Commit Graph

146557 Commits

Author SHA1 Message Date
Timothy Arceri
5275563df4 mesa: fix buffer overrun in SavedObj texture obj array
Fixes: 3be42f9ca1 ("mesa: rewrite glPushAttrib/glPopAttrib to get rid of malloc")

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5621

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13773>
(cherry picked from commit 9d9de15a02)
2021-11-17 20:06:21 +00:00
Dave Airlie
f2de11b926 llvmpipe: fix compressed image sizes.
VK CTS just added some new tests to write to a compressed image
from a compute shader, which was overrunning memory.

The image width/height need to be sized according to the block
sizes to avoid overwriting memory.

dEQP-VK.image.sample_texture.*bit_compressed*

Cc: mesa-stable

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13618>
(cherry picked from commit 27903abbb6)
2021-11-17 20:06:21 +00:00
Dave Airlie
90486b44ae llvmpipe: disable 64-bit integer textures.
This fixes some crashes in VK-GL-CTS where it doesn't deal with these.

Cc: mesa-stable

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13617>
(cherry picked from commit 53a8faafc1)
2021-11-17 20:06:21 +00:00
Timur Kristóf
ca3f3318e4 aco: Fix how p_is_helper interacts with optimizations.
p_is_helper doesn't have any operands, so ACO's value numbering and/or
the pre-RA optimizer could incorrectly recognize two such instructions
as the same.

This patch adds exec as an operand to p_is_helper in order to achieve
correct behavior.

Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5570
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13577>
(cherry picked from commit d80c7f3406)
2021-11-17 20:06:21 +00:00
James Park
9586feff54 aco: Work around MSVC restrict in c99_compat.h
Future LLVM header leads to __declspec(__restrict), which is invalid.
Just undefine the restrict macro to keep __declspec(restrict).

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13505>
(cherry picked from commit e0de7aa4d7)
2021-11-17 20:06:21 +00:00
Alyssa Rosenzweig
ffb3ab4d7a nir/lower_pntc_ytransform: Support PointCoordIsSysval
Pattern match the point coord sysval and support lowering it as well.
This is required to handle flipped framebuffers on Bifrost. However,
what this pass normalizes to is the opposite of the hardware mode we
used on Bifrost before, so we need to swap modes at the same time to
prevent regressions.

Fixes Piglit glsl-fs-pointcoord and glsl-fs-pointcoord_gles2

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13073>
(cherry picked from commit e257344a82)
2021-11-17 20:06:20 +00:00
Lionel Landwerlin
5380104201 anv: fix multiple wait/signal on same binary semaphore
We need to guarantee that when vkQueueSubmit() returns the application
can actually wait on a signaled semaphore/syncobj.

When using a thread to do the submission to i915, this gets a bit
tricky in the following case :

   A syncobj is used both as a wait & signal semaphore and has been
   signaled once already. It contains a fence before entering
   vkQueueSubmit().

   This means we need to reset the syncobj to ensure when we return
   from vkQueueSubmit(), the syncobj contains no stale fence.

   Currently in the Anv, the submission thread is in charge of putting
   the new fence in the syncobj and also picks up the wait fence
   directly from the syncobj. This means we can't reset the syncobj
   from vkQueueSubmit().

The solution to this has been pointed by Bas & Jason :

   In vkQueueSubmit(), clone the wait syncobj fence into a new
   temporary syncobj that will be destroy after submission and use
   this temporary syncobj as a wait fence for i915. This allows us to
   reset the original syncobj in vkQueueSubmit().

   For this to work with wait_before_signal behavior, we also need to
   do a wait-on-materialize on binary semaphores from vkQueueSubmit().
   Otherwise the application thread calling vkQueueSubmit() could race
   the submission thread and pick up the wrong fence when cloing.

v2: Use copy semantic for clone_syncobj_dma_fence() (Jason)
    Do the cloning prior to adding the syncobj to anv_queue_submit so
    that if the cloning fails don't have an invalid syncobj in
    anv_queue_submit (Jason)

v3: Fix another syncobj leak (Jason)

v4: Fix invalid argument order (Lionel)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4945
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11474>
(cherry picked from commit d2ff2b9e4a)
2021-11-17 20:06:20 +00:00
Emma Anholt
db338002c7 mesa/st: Disable NV_copy_depth_to_color on non-doubles-capable HW.
The previous doubles check
(https://gitlab.freedesktop.org/mesa/mesa/-/issues/3459) checked that you
didn't have full doubles emulation turned on, but we also need to check
that you have doubles at all (emulated or not) or non-GL4 drivers will
fail.

Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13743>
(cherry picked from commit a68a0c9e1c)
2021-11-17 20:06:20 +00:00
Neil Roberts
fdc6d4dc95 v3d: Update prim_counts when prims generated query in flight without TF
In order to implement GL_PRIMITIVES_GENERATED, v3d allocates a small
resource and adds a command to the job to store the prim counts to it.
However it was only doing this when TF was enabled which meant that if
the query was used with a geometry shader but no TF then the query would
always be zero. This patch makes the driver keep track of how many
PRIMITIVES_GENERATED queries are in flight and then enable writing the
prim count if its more than zero.

Fix dEQP-GLES31.functional.geometry_shading.query.primitives_generated_*

v2: Update CI expectations and references to fixed tests in commit log.
v3: - Add comment that GL_PRIMITIVES_GENERATED query is included because
      OES_geometry_shader, but it is not part of OpenGL ES 3.1. (Iago)
    - Update Fixes to commit introducing geometry shaders. (Iago)

Fixes: a1b7c084 ("v3d: fix primitive queries for geometry shaders")
Signed-off-by: Neil Roberts <nroberts@igalia.com>
Signed-off-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13712>
(cherry picked from commit bdaf185889)
2021-11-17 20:06:20 +00:00
Vinson Lee
a728b8a732 virgl: Allocate qdws after virgl_init_context to avoid leak.
Fix defect reported by Coverity Scan.

Resource leak (RESOURCE_LEAK)
leaked_storage: Variable qdws going out of scope leaks the storage it
points to.

Fixes: 9a7d6a110e ("virgl/drm: explicit context initialization")
Suggested-by: Gert Wollny <gert.wollny@collabora.com>
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13609>
(cherry picked from commit 4a38ed822a)
2021-11-17 20:06:19 +00:00
Caio Oliveira
764e965f37 util/ra: Fix deserialization of register sets
Set ra_class::regset and ra_class::index  when deserializing.

Fixes: 95d41a3525 ("ra: Use struct ra_class in the public API.")
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13728>
(cherry picked from commit 6eb86efe91)
2021-11-17 20:06:19 +00:00
Eric Engestrom
c0d6fbba8e .pick_status.json: Update to ba6d389fa7 2021-11-17 20:06:04 +00:00
Eric Engestrom
eb2f43553a VERSION: bump for 21.3.0-rc5
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
mesa-21.3.0-rc5
2021-11-10 22:01:41 +00:00
Lionel Landwerlin
a4ba277451 anv: don't forget to add scratch buffer to BO list
We reference the scratch BO using a bindless index in the command
streamer instructions, but we forgot to add them to the BO list.

v2: Make use of pipeline reloc list (Jason)

v3: Don't add NULL BOs to the reloc list (Lionel)

v4: Don't add BOs twice to reloc list when dealing with addresses
    (Lionel)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: eeeea5cb87 ("anv: Add support for scratch on XeHP")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13544>
(cherry picked from commit 46c37c8600)
2021-11-10 21:58:07 +00:00
Samuel Pitoiset
44b5b83593 radv/sqtt: fix GPU hangs when capturing from the compute queue
S_008D20_FINISH_DONE is a mask of queues and 1 means "wait on the gfx
queue until the value is not 0" which can never happen when the driver
captures from compute. Instead, use the full mask of possible queues.

Cc: 21.3 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13694>
(cherry picked from commit 379fab74d2)
2021-11-10 21:58:07 +00:00
Mike Blumenkrantz
3327295498 zink: update gfx pipeline shader module pointer even if the program is unchanged
this is used for pipeline comparisons, so it has to always be accurate

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13727>
(cherry picked from commit 4dfb5818ed)
2021-11-10 21:58:07 +00:00
Mike Blumenkrantz
0f40fdd4d9 zink: be more consistent about applying module hash for gfx pipeline
this was a little spaghetti-ish: the module hash was sometimes being applied
during module update, sometimes in draw during program create, and then also
it was removed when a shader unbind would cause the program to no longer be reachable

now things are more consistent:
* keep removing module hash when program becomes unreachable
* only apply module hash in draw during updates there

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13727>
(cherry picked from commit bfa81c1e8c)
2021-11-10 21:58:07 +00:00
Jason Ekstrand
6108b3c7f2 anv: Also disallow CCS_E for multi-LOD images
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4616
Fixes: e3101c96bb ("anv/image: Disable multi-layer CCS_E on TGL+")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13680>
(cherry picked from commit e614789588)
2021-11-10 21:58:06 +00:00
Bas Nieuwenhuizen
e5b1bee339 util: Add support for clang::fallthrough.
Looks like the __attribute__ version doesn't work for C++ in the
Android build. Only found now because we don't enable
-Wimplicit-fallthrough by default project wide for C++. Only
ACO enables it.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13164>
(cherry picked from commit aad80e47d8)
2021-11-10 21:58:06 +00:00
Emma Anholt
766c57480b freedreno/a6xx: Emit a null descriptor for unoccupied IBO slots.
Fixes a crash in some desktop GL testcases in piglit.

Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13635>
(cherry picked from commit 7b578c1249)
2021-11-10 21:58:06 +00:00
Bas Nieuwenhuizen
7970a4a9a8 meson: Check arguments before adding.
-static-libstdc++ doesn't exist on the Android NDK, casuing all
later has_argument calls to return false even though the compiler
supports that argument.

Fixes: 3aee462781 "meson: add windows compiler checks and libraries"
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13164>
(cherry picked from commit 22673a980f)
2021-11-10 21:58:06 +00:00
Samuel Pitoiset
b726997029 radv: do not expose buffer features for depth/stencil formats
The Vulkan spec got clarified recently and it's invalid (hw can support
it though). Fixes new CTS dEQP-VK.api.buffer.invalid_buffer_features.*.

Cc: 21.3 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13701>
(cherry picked from commit ca7c748f45)
2021-11-10 21:58:06 +00:00
Jesse Natalie
b5ebe0ec36 d3d12: Fix Linux fence wait return value
zero is for success, nonzero is failure.

Fixes: 0b60d6a2 ("d3d12: Support Linux eventfds for fences")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12268>
(cherry picked from commit accd8326c5)
2021-11-10 21:58:05 +00:00
Jason Ekstrand
6bbf2110db anv: Fix FlushMappedMemoryRanges for odd mmap offsets
When the client calls vkMapMemory(), we have to align the requested
offset down to the nearest page or else the map will fail.  On platforms
where we have DRM_IOCTL_I915_GEM_MMAP_OFFSET, we always map the whole
buffer.  In either case, the original map may start before the requested
offset and we need to take that into account when we clflush.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13610>
(cherry picked from commit 90ac06e502)
2021-11-10 21:58:05 +00:00
Connor Abbott
e426a9e586 ir3/spill: Mark root as non-spillable after inserting
We have to mark the root as non-spillable in case the interval is the
child of some other interval, but we can't know whether it's the child
of some other interval until it's been inserted. Move the setting of
cant_spill below the insertion. This prevents us from using a bogus
parent value.

Fixes: 613eaac7b5 ("ir3: Initial support for spilling non-shared registers")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13650>
(cherry picked from commit db566904ba)
2021-11-10 21:58:05 +00:00
Eric Engestrom
caf9593d4b meson: drop duplicate addition of surfaceless & drm to the list of platforms
This is already done on lines 475-480, resulting in them appearing twice
in the summary.

Fixes: 47946855f1 ("meson: allow egl_native_platform to be specified")
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13278>
(cherry picked from commit 9ad375bdcd)
2021-11-10 21:58:05 +00:00
Pierre-Eric Pelloux-Prayer
7fd2714ddb radeonsi/sqtt: fix shader stage values
shader_stages_mask and others expect MESA_SHADER_* based values,
not PIPE_SHADER_*...

Without this the fragment shader wouldn't appear in the "Pipelines"
pane of RGP.

Fixes: c276bde34a ("radeonsi/sqtt: export shader code to RGP")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13696>
(cherry picked from commit 3de072aaec)
2021-11-10 21:58:05 +00:00
Lionel Landwerlin
49a49fd20c intel: remove 2 preproduction pci-id for ADLS
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: d399c3e861 ("intel/dev: Add device info for ADL-S")
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13476>
(cherry picked from commit 3b1a5b8f2b)
2021-11-10 21:58:04 +00:00
Marek Olšák
bdc8f04620 driconf: disallow 10-bit pbuffers for viewperf2020/maya due to X errors
Cc: 21.2 21.3 <mesa-stable@lists.freedesktop.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13472>
(cherry picked from commit 10ee261c38)
2021-11-10 21:58:04 +00:00
Mike Blumenkrantz
1ae6279081 aux/trace: fix vertex state tracing
Fixes: e8cad57aa7 ("gallium/trace: add pipe_vertex_state support")

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13582>
(cherry picked from commit f579401099)
2021-11-10 21:58:04 +00:00
Kostiantyn Lazukin
4fd4c41c9e util/u_trace: Replace Flag with IntEnum to support python3.5
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5586

Fixes: cefaa73909

Signed-off-by: Kostiantyn Lazukin <kostiantyn.lazukin@globallogic.com>

Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13643>
(cherry picked from commit 78b613db23)
2021-11-10 21:58:04 +00:00
Lionel Landwerlin
03ee3a9dd0 intel/devinfo: fix wrong offset computation
A bit difficult to find what commit introduced the issue because of
all the renaming, but it was my bug :)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10015>
(cherry picked from commit 349bfb7275)
2021-11-10 21:58:04 +00:00
Lionel Landwerlin
198f6463ee intel/perf: fix perf equation subslice mask generation for gfx12+
v2: Fix comment change (Marcin)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10015>
(cherry picked from commit 67619d8153)
2021-11-10 21:58:04 +00:00
Lionel Landwerlin
f4fe896423 intel/dev: fix subslice/eu total computations with some fused configurations
When a device has its first slice/subslice fused off, we can't use the
number of slices/subslices to iterate the mask array.

v2: Fix spelling (Marcin)
    Use size_t for iterator (Marcin)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reported-by: Matt Roper <matthew.d.roper@intel.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5601
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10015>
(cherry picked from commit a543a94404)
2021-11-10 21:58:03 +00:00
Lionel Landwerlin
8b4c231932 intel/dev: reuse internal functions to set mask
Rather than having 2 paths to set the slice/subslice/eu masks, reuse
the other internal functions. This simplifies finding bugs within this
code :

  * If we have i915 query topology support, update_from_topology() is
    called.

  * If we don't have query topology support but we have getparam for
    slice/subslice/EU, we generate a topology data and call
    update_from_topology()

  * If we have no kernel support to query any kind of topology, we
    generate the values return by the kernel for slice/subslice/EU and
    call update_from_masks() which in turns calls
    update_from_topology()

v2: Fixup typo (Adam)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10015>
(cherry picked from commit e10c641f00)
2021-11-10 21:58:03 +00:00
Lionel Landwerlin
546a870459 intel/dev: don't forget to set max_eu_per_subslice in generated topology
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10015>
(cherry picked from commit d7c6a90c26)
2021-11-10 21:58:02 +00:00
Lionel Landwerlin
84140c8792 intel/dev: fix HSW GT3 number of subslices in slice1
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10015>
(cherry picked from commit d1db5d562a)
2021-11-10 21:58:02 +00:00
Pierre-Eric Pelloux-Prayer
20f076e6b7 mesa: always call _mesa_update_pixel
10c75ae4 moved handling of this state to the functions that
depend on ctx->_ImageTransferState.

So we can't depend on _NEW_PIXEL being set to call this function,
since it'll be always clear earlier by _mesa_update_state_locked.

Example sequence that would trigger the issue:
  glPixelTransferi(...)
  glClear(...)
  glTexSubImage2D(...) <-- won't use the new value set by
                           glPixelTransferi because glClear caused
                           _NEW_PIXEL to be cleared.

_NEW_PIXEL itself is kept because st_update_pixel_transfer depends
on it.

Fixes: 10c75ae4 ("mesa: move _mesa_update_pixel out of _mesa_update_state")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5273
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13596>
(cherry picked from commit 1ee3fbd703)
2021-11-10 21:58:02 +00:00
orbea
2f542d2fba build: add sha1_h for lp_texture.c
../mesa-9999/src/gallium/drivers/llvmpipe/lp_texture.c:55:10: fatal error: git_sha1.h: No such file or directory

Fixes: 1608a815e3 ("llvmpipe: add support for EXT_memory_object(_fd)")
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Signed-off-by: orbea <orbea@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13665>
(cherry picked from commit 0a6f079afe)
2021-11-10 21:58:01 +00:00
Mike Blumenkrantz
e7164ad154 zink: rework cached fbfetch descriptor fallback
this ended up being a little trickier than I thought; lazy
descriptors don't use dynamic ubo types for the push set,
which means drivers that (correctly) assert dynamic offset existence
explode because the descriptor template will never work with the
push set

the better, though slightly more annoying, option here is to use the
lazy manager's faster descriptor allocation and lesser complexity to
quickly grab a push set, then tweak the existing cached codepath slightly
in order to update a raw vkdescriptorset

Fixes: 417477f60e ("zink: always use lazy (non-push) updating for fbfetch descriptors")

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13677>
(cherry picked from commit 8c37cd8860)
2021-11-10 21:58:01 +00:00
Emma Anholt
2075a86ba2 freedreno/ir3: Fix off-by-one in prefetch safety assert.
This looks like just a typo, we allow up to == 0xf in the lowering pass.

Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13668>
(cherry picked from commit 34739cb6e2)
2021-11-10 21:58:00 +00:00
Emma Anholt
7a23cf05a4 freedreno/a6xx: Don't try to generate mipmaps for SNORM with our blitter.
Since we're casting to unorm, the linear filtering will give bad results.

Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13666>
(cherry picked from commit 0e4fcda7e0)
2021-11-10 21:58:00 +00:00
Emma Anholt
5b0ab532d4 freedreno/a6xx: Fix partial z/s clears with sysmem.
We have to set 8c01 to say "leave these channels alone" when
clearing/storing just Z or S of z24s8.  Fixes the bypass path for
KHR-GLES3.packed_depth_stencil.verify_read_pixels.depth24_stencil8.

Cc: mesa-stable
Fixes: #5592
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13659>
(cherry picked from commit f0f5b8d47c)
2021-11-10 21:58:00 +00:00
Emma Anholt
8b46e23ef2 freedreno: Fix gmem invalidating the depth or stencil of packed d/s.
The gmem store stores both depth and stencil for z24s8.  So, if we're
doing a write (clear or draw) to one or the other of the channels, we need
the other one restored as well.

Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13649>
(cherry picked from commit 29093bc42d)
2021-11-10 21:57:59 +00:00
Alejandro Piñeiro
4286b1ebed v3dv/pipeline: don't clone the nir shader at pipeline_state_create_binning
At that point we didn't call all the v3dv lowerings. So the reference
nir shader used to call the v3d compiler could be different.

Note that at that point the nir shader is only available for internal
shaders (like gs multiview).

This specifically affected multiview tests that wrote gl_PointSize, as
the nir shader for the geometry shader were wrongly exposing
per_vertex_point_size as false, as we were basing our check on the
nir_shader_info, and that was gathered calling nir_shader_gather_info
at pipeline_lower_nir.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13325>
(cherry picked from commit 19894bec1f)
2021-11-10 21:57:59 +00:00
Alyssa Rosenzweig
3fc4ccde2d mesa: Require MRT support for GL3/ES3
OpenGL 3.0 requires the driver can draw to 8 simultaneous render
targets. Similarly, OpenGL ES 3.0 requires the driver can draw to 4
simultaneous render targets. Fix the version computation logic to take
this into account.

On Mali T720, we support ~all features of OpenGL ES 3.1 except we only
support a single render target. Mali T720 should advertise OpenGL 2.1
and OpenGL ES 2.0 only. With the previous logic, it incorrectly
advertised OpenGL ES 3.1.

v2: Lie about the minimum for GL 3.0 to make freedreno a3xx happy. Add
Emma's reviewed-by.

v3: Update the Mali T720 CI expectations. There are tests that pass on
GLES3 but not GLES2. Unclear if these are dEQP bugs or Mesa bugs, lima
hits the same issues. Add them to the known fails

Note to mesa-stable maintainers: this downgrades the OpenGL version
advertised on Mali T720. As such, this patch should apply to the
unreleased 21.3 (Eric) but should NOT be backported to any released Mesa
versions (21.2 or older should NOT have this patch). This is a bit of a
compromise; Emma agreed with this plan on IRC.

Reported-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net> [v2]
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> [v2]
Cc: 21.3 mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13455>
(cherry picked from commit 861a35b3bc)
2021-11-10 21:57:59 +00:00
Tomeu Vizoso
82fbb4bae8 ci: Let manual LAVA jobs have a longer timeout than others
So far only LAVA jobs make use of it, but I guess baremetal could be
extended to have these timeouts as well.

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13441>
(cherry picked from commit 83a0bb007f)
2021-11-10 21:57:59 +00:00
Tomeu Vizoso
8ed29c36eb ci: Add support for lazor Chromebooks
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13441>
(cherry picked from commit dedc149307)
2021-11-10 21:57:59 +00:00
Guilherme Gallo
3ca9c9c2d9 ci: Update linux kernel to v5.15
* Update Kconfig for x86_64 and ARM64. Follow the dependency tree of the
  kernel modules to make sure that the intended configurations are being
  set. Check scripts/merge_config.sh output as well to see if there is
  a requested Kconfig not being considered.

For a630 devices:
* Use kernel version with a6xx workaround for frequency scaling
* Enable CONFIG_QCOM_LMH targeting a630 slowness on new kernel

---- Out of tree patches used ----

For a360 device:
* Revert a commit which remove slpi_region from msm8996:
  8b0031f8bda2 ("Revert "arm64: msm8996: fix memory region overlap"")

Signed-off-by: Guilherme Gallo <guilherme.gallo@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13089>
(cherry picked from commit 7fea3c6f14)
2021-11-10 21:57:58 +00:00
Emma Anholt
4ed9a049a1 ci: Enable testing radeonsi's libva using libva-util unit tests.
We've noticed issues with these tests when uprevving Mesa in Chrome OS.
This CI catches some existing failures, and some debug-build assertion
failures as well.

To do this, uprev deqp-runner for its new gtest-runner command.  This
runner is not as efficient as I would hope, due to some expensive code in
gtest.  I've reported the issue to gtest and it should be easily fixable,
but for now it at least means we get to use the same baseline/skip/flake
handling we have from deqp and piglit runners.

I also fixed build-libdrm for our rootfses to not throw away libdrm's
share directory, which was causing a bunch of test-time spam from radeon's
libdrm when trying to look up its marketing name tables (not that big of a
deal for deqp-runner, but really noisy for piglit and libva-utils which
make gallium screens approximatly per-test).

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13419>
(cherry picked from commit 8fb850651c)
2021-11-10 21:57:58 +00:00