It's unnecessary because earlier parts of the pass will ensure that a
mov of undef is turned into an undef. It's also wrong because
nir_op_mov has different semantics from nir_op_vecN when it comes to how
sources map to destination components.
Fixes: 5f26c21e62 ("nir: Expand opt_undef to handle undef channels in a store intrinsic")
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24704>
(cherry picked from commit 408929289a)
These work in some circumstances (dEQP-VK.spirv_assembly.instruction.graphics.16bit_storage.input_output_float_16_to_64.scalar9_tessc),
but I'm not sure if they work in all, blending certainly doesn't work and
this probably wasn't intended in the first place.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Fixes: 01bd012edd ("amd: fix 64-bit integer color image clears")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24400>
(cherry picked from commit 405f3bf990)
Adding GEM handles to the global list is necessary to allow
maintaining a single reference count for handles that are shared
between multiple buffer objects.
Since exported handles can end up being shared with other buffer
objects, as in the case that drmPrimeHandleToFD() and gbm_bo_import()
are called externally to Mesa, they too must be added to the global
list.
Unfortunately, doing this properly requires a new libdrm API. Use
the best possible option for now.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9552
Signed-off-by: Dor Askayo <dor.askayo@gmail.com>
Acked-by: Karol Herbst <git@karolherbst.de>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24648>
(cherry picked from commit daa1f789b5)
Partial revert of e516a0a94f ("egl: disable partial redraw when gallium
hud is active").
We shouldn't change the behavior of the application when the hud is
enabled, doing so could make it harder do diagnose issues. Instead, now
we warn and ask the user to manually disable the extension if he
considers it to be worth it.
Fixes: e516a0a94f ("egl: disable partial redraw when gallium hud is active")
Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23456>
(cherry picked from commit 2edf222abd)
The buffer data is not directly accessible to application and it's
internally used to only store VACodedBufferSegment struct.
Ignore the size requested by application and instead allocate
sizeof(VACodedBufferSegment). Use calloc to zero out the struct.
This can save significant amount of memory, for example FFmpeg
will request up to tens of MB for single buffer.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6462
Reviewed-by: Thong Thai <thong.thai@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24410>
(cherry picked from commit 7bcbfae87c)
The presentation timing extension is used for doing WaitForPresent
properly, but we accidentally bind it after an early return intended to
stop us from binding dmabuf when software rendering.
Remove the early return.
cc: mesa-stable
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24588>
(cherry picked from commit 5ba5bcf2b6)
vkQueuePresentKHR might return VK_SUBOPTIMAL_KHR which is not VK_SUCCESS
but presentation succeeded anyway. We should capture a trace even if
VK_SUBOPTIMAL_KHR is returned.
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24052>
(cherry picked from commit b8edd19358)
as in the producer case, big io needs to reserve the appropriate number
of slots
fixes:
spec@arb_tessellation_shader@execution@variable-indexing@tcs-output-array-float-index-rd-after-barrier,Fail
spec@arb_tessellation_shader@execution@variable-indexing@tcs-output-array-float-index-wr-before-barrier,Fail
spec@arb_tessellation_shader@execution@variable-indexing@tcs-output-array-vec2-index-rd-after-barrier,Fail
spec@arb_tessellation_shader@execution@variable-indexing@tcs-output-array-vec2-index-wr-before-barrier,Fail
spec@arb_tessellation_shader@execution@variable-indexing@tcs-output-array-vec3-index-rd-after-barrier,Fail
spec@arb_tessellation_shader@execution@variable-indexing@tcs-output-array-vec3-index-wr-before-barrier,Fail
spec@arb_tessellation_shader@execution@variable-indexing@tcs-output-array-vec4-index-rd-after-barrier,Fail
spec@arb_tessellation_shader@execution@variable-indexing@tcs-output-array-vec4-index-wr-before-barrier,Fail
cc: mesa-stable
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24568>
(cherry picked from commit ee6ba2bb57)
in this scenario, sample counting must happen before a2c, as a2c may eliminate
coverage if alpha is zero, leading to a sample count of zero
dEQP-VK.fragment_operations.early_fragment.sample_count_early_fragment_tests_depth_alpha_to_coverage_samples_4_maintenance5
cc: mesa-stable
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24589>
(cherry picked from commit ce09458917)
When replaying a RT pipeline, RADEON_FLAG_REPLAYABLE should be set.
The idea is that for capture, RADEON_FLAG_REPLAYABLE should be passed
when allocating a BO (ie. replay_va would be 0), and then for replay
the VA would be non-zero but the flag is also required.
Fixes
dEQP-VK.ray_tracing_pipeline.pipeline_library.configurations.multithreaded_compilation.*.
Fixes: 744357477e ("radv: Add utilities to serialize and deserialize shader allocation info")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24543>
(cherry picked from commit 1b66ebf09a)