127412 Commits

Author SHA1 Message Date
Dylan Baker
00cde89303 .pick_status.json: Update to 7c5129985b 2020-10-16 09:40:02 -07:00
Rhys Perry
6f4d937c1f aco: add missing SCC clobber in get_buffer_size
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Fixes: fcd6d83245 ("aco: fix imageSize()/textureSize() with large buffers on GFX8")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7162>
(cherry picked from commit fdb65b8b23)
2020-10-15 17:17:57 -07:00
Jose Maria Casanova Crespo
a6f351a666 vc4: Enable nir_lower_io for uniforms
Altough the driver isn't expected to receive nir_var_uniform types
from GLSL this happens currently for one of the internal driver shaders.

At vc4_get_yuv_fs at vc4_blit.c there is a "stride" nir_var_uniform
variable that needs to be lowered so the shader can be compiled.

This regression was affecting several piglit tests under
spec/ext_image_dma_buf_import and at least MythTV application.

Fixes: 96d99f2ecc ("vc4: Only call nir_lower_io on shader_in/out")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3536
Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Piotr Oniszczuk <piotr.oniszczuk@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7160>
(cherry picked from commit d91cb31a2a)
2020-10-15 17:17:56 -07:00
Jose Maria Casanova Crespo
3f1601a1e3 vc4: Add missing load_ubo set_align in yuv_blit fs.
Fixes: e78a7a1825 ("nir: Assert memory loads are aligned")
Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Piotr Oniszczuk <piotr.oniszczuk@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7160>
(cherry picked from commit 4cfdd425b6)
2020-10-15 17:17:55 -07:00
Tony Wasserka
ca34f519ec aco/isel: Always export position data from VS/NGG
AMD ISA docs explicitly require this for VS, and this likely extends to
NGG too.

Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3615
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7102>
(cherry picked from commit bf51b11c04)
2020-10-15 17:17:54 -07:00
Rhys Perry
fa22dff663 nir/opt_load_store_vectorize: don't vectorize stores across demote
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Fixes: ce9205c03b ("nir: add a load/store vectorization pass")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7163>
(cherry picked from commit f8e971f511)
2020-10-15 17:17:52 -07:00
Dylan Baker
a3b0904eb9 .pick_status.json: Update to aea74eac3d 2020-10-15 17:17:50 -07:00
Dylan Baker
9b7dfc0a61 .pick_status.json: Update to f29c81f863 2020-10-14 10:41:09 -07:00
Dylan Baker
f0498ea8f5 docs: add SHA256 sums for 20.2.1 2020-10-14 10:33:42 -07:00
Dylan Baker
5eb82e1468 VERSION: bump for 20.2.1 mesa-20.2.1 2020-10-14 09:47:44 -07:00
Dylan Baker
0dcebc459f docs: add release notes for 20.2.1 2020-10-14 09:46:48 -07:00
Rhys Perry
8c2ad9f9cb spirv: replace discard with demote for incorrect HLSL->SPIR-V translations
Fixes artifacts on decals in Path of Exile.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3610
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7062>
(cherry picked from commit 037d9fb278)
2020-10-13 15:29:53 -07:00
Jose Maria Casanova Crespo
732b28c8b1 vc4: Enable lower_umax and lower_umin
VC4 doesn't have support for UMAX and UMIN integer operations. So
we should avoid algebraic optimizations that generate umax/umin ops.

Fixes: 8e1b75b330 ("nir/algebraic: optimize iand/ior of (n)eq zero")
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7083>
(cherry picked from commit d5e5f72e06)
2020-10-13 15:28:57 -07:00
Jose Maria Casanova Crespo
a66268d3f4 nir/algebraic: optimize iand/ior of (n)eq zero when umax/umin not available
Before 8e1b75b330 ("nir/algebraic: optimize iand/ior of (n)eq zero") this
optimization didn't need the use of umax/umin. VC4 HW supports only signed
integer max/min operations.

lower_umin and lower_umax are added to allow enabling previous optimizations
behaviour for this cases.

Fixes: 8e1b75b330 ("nir/algebraic: optimize iand/ior of (n)eq zero")
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7083>
(cherry picked from commit e7127b3468)
2020-10-13 15:28:56 -07:00
Marek Olšák
f8953b4d81 ac/surface: fix valgrind warnings in DCC retile tile lookups
==12920== Conditional jump or move depends on uninitialised value(s)
==12920==    at 0x8F39391: util_fast_urem32 (fast_urem_by_const.h:71)
==12920==    by 0x8F39391: hash_table_search (hash_table.c:285)
==12920==    by 0x8B06D5D: ac_compute_dcc_retile_tile_indices (ac_surface.c:136)

Fixes: a37aeb128d "amd/common: Cache intra-tile addresses for retile map."

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7055>
(cherry picked from commit a4e4644eff)
2020-10-13 15:28:56 -07:00
Bas Nieuwenhuizen
a83bb83a25 radv: Fix mipmap extent adjustment on GFX9+.
With arrays we really have to use the correct size for the base
mipmap to get the right array pitch. In particular, using
surf_pitch results in pitch that is bigger than the base mipmap
and hence results in wrong pitches computed by the HW.

It seems that on GFX9 this has mostly been hidden by the epitch
provided in the descriptor but this is not something we do on
GFX10 anymore.

Now this has some draw-backs:

1. normalized coordinates don't work
2. Bounds checking uses slightly bigger bounds.

2 mostly is not an issue as we still ensure that they're within
the texture memory and not overlapping other layers/mips, but
we can't properly ignore writes.

1 is kinda dead in the water ... On the other hand I'd argue that
using normalized coords & a filter for sampling a block view of
a compressed format is extraordinarily useless.

The old method we employed already had these drawbacks for everything
except the base miplevel of the imageview.

AFAICT this is the same tradeoff AMDVLK makes and no CTS test hits
this. (once it does I think the HW is dead in the water ... Only
workaround I can think of is shader processing which is hard because
we don't know texture formats at compile time.)

I also removed the extra calculations when the image has only 1 mip
level because they ended up being a no-op in that case.

CC: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2292
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2266
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2483
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2906
Gitlab: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3607
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7090>
(cherry picked from commit 1fb3e1fb70)
2020-10-13 15:07:37 -07:00
Dylan Baker
d894f844a9 retab ac_surface.h so that backports apply 2020-10-13 14:53:52 -07:00
Rhys Perry
50d73a42ba scons: fix SPIR-V -> NIR build
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Tested-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Fixes: 18f9fc919e ('spirv: add and use a generator id enum')
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7096>
(cherry picked from commit 044d213086)
2020-10-13 14:51:35 -07:00
Samuel Pitoiset
0e076355cc aco: implement missing nir_op_unpack_half_2x16_split_{x,y}_flush_to_zero
SPIRV->NIR emits nir_op_unpack_half_2x16_flush_to_zero instead of
nir_op_unpack_half_2x16 if the shader enables denorm flush to zero
for 16-bit floating point.

This doesn't fix anything known and CTS doesn't have tests.

Fixes: 56d9bcdded ("radv: enable more float_controls features")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6939>
(cherry picked from commit b9ca4923d6)
2020-10-13 14:51:34 -07:00
Rhys Perry
d77dd2db8b android: fix SPIR-V -> NIR build
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Mauro Rossi <issor.oruam@gmail.com>
Fixes: 18f9fc919e ('spirv: add and use a generator id enum')
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7097>
(cherry picked from commit 1070bba19e)
2020-10-13 14:51:33 -07:00
Eric Engestrom
45e82b5fa1 radv: add missing u_atomic.h include
Fixes: 7568c97df1 ("radv: Use atomics to read query results.")
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7050>
(cherry picked from commit c02e933de4)
2020-10-13 14:51:32 -07:00
Dylan Baker
d1083d469e .pick_status.json: Update to e1efc534e6 2020-10-13 14:51:27 -07:00
Danylo Piliaiev
dd70375ee2 intel/fs: Disable sample mask predication for scratch stores
Scratch stores are being lowered to the instructions with side-effects,
however they should be enabled in fs helper invocations, since they
are produced from operations which don't imply side-effects.

To fix this - we move the decision of whether the sample mask predication
is enable to the point where logical brw instructions are created.

GLSL example of the issue:

 int tmp[1024];
 ...
 do {
   // changes to tmp
 } while (some_condition(tmp))

If `tmp` is lowered to scrach memory, `some_condition` would be
undefined if scratch write is predicated on sample mask, making
possible for the while loop to become infinite and hang the GPU.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3256
Fixes: 53bfcdeecf
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6056>
(cherry picked from commit 77486db867)
2020-10-12 12:54:43 -07:00
Rhys Perry
365419d18a spirv: add and use a generator id enum
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7062>
(cherry picked from commit 18f9fc919e)
2020-10-12 12:51:19 -07:00
Alyssa Rosenzweig
5e0f0cce7e pan/bi: Fix simple txl test
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Fixes: 731dfc6066 ("pan/bi: Allow vertex txl with lod=0 as compact")
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7081>
(cherry picked from commit 93f9052935)
2020-10-12 12:51:19 -07:00
Alyssa Rosenzweig
d611e2fd71 pan/bi: Handle vector moves
And fix the bad assertion that let this slip.

Like combines, nir_op_vec can be vector, and we need to lower this
ourselves. Thankfully, the lowering is simple.

Fixes
dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.nested_tricky_dataflow_1_*

Fixes: b2c6cf2b6d ("pan/bi: Eliminate writemasks in the IR")
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7081>
(cherry picked from commit a204eac759)
2020-10-12 12:51:19 -07:00
Nanley Chery
21f7264ff4 anv: Enable multi-layer aux-map init for HIZ+CCS
Fixes rendering corruption in the shadowmappingcascade Sascha Willems
Vulkan demo. To see the corruption, I adjusted the demo options as
follows:

 1. Enable "Display depth map"
 2. Set "Split lambda" to 0.100
 3. Make "Cascade" non-zero.

Fixes: 80ffbe915f ("anv: Add support for HiZ+CCS")
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7046>
(cherry picked from commit cce6fc3b5c)
2020-10-12 10:02:46 -07:00
Jason Ekstrand
374f82ba72 intel/nir: Don't try to emit vector load_scratch instructions
In 53bfcdeecf, we added load/store_scratch instructions which deviate
a little bit from most memory load/store instructions in that we can't
use the normal untyped read/write instructions which can read and write
up to a vec4 at a time.  Instead, we have to use the DWORD scattered
read/write instructions which are scalar.  To handle this, we added code
to brw_nir_lower_mem_access_bit_sizes to cause them to be scalarized.
However, one case was missing: the load-as-larger-vector case.  In this
case, we take small bit-sized constant-offset loads replace it with a
32-bit load and shuffle the result around as needed.

For scratch, this case is much trickier to get right because it often
emits vec2 or wider which we would then have to lower again.  We did
this for other load and store ops because, for lower bit-sizes we have
to scalarize thanks to the byte scattered read/write instructions being
scalar.  However, for scratch we're not losing as much because we can't
vectorize 32-bit loads and stores either.  It's easier to just disallow
it whenever we have to scalarize.

Fixes: 53bfcdeecf "intel/fs: Implement the new load/store_scratch..."
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6872>
(cherry picked from commit fd04f858b0)
2020-10-12 10:02:44 -07:00
Dylan Baker
c6cc724a70 glsl/xxd.py: fix imports
sys and string are unused, os is needed but not imported

fixes: 412472da5c
       ("glsl: Add utility to convert text files to C strings")

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7034>
(cherry picked from commit 3ff513ee5d)
2020-10-12 10:02:43 -07:00
Lucas Stach
ea455f0465 etnaviv: stop leaking the dummy texure descriptor BO
Free the dummy texture descriptor BO on context destroy.

Fixes: eda73d7127 (etnaviv: GC7000: Texture descriptors)
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Guido Günther <agx@sigxcpu.org>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Cc: <mesa-stable@lists.freedesktop.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6986>
(cherry picked from commit 9d5ec7f6f2)
2020-10-12 10:02:42 -07:00
Pierre-Eric Pelloux-Prayer
eebdf4d28c omx/tizonia: fix build
Fixes: 24f2b0a856 ("gallium/video: remove pipe_video_buffer.chroma_format")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3595
Reviewed-by: Leo Liu <leo.liu@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7026>
(cherry picked from commit 8b205402c3)
2020-10-12 10:02:41 -07:00
Marek Olšák
72c3e51c39 gallium/u_threaded_context: fix use-after-free in transfer_unmap
discovered by valgrind

Fixes: fd6a5e112a

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6952>
(cherry picked from commit 3dc00c33f0)
2020-10-12 10:02:39 -07:00
Nanley Chery
332c00a536 iris: Fix a fast-clear skipping optimization
When support for multi-slice fast-clears was introduced for color
surfaces, an existing optimization for skipping fast-clears was not
updated (this optimization assumed single-slice fast-clears). As a
result, the driver began to skip multi-layer fast-clears if just the
first slice was in the CLEAR state (ignoring the state of the others).

A Civilization VI trace was the only workload I found to make use of
this optimization and it did so for 2D, non-array textures. Therefore,
this fix simply checks that the depth of the clear box is 1. It also
moves the single-slice aux-state query closer to the optimization to
clarify the need for the depth check.

Enables iris to pass a case of the fcc-write-after-clear piglit test,
[fast-clear tracking across layers 0 -> 1 -> (0,1)].

Fixes: 393f659ed8 ("iris: Enable fast clears on other miplevels and layers than 0.")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6973>
(cherry picked from commit 3f3a5f3489)
2020-10-12 10:02:38 -07:00
Lionel Landwerlin
e29629de7d intel/perf: fix crash when no perf queries are supported
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: ec1fa1d51f ("intel/perf: fix raw query kernel metric selection")
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7024>
(cherry picked from commit 79f3544412)
2020-10-12 10:02:36 -07:00
Dylan Baker
a19b215ad6 .pick_status.json: Mark 4790811d78 as denominated 2020-10-12 10:02:31 -07:00
Dylan Baker
959a5d195e .pick_status.json: Mark b23013db0a as denominated 2020-10-12 10:02:30 -07:00
Dylan Baker
adedbb1a9c .pick_status.json: Update to b32a8f83dc 2020-10-12 10:02:26 -07:00
Jose Maria Casanova Crespo
2e62030423 vc4: Avoid negative scissor caused by no intersection
This fixes 6 tests that were crashing on VC4 since
EGL_KHR_swap_buffers_with_damage was enabled.

dEQP-EGL.functional.swap_buffers_with_damage.*.buffer_age_render

Cc: 20.2 <mesa-stable>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6976>
(cherry picked from commit 961a8d71cd)
2020-10-05 11:27:33 -07:00
Vinson Lee
f3f44dbf63 freedreno: Move rsc NULL check to before rsc dereferences.
Fix defect reported by Coverity Scan.

Dereference before null check (REVERSE_INULL)
check_after_deref: Null-checking rsc suggests that it may be
null, but it has already been dereferenced on all paths leading
to the check.

Fixes: 6173cc19c4 ("freedreno: gallium driver for adreno")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6903>
(cherry picked from commit 0a7bd14dbb)
2020-10-05 11:27:33 -07:00
Jason Ekstrand
6ea01cd07a intel/fs: Don't use NoDDClk/NoDDClr for split SHUFFLEs
When I copied and pasted the code from MOV_INDIRECT for handling the
dependency controls, I missed a subtle difference between MOV_INDIRECT
and SHUFFLE.  Specifically, MOV_INDIRECT gets lowered to a narrow
instruction on Gen7 by the SIMD width lowering whereas SHUFFLE has to
split it in the generator.  Therefore, the check safety check for
whether or not we can use dependency control has to be based on the
lowered width rather than the width of the original instruction.

Fixes: a8ac61b0ee "intel/fs: NoMask initialize the address..."
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3593
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6989>
(cherry picked from commit 8427e56067)
2020-10-05 11:27:32 -07:00
Bas Nieuwenhuizen
b7c3713706 radv: Use atomics to read query results.
The volatile pattern gives me flaky results for 32-bit builds on
ChromeOS Android. This is because on 32-bit the volatile 64-bit
loads gets split into 2 32-bit loads each.

So if we read the lower dword first and then the upper dword, it
can happen that the upper dword is already changed but the lower
dword isn't yet. In particular for occlusion queries this gives
false readings, as the upper dword commonly only constains the
ready bit.

With the GCC atomic intrinsics we get a call to __atomic_load_8
in libatomic.so which does the right thing.

An alternative fix would be to  explicitly split the 32-bit loads
in the right order and do a bunch of retries if things change, though
that gets messy quickly and for 32-bit builds only doesn't feel worth
it that much.

CC: mesa-stable
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6933>
(cherry picked from commit 7568c97df1)
2020-10-05 11:27:31 -07:00
Jason Ekstrand
285d4d0787 nir/opt_load_store_vectorize: Use bit sizes when checking mask compatibility
Without this, it was checking bit size compatibility with bit sizes such
as 96 which is clearly invalid.

No shader-db changes on Ice Lake

Fixes: ce9205c03b "nir: add a load/store vectorization pass"
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6871>
(cherry picked from commit 57e7c5f05e)
2020-10-05 11:27:30 -07:00
Philipp Zabel
1784d889f2 meson: fix power8 option
Do not throw a deprecation warning if the power8 option is set to the
new 'disabled' value. Instead, warn if it is still set to the legacy
value 'false'.

Fixes: 138c003d22 ("meson: deprecated 'true' and 'false' in combo options for 'enabled' and 'disabled'")
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6370>
(cherry picked from commit 03bea54e02)
2020-10-05 11:27:29 -07:00
Timothy Arceri
aedd29141a glsl: don't duplicate state vars as uniforms in the NIR linker
The linker was adding all state vars as uniforms, doubling the storage size
for shaders using only builtin uniforms, which increased CPU overhead for
constant buffer uploads.

When this code was originally ported from the GLSL IR linker we forgot
to exclude builtins because the check was not done in the
add_uniform_to_shader class but rather a check was done when passing
variables to this class for processing.

Fixes: 664e4a610d ("glsl/nir: Fill in the Parameters in NIR linker")

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Tested-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6958>
(cherry picked from commit 038fcbcaed)
2020-10-05 11:27:28 -07:00
Jason Ekstrand
011d569557 intel/fs: NoMask initialize the address register for shuffles
Cc: mesa-stable@lists.freedesktop.org
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2979
Tested-by: Iván Briano <ivan.briano@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6825>
(cherry picked from commit a8ac61b0ee)
2020-10-05 11:27:27 -07:00
Anuj Phogat
b38d1d1b25 intel/gen9: Enable MSC RAW Hazard Avoidance
Workaround # 22011374674
Applied to i965, iris and anv drivers
No performance impact is observed with WA.

Cc: mesa-stable
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 545d852a7a)
2020-10-05 11:27:26 -07:00
Olsak, Marek
556d6b099e radeonsi: Fix dead lock with aux_context_lock in si_screen_clear_buffer.
After disable SDMA on Arcturus(gfx9), dead lock with aux_context_lock is
detected since si_screen_clear_buffer is called recursively before
release lock.

The call trace is:
si_clear_render_target->si_compute_clear_render_target->
si_launch_grid_internal->si_launch_grid->si_emit_cache_flush->
si_prim_discard_signal_next_compute_ib_start->u_suballocator_alloc->
si_resource_create->si_buffer_create->si_alloc_resource->
si_screen_clear_buffer->simple_mtx_lock->
si_sdma_clear_buffer->si_pipe_clear_buffer->
si_clear_buffer->si_compute_do_clear_or_copy->
si_launch_grid_internal->si_launch_grid->si_emit_cache_flush->
si_prim_discard_signal_next_compute_ib_start->u_suballocator_alloc->
si_resource_create->si_buffer_create->si_alloc_resource->
si_screen_clear_buffer->simple_mtx_lock

Fixes: 07a49bf597 "radeonsi: disable SDMA on gfx9"
Signed-off-by: James Zhu <James.Zhu@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6941>
(cherry picked from commit 5e8791a0bf)
2020-10-05 11:27:25 -07:00
Dylan Baker
ed7f0f2d90 .pick_status.json: Update to e3b814d5e9 2020-10-05 11:26:51 -07:00
Bas Nieuwenhuizen
b971b42b14 radv,radeonsi: Disable compression on interop depth images
If we want to use HTILE correctly we need to communicate extra stuff
like clear colors. (Unlike DCC there is no HTILE FCE)

CC: mesa-stable
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit d78df70c2a)

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6877>
2020-09-30 10:11:57 -07:00
Jason Ekstrand
a484759717 nir/cf: Better handle intra-block splits
In the case where end was a instruction-based cursor, we would mix up
our blocks and end up with block_begin pointing after the second split.
This causes a segfault as the cf_node list walk at the end of the
function never terminates properly.  There's also a possibility of
mix-up if begin is an instruction-based cursor which was found by
inspection.

Fixes: fc7f2d2364 "nir/cf: add new control modification API's"
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6866>
(cherry picked from commit 7dbb1f7462)
2020-09-30 09:29:40 -07:00