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mesa-24.0.
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7.10
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31
Makefile
31
Makefile
@@ -180,7 +180,7 @@ ultrix-gcc:
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# Rules for making release tarballs
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VERSION=7.10-devel
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VERSION=7.10.3
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DIRECTORY = Mesa-$(VERSION)
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LIB_NAME = MesaLib-$(VERSION)
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GLUT_NAME = MesaGLUT-$(VERSION)
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@@ -197,6 +197,9 @@ MAIN_FILES = \
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$(DIRECTORY)/configure.ac \
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$(DIRECTORY)/acinclude.m4 \
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$(DIRECTORY)/aclocal.m4 \
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$(DIRECTORY)/SConstruct \
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$(DIRECTORY)/common.py \
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$(DIRECTORY)/scons/*py \
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$(DIRECTORY)/bin/config.guess \
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$(DIRECTORY)/bin/config.sub \
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$(DIRECTORY)/bin/install-sh \
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@@ -209,7 +212,6 @@ MAIN_FILES = \
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$(DIRECTORY)/docs/README.* \
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$(DIRECTORY)/docs/RELNOTES* \
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$(DIRECTORY)/docs/*.spec \
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$(DIRECTORY)/include/GL/internal/glcore.h \
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$(DIRECTORY)/include/GL/gl.h \
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$(DIRECTORY)/include/GL/glext.h \
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$(DIRECTORY)/include/GL/gl_mangle.h \
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@@ -224,6 +226,7 @@ MAIN_FILES = \
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||||
$(DIRECTORY)/include/GL/vms_x_fix.h \
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$(DIRECTORY)/include/GL/wglext.h \
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$(DIRECTORY)/include/GL/wmesa.h \
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$(DIRECTORY)/include/c99/*.h \
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||||
$(DIRECTORY)/src/glsl/Makefile \
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||||
$(DIRECTORY)/src/glsl/Makefile.template \
|
||||
$(DIRECTORY)/src/glsl/SConscript \
|
||||
@@ -233,7 +236,9 @@ MAIN_FILES = \
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||||
$(DIRECTORY)/src/glsl/glcpp/*.[chly] \
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$(DIRECTORY)/src/glsl/glcpp/README \
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$(DIRECTORY)/src/Makefile \
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$(DIRECTORY)/src/SConscript \
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$(DIRECTORY)/src/mesa/Makefile* \
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$(DIRECTORY)/src/mesa/SConscript \
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$(DIRECTORY)/src/mesa/sources.mak \
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$(DIRECTORY)/src/mesa/descrip.mms \
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$(DIRECTORY)/src/mesa/gl.pc.in \
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@@ -259,6 +264,7 @@ MAIN_FILES = \
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$(DIRECTORY)/src/mesa/tnl_dd/*.[ch] \
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$(DIRECTORY)/src/mesa/tnl_dd/imm/*.[ch] \
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$(DIRECTORY)/src/mesa/tnl_dd/imm/NOTES.imm \
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$(DIRECTORY)/src/mesa/vf/*.[ch] \
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$(DIRECTORY)/src/mesa/drivers/Makefile \
|
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$(DIRECTORY)/src/mesa/drivers/beos/*.cpp \
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$(DIRECTORY)/src/mesa/drivers/beos/Makefile \
|
||||
@@ -271,6 +277,9 @@ MAIN_FILES = \
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||||
$(DIRECTORY)/src/mesa/drivers/osmesa/descrip.mms \
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$(DIRECTORY)/src/mesa/drivers/osmesa/osmesa.def \
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$(DIRECTORY)/src/mesa/drivers/osmesa/*.[ch] \
|
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$(DIRECTORY)/src/mesa/drivers/dri/r300/compiler/*.[ch] \
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$(DIRECTORY)/src/mesa/drivers/dri/r300/compiler/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/r300/compiler/SConscript \
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$(DIRECTORY)/src/mesa/drivers/windows/*/*.[ch] \
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$(DIRECTORY)/src/mesa/drivers/windows/*/*.def \
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$(DIRECTORY)/src/mesa/drivers/x11/Makefile \
|
||||
@@ -307,9 +316,9 @@ MAPI_FILES = \
|
||||
$(DIRECTORY)/src/mapi/mapi/sources.mak \
|
||||
$(DIRECTORY)/src/mapi/mapi/*.[ch] \
|
||||
$(DIRECTORY)/src/mapi/vgapi/Makefile \
|
||||
$(DIRECTORY)/src/mapi/vgapi/SConscript \
|
||||
$(DIRECTORY)/src/mapi/vgapi/vgapi.csv \
|
||||
$(DIRECTORY)/src/mapi/vgapi/vg.pc.in \
|
||||
$(DIRECTORY)/src/mapi/vgapi/*.h
|
||||
$(DIRECTORY)/src/mapi/vgapi/vg.pc.in
|
||||
|
||||
EGL_FILES = \
|
||||
$(DIRECTORY)/include/KHR/*.h \
|
||||
@@ -320,6 +329,7 @@ EGL_FILES = \
|
||||
$(DIRECTORY)/src/egl/*/*.[ch] \
|
||||
$(DIRECTORY)/src/egl/*/*/Makefile \
|
||||
$(DIRECTORY)/src/egl/*/*/*.[ch] \
|
||||
$(DIRECTORY)/src/egl/main/SConscript \
|
||||
$(DIRECTORY)/src/egl/main/*.pc.in \
|
||||
$(DIRECTORY)/src/egl/main/*.def
|
||||
|
||||
@@ -344,12 +354,24 @@ GALLIUM_FILES = \
|
||||
$(DIRECTORY)/src/gallium/*/*/*/*.[ch] \
|
||||
$(DIRECTORY)/src/gallium/*/*/*/*.py
|
||||
|
||||
APPLE_DRI_FILES = \
|
||||
$(DIRECTORY)/src/glx/apple/Makefile \
|
||||
$(DIRECTORY)/src/glx/apple/*.[ch] \
|
||||
$(DIRECTORY)/src/glx/apple/*.tcl \
|
||||
$(DIRECTORY)/src/glx/apple/apple_exports.list \
|
||||
$(DIRECTORY)/src/glx/apple/GL_aliases \
|
||||
$(DIRECTORY)/src/glx/apple/GL_extensions \
|
||||
$(DIRECTORY)/src/glx/apple/GL_noop \
|
||||
$(DIRECTORY)/src/glx/apple/GL_promoted \
|
||||
$(DIRECTORY)/src/glx/apple/specs/*.spec \
|
||||
$(DIRECTORY)/src/glx/apple/specs/*.tm
|
||||
|
||||
DRI_FILES = \
|
||||
$(DIRECTORY)/include/GL/internal/dri_interface.h \
|
||||
$(DIRECTORY)/include/GL/internal/sarea.h \
|
||||
$(DIRECTORY)/src/glx/Makefile \
|
||||
$(DIRECTORY)/src/glx/*.[ch] \
|
||||
$(APPLE_DRI_FILES) \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/Makefile.template \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/dri.pc.in \
|
||||
@@ -395,6 +417,7 @@ GLUT_FILES = \
|
||||
$(DIRECTORY)/include/GL/glut.h \
|
||||
$(DIRECTORY)/include/GL/glutf90.h \
|
||||
$(DIRECTORY)/src/glut/glx/Makefile* \
|
||||
$(DIRECTORY)/src/glut/glx/SConscript \
|
||||
$(DIRECTORY)/src/glut/glx/depend \
|
||||
$(DIRECTORY)/src/glut/glx/glut.pc.in \
|
||||
$(DIRECTORY)/src/glut/glx/*def \
|
||||
|
@@ -34,9 +34,6 @@ LLVM_LIBS = @LLVM_LIBS@
|
||||
GLW_CFLAGS = @GLW_CFLAGS@
|
||||
GLUT_CFLAGS = @GLUT_CFLAGS@
|
||||
|
||||
TALLOC_LIBS = @TALLOC_LIBS@
|
||||
TALLOC_CFLAGS = @TALLOC_CFLAGS@
|
||||
|
||||
# dlopen
|
||||
DLOPEN_LIBS = @DLOPEN_LIBS@
|
||||
|
||||
@@ -56,6 +53,10 @@ INSTALL = @INSTALL@
|
||||
PYTHON2 = @PYTHON2@
|
||||
PYTHON_FLAGS = -t -O -O
|
||||
|
||||
# Flex and Bison for GLSL compiler
|
||||
FLEX = @FLEX@
|
||||
BISON = @BISON@
|
||||
|
||||
# Library names (base name)
|
||||
GL_LIB = GL
|
||||
GLU_LIB = GLU
|
||||
|
@@ -31,21 +31,23 @@ CXXFLAGS = -ggdb3 -Os -Wall -fno-strict-aliasing \
|
||||
-I$(INSTALL_DIR)/include -I$(X11_DIR)/include $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(ASM_FLAGS) $(DEFINES)
|
||||
|
||||
# Library names (actual file names)
|
||||
GL_LIB_NAME = libGL.dylib
|
||||
GLU_LIB_NAME = libGLU.dylib
|
||||
GLUT_LIB_NAME = libglut.dylib
|
||||
GLW_LIB_NAME = libGLw.dylib
|
||||
OSMESA_LIB_NAME = libOSMesa.dylib
|
||||
GL_LIB_NAME = lib$(GL_LIB).dylib
|
||||
GLU_LIB_NAME = lib$(GLU_LIB).dylib
|
||||
GLUT_LIB_NAME = lib$(GLUT_LIB).dylib
|
||||
GLW_LIB_NAME = lib$(GLW_LIB).dylib
|
||||
OSMESA_LIB_NAME = lib$(OSMESA_LIB).dylib
|
||||
VG_LIB_NAME = lib$(VG_LIB).dylib
|
||||
|
||||
# globs used to install the lib and all symlinks
|
||||
GL_LIB_GLOB = libGL.*dylib
|
||||
GLU_LIB_GLOB = libGLU.*dylib
|
||||
GLUT_LIB_GLOB = libglut.*dylib
|
||||
GLW_LIB_GLOB = libGLw.*dylib
|
||||
OSMESA_LIB_GLOB = libOSMesa.*dylib
|
||||
GL_LIB_GLOB = lib$(GL_LIB).*dylib
|
||||
GLU_LIB_GLOB = lib$(GLU_LIB).*dylib
|
||||
GLUT_LIB_GLOB = lib$(GLUT_LIB).*dylib
|
||||
GLW_LIB_GLOB = lib$(GLW_LIB).*dylib
|
||||
OSMESA_LIB_GLOB = lib$(OSMESA_LIB).*dylib
|
||||
VG_LIB_GLOB = lib$(VG_LIB).*dylib
|
||||
|
||||
GL_LIB_DEPS = -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXext -lm -lpthread
|
||||
OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
|
||||
OSMESA_LIB_DEPS =
|
||||
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXmu -lXi -lXext
|
||||
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXt
|
||||
@@ -57,3 +59,5 @@ GLU_DIRS = sgi
|
||||
DRIVER_DIRS = osmesa
|
||||
#DRIVER_DIRS = dri
|
||||
DRI_DIRS = swrast
|
||||
GALLIUM_DRIVERS_DIRS = softpipe trace rbug noop identity galahad failover
|
||||
#GALLIUM_DRIVERS_DIRS += llvmpipe
|
||||
|
@@ -10,7 +10,7 @@ CONFIG_NAME = default
|
||||
# Version info
|
||||
MESA_MAJOR=7
|
||||
MESA_MINOR=10
|
||||
MESA_TINY=0
|
||||
MESA_TINY=3
|
||||
MESA_VERSION = $(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY)
|
||||
|
||||
# external projects. This should be useless now that we use libdrm.
|
||||
@@ -37,6 +37,8 @@ MKLIB_OPTIONS =
|
||||
MKDEP = makedepend
|
||||
MKDEP_OPTIONS = -fdepend
|
||||
MAKE = make
|
||||
FLEX = flex
|
||||
BISON = bison
|
||||
|
||||
# Use MINSTALL for installing libraries, INSTALL for everything else
|
||||
MINSTALL = $(SHELL) $(TOP)/bin/minstall
|
||||
@@ -82,9 +84,6 @@ GLESv1_CM_LIB_GLOB = $(GLESv1_CM_LIB_NAME)*
|
||||
GLESv2_LIB_GLOB = $(GLESv2_LIB_NAME)*
|
||||
VG_LIB_GLOB = $(VG_LIB_NAME)*
|
||||
|
||||
TALLOC_LIBS = `pkg-config --libs talloc`
|
||||
TALLOC_CFLAGS = `pkg-config --cflags talloc`
|
||||
|
||||
# Optional assembly language optimization files for libGL
|
||||
MESA_ASM_SOURCES =
|
||||
|
||||
@@ -119,7 +118,7 @@ EGL_CLIENT_APIS = $(GL_LIB)
|
||||
|
||||
# Library dependencies
|
||||
#EXTRA_LIB_PATH ?=
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread $(TALLOC_LIBS)
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread
|
||||
EGL_LIB_DEPS = $(EXTRA_LIB_PATH) -ldl -lpthread
|
||||
OSMESA_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
|
||||
GLU_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
|
||||
|
@@ -45,7 +45,7 @@ EXTRA_LIB_PATH=-L/usr/X11R6/lib
|
||||
|
||||
LIBDRM_CFLAGS = $(shell pkg-config --cflags libdrm)
|
||||
LIBDRM_LIB = $(shell pkg-config --libs libdrm)
|
||||
DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl -ltalloc $(LIBDRM_LIB)
|
||||
DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB)
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \
|
||||
-lm -lpthread -ldl $(LIBDRM_LIB)
|
||||
|
||||
|
@@ -41,4 +41,4 @@ else
|
||||
endif
|
||||
|
||||
LD = g++
|
||||
GL_LIB_DEPS = $(LLVM_LDFLAGS) $(LLVM_LIBS) $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread -ltalloc -lstdc++ -ludis86
|
||||
GL_LIB_DEPS = $(LLVM_LDFLAGS) $(LLVM_LIBS) $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread -lstdc++ -ludis86
|
||||
|
28
configure.ac
28
configure.ac
@@ -18,7 +18,7 @@ AC_CONFIG_AUX_DIR([bin])
|
||||
AC_CANONICAL_HOST
|
||||
|
||||
dnl Versions for external dependencies
|
||||
LIBDRM_REQUIRED=2.4.15
|
||||
LIBDRM_REQUIRED=2.4.24
|
||||
LIBDRM_RADEON_REQUIRED=2.4.17
|
||||
DRI2PROTO_REQUIRED=2.1
|
||||
GLPROTO_REQUIRED=1.4.11
|
||||
@@ -38,6 +38,12 @@ if test "x$MKDEP" = "x"; then
|
||||
AC_MSG_ERROR([makedepend is required to build Mesa])
|
||||
fi
|
||||
|
||||
AC_PATH_PROG([FLEX], [flex])
|
||||
test "x$FLEX" = "x" && AC_MSG_ERROR([flex is needed to build Mesa])
|
||||
|
||||
AC_PATH_PROG([BISON], [bison])
|
||||
test "x$BISON" = "x" && AC_MSG_ERROR([bison is needed to build Mesa])
|
||||
|
||||
dnl Our fallback install-sh is a symlink to minstall. Use the existing
|
||||
dnl configuration in that case.
|
||||
AC_PROG_INSTALL
|
||||
@@ -572,10 +578,6 @@ xno)
|
||||
;;
|
||||
esac
|
||||
|
||||
PKG_CHECK_MODULES([TALLOC], [talloc])
|
||||
AC_SUBST([TALLOC_LIBS])
|
||||
AC_SUBST([TALLOC_CFLAGS])
|
||||
|
||||
dnl
|
||||
dnl Driver specific build directories
|
||||
dnl
|
||||
@@ -714,8 +716,8 @@ xlib)
|
||||
GL_PC_LIB_PRIV="$GL_LIB_DEPS"
|
||||
GL_PC_CFLAGS="$X11_INCLUDES"
|
||||
fi
|
||||
GL_LIB_DEPS="$GL_LIB_DEPS $SELINUX_LIBS -lm -lpthread $TALLOC_LIBS"
|
||||
GL_PC_LIB_PRIV="$GL_PC_LIB_PRIV $SELINUX_LIBS -lm -lpthread $TALLOC_LIBS"
|
||||
GL_LIB_DEPS="$GL_LIB_DEPS $SELINUX_LIBS -lm -lpthread"
|
||||
GL_PC_LIB_PRIV="$GL_PC_LIB_PRIV $SELINUX_LIBS -lm -lpthread"
|
||||
|
||||
# if static, move the external libraries to the programs
|
||||
# and empty the libraries for libGL
|
||||
@@ -964,7 +966,7 @@ if test "$mesa_driver" = dri -o "$mesa_driver" = no; then
|
||||
fi
|
||||
|
||||
# put all the necessary libs together
|
||||
DRI_LIB_DEPS="$SELINUX_LIBS $LIBDRM_LIBS $EXPAT_LIB -lm -lpthread $DLOPEN_LIBS $TALLOC_LIBS"
|
||||
DRI_LIB_DEPS="$SELINUX_LIBS $LIBDRM_LIBS $EXPAT_LIB -lm -lpthread $DLOPEN_LIBS"
|
||||
fi
|
||||
AC_SUBST([DRI_DIRS])
|
||||
AC_SUBST([EXPAT_INCLUDES])
|
||||
@@ -1040,12 +1042,12 @@ case "$DRIVER_DIRS" in
|
||||
*osmesa*)
|
||||
# only link libraries with osmesa if shared
|
||||
if test "$enable_static" = no; then
|
||||
OSMESA_LIB_DEPS="-lm -lpthread $SELINUX_LIBS $DLOPEN_LIBS $TALLOC_LIBS"
|
||||
OSMESA_LIB_DEPS="-lm -lpthread $SELINUX_LIBS $DLOPEN_LIBS"
|
||||
else
|
||||
OSMESA_LIB_DEPS=""
|
||||
fi
|
||||
OSMESA_MESA_DEPS=""
|
||||
OSMESA_PC_LIB_PRIV="-lm -lpthread $SELINUX_LIBS $DLOPEN_LIBS $TALLOC_LIBS"
|
||||
OSMESA_PC_LIB_PRIV="-lm -lpthread $SELINUX_LIBS $DLOPEN_LIBS"
|
||||
;;
|
||||
esac
|
||||
AC_SUBST([OSMESA_LIB_DEPS])
|
||||
@@ -1352,7 +1354,7 @@ if test "x$enable_gallium_egl" = xauto; then
|
||||
enable_gallium_egl=$enable_egl
|
||||
;;
|
||||
*)
|
||||
enable_gallium_egl=no
|
||||
enable_gallium_egl=$enable_openvg
|
||||
;;
|
||||
esac
|
||||
fi
|
||||
@@ -1467,10 +1469,6 @@ AC_SUBST([EGL_CLIENT_APIS])
|
||||
|
||||
if test "x$HAVE_ST_EGL" = xyes; then
|
||||
GALLIUM_TARGET_DIRS="$GALLIUM_TARGET_DIRS egl"
|
||||
# define GLX_DIRECT_RENDERING even when the driver is not dri
|
||||
if test "x$mesa_driver" != xdri -a "x$driglx_direct" = xyes; then
|
||||
DEFINES="$DEFINES -DGLX_DIRECT_RENDERING"
|
||||
fi
|
||||
fi
|
||||
|
||||
if test "x$HAVE_ST_XORG" = xyes; then
|
||||
|
@@ -62,6 +62,7 @@ a:visited {
|
||||
<LI><A HREF="perf.html" target="MainFrame">Performance Tips</A>
|
||||
<LI><A HREF="extensions.html" target="MainFrame">Mesa Extensions</A>
|
||||
<LI><A HREF="mangling.html" target="MainFrame">Function Name Mangling</A>
|
||||
<LI><A href="llvmpipe.html" target="MainFrame">Gallium llvmpipe driver</A>
|
||||
</ul>
|
||||
|
||||
<b>Developer Topics</b>
|
||||
|
@@ -21,76 +21,52 @@ When a new release is coming, release candidates (betas) may be found
|
||||
|
||||
|
||||
<p>
|
||||
Mesa is distributed in several parts:
|
||||
The Mesa package is named MesaLib-x.y.z.{tar.bz2, tar.gz, zip} where x.y.z
|
||||
is the version. There are three types of compressed archives.
|
||||
</p>
|
||||
<ul>
|
||||
<li><b>MesaLib-x.y.z</b> - the main Mesa library source code, drivers
|
||||
and documentation.
|
||||
</li>
|
||||
<li><b>MesaDemos-x.y.z</b> - OpenGL demonstration and test programs.
|
||||
Most of the programs require GLUT (either the
|
||||
<a href="http://www.opengl.org/resources/libraries/glut"
|
||||
target="_parent">original GLUT by Mark Kilgard</a> or
|
||||
<a href="http://freeglut.sourceforge.net" target="_parent">freeglut</a> or
|
||||
<a href="http://openglut.sourceforge.net" target="_parent">OpenGLUT</a>).
|
||||
</li>
|
||||
<li><b>MesaGLUT-x.y.z</b> - Mark Kilgard's GLUT, easily compiled and used
|
||||
with Mesa. Plus, other implementation of GLUT for DOS, OS/2, BeOS, etc.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
If you're not interested in running the demos, you'll only need the first
|
||||
package.
|
||||
There's also the MesaGLUT-x.y.z.{tar.bz2, tar.gz, zip} packages which
|
||||
contain Mark Kilgard's GLUT library.
|
||||
This is optional.
|
||||
Most Linux distributions include an implementation of GLUT (such as freeglut).
|
||||
</p>
|
||||
<p>
|
||||
In the past, the Mesa demos collection was distributed as
|
||||
MesaDemos-x.y.z.{tar.bz2, tar.gz, zip}.
|
||||
Now, the
|
||||
<a href="ftp://ftp.freedesktop.org/pub/mesa/demos/" target="_parent">
|
||||
Mesa demos</a> are distributed separately.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
If you're new to this and not sure what you're doing, grab all three packages.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The packages are available in .tar.gz, .tar.bz2 and .zip formats.
|
||||
Other sites might offer additional package formats.
|
||||
</p>
|
||||
|
||||
<H1>Unpacking</H1>
|
||||
|
||||
<p>
|
||||
All the packages should be in the same directory prior to unpacking.
|
||||
To unpack .tar.gz files:
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li>To unpack .tar.gz files:
|
||||
<pre>
|
||||
tar zxf MesaLib-X.Y.tar.gz
|
||||
tar zxf MesaDemos-X.Y.tar.gz
|
||||
tar zxf MesaGLUT-X.Y.tar.gz
|
||||
tar zxf MesaLib-x.y.z.tar.gz
|
||||
</pre>
|
||||
or
|
||||
<pre>
|
||||
gzcat MesaLib-X.Y.tar.gz | tar xf -
|
||||
gzcat MesaDemos-X.Y.tar.gz | tar xf -
|
||||
gzcat MesaGLUT-X.Y.tar.gz | tar xf -
|
||||
gzcat MesaLib-x.y.z.tar.gz | tar xf -
|
||||
</pre>
|
||||
or
|
||||
<pre>
|
||||
gunzip MesaLib-X.Y.tar.gz ; tar xf MesaLib-X.Y.tar
|
||||
gunzip MesaDemos-X.Y.tar.gz ; tar xf MesaDemos-X.Y.tar
|
||||
gunzip MesaGLUT-X.Y.tar.gz ; tar xf MesaGLUT-X.Y.tar
|
||||
gunzip MesaLib-x.y.z.tar.gz ; tar xf MesaLib-x.y.z.tar
|
||||
</pre>
|
||||
<li>To unpack .tar.bz2 files:
|
||||
<p>
|
||||
To unpack .tar.bz2 files:
|
||||
</p>
|
||||
<pre>
|
||||
bunzip2 -c MesaLib-X.Y.tar.gz | tar xf -
|
||||
bunzip2 -c MesaDemos-X.Y.tar.gz | tar xf -
|
||||
bunzip2 -c MesaGLUT-X.Y.tar.gz | tar xf -
|
||||
bunzip2 -c MesaLib-x.y.z.tar.gz | tar xf -
|
||||
</pre>
|
||||
<li>To unpack .zip files:
|
||||
<p>
|
||||
To unpack .zip files:
|
||||
</p>
|
||||
<pre>
|
||||
unzip MesaLib-X.Y.zip
|
||||
unzip MesaDemos-X.Y.zip
|
||||
unzip MesaGLUT-X.Y.zip
|
||||
unzip MesaLib-x.y.z.zip
|
||||
</pre>
|
||||
</ul>
|
||||
|
||||
|
||||
<h1>Contents</h1>
|
||||
@@ -106,22 +82,13 @@ bin/ - shell scripts for making shared libraries, etc
|
||||
docs/ - documentation
|
||||
src/ - source code for libraries
|
||||
src/mesa - sources for the main Mesa library and device drivers
|
||||
src/gallium - sources for Gallium and Gallium drivers
|
||||
src/glu - libGLU source code
|
||||
src/glx - sources for building libGL with full GLX and DRI support
|
||||
src/glw - Xt/Motif/OpenGL widget code
|
||||
</pre>
|
||||
|
||||
If you downloaded and unpacked the MesaDemos.X.Y package:
|
||||
|
||||
<pre>
|
||||
progs/demos - original Mesa demos
|
||||
progs/xdemos - GLX OpenGL/Mesa demos
|
||||
progs/redbook - examples from the OpenGL Programming Guide
|
||||
progs/samples - examples from SGI
|
||||
progs/images/ - image files
|
||||
</pre>
|
||||
|
||||
If you downloaded and unpacked the MesaGLUT.X.Y package:
|
||||
If you downloaded and unpacked the MesaGLUT.x.y.z package:
|
||||
<pre>
|
||||
src/glut - GLUT library source code
|
||||
</pre>
|
||||
|
@@ -19,10 +19,7 @@ API entry points and helper functions for use by the drivers. Drivers are
|
||||
dynamically loaded by the main library and most of the EGL API calls are
|
||||
directly dispatched to the drivers.</p>
|
||||
|
||||
<p>The driver in use decides the window system to support. For drivers that
|
||||
support hardware rendering, there are usually multiple drivers supporting the
|
||||
same window system. Each one of of them supports a certain range of graphics
|
||||
cards.</p>
|
||||
<p>The driver in use decides the window system to support.</p>
|
||||
|
||||
<h2>Build EGL</h2>
|
||||
|
||||
@@ -86,16 +83,19 @@ select the right platforms automatically.</p>
|
||||
|
||||
<li><code>--enable-gles1</code> and <code>--enable-gles2</code>
|
||||
|
||||
<p>These options enable OpenGL ES support in OpenGL. The result is
|
||||
one big library that supports multiple APIs.</p>
|
||||
<p>These options enable OpenGL ES support in OpenGL. The result is one big
|
||||
internal library that supports multiple APIs.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>--enable-gles-overlay</code>
|
||||
|
||||
<p>This option enables OpenGL ES as separate libraries. This is an alternative
|
||||
approach to enable OpenGL ES. It is only supported by
|
||||
<code>egl_gallium</code>.</p>
|
||||
<p>This option enables OpenGL ES as separate internal libraries. This is an
|
||||
alternative approach to enable OpenGL ES.</p>
|
||||
|
||||
<p>This is only supported by <code>egl_gallium</code>. For systems using DRI
|
||||
drivers, <code>--enable-gles1</code> and <code>--enable-gles2</code> are
|
||||
suggested instead as all drivers will benefit.</p>
|
||||
|
||||
</li>
|
||||
|
||||
@@ -134,6 +134,16 @@ colon-separated directories where the main library will look for drivers, in
|
||||
addition to the default directory. This variable is ignored for setuid/setgid
|
||||
binaries.</p>
|
||||
|
||||
<p>This variable is usually set to test an uninstalled build. For example, one
|
||||
may set</p>
|
||||
|
||||
<pre>
|
||||
$ export LD_LIBRARY_PATH=$mesa/lib
|
||||
$ export EGL_DRIVERS_PATH=$mesa/lib/egl
|
||||
</pre>
|
||||
|
||||
<p>to test a build without installation</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>EGL_DRIVER</code>
|
||||
@@ -180,8 +190,10 @@ variable to true forces the use of software rendering.</p>
|
||||
<li><code>egl_dri2</code>
|
||||
|
||||
<p>This driver supports both <code>x11</code> and <code>drm</code> platforms.
|
||||
It functions as a DRI2 driver loader. For <code>x11</code> support, it talks
|
||||
to the X server directly using (XCB-)DRI2 protocol.</p>
|
||||
It functions as a DRI driver loader. For <code>x11</code> support, it talks to
|
||||
the X server directly using (XCB-)DRI2 protocol.</p>
|
||||
|
||||
<p>This driver can share DRI drivers with <code>libGL</code>.</p>
|
||||
|
||||
</li>
|
||||
|
||||
@@ -191,6 +203,10 @@ to the X server directly using (XCB-)DRI2 protocol.</p>
|
||||
hardwares supported by Gallium3D. It is the only driver that supports OpenVG.
|
||||
The supported platforms are X11, DRM, FBDEV, and GDI.</p>
|
||||
|
||||
<p>This driver comes with its own hardware drivers
|
||||
(<code>pipe_<hw></code>) and client API modules
|
||||
(<code>st_<api></code>).</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>egl_glx</code>
|
||||
@@ -202,6 +218,21 @@ is not available in GLX or GLX extensions.</p>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h2>Packaging</h2>
|
||||
|
||||
<p>The ABI between the main library and its drivers are not stable. Nor is
|
||||
there a plan to stabilize it at the moment. Of the EGL drivers,
|
||||
<code>egl_gallium</code> has its own hardware drivers and client API modules.
|
||||
They are considered internal to <code>egl_gallium</code> and there is also no
|
||||
stable ABI between them. These should be kept in mind when packaging for
|
||||
distribution.</p>
|
||||
|
||||
<p>Generally, <code>egl_dri2</code> is preferred over <code>egl_gallium</code>
|
||||
when the system already has DRI drivers. As <code>egl_gallium</code> is loaded
|
||||
before <code>egl_dri2</code> when both are available, <code>egl_gallium</code>
|
||||
may either be disabled with <code>--disable-gallium-egl</code> or packaged
|
||||
separately.</p>
|
||||
|
||||
<h2>Developers</h2>
|
||||
|
||||
<p>The sources of the main library and the classic drivers can be found at
|
||||
|
@@ -9,16 +9,38 @@
|
||||
<H1>Environment Variables</H1>
|
||||
|
||||
<p>
|
||||
Mesa supports the following environment variables:
|
||||
Normally, no environment variables need to be set. Most of the environment
|
||||
variables used by Mesa/Gallium are for debugging purposes, but they can
|
||||
sometimes be useful for debugging end-user issues.
|
||||
</p>
|
||||
|
||||
|
||||
<H2>LibGL environment variables</H2>
|
||||
|
||||
<ul>
|
||||
<li>LIBGL_DEBUG - If defined debug information will be printed to stderr.
|
||||
If set to 'verbose' additional information will be printed.
|
||||
<li>LIBGL_DRIVERS_PATH - colon-separated list of paths to search for DRI drivers
|
||||
<li>LIBGL_ALWAYS_INDIRECT - forces an indirect rendering context/connection.
|
||||
<li>LIBGL_ALWAYS_SOFTWARE - if set, always use software rendering
|
||||
<li>LIBGL_NO_DRAWARRAYS - if set do not use DrawArrays GLX protocol (for debugging)
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
<H2>Core Mesa environment variables</H2>
|
||||
|
||||
<ul>
|
||||
<li>MESA_NO_ASM - if set, disables all assembly language optimizations
|
||||
<li>MESA_NO_MMX - if set, disables Intel MMX optimizations
|
||||
<li>MESA_NO_3DNOW - if set, disables AMD 3DNow! optimizations
|
||||
<li>MESA_NO_SSE - if set, disables Intel SSE optimizations
|
||||
<li>MESA_DEBUG - if set, error messages are printed to stderr.
|
||||
If the value of MESA_DEBUG is "FP" floating point arithmetic errors will
|
||||
generate exceptions.
|
||||
<li>MESA_DEBUG - if set, error messages are printed to stderr. For example,
|
||||
if the application generates a GL_INVALID_ENUM error, a corresponding error
|
||||
message indicating where the error occured, and possibly why, will be
|
||||
printed to stderr.<br>
|
||||
If the value of MESA_DEBUG is 'FP' floating point arithmetic errors will
|
||||
generate exceptions.
|
||||
<li>MESA_NO_DITHER - if set, disables dithering, overriding glEnable(GL_DITHER)
|
||||
<li>MESA_TEX_PROG - if set, implement conventional texture env modes with
|
||||
fragment programs (intended for developers only)
|
||||
@@ -28,11 +50,14 @@ Setting this variable automatically sets the MESA_TEX_PROG variable as well.
|
||||
<li>MESA_EXTENSION_OVERRIDE - can be used to enable/disable extensions.
|
||||
A value such as "GL_EXT_foo -GL_EXT_bar" will enable the GL_EXT_foo extension
|
||||
and disable the GL_EXT_bar extension.
|
||||
<li>MESA_GLSL - <a href="shading.html#envvars">shading language options</a>
|
||||
<li>MESA_GLSL - <a href="shading.html#envvars">shading language compiler options</a>
|
||||
</ul>
|
||||
|
||||
|
||||
<H2>Mesa Xlib driver environment variables</H2>
|
||||
|
||||
<p>
|
||||
The following are only applicable to the Xlib software driver.
|
||||
The following are only applicable to the Mesa Xlib software driver.
|
||||
See the <A HREF="xlibdriver.html">Xlib software driver page</A> for details.
|
||||
</p>
|
||||
<ul>
|
||||
@@ -51,9 +76,8 @@ See the <A HREF="xlibdriver.html">Xlib software driver page</A> for details.
|
||||
</ul>
|
||||
|
||||
|
||||
<p>
|
||||
These environment variables are for the Intel i945/i965 drivers:
|
||||
</p>
|
||||
<h2>i945/i965 driver environment variables (non-Gallium)</h2>
|
||||
|
||||
<ul>
|
||||
<li>INTEL_STRICT_CONFORMANCE - if set to 1, enable sw fallbacks to improve
|
||||
OpenGL conformance. If set to 2, always use software rendering.
|
||||
@@ -62,17 +86,71 @@ These environment variables are for the Intel i945/i965 drivers:
|
||||
</ul>
|
||||
|
||||
|
||||
<p>
|
||||
These environment variables are for the Radeon R300 driver:
|
||||
</p>
|
||||
<h2>Radeon R300 driver environment variables (non-Gallium)</h2>
|
||||
|
||||
<ul>
|
||||
<li>R300_NO_TCL - if set, disable hardware-accelerated Transform/Clip/Lighting.
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>EGL environment variables</h2>
|
||||
|
||||
<p>
|
||||
Mesa EGL supports different sets of environment variables. See the
|
||||
<a href="egl.html">Mesa EGL</a> page for the details.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>Gallium environment variables</h2>
|
||||
|
||||
<ul>
|
||||
<li>GALLIUM_PRINT_OPTIONS - if non-zero, print all the Gallium environment
|
||||
variables which are used, and their current values.
|
||||
<li>GALLIUM_NOSSE - if non-zero, do not use SSE runtime code generation for
|
||||
shader execution
|
||||
<li>GALLIUM_NOPPC - if non-zero, do not use PPC runtime code generation for
|
||||
shader execution
|
||||
<li>GALLIUM_DUMP_CPU - if non-zero, print information about the CPU on start-up
|
||||
<li>TGSI_PRINT_SANITY - if set, do extra sanity checking on TGSI shaders and
|
||||
print any errors to stderr.
|
||||
<LI>DRAW_FSE - ???
|
||||
<LI>DRAW_NO_FSE - ???
|
||||
<li>DRAW_USE_LLVM - if set to zero, the draw module will not use LLVM to execute
|
||||
shaders, vertex fetch, etc.
|
||||
</ul>
|
||||
|
||||
<h3>Softpipe driver environment variables</h3>
|
||||
<ul>
|
||||
<li>SOFTPIPE_DUMP_FS - if set, the softpipe driver will print fragment shaders
|
||||
to stderr
|
||||
<li>SOFTPIPE_DUMP_GS - if set, the softpipe driver will print geometry shaders
|
||||
to stderr
|
||||
<li>SOFTPIPE_NO_RAST - if set, rasterization is no-op'd. For profiling purposes.
|
||||
</ul>
|
||||
|
||||
|
||||
<h3>LLVMpipe driver environment variables</h3>
|
||||
<ul>
|
||||
<li>LP_NO_RAST - if set LLVMpipe will no-op rasterization
|
||||
<li>LP_DEBUG - a comma-separated list of debug options is acceptec. See the
|
||||
source code for details.
|
||||
<li>LP_PERF - a comma-separated list of options to selectively no-op various
|
||||
parts of the driver. See the source code for details.
|
||||
<li>LP_NUM_THREADS - an integer indicating how many threads to use for rendering.
|
||||
Zero turns of threading completely. The default value is the number of CPU
|
||||
cores present.
|
||||
</ul>
|
||||
|
||||
|
||||
<p>
|
||||
Other Gallium drivers have their own environment variables. These may change
|
||||
frequently so the source code should be consulted for details.
|
||||
</p>
|
||||
|
||||
|
||||
<br>
|
||||
<br>
|
||||
|
||||
|
||||
</BODY>
|
||||
</HTML>
|
||||
|
@@ -12,16 +12,16 @@
|
||||
<ol>
|
||||
<li><a href="#unix-x11">Unix / X11</a>
|
||||
<ul>
|
||||
<li><a href="#prereq">Prerequisites for DRI and hardware acceleration</a>
|
||||
<li><a href="#prereq-general">General prerequisites for building</a>
|
||||
<li><a href="#prereq-dri">Prerequisites for DRI and hardware acceleration</a>
|
||||
<li><a href="#autoconf">Building with autoconf</a>
|
||||
<li><a href="#traditional">Building with traditional Makefiles</a>
|
||||
<li><a href="#libs">The Libraries</a>
|
||||
<li><a href="#demos">Running the demos
|
||||
<li><a href="#install">Installing the header and library files
|
||||
<li><a href="#pkg-config">Building OpenGL programs with pkg-config
|
||||
</ul>
|
||||
<li><a href="#windows">Windows</a>
|
||||
<li><a href="#scons">SCons</a>
|
||||
<li><a href="#scons">Building with SCons</a>
|
||||
<li><a href="#other">Other</a>
|
||||
</ol>
|
||||
<br>
|
||||
@@ -31,8 +31,22 @@
|
||||
<H2>1. Unix/X11 Compilation and Installation</H1>
|
||||
|
||||
|
||||
<a name="prereq">
|
||||
<h3>1.1 Prerequisites for DRI and hardware acceleration</h3>
|
||||
<a name="prereq-general">
|
||||
<h3>1.1 General prerequisites for building</h3>
|
||||
|
||||
<ul>
|
||||
<li>lex / yacc - for building the GLSL compiler.
|
||||
On Linux systems, flex and bison are used.
|
||||
Versions 2.5.35 and 2.4.1, respectively, (or later) should work.
|
||||
</li>
|
||||
<li>python - Python is needed for building the Gallium components.
|
||||
Version 2.6.4 or later should work.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<a name="prereq-dri">
|
||||
<h3>1.2 Prerequisites for DRI and hardware acceleration</h3>
|
||||
|
||||
<p>
|
||||
The following are required for DRI-based hardware acceleration with Mesa:
|
||||
@@ -49,7 +63,7 @@ version 2.4.15 or later
|
||||
|
||||
|
||||
<a name="autoconf">
|
||||
<h3>1.2 Building with Autoconf</h3>
|
||||
<h3>1.3 Building with Autoconf</h3>
|
||||
|
||||
<p>
|
||||
Mesa may be <a href="autoconf.html">built using autoconf</a>.
|
||||
@@ -59,7 +73,7 @@ If that fails the traditional Mesa build system is available.
|
||||
|
||||
|
||||
<a name="traditional">
|
||||
<h3>1.3 Building with traditional Makefiles</h3>
|
||||
<h3>1.4 Building with traditional Makefiles</h3>
|
||||
|
||||
<p>
|
||||
The traditional Mesa build system is based on a collection of pre-defined
|
||||
@@ -126,7 +140,7 @@ Later, if you want to rebuild for a different configuration run
|
||||
|
||||
|
||||
<a name="libs">
|
||||
<h3>1.4 The libraries</h3>
|
||||
<h3>1.5 The libraries</h3>
|
||||
|
||||
<p>
|
||||
When compilation has finished, look in the top-level <code>lib/</code>
|
||||
@@ -185,81 +199,11 @@ If you built the DRI hardware drivers, you'll also see the DRI drivers:
|
||||
-rwxr-xr-x 1 brian users 10997120 Jul 21 12:13 unichrome_dri.so
|
||||
</pre>
|
||||
|
||||
|
||||
<a name="demos">
|
||||
<h3>1.5 Running the demos</h3>
|
||||
|
||||
<p>
|
||||
If you downloaded/unpacked the MesaDemos-x.y.z.tar.gz archive or
|
||||
obtained Mesa from CVS, the <b>progs/</b> directory will contain a
|
||||
bunch of demonstration programs.
|
||||
If you built with Gallium support, look in lib/gallium/ for Gallium-based
|
||||
versions of libGL and device drivers.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Before running a demo, you'll probably have to set two environment variables
|
||||
to indicate where the libraries are located. For example:
|
||||
<p>
|
||||
<blockquote>
|
||||
<b>cd lib/</b>
|
||||
<br>
|
||||
<b>export LD_LIBRARY_PATH=${PWD}</b>
|
||||
<br>
|
||||
<b>export LIBGL_DRIVERS_PATH=${PWD}</b> (if using DRI drivers)
|
||||
</blockquote>
|
||||
|
||||
<p>
|
||||
Next, change to the Mesa/demos/ directory:
|
||||
</p>
|
||||
<blockquote>
|
||||
<b>cd ../progs/demos</b>
|
||||
</blockquote>
|
||||
|
||||
<p>
|
||||
Run a demo such as gears:
|
||||
</p>
|
||||
<blockquote>
|
||||
<b>./gears</b>
|
||||
</blockquote>
|
||||
|
||||
<p>
|
||||
If this doesn't work, try the <b>Mesa/progs/xdemos/glxinfo</b> program
|
||||
and see that it prints the expected Mesa version number.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
If you're using Linux or a similar OS, verify that the demo program is
|
||||
being linked with the proper library files:
|
||||
</p>
|
||||
<blockquote>
|
||||
<b>ldd gears</b>
|
||||
</blockquote>
|
||||
|
||||
<p>
|
||||
You should see something like this:
|
||||
</p>
|
||||
<pre>
|
||||
libglut.so.3 => /home/brian/Mesa/lib/libglut.so.3 (0x40013000)
|
||||
libGLU.so.1 => /home/brian/Mesa/lib/libGLU.so.1 (0x40051000)
|
||||
libGL.so.1 => /home/brian/Mesa/lib/libGL.so.1 (0x400e0000)
|
||||
libc.so.6 => /lib/i686/libc.so.6 (0x42000000)
|
||||
libm.so.6 => /lib/i686/libm.so.6 (0x403da000)
|
||||
libX11.so.6 => /usr/X11R6/lib/libX11.so.6 (0x403fc000)
|
||||
libXmu.so.6 => /usr/X11R6/lib/libXmu.so.6 (0x404da000)
|
||||
libXt.so.6 => /usr/X11R6/lib/libXt.so.6 (0x404f1000)
|
||||
libXi.so.6 => /usr/X11R6/lib/libXi.so.6 (0x40543000)
|
||||
libstdc++.so.5 => /usr/lib/libstdc++.so.5 (0x4054b000)
|
||||
libgcc_s.so.1 => /lib/libgcc_s.so.1 (0x405fd000)
|
||||
libXext.so.6 => /usr/X11R6/lib/libXext.so.6 (0x40605000)
|
||||
libpthread.so.0 => /lib/i686/libpthread.so.0 (0x40613000)
|
||||
/lib/ld-linux.so.2 => /lib/ld-linux.so.2 (0x40000000)
|
||||
libdl.so.2 => /lib/libdl.so.2 (0x40644000)
|
||||
libSM.so.6 => /usr/X11R6/lib/libSM.so.6 (0x40647000)
|
||||
libICE.so.6 => /usr/X11R6/lib/libICE.so.6 (0x40650000)
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Retrace your steps if this doesn't look right.
|
||||
</p>
|
||||
|
||||
|
||||
<a name="install">
|
||||
|
@@ -1,74 +1,116 @@
|
||||
LLVMPIPE -- a fork of softpipe that employs LLVM for code generation.
|
||||
<HTML>
|
||||
|
||||
<TITLE>llvmpipe</TITLE>
|
||||
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<H1>Introduction</H1>
|
||||
|
||||
<p>
|
||||
The Gallium llvmpipe driver is a software rasterizer that uses LLVM to
|
||||
do runtime code generation.
|
||||
Shaders, point/line/triangle rasterization and vertex processing are
|
||||
implemented with LLVM IR which is translated to x86 or x86-64 machine
|
||||
code.
|
||||
Also, the driver is multithreaded to take advantage of multiple CPU cores
|
||||
(up to 8 at this time).
|
||||
It's the fastest software rasterizer for Mesa.
|
||||
</p>
|
||||
|
||||
|
||||
Requirements
|
||||
============
|
||||
<h1>Requirements</h1>
|
||||
|
||||
- A x86 or amd64 processor. 64bit mode is preferred.
|
||||
|
||||
<dl>
|
||||
<dt>An x86 or amd64 processor. 64-bit mode is preferred.</dt>
|
||||
<dd>
|
||||
<p>
|
||||
Support for sse2 is strongly encouraged. Support for ssse3, and sse4.1 will
|
||||
yield the most efficient code. The less features the CPU has the more
|
||||
likely is that you ran into underperforming, buggy, or incomplete code.
|
||||
|
||||
</p>
|
||||
<p>
|
||||
See /proc/cpuinfo to know what your CPU supports.
|
||||
|
||||
- LLVM 2.6 (or later)
|
||||
|
||||
</p>
|
||||
</dd>
|
||||
<dt>LLVM. Version 2.8 recommended. 2.6 or later required.</dt>
|
||||
<dd>
|
||||
<p>
|
||||
<b>NOTE</b>: LLVM 2.8 and earlier will not work on systems that support the
|
||||
Intel AVX extensions (e.g. Sandybridge). LLVM's code generator will
|
||||
fail when trying to emit AVX instructions. This was fixed in LLVM 2.9.
|
||||
</p>
|
||||
<p>
|
||||
For Linux, on a recent Debian based distribution do:
|
||||
|
||||
</p>
|
||||
<pre>
|
||||
aptitude install llvm-dev
|
||||
</pre>
|
||||
For a RPM-based distribution do:
|
||||
</p>
|
||||
<pre>
|
||||
yum install llvm-devel
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
For Windows download pre-built MSVC 9.0 or MinGW binaries from
|
||||
http://people.freedesktop.org/~jrfonseca/llvm/ and set the LLVM environment
|
||||
variable to the extracted path.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
For MSVC there are two set of binaries: llvm-x.x-msvc32mt.7z and
|
||||
llvm-x.x-msvc32mtd.7z .
|
||||
</p>
|
||||
|
||||
<p>
|
||||
You have to set the LLVM=/path/to/llvm-x.x-msvc32mtd env var when passing
|
||||
debug=yes to scons, and LLVM=/path/to/llvm-x.x-msvc32mt when building with
|
||||
debug=no. This is necessary as LLVM builds as static library so the chosen
|
||||
MS CRT must match.
|
||||
</p>
|
||||
</dd>
|
||||
|
||||
The version of LLVM from SVN ("2.7svn") from mid-March 2010 is pretty
|
||||
stable and has some features not in version 2.6.
|
||||
<dt>scons (optional)</dt>
|
||||
</dl>
|
||||
|
||||
- scons (optional)
|
||||
|
||||
- udis86, http://udis86.sourceforge.net/ (optional). My personal repository
|
||||
supports more opcodes which haven't been merged upstream yet:
|
||||
|
||||
git clone git://anongit.freedesktop.org/~jrfonseca/udis86
|
||||
cd udis86
|
||||
./autogen.sh
|
||||
./configure --with-pic
|
||||
make
|
||||
sudo make install
|
||||
|
||||
|
||||
Building
|
||||
========
|
||||
<h1>Building</h1>
|
||||
|
||||
To build everything on Linux invoke scons as:
|
||||
|
||||
<pre>
|
||||
scons build=debug libgl-xlib
|
||||
</pre>
|
||||
|
||||
Alternatively, you can build it with GNU make, if you prefer, by invoking it as
|
||||
|
||||
<pre>
|
||||
make linux-llvm
|
||||
</pre>
|
||||
|
||||
but the rest of these instructions assume that scons is used.
|
||||
|
||||
For windows is everything the except except the winsys:
|
||||
|
||||
<pre>
|
||||
scons build=debug libgl-gdi
|
||||
</pre>
|
||||
|
||||
Using
|
||||
=====
|
||||
|
||||
<h1>Using</h1>
|
||||
|
||||
On Linux, building will create a drop-in alternative for libGL.so into
|
||||
|
||||
<pre>
|
||||
build/foo/gallium/targets/libgl-xlib/libGL.so
|
||||
</pre>
|
||||
or
|
||||
<pre>
|
||||
lib/gallium/libGL.so
|
||||
</pre>
|
||||
|
||||
To use it set the LD_LIBRARY_PATH environment variable accordingly.
|
||||
|
||||
@@ -81,26 +123,21 @@ replacing the native ICD driver, but it's quite an advanced usage, so if you
|
||||
need to ask, don't even try it.
|
||||
|
||||
|
||||
Profiling
|
||||
=========
|
||||
<h1>Profiling</h1>
|
||||
|
||||
To profile llvmpipe you should pass the options
|
||||
|
||||
<pre>
|
||||
scons build=profile <same-as-before>
|
||||
</pre>
|
||||
|
||||
This will ensure that frame pointers are used both in C and JIT functions, and
|
||||
that no tail call optimizations are done by gcc.
|
||||
|
||||
|
||||
To better profile JIT code you'll need to build LLVM with oprofile integration.
|
||||
|
||||
source_dir=$PWD/llvm-2.6
|
||||
build_dir=$source_dir/build/profile
|
||||
install_dir=$source_dir-profile
|
||||
|
||||
mkdir -p "$build_dir"
|
||||
cd "$build_dir" && \
|
||||
$source_dir/configure \
|
||||
<pre>
|
||||
./configure \
|
||||
--prefix=$install_dir \
|
||||
--enable-optimized \
|
||||
--disable-profiling \
|
||||
@@ -111,43 +148,57 @@ To better profile JIT code you'll need to build LLVM with oprofile integration.
|
||||
make -C "$build_dir" install
|
||||
|
||||
find "$install_dir/lib" -iname '*.a' -print0 | xargs -0 strip --strip-debug
|
||||
</pre>
|
||||
|
||||
The you should define
|
||||
|
||||
<pre>
|
||||
export LLVM=/path/to/llvm-2.6-profile
|
||||
</pre>
|
||||
|
||||
and rebuild.
|
||||
|
||||
|
||||
Unit testing
|
||||
============
|
||||
<h1>Unit testing</h1>
|
||||
|
||||
<p>
|
||||
Building will also create several unit tests in
|
||||
build/linux-???-debug/gallium/drivers/llvmpipe:
|
||||
</p>
|
||||
|
||||
- lp_test_blend: blending
|
||||
- lp_test_conv: SIMD vector conversion
|
||||
- lp_test_format: pixel unpacking/packing
|
||||
</ul>
|
||||
<li> lp_test_blend: blending
|
||||
<li> lp_test_conv: SIMD vector conversion
|
||||
<li> lp_test_format: pixel unpacking/packing
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
Some of this tests can output results and benchmarks to a tab-separated-file
|
||||
for posterior analysis, e.g.:
|
||||
|
||||
</p>
|
||||
<pre>
|
||||
build/linux-x86_64-debug/gallium/drivers/llvmpipe/lp_test_blend -o blend.tsv
|
||||
</pre>
|
||||
|
||||
|
||||
Development Notes
|
||||
=================
|
||||
<h1>Development Notes</h1>
|
||||
|
||||
- When looking to this code by the first time start in lp_state_fs.c, and
|
||||
<ul>
|
||||
<li>
|
||||
When looking to this code by the first time start in lp_state_fs.c, and
|
||||
then skim through the lp_bld_* functions called in there, and the comments
|
||||
at the top of the lp_bld_*.c functions.
|
||||
|
||||
- The driver-independent parts of the LLVM / Gallium code are found in
|
||||
</li>
|
||||
<li>
|
||||
The driver-independent parts of the LLVM / Gallium code are found in
|
||||
src/gallium/auxiliary/gallivm/. The filenames and function prefixes
|
||||
need to be renamed from "lp_bld_" to something else though.
|
||||
|
||||
- We use LLVM-C bindings for now. They are not documented, but follow the C++
|
||||
</li>
|
||||
<li>
|
||||
We use LLVM-C bindings for now. They are not documented, but follow the C++
|
||||
interfaces very closely, and appear to be complete enough for code
|
||||
generation. See
|
||||
http://npcontemplation.blogspot.com/2008/06/secret-of-llvm-c-bindings.html
|
||||
for a stand-alone example. See the llvm-c/Core.h file for reference.
|
||||
</li>
|
||||
</ul>
|
@@ -11,6 +11,46 @@
|
||||
<H1>News</H1>
|
||||
|
||||
|
||||
<h2>June 13, 2011</h2>
|
||||
|
||||
<p>
|
||||
<a href="relnotes-7.10.3.html">Mesa 7.10.3</a> is released. This is a bug
|
||||
fix release.
|
||||
</p>
|
||||
|
||||
<h2>April 6, 2011</h2>
|
||||
|
||||
<p>
|
||||
<a href="relnotes-7.10.2.html">Mesa 7.10.2</a> is released. This is a bug
|
||||
fix release.
|
||||
</p>
|
||||
|
||||
<h2>March 2, 2011</h2>
|
||||
|
||||
<p>
|
||||
<a href="relnotes-7.10.1.html">Mesa 7.10.1</a> is released. This is a bug
|
||||
fix release.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Also, <a href="relnotes-7.9.2.html">Mesa 7.9.2</a> is released.
|
||||
This is a bug fix release.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>January 7, 2011</h2>
|
||||
|
||||
<p>
|
||||
<a href="relnotes-7.10.html">Mesa 7.10</a> (final) is released. This is a new
|
||||
development release.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Also, <a href="relnotes-7.9.1.html">Mesa 7.9.1</a> (final) is released.
|
||||
This is a bug fix release.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>October 4, 2010</h2>
|
||||
|
||||
<p>
|
||||
|
380
docs/relnotes-7.10.1.html
Normal file
380
docs/relnotes-7.10.1.html
Normal file
@@ -0,0 +1,380 @@
|
||||
<HTML>
|
||||
|
||||
<head>
|
||||
<TITLE>Mesa Release Notes</TITLE>
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css">
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8" />
|
||||
</head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>Mesa 7.10.1 Release Notes / March 2, 2011</H1>
|
||||
|
||||
<p>
|
||||
Mesa 7.10.1 is a bug fix release which fixes bugs found since the 7.10 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 7.10.1 implements the OpenGL 2.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 2.1.
|
||||
</p>
|
||||
<p>
|
||||
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
|
||||
for DRI hardware acceleration.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
4b4cee19f3bf16eb78bd4cc278ccf812 MesaLib-7.10.1.tar.gz
|
||||
efe8da4d80c2a5d32a800770b8ce5dfa MesaLib-7.10.1.tar.bz2
|
||||
0fd2b1a025934de3f8cecf9fb9b57f4c MesaLib-7.10.1.zip
|
||||
42beb0f5188d544476c19496f725fa67 MesaGLUT-7.10.1.tar.gz
|
||||
637bb8a20fdad89f7382b4ea83f896e3 MesaGLUT-7.10.1.tar.bz2
|
||||
bdbf3ffb2606d6aa8afabb6c6243b91b MesaGLUT-7.10.1.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None.</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
<p>This list is likely incomplete.</p>
|
||||
<ul>
|
||||
<li>Fix an off-by-one bug in a vsplit assertion.</li>
|
||||
<li>Fix incorrect handling of <tt>layout</tt> qualifier
|
||||
with <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and <tt>varying</tt>.</li>
|
||||
|
||||
<li>Fix an i965 shader bug where the negative absolute value was generated instead of the absolute value of a negation.</li>
|
||||
|
||||
<li>Fix numerous issues handling precision qualifiers in GLSL ES.</li>
|
||||
|
||||
<li>Fixed a few GLX protocol encoder bugs (Julien Cristau)</li>
|
||||
|
||||
<li>Assorted Gallium llvmpipe driver bug fixes</li>
|
||||
|
||||
<li>Assorted Mesa/Gallium state tracker bug fixes</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=26795">Bug 26795</a> - gl_FragCoord off by one in Gallium drivers.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29164">Bug 29164</a> - [GLSL 1.20] invariant variable shouldn't be used before declaration</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29823">Bug 29823</a> - GetUniform[if]v busted</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29927">Bug 29927</a> - [glsl2] fail to compile shader with constructor for array of struct type</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30156">Bug 30156</a> - [i965] After updating to Mesa 7.9, Civilization IV starts to show garbage</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31923">Bug 31923</a> - [GLSL 1.20] allowing inconsistent centroid declaration between two vertex shaders</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31925">Bug 31925</a> - [GLSL 1.20] "#pragma STDGL invariant(all)" fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32214">Bug 32214</a> - [gles2]no link error happens when missing vertex shader or frag shader</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32375">Bug 32375</a> - [gl gles2] Not able to get the attribute by function glGetVertexAttribfv</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32541">Bug 32541</a> - Segmentation Fault while running an HDR (high dynamic range) rendering demo</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32569">Bug 32569</a> - [gles2] glGetShaderPrecisionFormat not implemented yet</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32695">Bug 32695</a> - [glsl] SIGSEGV glcpp/glcpp-parse.y:833</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32831">Bug 32831</a> - [glsl] division by zero crashes GLSL compiler</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32910">Bug 32910</a> - Keywords 'in' and 'out' not handled properly for GLSL 1.20 shaders</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33219">Bug 33219</a> -[GLSL bisected] implicit sized array triggers segfault in ir_to_mesa_visitor::copy_propagate</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33306">Bug 33306</a> - GLSL integer division by zero crashes GLSL compiler</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33308">Bug 33308</a> -[glsl] ast_to_hir.cpp:3016: virtual ir_rvalue* ast_jump_statement::hir(exec_list*, _mesa_glsl_parse_state*): Assertion `ret != __null' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33316">Bug 33316</a> - uniform array will be allocate one line more and initialize it when it was freed will abort</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33386">Bug 33386</a> - Dubious assembler in read_rgba_span_x86.S</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33388">Bug 33388</a> - Dubious assembler in xform4.S</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33433">Bug 33433</a> - Error in x86-64 API dispatch code.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33507">Bug 33507</a> - [glsl] GLSL preprocessor modulus by zero crash</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33508">Bug 33508</a> - [glsl] GLSL compiler modulus by zero crash</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33916">Bug 33916</a> - Compiler accepts reserved operators % and %=</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34030">Bug 34030</a> - [bisected] Starcraft 2: some effects are corrupted or too big</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34047">Bug 34047</a> - Assert in _tnl_import_array() when using GLfixed vertex datatypes with GLESv2</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34114">Bug 34114</a> - Sun Studio build fails due to standard library functions not being in global namespace</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34179">Bug 34179</a> - Nouveau 3D driver: nv50_pc_emit.c:863 assertion error kills Compiz</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34198">Bug 34198</a> - [GLSL] implicit sized array with index 0 used gets assertion</li>
|
||||
|
||||
<li><a href="https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/691653">Ubuntu bug 691653</a> - compiz crashes when using alt-tab (the radeon driver kills it) </li>
|
||||
|
||||
<li><a href="https://bugs.meego.com/show_bug.cgi?id=13005">Meego bug 13005</a> - Graphics GLSL issue lead to camera preview fail on Pinetrail</li>
|
||||
|
||||
<!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> -->
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
<p>The full set of changes can be viewed by using the following GIT command:</p>
|
||||
|
||||
<pre>
|
||||
git log mesa-7.10..mesa-7.10.1
|
||||
</pre>
|
||||
|
||||
<p>Alberto Milone (1):
|
||||
<ul>
|
||||
<li>r600c: add evergreen ARL support.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Brian Paul (21):
|
||||
<ul>
|
||||
<li>draw: Fix an off-by-one bug in a vsplit assertion.</li>
|
||||
<li>docs: add links to 7.9.1 and 7.10 release notes</li>
|
||||
<li>docs: added news item for 7.9.1 and 7.10 release</li>
|
||||
<li>gallivm: work around LLVM 2.6 bug when calling C functions</li>
|
||||
<li>gallivm: fix copy&paste error from previous commit</li>
|
||||
<li>mesa: fix a few format table mistakes, assertions</li>
|
||||
<li>mesa: fix num_draw_buffers==0 in fixed-function fragment program generation</li>
|
||||
<li>mesa: don't assert in GetIntegerIndexed, etc</li>
|
||||
<li>mesa: check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT()</li>
|
||||
<li>llvmpipe: make sure binning is active when we begin/end a query</li>
|
||||
<li>st/mesa: fix incorrect fragcoord.x translation</li>
|
||||
<li>softpipe: fix off-by-one error in setup_fragcoord_coeff()</li>
|
||||
<li>cso: fix loop bound in cso_set_vertex_samplers()</li>
|
||||
<li>st/mesa: fix incorrect glCopyPixels position on fallback path</li>
|
||||
<li>st/mesa: set renderbuffer _BaseFormat in a few places</li>
|
||||
<li>st/mesa: fix the default case in st_format_datatype()</li>
|
||||
<li>st/mesa: need to translate clear color according to surface's base format</li>
|
||||
<li>docs: update 7.9.2 release notes with Brian's cherry-picks</li>
|
||||
<li>docs: add link to 7.10.1 release notes</li>
|
||||
<li>mesa: implement glGetShaderPrecisionFormat()</li>
|
||||
<li>docs: updated environment variable list</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Bryce Harrington (1):
|
||||
<ul>
|
||||
<li>r300g: Null pointer check for buffer deref in gallium winsys</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Chad Versace (20):
|
||||
<ul>
|
||||
<li>glsl: At link-time, check that globals have matching centroid qualifiers</li>
|
||||
<li>glcpp: Fix segfault when validating macro redefinitions</li>
|
||||
<li>glsl: Fix parser rule for type_specifier</li>
|
||||
<li>glsl: Change default value of ast_type_specifier::precision</li>
|
||||
<li>glsl: Add semantic checks for precision qualifiers</li>
|
||||
<li>glsl: Add support for default precision statements</li>
|
||||
<li>glsl: Remove redundant semantic check in parser</li>
|
||||
<li>glsl: Fix semantic checks on precision qualifiers</li>
|
||||
<li>glsl: Fix segfault due to missing printf argument</li>
|
||||
<li>glsl: Mark 'in' variables at global scope as read-only</li>
|
||||
<li>mesa: Refactor handling of extension strings</li>
|
||||
<li>mesa: Add/remove extensions in extension string</li>
|
||||
<li>mesa: Change dependencies of some OES extension strings</li>
|
||||
<li>mesa: Change OES_point_sprite to depend on ARB_point_sprite</li>
|
||||
<li>mesa: Change OES_standard_derivatives to be stand-alone extension</li>
|
||||
<li>i915: Disable extension OES_standard_derivatives</li>
|
||||
<li>glcpp: Raise error when modulus is zero</li>
|
||||
<li>glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30</li>
|
||||
<li>glsl: Reinstate constant-folding for division by zero</li>
|
||||
<li>tnl: Add support for datatype GL_FIXED in vertex arrays</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Chia-I Wu (1):
|
||||
<ul>
|
||||
<li>mesa: Add glDepthRangef and glClearDepthf to APIspec.xml.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Christoph Bumiller (1):
|
||||
<ul>
|
||||
<li>nv50,nvc0: do not forget to apply sign mode to saved TGSI inputs</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Cyril Brulebois (1):
|
||||
<ul>
|
||||
<li>Point to bugs.freedesktop.org rather than bugzilla.freedesktop.org</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Dave Airlie (3):
|
||||
<ul>
|
||||
<li>radeon/r200: fix fbo-clearmipmap + gen-teximage</li>
|
||||
<li>radeon: calculate complete texture state inside TFP function</li>
|
||||
<li>radeon: avoid segfault on 3D textures.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Dimitry Andric (4):
|
||||
<ul>
|
||||
<li>mesa: s/movzx/movzbl/</li>
|
||||
<li>mesa: s/movzxw/movzwl/ in read_rgba_span_x86.S</li>
|
||||
<li>glapi: adding @ char before type specifier in glapi_x86.S</li>
|
||||
<li>glapi: add @GOTPCREL relocation type</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Eric Anholt (16):
|
||||
<ul>
|
||||
<li>glsl: Fix the lowering of variable array indexing to not lose write_masks.</li>
|
||||
<li>i965/fs: When producing ir_unop_abs of an operand, strip negate.</li>
|
||||
<li>i965/vs: When MOVing to produce ABS, strip negate of the operand.</li>
|
||||
<li>i965/fs: Do flat shading when appropriate.</li>
|
||||
<li>i965: Avoid double-negation of immediate values in the VS.</li>
|
||||
<li>intel: Make renderbuffer tiling choice match texture tiling choice.</li>
|
||||
<li>i965: Fix dead pointers to fp->Parameters->ParameterValues[] after realloc.</li>
|
||||
<li>docs: Add a relnote for the Civ IV on i965.</li>
|
||||
<li>glapi: Add entrypoints and enums for GL_ARB_ES2_compatibility.</li>
|
||||
<li>mesa: Add extension enable bit for GL_ARB_ES2_compatibility.</li>
|
||||
<li>mesa: Add actual support for glReleaseShaderCompiler from ES2.</li>
|
||||
<li>mesa: Add support for glDepthRangef and glClearDepthf.</li>
|
||||
<li>mesa: Add getters for ARB_ES2_compatibility MAX_*_VECTORS.</li>
|
||||
<li>mesa: Add getter for GL_SHADER_COMPILER with ARB_ES2_compatibility.</li>
|
||||
<li>i965: Fix a bug in i965 compute-to-MRF.</li>
|
||||
<li>i965/fs: Add a helper function for detecting math opcodes.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Fredrik Höglund (1):
|
||||
<ul>
|
||||
<li>st/mesa: fix a regression from cae2bb76</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Ian Romanick (42):
|
||||
<ul>
|
||||
<li>docs: Add 7.10 md5sums</li>
|
||||
<li>glsl: Support the 'invariant(all)' pragma</li>
|
||||
<li>glcpp: Generate an error for division by zero</li>
|
||||
<li>glsl: Add version_string containing properly formatted GLSL version</li>
|
||||
<li>glsl & glcpp: Refresh autogenerated lexer and parser files.</li>
|
||||
<li>glsl: Disallow 'in' and 'out' on globals in GLSL 1.20</li>
|
||||
<li>glsl: Track variable usage, use that to enforce semantics</li>
|
||||
<li>glsl: Allow 'in' and 'out' when 'layout' is also available</li>
|
||||
<li>docs: Initial bits of 7.10.1 release notes</li>
|
||||
<li>mesa: bump version to 7.10.1-devel</li>
|
||||
<li>doc: Update 7.10.1 release notes</li>
|
||||
<li>glsl: Emit errors or warnings when 'layout' is used with 'attribute' or 'varying'</li>
|
||||
<li>docs: Update 7.10.1 release notes</li>
|
||||
<li>glsl: Refresh autogenerated lexer and parser files.</li>
|
||||
<li>glsl: Don't assert when the value returned by a function has no rvalue</li>
|
||||
<li>linker: Set sizes for non-global arrays as well</li>
|
||||
<li>linker: Propagate max_array_access while linking functions</li>
|
||||
<li>docs: Update 7.10.1 release notes</li>
|
||||
<li>mesa: glGetUniform only returns a single element of an array</li>
|
||||
<li>linker: Generate link errors when ES shaders are missing stages</li>
|
||||
<li>mesa: Fix error checks in GetVertexAttrib functions</li>
|
||||
<li>Use C-style system headers in C++ code to avoid issues with std:: namespace</li>
|
||||
<li>docs: Update 7.10.1 release notes</li>
|
||||
<li>glapi: Regenerate for GL_ARB_ES2_compatibility.</li>
|
||||
<li>mesa: Connect glGetShaderPrecisionFormat into the dispatch table</li>
|
||||
<li>i965: Set correct values for range/precision of fragment shader types</li>
|
||||
<li>i915: Set correct values for range/precision of fragment shader types</li>
|
||||
<li>intel: Fix typeos from 3d028024 and 790ff232</li>
|
||||
<li>glsl: Ensure that all GLSL versions are supported in the stand-alone compiler</li>
|
||||
<li>glsl: Reject shader versions not supported by the implementation</li>
|
||||
<li>mesa: Initial size for secondary color array is 3</li>
|
||||
<li>glsl: Finish out the reduce/reduce error fixes</li>
|
||||
<li>glsl: Regenerate compiler and glcpp files from cherry picks</li>
|
||||
<li>linker: Fix off-by-one error implicit array sizing</li>
|
||||
<li>docs: update 7.10.1 release notes with Ian's recent cherry picks</li>
|
||||
<li>i915: Only mark a register as available if all components are written</li>
|
||||
<li>i915: Calculate partial result to temp register first</li>
|
||||
<li>i915: Force lowering of all types of indirect array accesses in the FS</li>
|
||||
<li>docs: Update 7.10.1 with (hopefully) the last of the cherry picks</li>
|
||||
<li>docs: Clean up bug fixes list</li>
|
||||
<li>intel: Remove driver date and related bits from renderer string</li>
|
||||
<li>mesa: set version string to 7.10.1 (final)</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Jian Zhao (1):
|
||||
<ul>
|
||||
<li>mesa: fix an error in uniform arrays in row calculating.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Julien Cristau (3):
|
||||
<ul>
|
||||
<li>glx: fix request lengths</li>
|
||||
<li>glx: fix GLXChangeDrawableAttributesSGIX request</li>
|
||||
<li>glx: fix length of GLXGetFBConfigsSGIX</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Keith Packard (1):
|
||||
<ul>
|
||||
<li>glsl: Eliminate reduce/reduce conflicts in glsl grammar</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Kenneth Graunke (20):
|
||||
<ul>
|
||||
<li>glsl: Expose a public glsl_type::void_type const pointer.</li>
|
||||
<li>glsl: Don't bother unsetting a destructor that was never set.</li>
|
||||
<li>glsl, i965: Remove unnecessary talloc includes.</li>
|
||||
<li>glcpp: Remove use of talloc reference counting.</li>
|
||||
<li>ralloc: Add a fake implementation of ralloc based on talloc.</li>
|
||||
<li>Convert everything from the talloc API to the ralloc API.</li>
|
||||
<li>ralloc: a new MIT-licensed recursive memory allocator.</li>
|
||||
<li>Remove talloc from the make and automake build systems.</li>
|
||||
<li>Remove talloc from the SCons build system.</li>
|
||||
<li>Remove the talloc sources from the Mesa repository.</li>
|
||||
<li>glsl: Fix use of uninitialized values in _mesa_glsl_parse_state ctor.</li>
|
||||
<li>i965/fs: Apply source modifier workarounds to POW as well.</li>
|
||||
<li>i965: Fix shaders that write to gl_PointSize on Sandybridge.</li>
|
||||
<li>i965/fs: Avoid register coalescing away gen6 MATH workarounds.</li>
|
||||
<li>i965/fs: Correctly set up gl_FragCoord.w on Sandybridge.</li>
|
||||
<li>i965: Increase Sandybridge point size clamp.</li>
|
||||
<li>i965/fs: Refactor control flow stack handling.</li>
|
||||
<li>i965: Increase Sandybridge point size clamp in the clip state.</li>
|
||||
<li>glsl: Use reralloc instead of plain realloc.</li>
|
||||
<li>Revert "i965/fs: Correctly set up gl_FragCoord.w on Sandybridge."</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Marek Olšák (4):
|
||||
<ul>
|
||||
<li>docs: fix messed up names with special characters in relnotes-7.10</li>
|
||||
<li>docs: fix messed up names with special characters in relnotes-7.9.1</li>
|
||||
<li>mesa: fix texture3D mipmap generation for UNSIGNED_BYTE_3_3_2</li>
|
||||
<li>st/dri: Track drawable context bindings</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Paulo Zanoni (1):
|
||||
<ul>
|
||||
<li>dri_util: fail driCreateNewScreen if InitScreen is NULL</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Sam Hocevar (2):
|
||||
<ul>
|
||||
<li>docs: add glsl info</li>
|
||||
<li>docs: fix glsl_compiler name</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Tom Fogal (1):
|
||||
<ul>
|
||||
<li>Regenerate gl_mangle.h.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Tom Stellard (2):
|
||||
<ul>
|
||||
<li>r300/compiler: Disable register rename pass on r500</li>
|
||||
<li>r300/compiler: Don't erase sources when converting RGB->Alpha</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Vinson Lee (3):
|
||||
<ul>
|
||||
<li>ralloc: Add missing va_end following va_copy.</li>
|
||||
<li>mesa: Move declaration before code in extensions.c.</li>
|
||||
<li>mesa: Move loop variable declarations outside for loop in extensions.c.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>nobled (1):
|
||||
<ul>
|
||||
<li>glx: Put null check before use</li>
|
||||
</ul></p>
|
||||
|
||||
</p>
|
||||
|
||||
</body>
|
||||
</html>
|
206
docs/relnotes-7.10.2.html
Normal file
206
docs/relnotes-7.10.2.html
Normal file
@@ -0,0 +1,206 @@
|
||||
<HTML>
|
||||
|
||||
<head>
|
||||
<TITLE>Mesa Release Notes</TITLE>
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css">
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8" />
|
||||
</head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>Mesa 7.10.2 Release Notes / April 6, 2011</H1>
|
||||
|
||||
<p>
|
||||
Mesa 7.10.2 is a bug fix release which fixes bugs found since the 7.10 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 7.10.2 implements the OpenGL 2.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 2.1.
|
||||
</p>
|
||||
<p>
|
||||
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
|
||||
for DRI hardware acceleration.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
2f9f444265534a2cfd9a99d1a8291089 MesaLib-7.10.2.tar.gz
|
||||
f5de82852f1243f42cc004039e10b771 MesaLib-7.10.2.tar.bz2
|
||||
47836e37bab6fcafe3ac90c9544ba0e9 MesaLib-7.10.2.zip
|
||||
175120325828f313621cc5bc6c504803 MesaGLUT-7.10.2.tar.gz
|
||||
8c71d273f5f8d6c5eda4ffc39e0fe03e MesaGLUT-7.10.2.tar.bz2
|
||||
03036c8efe7b791a90fa0f2c41b43f43 MesaGLUT-7.10.2.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None.</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
<p>This list is likely incomplete.</p>
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29172">Bug 29172</a> - Arrandale - Pill Popper Pops Pills</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31159">Bug 31159</a> - shadow problem in 0ad game</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32688">Bug 32688</a> - [RADEON:KMS:R300G] some games have a wireframe or outline visible</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32949">Bug 32949</a> - [glsl wine] Need for Speed renders incorrectly with GLSL enabled</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34203">Bug 34203</a> - [GLSL] fail to call long chains across shaders</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34376">Bug 34376</a> - [GLSL] allowing assignment to unsized array
|
||||
<ul>
|
||||
<li>The commit message incorrectly
|
||||
lists <a href="https://bugs.freedesktop.org/show_bug.cgi?id=34367">bug
|
||||
34367</a>.</li>
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34370">Bug 34370</a> - [GLSL] "i<5 && i<4" in for loop fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34374">Bug 34374</a> - [GLSL] fail to redeclare an array using initializer</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=35073">Bug 35073</a> - [GM45] Alpha test is broken when rendering to FBO with no color attachment</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=35483">Bug 35483</a> - util_blit_pixels_writemask: crash in line 322 of src/gallium/auxiliary/util/u_blit.c</li>
|
||||
|
||||
<!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> -->
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
<p>The full set of changes can be viewed by using the following GIT command:</p>
|
||||
|
||||
<pre>
|
||||
git log mesa-7.10.1..mesa-7.10.2
|
||||
</pre>
|
||||
|
||||
<p><em>Note:</em> Reverted commits and the reverts are not included in this list.</p>
|
||||
|
||||
<p>Alex Deucher (2):
|
||||
<ul>
|
||||
<li>r600c: add new ontario pci ids</li>
|
||||
<li>r600g: add some additional ontario pci ids</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Benjamin Franzke (1):
|
||||
<ul>
|
||||
<li>st/dri: Fix surfaceless gl using contexts with previous bound surfaces</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Brian Paul (9):
|
||||
<ul>
|
||||
<li>docs: pull 7.9.2 release notes into 7.10 branch</li>
|
||||
<li>docs: update news.html with 7.10.1 and 7.9.2 releases</li>
|
||||
<li>docs: fill in 7.10.1 release data</li>
|
||||
<li>docs: add, fix release notes links</li>
|
||||
<li>docs: update info about Mesa packaging/contents</li>
|
||||
<li>docs: update prerequisites, remove old demo info</li>
|
||||
<li>mesa: Guard against null pointer deref in fbo validation</li>
|
||||
<li>st/mesa: Apply LOD bias from correct texture unit</li>
|
||||
<li>glsl: silence warning in printf() with a cast</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Chad Versace (1):
|
||||
<ul>
|
||||
<li>i965: Fix tex_swizzle when depth mode is GL_RED</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Dave Airlie (1):
|
||||
<ul>
|
||||
<li>r600: don't close fd on failed load</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Eric Anholt (2):
|
||||
<ul>
|
||||
<li>i965: Apply a workaround for the Ironlake "vertex flashing".</li>
|
||||
<li>i965: Fix alpha testing when there is no color buffer in the FBO.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Fabian Bieler (1):
|
||||
<ul>
|
||||
<li>st/mesa: Apply LOD from texture object</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Henri Verbeet (1):
|
||||
<ul>
|
||||
<li>st/mesa: Validate state before doing blits.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Ian Romanick (13):
|
||||
<ul>
|
||||
<li>docs: Add 7.10.1 md5sums</li>
|
||||
<li>glsl: Refactor AST-to-HIR code handling variable initializers</li>
|
||||
<li>glsl: Refactor AST-to-HIR code handling variable redeclarations</li>
|
||||
<li>glsl: Process redeclarations before initializers</li>
|
||||
<li>glsl: Function signatures cannot have NULL return type</li>
|
||||
<li>glsl: Add several function / call related validations</li>
|
||||
<li>linker: Add imported functions to the linked IR</li>
|
||||
<li>glsl: Use insert_before for lists instead of open coding it</li>
|
||||
<li>glsl: Only allow unsized array assignment in an initializer</li>
|
||||
<li>glcpp: Refresh autogenerated lexer files</li>
|
||||
<li>docs: Initial bits of 7.10.2 release notes</li>
|
||||
<li>mesa: set version string to 7.10.2</li>
|
||||
<li>mesa: Remove nonexistant files from _FILES lists</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Jerome Glisse (1):
|
||||
<ul>
|
||||
<li>r600g: move user fence into base radeon structure</li>
|
||||
</ul></p>
|
||||
|
||||
<p>José Fonseca (2):
|
||||
<ul>
|
||||
<li>mesa: Fix typo glGet*v(GL_TEXTURE_COORD_ARRAY_*).</li>
|
||||
<li>mesa: More glGet* fixes.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Kenneth Graunke (4):
|
||||
<ul>
|
||||
<li>glcpp: Rework lexer to use a SKIP state rather than REJECT.</li>
|
||||
<li>glcpp: Remove trailing contexts from #if rules.</li>
|
||||
<li>i965/fs: Fix linear gl_Color interpolation on pre-gen6 hardware.</li>
|
||||
<li>glsl: Accept precision qualifiers on sampler types, but only in ES.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Marek Olšák (15):
|
||||
<ul>
|
||||
<li>st/mesa: fix crash when DrawBuffer->_ColorDrawBuffers[0] is NULL</li>
|
||||
<li>st/mesa: fail to alloc a renderbuffer if st_choose_renderbuffer_format fails</li>
|
||||
<li>r300/compiler: fix the saturate modifier when applied to TEX instructions</li>
|
||||
<li>r300/compiler: fix translating the src negate bits in pair_translate</li>
|
||||
<li>r300/compiler: Abs doesn't cancel Negate (in the conversion to native swizzles)</li>
|
||||
<li>r300/compiler: TEX instructions don't support negation on source arguments</li>
|
||||
<li>r300/compiler: do not set TEX_IGNORE_UNCOVERED on r500</li>
|
||||
<li>r300/compiler: saturate Z before the shadow comparison</li>
|
||||
<li>r300/compiler: fix equal and notequal shadow compare functions</li>
|
||||
<li>r300/compiler: remove unused variables</li>
|
||||
<li>st/mesa: fix crash when using both user and vbo buffers with the same stride</li>
|
||||
<li>r300g: fix alpha-test with no colorbuffer</li>
|
||||
<li>r300g: tell the GLSL compiler to lower the continue opcode</li>
|
||||
<li>r300/compiler: propagate SaturateMode down to the result of shadow comparison</li>
|
||||
<li>r300/compiler: apply the texture swizzle to shadow pass and fail values too</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Michel Dänzer (1):
|
||||
<ul>
|
||||
<li>Use proper source row stride when getting depth/stencil texels.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Tom Stellard (4):
|
||||
<ul>
|
||||
<li>r300/compiler: Use a 4-bit writemask in pair instructions</li>
|
||||
<li>prog_optimize: Fix reallocating registers for shaders with loops</li>
|
||||
<li>r300/compiler: Fix vertex shader MAD instructions with constant swizzles</li>
|
||||
<li>r300/compiler: Don't try to convert RGB to Alpha in full instructions</li>
|
||||
</ul></p>
|
||||
|
||||
</body>
|
||||
</html>
|
303
docs/relnotes-7.10.3.html
Normal file
303
docs/relnotes-7.10.3.html
Normal file
@@ -0,0 +1,303 @@
|
||||
<HTML>
|
||||
|
||||
<head>
|
||||
<TITLE>Mesa Release Notes</TITLE>
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css">
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8" />
|
||||
</head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>Mesa 7.10.3 Release Notes / June 13, 2011</H1>
|
||||
|
||||
<p>
|
||||
Mesa 7.10.3 is a bug fix release which fixes bugs found since the 7.10.2 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 7.10.3 implements the OpenGL 2.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 2.1.
|
||||
</p>
|
||||
<p>
|
||||
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
|
||||
for DRI hardware acceleration.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
d77b02034c11d6c2a55c07f82367d780 MesaLib-7.10.3.tar.gz
|
||||
8c38fe8266be8e1ed1d84076ba5a703b MesaLib-7.10.3.tar.bz2
|
||||
614d063ecd170940d9ae7b355d365d59 MesaLib-7.10.3.zip
|
||||
8768fd562ede7ed763d92b2d22232d7a MesaGLUT-7.10.3.tar.gz
|
||||
1496415b89da9549f0f3b34d9622e2e2 MesaGLUT-7.10.3.tar.bz2
|
||||
1f29d0e7398fd3bf9f36f5db02941198 MesaGLUT-7.10.3.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None.</p>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
<p>This list is likely incomplete.</p>
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29162">Bug 29162</a> - mesa/darwin is severly broken</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31590">Bug 31590</a> - Black space between colors on mole hill example</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32395">Bug 32395</a> - [glsl] Incorrect code generation for shadow2DProj() with bias</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32564">Bug 32564</a> - [llvmpipe] prog: Unknown command line argument '-disable-mmx'. Try: 'prog -help' with llvm-2.9svn</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32835">Bug 32835</a> - [glsl] recursive #define results in infinite stack recursion</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33303">Bug 33303</a> - [glsl] ir_constant_expression.cpp:72: virtual ir_constant* ir_expression::constant_expression_value(): Assertion `op[0]->type->base_type == op[1]->type->base_type' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33314">Bug 33314</a> - [glsl] ir_constant_expression.cpp:122: virtual ir_constant* ir_expression::constant_expression_value(): Assertion `op[0]->type->base_type == GLSL_TYPE_BOOL' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33512">Bug 33512</a> - [SNB] case ogles2conform/GL/gl_FragCoord/gl_FragCoord_xy_frag.test and gl_FragCoord_w_frag.test fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34280">Bug 34280</a> - r200 mesa-7.10 font distortion</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34321">Bug 34321</a> - The ARB_fragment_program subset of ARB_draw_buffers not implemented</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=35603">Bug 35603</a> - GLSL compiler freezes compiling shaders</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=36173">Bug 36173</a> - struct renderbuffer's 'format' field never set when using FBO</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=36238">Bug 36238</a> - Mesa release files don't contain scons control files</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=36410">Bug 36410</a> - [SNB] Rendering errors in 3DMMES subtest taiji</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=36527">Bug 36527</a> - [wine] Wolfenstein: Failed to translate rgb instruction.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=36651">Bug 36651</a> - mesa requires bison and flex to build but configure does not check for them</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=36738">Bug 36738</a> - Openarena crash with r300g, swrastg + llvm > 2.8</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=37648">Bug 37648</a> - Logic error in mesa/main/teximage.c:texsubimage</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=37739">Bug 37739</a> - Color clear of FBO without color buffer crashes</li>
|
||||
|
||||
<!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> -->
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
<p>The full set of changes can be viewed by using the following GIT command:</p>
|
||||
|
||||
<pre>
|
||||
git log mesa-7.10.2..mesa-7.10.3
|
||||
</pre>
|
||||
|
||||
<p>Alan Hourihane (1):
|
||||
<ul>
|
||||
<li>Check for out of memory when creating fence</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Alex Buell (1):
|
||||
<ul>
|
||||
<li>configure: bump LIBDRM_REQUIRED to 2.4.24</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Alex Deucher (2):
|
||||
<ul>
|
||||
<li>r600c: add new pci ids</li>
|
||||
<li>r600g: add new pci ids</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Brian Paul (19):
|
||||
<ul>
|
||||
<li>docs: add link to 7.10.2 release notes</li>
|
||||
<li>scons: remove dangling reference to state_trackers/python/SConscript</li>
|
||||
<li>Makefile: add missing Scons files</li>
|
||||
<li>llvmpipe: document issue with LLVM 2.8 and earlier with AVX</li>
|
||||
<li>docs: replace llvmpipe/README with docs/llvmpipe.html</li>
|
||||
<li>glsl: add static qualifier to silence warning</li>
|
||||
<li>glsl: add cast to silence signed/unsigned comparison warning</li>
|
||||
<li>mesa: s/height/depth/ in texsubimage()</li>
|
||||
<li>mesa: fix void pointer arithmetic warnings</li>
|
||||
<li>mesa: add some missing GLAPIENTRY keywords</li>
|
||||
<li>mesa: check that flex/bison are installed</li>
|
||||
<li>st/mesa: fix incorrect texture level/face/slice accesses</li>
|
||||
<li>draw: fix edge flag handling in clipper (for unfilled tris/quads/polygons)</li>
|
||||
<li>vbo: check array indexes to prevent negative indexing</li>
|
||||
<li>vbo: remove node->count > 0 test in vbo_save_playback_vertex_list()</li>
|
||||
<li>st/mesa: fix software accum buffer format bug</li>
|
||||
<li>mesa: add include/c99/inttypes.h include/c99/stdbool.h include/c99/stdint.h files to tarballs</li>
|
||||
<li>docs: 7.10.3 release notes skeleton file, links</li>
|
||||
<li>mesa: bump version to 7.10.3</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Carl Worth (2):
|
||||
<ul>
|
||||
<li>glcpp: Simplify calling convention of parser's active_list functions</li>
|
||||
<li>glcpp: Fix attempts to expand recursive macros infinitely (bug #32835).</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Dave Airlie (1):
|
||||
<ul>
|
||||
<li>st/mesa: fix compressed mipmap generation.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Eric Anholt (19):
|
||||
<ul>
|
||||
<li>i965: Fix the VS thread limits for GT1, and clarify the WM limits on both.</li>
|
||||
<li>glsl: Avoid cascading errors when looking for a scalar boolean and failing.</li>
|
||||
<li>glsl: Semantically check the RHS of `&&' even when short-circuiting.</li>
|
||||
<li>glsl: Semantically check the RHS of `||' even when short-circuiting.</li>
|
||||
<li>glsl: When we've emitted a semantic error for ==, return a bool constant.</li>
|
||||
<li>glsl: Perform type checking on "^^" operands.</li>
|
||||
<li>intel: Use _mesa_base_tex_format for FBO texture attachments.</li>
|
||||
<li>swrast: Don't assert against glReadPixels of GL_RED and GL_RG.</li>
|
||||
<li>mesa: Add a gl_renderbuffer.RowStride field like textures have.</li>
|
||||
<li>mesa: Add a function to set up the default renderbuffer accessors.</li>
|
||||
<li>intel: Use Mesa core's renderbuffer accessors for depth.</li>
|
||||
<li>mesa: Use _mesa_get_format_bytes to refactor out the RB get_pointer_*</li>
|
||||
<li>mesa: Use _mesa_get_format_bytes to refactor out the RB get_row_*</li>
|
||||
<li>mesa: Add renderbuffer accessors for R8/RG88/R16/RG1616.</li>
|
||||
<li>swrast: Don't try to adjust_colors for <8bpc when handling R16, RG1616.</li>
|
||||
<li>intel: Use mesa core's R8, RG88, R16, RG1616 RB accessors.</li>
|
||||
<li>Revert "intel: Add spans code for the ARB_texture_rg support."</li>
|
||||
<li>mesa: Add support for the ARB_fragment_program part of ARB_draw_buffers.</li>
|
||||
<li>mesa: Add support for OPTION ATI_draw_buffers to ARB_fp.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Hans de Goede (1):
|
||||
<ul>
|
||||
<li>texstore: fix regression stricter check for memcpy path for unorm88 and unorm1616</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Henri Verbeet (3):
|
||||
<ul>
|
||||
<li>mesa: Also update the color draw buffer if it's explicitly set to GL_NONE.</li>
|
||||
<li>glx: Destroy dri2Hash on DRI2 display destruction.</li>
|
||||
<li>glx: Only remove the glx_display from the list after it's destroyed.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Ian Romanick (9):
|
||||
<ul>
|
||||
<li>docs: Add 7.10.2 md5sums</li>
|
||||
<li>glsl: Fix off-by-one error setting max_array_access for non-constant indexing</li>
|
||||
<li>ir_to_mesa: Handle shadow compare w/projection and LOD bias correctly</li>
|
||||
<li>intel: Fix ROUND_DOWN_TO macro</li>
|
||||
<li>glsl: Regenerate compiler and glcpp files from cherry picks</li>
|
||||
<li>i965: Remove hint_gs_always and resulting dead code</li>
|
||||
<li>mesa: Don't try to clear a NULL renderbuffer</li>
|
||||
<li>mesa: Ignore blits to/from missing buffers</li>
|
||||
<li>docs: Add list of bugs fixed in 7.10.3 release</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Jeremy Huddleston (18):
|
||||
<ul>
|
||||
<li>apple: Update GL specs</li>
|
||||
<li>apple: Rename glcontextmodes.[ch] to glxconfig.[ch]</li>
|
||||
<li>apple: Rename __GLcontextModes to struct glx_config</li>
|
||||
<li>apple: Rename GLXcontext</li>
|
||||
<li>apple: Re-add driContext and do_destroy</li>
|
||||
<li>apple: Rename _gl_context_modes_find_visual to glx_config_find_visual</li>
|
||||
<li>apple: Rename GLXcontext</li>
|
||||
<li>apple: Change from XExtDisplayInfo to struct glx_display</li>
|
||||
<li>apple: ifdef out come glapi-foo on darwin</li>
|
||||
<li>glx: Dead code removal</li>
|
||||
<li>apple: Build darwin using applegl rather than indirect</li>
|
||||
<li>apple: Fix build failures in applegl_glx.c</li>
|
||||
<li>darwin: Define GALLIUM_DRIVERS_DIRS in darwin config</li>
|
||||
<li>apple: Package applegl source into MesaLib tarball</li>
|
||||
<li>darwin: Set VG_LIB_{NAME,GLOB} to fix make install</li>
|
||||
<li>darwin: Don't link against libGL when building libOSMesa</li>
|
||||
<li>darwin: Fix VG_LIB_GLOB to also match the unversioned symlink</li>
|
||||
<li>osmesa: Fix missing symbols when GLX_INDIRECT_RENDERING is defined.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>José Fonseca (13):
|
||||
<ul>
|
||||
<li>llvmpipe: Update readme.</li>
|
||||
<li>mesa: GL_PROVOKING_VERTEX_EXT is a GLenum, not GLboolean.</li>
|
||||
<li>mesa: Fix GetVertexAttrib* inside display lists.</li>
|
||||
<li>draw: Fix draw_variant_output::format's type.</li>
|
||||
<li>gallivm: Tell LLVM to not assume a 16-byte aligned stack on x86.</li>
|
||||
<li>gallivm: Fix for dynamically linked LLVM 2.8 library.</li>
|
||||
<li>st/wgl: Adjust the pbuffer invisible window size.</li>
|
||||
<li>st/wgl: Fix debug output format specifiers of stw_framebuffer_get_size().</li>
|
||||
<li>st/wgl: Prevent spurious framebuffer sizes when the window is minimized.</li>
|
||||
<li>st/wgl: Cope with zero width/height windows.</li>
|
||||
<li>st/wgl: Allow to create pbuffers bigger than the desktop.</li>
|
||||
<li>st/wgl: Remove buggy assertion.</li>
|
||||
<li>wgl: Don't hold on to user supplied HDC.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Kenneth Graunke (10):
|
||||
<ul>
|
||||
<li>i965/fs: Switch W and 1/W in Sandybridge interpolation setup.</li>
|
||||
<li>i965: Refactor Sandybridge implied move handling.</li>
|
||||
<li>i965: Resolve implied moves in brw_dp_READ_4_vs_relative.</li>
|
||||
<li>intel: Add IS_GT2 macro for recognizing Sandybridge GT2 systems.</li>
|
||||
<li>i965: Allocate the whole URB to the VS and fix calculations for Gen6.</li>
|
||||
<li>intel: Support glCopyTexImage() from ARGB8888 to XRGB8888.</li>
|
||||
<li>glsl: Fix memory error when creating the supported version string.</li>
|
||||
<li>glsl: Regenerate autogenerated file builtin_function.cpp.</li>
|
||||
<li>i965: Rename various gen6 #defines to match the documentation.</li>
|
||||
<li>i965: Never enable the GS on Gen6.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Kostas Georgiou (1):
|
||||
<ul>
|
||||
<li>r600c/g: Add pci id for FirePro 2270</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Marek Olšák (18):
|
||||
<ul>
|
||||
<li>tgsi/ureg: bump the limit of immediates</li>
|
||||
<li>st/mesa: fix changing internal format via RenderbufferStorage</li>
|
||||
<li>st/mesa: GenerateMipmap should not be killed by conditional rendering</li>
|
||||
<li>swrast: BlitFramebuffer should not be killed by conditional rendering</li>
|
||||
<li>st/mesa: BlitFramebuffer should not be killed by conditional rendering</li>
|
||||
<li>st/mesa: CopyTex(Sub)Image should not be killed by conditional rendering</li>
|
||||
<li>st/mesa: conditional rendering should not kill texture decompression via blit</li>
|
||||
<li>mesa: forbid UseProgram to be called inside Begin/End</li>
|
||||
<li>mesa: UseShaderProgramEXT and Uniform* shouldn't be allowed inside Begin/End</li>
|
||||
<li>mesa: queries of non-existent FBO attachments should return INVALID_OPERATION</li>
|
||||
<li>r300g: fix draw_vbo splitting on r3xx-r4xx</li>
|
||||
<li>r300g: fix texturing with non-3D textures and wrap R mode set to sample border</li>
|
||||
<li>r300g: fix occlusion queries when depth test is disabled or zbuffer is missing</li>
|
||||
<li>r300g: clear can be killed by render condition</li>
|
||||
<li>st/mesa: remove asserts in st_texture_image_copy</li>
|
||||
<li>mesa: fix up assertion in _mesa_source_buffer_exists</li>
|
||||
<li>mesa: invalidate framebuffer if internal format of renderbuffer is changed</li>
|
||||
<li>mesa: return after invalidating renderbuffer</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Matt Turner (1):
|
||||
<ul>
|
||||
<li>r300/compiler: align memory allocations to 8-bytes</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Tom Stellard (3):
|
||||
<ul>
|
||||
<li>r300/compiler: Fix incorrect presubtract conversion</li>
|
||||
<li>r300/compiler: Fix dataflow analysis bug with ELSE blocks</li>
|
||||
<li>r300/compiler: Limit instructions to 3 source selects</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Vinson Lee (1):
|
||||
<ul>
|
||||
<li>gallivm: Disable MMX-disabling code on llvm-2.9.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Zou Nan hai (1):
|
||||
<ul>
|
||||
<li>i965: Align interleaved URB write length to 2</li>
|
||||
</ul></p>
|
||||
|
||||
<p>pepp (1):
|
||||
<ul>
|
||||
<li>st/mesa: assign renderbuffer's format field when allocating storage</li>
|
||||
</ul></p>
|
||||
|
||||
</body>
|
||||
</html>
|
File diff suppressed because it is too large
Load Diff
406
docs/relnotes-7.9.1.html
Normal file
406
docs/relnotes-7.9.1.html
Normal file
@@ -0,0 +1,406 @@
|
||||
<HTML>
|
||||
|
||||
<head>
|
||||
<TITLE>Mesa Release Notes</TITLE>
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css">
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8" />
|
||||
</head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>Mesa 7.9.1 Release Notes / January 7, 2011</H1>
|
||||
|
||||
<p>
|
||||
Mesa 7.9.1 is a bug fix release which fixes bugs found since the 7.9 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 7.9.1 implements the OpenGL 2.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 2.1.
|
||||
</p>
|
||||
<p>
|
||||
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
|
||||
for DRI hardware acceleration.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
78422843ea875ad4eac35b9b8584032b MesaLib-7.9.1.tar.gz
|
||||
07dc6cfb5928840b8b9df5bd1b3ae434 MesaLib-7.9.1.tar.bz2
|
||||
c8eaea5b3c3d6dee784bd8c2db91c80f MesaLib-7.9.1.zip
|
||||
ee9ecae4ca56fbb2d14dc15e3a0a7640 MesaGLUT-7.9.1.tar.gz
|
||||
41fc477d524e7dc5c84da8ef22422bea MesaGLUT-7.9.1.tar.bz2
|
||||
90b287229afdf19317aa989d19462e7a MesaGLUT-7.9.1.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None.</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
<p>This list is likely incomplete.</p>
|
||||
<ul>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28800">Bug 28800</a> - [r300c, r300g] Texture corruption with World of Warcraft</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29420">Bug 29420</a> - Amnesia / HPL2 RendererFeatTest - not rendering correctly</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29946">Bug 29946</a> - [swrast] piglit valgrind glsl-array-bounds-04 fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30261">Bug 30261</a> - [GLSL 1.20] allowing inconsistent invariant declaration between two vertex shaders</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30632">Bug 30632</a> - [softpipe] state_tracker/st_manager.c:489: st_context_notify_invalid_framebuffer: Assertion `stfb && stfb->iface == stfbi' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30694">Bug 30694</a> - wincopy will crash on Gallium drivers when going to front buffer</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30787">Bug 30787</a> - Invalid asm shader does not generate draw-time error when used with GLSL shader</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30993">Bug 30993</a> - getFramebufferAttachmentParameteriv wrongly generates error</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31101">Bug 31101</a> - [glsl2] abort() in ir_validate::visit_enter(ir_assignment *ir)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31193">Bug 31193</a> - [regression] aa43176e break water reflections</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31194">Bug 31194</a> - The mesa meta save/restore code doesn't ref the current GLSL program</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31371">Bug 31371</a> - glslparsertest: ir.cpp:358: ir_constant::ir_constant(const glsl_type*, const ir_constant_data*): Assertion `(type->base_type >= 0) && (type->base_type <= 3)' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31439">Bug 31439</a> - Crash in glBufferSubData() with size == 0</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31495">Bug 31495</a> - [i965 gles2c bisected] OpenGL ES 2.0 conformance GL2Tests_GetBIFD_input.run regressed</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31514">Bug 31514</a> - isBuffer returns true for unbound buffers</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31560">Bug 31560</a> - [tdfx] tdfx_tex.c:702: error: ‘const struct gl_color_table’ has no member named ‘Format’</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31617">Bug 31617</a> - Radeon/Compiz: 'failed to attach dri2 front buffer', error case not handled</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31648">Bug 31648</a> - [GLSL] array-struct-array gets assertion: `(size >= 1) && (size <= 4)' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31650">Bug 31650</a> - [GLSL] varying gl_TexCoord fails to be re-declared to different size in the second shader</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31673">Bug 31673</a> - GL_FRAGMENT_PRECISION_HIGH preprocessor macro undefined in GLSL ES</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31690">Bug 31690</a> - i915 shader compiler fails to flatten if in Aquarium webgl demo.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31832">Bug 31832</a> - [i915] Bad renderbuffer format: 21</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31841">Bug 31841</a> - [drm:radeon_cs_ioctl] *ERROR* Invalid command stream !</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31894">Bug 31894</a> - Writing to gl_PointSize with GLES2 corrupts other varyings</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31909">Bug 31909</a> - [i965] brw_fs.cpp:1461: void fs_visitor::emit_bool_to_cond_code(ir_rvalue*): Assertion `expr->operands[i]->type->is_scalar()' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31934">Bug 31934</a> - [gallium] Mapping empty buffer object causes SIGSEGV</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31983">Bug 31983</a> - [i915 gles2] "if (expression with builtin/varying variables) discard" breaks linkage</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31985">Bug 31985</a> - [GLSL 1.20] initialized uniform array considered as "unsized"</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31987">Bug 31987</a> - [gles2] if input a wrong pname(GL_NONE) to glGetBoolean, it will not case GL_INVALID_ENUM</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32035">Bug 32035</a> - [GLSL bisected] comparing unsized array gets segfault</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32070">Bug 32070</a> - llvmpipe renders stencil demo incorrectly</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32273">Bug 32273</a> - assertion fails when starting vdrift 2010 release with shaders enabled</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32287">Bug 32287</a> - [bisected GLSL] float-int failure</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32311">Bug 32311</a> - [965 bisected] Array look-ups broken on GM45</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32520">Bug 32520</a> - [gles2] glBlendFunc(GL_ZERO, GL_DST_COLOR) will result in GL_INVALID_ENUM</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32825">Bug 32825</a> - egl_glx driver completely broken in 7.9 branch [fix in master]</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
<p>The full set of changes can be viewed by using the following GIT command:</p>
|
||||
|
||||
<pre>
|
||||
git log mesa-7.9..mesa-7.9.1
|
||||
</pre>
|
||||
|
||||
<p>Alex Deucher (5):
|
||||
<ul>
|
||||
<li>r100: revalidate after radeon_update_renderbuffers</li>
|
||||
<li>r600c: add missing radeon_prepare_render() call on evergreen</li>
|
||||
<li>r600c: properly align mipmaps to group size</li>
|
||||
<li>gallium/egl: fix r300 vs r600 loading</li>
|
||||
<li>r600c: fix some opcodes on evergreen</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Aras Pranckevicius (2):
|
||||
<ul>
|
||||
<li>glsl: fix crash in loop analysis when some controls can't be determined</li>
|
||||
<li>glsl: fix matrix type check in ir_algebraic</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Brian Paul (27):
|
||||
<ul>
|
||||
<li>swrast: fix choose_depth_texture_level() to respect mipmap filtering state</li>
|
||||
<li>st/mesa: replace assertion w/ conditional in framebuffer invalidation</li>
|
||||
<li>egl/i965: include inline_wrapper_sw_helper.h</li>
|
||||
<li>mesa: Add missing else in do_row_3D</li>
|
||||
<li>mesa: add missing formats in _mesa_format_to_type_and_comps()</li>
|
||||
<li>mesa: handle more pixel types in mipmap generation code</li>
|
||||
<li>mesa: make glIsBuffer() return false for never bound buffers</li>
|
||||
<li>mesa: fix glDeleteBuffers() regression</li>
|
||||
<li>swrast: init alpha value to 1.0 in opt_sample_rgb_2d()</li>
|
||||
<li>meta: Mask Stencil.Clear against stencilMax in _mesa_meta_Clear</li>
|
||||
<li>st/mesa: fix mapping of zero-sized buffer objects</li>
|
||||
<li>mesa: check for posix_memalign() errors</li>
|
||||
<li>llvmpipe: fix broken stencil writemask</li>
|
||||
<li>mesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME query</li>
|
||||
<li>mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment type</li>
|
||||
<li>mesa: make glGet*(GL_NONE) generate GL_INVALID_ENUM</li>
|
||||
<li>mesa: test for cube map completeness in glGenerateMipmap()</li>
|
||||
<li>tnl: Initialize gl_program_machine memory in run_vp.</li>
|
||||
<li>tnl: a better way to initialize the gl_program_machine memory</li>
|
||||
<li>mesa, st/mesa: disable GL_ARB_geometry_shader4</li>
|
||||
<li>glsl: fix off by one in register index assertion</li>
|
||||
<li>st/mesa: fix mipmap generation bug</li>
|
||||
<li>glsl: new glsl_strtod() wrapper to fix decimal point interpretation</li>
|
||||
<li>mesa: no-op glBufferSubData() on size==0</li>
|
||||
<li>tdfx: s/Format/_BaseFormat/</li>
|
||||
<li>st/mesa: fix renderbuffer pointer check in st_Clear()</li>
|
||||
<li>mesa: Bump the number of bits in the register index.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Chad Versace (5):
|
||||
<ul>
|
||||
<li>glsl: Fix lexer rule for ^=</li>
|
||||
<li>glsl: Fix ast-to-hir for ARB_fragment_coord_conventions</li>
|
||||
<li>glsl: Fix ir_expression::constant_expression_value()</li>
|
||||
<li>glsl: Fix erroneous cast in ast_jump_statement::hir()</li>
|
||||
<li>glsl: Fix linker bug in cross_validate_globals()</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Chia-I Wu (10):
|
||||
<ul>
|
||||
<li>targets/egl: Fix linking with libdrm.</li>
|
||||
<li>st/vega: Fix version check in context creation.</li>
|
||||
<li>st/egl: Do not finish a fence that is NULL.</li>
|
||||
<li>egl: Fix a false negative check in _eglCheckMakeCurrent.</li>
|
||||
<li>st/mesa: Unreference the sampler view in st_bind_surface.</li>
|
||||
<li>egl_dri2: Fix __DRI_DRI2 version 1 support.</li>
|
||||
<li>st/vega: Do not wait NULL fences.</li>
|
||||
<li>mesa: Do not advertise GL_OES_texture_3D.</li>
|
||||
<li>egl_glx: Fix borken driver.</li>
|
||||
<li>egl: Check extensions.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Daniel Lichtenberger (1):
|
||||
<ul>
|
||||
<li>radeon: fix potential segfault in renderbuffer update</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Daniel Vetter (1):
|
||||
<ul>
|
||||
<li>r200: revalidate after radeon_update_renderbuffers</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Dave Airlie (1):
|
||||
<ul>
|
||||
<li>r300g: fixup rs690 tiling stride alignment calculations.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Eric Anholt (13):
|
||||
<ul>
|
||||
<li>intel: Allow CopyTexSubImage to InternalFormat 3/4 textures, like RGB/RGBA.</li>
|
||||
<li>glsl: Free the loop state context when we free the loop state.</li>
|
||||
<li>i965: Allow OPCODE_SWZ to put immediates in the first arg.</li>
|
||||
<li>i965: Add support for rendering to SARGB8 FBOs.</li>
|
||||
<li>glsl: Add a helper constructor for expressions that works out result type.</li>
|
||||
<li>glsl: Fix structure and array comparisions.</li>
|
||||
<li>glsl: Quiet unreachable no-return-from-function warning.</li>
|
||||
<li>glsl: Mark the array access for whole-array comparisons.</li>
|
||||
<li>glsl: Fix flipped return of has_value() for array constants.</li>
|
||||
<li>mesa: Add getters for the rest of the supported draw buffers.</li>
|
||||
<li>mesa: Add getters for ARB_copy_buffer's attachment points.</li>
|
||||
<li>i965: Correct the dp_read message descriptor setup on g4x.</li>
|
||||
<li>glsl: Correct the marking of InputsRead/OutputsWritten on in/out matrices.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Fabian Bieler (1):
|
||||
<ul>
|
||||
<li>glsl: fix lowering conditional returns in subroutines</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Francisco Jerez (3):
|
||||
<ul>
|
||||
<li>meta: Don't leak alpha function/reference value changes.</li>
|
||||
<li>meta: Fix incorrect rendering of the bitmap alpha component.</li>
|
||||
<li>meta: Don't try to disable cube maps if the driver doesn't expose the extension.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Henri Verbeet (2):
|
||||
<ul>
|
||||
<li>r600: Evergreen has two extra frac_bits for the sampler LOD state.</li>
|
||||
<li>st/mesa: Handle wrapped depth buffers in st_copy_texsubimage().</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Ian Romanick (33):
|
||||
<ul>
|
||||
<li>Add 7.9 md5sums</li>
|
||||
<li>docs: Import 7.8.x release notes from 7.8 branch.</li>
|
||||
<li>docs: download.html does not need to be updated for each release</li>
|
||||
<li>docs: Update mailing lines from sf.net to freedesktop.org</li>
|
||||
<li>docs: added news item for 7.9 release</li>
|
||||
<li>mesa: Validate assembly shaders when GLSL shaders are used</li>
|
||||
<li>linker: Reject shaders that have unresolved function calls</li>
|
||||
<li>mesa: Refactor validation of shader targets</li>
|
||||
<li>glsl: Slightly change the semantic of _LinkedShaders</li>
|
||||
<li>linker: Improve handling of unread/unwritten shader inputs/outputs</li>
|
||||
<li>glsl: Commit lexer files changed by previous cherry picking</li>
|
||||
<li>mesa: Make metaops use program refcounts instead of names.</li>
|
||||
<li>glsl: Fix incorrect gl_type of sampler2DArray and sampler1DArrayShadow</li>
|
||||
<li>mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisample</li>
|
||||
<li>glsl: better handling of linker failures</li>
|
||||
<li>mesa: Fix glGet of ES2's GL_MAX_*_VECTORS properties.</li>
|
||||
<li>i915: Disallow alpha, red, RG, and sRGB as render targets</li>
|
||||
<li>glsl/linker: Free any IR discarded by optimization passes.</li>
|
||||
<li>glsl: Add an optimization pass to simplify discards.</li>
|
||||
<li>glsl: Add a lowering pass to move discards out of if-statements.</li>
|
||||
<li>i915: Correctly generate unconditional KIL instructions</li>
|
||||
<li>glsl: Add unary ir_expression constructor</li>
|
||||
<li>glsl: Ensure that equality comparisons don't return a NULL IR tree</li>
|
||||
<li>glcpp: Commit changes in generated files cause by previous commit</li>
|
||||
<li>glsl: Inherrit type of declared variable from initializer</li>
|
||||
<li>glsl: Inherrit type of declared variable from initializer after processing assignment</li>
|
||||
<li>linker: Ensure that unsized arrays have a size after linking</li>
|
||||
<li>linker: Fix regressions caused by previous commit</li>
|
||||
<li>linker: Allow built-in arrays to have different sizes between shader stages</li>
|
||||
<li>ir_to_mesa: Don't generate swizzles for record derefs of non-scalar/vectors</li>
|
||||
<li>Refresh autogenerated file builtin_function.cpp.</li>
|
||||
<li>docs: Initial set of release notes for 7.9.1</li>
|
||||
<li>mesa: set version string to 7.9.1</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Julien Cristau (1):
|
||||
<ul>
|
||||
<li>Makefile: don't include the same files twice in the tarball</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Kenneth Graunke (19):
|
||||
<ul>
|
||||
<li>glcpp: Return NEWLINE token for newlines inside multi-line comments.</li>
|
||||
<li>generate_builtins.py: Output large strings as arrays of characters.</li>
|
||||
<li>glsl: Fix constant component count in vector constructor emitting.</li>
|
||||
<li>ir_dead_functions: Actually free dead functions and signatures.</li>
|
||||
<li>glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30.</li>
|
||||
<li>glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2 shaders.</li>
|
||||
<li>glsl: Fix constant expression handling for <, >, <=, >= on vectors.</li>
|
||||
<li>glsl: Use do_common_optimization in the standalone compiler.</li>
|
||||
<li>glsl: Don't inline function prototypes.</li>
|
||||
<li>glsl: Add a virtual as_discard() method.</li>
|
||||
<li>glsl: Remove "discard" support from lower_jumps.</li>
|
||||
<li>glsl: Refactor get_num_operands.</li>
|
||||
<li>glcpp: Don't emit SPACE tokens in conditional_tokens production.</li>
|
||||
<li>glsl: Clean up code by adding a new is_break() function.</li>
|
||||
<li>glsl: Consider the "else" branch when looking for loop breaks.</li>
|
||||
<li>Remove OES_compressed_paletted_texture from the ES2 extension list.</li>
|
||||
<li>glsl/builtins: Compute the correct value for smoothstep(vec, vec, vec).</li>
|
||||
<li>Fix build on systems where "python" is python 3.</li>
|
||||
<li>i965: Internally enable GL_NV_blend_square on ES2.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Kristian Høgsberg (1):
|
||||
<ul>
|
||||
<li>i965: Don't write mrf assignment for pointsize output</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Luca Barbieri (1):
|
||||
<ul>
|
||||
<li>glsl: Unroll loops with conditional breaks anywhere (not just the end)</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Marek Olšák (17):
|
||||
<ul>
|
||||
<li>r300g: fix microtiling for 16-bits-per-channel formats</li>
|
||||
<li>r300g: fix texture border for 16-bits-per-channel formats</li>
|
||||
<li>r300g: add a default channel ordering of texture border for unhandled formats</li>
|
||||
<li>r300g: fix texture border color for all texture formats</li>
|
||||
<li>r300g: fix rendering with no vertex elements</li>
|
||||
<li>r300/compiler: fix rc_rewrite_depth_out for it to work with any instruction</li>
|
||||
<li>r300g: fix texture border color once again</li>
|
||||
<li>r300g: fix texture swizzling with compressed textures on r400-r500</li>
|
||||
<li>r300g: disable ARB_texture_swizzle if S3TC is enabled on r3xx-only</li>
|
||||
<li>mesa, st/mesa: fix gl_FragCoord with FBOs in Gallium</li>
|
||||
<li>st/mesa: initialize key in st_vp_varient</li>
|
||||
<li>r300/compiler: fix swizzle lowering with a presubtract source operand</li>
|
||||
<li>r300g: fix rendering with a vertex attrib having a zero stride</li>
|
||||
<li>ir_to_mesa: Add support for conditional discards.</li>
|
||||
<li>r300g: finally fix the texture corruption on r3xx-r4xx</li>
|
||||
<li>mesa: fix texel store functions for some float formats</li>
|
||||
<li>r300/compiler: disable the rename_regs pass for loops</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Mario Kleiner (1):
|
||||
<ul>
|
||||
<li>mesa/r300classic: Fix dri2Invalidate/radeon_prepare_render for page flipping.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Peter Clifton (1):
|
||||
<ul>
|
||||
<li>intel: Fix emit_linear_blit to use DWORD aligned width blits</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Robert Hooker (2):
|
||||
<ul>
|
||||
<li>intel: Add a new B43 pci id.</li>
|
||||
<li>egl_dri2: Add missing intel chip ids.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Roland Scheidegger (1):
|
||||
<ul>
|
||||
<li>r200: fix r200 large points</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Thomas Hellstrom (17):
|
||||
<ul>
|
||||
<li>st/xorg: Don't try to use option values before processing options</li>
|
||||
<li>xorg/vmwgfx: Make vmwarectrl work also on 64-bit servers</li>
|
||||
<li>st/xorg: Add a customizer option to get rid of annoying cursor update flicker</li>
|
||||
<li>xorg/vmwgfx: Don't hide HW cursors when updating them</li>
|
||||
<li>st/xorg: Don't try to remove invalid fbs</li>
|
||||
<li>st/xorg: Fix typo</li>
|
||||
<li>st/xorg, xorg/vmwgfx: Be a bit more frendly towards cross-compiling environments</li>
|
||||
<li>st/xorg: Fix compilation errors for Xservers compiled without Composite</li>
|
||||
<li>st/xorg: Don't use deprecated x*alloc / xfree functions</li>
|
||||
<li>xorg/vmwgfx: Don't use deprecated x*alloc / xfree functions</li>
|
||||
<li>st/xorg: Fix compilation for Xservers >= 1.10</li>
|
||||
<li>mesa: Make sure we have the talloc cflags when using the talloc headers</li>
|
||||
<li>egl: Add an include for size_t</li>
|
||||
<li>mesa: Add talloc includes for gles</li>
|
||||
<li>st/egl: Fix build for include files in nonstandard places</li>
|
||||
<li>svga/drm: Optionally resolve calls to powf during link-time</li>
|
||||
<li>gallium/targets: Trivial crosscompiling fix</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Tom Stellard (7):
|
||||
<ul>
|
||||
<li>r300/compiler: Make sure presubtract sources use supported swizzles</li>
|
||||
<li>r300/compiler: Fix register allocator's handling of loops</li>
|
||||
<li>r300/compiler: Fix instruction scheduling within IF blocks</li>
|
||||
<li>r300/compiler: Use zero as the register index for unused sources</li>
|
||||
<li>r300/compiler: Ignore alpha dest register when replicating the result</li>
|
||||
<li>r300/compiler: Use correct swizzles for all presubtract sources</li>
|
||||
<li>r300/compiler: Don't allow presubtract sources to be remapped twice</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Vinson Lee (1):
|
||||
<ul>
|
||||
<li>glsl: Fix 'control reaches end of non-void function' warning.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>richard (1):
|
||||
<ul>
|
||||
<li>r600c : inline vertex format is not updated in an app, switch to use vfetch constants. For the 7.9 and 7.10 branches as well.</li>
|
||||
</ul></p>
|
||||
|
||||
</body>
|
||||
</html>
|
336
docs/relnotes-7.9.2.html
Normal file
336
docs/relnotes-7.9.2.html
Normal file
@@ -0,0 +1,336 @@
|
||||
<HTML>
|
||||
|
||||
<head>
|
||||
<TITLE>Mesa Release Notes</TITLE>
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css">
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8" />
|
||||
</head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>Mesa 7.9.2 Release Notes / March 2, 2011</H1>
|
||||
|
||||
<p>
|
||||
Mesa 7.9.2 is a bug fix release which fixes bugs found since the 7.9.1 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 7.9.2 implements the OpenGL 2.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 2.1.
|
||||
</p>
|
||||
<p>
|
||||
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
|
||||
for DRI hardware acceleration.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
eb4ab8c1a03386def3ea34b1358e9cda MesaLib-7.9.2.tar.gz
|
||||
8f6d1474912787ce13bd35f3bae9938a MesaLib-7.9.2.tar.bz2
|
||||
427a81dd43ac97603768dc5c6af3df26 MesaLib-7.9.2.zip
|
||||
aacb8f4db997e346db40c6066942140a MesaGLUT-7.9.2.tar.gz
|
||||
18abe6cff4fad8ad4752c7b7ab548e5d MesaGLUT-7.9.2.tar.bz2
|
||||
3189e5732d636c71baf3d8bc23ce7b11 MesaGLUT-7.9.2.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None.</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
<p>This list is likely incomplete.</p>
|
||||
<ul>
|
||||
<li>Fix an off-by-one bug in a vsplit assertion.</li>
|
||||
<li>Fix incorrect handling of <tt>layout</tt> qualifier
|
||||
with <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and <tt>varying</tt>.</li>
|
||||
|
||||
<li>Fix an i965 GPU hang in GLSL shaders that contain an unconditional <tt>discard</tt> statement.</li>
|
||||
|
||||
<li>Fix an i965 shader bug where the negative absolute value was generated instead of the absolute value of a negation.</li>
|
||||
|
||||
<li>Fix numerous issues handling precision qualifiers in GLSL ES.</li>
|
||||
|
||||
<li>Fixed a few GLX protocol encoder bugs (Julien Cristau)</li>
|
||||
|
||||
<li>Assorted Gallium llvmpipe driver bug fixes</li>
|
||||
|
||||
<li>Assorted Mesa/Gallium state tracker bug fixes</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=26795">Bug 26795</a> - gl_FragCoord off by one in Gallium drivers.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29164">Bug 29164</a> - [GLSL 1.20] invariant variable shouldn't be used before declaration</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29823">Bug 29823</a> - GetUniform[if]v busted</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29927">Bug 29927</a> - [glsl2] fail to compile shader with constructor for array of struct type</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30156">Bug 30156</a> - [i965] After updating to Mesa 7.9, Civilization IV starts to show garbage</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31923">Bug 31923</a> - [GLSL 1.20] allowing inconsistent centroid declaration between two vertex shaders</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31925">Bug 31925</a> - [GLSL 1.20] "#pragma STDGL invariant(all)" fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32214">Bug 32214</a> - [gles2]no link error happens when missing vertex shader or frag shader</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32375">Bug 32375</a> - [gl gles2] Not able to get the attribute by function glGetVertexAttribfv</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32541">Bug 32541</a> - Segmentation Fault while running an HDR (high dynamic range) rendering demo</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32569">Bug 32569</a> - [gles2] glGetShaderPrecisionFormat not implemented yet</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32695">Bug 32695</a> - [glsl] SIGSEGV glcpp/glcpp-parse.y:833</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32831">Bug 32831</a> - [glsl] division by zero crashes GLSL compiler</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32910">Bug 32910</a> - Keywords 'in' and 'out' not handled properly for GLSL 1.20 shaders</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33219">Bug 33219</a> -[GLSL bisected] implicit sized array triggers segfault in ir_to_mesa_visitor::copy_propagate</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33306">Bug 33306</a> - GLSL integer division by zero crashes GLSL compiler</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33308">Bug 33308</a> -[glsl] ast_to_hir.cpp:3016: virtual ir_rvalue* ast_jump_statement::hir(exec_list*, _mesa_glsl_parse_state*): Assertion `ret != __null' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33316">Bug 33316</a> - uniform array will be allocate one line more and initialize it when it was freed will abort</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33386">Bug 33386</a> - Dubious assembler in read_rgba_span_x86.S</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33388">Bug 33388</a> - Dubious assembler in xform4.S</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33433">Bug 33433</a> - Error in x86-64 API dispatch code.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33507">Bug 33507</a> - [glsl] GLSL preprocessor modulus by zero crash</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33508">Bug 33508</a> - [glsl] GLSL compiler modulus by zero crash</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33916">Bug 33916</a> - Compiler accepts reserved operators % and %=</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34047">Bug 34047</a> - Assert in _tnl_import_array() when using GLfixed vertex datatypes with GLESv2</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34114">Bug 34114</a> - Sun Studio build fails due to standard library functions not being in global namespace</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34198">Bug 34198</a> - [GLSL] implicit sized array with index 0 used gets assertion</li>
|
||||
|
||||
<li><a href="https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/691653">Ubuntu bug 691653</a> - compiz crashes when using alt-tab (the radeon driver kills it) </li>
|
||||
|
||||
<li><a href="https://bugs.meego.com/show_bug.cgi?id=13005">Meego bug 13005</a> - Graphics GLSL issue lead to camera preview fail on Pinetrail</li>
|
||||
|
||||
<!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> -->
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
<p>The full set of changes can be viewed by using the following GIT command:</p>
|
||||
|
||||
<pre>
|
||||
git log mesa-7.9.1..mesa-7.9.2
|
||||
</pre>
|
||||
|
||||
<p>Alberto Milone (1):
|
||||
<ul>
|
||||
<li>r600c: add evergreen ARL support.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Brian Paul (19):
|
||||
<ul>
|
||||
<li>draw: Fix an off-by-one bug in a vsplit assertion.</li>
|
||||
<li>mesa: fix a few format table mistakes, assertions</li>
|
||||
<li>mesa: fix num_draw_buffers==0 in fixed-function fragment program generation</li>
|
||||
<li>mesa: don't assert in GetIntegerIndexed, etc</li>
|
||||
<li>mesa: check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT()</li>
|
||||
<li>llvmpipe: make sure binning is active when we begin/end a query</li>
|
||||
<li>st/mesa: fix incorrect fragcoord.x translation</li>
|
||||
<li>softpipe: fix off-by-one error in setup_fragcoord_coeff()</li>
|
||||
<li>cso: fix loop bound in cso_set_vertex_samplers()</li>
|
||||
<li>st/mesa: set renderbuffer _BaseFormat in a few places</li>
|
||||
<li>st/mesa: fix the default case in st_format_datatype()</li>
|
||||
<li>st/mesa: need to translate clear color according to surface's base format</li>
|
||||
<li>docs: update 7.9.2 release notes with Brian's cherry-picks</li>
|
||||
<li>docs: add links to 7.9.1 and 7.9.2 release notes</li>
|
||||
<li>mesa: include compiler.h for ASSERT macro</li>
|
||||
<li>glsl: add ir_shader case in switch stmt to silence warning</li>
|
||||
<li>glsl2: fix signed/unsigned comparison warning</li>
|
||||
<li>mesa: implement glGetShaderPrecisionFormat()</li>
|
||||
<li>docs: updated environment variable list</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Bryce Harrington (1):
|
||||
<ul>
|
||||
<li>r300g: Null pointer check for buffer deref in gallium winsys</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Chad Versace (14):
|
||||
<ul>
|
||||
<li>glsl: At link-time, check that globals have matching centroid qualifiers</li>
|
||||
<li>glcpp: Fix segfault when validating macro redefinitions</li>
|
||||
<li>glsl: Fix parser rule for type_specifier</li>
|
||||
<li>glsl: Change default value of ast_type_specifier::precision</li>
|
||||
<li>glsl: Add semantic checks for precision qualifiers</li>
|
||||
<li>glsl: Add support for default precision statements</li>
|
||||
<li>glsl: Remove redundant semantic check in parser</li>
|
||||
<li>glsl: Fix semantic checks on precision qualifiers</li>
|
||||
<li>glsl: Fix segfault due to missing printf argument</li>
|
||||
<li>glsl: Mark 'in' variables at global scope as read-only</li>
|
||||
<li>glcpp: Raise error when modulus is zero</li>
|
||||
<li>glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30</li>
|
||||
<li>glsl: Reinstate constant-folding for division by zero</li>
|
||||
<li>tnl: Add support for datatype GL_FIXED in vertex arrays</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Chia-I Wu (1):
|
||||
<ul>
|
||||
<li>mesa: Add glDepthRangef and glClearDepthf to APIspec.xml.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Chris Wilson (1):
|
||||
<ul>
|
||||
<li>intel: Check for unsupported texture when finishing using as a render target</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Cyril Brulebois (1):
|
||||
<ul>
|
||||
<li>Point to bugs.freedesktop.org rather than bugzilla.freedesktop.org</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Dave Airlie (2):
|
||||
<ul>
|
||||
<li>radeon/r200: fix fbo-clearmipmap + gen-teximage</li>
|
||||
<li>radeon: avoid segfault on 3D textures.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Dimitry Andric (4):
|
||||
<ul>
|
||||
<li>mesa: s/movzx/movzbl/</li>
|
||||
<li>mesa: s/movzxw/movzwl/ in read_rgba_span_x86.S</li>
|
||||
<li>glapi: adding @ char before type specifier in glapi_x86.S</li>
|
||||
<li>glapi: add @GOTPCREL relocation type</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Eric Anholt (11):
|
||||
<ul>
|
||||
<li>i965: Avoid double-negation of immediate values in the VS.</li>
|
||||
<li>docs: Add a relnote for the Civ IV on i965.</li>
|
||||
<li>i965/vs: When MOVing to produce ABS, strip negate of the operand.</li>
|
||||
<li>glsl: Fix the lowering of variable array indexing to not lose write_masks.</li>
|
||||
<li>intel: Make renderbuffer tiling choice match texture tiling choice.</li>
|
||||
<li>glapi: Add entrypoints and enums for GL_ARB_ES2_compatibility.</li>
|
||||
<li>mesa: Add extension enable bit for GL_ARB_ES2_compatibility.</li>
|
||||
<li>mesa: Add actual support for glReleaseShaderCompiler from ES2.</li>
|
||||
<li>mesa: Add support for glDepthRangef and glClearDepthf.</li>
|
||||
<li>mesa: Add getters for ARB_ES2_compatibility MAX_*_VECTORS.</li>
|
||||
<li>mesa: Add getter for GL_SHADER_COMPILER with ARB_ES2_compatibility.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Ian Romanick (42):
|
||||
<ul>
|
||||
<li>docs: Add 7.9.1 md5sums</li>
|
||||
<li>glsl: Support the 'invariant(all)' pragma</li>
|
||||
<li>glcpp: Generate an error for division by zero</li>
|
||||
<li>glsl: Add version_string containing properly formatted GLSL version</li>
|
||||
<li>glsl & glcpp: Refresh autogenerated lexer and parser files.</li>
|
||||
<li>glsl: Disallow 'in' and 'out' on globals in GLSL 1.20</li>
|
||||
<li>glsl: Track variable usage, use that to enforce semantics</li>
|
||||
<li>glsl: Allow 'in' and 'out' when 'layout' is also available</li>
|
||||
<li>docs: Initial set of release notes for 7.9.2</li>
|
||||
<li>mesa: bump version to 7.9.2-devel</li>
|
||||
<li>docs: Update 7.9.2 release notes</li>
|
||||
<li>i965: Make OPCODE_KIL_NV do its work in a temp, not the null reg!</li>
|
||||
<li>glsl: Refresh autogenerated lexer and parser files.</li>
|
||||
<li>glsl: Don't assert when the value returned by a function has no rvalue</li>
|
||||
<li>linker: Set sizes for non-global arrays as well</li>
|
||||
<li>linker: Propagate max_array_access while linking functions</li>
|
||||
<li>docs: Update 7.9.2 release notes</li>
|
||||
<li>Use C-style system headers in C++ code to avoid issues with std:: namespace</li>
|
||||
<li>mesa: glGetUniform only returns a single element of an array</li>
|
||||
<li>linker: Generate link errors when ES shaders are missing stages</li>
|
||||
<li>mesa: Fix error checks in GetVertexAttrib functions</li>
|
||||
<li>docs: Update 7.9.2 release notes</li>
|
||||
<li>mesa: Remove unsupported OES extensions</li>
|
||||
<li>glapi: Regenerate for GL_ARB_ES2_compatibility.</li>
|
||||
<li>mesa: Connect glGetShaderPrecisionFormat into the dispatch table</li>
|
||||
<li>i965: Set correct values for range/precision of fragment shader types</li>
|
||||
<li>i915: Set correct values for range/precision of fragment shader types</li>
|
||||
<li>intel: Fix typeos from 3d028024 and 790ff232</li>
|
||||
<li>glsl: Ensure that all GLSL versions are supported in the stand-alone compiler</li>
|
||||
<li>glsl: Reject shader versions not supported by the implementation</li>
|
||||
<li>mesa: Initial size for secondary color array is 3</li>
|
||||
<li>glcpp: Regenerate files from recent cherry picks</li>
|
||||
<li>glsl: Finish out the reduce/reduce error fixes</li>
|
||||
<li>glsl: Regenerate compiler files from cherry picks</li>
|
||||
<li>linker: Fix off-by-one error implicit array sizing</li>
|
||||
<li>i915: Only mark a register as available if all components are written</li>
|
||||
<li>i915: Calculate partial result to temp register first</li>
|
||||
<li>i915: Force lowering of all types of indirect array accesses in the FS</li>
|
||||
<li>docs: Update 7.9.2 release notes for recent cherry picks</li>
|
||||
<li>docs: Clean up bug fixes list</li>
|
||||
<li>intel: Remove driver date and related bits from renderer string</li>
|
||||
<li>mesa: set version string to 7.9.2 (final)</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Jian Zhao (1):
|
||||
<ul>
|
||||
<li>mesa: fix an error in uniform arrays in row calculating.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Julien Cristau (3):
|
||||
<ul>
|
||||
<li>glx: fix request lengths</li>
|
||||
<li>glx: fix GLXChangeDrawableAttributesSGIX request</li>
|
||||
<li>glx: fix length of GLXGetFBConfigsSGIX</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Keith Packard (1):
|
||||
<ul>
|
||||
<li>glsl: Eliminate reduce/reduce conflicts in glsl grammar</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Kenneth Graunke (12):
|
||||
<ul>
|
||||
<li>glsl: Expose a public glsl_type::void_type const pointer.</li>
|
||||
<li>glsl: Don't bother unsetting a destructor that was never set.</li>
|
||||
<li>glsl, i965: Remove unnecessary talloc includes.</li>
|
||||
<li>glcpp: Remove use of talloc reference counting.</li>
|
||||
<li>ralloc: Add a fake implementation of ralloc based on talloc.</li>
|
||||
<li>Convert everything from the talloc API to the ralloc API.</li>
|
||||
<li>ralloc: a new MIT-licensed recursive memory allocator.</li>
|
||||
<li>Remove talloc from the make and automake build systems.</li>
|
||||
<li>Remove talloc from the SCons build system.</li>
|
||||
<li>Remove the talloc sources from the Mesa repository.</li>
|
||||
<li>glsl: Fix use of uninitialized values in _mesa_glsl_parse_state ctor.</li>
|
||||
<li>glsl: Use reralloc instead of plain realloc.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Marek Olšák (3):
|
||||
<ul>
|
||||
<li>docs: fix messed up names with special characters in relnotes-7.9.1</li>
|
||||
<li>mesa: fix texture3D mipmap generation for UNSIGNED_BYTE_3_3_2</li>
|
||||
<li>st/dri: Track drawable context bindings</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Paulo Zanoni (1):
|
||||
<ul>
|
||||
<li>dri_util: fail driCreateNewScreen if InitScreen is NULL</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Sam Hocevar (2):
|
||||
<ul>
|
||||
<li>docs: add glsl info</li>
|
||||
<li>docs: fix glsl_compiler name</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Vinson Lee (1):
|
||||
<ul>
|
||||
<li>ralloc: Add missing va_end following va_copy.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>nobled (1):
|
||||
<ul>
|
||||
<li>glx: Put null check before use</li>
|
||||
</ul></p>
|
||||
</p>
|
||||
|
||||
</body>
|
||||
</html>
|
@@ -13,6 +13,12 @@ The release notes summarize what's new or changed in each Mesa release.
|
||||
</p>
|
||||
|
||||
<UL>
|
||||
<LI><A HREF="relnotes-7.10.3.html">7.10.3 release notes</A>
|
||||
<LI><A HREF="relnotes-7.10.2.html">7.10.2 release notes</A>
|
||||
<LI><A HREF="relnotes-7.10.1.html">7.10.1 release notes</A>
|
||||
<LI><A HREF="relnotes-7.10.html">7.10 release notes</A>
|
||||
<LI><A HREF="relnotes-7.9.2.html">7.9.2 release notes</A>
|
||||
<LI><A HREF="relnotes-7.9.1.html">7.9.1 release notes</A>
|
||||
<LI><A HREF="relnotes-7.9.html">7.9 release notes</A>
|
||||
<LI><A HREF="relnotes-7.8.3.html">7.8.3 release notes</A>
|
||||
<LI><A HREF="relnotes-7.8.2.html">7.8.2 release notes</A>
|
||||
|
@@ -167,7 +167,7 @@ Here's an example of using the compiler to compile a vertex shader and
|
||||
emit GL_ARB_vertex_program-style instructions:
|
||||
</p>
|
||||
<pre>
|
||||
src/glsl/glslcompiler --dump-ast myshader.vert
|
||||
src/glsl/glsl_compiler --dump-ast myshader.vert
|
||||
</pre>
|
||||
|
||||
Options include
|
||||
|
@@ -23,6 +23,7 @@ each directory.
|
||||
<ul>
|
||||
<li><b>docs</b> - EGL documentation
|
||||
<li><b>drivers</b> - EGL drivers
|
||||
<li><b>glsl</b> - the GLSL compiler
|
||||
<li><b>main</b> - main EGL library implementation. This is where all
|
||||
the EGL API functions are implemented, like eglCreateContext().
|
||||
</ul>
|
||||
|
@@ -31,6 +31,7 @@
|
||||
|
||||
#define glAccum MANGLE(Accum)
|
||||
#define glActiveProgramEXT MANGLE(ActiveProgramEXT)
|
||||
#define glActiveShaderProgram MANGLE(ActiveShaderProgram)
|
||||
#define glActiveStencilFaceEXT MANGLE(ActiveStencilFaceEXT)
|
||||
#define glActiveTextureARB MANGLE(ActiveTextureARB)
|
||||
#define glActiveTexture MANGLE(ActiveTexture)
|
||||
@@ -56,6 +57,7 @@
|
||||
#define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV)
|
||||
#define glBeginPerfMonitorAMD MANGLE(BeginPerfMonitorAMD)
|
||||
#define glBeginQueryARB MANGLE(BeginQueryARB)
|
||||
#define glBeginQueryIndexed MANGLE(BeginQueryIndexed)
|
||||
#define glBeginQuery MANGLE(BeginQuery)
|
||||
#define glBeginTransformFeedbackEXT MANGLE(BeginTransformFeedbackEXT)
|
||||
#define glBeginTransformFeedback MANGLE(BeginTransformFeedback)
|
||||
@@ -75,22 +77,27 @@
|
||||
#define glBindBufferRange MANGLE(BindBufferRange)
|
||||
#define glBindBufferRangeNV MANGLE(BindBufferRangeNV)
|
||||
#define glBindFragDataLocationEXT MANGLE(BindFragDataLocationEXT)
|
||||
#define glBindFragDataLocationIndexed MANGLE(BindFragDataLocationIndexed)
|
||||
#define glBindFragDataLocation MANGLE(BindFragDataLocation)
|
||||
#define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI)
|
||||
#define glBindFramebufferEXT MANGLE(BindFramebufferEXT)
|
||||
#define glBindFramebuffer MANGLE(BindFramebuffer)
|
||||
#define glBindImageTextureEXT MANGLE(BindImageTextureEXT)
|
||||
#define glBindLightParameterEXT MANGLE(BindLightParameterEXT)
|
||||
#define glBindMaterialParameterEXT MANGLE(BindMaterialParameterEXT)
|
||||
#define glBindMultiTextureEXT MANGLE(BindMultiTextureEXT)
|
||||
#define glBindParameterEXT MANGLE(BindParameterEXT)
|
||||
#define glBindProgramARB MANGLE(BindProgramARB)
|
||||
#define glBindProgramNV MANGLE(BindProgramNV)
|
||||
#define glBindProgramPipeline MANGLE(BindProgramPipeline)
|
||||
#define glBindRenderbufferEXT MANGLE(BindRenderbufferEXT)
|
||||
#define glBindRenderbuffer MANGLE(BindRenderbuffer)
|
||||
#define glBindSampler MANGLE(BindSampler)
|
||||
#define glBindTexGenParameterEXT MANGLE(BindTexGenParameterEXT)
|
||||
#define glBindTextureEXT MANGLE(BindTextureEXT)
|
||||
#define glBindTexture MANGLE(BindTexture)
|
||||
#define glBindTextureUnitParameterEXT MANGLE(BindTextureUnitParameterEXT)
|
||||
#define glBindTransformFeedback MANGLE(BindTransformFeedback)
|
||||
#define glBindTransformFeedbackNV MANGLE(BindTransformFeedbackNV)
|
||||
#define glBindVertexArrayAPPLE MANGLE(BindVertexArrayAPPLE)
|
||||
#define glBindVertexArray MANGLE(BindVertexArray)
|
||||
@@ -112,18 +119,22 @@
|
||||
#define glBlendColorEXT MANGLE(BlendColorEXT)
|
||||
#define glBlendColor MANGLE(BlendColor)
|
||||
#define glBlendEquationEXT MANGLE(BlendEquationEXT)
|
||||
#define glBlendEquationiARB MANGLE(BlendEquationiARB)
|
||||
#define glBlendEquationi MANGLE(BlendEquationi)
|
||||
#define glBlendEquationIndexedAMD MANGLE(BlendEquationIndexedAMD)
|
||||
#define glBlendEquation MANGLE(BlendEquation)
|
||||
#define glBlendEquationSeparateATI MANGLE(BlendEquationSeparateATI)
|
||||
#define glBlendEquationSeparateEXT MANGLE(BlendEquationSeparateEXT)
|
||||
#define glBlendEquationSeparateiARB MANGLE(BlendEquationSeparateiARB)
|
||||
#define glBlendEquationSeparatei MANGLE(BlendEquationSeparatei)
|
||||
#define glBlendEquationSeparateIndexedAMD MANGLE(BlendEquationSeparateIndexedAMD)
|
||||
#define glBlendEquationSeparate MANGLE(BlendEquationSeparate)
|
||||
#define glBlendFunciARB MANGLE(BlendFunciARB)
|
||||
#define glBlendFunci MANGLE(BlendFunci)
|
||||
#define glBlendFuncIndexedAMD MANGLE(BlendFuncIndexedAMD)
|
||||
#define glBlendFunc MANGLE(BlendFunc)
|
||||
#define glBlendFuncSeparateEXT MANGLE(BlendFuncSeparateEXT)
|
||||
#define glBlendFuncSeparateiARB MANGLE(BlendFuncSeparateiARB)
|
||||
#define glBlendFuncSeparatei MANGLE(BlendFuncSeparatei)
|
||||
#define glBlendFuncSeparateIndexedAMD MANGLE(BlendFuncSeparateIndexedAMD)
|
||||
#define glBlendFuncSeparateINGR MANGLE(BlendFuncSeparateINGR)
|
||||
@@ -153,6 +164,7 @@
|
||||
#define glClearColor MANGLE(ClearColor)
|
||||
#define glClearDebugLogMESA MANGLE(ClearDebugLogMESA)
|
||||
#define glClearDepthdNV MANGLE(ClearDepthdNV)
|
||||
#define glClearDepthf MANGLE(ClearDepthf)
|
||||
#define glClearDepth MANGLE(ClearDepth)
|
||||
#define glClearIndex MANGLE(ClearIndex)
|
||||
#define glClear MANGLE(Clear)
|
||||
@@ -215,6 +227,10 @@
|
||||
#define glColorMaskIndexedEXT MANGLE(ColorMaskIndexedEXT)
|
||||
#define glColorMask MANGLE(ColorMask)
|
||||
#define glColorMaterial MANGLE(ColorMaterial)
|
||||
#define glColorP3ui MANGLE(ColorP3ui)
|
||||
#define glColorP3uiv MANGLE(ColorP3uiv)
|
||||
#define glColorP4ui MANGLE(ColorP4ui)
|
||||
#define glColorP4uiv MANGLE(ColorP4uiv)
|
||||
#define glColorPointerEXT MANGLE(ColorPointerEXT)
|
||||
#define glColorPointerListIBM MANGLE(ColorPointerListIBM)
|
||||
#define glColorPointer MANGLE(ColorPointer)
|
||||
@@ -236,6 +252,7 @@
|
||||
#define glCombinerParameterivNV MANGLE(CombinerParameterivNV)
|
||||
#define glCombinerStageParameterfvNV MANGLE(CombinerStageParameterfvNV)
|
||||
#define glCompileShaderARB MANGLE(CompileShaderARB)
|
||||
#define glCompileShaderIncludeARB MANGLE(CompileShaderIncludeARB)
|
||||
#define glCompileShader MANGLE(CompileShader)
|
||||
#define glCompressedMultiTexImage1DEXT MANGLE(CompressedMultiTexImage1DEXT)
|
||||
#define glCompressedMultiTexImage2DEXT MANGLE(CompressedMultiTexImage2DEXT)
|
||||
@@ -310,10 +327,18 @@
|
||||
#define glCreateShader MANGLE(CreateShader)
|
||||
#define glCreateShaderObjectARB MANGLE(CreateShaderObjectARB)
|
||||
#define glCreateShaderProgramEXT MANGLE(CreateShaderProgramEXT)
|
||||
#define glCreateShaderProgramv MANGLE(CreateShaderProgramv)
|
||||
#define glCreateSyncFromCLeventARB MANGLE(CreateSyncFromCLeventARB)
|
||||
#define glCullFace MANGLE(CullFace)
|
||||
#define glCullParameterdvEXT MANGLE(CullParameterdvEXT)
|
||||
#define glCullParameterfvEXT MANGLE(CullParameterfvEXT)
|
||||
#define glCurrentPaletteMatrixARB MANGLE(CurrentPaletteMatrixARB)
|
||||
#define glDebugMessageCallbackAMD MANGLE(DebugMessageCallbackAMD)
|
||||
#define glDebugMessageCallbackARB MANGLE(DebugMessageCallbackARB)
|
||||
#define glDebugMessageControlARB MANGLE(DebugMessageControlARB)
|
||||
#define glDebugMessageEnableAMD MANGLE(DebugMessageEnableAMD)
|
||||
#define glDebugMessageInsertAMD MANGLE(DebugMessageInsertAMD)
|
||||
#define glDebugMessageInsertARB MANGLE(DebugMessageInsertARB)
|
||||
#define glDeformationMap3dSGIX MANGLE(DeformationMap3dSGIX)
|
||||
#define glDeformationMap3fSGIX MANGLE(DeformationMap3fSGIX)
|
||||
#define glDeformSGIX MANGLE(DeformSGIX)
|
||||
@@ -326,20 +351,25 @@
|
||||
#define glDeleteFramebuffersEXT MANGLE(DeleteFramebuffersEXT)
|
||||
#define glDeleteFramebuffers MANGLE(DeleteFramebuffers)
|
||||
#define glDeleteLists MANGLE(DeleteLists)
|
||||
#define glDeleteNamedStringARB MANGLE(DeleteNamedStringARB)
|
||||
#define glDeleteNamesAMD MANGLE(DeleteNamesAMD)
|
||||
#define glDeleteObjectARB MANGLE(DeleteObjectARB)
|
||||
#define glDeleteOcclusionQueriesNV MANGLE(DeleteOcclusionQueriesNV)
|
||||
#define glDeletePerfMonitorsAMD MANGLE(DeletePerfMonitorsAMD)
|
||||
#define glDeleteProgram MANGLE(DeleteProgram)
|
||||
#define glDeleteProgramPipelines MANGLE(DeleteProgramPipelines)
|
||||
#define glDeleteProgramsARB MANGLE(DeleteProgramsARB)
|
||||
#define glDeleteProgramsNV MANGLE(DeleteProgramsNV)
|
||||
#define glDeleteQueriesARB MANGLE(DeleteQueriesARB)
|
||||
#define glDeleteQueries MANGLE(DeleteQueries)
|
||||
#define glDeleteRenderbuffersEXT MANGLE(DeleteRenderbuffersEXT)
|
||||
#define glDeleteRenderbuffers MANGLE(DeleteRenderbuffers)
|
||||
#define glDeleteSamplers MANGLE(DeleteSamplers)
|
||||
#define glDeleteShader MANGLE(DeleteShader)
|
||||
#define glDeleteSync MANGLE(DeleteSync)
|
||||
#define glDeleteTexturesEXT MANGLE(DeleteTexturesEXT)
|
||||
#define glDeleteTextures MANGLE(DeleteTextures)
|
||||
#define glDeleteTransformFeedbacks MANGLE(DeleteTransformFeedbacks)
|
||||
#define glDeleteTransformFeedbacksNV MANGLE(DeleteTransformFeedbacksNV)
|
||||
#define glDeleteVertexArraysAPPLE MANGLE(DeleteVertexArraysAPPLE)
|
||||
#define glDeleteVertexArrays MANGLE(DeleteVertexArrays)
|
||||
@@ -348,7 +378,10 @@
|
||||
#define glDepthBoundsEXT MANGLE(DepthBoundsEXT)
|
||||
#define glDepthFunc MANGLE(DepthFunc)
|
||||
#define glDepthMask MANGLE(DepthMask)
|
||||
#define glDepthRangeArrayv MANGLE(DepthRangeArrayv)
|
||||
#define glDepthRangedNV MANGLE(DepthRangedNV)
|
||||
#define glDepthRangef MANGLE(DepthRangef)
|
||||
#define glDepthRangeIndexed MANGLE(DepthRangeIndexed)
|
||||
#define glDepthRange MANGLE(DepthRange)
|
||||
#define glDetachObjectARB MANGLE(DetachObjectARB)
|
||||
#define glDetachShader MANGLE(DetachShader)
|
||||
@@ -363,6 +396,7 @@
|
||||
#define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB)
|
||||
#define glDisableVertexAttribArray MANGLE(DisableVertexAttribArray)
|
||||
#define glDrawArraysEXT MANGLE(DrawArraysEXT)
|
||||
#define glDrawArraysIndirect MANGLE(DrawArraysIndirect)
|
||||
#define glDrawArraysInstancedARB MANGLE(DrawArraysInstancedARB)
|
||||
#define glDrawArraysInstancedEXT MANGLE(DrawArraysInstancedEXT)
|
||||
#define glDrawArraysInstanced MANGLE(DrawArraysInstanced)
|
||||
@@ -374,6 +408,7 @@
|
||||
#define glDrawElementArrayAPPLE MANGLE(DrawElementArrayAPPLE)
|
||||
#define glDrawElementArrayATI MANGLE(DrawElementArrayATI)
|
||||
#define glDrawElementsBaseVertex MANGLE(DrawElementsBaseVertex)
|
||||
#define glDrawElementsIndirect MANGLE(DrawElementsIndirect)
|
||||
#define glDrawElementsInstancedARB MANGLE(DrawElementsInstancedARB)
|
||||
#define glDrawElementsInstancedBaseVertex MANGLE(DrawElementsInstancedBaseVertex)
|
||||
#define glDrawElementsInstancedEXT MANGLE(DrawElementsInstancedEXT)
|
||||
@@ -386,7 +421,9 @@
|
||||
#define glDrawRangeElementsBaseVertex MANGLE(DrawRangeElementsBaseVertex)
|
||||
#define glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT)
|
||||
#define glDrawRangeElements MANGLE(DrawRangeElements)
|
||||
#define glDrawTransformFeedback MANGLE(DrawTransformFeedback)
|
||||
#define glDrawTransformFeedbackNV MANGLE(DrawTransformFeedbackNV)
|
||||
#define glDrawTransformFeedbackStream MANGLE(DrawTransformFeedbackStream)
|
||||
#define glEdgeFlagFormatNV MANGLE(EdgeFlagFormatNV)
|
||||
#define glEdgeFlag MANGLE(EdgeFlag)
|
||||
#define glEdgeFlagPointerEXT MANGLE(EdgeFlagPointerEXT)
|
||||
@@ -414,6 +451,7 @@
|
||||
#define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV)
|
||||
#define glEndPerfMonitorAMD MANGLE(EndPerfMonitorAMD)
|
||||
#define glEndQueryARB MANGLE(EndQueryARB)
|
||||
#define glEndQueryIndexed MANGLE(EndQueryIndexed)
|
||||
#define glEndQuery MANGLE(EndQuery)
|
||||
#define glEndTransformFeedbackEXT MANGLE(EndTransformFeedbackEXT)
|
||||
#define glEndTransformFeedback MANGLE(EndTransformFeedback)
|
||||
@@ -447,6 +485,7 @@
|
||||
#define glFlush MANGLE(Flush)
|
||||
#define glFlushMappedBufferRangeAPPLE MANGLE(FlushMappedBufferRangeAPPLE)
|
||||
#define glFlushMappedBufferRange MANGLE(FlushMappedBufferRange)
|
||||
#define glFlushMappedNamedBufferRangeEXT MANGLE(FlushMappedNamedBufferRangeEXT)
|
||||
#define glFlushPixelDataRangeNV MANGLE(FlushPixelDataRangeNV)
|
||||
#define glFlushRasterSGIX MANGLE(FlushRasterSGIX)
|
||||
#define glFlushVertexArrayRangeAPPLE MANGLE(FlushVertexArrayRangeAPPLE)
|
||||
@@ -498,7 +537,6 @@
|
||||
#define glFramebufferTextureEXT MANGLE(FramebufferTextureEXT)
|
||||
#define glFramebufferTextureFaceARB MANGLE(FramebufferTextureFaceARB)
|
||||
#define glFramebufferTextureFaceEXT MANGLE(FramebufferTextureFaceEXT)
|
||||
#define glFramebufferTextureFace MANGLE(FramebufferTextureFace)
|
||||
#define glFramebufferTextureLayerARB MANGLE(FramebufferTextureLayerARB)
|
||||
#define glFramebufferTextureLayerEXT MANGLE(FramebufferTextureLayerEXT)
|
||||
#define glFramebufferTextureLayer MANGLE(FramebufferTextureLayer)
|
||||
@@ -521,23 +559,30 @@
|
||||
#define glGenFramebuffersEXT MANGLE(GenFramebuffersEXT)
|
||||
#define glGenFramebuffers MANGLE(GenFramebuffers)
|
||||
#define glGenLists MANGLE(GenLists)
|
||||
#define glGenNamesAMD MANGLE(GenNamesAMD)
|
||||
#define glGenOcclusionQueriesNV MANGLE(GenOcclusionQueriesNV)
|
||||
#define glGenPerfMonitorsAMD MANGLE(GenPerfMonitorsAMD)
|
||||
#define glGenProgramPipelines MANGLE(GenProgramPipelines)
|
||||
#define glGenProgramsARB MANGLE(GenProgramsARB)
|
||||
#define glGenProgramsNV MANGLE(GenProgramsNV)
|
||||
#define glGenQueriesARB MANGLE(GenQueriesARB)
|
||||
#define glGenQueries MANGLE(GenQueries)
|
||||
#define glGenRenderbuffersEXT MANGLE(GenRenderbuffersEXT)
|
||||
#define glGenRenderbuffers MANGLE(GenRenderbuffers)
|
||||
#define glGenSamplers MANGLE(GenSamplers)
|
||||
#define glGenSymbolsEXT MANGLE(GenSymbolsEXT)
|
||||
#define glGenTexturesEXT MANGLE(GenTexturesEXT)
|
||||
#define glGenTextures MANGLE(GenTextures)
|
||||
#define glGenTransformFeedbacks MANGLE(GenTransformFeedbacks)
|
||||
#define glGenTransformFeedbacksNV MANGLE(GenTransformFeedbacksNV)
|
||||
#define glGenVertexArraysAPPLE MANGLE(GenVertexArraysAPPLE)
|
||||
#define glGenVertexArrays MANGLE(GenVertexArrays)
|
||||
#define glGenVertexShadersEXT MANGLE(GenVertexShadersEXT)
|
||||
#define glGetActiveAttribARB MANGLE(GetActiveAttribARB)
|
||||
#define glGetActiveAttrib MANGLE(GetActiveAttrib)
|
||||
#define glGetActiveSubroutineName MANGLE(GetActiveSubroutineName)
|
||||
#define glGetActiveSubroutineUniformiv MANGLE(GetActiveSubroutineUniformiv)
|
||||
#define glGetActiveSubroutineUniformName MANGLE(GetActiveSubroutineUniformName)
|
||||
#define glGetActiveUniformARB MANGLE(GetActiveUniformARB)
|
||||
#define glGetActiveUniformBlockiv MANGLE(GetActiveUniformBlockiv)
|
||||
#define glGetActiveUniformBlockName MANGLE(GetActiveUniformBlockName)
|
||||
@@ -589,16 +634,21 @@
|
||||
#define glGetConvolutionParameteriv MANGLE(GetConvolutionParameteriv)
|
||||
#define glGetDebugLogLengthMESA MANGLE(GetDebugLogLengthMESA)
|
||||
#define glGetDebugLogMESA MANGLE(GetDebugLogMESA)
|
||||
#define glGetDebugMessageLogAMD MANGLE(GetDebugMessageLogAMD)
|
||||
#define glGetDebugMessageLogARB MANGLE(GetDebugMessageLogARB)
|
||||
#define glGetDetailTexFuncSGIS MANGLE(GetDetailTexFuncSGIS)
|
||||
#define glGetDoubleIndexedvEXT MANGLE(GetDoubleIndexedvEXT)
|
||||
#define glGetDoublei_v MANGLE(GetDoublei_v)
|
||||
#define glGetDoublev MANGLE(GetDoublev)
|
||||
#define glGetError MANGLE(GetError)
|
||||
#define glGetFenceivNV MANGLE(GetFenceivNV)
|
||||
#define glGetFinalCombinerInputParameterfvNV MANGLE(GetFinalCombinerInputParameterfvNV)
|
||||
#define glGetFinalCombinerInputParameterivNV MANGLE(GetFinalCombinerInputParameterivNV)
|
||||
#define glGetFloatIndexedvEXT MANGLE(GetFloatIndexedvEXT)
|
||||
#define glGetFloati_v MANGLE(GetFloati_v)
|
||||
#define glGetFloatv MANGLE(GetFloatv)
|
||||
#define glGetFogFuncSGIS MANGLE(GetFogFuncSGIS)
|
||||
#define glGetFragDataIndex MANGLE(GetFragDataIndex)
|
||||
#define glGetFragDataLocationEXT MANGLE(GetFragDataLocationEXT)
|
||||
#define glGetFragDataLocation MANGLE(GetFragDataLocation)
|
||||
#define glGetFragmentLightfvSGIX MANGLE(GetFragmentLightfvSGIX)
|
||||
@@ -608,6 +658,7 @@
|
||||
#define glGetFramebufferAttachmentParameterivEXT MANGLE(GetFramebufferAttachmentParameterivEXT)
|
||||
#define glGetFramebufferAttachmentParameteriv MANGLE(GetFramebufferAttachmentParameteriv)
|
||||
#define glGetFramebufferParameterivEXT MANGLE(GetFramebufferParameterivEXT)
|
||||
#define glGetGraphicsResetStatusARB MANGLE(GetGraphicsResetStatusARB)
|
||||
#define glGetHandleARB MANGLE(GetHandleARB)
|
||||
#define glGetHistogramEXT MANGLE(GetHistogramEXT)
|
||||
#define glGetHistogram MANGLE(GetHistogram)
|
||||
@@ -678,6 +729,26 @@
|
||||
#define glGetNamedProgramLocalParameterIuivEXT MANGLE(GetNamedProgramLocalParameterIuivEXT)
|
||||
#define glGetNamedProgramStringEXT MANGLE(GetNamedProgramStringEXT)
|
||||
#define glGetNamedRenderbufferParameterivEXT MANGLE(GetNamedRenderbufferParameterivEXT)
|
||||
#define glGetNamedStringARB MANGLE(GetNamedStringARB)
|
||||
#define glGetNamedStringivARB MANGLE(GetNamedStringivARB)
|
||||
#define glGetnColorTableARB MANGLE(GetnColorTableARB)
|
||||
#define glGetnCompressedTexImageARB MANGLE(GetnCompressedTexImageARB)
|
||||
#define glGetnConvolutionFilterARB MANGLE(GetnConvolutionFilterARB)
|
||||
#define glGetnHistogramARB MANGLE(GetnHistogramARB)
|
||||
#define glGetnMapdvARB MANGLE(GetnMapdvARB)
|
||||
#define glGetnMapfvARB MANGLE(GetnMapfvARB)
|
||||
#define glGetnMapivARB MANGLE(GetnMapivARB)
|
||||
#define glGetnMinmaxARB MANGLE(GetnMinmaxARB)
|
||||
#define glGetnPixelMapfvARB MANGLE(GetnPixelMapfvARB)
|
||||
#define glGetnPixelMapuivARB MANGLE(GetnPixelMapuivARB)
|
||||
#define glGetnPixelMapusvARB MANGLE(GetnPixelMapusvARB)
|
||||
#define glGetnPolygonStippleARB MANGLE(GetnPolygonStippleARB)
|
||||
#define glGetnSeparableFilterARB MANGLE(GetnSeparableFilterARB)
|
||||
#define glGetnTexImageARB MANGLE(GetnTexImageARB)
|
||||
#define glGetnUniformdvARB MANGLE(GetnUniformdvARB)
|
||||
#define glGetnUniformfvARB MANGLE(GetnUniformfvARB)
|
||||
#define glGetnUniformivARB MANGLE(GetnUniformivARB)
|
||||
#define glGetnUniformuivARB MANGLE(GetnUniformuivARB)
|
||||
#define glGetObjectBufferfvATI MANGLE(GetObjectBufferfvATI)
|
||||
#define glGetObjectBufferivATI MANGLE(GetObjectBufferivATI)
|
||||
#define glGetObjectParameterfvARB MANGLE(GetObjectParameterfvARB)
|
||||
@@ -700,6 +771,7 @@
|
||||
#define glGetPointervEXT MANGLE(GetPointervEXT)
|
||||
#define glGetPointerv MANGLE(GetPointerv)
|
||||
#define glGetPolygonStipple MANGLE(GetPolygonStipple)
|
||||
#define glGetProgramBinary MANGLE(GetProgramBinary)
|
||||
#define glGetProgramEnvParameterdvARB MANGLE(GetProgramEnvParameterdvARB)
|
||||
#define glGetProgramEnvParameterfvARB MANGLE(GetProgramEnvParameterfvARB)
|
||||
#define glGetProgramEnvParameterIivNV MANGLE(GetProgramEnvParameterIivNV)
|
||||
@@ -716,28 +788,42 @@
|
||||
#define glGetProgramNamedParameterfvNV MANGLE(GetProgramNamedParameterfvNV)
|
||||
#define glGetProgramParameterdvNV MANGLE(GetProgramParameterdvNV)
|
||||
#define glGetProgramParameterfvNV MANGLE(GetProgramParameterfvNV)
|
||||
#define glGetProgramPipelineInfoLog MANGLE(GetProgramPipelineInfoLog)
|
||||
#define glGetProgramPipelineiv MANGLE(GetProgramPipelineiv)
|
||||
#define glGetProgramRegisterfvMESA MANGLE(GetProgramRegisterfvMESA)
|
||||
#define glGetProgramStageiv MANGLE(GetProgramStageiv)
|
||||
#define glGetProgramStringARB MANGLE(GetProgramStringARB)
|
||||
#define glGetProgramStringNV MANGLE(GetProgramStringNV)
|
||||
#define glGetProgramSubroutineParameteruivNV MANGLE(GetProgramSubroutineParameteruivNV)
|
||||
#define glGetQueryIndexediv MANGLE(GetQueryIndexediv)
|
||||
#define glGetQueryivARB MANGLE(GetQueryivARB)
|
||||
#define glGetQueryiv MANGLE(GetQueryiv)
|
||||
#define glGetQueryObjecti64vEXT MANGLE(GetQueryObjecti64vEXT)
|
||||
#define glGetQueryObjecti64v MANGLE(GetQueryObjecti64v)
|
||||
#define glGetQueryObjectivARB MANGLE(GetQueryObjectivARB)
|
||||
#define glGetQueryObjectiv MANGLE(GetQueryObjectiv)
|
||||
#define glGetQueryObjectui64vEXT MANGLE(GetQueryObjectui64vEXT)
|
||||
#define glGetQueryObjectui64v MANGLE(GetQueryObjectui64v)
|
||||
#define glGetQueryObjectuivARB MANGLE(GetQueryObjectuivARB)
|
||||
#define glGetQueryObjectuiv MANGLE(GetQueryObjectuiv)
|
||||
#define glGetRenderbufferParameterivEXT MANGLE(GetRenderbufferParameterivEXT)
|
||||
#define glGetRenderbufferParameteriv MANGLE(GetRenderbufferParameteriv)
|
||||
#define glGetSamplerParameterfv MANGLE(GetSamplerParameterfv)
|
||||
#define glGetSamplerParameterIiv MANGLE(GetSamplerParameterIiv)
|
||||
#define glGetSamplerParameterIuiv MANGLE(GetSamplerParameterIuiv)
|
||||
#define glGetSamplerParameteriv MANGLE(GetSamplerParameteriv)
|
||||
#define glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT)
|
||||
#define glGetSeparableFilter MANGLE(GetSeparableFilter)
|
||||
#define glGetShaderInfoLog MANGLE(GetShaderInfoLog)
|
||||
#define glGetShaderiv MANGLE(GetShaderiv)
|
||||
#define glGetShaderPrecisionFormat MANGLE(GetShaderPrecisionFormat)
|
||||
#define glGetShaderSourceARB MANGLE(GetShaderSourceARB)
|
||||
#define glGetShaderSource MANGLE(GetShaderSource)
|
||||
#define glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS)
|
||||
#define glGetStringi MANGLE(GetStringi)
|
||||
#define glGetString MANGLE(GetString)
|
||||
#define glGetSubroutineIndex MANGLE(GetSubroutineIndex)
|
||||
#define glGetSubroutineUniformLocation MANGLE(GetSubroutineUniformLocation)
|
||||
#define glGetSynciv MANGLE(GetSynciv)
|
||||
#define glGetTexBumpParameterfvATI MANGLE(GetTexBumpParameterfvATI)
|
||||
#define glGetTexBumpParameterivATI MANGLE(GetTexBumpParameterivATI)
|
||||
@@ -770,14 +856,17 @@
|
||||
#define glGetTransformFeedbackVaryingNV MANGLE(GetTransformFeedbackVaryingNV)
|
||||
#define glGetUniformBlockIndex MANGLE(GetUniformBlockIndex)
|
||||
#define glGetUniformBufferSizeEXT MANGLE(GetUniformBufferSizeEXT)
|
||||
#define glGetUniformdv MANGLE(GetUniformdv)
|
||||
#define glGetUniformfvARB MANGLE(GetUniformfvARB)
|
||||
#define glGetUniformfv MANGLE(GetUniformfv)
|
||||
#define glGetUniformi64vNV MANGLE(GetUniformi64vNV)
|
||||
#define glGetUniformIndices MANGLE(GetUniformIndices)
|
||||
#define glGetUniformivARB MANGLE(GetUniformivARB)
|
||||
#define glGetUniformiv MANGLE(GetUniformiv)
|
||||
#define glGetUniformLocationARB MANGLE(GetUniformLocationARB)
|
||||
#define glGetUniformLocation MANGLE(GetUniformLocation)
|
||||
#define glGetUniformOffsetEXT MANGLE(GetUniformOffsetEXT)
|
||||
#define glGetUniformSubroutineuiv MANGLE(GetUniformSubroutineuiv)
|
||||
#define glGetUniformui64vNV MANGLE(GetUniformui64vNV)
|
||||
#define glGetUniformuivEXT MANGLE(GetUniformuivEXT)
|
||||
#define glGetUniformuiv MANGLE(GetUniformuiv)
|
||||
@@ -803,6 +892,10 @@
|
||||
#define glGetVertexAttribivARB MANGLE(GetVertexAttribivARB)
|
||||
#define glGetVertexAttribiv MANGLE(GetVertexAttribiv)
|
||||
#define glGetVertexAttribivNV MANGLE(GetVertexAttribivNV)
|
||||
#define glGetVertexAttribLdvEXT MANGLE(GetVertexAttribLdvEXT)
|
||||
#define glGetVertexAttribLdv MANGLE(GetVertexAttribLdv)
|
||||
#define glGetVertexAttribLi64vNV MANGLE(GetVertexAttribLi64vNV)
|
||||
#define glGetVertexAttribLui64vNV MANGLE(GetVertexAttribLui64vNV)
|
||||
#define glGetVertexAttribPointervARB MANGLE(GetVertexAttribPointervARB)
|
||||
#define glGetVertexAttribPointerv MANGLE(GetVertexAttribPointerv)
|
||||
#define glGetVertexAttribPointervNV MANGLE(GetVertexAttribPointervNV)
|
||||
@@ -864,20 +957,25 @@
|
||||
#define glIsFramebufferEXT MANGLE(IsFramebufferEXT)
|
||||
#define glIsFramebuffer MANGLE(IsFramebuffer)
|
||||
#define glIsList MANGLE(IsList)
|
||||
#define glIsNameAMD MANGLE(IsNameAMD)
|
||||
#define glIsNamedBufferResidentNV MANGLE(IsNamedBufferResidentNV)
|
||||
#define glIsNamedStringARB MANGLE(IsNamedStringARB)
|
||||
#define glIsObjectBufferATI MANGLE(IsObjectBufferATI)
|
||||
#define glIsOcclusionQueryNV MANGLE(IsOcclusionQueryNV)
|
||||
#define glIsProgramARB MANGLE(IsProgramARB)
|
||||
#define glIsProgram MANGLE(IsProgram)
|
||||
#define glIsProgramNV MANGLE(IsProgramNV)
|
||||
#define glIsProgramPipeline MANGLE(IsProgramPipeline)
|
||||
#define glIsQueryARB MANGLE(IsQueryARB)
|
||||
#define glIsQuery MANGLE(IsQuery)
|
||||
#define glIsRenderbufferEXT MANGLE(IsRenderbufferEXT)
|
||||
#define glIsRenderbuffer MANGLE(IsRenderbuffer)
|
||||
#define glIsSampler MANGLE(IsSampler)
|
||||
#define glIsShader MANGLE(IsShader)
|
||||
#define glIsSync MANGLE(IsSync)
|
||||
#define glIsTextureEXT MANGLE(IsTextureEXT)
|
||||
#define glIsTexture MANGLE(IsTexture)
|
||||
#define glIsTransformFeedback MANGLE(IsTransformFeedback)
|
||||
#define glIsTransformFeedbackNV MANGLE(IsTransformFeedbackNV)
|
||||
#define glIsVariantEnabledEXT MANGLE(IsVariantEnabledEXT)
|
||||
#define glIsVertexArrayAPPLE MANGLE(IsVertexArrayAPPLE)
|
||||
@@ -915,6 +1013,8 @@
|
||||
#define glLogicOp MANGLE(LogicOp)
|
||||
#define glMakeBufferNonResidentNV MANGLE(MakeBufferNonResidentNV)
|
||||
#define glMakeBufferResidentNV MANGLE(MakeBufferResidentNV)
|
||||
#define glMakeNamedBufferNonResidentNV MANGLE(MakeNamedBufferNonResidentNV)
|
||||
#define glMakeNamedBufferResidentNV MANGLE(MakeNamedBufferResidentNV)
|
||||
#define glMap1d MANGLE(Map1d)
|
||||
#define glMap1f MANGLE(Map1f)
|
||||
#define glMap2d MANGLE(Map2d)
|
||||
@@ -928,6 +1028,7 @@
|
||||
#define glMapGrid2d MANGLE(MapGrid2d)
|
||||
#define glMapGrid2f MANGLE(MapGrid2f)
|
||||
#define glMapNamedBufferEXT MANGLE(MapNamedBufferEXT)
|
||||
#define glMapNamedBufferRangeEXT MANGLE(MapNamedBufferRangeEXT)
|
||||
#define glMapObjectBufferATI MANGLE(MapObjectBufferATI)
|
||||
#define glMapParameterfvNV MANGLE(MapParameterfvNV)
|
||||
#define glMapParameterivNV MANGLE(MapParameterivNV)
|
||||
@@ -963,8 +1064,10 @@
|
||||
#define glMatrixScalefEXT MANGLE(MatrixScalefEXT)
|
||||
#define glMatrixTranslatedEXT MANGLE(MatrixTranslatedEXT)
|
||||
#define glMatrixTranslatefEXT MANGLE(MatrixTranslatefEXT)
|
||||
#define glMemoryBarrierEXT MANGLE(MemoryBarrierEXT)
|
||||
#define glMinmaxEXT MANGLE(MinmaxEXT)
|
||||
#define glMinmax MANGLE(Minmax)
|
||||
#define glMinSampleShadingARB MANGLE(MinSampleShadingARB)
|
||||
#define glMinSampleShading MANGLE(MinSampleShading)
|
||||
#define glMultiDrawArraysEXT MANGLE(MultiDrawArraysEXT)
|
||||
#define glMultiDrawArrays MANGLE(MultiDrawArrays)
|
||||
@@ -1048,6 +1151,14 @@
|
||||
#define glMultiTexCoord4s MANGLE(MultiTexCoord4s)
|
||||
#define glMultiTexCoord4svARB MANGLE(MultiTexCoord4svARB)
|
||||
#define glMultiTexCoord4sv MANGLE(MultiTexCoord4sv)
|
||||
#define glMultiTexCoordP1ui MANGLE(MultiTexCoordP1ui)
|
||||
#define glMultiTexCoordP1uiv MANGLE(MultiTexCoordP1uiv)
|
||||
#define glMultiTexCoordP2ui MANGLE(MultiTexCoordP2ui)
|
||||
#define glMultiTexCoordP2uiv MANGLE(MultiTexCoordP2uiv)
|
||||
#define glMultiTexCoordP3ui MANGLE(MultiTexCoordP3ui)
|
||||
#define glMultiTexCoordP3uiv MANGLE(MultiTexCoordP3uiv)
|
||||
#define glMultiTexCoordP4ui MANGLE(MultiTexCoordP4ui)
|
||||
#define glMultiTexCoordP4uiv MANGLE(MultiTexCoordP4uiv)
|
||||
#define glMultiTexCoordPointerEXT MANGLE(MultiTexCoordPointerEXT)
|
||||
#define glMultiTexEnvfEXT MANGLE(MultiTexEnvfEXT)
|
||||
#define glMultiTexEnvfvEXT MANGLE(MultiTexEnvfvEXT)
|
||||
@@ -1080,6 +1191,7 @@
|
||||
#define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf)
|
||||
#define glNamedBufferDataEXT MANGLE(NamedBufferDataEXT)
|
||||
#define glNamedBufferSubDataEXT MANGLE(NamedBufferSubDataEXT)
|
||||
#define glNamedCopyBufferSubDataEXT MANGLE(NamedCopyBufferSubDataEXT)
|
||||
#define glNamedFramebufferRenderbufferEXT MANGLE(NamedFramebufferRenderbufferEXT)
|
||||
#define glNamedFramebufferTexture1DEXT MANGLE(NamedFramebufferTexture1DEXT)
|
||||
#define glNamedFramebufferTexture2DEXT MANGLE(NamedFramebufferTexture2DEXT)
|
||||
@@ -1087,8 +1199,6 @@
|
||||
#define glNamedFramebufferTextureEXT MANGLE(NamedFramebufferTextureEXT)
|
||||
#define glNamedFramebufferTextureFaceEXT MANGLE(NamedFramebufferTextureFaceEXT)
|
||||
#define glNamedFramebufferTextureLayerEXT MANGLE(NamedFramebufferTextureLayerEXT)
|
||||
#define glNamedMakeBufferNonResidentNV MANGLE(NamedMakeBufferNonResidentNV)
|
||||
#define glNamedMakeBufferResidentNV MANGLE(NamedMakeBufferResidentNV)
|
||||
#define glNamedProgramLocalParameter4dEXT MANGLE(NamedProgramLocalParameter4dEXT)
|
||||
#define glNamedProgramLocalParameter4dvEXT MANGLE(NamedProgramLocalParameter4dvEXT)
|
||||
#define glNamedProgramLocalParameter4fEXT MANGLE(NamedProgramLocalParameter4fEXT)
|
||||
@@ -1104,6 +1214,7 @@
|
||||
#define glNamedRenderbufferStorageEXT MANGLE(NamedRenderbufferStorageEXT)
|
||||
#define glNamedRenderbufferStorageMultisampleCoverageEXT MANGLE(NamedRenderbufferStorageMultisampleCoverageEXT)
|
||||
#define glNamedRenderbufferStorageMultisampleEXT MANGLE(NamedRenderbufferStorageMultisampleEXT)
|
||||
#define glNamedStringARB MANGLE(NamedStringARB)
|
||||
#define glNewList MANGLE(NewList)
|
||||
#define glNewObjectBufferATI MANGLE(NewObjectBufferATI)
|
||||
#define glNormal3b MANGLE(Normal3b)
|
||||
@@ -1121,6 +1232,8 @@
|
||||
#define glNormal3s MANGLE(Normal3s)
|
||||
#define glNormal3sv MANGLE(Normal3sv)
|
||||
#define glNormalFormatNV MANGLE(NormalFormatNV)
|
||||
#define glNormalP3ui MANGLE(NormalP3ui)
|
||||
#define glNormalP3uiv MANGLE(NormalP3uiv)
|
||||
#define glNormalPointerEXT MANGLE(NormalPointerEXT)
|
||||
#define glNormalPointerListIBM MANGLE(NormalPointerListIBM)
|
||||
#define glNormalPointer MANGLE(NormalPointer)
|
||||
@@ -1140,6 +1253,9 @@
|
||||
#define glOrtho MANGLE(Ortho)
|
||||
#define glPassTexCoordATI MANGLE(PassTexCoordATI)
|
||||
#define glPassThrough MANGLE(PassThrough)
|
||||
#define glPatchParameterfv MANGLE(PatchParameterfv)
|
||||
#define glPatchParameteri MANGLE(PatchParameteri)
|
||||
#define glPauseTransformFeedback MANGLE(PauseTransformFeedback)
|
||||
#define glPauseTransformFeedbackNV MANGLE(PauseTransformFeedbackNV)
|
||||
#define glPixelDataRangeNV MANGLE(PixelDataRangeNV)
|
||||
#define glPixelMapfv MANGLE(PixelMapfv)
|
||||
@@ -1191,6 +1307,7 @@
|
||||
#define glPrimitiveRestartNV MANGLE(PrimitiveRestartNV)
|
||||
#define glPrioritizeTexturesEXT MANGLE(PrioritizeTexturesEXT)
|
||||
#define glPrioritizeTextures MANGLE(PrioritizeTextures)
|
||||
#define glProgramBinary MANGLE(ProgramBinary)
|
||||
#define glProgramBufferParametersfvNV MANGLE(ProgramBufferParametersfvNV)
|
||||
#define glProgramBufferParametersIivNV MANGLE(ProgramBufferParametersIivNV)
|
||||
#define glProgramBufferParametersIuivNV MANGLE(ProgramBufferParametersIuivNV)
|
||||
@@ -1231,39 +1348,123 @@
|
||||
#define glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV)
|
||||
#define glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV)
|
||||
#define glProgramStringARB MANGLE(ProgramStringARB)
|
||||
#define glProgramSubroutineParametersuivNV MANGLE(ProgramSubroutineParametersuivNV)
|
||||
#define glProgramUniform1dEXT MANGLE(ProgramUniform1dEXT)
|
||||
#define glProgramUniform1d MANGLE(ProgramUniform1d)
|
||||
#define glProgramUniform1dvEXT MANGLE(ProgramUniform1dvEXT)
|
||||
#define glProgramUniform1dv MANGLE(ProgramUniform1dv)
|
||||
#define glProgramUniform1fEXT MANGLE(ProgramUniform1fEXT)
|
||||
#define glProgramUniform1f MANGLE(ProgramUniform1f)
|
||||
#define glProgramUniform1fvEXT MANGLE(ProgramUniform1fvEXT)
|
||||
#define glProgramUniform1fv MANGLE(ProgramUniform1fv)
|
||||
#define glProgramUniform1i64NV MANGLE(ProgramUniform1i64NV)
|
||||
#define glProgramUniform1i64vNV MANGLE(ProgramUniform1i64vNV)
|
||||
#define glProgramUniform1iEXT MANGLE(ProgramUniform1iEXT)
|
||||
#define glProgramUniform1i MANGLE(ProgramUniform1i)
|
||||
#define glProgramUniform1ivEXT MANGLE(ProgramUniform1ivEXT)
|
||||
#define glProgramUniform1iv MANGLE(ProgramUniform1iv)
|
||||
#define glProgramUniform1ui64NV MANGLE(ProgramUniform1ui64NV)
|
||||
#define glProgramUniform1ui64vNV MANGLE(ProgramUniform1ui64vNV)
|
||||
#define glProgramUniform1uiEXT MANGLE(ProgramUniform1uiEXT)
|
||||
#define glProgramUniform1ui MANGLE(ProgramUniform1ui)
|
||||
#define glProgramUniform1uivEXT MANGLE(ProgramUniform1uivEXT)
|
||||
#define glProgramUniform1uiv MANGLE(ProgramUniform1uiv)
|
||||
#define glProgramUniform2dEXT MANGLE(ProgramUniform2dEXT)
|
||||
#define glProgramUniform2d MANGLE(ProgramUniform2d)
|
||||
#define glProgramUniform2dvEXT MANGLE(ProgramUniform2dvEXT)
|
||||
#define glProgramUniform2dv MANGLE(ProgramUniform2dv)
|
||||
#define glProgramUniform2fEXT MANGLE(ProgramUniform2fEXT)
|
||||
#define glProgramUniform2f MANGLE(ProgramUniform2f)
|
||||
#define glProgramUniform2fvEXT MANGLE(ProgramUniform2fvEXT)
|
||||
#define glProgramUniform2fv MANGLE(ProgramUniform2fv)
|
||||
#define glProgramUniform2i64NV MANGLE(ProgramUniform2i64NV)
|
||||
#define glProgramUniform2i64vNV MANGLE(ProgramUniform2i64vNV)
|
||||
#define glProgramUniform2iEXT MANGLE(ProgramUniform2iEXT)
|
||||
#define glProgramUniform2i MANGLE(ProgramUniform2i)
|
||||
#define glProgramUniform2ivEXT MANGLE(ProgramUniform2ivEXT)
|
||||
#define glProgramUniform2iv MANGLE(ProgramUniform2iv)
|
||||
#define glProgramUniform2ui64NV MANGLE(ProgramUniform2ui64NV)
|
||||
#define glProgramUniform2ui64vNV MANGLE(ProgramUniform2ui64vNV)
|
||||
#define glProgramUniform2uiEXT MANGLE(ProgramUniform2uiEXT)
|
||||
#define glProgramUniform2ui MANGLE(ProgramUniform2ui)
|
||||
#define glProgramUniform2uivEXT MANGLE(ProgramUniform2uivEXT)
|
||||
#define glProgramUniform2uiv MANGLE(ProgramUniform2uiv)
|
||||
#define glProgramUniform3dEXT MANGLE(ProgramUniform3dEXT)
|
||||
#define glProgramUniform3d MANGLE(ProgramUniform3d)
|
||||
#define glProgramUniform3dvEXT MANGLE(ProgramUniform3dvEXT)
|
||||
#define glProgramUniform3dv MANGLE(ProgramUniform3dv)
|
||||
#define glProgramUniform3fEXT MANGLE(ProgramUniform3fEXT)
|
||||
#define glProgramUniform3f MANGLE(ProgramUniform3f)
|
||||
#define glProgramUniform3fvEXT MANGLE(ProgramUniform3fvEXT)
|
||||
#define glProgramUniform3fv MANGLE(ProgramUniform3fv)
|
||||
#define glProgramUniform3i64NV MANGLE(ProgramUniform3i64NV)
|
||||
#define glProgramUniform3i64vNV MANGLE(ProgramUniform3i64vNV)
|
||||
#define glProgramUniform3iEXT MANGLE(ProgramUniform3iEXT)
|
||||
#define glProgramUniform3i MANGLE(ProgramUniform3i)
|
||||
#define glProgramUniform3ivEXT MANGLE(ProgramUniform3ivEXT)
|
||||
#define glProgramUniform3iv MANGLE(ProgramUniform3iv)
|
||||
#define glProgramUniform3ui64NV MANGLE(ProgramUniform3ui64NV)
|
||||
#define glProgramUniform3ui64vNV MANGLE(ProgramUniform3ui64vNV)
|
||||
#define glProgramUniform3uiEXT MANGLE(ProgramUniform3uiEXT)
|
||||
#define glProgramUniform3ui MANGLE(ProgramUniform3ui)
|
||||
#define glProgramUniform3uivEXT MANGLE(ProgramUniform3uivEXT)
|
||||
#define glProgramUniform3uiv MANGLE(ProgramUniform3uiv)
|
||||
#define glProgramUniform4dEXT MANGLE(ProgramUniform4dEXT)
|
||||
#define glProgramUniform4d MANGLE(ProgramUniform4d)
|
||||
#define glProgramUniform4dvEXT MANGLE(ProgramUniform4dvEXT)
|
||||
#define glProgramUniform4dv MANGLE(ProgramUniform4dv)
|
||||
#define glProgramUniform4fEXT MANGLE(ProgramUniform4fEXT)
|
||||
#define glProgramUniform4f MANGLE(ProgramUniform4f)
|
||||
#define glProgramUniform4fvEXT MANGLE(ProgramUniform4fvEXT)
|
||||
#define glProgramUniform4fv MANGLE(ProgramUniform4fv)
|
||||
#define glProgramUniform4i64NV MANGLE(ProgramUniform4i64NV)
|
||||
#define glProgramUniform4i64vNV MANGLE(ProgramUniform4i64vNV)
|
||||
#define glProgramUniform4iEXT MANGLE(ProgramUniform4iEXT)
|
||||
#define glProgramUniform4i MANGLE(ProgramUniform4i)
|
||||
#define glProgramUniform4ivEXT MANGLE(ProgramUniform4ivEXT)
|
||||
#define glProgramUniform4iv MANGLE(ProgramUniform4iv)
|
||||
#define glProgramUniform4ui64NV MANGLE(ProgramUniform4ui64NV)
|
||||
#define glProgramUniform4ui64vNV MANGLE(ProgramUniform4ui64vNV)
|
||||
#define glProgramUniform4uiEXT MANGLE(ProgramUniform4uiEXT)
|
||||
#define glProgramUniform4ui MANGLE(ProgramUniform4ui)
|
||||
#define glProgramUniform4uivEXT MANGLE(ProgramUniform4uivEXT)
|
||||
#define glProgramUniform4uiv MANGLE(ProgramUniform4uiv)
|
||||
#define glProgramUniformMatrix2dvEXT MANGLE(ProgramUniformMatrix2dvEXT)
|
||||
#define glProgramUniformMatrix2dv MANGLE(ProgramUniformMatrix2dv)
|
||||
#define glProgramUniformMatrix2fvEXT MANGLE(ProgramUniformMatrix2fvEXT)
|
||||
#define glProgramUniformMatrix2fv MANGLE(ProgramUniformMatrix2fv)
|
||||
#define glProgramUniformMatrix2x3dvEXT MANGLE(ProgramUniformMatrix2x3dvEXT)
|
||||
#define glProgramUniformMatrix2x3dv MANGLE(ProgramUniformMatrix2x3dv)
|
||||
#define glProgramUniformMatrix2x3fvEXT MANGLE(ProgramUniformMatrix2x3fvEXT)
|
||||
#define glProgramUniformMatrix2x3fv MANGLE(ProgramUniformMatrix2x3fv)
|
||||
#define glProgramUniformMatrix2x4dvEXT MANGLE(ProgramUniformMatrix2x4dvEXT)
|
||||
#define glProgramUniformMatrix2x4dv MANGLE(ProgramUniformMatrix2x4dv)
|
||||
#define glProgramUniformMatrix2x4fvEXT MANGLE(ProgramUniformMatrix2x4fvEXT)
|
||||
#define glProgramUniformMatrix2x4fv MANGLE(ProgramUniformMatrix2x4fv)
|
||||
#define glProgramUniformMatrix3dvEXT MANGLE(ProgramUniformMatrix3dvEXT)
|
||||
#define glProgramUniformMatrix3dv MANGLE(ProgramUniformMatrix3dv)
|
||||
#define glProgramUniformMatrix3fvEXT MANGLE(ProgramUniformMatrix3fvEXT)
|
||||
#define glProgramUniformMatrix3fv MANGLE(ProgramUniformMatrix3fv)
|
||||
#define glProgramUniformMatrix3x2dvEXT MANGLE(ProgramUniformMatrix3x2dvEXT)
|
||||
#define glProgramUniformMatrix3x2dv MANGLE(ProgramUniformMatrix3x2dv)
|
||||
#define glProgramUniformMatrix3x2fvEXT MANGLE(ProgramUniformMatrix3x2fvEXT)
|
||||
#define glProgramUniformMatrix3x2fv MANGLE(ProgramUniformMatrix3x2fv)
|
||||
#define glProgramUniformMatrix3x4dvEXT MANGLE(ProgramUniformMatrix3x4dvEXT)
|
||||
#define glProgramUniformMatrix3x4dv MANGLE(ProgramUniformMatrix3x4dv)
|
||||
#define glProgramUniformMatrix3x4fvEXT MANGLE(ProgramUniformMatrix3x4fvEXT)
|
||||
#define glProgramUniformMatrix3x4fv MANGLE(ProgramUniformMatrix3x4fv)
|
||||
#define glProgramUniformMatrix4dvEXT MANGLE(ProgramUniformMatrix4dvEXT)
|
||||
#define glProgramUniformMatrix4dv MANGLE(ProgramUniformMatrix4dv)
|
||||
#define glProgramUniformMatrix4fvEXT MANGLE(ProgramUniformMatrix4fvEXT)
|
||||
#define glProgramUniformMatrix4fv MANGLE(ProgramUniformMatrix4fv)
|
||||
#define glProgramUniformMatrix4x2dvEXT MANGLE(ProgramUniformMatrix4x2dvEXT)
|
||||
#define glProgramUniformMatrix4x2dv MANGLE(ProgramUniformMatrix4x2dv)
|
||||
#define glProgramUniformMatrix4x2fvEXT MANGLE(ProgramUniformMatrix4x2fvEXT)
|
||||
#define glProgramUniformMatrix4x2fv MANGLE(ProgramUniformMatrix4x2fv)
|
||||
#define glProgramUniformMatrix4x3dvEXT MANGLE(ProgramUniformMatrix4x3dvEXT)
|
||||
#define glProgramUniformMatrix4x3dv MANGLE(ProgramUniformMatrix4x3dv)
|
||||
#define glProgramUniformMatrix4x3fvEXT MANGLE(ProgramUniformMatrix4x3fvEXT)
|
||||
#define glProgramUniformMatrix4x3fv MANGLE(ProgramUniformMatrix4x3fv)
|
||||
#define glProgramUniformui64NV MANGLE(ProgramUniformui64NV)
|
||||
#define glProgramUniformui64vNV MANGLE(ProgramUniformui64vNV)
|
||||
#define glProgramVertexLimitNV MANGLE(ProgramVertexLimitNV)
|
||||
@@ -1274,6 +1475,7 @@
|
||||
#define glPushClientAttrib MANGLE(PushClientAttrib)
|
||||
#define glPushMatrix MANGLE(PushMatrix)
|
||||
#define glPushName MANGLE(PushName)
|
||||
#define glQueryCounter MANGLE(QueryCounter)
|
||||
#define glRasterPos2d MANGLE(RasterPos2d)
|
||||
#define glRasterPos2dv MANGLE(RasterPos2dv)
|
||||
#define glRasterPos2f MANGLE(RasterPos2f)
|
||||
@@ -1300,6 +1502,7 @@
|
||||
#define glRasterPos4sv MANGLE(RasterPos4sv)
|
||||
#define glReadBuffer MANGLE(ReadBuffer)
|
||||
#define glReadInstrumentsSGIX MANGLE(ReadInstrumentsSGIX)
|
||||
#define glReadnPixelsARB MANGLE(ReadnPixelsARB)
|
||||
#define glReadPixels MANGLE(ReadPixels)
|
||||
#define glRectd MANGLE(Rectd)
|
||||
#define glRectdv MANGLE(Rectdv)
|
||||
@@ -1310,6 +1513,7 @@
|
||||
#define glRects MANGLE(Rects)
|
||||
#define glRectsv MANGLE(Rectsv)
|
||||
#define glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX)
|
||||
#define glReleaseShaderCompiler MANGLE(ReleaseShaderCompiler)
|
||||
#define glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT)
|
||||
#define glRenderbufferStorage MANGLE(RenderbufferStorage)
|
||||
#define glRenderbufferStorageMultisampleCoverageNV MANGLE(RenderbufferStorageMultisampleCoverageNV)
|
||||
@@ -1345,6 +1549,7 @@
|
||||
#define glResetMinmaxEXT MANGLE(ResetMinmaxEXT)
|
||||
#define glResetMinmax MANGLE(ResetMinmax)
|
||||
#define glResizeBuffersMESA MANGLE(ResizeBuffersMESA)
|
||||
#define glResumeTransformFeedback MANGLE(ResumeTransformFeedback)
|
||||
#define glResumeTransformFeedbackNV MANGLE(ResumeTransformFeedbackNV)
|
||||
#define glRotated MANGLE(Rotated)
|
||||
#define glRotatef MANGLE(Rotatef)
|
||||
@@ -1357,8 +1562,17 @@
|
||||
#define glSampleMaskSGIS MANGLE(SampleMaskSGIS)
|
||||
#define glSamplePatternEXT MANGLE(SamplePatternEXT)
|
||||
#define glSamplePatternSGIS MANGLE(SamplePatternSGIS)
|
||||
#define glSamplerParameterf MANGLE(SamplerParameterf)
|
||||
#define glSamplerParameterfv MANGLE(SamplerParameterfv)
|
||||
#define glSamplerParameterIiv MANGLE(SamplerParameterIiv)
|
||||
#define glSamplerParameteri MANGLE(SamplerParameteri)
|
||||
#define glSamplerParameterIuiv MANGLE(SamplerParameterIuiv)
|
||||
#define glSamplerParameteriv MANGLE(SamplerParameteriv)
|
||||
#define glScaled MANGLE(Scaled)
|
||||
#define glScalef MANGLE(Scalef)
|
||||
#define glScissorArrayv MANGLE(ScissorArrayv)
|
||||
#define glScissorIndexed MANGLE(ScissorIndexed)
|
||||
#define glScissorIndexedv MANGLE(ScissorIndexedv)
|
||||
#define glScissor MANGLE(Scissor)
|
||||
#define glSecondaryColor3bEXT MANGLE(SecondaryColor3bEXT)
|
||||
#define glSecondaryColor3b MANGLE(SecondaryColor3b)
|
||||
@@ -1395,6 +1609,8 @@
|
||||
#define glSecondaryColor3usvEXT MANGLE(SecondaryColor3usvEXT)
|
||||
#define glSecondaryColor3usv MANGLE(SecondaryColor3usv)
|
||||
#define glSecondaryColorFormatNV MANGLE(SecondaryColorFormatNV)
|
||||
#define glSecondaryColorP3ui MANGLE(SecondaryColorP3ui)
|
||||
#define glSecondaryColorP3uiv MANGLE(SecondaryColorP3uiv)
|
||||
#define glSecondaryColorPointerEXT MANGLE(SecondaryColorPointerEXT)
|
||||
#define glSecondaryColorPointerListIBM MANGLE(SecondaryColorPointerListIBM)
|
||||
#define glSecondaryColorPointer MANGLE(SecondaryColorPointer)
|
||||
@@ -1408,6 +1624,7 @@
|
||||
#define glSetInvariantEXT MANGLE(SetInvariantEXT)
|
||||
#define glSetLocalConstantEXT MANGLE(SetLocalConstantEXT)
|
||||
#define glShadeModel MANGLE(ShadeModel)
|
||||
#define glShaderBinary MANGLE(ShaderBinary)
|
||||
#define glShaderOp1EXT MANGLE(ShaderOp1EXT)
|
||||
#define glShaderOp2EXT MANGLE(ShaderOp2EXT)
|
||||
#define glShaderOp3EXT MANGLE(ShaderOp3EXT)
|
||||
@@ -1509,6 +1726,14 @@
|
||||
#define glTexCoord4s MANGLE(TexCoord4s)
|
||||
#define glTexCoord4sv MANGLE(TexCoord4sv)
|
||||
#define glTexCoordFormatNV MANGLE(TexCoordFormatNV)
|
||||
#define glTexCoordP1ui MANGLE(TexCoordP1ui)
|
||||
#define glTexCoordP1uiv MANGLE(TexCoordP1uiv)
|
||||
#define glTexCoordP2ui MANGLE(TexCoordP2ui)
|
||||
#define glTexCoordP2uiv MANGLE(TexCoordP2uiv)
|
||||
#define glTexCoordP3ui MANGLE(TexCoordP3ui)
|
||||
#define glTexCoordP3uiv MANGLE(TexCoordP3uiv)
|
||||
#define glTexCoordP4ui MANGLE(TexCoordP4ui)
|
||||
#define glTexCoordP4uiv MANGLE(TexCoordP4uiv)
|
||||
#define glTexCoordPointerEXT MANGLE(TexCoordPointerEXT)
|
||||
#define glTexCoordPointerListIBM MANGLE(TexCoordPointerListIBM)
|
||||
#define glTexCoordPointer MANGLE(TexCoordPointer)
|
||||
@@ -1569,73 +1794,108 @@
|
||||
#define glTextureSubImage3DEXT MANGLE(TextureSubImage3DEXT)
|
||||
#define glTrackMatrixNV MANGLE(TrackMatrixNV)
|
||||
#define glTransformFeedbackAttribsNV MANGLE(TransformFeedbackAttribsNV)
|
||||
#define glTransformFeedbackStreamAttribsNV MANGLE(TransformFeedbackStreamAttribsNV)
|
||||
#define glTransformFeedbackVaryingsEXT MANGLE(TransformFeedbackVaryingsEXT)
|
||||
#define glTransformFeedbackVaryings MANGLE(TransformFeedbackVaryings)
|
||||
#define glTransformFeedbackVaryingsNV MANGLE(TransformFeedbackVaryingsNV)
|
||||
#define glTranslated MANGLE(Translated)
|
||||
#define glTranslatef MANGLE(Translatef)
|
||||
#define glUniform1d MANGLE(Uniform1d)
|
||||
#define glUniform1dv MANGLE(Uniform1dv)
|
||||
#define glUniform1fARB MANGLE(Uniform1fARB)
|
||||
#define glUniform1f MANGLE(Uniform1f)
|
||||
#define glUniform1fvARB MANGLE(Uniform1fvARB)
|
||||
#define glUniform1fv MANGLE(Uniform1fv)
|
||||
#define glUniform1i64NV MANGLE(Uniform1i64NV)
|
||||
#define glUniform1i64vNV MANGLE(Uniform1i64vNV)
|
||||
#define glUniform1iARB MANGLE(Uniform1iARB)
|
||||
#define glUniform1i MANGLE(Uniform1i)
|
||||
#define glUniform1ivARB MANGLE(Uniform1ivARB)
|
||||
#define glUniform1iv MANGLE(Uniform1iv)
|
||||
#define glUniform1ui64NV MANGLE(Uniform1ui64NV)
|
||||
#define glUniform1ui64vNV MANGLE(Uniform1ui64vNV)
|
||||
#define glUniform1uiEXT MANGLE(Uniform1uiEXT)
|
||||
#define glUniform1ui MANGLE(Uniform1ui)
|
||||
#define glUniform1uivEXT MANGLE(Uniform1uivEXT)
|
||||
#define glUniform1uiv MANGLE(Uniform1uiv)
|
||||
#define glUniform2d MANGLE(Uniform2d)
|
||||
#define glUniform2dv MANGLE(Uniform2dv)
|
||||
#define glUniform2fARB MANGLE(Uniform2fARB)
|
||||
#define glUniform2f MANGLE(Uniform2f)
|
||||
#define glUniform2fvARB MANGLE(Uniform2fvARB)
|
||||
#define glUniform2fv MANGLE(Uniform2fv)
|
||||
#define glUniform2i64NV MANGLE(Uniform2i64NV)
|
||||
#define glUniform2i64vNV MANGLE(Uniform2i64vNV)
|
||||
#define glUniform2iARB MANGLE(Uniform2iARB)
|
||||
#define glUniform2i MANGLE(Uniform2i)
|
||||
#define glUniform2ivARB MANGLE(Uniform2ivARB)
|
||||
#define glUniform2iv MANGLE(Uniform2iv)
|
||||
#define glUniform2ui64NV MANGLE(Uniform2ui64NV)
|
||||
#define glUniform2ui64vNV MANGLE(Uniform2ui64vNV)
|
||||
#define glUniform2uiEXT MANGLE(Uniform2uiEXT)
|
||||
#define glUniform2ui MANGLE(Uniform2ui)
|
||||
#define glUniform2uivEXT MANGLE(Uniform2uivEXT)
|
||||
#define glUniform2uiv MANGLE(Uniform2uiv)
|
||||
#define glUniform3d MANGLE(Uniform3d)
|
||||
#define glUniform3dv MANGLE(Uniform3dv)
|
||||
#define glUniform3fARB MANGLE(Uniform3fARB)
|
||||
#define glUniform3f MANGLE(Uniform3f)
|
||||
#define glUniform3fvARB MANGLE(Uniform3fvARB)
|
||||
#define glUniform3fv MANGLE(Uniform3fv)
|
||||
#define glUniform3i64NV MANGLE(Uniform3i64NV)
|
||||
#define glUniform3i64vNV MANGLE(Uniform3i64vNV)
|
||||
#define glUniform3iARB MANGLE(Uniform3iARB)
|
||||
#define glUniform3i MANGLE(Uniform3i)
|
||||
#define glUniform3ivARB MANGLE(Uniform3ivARB)
|
||||
#define glUniform3iv MANGLE(Uniform3iv)
|
||||
#define glUniform3ui64NV MANGLE(Uniform3ui64NV)
|
||||
#define glUniform3ui64vNV MANGLE(Uniform3ui64vNV)
|
||||
#define glUniform3uiEXT MANGLE(Uniform3uiEXT)
|
||||
#define glUniform3ui MANGLE(Uniform3ui)
|
||||
#define glUniform3uivEXT MANGLE(Uniform3uivEXT)
|
||||
#define glUniform3uiv MANGLE(Uniform3uiv)
|
||||
#define glUniform4d MANGLE(Uniform4d)
|
||||
#define glUniform4dv MANGLE(Uniform4dv)
|
||||
#define glUniform4fARB MANGLE(Uniform4fARB)
|
||||
#define glUniform4f MANGLE(Uniform4f)
|
||||
#define glUniform4fvARB MANGLE(Uniform4fvARB)
|
||||
#define glUniform4fv MANGLE(Uniform4fv)
|
||||
#define glUniform4i64NV MANGLE(Uniform4i64NV)
|
||||
#define glUniform4i64vNV MANGLE(Uniform4i64vNV)
|
||||
#define glUniform4iARB MANGLE(Uniform4iARB)
|
||||
#define glUniform4i MANGLE(Uniform4i)
|
||||
#define glUniform4ivARB MANGLE(Uniform4ivARB)
|
||||
#define glUniform4iv MANGLE(Uniform4iv)
|
||||
#define glUniform4ui64NV MANGLE(Uniform4ui64NV)
|
||||
#define glUniform4ui64vNV MANGLE(Uniform4ui64vNV)
|
||||
#define glUniform4uiEXT MANGLE(Uniform4uiEXT)
|
||||
#define glUniform4ui MANGLE(Uniform4ui)
|
||||
#define glUniform4uivEXT MANGLE(Uniform4uivEXT)
|
||||
#define glUniform4uiv MANGLE(Uniform4uiv)
|
||||
#define glUniformBlockBinding MANGLE(UniformBlockBinding)
|
||||
#define glUniformBufferEXT MANGLE(UniformBufferEXT)
|
||||
#define glUniformMatrix2dv MANGLE(UniformMatrix2dv)
|
||||
#define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB)
|
||||
#define glUniformMatrix2fv MANGLE(UniformMatrix2fv)
|
||||
#define glUniformMatrix2x3dv MANGLE(UniformMatrix2x3dv)
|
||||
#define glUniformMatrix2x3fv MANGLE(UniformMatrix2x3fv)
|
||||
#define glUniformMatrix2x4dv MANGLE(UniformMatrix2x4dv)
|
||||
#define glUniformMatrix2x4fv MANGLE(UniformMatrix2x4fv)
|
||||
#define glUniformMatrix3dv MANGLE(UniformMatrix3dv)
|
||||
#define glUniformMatrix3fvARB MANGLE(UniformMatrix3fvARB)
|
||||
#define glUniformMatrix3fv MANGLE(UniformMatrix3fv)
|
||||
#define glUniformMatrix3x2dv MANGLE(UniformMatrix3x2dv)
|
||||
#define glUniformMatrix3x2fv MANGLE(UniformMatrix3x2fv)
|
||||
#define glUniformMatrix3x4dv MANGLE(UniformMatrix3x4dv)
|
||||
#define glUniformMatrix3x4fv MANGLE(UniformMatrix3x4fv)
|
||||
#define glUniformMatrix4dv MANGLE(UniformMatrix4dv)
|
||||
#define glUniformMatrix4fvARB MANGLE(UniformMatrix4fvARB)
|
||||
#define glUniformMatrix4fv MANGLE(UniformMatrix4fv)
|
||||
#define glUniformMatrix4x2dv MANGLE(UniformMatrix4x2dv)
|
||||
#define glUniformMatrix4x2fv MANGLE(UniformMatrix4x2fv)
|
||||
#define glUniformMatrix4x3dv MANGLE(UniformMatrix4x3dv)
|
||||
#define glUniformMatrix4x3fv MANGLE(UniformMatrix4x3fv)
|
||||
#define glUniformSubroutinesuiv MANGLE(UniformSubroutinesuiv)
|
||||
#define glUniformui64NV MANGLE(Uniformui64NV)
|
||||
#define glUniformui64vNV MANGLE(Uniformui64vNV)
|
||||
#define glUnlockArraysEXT MANGLE(UnlockArraysEXT)
|
||||
@@ -1646,9 +1906,11 @@
|
||||
#define glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI)
|
||||
#define glUseProgram MANGLE(UseProgram)
|
||||
#define glUseProgramObjectARB MANGLE(UseProgramObjectARB)
|
||||
#define glUseProgramStages MANGLE(UseProgramStages)
|
||||
#define glUseShaderProgramEXT MANGLE(UseShaderProgramEXT)
|
||||
#define glValidateProgramARB MANGLE(ValidateProgramARB)
|
||||
#define glValidateProgram MANGLE(ValidateProgram)
|
||||
#define glValidateProgramPipeline MANGLE(ValidateProgramPipeline)
|
||||
#define glVariantArrayObjectATI MANGLE(VariantArrayObjectATI)
|
||||
#define glVariantbvEXT MANGLE(VariantbvEXT)
|
||||
#define glVariantdvEXT MANGLE(VariantdvEXT)
|
||||
@@ -1659,6 +1921,16 @@
|
||||
#define glVariantubvEXT MANGLE(VariantubvEXT)
|
||||
#define glVariantuivEXT MANGLE(VariantuivEXT)
|
||||
#define glVariantusvEXT MANGLE(VariantusvEXT)
|
||||
#define glVDPAUFiniNV MANGLE(VDPAUFiniNV)
|
||||
#define glVDPAUGetSurfaceivNV MANGLE(VDPAUGetSurfaceivNV)
|
||||
#define glVDPAUInitNV MANGLE(VDPAUInitNV)
|
||||
#define glVDPAUIsSurfaceNV MANGLE(VDPAUIsSurfaceNV)
|
||||
#define glVDPAUMapSurfacesNV MANGLE(VDPAUMapSurfacesNV)
|
||||
#define glVDPAURegisterOutputSurfaceNV MANGLE(VDPAURegisterOutputSurfaceNV)
|
||||
#define glVDPAURegisterVideoSurfaceNV MANGLE(VDPAURegisterVideoSurfaceNV)
|
||||
#define glVDPAUSurfaceAccessNV MANGLE(VDPAUSurfaceAccessNV)
|
||||
#define glVDPAUUnmapSurfacesNV MANGLE(VDPAUUnmapSurfacesNV)
|
||||
#define glVDPAUUnregisterSurfaceNV MANGLE(VDPAUUnregisterSurfaceNV)
|
||||
#define glVertex2d MANGLE(Vertex2d)
|
||||
#define glVertex2dv MANGLE(Vertex2dv)
|
||||
#define glVertex2f MANGLE(Vertex2f)
|
||||
@@ -1692,6 +1964,7 @@
|
||||
#define glVertexArrayParameteriAPPLE MANGLE(VertexArrayParameteriAPPLE)
|
||||
#define glVertexArrayRangeAPPLE MANGLE(VertexArrayRangeAPPLE)
|
||||
#define glVertexArrayRangeNV MANGLE(VertexArrayRangeNV)
|
||||
#define glVertexArrayVertexAttribLOffsetEXT MANGLE(VertexArrayVertexAttribLOffsetEXT)
|
||||
#define glVertexAttrib1dARB MANGLE(VertexAttrib1dARB)
|
||||
#define glVertexAttrib1d MANGLE(VertexAttrib1d)
|
||||
#define glVertexAttrib1dNV MANGLE(VertexAttrib1dNV)
|
||||
@@ -1800,6 +2073,7 @@
|
||||
#define glVertexAttrib4usv MANGLE(VertexAttrib4usv)
|
||||
#define glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI)
|
||||
#define glVertexAttribDivisorARB MANGLE(VertexAttribDivisorARB)
|
||||
#define glVertexAttribDivisor MANGLE(VertexAttribDivisor)
|
||||
#define glVertexAttribFormatNV MANGLE(VertexAttribFormatNV)
|
||||
#define glVertexAttribI1iEXT MANGLE(VertexAttribI1iEXT)
|
||||
#define glVertexAttribI1i MANGLE(VertexAttribI1i)
|
||||
@@ -1844,6 +2118,49 @@
|
||||
#define glVertexAttribIFormatNV MANGLE(VertexAttribIFormatNV)
|
||||
#define glVertexAttribIPointerEXT MANGLE(VertexAttribIPointerEXT)
|
||||
#define glVertexAttribIPointer MANGLE(VertexAttribIPointer)
|
||||
#define glVertexAttribL1dEXT MANGLE(VertexAttribL1dEXT)
|
||||
#define glVertexAttribL1d MANGLE(VertexAttribL1d)
|
||||
#define glVertexAttribL1dvEXT MANGLE(VertexAttribL1dvEXT)
|
||||
#define glVertexAttribL1dv MANGLE(VertexAttribL1dv)
|
||||
#define glVertexAttribL1i64NV MANGLE(VertexAttribL1i64NV)
|
||||
#define glVertexAttribL1i64vNV MANGLE(VertexAttribL1i64vNV)
|
||||
#define glVertexAttribL1ui64NV MANGLE(VertexAttribL1ui64NV)
|
||||
#define glVertexAttribL1ui64vNV MANGLE(VertexAttribL1ui64vNV)
|
||||
#define glVertexAttribL2dEXT MANGLE(VertexAttribL2dEXT)
|
||||
#define glVertexAttribL2d MANGLE(VertexAttribL2d)
|
||||
#define glVertexAttribL2dvEXT MANGLE(VertexAttribL2dvEXT)
|
||||
#define glVertexAttribL2dv MANGLE(VertexAttribL2dv)
|
||||
#define glVertexAttribL2i64NV MANGLE(VertexAttribL2i64NV)
|
||||
#define glVertexAttribL2i64vNV MANGLE(VertexAttribL2i64vNV)
|
||||
#define glVertexAttribL2ui64NV MANGLE(VertexAttribL2ui64NV)
|
||||
#define glVertexAttribL2ui64vNV MANGLE(VertexAttribL2ui64vNV)
|
||||
#define glVertexAttribL3dEXT MANGLE(VertexAttribL3dEXT)
|
||||
#define glVertexAttribL3d MANGLE(VertexAttribL3d)
|
||||
#define glVertexAttribL3dvEXT MANGLE(VertexAttribL3dvEXT)
|
||||
#define glVertexAttribL3dv MANGLE(VertexAttribL3dv)
|
||||
#define glVertexAttribL3i64NV MANGLE(VertexAttribL3i64NV)
|
||||
#define glVertexAttribL3i64vNV MANGLE(VertexAttribL3i64vNV)
|
||||
#define glVertexAttribL3ui64NV MANGLE(VertexAttribL3ui64NV)
|
||||
#define glVertexAttribL3ui64vNV MANGLE(VertexAttribL3ui64vNV)
|
||||
#define glVertexAttribL4dEXT MANGLE(VertexAttribL4dEXT)
|
||||
#define glVertexAttribL4d MANGLE(VertexAttribL4d)
|
||||
#define glVertexAttribL4dvEXT MANGLE(VertexAttribL4dvEXT)
|
||||
#define glVertexAttribL4dv MANGLE(VertexAttribL4dv)
|
||||
#define glVertexAttribL4i64NV MANGLE(VertexAttribL4i64NV)
|
||||
#define glVertexAttribL4i64vNV MANGLE(VertexAttribL4i64vNV)
|
||||
#define glVertexAttribL4ui64NV MANGLE(VertexAttribL4ui64NV)
|
||||
#define glVertexAttribL4ui64vNV MANGLE(VertexAttribL4ui64vNV)
|
||||
#define glVertexAttribLFormatNV MANGLE(VertexAttribLFormatNV)
|
||||
#define glVertexAttribLPointerEXT MANGLE(VertexAttribLPointerEXT)
|
||||
#define glVertexAttribLPointer MANGLE(VertexAttribLPointer)
|
||||
#define glVertexAttribP1ui MANGLE(VertexAttribP1ui)
|
||||
#define glVertexAttribP1uiv MANGLE(VertexAttribP1uiv)
|
||||
#define glVertexAttribP2ui MANGLE(VertexAttribP2ui)
|
||||
#define glVertexAttribP2uiv MANGLE(VertexAttribP2uiv)
|
||||
#define glVertexAttribP3ui MANGLE(VertexAttribP3ui)
|
||||
#define glVertexAttribP3uiv MANGLE(VertexAttribP3uiv)
|
||||
#define glVertexAttribP4ui MANGLE(VertexAttribP4ui)
|
||||
#define glVertexAttribP4uiv MANGLE(VertexAttribP4uiv)
|
||||
#define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB)
|
||||
#define glVertexAttribPointer MANGLE(VertexAttribPointer)
|
||||
#define glVertexAttribPointerNV MANGLE(VertexAttribPointerNV)
|
||||
@@ -1868,6 +2185,12 @@
|
||||
#define glVertexBlendEnvfATI MANGLE(VertexBlendEnvfATI)
|
||||
#define glVertexBlendEnviATI MANGLE(VertexBlendEnviATI)
|
||||
#define glVertexFormatNV MANGLE(VertexFormatNV)
|
||||
#define glVertexP2ui MANGLE(VertexP2ui)
|
||||
#define glVertexP2uiv MANGLE(VertexP2uiv)
|
||||
#define glVertexP3ui MANGLE(VertexP3ui)
|
||||
#define glVertexP3uiv MANGLE(VertexP3uiv)
|
||||
#define glVertexP4ui MANGLE(VertexP4ui)
|
||||
#define glVertexP4uiv MANGLE(VertexP4uiv)
|
||||
#define glVertexPointerEXT MANGLE(VertexPointerEXT)
|
||||
#define glVertexPointerListIBM MANGLE(VertexPointerListIBM)
|
||||
#define glVertexPointer MANGLE(VertexPointer)
|
||||
@@ -1913,6 +2236,9 @@
|
||||
#define glVideoCaptureStreamParameterdvNV MANGLE(VideoCaptureStreamParameterdvNV)
|
||||
#define glVideoCaptureStreamParameterfvNV MANGLE(VideoCaptureStreamParameterfvNV)
|
||||
#define glVideoCaptureStreamParameterivNV MANGLE(VideoCaptureStreamParameterivNV)
|
||||
#define glViewportArrayv MANGLE(ViewportArrayv)
|
||||
#define glViewportIndexedf MANGLE(ViewportIndexedf)
|
||||
#define glViewportIndexedfv MANGLE(ViewportIndexedfv)
|
||||
#define glViewport MANGLE(Viewport)
|
||||
#define glWaitSync MANGLE(WaitSync)
|
||||
#define glWeightbvARB MANGLE(WeightbvARB)
|
||||
|
@@ -4,7 +4,6 @@ SConscript('mapi/vgapi/SConscript')
|
||||
|
||||
if env['platform'] == 'windows':
|
||||
SConscript('egl/main/SConscript')
|
||||
SConscript('talloc/SConscript')
|
||||
|
||||
SConscript('glsl/SConscript')
|
||||
SConscript('mapi/glapi/SConscript')
|
||||
|
@@ -52,7 +52,6 @@ if env['drm']:
|
||||
# Needed by some state trackers
|
||||
SConscript('winsys/sw/null/SConscript')
|
||||
|
||||
SConscript('state_trackers/python/SConscript')
|
||||
if env['platform'] != 'embedded':
|
||||
SConscript('state_trackers/vega/SConscript')
|
||||
|
||||
|
@@ -595,7 +595,7 @@ enum pipe_error cso_set_vertex_samplers(struct cso_context *ctx,
|
||||
error = temp;
|
||||
}
|
||||
|
||||
for ( ; i < ctx->nr_samplers; i++) {
|
||||
for ( ; i < ctx->nr_vertex_samplers; i++) {
|
||||
temp = cso_single_vertex_sampler( ctx, i, NULL );
|
||||
if (temp != PIPE_OK)
|
||||
error = temp;
|
||||
|
@@ -163,6 +163,7 @@ static void interp( const struct clip_stage *clip,
|
||||
*/
|
||||
static void emit_poly( struct draw_stage *stage,
|
||||
struct vertex_header **inlist,
|
||||
const boolean *edgeflags,
|
||||
unsigned n,
|
||||
const struct prim_header *origPrim)
|
||||
{
|
||||
@@ -181,6 +182,9 @@ static void emit_poly( struct draw_stage *stage,
|
||||
edge_last = DRAW_PIPE_EDGE_FLAG_1;
|
||||
}
|
||||
|
||||
if (!edgeflags[0])
|
||||
edge_first = 0;
|
||||
|
||||
/* later stages may need the determinant, but only the sign matters */
|
||||
header.det = origPrim->det;
|
||||
header.flags = DRAW_PIPE_RESET_STIPPLE | edge_first | edge_middle;
|
||||
@@ -199,7 +203,11 @@ static void emit_poly( struct draw_stage *stage,
|
||||
header.v[2] = inlist[0]; /* the provoking vertex */
|
||||
}
|
||||
|
||||
if (i == n-1)
|
||||
if (!edgeflags[i-1]) {
|
||||
header.flags &= ~edge_middle;
|
||||
}
|
||||
|
||||
if (i == n - 1 && edgeflags[i])
|
||||
header.flags |= edge_last;
|
||||
|
||||
if (0) {
|
||||
@@ -248,15 +256,33 @@ do_clip_tri( struct draw_stage *stage,
|
||||
unsigned tmpnr = 0;
|
||||
unsigned n = 3;
|
||||
unsigned i;
|
||||
boolean aEdges[MAX_CLIPPED_VERTICES];
|
||||
boolean bEdges[MAX_CLIPPED_VERTICES];
|
||||
boolean *inEdges = aEdges;
|
||||
boolean *outEdges = bEdges;
|
||||
|
||||
inlist[0] = header->v[0];
|
||||
inlist[1] = header->v[1];
|
||||
inlist[2] = header->v[2];
|
||||
|
||||
/*
|
||||
* Note: at this point we can't just use the per-vertex edge flags.
|
||||
* We have to observe the edge flag bits set in header->flags which
|
||||
* were set during primitive decomposition. Put those flags into
|
||||
* an edge flags array which parallels the vertex array.
|
||||
* Later, in the 'unfilled' pipeline stage we'll draw the edge if both
|
||||
* the header.flags bit is set AND the per-vertex edgeflag field is set.
|
||||
*/
|
||||
inEdges[0] = !!(header->flags & DRAW_PIPE_EDGE_FLAG_0);
|
||||
inEdges[1] = !!(header->flags & DRAW_PIPE_EDGE_FLAG_1);
|
||||
inEdges[2] = !!(header->flags & DRAW_PIPE_EDGE_FLAG_2);
|
||||
|
||||
while (clipmask && n >= 3) {
|
||||
const unsigned plane_idx = ffs(clipmask)-1;
|
||||
const boolean is_user_clip_plane = plane_idx >= 6;
|
||||
const float *plane = clipper->plane[plane_idx];
|
||||
struct vertex_header *vert_prev = inlist[0];
|
||||
boolean *edge_prev = &inEdges[0];
|
||||
float dp_prev = dot4( vert_prev->clip, plane );
|
||||
unsigned outcount = 0;
|
||||
|
||||
@@ -266,9 +292,11 @@ do_clip_tri( struct draw_stage *stage,
|
||||
if (n >= MAX_CLIPPED_VERTICES)
|
||||
return;
|
||||
inlist[n] = inlist[0]; /* prevent rotation of vertices */
|
||||
inEdges[n] = inEdges[0];
|
||||
|
||||
for (i = 1; i <= n; i++) {
|
||||
struct vertex_header *vert = inlist[i];
|
||||
boolean *edge = &inEdges[i];
|
||||
|
||||
float dp = dot4( vert->clip, plane );
|
||||
|
||||
@@ -276,11 +304,13 @@ do_clip_tri( struct draw_stage *stage,
|
||||
assert(outcount < MAX_CLIPPED_VERTICES);
|
||||
if (outcount >= MAX_CLIPPED_VERTICES)
|
||||
return;
|
||||
outEdges[outcount] = *edge_prev;
|
||||
outlist[outcount++] = vert_prev;
|
||||
}
|
||||
|
||||
if (DIFFERENT_SIGNS(dp, dp_prev)) {
|
||||
struct vertex_header *new_vert;
|
||||
boolean *new_edge;
|
||||
|
||||
assert(tmpnr < MAX_CLIPPED_VERTICES + 1);
|
||||
if (tmpnr >= MAX_CLIPPED_VERTICES + 1)
|
||||
@@ -290,6 +320,8 @@ do_clip_tri( struct draw_stage *stage,
|
||||
assert(outcount < MAX_CLIPPED_VERTICES);
|
||||
if (outcount >= MAX_CLIPPED_VERTICES)
|
||||
return;
|
||||
|
||||
new_edge = &outEdges[outcount];
|
||||
outlist[outcount++] = new_vert;
|
||||
|
||||
if (IS_NEGATIVE(dp)) {
|
||||
@@ -299,10 +331,22 @@ do_clip_tri( struct draw_stage *stage,
|
||||
float t = dp / (dp - dp_prev);
|
||||
interp( clipper, new_vert, t, vert, vert_prev );
|
||||
|
||||
/* Force edgeflag true in this case:
|
||||
/* Whether or not to set edge flag for the new vert depends
|
||||
* on whether it's a user-defined clipping plane. We're
|
||||
* copying NVIDIA's behaviour here.
|
||||
*/
|
||||
new_vert->edgeflag = 1;
|
||||
} else {
|
||||
if (is_user_clip_plane) {
|
||||
/* we want to see an edge along the clip plane */
|
||||
*new_edge = TRUE;
|
||||
new_vert->edgeflag = TRUE;
|
||||
}
|
||||
else {
|
||||
/* we don't want to see an edge along the frustum clip plane */
|
||||
*new_edge = *edge_prev;
|
||||
new_vert->edgeflag = FALSE;
|
||||
}
|
||||
}
|
||||
else {
|
||||
/* Coming back in.
|
||||
*/
|
||||
float t = dp_prev / (dp_prev - dp);
|
||||
@@ -311,10 +355,12 @@ do_clip_tri( struct draw_stage *stage,
|
||||
/* Copy starting vert's edgeflag:
|
||||
*/
|
||||
new_vert->edgeflag = vert_prev->edgeflag;
|
||||
*new_edge = *edge_prev;
|
||||
}
|
||||
}
|
||||
|
||||
vert_prev = vert;
|
||||
edge_prev = edge;
|
||||
dp_prev = dp;
|
||||
}
|
||||
|
||||
@@ -325,6 +371,12 @@ do_clip_tri( struct draw_stage *stage,
|
||||
outlist = tmp;
|
||||
n = outcount;
|
||||
}
|
||||
{
|
||||
boolean *tmp = inEdges;
|
||||
inEdges = outEdges;
|
||||
outEdges = tmp;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/* If flat-shading, copy provoking vertex color to polygon vertex[0]
|
||||
@@ -353,7 +405,7 @@ do_clip_tri( struct draw_stage *stage,
|
||||
|
||||
/* Emit the polygon as triangles to the setup stage:
|
||||
*/
|
||||
emit_poly( stage, inlist, n, header );
|
||||
emit_poly( stage, inlist, inEdges, n, header );
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -258,9 +258,10 @@ vsplit_segment_fan_linear(struct vsplit_frontend *vsplit, unsigned flags,
|
||||
boolean use_spoken = ((flags & DRAW_SPLIT_BEFORE) != 0);
|
||||
unsigned nr = 0, i;
|
||||
|
||||
assert(icount + !!use_spoken <= vsplit->segment_size);
|
||||
assert(icount <= vsplit->segment_size);
|
||||
|
||||
if (use_spoken) {
|
||||
/* replace istart by i0 */
|
||||
vsplit->fetch_elts[nr++] = i0;
|
||||
for (i = 1 ; i < icount; i++)
|
||||
vsplit->fetch_elts[nr++] = istart + i;
|
||||
|
@@ -33,6 +33,7 @@
|
||||
|
||||
#include "draw_context.h"
|
||||
#include "draw_private.h"
|
||||
#include "draw_vertex.h"
|
||||
|
||||
|
||||
struct draw_context;
|
||||
@@ -48,7 +49,7 @@ struct draw_varient_input
|
||||
|
||||
struct draw_varient_output
|
||||
{
|
||||
enum pipe_format format; /* output format */
|
||||
enum attrib_emit format; /* output format */
|
||||
unsigned vs_output:8; /* which vertex shader output is this? */
|
||||
unsigned offset:24; /* offset into output vertex */
|
||||
};
|
||||
|
@@ -384,7 +384,7 @@ static void emit_store_R8G8B8A8_UNORM( struct aos_compilation *cp,
|
||||
static boolean emit_output( struct aos_compilation *cp,
|
||||
struct x86_reg ptr,
|
||||
struct x86_reg dataXMM,
|
||||
unsigned format )
|
||||
enum attrib_emit format )
|
||||
{
|
||||
switch (format) {
|
||||
case EMIT_1F:
|
||||
@@ -422,7 +422,7 @@ boolean aos_emit_outputs( struct aos_compilation *cp )
|
||||
unsigned i;
|
||||
|
||||
for (i = 0; i < cp->vaos->base.key.nr_outputs; i++) {
|
||||
unsigned format = cp->vaos->base.key.element[i].out.format;
|
||||
enum attrib_emit format = cp->vaos->base.key.element[i].out.format;
|
||||
unsigned offset = cp->vaos->base.key.element[i].out.offset;
|
||||
unsigned vs_output = cp->vaos->base.key.element[i].out.vs_output;
|
||||
|
||||
|
@@ -65,19 +65,7 @@ static void
|
||||
vs_llvm_delete( struct draw_vertex_shader *dvs )
|
||||
{
|
||||
struct llvm_vertex_shader *shader = llvm_vertex_shader(dvs);
|
||||
struct pipe_fence_handle *fence = NULL;
|
||||
struct draw_llvm_variant_list_item *li;
|
||||
struct pipe_context *pipe = dvs->draw->pipe;
|
||||
|
||||
/*
|
||||
* XXX: This might be not neccessary at all.
|
||||
*/
|
||||
pipe->flush(pipe, 0, &fence);
|
||||
if (fence) {
|
||||
pipe->screen->fence_finish(pipe->screen, fence, 0);
|
||||
pipe->screen->fence_reference(pipe->screen, &fence, NULL);
|
||||
}
|
||||
|
||||
|
||||
li = first_elem(&shader->variants);
|
||||
while(!at_end(&shader->variants, li)) {
|
||||
|
@@ -125,4 +125,22 @@ lp_build_const_float(struct gallivm_state *gallivm, float x)
|
||||
}
|
||||
|
||||
|
||||
/** Return constant-valued pointer to int */
|
||||
static INLINE LLVMValueRef
|
||||
lp_build_const_int_pointer(struct gallivm_state *gallivm, const void *ptr)
|
||||
{
|
||||
LLVMTypeRef int_type;
|
||||
LLVMValueRef v;
|
||||
|
||||
/* int type large enough to hold a pointer */
|
||||
int_type = LLVMIntTypeInContext(gallivm->context, 8 * sizeof(void *));
|
||||
v = LLVMConstInt(int_type, (unsigned long long) ptr, 0);
|
||||
v = LLVMBuildIntToPtr(gallivm->builder, v,
|
||||
LLVMPointerType(int_type, 0),
|
||||
"cast int to ptr");
|
||||
return v;
|
||||
}
|
||||
|
||||
|
||||
|
||||
#endif /* !LP_BLD_CONST_H */
|
||||
|
@@ -36,6 +36,7 @@
|
||||
#include "util/u_format.h"
|
||||
#include "util/u_memory.h"
|
||||
#include "util/u_math.h"
|
||||
#include "util/u_pointer.h"
|
||||
#include "util/u_string.h"
|
||||
|
||||
#include "lp_bld_arit.h"
|
||||
@@ -520,6 +521,7 @@ lp_build_fetch_rgba_aos(struct gallivm_state *gallivm,
|
||||
LLVMValueRef tmp_ptr;
|
||||
LLVMValueRef tmp;
|
||||
LLVMValueRef res;
|
||||
LLVMValueRef callee;
|
||||
unsigned k;
|
||||
|
||||
util_snprintf(name, sizeof name, "util_format_%s_fetch_rgba_8unorm",
|
||||
@@ -535,6 +537,10 @@ lp_build_fetch_rgba_aos(struct gallivm_state *gallivm,
|
||||
|
||||
function = LLVMGetNamedFunction(module, name);
|
||||
if (!function) {
|
||||
/*
|
||||
* Function to call looks like:
|
||||
* fetch(uint8_t *dst, const uint8_t *src, unsigned i, unsigned j)
|
||||
*/
|
||||
LLVMTypeRef ret_type;
|
||||
LLVMTypeRef arg_types[4];
|
||||
LLVMTypeRef function_type;
|
||||
@@ -542,19 +548,26 @@ lp_build_fetch_rgba_aos(struct gallivm_state *gallivm,
|
||||
ret_type = LLVMVoidTypeInContext(gallivm->context);
|
||||
arg_types[0] = pi8t;
|
||||
arg_types[1] = pi8t;
|
||||
arg_types[3] = arg_types[2] = LLVMIntTypeInContext(gallivm->context, sizeof(unsigned) * 8);
|
||||
function_type = LLVMFunctionType(ret_type, arg_types, Elements(arg_types), 0);
|
||||
arg_types[2] = i32t;
|
||||
arg_types[3] = i32t;
|
||||
function_type = LLVMFunctionType(ret_type, arg_types,
|
||||
Elements(arg_types), 0);
|
||||
function = LLVMAddFunction(module, name, function_type);
|
||||
|
||||
LLVMSetFunctionCallConv(function, LLVMCCallConv);
|
||||
LLVMSetLinkage(function, LLVMExternalLinkage);
|
||||
|
||||
assert(LLVMIsDeclaration(function));
|
||||
|
||||
LLVMAddGlobalMapping(gallivm->engine, function,
|
||||
func_to_pointer((func_pointer)format_desc->fetch_rgba_8unorm));
|
||||
}
|
||||
|
||||
/* make const pointer for the C fetch_rgba_float function */
|
||||
callee = lp_build_const_int_pointer(gallivm,
|
||||
func_to_pointer((func_pointer) format_desc->fetch_rgba_8unorm));
|
||||
|
||||
/* cast the callee pointer to the function's type */
|
||||
function = LLVMBuildBitCast(builder, callee,
|
||||
LLVMTypeOf(function), "cast callee");
|
||||
|
||||
tmp_ptr = lp_build_alloca(gallivm, i32t, "");
|
||||
|
||||
res = LLVMGetUndef(LLVMVectorType(i32t, num_pixels));
|
||||
@@ -619,10 +632,13 @@ lp_build_fetch_rgba_aos(struct gallivm_state *gallivm,
|
||||
LLVMTypeRef f32t = LLVMFloatTypeInContext(gallivm->context);
|
||||
LLVMTypeRef f32x4t = LLVMVectorType(f32t, 4);
|
||||
LLVMTypeRef pf32t = LLVMPointerType(f32t, 0);
|
||||
LLVMTypeRef pi8t = LLVMPointerType(LLVMInt8TypeInContext(gallivm->context), 0);
|
||||
LLVMTypeRef i32t = LLVMInt32TypeInContext(gallivm->context);
|
||||
LLVMValueRef function;
|
||||
LLVMValueRef tmp_ptr;
|
||||
LLVMValueRef tmps[LP_MAX_VECTOR_LENGTH/4];
|
||||
LLVMValueRef res;
|
||||
LLVMValueRef callee;
|
||||
unsigned k;
|
||||
|
||||
util_snprintf(name, sizeof name, "util_format_%s_fetch_rgba_float",
|
||||
@@ -638,26 +654,42 @@ lp_build_fetch_rgba_aos(struct gallivm_state *gallivm,
|
||||
|
||||
function = LLVMGetNamedFunction(module, name);
|
||||
if (!function) {
|
||||
/*
|
||||
* Function to call looks like:
|
||||
* fetch(float *dst, const uint8_t *src, unsigned i, unsigned j)
|
||||
*/
|
||||
LLVMTypeRef ret_type;
|
||||
LLVMTypeRef arg_types[4];
|
||||
LLVMTypeRef function_type;
|
||||
|
||||
ret_type = LLVMVoidTypeInContext(gallivm->context);
|
||||
arg_types[0] = pf32t;
|
||||
arg_types[1] = LLVMPointerType(LLVMInt8TypeInContext(gallivm->context), 0);
|
||||
arg_types[3] = arg_types[2] = LLVMIntTypeInContext(gallivm->context, sizeof(unsigned) * 8);
|
||||
function_type = LLVMFunctionType(ret_type, arg_types, Elements(arg_types), 0);
|
||||
arg_types[1] = pi8t;
|
||||
arg_types[2] = i32t;
|
||||
arg_types[3] = i32t;
|
||||
function_type = LLVMFunctionType(ret_type, arg_types,
|
||||
Elements(arg_types), 0);
|
||||
function = LLVMAddFunction(module, name, function_type);
|
||||
|
||||
LLVMSetFunctionCallConv(function, LLVMCCallConv);
|
||||
LLVMSetLinkage(function, LLVMExternalLinkage);
|
||||
|
||||
assert(LLVMIsDeclaration(function));
|
||||
|
||||
LLVMAddGlobalMapping(gallivm->engine, function,
|
||||
func_to_pointer((func_pointer)format_desc->fetch_rgba_float));
|
||||
}
|
||||
|
||||
/* Note: we're using this casting here instead of LLVMAddGlobalMapping()
|
||||
* to work around a bug in LLVM 2.6.
|
||||
*/
|
||||
|
||||
/* make const pointer for the C fetch_rgba_float function */
|
||||
callee = lp_build_const_int_pointer(gallivm,
|
||||
func_to_pointer((func_pointer) format_desc->fetch_rgba_float));
|
||||
|
||||
/* cast the callee pointer to the function's type */
|
||||
function = LLVMBuildBitCast(builder, callee,
|
||||
LLVMTypeOf(function), "cast callee");
|
||||
|
||||
|
||||
tmp_ptr = lp_build_alloca(gallivm, f32x4t, "");
|
||||
|
||||
/*
|
||||
|
@@ -133,6 +133,19 @@ lp_set_target_options(void)
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/*
|
||||
* LLVM revision 123367 switched the default stack alignment to 16 bytes on
|
||||
* Linux (and several other Unices in later revisions), to match recent gcc
|
||||
* versions.
|
||||
*
|
||||
* However our drivers can be loaded by old binary applications, still
|
||||
* maintaining a 4 bytes stack alignment. Therefore we must tell LLVM here
|
||||
* to only assume a 4 bytes alignment for backwards compatibility.
|
||||
*/
|
||||
#if defined(PIPE_ARCH_X86)
|
||||
llvm::StackAlignment = 4;
|
||||
#endif
|
||||
|
||||
#if defined(DEBUG) || defined(PROFILE)
|
||||
llvm::NoFramePointerElim = true;
|
||||
#endif
|
||||
@@ -144,6 +157,7 @@ lp_set_target_options(void)
|
||||
llvm::UnsafeFPMath = true;
|
||||
#endif
|
||||
|
||||
#if HAVE_LLVM < 0x0209
|
||||
/*
|
||||
* LLVM will generate MMX instructions for vectors <= 64 bits, leading to
|
||||
* innefficient code, and in 32bit systems, to the corruption of the FPU
|
||||
@@ -152,16 +166,27 @@ lp_set_target_options(void)
|
||||
* See also:
|
||||
* - http://llvm.org/bugs/show_bug.cgi?id=3287
|
||||
* - http://l4.me.uk/post/2009/06/07/llvm-wrinkle-3-configuration-what-configuration/
|
||||
*
|
||||
* The -disable-mmx global option can be specified only once since we
|
||||
* dynamically link against LLVM it will reside in a separate shared object,
|
||||
* which may or not be delete when this shared object is, so we use the
|
||||
* llvm::DisablePrettyStackTrace variable (which we set below and should
|
||||
* reside in the same shared library) to determine whether the -disable-mmx
|
||||
* option has been set or not.
|
||||
*
|
||||
* Thankfully this ugly hack is not necessary on LLVM 2.9 onwards.
|
||||
*/
|
||||
static boolean first = TRUE;
|
||||
if (first) {
|
||||
if (!llvm::DisablePrettyStackTrace) {
|
||||
static boolean first = TRUE;
|
||||
static const char* options[] = {
|
||||
"prog",
|
||||
"-disable-mmx"
|
||||
};
|
||||
assert(first);
|
||||
llvm::cl::ParseCommandLineOptions(2, const_cast<char**>(options));
|
||||
first = FALSE;
|
||||
}
|
||||
#endif
|
||||
|
||||
/*
|
||||
* By default LLVM adds a signal handler to output a pretty stack trace.
|
||||
|
@@ -71,7 +71,7 @@ struct ureg_tokens {
|
||||
#define UREG_MAX_SYSTEM_VALUE PIPE_MAX_ATTRIBS
|
||||
#define UREG_MAX_OUTPUT PIPE_MAX_ATTRIBS
|
||||
#define UREG_MAX_CONSTANT_RANGE 32
|
||||
#define UREG_MAX_IMMEDIATE 32
|
||||
#define UREG_MAX_IMMEDIATE 256
|
||||
#define UREG_MAX_TEMP 256
|
||||
#define UREG_MAX_ADDR 2
|
||||
#define UREG_MAX_PRED 1
|
||||
|
@@ -47,6 +47,9 @@ lp_fence_create(unsigned rank)
|
||||
static int fence_id;
|
||||
struct lp_fence *fence = CALLOC_STRUCT(lp_fence);
|
||||
|
||||
if (!fence)
|
||||
return NULL;
|
||||
|
||||
pipe_reference_init(&fence->reference, 1);
|
||||
|
||||
pipe_mutex_init(fence->mutex);
|
||||
|
@@ -1064,6 +1064,8 @@ lp_setup_begin_query(struct lp_setup_context *setup,
|
||||
{
|
||||
/* init the query to its beginning state */
|
||||
assert(setup->active_query == NULL);
|
||||
|
||||
set_scene_state(setup, SETUP_ACTIVE, "begin_query");
|
||||
|
||||
if (setup->scene) {
|
||||
if (!lp_scene_bin_everywhere(setup->scene,
|
||||
@@ -1093,6 +1095,8 @@ lp_setup_end_query(struct lp_setup_context *setup, struct llvmpipe_query *pq)
|
||||
{
|
||||
union lp_rast_cmd_arg dummy = { 0 };
|
||||
|
||||
set_scene_state(setup, SETUP_ACTIVE, "end_query");
|
||||
|
||||
assert(setup->active_query == pq);
|
||||
setup->active_query = NULL;
|
||||
|
||||
|
@@ -10,7 +10,7 @@
|
||||
#include "nouveau/nouveau_grobj.h"
|
||||
#include "nouveau/nouveau_notifier.h"
|
||||
#include "nouveau/nouveau_resource.h"
|
||||
#include "nouveau/nouveau_pushbuf.h"
|
||||
#include "nouveau/nv04_pushbuf.h"
|
||||
|
||||
#ifndef NV04_PFIFO_MAX_PACKET_LEN
|
||||
#define NV04_PFIFO_MAX_PACKET_LEN 2047
|
||||
|
@@ -22,7 +22,7 @@
|
||||
|
||||
#define __NOUVEAU_PUSH_H__
|
||||
#include <stdint.h>
|
||||
#include "nouveau/nouveau_pushbuf.h"
|
||||
#include "nouveau/nv04_pushbuf.h"
|
||||
#include "nv50_context.h"
|
||||
#include "nv50_resource.h"
|
||||
#include "pipe/p_defines.h"
|
||||
|
@@ -1130,7 +1130,7 @@ emit_fetch(struct bld_context *bld, const struct tgsi_full_instruction *insn,
|
||||
case TGSI_FILE_INPUT:
|
||||
res = bld_saved_input(bld, idx, swz);
|
||||
if (res && (insn->Instruction.Opcode != TGSI_OPCODE_TXP))
|
||||
return res;
|
||||
break;
|
||||
|
||||
res = new_value(bld->pc, bld->ti->input_file, type);
|
||||
res->reg.id = bld->ti->input_map[idx][swz];
|
||||
|
@@ -34,11 +34,11 @@
|
||||
#include <stdio.h>
|
||||
#include <stdint.h>
|
||||
#include <nouveau/nouveau_device.h>
|
||||
#include <nouveau/nouveau_pushbuf.h>
|
||||
#include <nouveau/nouveau_channel.h>
|
||||
#include <nouveau/nouveau_bo.h>
|
||||
#include <nouveau/nouveau_notifier.h>
|
||||
#include <nouveau/nouveau_grobj.h>
|
||||
#include <nouveau/nv04_pushbuf.h>
|
||||
#include "nv04_2d.h"
|
||||
|
||||
#include "nouveau/nv_object.xml.h"
|
||||
|
@@ -9,8 +9,7 @@
|
||||
#include "nvfx_resource.h"
|
||||
|
||||
#include "nouveau/nouveau_channel.h"
|
||||
|
||||
#include "nouveau/nouveau_pushbuf.h"
|
||||
#include "nouveau/nv04_pushbuf.h"
|
||||
|
||||
static inline unsigned
|
||||
util_guess_unique_indices_count(unsigned mode, unsigned indices)
|
||||
|
@@ -31,14 +31,24 @@
|
||||
|
||||
enum r300_blitter_op /* bitmask */
|
||||
{
|
||||
R300_CLEAR = 1,
|
||||
R300_CLEAR_SURFACE = 2,
|
||||
R300_COPY = 4
|
||||
R300_STOP_QUERY = 1,
|
||||
R300_SAVE_TEXTURES = 2,
|
||||
R300_SAVE_FRAMEBUFFER = 4,
|
||||
R300_IGNORE_RENDER_COND = 8,
|
||||
|
||||
R300_CLEAR = R300_STOP_QUERY,
|
||||
|
||||
R300_CLEAR_SURFACE = R300_STOP_QUERY | R300_SAVE_FRAMEBUFFER,
|
||||
|
||||
R300_COPY = R300_STOP_QUERY | R300_SAVE_FRAMEBUFFER |
|
||||
R300_SAVE_TEXTURES | R300_IGNORE_RENDER_COND,
|
||||
|
||||
R300_DECOMPRESS = R300_STOP_QUERY | R300_IGNORE_RENDER_COND,
|
||||
};
|
||||
|
||||
static void r300_blitter_begin(struct r300_context* r300, enum r300_blitter_op op)
|
||||
{
|
||||
if (r300->query_current) {
|
||||
if ((op & R300_STOP_QUERY) && r300->query_current) {
|
||||
r300->blitter_saved_query = r300->query_current;
|
||||
r300_stop_query(r300);
|
||||
}
|
||||
@@ -58,10 +68,10 @@ static void r300_blitter_begin(struct r300_context* r300, enum r300_blitter_op o
|
||||
util_blitter_save_vertex_buffers(r300->blitter, r300->vertex_buffer_count,
|
||||
r300->vertex_buffer);
|
||||
|
||||
if (op & (R300_CLEAR_SURFACE | R300_COPY))
|
||||
if (op & R300_SAVE_FRAMEBUFFER)
|
||||
util_blitter_save_framebuffer(r300->blitter, r300->fb_state.state);
|
||||
|
||||
if (op & R300_COPY) {
|
||||
if (op & R300_SAVE_TEXTURES) {
|
||||
struct r300_textures_state* state =
|
||||
(struct r300_textures_state*)r300->textures_state.state;
|
||||
|
||||
@@ -73,6 +83,14 @@ static void r300_blitter_begin(struct r300_context* r300, enum r300_blitter_op o
|
||||
r300->blitter, state->sampler_view_count,
|
||||
(struct pipe_sampler_view**)state->sampler_views);
|
||||
}
|
||||
|
||||
if (op & R300_IGNORE_RENDER_COND) {
|
||||
/* Save the flag. */
|
||||
r300->blitter_saved_skip_rendering = r300->skip_rendering+1;
|
||||
r300->skip_rendering = FALSE;
|
||||
} else {
|
||||
r300->blitter_saved_skip_rendering = 0;
|
||||
}
|
||||
}
|
||||
|
||||
static void r300_blitter_end(struct r300_context *r300)
|
||||
@@ -81,6 +99,11 @@ static void r300_blitter_end(struct r300_context *r300)
|
||||
r300_resume_query(r300, r300->blitter_saved_query);
|
||||
r300->blitter_saved_query = NULL;
|
||||
}
|
||||
|
||||
if (r300->blitter_saved_skip_rendering) {
|
||||
/* Restore the flag. */
|
||||
r300->skip_rendering = r300->blitter_saved_skip_rendering-1;
|
||||
}
|
||||
}
|
||||
|
||||
static uint32_t r300_depth_clear_cb_value(enum pipe_format format,
|
||||
@@ -320,7 +343,7 @@ void r300_flush_depth_stencil(struct pipe_context *pipe,
|
||||
dstsurf = pipe->create_surface(pipe, dst, &surf_tmpl);
|
||||
|
||||
r300->z_decomp_rd = TRUE;
|
||||
r300_blitter_begin(r300, R300_CLEAR_SURFACE);
|
||||
r300_blitter_begin(r300, R300_DECOMPRESS);
|
||||
util_blitter_flush_depth_stencil(r300->blitter, dstsurf);
|
||||
r300_blitter_end(r300);
|
||||
r300->z_decomp_rd = FALSE;
|
||||
|
@@ -35,7 +35,9 @@
|
||||
#include "r300_screen_buffer.h"
|
||||
#include "r300_winsys.h"
|
||||
|
||||
#include <inttypes.h>
|
||||
#ifdef HAVE_LLVM
|
||||
#include "gallivm/lp_bld_init.h"
|
||||
#endif
|
||||
|
||||
static void r300_update_num_contexts(struct r300_screen *r300screen,
|
||||
int diff)
|
||||
@@ -103,9 +105,14 @@ static void r300_destroy_context(struct pipe_context* context)
|
||||
|
||||
if (r300->blitter)
|
||||
util_blitter_destroy(r300->blitter);
|
||||
if (r300->draw)
|
||||
if (r300->draw) {
|
||||
draw_destroy(r300->draw);
|
||||
|
||||
#ifdef HAVE_LLVM
|
||||
gallivm_destroy(r300->gallivm);
|
||||
#endif
|
||||
}
|
||||
|
||||
if (r300->upload_vb)
|
||||
u_upload_destroy(r300->upload_vb);
|
||||
if (r300->upload_ib)
|
||||
@@ -424,7 +431,12 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
|
||||
|
||||
if (!r300screen->caps.has_tcl) {
|
||||
/* Create a Draw. This is used for SW TCL. */
|
||||
#ifdef HAVE_LLVM
|
||||
r300->gallivm = gallivm_create();
|
||||
r300->draw = draw_create_gallivm(&r300->context, r300->gallivm);
|
||||
#else
|
||||
r300->draw = draw_create(&r300->context);
|
||||
#endif
|
||||
if (r300->draw == NULL)
|
||||
goto fail;
|
||||
/* Enable our renderer. */
|
||||
|
@@ -459,6 +459,7 @@ struct r300_context {
|
||||
struct r300_screen *screen;
|
||||
|
||||
/* Draw module. Used mostly for SW TCL. */
|
||||
struct gallivm_state *gallivm;
|
||||
struct draw_context* draw;
|
||||
/* Vertex buffer for SW TCL. */
|
||||
struct pipe_resource* vbo;
|
||||
@@ -583,6 +584,8 @@ struct r300_context {
|
||||
uint32_t zbuffer_bpp;
|
||||
/* Whether rendering is conditional and should be skipped. */
|
||||
boolean skip_rendering;
|
||||
/* The flag above saved by blitter. */
|
||||
unsigned char blitter_saved_skip_rendering;
|
||||
/* Point sprites texcoord index, 1 bit per texcoord */
|
||||
int sprite_coord_enable;
|
||||
/* Whether two-sided color selection is enabled (AKA light_twoside). */
|
||||
|
@@ -448,6 +448,23 @@ void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state)
|
||||
OUT_CS_REG(R300_ZB_ZMASK_PITCH, 0);
|
||||
}
|
||||
}
|
||||
/* Set up a dummy zbuffer. Otherwise occlusion queries won't work.
|
||||
* Use the first colorbuffer, we will disable writes in the DSA state
|
||||
* so as not to corrupt it. */
|
||||
} else if (fb->nr_cbufs) {
|
||||
surf = r300_surface(fb->cbufs[0]);
|
||||
unsigned tiling =
|
||||
r300->rws->get_value(r300->rws, R300_VID_SQUARE_TILING_SUPPORT) ?
|
||||
R300_DEPTHMICROTILE_TILED_SQUARE :
|
||||
R300_DEPTHMICROTILE_TILED;
|
||||
|
||||
OUT_CS_REG(R300_ZB_FORMAT, R300_DEPTHFORMAT_16BIT_INT_Z);
|
||||
|
||||
OUT_CS_REG_SEQ(R300_ZB_DEPTHOFFSET, 1);
|
||||
OUT_CS_RELOC(surf->cs_buffer, 0, 0, surf->domain);
|
||||
|
||||
OUT_CS_REG_SEQ(R300_ZB_DEPTHPITCH, 1);
|
||||
OUT_CS_RELOC(surf->cs_buffer, 4 | tiling, 0, surf->domain);
|
||||
}
|
||||
|
||||
END_CS;
|
||||
@@ -494,6 +511,11 @@ void r300_emit_fb_state_pipelined(struct r300_context *r300,
|
||||
for (i = 0; i < fb->nr_cbufs; i++) {
|
||||
OUT_CS(r300_surface(fb->cbufs[i])->format);
|
||||
}
|
||||
for (; i < 1; i++) {
|
||||
OUT_CS(R300_US_OUT_FMT_C4_8 |
|
||||
R300_C0_SEL_B | R300_C1_SEL_G |
|
||||
R300_C2_SEL_R | R300_C3_SEL_A);
|
||||
}
|
||||
for (; i < 4; i++) {
|
||||
OUT_CS(R300_US_OUT_FMT_UNUSED);
|
||||
}
|
||||
|
@@ -184,23 +184,22 @@ static boolean r300_reserve_cs_dwords(struct r300_context *r300,
|
||||
unsigned cs_dwords)
|
||||
{
|
||||
boolean flushed = FALSE;
|
||||
boolean first_draw = flags & PREP_FIRST_DRAW;
|
||||
boolean emit_aos = flags & PREP_EMIT_AOS;
|
||||
boolean emit_aos_swtcl = flags & PREP_EMIT_AOS_SWTCL;
|
||||
boolean emit_states = flags & PREP_FIRST_DRAW;
|
||||
boolean emit_vertex_arrays = flags & PREP_EMIT_AOS;
|
||||
boolean emit_vertex_arrays_swtcl = flags & PREP_EMIT_AOS_SWTCL;
|
||||
|
||||
/* Add dirty state, index offset, and AOS. */
|
||||
if (first_draw) {
|
||||
if (emit_states)
|
||||
cs_dwords += r300_get_num_dirty_dwords(r300);
|
||||
|
||||
if (r300->screen->caps.index_bias_supported)
|
||||
cs_dwords += 2; /* emit_index_offset */
|
||||
if (r300->screen->caps.index_bias_supported)
|
||||
cs_dwords += 2; /* emit_index_offset */
|
||||
|
||||
if (emit_aos)
|
||||
cs_dwords += 55; /* emit_aos */
|
||||
if (emit_vertex_arrays)
|
||||
cs_dwords += 55; /* emit_vertex_arrays */
|
||||
|
||||
if (emit_aos_swtcl)
|
||||
cs_dwords += 7; /* emit_aos_swtcl */
|
||||
}
|
||||
if (emit_vertex_arrays_swtcl)
|
||||
cs_dwords += 7; /* emit_vertex_arrays_swtcl */
|
||||
|
||||
cs_dwords += r300_get_num_cs_end_dwords(r300);
|
||||
|
||||
@@ -228,14 +227,13 @@ static boolean r300_emit_states(struct r300_context *r300,
|
||||
int aos_offset,
|
||||
int index_bias)
|
||||
{
|
||||
boolean first_draw = flags & PREP_FIRST_DRAW;
|
||||
boolean emit_aos = flags & PREP_EMIT_AOS;
|
||||
boolean emit_aos_swtcl = flags & PREP_EMIT_AOS_SWTCL;
|
||||
boolean emit_states = flags & PREP_FIRST_DRAW;
|
||||
boolean emit_vertex_arrays = flags & PREP_EMIT_AOS;
|
||||
boolean emit_vertex_arrays_swtcl = flags & PREP_EMIT_AOS_SWTCL;
|
||||
boolean indexed = flags & PREP_INDEXED;
|
||||
boolean validate_vbos = flags & PREP_VALIDATE_VBOS;
|
||||
|
||||
/* Validate buffers and emit dirty state if needed. */
|
||||
if (first_draw) {
|
||||
if (emit_states) {
|
||||
/* upload buffers first */
|
||||
if (r300->screen->caps.has_tcl && r300->any_user_vbs) {
|
||||
r300_upload_user_buffers(r300);
|
||||
@@ -257,20 +255,21 @@ static boolean r300_emit_states(struct r300_context *r300,
|
||||
}
|
||||
|
||||
r300_emit_dirty_state(r300);
|
||||
if (r300->screen->caps.index_bias_supported) {
|
||||
if (r300->screen->caps.has_tcl)
|
||||
r500_emit_index_bias(r300, index_bias);
|
||||
else
|
||||
r500_emit_index_bias(r300, 0);
|
||||
}
|
||||
|
||||
if (emit_aos)
|
||||
r300_emit_aos(r300, aos_offset, indexed);
|
||||
|
||||
if (emit_aos_swtcl)
|
||||
r300_emit_aos_swtcl(r300, indexed);
|
||||
}
|
||||
|
||||
if (r300->screen->caps.index_bias_supported) {
|
||||
if (r300->screen->caps.has_tcl)
|
||||
r500_emit_index_bias(r300, index_bias);
|
||||
else
|
||||
r500_emit_index_bias(r300, 0);
|
||||
}
|
||||
|
||||
if (emit_vertex_arrays)
|
||||
r300_emit_aos(r300, aos_offset, indexed);
|
||||
|
||||
if (emit_vertex_arrays_swtcl)
|
||||
r300_emit_aos_swtcl(r300, indexed);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@@ -566,7 +565,12 @@ static void r300_draw_range_elements(struct pipe_context* pipe,
|
||||
minIndex, maxIndex, mode, start, count);
|
||||
} else {
|
||||
do {
|
||||
short_count = MIN2(count, 65534);
|
||||
/* The maximum must be divisible by 4 and 3,
|
||||
* so that quad and triangle lists are split correctly.
|
||||
*
|
||||
* Strips, loops, and fans won't work. */
|
||||
short_count = MIN2(count, 65532);
|
||||
|
||||
r300_emit_draw_elements(r300, indexBuffer, indexSize,
|
||||
minIndex, maxIndex,
|
||||
mode, start, short_count);
|
||||
@@ -614,7 +618,11 @@ static void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
|
||||
r300_emit_draw_arrays(r300, mode, count);
|
||||
} else {
|
||||
do {
|
||||
short_count = MIN2(count, 65535);
|
||||
/* The maximum must be divisible by 4 and 3,
|
||||
* so that quad and triangle lists are split correctly.
|
||||
*
|
||||
* Strips, loops, and fans won't work. */
|
||||
short_count = MIN2(count, 65532);
|
||||
r300_emit_draw_arrays(r300, mode, short_count);
|
||||
|
||||
start += short_count;
|
||||
@@ -1095,6 +1103,9 @@ static void r300_blitter_draw_rectangle(struct blitter_context *blitter,
|
||||
const float zeros[4] = {0, 0, 0, 0};
|
||||
CS_LOCALS(r300);
|
||||
|
||||
if (r300->skip_rendering)
|
||||
return;
|
||||
|
||||
r300->context.set_vertex_buffers(&r300->context, 0, NULL);
|
||||
|
||||
if (type == UTIL_BLITTER_ATTRIB_TEXCOORD)
|
||||
|
@@ -34,6 +34,10 @@
|
||||
|
||||
#include "draw/draw_context.h"
|
||||
|
||||
#ifdef HAVE_LLVM
|
||||
#include "gallivm/lp_bld_init.h"
|
||||
#endif
|
||||
|
||||
/* Return the identifier behind whom the brave coders responsible for this
|
||||
* amalgamation of code, sweat, and duct tape, routinely obscure their names.
|
||||
*
|
||||
@@ -209,7 +213,7 @@ static int r300_get_shader_param(struct pipe_screen *pscreen, unsigned shader, e
|
||||
case PIPE_SHADER_CAP_MAX_PREDS:
|
||||
return is_r500 ? 1 : 0;
|
||||
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
|
||||
return 1;
|
||||
return 0;
|
||||
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
|
||||
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
|
||||
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
|
||||
@@ -247,7 +251,7 @@ static int r300_get_shader_param(struct pipe_screen *pscreen, unsigned shader, e
|
||||
case PIPE_SHADER_CAP_MAX_PREDS:
|
||||
return is_r500 ? 4 : 0; /* XXX guessed. */
|
||||
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
|
||||
return 1;
|
||||
return 0;
|
||||
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
|
||||
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
|
||||
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
|
||||
@@ -484,5 +488,9 @@ struct pipe_screen* r300_screen_create(struct r300_winsys_screen *rws)
|
||||
|
||||
util_format_s3tc_init();
|
||||
|
||||
#ifdef HAVE_LLVM
|
||||
lp_build_init();
|
||||
#endif
|
||||
|
||||
return &r300screen->screen;
|
||||
}
|
||||
|
@@ -119,6 +119,7 @@ int r300_upload_user_buffers(struct r300_context *r300)
|
||||
vb->buffer = upload_buffer;
|
||||
vb->buffer_offset = upload_offset;
|
||||
r300->validate_buffers = TRUE;
|
||||
r300->aos_dirty = TRUE;
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
|
@@ -485,6 +485,10 @@ static void*
|
||||
dsa->z_stencil_control |=
|
||||
(r300_translate_depth_stencil_function(state->depth.func) <<
|
||||
R300_Z_FUNC_SHIFT);
|
||||
} else {
|
||||
/* We must enable depth test, otherwise occlusion queries won't work. */
|
||||
dsa->z_buffer_control |= R300_Z_ENABLE;
|
||||
dsa->z_stencil_control |= R300_ZS_ALWAYS;
|
||||
}
|
||||
|
||||
/* Stencil buffer setup. */
|
||||
@@ -554,11 +558,13 @@ static void*
|
||||
OUT_CB_REG(R500_ZB_STENCILREFMASK_BF, dsa->stencil_ref_bf);
|
||||
END_CB;
|
||||
|
||||
/* We must enable depth test, otherwise occlusion queries won't work.
|
||||
* We setup a dummy zbuffer to silent the CS checker, see emit_fb_state. */
|
||||
BEGIN_CB(dsa->cb_no_readwrite, 8);
|
||||
OUT_CB_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function);
|
||||
OUT_CB_REG_SEQ(R300_ZB_CNTL, 3);
|
||||
OUT_CB(0);
|
||||
OUT_CB(0);
|
||||
OUT_CB(R300_Z_ENABLE);
|
||||
OUT_CB(R300_ZS_ALWAYS);
|
||||
OUT_CB(0);
|
||||
OUT_CB_REG(R500_ZB_STENCILREFMASK_BF, 0);
|
||||
END_CB;
|
||||
@@ -699,12 +705,14 @@ void r300_mark_fb_state_dirty(struct r300_context *r300,
|
||||
/* Now compute the fb_state atom size. */
|
||||
r300->fb_state.size = 2 + (8 * state->nr_cbufs);
|
||||
|
||||
if (r300->cbzb_clear)
|
||||
if (r300->cbzb_clear) {
|
||||
r300->fb_state.size += 10;
|
||||
else if (state->zsbuf) {
|
||||
} else if (state->zsbuf) {
|
||||
r300->fb_state.size += 10;
|
||||
if (can_hyperz)
|
||||
r300->fb_state.size += r300->screen->caps.hiz_ram ? 8 : 4;
|
||||
} else if (state->nr_cbufs) {
|
||||
r300->fb_state.size += 10;
|
||||
}
|
||||
|
||||
/* The size of the rest of atoms stays the same. */
|
||||
@@ -1298,29 +1306,27 @@ static void r300_set_fragment_sampler_views(struct pipe_context* pipe,
|
||||
}
|
||||
|
||||
for (i = 0; i < count; i++) {
|
||||
if (&state->sampler_views[i]->base != views[i]) {
|
||||
pipe_sampler_view_reference(
|
||||
(struct pipe_sampler_view**)&state->sampler_views[i],
|
||||
views[i]);
|
||||
pipe_sampler_view_reference(
|
||||
(struct pipe_sampler_view**)&state->sampler_views[i],
|
||||
views[i]);
|
||||
|
||||
if (!views[i]) {
|
||||
continue;
|
||||
}
|
||||
|
||||
/* A new sampler view (= texture)... */
|
||||
dirty_tex = TRUE;
|
||||
|
||||
/* Set the texrect factor in the fragment shader.
|
||||
* Needed for RECT and NPOT fallback. */
|
||||
texture = r300_texture(views[i]->texture);
|
||||
if (texture->desc.is_npot) {
|
||||
r300_mark_atom_dirty(r300, &r300->fs_rc_constant_state);
|
||||
}
|
||||
|
||||
state->sampler_views[i]->texcache_region =
|
||||
r300_assign_texture_cache_region(view_index, real_num_views);
|
||||
view_index++;
|
||||
if (!views[i]) {
|
||||
continue;
|
||||
}
|
||||
|
||||
/* A new sampler view (= texture)... */
|
||||
dirty_tex = TRUE;
|
||||
|
||||
/* Set the texrect factor in the fragment shader.
|
||||
* Needed for RECT and NPOT fallback. */
|
||||
texture = r300_texture(views[i]->texture);
|
||||
if (texture->desc.is_npot) {
|
||||
r300_mark_atom_dirty(r300, &r300->fs_rc_constant_state);
|
||||
}
|
||||
|
||||
state->sampler_views[i]->texcache_region =
|
||||
r300_assign_texture_cache_region(view_index, real_num_views);
|
||||
view_index++;
|
||||
}
|
||||
|
||||
for (i = count; i < tex_units; i++) {
|
||||
@@ -1496,14 +1502,14 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe,
|
||||
any_user_buffer = TRUE;
|
||||
}
|
||||
|
||||
/* The stride of zero means we will be fetching only the first
|
||||
* vertex, so don't care about max_index. */
|
||||
if (!vbo->stride)
|
||||
continue;
|
||||
|
||||
if (vbo->max_index == ~0) {
|
||||
/* if no VBO stride then only one vertex value so max index is 1 */
|
||||
/* should think about converting to VS constants like svga does */
|
||||
if (!vbo->stride)
|
||||
vbo->max_index = 1;
|
||||
else
|
||||
vbo->max_index =
|
||||
(vbo->buffer->width0 - vbo->buffer_offset) / vbo->stride;
|
||||
vbo->max_index =
|
||||
(vbo->buffer->width0 - vbo->buffer_offset) / vbo->stride;
|
||||
}
|
||||
|
||||
max_index = MIN2(vbo->max_index, max_index);
|
||||
|
@@ -782,6 +782,12 @@ static void r300_merge_textures_and_samplers(struct r300_context* r300)
|
||||
texstate->filter0 |= R300_TX_WRAP_T(R300_TX_CLAMP_TO_EDGE);
|
||||
}
|
||||
|
||||
/* The hardware doesn't like CLAMP and CLAMP_TO_BORDER
|
||||
* for the 3rd coordinate if the texture isn't 3D. */
|
||||
if (tex->desc.b.b.target != PIPE_TEXTURE_3D) {
|
||||
texstate->filter0 &= ~R300_TX_WRAP_R_MASK;
|
||||
}
|
||||
|
||||
if (tex->desc.is_npot) {
|
||||
/* NPOT textures don't support mip filter, unfortunately.
|
||||
* This prevents incorrect rendering. */
|
||||
|
@@ -391,19 +391,15 @@ static uint32_t r300_translate_colorformat(enum pipe_format format)
|
||||
/* 32-bit buffers. */
|
||||
case PIPE_FORMAT_B8G8R8A8_UNORM:
|
||||
case PIPE_FORMAT_B8G8R8X8_UNORM:
|
||||
case PIPE_FORMAT_A8R8G8B8_UNORM:
|
||||
case PIPE_FORMAT_X8R8G8B8_UNORM:
|
||||
case PIPE_FORMAT_A8B8G8R8_UNORM:
|
||||
/*case PIPE_FORMAT_B8G8R8X8_SNORM:*/
|
||||
case PIPE_FORMAT_R8G8B8A8_UNORM:
|
||||
case PIPE_FORMAT_R8G8B8A8_SNORM:
|
||||
case PIPE_FORMAT_X8B8G8R8_UNORM:
|
||||
case PIPE_FORMAT_R8G8B8X8_UNORM:
|
||||
case PIPE_FORMAT_R8SG8SB8UX8U_NORM:
|
||||
return R300_COLOR_FORMAT_ARGB8888;
|
||||
|
||||
case PIPE_FORMAT_R10G10B10A2_UNORM:
|
||||
case PIPE_FORMAT_R10G10B10X2_SNORM:
|
||||
case PIPE_FORMAT_B10G10R10A2_UNORM:
|
||||
case PIPE_FORMAT_R10SG10SB10SA2U_NORM:
|
||||
return R500_COLOR_FORMAT_ARGB2101010; /* R5xx-only? */
|
||||
|
||||
/* 64-bit buffers. */
|
||||
@@ -527,27 +523,11 @@ static uint32_t r300_translate_out_fmt(enum pipe_format format)
|
||||
R300_C0_SEL_B | R300_C1_SEL_G |
|
||||
R300_C2_SEL_R | R300_C3_SEL_A;
|
||||
|
||||
/* ARGB outputs. */
|
||||
case PIPE_FORMAT_A8R8G8B8_UNORM:
|
||||
case PIPE_FORMAT_X8R8G8B8_UNORM:
|
||||
return modifier |
|
||||
R300_C0_SEL_A | R300_C1_SEL_R |
|
||||
R300_C2_SEL_G | R300_C3_SEL_B;
|
||||
|
||||
/* ABGR outputs. */
|
||||
case PIPE_FORMAT_A8B8G8R8_UNORM:
|
||||
case PIPE_FORMAT_X8B8G8R8_UNORM:
|
||||
return modifier |
|
||||
R300_C0_SEL_A | R300_C1_SEL_B |
|
||||
R300_C2_SEL_G | R300_C3_SEL_R;
|
||||
|
||||
/* RGBA outputs. */
|
||||
case PIPE_FORMAT_R8G8B8X8_UNORM:
|
||||
case PIPE_FORMAT_R8G8B8A8_SNORM:
|
||||
case PIPE_FORMAT_R8SG8SB8UX8U_NORM:
|
||||
case PIPE_FORMAT_R10G10B10A2_UNORM:
|
||||
case PIPE_FORMAT_R10G10B10X2_SNORM:
|
||||
case PIPE_FORMAT_R10SG10SB10SA2U_NORM:
|
||||
case PIPE_FORMAT_R16G16B16A16_UNORM:
|
||||
case PIPE_FORMAT_R16G16B16A16_SNORM:
|
||||
case PIPE_FORMAT_R16G16B16A16_FLOAT:
|
||||
@@ -899,7 +879,7 @@ struct pipe_surface* r300_create_surface(struct pipe_context * ctx,
|
||||
tex->desc.b.b.nr_samples,
|
||||
tex->desc.microtile,
|
||||
tex->desc.macrotile[level],
|
||||
DIM_HEIGHT);
|
||||
DIM_HEIGHT, 0);
|
||||
|
||||
surface->cbzb_height = align((surface->base.height + 1) / 2,
|
||||
tile_height);
|
||||
|
@@ -34,7 +34,7 @@ unsigned r300_get_pixel_alignment(enum pipe_format format,
|
||||
unsigned num_samples,
|
||||
enum r300_buffer_tiling microtile,
|
||||
enum r300_buffer_tiling macrotile,
|
||||
enum r300_dim dim)
|
||||
enum r300_dim dim, boolean is_rs690)
|
||||
{
|
||||
static const unsigned table[2][5][3][2] =
|
||||
{
|
||||
@@ -57,6 +57,7 @@ unsigned r300_get_pixel_alignment(enum pipe_format format,
|
||||
{{ 16, 8}, { 0, 0}, { 0, 0}} /* 128 bits per pixel */
|
||||
}
|
||||
};
|
||||
|
||||
static const unsigned aa_block[2] = {4, 8};
|
||||
unsigned tile = 0;
|
||||
unsigned pixsize = util_format_get_blocksize(format);
|
||||
@@ -74,6 +75,14 @@ unsigned r300_get_pixel_alignment(enum pipe_format format,
|
||||
} else {
|
||||
/* Standard alignment. */
|
||||
tile = table[macrotile][util_logbase2(pixsize)][microtile][dim];
|
||||
if (macrotile == 0 && is_rs690 && dim == DIM_WIDTH) {
|
||||
int align;
|
||||
int h_tile;
|
||||
h_tile = table[macrotile][util_logbase2(pixsize)][microtile][DIM_HEIGHT];
|
||||
align = 64 / (pixsize * h_tile);
|
||||
if (tile < align)
|
||||
tile = align;
|
||||
}
|
||||
}
|
||||
|
||||
assert(tile);
|
||||
@@ -89,7 +98,7 @@ static boolean r300_texture_macro_switch(struct r300_texture_desc *desc,
|
||||
unsigned tile, texdim;
|
||||
|
||||
tile = r300_get_pixel_alignment(desc->b.b.format, desc->b.b.nr_samples,
|
||||
desc->microtile, R300_BUFFER_TILED, dim);
|
||||
desc->microtile, R300_BUFFER_TILED, dim, 0);
|
||||
if (dim == DIM_WIDTH) {
|
||||
texdim = u_minify(desc->width0, level);
|
||||
} else {
|
||||
@@ -113,6 +122,9 @@ static unsigned r300_texture_get_stride(struct r300_screen *screen,
|
||||
unsigned level)
|
||||
{
|
||||
unsigned tile_width, width, stride;
|
||||
boolean is_rs690 = (screen->caps.family == CHIP_FAMILY_RS600 ||
|
||||
screen->caps.family == CHIP_FAMILY_RS690 ||
|
||||
screen->caps.family == CHIP_FAMILY_RS740);
|
||||
|
||||
if (desc->stride_in_bytes_override)
|
||||
return desc->stride_in_bytes_override;
|
||||
@@ -131,38 +143,14 @@ static unsigned r300_texture_get_stride(struct r300_screen *screen,
|
||||
desc->b.b.nr_samples,
|
||||
desc->microtile,
|
||||
desc->macrotile[level],
|
||||
DIM_WIDTH);
|
||||
DIM_WIDTH, is_rs690);
|
||||
width = align(width, tile_width);
|
||||
|
||||
stride = util_format_get_stride(desc->b.b.format, width);
|
||||
|
||||
/* Some IGPs need a minimum stride of 64 bytes, hmm... */
|
||||
if (!desc->macrotile[level] &&
|
||||
(screen->caps.family == CHIP_FAMILY_RS600 ||
|
||||
screen->caps.family == CHIP_FAMILY_RS690 ||
|
||||
screen->caps.family == CHIP_FAMILY_RS740)) {
|
||||
unsigned min_stride;
|
||||
|
||||
if (desc->microtile) {
|
||||
unsigned tile_height =
|
||||
r300_get_pixel_alignment(desc->b.b.format,
|
||||
desc->b.b.nr_samples,
|
||||
desc->microtile,
|
||||
desc->macrotile[level],
|
||||
DIM_HEIGHT);
|
||||
|
||||
min_stride = 64 / tile_height;
|
||||
} else {
|
||||
min_stride = 64;
|
||||
}
|
||||
|
||||
return stride < min_stride ? min_stride : stride;
|
||||
}
|
||||
|
||||
/* The alignment to 32 bytes is sort of implied by the layout... */
|
||||
return stride;
|
||||
} else {
|
||||
return align(util_format_get_stride(desc->b.b.format, width), 32);
|
||||
return align(util_format_get_stride(desc->b.b.format, width), is_rs690 ? 64 : 32);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -179,7 +167,7 @@ static unsigned r300_texture_get_nblocksy(struct r300_texture_desc *desc,
|
||||
desc->b.b.nr_samples,
|
||||
desc->microtile,
|
||||
desc->macrotile[level],
|
||||
DIM_HEIGHT);
|
||||
DIM_HEIGHT, 0);
|
||||
height = align(height, tile_height);
|
||||
|
||||
/* This is needed for the kernel checker, unfortunately. */
|
||||
|
@@ -41,7 +41,7 @@ unsigned r300_get_pixel_alignment(enum pipe_format format,
|
||||
unsigned num_samples,
|
||||
enum r300_buffer_tiling microtile,
|
||||
enum r300_buffer_tiling macrotile,
|
||||
enum r300_dim dim);
|
||||
enum r300_dim dim, boolean is_rs690);
|
||||
|
||||
boolean r300_texture_desc_init(struct r300_screen *rscreen,
|
||||
struct r300_texture_desc *desc,
|
||||
|
@@ -1069,12 +1069,76 @@ void evergreen_init_config(struct r600_pipe_context *rctx)
|
||||
num_hs_stack_entries = 42;
|
||||
num_ls_stack_entries = 42;
|
||||
break;
|
||||
case CHIP_BARTS:
|
||||
num_ps_gprs = 93;
|
||||
num_vs_gprs = 46;
|
||||
num_temp_gprs = 4;
|
||||
num_gs_gprs = 31;
|
||||
num_es_gprs = 31;
|
||||
num_hs_gprs = 23;
|
||||
num_ls_gprs = 23;
|
||||
num_ps_threads = 128;
|
||||
num_vs_threads = 20;
|
||||
num_gs_threads = 20;
|
||||
num_es_threads = 20;
|
||||
num_hs_threads = 20;
|
||||
num_ls_threads = 20;
|
||||
num_ps_stack_entries = 85;
|
||||
num_vs_stack_entries = 85;
|
||||
num_gs_stack_entries = 85;
|
||||
num_es_stack_entries = 85;
|
||||
num_hs_stack_entries = 85;
|
||||
num_ls_stack_entries = 85;
|
||||
break;
|
||||
case CHIP_TURKS:
|
||||
num_ps_gprs = 93;
|
||||
num_vs_gprs = 46;
|
||||
num_temp_gprs = 4;
|
||||
num_gs_gprs = 31;
|
||||
num_es_gprs = 31;
|
||||
num_hs_gprs = 23;
|
||||
num_ls_gprs = 23;
|
||||
num_ps_threads = 128;
|
||||
num_vs_threads = 20;
|
||||
num_gs_threads = 20;
|
||||
num_es_threads = 20;
|
||||
num_hs_threads = 20;
|
||||
num_ls_threads = 20;
|
||||
num_ps_stack_entries = 42;
|
||||
num_vs_stack_entries = 42;
|
||||
num_gs_stack_entries = 42;
|
||||
num_es_stack_entries = 42;
|
||||
num_hs_stack_entries = 42;
|
||||
num_ls_stack_entries = 42;
|
||||
break;
|
||||
case CHIP_CAICOS:
|
||||
num_ps_gprs = 93;
|
||||
num_vs_gprs = 46;
|
||||
num_temp_gprs = 4;
|
||||
num_gs_gprs = 31;
|
||||
num_es_gprs = 31;
|
||||
num_hs_gprs = 23;
|
||||
num_ls_gprs = 23;
|
||||
num_ps_threads = 128;
|
||||
num_vs_threads = 10;
|
||||
num_gs_threads = 10;
|
||||
num_es_threads = 10;
|
||||
num_hs_threads = 10;
|
||||
num_ls_threads = 10;
|
||||
num_ps_stack_entries = 42;
|
||||
num_vs_stack_entries = 42;
|
||||
num_gs_stack_entries = 42;
|
||||
num_es_stack_entries = 42;
|
||||
num_hs_stack_entries = 42;
|
||||
num_ls_stack_entries = 42;
|
||||
break;
|
||||
}
|
||||
|
||||
tmp = 0x00000000;
|
||||
switch (family) {
|
||||
case CHIP_CEDAR:
|
||||
case CHIP_PALM:
|
||||
case CHIP_CAICOS:
|
||||
break;
|
||||
default:
|
||||
tmp |= S_008C00_VC_ENABLE(1);
|
||||
@@ -1295,11 +1359,6 @@ void evergreen_vertex_buffer_update(struct r600_pipe_context *rctx)
|
||||
if (rctx->vertex_elements == NULL || !rctx->nvertex_buffer)
|
||||
return;
|
||||
|
||||
/* delete previous translated vertex elements */
|
||||
if (rctx->tran.new_velems) {
|
||||
r600_end_vertex_translate(rctx);
|
||||
}
|
||||
|
||||
if (rctx->vertex_elements->incompatible_layout) {
|
||||
/* translate rebind new vertex elements so
|
||||
* return once translated
|
||||
@@ -1332,16 +1391,16 @@ void evergreen_vertex_buffer_update(struct r600_pipe_context *rctx)
|
||||
vbuffer_index = rctx->vertex_elements->elements[i].vertex_buffer_index;
|
||||
vertex_buffer = &rctx->vertex_buffer[vbuffer_index];
|
||||
rbuffer = (struct r600_resource*)vertex_buffer->buffer;
|
||||
offset = rctx->vertex_elements->vbuffer_offset[i] +
|
||||
vertex_buffer->buffer_offset +
|
||||
r600_bo_offset(rbuffer->bo);
|
||||
offset = rctx->vertex_elements->vbuffer_offset[i];
|
||||
} else {
|
||||
/* bind vertex buffer once */
|
||||
vertex_buffer = &rctx->vertex_buffer[i];
|
||||
rbuffer = (struct r600_resource*)vertex_buffer->buffer;
|
||||
offset = vertex_buffer->buffer_offset +
|
||||
r600_bo_offset(rbuffer->bo);
|
||||
offset = 0;
|
||||
}
|
||||
if (vertex_buffer == NULL || rbuffer == NULL)
|
||||
continue;
|
||||
offset += vertex_buffer->buffer_offset + r600_bo_offset(rbuffer->bo);
|
||||
|
||||
r600_pipe_state_add_reg(rstate, R_030000_RESOURCE0_WORD0,
|
||||
offset, 0xFFFFFFFF, rbuffer->bo);
|
||||
|
@@ -92,6 +92,9 @@ enum radeon_family {
|
||||
CHIP_CYPRESS,
|
||||
CHIP_HEMLOCK,
|
||||
CHIP_PALM,
|
||||
CHIP_BARTS,
|
||||
CHIP_TURKS,
|
||||
CHIP_CAICOS,
|
||||
CHIP_LAST,
|
||||
};
|
||||
|
||||
@@ -245,10 +248,7 @@ struct r600_context {
|
||||
u32 *pm4;
|
||||
struct list_head query_list;
|
||||
unsigned num_query_running;
|
||||
unsigned fence;
|
||||
struct list_head fenced_bo;
|
||||
unsigned *cfence;
|
||||
struct r600_bo *fence_bo;
|
||||
};
|
||||
|
||||
struct r600_draw {
|
||||
|
@@ -155,6 +155,9 @@ int r600_bc_init(struct r600_bc *bc, enum radeon_family family)
|
||||
case CHIP_CYPRESS:
|
||||
case CHIP_HEMLOCK:
|
||||
case CHIP_PALM:
|
||||
case CHIP_BARTS:
|
||||
case CHIP_TURKS:
|
||||
case CHIP_CAICOS:
|
||||
bc->chiprev = CHIPREV_EVERGREEN;
|
||||
break;
|
||||
default:
|
||||
@@ -470,7 +473,22 @@ int r600_bc_add_alu_type(struct r600_bc *bc, const struct r600_bc_alu *alu, int
|
||||
bc->cf_last->ndw += 2;
|
||||
bc->ndw += 2;
|
||||
|
||||
bc->cf_last->kcache0_mode = 2;
|
||||
/* The following configuration provides 64 128-bit constants.
|
||||
* Each cacheline holds 16 128-bit constants and each
|
||||
* kcache can lock 2 cachelines and there are 2 kcaches per
|
||||
* ALU clause for a max of 64 constants.
|
||||
* For supporting more than 64 constants, the code needs
|
||||
* to be broken down into multiple ALU clauses.
|
||||
*/
|
||||
/* select the constant buffer (0-15) for each kcache */
|
||||
bc->cf_last->kcache0_bank = 0;
|
||||
bc->cf_last->kcache1_bank = 0;
|
||||
/* lock 2 cachelines per kcache; 4 total */
|
||||
bc->cf_last->kcache0_mode = V_SQ_CF_KCACHE_LOCK_2;
|
||||
bc->cf_last->kcache1_mode = V_SQ_CF_KCACHE_LOCK_2;
|
||||
/* set the cacheline offsets for each kcache */
|
||||
bc->cf_last->kcache0_addr = 0;
|
||||
bc->cf_last->kcache1_addr = 2;
|
||||
|
||||
/* process cur ALU instructions for bank swizzle */
|
||||
if (alu->last) {
|
||||
|
@@ -103,7 +103,7 @@ static void r600_buffer_destroy(struct pipe_screen *screen,
|
||||
{
|
||||
struct r600_resource_buffer *rbuffer = r600_buffer(buf);
|
||||
|
||||
if (!rbuffer->uploaded && rbuffer->r.bo) {
|
||||
if (rbuffer->r.bo) {
|
||||
r600_bo_reference((struct radeon*)screen->winsys, &rbuffer->r.bo, NULL);
|
||||
}
|
||||
rbuffer->r.bo = NULL;
|
||||
|
@@ -148,6 +148,9 @@ static struct pipe_context *r600_create_context(struct pipe_screen *screen, void
|
||||
case CHIP_CYPRESS:
|
||||
case CHIP_HEMLOCK:
|
||||
case CHIP_PALM:
|
||||
case CHIP_BARTS:
|
||||
case CHIP_TURKS:
|
||||
case CHIP_CAICOS:
|
||||
rctx->context.draw_vbo = evergreen_draw;
|
||||
evergreen_init_state_functions(rctx);
|
||||
if (evergreen_context_init(&rctx->ctx, rctx->radeon)) {
|
||||
@@ -232,6 +235,9 @@ static const char *r600_get_family_name(enum radeon_family family)
|
||||
case CHIP_CYPRESS: return "AMD CYPRESS";
|
||||
case CHIP_HEMLOCK: return "AMD HEMLOCK";
|
||||
case CHIP_PALM: return "AMD PALM";
|
||||
case CHIP_BARTS: return "AMD BARTS";
|
||||
case CHIP_TURKS: return "AMD TURKS";
|
||||
case CHIP_CAICOS: return "AMD CAICOS";
|
||||
default: return "AMD unknown";
|
||||
}
|
||||
}
|
||||
@@ -361,9 +367,9 @@ static int r600_get_shader_param(struct pipe_screen* pscreen, unsigned shader, e
|
||||
return 8; /* FIXME */
|
||||
case PIPE_SHADER_CAP_MAX_INPUTS:
|
||||
if(shader == PIPE_SHADER_FRAGMENT)
|
||||
return 10;
|
||||
return 34;
|
||||
else
|
||||
return 16;
|
||||
return 32;
|
||||
case PIPE_SHADER_CAP_MAX_TEMPS:
|
||||
return 256; //max native temporaries
|
||||
case PIPE_SHADER_CAP_MAX_ADDRS:
|
||||
|
@@ -589,6 +589,8 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s
|
||||
if (r)
|
||||
goto out_err;
|
||||
break;
|
||||
case TGSI_TOKEN_TYPE_PROPERTY:
|
||||
break;
|
||||
default:
|
||||
R600_ERR("unsupported token type %d\n", ctx.parse.FullToken.Token.Type);
|
||||
r = -EINVAL;
|
||||
@@ -1451,7 +1453,7 @@ static int tgsi_pow(struct r600_shader_ctx *ctx)
|
||||
return r;
|
||||
/* b * LOG2(a) */
|
||||
memset(&alu, 0, sizeof(struct r600_bc_alu));
|
||||
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MUL_IEEE);
|
||||
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MUL);
|
||||
r = tgsi_src(ctx, &inst->Src[1], &alu.src[0]);
|
||||
if (r)
|
||||
return r;
|
||||
|
@@ -74,6 +74,10 @@
|
||||
#define S_SQ_CF_ALU_WORD0_KCACHE_MODE0(x) (((x) & 0x3) << 30)
|
||||
#define G_SQ_CF_ALU_WORD0_KCACHE_MODE0(x) (((x) >> 30) & 0x3)
|
||||
#define C_SQ_CF_ALU_WORD0_KCACHE_MODE0 0x3FFFFFFF
|
||||
#define V_SQ_CF_KCACHE_NOP 0x00000000
|
||||
#define V_SQ_CF_KCACHE_LOCK_1 0x00000001
|
||||
#define V_SQ_CF_KCACHE_LOCK_2 0x00000002
|
||||
#define V_SQ_CF_KCACHE_LOCK_LOOP_INDEX 0x00000003
|
||||
#define P_SQ_CF_ALU_WORD1
|
||||
#define S_SQ_CF_ALU_WORD1_KCACHE_MODE1(x) (((x) & 0x3) << 0)
|
||||
#define G_SQ_CF_ALU_WORD1_KCACHE_MODE1(x) (((x) >> 0) & 0x3)
|
||||
|
@@ -135,11 +135,6 @@ void r600_vertex_buffer_update(struct r600_pipe_context *rctx)
|
||||
if (rctx->vertex_elements == NULL || !rctx->nvertex_buffer)
|
||||
return;
|
||||
|
||||
/* delete previous translated vertex elements */
|
||||
if (rctx->tran.new_velems) {
|
||||
r600_end_vertex_translate(rctx);
|
||||
}
|
||||
|
||||
if (rctx->vertex_elements->incompatible_layout) {
|
||||
/* translate rebind new vertex elements so
|
||||
* return once translated
|
||||
@@ -172,16 +167,16 @@ void r600_vertex_buffer_update(struct r600_pipe_context *rctx)
|
||||
vbuffer_index = rctx->vertex_elements->elements[i].vertex_buffer_index;
|
||||
vertex_buffer = &rctx->vertex_buffer[vbuffer_index];
|
||||
rbuffer = (struct r600_resource*)vertex_buffer->buffer;
|
||||
offset = rctx->vertex_elements->vbuffer_offset[i] +
|
||||
vertex_buffer->buffer_offset +
|
||||
r600_bo_offset(rbuffer->bo);
|
||||
offset = rctx->vertex_elements->vbuffer_offset[i];
|
||||
} else {
|
||||
/* bind vertex buffer once */
|
||||
vertex_buffer = &rctx->vertex_buffer[i];
|
||||
rbuffer = (struct r600_resource*)vertex_buffer->buffer;
|
||||
offset = vertex_buffer->buffer_offset +
|
||||
r600_bo_offset(rbuffer->bo);
|
||||
offset = 0;
|
||||
}
|
||||
if (vertex_buffer == NULL || rbuffer == NULL)
|
||||
continue;
|
||||
offset += vertex_buffer->buffer_offset + r600_bo_offset(rbuffer->bo);
|
||||
|
||||
r600_pipe_state_add_reg(rstate, R_038000_RESOURCE0_WORD0,
|
||||
offset, 0xFFFFFFFF, rbuffer->bo);
|
||||
@@ -280,7 +275,6 @@ void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
|
||||
{
|
||||
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
|
||||
struct r600_drawl draw;
|
||||
boolean translate = FALSE;
|
||||
|
||||
memset(&draw, 0, sizeof(struct r600_drawl));
|
||||
draw.ctx = ctx;
|
||||
@@ -312,9 +306,6 @@ void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
|
||||
}
|
||||
r600_draw_common(&draw);
|
||||
|
||||
if (translate)
|
||||
r600_end_vertex_translate(rctx);
|
||||
|
||||
pipe_resource_reference(&draw.index_buffer, NULL);
|
||||
}
|
||||
|
||||
|
@@ -119,6 +119,11 @@ void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
|
||||
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
|
||||
struct r600_vertex_element *v = (struct r600_vertex_element*)state;
|
||||
|
||||
/* delete previous translated vertex elements */
|
||||
if (rctx->tran.new_velems) {
|
||||
r600_end_vertex_translate(rctx);
|
||||
}
|
||||
|
||||
rctx->vertex_elements = v;
|
||||
if (v) {
|
||||
rctx->states[v->rstate.id] = &v->rstate;
|
||||
@@ -174,8 +179,16 @@ void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
|
||||
struct pipe_vertex_buffer *vbo;
|
||||
unsigned max_index = (unsigned)-1;
|
||||
|
||||
for (int i = 0; i < rctx->nvertex_buffer; i++) {
|
||||
pipe_resource_reference(&rctx->vertex_buffer[i].buffer, NULL);
|
||||
if (rctx->family >= CHIP_CEDAR) {
|
||||
for (int i = 0; i < rctx->nvertex_buffer; i++) {
|
||||
pipe_resource_reference(&rctx->vertex_buffer[i].buffer, NULL);
|
||||
evergreen_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i);
|
||||
}
|
||||
} else {
|
||||
for (int i = 0; i < rctx->nvertex_buffer; i++) {
|
||||
pipe_resource_reference(&rctx->vertex_buffer[i].buffer, NULL);
|
||||
r600_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i);
|
||||
}
|
||||
}
|
||||
memcpy(rctx->vertex_buffer, buffers, sizeof(struct pipe_vertex_buffer) * count);
|
||||
|
||||
@@ -183,15 +196,19 @@ void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
|
||||
vbo = (struct pipe_vertex_buffer*)&buffers[i];
|
||||
|
||||
rctx->vertex_buffer[i].buffer = NULL;
|
||||
if (buffers[i].buffer == NULL)
|
||||
continue;
|
||||
if (r600_buffer_is_user_buffer(buffers[i].buffer))
|
||||
rctx->any_user_vbs = TRUE;
|
||||
pipe_resource_reference(&rctx->vertex_buffer[i].buffer, buffers[i].buffer);
|
||||
|
||||
/* The stride of zero means we will be fetching only the first
|
||||
* vertex, so don't care about max_index. */
|
||||
if (!vbo->stride)
|
||||
continue;
|
||||
|
||||
if (vbo->max_index == ~0) {
|
||||
if (!vbo->stride)
|
||||
vbo->max_index = 1;
|
||||
else
|
||||
vbo->max_index = (vbo->buffer->width0 - vbo->buffer_offset) / vbo->stride;
|
||||
vbo->max_index = (vbo->buffer->width0 - vbo->buffer_offset) / vbo->stride;
|
||||
}
|
||||
max_index = MIN2(vbo->max_index, max_index);
|
||||
}
|
||||
|
@@ -42,6 +42,7 @@ void r600_begin_vertex_translate(struct r600_pipe_context *rctx)
|
||||
struct pipe_resource *out_buffer;
|
||||
unsigned i, num_verts;
|
||||
struct pipe_vertex_element new_velems[PIPE_MAX_ATTRIBS];
|
||||
void *tmp;
|
||||
|
||||
/* Initialize the translate key, i.e. the recipe how vertices should be
|
||||
* translated. */
|
||||
@@ -159,8 +160,9 @@ void r600_begin_vertex_translate(struct r600_pipe_context *rctx)
|
||||
}
|
||||
}
|
||||
|
||||
rctx->tran.new_velems = pipe->create_vertex_elements_state(pipe, ve->count, new_velems);
|
||||
pipe->bind_vertex_elements_state(pipe, rctx->tran.new_velems);
|
||||
tmp = pipe->create_vertex_elements_state(pipe, ve->count, new_velems);
|
||||
pipe->bind_vertex_elements_state(pipe, tmp);
|
||||
rctx->tran.new_velems = tmp;
|
||||
|
||||
pipe_resource_reference(&out_buffer, NULL);
|
||||
}
|
||||
@@ -173,15 +175,11 @@ void r600_end_vertex_translate(struct r600_pipe_context *rctx)
|
||||
return;
|
||||
}
|
||||
/* Restore vertex elements. */
|
||||
if (rctx->vertex_elements == rctx->tran.new_velems) {
|
||||
pipe->bind_vertex_elements_state(pipe, NULL);
|
||||
}
|
||||
pipe->delete_vertex_elements_state(pipe, rctx->tran.new_velems);
|
||||
rctx->tran.new_velems = NULL;
|
||||
|
||||
/* Delete the now-unused VBO. */
|
||||
pipe_resource_reference(&rctx->vertex_buffer[rctx->tran.vb_slot].buffer,
|
||||
NULL);
|
||||
pipe_resource_reference(&rctx->vertex_buffer[rctx->tran.vb_slot].buffer, NULL);
|
||||
}
|
||||
|
||||
void r600_translate_index_buffer(struct r600_pipe_context *r600,
|
||||
|
@@ -69,6 +69,7 @@ void r600_upload_flush(struct r600_upload *upload)
|
||||
upload->default_size = MAX2(upload->total_alloc_size, upload->default_size);
|
||||
upload->total_alloc_size = 0;
|
||||
upload->size = 0;
|
||||
upload->offset = 0;
|
||||
upload->ptr = NULL;
|
||||
upload->buffer = NULL;
|
||||
}
|
||||
@@ -105,7 +106,8 @@ int r600_upload_buffer(struct r600_upload *upload, unsigned offset,
|
||||
memcpy(upload->ptr + upload->offset, (uint8_t *) in_ptr + offset, size);
|
||||
*out_offset = upload->offset;
|
||||
*out_size = upload->size;
|
||||
*out_buffer = upload->buffer;
|
||||
*out_buffer = NULL;
|
||||
r600_bo_reference(upload->rctx->radeon, out_buffer, upload->buffer);
|
||||
upload->offset += alloc_size;
|
||||
|
||||
return 0;
|
||||
|
@@ -575,7 +575,7 @@ setup_fragcoord_coeff(struct setup_context *setup, uint slot)
|
||||
setup->coef[slot].dady[0] = 0.0;
|
||||
/*Y*/
|
||||
setup->coef[slot].a0[1] =
|
||||
(spfs->origin_lower_left ? setup->softpipe->framebuffer.height : 0)
|
||||
(spfs->origin_lower_left ? setup->softpipe->framebuffer.height-1 : 0)
|
||||
+ (spfs->pixel_center_integer ? 0.0 : 0.5);
|
||||
setup->coef[slot].dadx[1] = 0.0;
|
||||
setup->coef[slot].dady[1] = spfs->origin_lower_left ? -1.0 : 1.0;
|
||||
|
@@ -99,9 +99,9 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if defined(__PPC__)
|
||||
#if defined(__ppc__) || defined(__ppc64__) || defined(__PPC__)
|
||||
#define PIPE_ARCH_PPC
|
||||
#if defined(__PPC64__)
|
||||
#if defined(__ppc64__) || defined(__PPC64__)
|
||||
#define PIPE_ARCH_PPC_64
|
||||
#endif
|
||||
#endif
|
||||
|
@@ -141,12 +141,18 @@ GLboolean
|
||||
dri_unbind_context(__DRIcontext * cPriv)
|
||||
{
|
||||
/* dri_util.c ensures cPriv is not null */
|
||||
struct dri_screen *screen = dri_screen(cPriv->driScreenPriv);
|
||||
struct dri_context *ctx = dri_context(cPriv);
|
||||
struct dri_drawable *draw = dri_drawable(ctx->dPriv);
|
||||
struct dri_drawable *read = dri_drawable(ctx->rPriv);
|
||||
struct st_api *stapi = screen->st_api;
|
||||
|
||||
if (--ctx->bind_count == 0) {
|
||||
if (ctx->st == ctx->stapi->get_current(ctx->stapi)) {
|
||||
ctx->st->flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
|
||||
ctx->stapi->make_current(ctx->stapi, NULL, NULL, NULL);
|
||||
stapi->make_current(stapi, NULL, NULL, NULL);
|
||||
draw->context = NULL;
|
||||
read->context = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -169,17 +175,23 @@ dri_make_current(__DRIcontext * cPriv,
|
||||
|
||||
++ctx->bind_count;
|
||||
|
||||
if (!driDrawPriv && !driReadPriv)
|
||||
return ctx->stapi->make_current(ctx->stapi, ctx->st, NULL, NULL);
|
||||
else if (!driDrawPriv || !driReadPriv)
|
||||
return GL_FALSE;
|
||||
|
||||
draw->context = ctx;
|
||||
if (ctx->dPriv != driDrawPriv) {
|
||||
ctx->dPriv = driDrawPriv;
|
||||
draw->texture_stamp = driDrawPriv->lastStamp - 1;
|
||||
}
|
||||
read->context = ctx;
|
||||
if (ctx->rPriv != driReadPriv) {
|
||||
ctx->rPriv = driReadPriv;
|
||||
read->texture_stamp = driReadPriv->lastStamp - 1;
|
||||
}
|
||||
|
||||
ctx->stapi->make_current(ctx->stapi, ctx->st,
|
||||
(draw) ? &draw->base : NULL, (read) ? &read->base : NULL);
|
||||
ctx->stapi->make_current(ctx->stapi, ctx->st, &draw->base, &read->base);
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
@@ -132,6 +132,7 @@ dri_create_buffer(__DRIscreen * sPriv,
|
||||
drawable->base.validate = dri_st_framebuffer_validate;
|
||||
drawable->base.st_manager_private = (void *) drawable;
|
||||
|
||||
drawable->screen = screen;
|
||||
drawable->sPriv = sPriv;
|
||||
drawable->dPriv = dPriv;
|
||||
dPriv->driverPrivate = (void *)drawable;
|
||||
|
@@ -41,6 +41,9 @@ struct dri_drawable
|
||||
struct st_framebuffer_iface base;
|
||||
struct st_visual stvis;
|
||||
|
||||
struct dri_screen *screen;
|
||||
struct dri_context *context;
|
||||
|
||||
/* dri */
|
||||
__DRIdrawable *dPriv;
|
||||
__DRIscreen *sPriv;
|
||||
|
@@ -51,7 +51,7 @@ static void
|
||||
dri2_invalidate_drawable(__DRIdrawable *dPriv)
|
||||
{
|
||||
struct dri_drawable *drawable = dri_drawable(dPriv);
|
||||
struct dri_context *ctx = dri_context(dPriv->driContextPriv);
|
||||
struct dri_context *ctx = drawable->context;
|
||||
|
||||
dri2InvalidateDrawable(dPriv);
|
||||
drawable->dPriv->lastStamp = *drawable->dPriv->pStamp;
|
||||
|
@@ -158,17 +158,17 @@ egl_g3d_choose_config(_EGLDriver *drv, _EGLDisplay *dpy, const EGLint *attribs,
|
||||
(_EGLArrayForEach) egl_g3d_match_config, (void *) &criteria);
|
||||
|
||||
/* perform sorting of configs */
|
||||
if (tmp_configs && tmp_size) {
|
||||
if (configs && tmp_size) {
|
||||
_eglSortConfigs((const _EGLConfig **) tmp_configs, tmp_size,
|
||||
egl_g3d_compare_config, (void *) &criteria);
|
||||
size = MIN2(tmp_size, size);
|
||||
for (i = 0; i < size; i++)
|
||||
tmp_size = MIN2(tmp_size, size);
|
||||
for (i = 0; i < tmp_size; i++)
|
||||
configs[i] = _eglGetConfigHandle(tmp_configs[i]);
|
||||
}
|
||||
|
||||
FREE(tmp_configs);
|
||||
|
||||
*num_configs = size;
|
||||
*num_configs = tmp_size;
|
||||
|
||||
return EGL_TRUE;
|
||||
}
|
||||
@@ -402,7 +402,6 @@ egl_g3d_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *dpy,
|
||||
_EGLConfig *conf, const EGLint *attribs)
|
||||
{
|
||||
struct egl_g3d_surface *gsurf;
|
||||
struct pipe_resource *ptex = NULL;
|
||||
|
||||
gsurf = create_pbuffer_surface(dpy, conf, attribs,
|
||||
"eglCreatePbufferSurface");
|
||||
@@ -411,13 +410,6 @@ egl_g3d_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *dpy,
|
||||
|
||||
gsurf->client_buffer_type = EGL_NONE;
|
||||
|
||||
if (!gsurf->stfbi->validate(gsurf->stfbi,
|
||||
&gsurf->stvis.render_buffer, 1, &ptex)) {
|
||||
egl_g3d_destroy_st_framebuffer(gsurf->stfbi);
|
||||
FREE(gsurf);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return &gsurf->base;
|
||||
}
|
||||
|
||||
@@ -477,12 +469,14 @@ egl_g3d_create_pbuffer_from_client_buffer(_EGLDriver *drv, _EGLDisplay *dpy,
|
||||
gsurf->client_buffer_type = buftype;
|
||||
gsurf->client_buffer = buffer;
|
||||
|
||||
/* validate now so that it fails if the client buffer is invalid */
|
||||
if (!gsurf->stfbi->validate(gsurf->stfbi,
|
||||
&gsurf->stvis.render_buffer, 1, &ptex)) {
|
||||
egl_g3d_destroy_st_framebuffer(gsurf->stfbi);
|
||||
FREE(gsurf);
|
||||
return NULL;
|
||||
}
|
||||
pipe_resource_reference(&ptex, NULL);
|
||||
|
||||
return &gsurf->base;
|
||||
}
|
||||
@@ -676,14 +670,13 @@ egl_g3d_copy_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf,
|
||||
|
||||
ptex = get_pipe_resource(gdpy->native, nsurf, NATIVE_ATTACHMENT_FRONT_LEFT);
|
||||
if (ptex) {
|
||||
struct pipe_resource *psrc = gsurf->render_texture;
|
||||
struct pipe_box src_box;
|
||||
|
||||
u_box_origin_2d(ptex->width0, ptex->height0, &src_box);
|
||||
if (psrc) {
|
||||
gdpy->pipe->resource_copy_region(gdpy->pipe, ptex, 0, 0, 0, 0,
|
||||
gsurf->render_texture, 0, &src_box);
|
||||
nsurf->present(nsurf, NATIVE_ATTACHMENT_FRONT_LEFT, FALSE, 0);
|
||||
}
|
||||
gdpy->pipe->resource_copy_region(gdpy->pipe, ptex, 0, 0, 0, 0,
|
||||
gsurf->render_texture, 0, &src_box);
|
||||
gdpy->pipe->flush(gdpy->pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
|
||||
nsurf->present(nsurf, NATIVE_ATTACHMENT_FRONT_LEFT, FALSE, 0);
|
||||
|
||||
pipe_resource_reference(&ptex, NULL);
|
||||
}
|
||||
|
@@ -548,6 +548,10 @@ dri2_display_convert_config(struct native_display *ndpy,
|
||||
if (!mode->xRenderable || !mode->drawableType)
|
||||
return FALSE;
|
||||
|
||||
/* fast/slow configs are probably not relevant */
|
||||
if (mode->visualRating == GLX_SLOW_CONFIG)
|
||||
return FALSE;
|
||||
|
||||
nconf->buffer_mask = 1 << NATIVE_ATTACHMENT_FRONT_LEFT;
|
||||
if (mode->doubleBufferMode)
|
||||
nconf->buffer_mask |= 1 << NATIVE_ATTACHMENT_BACK_LEFT;
|
||||
@@ -568,13 +572,32 @@ dri2_display_convert_config(struct native_display *ndpy,
|
||||
if (nconf->color_format == PIPE_FORMAT_NONE)
|
||||
return FALSE;
|
||||
|
||||
if (mode->drawableType & GLX_WINDOW_BIT)
|
||||
if ((mode->drawableType & GLX_WINDOW_BIT) && mode->visualID)
|
||||
nconf->window_bit = TRUE;
|
||||
if (mode->drawableType & GLX_PIXMAP_BIT)
|
||||
nconf->pixmap_bit = TRUE;
|
||||
|
||||
nconf->native_visual_id = mode->visualID;
|
||||
nconf->native_visual_type = mode->visualType;
|
||||
switch (mode->visualType) {
|
||||
case GLX_TRUE_COLOR:
|
||||
nconf->native_visual_type = TrueColor;
|
||||
break;
|
||||
case GLX_DIRECT_COLOR:
|
||||
nconf->native_visual_type = DirectColor;
|
||||
break;
|
||||
case GLX_PSEUDO_COLOR:
|
||||
nconf->native_visual_type = PseudoColor;
|
||||
break;
|
||||
case GLX_STATIC_COLOR:
|
||||
nconf->native_visual_type = StaticColor;
|
||||
break;
|
||||
case GLX_GRAY_SCALE:
|
||||
nconf->native_visual_type = GrayScale;
|
||||
break;
|
||||
case GLX_STATIC_GRAY:
|
||||
nconf->native_visual_type = StaticGray;
|
||||
break;
|
||||
}
|
||||
nconf->level = mode->level;
|
||||
nconf->samples = mode->samples;
|
||||
|
||||
@@ -614,8 +637,17 @@ dri2_display_get_configs(struct native_display *ndpy, int *num_configs)
|
||||
count = 0;
|
||||
for (i = 0; i < num_modes; i++) {
|
||||
struct native_config *nconf = &dri2dpy->configs[count].base;
|
||||
if (dri2_display_convert_config(&dri2dpy->base, modes, nconf))
|
||||
count++;
|
||||
|
||||
if (dri2_display_convert_config(&dri2dpy->base, modes, nconf)) {
|
||||
int j;
|
||||
/* look for duplicates */
|
||||
for (j = 0; j < count; j++) {
|
||||
if (memcmp(&dri2dpy->configs[j], nconf, sizeof(*nconf)) == 0)
|
||||
break;
|
||||
}
|
||||
if (j == count)
|
||||
count++;
|
||||
}
|
||||
modes = modes->next;
|
||||
}
|
||||
|
||||
|
@@ -40,6 +40,30 @@
|
||||
#include "stw_framebuffer.h"
|
||||
|
||||
|
||||
#define LARGE_WINDOW_SIZE 60000
|
||||
|
||||
|
||||
static LRESULT CALLBACK
|
||||
WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
MINMAXINFO *pMMI;
|
||||
switch (uMsg) {
|
||||
case WM_GETMINMAXINFO:
|
||||
// Allow to create a window bigger than the desktop
|
||||
pMMI = (MINMAXINFO *)lParam;
|
||||
pMMI->ptMaxSize.x = LARGE_WINDOW_SIZE;
|
||||
pMMI->ptMaxSize.y = LARGE_WINDOW_SIZE;
|
||||
pMMI->ptMaxTrackSize.x = LARGE_WINDOW_SIZE;
|
||||
pMMI->ptMaxTrackSize.y = LARGE_WINDOW_SIZE;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return DefWindowProc(hWnd, uMsg, wParam, lParam);
|
||||
}
|
||||
|
||||
|
||||
HPBUFFERARB WINAPI
|
||||
wglCreatePbufferARB(HDC _hDC,
|
||||
int iPixelFormat,
|
||||
@@ -52,6 +76,9 @@ wglCreatePbufferARB(HDC _hDC,
|
||||
int useLargest = 0;
|
||||
const struct stw_pixelformat_info *info;
|
||||
struct stw_framebuffer *fb;
|
||||
DWORD dwExStyle;
|
||||
DWORD dwStyle;
|
||||
RECT rect;
|
||||
HWND hWnd;
|
||||
HDC hDC;
|
||||
|
||||
@@ -106,22 +133,52 @@ wglCreatePbufferARB(HDC _hDC,
|
||||
wc.hbrBackground = (HBRUSH) (COLOR_BTNFACE + 1);
|
||||
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
|
||||
wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
|
||||
wc.lpfnWndProc = DefWindowProc;
|
||||
wc.lpfnWndProc = WndProc;
|
||||
wc.lpszClassName = "wglpbuffer";
|
||||
wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW;
|
||||
RegisterClass(&wc);
|
||||
first = FALSE;
|
||||
}
|
||||
|
||||
hWnd = CreateWindowEx(0,
|
||||
dwExStyle = 0;
|
||||
dwStyle = WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
|
||||
|
||||
if (0) {
|
||||
/*
|
||||
* Don't hide the window -- useful for debugging what the application is
|
||||
* drawing
|
||||
*/
|
||||
|
||||
dwStyle |= WS_VISIBLE | WS_OVERLAPPEDWINDOW;
|
||||
} else {
|
||||
dwStyle |= WS_POPUPWINDOW;
|
||||
}
|
||||
|
||||
rect.left = 0;
|
||||
rect.top = 0;
|
||||
rect.right = rect.left + iWidth;
|
||||
rect.bottom = rect.top + iHeight;
|
||||
|
||||
/*
|
||||
* The CreateWindowEx parameters are the total (outside) dimensions of the
|
||||
* window, which can vary with Windows version and user settings. Use
|
||||
* AdjustWindowRect to get the required total area for the given client area.
|
||||
*
|
||||
* AdjustWindowRectEx does not accept WS_OVERLAPPED style (which is defined
|
||||
* as 0), which means we need to use some other style instead, e.g.,
|
||||
* WS_OVERLAPPEDWINDOW or WS_POPUPWINDOW as above.
|
||||
*/
|
||||
|
||||
AdjustWindowRectEx(&rect, dwStyle, FALSE, dwExStyle);
|
||||
|
||||
hWnd = CreateWindowEx(dwExStyle,
|
||||
"wglpbuffer", /* wc.lpszClassName */
|
||||
"wglpbuffer",
|
||||
#if 0 /* Useful for debugging what the application is drawing */
|
||||
WS_VISIBLE |
|
||||
#endif
|
||||
WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
|
||||
CW_USEDEFAULT, CW_USEDEFAULT, /* x, y */
|
||||
iWidth, iHeight,
|
||||
NULL,
|
||||
dwStyle,
|
||||
CW_USEDEFAULT, /* x */
|
||||
CW_USEDEFAULT, /* y */
|
||||
rect.right - rect.left, /* width */
|
||||
rect.bottom - rect.top, /* height */
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
@@ -130,6 +187,18 @@ wglCreatePbufferARB(HDC _hDC,
|
||||
return 0;
|
||||
}
|
||||
|
||||
#ifdef DEBUG
|
||||
/*
|
||||
* Verify the client area size matches the specified size.
|
||||
*/
|
||||
|
||||
GetClientRect(hWnd, &rect);
|
||||
assert(rect.left == 0);
|
||||
assert(rect.top == 0);
|
||||
assert(rect.right - rect.left == iWidth);
|
||||
assert(rect.bottom - rect.top == iHeight);
|
||||
#endif
|
||||
|
||||
hDC = GetDC(hWnd);
|
||||
if (!hDC) {
|
||||
return 0;
|
||||
@@ -199,7 +268,7 @@ wglQueryPbufferARB(HPBUFFERARB hPbuffer,
|
||||
*piValue = fb->width;
|
||||
return TRUE;
|
||||
case WGL_PBUFFER_HEIGHT_ARB:
|
||||
*piValue = fb->width;
|
||||
*piValue = fb->height;
|
||||
return TRUE;
|
||||
case WGL_PBUFFER_LOST_ARB:
|
||||
/* We assume that no content is ever lost due to display mode change */
|
||||
|
@@ -92,6 +92,8 @@ stw_framebuffer_destroy_locked(
|
||||
|
||||
stw_st_destroy_framebuffer_locked(fb->stfb);
|
||||
|
||||
ReleaseDC(fb->hWnd, fb->hDC);
|
||||
|
||||
pipe_mutex_unlock( fb->mutex );
|
||||
|
||||
pipe_mutex_destroy( fb->mutex );
|
||||
@@ -112,26 +114,44 @@ stw_framebuffer_release(
|
||||
static INLINE void
|
||||
stw_framebuffer_get_size( struct stw_framebuffer *fb )
|
||||
{
|
||||
unsigned width, height;
|
||||
LONG width, height;
|
||||
RECT client_rect;
|
||||
RECT window_rect;
|
||||
POINT client_pos;
|
||||
|
||||
/*
|
||||
* Sanity checking.
|
||||
*/
|
||||
|
||||
assert(fb->hWnd);
|
||||
|
||||
/* Get the client area size. */
|
||||
GetClientRect( fb->hWnd, &client_rect );
|
||||
assert(fb->width && fb->height);
|
||||
assert(fb->client_rect.right == fb->client_rect.left + fb->width);
|
||||
assert(fb->client_rect.bottom == fb->client_rect.top + fb->height);
|
||||
|
||||
/*
|
||||
* Get the client area size.
|
||||
*/
|
||||
|
||||
if (!GetClientRect(fb->hWnd, &client_rect)) {
|
||||
return;
|
||||
}
|
||||
|
||||
assert(client_rect.left == 0);
|
||||
assert(client_rect.top == 0);
|
||||
width = client_rect.right - client_rect.left;
|
||||
width = client_rect.right - client_rect.left;
|
||||
height = client_rect.bottom - client_rect.top;
|
||||
|
||||
if(width < 1)
|
||||
width = 1;
|
||||
if(height < 1)
|
||||
height = 1;
|
||||
if (width <= 0 || height <= 0) {
|
||||
/*
|
||||
* When the window is minimized GetClientRect will return zeros. Simply
|
||||
* preserve the current window size, until the window is restored or
|
||||
* maximized again.
|
||||
*/
|
||||
|
||||
if(width != fb->width || height != fb->height) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (width != fb->width || height != fb->height) {
|
||||
fb->must_resize = TRUE;
|
||||
fb->width = width;
|
||||
fb->height = height;
|
||||
@@ -139,24 +159,25 @@ stw_framebuffer_get_size( struct stw_framebuffer *fb )
|
||||
|
||||
client_pos.x = 0;
|
||||
client_pos.y = 0;
|
||||
ClientToScreen(fb->hWnd, &client_pos);
|
||||
if (ClientToScreen(fb->hWnd, &client_pos) &&
|
||||
GetWindowRect(fb->hWnd, &window_rect)) {
|
||||
fb->client_rect.left = client_pos.x - window_rect.left;
|
||||
fb->client_rect.top = client_pos.y - window_rect.top;
|
||||
}
|
||||
|
||||
GetWindowRect(fb->hWnd, &window_rect);
|
||||
|
||||
fb->client_rect.left = client_pos.x - window_rect.left;
|
||||
fb->client_rect.top = client_pos.y - window_rect.top;
|
||||
fb->client_rect.right = fb->client_rect.left + fb->width;
|
||||
fb->client_rect.bottom = fb->client_rect.top + fb->height;
|
||||
fb->client_rect.right = fb->client_rect.left + fb->width;
|
||||
fb->client_rect.bottom = fb->client_rect.top + fb->height;
|
||||
|
||||
#if 0
|
||||
debug_printf("\n");
|
||||
debug_printf("%s: client_position = (%i, %i)\n",
|
||||
debug_printf("%s: hwnd = %p\n", __FUNCTION__, fb->hWnd);
|
||||
debug_printf("%s: client_position = (%li, %li)\n",
|
||||
__FUNCTION__, client_pos.x, client_pos.y);
|
||||
debug_printf("%s: window_rect = (%i, %i) - (%i, %i)\n",
|
||||
debug_printf("%s: window_rect = (%li, %li) - (%li, %li)\n",
|
||||
__FUNCTION__,
|
||||
window_rect.left, window_rect.top,
|
||||
window_rect.right, window_rect.bottom);
|
||||
debug_printf("%s: client_rect = (%i, %i) - (%i, %i)\n",
|
||||
debug_printf("%s: client_rect = (%li, %li) - (%li, %li)\n",
|
||||
__FUNCTION__,
|
||||
fb->client_rect.left, fb->client_rect.top,
|
||||
fb->client_rect.right, fb->client_rect.bottom);
|
||||
@@ -233,7 +254,11 @@ stw_framebuffer_create(
|
||||
if (fb == NULL)
|
||||
return NULL;
|
||||
|
||||
fb->hDC = hdc;
|
||||
/* Applications use, create, destroy device contexts, so the hdc passed is. We create our own DC
|
||||
* because we need one for single buffered visuals.
|
||||
*/
|
||||
fb->hDC = GetDC(hWnd);
|
||||
|
||||
fb->hWnd = hWnd;
|
||||
fb->iPixelFormat = iPixelFormat;
|
||||
|
||||
@@ -246,6 +271,19 @@ stw_framebuffer_create(
|
||||
|
||||
fb->refcnt = 1;
|
||||
|
||||
/*
|
||||
* Windows can be sometimes have zero width and or height, but we ensure
|
||||
* a non-zero framebuffer size at all times.
|
||||
*/
|
||||
|
||||
fb->must_resize = TRUE;
|
||||
fb->width = 1;
|
||||
fb->height = 1;
|
||||
fb->client_rect.left = 0;
|
||||
fb->client_rect.top = 0;
|
||||
fb->client_rect.right = fb->client_rect.left + fb->width;
|
||||
fb->client_rect.bottom = fb->client_rect.top + fb->height;
|
||||
|
||||
stw_framebuffer_get_size(fb);
|
||||
|
||||
pipe_mutex_init( fb->mutex );
|
||||
@@ -347,24 +385,13 @@ stw_framebuffer_from_hdc_locked(
|
||||
HDC hdc )
|
||||
{
|
||||
HWND hwnd;
|
||||
struct stw_framebuffer *fb;
|
||||
|
||||
/*
|
||||
* Some applications create and use several HDCs for the same window, so
|
||||
* looking up the framebuffer by the HDC is not reliable. Use HWND whenever
|
||||
* possible.
|
||||
*/
|
||||
hwnd = WindowFromDC(hdc);
|
||||
if(hwnd)
|
||||
return stw_framebuffer_from_hwnd_locked(hwnd);
|
||||
|
||||
for (fb = stw_dev->fb_head; fb != NULL; fb = fb->next)
|
||||
if (fb->hDC == hdc) {
|
||||
pipe_mutex_lock(fb->mutex);
|
||||
break;
|
||||
}
|
||||
if (!hwnd) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return fb;
|
||||
return stw_framebuffer_from_hwnd_locked(hwnd);
|
||||
}
|
||||
|
||||
|
||||
@@ -576,7 +603,7 @@ DrvSwapBuffers(
|
||||
|
||||
stw_flush_current_locked(fb);
|
||||
|
||||
return stw_st_swap_framebuffer_locked(fb->stfb);
|
||||
return stw_st_swap_framebuffer_locked(hdc, fb->stfb);
|
||||
}
|
||||
|
||||
|
||||
|
@@ -154,7 +154,8 @@ stw_st_framebuffer_validate(struct st_framebuffer_iface *stfb,
|
||||
* Present an attachment of the framebuffer.
|
||||
*/
|
||||
static boolean
|
||||
stw_st_framebuffer_present_locked(struct st_framebuffer_iface *stfb,
|
||||
stw_st_framebuffer_present_locked(HDC hdc,
|
||||
struct st_framebuffer_iface *stfb,
|
||||
enum st_attachment_type statt)
|
||||
{
|
||||
struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
|
||||
@@ -162,7 +163,7 @@ stw_st_framebuffer_present_locked(struct st_framebuffer_iface *stfb,
|
||||
|
||||
resource = stwfb->textures[statt];
|
||||
if (resource) {
|
||||
stw_framebuffer_present_locked(stwfb->fb->hDC, stwfb->fb, resource);
|
||||
stw_framebuffer_present_locked(hdc, stwfb->fb, resource);
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
@@ -176,7 +177,7 @@ stw_st_framebuffer_flush_front(struct st_framebuffer_iface *stfb,
|
||||
|
||||
pipe_mutex_lock(stwfb->fb->mutex);
|
||||
|
||||
return stw_st_framebuffer_present_locked(&stwfb->base, statt);
|
||||
return stw_st_framebuffer_present_locked(stwfb->fb->hDC, &stwfb->base, statt);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -220,7 +221,7 @@ stw_st_destroy_framebuffer_locked(struct st_framebuffer_iface *stfb)
|
||||
* Swap the buffers of the given framebuffer.
|
||||
*/
|
||||
boolean
|
||||
stw_st_swap_framebuffer_locked(struct st_framebuffer_iface *stfb)
|
||||
stw_st_swap_framebuffer_locked(HDC hdc, struct st_framebuffer_iface *stfb)
|
||||
{
|
||||
struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
|
||||
unsigned front = ST_ATTACHMENT_FRONT_LEFT, back = ST_ATTACHMENT_BACK_LEFT;
|
||||
@@ -245,7 +246,7 @@ stw_st_swap_framebuffer_locked(struct st_framebuffer_iface *stfb)
|
||||
stwfb->texture_mask = mask;
|
||||
|
||||
front = ST_ATTACHMENT_FRONT_LEFT;
|
||||
return stw_st_framebuffer_present_locked(&stwfb->base, front);
|
||||
return stw_st_framebuffer_present_locked(hdc, &stwfb->base, front);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@@ -28,6 +28,8 @@
|
||||
#ifndef STW_ST_H
|
||||
#define STW_ST_H
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include "state_tracker/st_api.h"
|
||||
|
||||
struct stw_framebuffer;
|
||||
@@ -42,6 +44,6 @@ void
|
||||
stw_st_destroy_framebuffer_locked(struct st_framebuffer_iface *stfb);
|
||||
|
||||
boolean
|
||||
stw_st_swap_framebuffer_locked(struct st_framebuffer_iface *stfb);
|
||||
stw_st_swap_framebuffer_locked(HDC hdc, struct st_framebuffer_iface *stfb);
|
||||
|
||||
#endif /* STW_ST_H */
|
||||
|
@@ -72,7 +72,6 @@ COMMON_DRI_DRM_OBJECTS = [
|
||||
|
||||
drienv.AppendUnique(LIBS = [
|
||||
'expat',
|
||||
'talloc',
|
||||
])
|
||||
|
||||
Export([
|
||||
|
@@ -15,7 +15,6 @@ env.Append(LIBS = [
|
||||
'user32',
|
||||
'kernel32',
|
||||
'ws2_32',
|
||||
talloc,
|
||||
])
|
||||
|
||||
sources = ['libgl_gdi.c']
|
||||
|
@@ -23,7 +23,6 @@ env.Prepend(LIBS = [
|
||||
mesa,
|
||||
glsl,
|
||||
gallium,
|
||||
'talloc'
|
||||
])
|
||||
|
||||
sources = [
|
||||
|
@@ -621,10 +621,7 @@ int evergreen_context_init(struct r600_context *ctx, struct radeon *radeon)
|
||||
/* save 16dwords space for fence mecanism */
|
||||
ctx->pm4_ndwords -= 16;
|
||||
|
||||
r = r600_context_init_fence(ctx);
|
||||
if (r) {
|
||||
goto out_err;
|
||||
}
|
||||
LIST_INITHEAD(&ctx->fenced_bo);
|
||||
|
||||
/* init dirty list */
|
||||
LIST_INITHEAD(&ctx->dirty);
|
||||
|
@@ -79,58 +79,6 @@ struct radeon *r600_new(int fd, unsigned device)
|
||||
r600_delete(r600);
|
||||
return NULL;
|
||||
}
|
||||
switch (r600->family) {
|
||||
case CHIP_R600:
|
||||
case CHIP_RV610:
|
||||
case CHIP_RV630:
|
||||
case CHIP_RV670:
|
||||
case CHIP_RV620:
|
||||
case CHIP_RV635:
|
||||
case CHIP_RS780:
|
||||
case CHIP_RS880:
|
||||
case CHIP_RV770:
|
||||
case CHIP_RV730:
|
||||
case CHIP_RV710:
|
||||
case CHIP_RV740:
|
||||
case CHIP_CEDAR:
|
||||
case CHIP_REDWOOD:
|
||||
case CHIP_JUNIPER:
|
||||
case CHIP_CYPRESS:
|
||||
case CHIP_HEMLOCK:
|
||||
case CHIP_PALM:
|
||||
break;
|
||||
case CHIP_R100:
|
||||
case CHIP_RV100:
|
||||
case CHIP_RS100:
|
||||
case CHIP_RV200:
|
||||
case CHIP_RS200:
|
||||
case CHIP_R200:
|
||||
case CHIP_RV250:
|
||||
case CHIP_RS300:
|
||||
case CHIP_RV280:
|
||||
case CHIP_R300:
|
||||
case CHIP_R350:
|
||||
case CHIP_RV350:
|
||||
case CHIP_RV380:
|
||||
case CHIP_R420:
|
||||
case CHIP_R423:
|
||||
case CHIP_RV410:
|
||||
case CHIP_RS400:
|
||||
case CHIP_RS480:
|
||||
case CHIP_RS600:
|
||||
case CHIP_RS690:
|
||||
case CHIP_RS740:
|
||||
case CHIP_RV515:
|
||||
case CHIP_R520:
|
||||
case CHIP_RV530:
|
||||
case CHIP_RV560:
|
||||
case CHIP_RV570:
|
||||
case CHIP_R580:
|
||||
default:
|
||||
R600_ERR("unknown or unsupported chipset 0x%04X\n", r600->device);
|
||||
break;
|
||||
}
|
||||
|
||||
/* setup class */
|
||||
switch (r600->family) {
|
||||
case CHIP_R600:
|
||||
@@ -155,6 +103,9 @@ struct radeon *r600_new(int fd, unsigned device)
|
||||
case CHIP_CYPRESS:
|
||||
case CHIP_HEMLOCK:
|
||||
case CHIP_PALM:
|
||||
case CHIP_BARTS:
|
||||
case CHIP_TURKS:
|
||||
case CHIP_CAICOS:
|
||||
r600->chip_class = EVERGREEN;
|
||||
break;
|
||||
default:
|
||||
|
@@ -38,7 +38,8 @@ struct r600_bo *r600_bo(struct radeon *radeon,
|
||||
{
|
||||
struct r600_bo *bo;
|
||||
struct radeon_bo *rbo;
|
||||
|
||||
uint32_t initial_domain;
|
||||
|
||||
if (binding & (PIPE_BIND_CONSTANT_BUFFER | PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER)) {
|
||||
bo = r600_bomgr_bo_create(radeon->bomgr, size, alignment, *radeon->cfence);
|
||||
if (bo) {
|
||||
@@ -46,7 +47,24 @@ struct r600_bo *r600_bo(struct radeon *radeon,
|
||||
}
|
||||
}
|
||||
|
||||
rbo = radeon_bo(radeon, 0, size, alignment);
|
||||
if (binding & (PIPE_BIND_CONSTANT_BUFFER | PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER)) {
|
||||
initial_domain = RADEON_GEM_DOMAIN_GTT;
|
||||
} else {
|
||||
switch(usage) {
|
||||
case PIPE_USAGE_DYNAMIC:
|
||||
case PIPE_USAGE_STREAM:
|
||||
case PIPE_USAGE_STAGING:
|
||||
initial_domain = RADEON_GEM_DOMAIN_GTT;
|
||||
break;
|
||||
case PIPE_USAGE_DEFAULT:
|
||||
case PIPE_USAGE_STATIC:
|
||||
case PIPE_USAGE_IMMUTABLE:
|
||||
default:
|
||||
initial_domain = RADEON_GEM_DOMAIN_VRAM;
|
||||
break;
|
||||
}
|
||||
}
|
||||
rbo = radeon_bo(radeon, 0, size, alignment, initial_domain);
|
||||
if (rbo == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
@@ -80,12 +98,12 @@ struct r600_bo *r600_bo_handle(struct radeon *radeon,
|
||||
struct r600_bo *bo = calloc(1, sizeof(struct r600_bo));
|
||||
struct radeon_bo *rbo;
|
||||
|
||||
rbo = bo->bo = radeon_bo(radeon, handle, 0, 0);
|
||||
rbo = bo->bo = radeon_bo(radeon, handle, 0, 0, 0);
|
||||
if (rbo == NULL) {
|
||||
free(bo);
|
||||
return NULL;
|
||||
}
|
||||
bo->size = bo->size;
|
||||
bo->size = rbo->size;
|
||||
bo->domains = (RADEON_GEM_DOMAIN_CPU |
|
||||
RADEON_GEM_DOMAIN_GTT |
|
||||
RADEON_GEM_DOMAIN_VRAM);
|
||||
|
@@ -30,6 +30,7 @@
|
||||
#include <sys/ioctl.h>
|
||||
#include "util/u_inlines.h"
|
||||
#include "util/u_debug.h"
|
||||
#include <pipebuffer/pb_bufmgr.h>
|
||||
#include "r600.h"
|
||||
#include "r600_priv.h"
|
||||
#include "r600_drm_public.h"
|
||||
@@ -110,6 +111,18 @@ static int radeon_drm_get_tiling(struct radeon *radeon)
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int radeon_init_fence(struct radeon *radeon)
|
||||
{
|
||||
radeon->fence = 1;
|
||||
radeon->fence_bo = r600_bo(radeon, 4096, 0, 0, 0);
|
||||
if (radeon->fence_bo == NULL) {
|
||||
return -ENOMEM;
|
||||
}
|
||||
radeon->cfence = r600_bo_map(radeon, radeon->fence_bo, PB_USAGE_UNSYNCHRONIZED, NULL);
|
||||
*radeon->cfence = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
static struct radeon *radeon_new(int fd, unsigned device)
|
||||
{
|
||||
struct radeon *radeon;
|
||||
@@ -134,59 +147,6 @@ static struct radeon *radeon_new(int fd, unsigned device)
|
||||
fprintf(stderr, "Unknown chipset 0x%04X\n", radeon->device);
|
||||
return radeon_decref(radeon);
|
||||
}
|
||||
switch (radeon->family) {
|
||||
case CHIP_R600:
|
||||
case CHIP_RV610:
|
||||
case CHIP_RV630:
|
||||
case CHIP_RV670:
|
||||
case CHIP_RV620:
|
||||
case CHIP_RV635:
|
||||
case CHIP_RS780:
|
||||
case CHIP_RS880:
|
||||
case CHIP_RV770:
|
||||
case CHIP_RV730:
|
||||
case CHIP_RV710:
|
||||
case CHIP_RV740:
|
||||
case CHIP_CEDAR:
|
||||
case CHIP_REDWOOD:
|
||||
case CHIP_JUNIPER:
|
||||
case CHIP_CYPRESS:
|
||||
case CHIP_HEMLOCK:
|
||||
case CHIP_PALM:
|
||||
break;
|
||||
case CHIP_R100:
|
||||
case CHIP_RV100:
|
||||
case CHIP_RS100:
|
||||
case CHIP_RV200:
|
||||
case CHIP_RS200:
|
||||
case CHIP_R200:
|
||||
case CHIP_RV250:
|
||||
case CHIP_RS300:
|
||||
case CHIP_RV280:
|
||||
case CHIP_R300:
|
||||
case CHIP_R350:
|
||||
case CHIP_RV350:
|
||||
case CHIP_RV380:
|
||||
case CHIP_R420:
|
||||
case CHIP_R423:
|
||||
case CHIP_RV410:
|
||||
case CHIP_RS400:
|
||||
case CHIP_RS480:
|
||||
case CHIP_RS600:
|
||||
case CHIP_RS690:
|
||||
case CHIP_RS740:
|
||||
case CHIP_RV515:
|
||||
case CHIP_R520:
|
||||
case CHIP_RV530:
|
||||
case CHIP_RV560:
|
||||
case CHIP_RV570:
|
||||
case CHIP_R580:
|
||||
default:
|
||||
fprintf(stderr, "%s unknown or unsupported chipset 0x%04X\n",
|
||||
__func__, radeon->device);
|
||||
break;
|
||||
}
|
||||
|
||||
/* setup class */
|
||||
switch (radeon->family) {
|
||||
case CHIP_R600:
|
||||
@@ -215,6 +175,9 @@ static struct radeon *radeon_new(int fd, unsigned device)
|
||||
case CHIP_CYPRESS:
|
||||
case CHIP_HEMLOCK:
|
||||
case CHIP_PALM:
|
||||
case CHIP_BARTS:
|
||||
case CHIP_TURKS:
|
||||
case CHIP_CAICOS:
|
||||
radeon->chip_class = EVERGREEN;
|
||||
/* set default group bytes, overridden by tiling info ioctl */
|
||||
radeon->tiling_info.group_bytes = 512;
|
||||
@@ -233,6 +196,11 @@ static struct radeon *radeon_new(int fd, unsigned device)
|
||||
if (radeon->bomgr == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
r = radeon_init_fence(radeon);
|
||||
if (r) {
|
||||
radeon_decref(radeon);
|
||||
return NULL;
|
||||
}
|
||||
return radeon;
|
||||
}
|
||||
|
||||
@@ -249,12 +217,13 @@ struct radeon *radeon_decref(struct radeon *radeon)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (radeon->fence_bo) {
|
||||
r600_bo_reference(radeon, &radeon->fence_bo, NULL);
|
||||
}
|
||||
|
||||
if (radeon->bomgr)
|
||||
r600_bomgr_destroy(radeon->bomgr);
|
||||
|
||||
if (radeon->fd >= 0)
|
||||
drmClose(radeon->fd);
|
||||
|
||||
free(radeon);
|
||||
return NULL;
|
||||
}
|
||||
|
@@ -40,27 +40,13 @@
|
||||
|
||||
#define GROUP_FORCE_NEW_BLOCK 0
|
||||
|
||||
int r600_context_init_fence(struct r600_context *ctx)
|
||||
{
|
||||
ctx->fence = 1;
|
||||
ctx->fence_bo = r600_bo(ctx->radeon, 4096, 0, 0, 0);
|
||||
if (ctx->fence_bo == NULL) {
|
||||
return -ENOMEM;
|
||||
}
|
||||
ctx->cfence = r600_bo_map(ctx->radeon, ctx->fence_bo, PB_USAGE_UNSYNCHRONIZED, NULL);
|
||||
*ctx->cfence = 0;
|
||||
ctx->radeon->cfence = ctx->cfence;
|
||||
LIST_INITHEAD(&ctx->fenced_bo);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void INLINE r600_context_update_fenced_list(struct r600_context *ctx)
|
||||
{
|
||||
for (int i = 0; i < ctx->creloc; i++) {
|
||||
if (!LIST_IS_EMPTY(&ctx->bo[i]->fencedlist))
|
||||
LIST_DELINIT(&ctx->bo[i]->fencedlist);
|
||||
LIST_ADDTAIL(&ctx->bo[i]->fencedlist, &ctx->fenced_bo);
|
||||
ctx->bo[i]->fence = ctx->fence;
|
||||
ctx->bo[i]->fence = ctx->radeon->fence;
|
||||
ctx->bo[i]->ctx = ctx;
|
||||
}
|
||||
}
|
||||
@@ -71,7 +57,7 @@ static void INLINE r600_context_fence_wraparound(struct r600_context *ctx, unsig
|
||||
struct radeon_bo *tmp;
|
||||
|
||||
LIST_FOR_EACH_ENTRY_SAFE(bo, tmp, &ctx->fenced_bo, fencedlist) {
|
||||
if (bo->fence <= *ctx->cfence) {
|
||||
if (bo->fence <= *ctx->radeon->cfence) {
|
||||
LIST_DELINIT(&bo->fencedlist);
|
||||
bo->fence = 0;
|
||||
} else {
|
||||
@@ -632,9 +618,6 @@ void r600_context_fini(struct r600_context *ctx)
|
||||
free(ctx->pm4);
|
||||
|
||||
r600_context_clear_fenced_bo(ctx);
|
||||
if (ctx->fence_bo) {
|
||||
r600_bo_reference(ctx->radeon, &ctx->fence_bo, NULL);
|
||||
}
|
||||
memset(ctx, 0, sizeof(struct r600_context));
|
||||
}
|
||||
|
||||
@@ -763,10 +746,7 @@ int r600_context_init(struct r600_context *ctx, struct radeon *radeon)
|
||||
/* save 16dwords space for fence mecanism */
|
||||
ctx->pm4_ndwords -= 16;
|
||||
|
||||
r = r600_context_init_fence(ctx);
|
||||
if (r) {
|
||||
goto out_err;
|
||||
}
|
||||
LIST_INITHEAD(&ctx->fenced_bo);
|
||||
|
||||
/* init dirty list */
|
||||
LIST_INITHEAD(&ctx->dirty);
|
||||
@@ -814,7 +794,7 @@ void r600_context_bo_reloc(struct r600_context *ctx, u32 *pm4, struct r600_bo *r
|
||||
ctx->reloc[ctx->creloc].write_domain = rbo->domains & (RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM);
|
||||
ctx->reloc[ctx->creloc].flags = 0;
|
||||
radeon_bo_reference(ctx->radeon, &ctx->bo[ctx->creloc], bo);
|
||||
rbo->fence = ctx->fence;
|
||||
rbo->fence = ctx->radeon->fence;
|
||||
ctx->creloc++;
|
||||
/* set PKT3 to point to proper reloc */
|
||||
*pm4 = bo->reloc_id;
|
||||
@@ -837,7 +817,7 @@ void r600_context_pipe_state_set(struct r600_context *ctx, struct r600_pipe_stat
|
||||
/* find relocation */
|
||||
id = block->pm4_bo_index[id];
|
||||
r600_bo_reference(ctx->radeon, &block->reloc[id].bo, state->regs[i].bo);
|
||||
state->regs[i].bo->fence = ctx->fence;
|
||||
state->regs[i].bo->fence = ctx->radeon->fence;
|
||||
}
|
||||
if (!(block->status & R600_BLOCK_STATUS_DIRTY)) {
|
||||
block->status |= R600_BLOCK_STATUS_ENABLED;
|
||||
@@ -877,13 +857,13 @@ static inline void r600_context_pipe_state_set_resource(struct r600_context *ctx
|
||||
*/
|
||||
r600_bo_reference(ctx->radeon, &block->reloc[1].bo, state->regs[0].bo);
|
||||
r600_bo_reference(ctx->radeon, &block->reloc[2].bo, state->regs[0].bo);
|
||||
state->regs[0].bo->fence = ctx->fence;
|
||||
state->regs[0].bo->fence = ctx->radeon->fence;
|
||||
} else {
|
||||
/* TEXTURE RESOURCE */
|
||||
r600_bo_reference(ctx->radeon, &block->reloc[1].bo, state->regs[2].bo);
|
||||
r600_bo_reference(ctx->radeon, &block->reloc[2].bo, state->regs[3].bo);
|
||||
state->regs[2].bo->fence = ctx->fence;
|
||||
state->regs[3].bo->fence = ctx->fence;
|
||||
state->regs[2].bo->fence = ctx->radeon->fence;
|
||||
state->regs[3].bo->fence = ctx->radeon->fence;
|
||||
}
|
||||
if (!(block->status & R600_BLOCK_STATUS_DIRTY)) {
|
||||
block->status |= R600_BLOCK_STATUS_ENABLED;
|
||||
@@ -1123,11 +1103,11 @@ void r600_context_flush(struct r600_context *ctx)
|
||||
ctx->pm4[ctx->pm4_cdwords++] = EVENT_TYPE(EVENT_TYPE_CACHE_FLUSH_AND_INV_TS_EVENT) | EVENT_INDEX(5);
|
||||
ctx->pm4[ctx->pm4_cdwords++] = 0;
|
||||
ctx->pm4[ctx->pm4_cdwords++] = (1 << 29) | (0 << 24);
|
||||
ctx->pm4[ctx->pm4_cdwords++] = ctx->fence;
|
||||
ctx->pm4[ctx->pm4_cdwords++] = ctx->radeon->fence;
|
||||
ctx->pm4[ctx->pm4_cdwords++] = 0;
|
||||
ctx->pm4[ctx->pm4_cdwords++] = PKT3(PKT3_NOP, 0);
|
||||
ctx->pm4[ctx->pm4_cdwords++] = 0;
|
||||
r600_context_bo_reloc(ctx, &ctx->pm4[ctx->pm4_cdwords - 1], ctx->fence_bo);
|
||||
r600_context_bo_reloc(ctx, &ctx->pm4[ctx->pm4_cdwords - 1], ctx->radeon->fence_bo);
|
||||
|
||||
#if 1
|
||||
/* emit cs */
|
||||
@@ -1144,18 +1124,18 @@ void r600_context_flush(struct r600_context *ctx)
|
||||
r = drmCommandWriteRead(ctx->radeon->fd, DRM_RADEON_CS, &drmib,
|
||||
sizeof(struct drm_radeon_cs));
|
||||
#else
|
||||
*ctx->cfence = ctx->fence;
|
||||
*ctx->radeon->cfence = ctx->radeon->fence;
|
||||
#endif
|
||||
|
||||
r600_context_update_fenced_list(ctx);
|
||||
|
||||
fence = ctx->fence + 1;
|
||||
if (fence < ctx->fence) {
|
||||
fence = ctx->radeon->fence + 1;
|
||||
if (fence < ctx->radeon->fence) {
|
||||
/* wrap around */
|
||||
fence = 1;
|
||||
r600_context_fence_wraparound(ctx, fence);
|
||||
}
|
||||
ctx->fence = fence;
|
||||
ctx->radeon->fence = fence;
|
||||
|
||||
/* restart */
|
||||
for (int i = 0; i < ctx->creloc; i++) {
|
||||
|
@@ -36,6 +36,7 @@
|
||||
#include "r600.h"
|
||||
|
||||
struct r600_bomgr;
|
||||
struct r600_bo;
|
||||
|
||||
struct radeon {
|
||||
int fd;
|
||||
@@ -45,7 +46,9 @@ struct radeon {
|
||||
enum chip_class chip_class;
|
||||
struct r600_tiling_info tiling_info;
|
||||
struct r600_bomgr *bomgr;
|
||||
unsigned fence;
|
||||
unsigned *cfence;
|
||||
struct r600_bo *fence_bo;
|
||||
};
|
||||
|
||||
struct r600_reg {
|
||||
@@ -113,7 +116,7 @@ unsigned radeon_family_from_device(unsigned device);
|
||||
* radeon_bo.c
|
||||
*/
|
||||
struct radeon_bo *radeon_bo(struct radeon *radeon, unsigned handle,
|
||||
unsigned size, unsigned alignment);
|
||||
unsigned size, unsigned alignment, unsigned initial_domain);
|
||||
void radeon_bo_reference(struct radeon *radeon, struct radeon_bo **dst,
|
||||
struct radeon_bo *src);
|
||||
int radeon_bo_wait(struct radeon *radeon, struct radeon_bo *bo);
|
||||
|
@@ -69,7 +69,7 @@ static void radeon_bo_fixed_unmap(struct radeon *radeon, struct radeon_bo *bo)
|
||||
}
|
||||
|
||||
struct radeon_bo *radeon_bo(struct radeon *radeon, unsigned handle,
|
||||
unsigned size, unsigned alignment)
|
||||
unsigned size, unsigned alignment, unsigned initial_domain)
|
||||
{
|
||||
struct radeon_bo *bo;
|
||||
int r;
|
||||
@@ -102,7 +102,7 @@ struct radeon_bo *radeon_bo(struct radeon *radeon, unsigned handle,
|
||||
|
||||
args.size = size;
|
||||
args.alignment = alignment;
|
||||
args.initial_domain = RADEON_GEM_DOMAIN_CPU;
|
||||
args.initial_domain = initial_domain;
|
||||
args.flags = 0;
|
||||
args.handle = 0;
|
||||
r = drmCommandWriteRead(radeon->fd, DRM_RADEON_GEM_CREATE,
|
||||
@@ -156,7 +156,7 @@ int radeon_bo_wait(struct radeon *radeon, struct radeon_bo *bo)
|
||||
if (!bo->shared) {
|
||||
if (!bo->fence)
|
||||
return 0;
|
||||
if (bo->fence <= *bo->ctx->cfence) {
|
||||
if (bo->fence <= *radeon->cfence) {
|
||||
LIST_DELINIT(&bo->fencedlist);
|
||||
bo->fence = 0;
|
||||
return 0;
|
||||
@@ -181,7 +181,7 @@ int radeon_bo_busy(struct radeon *radeon, struct radeon_bo *bo, uint32_t *domain
|
||||
if (!bo->shared) {
|
||||
if (!bo->fence)
|
||||
return 0;
|
||||
if (bo->fence <= *bo->ctx->cfence) {
|
||||
if (bo->fence <= *radeon->cfence) {
|
||||
LIST_DELINIT(&bo->fencedlist);
|
||||
bo->fence = 0;
|
||||
return 0;
|
||||
|
@@ -177,6 +177,7 @@ struct pci_id radeon_pci_id[] = {
|
||||
{0x1002, 0x688A, CHIP_CYPRESS},
|
||||
{0x1002, 0x6898, CHIP_CYPRESS},
|
||||
{0x1002, 0x6899, CHIP_CYPRESS},
|
||||
{0x1002, 0x689b, CHIP_CYPRESS},
|
||||
{0x1002, 0x689c, CHIP_HEMLOCK},
|
||||
{0x1002, 0x689d, CHIP_HEMLOCK},
|
||||
{0x1002, 0x689e, CHIP_CYPRESS},
|
||||
@@ -187,7 +188,9 @@ struct pci_id radeon_pci_id[] = {
|
||||
{0x1002, 0x68b0, CHIP_JUNIPER},
|
||||
{0x1002, 0x68b8, CHIP_JUNIPER},
|
||||
{0x1002, 0x68b9, CHIP_JUNIPER},
|
||||
{0x1002, 0x68ba, CHIP_JUNIPER},
|
||||
{0x1002, 0x68be, CHIP_JUNIPER},
|
||||
{0x1002, 0x68bf, CHIP_JUNIPER},
|
||||
{0x1002, 0x68c0, CHIP_REDWOOD},
|
||||
{0x1002, 0x68c1, CHIP_REDWOOD},
|
||||
{0x1002, 0x68c8, CHIP_REDWOOD},
|
||||
@@ -203,6 +206,7 @@ struct pci_id radeon_pci_id[] = {
|
||||
{0x1002, 0x68e8, CHIP_CEDAR},
|
||||
{0x1002, 0x68e9, CHIP_CEDAR},
|
||||
{0x1002, 0x68f1, CHIP_CEDAR},
|
||||
{0x1002, 0x68f2, CHIP_CEDAR},
|
||||
{0x1002, 0x68f8, CHIP_CEDAR},
|
||||
{0x1002, 0x68f9, CHIP_CEDAR},
|
||||
{0x1002, 0x68fe, CHIP_CEDAR},
|
||||
@@ -445,6 +449,45 @@ struct pci_id radeon_pci_id[] = {
|
||||
{0x1002, 0x9803, CHIP_PALM},
|
||||
{0x1002, 0x9804, CHIP_PALM},
|
||||
{0x1002, 0x9805, CHIP_PALM},
|
||||
{0x1002, 0x9806, CHIP_PALM},
|
||||
{0x1002, 0x9807, CHIP_PALM},
|
||||
{0x1002, 0x6720, CHIP_BARTS},
|
||||
{0x1002, 0x6721, CHIP_BARTS},
|
||||
{0x1002, 0x6722, CHIP_BARTS},
|
||||
{0x1002, 0x6723, CHIP_BARTS},
|
||||
{0x1002, 0x6724, CHIP_BARTS},
|
||||
{0x1002, 0x6725, CHIP_BARTS},
|
||||
{0x1002, 0x6726, CHIP_BARTS},
|
||||
{0x1002, 0x6727, CHIP_BARTS},
|
||||
{0x1002, 0x6728, CHIP_BARTS},
|
||||
{0x1002, 0x6729, CHIP_BARTS},
|
||||
{0x1002, 0x6738, CHIP_BARTS},
|
||||
{0x1002, 0x6739, CHIP_BARTS},
|
||||
{0x1002, 0x673e, CHIP_BARTS},
|
||||
{0x1002, 0x6740, CHIP_TURKS},
|
||||
{0x1002, 0x6741, CHIP_TURKS},
|
||||
{0x1002, 0x6742, CHIP_TURKS},
|
||||
{0x1002, 0x6743, CHIP_TURKS},
|
||||
{0x1002, 0x6744, CHIP_TURKS},
|
||||
{0x1002, 0x6745, CHIP_TURKS},
|
||||
{0x1002, 0x6746, CHIP_TURKS},
|
||||
{0x1002, 0x6747, CHIP_TURKS},
|
||||
{0x1002, 0x6748, CHIP_TURKS},
|
||||
{0x1002, 0x6749, CHIP_TURKS},
|
||||
{0x1002, 0x6750, CHIP_TURKS},
|
||||
{0x1002, 0x6758, CHIP_TURKS},
|
||||
{0x1002, 0x6759, CHIP_TURKS},
|
||||
{0x1002, 0x6760, CHIP_CAICOS},
|
||||
{0x1002, 0x6761, CHIP_CAICOS},
|
||||
{0x1002, 0x6762, CHIP_CAICOS},
|
||||
{0x1002, 0x6763, CHIP_CAICOS},
|
||||
{0x1002, 0x6764, CHIP_CAICOS},
|
||||
{0x1002, 0x6765, CHIP_CAICOS},
|
||||
{0x1002, 0x6766, CHIP_CAICOS},
|
||||
{0x1002, 0x6767, CHIP_CAICOS},
|
||||
{0x1002, 0x6768, CHIP_CAICOS},
|
||||
{0x1002, 0x6770, CHIP_CAICOS},
|
||||
{0x1002, 0x6779, CHIP_CAICOS},
|
||||
{0, 0},
|
||||
};
|
||||
|
||||
|
@@ -118,7 +118,7 @@ static struct r300_winsys_buffer *radeon_r300_winsys_buffer_from_handle(struct r
|
||||
|
||||
if (stride)
|
||||
*stride = whandle->stride;
|
||||
if (size)
|
||||
if (size && _buf)
|
||||
*size = _buf->base.size;
|
||||
|
||||
return (struct r300_winsys_buffer*)_buf;
|
||||
|
@@ -16,6 +16,8 @@ GLCPP_SOURCES = \
|
||||
glcpp/glcpp.c
|
||||
|
||||
C_SOURCES = \
|
||||
strtod.c \
|
||||
ralloc.c \
|
||||
$(LIBGLCPP_SOURCES)
|
||||
|
||||
CXX_SOURCES = \
|
||||
@@ -82,8 +84,7 @@ CXX_SOURCES = \
|
||||
s_expression.cpp
|
||||
|
||||
LIBS = \
|
||||
$(TOP)/src/glsl/libglsl.a \
|
||||
$(TALLOC_LIBS)
|
||||
$(TOP)/src/glsl/libglsl.a
|
||||
|
||||
APPS = glsl_compiler glcpp/glcpp
|
||||
|
||||
@@ -112,7 +113,6 @@ OBJECTS = \
|
||||
$(CXX_SOURCES:.cpp=.o)
|
||||
|
||||
INCLUDES = \
|
||||
$(TALLOC_CFLAGS) \
|
||||
-I. \
|
||||
-I../mesa \
|
||||
-I../mapi \
|
||||
@@ -162,16 +162,16 @@ glcpp/glcpp: $(GLCPP_OBJECTS) libglsl.a
|
||||
$(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
|
||||
|
||||
glsl_lexer.cpp: glsl_lexer.lpp
|
||||
flex --nounistd -o$@ $<
|
||||
$(FLEX) --nounistd -o$@ $<
|
||||
|
||||
glsl_parser.cpp: glsl_parser.ypp
|
||||
bison -v -o "$@" -p "_mesa_glsl_" --defines=glsl_parser.h $<
|
||||
$(BISON) -v -o "$@" -p "_mesa_glsl_" --defines=glsl_parser.h $<
|
||||
|
||||
glcpp/glcpp-lex.c: glcpp/glcpp-lex.l
|
||||
flex --nounistd -o$@ $<
|
||||
$(FLEX) --nounistd -o$@ $<
|
||||
|
||||
glcpp/glcpp-parse.c: glcpp/glcpp-parse.y
|
||||
bison -v -o "$@" --defines=glcpp/glcpp-parse.h $<
|
||||
$(BISON) -v -o "$@" --defines=glcpp/glcpp-parse.h $<
|
||||
|
||||
builtins: builtin_function.cpp builtins/profiles/* builtins/ir/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py
|
||||
@echo Bootstrapping the compiler...
|
||||
|
@@ -7,11 +7,9 @@ env = env.Clone()
|
||||
env.Prepend(CPPPATH = [
|
||||
'#src/mapi',
|
||||
'#src/mesa',
|
||||
'#src/glsl',
|
||||
])
|
||||
|
||||
if env['platform'] == 'windows':
|
||||
env.Prepend(CPPPATH = ['#src/talloc'])
|
||||
|
||||
sources = [
|
||||
'glcpp/glcpp-lex.c',
|
||||
'glcpp/glcpp-parse.c',
|
||||
@@ -75,7 +73,9 @@ sources = [
|
||||
'opt_structure_splitting.cpp',
|
||||
'opt_swizzle_swizzle.cpp',
|
||||
'opt_tree_grafting.cpp',
|
||||
'ralloc.c',
|
||||
's_expression.cpp',
|
||||
'strtod.c',
|
||||
]
|
||||
|
||||
glsl = env.ConvenienceLibrary(
|
||||
@@ -95,7 +95,7 @@ if env['platform'] == 'windows':
|
||||
'user32',
|
||||
])
|
||||
|
||||
env.Prepend(LIBS = [glsl, talloc])
|
||||
env.Prepend(LIBS = [glsl])
|
||||
|
||||
env.Program(
|
||||
target = 'glsl2',
|
||||
|
@@ -49,23 +49,23 @@ struct YYLTYPE;
|
||||
*/
|
||||
class ast_node {
|
||||
public:
|
||||
/* Callers of this talloc-based new need not call delete. It's
|
||||
* easier to just talloc_free 'ctx' (or any of its ancestors). */
|
||||
/* Callers of this ralloc-based new need not call delete. It's
|
||||
* easier to just ralloc_free 'ctx' (or any of its ancestors). */
|
||||
static void* operator new(size_t size, void *ctx)
|
||||
{
|
||||
void *node;
|
||||
|
||||
node = talloc_zero_size(ctx, size);
|
||||
node = rzalloc_size(ctx, size);
|
||||
assert(node != NULL);
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
/* If the user *does* call delete, that's OK, we will just
|
||||
* talloc_free in that case. */
|
||||
* ralloc_free in that case. */
|
||||
static void operator delete(void *table)
|
||||
{
|
||||
talloc_free(table);
|
||||
ralloc_free(table);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -318,7 +318,8 @@ public:
|
||||
|
||||
|
||||
enum {
|
||||
ast_precision_high = 0, /**< Default precision. */
|
||||
ast_precision_none = 0, /**< Absence of precision qualifier. */
|
||||
ast_precision_high,
|
||||
ast_precision_medium,
|
||||
ast_precision_low
|
||||
};
|
||||
@@ -440,7 +441,8 @@ public:
|
||||
/** Construct a type specifier from a type name */
|
||||
ast_type_specifier(const char *name)
|
||||
: type_specifier(ast_type_name), type_name(name), structure(NULL),
|
||||
is_array(false), array_size(NULL), precision(ast_precision_high)
|
||||
is_array(false), array_size(NULL), precision(ast_precision_none),
|
||||
is_precision_statement(false)
|
||||
{
|
||||
/* empty */
|
||||
}
|
||||
@@ -448,7 +450,8 @@ public:
|
||||
/** Construct a type specifier from a structure definition */
|
||||
ast_type_specifier(ast_struct_specifier *s)
|
||||
: type_specifier(ast_struct), type_name(s->name), structure(s),
|
||||
is_array(false), array_size(NULL), precision(ast_precision_high)
|
||||
is_array(false), array_size(NULL), precision(ast_precision_none),
|
||||
is_precision_statement(false)
|
||||
{
|
||||
/* empty */
|
||||
}
|
||||
@@ -470,6 +473,8 @@ public:
|
||||
ast_expression *array_size;
|
||||
|
||||
unsigned precision:2;
|
||||
|
||||
bool is_precision_statement;
|
||||
};
|
||||
|
||||
|
||||
|
@@ -20,8 +20,8 @@
|
||||
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
* DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
#include <cstdio>
|
||||
#include <cassert>
|
||||
#include <stdio.h>
|
||||
#include <assert.h>
|
||||
#include "ast.h"
|
||||
|
||||
const char *
|
||||
|
@@ -66,7 +66,7 @@ process_parameters(exec_list *instructions, exec_list *actual_parameters,
|
||||
* formal or actual parameter list. Only the type is used.
|
||||
*
|
||||
* \return
|
||||
* A talloced string representing the prototype of the function.
|
||||
* A ralloced string representing the prototype of the function.
|
||||
*/
|
||||
char *
|
||||
prototype_string(const glsl_type *return_type, const char *name,
|
||||
@@ -75,19 +75,19 @@ prototype_string(const glsl_type *return_type, const char *name,
|
||||
char *str = NULL;
|
||||
|
||||
if (return_type != NULL)
|
||||
str = talloc_asprintf(str, "%s ", return_type->name);
|
||||
str = ralloc_asprintf(NULL, "%s ", return_type->name);
|
||||
|
||||
str = talloc_asprintf_append(str, "%s(", name);
|
||||
ralloc_asprintf_append(&str, "%s(", name);
|
||||
|
||||
const char *comma = "";
|
||||
foreach_list(node, parameters) {
|
||||
const ir_instruction *const param = (ir_instruction *) node;
|
||||
|
||||
str = talloc_asprintf_append(str, "%s%s", comma, param->type->name);
|
||||
ralloc_asprintf_append(&str, "%s%s", comma, param->type->name);
|
||||
comma = ", ";
|
||||
}
|
||||
|
||||
str = talloc_strdup_append(str, ")");
|
||||
ralloc_strcat(&str, ")");
|
||||
return str;
|
||||
}
|
||||
|
||||
@@ -173,7 +173,7 @@ match_function_by_name(exec_list *instructions, const char *name,
|
||||
ir_dereference_variable *deref;
|
||||
|
||||
var = new(ctx) ir_variable(sig->return_type,
|
||||
talloc_asprintf(ctx, "%s_retval",
|
||||
ralloc_asprintf(ctx, "%s_retval",
|
||||
sig->function_name()),
|
||||
ir_var_temporary);
|
||||
instructions->push_tail(var);
|
||||
@@ -195,11 +195,11 @@ match_function_by_name(exec_list *instructions, const char *name,
|
||||
|
||||
_mesa_glsl_error(loc, state, "no matching function for call to `%s'",
|
||||
str);
|
||||
talloc_free(str);
|
||||
ralloc_free(str);
|
||||
|
||||
const char *prefix = "candidates are: ";
|
||||
|
||||
for (int i = -1; i < state->num_builtins_to_link; i++) {
|
||||
for (int i = -1; i < (int) state->num_builtins_to_link; i++) {
|
||||
glsl_symbol_table *syms = i >= 0 ? state->builtins_to_link[i]->symbols
|
||||
: state->symbols;
|
||||
f = syms->get_function(name);
|
||||
@@ -211,7 +211,7 @@ match_function_by_name(exec_list *instructions, const char *name,
|
||||
|
||||
str = prototype_string(sig->return_type, f->name, &sig->parameters);
|
||||
_mesa_glsl_error(loc, state, "%s%s\n", prefix, str);
|
||||
talloc_free(str);
|
||||
ralloc_free(str);
|
||||
|
||||
prefix = " ";
|
||||
}
|
||||
@@ -232,7 +232,7 @@ match_function_by_name(exec_list *instructions, const char *name,
|
||||
static ir_rvalue *
|
||||
convert_component(ir_rvalue *src, const glsl_type *desired_type)
|
||||
{
|
||||
void *ctx = talloc_parent(src);
|
||||
void *ctx = ralloc_parent(src);
|
||||
const unsigned a = desired_type->base_type;
|
||||
const unsigned b = src->type->base_type;
|
||||
ir_expression *result = NULL;
|
||||
@@ -295,7 +295,7 @@ convert_component(ir_rvalue *src, const glsl_type *desired_type)
|
||||
static ir_rvalue *
|
||||
dereference_component(ir_rvalue *src, unsigned component)
|
||||
{
|
||||
void *ctx = talloc_parent(src);
|
||||
void *ctx = ralloc_parent(src);
|
||||
assert(component < src->type->components());
|
||||
|
||||
/* If the source is a constant, just create a new constant instead of a
|
||||
@@ -993,6 +993,16 @@ ast_function_expression::hir(exec_list *instructions,
|
||||
|
||||
const glsl_type *const constructor_type = type->glsl_type(& name, state);
|
||||
|
||||
/* constructor_type can be NULL if a variable with the same name as the
|
||||
* structure has come into scope.
|
||||
*/
|
||||
if (constructor_type == NULL) {
|
||||
_mesa_glsl_error(& loc, state, "unknown type `%s' (structure name "
|
||||
"may be shadowed by a variable with the same name)",
|
||||
type->type_name);
|
||||
return ir_call::get_error_instruction(ctx);
|
||||
}
|
||||
|
||||
|
||||
/* Constructors for samplers are illegal.
|
||||
*/
|
||||
@@ -1022,6 +1032,57 @@ ast_function_expression::hir(exec_list *instructions,
|
||||
* correct order. These constructors follow essentially the same type
|
||||
* matching rules as functions.
|
||||
*/
|
||||
if (constructor_type->is_record()) {
|
||||
exec_list actual_parameters;
|
||||
|
||||
process_parameters(instructions, &actual_parameters,
|
||||
&this->expressions, state);
|
||||
|
||||
exec_node *node = actual_parameters.head;
|
||||
for (unsigned i = 0; i < constructor_type->length; i++) {
|
||||
ir_rvalue *ir = (ir_rvalue *) node;
|
||||
|
||||
if (node->is_tail_sentinel()) {
|
||||
_mesa_glsl_error(&loc, state,
|
||||
"insufficient parameters to constructor "
|
||||
"for `%s'",
|
||||
constructor_type->name);
|
||||
return ir_call::get_error_instruction(ctx);
|
||||
}
|
||||
|
||||
if (apply_implicit_conversion(constructor_type->fields.structure[i].type,
|
||||
ir, state)) {
|
||||
node->replace_with(ir);
|
||||
} else {
|
||||
_mesa_glsl_error(&loc, state,
|
||||
"parameter type mismatch in constructor "
|
||||
"for `%s.%s' (%s vs %s)",
|
||||
constructor_type->name,
|
||||
constructor_type->fields.structure[i].name,
|
||||
ir->type->name,
|
||||
constructor_type->fields.structure[i].type->name);
|
||||
return ir_call::get_error_instruction(ctx);;
|
||||
}
|
||||
|
||||
node = node->next;
|
||||
}
|
||||
|
||||
if (!node->is_tail_sentinel()) {
|
||||
_mesa_glsl_error(&loc, state, "too many parameters in constructor "
|
||||
"for `%s'", constructor_type->name);
|
||||
return ir_call::get_error_instruction(ctx);
|
||||
}
|
||||
|
||||
ir_rvalue *const constant =
|
||||
constant_record_constructor(constructor_type, &actual_parameters,
|
||||
state);
|
||||
|
||||
return (constant != NULL)
|
||||
? constant
|
||||
: emit_inline_record_constructor(constructor_type, instructions,
|
||||
&actual_parameters, state);
|
||||
}
|
||||
|
||||
if (!constructor_type->is_numeric() && !constructor_type->is_boolean())
|
||||
return ir_call::get_error_instruction(ctx);
|
||||
|
||||
@@ -1197,54 +1258,6 @@ ast_function_expression::hir(exec_list *instructions,
|
||||
process_parameters(instructions, &actual_parameters, &this->expressions,
|
||||
state);
|
||||
|
||||
const glsl_type *const type =
|
||||
state->symbols->get_type(id->primary_expression.identifier);
|
||||
|
||||
if ((type != NULL) && type->is_record()) {
|
||||
exec_node *node = actual_parameters.head;
|
||||
for (unsigned i = 0; i < type->length; i++) {
|
||||
ir_rvalue *ir = (ir_rvalue *) node;
|
||||
|
||||
if (node->is_tail_sentinel()) {
|
||||
_mesa_glsl_error(&loc, state,
|
||||
"insufficient parameters to constructor "
|
||||
"for `%s'",
|
||||
type->name);
|
||||
return ir_call::get_error_instruction(ctx);
|
||||
}
|
||||
|
||||
if (apply_implicit_conversion(type->fields.structure[i].type, ir,
|
||||
state)) {
|
||||
node->replace_with(ir);
|
||||
} else {
|
||||
_mesa_glsl_error(&loc, state,
|
||||
"parameter type mismatch in constructor "
|
||||
"for `%s.%s' (%s vs %s)",
|
||||
type->name,
|
||||
type->fields.structure[i].name,
|
||||
ir->type->name,
|
||||
type->fields.structure[i].type->name);
|
||||
return ir_call::get_error_instruction(ctx);;
|
||||
}
|
||||
|
||||
node = node->next;
|
||||
}
|
||||
|
||||
if (!node->is_tail_sentinel()) {
|
||||
_mesa_glsl_error(&loc, state, "too many parameters in constructor "
|
||||
"for `%s'", type->name);
|
||||
return ir_call::get_error_instruction(ctx);
|
||||
}
|
||||
|
||||
ir_rvalue *const constant =
|
||||
constant_record_constructor(type, &actual_parameters, state);
|
||||
|
||||
return (constant != NULL)
|
||||
? constant
|
||||
: emit_inline_record_constructor(type, instructions,
|
||||
&actual_parameters, state);
|
||||
}
|
||||
|
||||
return match_function_by_name(instructions,
|
||||
id->primary_expression.identifier, & loc,
|
||||
&actual_parameters, state);
|
||||
|
File diff suppressed because it is too large
Load Diff
@@ -21,7 +21,7 @@
|
||||
* DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <cstdio>
|
||||
#include <stdio.h>
|
||||
#include "ast.h"
|
||||
extern "C" {
|
||||
#include "program/symbol_table.h"
|
||||
@@ -49,7 +49,8 @@ ast_type_specifier::print(void) const
|
||||
|
||||
ast_type_specifier::ast_type_specifier(int specifier)
|
||||
: type_specifier(ast_types(specifier)), type_name(NULL), structure(NULL),
|
||||
is_array(false), array_size(NULL), precision(ast_precision_high)
|
||||
is_array(false), array_size(NULL), precision(ast_precision_none),
|
||||
is_precision_statement(false)
|
||||
{
|
||||
static const char *const names[] = {
|
||||
"void",
|
||||
|
@@ -37,6 +37,8 @@ read_builtins(GLenum target, const char *protos, const char **functions, unsigne
|
||||
{
|
||||
struct gl_context fakeCtx;
|
||||
fakeCtx.API = API_OPENGL;
|
||||
fakeCtx.Const.GLSLVersion = 130;
|
||||
fakeCtx.Extensions.ARB_ES2_compatibility = true;
|
||||
gl_shader *sh = _mesa_new_shader(NULL, 0, target);
|
||||
struct _mesa_glsl_parse_state *st =
|
||||
new(sh) _mesa_glsl_parse_state(&fakeCtx, target, sh);
|
||||
@@ -63,7 +65,7 @@ read_builtins(GLenum target, const char *protos, const char **functions, unsigne
|
||||
if (st->error) {
|
||||
printf("error reading builtin: %.35s ...\n", functions[i]);
|
||||
printf("Info log:\n%s\n", st->info_log);
|
||||
talloc_free(sh);
|
||||
ralloc_free(sh);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
@@ -3010,40 +3012,26 @@ static const char builtin_smoothstep[] =
|
||||
" (declare (in) float edge1)\n"
|
||||
" (declare (in) float x))\n"
|
||||
" ((declare () float t)\n"
|
||||
"\n"
|
||||
" (assign (constant bool (1)) (x) (var_ref t)\n"
|
||||
" (expression float max\n"
|
||||
" (expression float min\n"
|
||||
" (expression float / (expression float - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
|
||||
" (constant float (1.0)))\n"
|
||||
" (constant float (0.0))))\n"
|
||||
" (return (expression float * (var_ref t) (expression float * (var_ref t) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (var_ref t))))))))\n"
|
||||
"\n"
|
||||
" (return (expression float * (var_ref t) (expression float * (var_ref t) (expression float - (constant float (3.0)) (expression float * (constant float (2.0)) (var_ref t))))))))\n"
|
||||
" (signature vec2\n"
|
||||
" (parameters\n"
|
||||
" (declare (in) float edge0)\n"
|
||||
" (declare (in) float edge1)\n"
|
||||
" (declare (in) vec2 x))\n"
|
||||
" ((declare () vec2 t)\n"
|
||||
" (declare () vec2 retval)\n"
|
||||
"\n"
|
||||
" (assign (constant bool (1)) (x) (var_ref t)\n"
|
||||
" (expression float max\n"
|
||||
" (expression float min\n"
|
||||
" (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
|
||||
" (assign (constant bool (1)) (xy) (var_ref t)\n"
|
||||
" (expression vec2 max\n"
|
||||
" (expression vec2 min\n"
|
||||
" (expression vec2 / (expression vec2 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
|
||||
" (constant float (1.0)))\n"
|
||||
" (constant float (0.0))))\n"
|
||||
" (assign (constant bool (1)) (x) (var_ref retval) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))\n"
|
||||
"\n"
|
||||
" (assign (constant bool (1)) (y) (var_ref t)\n"
|
||||
" (expression float max\n"
|
||||
" (expression float min\n"
|
||||
" (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
|
||||
" (constant float (1.0)))\n"
|
||||
" (constant float (0.0))))\n"
|
||||
" (assign (constant bool (1)) (y) (var_ref retval) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))\n"
|
||||
" (return (var_ref retval))\n"
|
||||
" ))\n"
|
||||
" (return (expression vec2 * (var_ref t) (expression vec2 * (var_ref t) (expression vec2 - (constant float (3.0)) (expression vec2 * (constant float (2.0)) (var_ref t))))))))\n"
|
||||
"\n"
|
||||
" (signature vec3\n"
|
||||
" (parameters\n"
|
||||
@@ -3051,33 +3039,13 @@ static const char builtin_smoothstep[] =
|
||||
" (declare (in) float edge1)\n"
|
||||
" (declare (in) vec3 x))\n"
|
||||
" ((declare () vec3 t)\n"
|
||||
" (declare () vec3 retval)\n"
|
||||
"\n"
|
||||
" (assign (constant bool (1)) (x) (var_ref t)\n"
|
||||
" (expression float max\n"
|
||||
" (expression float min\n"
|
||||
" (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
|
||||
" (assign (constant bool (1)) (xyz) (var_ref t)\n"
|
||||
" (expression vec3 max\n"
|
||||
" (expression vec3 min\n"
|
||||
" (expression vec3 / (expression vec3 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
|
||||
" (constant float (1.0)))\n"
|
||||
" (constant float (0.0))))\n"
|
||||
" (assign (constant bool (1)) (x) (var_ref retval) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))\n"
|
||||
"\n"
|
||||
" (assign (constant bool (1)) (y) (var_ref t)\n"
|
||||
" (expression float max\n"
|
||||
" (expression float min\n"
|
||||
" (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
|
||||
" (constant float (1.0)))\n"
|
||||
" (constant float (0.0))))\n"
|
||||
" (assign (constant bool (1)) (y) (var_ref retval) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))\n"
|
||||
"\n"
|
||||
" (assign (constant bool (1)) (z) (var_ref t)\n"
|
||||
" (expression float max\n"
|
||||
" (expression float min\n"
|
||||
" (expression float / (expression float - (swiz z (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
|
||||
" (constant float (1.0)))\n"
|
||||
" (constant float (0.0))))\n"
|
||||
" (assign (constant bool (1)) (z) (var_ref retval) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t)))))))\n"
|
||||
" (return (var_ref retval))\n"
|
||||
" ))\n"
|
||||
" (return (expression vec3 * (var_ref t) (expression vec3 * (var_ref t) (expression vec3 - (constant float (3.0)) (expression vec3 * (constant float (2.0)) (var_ref t))))))))\n"
|
||||
"\n"
|
||||
"\n"
|
||||
" (signature vec4\n"
|
||||
@@ -3086,74 +3054,55 @@ static const char builtin_smoothstep[] =
|
||||
" (declare (in) float edge1)\n"
|
||||
" (declare (in) vec4 x))\n"
|
||||
" ((declare () vec4 t)\n"
|
||||
" (declare () vec4 retval)\n"
|
||||
"\n"
|
||||
" (assign (constant bool (1)) (x) (var_ref t)\n"
|
||||
" (expression float max\n"
|
||||
" (expression float min\n"
|
||||
" (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
|
||||
" (assign (constant bool (1)) (xyzw) (var_ref t)\n"
|
||||
" (expression vec4 max\n"
|
||||
" (expression vec4 min\n"
|
||||
" (expression vec4 / (expression vec4 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
|
||||
" (constant float (1.0)))\n"
|
||||
" (constant float (0.0))))\n"
|
||||
" (assign (constant bool (1)) (x) (var_ref retval) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))\n"
|
||||
"\n"
|
||||
" (assign (constant bool (1)) (y) (var_ref t)\n"
|
||||
" (expression float max\n"
|
||||
" (expression float min\n"
|
||||
" (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
|
||||
" (constant float (1.0)))\n"
|
||||
" (constant float (0.0))))\n"
|
||||
" (assign (constant bool (1)) (y) (var_ref retval) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))\n"
|
||||
"\n"
|
||||
" (assign (constant bool (1)) (z) (var_ref t)\n"
|
||||
" (expression float max\n"
|
||||
" (expression float min\n"
|
||||
" (expression float / (expression float - (swiz z (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
|
||||
" (constant float (1.0)))\n"
|
||||
" (constant float (0.0))))\n"
|
||||
" (assign (constant bool (1)) (z) (var_ref retval) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t)))))))\n"
|
||||
"\n"
|
||||
" (assign (constant bool (1)) (w) (var_ref t)\n"
|
||||
" (expression float max\n"
|
||||
" (expression float min\n"
|
||||
" (expression float / (expression float - (swiz w (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
|
||||
" (constant float (1.0)))\n"
|
||||
" (constant float (0.0))))\n"
|
||||
" (assign (constant bool (1)) (w) (var_ref retval) (expression float * (swiz w (var_ref t)) (expression float * (swiz w (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz w (var_ref t)))))))\n"
|
||||
" (return (var_ref retval))\n"
|
||||
" ))\n"
|
||||
" (return (expression vec4 * (var_ref t) (expression vec4 * (var_ref t) (expression vec4 - (constant float (3.0)) (expression vec4 * (constant float (2.0)) (var_ref t))))))))\n"
|
||||
"\n"
|
||||
" (signature vec2\n"
|
||||
" (parameters\n"
|
||||
" (declare (in) vec2 edge0)\n"
|
||||
" (declare (in) vec2 edge1)\n"
|
||||
" (declare (in) vec2 x))\n"
|
||||
" ((return (expression vec2 max\n"
|
||||
" ((declare () vec2 t)\n"
|
||||
" (assign (constant bool (1)) (xy) (var_ref t)\n"
|
||||
" (expression vec2 max\n"
|
||||
" (expression vec2 min\n"
|
||||
" (expression vec2 / (expression vec2 - (var_ref x) (var_ref edge0)) (expression vec2 - (var_ref edge1) (var_ref edge0)))\n"
|
||||
" (constant vec2 (1.0 1.0)))\n"
|
||||
" (constant vec2 (0.0 0.0))))))\n"
|
||||
" (constant float (1.0)))\n"
|
||||
" (constant float (0.0))))\n"
|
||||
" (return (expression vec2 * (var_ref t) (expression vec2 * (var_ref t) (expression vec2 - (constant float (3.0)) (expression vec2 * (constant float (2.0)) (var_ref t))))))))\n"
|
||||
"\n"
|
||||
" (signature vec3\n"
|
||||
" (parameters\n"
|
||||
" (declare (in) vec3 edge0)\n"
|
||||
" (declare (in) vec3 edge1)\n"
|
||||
" (declare (in) vec3 x))\n"
|
||||
" ((return (expression vec3 max\n"
|
||||
" ((declare () vec3 t)\n"
|
||||
" (assign (constant bool (1)) (xyz) (var_ref t)\n"
|
||||
" (expression vec3 max\n"
|
||||
" (expression vec3 min\n"
|
||||
" (expression vec3 / (expression vec3 - (var_ref x) (var_ref edge0)) (expression vec3 - (var_ref edge1) (var_ref edge0)))\n"
|
||||
" (constant vec3 (1.0 1.0 1.0)))\n"
|
||||
" (constant vec3 (0.0 0.0 0.0))))))\n"
|
||||
" (constant float (1.0)))\n"
|
||||
" (constant float (0.0))))\n"
|
||||
" (return (expression vec3 * (var_ref t) (expression vec3 * (var_ref t) (expression vec3 - (constant float (3.0)) (expression vec3 * (constant float (2.0)) (var_ref t))))))))\n"
|
||||
"\n"
|
||||
" (signature vec4\n"
|
||||
" (parameters\n"
|
||||
" (declare (in) vec4 edge0)\n"
|
||||
" (declare (in) vec4 edge1)\n"
|
||||
" (declare (in) vec4 x))\n"
|
||||
" ((return (expression vec4 max\n"
|
||||
" ((declare () vec4 t)\n"
|
||||
" (assign (constant bool (1)) (xyzw) (var_ref t)\n"
|
||||
" (expression vec4 max\n"
|
||||
" (expression vec4 min\n"
|
||||
" (expression vec4 / (expression vec4 - (var_ref x) (var_ref edge0)) (expression vec4 - (var_ref edge1) (var_ref edge0)))\n"
|
||||
" (constant vec4 (1.0 1.0 1.0 1.0)))\n"
|
||||
" (constant vec4 (0.0 0.0 0.0 0.0))))))\n"
|
||||
" (constant float (1.0)))\n"
|
||||
" (constant float (0.0))))\n"
|
||||
" (return (expression vec4 * (var_ref t) (expression vec4 * (var_ref t) (expression vec4 - (constant float (3.0)) (expression vec4 * (constant float (2.0)) (var_ref t))))))))\n"
|
||||
"))\n"
|
||||
"\n"
|
||||
""
|
||||
@@ -13569,7 +13518,7 @@ void *builtin_mem_ctx = NULL;
|
||||
void
|
||||
_mesa_glsl_release_functions(void)
|
||||
{
|
||||
talloc_free(builtin_mem_ctx);
|
||||
ralloc_free(builtin_mem_ctx);
|
||||
builtin_mem_ctx = NULL;
|
||||
memset(builtin_profiles, 0, sizeof(builtin_profiles));
|
||||
}
|
||||
@@ -13586,7 +13535,7 @@ _mesa_read_profile(struct _mesa_glsl_parse_state *state,
|
||||
|
||||
if (sh == NULL) {
|
||||
sh = read_builtins(GL_VERTEX_SHADER, prototypes, functions, count);
|
||||
talloc_steal(builtin_mem_ctx, sh);
|
||||
ralloc_steal(builtin_mem_ctx, sh);
|
||||
builtin_profiles[profile_index] = sh;
|
||||
}
|
||||
|
||||
@@ -13599,7 +13548,7 @@ _mesa_glsl_initialize_functions(exec_list *instructions,
|
||||
struct _mesa_glsl_parse_state *state)
|
||||
{
|
||||
if (builtin_mem_ctx == NULL) {
|
||||
builtin_mem_ctx = talloc_init("GLSL built-in functions");
|
||||
builtin_mem_ctx = ralloc_context(NULL); // "GLSL built-in functions"
|
||||
memset(&builtin_profiles, 0, sizeof(builtin_profiles));
|
||||
}
|
||||
|
||||
|
@@ -24,10 +24,11 @@
|
||||
const glsl_type glsl_type::_error_type =
|
||||
glsl_type(GL_INVALID_ENUM, GLSL_TYPE_ERROR, 0, 0, "");
|
||||
|
||||
const glsl_type glsl_type::void_type =
|
||||
const glsl_type glsl_type::_void_type =
|
||||
glsl_type(GL_INVALID_ENUM, GLSL_TYPE_VOID, 0, 0, "void");
|
||||
|
||||
const glsl_type *const glsl_type::error_type = & glsl_type::_error_type;
|
||||
const glsl_type *const glsl_type::void_type = & glsl_type::_void_type;
|
||||
|
||||
/** \name Core built-in types
|
||||
*
|
||||
|
@@ -5,40 +5,26 @@
|
||||
(declare (in) float edge1)
|
||||
(declare (in) float x))
|
||||
((declare () float t)
|
||||
|
||||
(assign (constant bool (1)) (x) (var_ref t)
|
||||
(expression float max
|
||||
(expression float min
|
||||
(expression float / (expression float - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
|
||||
(constant float (1.0)))
|
||||
(constant float (0.0))))
|
||||
(return (expression float * (var_ref t) (expression float * (var_ref t) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (var_ref t))))))))
|
||||
|
||||
(return (expression float * (var_ref t) (expression float * (var_ref t) (expression float - (constant float (3.0)) (expression float * (constant float (2.0)) (var_ref t))))))))
|
||||
(signature vec2
|
||||
(parameters
|
||||
(declare (in) float edge0)
|
||||
(declare (in) float edge1)
|
||||
(declare (in) vec2 x))
|
||||
((declare () vec2 t)
|
||||
(declare () vec2 retval)
|
||||
|
||||
(assign (constant bool (1)) (x) (var_ref t)
|
||||
(expression float max
|
||||
(expression float min
|
||||
(expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
|
||||
(assign (constant bool (1)) (xy) (var_ref t)
|
||||
(expression vec2 max
|
||||
(expression vec2 min
|
||||
(expression vec2 / (expression vec2 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
|
||||
(constant float (1.0)))
|
||||
(constant float (0.0))))
|
||||
(assign (constant bool (1)) (x) (var_ref retval) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))
|
||||
|
||||
(assign (constant bool (1)) (y) (var_ref t)
|
||||
(expression float max
|
||||
(expression float min
|
||||
(expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
|
||||
(constant float (1.0)))
|
||||
(constant float (0.0))))
|
||||
(assign (constant bool (1)) (y) (var_ref retval) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))
|
||||
(return (var_ref retval))
|
||||
))
|
||||
(return (expression vec2 * (var_ref t) (expression vec2 * (var_ref t) (expression vec2 - (constant float (3.0)) (expression vec2 * (constant float (2.0)) (var_ref t))))))))
|
||||
|
||||
(signature vec3
|
||||
(parameters
|
||||
@@ -46,33 +32,13 @@
|
||||
(declare (in) float edge1)
|
||||
(declare (in) vec3 x))
|
||||
((declare () vec3 t)
|
||||
(declare () vec3 retval)
|
||||
|
||||
(assign (constant bool (1)) (x) (var_ref t)
|
||||
(expression float max
|
||||
(expression float min
|
||||
(expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
|
||||
(assign (constant bool (1)) (xyz) (var_ref t)
|
||||
(expression vec3 max
|
||||
(expression vec3 min
|
||||
(expression vec3 / (expression vec3 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
|
||||
(constant float (1.0)))
|
||||
(constant float (0.0))))
|
||||
(assign (constant bool (1)) (x) (var_ref retval) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))
|
||||
|
||||
(assign (constant bool (1)) (y) (var_ref t)
|
||||
(expression float max
|
||||
(expression float min
|
||||
(expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
|
||||
(constant float (1.0)))
|
||||
(constant float (0.0))))
|
||||
(assign (constant bool (1)) (y) (var_ref retval) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))
|
||||
|
||||
(assign (constant bool (1)) (z) (var_ref t)
|
||||
(expression float max
|
||||
(expression float min
|
||||
(expression float / (expression float - (swiz z (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
|
||||
(constant float (1.0)))
|
||||
(constant float (0.0))))
|
||||
(assign (constant bool (1)) (z) (var_ref retval) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t)))))))
|
||||
(return (var_ref retval))
|
||||
))
|
||||
(return (expression vec3 * (var_ref t) (expression vec3 * (var_ref t) (expression vec3 - (constant float (3.0)) (expression vec3 * (constant float (2.0)) (var_ref t))))))))
|
||||
|
||||
|
||||
(signature vec4
|
||||
@@ -81,73 +47,54 @@
|
||||
(declare (in) float edge1)
|
||||
(declare (in) vec4 x))
|
||||
((declare () vec4 t)
|
||||
(declare () vec4 retval)
|
||||
|
||||
(assign (constant bool (1)) (x) (var_ref t)
|
||||
(expression float max
|
||||
(expression float min
|
||||
(expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
|
||||
(assign (constant bool (1)) (xyzw) (var_ref t)
|
||||
(expression vec4 max
|
||||
(expression vec4 min
|
||||
(expression vec4 / (expression vec4 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
|
||||
(constant float (1.0)))
|
||||
(constant float (0.0))))
|
||||
(assign (constant bool (1)) (x) (var_ref retval) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))
|
||||
|
||||
(assign (constant bool (1)) (y) (var_ref t)
|
||||
(expression float max
|
||||
(expression float min
|
||||
(expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
|
||||
(constant float (1.0)))
|
||||
(constant float (0.0))))
|
||||
(assign (constant bool (1)) (y) (var_ref retval) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))
|
||||
|
||||
(assign (constant bool (1)) (z) (var_ref t)
|
||||
(expression float max
|
||||
(expression float min
|
||||
(expression float / (expression float - (swiz z (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
|
||||
(constant float (1.0)))
|
||||
(constant float (0.0))))
|
||||
(assign (constant bool (1)) (z) (var_ref retval) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t)))))))
|
||||
|
||||
(assign (constant bool (1)) (w) (var_ref t)
|
||||
(expression float max
|
||||
(expression float min
|
||||
(expression float / (expression float - (swiz w (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
|
||||
(constant float (1.0)))
|
||||
(constant float (0.0))))
|
||||
(assign (constant bool (1)) (w) (var_ref retval) (expression float * (swiz w (var_ref t)) (expression float * (swiz w (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz w (var_ref t)))))))
|
||||
(return (var_ref retval))
|
||||
))
|
||||
(return (expression vec4 * (var_ref t) (expression vec4 * (var_ref t) (expression vec4 - (constant float (3.0)) (expression vec4 * (constant float (2.0)) (var_ref t))))))))
|
||||
|
||||
(signature vec2
|
||||
(parameters
|
||||
(declare (in) vec2 edge0)
|
||||
(declare (in) vec2 edge1)
|
||||
(declare (in) vec2 x))
|
||||
((return (expression vec2 max
|
||||
((declare () vec2 t)
|
||||
(assign (constant bool (1)) (xy) (var_ref t)
|
||||
(expression vec2 max
|
||||
(expression vec2 min
|
||||
(expression vec2 / (expression vec2 - (var_ref x) (var_ref edge0)) (expression vec2 - (var_ref edge1) (var_ref edge0)))
|
||||
(constant vec2 (1.0 1.0)))
|
||||
(constant vec2 (0.0 0.0))))))
|
||||
(constant float (1.0)))
|
||||
(constant float (0.0))))
|
||||
(return (expression vec2 * (var_ref t) (expression vec2 * (var_ref t) (expression vec2 - (constant float (3.0)) (expression vec2 * (constant float (2.0)) (var_ref t))))))))
|
||||
|
||||
(signature vec3
|
||||
(parameters
|
||||
(declare (in) vec3 edge0)
|
||||
(declare (in) vec3 edge1)
|
||||
(declare (in) vec3 x))
|
||||
((return (expression vec3 max
|
||||
((declare () vec3 t)
|
||||
(assign (constant bool (1)) (xyz) (var_ref t)
|
||||
(expression vec3 max
|
||||
(expression vec3 min
|
||||
(expression vec3 / (expression vec3 - (var_ref x) (var_ref edge0)) (expression vec3 - (var_ref edge1) (var_ref edge0)))
|
||||
(constant vec3 (1.0 1.0 1.0)))
|
||||
(constant vec3 (0.0 0.0 0.0))))))
|
||||
(constant float (1.0)))
|
||||
(constant float (0.0))))
|
||||
(return (expression vec3 * (var_ref t) (expression vec3 * (var_ref t) (expression vec3 - (constant float (3.0)) (expression vec3 * (constant float (2.0)) (var_ref t))))))))
|
||||
|
||||
(signature vec4
|
||||
(parameters
|
||||
(declare (in) vec4 edge0)
|
||||
(declare (in) vec4 edge1)
|
||||
(declare (in) vec4 x))
|
||||
((return (expression vec4 max
|
||||
((declare () vec4 t)
|
||||
(assign (constant bool (1)) (xyzw) (var_ref t)
|
||||
(expression vec4 max
|
||||
(expression vec4 min
|
||||
(expression vec4 / (expression vec4 - (var_ref x) (var_ref edge0)) (expression vec4 - (var_ref edge1) (var_ref edge0)))
|
||||
(constant vec4 (1.0 1.0 1.0 1.0)))
|
||||
(constant vec4 (0.0 0.0 0.0 0.0))))))
|
||||
(constant float (1.0)))
|
||||
(constant float (0.0))))
|
||||
(return (expression vec4 * (var_ref t) (expression vec4 * (var_ref t) (expression vec4 - (constant float (3.0)) (expression vec4 * (constant float (2.0)) (var_ref t))))))))
|
||||
))
|
||||
|
||||
|
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Reference in New Issue
Block a user