94853 Commits

Author SHA1 Message Date
Emil Velikov
3057ca9a50 wayland-egl: update the SHA1 of the commit introducing v3
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2017-07-24 10:36:30 +01:00
Miguel A. Vico
b6356c023d wayland-egl: Update ABI checker
This change updates wayland-egl-abi-check.c with the latest changes to
wl_egl_window.

Signed-off-by: Miguel A. Vico <mvicomoya@nvidia.com>
Reviewed-by: James Jones <jajones@nvidia.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-07-24 10:27:56 +01:00
Miguel A. Vico
2d5d61bc49 wayland-egl: Make wl_egl_window a versioned struct
We need wl_egl_window to be a versioned struct in order to keep track of
ABI changes.

This change makes the first member of wl_egl_window the version number.

An heuristic in the wayland driver is added so that we don't break
backwards compatibility:

 - If the first field (version) is an actual pointer, it is an old
   implementation of wl_egl_window, and version points to the wl_surface
   proxy.

 - Else, the first field is the version number, and we have
   wl_egl_window::surface pointing to the wl_surface proxy.

Signed-off-by: Miguel A. Vico <mvicomoya@nvidia.com>
Reviewed-by: James Jones <jajones@nvidia.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-07-24 10:27:52 +01:00
Miguel A. Vico
63c251e38f egl: Fix _eglPointerIsDereferencable() to ignore page residency
mincore() returns 0 on success, and -1 on failure.  The last parameter
is a vector of bytes with one entry for each page queried.  mincore
returns page residency information in the first bit of each byte in the
vector.

Residency doesn't actually matter when determining whether a pointer is
dereferenceable, so the output vector can be ignored.  What matters is
whether mincore succeeds. See:

  http://man7.org/linux/man-pages/man2/mincore.2.html

Signed-off-by: Miguel A. Vico <mvicomoya@nvidia.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-07-24 10:27:48 +01:00
Miguel A. Vico
045108938c egl: Move _eglPointerIsDereferencable() to eglglobals.[ch]
Move _eglPointerIsDereferencable() to eglglobals.[ch] and make it a
non-static function so it can be used out of egldisplay.c

Signed-off-by: Miguel A. Vico <mvicomoya@nvidia.com>
Reviewed-by: James Jones <jajones@nvidia.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-07-24 10:27:43 +01:00
Miguel A. Vico
dad0c5d2d7 wayland-egl: Add wl_egl_window ABI checker
Add a small ABI checker for wl_egl_window so that we can check for
backwards incompatible changes at 'make check' time.

Signed-off-by: Miguel A. Vico <mvicomoya@nvidia.com>
Reviewed-by: James Jones <jajones@nvidia.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-07-24 10:27:10 +01:00
Emil Velikov
4d53b16f55 swr: use the correct variable for no undefined symbols
The variable name was missing a leading LD_, which resulted in a missing
check for unresolved symbols in the backend binaries.

With the link addressed with earlier patches, we can correct the typo.

Thanks to Laurent for the help spotting this.

v2: Split from a larger patch.

Cc: mesa-stable@lists.freedesktop.org
Cc: Bruce Cherniak <bruce.cherniak@intel.com>
Cc: Tim Rowley <timothy.o.rowley@intel.com>
Cc: Laurent Carlier <lordheavym@gmail.com>
Fixes: 9475251145 "swr: standardize linkage and check for
                             unresolved symbols"
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reported-by: Laurent Carlier <lordheavym@gmail.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2017-07-24 10:23:45 +01:00
Emil Velikov
9fd23435c2 swr: don't forget to link KNL/SKX against pthreads
Analogous to previous commit but for the KNL/SKX backends.

Cc: Bruce Cherniak <bruce.cherniak@intel.com>
Cc: Tim Rowley <timothy.o.rowley@intel.com>
Cc: Laurent Carlier <lordheavym@gmail.com>
Fixes: 1cb5a6061c ("configure/swr: add KNL and SKX architecture targets")
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2017-07-24 10:23:45 +01:00
Emil Velikov
33d397ada5 swr: don't forget to link AVX/AVX2 against pthreads
Seems like the backends have been using pthreads since day one, yet
we've been missing the link.

With later commit we'll fix a typo, hence the libraries will be build
with -Wl,no-undefined, aka failing the build on unresolved symbols.

v2: Split from a larger patch.

Cc: mesa-stable@lists.freedesktop.org
Cc: Bruce Cherniak <bruce.cherniak@intel.com>
Cc: Tim Rowley <timothy.o.rowley@intel.com>
Cc: Laurent Carlier <lordheavym@gmail.com>
Fixes: c6e67f5a93 "gallium/swr: add OpenSWR rasterizer"
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2017-07-24 10:23:45 +01:00
Emil Velikov
166852ee95 configure.ac: rework wayland-protocols handling
At dist/distcheck time we need to ensure that all the files and their
respective dependencies are handled.

At the moment we'll bail out as the linux-dmabuf rules are guarded in a
conditional. Move them outside of it and drop the sources from
BUILT_SOURCES.

Thus the files will be generated only as needed, which will happen only
after the wayland-protocols dependency is enforced in configure.ac.

v2: add dependency tracking for the header

Cc: Andres Gomez <agomez@igalia.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Andres Gomez <agomez@igalia.com>
2017-07-24 10:23:41 +01:00
Dave Airlie
feef47bb59 radv: enable sample shading
This calculates ps_iter_samples from the minSampleShading input

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-07-24 17:45:03 +10:00
Dave Airlie
486472a98d radv: don't set dedicated bit for buffer external memory.
This is an alternate fix for the buffer export dedicated interaction.

Fixes CTS dEQP-VK.api.external.memory.opaque_fd.dedicated.buffer.info

Fixes: b70829708a (radv: Implement VK_KHR_external_memory)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-07-24 08:30:15 +01:00
Dave Airlie
75392e76ad radv: fix non-0 based layer clears.
If the layer base was > 0, it wasn't getting passed as the start
instance or getting added in the shaders.

Fixes CTS dEQP-VK.api.image_clearing.core.clear_color_attachment.2d_r8_uint_multiple_layers

Fixes: 7e0382fb (radv: add support for layered clears (v2))
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-07-24 17:27:55 +10:00
Dave Airlie
22b59b99cb radv: check enabled device features.
The spec says we should return VK_ERROR_FEATURE_NOT_PRESENT.

Ported from anv.

Fixes CTS test dEQP-VK.api.device_init.create_device_unsupported_features

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-07-24 08:16:52 +01:00
Dave Airlie
b7cc07432a radv: for external memory imports close the fd on import success
If we get an fd, we need to close it before returning.

Fixes CTS test dEQP-VK.api.external.memory.opaque_fd.dedicated.device_only.import_multiple_times

Fixes: b70829708a (radv: Implement VK_KHR_external_memory)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-07-24 04:41:36 +01:00
Bas Nieuwenhuizen
daaf7efb93 radv: Don't segfault when exporting an image which hasn't been bound yet.
The image is set on Memory allocation already, but the image doesn't
have to have the BindImageMemory called yet. Luckily, we know offset
within a BO has to be 0 for dedicated allocations, so we can just
use the dummy 0 in the address calaculations.

Fixes CTS test dEQP-VK.api.external.memory.opaque_fd.dedicated.image.export_bind_import_bind

Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Fixes: b70829708a "radv: Implement VK_KHR_external_memory"
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-07-24 01:50:52 +02:00
Bas Nieuwenhuizen
ea08a296fe radv: Handle VK_ATTACHMENT_UNUSED in color attachments.
This just sets them to INVALID COLOR,  instead of shifting the
attachments together.

This also fixes a number of cases where we use it first and only
then check if it is VK_ATTACHMENT_UNUSED.

Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Fixes: f4e499ec79 "radv: add initial non-conformant radv vulkan driver"
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-07-24 01:50:52 +02:00
Andres Gomez
bfe8134472 broadcom: correct header file in BROADCOM_FILES
This fixes `make distcheck`

> make[3]: *** No rule to make target 'common/v3d_devinfo.h', needed by 'distdir'.  Stop.
> make[3]: Leaving directory '/home/local/mesa/src/broadcom'
> Makefile:945: recipe for target 'distdir' failed
> make[2]: Leaving directory '/home/local/mesa/src'
> make[2]: *** [distdir] Error 1
> make[1]: *** [distdir] Error 1

Fixes: 427bbbb99c ("broadcom: Introduce a header for talking about chip revisions.")
Cc: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-07-24 01:40:05 +03:00
Wladimir J. van der Laan
15a1ceb127 etnaviv: Clear lbl_usage array correctly
Fill the entire array instead of just a quarter. This avoids
crashes with large shaders.
(currently this never causes a problem because shaders larger than 2048/4
instructions are not supported by this driver on any hardware, but it will
cause problems in the future)

Fixes: ec43605189 ("etnaviv: fix shader miscompilation with more than 16 labels")
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Wladimir J. van der Laan <laanwj@gmail.com>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
2017-07-23 21:52:44 +02:00
Jason Ekstrand
6874b953f6 anv/image: zalloc image views
This allows us to avoid some extra zeroing.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-07-22 21:41:12 -07:00
Jason Ekstrand
a1cad8218e anv/image: Use vk_zalloc instead of an explicit memset
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-07-22 21:41:12 -07:00
Jason Ekstrand
1e32c8303a anv: Separate surface states by layout instead of aux_usage
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-07-22 21:41:12 -07:00
Jason Ekstrand
628bfaf1c6 intel/isl: Add some sanity checks for compressed surfaces
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-07-22 21:41:12 -07:00
Jason Ekstrand
5de4209f91 intel/isl: Add a helper to get a subimage surface
We already have a helper for doing this in BLORP, this just moves the
logic into ISL where we can share it with other components.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-07-22 21:41:12 -07:00
Jason Ekstrand
72bc38cfc5 anv: Get rid of some unused function declarations
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-07-22 21:41:12 -07:00
Jason Ekstrand
3e57e9494c i965: Enable regular fast-clears (CCS_D) on gen9+
The set of formats which supports CCS_E is actually fairly small on
gen9.  However, everything that supports fast-clears on gen8 also
supports fast-clears on gen9+.  The one very annoying exception is
that blending is broken for non-0/1 clear colors with sRGB formats.
In order to solve that problem, we do a resolve to get rid of the
clear color.  Another option would be to just not fast-clear with
non-0/1 clear colors however non-0/1 + blending + sRGB is uncommon
enough that this shouldn't be a significant performance problem.

This appears to help gl_manhattan31_off by about 2%.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-07-22 20:59:22 -07:00
Jason Ekstrand
d4de403f91 intel/isl: Add a helper for determining if a color is 0/1
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-07-22 20:59:22 -07:00
Jason Ekstrand
b26b2490e5 intel/blorp: Allow blorp_copy on sRGB formats
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-07-22 20:59:22 -07:00
Jason Ekstrand
6c2842f95b i965: Weaken the texture view rules for formats slightly
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-07-22 20:59:22 -07:00
Jason Ekstrand
fb86ac94cb intel/isl/format: Add an srgb_to_linear helper
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-07-22 20:59:22 -07:00
Jason Ekstrand
44e9d65757 intel/isl/format: Dedent the template in gen_format_layout.py
This makes it much easier to edit the template and doesn't really dirty
the python all that much.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-07-22 20:59:22 -07:00
Jason Ekstrand
dd75edb429 i965/surface_state: Get the aux usage from the miptree code
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-07-22 20:59:22 -07:00
Jason Ekstrand
0175077af5 i965/surface_state: Take an isl_aux_usage in emit_surface_state
This commit replaces the generic "flags" parameter with a more explicit
aux usage parameter.  This leads to a lot of duplicated code at the
moment but this will all get cleaned up directly.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-07-22 20:59:22 -07:00
Jason Ekstrand
fe38d3e3a4 i965/miptree: Take an isl_format in prepare_texture
This will be a bit more convenient momentarily.  It's also more correct
because it makes prepare_texture take sRGB into account.
2017-07-22 20:59:22 -07:00
Jason Ekstrand
2ccfc0ffdd i965/miptree: Use miptree range helpers in has_color_unresolved
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-07-22 20:59:22 -07:00
Jason Ekstrand
1c70c57aed i965/miptree: Allow for accessing a CCS_E image as CCS_D
This requires us to start using the partial clear state.  It makes
things quite a bit more complicated but it's still a fairly
straightforward exercise in diagram following.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-07-22 20:59:22 -07:00
Jason Ekstrand
06ef36d319 i965/miptree: Use ISL_AUX_STATE_PARTIAL_CLEAR for CCS_D
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-07-22 20:59:22 -07:00
Jason Ekstrand
268ba028dc intel/isl: Add an aux state for "partial clear"
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-07-22 20:59:22 -07:00
Jason Ekstrand
d6ee832cbc i965/miptree: Take an aux_usage in prepare/finish
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-07-22 20:59:22 -07:00
Jason Ekstrand
e1ce252106 i965/miptree: Refactor some things to use mt->aux_usage
Now that we have this field, it's much easier to switch on it than to
walk an if ladder that checks different things.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-07-22 20:59:22 -07:00
Jason Ekstrand
427d248fbd i965/blorp: Use prepare/finish_depth for depth clears
We also simplify the way we handle stencil since we know a priori that
it will have ISL_AUX_USAGE_NONE.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-07-22 20:59:22 -07:00
Jason Ekstrand
e8fca3ffde i965/blorp: Use render_aux_usage for color clears
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-07-22 20:59:22 -07:00
Jason Ekstrand
4185b982af i965/blorp: Be more accurate about aux usage in blorp_copy
The only real change here is that we now reject clear colors for MCS
with certain formats on gen < 9 because we can't trust that the
reinterpretation will work.  This may cause some MCS partial resolves.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-07-22 20:59:22 -07:00
Jason Ekstrand
fc1639e46d i965/blorp: Use texture/render_aux_usage for blits
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-07-22 20:59:22 -07:00
Jason Ekstrand
0f9b609cf4 i965/blorp: Do prepare/finish manually
Our attempts to do it automatically are problematic at best.  In order
to really be precise, we need to know both the desired aux usage and
whether or not clear is supported.  The current automatic mechanism
doesn't cover this.  This commit itself is not a functional change since
it just reworks everything to be in terms of a silly helper.  Later
commits will switch things over to more sensible ways of choosing usage.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-07-22 20:59:22 -07:00
Jason Ekstrand
baa9e05965 i965/miptree: Rework prepare/finish_render to be in terms of aux_usage
We keep the old and possibly broken method of determining aux usage
intact for now.  Therefore, the only functional change here is that we
may call finish_render a bit more accurately.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-07-22 20:59:22 -07:00
Jason Ekstrand
c9314d2c46 i965/miptree: Add a helper for getting the aux usage for texturing
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-07-22 20:59:22 -07:00
Jason Ekstrand
d3c01c6a9a i965/miptree: Partially resolve MCS for texture views
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-07-22 20:59:22 -07:00
Jason Ekstrand
c8aa5191eb i965/miptree: Add support for partially resolving MCS
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-07-22 20:59:22 -07:00
Jason Ekstrand
987c09e044 i965/miptree: Tighten up finish_mcs_write
Multisample surfaces only have a single miplevel so there's no reason to
be passing the extra parameters around.  It only leads to confusion.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-07-22 20:59:22 -07:00