Commit Graph

146345 Commits

Author SHA1 Message Date
Samuel Pitoiset
983cccf757 radv: fix removing PSIZ when it's not emitted by the last VGT stage
This dereferences a NULL pointer and crash many tests with Zink.

Fixes: 92e1981a80 ("radv: Remove PSIZ output when it isn't needed.")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13378>
(cherry picked from commit 61be0bd34b)
2021-10-20 20:40:58 +01:00
Karol Herbst
7456331987 spirv: Don't add 0.5 to array indicies for OpImageSampleExplicitLod
This fixes CLs 1.2 1Darray and 2Darray images.

Fixes: 589d918a4f
       ("spirv: Add 0.5 to integer coordinates for OpImageSampleExplicitLod")

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13401>
(cherry picked from commit f6ecd284e5)
2021-10-20 20:40:58 +01:00
Dave Airlie
bac2dd958a llvmpipe: fix userptr for texture resources.
This is needed for CL image hostptr support, but it's possible
it could hit these paths from GL/Vulkan

Fixes: 9a57dceeb7 ("llvmpipe: add support for user memory pointers")
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13375>
(cherry picked from commit 17a565e0cf)
2021-10-20 20:40:58 +01:00
Alyssa Rosenzweig
121f0528a7 panfrost: Don't allow rendering/texturing 48-bit
Matches freedreno. Fixes crashes in Piglit arb_texture_view.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13394>
(cherry picked from commit d31ca63527)
2021-10-20 20:40:58 +01:00
Derek Foreman
3c0c2465f3 egl/wayland: Properly clear stale buffers on resize
The following chain of events results in an incorrectly sized buffer
persisting beyond its useful lifetime, and causing visual artifacts.

buffer is attached at size A
window is resized to size B
rendering takes place for size B
window is resized back to size A
swapbuffers with damage is called

In this scenario, update_buffers fails to recognize that the surface it's
about to commit is a different size than it has rendered. The
attached_width and attached_height are set incorrectly, and periodic
flickering is observed.

Instead, we set a boolean flag at time of resize and use this at the time
we latch the window dimensions as surface dimensions to decide whether to
discard stale buffers.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13270>
(cherry picked from commit 28d12716e8)
2021-10-20 20:40:58 +01:00
Mike Blumenkrantz
118131c071 aux/pb: more correctly check number of reclaims
the increment needs to happen before the comparison here

Fixes: 3d6c8829f5 ("aux/pb: add a tolerance for reclaim failure")

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13388>
(cherry picked from commit fe2674dd52)
2021-10-20 20:40:57 +01:00
Mike Blumenkrantz
b7942e3134 aux/pb: add a tolerance for reclaim failure
originally, a slab attempts to reclaim a single bo. there are two outcomes
to this which can occur:
* the bo is reclaimed
* the bo is not reclaimed

if the bo is reclaimed, great.

if the bo is not reclaimed, it remains at the head of the list until it can
be reclaimed. this means that any bo with a "long" work queue which makes it
into a slab will effectively kill the entire slab. in a benchmarking scenario,
this can occur in rapid succession, and every slab will get 1-2 suballocations
before it reaches a bo that blocks long enough for a new slab to be needed.

the inevitable result of this scenario is that all memory is depleted almost instantly,
all because pb assumes that if the first bo in the reclaim list isn't ready, none of them
can be ready

for drivers like radeonsi, this happens to be a fine assumption

for drivers like zink, this is entirely not workable and explodes the gpu

Cc: mesa-stable

Reviewed-by: Witold Baryluk <witold.baryluk@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Tested-by: Witold Baryluk <witold.baryluk@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13345>
(cherry picked from commit 3d6c8829f5)
2021-10-20 20:40:57 +01:00
Samuel Pitoiset
7cddbaab2d aco: do not return an empty string when disassembly is not supported
Fixes dEQP-VK.pipeline.executable_properties.* on GFX6-7 when
clrxdisasm isn't found. Other generations are also affected if RADV
is built without LLVM.

Cc: 21.3 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Tony Wasserka <tony.wasserka@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13333>
(cherry picked from commit aac4e1f822)
2021-10-20 20:40:57 +01:00
Marcin Ślusarz
2dcee84ce3 iris: fix scratch address patching for TESS_EVAL stage
Scratch patching code in iris_upload_dirty_render_state (see MERGE_SCRATCH_ADDR
calls) assumes that in all shader stages derived_data field stores 3DSTATE_XS
packet first.

This is not true for TESS_EVAL (DS), so we end up patching 3DSTATE_TE
instead of 3DSTATE_DS leading to DWordLength becoming 11 instead of 9
(9 == 3DSTATE_DS.DWordLength, 2 == 3DSTATE_TE.DWordLength, and 9|2 == 11),
and hardware hanging on the next instruction.

Fix this by reversing the order of packets for TESS_EVAL stage.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5499

Fixes: 4256f7ed58 ("iris: Fill out scratch base address dynamically")
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13358>
(cherry picked from commit 5387522bd0)
2021-10-20 20:40:57 +01:00
Maniraj D
9b68854c2e egl: set TSD as NULL after deinit
When eglReleaseThread() is called from application's
destructor (API with __attribute__((destructor))),
it crashes due to invalid memory access.

In this case, _egl_TLS is freed in the flow of
_eglAtExit() as below but _egl_TLS is not set to NULL.

    _eglDestroyThreadInfo
        _eglFiniTSD
            _eglAtExit
                _run_exit_handlers
                    exit

Later when the eglReleaseThread is called from
application's destructor, it ends-up accessing
the freed _egl_TLS pointer.

    eglReleaseThread -> in libEGL_mesa
        eglReleaseThread -> in libEGL(glvnd)
            destructor() -> App's destructor

To resolve the invalid access, setting the _egl_TLS
pointer as NULL after freeing it.

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Cc: mesa-stable

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5466
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13302>
(cherry picked from commit 796c9ab3fd)
2021-10-20 20:40:57 +01:00
Jason Ekstrand
071ce0bbc7 i965: Emit a NULL surface for buffer textures with no buffer
This is a preexisting bug but it was uncovered by 231653ea35
("intel/isl: Add a max_buffer_size limit to isl_device") which added an
assert(num_elements > 0) for typed buffers.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13351>
(cherry picked from commit 393fda2d34)
2021-10-20 20:40:57 +01:00
Witold Baryluk
8876a87565 zink: Do not access just freed zink_batch_state
Cc: mesa-stable
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13370>
(cherry picked from commit 4d777631b5)
2021-10-20 20:40:57 +01:00
Yiwei Zhang
9c7e483a1c dri_interface: remove gl header
Only gl typedefs are used. So just remove the header and update the
types to the underlying types.

Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13387>
(cherry picked from commit 2d58e31f10)
2021-10-20 20:40:57 +01:00
Yiwei Zhang
0969e1247c dri_interface: remove obsolete interfaces
Below are removed:
__DRI_FRAME_TRACKING
__DRI_TEX_OFFSET
__DRI_GET_DRAWABLE_INFO

Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13387>
(cherry picked from commit e19d9046db)
2021-10-20 20:40:57 +01:00
Clayton Craft
3f61f84fe3 anv: don't advertise vk conformance on GPUs that aren't conformant
This sets the conformance version to 0.0.0.0 for GPUs that have
incomplete support for vulkan, so that it's easier to check if vulkan is
fully supported by a GPU at runtime for applications/libraries.

    $ vulkaninfo|grep conf
    MESA-INTEL: warning: Ivy Bridge Vulkan support is incomplete
        conformanceVersion = 0.0.0.0

Signed-off-by: Clayton Craft <clayton@craftyguy.net>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13275>
(cherry picked from commit b2ef7e6d6b)
2021-10-20 20:40:57 +01:00
Jason Ekstrand
5c3159e088 vulkan/log: Tweak our handling of a couple error enums
VK_ERROR_INITIALIZATION_FAILED can happen as part of device creation and
isn't really an instance error in that case.
VK_ERROR_EXTENSION_NOT_PRESENT, on the other hand, is always an instance
thing and we should handle it as such.

Fixes: 0cad3beb2a ("vulkan/log: Add common vk_error and vk_errorf helpers")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13341>
(cherry picked from commit 071437d29d)
2021-10-20 20:40:57 +01:00
Boris Brezillon
45a9fd6acb vulkan: Set unused entrypoints to vk_entrypoint_stub when compiling with MSVC
If we don't do that we hit the assert(entry[i] != NULL) added by commit
6d44b21d4f ("vulkan: Fix weak symbol emulation when compiling with MSVC").

Fixes: 6d44b21d4f ("vulkan: Fix weak symbol emulation when compiling with MSVC")
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13355>
(cherry picked from commit fd46749234)
2021-10-20 20:40:57 +01:00
Bas Nieuwenhuizen
81fe3260e0 radv: Fix modifier property query.
radv_get_modifier_flags read the format properties, doesn't write any. Setting
the central format properties based on the drm format properties doesn't make
any sense.

Fixes: 5dee0d9da9 "radv: switch to VK_FORMAT_FEATURE_2_XXX/VkFormatProperties3KHR"
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5498
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13357>
(cherry picked from commit b4aa5a3fdd)
2021-10-20 20:40:57 +01:00
Boris Brezillon
70cd17bbf1 vulkan: Fix weak symbol emulation when compiling with MSVC
Mapping unimplemented entrypoints to a global function pointer variable
initialized to NULL is a bit cumbersome, and actually led to a bug
in the vk_xxx_dispatch_table_from_entrypoints() template: the !override
case didn't have the right check on the source table entries. Instead of
fixing that case, let's simplify the logic by creating a stub function
and making the alternatename pragma point to this stub. This way we get
rid of all those uneeded xxx_Null symbols/variables and simplify the
tests in vk_xxxx_dispatch_table_from_entrypoints().

Cc: mesa-stable
Fixes: 98c622a96e ("vulkan: Update dispatch table gen for Windows")
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13348>
(cherry picked from commit 6d44b21d4f)
2021-10-20 20:40:57 +01:00
Ian Romanick
2b77d8afa7 nir/loop_unroll: Always unroll loops that iterate at most once
Two carchase compute shaders (shader-db) and two Fallout 4 fragment
shaders (fossil-db) were helped.  Based on the NIR of the shaders, all
four had structures like

    for (i = 0; i < 1; i++) {
        ...

	for (...) {
            ...
	}
    }

All HSW+ platforms had similar results. (Ice Lake shown)
total loops in shared programs: 6033 -> 6031 (-0.03%)
loops in affected programs: 4 -> 2 (-50.00%)
helped: 2
HURT: 0

All Intel platforms had similar results. (Ice Lake shown)
Instructions in all programs: 143692018 -> 143692006 (-0.0%)
SENDs in all programs: 6947154 -> 6947154 (+0.0%)
Loops in all programs: 38285 -> 38283 (-0.0%)
Cycles in all programs: 8434822225 -> 8434476815 (-0.0%)
Spills in all programs: 191665 -> 191665 (+0.0%)
Fills in all programs: 298822 -> 298822 (+0.0%)

In the presense of loop unrolling like this, the change in cycles is not
accurate.

v2: Rearrange the logic in the if-condition to read a little better.
Suggested by Tim.

Closes: #5089
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit ae99ea6f4d)

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13366>
2021-10-20 20:40:57 +01:00
Eric Engestrom
f774768d17 .pick_status.json: Mark 7a2e40df5e as denominated 2021-10-20 20:40:57 +01:00
Eric Engestrom
1cf264d89d .pick_status.json: Update to 86b3d8c66c 2021-10-20 20:40:41 +01:00
Eric Engestrom
2dc6aa567f VERSION: bump for 21.3.0-rc1
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
mesa-21.3.0-rc1
2021-10-13 20:59:03 +01:00
Kenneth Graunke
02435f1294 iris: Require a 4K alignment for extra clear color BOs.
Apparently, we've been requiring a 4K alignment for internally allocated
clear color addresses to work around some unknown issues.  There's a
comment to that effect in iris_resource_create_with_modifiers().

When importing a dmabuf and tacking on an additional clear color BO, we
only required an alignment of 1.  This wasn't a problem for a long time
because all BO allocations were naturally aligned to the 4K page size.

However, once we enabled suballocation, we were able to allocate "BOs"
at 256B granularity, making this no longer 4K aligned.  Increase the
alignment requirement to 4K to match the behavior of our normal
allocations and also our previous behavior.

Fixes Piglit's ext_image_dma_buf_import-intel-modifiers.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5482
Fixes: ce2e2296ab ("iris: Suballocate BO using the Gallium pb_slab mechanism")
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13326>
21.3-branchpoint
2021-10-13 18:46:03 +00:00
Caio Marcelo de Oliveira Filho
94e07058ee intel/compiler: Remove unused ret declaration
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13340>
2021-10-13 17:24:29 +00:00
Caio Marcelo de Oliveira Filho
bd2cc4b916 intel/compiler: Convert test_eu_compact to use gtest
Be consistent with the other test suites in intel/compiler.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13340>
2021-10-13 17:24:29 +00:00
Mike Blumenkrantz
420e33f551 radv: move alpha_adjust into conditional during vertex input updating
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13320>
2021-10-13 17:03:26 +00:00
Mike Blumenkrantz
1b8bdecf6e radv: add a mask of bound descriptor buffers for dynamic vertex input
unnecessarily dereferencing the vertex buffer info array here causes a
ton of cpu overhead due to bad cache locality, so just use a mask to
avoid loading X more cachelines into memory unnecessarily

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13320>
2021-10-13 17:03:26 +00:00
Mike Blumenkrantz
eda5634e25 radv: pre-calc "simple" dynamic vertex input values
when the shader pipeline is known to not require any of the more complex
calculations, those calculations can be excluded from the dynamic update
code

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13320>
2021-10-13 17:03:26 +00:00
Mike Blumenkrantz
c335a4d70e radv: dynamically calculate misaligned_mask for dynamic vertex input
this avoids incurring overhead at draw time, instead shifting it to vertex
binding commands

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13320>
2021-10-13 17:03:26 +00:00
Mike Blumenkrantz
90d9c8dc62 radv: don't use invalid stride for triggering vertex state change
NULL here means this was regular CmdBindVertexBuffers, so the stride
cannot be used

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13320>
2021-10-13 17:03:26 +00:00
Adam Jackson
27054f737a egl/dri: Enable FP16 for EGL_EXT_platform_device
Why is this not the same code as EGL_MESA_platform_surfaceless.

Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13182>
2021-10-13 16:36:27 +00:00
Adam Jackson
ea038747df dri: Remove the allow_fp16_configs option, always allow them
There's no danger of accidentally using these, the default pixel format
is integer and if you want float you need to have explicitly asked for
it in eglChooseConfig.

Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13182>
2021-10-13 16:36:27 +00:00
Adam Jackson
b01fe97a39 wsi/x11: Fetch and discard the SYNC extension info
Since we're not checking for this, xcb has to do it for us the first
time we call xcb_sync_destroy_fence, which puts a blocking round-trip in
the swapchain destroy path for no reason. Check for the extension so we
have the extension's opcode cached when we need it.

Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13339>
2021-10-13 16:11:11 +00:00
Lone_Wolf
ebfbb42e0e clover: TargetRegistry.h was moved to another folder
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13290>
2021-10-13 15:41:49 +00:00
Emma Anholt
cdc009f5aa Revert "ci: Add osmesa to Windows GitLab CI"
This reverts commit 90faabc0ee.  It has been
flaky and producing timeouts.  (See
https://gitlab.freedesktop.org/mesa/mesa/-/jobs/14634204 for an example)

Acked-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13318>
2021-10-13 15:01:52 +00:00
Lionel Landwerlin
9fb2c84768 isl: only bump the min row pitch for display when not specified
If the ISL caller didn't specify a row_pitch_B, let's use the
NVIDIA/AMD requirements. Otherwise keep using the Intel requirement,
as the caller is likely trying to import a buffer and if we can deal
with that row_pitch_B, we should accept it.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: a3a4517f41 ("isl: Work around NVIDIA and AMD display pitch requirements")
Reported-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13024>
2021-10-13 14:46:49 +00:00
Lionel Landwerlin
47ff6767ea anv: fill correct surface state for lowered storage image
Small typo/copy-paste.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: c0093c4668 ("anv: Flip around the way we reason about storage image lowering")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13332>
2021-10-13 14:33:14 +00:00
Bas Nieuwenhuizen
fd8210f27e radv: Try to do a better job of dealing with L2 coherent images.
Only try to invalidate L2 if we actually hit one of the incoherent images.

Note we may actually insert some extra flushes at the end of a command
buffer so that we may asume the caches are clean the start of the next
command buffer. However, on average I think that case is uncommon
enough that being able to make assumptions at the start of a cmdbuffer
is beneficial. Especially since MSAA is somewhat rare in more recent
games.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13239>
2021-10-13 14:07:05 +00:00
Bas Nieuwenhuizen
64b237436a radv: Add hooks after in-renderpass meta operations.
So that we can mark the rendertargets dirty.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13239>
2021-10-13 14:07:05 +00:00
Bas Nieuwenhuizen
3de7ba13f5 radv: Document cache coherency rules.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13239>
2021-10-13 14:07:05 +00:00
Hyunjun Ko
30b4911031 turnip: enable strictLines
Now we can enable strictLines as we set rectangular lines by default.

Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6020>
2021-10-13 12:18:01 +00:00
Hyunjun Ko
542211676c turnip: enable VK_EXT_line_rasterization
By default line mode is VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT,
when lineRasterizationMode is VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT
and primtype is line - we enable bresenham line mode.

We have to disable MSAA when bresenham lines are used, this is
a hardware limitation and spec allows it:

  "When Bresenham lines are being rasterized, sample locations may
   all be treated as being at the pixel center (this may affect
   attribute and depth interpolation)."

This forces us to re-emit msaa state when line mode is changed.

Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6020>
2021-10-13 12:18:01 +00:00
Hyunjun Ko
88afceacf0 freedreno/a5xx,a6xx: rename MSAA_ENABLE to LINE_MODE in GRAS_SU_CNTL
This bit seems like the control for line mode of rastrization.

That can be simply figured out by comparing
dEQP-VK.rasterization.primitives.no_stipple.bresenham_lines,
dEQP-VK.rasterization.primitives.no_stipple.rectangular_lines and
dEQP-VK.rasterization.primitives.no_stipple.lines.

For opengl, the value of bresenham lines mode, which is 0, is set
by default and the value of rectangular mode, which is 0x1, is set
when multi-sampled.

For vulkan, the bresenham lines are enabled when lineRasterizationMode is
VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT, which sets the bit to 0, while
the value is 1 when it's VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT,
that seems to be default.

If both multi-sampled and bresenham-lines are used when primitive type is
line, the bit is to be set as 0 and makes msaa disabled.

Note that this is only tested on a6xx, but I guess it's likely the same
for a5xx.

Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6020>
2021-10-13 12:18:01 +00:00
Tapani Pälli
d729038c07 anv: use vk_object_zalloc for wsi fences created
Otherwise we hit assert in vk_object_base_assert_valid when attemping to
create handle from anv_fence with unknown base type.

Cc: mesa-stable
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13330>
2021-10-13 11:59:17 +00:00
Emma Anholt
4721352f97 radeonsi: Fix leak of screen->perfcounters.
A refactor dropped one of the frees.

Fixes: 380ac28891 ("ac: import performance counters from RadeonSI")

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13322>
2021-10-13 11:01:19 +00:00
Yipeng Chen (Jasber)
33484a327e radeonsi: do not use staging texture for APU
This is to fix serious performance drop of texture_upload/
texture_resue relative items in chromeos glbench test.
Staging texture is not efficient for CPU uploading.

Signed-off-by: Jasber Chen <yipeng.chen@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13306>
2021-10-13 10:45:04 +00:00
Marek Olšák
80efe661d7 radeonsi: simplify write_psize code in si_get_vs_out_cntl
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12789>
2021-10-13 10:28:14 +00:00
Marek Olšák
824d9bed4f radeonsi: simplify how VS_OUT_CCDIST is set
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12789>
2021-10-13 10:28:14 +00:00
Arvind Yadav
8f9945a75b radeonsi: remove the use of PKT3_CONTEXT_REG_RMW
This patch is to to remove PKT3_CONTEXT_REG_RMW from radeonsi.
and avoid multiple command buffer(PM4 packet)creation for R_02881C_PA_CL_VS_OUT_CNTL.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Signed-off-by: Arvind Yadav <arvind.yadav@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12789>
2021-10-13 10:28:14 +00:00