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mesa-18.2.
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mesa-10.4.
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2
bin/.cherry-ignore
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2
bin/.cherry-ignore
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@@ -0,0 +1,2 @@
|
||||
# No whitespace commits in stable.
|
||||
a10bf5c10caf27232d4df8da74d5c35c23eb883d
|
61
configure.ac
61
configure.ac
@@ -252,11 +252,29 @@ AC_SUBST([VISIBILITY_CXXFLAGS])
|
||||
dnl
|
||||
dnl Optional flags, check for compiler support
|
||||
dnl
|
||||
AX_CHECK_COMPILE_FLAG([-msse4.1], [SSE41_SUPPORTED=1], [SSE41_SUPPORTED=0])
|
||||
SSE41_CFLAGS="-msse4.1"
|
||||
dnl Code compiled by GCC with -msse* assumes a 16 byte aligned
|
||||
dnl stack, but on x86-32 such alignment is not guaranteed.
|
||||
case "$target_cpu" in
|
||||
i?86)
|
||||
SSE41_CFLAGS="$SSE41_CFLAGS -mstackrealign"
|
||||
;;
|
||||
esac
|
||||
save_CFLAGS="$CFLAGS"
|
||||
CFLAGS="$SSE41_CFLAGS $CFLAGS"
|
||||
AC_COMPILE_IFELSE([AC_LANG_SOURCE([[
|
||||
#include <smmintrin.h>
|
||||
int main () {
|
||||
__m128i a = _mm_set1_epi32 (0), b = _mm_set1_epi32 (0), c;
|
||||
c = _mm_max_epu32(a, b);
|
||||
return 0;
|
||||
}]])], SSE41_SUPPORTED=1)
|
||||
CFLAGS="$save_CFLAGS"
|
||||
if test "x$SSE41_SUPPORTED" = x1; then
|
||||
DEFINES="$DEFINES -DUSE_SSE41"
|
||||
fi
|
||||
AM_CONDITIONAL([SSE41_SUPPORTED], [test x$SSE41_SUPPORTED = x1])
|
||||
AC_SUBST([SSE41_CFLAGS], $SSE41_CFLAGS)
|
||||
|
||||
dnl Can't have static and shared libraries, default to static if user
|
||||
dnl explicitly requested. If both disabled, set to static since shared
|
||||
@@ -660,6 +678,11 @@ AC_ARG_ENABLE([gbm],
|
||||
[enable gbm library @<:@default=auto@:>@])],
|
||||
[enable_gbm="$enableval"],
|
||||
[enable_gbm=auto])
|
||||
AC_ARG_ENABLE([nine],
|
||||
[AS_HELP_STRING([--enable-nine],
|
||||
[enable build of the nine Direct3D9 API @<:@default=no@:>@])],
|
||||
[enable_nine="$enableval"],
|
||||
[enable_nine=no])
|
||||
|
||||
AC_ARG_ENABLE([xvmc],
|
||||
[AS_HELP_STRING([--enable-xvmc],
|
||||
@@ -733,6 +756,7 @@ esac
|
||||
if test "x$enable_opengl" = xno -a \
|
||||
"x$enable_gles1" = xno -a \
|
||||
"x$enable_gles2" = xno -a \
|
||||
"x$enable_nine" = xno -a \
|
||||
"x$enable_openvg" = xno -a \
|
||||
"x$enable_xa" = xno -a \
|
||||
"x$enable_xvmc" = xno -a \
|
||||
@@ -1385,6 +1409,24 @@ if test "x$enable_va" = xyes; then
|
||||
fi
|
||||
AM_CONDITIONAL(HAVE_ST_VA, test "x$enable_va" = xyes)
|
||||
|
||||
dnl
|
||||
dnl Nine Direct3D9 configuration
|
||||
dnl
|
||||
if test "x$enable_nine" = xyes; then
|
||||
if ! echo "$with_gallium_drivers" | grep -q 'swrast'; then
|
||||
AC_MSG_ERROR([nine requires the gallium swrast driver])
|
||||
fi
|
||||
if test "x$with_gallium_drivers" == xswrast; then
|
||||
AC_MSG_ERROR([nine requires at least one non-swrast gallium driver])
|
||||
fi
|
||||
if test "x$enable_dri3" = xno; then
|
||||
AC_MSG_WARN([using nine together with wine requires DRI3 enabled system])
|
||||
fi
|
||||
|
||||
enable_gallium_loader=$enable_shared_pipe_drivers
|
||||
fi
|
||||
AM_CONDITIONAL(HAVE_ST_NINE, test "x$enable_nine" = xyes)
|
||||
|
||||
dnl
|
||||
dnl OpenCL configuration
|
||||
dnl
|
||||
@@ -1674,7 +1716,7 @@ if test "x$enable_gallium_llvm" = xyes; then
|
||||
fi
|
||||
|
||||
if test "x$enable_opencl" = xyes; then
|
||||
LLVM_COMPONENTS="${LLVM_COMPONENTS} ipo linker instrumentation"
|
||||
LLVM_COMPONENTS="${LLVM_COMPONENTS} all-targets ipo linker instrumentation"
|
||||
# LLVM 3.3 >= 177971 requires IRReader
|
||||
if $LLVM_CONFIG --components | grep -qw 'irreader'; then
|
||||
LLVM_COMPONENTS="${LLVM_COMPONENTS} irreader"
|
||||
@@ -1759,6 +1801,13 @@ AC_ARG_WITH([va-libdir],
|
||||
[VA_LIB_INSTALL_DIR="${libdir}/dri"])
|
||||
AC_SUBST([VA_LIB_INSTALL_DIR])
|
||||
|
||||
AC_ARG_WITH([d3d-libdir],
|
||||
[AS_HELP_STRING([--with-d3d-libdir=DIR],
|
||||
[directory for the D3D modules @<:@${libdir}/d3d@:>@])],
|
||||
[D3D_DRIVER_INSTALL_DIR="$withval"],
|
||||
[D3D_DRIVER_INSTALL_DIR="${libdir}/d3d"])
|
||||
AC_SUBST([D3D_DRIVER_INSTALL_DIR])
|
||||
|
||||
dnl
|
||||
dnl Gallium helper functions
|
||||
dnl
|
||||
@@ -2043,6 +2092,11 @@ AM_CONDITIONAL(HAVE_X86_ASM, test "x$asm_arch" = xx86 -o "x$asm_arch" = xx86_64)
|
||||
AM_CONDITIONAL(HAVE_X86_64_ASM, test "x$asm_arch" = xx86_64)
|
||||
AM_CONDITIONAL(HAVE_SPARC_ASM, test "x$asm_arch" = xsparc)
|
||||
|
||||
AC_SUBST([NINE_MAJOR], 1)
|
||||
AC_SUBST([NINE_MINOR], 0)
|
||||
AC_SUBST([NINE_TINY], 0)
|
||||
AC_SUBST([NINE_VERSION], "$NINE_MAJOR.$NINE_MINOR.$NINE_TINY")
|
||||
|
||||
AC_SUBST([VDPAU_MAJOR], 1)
|
||||
AC_SUBST([VDPAU_MINOR], 0)
|
||||
|
||||
@@ -2112,6 +2166,7 @@ AC_CONFIG_FILES([Makefile
|
||||
src/gallium/state_trackers/clover/Makefile
|
||||
src/gallium/state_trackers/dri/Makefile
|
||||
src/gallium/state_trackers/glx/xlib/Makefile
|
||||
src/gallium/state_trackers/nine/Makefile
|
||||
src/gallium/state_trackers/omx/Makefile
|
||||
src/gallium/state_trackers/osmesa/Makefile
|
||||
src/gallium/state_trackers/va/Makefile
|
||||
@@ -2119,6 +2174,8 @@ AC_CONFIG_FILES([Makefile
|
||||
src/gallium/state_trackers/vega/Makefile
|
||||
src/gallium/state_trackers/xa/Makefile
|
||||
src/gallium/state_trackers/xvmc/Makefile
|
||||
src/gallium/targets/d3dadapter9/Makefile
|
||||
src/gallium/targets/d3dadapter9/d3d.pc
|
||||
src/gallium/targets/dri/Makefile
|
||||
src/gallium/targets/egl-static/Makefile
|
||||
src/gallium/targets/gbm/Makefile
|
||||
|
@@ -187,7 +187,7 @@ GL 4.4, GLSL 4.40:
|
||||
GL 4.5, GLSL 4.50:
|
||||
|
||||
GL_ARB_ES3_1_compatibility not started
|
||||
GL_ARB_clip_control DONE (llvmpipe, softpipe, r300, r600, radeonsi)
|
||||
GL_ARB_clip_control DONE (nv50, nvc0, r300, r600, radeonsi, llvmpipe, softpipe)
|
||||
GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, llvmpipe, softpipe)
|
||||
GL_ARB_cull_distance not started
|
||||
GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600)
|
||||
|
@@ -16,6 +16,13 @@
|
||||
|
||||
<h1>News</h1>
|
||||
|
||||
<h2>December 14, 2014</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.4.html">Mesa 10.4</a> is released. This is a new
|
||||
development release. See the release notes for more information about
|
||||
the release.
|
||||
</p>
|
||||
|
||||
<h2>November 8, 2014</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.3.3.html">Mesa 10.3.3</a> is released.
|
||||
|
@@ -21,6 +21,7 @@ The release notes summarize what's new or changed in each Mesa release.
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li><a href="relnotes/10.4.html">10.4 release notes</a>
|
||||
<li><a href="relnotes/10.3.3.html">10.3.3 release notes</a>
|
||||
<li><a href="relnotes/10.3.2.html">10.3.2 release notes</a>
|
||||
<li><a href="relnotes/10.3.1.html">10.3.1 release notes</a>
|
||||
|
@@ -88,6 +88,8 @@ following options during configure, if you would like support for svga driver
|
||||
Note: The files are installed in $(libdir)/gallium-pipe/ and the interface
|
||||
between them and libxatracker.so is <strong>not</strong> stable.
|
||||
</p>
|
||||
|
||||
<li>The environment variable GALLIUM_MSAA that forced a multisample GLX visual was removed.</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
@@ -327,6 +327,7 @@ DRM drivers that don't have a full-fledged GEM (such as qxl or simpledrm)</li>
|
||||
<li>Removed support for the GL_ATI_envmap_bumpmap extension</li>
|
||||
<li>The hacky --enable-32/64-bit is no longer available in configure. To build
|
||||
32/64 bit mesa refer to the default method recommended by your distribution</li>
|
||||
</li>The environment variable GALLIUM_MSAA that forced a multisample GLX visual was removed.</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
97
docs/relnotes/10.4.1.html
Normal file
97
docs/relnotes/10.4.1.html
Normal file
@@ -0,0 +1,97 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.4.1 Release Notes / December 29, 2014</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.4.1 is a bug fix release which fixes bugs found since the 10.4.0 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.4.1 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
5311285e791a6bfaa468ad002bd1e1164acb3eaa040b5a1bf958bdb7c27e0a9d MesaLib-10.4.1.tar.gz
|
||||
91e8b71c8aff4cb92022a09a872b1c5d1ae5bfec8c6c84dbc4221333da5bf1ca MesaLib-10.4.1.tar.bz2
|
||||
e09c8135f5a86ecb21182c6f8959aafd39ae2f98858fdf7c0e25df65b5abcdb8 MesaLib-10.4.1.zip
|
||||
</pre>
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82585">Bug 82585</a> - geometry shader with optional out variable segfaults</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82991">Bug 82991</a> - Inverted bumpmap in webgl applications</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83908">Bug 83908</a> - [i965] Incorrect icon colors in Steam Big Picture</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Andres Gomez (1):</p>
|
||||
<ul>
|
||||
<li>i965/brw_reg: struct constructor now needs explicit negate and abs values.</li>
|
||||
</ul>
|
||||
|
||||
<p>Cody Northrop (1):</p>
|
||||
<ul>
|
||||
<li>i965: Require pixel alignment for GPU copy blit</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (3):</p>
|
||||
<ul>
|
||||
<li>docs: Add 10.4 sha256 sums, news item and link release notes</li>
|
||||
<li>Revert "glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)"</li>
|
||||
<li>Update version to 10.4.1</li>
|
||||
</ul>
|
||||
|
||||
<p>Ian Romanick (2):</p>
|
||||
<ul>
|
||||
<li>linker: Wrap access of producer_var with a NULL check</li>
|
||||
<li>linker: Assign varying locations geometry shader inputs for SSO</li>
|
||||
</ul>
|
||||
|
||||
<p>Mario Kleiner (4):</p>
|
||||
<ul>
|
||||
<li>glx/dri3: Fix glXWaitForSbcOML() to handle targetSBC==0 correctly. (v2)</li>
|
||||
<li>glx/dri3: Track separate (ust, msc) for PresentPixmap vs. PresentNotifyMsc (v2)</li>
|
||||
<li>glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)</li>
|
||||
<li>glx/dri3: Don't fail on glXSwapBuffersMscOML(dpy, window, 0, 0, 0) (v2)</li>
|
||||
</ul>
|
||||
|
||||
<p>Maxence Le Doré (1):</p>
|
||||
<ul>
|
||||
<li>glsl: Add gl_MaxViewports to available builtin constants</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
127
docs/relnotes/10.4.2.html
Normal file
127
docs/relnotes/10.4.2.html
Normal file
@@ -0,0 +1,127 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.4.2 Release Notes / January 12, 2015</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.4.2 is a bug fix release which fixes bugs found since the 10.4.1 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.4.2 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
e303e77dd774df0d051b2870b165f98c97084a55980f884731df89c1b56a6146 MesaLib-10.4.2.tar.gz
|
||||
08a119937d9f2aa2f66dd5de97baffc2a6e675f549e40e699a31f5485d15327f MesaLib-10.4.2.tar.bz2
|
||||
c2c2921a80a3395824f02bee4572a6a17d6a12a928a3e497618eeea04fb06490 MesaLib-10.4.2.zip
|
||||
</pre>
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85529">Bug 85529</a> - Surfaces not drawn in Unvanquished</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87619">Bug 87619</a> - Changes to state such as render targets change fragment shader without marking it dirty.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87658">Bug 87658</a> - [llvmpipe] SEGV in sse2_has_daz on ancient Pentium4-M</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87913">Bug 87913</a> - CPU cacheline size of 0 can be returned by CPUID leaf 0x80000006 in some virtual machines</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Chad Versace (2):</p>
|
||||
<ul>
|
||||
<li>i965: Use safer pointer arithmetic in intel_texsubimage_tiled_memcpy()</li>
|
||||
<li>i965: Use safer pointer arithmetic in gather_oa_results()</li>
|
||||
</ul>
|
||||
|
||||
<p>Dave Airlie (3):</p>
|
||||
<ul>
|
||||
<li>Revert "r600g/sb: fix issues cause by GLSL switching to loops for switch"</li>
|
||||
<li>r600g: fix regression since UCMP change</li>
|
||||
<li>r600g/sb: implement r600 gpr index workaround. (v3.1)</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (2):</p>
|
||||
<ul>
|
||||
<li>docs: Add sha256 sums for the 10.4.1 release</li>
|
||||
<li>Update version to 10.4.2</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (2):</p>
|
||||
<ul>
|
||||
<li>nv50,nvc0: set vertex id base to index_bias</li>
|
||||
<li>nv50/ir: fix texture offsets in release builds</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (2):</p>
|
||||
<ul>
|
||||
<li>i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms.</li>
|
||||
<li>i965: Fix start/base_vertex_location for >1 prims but !BRW_NEW_VERTICES.</li>
|
||||
</ul>
|
||||
|
||||
<p>Leonid Shatz (1):</p>
|
||||
<ul>
|
||||
<li>gallium/util: make sure cache line size is not zero</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (4):</p>
|
||||
<ul>
|
||||
<li>glsl_to_tgsi: fix a bug in copy propagation</li>
|
||||
<li>vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays</li>
|
||||
<li>st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX</li>
|
||||
<li>radeonsi: fix VertexID for OpenGL</li>
|
||||
</ul>
|
||||
|
||||
<p>Michel Dänzer (1):</p>
|
||||
<ul>
|
||||
<li>radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask == 0</li>
|
||||
</ul>
|
||||
|
||||
<p>Roland Scheidegger (1):</p>
|
||||
<ul>
|
||||
<li>gallium/util: fix crash with daz detection on x86</li>
|
||||
</ul>
|
||||
|
||||
<p>Tiziano Bacocco (1):</p>
|
||||
<ul>
|
||||
<li>nv50,nvc0: implement half_pixel_center</li>
|
||||
</ul>
|
||||
|
||||
<p>Vadim Girlin (1):</p>
|
||||
<ul>
|
||||
<li>r600g/sb: fix issues with loops created for switch</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
145
docs/relnotes/10.4.3.html
Normal file
145
docs/relnotes/10.4.3.html
Normal file
@@ -0,0 +1,145 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.4.3 Release Notes / January 24, 2015</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.4.3 is a bug fix release which fixes bugs found since the 10.4.2 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.4.3 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
c53eaafc83d9c6315f63e0904d9954d929b841b0b2be7a328eeb6e14f1376129 MesaLib-10.4.3.tar.gz
|
||||
ef6ecc9c2f36c9f78d1662382a69ae961f38f03af3a0c3268e53f351aa1978ad MesaLib-10.4.3.tar.bz2
|
||||
179325fc8ec66529d3b0d0c43ef61a33a44d91daa126c3bbdd1efdfd25a7db1d MesaLib-10.4.3.zip
|
||||
</pre>
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80568">Bug 80568</a> - [gen4] GPU Crash During Google Chrome Operation</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85367">Bug 85367</a> - [gen4] GPU hang in glmark-es2</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85696">Bug 85696</a> - r600g+nine: Bioshock shader failure after 7b1c0cbc90d456384b0950ad21faa3c61a6b43ff</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88219">Bug 88219</a> - include/c11/threads_posix.h:197: undefined reference to `pthread_mutex_lock'</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Axel Davy (39):</p>
|
||||
<ul>
|
||||
<li>st/nine: Add new texture format strings</li>
|
||||
<li>st/nine: Correctly advertise D3DPMISCCAPS_CLIPTLVERTS</li>
|
||||
<li>st/nine: NineBaseTexture9: fix setting of last_layer</li>
|
||||
<li>st/nine: CubeTexture: fix GetLevelDesc</li>
|
||||
<li>st/nine: Fix crash when deleting non-implicit swapchain</li>
|
||||
<li>st/nine: Return D3DERR_INVALIDCALL when trying to create a texture of bad format</li>
|
||||
<li>st/nine: NineBaseTexture9: update sampler view creation</li>
|
||||
<li>st/nine: Check if srgb format is supported before trying to use it.</li>
|
||||
<li>st/nine: Add ATI1 and ATI2 support</li>
|
||||
<li>st/nine: Rework of boolean constants</li>
|
||||
<li>st/nine: Convert integer constants to floats before storing them when cards don't support integers</li>
|
||||
<li>st/nine: Remove some shader unused code</li>
|
||||
<li>st/nine: Saturate oFog and oPts vs outputs</li>
|
||||
<li>st/nine: Correctly declare NineTranslateInstruction_Mkxn inputs</li>
|
||||
<li>st/nine: Fix typo for M4x4</li>
|
||||
<li>st/nine: Fix POW implementation</li>
|
||||
<li>st/nine: Handle RSQ special cases</li>
|
||||
<li>st/nine: Handle NRM with input of null norm</li>
|
||||
<li>st/nine: Correct LOG on negative values</li>
|
||||
<li>st/nine: Rewrite LOOP implementation, and a0 aL handling</li>
|
||||
<li>st/nine: Fix CND implementation</li>
|
||||
<li>st/nine: Clamp ps 1.X constants</li>
|
||||
<li>st/nine: Fix some fixed function pipeline operation</li>
|
||||
<li>st/nine: Implement TEXCOORD special behaviours</li>
|
||||
<li>st/nine: Fill missing dst and src number for some instructions.</li>
|
||||
<li>st/nine: Fix TEXM3x3 and implement TEXM3x3VSPEC</li>
|
||||
<li>st/nine: implement TEXM3x2DEPTH</li>
|
||||
<li>st/nine: Implement TEXM3x2TEX</li>
|
||||
<li>st/nine: Implement TEXM3x3SPEC</li>
|
||||
<li>st/nine: Implement TEXDEPTH</li>
|
||||
<li>st/nine: Implement TEXDP3</li>
|
||||
<li>st/nine: Implement TEXDP3TEX</li>
|
||||
<li>st/nine: Implement TEXREG2AR, TEXREG2GB and TEXREG2RGB</li>
|
||||
<li>st/nine: Correct rules for relative adressing and constants.</li>
|
||||
<li>st/nine: Remove unused code for ps</li>
|
||||
<li>st/nine: Fix sm3 relative addressing for non-debug build</li>
|
||||
<li>st/nine: Add variables containing the size of the constant buffers</li>
|
||||
<li>st/nine: Allocate the correct size for the user constant buffer</li>
|
||||
<li>st/nine: Allocate vs constbuf buffer for indirect addressing once.</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (2):</p>
|
||||
<ul>
|
||||
<li>docs: Add sha256 sums for the 10.4.2 release</li>
|
||||
<li>Update version to 10.4.3</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (1):</p>
|
||||
<ul>
|
||||
<li>mesa: Fix clamping to -1.0 in snorm_to_float</li>
|
||||
</ul>
|
||||
|
||||
<p>Jonathan Gray (1):</p>
|
||||
<ul>
|
||||
<li>glsl: Link glsl_test with pthreads library.</li>
|
||||
</ul>
|
||||
|
||||
<p>Jose Fonseca (1):</p>
|
||||
<ul>
|
||||
<li>nine: Drop use of TGSI_OPCODE_CND.</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (2):</p>
|
||||
<ul>
|
||||
<li>i965: Respect the no_8 flag on Gen6, not just Gen7+.</li>
|
||||
<li>i965: Work around mysterious Gen4 GPU hangs with minimal state changes.</li>
|
||||
</ul>
|
||||
|
||||
<p>Stanislaw Halik (1):</p>
|
||||
<ul>
|
||||
<li>st/nine: Hack to generate resource if it doesn't exist when getting view</li>
|
||||
</ul>
|
||||
|
||||
<p>Xavier Bouchoux (3):</p>
|
||||
<ul>
|
||||
<li>st/nine: Additional defines to d3dtypes.h</li>
|
||||
<li>st/nine: Add missing c++ declaration for IDirect3DVolumeTexture9</li>
|
||||
<li>st/nine: Fix D3DRS_POINTSPRITE support</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
98
docs/relnotes/10.4.4.html
Normal file
98
docs/relnotes/10.4.4.html
Normal file
@@ -0,0 +1,98 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.4.4 Release Notes / February 06, 2015</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.4.4 is a bug fix release which fixes bugs found since the 10.4.3 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.4.4 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
TBD
|
||||
</pre>
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88662">Bug 88662</a> - unaligned access to gl_dlist_node</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88930">Bug 88930</a> - [osmesa] osbuffer->textures should be indexed by attachment type</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Brian Paul (1):</p>
|
||||
<ul>
|
||||
<li>mesa: fix display list 8-byte alignment issue</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (2):</p>
|
||||
<ul>
|
||||
<li>docs: Add sha256 sums for the 10.4.3 release</li>
|
||||
<li>Update version to 10.4.4</li>
|
||||
</ul>
|
||||
|
||||
<p>José Fonseca (1):</p>
|
||||
<ul>
|
||||
<li>egl: Pass the correct X visual depth to xcb_put_image().</li>
|
||||
</ul>
|
||||
|
||||
<p>Mario Kleiner (1):</p>
|
||||
<ul>
|
||||
<li>glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)</li>
|
||||
</ul>
|
||||
|
||||
<p>Matt Turner (1):</p>
|
||||
<ul>
|
||||
<li>gallium/util: Don't use __builtin_clrsb in util_last_bit().</li>
|
||||
</ul>
|
||||
|
||||
<p>Niels Ole Salscheider (1):</p>
|
||||
<ul>
|
||||
<li>configure: Link against all LLVM targets when building clover</li>
|
||||
</ul>
|
||||
|
||||
<p>Park, Jeongmin (1):</p>
|
||||
<ul>
|
||||
<li>st/osmesa: Fix osbuffer->textures indexing</li>
|
||||
</ul>
|
||||
|
||||
<p>Ville Syrjälä (1):</p>
|
||||
<ul>
|
||||
<li>i965: Fix max_wm_threads for CHV</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -14,7 +14,7 @@
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.4 Release Notes / TBD</h1>
|
||||
<h1>Mesa 10.4 Release Notes / December 14, 2014</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.4 is a new development release.
|
||||
@@ -31,9 +31,11 @@ because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
TBD.
|
||||
abfbfd2d91ce81491c5bb6923ae649212ad5f82d0bee277de8704cc948dc221e MesaLib-10.4.0.tar.gz
|
||||
98a7dff3a1a6708c79789de8b9a05d8042e867067f70e8f30387c15026233219 MesaLib-10.4.0.tar.bz2
|
||||
443a6d46d0691b5ac811d8d30091b1716c365689b16d49c57cf273c2b76086fe MesaLib-10.4.0.zip
|
||||
</pre>
|
||||
|
||||
|
||||
@@ -47,18 +49,209 @@ Note: some of the new features are only available with certain drivers.
|
||||
<li>GL_ARB_conditional_render_inverted on nv50</li>
|
||||
<li>GL_ARB_sample_shading on r600</li>
|
||||
<li>GL_ARB_texture_view on nv50, nvc0</li>
|
||||
<li>GL_ARB_clip_control on llvmpipe, softpipe, r300, r600, radeonsi</li>
|
||||
<li>GL_ARB_clip_control on nv50, nvc0, r300, r600, radeonsi, llvmpipe, softpipe</li>
|
||||
<li>GL_KHR_context_flush_control on all drivers</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
TBD.
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79963">Bug 79963</a> - [ILK Bisected]some piglit and ogles2conform cases fail </li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29661">Bug 29661</a> - MSVC built u_format_test fails on Windows</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=38873">Bug 38873</a> - [855gm] gnome-shell misrendered</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=54372">Bug 54372</a> - GLX_INTEL_swap_event crashes driver when swapping window buffers</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60879">Bug 60879</a> - [radeonsi] X11 can't start with acceleration enabled</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61415">Bug 61415</a> - Clover ignores --with-opencl-libdir path</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64471">Bug 64471</a> - Radeon HD6570 lockup in Brütal Legend with HyperZ</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66184">Bug 66184</a> - src/mesa/state_tracker/st_glsl_to_tgsi.cpp:3216:simplify_cmp: Assertion `inst->dst.index < 4096' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=67672">Bug 67672</a> - [llvmpipe] lp_test_arit fails on old CPUs</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69200">Bug 69200</a> - [Bisected]Piglit glx/glx-multithread-shader-compile aborted</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=70410">Bug 70410</a> - egl-static/Makefile: linking fails with llvm >= 3.4</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72685">Bug 72685</a> - [radeonsi hyperz] Artifacts in Unigine Sanctuary</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72819">Bug 72819</a> - [855GM] Incorrect drop shadow color on windows and strange white rectangle when showing/hiding GLX-dock...</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74563">Bug 74563</a> - Surfaceless contexts are not properly released by DRI drivers</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74863">Bug 74863</a> - [r600g] HyperZ broken on RV770 and CYPRESS (Left 4 Dead 2 trees corruption) bisected!</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75011">Bug 75011</a> - [hyperz] Performance drop since git-01e6371 (disable hyperz by default) with radeonsi</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75112">Bug 75112</a> - Meta Bug for HyperZ issues on r600g and radeonsi</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76252">Bug 76252</a> - Dynamic loading/unloading of opengl32.dll results in a deadlock</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76861">Bug 76861</a> - mid3 generates slow code for constant arguments</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77957">Bug 77957</a> - Variably-indexed constant arrays result in terrible shader code</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78468">Bug 78468</a> - Compiling of shader gets stuck in infinite loop</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78770">Bug 78770</a> - [SNB bisected]Webglc conformance/textures/texture-size-limit.html fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79155">Bug 79155</a> - [Tesseract Game] Global Illumination: Medium Causes Color Distortion</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79462">Bug 79462</a> - [NVC0/Codegen] Shader compilation falis in spill logic</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80011">Bug 80011</a> - [softpipe] tgsi/tgsi_exec.c:2023:exec_txf: Assertion `0' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80012">Bug 80012</a> - [softpipe] draw/draw_gs.c:113:tgsi_fetch_gs_outputs: Assertion `!util_is_inf_or_nan(output[slot][0])' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80050">Bug 80050</a> - [855GM] Incorrect drop shadow color under windows in Cinnamon persists with MESA 10.1.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80247">Bug 80247</a> - Khronos conformance test ES3-CTS.gtf.GL3Tests.transform_feedback.transform_feedback_vertex_id fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80561">Bug 80561</a> - Incorrect implementation of some VDPAU APIs.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80615">Bug 80615</a> - Files in bellagio directory [omx tracker] don't respect installation folder</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80848">Bug 80848</a> - [dri3] Building mesa fails with dri3 enabled</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=81680">Bug 81680</a> - [r600g] Firefox crashes with hardware acceleration turned on</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82255">Bug 82255</a> - [VP2] Chroma planes are vertically stretched during VDPAU playback</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82472">Bug 82472</a> - piglit 16385-consecutive-chars regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82537">Bug 82537</a> - Stunt Rally GLSL compiler assertion failure</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82538">Bug 82538</a> - Super Maryo Chronicles fails with st/mesa assertion failure</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82539">Bug 82539</a> - vmw_screen_dri.lo In file included from vmw_screen_dri.c:41: vmwgfx_drm.h:32:17: error: drm.h: No such file or directory</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82796">Bug 82796</a> - [IVB/BYT-M/HSW/BDW Bisected]Synmark2_v6.0_OglTerrainFlyInst/OglTerrainPanInst cannot run as image validation failed</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82804">Bug 82804</a> - unreal engine 4 rendering errors</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82828">Bug 82828</a> - Regression: Crash in 3Dmark2001</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82846">Bug 82846</a> - [BDW Bisected] Gpu hang when running Lightsmark v2008/Warsow v1.0/Xonotic v0.7/unigine-demos</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82881">Bug 82881</a> - test_vec4_register_coalesce regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82882">Bug 82882</a> - [swrast] piglit glsl-fs-uniform-bool-1 regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82921">Bug 82921</a> - layout(location=0) emits error >= MAX_UNIFORM_LOCATIONS due to integer underflow</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82929">Bug 82929</a> - [BDW Bisected]glxgears causes X hang</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82932">Bug 82932</a> - [SNB+ Bisected]Ogles3conform ES3-CTS.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_direct_read_vertex fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83079">Bug 83079</a> - [NVC0] Dota 2 (Linux native and Wine) crash with Nouveau Drivers</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83080">Bug 83080</a> - [SNB+ Bisected]ES3-CTS.shaders.loops.do_while_constant_iterations.mixed_break_continue_fragment fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83081">Bug 83081</a> - [BDW Bisected]Piglit spec_ARB_sample_shading_builtin-gl-sample-mask_2 is core dumped</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83127">Bug 83127</a> - [ILK Bisected]Piglit glean_texCombine fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83148">Bug 83148</a> - Unity invisible under Ubuntu 14.04 and 14.10</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83355">Bug 83355</a> - FTBFS: src/mesa/program/program_lexer.l:122:64: error: unknown type name 'YYSTYPE'</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83380">Bug 83380</a> - Linking fails when not writing gl_Position.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83418">Bug 83418</a> - EU IV is incorrectly rendered after git1409011930.d571f2</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83432">Bug 83432</a> - r600_query.c:269:r600_emit_query_end: Assertion `ctx->num_pipelinestat_queries > 0' failed [Gallium HUD]</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83463">Bug 83463</a> - [swrast] piglit glsl-vs-clamp-1 regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83468">Bug 83468</a> - [UBO] Using bool from UBO as if-statement condition asserts</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83500">Bug 83500</a> - si_dma_copy_tile causes GPU hangs</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83506">Bug 83506</a> - [UBO] row_major layout ignored inside structures</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83533">Bug 83533</a> - [UBO] nested structures don't get appropriate padding</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83573">Bug 83573</a> - [swrast] piglit fs-op-not-bool-using-if regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83574">Bug 83574</a> - [llvmpipe] [softpipe] piglit arb_explicit_uniform_location-use-of-unused-loc regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83741">Bug 83741</a> - [UBO] row_major layout partially ignored for arrays of structures</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83777">Bug 83777</a> - [regression] ilo fails to build</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83934">Bug 83934</a> - Structures must have same name to be considered same type.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84140">Bug 84140</a> - mplayer crashes playing some files using vdpau output</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84145">Bug 84145</a> - UE4: Realistic Rendering Demo render blue</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84178">Bug 84178</a> - Big glamor regression in Xorg server 1.6.99.1 GIT: x11perf 1.5 Test: PutImage XY 500x500 Square</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84355">Bug 84355</a> - texture2DProjLod and textureCubeLod are not supported when using GLES.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84529">Bug 84529</a> - [IVB bisected] glean fragProg1 CMP test failed</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84538">Bug 84538</a> - lp_test_format.c:226:4: error: too few arguments to function ‘gallivm_create’</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84539">Bug 84539</a> - brw_fs_register_coalesce.cpp:183: bool fs_visitor::register_coalesce(): Assertion `src_size <= 11' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84557">Bug 84557</a> - [HSW] "Emit ELSE/ENDIF JIP with type D on Gen 7" causes Atomic Afterlife and GPU hangs</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84651">Bug 84651</a> - Distorted graphics or black window when running Battle.net app on Intel hardware via wine</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84662">Bug 84662</a> - Long pauses with Unreal demo Elemental on R9270X since : Always flush the HDP cache before submitting a CS to the GPU</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84777">Bug 84777</a> - [BSW]Piglit spec_glsl-1.50_execution_geometry-basic fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84807">Bug 84807</a> - Build issue starting between bf4aecfb2acc8d0dc815105d2f36eccbc97c284b and a3e9582f09249ad27716ba82c7dfcee685b65d51</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85189">Bug 85189</a> - llvm/invocation.cpp: In function 'void {anonymous}::optimize(llvm::Module*, unsigned int, const std::vector<llvm::Function*>&)': llvm/invocation.cpp:324:18: error: expected type-specifier</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85267">Bug 85267</a> - vlc crashes with vdpau (Radeon 3850HD) [r600]</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85377">Bug 85377</a> - lp_test_format failure with llvm-3.6</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85425">Bug 85425</a> - [bisected] Compiler error in clip control operations in meta</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85429">Bug 85429</a> - indirect.c:296: multiple definition of `__indirect_glNewList'</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85454">Bug 85454</a> - Unigine Sanctuary with Wine crashes on Mesa Git</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85647">Bug 85647</a> - Random radeonsi crashes with mesa 10.3.x</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85683">Bug 85683</a> - [i965 Bisected]Piglit shaders_glsl-vs-raytrace-bug26691 segfault</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85691">Bug 85691</a> - 'glsl: Drop constant 0.0 components from dot products.' broke piglit shaders/glsl-gnome-shell-dim-window and a few others with Gallium</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86025">Bug 86025</a> - src\glsl\list.h(535) : error C2143: syntax error : missing ';' before 'type'</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86089">Bug 86089</a> - [r600g][mesa 10.4.0-dev] shader failure - r600_sb::bc_finalizer::cf_peephole() when starting Second Life</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86145">Bug 86145</a> - Pipeline statistic counter values for VF always 0</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86618">Bug 86618</a> - [NV96] neg modifiers not working in MIN and MAX operations</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86760">Bug 86760</a> - mesa doesn't build: recipe for target 'r600_llvm.lo' failed</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86764">Bug 86764</a> - [SNB+ Bisected]Piglit glean/pointSprite fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86788">Bug 86788</a> - (bisected) 32bit UrbanTerror 4.1 timedemo sse4.1 segfault...</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<ul>
|
||||
<li>The environment variable GALLIUM_MSAA that forced a multisample GLX visual was removed.</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
1868
include/D3D9/d3d9.h
Normal file
1868
include/D3D9/d3d9.h
Normal file
File diff suppressed because it is too large
Load Diff
387
include/D3D9/d3d9caps.h
Normal file
387
include/D3D9/d3d9caps.h
Normal file
@@ -0,0 +1,387 @@
|
||||
/*
|
||||
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* on the rights to use, copy, modify, merge, publish, distribute, sub
|
||||
* license, and/or sell copies of the Software, and to permit persons to whom
|
||||
* the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
|
||||
#ifndef _D3D9CAPS_H_
|
||||
#define _D3D9CAPS_H_
|
||||
|
||||
#include "d3d9types.h"
|
||||
|
||||
/* Caps flags */
|
||||
#define D3DCAPS2_FULLSCREENGAMMA 0x00020000
|
||||
#define D3DCAPS2_CANCALIBRATEGAMMA 0x00100000
|
||||
#define D3DCAPS2_RESERVED 0x02000000
|
||||
#define D3DCAPS2_CANMANAGERESOURCE 0x10000000
|
||||
#define D3DCAPS2_DYNAMICTEXTURES 0x20000000
|
||||
#define D3DCAPS2_CANAUTOGENMIPMAP 0x40000000
|
||||
#define D3DCAPS2_CANSHARERESOURCE 0x80000000
|
||||
|
||||
#define D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD 0x00000020
|
||||
#define D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION 0x00000080
|
||||
#define D3DCAPS3_COPY_TO_VIDMEM 0x00000100
|
||||
#define D3DCAPS3_COPY_TO_SYSTEMMEM 0x00000200
|
||||
#define D3DCAPS3_DXVAHD 0x00000400
|
||||
#define D3DCAPS3_RESERVED 0x8000001F
|
||||
|
||||
#define D3DPRESENT_INTERVAL_DEFAULT 0x00000000
|
||||
#define D3DPRESENT_INTERVAL_ONE 0x00000001
|
||||
#define D3DPRESENT_INTERVAL_TWO 0x00000002
|
||||
#define D3DPRESENT_INTERVAL_THREE 0x00000004
|
||||
#define D3DPRESENT_INTERVAL_FOUR 0x00000008
|
||||
#define D3DPRESENT_INTERVAL_IMMEDIATE 0x80000000
|
||||
|
||||
#define D3DCURSORCAPS_COLOR 0x00000001
|
||||
#define D3DCURSORCAPS_LOWRES 0x00000002
|
||||
|
||||
#define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010
|
||||
#define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020
|
||||
#define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040
|
||||
#define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080
|
||||
#define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100
|
||||
#define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200
|
||||
#define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400
|
||||
#define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800
|
||||
#define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000
|
||||
#define D3DDEVCAPS_DRAWPRIMITIVES2 0x00002000
|
||||
#define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000
|
||||
#define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000
|
||||
#define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000
|
||||
#define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000
|
||||
#define D3DDEVCAPS_HWRASTERIZATION 0x00080000
|
||||
#define D3DDEVCAPS_PUREDEVICE 0x00100000
|
||||
#define D3DDEVCAPS_QUINTICRTPATCHES 0x00200000
|
||||
#define D3DDEVCAPS_RTPATCHES 0x00400000
|
||||
#define D3DDEVCAPS_RTPATCHHANDLEZERO 0x00800000
|
||||
#define D3DDEVCAPS_NPATCHES 0x01000000
|
||||
|
||||
#define D3DPMISCCAPS_MASKZ 0x00000002
|
||||
#define D3DPMISCCAPS_CULLNONE 0x00000010
|
||||
#define D3DPMISCCAPS_CULLCW 0x00000020
|
||||
#define D3DPMISCCAPS_CULLCCW 0x00000040
|
||||
#define D3DPMISCCAPS_COLORWRITEENABLE 0x00000080
|
||||
#define D3DPMISCCAPS_CLIPPLANESCALEDPOINTS 0x00000100
|
||||
#define D3DPMISCCAPS_CLIPTLVERTS 0x00000200
|
||||
#define D3DPMISCCAPS_TSSARGTEMP 0x00000400
|
||||
#define D3DPMISCCAPS_BLENDOP 0x00000800
|
||||
#define D3DPMISCCAPS_NULLREFERENCE 0x00001000
|
||||
#define D3DPMISCCAPS_INDEPENDENTWRITEMASKS 0x00004000
|
||||
#define D3DPMISCCAPS_PERSTAGECONSTANT 0x00008000
|
||||
#define D3DPMISCCAPS_FOGANDSPECULARALPHA 0x00010000
|
||||
#define D3DPMISCCAPS_SEPARATEALPHABLEND 0x00020000
|
||||
#define D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS 0x00040000
|
||||
#define D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING 0x00080000
|
||||
#define D3DPMISCCAPS_FOGVERTEXCLAMPED 0x00100000
|
||||
#define D3DPMISCCAPS_POSTBLENDSRGBCONVERT 0x00200000
|
||||
|
||||
#define D3DPRASTERCAPS_DITHER 0x00000001
|
||||
#define D3DPRASTERCAPS_ZTEST 0x00000010
|
||||
#define D3DPRASTERCAPS_FOGVERTEX 0x00000080
|
||||
#define D3DPRASTERCAPS_FOGTABLE 0x00000100
|
||||
#define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000
|
||||
#define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000
|
||||
#define D3DPRASTERCAPS_FOGRANGE 0x00010000
|
||||
#define D3DPRASTERCAPS_ANISOTROPY 0x00020000
|
||||
#define D3DPRASTERCAPS_WBUFFER 0x00040000
|
||||
#define D3DPRASTERCAPS_WFOG 0x00100000
|
||||
#define D3DPRASTERCAPS_ZFOG 0x00200000
|
||||
#define D3DPRASTERCAPS_COLORPERSPECTIVE 0x00400000
|
||||
#define D3DPRASTERCAPS_SCISSORTEST 0x01000000
|
||||
#define D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS 0x02000000
|
||||
#define D3DPRASTERCAPS_DEPTHBIAS 0x04000000
|
||||
#define D3DPRASTERCAPS_MULTISAMPLE_TOGGLE 0x08000000
|
||||
|
||||
#define D3DPCMPCAPS_NEVER 0x00000001
|
||||
#define D3DPCMPCAPS_LESS 0x00000002
|
||||
#define D3DPCMPCAPS_EQUAL 0x00000004
|
||||
#define D3DPCMPCAPS_LESSEQUAL 0x00000008
|
||||
#define D3DPCMPCAPS_GREATER 0x00000010
|
||||
#define D3DPCMPCAPS_NOTEQUAL 0x00000020
|
||||
#define D3DPCMPCAPS_GREATEREQUAL 0x00000040
|
||||
#define D3DPCMPCAPS_ALWAYS 0x00000080
|
||||
|
||||
#define D3DPBLENDCAPS_ZERO 0x00000001
|
||||
#define D3DPBLENDCAPS_ONE 0x00000002
|
||||
#define D3DPBLENDCAPS_SRCCOLOR 0x00000004
|
||||
#define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008
|
||||
#define D3DPBLENDCAPS_SRCALPHA 0x00000010
|
||||
#define D3DPBLENDCAPS_INVSRCALPHA 0x00000020
|
||||
#define D3DPBLENDCAPS_DESTALPHA 0x00000040
|
||||
#define D3DPBLENDCAPS_INVDESTALPHA 0x00000080
|
||||
#define D3DPBLENDCAPS_DESTCOLOR 0x00000100
|
||||
#define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200
|
||||
#define D3DPBLENDCAPS_SRCALPHASAT 0x00000400
|
||||
#define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800
|
||||
#define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000
|
||||
#define D3DPBLENDCAPS_BLENDFACTOR 0x00002000
|
||||
#ifndef D3D_DISABLE_9EX
|
||||
# define D3DPBLENDCAPS_SRCCOLOR2 0x00004000
|
||||
# define D3DPBLENDCAPS_INVSRCCOLOR2 0x00008000
|
||||
#endif
|
||||
|
||||
#define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008
|
||||
#define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200
|
||||
#define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000
|
||||
#define D3DPSHADECAPS_FOGGOURAUD 0x00080000
|
||||
|
||||
#define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001
|
||||
#define D3DPTEXTURECAPS_POW2 0x00000002
|
||||
#define D3DPTEXTURECAPS_ALPHA 0x00000004
|
||||
#define D3DPTEXTURECAPS_SQUAREONLY 0x00000020
|
||||
#define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040
|
||||
#define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080
|
||||
#define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00000100
|
||||
#define D3DPTEXTURECAPS_PROJECTED 0x00000400
|
||||
#define D3DPTEXTURECAPS_CUBEMAP 0x00000800
|
||||
#define D3DPTEXTURECAPS_VOLUMEMAP 0x00002000
|
||||
#define D3DPTEXTURECAPS_MIPMAP 0x00004000
|
||||
#define D3DPTEXTURECAPS_MIPVOLUMEMAP 0x00008000
|
||||
#define D3DPTEXTURECAPS_MIPCUBEMAP 0x00010000
|
||||
#define D3DPTEXTURECAPS_CUBEMAP_POW2 0x00020000
|
||||
#define D3DPTEXTURECAPS_VOLUMEMAP_POW2 0x00040000
|
||||
#define D3DPTEXTURECAPS_NOPROJECTEDBUMPENV 0x00200000
|
||||
|
||||
#define D3DPTFILTERCAPS_MINFPOINT 0x00000100
|
||||
#define D3DPTFILTERCAPS_MINFLINEAR 0x00000200
|
||||
#define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400
|
||||
#define D3DPTFILTERCAPS_MINFPYRAMIDALQUAD 0x00000800
|
||||
#define D3DPTFILTERCAPS_MINFGAUSSIANQUAD 0x00001000
|
||||
#define D3DPTFILTERCAPS_MIPFPOINT 0x00010000
|
||||
#define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000
|
||||
#define D3DPTFILTERCAPS_MAGFPOINT 0x01000000
|
||||
#define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000
|
||||
#define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000
|
||||
#define D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD 0x08000000
|
||||
#define D3DPTFILTERCAPS_MAGFGAUSSIANQUAD 0x10000000
|
||||
|
||||
#define D3DPTADDRESSCAPS_WRAP 0x00000001
|
||||
#define D3DPTADDRESSCAPS_MIRROR 0x00000002
|
||||
#define D3DPTADDRESSCAPS_CLAMP 0x00000004
|
||||
#define D3DPTADDRESSCAPS_BORDER 0x00000008
|
||||
#define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010
|
||||
#define D3DPTADDRESSCAPS_MIRRORONCE 0x00000020
|
||||
|
||||
#define D3DLINECAPS_TEXTURE 0x00000001
|
||||
#define D3DLINECAPS_ZTEST 0x00000002
|
||||
#define D3DLINECAPS_BLEND 0x00000004
|
||||
#define D3DLINECAPS_ALPHACMP 0x00000008
|
||||
#define D3DLINECAPS_FOG 0x00000010
|
||||
#define D3DLINECAPS_ANTIALIAS 0x00000020
|
||||
|
||||
#define D3DSTENCILCAPS_KEEP 0x00000001
|
||||
#define D3DSTENCILCAPS_ZERO 0x00000002
|
||||
#define D3DSTENCILCAPS_REPLACE 0x00000004
|
||||
#define D3DSTENCILCAPS_INCRSAT 0x00000008
|
||||
#define D3DSTENCILCAPS_DECRSAT 0x00000010
|
||||
#define D3DSTENCILCAPS_INVERT 0x00000020
|
||||
#define D3DSTENCILCAPS_INCR 0x00000040
|
||||
#define D3DSTENCILCAPS_DECR 0x00000080
|
||||
#define D3DSTENCILCAPS_TWOSIDED 0x00000100
|
||||
|
||||
#define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000FFFF
|
||||
#define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000
|
||||
#define D3DFVFCAPS_PSIZE 0x00100000
|
||||
|
||||
#define D3DTEXOPCAPS_DISABLE 0x00000001
|
||||
#define D3DTEXOPCAPS_SELECTARG1 0x00000002
|
||||
#define D3DTEXOPCAPS_SELECTARG2 0x00000004
|
||||
#define D3DTEXOPCAPS_MODULATE 0x00000008
|
||||
#define D3DTEXOPCAPS_MODULATE2X 0x00000010
|
||||
#define D3DTEXOPCAPS_MODULATE4X 0x00000020
|
||||
#define D3DTEXOPCAPS_ADD 0x00000040
|
||||
#define D3DTEXOPCAPS_ADDSIGNED 0x00000080
|
||||
#define D3DTEXOPCAPS_ADDSIGNED2X 0x00000100
|
||||
#define D3DTEXOPCAPS_SUBTRACT 0x00000200
|
||||
#define D3DTEXOPCAPS_ADDSMOOTH 0x00000400
|
||||
#define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800
|
||||
#define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000
|
||||
#define D3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000
|
||||
#define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000
|
||||
#define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000
|
||||
#define D3DTEXOPCAPS_PREMODULATE 0x00010000
|
||||
#define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000
|
||||
#define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000
|
||||
#define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000
|
||||
#define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000
|
||||
#define D3DTEXOPCAPS_BUMPENVMAP 0x00200000
|
||||
#define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000
|
||||
#define D3DTEXOPCAPS_DOTPRODUCT3 0x00800000
|
||||
#define D3DTEXOPCAPS_MULTIPLYADD 0x01000000
|
||||
#define D3DTEXOPCAPS_LERP 0x02000000
|
||||
|
||||
#define D3DVTXPCAPS_TEXGEN 0x00000001
|
||||
#define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002
|
||||
#define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008
|
||||
#define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010
|
||||
#define D3DVTXPCAPS_LOCALVIEWER 0x00000020
|
||||
#define D3DVTXPCAPS_TWEENING 0x00000040
|
||||
#define D3DVTXPCAPS_TEXGEN_SPHEREMAP 0x00000100
|
||||
#define D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER 0x00000200
|
||||
|
||||
#define D3DDEVCAPS2_STREAMOFFSET 0x00000001
|
||||
#define D3DDEVCAPS2_DMAPNPATCH 0x00000002
|
||||
#define D3DDEVCAPS2_ADAPTIVETESSRTPATCH 0x00000004
|
||||
#define D3DDEVCAPS2_ADAPTIVETESSNPATCH 0x00000008
|
||||
#define D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES 0x00000010
|
||||
#define D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH 0x00000020
|
||||
#define D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET 0x00000040
|
||||
|
||||
#define D3DDTCAPS_UBYTE4 0x00000001
|
||||
#define D3DDTCAPS_UBYTE4N 0x00000002
|
||||
#define D3DDTCAPS_SHORT2N 0x00000004
|
||||
#define D3DDTCAPS_SHORT4N 0x00000008
|
||||
#define D3DDTCAPS_USHORT2N 0x00000010
|
||||
#define D3DDTCAPS_USHORT4N 0x00000020
|
||||
#define D3DDTCAPS_UDEC3 0x00000040
|
||||
#define D3DDTCAPS_DEC3N 0x00000080
|
||||
#define D3DDTCAPS_FLOAT16_2 0x00000100
|
||||
#define D3DDTCAPS_FLOAT16_4 0x00000200
|
||||
|
||||
|
||||
#define D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH 24
|
||||
#define D3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH 0
|
||||
#define D3DVS20_MAX_NUMTEMPS 32
|
||||
#define D3DVS20_MIN_NUMTEMPS 12
|
||||
#define D3DVS20_MAX_STATICFLOWCONTROLDEPTH 4
|
||||
#define D3DVS20_MIN_STATICFLOWCONTROLDEPTH 1
|
||||
|
||||
#define D3DVS20CAPS_PREDICATION (1 << 0)
|
||||
|
||||
#define D3DPS20CAPS_ARBITRARYSWIZZLE (1 << 0)
|
||||
#define D3DPS20CAPS_GRADIENTINSTRUCTIONS (1 << 1)
|
||||
#define D3DPS20CAPS_PREDICATION (1 << 2)
|
||||
#define D3DPS20CAPS_NODEPENDENTREADLIMIT (1 << 3)
|
||||
#define D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT (1 << 4)
|
||||
|
||||
#define D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH 24
|
||||
#define D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH 0
|
||||
#define D3DPS20_MAX_NUMTEMPS 32
|
||||
#define D3DPS20_MIN_NUMTEMPS 12
|
||||
#define D3DPS20_MAX_STATICFLOWCONTROLDEPTH 4
|
||||
#define D3DPS20_MIN_STATICFLOWCONTROLDEPTH 0
|
||||
#define D3DPS20_MAX_NUMINSTRUCTIONSLOTS 512
|
||||
#define D3DPS20_MIN_NUMINSTRUCTIONSLOTS 96
|
||||
|
||||
#define D3DMIN30SHADERINSTRUCTIONS 512
|
||||
#define D3DMAX30SHADERINSTRUCTIONS 32768
|
||||
|
||||
/* Structs */
|
||||
typedef struct _D3DVSHADERCAPS2_0 {
|
||||
DWORD Caps;
|
||||
INT DynamicFlowControlDepth;
|
||||
INT NumTemps;
|
||||
INT StaticFlowControlDepth;
|
||||
} D3DVSHADERCAPS2_0, *PD3DVSHADERCAPS2_0, *LPD3DVSHADERCAPS2_0;
|
||||
|
||||
typedef struct _D3DPSHADERCAPS2_0 {
|
||||
DWORD Caps;
|
||||
INT DynamicFlowControlDepth;
|
||||
INT NumTemps;
|
||||
INT StaticFlowControlDepth;
|
||||
INT NumInstructionSlots;
|
||||
} D3DPSHADERCAPS2_0, *PD3DPSHADERCAPS2_0, *LPD3DPSHADERCAPS2_0;
|
||||
|
||||
typedef struct _D3DCAPS9 {
|
||||
D3DDEVTYPE DeviceType;
|
||||
UINT AdapterOrdinal;
|
||||
DWORD Caps;
|
||||
DWORD Caps2;
|
||||
DWORD Caps3;
|
||||
DWORD PresentationIntervals;
|
||||
DWORD CursorCaps;
|
||||
DWORD DevCaps;
|
||||
DWORD PrimitiveMiscCaps;
|
||||
DWORD RasterCaps;
|
||||
DWORD ZCmpCaps;
|
||||
DWORD SrcBlendCaps;
|
||||
DWORD DestBlendCaps;
|
||||
DWORD AlphaCmpCaps;
|
||||
DWORD ShadeCaps;
|
||||
DWORD TextureCaps;
|
||||
DWORD TextureFilterCaps;
|
||||
DWORD CubeTextureFilterCaps;
|
||||
DWORD VolumeTextureFilterCaps;
|
||||
DWORD TextureAddressCaps;
|
||||
DWORD VolumeTextureAddressCaps;
|
||||
DWORD LineCaps;
|
||||
DWORD MaxTextureWidth;
|
||||
DWORD MaxTextureHeight;
|
||||
DWORD MaxVolumeExtent;
|
||||
DWORD MaxTextureRepeat;
|
||||
DWORD MaxTextureAspectRatio;
|
||||
DWORD MaxAnisotropy;
|
||||
float MaxVertexW;
|
||||
float GuardBandLeft;
|
||||
float GuardBandTop;
|
||||
float GuardBandRight;
|
||||
float GuardBandBottom;
|
||||
float ExtentsAdjust;
|
||||
DWORD StencilCaps;
|
||||
DWORD FVFCaps;
|
||||
DWORD TextureOpCaps;
|
||||
DWORD MaxTextureBlendStages;
|
||||
DWORD MaxSimultaneousTextures;
|
||||
DWORD VertexProcessingCaps;
|
||||
DWORD MaxActiveLights;
|
||||
DWORD MaxUserClipPlanes;
|
||||
DWORD MaxVertexBlendMatrices;
|
||||
DWORD MaxVertexBlendMatrixIndex;
|
||||
float MaxPointSize;
|
||||
DWORD MaxPrimitiveCount;
|
||||
DWORD MaxVertexIndex;
|
||||
DWORD MaxStreams;
|
||||
DWORD MaxStreamStride;
|
||||
DWORD VertexShaderVersion;
|
||||
DWORD MaxVertexShaderConst;
|
||||
DWORD PixelShaderVersion;
|
||||
float PixelShader1xMaxValue;
|
||||
DWORD DevCaps2;
|
||||
float MaxNpatchTessellationLevel;
|
||||
DWORD Reserved5;
|
||||
UINT MasterAdapterOrdinal;
|
||||
UINT AdapterOrdinalInGroup;
|
||||
UINT NumberOfAdaptersInGroup;
|
||||
DWORD DeclTypes;
|
||||
DWORD NumSimultaneousRTs;
|
||||
DWORD StretchRectFilterCaps;
|
||||
D3DVSHADERCAPS2_0 VS20Caps;
|
||||
D3DPSHADERCAPS2_0 PS20Caps;
|
||||
DWORD VertexTextureFilterCaps;
|
||||
DWORD MaxVShaderInstructionsExecuted;
|
||||
DWORD MaxPShaderInstructionsExecuted;
|
||||
DWORD MaxVertexShader30InstructionSlots;
|
||||
DWORD MaxPixelShader30InstructionSlots;
|
||||
} D3DCAPS9, *PD3DCAPS9, *LPD3DCAPS9;
|
||||
|
||||
typedef struct _D3DCONTENTPROTECTIONCAPS {
|
||||
DWORD Caps;
|
||||
GUID KeyExchangeType;
|
||||
UINT BufferAlignmentStart;
|
||||
UINT BlockAlignmentSize;
|
||||
ULONGLONG ProtectedMemorySize;
|
||||
} D3DCONTENTPROTECTIONCAPS, *PD3DCONTENTPROTECTIONCAPS, *LPD3DCONTENTPROTECTIONCAPS;
|
||||
|
||||
typedef struct _D3DOVERLAYCAPS {
|
||||
UINT Caps;
|
||||
UINT MaxOverlayDisplayWidth;
|
||||
UINT MaxOverlayDisplayHeight;
|
||||
} D3DOVERLAYCAPS, *PD3DOVERLAYCAPS, *LPD3DOVERLAYCAPS;
|
||||
|
||||
#endif /* _D3D9CAPS_H_ */
|
1810
include/D3D9/d3d9types.h
Normal file
1810
include/D3D9/d3d9types.h
Normal file
File diff suppressed because it is too large
Load Diff
101
include/d3dadapter/d3dadapter9.h
Normal file
101
include/d3dadapter/d3dadapter9.h
Normal file
@@ -0,0 +1,101 @@
|
||||
/*
|
||||
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* on the rights to use, copy, modify, merge, publish, distribute, sub
|
||||
* license, and/or sell copies of the Software, and to permit persons to whom
|
||||
* the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
|
||||
#ifndef _D3DADAPTER9_H_
|
||||
#define _D3DADAPTER9_H_
|
||||
|
||||
#include "present.h"
|
||||
|
||||
#ifndef __cplusplus
|
||||
|
||||
/* Representation of an adapter group, although since this is implemented by
|
||||
* the driver, it knows nothing about the windowing system it's on */
|
||||
typedef struct ID3DAdapter9Vtbl
|
||||
{
|
||||
/* IUnknown */
|
||||
HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject);
|
||||
ULONG (WINAPI *AddRef)(ID3DAdapter9 *This);
|
||||
ULONG (WINAPI *Release)(ID3DAdapter9 *This);
|
||||
|
||||
/* ID3DAdapter9 */
|
||||
HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier);
|
||||
HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed);
|
||||
HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat);
|
||||
HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels);
|
||||
HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat);
|
||||
HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat);
|
||||
HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps);
|
||||
HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface);
|
||||
HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface);
|
||||
} ID3DAdapter9Vtbl;
|
||||
|
||||
struct ID3DAdapter9
|
||||
{
|
||||
ID3DAdapter9Vtbl *lpVtbl;
|
||||
};
|
||||
|
||||
/* IUnknown macros */
|
||||
#define ID3DAdapter9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
||||
#define ID3DAdapter9_AddRef(p) (p)->lpVtbl->AddRef(p)
|
||||
#define ID3DAdapter9_Release(p) (p)->lpVtbl->Release(p)
|
||||
/* ID3DAdapter9 macros */
|
||||
#define ID3DAdapter9_GetAdapterIdentifier(p,a,b) (p)->lpVtbl->GetAdapterIdentifier(p,a,b)
|
||||
#define ID3DAdapter9_CheckDeviceType(p,a,b,c,d) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d)
|
||||
#define ID3DAdapter9_CheckDeviceFormat(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e)
|
||||
#define ID3DAdapter9_CheckDeviceMultiSampleType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e)
|
||||
#define ID3DAdapter9_CheckDepthStencilMatch(p,a,b,c,d) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d)
|
||||
#define ID3DAdapter9_CheckDeviceFormatConversion(p,a,b,c) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c)
|
||||
#define ID3DAdapter9_GetDeviceCaps(p,a,b) (p)->lpVtbl->GetDeviceCaps(p,a,b)
|
||||
#define ID3DAdapter9_CreateDevice(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f,g,h)
|
||||
#define ID3DAdapter9_CreateDeviceEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d,e,f,g,h,i)
|
||||
|
||||
#else /* __cplusplus */
|
||||
|
||||
struct ID3DAdapter9 : public IUnknown
|
||||
{
|
||||
HRESULT WINAPI GetAdapterIdentifier(DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier);
|
||||
HRESULT WINAPI CheckDeviceType(D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed);
|
||||
HRESULT WINAPI CheckDeviceFormat(D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat);
|
||||
HRESULT WINAPI CheckDeviceMultiSampleType(D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels);
|
||||
HRESULT WINAPI CheckDepthStencilMatch(D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat);
|
||||
HRESULT WINAPI CheckDeviceFormatConversion(D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat);
|
||||
HRESULT WINAPI GetDeviceCaps(D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps);
|
||||
HRESULT WINAPI CreateDevice(UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface);
|
||||
HRESULT WINAPI CreateDeviceEx(UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface);
|
||||
};
|
||||
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/* acquire a const struct D3DAdapter9* structure describing the interface
|
||||
* queried. See */
|
||||
const void * WINAPI
|
||||
D3DAdapter9GetProc( const char *name );
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* _D3DADAPTER9_H_ */
|
44
include/d3dadapter/drm.h
Normal file
44
include/d3dadapter/drm.h
Normal file
@@ -0,0 +1,44 @@
|
||||
/*
|
||||
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* on the rights to use, copy, modify, merge, publish, distribute, sub
|
||||
* license, and/or sell copies of the Software, and to permit persons to whom
|
||||
* the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
|
||||
#ifndef _D3DADAPTER9_DRM_H_
|
||||
#define _D3DADAPTER9_DRM_H_
|
||||
|
||||
#include "d3dadapter9.h"
|
||||
|
||||
/* query driver support name */
|
||||
#define D3DADAPTER9DRM_NAME "drm"
|
||||
/* current version */
|
||||
#define D3DADAPTER9DRM_MAJOR 0
|
||||
#define D3DADAPTER9DRM_MINOR 0
|
||||
|
||||
struct D3DAdapter9DRM
|
||||
{
|
||||
unsigned major_version; /* ABI break */
|
||||
unsigned minor_version; /* backwards compatible feature additions */
|
||||
|
||||
/* NOTE: upon passing an fd to this function, it's now owned by this
|
||||
function. If this function fails, the fd will be closed here as well */
|
||||
HRESULT (WINAPI *create_adapter)(int fd, ID3DAdapter9 **ppAdapter);
|
||||
};
|
||||
|
||||
#endif /* _D3DADAPTER9_DRM_H_ */
|
136
include/d3dadapter/present.h
Normal file
136
include/d3dadapter/present.h
Normal file
@@ -0,0 +1,136 @@
|
||||
/*
|
||||
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* on the rights to use, copy, modify, merge, publish, distribute, sub
|
||||
* license, and/or sell copies of the Software, and to permit persons to whom
|
||||
* the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
|
||||
#ifndef _D3DADAPTER_PRESENT_H_
|
||||
#define _D3DADAPTER_PRESENT_H_
|
||||
|
||||
#include <d3d9.h>
|
||||
|
||||
#ifndef D3DOK_WINDOW_OCCLUDED
|
||||
#define D3DOK_WINDOW_OCCLUDED MAKE_D3DSTATUS(2531)
|
||||
#endif /* D3DOK_WINDOW_OCCLUDED */
|
||||
|
||||
#ifndef __cplusplus
|
||||
typedef struct ID3DPresent ID3DPresent;
|
||||
typedef struct ID3DPresentGroup ID3DPresentGroup;
|
||||
typedef struct ID3DAdapter9 ID3DAdapter9;
|
||||
typedef struct D3DWindowBuffer D3DWindowBuffer;
|
||||
|
||||
/* Presentation backend for drivers to display their brilliant work */
|
||||
typedef struct ID3DPresentVtbl
|
||||
{
|
||||
/* IUnknown */
|
||||
HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject);
|
||||
ULONG (WINAPI *AddRef)(ID3DPresent *This);
|
||||
ULONG (WINAPI *Release)(ID3DPresent *This);
|
||||
|
||||
/* ID3DPresent */
|
||||
/* This function initializes the screen and window provided at creation.
|
||||
* Hence why this should always be called as the one of first things a new
|
||||
* swap chain does */
|
||||
HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode);
|
||||
/* Make a buffer visible to the window system via dma-buf fd.
|
||||
* For better compatibility, it must be 32bpp and format ARGB/XRGB */
|
||||
HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out);
|
||||
HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer);
|
||||
/* After presenting a buffer to the window system, the buffer
|
||||
* may be used as is (no copy of the content) by the window system.
|
||||
* You must not use a non-released buffer, else the user may see undefined content. */
|
||||
HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer);
|
||||
HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer);
|
||||
/* It is possible to do partial copy, but impossible to do resizing, which must
|
||||
* be done by the client after checking the front buffer size */
|
||||
HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags);
|
||||
HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus);
|
||||
HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation);
|
||||
HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats);
|
||||
HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint);
|
||||
HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint);
|
||||
/* Cursor size is always 32x32. pBitmap and pHotspot can be NULL. */
|
||||
HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow);
|
||||
HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride);
|
||||
HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth);
|
||||
} ID3DPresentVtbl;
|
||||
|
||||
struct ID3DPresent
|
||||
{
|
||||
ID3DPresentVtbl *lpVtbl;
|
||||
};
|
||||
|
||||
/* IUnknown macros */
|
||||
#define ID3DPresent_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
||||
#define ID3DPresent_AddRef(p) (p)->lpVtbl->AddRef(p)
|
||||
#define ID3DPresent_Release(p) (p)->lpVtbl->Release(p)
|
||||
/* ID3DPresent macros */
|
||||
#define ID3DPresent_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a)
|
||||
#define ID3DPresent_SetPresentParameters(p,a,b) (p)->lpVtbl->SetPresentParameters(p,a,b)
|
||||
#define ID3DPresent_NewD3DWindowBufferFromDmaBuf(p,a,b,c,d,e,f,g) (p)->lpVtbl->NewD3DWindowBufferFromDmaBuf(p,a,b,c,d,e,f,g)
|
||||
#define ID3DPresent_DestroyD3DWindowBuffer(p,a) (p)->lpVtbl->DestroyD3DWindowBuffer(p,a)
|
||||
#define ID3DPresent_WaitBufferReleased(p,a) (p)->lpVtbl->WaitBufferReleased(p,a)
|
||||
#define ID3DPresent_FrontBufferCopy(p,a) (p)->lpVtbl->FrontBufferCopy(p,a)
|
||||
#define ID3DPresent_PresentBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->PresentBuffer(p,a,b,c,d,e,f)
|
||||
#define ID3DPresent_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a)
|
||||
#define ID3DPresent_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
|
||||
#define ID3DPresent_GetPresentStats(p,a) (p)->lpVtbl->GetPresentStats(p,a)
|
||||
#define ID3DPresent_GetCursorPos(p,a) (p)->lpVtbl->GetCursorPos(p,a)
|
||||
#define ID3DPresent_SetCursorPos(p,a) (p)->lpVtbl->SetCursorPos(p,a)
|
||||
#define ID3DPresent_SetCursor(p,a,b,c) (p)->lpVtbl->SetCursor(p,a,b,c)
|
||||
#define ID3DPresent_SetGammaRamp(p,a,b) (p)->lpVtbl->SetGammaRamp(p,a,b)
|
||||
#define ID3DPresent_GetWindowInfo(p,a,b,c,d) (p)->lpVtbl->GetWindowSize(p,a,b,c,d)
|
||||
|
||||
typedef struct ID3DPresentGroupVtbl
|
||||
{
|
||||
/* IUnknown */
|
||||
HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject);
|
||||
ULONG (WINAPI *AddRef)(ID3DPresentGroup *This);
|
||||
ULONG (WINAPI *Release)(ID3DPresentGroup *This);
|
||||
|
||||
/* ID3DPresentGroup */
|
||||
/* When creating a device, it's relevant for the driver to know how many
|
||||
* implicit swap chains to create. It has to create one per monitor in a
|
||||
* multi-monitor setup */
|
||||
UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This);
|
||||
/* returns only the implicit present interfaces */
|
||||
HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent);
|
||||
/* used to create additional presentation interfaces along the way */
|
||||
HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent);
|
||||
void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor);
|
||||
} ID3DPresentGroupVtbl;
|
||||
|
||||
struct ID3DPresentGroup
|
||||
{
|
||||
ID3DPresentGroupVtbl *lpVtbl;
|
||||
};
|
||||
|
||||
/* IUnknown macros */
|
||||
#define ID3DPresentGroup_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
||||
#define ID3DPresentGroup_AddRef(p) (p)->lpVtbl->AddRef(p)
|
||||
#define ID3DPresentGroup_Release(p) (p)->lpVtbl->Release(p)
|
||||
/* ID3DPresentGroup */
|
||||
#define ID3DPresentGroup_GetMultiheadCount(p) (p)->lpVtbl->GetMultiheadCount(p)
|
||||
#define ID3DPresentGroup_GetPresent(p,a,b) (p)->lpVtbl->GetPresent(p,a,b)
|
||||
#define ID3DPresentGroup_CreateAdditionalPresent(p,a,b) (p)->lpVtbl->CreateAdditionalPresent(p,a,b)
|
||||
#define ID3DPresentGroup_GetVersion(p,a,b) (p)->lpVtbl->GetVersion(p,a,b)
|
||||
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* _D3DADAPTER_PRESENT_H_ */
|
@@ -621,7 +621,7 @@ def generate(env):
|
||||
env.Tool('custom')
|
||||
createInstallMethods(env)
|
||||
|
||||
env.PkgCheckModules('X11', ['x11', 'xext', 'xdamage', 'xfixes'])
|
||||
env.PkgCheckModules('X11', ['x11', 'xext', 'xdamage', 'xfixes', 'glproto >= 1.4.13'])
|
||||
env.PkgCheckModules('XCB', ['x11-xcb', 'xcb-glx >= 1.8.1', 'xcb-dri2 >= 1.8'])
|
||||
env.PkgCheckModules('XF86VIDMODE', ['xxf86vm'])
|
||||
env.PkgCheckModules('DRM', ['libdrm >= 2.4.38'])
|
||||
|
@@ -49,8 +49,7 @@ dri2_x11_swap_interval(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf,
|
||||
|
||||
static void
|
||||
swrastCreateDrawable(struct dri2_egl_display * dri2_dpy,
|
||||
struct dri2_egl_surface * dri2_surf,
|
||||
int depth)
|
||||
struct dri2_egl_surface * dri2_surf)
|
||||
{
|
||||
uint32_t mask;
|
||||
const uint32_t function = GXcopy;
|
||||
@@ -66,8 +65,7 @@ swrastCreateDrawable(struct dri2_egl_display * dri2_dpy,
|
||||
valgc[0] = function;
|
||||
valgc[1] = False;
|
||||
xcb_create_gc(dri2_dpy->conn, dri2_surf->swapgc, dri2_surf->drawable, mask, valgc);
|
||||
dri2_surf->depth = depth;
|
||||
switch (depth) {
|
||||
switch (dri2_surf->depth) {
|
||||
case 32:
|
||||
case 24:
|
||||
dri2_surf->bytes_per_pixel = 4;
|
||||
@@ -82,7 +80,7 @@ swrastCreateDrawable(struct dri2_egl_display * dri2_dpy,
|
||||
dri2_surf->bytes_per_pixel = 0;
|
||||
break;
|
||||
default:
|
||||
_eglLog(_EGL_WARNING, "unsupported depth %d", depth);
|
||||
_eglLog(_EGL_WARNING, "unsupported depth %d", dri2_surf->depth);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -257,12 +255,6 @@ dri2_x11_create_surface(_EGLDriver *drv, _EGLDisplay *disp, EGLint type,
|
||||
_eglError(EGL_BAD_ALLOC, "dri2->createNewDrawable");
|
||||
goto cleanup_pixmap;
|
||||
}
|
||||
|
||||
if (dri2_dpy->dri2) {
|
||||
xcb_dri2_create_drawable (dri2_dpy->conn, dri2_surf->drawable);
|
||||
} else {
|
||||
swrastCreateDrawable(dri2_dpy, dri2_surf, _eglGetConfigKey(conf, EGL_BUFFER_SIZE));
|
||||
}
|
||||
|
||||
if (type != EGL_PBUFFER_BIT) {
|
||||
cookie = xcb_get_geometry (dri2_dpy->conn, dri2_surf->drawable);
|
||||
@@ -275,9 +267,19 @@ dri2_x11_create_surface(_EGLDriver *drv, _EGLDisplay *disp, EGLint type,
|
||||
|
||||
dri2_surf->base.Width = reply->width;
|
||||
dri2_surf->base.Height = reply->height;
|
||||
dri2_surf->depth = reply->depth;
|
||||
free(reply);
|
||||
}
|
||||
|
||||
if (dri2_dpy->dri2) {
|
||||
xcb_dri2_create_drawable (dri2_dpy->conn, dri2_surf->drawable);
|
||||
} else {
|
||||
if (type == EGL_PBUFFER_BIT) {
|
||||
dri2_surf->depth = _eglGetConfigKey(conf, EGL_BUFFER_SIZE);
|
||||
}
|
||||
swrastCreateDrawable(dri2_dpy, dri2_surf);
|
||||
}
|
||||
|
||||
/* we always copy the back buffer to front */
|
||||
dri2_surf->base.PostSubBufferSupportedNV = EGL_TRUE;
|
||||
|
||||
|
@@ -58,7 +58,8 @@ GALLIUM_WINSYS_CFLAGS = \
|
||||
|
||||
|
||||
GALLIUM_PIPE_LOADER_WINSYS_LIBS = \
|
||||
$(top_builddir)/src/gallium/winsys/sw/null/libws_null.la
|
||||
$(top_builddir)/src/gallium/winsys/sw/null/libws_null.la \
|
||||
$(top_builddir)/src/gallium/winsys/sw/wrapper/libwsw.la
|
||||
|
||||
if HAVE_DRISW
|
||||
GALLIUM_PIPE_LOADER_WINSYS_LIBS += \
|
||||
|
@@ -166,6 +166,10 @@ if HAVE_ST_XVMC
|
||||
SUBDIRS += state_trackers/xvmc targets/xvmc
|
||||
endif
|
||||
|
||||
if HAVE_ST_NINE
|
||||
SUBDIRS += state_trackers/nine targets/d3dadapter9
|
||||
endif
|
||||
|
||||
##
|
||||
## Don't forget to bundle the remaining (non autotools) state-trackers/targets
|
||||
##
|
||||
|
@@ -124,6 +124,9 @@ util_primconvert_draw_vbo(struct primconvert_context *pc,
|
||||
new_info.indexed = true;
|
||||
new_info.min_index = info->min_index;
|
||||
new_info.max_index = info->max_index;
|
||||
new_info.index_bias = info->index_bias;
|
||||
new_info.start_instance = info->start_instance;
|
||||
new_info.instance_count = info->instance_count;
|
||||
|
||||
if (info->indexed) {
|
||||
u_index_translator(pc->primtypes_mask,
|
||||
@@ -136,6 +139,7 @@ util_primconvert_draw_vbo(struct primconvert_context *pc,
|
||||
src = pipe_buffer_map(pc->pipe, ib->buffer,
|
||||
PIPE_TRANSFER_READ, &src_transfer);
|
||||
}
|
||||
src = (const uint8_t *)src + ib->offset;
|
||||
}
|
||||
else {
|
||||
u_index_generator(pc->primtypes_mask,
|
||||
|
@@ -166,6 +166,17 @@ pipe_loader_sw_probe_null(struct pipe_loader_device **devs);
|
||||
int
|
||||
pipe_loader_sw_probe(struct pipe_loader_device **devs, int ndev);
|
||||
|
||||
/**
|
||||
* Get a software device wrapped atop another device.
|
||||
*
|
||||
* This function is platform-specific.
|
||||
*
|
||||
* \sa pipe_loader_probe
|
||||
*/
|
||||
boolean
|
||||
pipe_loader_sw_probe_wrapped(struct pipe_loader_device **dev,
|
||||
struct pipe_screen *screen);
|
||||
|
||||
#ifdef HAVE_PIPE_LOADER_DRM
|
||||
|
||||
/**
|
||||
|
@@ -31,6 +31,7 @@
|
||||
#include "util/u_dl.h"
|
||||
#include "sw/dri/dri_sw_winsys.h"
|
||||
#include "sw/null/null_sw_winsys.h"
|
||||
#include "sw/wrapper/wrapper_sw_winsys.h"
|
||||
#ifdef HAVE_PIPE_LOADER_XLIB
|
||||
/* Explicitly wrap the header to ease build without X11 headers */
|
||||
#include "sw/xlib/xlib_sw_winsys.h"
|
||||
@@ -140,6 +141,28 @@ pipe_loader_sw_probe(struct pipe_loader_device **devs, int ndev)
|
||||
return i;
|
||||
}
|
||||
|
||||
boolean
|
||||
pipe_loader_sw_probe_wrapped(struct pipe_loader_device **dev,
|
||||
struct pipe_screen *screen)
|
||||
{
|
||||
struct pipe_loader_sw_device *sdev = CALLOC_STRUCT(pipe_loader_sw_device);
|
||||
|
||||
if (!sdev)
|
||||
return false;
|
||||
|
||||
sdev->base.type = PIPE_LOADER_DEVICE_SOFTWARE;
|
||||
sdev->base.driver_name = "swrast";
|
||||
sdev->base.ops = &pipe_loader_sw_ops;
|
||||
sdev->ws = wrapper_sw_winsys_wrap_pipe_screen(screen);
|
||||
|
||||
if (!sdev->ws) {
|
||||
FREE(sdev);
|
||||
return false;
|
||||
}
|
||||
*dev = &sdev->base;
|
||||
return true;
|
||||
}
|
||||
|
||||
static void
|
||||
pipe_loader_sw_release(struct pipe_loader_device **dev)
|
||||
{
|
||||
|
@@ -91,6 +91,34 @@ drisw_create_screen(struct drisw_loader_funcs *lf)
|
||||
return screen;
|
||||
}
|
||||
#endif // DRI_TARGET
|
||||
|
||||
#if defined(NINE_TARGET)
|
||||
#include "sw/wrapper/wrapper_sw_winsys.h"
|
||||
#include "target-helpers/inline_debug_helper.h"
|
||||
|
||||
extern struct pipe_screen *ninesw_create_screen(struct pipe_screen *screen);
|
||||
|
||||
INLINE struct pipe_screen *
|
||||
ninesw_create_screen(struct pipe_screen *pscreen)
|
||||
{
|
||||
struct sw_winsys *winsys = NULL;
|
||||
struct pipe_screen *screen = NULL;
|
||||
|
||||
winsys = wrapper_sw_winsys_wrap_pipe_screen(pscreen);
|
||||
if (winsys == NULL)
|
||||
return NULL;
|
||||
|
||||
screen = sw_screen_create(winsys);
|
||||
if (screen == NULL) {
|
||||
winsys->destroy(winsys);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
screen = debug_screen_wrap(screen);
|
||||
return screen;
|
||||
}
|
||||
#endif // NINE_TARGET
|
||||
|
||||
#endif // GALLIUM_SOFTPIPE
|
||||
|
||||
|
||||
|
@@ -201,6 +201,7 @@ OP13_SAMPLE(GATHER4)
|
||||
OP12(SVIEWINFO)
|
||||
OP13(SAMPLE_POS)
|
||||
OP12(SAMPLE_INFO)
|
||||
OP11(UARL)
|
||||
|
||||
OP13(UCMP)
|
||||
|
||||
|
@@ -68,6 +68,18 @@ p_atomic_dec(int32_t *v)
|
||||
__asm__ __volatile__("lock; decl %0":"+m"(*v));
|
||||
}
|
||||
|
||||
static INLINE int32_t
|
||||
p_atomic_inc_return(int32_t *v)
|
||||
{
|
||||
return __sync_add_and_fetch(v, 1);
|
||||
}
|
||||
|
||||
static INLINE int32_t
|
||||
p_atomic_dec_return(int32_t *v)
|
||||
{
|
||||
return __sync_sub_and_fetch(v, 1);
|
||||
}
|
||||
|
||||
static INLINE int32_t
|
||||
p_atomic_cmpxchg(int32_t *v, int32_t old, int32_t _new)
|
||||
{
|
||||
@@ -115,6 +127,18 @@ p_atomic_dec(int32_t *v)
|
||||
__asm__ __volatile__("lock; decl %0":"+m"(*v));
|
||||
}
|
||||
|
||||
static INLINE int32_t
|
||||
p_atomic_inc_return(int32_t *v)
|
||||
{
|
||||
return __sync_add_and_fetch(v, 1);
|
||||
}
|
||||
|
||||
static INLINE int32_t
|
||||
p_atomic_dec_return(int32_t *v)
|
||||
{
|
||||
return __sync_sub_and_fetch(v, 1);
|
||||
}
|
||||
|
||||
static INLINE int32_t
|
||||
p_atomic_cmpxchg(int32_t *v, int32_t old, int32_t _new)
|
||||
{
|
||||
@@ -160,6 +184,18 @@ p_atomic_dec(int32_t *v)
|
||||
(void) __sync_sub_and_fetch(v, 1);
|
||||
}
|
||||
|
||||
static INLINE int32_t
|
||||
p_atomic_inc_return(int32_t *v)
|
||||
{
|
||||
return __sync_add_and_fetch(v, 1);
|
||||
}
|
||||
|
||||
static INLINE int32_t
|
||||
p_atomic_dec_return(int32_t *v)
|
||||
{
|
||||
return __sync_sub_and_fetch(v, 1);
|
||||
}
|
||||
|
||||
static INLINE int32_t
|
||||
p_atomic_cmpxchg(int32_t *v, int32_t old, int32_t _new)
|
||||
{
|
||||
@@ -186,6 +222,8 @@ p_atomic_cmpxchg(int32_t *v, int32_t old, int32_t _new)
|
||||
#define p_atomic_dec_zero(_v) ((boolean) --(*(_v)))
|
||||
#define p_atomic_inc(_v) ((void) (*(_v))++)
|
||||
#define p_atomic_dec(_v) ((void) (*(_v))--)
|
||||
#define p_atomic_inc_return(_v) ((*(_v))++)
|
||||
#define p_atomic_dec_return(_v) ((*(_v))--)
|
||||
#define p_atomic_cmpxchg(_v, old, _new) (*(_v) == old ? *(_v) = (_new) : *(_v))
|
||||
|
||||
#endif
|
||||
@@ -288,12 +326,24 @@ p_atomic_inc(int32_t *v)
|
||||
_InterlockedIncrement((long *)v);
|
||||
}
|
||||
|
||||
static INLINE int32_t
|
||||
p_atomic_inc_return(int32_t *v)
|
||||
{
|
||||
return _InterlockedIncrement((long *)v);
|
||||
}
|
||||
|
||||
static INLINE void
|
||||
p_atomic_dec(int32_t *v)
|
||||
{
|
||||
_InterlockedDecrement((long *)v);
|
||||
}
|
||||
|
||||
static INLINE int32_t
|
||||
p_atomic_dec_return(int32_t *v)
|
||||
{
|
||||
return _InterlockedDecrement((long *)v);
|
||||
}
|
||||
|
||||
static INLINE int32_t
|
||||
p_atomic_cmpxchg(int32_t *v, int32_t old, int32_t _new)
|
||||
{
|
||||
@@ -329,6 +379,8 @@ p_atomic_dec_zero(int32_t *v)
|
||||
|
||||
#define p_atomic_inc(_v) atomic_inc_32((uint32_t *) _v)
|
||||
#define p_atomic_dec(_v) atomic_dec_32((uint32_t *) _v)
|
||||
#define p_atomic_inc_return(_v) atomic_inc_32_nv((uint32_t *) _v)
|
||||
#define p_atomic_dec_return(_v) atomic_dec_32_nv((uint32_t *) _v)
|
||||
|
||||
#define p_atomic_cmpxchg(_v, _old, _new) \
|
||||
atomic_cas_32( (uint32_t *) _v, (uint32_t) _old, (uint32_t) _new)
|
||||
|
@@ -2,6 +2,7 @@
|
||||
#define UTIL_BOX_INLINES_H
|
||||
|
||||
#include "pipe/p_state.h"
|
||||
#include "util/u_math.h"
|
||||
|
||||
static INLINE
|
||||
void u_box_1d( unsigned x,
|
||||
@@ -77,4 +78,121 @@ void u_box_3d( unsigned x,
|
||||
box->depth = d;
|
||||
}
|
||||
|
||||
/* Clips @dst to width @w and height @h.
|
||||
* Returns -1 if the resulting box would be empty (then @dst is left unchanged).
|
||||
* 0 if nothing has been reduced.
|
||||
* 1 if width has been reduced.
|
||||
* 2 if height has been reduced.
|
||||
* 3 if both width and height have been reduced.
|
||||
* Aliasing permitted.
|
||||
*/
|
||||
static INLINE int
|
||||
u_box_clip_2d(struct pipe_box *dst,
|
||||
const struct pipe_box *box, int w, int h)
|
||||
{
|
||||
unsigned i;
|
||||
int a[2], b[2], dim[2];
|
||||
int *start, *end;
|
||||
int res = 0;
|
||||
|
||||
if (!box->width || !box->height)
|
||||
return -1;
|
||||
dim[0] = w;
|
||||
dim[1] = h;
|
||||
a[0] = box->x;
|
||||
a[1] = box->y;
|
||||
b[0] = box->x + box->width;
|
||||
b[1] = box->y + box->height;
|
||||
|
||||
for (i = 0; i < 2; ++i) {
|
||||
start = (a[i] <= b[i]) ? &a[i] : &b[i];
|
||||
end = (a[i] <= b[i]) ? &b[i] : &a[i];
|
||||
|
||||
if (*end < 0 || *start >= dim[i])
|
||||
return -1;
|
||||
if (*start < 0) {
|
||||
*start = 0;
|
||||
res |= (1 << i);
|
||||
}
|
||||
if (*end > dim[i]) {
|
||||
*end = dim[i];
|
||||
res |= (1 << i);
|
||||
}
|
||||
}
|
||||
|
||||
if (res) {
|
||||
dst->x = a[0];
|
||||
dst->y = a[1];
|
||||
dst->width = b[0] - a[0];
|
||||
dst->height = b[1] - a[1];
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
static INLINE int64_t
|
||||
u_box_volume_3d(const struct pipe_box *box)
|
||||
{
|
||||
return (int64_t)box->width * box->height * box->depth;
|
||||
}
|
||||
|
||||
/* Aliasing of @dst permitted. */
|
||||
static INLINE void
|
||||
u_box_union_2d(struct pipe_box *dst,
|
||||
const struct pipe_box *a, const struct pipe_box *b)
|
||||
{
|
||||
dst->x = MIN2(a->x, b->x);
|
||||
dst->y = MIN2(a->y, b->y);
|
||||
|
||||
dst->width = MAX2(a->x + a->width, b->x + b->width) - dst->x;
|
||||
dst->height = MAX2(a->y + a->height, b->y + b->height) - dst->y;
|
||||
}
|
||||
|
||||
/* Aliasing of @dst permitted. */
|
||||
static INLINE void
|
||||
u_box_union_3d(struct pipe_box *dst,
|
||||
const struct pipe_box *a, const struct pipe_box *b)
|
||||
{
|
||||
dst->x = MIN2(a->x, b->x);
|
||||
dst->y = MIN2(a->y, b->y);
|
||||
dst->z = MIN2(a->z, b->z);
|
||||
|
||||
dst->width = MAX2(a->x + a->width, b->x + b->width) - dst->x;
|
||||
dst->height = MAX2(a->y + a->height, b->y + b->height) - dst->y;
|
||||
dst->depth = MAX2(a->z + a->depth, b->z + b->depth) - dst->z;
|
||||
}
|
||||
|
||||
static INLINE boolean
|
||||
u_box_test_intersection_2d(const struct pipe_box *a,
|
||||
const struct pipe_box *b)
|
||||
{
|
||||
unsigned i;
|
||||
int a_l[2], a_r[2], b_l[2], b_r[2];
|
||||
|
||||
a_l[0] = MIN2(a->x, a->x + a->width);
|
||||
a_r[0] = MAX2(a->x, a->x + a->width);
|
||||
a_l[1] = MIN2(a->y, a->y + a->height);
|
||||
a_r[1] = MAX2(a->y, a->y + a->height);
|
||||
|
||||
b_l[0] = MIN2(b->x, b->x + b->width);
|
||||
b_r[0] = MAX2(b->x, b->x + b->width);
|
||||
b_l[1] = MIN2(b->y, b->y + b->height);
|
||||
b_r[1] = MAX2(b->y, b->y + b->height);
|
||||
|
||||
for (i = 0; i < 2; ++i) {
|
||||
if (a_l[i] > b_r[i] || a_r[i] < b_l[i])
|
||||
return FALSE;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static INLINE void
|
||||
u_box_minify_2d(struct pipe_box *dst,
|
||||
const struct pipe_box *src, unsigned l)
|
||||
{
|
||||
dst->x = src->x >> l;
|
||||
dst->y = src->y >> l;
|
||||
dst->width = MAX2(src->width >> l, 1);
|
||||
dst->height = MAX2(src->height >> l, 1);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@@ -272,7 +272,7 @@ static INLINE uint64_t xgetbv(void)
|
||||
|
||||
|
||||
#if defined(PIPE_ARCH_X86)
|
||||
static INLINE boolean sse2_has_daz(void)
|
||||
PIPE_ALIGN_STACK static INLINE boolean sse2_has_daz(void)
|
||||
{
|
||||
struct {
|
||||
uint32_t pad1[7];
|
||||
@@ -409,8 +409,12 @@ util_cpu_detect(void)
|
||||
}
|
||||
|
||||
if (regs[0] >= 0x80000006) {
|
||||
/* should we really do this if the clflush size above worked? */
|
||||
unsigned int cacheline;
|
||||
cpuid(0x80000006, regs2);
|
||||
util_cpu_caps.cacheline = regs2[2] & 0xFF;
|
||||
cacheline = regs2[2] & 0xFF;
|
||||
if (cacheline > 0)
|
||||
util_cpu_caps.cacheline = cacheline;
|
||||
}
|
||||
|
||||
if (!util_cpu_caps.has_sse) {
|
||||
|
@@ -561,14 +561,10 @@ util_last_bit(unsigned u)
|
||||
static INLINE unsigned
|
||||
util_last_bit_signed(int i)
|
||||
{
|
||||
#if defined(__GNUC__) && ((__GNUC__ * 100 + __GNUC_MINOR__) >= 407) && !defined(__INTEL_COMPILER)
|
||||
return 31 - __builtin_clrsb(i);
|
||||
#else
|
||||
if (i >= 0)
|
||||
return util_last_bit(i);
|
||||
else
|
||||
return util_last_bit(~(unsigned)i);
|
||||
#endif
|
||||
}
|
||||
|
||||
/* Destructively loop over all of the bits in a mask as in:
|
||||
|
@@ -30,6 +30,7 @@
|
||||
#define U_RECT_H
|
||||
|
||||
#include "pipe/p_compiler.h"
|
||||
#include "util/u_math.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
@@ -67,6 +68,12 @@ u_rect_find_intersection(const struct u_rect *a,
|
||||
}
|
||||
|
||||
|
||||
static INLINE int
|
||||
u_rect_area(const struct u_rect *r)
|
||||
{
|
||||
return (r->x1 - r->x0) * (r->y1 - r->y0);
|
||||
}
|
||||
|
||||
static INLINE void
|
||||
u_rect_possible_intersection(const struct u_rect *a,
|
||||
struct u_rect *b)
|
||||
@@ -79,6 +86,17 @@ u_rect_possible_intersection(const struct u_rect *a,
|
||||
}
|
||||
}
|
||||
|
||||
/* Set @d to a rectangle that covers both @a and @b.
|
||||
*/
|
||||
static INLINE void
|
||||
u_rect_union(struct u_rect *d, const struct u_rect *a, const struct u_rect *b)
|
||||
{
|
||||
d->x0 = MIN2(a->x0, b->x0);
|
||||
d->y0 = MIN2(a->y0, b->y0);
|
||||
d->x1 = MAX2(a->x1, b->x1);
|
||||
d->y1 = MAX2(a->y1, b->y1);
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
@@ -124,6 +124,76 @@ void *util_make_layered_clear_vertex_shader(struct pipe_context *pipe)
|
||||
return pipe->create_vs_state(pipe, &state);
|
||||
}
|
||||
|
||||
/**
|
||||
* Takes position and color, and outputs position, color, and instance id.
|
||||
*/
|
||||
void *util_make_layered_clear_helper_vertex_shader(struct pipe_context *pipe)
|
||||
{
|
||||
static const char text[] =
|
||||
"VERT\n"
|
||||
"DCL IN[0]\n"
|
||||
"DCL IN[1]\n"
|
||||
"DCL SV[0], INSTANCEID\n"
|
||||
"DCL OUT[0], POSITION\n"
|
||||
"DCL OUT[1], GENERIC[0]\n"
|
||||
"DCL OUT[2], GENERIC[1]\n"
|
||||
|
||||
"MOV OUT[0], IN[0]\n"
|
||||
"MOV OUT[1], IN[1]\n"
|
||||
"MOV OUT[2].x, SV[0].xxxx\n"
|
||||
"END\n";
|
||||
struct tgsi_token tokens[1000];
|
||||
struct pipe_shader_state state = {tokens};
|
||||
|
||||
if (!tgsi_text_translate(text, tokens, Elements(tokens))) {
|
||||
assert(0);
|
||||
return NULL;
|
||||
}
|
||||
return pipe->create_vs_state(pipe, &state);
|
||||
}
|
||||
|
||||
/**
|
||||
* Takes position, color, and target layer, and emits vertices on that target
|
||||
* layer, with the specified color.
|
||||
*/
|
||||
void *util_make_layered_clear_geometry_shader(struct pipe_context *pipe)
|
||||
{
|
||||
static const char text[] =
|
||||
"GEOM\n"
|
||||
"PROPERTY GS_INPUT_PRIMITIVE TRIANGLES\n"
|
||||
"PROPERTY GS_OUTPUT_PRIMITIVE TRIANGLE_STRIP\n"
|
||||
"PROPERTY GS_MAX_OUTPUT_VERTICES 3\n"
|
||||
"PROPERTY GS_INVOCATIONS 1\n"
|
||||
"DCL IN[][0], POSITION\n" /* position */
|
||||
"DCL IN[][1], GENERIC[0]\n" /* color */
|
||||
"DCL IN[][2], GENERIC[1]\n" /* vs invocation */
|
||||
"DCL OUT[0], POSITION\n"
|
||||
"DCL OUT[1], GENERIC[0]\n"
|
||||
"DCL OUT[2], LAYER\n"
|
||||
"IMM[0] INT32 {0, 0, 0, 0}\n"
|
||||
|
||||
"MOV OUT[0], IN[0][0]\n"
|
||||
"MOV OUT[1], IN[0][1]\n"
|
||||
"MOV OUT[2].x, IN[0][2].xxxx\n"
|
||||
"EMIT IMM[0].xxxx\n"
|
||||
"MOV OUT[0], IN[1][0]\n"
|
||||
"MOV OUT[1], IN[1][1]\n"
|
||||
"MOV OUT[2].x, IN[1][2].xxxx\n"
|
||||
"EMIT IMM[0].xxxx\n"
|
||||
"MOV OUT[0], IN[2][0]\n"
|
||||
"MOV OUT[1], IN[2][1]\n"
|
||||
"MOV OUT[2].x, IN[2][2].xxxx\n"
|
||||
"EMIT IMM[0].xxxx\n"
|
||||
"END\n";
|
||||
struct tgsi_token tokens[1000];
|
||||
struct pipe_shader_state state = {tokens};
|
||||
|
||||
if (!tgsi_text_translate(text, tokens, Elements(tokens))) {
|
||||
assert(0);
|
||||
return NULL;
|
||||
}
|
||||
return pipe->create_gs_state(pipe, &state);
|
||||
}
|
||||
|
||||
/**
|
||||
* Make simple fragment texture shader:
|
||||
|
@@ -59,6 +59,12 @@ util_make_vertex_passthrough_shader_with_so(struct pipe_context *pipe,
|
||||
extern void *
|
||||
util_make_layered_clear_vertex_shader(struct pipe_context *pipe);
|
||||
|
||||
extern void *
|
||||
util_make_layered_clear_helper_vertex_shader(struct pipe_context *pipe);
|
||||
|
||||
extern void *
|
||||
util_make_layered_clear_geometry_shader(struct pipe_context *pipe);
|
||||
|
||||
extern void *
|
||||
util_make_fragment_tex_shader_writemask(struct pipe_context *pipe,
|
||||
unsigned tex_target,
|
||||
|
@@ -176,7 +176,7 @@
|
||||
#define HAVE_ASPRINTF 1 /* not needed */
|
||||
#define HAVE_STDARG_H 1
|
||||
#define HAVE_STDDEF_H 1
|
||||
#define HAVE_STDINT_H 0
|
||||
#define HAVE_STDINT_H 1
|
||||
#define HAVE_STDLIB_H 1
|
||||
#define HAVE_INTTYPES_H 0
|
||||
#define HAVE_LOCALE_H 0
|
||||
|
@@ -105,8 +105,7 @@ fd3_blend_state_create(struct pipe_context *pctx,
|
||||
A3XX_RB_MRT_BLEND_CONTROL_RGB_DEST_FACTOR(fd_blend_factor(rt->rgb_dst_factor)) |
|
||||
A3XX_RB_MRT_BLEND_CONTROL_ALPHA_SRC_FACTOR(fd_blend_factor(rt->alpha_src_factor)) |
|
||||
A3XX_RB_MRT_BLEND_CONTROL_ALPHA_BLEND_OPCODE(blend_func(rt->alpha_func)) |
|
||||
A3XX_RB_MRT_BLEND_CONTROL_ALPHA_DEST_FACTOR(fd_blend_factor(rt->alpha_dst_factor)) |
|
||||
A3XX_RB_MRT_BLEND_CONTROL_CLAMP_ENABLE;
|
||||
A3XX_RB_MRT_BLEND_CONTROL_ALPHA_DEST_FACTOR(fd_blend_factor(rt->alpha_dst_factor));
|
||||
|
||||
so->rb_mrt[i].control =
|
||||
A3XX_RB_MRT_CONTROL_ROP_CODE(rop) |
|
||||
|
@@ -566,16 +566,20 @@ fd3_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
|
||||
}
|
||||
}
|
||||
|
||||
if ((dirty & FD_DIRTY_BLEND) && ctx->blend) {
|
||||
if ((dirty & (FD_DIRTY_BLEND | FD_DIRTY_FRAMEBUFFER)) && ctx->blend) {
|
||||
struct fd3_blend_stateobj *blend = fd3_blend_stateobj(ctx->blend);
|
||||
uint32_t i;
|
||||
|
||||
for (i = 0; i < ARRAY_SIZE(blend->rb_mrt); i++) {
|
||||
bool is_float = util_format_is_float(
|
||||
pipe_surface_format(ctx->framebuffer.cbufs[i]));
|
||||
|
||||
OUT_PKT0(ring, REG_A3XX_RB_MRT_CONTROL(i), 1);
|
||||
OUT_RING(ring, blend->rb_mrt[i].control);
|
||||
|
||||
OUT_PKT0(ring, REG_A3XX_RB_MRT_BLEND_CONTROL(i), 1);
|
||||
OUT_RING(ring, blend->rb_mrt[i].blend_control);
|
||||
OUT_RING(ring, blend->rb_mrt[i].blend_control |
|
||||
COND(!is_float, A3XX_RB_MRT_BLEND_CONTROL_CLAMP_ENABLE));
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -2112,7 +2112,7 @@ trans_cov(const struct instr_translater *t,
|
||||
* madsh.m16 tmp1, a, b, tmp0 (mul-add shift high mix, i.e. ah * bl << 16)
|
||||
* madsh.m16 dst, b, a, tmp1 (i.e. al * bh << 16)
|
||||
*
|
||||
* For UMAD, replace first mull.u with mad.u16.
|
||||
* For UMAD, add in the extra argument after mull.u.
|
||||
*/
|
||||
static void
|
||||
trans_umul(const struct instr_translater *t,
|
||||
@@ -2135,16 +2135,16 @@ trans_umul(const struct instr_translater *t,
|
||||
if (is_rel_or_const(b))
|
||||
b = get_unconst(ctx, b);
|
||||
|
||||
if (t->tgsi_opc == TGSI_OPCODE_UMUL) {
|
||||
/* mull.u tmp0, a, b */
|
||||
instr = instr_create(ctx, 2, OPC_MULL_U);
|
||||
vectorize(ctx, instr, &tmp0_dst, 2, a, 0, b, 0);
|
||||
} else {
|
||||
/* mull.u tmp0, a, b */
|
||||
instr = instr_create(ctx, 2, OPC_MULL_U);
|
||||
vectorize(ctx, instr, &tmp0_dst, 2, a, 0, b, 0);
|
||||
|
||||
if (t->tgsi_opc == TGSI_OPCODE_UMAD) {
|
||||
struct tgsi_src_register *c = &inst->Src[2].Register;
|
||||
|
||||
/* mad.u16 tmp0, a, b, c */
|
||||
instr = instr_create(ctx, 3, OPC_MAD_U16);
|
||||
vectorize(ctx, instr, &tmp0_dst, 3, a, 0, b, 0, c, 0);
|
||||
/* add.u tmp0, tmp0, c */
|
||||
instr = instr_create(ctx, 2, OPC_ADD_U);
|
||||
vectorize(ctx, instr, &tmp0_dst, 2, tmp0_src, 0, c, 0);
|
||||
}
|
||||
|
||||
/* madsh.m16 tmp1, a, b, tmp0 */
|
||||
@@ -2350,6 +2350,9 @@ trans_idiv(const struct instr_translater *t,
|
||||
if (t->tgsi_opc == TGSI_OPCODE_MOD || t->tgsi_opc == TGSI_OPCODE_UMOD) {
|
||||
/* The division result will have ended up in q. */
|
||||
|
||||
if (is_rel_or_const(b))
|
||||
b = get_unconst(ctx, b);
|
||||
|
||||
/* mull.u r, q, b */
|
||||
instr = instr_create(ctx, 2, OPC_MULL_U);
|
||||
vectorize(ctx, instr, &r_dst, 2, q_src, 0, b, 0);
|
||||
|
@@ -33,6 +33,7 @@
|
||||
#include "util/u_pointer.h"
|
||||
#include "util/u_memory.h"
|
||||
#include "util/u_math.h"
|
||||
#include "util/u_cpu_detect.h"
|
||||
|
||||
#include "gallivm/lp_bld.h"
|
||||
#include "gallivm/lp_bld_debug.h"
|
||||
@@ -332,6 +333,38 @@ build_unary_test_func(struct gallivm_state *gallivm,
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Flush denorms to zero.
|
||||
*/
|
||||
static float
|
||||
flush_denorm_to_zero(float val)
|
||||
{
|
||||
/*
|
||||
* If we have a denorm manually set it to (+-)0.
|
||||
* This is because the reference may or may not do the right thing
|
||||
* otherwise because we want the result according to treating all
|
||||
* denormals as zero (FTZ/DAZ). Not using fpclassify because
|
||||
* a) some compilers are stuck at c89 (msvc)
|
||||
* b) not sure it reliably works with non-standard ftz/daz mode
|
||||
* And, right now we only disable denorms with jited code on x86/sse
|
||||
* (albeit this should be classified as a bug) so to get results which
|
||||
* match we must only flush them to zero here in that case too.
|
||||
*/
|
||||
union fi fi_val;
|
||||
|
||||
fi_val.f = val;
|
||||
|
||||
#if defined(PIPE_ARCH_SSE)
|
||||
if (util_cpu_caps.has_sse) {
|
||||
if ((fi_val.ui & 0x7f800000) == 0) {
|
||||
fi_val.ui &= 0xff800000;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
return fi_val.f;
|
||||
}
|
||||
|
||||
/*
|
||||
* Test one LLVM unary arithmetic builder function.
|
||||
*/
|
||||
@@ -374,10 +407,13 @@ test_unary(unsigned verbose, FILE *fp, const struct unary_test_t *test)
|
||||
|
||||
test_func_jit(out, in);
|
||||
for (i = 0; i < num_vals; ++i) {
|
||||
float ref = test->ref(in[i]);
|
||||
float testval, ref;
|
||||
double error, precision;
|
||||
bool pass;
|
||||
|
||||
testval = flush_denorm_to_zero(in[i]);
|
||||
ref = flush_denorm_to_zero(test->ref(testval));
|
||||
|
||||
if (util_inf_sign(ref) && util_inf_sign(out[i]) == util_inf_sign(ref)) {
|
||||
error = 0;
|
||||
} else {
|
||||
|
@@ -924,7 +924,9 @@ CodeEmitterNV50::emitMINMAX(const Instruction *i)
|
||||
break;
|
||||
}
|
||||
code[1] |= i->src(0).mod.abs() << 20;
|
||||
code[1] |= i->src(0).mod.neg() << 26;
|
||||
code[1] |= i->src(1).mod.abs() << 19;
|
||||
code[1] |= i->src(1).mod.neg() << 27;
|
||||
}
|
||||
emitForm_MAD(i);
|
||||
}
|
||||
|
@@ -2343,9 +2343,12 @@ Converter::handleInstruction(const struct tgsi_full_instruction *insn)
|
||||
mkMov(dst0[c], val0);
|
||||
break;
|
||||
case TGSI_OPCODE_ARL:
|
||||
case TGSI_OPCODE_ARR:
|
||||
FOR_EACH_DST_ENABLED_CHANNEL(0, c, tgsi) {
|
||||
const RoundMode rnd =
|
||||
tgsi.getOpcode() == TGSI_OPCODE_ARR ? ROUND_N : ROUND_M;
|
||||
src0 = fetchSrc(0, c);
|
||||
mkCvt(OP_CVT, TYPE_S32, dst0[c], TYPE_F32, src0)->rnd = ROUND_M;
|
||||
mkCvt(OP_CVT, TYPE_S32, dst0[c], TYPE_F32, src0)->rnd = rnd;
|
||||
}
|
||||
break;
|
||||
case TGSI_OPCODE_UARL:
|
||||
|
@@ -772,7 +772,8 @@ NV50LoweringPreSSA::handleTEX(TexInstruction *i)
|
||||
if (i->tex.useOffsets) {
|
||||
for (int c = 0; c < 3; ++c) {
|
||||
ImmediateValue val;
|
||||
assert(i->offset[0][c].getImmediate(val));
|
||||
if (!i->offset[0][c].getImmediate(val))
|
||||
assert(!"non-immediate offset");
|
||||
i->tex.offset[c] = val.reg.data.u32;
|
||||
i->offset[0][c].set(NULL);
|
||||
}
|
||||
|
@@ -754,7 +754,8 @@ NVC0LoweringPass::handleTEX(TexInstruction *i)
|
||||
assert(i->tex.useOffsets == 1);
|
||||
for (c = 0; c < 3; ++c) {
|
||||
ImmediateValue val;
|
||||
assert(i->offset[0][c].getImmediate(val));
|
||||
if (!i->offset[0][c].getImmediate(val))
|
||||
assert(!"non-immediate offset passed to non-TXG");
|
||||
imm |= (val.reg.data.u32 & 0xf) << (c * 4);
|
||||
}
|
||||
if (i->op == OP_TXD && chipset >= NVISA_GK104_CHIPSET) {
|
||||
|
@@ -415,7 +415,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
#define NV50_3D_VERTEX_BUFFER_COUNT 0x00000d78
|
||||
|
||||
#define NV50_3D_UNK0D7C 0x00000d7c
|
||||
#define NV50_3D_DEPTH_CLIP_NEGATIVE_Z 0x00000d7c
|
||||
|
||||
#define NV50_3D_CLEAR_COLOR(i0) (0x00000d80 + 0x4*(i0))
|
||||
#define NV50_3D_CLEAR_COLOR__ESIZE 0x00000004
|
||||
@@ -1708,7 +1708,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
#define NV50_3D_CULL_FACE_BACK 0x00000405
|
||||
#define NV50_3D_CULL_FACE_FRONT_AND_BACK 0x00000408
|
||||
|
||||
#define NV50_3D_LINE_LAST_PIXEL 0x00001924
|
||||
#define NV50_3D_PIXEL_CENTER_INTEGER 0x00001924
|
||||
|
||||
#define NVA3_3D_FP_MULTISAMPLE 0x00001928
|
||||
#define NVA3_3D_FP_MULTISAMPLE_EXPORT_SAMPLE_MASK 0x00000001
|
||||
|
@@ -180,7 +180,12 @@ nv50_invalidate_resource_storage(struct nouveau_context *ctx,
|
||||
}
|
||||
}
|
||||
|
||||
if (res->bind & PIPE_BIND_VERTEX_BUFFER) {
|
||||
if (res->bind & (PIPE_BIND_VERTEX_BUFFER |
|
||||
PIPE_BIND_INDEX_BUFFER |
|
||||
PIPE_BIND_CONSTANT_BUFFER |
|
||||
PIPE_BIND_STREAM_OUTPUT |
|
||||
PIPE_BIND_SAMPLER_VIEW)) {
|
||||
|
||||
assert(nv50->num_vtxbufs <= PIPE_MAX_ATTRIBS);
|
||||
for (i = 0; i < nv50->num_vtxbufs; ++i) {
|
||||
if (nv50->vtxbuf[i].buffer == res) {
|
||||
@@ -190,14 +195,11 @@ nv50_invalidate_resource_storage(struct nouveau_context *ctx,
|
||||
return ref;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (res->bind & PIPE_BIND_INDEX_BUFFER) {
|
||||
|
||||
if (nv50->idxbuf.buffer == res)
|
||||
if (!--ref)
|
||||
return ref;
|
||||
}
|
||||
|
||||
if (res->bind & PIPE_BIND_SAMPLER_VIEW) {
|
||||
for (s = 0; s < 3; ++s) {
|
||||
assert(nv50->num_textures[s] <= PIPE_MAX_SAMPLERS);
|
||||
for (i = 0; i < nv50->num_textures[s]; ++i) {
|
||||
@@ -210,12 +212,11 @@ nv50_invalidate_resource_storage(struct nouveau_context *ctx,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (res->bind & PIPE_BIND_CONSTANT_BUFFER) {
|
||||
for (s = 0; s < 3; ++s) {
|
||||
assert(nv50->num_vtxbufs <= NV50_MAX_PIPE_CONSTBUFS);
|
||||
for (i = 0; i < nv50->num_vtxbufs; ++i) {
|
||||
for (i = 0; i < NV50_MAX_PIPE_CONSTBUFS; ++i) {
|
||||
if (!(nv50->constbuf_valid[s] & (1 << i)))
|
||||
continue;
|
||||
if (!nv50->constbuf[s][i].user &&
|
||||
nv50->constbuf[s][i].u.buf == res) {
|
||||
nv50->dirty |= NV50_NEW_CONSTBUF;
|
||||
|
@@ -173,6 +173,7 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
|
||||
case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
|
||||
case PIPE_CAP_SAMPLER_VIEW_TARGET:
|
||||
case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
|
||||
case PIPE_CAP_CLIP_HALFZ:
|
||||
return 1;
|
||||
case PIPE_CAP_SEAMLESS_CUBE_MAP:
|
||||
return 1; /* class_3d >= NVA0_3D_CLASS; */
|
||||
@@ -204,7 +205,6 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
|
||||
case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
|
||||
case PIPE_CAP_COMPUTE:
|
||||
case PIPE_CAP_DRAW_INDIRECT:
|
||||
case PIPE_CAP_CLIP_HALFZ:
|
||||
return 0;
|
||||
|
||||
case PIPE_CAP_VENDOR_ID:
|
||||
@@ -461,8 +461,6 @@ nv50_screen_init_hwctx(struct nv50_screen *screen)
|
||||
PUSH_DATA (push, 0);
|
||||
BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
|
||||
PUSH_DATA (push, 1);
|
||||
BEGIN_NV04(push, NV50_3D(LINE_LAST_PIXEL), 1);
|
||||
PUSH_DATA (push, 0);
|
||||
BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
|
||||
PUSH_DATA (push, 1);
|
||||
|
||||
@@ -609,6 +607,13 @@ nv50_screen_init_hwctx(struct nv50_screen *screen)
|
||||
BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
|
||||
PUSH_DATA (push, 1);
|
||||
|
||||
BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
|
||||
PUSH_DATA (push, 0);
|
||||
if (screen->base.class_3d >= NV84_3D_CLASS) {
|
||||
BEGIN_NV04(push, SUBC_3D(NV84_3D_VERTEX_ID_BASE), 1);
|
||||
PUSH_DATA (push, 0);
|
||||
}
|
||||
|
||||
PUSH_KICK (push);
|
||||
}
|
||||
|
||||
|
@@ -57,10 +57,6 @@
|
||||
* ! pipe_rasterizer_state.flatshade_first also applies to QUADS
|
||||
* (There's a GL query for that, forcing an exception is just ridiculous.)
|
||||
*
|
||||
* ! pipe_rasterizer_state.half_pixel_center is ignored - pixel centers
|
||||
* are always at half integer coordinates and the top-left rule applies
|
||||
* (There does not seem to be a hardware switch for this.)
|
||||
*
|
||||
* ! pipe_rasterizer_state.sprite_coord_enable is masked with 0xff on NVC0
|
||||
* (The hardware only has 8 slots meant for TexCoord and we have to assign
|
||||
* in advance to maintain elegant separate shader objects.)
|
||||
@@ -221,7 +217,7 @@ nv50_blend_state_delete(struct pipe_context *pipe, void *hwcso)
|
||||
FREE(hwcso);
|
||||
}
|
||||
|
||||
/* NOTE: ignoring line_last_pixel, using FALSE (set on screen init) */
|
||||
/* NOTE: ignoring line_last_pixel */
|
||||
static void *
|
||||
nv50_rasterizer_state_create(struct pipe_context *pipe,
|
||||
const struct pipe_rasterizer_state *cso)
|
||||
@@ -333,6 +329,12 @@ nv50_rasterizer_state_create(struct pipe_context *pipe,
|
||||
SB_BEGIN_3D(so, VIEW_VOLUME_CLIP_CTRL, 1);
|
||||
SB_DATA (so, reg);
|
||||
|
||||
SB_BEGIN_3D(so, DEPTH_CLIP_NEGATIVE_Z, 1);
|
||||
SB_DATA (so, cso->clip_halfz);
|
||||
|
||||
SB_BEGIN_3D(so, PIXEL_CENTER_INTEGER, 1);
|
||||
SB_DATA (so, !cso->half_pixel_center);
|
||||
|
||||
assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
|
||||
return (void *)so;
|
||||
}
|
||||
|
@@ -25,7 +25,7 @@ struct nv50_blend_stateobj {
|
||||
struct nv50_rasterizer_stateobj {
|
||||
struct pipe_rasterizer_state pipe;
|
||||
int size;
|
||||
uint32_t state[48];
|
||||
uint32_t state[49];
|
||||
};
|
||||
|
||||
struct nv50_zsa_stateobj {
|
||||
|
@@ -472,6 +472,10 @@ nv50_draw_arrays(struct nv50_context *nv50,
|
||||
if (nv50->state.index_bias) {
|
||||
BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
|
||||
PUSH_DATA (push, 0);
|
||||
if (nv50->screen->base.class_3d >= NV84_3D_CLASS) {
|
||||
BEGIN_NV04(push, SUBC_3D(NV84_3D_VERTEX_ID_BASE), 1);
|
||||
PUSH_DATA (push, 0);
|
||||
}
|
||||
nv50->state.index_bias = 0;
|
||||
}
|
||||
|
||||
@@ -594,6 +598,10 @@ nv50_draw_elements(struct nv50_context *nv50, boolean shorten,
|
||||
if (index_bias != nv50->state.index_bias) {
|
||||
BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
|
||||
PUSH_DATA (push, index_bias);
|
||||
if (nv50->screen->base.class_3d >= NV84_3D_CLASS) {
|
||||
BEGIN_NV04(push, SUBC_3D(NV84_3D_VERTEX_ID_BASE), 1);
|
||||
PUSH_DATA (push, index_bias);
|
||||
}
|
||||
nv50->state.index_bias = index_bias;
|
||||
}
|
||||
|
||||
|
@@ -227,6 +227,7 @@ locn_0f_ts:
|
||||
/* NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT
|
||||
*
|
||||
* NOTE: Saves and restores VB_ELEMENT,INSTANCE_BASE.
|
||||
* Forcefully sets VERTEX_ID_BASE to the value of VB_ELEMENT_BASE.
|
||||
*
|
||||
* arg = mode
|
||||
* parm[0] = count
|
||||
@@ -247,6 +248,8 @@ locn_0f_ts:
|
||||
maddr 0x150d /* VB_ELEMENT,INSTANCE_BASE */
|
||||
send $r4
|
||||
send $r5
|
||||
maddr 0x446
|
||||
send $r4
|
||||
mov $r4 0x1
|
||||
dei_again:
|
||||
maddr 0x586 /* VERTEX_BEGIN_GL */
|
||||
@@ -258,8 +261,10 @@ dei_again:
|
||||
branz $r2 #dei_again
|
||||
mov $r1 (extrinsrt $r1 $r4 0 1 26) /* set INSTANCE_NEXT */
|
||||
maddr 0x150d /* VB_ELEMENT,INSTANCE_BASE */
|
||||
exit send $r6
|
||||
send $r6
|
||||
send $r7
|
||||
exit maddr 0x446
|
||||
send $r6
|
||||
dei_end:
|
||||
exit
|
||||
nop
|
||||
|
@@ -128,16 +128,18 @@ uint32_t mme9097_draw_elts_indirect[] = {
|
||||
0x00000301,
|
||||
0x00000201,
|
||||
0x017dc451,
|
||||
/* 0x000c: dei_again */
|
||||
/* 0x000e: dei_again */
|
||||
0x00002431,
|
||||
0x0004d007,
|
||||
/* 0x0017: dei_end */
|
||||
0x0005d007,
|
||||
0x00000501,
|
||||
/* 0x001b: dei_end */
|
||||
0x01434615,
|
||||
0x01438715,
|
||||
0x05434021,
|
||||
0x00002041,
|
||||
0x00002841,
|
||||
0x01118021,
|
||||
0x00002041,
|
||||
0x00004411,
|
||||
0x01618021,
|
||||
0x00000841,
|
||||
@@ -148,8 +150,10 @@ uint32_t mme9097_draw_elts_indirect[] = {
|
||||
0xfffe9017,
|
||||
0xd0410912,
|
||||
0x05434021,
|
||||
0x000030c1,
|
||||
0x00003041,
|
||||
0x00003841,
|
||||
0x011180a1,
|
||||
0x00003041,
|
||||
0x00000091,
|
||||
0x00000011,
|
||||
};
|
||||
|
@@ -318,6 +318,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
#define NVC0_3D_VERTEX_BUFFER_COUNT 0x00000d78
|
||||
|
||||
#define NVC0_3D_DEPTH_CLIP_NEGATIVE_Z 0x00000d7c
|
||||
|
||||
#define NVC0_3D_CLEAR_COLOR(i0) (0x00000d80 + 0x4*(i0))
|
||||
#define NVC0_3D_CLEAR_COLOR__ESIZE 0x00000004
|
||||
#define NVC0_3D_CLEAR_COLOR__LEN 0x00000004
|
||||
@@ -1039,7 +1041,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
#define NVC0_3D_CULL_FACE_BACK 0x00000405
|
||||
#define NVC0_3D_CULL_FACE_FRONT_AND_BACK 0x00000408
|
||||
|
||||
#define NVC0_3D_LINE_LAST_PIXEL 0x00001924
|
||||
#define NVC0_3D_PIXEL_CENTER_INTEGER 0x00001924
|
||||
|
||||
#define NVC0_3D_VIEWPORT_TRANSFORM_EN 0x0000192c
|
||||
|
||||
|
@@ -196,7 +196,12 @@ nvc0_invalidate_resource_storage(struct nouveau_context *ctx,
|
||||
}
|
||||
}
|
||||
|
||||
if (res->bind & PIPE_BIND_VERTEX_BUFFER) {
|
||||
if (res->bind & (PIPE_BIND_VERTEX_BUFFER |
|
||||
PIPE_BIND_INDEX_BUFFER |
|
||||
PIPE_BIND_CONSTANT_BUFFER |
|
||||
PIPE_BIND_STREAM_OUTPUT |
|
||||
PIPE_BIND_COMMAND_ARGS_BUFFER |
|
||||
PIPE_BIND_SAMPLER_VIEW)) {
|
||||
for (i = 0; i < nvc0->num_vtxbufs; ++i) {
|
||||
if (nvc0->vtxbuf[i].buffer == res) {
|
||||
nvc0->dirty |= NVC0_NEW_ARRAYS;
|
||||
@@ -205,17 +210,14 @@ nvc0_invalidate_resource_storage(struct nouveau_context *ctx,
|
||||
return ref;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (res->bind & PIPE_BIND_INDEX_BUFFER) {
|
||||
|
||||
if (nvc0->idxbuf.buffer == res) {
|
||||
nvc0->dirty |= NVC0_NEW_IDXBUF;
|
||||
nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_IDX);
|
||||
if (!--ref)
|
||||
return ref;
|
||||
}
|
||||
}
|
||||
|
||||
if (res->bind & PIPE_BIND_SAMPLER_VIEW) {
|
||||
for (s = 0; s < 5; ++s) {
|
||||
for (i = 0; i < nvc0->num_textures[s]; ++i) {
|
||||
if (nvc0->textures[s][i] &&
|
||||
@@ -228,11 +230,11 @@ nvc0_invalidate_resource_storage(struct nouveau_context *ctx,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (res->bind & PIPE_BIND_CONSTANT_BUFFER) {
|
||||
for (s = 0; s < 5; ++s) {
|
||||
for (i = 0; i < nvc0->num_vtxbufs; ++i) {
|
||||
for (i = 0; i < NVC0_MAX_PIPE_CONSTBUFS; ++i) {
|
||||
if (!(nvc0->constbuf_valid[s] & (1 << i)))
|
||||
continue;
|
||||
if (!nvc0->constbuf[s][i].user &&
|
||||
nvc0->constbuf[s][i].u.buf == res) {
|
||||
nvc0->dirty |= NVC0_NEW_CONSTBUF;
|
||||
|
@@ -171,6 +171,7 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
|
||||
case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
|
||||
case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
|
||||
case PIPE_CAP_SAMPLER_VIEW_TARGET:
|
||||
case PIPE_CAP_CLIP_HALFZ:
|
||||
return 1;
|
||||
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
|
||||
return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
|
||||
@@ -188,7 +189,6 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
|
||||
case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
|
||||
case PIPE_CAP_FAKE_SW_MSAA:
|
||||
case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
|
||||
case PIPE_CAP_CLIP_HALFZ:
|
||||
return 0;
|
||||
|
||||
case PIPE_CAP_VENDOR_ID:
|
||||
@@ -786,8 +786,6 @@ nvc0_screen_create(struct nouveau_device *dev)
|
||||
PUSH_DATA (push, 0);
|
||||
BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
|
||||
PUSH_DATA (push, 1);
|
||||
BEGIN_NVC0(push, NVC0_3D(LINE_LAST_PIXEL), 1);
|
||||
PUSH_DATA (push, 0);
|
||||
BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
|
||||
PUSH_DATA (push, 1);
|
||||
BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
|
||||
|
@@ -204,7 +204,7 @@ nvc0_blend_state_delete(struct pipe_context *pipe, void *hwcso)
|
||||
FREE(hwcso);
|
||||
}
|
||||
|
||||
/* NOTE: ignoring line_last_pixel, using FALSE (set on screen init) */
|
||||
/* NOTE: ignoring line_last_pixel */
|
||||
static void *
|
||||
nvc0_rasterizer_state_create(struct pipe_context *pipe,
|
||||
const struct pipe_rasterizer_state *cso)
|
||||
@@ -313,6 +313,10 @@ nvc0_rasterizer_state_create(struct pipe_context *pipe,
|
||||
SB_BEGIN_3D(so, VIEW_VOLUME_CLIP_CTRL, 1);
|
||||
SB_DATA (so, reg);
|
||||
|
||||
SB_IMMED_3D(so, DEPTH_CLIP_NEGATIVE_Z, cso->clip_halfz);
|
||||
|
||||
SB_IMMED_3D(so, PIXEL_CENTER_INTEGER, !cso->half_pixel_center);
|
||||
|
||||
assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
|
||||
return (void *)so;
|
||||
}
|
||||
|
@@ -23,7 +23,7 @@ struct nvc0_blend_stateobj {
|
||||
struct nvc0_rasterizer_stateobj {
|
||||
struct pipe_rasterizer_state pipe;
|
||||
int size;
|
||||
uint32_t state[43];
|
||||
uint32_t state[44];
|
||||
};
|
||||
|
||||
struct nvc0_zsa_stateobj {
|
||||
|
@@ -575,8 +575,9 @@ nvc0_draw_arrays(struct nvc0_context *nvc0,
|
||||
if (nvc0->state.index_bias) {
|
||||
/* index_bias is implied 0 if !info->indexed (really ?) */
|
||||
/* TODO: can we deactivate it for the VERTEX_BUFFER_FIRST command ? */
|
||||
PUSH_SPACE(push, 1);
|
||||
PUSH_SPACE(push, 2);
|
||||
IMMED_NVC0(push, NVC0_3D(VB_ELEMENT_BASE), 0);
|
||||
IMMED_NVC0(push, NVC0_3D(VERTEX_ID), 0);
|
||||
nvc0->state.index_bias = 0;
|
||||
}
|
||||
|
||||
@@ -705,9 +706,11 @@ nvc0_draw_elements(struct nvc0_context *nvc0, boolean shorten,
|
||||
prim = nvc0_prim_gl(mode);
|
||||
|
||||
if (index_bias != nvc0->state.index_bias) {
|
||||
PUSH_SPACE(push, 2);
|
||||
PUSH_SPACE(push, 4);
|
||||
BEGIN_NVC0(push, NVC0_3D(VB_ELEMENT_BASE), 1);
|
||||
PUSH_DATA (push, index_bias);
|
||||
BEGIN_NVC0(push, NVC0_3D(VERTEX_ID), 1);
|
||||
PUSH_DATA (push, index_bias);
|
||||
nvc0->state.index_bias = index_bias;
|
||||
}
|
||||
|
||||
@@ -818,6 +821,7 @@ nvc0_draw_indirect(struct nvc0_context *nvc0, const struct pipe_draw_info *info)
|
||||
if (nvc0->state.index_bias) {
|
||||
/* index_bias is implied 0 if !info->indexed (really ?) */
|
||||
IMMED_NVC0(push, NVC0_3D(VB_ELEMENT_BASE), 0);
|
||||
IMMED_NVC0(push, NVC0_3D(VERTEX_ID), 0);
|
||||
nvc0->state.index_bias = 0;
|
||||
}
|
||||
size = 4 * 4;
|
||||
|
@@ -23,7 +23,6 @@
|
||||
|
||||
#define CONSTANT_BUFFER_0_ADDR_SPACE 8
|
||||
#define CONSTANT_BUFFER_1_ADDR_SPACE (CONSTANT_BUFFER_0_ADDR_SPACE + R600_UCP_CONST_BUFFER)
|
||||
#define CONSTANT_TXQ_BUFFER (CONSTANT_BUFFER_0_ADDR_SPACE + R600_TXQ_CONST_BUFFER)
|
||||
#define LLVM_R600_BUFFER_INFO_CONST_BUFFER \
|
||||
(CONSTANT_BUFFER_0_ADDR_SPACE + R600_BUFFER_INFO_CONST_BUFFER)
|
||||
|
||||
@@ -690,7 +689,7 @@ static void llvm_emit_tex(
|
||||
if (emit_data->inst->Dst[0].Register.WriteMask & 4) {
|
||||
LLVMValueRef offset = lp_build_const_int32(bld_base->base.gallivm, 0);
|
||||
LLVMValueRef ZLayer = LLVMBuildExtractElement(gallivm->builder,
|
||||
llvm_load_const_buffer(bld_base, offset, CONSTANT_TXQ_BUFFER),
|
||||
llvm_load_const_buffer(bld_base, offset, LLVM_R600_BUFFER_INFO_CONST_BUFFER),
|
||||
lp_build_const_int32(gallivm, 0), "");
|
||||
|
||||
emit_data->output[0] = LLVMBuildInsertElement(gallivm->builder, emit_data->output[0], ZLayer, lp_build_const_int32(gallivm, 2), "");
|
||||
|
@@ -44,20 +44,19 @@
|
||||
#define R600_TRACE_CS_DWORDS 7
|
||||
|
||||
#define R600_MAX_USER_CONST_BUFFERS 13
|
||||
#define R600_MAX_DRIVER_CONST_BUFFERS 4
|
||||
#define R600_MAX_DRIVER_CONST_BUFFERS 3
|
||||
#define R600_MAX_CONST_BUFFERS (R600_MAX_USER_CONST_BUFFERS + R600_MAX_DRIVER_CONST_BUFFERS)
|
||||
|
||||
/* start driver buffers after user buffers */
|
||||
#define R600_UCP_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS)
|
||||
#define R600_TXQ_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 1)
|
||||
#define R600_BUFFER_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 2)
|
||||
#define R600_GS_RING_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 3)
|
||||
/* Currently R600_MAX_CONST_BUFFERS is too large, the hardware only has 16 buffers, but the driver is
|
||||
* trying to use 17. Avoid accidentally aliasing with user UBOs for SAMPLE_POSITIONS by using an id<16.
|
||||
#define R600_BUFFER_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 1)
|
||||
#define R600_GS_RING_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 2)
|
||||
/* Currently R600_MAX_CONST_BUFFERS just fits on the hw, which has a limit
|
||||
* of 16 const buffers.
|
||||
* UCP/SAMPLE_POSITIONS are never accessed by same shader stage so they can use the same id.
|
||||
*
|
||||
* Fixing this properly would require the driver to combine its buffers into a single hardware buffer,
|
||||
* which would also allow supporting the d3d 11 mandated minimum of 15 user const buffers.
|
||||
* In order to support d3d 11 mandated minimum of 15 user const buffers
|
||||
* we'd have to squash all use cases into one driver buffer.
|
||||
*/
|
||||
#define R600_SAMPLE_POSITIONS_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS)
|
||||
|
||||
@@ -316,7 +315,6 @@ struct r600_samplerview_state {
|
||||
uint32_t dirty_mask;
|
||||
uint32_t compressed_depthtex_mask; /* which textures are depth */
|
||||
uint32_t compressed_colortex_mask;
|
||||
boolean dirty_txq_constants;
|
||||
boolean dirty_buffer_constants;
|
||||
};
|
||||
|
||||
|
@@ -2728,8 +2728,10 @@ static int cayman_mul_int_instr(struct r600_shader_ctx *ctx)
|
||||
struct tgsi_full_instruction *inst = &ctx->parse.FullToken.FullInstruction;
|
||||
int i, j, k, r;
|
||||
struct r600_bytecode_alu alu;
|
||||
int last_slot = (inst->Dst[0].Register.WriteMask & 0x8) ? 4 : 3;
|
||||
for (k = 0; k < last_slot; k++) {
|
||||
int lasti = tgsi_last_instruction(inst->Dst[0].Register.WriteMask);
|
||||
int t1 = ctx->temp_reg;
|
||||
|
||||
for (k = 0; k <= lasti; k++) {
|
||||
if (!(inst->Dst[0].Register.WriteMask & (1 << k)))
|
||||
continue;
|
||||
|
||||
@@ -2739,7 +2741,8 @@ static int cayman_mul_int_instr(struct r600_shader_ctx *ctx)
|
||||
for (j = 0; j < inst->Instruction.NumSrcRegs; j++) {
|
||||
r600_bytecode_src(&alu.src[j], &ctx->src[j], k);
|
||||
}
|
||||
tgsi_dst(ctx, &inst->Dst[0], i, &alu.dst);
|
||||
alu.dst.sel = t1;
|
||||
alu.dst.chan = i;
|
||||
alu.dst.write = (i == k);
|
||||
if (i == 3)
|
||||
alu.last = 1;
|
||||
@@ -2748,6 +2751,23 @@ static int cayman_mul_int_instr(struct r600_shader_ctx *ctx)
|
||||
return r;
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0 ; i <= lasti; i++) {
|
||||
if (!(inst->Dst[0].Register.WriteMask & (1 << i)))
|
||||
continue;
|
||||
memset(&alu, 0, sizeof(struct r600_bytecode_alu));
|
||||
alu.op = ALU_OP1_MOV;
|
||||
alu.src[0].sel = t1;
|
||||
alu.src[0].chan = i;
|
||||
tgsi_dst(ctx, &inst->Dst[0], i, &alu.dst);
|
||||
alu.dst.write = 1;
|
||||
if (i == lasti)
|
||||
alu.last = 1;
|
||||
r = r600_bytecode_add_alu(ctx->bc, &alu);
|
||||
if (r)
|
||||
return r;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -4899,7 +4919,8 @@ static inline boolean tgsi_tex_src_requires_loading(struct r600_shader_ctx *ctx,
|
||||
return (inst->Src[index].Register.File != TGSI_FILE_TEMPORARY &&
|
||||
inst->Src[index].Register.File != TGSI_FILE_INPUT &&
|
||||
inst->Src[index].Register.File != TGSI_FILE_OUTPUT) ||
|
||||
ctx->src[index].neg || ctx->src[index].abs;
|
||||
ctx->src[index].neg || ctx->src[index].abs ||
|
||||
(inst->Src[index].Register.File == TGSI_FILE_INPUT && ctx->type == TGSI_PROCESSOR_GEOMETRY);
|
||||
}
|
||||
|
||||
static inline unsigned tgsi_tex_get_src_gpr(struct r600_shader_ctx *ctx,
|
||||
@@ -5014,8 +5035,9 @@ static int r600_do_buffer_txq(struct r600_shader_ctx *ctx)
|
||||
alu.op = ALU_OP1_MOV;
|
||||
|
||||
if (ctx->bc->chip_class >= EVERGREEN) {
|
||||
alu.src[0].sel = 512 + (id / 4);
|
||||
alu.src[0].chan = id % 4;
|
||||
/* channel 0 or 2 of each word */
|
||||
alu.src[0].sel = 512 + (id / 2);
|
||||
alu.src[0].chan = (id % 2) * 2;
|
||||
} else {
|
||||
/* r600 we have them at channel 2 of the second dword */
|
||||
alu.src[0].sel = 512 + (id * 2) + 1;
|
||||
@@ -5074,6 +5096,14 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
|
||||
inst->Instruction.Opcode == TGSI_OPCODE_TG4)
|
||||
sampler_src_reg = 2;
|
||||
|
||||
/* TGSI moves the sampler to src reg 3 for TXD */
|
||||
if (inst->Instruction.Opcode == TGSI_OPCODE_TXD)
|
||||
sampler_src_reg = 3;
|
||||
|
||||
sampler_index_mode = inst->Src[sampler_src_reg].Indirect.Index == 2 ? 2 : 0; // CF_INDEX_1 : CF_INDEX_NONE
|
||||
if (sampler_index_mode)
|
||||
ctx->shader->uses_index_registers = true;
|
||||
|
||||
src_gpr = tgsi_tex_get_src_gpr(ctx, 0);
|
||||
|
||||
if (inst->Texture.Texture == TGSI_TEXTURE_BUFFER) {
|
||||
@@ -5088,64 +5118,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
|
||||
}
|
||||
}
|
||||
|
||||
if (inst->Instruction.Opcode == TGSI_OPCODE_TXD) {
|
||||
/* TGSI moves the sampler to src reg 3 for TXD */
|
||||
sampler_src_reg = 3;
|
||||
|
||||
sampler_index_mode = inst->Src[sampler_src_reg].Indirect.Index == 2 ? 2 : 0; // CF_INDEX_1 : CF_INDEX_NONE
|
||||
|
||||
for (i = 1; i < 3; i++) {
|
||||
/* set gradients h/v */
|
||||
memset(&tex, 0, sizeof(struct r600_bytecode_tex));
|
||||
tex.op = (i == 1) ? FETCH_OP_SET_GRADIENTS_H :
|
||||
FETCH_OP_SET_GRADIENTS_V;
|
||||
tex.sampler_id = tgsi_tex_get_src_gpr(ctx, sampler_src_reg);
|
||||
tex.sampler_index_mode = sampler_index_mode;
|
||||
tex.resource_id = tex.sampler_id + R600_MAX_CONST_BUFFERS;
|
||||
tex.resource_index_mode = sampler_index_mode;
|
||||
|
||||
if (tgsi_tex_src_requires_loading(ctx, i)) {
|
||||
tex.src_gpr = r600_get_temp(ctx);
|
||||
tex.src_sel_x = 0;
|
||||
tex.src_sel_y = 1;
|
||||
tex.src_sel_z = 2;
|
||||
tex.src_sel_w = 3;
|
||||
|
||||
for (j = 0; j < 4; j++) {
|
||||
memset(&alu, 0, sizeof(struct r600_bytecode_alu));
|
||||
alu.op = ALU_OP1_MOV;
|
||||
r600_bytecode_src(&alu.src[0], &ctx->src[i], j);
|
||||
alu.dst.sel = tex.src_gpr;
|
||||
alu.dst.chan = j;
|
||||
if (j == 3)
|
||||
alu.last = 1;
|
||||
alu.dst.write = 1;
|
||||
r = r600_bytecode_add_alu(ctx->bc, &alu);
|
||||
if (r)
|
||||
return r;
|
||||
}
|
||||
|
||||
} else {
|
||||
tex.src_gpr = tgsi_tex_get_src_gpr(ctx, i);
|
||||
tex.src_sel_x = ctx->src[i].swizzle[0];
|
||||
tex.src_sel_y = ctx->src[i].swizzle[1];
|
||||
tex.src_sel_z = ctx->src[i].swizzle[2];
|
||||
tex.src_sel_w = ctx->src[i].swizzle[3];
|
||||
tex.src_rel = ctx->src[i].rel;
|
||||
}
|
||||
tex.dst_gpr = ctx->temp_reg; /* just to avoid confusing the asm scheduler */
|
||||
tex.dst_sel_x = tex.dst_sel_y = tex.dst_sel_z = tex.dst_sel_w = 7;
|
||||
if (inst->Texture.Texture != TGSI_TEXTURE_RECT) {
|
||||
tex.coord_type_x = 1;
|
||||
tex.coord_type_y = 1;
|
||||
tex.coord_type_z = 1;
|
||||
tex.coord_type_w = 1;
|
||||
}
|
||||
r = r600_bytecode_add_tex(ctx->bc, &tex);
|
||||
if (r)
|
||||
return r;
|
||||
}
|
||||
} else if (inst->Instruction.Opcode == TGSI_OPCODE_TXP) {
|
||||
if (inst->Instruction.Opcode == TGSI_OPCODE_TXP) {
|
||||
int out_chan;
|
||||
/* Add perspective divide */
|
||||
if (ctx->bc->chip_class == CAYMAN) {
|
||||
@@ -5209,9 +5182,6 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
|
||||
src_gpr = ctx->temp_reg;
|
||||
}
|
||||
|
||||
sampler_index_mode = inst->Src[sampler_src_reg].Indirect.Index == 2 ? 2 : 0; // CF_INDEX_1 : CF_INDEX_NONE
|
||||
if (sampler_index_mode)
|
||||
ctx->shader->uses_index_registers = true;
|
||||
|
||||
if ((inst->Texture.Texture == TGSI_TEXTURE_CUBE ||
|
||||
inst->Texture.Texture == TGSI_TEXTURE_CUBE_ARRAY ||
|
||||
@@ -5430,6 +5400,69 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
|
||||
src_gpr = ctx->temp_reg;
|
||||
}
|
||||
|
||||
if (inst->Instruction.Opcode == TGSI_OPCODE_TXD) {
|
||||
int temp_h = 0, temp_v = 0;
|
||||
int start_val = 0;
|
||||
|
||||
/* if we've already loaded the src (i.e. CUBE don't reload it). */
|
||||
if (src_loaded == TRUE)
|
||||
start_val = 1;
|
||||
else
|
||||
src_loaded = TRUE;
|
||||
for (i = start_val; i < 3; i++) {
|
||||
int treg = r600_get_temp(ctx);
|
||||
|
||||
if (i == 0)
|
||||
src_gpr = treg;
|
||||
else if (i == 1)
|
||||
temp_h = treg;
|
||||
else
|
||||
temp_v = treg;
|
||||
|
||||
for (j = 0; j < 4; j++) {
|
||||
memset(&alu, 0, sizeof(struct r600_bytecode_alu));
|
||||
alu.op = ALU_OP1_MOV;
|
||||
r600_bytecode_src(&alu.src[0], &ctx->src[i], j);
|
||||
alu.dst.sel = treg;
|
||||
alu.dst.chan = j;
|
||||
if (j == 3)
|
||||
alu.last = 1;
|
||||
alu.dst.write = 1;
|
||||
r = r600_bytecode_add_alu(ctx->bc, &alu);
|
||||
if (r)
|
||||
return r;
|
||||
}
|
||||
}
|
||||
for (i = 1; i < 3; i++) {
|
||||
/* set gradients h/v */
|
||||
memset(&tex, 0, sizeof(struct r600_bytecode_tex));
|
||||
tex.op = (i == 1) ? FETCH_OP_SET_GRADIENTS_H :
|
||||
FETCH_OP_SET_GRADIENTS_V;
|
||||
tex.sampler_id = tgsi_tex_get_src_gpr(ctx, sampler_src_reg);
|
||||
tex.sampler_index_mode = sampler_index_mode;
|
||||
tex.resource_id = tex.sampler_id + R600_MAX_CONST_BUFFERS;
|
||||
tex.resource_index_mode = sampler_index_mode;
|
||||
|
||||
tex.src_gpr = (i == 1) ? temp_h : temp_v;
|
||||
tex.src_sel_x = 0;
|
||||
tex.src_sel_y = 1;
|
||||
tex.src_sel_z = 2;
|
||||
tex.src_sel_w = 3;
|
||||
|
||||
tex.dst_gpr = r600_get_temp(ctx); /* just to avoid confusing the asm scheduler */
|
||||
tex.dst_sel_x = tex.dst_sel_y = tex.dst_sel_z = tex.dst_sel_w = 7;
|
||||
if (inst->Texture.Texture != TGSI_TEXTURE_RECT) {
|
||||
tex.coord_type_x = 1;
|
||||
tex.coord_type_y = 1;
|
||||
tex.coord_type_z = 1;
|
||||
tex.coord_type_w = 1;
|
||||
}
|
||||
r = r600_bytecode_add_tex(ctx->bc, &tex);
|
||||
if (r)
|
||||
return r;
|
||||
}
|
||||
}
|
||||
|
||||
if (src_requires_loading && !src_loaded) {
|
||||
for (i = 0; i < 4; i++) {
|
||||
memset(&alu, 0, sizeof(struct r600_bytecode_alu));
|
||||
@@ -5514,9 +5547,24 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
|
||||
/* texture offsets do not apply to other texture targets */
|
||||
}
|
||||
} else {
|
||||
offset_x = ctx->literals[4 * inst->TexOffsets[0].Index + inst->TexOffsets[0].SwizzleX] << 1;
|
||||
offset_y = ctx->literals[4 * inst->TexOffsets[0].Index + inst->TexOffsets[0].SwizzleY] << 1;
|
||||
offset_z = ctx->literals[4 * inst->TexOffsets[0].Index + inst->TexOffsets[0].SwizzleZ] << 1;
|
||||
switch (inst->Texture.Texture) {
|
||||
case TGSI_TEXTURE_3D:
|
||||
offset_z = ctx->literals[4 * inst->TexOffsets[0].Index + inst->TexOffsets[0].SwizzleZ] << 1;
|
||||
/* fallthrough */
|
||||
case TGSI_TEXTURE_2D:
|
||||
case TGSI_TEXTURE_SHADOW2D:
|
||||
case TGSI_TEXTURE_RECT:
|
||||
case TGSI_TEXTURE_SHADOWRECT:
|
||||
case TGSI_TEXTURE_2D_ARRAY:
|
||||
case TGSI_TEXTURE_SHADOW2D_ARRAY:
|
||||
offset_y = ctx->literals[4 * inst->TexOffsets[0].Index + inst->TexOffsets[0].SwizzleY] << 1;
|
||||
/* fallthrough */
|
||||
case TGSI_TEXTURE_1D:
|
||||
case TGSI_TEXTURE_SHADOW1D:
|
||||
case TGSI_TEXTURE_1D_ARRAY:
|
||||
case TGSI_TEXTURE_SHADOW1D_ARRAY:
|
||||
offset_x = ctx->literals[4 * inst->TexOffsets[0].Index + inst->TexOffsets[0].SwizzleX] << 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5650,9 +5698,16 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
|
||||
memset(&alu, 0, sizeof(struct r600_bytecode_alu));
|
||||
alu.op = ALU_OP1_MOV;
|
||||
|
||||
alu.src[0].sel = 512 + (id / 4);
|
||||
alu.src[0].kc_bank = R600_TXQ_CONST_BUFFER;
|
||||
alu.src[0].chan = id % 4;
|
||||
if (ctx->bc->chip_class >= EVERGREEN) {
|
||||
/* channel 1 or 3 of each word */
|
||||
alu.src[0].sel = 512 + (id / 2);
|
||||
alu.src[0].chan = ((id % 2) * 2) + 1;
|
||||
} else {
|
||||
/* r600 we have them at channel 2 of the second dword */
|
||||
alu.src[0].sel = 512 + (id * 2) + 1;
|
||||
alu.src[0].chan = 2;
|
||||
}
|
||||
alu.src[0].kc_bank = R600_BUFFER_INFO_CONST_BUFFER;
|
||||
tgsi_dst(ctx, &inst->Dst[0], 2, &alu.dst);
|
||||
alu.last = 1;
|
||||
r = r600_bytecode_add_alu(ctx->bc, &alu);
|
||||
@@ -5743,11 +5798,18 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
|
||||
int8_t texture_component_select = ctx->literals[4 * inst->Src[1].Register.Index + inst->Src[1].Register.SwizzleX];
|
||||
tex.inst_mod = texture_component_select;
|
||||
|
||||
if (ctx->bc->chip_class == CAYMAN) {
|
||||
/* GATHER4 result order is different from TGSI TG4 */
|
||||
tex.dst_sel_x = (inst->Dst[0].Register.WriteMask & 2) ? 1 : 7;
|
||||
tex.dst_sel_y = (inst->Dst[0].Register.WriteMask & 4) ? 2 : 7;
|
||||
tex.dst_sel_z = (inst->Dst[0].Register.WriteMask & 1) ? 0 : 7;
|
||||
tex.dst_sel_w = (inst->Dst[0].Register.WriteMask & 8) ? 3 : 7;
|
||||
tex.dst_sel_x = (inst->Dst[0].Register.WriteMask & 2) ? 0 : 7;
|
||||
tex.dst_sel_y = (inst->Dst[0].Register.WriteMask & 4) ? 1 : 7;
|
||||
tex.dst_sel_z = (inst->Dst[0].Register.WriteMask & 1) ? 2 : 7;
|
||||
tex.dst_sel_w = (inst->Dst[0].Register.WriteMask & 8) ? 3 : 7;
|
||||
} else {
|
||||
tex.dst_sel_x = (inst->Dst[0].Register.WriteMask & 2) ? 1 : 7;
|
||||
tex.dst_sel_y = (inst->Dst[0].Register.WriteMask & 4) ? 2 : 7;
|
||||
tex.dst_sel_z = (inst->Dst[0].Register.WriteMask & 1) ? 0 : 7;
|
||||
tex.dst_sel_w = (inst->Dst[0].Register.WriteMask & 8) ? 3 : 7;
|
||||
}
|
||||
}
|
||||
else if (inst->Instruction.Opcode == TGSI_OPCODE_LODQ) {
|
||||
tex.dst_sel_x = (inst->Dst[0].Register.WriteMask & 2) ? 1 : 7;
|
||||
@@ -6009,7 +6071,7 @@ static int tgsi_ucmp(struct r600_shader_ctx *ctx)
|
||||
continue;
|
||||
|
||||
memset(&alu, 0, sizeof(struct r600_bytecode_alu));
|
||||
alu.op = ALU_OP3_CNDGE_INT;
|
||||
alu.op = ALU_OP3_CNDE_INT;
|
||||
r600_bytecode_src(&alu.src[0], &ctx->src[0], i);
|
||||
r600_bytecode_src(&alu.src[1], &ctx->src[2], i);
|
||||
r600_bytecode_src(&alu.src[2], &ctx->src[1], i);
|
||||
|
@@ -2659,11 +2659,8 @@ void r600_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *sha
|
||||
r600_store_context_reg(cb, R_028A6C_VGT_GS_OUT_PRIM_TYPE,
|
||||
r600_conv_prim_to_gs_out(rshader->gs_output_prim));
|
||||
|
||||
r600_store_context_reg_seq(cb, R_0288C8_SQ_GS_VERT_ITEMSIZE, 4);
|
||||
r600_store_value(cb, cp_shader->ring_item_size >> 2);
|
||||
r600_store_value(cb, 0);
|
||||
r600_store_value(cb, 0);
|
||||
r600_store_value(cb, 0);
|
||||
r600_store_context_reg(cb, R_0288C8_SQ_GS_VERT_ITEMSIZE,
|
||||
cp_shader->ring_item_size >> 2);
|
||||
|
||||
r600_store_context_reg(cb, R_0288A8_SQ_ESGS_RING_ITEMSIZE,
|
||||
(rshader->ring_item_size) >> 2);
|
||||
|
@@ -649,7 +649,6 @@ static void r600_set_sampler_views(struct pipe_context *pipe, unsigned shader,
|
||||
dst->views.dirty_mask |= new_mask;
|
||||
dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
|
||||
dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
|
||||
dst->views.dirty_txq_constants = TRUE;
|
||||
dst->views.dirty_buffer_constants = TRUE;
|
||||
r600_sampler_views_dirty(rctx, &dst->views);
|
||||
|
||||
@@ -984,6 +983,7 @@ static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask
|
||||
* then in the shader, we AND the 4 components with 0xffffffff or 0,
|
||||
* then OR the alpha with the value given here.
|
||||
* We use a 6th constant to store the txq buffer size in
|
||||
* we use 7th slot for number of cube layers in a cube map array.
|
||||
*/
|
||||
static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
|
||||
{
|
||||
@@ -1022,6 +1022,7 @@ static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_ty
|
||||
samplers->buffer_constants[offset + 4] = 0;
|
||||
|
||||
samplers->buffer_constants[offset + 5] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
|
||||
samplers->buffer_constants[offset + 6] = samplers->views.views[i]->base.texture->array_size / 6;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1033,7 +1034,10 @@ static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_ty
|
||||
pipe_resource_reference(&cb.buffer, NULL);
|
||||
}
|
||||
|
||||
/* On evergreen we only need to store the buffer size for TXQ */
|
||||
/* On evergreen we store two values
|
||||
* 1. buffer size for TXQ
|
||||
* 2. number of cube layers in a cube map array.
|
||||
*/
|
||||
static void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
|
||||
{
|
||||
struct r600_textures_info *samplers = &rctx->samplers[shader_type];
|
||||
@@ -1048,12 +1052,16 @@ static void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type
|
||||
samplers->views.dirty_buffer_constants = FALSE;
|
||||
|
||||
bits = util_last_bit(samplers->views.enabled_mask);
|
||||
array_size = bits * sizeof(uint32_t) * 4;
|
||||
array_size = bits * 2 * sizeof(uint32_t) * 4;
|
||||
samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
|
||||
memset(samplers->buffer_constants, 0, array_size);
|
||||
for (i = 0; i < bits; i++)
|
||||
if (samplers->views.enabled_mask & (1 << i))
|
||||
samplers->buffer_constants[i] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
|
||||
for (i = 0; i < bits; i++) {
|
||||
if (samplers->views.enabled_mask & (1 << i)) {
|
||||
uint32_t offset = i * 2;
|
||||
samplers->buffer_constants[offset] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
|
||||
samplers->buffer_constants[offset + 1] = samplers->views.views[i]->base.texture->array_size / 6;
|
||||
}
|
||||
}
|
||||
|
||||
cb.buffer = NULL;
|
||||
cb.user_buffer = samplers->buffer_constants;
|
||||
@@ -1063,35 +1071,6 @@ static void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type
|
||||
pipe_resource_reference(&cb.buffer, NULL);
|
||||
}
|
||||
|
||||
static void r600_setup_txq_cube_array_constants(struct r600_context *rctx, int shader_type)
|
||||
{
|
||||
struct r600_textures_info *samplers = &rctx->samplers[shader_type];
|
||||
int bits;
|
||||
uint32_t array_size;
|
||||
struct pipe_constant_buffer cb;
|
||||
int i;
|
||||
|
||||
if (!samplers->views.dirty_txq_constants)
|
||||
return;
|
||||
|
||||
samplers->views.dirty_txq_constants = FALSE;
|
||||
|
||||
bits = util_last_bit(samplers->views.enabled_mask);
|
||||
array_size = bits * sizeof(uint32_t) * 4;
|
||||
samplers->txq_constants = realloc(samplers->txq_constants, array_size);
|
||||
memset(samplers->txq_constants, 0, array_size);
|
||||
for (i = 0; i < bits; i++)
|
||||
if (samplers->views.enabled_mask & (1 << i))
|
||||
samplers->txq_constants[i] = samplers->views.views[i]->base.texture->array_size / 6;
|
||||
|
||||
cb.buffer = NULL;
|
||||
cb.user_buffer = samplers->txq_constants;
|
||||
cb.buffer_offset = 0;
|
||||
cb.buffer_size = array_size;
|
||||
rctx->b.b.set_constant_buffer(&rctx->b.b, shader_type, R600_TXQ_CONST_BUFFER, &cb);
|
||||
pipe_resource_reference(&cb.buffer, NULL);
|
||||
}
|
||||
|
||||
/* set sample xy locations as array of fragment shader constants */
|
||||
void r600_set_sample_locations_constant_buffer(struct r600_context *rctx)
|
||||
{
|
||||
@@ -1175,7 +1154,7 @@ static bool r600_update_derived_state(struct r600_context *rctx)
|
||||
struct pipe_context * ctx = (struct pipe_context*)rctx;
|
||||
bool ps_dirty = false, vs_dirty = false, gs_dirty = false;
|
||||
bool blend_disable;
|
||||
|
||||
bool need_buf_const;
|
||||
if (!rctx->blitter->running) {
|
||||
unsigned i;
|
||||
|
||||
@@ -1296,29 +1275,35 @@ static bool r600_update_derived_state(struct r600_context *rctx)
|
||||
|
||||
/* on R600 we stuff masks + txq info into one constant buffer */
|
||||
/* on evergreen we only need a txq info one */
|
||||
if (rctx->b.chip_class < EVERGREEN) {
|
||||
if (rctx->ps_shader && rctx->ps_shader->current->shader.uses_tex_buffers)
|
||||
r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
|
||||
if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers)
|
||||
r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
|
||||
if (rctx->gs_shader && rctx->gs_shader->current->shader.uses_tex_buffers)
|
||||
r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
|
||||
} else {
|
||||
if (rctx->ps_shader && rctx->ps_shader->current->shader.uses_tex_buffers)
|
||||
eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
|
||||
if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers)
|
||||
eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
|
||||
if (rctx->gs_shader && rctx->gs_shader->current->shader.uses_tex_buffers)
|
||||
eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
|
||||
if (rctx->ps_shader) {
|
||||
need_buf_const = rctx->ps_shader->current->shader.uses_tex_buffers || rctx->ps_shader->current->shader.has_txq_cube_array_z_comp;
|
||||
if (need_buf_const) {
|
||||
if (rctx->b.chip_class < EVERGREEN)
|
||||
r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
|
||||
else
|
||||
eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
|
||||
}
|
||||
}
|
||||
|
||||
if (rctx->vs_shader) {
|
||||
need_buf_const = rctx->vs_shader->current->shader.uses_tex_buffers || rctx->vs_shader->current->shader.has_txq_cube_array_z_comp;
|
||||
if (need_buf_const) {
|
||||
if (rctx->b.chip_class < EVERGREEN)
|
||||
r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
|
||||
else
|
||||
eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
|
||||
}
|
||||
}
|
||||
|
||||
if (rctx->ps_shader && rctx->ps_shader->current->shader.has_txq_cube_array_z_comp)
|
||||
r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_FRAGMENT);
|
||||
if (rctx->vs_shader && rctx->vs_shader->current->shader.has_txq_cube_array_z_comp)
|
||||
r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_VERTEX);
|
||||
if (rctx->gs_shader && rctx->gs_shader->current->shader.has_txq_cube_array_z_comp)
|
||||
r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_GEOMETRY);
|
||||
if (rctx->gs_shader) {
|
||||
need_buf_const = rctx->gs_shader->current->shader.uses_tex_buffers || rctx->gs_shader->current->shader.has_txq_cube_array_z_comp;
|
||||
if (need_buf_const) {
|
||||
if (rctx->b.chip_class < EVERGREEN)
|
||||
r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
|
||||
else
|
||||
eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
|
||||
}
|
||||
}
|
||||
|
||||
if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
|
||||
if (!r600_adjust_gprs(rctx)) {
|
||||
|
@@ -616,6 +616,8 @@ public:
|
||||
unsigned num_slots;
|
||||
bool uses_mova_gpr;
|
||||
|
||||
bool r6xx_gpr_index_workaround;
|
||||
|
||||
bool stack_workaround_8xx;
|
||||
bool stack_workaround_9xx;
|
||||
|
||||
|
@@ -38,6 +38,18 @@
|
||||
|
||||
namespace r600_sb {
|
||||
|
||||
void bc_finalizer::insert_rv6xx_load_ar_workaround(alu_group_node *b4) {
|
||||
|
||||
alu_group_node *g = sh.create_alu_group();
|
||||
alu_node *a = sh.create_alu();
|
||||
|
||||
a->bc.set_op(ALU_OP0_NOP);
|
||||
a->bc.last = 1;
|
||||
|
||||
g->push_back(a);
|
||||
b4->insert_before(g);
|
||||
}
|
||||
|
||||
int bc_finalizer::run() {
|
||||
|
||||
run_on(sh.root);
|
||||
@@ -83,14 +95,18 @@ int bc_finalizer::run() {
|
||||
last_cf = c;
|
||||
}
|
||||
|
||||
if (last_cf->bc.op_ptr->flags & CF_ALU) {
|
||||
if (!ctx.is_cayman() && last_cf->bc.op_ptr->flags & CF_ALU) {
|
||||
last_cf = sh.create_cf(CF_OP_NOP);
|
||||
sh.root->push_back(last_cf);
|
||||
}
|
||||
|
||||
if (ctx.is_cayman())
|
||||
last_cf->insert_after(sh.create_cf(CF_OP_CF_END));
|
||||
else
|
||||
if (ctx.is_cayman()) {
|
||||
if (!last_cf) {
|
||||
cf_node *c = sh.create_cf(CF_OP_CF_END);
|
||||
sh.root->push_back(c);
|
||||
} else
|
||||
last_cf->insert_after(sh.create_cf(CF_OP_CF_END));
|
||||
} else
|
||||
last_cf->bc.end_of_program = 1;
|
||||
|
||||
for (unsigned t = EXP_PIXEL; t < EXP_TYPE_COUNT; ++t) {
|
||||
@@ -106,6 +122,8 @@ int bc_finalizer::run() {
|
||||
|
||||
void bc_finalizer::finalize_loop(region_node* r) {
|
||||
|
||||
update_nstack(r);
|
||||
|
||||
cf_node *loop_start = sh.create_cf(CF_OP_LOOP_START_DX10);
|
||||
cf_node *loop_end = sh.create_cf(CF_OP_LOOP_END);
|
||||
|
||||
@@ -205,12 +223,12 @@ void bc_finalizer::finalize_if(region_node* r) {
|
||||
}
|
||||
|
||||
void bc_finalizer::run_on(container_node* c) {
|
||||
|
||||
node *prev_node = NULL;
|
||||
for (node_iterator I = c->begin(), E = c->end(); I != E; ++I) {
|
||||
node *n = *I;
|
||||
|
||||
if (n->is_alu_group()) {
|
||||
finalize_alu_group(static_cast<alu_group_node*>(n));
|
||||
finalize_alu_group(static_cast<alu_group_node*>(n), prev_node);
|
||||
} else {
|
||||
if (n->is_alu_clause()) {
|
||||
cf_node *c = static_cast<cf_node*>(n);
|
||||
@@ -245,17 +263,22 @@ void bc_finalizer::run_on(container_node* c) {
|
||||
if (n->is_container())
|
||||
run_on(static_cast<container_node*>(n));
|
||||
}
|
||||
prev_node = n;
|
||||
}
|
||||
}
|
||||
|
||||
void bc_finalizer::finalize_alu_group(alu_group_node* g) {
|
||||
void bc_finalizer::finalize_alu_group(alu_group_node* g, node *prev_node) {
|
||||
|
||||
alu_node *last = NULL;
|
||||
alu_group_node *prev_g = NULL;
|
||||
bool add_nop = false;
|
||||
if (prev_node && prev_node->is_alu_group()) {
|
||||
prev_g = static_cast<alu_group_node*>(prev_node);
|
||||
}
|
||||
|
||||
for (node_iterator I = g->begin(), E = g->end(); I != E; ++I) {
|
||||
alu_node *n = static_cast<alu_node*>(*I);
|
||||
unsigned slot = n->bc.slot;
|
||||
|
||||
value *d = n->dst.empty() ? NULL : n->dst[0];
|
||||
|
||||
if (d && d->is_special_reg()) {
|
||||
@@ -293,17 +316,22 @@ void bc_finalizer::finalize_alu_group(alu_group_node* g) {
|
||||
|
||||
update_ngpr(n->bc.dst_gpr);
|
||||
|
||||
finalize_alu_src(g, n);
|
||||
add_nop |= finalize_alu_src(g, n, prev_g);
|
||||
|
||||
last = n;
|
||||
}
|
||||
|
||||
if (add_nop) {
|
||||
if (sh.get_ctx().r6xx_gpr_index_workaround) {
|
||||
insert_rv6xx_load_ar_workaround(g);
|
||||
}
|
||||
}
|
||||
last->bc.last = 1;
|
||||
}
|
||||
|
||||
void bc_finalizer::finalize_alu_src(alu_group_node* g, alu_node* a) {
|
||||
bool bc_finalizer::finalize_alu_src(alu_group_node* g, alu_node* a, alu_group_node *prev) {
|
||||
vvec &sv = a->src;
|
||||
|
||||
bool add_nop = false;
|
||||
FBC_DUMP(
|
||||
sblog << "finalize_alu_src: ";
|
||||
dump::dump_op(a);
|
||||
@@ -330,6 +358,15 @@ void bc_finalizer::finalize_alu_src(alu_group_node* g, alu_node* a) {
|
||||
if (!v->rel->is_const()) {
|
||||
src.rel = 1;
|
||||
update_ngpr(v->array->gpr.sel() + v->array->array_size -1);
|
||||
if (prev && !add_nop) {
|
||||
for (node_iterator pI = prev->begin(), pE = prev->end(); pI != pE; ++pI) {
|
||||
alu_node *pn = static_cast<alu_node*>(*pI);
|
||||
if (pn->bc.dst_gpr == src.sel) {
|
||||
add_nop = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else
|
||||
src.rel = 0;
|
||||
|
||||
@@ -387,11 +424,23 @@ void bc_finalizer::finalize_alu_src(alu_group_node* g, alu_node* a) {
|
||||
assert(!"unknown value kind");
|
||||
break;
|
||||
}
|
||||
if (prev && !add_nop) {
|
||||
for (node_iterator pI = prev->begin(), pE = prev->end(); pI != pE; ++pI) {
|
||||
alu_node *pn = static_cast<alu_node*>(*pI);
|
||||
if (pn->bc.dst_rel) {
|
||||
if (pn->bc.dst_gpr == src.sel) {
|
||||
add_nop = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
while (si < 3) {
|
||||
a->bc.src[si++].sel = 0;
|
||||
}
|
||||
return add_nop;
|
||||
}
|
||||
|
||||
void bc_finalizer::copy_fetch_src(fetch_node &dst, fetch_node &src, unsigned arg_start)
|
||||
|
@@ -758,6 +758,8 @@ int bc_parser::prepare_loop(cf_node* c) {
|
||||
c->insert_before(reg);
|
||||
rep->move(c, end->next);
|
||||
|
||||
reg->src_loop = true;
|
||||
|
||||
loop_stack.push(reg);
|
||||
return 0;
|
||||
}
|
||||
|
@@ -61,6 +61,8 @@ int sb_context::init(r600_isa *isa, sb_hw_chip chip, sb_hw_class cclass) {
|
||||
|
||||
uses_mova_gpr = is_r600() && chip != HW_CHIP_RV670;
|
||||
|
||||
r6xx_gpr_index_workaround = is_r600() && chip != HW_CHIP_RV670 && chip != HW_CHIP_RS780 && chip != HW_CHIP_RS880;
|
||||
|
||||
switch (chip) {
|
||||
case HW_CHIP_RV610:
|
||||
case HW_CHIP_RS780:
|
||||
|
@@ -115,13 +115,13 @@ void if_conversion::convert_kill_instructions(region_node *r,
|
||||
bool if_conversion::check_and_convert(region_node *r) {
|
||||
|
||||
depart_node *nd1 = static_cast<depart_node*>(r->first);
|
||||
if (!nd1->is_depart())
|
||||
if (!nd1->is_depart() || nd1->target != r)
|
||||
return false;
|
||||
if_node *nif = static_cast<if_node*>(nd1->first);
|
||||
if (!nif->is_if())
|
||||
return false;
|
||||
depart_node *nd2 = static_cast<depart_node*>(nif->first);
|
||||
if (!nd2->is_depart())
|
||||
if (!nd2->is_depart() || nd2->target != r)
|
||||
return false;
|
||||
|
||||
value* &em = nif->cond;
|
||||
|
@@ -1089,7 +1089,8 @@ typedef std::vector<repeat_node*> repeat_vec;
|
||||
class region_node : public container_node {
|
||||
protected:
|
||||
region_node(unsigned id) : container_node(NT_REGION, NST_LIST), region_id(id),
|
||||
loop_phi(), phi(), vars_defined(), departs(), repeats() {}
|
||||
loop_phi(), phi(), vars_defined(), departs(), repeats(), src_loop()
|
||||
{}
|
||||
public:
|
||||
unsigned region_id;
|
||||
|
||||
@@ -1101,12 +1102,16 @@ public:
|
||||
depart_vec departs;
|
||||
repeat_vec repeats;
|
||||
|
||||
// true if region was created for loop in the parser, sometimes repeat_node
|
||||
// may be optimized away so we need to remember this information
|
||||
bool src_loop;
|
||||
|
||||
virtual bool accept(vpass &p, bool enter);
|
||||
|
||||
unsigned dep_count() { return departs.size(); }
|
||||
unsigned rep_count() { return repeats.size() + 1; }
|
||||
|
||||
bool is_loop() { return !repeats.empty(); }
|
||||
bool is_loop() { return src_loop || !repeats.empty(); }
|
||||
|
||||
container_node* get_entry_code_location() {
|
||||
node *p = first;
|
||||
|
@@ -695,8 +695,9 @@ public:
|
||||
|
||||
void run_on(container_node *c);
|
||||
|
||||
void finalize_alu_group(alu_group_node *g);
|
||||
void finalize_alu_src(alu_group_node *g, alu_node *a);
|
||||
void insert_rv6xx_load_ar_workaround(alu_group_node *b4);
|
||||
void finalize_alu_group(alu_group_node *g, node *prev_node);
|
||||
bool finalize_alu_src(alu_group_node *g, alu_node *a, alu_group_node *prev_node);
|
||||
|
||||
void emit_set_grad(fetch_node* f);
|
||||
void finalize_fetch(fetch_node *f);
|
||||
|
@@ -1527,6 +1527,9 @@ bool post_scheduler::check_copy(node *n) {
|
||||
|
||||
if (!s->is_prealloc()) {
|
||||
recolor_local(s);
|
||||
|
||||
if (!s->chunk || s->chunk != d->chunk)
|
||||
return false;
|
||||
}
|
||||
|
||||
if (s->gpr == d->gpr) {
|
||||
|
@@ -250,6 +250,21 @@ void si_dma_copy(struct pipe_context *ctx,
|
||||
return;
|
||||
}
|
||||
|
||||
/* XXX: Using the asynchronous DMA engine for multi-dimensional
|
||||
* operations seems to cause random GPU lockups for various people.
|
||||
* While the root cause for this might need to be fixed in the kernel,
|
||||
* let's disable it for now.
|
||||
*
|
||||
* Before re-enabling this, please make sure you can hit all newly
|
||||
* enabled paths in your testing, preferably with both piglit and real
|
||||
* world apps, and get in touch with people on the bug reports below
|
||||
* for stability testing.
|
||||
*
|
||||
* https://bugs.freedesktop.org/show_bug.cgi?id=85647
|
||||
* https://bugs.freedesktop.org/show_bug.cgi?id=83500
|
||||
*/
|
||||
goto fallback;
|
||||
|
||||
if (src->format != dst->format || src_box->depth > 1 ||
|
||||
rdst->dirty_level_mask != 0 ||
|
||||
rdst->cmask.size || rdst->fmask.size ||
|
||||
|
@@ -590,8 +590,11 @@ static void declare_system_value(
|
||||
break;
|
||||
|
||||
case TGSI_SEMANTIC_VERTEXID:
|
||||
value = LLVMGetParam(radeon_bld->main_fn,
|
||||
si_shader_ctx->param_vertex_id);
|
||||
value = LLVMBuildAdd(gallivm->builder,
|
||||
LLVMGetParam(radeon_bld->main_fn,
|
||||
si_shader_ctx->param_vertex_id),
|
||||
LLVMGetParam(radeon_bld->main_fn,
|
||||
SI_PARAM_BASE_VERTEX), "");
|
||||
break;
|
||||
|
||||
case TGSI_SEMANTIC_SAMPLEID:
|
||||
|
@@ -3081,6 +3081,110 @@ void si_init_state_functions(struct si_context *sctx)
|
||||
sctx->b.b.draw_vbo = si_draw_vbo;
|
||||
}
|
||||
|
||||
static void
|
||||
si_write_harvested_raster_configs(struct si_context *sctx,
|
||||
struct si_pm4_state *pm4,
|
||||
unsigned raster_config)
|
||||
{
|
||||
unsigned sh_per_se = MAX2(sctx->screen->b.info.max_sh_per_se, 1);
|
||||
unsigned num_se = MAX2(sctx->screen->b.info.max_se, 1);
|
||||
unsigned rb_mask = sctx->screen->b.info.si_backend_enabled_mask;
|
||||
unsigned num_rb = sctx->screen->b.info.r600_num_backends;
|
||||
unsigned rb_per_pkr = num_rb / num_se / sh_per_se;
|
||||
unsigned rb_per_se = num_rb / num_se;
|
||||
unsigned se0_mask = (1 << rb_per_se) - 1;
|
||||
unsigned se1_mask = se0_mask << rb_per_se;
|
||||
unsigned se;
|
||||
|
||||
assert(num_se == 1 || num_se == 2);
|
||||
assert(sh_per_se == 1 || sh_per_se == 2);
|
||||
assert(rb_per_pkr == 1 || rb_per_pkr == 2);
|
||||
|
||||
/* XXX: I can't figure out what the *_XSEL and *_YSEL
|
||||
* fields are for, so I'm leaving them as their default
|
||||
* values. */
|
||||
|
||||
se0_mask &= rb_mask;
|
||||
se1_mask &= rb_mask;
|
||||
if (num_se == 2 && (!se0_mask || !se1_mask)) {
|
||||
raster_config &= C_028350_SE_MAP;
|
||||
|
||||
if (!se0_mask) {
|
||||
raster_config |=
|
||||
S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_3);
|
||||
} else {
|
||||
raster_config |=
|
||||
S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_0);
|
||||
}
|
||||
}
|
||||
|
||||
for (se = 0; se < num_se; se++) {
|
||||
unsigned raster_config_se = raster_config;
|
||||
unsigned pkr0_mask = ((1 << rb_per_pkr) - 1) << (se * rb_per_se);
|
||||
unsigned pkr1_mask = pkr0_mask << rb_per_pkr;
|
||||
|
||||
pkr0_mask &= rb_mask;
|
||||
pkr1_mask &= rb_mask;
|
||||
if (sh_per_se == 2 && (!pkr0_mask || !pkr1_mask)) {
|
||||
raster_config_se &= C_028350_PKR_MAP;
|
||||
|
||||
if (!pkr0_mask) {
|
||||
raster_config_se |=
|
||||
S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_3);
|
||||
} else {
|
||||
raster_config_se |=
|
||||
S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_0);
|
||||
}
|
||||
}
|
||||
|
||||
if (rb_per_pkr == 2) {
|
||||
unsigned rb0_mask = 1 << (se * rb_per_se);
|
||||
unsigned rb1_mask = rb0_mask << 1;
|
||||
|
||||
rb0_mask &= rb_mask;
|
||||
rb1_mask &= rb_mask;
|
||||
if (!rb0_mask || !rb1_mask) {
|
||||
raster_config_se &= C_028350_RB_MAP_PKR0;
|
||||
|
||||
if (!rb0_mask) {
|
||||
raster_config_se |=
|
||||
S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_3);
|
||||
} else {
|
||||
raster_config_se |=
|
||||
S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_0);
|
||||
}
|
||||
}
|
||||
|
||||
if (sh_per_se == 2) {
|
||||
rb0_mask = 1 << (se * rb_per_se + rb_per_pkr);
|
||||
rb1_mask = rb0_mask << 1;
|
||||
rb0_mask &= rb_mask;
|
||||
rb1_mask &= rb_mask;
|
||||
if (!rb0_mask || !rb1_mask) {
|
||||
raster_config_se &= C_028350_RB_MAP_PKR1;
|
||||
|
||||
if (!rb0_mask) {
|
||||
raster_config_se |=
|
||||
S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_3);
|
||||
} else {
|
||||
raster_config_se |=
|
||||
S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
si_pm4_set_reg(pm4, GRBM_GFX_INDEX,
|
||||
SE_INDEX(se) | SH_BROADCAST_WRITES |
|
||||
INSTANCE_BROADCAST_WRITES);
|
||||
si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG, raster_config_se);
|
||||
}
|
||||
|
||||
si_pm4_set_reg(pm4, GRBM_GFX_INDEX,
|
||||
SE_BROADCAST_WRITES | SH_BROADCAST_WRITES |
|
||||
INSTANCE_BROADCAST_WRITES);
|
||||
}
|
||||
|
||||
void si_init_config(struct si_context *sctx)
|
||||
{
|
||||
struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
|
||||
@@ -3152,24 +3256,40 @@ void si_init_config(struct si_context *sctx)
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
unsigned rb_mask = sctx->screen->b.info.si_backend_enabled_mask;
|
||||
unsigned num_rb = sctx->screen->b.info.r600_num_backends;
|
||||
unsigned raster_config;
|
||||
|
||||
switch (sctx->screen->b.family) {
|
||||
case CHIP_TAHITI:
|
||||
case CHIP_PITCAIRN:
|
||||
si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG, 0x2a00126a);
|
||||
raster_config = 0x2a00126a;
|
||||
break;
|
||||
case CHIP_VERDE:
|
||||
si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG, 0x0000124a);
|
||||
raster_config = 0x0000124a;
|
||||
break;
|
||||
case CHIP_OLAND:
|
||||
si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG, 0x00000082);
|
||||
raster_config = 0x00000082;
|
||||
break;
|
||||
case CHIP_HAINAN:
|
||||
si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG, 0x00000000);
|
||||
raster_config = 0x00000000;
|
||||
break;
|
||||
default:
|
||||
si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG, 0x00000000);
|
||||
fprintf(stderr,
|
||||
"radeonsi: Unknown GPU, using 0 for raster_config\n");
|
||||
raster_config = 0x00000000;
|
||||
break;
|
||||
}
|
||||
|
||||
/* Always use the default config when all backends are enabled
|
||||
* (or when we failed to determine the enabled backends).
|
||||
*/
|
||||
if (!rb_mask || util_bitcount(rb_mask) >= num_rb) {
|
||||
si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG,
|
||||
raster_config);
|
||||
} else {
|
||||
si_write_harvested_raster_configs(sctx, pm4, raster_config);
|
||||
}
|
||||
}
|
||||
|
||||
si_pm4_set_reg(pm4, R_028204_PA_SC_WINDOW_SCISSOR_TL, S_028204_WINDOW_OFFSET_DISABLE(1));
|
||||
|
@@ -237,20 +237,21 @@ static void si_shader_ps(struct si_shader *shader)
|
||||
for (i = 0; i < info->num_inputs; i++) {
|
||||
switch (info->input_semantic_name[i]) {
|
||||
case TGSI_SEMANTIC_POSITION:
|
||||
if (info->input_interpolate_loc[i] ==
|
||||
TGSI_INTERPOLATE_LOC_CENTROID) {
|
||||
/* SPI_BARYC_CNTL.POS_FLOAT_LOCATION
|
||||
* Possible vaules:
|
||||
* 0 -> Position = pixel center (default)
|
||||
* 1 -> Position = pixel centroid
|
||||
* 2 -> Position = iterated sample number XXX:
|
||||
* What does this mean?
|
||||
*/
|
||||
/* SPI_BARYC_CNTL.POS_FLOAT_LOCATION
|
||||
* Possible vaules:
|
||||
* 0 -> Position = pixel center (default)
|
||||
* 1 -> Position = pixel centroid
|
||||
* 2 -> Position = at sample position
|
||||
*/
|
||||
switch (info->input_interpolate_loc[i]) {
|
||||
case TGSI_INTERPOLATE_LOC_CENTROID:
|
||||
spi_baryc_cntl |= S_0286E0_POS_FLOAT_LOCATION(1);
|
||||
break;
|
||||
case TGSI_INTERPOLATE_LOC_SAMPLE:
|
||||
spi_baryc_cntl |= S_0286E0_POS_FLOAT_LOCATION(2);
|
||||
break;
|
||||
}
|
||||
/* Fall through */
|
||||
case TGSI_SEMANTIC_FACE:
|
||||
continue;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -204,7 +204,13 @@
|
||||
* 6. COMMAND [29:22] | BYTE_COUNT [20:0]
|
||||
*/
|
||||
|
||||
|
||||
#define GRBM_GFX_INDEX 0x802C
|
||||
#define INSTANCE_INDEX(x) ((x) << 0)
|
||||
#define SH_INDEX(x) ((x) << 8)
|
||||
#define SE_INDEX(x) ((x) << 16)
|
||||
#define SH_BROADCAST_WRITES (1 << 29)
|
||||
#define INSTANCE_BROADCAST_WRITES (1 << 30)
|
||||
#define SE_BROADCAST_WRITES (1 << 31)
|
||||
#define R_0084FC_CP_STRMOUT_CNTL 0x0084FC
|
||||
#define S_0084FC_OFFSET_UPDATE_DONE(x) (((x) & 0x1) << 0)
|
||||
#define R_0085F0_CP_COHER_CNTL 0x0085F0
|
||||
|
13
src/gallium/state_trackers/nine/Makefile.am
Normal file
13
src/gallium/state_trackers/nine/Makefile.am
Normal file
@@ -0,0 +1,13 @@
|
||||
include Makefile.sources
|
||||
include $(top_srcdir)/src/gallium/Automake.inc
|
||||
|
||||
AM_CFLAGS = \
|
||||
-I$(top_srcdir)/include/D3D9 \
|
||||
$(GALLIUM_CFLAGS) \
|
||||
$(VISIBILITY_CFLAGS)
|
||||
|
||||
noinst_LTLIBRARIES = libninetracker.la
|
||||
|
||||
libninetracker_la_SOURCES = $(C_SOURCES)
|
||||
|
||||
EXTRA_DIST = README
|
73
src/gallium/state_trackers/nine/Makefile.sources
Normal file
73
src/gallium/state_trackers/nine/Makefile.sources
Normal file
@@ -0,0 +1,73 @@
|
||||
C_SOURCES := \
|
||||
adapter9.c \
|
||||
adapter9.h \
|
||||
authenticatedchannel9.c \
|
||||
authenticatedchannel9.h \
|
||||
basetexture9.c \
|
||||
basetexture9.h \
|
||||
cryptosession9.c \
|
||||
cryptosession9.h \
|
||||
cubetexture9.c \
|
||||
cubetexture9.h \
|
||||
device9.c \
|
||||
device9.h \
|
||||
device9ex.c \
|
||||
device9ex.h \
|
||||
device9video.c \
|
||||
device9video.h \
|
||||
guid.c \
|
||||
guid.h \
|
||||
indexbuffer9.c \
|
||||
indexbuffer9.h \
|
||||
iunknown.c \
|
||||
iunknown.h \
|
||||
nine_debug.c \
|
||||
nine_debug.h \
|
||||
nine_defines.h \
|
||||
nine_dump.c \
|
||||
nine_dump.h \
|
||||
nineexoverlayextension.c \
|
||||
nineexoverlayextension.h \
|
||||
nine_ff.c \
|
||||
nine_ff.h \
|
||||
nine_helpers.c \
|
||||
nine_helpers.h \
|
||||
nine_lock.c \
|
||||
nine_lock.h \
|
||||
nine_pdata.h \
|
||||
nine_pipe.c \
|
||||
nine_pipe.h \
|
||||
nine_quirk.c \
|
||||
nine_quirk.h \
|
||||
nine_shader.c \
|
||||
nine_shader.h \
|
||||
nine_state.c \
|
||||
nine_state.h \
|
||||
pixelshader9.c \
|
||||
pixelshader9.h \
|
||||
query9.c \
|
||||
query9.h \
|
||||
resource9.c \
|
||||
resource9.h \
|
||||
stateblock9.c \
|
||||
stateblock9.h \
|
||||
surface9.c \
|
||||
surface9.h \
|
||||
swapchain9.c \
|
||||
swapchain9ex.c \
|
||||
swapchain9ex.h \
|
||||
swapchain9.h \
|
||||
texture9.c \
|
||||
texture9.h \
|
||||
threadpool.c \
|
||||
threadpool.h \
|
||||
vertexbuffer9.c \
|
||||
vertexbuffer9.h \
|
||||
vertexdeclaration9.c \
|
||||
vertexdeclaration9.h \
|
||||
vertexshader9.c \
|
||||
vertexshader9.h \
|
||||
volume9.c \
|
||||
volume9.h \
|
||||
volumetexture9.c \
|
||||
volumetexture9.h
|
78
src/gallium/state_trackers/nine/README
Normal file
78
src/gallium/state_trackers/nine/README
Normal file
@@ -0,0 +1,78 @@
|
||||
Quickstart Guide
|
||||
|
||||
*** Configure and build mesa
|
||||
CFLAGS="-m32" CXXFLAGS="-m32" ./autogen.sh --prefix=/usr \
|
||||
--with-gallium-drivers=nouveau,r600,swrast --enable-nine \
|
||||
--with-gallium-driver-dir="`pwd`/src/gallium/targets/pipe-loader/.libs" \
|
||||
--enable-debug --enable-texture-float --with-dri-drivers= --disable-dri \
|
||||
--disable-opengl --disable-egl --disable-vdpau --disable-xvmc --disable-gbm \
|
||||
--disable-gallium-llvm
|
||||
make
|
||||
|
||||
*** Then we create some symlinks to mesa:
|
||||
ln -s "`pwd`/lib/gallium/libd3dadapter9.so.0.0.0" /usr/lib/
|
||||
ln -s "`pwd`/lib/gallium/libd3dadapter9.so.0" /usr/lib/
|
||||
ln -s "`pwd`/lib/gallium/libd3dadapter9.so" /usr/lib/
|
||||
ln -s "`pwd`/include/d3dadapter" /usr/include/
|
||||
|
||||
*** Clone and build a patched wine
|
||||
git clone git@github.com:iXit/wine.git
|
||||
./configure
|
||||
make
|
||||
|
||||
*** And finally we create some symlinks to our patched wine files:
|
||||
for f in d3d9.dll gdi32.dll user32.dll wineps.drv winex11.drv;
|
||||
do
|
||||
mv /usr/lib/wine/$f.so /usr/lib/wine/$f.so.old
|
||||
ln -s "`pwd`/dlls/`basename -s .dll $f`/$f.so" /usr/lib/wine/
|
||||
done
|
||||
|
||||
*** Activating it within wine
|
||||
regedit
|
||||
Navigate to HKCU\Software\Wine\Direct3D
|
||||
If it's not there, create it
|
||||
Create a new DWORD value called UseNative
|
||||
Set its value to 1
|
||||
|
||||
Every Direct3D9 program will now try using nine before wined3d
|
||||
|
||||
If you want to selectively enable it per-exe instead, use the key:
|
||||
HKCU\Software\Wine\AppDefaults\app.exe\Direct3D\UseNative
|
||||
where app.exe is the name of your .exe file
|
||||
|
||||
|
||||
*** HOW IT WORKS ***
|
||||
|
||||
Nine implements the full IDirect3DDevice9 COM interface and a custom COM
|
||||
interface called ID3DAdapter9 which is used to implement a final IDirect3D9Ex
|
||||
COM interface.
|
||||
ID3DAdapter9 is completely devoid of window system code, meaning this can be
|
||||
provided by wine, Xlib, Wayland, etc. It's inadvisible to write a non-Windows
|
||||
backend though, as we don't want to encourage linux developers to use this API.
|
||||
|
||||
The state tracker is compiled, along with pipe-loader, into a library called
|
||||
libd3dadapter9.so. This library loads pipe_[driver].so drivers on demand and
|
||||
exports a single symbol for getting a subsystem driver. Currently only DRM is
|
||||
supported.
|
||||
This library is then linked to the library implementing the IDirect3D9[Ex]
|
||||
interface and the actual Direct3D9 entry points (Direct3DCreate9[Ex])
|
||||
|
||||
The implementation of IDirect3D9[Ex] lies within wine and coexists with
|
||||
wined3d. It's loaded on demand and so if it's not there, it doesn't have any
|
||||
drivers or something else is wrong, d3d9.dll will automatically revert to using
|
||||
wined3d.
|
||||
Whether or not it's even tried is determined by 2 DWORD registry keys.
|
||||
> HKCU\Software\Wine\Direct3D\UseNative
|
||||
> HKCU\Software\Wine\AppDefaults\app.exe\Direct3D\UseNative
|
||||
The former is the global on-switch. The latter is per-exe.
|
||||
|
||||
The driver search path can be set at configure time with
|
||||
--with-gallium-driver-dir and overridden at runtime with D3D9_DRIVERS_PATH.
|
||||
Debugging information can be gotten with the WINEDEBUG channels d3d9 and
|
||||
d3dadapter, and state_tracker debug information can be gotten with NINE_DEBUG.
|
||||
Help on NINE_DEBUG is shown through NINE_DEBUG=help
|
||||
|
||||
Finally, the ID3DPresent[Group] and ID3DAdapter9 interfaces are not set in
|
||||
stone, so feel free to hack on those as well as st/nine.
|
||||
|
||||
Happy Hacking!
|
1096
src/gallium/state_trackers/nine/adapter9.c
Normal file
1096
src/gallium/state_trackers/nine/adapter9.c
Normal file
File diff suppressed because it is too large
Load Diff
139
src/gallium/state_trackers/nine/adapter9.h
Normal file
139
src/gallium/state_trackers/nine/adapter9.h
Normal file
@@ -0,0 +1,139 @@
|
||||
/*
|
||||
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* on the rights to use, copy, modify, merge, publish, distribute, sub
|
||||
* license, and/or sell copies of the Software, and to permit persons to whom
|
||||
* the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
|
||||
#ifndef _NINE_ADAPTER9_H_
|
||||
#define _NINE_ADAPTER9_H_
|
||||
|
||||
#include "iunknown.h"
|
||||
|
||||
#include "d3dadapter/d3dadapter9.h"
|
||||
|
||||
struct pipe_screen;
|
||||
struct pipe_resource;
|
||||
|
||||
struct d3dadapter9_context
|
||||
{
|
||||
struct pipe_screen *hal, *ref;
|
||||
D3DADAPTER_IDENTIFIER9 identifier;
|
||||
BOOL linear_framebuffer;
|
||||
BOOL throttling;
|
||||
int throttling_value;
|
||||
int vblank_mode;
|
||||
BOOL thread_submit;
|
||||
|
||||
void (*destroy)( struct d3dadapter9_context *ctx );
|
||||
};
|
||||
|
||||
struct NineAdapter9
|
||||
{
|
||||
struct NineUnknown base;
|
||||
|
||||
struct d3dadapter9_context *ctx;
|
||||
};
|
||||
static INLINE struct NineAdapter9 *
|
||||
NineAdapter9( void *data )
|
||||
{
|
||||
return (struct NineAdapter9 *)data;
|
||||
}
|
||||
|
||||
HRESULT
|
||||
NineAdapter9_new( struct d3dadapter9_context *pCTX,
|
||||
struct NineAdapter9 **ppOut );
|
||||
|
||||
HRESULT
|
||||
NineAdapter9_ctor( struct NineAdapter9 *This,
|
||||
struct NineUnknownParams *pParams,
|
||||
struct d3dadapter9_context *pCTX );
|
||||
|
||||
void
|
||||
NineAdapter9_dtor( struct NineAdapter9 *This );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineAdapter9_GetAdapterIdentifier( struct NineAdapter9 *This,
|
||||
DWORD Flags,
|
||||
D3DADAPTER_IDENTIFIER9 *pIdentifier );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineAdapter9_CheckDeviceType( struct NineAdapter9 *This,
|
||||
D3DDEVTYPE DevType,
|
||||
D3DFORMAT AdapterFormat,
|
||||
D3DFORMAT BackBufferFormat,
|
||||
BOOL bWindowed );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineAdapter9_CheckDeviceFormat( struct NineAdapter9 *This,
|
||||
D3DDEVTYPE DeviceType,
|
||||
D3DFORMAT AdapterFormat,
|
||||
DWORD Usage,
|
||||
D3DRESOURCETYPE RType,
|
||||
D3DFORMAT CheckFormat );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineAdapter9_CheckDeviceMultiSampleType( struct NineAdapter9 *This,
|
||||
D3DDEVTYPE DeviceType,
|
||||
D3DFORMAT SurfaceFormat,
|
||||
BOOL Windowed,
|
||||
D3DMULTISAMPLE_TYPE MultiSampleType,
|
||||
DWORD *pQualityLevels );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineAdapter9_CheckDepthStencilMatch( struct NineAdapter9 *This,
|
||||
D3DDEVTYPE DeviceType,
|
||||
D3DFORMAT AdapterFormat,
|
||||
D3DFORMAT RenderTargetFormat,
|
||||
D3DFORMAT DepthStencilFormat );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineAdapter9_CheckDeviceFormatConversion( struct NineAdapter9 *This,
|
||||
D3DDEVTYPE DeviceType,
|
||||
D3DFORMAT SourceFormat,
|
||||
D3DFORMAT TargetFormat );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineAdapter9_GetDeviceCaps( struct NineAdapter9 *This,
|
||||
D3DDEVTYPE DeviceType,
|
||||
D3DCAPS9 *pCaps );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineAdapter9_CreateDevice( struct NineAdapter9 *This,
|
||||
UINT RealAdapter,
|
||||
D3DDEVTYPE DeviceType,
|
||||
HWND hFocusWindow,
|
||||
DWORD BehaviorFlags,
|
||||
D3DPRESENT_PARAMETERS *pPresentationParameters,
|
||||
IDirect3D9 *pD3D9,
|
||||
ID3DPresentGroup *pPresentationGroup,
|
||||
IDirect3DDevice9 **ppReturnedDeviceInterface );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineAdapter9_CreateDeviceEx( struct NineAdapter9 *This,
|
||||
UINT RealAdapter,
|
||||
D3DDEVTYPE DeviceType,
|
||||
HWND hFocusWindow,
|
||||
DWORD BehaviorFlags,
|
||||
D3DPRESENT_PARAMETERS *pPresentationParameters,
|
||||
D3DDISPLAYMODEEX *pFullscreenDisplayMode,
|
||||
IDirect3D9Ex *pD3D9Ex,
|
||||
ID3DPresentGroup *pPresentationGroup,
|
||||
IDirect3DDevice9Ex **ppReturnedDeviceInterface );
|
||||
|
||||
#endif /* _NINE_ADAPTER9_H_ */
|
78
src/gallium/state_trackers/nine/authenticatedchannel9.c
Normal file
78
src/gallium/state_trackers/nine/authenticatedchannel9.c
Normal file
@@ -0,0 +1,78 @@
|
||||
/*
|
||||
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* on the rights to use, copy, modify, merge, publish, distribute, sub
|
||||
* license, and/or sell copies of the Software, and to permit persons to whom
|
||||
* the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
|
||||
#include "authenticatedchannel9.h"
|
||||
|
||||
#define DBG_CHANNEL DBG_AUTHENTICATEDCHANNEL
|
||||
|
||||
HRESULT WINAPI
|
||||
NineAuthenticatedChannel9_GetCertificateSize( struct NineAuthenticatedChannel9 *This,
|
||||
UINT *pCertificateSize )
|
||||
{
|
||||
STUB(D3DERR_INVALIDCALL);
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineAuthenticatedChannel9_GetCertificate( struct NineAuthenticatedChannel9 *This,
|
||||
UINT CertifacteSize,
|
||||
BYTE *ppCertificate )
|
||||
{
|
||||
STUB(D3DERR_INVALIDCALL);
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineAuthenticatedChannel9_NegotiateKeyExchange( struct NineAuthenticatedChannel9 *This,
|
||||
UINT DataSize,
|
||||
void *pData )
|
||||
{
|
||||
STUB(D3DERR_INVALIDCALL);
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineAuthenticatedChannel9_Query( struct NineAuthenticatedChannel9 *This,
|
||||
UINT InputSize,
|
||||
const void *pInput,
|
||||
UINT OutputSize,
|
||||
void *pOutput )
|
||||
{
|
||||
STUB(D3DERR_INVALIDCALL);
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineAuthenticatedChannel9_Configure( struct NineAuthenticatedChannel9 *This,
|
||||
UINT InputSize,
|
||||
const void *pInput,
|
||||
D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput )
|
||||
{
|
||||
STUB(D3DERR_INVALIDCALL);
|
||||
}
|
||||
|
||||
IDirect3DAuthenticatedChannel9Vtbl NineAuthenticatedChannel9_vtable = {
|
||||
(void *)NineUnknown_QueryInterface,
|
||||
(void *)NineUnknown_AddRef,
|
||||
(void *)NineUnknown_Release,
|
||||
(void *)NineAuthenticatedChannel9_GetCertificateSize,
|
||||
(void *)NineAuthenticatedChannel9_GetCertificate,
|
||||
(void *)NineAuthenticatedChannel9_NegotiateKeyExchange,
|
||||
(void *)NineAuthenticatedChannel9_Query,
|
||||
(void *)NineAuthenticatedChannel9_Configure
|
||||
};
|
65
src/gallium/state_trackers/nine/authenticatedchannel9.h
Normal file
65
src/gallium/state_trackers/nine/authenticatedchannel9.h
Normal file
@@ -0,0 +1,65 @@
|
||||
/*
|
||||
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* on the rights to use, copy, modify, merge, publish, distribute, sub
|
||||
* license, and/or sell copies of the Software, and to permit persons to whom
|
||||
* the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
|
||||
#ifndef _NINE_AUTHENTICATEDCHANNEL9_H_
|
||||
#define _NINE_AUTHENTICATEDCHANNEL9_H_
|
||||
|
||||
#include "iunknown.h"
|
||||
|
||||
struct NineAuthenticatedChannel9
|
||||
{
|
||||
struct NineUnknown base;
|
||||
};
|
||||
static INLINE struct NineAuthenticatedChannel9 *
|
||||
NineAuthenticatedChannel9( void *data )
|
||||
{
|
||||
return (struct NineAuthenticatedChannel9 *)data;
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineAuthenticatedChannel9_GetCertificateSize( struct NineAuthenticatedChannel9 *This,
|
||||
UINT *pCertificateSize );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineAuthenticatedChannel9_GetCertificate( struct NineAuthenticatedChannel9 *This,
|
||||
UINT CertifacteSize,
|
||||
BYTE *ppCertificate );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineAuthenticatedChannel9_NegotiateKeyExchange( struct NineAuthenticatedChannel9 *This,
|
||||
UINT DataSize,
|
||||
void *pData );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineAuthenticatedChannel9_Query( struct NineAuthenticatedChannel9 *This,
|
||||
UINT InputSize,
|
||||
const void *pInput,
|
||||
UINT OutputSize,
|
||||
void *pOutput );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineAuthenticatedChannel9_Configure( struct NineAuthenticatedChannel9 *This,
|
||||
UINT InputSize,
|
||||
const void *pInput,
|
||||
D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput );
|
||||
|
||||
#endif /* _NINE_AUTHENTICATEDCHANNEL9_H_ */
|
558
src/gallium/state_trackers/nine/basetexture9.c
Normal file
558
src/gallium/state_trackers/nine/basetexture9.c
Normal file
@@ -0,0 +1,558 @@
|
||||
/*
|
||||
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* on the rights to use, copy, modify, merge, publish, distribute, sub
|
||||
* license, and/or sell copies of the Software, and to permit persons to whom
|
||||
* the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
|
||||
#include "basetexture9.h"
|
||||
#include "device9.h"
|
||||
|
||||
/* For UploadSelf: */
|
||||
#include "texture9.h"
|
||||
#include "cubetexture9.h"
|
||||
#include "volumetexture9.h"
|
||||
|
||||
#ifdef DEBUG
|
||||
#include "nine_pipe.h"
|
||||
#include "nine_dump.h"
|
||||
#endif
|
||||
|
||||
#include "util/u_format.h"
|
||||
#include "util/u_gen_mipmap.h"
|
||||
|
||||
#define DBG_CHANNEL DBG_BASETEXTURE
|
||||
|
||||
HRESULT
|
||||
NineBaseTexture9_ctor( struct NineBaseTexture9 *This,
|
||||
struct NineUnknownParams *pParams,
|
||||
struct pipe_resource *initResource,
|
||||
D3DRESOURCETYPE Type,
|
||||
D3DFORMAT format,
|
||||
D3DPOOL Pool,
|
||||
DWORD Usage)
|
||||
{
|
||||
BOOL alloc = (Pool == D3DPOOL_DEFAULT) && !initResource &&
|
||||
(format != D3DFMT_NULL);
|
||||
HRESULT hr;
|
||||
|
||||
DBG("This=%p, pParams=%p initResource=%p Type=%d format=%d Pool=%d Usage=%d\n",
|
||||
This, pParams, initResource, Type, format, Pool, Usage);
|
||||
|
||||
user_assert(!(Usage & (D3DUSAGE_RENDERTARGET | D3DUSAGE_DEPTHSTENCIL)) ||
|
||||
Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL);
|
||||
user_assert(!(Usage & D3DUSAGE_DYNAMIC) ||
|
||||
Pool != D3DPOOL_MANAGED, D3DERR_INVALIDCALL);
|
||||
|
||||
hr = NineResource9_ctor(&This->base, pParams, initResource, alloc, Type, Pool, Usage);
|
||||
if (FAILED(hr))
|
||||
return hr;
|
||||
|
||||
This->format = format;
|
||||
This->pipe = pParams->device->pipe;
|
||||
This->mipfilter = (Usage & D3DUSAGE_AUTOGENMIPMAP) ?
|
||||
D3DTEXF_LINEAR : D3DTEXF_NONE;
|
||||
This->lod = 0;
|
||||
This->lod_resident = -1;
|
||||
This->shadow = This->format != D3DFMT_INTZ && util_format_has_depth(
|
||||
util_format_description(This->base.info.format));
|
||||
|
||||
list_inithead(&This->list);
|
||||
|
||||
return D3D_OK;
|
||||
}
|
||||
|
||||
void
|
||||
NineBaseTexture9_dtor( struct NineBaseTexture9 *This )
|
||||
{
|
||||
DBG("This=%p\n", This);
|
||||
|
||||
pipe_sampler_view_reference(&This->view[0], NULL);
|
||||
pipe_sampler_view_reference(&This->view[1], NULL);
|
||||
|
||||
list_del(&This->list),
|
||||
|
||||
NineResource9_dtor(&This->base);
|
||||
}
|
||||
|
||||
DWORD WINAPI
|
||||
NineBaseTexture9_SetLOD( struct NineBaseTexture9 *This,
|
||||
DWORD LODNew )
|
||||
{
|
||||
DWORD old = This->lod;
|
||||
|
||||
DBG("This=%p LODNew=%d\n", This, LODNew);
|
||||
|
||||
user_assert(This->base.pool == D3DPOOL_MANAGED, 0);
|
||||
|
||||
This->lod = MIN2(LODNew, This->base.info.last_level);
|
||||
|
||||
if (This->lod != old && This->bind_count && LIST_IS_EMPTY(&This->list))
|
||||
list_add(&This->list, &This->base.base.device->update_textures);
|
||||
|
||||
return old;
|
||||
}
|
||||
|
||||
DWORD WINAPI
|
||||
NineBaseTexture9_GetLOD( struct NineBaseTexture9 *This )
|
||||
{
|
||||
DBG("This=%p\n", This);
|
||||
|
||||
return This->lod;
|
||||
}
|
||||
|
||||
DWORD WINAPI
|
||||
NineBaseTexture9_GetLevelCount( struct NineBaseTexture9 *This )
|
||||
{
|
||||
DBG("This=%p\n", This);
|
||||
|
||||
if (This->base.usage & D3DUSAGE_AUTOGENMIPMAP)
|
||||
return 1;
|
||||
return This->base.info.last_level + 1;
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineBaseTexture9_SetAutoGenFilterType( struct NineBaseTexture9 *This,
|
||||
D3DTEXTUREFILTERTYPE FilterType )
|
||||
{
|
||||
DBG("This=%p FilterType=%d\n", This, FilterType);
|
||||
|
||||
if (!(This->base.usage & D3DUSAGE_AUTOGENMIPMAP))
|
||||
return D3D_OK;
|
||||
user_assert(FilterType != D3DTEXF_NONE, D3DERR_INVALIDCALL);
|
||||
|
||||
This->mipfilter = FilterType;
|
||||
|
||||
return D3D_OK;
|
||||
}
|
||||
|
||||
D3DTEXTUREFILTERTYPE WINAPI
|
||||
NineBaseTexture9_GetAutoGenFilterType( struct NineBaseTexture9 *This )
|
||||
{
|
||||
DBG("This=%p\n", This);
|
||||
|
||||
return This->mipfilter;
|
||||
}
|
||||
|
||||
HRESULT
|
||||
NineBaseTexture9_UploadSelf( struct NineBaseTexture9 *This )
|
||||
{
|
||||
HRESULT hr;
|
||||
unsigned last_level = This->base.info.last_level;
|
||||
unsigned l;
|
||||
|
||||
DBG("This=%p dirty=%i type=%s\n", This, This->dirty,
|
||||
nine_D3DRTYPE_to_str(This->base.type));
|
||||
|
||||
assert(This->base.pool == D3DPOOL_MANAGED);
|
||||
|
||||
if (This->base.usage & D3DUSAGE_AUTOGENMIPMAP)
|
||||
last_level = 0; /* TODO: What if level 0 is not resident ? */
|
||||
|
||||
if (This->lod_resident != This->lod) {
|
||||
struct pipe_resource *res;
|
||||
|
||||
DBG("updating LOD from %u to %u ...\n", This->lod_resident, This->lod);
|
||||
|
||||
pipe_sampler_view_reference(&This->view[0], NULL);
|
||||
pipe_sampler_view_reference(&This->view[1], NULL);
|
||||
|
||||
if (This->bind_count) {
|
||||
/* mark state dirty */
|
||||
struct nine_state *state = &This->base.base.device->state;
|
||||
unsigned s;
|
||||
for (s = 0; s < NINE_MAX_SAMPLERS; ++s)
|
||||
if (state->texture[s] == This)
|
||||
state->changed.texture |= 1 << s;
|
||||
if (state->changed.texture)
|
||||
state->changed.group |= NINE_STATE_TEXTURE;
|
||||
}
|
||||
|
||||
hr = NineBaseTexture9_CreatePipeResource(This, This->lod_resident != -1);
|
||||
if (FAILED(hr))
|
||||
return hr;
|
||||
res = This->base.resource;
|
||||
|
||||
if (This->lod_resident == -1) /* no levels were resident */
|
||||
This->lod_resident = This->base.info.last_level + 1;
|
||||
|
||||
if (This->base.type == D3DRTYPE_TEXTURE) {
|
||||
struct NineTexture9 *tex = NineTexture9(This);
|
||||
struct pipe_box box;
|
||||
|
||||
/* Mark uninitialized levels as dirty. */
|
||||
box.x = box.y = box.z = 0;
|
||||
box.depth = 1;
|
||||
for (l = This->lod; l < This->lod_resident; ++l) {
|
||||
box.width = u_minify(This->base.info.width0, l);
|
||||
box.height = u_minify(This->base.info.height0, l);
|
||||
NineSurface9_AddDirtyRect(tex->surfaces[l], &box);
|
||||
}
|
||||
for (l = 0; l < This->lod; ++l)
|
||||
NineSurface9_SetResource(tex->surfaces[l], NULL, -1);
|
||||
for (; l <= This->base.info.last_level; ++l)
|
||||
NineSurface9_SetResource(tex->surfaces[l], res, l - This->lod);
|
||||
} else
|
||||
if (This->base.type == D3DRTYPE_CUBETEXTURE) {
|
||||
struct NineCubeTexture9 *tex = NineCubeTexture9(This);
|
||||
struct pipe_box box;
|
||||
unsigned z;
|
||||
|
||||
/* Mark uninitialized levels as dirty. */
|
||||
box.x = box.y = box.z = 0;
|
||||
box.depth = 1;
|
||||
for (l = This->lod; l < This->lod_resident; ++l) {
|
||||
box.width = u_minify(This->base.info.width0, l);
|
||||
box.height = u_minify(This->base.info.height0, l);
|
||||
for (z = 0; z < 6; ++z)
|
||||
NineSurface9_AddDirtyRect(tex->surfaces[l * 6 + z], &box);
|
||||
}
|
||||
for (l = 0; l < This->lod; ++l) {
|
||||
for (z = 0; z < 6; ++z)
|
||||
NineSurface9_SetResource(tex->surfaces[l * 6 + z],
|
||||
NULL, -1);
|
||||
}
|
||||
for (; l <= This->base.info.last_level; ++l) {
|
||||
for (z = 0; z < 6; ++z)
|
||||
NineSurface9_SetResource(tex->surfaces[l * 6 + z],
|
||||
res, l - This->lod);
|
||||
}
|
||||
} else
|
||||
if (This->base.type == D3DRTYPE_VOLUMETEXTURE) {
|
||||
struct NineVolumeTexture9 *tex = NineVolumeTexture9(This);
|
||||
struct pipe_box box;
|
||||
|
||||
/* Mark uninitialized levels as dirty. */
|
||||
box.x = box.y = box.z = 0;
|
||||
for (l = This->lod; l < This->lod_resident; ++l) {
|
||||
box.width = u_minify(This->base.info.width0, l);
|
||||
box.height = u_minify(This->base.info.height0, l);
|
||||
box.depth = u_minify(This->base.info.depth0, l);
|
||||
NineVolume9_AddDirtyRegion(tex->volumes[l], &box);
|
||||
}
|
||||
for (l = 0; l < This->lod; ++l)
|
||||
NineVolume9_SetResource(tex->volumes[l], NULL, -1);
|
||||
for (; l <= This->base.info.last_level; ++l)
|
||||
NineVolume9_SetResource(tex->volumes[l], res, l - This->lod);
|
||||
} else {
|
||||
assert(!"invalid texture type");
|
||||
}
|
||||
|
||||
if (This->lod < This->lod_resident)
|
||||
This->dirty = TRUE;
|
||||
This->lod_resident = This->lod;
|
||||
}
|
||||
if (!This->dirty)
|
||||
return D3D_OK;
|
||||
|
||||
if (This->base.type == D3DRTYPE_TEXTURE) {
|
||||
struct NineTexture9 *tex = NineTexture9(This);
|
||||
struct pipe_box box;
|
||||
box.z = 0;
|
||||
box.depth = 1;
|
||||
|
||||
DBG("TEXTURE: dirty rect=(%u,%u) (%ux%u)\n",
|
||||
tex->dirty_rect.x, tex->dirty_rect.y,
|
||||
tex->dirty_rect.width, tex->dirty_rect.height);
|
||||
|
||||
if (tex->dirty_rect.width) {
|
||||
for (l = 0; l <= last_level; ++l) {
|
||||
u_box_minify_2d(&box, &tex->dirty_rect, l);
|
||||
NineSurface9_AddDirtyRect(tex->surfaces[l], &box);
|
||||
}
|
||||
memset(&tex->dirty_rect, 0, sizeof(tex->dirty_rect));
|
||||
tex->dirty_rect.depth = 1;
|
||||
}
|
||||
for (l = This->lod; l <= last_level; ++l)
|
||||
NineSurface9_UploadSelf(tex->surfaces[l]);
|
||||
} else
|
||||
if (This->base.type == D3DRTYPE_CUBETEXTURE) {
|
||||
struct NineCubeTexture9 *tex = NineCubeTexture9(This);
|
||||
unsigned z;
|
||||
struct pipe_box box;
|
||||
box.z = 0;
|
||||
box.depth = 1;
|
||||
|
||||
for (z = 0; z < 6; ++z) {
|
||||
DBG("FACE[%u]: dirty rect=(%u,%u) (%ux%u)\n", z,
|
||||
tex->dirty_rect[z].x, tex->dirty_rect[z].y,
|
||||
tex->dirty_rect[z].width, tex->dirty_rect[z].height);
|
||||
|
||||
if (tex->dirty_rect[z].width) {
|
||||
for (l = 0; l <= last_level; ++l) {
|
||||
u_box_minify_2d(&box, &tex->dirty_rect[z], l);
|
||||
NineSurface9_AddDirtyRect(tex->surfaces[l * 6 + z], &box);
|
||||
}
|
||||
memset(&tex->dirty_rect[z], 0, sizeof(tex->dirty_rect[z]));
|
||||
tex->dirty_rect[z].depth = 1;
|
||||
}
|
||||
for (l = This->lod; l <= last_level; ++l)
|
||||
NineSurface9_UploadSelf(tex->surfaces[l * 6 + z]);
|
||||
}
|
||||
} else
|
||||
if (This->base.type == D3DRTYPE_VOLUMETEXTURE) {
|
||||
struct NineVolumeTexture9 *tex = NineVolumeTexture9(This);
|
||||
struct pipe_box box;
|
||||
|
||||
DBG("VOLUME: dirty_box=(%u,%u,%u) (%ux%ux%u)\n",
|
||||
tex->dirty_box.x, tex->dirty_box.y, tex->dirty_box.y,
|
||||
tex->dirty_box.width, tex->dirty_box.height, tex->dirty_box.depth);
|
||||
|
||||
if (tex->dirty_box.width) {
|
||||
for (l = 0; l <= last_level; ++l) {
|
||||
u_box_minify_2d(&box, &tex->dirty_box, l);
|
||||
NineVolume9_AddDirtyRegion(tex->volumes[l], &tex->dirty_box);
|
||||
}
|
||||
memset(&tex->dirty_box, 0, sizeof(tex->dirty_box));
|
||||
}
|
||||
for (l = This->lod; l <= last_level; ++l)
|
||||
NineVolume9_UploadSelf(tex->volumes[l]);
|
||||
} else {
|
||||
assert(!"invalid texture type");
|
||||
}
|
||||
This->dirty = FALSE;
|
||||
|
||||
if (This->base.usage & D3DUSAGE_AUTOGENMIPMAP)
|
||||
This->dirty_mip = TRUE;
|
||||
/* TODO: if dirty only because of lod change, only generate added levels */
|
||||
|
||||
DBG("DONE, generate mip maps = %i\n", This->dirty_mip);
|
||||
return D3D_OK;
|
||||
}
|
||||
|
||||
void WINAPI
|
||||
NineBaseTexture9_GenerateMipSubLevels( struct NineBaseTexture9 *This )
|
||||
{
|
||||
struct pipe_resource *resource = This->base.resource;
|
||||
|
||||
unsigned base_level = 0;
|
||||
unsigned last_level = This->base.info.last_level - This->lod;
|
||||
unsigned first_layer = 0;
|
||||
unsigned last_layer;
|
||||
unsigned filter = This->mipfilter == D3DTEXF_POINT ? PIPE_TEX_FILTER_NEAREST
|
||||
: PIPE_TEX_FILTER_LINEAR;
|
||||
DBG("This=%p\n", This);
|
||||
|
||||
if (This->base.pool == D3DPOOL_MANAGED)
|
||||
NineBaseTexture9_UploadSelf(This);
|
||||
if (!This->dirty_mip)
|
||||
return;
|
||||
if (This->lod) {
|
||||
ERR("AUTOGENMIPMAP if level 0 is not resident not supported yet !\n");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!This->view[0])
|
||||
NineBaseTexture9_UpdateSamplerView(This, 0);
|
||||
|
||||
last_layer = util_max_layer(This->view[0]->texture, base_level);
|
||||
|
||||
util_gen_mipmap(This->pipe, resource,
|
||||
resource->format, base_level, last_level,
|
||||
first_layer, last_layer, filter);
|
||||
|
||||
This->dirty_mip = FALSE;
|
||||
|
||||
NineDevice9_RestoreNonCSOState(This->base.base.device, ~0x3);
|
||||
}
|
||||
|
||||
HRESULT
|
||||
NineBaseTexture9_CreatePipeResource( struct NineBaseTexture9 *This,
|
||||
BOOL CopyData )
|
||||
{
|
||||
struct pipe_context *pipe = This->pipe;
|
||||
struct pipe_screen *screen = This->base.info.screen;
|
||||
struct pipe_resource templ;
|
||||
unsigned l, m;
|
||||
struct pipe_resource *res;
|
||||
struct pipe_resource *old = This->base.resource;
|
||||
|
||||
DBG("This=%p lod=%u last_level=%u\n", This,
|
||||
This->lod, This->base.info.last_level);
|
||||
|
||||
assert(This->base.pool == D3DPOOL_MANAGED);
|
||||
|
||||
templ = This->base.info;
|
||||
|
||||
if (This->lod) {
|
||||
templ.width0 = u_minify(templ.width0, This->lod);
|
||||
templ.height0 = u_minify(templ.height0, This->lod);
|
||||
templ.depth0 = u_minify(templ.depth0, This->lod);
|
||||
}
|
||||
templ.last_level = This->base.info.last_level - This->lod;
|
||||
|
||||
if (old) {
|
||||
/* LOD might have changed. */
|
||||
if (old->width0 == templ.width0 &&
|
||||
old->height0 == templ.height0 &&
|
||||
old->depth0 == templ.depth0)
|
||||
return D3D_OK;
|
||||
}
|
||||
|
||||
res = screen->resource_create(screen, &templ);
|
||||
if (!res)
|
||||
return D3DERR_OUTOFVIDEOMEMORY;
|
||||
This->base.resource = res;
|
||||
|
||||
if (old && CopyData) { /* Don't return without releasing old ! */
|
||||
struct pipe_box box;
|
||||
box.x = 0;
|
||||
box.y = 0;
|
||||
box.z = 0;
|
||||
|
||||
l = (This->lod < This->lod_resident) ? This->lod_resident - This->lod : 0;
|
||||
m = (This->lod < This->lod_resident) ? 0 : This->lod - This->lod_resident;
|
||||
|
||||
box.width = u_minify(templ.width0, l);
|
||||
box.height = u_minify(templ.height0, l);
|
||||
box.depth = u_minify(templ.depth0, l);
|
||||
|
||||
for (; l <= templ.last_level; ++l, ++m) {
|
||||
pipe->resource_copy_region(pipe,
|
||||
res, l, 0, 0, 0,
|
||||
old, m, &box);
|
||||
box.width = u_minify(box.width, 1);
|
||||
box.height = u_minify(box.height, 1);
|
||||
box.depth = u_minify(box.depth, 1);
|
||||
}
|
||||
}
|
||||
pipe_resource_reference(&old, NULL);
|
||||
|
||||
return D3D_OK;
|
||||
}
|
||||
|
||||
#define SWIZZLE_TO_REPLACE(s) (s == UTIL_FORMAT_SWIZZLE_0 || \
|
||||
s == UTIL_FORMAT_SWIZZLE_1 || \
|
||||
s == UTIL_FORMAT_SWIZZLE_NONE)
|
||||
|
||||
HRESULT
|
||||
NineBaseTexture9_UpdateSamplerView( struct NineBaseTexture9 *This,
|
||||
const int sRGB )
|
||||
{
|
||||
const struct util_format_description *desc;
|
||||
struct pipe_context *pipe = This->pipe;
|
||||
struct pipe_screen *screen = pipe->screen;
|
||||
struct pipe_resource *resource = This->base.resource;
|
||||
struct pipe_sampler_view templ;
|
||||
enum pipe_format srgb_format;
|
||||
unsigned i;
|
||||
uint8_t swizzle[4];
|
||||
|
||||
DBG("This=%p sRGB=%d\n", This, sRGB);
|
||||
|
||||
if (unlikely(!resource)) {
|
||||
if (unlikely(This->format == D3DFMT_NULL))
|
||||
return D3D_OK;
|
||||
NineBaseTexture9_Dump(This);
|
||||
/* hack due to incorrect POOL_MANAGED handling */
|
||||
NineBaseTexture9_GenerateMipSubLevels(This);
|
||||
resource = This->base.resource;
|
||||
}
|
||||
assert(resource);
|
||||
|
||||
pipe_sampler_view_reference(&This->view[sRGB], NULL);
|
||||
|
||||
swizzle[0] = PIPE_SWIZZLE_RED;
|
||||
swizzle[1] = PIPE_SWIZZLE_GREEN;
|
||||
swizzle[2] = PIPE_SWIZZLE_BLUE;
|
||||
swizzle[3] = PIPE_SWIZZLE_ALPHA;
|
||||
desc = util_format_description(resource->format);
|
||||
if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
|
||||
/* msdn doc is incomplete here and wrong.
|
||||
* The only formats that can be read directly here
|
||||
* are DF16, DF24 and INTZ.
|
||||
* Tested on win the swizzle is
|
||||
* R = depth, G = B = 0, A = 1 for DF16 and DF24
|
||||
* R = G = B = A = depth for INTZ
|
||||
* For the other ZS formats that can't be read directly
|
||||
* but can be used as shadow map, the result is duplicated on
|
||||
* all channel */
|
||||
if (This->format == D3DFMT_DF16 ||
|
||||
This->format == D3DFMT_DF24) {
|
||||
swizzle[1] = PIPE_SWIZZLE_ZERO;
|
||||
swizzle[2] = PIPE_SWIZZLE_ZERO;
|
||||
swizzle[3] = PIPE_SWIZZLE_ONE;
|
||||
} else {
|
||||
swizzle[1] = PIPE_SWIZZLE_RED;
|
||||
swizzle[2] = PIPE_SWIZZLE_RED;
|
||||
swizzle[3] = PIPE_SWIZZLE_RED;
|
||||
}
|
||||
} else if (resource->format != PIPE_FORMAT_A8_UNORM &&
|
||||
resource->format != PIPE_FORMAT_RGTC1_UNORM) {
|
||||
/* exceptions:
|
||||
* A8 should have 0.0 as default values for RGB.
|
||||
* ATI1/RGTC1 should be r 0 0 1 (tested on windows).
|
||||
* It is already what gallium does. All the other ones
|
||||
* should have 1.0 for non-defined values */
|
||||
for (i = 0; i < 4; i++) {
|
||||
if (SWIZZLE_TO_REPLACE(desc->swizzle[i]))
|
||||
swizzle[i] = PIPE_SWIZZLE_ONE;
|
||||
}
|
||||
}
|
||||
|
||||
/* if requested and supported, convert to the sRGB format */
|
||||
srgb_format = util_format_srgb(resource->format);
|
||||
if (sRGB && srgb_format != PIPE_FORMAT_NONE &&
|
||||
screen->is_format_supported(screen, srgb_format,
|
||||
resource->target, 0, resource->bind))
|
||||
templ.format = srgb_format;
|
||||
else
|
||||
templ.format = resource->format;
|
||||
templ.u.tex.first_layer = 0;
|
||||
templ.u.tex.last_layer = resource->target == PIPE_TEXTURE_3D ?
|
||||
resource->depth0 - 1 : resource->array_size - 1;
|
||||
templ.u.tex.first_level = 0;
|
||||
templ.u.tex.last_level = resource->last_level;
|
||||
templ.swizzle_r = swizzle[0];
|
||||
templ.swizzle_g = swizzle[1];
|
||||
templ.swizzle_b = swizzle[2];
|
||||
templ.swizzle_a = swizzle[3];
|
||||
templ.target = resource->target;
|
||||
|
||||
This->view[sRGB] = pipe->create_sampler_view(pipe, resource, &templ);
|
||||
|
||||
DBG("sampler view = %p(resource = %p)\n", This->view[sRGB], resource);
|
||||
|
||||
return This->view ? D3D_OK : D3DERR_DRIVERINTERNALERROR;
|
||||
}
|
||||
|
||||
void WINAPI
|
||||
NineBaseTexture9_PreLoad( struct NineBaseTexture9 *This )
|
||||
{
|
||||
DBG("This=%p\n", This);
|
||||
|
||||
if (This->dirty && This->base.pool == D3DPOOL_MANAGED)
|
||||
NineBaseTexture9_UploadSelf(This);
|
||||
}
|
||||
|
||||
#ifdef DEBUG
|
||||
void
|
||||
NineBaseTexture9_Dump( struct NineBaseTexture9 *This )
|
||||
{
|
||||
DBG("\nNineBaseTexture9(%p->NULL/%p): Pool=%s Type=%s Usage=%s\n"
|
||||
"Format=%s Dims=%ux%ux%u/%u LastLevel=%u Lod=%u(%u)\n", This,
|
||||
This->base.resource,
|
||||
nine_D3DPOOL_to_str(This->base.pool),
|
||||
nine_D3DRTYPE_to_str(This->base.type),
|
||||
nine_D3DUSAGE_to_str(This->base.usage),
|
||||
d3dformat_to_string(This->format),
|
||||
This->base.info.width0, This->base.info.height0, This->base.info.depth0,
|
||||
This->base.info.array_size, This->base.info.last_level,
|
||||
This->lod, This->lod_resident);
|
||||
}
|
||||
#endif /* DEBUG */
|
141
src/gallium/state_trackers/nine/basetexture9.h
Normal file
141
src/gallium/state_trackers/nine/basetexture9.h
Normal file
@@ -0,0 +1,141 @@
|
||||
/*
|
||||
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* on the rights to use, copy, modify, merge, publish, distribute, sub
|
||||
* license, and/or sell copies of the Software, and to permit persons to whom
|
||||
* the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
|
||||
#ifndef _NINE_BASETEXTURE9_H_
|
||||
#define _NINE_BASETEXTURE9_H_
|
||||
|
||||
#include "resource9.h"
|
||||
#include "util/u_inlines.h"
|
||||
#include "util/u_double_list.h"
|
||||
|
||||
struct NineBaseTexture9
|
||||
{
|
||||
struct NineResource9 base;
|
||||
struct list_head list;
|
||||
|
||||
/* g3d */
|
||||
struct pipe_context *pipe;
|
||||
struct pipe_sampler_view *view[2]; /* linear and sRGB */
|
||||
|
||||
D3DFORMAT format;
|
||||
|
||||
D3DTEXTUREFILTERTYPE mipfilter;
|
||||
DWORD lod;
|
||||
DWORD lod_resident;
|
||||
|
||||
int16_t bind_count; /* to Device9->state.texture */
|
||||
|
||||
boolean shadow;
|
||||
uint8_t pstype; /* 0: 2D, 1: 1D, 2: CUBE, 3: 3D */
|
||||
|
||||
boolean dirty;
|
||||
boolean dirty_mip;
|
||||
};
|
||||
static INLINE struct NineBaseTexture9 *
|
||||
NineBaseTexture9( void *data )
|
||||
{
|
||||
return (struct NineBaseTexture9 *)data;
|
||||
}
|
||||
|
||||
HRESULT
|
||||
NineBaseTexture9_ctor( struct NineBaseTexture9 *This,
|
||||
struct NineUnknownParams *pParams,
|
||||
struct pipe_resource *initResource,
|
||||
D3DRESOURCETYPE Type,
|
||||
D3DFORMAT format,
|
||||
D3DPOOL Pool,
|
||||
DWORD Usage);
|
||||
|
||||
void
|
||||
NineBaseTexture9_dtor( struct NineBaseTexture9 *This );
|
||||
|
||||
DWORD WINAPI
|
||||
NineBaseTexture9_SetLOD( struct NineBaseTexture9 *This,
|
||||
DWORD LODNew );
|
||||
|
||||
DWORD WINAPI
|
||||
NineBaseTexture9_GetLOD( struct NineBaseTexture9 *This );
|
||||
|
||||
DWORD WINAPI
|
||||
NineBaseTexture9_GetLevelCount( struct NineBaseTexture9 *This );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineBaseTexture9_SetAutoGenFilterType( struct NineBaseTexture9 *This,
|
||||
D3DTEXTUREFILTERTYPE FilterType );
|
||||
|
||||
D3DTEXTUREFILTERTYPE WINAPI
|
||||
NineBaseTexture9_GetAutoGenFilterType( struct NineBaseTexture9 *This );
|
||||
|
||||
void WINAPI
|
||||
NineBaseTexture9_GenerateMipSubLevels( struct NineBaseTexture9 *This );
|
||||
|
||||
void WINAPI
|
||||
NineBaseTexture9_PreLoad( struct NineBaseTexture9 *This );
|
||||
|
||||
/* For D3DPOOL_MANAGED only (after SetLOD change): */
|
||||
HRESULT
|
||||
NineBaseTexture9_CreatePipeResource( struct NineBaseTexture9 *This,
|
||||
BOOL CopyData );
|
||||
|
||||
/* For D3DPOOL_MANAGED only: */
|
||||
HRESULT
|
||||
NineBaseTexture9_UploadSelf( struct NineBaseTexture9 *This );
|
||||
|
||||
HRESULT
|
||||
NineBaseTexture9_UpdateSamplerView( struct NineBaseTexture9 *This,
|
||||
const int sRGB );
|
||||
|
||||
static INLINE void
|
||||
NineBaseTexture9_Validate( struct NineBaseTexture9 *This )
|
||||
{
|
||||
DBG_FLAG(DBG_BASETEXTURE, "This=%p dirty=%i dirty_mip=%i lod=%u/%u\n",
|
||||
This, This->dirty, This->dirty_mip, This->lod, This->lod_resident);
|
||||
if ((This->base.pool == D3DPOOL_MANAGED) &&
|
||||
(This->dirty || This->lod != This->lod_resident))
|
||||
NineBaseTexture9_UploadSelf(This);
|
||||
if (This->dirty_mip)
|
||||
NineBaseTexture9_GenerateMipSubLevels(This);
|
||||
}
|
||||
|
||||
static INLINE struct pipe_sampler_view *
|
||||
NineBaseTexture9_GetSamplerView( struct NineBaseTexture9 *This, const int sRGB )
|
||||
{
|
||||
if (!This->view[sRGB])
|
||||
NineBaseTexture9_UpdateSamplerView(This, sRGB);
|
||||
return This->view[sRGB];
|
||||
}
|
||||
|
||||
#ifdef DEBUG
|
||||
void
|
||||
NineBaseTexture9_Dump( struct NineBaseTexture9 *This );
|
||||
#else
|
||||
static INLINE void
|
||||
NineBaseTexture9_Dump( struct NineBaseTexture9 *This ) { }
|
||||
#endif
|
||||
|
||||
#define BASETEX_REGISTER_UPDATE(t) do { \
|
||||
if (((t)->dirty | ((t)->dirty_mip)) && (t)->base.base.bind) \
|
||||
if (LIST_IS_EMPTY(&(t)->list)) \
|
||||
list_add(&(t)->list, &(t)->base.base.device->update_textures); \
|
||||
} while(0)
|
||||
|
||||
#endif /* _NINE_BASETEXTURE9_H_ */
|
115
src/gallium/state_trackers/nine/cryptosession9.c
Normal file
115
src/gallium/state_trackers/nine/cryptosession9.c
Normal file
@@ -0,0 +1,115 @@
|
||||
/*
|
||||
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* on the rights to use, copy, modify, merge, publish, distribute, sub
|
||||
* license, and/or sell copies of the Software, and to permit persons to whom
|
||||
* the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
|
||||
#include "cryptosession9.h"
|
||||
|
||||
#define DBG_CHANNEL DBG_CRYPTOSESSION
|
||||
|
||||
HRESULT WINAPI
|
||||
NineCryptoSession9_GetCertificateSize( struct NineCryptoSession9 *This,
|
||||
UINT *pCertificateSize )
|
||||
{
|
||||
STUB(D3DERR_INVALIDCALL);
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineCryptoSession9_GetCertificate( struct NineCryptoSession9 *This,
|
||||
UINT CertifacteSize,
|
||||
BYTE *ppCertificate )
|
||||
{
|
||||
STUB(D3DERR_INVALIDCALL);
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineCryptoSession9_NegotiateKeyExchange( struct NineCryptoSession9 *This,
|
||||
UINT DataSize,
|
||||
void *pData )
|
||||
{
|
||||
STUB(D3DERR_INVALIDCALL);
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineCryptoSession9_EncryptionBlt( struct NineCryptoSession9 *This,
|
||||
IDirect3DSurface9 *pSrcSurface,
|
||||
IDirect3DSurface9 *pDstSurface,
|
||||
UINT DstSurfaceSize,
|
||||
void *pIV )
|
||||
{
|
||||
STUB(D3DERR_INVALIDCALL);
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineCryptoSession9_DecryptionBlt( struct NineCryptoSession9 *This,
|
||||
IDirect3DSurface9 *pSrcSurface,
|
||||
IDirect3DSurface9 *pDstSurface,
|
||||
UINT SrcSurfaceSize,
|
||||
D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo,
|
||||
void *pContentKey,
|
||||
void *pIV )
|
||||
{
|
||||
STUB(D3DERR_INVALIDCALL);
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineCryptoSession9_GetSurfacePitch( struct NineCryptoSession9 *This,
|
||||
IDirect3DSurface9 *pSrcSurface,
|
||||
UINT *pSurfacePitch )
|
||||
{
|
||||
STUB(D3DERR_INVALIDCALL);
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineCryptoSession9_StartSessionKeyRefresh( struct NineCryptoSession9 *This,
|
||||
void *pRandomNumber,
|
||||
UINT RandomNumberSize )
|
||||
{
|
||||
STUB(D3DERR_INVALIDCALL);
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineCryptoSession9_FinishSessionKeyRefresh( struct NineCryptoSession9 *This )
|
||||
{
|
||||
STUB(D3DERR_INVALIDCALL);
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineCryptoSession9_GetEncryptionBltKey( struct NineCryptoSession9 *This,
|
||||
void *pReadbackKey,
|
||||
UINT KeySize )
|
||||
{
|
||||
STUB(D3DERR_INVALIDCALL);
|
||||
}
|
||||
|
||||
IDirect3DCryptoSession9Vtbl NineCryptoSession9_vtable = {
|
||||
(void *)NineUnknown_QueryInterface,
|
||||
(void *)NineUnknown_AddRef,
|
||||
(void *)NineUnknown_Release,
|
||||
(void *)NineCryptoSession9_GetCertificateSize,
|
||||
(void *)NineCryptoSession9_GetCertificate,
|
||||
(void *)NineCryptoSession9_NegotiateKeyExchange,
|
||||
(void *)NineCryptoSession9_EncryptionBlt,
|
||||
(void *)NineCryptoSession9_DecryptionBlt,
|
||||
(void *)NineCryptoSession9_GetSurfacePitch,
|
||||
(void *)NineCryptoSession9_StartSessionKeyRefresh,
|
||||
(void *)NineCryptoSession9_FinishSessionKeyRefresh,
|
||||
(void *)NineCryptoSession9_GetEncryptionBltKey
|
||||
};
|
86
src/gallium/state_trackers/nine/cryptosession9.h
Normal file
86
src/gallium/state_trackers/nine/cryptosession9.h
Normal file
@@ -0,0 +1,86 @@
|
||||
/*
|
||||
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* on the rights to use, copy, modify, merge, publish, distribute, sub
|
||||
* license, and/or sell copies of the Software, and to permit persons to whom
|
||||
* the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
|
||||
#ifndef _NINE_CRYPTOSESSION9_H_
|
||||
#define _NINE_CRYPTOSESSION9_H_
|
||||
|
||||
#include "iunknown.h"
|
||||
|
||||
struct NineCryptoSession9
|
||||
{
|
||||
struct NineUnknown base;
|
||||
};
|
||||
static INLINE struct NineCryptoSession9 *
|
||||
NineCryptoSession9( void *data )
|
||||
{
|
||||
return (struct NineCryptoSession9 *)data;
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineCryptoSession9_GetCertificateSize( struct NineCryptoSession9 *This,
|
||||
UINT *pCertificateSize );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineCryptoSession9_GetCertificate( struct NineCryptoSession9 *This,
|
||||
UINT CertifacteSize,
|
||||
BYTE *ppCertificate );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineCryptoSession9_NegotiateKeyExchange( struct NineCryptoSession9 *This,
|
||||
UINT DataSize,
|
||||
void *pData );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineCryptoSession9_EncryptionBlt( struct NineCryptoSession9 *This,
|
||||
IDirect3DSurface9 *pSrcSurface,
|
||||
IDirect3DSurface9 *pDstSurface,
|
||||
UINT DstSurfaceSize,
|
||||
void *pIV );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineCryptoSession9_DecryptionBlt( struct NineCryptoSession9 *This,
|
||||
IDirect3DSurface9 *pSrcSurface,
|
||||
IDirect3DSurface9 *pDstSurface,
|
||||
UINT SrcSurfaceSize,
|
||||
D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo,
|
||||
void *pContentKey,
|
||||
void *pIV );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineCryptoSession9_GetSurfacePitch( struct NineCryptoSession9 *This,
|
||||
IDirect3DSurface9 *pSrcSurface,
|
||||
UINT *pSurfacePitch );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineCryptoSession9_StartSessionKeyRefresh( struct NineCryptoSession9 *This,
|
||||
void *pRandomNumber,
|
||||
UINT RandomNumberSize );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineCryptoSession9_FinishSessionKeyRefresh( struct NineCryptoSession9 *This );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineCryptoSession9_GetEncryptionBltKey( struct NineCryptoSession9 *This,
|
||||
void *pReadbackKey,
|
||||
UINT KeySize );
|
||||
|
||||
#endif /* _NINE_CRYPTOSESSION9_H_ */
|
300
src/gallium/state_trackers/nine/cubetexture9.c
Normal file
300
src/gallium/state_trackers/nine/cubetexture9.c
Normal file
@@ -0,0 +1,300 @@
|
||||
/*
|
||||
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* on the rights to use, copy, modify, merge, publish, distribute, sub
|
||||
* license, and/or sell copies of the Software, and to permit persons to whom
|
||||
* the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
|
||||
#include "device9.h"
|
||||
#include "cubetexture9.h"
|
||||
#include "nine_helpers.h"
|
||||
#include "nine_pipe.h"
|
||||
|
||||
#define DBG_CHANNEL DBG_CUBETEXTURE
|
||||
|
||||
|
||||
static HRESULT
|
||||
NineCubeTexture9_ctor( struct NineCubeTexture9 *This,
|
||||
struct NineUnknownParams *pParams,
|
||||
UINT EdgeLength, UINT Levels,
|
||||
DWORD Usage,
|
||||
D3DFORMAT Format,
|
||||
D3DPOOL Pool,
|
||||
HANDLE *pSharedHandle )
|
||||
{
|
||||
struct pipe_resource *info = &This->base.base.info;
|
||||
struct pipe_screen *screen = pParams->device->screen;
|
||||
enum pipe_format pf;
|
||||
unsigned i;
|
||||
D3DSURFACE_DESC sfdesc;
|
||||
HRESULT hr;
|
||||
|
||||
DBG("This=%p pParams=%p EdgeLength=%u Levels=%u Usage=%d "
|
||||
"Format=%d Pool=%d pSharedHandle=%p\n",
|
||||
This, pParams, EdgeLength, Levels, Usage,
|
||||
Format, Pool, pSharedHandle);
|
||||
|
||||
user_assert(!(Usage & D3DUSAGE_AUTOGENMIPMAP) ||
|
||||
(Pool != D3DPOOL_SYSTEMMEM && Levels <= 1), D3DERR_INVALIDCALL);
|
||||
|
||||
user_assert(!pSharedHandle, D3DERR_INVALIDCALL); /* TODO */
|
||||
|
||||
if (Usage & D3DUSAGE_AUTOGENMIPMAP)
|
||||
Levels = 0;
|
||||
|
||||
pf = d3d9_to_pipe_format(Format);
|
||||
if (pf == PIPE_FORMAT_NONE ||
|
||||
!screen->is_format_supported(screen, pf, PIPE_TEXTURE_CUBE, 0, PIPE_BIND_SAMPLER_VIEW)) {
|
||||
return D3DERR_INVALIDCALL;
|
||||
}
|
||||
|
||||
/* We support ATI1 and ATI2 hacks only for 2D textures */
|
||||
if (Format == D3DFMT_ATI1 || Format == D3DFMT_ATI2)
|
||||
return D3DERR_INVALIDCALL;
|
||||
|
||||
info->screen = pParams->device->screen;
|
||||
info->target = PIPE_TEXTURE_CUBE;
|
||||
info->format = pf;
|
||||
info->width0 = EdgeLength;
|
||||
info->height0 = EdgeLength;
|
||||
info->depth0 = 1;
|
||||
if (Levels)
|
||||
info->last_level = Levels - 1;
|
||||
else
|
||||
info->last_level = util_logbase2(EdgeLength);
|
||||
info->array_size = 6;
|
||||
info->nr_samples = 0;
|
||||
info->bind = PIPE_BIND_SAMPLER_VIEW;
|
||||
info->usage = PIPE_USAGE_DEFAULT;
|
||||
info->flags = 0;
|
||||
|
||||
if (Usage & D3DUSAGE_RENDERTARGET)
|
||||
info->bind |= PIPE_BIND_RENDER_TARGET;
|
||||
if (Usage & D3DUSAGE_DEPTHSTENCIL)
|
||||
info->bind |= PIPE_BIND_DEPTH_STENCIL;
|
||||
|
||||
if (Usage & D3DUSAGE_DYNAMIC) {
|
||||
info->usage = PIPE_USAGE_DYNAMIC;
|
||||
info->bind |=
|
||||
PIPE_BIND_TRANSFER_READ |
|
||||
PIPE_BIND_TRANSFER_WRITE;
|
||||
}
|
||||
|
||||
This->surfaces = CALLOC(6 * (info->last_level + 1), sizeof(*This->surfaces));
|
||||
if (!This->surfaces)
|
||||
return E_OUTOFMEMORY;
|
||||
|
||||
hr = NineBaseTexture9_ctor(&This->base, pParams, NULL, D3DRTYPE_CUBETEXTURE,
|
||||
Format, Pool, Usage);
|
||||
if (FAILED(hr))
|
||||
return hr;
|
||||
This->base.pstype = 2;
|
||||
|
||||
/* Create all the surfaces right away.
|
||||
* They manage backing storage, and transfers (LockRect) are deferred
|
||||
* to them.
|
||||
*/
|
||||
sfdesc.Format = Format;
|
||||
sfdesc.Type = D3DRTYPE_SURFACE;
|
||||
sfdesc.Usage = Usage;
|
||||
sfdesc.Pool = Pool;
|
||||
sfdesc.MultiSampleType = D3DMULTISAMPLE_NONE;
|
||||
sfdesc.MultiSampleQuality = 0;
|
||||
for (i = 0; i < (info->last_level + 1) * 6; ++i) {
|
||||
sfdesc.Width = sfdesc.Height = u_minify(EdgeLength, i / 6);
|
||||
|
||||
hr = NineSurface9_new(This->base.base.base.device, NineUnknown(This),
|
||||
This->base.base.resource, NULL, D3DRTYPE_CUBETEXTURE,
|
||||
i / 6, i % 6,
|
||||
&sfdesc, &This->surfaces[i]);
|
||||
if (FAILED(hr))
|
||||
return hr;
|
||||
}
|
||||
for (i = 0; i < 6; ++i) /* width = 0 means empty, depth stays 1 */
|
||||
This->dirty_rect[i].depth = 1;
|
||||
|
||||
return D3D_OK;
|
||||
}
|
||||
|
||||
static void
|
||||
NineCubeTexture9_dtor( struct NineCubeTexture9 *This )
|
||||
{
|
||||
unsigned i;
|
||||
|
||||
DBG("This=%p\n", This);
|
||||
|
||||
if (This->surfaces) {
|
||||
for (i = 0; i < This->base.base.info.last_level * 6; ++i)
|
||||
NineUnknown_Destroy(&This->surfaces[i]->base.base);
|
||||
FREE(This->surfaces);
|
||||
}
|
||||
|
||||
NineBaseTexture9_dtor(&This->base);
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineCubeTexture9_GetLevelDesc( struct NineCubeTexture9 *This,
|
||||
UINT Level,
|
||||
D3DSURFACE_DESC *pDesc )
|
||||
{
|
||||
DBG("This=%p Level=%u pDesc=%p\n", This, Level, pDesc);
|
||||
|
||||
user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
|
||||
user_assert(Level == 0 || !(This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP),
|
||||
D3DERR_INVALIDCALL);
|
||||
|
||||
*pDesc = This->surfaces[Level * 6]->desc;
|
||||
|
||||
return D3D_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineCubeTexture9_GetCubeMapSurface( struct NineCubeTexture9 *This,
|
||||
D3DCUBEMAP_FACES FaceType,
|
||||
UINT Level,
|
||||
IDirect3DSurface9 **ppCubeMapSurface )
|
||||
{
|
||||
const unsigned s = Level * 6 + FaceType;
|
||||
|
||||
DBG("This=%p FaceType=%d Level=%u ppCubeMapSurface=%p\n",
|
||||
This, FaceType, Level, ppCubeMapSurface);
|
||||
|
||||
user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
|
||||
user_assert(Level == 0 || !(This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP),
|
||||
D3DERR_INVALIDCALL);
|
||||
user_assert(FaceType < 6, D3DERR_INVALIDCALL);
|
||||
|
||||
NineUnknown_AddRef(NineUnknown(This->surfaces[s]));
|
||||
*ppCubeMapSurface = (IDirect3DSurface9 *)This->surfaces[s];
|
||||
|
||||
return D3D_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineCubeTexture9_LockRect( struct NineCubeTexture9 *This,
|
||||
D3DCUBEMAP_FACES FaceType,
|
||||
UINT Level,
|
||||
D3DLOCKED_RECT *pLockedRect,
|
||||
const RECT *pRect,
|
||||
DWORD Flags )
|
||||
{
|
||||
const unsigned s = Level * 6 + FaceType;
|
||||
|
||||
DBG("This=%p FaceType=%d Level=%u pLockedRect=%p pRect=%p Flags=%d\n",
|
||||
This, FaceType, Level, pLockedRect, pRect, Flags);
|
||||
|
||||
user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
|
||||
user_assert(Level == 0 || !(This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP),
|
||||
D3DERR_INVALIDCALL);
|
||||
user_assert(FaceType < 6, D3DERR_INVALIDCALL);
|
||||
|
||||
return NineSurface9_LockRect(This->surfaces[s], pLockedRect, pRect, Flags);
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineCubeTexture9_UnlockRect( struct NineCubeTexture9 *This,
|
||||
D3DCUBEMAP_FACES FaceType,
|
||||
UINT Level )
|
||||
{
|
||||
const unsigned s = Level * 6 + FaceType;
|
||||
|
||||
DBG("This=%p FaceType=%d Level=%u\n", This, FaceType, Level);
|
||||
|
||||
user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
|
||||
user_assert(FaceType < 6, D3DERR_INVALIDCALL);
|
||||
|
||||
return NineSurface9_UnlockRect(This->surfaces[s]);
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineCubeTexture9_AddDirtyRect( struct NineCubeTexture9 *This,
|
||||
D3DCUBEMAP_FACES FaceType,
|
||||
const RECT *pDirtyRect )
|
||||
{
|
||||
DBG("This=%p FaceType=%d pDirtyRect=%p\n", This, FaceType, pDirtyRect);
|
||||
|
||||
user_assert(FaceType < 6, D3DERR_INVALIDCALL);
|
||||
|
||||
if (This->base.base.pool != D3DPOOL_MANAGED) {
|
||||
if (This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP)
|
||||
This->base.dirty_mip = TRUE;
|
||||
return D3D_OK;
|
||||
}
|
||||
This->base.dirty = TRUE;
|
||||
|
||||
BASETEX_REGISTER_UPDATE(&This->base);
|
||||
|
||||
if (!pDirtyRect) {
|
||||
u_box_origin_2d(This->base.base.info.width0,
|
||||
This->base.base.info.height0,
|
||||
&This->dirty_rect[FaceType]);
|
||||
} else {
|
||||
struct pipe_box box;
|
||||
rect_to_pipe_box_clamp(&box, pDirtyRect);
|
||||
u_box_union_2d(&This->dirty_rect[FaceType], &This->dirty_rect[FaceType],
|
||||
&box);
|
||||
}
|
||||
return D3D_OK;
|
||||
}
|
||||
|
||||
IDirect3DCubeTexture9Vtbl NineCubeTexture9_vtable = {
|
||||
(void *)NineUnknown_QueryInterface,
|
||||
(void *)NineUnknown_AddRef,
|
||||
(void *)NineUnknown_Release,
|
||||
(void *)NineUnknown_GetDevice, /* actually part of Resource9 iface */
|
||||
(void *)NineResource9_SetPrivateData,
|
||||
(void *)NineResource9_GetPrivateData,
|
||||
(void *)NineResource9_FreePrivateData,
|
||||
(void *)NineResource9_SetPriority,
|
||||
(void *)NineResource9_GetPriority,
|
||||
(void *)NineBaseTexture9_PreLoad,
|
||||
(void *)NineResource9_GetType,
|
||||
(void *)NineBaseTexture9_SetLOD,
|
||||
(void *)NineBaseTexture9_GetLOD,
|
||||
(void *)NineBaseTexture9_GetLevelCount,
|
||||
(void *)NineBaseTexture9_SetAutoGenFilterType,
|
||||
(void *)NineBaseTexture9_GetAutoGenFilterType,
|
||||
(void *)NineBaseTexture9_GenerateMipSubLevels,
|
||||
(void *)NineCubeTexture9_GetLevelDesc,
|
||||
(void *)NineCubeTexture9_GetCubeMapSurface,
|
||||
(void *)NineCubeTexture9_LockRect,
|
||||
(void *)NineCubeTexture9_UnlockRect,
|
||||
(void *)NineCubeTexture9_AddDirtyRect
|
||||
};
|
||||
|
||||
static const GUID *NineCubeTexture9_IIDs[] = {
|
||||
&IID_IDirect3DCubeTexture9,
|
||||
&IID_IDirect3DBaseTexture9,
|
||||
&IID_IDirect3DResource9,
|
||||
&IID_IUnknown,
|
||||
NULL
|
||||
};
|
||||
|
||||
HRESULT
|
||||
NineCubeTexture9_new( struct NineDevice9 *pDevice,
|
||||
UINT EdgeLength, UINT Levels,
|
||||
DWORD Usage,
|
||||
D3DFORMAT Format,
|
||||
D3DPOOL Pool,
|
||||
struct NineCubeTexture9 **ppOut,
|
||||
HANDLE *pSharedHandle )
|
||||
{
|
||||
NINE_DEVICE_CHILD_NEW(CubeTexture9, ppOut, pDevice,
|
||||
EdgeLength, Levels,
|
||||
Usage, Format, Pool, pSharedHandle);
|
||||
}
|
79
src/gallium/state_trackers/nine/cubetexture9.h
Normal file
79
src/gallium/state_trackers/nine/cubetexture9.h
Normal file
@@ -0,0 +1,79 @@
|
||||
/*
|
||||
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* on the rights to use, copy, modify, merge, publish, distribute, sub
|
||||
* license, and/or sell copies of the Software, and to permit persons to whom
|
||||
* the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
|
||||
#ifndef _NINE_CUBETEXTURE9_H_
|
||||
#define _NINE_CUBETEXTURE9_H_
|
||||
|
||||
#include "basetexture9.h"
|
||||
#include "surface9.h"
|
||||
|
||||
struct NineCubeTexture9
|
||||
{
|
||||
struct NineBaseTexture9 base;
|
||||
struct NineSurface9 **surfaces;
|
||||
struct pipe_box dirty_rect[6]; /* covers all mip levels */
|
||||
};
|
||||
static INLINE struct NineCubeTexture9 *
|
||||
NineCubeTexture9( void *data )
|
||||
{
|
||||
return (struct NineCubeTexture9 *)data;
|
||||
}
|
||||
|
||||
HRESULT
|
||||
NineCubeTexture9_new( struct NineDevice9 *pDevice,
|
||||
UINT EdgeLength, UINT Levels,
|
||||
DWORD Usage,
|
||||
D3DFORMAT Format,
|
||||
D3DPOOL Pool,
|
||||
struct NineCubeTexture9 **ppOut,
|
||||
HANDLE *pSharedHandle );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineCubeTexture9_GetLevelDesc( struct NineCubeTexture9 *This,
|
||||
UINT Level,
|
||||
D3DSURFACE_DESC *pDesc );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineCubeTexture9_GetCubeMapSurface( struct NineCubeTexture9 *This,
|
||||
D3DCUBEMAP_FACES FaceType,
|
||||
UINT Level,
|
||||
IDirect3DSurface9 **ppCubeMapSurface );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineCubeTexture9_LockRect( struct NineCubeTexture9 *This,
|
||||
D3DCUBEMAP_FACES FaceType,
|
||||
UINT Level,
|
||||
D3DLOCKED_RECT *pLockedRect,
|
||||
const RECT *pRect,
|
||||
DWORD Flags );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineCubeTexture9_UnlockRect( struct NineCubeTexture9 *This,
|
||||
D3DCUBEMAP_FACES FaceType,
|
||||
UINT Level );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineCubeTexture9_AddDirtyRect( struct NineCubeTexture9 *This,
|
||||
D3DCUBEMAP_FACES FaceType,
|
||||
const RECT *pDirtyRect );
|
||||
|
||||
#endif /* _NINE_CUBETEXTURE9_H_ */
|
3560
src/gallium/state_trackers/nine/device9.c
Normal file
3560
src/gallium/state_trackers/nine/device9.c
Normal file
File diff suppressed because it is too large
Load Diff
806
src/gallium/state_trackers/nine/device9.h
Normal file
806
src/gallium/state_trackers/nine/device9.h
Normal file
@@ -0,0 +1,806 @@
|
||||
/*
|
||||
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* on the rights to use, copy, modify, merge, publish, distribute, sub
|
||||
* license, and/or sell copies of the Software, and to permit persons to whom
|
||||
* the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
|
||||
#ifndef _NINE_DEVICE9_H_
|
||||
#define _NINE_DEVICE9_H_
|
||||
|
||||
#include "d3dadapter/d3dadapter9.h"
|
||||
|
||||
#include "iunknown.h"
|
||||
#include "adapter9.h"
|
||||
|
||||
#include "nine_helpers.h"
|
||||
#include "nine_state.h"
|
||||
|
||||
struct gen_mipmap_state;
|
||||
struct util_hash_table;
|
||||
struct pipe_screen;
|
||||
struct pipe_context;
|
||||
struct cso_context;
|
||||
struct hud_context;
|
||||
struct u_upload_mgr;
|
||||
|
||||
struct NineSwapChain9;
|
||||
struct NineStateBlock9;
|
||||
|
||||
#include "util/u_double_list.h"
|
||||
|
||||
struct NineDevice9
|
||||
{
|
||||
struct NineUnknown base;
|
||||
boolean ex;
|
||||
|
||||
/* G3D context */
|
||||
struct pipe_screen *screen;
|
||||
struct pipe_context *pipe;
|
||||
struct cso_context *cso;
|
||||
|
||||
/* creation parameters */
|
||||
D3DCAPS9 caps;
|
||||
D3DDEVICE_CREATION_PARAMETERS params;
|
||||
IDirect3D9 *d3d9;
|
||||
|
||||
/* swapchain stuff */
|
||||
ID3DPresentGroup *present;
|
||||
struct NineSwapChain9 **swapchains;
|
||||
unsigned nswapchains;
|
||||
|
||||
struct NineStateBlock9 *record;
|
||||
struct nine_state *update; /* state to update (&state / &record->state) */
|
||||
struct nine_state state; /* device state */
|
||||
|
||||
struct list_head update_textures;
|
||||
|
||||
boolean is_recording;
|
||||
boolean in_scene;
|
||||
|
||||
boolean prefer_user_constbuf;
|
||||
|
||||
struct pipe_resource *constbuf_vs;
|
||||
struct pipe_resource *constbuf_ps;
|
||||
uint16_t vs_const_size;
|
||||
uint16_t ps_const_size;
|
||||
uint16_t max_vs_const_f;
|
||||
uint16_t max_ps_const_f;
|
||||
|
||||
struct gen_mipmap_state *gen_mipmap;
|
||||
|
||||
struct {
|
||||
struct util_hash_table *ht_vs;
|
||||
struct util_hash_table *ht_ps;
|
||||
struct NineVertexShader9 *vs;
|
||||
struct NinePixelShader9 *ps;
|
||||
unsigned num_vs;
|
||||
unsigned num_ps;
|
||||
float *vs_const;
|
||||
float *ps_const;
|
||||
|
||||
struct util_hash_table *ht_fvf;
|
||||
} ff;
|
||||
|
||||
struct {
|
||||
struct pipe_resource *image;
|
||||
unsigned w;
|
||||
unsigned h;
|
||||
POINT hotspot; /* -1, -1 if no cursor image set */
|
||||
POINT pos;
|
||||
BOOL visible;
|
||||
boolean software;
|
||||
} cursor;
|
||||
|
||||
struct {
|
||||
boolean user_vbufs;
|
||||
boolean user_ibufs;
|
||||
boolean window_space_position_support;
|
||||
boolean vs_integer;
|
||||
boolean ps_integer;
|
||||
} driver_caps;
|
||||
|
||||
struct u_upload_mgr *upload;
|
||||
|
||||
struct nine_range_pool range_pool;
|
||||
|
||||
struct hud_context *hud; /* NULL if hud is disabled */
|
||||
};
|
||||
static INLINE struct NineDevice9 *
|
||||
NineDevice9( void *data )
|
||||
{
|
||||
return (struct NineDevice9 *)data;
|
||||
}
|
||||
|
||||
HRESULT
|
||||
NineDevice9_new( struct pipe_screen *pScreen,
|
||||
D3DDEVICE_CREATION_PARAMETERS *pCreationParameters,
|
||||
D3DCAPS9 *pCaps,
|
||||
D3DPRESENT_PARAMETERS *pPresentationParameters,
|
||||
IDirect3D9 *pD3D9,
|
||||
ID3DPresentGroup *pPresentationGroup,
|
||||
struct d3dadapter9_context *pCTX,
|
||||
boolean ex,
|
||||
D3DDISPLAYMODEEX *pFullscreenDisplayMode,
|
||||
struct NineDevice9 **ppOut );
|
||||
|
||||
HRESULT
|
||||
NineDevice9_ctor( struct NineDevice9 *This,
|
||||
struct NineUnknownParams *pParams,
|
||||
struct pipe_screen *pScreen,
|
||||
D3DDEVICE_CREATION_PARAMETERS *pCreationParameters,
|
||||
D3DCAPS9 *pCaps,
|
||||
D3DPRESENT_PARAMETERS *pPresentationParameters,
|
||||
IDirect3D9 *pD3D9,
|
||||
ID3DPresentGroup *pPresentationGroup,
|
||||
struct d3dadapter9_context *pCTX,
|
||||
boolean ex,
|
||||
D3DDISPLAYMODEEX *pFullscreenDisplayMode );
|
||||
|
||||
void
|
||||
NineDevice9_dtor( struct NineDevice9 *This );
|
||||
|
||||
/*** Nine private ***/
|
||||
|
||||
struct pipe_screen *
|
||||
NineDevice9_GetScreen( struct NineDevice9 *This );
|
||||
|
||||
struct pipe_context *
|
||||
NineDevice9_GetPipe( struct NineDevice9 *This );
|
||||
|
||||
struct cso_context *
|
||||
NineDevice9_GetCSO( struct NineDevice9 *This );
|
||||
|
||||
const D3DCAPS9 *
|
||||
NineDevice9_GetCaps( struct NineDevice9 *This );
|
||||
|
||||
/* Mask: 0x1 = constant buffers, 0x2 = stipple */
|
||||
void
|
||||
NineDevice9_RestoreNonCSOState( struct NineDevice9 *This, unsigned mask );
|
||||
|
||||
/*** Direct3D public ***/
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_TestCooperativeLevel( struct NineDevice9 *This );
|
||||
|
||||
UINT WINAPI
|
||||
NineDevice9_GetAvailableTextureMem( struct NineDevice9 *This );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_EvictManagedResources( struct NineDevice9 *This );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetDirect3D( struct NineDevice9 *This,
|
||||
IDirect3D9 **ppD3D9 );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetDeviceCaps( struct NineDevice9 *This,
|
||||
D3DCAPS9 *pCaps );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetDisplayMode( struct NineDevice9 *This,
|
||||
UINT iSwapChain,
|
||||
D3DDISPLAYMODE *pMode );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetCreationParameters( struct NineDevice9 *This,
|
||||
D3DDEVICE_CREATION_PARAMETERS *pParameters );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetCursorProperties( struct NineDevice9 *This,
|
||||
UINT XHotSpot,
|
||||
UINT YHotSpot,
|
||||
IDirect3DSurface9 *pCursorBitmap );
|
||||
|
||||
void WINAPI
|
||||
NineDevice9_SetCursorPosition( struct NineDevice9 *This,
|
||||
int X,
|
||||
int Y,
|
||||
DWORD Flags );
|
||||
|
||||
BOOL WINAPI
|
||||
NineDevice9_ShowCursor( struct NineDevice9 *This,
|
||||
BOOL bShow );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_CreateAdditionalSwapChain( struct NineDevice9 *This,
|
||||
D3DPRESENT_PARAMETERS *pPresentationParameters,
|
||||
IDirect3DSwapChain9 **pSwapChain );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetSwapChain( struct NineDevice9 *This,
|
||||
UINT iSwapChain,
|
||||
IDirect3DSwapChain9 **pSwapChain );
|
||||
|
||||
UINT WINAPI
|
||||
NineDevice9_GetNumberOfSwapChains( struct NineDevice9 *This );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_Reset( struct NineDevice9 *This,
|
||||
D3DPRESENT_PARAMETERS *pPresentationParameters );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_Present( struct NineDevice9 *This,
|
||||
const RECT *pSourceRect,
|
||||
const RECT *pDestRect,
|
||||
HWND hDestWindowOverride,
|
||||
const RGNDATA *pDirtyRegion );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetBackBuffer( struct NineDevice9 *This,
|
||||
UINT iSwapChain,
|
||||
UINT iBackBuffer,
|
||||
D3DBACKBUFFER_TYPE Type,
|
||||
IDirect3DSurface9 **ppBackBuffer );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetRasterStatus( struct NineDevice9 *This,
|
||||
UINT iSwapChain,
|
||||
D3DRASTER_STATUS *pRasterStatus );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetDialogBoxMode( struct NineDevice9 *This,
|
||||
BOOL bEnableDialogs );
|
||||
|
||||
void WINAPI
|
||||
NineDevice9_SetGammaRamp( struct NineDevice9 *This,
|
||||
UINT iSwapChain,
|
||||
DWORD Flags,
|
||||
const D3DGAMMARAMP *pRamp );
|
||||
|
||||
void WINAPI
|
||||
NineDevice9_GetGammaRamp( struct NineDevice9 *This,
|
||||
UINT iSwapChain,
|
||||
D3DGAMMARAMP *pRamp );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_CreateTexture( struct NineDevice9 *This,
|
||||
UINT Width,
|
||||
UINT Height,
|
||||
UINT Levels,
|
||||
DWORD Usage,
|
||||
D3DFORMAT Format,
|
||||
D3DPOOL Pool,
|
||||
IDirect3DTexture9 **ppTexture,
|
||||
HANDLE *pSharedHandle );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_CreateVolumeTexture( struct NineDevice9 *This,
|
||||
UINT Width,
|
||||
UINT Height,
|
||||
UINT Depth,
|
||||
UINT Levels,
|
||||
DWORD Usage,
|
||||
D3DFORMAT Format,
|
||||
D3DPOOL Pool,
|
||||
IDirect3DVolumeTexture9 **ppVolumeTexture,
|
||||
HANDLE *pSharedHandle );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_CreateCubeTexture( struct NineDevice9 *This,
|
||||
UINT EdgeLength,
|
||||
UINT Levels,
|
||||
DWORD Usage,
|
||||
D3DFORMAT Format,
|
||||
D3DPOOL Pool,
|
||||
IDirect3DCubeTexture9 **ppCubeTexture,
|
||||
HANDLE *pSharedHandle );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_CreateVertexBuffer( struct NineDevice9 *This,
|
||||
UINT Length,
|
||||
DWORD Usage,
|
||||
DWORD FVF,
|
||||
D3DPOOL Pool,
|
||||
IDirect3DVertexBuffer9 **ppVertexBuffer,
|
||||
HANDLE *pSharedHandle );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_CreateIndexBuffer( struct NineDevice9 *This,
|
||||
UINT Length,
|
||||
DWORD Usage,
|
||||
D3DFORMAT Format,
|
||||
D3DPOOL Pool,
|
||||
IDirect3DIndexBuffer9 **ppIndexBuffer,
|
||||
HANDLE *pSharedHandle );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_CreateRenderTarget( struct NineDevice9 *This,
|
||||
UINT Width,
|
||||
UINT Height,
|
||||
D3DFORMAT Format,
|
||||
D3DMULTISAMPLE_TYPE MultiSample,
|
||||
DWORD MultisampleQuality,
|
||||
BOOL Lockable,
|
||||
IDirect3DSurface9 **ppSurface,
|
||||
HANDLE *pSharedHandle );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_CreateDepthStencilSurface( struct NineDevice9 *This,
|
||||
UINT Width,
|
||||
UINT Height,
|
||||
D3DFORMAT Format,
|
||||
D3DMULTISAMPLE_TYPE MultiSample,
|
||||
DWORD MultisampleQuality,
|
||||
BOOL Discard,
|
||||
IDirect3DSurface9 **ppSurface,
|
||||
HANDLE *pSharedHandle );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_UpdateSurface( struct NineDevice9 *This,
|
||||
IDirect3DSurface9 *pSourceSurface,
|
||||
const RECT *pSourceRect,
|
||||
IDirect3DSurface9 *pDestinationSurface,
|
||||
const POINT *pDestPoint );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_UpdateTexture( struct NineDevice9 *This,
|
||||
IDirect3DBaseTexture9 *pSourceTexture,
|
||||
IDirect3DBaseTexture9 *pDestinationTexture );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetRenderTargetData( struct NineDevice9 *This,
|
||||
IDirect3DSurface9 *pRenderTarget,
|
||||
IDirect3DSurface9 *pDestSurface );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetFrontBufferData( struct NineDevice9 *This,
|
||||
UINT iSwapChain,
|
||||
IDirect3DSurface9 *pDestSurface );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_StretchRect( struct NineDevice9 *This,
|
||||
IDirect3DSurface9 *pSourceSurface,
|
||||
const RECT *pSourceRect,
|
||||
IDirect3DSurface9 *pDestSurface,
|
||||
const RECT *pDestRect,
|
||||
D3DTEXTUREFILTERTYPE Filter );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_ColorFill( struct NineDevice9 *This,
|
||||
IDirect3DSurface9 *pSurface,
|
||||
const RECT *pRect,
|
||||
D3DCOLOR color );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_CreateOffscreenPlainSurface( struct NineDevice9 *This,
|
||||
UINT Width,
|
||||
UINT Height,
|
||||
D3DFORMAT Format,
|
||||
D3DPOOL Pool,
|
||||
IDirect3DSurface9 **ppSurface,
|
||||
HANDLE *pSharedHandle );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetRenderTarget( struct NineDevice9 *This,
|
||||
DWORD RenderTargetIndex,
|
||||
IDirect3DSurface9 *pRenderTarget );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetRenderTarget( struct NineDevice9 *This,
|
||||
DWORD RenderTargetIndex,
|
||||
IDirect3DSurface9 **ppRenderTarget );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetDepthStencilSurface( struct NineDevice9 *This,
|
||||
IDirect3DSurface9 *pNewZStencil );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetDepthStencilSurface( struct NineDevice9 *This,
|
||||
IDirect3DSurface9 **ppZStencilSurface );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_BeginScene( struct NineDevice9 *This );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_EndScene( struct NineDevice9 *This );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_Clear( struct NineDevice9 *This,
|
||||
DWORD Count,
|
||||
const D3DRECT *pRects,
|
||||
DWORD Flags,
|
||||
D3DCOLOR Color,
|
||||
float Z,
|
||||
DWORD Stencil );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetTransform( struct NineDevice9 *This,
|
||||
D3DTRANSFORMSTATETYPE State,
|
||||
const D3DMATRIX *pMatrix );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetTransform( struct NineDevice9 *This,
|
||||
D3DTRANSFORMSTATETYPE State,
|
||||
D3DMATRIX *pMatrix );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_MultiplyTransform( struct NineDevice9 *This,
|
||||
D3DTRANSFORMSTATETYPE State,
|
||||
const D3DMATRIX *pMatrix );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetViewport( struct NineDevice9 *This,
|
||||
const D3DVIEWPORT9 *pViewport );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetViewport( struct NineDevice9 *This,
|
||||
D3DVIEWPORT9 *pViewport );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetMaterial( struct NineDevice9 *This,
|
||||
const D3DMATERIAL9 *pMaterial );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetMaterial( struct NineDevice9 *This,
|
||||
D3DMATERIAL9 *pMaterial );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetLight( struct NineDevice9 *This,
|
||||
DWORD Index,
|
||||
const D3DLIGHT9 *pLight );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetLight( struct NineDevice9 *This,
|
||||
DWORD Index,
|
||||
D3DLIGHT9 *pLight );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_LightEnable( struct NineDevice9 *This,
|
||||
DWORD Index,
|
||||
BOOL Enable );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetLightEnable( struct NineDevice9 *This,
|
||||
DWORD Index,
|
||||
BOOL *pEnable );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetClipPlane( struct NineDevice9 *This,
|
||||
DWORD Index,
|
||||
const float *pPlane );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetClipPlane( struct NineDevice9 *This,
|
||||
DWORD Index,
|
||||
float *pPlane );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetRenderState( struct NineDevice9 *This,
|
||||
D3DRENDERSTATETYPE State,
|
||||
DWORD Value );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetRenderState( struct NineDevice9 *This,
|
||||
D3DRENDERSTATETYPE State,
|
||||
DWORD *pValue );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_CreateStateBlock( struct NineDevice9 *This,
|
||||
D3DSTATEBLOCKTYPE Type,
|
||||
IDirect3DStateBlock9 **ppSB );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_BeginStateBlock( struct NineDevice9 *This );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_EndStateBlock( struct NineDevice9 *This,
|
||||
IDirect3DStateBlock9 **ppSB );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetClipStatus( struct NineDevice9 *This,
|
||||
const D3DCLIPSTATUS9 *pClipStatus );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetClipStatus( struct NineDevice9 *This,
|
||||
D3DCLIPSTATUS9 *pClipStatus );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetTexture( struct NineDevice9 *This,
|
||||
DWORD Stage,
|
||||
IDirect3DBaseTexture9 **ppTexture );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetTexture( struct NineDevice9 *This,
|
||||
DWORD Stage,
|
||||
IDirect3DBaseTexture9 *pTexture );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetTextureStageState( struct NineDevice9 *This,
|
||||
DWORD Stage,
|
||||
D3DTEXTURESTAGESTATETYPE Type,
|
||||
DWORD *pValue );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetTextureStageState( struct NineDevice9 *This,
|
||||
DWORD Stage,
|
||||
D3DTEXTURESTAGESTATETYPE Type,
|
||||
DWORD Value );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetSamplerState( struct NineDevice9 *This,
|
||||
DWORD Sampler,
|
||||
D3DSAMPLERSTATETYPE Type,
|
||||
DWORD *pValue );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetSamplerState( struct NineDevice9 *This,
|
||||
DWORD Sampler,
|
||||
D3DSAMPLERSTATETYPE Type,
|
||||
DWORD Value );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_ValidateDevice( struct NineDevice9 *This,
|
||||
DWORD *pNumPasses );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetPaletteEntries( struct NineDevice9 *This,
|
||||
UINT PaletteNumber,
|
||||
const PALETTEENTRY *pEntries );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetPaletteEntries( struct NineDevice9 *This,
|
||||
UINT PaletteNumber,
|
||||
PALETTEENTRY *pEntries );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetCurrentTexturePalette( struct NineDevice9 *This,
|
||||
UINT PaletteNumber );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetCurrentTexturePalette( struct NineDevice9 *This,
|
||||
UINT *PaletteNumber );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetScissorRect( struct NineDevice9 *This,
|
||||
const RECT *pRect );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetScissorRect( struct NineDevice9 *This,
|
||||
RECT *pRect );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetSoftwareVertexProcessing( struct NineDevice9 *This,
|
||||
BOOL bSoftware );
|
||||
|
||||
BOOL WINAPI
|
||||
NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9 *This );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetNPatchMode( struct NineDevice9 *This,
|
||||
float nSegments );
|
||||
|
||||
float WINAPI
|
||||
NineDevice9_GetNPatchMode( struct NineDevice9 *This );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_DrawPrimitive( struct NineDevice9 *This,
|
||||
D3DPRIMITIVETYPE PrimitiveType,
|
||||
UINT StartVertex,
|
||||
UINT PrimitiveCount );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_DrawIndexedPrimitive( struct NineDevice9 *This,
|
||||
D3DPRIMITIVETYPE PrimitiveType,
|
||||
INT BaseVertexIndex,
|
||||
UINT MinVertexIndex,
|
||||
UINT NumVertices,
|
||||
UINT startIndex,
|
||||
UINT primCount );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_DrawPrimitiveUP( struct NineDevice9 *This,
|
||||
D3DPRIMITIVETYPE PrimitiveType,
|
||||
UINT PrimitiveCount,
|
||||
const void *pVertexStreamZeroData,
|
||||
UINT VertexStreamZeroStride );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_DrawIndexedPrimitiveUP( struct NineDevice9 *This,
|
||||
D3DPRIMITIVETYPE PrimitiveType,
|
||||
UINT MinVertexIndex,
|
||||
UINT NumVertices,
|
||||
UINT PrimitiveCount,
|
||||
const void *pIndexData,
|
||||
D3DFORMAT IndexDataFormat,
|
||||
const void *pVertexStreamZeroData,
|
||||
UINT VertexStreamZeroStride );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_ProcessVertices( struct NineDevice9 *This,
|
||||
UINT SrcStartIndex,
|
||||
UINT DestIndex,
|
||||
UINT VertexCount,
|
||||
IDirect3DVertexBuffer9 *pDestBuffer,
|
||||
IDirect3DVertexDeclaration9 *pVertexDecl,
|
||||
DWORD Flags );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_CreateVertexDeclaration( struct NineDevice9 *This,
|
||||
const D3DVERTEXELEMENT9 *pVertexElements,
|
||||
IDirect3DVertexDeclaration9 **ppDecl );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetVertexDeclaration( struct NineDevice9 *This,
|
||||
IDirect3DVertexDeclaration9 *pDecl );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetVertexDeclaration( struct NineDevice9 *This,
|
||||
IDirect3DVertexDeclaration9 **ppDecl );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetFVF( struct NineDevice9 *This,
|
||||
DWORD FVF );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetFVF( struct NineDevice9 *This,
|
||||
DWORD *pFVF );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_CreateVertexShader( struct NineDevice9 *This,
|
||||
const DWORD *pFunction,
|
||||
IDirect3DVertexShader9 **ppShader );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetVertexShader( struct NineDevice9 *This,
|
||||
IDirect3DVertexShader9 *pShader );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetVertexShader( struct NineDevice9 *This,
|
||||
IDirect3DVertexShader9 **ppShader );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetVertexShaderConstantF( struct NineDevice9 *This,
|
||||
UINT StartRegister,
|
||||
const float *pConstantData,
|
||||
UINT Vector4fCount );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetVertexShaderConstantF( struct NineDevice9 *This,
|
||||
UINT StartRegister,
|
||||
float *pConstantData,
|
||||
UINT Vector4fCount );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetVertexShaderConstantI( struct NineDevice9 *This,
|
||||
UINT StartRegister,
|
||||
const int *pConstantData,
|
||||
UINT Vector4iCount );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetVertexShaderConstantI( struct NineDevice9 *This,
|
||||
UINT StartRegister,
|
||||
int *pConstantData,
|
||||
UINT Vector4iCount );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetVertexShaderConstantB( struct NineDevice9 *This,
|
||||
UINT StartRegister,
|
||||
const BOOL *pConstantData,
|
||||
UINT BoolCount );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetVertexShaderConstantB( struct NineDevice9 *This,
|
||||
UINT StartRegister,
|
||||
BOOL *pConstantData,
|
||||
UINT BoolCount );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetStreamSource( struct NineDevice9 *This,
|
||||
UINT StreamNumber,
|
||||
IDirect3DVertexBuffer9 *pStreamData,
|
||||
UINT OffsetInBytes,
|
||||
UINT Stride );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetStreamSource( struct NineDevice9 *This,
|
||||
UINT StreamNumber,
|
||||
IDirect3DVertexBuffer9 **ppStreamData,
|
||||
UINT *pOffsetInBytes,
|
||||
UINT *pStride );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetStreamSourceFreq( struct NineDevice9 *This,
|
||||
UINT StreamNumber,
|
||||
UINT Setting );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetStreamSourceFreq( struct NineDevice9 *This,
|
||||
UINT StreamNumber,
|
||||
UINT *pSetting );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetIndices( struct NineDevice9 *This,
|
||||
IDirect3DIndexBuffer9 *pIndexData );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetIndices( struct NineDevice9 *This,
|
||||
IDirect3DIndexBuffer9 **ppIndexData /*,
|
||||
UINT *pBaseVertexIndex */ );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_CreatePixelShader( struct NineDevice9 *This,
|
||||
const DWORD *pFunction,
|
||||
IDirect3DPixelShader9 **ppShader );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetPixelShader( struct NineDevice9 *This,
|
||||
IDirect3DPixelShader9 *pShader );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetPixelShader( struct NineDevice9 *This,
|
||||
IDirect3DPixelShader9 **ppShader );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetPixelShaderConstantF( struct NineDevice9 *This,
|
||||
UINT StartRegister,
|
||||
const float *pConstantData,
|
||||
UINT Vector4fCount );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetPixelShaderConstantF( struct NineDevice9 *This,
|
||||
UINT StartRegister,
|
||||
float *pConstantData,
|
||||
UINT Vector4fCount );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetPixelShaderConstantI( struct NineDevice9 *This,
|
||||
UINT StartRegister,
|
||||
const int *pConstantData,
|
||||
UINT Vector4iCount );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetPixelShaderConstantI( struct NineDevice9 *This,
|
||||
UINT StartRegister,
|
||||
int *pConstantData,
|
||||
UINT Vector4iCount );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_SetPixelShaderConstantB( struct NineDevice9 *This,
|
||||
UINT StartRegister,
|
||||
const BOOL *pConstantData,
|
||||
UINT BoolCount );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_GetPixelShaderConstantB( struct NineDevice9 *This,
|
||||
UINT StartRegister,
|
||||
BOOL *pConstantData,
|
||||
UINT BoolCount );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_DrawRectPatch( struct NineDevice9 *This,
|
||||
UINT Handle,
|
||||
const float *pNumSegs,
|
||||
const D3DRECTPATCH_INFO *pRectPatchInfo );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_DrawTriPatch( struct NineDevice9 *This,
|
||||
UINT Handle,
|
||||
const float *pNumSegs,
|
||||
const D3DTRIPATCH_INFO *pTriPatchInfo );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_DeletePatch( struct NineDevice9 *This,
|
||||
UINT Handle );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9_CreateQuery( struct NineDevice9 *This,
|
||||
D3DQUERYTYPE Type,
|
||||
IDirect3DQuery9 **ppQuery );
|
||||
|
||||
#endif /* _NINE_DEVICE9_H_ */
|
413
src/gallium/state_trackers/nine/device9ex.c
Normal file
413
src/gallium/state_trackers/nine/device9ex.c
Normal file
@@ -0,0 +1,413 @@
|
||||
/*
|
||||
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* on the rights to use, copy, modify, merge, publish, distribute, sub
|
||||
* license, and/or sell copies of the Software, and to permit persons to whom
|
||||
* the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
|
||||
#include "device9ex.h"
|
||||
#include "swapchain9ex.h"
|
||||
|
||||
#include "nine_helpers.h"
|
||||
|
||||
#define DBG_CHANNEL DBG_DEVICE
|
||||
|
||||
static HRESULT
|
||||
NineDevice9Ex_ctor( struct NineDevice9Ex *This,
|
||||
struct NineUnknownParams *pParams,
|
||||
struct pipe_screen *pScreen,
|
||||
D3DDEVICE_CREATION_PARAMETERS *pCreationParameters,
|
||||
D3DCAPS9 *pCaps,
|
||||
D3DPRESENT_PARAMETERS *pPresentationParameters,
|
||||
D3DDISPLAYMODEEX *pFullscreenDisplayMode,
|
||||
IDirect3D9Ex *pD3D9Ex,
|
||||
ID3DPresentGroup *pPresentationGroup,
|
||||
struct d3dadapter9_context *pCTX )
|
||||
{
|
||||
DBG("This=%p pParams=%p pScreen=%p pCreationParameters=%p pCaps=%p "
|
||||
"pPresentationParameters=%p pFullscreenDisplayMode=%p "
|
||||
"pD3D9Ex=%p pPresentationGroup=%p pCTX=%p\n",
|
||||
This, pParams, pScreen, pCreationParameters, pCaps,
|
||||
pPresentationParameters, pFullscreenDisplayMode,
|
||||
pD3D9Ex, pPresentationGroup, pCTX);
|
||||
|
||||
return NineDevice9_ctor(&This->base, pParams,
|
||||
pScreen, pCreationParameters, pCaps,
|
||||
pPresentationParameters,
|
||||
(IDirect3D9 *)pD3D9Ex, pPresentationGroup, pCTX,
|
||||
TRUE, pFullscreenDisplayMode);
|
||||
}
|
||||
|
||||
static void
|
||||
NineDevice9Ex_dtor( struct NineDevice9Ex *This )
|
||||
{
|
||||
NineDevice9_dtor(&This->base);
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Ex_SetConvolutionMonoKernel( struct NineDevice9Ex *This,
|
||||
UINT width,
|
||||
UINT height,
|
||||
float *rows,
|
||||
float *columns )
|
||||
{
|
||||
STUB(D3DERR_INVALIDCALL);
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Ex_ComposeRects( struct NineDevice9Ex *This,
|
||||
IDirect3DSurface9 *pSrc,
|
||||
IDirect3DSurface9 *pDst,
|
||||
IDirect3DVertexBuffer9 *pSrcRectDescs,
|
||||
UINT NumRects,
|
||||
IDirect3DVertexBuffer9 *pDstRectDescs,
|
||||
D3DCOMPOSERECTSOP Operation,
|
||||
int Xoffset,
|
||||
int Yoffset )
|
||||
{
|
||||
STUB(D3DERR_INVALIDCALL);
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Ex_PresentEx( struct NineDevice9Ex *This,
|
||||
const RECT *pSourceRect,
|
||||
const RECT *pDestRect,
|
||||
HWND hDestWindowOverride,
|
||||
const RGNDATA *pDirtyRegion,
|
||||
DWORD dwFlags )
|
||||
{
|
||||
unsigned i;
|
||||
HRESULT hr;
|
||||
|
||||
DBG("This=%p pSourceRect=%p pDestRect=%p hDestWindowOverride=%p "
|
||||
"pDirtyRegion=%p dwFlags=%d\n",
|
||||
This, pSourceRect, pDestRect, hDestWindowOverride,
|
||||
pDirtyRegion, dwFlags);
|
||||
|
||||
for (i = 0; i < This->base.nswapchains; i++) {
|
||||
hr = NineSwapChain9_Present(This->base.swapchains[i], pSourceRect, pDestRect,
|
||||
hDestWindowOverride, pDirtyRegion, dwFlags);
|
||||
if (FAILED(hr)) { return hr; }
|
||||
}
|
||||
|
||||
return D3D_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Ex_GetGPUThreadPriority( struct NineDevice9Ex *This,
|
||||
INT *pPriority )
|
||||
{
|
||||
STUB(D3DERR_INVALIDCALL);
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Ex_SetGPUThreadPriority( struct NineDevice9Ex *This,
|
||||
INT Priority )
|
||||
{
|
||||
STUB(D3DERR_INVALIDCALL);
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Ex_WaitForVBlank( struct NineDevice9Ex *This,
|
||||
UINT iSwapChain )
|
||||
{
|
||||
STUB(D3DERR_INVALIDCALL);
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Ex_CheckResourceResidency( struct NineDevice9Ex *This,
|
||||
IDirect3DResource9 **pResourceArray,
|
||||
UINT32 NumResources )
|
||||
{
|
||||
STUB(D3DERR_INVALIDCALL);
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Ex_SetMaximumFrameLatency( struct NineDevice9Ex *This,
|
||||
UINT MaxLatency )
|
||||
{
|
||||
STUB(D3DERR_INVALIDCALL);
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Ex_GetMaximumFrameLatency( struct NineDevice9Ex *This,
|
||||
UINT *pMaxLatency )
|
||||
{
|
||||
STUB(D3DERR_INVALIDCALL);
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Ex_CheckDeviceState( struct NineDevice9Ex *This,
|
||||
HWND hDestinationWindow )
|
||||
{
|
||||
DBG("This=%p hDestinationWindow=%p\n",
|
||||
This, hDestinationWindow);
|
||||
|
||||
/* TODO: handle the other return values */
|
||||
return D3D_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Ex_CreateRenderTargetEx( struct NineDevice9Ex *This,
|
||||
UINT Width,
|
||||
UINT Height,
|
||||
D3DFORMAT Format,
|
||||
D3DMULTISAMPLE_TYPE MultiSample,
|
||||
DWORD MultisampleQuality,
|
||||
BOOL Lockable,
|
||||
IDirect3DSurface9 **ppSurface,
|
||||
HANDLE *pSharedHandle,
|
||||
DWORD Usage )
|
||||
{
|
||||
STUB(D3DERR_INVALIDCALL);
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Ex_CreateOffscreenPlainSurfaceEx( struct NineDevice9Ex *This,
|
||||
UINT Width,
|
||||
UINT Height,
|
||||
D3DFORMAT Format,
|
||||
D3DPOOL Pool,
|
||||
IDirect3DSurface9 **ppSurface,
|
||||
HANDLE *pSharedHandle,
|
||||
DWORD Usage )
|
||||
{
|
||||
STUB(D3DERR_INVALIDCALL);
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Ex_CreateDepthStencilSurfaceEx( struct NineDevice9Ex *This,
|
||||
UINT Width,
|
||||
UINT Height,
|
||||
D3DFORMAT Format,
|
||||
D3DMULTISAMPLE_TYPE MultiSample,
|
||||
DWORD MultisampleQuality,
|
||||
BOOL Discard,
|
||||
IDirect3DSurface9 **ppSurface,
|
||||
HANDLE *pSharedHandle,
|
||||
DWORD Usage )
|
||||
{
|
||||
STUB(D3DERR_INVALIDCALL);
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Ex_ResetEx( struct NineDevice9Ex *This,
|
||||
D3DPRESENT_PARAMETERS *pPresentationParameters,
|
||||
D3DDISPLAYMODEEX *pFullscreenDisplayMode )
|
||||
{
|
||||
HRESULT hr = D3D_OK;
|
||||
unsigned i;
|
||||
|
||||
DBG("This=%p pPresentationParameters=%p pFullscreenDisplayMode=%p\n", This, pPresentationParameters, pFullscreenDisplayMode);
|
||||
|
||||
for (i = 0; i < This->base.nswapchains; ++i) {
|
||||
D3DDISPLAYMODEEX *mode = NULL;
|
||||
D3DPRESENT_PARAMETERS *params = &pPresentationParameters[i];
|
||||
if (pFullscreenDisplayMode) mode = &(pFullscreenDisplayMode[i]);
|
||||
hr = NineSwapChain9_Resize(This->base.swapchains[i], params, mode);
|
||||
if (FAILED(hr))
|
||||
return (hr == D3DERR_OUTOFVIDEOMEMORY) ? hr : D3DERR_DEVICELOST;
|
||||
}
|
||||
|
||||
NineDevice9_SetRenderTarget(
|
||||
(struct NineDevice9 *)This, 0, (IDirect3DSurface9 *)This->base.swapchains[0]->buffers[0]);
|
||||
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Ex_GetDisplayModeEx( struct NineDevice9Ex *This,
|
||||
UINT iSwapChain,
|
||||
D3DDISPLAYMODEEX *pMode,
|
||||
D3DDISPLAYROTATION *pRotation )
|
||||
{
|
||||
struct NineSwapChain9Ex *swapchain;
|
||||
|
||||
DBG("This=%p iSwapChain=%u pMode=%p pRotation=%p\n",
|
||||
This, iSwapChain, pMode, pRotation);
|
||||
|
||||
user_assert(iSwapChain < This->base.nswapchains, D3DERR_INVALIDCALL);
|
||||
|
||||
swapchain = NineSwapChain9Ex(This->base.swapchains[iSwapChain]);
|
||||
return NineSwapChain9Ex_GetDisplayModeEx(swapchain, pMode, pRotation);
|
||||
}
|
||||
|
||||
IDirect3DDevice9ExVtbl NineDevice9Ex_vtable = {
|
||||
(void *)NineUnknown_QueryInterface,
|
||||
(void *)NineUnknown_AddRef,
|
||||
(void *)NineUnknown_Release,
|
||||
(void *)NineDevice9_TestCooperativeLevel,
|
||||
(void *)NineDevice9_GetAvailableTextureMem,
|
||||
(void *)NineDevice9_EvictManagedResources,
|
||||
(void *)NineDevice9_GetDirect3D,
|
||||
(void *)NineDevice9_GetDeviceCaps,
|
||||
(void *)NineDevice9_GetDisplayMode,
|
||||
(void *)NineDevice9_GetCreationParameters,
|
||||
(void *)NineDevice9_SetCursorProperties,
|
||||
(void *)NineDevice9_SetCursorPosition,
|
||||
(void *)NineDevice9_ShowCursor,
|
||||
(void *)NineDevice9_CreateAdditionalSwapChain,
|
||||
(void *)NineDevice9_GetSwapChain,
|
||||
(void *)NineDevice9_GetNumberOfSwapChains,
|
||||
(void *)NineDevice9_Reset,
|
||||
(void *)NineDevice9_Present,
|
||||
(void *)NineDevice9_GetBackBuffer,
|
||||
(void *)NineDevice9_GetRasterStatus,
|
||||
(void *)NineDevice9_SetDialogBoxMode,
|
||||
(void *)NineDevice9_SetGammaRamp,
|
||||
(void *)NineDevice9_GetGammaRamp,
|
||||
(void *)NineDevice9_CreateTexture,
|
||||
(void *)NineDevice9_CreateVolumeTexture,
|
||||
(void *)NineDevice9_CreateCubeTexture,
|
||||
(void *)NineDevice9_CreateVertexBuffer,
|
||||
(void *)NineDevice9_CreateIndexBuffer,
|
||||
(void *)NineDevice9_CreateRenderTarget,
|
||||
(void *)NineDevice9_CreateDepthStencilSurface,
|
||||
(void *)NineDevice9_UpdateSurface,
|
||||
(void *)NineDevice9_UpdateTexture,
|
||||
(void *)NineDevice9_GetRenderTargetData,
|
||||
(void *)NineDevice9_GetFrontBufferData,
|
||||
(void *)NineDevice9_StretchRect,
|
||||
(void *)NineDevice9_ColorFill,
|
||||
(void *)NineDevice9_CreateOffscreenPlainSurface,
|
||||
(void *)NineDevice9_SetRenderTarget,
|
||||
(void *)NineDevice9_GetRenderTarget,
|
||||
(void *)NineDevice9_SetDepthStencilSurface,
|
||||
(void *)NineDevice9_GetDepthStencilSurface,
|
||||
(void *)NineDevice9_BeginScene,
|
||||
(void *)NineDevice9_EndScene,
|
||||
(void *)NineDevice9_Clear,
|
||||
(void *)NineDevice9_SetTransform,
|
||||
(void *)NineDevice9_GetTransform,
|
||||
(void *)NineDevice9_MultiplyTransform,
|
||||
(void *)NineDevice9_SetViewport,
|
||||
(void *)NineDevice9_GetViewport,
|
||||
(void *)NineDevice9_SetMaterial,
|
||||
(void *)NineDevice9_GetMaterial,
|
||||
(void *)NineDevice9_SetLight,
|
||||
(void *)NineDevice9_GetLight,
|
||||
(void *)NineDevice9_LightEnable,
|
||||
(void *)NineDevice9_GetLightEnable,
|
||||
(void *)NineDevice9_SetClipPlane,
|
||||
(void *)NineDevice9_GetClipPlane,
|
||||
(void *)NineDevice9_SetRenderState,
|
||||
(void *)NineDevice9_GetRenderState,
|
||||
(void *)NineDevice9_CreateStateBlock,
|
||||
(void *)NineDevice9_BeginStateBlock,
|
||||
(void *)NineDevice9_EndStateBlock,
|
||||
(void *)NineDevice9_SetClipStatus,
|
||||
(void *)NineDevice9_GetClipStatus,
|
||||
(void *)NineDevice9_GetTexture,
|
||||
(void *)NineDevice9_SetTexture,
|
||||
(void *)NineDevice9_GetTextureStageState,
|
||||
(void *)NineDevice9_SetTextureStageState,
|
||||
(void *)NineDevice9_GetSamplerState,
|
||||
(void *)NineDevice9_SetSamplerState,
|
||||
(void *)NineDevice9_ValidateDevice,
|
||||
(void *)NineDevice9_SetPaletteEntries,
|
||||
(void *)NineDevice9_GetPaletteEntries,
|
||||
(void *)NineDevice9_SetCurrentTexturePalette,
|
||||
(void *)NineDevice9_GetCurrentTexturePalette,
|
||||
(void *)NineDevice9_SetScissorRect,
|
||||
(void *)NineDevice9_GetScissorRect,
|
||||
(void *)NineDevice9_SetSoftwareVertexProcessing,
|
||||
(void *)NineDevice9_GetSoftwareVertexProcessing,
|
||||
(void *)NineDevice9_SetNPatchMode,
|
||||
(void *)NineDevice9_GetNPatchMode,
|
||||
(void *)NineDevice9_DrawPrimitive,
|
||||
(void *)NineDevice9_DrawIndexedPrimitive,
|
||||
(void *)NineDevice9_DrawPrimitiveUP,
|
||||
(void *)NineDevice9_DrawIndexedPrimitiveUP,
|
||||
(void *)NineDevice9_ProcessVertices,
|
||||
(void *)NineDevice9_CreateVertexDeclaration,
|
||||
(void *)NineDevice9_SetVertexDeclaration,
|
||||
(void *)NineDevice9_GetVertexDeclaration,
|
||||
(void *)NineDevice9_SetFVF,
|
||||
(void *)NineDevice9_GetFVF,
|
||||
(void *)NineDevice9_CreateVertexShader,
|
||||
(void *)NineDevice9_SetVertexShader,
|
||||
(void *)NineDevice9_GetVertexShader,
|
||||
(void *)NineDevice9_SetVertexShaderConstantF,
|
||||
(void *)NineDevice9_GetVertexShaderConstantF,
|
||||
(void *)NineDevice9_SetVertexShaderConstantI,
|
||||
(void *)NineDevice9_GetVertexShaderConstantI,
|
||||
(void *)NineDevice9_SetVertexShaderConstantB,
|
||||
(void *)NineDevice9_GetVertexShaderConstantB,
|
||||
(void *)NineDevice9_SetStreamSource,
|
||||
(void *)NineDevice9_GetStreamSource,
|
||||
(void *)NineDevice9_SetStreamSourceFreq,
|
||||
(void *)NineDevice9_GetStreamSourceFreq,
|
||||
(void *)NineDevice9_SetIndices,
|
||||
(void *)NineDevice9_GetIndices,
|
||||
(void *)NineDevice9_CreatePixelShader,
|
||||
(void *)NineDevice9_SetPixelShader,
|
||||
(void *)NineDevice9_GetPixelShader,
|
||||
(void *)NineDevice9_SetPixelShaderConstantF,
|
||||
(void *)NineDevice9_GetPixelShaderConstantF,
|
||||
(void *)NineDevice9_SetPixelShaderConstantI,
|
||||
(void *)NineDevice9_GetPixelShaderConstantI,
|
||||
(void *)NineDevice9_SetPixelShaderConstantB,
|
||||
(void *)NineDevice9_GetPixelShaderConstantB,
|
||||
(void *)NineDevice9_DrawRectPatch,
|
||||
(void *)NineDevice9_DrawTriPatch,
|
||||
(void *)NineDevice9_DeletePatch,
|
||||
(void *)NineDevice9_CreateQuery,
|
||||
(void *)NineDevice9Ex_SetConvolutionMonoKernel,
|
||||
(void *)NineDevice9Ex_ComposeRects,
|
||||
(void *)NineDevice9Ex_PresentEx,
|
||||
(void *)NineDevice9Ex_GetGPUThreadPriority,
|
||||
(void *)NineDevice9Ex_SetGPUThreadPriority,
|
||||
(void *)NineDevice9Ex_WaitForVBlank,
|
||||
(void *)NineDevice9Ex_CheckResourceResidency,
|
||||
(void *)NineDevice9Ex_SetMaximumFrameLatency,
|
||||
(void *)NineDevice9Ex_GetMaximumFrameLatency,
|
||||
(void *)NineDevice9Ex_CheckDeviceState,
|
||||
(void *)NineDevice9Ex_CreateRenderTargetEx,
|
||||
(void *)NineDevice9Ex_CreateOffscreenPlainSurfaceEx,
|
||||
(void *)NineDevice9Ex_CreateDepthStencilSurfaceEx,
|
||||
(void *)NineDevice9Ex_ResetEx,
|
||||
(void *)NineDevice9Ex_GetDisplayModeEx
|
||||
};
|
||||
|
||||
static const GUID *NineDevice9Ex_IIDs[] = {
|
||||
&IID_IDirect3DDevice9Ex,
|
||||
&IID_IDirect3DDevice9,
|
||||
&IID_IUnknown,
|
||||
NULL
|
||||
};
|
||||
|
||||
HRESULT
|
||||
NineDevice9Ex_new( struct pipe_screen *pScreen,
|
||||
D3DDEVICE_CREATION_PARAMETERS *pCreationParameters,
|
||||
D3DCAPS9 *pCaps,
|
||||
D3DPRESENT_PARAMETERS *pPresentationParameters,
|
||||
D3DDISPLAYMODEEX *pFullscreenDisplayMode,
|
||||
IDirect3D9Ex *pD3D9Ex,
|
||||
ID3DPresentGroup *pPresentationGroup,
|
||||
struct d3dadapter9_context *pCTX,
|
||||
struct NineDevice9Ex **ppOut )
|
||||
{
|
||||
BOOL lock;
|
||||
lock = !!(pCreationParameters->BehaviorFlags & D3DCREATE_MULTITHREADED);
|
||||
|
||||
NINE_NEW(Device9Ex, ppOut, lock,
|
||||
pScreen, pCreationParameters, pCaps, pPresentationParameters,
|
||||
pFullscreenDisplayMode, pD3D9Ex, pPresentationGroup, pCTX);
|
||||
}
|
||||
|
149
src/gallium/state_trackers/nine/device9ex.h
Normal file
149
src/gallium/state_trackers/nine/device9ex.h
Normal file
@@ -0,0 +1,149 @@
|
||||
/*
|
||||
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* on the rights to use, copy, modify, merge, publish, distribute, sub
|
||||
* license, and/or sell copies of the Software, and to permit persons to whom
|
||||
* the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
|
||||
#ifndef _NINE_DEVICE9EX_H_
|
||||
#define _NINE_DEVICE9EX_H_
|
||||
|
||||
#include "device9.h"
|
||||
|
||||
struct NineDevice9Ex
|
||||
{
|
||||
struct NineDevice9 base;
|
||||
};
|
||||
static INLINE struct NineDevice9Ex *
|
||||
NineDevice9Ex( void *data )
|
||||
{
|
||||
return (struct NineDevice9Ex *)data;
|
||||
}
|
||||
|
||||
HRESULT
|
||||
NineDevice9Ex_new( struct pipe_screen *pScreen,
|
||||
D3DDEVICE_CREATION_PARAMETERS *pCreationParameters,
|
||||
D3DCAPS9 *pCaps,
|
||||
D3DPRESENT_PARAMETERS *pPresentationParameters,
|
||||
D3DDISPLAYMODEEX *pFullscreenDisplayMode,
|
||||
IDirect3D9Ex *pD3D9Ex,
|
||||
ID3DPresentGroup *pPresentationGroup,
|
||||
struct d3dadapter9_context *pCTX,
|
||||
struct NineDevice9Ex **ppOut );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Ex_SetConvolutionMonoKernel( struct NineDevice9Ex *This,
|
||||
UINT width,
|
||||
UINT height,
|
||||
float *rows,
|
||||
float *columns );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Ex_ComposeRects( struct NineDevice9Ex *This,
|
||||
IDirect3DSurface9 *pSrc,
|
||||
IDirect3DSurface9 *pDst,
|
||||
IDirect3DVertexBuffer9 *pSrcRectDescs,
|
||||
UINT NumRects,
|
||||
IDirect3DVertexBuffer9 *pDstRectDescs,
|
||||
D3DCOMPOSERECTSOP Operation,
|
||||
int Xoffset,
|
||||
int Yoffset );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Ex_PresentEx( struct NineDevice9Ex *This,
|
||||
const RECT *pSourceRect,
|
||||
const RECT *pDestRect,
|
||||
HWND hDestWindowOverride,
|
||||
const RGNDATA *pDirtyRegion,
|
||||
DWORD dwFlags );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Ex_GetGPUThreadPriority( struct NineDevice9Ex *This,
|
||||
INT *pPriority );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Ex_SetGPUThreadPriority( struct NineDevice9Ex *This,
|
||||
INT Priority );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Ex_WaitForVBlank( struct NineDevice9Ex *This,
|
||||
UINT iSwapChain );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Ex_CheckResourceResidency( struct NineDevice9Ex *This,
|
||||
IDirect3DResource9 **pResourceArray,
|
||||
UINT32 NumResources );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Ex_SetMaximumFrameLatency( struct NineDevice9Ex *This,
|
||||
UINT MaxLatency );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Ex_GetMaximumFrameLatency( struct NineDevice9Ex *This,
|
||||
UINT *pMaxLatency );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Ex_CheckDeviceState( struct NineDevice9Ex *This,
|
||||
HWND hDestinationWindow );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Ex_CreateRenderTargetEx( struct NineDevice9Ex *This,
|
||||
UINT Width,
|
||||
UINT Height,
|
||||
D3DFORMAT Format,
|
||||
D3DMULTISAMPLE_TYPE MultiSample,
|
||||
DWORD MultisampleQuality,
|
||||
BOOL Lockable,
|
||||
IDirect3DSurface9 **ppSurface,
|
||||
HANDLE *pSharedHandle,
|
||||
DWORD Usage );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Ex_CreateOffscreenPlainSurfaceEx( struct NineDevice9Ex *This,
|
||||
UINT Width,
|
||||
UINT Height,
|
||||
D3DFORMAT Format,
|
||||
D3DPOOL Pool,
|
||||
IDirect3DSurface9 **ppSurface,
|
||||
HANDLE *pSharedHandle,
|
||||
DWORD Usage );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Ex_CreateDepthStencilSurfaceEx( struct NineDevice9Ex *This,
|
||||
UINT Width,
|
||||
UINT Height,
|
||||
D3DFORMAT Format,
|
||||
D3DMULTISAMPLE_TYPE MultiSample,
|
||||
DWORD MultisampleQuality,
|
||||
BOOL Discard,
|
||||
IDirect3DSurface9 **ppSurface,
|
||||
HANDLE *pSharedHandle,
|
||||
DWORD Usage );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Ex_ResetEx( struct NineDevice9Ex *This,
|
||||
D3DPRESENT_PARAMETERS *pPresentationParameters,
|
||||
D3DDISPLAYMODEEX *pFullscreenDisplayMode );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Ex_GetDisplayModeEx( struct NineDevice9Ex *This,
|
||||
UINT iSwapChain,
|
||||
D3DDISPLAYMODEEX *pMode,
|
||||
D3DDISPLAYROTATION *pRotation );
|
||||
|
||||
#endif /* _NINE_DEVICE9EX_H_ */
|
62
src/gallium/state_trackers/nine/device9video.c
Normal file
62
src/gallium/state_trackers/nine/device9video.c
Normal file
@@ -0,0 +1,62 @@
|
||||
/*
|
||||
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* on the rights to use, copy, modify, merge, publish, distribute, sub
|
||||
* license, and/or sell copies of the Software, and to permit persons to whom
|
||||
* the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
|
||||
#include "device9video.h"
|
||||
|
||||
#define DBG_CHANNEL DBG_DEVICEVIDEO
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Video_GetContentProtectionCaps( struct NineDevice9Video *This,
|
||||
const GUID *pCryptoType,
|
||||
const GUID *pDecodeProfile,
|
||||
D3DCONTENTPROTECTIONCAPS *pCaps )
|
||||
{
|
||||
STUB(D3DERR_INVALIDCALL);
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Video_CreateAuthenticatedChannel( struct NineDevice9Video *This,
|
||||
D3DAUTHENTICATEDCHANNELTYPE ChannelType,
|
||||
IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel,
|
||||
HANDLE *pChannelHandle )
|
||||
{
|
||||
STUB(D3DERR_INVALIDCALL);
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Video_CreateCryptoSession( struct NineDevice9Video *This,
|
||||
const GUID *pCryptoType,
|
||||
const GUID *pDecodeProfile,
|
||||
IDirect3DCryptoSession9 **ppCryptoSession,
|
||||
HANDLE *pCryptoHandle )
|
||||
{
|
||||
STUB(D3DERR_INVALIDCALL);
|
||||
}
|
||||
|
||||
IDirect3DDevice9VideoVtbl NineDevice9Video_vtable = {
|
||||
(void *)NineUnknown_QueryInterface,
|
||||
(void *)NineUnknown_AddRef,
|
||||
(void *)NineUnknown_Release,
|
||||
(void *)NineDevice9Video_GetContentProtectionCaps,
|
||||
(void *)NineDevice9Video_CreateAuthenticatedChannel,
|
||||
(void *)NineDevice9Video_CreateCryptoSession
|
||||
};
|
57
src/gallium/state_trackers/nine/device9video.h
Normal file
57
src/gallium/state_trackers/nine/device9video.h
Normal file
@@ -0,0 +1,57 @@
|
||||
/*
|
||||
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* on the rights to use, copy, modify, merge, publish, distribute, sub
|
||||
* license, and/or sell copies of the Software, and to permit persons to whom
|
||||
* the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
|
||||
#ifndef _NINE_DEVICE9VIDEO_H_
|
||||
#define _NINE_DEVICE9VIDEO_H_
|
||||
|
||||
#include "iunknown.h"
|
||||
|
||||
struct NineDevice9Video
|
||||
{
|
||||
struct NineUnknown base;
|
||||
};
|
||||
static INLINE struct NineDevice9Video *
|
||||
NineDevice9Video( void *data )
|
||||
{
|
||||
return (struct NineDevice9Video *)data;
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Video_GetContentProtectionCaps( struct NineDevice9Video *This,
|
||||
const GUID *pCryptoType,
|
||||
const GUID *pDecodeProfile,
|
||||
D3DCONTENTPROTECTIONCAPS *pCaps );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Video_CreateAuthenticatedChannel( struct NineDevice9Video *This,
|
||||
D3DAUTHENTICATEDCHANNELTYPE ChannelType,
|
||||
IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel,
|
||||
HANDLE *pChannelHandle );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineDevice9Video_CreateCryptoSession( struct NineDevice9Video *This,
|
||||
const GUID *pCryptoType,
|
||||
const GUID *pDecodeProfile,
|
||||
IDirect3DCryptoSession9 **ppCryptoSession,
|
||||
HANDLE *pCryptoHandle );
|
||||
|
||||
#endif /* _NINE_DEVICE9VIDEO_H_ */
|
66
src/gallium/state_trackers/nine/guid.c
Normal file
66
src/gallium/state_trackers/nine/guid.c
Normal file
@@ -0,0 +1,66 @@
|
||||
/*
|
||||
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* on the rights to use, copy, modify, merge, publish, distribute, sub
|
||||
* license, and/or sell copies of the Software, and to permit persons to whom
|
||||
* the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
|
||||
#include "guid.h"
|
||||
|
||||
const GUID IID_IUnknown = { 0x00000000, 0x0000, 0x0000, { 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46 } };
|
||||
const GUID IID_ID3D9Adapter = { 0xBF6C7B9A, 0xF0BE, 0x11DF, { 0x81, 0xE3, 0x7F, 0x57, 0xDF, 0xD7, 0x20, 0x85 } };
|
||||
const GUID IID_IDirect3D9ExOverlayExtension = { 0x187AEB13, 0xAAF5, 0x4C59, { 0x87, 0x6D, 0xE0, 0x59, 0x08, 0x8C, 0x0D, 0xF8 } };
|
||||
const GUID IID_IDirect3DAuthenticatedChannel9 = { 0xFF24BEEE, 0xDA21, 0x4BEB, { 0x98, 0xB5, 0xD2, 0xF8, 0x99, 0xF9, 0x8A, 0xF9 } };
|
||||
const GUID IID_IDirect3DBaseTexture9 = { 0x580CA87E, 0x1D3C, 0x4D54, { 0x99, 0x1D, 0xB7, 0xD3, 0xE3, 0xC2, 0x98, 0xCE } };
|
||||
const GUID IID_IDirect3DCryptoSession9 = { 0xFA0AB799, 0x7A9C, 0x48CA, { 0x8C, 0x5B, 0x23, 0x7E, 0x71, 0xA5, 0x44, 0x34 } };
|
||||
const GUID IID_IDirect3DCubeTexture9 = { 0xFFF32F81, 0xD953, 0x473A, { 0x92, 0x23, 0x93, 0xD6, 0x52, 0xAB, 0xA9, 0x3F } };
|
||||
const GUID IID_IDirect3DDevice9 = { 0xD0223B96, 0xBF7A, 0x43FD, { 0x92, 0xBD, 0xA4, 0x3B, 0x0D, 0x82, 0xB9, 0xEB } };
|
||||
const GUID IID_IDirect3DDevice9Ex = { 0xB18B10CE, 0x2649, 0x405A, { 0x87, 0x0F, 0x95, 0xF7, 0x77, 0xD4, 0x31, 0x3A } };
|
||||
const GUID IID_IDirect3DDevice9Video = { 0x26DC4561, 0xA1EE, 0x4AE7, { 0x96, 0xDA, 0x11, 0x8A, 0x36, 0xC0, 0xEC, 0x95 } };
|
||||
const GUID IID_IDirect3DIndexBuffer9 = { 0x7C9DD65E, 0xD3F7, 0x4529, { 0xAC, 0xEE, 0x78, 0x58, 0x30, 0xAC, 0xDE, 0x35 } };
|
||||
const GUID IID_IDirect3DPixelShader9 = { 0x6D3BDBDC, 0x5B02, 0x4415, { 0xB8, 0x52, 0xCE, 0x5E, 0x8B, 0xCC, 0xB2, 0x89 } };
|
||||
const GUID IID_IDirect3DQuery9 = { 0xD9771460, 0xA695, 0x4F26, { 0xBB, 0xD3, 0x27, 0xB8, 0x40, 0xB5, 0x41, 0xCC } };
|
||||
const GUID IID_IDirect3DResource9 = { 0x05EEC05D, 0x8F7D, 0x4362, { 0xB9, 0x99, 0xD1, 0xBA, 0xF3, 0x57, 0xC7, 0x4 } };
|
||||
const GUID IID_IDirect3DStateBlock9 = { 0xB07C4FE5, 0x310D, 0x4BA8, { 0xA2, 0x3C, 0x4F, 0x0F, 0x20, 0x6F, 0x21, 0x8B } };
|
||||
const GUID IID_IDirect3DSurface9 = { 0x0CFBAF3A, 0x9FF6, 0x429A, { 0x99, 0xB3, 0xA2, 0x79, 0x6A, 0xF8, 0xB8, 0x9B } };
|
||||
const GUID IID_IDirect3DSwapChain9 = { 0x794950F2, 0xADFC, 0x458A, { 0x90, 0x5E, 0x10, 0xA1, 0x0B, 0x0B, 0x50, 0x3B } };
|
||||
const GUID IID_IDirect3DSwapChain9Ex = { 0x91886CAF, 0x1C3D, 0x4D2E, { 0xA0, 0xAB, 0x3E, 0x4C, 0x7D, 0x8D, 0x33, 0x3 } };
|
||||
const GUID IID_IDirect3DTexture9 = { 0x85C31227, 0x3DE5, 0x4F00, { 0x9B, 0x3A, 0xF1, 0x1A, 0xC3, 0x8C, 0x18, 0xB5 } };
|
||||
const GUID IID_IDirect3DVertexBuffer9 = { 0xB64BB1B5, 0xFD70, 0x4DF6, { 0xBF, 0x91, 0x19, 0xD0, 0xA1, 0x24, 0x55, 0xE3 } };
|
||||
const GUID IID_IDirect3DVertexDeclaration9 = { 0xDD13C59C, 0x36FA, 0x4098, { 0xA8, 0xFB, 0xC7, 0xED, 0x39, 0xDC, 0x85, 0x46 } };
|
||||
const GUID IID_IDirect3DVertexShader9 = { 0xEFC5557E, 0x6265, 0x4613, { 0x8A, 0x94, 0x43, 0x85, 0x78, 0x89, 0xEB, 0x36 } };
|
||||
const GUID IID_IDirect3DVolume9 = { 0x24F416E6, 0x1F67, 0x4AA7, { 0xB8, 0x8E, 0xD3, 0x3F, 0x6F, 0x31, 0x28, 0xA1 } };
|
||||
const GUID IID_IDirect3DVolumeTexture9 = { 0x2518526C, 0xE789, 0x4111, { 0xA7, 0xB9, 0x47, 0xEF, 0x32, 0x8D, 0x13, 0xE6 } };
|
||||
|
||||
boolean
|
||||
GUID_equal( const GUID *a,
|
||||
const GUID *b )
|
||||
{
|
||||
unsigned i;
|
||||
|
||||
if (!a || !b)
|
||||
return FALSE;
|
||||
|
||||
if (a->Data1 != b->Data1 ||
|
||||
a->Data2 != b->Data2 ||
|
||||
a->Data3 != b->Data3) { return FALSE; }
|
||||
for (i = 0; i < 8; i++) {
|
||||
if (a->Data4[i] != b->Data4[i]) { return FALSE; }
|
||||
}
|
||||
return TRUE;
|
||||
}
|
36
src/gallium/state_trackers/nine/guid.h
Normal file
36
src/gallium/state_trackers/nine/guid.h
Normal file
@@ -0,0 +1,36 @@
|
||||
/*
|
||||
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* on the rights to use, copy, modify, merge, publish, distribute, sub
|
||||
* license, and/or sell copies of the Software, and to permit persons to whom
|
||||
* the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
|
||||
#ifndef _NINE_GUID_H_
|
||||
#define _NINE_GUID_H_
|
||||
|
||||
#include "pipe/p_compiler.h"
|
||||
|
||||
#include "d3d9types.h"
|
||||
|
||||
extern const GUID IID_ID3D9Adapter;
|
||||
|
||||
boolean
|
||||
GUID_equal( const GUID *a,
|
||||
const GUID *b );
|
||||
|
||||
#endif /* _NINE_GUID_H_ */
|
218
src/gallium/state_trackers/nine/indexbuffer9.c
Normal file
218
src/gallium/state_trackers/nine/indexbuffer9.c
Normal file
@@ -0,0 +1,218 @@
|
||||
/*
|
||||
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* on the rights to use, copy, modify, merge, publish, distribute, sub
|
||||
* license, and/or sell copies of the Software, and to permit persons to whom
|
||||
* the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
|
||||
#include "indexbuffer9.h"
|
||||
#include "device9.h"
|
||||
#include "nine_helpers.h"
|
||||
#include "nine_pipe.h"
|
||||
#include "nine_dump.h"
|
||||
|
||||
#include "pipe/p_screen.h"
|
||||
#include "pipe/p_context.h"
|
||||
#include "pipe/p_state.h"
|
||||
#include "pipe/p_defines.h"
|
||||
#include "pipe/p_format.h"
|
||||
#include "util/u_box.h"
|
||||
|
||||
#define DBG_CHANNEL DBG_INDEXBUFFER
|
||||
|
||||
HRESULT
|
||||
NineIndexBuffer9_ctor( struct NineIndexBuffer9 *This,
|
||||
struct NineUnknownParams *pParams,
|
||||
D3DINDEXBUFFER_DESC *pDesc )
|
||||
{
|
||||
struct pipe_resource *info = &This->base.info;
|
||||
HRESULT hr;
|
||||
DBG("This=%p pParams=%p pDesc=%p Usage=%s\n",
|
||||
This, pParams, pDesc, nine_D3DUSAGE_to_str(pDesc->Usage));
|
||||
|
||||
This->pipe = pParams->device->pipe;
|
||||
|
||||
info->screen = pParams->device->screen;
|
||||
info->target = PIPE_BUFFER;
|
||||
info->format = PIPE_FORMAT_R8_UNORM;
|
||||
info->width0 = pDesc->Size;
|
||||
info->flags = 0;
|
||||
|
||||
info->bind = PIPE_BIND_INDEX_BUFFER | PIPE_BIND_TRANSFER_WRITE;
|
||||
if (!(pDesc->Usage & D3DUSAGE_WRITEONLY))
|
||||
info->bind |= PIPE_BIND_TRANSFER_READ;
|
||||
|
||||
info->usage = PIPE_USAGE_DEFAULT;
|
||||
if (pDesc->Usage & D3DUSAGE_DYNAMIC)
|
||||
info->usage = PIPE_USAGE_STREAM;
|
||||
if (pDesc->Pool == D3DPOOL_SYSTEMMEM)
|
||||
info->usage = PIPE_USAGE_STAGING;
|
||||
|
||||
/* if (This->desc.Usage & D3DUSAGE_DONOTCLIP) { } */
|
||||
/* if (This->desc.Usage & D3DUSAGE_NONSECURE) { } */
|
||||
/* if (This->desc.Usage & D3DUSAGE_NPATCHES) { } */
|
||||
/* if (This->desc.Usage & D3DUSAGE_POINTS) { } */
|
||||
/* if (This->desc.Usage & D3DUSAGE_RTPATCHES) { } */
|
||||
/* if (This->desc.Usage & D3DUSAGE_SOFTWAREPROCESSING) { } */
|
||||
|
||||
info->height0 = 1;
|
||||
info->depth0 = 1;
|
||||
info->array_size = 1;
|
||||
info->last_level = 0;
|
||||
info->nr_samples = 0;
|
||||
|
||||
hr = NineResource9_ctor(&This->base, pParams, NULL, TRUE, D3DRTYPE_INDEXBUFFER,
|
||||
pDesc->Pool, pDesc->Usage);
|
||||
if (FAILED(hr))
|
||||
return hr;
|
||||
|
||||
This->buffer.buffer = This->base.resource;
|
||||
This->buffer.offset = 0;
|
||||
This->map_count = 0;
|
||||
|
||||
switch (pDesc->Format) {
|
||||
case D3DFMT_INDEX16: This->buffer.index_size = 2; break;
|
||||
case D3DFMT_INDEX32: This->buffer.index_size = 4; break;
|
||||
default:
|
||||
user_assert(!"Invalid index format.", D3DERR_INVALIDCALL);
|
||||
break;
|
||||
}
|
||||
This->buffer.user_buffer = NULL;
|
||||
|
||||
pDesc->Type = D3DRTYPE_INDEXBUFFER;
|
||||
This->desc = *pDesc;
|
||||
|
||||
return D3D_OK;
|
||||
}
|
||||
|
||||
void
|
||||
NineIndexBuffer9_dtor( struct NineIndexBuffer9 *This )
|
||||
{
|
||||
if (This->transfer) { NineIndexBuffer9_Unlock(This); }
|
||||
|
||||
NineResource9_dtor(&This->base);
|
||||
}
|
||||
|
||||
const struct pipe_index_buffer *
|
||||
NineIndexBuffer9_GetBuffer( struct NineIndexBuffer9 *This )
|
||||
{
|
||||
return &This->buffer;
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineIndexBuffer9_Lock( struct NineIndexBuffer9 *This,
|
||||
UINT OffsetToLock,
|
||||
UINT SizeToLock,
|
||||
void **ppbData,
|
||||
DWORD Flags )
|
||||
{
|
||||
struct pipe_box box;
|
||||
void *data;
|
||||
UINT count;
|
||||
const unsigned usage = d3dlock_buffer_to_pipe_transfer_usage(Flags);
|
||||
|
||||
DBG("This=%p OffsetToLock=%u SizeToLock=%u ppbData=%p Flags=%i "
|
||||
"transfer=%p map_count=%u\n", This, OffsetToLock,
|
||||
SizeToLock, ppbData, Flags, This->transfer, This->map_count);
|
||||
|
||||
count = ++This->map_count;
|
||||
|
||||
if (SizeToLock == 0) {
|
||||
SizeToLock = This->desc.Size - OffsetToLock;
|
||||
user_warn(OffsetToLock != 0);
|
||||
}
|
||||
|
||||
u_box_1d(OffsetToLock, SizeToLock, &box);
|
||||
|
||||
if (unlikely(count != 1)) {
|
||||
DBG("Lock has been called on already locked buffer."
|
||||
"Unmapping before mapping again.");
|
||||
This->pipe->transfer_unmap(This->pipe, This->transfer);
|
||||
}
|
||||
data = This->pipe->transfer_map(This->pipe, This->base.resource, 0,
|
||||
usage, &box, &This->transfer);
|
||||
if (!This->transfer) {
|
||||
DBG("pipe::transfer_map failed\n"
|
||||
" usage = %u\n"
|
||||
" box.x = %u\n"
|
||||
" box.width = %u\n",
|
||||
usage, box.x, box.width);
|
||||
}
|
||||
*ppbData = data;
|
||||
DBG("Returning memory at %p at address %p\n", *ppbData, ppbData);
|
||||
|
||||
return D3D_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineIndexBuffer9_Unlock( struct NineIndexBuffer9 *This )
|
||||
{
|
||||
DBG("This=%p\n", This);
|
||||
if (!This->map_count) {
|
||||
DBG("Unmap called without a previous map call.\n");
|
||||
return D3D_OK;
|
||||
}
|
||||
if (--This->map_count) {
|
||||
DBG("Ignoring unmap.\n");
|
||||
return D3D_OK;
|
||||
}
|
||||
This->pipe->transfer_unmap(This->pipe, This->transfer);
|
||||
This->transfer = NULL;
|
||||
return D3D_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineIndexBuffer9_GetDesc( struct NineIndexBuffer9 *This,
|
||||
D3DINDEXBUFFER_DESC *pDesc )
|
||||
{
|
||||
user_assert(pDesc, E_POINTER);
|
||||
*pDesc = This->desc;
|
||||
return D3D_OK;
|
||||
}
|
||||
|
||||
IDirect3DIndexBuffer9Vtbl NineIndexBuffer9_vtable = {
|
||||
(void *)NineUnknown_QueryInterface,
|
||||
(void *)NineUnknown_AddRef,
|
||||
(void *)NineUnknown_Release,
|
||||
(void *)NineUnknown_GetDevice, /* actually part of Resource9 iface */
|
||||
(void *)NineResource9_SetPrivateData,
|
||||
(void *)NineResource9_GetPrivateData,
|
||||
(void *)NineResource9_FreePrivateData,
|
||||
(void *)NineResource9_SetPriority,
|
||||
(void *)NineResource9_GetPriority,
|
||||
(void *)NineResource9_PreLoad,
|
||||
(void *)NineResource9_GetType,
|
||||
(void *)NineIndexBuffer9_Lock,
|
||||
(void *)NineIndexBuffer9_Unlock,
|
||||
(void *)NineIndexBuffer9_GetDesc
|
||||
};
|
||||
|
||||
static const GUID *NineIndexBuffer9_IIDs[] = {
|
||||
&IID_IDirect3DIndexBuffer9,
|
||||
&IID_IDirect3DResource9,
|
||||
&IID_IUnknown,
|
||||
NULL
|
||||
};
|
||||
|
||||
HRESULT
|
||||
NineIndexBuffer9_new( struct NineDevice9 *pDevice,
|
||||
D3DINDEXBUFFER_DESC *pDesc,
|
||||
struct NineIndexBuffer9 **ppOut )
|
||||
{
|
||||
NINE_DEVICE_CHILD_NEW(IndexBuffer9, ppOut, /* args */ pDevice, pDesc);
|
||||
}
|
88
src/gallium/state_trackers/nine/indexbuffer9.h
Normal file
88
src/gallium/state_trackers/nine/indexbuffer9.h
Normal file
@@ -0,0 +1,88 @@
|
||||
/*
|
||||
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* on the rights to use, copy, modify, merge, publish, distribute, sub
|
||||
* license, and/or sell copies of the Software, and to permit persons to whom
|
||||
* the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
|
||||
#ifndef _NINE_INDEXBUFFER9_H_
|
||||
#define _NINE_INDEXBUFFER9_H_
|
||||
|
||||
#include "resource9.h"
|
||||
|
||||
#include "pipe/p_state.h"
|
||||
|
||||
struct pipe_screen;
|
||||
struct pipe_context;
|
||||
struct pipe_index_buffer;
|
||||
struct pipe_transfer;
|
||||
struct NineDevice9;
|
||||
|
||||
struct NineIndexBuffer9
|
||||
{
|
||||
struct NineResource9 base;
|
||||
|
||||
/* g3d stuff */
|
||||
struct pipe_context *pipe;
|
||||
struct pipe_index_buffer buffer;
|
||||
struct pipe_transfer *transfer;
|
||||
UINT map_count;
|
||||
|
||||
D3DINDEXBUFFER_DESC desc;
|
||||
};
|
||||
static INLINE struct NineIndexBuffer9 *
|
||||
NineIndexBuffer9( void *data )
|
||||
{
|
||||
return (struct NineIndexBuffer9 *)data;
|
||||
}
|
||||
|
||||
HRESULT
|
||||
NineIndexBuffer9_new( struct NineDevice9 *pDevice,
|
||||
D3DINDEXBUFFER_DESC *pDesc,
|
||||
struct NineIndexBuffer9 **ppOut );
|
||||
|
||||
HRESULT
|
||||
NineIndexBuffer9_ctor( struct NineIndexBuffer9 *This,
|
||||
struct NineUnknownParams *pParams,
|
||||
D3DINDEXBUFFER_DESC *pDesc );
|
||||
|
||||
void
|
||||
NineIndexBuffer9_dtor( struct NineIndexBuffer9 *This );
|
||||
|
||||
/*** Nine private ***/
|
||||
|
||||
const struct pipe_index_buffer *
|
||||
NineIndexBuffer9_GetBuffer( struct NineIndexBuffer9 *This );
|
||||
|
||||
/*** Direct3D public ***/
|
||||
|
||||
HRESULT WINAPI
|
||||
NineIndexBuffer9_Lock( struct NineIndexBuffer9 *This,
|
||||
UINT OffsetToLock,
|
||||
UINT SizeToLock,
|
||||
void **ppbData,
|
||||
DWORD Flags );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineIndexBuffer9_Unlock( struct NineIndexBuffer9 *This );
|
||||
|
||||
HRESULT WINAPI
|
||||
NineIndexBuffer9_GetDesc( struct NineIndexBuffer9 *This,
|
||||
D3DINDEXBUFFER_DESC *pDesc );
|
||||
|
||||
#endif /* _NINE_INDEXBUFFER9_H_ */
|
128
src/gallium/state_trackers/nine/iunknown.c
Normal file
128
src/gallium/state_trackers/nine/iunknown.c
Normal file
@@ -0,0 +1,128 @@
|
||||
/*
|
||||
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* on the rights to use, copy, modify, merge, publish, distribute, sub
|
||||
* license, and/or sell copies of the Software, and to permit persons to whom
|
||||
* the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
|
||||
#include "iunknown.h"
|
||||
#include "util/u_atomic.h"
|
||||
#include "nine_helpers.h"
|
||||
|
||||
#define DBG_CHANNEL DBG_UNKNOWN
|
||||
|
||||
HRESULT
|
||||
NineUnknown_ctor( struct NineUnknown *This,
|
||||
struct NineUnknownParams *pParams )
|
||||
{
|
||||
This->refs = pParams->container ? 0 : 1;
|
||||
This->bind = 0;
|
||||
This->forward = !This->refs;
|
||||
This->container = pParams->container;
|
||||
This->device = pParams->device;
|
||||
if (This->refs && This->device)
|
||||
NineUnknown_AddRef(NineUnknown(This->device));
|
||||
|
||||
This->vtable = pParams->vtable;
|
||||
This->guids = pParams->guids;
|
||||
This->dtor = pParams->dtor;
|
||||
|
||||
return D3D_OK;
|
||||
}
|
||||
|
||||
void
|
||||
NineUnknown_dtor( struct NineUnknown *This )
|
||||
{
|
||||
FREE(This);
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineUnknown_QueryInterface( struct NineUnknown *This,
|
||||
REFIID riid,
|
||||
void **ppvObject )
|
||||
{
|
||||
unsigned i = 0;
|
||||
|
||||
DBG("This=%p riid=%p ppvObject=%p\n", This, riid, ppvObject);
|
||||
|
||||
if (!ppvObject) return E_POINTER;
|
||||
|
||||
do {
|
||||
if (GUID_equal(This->guids[i], riid)) {
|
||||
*ppvObject = This;
|
||||
assert(This->refs);
|
||||
NineUnknown_AddRef(This);
|
||||
return S_OK;
|
||||
}
|
||||
} while (This->guids[++i]);
|
||||
|
||||
*ppvObject = NULL;
|
||||
return E_NOINTERFACE;
|
||||
}
|
||||
|
||||
ULONG WINAPI
|
||||
NineUnknown_AddRef( struct NineUnknown *This )
|
||||
{
|
||||
ULONG r;
|
||||
if (This->forward)
|
||||
return NineUnknown_AddRef(This->container);
|
||||
else
|
||||
r = p_atomic_inc_return(&This->refs);
|
||||
|
||||
if (r == 1) {
|
||||
if (This->device)
|
||||
NineUnknown_AddRef(NineUnknown(This->device));
|
||||
/* This shouldn't be necessary:
|
||||
if (This->container)
|
||||
NineUnknown_Bind(NineUnknown(This->container)); */
|
||||
}
|
||||
return r;
|
||||
}
|
||||
|
||||
ULONG WINAPI
|
||||
NineUnknown_Release( struct NineUnknown *This )
|
||||
{
|
||||
if (This->forward)
|
||||
return NineUnknown_Release(This->container);
|
||||
|
||||
ULONG r = p_atomic_dec_return(&This->refs);
|
||||
|
||||
if (r == 0) {
|
||||
if (This->device) {
|
||||
if (NineUnknown_Release(NineUnknown(This->device)) == 0)
|
||||
return r; /* everything's gone */
|
||||
}
|
||||
if (This->container) {
|
||||
/* NineUnknown_Unbind(NineUnknown(This->container)); */
|
||||
} else
|
||||
if (This->bind == 0) {
|
||||
This->dtor(This);
|
||||
}
|
||||
}
|
||||
return r;
|
||||
}
|
||||
|
||||
HRESULT WINAPI
|
||||
NineUnknown_GetDevice( struct NineUnknown *This,
|
||||
IDirect3DDevice9 **ppDevice )
|
||||
{
|
||||
user_assert(ppDevice, E_POINTER);
|
||||
NineUnknown_AddRef(NineUnknown(This->device));
|
||||
*ppDevice = (IDirect3DDevice9 *)This->device;
|
||||
return D3D_OK;
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user