Commit Graph

146557 Commits

Author SHA1 Message Date
Danylo Piliaiev
8c90f6ca3d ir3/ra: Check register file upper bound when updating preferred_reg
Otherwise we could get invalid reg in get_reg()

Would fix many dEQP-VK.ssbo.phys.layout.*

Fixes: 0ffcb19b9d "ir3: Rewrite register allocation"

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13546>
(cherry picked from commit aa264ded94)
2021-11-03 20:15:44 +00:00
Mike Blumenkrantz
a3ba864e7f zink: always use explicit lod for texture() when legal in non-fragment stages
implicit lod is something else entirely

fixes #5566

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13563>
(cherry picked from commit 3ad06b6949)
2021-11-03 20:15:44 +00:00
Mike Blumenkrantz
88da00b28b zink: set aspectMask for renderpass2 VkAttachmentReference2 structs
this is otherwise just garbage

fixes #5569

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13561>
(cherry picked from commit 4d9fc17ae8)
2021-11-03 20:15:44 +00:00
Mike Blumenkrantz
d57b43827a zink: use align64 for allocation sizes
avoid 32bit sint overflows

fixes #5568

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13560>
(cherry picked from commit c4a513d978)
2021-11-03 20:15:44 +00:00
Mike Blumenkrantz
d8b39ba136 zink: add better handling for CUBE_COMPATIBLE bit
this check was illegal because the usage bits weren't yet populated,
so add another check after usage bits are determined to figure out if
CUBE_COMPATIBLE can be applied

additionally, checking sample counts was never needed since the spec
prohibits CUBE_COMPATIBLE use with multisampling

zink DEBUG: ERR: 'Validation Error: [ VUID-vkGetPhysicalDeviceImageFormatProperties-usage-requiredbitmask ] Object 0: VK_NULL_HANDLE, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0x991b3105 | vkGetPhysicalDeviceImageFormatProperties: value of usage must not be 0. The Vulkan spec states: usage must not be 0 (https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/vkspec.html#VUID-vkGetPhysicalDeviceImageFormatProperties-usage-requiredbitmask)'

Fixes: 71494c4874 ("zink: only mark resources as cube-compatible if supported")

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12580>
(cherry picked from commit 2de6beaa12)
2021-11-03 20:15:43 +00:00
Eric Engestrom
42d1e477a8 .pick_status.json: Update to c356f3cfce 2021-11-03 20:15:28 +00:00
Eric Engestrom
bb9bdc4b73 VERSION: bump for 21.3.0-rc3
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
mesa-21.3.0-rc3
2021-10-27 19:58:10 +01:00
Thomas Wagner
f199962c4d util: use anonymous file for memory fd creation
The original implementation in os_memory_fd.c always uses memfds.
Replace this by using the already existing os_create_anonymous_file in
order to support older systems or systems without memfd.

Fixes: 1166ee9caf ("gallium: add utility and interface for memory fd allocations")

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13331>
(cherry picked from commit 4856586ac6)
2021-10-27 19:58:10 +01:00
Bas Nieuwenhuizen
bf2e533688 radv: Add bufferDeviceAddressMultiDevice support.
We don't support multiple devices so this is a nop. However, Baldurs Gate 3 enables
this and with the new more complete checks this causes device creation to fail.

Fixes: 2e5718c957 ("vulkan: provide common functions to check device features")
Gitlab: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5509
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13482>
(cherry picked from commit 1fe375e7cf)
2021-10-27 19:58:10 +01:00
Mike Blumenkrantz
627659b6af nir/lower_samplers_as_deref: rewrite more image intrinsics
"I think we want to lower them."

-Jason "And I do know how the pass works" Ekstrand

fixes #5540

cc: mesa-stable

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13489>
(cherry picked from commit b0c40bc905)
2021-10-27 19:58:10 +01:00
Mike Blumenkrantz
b4506d1cc2 zink: more accurately update samplemask for fs shader keys
the fs samplemask needs to be updated on framebuffer rebind and on
fs bind to ensure that the key gets updated in time for the pipeline
change

fixes #5559

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13531>
(cherry picked from commit c9ce151ff9)
2021-10-27 19:58:10 +01:00
Mike Blumenkrantz
852c6bb9d2 zink: fix gl_SampleMaskIn spirv generation
the uint[1] -> uint dance is only relevant on the first load, so move
the variable type shuffling inside the create block to avoid breaking successive
loads

fixes #5543

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13488>
(cherry picked from commit 8899f6a198)
2021-10-27 19:58:10 +01:00
Mike Blumenkrantz
59b59c586b zink: don't add dynamic vertex pipeline states if no attribs are used
adding the states requires that vertex attribs be bound, but it's illegal
to bind 0 attribs

cc: mesa-stable

fixes #5558

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13519>
(cherry picked from commit 90228a80ea)
2021-10-27 19:58:10 +01:00
Mike Blumenkrantz
8cb060c374 zink: stop exporting PIPE_SHADER_CAP_FP16_DERIVATIVES
spirv doesn't support this

fixes #5561

cc: mesa-stable

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13530>
(cherry picked from commit c13da98929)
2021-10-27 19:58:10 +01:00
Michael Tang
25b007d7a9 microsoft/spirv_to_dxil: turn sysvals into input varyings
Fixes: b47090c5b3 ("spirv: Always declare FragCoord as a sysval")
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13276>
(cherry picked from commit 3094524621)
2021-10-27 19:58:10 +01:00
Lionel Landwerlin
a82babccd1 anv: fix push constant lowering with bindless shaders
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 9fa1cdfe7f ("intel/rt: Implement push constants as global memory reads")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13529>
(cherry picked from commit a6031cd9bd)
2021-10-27 19:58:10 +01:00
Mike Blumenkrantz
e4dc69796e zink: don't check rebind count outside of buffer/image rebind function
zink_resource_has_binds() only checks descriptor binds, and this doesn't
include streamout or fb bindings, so call these functions from the specific
rebind points to ensure those cases are also checked

fixes #5541

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13490>
(cherry picked from commit 0a6f5ec942)
2021-10-27 19:58:10 +01:00
Mike Blumenkrantz
737c9a7dcf zink: only reset zink_resource::so_valid on buffer rebind
otherwise this is going to randomly modify some image properties

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13490>
(cherry picked from commit 1a68f2eb8f)
2021-10-27 19:58:10 +01:00
Mike Blumenkrantz
7264cc5cd4 zink: don't break early when applying fb clears
a resource can be bound to multiple fb attachments, each with
its own clear, so ensure that all of these are applied

fixes #5542

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13491>
(cherry picked from commit dabe477b4f)
2021-10-27 19:58:09 +01:00
Mike Blumenkrantz
4d88c19510 zink: detect prim type more accurately for tess/gs lines
u_reduced_prim() can't determine the output primitive when vs isn't the
last vertex stage, so store this from the appropriate shader info and use
it when it's available

fixes #5547

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13487>
(cherry picked from commit 2a91e83b7f)
2021-10-27 19:58:09 +01:00
Lionel Landwerlin
b6f0a4c11d vulkan/wsi/wayland: don't expose surface formats not fully supported
Depending on whether an application creates a swapchain with
VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR or not, we might use 2
different formats with the compositor.

This change makes sure that we support all the underlying formats
before exposing the corresponding VkFormat to the application.

v2: Don't forget get_formats2() (Ivan)

v3: Replace formats with availability boolean (Simon)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 151b65b211 ("vulkan/wsi/wayland: generalize modifier handling")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5522
Reviewed-by: Ivan Briano <ivan.briano@intel.com> (v2)
Reviewed-by: Simon Ser <contact@emersion.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13453>
(cherry picked from commit d944136f36)
2021-10-27 19:58:09 +01:00
Boris Brezillon
a63104a7d8 vulkan: Fix entrypoint generation when compiling for x86 with MSVC
When compiling for x86 with MSVC, Vulkan API entry points follow the
__stdcall convention (VKAPI_CALL maps to __stdcall), which uses the
following name mangling:

   _<function_name>@<arguments_size>

Fix the vk_entrypoint_stub()/alternatename definitions accordingly.

Fixes: 6d44b21d4f ("vulkan: Fix weak symbol emulation when compiling with MSVC")
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13516>
(cherry picked from commit 1813bb5917)
2021-10-27 19:58:08 +01:00
Samuel Pitoiset
734011012f aco: only load streamout buffers if streamout is enabled
The streamout_config SGPR is used to determine if streamout is enabled.

This fixes a GPU hang with various transform feedback tests:
 - dEQP-GLES3.functional.transform_feedback.*
 - KHR-GL46.transform_feedback.api_errors_test
 - KHR-GL46.draw_indirect.basic-draw*-xfbPaused
 - KHR-GL46.geometry_shader.api.draw_calls_while_tf_is_paused

Cc: 21.3 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13514>
(cherry picked from commit dc74285d32)
2021-10-27 19:58:08 +01:00
Samuel Pitoiset
2ac3a3b5e9 radv: fix build errors with Android
Fixes: 49c3a88fad ("radv: implement VK_KHR_format_feature_flags2")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5518
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13450>
(cherry picked from commit 4765edb4e0)
2021-10-27 19:58:08 +01:00
Alyssa Rosenzweig
40eb47924e panfrost: Enable AFBC on v7
The bugs blocking this have been resolved, so flip on AFBC again and get
moar fps.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13205>
(cherry picked from commit 2526f6f229)
2021-10-27 19:58:08 +01:00
Alyssa Rosenzweig
e97caaf452 panfrost: Decompress for incompatible AFBC formats
AFBC is keyed to the format. Depending on the hardware, we'll get an
Invalid Data Fault or a GPU timeout if we attempt to sample from an
AFBC-compressed RGBA8 texture as R32F (for example).

Fixes Piglit ./bin/arb_texture_view-rendering-formats_gles3 with AFBC.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13205>
(cherry picked from commit 789601a189)
2021-10-27 19:58:08 +01:00
Alyssa Rosenzweig
1b87d41d73 panfrost: Add internal afbc_formats
We need to know the internal (physical) formats used for AFBC of a given
logical format, in order to check format compatibility and determine if
we need to decompress AFBC for conformance.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13205>
(cherry picked from commit 93c9123c31)
2021-10-27 19:58:07 +01:00
Alyssa Rosenzweig
14f88aaca3 panfrost: Workaround ISSUE_TSIX_2033
According to mali_kbase, all Bifrost and Valhall GPUs are affected by
issue TSIX_2033. This hardware bug breaks the INTERSECT frame shader
mode when forcing clean_tile_writes. What does that mean?

The hardware considers a tile "clean" if it has been cleared but not
drawn to. Setting clean_tile_write forces the hardware to write back
such "clean" tiles to main memory.

Bifrost hardware supports frame shaders, which insert a rectangle into
every tile according to a configured rule. Frame shaders are used in
Panfrost to implement tile reloads (i.e. LOAD_OP_LOAD). Two modes are
relevant to the current discussion: ALWAYS, which always inserts a frame
shader, and INTERSECT, which tries to only insert where there is
geometry. Normally, we use INTERSECT for tile reloads as it is more
efficient than ALWAYS-- it allows us to skip reloads of tiles that are
discarded and never written back to memory.

From a software perspective, Panfrost's current logic is correct: if we
clear, we set clean_tile_writes, else we use an INTERSECT frame shader.
There is no software interaction between the two.

Unfortunately, there is a hardware interaction. The hardware forces
clean_tile_writes in certain circumstances when AFBC is used.
Ordinarily, this is a hardware implementation detail and invisible to
software. Unfortunately, this implicit clean tile write is enough to
trigger the hardware bug when using INTERSECT. As such, we need to
detect this case and use ALWAYS instead of INTERSECT for correct
results.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13205>
(cherry picked from commit 342ed4909f)
2021-10-27 19:58:06 +01:00
Alyssa Rosenzweig
fd3f846f4f panfrost: Fix gl_FragColor lowering
The gl_FragColor lowering in the fragment shader depends on the number
of render targets, which can change every set_framebuffer_state.
set_framebuffer_state thus needs to force a rebind of the fragment
shader.

Fixes a regression in Piglit fbo-drawbuffers-none gl_FragColor -auto
-fbo from enabling AFBC on Mali G52.

Fixes: 28ac4d1e00 ("panfrost: Call nir_lower_fragcolor based on key")
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13498>
(cherry picked from commit e0335ad888)
2021-10-27 19:58:06 +01:00
Alyssa Rosenzweig
ddcf4a13f2 panfrost,panvk: Use dev->has_afbc instead of quirks
This uses the new property for AFBC we've added. The AFBC quirk is
applied only to v4, and we only set dev->has_afbc on v5+ so this is not
a regression. It now respects the hardware-specific AFBC disable.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13497>
(cherry picked from commit 68a7fafe2a)
2021-10-27 19:58:04 +01:00
Alyssa Rosenzweig
f97f9253b6 panfrost: Detect implementations support AFBC
AFBC is an optional feature on Bifrost. If it is missing, a bit will be
set in the poorly named AFBC_FEATURES register. Check this so we can act
appropriately.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13497>
(cherry picked from commit 3e168b97cc)
2021-10-27 19:58:03 +01:00
Marek Olšák
2569f415f2 st/mesa: don't crash when draw indirect buffer has no storage
Fixes: 22f6624ed3 - gallium: separate indirect stuff from pipe_draw_info

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13471>
(cherry picked from commit 520300ad22)
2021-10-27 19:58:03 +01:00
Tapani Pälli
03b36e3efb iris: clear bos_written when resetting a batch
This fixes dEQP-EGL.functional.sharing.gles2.multithread.* tests that
are hitting: "iris: Failed to submit batchbuffer: Invalid argument"
error.

v2: clear on reset rather than clear 'on-the-fly' (Kenneth Graunke)

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5537
Fixes: e4c3d3efc7 ("iris: Defer construction of the validation (exec_object2) list")
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13464>
(cherry picked from commit 1465ec8cf3)
2021-10-27 19:58:03 +01:00
Samuel Pitoiset
61244fad74 radv: re-emit prolog inputs when the nontrivial divisors state changed
If the application first uses nontrivial divisors, the driver emits
the vertex shader VA to the upload BO rather than directly via the
user SGPRs locations. But, if the vertex input dynamic state changes,
the driver might select a different VS prolog that no longer needs
nontrivial divisors.

In this case, the driver needs to re-emit the prolog inputs because
otherwise the VS prolog will jump to the PC that is emitted via the
user SGPR locations, and the previous one was somewhere in the
upload BO...

This fixes a GPU hang with Bioshock and Zink.

Fixes: d9c7a17542 ("radv: enable VK_EXT_vertex_input_dynamic_state")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13377>
(cherry picked from commit b6a69dbb40)
2021-10-27 19:58:03 +01:00
Iago Toral Quiroga
664cc248b3 broadcom/compiler: fix assert that current instruction must be in current block
This was not considering the possibility that the driver has called
nir_before_block() or nir_after_block() to update the cursor, in which
case the cursor link points to the instruction list header and not
to an actual instruction.

Fixes incorrect debug-assert crash in:
dEQP-VK.graphicsfuzz.cov-increment-vector-component-with-matrix-copy

Fixes: 265515fa62 ("broadcom/compiler: check instruction belongs to current block")
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13467>
(cherry picked from commit 1561d0126a)
2021-10-27 19:57:59 +01:00
Samuel Pitoiset
fa24bfb914 aco: fix loading 64-bit inputs with fragment shaders
Fixes a bunch of 64-bit IO tests with piglit and Zink.

Cc: 21.3 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13454>
(cherry picked from commit 996e81fb70)
2021-10-27 19:57:59 +01:00
Vinson Lee
d9cdad377d radv: Fix memory leak on error path.
Fix defect reported by Coverity Scan.

Resource leak (RESOURCE_LEAK)
leaked_storage: Variable prolog going out of scope leaks the storage it points to

Fixes: 80841196b2 ("radv: implement dynamic vertex input state using vertex shader prologs")
Suggested-by: Rhys Perry <pendingchaos02@gmail.com>
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13402>
(cherry picked from commit 670fd8123b)
2021-10-27 19:57:55 +01:00
Mike Blumenkrantz
ebf218158c zink: move last of lazy descriptor state updating back to lazy-only code
hybrid mode is controlled by the caching manager, so state tracking is irrelevant

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13350>
(cherry picked from commit dfd0f5dbfd)
2021-10-27 19:57:55 +01:00
Mike Blumenkrantz
d558fe4c75 zink: add an early return for zink_descriptors_update_lazy_masked()
no point in generating pools/sets that won't be used here

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13350>
(cherry picked from commit 140d3ea8c6)
2021-10-27 19:57:55 +01:00
Mike Blumenkrantz
25a09a9879 zink: move push descriptor updating into lazy-only codepath
this was a bit confusing to read, and I originally left it in the hybrid
path to enable fallbacks to push descriptors in hybrid mode. the problem with
that idea is that it's impossible: the constant buffer set is the one set
that will never, ever trigger a fallback, so leaving it there just leaves
room for error and confusion

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13350>
(cherry picked from commit 7c840f5103)
2021-10-27 19:57:54 +01:00
Mike Blumenkrantz
af0c678a3c zink: don't update lazy descriptor states in hybrid mode
I'm not 100% sure how, but this breaks tomb raider

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13350>
(cherry picked from commit b140d58b1f)
2021-10-27 19:57:54 +01:00
Mike Blumenkrantz
b68088b110 zink: assert compute descriptor key is valid before hashing it
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13350>
(cherry picked from commit 75e51138b1)
2021-10-27 19:57:54 +01:00
Mike Blumenkrantz
b829dc1a3a zink: clear descriptor refs on buffer replacement
the bo here can only ever be destroyed before it gets reused, so prune
it from the descriptor cache immediately

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13350>
(cherry picked from commit 497ce3c38a)
2021-10-27 19:57:54 +01:00
Eric Engestrom
bb763eee16 .pick_status.json: Update to 4856586ac6 2021-10-27 19:57:31 +01:00
Eric Engestrom
7976828ae3 VERSION: bump for 21.3.0-rc2
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
mesa-21.3.0-rc2
2021-10-20 20:48:17 +01:00
Mike Blumenkrantz
f8b5444a09 zink: rescue surfaces/bufferviews for cache hits during deletion
this is a wild race condition, but it's possible for these to get their
final unref, enter their destructor, and then get a cache hit while waiting
on the lock to remove themselves from the cache

in such a scenario, a second, normal check of the refcount will suffice,
as the increment is atomic, and the value will otherwise be zero

fixes crashes in basemark

cc: mesa-stable

Reviewed-by: Hoe Hao Cheng <haochengho12907@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13442>
(cherry picked from commit 86b3d8c66c)
2021-10-20 20:40:59 +01:00
Mykhailo Skorokhodov
f1b779361c Revert "iris: add tile cache flush to iris_copy_region"
This reverts commit 27534a49cf

Signed-off-by: Mykhailo Skorokhodov <mykhailo.skorokhodov@globallogic.com>
Reviewed-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12979>
(cherry picked from commit 5afce85f2b)
2021-10-20 20:40:59 +01:00
Mykhailo Skorokhodov
d797e98b6f iris: Add missed tile flush flag
Without adding `PIPE_CONTROL_TILE_CACHE_FLUSH` into `iris_emit_pipe_control`
gen12+ (UHD 750 in my case) has issues with textures.

Related-to: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5029
Fixes: c85ea824('iris: reduce redundant tile cache flushes')

Signed-off-by: Mykhailo Skorokhodov <mykhailo.skorokhodov@globallogic.com>
Reviewed-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12979>
(cherry picked from commit 0523607ebb)
2021-10-20 20:40:59 +01:00
Marek Olšák
9aaf29b938 mesa: fix crashes in the no_error path of glUniform
Fixes: bd2662bfa1 - mesa: add KHR_no_error support to glUniform*() functions

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13417>
(cherry picked from commit 03186773a6)
2021-10-20 20:40:59 +01:00
Samuel Pitoiset
97a30b2d21 aco: fix emitting stream outputs when the first component isn't zero
Fixes a bunch of XFB piglit tests with Zink.

Cc: 21.3 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13437>
(cherry picked from commit 572a902566)
2021-10-20 20:40:59 +01:00