Compare commits
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mesa-10.5.
...
10.0
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@@ -1,4 +1,4 @@
|
||||
((prog-mode
|
||||
((nil
|
||||
(indent-tabs-mode . nil)
|
||||
(tab-width . 8)
|
||||
(c-basic-offset . 3)
|
||||
@@ -8,5 +8,4 @@
|
||||
(c-set-offset 'innamespace '0)
|
||||
(c-set-offset 'inline-open '0)))
|
||||
)
|
||||
(makefile-mode (indent-tabs-mode . t))
|
||||
)
|
||||
|
1
.gitignore
vendored
1
.gitignore
vendored
@@ -18,7 +18,6 @@
|
||||
*.tar
|
||||
*.tar.bz2
|
||||
*.tar.gz
|
||||
*.tar.xz
|
||||
*.trs
|
||||
*.zip
|
||||
*~
|
||||
|
@@ -24,7 +24,7 @@
|
||||
# BOARD_GPU_DRIVERS should be defined. The valid values are
|
||||
#
|
||||
# classic drivers: i915 i965
|
||||
# gallium drivers: swrast freedreno i915g ilo nouveau r300g r600g radeonsi vmwgfx
|
||||
# gallium drivers: swrast i915g ilo nouveau r300g r600g radeonsi vmwgfx
|
||||
#
|
||||
# The main target is libGLES_mesa. For each classic driver enabled, a DRI
|
||||
# module will also be built. DRI modules will be loaded by libGLES_mesa.
|
||||
@@ -38,10 +38,11 @@ MESA_ANDROID_VERSION := $(MESA_ANDROID_MAJOR_VERSION).$(MESA_ANDROID_MINOR_VERSI
|
||||
MESA_COMMON_MK := $(MESA_TOP)/Android.common.mk
|
||||
MESA_PYTHON2 := python
|
||||
|
||||
DRM_TOP := external/drm
|
||||
DRM_GRALLOC_TOP := hardware/drm_gralloc
|
||||
|
||||
classic_drivers := i915 i965
|
||||
gallium_drivers := swrast freedreno i915g ilo nouveau r300g r600g radeonsi vmwgfx
|
||||
gallium_drivers := swrast i915g ilo nouveau r300g r600g radeonsi vmwgfx
|
||||
|
||||
MESA_GPU_DRIVERS := $(strip $(BOARD_GPU_DRIVERS))
|
||||
|
||||
@@ -77,11 +78,9 @@ endif
|
||||
ifneq ($(strip $(MESA_GPU_DRIVERS)),)
|
||||
|
||||
SUBDIRS := \
|
||||
src/loader \
|
||||
src/mapi \
|
||||
src/glsl \
|
||||
src/mesa \
|
||||
src/util \
|
||||
src/egl/main
|
||||
|
||||
ifeq ($(strip $(MESA_BUILD_CLASSIC)),true)
|
||||
|
@@ -1,7 +0,0 @@
|
||||
$(call add-clean-step, rm -rf $(PRODUCT_OUT)/obj/STATIC_LIBRARIES/libmesa_*_intermediates)
|
||||
$(call add-clean-step, rm -rf $(PRODUCT_OUT)/obj/SHARED_LIBRARIES/i9*5_dri_intermediates)
|
||||
$(call add-clean-step, rm -rf $(PRODUCT_OUT)/obj/SHARED_LIBRARIES/libglapi_intermediates)
|
||||
$(call add-clean-step, rm -rf $(PRODUCT_OUT)/obj/SHARED_LIBRARIES/libGLES_mesa_intermediates)
|
||||
$(call add-clean-step, rm -rf $(OUT_DIR)/host/$(HOST_OS)-$(HOST_ARCH)/obj/EXECUTABLES/mesa_*_intermediates)
|
||||
$(call add-clean-step, rm -rf $(OUT_DIR)/host/$(HOST_OS)-$(HOST_ARCH)/obj/EXECUTABLES/glsl_compiler_intermediates)
|
||||
$(call add-clean-step, rm -rf $(OUT_DIR)/host/$(HOST_OS)-$(HOST_ARCH)/obj/STATIC_LIBRARIES/libmesa_glsl_utils_intermediates)
|
110
Makefile.am
110
Makefile.am
@@ -21,38 +21,86 @@
|
||||
|
||||
SUBDIRS = src
|
||||
|
||||
AM_DISTCHECK_CONFIGURE_FLAGS = \
|
||||
--enable-dri3 \
|
||||
--enable-gallium-tests \
|
||||
--enable-gbm \
|
||||
--enable-gles1 \
|
||||
--enable-gles2 \
|
||||
--enable-glx-tls \
|
||||
--enable-va \
|
||||
--enable-vdpau \
|
||||
--enable-xa \
|
||||
--enable-xvmc \
|
||||
--with-egl-platforms=x11,wayland,drm
|
||||
|
||||
ACLOCAL_AMFLAGS = -I m4
|
||||
|
||||
EXTRA_DIST = \
|
||||
autogen.sh \
|
||||
common.py \
|
||||
docs \
|
||||
doxygen \
|
||||
scons \
|
||||
SConstruct
|
||||
doxygen:
|
||||
cd doxygen && $(MAKE)
|
||||
|
||||
noinst_HEADERS = \
|
||||
include/c99_compat.h \
|
||||
include/c99 \
|
||||
include/c11 \
|
||||
include/D3D9 \
|
||||
include/HaikuGL \
|
||||
include/pci_ids
|
||||
.PHONY: doxygen
|
||||
|
||||
# We list some directories in EXTRA_DIST, but don't actually want to include
|
||||
# the .gitignore files in the tarball.
|
||||
dist-hook:
|
||||
find $(distdir) -name .gitignore -exec $(RM) {} +
|
||||
# Rules for making release tarballs
|
||||
|
||||
PACKAGE_DIR = Mesa-$(PACKAGE_VERSION)
|
||||
PACKAGE_NAME = MesaLib-$(PACKAGE_VERSION)
|
||||
|
||||
EXTRA_FILES = \
|
||||
aclocal.m4 \
|
||||
configure \
|
||||
bin/ar-lib \
|
||||
bin/compile \
|
||||
bin/config.sub \
|
||||
bin/config.guess \
|
||||
bin/depcomp \
|
||||
bin/install-sh \
|
||||
bin/ltmain.sh \
|
||||
bin/missing \
|
||||
bin/ylwrap \
|
||||
bin/test-driver \
|
||||
src/glsl/glsl_parser.cpp \
|
||||
src/glsl/glsl_parser.h \
|
||||
src/glsl/glsl_lexer.cpp \
|
||||
src/glsl/glcpp/glcpp-lex.c \
|
||||
src/glsl/glcpp/glcpp-parse.c \
|
||||
src/glsl/glcpp/glcpp-parse.h \
|
||||
src/mesa/program/lex.yy.c \
|
||||
src/mesa/program/program_parse.tab.c \
|
||||
src/mesa/program/program_parse.tab.h \
|
||||
`git ls-files | grep "Makefile.am" | sed -e "s/Makefile.am/Makefile.in/"`
|
||||
|
||||
|
||||
IGNORE_FILES = \
|
||||
-x autogen.sh
|
||||
|
||||
|
||||
parsers: configure
|
||||
$(MAKE) -C src/glsl glsl_parser.cpp glsl_parser.h glsl_lexer.cpp glcpp/glcpp-lex.c glcpp/glcpp-parse.c glcpp/glcpp-parse.h
|
||||
$(MAKE) -C src/mesa program/lex.yy.c program/program_parse.tab.c program/program_parse.tab.h
|
||||
|
||||
# Everything for new a Mesa release:
|
||||
ARCHIVES = $(PACKAGE_NAME).tar.gz \
|
||||
$(PACKAGE_NAME).tar.bz2 \
|
||||
$(PACKAGE_NAME).zip
|
||||
|
||||
tarballs: md5
|
||||
rm -f ../$(PACKAGE_DIR) $(PACKAGE_NAME).tar
|
||||
|
||||
manifest.txt: .git
|
||||
( \
|
||||
ls -1 $(EXTRA_FILES) ; \
|
||||
git ls-files $(IGNORE_FILES) \
|
||||
) | sed -e '/^\(.*\/\)\?\./d' -e "s@^@$(PACKAGE_DIR)/@" > $@
|
||||
|
||||
../$(PACKAGE_DIR):
|
||||
ln -s $(PWD) $@
|
||||
|
||||
$(PACKAGE_NAME).tar: parsers ../$(PACKAGE_DIR) manifest.txt
|
||||
cd .. ; tar -cf $(PACKAGE_DIR)/$(PACKAGE_NAME).tar -T $(PACKAGE_DIR)/manifest.txt
|
||||
|
||||
$(PACKAGE_NAME).tar.gz: $(PACKAGE_NAME).tar ../$(PACKAGE_DIR)
|
||||
gzip --stdout --best $(PACKAGE_NAME).tar > $(PACKAGE_NAME).tar.gz
|
||||
|
||||
$(PACKAGE_NAME).tar.bz2: $(PACKAGE_NAME).tar
|
||||
bzip2 --stdout --best $(PACKAGE_NAME).tar > $(PACKAGE_NAME).tar.bz2
|
||||
|
||||
$(PACKAGE_NAME).zip: parsers ../$(PACKAGE_DIR) manifest.txt
|
||||
rm -f $(PACKAGE_NAME).zip ; \
|
||||
cd .. ; \
|
||||
zip -q -@ $(PACKAGE_NAME).zip < $(PACKAGE_DIR)/manifest.txt ; \
|
||||
mv $(PACKAGE_NAME).zip $(PACKAGE_DIR)
|
||||
|
||||
md5: $(ARCHIVES)
|
||||
@-md5sum $(PACKAGE_NAME).tar.gz
|
||||
@-md5sum $(PACKAGE_NAME).tar.bz2
|
||||
@-md5sum $(PACKAGE_NAME).zip
|
||||
|
||||
.PHONY: tarballs md5
|
||||
|
13
SConstruct
13
SConstruct
@@ -59,6 +59,13 @@ else:
|
||||
|
||||
Help(opts.GenerateHelpText(env))
|
||||
|
||||
# fail early for a common error on windows
|
||||
if env['gles']:
|
||||
try:
|
||||
import libxml2
|
||||
except ImportError:
|
||||
raise SCons.Errors.UserError, "GLES requires libxml2-python to build"
|
||||
|
||||
#######################################################################
|
||||
# Environment setup
|
||||
|
||||
@@ -80,6 +87,9 @@ env.Append(CPPPATH = [
|
||||
'#/src/gallium/winsys',
|
||||
])
|
||||
|
||||
if env['msvc']:
|
||||
env.Append(CPPPATH = ['#include/c99'])
|
||||
|
||||
# for debugging
|
||||
#print env.Dump()
|
||||
|
||||
@@ -112,6 +122,9 @@ if env['crosscompile'] and not env['embedded']:
|
||||
host_env['hostonly'] = True
|
||||
assert host_env['crosscompile'] == False
|
||||
|
||||
if host_env['msvc']:
|
||||
host_env.Append(CPPPATH = ['#include/c99'])
|
||||
|
||||
target_env = env
|
||||
env = host_env
|
||||
Export('env')
|
||||
|
@@ -1,12 +1,39 @@
|
||||
# Cherry-picked without -x
|
||||
# nir: resolve nir.h dependency list (fix make distcheck)
|
||||
556fc4b84df99a1cd4b18c11fb16f7854a948b2a
|
||||
# Since we've disabled DRI3 completely in 10.0, this commit is no longer
|
||||
# necessary.
|
||||
f0f202e6b764be803470e27cba9102f14361ae22 glx: conditionaly build dri3 and present loader (v3)
|
||||
|
||||
# nir: add missing header to the sources list
|
||||
72e602905dd9d86450a936d5a22bf21758844b38
|
||||
# This patch makes bug #71870 worse, so it won't be cherry picked until that
|
||||
# issue can be resolved. See
|
||||
# http://lists.freedesktop.org/archives/mesa-dev/2013-November/048899.html
|
||||
068a073c1d4853b5c8f33efdeb481026f42e23a5 meta: fix meta clear of layered framebuffers
|
||||
|
||||
# configure: rework wayland_scanner handling(fix make distcheck)
|
||||
153539bd9d4445b504110958306f00632222f840
|
||||
# This patch isn't actually necessary because that bug that it fixes isn't in
|
||||
# the 10.0 branch. See
|
||||
# http://lists.freedesktop.org/archives/mesa-stable/2013-December/000500.html
|
||||
a057b837ddd1c725a7504eedc53c6df05a012773 egl: add HAVE_LIBDRM define, fix EGL X11 platform
|
||||
|
||||
# auxiliary/vl: bring back the VL code for the dri targets
|
||||
c39dbfdd0f764b1aaa7319b4694e7335692993dd
|
||||
# Author requested skipping due to regressions
|
||||
# Picking it would require at least also picking:
|
||||
# 73c3c7e3, 3e0e9e3b, c59a605c
|
||||
b2d1c579bb84a88179072a6a783f8827e218db55 glcpp: Set extension defines after resolving the GLSL version.
|
||||
|
||||
# These patches depend on other code not in stable branch.
|
||||
# (at least 3b22146dc714b6090f7423abbc4df53d7d1fdaa9)
|
||||
e190709119d8eb85c67bfbad5be699d39ad0118e mesa: Ensure that transform feedback refers to the correct program.
|
||||
43e77215b13b2f86e461cd8a62b542fc6854dd1c i965/gen7: Use to the correct program when uploading transform feedback state.
|
||||
|
||||
# Author requested to ignore these four (since they depend on commits not in
|
||||
# stable).
|
||||
3313cc269bd428ca96a132d86da5fddc0f27386a i965: Add an option to ignore sample qualifier
|
||||
a92e5f7cf63d496ad7830b5cea4bbab287c25b8e i965: Use sample barycentric coordinates with per sample shading
|
||||
f5cfb4ae21df8eebfc6b86c0ce858b1c0a9160dd i965: Ignore 'centroid' interpolation qualifier in case of persample shading
|
||||
dc2f94bc786768329973403248820a2e5249f102 i965: Ignore 'centroid' interpolation qualifier in case of persample shading
|
||||
|
||||
# This depends on the clear_buffer_object extensions work which is not in 10.0
|
||||
# (See commit 5f7bc0c75904a40da0973329badea8497e53a26a on other branches)
|
||||
aff7c5e78ab133866a90f67613508735c9b75094
|
||||
|
||||
# These patches are fixing code not present in 10.0
|
||||
f34d75d6f69f4c0bf391e0adf1fd469601b01b04
|
||||
e8d85034dad37177fce780ee3e09501e60be6e81
|
||||
a61d859519d520b849c11ad5c1c1972870abd956
|
||||
|
@@ -14,7 +14,7 @@ git log --reverse --grep="cherry picked from commit" origin/master..HEAD |\
|
||||
sed -e 's/^[[:space:]]*(cherry picked from commit[[:space:]]*//' -e 's/)//' > already_picked
|
||||
|
||||
# Grep for commits that were marked as a candidate for the stable tree.
|
||||
git log --reverse --pretty=%H -i --grep='^\([[:space:]]*NOTE: .*[Cc]andidate\|CC:.*mesa-stable\)' HEAD..origin/master |\
|
||||
git log --reverse --pretty=%H -i --grep='^\([[:space:]]*NOTE: .*[Cc]andidate.*10\.0\|CC:.*10\.0.*mesa-stable\)' HEAD..origin/master |\
|
||||
while read sha
|
||||
do
|
||||
# Check to see whether the patch is on the ignore list.
|
||||
|
@@ -91,7 +91,6 @@ def AddOptions(opts):
|
||||
opts.Add(EnumOption('platform', 'target platform', host_platform,
|
||||
allowed_values=('cygwin', 'darwin', 'freebsd', 'haiku', 'linux', 'sunos', 'windows')))
|
||||
opts.Add(BoolOption('embedded', 'embedded build', 'no'))
|
||||
opts.Add(BoolOption('analyze', 'enable static code analysis where available', 'no'))
|
||||
opts.Add('toolchain', 'compiler toolchain', default_toolchain)
|
||||
opts.Add(BoolOption('gles', 'EXPERIMENTAL: enable OpenGL ES support', 'no'))
|
||||
opts.Add(BoolOption('llvm', 'use LLVM', default_llvm))
|
||||
@@ -101,4 +100,4 @@ def AddOptions(opts):
|
||||
opts.Add(BoolOption('quiet', 'DEPRECATED: profile build', 'yes'))
|
||||
opts.Add(BoolOption('texture_float', 'enable floating-point textures and renderbuffers', 'no'))
|
||||
if host_platform == 'windows':
|
||||
opts.Add('MSVC_VERSION', 'Microsoft Visual C/C++ version')
|
||||
opts.Add(EnumOption('MSVC_VERSION', 'MS Visual C++ version', None, allowed_values=('7.1', '8.0', '9.0', '10.0', '11.0', '12.0')))
|
||||
|
1587
configure.ac
1587
configure.ac
File diff suppressed because it is too large
Load Diff
260
docs/GL3.txt
260
docs/GL3.txt
@@ -18,212 +18,164 @@ are exposed in the 3.0 context as extensions.
|
||||
Feature Status
|
||||
----------------------------------------------------- ------------------------
|
||||
|
||||
GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
|
||||
GL 3.0:
|
||||
|
||||
GLSL 1.30 DONE (i965, r600, radeonsi)
|
||||
glBindFragDataLocation, glGetFragDataLocation DONE
|
||||
Conditional rendering (GL_NV_conditional_render) DONE (r300, swrast)
|
||||
Map buffer subranges (GL_ARB_map_buffer_range) DONE (r300, swrast)
|
||||
Clamping controls (GL_ARB_color_buffer_float) DONE (r300)
|
||||
Float textures, renderbuffers (GL_ARB_texture_float) DONE (r300)
|
||||
GL_EXT_packed_float DONE ()
|
||||
GL_EXT_texture_shared_exponent DONE (swrast)
|
||||
Float depth buffers (GL_ARB_depth_buffer_float) DONE ()
|
||||
Framebuffer objects (GL_ARB_framebuffer_object) DONE (r300, swrast)
|
||||
GL_ARB_half_float_pixel DONE (all drivers)
|
||||
GL_ARB_half_float_vertex DONE (r300, swrast)
|
||||
GL_EXT_texture_integer DONE ()
|
||||
GL_EXT_texture_array DONE ()
|
||||
Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE (swrast)
|
||||
GL_EXT_texture_compression_rgtc DONE (r300, swrast)
|
||||
GL_ARB_texture_rg DONE (r300, swrast)
|
||||
Transform feedback (GL_EXT_transform_feedback) DONE ()
|
||||
Vertex array objects (GL_ARB_vertex_array_object) DONE (all drivers)
|
||||
sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE ()
|
||||
Conditional rendering (GL_NV_conditional_render) DONE (i965, r300, r600, radeonsi, swrast)
|
||||
Map buffer subranges (GL_ARB_map_buffer_range) DONE (i965, r300, r600, radeonsi, swrast)
|
||||
Clamping controls (GL_ARB_color_buffer_float) DONE (i965, r300, r600, radeonsi)
|
||||
Float textures, renderbuffers (GL_ARB_texture_float) DONE (i965, r300, r600, radeonsi)
|
||||
GL_EXT_packed_float DONE (i965, r600, radeonsi)
|
||||
GL_EXT_texture_shared_exponent DONE (i965, r600, radeonsi, swrast)
|
||||
Float depth buffers (GL_ARB_depth_buffer_float) DONE (i965, r600, radeonsi)
|
||||
Framebuffer objects (GL_ARB_framebuffer_object) DONE (i965, r300, r600, radeonsi, swrast)
|
||||
Half-float DONE (i965, r300, r600, radeonsi, swrast)
|
||||
Non-normalized Integer texture/framebuffer formats DONE (i965, r600, radeonsi)
|
||||
1D/2D Texture arrays DONE (i965, r600, radeonsi)
|
||||
Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE (i965, r600, radeonsi, swrast)
|
||||
GL_EXT_texture_compression_rgtc DONE (i965, r300, r600, radeonsi, swrast)
|
||||
Red and red/green texture formats DONE (i965, r300, r600, radeonsi, swrast)
|
||||
Transform feedback (GL_EXT_transform_feedback) DONE (i965, r600, radeonsi)
|
||||
Vertex array objects (GL_APPLE_vertex_array_object) DONE (all drivers)
|
||||
sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE (i965, r600, radeonsi)
|
||||
glClearBuffer commands DONE
|
||||
glGetStringi command DONE
|
||||
glTexParameterI, glGetTexParameterI commands DONE
|
||||
glVertexAttribI commands DONE
|
||||
Depth format cube textures DONE ()
|
||||
Depth format cube textures DONE (i965, r600, radeonsi)
|
||||
GLX_ARB_create_context (GLX 1.4 is required) DONE
|
||||
Multisample anti-aliasing DONE (llvmpipe (*), softpipe (*), r300)
|
||||
|
||||
(*) llvmpipe and softpipe have fake Multisample anti-aliasing support
|
||||
|
||||
|
||||
GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
|
||||
GL 3.1:
|
||||
|
||||
Forward compatible context support/deprecations DONE ()
|
||||
Instanced drawing (GL_ARB_draw_instanced) DONE (swrast)
|
||||
Buffer copying (GL_ARB_copy_buffer) DONE (r300, swrast)
|
||||
Primitive restart (GL_NV_primitive_restart) DONE (r300)
|
||||
16 vertex texture image units DONE ()
|
||||
Texture buffer objs (GL_ARB_texture_buffer_object) DONE for OpenGL 3.1 contexts ()
|
||||
Rectangular textures (GL_ARB_texture_rectangle) DONE (r300, swrast)
|
||||
Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE (swrast)
|
||||
Signed normalized textures (GL_EXT_texture_snorm) DONE (r300)
|
||||
GLSL 1.40 DONE (i965, r600, radeonsi)
|
||||
Forward compatible context support/deprecations DONE (i965, r600, radeonsi)
|
||||
Instanced drawing (GL_ARB_draw_instanced) DONE (i965, r600, radeonsi, swrast)
|
||||
Buffer copying (GL_ARB_copy_buffer) DONE (i965, r300, r600, radeonsi, swrast)
|
||||
Primitive restart (GL_NV_primitive_restart) DONE (i965, r300, r600, radeonsi)
|
||||
16 vertex texture image units DONE (i965, r600, radeonsi)
|
||||
Texture buffer objs (GL_ARB_texture_buffer_object) DONE for OpenGL 3.1 contexts (i965, r600, radeonsi)
|
||||
Rectangular textures (GL_ARB_texture_rectangle) DONE (i965, r300, r600, radeonsi, swrast)
|
||||
Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE (i965, r600, radeonsi, swrast)
|
||||
Signed normalized textures (GL_EXT_texture_snorm) DONE (i965, r300, r600, radeonsi)
|
||||
|
||||
|
||||
GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
|
||||
GL 3.2:
|
||||
|
||||
Core/compatibility profiles DONE
|
||||
Geometry shaders DONE ()
|
||||
BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (r300, swrast)
|
||||
Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (r300, swrast)
|
||||
Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (r300, swrast)
|
||||
Provoking vertex (GL_ARB_provoking_vertex) DONE (r300, swrast)
|
||||
Seamless cubemaps (GL_ARB_seamless_cube_map) DONE ()
|
||||
Multisample textures (GL_ARB_texture_multisample) DONE ()
|
||||
Frag depth clamp (GL_ARB_depth_clamp) DONE (swrast)
|
||||
Fence objects (GL_ARB_sync) DONE (r300, swrast)
|
||||
GLSL 1.50 DONE (i965)
|
||||
Geometry shaders DONE (i965)
|
||||
BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (i965, r300, r600, radeonsi, swrast)
|
||||
Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (i965, r300, r600, radeonsi, swrast)
|
||||
Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (i965, r300, r600, radeonsi, swrast)
|
||||
Provoking vertex (GL_ARB_provoking_vertex) DONE (i965, r300, r600, radeonsi, swrast)
|
||||
Seamless cubemaps (GL_ARB_seamless_cube_map) DONE (i965, r600, radeonsi)
|
||||
Multisample textures (GL_ARB_texture_multisample) DONE (i965, r600, radeonsi)
|
||||
Frag depth clamp (GL_ARB_depth_clamp) DONE (i965, r600, swrast, radeonsi)
|
||||
Fence objects (GL_ARB_sync) DONE (i965, r300, r600, radeonsi, swrast)
|
||||
GLX_ARB_create_context_profile DONE
|
||||
|
||||
|
||||
GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
|
||||
GL 3.3:
|
||||
|
||||
GL_ARB_blend_func_extended DONE ()
|
||||
GL_ARB_explicit_attrib_location DONE (all drivers that support GLSL)
|
||||
GL_ARB_occlusion_query2 DONE (r300, swrast)
|
||||
GL_ARB_sampler_objects DONE (all drivers)
|
||||
GL_ARB_shader_bit_encoding DONE ()
|
||||
GL_ARB_texture_rgb10_a2ui DONE ()
|
||||
GL_ARB_texture_swizzle DONE (r300, swrast)
|
||||
GL_ARB_timer_query DONE ()
|
||||
GL_ARB_instanced_arrays DONE (r300)
|
||||
GL_ARB_vertex_type_2_10_10_10_rev DONE ()
|
||||
GLSL 3.30 DONE (i965)
|
||||
GL_ARB_blend_func_extended DONE (i965, r600, radeonsi, softpipe)
|
||||
GL_ARB_explicit_attrib_location DONE (i915, i965, r300, r600, radeonsi, swrast)
|
||||
GL_ARB_occlusion_query2 DONE (i965, r300, r600, radeonsi, swrast)
|
||||
GL_ARB_sampler_objects DONE (i965, r300, r600, radeonsi)
|
||||
GL_ARB_shader_bit_encoding DONE (i965, r600, radeonsi)
|
||||
GL_ARB_texture_rgb10_a2ui DONE (i965, r600, radeonsi)
|
||||
GL_ARB_texture_swizzle DONE (i965, r300, r600, radeonsi, swrast)
|
||||
GL_ARB_timer_query DONE (i965, r600, radeonsi)
|
||||
GL_ARB_instanced_arrays DONE (i965, r300, r600, radeonsi)
|
||||
GL_ARB_vertex_type_2_10_10_10_rev DONE (i965, r600, radeonsi)
|
||||
|
||||
|
||||
GL 4.0, GLSL 4.00:
|
||||
GL 4.0:
|
||||
|
||||
GL_ARB_draw_buffers_blend DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
|
||||
GL_ARB_draw_indirect DONE (i965, nvc0, radeonsi, llvmpipe, softpipe)
|
||||
GL_ARB_gpu_shader5 DONE (i965, nvc0)
|
||||
- 'precise' qualifier DONE
|
||||
- Dynamically uniform sampler array indices DONE (r600)
|
||||
- Dynamically uniform UBO array indices DONE (r600)
|
||||
- Implicit signed -> unsigned conversions DONE
|
||||
- Fused multiply-add DONE ()
|
||||
- Packing/bitfield/conversion functions DONE (r600)
|
||||
- Enhanced textureGather DONE (r600, radeonsi)
|
||||
- Geometry shader instancing DONE (r600)
|
||||
- Geometry shader multiple streams DONE ()
|
||||
- Enhanced per-sample shading DONE (r600)
|
||||
- Interpolation functions DONE (r600)
|
||||
- New overload resolution rules DONE
|
||||
GL_ARB_gpu_shader_fp64 started (Dave)
|
||||
GL_ARB_sample_shading DONE (i965, nv50, nvc0, r600, radeonsi)
|
||||
GLSL 4.0 not started
|
||||
GL_ARB_texture_query_lod DONE (i965)
|
||||
GL_ARB_draw_buffers_blend DONE (i965, r600, radeonsi, softpipe)
|
||||
GL_ARB_draw_indirect started (Christoph)
|
||||
GL_ARB_gpu_shader5 started
|
||||
GL_ARB_gpu_shader_fp64 not started
|
||||
GL_ARB_sample_shading DONE (i965)
|
||||
GL_ARB_shader_subroutine not started
|
||||
GL_ARB_tessellation_shader started (Chris, Ilia)
|
||||
GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
|
||||
GL_ARB_texture_cube_map_array DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
|
||||
GL_ARB_texture_gather DONE (i965, nv50, nvc0, r600, radeonsi)
|
||||
GL_ARB_texture_query_lod DONE (i965, nv50, nvc0, r600, radeonsi)
|
||||
GL_ARB_transform_feedback2 DONE (i965, nv50, nvc0, r600, radeonsi)
|
||||
GL_ARB_transform_feedback3 DONE (i965, nv50, nvc0, r600, radeonsi)
|
||||
GL_ARB_tessellation_shader not started
|
||||
GL_ARB_texture_buffer_object_rgb32 DONE (i965, r600, radeonsi, softpipe)
|
||||
GL_ARB_texture_cube_map_array DONE (i965, r600, softpipe)
|
||||
GL_ARB_texture_gather DONE (i965)
|
||||
GL_ARB_transform_feedback2 DONE (i965, r600, radeonsi)
|
||||
GL_ARB_transform_feedback3 DONE (i965, r600, radeonsi)
|
||||
|
||||
|
||||
GL 4.1, GLSL 4.10:
|
||||
GL 4.1:
|
||||
|
||||
GL_ARB_ES2_compatibility DONE (i965, nv50, nvc0, r300, r600, radeonsi, llvmpipe, softpipe)
|
||||
GLSL 4.1 not started
|
||||
GL_ARB_ES2_compatibility DONE (i965, r300, r600, radeonsi)
|
||||
GL_ARB_get_program_binary DONE (0 binary formats)
|
||||
GL_ARB_separate_shader_objects DONE (all drivers)
|
||||
GL_ARB_shader_precision started (Micah)
|
||||
GL_ARB_vertex_attrib_64bit started (Dave)
|
||||
GL_ARB_viewport_array DONE (i965, nv50, nvc0, r600, llvmpipe)
|
||||
GL_ARB_separate_shader_objects some infrastructure done
|
||||
GL_ARB_shader_precision not started
|
||||
GL_ARB_vertex_attrib_64bit not started
|
||||
GL_ARB_viewport_array not started
|
||||
|
||||
|
||||
GL 4.2, GLSL 4.20:
|
||||
GL 4.2:
|
||||
|
||||
GL_ARB_texture_compression_bptc DONE (i965, nvc0, r600, radeonsi)
|
||||
GL_ARB_compressed_texture_pixel_storage DONE (all drivers)
|
||||
GLSL 4.2 not started
|
||||
GL_ARB_texture_compression_bptc not started
|
||||
GL_ARB_compressed_texture_pixel_storage not started
|
||||
GL_ARB_shader_atomic_counters DONE (i965)
|
||||
GL_ARB_texture_storage DONE (all drivers)
|
||||
GL_ARB_transform_feedback_instanced DONE (i965, nv50, nvc0, r600, radeonsi)
|
||||
GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
|
||||
GL_ARB_shader_image_load_store in progress (curro)
|
||||
GL_ARB_transform_feedback_instanced DONE (i965, r600, radeonsi)
|
||||
GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi)
|
||||
GL_ARB_shader_image_load_store not started
|
||||
GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30)
|
||||
GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30)
|
||||
GL_ARB_internalformat_query DONE (i965, nv50, nvc0, r300, r600, radeonsi, llvmpipe, softpipe)
|
||||
GL_ARB_map_buffer_alignment DONE (all drivers)
|
||||
GL_ARB_internalformat_query DONE (i965, r300, r600, radeonsi)
|
||||
GL_ARB_map_buffer_alignment DONE (r300, r600, radeonsi)
|
||||
|
||||
|
||||
GL 4.3, GLSL 4.30:
|
||||
GL 4.3:
|
||||
|
||||
GL_ARB_arrays_of_arrays started (Timothy)
|
||||
GL_ARB_ES3_compatibility DONE (all drivers that support GLSL 3.30)
|
||||
GL_ARB_clear_buffer_object DONE (all drivers)
|
||||
GL_ARB_compute_shader in progress (jljusten)
|
||||
GL_ARB_copy_image DONE (i965)
|
||||
GLSL 4.3 not started
|
||||
GL_ARB_arrays_of_arrays not started
|
||||
GL_ARB_ES3_compatibility DONE (i965)
|
||||
GL_ARB_clear_buffer_object not started
|
||||
GL_ARB_compute_shader not started
|
||||
GL_ARB_copy_image not started
|
||||
GL_KHR_debug DONE (all drivers)
|
||||
GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
|
||||
GL_ARB_fragment_layer_viewport DONE (nv50, nvc0, r600, llvmpipe)
|
||||
GL_ARB_explicit_uniform_location not started
|
||||
GL_ARB_fragment_layer_viewport not started
|
||||
GL_ARB_framebuffer_no_attachments not started
|
||||
GL_ARB_internalformat_query2 not started
|
||||
GL_ARB_invalidate_subdata DONE (all drivers)
|
||||
GL_ARB_multi_draw_indirect DONE (i965, nvc0, radeonsi, llvmpipe, softpipe)
|
||||
GL_ARB_multi_draw_indirect not started
|
||||
GL_ARB_program_interface_query not started
|
||||
GL_ARB_robust_buffer_access_behavior not started
|
||||
GL_ARB_shader_image_size not started
|
||||
GL_ARB_shader_storage_buffer_object not started
|
||||
GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
|
||||
GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi, llvmpipe)
|
||||
GL_ARB_texture_query_levels DONE (all drivers that support GLSL 1.30)
|
||||
GL_ARB_stencil_texturing not started
|
||||
GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi)
|
||||
GL_ARB_texture_query_levels DONE (i965)
|
||||
GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
|
||||
GL_ARB_texture_view DONE (i965, nv50, nvc0)
|
||||
GL_ARB_texture_view not started
|
||||
GL_ARB_vertex_attrib_binding DONE (all drivers)
|
||||
|
||||
|
||||
GL 4.4, GLSL 4.40:
|
||||
GL 4.4:
|
||||
|
||||
GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers)
|
||||
GL_ARB_buffer_storage DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi)
|
||||
GL_ARB_clear_texture DONE (i965)
|
||||
GLSL 4.4 not started
|
||||
GL_MAX_VERTEX_ATTRIB_STRIDE not started
|
||||
GL_ARB_buffer_storage not started
|
||||
GL_ARB_clear_texture not started
|
||||
GL_ARB_enhanced_layouts not started
|
||||
GL_ARB_multi_bind DONE (all drivers)
|
||||
GL_ARB_multi_bind not started
|
||||
GL_ARB_query_buffer_object not started
|
||||
GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi, swrast, llvmpipe, softpipe)
|
||||
GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi, swrast)
|
||||
GL_ARB_texture_stencil8 not started
|
||||
GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
|
||||
|
||||
GL 4.5, GLSL 4.50:
|
||||
|
||||
GL_ARB_ES3_1_compatibility not started
|
||||
GL_ARB_clip_control DONE (nv50, nvc0, r300, r600, radeonsi, llvmpipe, softpipe)
|
||||
GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, llvmpipe, softpipe)
|
||||
GL_ARB_cull_distance not started
|
||||
GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600)
|
||||
GL_ARB_direct_state_access started
|
||||
- Transform Feedback object started (Martin Peres)
|
||||
- Buffer object started (Laura Ekstrand)
|
||||
- Framebuffer object started (Laura Ekstrand)
|
||||
- Renderbuffer object not started
|
||||
- Texture object started (Laura Ekstrand)
|
||||
- Vertex array object started (Fredrik Höglund)
|
||||
- Sampler object not started
|
||||
- Program Pipeline object not started
|
||||
- Query object started (Martin Peres)
|
||||
GL_ARB_get_texture_sub_image started (Brian Paul)
|
||||
GL_ARB_shader_texture_image_samples not started
|
||||
GL_ARB_texture_barrier DONE (nv50, nvc0, r300, r600, radeonsi)
|
||||
GL_KHR_context_flush_control DONE (all - but needs GLX/EXT extension to be useful)
|
||||
GL_KHR_robust_buffer_access_behavior not started
|
||||
GL_KHR_robustness 90% done (the ARB variant)
|
||||
|
||||
These are the extensions cherry-picked to make GLES 3.1
|
||||
GLES3.1, GLSL ES 3.1
|
||||
GL_ARB_arrays_of_arrays started (Timothy)
|
||||
GL_ARB_compute_shader in progress (jljusten)
|
||||
GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
|
||||
GL_ARB_framebuffer_no_attachments not started
|
||||
GL_ARB_program_interface_query not started
|
||||
GL_ARB_shader_atomic_counters DONE (i965)
|
||||
GL_ARB_shader_image_load_store in progress (curro)
|
||||
GL_ARB_shader_storage_buffer_object not started
|
||||
GL_ARB_separate_shader_objects DONE (all drivers)
|
||||
GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
|
||||
GL_ARB_vertex_attrib_binding DONE (all drivers)
|
||||
GS5 Enhanced textureGather DONE (i965, nvc0, r600, radeonsi)
|
||||
GS5 Packing/bitfield/conversion functions DONE (i965, nvc0, r600)
|
||||
GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
|
||||
GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, r600)
|
||||
|
||||
|
||||
More info about these features and the work involved can be found at
|
||||
|
256
docs/README.CYGWIN
Normal file
256
docs/README.CYGWIN
Normal file
@@ -0,0 +1,256 @@
|
||||
|
||||
Mesa Cygwin/X11 Information
|
||||
|
||||
|
||||
WARNING
|
||||
=======
|
||||
|
||||
If you installed X11 (packages xorg-x11-devel and xorg-x11-bin-dlls ) with the
|
||||
latest setup.exe from Cygwin the GL (Mesa) libraries and include are already
|
||||
installed in /usr/X11R6.
|
||||
|
||||
The following will explain how to "replace" them.
|
||||
|
||||
Installation
|
||||
============
|
||||
|
||||
How to compile Mesa on Cygwin/X11 systems:
|
||||
|
||||
1. Shared libs:
|
||||
type 'make cygwin-sl'.
|
||||
|
||||
When finished, the Mesa DLL will be in the Mesa-x.y/lib/ and
|
||||
Mesa-x.y/bin directories.
|
||||
|
||||
|
||||
2. Static libs:
|
||||
type 'make cygwin-static'.
|
||||
When finished, the Mesa libraries will be in the Mesa-x.y/lib/ directory.
|
||||
|
||||
Header and library files:
|
||||
After you've compiled Mesa and tried the demos I recommend the following
|
||||
procedure for "installing" Mesa.
|
||||
|
||||
Copy the Mesa include/GL directory to /usr/X11R6/include:
|
||||
cp -a include/GL /usr/X11R6/include
|
||||
|
||||
Copy the Mesa library files to /usr/X11R6/lib:
|
||||
cp -a lib/* /usr/X11R6ocal/lib
|
||||
|
||||
Copy the Mesa bin files (used by the DLL stuff) to /usr/X11R6/bin:
|
||||
cp -a lib/cyg* /usr/X11R6/bin
|
||||
|
||||
Xt/Motif widgets:
|
||||
If you want to use Mesa or OpenGL in your Xt/Motif program you can build
|
||||
the widgets found in either the widgets-mesa or widgets-sgi directories.
|
||||
The former were written for Mesa and the later are the original SGI
|
||||
widgets. Look in those directories for more information.
|
||||
For the Motif widgets you must have downloaded the lesstif package.
|
||||
|
||||
|
||||
Using the library
|
||||
=================
|
||||
|
||||
Configuration options:
|
||||
The file src/mesa/main/config.h has many parameters which you can adjust
|
||||
such as maximum number of lights, clipping planes, maximum texture size,
|
||||
etc. In particular, you may want to change DEPTH_BITS from 16 to 32
|
||||
if a 16-bit depth buffer isn't precise enough for your application.
|
||||
|
||||
|
||||
Shared libraries:
|
||||
If you compile shared libraries (Win32 DLLS) you may have to set an
|
||||
environment variable to specify where the Mesa libraries are located.
|
||||
Set the PATH variable to include /your-dir/Mesa-2.6/bin.
|
||||
Otherwise, when you try to run a demo it may fail with a message saying
|
||||
that one or more DLL couldn't be found.
|
||||
|
||||
|
||||
Xt/Motif Widgets:
|
||||
Two versions of the Xt/Motif OpenGL drawing area widgets are included:
|
||||
|
||||
widgets-sgi/ SGI's stock widgets
|
||||
widgets-mesa/ Mesa-tuned widgets
|
||||
|
||||
Look in those directories for details
|
||||
|
||||
|
||||
Togl:
|
||||
Togl is an OpenGL/Mesa widget for Tcl/Tk.
|
||||
See http://togl.sourceforge.net for more information.
|
||||
|
||||
|
||||
|
||||
X Display Modes:
|
||||
Mesa supports RGB(A) rendering into almost any X visual type and depth.
|
||||
|
||||
The glXChooseVisual function tries its best to pick an appropriate visual
|
||||
for the given attribute list. However, if this doesn't suit your needs
|
||||
you can force Mesa to use any X visual you want (any supported by your
|
||||
X server that is) by setting the MESA_RGB_VISUAL and MESA_CI_VISUAL
|
||||
environment variables. When an RGB visual is requested, glXChooseVisual
|
||||
will first look if the MESA_RGB_VISUAL variable is defined. If so, it
|
||||
will try to use the specified visual. Similarly, when a color index
|
||||
visual is requested, glXChooseVisual will look for the MESA_CI_VISUAL
|
||||
variable.
|
||||
|
||||
The format of accepted values is: <visual-class> <depth>
|
||||
Here are some examples:
|
||||
|
||||
using the C-shell:
|
||||
% setenv MESA_RGB_VISUAL "TrueColor 8" // 8-bit TrueColor
|
||||
% setenv MESA_CI_VISUAL "PseudoColor 12" // 12-bit PseudoColor
|
||||
% setenv MESA_RGB_VISUAL "PseudoColor 8" // 8-bit PseudoColor
|
||||
|
||||
using the KornShell:
|
||||
$ export MESA_RGB_VISUAL="TrueColor 8"
|
||||
$ export MESA_CI_VISUAL="PseudoColor 12"
|
||||
$ export MESA_RGB_VISUAL="PseudoColor 8"
|
||||
|
||||
|
||||
Double buffering:
|
||||
Mesa can use either an X Pixmap or XImage as the backbuffer when in
|
||||
double buffer mode. Using GLX, the default is to use an XImage. The
|
||||
MESA_BACK_BUFFER environment variable can override this. The valid
|
||||
values for MESA_BACK_BUFFER are: Pixmap and XImage (only the first
|
||||
letter is checked, case doesn't matter).
|
||||
|
||||
A pixmap is faster when drawing simple lines and polygons while an
|
||||
XImage is faster when Mesa has to do pixel-by-pixel rendering. If you
|
||||
need depth buffering the XImage will almost surely be faster. Exper-
|
||||
iment with the MESA_BACK_BUFFER variable to see which is faster for
|
||||
your application.
|
||||
|
||||
|
||||
Colormaps:
|
||||
When using Mesa directly or with GLX, it's up to the application writer
|
||||
to create a window with an appropriate colormap. The aux, tk, and GLUT
|
||||
toolkits try to minimize colormap "flashing" by sharing colormaps when
|
||||
possible. Specifically, if the visual and depth of the window matches
|
||||
that of the root window, the root window's colormap will be shared by
|
||||
the Mesa window. Otherwise, a new, private colormap will be allocated.
|
||||
|
||||
When sharing the root colormap, Mesa may be unable to allocate the colors
|
||||
it needs, resulting in poor color quality. This can happen when a
|
||||
large number of colorcells in the root colormap are already allocated.
|
||||
To prevent colormap sharing in aux, tk and GLUT, define the environment
|
||||
variable MESA_PRIVATE_CMAP. The value isn't significant.
|
||||
|
||||
|
||||
Gamma correction:
|
||||
To compensate for the nonlinear relationship between pixel values
|
||||
and displayed intensities, there is a gamma correction feature in
|
||||
Mesa. Some systems, such as Silicon Graphics, support gamma
|
||||
correction in hardware (man gamma) so you won't need to use Mesa's
|
||||
gamma facility. Other systems, however, may need gamma adjustment
|
||||
to produce images which look correct. If in the past you thought
|
||||
Mesa's images were too dim, read on.
|
||||
|
||||
Gamma correction is controlled with the MESA_GAMMA environment
|
||||
variable. Its value is of the form "Gr Gg Gb" or just "G" where
|
||||
Gr is the red gamma value, Gg is the green gamma value, Gb is the
|
||||
blue gamma value and G is one gamma value to use for all three
|
||||
channels. Each value is a positive real number typically in the
|
||||
range 1.0 to 2.5. The defaults are all 1.0, effectively disabling
|
||||
gamma correction. Examples using csh:
|
||||
|
||||
% setenv MESA_GAMMA "2.3 2.2 2.4" // separate R,G,B values
|
||||
% setenv MESA_GAMMA "2.0" // same gamma for R,G,B
|
||||
|
||||
The demos/gamma.c program may help you to determine reasonable gamma
|
||||
value for your display. With correct gamma values, the color intensities
|
||||
displayed in the top row (drawn by dithering) should nearly match those
|
||||
in the bottom row (drawn as grays).
|
||||
|
||||
Alex De Bruyn reports that gamma values of 1.6, 1.6 and 1.9 work well
|
||||
on HP displays using the HP-ColorRecovery technology.
|
||||
|
||||
Mesa implements gamma correction with a lookup table which translates
|
||||
a "linear" pixel value to a gamma-corrected pixel value. There is a
|
||||
small performance penalty. Gamma correction only works in RGB mode.
|
||||
Also be aware that pixel values read back from the frame buffer will
|
||||
not be "un-corrected" so glReadPixels may not return the same data
|
||||
drawn with glDrawPixels.
|
||||
|
||||
For more information about gamma correction see:
|
||||
http://www.inforamp.net/~poynton/notes/colour_and_gamma/GammaFAQ.html
|
||||
|
||||
|
||||
Overlay Planes
|
||||
|
||||
Overlay planes in the frame buffer are supported by Mesa but require
|
||||
hardware and X server support. To determine if your X server has
|
||||
overlay support you can test for the SERVER_OVERLAY_VISUALS property:
|
||||
|
||||
xprop -root | grep SERVER_OVERLAY_VISUALS
|
||||
|
||||
|
||||
HPCR glClear(GL_COLOR_BUFFER_BIT) dithering
|
||||
|
||||
If you set the MESA_HPCR_CLEAR environment variable then dithering
|
||||
will be used when clearing the color buffer. This is only applicable
|
||||
to HP systems with the HPCR (Color Recovery) system.
|
||||
|
||||
|
||||
Extensions
|
||||
==========
|
||||
There are three Mesa-specific GLX extensions at this time.
|
||||
|
||||
GLX_MESA_pixmap_colormap
|
||||
|
||||
This extension adds the GLX function:
|
||||
|
||||
GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual,
|
||||
Pixmap pixmap, Colormap cmap )
|
||||
|
||||
It is an alternative to the standard glXCreateGLXPixmap() function.
|
||||
Since Mesa supports RGB rendering into any X visual, not just True-
|
||||
Color or DirectColor, Mesa needs colormap information to convert RGB
|
||||
values into pixel values. An X window carries this information but a
|
||||
pixmap does not. This function associates a colormap to a GLX pixmap.
|
||||
See the xdemos/glxpixmap.c file for an example of how to use this
|
||||
extension.
|
||||
|
||||
GLX_MESA_release_buffers
|
||||
|
||||
Mesa associates a set of ancillary (depth, accumulation, stencil and
|
||||
alpha) buffers with each X window it draws into. These ancillary
|
||||
buffers are allocated for each X window the first time the X window
|
||||
is passed to glXMakeCurrent(). Mesa, however, can't detect when an
|
||||
X window has been destroyed in order to free the ancillary buffers.
|
||||
|
||||
The best it can do is to check for recently destroyed windows whenever
|
||||
the client calls the glXCreateContext() or glXDestroyContext()
|
||||
functions. This may not be sufficient in all situations though.
|
||||
|
||||
The GLX_MESA_release_buffers extension allows a client to explicitly
|
||||
deallocate the ancillary buffers by calling glxReleaseBuffersMESA()
|
||||
just before an X window is destroyed. For example:
|
||||
|
||||
#ifdef GLX_MESA_release_buffers
|
||||
glXReleaseBuffersMESA( dpy, window );
|
||||
#endif
|
||||
XDestroyWindow( dpy, window );
|
||||
|
||||
This extension is new in Mesa 2.0.
|
||||
|
||||
GLX_MESA_copy_sub_buffer
|
||||
|
||||
This extension adds the glXCopySubBufferMESA() function. It works
|
||||
like glXSwapBuffers() but only copies a sub-region of the window
|
||||
instead of the whole window.
|
||||
|
||||
This extension is new in Mesa version 2.6
|
||||
|
||||
|
||||
|
||||
Summary of X-related environment variables:
|
||||
MESA_RGB_VISUAL - specifies the X visual and depth for RGB mode (X only)
|
||||
MESA_CI_VISUAL - specifies the X visual and depth for CI mode (X only)
|
||||
MESA_BACK_BUFFER - specifies how to implement the back color buffer (X only)
|
||||
MESA_PRIVATE_CMAP - force aux/tk libraries to use private colormaps (X only)
|
||||
MESA_GAMMA - gamma correction coefficients (X only)
|
||||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
README.CYGWIN - lassauge April 2004 - based on README.X11
|
102
docs/README.MITS
Normal file
102
docs/README.MITS
Normal file
@@ -0,0 +1,102 @@
|
||||
|
||||
Mesa 3.0 MITS Information
|
||||
|
||||
|
||||
This software is distributed under the terms of the GNU Library
|
||||
General Public License, see the LICENSE file for details.
|
||||
|
||||
|
||||
This document is a preliminary introduction to help you get
|
||||
started. For more detaile information consult the web page.
|
||||
|
||||
http://10-dencies.zkm.de/~mesa/
|
||||
|
||||
|
||||
|
||||
Version 0.1 (Yes it's very alpha code so be warned!)
|
||||
Contributors:
|
||||
Emil Briggs (briggs@bucky.physics.ncsu.edu)
|
||||
David Bucciarelli (tech.hmw@plus.it)
|
||||
Andreas Schiffler (schiffler@zkm.de)
|
||||
|
||||
|
||||
|
||||
1. Requirements:
|
||||
Mesa 3.0.
|
||||
An SMP capable machine running Linux 2.x
|
||||
libpthread installed on your machine.
|
||||
|
||||
|
||||
2. What does MITS stand for?
|
||||
MITS stands for Mesa Internal Threading System. By adding
|
||||
internal threading to Mesa it should be possible to improve
|
||||
performance of OpenGL applications on SMP machines.
|
||||
|
||||
|
||||
3. Do applications have to be recoded to take advantage of MITS?
|
||||
No. The threading is internal to Mesa and transparent to
|
||||
applications.
|
||||
|
||||
|
||||
4. Will all applications benefit from the current implementation of MITS?
|
||||
No. This implementation splits the processing of the vertex buffer
|
||||
over two threads. There is a certain amount of overhead involved
|
||||
with the thread synchronization and if there is not enough work
|
||||
to be done the extra overhead outweighs any speedup from using
|
||||
dual processors. You will not for example see any speedup when
|
||||
running Quake because it uses GL_POLYGON and there is only one
|
||||
polygon for each vertex buffer processed. Test results on a
|
||||
dual 200 Mhz. Pentium Pro system show that one needs around
|
||||
100-200 vertices in the vertex buffer before any there is any
|
||||
appreciable benefit from the threading.
|
||||
|
||||
|
||||
5. Are there any parameters that I can tune to try to improve performance.
|
||||
Yes. You can try to vary the size of the vertex buffer which is
|
||||
define in VB_MAX located in the file src/vb.h from your top level
|
||||
Mesa distribution. The number needs to be a multiple of 12 and
|
||||
the optimum value will probably depend on the capabilities of
|
||||
your machine and the particular application you are running.
|
||||
|
||||
|
||||
6. Are there any ways I can modify the application to improve its
|
||||
performance with the MITS?
|
||||
Yes. Try to use as many vertices between each Begin/End pair
|
||||
as possbile. This will reduce the thread synchronization
|
||||
overhead.
|
||||
|
||||
|
||||
7. What sort of speedups can I expect?
|
||||
On some benchmarks performance gains of up to 30% have been
|
||||
observerd. Others may see no gain at all and in a few rare
|
||||
cases even some degradation.
|
||||
|
||||
|
||||
8. What still needs to be done?
|
||||
Lots of testing and benchmarking.
|
||||
A portable implementation that works within the Mesa thread API.
|
||||
Threading of additional areas of Mesa to improve performance
|
||||
even more.
|
||||
|
||||
|
||||
|
||||
Installation:
|
||||
|
||||
1. This assumes that you already have a working Mesa 3.0 installation
|
||||
from source.
|
||||
2. Place the tarball MITS.tar.gz in your top level Mesa directory.
|
||||
3. Unzip it and untar it. It will replace the following files in
|
||||
your Mesa source tree so back them up if you want to save them.
|
||||
|
||||
|
||||
README.MITS
|
||||
Make-config
|
||||
Makefile
|
||||
mklib.glide
|
||||
src/vbxform.c
|
||||
src/vb.h
|
||||
|
||||
4. Rebuild Mesa using the command
|
||||
|
||||
make linux-386-glide-mits
|
||||
|
207
docs/README.QUAKE
Normal file
207
docs/README.QUAKE
Normal file
@@ -0,0 +1,207 @@
|
||||
|
||||
Info on using Mesa 3.0 with Linux Quake I and Quake II
|
||||
|
||||
|
||||
|
||||
Disclaimer
|
||||
----------
|
||||
|
||||
I am _not_ a Quake expert by any means. I pretty much only run it to
|
||||
test Mesa. There have been a lot of questions about Linux Quake and
|
||||
Mesa so I'm trying to provide some useful info here. If this file
|
||||
doesn't help you then you should look elsewhere for help. The Mesa
|
||||
mailing list or the news://news.3dfx.com/3dfx.linux.glide newsgroup
|
||||
might be good.
|
||||
|
||||
Again, all the information I have is in this file. Please don't email
|
||||
me with questions.
|
||||
|
||||
If you have information to contribute to this file please send it to
|
||||
me at brianp@elastic.avid.com
|
||||
|
||||
|
||||
|
||||
Linux Quake
|
||||
-----------
|
||||
|
||||
You can get Linux Quake from http://www.idsoftware.com/
|
||||
|
||||
Quake I and II for Linux were tested with, and include, Mesa 2.6. You
|
||||
shouldn't have too many problems if you simply follow the instructions
|
||||
in the Quake distribution.
|
||||
|
||||
|
||||
|
||||
RedHat 5.0 Linux problems
|
||||
-------------------------
|
||||
|
||||
RedHat Linux 5.x uses the GNU C library ("glibc" or "libc6") whereas
|
||||
previous RedHat and other Linux distributions use "libc5" for its
|
||||
runtime C library.
|
||||
|
||||
Linux Quake I and II were compiled for libc5. If you compile Mesa
|
||||
on a RedHat 5.x system the resulting libMesaGL.so file will not work
|
||||
with Linux Quake because of the different C runtime libraries.
|
||||
The symptom of this is a segmentation fault soon after starting Quake.
|
||||
|
||||
If you want to use a newer version of Mesa (like 3.x) with Quake on
|
||||
RedHat 5.x then read on.
|
||||
|
||||
The solution to the C library problem is to force Mesa to use libc5.
|
||||
libc5 is in /usr/i486-linux-libc5/lib on RedHat 5.x systems.
|
||||
|
||||
Emil Briggs (briggs@tick.physics.ncsu.edu) nicely gave me the following
|
||||
info:
|
||||
|
||||
> I only know what works on a RedHat 5.0 distribution. RH5 includes
|
||||
> a full set of libraries for both libc5 and glibc. The loader ld.so
|
||||
> uses the libc5 libraries in /usr/i486-linux-libc5/lib for programs
|
||||
> linked against libc5 while it uses the glibc libraries in /lib and
|
||||
> /usr/lib for programs linked against glibc.
|
||||
>
|
||||
> Anyway I changed line 41 of mklib.glide to
|
||||
> GLIDELIBS="-L/usr/local/glide/lib -lglide2x -L/usr/i486-linux-libc5/lib"
|
||||
>
|
||||
> And I started quake2 up with a script like this
|
||||
> #!/bin/csh
|
||||
> setenv LD_LIBRARY_PATH /usr/i486-linux-libc5/lib
|
||||
> setenv MESA_GLX_FX f
|
||||
> ./quake2 +set vid_ref gl
|
||||
> kbd_mode -a
|
||||
> reset
|
||||
|
||||
|
||||
I've already patched the mklib.glide file. You'll have to start Quake
|
||||
with the script shown above though.
|
||||
|
||||
|
||||
|
||||
**********************
|
||||
|
||||
Daryll Strauss writes:
|
||||
|
||||
Here's my thoughts on the problem. On a RH 5.x system, you can NOT build
|
||||
a libc5 executable or library. Red Hat just doesn't include the right
|
||||
stuff to do it.
|
||||
|
||||
Since Quake is a libc5 based application, you are in trouble. You need
|
||||
libc5 libraries.
|
||||
|
||||
What can you do about it? Well there's a package called gcc5 that does
|
||||
MOST of the right stuff to compile with libc5. (It brings back older
|
||||
header files, makes appropriate symbolic links for libraries, and sets
|
||||
up the compiler to use the correct directories) You can find gcc5 here:
|
||||
ftp://ecg.mit.edu/pub/linux/gcc5-1.0-1.i386.rpm
|
||||
|
||||
No, this isn't quite enough. There are still a few tricks to getting
|
||||
Mesa to compile as a libc5 application. First you have to make sure that
|
||||
every compile uses gcc5 instead of gcc. Second, in some cases the link
|
||||
line actually lists -L/usr/lib which breaks gcc5 (because it forces you
|
||||
to use the glibc version of things)
|
||||
|
||||
If you get all the stuff correctly compiled with gcc5 it should work.
|
||||
I've run Mesa 3.0B6 and its demos in a window with my Rush on a Red Hat
|
||||
5.1 system. It is a big hassle, but it can be done. I've only made Quake
|
||||
segfault, but I think that's from my libRush using the wrong libc.
|
||||
|
||||
Yes, mixing libc5 and glibc is a major pain. I've been working to get
|
||||
all my libraries compiling correctly with this setup. Someone should
|
||||
make an RPM out of it and feed changes back to Brian once they get it
|
||||
all working. If no one else has done so by the time I get the rest of my
|
||||
stuff straightened out, I'll try to do it myself.
|
||||
|
||||
- |Daryll
|
||||
|
||||
|
||||
|
||||
*********************
|
||||
|
||||
David Bucciarelli (tech.hmw@plus.it) writes:
|
||||
|
||||
I'm using the Mesa-3.0beta7 and the RedHat 5.1 and QuakeII is
|
||||
working fine for me. I had only to make a small change to the
|
||||
Mesa-3.0/mklib.glide file, from:
|
||||
|
||||
|
||||
GLIDELIBS="-L/usr/local/glide/lib -lglide2x
|
||||
-L/usr/i486-linux-libc5/lib -lm"
|
||||
|
||||
to:
|
||||
|
||||
GLIDELIBS="-L/usr/i486-linux-libc5/lib -lglide2x"
|
||||
|
||||
and to make two symbolic links:
|
||||
|
||||
[david@localhost Mesa]$ ln -s libMesaGL.so libMesaGL.so.2
|
||||
[david@localhost Mesa]$ ln -s libMesaGLU.so libMesaGLU.so.2
|
||||
|
||||
I'm using the Daryll's Linux glide rpm for the Voodoo2 and glibc (it
|
||||
includes also the Glide for the libc5). I'm not using the /dev/3Dfx and
|
||||
running QuakeII as root with the following env. var:
|
||||
|
||||
export
|
||||
LD_LIBRARY_PATH=/dsk1/home/david/src/gl/Mesa/lib:/usr/i486-linux-libc5/lib
|
||||
|
||||
I think that all problems are related to the glibc, Quake will never
|
||||
work if you get the following output:
|
||||
|
||||
[david@localhost Mesa]$ ldd lib/libMesaGL.so
|
||||
libglide2x.so => /usr/lib/libglide2x.so (0x400f8000)
|
||||
libm.so.6 => /lib/libm.so.6 (0x40244000)
|
||||
libc.so.6 => /lib/libc.so.6 (0x4025d000)
|
||||
/lib/ld-linux.so.2 => /lib/ld-linux.so.2 (0x00000000)
|
||||
|
||||
You must get the following outputs:
|
||||
|
||||
[david@localhost Mesa]# ldd lib/libMesaGL.so
|
||||
libglide2x.so => /usr/i486-linux-libc5/lib/libglide2x.so
|
||||
(0x400f3000)
|
||||
|
||||
[root@localhost quake2]# ldd quake2
|
||||
libdl.so.1 => /lib/libdl.so.1 (0x40005000)
|
||||
libm.so.5 => /usr/i486-linux-libc5/lib/libm.so.5 (0x40008000)
|
||||
libc.so.5 => /usr/i486-linux-libc5/lib/libc.so.5 (0x40010000)
|
||||
|
||||
[root@localhost quake2]# ldd ref_gl.so
|
||||
libMesaGL.so.2 =>
|
||||
/dsk1/home/david/src/gl/Mesa/lib/libMesaGL.so.2 (0x400eb000)
|
||||
libglide2x.so => /usr/i486-linux-libc5/lib/libglide2x.so
|
||||
(0x401d9000)
|
||||
libX11.so.6 => /usr/i486-linux-libc5/lib/libX11.so.6
|
||||
(0x40324000)
|
||||
libXext.so.6 => /usr/i486-linux-libc5/lib/libXext.so.6
|
||||
(0x403b7000)
|
||||
libvga.so.1 => /usr/i486-linux-libc5/lib/libvga.so.1
|
||||
(0x403c1000)
|
||||
libm.so.5 => /usr/i486-linux-libc5/lib/libm.so.5 (0x403f5000)
|
||||
libc.so.5 => /usr/i486-linux-libc5/lib/libc.so.5 (0x403fd000)
|
||||
|
||||
|
||||
***********************
|
||||
|
||||
Steve Davies (steve@one47.demon.co.uk) writes:
|
||||
|
||||
|
||||
Try using:
|
||||
|
||||
export LD_LIBRARY_PATH=/usr/i486-linux-libc5/lib
|
||||
./quake2 +set vid_ref gl
|
||||
|
||||
to start the game... Works for me, but assumes that you have the
|
||||
compatability libc5 RPMs installed.
|
||||
|
||||
|
||||
***************************
|
||||
|
||||
WWW resources - you may find additional Linux Quake help at these URLs:
|
||||
|
||||
|
||||
http://quake.medina.net/howto
|
||||
|
||||
http://webpages.mr.net/bobz
|
||||
|
||||
http://www.linuxgames.com/quake2/
|
||||
|
||||
|
||||
|
||||
----------------------------------------------------------------------
|
52
docs/README.THREADS
Normal file
52
docs/README.THREADS
Normal file
@@ -0,0 +1,52 @@
|
||||
|
||||
|
||||
Mesa Threads README
|
||||
-------------------
|
||||
|
||||
Thread safety was introduced in Mesa 2.6 by John Stone and
|
||||
Christoph Poliwoda.
|
||||
|
||||
It was redesigned in Mesa 3.3 so that thread safety is
|
||||
supported by default (on systems which support threads,
|
||||
that is). There is no measurable penalty on single
|
||||
threaded applications.
|
||||
|
||||
NOTE that the only _driver_ which is thread safe at this time
|
||||
is the OS/Mesa driver!
|
||||
|
||||
|
||||
At present the mthreads code supports three thread APIS:
|
||||
1) POSIX threads (aka pthreads).
|
||||
2) Solaris / Unix International threads.
|
||||
3) Win32 threads (Win 95/NT).
|
||||
|
||||
Support for other thread libraries can be added src/glthread.[ch]
|
||||
|
||||
|
||||
In order to guarantee proper operation, it is
|
||||
necessary for both Mesa and application code to use the same threads API.
|
||||
So, if your application uses Sun's thread API, then you should build Mesa
|
||||
using one of the targets for Sun threads.
|
||||
|
||||
The mtdemos directory contains some example programs which use
|
||||
multiple threads to render to osmesa rendering context(s).
|
||||
|
||||
Linux users should be aware that there exist many different POSIX
|
||||
threads packages. The best solution is the linuxthreads package
|
||||
(http://pauillac.inria.fr/~xleroy/linuxthreads/) as this package is the
|
||||
only one that really supports multiprocessor machines (AFAIK). See
|
||||
http://pauillac.inria.fr/~xleroy/linuxthreads/README for further
|
||||
information about the usage of linuxthreads.
|
||||
|
||||
If you are interested in helping with thread safety work in Mesa
|
||||
join the Mesa developers mailing list and post your proposal.
|
||||
|
||||
|
||||
Regards,
|
||||
John Stone -- j.stone@acm.org johns@cs.umr.edu
|
||||
Christoph Poliwoda -- poliwoda@volumegraphics.com
|
||||
|
||||
|
||||
Version info:
|
||||
Mesa 2.6 - initial thread support.
|
||||
Mesa 3.3 - thread support mostly rewritten (Brian Paul)
|
@@ -11,34 +11,3 @@ INFORMATION FOR PACKAGED MEDIA IS EXPRESSLY PROHIBITED WITHOUT A LICENSE
|
||||
UNDER APPLICABLE PATENTS IN THE MPEG-2 PATENT PORTFOLIO, WHICH LICENSES IS
|
||||
AVAILABLE FROM MPEG LA, LLC, 6312 S. Fiddlers Green Circle, Suite 400E,
|
||||
Greenwood Village, Colorado 80111 U.S.A.
|
||||
|
||||
WARRANTY DISCLAIMER: THE SOFTWARE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
|
||||
KIND. AMD DISCLAIMS ALL WARRANTIES, EXPRESS, IMPLIED, OR STATUTORY, INCLUDING
|
||||
BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
|
||||
PARTICULAR PURPOSE, TITLE, NON-INFRINGEMENT, THAT THE SOFTWARE WILL RUN
|
||||
UNINTERRUPTED OR ERROR-FREE OR WARRANTIES ARISING FROM CUSTOM OF TRADE OR
|
||||
COURSE OF USAGE. THE ENTIRE RISK ASSOCIATED WITH THE USE OF THE SOFTWARE IS
|
||||
ASSUMED BY YOU. Some jurisdictions do not allow the exclusion of implied
|
||||
warranties, so the above exclusion may not apply to You.
|
||||
|
||||
LIMITATION OF LIABILITY AND INDEMNIFICATION: AMD AND ITS LICENSORS WILL NOT,
|
||||
UNDER ANY CIRCUMSTANCES BE LIABLE FOR ANY PUNITIVE, DIRECT, INCIDENTAL,
|
||||
INDIRECT, SPECIAL OR CONSEQUENTIAL DAMAGES ARISING FROM USE OF THE SOFTWARE OR
|
||||
THIS AGREEMENT EVEN IF AMD AND ITS LICENSORS HAVE BEEN ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGES. In no event shall AMD's total liability to You
|
||||
for all damages, losses, and causes of action (whether in contract, tort
|
||||
(including negligence) or otherwise) exceed the amount of $100 USD. You agree
|
||||
to defend, indemnify and hold harmless AMD and its licensors, and any of their
|
||||
directors, officers, employees, affiliates or agents from and against any and
|
||||
all loss, damage, liability and other expenses (including reasonable
|
||||
attorneys' fees), resulting from Your use of the Software or violation of the
|
||||
terms and conditions of this Agreement.
|
||||
|
||||
U.S. GOVERNMENT RESTRICTED RIGHTS: The Software is provided with "RESTRICTED
|
||||
RIGHTS." Use, duplication, or disclosure by the Government is subject to the
|
||||
restrictions as set forth in FAR 52.227-14 and DFAR252.227-7013, et seq., or
|
||||
its successor. Use of the Software by the Government constitutes
|
||||
acknowledgement of AMD's proprietary rights in them.
|
||||
|
||||
EXPORT RESTRICTIONS: The Software may be subject to export restrictions as
|
||||
stated in the Software License Agreement.
|
||||
|
@@ -1,43 +0,0 @@
|
||||
The software may implement third party technologies (e.g. third party
|
||||
libraries) that are not licensed to you by AMD and for which you may need
|
||||
to obtain licenses from other parties. Unless explicitly stated otherwise,
|
||||
these third party technologies are not licensed hereunder. Such third
|
||||
party technologies include, but are not limited, to H.264, MPEG-2, MPEG-4,
|
||||
AVC, and VC-1.
|
||||
|
||||
For MPEG-2 Intermediate Products: ANY USE OF THIS PRODUCT IN ANY MANNER OTHER
|
||||
THAN PERSONAL USE THAT COMPLIES WITH THE MPEG-2 STANDARD IS EXPRESSLY
|
||||
PROHIBITED WITHOUT A LICENSE UNDER APPLICABLE PATENTS IN THE MPEG-2 PATENT
|
||||
PORTFOLIO, WHICH LICENSES IS AVAILABLE FROM MPEG LA, LLC, 6312 S. Fiddlers
|
||||
Green Circle, Suite 400E, Greenwood Village, Colorado 80111 U.S.A.
|
||||
|
||||
WARRANTY DISCLAIMER: THE SOFTWARE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
|
||||
KIND. AMD DISCLAIMS ALL WARRANTIES, EXPRESS, IMPLIED, OR STATUTORY, INCLUDING
|
||||
BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
|
||||
PARTICULAR PURPOSE, TITLE, NON-INFRINGEMENT, THAT THE SOFTWARE WILL RUN
|
||||
UNINTERRUPTED OR ERROR-FREE OR WARRANTIES ARISING FROM CUSTOM OF TRADE OR
|
||||
COURSE OF USAGE. THE ENTIRE RISK ASSOCIATED WITH THE USE OF THE SOFTWARE IS
|
||||
ASSUMED BY YOU. Some jurisdictions do not allow the exclusion of implied
|
||||
warranties, so the above exclusion may not apply to You.
|
||||
|
||||
LIMITATION OF LIABILITY AND INDEMNIFICATION: AMD AND ITS LICENSORS WILL NOT,
|
||||
UNDER ANY CIRCUMSTANCES BE LIABLE FOR ANY PUNITIVE, DIRECT, INCIDENTAL,
|
||||
INDIRECT, SPECIAL OR CONSEQUENTIAL DAMAGES ARISING FROM USE OF THE SOFTWARE OR
|
||||
THIS AGREEMENT EVEN IF AMD AND ITS LICENSORS HAVE BEEN ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGES. In no event shall AMD's total liability to You
|
||||
for all damages, losses, and causes of action (whether in contract, tort
|
||||
(including negligence) or otherwise) exceed the amount of $100 USD. You agree
|
||||
to defend, indemnify and hold harmless AMD and its licensors, and any of their
|
||||
directors, officers, employees, affiliates or agents from and against any and
|
||||
all loss, damage, liability and other expenses (including reasonable
|
||||
attorneys' fees), resulting from Your use of the Software or violation of the
|
||||
terms and conditions of this Agreement.
|
||||
|
||||
U.S. GOVERNMENT RESTRICTED RIGHTS: The Software is provided with "RESTRICTED
|
||||
RIGHTS." Use, duplication, or disclosure by the Government is subject to the
|
||||
restrictions as set forth in FAR 52.227-14 and DFAR252.227-7013, et seq., or
|
||||
its successor. Use of the Software by the Government constitutes
|
||||
acknowledgement of AMD's proprietary rights in them.
|
||||
|
||||
EXPORT RESTRICTIONS: The Software may be subject to export restrictions as
|
||||
stated in the Software License Agreement.
|
@@ -36,15 +36,17 @@ Recipe
|
||||
Building on windows requires several open-source packages. These are
|
||||
steps that work as of this writing.
|
||||
|
||||
- install python 2.7
|
||||
- install scons (latest)
|
||||
- install mingw, flex, and bison
|
||||
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
|
||||
1) install python 2.7
|
||||
2) install scons (latest)
|
||||
3) install mingw, flex, and bison
|
||||
4) install libxml2 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
|
||||
get libxml2-python-2.9.1.win-amd64-py2.7.exe
|
||||
5) install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
|
||||
get pywin32-218.4.win-amd64-py2.7.exe
|
||||
- install git
|
||||
- download mesa from git
|
||||
6) install git
|
||||
7) download mesa from git
|
||||
see http://www.mesa3d.org/repository.html
|
||||
- run scons
|
||||
8) run scons
|
||||
|
||||
General
|
||||
-------
|
||||
|
@@ -97,22 +97,20 @@ shared libraries in a single pass.</p>
|
||||
<dt><code>CC, CFLAGS, CXX, CXXFLAGS</code></dt>
|
||||
<dd><p>These environment variables
|
||||
control the C and C++ compilers used during the build. By default,
|
||||
<code>gcc</code> and <code>g++</code> are used and the debug/optimisation
|
||||
level is left unchanged.</p>
|
||||
<code>gcc</code> and <code>g++</code> are used with the options
|
||||
<code>"-g -O2"</code>.</p>
|
||||
</dd>
|
||||
|
||||
<dt><code>LDFLAGS</code></dt>
|
||||
<dd><p>An environment variable specifying flags to
|
||||
pass when linking programs. These should be empty and
|
||||
<code>PKG_CONFIG_PATH</code> is recommended to be used instead. If needed
|
||||
it can be used to direct the linker to use libraries in nonstandard
|
||||
directories. For example, <code>LDFLAGS="-L/usr/X11R6/lib"</code>.</p>
|
||||
pass when linking programs. These are normally empty, but can be used
|
||||
to direct the linker to use libraries in nonstandard directories. For
|
||||
example, <code>LDFLAGS="-L/usr/X11R6/lib"</code>.</p>
|
||||
</dd>
|
||||
|
||||
<dt><code>PKG_CONFIG_PATH</code></dt>
|
||||
<dd><p>The
|
||||
<code>pkg-config</code> utility is a hard requirement for cofiguring and
|
||||
building mesa. It is used to search for external libraries
|
||||
<dd><p>When available, the
|
||||
<code>pkg-config</code> utility is used to search for external libraries
|
||||
on the system. This environment variable is used to control the search
|
||||
path for <code>pkg-config</code>. For instance, setting
|
||||
<code>PKG_CONFIG_PATH=/usr/X11R6/lib/pkgconfig</code> will search for
|
||||
@@ -137,32 +135,14 @@ one of these architectures is detected. This option ensures that
|
||||
assembly will not be used.</p>
|
||||
</dd>
|
||||
|
||||
<dt><code>--build=</code></dt>
|
||||
<dt><code>--host=</code></dt>
|
||||
<dd><p>By default, the build will compile code for the architecture that
|
||||
it's running on. In order to build cross-compile Mesa on a x86-64 machine
|
||||
that is to run on a i686, one would need to set the options to:</p>
|
||||
|
||||
<p><code>--build=x86_64-pc-linux-gnu --host=i686-pc-linux-gnu</code></p>
|
||||
|
||||
Note that these can vary from distribution to distribution. For more
|
||||
information check with the
|
||||
<a href="https://www.gnu.org/savannah-checkouts/gnu/autoconf/manual/autoconf-2.69/html_node/Specifying-Target-Triplets.html">
|
||||
autoconf manual</a>.
|
||||
Note that you will need to correctly set <code>PKG_CONFIG_PATH</code> as well.
|
||||
|
||||
|
||||
<p>In some cases a single compiler is capable of handling both architectures
|
||||
(multilib) in that case one would need to set the <code>CC,CXX</code> variables
|
||||
appending the correct machine options. Seek your compiler documentation for
|
||||
further information -
|
||||
<a href="https://gcc.gnu.org/onlinedocs/gcc/Submodel-Options.html"> gcc
|
||||
machine dependent options</a></p>
|
||||
|
||||
<p>In addition to specifying correct <code>PKG_CONFIG_PATH</code> for the target
|
||||
architecture, the following should be sufficient to configure multilib Mesa</p>
|
||||
|
||||
<code>./configure CC="gcc -m32" CXX="g++ -m32" --build=x86_64-pc-linux-gnu --host=i686-pc-linux-gnu ...</code>
|
||||
<dt><code>--enable-32-bit</code></dt>
|
||||
<dt><code>--enable-64-bit</code></dt>
|
||||
<dd><p>By default, the build will compile code as directed by the environment
|
||||
variables
|
||||
<code>CC</code>, <code>CFLAGS</code>, etc. If the compiler is
|
||||
<code>gcc</code>, these options offer a helper to add the compiler flags
|
||||
to force 32- or 64-bit code generation as used on the x86 and x86_64
|
||||
architectures. Note that these options are mutually exclusive.</p>
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
@@ -214,9 +194,7 @@ kernel DRM modules are not available.
|
||||
<dt><code>--enable-glx-tls</code> <dd><p>
|
||||
Enable Thread Local Storage (TLS) in
|
||||
GLX.
|
||||
<dt><code>--with-expat=DIR</code>
|
||||
<dd><p><strong>DEPRECATED</strong>, use <code>PKG_CONFIG_PATH</code> instead.</p>
|
||||
<p>The DRI-enabled libGL uses expat to
|
||||
<dt><code>--with-expat=DIR</code> <dd> The DRI-enabled libGL uses expat to
|
||||
parse the DRI configuration files in <code>/etc/drirc</code> and
|
||||
<code>~/.drirc</code>. This option allows a specific expat installation
|
||||
to be used. For example, <code>--with-expat=/usr/local</code> will
|
||||
|
@@ -19,7 +19,7 @@
|
||||
<p>
|
||||
The SGI OpenGL conformance tests verify correct operation of OpenGL
|
||||
implementations. I, Brian Paul, have been given a copy of the tests
|
||||
for testing Mesa. The tests are not publicly available.
|
||||
for testing Mesa. The tests are not publically available.
|
||||
</p>
|
||||
<p>
|
||||
This file has the latest results of testing Mesa with the OpenGL 1.2
|
||||
|
@@ -17,7 +17,7 @@
|
||||
<h1>Development Notes</h1>
|
||||
|
||||
|
||||
<h2>Adding Extensions</h2>
|
||||
<h2>Adding Extentions</h2>
|
||||
|
||||
<p>
|
||||
To add a new GL extension to Mesa you have to do at least the following.
|
||||
@@ -56,11 +56,6 @@ To add a new GL extension to Mesa you have to do at least the following.
|
||||
If the new extension adds new GL state, the functions in get.c, enable.c
|
||||
and attrib.c will most likely require new code.
|
||||
</li>
|
||||
<li>
|
||||
The dispatch tests check_table.cpp and dispatch_sanity.cpp
|
||||
should be updated with details about the new extensions functions. These
|
||||
tests are run using 'make check'
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
@@ -195,116 +190,18 @@ you should add an appropriate note to the commit message.
|
||||
Here are some examples of such a note:
|
||||
</p>
|
||||
<ul>
|
||||
<li>CC: <mesa-stable@lists.freedesktop.org></li>
|
||||
<li>CC: "9.2 10.0" <mesa-stable@lists.freedesktop.org></li>
|
||||
<li>CC: "10.0" <mesa-stable@lists.freedesktop.org></li>
|
||||
<li>NOTE: This is a candidate for the 9.0 branch.</li>
|
||||
<li>NOTE: This is a candidate for the 8.0 and 9.0 branches.</li>
|
||||
<li>NOTE: This is a candidate for the stable branches.</li>
|
||||
</ul>
|
||||
|
||||
Simply adding the CC to the mesa-stable list address is adequate to nominate
|
||||
the commit for the most-recently-created stable branch. It is only necessary
|
||||
to specify a specific branch name, (such as "9.2 10.0" or "10.0" in the
|
||||
examples above), if you want to nominate the commit for an older stable
|
||||
branch. And, as in these examples, you can nominate the commit for the older
|
||||
branch in addition to the more recent branch, or nominate the commit
|
||||
exclusively for the older branch.
|
||||
|
||||
This "CC" syntax for patch nomination will cause patches to automatically be
|
||||
copied to the mesa-stable@ mailing list when you use "git send-email" to send
|
||||
patches to the mesa-dev@ mailing list. Also, if you realize that a commit
|
||||
should be nominated for the stable branch after it has already been committed,
|
||||
you can send a note directly to the mesa-stable@lists.freedesktop.org where
|
||||
the Mesa stable-branch maintainers will receive it. Be sure to mention the
|
||||
commit ID of the commit of interest (as it appears in the mesa master branch).
|
||||
<h2>Cherry-picking candidates for a stable branch</h2>
|
||||
|
||||
The latest set of patches that have been nominated, accepted, or rejected for
|
||||
the upcoming stable release can always be seen on the
|
||||
<a href="http://cworth.org/~cworth/mesa-stable-queue/">Mesa Stable Queue</a>
|
||||
page.
|
||||
|
||||
<h2>Criteria for accepting patches to the stable branch</h2>
|
||||
|
||||
Mesa has a designated release manager for each stable branch, and the release
|
||||
manager is the only developer that should be pushing changes to these
|
||||
branches. Everyone else should simply nominate patches using the mechanism
|
||||
described above.
|
||||
|
||||
The stable-release manager will work with the list of nominated patches, and
|
||||
for each patch that meets the crtieria below will cherry-pick the patch with:
|
||||
<code>git cherry-pick -x <commit></code>. The <code>-x</code> option is
|
||||
important so that the picked patch references the comit ID of the original
|
||||
patch.
|
||||
|
||||
The stable-release manager may at times need to force-push changes to the
|
||||
stable branches, for example, to drop a previously-picked patch that was later
|
||||
identified as causing a regression). These force-pushes may cause changes to
|
||||
be lost from the stable branch if developers push things directly. Consider
|
||||
yourself warned.
|
||||
|
||||
The stable-release manager is also given broad discretion in rejecting patches
|
||||
that have been nominated for the stable branch. The most basic rule is that
|
||||
the stable branch is for bug fixes only, (no new features, no
|
||||
regressions). Here is a non-exhaustive list of some reasons that a patch may
|
||||
be rejected:
|
||||
|
||||
<ul>
|
||||
<li>Patch introduces a regression. Any reported build breakage or other
|
||||
regression caused by a particular patch, (game no longer work, piglit test
|
||||
changes from PASS to FAIL), is justification for rejecting a patch.</li>
|
||||
|
||||
<li>Patch is too large, (say, larger than 100 lines)</li>
|
||||
|
||||
<li>Patch is not a fix. For example, a commit that moves code around with no
|
||||
functional change should be rejected.</li>
|
||||
|
||||
<li>Patch fix is not clearly described. For example, a commit message
|
||||
of only a single line, no description of the bug, no mention of bugzilla,
|
||||
etc.</li>
|
||||
|
||||
<li>Patch has not obviously been reviewed, For example, the commit message
|
||||
has no Reviewed-by, Signed-off-by, nor Tested-by tags from anyone but the
|
||||
author.</li>
|
||||
|
||||
<li>Patch has not already been merged to the master branch. As a rule, bug
|
||||
fixes should never be applied first to a stable branch. Patches should land
|
||||
first on the master branch and then be cherry-picked to a stable
|
||||
branch. (This is to avoid future releases causing regressions if the patch
|
||||
is not also applied to master.) The only things that might look like
|
||||
exceptions would be backports of patches from master that happen to look
|
||||
significantly different.</li>
|
||||
|
||||
<li>Patch depends on too many other patches. Ideally, all stable-branch
|
||||
patches should be self-contained. It sometimes occurs that a single, logical
|
||||
bug-fix occurs as two separate patches on master, (such as an original
|
||||
patch, then a subsequent fix-up to that patch). In such a case, these two
|
||||
patches should be squashed into a single, self-contained patch for the
|
||||
stable branch. (Of course, if the squashing makes the patch too large, then
|
||||
that could be a reason to reject the patch.)</li>
|
||||
|
||||
<li>Patch includes new feature development, not bug fixes. New OpenGL
|
||||
features, extensions, etc. should be applied to Mesa master and included in
|
||||
the next major release. Stable releases are intended only for bug fixes.
|
||||
|
||||
Note: As an exception to this rule, the stable-release manager may accept
|
||||
hardware-enabling "features". For example, backports of new code to support
|
||||
a newly-developed hardware product can be accepted if they can be reasonably
|
||||
determined to not have effects on other hardware.</li>
|
||||
|
||||
<li>Patch is a performance optimization. As a rule, performance patches are
|
||||
not candidates for the stable branch. The only exception might be a case
|
||||
where an application's performance was recently severely impacted so as to
|
||||
become unusable. The fix for this performance regression could then be
|
||||
considered for a stable branch. The optimization must also be
|
||||
non-controversial and the patches still need to meet the other criteria of
|
||||
being simple and self-contained</li>
|
||||
|
||||
<li>Patch introduces a new failure mode (such as an assert). While the new
|
||||
assert might technically be correct, for example to make Mesa more
|
||||
conformant, this is not the kind of "bug fix" we want in a stable
|
||||
release. The potential problem here is that an OpenGL program that was
|
||||
previously working, (even if technically non-compliant with the
|
||||
specification), could stop working after this patch. So that would be a
|
||||
regression that is unaacceptable for the stable branch.</li>
|
||||
</ul>
|
||||
<p>
|
||||
Please use <code>git cherry-pick -x <commit></code> for cherry-picking a commit
|
||||
from master to a stable branch.
|
||||
</p>
|
||||
|
||||
<h2>Making a New Mesa Release</h2>
|
||||
|
||||
@@ -315,205 +212,64 @@ These are the instructions for making a new Mesa release.
|
||||
<h3>Get latest source files</h3>
|
||||
<p>
|
||||
Use git to get the latest Mesa files from the git repository, from whatever
|
||||
branch is relevant. This document uses the convention X.Y.Z for the release
|
||||
being created, which should be created from a branch named X.Y.
|
||||
branch is relevant.
|
||||
</p>
|
||||
|
||||
<h3>Perform basic testing</h3>
|
||||
|
||||
<h3>Verify and update version info in VERSION</h3>
|
||||
|
||||
<p>
|
||||
The release manager should, at the very least, test the code by compiling it,
|
||||
installing it, and running the latest piglit to ensure that no piglit tests
|
||||
have regressed since the previous release.
|
||||
Create a docs/relnotes/x.y.z.html file.
|
||||
The bin/bugzilla_mesa.sh and bin/shortlog_mesa.sh scripts can be used to
|
||||
create the HTML-formatted lists of bugfixes and changes to include in the file.
|
||||
Link the new docs/relnotes/x.y.z.html file into the main <a href="relnotes.html">relnotes.html</a> file.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The release manager should do this testing with at least one hardware driver,
|
||||
(say, whatever is contained in the local development machine), as well as on
|
||||
both Gallium and non-Gallium software drivers. The software testing can be
|
||||
performed by running piglit with the following environment-variable set:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
LIBGL_ALWAYS_SOFTWARE=1
|
||||
</pre>
|
||||
|
||||
And Gallium vs. non-Gallium software drivers can be obtained by using the
|
||||
following configure flags on separate builds:
|
||||
|
||||
<pre>
|
||||
--with-dri-drivers=swrast
|
||||
--with-gallium-drivers=swrast
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Note: If both options are given in one build, both swrast_dri.so drivers will
|
||||
be compiled, but only one will be installed. The following command can be used
|
||||
to ensure the correct driver is being tested:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
LIBGL_ALWAYS_SOFTWARE=1 glxinfo | grep "renderer string"
|
||||
</pre>
|
||||
|
||||
If any regressions are found in this testing with piglit, stop here, and do
|
||||
not perform a release until regressions are fixed.
|
||||
|
||||
<h3>Update version in file VERSION</h3>
|
||||
|
||||
<p>
|
||||
Increment the version contained in the file VERSION at Mesa's top-level, then
|
||||
commit this change.
|
||||
</p>
|
||||
|
||||
<h3>Create release notes for the new release</h3>
|
||||
|
||||
<p>
|
||||
Create a new file docs/relnotes/X.Y.Z.html, (follow the style of the previous
|
||||
release notes). Note that the sha256sums section of the release notes should
|
||||
be empty at this point.
|
||||
Update <a href="index.html">docs/index.html</a>.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Two scripts are available to help generate portions of the release notes:
|
||||
|
||||
<pre>
|
||||
./bin/bugzilla_mesa.sh
|
||||
./bin/shortlog_mesa.sh
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
The first script identifies commits that reference bugzilla bugs and obtains
|
||||
the descriptions of those bugs from bugzilla. The second script generates a
|
||||
log of all commits. In both cases, HTML-formatted lists are printed to stdout
|
||||
to be included in the release notes.
|
||||
Tag the files with the release name (in the form <b>mesa-x.y</b>)
|
||||
with: <code>git tag -s mesa-x.y -m "Mesa x.y Release"</code>
|
||||
Then: <code>git push origin mesa-x.y</code>
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Commit these changes
|
||||
</p>
|
||||
|
||||
<h3>Make the release archives, signatures, and the release tag</h3>
|
||||
<h3>Make the tarballs</h3>
|
||||
<p>
|
||||
From inside the Mesa directory:
|
||||
Make the distribution files. From inside the Mesa directory:
|
||||
<pre>
|
||||
./autogen.sh
|
||||
make -j1 tarballs
|
||||
make tarballs
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
After the tarballs are created, the sha256 checksums for the files will
|
||||
be computed and printed. These will be used in a step below.
|
||||
After the tarballs are created, the md5 checksums for the files will
|
||||
be computed.
|
||||
Add them to the docs/relnotes/x.y.html file.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
It's important at this point to also verify that the constructed tar file
|
||||
actually builds:
|
||||
Copy the distribution files to a temporary directory, unpack them,
|
||||
compile everything, and run some demos to be sure everything works.
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
tar xjf MesaLib-X.Y.Z.tar.bz2
|
||||
cd Mesa-X.Y.Z
|
||||
./configure --enable-gallium-llvm
|
||||
make -j6
|
||||
make install
|
||||
</pre>
|
||||
|
||||
<h3>Update the website and announce the release</h3>
|
||||
<p>
|
||||
Some touch testing should also be performed at this point, (run glxgears or
|
||||
more involved OpenGL programs against the installed Mesa).
|
||||
Make a new directory for the release on annarchy.freedesktop.org with:
|
||||
<br>
|
||||
<code>
|
||||
mkdir /srv/ftp.freedesktop.org/pub/mesa/x.y
|
||||
</code>
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Create detached GPG signatures for each of the archive files created above:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
gpg --sign --detach MesaLib-X.Y.Z.tar.gz
|
||||
gpg --sign --detach MesaLib-X.Y.Z.tar.bz2
|
||||
gpg --sign --detach MesaLib-X.Y.Z.zip
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Tag the commit used for the build:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
git tag -s mesa-X.Y.X -m "Mesa X.Y.Z release"
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Note: It would be nice to investigate and fix the issue that causes the
|
||||
tarballs target to fail with multiple build process, such as with "-j4". It
|
||||
would also be nice to incorporate all of the above commands into a single
|
||||
makefile target. And instead of a custom "tarballs" target, we should
|
||||
incorporate things into the standard "make dist" and "make distcheck" targets.
|
||||
</p>
|
||||
|
||||
<h3>Add the sha256sums to the release notes</h3>
|
||||
|
||||
<p>
|
||||
Edit docs/relnotes/X.Y.Z.html to add the sha256sums printed as part of "make
|
||||
tarballs" in the previous step. Commit this change.
|
||||
</p>
|
||||
|
||||
<h3>Push all commits and the tag creates above</h3>
|
||||
|
||||
<p>
|
||||
This is the first step that cannot easily be undone. The release is going
|
||||
forward from this point:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
git push origin X.Y --tags
|
||||
</pre>
|
||||
|
||||
<h3>Install the release files and signatures on the distribution server</h3>
|
||||
|
||||
<p>
|
||||
The following commands can be used to copy the release archive files and
|
||||
signatures to the freedesktop.org server:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
scp MesaLib-X.Y.Z* people.freedesktop.org:
|
||||
ssh people.freedesktop.org
|
||||
cd /srv/ftp.freedesktop.org/pub/mesa
|
||||
mkdir X.Y.Z
|
||||
cd X.Y.Z
|
||||
mv ~/MesaLib-X.Y.Z* .
|
||||
</pre>
|
||||
|
||||
<h3>Back on mesa master, andd the new release notes into the tree</h3>
|
||||
|
||||
<p>
|
||||
Something like the following steps will do the trick:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
cp docs/relnotes/X.Y.Z.html /tmp
|
||||
git checkout master
|
||||
cp /tmp/X.Y.Z.html docs/relnotes
|
||||
git add docs/relnotes/X.Y.Z.html
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Also, edit docs/relnotes.html to add a link to the new release notes, and edit
|
||||
docs/index.html to add a news entry. Then commit and push:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
git commit -a -m "docs: Import X.Y.Z release notes, add news item."
|
||||
git push origin
|
||||
</pre>
|
||||
|
||||
<h3>Update the mesa3d.org website</h3>
|
||||
|
||||
<p>
|
||||
NOTE: The recent release managers have not been performing this step
|
||||
themselves, but leaving this to Brian Paul, (who has access to the
|
||||
sourceforge.net hosting for mesa3d.org). Brian is more than willing to grant
|
||||
the permission necessary to future release managers to do this step on their
|
||||
own.
|
||||
Basically, to upload the tarball files with:
|
||||
<br>
|
||||
<code>
|
||||
rsync -avP -e ssh MesaLib-x.y.* USERNAME@annarchy.freedesktop.org:/srv/ftp.freedesktop.org/pub/mesa/x.y/
|
||||
</code>
|
||||
</p>
|
||||
|
||||
<p>
|
||||
@@ -525,22 +281,13 @@ sftp USERNAME,mesa3d@web.sourceforge.net
|
||||
</code>
|
||||
</p>
|
||||
|
||||
|
||||
<h3>Announce the release</h3>
|
||||
<p>
|
||||
Make an announcement on the mailing lists:
|
||||
|
||||
<em>mesa-dev@lists.freedesktop.org</em>,
|
||||
<em>mesa-users@lists.freedesktop.org</em>
|
||||
and
|
||||
<em>mesa-announce@lists.freedesktop.org</em>
|
||||
|
||||
Follow the template of previously-sent release announcements. The following
|
||||
command can be used to generate the log of changes to be included in the
|
||||
release announcement:
|
||||
|
||||
<pre>
|
||||
git shortlog mesa-X.Y.Z-1..mesa-X.Y.Z
|
||||
</pre>
|
||||
</p>
|
||||
|
||||
</div>
|
||||
|
@@ -25,7 +25,7 @@ href="#overview">overview of Mesa's implementation</a>.</p>
|
||||
<h2>1. Complexity of GL Dispatch</h2>
|
||||
|
||||
<p>Every GL application has at least one object called a GL <em>context</em>.
|
||||
This object, which is an implicit parameter to every GL function, stores all
|
||||
This object, which is an implicit parameter to ever GL function, stores all
|
||||
of the GL related state for the application. Every texture, every buffer
|
||||
object, every enable, and much, much more is stored in the context. Since
|
||||
an application can have more than one context, the context to be used is
|
||||
@@ -51,7 +51,7 @@ example, <tt>glFogCoordf</tt> may operate differently depending on whether
|
||||
or not fog is enabled.</p>
|
||||
|
||||
<p>In multi-threaded environments, it is possible for each thread to have a
|
||||
different GL context current. This means that poor old <tt>glVertex3fv</tt>
|
||||
differnt GL context current. This means that poor old <tt>glVertex3fv</tt>
|
||||
has to know which GL context is current in the thread where it is being
|
||||
called.</p>
|
||||
|
||||
@@ -207,13 +207,13 @@ few preprocessor defines.</p>
|
||||
<li>If <tt>GLX_USE_TLS</tt> is defined, method #4 is used.</li>
|
||||
<li>If <tt>HAVE_PTHREAD</tt> is defined, method #3 is used.</li>
|
||||
<li>If <tt>WIN32_THREADS</tt> is defined, method #2 is used.</li>
|
||||
<li>If none of the preceding are defined, method #1 is used.</li>
|
||||
<li>If none of the preceeding are defined, method #1 is used.</li>
|
||||
</ul>
|
||||
|
||||
<p>Two different techniques are used to handle the various different cases.
|
||||
On x86 and SPARC, a macro called <tt>GL_STUB</tt> is used. In the preamble
|
||||
of the assembly source file different implementations of the macro are
|
||||
selected based on the defined preprocessor variables. The assembly code
|
||||
selected based on the defined preprocessor variables. The assmebly code
|
||||
then consists of a series of invocations of the macros such as:
|
||||
|
||||
<blockquote>
|
||||
@@ -242,7 +242,7 @@ first technique, is to insert <tt>#ifdef</tt> within the assembly
|
||||
implementation of each function. This makes the assembly file considerably
|
||||
larger (e.g., 29,332 lines for <tt>glapi_x86-64.S</tt> versus 1,155 lines for
|
||||
<tt>glapi_x86.S</tt>) and causes simple changes to the function
|
||||
implementation to generate many lines of diffs. Since the assembly files
|
||||
implementation to generate many lines of diffs. Since the assmebly files
|
||||
are typically generated by scripts (see <a href="#autogen">below</a>), this
|
||||
isn't a significant problem.</p>
|
||||
|
||||
|
@@ -77,11 +77,18 @@ drivers will be installed to <code>${libdir}/egl</code>.</p>
|
||||
|
||||
</dd>
|
||||
|
||||
<dt><code>--enable-gallium-egl</code></dt>
|
||||
<dd>
|
||||
|
||||
<p>Enable the optional <code>egl_gallium</code> driver.</p>
|
||||
|
||||
</dd>
|
||||
|
||||
<dt><code>--with-egl-platforms</code></dt>
|
||||
<dd>
|
||||
|
||||
<p>List the platforms (window systems) to support. Its argument is a comma
|
||||
separated string such as <code>--with-egl-platforms=x11,drm</code>. It decides
|
||||
seprated string such as <code>--with-egl-platforms=x11,drm</code>. It decides
|
||||
the platforms a driver may support. The first listed platform is also used by
|
||||
the main library to decide the native platform: the platform the EGL native
|
||||
types such as <code>EGLNativeDisplayType</code> or
|
||||
@@ -216,7 +223,7 @@ the X server directly using (XCB-)DRI2 protocol.</p>
|
||||
<dd>
|
||||
|
||||
<p>This driver is based on Gallium3D. It supports all rendering APIs and
|
||||
hardware supported by Gallium3D. It is the only driver that supports OpenVG.
|
||||
hardwares supported by Gallium3D. It is the only driver that supports OpenVG.
|
||||
The supported platforms are X11, DRM, FBDEV, and GDI.</p>
|
||||
|
||||
<p>This driver comes with its own hardware drivers
|
||||
@@ -225,6 +232,16 @@ The supported platforms are X11, DRM, FBDEV, and GDI.</p>
|
||||
|
||||
</dd>
|
||||
|
||||
<dt><code>egl_glx</code></dt>
|
||||
<dd>
|
||||
|
||||
<p>This driver provides a wrapper to GLX. It uses exclusively GLX to implement
|
||||
the EGL API. It supports both direct and indirect rendering when the GLX does.
|
||||
It is accelerated when the GLX is. As such, it cannot provide functions that
|
||||
is not available in GLX or GLX extensions.</p>
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
<h2>Packaging</h2>
|
||||
|
||||
<p>The ABI between the main library and its drivers are not stable. Nor is
|
||||
@@ -245,6 +262,10 @@ is disabled by default.</p>
|
||||
<code>src/egl/</code>. The sources of the <code>egl</code> state tracker can
|
||||
be found at <code>src/gallium/state_trackers/egl/</code>.</p>
|
||||
|
||||
<p>The suggested way to learn to write a EGL driver is to see how other drivers
|
||||
are written. <code>egl_glx</code> should be a good reference. It works in any
|
||||
environment that has GLX support, and it is simpler than most drivers.</p>
|
||||
|
||||
<h3>Lifetime of Display Resources</h3>
|
||||
|
||||
<p>Contexts and surfaces are examples of display resources. They might live
|
||||
@@ -252,8 +273,8 @@ longer than the display that creates them.</p>
|
||||
|
||||
<p>In EGL, when a display is terminated through <code>eglTerminate</code>, all
|
||||
display resources should be destroyed. Similarly, when a thread is released
|
||||
through <code>eglReleaseThread</code>, all current display resources should be
|
||||
released. Another way to destroy or release resources is through functions
|
||||
throught <code>eglReleaseThread</code>, all current display resources should be
|
||||
released. Another way to destory or release resources is through functions
|
||||
such as <code>eglDestroySurface</code> or <code>eglMakeCurrent</code>.</p>
|
||||
|
||||
<p>When a resource that is current to some thread is destroyed, the resource
|
||||
|
@@ -47,7 +47,7 @@ sometimes be useful for debugging end-user issues.
|
||||
<li>MESA_NO_SSE - if set, disables Intel SSE optimizations
|
||||
<li>MESA_DEBUG - if set, error messages are printed to stderr. For example,
|
||||
if the application generates a GL_INVALID_ENUM error, a corresponding error
|
||||
message indicating where the error occurred, and possibly why, will be
|
||||
message indicating where the error occured, and possibly why, will be
|
||||
printed to stderr.<br>
|
||||
If the value of MESA_DEBUG is 'FP' floating point arithmetic errors will
|
||||
generate exceptions.
|
||||
@@ -121,38 +121,10 @@ See the <a href="xlibdriver.html">Xlib software driver page</a> for details.
|
||||
<h2>i945/i965 driver environment variables (non-Gallium)</h2>
|
||||
|
||||
<ul>
|
||||
<li>INTEL_NO_HW - if set to 1, prevents batches from being submitted to the hardware.
|
||||
This is useful for debugging hangs, etc.</li>
|
||||
<li>INTEL_DEBUG - a comma-separated list of named flags, which do various things:
|
||||
<ul>
|
||||
<li>tex - emit messages about textures.</li>
|
||||
<li>state - emit messages about state flag tracking</li>
|
||||
<li>blit - emit messages about blit operations</li>
|
||||
<li>miptree - emit messages about miptrees</li>
|
||||
<li>perf - emit messages about performance issues</li>
|
||||
<li>perfmon - emit messages about AMD_performance_monitor</li>
|
||||
<li>bat - emit batch information</li>
|
||||
<li>pix - emit messages about pixel operations</li>
|
||||
<li>buf - emit messages about buffer objects</li>
|
||||
<li>reg - emit messages about regions</li>
|
||||
<li>fbo - emit messages about framebuffers</li>
|
||||
<li>fs - dump shader assembly for fragment shaders</li>
|
||||
<li>gs - dump shader assembly for geometry shaders</li>
|
||||
<li>sync - emit messages about synchronization</li>
|
||||
<li>prim - emit messages about drawing primitives</li>
|
||||
<li>vert - emit messages about vertex assembly</li>
|
||||
<li>dri - emit messages about the DRI interface</li>
|
||||
<li>sf - emit messages about the strips & fans unit (for old gens, includes the SF program)</li>
|
||||
<li>stats - enable statistics counters. you probably actually want perfmon or intel_gpu_top instead.</li>
|
||||
<li>urb - emit messages about URB setup</li>
|
||||
<li>vs - dump shader assembly for vertex shaders</li>
|
||||
<li>clip - emit messages about the clip unit (for old gens, includes the CLIP program)</li>
|
||||
<li>aub - dump batches into an AUB trace for use with simulation tools</li>
|
||||
<li>shader_time - record how much GPU time is spent in each shader</li>
|
||||
<li>no16 - suppress generation of 16-wide fragment shaders. useful for debugging broken shaders</li>
|
||||
<li>blorp - emit messages about the blorp operations (blits & clears)</li>
|
||||
<li>nodualobj - suppress generation of dual-object geometry shader code</li>
|
||||
</ul>
|
||||
<li>INTEL_STRICT_CONFORMANCE - if set to 1, enable sw fallbacks to improve
|
||||
OpenGL conformance. If set to 2, always use software rendering.
|
||||
<li>INTEL_NO_BLIT - if set, disable hardware-accelerated glBitmap,
|
||||
glCopyPixels, glDrawPixels.
|
||||
</ul>
|
||||
|
||||
|
||||
@@ -201,14 +173,14 @@ See src/mesa/state_tracker/st_debug.c for other options.
|
||||
to stderr
|
||||
<li>SOFTPIPE_NO_RAST - if set, rasterization is no-op'd. For profiling purposes.
|
||||
<li>SOFTPIPE_USE_LLVM - if set, the softpipe driver will try to use LLVM JIT for
|
||||
vertex shading processing.
|
||||
vertex shading procesing.
|
||||
</ul>
|
||||
|
||||
|
||||
<h3>LLVMpipe driver environment variables</h3>
|
||||
<ul>
|
||||
<li>LP_NO_RAST - if set LLVMpipe will no-op rasterization
|
||||
<li>LP_DEBUG - a comma-separated list of debug options is accepted. See the
|
||||
<li>LP_DEBUG - a comma-separated list of debug options is acceptec. See the
|
||||
source code for details.
|
||||
<li>LP_PERF - a comma-separated list of options to selectively no-op various
|
||||
parts of the driver. See the source code for details.
|
||||
|
@@ -137,7 +137,7 @@ Just follow the Mesa <a href="install.html">compilation instructions</a>.
|
||||
<h2>1.6 Are there other open-source implementations of OpenGL?</h2>
|
||||
<p>
|
||||
Yes, SGI's <a href="http://oss.sgi.com/projects/ogl-sample/index.html">
|
||||
OpenGL Sample Implementation (SI)</a> is available.
|
||||
OpenGL Sample Implemenation (SI)</a> is available.
|
||||
The SI was written during the time that OpenGL was originally designed.
|
||||
Unfortunately, development of the SI has stagnated.
|
||||
Mesa is much more up to date with modern features and extensions.
|
||||
@@ -353,7 +353,7 @@ That's where Mesa development is discussed.
|
||||
</p>
|
||||
<p>
|
||||
The <a href="http://www.opengl.org/documentation">
|
||||
OpenGL Specification</a> is the bible for OpenGL implementation work.
|
||||
OpenGL Specification</a> is the bible for OpenGL implemention work.
|
||||
You should read it.
|
||||
</p>
|
||||
<p>Most of the Mesa development work involves implementing new OpenGL
|
||||
@@ -375,7 +375,7 @@ For a Gallium3D hardware driver, the r300g, r600g and the i915g are good example
|
||||
</p>
|
||||
<p>The DRI website has more information about writing hardware drivers.
|
||||
The process isn't well document because the Mesa driver interface changes
|
||||
over time, and we seldom have spare time for writing documentation.
|
||||
over time, and we seldome have spare time for writing documentation.
|
||||
That being said, many people have managed to figure out the process.
|
||||
</p>
|
||||
<p>
|
||||
@@ -390,7 +390,7 @@ The <a href="http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_compres
|
||||
indicates that there are intellectual property (IP) and/or patent issues
|
||||
to be dealt with.
|
||||
</p>
|
||||
<p>We've been unsuccessful in getting a response from S3 (or whoever owns
|
||||
<p>We've been unsucessful in getting a response from S3 (or whoever owns
|
||||
the IP nowadays) to indicate whether or not an open source project can
|
||||
implement the extension (specifically the compression/decompression
|
||||
algorithms).
|
||||
|
239
docs/index.html
239
docs/index.html
@@ -16,245 +16,6 @@
|
||||
|
||||
<h1>News</h1>
|
||||
|
||||
<h2>February 06, 2015</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.4.4.html">Mesa 10.4.4</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>January 24, 2015</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.4.3.html">Mesa 10.4.3</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>January 12, 2015</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.3.7.html">Mesa 10.3.7</a>
|
||||
and <a href="relnotes/10.4.2.html">Mesa 10.4.2</a> are released.
|
||||
|
||||
These are bug-fix releases from the 10.3 and 10.4 branches, respectively.
|
||||
<br>
|
||||
NOTE: It is anticipated that 10.3.7 will be the final release in the 10.3
|
||||
series. Users of 10.3 are encouraged to migrate to the 10.4 series in order
|
||||
to obtain future fixes.
|
||||
</p>
|
||||
|
||||
<h2>December 29, 2014</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.3.6.html">Mesa 10.3.6</a>
|
||||
and <a href="relnotes/10.4.1.html">Mesa 10.4.1</a> are released.
|
||||
|
||||
These are bug-fix releases from the 10.3 and 10.4 branches, respectively.
|
||||
</p>
|
||||
|
||||
<h2>December 14, 2014</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.4.html">Mesa 10.4</a> is released. This is a new
|
||||
development release. See the release notes for more information about
|
||||
the release.
|
||||
</p>
|
||||
|
||||
<h2>December 5, 2014</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.3.5.html">Mesa 10.3.5</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>November 21, 2014</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.3.4.html">Mesa 10.3.4</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>November 8, 2014</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.3.3.html">Mesa 10.3.3</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>October 24, 2014</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.3.2.html">Mesa 10.3.2</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>October 12, 2014</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.2.9.html">Mesa 10.2.9</a>
|
||||
and <a href="relnotes/10.3.1.html">Mesa 10.3.1</a> are released.
|
||||
|
||||
These are bug-fix releases from the 10.2 and 10.3 branches, respectively.
|
||||
<br>
|
||||
NOTE: It is anticipated that 10.2.9 will be the final release in the 10.2
|
||||
series. Users of 10.2 are encouraged to migrate to the 10.3 series in order
|
||||
to obtain future fixes.
|
||||
</p>
|
||||
|
||||
<h2>September 19, 2014</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.3.html">Mesa 10.3</a> is released. This is a new
|
||||
development release. See the release notes for more information about
|
||||
the release.
|
||||
</p>
|
||||
<p>
|
||||
Also, <a href="relnotes/10.2.8.html">Mesa 10.2.8</a> is released.
|
||||
This is a bug fix release from the 10.2 branch.
|
||||
</p>
|
||||
|
||||
<h2>September 6, 2014</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.2.7.html">Mesa 10.2.7</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>August 19, 2014</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.2.6.html">Mesa 10.2.6</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>August 2, 2014</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.2.5.html">Mesa 10.2.5</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>July 18, 2014</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.2.4.html">Mesa 10.2.4</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>July 7, 2014</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.2.3.html">Mesa 10.2.3</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>July 5, 2014</h2>
|
||||
|
||||
<p>
|
||||
Mesa demos 8.2.0 is released.
|
||||
See the <a href="http://lists.freedesktop.org/archives/mesa-announce/2014-July/000100.html">announcement</a> for more information about the release.
|
||||
You can download it from <a href="ftp://ftp.freedesktop.org/pub/mesa/demos/8.2.0/">ftp.freedesktop.org/pub/mesa/demos/8.2.0/</a>.
|
||||
</p>
|
||||
|
||||
<h2>June 24, 2014</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.1.6.html">Mesa 10.1.6</a>
|
||||
and <a href="relnotes/10.2.2.html">Mesa 10.2.2</a> are released.
|
||||
|
||||
These are bug-fix releases from the 10.1 and 10.2 branches, respectively.
|
||||
</p>
|
||||
|
||||
<h2>June 6, 2014</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.2.1.html">Mesa 10.2.1</a> is released. This release
|
||||
only fixes a build error in the radeonsi driver that was introduced between
|
||||
10.2-rc5 and the 10.2 final release.
|
||||
</p>
|
||||
|
||||
<h2>June 6, 2014</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.2.html">Mesa 10.2</a> is released. This is a new
|
||||
development release. See the release notes for more information about
|
||||
the release.
|
||||
</p>
|
||||
<p>
|
||||
Also, <a href="relnotes/10.1.5.html">Mesa 10.1.5</a> is released.
|
||||
This is a bug fix release from the 10.1 branch.
|
||||
</p>
|
||||
|
||||
<h2>May 20, 2014</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.1.4.html">Mesa 10.1.4</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>May 9, 2014</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.1.3.html">Mesa 10.1.3</a> is released.
|
||||
This is a bug-fix release, and is being released sooner than
|
||||
originally scheduled to fix a performance regression (vmware
|
||||
swapbuffers falling back to software) introduced to the
|
||||
10.1.2 release.
|
||||
</p>
|
||||
|
||||
<h2>May 5, 2014</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.1.2.html">Mesa 10.1.2</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>April 18, 2014</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.1.1.html">Mesa 10.1.1</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>April 18, 2014</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.0.5.html">Mesa 10.0.5</a> is released.
|
||||
This is a bug-fix release.
|
||||
<br>
|
||||
NOTE: Since the 10.1.1 release is being released concurrently, it is
|
||||
anticipated that 10.0.5 will be the final release in the 10.0
|
||||
series. Users of 10.0 are encouraged to migrate to the 10.1 series in
|
||||
order to obtain future fixes.
|
||||
</p>
|
||||
|
||||
<h2>March 12, 2014</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.0.4.html">Mesa 10.0.4</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>March 4, 2014</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.1.html">Mesa 10.1</a> is released.
|
||||
This is a new development release.
|
||||
See the release notes for more information about the release.
|
||||
</p>
|
||||
|
||||
<h2>February 3, 2014</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.0.3.html">Mesa 10.0.3</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>January 9, 2014</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.0.2.html">Mesa 10.0.2</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>December 12, 2013</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.0.1.html">Mesa 10.0.1</a>
|
||||
and <a href="relnotes/9.2.5.html">Mesa 9.2.5</a> are released.
|
||||
These are both bug-fix releases.
|
||||
</p>
|
||||
|
||||
<h2>November 30, 2013</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.0.html">Mesa 10.0</a> is released.
|
||||
This is a new development release.
|
||||
See the release notes for more information about the release.
|
||||
</p>
|
||||
|
||||
<h2>November 27, 2013</h2>
|
||||
<p>
|
||||
<a href="relnotes/9.2.4.html">Mesa 9.2.4</a> is released.
|
||||
This is a bug fix release.
|
||||
</p>
|
||||
|
||||
<h2>November 13, 2013</h2>
|
||||
<p>
|
||||
<a href="relnotes/9.2.3.html">Mesa 9.2.3</a> is released.
|
||||
This is a bug fix release.
|
||||
</p>
|
||||
|
||||
<h2>October 18, 2013</h2>
|
||||
<p>
|
||||
<a href="relnotes/9.2.2.html">Mesa 9.2.2</a> is released.
|
||||
|
@@ -34,29 +34,20 @@
|
||||
|
||||
<h2>1.1 General</h2>
|
||||
<ul>
|
||||
<li><a href="http://www.python.org/">Python</a> - Python is required.
|
||||
Version 2.6.4 or later should work.
|
||||
</li>
|
||||
<br>
|
||||
<li><a href="http://www.makotemplates.org/">Python Mako module</a> -
|
||||
Python Mako module is required. Version 0.7.3 or later should work.
|
||||
</li>
|
||||
</br>
|
||||
<li><a href="http://www.scons.org/">SCons</a> is required for building on
|
||||
Windows and optional for Linux (it's an alternative to autoconf/automake.)
|
||||
</li>
|
||||
<br>
|
||||
<li>lex / yacc - for building the GLSL compiler.
|
||||
<br>
|
||||
<br>
|
||||
On Linux systems, flex and bison are used.
|
||||
Versions 2.5.35 and 2.4.1, respectively, (or later) should work.
|
||||
<br>
|
||||
<br>
|
||||
On Windows with MinGW, install flex and bison with:
|
||||
<pre>mingw-get install msys-flex msys-bison</pre>
|
||||
For MSVC on Windows, you can find flex/bison programs on the
|
||||
<a href="ftp://ftp.freedesktop.org/pub/mesa/windows-utils/">Mesa ftp site</a>.
|
||||
</li>
|
||||
<li>python - Python is needed for building the Gallium components.
|
||||
Version 2.6.4 or later should work.
|
||||
<br>
|
||||
<br>
|
||||
To build OpenGL ES 1.1 and 2.0 you'll also need
|
||||
<a href="http://xmlsoft.org/sources/win32/python/libxml2-python-2.7.7.win32-py2.7.exe">libxml2-python</a>.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
@@ -82,7 +73,7 @@ the needed dependencies:
|
||||
<pre>
|
||||
sudo yum install flex bison imake libtool xorg-x11-proto-devel libdrm-devel \
|
||||
gcc-c++ xorg-x11-server-devel libXi-devel libXmu-devel libXdamage-devel git \
|
||||
expat-devel llvm-devel python-mako
|
||||
expat-devel llvm-devel
|
||||
</pre>
|
||||
|
||||
|
||||
|
@@ -103,9 +103,6 @@ Device drivers src/mesa/drivers/* MIT, generally
|
||||
|
||||
Ext headers include/GL/glext.h Khronos
|
||||
include/GL/glxext.h
|
||||
|
||||
C11 thread include/c11/threads*.h Boost (permissive)
|
||||
emulation
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
|
@@ -43,7 +43,11 @@ It's the fastest software rasterizer for Mesa.
|
||||
</p>
|
||||
</li>
|
||||
<li>
|
||||
<p>LLVM: version 3.4 recommended; 3.3 or later required.</p>
|
||||
<p>LLVM: version 2.9 recommended; 2.6 or later required.</p>
|
||||
<p><b>NOTE</b>: LLVM 2.8 and earlier will not work on systems that support the
|
||||
Intel AVX extensions (e.g. Sandybridge). LLVM's code generator will
|
||||
fail when trying to emit AVX instructions. This was fixed in LLVM 2.9.
|
||||
</p>
|
||||
<p>
|
||||
For Linux, on a recent Debian based distribution do:
|
||||
</p>
|
||||
@@ -97,15 +101,13 @@ but the rest of these instructions assume that scons is used.
|
||||
For Windows the procedure is similar except the target:
|
||||
|
||||
<pre>
|
||||
scons platform=windows build=debug libgl-gdi
|
||||
scons build=debug libgl-gdi
|
||||
</pre>
|
||||
|
||||
|
||||
<h1>Using</h1>
|
||||
|
||||
<h2>Linux</h2>
|
||||
|
||||
<p>On Linux, building will create a drop-in alternative for libGL.so into</p>
|
||||
On Linux, building will create a drop-in alternative for libGL.so into
|
||||
|
||||
<pre>
|
||||
build/foo/gallium/targets/libgl-xlib/libGL.so
|
||||
@@ -115,45 +117,15 @@ or
|
||||
lib/gallium/libGL.so
|
||||
</pre>
|
||||
|
||||
<p>To use it set the LD_LIBRARY_PATH environment variable accordingly.</p>
|
||||
To use it set the LD_LIBRARY_PATH environment variable accordingly.
|
||||
|
||||
<p>For performance evaluation pass build=release to scons, and use the corresponding
|
||||
lib directory without the "-debug" suffix.</p>
|
||||
For performance evaluation pass debug=no to scons, and use the corresponding
|
||||
lib directory without the "-debug" suffix.
|
||||
|
||||
|
||||
<h2>Windows</h2>
|
||||
|
||||
<p>
|
||||
On Windows, building will create
|
||||
<code>build/windows-x86-debug/gallium/targets/libgl-gdi/opengl32.dll</code>
|
||||
which is a drop-in alternative for system's <code>opengl32.dll</code>. To use
|
||||
it put it in the same directory as your application. It can also be used by
|
||||
On Windows, building will create a drop-in alternative for opengl32.dll. To use
|
||||
it put it in the same directory as the application. It can also be used by
|
||||
replacing the native ICD driver, but it's quite an advanced usage, so if you
|
||||
need to ask, don't even try it.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
There is however an easy way to replace the OpenGL software renderer that comes
|
||||
with Microsoft Windows 7 (or later) with llvmpipe (that is, on systems without
|
||||
any OpenGL drivers):
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li><p>copy build/windows-x86-debug/gallium/targets/libgl-gdi/opengl32.dll to C:\Windows\SysWOW64\mesadrv.dll</p></li>
|
||||
<li><p>load this registry settings:</p>
|
||||
<pre>REGEDIT4
|
||||
|
||||
; http://technet.microsoft.com/en-us/library/cc749368.aspx
|
||||
; http://www.msfn.org/board/topic/143241-portable-windows-7-build-from-winpe-30/page-5#entry942596
|
||||
[HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Windows NT\CurrentVersion\OpenGLDrivers\MSOGL]
|
||||
"DLL"="mesadrv.dll"
|
||||
"DriverVersion"=dword:00000001
|
||||
"Flags"=dword:00000001
|
||||
"Version"=dword:00000002
|
||||
</pre>
|
||||
</li>
|
||||
<li>Ditto for 64 bits drivers if you need them.</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<h1>Profiling</h1>
|
||||
@@ -231,63 +203,8 @@ for posterior analysis, e.g.:
|
||||
We use LLVM-C bindings for now. They are not documented, but follow the C++
|
||||
interfaces very closely, and appear to be complete enough for code
|
||||
generation. See
|
||||
<a href="http://npcontemplation.blogspot.com/2008/06/secret-of-llvm-c-bindings.html">
|
||||
this stand-alone example</a>. See the llvm-c/Core.h file for reference.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h1 id="recommended_reading">Recommended Reading</h1>
|
||||
|
||||
<ul>
|
||||
<li>
|
||||
<p>Rasterization</p>
|
||||
<ul>
|
||||
<li><a href="http://www.cs.unc.edu/~olano/papers/2dh-tri/">Triangle Scan Conversion using 2D Homogeneous Coordinates</a></li>
|
||||
<li><a href="http://www.drdobbs.com/parallel/rasterization-on-larrabee/217200602">Rasterization on Larrabee</a> (<a href="http://devmaster.net/posts/2887/rasterization-on-larrabee">DevMaster copy</a>)</li>
|
||||
<li><a href="http://devmaster.net/posts/6133/rasterization-using-half-space-functions">Rasterization using half-space functions</a></li>
|
||||
<li><a href="http://devmaster.net/posts/6145/advanced-rasterization">Advanced Rasterization</a></li>
|
||||
<li><a href="http://fgiesen.wordpress.com/2013/02/17/optimizing-sw-occlusion-culling-index/">Optimizing Software Occlusion Culling</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>
|
||||
<p>Texture sampling</p>
|
||||
<ul>
|
||||
<li><a href="http://chrishecker.com/Miscellaneous_Technical_Articles#Perspective_Texture_Mapping">Perspective Texture Mapping</a></li>
|
||||
<li><a href="http://www.flipcode.com/archives/Texturing_As_In_Unreal.shtml">Texturing As In Unreal</a></li>
|
||||
<li><a href="http://www.gamasutra.com/view/feature/3301/runtime_mipmap_filtering.php">Run-Time MIP-Map Filtering</a></li>
|
||||
<li><a href="http://alt.3dcenter.org/artikel/2003/10-26_a_english.php">Will "brilinear" filtering persist?</a></li>
|
||||
<li><a href="http://ixbtlabs.com/articles2/gffx/nv40-rx800-3.html">Trilinear filtering</a></li>
|
||||
<li><a href="http://devmaster.net/posts/12785/texture-swizzling">Texture Swizzling</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>
|
||||
<p>SIMD</p>
|
||||
<ul>
|
||||
<li><a href="http://www.cdl.uni-saarland.de/projects/wfv/#header4">Whole-Function Vectorization</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>
|
||||
<p>Optimization</p>
|
||||
<ul>
|
||||
<li><a href="http://www.drdobbs.com/optimizing-pixomatic-for-modern-x86-proc/184405807">Optimizing Pixomatic For Modern x86 Processors</a></li>
|
||||
<li><a href="http://www.intel.com/content/www/us/en/architecture-and-technology/64-ia-32-architectures-optimization-manual.html">Intel 64 and IA-32 Architectures Optimization Reference Manual</a></li>
|
||||
<li><a href="http://www.agner.org/optimize/">Software optimization resources</a></li>
|
||||
<li><a href="http://software.intel.com/en-us/articles/intel-intrinsics-guide">Intel Intrinsics Guide</a><li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>
|
||||
<p>LLVM</p>
|
||||
<ul>
|
||||
<li><a href="http://llvm.org/docs/LangRef.html">LLVM Language Reference Manual</a></li>
|
||||
<li><a href="http://npcontemplation.blogspot.co.uk/2008/06/secret-of-llvm-c-bindings.html">The secret of LLVM C bindings</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>
|
||||
<p>General</p>
|
||||
<ul>
|
||||
<li><a href="http://fgiesen.wordpress.com/2011/07/09/a-trip-through-the-graphics-pipeline-2011-index/">A trip through the Graphics Pipeline</a></li>
|
||||
<li><a href="http://msdn.microsoft.com/en-us/library/gg615082.aspx#architecture">WARP Architecture and Performance</a></li>
|
||||
</ul>
|
||||
http://npcontemplation.blogspot.com/2008/06/secret-of-llvm-c-bindings.html
|
||||
for a stand-alone example. See the llvm-c/Core.h file for reference.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
@@ -16,7 +16,7 @@
|
||||
|
||||
<h1>OpenGL ES</h1>
|
||||
|
||||
<p>Mesa implements OpenGL ES 1.1 and OpenGL ES 2.0. More information about
|
||||
<p>Mesa implements OpenGL ES 1.1 and OpenGL ES 2.0. More informations about
|
||||
OpenGL ES can be found at <a href="http://www.khronos.org/opengles/">
|
||||
http://www.khronos.org/opengles/</a>.</p>
|
||||
|
||||
@@ -48,7 +48,7 @@ EGL drivers for your hardware.</p>
|
||||
|
||||
<h3>Dispatch Table</h3>
|
||||
|
||||
<p>OpenGL ES has an additional indirection when dispatching functions</p>
|
||||
<p>OpenGL ES has an additional indirection when dispatching fucntions</p>
|
||||
|
||||
<pre>
|
||||
Mesa: glFoo() --> _mesa_Foo()
|
||||
|
@@ -20,7 +20,7 @@
|
||||
The current version of the OpenVG state tracker implements OpenVG 1.1.
|
||||
</p>
|
||||
<p>
|
||||
More information about OpenVG can be found at
|
||||
More informations about OpenVG can be found at
|
||||
<a href="http://www.khronos.org/openvg/">
|
||||
http://www.khronos.org/openvg/</a> .
|
||||
</p>
|
||||
|
@@ -21,45 +21,7 @@ The release notes summarize what's new or changed in each Mesa release.
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li><a href="relnotes/10.4.4.html">10.4.4 release notes</a>
|
||||
<li><a href="relnotes/10.4.3.html">10.4.3 release notes</a>
|
||||
<li><a href="relnotes/10.4.2.html">10.4.2 release notes</a>
|
||||
<li><a href="relnotes/10.3.7.html">10.3.7 release notes</a>
|
||||
<li><a href="relnotes/10.4.1.html">10.4.1 release notes</a>
|
||||
<li><a href="relnotes/10.3.6.html">10.3.6 release notes</a>
|
||||
<li><a href="relnotes/10.4.html">10.4 release notes</a>
|
||||
<li><a href="relnotes/10.3.5.html">10.3.5 release notes</a>
|
||||
<li><a href="relnotes/10.3.4.html">10.3.4 release notes</a>
|
||||
<li><a href="relnotes/10.3.3.html">10.3.3 release notes</a>
|
||||
<li><a href="relnotes/10.3.2.html">10.3.2 release notes</a>
|
||||
<li><a href="relnotes/10.3.1.html">10.3.1 release notes</a>
|
||||
<li><a href="relnotes/10.2.9.html">10.2.9 release notes</a>
|
||||
<li><a href="relnotes/10.3.html">10.3 release notes</a>
|
||||
<li><a href="relnotes/10.2.8.html">10.2.8 release notes</a>
|
||||
<li><a href="relnotes/10.2.7.html">10.2.7 release notes</a>
|
||||
<li><a href="relnotes/10.2.6.html">10.2.6 release notes</a>
|
||||
<li><a href="relnotes/10.2.5.html">10.2.5 release notes</a>
|
||||
<li><a href="relnotes/10.2.4.html">10.2.4 release notes</a>
|
||||
<li><a href="relnotes/10.2.3.html">10.2.3 release notes</a>
|
||||
<li><a href="relnotes/10.2.2.html">10.2.2 release notes</a>
|
||||
<li><a href="relnotes/10.2.1.html">10.2.1 release notes</a>
|
||||
<li><a href="relnotes/10.2.html">10.2 release notes</a>
|
||||
<li><a href="relnotes/10.1.6.html">10.1.6 release notes</a>
|
||||
<li><a href="relnotes/10.1.5.html">10.1.5 release notes</a>
|
||||
<li><a href="relnotes/10.1.4.html">10.1.4 release notes</a>
|
||||
<li><a href="relnotes/10.1.3.html">10.1.3 release notes</a>
|
||||
<li><a href="relnotes/10.1.2.html">10.1.2 release notes</a>
|
||||
<li><a href="relnotes/10.1.1.html">10.1.1 release notes</a>
|
||||
<li><a href="relnotes/10.1.html">10.1 release notes</a>
|
||||
<li><a href="relnotes/10.0.5.html">10.0.5 release notes</a>
|
||||
<li><a href="relnotes/10.0.4.html">10.0.4 release notes</a>
|
||||
<li><a href="relnotes/10.0.3.html">10.0.3 release notes</a>
|
||||
<li><a href="relnotes/10.0.2.html">10.0.2 release notes</a>
|
||||
<li><a href="relnotes/10.0.1.html">10.0.1 release notes</a>
|
||||
<li><a href="relnotes/10.0.html">10.0 release notes</a>
|
||||
<li><a href="relnotes/9.2.5.html">9.2.5 release notes</a>
|
||||
<li><a href="relnotes/9.2.4.html">9.2.4 release notes</a>
|
||||
<li><a href="relnotes/9.2.3.html">9.2.3 release notes</a>
|
||||
<li><a href="relnotes/9.2.2.html">9.2.2 release notes</a>
|
||||
<li><a href="relnotes/9.2.1.html">9.2.1 release notes</a>
|
||||
<li><a href="relnotes/9.2.html">9.2 release notes</a>
|
||||
|
@@ -14,7 +14,7 @@
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.0.5 Release Notes / April 18, 2014</h1>
|
||||
<h1>Mesa 10.0.5 Release Notes / (April 18, 2014)</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.0.5 is a bug fix release which fixes bugs found since the 10.0.4 release.
|
||||
|
@@ -1,254 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.1.1 Release Notes / April 18, 2014</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.1.1 is a bug fix release which fixes bugs found since the 10.1 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.1.1 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
96e63674ccfa98e7ec6eb4fee3f770c3 MesaLib-10.1.1.tar.gz
|
||||
1fde7ed079df7aeb9b6a744ca033de8d MesaLib-10.1.1.tar.bz2
|
||||
e64d0a562638664b13d2edf22321df59 MesaLib-10.1.1.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=71547">Bug 71547</a> - compilation failure :#error "SSE4.1 instruction set not enabled"</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74868">Bug 74868</a> - r600g: Diablo III Crashes After a few minutes</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74988">Bug 74988</a> - Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark 3.0 Manhattan</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75279">Bug 75279</a> - XCloseDisplay() takes one minute around nouveau_dri.so, freezing Firefox startup</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75543">Bug 75543</a> - OSMesa Gallium OSMesaMakeCurrent</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75660">Bug 75660</a> - u_inlines.h:277:pipe_buffer_map_range: Assertion `length' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76323">Bug 76323</a> - GLSL compiler ignores layout(binding=N) on uniform blocks</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76377">Bug 76377</a> - DRI3 should only be enabled on Linux due to a udev dependency</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76749">Bug 76749</a> - [HSW] DOTA world lighting has no effect</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77102">Bug 77102</a> - gallium nouveau has no profile in vdpau and libva</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77207">Bug 77207</a> - [ivb/hsw] batch overwritten with garbage</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Aaron Watry (1):</p>
|
||||
<ul>
|
||||
<li>gallium/util: Fix memory leak</li>
|
||||
</ul>
|
||||
|
||||
<p>Alexander von Gluck IV (1):</p>
|
||||
<ul>
|
||||
<li>haiku: Fix build through scons corrections and viewport fixes</li>
|
||||
</ul>
|
||||
|
||||
<p>Anuj Phogat (2):</p>
|
||||
<ul>
|
||||
<li>mesa: Set initial internal format of a texture to GL_RGBA</li>
|
||||
<li>mesa: Allow GL_DEPTH_COMPONENT and GL_DEPTH_STENCIL combinations in glTexImage{123}D()</li>
|
||||
</ul>
|
||||
|
||||
<p>Brian Paul (12):</p>
|
||||
<ul>
|
||||
<li>softpipe: use 64-bit arithmetic in softpipe_resource_layout()</li>
|
||||
<li>mesa: don't call ctx->Driver.ClearBufferSubData() if size==0</li>
|
||||
<li>st/osmesa: check buffer size when searching for buffers</li>
|
||||
<li>mesa: fix copy & paste bugs in pack_ubyte_SARGB8()</li>
|
||||
<li>mesa: fix copy & paste bugs in pack_ubyte_SRGB8()</li>
|
||||
<li>c11/threads: don't include assert.h if the assert macro is already defined</li>
|
||||
<li>mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up</li>
|
||||
<li>st/mesa: add null pointer checking in query object functions</li>
|
||||
<li>mesa: fix glMultiDrawArrays inside a display list</li>
|
||||
<li>cso: fix sampler view count in cso_set_sampler_views()</li>
|
||||
<li>svga: replace sampler assertion with conditional</li>
|
||||
<li>svga: move LIST_INITHEAD(dirty_buffers) earlier in svga_context_create()</li>
|
||||
</ul>
|
||||
|
||||
<p>Carl Worth (3):</p>
|
||||
<ul>
|
||||
<li>cherry-ignore: Ignore a few patches</li>
|
||||
<li>glsl: Allow explicit binding on atomics again</li>
|
||||
<li>Update VERSION to 10.1.1</li>
|
||||
</ul>
|
||||
|
||||
<p>Chia-I Wu (1):</p>
|
||||
<ul>
|
||||
<li>i965/vec4: fix record clearing in copy propagation</li>
|
||||
</ul>
|
||||
|
||||
<p>Christian König (2):</p>
|
||||
<ul>
|
||||
<li>st/mesa: recreate sampler view on context change v3</li>
|
||||
<li>st/mesa: fix sampler view handling with shared textures v4</li>
|
||||
</ul>
|
||||
|
||||
<p>Courtney Goeltzenleuchter (1):</p>
|
||||
<ul>
|
||||
<li>mesa: add bounds checking to eliminate buffer overrun</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (5):</p>
|
||||
<ul>
|
||||
<li>nv50: add missing brackets when handling the samplers array</li>
|
||||
<li>mesa: return v.value_int64 when the requested type is TYPE_INT64</li>
|
||||
<li>configure: enable dri3 only for linux</li>
|
||||
<li>glx: drop obsolete _XUnlock_Mutex in __glXInitialize error path</li>
|
||||
<li>configure: cleanup libudev handling</li>
|
||||
</ul>
|
||||
|
||||
<p>Eric Anholt (1):</p>
|
||||
<ul>
|
||||
<li>i965: Fix buffer overruns in MSAA MCS buffer clearing.</li>
|
||||
</ul>
|
||||
|
||||
<p>Hans (2):</p>
|
||||
<ul>
|
||||
<li>util: don't define isfinite(), isnan() for MSVC >= 1800</li>
|
||||
<li>mesa: don't define c99 math functions for MSVC >= 1800</li>
|
||||
</ul>
|
||||
|
||||
<p>Ian Romanick (7):</p>
|
||||
<ul>
|
||||
<li>linker: Split set_uniform_binding into separate functions for blocks and samplers</li>
|
||||
<li>linker: Various trivial clean-ups in set_sampler_binding</li>
|
||||
<li>linker: Fold set_uniform_binding into call site</li>
|
||||
<li>linker: Clean up "unused parameter" warnings</li>
|
||||
<li>linker: Set block bindings based on UniformBlocks rather than UniformStorage</li>
|
||||
<li>linker: Set binding for all elements of UBO array</li>
|
||||
<li>glsl: Propagate explicit binding information from the AST all the way to the linker</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (8):</p>
|
||||
<ul>
|
||||
<li>nouveau: fix fence waiting logic in screen destroy</li>
|
||||
<li>nv50: adjust blit_3d handling of ms output textures</li>
|
||||
<li>loader: add special logic to distinguish nouveau from nouveau_vieux</li>
|
||||
<li>mesa/main: condition GL_DEPTH_STENCIL on ARB_depth_texture</li>
|
||||
<li>nouveau: add forgotten GL_COMPRESSED_INTENSITY to texture format list</li>
|
||||
<li>nouveau: there may not have been a texture if the fbo was incomplete</li>
|
||||
<li>nvc0/ir: move sample id to second source arg to fix sampler2DMS</li>
|
||||
<li>nouveau: fix firmware check on nvd7/nvd9</li>
|
||||
</ul>
|
||||
|
||||
<p>Johannes Nixdorf (1):</p>
|
||||
<ul>
|
||||
<li>configure.ac: fix the detection of expat with pkg-config</li>
|
||||
</ul>
|
||||
|
||||
<p>Jonathan Gray (7):</p>
|
||||
<ul>
|
||||
<li>gallium: add endian detection for OpenBSD</li>
|
||||
<li>loader: use 0 instead of FALSE which isn't defined</li>
|
||||
<li>loader: don't limit the non-udev path to only android</li>
|
||||
<li>megadriver_stub.c: don't use _GNU_SOURCE to gate the compat code</li>
|
||||
<li>egl/dri2: don't require libudev to build drm/wayland platforms</li>
|
||||
<li>egl/dri2: use drm macros to construct device name</li>
|
||||
<li>configure: don't require libudev for gbm or egl drm/wayland</li>
|
||||
</ul>
|
||||
|
||||
<p>José Fonseca (4):</p>
|
||||
<ul>
|
||||
<li>c11/threads: Fix nano to milisecond conversion.</li>
|
||||
<li>mapi/u_thread: Use GetCurrentThreadId</li>
|
||||
<li>c11/threads: Don't implement thrd_current on Windows.</li>
|
||||
<li>draw: Duplicate TGSI tokens in draw_pipe_pstipple module.</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (4):</p>
|
||||
<ul>
|
||||
<li>i965/fs: Fix register comparisons in saturate propagation.</li>
|
||||
<li>glsl: Fix lack of i2u in lower_ubo_reference.</li>
|
||||
<li>i965: Stop advertising GL_MESA_ycbcr_texture.</li>
|
||||
<li>glsl: Try vectorizing when seeing a repeated assignment to a channel.</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (13):</p>
|
||||
<ul>
|
||||
<li>r600g: fix texelFetchOffset GLSL functions</li>
|
||||
<li>r600g: fix blitting the last 2 mipmap levels for Evergreen</li>
|
||||
<li>mesa: fix the format of glEdgeFlagPointer</li>
|
||||
<li>r600g,radeonsi: fix MAX_TEXTURE_3D_LEVELS and MAX_TEXTURE_ARRAY_LAYERS limits</li>
|
||||
<li>st/mesa: fix per-vertex edge flags and GLSL support (v2)</li>
|
||||
<li>mesa: mark GL_RGB9_E5 as not color-renderable</li>
|
||||
<li>mesa: fix texture border handling for cube arrays</li>
|
||||
<li>mesa: allow generating mipmaps for cube arrays</li>
|
||||
<li>mesa: fix software fallback for generating mipmaps for cube arrays</li>
|
||||
<li>mesa: fix software fallback for generating mipmaps for 3D textures</li>
|
||||
<li>st/mesa: fix generating mipmaps for cube arrays</li>
|
||||
<li>st/mesa: drop the lowering of quad strips to triangle strips</li>
|
||||
<li>r600g: implement edge flags</li>
|
||||
</ul>
|
||||
|
||||
<p>Matt Turner (4):</p>
|
||||
<ul>
|
||||
<li>mesa: Wrap SSE4.1 code in #ifdef __SSE4_1__.</li>
|
||||
<li>i965/fs: Fix off-by-one in saturate propagation.</li>
|
||||
<li>i965/fs: Don't propagate saturate modifiers into partial writes.</li>
|
||||
<li>i965/fs: Don't propagate saturation modifiers if there are source modifiers.</li>
|
||||
</ul>
|
||||
|
||||
<p>Michel Dänzer (1):</p>
|
||||
<ul>
|
||||
<li>r600g: Don't leak bytecode on shader compile failure</li>
|
||||
</ul>
|
||||
|
||||
<p>Mike Stroyan (1):</p>
|
||||
<ul>
|
||||
<li>i965: Avoid dependency hints on math opcodes</li>
|
||||
</ul>
|
||||
|
||||
<p>Thomas Hellstrom (5):</p>
|
||||
<ul>
|
||||
<li>winsys/svga: Replace the query mm buffer pool with a slab pool v3</li>
|
||||
<li>winsys/svga: Update the vmwgfx_drm.h header to latest version from kernel</li>
|
||||
<li>winsys/svga: Fix prime surface references also for guest-backed surfaces</li>
|
||||
<li>st/xa: Bind destination before setting new state</li>
|
||||
<li>st/xa: Make sure unused samplers are set to NULL</li>
|
||||
</ul>
|
||||
|
||||
<p>Tom Stellard (1):</p>
|
||||
<ul>
|
||||
<li>configure: Use LLVM shared libraries by default</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,179 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.1.2 Release Notes / (May 5, 2014)</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.1.2 is a bug fix release which fixes bugs found since the 10.1.1 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.1.2 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
37d79f94b1f41852a89d1fc3900bea76 MesaLib-10.1.2.tar.gz
|
||||
28b60d15ac9f364da1e0155911eaf44e MesaLib-10.1.2.tar.bz2
|
||||
05300039085a65fc53c5472c4bb5747a MesaLib-10.1.2.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27499">Bug 27499</a> - [855GM i915] GL_LINE_STIPPLE displays incorrect colors</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75723">Bug 75723</a> - (regression since Linux 3.14?) brw_get_graphics_reset_status: Assertion `brw->hw_ctx != ((void *)0)' failed</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76894">Bug 76894</a> - Piglit/spec/EXT_framebuffer_object/fbo-bind-renderbuffer failed</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77702">Bug 77702</a> - [i965 Bisected]Piglit spec/NV_conditional_render_blitframebuffer fails</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Ander Conselvan de Oliveira (2):</p>
|
||||
<ul>
|
||||
<li>gbm/dri: Fix out-of-memory error path in dri_device_create()</li>
|
||||
<li>egl: Protect use of gbm_dri with ifdef HAVE_DRM_PLATFORM</li>
|
||||
</ul>
|
||||
|
||||
<p>Anuj Phogat (27):</p>
|
||||
<ul>
|
||||
<li>mesa: Fix glGetVertexAttribi(GL_VERTEX_ATTRIB_ARRAY_SIZE)</li>
|
||||
<li>swrast: Add glBlitFramebuffer to commands affected by conditional rendering</li>
|
||||
<li>mesa: Fix error condition for multisample proxy texture targets</li>
|
||||
<li>i965: Put an assertion to check valid varying_to_slot[varying]</li>
|
||||
<li>i965: Fix component mask and varying_to_slot mapping for gl_Layer</li>
|
||||
<li>i965: Fix component mask and varying_to_slot mapping for gl_ViewportIndex</li>
|
||||
<li>mesa: Add helper function _mesa_is_format_integer()</li>
|
||||
<li>mesa: Add error condition for integer formats in glGetTexImage()</li>
|
||||
<li>mesa: Add an error condition in glGetFramebufferAttachmentParameteriv()</li>
|
||||
<li>mesa: Fix error code generation in glReadPixels()</li>
|
||||
<li>glsl: Allow overlapping locations for vertex input attributes</li>
|
||||
<li>mesa: Fix querying location of nth element of an array variable</li>
|
||||
<li>mesa: Use location VERT_ATTRIB_GENERIC0 for vertex attribute 0</li>
|
||||
<li>glsl: Compile error if fs defines conflicting qualifiers for gl_FragCoord</li>
|
||||
<li>glsl: Compile error if fs uses gl_FragCoord before first redeclaration</li>
|
||||
<li>mesa: Add entry for extension ARB_texture_stencil8</li>
|
||||
<li>mesa: Add error condition for format=STENCIL_INDEX in glGetTexImage()</li>
|
||||
<li>i965: Fix crash in do_blit_readpixels()</li>
|
||||
<li>mesa: Add missing types in _mesa_texstore_xx_xx() functions</li>
|
||||
<li>mesa: Allow srcFormat=GL_DEPTH_STENCIL in _mesa_texstore_xx_xx() functions</li>
|
||||
<li>mesa: Add new helper function _mesa_unpack_depth_stencil_row()</li>
|
||||
<li>mesa: Add support to unpack depth-stencil texture in to FLOAT_32_UNSIGNED_INT_24_8_REV</li>
|
||||
<li>mesa: Allow FLOAT_32_UNSIGNED_INT_24_8_REV in get_tex_depth_stencil()</li>
|
||||
<li>i965: Add glBlitFramebuffer to commands affected by conditional rendering</li>
|
||||
<li>glsl: Use switch to allow adding more shader types</li>
|
||||
<li>glsl: Link error if fs defines conflicting qualifiers for gl_FragCoord</li>
|
||||
<li>glsl: Apply the link error conditions to GL_ARB_fragment_coord_conventions</li>
|
||||
</ul>
|
||||
|
||||
<p>Benjamin Bellec (1):</p>
|
||||
<ul>
|
||||
<li>mesa: fix GetStringi error message with correct function name</li>
|
||||
</ul>
|
||||
|
||||
<p>Brian Paul (1):</p>
|
||||
<ul>
|
||||
<li>swrast: allocate swrast_texture_image::ImageSlices array if needed</li>
|
||||
</ul>
|
||||
|
||||
<p>Carl Worth (4):</p>
|
||||
<ul>
|
||||
<li>docs: Add the MD5 sums for the 10.1.1 release tar files.</li>
|
||||
<li>cherry-ignore: Ignore a patch causing a regression</li>
|
||||
<li>cherry-ignore: Drop an ignored patch now that piglit has been updated.</li>
|
||||
<li>Update VERSION to 10.1.2</li>
|
||||
</ul>
|
||||
|
||||
<p>Chris Forbes (1):</p>
|
||||
<ul>
|
||||
<li>glsl: Only allow `invariant` on shader in/out between stages.</li>
|
||||
</ul>
|
||||
|
||||
<p>Eric Anholt (1):</p>
|
||||
<ul>
|
||||
<li>i965: Fix render-to-texture in non-FinishRenderTexture cases.</li>
|
||||
</ul>
|
||||
|
||||
<p>Ian Romanick (1):</p>
|
||||
<ul>
|
||||
<li>dri3: Enable GLX_MESA_query_renderer on DRI3 too</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (2):</p>
|
||||
<ul>
|
||||
<li>i965: Don't enable reset notification support on Gen4-5.</li>
|
||||
<li>i965: Actually emit PIPELINE_SELECT and 3DSTATE_VF_STATISTICS.</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (10):</p>
|
||||
<ul>
|
||||
<li>r300g: don't crash when getting NULL colorbuffers</li>
|
||||
<li>st/mesa: remove trailing NULL colorbuffers</li>
|
||||
<li>r600g: fix edge flags and layered rendering on R600-R700</li>
|
||||
<li>r600g: disable async DMA on R700</li>
|
||||
<li>r600g: fix MSAA resolve on R6xx when the destination is 1D-tiled</li>
|
||||
<li>r600g: fix flushing on RV670, RS780, RS880 again</li>
|
||||
<li>r600g: fix buffer copying on R600-R700</li>
|
||||
<li>r600g: fix for broken CULL_FRONT behavior on R6xx</li>
|
||||
<li>r600g: fix for an MSAA hang on RV770</li>
|
||||
<li>r600g: fix hang on RV740 by using DX_RASTERIZATION_KILL instead of SX_MISC</li>
|
||||
</ul>
|
||||
|
||||
<p>Michel Dänzer (2):</p>
|
||||
<ul>
|
||||
<li>r600g: Disable LLVM by default at runtime for graphics</li>
|
||||
<li>st/mesa: Fix NULL pointer dereference for incomplete framebuffers</li>
|
||||
</ul>
|
||||
|
||||
<p>Neil Roberts (1):</p>
|
||||
<ul>
|
||||
<li>wayland: Fix the logic in disabling the prime capability</li>
|
||||
</ul>
|
||||
|
||||
<p>Samuel Iglesias Gonsalvez (1):</p>
|
||||
<ul>
|
||||
<li>mesa: fix check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT()</li>
|
||||
</ul>
|
||||
|
||||
<p>Thomas Hellstrom (1):</p>
|
||||
<ul>
|
||||
<li>st/xa: Cache render target surface</li>
|
||||
</ul>
|
||||
|
||||
<p>nick (1):</p>
|
||||
<ul>
|
||||
<li>swrast: Fix vertex color in _swsetup_Translate()</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,90 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.1.3 Release Notes / (May 9, 2014)</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.1.3 is a bug fix release which fixes bugs found since the 10.1.2 release.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Note: Mesa 10.1.3 is being released sooner than originally scheduled to make
|
||||
available a fix for a performance rgression that was inadvertently introduced
|
||||
to Mesa 10.1.2. The performance regression is reported to make vmware
|
||||
swapbuffers fall back to software.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Mesa 10.1.3 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
665fe1656aaa2c37b32042068aff92cb MesaLib-10.1.3.tar.gz
|
||||
ba6dbe2b9cab0b4de840c996b9b6a3ad MesaLib-10.1.3.tar.bz2
|
||||
4e6f26330a63d3c47e62ac4bdead39e8 MesaLib-10.1.3.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77245">Bug 77245</a> - Bogus GL_ARB_explicit_attrib_location layout identifier warnings</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Carl Worth (3):</p>
|
||||
<ul>
|
||||
<li>docs: Add MD5 sums for Mesa 10.1.2</li>
|
||||
<li>get-pick-list.sh: Require explicit "10.1" for nominating stable patches</li>
|
||||
<li>VERSION: Update to 10.1.3</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (2):</p>
|
||||
<ul>
|
||||
<li>mesa: Fix MaxNumLayers for 1D array textures.</li>
|
||||
<li>i965: Fix depth (array slices) computation for 1D_ARRAY render targets.</li>
|
||||
</ul>
|
||||
|
||||
<p>Tapani Pälli (1):</p>
|
||||
<ul>
|
||||
<li>glsl: fix bogus layout qualifier warnings</li>
|
||||
</ul>
|
||||
|
||||
<p>Thomas Hellstrom (1):</p>
|
||||
<ul>
|
||||
<li>st/xa: Fix performance regression introduced by commit "Cache render target surface"</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,100 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.1.4 Release Notes / (May 20, 2014)</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.1.4 is a bug fix release which fixes bugs found since the 10.1.3 release.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Mesa 10.1.4 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
e934365d77f384bfaec844999440bef8 MesaLib-10.1.4.tar.gz
|
||||
6fddee101f49b7409cd29994c34ddee7 MesaLib-10.1.4.tar.bz2
|
||||
ba5f48e7d5e373922c804c2651fec6c1 MesaLib-10.1.4.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78225">Bug 78225</a> - Compile error due to undefined reference to `gbm_dri_backend', fix attached</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78537">Bug 78537</a> - no anisotropic filtering in a native Half-Life 2</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Brian Paul (1):</p>
|
||||
<ul>
|
||||
<li>mesa: fix double-freeing of dispatch tables inside glBegin/End.</li>
|
||||
</ul>
|
||||
|
||||
<p>Carl Worth (3):</p>
|
||||
<ul>
|
||||
<li>docs: Add MD5 sums for 10.1.3</li>
|
||||
<li>cherry-ignore: Roland and Michel agreed to drop these patches.</li>
|
||||
<li>VERSION: Update to 10.1.4</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (1):</p>
|
||||
<ul>
|
||||
<li>configure: error out if building GBM without dri</li>
|
||||
</ul>
|
||||
|
||||
<p>Eric Anholt (1):</p>
|
||||
<ul>
|
||||
<li>i965/vs: Use samplers for UBOs in the VS like we do for non-UBO pulls.</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (3):</p>
|
||||
<ul>
|
||||
<li>nv50/ir: make sure to reverse cond codes on all the OP_SET variants</li>
|
||||
<li>nv50: fix setting of texture ms info to be per-stage</li>
|
||||
<li>nv50/ir: fix integer mul lowering for u32 x u32 -> high u32</li>
|
||||
</ul>
|
||||
|
||||
<p>Michel Dänzer (1):</p>
|
||||
<ul>
|
||||
<li>radeonsi: Fix anisotropic filtering state setup</li>
|
||||
</ul>
|
||||
|
||||
<p>Tom Stellard (2):</p>
|
||||
<ul>
|
||||
<li>configure.ac: Add LLVM_VERSION_PATCH to DEFINES</li>
|
||||
<li>radeonsi: Enable geometry shaders with LLVM 3.4.1</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,105 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.1.5 Release Notes / (June 6, 2014)</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.1.5 is a bug fix release which fixes bugs found since the 10.1.4 release.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Mesa 10.1.5 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
b0aceaa75bc9a9b2d9215a113e2ad488b5cf85c99005a7624f8cf7c37c5d0eaa MesaLib-10.1.5.tar.gz
|
||||
bc6c5ec7836f254a49d055a29d9aa34c97c54c038f47ad3a00fa57a5fef15bbc MesaLib-10.1.5.tar.bz2
|
||||
78b7255cab0af7918945452a84de7989096ebcdd27e99b31c56c0589274cbc77 MesaLib-10.1.5.zip
|
||||
</pre>
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79115">Bug 79115</a> - </li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79421">Bug 79421</a> - </li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Brian Paul (1):</p>
|
||||
<ul>
|
||||
<li>glsl: fix use-after free bug/crash in ast_declarator_list::hir()</li>
|
||||
</ul>
|
||||
|
||||
<p>Carl Worth (5):</p>
|
||||
<ul>
|
||||
<li>docs: Add md5sums for 10.1.4 release</li>
|
||||
<li>Merge remote-tracking branch 'origin/10.1' into 10.1</li>
|
||||
<li>cherry-ignore: Ignore two commits.</li>
|
||||
<li>Ignore a patch that is not needed for the 10.1 branch.</li>
|
||||
<li>Update version to 10.1.5</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (1):</p>
|
||||
<ul>
|
||||
<li>glx: do not leak dri3Display</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (2):</p>
|
||||
<ul>
|
||||
<li>nv50/ir: fix s32 x s32 -> high s32 multiply logic</li>
|
||||
<li>nv50/ir: fix constant folding for OP_MUL subop HIGH</li>
|
||||
</ul>
|
||||
|
||||
<p>James Legg (1):</p>
|
||||
<ul>
|
||||
<li>mesa: Fix unbinding GL_DEPTH_STENCIL_ATTACHMENT</li>
|
||||
</ul>
|
||||
|
||||
<p>Jeremy Huddleston Sequoia (2):</p>
|
||||
<ul>
|
||||
<li>glapi: Avoid heap corruption in _glapi_table</li>
|
||||
<li>darwin: Fix test for kCGLPFAOpenGLProfile support at runtime</li>
|
||||
</ul>
|
||||
|
||||
<p>Pavel Popov (2):</p>
|
||||
<ul>
|
||||
<li>i965: Properly return *RESET* status in glGetGraphicsResetStatusARB</li>
|
||||
<li>i965: Fix Line Stipple enable bit in 3DSTATE_SF for Haswell.</li>
|
||||
</ul>
|
||||
|
||||
<p>Roland Scheidegger (1):</p>
|
||||
<ul>
|
||||
<li>llvmpipe: fix crash when not all attachments are populated in a fb</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,138 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.1.6 Release Notes / (June 24, 2014)</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.1.6 is a bug fix release which fixes bugs found since the 10.1.5 release.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Mesa 10.1.6 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
cde60e06b340d7598802fe4a4484b3fb8befd714f9ab9caabe1f27d3149e8815 MesaLib-10.1.6.tar.bz2
|
||||
e4e726d7805a442f7ed07d12f71335e6126796ec85328a5989eb5348a8042d00 MesaLib-10.1.6.tar.gz
|
||||
bf7e3f721a7ad0c2057a034834b6fea688e64f26a66cf8d1caa2827e405e72dd MesaLib-10.1.6.zip
|
||||
</pre>
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=54372">Bug 54372</a> - GLX_INTEL_swap_event crashes driver when swapping window buffers</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74005">Bug 74005</a> - [i965 Bisected]Piglit/glx_glx-make-glxdrawable-current fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78581">Bug 78581</a> - </li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79729">Bug 79729</a> - [i965] glClear on a multisample texture doesn't work</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Adrian Negreanu (7):</p>
|
||||
<ul>
|
||||
<li>add megadriver_stub_FILES</li>
|
||||
<li>android: adapt to the megadriver mechanism</li>
|
||||
<li>android: add libloader to libGLES_mesa and libmesa_egl_dri2</li>
|
||||
<li>android: add src/gallium/auxiliary as include path for libmesa_dricore</li>
|
||||
<li>android, egl: add correct drm include for libmesa_egl_dri2</li>
|
||||
<li>android, mesa_gen_matypes: pull in timespec POSIX definition</li>
|
||||
<li>android, dricore: undefined reference to _mesa_streaming_load_memcpy</li>
|
||||
</ul>
|
||||
|
||||
<p>Beren Minor (1):</p>
|
||||
<ul>
|
||||
<li>egl/main: Fix eglMakeCurrent when releasing context from current thread.</li>
|
||||
</ul>
|
||||
|
||||
<p>Carl Worth (3):</p>
|
||||
<ul>
|
||||
<li>docs: Add SHA256 checksums for the 10.1.5 release</li>
|
||||
<li>cherry-ignore: Add a patch to ignore</li>
|
||||
<li>Update VERSION to 10.1.6</li>
|
||||
</ul>
|
||||
|
||||
<p>Daniel Manjarres (1):</p>
|
||||
<ul>
|
||||
<li>glx: Don't crash on swap event for a Window (non-GLXWindow)</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (1):</p>
|
||||
<ul>
|
||||
<li>configure: error out when building opencl without LLVM</li>
|
||||
</ul>
|
||||
|
||||
<p>Iago Toral Quiroga (1):</p>
|
||||
<ul>
|
||||
<li>mesa: Copy Geom.UsesEndPrimitive when cloning a geometry program.</li>
|
||||
</ul>
|
||||
|
||||
<p>José Fonseca (3):</p>
|
||||
<ul>
|
||||
<li>mesa/main: Make get_hash.c values constant.</li>
|
||||
<li>mesa: Make glGetIntegerv(GL_*_ARRAY_SIZE) return GL_BGRA.</li>
|
||||
<li>mesa/main: Prevent sefgault on glGetIntegerv(GL_ATOMIC_COUNTER_BUFFER_BINDING).</li>
|
||||
</ul>
|
||||
|
||||
<p>Kristian Høgsberg (1):</p>
|
||||
<ul>
|
||||
<li>mesa: Remove glClear optimization based on drawable size</li>
|
||||
</ul>
|
||||
|
||||
<p>Michel Dänzer (1):</p>
|
||||
<ul>
|
||||
<li>configure: Only check for OpenCL without LLVM when the latter is certain</li>
|
||||
</ul>
|
||||
|
||||
<p>Neil Roberts (1):</p>
|
||||
<ul>
|
||||
<li>i965: Set the fast clear color value for texture surfaces</li>
|
||||
</ul>
|
||||
|
||||
<p>Roland Scheidegger (1):</p>
|
||||
<ul>
|
||||
<li>draw: (trivial) fix clamping of viewport index</li>
|
||||
</ul>
|
||||
|
||||
<p>Tobias Klausmann (1):</p>
|
||||
<ul>
|
||||
<li>nv50/ir: clear subop when folding constant expressions</li>
|
||||
</ul>
|
||||
|
||||
<p>Tom Stellard (2):</p>
|
||||
<ul>
|
||||
<li>clover: Prevent Clang from printing number of errors and warnings to stderr.</li>
|
||||
<li>clover: Don't use llvm's global context</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,75 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.1 Release Notes / March 4, 2014</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.1 is a new development release.
|
||||
People who are concerned with stability and reliability should stick
|
||||
with a previous release or wait for Mesa 10.1.1.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.1 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
3ec43f79dbcd9aa2a4a27bf1f51655b6 MesaLib-10.1.0.tar.bz2
|
||||
08e796ec7122aa299d32d4f67a254315 MesaLib-10.1.0.tar.gz
|
||||
bd365356543f4b38e57c1ddf7a317c40 MesaLib-10.1.0.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
|
||||
<p>
|
||||
Note: some of the new features are only available with certain drivers.
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li>GL_ARB_draw_indirect on i965.</li>
|
||||
<li>GL_ARB_clear_buffer_object</li>
|
||||
<li>GL_ARB_viewport_array on i965.</li>
|
||||
<li>GL_ARB_map_buffer_alignment on all drivers that did not previously support
|
||||
it.</li>
|
||||
<li>GL_AMD_shader_trinary_minmax.</li>
|
||||
<li>GL_EXT_framebuffer_blit on r200 and radeon.</li>
|
||||
<li>Reduced memory usage for display lists.</li>
|
||||
<li>OpenGL 3.3 support on nv50, nvc0, r600 and radeonsi</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
TBD.
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<ul>
|
||||
<li>Removed support for the GL_MESA_texture_array extension. This extension
|
||||
enabled the use of texture array with fixed-function and assembly fragment
|
||||
shaders. No applications are known to use this extension.</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,61 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.2.1 Release Notes / June 6, 2014</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.2.1 is a bug fix release which fixes bugs found since the 10.2 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.2.1 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
96f892dae2d0bb14ac9c2113f586c909 MesaLib-10.2.1.tar.gz
|
||||
093f9b5d077e5f6061dcd7b01b7aa51a MesaLib-10.2.1.tar.bz2
|
||||
6ab76c1608e5deed1eb8b54c62d7a48a MesaLib-10.2.1.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>
|
||||
Mesa 10.2 had a build problem in the radeonsi driver due to an error resolving
|
||||
conflicts in a patch cherry-pick from master. The build error is fixed.
|
||||
</p>
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Ian Romanick (3):</p>
|
||||
<ul>
|
||||
<li>docs: Add MD5 checksum, etc. for 10.1 release</li>
|
||||
<li>radeonsi: Fix build error introduced in 5ab9a9c</li>
|
||||
<li>Bump version to 10.2.1</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,181 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.2.2 Release Notes / June 24, 2014</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.2.2 is a bug fix release which fixes bugs found since the 10.2.1 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.2.2 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
38c4a40364000f89cddaa1694f6f3cfb444981d1110238ce603093585477399c MesaLib-10.2.2.tar.bz2
|
||||
2af2ec8b4db624c352e961eefbcce6c8d1f86d44c5542f6f378c50e1b958d453 MesaLib-10.2.2.tar.gz
|
||||
d4c0372da59367a344d62ebcdf5cf61039c9cae6925f40f2dab8f8d95cf22da9 MesaLib-10.2.2.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=54372">Bug 54372</a> - GLX_INTEL_swap_event crashes driver when swapping window buffers</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66452">Bug 66452</a> - JUNIPER UVD accelerated playback of WMV3 streams does not work</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74005">Bug 74005</a> - [i965 Bisected]Piglit/glx_glx-make-glxdrawable-current fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77865">Bug 77865</a> - [BDW] Many Ogles3conform framebuffer_blit cases fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78581">Bug 78581</a> - OpenCL: clBuildProgram prints error messages directly rather than storing them</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79029">Bug 79029</a> - INTEL_DEBUG=shader_time is full of lies</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79729">Bug 79729</a> - [i965] glClear on a multisample texture doesn't work</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79907">Bug 79907</a> - Mesa 10.2.1 --enable-vdpau default=auto broken</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80115">Bug 80115</a> - MESA_META_DRAW_BUFFERS induced GL_INVALID_VALUE errors</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Adrian Negreanu (8):</p>
|
||||
<ul>
|
||||
<li>add megadriver_stub_FILES</li>
|
||||
<li>android: adapt to the megadriver mechanism</li>
|
||||
<li>android: add libloader to libGLES_mesa and libmesa_egl_dri2</li>
|
||||
<li>android: add src/gallium/auxiliary as include path for libmesa_dricore</li>
|
||||
<li>android, egl: add correct drm include for libmesa_egl_dri2</li>
|
||||
<li>android, egl: typo dri2_fallback_pixmap_surface -> dri2_fallback_create_pixmap_surface</li>
|
||||
<li>android, mesa_gen_matypes: pull in timespec POSIX definition</li>
|
||||
<li>android, dricore: undefined reference to _mesa_streaming_load_memcpy</li>
|
||||
</ul>
|
||||
|
||||
<p>Carl Worth (1):</p>
|
||||
<ul>
|
||||
<li>Update VERSION to 10.2.2</li>
|
||||
</ul>
|
||||
|
||||
<p>Daniel Manjarres (1):</p>
|
||||
<ul>
|
||||
<li>glx: Don't crash on swap event for a Window (non-GLXWindow)</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (3):</p>
|
||||
<ul>
|
||||
<li>targets/xa: limit the amount of exported symbols</li>
|
||||
<li>configure: error out when building opencl without LLVM</li>
|
||||
<li>configure: correctly autodetect xvmc/vdpau/omx</li>
|
||||
</ul>
|
||||
|
||||
<p>Grigori Goronzy (1):</p>
|
||||
<ul>
|
||||
<li>radeon/uvd: disable VC-1 simple/main on UVD 2.x</li>
|
||||
</ul>
|
||||
|
||||
<p>Iago Toral Quiroga (1):</p>
|
||||
<ul>
|
||||
<li>mesa: Copy Geom.UsesEndPrimitive when cloning a geometry program.</li>
|
||||
</ul>
|
||||
|
||||
<p>Ian Romanick (3):</p>
|
||||
<ul>
|
||||
<li>docs: Add initial 10.2.1 release notes</li>
|
||||
<li>docs: Add MD5 checksum, etc. for 10.2.1 release</li>
|
||||
<li>meta: Respect the driver's maximum number of draw buffers</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (7):</p>
|
||||
<ul>
|
||||
<li>gk110/ir: emit saturate flag on fadd when needed</li>
|
||||
<li>gk110/ir: fix emitting constbuf file index</li>
|
||||
<li>gk110/ir: fix bfind emission</li>
|
||||
<li>nv50: make sure to mark first scissor dirty after blit</li>
|
||||
<li>nv30: plug some memory leaks on screen destroy and shader compile</li>
|
||||
<li>nv30: avoid dangling references to deleted contexts</li>
|
||||
<li>nv30: hack to avoid errors on unexpected color/zeta combinations</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (1):</p>
|
||||
<ul>
|
||||
<li>meta_blit: properly compute texture width for the CopyTexSubImage fallback</li>
|
||||
</ul>
|
||||
|
||||
<p>José Fonseca (1):</p>
|
||||
<ul>
|
||||
<li>mesa/main: Prevent sefgault on glGetIntegerv(GL_ATOMIC_COUNTER_BUFFER_BINDING).</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (9):</p>
|
||||
<ul>
|
||||
<li>i965: Don't use the head sentinel as an fs_inst in Gen4 workaround code.</li>
|
||||
<li>i965: Invalidate live intervals when inserting Gen4 SEND workarounds.</li>
|
||||
<li>i965/vec4: Fix dead code elimination for VGRFs of size > 1.</li>
|
||||
<li>i965: Add missing MOCS setup for 3DSTATE_INDEX_BUFFER on Broadwell.</li>
|
||||
<li>i965: Drop Broadwell perf_debugs about missing MOCS that aren't missing.</li>
|
||||
<li>i965: Add missing newlines to a few perf_debug messages.</li>
|
||||
<li>i965/vec4: Use the sampler for pull constant loads on Broadwell.</li>
|
||||
<li>i965: Use 8x4 aligned rectangles for HiZ operations on Broadwell.</li>
|
||||
<li>i965: Save meta stencil blit programs in the context.</li>
|
||||
</ul>
|
||||
|
||||
<p>Kristian Høgsberg (1):</p>
|
||||
<ul>
|
||||
<li>mesa: Remove glClear optimization based on drawable size</li>
|
||||
</ul>
|
||||
|
||||
<p>Michel Dänzer (1):</p>
|
||||
<ul>
|
||||
<li>configure: Only check for OpenCL without LLVM when the latter is certain</li>
|
||||
</ul>
|
||||
|
||||
<p>Neil Roberts (1):</p>
|
||||
<ul>
|
||||
<li>i965: Set the fast clear color value for texture surfaces</li>
|
||||
</ul>
|
||||
|
||||
<p>Tom Stellard (2):</p>
|
||||
<ul>
|
||||
<li>clover: Prevent Clang from printing number of errors and warnings to stderr.</li>
|
||||
<li>clover: Don't use llvm's global context</li>
|
||||
</ul>
|
||||
|
||||
<p>Ville Syrjälä (1):</p>
|
||||
<ul>
|
||||
<li>i915: Fix gen2 texblend setup</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,130 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.2.3 Release Notes / July 7, 2014</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.2.3 is a bug fix release which fixes bugs found since the 10.2.2 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.2.3 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
e482a96170c98b17d6aba0d6e4dda4b9a2e61c39587bb64ac38cadfa4aba4aeb MesaLib-10.2.3.tar.bz2
|
||||
96cffacaa1c52ae659b3b0f91be2eebf5528b748934256751261fb79ea3d6636 MesaLib-10.2.3.tar.gz
|
||||
82cab6ff14c8038ee39842dbdea0d447a78d119efd8d702d1497bc7c246434e9 MesaLib-10.2.3.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76223">Bug 76223</a> - </li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79823">Bug 79823</a> - </li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80015">Bug 80015</a> - </li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Aaron Watry (1):</p>
|
||||
<ul>
|
||||
<li>radeon/llvm: Allocate space for kernel metadata operands</li>
|
||||
</ul>
|
||||
|
||||
<p>Carl Worth (2):</p>
|
||||
<ul>
|
||||
<li>docs: Add sha256 sums for the 10.2.2 release</li>
|
||||
<li>cherry-ignore: Add a patch that's been rejected</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (4):</p>
|
||||
<ul>
|
||||
<li>nouveau: dup fd before passing it to device</li>
|
||||
<li>nv50: disable dedicated ubo upload method</li>
|
||||
<li>nv50: do an explicit flush on draw when there are persistent buffers</li>
|
||||
<li>nvc0: add a memory barrier when there are persistent UBOs</li>
|
||||
</ul>
|
||||
|
||||
<p>Jasper St. Pierre (1):</p>
|
||||
<ul>
|
||||
<li>glxext: Send the Drawable's ID in the GLX_BufferSwapComplete event</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (3):</p>
|
||||
<ul>
|
||||
<li>i965: Don't emit SURFACE_STATEs for gather workarounds on Broadwell.</li>
|
||||
<li>i965: Include marketing names for Broadwell GPUs.</li>
|
||||
<li>i965/disasm: Fix INTEL_DEBUG=fs on Broadwell for ARB_fp applications.</li>
|
||||
</ul>
|
||||
|
||||
<p>Michel Dänzer (1):</p>
|
||||
<ul>
|
||||
<li>radeon/llvm: Use the llvm.rsq.clamped intrinsic for RSQ</li>
|
||||
</ul>
|
||||
|
||||
<p>Rob Clark (9):</p>
|
||||
<ul>
|
||||
<li>xa: fix segfault</li>
|
||||
<li>freedreno: use OUT_RELOCW when buffer is written</li>
|
||||
<li>freedreno/a3xx: fix depth/stencil GMEM positioning</li>
|
||||
<li>freedreno/a3xx: fix depth/stencil gmem restore</li>
|
||||
<li>freedreno/a3xx: fix blend opcode</li>
|
||||
<li>freedreno: few caps fixes</li>
|
||||
<li>freedreno/a3xx: texture fixes</li>
|
||||
<li>freedreno: fix for null textures</li>
|
||||
<li>freedreno/a3xx: vtx formats</li>
|
||||
</ul>
|
||||
|
||||
<p>Roland Scheidegger (1):</p>
|
||||
<ul>
|
||||
<li>draw: (trivial) fix clamping of viewport index</li>
|
||||
</ul>
|
||||
|
||||
<p>Takashi Iwai (1):</p>
|
||||
<ul>
|
||||
<li>llvmpipe: Fix zero-division in llvmpipe_texture_layout()</li>
|
||||
</ul>
|
||||
|
||||
<p>Thomas Hellstrom (1):</p>
|
||||
<ul>
|
||||
<li>st/xa: Don't close the drm fd on failure v2</li>
|
||||
</ul>
|
||||
|
||||
<p>Tobias Klausmann (1):</p>
|
||||
<ul>
|
||||
<li>nv50/ir: allow gl_ViewportIndex to work on non-provoking vertices</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,127 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.2.4 Release Notes / July 18, 2014</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.2.4 is a bug fix release which fixes bugs found since the 10.2.3 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.2.4 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
06a2341244eb85c283f59f70161e06ded106f835ed9b6be1ef0243bd9344811a MesaLib-10.2.4.tar.bz2
|
||||
33e3c8b4343503e7d7d17416c670438860a2fd99ec93ea3327f73c3abe33b5e4 MesaLib-10.2.4.tar.gz
|
||||
e26791a4a62a61b82e506e6ba031812d09697d1a831e8239af67e5722a8ee538 MesaLib-10.2.4.zip
|
||||
</pre>
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=81157">Bug 81157</a> - [BDW]Piglit some spec_glsl-1.50_execution_built-in-functions* cases fail</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Abdiel Janulgue (3):</p>
|
||||
<ul>
|
||||
<li>i965/fs: Refactor check for potential copy propagated instructions.</li>
|
||||
<li>i965/fs: skip copy-propate for logical instructions with negated src entries</li>
|
||||
<li>i965/vec4: skip copy-propate for logical instructions with negated src entries</li>
|
||||
</ul>
|
||||
|
||||
<p>Brian Paul (3):</p>
|
||||
<ul>
|
||||
<li>mesa: fix geometry shader memory leaks</li>
|
||||
<li>st/mesa: fix geometry shader memory leak</li>
|
||||
<li>gallium/u_blitter: fix some shader memory leaks</li>
|
||||
</ul>
|
||||
|
||||
<p>Carl Worth (2):</p>
|
||||
<ul>
|
||||
<li>docs: Add sha256 checksums for the 10.2.3 release</li>
|
||||
<li>Update VERSION to 10.2.4</li>
|
||||
</ul>
|
||||
|
||||
<p>Eric Anholt (1):</p>
|
||||
<ul>
|
||||
<li>i965: Generalize the pixel_x/y workaround for all UW types.</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (4):</p>
|
||||
<ul>
|
||||
<li>nv50/ir: retrieve shadow compare from first arg</li>
|
||||
<li>nv50/ir: ignore bias for samplerCubeShadow on nv50</li>
|
||||
<li>nvc0/ir: do quadops on the right texture coordinates for TXD</li>
|
||||
<li>nvc0/ir: use manual TXD when offsets are involved</li>
|
||||
</ul>
|
||||
|
||||
<p>Jordan Justen (1):</p>
|
||||
<ul>
|
||||
<li>i965: Add auxiliary surface field #defines for Broadwell.</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (9):</p>
|
||||
<ul>
|
||||
<li>i965: Don't copy propagate abs into Broadwell logic instructions.</li>
|
||||
<li>i965: Set execution size to 8 for instructions with force_sechalf set.</li>
|
||||
<li>i965/fs: Set force_uncompressed and force_sechalf on samplepos setup.</li>
|
||||
<li>i965/fs: Use WE_all for gl_SampleID header register munging.</li>
|
||||
<li>i965: Add plumbing for Broadwell's auxiliary surface support.</li>
|
||||
<li>i965: Drop SINT workaround for CMS layout on Broadwell.</li>
|
||||
<li>i965: Hook up the MCS buffers in SURFACE_STATE on Broadwell.</li>
|
||||
<li>i965: Add 2x MSAA support to the MCS allocation function.</li>
|
||||
<li>i965: Enable compressed multisample support (CMS) on Broadwell.</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (4):</p>
|
||||
<ul>
|
||||
<li>gallium: fix u_default_transfer_inline_write for textures</li>
|
||||
<li>st/mesa: fix samplerCubeShadow with bias</li>
|
||||
<li>radeonsi: fix samplerCubeShadow with bias</li>
|
||||
<li>radeonsi: add support for TXB2</li>
|
||||
</ul>
|
||||
|
||||
<p>Matt Turner (8):</p>
|
||||
<ul>
|
||||
<li>i965/vec4: Don't return void from a void function.</li>
|
||||
<li>i965/vec4: Don't fix_math_operand() on Gen >= 8.</li>
|
||||
<li>i965/fs: Don't fix_math_operand() on Gen >= 8.</li>
|
||||
<li>i965/fs: Make try_constant_propagate() static.</li>
|
||||
<li>i965/fs: Constant propagate into 2-src math instructions on Gen8.</li>
|
||||
<li>i965/vec4: Constant propagate into 2-src math instructions on Gen8.</li>
|
||||
<li>i965/fs: Don't use brw_imm_* unnecessarily.</li>
|
||||
<li>i965/fs: Set correct number of regs_written for MCS fetches.</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,188 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.2.5 Release Notes / August 2, 2014</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.2.5 is a bug fix release which fixes bugs found since the 10.2.4 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.2.5 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
b4459f0bf7f4a3c8fb78ece3c9d2eac3d0e5bf38cb470f2a72705e744bd0310d MesaLib-10.2.5.tar.bz2
|
||||
7b4dd0cb683f8c7dc48a3e7a315742bed58ddcd7b756c462aca4177bd1acdc79 MesaLib-10.2.5.tar.gz
|
||||
6180565914fb238dd77ccdaff96b6155d9a6e1b3e981ebbf6a6851301b384fed MesaLib-10.2.5.zip
|
||||
</pre>
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80991">Bug 80991</a> - [BDW]Piglit spec_ARB_sample_shading_builtin-gl-sample-mask_2 fails</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Abdiel Janulgue (3):</p>
|
||||
<ul>
|
||||
<li>i965/fs: Refactor check for potential copy propagated instructions.</li>
|
||||
<li>i965/fs: skip copy-propate for logical instructions with negated src entries</li>
|
||||
<li>i965/vec4: skip copy-propate for logical instructions with negated src entries</li>
|
||||
</ul>
|
||||
|
||||
<p>Adel Gadllah (1):</p>
|
||||
<ul>
|
||||
<li>i915: Fix up intelInitScreen2 for DRI3</li>
|
||||
</ul>
|
||||
|
||||
<p>Anuj Phogat (2):</p>
|
||||
<ul>
|
||||
<li>i965: Fix z_offset computation in intel_miptree_unmap_depthstencil()</li>
|
||||
<li>mesa: Don't use memcpy() in _mesa_texstore() for float depth texture data</li>
|
||||
</ul>
|
||||
|
||||
<p>Brian Paul (3):</p>
|
||||
<ul>
|
||||
<li>mesa: fix geometry shader memory leaks</li>
|
||||
<li>st/mesa: fix geometry shader memory leak</li>
|
||||
<li>gallium/u_blitter: fix some shader memory leaks</li>
|
||||
</ul>
|
||||
|
||||
<p>Carl Worth (6):</p>
|
||||
<ul>
|
||||
<li>docs: Add sha256 checksums for the 10.2.3 release</li>
|
||||
<li>Update VERSION to 10.2.4</li>
|
||||
<li>Add release notes for 10.2.4</li>
|
||||
<li>docs: Add SHA256 checksums for the 10.2.4 release</li>
|
||||
<li>cherry-ignore: Ignore a few patches picked in the previous stable release</li>
|
||||
<li>Update version to 10.2.5</li>
|
||||
</ul>
|
||||
|
||||
<p>Christian König (1):</p>
|
||||
<ul>
|
||||
<li>radeonsi: fix order of r600_need_dma_space and r600_context_bo_reloc</li>
|
||||
</ul>
|
||||
|
||||
<p>Eric Anholt (1):</p>
|
||||
<ul>
|
||||
<li>i965: Generalize the pixel_x/y workaround for all UW types.</li>
|
||||
</ul>
|
||||
|
||||
<p>Ian Romanick (2):</p>
|
||||
<ul>
|
||||
<li>mesa: Don't allow GL_TEXTURE_BORDER queries outside compat profile</li>
|
||||
<li>mesa: Don't allow GL_TEXTURE_{LUMINANCE,INTENSITY}_* queries outside compat profile</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (5):</p>
|
||||
<ul>
|
||||
<li>nv50/ir: retrieve shadow compare from first arg</li>
|
||||
<li>nv50/ir: ignore bias for samplerCubeShadow on nv50</li>
|
||||
<li>nvc0/ir: do quadops on the right texture coordinates for TXD</li>
|
||||
<li>nvc0/ir: use manual TXD when offsets are involved</li>
|
||||
<li>nvc0: make sure that the local memory allocation is aligned to 0x10</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (2):</p>
|
||||
<ul>
|
||||
<li>main/format_pack: Fix a wrong datatype in pack_ubyte_R8G8_UNORM</li>
|
||||
<li>main/get_hash_params: Add GL_SAMPLE_SHADING_ARB</li>
|
||||
</ul>
|
||||
|
||||
<p>Jordan Justen (1):</p>
|
||||
<ul>
|
||||
<li>i965: Add auxiliary surface field #defines for Broadwell.</li>
|
||||
</ul>
|
||||
|
||||
<p>José Fonseca (1):</p>
|
||||
<ul>
|
||||
<li>st/wgl: Clamp wglChoosePixelFormatARB's output nNumFormats to nMaxFormats.</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (13):</p>
|
||||
<ul>
|
||||
<li>i965: Don't copy propagate abs into Broadwell logic instructions.</li>
|
||||
<li>i965: Set execution size to 8 for instructions with force_sechalf set.</li>
|
||||
<li>i965/fs: Set force_uncompressed and force_sechalf on samplepos setup.</li>
|
||||
<li>i965/fs: Use WE_all for gl_SampleID header register munging.</li>
|
||||
<li>i965: Add plumbing for Broadwell's auxiliary surface support.</li>
|
||||
<li>i965: Drop SINT workaround for CMS layout on Broadwell.</li>
|
||||
<li>i965: Hook up the MCS buffers in SURFACE_STATE on Broadwell.</li>
|
||||
<li>i965: Add 2x MSAA support to the MCS allocation function.</li>
|
||||
<li>i965: Enable compressed multisample support (CMS) on Broadwell.</li>
|
||||
<li>i965: Add missing persample_shading field to brw_wm_debug_recompile.</li>
|
||||
<li>i965/fs: Fix gl_SampleID for 2x MSAA and SIMD16 mode.</li>
|
||||
<li>i965/fs: Fix gl_SampleMask handling for SIMD16 on Gen8+.</li>
|
||||
<li>i965/fs: Set LastRT on the final FB write on Broadwell.</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (14):</p>
|
||||
<ul>
|
||||
<li>gallium: fix u_default_transfer_inline_write for textures</li>
|
||||
<li>st/mesa: fix samplerCubeShadow with bias</li>
|
||||
<li>radeonsi: fix samplerCubeShadow with bias</li>
|
||||
<li>radeonsi: add support for TXB2</li>
|
||||
<li>r600g: switch SNORM conversion to DX and GLES behavior</li>
|
||||
<li>radeonsi: fix CMASK and HTILE calculations for Hawaii</li>
|
||||
<li>gallium/util: add a helper for calculating primitive count from vertex count</li>
|
||||
<li>radeonsi: fix a hang with instancing on Hawaii</li>
|
||||
<li>radeonsi: fix a hang with streamout on Hawaii</li>
|
||||
<li>winsys/radeon: fix vram_size overflow with Hawaii</li>
|
||||
<li>radeonsi: fix occlusion queries on Hawaii</li>
|
||||
<li>r600g,radeonsi: switch all occurences of array_size to util_max_layer</li>
|
||||
<li>radeonsi: fix build because of lack of draw_indirect infrastructure in 10.2</li>
|
||||
<li>radeonsi: use DRAW_PREAMBLE on CIK</li>
|
||||
</ul>
|
||||
|
||||
<p>Matt Turner (8):</p>
|
||||
<ul>
|
||||
<li>i965/vec4: Don't return void from a void function.</li>
|
||||
<li>i965/vec4: Don't fix_math_operand() on Gen >= 8.</li>
|
||||
<li>i965/fs: Don't fix_math_operand() on Gen >= 8.</li>
|
||||
<li>i965/fs: Make try_constant_propagate() static.</li>
|
||||
<li>i965/fs: Constant propagate into 2-src math instructions on Gen8.</li>
|
||||
<li>i965/vec4: Constant propagate into 2-src math instructions on Gen8.</li>
|
||||
<li>i965/fs: Don't use brw_imm_* unnecessarily.</li>
|
||||
<li>i965/fs: Set correct number of regs_written for MCS fetches.</li>
|
||||
</ul>
|
||||
|
||||
<p>Thorsten Glaser (1):</p>
|
||||
<ul>
|
||||
<li>nv50: fix build failure on m68k due to invalid struct alignment assumptions</li>
|
||||
</ul>
|
||||
|
||||
<p>Tom Stellard (1):</p>
|
||||
<ul>
|
||||
<li>clover: Call end_query before getting timestamp result v2</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,118 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.2.6 Release Notes / August 19, 2014</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.2.6 is a bug fix release which fixes bugs found since the 10.2.5 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.2.6 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
193314d2adba98e43697d726739ac46b4299aae324fa1821aa226890c28ac806 MesaLib-10.2.6.tar.bz2
|
||||
f7a45a5977b485eb95ac024205c584a0c112fe3951c2313c797579bb16a7a448 MesaLib-10.2.6.tar.gz
|
||||
6d086d6fcda8f317adfaaae40011decf2f2e2dc80819c4a7a77c76f73512e8d8 MesaLib-10.2.6.zip
|
||||
</pre>
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=81450">Bug 81450</a> - [BDW]Piglit spec_glsl-1.30_execution_tex-miplevel-selection_textureGrad_1DArray cases intel_do_flush_locked failed</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Anuj Phogat (15):</p>
|
||||
<ul>
|
||||
<li>mesa: Fix error condition for valid texture targets in glTexStorage* functions</li>
|
||||
<li>mesa: Turn target_can_be_compressed() in to a utility function</li>
|
||||
<li>mesa: Add error condition for using compressed internalformat in glTexStorage3D()</li>
|
||||
<li>mesa: Fix condition for using compressed internalformat in glCompressedTexImage3D()</li>
|
||||
<li>mesa: Add utility function _mesa_is_enum_format_snorm()</li>
|
||||
<li>mesa: Don't allow snorm internal formats in glCopyTexImage*() in GLES3</li>
|
||||
<li>mesa: Add a helper function _mesa_is_enum_format_unsized()</li>
|
||||
<li>mesa: Add a gles3 error condition for sized internalformat in glCopyTexImage*()</li>
|
||||
<li>mesa: Add gles3 error condition for GL_RGBA10_A2 buffer format in glCopyTexImage*()</li>
|
||||
<li>mesa: Add utility function _mesa_is_enum_format_unorm()</li>
|
||||
<li>mesa: Add gles3 condition for normalized internal formats in glCopyTexImage*()</li>
|
||||
<li>mesa: Allow GL_TEXTURE_CUBE_MAP target with compressed internal formats</li>
|
||||
<li>meta: Use _mesa_get_format_bits() to get the GL_RED_BITS</li>
|
||||
<li>egl: Fix OpenGL ES version checks in _eglParseContextAttribList()</li>
|
||||
<li>meta: Fix datatype computation in get_temp_image_type()</li>
|
||||
</ul>
|
||||
|
||||
<p>Brian Paul (1):</p>
|
||||
<ul>
|
||||
<li>mesa: fix assertion in _mesa_drawbuffers()</li>
|
||||
</ul>
|
||||
|
||||
<p>Carl Worth (2):</p>
|
||||
<ul>
|
||||
<li>docs: Add sha256 sums to the 10.2.5 release notes</li>
|
||||
<li>Update VERSION to 10.2.6</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (1):</p>
|
||||
<ul>
|
||||
<li>mesa/st: only convert AND(a, NOT(b)) into MAD when not using native integers</li>
|
||||
</ul>
|
||||
|
||||
<p>Jordan Justen (1):</p>
|
||||
<ul>
|
||||
<li>i965/miptree: Layout 1D Array as 2D Array with height of 1</li>
|
||||
</ul>
|
||||
|
||||
<p>Maarten Lankhorst (1):</p>
|
||||
<ul>
|
||||
<li>configure.ac: Do not require llvm on x32</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (4):</p>
|
||||
<ul>
|
||||
<li>st/mesa: fix blit-based partial TexSubImage for 1D arrays</li>
|
||||
<li>radeon,r200: fix buffer validation after CS flush</li>
|
||||
<li>radeonsi: fix a hang with instancing in Unigine Heaven/Valley on Hawaii</li>
|
||||
<li>radeonsi: fix CMASK and HTILE allocation on Tahiti</li>
|
||||
</ul>
|
||||
|
||||
<p>Pali Rohár (1):</p>
|
||||
<ul>
|
||||
<li>configure: check for dladdr via AC_CHECK_FUNC/AC_CHECK_LIB</li>
|
||||
</ul>
|
||||
|
||||
<p>Roland Scheidegger (1):</p>
|
||||
<ul>
|
||||
<li>gallivm: fix up out-of-bounds level when using conformant out-of-bound behavior</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,211 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.2.7 Release Notes / September 06, 2014</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.2.7 is a bug fix release which fixes bugs found since the 10.2.6 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.2.7 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
cb67dfaabf88acba29aa2cf0dd58ee17b21ebf9594f8d1226c41794da8de3e9d MesaLib-10.2.7.tar.gz
|
||||
27b958063a4c002071f14ed45c7d2a1ee52cd85e4ac8876e8a1c273495a7d43f MesaLib-10.2.7.tar.bz2
|
||||
a2796a2d5bbbc2edd22857ecc267cba68dfe5d0296f5d84ba7510877b216cc40 MesaLib-10.2.7.zip
|
||||
</pre>
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=36193">Bug 36193</a> - [i965] brw_eu_emit.c:182: validate_reg: Assertion `execsize >= width' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66184">Bug 66184</a> - src/mesa/state_tracker/st_glsl_to_tgsi.cpp:3216:simplify_cmp: Assertion `inst->dst.index < 4096' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=70441">Bug 70441</a> - [Gen4-5 clip] Piglit spec_OpenGL_1.1_polygon-offset hits (execsize >= width) assertion</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76188">Bug 76188</a> - EGL_EXT_image_dma_buf_import fd ownership is incorrect</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76789">Bug 76789</a> - [radeonsi] si_descriptors.c requires -std=gnu99 or -fms-extensions</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82139">Bug 82139</a> - [r600g, bisected] multiple ubo piglit regressions</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82255">Bug 82255</a> - [VP2] Chroma planes are vertically stretched during VDPAU playback</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82671">Bug 82671</a> - [r600g-evergreen][compute]Empty kernel execution causes crash</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82709">Bug 82709</a> - OpenCL not working on radeon hainan</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82814">Bug 82814</a> - glDrawBuffers(0, NULL) segfaults in _mesa_drawbuffers</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83079">Bug 83079</a> - [NVC0] Dota 2 (Linux native and Wine) crash with Nouveau Drivers</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83355">Bug 83355</a> - FTBFS: src/mesa/program/program_lexer.l:122:64: error: unknown type name 'YYSTYPE'</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Adam Jackson (1):</p>
|
||||
<ul>
|
||||
<li>radeonsi: Don't use anonymous struct trick in atom tracking</li>
|
||||
</ul>
|
||||
|
||||
<p>Alex Deucher (2):</p>
|
||||
<ul>
|
||||
<li>radeonsi: add new CIK pci ids</li>
|
||||
<li>radeonsi: add new SI pci ids</li>
|
||||
</ul>
|
||||
|
||||
<p>Andreas Boll (1):</p>
|
||||
<ul>
|
||||
<li>winsys/radeon: fix nop packet padding for hawaii</li>
|
||||
</ul>
|
||||
|
||||
<p>Anuj Phogat (1):</p>
|
||||
<ul>
|
||||
<li>i965: Bail on vec4 copy propagation for scratch writes with source modifiers</li>
|
||||
</ul>
|
||||
|
||||
<p>Brian Paul (1):</p>
|
||||
<ul>
|
||||
<li>mesa: fix NULL pointer deref bug in _mesa_drawbuffers()</li>
|
||||
</ul>
|
||||
|
||||
<p>Carl Worth (2):</p>
|
||||
<ul>
|
||||
<li>docs: Add sha256 sums for the 10.2.6 release</li>
|
||||
<li>Makefile: Switch from md5sums to sha256sums</li>
|
||||
</ul>
|
||||
|
||||
<p>Dave Airlie (1):</p>
|
||||
<ul>
|
||||
<li>i965: add missing parens in vec4 visitor</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (17):</p>
|
||||
<ul>
|
||||
<li>configure.ac: bail out if building gallium_gbm without gallium_egl</li>
|
||||
<li>android: gallium/nouveau: fix include folders, link against libstlport</li>
|
||||
<li>android: egl/main: fixup the nouveau build</li>
|
||||
<li>automake: gallium/freedreno: drop spurious include dirs</li>
|
||||
<li>android: gallium/freedreno: add preliminary build</li>
|
||||
<li>android: egl/main: add/enable freedreno</li>
|
||||
<li>android: gallium/auxiliary: drop log2/log2f redefitions</li>
|
||||
<li>android: drop HAL_PIXEL_FORMAT_RGBA_{5551,4444}</li>
|
||||
<li>android: glsl: the stlport over the limited Android STL</li>
|
||||
<li>android: dri/i915: do not build an 'empty' driver</li>
|
||||
<li>cherry-ignore: remove patch that lacking previous dependencies</li>
|
||||
<li>cherry-ignore: PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE is not it 10.2</li>
|
||||
<li>cherry-ignore: drop whitespace fix</li>
|
||||
<li>cherry-ignore: reject a15088338eb</li>
|
||||
<li>get-pick-list.sh: Require explicit "10.2" for nominating stable patches</li>
|
||||
<li>mesa: fix make tarballs</li>
|
||||
<li>Update VERSION to 10.2.7</li>
|
||||
</ul>
|
||||
|
||||
<p>Ian Romanick (1):</p>
|
||||
<ul>
|
||||
<li>mesa: Handle uninitialized textures like other textures in get_tex_level_parameter_image</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (9):</p>
|
||||
<ul>
|
||||
<li>nouveau: make sure to invalidate any vbo state as well</li>
|
||||
<li>nouveau: don't keep stale pointer to free'd data</li>
|
||||
<li>nvc0/ir: avoid infinite recursion when finding first uses of tex</li>
|
||||
<li>nv50: zero out unbound samplers</li>
|
||||
<li>nvc0: don't make 1d staging textures linear</li>
|
||||
<li>nv50/ir: avoid creating instructions that can't be emitted</li>
|
||||
<li>nv50: set the miptree address when clearing bo's in vp2 init</li>
|
||||
<li>nv50: mt address may not be the underlying bo's start address</li>
|
||||
<li>nv50: attach the buffer bo to the miptree structures</li>
|
||||
</ul>
|
||||
|
||||
<p>Jan Vesely (1):</p>
|
||||
<ul>
|
||||
<li>gallivm: Fix build with latest LLVM</li>
|
||||
</ul>
|
||||
|
||||
<p>José Fonseca (1):</p>
|
||||
<ul>
|
||||
<li>mesa: Move declaration to top of block.</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (3):</p>
|
||||
<ul>
|
||||
<li>i965/vec4: Set NoMask for GS_OPCODE_SET_VERTEX_COUNT on Gen8+.</li>
|
||||
<li>i965/vec4: Respect ir->force_writemask_all in Gen8 code generation.</li>
|
||||
<li>i965/clip: Fix brw_clip_unfilled.c/compute_offset's assembly.</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (3):</p>
|
||||
<ul>
|
||||
<li>r600g: fix constant buffer fetches</li>
|
||||
<li>radeonsi: save scissor state and sample mask for u_blitter</li>
|
||||
<li>glsl_to_tgsi: allocate and enlarge arrays for temporaries on demand</li>
|
||||
</ul>
|
||||
|
||||
<p>Paulo Sergio Travaglia (2):</p>
|
||||
<ul>
|
||||
<li>android: gallium/radeon: attempt to fix the android build</li>
|
||||
<li>android: egl/main: resolve radeon linking issues</li>
|
||||
</ul>
|
||||
|
||||
<p>Pekka Paalanen (1):</p>
|
||||
<ul>
|
||||
<li>egl_dri2: fix EXT_image_dma_buf_import fds</li>
|
||||
</ul>
|
||||
|
||||
<p>Robert Bragg (1):</p>
|
||||
<ul>
|
||||
<li>meta: save and restore swizzle for _GenerateMipmap</li>
|
||||
</ul>
|
||||
|
||||
<p>Tom Stellard (7):</p>
|
||||
<ul>
|
||||
<li>radeon/compute: Fix reported values for MAX_GLOBAL_SIZE and MAX_MEM_ALLOC_SIZE</li>
|
||||
<li>radeonsi/compute: Update reference counts for buffers in si_set_global_binding()</li>
|
||||
<li>radeonsi/compute: Call si_pm4_free_state() after emitting compute state</li>
|
||||
<li>clover: Flush the command queue in clReleaseCommandQueue()</li>
|
||||
<li>radeon: Add work-around for missing Hainan support in clang < 3.6 v2</li>
|
||||
<li>pipe-loader: Fix memory leak v2</li>
|
||||
<li>r600g/compute: Don't initialize vertex_buffer_state masks to 0x2</li>
|
||||
</ul>
|
||||
|
||||
<p>Vinson Lee (1):</p>
|
||||
<ul>
|
||||
<li>gallivm: Fix build with LLVM >= 3.6 r215967.</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,130 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.2.8 Release Notes / September 19, 2014</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.2.8 is a bug fix release which fixes bugs found since the 10.2.7 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.2.8 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
4c5a25ccaf1a9734bbd10d62a1420cc8fd35a1060ce679f2fc846769a25fbeec MesaLib-10.2.8.tar.gz
|
||||
1ef9ad3f241788d454f2ff8c9d65b6849dfc31c8fe91f70fd2930b81c8af1398 MesaLib-10.2.8.tar.bz2
|
||||
d26218da3b44734b1d555267b4c63c48803c4c8b14d2bc53071be57014da37fa MesaLib-10.2.8.zip
|
||||
</pre>
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77493">Bug 77493</a> - lp_test_arit fails with llvm >= llvm-3.5svn r206094</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82539">Bug 82539</a> - vmw_screen_dri.lo In file included from vmw_screen_dri.c:41: vmwgfx_drm.h:32:17: error: drm.h: No such file or directory</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82882">Bug 82882</a> - [swrast] piglit glsl-fs-uniform-bool-1 regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83432">Bug 83432</a> - r600_query.c:269:r600_emit_query_end: Assertion `ctx->num_pipelinestat_queries > 0' failed [Gallium HUD]</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83567">Bug 83567</a> - Mesa 10.2.6 does not compile with llvm 3.5</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83735">Bug 83735</a> - [mesa-10.2.x] broken with llvm-3.5 and old CPUs</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Changes</h2>
|
||||
<p>Aaron Watry (1):</p>
|
||||
<ul>
|
||||
<li>gallivm: Fix build after LLVM commit 211259</li>
|
||||
</ul>
|
||||
|
||||
<p>Christoph Bumiller (2):</p>
|
||||
<ul>
|
||||
<li>nv50/ir/util: fix BitSet issues</li>
|
||||
<li>nvc0/ir: clarify recursion fix to finding first tex uses</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (3):</p>
|
||||
<ul>
|
||||
<li>docs: Add sha256 sums for the 10.2.7 release</li>
|
||||
<li>configure: bail out if building svga without libdrm</li>
|
||||
<li>Update VERSION to 10.2.8</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (4):</p>
|
||||
<ul>
|
||||
<li>nv50/ir: avoid array overrun when checking for supported mods</li>
|
||||
<li>nouveau: only enable the depth test if there actually is a depth buffer</li>
|
||||
<li>nouveau: only enable stencil func if the visual has stencil bits</li>
|
||||
<li>nouveau: change internal variables to avoid conflicts with macro args</li>
|
||||
</ul>
|
||||
|
||||
<p>Jonathan Gray (1):</p>
|
||||
<ul>
|
||||
<li>configure.ac: strip _GNU_SOURCE from llvm-config output</li>
|
||||
</ul>
|
||||
|
||||
<p>José Fonseca (1):</p>
|
||||
<ul>
|
||||
<li>gallivm: Disable workaround for PR12833 on LLVM 3.2+.</li>
|
||||
</ul>
|
||||
|
||||
<p>Maarten Lankhorst (4):</p>
|
||||
<ul>
|
||||
<li>nouveau: re-allocate bo's on overflow</li>
|
||||
<li>nouveau: fix MPEG4 hw decoding</li>
|
||||
<li>nouveau: rework reference frame handling</li>
|
||||
<li>nouveau: remove unneeded assert</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (3):</p>
|
||||
<ul>
|
||||
<li>r600g,radeonsi: make sure there's enough CS space before resuming queries</li>
|
||||
<li>mesa: set UniformBooleanTrue = 1.0f by default</li>
|
||||
<li>st/mesa: use 1.0f as boolean true on drivers without integer support</li>
|
||||
</ul>
|
||||
|
||||
<p>Richard Sandiford (1):</p>
|
||||
<ul>
|
||||
<li>gallivm: Fix uses of 2^24</li>
|
||||
</ul>
|
||||
|
||||
<p>Roland Scheidegger (1):</p>
|
||||
<ul>
|
||||
<li>gallivm: set mcpu when initializing llvm execution engine</li>
|
||||
</ul>
|
||||
|
||||
<p>Thomas Hellstrom (1):</p>
|
||||
<ul>
|
||||
<li>winsys/svga: Fix incorrect type usage in IOCTL v2</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,101 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.2.9 Release Notes / October 12, 2014</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.2.9 is a bug fix release which fixes bugs found since the 10.2.8 release.
|
||||
This is the final planned release for the 10.2 branch.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.2.9 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
f8d62857eed8f604a57710c58a8ffcfb8dab2dc4977ec27c956c7c4fd14032f6 MesaLib-10.2.9.tar.gz
|
||||
f6031f8b7113a92325b60635c504c510490eebb2e707119bbff7bd86aa34657d MesaLib-10.2.9.tar.bz2
|
||||
11c0ef4f3308fc29d9f15a77fd8f4842a946fce9e830250a1c95b171a446171a MesaLib-10.2.9.zip
|
||||
</pre>
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79462">Bug 79462</a> - [NVC0/Codegen] Shader compilation falis in spill logic</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83570">Bug 83570</a> - Glyphy demo throws unhandled Integer division by zero exception</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Changes</h2>
|
||||
<p>Andreas Pokorny (2):</p>
|
||||
<ul>
|
||||
<li>egl/drm: expose KHR_image_pixmap extension</li>
|
||||
<li>i915: Fix black buffers when importing prime fds</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (2):</p>
|
||||
<ul>
|
||||
<li>docs: Add sha256 sums for the 10.2.8 release</li>
|
||||
<li>Update VERSION to 10.2.9</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (1):</p>
|
||||
<ul>
|
||||
<li>nv50/ir: avoid deleting pseudo instructions too early</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (3):</p>
|
||||
<ul>
|
||||
<li>radeonsi: release GS rings at context destruction</li>
|
||||
<li>radeonsi: properly destroy the GS copy shader and scratch_bo for compute</li>
|
||||
<li>st/dri: remove GALLIUM_MSAA and __GL_FSAA_MODE environment variables</li>
|
||||
</ul>
|
||||
|
||||
<p>Roland Scheidegger (1):</p>
|
||||
<ul>
|
||||
<li>gallivm: fix idiv</li>
|
||||
</ul>
|
||||
|
||||
<p>Thomas Hellstrom (1):</p>
|
||||
<ul>
|
||||
<li>st/xa: Fix regression in xa_yuv_planar_blit()</li>
|
||||
</ul>
|
||||
|
||||
<p>Tom Stellard (1):</p>
|
||||
<ul>
|
||||
<li>configure.ac: Compute LLVM_VERSION_PATCH using llvm-config</li>
|
||||
</ul>
|
||||
|
||||
<p>rconde (1):</p>
|
||||
<ul>
|
||||
<li>gallivm,tgsi: fix idiv by zero crash</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,97 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.2 Release Notes / June 6, 2014</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.2 is a new development release.
|
||||
People who are concerned with stability and reliability should stick
|
||||
with a previous release or wait for Mesa 10.2.1.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.2 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
c87bfb6dd5cbcf1fdef42e5ccd972581 MesaLib-10.2.0.tar.gz
|
||||
7aaba90bd7169a94ae2fe83febdec963 MesaLib-10.2.0.tar.bz2
|
||||
58b203aca15dadc25ab4d1126db1052b MesaLib-10.2.0.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
|
||||
<p>
|
||||
Note: some of the new features are only available with certain drivers.
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li>GL_ARB_buffer_storage on i965, nv30, nv50, nvc0, r300, r600, and radeonsi</li>
|
||||
<li>GL_ARB_multi_bind on all drivers</li>
|
||||
<li>GL_ARB_sample_shading on nv50 (GT21x only), nvc0</li>
|
||||
<li>GL_ARB_separate_shader_objects (desktop OpenGL) and
|
||||
GL_EXT_separate_shader_objects (OpenGL ES 2.0 and 3.0) on all drivers</li>
|
||||
<li>GL_ARB_stencil_texturing on i965/gen8+</li>
|
||||
<li>GL_ARB_texture_cube_map_array on nv50 (GT21x only)</li>
|
||||
<li>GL_ARB_texture_gather on nv50 (GT21x only), nvc0</li>
|
||||
<li>GL_ARB_texture_query_lod on nv50 (GT21x only), nvc0</li>
|
||||
<li>GL_ARB_texture_view on i965/gen7</li>
|
||||
<li>GL_ARB_vertex_type_10f_11f_11f_rev on nv50, nvc0, radeonsi</li>
|
||||
<li>GL_ARB_viewport_array on nv50, r600</li>
|
||||
<li>GL_INTEL_performance_query on i965/gen5+</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
TBD.
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<ul>
|
||||
<li>Renamed <i>--with-llvm-shared-libs</i> to <i>--enable-llvm-shared-libs</i></li>
|
||||
<p>
|
||||
The option is used to control how mesa is linked against LLVM, and now
|
||||
defaults to enabled (shared linking).
|
||||
</p>
|
||||
|
||||
<li>Split <i>libxatracker.so</i> into a standalone library which can be used
|
||||
with any gallium driver.</li>
|
||||
<p>
|
||||
Previously the library was linked statically against vmware's virtual gpu
|
||||
driver(svga), whereas now it loads a shared pipe_*.so driver. Provide the
|
||||
following options during configure, if you would like support for svga driver
|
||||
<i>--enable-xa --with-gallium-drivers=svga</i>
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Note: The files are installed in $(libdir)/gallium-pipe/ and the interface
|
||||
between them and libxatracker.so is <strong>not</strong> stable.
|
||||
</p>
|
||||
|
||||
<li>The environment variable GALLIUM_MSAA that forced a multisample GLX visual was removed.</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,158 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.3.1 Release Notes / October 12, 2014</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.3.1 is a bug fix release which fixes bugs found since the 10.3 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.3.1 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
155afcbad17be8bb80282c761b957d5cc716c14a1fa16c4f5ee04e76df729c6d MesaLib-10.3.1.tar.gz
|
||||
b081d077d717e5d56f2d59677490856052c41573e50378ff86d6c72456714add MesaLib-10.3.1.tar.bz2
|
||||
07a14febfed06412d519e091a62d24513fee6745f1a6f8a8f1956bfe04b77d15 MesaLib-10.3.1.zip
|
||||
</pre>
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79462">Bug 79462</a> - [NVC0/Codegen] Shader compilation falis in spill logic</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82932">Bug 82932</a> - [SNB+ Bisected]Ogles3conform ES3-CTS.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_direct_read_vertex fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83506">Bug 83506</a> - [UBO] row_major layout ignored inside structures</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83533">Bug 83533</a> - [UBO] nested structures don't get appropriate padding</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83570">Bug 83570</a> - Glyphy demo throws unhandled Integer division by zero exception</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83741">Bug 83741</a> - [UBO] row_major layout partially ignored for arrays of structures</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84178">Bug 84178</a> - Big glamor regression in Xorg server 1.6.99.1 GIT: x11perf 1.5 Test: PutImage XY 500x500 Square</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Andreas Pokorny (2):</p>
|
||||
<ul>
|
||||
<li>egl/drm: expose KHR_image_pixmap extension</li>
|
||||
<li>i915: Fix black buffers when importing prime fds</li>
|
||||
</ul>
|
||||
|
||||
<p>Brian Paul (1):</p>
|
||||
<ul>
|
||||
<li>mesa: fix prog_optimize.c assertions triggered by SWZ opcode</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (2):</p>
|
||||
<ul>
|
||||
<li>docs: Add 10.3 sha256 sums, news item and link release notes</li>
|
||||
<li>Update VERSION to 10.3.1</li>
|
||||
</ul>
|
||||
|
||||
<p>Ian Romanick (4):</p>
|
||||
<ul>
|
||||
<li>glsl: Make sure fields after small structs have correct padding</li>
|
||||
<li>glsl: Make sure row-major array-of-structure get correct layout</li>
|
||||
<li>glsl: Round struct size up to at least 16 bytes</li>
|
||||
<li>glsl: Strip arrayness from ir_type_dereference_variable too</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (5):</p>
|
||||
<ul>
|
||||
<li>nv50/ir: avoid deleting pseudo instructions too early</li>
|
||||
<li>gm107/ir: fix manual TXD for array targets</li>
|
||||
<li>gm107/ir: fix texture argument order</li>
|
||||
<li>gm107/ir: add support for indirect const buffer selection</li>
|
||||
<li>gm107/ir: take relative pfetch offset into account</li>
|
||||
</ul>
|
||||
|
||||
<p>Keith Packard (1):</p>
|
||||
<ul>
|
||||
<li>glx/dri3: Provide error diagnostics when DRI3 allocation fails</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (2):</p>
|
||||
<ul>
|
||||
<li>mesa: Use proper structure for glGet*(GL_TEXTURE_COORD_ARRAY*).</li>
|
||||
<li>mesa: Set correct array element in vbo_exec_vtx_init.</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (3):</p>
|
||||
<ul>
|
||||
<li>radeonsi: release GS rings at context destruction</li>
|
||||
<li>radeonsi: properly destroy the GS copy shader and scratch_bo for compute</li>
|
||||
<li>st/dri: remove GALLIUM_MSAA and __GL_FSAA_MODE environment variables</li>
|
||||
</ul>
|
||||
|
||||
<p>Michel Dänzer (1):</p>
|
||||
<ul>
|
||||
<li>st/mesa: Use PIPE_USAGE_STAGING for GL_STATIC/DYNAMIC/STREAM_READ buffers</li>
|
||||
</ul>
|
||||
|
||||
<p>Richard Sandiford (2):</p>
|
||||
<ul>
|
||||
<li>mesa: Fix alpha component in unpack_R8G8B8X8_SRGB.</li>
|
||||
<li>swrast: Fix handling of MESA_FORMAT_L8A8_SRGB for big-endian</li>
|
||||
</ul>
|
||||
|
||||
<p>Roland Scheidegger (1):</p>
|
||||
<ul>
|
||||
<li>gallivm: fix idiv</li>
|
||||
</ul>
|
||||
|
||||
<p>Thomas Hellstrom (1):</p>
|
||||
<ul>
|
||||
<li>st/xa: Fix regression in xa_yuv_planar_blit()</li>
|
||||
</ul>
|
||||
|
||||
<p>Tom Stellard (2):</p>
|
||||
<ul>
|
||||
<li>clover: Add support to mem objects for multiple destructor callbacks v2</li>
|
||||
<li>configure.ac: Compute LLVM_VERSION_PATCH using llvm-config</li>
|
||||
</ul>
|
||||
|
||||
<p>Tomasz Figa (3):</p>
|
||||
<ul>
|
||||
<li>util: Include in Android builds</li>
|
||||
<li>st/mesa: Generate format_info.c in Android builds</li>
|
||||
<li>st/mesa: Fix paths used in Android builds</li>
|
||||
</ul>
|
||||
|
||||
<p>rconde (1):</p>
|
||||
<ul>
|
||||
<li>gallivm,tgsi: fix idiv by zero crash</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,115 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.3.2 Release Notes / October 24, 2014</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.3.2 is a bug fix release which fixes bugs found since the 10.3 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.3.2 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
e65f8e691f06f111c1aeb3a376b13c9cc88cb162bee2709e0e7e6b0e6628ca75 MesaLib-10.3.2.tar.gz
|
||||
e9849bcb9aa9acd98a753d6d46d2e7d7238d3367036e11357a60efd16de8bea3 MesaLib-10.3.2.tar.bz2
|
||||
427dc0d670d38e713ebff2675665ec2fe4ff7d04ce227bd54de946999fc1d234 MesaLib-10.3.2.zip
|
||||
</pre>
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=54372">Bug 54372</a> - GLX_INTEL_swap_event crashes driver when swapping window buffers</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=81680">Bug 81680</a> - [r600g] Firefox crashes with hardware acceleration turned on</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84140">Bug 84140</a> - mplayer crashes playing some files using vdpau output</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84662">Bug 84662</a> - Long pauses with Unreal demo Elemental on R9270X since : Always flush the HDP cache before submitting a CS to the GPU</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85267">Bug 85267</a> - vlc crashes with vdpau (Radeon 3850HD) [r600]</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Brian Paul (3):</p>
|
||||
<ul>
|
||||
<li>mesa: fix spurious wglGetProcAddress / GL_INVALID_OPERATION error</li>
|
||||
<li>st/wgl: add WINAPI qualifiers on wgl function typedefs</li>
|
||||
<li>glsl: fix several use-after-free bugs</li>
|
||||
</ul>
|
||||
|
||||
<p>Daniel Manjarres (1):</p>
|
||||
<ul>
|
||||
<li>glx: Fix glxUseXFont for glxWindow and glxPixmaps</li>
|
||||
</ul>
|
||||
|
||||
<p>Dave Airlie (1):</p>
|
||||
<ul>
|
||||
<li>mesa: fix GetTexImage for 1D array depth textures</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (2):</p>
|
||||
<ul>
|
||||
<li>docs: Add sha256 sums for the 10.3.1 release</li>
|
||||
<li>Update VERSION to 10.3.2</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (4):</p>
|
||||
<ul>
|
||||
<li>gm107/ir: add dnz emission for fmul</li>
|
||||
<li>gk110/ir: add dnz flag emission for fmul/fmad</li>
|
||||
<li>nouveau: 3d textures are unsupported, limit 3d levels to 1</li>
|
||||
<li>st/gbm: fix order of arguments passed to is_format_supported</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (3):</p>
|
||||
<ul>
|
||||
<li>i965: Add a BRW_MOCS_PTE #define.</li>
|
||||
<li>i965: Use BDW_MOCS_PTE for renderbuffers.</li>
|
||||
<li>i965: Fix register write checks.</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (2):</p>
|
||||
<ul>
|
||||
<li>st/mesa: use pipe_sampler_view_release for releasing sampler views</li>
|
||||
<li>glsl_to_tgsi: fix the value of gl_FrontFacing with native integers</li>
|
||||
</ul>
|
||||
|
||||
<p>Michel Dänzer (4):</p>
|
||||
<ul>
|
||||
<li>radeonsi: Clear sampler view flags when binding a buffer</li>
|
||||
<li>r600g,radeonsi: Always use GTT again for PIPE_USAGE_STREAM buffers</li>
|
||||
<li>winsys/radeon: Use separate caching buffer manager for each set of flags</li>
|
||||
<li>r600g: Drop references to destroyed blend state</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,209 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.3.3 Release Notes / November 8, 2014</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.3.3 is a bug fix release which fixes bugs found since the 10.3.2 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.3.3 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
23a0c36d88cd5d8968ae6454160de2878192fd1d37b5d606adca1f1b7e788b79 MesaLib-10.3.3.tar.gz
|
||||
0e4eee4a2ddf86456eed2fc44da367f95471f74249636710491e85cc256c4753 MesaLib-10.3.3.tar.bz2
|
||||
a83648f17d776b7cf6c813fbb15782d2644b937dc6a7c53d8c0d1b35411f4840 MesaLib-10.3.3.zip
|
||||
</pre>
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=70410">Bug 70410</a> - egl-static/Makefile: linking fails with llvm >= 3.4</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82921">Bug 82921</a> - layout(location=0) emits error >= MAX_UNIFORM_LOCATIONS due to integer underflow</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83574">Bug 83574</a> - [llvmpipe] [softpipe] piglit arb_explicit_uniform_location-use-of-unused-loc regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85454">Bug 85454</a> - Unigine Sanctuary with Wine crashes on Mesa Git</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85918">Bug 85918</a> - Mesa: MSVC 2010/2012 Compile error</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Anuj Phogat (2):</p>
|
||||
<ul>
|
||||
<li>glsl: Fix crash due to negative array index</li>
|
||||
<li>glsl: Use signed array index in update_max_array_access()</li>
|
||||
</ul>
|
||||
|
||||
<p>Brian Paul (1):</p>
|
||||
<ul>
|
||||
<li>mesa: fix UNCLAMPED_FLOAT_TO_UBYTE() macro for MSVC</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (2):</p>
|
||||
<ul>
|
||||
<li>docs: Add sha256 sums for the 10.3.2 release</li>
|
||||
<li>Update version to 10.3.3</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (27):</p>
|
||||
<ul>
|
||||
<li>freedreno/ir3: fix FSLT/etc handling to return 0/-1 instead of 0/1.0</li>
|
||||
<li>freedreno/ir3: INEG operates on src0, not src1</li>
|
||||
<li>freedreno/ir3: add UARL support</li>
|
||||
<li>freedreno/ir3: negate result of USLT/etc</li>
|
||||
<li>freedreno/ir3: use unsigned comparison for UIF</li>
|
||||
<li>freedreno/ir3: add TXL support</li>
|
||||
<li>freedreno/ir3: fix UCMP handling</li>
|
||||
<li>freedreno/ir3: implement UMUL correctly</li>
|
||||
<li>freedreno: add default .dir-locals.el for emacs settings</li>
|
||||
<li>freedreno/ir3: make texture instruction construction more dynamic</li>
|
||||
<li>freedreno/ir3: fix TXB/TXL to actually pull the bias/lod argument</li>
|
||||
<li>freedreno/ir3: add TXQ support</li>
|
||||
<li>freedreno/ir3: add TXB2 support</li>
|
||||
<li>freedreno: dual-source render targets are not supported</li>
|
||||
<li>freedreno: instanced drawing/compute not yet supported</li>
|
||||
<li>freedreno/ir3: avoid fan-in sources referring to same instruction</li>
|
||||
<li>freedreno/ir3: add IDIV/UDIV support</li>
|
||||
<li>freedreno/ir3: add UMOD support, based on UDIV</li>
|
||||
<li>freedreno/ir3: add MOD support</li>
|
||||
<li>freedreno/ir3: add ISSG support</li>
|
||||
<li>freedreno/ir3: add UMAD support</li>
|
||||
<li>freedreno/ir3: make TXQ return integers, not floats</li>
|
||||
<li>freedreno/ir3: shadow comes before array</li>
|
||||
<li>freedreno/ir3: add texture offset support</li>
|
||||
<li>freedreno/ir3: add TXD support and expose ARB_shader_texture_lod</li>
|
||||
<li>freedreno/ir3: add TXF support</li>
|
||||
<li>freedreno: positions come out as integers, not half-integers</li>
|
||||
</ul>
|
||||
|
||||
<p>Jan Vesely (1):</p>
|
||||
<ul>
|
||||
<li>configure: include llvm systemlibs when using static llvm</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (5):</p>
|
||||
<ul>
|
||||
<li>r600g: fix polygon mode for points and lines and point/line fill modes</li>
|
||||
<li>radeonsi: fix polygon mode for points and lines and point/line fill modes</li>
|
||||
<li>radeonsi: fix incorrect index buffer max size for lowered 8-bit indices</li>
|
||||
<li>Revert "st/mesa: set MaxUnrollIterations = 255"</li>
|
||||
<li>r300g: remove enabled/disabled hyperz and AA compression messages</li>
|
||||
</ul>
|
||||
|
||||
<p>Mauro Rossi (1):</p>
|
||||
<ul>
|
||||
<li>gallium/nouveau: fully build the driver under android</li>
|
||||
</ul>
|
||||
|
||||
<p>Michel Dänzer (1):</p>
|
||||
<ul>
|
||||
<li>radeon/llvm: Dynamically allocate branch/loop stack arrays</li>
|
||||
</ul>
|
||||
|
||||
<p>Rob Clark (62):</p>
|
||||
<ul>
|
||||
<li>freedreno/ir3: detect scheduler fail</li>
|
||||
<li>freedreno/ir3: add TXB</li>
|
||||
<li>freedreno/ir3: add DDX/DDY</li>
|
||||
<li>freedreno/ir3: bit of debug</li>
|
||||
<li>freedreno/ir3: fix error in bail logic</li>
|
||||
<li>freedreno/ir3: fix constlen with relative addressing</li>
|
||||
<li>freedreno/ir3: add no-copy-propagate fallback step</li>
|
||||
<li>freedreno: don't overflow cmdstream buffer so much</li>
|
||||
<li>freedreno/ir3: fix potential segfault in RA</li>
|
||||
<li>freedreno: update generated headers</li>
|
||||
<li>freedreno/a3xx: enable hw primitive-restart</li>
|
||||
<li>freedreno/a3xx: handle rendering to layer != 0</li>
|
||||
<li>freedreno: update generated headers</li>
|
||||
<li>freedreno/a3xx: format fixes</li>
|
||||
<li>util/u_format: add _is_alpha()</li>
|
||||
<li>freedreno/a3xx: alpha render-target shenanigans</li>
|
||||
<li>freedreno/ir3: catch incorrect usage of tmp-dst</li>
|
||||
<li>freedreno/ir3: add missing put_dst</li>
|
||||
<li>freedreno: "fix" problems with excessive flushes</li>
|
||||
<li>freedreno: update generated headers</li>
|
||||
<li>freedreno/a3xx: 3d/array textures</li>
|
||||
<li>freedreno: add DRM_CONF_SHARE_FD</li>
|
||||
<li>freedreno/a3xx: more texture array fixes</li>
|
||||
<li>freedreno/a3xx: initial texture border-color</li>
|
||||
<li>freedreno: fix compiler warning</li>
|
||||
<li>freedreno: don't advertise mirror-clamp support</li>
|
||||
<li>freedreno: update generated headers</li>
|
||||
<li>freedreno: we have more than 0 viewports!</li>
|
||||
<li>freedreno: turn missing caps into compile warnings</li>
|
||||
<li>freedreno/a3xx: add LOD_BIAS</li>
|
||||
<li>freedreno/a3xx: add flat interpolation mode</li>
|
||||
<li>freedreno/a3xx: add 32bit integer vtx formats</li>
|
||||
<li>freedreno/a3xx: fix border color order</li>
|
||||
<li>freedreno: move bind_sampler_states to per-generation</li>
|
||||
<li>freedreno: add texcoord clamp support to lowering</li>
|
||||
<li>freedreno/a3xx: add support to emulate GL_CLAMP</li>
|
||||
<li>freedreno/a3xx: re-emit shaders on variant change</li>
|
||||
<li>freedreno/lowering: fix token calculation for lowering</li>
|
||||
<li>freedreno: destroy transfer pool after blitter</li>
|
||||
<li>freedreno: max-texture-lod-bias should be 15.0f</li>
|
||||
<li>freedreno: update generated headers</li>
|
||||
<li>freedreno/a3xx: handle large shader program sizes</li>
|
||||
<li>freedreno/a3xx: emit all immediates in one shot</li>
|
||||
<li>freedreno/ir3: fix lockups with lame FRAG shaders</li>
|
||||
<li>freedreno/a3xx: handle VS only outputting BCOLOR</li>
|
||||
<li>freedreno: query fixes</li>
|
||||
<li>freedreno/a3xx: refactor vertex state emit</li>
|
||||
<li>freedreno/a3xx: refactor/optimize emit</li>
|
||||
<li>freedreno/ir3: optimize shader key comparision</li>
|
||||
<li>freedreno: inline fd_draw_emit()</li>
|
||||
<li>freedreno: fix layer_stride</li>
|
||||
<li>freedreno: update generated headers</li>
|
||||
<li>freedreno/ir3: large const support</li>
|
||||
<li>freedreno/a3xx: more layer/level fixes</li>
|
||||
<li>freedreno/ir3: comment + better fxn name</li>
|
||||
<li>freedreno/ir3: fix potential gpu lockup with kill</li>
|
||||
<li>freedreno/a3xx: disable early-z when we have kill's</li>
|
||||
<li>freedreno/ir3: add debug flag to disable cp</li>
|
||||
<li>freedreno: clear vs scissor</li>
|
||||
<li>freedreno: mark scissor state dirty when enable bit changes</li>
|
||||
<li>freedreno/a3xx: fix viewport state during clear</li>
|
||||
<li>freedreno/a3xx: fix depth/stencil restore format</li>
|
||||
</ul>
|
||||
|
||||
<p>Tapani Pälli (2):</p>
|
||||
<ul>
|
||||
<li>glsl: fix uniform location count used for glsl types</li>
|
||||
<li>mesa: check that uniform exists in glUniform* functions</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,106 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.3.4 Release Notes / November 21, 2014</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.3.4 is a bug fix release which fixes bugs found since the 10.3.3 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.3.4 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
26482495ef6177f889dbd87c7edcccfedd995598785bbbd7e3e066352574c8e0 MesaLib-10.3.4.tar.gz
|
||||
e6373913142338d10515daf619d659433bfd2989988198930c13b0945a15e98a MesaLib-10.3.4.tar.bz2
|
||||
8c3ebbb6535daf3414305860ebca6ac67dbb6e3d35058c7a6ce18b84b5945b7f MesaLib-10.3.4.zip
|
||||
</pre>
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76252">Bug 76252</a> - Dynamic loading/unloading of opengl32.dll results in a deadlock</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78770">Bug 78770</a> - [SNB bisected]Webglc conformance/textures/texture-size-limit.html fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83500">Bug 83500</a> - si_dma_copy_tile causes GPU hangs</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85647">Bug 85647</a> - Random radeonsi crashes with mesa 10.3.x</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Changes</h2>
|
||||
<p>Brian Paul (1):</p>
|
||||
<ul>
|
||||
<li>st/mesa: copy sampler_array_size field when copying instructions</li>
|
||||
</ul>
|
||||
|
||||
<p>Chad Versace (1):</p>
|
||||
<ul>
|
||||
<li>i965: Fix segfault in WebGL Conformance on Ivybridge</li>
|
||||
</ul>
|
||||
|
||||
<p>Dave Airlie (5):</p>
|
||||
<ul>
|
||||
<li>r600g/cayman: fix integer multiplication output overwrite (v2)</li>
|
||||
<li>r600g/cayman: fix texture gather tests</li>
|
||||
<li>r600g/cayman: handle empty vertex shaders</li>
|
||||
<li>r600g: geom shaders: always load texture src regs from inputs</li>
|
||||
<li>r600g: limit texture offset application to specific types (v2)</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (3):</p>
|
||||
<ul>
|
||||
<li>docs: Add sha256 sums for the 10.3.3 release</li>
|
||||
<li>configure.ac: roll up a program for the sse4.1 check</li>
|
||||
<li>get-pick-list.sh: Require explicit "10.3" for nominating stable patches</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (1):</p>
|
||||
<ul>
|
||||
<li>st/mesa: add a fallback for clear_with_quad when no vs_layer</li>
|
||||
</ul>
|
||||
|
||||
<p>José Fonseca (1):</p>
|
||||
<ul>
|
||||
<li>llvmpipe: Avoid deadlock when unloading opengl32.dll</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (1):</p>
|
||||
<ul>
|
||||
<li>i915g: we also have more than 0 viewports!</li>
|
||||
</ul>
|
||||
|
||||
<p>Michel Dänzer (1):</p>
|
||||
<ul>
|
||||
<li>radeonsi: Disable asynchronous DMA except for PIPE_BUFFER</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,88 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.3.5 Release Notes / December 5, 2014</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.3.5 is a bug fix release which fixes bugs found since the 10.3.4 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.3.5 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
7ea71c3cce89114df3dc050376afa1c6f6bf235d77a68f9703273603d6a90621 MesaLib-10.3.5.tar.gz
|
||||
eb75d2790f1606d59d50a6acaa637b6c75f2155b3e0eca3d5099165c0d9556ae MesaLib-10.3.5.tar.bz2
|
||||
164bc64ba63fb07ff255ff8de6ed3c95ff545dfe8f864c44c33abe94788da910 MesaLib-10.3.5.zip
|
||||
</pre>
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86618">Bug 86618</a> - [NV96] neg modifiers not working in MIN and MAX operations</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Changes</h2>
|
||||
<p>Brian Paul (2):</p>
|
||||
<ul>
|
||||
<li>mesa: fix arithmetic error in _mesa_compute_compressed_pixelstore()</li>
|
||||
<li>mesa: fix height error check for 1D array textures</li>
|
||||
</ul>
|
||||
|
||||
<p>Chris Forbes (2):</p>
|
||||
<ul>
|
||||
<li>i965: Handle nested uniform array indexing</li>
|
||||
<li>mesa: Fix Get(GL_TRANSPOSE_CURRENT_MATRIX_ARB) to transpose</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (2):</p>
|
||||
<ul>
|
||||
<li>docs: Add sha256 sums for the 10.3.5 release</li>
|
||||
<li>Update version to 10.3.5</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (6):</p>
|
||||
<ul>
|
||||
<li>nv50/ir: set neg modifiers on min/max args</li>
|
||||
<li>nv50,nvc0: actually check constbufs for invalidation</li>
|
||||
<li>nv50,nvc0: buffer resources can be bound as other things down the line</li>
|
||||
<li>freedreno/ir3: don't pass consts to madsh.m16 in MOD logic</li>
|
||||
<li>freedreno/a3xx: only enable blend clamp for non-float formats</li>
|
||||
<li>freedreno/ir3: fix UMAD</li>
|
||||
</ul>
|
||||
|
||||
<p>Rob Clark (1):</p>
|
||||
<ul>
|
||||
<li>configure.ac: bump libdrm_freedreno requirement</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,124 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.3.6 Release Notes / December 29, 2014</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.3.6 is a bug fix release which fixes bugs found since the 10.3.5 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.3.6 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
c4d053d6bc6604cb5c93c99e0ef2e815c539f26dc5a03737eb3809bc1767d12f MesaLib-10.3.6.tar.gz
|
||||
8d43673c6788fbf85f9c36c3a95c61ccf46f8835fc9c0d85d34474490d80572b MesaLib-10.3.6.tar.bz2
|
||||
6b5b1e9a13949cfdb76fe51e8dcc3ea71e464a5ca73d11fdc29c20c4ba3f411a MesaLib-10.3.6.zip
|
||||
</pre>
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60879">Bug 60879</a> - [radeonsi] X11 can't start with acceleration enabled</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82585">Bug 82585</a> - geometry shader with optional out variable segfaults</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82991">Bug 82991</a> - Inverted bumpmap in webgl applications</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84777">Bug 84777</a> - [BSW]Piglit spec_glsl-1.50_execution_geometry-basic fails</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Andres Gomez (1):</p>
|
||||
<ul>
|
||||
<li>i965/brw_reg: struct constructor now needs explicit negate and abs values.</li>
|
||||
</ul>
|
||||
|
||||
<p>Ben Widawsky (1):</p>
|
||||
<ul>
|
||||
<li>i965/gs: Avoid DW * DW mul</li>
|
||||
</ul>
|
||||
|
||||
<p>Dave Airlie (1):</p>
|
||||
<ul>
|
||||
<li>r600g: only init GS_VERT_ITEMSIZE on r600</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (3):</p>
|
||||
<ul>
|
||||
<li>docs: Add sha256 sums for the 10.3.5 release</li>
|
||||
<li>Revert "glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)"</li>
|
||||
<li>Update version to 10.3.6</li>
|
||||
</ul>
|
||||
|
||||
<p>Ian Romanick (2):</p>
|
||||
<ul>
|
||||
<li>linker: Wrap access of producer_var with a NULL check</li>
|
||||
<li>linker: Assign varying locations geometry shader inputs for SSO</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (3):</p>
|
||||
<ul>
|
||||
<li>util/primconvert: pass index bias through</li>
|
||||
<li>util/primconvert: support instanced rendering</li>
|
||||
<li>util/primconvert: take ib offset into account</li>
|
||||
</ul>
|
||||
|
||||
<p>José Fonseca (1):</p>
|
||||
<ul>
|
||||
<li>util/primconvert: Avoid point arithmetic; apply offset on all cases.</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (1):</p>
|
||||
<ul>
|
||||
<li>docs/relnotes: document the removal of GALLIUM_MSAA</li>
|
||||
</ul>
|
||||
|
||||
<p>Mario Kleiner (4):</p>
|
||||
<ul>
|
||||
<li>glx/dri3: Fix glXWaitForSbcOML() to handle targetSBC==0 correctly. (v2)</li>
|
||||
<li>glx/dri3: Track separate (ust, msc) for PresentPixmap vs. PresentNotifyMsc (v2)</li>
|
||||
<li>glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)</li>
|
||||
<li>glx/dri3: Don't fail on glXSwapBuffersMscOML(dpy, window, 0, 0, 0) (v2)</li>
|
||||
</ul>
|
||||
|
||||
<p>Maxence Le Doré (1):</p>
|
||||
<ul>
|
||||
<li>glsl: Add gl_MaxViewports to available builtin constants</li>
|
||||
</ul>
|
||||
|
||||
<p>Tom Stellard (1):</p>
|
||||
<ul>
|
||||
<li>radeonsi: Program RASTER_CONFIG for harvested GPUs v5</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,93 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.3.7 Release Notes / January 12, 2015</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.3.7 is a bug fix release which fixes bugs found since the 10.3.6 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.3.7 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
bc13f33c19bc9f44a0565fdd51a8f9d1c0153a3365c429ceaf4ef43b7022b052 MesaLib-10.3.7.tar.gz
|
||||
43c6ced15e237cbb21b3082d7c0b42777c50c1f731d0d4b5efb5231063fb6a5b MesaLib-10.3.7.tar.bz2
|
||||
d821fd46baf804fecfcf403e901800a4b996c7dd1c83f20a354b46566a49026f MesaLib-10.3.7.zip
|
||||
</pre>
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85529">Bug 85529</a> - Surfaces not drawn in Unvanquished</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87619">Bug 87619</a> - Changes to state such as render targets change fragment shader without marking it dirty.</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Chad Versace (2):</p>
|
||||
<ul>
|
||||
<li>i965: Use safer pointer arithmetic in intel_texsubimage_tiled_memcpy()</li>
|
||||
<li>i965: Use safer pointer arithmetic in gather_oa_results()</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (2):</p>
|
||||
<ul>
|
||||
<li>docs: Add sha256 sums for the 10.3.6 release</li>
|
||||
<li>Update version to 10.3.7</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (2):</p>
|
||||
<ul>
|
||||
<li>nv50,nvc0: set vertex id base to index_bias</li>
|
||||
<li>nv50/ir: fix texture offsets in release builds</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (2):</p>
|
||||
<ul>
|
||||
<li>i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms.</li>
|
||||
<li>i965: Fix start/base_vertex_location for >1 prims but !BRW_NEW_VERTICES.</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (3):</p>
|
||||
<ul>
|
||||
<li>glsl_to_tgsi: fix a bug in copy propagation</li>
|
||||
<li>vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays</li>
|
||||
<li>st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX</li>
|
||||
</ul>
|
||||
|
||||
<p>Michel Dänzer (1):</p>
|
||||
<ul>
|
||||
<li>radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask == 0</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,335 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.3 Release Notes / September 19, 2014</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.3 is a new development release.
|
||||
People who are concerned with stability and reliability should stick
|
||||
with a previous release or wait for Mesa 10.3.1.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.3 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
9a1bf52040fc3dda81e83a35f944f1c3f532847dbe9fdf57161265cf71ea1bae MesaLib-10.3.0.tar.gz
|
||||
0283bfe710fa449ed82e465cfa09612a269e19abb7e0382082608062ce7960b5 MesaLib-10.3.0.tar.bz2
|
||||
221420763c2c3a244836a736e735612c4a6a0377b4e5223fca1e612f49906789 MesaLib-10.3.0.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
|
||||
<p>
|
||||
Note: some of the new features are only available with certain drivers.
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li>GL_ARB_ES3_compatibility on nv50, nvc0, r600, radeonsi, softpipe, llvmpipe</li>
|
||||
<li>GL_ARB_clear_texture on i965</li>
|
||||
<li>GL_ARB_compressed_texture_pixel_storage on all drivers</li>
|
||||
<li>GL_ARB_conditional_render_inverted on i965, nvc0, softpipe, llvmpipe</li>
|
||||
<li>GL_ARB_derivative_control on i965, nv50, nvc0, r600</li>
|
||||
<li>GL_ARB_draw_indirect on nvc0, radeonsi</li>
|
||||
<li>GL_ARB_explicit_uniform_location (all drivers that support GLSL)</li>
|
||||
<li>GL_ARB_fragment_layer_viewport on nv50, nvc0, llvmpipe, r600</li>
|
||||
<li>GL_ARB_gpu_shader5 on i965/gen7, nvc0</li>
|
||||
<li>GL_ARB_multi_draw_indirect on nvc0, radeonsi</li>
|
||||
<li>GL_ARB_sample_shading on radeonsi</li>
|
||||
<li>GL_ARB_seamless_cubemap_per_texture on i965, llvmpipe, nvc0, r600, radeonsi, softpipe</li>
|
||||
<li>GL_ARB_stencil_texturing on nv50, nvc0, r600, and radeonsi</li>
|
||||
<li>GL_ARB_texture_barrier on nv50, nvc0, r300, r600, radeonsi</li>
|
||||
<li>GL_ARB_texture_compression_bptc on i965/gen7+, nvc0, r600/evergreen+, radeonsi</li>
|
||||
<li>GL_ARB_texture_cube_map_array on radeonsi</li>
|
||||
<li>GL_ARB_texture_gather on r600, radeonsi</li>
|
||||
<li>GL_ARB_texture_query_levels on nv50, nvc0, llvmpipe, r600, radeonsi, softpipe</li>
|
||||
<li>GL_ARB_texture_query_lod on r600, radeonsi</li>
|
||||
<li>GL_ARB_viewport_array on nvc0</li>
|
||||
<li>GL_AMD_vertex_shader_viewport_index on i965/gen7+, r600</li>
|
||||
<li>GL_OES_compressed_ETC1_RGB8_texture on nv30, nv50, nvc0, r300, r600, radeonsi, softpipe, llvmpipe</li>
|
||||
<li>GLX_MESA_query_renderer on nv30, nv50, nvc0, r300, r600, radeonsi, softpipe, llvmpipe</li>
|
||||
<li>A new software rasterizer driver (kms_swrast_dri.so) that works with
|
||||
DRM drivers that don't have a full-fledged GEM (such as qxl or simpledrm)</li>
|
||||
<li>Distribute the Khronos GL/glcorearb.h header file.</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=50754">Bug 50754</a> - Building 32 bit mesa on 64 bit OS fails since change for automake</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=53617">Bug 53617</a> - [llvmpipe] piglit fbo-depthtex regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=54372">Bug 54372</a> - GLX_INTEL_swap_event crashes driver when swapping window buffers</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=56127">Bug 56127</a> - [ILK bisected]unigine-sanctruary performance reduced by 98%</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66184">Bug 66184</a> - src/mesa/state_tracker/st_glsl_to_tgsi.cpp:3216:simplify_cmp: Assertion `inst->dst.index < 4096' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66452">Bug 66452</a> - JUNIPER UVD accelerated playback of WMV3 streams does not work</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68365">Bug 68365</a> - [SNB Bisected]Piglit spec_ARB_framebuffer_object_fbo-blit-stretch fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=70441">Bug 70441</a> - [Gen4-5 clip] Piglit spec_OpenGL_1.1_polygon-offset hits (execsize >= width) assertion</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73846">Bug 73846</a> - [llvmpipe] lp_test_format fails with llvm-3.5svn >= r199602</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74005">Bug 74005</a> - [i965 Bisected]Piglit/glx_glx-make-glxdrawable-current fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74863">Bug 74863</a> - [r600g] HyperZ broken on RV770 and CYPRESS (Left 4 Dead 2 trees corruption) bisected!</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75010">Bug 75010</a> - clang: error: unknown argument: '-fstack-protector-strong'</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75478">Bug 75478</a> - [BDW]Some Piglit and Ogles2conform cases cause GPU hang</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75664">Bug 75664</a> - Unigine Valley & Heaven "error: syntax error, unexpected EXTENSION, expecting $end" IVB HD4000</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75878">Bug 75878</a> - [BDW] GPU hang running Raytracer WebGL demo</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76188">Bug 76188</a> - EGL_EXT_image_dma_buf_import fd ownership is incorrect</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76223">Bug 76223</a> - [radeonsi] luxmark segfault</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76939">Bug 76939</a> - [BDW] GPU hang when running “Metro:Last Light “ /“Crusader Kings II”</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77245">Bug 77245</a> - Bogus GL_ARB_explicit_attrib_location layout identifier warnings</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77493">Bug 77493</a> - lp_test_arit fails with llvm >= llvm-3.5svn r206094</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77703">Bug 77703</a> - [ILK Bisected]Piglit glean_texCombine4 fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77704">Bug 77704</a> - [IVB/HSW Bisected]Ogles3conform GL3Tests_shadow_shadow_execution_frag.test fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77705">Bug 77705</a> - [SNB/IVB/HSW/BYT/BDW Bisected]Ogles3conform GL3Tests/packed_pixels/packed_pixels_pixelstore.test segfault</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77707">Bug 77707</a> - [ILK Bisected]Ogles2conform GL_sin_sin_float_frag_xvary.test fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77740">Bug 77740</a> - i965: Relax accumulator dependency scheduling on Gen < 6</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77852">Bug 77852</a> - [BDW]Piglit spec_ARB_framebuffer_object_fbo-drawbuffers-none_glBlitFramebuffer fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77856">Bug 77856</a> - [BDW]Piglit spec_OpenGL_3.0_clearbuffer-mixed-format fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77865">Bug 77865</a> - [BDW] Many Ogles3conform framebuffer_blit cases fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78225">Bug 78225</a> - Compile error due to undefined reference to `gbm_dri_backend', fix attached</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78258">Bug 78258</a> - make check link_varyings.gl_ClipDistance failure</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78403">Bug 78403</a> - query_renderer_implementation_unittest.cpp:144:4: error: expected primary-expression before ‘.’ token</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78468">Bug 78468</a> - Compiling of shader gets stuck in infinite loop</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78537">Bug 78537</a> - no anisotropic filtering in a native Half-Life 2</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78546">Bug 78546</a> - [swrast] piglit copyteximage-border regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78581">Bug 78581</a> - OpenCL: clBuildProgram prints error messages directly rather than storing them</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78648">Bug 78648</a> - Texture artifacts in Kerbal Space Program</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78665">Bug 78665</a> - macros in builtin_functions.cpp make invalid assumptions about M_PI definitions</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78679">Bug 78679</a> - Gen4-5 code lost: runtime_check_aads_emit</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78691">Bug 78691</a> - [G45 - Tesseract] Mesa 10.1.2 implementation error: Unsupported opcode 169872468 in FS</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78692">Bug 78692</a> - Football Manager 2014, gameplay rendered black & white</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78716">Bug 78716</a> - Fix Mesa bugs for running Unreal Engine 4.1 Cave effects demo compiled for Linux</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78803">Bug 78803</a> - gallivm/lp_bld_debug.cpp:42:28: fatal error: llvm/IR/Module.h: No such file or directory</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78842">Bug 78842</a> - [swrast] piglit fcc-read-after-clear copy rb regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78843">Bug 78843</a> - [swrast] piglit copyteximage 1D regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78872">Bug 78872</a> - [ILK Bisected]Piglit spec_ARB_depth_buffer_float_fbo-depthstencil-GL_DEPTH32F_STENCIL8-blit Aborted</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78875">Bug 78875</a> - [ILK Bisected]Webglc conformance/uniforms/uniform-default-values.html fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78888">Bug 78888</a> - test_eu_compact.c:54:3: error: implicit declaration of function ‘brw_disasm’ [-Werror=implicit-function-declaration]</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79029">Bug 79029</a> - INTEL_DEBUG=shader_time is full of lies</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79095">Bug 79095</a> - x86/common_x86.c:348:14: error: use of undeclared identifier 'bit_SSE4_1'</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79115">Bug 79115</a> - glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0) doesn't unbind stencil buffer</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79263">Bug 79263</a> - Linking error in egl_gallium.la when compiling 32 bit on multiarch</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79294">Bug 79294</a> - Xlib-based build broken on non x86/x86-64 architectures</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79373">Bug 79373</a> - Non-const initializers for matrix and vector constructors</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79382">Bug 79382</a> - build error: multiple definition of `loader_get_pci_id_for_fd'</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79421">Bug 79421</a> - [llvmpipe] SIGSEGV src/gallium/drivers/llvmpipe/lp_rast_priv.h:218</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79440">Bug 79440</a> - prog_hash_table.c:146: undefined reference to `_mesa_error_no_memory'</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79469">Bug 79469</a> - Commit e3cc0d90e14e62a0a787b6c07a6df0f5c84039be breaks unigine heaven</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79534">Bug 79534</a> - gen<7 renders garbage</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79616">Bug 79616</a> - L4D2 crash on startup</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79724">Bug 79724</a> - switch statement type check</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79729">Bug 79729</a> - [i965] glClear on a multisample texture doesn't work</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79809">Bug 79809</a> - radeonsi: mouse cursor corruption using weston on AMD Kaveri</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79823">Bug 79823</a> - [NV30/gallium] Mozilla apps freeze on startup with nouveau-dri-10.2.1 libs on dual-screen</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79885">Bug 79885</a> - commit b52a530 (gallium/egl: st_profiles are build time decision, treat them as such) broke egl</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79903">Bug 79903</a> - [HSW Bisected]Some Piglit and Ogles2conform cases fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79907">Bug 79907</a> - Mesa 10.2.1 --enable-vdpau default=auto broken</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79948">Bug 79948</a> - [i965] Incorrect pixels when using discard and uniform loads</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80015">Bug 80015</a> - Transparency glitches in native Civilization 5 (Civ5) port</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80115">Bug 80115</a> - MESA_META_DRAW_BUFFERS induced GL_INVALID_VALUE errors</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80211">Bug 80211</a> - [ILK/SNB Bisected]Piglit shaders_glsl-fs-copy-propagation-texcoords-1 fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80247">Bug 80247</a> - Khronos conformance test ES3-CTS.gtf.GL3Tests.transform_feedback.transform_feedback_vertex_id fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80254">Bug 80254</a> - pipe_loader_sw.c:90: undefined reference to `dri_create_sw_winsys'</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80541">Bug 80541</a> - [softpipe] piglit levelclamp regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80561">Bug 80561</a> - Incorrect implementation of some VDPAU APIs.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80614">Bug 80614</a> - [regression] Error in `omxregister-bellagio': munmap_chunk(): invalid pointer: 0x00007f5f76626dab</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80778">Bug 80778</a> - [bisected regression] piglit spec/glsl-1.50/compiler/incorrect-in-layout-qualifier-repeated-prim.geom</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80827">Bug 80827</a> - [radeonsi,R9 270X] Corruptions in window menus in KDE</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80880">Bug 80880</a> - Unreal Engine 4 demos fail GLSL compiler assertion</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80991">Bug 80991</a> - [BDW]Piglit spec_ARB_sample_shading_builtin-gl-sample-mask_2 fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=81020">Bug 81020</a> - [radeonsi][regresssion] Wireframe of background rendered through objects in Half-Life 2: Episode 2 with MSAA enabled</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=81150">Bug 81150</a> - [SNB]Piglit spec_arb_shading_language_packing_execution_built-in-functions_fs-packSnorm4x8 fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=81157">Bug 81157</a> - [BDW]Piglit some spec_glsl-1.50_execution_built-in-functions* cases fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=81450">Bug 81450</a> - [BDW]Piglit spec_glsl-1.30_execution_tex-miplevel-selection_textureGrad_1DArray cases intel_do_flush_locked failed</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=81828">Bug 81828</a> - [BDW Bisected]Ogles3conform GL3Tests_packed_pixels_packed_pixels_pbo.test fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=81834">Bug 81834</a> - TGSI constant buffer overrun causes assertion failure</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=81857">Bug 81857</a> - [SNB+]Piglit spec_glsl-1.30_execution_switch_fs-default_last sporadically fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=81967">Bug 81967</a> - [regression] Selections in Blender renders wrong</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82139">Bug 82139</a> - [r600g, bisected] multiple ubo piglit regressions</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82159">Bug 82159</a> - No rule to make target `../../../../src/mesa/libmesa.la', needed by `collision'.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82255">Bug 82255</a> - [VP2] Chroma planes are vertically stretched during VDPAU playback</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82268">Bug 82268</a> - Add support for the OpenRISC architecture (or1k)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82428">Bug 82428</a> - [radeonsi,R9 270X] System lockup when using mplayer/mpv with VDPAU</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82472">Bug 82472</a> - piglit 16385-consecutive-chars regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82483">Bug 82483</a> - format_srgb.h:145: undefined reference to `util_format_srgb_to_linear_8unorm_table'</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82517">Bug 82517</a> - [RADEONSI,VDPAU] SIGSEGV in map_msg_fb_buf called from ruvd_destroy, when closing a Tab with accelerated video player</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82534">Bug 82534</a> - src\egl\main\eglapi.h : fatal error LNK1107: invalid or corrupt file: cannot read at 0x2E02</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82536">Bug 82536</a> - u_current.h:72: undefined reference to `__imp__glapi_Dispatch'</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82538">Bug 82538</a> - Super Maryo Chronicles fails with st/mesa assertion failure</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82539">Bug 82539</a> - vmw_screen_dri.lo In file included from vmw_screen_dri.c:41: vmwgfx_drm.h:32:17: error: drm.h: No such file or directory</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82546">Bug 82546</a> - [regression] libOSMesa build failure</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82574">Bug 82574</a> - GLSL: opt_vectorize goes wrong on texture lookups</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82628">Bug 82628</a> - bisected: GALLIUM_HUD hangs radeon 7970M (PRIME)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82671">Bug 82671</a> - [r600g-evergreen][compute]Empty kernel execution causes crash</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82709">Bug 82709</a> - OpenCL not working on radeon hainan</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82796">Bug 82796</a> - [IVB/BYT-M/HSW/BDW Bisected]Synmark2_v6.0_OglTerrainFlyInst/OglTerrainPanInst cannot run as image validation failed</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82804">Bug 82804</a> - unreal engine 4 rendering errors</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82814">Bug 82814</a> - glDrawBuffers(0, NULL) segfaults in _mesa_drawbuffers</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82828">Bug 82828</a> - Regression: Crash in 3Dmark2001</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82846">Bug 82846</a> - [BDW Bisected] Gpu hang when running Lightsmark v2008/Warsow v1.0/Xonotic v0.7/unigine-demos</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82881">Bug 82881</a> - test_vec4_register_coalesce regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82882">Bug 82882</a> - [swrast] piglit glsl-fs-uniform-bool-1 regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82929">Bug 82929</a> - [BDW Bisected]glxgears causes X hang</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82932">Bug 82932</a> - [SNB+ Bisected]Ogles3conform ES3-CTS.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_direct_read_vertex fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83046">Bug 83046</a> - [BDW bisected]] Warsow v1.0/Xonotic v0.7/Gputest v0.5_triangle_fullscreen/synmark2_v6/GLBenchmark v2.5.0/GLBenchmark v2.7.0/Ungine-demos performance reduced 30%~60%</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83079">Bug 83079</a> - [NVC0] Dota 2 (Linux native and Wine) crash with Nouveau Drivers</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83081">Bug 83081</a> - [BDW Bisected]Piglit spec_ARB_sample_shading_builtin-gl-sample-mask_2 is core dumped</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83127">Bug 83127</a> - [ILK Bisected]Piglit glean_texCombine fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83355">Bug 83355</a> - FTBFS: src/mesa/program/program_lexer.l:122:64: error: unknown type name 'YYSTYPE'</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83432">Bug 83432</a> - r600_query.c:269:r600_emit_query_end: Assertion `ctx->num_pipelinestat_queries > 0' failed [Gallium HUD]</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83468">Bug 83468</a> - [UBO] Using bool from UBO as if-statement condition asserts</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<ul>
|
||||
<li>Removed support for the GL_ATI_envmap_bumpmap extension</li>
|
||||
<li>The hacky --enable-32/64-bit is no longer available in configure. To build
|
||||
32/64 bit mesa refer to the default method recommended by your distribution</li>
|
||||
</li>The environment variable GALLIUM_MSAA that forced a multisample GLX visual was removed.</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,97 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.4.1 Release Notes / December 29, 2014</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.4.1 is a bug fix release which fixes bugs found since the 10.4.0 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.4.1 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
5311285e791a6bfaa468ad002bd1e1164acb3eaa040b5a1bf958bdb7c27e0a9d MesaLib-10.4.1.tar.gz
|
||||
91e8b71c8aff4cb92022a09a872b1c5d1ae5bfec8c6c84dbc4221333da5bf1ca MesaLib-10.4.1.tar.bz2
|
||||
e09c8135f5a86ecb21182c6f8959aafd39ae2f98858fdf7c0e25df65b5abcdb8 MesaLib-10.4.1.zip
|
||||
</pre>
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82585">Bug 82585</a> - geometry shader with optional out variable segfaults</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82991">Bug 82991</a> - Inverted bumpmap in webgl applications</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83908">Bug 83908</a> - [i965] Incorrect icon colors in Steam Big Picture</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Andres Gomez (1):</p>
|
||||
<ul>
|
||||
<li>i965/brw_reg: struct constructor now needs explicit negate and abs values.</li>
|
||||
</ul>
|
||||
|
||||
<p>Cody Northrop (1):</p>
|
||||
<ul>
|
||||
<li>i965: Require pixel alignment for GPU copy blit</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (3):</p>
|
||||
<ul>
|
||||
<li>docs: Add 10.4 sha256 sums, news item and link release notes</li>
|
||||
<li>Revert "glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)"</li>
|
||||
<li>Update version to 10.4.1</li>
|
||||
</ul>
|
||||
|
||||
<p>Ian Romanick (2):</p>
|
||||
<ul>
|
||||
<li>linker: Wrap access of producer_var with a NULL check</li>
|
||||
<li>linker: Assign varying locations geometry shader inputs for SSO</li>
|
||||
</ul>
|
||||
|
||||
<p>Mario Kleiner (4):</p>
|
||||
<ul>
|
||||
<li>glx/dri3: Fix glXWaitForSbcOML() to handle targetSBC==0 correctly. (v2)</li>
|
||||
<li>glx/dri3: Track separate (ust, msc) for PresentPixmap vs. PresentNotifyMsc (v2)</li>
|
||||
<li>glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)</li>
|
||||
<li>glx/dri3: Don't fail on glXSwapBuffersMscOML(dpy, window, 0, 0, 0) (v2)</li>
|
||||
</ul>
|
||||
|
||||
<p>Maxence Le Doré (1):</p>
|
||||
<ul>
|
||||
<li>glsl: Add gl_MaxViewports to available builtin constants</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,127 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.4.2 Release Notes / January 12, 2015</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.4.2 is a bug fix release which fixes bugs found since the 10.4.1 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.4.2 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
e303e77dd774df0d051b2870b165f98c97084a55980f884731df89c1b56a6146 MesaLib-10.4.2.tar.gz
|
||||
08a119937d9f2aa2f66dd5de97baffc2a6e675f549e40e699a31f5485d15327f MesaLib-10.4.2.tar.bz2
|
||||
c2c2921a80a3395824f02bee4572a6a17d6a12a928a3e497618eeea04fb06490 MesaLib-10.4.2.zip
|
||||
</pre>
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85529">Bug 85529</a> - Surfaces not drawn in Unvanquished</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87619">Bug 87619</a> - Changes to state such as render targets change fragment shader without marking it dirty.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87658">Bug 87658</a> - [llvmpipe] SEGV in sse2_has_daz on ancient Pentium4-M</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87913">Bug 87913</a> - CPU cacheline size of 0 can be returned by CPUID leaf 0x80000006 in some virtual machines</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Chad Versace (2):</p>
|
||||
<ul>
|
||||
<li>i965: Use safer pointer arithmetic in intel_texsubimage_tiled_memcpy()</li>
|
||||
<li>i965: Use safer pointer arithmetic in gather_oa_results()</li>
|
||||
</ul>
|
||||
|
||||
<p>Dave Airlie (3):</p>
|
||||
<ul>
|
||||
<li>Revert "r600g/sb: fix issues cause by GLSL switching to loops for switch"</li>
|
||||
<li>r600g: fix regression since UCMP change</li>
|
||||
<li>r600g/sb: implement r600 gpr index workaround. (v3.1)</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (2):</p>
|
||||
<ul>
|
||||
<li>docs: Add sha256 sums for the 10.4.1 release</li>
|
||||
<li>Update version to 10.4.2</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (2):</p>
|
||||
<ul>
|
||||
<li>nv50,nvc0: set vertex id base to index_bias</li>
|
||||
<li>nv50/ir: fix texture offsets in release builds</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (2):</p>
|
||||
<ul>
|
||||
<li>i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms.</li>
|
||||
<li>i965: Fix start/base_vertex_location for >1 prims but !BRW_NEW_VERTICES.</li>
|
||||
</ul>
|
||||
|
||||
<p>Leonid Shatz (1):</p>
|
||||
<ul>
|
||||
<li>gallium/util: make sure cache line size is not zero</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (4):</p>
|
||||
<ul>
|
||||
<li>glsl_to_tgsi: fix a bug in copy propagation</li>
|
||||
<li>vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays</li>
|
||||
<li>st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX</li>
|
||||
<li>radeonsi: fix VertexID for OpenGL</li>
|
||||
</ul>
|
||||
|
||||
<p>Michel Dänzer (1):</p>
|
||||
<ul>
|
||||
<li>radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask == 0</li>
|
||||
</ul>
|
||||
|
||||
<p>Roland Scheidegger (1):</p>
|
||||
<ul>
|
||||
<li>gallium/util: fix crash with daz detection on x86</li>
|
||||
</ul>
|
||||
|
||||
<p>Tiziano Bacocco (1):</p>
|
||||
<ul>
|
||||
<li>nv50,nvc0: implement half_pixel_center</li>
|
||||
</ul>
|
||||
|
||||
<p>Vadim Girlin (1):</p>
|
||||
<ul>
|
||||
<li>r600g/sb: fix issues with loops created for switch</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,145 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.4.3 Release Notes / January 24, 2015</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.4.3 is a bug fix release which fixes bugs found since the 10.4.2 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.4.3 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
c53eaafc83d9c6315f63e0904d9954d929b841b0b2be7a328eeb6e14f1376129 MesaLib-10.4.3.tar.gz
|
||||
ef6ecc9c2f36c9f78d1662382a69ae961f38f03af3a0c3268e53f351aa1978ad MesaLib-10.4.3.tar.bz2
|
||||
179325fc8ec66529d3b0d0c43ef61a33a44d91daa126c3bbdd1efdfd25a7db1d MesaLib-10.4.3.zip
|
||||
</pre>
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80568">Bug 80568</a> - [gen4] GPU Crash During Google Chrome Operation</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85367">Bug 85367</a> - [gen4] GPU hang in glmark-es2</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85696">Bug 85696</a> - r600g+nine: Bioshock shader failure after 7b1c0cbc90d456384b0950ad21faa3c61a6b43ff</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88219">Bug 88219</a> - include/c11/threads_posix.h:197: undefined reference to `pthread_mutex_lock'</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Axel Davy (39):</p>
|
||||
<ul>
|
||||
<li>st/nine: Add new texture format strings</li>
|
||||
<li>st/nine: Correctly advertise D3DPMISCCAPS_CLIPTLVERTS</li>
|
||||
<li>st/nine: NineBaseTexture9: fix setting of last_layer</li>
|
||||
<li>st/nine: CubeTexture: fix GetLevelDesc</li>
|
||||
<li>st/nine: Fix crash when deleting non-implicit swapchain</li>
|
||||
<li>st/nine: Return D3DERR_INVALIDCALL when trying to create a texture of bad format</li>
|
||||
<li>st/nine: NineBaseTexture9: update sampler view creation</li>
|
||||
<li>st/nine: Check if srgb format is supported before trying to use it.</li>
|
||||
<li>st/nine: Add ATI1 and ATI2 support</li>
|
||||
<li>st/nine: Rework of boolean constants</li>
|
||||
<li>st/nine: Convert integer constants to floats before storing them when cards don't support integers</li>
|
||||
<li>st/nine: Remove some shader unused code</li>
|
||||
<li>st/nine: Saturate oFog and oPts vs outputs</li>
|
||||
<li>st/nine: Correctly declare NineTranslateInstruction_Mkxn inputs</li>
|
||||
<li>st/nine: Fix typo for M4x4</li>
|
||||
<li>st/nine: Fix POW implementation</li>
|
||||
<li>st/nine: Handle RSQ special cases</li>
|
||||
<li>st/nine: Handle NRM with input of null norm</li>
|
||||
<li>st/nine: Correct LOG on negative values</li>
|
||||
<li>st/nine: Rewrite LOOP implementation, and a0 aL handling</li>
|
||||
<li>st/nine: Fix CND implementation</li>
|
||||
<li>st/nine: Clamp ps 1.X constants</li>
|
||||
<li>st/nine: Fix some fixed function pipeline operation</li>
|
||||
<li>st/nine: Implement TEXCOORD special behaviours</li>
|
||||
<li>st/nine: Fill missing dst and src number for some instructions.</li>
|
||||
<li>st/nine: Fix TEXM3x3 and implement TEXM3x3VSPEC</li>
|
||||
<li>st/nine: implement TEXM3x2DEPTH</li>
|
||||
<li>st/nine: Implement TEXM3x2TEX</li>
|
||||
<li>st/nine: Implement TEXM3x3SPEC</li>
|
||||
<li>st/nine: Implement TEXDEPTH</li>
|
||||
<li>st/nine: Implement TEXDP3</li>
|
||||
<li>st/nine: Implement TEXDP3TEX</li>
|
||||
<li>st/nine: Implement TEXREG2AR, TEXREG2GB and TEXREG2RGB</li>
|
||||
<li>st/nine: Correct rules for relative adressing and constants.</li>
|
||||
<li>st/nine: Remove unused code for ps</li>
|
||||
<li>st/nine: Fix sm3 relative addressing for non-debug build</li>
|
||||
<li>st/nine: Add variables containing the size of the constant buffers</li>
|
||||
<li>st/nine: Allocate the correct size for the user constant buffer</li>
|
||||
<li>st/nine: Allocate vs constbuf buffer for indirect addressing once.</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (2):</p>
|
||||
<ul>
|
||||
<li>docs: Add sha256 sums for the 10.4.2 release</li>
|
||||
<li>Update version to 10.4.3</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (1):</p>
|
||||
<ul>
|
||||
<li>mesa: Fix clamping to -1.0 in snorm_to_float</li>
|
||||
</ul>
|
||||
|
||||
<p>Jonathan Gray (1):</p>
|
||||
<ul>
|
||||
<li>glsl: Link glsl_test with pthreads library.</li>
|
||||
</ul>
|
||||
|
||||
<p>Jose Fonseca (1):</p>
|
||||
<ul>
|
||||
<li>nine: Drop use of TGSI_OPCODE_CND.</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (2):</p>
|
||||
<ul>
|
||||
<li>i965: Respect the no_8 flag on Gen6, not just Gen7+.</li>
|
||||
<li>i965: Work around mysterious Gen4 GPU hangs with minimal state changes.</li>
|
||||
</ul>
|
||||
|
||||
<p>Stanislaw Halik (1):</p>
|
||||
<ul>
|
||||
<li>st/nine: Hack to generate resource if it doesn't exist when getting view</li>
|
||||
</ul>
|
||||
|
||||
<p>Xavier Bouchoux (3):</p>
|
||||
<ul>
|
||||
<li>st/nine: Additional defines to d3dtypes.h</li>
|
||||
<li>st/nine: Add missing c++ declaration for IDirect3DVolumeTexture9</li>
|
||||
<li>st/nine: Fix D3DRS_POINTSPRITE support</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,100 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.4.4 Release Notes / February 06, 2015</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.4.4 is a bug fix release which fixes bugs found since the 10.4.3 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.4.4 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
5cb427eaf980cb8555953e9928f5797979ed783e277745d5f8cbae8bc5364086 MesaLib-10.4.4.tar.gz
|
||||
f18a967e9c4d80e054b2fdff8c130ce6e6d1f8eecfc42c9f354f8628d8b4df1c MesaLib-10.4.4.tar.bz2
|
||||
86baad73b77920c80fe58402a905e7dd17e3ea10ead6ea7d3afdc0a56c860bd7 MesaLib-10.4.4.zip
|
||||
</pre>
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88662">Bug 88662</a> - unaligned access to gl_dlist_node</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88930">Bug 88930</a> - [osmesa] osbuffer->textures should be indexed by attachment type</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Brian Paul (1):</p>
|
||||
<ul>
|
||||
<li>mesa: fix display list 8-byte alignment issue</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (2):</p>
|
||||
<ul>
|
||||
<li>docs: Add sha256 sums for the 10.4.3 release</li>
|
||||
<li>Update version to 10.4.4</li>
|
||||
</ul>
|
||||
|
||||
<p>José Fonseca (1):</p>
|
||||
<ul>
|
||||
<li>egl: Pass the correct X visual depth to xcb_put_image().</li>
|
||||
</ul>
|
||||
|
||||
<p>Mario Kleiner (1):</p>
|
||||
<ul>
|
||||
<li>glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)</li>
|
||||
</ul>
|
||||
|
||||
<p>Matt Turner (1):</p>
|
||||
<ul>
|
||||
<li>gallium/util: Don't use __builtin_clrsb in util_last_bit().</li>
|
||||
</ul>
|
||||
|
||||
<p>Niels Ole Salscheider (1):</p>
|
||||
<ul>
|
||||
<li>configure: Link against all LLVM targets when building clover</li>
|
||||
</ul>
|
||||
|
||||
<p>Park, Jeongmin (1):</p>
|
||||
<ul>
|
||||
<li>st/osmesa: Fix osbuffer->textures indexing</li>
|
||||
</ul>
|
||||
|
||||
<p>Ville Syrjälä (1):</p>
|
||||
<ul>
|
||||
<li>i965: Fix max_wm_threads for CHV</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,259 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.4 Release Notes / December 14, 2014</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.4 is a new development release.
|
||||
People who are concerned with stability and reliability should stick
|
||||
with a previous release or wait for Mesa 10.4.1.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.4 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
abfbfd2d91ce81491c5bb6923ae649212ad5f82d0bee277de8704cc948dc221e MesaLib-10.4.0.tar.gz
|
||||
98a7dff3a1a6708c79789de8b9a05d8042e867067f70e8f30387c15026233219 MesaLib-10.4.0.tar.bz2
|
||||
443a6d46d0691b5ac811d8d30091b1716c365689b16d49c57cf273c2b76086fe MesaLib-10.4.0.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
|
||||
<p>
|
||||
Note: some of the new features are only available with certain drivers.
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li>GL_ARB_conditional_render_inverted on nv50</li>
|
||||
<li>GL_ARB_sample_shading on r600</li>
|
||||
<li>GL_ARB_texture_view on nv50, nvc0</li>
|
||||
<li>GL_ARB_clip_control on nv50, nvc0, r300, r600, radeonsi, llvmpipe, softpipe</li>
|
||||
<li>GL_KHR_context_flush_control on all drivers</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79963">Bug 79963</a> - [ILK Bisected]some piglit and ogles2conform cases fail </li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29661">Bug 29661</a> - MSVC built u_format_test fails on Windows</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=38873">Bug 38873</a> - [855gm] gnome-shell misrendered</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=54372">Bug 54372</a> - GLX_INTEL_swap_event crashes driver when swapping window buffers</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60879">Bug 60879</a> - [radeonsi] X11 can't start with acceleration enabled</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61415">Bug 61415</a> - Clover ignores --with-opencl-libdir path</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64471">Bug 64471</a> - Radeon HD6570 lockup in Brütal Legend with HyperZ</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66184">Bug 66184</a> - src/mesa/state_tracker/st_glsl_to_tgsi.cpp:3216:simplify_cmp: Assertion `inst->dst.index < 4096' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=67672">Bug 67672</a> - [llvmpipe] lp_test_arit fails on old CPUs</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69200">Bug 69200</a> - [Bisected]Piglit glx/glx-multithread-shader-compile aborted</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=70410">Bug 70410</a> - egl-static/Makefile: linking fails with llvm >= 3.4</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72685">Bug 72685</a> - [radeonsi hyperz] Artifacts in Unigine Sanctuary</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72819">Bug 72819</a> - [855GM] Incorrect drop shadow color on windows and strange white rectangle when showing/hiding GLX-dock...</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74563">Bug 74563</a> - Surfaceless contexts are not properly released by DRI drivers</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74863">Bug 74863</a> - [r600g] HyperZ broken on RV770 and CYPRESS (Left 4 Dead 2 trees corruption) bisected!</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75011">Bug 75011</a> - [hyperz] Performance drop since git-01e6371 (disable hyperz by default) with radeonsi</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75112">Bug 75112</a> - Meta Bug for HyperZ issues on r600g and radeonsi</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76252">Bug 76252</a> - Dynamic loading/unloading of opengl32.dll results in a deadlock</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76861">Bug 76861</a> - mid3 generates slow code for constant arguments</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77957">Bug 77957</a> - Variably-indexed constant arrays result in terrible shader code</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78468">Bug 78468</a> - Compiling of shader gets stuck in infinite loop</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78770">Bug 78770</a> - [SNB bisected]Webglc conformance/textures/texture-size-limit.html fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79155">Bug 79155</a> - [Tesseract Game] Global Illumination: Medium Causes Color Distortion</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79462">Bug 79462</a> - [NVC0/Codegen] Shader compilation falis in spill logic</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80011">Bug 80011</a> - [softpipe] tgsi/tgsi_exec.c:2023:exec_txf: Assertion `0' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80012">Bug 80012</a> - [softpipe] draw/draw_gs.c:113:tgsi_fetch_gs_outputs: Assertion `!util_is_inf_or_nan(output[slot][0])' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80050">Bug 80050</a> - [855GM] Incorrect drop shadow color under windows in Cinnamon persists with MESA 10.1.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80247">Bug 80247</a> - Khronos conformance test ES3-CTS.gtf.GL3Tests.transform_feedback.transform_feedback_vertex_id fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80561">Bug 80561</a> - Incorrect implementation of some VDPAU APIs.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80615">Bug 80615</a> - Files in bellagio directory [omx tracker] don't respect installation folder</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80848">Bug 80848</a> - [dri3] Building mesa fails with dri3 enabled</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=81680">Bug 81680</a> - [r600g] Firefox crashes with hardware acceleration turned on</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82255">Bug 82255</a> - [VP2] Chroma planes are vertically stretched during VDPAU playback</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82472">Bug 82472</a> - piglit 16385-consecutive-chars regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82537">Bug 82537</a> - Stunt Rally GLSL compiler assertion failure</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82538">Bug 82538</a> - Super Maryo Chronicles fails with st/mesa assertion failure</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82539">Bug 82539</a> - vmw_screen_dri.lo In file included from vmw_screen_dri.c:41: vmwgfx_drm.h:32:17: error: drm.h: No such file or directory</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82796">Bug 82796</a> - [IVB/BYT-M/HSW/BDW Bisected]Synmark2_v6.0_OglTerrainFlyInst/OglTerrainPanInst cannot run as image validation failed</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82804">Bug 82804</a> - unreal engine 4 rendering errors</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82828">Bug 82828</a> - Regression: Crash in 3Dmark2001</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82846">Bug 82846</a> - [BDW Bisected] Gpu hang when running Lightsmark v2008/Warsow v1.0/Xonotic v0.7/unigine-demos</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82881">Bug 82881</a> - test_vec4_register_coalesce regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82882">Bug 82882</a> - [swrast] piglit glsl-fs-uniform-bool-1 regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82921">Bug 82921</a> - layout(location=0) emits error >= MAX_UNIFORM_LOCATIONS due to integer underflow</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82929">Bug 82929</a> - [BDW Bisected]glxgears causes X hang</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82932">Bug 82932</a> - [SNB+ Bisected]Ogles3conform ES3-CTS.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_direct_read_vertex fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83079">Bug 83079</a> - [NVC0] Dota 2 (Linux native and Wine) crash with Nouveau Drivers</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83080">Bug 83080</a> - [SNB+ Bisected]ES3-CTS.shaders.loops.do_while_constant_iterations.mixed_break_continue_fragment fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83081">Bug 83081</a> - [BDW Bisected]Piglit spec_ARB_sample_shading_builtin-gl-sample-mask_2 is core dumped</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83127">Bug 83127</a> - [ILK Bisected]Piglit glean_texCombine fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83148">Bug 83148</a> - Unity invisible under Ubuntu 14.04 and 14.10</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83355">Bug 83355</a> - FTBFS: src/mesa/program/program_lexer.l:122:64: error: unknown type name 'YYSTYPE'</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83380">Bug 83380</a> - Linking fails when not writing gl_Position.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83418">Bug 83418</a> - EU IV is incorrectly rendered after git1409011930.d571f2</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83432">Bug 83432</a> - r600_query.c:269:r600_emit_query_end: Assertion `ctx->num_pipelinestat_queries > 0' failed [Gallium HUD]</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83463">Bug 83463</a> - [swrast] piglit glsl-vs-clamp-1 regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83468">Bug 83468</a> - [UBO] Using bool from UBO as if-statement condition asserts</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83500">Bug 83500</a> - si_dma_copy_tile causes GPU hangs</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83506">Bug 83506</a> - [UBO] row_major layout ignored inside structures</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83533">Bug 83533</a> - [UBO] nested structures don't get appropriate padding</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83573">Bug 83573</a> - [swrast] piglit fs-op-not-bool-using-if regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83574">Bug 83574</a> - [llvmpipe] [softpipe] piglit arb_explicit_uniform_location-use-of-unused-loc regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83741">Bug 83741</a> - [UBO] row_major layout partially ignored for arrays of structures</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83777">Bug 83777</a> - [regression] ilo fails to build</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83934">Bug 83934</a> - Structures must have same name to be considered same type.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84140">Bug 84140</a> - mplayer crashes playing some files using vdpau output</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84145">Bug 84145</a> - UE4: Realistic Rendering Demo render blue</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84178">Bug 84178</a> - Big glamor regression in Xorg server 1.6.99.1 GIT: x11perf 1.5 Test: PutImage XY 500x500 Square</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84355">Bug 84355</a> - texture2DProjLod and textureCubeLod are not supported when using GLES.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84529">Bug 84529</a> - [IVB bisected] glean fragProg1 CMP test failed</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84538">Bug 84538</a> - lp_test_format.c:226:4: error: too few arguments to function ‘gallivm_create’</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84539">Bug 84539</a> - brw_fs_register_coalesce.cpp:183: bool fs_visitor::register_coalesce(): Assertion `src_size <= 11' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84557">Bug 84557</a> - [HSW] "Emit ELSE/ENDIF JIP with type D on Gen 7" causes Atomic Afterlife and GPU hangs</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84651">Bug 84651</a> - Distorted graphics or black window when running Battle.net app on Intel hardware via wine</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84662">Bug 84662</a> - Long pauses with Unreal demo Elemental on R9270X since : Always flush the HDP cache before submitting a CS to the GPU</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84777">Bug 84777</a> - [BSW]Piglit spec_glsl-1.50_execution_geometry-basic fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84807">Bug 84807</a> - Build issue starting between bf4aecfb2acc8d0dc815105d2f36eccbc97c284b and a3e9582f09249ad27716ba82c7dfcee685b65d51</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85189">Bug 85189</a> - llvm/invocation.cpp: In function 'void {anonymous}::optimize(llvm::Module*, unsigned int, const std::vector<llvm::Function*>&)': llvm/invocation.cpp:324:18: error: expected type-specifier</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85267">Bug 85267</a> - vlc crashes with vdpau (Radeon 3850HD) [r600]</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85377">Bug 85377</a> - lp_test_format failure with llvm-3.6</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85425">Bug 85425</a> - [bisected] Compiler error in clip control operations in meta</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85429">Bug 85429</a> - indirect.c:296: multiple definition of `__indirect_glNewList'</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85454">Bug 85454</a> - Unigine Sanctuary with Wine crashes on Mesa Git</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85647">Bug 85647</a> - Random radeonsi crashes with mesa 10.3.x</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85683">Bug 85683</a> - [i965 Bisected]Piglit shaders_glsl-vs-raytrace-bug26691 segfault</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85691">Bug 85691</a> - 'glsl: Drop constant 0.0 components from dot products.' broke piglit shaders/glsl-gnome-shell-dim-window and a few others with Gallium</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86025">Bug 86025</a> - src\glsl\list.h(535) : error C2143: syntax error : missing ';' before 'type'</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86089">Bug 86089</a> - [r600g][mesa 10.4.0-dev] shader failure - r600_sb::bc_finalizer::cf_peephole() when starting Second Life</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86145">Bug 86145</a> - Pipeline statistic counter values for VF always 0</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86618">Bug 86618</a> - [NV96] neg modifiers not working in MIN and MAX operations</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86760">Bug 86760</a> - mesa doesn't build: recipe for target 'r600_llvm.lo' failed</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86764">Bug 86764</a> - [SNB+ Bisected]Piglit glean/pointSprite fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86788">Bug 86788</a> - (bisected) 32bit UrbanTerror 4.1 timedemo sse4.1 segfault...</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<ul>
|
||||
<li>The environment variable GALLIUM_MSAA that forced a multisample GLX visual was removed.</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,211 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.5.0 Release Notes / March 06, 2015</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.5.0 is a new development release.
|
||||
People who are concerned with stability and reliability should stick
|
||||
with a previous release or wait for Mesa 10.5.1.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.5.0 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
TBD.
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
|
||||
<p>
|
||||
Note: some of the new features are only available with certain drivers.
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li>GL_ARB_framebuffer_sRGB on freedreno</li>
|
||||
<li>GL_ARB_texture_rg on freedreno</li>
|
||||
<li>GL_EXT_packed_float on freedreno</li>
|
||||
<li>GL_EXT_polygon_offset_clamp on i965, nv50, nvc0, r600, radeonsi, llvmpipe</li>
|
||||
<li>GL_EXT_texture_shared_exponent on freedreno</li>
|
||||
<li>GL_EXT_texture_snorm on freedreno</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=10370">Bug 10370</a> - Incorrect pixels read back if draw bitmap texture through Display list</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=45348">Bug 45348</a> - [swrast] piglit fbo-drawbuffers-arbfp regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60879">Bug 60879</a> - [radeonsi] X11 can't start with acceleration enabled</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=67672">Bug 67672</a> - [llvmpipe] lp_test_arit fails on old CPUs</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77544">Bug 77544</a> - i965: Try to use LINE instructions to perform MAD with immediate arguments</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78770">Bug 78770</a> - [SNB bisected]Webglc conformance/textures/texture-size-limit.html fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80568">Bug 80568</a> - [gen4] GPU Crash During Google Chrome Operation</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82477">Bug 82477</a> - [softpipe] piglit fp-long-alu regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82585">Bug 82585</a> - geometry shader with optional out variable segfaults</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82991">Bug 82991</a> - Inverted bumpmap in webgl applications</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83463">Bug 83463</a> - [swrast] piglit glsl-vs-clamp-1 regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83500">Bug 83500</a> - si_dma_copy_tile causes GPU hangs</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83510">Bug 83510</a> - Graphical glitches in Unreal Engine 4</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83908">Bug 83908</a> - [i965] Incorrect icon colors in Steam Big Picture</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84212">Bug 84212</a> - [BSW]ES3-CTS.shaders.loops.do_while_dynamic_iterations.vector_counter_vertex fails and causes GPU hang</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84651">Bug 84651</a> - Distorted graphics or black window when running Battle.net app on Intel hardware via wine</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84777">Bug 84777</a> - [BSW]Piglit spec_glsl-1.50_execution_geometry-basic fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85367">Bug 85367</a> - [gen4] GPU hang in glmark-es2</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85467">Bug 85467</a> - [llvmpipe] piglit gl-1.0-dlist-beginend failure with llvm-3.6.0svn</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85529">Bug 85529</a> - Surfaces not drawn in Unvanquished</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85647">Bug 85647</a> - Random radeonsi crashes with mesa 10.3.x</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85696">Bug 85696</a> - r600g+nine: Bioshock shader failure after 7b1c0cbc90d456384b0950ad21faa3c61a6b43ff</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86089">Bug 86089</a> - [r600g][mesa 10.4.0-dev] shader failure - r600_sb::bc_finalizer::cf_peephole() when starting Second Life</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86618">Bug 86618</a> - [NV96] neg modifiers not working in MIN and MAX operations</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86760">Bug 86760</a> - mesa doesn't build: recipe for target 'r600_llvm.lo' failed</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86764">Bug 86764</a> - [SNB+ Bisected]Piglit glean/pointSprite fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86788">Bug 86788</a> - (bisected) 32bit UrbanTerror 4.1 timedemo sse4.1 segfault...</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86811">Bug 86811</a> - [BDW/BSW Bisected]Piglit spec_arb_shading_language_packing_execution_built-in-functions_vs-unpackSnorm4x8 fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86837">Bug 86837</a> - kodi segfault since auxiliary/vl: rework the build of the VL code</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86939">Bug 86939</a> - test_vf_float_conversions.cpp:63:12: error: expected primary-expression before ‘union’</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86944">Bug 86944</a> - glsl_parser_extras.cpp", line 1455: Error: Badly formed expression. (Oracle Studio)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86958">Bug 86958</a> - lp_bld_misc.cpp:503:40: error: no matching function for call to ‘llvm::EngineBuilder::setMCJITMemoryManager(ShaderMemoryManager*&)’</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86969">Bug 86969</a> - _drm_intel_gem_bo_references() function takes half the CPU with Witcher2 game</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87076">Bug 87076</a> - Dead Island needs allow_glsl_extension_directive_midshader</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87516">Bug 87516</a> - glProgramBinary violates spec</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87619">Bug 87619</a> - Changes to state such as render targets change fragment shader without marking it dirty.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87658">Bug 87658</a> - [llvmpipe] SEGV in sse2_has_daz on ancient Pentium4-M</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87694">Bug 87694</a> - [SNB] Crash in brw_begin_transform_feedback</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87886">Bug 87886</a> - constant fps drops with Intel and Radeon</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87887">Bug 87887</a> - [i965 Bisected]ES2-CTS.gtf.GL.cos.cos_float_vert_xvary fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87913">Bug 87913</a> - CPU cacheline size of 0 can be returned by CPUID leaf 0x80000006 in some virtual machines</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88079">Bug 88079</a> - dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0 tests fail due to enabling of GL_RGB and GL_RGBA</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88170">Bug 88170</a> - 32 bits opengl apps crash with latest llvm 3.6 git / mesa git / radeonsi</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88219">Bug 88219</a> - include/c11/threads_posix.h:197: undefined reference to `pthread_mutex_lock'</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88227">Bug 88227</a> - Radeonsi: High GTT usage in Prison Architect large map</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88248">Bug 88248</a> - Calling glClear while there is an occlusion query in progress messes up the results</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88335">Bug 88335</a> - format_pack.c:9567:22: error: expected ')'</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88385">Bug 88385</a> - [SNB+ Bisected]Ogles3conform ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels core dumped</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88467">Bug 88467</a> - nir.c:140: error: ‘nir_src’ has no member named ‘ssa’</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88478">Bug 88478</a> - #error "<malloc.h> has been replaced by <stdlib.h>"</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88519">Bug 88519</a> - sha1.c:210:22: error: 'grcy_md_hd_t' undeclared (first use in this function)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88523">Bug 88523</a> - sha1.c:37: error: 'SHA1_CTX' undeclared (first use in this function)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88561">Bug 88561</a> - [radeonsi][regression,bisected] Depth test/buffer issues in Portal</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88658">Bug 88658</a> - (bisected) Slow video playback on Kabini</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88662">Bug 88662</a> - unaligned access to gl_dlist_node</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88783">Bug 88783</a> - FTBFS: Clover: src/gallium/state_trackers/clover/llvm/invocation.cpp:335:49: error: no matching function for call to 'llvm::TargetLibraryInfo::TargetLibraryInfo(llvm::Triple)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88792">Bug 88792</a> - [BDW/BSW Bisected]Piglit spec_ARB_pixel_buffer_object_pbo-read-argb8888 fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88806">Bug 88806</a> - nir/nir_constant_expressions.c:2754:15: error: controlling expression type 'unsigned int' not compatible with any generic association type</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88841">Bug 88841</a> - [SNB/IVB/HSW/BDW Bisected]Piglit spec_EGL_NOK_texture_from_pixmap_basic fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88852">Bug 88852</a> - macros.h(181) : error C2143: syntax error : missing '{' before 'enum [tag]'</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88905">Bug 88905</a> - [SNB+ Bisected]Ogles3conform ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88930">Bug 88930</a> - [osmesa] osbuffer->textures should be indexed by attachment type</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88962">Bug 88962</a> - [osmesa] Crash on postprocessing if z buffer is NULL</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89032">Bug 89032</a> - [BDW/BSW/SKL Bisected]Piglit spec_OpenGL_1.1_infinite-spot-light fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89037">Bug 89037</a> - [SKL]Piglit spec_EXT_texture_array_copyteximage_1D_ARRAY_samples=2 sporadically causes GPU hang</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89068">Bug 89068</a> - glTexImage2D regression by texstore_rgba switch to _mesa_format_convert</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89069">Bug 89069</a> - Lack of grass in The Talos Principle on radeonsi (native\wine\nine)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89180">Bug 89180</a> - [IVB regression] Rendering issues in Mass Effect through VMware Workstation</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86330">Bug 86330</a> - lp_bld_debug.cpp:112: multiple definition of `raw_debug_ostream::write_impl(char const*, unsigned long)'</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<ul>
|
||||
<li>Removed support for GCC versions earlier than 4.2.0.</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,115 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 9.2.3 Release Notes / (November 13, 2013)</h1>
|
||||
|
||||
<p>
|
||||
Mesa 9.2.3 is a bug fix release which fixes bugs found since the 9.2.2 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.1. OpenGL
|
||||
3.1 is <strong>only</strong> available if requested at context creation
|
||||
because GL_ARB_compatibility is not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
66e9a33a414f801e1c33398bf627d56b MesaLib-9.2.3.tar.gz
|
||||
f56b6beb556e4b9072814419f7c554e3 MesaLib-9.2.3.tar.bz2
|
||||
ed852dab576faac237ac4298bf55d0a1 MesaLib-9.2.3.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69437">Bug 69437</a> - Composite Bypass no longer works</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>The full set of changes can be viewed by using the following GIT command:</p>
|
||||
|
||||
<pre>
|
||||
git log mesa-9.2.2..mesa-9.2.3
|
||||
</pre>
|
||||
|
||||
<p>Brian Paul (2):</p>
|
||||
<ul>
|
||||
<li>st/mesa: move out of memory check in st_draw_vbo()</li>
|
||||
<li>osmesa: fix broken triangle/line drawing when using float color buffer</li>
|
||||
</ul>
|
||||
|
||||
<p>Carl Worth (7):</p>
|
||||
<ul>
|
||||
<li>Remove error when calling glGenQueries/glDeleteQueries while a query is active</li>
|
||||
<li>Bump version to 9.2.3</li>
|
||||
</ul>
|
||||
|
||||
<p>Daniel Vetter (1):</p>
|
||||
<ul>
|
||||
<li>i965: CS writes/reads should use I915_GEM_INSTRUCTION</li>
|
||||
</ul>
|
||||
|
||||
<p>Eric Anholt (1):</p>
|
||||
<ul>
|
||||
<li>i965: Fix texture buffer rendering after a whole buffer replacement.</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (6):</p>
|
||||
<ul>
|
||||
<li>i965: Emit post-sync non-zero flush before 3DSTATE_GS_SVB_INDEX.</li>
|
||||
<li>i965: Emit post-sync non-zero flush before 3DSTATE_DRAWING_RECTANGLE.</li>
|
||||
<li>i965: Also guard 3DSTATE_DRAWING_RECTANGLE with a flush in blorp.</li>
|
||||
<li>i965: Move post-sync non-zero flush for 3DSTATE_MULTISAMPLE.</li>
|
||||
<li>i965: Also emit HIER_DEPTH and STENCIL packets when disabling depth.</li>
|
||||
<li>i965: Also emit HiZ and Stencil packets when disabling depth on Gen6.</li>
|
||||
</ul>
|
||||
|
||||
<p>Kristian Høgsberg (1):</p>
|
||||
<ul>
|
||||
<li>wayland: Don't rely on static variable for identifying wl_drm buffers</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (1):</p>
|
||||
<ul>
|
||||
<li>radeonsi: fix blitting the last 2 mipmap levels of compressed textures</li>
|
||||
</ul>
|
||||
|
||||
<p>Petr Sebor (1):</p>
|
||||
<ul>
|
||||
<li>meta: enable vertex attributes in the context of the newly created array object</li>
|
||||
</ul>
|
||||
|
||||
<p>Scott Graham (1):</p>
|
||||
<ul>
|
||||
<li>mesa: fixes for MSVC 2013</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,102 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 9.2.4 Release Notes / (November 27, 2013)</h1>
|
||||
|
||||
<p>
|
||||
Mesa 9.2.4 is a bug fix release which fixes bugs found since the 9.2.3 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.1. OpenGL
|
||||
3.1 is <strong>only</strong> available if requested at context creation
|
||||
because GL_ARB_compatibility is not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
28190b831b0271d69dbc44b2686eab1c MesaLib-9.2.4.tar.gz
|
||||
e630c0a307cec4f0f70ddd029d2fe084 MesaLib-9.2.4.tar.bz2
|
||||
8ef5e1e92e1d30fbedec31f716a7619e MesaLib-9.2.4.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=53077">Bug 53077</a> - [IVB] Output error with msaa when both of framebuffer and source color's alpha are not 1</li>
|
||||
|
||||
<li>Fix freedreno to compile with recent libdrm.</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>The full set of changes can be viewed by using the following GIT command:</p>
|
||||
|
||||
<pre>
|
||||
git log mesa-9.2.3..mesa-9.2.4
|
||||
</pre>
|
||||
|
||||
<p>Brian Paul (1):</p>
|
||||
<ul>
|
||||
<li>st/mesa: fix GL_FEEDBACK mode inverted Y coordinate bug</li>
|
||||
</ul>
|
||||
|
||||
<p>Paul Berry (2):</p>
|
||||
<ul>
|
||||
<li>i965: Fix vertical alignment for multisampled buffers.</li>
|
||||
<li>glsl: Fix lowering of direct assignment in lower_clip_distance.</li>
|
||||
</ul>
|
||||
|
||||
<p>Rob Clark (17):</p>
|
||||
<ul>
|
||||
<li>freedreno/a3xx: fix color inversion on mem->gmem restore</li>
|
||||
<li>freedreno/a3xx: fix viewport on gmem->mem resolve</li>
|
||||
<li>freedreno: add debug option to disable scissor optimization</li>
|
||||
<li>freedreno: update register headers</li>
|
||||
<li>freedreno/a3xx: some texture fixes</li>
|
||||
<li>freedreno/a3xx/compiler: fix CMP</li>
|
||||
<li>freedreno/a3xx/compiler: handle saturate on dst</li>
|
||||
<li>freedreno/a3xx/compiler: use max_reg rather than file_count</li>
|
||||
<li>freedreno/a3xx/compiler: cat4 cannot use const reg as src</li>
|
||||
<li>freedreno: fix segfault when no color buffer bound</li>
|
||||
<li>freedreno/a3xx/compiler: make compiler errors more useful</li>
|
||||
<li>freedreno/a3xx/compiler: bit of re-arrange/cleanup</li>
|
||||
<li>freedreno/a3xx/compiler: fix SGT/SLT/etc</li>
|
||||
<li>freedreno/a3xx: don't leak so much</li>
|
||||
<li>freedreno/a3xx/compiler: better const handling</li>
|
||||
<li>freedreno/a3xx/compiler: handle sync flags better</li>
|
||||
<li>freedreno: updates for msm drm/kms driver</li>
|
||||
</ul>
|
||||
|
||||
<p>Tapani Pälli (1):</p>
|
||||
<ul>
|
||||
<li>mesa: enable GL_TEXTURE_LOD_BIAS set/get</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,120 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 9.2.5 Release Notes / (December 12, 2013)</h1>
|
||||
|
||||
<p>
|
||||
Mesa 9.2.5 is a bug fix release which fixes bugs found since the 9.2.4 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.1. OpenGL
|
||||
3.1 is <strong>only</strong> available if requested at context creation
|
||||
because GL_ARB_compatibility is not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
9fb4de29ca1d9cfd03cbdefa123ba336 MesaLib-9.2.5.tar.bz2
|
||||
1146c7c332767174f3de782b88d8e8ca MesaLib-9.2.5.tar.gz
|
||||
a9a6c46dac7ea26fd272bf14894d95f3 MesaLib-9.2.5.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62142">Bug 62142</a> - Mesa/demo mipmap_limits upside down with running by SOFTWARE</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64323">Bug 64323</a> - Severe misrendering in Left 4 Dead 2</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66213">Bug 66213</a> - Certain Mesa Demos Rendering Inverted (vertically)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68838">Bug 68838</a> - GLSL: struct declarations produce a "empty declaration warning" in 9.2</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69155">Bug 69155</a> - [NV50 gallium] [piglit] bin/varying-packing-simple triggers memory corruption/failures</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72325">Bug 72325</a> - [swrast] piglit glean fbo regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72327">Bug 72327</a> - [swrast] piglit glean pointSprite regression</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>The full set of changes can be viewed by using the following GIT command:</p>
|
||||
|
||||
<pre>
|
||||
git log mesa-9.2.4..mesa-9.2.5
|
||||
</pre>
|
||||
|
||||
<p>Chad Versace (2):</p>
|
||||
<ul>
|
||||
<li>i965/hsw: Apply non-msrt fast color clear w/a to all HSW GTs</li>
|
||||
<li>i965: Add extra-alignment for non-msrt fast color clear for all hw (v2)</li>
|
||||
</ul>
|
||||
|
||||
<p>Chris Forbes (4):</p>
|
||||
<ul>
|
||||
<li>i965: Gen4-5: Don't enable hardware alpha test with MRT</li>
|
||||
<li>i965: Gen4-5: Include alpha func/ref in program key</li>
|
||||
<li>i965/fs: Gen4-5: Setup discard masks for MRT alpha test</li>
|
||||
<li>i965/fs: Gen4-5: Implement alpha test in shader for MRT</li>
|
||||
</ul>
|
||||
|
||||
<p>Chí-Thanh Christopher Nguyễn (1):</p>
|
||||
<ul>
|
||||
<li>st/xorg: Handle new DamageUnregister API which has only one argument</li>
|
||||
</ul>
|
||||
|
||||
<p>Dave Airlie (3):</p>
|
||||
<ul>
|
||||
<li>mesa/swrast: fix inverted front buffer rendering with old-school swrast</li>
|
||||
<li>glx: don't fail out when no configs if we have visuals</li>
|
||||
<li>swrast: fix readback regression since inversion fix</li>
|
||||
</ul>
|
||||
|
||||
<p>Ian Romanick (1):</p>
|
||||
<ul>
|
||||
<li>glsl: Don't emit empty declaration warning for a struct specifier</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (4):</p>
|
||||
<ul>
|
||||
<li>nv50: Fix GPU_READING/WRITING bit removal</li>
|
||||
<li>nouveau: avoid leaking fences while waiting</li>
|
||||
<li>nv50: wait on the buf's fence before sticking it into pushbuf</li>
|
||||
<li>nv50: report 15 max inputs for fragment programs</li>
|
||||
</ul>
|
||||
|
||||
<p>Tom Stellard (2):</p>
|
||||
<ul>
|
||||
<li>r300/compiler/tests: Fix segfault</li>
|
||||
<li>r300/compiler/tests: Fix line length check in test parser</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -156,7 +156,7 @@ each time you do a pull.
|
||||
</p>
|
||||
<li>Small changes to master
|
||||
<p>
|
||||
If you are an experienced git user working on substantial modifications,
|
||||
If you are an experienced git user working on substancial modifications,
|
||||
you are probably
|
||||
working on a separate branch and would rebase your branch prior to
|
||||
merging with master.
|
||||
|
@@ -67,7 +67,7 @@ Example: export MESA_GLSL=dump,nopt
|
||||
<h2 id="support">GLSL Version</h2>
|
||||
|
||||
<p>
|
||||
The GLSL compiler currently supports version 3.30 of the shading language.
|
||||
The GLSL compiler currently supports version 1.40 of the shading language.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
@@ -234,7 +234,7 @@ This option is only relevant if EmitHighLevelInstructions is set.
|
||||
|
||||
<dt>EmitComments</dt>
|
||||
<dd>
|
||||
If set, instructions will be annotated with comments to help with debugging.
|
||||
If set, instructions will be annoted with comments to help with debugging.
|
||||
Extra NOP instructions will also be inserted.
|
||||
</dd>
|
||||
</dl>
|
||||
|
@@ -123,7 +123,7 @@ each directory.
|
||||
Currently there's run-time code generation for x86/SSE, PowerPC
|
||||
and Cell SPU.
|
||||
<li><b>tgsi</b> - TG Shader Infrastructure. Code for encoding,
|
||||
manipulating and interpreting GPU programs.
|
||||
manipulating and interpretting GPU programs.
|
||||
<li><b>translate</b> - module for translating vertex data from one format
|
||||
to another.
|
||||
<li><b>util</b> - assorted utilities for arithmetic, hashing, surface
|
||||
|
@@ -1,125 +0,0 @@
|
||||
Name
|
||||
|
||||
MESA_configless_context
|
||||
|
||||
Name Strings
|
||||
|
||||
EGL_MESA_configless_context
|
||||
|
||||
Contact
|
||||
|
||||
Neil Roberts <neil.s.roberts@intel.com>
|
||||
|
||||
Status
|
||||
|
||||
Proposal
|
||||
|
||||
Version
|
||||
|
||||
Version 1, February 28, 2014
|
||||
|
||||
Number
|
||||
|
||||
EGL Extension #not assigned
|
||||
|
||||
Dependencies
|
||||
|
||||
Requires EGL 1.4 or later. This extension is written against the
|
||||
wording of the EGL 1.4 specification.
|
||||
|
||||
Overview
|
||||
|
||||
This extension provides a means to use a single context to render to
|
||||
multiple surfaces which have different EGLConfigs. Without this extension
|
||||
the EGLConfig for every surface used by the context must be compatible
|
||||
with the one used by the context. The only way to render to surfaces with
|
||||
different formats would be to create multiple contexts but this is
|
||||
inefficient with modern GPUs where this restriction is unnecessary.
|
||||
|
||||
IP Status
|
||||
|
||||
Open-source; freely implementable.
|
||||
|
||||
New Procedures and Functions
|
||||
|
||||
None.
|
||||
|
||||
New Tokens
|
||||
|
||||
Accepted as <config> in eglCreateContext
|
||||
|
||||
EGL_NO_CONFIG_MESA ((EGLConfig)0)
|
||||
|
||||
Additions to the EGL Specification section "2.2 Rendering Contexts and Drawing
|
||||
Surfaces"
|
||||
|
||||
Add the following to the 3rd paragraph:
|
||||
|
||||
"EGLContexts can also optionally be created with respect to an EGLConfig
|
||||
depending on the parameters used at creation time. If a config is provided
|
||||
then additional restrictions apply on what surfaces can be used with the
|
||||
context."
|
||||
|
||||
Replace the last sentence of the 6th paragraph with:
|
||||
|
||||
"In order for a context to be compatible with a surface they both must have
|
||||
been created with respect to the same EGLDisplay. If the context was
|
||||
created without respect to an EGLConfig then there are no further
|
||||
constraints. Otherwise they are only compatible if:"
|
||||
|
||||
Remove the last bullet point in the list of constraints.
|
||||
|
||||
Additions to the EGL Specification section "3.7.1 Creating Rendering Contexts"
|
||||
|
||||
Replace the paragraph starting "If config is not a valid EGLConfig..."
|
||||
with
|
||||
|
||||
"The config argument can either be a valid EGLConfig or EGL_NO_CONFIG_MESA.
|
||||
If it is neither of these then an EGL_BAD_CONFIG error is generated. If a
|
||||
valid config is passed then the error will also be generated if the config
|
||||
does not support the requested client API (this includes requesting
|
||||
creation of an OpenGL ES 1.x context when the EGL_RENDERABLE_TYPE
|
||||
attribute of config does not contain EGL_OPENGL_ES_BIT, or creation of an
|
||||
OpenGL ES 2.x context when the attribute does not contain
|
||||
EGL_OPENGL_ES2_BIT).
|
||||
|
||||
Passing EGL_NO_CONFIG_MESA will create a configless context. When a
|
||||
configless context is used with the OpenGL API it can be assumed that the
|
||||
initial values of the context's state will be decided when the context is
|
||||
first made current. In particular this means that the decision of whether
|
||||
to use GL_BACK or GL_FRONT for the initial value of the first output in
|
||||
glDrawBuffers will be decided based on the config of the draw surface when
|
||||
it is first bound."
|
||||
|
||||
Additions to the EGL Specification section "3.7.3 Binding Contexts and
|
||||
Drawables"
|
||||
|
||||
Replace the first bullet point with the following:
|
||||
|
||||
"* If draw or read are not compatible with ctx as described in section 2.2,
|
||||
then an EGL_BAD_MATCH error is generated."
|
||||
|
||||
Add a second bullet point after that:
|
||||
|
||||
"* If draw and read are not compatible with each other as described in
|
||||
section 2.2, then an EGL_BAD_MATCH error is generated."
|
||||
|
||||
Issues
|
||||
|
||||
1. What happens when an OpenGL context with a double-buffered surface and
|
||||
draw buffer set to GL_BACK is made current with a single-buffered
|
||||
surface?
|
||||
|
||||
NOT RESOLVED: There are a few options here. An implementation can
|
||||
raise an error, change the drawbuffer state to GL_FRONT or just do
|
||||
nothing, expecting the application to set GL_FRONT drawbuffer before
|
||||
drawing. However, this extension deliberately does not specify any
|
||||
required behavior in this corner case and applications should avoid
|
||||
mixing single- and double-buffered surfaces with configless contexts.
|
||||
|
||||
Future extensions may specify required behavior in this case.
|
||||
|
||||
Revision History
|
||||
|
||||
Version 1, February 28, 2014
|
||||
Initial draft (Neil Roberts)
|
@@ -16,11 +16,11 @@ IP Status
|
||||
|
||||
Status
|
||||
|
||||
Shipping as of Mesa 10.0
|
||||
Incomplete. DO NOT SHIP.
|
||||
|
||||
Version
|
||||
|
||||
Version 8, 14-February-2014
|
||||
Version 6, 7-November-2013
|
||||
|
||||
Number
|
||||
|
||||
@@ -211,7 +211,7 @@ Additions to the GLX 1.4 Specification
|
||||
|
||||
The attribute name GLX_RENDERER_ID_MESA specified the index of the render
|
||||
against which the context should be created. The default value of
|
||||
GLX_RENDERER_ID_MESA is 0.
|
||||
GLX_RENDER_ID_MESA is 0.
|
||||
|
||||
|
||||
[Add to list of errors for glXCreateContextAttribsARB in section section
|
||||
@@ -373,7 +373,7 @@ Issues
|
||||
should make every attempt to return as much information as is
|
||||
possible. For example, if the implementation is running on a non-PCI
|
||||
SoC with a Qualcomm GPU, GLX_RENDERER_VENDOR_ID_MESA should return
|
||||
0x5143, but GLX_RENDERER_DEVICE_ID_MESA will return 0xFFFFFFFF.
|
||||
0x168C, but GLX_RENDERER_DEVICE_ID_MESA will return 0x0000.
|
||||
|
||||
Revision History
|
||||
|
||||
@@ -403,8 +403,3 @@ Revision History
|
||||
|
||||
Version 7, 2013/11/07 - Fix a couple more typos. Add issue #17 regarding
|
||||
the PCI queries on systems that don't have PCI.
|
||||
|
||||
Version 8, 2014/02/14 - Fix a couple typos. GLX_RENDER_ID_MESA should
|
||||
read GLX_RENDERER_ID_MESA. The VENDOR/DEVICE_ID
|
||||
example given in issue #17 should be 0x5143 and
|
||||
0xFFFFFFFF respectively.
|
||||
|
@@ -16,7 +16,7 @@ IP Status
|
||||
|
||||
Status
|
||||
|
||||
DEPRECATED - Support removed in Mesa 10.1.
|
||||
Shipping in Mesa 7.1
|
||||
|
||||
Version
|
||||
|
||||
|
@@ -1,101 +0,0 @@
|
||||
Name
|
||||
|
||||
WL_create_wayland_buffer_from_image
|
||||
|
||||
Name Strings
|
||||
|
||||
EGL_WL_create_wayland_buffer_from_image
|
||||
|
||||
Contributors
|
||||
|
||||
Neil Roberts
|
||||
Axel Davy
|
||||
Daniel Stone
|
||||
|
||||
Contact
|
||||
|
||||
Neil Roberts <neil.s.roberts@intel.com>
|
||||
|
||||
Status
|
||||
|
||||
Proposal
|
||||
|
||||
Version
|
||||
|
||||
Version 2, October 25, 2013
|
||||
|
||||
Number
|
||||
|
||||
EGL Extension #not assigned
|
||||
|
||||
Dependencies
|
||||
|
||||
Requires EGL 1.4 or later. This extension is written against the
|
||||
wording of the EGL 1.4 specification.
|
||||
|
||||
EGL_KHR_base_image is required.
|
||||
|
||||
Overview
|
||||
|
||||
This extension provides an entry point to create a wl_buffer which shares
|
||||
its contents with a given EGLImage. The expected use case for this is in a
|
||||
nested Wayland compositor which is using subsurfaces to present buffers
|
||||
from its clients. Using this extension it can attach the client buffers
|
||||
directly to the subsurface without having to blit the contents into an
|
||||
intermediate buffer. The compositing can then be done in the parent
|
||||
compositor.
|
||||
|
||||
The nested compositor can create an EGLImage from a client buffer resource
|
||||
using the existing WL_bind_wayland_display extension. It should also be
|
||||
possible to create buffers using other types of images although there is
|
||||
no expected use case for that.
|
||||
|
||||
IP Status
|
||||
|
||||
Open-source; freely implementable.
|
||||
|
||||
New Procedures and Functions
|
||||
|
||||
struct wl_buffer *eglCreateWaylandBufferFromImageWL(EGLDisplay dpy,
|
||||
EGLImageKHR image);
|
||||
|
||||
New Tokens
|
||||
|
||||
None.
|
||||
|
||||
Additions to the EGL 1.4 Specification:
|
||||
|
||||
To create a client-side wl_buffer from an EGLImage call
|
||||
|
||||
struct wl_buffer *eglCreateWaylandBufferFromImageWL(EGLDisplay dpy,
|
||||
EGLImageKHR image);
|
||||
|
||||
The returned buffer will share the contents with the given EGLImage. Any
|
||||
updates to the image will also be updated in the wl_buffer. Typically the
|
||||
EGLImage will be generated in a nested Wayland compositor using a buffer
|
||||
resource from a client via the EGL_WL_bind_wayland_display extension.
|
||||
|
||||
If there was an error then the function will return NULL. In particular it
|
||||
will generate EGL_BAD_MATCH if the implementation is not able to represent
|
||||
the image as a wl_buffer. The possible reasons for this error are
|
||||
implementation-dependant but may include problems such as an unsupported
|
||||
format or tiling mode or that the buffer is in memory that is inaccessible
|
||||
to the GPU that the given EGLDisplay is using.
|
||||
|
||||
Issues
|
||||
|
||||
1) Under what circumstances can the EGL_BAD_MATCH error be generated? Does
|
||||
this include for example unsupported tiling modes?
|
||||
|
||||
RESOLVED: Yes, the EGL_BAD_MATCH error can be generated for any reason
|
||||
which prevents the implementation from representing the image as a
|
||||
wl_buffer. For example, these problems can be but are not limited to
|
||||
unsupported tiling modes, inaccessible memory or an unsupported pixel
|
||||
format.
|
||||
|
||||
Revision History
|
||||
|
||||
Version 1, September 6, 2013
|
||||
Initial draft (Neil Roberts)
|
||||
Version 2, October 25, 2013
|
||||
Added a note about more possible reasons for returning EGL_BAD_FORMAT.
|
@@ -14,7 +14,7 @@
|
||||
<iframe src="contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Acknowledgements</h1>
|
||||
<h1>Acknowledgments</h1>
|
||||
|
||||
|
||||
The following individuals and groups are to be acknowledged for their
|
||||
|
@@ -27,10 +27,9 @@ MacOS are all supported.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Most modern Linux distros include the SVGA3D driver so end users shouldn't
|
||||
be concerned with this information.
|
||||
But if your distro lacks the driver or you want to update to the latest code
|
||||
these instructions explain what to do.
|
||||
End users shouldn't have to go through all these steps once the driver is
|
||||
included in newer Linux distributions.
|
||||
Fedora 18 and Ubuntu 12.10 include the VMware guest GL driver, for example.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
@@ -54,13 +53,6 @@ The components involved in this include:
|
||||
<li>Mesa/gallium OpenGL driver: "svga"
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
All of these components reside in the guest Linux virtual machine.
|
||||
On the host, all you're doing is running VMware
|
||||
<a href="http://www.vmware.com/products/workstation/">Workstation</a> or
|
||||
<a href="http://www.vmware.com/products/fusion/">Fusion</a>.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>Prerequisites</h2>
|
||||
|
||||
@@ -142,7 +134,7 @@ As before, if you're on a 32-bit system, you should skip the --libdir
|
||||
configure option.
|
||||
<pre>
|
||||
cd $TOP/mesa
|
||||
./autogen.sh --prefix=/usr --libdir=/usr/lib64 --with-gallium-drivers=svga --with-dri-drivers= --enable-xa --disable-dri3
|
||||
./autogen.sh --prefix=/usr --libdir=/usr/lib64 --with-gallium-drivers=svga --with-dri-drivers= --enable-xa
|
||||
make
|
||||
sudo make install
|
||||
</pre>
|
||||
|
@@ -107,7 +107,7 @@ for your application.
|
||||
<p>
|
||||
When using Mesa directly or with GLX, it's up to the application
|
||||
writer to create a window with an appropriate colormap. The GLUT
|
||||
toolkit tries to minimize colormap <em>flashing</em> by sharing
|
||||
toolkit tris to minimize colormap <em>flashing</em> by sharing
|
||||
colormaps when possible. Specifically, if the visual and depth of the
|
||||
window matches that of the root window, the root window's colormap
|
||||
will be shared by the Mesa window. Otherwise, a new, private colormap
|
||||
|
@@ -73,6 +73,7 @@ FILE_PATTERNS = \
|
||||
fog.h \
|
||||
get.h \
|
||||
glheader.h \
|
||||
glthread.h \
|
||||
hash.[ch] \
|
||||
hint.h \
|
||||
histogram.h \
|
||||
|
@@ -34,7 +34,7 @@ SEARCH_INCLUDES = YES
|
||||
INCLUDE_PATH = ../include/
|
||||
INCLUDE_FILE_PATTERNS =
|
||||
PREDEFINED =
|
||||
EXPAND_AS_DEFINED =
|
||||
EXPAND_AS_DEFINED = _glthread_DECLARE_STATIC_MUTEX
|
||||
SKIP_FUNCTION_MACROS = YES
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration::addtions related to external references
|
||||
|
334
include/CL/cl.h
334
include/CL/cl.h
@@ -1,5 +1,5 @@
|
||||
/*******************************************************************************
|
||||
* Copyright (c) 2008 - 2012 The Khronos Group Inc.
|
||||
* Copyright (c) 2008-2010 The Khronos Group Inc.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and/or associated documentation files (the
|
||||
@@ -21,6 +21,8 @@
|
||||
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
******************************************************************************/
|
||||
|
||||
/* $Revision: 11985 $ on $Date: 2010-07-15 11:16:06 -0700 (Thu, 15 Jul 2010) $ */
|
||||
|
||||
#ifndef __OPENCL_CL_H
|
||||
#define __OPENCL_CL_H
|
||||
|
||||
@@ -56,8 +58,6 @@ typedef cl_uint cl_device_mem_cache_type;
|
||||
typedef cl_uint cl_device_local_mem_type;
|
||||
typedef cl_bitfield cl_device_exec_capabilities;
|
||||
typedef cl_bitfield cl_command_queue_properties;
|
||||
typedef intptr_t cl_device_partition_property;
|
||||
typedef cl_bitfield cl_device_affinity_domain;
|
||||
|
||||
typedef intptr_t cl_context_properties;
|
||||
typedef cl_uint cl_context_info;
|
||||
@@ -67,7 +67,6 @@ typedef cl_uint cl_channel_type;
|
||||
typedef cl_bitfield cl_mem_flags;
|
||||
typedef cl_uint cl_mem_object_type;
|
||||
typedef cl_uint cl_mem_info;
|
||||
typedef cl_bitfield cl_mem_migration_flags;
|
||||
typedef cl_uint cl_image_info;
|
||||
typedef cl_uint cl_buffer_create_type;
|
||||
typedef cl_uint cl_addressing_mode;
|
||||
@@ -76,43 +75,24 @@ typedef cl_uint cl_sampler_info;
|
||||
typedef cl_bitfield cl_map_flags;
|
||||
typedef cl_uint cl_program_info;
|
||||
typedef cl_uint cl_program_build_info;
|
||||
typedef cl_uint cl_program_binary_type;
|
||||
typedef cl_int cl_build_status;
|
||||
typedef cl_uint cl_kernel_info;
|
||||
typedef cl_uint cl_kernel_arg_info;
|
||||
typedef cl_uint cl_kernel_arg_address_qualifier;
|
||||
typedef cl_uint cl_kernel_arg_access_qualifier;
|
||||
typedef cl_bitfield cl_kernel_arg_type_qualifier;
|
||||
typedef cl_uint cl_kernel_work_group_info;
|
||||
typedef cl_uint cl_event_info;
|
||||
typedef cl_uint cl_command_type;
|
||||
typedef cl_uint cl_profiling_info;
|
||||
|
||||
|
||||
typedef struct _cl_image_format {
|
||||
cl_channel_order image_channel_order;
|
||||
cl_channel_type image_channel_data_type;
|
||||
} cl_image_format;
|
||||
|
||||
typedef struct _cl_image_desc {
|
||||
cl_mem_object_type image_type;
|
||||
size_t image_width;
|
||||
size_t image_height;
|
||||
size_t image_depth;
|
||||
size_t image_array_size;
|
||||
size_t image_row_pitch;
|
||||
size_t image_slice_pitch;
|
||||
cl_uint num_mip_levels;
|
||||
cl_uint num_samples;
|
||||
cl_mem buffer;
|
||||
} cl_image_desc;
|
||||
|
||||
typedef struct _cl_buffer_region {
|
||||
size_t origin;
|
||||
size_t size;
|
||||
} cl_buffer_region;
|
||||
|
||||
|
||||
/******************************************************************************/
|
||||
|
||||
/* Error Codes */
|
||||
@@ -131,11 +111,6 @@ typedef struct _cl_buffer_region {
|
||||
#define CL_MAP_FAILURE -12
|
||||
#define CL_MISALIGNED_SUB_BUFFER_OFFSET -13
|
||||
#define CL_EXEC_STATUS_ERROR_FOR_EVENTS_IN_WAIT_LIST -14
|
||||
#define CL_COMPILE_PROGRAM_FAILURE -15
|
||||
#define CL_LINKER_NOT_AVAILABLE -16
|
||||
#define CL_LINK_PROGRAM_FAILURE -17
|
||||
#define CL_DEVICE_PARTITION_FAILED -18
|
||||
#define CL_KERNEL_ARG_INFO_NOT_AVAILABLE -19
|
||||
|
||||
#define CL_INVALID_VALUE -30
|
||||
#define CL_INVALID_DEVICE_TYPE -31
|
||||
@@ -172,21 +147,14 @@ typedef struct _cl_buffer_region {
|
||||
#define CL_INVALID_MIP_LEVEL -62
|
||||
#define CL_INVALID_GLOBAL_WORK_SIZE -63
|
||||
#define CL_INVALID_PROPERTY -64
|
||||
#define CL_INVALID_IMAGE_DESCRIPTOR -65
|
||||
#define CL_INVALID_COMPILER_OPTIONS -66
|
||||
#define CL_INVALID_LINKER_OPTIONS -67
|
||||
#define CL_INVALID_DEVICE_PARTITION_COUNT -68
|
||||
|
||||
/* OpenCL Version */
|
||||
#define CL_VERSION_1_0 1
|
||||
#define CL_VERSION_1_1 1
|
||||
#define CL_VERSION_1_2 1
|
||||
|
||||
/* cl_bool */
|
||||
#define CL_FALSE 0
|
||||
#define CL_TRUE 1
|
||||
#define CL_BLOCKING CL_TRUE
|
||||
#define CL_NON_BLOCKING CL_FALSE
|
||||
|
||||
/* cl_platform_info */
|
||||
#define CL_PLATFORM_PROFILE 0x0900
|
||||
@@ -200,7 +168,6 @@ typedef struct _cl_buffer_region {
|
||||
#define CL_DEVICE_TYPE_CPU (1 << 1)
|
||||
#define CL_DEVICE_TYPE_GPU (1 << 2)
|
||||
#define CL_DEVICE_TYPE_ACCELERATOR (1 << 3)
|
||||
#define CL_DEVICE_TYPE_CUSTOM (1 << 4)
|
||||
#define CL_DEVICE_TYPE_ALL 0xFFFFFFFF
|
||||
|
||||
/* cl_device_info */
|
||||
@@ -254,7 +221,7 @@ typedef struct _cl_buffer_region {
|
||||
#define CL_DEVICE_VERSION 0x102F
|
||||
#define CL_DEVICE_EXTENSIONS 0x1030
|
||||
#define CL_DEVICE_PLATFORM 0x1031
|
||||
#define CL_DEVICE_DOUBLE_FP_CONFIG 0x1032
|
||||
/* 0x1032 reserved for CL_DEVICE_DOUBLE_FP_CONFIG */
|
||||
/* 0x1033 reserved for CL_DEVICE_HALF_FP_CONFIG */
|
||||
#define CL_DEVICE_PREFERRED_VECTOR_WIDTH_HALF 0x1034
|
||||
#define CL_DEVICE_HOST_UNIFIED_MEMORY 0x1035
|
||||
@@ -266,20 +233,6 @@ typedef struct _cl_buffer_region {
|
||||
#define CL_DEVICE_NATIVE_VECTOR_WIDTH_DOUBLE 0x103B
|
||||
#define CL_DEVICE_NATIVE_VECTOR_WIDTH_HALF 0x103C
|
||||
#define CL_DEVICE_OPENCL_C_VERSION 0x103D
|
||||
#define CL_DEVICE_LINKER_AVAILABLE 0x103E
|
||||
#define CL_DEVICE_BUILT_IN_KERNELS 0x103F
|
||||
#define CL_DEVICE_IMAGE_MAX_BUFFER_SIZE 0x1040
|
||||
#define CL_DEVICE_IMAGE_MAX_ARRAY_SIZE 0x1041
|
||||
#define CL_DEVICE_PARENT_DEVICE 0x1042
|
||||
#define CL_DEVICE_PARTITION_MAX_SUB_DEVICES 0x1043
|
||||
#define CL_DEVICE_PARTITION_PROPERTIES 0x1044
|
||||
#define CL_DEVICE_PARTITION_AFFINITY_DOMAIN 0x1045
|
||||
#define CL_DEVICE_PARTITION_TYPE 0x1046
|
||||
#define CL_DEVICE_REFERENCE_COUNT 0x1047
|
||||
#define CL_DEVICE_PREFERRED_INTEROP_USER_SYNC 0x1048
|
||||
#define CL_DEVICE_PRINTF_BUFFER_SIZE 0x1049
|
||||
#define CL_DEVICE_IMAGE_PITCH_ALIGNMENT 0x104A
|
||||
#define CL_DEVICE_IMAGE_BASE_ADDRESS_ALIGNMENT 0x104B
|
||||
|
||||
/* cl_device_fp_config - bitfield */
|
||||
#define CL_FP_DENORM (1 << 0)
|
||||
@@ -289,7 +242,6 @@ typedef struct _cl_buffer_region {
|
||||
#define CL_FP_ROUND_TO_INF (1 << 4)
|
||||
#define CL_FP_FMA (1 << 5)
|
||||
#define CL_FP_SOFT_FLOAT (1 << 6)
|
||||
#define CL_FP_CORRECTLY_ROUNDED_DIVIDE_SQRT (1 << 7)
|
||||
|
||||
/* cl_device_mem_cache_type */
|
||||
#define CL_NONE 0x0
|
||||
@@ -314,23 +266,8 @@ typedef struct _cl_buffer_region {
|
||||
#define CL_CONTEXT_PROPERTIES 0x1082
|
||||
#define CL_CONTEXT_NUM_DEVICES 0x1083
|
||||
|
||||
/* cl_context_properties */
|
||||
/* cl_context_info + cl_context_properties */
|
||||
#define CL_CONTEXT_PLATFORM 0x1084
|
||||
#define CL_CONTEXT_INTEROP_USER_SYNC 0x1085
|
||||
|
||||
/* cl_device_partition_property */
|
||||
#define CL_DEVICE_PARTITION_EQUALLY 0x1086
|
||||
#define CL_DEVICE_PARTITION_BY_COUNTS 0x1087
|
||||
#define CL_DEVICE_PARTITION_BY_COUNTS_LIST_END 0x0
|
||||
#define CL_DEVICE_PARTITION_BY_AFFINITY_DOMAIN 0x1088
|
||||
|
||||
/* cl_device_affinity_domain */
|
||||
#define CL_DEVICE_AFFINITY_DOMAIN_NUMA (1 << 0)
|
||||
#define CL_DEVICE_AFFINITY_DOMAIN_L4_CACHE (1 << 1)
|
||||
#define CL_DEVICE_AFFINITY_DOMAIN_L3_CACHE (1 << 2)
|
||||
#define CL_DEVICE_AFFINITY_DOMAIN_L2_CACHE (1 << 3)
|
||||
#define CL_DEVICE_AFFINITY_DOMAIN_L1_CACHE (1 << 4)
|
||||
#define CL_DEVICE_AFFINITY_DOMAIN_NEXT_PARTITIONABLE (1 << 5)
|
||||
|
||||
/* cl_command_queue_info */
|
||||
#define CL_QUEUE_CONTEXT 0x1090
|
||||
@@ -345,14 +282,6 @@ typedef struct _cl_buffer_region {
|
||||
#define CL_MEM_USE_HOST_PTR (1 << 3)
|
||||
#define CL_MEM_ALLOC_HOST_PTR (1 << 4)
|
||||
#define CL_MEM_COPY_HOST_PTR (1 << 5)
|
||||
/* reserved (1 << 6) */
|
||||
#define CL_MEM_HOST_WRITE_ONLY (1 << 7)
|
||||
#define CL_MEM_HOST_READ_ONLY (1 << 8)
|
||||
#define CL_MEM_HOST_NO_ACCESS (1 << 9)
|
||||
|
||||
/* cl_mem_migration_flags - bitfield */
|
||||
#define CL_MIGRATE_MEM_OBJECT_HOST (1 << 0)
|
||||
#define CL_MIGRATE_MEM_OBJECT_CONTENT_UNDEFINED (1 << 1)
|
||||
|
||||
/* cl_channel_order */
|
||||
#define CL_R 0x10B0
|
||||
@@ -368,8 +297,6 @@ typedef struct _cl_buffer_region {
|
||||
#define CL_Rx 0x10BA
|
||||
#define CL_RGx 0x10BB
|
||||
#define CL_RGBx 0x10BC
|
||||
#define CL_DEPTH 0x10BD
|
||||
#define CL_DEPTH_STENCIL 0x10BE
|
||||
|
||||
/* cl_channel_type */
|
||||
#define CL_SNORM_INT8 0x10D0
|
||||
@@ -387,16 +314,11 @@ typedef struct _cl_buffer_region {
|
||||
#define CL_UNSIGNED_INT32 0x10DC
|
||||
#define CL_HALF_FLOAT 0x10DD
|
||||
#define CL_FLOAT 0x10DE
|
||||
#define CL_UNORM_INT24 0x10DF
|
||||
|
||||
/* cl_mem_object_type */
|
||||
#define CL_MEM_OBJECT_BUFFER 0x10F0
|
||||
#define CL_MEM_OBJECT_IMAGE2D 0x10F1
|
||||
#define CL_MEM_OBJECT_IMAGE3D 0x10F2
|
||||
#define CL_MEM_OBJECT_IMAGE2D_ARRAY 0x10F3
|
||||
#define CL_MEM_OBJECT_IMAGE1D 0x10F4
|
||||
#define CL_MEM_OBJECT_IMAGE1D_ARRAY 0x10F5
|
||||
#define CL_MEM_OBJECT_IMAGE1D_BUFFER 0x10F6
|
||||
|
||||
/* cl_mem_info */
|
||||
#define CL_MEM_TYPE 0x1100
|
||||
@@ -417,10 +339,6 @@ typedef struct _cl_buffer_region {
|
||||
#define CL_IMAGE_WIDTH 0x1114
|
||||
#define CL_IMAGE_HEIGHT 0x1115
|
||||
#define CL_IMAGE_DEPTH 0x1116
|
||||
#define CL_IMAGE_ARRAY_SIZE 0x1117
|
||||
#define CL_IMAGE_BUFFER 0x1118
|
||||
#define CL_IMAGE_NUM_MIP_LEVELS 0x1119
|
||||
#define CL_IMAGE_NUM_SAMPLES 0x111A
|
||||
|
||||
/* cl_addressing_mode */
|
||||
#define CL_ADDRESS_NONE 0x1130
|
||||
@@ -443,7 +361,6 @@ typedef struct _cl_buffer_region {
|
||||
/* cl_map_flags - bitfield */
|
||||
#define CL_MAP_READ (1 << 0)
|
||||
#define CL_MAP_WRITE (1 << 1)
|
||||
#define CL_MAP_WRITE_INVALIDATE_REGION (1 << 2)
|
||||
|
||||
/* cl_program_info */
|
||||
#define CL_PROGRAM_REFERENCE_COUNT 0x1160
|
||||
@@ -453,20 +370,11 @@ typedef struct _cl_buffer_region {
|
||||
#define CL_PROGRAM_SOURCE 0x1164
|
||||
#define CL_PROGRAM_BINARY_SIZES 0x1165
|
||||
#define CL_PROGRAM_BINARIES 0x1166
|
||||
#define CL_PROGRAM_NUM_KERNELS 0x1167
|
||||
#define CL_PROGRAM_KERNEL_NAMES 0x1168
|
||||
|
||||
/* cl_program_build_info */
|
||||
#define CL_PROGRAM_BUILD_STATUS 0x1181
|
||||
#define CL_PROGRAM_BUILD_OPTIONS 0x1182
|
||||
#define CL_PROGRAM_BUILD_LOG 0x1183
|
||||
#define CL_PROGRAM_BINARY_TYPE 0x1184
|
||||
|
||||
/* cl_program_binary_type */
|
||||
#define CL_PROGRAM_BINARY_TYPE_NONE 0x0
|
||||
#define CL_PROGRAM_BINARY_TYPE_COMPILED_OBJECT 0x1
|
||||
#define CL_PROGRAM_BINARY_TYPE_LIBRARY 0x2
|
||||
#define CL_PROGRAM_BINARY_TYPE_EXECUTABLE 0x4
|
||||
|
||||
/* cl_build_status */
|
||||
#define CL_BUILD_SUCCESS 0
|
||||
@@ -480,32 +388,6 @@ typedef struct _cl_buffer_region {
|
||||
#define CL_KERNEL_REFERENCE_COUNT 0x1192
|
||||
#define CL_KERNEL_CONTEXT 0x1193
|
||||
#define CL_KERNEL_PROGRAM 0x1194
|
||||
#define CL_KERNEL_ATTRIBUTES 0x1195
|
||||
|
||||
/* cl_kernel_arg_info */
|
||||
#define CL_KERNEL_ARG_ADDRESS_QUALIFIER 0x1196
|
||||
#define CL_KERNEL_ARG_ACCESS_QUALIFIER 0x1197
|
||||
#define CL_KERNEL_ARG_TYPE_NAME 0x1198
|
||||
#define CL_KERNEL_ARG_TYPE_QUALIFIER 0x1199
|
||||
#define CL_KERNEL_ARG_NAME 0x119A
|
||||
|
||||
/* cl_kernel_arg_address_qualifier */
|
||||
#define CL_KERNEL_ARG_ADDRESS_GLOBAL 0x119B
|
||||
#define CL_KERNEL_ARG_ADDRESS_LOCAL 0x119C
|
||||
#define CL_KERNEL_ARG_ADDRESS_CONSTANT 0x119D
|
||||
#define CL_KERNEL_ARG_ADDRESS_PRIVATE 0x119E
|
||||
|
||||
/* cl_kernel_arg_access_qualifier */
|
||||
#define CL_KERNEL_ARG_ACCESS_READ_ONLY 0x11A0
|
||||
#define CL_KERNEL_ARG_ACCESS_WRITE_ONLY 0x11A1
|
||||
#define CL_KERNEL_ARG_ACCESS_READ_WRITE 0x11A2
|
||||
#define CL_KERNEL_ARG_ACCESS_NONE 0x11A3
|
||||
|
||||
/* cl_kernel_arg_type_qualifer */
|
||||
#define CL_KERNEL_ARG_TYPE_NONE 0
|
||||
#define CL_KERNEL_ARG_TYPE_CONST (1 << 0)
|
||||
#define CL_KERNEL_ARG_TYPE_RESTRICT (1 << 1)
|
||||
#define CL_KERNEL_ARG_TYPE_VOLATILE (1 << 2)
|
||||
|
||||
/* cl_kernel_work_group_info */
|
||||
#define CL_KERNEL_WORK_GROUP_SIZE 0x11B0
|
||||
@@ -513,7 +395,6 @@ typedef struct _cl_buffer_region {
|
||||
#define CL_KERNEL_LOCAL_MEM_SIZE 0x11B2
|
||||
#define CL_KERNEL_PREFERRED_WORK_GROUP_SIZE_MULTIPLE 0x11B3
|
||||
#define CL_KERNEL_PRIVATE_MEM_SIZE 0x11B4
|
||||
#define CL_KERNEL_GLOBAL_WORK_SIZE 0x11B5
|
||||
|
||||
/* cl_event_info */
|
||||
#define CL_EVENT_COMMAND_QUEUE 0x11D0
|
||||
@@ -544,10 +425,6 @@ typedef struct _cl_buffer_region {
|
||||
#define CL_COMMAND_WRITE_BUFFER_RECT 0x1202
|
||||
#define CL_COMMAND_COPY_BUFFER_RECT 0x1203
|
||||
#define CL_COMMAND_USER 0x1204
|
||||
#define CL_COMMAND_BARRIER 0x1205
|
||||
#define CL_COMMAND_MIGRATE_MEM_OBJECTS 0x1206
|
||||
#define CL_COMMAND_FILL_BUFFER 0x1207
|
||||
#define CL_COMMAND_FILL_IMAGE 0x1208
|
||||
|
||||
/* command execution status */
|
||||
#define CL_COMPLETE 0x0
|
||||
@@ -594,19 +471,6 @@ clGetDeviceInfo(cl_device_id /* device */,
|
||||
void * /* param_value */,
|
||||
size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clCreateSubDevices(cl_device_id /* in_device */,
|
||||
const cl_device_partition_property * /* properties */,
|
||||
cl_uint /* num_devices */,
|
||||
cl_device_id * /* out_devices */,
|
||||
cl_uint * /* num_devices_ret */) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clRetainDevice(cl_device_id /* device */) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clReleaseDevice(cl_device_id /* device */) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
/* Context APIs */
|
||||
extern CL_API_ENTRY cl_context CL_API_CALL
|
||||
clCreateContext(const cl_context_properties * /* properties */,
|
||||
@@ -656,6 +520,25 @@ clGetCommandQueueInfo(cl_command_queue /* command_queue */,
|
||||
void * /* param_value */,
|
||||
size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
#ifdef CL_USE_DEPRECATED_OPENCL_1_0_APIS
|
||||
#warning CL_USE_DEPRECATED_OPENCL_1_0_APIS is defined. These APIs are unsupported and untested in OpenCL 1.1!
|
||||
/*
|
||||
* WARNING:
|
||||
* This API introduces mutable state into the OpenCL implementation. It has been REMOVED
|
||||
* to better facilitate thread safety. The 1.0 API is not thread safe. It is not tested by the
|
||||
* OpenCL 1.1 conformance test, and consequently may not work or may not work dependably.
|
||||
* It is likely to be non-performant. Use of this API is not advised. Use at your own risk.
|
||||
*
|
||||
* Software developers previously relying on this API are instructed to set the command queue
|
||||
* properties when creating the queue, instead.
|
||||
*/
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clSetCommandQueueProperty(cl_command_queue /* command_queue */,
|
||||
cl_command_queue_properties /* properties */,
|
||||
cl_bool /* enable */,
|
||||
cl_command_queue_properties * /* old_properties */) CL_EXT_SUFFIX__VERSION_1_0_DEPRECATED;
|
||||
#endif /* CL_USE_DEPRECATED_OPENCL_1_0_APIS */
|
||||
|
||||
/* Memory Object APIs */
|
||||
extern CL_API_ENTRY cl_mem CL_API_CALL
|
||||
clCreateBuffer(cl_context /* context */,
|
||||
@@ -672,12 +555,26 @@ clCreateSubBuffer(cl_mem /* buffer */,
|
||||
cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_1;
|
||||
|
||||
extern CL_API_ENTRY cl_mem CL_API_CALL
|
||||
clCreateImage(cl_context /* context */,
|
||||
clCreateImage2D(cl_context /* context */,
|
||||
cl_mem_flags /* flags */,
|
||||
const cl_image_format * /* image_format */,
|
||||
const cl_image_desc * /* image_desc */,
|
||||
size_t /* image_width */,
|
||||
size_t /* image_height */,
|
||||
size_t /* image_row_pitch */,
|
||||
void * /* host_ptr */,
|
||||
cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_2;
|
||||
cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
extern CL_API_ENTRY cl_mem CL_API_CALL
|
||||
clCreateImage3D(cl_context /* context */,
|
||||
cl_mem_flags /* flags */,
|
||||
const cl_image_format * /* image_format */,
|
||||
size_t /* image_width */,
|
||||
size_t /* image_height */,
|
||||
size_t /* image_depth */,
|
||||
size_t /* image_row_pitch */,
|
||||
size_t /* image_slice_pitch */,
|
||||
void * /* host_ptr */,
|
||||
cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clRetainMemObject(cl_mem /* memobj */) CL_API_SUFFIX__VERSION_1_0;
|
||||
@@ -750,13 +647,6 @@ clCreateProgramWithBinary(cl_context /* context */,
|
||||
cl_int * /* binary_status */,
|
||||
cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
extern CL_API_ENTRY cl_program CL_API_CALL
|
||||
clCreateProgramWithBuiltInKernels(cl_context /* context */,
|
||||
cl_uint /* num_devices */,
|
||||
const cl_device_id * /* device_list */,
|
||||
const char * /* kernel_names */,
|
||||
cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clRetainProgram(cl_program /* program */) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
@@ -772,30 +662,7 @@ clBuildProgram(cl_program /* program */,
|
||||
void * /* user_data */) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clCompileProgram(cl_program /* program */,
|
||||
cl_uint /* num_devices */,
|
||||
const cl_device_id * /* device_list */,
|
||||
const char * /* options */,
|
||||
cl_uint /* num_input_headers */,
|
||||
const cl_program * /* input_headers */,
|
||||
const char ** /* header_include_names */,
|
||||
void (CL_CALLBACK * /* pfn_notify */)(cl_program /* program */, void * /* user_data */),
|
||||
void * /* user_data */) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
extern CL_API_ENTRY cl_program CL_API_CALL
|
||||
clLinkProgram(cl_context /* context */,
|
||||
cl_uint /* num_devices */,
|
||||
const cl_device_id * /* device_list */,
|
||||
const char * /* options */,
|
||||
cl_uint /* num_input_programs */,
|
||||
const cl_program * /* input_programs */,
|
||||
void (CL_CALLBACK * /* pfn_notify */)(cl_program /* program */, void * /* user_data */),
|
||||
void * /* user_data */,
|
||||
cl_int * /* errcode_ret */ ) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clUnloadPlatformCompiler(cl_platform_id /* platform */) CL_API_SUFFIX__VERSION_1_2;
|
||||
clUnloadCompiler(void) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clGetProgramInfo(cl_program /* program */,
|
||||
@@ -843,14 +710,6 @@ clGetKernelInfo(cl_kernel /* kernel */,
|
||||
void * /* param_value */,
|
||||
size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clGetKernelArgInfo(cl_kernel /* kernel */,
|
||||
cl_uint /* arg_indx */,
|
||||
cl_kernel_arg_info /* param_name */,
|
||||
size_t /* param_value_size */,
|
||||
void * /* param_value */,
|
||||
size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clGetKernelWorkGroupInfo(cl_kernel /* kernel */,
|
||||
cl_device_id /* device */,
|
||||
@@ -912,7 +771,7 @@ clEnqueueReadBuffer(cl_command_queue /* command_queue */,
|
||||
cl_mem /* buffer */,
|
||||
cl_bool /* blocking_read */,
|
||||
size_t /* offset */,
|
||||
size_t /* size */,
|
||||
size_t /* cb */,
|
||||
void * /* ptr */,
|
||||
cl_uint /* num_events_in_wait_list */,
|
||||
const cl_event * /* event_wait_list */,
|
||||
@@ -922,8 +781,8 @@ extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clEnqueueReadBufferRect(cl_command_queue /* command_queue */,
|
||||
cl_mem /* buffer */,
|
||||
cl_bool /* blocking_read */,
|
||||
const size_t * /* buffer_offset */,
|
||||
const size_t * /* host_offset */,
|
||||
const size_t * /* buffer_origin */,
|
||||
const size_t * /* host_origin */,
|
||||
const size_t * /* region */,
|
||||
size_t /* buffer_row_pitch */,
|
||||
size_t /* buffer_slice_pitch */,
|
||||
@@ -939,7 +798,7 @@ clEnqueueWriteBuffer(cl_command_queue /* command_queue */,
|
||||
cl_mem /* buffer */,
|
||||
cl_bool /* blocking_write */,
|
||||
size_t /* offset */,
|
||||
size_t /* size */,
|
||||
size_t /* cb */,
|
||||
const void * /* ptr */,
|
||||
cl_uint /* num_events_in_wait_list */,
|
||||
const cl_event * /* event_wait_list */,
|
||||
@@ -949,8 +808,8 @@ extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clEnqueueWriteBufferRect(cl_command_queue /* command_queue */,
|
||||
cl_mem /* buffer */,
|
||||
cl_bool /* blocking_write */,
|
||||
const size_t * /* buffer_offset */,
|
||||
const size_t * /* host_offset */,
|
||||
const size_t * /* buffer_origin */,
|
||||
const size_t * /* host_origin */,
|
||||
const size_t * /* region */,
|
||||
size_t /* buffer_row_pitch */,
|
||||
size_t /* buffer_slice_pitch */,
|
||||
@@ -961,24 +820,13 @@ clEnqueueWriteBufferRect(cl_command_queue /* command_queue */,
|
||||
const cl_event * /* event_wait_list */,
|
||||
cl_event * /* event */) CL_API_SUFFIX__VERSION_1_1;
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clEnqueueFillBuffer(cl_command_queue /* command_queue */,
|
||||
cl_mem /* buffer */,
|
||||
const void * /* pattern */,
|
||||
size_t /* pattern_size */,
|
||||
size_t /* offset */,
|
||||
size_t /* size */,
|
||||
cl_uint /* num_events_in_wait_list */,
|
||||
const cl_event * /* event_wait_list */,
|
||||
cl_event * /* event */) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clEnqueueCopyBuffer(cl_command_queue /* command_queue */,
|
||||
cl_mem /* src_buffer */,
|
||||
cl_mem /* dst_buffer */,
|
||||
size_t /* src_offset */,
|
||||
size_t /* dst_offset */,
|
||||
size_t /* size */,
|
||||
size_t /* cb */,
|
||||
cl_uint /* num_events_in_wait_list */,
|
||||
const cl_event * /* event_wait_list */,
|
||||
cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0;
|
||||
@@ -1024,16 +872,6 @@ clEnqueueWriteImage(cl_command_queue /* command_queue */,
|
||||
const cl_event * /* event_wait_list */,
|
||||
cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clEnqueueFillImage(cl_command_queue /* command_queue */,
|
||||
cl_mem /* image */,
|
||||
const void * /* fill_color */,
|
||||
const size_t * /* origin[3] */,
|
||||
const size_t * /* region[3] */,
|
||||
cl_uint /* num_events_in_wait_list */,
|
||||
const cl_event * /* event_wait_list */,
|
||||
cl_event * /* event */) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clEnqueueCopyImage(cl_command_queue /* command_queue */,
|
||||
cl_mem /* src_image */,
|
||||
@@ -1073,7 +911,7 @@ clEnqueueMapBuffer(cl_command_queue /* command_queue */,
|
||||
cl_bool /* blocking_map */,
|
||||
cl_map_flags /* map_flags */,
|
||||
size_t /* offset */,
|
||||
size_t /* size */,
|
||||
size_t /* cb */,
|
||||
cl_uint /* num_events_in_wait_list */,
|
||||
const cl_event * /* event_wait_list */,
|
||||
cl_event * /* event */,
|
||||
@@ -1101,15 +939,6 @@ clEnqueueUnmapMemObject(cl_command_queue /* command_queue */,
|
||||
const cl_event * /* event_wait_list */,
|
||||
cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clEnqueueMigrateMemObjects(cl_command_queue /* command_queue */,
|
||||
cl_uint /* num_mem_objects */,
|
||||
const cl_mem * /* mem_objects */,
|
||||
cl_mem_migration_flags /* flags */,
|
||||
cl_uint /* num_events_in_wait_list */,
|
||||
const cl_event * /* event_wait_list */,
|
||||
cl_event * /* event */) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clEnqueueNDRangeKernel(cl_command_queue /* command_queue */,
|
||||
cl_kernel /* kernel */,
|
||||
@@ -1130,7 +959,7 @@ clEnqueueTask(cl_command_queue /* command_queue */,
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clEnqueueNativeKernel(cl_command_queue /* command_queue */,
|
||||
void (CL_CALLBACK * /*user_func*/)(void *),
|
||||
void (*user_func)(void *),
|
||||
void * /* args */,
|
||||
size_t /* cb_args */,
|
||||
cl_uint /* num_mem_objects */,
|
||||
@@ -1141,17 +970,16 @@ clEnqueueNativeKernel(cl_command_queue /* command_queue */,
|
||||
cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clEnqueueMarkerWithWaitList(cl_command_queue /* command_queue */,
|
||||
cl_uint /* num_events_in_wait_list */,
|
||||
const cl_event * /* event_wait_list */,
|
||||
cl_event * /* event */) CL_API_SUFFIX__VERSION_1_2;
|
||||
clEnqueueMarker(cl_command_queue /* command_queue */,
|
||||
cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clEnqueueBarrierWithWaitList(cl_command_queue /* command_queue */,
|
||||
cl_uint /* num_events_in_wait_list */,
|
||||
const cl_event * /* event_wait_list */,
|
||||
cl_event * /* event */) CL_API_SUFFIX__VERSION_1_2;
|
||||
clEnqueueWaitForEvents(cl_command_queue /* command_queue */,
|
||||
cl_uint /* num_events */,
|
||||
const cl_event * /* event_list */) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clEnqueueBarrier(cl_command_queue /* command_queue */) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
/* Extension function access
|
||||
*
|
||||
@@ -1160,51 +988,7 @@ clEnqueueBarrierWithWaitList(cl_command_queue /* command_queue */,
|
||||
* check to make sure the address is not NULL, before using or
|
||||
* calling the returned function address.
|
||||
*/
|
||||
extern CL_API_ENTRY void * CL_API_CALL
|
||||
clGetExtensionFunctionAddressForPlatform(cl_platform_id /* platform */,
|
||||
const char * /* func_name */) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
|
||||
/* Deprecated OpenCL 1.1 APIs */
|
||||
extern CL_API_ENTRY CL_EXT_PREFIX__VERSION_1_1_DEPRECATED cl_mem CL_API_CALL
|
||||
clCreateImage2D(cl_context /* context */,
|
||||
cl_mem_flags /* flags */,
|
||||
const cl_image_format * /* image_format */,
|
||||
size_t /* image_width */,
|
||||
size_t /* image_height */,
|
||||
size_t /* image_row_pitch */,
|
||||
void * /* host_ptr */,
|
||||
cl_int * /* errcode_ret */) CL_EXT_SUFFIX__VERSION_1_1_DEPRECATED;
|
||||
|
||||
extern CL_API_ENTRY CL_EXT_PREFIX__VERSION_1_1_DEPRECATED cl_mem CL_API_CALL
|
||||
clCreateImage3D(cl_context /* context */,
|
||||
cl_mem_flags /* flags */,
|
||||
const cl_image_format * /* image_format */,
|
||||
size_t /* image_width */,
|
||||
size_t /* image_height */,
|
||||
size_t /* image_depth */,
|
||||
size_t /* image_row_pitch */,
|
||||
size_t /* image_slice_pitch */,
|
||||
void * /* host_ptr */,
|
||||
cl_int * /* errcode_ret */) CL_EXT_SUFFIX__VERSION_1_1_DEPRECATED;
|
||||
|
||||
extern CL_API_ENTRY CL_EXT_PREFIX__VERSION_1_1_DEPRECATED cl_int CL_API_CALL
|
||||
clEnqueueMarker(cl_command_queue /* command_queue */,
|
||||
cl_event * /* event */) CL_EXT_SUFFIX__VERSION_1_1_DEPRECATED;
|
||||
|
||||
extern CL_API_ENTRY CL_EXT_PREFIX__VERSION_1_1_DEPRECATED cl_int CL_API_CALL
|
||||
clEnqueueWaitForEvents(cl_command_queue /* command_queue */,
|
||||
cl_uint /* num_events */,
|
||||
const cl_event * /* event_list */) CL_EXT_SUFFIX__VERSION_1_1_DEPRECATED;
|
||||
|
||||
extern CL_API_ENTRY CL_EXT_PREFIX__VERSION_1_1_DEPRECATED cl_int CL_API_CALL
|
||||
clEnqueueBarrier(cl_command_queue /* command_queue */) CL_EXT_SUFFIX__VERSION_1_1_DEPRECATED;
|
||||
|
||||
extern CL_API_ENTRY CL_EXT_PREFIX__VERSION_1_1_DEPRECATED cl_int CL_API_CALL
|
||||
clUnloadCompiler(void) CL_EXT_SUFFIX__VERSION_1_1_DEPRECATED;
|
||||
|
||||
extern CL_API_ENTRY CL_EXT_PREFIX__VERSION_1_1_DEPRECATED void * CL_API_CALL
|
||||
clGetExtensionFunctionAddress(const char * /* func_name */) CL_EXT_SUFFIX__VERSION_1_1_DEPRECATED;
|
||||
extern CL_API_ENTRY void * CL_API_CALL clGetExtensionFunctionAddress(const char * /* func_name */) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
@@ -1,126 +0,0 @@
|
||||
/**********************************************************************************
|
||||
* Copyright (c) 2008-2012 The Khronos Group Inc.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and/or associated documentation files (the
|
||||
* "Materials"), to deal in the Materials without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
* permit persons to whom the Materials are furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Materials.
|
||||
*
|
||||
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
**********************************************************************************/
|
||||
|
||||
/* $Revision: 11708 $ on $Date: 2010-06-13 23:36:24 -0700 (Sun, 13 Jun 2010) $ */
|
||||
|
||||
#ifndef __OPENCL_CL_D3D10_H
|
||||
#define __OPENCL_CL_D3D10_H
|
||||
|
||||
#include <d3d10.h>
|
||||
#include <CL/cl.h>
|
||||
#include <CL/cl_platform.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/******************************************************************************
|
||||
* cl_khr_d3d10_sharing */
|
||||
#define cl_khr_d3d10_sharing 1
|
||||
|
||||
typedef cl_uint cl_d3d10_device_source_khr;
|
||||
typedef cl_uint cl_d3d10_device_set_khr;
|
||||
|
||||
/******************************************************************************/
|
||||
|
||||
/* Error Codes */
|
||||
#define CL_INVALID_D3D10_DEVICE_KHR -1002
|
||||
#define CL_INVALID_D3D10_RESOURCE_KHR -1003
|
||||
#define CL_D3D10_RESOURCE_ALREADY_ACQUIRED_KHR -1004
|
||||
#define CL_D3D10_RESOURCE_NOT_ACQUIRED_KHR -1005
|
||||
|
||||
/* cl_d3d10_device_source_nv */
|
||||
#define CL_D3D10_DEVICE_KHR 0x4010
|
||||
#define CL_D3D10_DXGI_ADAPTER_KHR 0x4011
|
||||
|
||||
/* cl_d3d10_device_set_nv */
|
||||
#define CL_PREFERRED_DEVICES_FOR_D3D10_KHR 0x4012
|
||||
#define CL_ALL_DEVICES_FOR_D3D10_KHR 0x4013
|
||||
|
||||
/* cl_context_info */
|
||||
#define CL_CONTEXT_D3D10_DEVICE_KHR 0x4014
|
||||
#define CL_CONTEXT_D3D10_PREFER_SHARED_RESOURCES_KHR 0x402C
|
||||
|
||||
/* cl_mem_info */
|
||||
#define CL_MEM_D3D10_RESOURCE_KHR 0x4015
|
||||
|
||||
/* cl_image_info */
|
||||
#define CL_IMAGE_D3D10_SUBRESOURCE_KHR 0x4016
|
||||
|
||||
/* cl_command_type */
|
||||
#define CL_COMMAND_ACQUIRE_D3D10_OBJECTS_KHR 0x4017
|
||||
#define CL_COMMAND_RELEASE_D3D10_OBJECTS_KHR 0x4018
|
||||
|
||||
/******************************************************************************/
|
||||
|
||||
typedef CL_API_ENTRY cl_int (CL_API_CALL *clGetDeviceIDsFromD3D10KHR_fn)(
|
||||
cl_platform_id platform,
|
||||
cl_d3d10_device_source_khr d3d_device_source,
|
||||
void * d3d_object,
|
||||
cl_d3d10_device_set_khr d3d_device_set,
|
||||
cl_uint num_entries,
|
||||
cl_device_id * devices,
|
||||
cl_uint * num_devices) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
typedef CL_API_ENTRY cl_mem (CL_API_CALL *clCreateFromD3D10BufferKHR_fn)(
|
||||
cl_context context,
|
||||
cl_mem_flags flags,
|
||||
ID3D10Buffer * resource,
|
||||
cl_int * errcode_ret) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
typedef CL_API_ENTRY cl_mem (CL_API_CALL *clCreateFromD3D10Texture2DKHR_fn)(
|
||||
cl_context context,
|
||||
cl_mem_flags flags,
|
||||
ID3D10Texture2D * resource,
|
||||
UINT subresource,
|
||||
cl_int * errcode_ret) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
typedef CL_API_ENTRY cl_mem (CL_API_CALL *clCreateFromD3D10Texture3DKHR_fn)(
|
||||
cl_context context,
|
||||
cl_mem_flags flags,
|
||||
ID3D10Texture3D * resource,
|
||||
UINT subresource,
|
||||
cl_int * errcode_ret) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
typedef CL_API_ENTRY cl_int (CL_API_CALL *clEnqueueAcquireD3D10ObjectsKHR_fn)(
|
||||
cl_command_queue command_queue,
|
||||
cl_uint num_objects,
|
||||
const cl_mem * mem_objects,
|
||||
cl_uint num_events_in_wait_list,
|
||||
const cl_event * event_wait_list,
|
||||
cl_event * event) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
typedef CL_API_ENTRY cl_int (CL_API_CALL *clEnqueueReleaseD3D10ObjectsKHR_fn)(
|
||||
cl_command_queue command_queue,
|
||||
cl_uint num_objects,
|
||||
const cl_mem * mem_objects,
|
||||
cl_uint num_events_in_wait_list,
|
||||
const cl_event * event_wait_list,
|
||||
cl_event * event) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __OPENCL_CL_D3D10_H */
|
||||
|
@@ -1,126 +0,0 @@
|
||||
/**********************************************************************************
|
||||
* Copyright (c) 2008-2012 The Khronos Group Inc.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and/or associated documentation files (the
|
||||
* "Materials"), to deal in the Materials without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
* permit persons to whom the Materials are furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Materials.
|
||||
*
|
||||
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
**********************************************************************************/
|
||||
|
||||
/* $Revision: 11708 $ on $Date: 2010-06-13 23:36:24 -0700 (Sun, 13 Jun 2010) $ */
|
||||
|
||||
#ifndef __OPENCL_CL_D3D11_H
|
||||
#define __OPENCL_CL_D3D11_H
|
||||
|
||||
#include <d3d11.h>
|
||||
#include <CL/cl.h>
|
||||
#include <CL/cl_platform.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/******************************************************************************
|
||||
* cl_khr_d3d11_sharing */
|
||||
#define cl_khr_d3d11_sharing 1
|
||||
|
||||
typedef cl_uint cl_d3d11_device_source_khr;
|
||||
typedef cl_uint cl_d3d11_device_set_khr;
|
||||
|
||||
/******************************************************************************/
|
||||
|
||||
/* Error Codes */
|
||||
#define CL_INVALID_D3D11_DEVICE_KHR -1006
|
||||
#define CL_INVALID_D3D11_RESOURCE_KHR -1007
|
||||
#define CL_D3D11_RESOURCE_ALREADY_ACQUIRED_KHR -1008
|
||||
#define CL_D3D11_RESOURCE_NOT_ACQUIRED_KHR -1009
|
||||
|
||||
/* cl_d3d11_device_source */
|
||||
#define CL_D3D11_DEVICE_KHR 0x4019
|
||||
#define CL_D3D11_DXGI_ADAPTER_KHR 0x401A
|
||||
|
||||
/* cl_d3d11_device_set */
|
||||
#define CL_PREFERRED_DEVICES_FOR_D3D11_KHR 0x401B
|
||||
#define CL_ALL_DEVICES_FOR_D3D11_KHR 0x401C
|
||||
|
||||
/* cl_context_info */
|
||||
#define CL_CONTEXT_D3D11_DEVICE_KHR 0x401D
|
||||
#define CL_CONTEXT_D3D11_PREFER_SHARED_RESOURCES_KHR 0x402D
|
||||
|
||||
/* cl_mem_info */
|
||||
#define CL_MEM_D3D11_RESOURCE_KHR 0x401E
|
||||
|
||||
/* cl_image_info */
|
||||
#define CL_IMAGE_D3D11_SUBRESOURCE_KHR 0x401F
|
||||
|
||||
/* cl_command_type */
|
||||
#define CL_COMMAND_ACQUIRE_D3D11_OBJECTS_KHR 0x4020
|
||||
#define CL_COMMAND_RELEASE_D3D11_OBJECTS_KHR 0x4021
|
||||
|
||||
/******************************************************************************/
|
||||
|
||||
typedef CL_API_ENTRY cl_int (CL_API_CALL *clGetDeviceIDsFromD3D11KHR_fn)(
|
||||
cl_platform_id platform,
|
||||
cl_d3d11_device_source_khr d3d_device_source,
|
||||
void * d3d_object,
|
||||
cl_d3d11_device_set_khr d3d_device_set,
|
||||
cl_uint num_entries,
|
||||
cl_device_id * devices,
|
||||
cl_uint * num_devices) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
typedef CL_API_ENTRY cl_mem (CL_API_CALL *clCreateFromD3D11BufferKHR_fn)(
|
||||
cl_context context,
|
||||
cl_mem_flags flags,
|
||||
ID3D11Buffer * resource,
|
||||
cl_int * errcode_ret) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
typedef CL_API_ENTRY cl_mem (CL_API_CALL *clCreateFromD3D11Texture2DKHR_fn)(
|
||||
cl_context context,
|
||||
cl_mem_flags flags,
|
||||
ID3D11Texture2D * resource,
|
||||
UINT subresource,
|
||||
cl_int * errcode_ret) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
typedef CL_API_ENTRY cl_mem (CL_API_CALL *clCreateFromD3D11Texture3DKHR_fn)(
|
||||
cl_context context,
|
||||
cl_mem_flags flags,
|
||||
ID3D11Texture3D * resource,
|
||||
UINT subresource,
|
||||
cl_int * errcode_ret) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
typedef CL_API_ENTRY cl_int (CL_API_CALL *clEnqueueAcquireD3D11ObjectsKHR_fn)(
|
||||
cl_command_queue command_queue,
|
||||
cl_uint num_objects,
|
||||
const cl_mem * mem_objects,
|
||||
cl_uint num_events_in_wait_list,
|
||||
const cl_event * event_wait_list,
|
||||
cl_event * event) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
typedef CL_API_ENTRY cl_int (CL_API_CALL *clEnqueueReleaseD3D11ObjectsKHR_fn)(
|
||||
cl_command_queue command_queue,
|
||||
cl_uint num_objects,
|
||||
const cl_mem * mem_objects,
|
||||
cl_uint num_events_in_wait_list,
|
||||
const cl_event * event_wait_list,
|
||||
cl_event * event) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __OPENCL_CL_D3D11_H */
|
||||
|
@@ -1,127 +0,0 @@
|
||||
/**********************************************************************************
|
||||
* Copyright (c) 2008-2012 The Khronos Group Inc.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and/or associated documentation files (the
|
||||
* "Materials"), to deal in the Materials without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
* permit persons to whom the Materials are furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Materials.
|
||||
*
|
||||
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
**********************************************************************************/
|
||||
|
||||
/* $Revision: 11708 $ on $Date: 2010-06-13 23:36:24 -0700 (Sun, 13 Jun 2010) $ */
|
||||
|
||||
#ifndef __OPENCL_CL_DX9_MEDIA_SHARING_H
|
||||
#define __OPENCL_CL_DX9_MEDIA_SHARING_H
|
||||
|
||||
#include <CL/cl.h>
|
||||
#include <CL/cl_platform.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/******************************************************************************
|
||||
/* cl_khr_dx9_media_sharing */
|
||||
#define cl_khr_dx9_media_sharing 1
|
||||
|
||||
typedef cl_uint cl_dx9_media_adapter_type_khr;
|
||||
typedef cl_uint cl_dx9_media_adapter_set_khr;
|
||||
|
||||
#if defined(_WIN32)
|
||||
#include <d3d9.h>
|
||||
typedef struct _cl_dx9_surface_info_khr
|
||||
{
|
||||
IDirect3DSurface9 *resource;
|
||||
HANDLE shared_handle;
|
||||
} cl_dx9_surface_info_khr;
|
||||
#endif
|
||||
|
||||
|
||||
/******************************************************************************/
|
||||
|
||||
/* Error Codes */
|
||||
#define CL_INVALID_DX9_MEDIA_ADAPTER_KHR -1010
|
||||
#define CL_INVALID_DX9_MEDIA_SURFACE_KHR -1011
|
||||
#define CL_DX9_MEDIA_SURFACE_ALREADY_ACQUIRED_KHR -1012
|
||||
#define CL_DX9_MEDIA_SURFACE_NOT_ACQUIRED_KHR -1013
|
||||
|
||||
/* cl_media_adapter_type_khr */
|
||||
#define CL_ADAPTER_D3D9_KHR 0x2020
|
||||
#define CL_ADAPTER_D3D9EX_KHR 0x2021
|
||||
#define CL_ADAPTER_DXVA_KHR 0x2022
|
||||
|
||||
/* cl_media_adapter_set_khr */
|
||||
#define CL_PREFERRED_DEVICES_FOR_DX9_MEDIA_ADAPTER_KHR 0x2023
|
||||
#define CL_ALL_DEVICES_FOR_DX9_MEDIA_ADAPTER_KHR 0x2024
|
||||
|
||||
/* cl_context_info */
|
||||
#define CL_CONTEXT_ADAPTER_D3D9_KHR 0x2025
|
||||
#define CL_CONTEXT_ADAPTER_D3D9EX_KHR 0x2026
|
||||
#define CL_CONTEXT_ADAPTER_DXVA_KHR 0x2027
|
||||
|
||||
/* cl_mem_info */
|
||||
#define CL_MEM_DX9_MEDIA_ADAPTER_TYPE_KHR 0x2028
|
||||
#define CL_MEM_DX9_MEDIA_SURFACE_INFO_KHR 0x2029
|
||||
|
||||
/* cl_image_info */
|
||||
#define CL_IMAGE_DX9_MEDIA_PLANE_KHR 0x202A
|
||||
|
||||
/* cl_command_type */
|
||||
#define CL_COMMAND_ACQUIRE_DX9_MEDIA_SURFACES_KHR 0x202B
|
||||
#define CL_COMMAND_RELEASE_DX9_MEDIA_SURFACES_KHR 0x202C
|
||||
|
||||
/******************************************************************************/
|
||||
|
||||
typedef CL_API_ENTRY cl_int (CL_API_CALL *clGetDeviceIDsFromDX9MediaAdapterKHR_fn)(
|
||||
cl_platform_id platform,
|
||||
cl_uint num_media_adapters,
|
||||
cl_dx9_media_adapter_type_khr * media_adapter_type,
|
||||
void * media_adapters,
|
||||
cl_dx9_media_adapter_set_khr media_adapter_set,
|
||||
cl_uint num_entries,
|
||||
cl_device_id * devices,
|
||||
cl_uint * num_devices) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
typedef CL_API_ENTRY cl_mem (CL_API_CALL *clCreateFromDX9MediaSurfaceKHR_fn)(
|
||||
cl_context context,
|
||||
cl_mem_flags flags,
|
||||
cl_dx9_media_adapter_type_khr adapter_type,
|
||||
void * surface_info,
|
||||
cl_uint plane,
|
||||
cl_int * errcode_ret) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
typedef CL_API_ENTRY cl_int (CL_API_CALL *clEnqueueAcquireDX9MediaSurfacesKHR_fn)(
|
||||
cl_command_queue command_queue,
|
||||
cl_uint num_objects,
|
||||
const cl_mem * mem_objects,
|
||||
cl_uint num_events_in_wait_list,
|
||||
const cl_event * event_wait_list,
|
||||
cl_event * event) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
typedef CL_API_ENTRY cl_int (CL_API_CALL *clEnqueueReleaseDX9MediaSurfacesKHR_fn)(
|
||||
cl_command_queue command_queue,
|
||||
cl_uint num_objects,
|
||||
const cl_mem * mem_objects,
|
||||
cl_uint num_events_in_wait_list,
|
||||
const cl_event * event_wait_list,
|
||||
cl_event * event) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __OPENCL_CL_DX9_MEDIA_SHARING_H */
|
||||
|
@@ -1,133 +0,0 @@
|
||||
/*******************************************************************************
|
||||
* Copyright (c) 2008-2010 The Khronos Group Inc.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and/or associated documentation files (the
|
||||
* "Materials"), to deal in the Materials without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
* permit persons to whom the Materials are furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Materials.
|
||||
*
|
||||
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
******************************************************************************/
|
||||
|
||||
#ifndef __OPENCL_CL_EGL_H
|
||||
#define __OPENCL_CL_EGL_H
|
||||
|
||||
#ifdef __APPLE__
|
||||
|
||||
#else
|
||||
#include <CL/cl.h>
|
||||
#include <EGL/egl.h>
|
||||
#include <EGL/eglext.h>
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
/* Command type for events created with clEnqueueAcquireEGLObjectsKHR */
|
||||
#define CL_COMMAND_EGL_FENCE_SYNC_OBJECT_KHR 0x202F
|
||||
#define CL_COMMAND_ACQUIRE_EGL_OBJECTS_KHR 0x202D
|
||||
#define CL_COMMAND_RELEASE_EGL_OBJECTS_KHR 0x202E
|
||||
|
||||
/* Error type for clCreateFromEGLImageKHR */
|
||||
#define CL_INVALID_EGL_OBJECT_KHR -1093
|
||||
#define CL_EGL_RESOURCE_NOT_ACQUIRED_KHR -1092
|
||||
|
||||
/* CLeglImageKHR is an opaque handle to an EGLImage */
|
||||
typedef void* CLeglImageKHR;
|
||||
|
||||
/* CLeglDisplayKHR is an opaque handle to an EGLDisplay */
|
||||
typedef void* CLeglDisplayKHR;
|
||||
|
||||
/* CLeglSyncKHR is an opaque handle to an EGLSync object */
|
||||
typedef void* CLeglSyncKHR;
|
||||
|
||||
/* properties passed to clCreateFromEGLImageKHR */
|
||||
typedef intptr_t cl_egl_image_properties_khr;
|
||||
|
||||
|
||||
#define cl_khr_egl_image 1
|
||||
|
||||
extern CL_API_ENTRY cl_mem CL_API_CALL
|
||||
clCreateFromEGLImageKHR(cl_context /* context */,
|
||||
CLeglDisplayKHR /* egldisplay */,
|
||||
CLeglImageKHR /* eglimage */,
|
||||
cl_mem_flags /* flags */,
|
||||
const cl_egl_image_properties_khr * /* properties */,
|
||||
cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
typedef CL_API_ENTRY cl_mem (CL_API_CALL *clCreateFromEGLImageKHR_fn)(
|
||||
cl_context context,
|
||||
CLeglDisplayKHR egldisplay,
|
||||
CLeglImageKHR eglimage,
|
||||
cl_mem_flags flags,
|
||||
const cl_egl_image_properties_khr * properties,
|
||||
cl_int * errcode_ret);
|
||||
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clEnqueueAcquireEGLObjectsKHR(cl_command_queue /* command_queue */,
|
||||
cl_uint /* num_objects */,
|
||||
const cl_mem * /* mem_objects */,
|
||||
cl_uint /* num_events_in_wait_list */,
|
||||
const cl_event * /* event_wait_list */,
|
||||
cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
typedef CL_API_ENTRY cl_int (CL_API_CALL *clEnqueueAcquireEGLObjectsKHR_fn)(
|
||||
cl_command_queue command_queue,
|
||||
cl_uint num_objects,
|
||||
const cl_mem * mem_objects,
|
||||
cl_uint num_events_in_wait_list,
|
||||
const cl_event * event_wait_list,
|
||||
cl_event * event);
|
||||
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clEnqueueReleaseEGLObjectsKHR(cl_command_queue /* command_queue */,
|
||||
cl_uint /* num_objects */,
|
||||
const cl_mem * /* mem_objects */,
|
||||
cl_uint /* num_events_in_wait_list */,
|
||||
const cl_event * /* event_wait_list */,
|
||||
cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
typedef CL_API_ENTRY cl_int (CL_API_CALL *clEnqueueReleaseEGLObjectsKHR_fn)(
|
||||
cl_command_queue command_queue,
|
||||
cl_uint num_objects,
|
||||
const cl_mem * mem_objects,
|
||||
cl_uint num_events_in_wait_list,
|
||||
const cl_event * event_wait_list,
|
||||
cl_event * event);
|
||||
|
||||
|
||||
#define cl_khr_egl_event 1
|
||||
|
||||
extern CL_API_ENTRY cl_event CL_API_CALL
|
||||
clCreateEventFromEGLSyncKHR(cl_context /* context */,
|
||||
CLeglSyncKHR /* sync */,
|
||||
CLeglDisplayKHR /* display */,
|
||||
cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
typedef CL_API_ENTRY cl_event (CL_API_CALL *clCreateEventFromEGLSyncKHR_fn)(
|
||||
cl_context context,
|
||||
CLeglSyncKHR sync,
|
||||
CLeglDisplayKHR display,
|
||||
cl_int * errcode_ret);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __OPENCL_CL_EGL_H */
|
@@ -1,5 +1,5 @@
|
||||
/*******************************************************************************
|
||||
* Copyright (c) 2008-2013 The Khronos Group Inc.
|
||||
* Copyright (c) 2008-2010 The Khronos Group Inc.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and/or associated documentation files (the
|
||||
@@ -40,6 +40,9 @@ extern "C" {
|
||||
#include <CL/cl.h>
|
||||
#endif
|
||||
|
||||
/* cl_khr_fp64 extension - no extension #define since it has no functions */
|
||||
#define CL_DEVICE_DOUBLE_FP_CONFIG 0x1032
|
||||
|
||||
/* cl_khr_fp16 extension - no extension #define since it has no functions */
|
||||
#define CL_DEVICE_HALF_FP_CONFIG 0x1033
|
||||
|
||||
@@ -115,52 +118,6 @@ typedef CL_API_ENTRY cl_int (CL_API_CALL *clIcdGetPlatformIDsKHR_fn)(
|
||||
cl_uint * /* num_platforms */);
|
||||
|
||||
|
||||
/* Extension: cl_khr_image2D_buffer
|
||||
*
|
||||
* This extension allows a 2D image to be created from a cl_mem buffer without a copy.
|
||||
* The type associated with a 2D image created from a buffer in an OpenCL program is image2d_t.
|
||||
* Both the sampler and sampler-less read_image built-in functions are supported for 2D images
|
||||
* and 2D images created from a buffer. Similarly, the write_image built-ins are also supported
|
||||
* for 2D images created from a buffer.
|
||||
*
|
||||
* When the 2D image from buffer is created, the client must specify the width,
|
||||
* height, image format (i.e. channel order and channel data type) and optionally the row pitch
|
||||
*
|
||||
* The pitch specified must be a multiple of CL_DEVICE_IMAGE_PITCH_ALIGNMENT pixels.
|
||||
* The base address of the buffer must be aligned to CL_DEVICE_IMAGE_BASE_ADDRESS_ALIGNMENT pixels.
|
||||
*/
|
||||
|
||||
/*************************************
|
||||
* cl_khr_initalize_memory extension *
|
||||
*************************************/
|
||||
|
||||
#define CL_CONTEXT_MEMORY_INITIALIZE_KHR 0x200E
|
||||
|
||||
|
||||
/**************************************
|
||||
* cl_khr_terminate_context extension *
|
||||
**************************************/
|
||||
|
||||
#define CL_DEVICE_TERMINATE_CAPABILITY_KHR 0x200F
|
||||
#define CL_CONTEXT_TERMINATE_KHR 0x2010
|
||||
|
||||
#define cl_khr_terminate_context 1
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL clTerminateContextKHR(cl_context /* context */) CL_EXT_SUFFIX__VERSION_1_2;
|
||||
|
||||
typedef CL_API_ENTRY cl_int (CL_API_CALL *clTerminateContextKHR_fn)(cl_context /* context */) CL_EXT_SUFFIX__VERSION_1_2;
|
||||
|
||||
|
||||
/*
|
||||
* Extension: cl_khr_spir
|
||||
*
|
||||
* This extension adds support to create an OpenCL program object from a
|
||||
* Standard Portable Intermediate Representation (SPIR) instance
|
||||
*/
|
||||
|
||||
#define CL_DEVICE_SPIR_VERSIONS 0x40E0
|
||||
#define CL_PROGRAM_BINARY_TYPE_INTERMEDIATE 0x40E1
|
||||
|
||||
|
||||
/******************************************
|
||||
* cl_nv_device_attribute_query extension *
|
||||
******************************************/
|
||||
@@ -173,16 +130,12 @@ typedef CL_API_ENTRY cl_int (CL_API_CALL *clTerminateContextKHR_fn)(cl_context /
|
||||
#define CL_DEVICE_KERNEL_EXEC_TIMEOUT_NV 0x4005
|
||||
#define CL_DEVICE_INTEGRATED_MEMORY_NV 0x4006
|
||||
|
||||
|
||||
/*********************************
|
||||
* cl_amd_device_attribute_query *
|
||||
*********************************/
|
||||
#define CL_DEVICE_PROFILING_TIMER_OFFSET_AMD 0x4036
|
||||
|
||||
/*********************************
|
||||
* cl_arm_printf extension
|
||||
*********************************/
|
||||
#define CL_PRINTF_CALLBACK_ARM 0x40B0
|
||||
#define CL_PRINTF_BUFFERSIZE_ARM 0x40B1
|
||||
|
||||
#ifdef CL_VERSION_1_1
|
||||
/***********************************
|
||||
@@ -248,63 +201,7 @@ typedef CL_API_ENTRY cl_int (CL_API_CALL *clTerminateContextKHR_fn)(cl_context /
|
||||
#define CL_PARTITION_BY_COUNTS_LIST_END_EXT ((cl_device_partition_property_ext) 0)
|
||||
#define CL_PARTITION_BY_NAMES_LIST_END_EXT ((cl_device_partition_property_ext) 0 - 1)
|
||||
|
||||
/*********************************
|
||||
* cl_qcom_ext_host_ptr extension
|
||||
*********************************/
|
||||
|
||||
#define CL_MEM_EXT_HOST_PTR_QCOM (1 << 29)
|
||||
|
||||
#define CL_DEVICE_EXT_MEM_PADDING_IN_BYTES_QCOM 0x40A0
|
||||
#define CL_DEVICE_PAGE_SIZE_QCOM 0x40A1
|
||||
#define CL_IMAGE_ROW_ALIGNMENT_QCOM 0x40A2
|
||||
#define CL_IMAGE_SLICE_ALIGNMENT_QCOM 0x40A3
|
||||
#define CL_MEM_HOST_UNCACHED_QCOM 0x40A4
|
||||
#define CL_MEM_HOST_WRITEBACK_QCOM 0x40A5
|
||||
#define CL_MEM_HOST_WRITETHROUGH_QCOM 0x40A6
|
||||
#define CL_MEM_HOST_WRITE_COMBINING_QCOM 0x40A7
|
||||
|
||||
typedef cl_uint cl_image_pitch_info_qcom;
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clGetDeviceImageInfoQCOM(cl_device_id device,
|
||||
size_t image_width,
|
||||
size_t image_height,
|
||||
const cl_image_format *image_format,
|
||||
cl_image_pitch_info_qcom param_name,
|
||||
size_t param_value_size,
|
||||
void *param_value,
|
||||
size_t *param_value_size_ret);
|
||||
|
||||
typedef struct _cl_mem_ext_host_ptr
|
||||
{
|
||||
/* Type of external memory allocation. */
|
||||
/* Legal values will be defined in layered extensions. */
|
||||
cl_uint allocation_type;
|
||||
|
||||
/* Host cache policy for this external memory allocation. */
|
||||
cl_uint host_cache_policy;
|
||||
|
||||
} cl_mem_ext_host_ptr;
|
||||
|
||||
/*********************************
|
||||
* cl_qcom_ion_host_ptr extension
|
||||
*********************************/
|
||||
|
||||
#define CL_MEM_ION_HOST_PTR_QCOM 0x40A8
|
||||
|
||||
typedef struct _cl_mem_ion_host_ptr
|
||||
{
|
||||
/* Type of external memory allocation. */
|
||||
/* Must be CL_MEM_ION_HOST_PTR_QCOM for ION allocations. */
|
||||
cl_mem_ext_host_ptr ext_host_ptr;
|
||||
|
||||
/* ION file descriptor */
|
||||
int ion_filedesc;
|
||||
|
||||
/* Host pointer to the ION allocated memory */
|
||||
void* ion_hostptr;
|
||||
|
||||
} cl_mem_ion_host_ptr;
|
||||
|
||||
#endif /* CL_VERSION_1_1 */
|
||||
|
||||
|
@@ -1,5 +1,5 @@
|
||||
/**********************************************************************************
|
||||
* Copyright (c) 2008 - 2012 The Khronos Group Inc.
|
||||
* Copyright (c) 2008-2010 The Khronos Group Inc.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and/or associated documentation files (the
|
||||
@@ -21,11 +21,20 @@
|
||||
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
**********************************************************************************/
|
||||
|
||||
/* $Revision: 11708 $ on $Date: 2010-06-13 23:36:24 -0700 (Sun, 13 Jun 2010) $ */
|
||||
|
||||
/*
|
||||
* cl_gl.h contains Khronos-approved (KHR) OpenCL extensions which have
|
||||
* OpenGL dependencies. The application is responsible for #including
|
||||
* OpenGL or OpenGL ES headers before #including cl_gl.h.
|
||||
*/
|
||||
|
||||
#ifndef __OPENCL_CL_GL_H
|
||||
#define __OPENCL_CL_GL_H
|
||||
|
||||
#ifdef __APPLE__
|
||||
#include <OpenCL/cl.h>
|
||||
#include <OpenGL/CGLDevice.h>
|
||||
#else
|
||||
#include <CL/cl.h>
|
||||
#endif
|
||||
@@ -39,21 +48,15 @@ typedef cl_uint cl_gl_texture_info;
|
||||
typedef cl_uint cl_gl_platform_info;
|
||||
typedef struct __GLsync *cl_GLsync;
|
||||
|
||||
/* cl_gl_object_type = 0x2000 - 0x200F enum values are currently taken */
|
||||
/* cl_gl_object_type */
|
||||
#define CL_GL_OBJECT_BUFFER 0x2000
|
||||
#define CL_GL_OBJECT_TEXTURE2D 0x2001
|
||||
#define CL_GL_OBJECT_TEXTURE3D 0x2002
|
||||
#define CL_GL_OBJECT_RENDERBUFFER 0x2003
|
||||
#define CL_GL_OBJECT_TEXTURE2D_ARRAY 0x200E
|
||||
#define CL_GL_OBJECT_TEXTURE1D 0x200F
|
||||
#define CL_GL_OBJECT_TEXTURE1D_ARRAY 0x2010
|
||||
#define CL_GL_OBJECT_TEXTURE_BUFFER 0x2011
|
||||
|
||||
/* cl_gl_texture_info */
|
||||
#define CL_GL_TEXTURE_TARGET 0x2004
|
||||
#define CL_GL_MIPMAP_LEVEL 0x2005
|
||||
#define CL_GL_NUM_SAMPLES 0x2012
|
||||
|
||||
|
||||
extern CL_API_ENTRY cl_mem CL_API_CALL
|
||||
clCreateFromGLBuffer(cl_context /* context */,
|
||||
@@ -62,12 +65,20 @@ clCreateFromGLBuffer(cl_context /* context */,
|
||||
int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
extern CL_API_ENTRY cl_mem CL_API_CALL
|
||||
clCreateFromGLTexture(cl_context /* context */,
|
||||
clCreateFromGLTexture2D(cl_context /* context */,
|
||||
cl_mem_flags /* flags */,
|
||||
cl_GLenum /* target */,
|
||||
cl_GLint /* miplevel */,
|
||||
cl_GLuint /* texture */,
|
||||
cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_2;
|
||||
cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
extern CL_API_ENTRY cl_mem CL_API_CALL
|
||||
clCreateFromGLTexture3D(cl_context /* context */,
|
||||
cl_mem_flags /* flags */,
|
||||
cl_GLenum /* target */,
|
||||
cl_GLint /* miplevel */,
|
||||
cl_GLuint /* texture */,
|
||||
cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
extern CL_API_ENTRY cl_mem CL_API_CALL
|
||||
clCreateFromGLRenderbuffer(cl_context /* context */,
|
||||
@@ -103,24 +114,6 @@ clEnqueueReleaseGLObjects(cl_command_queue /* command_queue */,
|
||||
const cl_event * /* event_wait_list */,
|
||||
cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
|
||||
/* Deprecated OpenCL 1.1 APIs */
|
||||
extern CL_API_ENTRY CL_EXT_PREFIX__VERSION_1_1_DEPRECATED cl_mem CL_API_CALL
|
||||
clCreateFromGLTexture2D(cl_context /* context */,
|
||||
cl_mem_flags /* flags */,
|
||||
cl_GLenum /* target */,
|
||||
cl_GLint /* miplevel */,
|
||||
cl_GLuint /* texture */,
|
||||
cl_int * /* errcode_ret */) CL_EXT_SUFFIX__VERSION_1_1_DEPRECATED;
|
||||
|
||||
extern CL_API_ENTRY CL_EXT_PREFIX__VERSION_1_1_DEPRECATED cl_mem CL_API_CALL
|
||||
clCreateFromGLTexture3D(cl_context /* context */,
|
||||
cl_mem_flags /* flags */,
|
||||
cl_GLenum /* target */,
|
||||
cl_GLint /* miplevel */,
|
||||
cl_GLuint /* texture */,
|
||||
cl_int * /* errcode_ret */) CL_EXT_SUFFIX__VERSION_1_1_DEPRECATED;
|
||||
|
||||
/* cl_khr_gl_sharing extension */
|
||||
|
||||
#define cl_khr_gl_sharing 1
|
||||
|
@@ -1,5 +1,5 @@
|
||||
/**********************************************************************************
|
||||
* Copyright (c) 2008-2012 The Khronos Group Inc.
|
||||
* Copyright (c) 2008-2010 The Khronos Group Inc.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and/or associated documentation files (the
|
||||
@@ -41,7 +41,7 @@ extern "C" {
|
||||
|
||||
/*
|
||||
* For each extension, follow this template
|
||||
* cl_VEN_extname extension */
|
||||
* /* cl_VEN_extname extension */
|
||||
/* #define cl_VEN_extname 1
|
||||
* ... define new types, if any
|
||||
* ... define new tokens, if any
|
||||
|
@@ -1,5 +1,5 @@
|
||||
/**********************************************************************************
|
||||
* Copyright (c) 2008-2012 The Khronos Group Inc.
|
||||
* Copyright (c) 2008-2010 The Khronos Group Inc.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and/or associated documentation files (the
|
||||
@@ -49,72 +49,16 @@ extern "C" {
|
||||
#define CL_EXTENSION_WEAK_LINK __attribute__((weak_import))
|
||||
#define CL_API_SUFFIX__VERSION_1_0 AVAILABLE_MAC_OS_X_VERSION_10_6_AND_LATER
|
||||
#define CL_EXT_SUFFIX__VERSION_1_0 CL_EXTENSION_WEAK_LINK AVAILABLE_MAC_OS_X_VERSION_10_6_AND_LATER
|
||||
#define CL_API_SUFFIX__VERSION_1_1 AVAILABLE_MAC_OS_X_VERSION_10_7_AND_LATER
|
||||
#define GCL_API_SUFFIX__VERSION_1_1 AVAILABLE_MAC_OS_X_VERSION_10_7_AND_LATER
|
||||
#define CL_EXT_SUFFIX__VERSION_1_1 CL_EXTENSION_WEAK_LINK AVAILABLE_MAC_OS_X_VERSION_10_7_AND_LATER
|
||||
#define CL_EXT_SUFFIX__VERSION_1_0_DEPRECATED CL_EXTENSION_WEAK_LINK AVAILABLE_MAC_OS_X_VERSION_10_6_AND_LATER_BUT_DEPRECATED_IN_MAC_OS_X_VERSION_10_7
|
||||
|
||||
#ifdef AVAILABLE_MAC_OS_X_VERSION_10_8_AND_LATER
|
||||
#define CL_API_SUFFIX__VERSION_1_2 AVAILABLE_MAC_OS_X_VERSION_10_8_AND_LATER
|
||||
#define GCL_API_SUFFIX__VERSION_1_2 AVAILABLE_MAC_OS_X_VERSION_10_8_AND_LATER
|
||||
#define CL_EXT_SUFFIX__VERSION_1_2 CL_EXTENSION_WEAK_LINK AVAILABLE_MAC_OS_X_VERSION_10_8_AND_LATER
|
||||
#define CL_EXT_PREFIX__VERSION_1_1_DEPRECATED
|
||||
#define CL_EXT_SUFFIX__VERSION_1_1_DEPRECATED CL_EXTENSION_WEAK_LINK AVAILABLE_MAC_OS_X_VERSION_10_7_AND_LATER_BUT_DEPRECATED_IN_MAC_OS_X_VERSION_10_8
|
||||
#else
|
||||
#warning This path should never happen outside of internal operating system development. AvailabilityMacros do not function correctly here!
|
||||
#define CL_API_SUFFIX__VERSION_1_2 AVAILABLE_MAC_OS_X_VERSION_10_7_AND_LATER
|
||||
#define GCL_API_SUFFIX__VERSION_1_2 AVAILABLE_MAC_OS_X_VERSION_10_7_AND_LATER
|
||||
#define CL_EXT_SUFFIX__VERSION_1_2 CL_EXTENSION_WEAK_LINK AVAILABLE_MAC_OS_X_VERSION_10_7_AND_LATER
|
||||
#define CL_EXT_SUFFIX__VERSION_1_1_DEPRECATED CL_EXTENSION_WEAK_LINK AVAILABLE_MAC_OS_X_VERSION_10_7_AND_LATER
|
||||
#endif
|
||||
#define CL_API_SUFFIX__VERSION_1_1 CL_EXTENSION_WEAK_LINK
|
||||
#define CL_EXT_SUFFIX__VERSION_1_1 CL_EXTENSION_WEAK_LINK
|
||||
#define CL_EXT_SUFFIX__VERSION_1_0_DEPRECATED CL_EXTENSION_WEAK_LINK AVAILABLE_MAC_OS_X_VERSION_10_6_AND_LATER
|
||||
#else
|
||||
#define CL_EXTENSION_WEAK_LINK
|
||||
#define CL_API_SUFFIX__VERSION_1_0
|
||||
#define CL_EXT_SUFFIX__VERSION_1_0
|
||||
#define CL_API_SUFFIX__VERSION_1_1
|
||||
#define CL_EXT_SUFFIX__VERSION_1_1
|
||||
#define CL_API_SUFFIX__VERSION_1_2
|
||||
#define CL_EXT_SUFFIX__VERSION_1_2
|
||||
|
||||
#ifdef __GNUC__
|
||||
#ifdef CL_USE_DEPRECATED_OPENCL_1_0_APIS
|
||||
#define CL_EXT_SUFFIX__VERSION_1_0_DEPRECATED
|
||||
#define CL_EXT_PREFIX__VERSION_1_0_DEPRECATED
|
||||
#else
|
||||
#define CL_EXT_SUFFIX__VERSION_1_0_DEPRECATED __attribute__((deprecated))
|
||||
#define CL_EXT_PREFIX__VERSION_1_0_DEPRECATED
|
||||
#endif
|
||||
|
||||
#ifdef CL_USE_DEPRECATED_OPENCL_1_1_APIS
|
||||
#define CL_EXT_SUFFIX__VERSION_1_1_DEPRECATED
|
||||
#define CL_EXT_PREFIX__VERSION_1_1_DEPRECATED
|
||||
#else
|
||||
#define CL_EXT_SUFFIX__VERSION_1_1_DEPRECATED __attribute__((deprecated))
|
||||
#define CL_EXT_PREFIX__VERSION_1_1_DEPRECATED
|
||||
#endif
|
||||
#elif _WIN32
|
||||
#ifdef CL_USE_DEPRECATED_OPENCL_1_0_APIS
|
||||
#define CL_EXT_SUFFIX__VERSION_1_0_DEPRECATED
|
||||
#define CL_EXT_PREFIX__VERSION_1_0_DEPRECATED
|
||||
#else
|
||||
#define CL_EXT_SUFFIX__VERSION_1_0_DEPRECATED
|
||||
#define CL_EXT_PREFIX__VERSION_1_0_DEPRECATED __declspec(deprecated)
|
||||
#endif
|
||||
|
||||
#ifdef CL_USE_DEPRECATED_OPENCL_1_1_APIS
|
||||
#define CL_EXT_SUFFIX__VERSION_1_1_DEPRECATED
|
||||
#define CL_EXT_PREFIX__VERSION_1_1_DEPRECATED
|
||||
#else
|
||||
#define CL_EXT_SUFFIX__VERSION_1_1_DEPRECATED
|
||||
#define CL_EXT_PREFIX__VERSION_1_1_DEPRECATED __declspec(deprecated)
|
||||
#endif
|
||||
#else
|
||||
#define CL_EXT_SUFFIX__VERSION_1_0_DEPRECATED
|
||||
#define CL_EXT_PREFIX__VERSION_1_0_DEPRECATED
|
||||
|
||||
#define CL_EXT_SUFFIX__VERSION_1_1_DEPRECATED
|
||||
#define CL_EXT_PREFIX__VERSION_1_1_DEPRECATED
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if (defined (_WIN32) && defined(_MSC_VER))
|
||||
@@ -308,7 +252,7 @@ typedef double cl_double __attribute__((aligned(8)));
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
/* Mirror types to GL types. Mirror types allow us to avoid deciding which 87s to load based on whether we are using GL or GLES here. */
|
||||
/* Mirror types to GL types. Mirror types allow us to avoid deciding which headers to load based on whether we are using GL or GLES here. */
|
||||
typedef unsigned int cl_GLuint;
|
||||
typedef int cl_GLint;
|
||||
typedef unsigned int cl_GLenum;
|
||||
@@ -451,24 +395,6 @@ typedef unsigned int cl_GLenum;
|
||||
#define __CL_DOUBLE4__ 1
|
||||
#endif
|
||||
|
||||
/* Define capabilities for anonymous struct members. */
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
#define __CL_HAS_ANON_STRUCT__ 1
|
||||
#define __CL_ANON_STRUCT__ __extension__
|
||||
#elif defined( _WIN32) && (_MSC_VER >= 1500)
|
||||
/* Microsoft Developer Studio 2008 supports anonymous structs, but
|
||||
* complains by default. */
|
||||
#define __CL_HAS_ANON_STRUCT__ 1
|
||||
#define __CL_ANON_STRUCT__
|
||||
/* Disable warning C4201: nonstandard extension used : nameless
|
||||
* struct/union */
|
||||
#pragma warning( push )
|
||||
#pragma warning( disable : 4201 )
|
||||
#else
|
||||
#define __CL_HAS_ANON_STRUCT__ 0
|
||||
#define __CL_ANON_STRUCT__
|
||||
#endif
|
||||
|
||||
/* Define alignment keys */
|
||||
#if defined( __GNUC__ )
|
||||
#define CL_ALIGNED(_x) __attribute__ ((aligned(_x)))
|
||||
@@ -484,7 +410,7 @@ typedef unsigned int cl_GLenum;
|
||||
#endif
|
||||
|
||||
/* Indicate whether .xyzw, .s0123 and .hi.lo are supported */
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
/* .xyzw and .s0123...{f|F} are supported */
|
||||
#define CL_HAS_NAMED_VECTOR_FIELDS 1
|
||||
/* .hi and .lo are supported */
|
||||
@@ -497,10 +423,10 @@ typedef unsigned int cl_GLenum;
|
||||
typedef union
|
||||
{
|
||||
cl_char CL_ALIGNED(2) s[2];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_char x, y; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_char s0, s1; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_char lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_char x, y; };
|
||||
__extension__ struct{ cl_char s0, s1; };
|
||||
__extension__ struct{ cl_char lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_CHAR2__)
|
||||
__cl_char2 v2;
|
||||
@@ -510,10 +436,10 @@ typedef union
|
||||
typedef union
|
||||
{
|
||||
cl_char CL_ALIGNED(4) s[4];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_char x, y, z, w; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_char s0, s1, s2, s3; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_char2 lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_char x, y, z, w; };
|
||||
__extension__ struct{ cl_char s0, s1, s2, s3; };
|
||||
__extension__ struct{ cl_char2 lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_CHAR2__)
|
||||
__cl_char2 v2[2];
|
||||
@@ -529,10 +455,10 @@ typedef cl_char4 cl_char3;
|
||||
typedef union
|
||||
{
|
||||
cl_char CL_ALIGNED(8) s[8];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_char x, y, z, w; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_char s0, s1, s2, s3, s4, s5, s6, s7; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_char4 lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_char x, y, z, w; };
|
||||
__extension__ struct{ cl_char s0, s1, s2, s3, s4, s5, s6, s7; };
|
||||
__extension__ struct{ cl_char4 lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_CHAR2__)
|
||||
__cl_char2 v2[4];
|
||||
@@ -548,10 +474,10 @@ typedef union
|
||||
typedef union
|
||||
{
|
||||
cl_char CL_ALIGNED(16) s[16];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_char x, y, z, w, __spacer4, __spacer5, __spacer6, __spacer7, __spacer8, __spacer9, sa, sb, sc, sd, se, sf; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_char s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, sA, sB, sC, sD, sE, sF; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_char8 lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_char x, y, z, w, __spacer4, __spacer5, __spacer6, __spacer7, __spacer8, __spacer9, sa, sb, sc, sd, se, sf; };
|
||||
__extension__ struct{ cl_char s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, sA, sB, sC, sD, sE, sF; };
|
||||
__extension__ struct{ cl_char8 lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_CHAR2__)
|
||||
__cl_char2 v2[8];
|
||||
@@ -572,10 +498,10 @@ typedef union
|
||||
typedef union
|
||||
{
|
||||
cl_uchar CL_ALIGNED(2) s[2];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_uchar x, y; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_uchar s0, s1; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_uchar lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_uchar x, y; };
|
||||
__extension__ struct{ cl_uchar s0, s1; };
|
||||
__extension__ struct{ cl_uchar lo, hi; };
|
||||
#endif
|
||||
#if defined( __cl_uchar2__)
|
||||
__cl_uchar2 v2;
|
||||
@@ -585,10 +511,10 @@ typedef union
|
||||
typedef union
|
||||
{
|
||||
cl_uchar CL_ALIGNED(4) s[4];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_uchar x, y, z, w; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_uchar s0, s1, s2, s3; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_uchar2 lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_uchar x, y, z, w; };
|
||||
__extension__ struct{ cl_uchar s0, s1, s2, s3; };
|
||||
__extension__ struct{ cl_uchar2 lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_UCHAR2__)
|
||||
__cl_uchar2 v2[2];
|
||||
@@ -604,10 +530,10 @@ typedef cl_uchar4 cl_uchar3;
|
||||
typedef union
|
||||
{
|
||||
cl_uchar CL_ALIGNED(8) s[8];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_uchar x, y, z, w; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_uchar s0, s1, s2, s3, s4, s5, s6, s7; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_uchar4 lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_uchar x, y, z, w; };
|
||||
__extension__ struct{ cl_uchar s0, s1, s2, s3, s4, s5, s6, s7; };
|
||||
__extension__ struct{ cl_uchar4 lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_UCHAR2__)
|
||||
__cl_uchar2 v2[4];
|
||||
@@ -623,10 +549,10 @@ typedef union
|
||||
typedef union
|
||||
{
|
||||
cl_uchar CL_ALIGNED(16) s[16];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_uchar x, y, z, w, __spacer4, __spacer5, __spacer6, __spacer7, __spacer8, __spacer9, sa, sb, sc, sd, se, sf; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_uchar s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, sA, sB, sC, sD, sE, sF; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_uchar8 lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_uchar x, y, z, w, __spacer4, __spacer5, __spacer6, __spacer7, __spacer8, __spacer9, sa, sb, sc, sd, se, sf; };
|
||||
__extension__ struct{ cl_uchar s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, sA, sB, sC, sD, sE, sF; };
|
||||
__extension__ struct{ cl_uchar8 lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_UCHAR2__)
|
||||
__cl_uchar2 v2[8];
|
||||
@@ -647,10 +573,10 @@ typedef union
|
||||
typedef union
|
||||
{
|
||||
cl_short CL_ALIGNED(4) s[2];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_short x, y; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_short s0, s1; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_short lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_short x, y; };
|
||||
__extension__ struct{ cl_short s0, s1; };
|
||||
__extension__ struct{ cl_short lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_SHORT2__)
|
||||
__cl_short2 v2;
|
||||
@@ -660,10 +586,10 @@ typedef union
|
||||
typedef union
|
||||
{
|
||||
cl_short CL_ALIGNED(8) s[4];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_short x, y, z, w; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_short s0, s1, s2, s3; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_short2 lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_short x, y, z, w; };
|
||||
__extension__ struct{ cl_short s0, s1, s2, s3; };
|
||||
__extension__ struct{ cl_short2 lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_SHORT2__)
|
||||
__cl_short2 v2[2];
|
||||
@@ -679,10 +605,10 @@ typedef cl_short4 cl_short3;
|
||||
typedef union
|
||||
{
|
||||
cl_short CL_ALIGNED(16) s[8];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_short x, y, z, w; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_short s0, s1, s2, s3, s4, s5, s6, s7; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_short4 lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_short x, y, z, w; };
|
||||
__extension__ struct{ cl_short s0, s1, s2, s3, s4, s5, s6, s7; };
|
||||
__extension__ struct{ cl_short4 lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_SHORT2__)
|
||||
__cl_short2 v2[4];
|
||||
@@ -698,10 +624,10 @@ typedef union
|
||||
typedef union
|
||||
{
|
||||
cl_short CL_ALIGNED(32) s[16];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_short x, y, z, w, __spacer4, __spacer5, __spacer6, __spacer7, __spacer8, __spacer9, sa, sb, sc, sd, se, sf; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_short s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, sA, sB, sC, sD, sE, sF; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_short8 lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_short x, y, z, w, __spacer4, __spacer5, __spacer6, __spacer7, __spacer8, __spacer9, sa, sb, sc, sd, se, sf; };
|
||||
__extension__ struct{ cl_short s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, sA, sB, sC, sD, sE, sF; };
|
||||
__extension__ struct{ cl_short8 lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_SHORT2__)
|
||||
__cl_short2 v2[8];
|
||||
@@ -722,10 +648,10 @@ typedef union
|
||||
typedef union
|
||||
{
|
||||
cl_ushort CL_ALIGNED(4) s[2];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_ushort x, y; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_ushort s0, s1; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_ushort lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_ushort x, y; };
|
||||
__extension__ struct{ cl_ushort s0, s1; };
|
||||
__extension__ struct{ cl_ushort lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_USHORT2__)
|
||||
__cl_ushort2 v2;
|
||||
@@ -735,10 +661,10 @@ typedef union
|
||||
typedef union
|
||||
{
|
||||
cl_ushort CL_ALIGNED(8) s[4];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_ushort x, y, z, w; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_ushort s0, s1, s2, s3; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_ushort2 lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_ushort x, y, z, w; };
|
||||
__extension__ struct{ cl_ushort s0, s1, s2, s3; };
|
||||
__extension__ struct{ cl_ushort2 lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_USHORT2__)
|
||||
__cl_ushort2 v2[2];
|
||||
@@ -754,10 +680,10 @@ typedef cl_ushort4 cl_ushort3;
|
||||
typedef union
|
||||
{
|
||||
cl_ushort CL_ALIGNED(16) s[8];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_ushort x, y, z, w; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_ushort s0, s1, s2, s3, s4, s5, s6, s7; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_ushort4 lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_ushort x, y, z, w; };
|
||||
__extension__ struct{ cl_ushort s0, s1, s2, s3, s4, s5, s6, s7; };
|
||||
__extension__ struct{ cl_ushort4 lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_USHORT2__)
|
||||
__cl_ushort2 v2[4];
|
||||
@@ -773,10 +699,10 @@ typedef union
|
||||
typedef union
|
||||
{
|
||||
cl_ushort CL_ALIGNED(32) s[16];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_ushort x, y, z, w, __spacer4, __spacer5, __spacer6, __spacer7, __spacer8, __spacer9, sa, sb, sc, sd, se, sf; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_ushort s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, sA, sB, sC, sD, sE, sF; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_ushort8 lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_ushort x, y, z, w, __spacer4, __spacer5, __spacer6, __spacer7, __spacer8, __spacer9, sa, sb, sc, sd, se, sf; };
|
||||
__extension__ struct{ cl_ushort s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, sA, sB, sC, sD, sE, sF; };
|
||||
__extension__ struct{ cl_ushort8 lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_USHORT2__)
|
||||
__cl_ushort2 v2[8];
|
||||
@@ -796,10 +722,10 @@ typedef union
|
||||
typedef union
|
||||
{
|
||||
cl_int CL_ALIGNED(8) s[2];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_int x, y; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_int s0, s1; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_int lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_int x, y; };
|
||||
__extension__ struct{ cl_int s0, s1; };
|
||||
__extension__ struct{ cl_int lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_INT2__)
|
||||
__cl_int2 v2;
|
||||
@@ -809,10 +735,10 @@ typedef union
|
||||
typedef union
|
||||
{
|
||||
cl_int CL_ALIGNED(16) s[4];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_int x, y, z, w; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_int s0, s1, s2, s3; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_int2 lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_int x, y, z, w; };
|
||||
__extension__ struct{ cl_int s0, s1, s2, s3; };
|
||||
__extension__ struct{ cl_int2 lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_INT2__)
|
||||
__cl_int2 v2[2];
|
||||
@@ -828,10 +754,10 @@ typedef cl_int4 cl_int3;
|
||||
typedef union
|
||||
{
|
||||
cl_int CL_ALIGNED(32) s[8];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_int x, y, z, w; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_int s0, s1, s2, s3, s4, s5, s6, s7; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_int4 lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_int x, y, z, w; };
|
||||
__extension__ struct{ cl_int s0, s1, s2, s3, s4, s5, s6, s7; };
|
||||
__extension__ struct{ cl_int4 lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_INT2__)
|
||||
__cl_int2 v2[4];
|
||||
@@ -847,10 +773,10 @@ typedef union
|
||||
typedef union
|
||||
{
|
||||
cl_int CL_ALIGNED(64) s[16];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_int x, y, z, w, __spacer4, __spacer5, __spacer6, __spacer7, __spacer8, __spacer9, sa, sb, sc, sd, se, sf; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_int s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, sA, sB, sC, sD, sE, sF; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_int8 lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_int x, y, z, w, __spacer4, __spacer5, __spacer6, __spacer7, __spacer8, __spacer9, sa, sb, sc, sd, se, sf; };
|
||||
__extension__ struct{ cl_int s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, sA, sB, sC, sD, sE, sF; };
|
||||
__extension__ struct{ cl_int8 lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_INT2__)
|
||||
__cl_int2 v2[8];
|
||||
@@ -871,10 +797,10 @@ typedef union
|
||||
typedef union
|
||||
{
|
||||
cl_uint CL_ALIGNED(8) s[2];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_uint x, y; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_uint s0, s1; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_uint lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_uint x, y; };
|
||||
__extension__ struct{ cl_uint s0, s1; };
|
||||
__extension__ struct{ cl_uint lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_UINT2__)
|
||||
__cl_uint2 v2;
|
||||
@@ -884,10 +810,10 @@ typedef union
|
||||
typedef union
|
||||
{
|
||||
cl_uint CL_ALIGNED(16) s[4];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_uint x, y, z, w; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_uint s0, s1, s2, s3; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_uint2 lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_uint x, y, z, w; };
|
||||
__extension__ struct{ cl_uint s0, s1, s2, s3; };
|
||||
__extension__ struct{ cl_uint2 lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_UINT2__)
|
||||
__cl_uint2 v2[2];
|
||||
@@ -903,10 +829,10 @@ typedef cl_uint4 cl_uint3;
|
||||
typedef union
|
||||
{
|
||||
cl_uint CL_ALIGNED(32) s[8];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_uint x, y, z, w; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_uint s0, s1, s2, s3, s4, s5, s6, s7; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_uint4 lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_uint x, y, z, w; };
|
||||
__extension__ struct{ cl_uint s0, s1, s2, s3, s4, s5, s6, s7; };
|
||||
__extension__ struct{ cl_uint4 lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_UINT2__)
|
||||
__cl_uint2 v2[4];
|
||||
@@ -922,10 +848,10 @@ typedef union
|
||||
typedef union
|
||||
{
|
||||
cl_uint CL_ALIGNED(64) s[16];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_uint x, y, z, w, __spacer4, __spacer5, __spacer6, __spacer7, __spacer8, __spacer9, sa, sb, sc, sd, se, sf; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_uint s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, sA, sB, sC, sD, sE, sF; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_uint8 lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_uint x, y, z, w, __spacer4, __spacer5, __spacer6, __spacer7, __spacer8, __spacer9, sa, sb, sc, sd, se, sf; };
|
||||
__extension__ struct{ cl_uint s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, sA, sB, sC, sD, sE, sF; };
|
||||
__extension__ struct{ cl_uint8 lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_UINT2__)
|
||||
__cl_uint2 v2[8];
|
||||
@@ -945,10 +871,10 @@ typedef union
|
||||
typedef union
|
||||
{
|
||||
cl_long CL_ALIGNED(16) s[2];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_long x, y; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_long s0, s1; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_long lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_long x, y; };
|
||||
__extension__ struct{ cl_long s0, s1; };
|
||||
__extension__ struct{ cl_long lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_LONG2__)
|
||||
__cl_long2 v2;
|
||||
@@ -958,10 +884,10 @@ typedef union
|
||||
typedef union
|
||||
{
|
||||
cl_long CL_ALIGNED(32) s[4];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_long x, y, z, w; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_long s0, s1, s2, s3; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_long2 lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_long x, y, z, w; };
|
||||
__extension__ struct{ cl_long s0, s1, s2, s3; };
|
||||
__extension__ struct{ cl_long2 lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_LONG2__)
|
||||
__cl_long2 v2[2];
|
||||
@@ -977,10 +903,10 @@ typedef cl_long4 cl_long3;
|
||||
typedef union
|
||||
{
|
||||
cl_long CL_ALIGNED(64) s[8];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_long x, y, z, w; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_long s0, s1, s2, s3, s4, s5, s6, s7; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_long4 lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_long x, y, z, w; };
|
||||
__extension__ struct{ cl_long s0, s1, s2, s3, s4, s5, s6, s7; };
|
||||
__extension__ struct{ cl_long4 lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_LONG2__)
|
||||
__cl_long2 v2[4];
|
||||
@@ -996,10 +922,10 @@ typedef union
|
||||
typedef union
|
||||
{
|
||||
cl_long CL_ALIGNED(128) s[16];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_long x, y, z, w, __spacer4, __spacer5, __spacer6, __spacer7, __spacer8, __spacer9, sa, sb, sc, sd, se, sf; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_long s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, sA, sB, sC, sD, sE, sF; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_long8 lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_long x, y, z, w, __spacer4, __spacer5, __spacer6, __spacer7, __spacer8, __spacer9, sa, sb, sc, sd, se, sf; };
|
||||
__extension__ struct{ cl_long s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, sA, sB, sC, sD, sE, sF; };
|
||||
__extension__ struct{ cl_long8 lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_LONG2__)
|
||||
__cl_long2 v2[8];
|
||||
@@ -1020,10 +946,10 @@ typedef union
|
||||
typedef union
|
||||
{
|
||||
cl_ulong CL_ALIGNED(16) s[2];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_ulong x, y; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_ulong s0, s1; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_ulong lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_ulong x, y; };
|
||||
__extension__ struct{ cl_ulong s0, s1; };
|
||||
__extension__ struct{ cl_ulong lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_ULONG2__)
|
||||
__cl_ulong2 v2;
|
||||
@@ -1033,10 +959,10 @@ typedef union
|
||||
typedef union
|
||||
{
|
||||
cl_ulong CL_ALIGNED(32) s[4];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_ulong x, y, z, w; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_ulong s0, s1, s2, s3; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_ulong2 lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_ulong x, y, z, w; };
|
||||
__extension__ struct{ cl_ulong s0, s1, s2, s3; };
|
||||
__extension__ struct{ cl_ulong2 lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_ULONG2__)
|
||||
__cl_ulong2 v2[2];
|
||||
@@ -1052,10 +978,10 @@ typedef cl_ulong4 cl_ulong3;
|
||||
typedef union
|
||||
{
|
||||
cl_ulong CL_ALIGNED(64) s[8];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_ulong x, y, z, w; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_ulong s0, s1, s2, s3, s4, s5, s6, s7; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_ulong4 lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_ulong x, y, z, w; };
|
||||
__extension__ struct{ cl_ulong s0, s1, s2, s3, s4, s5, s6, s7; };
|
||||
__extension__ struct{ cl_ulong4 lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_ULONG2__)
|
||||
__cl_ulong2 v2[4];
|
||||
@@ -1071,10 +997,10 @@ typedef union
|
||||
typedef union
|
||||
{
|
||||
cl_ulong CL_ALIGNED(128) s[16];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_ulong x, y, z, w, __spacer4, __spacer5, __spacer6, __spacer7, __spacer8, __spacer9, sa, sb, sc, sd, se, sf; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_ulong s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, sA, sB, sC, sD, sE, sF; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_ulong8 lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_ulong x, y, z, w, __spacer4, __spacer5, __spacer6, __spacer7, __spacer8, __spacer9, sa, sb, sc, sd, se, sf; };
|
||||
__extension__ struct{ cl_ulong s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, sA, sB, sC, sD, sE, sF; };
|
||||
__extension__ struct{ cl_ulong8 lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_ULONG2__)
|
||||
__cl_ulong2 v2[8];
|
||||
@@ -1096,10 +1022,10 @@ typedef union
|
||||
typedef union
|
||||
{
|
||||
cl_float CL_ALIGNED(8) s[2];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_float x, y; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_float s0, s1; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_float lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_float x, y; };
|
||||
__extension__ struct{ cl_float s0, s1; };
|
||||
__extension__ struct{ cl_float lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_FLOAT2__)
|
||||
__cl_float2 v2;
|
||||
@@ -1109,10 +1035,10 @@ typedef union
|
||||
typedef union
|
||||
{
|
||||
cl_float CL_ALIGNED(16) s[4];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_float x, y, z, w; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_float s0, s1, s2, s3; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_float2 lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_float x, y, z, w; };
|
||||
__extension__ struct{ cl_float s0, s1, s2, s3; };
|
||||
__extension__ struct{ cl_float2 lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_FLOAT2__)
|
||||
__cl_float2 v2[2];
|
||||
@@ -1128,10 +1054,10 @@ typedef cl_float4 cl_float3;
|
||||
typedef union
|
||||
{
|
||||
cl_float CL_ALIGNED(32) s[8];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_float x, y, z, w; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_float s0, s1, s2, s3, s4, s5, s6, s7; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_float4 lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_float x, y, z, w; };
|
||||
__extension__ struct{ cl_float s0, s1, s2, s3, s4, s5, s6, s7; };
|
||||
__extension__ struct{ cl_float4 lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_FLOAT2__)
|
||||
__cl_float2 v2[4];
|
||||
@@ -1147,10 +1073,10 @@ typedef union
|
||||
typedef union
|
||||
{
|
||||
cl_float CL_ALIGNED(64) s[16];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_float x, y, z, w, __spacer4, __spacer5, __spacer6, __spacer7, __spacer8, __spacer9, sa, sb, sc, sd, se, sf; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_float s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, sA, sB, sC, sD, sE, sF; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_float8 lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_float x, y, z, w, __spacer4, __spacer5, __spacer6, __spacer7, __spacer8, __spacer9, sa, sb, sc, sd, se, sf; };
|
||||
__extension__ struct{ cl_float s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, sA, sB, sC, sD, sE, sF; };
|
||||
__extension__ struct{ cl_float8 lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_FLOAT2__)
|
||||
__cl_float2 v2[8];
|
||||
@@ -1171,10 +1097,10 @@ typedef union
|
||||
typedef union
|
||||
{
|
||||
cl_double CL_ALIGNED(16) s[2];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_double x, y; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_double s0, s1; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_double lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_double x, y; };
|
||||
__extension__ struct{ cl_double s0, s1; };
|
||||
__extension__ struct{ cl_double lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_DOUBLE2__)
|
||||
__cl_double2 v2;
|
||||
@@ -1184,10 +1110,10 @@ typedef union
|
||||
typedef union
|
||||
{
|
||||
cl_double CL_ALIGNED(32) s[4];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_double x, y, z, w; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_double s0, s1, s2, s3; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_double2 lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_double x, y, z, w; };
|
||||
__extension__ struct{ cl_double s0, s1, s2, s3; };
|
||||
__extension__ struct{ cl_double2 lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_DOUBLE2__)
|
||||
__cl_double2 v2[2];
|
||||
@@ -1203,10 +1129,10 @@ typedef cl_double4 cl_double3;
|
||||
typedef union
|
||||
{
|
||||
cl_double CL_ALIGNED(64) s[8];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_double x, y, z, w; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_double s0, s1, s2, s3, s4, s5, s6, s7; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_double4 lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_double x, y, z, w; };
|
||||
__extension__ struct{ cl_double s0, s1, s2, s3, s4, s5, s6, s7; };
|
||||
__extension__ struct{ cl_double4 lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_DOUBLE2__)
|
||||
__cl_double2 v2[4];
|
||||
@@ -1222,10 +1148,10 @@ typedef union
|
||||
typedef union
|
||||
{
|
||||
cl_double CL_ALIGNED(128) s[16];
|
||||
#if __CL_HAS_ANON_STRUCT__
|
||||
__CL_ANON_STRUCT__ struct{ cl_double x, y, z, w, __spacer4, __spacer5, __spacer6, __spacer7, __spacer8, __spacer9, sa, sb, sc, sd, se, sf; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_double s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, sA, sB, sC, sD, sE, sF; };
|
||||
__CL_ANON_STRUCT__ struct{ cl_double8 lo, hi; };
|
||||
#if defined( __GNUC__) && ! defined( __STRICT_ANSI__ )
|
||||
__extension__ struct{ cl_double x, y, z, w, __spacer4, __spacer5, __spacer6, __spacer7, __spacer8, __spacer9, sa, sb, sc, sd, se, sf; };
|
||||
__extension__ struct{ cl_double s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, sA, sB, sC, sD, sE, sF; };
|
||||
__extension__ struct{ cl_double8 lo, hi; };
|
||||
#endif
|
||||
#if defined( __CL_DOUBLE2__)
|
||||
__cl_double2 v2[8];
|
||||
@@ -1244,13 +1170,13 @@ typedef union
|
||||
/* Macro to facilitate debugging
|
||||
* Usage:
|
||||
* Place CL_PROGRAM_STRING_DEBUG_INFO on the line before the first line of your source.
|
||||
* The first line ends with: CL_PROGRAM_STRING_DEBUG_INFO \"
|
||||
* The first line ends with: CL_PROGRAM_STRING_BEGIN \"
|
||||
* Each line thereafter of OpenCL C source must end with: \n\
|
||||
* The last line ends in ";
|
||||
*
|
||||
* Example:
|
||||
*
|
||||
* const char *my_program = CL_PROGRAM_STRING_DEBUG_INFO "\
|
||||
* const char *my_program = CL_PROGRAM_STRING_BEGIN "\
|
||||
* kernel void foo( int a, float * b ) \n\
|
||||
* { \n\
|
||||
* // my comment \n\
|
||||
@@ -1269,10 +1195,4 @@ typedef union
|
||||
}
|
||||
#endif
|
||||
|
||||
#undef __CL_HAS_ANON_STRUCT__
|
||||
#undef __CL_ANON_STRUCT__
|
||||
#if defined( _WIN32) && (_MSC_VER >= 1500)
|
||||
#pragma warning( pop )
|
||||
#endif
|
||||
|
||||
#endif /* __CL_PLATFORM_H */
|
||||
|
@@ -1,5 +1,5 @@
|
||||
/*******************************************************************************
|
||||
* Copyright (c) 2008-2012 The Khronos Group Inc.
|
||||
* Copyright (c) 2008-2010 The Khronos Group Inc.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and/or associated documentation files (the
|
||||
|
1868
include/D3D9/d3d9.h
1868
include/D3D9/d3d9.h
File diff suppressed because it is too large
Load Diff
@@ -1,387 +0,0 @@
|
||||
/*
|
||||
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* on the rights to use, copy, modify, merge, publish, distribute, sub
|
||||
* license, and/or sell copies of the Software, and to permit persons to whom
|
||||
* the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
|
||||
#ifndef _D3D9CAPS_H_
|
||||
#define _D3D9CAPS_H_
|
||||
|
||||
#include "d3d9types.h"
|
||||
|
||||
/* Caps flags */
|
||||
#define D3DCAPS2_FULLSCREENGAMMA 0x00020000
|
||||
#define D3DCAPS2_CANCALIBRATEGAMMA 0x00100000
|
||||
#define D3DCAPS2_RESERVED 0x02000000
|
||||
#define D3DCAPS2_CANMANAGERESOURCE 0x10000000
|
||||
#define D3DCAPS2_DYNAMICTEXTURES 0x20000000
|
||||
#define D3DCAPS2_CANAUTOGENMIPMAP 0x40000000
|
||||
#define D3DCAPS2_CANSHARERESOURCE 0x80000000
|
||||
|
||||
#define D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD 0x00000020
|
||||
#define D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION 0x00000080
|
||||
#define D3DCAPS3_COPY_TO_VIDMEM 0x00000100
|
||||
#define D3DCAPS3_COPY_TO_SYSTEMMEM 0x00000200
|
||||
#define D3DCAPS3_DXVAHD 0x00000400
|
||||
#define D3DCAPS3_RESERVED 0x8000001F
|
||||
|
||||
#define D3DPRESENT_INTERVAL_DEFAULT 0x00000000
|
||||
#define D3DPRESENT_INTERVAL_ONE 0x00000001
|
||||
#define D3DPRESENT_INTERVAL_TWO 0x00000002
|
||||
#define D3DPRESENT_INTERVAL_THREE 0x00000004
|
||||
#define D3DPRESENT_INTERVAL_FOUR 0x00000008
|
||||
#define D3DPRESENT_INTERVAL_IMMEDIATE 0x80000000
|
||||
|
||||
#define D3DCURSORCAPS_COLOR 0x00000001
|
||||
#define D3DCURSORCAPS_LOWRES 0x00000002
|
||||
|
||||
#define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010
|
||||
#define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020
|
||||
#define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040
|
||||
#define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080
|
||||
#define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100
|
||||
#define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200
|
||||
#define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400
|
||||
#define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800
|
||||
#define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000
|
||||
#define D3DDEVCAPS_DRAWPRIMITIVES2 0x00002000
|
||||
#define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000
|
||||
#define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000
|
||||
#define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000
|
||||
#define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000
|
||||
#define D3DDEVCAPS_HWRASTERIZATION 0x00080000
|
||||
#define D3DDEVCAPS_PUREDEVICE 0x00100000
|
||||
#define D3DDEVCAPS_QUINTICRTPATCHES 0x00200000
|
||||
#define D3DDEVCAPS_RTPATCHES 0x00400000
|
||||
#define D3DDEVCAPS_RTPATCHHANDLEZERO 0x00800000
|
||||
#define D3DDEVCAPS_NPATCHES 0x01000000
|
||||
|
||||
#define D3DPMISCCAPS_MASKZ 0x00000002
|
||||
#define D3DPMISCCAPS_CULLNONE 0x00000010
|
||||
#define D3DPMISCCAPS_CULLCW 0x00000020
|
||||
#define D3DPMISCCAPS_CULLCCW 0x00000040
|
||||
#define D3DPMISCCAPS_COLORWRITEENABLE 0x00000080
|
||||
#define D3DPMISCCAPS_CLIPPLANESCALEDPOINTS 0x00000100
|
||||
#define D3DPMISCCAPS_CLIPTLVERTS 0x00000200
|
||||
#define D3DPMISCCAPS_TSSARGTEMP 0x00000400
|
||||
#define D3DPMISCCAPS_BLENDOP 0x00000800
|
||||
#define D3DPMISCCAPS_NULLREFERENCE 0x00001000
|
||||
#define D3DPMISCCAPS_INDEPENDENTWRITEMASKS 0x00004000
|
||||
#define D3DPMISCCAPS_PERSTAGECONSTANT 0x00008000
|
||||
#define D3DPMISCCAPS_FOGANDSPECULARALPHA 0x00010000
|
||||
#define D3DPMISCCAPS_SEPARATEALPHABLEND 0x00020000
|
||||
#define D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS 0x00040000
|
||||
#define D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING 0x00080000
|
||||
#define D3DPMISCCAPS_FOGVERTEXCLAMPED 0x00100000
|
||||
#define D3DPMISCCAPS_POSTBLENDSRGBCONVERT 0x00200000
|
||||
|
||||
#define D3DPRASTERCAPS_DITHER 0x00000001
|
||||
#define D3DPRASTERCAPS_ZTEST 0x00000010
|
||||
#define D3DPRASTERCAPS_FOGVERTEX 0x00000080
|
||||
#define D3DPRASTERCAPS_FOGTABLE 0x00000100
|
||||
#define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000
|
||||
#define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000
|
||||
#define D3DPRASTERCAPS_FOGRANGE 0x00010000
|
||||
#define D3DPRASTERCAPS_ANISOTROPY 0x00020000
|
||||
#define D3DPRASTERCAPS_WBUFFER 0x00040000
|
||||
#define D3DPRASTERCAPS_WFOG 0x00100000
|
||||
#define D3DPRASTERCAPS_ZFOG 0x00200000
|
||||
#define D3DPRASTERCAPS_COLORPERSPECTIVE 0x00400000
|
||||
#define D3DPRASTERCAPS_SCISSORTEST 0x01000000
|
||||
#define D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS 0x02000000
|
||||
#define D3DPRASTERCAPS_DEPTHBIAS 0x04000000
|
||||
#define D3DPRASTERCAPS_MULTISAMPLE_TOGGLE 0x08000000
|
||||
|
||||
#define D3DPCMPCAPS_NEVER 0x00000001
|
||||
#define D3DPCMPCAPS_LESS 0x00000002
|
||||
#define D3DPCMPCAPS_EQUAL 0x00000004
|
||||
#define D3DPCMPCAPS_LESSEQUAL 0x00000008
|
||||
#define D3DPCMPCAPS_GREATER 0x00000010
|
||||
#define D3DPCMPCAPS_NOTEQUAL 0x00000020
|
||||
#define D3DPCMPCAPS_GREATEREQUAL 0x00000040
|
||||
#define D3DPCMPCAPS_ALWAYS 0x00000080
|
||||
|
||||
#define D3DPBLENDCAPS_ZERO 0x00000001
|
||||
#define D3DPBLENDCAPS_ONE 0x00000002
|
||||
#define D3DPBLENDCAPS_SRCCOLOR 0x00000004
|
||||
#define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008
|
||||
#define D3DPBLENDCAPS_SRCALPHA 0x00000010
|
||||
#define D3DPBLENDCAPS_INVSRCALPHA 0x00000020
|
||||
#define D3DPBLENDCAPS_DESTALPHA 0x00000040
|
||||
#define D3DPBLENDCAPS_INVDESTALPHA 0x00000080
|
||||
#define D3DPBLENDCAPS_DESTCOLOR 0x00000100
|
||||
#define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200
|
||||
#define D3DPBLENDCAPS_SRCALPHASAT 0x00000400
|
||||
#define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800
|
||||
#define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000
|
||||
#define D3DPBLENDCAPS_BLENDFACTOR 0x00002000
|
||||
#ifndef D3D_DISABLE_9EX
|
||||
# define D3DPBLENDCAPS_SRCCOLOR2 0x00004000
|
||||
# define D3DPBLENDCAPS_INVSRCCOLOR2 0x00008000
|
||||
#endif
|
||||
|
||||
#define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008
|
||||
#define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200
|
||||
#define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000
|
||||
#define D3DPSHADECAPS_FOGGOURAUD 0x00080000
|
||||
|
||||
#define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001
|
||||
#define D3DPTEXTURECAPS_POW2 0x00000002
|
||||
#define D3DPTEXTURECAPS_ALPHA 0x00000004
|
||||
#define D3DPTEXTURECAPS_SQUAREONLY 0x00000020
|
||||
#define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040
|
||||
#define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080
|
||||
#define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00000100
|
||||
#define D3DPTEXTURECAPS_PROJECTED 0x00000400
|
||||
#define D3DPTEXTURECAPS_CUBEMAP 0x00000800
|
||||
#define D3DPTEXTURECAPS_VOLUMEMAP 0x00002000
|
||||
#define D3DPTEXTURECAPS_MIPMAP 0x00004000
|
||||
#define D3DPTEXTURECAPS_MIPVOLUMEMAP 0x00008000
|
||||
#define D3DPTEXTURECAPS_MIPCUBEMAP 0x00010000
|
||||
#define D3DPTEXTURECAPS_CUBEMAP_POW2 0x00020000
|
||||
#define D3DPTEXTURECAPS_VOLUMEMAP_POW2 0x00040000
|
||||
#define D3DPTEXTURECAPS_NOPROJECTEDBUMPENV 0x00200000
|
||||
|
||||
#define D3DPTFILTERCAPS_MINFPOINT 0x00000100
|
||||
#define D3DPTFILTERCAPS_MINFLINEAR 0x00000200
|
||||
#define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400
|
||||
#define D3DPTFILTERCAPS_MINFPYRAMIDALQUAD 0x00000800
|
||||
#define D3DPTFILTERCAPS_MINFGAUSSIANQUAD 0x00001000
|
||||
#define D3DPTFILTERCAPS_MIPFPOINT 0x00010000
|
||||
#define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000
|
||||
#define D3DPTFILTERCAPS_MAGFPOINT 0x01000000
|
||||
#define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000
|
||||
#define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000
|
||||
#define D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD 0x08000000
|
||||
#define D3DPTFILTERCAPS_MAGFGAUSSIANQUAD 0x10000000
|
||||
|
||||
#define D3DPTADDRESSCAPS_WRAP 0x00000001
|
||||
#define D3DPTADDRESSCAPS_MIRROR 0x00000002
|
||||
#define D3DPTADDRESSCAPS_CLAMP 0x00000004
|
||||
#define D3DPTADDRESSCAPS_BORDER 0x00000008
|
||||
#define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010
|
||||
#define D3DPTADDRESSCAPS_MIRRORONCE 0x00000020
|
||||
|
||||
#define D3DLINECAPS_TEXTURE 0x00000001
|
||||
#define D3DLINECAPS_ZTEST 0x00000002
|
||||
#define D3DLINECAPS_BLEND 0x00000004
|
||||
#define D3DLINECAPS_ALPHACMP 0x00000008
|
||||
#define D3DLINECAPS_FOG 0x00000010
|
||||
#define D3DLINECAPS_ANTIALIAS 0x00000020
|
||||
|
||||
#define D3DSTENCILCAPS_KEEP 0x00000001
|
||||
#define D3DSTENCILCAPS_ZERO 0x00000002
|
||||
#define D3DSTENCILCAPS_REPLACE 0x00000004
|
||||
#define D3DSTENCILCAPS_INCRSAT 0x00000008
|
||||
#define D3DSTENCILCAPS_DECRSAT 0x00000010
|
||||
#define D3DSTENCILCAPS_INVERT 0x00000020
|
||||
#define D3DSTENCILCAPS_INCR 0x00000040
|
||||
#define D3DSTENCILCAPS_DECR 0x00000080
|
||||
#define D3DSTENCILCAPS_TWOSIDED 0x00000100
|
||||
|
||||
#define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000FFFF
|
||||
#define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000
|
||||
#define D3DFVFCAPS_PSIZE 0x00100000
|
||||
|
||||
#define D3DTEXOPCAPS_DISABLE 0x00000001
|
||||
#define D3DTEXOPCAPS_SELECTARG1 0x00000002
|
||||
#define D3DTEXOPCAPS_SELECTARG2 0x00000004
|
||||
#define D3DTEXOPCAPS_MODULATE 0x00000008
|
||||
#define D3DTEXOPCAPS_MODULATE2X 0x00000010
|
||||
#define D3DTEXOPCAPS_MODULATE4X 0x00000020
|
||||
#define D3DTEXOPCAPS_ADD 0x00000040
|
||||
#define D3DTEXOPCAPS_ADDSIGNED 0x00000080
|
||||
#define D3DTEXOPCAPS_ADDSIGNED2X 0x00000100
|
||||
#define D3DTEXOPCAPS_SUBTRACT 0x00000200
|
||||
#define D3DTEXOPCAPS_ADDSMOOTH 0x00000400
|
||||
#define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800
|
||||
#define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000
|
||||
#define D3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000
|
||||
#define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000
|
||||
#define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000
|
||||
#define D3DTEXOPCAPS_PREMODULATE 0x00010000
|
||||
#define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000
|
||||
#define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000
|
||||
#define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000
|
||||
#define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000
|
||||
#define D3DTEXOPCAPS_BUMPENVMAP 0x00200000
|
||||
#define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000
|
||||
#define D3DTEXOPCAPS_DOTPRODUCT3 0x00800000
|
||||
#define D3DTEXOPCAPS_MULTIPLYADD 0x01000000
|
||||
#define D3DTEXOPCAPS_LERP 0x02000000
|
||||
|
||||
#define D3DVTXPCAPS_TEXGEN 0x00000001
|
||||
#define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002
|
||||
#define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008
|
||||
#define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010
|
||||
#define D3DVTXPCAPS_LOCALVIEWER 0x00000020
|
||||
#define D3DVTXPCAPS_TWEENING 0x00000040
|
||||
#define D3DVTXPCAPS_TEXGEN_SPHEREMAP 0x00000100
|
||||
#define D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER 0x00000200
|
||||
|
||||
#define D3DDEVCAPS2_STREAMOFFSET 0x00000001
|
||||
#define D3DDEVCAPS2_DMAPNPATCH 0x00000002
|
||||
#define D3DDEVCAPS2_ADAPTIVETESSRTPATCH 0x00000004
|
||||
#define D3DDEVCAPS2_ADAPTIVETESSNPATCH 0x00000008
|
||||
#define D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES 0x00000010
|
||||
#define D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH 0x00000020
|
||||
#define D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET 0x00000040
|
||||
|
||||
#define D3DDTCAPS_UBYTE4 0x00000001
|
||||
#define D3DDTCAPS_UBYTE4N 0x00000002
|
||||
#define D3DDTCAPS_SHORT2N 0x00000004
|
||||
#define D3DDTCAPS_SHORT4N 0x00000008
|
||||
#define D3DDTCAPS_USHORT2N 0x00000010
|
||||
#define D3DDTCAPS_USHORT4N 0x00000020
|
||||
#define D3DDTCAPS_UDEC3 0x00000040
|
||||
#define D3DDTCAPS_DEC3N 0x00000080
|
||||
#define D3DDTCAPS_FLOAT16_2 0x00000100
|
||||
#define D3DDTCAPS_FLOAT16_4 0x00000200
|
||||
|
||||
|
||||
#define D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH 24
|
||||
#define D3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH 0
|
||||
#define D3DVS20_MAX_NUMTEMPS 32
|
||||
#define D3DVS20_MIN_NUMTEMPS 12
|
||||
#define D3DVS20_MAX_STATICFLOWCONTROLDEPTH 4
|
||||
#define D3DVS20_MIN_STATICFLOWCONTROLDEPTH 1
|
||||
|
||||
#define D3DVS20CAPS_PREDICATION (1 << 0)
|
||||
|
||||
#define D3DPS20CAPS_ARBITRARYSWIZZLE (1 << 0)
|
||||
#define D3DPS20CAPS_GRADIENTINSTRUCTIONS (1 << 1)
|
||||
#define D3DPS20CAPS_PREDICATION (1 << 2)
|
||||
#define D3DPS20CAPS_NODEPENDENTREADLIMIT (1 << 3)
|
||||
#define D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT (1 << 4)
|
||||
|
||||
#define D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH 24
|
||||
#define D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH 0
|
||||
#define D3DPS20_MAX_NUMTEMPS 32
|
||||
#define D3DPS20_MIN_NUMTEMPS 12
|
||||
#define D3DPS20_MAX_STATICFLOWCONTROLDEPTH 4
|
||||
#define D3DPS20_MIN_STATICFLOWCONTROLDEPTH 0
|
||||
#define D3DPS20_MAX_NUMINSTRUCTIONSLOTS 512
|
||||
#define D3DPS20_MIN_NUMINSTRUCTIONSLOTS 96
|
||||
|
||||
#define D3DMIN30SHADERINSTRUCTIONS 512
|
||||
#define D3DMAX30SHADERINSTRUCTIONS 32768
|
||||
|
||||
/* Structs */
|
||||
typedef struct _D3DVSHADERCAPS2_0 {
|
||||
DWORD Caps;
|
||||
INT DynamicFlowControlDepth;
|
||||
INT NumTemps;
|
||||
INT StaticFlowControlDepth;
|
||||
} D3DVSHADERCAPS2_0, *PD3DVSHADERCAPS2_0, *LPD3DVSHADERCAPS2_0;
|
||||
|
||||
typedef struct _D3DPSHADERCAPS2_0 {
|
||||
DWORD Caps;
|
||||
INT DynamicFlowControlDepth;
|
||||
INT NumTemps;
|
||||
INT StaticFlowControlDepth;
|
||||
INT NumInstructionSlots;
|
||||
} D3DPSHADERCAPS2_0, *PD3DPSHADERCAPS2_0, *LPD3DPSHADERCAPS2_0;
|
||||
|
||||
typedef struct _D3DCAPS9 {
|
||||
D3DDEVTYPE DeviceType;
|
||||
UINT AdapterOrdinal;
|
||||
DWORD Caps;
|
||||
DWORD Caps2;
|
||||
DWORD Caps3;
|
||||
DWORD PresentationIntervals;
|
||||
DWORD CursorCaps;
|
||||
DWORD DevCaps;
|
||||
DWORD PrimitiveMiscCaps;
|
||||
DWORD RasterCaps;
|
||||
DWORD ZCmpCaps;
|
||||
DWORD SrcBlendCaps;
|
||||
DWORD DestBlendCaps;
|
||||
DWORD AlphaCmpCaps;
|
||||
DWORD ShadeCaps;
|
||||
DWORD TextureCaps;
|
||||
DWORD TextureFilterCaps;
|
||||
DWORD CubeTextureFilterCaps;
|
||||
DWORD VolumeTextureFilterCaps;
|
||||
DWORD TextureAddressCaps;
|
||||
DWORD VolumeTextureAddressCaps;
|
||||
DWORD LineCaps;
|
||||
DWORD MaxTextureWidth;
|
||||
DWORD MaxTextureHeight;
|
||||
DWORD MaxVolumeExtent;
|
||||
DWORD MaxTextureRepeat;
|
||||
DWORD MaxTextureAspectRatio;
|
||||
DWORD MaxAnisotropy;
|
||||
float MaxVertexW;
|
||||
float GuardBandLeft;
|
||||
float GuardBandTop;
|
||||
float GuardBandRight;
|
||||
float GuardBandBottom;
|
||||
float ExtentsAdjust;
|
||||
DWORD StencilCaps;
|
||||
DWORD FVFCaps;
|
||||
DWORD TextureOpCaps;
|
||||
DWORD MaxTextureBlendStages;
|
||||
DWORD MaxSimultaneousTextures;
|
||||
DWORD VertexProcessingCaps;
|
||||
DWORD MaxActiveLights;
|
||||
DWORD MaxUserClipPlanes;
|
||||
DWORD MaxVertexBlendMatrices;
|
||||
DWORD MaxVertexBlendMatrixIndex;
|
||||
float MaxPointSize;
|
||||
DWORD MaxPrimitiveCount;
|
||||
DWORD MaxVertexIndex;
|
||||
DWORD MaxStreams;
|
||||
DWORD MaxStreamStride;
|
||||
DWORD VertexShaderVersion;
|
||||
DWORD MaxVertexShaderConst;
|
||||
DWORD PixelShaderVersion;
|
||||
float PixelShader1xMaxValue;
|
||||
DWORD DevCaps2;
|
||||
float MaxNpatchTessellationLevel;
|
||||
DWORD Reserved5;
|
||||
UINT MasterAdapterOrdinal;
|
||||
UINT AdapterOrdinalInGroup;
|
||||
UINT NumberOfAdaptersInGroup;
|
||||
DWORD DeclTypes;
|
||||
DWORD NumSimultaneousRTs;
|
||||
DWORD StretchRectFilterCaps;
|
||||
D3DVSHADERCAPS2_0 VS20Caps;
|
||||
D3DPSHADERCAPS2_0 PS20Caps;
|
||||
DWORD VertexTextureFilterCaps;
|
||||
DWORD MaxVShaderInstructionsExecuted;
|
||||
DWORD MaxPShaderInstructionsExecuted;
|
||||
DWORD MaxVertexShader30InstructionSlots;
|
||||
DWORD MaxPixelShader30InstructionSlots;
|
||||
} D3DCAPS9, *PD3DCAPS9, *LPD3DCAPS9;
|
||||
|
||||
typedef struct _D3DCONTENTPROTECTIONCAPS {
|
||||
DWORD Caps;
|
||||
GUID KeyExchangeType;
|
||||
UINT BufferAlignmentStart;
|
||||
UINT BlockAlignmentSize;
|
||||
ULONGLONG ProtectedMemorySize;
|
||||
} D3DCONTENTPROTECTIONCAPS, *PD3DCONTENTPROTECTIONCAPS, *LPD3DCONTENTPROTECTIONCAPS;
|
||||
|
||||
typedef struct _D3DOVERLAYCAPS {
|
||||
UINT Caps;
|
||||
UINT MaxOverlayDisplayWidth;
|
||||
UINT MaxOverlayDisplayHeight;
|
||||
} D3DOVERLAYCAPS, *PD3DOVERLAYCAPS, *LPD3DOVERLAYCAPS;
|
||||
|
||||
#endif /* _D3D9CAPS_H_ */
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,60 +0,0 @@
|
||||
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
//
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Google Inc. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived from
|
||||
// this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
// This file contains Chromium-specific EGL extensions declarations.
|
||||
|
||||
#ifndef GPU_EGL_EGLEXTCHROMIUM_H_
|
||||
#define GPU_EGL_EGLEXTCHROMIUM_H_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include <EGL/eglplatform.h>
|
||||
|
||||
/* EGLSyncControlCHROMIUM requires 64-bit uint support */
|
||||
#if KHRONOS_SUPPORT_INT64
|
||||
#ifndef EGL_CHROMIUM_sync_control
|
||||
#define EGL_CHROMIUM_sync_control 1
|
||||
typedef khronos_uint64_t EGLuint64CHROMIUM;
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncValuesCHROMIUM(
|
||||
EGLDisplay dpy, EGLSurface surface, EGLuint64CHROMIUM *ust,
|
||||
EGLuint64CHROMIUM *msc, EGLuint64CHROMIUM *sbc);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCVALUESCHROMIUMPROC)
|
||||
(EGLDisplay dpy, EGLSurface surface, EGLuint64CHROMIUM *ust,
|
||||
EGLuint64CHROMIUM *msc, EGLuint64CHROMIUM *sbc);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // GPU_EGL_EGLEXTCHROMIUM_H_
|
@@ -1,6 +1,6 @@
|
||||
/**************************************************************************
|
||||
*
|
||||
* Copyright 2008 VMware, Inc.
|
||||
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
@@ -134,16 +134,6 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYWAYLANDBUFFERWL) (EGLDisplay dpy, st
|
||||
|
||||
#endif
|
||||
|
||||
#ifndef EGL_WL_create_wayland_buffer_from_image
|
||||
#define EGL_WL_create_wayland_buffer_from_image 1
|
||||
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI struct wl_buffer * EGLAPIENTRY eglCreateWaylandBufferFromImageWL(EGLDisplay dpy, EGLImageKHR image);
|
||||
#endif
|
||||
typedef struct wl_buffer * (EGLAPIENTRYP PFNEGLCREATEWAYLANDBUFFERFROMIMAGEWL) (EGLDisplay dpy, EGLImageKHR image);
|
||||
|
||||
#endif
|
||||
|
||||
#ifndef EGL_NOK_swap_region
|
||||
#define EGL_NOK_swap_region 1
|
||||
|
||||
@@ -165,11 +155,6 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGIONNOK) (EGLDisplay dpy, EG
|
||||
#define EGL_NATIVE_BUFFER_ANDROID 0x3140 /* eglCreateImageKHR target */
|
||||
#endif
|
||||
|
||||
#ifndef EGL_MESA_configless_context
|
||||
#define EGL_MESA_configless_context 1
|
||||
#define EGL_NO_CONFIG_MESA ((EGLConfig)0)
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
@@ -106,7 +106,7 @@ typedef void *EGLNativeDisplayType;
|
||||
|
||||
#elif defined(__unix__)
|
||||
|
||||
#if defined(MESA_EGL_NO_X11_HEADERS)
|
||||
#ifdef MESA_EGL_NO_X11_HEADERS
|
||||
|
||||
typedef void *EGLNativeDisplayType;
|
||||
typedef khronos_uintptr_t EGLNativePixmapType;
|
||||
@@ -124,16 +124,8 @@ typedef Window EGLNativeWindowType;
|
||||
|
||||
#endif /* MESA_EGL_NO_X11_HEADERS */
|
||||
|
||||
#elif __HAIKU__
|
||||
#include <kernel/image.h>
|
||||
typedef void *EGLNativeDisplayType;
|
||||
typedef khronos_uintptr_t EGLNativePixmapType;
|
||||
typedef khronos_uintptr_t EGLNativeWindowType;
|
||||
|
||||
#else
|
||||
|
||||
#error "Platform not recognized"
|
||||
|
||||
#endif
|
||||
|
||||
/* EGL 1.2 types, renamed for consistency in EGL 1.3 */
|
||||
|
@@ -97,6 +97,10 @@
|
||||
#define GLAPIENTRYP GLAPIENTRY *
|
||||
#endif
|
||||
|
||||
#if defined(PRAGMA_EXPORT_SUPPORTED)
|
||||
#pragma export on
|
||||
#endif
|
||||
|
||||
/*
|
||||
* End system-specific stuff.
|
||||
**********************************************************************/
|
||||
@@ -690,7 +694,7 @@ typedef double GLclampd; /* double precision float in [0,1] */
|
||||
#define GL_LIST_BIT 0x00020000
|
||||
#define GL_TEXTURE_BIT 0x00040000
|
||||
#define GL_SCISSOR_BIT 0x00080000
|
||||
#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF
|
||||
#define GL_ALL_ATTRIB_BITS 0x000FFFFF
|
||||
|
||||
|
||||
/* OpenGL 1.1 */
|
||||
@@ -2074,6 +2078,39 @@ typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLsh
|
||||
#endif /* GL_MESA_packed_depth_stencil */
|
||||
|
||||
|
||||
#ifndef GL_MESA_texture_array
|
||||
#define GL_MESA_texture_array 1
|
||||
|
||||
/* GL_MESA_texture_array uses the same enum values as GL_EXT_texture_array.
|
||||
*/
|
||||
#ifndef GL_EXT_texture_array
|
||||
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glFramebufferTextureLayerEXT(GLenum target,
|
||||
GLenum attachment, GLuint texture, GLint level, GLint layer);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
|
||||
#if 0
|
||||
/* (temporarily) disabled because of collision with typedef in glext.h
|
||||
* that happens if apps include both gl.h and glext.h
|
||||
*/
|
||||
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target,
|
||||
GLenum attachment, GLuint texture, GLint level, GLint layer);
|
||||
#endif
|
||||
|
||||
#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18
|
||||
#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
|
||||
#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
|
||||
#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
|
||||
#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
|
||||
#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
|
||||
#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef GL_ATI_blend_equation_separate
|
||||
#define GL_ATI_blend_equation_separate 1
|
||||
|
||||
@@ -2108,6 +2145,19 @@ typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum t
|
||||
**/
|
||||
|
||||
|
||||
|
||||
/**********************************************************************
|
||||
* Begin system-specific stuff
|
||||
*/
|
||||
#if defined(PRAGMA_EXPORT_SUPPORTED)
|
||||
#pragma export off
|
||||
#endif
|
||||
|
||||
/*
|
||||
* End system-specific stuff
|
||||
**********************************************************************/
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
File diff suppressed because it is too large
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Load Diff
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Reference in New Issue
Block a user