Compare commits
41 Commits
mesa-19.0.
...
mesa-7.8.2
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2
Makefile
2
Makefile
@@ -180,7 +180,7 @@ ultrix-gcc:
|
||||
|
||||
# Rules for making release tarballs
|
||||
|
||||
VERSION=7.8.1
|
||||
VERSION=7.8.2
|
||||
DIRECTORY = Mesa-$(VERSION)
|
||||
LIB_NAME = MesaLib-$(VERSION)
|
||||
DEMO_NAME = MesaDemos-$(VERSION)
|
||||
|
@@ -10,7 +10,7 @@ CONFIG_NAME = default
|
||||
# Version info
|
||||
MESA_MAJOR=7
|
||||
MESA_MINOR=8
|
||||
MESA_TINY=1
|
||||
MESA_TINY=2
|
||||
MESA_VERSION = $(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY)
|
||||
|
||||
# external projects. This should be useless now that we use libdrm.
|
||||
|
18
configure.ac
18
configure.ac
@@ -865,7 +865,7 @@ else
|
||||
fi
|
||||
AC_ARG_ENABLE([gl-osmesa],
|
||||
[AS_HELP_STRING([--enable-gl-osmesa],
|
||||
[enable OSMesa on libGL @<:@default=enabled for xlib driver@:>@])],
|
||||
[enable OSMesa with libGL @<:@default=enabled for xlib driver@:>@])],
|
||||
[gl_osmesa="$enableval"],
|
||||
[gl_osmesa="$default_gl_osmesa"])
|
||||
if test "x$gl_osmesa" = xyes; then
|
||||
@@ -900,8 +900,8 @@ x16|x32)
|
||||
esac
|
||||
AC_SUBST([OSMESA_LIB])
|
||||
|
||||
case "$mesa_driver" in
|
||||
osmesa)
|
||||
case "$DRIVER_DIRS" in
|
||||
*osmesa*)
|
||||
# only link libraries with osmesa if shared
|
||||
if test "$enable_static" = no; then
|
||||
OSMESA_LIB_DEPS="-lm -lpthread $SELINUX_LIBS $DLOPEN_LIBS"
|
||||
@@ -911,19 +911,7 @@ osmesa)
|
||||
OSMESA_MESA_DEPS=""
|
||||
OSMESA_PC_LIB_PRIV="-lm -lpthread $SELINUX_LIBS $DLOPEN_LIBS"
|
||||
;;
|
||||
*)
|
||||
# Link OSMesa to libGL otherwise
|
||||
OSMESA_LIB_DEPS=""
|
||||
# only link libraries with osmesa if shared
|
||||
if test "$enable_static" = no; then
|
||||
OSMESA_MESA_DEPS='-l$(GL_LIB)'
|
||||
else
|
||||
OSMESA_MESA_DEPS=""
|
||||
fi
|
||||
OSMESA_PC_REQ="gl"
|
||||
;;
|
||||
esac
|
||||
OSMESA_PC_LIB_PRIV="$OSMESA_PC_LIB_PRIV"
|
||||
AC_SUBST([OSMESA_LIB_DEPS])
|
||||
AC_SUBST([OSMESA_MESA_DEPS])
|
||||
AC_SUBST([OSMESA_PC_REQ])
|
||||
|
@@ -145,7 +145,7 @@ Make sure the values in src/mesa/main/version.h are correct.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Update the docs/news.html file and docs/download.html files.
|
||||
Update docs/news.html.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
@@ -208,10 +208,11 @@ sftp USERNAME,mesa3d@web.sourceforge.net
|
||||
|
||||
<p>
|
||||
Make an announcement on the mailing lists:
|
||||
<em>m</em><em>e</em><em>s</em><em>a</em><em>3</em><em>d</em><em>-</em><em>d</em><em>e</em><em>v</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>s</em><em>f</em><em>.</em><em>n</em><em>e</em><em>t</em>,
|
||||
<em>m</em><em>e</em><em>s</em><em>a</em><em>3</em><em>d</em><em>-</em><em>u</em><em>s</em><em>e</em><em>r</em><em>s</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>s</em><em>f</em><em>.</em><em>n</em><em>e</em><em>t</em>
|
||||
|
||||
<em>m</em><em>e</em><em>s</em><em>a</em><em>-</em><em>d</em><em>e</em><em>v</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>f</em><em>r</em><em>e</em><em>e</em><em>d</em><em>e</em><em>s</em><em>k</em><em>t</em><em>o</em><em>p</em><em>.</em><em>o</em><em>r</em><em>g</em>,
|
||||
<em>m</em><em>e</em><em>s</em><em>a</em><em>-</em><em>u</em><em>s</em><em>e</em><em>r</em><em>s</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>f</em><em>r</em><em>e</em><em>e</em><em>d</em><em>e</em><em>s</em><em>k</em><em>t</em><em>o</em><em>p</em><em>.</em><em>o</em><em>r</em><em>g</em>
|
||||
and
|
||||
<em>m</em><em>e</em><em>s</em><em>a</em><em>3</em><em>d</em><em>-</em><em>a</em><em>n</em><em>n</em><em>o</em><em>u</em><em>n</em><em>c</em><em>e</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>s</em><em>f</em><em>.</em><em>n</em><em>e</em><em>t</em>
|
||||
<em>m</em><em>e</em><em>s</em><em>a</em><em>-</em><em>a</em><em>n</em><em>n</em><em>o</em><em>u</em><em>n</em><em>c</em><em>e</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>f</em><em>r</em><em>e</em><em>e</em><em>d</em><em>e</em><em>s</em><em>k</em><em>t</em><em>o</em><em>p</em><em>.</em><em>o</em><em>r</em><em>g</em>
|
||||
</p>
|
||||
|
||||
|
||||
|
@@ -11,6 +11,14 @@
|
||||
<H1>News</H1>
|
||||
|
||||
|
||||
<h2>June 16, 2010</h2>
|
||||
|
||||
<p>
|
||||
<a href="relnotes-7.8.2.html">Mesa 7.8.2</a> is released. This is a bug-fix
|
||||
release collecting fixes since the 7.8.1 release.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>April 5, 2010</h2>
|
||||
|
||||
<p>
|
||||
|
@@ -8,7 +8,7 @@
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>Mesa 7.8.2 Release Notes / April, 5, 2010</H1>
|
||||
<H1>Mesa 7.8.2 Release Notes / (date tbd)</H1>
|
||||
|
||||
<p>
|
||||
Mesa 7.8.2 is a bug fix release which fixes bugs found since the 7.8.1 release.
|
||||
@@ -26,7 +26,15 @@ for DRI hardware acceleration.
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
tbd
|
||||
c89b63d253605ed40e8ac370d25a833c MesaLib-7.8.2.tar.gz
|
||||
6be2d343a0089bfd395ce02aaf8adb57 MesaLib-7.8.2.tar.bz2
|
||||
a04ad3b06ac5ff3969a003fa7bbf7d5b MesaLib-7.8.2.zip
|
||||
7c213f92efeb471f0331670d5079d4c0 MesaDemos-7.8.2.tar.gz
|
||||
757d9e2e06f48b1a52848be9b0307ced MesaDemos-7.8.2.tar.bz2
|
||||
8d0e5cfe68b8ebf90265d350ae2c48b1 MesaDemos-7.8.2.zip
|
||||
b74482e3f44f35ed395c4aada4fd8240 MesaGLUT-7.8.2.tar.gz
|
||||
a471807b65e49c325808ba4551be93ed MesaGLUT-7.8.2.tar.bz2
|
||||
9f190268c42be582ef66e47365ee61e3 MesaGLUT-7.8.2.zip
|
||||
</pre>
|
||||
|
||||
|
||||
@@ -43,6 +51,94 @@ tbd
|
||||
<h2>Bug fixes</h2>
|
||||
<ul>
|
||||
<li>Fixed Gallium glDrawPixels(GL_DEPTH_COMPONENT).
|
||||
<li>Fixed Gallium Cell driver to buildable, runable state
|
||||
<li>Fixed bad error checking for glFramebufferRenderbuffer(attachment=GL_DEPTH_STENCIL_ATTACHMENT).
|
||||
<li>Fixed incorrect Z coordinate handling in "meta" glDraw/CopyPixels.
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=23670">Bug
|
||||
#23670</a>.</li>
|
||||
|
||||
<li>Assorted i965 driver fixes.
|
||||
Including but not limited to:
|
||||
<ul>
|
||||
<li>Fix scissoring when width or height is
|
||||
0. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27643">Bug
|
||||
#27643</a>.
|
||||
<li>Fix bit allocation for number of color regions for
|
||||
ARB_draw_buffers.</li>
|
||||
<li>Set the correct provoking vertex for clipped first-mode
|
||||
trifans. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=24470">Bug
|
||||
#24470</a>.</li>
|
||||
<li>Use <code>R16G16B16A16_FLOAT</code> for 3-component half-float.</li>
|
||||
<li>Fix assertion for surface tile offset usage on Ironlake.</li>
|
||||
<li>Fix cube map layouts on Ironlake.</li>
|
||||
<li>When an RB gets a new region, clear the old from the state
|
||||
cache. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=24119">Bug
|
||||
#24119</a>.</li>
|
||||
<li>Reject shaders with uninlined function calls instead of hanging.</li>
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li>Assorted i915 driver fixes. Including but not limited to:
|
||||
<ul>
|
||||
<li>Fixed texture LOD clamping in i915 driver.
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=24846">Bug
|
||||
#24846</a>.</li>
|
||||
<li>Fix off-by-one for drawing rectangle.
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=27408">Bug
|
||||
#27408</a>.</li>
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li>Fixed hangs in etracer on 830 and 845
|
||||
chipsets. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=26557">Bug
|
||||
#26557</a>.</li>
|
||||
<li>Fixed tiling of small textures on all Intel drivers.</li>
|
||||
<li>Fixed crash in Savage driver when using <code>_mesa_CopyTexImage2D</code>.
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=27652">Bug
|
||||
#27652</a>.</li>
|
||||
|
||||
<li>Assorted GLX fixes. Including but not limited to:
|
||||
<ul>
|
||||
<li>Fixed <code>__glXInitializeVisualConfigFromTags</code>'s handling of
|
||||
unrecognized fbconfig tags.</li>
|
||||
<li>Fixed regression with <code>GLX_USE_GL</code>.
|
||||
<li>Fixed config chooser logic for 'mask' matching.</li>
|
||||
<li>Report swap events correctly in direct rendered case (DRI2)</li>
|
||||
<li>Fixed build with dri2proto which doesn't define
|
||||
<code>X_DRI2SwapInterval</code>.</li>
|
||||
<li>Get <code>GLX_SCREEN</code> first in <code>__glXQueryContextInfo</code>.
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=14245">Bug
|
||||
#14245</a>.</li>
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li>Assorted GLSL fixes. Including but not limited to:
|
||||
<ul>
|
||||
<li>Change variable declared assertion into conditional in GLSL
|
||||
compiler. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27921">Bug
|
||||
#27921</a>.</li>
|
||||
<li>Fix instruction indexing
|
||||
bugs. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27566">Bug
|
||||
#27566</a>.</li>
|
||||
<li>Updated uniform location / offset encoding to be more like
|
||||
other implementations.</li>
|
||||
<li>Don't overwrite a driver's shader infolog with generic failure
|
||||
message.</li>
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li>Fixed OSMesa build for 16 and 32-bit color channel depth.
|
||||
<li>Fixed OSMesa build with hidden symbol visibility. libOSMesa no longer links to libGL.
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=28305">Bug
|
||||
#28305</a>.
|
||||
<li>Fixed handling of multiple render targets in fixed-function
|
||||
texture envrionmnent programs.</li>
|
||||
<li>Fixed conversion errors in <code>signed_rgba8888[rev]</code> texel
|
||||
fetch.</li>
|
||||
<li>Don't set srcLevel on <code>GL_TEXTURE_RECTANGLE_ARB</code> targets.</li>
|
||||
<li>Various build fixes for OpenBSD.</li>
|
||||
<li>Various build fixes for OS X.</li>
|
||||
<li>Various build fixes for GCC 3.3.</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
@@ -1331,6 +1331,7 @@ _eglMain(const char *args)
|
||||
if (!dri2_drv)
|
||||
return NULL;
|
||||
|
||||
memset(dri2_drv, 0, sizeof *dri2_drv);
|
||||
_eglInitDriverFallbacks(&dri2_drv->base);
|
||||
dri2_drv->base.API.Initialize = dri2_initialize;
|
||||
dri2_drv->base.API.Terminate = dri2_terminate;
|
||||
|
@@ -125,7 +125,7 @@ vs_ppc_run_linear( struct draw_vertex_shader *base,
|
||||
*/
|
||||
shader->func(inputs_soa, outputs_soa, temps_soa,
|
||||
(float (*)[4]) shader->base.immediates,
|
||||
(const float (*)[4])constants[0],
|
||||
(float (*)[4]) constants[0],
|
||||
ppc_builtin_constants);
|
||||
|
||||
/* convert (up to) four output verts from SoA back to AoS format */
|
||||
|
2
src/gallium/auxiliary/indices/.gitignore
vendored
Normal file
2
src/gallium/auxiliary/indices/.gitignore
vendored
Normal file
@@ -0,0 +1,2 @@
|
||||
u_indices_gen.c
|
||||
u_unfilled_gen.c
|
File diff suppressed because it is too large
Load Diff
@@ -1,992 +0,0 @@
|
||||
/* File automatically generated by u_unfilled_gen.py */
|
||||
|
||||
/*
|
||||
* Copyright 2009 VMware, Inc.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* on the rights to use, copy, modify, merge, publish, distribute, sub
|
||||
* license, and/or sell copies of the Software, and to permit persons to whom
|
||||
* the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* @file
|
||||
* Functions to translate and generate index lists
|
||||
*/
|
||||
|
||||
#include "indices/u_indices.h"
|
||||
#include "indices/u_indices_priv.h"
|
||||
#include "pipe/p_compiler.h"
|
||||
#include "util/u_debug.h"
|
||||
#include "pipe/p_defines.h"
|
||||
#include "util/u_memory.h"
|
||||
|
||||
|
||||
static unsigned out_size_idx( unsigned index_size )
|
||||
{
|
||||
switch (index_size) {
|
||||
case 4: return OUT_UINT;
|
||||
case 2: return OUT_USHORT;
|
||||
default: assert(0); return OUT_USHORT;
|
||||
}
|
||||
}
|
||||
|
||||
static unsigned in_size_idx( unsigned index_size )
|
||||
{
|
||||
switch (index_size) {
|
||||
case 4: return IN_UINT;
|
||||
case 2: return IN_USHORT;
|
||||
case 1: return IN_UBYTE;
|
||||
default: assert(0); return IN_UBYTE;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static u_generate_func generate_line[OUT_COUNT][PRIM_COUNT];
|
||||
static u_translate_func translate_line[IN_COUNT][OUT_COUNT][PRIM_COUNT];
|
||||
|
||||
|
||||
static void generate_tris_ushort(
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
ushort *out = (ushort*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i+=3) {
|
||||
(out+j)[0] = (ushort)(i);
|
||||
(out+j)[1] = (ushort)(i+1);
|
||||
(out+j+2)[0] = (ushort)(i+1);
|
||||
(out+j+2)[1] = (ushort)(i+2);
|
||||
(out+j+4)[0] = (ushort)(i+2);
|
||||
(out+j+4)[1] = (ushort)(i);
|
||||
}
|
||||
}
|
||||
static void generate_tristrip_ushort(
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
ushort *out = (ushort*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i++) {
|
||||
(out+j)[0] = (ushort)(i);
|
||||
(out+j)[1] = (ushort)(i+1/*+(i&1)*/);
|
||||
(out+j+2)[0] = (ushort)(i+1/*+(i&1)*/);
|
||||
(out+j+2)[1] = (ushort)(i+2/*-(i&1)*/);
|
||||
(out+j+4)[0] = (ushort)(i+2/*-(i&1)*/);
|
||||
(out+j+4)[1] = (ushort)(i);
|
||||
}
|
||||
}
|
||||
static void generate_trifan_ushort(
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
ushort *out = (ushort*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i++) {
|
||||
(out+j)[0] = (ushort)(0);
|
||||
(out+j)[1] = (ushort)(i+1);
|
||||
(out+j+2)[0] = (ushort)(i+1);
|
||||
(out+j+2)[1] = (ushort)(i+2);
|
||||
(out+j+4)[0] = (ushort)(i+2);
|
||||
(out+j+4)[1] = (ushort)(0);
|
||||
}
|
||||
}
|
||||
static void generate_quads_ushort(
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
ushort *out = (ushort*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=8, i+=4) {
|
||||
(out+j)[0] = (ushort)(i+0);
|
||||
(out+j)[1] = (ushort)(i+1);
|
||||
(out+j+2)[0] = (ushort)(i+1);
|
||||
(out+j+2)[1] = (ushort)(i+2);
|
||||
(out+j+4)[0] = (ushort)(i+2);
|
||||
(out+j+4)[1] = (ushort)(i+3);
|
||||
(out+j+6)[0] = (ushort)(i+3);
|
||||
(out+j+6)[1] = (ushort)(i+0);
|
||||
}
|
||||
}
|
||||
static void generate_quadstrip_ushort(
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
ushort *out = (ushort*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=8, i+=2) {
|
||||
(out+j)[0] = (ushort)(i+2);
|
||||
(out+j)[1] = (ushort)(i+0);
|
||||
(out+j+2)[0] = (ushort)(i+0);
|
||||
(out+j+2)[1] = (ushort)(i+1);
|
||||
(out+j+4)[0] = (ushort)(i+1);
|
||||
(out+j+4)[1] = (ushort)(i+3);
|
||||
(out+j+6)[0] = (ushort)(i+3);
|
||||
(out+j+6)[1] = (ushort)(i+2);
|
||||
}
|
||||
}
|
||||
static void generate_polygon_ushort(
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
ushort *out = (ushort*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i++) {
|
||||
(out+j)[0] = (ushort)(0);
|
||||
(out+j)[1] = (ushort)(i+1);
|
||||
(out+j+2)[0] = (ushort)(i+1);
|
||||
(out+j+2)[1] = (ushort)(i+2);
|
||||
(out+j+4)[0] = (ushort)(i+2);
|
||||
(out+j+4)[1] = (ushort)(0);
|
||||
}
|
||||
}
|
||||
static void generate_tris_uint(
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
uint *out = (uint*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i+=3) {
|
||||
(out+j)[0] = (uint)(i);
|
||||
(out+j)[1] = (uint)(i+1);
|
||||
(out+j+2)[0] = (uint)(i+1);
|
||||
(out+j+2)[1] = (uint)(i+2);
|
||||
(out+j+4)[0] = (uint)(i+2);
|
||||
(out+j+4)[1] = (uint)(i);
|
||||
}
|
||||
}
|
||||
static void generate_tristrip_uint(
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
uint *out = (uint*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i++) {
|
||||
(out+j)[0] = (uint)(i);
|
||||
(out+j)[1] = (uint)(i+1/*+(i&1)*/);
|
||||
(out+j+2)[0] = (uint)(i+1/*+(i&1)*/);
|
||||
(out+j+2)[1] = (uint)(i+2/*-(i&1)*/);
|
||||
(out+j+4)[0] = (uint)(i+2/*-(i&1)*/);
|
||||
(out+j+4)[1] = (uint)(i);
|
||||
}
|
||||
}
|
||||
static void generate_trifan_uint(
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
uint *out = (uint*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i++) {
|
||||
(out+j)[0] = (uint)(0);
|
||||
(out+j)[1] = (uint)(i+1);
|
||||
(out+j+2)[0] = (uint)(i+1);
|
||||
(out+j+2)[1] = (uint)(i+2);
|
||||
(out+j+4)[0] = (uint)(i+2);
|
||||
(out+j+4)[1] = (uint)(0);
|
||||
}
|
||||
}
|
||||
static void generate_quads_uint(
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
uint *out = (uint*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=8, i+=4) {
|
||||
(out+j)[0] = (uint)(i+0);
|
||||
(out+j)[1] = (uint)(i+1);
|
||||
(out+j+2)[0] = (uint)(i+1);
|
||||
(out+j+2)[1] = (uint)(i+2);
|
||||
(out+j+4)[0] = (uint)(i+2);
|
||||
(out+j+4)[1] = (uint)(i+3);
|
||||
(out+j+6)[0] = (uint)(i+3);
|
||||
(out+j+6)[1] = (uint)(i+0);
|
||||
}
|
||||
}
|
||||
static void generate_quadstrip_uint(
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
uint *out = (uint*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=8, i+=2) {
|
||||
(out+j)[0] = (uint)(i+2);
|
||||
(out+j)[1] = (uint)(i+0);
|
||||
(out+j+2)[0] = (uint)(i+0);
|
||||
(out+j+2)[1] = (uint)(i+1);
|
||||
(out+j+4)[0] = (uint)(i+1);
|
||||
(out+j+4)[1] = (uint)(i+3);
|
||||
(out+j+6)[0] = (uint)(i+3);
|
||||
(out+j+6)[1] = (uint)(i+2);
|
||||
}
|
||||
}
|
||||
static void generate_polygon_uint(
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
uint *out = (uint*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i++) {
|
||||
(out+j)[0] = (uint)(0);
|
||||
(out+j)[1] = (uint)(i+1);
|
||||
(out+j+2)[0] = (uint)(i+1);
|
||||
(out+j+2)[1] = (uint)(i+2);
|
||||
(out+j+4)[0] = (uint)(i+2);
|
||||
(out+j+4)[1] = (uint)(0);
|
||||
}
|
||||
}
|
||||
static void translate_tris_ubyte2ushort(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const ubyte*in = (const ubyte*)_in;
|
||||
ushort *out = (ushort*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i+=3) {
|
||||
(out+j)[0] = (ushort)in[i];
|
||||
(out+j)[1] = (ushort)in[i+1];
|
||||
(out+j+2)[0] = (ushort)in[i+1];
|
||||
(out+j+2)[1] = (ushort)in[i+2];
|
||||
(out+j+4)[0] = (ushort)in[i+2];
|
||||
(out+j+4)[1] = (ushort)in[i];
|
||||
}
|
||||
}
|
||||
static void translate_tristrip_ubyte2ushort(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const ubyte*in = (const ubyte*)_in;
|
||||
ushort *out = (ushort*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i++) {
|
||||
(out+j)[0] = (ushort)in[i];
|
||||
(out+j)[1] = (ushort)in[i+1/*+(i&1)*/];
|
||||
(out+j+2)[0] = (ushort)in[i+1/*+(i&1)*/];
|
||||
(out+j+2)[1] = (ushort)in[i+2/*-(i&1)*/];
|
||||
(out+j+4)[0] = (ushort)in[i+2/*-(i&1)*/];
|
||||
(out+j+4)[1] = (ushort)in[i];
|
||||
}
|
||||
}
|
||||
static void translate_trifan_ubyte2ushort(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const ubyte*in = (const ubyte*)_in;
|
||||
ushort *out = (ushort*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i++) {
|
||||
(out+j)[0] = (ushort)in[0];
|
||||
(out+j)[1] = (ushort)in[i+1];
|
||||
(out+j+2)[0] = (ushort)in[i+1];
|
||||
(out+j+2)[1] = (ushort)in[i+2];
|
||||
(out+j+4)[0] = (ushort)in[i+2];
|
||||
(out+j+4)[1] = (ushort)in[0];
|
||||
}
|
||||
}
|
||||
static void translate_quads_ubyte2ushort(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const ubyte*in = (const ubyte*)_in;
|
||||
ushort *out = (ushort*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=8, i+=4) {
|
||||
(out+j)[0] = (ushort)in[i+0];
|
||||
(out+j)[1] = (ushort)in[i+1];
|
||||
(out+j+2)[0] = (ushort)in[i+1];
|
||||
(out+j+2)[1] = (ushort)in[i+2];
|
||||
(out+j+4)[0] = (ushort)in[i+2];
|
||||
(out+j+4)[1] = (ushort)in[i+3];
|
||||
(out+j+6)[0] = (ushort)in[i+3];
|
||||
(out+j+6)[1] = (ushort)in[i+0];
|
||||
}
|
||||
}
|
||||
static void translate_quadstrip_ubyte2ushort(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const ubyte*in = (const ubyte*)_in;
|
||||
ushort *out = (ushort*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=8, i+=2) {
|
||||
(out+j)[0] = (ushort)in[i+2];
|
||||
(out+j)[1] = (ushort)in[i+0];
|
||||
(out+j+2)[0] = (ushort)in[i+0];
|
||||
(out+j+2)[1] = (ushort)in[i+1];
|
||||
(out+j+4)[0] = (ushort)in[i+1];
|
||||
(out+j+4)[1] = (ushort)in[i+3];
|
||||
(out+j+6)[0] = (ushort)in[i+3];
|
||||
(out+j+6)[1] = (ushort)in[i+2];
|
||||
}
|
||||
}
|
||||
static void translate_polygon_ubyte2ushort(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const ubyte*in = (const ubyte*)_in;
|
||||
ushort *out = (ushort*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i++) {
|
||||
(out+j)[0] = (ushort)in[0];
|
||||
(out+j)[1] = (ushort)in[i+1];
|
||||
(out+j+2)[0] = (ushort)in[i+1];
|
||||
(out+j+2)[1] = (ushort)in[i+2];
|
||||
(out+j+4)[0] = (ushort)in[i+2];
|
||||
(out+j+4)[1] = (ushort)in[0];
|
||||
}
|
||||
}
|
||||
static void translate_tris_ubyte2uint(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const ubyte*in = (const ubyte*)_in;
|
||||
uint *out = (uint*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i+=3) {
|
||||
(out+j)[0] = (uint)in[i];
|
||||
(out+j)[1] = (uint)in[i+1];
|
||||
(out+j+2)[0] = (uint)in[i+1];
|
||||
(out+j+2)[1] = (uint)in[i+2];
|
||||
(out+j+4)[0] = (uint)in[i+2];
|
||||
(out+j+4)[1] = (uint)in[i];
|
||||
}
|
||||
}
|
||||
static void translate_tristrip_ubyte2uint(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const ubyte*in = (const ubyte*)_in;
|
||||
uint *out = (uint*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i++) {
|
||||
(out+j)[0] = (uint)in[i];
|
||||
(out+j)[1] = (uint)in[i+1/*+(i&1)*/];
|
||||
(out+j+2)[0] = (uint)in[i+1/*+(i&1)*/];
|
||||
(out+j+2)[1] = (uint)in[i+2/*-(i&1)*/];
|
||||
(out+j+4)[0] = (uint)in[i+2/*-(i&1)*/];
|
||||
(out+j+4)[1] = (uint)in[i];
|
||||
}
|
||||
}
|
||||
static void translate_trifan_ubyte2uint(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const ubyte*in = (const ubyte*)_in;
|
||||
uint *out = (uint*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i++) {
|
||||
(out+j)[0] = (uint)in[0];
|
||||
(out+j)[1] = (uint)in[i+1];
|
||||
(out+j+2)[0] = (uint)in[i+1];
|
||||
(out+j+2)[1] = (uint)in[i+2];
|
||||
(out+j+4)[0] = (uint)in[i+2];
|
||||
(out+j+4)[1] = (uint)in[0];
|
||||
}
|
||||
}
|
||||
static void translate_quads_ubyte2uint(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const ubyte*in = (const ubyte*)_in;
|
||||
uint *out = (uint*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=8, i+=4) {
|
||||
(out+j)[0] = (uint)in[i+0];
|
||||
(out+j)[1] = (uint)in[i+1];
|
||||
(out+j+2)[0] = (uint)in[i+1];
|
||||
(out+j+2)[1] = (uint)in[i+2];
|
||||
(out+j+4)[0] = (uint)in[i+2];
|
||||
(out+j+4)[1] = (uint)in[i+3];
|
||||
(out+j+6)[0] = (uint)in[i+3];
|
||||
(out+j+6)[1] = (uint)in[i+0];
|
||||
}
|
||||
}
|
||||
static void translate_quadstrip_ubyte2uint(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const ubyte*in = (const ubyte*)_in;
|
||||
uint *out = (uint*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=8, i+=2) {
|
||||
(out+j)[0] = (uint)in[i+2];
|
||||
(out+j)[1] = (uint)in[i+0];
|
||||
(out+j+2)[0] = (uint)in[i+0];
|
||||
(out+j+2)[1] = (uint)in[i+1];
|
||||
(out+j+4)[0] = (uint)in[i+1];
|
||||
(out+j+4)[1] = (uint)in[i+3];
|
||||
(out+j+6)[0] = (uint)in[i+3];
|
||||
(out+j+6)[1] = (uint)in[i+2];
|
||||
}
|
||||
}
|
||||
static void translate_polygon_ubyte2uint(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const ubyte*in = (const ubyte*)_in;
|
||||
uint *out = (uint*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i++) {
|
||||
(out+j)[0] = (uint)in[0];
|
||||
(out+j)[1] = (uint)in[i+1];
|
||||
(out+j+2)[0] = (uint)in[i+1];
|
||||
(out+j+2)[1] = (uint)in[i+2];
|
||||
(out+j+4)[0] = (uint)in[i+2];
|
||||
(out+j+4)[1] = (uint)in[0];
|
||||
}
|
||||
}
|
||||
static void translate_tris_ushort2ushort(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const ushort*in = (const ushort*)_in;
|
||||
ushort *out = (ushort*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i+=3) {
|
||||
(out+j)[0] = (ushort)in[i];
|
||||
(out+j)[1] = (ushort)in[i+1];
|
||||
(out+j+2)[0] = (ushort)in[i+1];
|
||||
(out+j+2)[1] = (ushort)in[i+2];
|
||||
(out+j+4)[0] = (ushort)in[i+2];
|
||||
(out+j+4)[1] = (ushort)in[i];
|
||||
}
|
||||
}
|
||||
static void translate_tristrip_ushort2ushort(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const ushort*in = (const ushort*)_in;
|
||||
ushort *out = (ushort*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i++) {
|
||||
(out+j)[0] = (ushort)in[i];
|
||||
(out+j)[1] = (ushort)in[i+1/*+(i&1)*/];
|
||||
(out+j+2)[0] = (ushort)in[i+1/*+(i&1)*/];
|
||||
(out+j+2)[1] = (ushort)in[i+2/*-(i&1)*/];
|
||||
(out+j+4)[0] = (ushort)in[i+2/*-(i&1)*/];
|
||||
(out+j+4)[1] = (ushort)in[i];
|
||||
}
|
||||
}
|
||||
static void translate_trifan_ushort2ushort(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const ushort*in = (const ushort*)_in;
|
||||
ushort *out = (ushort*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i++) {
|
||||
(out+j)[0] = (ushort)in[0];
|
||||
(out+j)[1] = (ushort)in[i+1];
|
||||
(out+j+2)[0] = (ushort)in[i+1];
|
||||
(out+j+2)[1] = (ushort)in[i+2];
|
||||
(out+j+4)[0] = (ushort)in[i+2];
|
||||
(out+j+4)[1] = (ushort)in[0];
|
||||
}
|
||||
}
|
||||
static void translate_quads_ushort2ushort(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const ushort*in = (const ushort*)_in;
|
||||
ushort *out = (ushort*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=8, i+=4) {
|
||||
(out+j)[0] = (ushort)in[i+0];
|
||||
(out+j)[1] = (ushort)in[i+1];
|
||||
(out+j+2)[0] = (ushort)in[i+1];
|
||||
(out+j+2)[1] = (ushort)in[i+2];
|
||||
(out+j+4)[0] = (ushort)in[i+2];
|
||||
(out+j+4)[1] = (ushort)in[i+3];
|
||||
(out+j+6)[0] = (ushort)in[i+3];
|
||||
(out+j+6)[1] = (ushort)in[i+0];
|
||||
}
|
||||
}
|
||||
static void translate_quadstrip_ushort2ushort(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const ushort*in = (const ushort*)_in;
|
||||
ushort *out = (ushort*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=8, i+=2) {
|
||||
(out+j)[0] = (ushort)in[i+2];
|
||||
(out+j)[1] = (ushort)in[i+0];
|
||||
(out+j+2)[0] = (ushort)in[i+0];
|
||||
(out+j+2)[1] = (ushort)in[i+1];
|
||||
(out+j+4)[0] = (ushort)in[i+1];
|
||||
(out+j+4)[1] = (ushort)in[i+3];
|
||||
(out+j+6)[0] = (ushort)in[i+3];
|
||||
(out+j+6)[1] = (ushort)in[i+2];
|
||||
}
|
||||
}
|
||||
static void translate_polygon_ushort2ushort(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const ushort*in = (const ushort*)_in;
|
||||
ushort *out = (ushort*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i++) {
|
||||
(out+j)[0] = (ushort)in[0];
|
||||
(out+j)[1] = (ushort)in[i+1];
|
||||
(out+j+2)[0] = (ushort)in[i+1];
|
||||
(out+j+2)[1] = (ushort)in[i+2];
|
||||
(out+j+4)[0] = (ushort)in[i+2];
|
||||
(out+j+4)[1] = (ushort)in[0];
|
||||
}
|
||||
}
|
||||
static void translate_tris_ushort2uint(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const ushort*in = (const ushort*)_in;
|
||||
uint *out = (uint*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i+=3) {
|
||||
(out+j)[0] = (uint)in[i];
|
||||
(out+j)[1] = (uint)in[i+1];
|
||||
(out+j+2)[0] = (uint)in[i+1];
|
||||
(out+j+2)[1] = (uint)in[i+2];
|
||||
(out+j+4)[0] = (uint)in[i+2];
|
||||
(out+j+4)[1] = (uint)in[i];
|
||||
}
|
||||
}
|
||||
static void translate_tristrip_ushort2uint(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const ushort*in = (const ushort*)_in;
|
||||
uint *out = (uint*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i++) {
|
||||
(out+j)[0] = (uint)in[i];
|
||||
(out+j)[1] = (uint)in[i+1/*+(i&1)*/];
|
||||
(out+j+2)[0] = (uint)in[i+1/*+(i&1)*/];
|
||||
(out+j+2)[1] = (uint)in[i+2/*-(i&1)*/];
|
||||
(out+j+4)[0] = (uint)in[i+2/*-(i&1)*/];
|
||||
(out+j+4)[1] = (uint)in[i];
|
||||
}
|
||||
}
|
||||
static void translate_trifan_ushort2uint(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const ushort*in = (const ushort*)_in;
|
||||
uint *out = (uint*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i++) {
|
||||
(out+j)[0] = (uint)in[0];
|
||||
(out+j)[1] = (uint)in[i+1];
|
||||
(out+j+2)[0] = (uint)in[i+1];
|
||||
(out+j+2)[1] = (uint)in[i+2];
|
||||
(out+j+4)[0] = (uint)in[i+2];
|
||||
(out+j+4)[1] = (uint)in[0];
|
||||
}
|
||||
}
|
||||
static void translate_quads_ushort2uint(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const ushort*in = (const ushort*)_in;
|
||||
uint *out = (uint*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=8, i+=4) {
|
||||
(out+j)[0] = (uint)in[i+0];
|
||||
(out+j)[1] = (uint)in[i+1];
|
||||
(out+j+2)[0] = (uint)in[i+1];
|
||||
(out+j+2)[1] = (uint)in[i+2];
|
||||
(out+j+4)[0] = (uint)in[i+2];
|
||||
(out+j+4)[1] = (uint)in[i+3];
|
||||
(out+j+6)[0] = (uint)in[i+3];
|
||||
(out+j+6)[1] = (uint)in[i+0];
|
||||
}
|
||||
}
|
||||
static void translate_quadstrip_ushort2uint(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const ushort*in = (const ushort*)_in;
|
||||
uint *out = (uint*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=8, i+=2) {
|
||||
(out+j)[0] = (uint)in[i+2];
|
||||
(out+j)[1] = (uint)in[i+0];
|
||||
(out+j+2)[0] = (uint)in[i+0];
|
||||
(out+j+2)[1] = (uint)in[i+1];
|
||||
(out+j+4)[0] = (uint)in[i+1];
|
||||
(out+j+4)[1] = (uint)in[i+3];
|
||||
(out+j+6)[0] = (uint)in[i+3];
|
||||
(out+j+6)[1] = (uint)in[i+2];
|
||||
}
|
||||
}
|
||||
static void translate_polygon_ushort2uint(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const ushort*in = (const ushort*)_in;
|
||||
uint *out = (uint*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i++) {
|
||||
(out+j)[0] = (uint)in[0];
|
||||
(out+j)[1] = (uint)in[i+1];
|
||||
(out+j+2)[0] = (uint)in[i+1];
|
||||
(out+j+2)[1] = (uint)in[i+2];
|
||||
(out+j+4)[0] = (uint)in[i+2];
|
||||
(out+j+4)[1] = (uint)in[0];
|
||||
}
|
||||
}
|
||||
static void translate_tris_uint2ushort(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const uint*in = (const uint*)_in;
|
||||
ushort *out = (ushort*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i+=3) {
|
||||
(out+j)[0] = (ushort)in[i];
|
||||
(out+j)[1] = (ushort)in[i+1];
|
||||
(out+j+2)[0] = (ushort)in[i+1];
|
||||
(out+j+2)[1] = (ushort)in[i+2];
|
||||
(out+j+4)[0] = (ushort)in[i+2];
|
||||
(out+j+4)[1] = (ushort)in[i];
|
||||
}
|
||||
}
|
||||
static void translate_tristrip_uint2ushort(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const uint*in = (const uint*)_in;
|
||||
ushort *out = (ushort*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i++) {
|
||||
(out+j)[0] = (ushort)in[i];
|
||||
(out+j)[1] = (ushort)in[i+1/*+(i&1)*/];
|
||||
(out+j+2)[0] = (ushort)in[i+1/*+(i&1)*/];
|
||||
(out+j+2)[1] = (ushort)in[i+2/*-(i&1)*/];
|
||||
(out+j+4)[0] = (ushort)in[i+2/*-(i&1)*/];
|
||||
(out+j+4)[1] = (ushort)in[i];
|
||||
}
|
||||
}
|
||||
static void translate_trifan_uint2ushort(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const uint*in = (const uint*)_in;
|
||||
ushort *out = (ushort*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i++) {
|
||||
(out+j)[0] = (ushort)in[0];
|
||||
(out+j)[1] = (ushort)in[i+1];
|
||||
(out+j+2)[0] = (ushort)in[i+1];
|
||||
(out+j+2)[1] = (ushort)in[i+2];
|
||||
(out+j+4)[0] = (ushort)in[i+2];
|
||||
(out+j+4)[1] = (ushort)in[0];
|
||||
}
|
||||
}
|
||||
static void translate_quads_uint2ushort(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const uint*in = (const uint*)_in;
|
||||
ushort *out = (ushort*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=8, i+=4) {
|
||||
(out+j)[0] = (ushort)in[i+0];
|
||||
(out+j)[1] = (ushort)in[i+1];
|
||||
(out+j+2)[0] = (ushort)in[i+1];
|
||||
(out+j+2)[1] = (ushort)in[i+2];
|
||||
(out+j+4)[0] = (ushort)in[i+2];
|
||||
(out+j+4)[1] = (ushort)in[i+3];
|
||||
(out+j+6)[0] = (ushort)in[i+3];
|
||||
(out+j+6)[1] = (ushort)in[i+0];
|
||||
}
|
||||
}
|
||||
static void translate_quadstrip_uint2ushort(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const uint*in = (const uint*)_in;
|
||||
ushort *out = (ushort*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=8, i+=2) {
|
||||
(out+j)[0] = (ushort)in[i+2];
|
||||
(out+j)[1] = (ushort)in[i+0];
|
||||
(out+j+2)[0] = (ushort)in[i+0];
|
||||
(out+j+2)[1] = (ushort)in[i+1];
|
||||
(out+j+4)[0] = (ushort)in[i+1];
|
||||
(out+j+4)[1] = (ushort)in[i+3];
|
||||
(out+j+6)[0] = (ushort)in[i+3];
|
||||
(out+j+6)[1] = (ushort)in[i+2];
|
||||
}
|
||||
}
|
||||
static void translate_polygon_uint2ushort(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const uint*in = (const uint*)_in;
|
||||
ushort *out = (ushort*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i++) {
|
||||
(out+j)[0] = (ushort)in[0];
|
||||
(out+j)[1] = (ushort)in[i+1];
|
||||
(out+j+2)[0] = (ushort)in[i+1];
|
||||
(out+j+2)[1] = (ushort)in[i+2];
|
||||
(out+j+4)[0] = (ushort)in[i+2];
|
||||
(out+j+4)[1] = (ushort)in[0];
|
||||
}
|
||||
}
|
||||
static void translate_tris_uint2uint(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const uint*in = (const uint*)_in;
|
||||
uint *out = (uint*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i+=3) {
|
||||
(out+j)[0] = (uint)in[i];
|
||||
(out+j)[1] = (uint)in[i+1];
|
||||
(out+j+2)[0] = (uint)in[i+1];
|
||||
(out+j+2)[1] = (uint)in[i+2];
|
||||
(out+j+4)[0] = (uint)in[i+2];
|
||||
(out+j+4)[1] = (uint)in[i];
|
||||
}
|
||||
}
|
||||
static void translate_tristrip_uint2uint(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const uint*in = (const uint*)_in;
|
||||
uint *out = (uint*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i++) {
|
||||
(out+j)[0] = (uint)in[i];
|
||||
(out+j)[1] = (uint)in[i+1/*+(i&1)*/];
|
||||
(out+j+2)[0] = (uint)in[i+1/*+(i&1)*/];
|
||||
(out+j+2)[1] = (uint)in[i+2/*-(i&1)*/];
|
||||
(out+j+4)[0] = (uint)in[i+2/*-(i&1)*/];
|
||||
(out+j+4)[1] = (uint)in[i];
|
||||
}
|
||||
}
|
||||
static void translate_trifan_uint2uint(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const uint*in = (const uint*)_in;
|
||||
uint *out = (uint*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i++) {
|
||||
(out+j)[0] = (uint)in[0];
|
||||
(out+j)[1] = (uint)in[i+1];
|
||||
(out+j+2)[0] = (uint)in[i+1];
|
||||
(out+j+2)[1] = (uint)in[i+2];
|
||||
(out+j+4)[0] = (uint)in[i+2];
|
||||
(out+j+4)[1] = (uint)in[0];
|
||||
}
|
||||
}
|
||||
static void translate_quads_uint2uint(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const uint*in = (const uint*)_in;
|
||||
uint *out = (uint*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=8, i+=4) {
|
||||
(out+j)[0] = (uint)in[i+0];
|
||||
(out+j)[1] = (uint)in[i+1];
|
||||
(out+j+2)[0] = (uint)in[i+1];
|
||||
(out+j+2)[1] = (uint)in[i+2];
|
||||
(out+j+4)[0] = (uint)in[i+2];
|
||||
(out+j+4)[1] = (uint)in[i+3];
|
||||
(out+j+6)[0] = (uint)in[i+3];
|
||||
(out+j+6)[1] = (uint)in[i+0];
|
||||
}
|
||||
}
|
||||
static void translate_quadstrip_uint2uint(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const uint*in = (const uint*)_in;
|
||||
uint *out = (uint*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=8, i+=2) {
|
||||
(out+j)[0] = (uint)in[i+2];
|
||||
(out+j)[1] = (uint)in[i+0];
|
||||
(out+j+2)[0] = (uint)in[i+0];
|
||||
(out+j+2)[1] = (uint)in[i+1];
|
||||
(out+j+4)[0] = (uint)in[i+1];
|
||||
(out+j+4)[1] = (uint)in[i+3];
|
||||
(out+j+6)[0] = (uint)in[i+3];
|
||||
(out+j+6)[1] = (uint)in[i+2];
|
||||
}
|
||||
}
|
||||
static void translate_polygon_uint2uint(
|
||||
const void * _in,
|
||||
unsigned nr,
|
||||
void *_out )
|
||||
{
|
||||
const uint*in = (const uint*)_in;
|
||||
uint *out = (uint*)_out;
|
||||
unsigned i, j;
|
||||
(void)j;
|
||||
for (j = i = 0; j < nr; j+=6, i++) {
|
||||
(out+j)[0] = (uint)in[0];
|
||||
(out+j)[1] = (uint)in[i+1];
|
||||
(out+j+2)[0] = (uint)in[i+1];
|
||||
(out+j+2)[1] = (uint)in[i+2];
|
||||
(out+j+4)[0] = (uint)in[i+2];
|
||||
(out+j+4)[1] = (uint)in[0];
|
||||
}
|
||||
}
|
||||
void u_unfilled_init( void )
|
||||
{
|
||||
static int firsttime = 1;
|
||||
if (!firsttime) return;
|
||||
firsttime = 0;
|
||||
generate_line[OUT_USHORT][PIPE_PRIM_TRIANGLES] = generate_tris_ushort;
|
||||
generate_line[OUT_USHORT][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_ushort;
|
||||
generate_line[OUT_USHORT][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_ushort;
|
||||
generate_line[OUT_USHORT][PIPE_PRIM_QUADS] = generate_quads_ushort;
|
||||
generate_line[OUT_USHORT][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_ushort;
|
||||
generate_line[OUT_USHORT][PIPE_PRIM_POLYGON] = generate_polygon_ushort;
|
||||
generate_line[OUT_UINT][PIPE_PRIM_TRIANGLES] = generate_tris_uint;
|
||||
generate_line[OUT_UINT][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_uint;
|
||||
generate_line[OUT_UINT][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_uint;
|
||||
generate_line[OUT_UINT][PIPE_PRIM_QUADS] = generate_quads_uint;
|
||||
generate_line[OUT_UINT][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_uint;
|
||||
generate_line[OUT_UINT][PIPE_PRIM_POLYGON] = generate_polygon_uint;
|
||||
translate_line[IN_UBYTE][OUT_USHORT][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2ushort;
|
||||
translate_line[IN_UBYTE][OUT_USHORT][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2ushort;
|
||||
translate_line[IN_UBYTE][OUT_USHORT][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2ushort;
|
||||
translate_line[IN_UBYTE][OUT_USHORT][PIPE_PRIM_QUADS] = translate_quads_ubyte2ushort;
|
||||
translate_line[IN_UBYTE][OUT_USHORT][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2ushort;
|
||||
translate_line[IN_UBYTE][OUT_USHORT][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2ushort;
|
||||
translate_line[IN_UBYTE][OUT_UINT][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2uint;
|
||||
translate_line[IN_UBYTE][OUT_UINT][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2uint;
|
||||
translate_line[IN_UBYTE][OUT_UINT][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2uint;
|
||||
translate_line[IN_UBYTE][OUT_UINT][PIPE_PRIM_QUADS] = translate_quads_ubyte2uint;
|
||||
translate_line[IN_UBYTE][OUT_UINT][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2uint;
|
||||
translate_line[IN_UBYTE][OUT_UINT][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2uint;
|
||||
translate_line[IN_USHORT][OUT_USHORT][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2ushort;
|
||||
translate_line[IN_USHORT][OUT_USHORT][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2ushort;
|
||||
translate_line[IN_USHORT][OUT_USHORT][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2ushort;
|
||||
translate_line[IN_USHORT][OUT_USHORT][PIPE_PRIM_QUADS] = translate_quads_ushort2ushort;
|
||||
translate_line[IN_USHORT][OUT_USHORT][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2ushort;
|
||||
translate_line[IN_USHORT][OUT_USHORT][PIPE_PRIM_POLYGON] = translate_polygon_ushort2ushort;
|
||||
translate_line[IN_USHORT][OUT_UINT][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2uint;
|
||||
translate_line[IN_USHORT][OUT_UINT][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2uint;
|
||||
translate_line[IN_USHORT][OUT_UINT][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2uint;
|
||||
translate_line[IN_USHORT][OUT_UINT][PIPE_PRIM_QUADS] = translate_quads_ushort2uint;
|
||||
translate_line[IN_USHORT][OUT_UINT][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2uint;
|
||||
translate_line[IN_USHORT][OUT_UINT][PIPE_PRIM_POLYGON] = translate_polygon_ushort2uint;
|
||||
translate_line[IN_UINT][OUT_USHORT][PIPE_PRIM_TRIANGLES] = translate_tris_uint2ushort;
|
||||
translate_line[IN_UINT][OUT_USHORT][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2ushort;
|
||||
translate_line[IN_UINT][OUT_USHORT][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2ushort;
|
||||
translate_line[IN_UINT][OUT_USHORT][PIPE_PRIM_QUADS] = translate_quads_uint2ushort;
|
||||
translate_line[IN_UINT][OUT_USHORT][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2ushort;
|
||||
translate_line[IN_UINT][OUT_USHORT][PIPE_PRIM_POLYGON] = translate_polygon_uint2ushort;
|
||||
translate_line[IN_UINT][OUT_UINT][PIPE_PRIM_TRIANGLES] = translate_tris_uint2uint;
|
||||
translate_line[IN_UINT][OUT_UINT][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2uint;
|
||||
translate_line[IN_UINT][OUT_UINT][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2uint;
|
||||
translate_line[IN_UINT][OUT_UINT][PIPE_PRIM_QUADS] = translate_quads_uint2uint;
|
||||
translate_line[IN_UINT][OUT_UINT][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2uint;
|
||||
translate_line[IN_UINT][OUT_UINT][PIPE_PRIM_POLYGON] = translate_polygon_uint2uint;
|
||||
}
|
||||
#include "indices/u_unfilled_indices.c"
|
@@ -1757,6 +1757,8 @@ void (*x86_get_func( struct x86_function *p ))(void)
|
||||
|
||||
#else
|
||||
|
||||
void x86sse_dummy( void );
|
||||
|
||||
void x86sse_dummy( void )
|
||||
{
|
||||
}
|
||||
|
@@ -74,7 +74,7 @@ cell_destroy_context( struct pipe_context *pipe )
|
||||
static struct draw_context *
|
||||
cell_draw_create(struct cell_context *cell)
|
||||
{
|
||||
struct draw_context *draw = draw_create();
|
||||
struct draw_context *draw = draw_create(&cell->pipe);
|
||||
|
||||
#if 0 /* broken */
|
||||
if (getenv("GALLIUM_CELL_VS")) {
|
||||
|
@@ -92,7 +92,6 @@ cell_add_buffer_to_list(struct cell_context *cell,
|
||||
struct cell_buffer_list *list,
|
||||
struct pipe_buffer *buffer)
|
||||
{
|
||||
struct pipe_screen *ps = cell->pipe.screen;
|
||||
struct cell_buffer_node *node = CALLOC_STRUCT(cell_buffer_node);
|
||||
/* create new list node which references the buffer, insert at head */
|
||||
if (node) {
|
||||
|
@@ -197,7 +197,7 @@ cell_bind_rasterizer_state(struct pipe_context *pipe, void *rast)
|
||||
struct cell_context *cell = cell_context(pipe);
|
||||
|
||||
/* pass-through to draw module */
|
||||
draw_set_rasterizer_state(cell->draw, rasterizer);
|
||||
draw_set_rasterizer_state(cell->draw, rasterizer, rast);
|
||||
|
||||
cell->rasterizer = rasterizer;
|
||||
|
||||
|
@@ -887,9 +887,6 @@ glXCopyContext(Display * dpy, GLXContext source,
|
||||
static Bool
|
||||
__glXIsDirect(Display * dpy, GLXContextID contextID)
|
||||
{
|
||||
#ifdef GLX_USE_APPLEGL /* TODO: apple indirect */
|
||||
return GC_IS_DIRECT(gc);
|
||||
#else
|
||||
#if !defined(USE_XCB)
|
||||
xGLXIsDirectReq *req;
|
||||
xGLXIsDirectReply reply;
|
||||
@@ -925,7 +922,6 @@ __glXIsDirect(Display * dpy, GLXContextID contextID)
|
||||
|
||||
return reply.isDirect;
|
||||
#endif /* USE_XCB */
|
||||
#endif /* GLX_USE_APPLEGL */
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -943,7 +939,11 @@ glXIsDirect(Display * dpy, GLXContext gc)
|
||||
else if (GC_IS_DIRECT(gc)) {
|
||||
return GL_TRUE;
|
||||
}
|
||||
#ifdef GLX_USE_APPLEGL /* TODO: indirect on darwin */
|
||||
return GL_FALSE;
|
||||
#else
|
||||
return __glXIsDirect(dpy, gc->xid);
|
||||
#endif
|
||||
}
|
||||
|
||||
PUBLIC GLXPixmap
|
||||
@@ -1766,6 +1766,15 @@ static int __glXQueryContextInfo(Display * dpy, GLXContext ctx)
|
||||
unsigned i;
|
||||
|
||||
_XRead(dpy, (char *) propList, nPropListBytes);
|
||||
|
||||
/* Look up screen first so we can look up visuals/fbconfigs later */
|
||||
pProp = propList;
|
||||
for (i = 0; i < numValues; i++, pProp += 2)
|
||||
if (pProp[0] == GLX_SCREEN) {
|
||||
ctx->screen = pProp[1];
|
||||
ctx->psc = GetGLXScreenConfigs(dpy, ctx->screen);
|
||||
}
|
||||
|
||||
pProp = propList;
|
||||
for (i = 0; i < numValues; i++) {
|
||||
switch (*pProp++) {
|
||||
@@ -1776,9 +1785,6 @@ static int __glXQueryContextInfo(Display * dpy, GLXContext ctx)
|
||||
ctx->mode =
|
||||
_gl_context_modes_find_visual(ctx->psc->visuals, *pProp++);
|
||||
break;
|
||||
case GLX_SCREEN:
|
||||
ctx->screen = *pProp++;
|
||||
break;
|
||||
case GLX_FBCONFIG_ID:
|
||||
ctx->mode =
|
||||
_gl_context_modes_find_fbconfig(ctx->psc->configs,
|
||||
@@ -1787,6 +1793,7 @@ static int __glXQueryContextInfo(Display * dpy, GLXContext ctx)
|
||||
case GLX_RENDER_TYPE:
|
||||
ctx->renderType = *pProp++;
|
||||
break;
|
||||
case GLX_SCREEN:
|
||||
default:
|
||||
pProp++;
|
||||
continue;
|
||||
|
@@ -584,6 +584,10 @@ __glXInitializeVisualConfigFromTags(__GLcontextModes * config, int count,
|
||||
config->yInverted = *bp++;
|
||||
break;
|
||||
#endif
|
||||
case GLX_USE_GL:
|
||||
if (fbconfig_style_tags)
|
||||
bp++;
|
||||
break;
|
||||
case None:
|
||||
i = count;
|
||||
break;
|
||||
|
@@ -812,6 +812,21 @@ _mesa_meta_end(GLcontext *ctx)
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Convert Z from a normalized value in the range [0, 1] to an object-space
|
||||
* Z coordinate in [-1, +1] so that drawing at the new Z position with the
|
||||
* default/identity ortho projection results in the original Z value.
|
||||
* Used by the meta-Clear, Draw/CopyPixels and Bitmap functions where the Z
|
||||
* value comes from the clear value or raster position.
|
||||
*/
|
||||
static INLINE GLfloat
|
||||
invert_z(GLfloat normZ)
|
||||
{
|
||||
GLfloat objZ = 1.0 - 2.0 * normZ;
|
||||
return objZ;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* One-time init for a temp_texture object.
|
||||
* Choose tex target, compute max tex size, etc.
|
||||
@@ -1433,7 +1448,7 @@ _mesa_meta_Clear(GLcontext *ctx, GLbitfield buffers)
|
||||
const GLfloat y0 = (GLfloat) ctx->DrawBuffer->_Ymin;
|
||||
const GLfloat x1 = (GLfloat) ctx->DrawBuffer->_Xmax;
|
||||
const GLfloat y1 = (GLfloat) ctx->DrawBuffer->_Ymax;
|
||||
const GLfloat z = 1.0 - 2.0 * ctx->Depth.Clear;
|
||||
const GLfloat z = invert_z(ctx->Depth.Clear);
|
||||
GLuint i;
|
||||
|
||||
verts[0].x = x0;
|
||||
@@ -1539,7 +1554,7 @@ _mesa_meta_CopyPixels(GLcontext *ctx, GLint srcX, GLint srcY,
|
||||
const GLfloat dstY0 = (GLfloat) dstY;
|
||||
const GLfloat dstX1 = dstX + width * ctx->Pixel.ZoomX;
|
||||
const GLfloat dstY1 = dstY + height * ctx->Pixel.ZoomY;
|
||||
const GLfloat z = ctx->Current.RasterPos[2];
|
||||
const GLfloat z = invert_z(ctx->Current.RasterPos[2]);
|
||||
|
||||
verts[0].x = dstX0;
|
||||
verts[0].y = dstY0;
|
||||
@@ -1828,7 +1843,7 @@ _mesa_meta_DrawPixels(GLcontext *ctx,
|
||||
const GLfloat y0 = (GLfloat) y;
|
||||
const GLfloat x1 = x + width * ctx->Pixel.ZoomX;
|
||||
const GLfloat y1 = y + height * ctx->Pixel.ZoomY;
|
||||
const GLfloat z = ctx->Current.RasterPos[2];
|
||||
const GLfloat z = invert_z(ctx->Current.RasterPos[2]);
|
||||
|
||||
verts[0].x = x0;
|
||||
verts[0].y = y0;
|
||||
@@ -2031,7 +2046,7 @@ _mesa_meta_Bitmap(GLcontext *ctx,
|
||||
const GLfloat y0 = (GLfloat) y;
|
||||
const GLfloat x1 = (GLfloat) (x + width);
|
||||
const GLfloat y1 = (GLfloat) (y + height);
|
||||
const GLfloat z = ctx->Current.RasterPos[2];
|
||||
const GLfloat z = invert_z(ctx->Current.RasterPos[2]);
|
||||
GLuint i;
|
||||
|
||||
verts[0].x = x0;
|
||||
|
@@ -484,7 +484,7 @@ i945_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt,
|
||||
case GL_TEXTURE_1D:
|
||||
case GL_TEXTURE_2D:
|
||||
case GL_TEXTURE_RECTANGLE_ARB:
|
||||
i945_miptree_layout_2d(intel, mt, tiling);
|
||||
i945_miptree_layout_2d(intel, mt, tiling, 1);
|
||||
break;
|
||||
default:
|
||||
_mesa_problem(NULL, "Unexpected tex target in i945_miptree_layout()");
|
||||
|
@@ -281,6 +281,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
|
||||
GLenum ws = tObj->WrapS;
|
||||
GLenum wt = tObj->WrapT;
|
||||
GLenum wr = tObj->WrapR;
|
||||
float minlod;
|
||||
|
||||
/* We program 1D textures as 2D textures, so the 2D texcoord could
|
||||
* result in sampling border values if we don't set the T wrap to
|
||||
@@ -321,8 +322,9 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
|
||||
(translate_wrap_mode(wt) << SS3_TCY_ADDR_MODE_SHIFT) |
|
||||
(translate_wrap_mode(wr) << SS3_TCZ_ADDR_MODE_SHIFT));
|
||||
|
||||
minlod = MIN2(tObj->MinLod, tObj->_MaxLevel - tObj->BaseLevel);
|
||||
state[I915_TEXREG_SS3] |= (unit << SS3_TEXTUREMAP_INDEX_SHIFT);
|
||||
state[I915_TEXREG_SS3] |= (U_FIXED(CLAMP(tObj->MinLod, 0.0, 11.0), 4) <<
|
||||
state[I915_TEXREG_SS3] |= (U_FIXED(CLAMP(minlod, 0.0, 11.0), 4) <<
|
||||
SS3_MIN_LOD_SHIFT);
|
||||
|
||||
}
|
||||
|
@@ -627,8 +627,8 @@ i915_set_draw_region(struct intel_context *intel,
|
||||
state->Buffer[I915_DESTREG_DRAWRECT2] = 0;
|
||||
state->Buffer[I915_DESTREG_DRAWRECT3] = (draw_y << 16) | draw_x;
|
||||
state->Buffer[I915_DESTREG_DRAWRECT4] =
|
||||
((ctx->DrawBuffer->Width + draw_x) & 0xffff) |
|
||||
((ctx->DrawBuffer->Height + draw_y) << 16);
|
||||
((ctx->DrawBuffer->Width + draw_x - 1) & 0xffff) |
|
||||
((ctx->DrawBuffer->Height + draw_y - 1) << 16);
|
||||
state->Buffer[I915_DESTREG_DRAWRECT5] = (draw_y << 16) | draw_x;
|
||||
|
||||
I915_STATECHANGE(i915, I915_UPLOAD_BUFFERS);
|
||||
|
@@ -72,7 +72,7 @@ static void compile_clip_prog( struct brw_context *brw,
|
||||
*/
|
||||
c.header_position_offset = ATTR_SIZE;
|
||||
|
||||
if (intel->is_ironlake)
|
||||
if (intel->gen == 5)
|
||||
delta = 3 * REG_SIZE;
|
||||
else
|
||||
delta = REG_SIZE;
|
||||
@@ -85,7 +85,7 @@ static void compile_clip_prog( struct brw_context *brw,
|
||||
|
||||
c.nr_attrs = brw_count_bits(c.key.attrs);
|
||||
|
||||
if (intel->is_ironlake)
|
||||
if (intel->gen == 5)
|
||||
c.nr_regs = (c.nr_attrs + 1) / 2 + 3; /* are vertices packed, or reg-aligned? */
|
||||
else
|
||||
c.nr_regs = (c.nr_attrs + 1) / 2 + 1; /* are vertices packed, or reg-aligned? */
|
||||
@@ -162,7 +162,7 @@ static void upload_clip_prog(struct brw_context *brw)
|
||||
/* _NEW_TRANSFORM */
|
||||
key.nr_userclip = brw_count_bits(ctx->Transform.ClipPlanesEnabled);
|
||||
|
||||
if (intel->is_ironlake)
|
||||
if (intel->gen == 5)
|
||||
key.clip_mode = BRW_CLIPMODE_KERNEL_CLIP;
|
||||
else
|
||||
key.clip_mode = BRW_CLIPMODE_NORMAL;
|
||||
|
@@ -102,10 +102,10 @@ clip_unit_create_from_key(struct brw_context *brw,
|
||||
*/
|
||||
assert(key->nr_urb_entries % 2 == 0);
|
||||
|
||||
/* Although up to 16 concurrent Clip threads are allowed on IGDNG,
|
||||
/* Although up to 16 concurrent Clip threads are allowed on Ironlake,
|
||||
* only 2 threads can output VUEs at a time.
|
||||
*/
|
||||
if (intel->is_ironlake)
|
||||
if (intel->gen == 5)
|
||||
clip.thread4.max_threads = 16 - 1;
|
||||
else
|
||||
clip.thread4.max_threads = 2 - 1;
|
||||
|
@@ -78,7 +78,7 @@ void brw_clip_tri_alloc_regs( struct brw_clip_compile *c,
|
||||
for (j = 0; j < 3; j++) {
|
||||
GLuint delta = c->nr_attrs*16 + 32;
|
||||
|
||||
if (intel->is_ironlake)
|
||||
if (intel->gen == 5)
|
||||
delta = c->nr_attrs * 16 + 32 * 3;
|
||||
|
||||
brw_MOV(&c->func, byte_offset(c->reg.vertex[j], delta), brw_imm_f(0));
|
||||
@@ -177,7 +177,7 @@ void brw_clip_tri_init_vertices( struct brw_clip_compile *c )
|
||||
void brw_clip_tri_flat_shade( struct brw_clip_compile *c )
|
||||
{
|
||||
struct brw_compile *p = &c->func;
|
||||
struct brw_instruction *is_poly;
|
||||
struct brw_instruction *is_poly, *is_trifan;
|
||||
struct brw_reg tmp0 = c->reg.loopcount; /* handy temporary */
|
||||
|
||||
brw_AND(p, tmp0, get_element_ud(c->reg.R0, 2), brw_imm_ud(PRIM_MASK));
|
||||
@@ -195,8 +195,22 @@ void brw_clip_tri_flat_shade( struct brw_clip_compile *c )
|
||||
is_poly = brw_ELSE(p, is_poly);
|
||||
{
|
||||
if (c->key.pv_first) {
|
||||
brw_clip_copy_colors(c, 1, 0);
|
||||
brw_clip_copy_colors(c, 2, 0);
|
||||
brw_CMP(p,
|
||||
vec1(brw_null_reg()),
|
||||
BRW_CONDITIONAL_EQ,
|
||||
tmp0,
|
||||
brw_imm_ud(_3DPRIM_TRIFAN));
|
||||
is_trifan = brw_IF(p, BRW_EXECUTE_1);
|
||||
{
|
||||
brw_clip_copy_colors(c, 0, 1);
|
||||
brw_clip_copy_colors(c, 2, 1);
|
||||
}
|
||||
is_trifan = brw_ELSE(p, is_trifan);
|
||||
{
|
||||
brw_clip_copy_colors(c, 1, 0);
|
||||
brw_clip_copy_colors(c, 2, 0);
|
||||
}
|
||||
brw_ENDIF(p, is_trifan);
|
||||
}
|
||||
else {
|
||||
brw_clip_copy_colors(c, 0, 2);
|
||||
|
@@ -151,7 +151,7 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
|
||||
for (i = 0; i < c->nr_attrs; i++) {
|
||||
GLuint delta = i*16 + 32;
|
||||
|
||||
if (intel->is_ironlake)
|
||||
if (intel->gen == 5)
|
||||
delta = i * 16 + 32 * 3;
|
||||
|
||||
if (delta == c->offset[VERT_RESULT_EDGE]) {
|
||||
@@ -185,7 +185,7 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
|
||||
if (i & 1) {
|
||||
GLuint delta = i*16 + 32;
|
||||
|
||||
if (intel->is_ironlake)
|
||||
if (intel->gen == 5)
|
||||
delta = i * 16 + 32 * 3;
|
||||
|
||||
brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(0));
|
||||
|
@@ -150,7 +150,7 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
|
||||
MIN2(ctx->Const.FragmentProgram.MaxNativeParameters,
|
||||
ctx->Const.FragmentProgram.MaxEnvParams);
|
||||
|
||||
if (intel->is_ironlake || intel->is_g4x || intel->gen >= 6) {
|
||||
if (intel->is_g4x || intel->gen >= 5) {
|
||||
brw->CMD_VF_STATISTICS = CMD_VF_STATISTICS_GM45;
|
||||
brw->CMD_PIPELINE_SELECT = CMD_PIPELINE_SELECT_GM45;
|
||||
brw->has_surface_tile_offset = GL_TRUE;
|
||||
@@ -162,7 +162,7 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
|
||||
}
|
||||
|
||||
/* WM maximum threads is number of EUs times number of threads per EU. */
|
||||
if (intel->is_ironlake) {
|
||||
if (intel->gen == 5) {
|
||||
brw->urb.size = 1024;
|
||||
brw->vs_max_threads = 72;
|
||||
brw->wm_max_threads = 12 * 6;
|
||||
|
@@ -674,12 +674,12 @@
|
||||
#define BRW_SAMPLER_MESSAGE_SIMD8_LD 3
|
||||
#define BRW_SAMPLER_MESSAGE_SIMD16_LD 3
|
||||
|
||||
#define BRW_SAMPLER_MESSAGE_SAMPLE_IGDNG 0
|
||||
#define BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_IGDNG 1
|
||||
#define BRW_SAMPLER_MESSAGE_SAMPLE_LOD_IGDNG 2
|
||||
#define BRW_SAMPLER_MESSAGE_SAMPLE_COMPARE_IGDNG 3
|
||||
#define BRW_SAMPLER_MESSAGE_SAMPLE_GEN5 0
|
||||
#define BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_GEN5 1
|
||||
#define BRW_SAMPLER_MESSAGE_SAMPLE_LOD_GEN5 2
|
||||
#define BRW_SAMPLER_MESSAGE_SAMPLE_COMPARE_GEN5 3
|
||||
|
||||
/* for IGDNG only */
|
||||
/* for GEN5 only */
|
||||
#define BRW_SAMPLER_SIMD_MODE_SIMD4X2 0
|
||||
#define BRW_SAMPLER_SIMD_MODE_SIMD8 1
|
||||
#define BRW_SAMPLER_SIMD_MODE_SIMD16 2
|
||||
|
@@ -59,7 +59,7 @@ static GLuint half_float_types[5] = {
|
||||
0,
|
||||
BRW_SURFACEFORMAT_R16_FLOAT,
|
||||
BRW_SURFACEFORMAT_R16G16_FLOAT,
|
||||
0, /* can't seem to render this one */
|
||||
BRW_SURFACEFORMAT_R16G16B16A16_FLOAT,
|
||||
BRW_SURFACEFORMAT_R16G16B16A16_FLOAT
|
||||
};
|
||||
|
||||
@@ -522,7 +522,7 @@ static void brw_emit_vertices(struct brw_context *brw)
|
||||
OUT_RELOC(input->bo,
|
||||
I915_GEM_DOMAIN_VERTEX, 0,
|
||||
input->offset);
|
||||
if (intel->is_ironlake || intel->gen >= 6) {
|
||||
if (intel->gen >= 5) {
|
||||
OUT_RELOC(input->bo,
|
||||
I915_GEM_DOMAIN_VERTEX, 0,
|
||||
input->bo->size - 1);
|
||||
@@ -565,7 +565,7 @@ static void brw_emit_vertices(struct brw_context *brw)
|
||||
(0 << BRW_VE0_SRC_OFFSET_SHIFT));
|
||||
}
|
||||
|
||||
if (intel->is_ironlake || intel->gen >= 6)
|
||||
if (intel->gen >= 5)
|
||||
OUT_BATCH((comp0 << BRW_VE1_COMPONENT_0_SHIFT) |
|
||||
(comp1 << BRW_VE1_COMPONENT_1_SHIFT) |
|
||||
(comp2 << BRW_VE1_COMPONENT_2_SHIFT) |
|
||||
|
@@ -253,19 +253,19 @@ static void brw_set_math_message( struct brw_context *brw,
|
||||
struct intel_context *intel = &brw->intel;
|
||||
brw_set_src1(insn, brw_imm_d(0));
|
||||
|
||||
if (intel->is_ironlake) {
|
||||
insn->bits3.math_igdng.function = function;
|
||||
insn->bits3.math_igdng.int_type = integer_type;
|
||||
insn->bits3.math_igdng.precision = low_precision;
|
||||
insn->bits3.math_igdng.saturate = saturate;
|
||||
insn->bits3.math_igdng.data_type = dataType;
|
||||
insn->bits3.math_igdng.snapshot = 0;
|
||||
insn->bits3.math_igdng.header_present = 0;
|
||||
insn->bits3.math_igdng.response_length = response_length;
|
||||
insn->bits3.math_igdng.msg_length = msg_length;
|
||||
insn->bits3.math_igdng.end_of_thread = 0;
|
||||
insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_MATH;
|
||||
insn->bits2.send_igdng.end_of_thread = 0;
|
||||
if (intel->gen == 5) {
|
||||
insn->bits3.math_gen5.function = function;
|
||||
insn->bits3.math_gen5.int_type = integer_type;
|
||||
insn->bits3.math_gen5.precision = low_precision;
|
||||
insn->bits3.math_gen5.saturate = saturate;
|
||||
insn->bits3.math_gen5.data_type = dataType;
|
||||
insn->bits3.math_gen5.snapshot = 0;
|
||||
insn->bits3.math_gen5.header_present = 0;
|
||||
insn->bits3.math_gen5.response_length = response_length;
|
||||
insn->bits3.math_gen5.msg_length = msg_length;
|
||||
insn->bits3.math_gen5.end_of_thread = 0;
|
||||
insn->bits2.send_gen5.sfid = BRW_MESSAGE_TARGET_MATH;
|
||||
insn->bits2.send_gen5.end_of_thread = 0;
|
||||
} else {
|
||||
insn->bits3.math.function = function;
|
||||
insn->bits3.math.int_type = integer_type;
|
||||
@@ -293,18 +293,18 @@ static void brw_set_ff_sync_message( struct brw_context *brw,
|
||||
{
|
||||
brw_set_src1(insn, brw_imm_d(0));
|
||||
|
||||
insn->bits3.urb_igdng.opcode = 1;
|
||||
insn->bits3.urb_igdng.offset = offset;
|
||||
insn->bits3.urb_igdng.swizzle_control = swizzle_control;
|
||||
insn->bits3.urb_igdng.allocate = allocate;
|
||||
insn->bits3.urb_igdng.used = used;
|
||||
insn->bits3.urb_igdng.complete = complete;
|
||||
insn->bits3.urb_igdng.header_present = 1;
|
||||
insn->bits3.urb_igdng.response_length = response_length;
|
||||
insn->bits3.urb_igdng.msg_length = msg_length;
|
||||
insn->bits3.urb_igdng.end_of_thread = end_of_thread;
|
||||
insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_URB;
|
||||
insn->bits2.send_igdng.end_of_thread = end_of_thread;
|
||||
insn->bits3.urb_gen5.opcode = 1;
|
||||
insn->bits3.urb_gen5.offset = offset;
|
||||
insn->bits3.urb_gen5.swizzle_control = swizzle_control;
|
||||
insn->bits3.urb_gen5.allocate = allocate;
|
||||
insn->bits3.urb_gen5.used = used;
|
||||
insn->bits3.urb_gen5.complete = complete;
|
||||
insn->bits3.urb_gen5.header_present = 1;
|
||||
insn->bits3.urb_gen5.response_length = response_length;
|
||||
insn->bits3.urb_gen5.msg_length = msg_length;
|
||||
insn->bits3.urb_gen5.end_of_thread = end_of_thread;
|
||||
insn->bits2.send_gen5.sfid = BRW_MESSAGE_TARGET_URB;
|
||||
insn->bits2.send_gen5.end_of_thread = end_of_thread;
|
||||
}
|
||||
|
||||
static void brw_set_urb_message( struct brw_context *brw,
|
||||
@@ -321,17 +321,17 @@ static void brw_set_urb_message( struct brw_context *brw,
|
||||
struct intel_context *intel = &brw->intel;
|
||||
brw_set_src1(insn, brw_imm_d(0));
|
||||
|
||||
if (intel->is_ironlake || intel->gen >= 6) {
|
||||
insn->bits3.urb_igdng.opcode = 0; /* ? */
|
||||
insn->bits3.urb_igdng.offset = offset;
|
||||
insn->bits3.urb_igdng.swizzle_control = swizzle_control;
|
||||
insn->bits3.urb_igdng.allocate = allocate;
|
||||
insn->bits3.urb_igdng.used = used; /* ? */
|
||||
insn->bits3.urb_igdng.complete = complete;
|
||||
insn->bits3.urb_igdng.header_present = 1;
|
||||
insn->bits3.urb_igdng.response_length = response_length;
|
||||
insn->bits3.urb_igdng.msg_length = msg_length;
|
||||
insn->bits3.urb_igdng.end_of_thread = end_of_thread;
|
||||
if (intel->gen >= 5) {
|
||||
insn->bits3.urb_gen5.opcode = 0; /* ? */
|
||||
insn->bits3.urb_gen5.offset = offset;
|
||||
insn->bits3.urb_gen5.swizzle_control = swizzle_control;
|
||||
insn->bits3.urb_gen5.allocate = allocate;
|
||||
insn->bits3.urb_gen5.used = used; /* ? */
|
||||
insn->bits3.urb_gen5.complete = complete;
|
||||
insn->bits3.urb_gen5.header_present = 1;
|
||||
insn->bits3.urb_gen5.response_length = response_length;
|
||||
insn->bits3.urb_gen5.msg_length = msg_length;
|
||||
insn->bits3.urb_gen5.end_of_thread = end_of_thread;
|
||||
if (intel->gen >= 6) {
|
||||
/* For SNB, the SFID bits moved to the condmod bits, and
|
||||
* EOT stayed in bits3 above. Does the EOT bit setting
|
||||
@@ -339,8 +339,8 @@ static void brw_set_urb_message( struct brw_context *brw,
|
||||
*/
|
||||
insn->header.destreg__conditionalmod = BRW_MESSAGE_TARGET_URB;
|
||||
} else {
|
||||
insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_URB;
|
||||
insn->bits2.send_igdng.end_of_thread = end_of_thread;
|
||||
insn->bits2.send_gen5.sfid = BRW_MESSAGE_TARGET_URB;
|
||||
insn->bits2.send_gen5.end_of_thread = end_of_thread;
|
||||
}
|
||||
} else {
|
||||
insn->bits3.urb.opcode = 0; /* ? */
|
||||
@@ -369,18 +369,18 @@ static void brw_set_dp_write_message( struct brw_context *brw,
|
||||
struct intel_context *intel = &brw->intel;
|
||||
brw_set_src1(insn, brw_imm_d(0));
|
||||
|
||||
if (intel->is_ironlake) {
|
||||
insn->bits3.dp_write_igdng.binding_table_index = binding_table_index;
|
||||
insn->bits3.dp_write_igdng.msg_control = msg_control;
|
||||
insn->bits3.dp_write_igdng.pixel_scoreboard_clear = pixel_scoreboard_clear;
|
||||
insn->bits3.dp_write_igdng.msg_type = msg_type;
|
||||
insn->bits3.dp_write_igdng.send_commit_msg = 0;
|
||||
insn->bits3.dp_write_igdng.header_present = 1;
|
||||
insn->bits3.dp_write_igdng.response_length = response_length;
|
||||
insn->bits3.dp_write_igdng.msg_length = msg_length;
|
||||
insn->bits3.dp_write_igdng.end_of_thread = end_of_thread;
|
||||
insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_DATAPORT_WRITE;
|
||||
insn->bits2.send_igdng.end_of_thread = end_of_thread;
|
||||
if (intel->gen == 5) {
|
||||
insn->bits3.dp_write_gen5.binding_table_index = binding_table_index;
|
||||
insn->bits3.dp_write_gen5.msg_control = msg_control;
|
||||
insn->bits3.dp_write_gen5.pixel_scoreboard_clear = pixel_scoreboard_clear;
|
||||
insn->bits3.dp_write_gen5.msg_type = msg_type;
|
||||
insn->bits3.dp_write_gen5.send_commit_msg = 0;
|
||||
insn->bits3.dp_write_gen5.header_present = 1;
|
||||
insn->bits3.dp_write_gen5.response_length = response_length;
|
||||
insn->bits3.dp_write_gen5.msg_length = msg_length;
|
||||
insn->bits3.dp_write_gen5.end_of_thread = end_of_thread;
|
||||
insn->bits2.send_gen5.sfid = BRW_MESSAGE_TARGET_DATAPORT_WRITE;
|
||||
insn->bits2.send_gen5.end_of_thread = end_of_thread;
|
||||
} else {
|
||||
insn->bits3.dp_write.binding_table_index = binding_table_index;
|
||||
insn->bits3.dp_write.msg_control = msg_control;
|
||||
@@ -407,18 +407,18 @@ static void brw_set_dp_read_message( struct brw_context *brw,
|
||||
struct intel_context *intel = &brw->intel;
|
||||
brw_set_src1(insn, brw_imm_d(0));
|
||||
|
||||
if (intel->is_ironlake) {
|
||||
insn->bits3.dp_read_igdng.binding_table_index = binding_table_index;
|
||||
insn->bits3.dp_read_igdng.msg_control = msg_control;
|
||||
insn->bits3.dp_read_igdng.msg_type = msg_type;
|
||||
insn->bits3.dp_read_igdng.target_cache = target_cache;
|
||||
insn->bits3.dp_read_igdng.header_present = 1;
|
||||
insn->bits3.dp_read_igdng.response_length = response_length;
|
||||
insn->bits3.dp_read_igdng.msg_length = msg_length;
|
||||
insn->bits3.dp_read_igdng.pad1 = 0;
|
||||
insn->bits3.dp_read_igdng.end_of_thread = end_of_thread;
|
||||
insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_DATAPORT_READ;
|
||||
insn->bits2.send_igdng.end_of_thread = end_of_thread;
|
||||
if (intel->gen == 5) {
|
||||
insn->bits3.dp_read_gen5.binding_table_index = binding_table_index;
|
||||
insn->bits3.dp_read_gen5.msg_control = msg_control;
|
||||
insn->bits3.dp_read_gen5.msg_type = msg_type;
|
||||
insn->bits3.dp_read_gen5.target_cache = target_cache;
|
||||
insn->bits3.dp_read_gen5.header_present = 1;
|
||||
insn->bits3.dp_read_gen5.response_length = response_length;
|
||||
insn->bits3.dp_read_gen5.msg_length = msg_length;
|
||||
insn->bits3.dp_read_gen5.pad1 = 0;
|
||||
insn->bits3.dp_read_gen5.end_of_thread = end_of_thread;
|
||||
insn->bits2.send_gen5.sfid = BRW_MESSAGE_TARGET_DATAPORT_READ;
|
||||
insn->bits2.send_gen5.end_of_thread = end_of_thread;
|
||||
} else {
|
||||
insn->bits3.dp_read.binding_table_index = binding_table_index; /*0:7*/
|
||||
insn->bits3.dp_read.msg_control = msg_control; /*8:11*/
|
||||
@@ -447,17 +447,17 @@ static void brw_set_sampler_message(struct brw_context *brw,
|
||||
assert(eot == 0);
|
||||
brw_set_src1(insn, brw_imm_d(0));
|
||||
|
||||
if (intel->is_ironlake) {
|
||||
insn->bits3.sampler_igdng.binding_table_index = binding_table_index;
|
||||
insn->bits3.sampler_igdng.sampler = sampler;
|
||||
insn->bits3.sampler_igdng.msg_type = msg_type;
|
||||
insn->bits3.sampler_igdng.simd_mode = simd_mode;
|
||||
insn->bits3.sampler_igdng.header_present = header_present;
|
||||
insn->bits3.sampler_igdng.response_length = response_length;
|
||||
insn->bits3.sampler_igdng.msg_length = msg_length;
|
||||
insn->bits3.sampler_igdng.end_of_thread = eot;
|
||||
insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_SAMPLER;
|
||||
insn->bits2.send_igdng.end_of_thread = eot;
|
||||
if (intel->gen == 5) {
|
||||
insn->bits3.sampler_gen5.binding_table_index = binding_table_index;
|
||||
insn->bits3.sampler_gen5.sampler = sampler;
|
||||
insn->bits3.sampler_gen5.msg_type = msg_type;
|
||||
insn->bits3.sampler_gen5.simd_mode = simd_mode;
|
||||
insn->bits3.sampler_gen5.header_present = header_present;
|
||||
insn->bits3.sampler_gen5.response_length = response_length;
|
||||
insn->bits3.sampler_gen5.msg_length = msg_length;
|
||||
insn->bits3.sampler_gen5.end_of_thread = eot;
|
||||
insn->bits2.send_gen5.sfid = BRW_MESSAGE_TARGET_SAMPLER;
|
||||
insn->bits2.send_gen5.end_of_thread = eot;
|
||||
} else if (intel->is_g4x) {
|
||||
insn->bits3.sampler_g4x.binding_table_index = binding_table_index;
|
||||
insn->bits3.sampler_g4x.sampler = sampler;
|
||||
@@ -663,7 +663,7 @@ struct brw_instruction *brw_ELSE(struct brw_compile *p,
|
||||
struct brw_instruction *insn;
|
||||
GLuint br = 1;
|
||||
|
||||
if (intel->is_ironlake)
|
||||
if (intel->gen == 5)
|
||||
br = 2;
|
||||
|
||||
if (p->single_program_flow) {
|
||||
@@ -705,7 +705,7 @@ void brw_ENDIF(struct brw_compile *p,
|
||||
struct intel_context *intel = &p->brw->intel;
|
||||
GLuint br = 1;
|
||||
|
||||
if (intel->is_ironlake)
|
||||
if (intel->gen == 5)
|
||||
br = 2;
|
||||
|
||||
if (p->single_program_flow) {
|
||||
@@ -820,7 +820,7 @@ struct brw_instruction *brw_WHILE(struct brw_compile *p,
|
||||
struct brw_instruction *insn;
|
||||
GLuint br = 1;
|
||||
|
||||
if (intel->is_ironlake)
|
||||
if (intel->gen == 5)
|
||||
br = 2;
|
||||
|
||||
if (p->single_program_flow)
|
||||
@@ -864,7 +864,7 @@ void brw_land_fwd_jump(struct brw_compile *p,
|
||||
struct brw_instruction *landing = &p->store[p->nr_insn];
|
||||
GLuint jmpi = 1;
|
||||
|
||||
if (intel->is_ironlake)
|
||||
if (intel->gen == 5)
|
||||
jmpi = 2;
|
||||
|
||||
assert(jmp_insn->header.opcode == BRW_OPCODE_JMPI);
|
||||
|
@@ -60,7 +60,7 @@ static void compile_gs_prog( struct brw_context *brw,
|
||||
*/
|
||||
c.nr_attrs = brw_count_bits(c.key.attrs);
|
||||
|
||||
if (intel->is_ironlake)
|
||||
if (intel->gen == 5)
|
||||
c.nr_regs = (c.nr_attrs + 1) / 2 + 3; /* are vertices packed, or reg-aligned? */
|
||||
else
|
||||
c.nr_regs = (c.nr_attrs + 1) / 2 + 1; /* are vertices packed, or reg-aligned? */
|
||||
|
@@ -98,7 +98,7 @@ gs_unit_create_from_key(struct brw_context *brw, struct brw_gs_unit_key *key)
|
||||
else
|
||||
gs.thread4.max_threads = 0;
|
||||
|
||||
if (intel->is_ironlake)
|
||||
if (intel->gen == 5)
|
||||
gs.thread4.rendering_enable = 1;
|
||||
|
||||
if (INTEL_DEBUG & DEBUG_STATS)
|
||||
|
@@ -248,7 +248,7 @@ static void emit_depthbuffer(struct brw_context *brw)
|
||||
|
||||
if (intel->gen >= 6)
|
||||
len = 7;
|
||||
else if (intel->is_g4x || intel->is_ironlake)
|
||||
else if (intel->is_g4x || intel->gen == 5)
|
||||
len = 6;
|
||||
else
|
||||
len = 5;
|
||||
@@ -262,7 +262,7 @@ static void emit_depthbuffer(struct brw_context *brw)
|
||||
OUT_BATCH(0);
|
||||
OUT_BATCH(0);
|
||||
|
||||
if (intel->is_g4x || intel->is_ironlake || intel->gen >= 6)
|
||||
if (intel->is_g4x || intel->gen >= 5)
|
||||
OUT_BATCH(0);
|
||||
|
||||
if (intel->gen >= 6)
|
||||
@@ -306,7 +306,7 @@ static void emit_depthbuffer(struct brw_context *brw)
|
||||
((region->height - 1) << 19));
|
||||
OUT_BATCH(0);
|
||||
|
||||
if (intel->is_g4x || intel->is_ironlake || intel->gen >= 6)
|
||||
if (intel->is_g4x || intel->gen >= 5)
|
||||
OUT_BATCH(0);
|
||||
|
||||
if (intel->gen >= 6)
|
||||
@@ -608,7 +608,7 @@ static void upload_state_base_address( struct brw_context *brw )
|
||||
OUT_BATCH(1); /* Indirect object upper bound */
|
||||
OUT_BATCH(1); /* Instruction access upper bound */
|
||||
ADVANCE_BATCH();
|
||||
} else if (intel->is_ironlake) {
|
||||
} else if (intel->gen == 5) {
|
||||
BEGIN_BATCH(8);
|
||||
OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (8 - 2));
|
||||
OUT_BATCH(1); /* General state base address */
|
||||
|
@@ -34,6 +34,7 @@
|
||||
#include "shader/prog_parameter.h"
|
||||
#include "shader/program.h"
|
||||
#include "shader/programopt.h"
|
||||
#include "shader/shader_api.h"
|
||||
#include "tnl/tnl.h"
|
||||
|
||||
#include "brw_context.h"
|
||||
@@ -119,12 +120,28 @@ static GLboolean brwIsProgramNative( GLcontext *ctx,
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
shader_error(GLcontext *ctx, struct gl_program *prog, const char *msg)
|
||||
{
|
||||
struct gl_shader_program *shader;
|
||||
|
||||
shader = _mesa_lookup_shader_program(ctx, prog->Id);
|
||||
|
||||
if (shader) {
|
||||
if (shader->InfoLog) {
|
||||
free(shader->InfoLog);
|
||||
}
|
||||
shader->InfoLog = _mesa_strdup(msg);
|
||||
shader->LinkStatus = GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
static GLboolean brwProgramStringNotify( GLcontext *ctx,
|
||||
GLenum target,
|
||||
struct gl_program *prog )
|
||||
{
|
||||
struct brw_context *brw = brw_context(ctx);
|
||||
int i;
|
||||
|
||||
if (target == GL_FRAGMENT_PROGRAM_ARB) {
|
||||
struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog;
|
||||
@@ -160,7 +177,22 @@ static GLboolean brwProgramStringNotify( GLcontext *ctx,
|
||||
_tnl_program_string(ctx, target, prog);
|
||||
}
|
||||
|
||||
/* XXX check if program is legal, within limits */
|
||||
/* Reject programs with subroutines, which are totally broken at the moment
|
||||
* (all program flows return when any program flow returns, and
|
||||
* the VS also hangs if a function call calls a function.
|
||||
*
|
||||
* See piglit glsl-{vs,fs}-functions-[23] tests.
|
||||
*/
|
||||
for (i = 0; i < prog->NumInstructions; i++) {
|
||||
if (prog->Instructions[i].Opcode == OPCODE_CAL) {
|
||||
shader_error(ctx, prog,
|
||||
"i965 driver doesn't yet support uninlined function "
|
||||
"calls. Move to using a single return statement at "
|
||||
"the end of the function to work around it.");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
@@ -162,7 +162,7 @@ static void do_flatshade_triangle( struct brw_sf_compile *c )
|
||||
if (c->key.primitive == SF_UNFILLED_TRIS)
|
||||
return;
|
||||
|
||||
if (intel->is_ironlake)
|
||||
if (intel->gen == 5)
|
||||
jmpi = 2;
|
||||
|
||||
brw_push_insn_state(p);
|
||||
@@ -201,7 +201,7 @@ static void do_flatshade_line( struct brw_sf_compile *c )
|
||||
if (c->key.primitive == SF_UNFILLED_TRIS)
|
||||
return;
|
||||
|
||||
if (intel->is_ironlake)
|
||||
if (intel->gen == 5)
|
||||
jmpi = 2;
|
||||
|
||||
brw_push_insn_state(p);
|
||||
|
@@ -76,7 +76,20 @@ static void upload_sf_vp(struct brw_context *brw)
|
||||
* Note that the hardware's coordinates are inclusive, while Mesa's min is
|
||||
* inclusive but max is exclusive.
|
||||
*/
|
||||
if (render_to_fbo) {
|
||||
|
||||
if (ctx->DrawBuffer->_Xmin == ctx->DrawBuffer->_Xmax ||
|
||||
ctx->DrawBuffer->_Ymin == ctx->DrawBuffer->_Ymax) {
|
||||
/* If the scissor was out of bounds and got clamped to 0
|
||||
* width/height at the bounds, the subtraction of 1 from
|
||||
* maximums could produce a negative number and thus not clip
|
||||
* anything. Instead, just provide a min > max scissor inside
|
||||
* the bounds, which produces the expected no rendering.
|
||||
*/
|
||||
sfv.scissor.xmin = 1;
|
||||
sfv.scissor.xmax = 0;
|
||||
sfv.scissor.ymin = 1;
|
||||
sfv.scissor.ymax = 0;
|
||||
} else if (render_to_fbo) {
|
||||
/* texmemory: Y=0=bottom */
|
||||
sfv.scissor.xmin = ctx->DrawBuffer->_Xmin;
|
||||
sfv.scissor.xmax = ctx->DrawBuffer->_Xmax - 1;
|
||||
@@ -177,7 +190,7 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
|
||||
|
||||
sf.thread3.dispatch_grf_start_reg = 3;
|
||||
|
||||
if (intel->is_ironlake)
|
||||
if (intel->gen == 5)
|
||||
sf.thread3.urb_entry_read_offset = 3;
|
||||
else
|
||||
sf.thread3.urb_entry_read_offset = 1;
|
||||
@@ -190,7 +203,7 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
|
||||
/* Each SF thread produces 1 PUE, and there can be up to 24 (Pre-Ironlake) or
|
||||
* 48 (Ironlake) threads.
|
||||
*/
|
||||
if (intel->is_ironlake)
|
||||
if (intel->gen == 5)
|
||||
chipset_max_threads = 48;
|
||||
else
|
||||
chipset_max_threads = 24;
|
||||
|
@@ -925,7 +925,7 @@ struct brw_gs_unit_state
|
||||
struct
|
||||
{
|
||||
GLuint pad0:8;
|
||||
GLuint rendering_enable:1; /* for IGDNG */
|
||||
GLuint rendering_enable:1; /* for Ironlake */
|
||||
GLuint pad4:1;
|
||||
GLuint stats_enable:1;
|
||||
GLuint nr_urb_entries:7;
|
||||
@@ -1035,7 +1035,7 @@ struct brw_wm_unit_state
|
||||
GLfloat global_depth_offset_constant;
|
||||
GLfloat global_depth_offset_scale;
|
||||
|
||||
/* for IGDNG only */
|
||||
/* for Ironlake only */
|
||||
struct {
|
||||
GLuint pad0:1;
|
||||
GLuint grf_reg_count_1:3;
|
||||
@@ -1448,7 +1448,7 @@ struct brw_instruction
|
||||
GLuint end_of_thread:1;
|
||||
GLuint pad1:1;
|
||||
GLuint sfid:4;
|
||||
} send_igdng; /* for IGDNG only */
|
||||
} send_gen5; /* for Ironlake only */
|
||||
|
||||
} bits2;
|
||||
|
||||
@@ -1549,7 +1549,7 @@ struct brw_instruction
|
||||
GLuint msg_length:4;
|
||||
GLuint pad1:2;
|
||||
GLuint end_of_thread:1;
|
||||
} math_igdng;
|
||||
} math_gen5;
|
||||
|
||||
struct {
|
||||
GLuint binding_table_index:8;
|
||||
@@ -1585,7 +1585,7 @@ struct brw_instruction
|
||||
GLuint msg_length:4;
|
||||
GLuint pad1:2;
|
||||
GLuint end_of_thread:1;
|
||||
} sampler_igdng;
|
||||
} sampler_gen5;
|
||||
|
||||
struct brw_urb_immediate urb;
|
||||
|
||||
@@ -1603,7 +1603,7 @@ struct brw_instruction
|
||||
GLuint msg_length:4;
|
||||
GLuint pad1:2;
|
||||
GLuint end_of_thread:1;
|
||||
} urb_igdng;
|
||||
} urb_gen5;
|
||||
|
||||
struct {
|
||||
GLuint binding_table_index:8;
|
||||
@@ -1628,7 +1628,7 @@ struct brw_instruction
|
||||
GLuint msg_length:4;
|
||||
GLuint pad1:2;
|
||||
GLuint end_of_thread:1;
|
||||
} dp_read_igdng;
|
||||
} dp_read_gen5;
|
||||
|
||||
struct {
|
||||
GLuint binding_table_index:8;
|
||||
@@ -1655,7 +1655,7 @@ struct brw_instruction
|
||||
GLuint msg_length:4;
|
||||
GLuint pad1:2;
|
||||
GLuint end_of_thread:1;
|
||||
} dp_write_igdng;
|
||||
} dp_write_gen5;
|
||||
|
||||
struct {
|
||||
GLuint pad:16;
|
||||
@@ -1673,7 +1673,7 @@ struct brw_instruction
|
||||
GLuint msg_length:4;
|
||||
GLuint pad1:2;
|
||||
GLuint end_of_thread:1;
|
||||
} generic_igdng;
|
||||
} generic_gen5;
|
||||
|
||||
GLint d;
|
||||
GLuint ud;
|
||||
|
@@ -48,77 +48,31 @@ GLboolean brw_miptree_layout(struct intel_context *intel,
|
||||
|
||||
switch (mt->target) {
|
||||
case GL_TEXTURE_CUBE_MAP:
|
||||
if (intel->is_ironlake) {
|
||||
GLuint align_h = 2, align_w = 4;
|
||||
if (intel->gen == 5) {
|
||||
GLuint align_h = 2;
|
||||
GLuint level;
|
||||
GLuint x = 0;
|
||||
GLuint y = 0;
|
||||
GLuint width = mt->width0;
|
||||
GLuint height = mt->height0;
|
||||
GLuint qpitch = 0;
|
||||
GLuint y_pitch = 0;
|
||||
int h0, h1, q;
|
||||
|
||||
mt->pitch = mt->width0;
|
||||
intel_get_texture_alignment_unit(mt->internal_format, &align_w, &align_h);
|
||||
y_pitch = ALIGN(height, align_h);
|
||||
/* On Ironlake, cube maps are finally represented as just a series
|
||||
* of MIPLAYOUT_BELOW 2D textures (like 2D texture arrays), separated
|
||||
* by a pitch of qpitch rows, where qpitch is defined by the equation
|
||||
* given in Volume 1 of the BSpec.
|
||||
*/
|
||||
h0 = ALIGN(mt->height0, align_h);
|
||||
h1 = ALIGN(minify(h0), align_h);
|
||||
qpitch = (h0 + h1 + 11 * align_h);
|
||||
if (mt->compressed)
|
||||
qpitch /= 4;
|
||||
|
||||
if (mt->compressed) {
|
||||
mt->pitch = ALIGN(mt->width0, align_w);
|
||||
}
|
||||
|
||||
if (mt->first_level != mt->last_level) {
|
||||
GLuint mip1_width;
|
||||
|
||||
if (mt->compressed) {
|
||||
mip1_width = ALIGN(minify(mt->width0), align_w)
|
||||
+ ALIGN(minify(minify(mt->width0)), align_w);
|
||||
} else {
|
||||
mip1_width = ALIGN(minify(mt->width0), align_w)
|
||||
+ minify(minify(mt->width0));
|
||||
}
|
||||
|
||||
if (mip1_width > mt->pitch) {
|
||||
mt->pitch = mip1_width;
|
||||
}
|
||||
}
|
||||
|
||||
mt->pitch = intel_miptree_pitch_align(intel, mt, tiling, mt->pitch);
|
||||
|
||||
if (mt->compressed) {
|
||||
qpitch = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) / 4;
|
||||
mt->total_height = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) / 4 * 6;
|
||||
} else {
|
||||
qpitch = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h);
|
||||
mt->total_height = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) * 6;
|
||||
}
|
||||
i945_miptree_layout_2d(intel, mt, tiling, 6);
|
||||
|
||||
for (level = mt->first_level; level <= mt->last_level; level++) {
|
||||
GLuint img_height;
|
||||
GLuint nr_images = 6;
|
||||
GLuint q = 0;
|
||||
|
||||
intel_miptree_set_level_info(mt, level, nr_images, x, y, width,
|
||||
height, 1);
|
||||
|
||||
for (q = 0; q < nr_images; q++)
|
||||
intel_miptree_set_image_offset(mt, level, q,
|
||||
x, y + q * qpitch);
|
||||
|
||||
if (mt->compressed)
|
||||
img_height = MAX2(1, height/4);
|
||||
else
|
||||
img_height = ALIGN(height, align_h);
|
||||
|
||||
if (level == mt->first_level + 1) {
|
||||
x += ALIGN(width, align_w);
|
||||
}
|
||||
else {
|
||||
y += img_height;
|
||||
}
|
||||
|
||||
width = minify(width);
|
||||
height = minify(height);
|
||||
for (q = 0; q < 6; q++) {
|
||||
intel_miptree_set_image_offset(mt, level, q, 0, q * qpitch);
|
||||
}
|
||||
}
|
||||
mt->total_height = qpitch * 6;
|
||||
|
||||
break;
|
||||
}
|
||||
@@ -208,7 +162,7 @@ GLboolean brw_miptree_layout(struct intel_context *intel,
|
||||
}
|
||||
|
||||
default:
|
||||
i945_miptree_layout_2d(intel, mt, tiling);
|
||||
i945_miptree_layout_2d(intel, mt, tiling, 1);
|
||||
break;
|
||||
}
|
||||
DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__,
|
||||
|
@@ -148,7 +148,7 @@ static void recalculate_urb_fence( struct brw_context *brw )
|
||||
|
||||
brw->urb.constrained = 0;
|
||||
|
||||
if (intel->is_ironlake) {
|
||||
if (intel->gen == 5) {
|
||||
brw->urb.nr_vs_entries = 128;
|
||||
brw->urb.nr_sf_entries = 48;
|
||||
if (check_urb_layout(brw)) {
|
||||
|
@@ -182,7 +182,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
|
||||
|
||||
if (intel->gen >= 6)
|
||||
mrf = 6;
|
||||
else if (intel->is_ironlake)
|
||||
else if (intel->gen == 5)
|
||||
mrf = 8;
|
||||
else
|
||||
mrf = 4;
|
||||
@@ -283,7 +283,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
|
||||
|
||||
if (intel->gen >= 6)
|
||||
c->prog_data.urb_entry_size = (attributes_in_vue + 4 + 7) / 8;
|
||||
else if (intel->is_ironlake)
|
||||
else if (intel->gen == 5)
|
||||
c->prog_data.urb_entry_size = (attributes_in_vue + 6 + 3) / 4;
|
||||
else
|
||||
c->prog_data.urb_entry_size = (attributes_in_vue + 2 + 3) / 4;
|
||||
@@ -1288,7 +1288,7 @@ static void emit_vertex_write( struct brw_vs_compile *c)
|
||||
brw_MOV(p, offset(m0, 2), pos);
|
||||
brw_MOV(p, offset(m0, 5), pos);
|
||||
len_vertex_header = 4;
|
||||
} else if (intel->is_ironlake) {
|
||||
} else if (intel->gen == 5) {
|
||||
/* There are 20 DWs (D0-D19) in VUE header on Ironlake:
|
||||
* dword 0-3 (m1) of the header is indices, point width, clip flags.
|
||||
* dword 4-7 (m2) is the ndc position (set above)
|
||||
@@ -1710,7 +1710,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
|
||||
|
||||
loop_depth--;
|
||||
|
||||
if (intel->is_ironlake)
|
||||
if (intel->gen == 5)
|
||||
br = 2;
|
||||
|
||||
inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]);
|
||||
|
@@ -98,7 +98,7 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key)
|
||||
*/
|
||||
vs.thread1.single_program_flow = 0;
|
||||
|
||||
if (intel->is_ironlake)
|
||||
if (intel->gen == 5)
|
||||
vs.thread1.binding_table_entry_count = 0; /* hardware requirement */
|
||||
else
|
||||
vs.thread1.binding_table_entry_count = key->nr_surfaces;
|
||||
@@ -109,7 +109,7 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key)
|
||||
vs.thread3.urb_entry_read_offset = 0;
|
||||
vs.thread3.const_urb_entry_read_offset = key->curbe_offset * 2;
|
||||
|
||||
if (intel->is_ironlake) {
|
||||
if (intel->gen == 5) {
|
||||
switch (key->nr_urb_entries) {
|
||||
case 8:
|
||||
case 12:
|
||||
@@ -150,7 +150,7 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key)
|
||||
|
||||
/* No samplers for ARB_vp programs:
|
||||
*/
|
||||
/* It has to be set to 0 for IGDNG
|
||||
/* It has to be set to 0 for Ironlake
|
||||
*/
|
||||
vs.vs5.sampler_count = 0;
|
||||
|
||||
|
@@ -67,7 +67,7 @@ struct brw_wm_prog_key {
|
||||
GLuint flat_shade:1;
|
||||
GLuint linear_color:1; /**< linear interpolation vs perspective interp */
|
||||
GLuint runtime_check_aads_emit:1;
|
||||
GLuint nr_color_regions:2;
|
||||
GLuint nr_color_regions:5;
|
||||
|
||||
GLbitfield proj_attrib_mask; /**< one bit per fragment program attribute */
|
||||
GLuint shadowtex_mask:16;
|
||||
|
@@ -898,7 +898,7 @@ void emit_tex(struct brw_wm_compile *c,
|
||||
}
|
||||
|
||||
/* Pre-Ironlake, the 8-wide sampler always took u,v,r. */
|
||||
if (!intel->is_ironlake && c->dispatch_width == 8)
|
||||
if (intel->gen < 5 && c->dispatch_width == 8)
|
||||
nr_texcoords = 3;
|
||||
|
||||
/* For shadow comparisons, we have to supply u,v,r. */
|
||||
@@ -916,7 +916,7 @@ void emit_tex(struct brw_wm_compile *c,
|
||||
|
||||
/* Fill in the shadow comparison reference value. */
|
||||
if (shadow) {
|
||||
if (intel->is_ironlake) {
|
||||
if (intel->gen == 5) {
|
||||
/* Fill in the cube map array index value. */
|
||||
brw_MOV(p, brw_message_reg(cur_mrf), brw_imm_f(0));
|
||||
cur_mrf += mrf_per_channel;
|
||||
@@ -929,11 +929,11 @@ void emit_tex(struct brw_wm_compile *c,
|
||||
cur_mrf += mrf_per_channel;
|
||||
}
|
||||
|
||||
if (intel->is_ironlake) {
|
||||
if (intel->gen == 5) {
|
||||
if (shadow)
|
||||
msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_COMPARE_IGDNG;
|
||||
msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_COMPARE_GEN5;
|
||||
else
|
||||
msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_IGDNG;
|
||||
msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_GEN5;
|
||||
} else {
|
||||
/* Note that G45 and older determines shadow compare and dispatch width
|
||||
* from message length for most messages.
|
||||
@@ -981,16 +981,16 @@ void emit_txb(struct brw_wm_compile *c,
|
||||
* undefined, and trust the execution mask to keep the undefined pixels
|
||||
* from mattering.
|
||||
*/
|
||||
if (c->dispatch_width == 16 || !intel->is_ironlake) {
|
||||
if (intel->is_ironlake)
|
||||
msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_IGDNG;
|
||||
if (c->dispatch_width == 16 || intel->gen < 5) {
|
||||
if (intel->gen == 5)
|
||||
msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_GEN5;
|
||||
else
|
||||
msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS;
|
||||
mrf_per_channel = 2;
|
||||
dst_retyped = retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW);
|
||||
response_length = 8;
|
||||
} else {
|
||||
msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_IGDNG;
|
||||
msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_GEN5;
|
||||
mrf_per_channel = 1;
|
||||
dst_retyped = retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW);
|
||||
response_length = 4;
|
||||
|
@@ -2006,7 +2006,7 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
|
||||
struct brw_instruction *inst0, *inst1;
|
||||
GLuint br = 1;
|
||||
|
||||
if (intel->is_ironlake)
|
||||
if (intel->gen == 5)
|
||||
br = 2;
|
||||
|
||||
assert(loop_depth > 0);
|
||||
|
@@ -137,7 +137,7 @@ wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key,
|
||||
wm.thread1.depth_coef_urb_read_offset = 1;
|
||||
wm.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
|
||||
|
||||
if (intel->is_ironlake)
|
||||
if (intel->gen == 5)
|
||||
wm.thread1.binding_table_entry_count = 0; /* hardware requirement */
|
||||
else
|
||||
wm.thread1.binding_table_entry_count = key->nr_surfaces;
|
||||
@@ -157,7 +157,7 @@ wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key,
|
||||
wm.thread3.const_urb_entry_read_length = key->curb_entry_read_length;
|
||||
wm.thread3.const_urb_entry_read_offset = key->curbe_offset * 2;
|
||||
|
||||
if (intel->is_ironlake)
|
||||
if (intel->gen == 5)
|
||||
wm.wm4.sampler_count = 0; /* hardware requirement */
|
||||
else
|
||||
wm.wm4.sampler_count = (key->sampler_count + 1) / 4;
|
||||
|
@@ -588,7 +588,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
|
||||
tile_base = ((key.draw_y / 32) * (32 * pitch));
|
||||
tile_base += (key.draw_x - tile_x) / (128 / key.cpp) * 4096;
|
||||
}
|
||||
assert(intel->is_g4x || (tile_x == 0 && tile_y == 0));
|
||||
assert(brw->has_surface_tile_offset || (tile_x == 0 && tile_y == 0));
|
||||
assert(tile_x % 4 == 0);
|
||||
assert(tile_y % 2 == 0);
|
||||
/* Note that the low bits of these fields are missing, so
|
||||
|
@@ -93,7 +93,7 @@
|
||||
|
||||
#define IS_ILD(devid) (devid == PCI_CHIP_ILD_G)
|
||||
#define IS_ILM(devid) (devid == PCI_CHIP_ILM_G)
|
||||
#define IS_IGDNG(devid) (IS_ILD(devid) || IS_ILM(devid))
|
||||
#define IS_GEN5(devid) (IS_ILD(devid) || IS_ILM(devid))
|
||||
|
||||
#define IS_915(devid) (devid == PCI_CHIP_I915_G || \
|
||||
devid == PCI_CHIP_E7221_G || \
|
||||
@@ -118,7 +118,7 @@
|
||||
|
||||
#define IS_965(devid) (IS_GEN4(devid) || \
|
||||
IS_G4X(devid) || \
|
||||
IS_IGDNG(devid) || \
|
||||
IS_GEN5(devid) || \
|
||||
IS_GEN6(devid))
|
||||
|
||||
#define IS_9XX(devid) (IS_915(devid) || \
|
||||
|
@@ -159,10 +159,10 @@ intelGetString(GLcontext * ctx, GLenum name)
|
||||
chipset = "Intel(R) B43";
|
||||
break;
|
||||
case PCI_CHIP_ILD_G:
|
||||
chipset = "Intel(R) IGDNG_D";
|
||||
chipset = "Intel(R) Ironlake Desktop";
|
||||
break;
|
||||
case PCI_CHIP_ILM_G:
|
||||
chipset = "Intel(R) IGDNG_M";
|
||||
chipset = "Intel(R) Ironlake Mobile";
|
||||
break;
|
||||
default:
|
||||
chipset = "Unknown Intel Chipset";
|
||||
@@ -362,7 +362,7 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
|
||||
if (buffers[i].attachment == __DRI_BUFFER_DEPTH)
|
||||
depth_region = region;
|
||||
|
||||
intel_renderbuffer_set_region(rb, region);
|
||||
intel_renderbuffer_set_region(intel, rb, region);
|
||||
intel_region_release(®ion);
|
||||
|
||||
if (buffers[i].attachment == __DRI_BUFFER_DEPTH_STENCIL) {
|
||||
@@ -374,7 +374,7 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
|
||||
continue;
|
||||
|
||||
intel_region_reference(&stencil_region, region);
|
||||
intel_renderbuffer_set_region(rb, stencil_region);
|
||||
intel_renderbuffer_set_region(intel, rb, stencil_region);
|
||||
intel_region_release(&stencil_region);
|
||||
}
|
||||
}
|
||||
@@ -610,12 +610,21 @@ intelInitContext(struct intel_context *intel,
|
||||
intel->driContext = driContextPriv;
|
||||
intel->driFd = sPriv->fd;
|
||||
|
||||
intel->has_xrgb_textures = GL_TRUE;
|
||||
if (IS_GEN6(intel->intelScreen->deviceID)) {
|
||||
intel->gen = 6;
|
||||
intel->needs_ff_sync = GL_TRUE;
|
||||
intel->has_luminance_srgb = GL_TRUE;
|
||||
} else if (IS_GEN5(intel->intelScreen->deviceID)) {
|
||||
intel->gen = 5;
|
||||
intel->needs_ff_sync = GL_TRUE;
|
||||
intel->has_luminance_srgb = GL_TRUE;
|
||||
} else if (IS_965(intel->intelScreen->deviceID)) {
|
||||
intel->gen = 4;
|
||||
if (IS_G4X(intel->intelScreen->deviceID)) {
|
||||
intel->has_luminance_srgb = GL_TRUE;
|
||||
intel->is_g4x = GL_TRUE;
|
||||
}
|
||||
} else if (IS_9XX(intel->intelScreen->deviceID)) {
|
||||
intel->gen = 3;
|
||||
if (IS_945(intel->intelScreen->deviceID)) {
|
||||
@@ -623,15 +632,10 @@ intelInitContext(struct intel_context *intel,
|
||||
}
|
||||
} else {
|
||||
intel->gen = 2;
|
||||
}
|
||||
|
||||
if (IS_IGDNG(intel->intelScreen->deviceID)) {
|
||||
intel->is_ironlake = GL_TRUE;
|
||||
intel->needs_ff_sync = GL_TRUE;
|
||||
intel->has_luminance_srgb = GL_TRUE;
|
||||
} else if (IS_G4X(intel->intelScreen->deviceID)) {
|
||||
intel->has_luminance_srgb = GL_TRUE;
|
||||
intel->is_g4x = GL_TRUE;
|
||||
if (intel->intelScreen->deviceID == PCI_CHIP_I830_M ||
|
||||
intel->intelScreen->deviceID == PCI_CHIP_845_G) {
|
||||
intel->has_xrgb_textures = GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache,
|
||||
|
@@ -142,10 +142,10 @@ struct intel_context
|
||||
*/
|
||||
int gen;
|
||||
GLboolean needs_ff_sync;
|
||||
GLboolean is_ironlake;
|
||||
GLboolean is_g4x;
|
||||
GLboolean is_945;
|
||||
GLboolean has_luminance_srgb;
|
||||
GLboolean has_xrgb_textures;
|
||||
|
||||
int urb_size;
|
||||
|
||||
|
@@ -42,7 +42,9 @@
|
||||
#include "intel_fbo.h"
|
||||
#include "intel_mipmap_tree.h"
|
||||
#include "intel_regions.h"
|
||||
|
||||
#ifndef I915
|
||||
#include "brw_state.h"
|
||||
#endif
|
||||
|
||||
#define FILE_DEBUG_FLAG DEBUG_FBO
|
||||
|
||||
@@ -280,7 +282,8 @@ intel_nop_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
|
||||
|
||||
|
||||
void
|
||||
intel_renderbuffer_set_region(struct intel_renderbuffer *rb,
|
||||
intel_renderbuffer_set_region(struct intel_context *intel,
|
||||
struct intel_renderbuffer *rb,
|
||||
struct intel_region *region)
|
||||
{
|
||||
struct intel_region *old;
|
||||
@@ -288,6 +291,12 @@ intel_renderbuffer_set_region(struct intel_renderbuffer *rb,
|
||||
old = rb->region;
|
||||
rb->region = NULL;
|
||||
intel_region_reference(&rb->region, region);
|
||||
#ifndef I915
|
||||
if (old) {
|
||||
brw_state_cache_bo_delete(&brw_context(&intel->ctx)->surface_cache,
|
||||
old->buffer);
|
||||
}
|
||||
#endif
|
||||
intel_region_release(&old);
|
||||
}
|
||||
|
||||
|
@@ -82,7 +82,8 @@ intel_get_renderbuffer(struct gl_framebuffer *fb, int attIndex)
|
||||
|
||||
|
||||
extern void
|
||||
intel_renderbuffer_set_region(struct intel_renderbuffer *irb,
|
||||
intel_renderbuffer_set_region(struct intel_context *intel,
|
||||
struct intel_renderbuffer *irb,
|
||||
struct intel_region *region);
|
||||
|
||||
|
||||
|
@@ -117,17 +117,16 @@ intel_miptree_create(struct intel_context *intel,
|
||||
GLboolean expect_accelerated_upload)
|
||||
{
|
||||
struct intel_mipmap_tree *mt;
|
||||
uint32_t tiling;
|
||||
uint32_t tiling = I915_TILING_NONE;
|
||||
|
||||
if (intel->use_texture_tiling && compress_byte == 0) {
|
||||
if (intel->gen >= 4 &&
|
||||
(base_format == GL_DEPTH_COMPONENT ||
|
||||
base_format == GL_DEPTH_STENCIL_EXT))
|
||||
tiling = I915_TILING_Y;
|
||||
else
|
||||
else if (width0 >= 64)
|
||||
tiling = I915_TILING_X;
|
||||
} else
|
||||
tiling = I915_TILING_NONE;
|
||||
}
|
||||
|
||||
mt = intel_miptree_create_internal(intel, target, internal_format,
|
||||
first_level, last_level, width0,
|
||||
|
@@ -167,7 +167,7 @@ intel_stencil_drawpixels(GLcontext * ctx,
|
||||
irb = intel_create_renderbuffer(MESA_FORMAT_ARGB8888);
|
||||
irb->Base.Width = depth_irb->Base.Width;
|
||||
irb->Base.Height = depth_irb->Base.Height;
|
||||
intel_renderbuffer_set_region(irb, depth_irb->region);
|
||||
intel_renderbuffer_set_region(intel, irb, depth_irb->region);
|
||||
|
||||
/* Create a name for our renderbuffer, which lets us use other mesa
|
||||
* rb functions for convenience.
|
||||
|
@@ -49,7 +49,14 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
|
||||
if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) {
|
||||
return MESA_FORMAT_RGB565;
|
||||
}
|
||||
return do32bpt ? MESA_FORMAT_XRGB8888 : MESA_FORMAT_RGB565;
|
||||
if (do32bpt) {
|
||||
if (intel->has_xrgb_textures)
|
||||
return MESA_FORMAT_XRGB8888;
|
||||
else
|
||||
return MESA_FORMAT_ARGB8888;
|
||||
} else {
|
||||
return MESA_FORMAT_RGB565;
|
||||
}
|
||||
|
||||
case GL_RGBA8:
|
||||
case GL_RGB10_A2:
|
||||
@@ -68,7 +75,10 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
|
||||
case GL_RGB10:
|
||||
case GL_RGB12:
|
||||
case GL_RGB16:
|
||||
return MESA_FORMAT_XRGB8888;
|
||||
if (intel->has_xrgb_textures)
|
||||
return MESA_FORMAT_XRGB8888;
|
||||
else
|
||||
return MESA_FORMAT_ARGB8888;
|
||||
|
||||
case GL_RGB5:
|
||||
case GL_RGB4:
|
||||
|
@@ -63,9 +63,9 @@ void intel_get_texture_alignment_unit(GLenum internalFormat, GLuint *w, GLuint *
|
||||
}
|
||||
}
|
||||
|
||||
void i945_miptree_layout_2d( struct intel_context *intel,
|
||||
struct intel_mipmap_tree *mt,
|
||||
uint32_t tiling )
|
||||
void i945_miptree_layout_2d(struct intel_context *intel,
|
||||
struct intel_mipmap_tree *mt,
|
||||
uint32_t tiling, int nr_images)
|
||||
{
|
||||
GLuint align_h = 2, align_w = 4;
|
||||
GLuint level;
|
||||
@@ -111,7 +111,7 @@ void i945_miptree_layout_2d( struct intel_context *intel,
|
||||
for ( level = mt->first_level ; level <= mt->last_level ; level++ ) {
|
||||
GLuint img_height;
|
||||
|
||||
intel_miptree_set_level_info(mt, level, 1, x, y, width,
|
||||
intel_miptree_set_level_info(mt, level, nr_images, x, y, width,
|
||||
height, 1);
|
||||
|
||||
if (mt->compressed)
|
||||
|
@@ -40,5 +40,5 @@ static INLINE GLuint minify( GLuint d )
|
||||
|
||||
extern void i945_miptree_layout_2d(struct intel_context *intel,
|
||||
struct intel_mipmap_tree *mt,
|
||||
uint32_t tiling);
|
||||
uint32_t tiling, int nr_images);
|
||||
extern void intel_get_texture_alignment_unit(GLenum, GLuint *, GLuint *);
|
||||
|
@@ -19,17 +19,11 @@ INCLUDE_DIRS = \
|
||||
-I$(TOP)/src/mesa \
|
||||
-I$(TOP)/src/mesa/main
|
||||
|
||||
# Standalone osmesa needs to be linked with core Mesa APIs
|
||||
ifeq ($(DRIVER_DIRS), osmesa)
|
||||
CORE_MESA = \
|
||||
$(TOP)/src/mesa/libmesa.a \
|
||||
$(TOP)/src/mesa/libglapi.a \
|
||||
$(TOP)/src/glsl/cl/libglslcl.a \
|
||||
$(TOP)/src/glsl/pp/libglslpp.a
|
||||
else
|
||||
CORE_MESA =
|
||||
endif
|
||||
|
||||
|
||||
.c.o:
|
||||
$(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@
|
||||
|
@@ -1004,7 +1004,20 @@ new_osmesa_renderbuffer(GLcontext *ctx, GLenum format, GLenum type)
|
||||
rb->AllocStorage = osmesa_renderbuffer_storage;
|
||||
|
||||
rb->InternalFormat = GL_RGBA;
|
||||
rb->Format = MESA_FORMAT_RGBA8888;
|
||||
switch (type) {
|
||||
case GL_UNSIGNED_BYTE:
|
||||
rb->Format = MESA_FORMAT_RGBA8888;
|
||||
break;
|
||||
case GL_UNSIGNED_SHORT:
|
||||
rb->Format = MESA_FORMAT_SIGNED_RGBA_16;
|
||||
break;
|
||||
case GL_FLOAT:
|
||||
rb->Format = MESA_FORMAT_RGBA_FLOAT32;
|
||||
break;
|
||||
default:
|
||||
assert(0 && "Unexpected type in new_osmesa_renderbuffer()");
|
||||
rb->Format = MESA_FORMAT_RGBA8888;
|
||||
}
|
||||
rb->_BaseFormat = GL_RGBA;
|
||||
rb->DataType = type;
|
||||
}
|
||||
@@ -1167,11 +1180,9 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* create front color buffer in user-provided memory (no back buffer) */
|
||||
osmesa->rb = new_osmesa_renderbuffer(&osmesa->mesa, format, type);
|
||||
_mesa_add_renderbuffer(osmesa->gl_buffer, BUFFER_FRONT_LEFT, osmesa->rb);
|
||||
assert(osmesa->rb->RefCount == 2);
|
||||
|
||||
/* Create depth/stencil/accum buffers. We'll create the color
|
||||
* buffer later in OSMesaMakeCurrent().
|
||||
*/
|
||||
_mesa_add_soft_renderbuffers(osmesa->gl_buffer,
|
||||
GL_FALSE, /* color */
|
||||
osmesa->gl_visual->haveDepthBuffer,
|
||||
@@ -1308,11 +1319,23 @@ OSMesaMakeCurrent( OSMesaContext osmesa, void *buffer, GLenum type,
|
||||
*/
|
||||
_glapi_check_multithread();
|
||||
|
||||
|
||||
/* Create a front/left color buffer which wraps the user-provided buffer.
|
||||
* There is no back color buffer.
|
||||
* If the user tries to use a 8, 16 or 32-bit/channel buffer that
|
||||
* doesn't match what Mesa was compiled for (CHAN_BITS) the
|
||||
* _mesa_add_renderbuffer() function will create a "wrapper" renderbuffer
|
||||
* that converts rendering from CHAN_BITS to the user-requested channel
|
||||
* size.
|
||||
*/
|
||||
osmesa->rb = new_osmesa_renderbuffer(&osmesa->mesa, osmesa->format, type);
|
||||
_mesa_add_renderbuffer(osmesa->gl_buffer, BUFFER_FRONT_LEFT, osmesa->rb);
|
||||
assert(osmesa->rb->RefCount == 2);
|
||||
|
||||
/* Set renderbuffer fields. Set width/height = 0 to force
|
||||
* osmesa_renderbuffer_storage() being called by _mesa_resize_framebuffer()
|
||||
*/
|
||||
osmesa->rb->Data = buffer;
|
||||
osmesa->rb->DataType = type;
|
||||
osmesa->rb->Width = osmesa->rb->Height = 0;
|
||||
|
||||
/* Set the framebuffer's size. This causes the
|
||||
|
@@ -1766,10 +1766,10 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment,
|
||||
rb = NULL;
|
||||
}
|
||||
|
||||
if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) {
|
||||
if (attachment == GL_DEPTH_STENCIL_ATTACHMENT &&
|
||||
rb && rb->Format != MESA_FORMAT_NONE) {
|
||||
/* make sure the renderbuffer is a depth/stencil format */
|
||||
const GLenum baseFormat =
|
||||
_mesa_get_format_base_format(att->Renderbuffer->Format);
|
||||
const GLenum baseFormat = _mesa_get_format_base_format(rb->Format);
|
||||
if (baseFormat != GL_DEPTH_STENCIL) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glFramebufferRenderbufferEXT(renderbuffer"
|
||||
|
@@ -34,8 +34,8 @@
|
||||
/* Mesa version */
|
||||
#define MESA_MAJOR 7
|
||||
#define MESA_MINOR 8
|
||||
#define MESA_PATCH 1
|
||||
#define MESA_VERSION_STRING "7.8.1"
|
||||
#define MESA_PATCH 2
|
||||
#define MESA_VERSION_STRING "7.8.2"
|
||||
|
||||
/* To make version comparison easy */
|
||||
#define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c))
|
||||
|
@@ -1259,6 +1259,54 @@ lookup_uniform_parameter(GLcontext *ctx, GLuint program, GLint location,
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* GLGL uniform arrays and structs require special handling.
|
||||
*
|
||||
* The GL_ARB_shader_objects spec says that if you use
|
||||
* glGetUniformLocation to get the location of an array, you CANNOT
|
||||
* access other elements of the array by adding an offset to the
|
||||
* returned location. For example, you must call
|
||||
* glGetUniformLocation("foo[16]") if you want to set the 16th element
|
||||
* of the array with glUniform().
|
||||
*
|
||||
* HOWEVER, some other OpenGL drivers allow accessing array elements
|
||||
* by adding an offset to the returned array location. And some apps
|
||||
* seem to depend on that behaviour.
|
||||
*
|
||||
* Mesa's gl_uniform_list doesn't directly support this since each
|
||||
* entry in the list describes one uniform variable, not one uniform
|
||||
* element. We could insert dummy entries in the list for each array
|
||||
* element after [0] but that causes complications elsewhere.
|
||||
*
|
||||
* We solve this problem by encoding two values in the location that's
|
||||
* returned by glGetUniformLocation():
|
||||
* a) index into gl_uniform_list::Uniforms[] for the uniform
|
||||
* b) an array/field offset (0 for simple types)
|
||||
*
|
||||
* These two values are encoded in the high and low halves of a GLint.
|
||||
* By putting the uniform number in the high part and the offset in the
|
||||
* low part, we can support the unofficial ability to index into arrays
|
||||
* by adding offsets to the location value.
|
||||
*/
|
||||
static void
|
||||
merge_location_offset(GLint *location, GLint offset)
|
||||
{
|
||||
*location = (*location << 16) | offset;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Seperate the uniform location and parameter offset. See above.
|
||||
*/
|
||||
static void
|
||||
split_location_offset(GLint *location, GLint *offset)
|
||||
{
|
||||
*offset = *location & 0xffff;
|
||||
*location = *location >> 16;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Called via ctx->Driver.GetUniformfv().
|
||||
*/
|
||||
@@ -1268,6 +1316,9 @@ _mesa_get_uniformfv(GLcontext *ctx, GLuint program, GLint location,
|
||||
{
|
||||
struct gl_program *prog;
|
||||
GLint paramPos;
|
||||
GLint offset;
|
||||
|
||||
split_location_offset(&location, &offset);
|
||||
|
||||
lookup_uniform_parameter(ctx, program, location, &prog, ¶mPos);
|
||||
|
||||
@@ -1298,7 +1349,10 @@ _mesa_get_uniformiv(GLcontext *ctx, GLuint program, GLint location,
|
||||
{
|
||||
struct gl_program *prog;
|
||||
GLint paramPos;
|
||||
GLint offset;
|
||||
|
||||
split_location_offset(&location, &offset);
|
||||
|
||||
lookup_uniform_parameter(ctx, program, location, &prog, ¶mPos);
|
||||
|
||||
if (prog) {
|
||||
@@ -1318,31 +1372,6 @@ _mesa_get_uniformiv(GLcontext *ctx, GLuint program, GLint location,
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* The value returned by GetUniformLocation actually encodes two things:
|
||||
* 1. the index into the prog->Uniforms[] array for the uniform
|
||||
* 2. an offset in the prog->ParameterValues[] array for specifying array
|
||||
* elements or structure fields.
|
||||
* This function merges those two values.
|
||||
*/
|
||||
static void
|
||||
merge_location_offset(GLint *location, GLint offset)
|
||||
{
|
||||
*location = *location | (offset << 16);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Seperate the uniform location and parameter offset. See above.
|
||||
*/
|
||||
static void
|
||||
split_location_offset(GLint *location, GLint *offset)
|
||||
{
|
||||
*offset = (*location >> 16);
|
||||
*location = *location & 0xffff;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Called via ctx->Driver.GetUniformLocation().
|
||||
*
|
||||
|
@@ -4187,11 +4187,10 @@ _slang_gen_variable(slang_assemble_ctx * A, slang_operation *oper)
|
||||
slang_atom name = oper->var ? oper->var->a_name : oper->a_id;
|
||||
slang_variable *var = _slang_variable_locate(oper->locals, name, GL_TRUE);
|
||||
slang_ir_node *n;
|
||||
if (!var) {
|
||||
if (!var || !var->declared) {
|
||||
slang_info_log_error(A->log, "undefined variable '%s'", (char *) name);
|
||||
return NULL;
|
||||
}
|
||||
assert(var->declared);
|
||||
n = new_var(A, var);
|
||||
return n;
|
||||
}
|
||||
|
@@ -41,7 +41,7 @@ typedef struct slang_variable_
|
||||
GLuint size; /**< Variable's size in bytes */
|
||||
GLboolean is_global;
|
||||
GLboolean isTemp; /**< a named temporary (__resultTmp) */
|
||||
GLboolean declared; /**< for debug */
|
||||
GLboolean declared; /**< has the var been declared? */
|
||||
struct slang_ir_storage_ *store; /**< Storage for this var */
|
||||
} slang_variable;
|
||||
|
||||
|
@@ -921,7 +921,10 @@ _slang_link(GLcontext *ctx,
|
||||
|
||||
if (!vertNotify || !fragNotify) {
|
||||
/* driver rejected one/both of the vertex/fragment programs */
|
||||
link_error(shProg, "Vertex and/or fragment program rejected by driver\n");
|
||||
if (!shProg->InfoLog) {
|
||||
link_error(shProg,
|
||||
"Vertex and/or fragment program rejected by driver\n");
|
||||
}
|
||||
}
|
||||
else {
|
||||
shProg->LinkStatus = (shProg->VertexProgram || shProg->FragmentProgram);
|
||||
|
@@ -67,6 +67,7 @@ void st_init_limits(struct st_context *st)
|
||||
{
|
||||
struct pipe_screen *screen = st->pipe->screen;
|
||||
struct gl_constants *c = &st->ctx->Const;
|
||||
struct gl_program_constants *pc;
|
||||
|
||||
c->MaxTextureLevels
|
||||
= _min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS),
|
||||
@@ -137,6 +138,96 @@ void st_init_limits(struct st_context *st)
|
||||
/* XXX separate query for early function return? */
|
||||
st->ctx->Shader.EmitContReturn =
|
||||
screen->get_param(screen, PIPE_CAP_TGSI_CONT_SUPPORTED);
|
||||
|
||||
if (screen->get_param(screen, PIPE_CAP_GLSL)) {
|
||||
/*
|
||||
* In the lack of more fine grained capabilities, if the pipe driver supports
|
||||
* GLSL then assume native limits match Mesa software limits.
|
||||
*/
|
||||
|
||||
pc = &c->FragmentProgram;
|
||||
pc->MaxNativeInstructions = pc->MaxInstructions;
|
||||
pc->MaxNativeAluInstructions = pc->MaxAluInstructions;
|
||||
pc->MaxNativeTexInstructions = pc->MaxTexInstructions;
|
||||
pc->MaxNativeTexIndirections = pc->MaxTexIndirections;
|
||||
pc->MaxNativeAttribs = pc->MaxAttribs;
|
||||
pc->MaxNativeTemps = pc->MaxTemps;
|
||||
pc->MaxNativeAddressRegs = pc->MaxAddressRegs;
|
||||
pc->MaxNativeParameters = pc->MaxParameters;
|
||||
|
||||
pc = &c->VertexProgram;
|
||||
pc->MaxNativeInstructions = pc->MaxInstructions;
|
||||
pc->MaxNativeAluInstructions = pc->MaxAluInstructions;
|
||||
pc->MaxNativeTexInstructions = pc->MaxTexInstructions;
|
||||
pc->MaxNativeTexIndirections = pc->MaxTexIndirections;
|
||||
pc->MaxNativeAttribs = pc->MaxAttribs;
|
||||
pc->MaxNativeTemps = pc->MaxTemps;
|
||||
pc->MaxNativeAddressRegs = pc->MaxAddressRegs;
|
||||
pc->MaxNativeParameters = pc->MaxParameters;
|
||||
} else if (screen->get_param(screen, PIPE_CAP_SM3)) {
|
||||
/*
|
||||
* Assume the hardware meets the minimum requirements
|
||||
* for Shader Model 3.
|
||||
*
|
||||
* See also:
|
||||
* - http://msdn.microsoft.com/en-us/library/bb172920(VS.85).aspx
|
||||
* - http://msdn.microsoft.com/en-us/library/bb172963(VS.85).aspx
|
||||
*/
|
||||
|
||||
pc = &c->FragmentProgram;
|
||||
pc->MaxNativeInstructions = 512; /* D3DMIN30SHADERINSTRUCTIONS */
|
||||
pc->MaxNativeAluInstructions = pc->MaxNativeInstructions;
|
||||
pc->MaxNativeTexInstructions = pc->MaxNativeInstructions;
|
||||
pc->MaxNativeTexIndirections = pc->MaxNativeTexInstructions;
|
||||
pc->MaxNativeAttribs = 10;
|
||||
pc->MaxNativeTemps = 32;
|
||||
pc->MaxNativeAddressRegs = 1; /* aL */
|
||||
pc->MaxNativeParameters = 224;
|
||||
|
||||
pc = &c->VertexProgram;
|
||||
pc->MaxNativeInstructions = 512; /* D3DMIN30SHADERINSTRUCTIONS */
|
||||
pc->MaxNativeAluInstructions = pc->MaxNativeInstructions;
|
||||
pc->MaxNativeTexInstructions = pc->MaxNativeInstructions;
|
||||
pc->MaxNativeTexIndirections = pc->MaxNativeTexInstructions;
|
||||
pc->MaxNativeAttribs = 16;
|
||||
pc->MaxNativeTemps = 32;
|
||||
pc->MaxNativeAddressRegs = 2; /* a0 and aL */
|
||||
pc->MaxNativeParameters = 256;
|
||||
} else {
|
||||
/*
|
||||
* Assume the hardware meets the minimum requirements
|
||||
* for Shader Model 2.
|
||||
*
|
||||
* See also:
|
||||
* - http://msdn.microsoft.com/en-us/library/bb172918(VS.85).aspx
|
||||
* - http://msdn.microsoft.com/en-us/library/bb172961(VS.85).aspx
|
||||
*/
|
||||
|
||||
pc = &c->FragmentProgram;
|
||||
pc->MaxNativeInstructions = 96; /* D3DPS20_MIN_NUMINSTRUCTIONSLOTS */
|
||||
pc->MaxNativeAluInstructions = 64;
|
||||
pc->MaxNativeTexInstructions = 32;
|
||||
pc->MaxNativeTexIndirections = pc->MaxNativeTexInstructions;
|
||||
pc->MaxNativeAttribs = 10; /* 2 color + 8 texture coord */
|
||||
pc->MaxNativeTemps = 12; /* D3DPS20_MIN_NUMTEMPS */
|
||||
pc->MaxNativeAddressRegs = 0;
|
||||
pc->MaxNativeParameters = 16;
|
||||
|
||||
pc = &c->VertexProgram;
|
||||
pc->MaxNativeInstructions = 256;
|
||||
pc->MaxNativeAluInstructions = 256;
|
||||
pc->MaxNativeTexInstructions = 0;
|
||||
pc->MaxNativeTexIndirections = 0;
|
||||
pc->MaxNativeAttribs = 16;
|
||||
pc->MaxNativeTemps = 12; /* D3DVS20_MIN_NUMTEMPS */
|
||||
pc->MaxNativeAddressRegs = 2; /* a0 and aL */
|
||||
pc->MaxNativeParameters = 256;
|
||||
}
|
||||
|
||||
if (!screen->get_param(screen, PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS)) {
|
||||
c->VertexProgram.MaxNativeTexInstructions = 0;
|
||||
c->VertexProgram.MaxNativeTexIndirections = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@@ -154,7 +154,7 @@ dst_register( struct st_translate *t,
|
||||
return t->temps[index];
|
||||
|
||||
case PROGRAM_OUTPUT:
|
||||
if (index == t->psizoutindex)
|
||||
if (index == VERT_RESULT_PSIZ)
|
||||
t->prevInstWrotePsiz = GL_TRUE;
|
||||
return t->outputs[t->outputMapping[index]];
|
||||
|
||||
|
Reference in New Issue
Block a user