Commit Graph

3151 Commits

Author SHA1 Message Date
Brian Paul
9bd8f97ea4 update versioning/extensions for OpenGL 1.4 / Mesa 5.0 2002-10-29 22:32:50 +00:00
Brian Paul
46b3f97654 fix culling problem (bug 630649) 2002-10-29 22:25:57 +00:00
Brian Paul
05a4b37707 updated email addresses 2002-10-29 20:28:36 +00:00
Brian Paul
fd062077c6 set release date mesa_4_1 2002-10-29 15:06:37 +00:00
Brian Paul
153f15497c init a few more fields in _mesa_initialize_visual() 2002-10-29 15:04:35 +00:00
Brian Paul
dec2a4d4b7 added some casts for mallocs (bug 630379) 2002-10-29 15:03:14 +00:00
Karl Schultz
d3975341e7 Add casts to quiet compiler warnings. 2002-10-28 23:01:24 +00:00
Karl Schultz
5f1651ddc5 export new functions. 2002-10-28 23:00:50 +00:00
Brian Paul
367d308b82 wrapped a few more C library functions 2002-10-25 21:06:26 +00:00
Brian Paul
e781aec85d #include fixes 2002-10-25 18:47:56 +00:00
Brian Paul
a4f0b6884c added skybox and options to load real images 2002-10-25 17:20:26 +00:00
Brian Paul
92c195211a remove all.h, mem.h, mem.c 2002-10-25 13:50:48 +00:00
Jouk Jansen
c2836e9ac6 Committing in .
Removed src/mem.c from OpenVMS makefile

 Modified Files:
 	Mesa/src/descrip.mms
 ----------------------------------------------------------------------
2002-10-25 08:26:26 +00:00
Brian Paul
46458ba213 include GL/glx.h 2002-10-25 00:01:58 +00:00
Brian Paul
3c63452e64 Header file clean-up:
1. Remove all.h and PC_HEADER junk.
2. Rolled mem.c and mem.h into imports.c and imports.h
3. Include imports.h instead of mem.h
Restore _mesa_create/initialize_context() to be like they were in 4.0.4
New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
2002-10-24 23:57:19 +00:00
Brian Paul
d0add7cf1a added missing code to copy texrect state 2002-10-23 14:53:27 +00:00
Brian Paul
cca4dedbfd stex3d updated 2002-10-23 14:01:38 +00:00
Brian Paul
4fbdedc0d5 massive overhaul, see new keyboard options 2002-10-23 14:00:01 +00:00
Keith Whitwell
47fe2fc105 Fix projtex interp bug 2002-10-23 10:24:27 +00:00
Brian Paul
8e6926f7c3 added glDeleteTextures refcount bug fix 2002-10-22 15:17:34 +00:00
Brian Paul
e9283774dc remove debug printfs 2002-10-22 15:15:41 +00:00
Brian Paul
cf46208624 fix refcount error in _mesa_DeleteTextures (Randy Fayan) 2002-10-22 15:14:49 +00:00
Brian Paul
e6962b183d add missing texture rectangle code in _mesa_DeleteTextures() 2002-10-22 15:08:59 +00:00
Brian Paul
60b003e197 added GL_ATI_texture_mirror_once 2002-10-21 15:53:06 +00:00
Brian Paul
c7a219ec6f GL_ATI_texture_mirror_once extension (Ian Romanick) 2002-10-21 15:52:34 +00:00
Brian Paul
ac9a65b1dd doxygen comments (Klaus Niederkrueger) 2002-10-21 15:06:26 +00:00
Brian Paul
ef31f60b12 new _mesa_max_texture_levels() helper function - not used everywhere yet 2002-10-18 18:03:04 +00:00
Karl Schultz
53d30c56eb Quiet compiler warnings. 2002-10-18 17:47:35 +00:00
Brian Paul
2ce0654eba implement auto mipmap generation for compressed textures 2002-10-18 17:41:45 +00:00
Karl Schultz
8eaa290216 Add casts to quiet compiler warnings. 2002-10-18 17:02:00 +00:00
Brian Paul
6ac04f2fc6 fix bug in GL_MIRRORED_REPEAT_ARB (Ian Romanick) 2002-10-18 13:40:59 +00:00
Brian Paul
6e1ceff48b latest fixes 2002-10-18 13:28:55 +00:00
Brian Paul
e716549618 only allow intformat==GL_COLOR_INDEX if EXT_paletted_texture is supported 2002-10-18 13:24:08 +00:00
Brian Paul
8c2a1f0e4d check for GL_EXT_paletted_texture 2002-10-18 13:23:19 +00:00
Karl Schultz
798d83cf67 Add casts to quiet compiler warnings. 2002-10-17 22:26:06 +00:00
Karl Schultz
6afdc0bec2 Put back the include of windows.h so we are back to version 17 of the file. 2002-10-17 21:03:22 +00:00
Karl Schultz
3e2fa3fd5c Change for Windows only: Make demos and examples build again.
Move the inclusion of windows.h from glext.h to gl.h.  There are a few
good reasons for this:
- Including it in gl.h is more strightforward and makes it easier to
troubleshoot include file problems.  It was sometimes hard to find it
in glext.h.
- Needed to define APIENTRY correctly.  APIENTRY is used in gl.h.
- glut.h needs windows.h but does not include it, expecting the app to
include it.  Including it in gl.h if not already included by the app
makes glut.h happy.  This allows one to write a gl/glut app without
explictly including windows.h, which may only be really important for
toy apps like our samples and demos.  But a "real" app can still
include windows.h if it wants.
2002-10-17 19:39:31 +00:00
Brian Paul
bc36ee25d8 new wrap modes (Ian Romanick) 2002-10-17 17:39:37 +00:00
Brian Paul
944ea204a8 s/functionOffset/offset/ 2002-10-17 16:29:17 +00:00
Brian Paul
10d343f407 patches from Gerk Huisma for float-channel rendering 2002-10-17 15:26:38 +00:00
Brian Paul
673077c613 applied Philippe Houdoin's patch, plus minor clean-ups 2002-10-17 14:25:30 +00:00
Brian Paul
8dfc5b9863 surround vertex program code with #if FEATURE_NV_vertex_program/#endif 2002-10-16 17:57:51 +00:00
Brian Paul
e32b909054 remove some crud 2002-10-16 17:57:03 +00:00
Brian Paul
2efb3029f0 remove lowpc.c and highpc.c 2002-10-15 15:55:45 +00:00
Brian Paul
10882b17c9 removed highpc.c and lowpc.c 2002-10-15 15:54:23 +00:00
Brian Paul
0977fa67b8 update file list for tar file 2002-10-15 15:40:57 +00:00
Brian Paul
f7657d037e make a few static function non-static for highpc.c 2002-10-15 15:36:26 +00:00
Brian Paul
d2ec14c4aa remove 'beta' from GL_VERSION string 2002-10-15 15:23:16 +00:00
Brian Paul
d4ffbe4cca allow querying of glut functions via glutGetProcAddress() 2002-10-15 15:23:02 +00:00
Brian Paul
dfedb8b78e added gluTessNormal() dummy function 2002-10-15 14:45:19 +00:00