Section 5.11 (Out-of-Bounds Accesses) of the GLSL 4.60 spec says:
"In the subsections described above for array, vector, matrix and
structure accesses, any out-of-bounds access produced undefined
behavior.... Out-of-bounds writes may be discarded or overwrite
other variables of the active program."
Fixes crashes when dereferencing gl_ClipDistance and gl_TessLevel*, e.g:
int index = -1;
gl_ClipDistance[index] = -1;
When LowerCombinedClipCullDistance is true.
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6363>
(cherry picked from commit e802bff69e)
On glmark2-es2 -bterrain:
594.05KB leaked over 9282 calls from:
panfrost_batch_update_bo_access
at ../src/gallium/drivers/panfrost/pan_job.c:462
in /home/alyssa/rockchip_dri.so
panfrost_batch_add_bo
at ../src/gallium/drivers/panfrost/pan_job.c:560
panfrost_batch_add_bo
at ../src/gallium/drivers/panfrost/pan_job.c:519
in /home/alyssa/rockchip_dri.so
panfrost_batch_add_resource_bos
at ../src/gallium/drivers/panfrost/pan_job.c:569
panfrost_batch_add_fbo_bos
at ../src/gallium/drivers/panfrost/pan_job.c:588
in /home/alyssa/rockchip_dri.so
panfrost_create_batch
at ../src/gallium/drivers/panfrost/pan_job.c:126
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Cc: mesa-stable
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6373>
(cherry picked from commit 1cb47f8eea)
8.74KB leaked over 52 calls from:
0xffffbb5b9fc3
in ??
_mesa_hash_table_init
at ../src/util/hash_table.c:163
in /home/alyssa/rockchip_dri.so
_mesa_hash_table_create
at ../src/util/hash_table.c:186
_mesa_hash_table_u64_create
at ../src/util/hash_table.c:701
in /home/alyssa/rockchip_dri.so
panfrost_nir_assign_sysvals
at ../src/panfrost/util/pan_sysval.c:130
in /home/alyssa/rockchip_dri.so
midgard_compile_shader_nir
at ../src/panfrost/midgard/midgard_compile.c:2905
in /home/alyssa/rockchip_dri.so
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Cc: mesa-stable
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6373>
(cherry picked from commit 680fb05f99)
Before we drop the reference.
160 calls with 0B peak consumption from:
0xffffbd9d2fc3
in ??
pan_compute_liveness
at ../src/panfrost/util/pan_liveness.c:127
in /home/alyssa/rockchip_dri.so
mir_compute_liveness
at ../src/panfrost/midgard/midgard_liveness.c:55
in /home/alyssa/rockchip_dri.so
midgard_opt_dead_code_eliminate
at ../src/panfrost/midgard/midgard_opt_dce.c:118
in /home/alyssa/rockchip_dri.so
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Cc: mesa-stable
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6373>
(cherry picked from commit 8dd38e5a3e)
No need to put it on the context, we can keep it local in mir_squeeze
and drop when we're done.
15.77KB leaked over 85 calls from:
0xffffaed3bfc3
in ??
_mesa_hash_table_rehash
at ../src/util/hash_table.c:368
in /home/alyssa/rockchip_dri.so
hash_table_insert
at ../src/util/hash_table.c:403
in /home/alyssa/rockchip_dri.so
find_or_allocate_temp
at ../src/panfrost/midgard/mir_squeeze.c:48
in /home/alyssa/rockchip_dri.so
find_or_allocate_temp
at ../src/panfrost/midgard/mir_squeeze.c:35
in /home/alyssa/rockchip_dri.so
mir_squeeze_index
at ../src/panfrost/midgard/mir_squeeze.c:76
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Cc: mesa-stable
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6373>
(cherry picked from commit 62637a913a)
We really need to update the enum for consistency, but that involves
a bunch of GL & bitfield work which is error-prone, so since this is
a fix for stable lets do the simple things.
Confirmed that nothing in radv/aco/nir/spirv uses MAX_VERT_ATTRIB
except the one thing I bumped.
CC: mesa-stable
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6120>
(cherry picked from commit f038b3a136)
KHR-GL45.robust_buffer_access_behavior.vertex_buffer_objects
on the CTS 4.6.0 branch and this fixes it.
Roland identified that if the vertex format doesn't contain channels
then we shouldn't be overriding them to 0, so RGB fetch out of bounds
should return 0 for RGB, but the A channel should still be getting back
1.
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6287>
(cherry picked from commit 430e3310e2)
We cannot decompress from the compute queue. While I'm pretty sure
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL is only useful on the
graphics queue, I cannot find a VU that prevents the transition
from happening on another queue, so we need to be careful here.
This patch ensures we do the decompression on the barrier that changes
the queue ownership.
Another problem was that DCC images were considered fast-clearable
when not DCC compressed, which resulted in a mess with concurrent
queue ownership.
Cc: <mesa-stable@lists.freedesktop.org>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3387
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6252>
(cherry picked from commit e362ccb20c)
Currently Linux kernel gathers performance counters at fixed
intervals (~5-10ms), so if application uses AMD_performance_monitor
extension and immediately after glFinish() asks GL driver for HW
performance counter values it might not get any data (values == 0).
Fix this by moving the "read counters from kernel" code from
"is query ready" to "get counter values" callback with a loop around
it. Unfortunately it means that the "read counters from kernel"
code can spin for up to 10ms.
Ideally kernel should gather performance counters whenever we ask
it for counter values, but for now we have deal with what we have.
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5788>
(cherry picked from commit 2fbab5a1b3)
The code applied the restriction too late, which could overflow LDS size,
which started happening more often after the minimum vertex count was
increased for Sienna.
Incorporate the clamping into the previous code for rounding up the counts.
Now the LDS size can never overflow, but it may use vector lanes less
efficiently (max_gsprims can be decreased more), which will be addressed
in the next commit.
Fixes: 4ecc39e1aa ("radeonsi/gfx10: NGG geometry shader PM4 and upload")
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6137>
(cherry picked from commit 64c741ffb7)