LLVM now emits labels as part of the disassembly string, which is very
useful but breaks the old parsing approach.
Use the semicolon to detect the boundary of instructions instead of going
by line breaks.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This will give us meaningful wave information in the case of a hang where
shaders are still running in an infinite loop.
Note that we call umr multiple times for different sections of the ddebug
hang dump, and so the wave information will not necessarily match up
between sections.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
All the information in vk_android_native_buffer.xml is now in vk.xml.
The only exception is the extension type attribute which we can work
around in the generators while we wait for the XML to be fixed.
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
This replaces some "if (...} { }" with "if (...) continue;" to reduce
nesting depth and makes nir_metadata_preserve conditional on progress
for the given impl.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
According to Marek, not enabling it on Stoney has a significant
negative performance impact. (And I guess this might impact
performance on Raven as well)
The register settings are pretty much copied from radeonsi. I did
not put this in the pipeline as that would make the pipeline more
dependent on the format which mean we would have to have more
pipelines for the meta shaders.
v2: Don't clear RB+ regs if not enabled as the CLEAR_STATE packet
does already.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
However, it only fails when running out of memory. Now, if we
are about to check that, we should be consistent and check
the allocation of the worklist as well.
CID: 1433512
Fixes: edb18564c7 nir: Initial implementation of a nir_instr_worklist
Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
The source and destination image parameters were swapped.
No CTS changes on Polaris10, but I suspect this might
fix something.
Fixes: 2a04f5481d ("radv/meta: select resolve paths")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This enables the tile swizzle for some cases of the displayable micro mode,
and it also fixes an addrlib assertion failure on Vega.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Dylan has kindly stepped up to help with 18.1.0, while I've taken the
liberty to nominate Andres for 18.2.0 ;-)
As always, people are welcome to swap/adjust where needed.
v2: Add Juan for 18.0.x (Juan)
Cc: Andres Gomez <agomez@igalia.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Acked-by: Dylan Baker <dylan@pnwbakers.com> (v1)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Earlier commit enforced that we'll bail out if the number of terminators
is different than 2. With that in mind, the assert() will never trigger.
Fixes: 56b867395d ("glsl: fix infinite loop caused by bug in loop
unrolling pass")
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Saves about 2% of compile time for F1 2017, as well as reduce code
size of an optimized libvulkan_radeon.so by about 1 KiB.
This still keeps the hashtable, as we also stored blocks in there.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
We don't create variants of the NIR so here we finalise it before
caching to avoid unnecessary processing when restoring it.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This makes it easier to follow the code, and also initialises
dynamic_index which will be useful for adding bindless textures
support.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
We neeed to skip the var if its not a uniform here as well as checking
the bindless flag since UBOs can contain bindless samplers.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This sets the LinkShader function for the driver, but for the st we
set it properly with the following call to st_init_program_functions().
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Once we've gotten rid of everything but the main entrypoint, there's no
reason why we should go ahead and lower them all. This is what radv
does and it will make future work easier.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
As we sometimes reset them to -1, -1 does not mean that they are
not written by the secondary command buffer.
Fixes: ad11fc3571 "radv: don't emit unneeded vertex state."
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
At one point this kinda worked (or at least didn't cause problems). But
with deref-instructions it results in dangling deref instructions not
being properly removed.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Not using the macro means no nir_validate in debug builds, resulting in
problems showing up only after later passes.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
So it is more clear about when to use nir_instr_rewrite_src()
Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
We want to hide the internal details of how the miptree's clear color
is calculated.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
The parameters for the compute engine are wrong when using
an E8860 on a big endian machine.
To fix this, convert the contents of struct dispatch_packet
to little endian.
This ensures that get_global_id(0) and similar functions
in the OpenCL code get the correct endian values, and
makes my simple OpenCL program work correctly.
Signed-off-by: Bas Vermeulen <bas@daedalean.ai>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Using mesa OpenCL failed on a big endian PowerPC machine because
si_vgt_param_key is using bitfields and a 32 bit int for an
index into an array.
Fix si_vgt_param_key to work correctly on both little endian
and big endian machines.
Signed-off-by: Bas Vermeulen <bas@daedalean.ai>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
When creating a image from a texture, the image's dri_format is
set to the first plane's format, and used to look up for the
fourcc. e.g. for FOURCC_NV12 texture, the dri_format is set to
__DRI_IMAGE_FORMAT_R8, we end up with a wrong entry in function
intel_lookup_fourcc():
{ __DRI_IMAGE_FOURCC_R8, __DRI_IMAGE_COMPONENTS_R, 1,
{ { 0, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 }, } },
instead of the correct one:
{ __DRI_IMAGE_FOURCC_NV12, __DRI_IMAGE_COMPONENTS_Y_UV, 2,
{ { 0, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
{ 1, 1, 1, __DRI_IMAGE_FORMAT_GR88, 2 } } },
as a result, a wrong fourcc __DRI_IMAGE_FOURCC_R8 was returned.
To fix this bug, the image inherits the texture's planar_format that
has the original fourcc; Upon querying, if planar_format is set,
return the saved fourcc; Otherwise fall back to the old way.
v3: add a bug description and "cc mesa-stable" tag (Jason)
remove redundant null pointer check (Tapani)
squash 2 patches into one (James)
v2: fall back to intel_lookup_fourcc() when planar_format is NULL
(Dongwon & Matt Roper)
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Xiong, James <james.xiong@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Since 31d91f019b, the makefile tries to
find the file SConstript.spirv instead of SConscript.spirv which breaks
the make dist command.
Reviewed-by: Brian Paul <brianp@vmware.com>
Forgot one check... Too many mistakes for a simple change.
Fixes: f1d7c16e85 ("radv: fix prefetching compute shaders on CIK and older chips")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>