Brian Paul 
							
						 
					 
					
						
						
							
						
						ebef61f5c0 
					 
					
						
						
							
							html fix  
						
						
						
						
					 
					
						2005-05-04 20:05:21 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						fe6ee3f5e6 
					 
					
						
						
							
							EGLScreenMESA updates  
						
						
						
						
					 
					
						2005-05-04 20:00:15 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						f5581bb994 
					 
					
						
						
							
							don't call XTranslateCoordinates() if rendering to pixmap  
						
						
						
						
					 
					
						2005-05-04 14:50:45 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						47b29f511a 
					 
					
						
						
							
							Add a facility to route all rasterization through a fragment program  
						
						... 
						
						
						
						which is automatically generated to match the current texture environment
state.  Introduces a new value ctx->FragmentProgram._Active which is
true when either _Enabled is true or there is such a fragment program
ready to run.
To test out on a driver running the software rasterizer, set
MESA_TEX_PROG=t in the environment.  It goes without saying that performance
is lower for the software rasterizer in this mode. 
						
						
					 
					
						2005-05-04 11:44:44 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						c3f764f7bb 
					 
					
						
						
							
							Sort instructions for clarity.  
						
						
						
						
					 
					
						2005-05-04 11:21:46 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						3151b27b0a 
					 
					
						
						
							
							Include negate information in disassembly output.  
						
						
						
						
					 
					
						2005-05-04 11:21:25 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						209b090241 
					 
					
						
						
							
							Mark unused registers as undefined so dissassemblers can recognized  
						
						... 
						
						
						
						them easily. 
						
						
					 
					
						2005-05-04 11:20:59 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						d8f9599403 
					 
					
						
						
							
							Improve the quality of the disassembly output for fragment programs.  
						
						
						
						
					 
					
						2005-05-04 11:20:20 +00:00 
						 
				 
			
				
					
						
							
							
								Jouk Jansen 
							
						 
					 
					
						
						
							
						
						c6e1569b7f 
					 
					
						
						
							
							Committing in .  
						
						... 
						
						
						
						OpenVMS compile update
 Modified Files:
 	Mesa/src/mesa/shader/slang/descrip.mms
 ---------------------------------------------------------------------- 
						
						
					 
					
						2005-05-04 06:33:58 +00:00 
						 
				 
			
				
					
						
							
							
								Jon Smirl 
							
						 
					 
					
						
						
							
						
						82761cb08b 
					 
					
						
						
							
							DRI fbdev driver getting better. Now I can see something on the screen  
						
						... 
						
						
						
						but it isn't the right something yet. 
						
						
					 
					
						2005-05-04 06:12:22 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						c22990c29a 
					 
					
						
						
							
							sync with latest EGL_MESA_screen_surface spec (EGLScreenMESA handles)  
						
						
						
						
					 
					
						2005-05-04 03:33:21 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						3aeae20685 
					 
					
						
						
							
							updates for latest EGLScreenMESA changes  
						
						
						
						
					 
					
						2005-05-04 03:32:39 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						884b5ade86 
					 
					
						
						
							
							Import all texture coordinate arrays.  Import them only once.  
						
						
						
						
					 
					
						2005-05-03 15:11:23 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						138b7ef4d9 
					 
					
						
						
							
							Add support to external tnl switcher and disable hw tnl by default.  
						
						
						
						
					 
					
						2005-05-01 23:36:43 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						3a934557bf 
					 
					
						
						
							
							Bumped the Savage driver date (a bit late) to mark S3TC support.  
						
						
						
						
					 
					
						2005-05-01 14:37:23 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						5f0bf77255 
					 
					
						
						
							
							Fixed and cleaned up programming of watermark registers. There may be  
						
						... 
						
						
						
						a marginal speedup, but I'm not sure this has the same effect on all
hardware. Tested on Savage IX and ProSavageDDR. For experimenting with
different values see the macros at the start of savagestate.c. 
						
						
					 
					
						2005-05-01 14:29:16 +00:00 
						 
				 
			
				
					
						
							
							
								Jon Smirl 
							
						 
					 
					
						
						
							
						
						8af7ff1ded 
					 
					
						
						
							
							Improve the DRI fb driver, now it compiles.  
						
						... 
						
						
						
						Added code to support NEW_INTERFACE.
It still doesn't work. Made it build from make linux-solo. 
						
						
					 
					
						2005-05-01 00:21:27 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						1c54579e86 
					 
					
						
						
							
							apply previous GL_COMPRESSED_TEXTURE_FORMATS_ARB fix to generator file, and regenerate get.c  
						
						
						
						
					 
					
						2005-04-30 18:30:16 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						7d33053e47 
					 
					
						
						
							
							r300 side support for fixed function pipeline. This isnt functional with current Mesa.  
						
						
						
						
					 
					
						2005-04-30 11:06:14 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						47d18cbb64 
					 
					
						
						
							
							Fixed bogus ENUM_TO_BOOLEAN in  
						
						... 
						
						
						
						_mesa_GetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS_ARB). Must be ENUM_TO_INT.
mesa/progs/tests/texenv now lists supported compressed texture formats
correctly. 
						
						
					 
					
						2005-04-30 02:09:23 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						f1d053b19a 
					 
					
						
						
							
							Added S3TC support to the Savage driver with some help from Mark Cass's  
						
						... 
						
						
						
						S3TC support for an older driver version. On Savage3D/IX/MX
GL_EXT_texture_compression_s3tc can't be enabled because DXT3 and DXT5
are not supported. However GL_S3_s3tc is enabled on all Savage chips.
Tested on a Savage IX and a ProSavageDDR 
						
						
					 
					
						2005-04-30 02:03:18 +00:00 
						 
				 
			
				
					
						
							
							
								Jon Smirl 
							
						 
					 
					
						
						
							
						
						28d0a9c9dd 
					 
					
						
						
							
							Fix include path to make build work  
						
						
						
						
					 
					
						2005-04-29 22:25:21 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						5f534aa1e2 
					 
					
						
						
							
							Format for 80 columns.  Add alternate matrix mul based on MAD rather than DP4.  
						
						
						
						
					 
					
						2005-04-29 17:32:27 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						e9e20fc47d 
					 
					
						
						
							
							Add DISASSEM define, similar to other program generator files.  
						
						
						
						
					 
					
						2005-04-29 17:31:54 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						a5cb1aa211 
					 
					
						
						
							
							Add linux-fbdev config  
						
						
						
						
					 
					
						2005-04-29 17:31:10 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						431417fec7 
					 
					
						
						
							
							new config  
						
						
						
						
					 
					
						2005-04-29 17:30:29 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						5c81a4b9cd 
					 
					
						
						
							
							Put back not-so-redundant #ifdef.  
						
						
						
						
					 
					
						2005-04-29 15:41:24 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						a6ebcdfe7d 
					 
					
						
						
							
							Remove redundant #ifdef, fix compiler warning  
						
						
						
						
					 
					
						2005-04-29 15:37:27 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						2c19069182 
					 
					
						
						
							
							new file  
						
						
						
						
					 
					
						2005-04-29 15:36:38 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						15e75e00c7 
					 
					
						
						
							
							Maintain a fragment program for current texturing state.  
						
						
						
						
					 
					
						2005-04-29 15:11:39 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						d59054e60b 
					 
					
						
						
							
							fix _tnl_copy_to_current() so that current edge flag and rasterpos aren't trashed by color index updates  
						
						
						
						
					 
					
						2005-04-28 21:14:00 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						5cef1a1fed 
					 
					
						
						
							
							Stop gcc-4.0 complaining about "type qualifiers ignored on function  
						
						... 
						
						
						
						return type". 
						
						
					 
					
						2005-04-28 13:16:23 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						545515cbea 
					 
					
						
						
							
							Stop gcc-4.0 complaining about "type qualifiers ignored on function  
						
						... 
						
						
						
						return type". 
						
						
					 
					
						2005-04-28 12:05:58 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						97e1e60b1c 
					 
					
						
						
							
							move set_component_sizes() to fix bug 3135  
						
						
						
						
					 
					
						2005-04-27 21:20:30 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						69441868f6 
					 
					
						
						
							
							no need to enable fog or set fog mode with fragment program  
						
						
						
						
					 
					
						2005-04-26 20:58:27 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						55d8dd4078 
					 
					
						
						
							
							tweak previous fog/fragment program fix  
						
						
						
						
					 
					
						2005-04-26 20:56:21 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						d09df24082 
					 
					
						
						
							
							added interpolate_fog()  
						
						
						
						
					 
					
						2005-04-26 17:35:45 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						c03b6f40ba 
					 
					
						
						
							
							enable fog render input if fragment program fog option set  
						
						
						
						
					 
					
						2005-04-26 17:25:53 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						c039af165d 
					 
					
						
						
							
							comments and minor clean-up  
						
						
						
						
					 
					
						2005-04-26 16:02:56 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						c3259fa436 
					 
					
						
						
							
							Fix as suggested by Ben Skeggs.  
						
						
						
						
					 
					
						2005-04-25 09:50:45 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						b83aadb0e4 
					 
					
						
						
							
							Ensure all VB->AttribPtr[] are populated.  Reported by Aapo Tahkola  
						
						
						
						
					 
					
						2005-04-25 09:36:27 +00:00 
						 
				 
			
				
					
						
							
							
								Jon Smirl 
							
						 
					 
					
						
						
							
						
						576caad33e 
					 
					
						
						
							
							Minor changes to make linux-solo build again  
						
						
						
						
					 
					
						2005-04-25 03:03:10 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						cbc8d7596a 
					 
					
						
						
							
							Software fallback for glColorMask. Can be avoided on Savage4 when all  
						
						... 
						
						
						
						channels are masked (disable draw update). Bumped driver date to
reflect recent correctness fixes. The driver now passes all glean
tests except exactRGBA on both Savage4 and Savage3D-based cards. 
						
						
					 
					
						2005-04-24 20:55:57 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						6ffd0a4cf1 
					 
					
						
						
							
							Modifying to build against current Mesa. Disabled r200*.c files since they didnt want to build anymore.  
						
						
						
						
					 
					
						2005-04-24 09:08:31 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						5c906924ed 
					 
					
						
						
							
							Fixed a segfault introduced by Keith's pipeline changes.  
						
						
						
						
					 
					
						2005-04-23 19:54:30 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						9b4536a654 
					 
					
						
						
							
							Texturing fixes for Savage3D/MX/IX:  
						
						... 
						
						
						
						- force emitting texAddr when the texture image changed (flush caches)
- set transparent texture color key to something improbable
  (couldn't find a way to disable it completely)
- fixed texture environment modes GL_DECAL and GL_REPLACE
- made texture environment mode GL_BLEND a software fallback
- added two custom texture formats for promoting from GL_ALPHA to ARGB8888
  and 4444. Since the hardware can't be made to ignore the RGB color
  components, set them to 1 instead of 0. This gives the correct results
- disabled GL_EXT_texture_env_add on Savage3D/MX/IX
- map both GL_CLAMP and GL_CLAMP_TO_EDGE to hardware mode "wrap". It doesn't
  match either mode exactly by the spec, so we should either fall back on both
  or none. I chose the latter.
- fall back to software when s and t wrapping modes differ (hardware has only
  one bit for both) 
						
						
					 
					
						2005-04-23 17:18:57 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						df943a4041 
					 
					
						
						
							
							Fix the worst problems with dangling edgeflag references in  
						
						... 
						
						
						
						display lists.  These mainly arise from edgeflag being the only
attribute no longer stored internally as a float and requiring
various special case paths to accomodate it. 
						
						
					 
					
						2005-04-23 11:55:18 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						0d4af83f25 
					 
					
						
						
							
							Updates for pipeline_stage struct changes.  
						
						
						
						
					 
					
						2005-04-22 22:47:09 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						bf87f86493 
					 
					
						
						
							
							First pass at updating these drivers with pipeline_stage struct changes.  
						
						
						
						
					 
					
						2005-04-22 22:42:09 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						963586b871 
					 
					
						
						
							
							Added a French translation of option descriptions by Stephane Marchesin.  
						
						
						
						
					 
					
						2005-04-22 21:36:37 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						fc06f9fb25 
					 
					
						
						
							
							demo / test progs  
						
						
						
						
					 
					
						2005-04-22 21:17:14 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						20d44dc9bc 
					 
					
						
						
							
							types for Mesa implementation of EGL  
						
						
						
						
					 
					
						2005-04-22 21:16:28 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						11b0a76370 
					 
					
						
						
							
							prototype EGL_MESA_screen_surface.  
						
						
						
						
					 
					
						2005-04-22 21:16:12 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						adbff7e977 
					 
					
						
						
							
							initial EGL code  
						
						
						
						
					 
					
						2005-04-22 21:09:39 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						a661654a33 
					 
					
						
						
							
							Move the call to _tnl_UpdateFixedFunctionProgram to make  
						
						... 
						
						
						
						it easier for hardware drivers to test this out. 
						
						
					 
					
						2005-04-22 13:02:04 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						6f973f3367 
					 
					
						
						
							
							Simplify the pipeline_stage structure  
						
						... 
						
						
						
						- remove input/output fields, input tracking removed.
	- remove state fields, the validate function now called
	  on every statechange.
	- add an explicit 'create' function.
Add in code to build vertex program to implement current t&l state.  Still
disabled, but turn on with a #define in t_vp_build.h. 
						
						
					 
					
						2005-04-22 12:51:19 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						6a13c7da4c 
					 
					
						
						
							
							Up the value of MAX_NV_VERTEX_PROGRAM_PARAMS to a power of two.  
						
						
						
						
					 
					
						2005-04-22 12:46:13 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						addcc6afbd 
					 
					
						
						
							
							Add more error checking.  
						
						
						
						
					 
					
						2005-04-22 10:43:36 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						19fb77ee7b 
					 
					
						
						
							
							Cosmetic changes.  
						
						
						
						
					 
					
						2005-04-22 10:28:53 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						b10d080b1e 
					 
					
						
						
							
							Move some utility functions to slang_utility.c.  
						
						
						
						
					 
					
						2005-04-22 10:15:32 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						3ed1f07686 
					 
					
						
						
							
							Provide precompiled binary versions of built-in library .gc sources  
						
						... 
						
						
						
						to dramatically improve shader compiling performance. 
						
						
					 
					
						2005-04-22 09:51:46 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						2cbbd3dc50 
					 
					
						
						
							
							undef DEPTH_TYPE at end  
						
						
						
						
					 
					
						2005-04-22 02:56:21 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						a7fcac5e92 
					 
					
						
						
							
							Fixed some suspicious pointer casts that caused lots of  
						
						... 
						
						
						
						compile-time-warnings on x86-64. Not tested on x86-64 yet, but a good
thing in general, so I'm giving up waiting for feedback. See also
https://bugs.freedesktop.org/show_bug.cgi?id=2924 . 
						
						
					 
					
						2005-04-21 21:50:54 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						07d91bbb59 
					 
					
						
						
							
							Fixed TexEnv modes GL_BLEND and GL_ADD on Savage4-based cards. Disabled  
						
						... 
						
						
						
						the use of hardware texture format I8 as it produces garbage at least on
ProSavageDDR. 
						
						
					 
					
						2005-04-21 21:43:21 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						b3474de7b5 
					 
					
						
						
							
							Adding some comments.  
						
						
						
						
					 
					
						2005-04-21 19:09:54 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						7c26b61f93 
					 
					
						
						
							
							Reduce the size of mesa's internal fragment and vertex program  
						
						... 
						
						
						
						representations by switching to packed structures for registers and
instructions. 
						
						
					 
					
						2005-04-21 14:46:57 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						88b69d7998 
					 
					
						
						
							
							use _mesa_pow() for LIT (bug 3087)  
						
						
						
						
					 
					
						2005-04-21 14:19:50 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						f069e5e412 
					 
					
						
						
							
							Facility to construct a vertex program which executes the current  
						
						... 
						
						
						
						fixed function t&l pipeline.
Currently runs most of the Mesa demos OK, but still needs debugging &
polishing. 
						
						
					 
					
						2005-04-21 13:13:49 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						0ff98b03c6 
					 
					
						
						
							
							New software implementation of ARB_vertex_program.  Similar in speed  
						
						... 
						
						
						
						to existing version, but with the potential for good improvements. 
						
						
					 
					
						2005-04-21 13:11:02 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						70375aff48 
					 
					
						
						
							
							Had some odd problems with add and temps so doing it with mad. Adding some MAD_2 cases.  
						
						
						
						
					 
					
						2005-04-21 05:24:02 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						52bf005425 
					 
					
						
						
							
							fix state.light[n].spot.direction.w value (bug 3083)  
						
						
						
						
					 
					
						2005-04-20 23:47:03 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						8d51bbf2a3 
					 
					
						
						
							
							clean up buffer creation code  
						
						
						
						
					 
					
						2005-04-20 17:12:10 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						fc8f202181 
					 
					
						
						
							
							Reorganized shader stuff.  
						
						
						
						
					 
					
						2005-04-19 18:49:44 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						c4e1fd5a7f 
					 
					
						
						
							
							Fixes for bugs that were nailed down when compairing against software vertex shading.  
						
						
						
						
					 
					
						2005-04-19 03:12:30 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						f8ed0aa268 
					 
					
						
						
							
							Fixing and enabling elt buffers by default.  
						
						
						
						
					 
					
						2005-04-18 22:41:43 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						d03ab104db 
					 
					
						
						
							
							If the file name passed to parse_GL_API is None or "-", read from standard  
						
						... 
						
						
						
						input.  This allows use of GL API scripts in pipelines. 
						
						
					 
					
						2005-04-18 21:30:20 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						93d2d54e7a 
					 
					
						
						
							
							Refactor a bunch of common code from the "leaf" scripts to a new functions,  
						
						... 
						
						
						
						parse_GL_API, in gl_XML.py. 
						
						
					 
					
						2005-04-18 19:42:23 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						8ea22650bd 
					 
					
						
						
							
							Fill-in function offsets and correct a couple typos.  
						
						
						
						
					 
					
						2005-04-18 19:17:12 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						2510ba618d 
					 
					
						
						
							
							Convert all Python scripts to use XML namespaces.  
						
						
						
						
					 
					
						2005-04-18 19:16:07 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Zubaj 
							
						 
					 
					
						
						
							
						
						b7142567bc 
					 
					
						
						
							
							Alpha test fix  
						
						
						
						
					 
					
						2005-04-18 19:06:14 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						61f08d8094 
					 
					
						
						
							
							Move the DTD to its own file.  
						
						
						
						
					 
					
						2005-04-18 18:36:57 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						f905145b60 
					 
					
						
						
							
							comments and clean-up  
						
						
						
						
					 
					
						2005-04-18 17:48:25 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						02986cb2cc 
					 
					
						
						
							
							Add support for pthreads and TLS to libGL for __glXLock / __glXUnlock and  
						
						... 
						
						
						
						for tracking the current GLX context.
This fixes bug #3024 . 
						
						
					 
					
						2005-04-18 16:59:53 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						2e823f29e4 
					 
					
						
						
							
							Send GL_PACK_INVERT_MESA state to the server.  This fixes bug  #2538 .  
						
						
						
						
					 
					
						2005-04-18 16:40:36 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						b52673117b 
					 
					
						
						
							
							s/NORMAL/FOG/ (J.P. Delport)  
						
						
						
						
					 
					
						2005-04-18 14:21:44 +00:00 
						 
				 
			
				
					
						
							
							
								Jouk Jansen 
							
						 
					 
					
						
						
							
						
						49b1d95c1c 
					 
					
						
						
							
							Updates for OpenVMS : New makefiles  
						
						... 
						
						
						
						added some type-casts
 Modified Files:
 	Mesa/src/mesa/shader/descrip.mms
 	Mesa/src/mesa/shader/program.c
 	Mesa/src/mesa/shader/slang/slang_compile.c
 	Mesa/src/mesa/shader/slang/slang_preprocess.c
 Added Files:
 	Mesa/src/mesa/shader/slang/descrip.mms
 ---------------------------------------------------------------------- 
						
						
					 
					
						2005-04-18 13:05:24 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						e9a3d8a772 
					 
					
						
						
							
							added SLANG_SOURCES to SOLO_C_SOURCES  
						
						
						
						
					 
					
						2005-04-15 22:20:46 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						afb3fb4b77 
					 
					
						
						
							
							config for profiling with gprof  
						
						
						
						
					 
					
						2005-04-15 22:16:18 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						635ee2df37 
					 
					
						
						
							
							added _mesa_share_state()  
						
						
						
						
					 
					
						2005-04-15 17:25:07 +00:00 
						 
				 
			
				
					
						
							
							
								Ben Crossman 
							
						 
					 
					
						
						
							
						
						509710cfd7 
					 
					
						
						
							
							more gldirect compile fixes. Getting near the linking stage now. No build file yet.  
						
						
						
						
					 
					
						2005-04-15 17:17:47 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						efb41b07ff 
					 
					
						
						
							
							remove carriage returns  
						
						
						
						
					 
					
						2005-04-15 16:05:14 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						78803b2667 
					 
					
						
						
							
							Fix alpha value of STATE_LIGHTMODEL_SCENECOLOR.  From the spec:  
						
						... 
						
						
						
						The "w" component of the program parameter variable is filled with
 the alpha component of the front diffuse material color.
Make sure matrix inverses are uptodate also. 
						
						
					 
					
						2005-04-15 12:57:23 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						a131d50fb7 
					 
					
						
						
							
							add shader/slang/slang_preprocess.c  
						
						
						
						
					 
					
						2005-04-15 10:30:43 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						e3a846b0e3 
					 
					
						
						
							
							implement info log; parse #version directive  
						
						
						
						
					 
					
						2005-04-15 10:23:10 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						65ce50897e 
					 
					
						
						
							
							slang preprocessor  
						
						
						
						
					 
					
						2005-04-15 10:21:34 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						8855664489 
					 
					
						
						
							
							slang #version directive syntax  
						
						
						
						
					 
					
						2005-04-15 10:20:30 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						35725a92be 
					 
					
						
						
							
							change __asm statement semantics  
						
						
						
						
					 
					
						2005-04-15 10:19:27 +00:00 
						 
				 
			
				
					
						
							
							
								Ben Crossman 
							
						 
					 
					
						
						
							
						
						d8aa5ffed5 
					 
					
						
						
							
							Reverted the last change back to fix bug 3035  
						
						
						
						
					 
					
						2005-04-15 09:13:21 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						067e788acd 
					 
					
						
						
							
							Convert 'variable_param' from a CDATA attribute to a NMTOKENS attribute.  
						
						... 
						
						
						
						The main difference is that white-space is used to separate the names
instead of comas. 
						
						
					 
					
						2005-04-14 23:03:44 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						73b4c1b388 
					 
					
						
						
							
							Refactor the handling of the '(true | false)' enumerated attributes.  
						
						
						
						
					 
					
						2005-04-14 23:00:34 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						a3deff2404 
					 
					
						
						
							
							Modify the DTD to use NMTOKEN, enumerants, and explicit default values  
						
						... 
						
						
						
						wherever possible.  Correct a couple mis-uses of the 'counter' attribute
when 'count' was intended.  Fix some errors in the DTD and in the data with
'doubles_in_order'. 
						
						
					 
					
						2005-04-14 22:59:46 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						6cae4f3bc9 
					 
					
						
						
							
							In GLX_USE_TLS builds, make GET_CURRENT_CONTEXT use the TLS verion of the  
						
						... 
						
						
						
						variable.  Without this, GET_CURRENT_CONTEXT would *always* result in a call
to _glapi_get_context (because _glapi_Context is a const pointer to NULL in
TLS builds). 
						
						
					 
					
						2005-04-14 21:05:55 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						f434e07a6a 
					 
					
						
						
							
							Add missing includes of indirect.h.  
						
						
						
						
					 
					
						2005-04-14 20:35:33 +00:00 
						 
				 
			
				
					
						
							
							
								Ben Crossman 
							
						 
					 
					
						
						
							
						
						369404299c 
					 
					
						
						
							
							A few getenv() that werent using the mesa wrapper version  
						
						
						
						
					 
					
						2005-04-14 19:54:15 +00:00 
						 
				 
			
				
					
						
							
							
								Ben Crossman 
							
						 
					 
					
						
						
							
						
						b2b01a60db 
					 
					
						
						
							
							Some initial compile fixes. Still some left and warnings that need fixing. No where near runnable yet.  
						
						
						
						
					 
					
						2005-04-14 16:58:25 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						60e2810ae4 
					 
					
						
						
							
							Disable CLOD (Lod constant) state emit.  The values emitted were  
						
						... 
						
						
						
						possibly negative, hence clobbering the leading register-id byte.
Fixed the calculation of the values to prevent negative numbers being
emitted, but the code still doesn't implement texture LOD bias
correctly, so leave it disabled overall. 
						
						
					 
					
						2005-04-14 15:53:30 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						99b329ca13 
					 
					
						
						
							
							hook to _slang_compile()  
						
						
						
						
					 
					
						2005-04-14 10:31:36 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						ed5f790919 
					 
					
						
						
							
							cosmetic changes  
						
						
						
						
					 
					
						2005-04-14 10:30:08 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						8c01903114 
					 
					
						
						
							
							ARB_fragment_shader state  
						
						
						
						
					 
					
						2005-04-14 10:28:14 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						6372ea0da0 
					 
					
						
						
							
							ARB_fragment/vertex_shader state  
						
						
						
						
					 
					
						2005-04-14 10:27:19 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						2a37053fd5 
					 
					
						
						
							
							ARB_shading_language_100 bit;  
						
						... 
						
						
						
						Fragment shader derivative hint 
						
						
					 
					
						2005-04-14 10:25:49 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						1e8fc5ffea 
					 
					
						
						
							
							add GL_ARB_shading_language_100;  
						
						... 
						
						
						
						reorder GL_ARB_shader_objects and GL_ARB_fragment/vertex_shader stuff 
						
						
					 
					
						2005-04-14 10:23:51 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						5c968cbc5e 
					 
					
						
						
							
							add FEATURE_ARB_shading_language_100;  
						
						... 
						
						
						
						remove FEATURE_shading_language;
add ARB_fragment/vertex_shader max values 
						
						
					 
					
						2005-04-14 10:21:30 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						98e35025ba 
					 
					
						
						
							
							do not use isdigit() - can cause link errors  
						
						
						
						
					 
					
						2005-04-14 10:19:19 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						fd451b6d01 
					 
					
						
						
							
							updated procedure for getting CVS-write access  
						
						
						
						
					 
					
						2005-04-13 23:50:47 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						25fe93f0a1 
					 
					
						
						
							
							Add TLS support to libGL and, by virtue of using glthread.h and GL_CALL, all  
						
						... 
						
						
						
						DRI drivers.  A TLS enabled libGL can load a TLS or a non-TLS DRI driver,
but a TLS DRI driver requires a TLS enabled libGL.
This fixes bug #1822 . 
						
						
					 
					
						2005-04-13 20:59:15 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						c604e457d1 
					 
					
						
						
							
							Revert revision 1.13.  This allows server-side libGLcore (in X.org) to build  
						
						... 
						
						
						
						with Mesa CVS.  This change was wrong in the first place, and the issue that
necessitated it has been resolved.  For more background on the problem see:
http://marc.theaimsgroup.com/?l=mesa3d-dev&m=111333880529935&w=2  
						
						
					 
					
						2005-04-13 18:41:33 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						9a5ba4794c 
					 
					
						
						
							
							add SLANG_SOURCES  
						
						
						
						
					 
					
						2005-04-13 14:05:28 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						fa2802d4d0 
					 
					
						
						
							
							clean-up stuff  
						
						
						
						
					 
					
						2005-04-13 14:05:06 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						0e7836b500 
					 
					
						
						
							
							simple front-end compiler  
						
						
						
						
					 
					
						2005-04-13 14:04:41 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						d3ea221d3e 
					 
					
						
						
							
							add __fixed_input and __fixed_output qualifier support;  
						
						... 
						
						
						
						fix for_init_statement output; 
						
						
					 
					
						2005-04-13 13:18:35 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						2f951683be 
					 
					
						
						
							
							cosmetic changes;  
						
						... 
						
						
						
						add __fixed_input and __fixed_output qualifiers for built-in variables; 
						
						
					 
					
						2005-04-13 13:06:57 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						5a38200122 
					 
					
						
						
							
							cosmetic changes;  
						
						... 
						
						
						
						fix syntax errors; 
						
						
					 
					
						2005-04-13 13:03:23 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						f18d70b804 
					 
					
						
						
							
							cosmetic changes;  
						
						... 
						
						
						
						change first parameter's qualifier from inout to out for __operator =;
remove __asm instructions: int_add, int_multiply, int_divide, int_negate,
int_less, int_equal, bool_equal; 
						
						
					 
					
						2005-04-13 12:59:58 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						cfcf86b37d 
					 
					
						
						
							
							converts a .gc file to a C header containing string form of the file  
						
						
						
						
					 
					
						2005-04-13 12:48:40 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						0ad2ef20a7 
					 
					
						
						
							
							Added a Spanish translation by David Rubio Miguélezand a Dutch  
						
						... 
						
						
						
						translation by Manfred Stienstra. 
						
						
					 
					
						2005-04-12 21:01:30 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						ad0dbe6b04 
					 
					
						
						
							
							Changed escaping of double quotes.  
						
						
						
						
					 
					
						2005-04-12 20:58:34 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						41bddcfa7b 
					 
					
						
						
							
							PF_8A8R8G8B pixel format (Dave Reveman)  
						
						
						
						
					 
					
						2005-04-12 01:41:04 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						55ba0dccc9 
					 
					
						
						
							
							Manage option translations in separate .po files to make translations  
						
						... 
						
						
						
						easier for non-programmers familiar with GNU gettext. For now there is
only a German translation but more translations are encouraged.
Translatable strings are extracted from t_options.h containing option
definitions with English descriptions. A corresponding header options.h
with all available translations of option descriptions is generated by
gen_xmlpool.py and included by xmlpool.h.
Many option descriptions were rephrased to make them unambiguous for
translation without context. They are hopefully more helpful to users at
the same time. 
						
						
					 
					
						2005-04-11 21:41:40 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						aaa5a66433 
					 
					
						
						
							
							set table size to 1023 and use new HASH_FUNC() macro  
						
						
						
						
					 
					
						2005-04-10 17:44:27 +00:00 
						 
				 
			
				
					
						
							
							
								Adam Jackson 
							
						 
					 
					
						
						
							
						
						5f92c38f0e 
					 
					
						
						
							
							Bug  #2945 : Fix math error that left half the hash buckets empty.  
						
						
						
						
					 
					
						2005-04-09 18:35:57 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						db382c5b1d 
					 
					
						
						
							
							Remove all the radeon_subset files.  They were completely unused.  Keith  
						
						... 
						
						
						
						Whitwell says, "[T]he radeon subset code can probably be archived now."
This "fixes" bug #1623 . 
						
						
					 
					
						2005-04-08 23:54:20 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						a657c1aee8 
					 
					
						
						
							
							Use the same dispatch.c source file for "normal" Mesa builds and DRI  
						
						... 
						
						
						
						libGL builds. 
						
						
					 
					
						2005-04-07 23:58:51 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						d9c389dff6 
					 
					
						
						
							
							Add shaderobjects_3dlabs.c back into build but use #ifdef FEATURE_shading_language to enable/disable relevant code.  
						
						
						
						
					 
					
						2005-04-07 14:38:41 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						c51ed8c236 
					 
					
						
						
							
							Follow the GLX_SGIX_fbconfig spec and return the complete list of  
						
						... 
						
						
						
						available fbconfigs if attrList is NULL.  This fixes bug #2917 . 
						
						
					 
					
						2005-04-07 00:05:55 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						c61782958b 
					 
					
						
						
							
							added wrappers/helpers for creating/destroying rendering contexts  
						
						
						
						
					 
					
						2005-04-06 22:41:46 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						c3984fc015 
					 
					
						
						
							
							changed implementation of GetAllFBConfigs()  
						
						
						
						
					 
					
						2005-04-06 22:40:39 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						481bdd383a 
					 
					
						
						
							
							Fix Fake_glXChooseFBConfig so passing NULL attribList causes a list of all  
						
						... 
						
						
						
						fbconfigs to be returned. 
						
						
					 
					
						2005-04-06 22:33:15 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						bfc8a8dc63 
					 
					
						
						
							
							Make linux-dri-x86-64 more like linux-dri-x86.  Add ARCH_FLAGS.  This is  
						
						... 
						
						
						
						where things like "-m64" or "-m32" should be specified.  Using this, a
32-bit DRI build can be done on an x86-64 system by doing 'ARCH_CFLAGS=-m32
make linux-dri-x86'.  Minor tweaks to linux-dri to support these changes. 
						
						
					 
					
						2005-04-06 21:34:34 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						29c909f81c 
					 
					
						
						
							
							Make glxgears_fbconfig compile and respect the DISPLAY setting.  Add it  
						
						... 
						
						
						
						to the Makefile as well. 
						
						
					 
					
						2005-04-05 20:43:06 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						5234d17514 
					 
					
						
						
							
							Don't call PrimitiveNotify with an invalid primitive.  Fix ipers  
						
						... 
						
						
						
						wireframe mode. 
						
						
					 
					
						2005-04-05 10:30:05 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						c39a4bc83c 
					 
					
						
						
							
							s/Togle/Toggle/  
						
						
						
						
					 
					
						2005-04-04 20:06:40 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						a92100a3c6 
					 
					
						
						
							
							updated warning string to match patch in bug report 2868  
						
						
						
						
					 
					
						2005-04-04 16:06:16 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						fe1230f1c8 
					 
					
						
						
							
							Use FEATURE_shading_language to control whether the shading language  
						
						... 
						
						
						
						compiler is hooked in.  May be enabled on compiler command line by setting
-DFEATURE_shading_lanuage=1. 
						
						
					 
					
						2005-04-01 01:41:54 +00:00 
						 
				 
			
				
					
						
							
							
								Adam Jackson 
							
						 
					 
					
						
						
							
						
						26772ac988 
					 
					
						
						
							
							Disable _mesa_3dlabs_create_{program,shader}_object references.  
						
						
						
						
					 
					
						2005-03-30 17:02:18 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						425569bbc5 
					 
					
						
						
							
							Disable C++ shading language code yet again.  Doesn't compile with older  
						
						... 
						
						
						
						g++ installations. 
						
						
					 
					
						2005-03-29 02:46:59 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						93b52d9484 
					 
					
						
						
							
							re-enable shading language sources  
						
						
						
						
					 
					
						2005-03-29 02:31:43 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						1706ba4101 
					 
					
						
						
							
							re-enable _mesa_init_shaderobjects_3dlabs() call  
						
						
						
						
					 
					
						2005-03-29 02:31:11 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						9a54843a94 
					 
					
						
						
							
							fix a variety of warnings/errors  
						
						
						
						
					 
					
						2005-03-29 02:28:21 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						cb80e3905c 
					 
					
						
						
							
							disable 3dlabs shading language code until build is fixed  
						
						
						
						
					 
					
						2005-03-26 19:45:40 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						32e845f05e 
					 
					
						
						
							
							disable _mesa_init_shaderobjects_3dlabs() call until build is fixed  
						
						
						
						
					 
					
						2005-03-26 19:45:08 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						7d4abc9b3a 
					 
					
						
						
							
							remove INSTALL.GNU from tarball list  
						
						
						
						
					 
					
						2005-03-26 19:22:06 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						a62fe7f5e3 
					 
					
						
						
							
							obsolete  
						
						
						
						
					 
					
						2005-03-26 19:21:07 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						00e599e783 
					 
					
						
						
							
							implement gl2_3dlabs_shhandle interface; resolve few TODOs  
						
						
						
						
					 
					
						2005-03-25 12:16:53 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						1d7f71924d 
					 
					
						
						
							
							cleanup query functions  
						
						
						
						
					 
					
						2005-03-25 12:12:50 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						05ab19ef43 
					 
					
						
						
							
							add _mesa_init_shaderobjects_3dlabs() declaration  
						
						
						
						
					 
					
						2005-03-25 12:07:31 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						a095aa4f4b 
					 
					
						
						
							
							fix comments; fix TBuiltInResource typedef  
						
						
						
						
					 
					
						2005-03-25 12:05:30 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						675f802542 
					 
					
						
						
							
							fix comments; disable DLL linkage for WIN32  
						
						
						
						
					 
					
						2005-03-25 12:03:58 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						116986bad5 
					 
					
						
						
							
							Fixed segfault due to an off-by-one error in SAVAGE_TEX_MAXLEVELS.  
						
						
						
						
					 
					
						2005-03-24 11:53:19 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						798e753e07 
					 
					
						
						
							
							Initialize texture addresses to something valid.  
						
						
						
						
					 
					
						2005-03-23 17:59:09 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						ce1d7ee5ee 
					 
					
						
						
							
							remove file after merge  
						
						
						
						
					 
					
						2005-03-23 12:01:08 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						068039eec1 
					 
					
						
						
							
							no change  
						
						
						
						
					 
					
						2005-03-23 03:34:24 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						05bbafa01a 
					 
					
						
						
							
							use $(*_LIB) in the *_LIB_NAME definitions  
						
						
						
						
					 
					
						2005-03-23 02:12:21 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						8fb17f5b3f 
					 
					
						
						
							
							rename mesaVis to try and improve clarity  
						
						
						
						
					 
					
						2005-03-22 14:30:30 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						3e62d3a8d8 
					 
					
						
						
							
							add FreeTexImageData hook to help single-copy texturing in drivers  
						
						
						
						
					 
					
						2005-03-22 14:27:10 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						050b77a9ac 
					 
					
						
						
							
							merge unichrome changes from branch  
						
						
						
						
					 
					
						2005-03-22 14:25:55 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						59b4b7e07e 
					 
					
						
						
							
							Remove test for defined(DRM_USE_MALLOC) around definition of  
						
						... 
						
						
						
						drmSIGIOHandler(). 
						
						
					 
					
						2005-03-22 13:34:27 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						46d50d9e8e 
					 
					
						
						
							
							Add more formats to test.  
						
						
						
						
					 
					
						2005-03-22 13:32:35 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						de4fe1e3c5 
					 
					
						
						
							
							Add DRM_USE_MALLOC flag  
						
						
						
						
					 
					
						2005-03-22 13:31:35 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						7f8e10f96c 
					 
					
						
						
							
							Calculate haveAccumBuffer, haveDepthBuffer and haveStencilBuffer in  
						
						... 
						
						
						
						driFillInModes(). 
						
						
					 
					
						2005-03-22 13:16:20 +00:00 
						 
				 
			
				
					
						
							
							
								Michel Dänzer 
							
						 
					 
					
						
						
							
						
						e7c7a0f353 
					 
					
						
						
							
							Add support for production version of ATI RN50/ES1000. (ATI Technologies  
						
						... 
						
						
						
						Inc.) 
						
						
					 
					
						2005-03-18 23:05:07 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						6bd390743d 
					 
					
						
						
							
							Misc fixes.  
						
						
						
						
					 
					
						2005-03-18 14:44:27 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						2fb2e27e28 
					 
					
						
						
							
							update against 03-Feb-2005 release  
						
						
						
						
					 
					
						2005-03-18 14:28:02 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						5b641a516e 
					 
					
						
						
							
							enable all 3dlabs front-end compiler sources  
						
						
						
						
					 
					
						2005-03-18 14:21:07 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						706bb1c714 
					 
					
						
						
							
							a little program to change // comments to /* */ ones  
						
						
						
						
					 
					
						2005-03-18 14:07:47 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						1d5c727bba 
					 
					
						
						
							
							glslang flex and bison sources:  
						
						... 
						
						
						
						flex glslang.l
bison -t -v -d glslang.y
mv glslang.tab.c Gen_glslang_tab.cpp (shouldn't be .c?)
mv glslang.tab.h glslang_tab.h 
						
						
					 
					
						2005-03-18 12:18:00 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						a890ceee63 
					 
					
						
						
							
							Fix to get doom3 started.  
						
						
						
						
					 
					
						2005-03-17 22:28:06 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						8a7dcd97bd 
					 
					
						
						
							
							xmllint fixes.  Revert 'note_unflushed' changes that were accidetnally  
						
						... 
						
						
						
						committed in the last version. 
						
						
					 
					
						2005-03-17 22:01:39 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						a78bbd0816 
					 
					
						
						
							
							Simple TCL stage and ability to disable vps.  
						
						
						
						
					 
					
						2005-03-17 21:50:01 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						80a939cafb 
					 
					
						
						
							
							Enable the generation of server-side __glGetBooleanv_size and related  
						
						... 
						
						
						
						functions.  There are two parts to this.  First, a size element with a name
"Get" is shorthand for having four separate size elements with names
"GetIntegerv", "GetDoublev", "GetFloatv", and "GetBooleanv".  Additionally,
a count of "?" is treated specially.  This causes a call to a handcoded
function named "__gl<base name>_variable_size".  This is *only* needed to
support GL_COMPRESSED_TEXTURE_FORMATS.  That enum can return a variable
number of values depending how many compressed texture formats are supported
by the implementation.
Fix a problem with glGetProgram{Local,Env}Parameter[df]vARB,
glAreProgramsResidentNV, and glGetVertexAttribivNV.  These changes only
affect code generated for the server-side.
The changes to enum.c are caused by enums added for the server-side
__glGetBooleanv_size functions. 
						
						
					 
					
						2005-03-17 21:48:37 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						6af6a69312 
					 
					
						
						
							
							Minor refactoring and code tweaking.  The only notable chage is that  
						
						... 
						
						
						
						FilterGLAPISpecBase::xref is replaced by
FilterGLAPISpecBase::functions_by_name.  The notable difference between the
two is that ::functions_by_name includes all functions, whether they have an
assigned offset or not.  This feature will be useful (necessary) when more
server-side code is generated. 
						
						
					 
					
						2005-03-17 20:56:13 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						979f35fb78 
					 
					
						
						
							
							Minor vertex array support tweaks.  These are in preparation for the  
						
						... 
						
						
						
						(eventual) addition of support for ARB_vertex_buffer_object.  Elminitate the
need for array_state_vector::large_header.  Make some very minor tweaks to
the handling of the indices pointer in emit_DrawElements_old. 
						
						
					 
					
						2005-03-17 20:36:20 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						b81efaaa1a 
					 
					
						
						
							
							Minor vertex array support tweaks.  Most of these are in preparation for the  
						
						... 
						
						
						
						(eventual) addition of support for ARB_vertex_buffer_object.
Move all the private vertex array data structures out of
indirect_vertex_array.c and into indirect_va_private.h.
Rename array_state_vector::enabled_array_count to
array_state_vector::enabled_client_array_count.
Make sure that both the GL extension string and the server GL version are
available when __glXInitVertexState is called.
Make sure that array_state::normalized is set correctly in the array's
gl*Pointer function. 
						
						
					 
					
						2005-03-17 20:13:09 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						00e760c971 
					 
					
						
						
							
							Refactored some of the code for PrintGlxReqSize_[ch].  This ensures that the  
						
						... 
						
						
						
						same set of functions will be iterated for both the generated C-source file
and the generated header file. 
						
						
					 
					
						2005-03-17 01:50:32 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						3f35fbbf66 
					 
					
						
						
							
							Fix the handling of zero-sized output parameters (i.e., those with type  
						
						... 
						
						
						
						'GLvoid *').  This fixes the GLX protocol for glGetProgramStringARB.  This
fixes bugzilla #2747 .
Remove the 'ignore="true"' from glVertexAttrib4bvARB.  This fixes bugzilla
#2746 . 
						
						
					 
					
						2005-03-17 01:48:11 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						9eae0b9f19 
					 
					
						
						
							
							Hard-code the client-side maximum GL version.  It turns out that there are  
						
						... 
						
						
						
						some flaws in the calculation code when the highest version listed in
known_gl_extensions is supported.  This code would also have some problems
with some of the new features (that don't have an associated extension) on
GL 2.0. 
						
						
					 
					
						2005-03-17 01:36:24 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						c1aa3d1e6f 
					 
					
						
						
							
							Proper VAP output configuration as R300_RS_ROUTE_0_COLOR became optional and broke arbvptorus(takes no input color but produces output color). Also removing some useless code.  
						
						
						
						
					 
					
						2005-03-16 22:32:48 +00:00 
						 
				 
			
				
					
						
							
							
								Ben Skeggs 
							
						 
					 
					
						
						
							
						
						dd9da8cdb5 
					 
					
						
						
							
							Fixed some strangeness when mixing textured/flat primitives.  Skipping texture units should render correctly also.  Aapo, I dont think I broke glxgears again on you...  
						
						
						
						
					 
					
						2005-03-16 00:54:09 +00:00 
						 
				 
			
				
					
						
							
							
								Roland Scheidegger 
							
						 
					 
					
						
						
							
						
						fbe5296d14 
					 
					
						
						
							
							add support for user-configurable brilinear filtering on r200  
						
						
						
						
					 
					
						2005-03-15 22:23:29 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						7541794373 
					 
					
						
						
							
							Fix to get glxgears display anything.  
						
						
						
						
					 
					
						2005-03-15 20:55:29 +00:00 
						 
				 
			
				
					
						
							
							
								Ben Skeggs 
							
						 
					 
					
						
						
							
						
						3c4c86aff2 
					 
					
						
						
							
							For some reason the Makefile didn't commit..  
						
						
						
						
					 
					
						2005-03-15 17:09:35 +00:00 
						 
				 
			
				
					
						
							
							
								Ben Skeggs 
							
						 
					 
					
						
						
							
						
						34dd4843d7 
					 
					
						
						
							
							Initial multitexturing support.  Old behaviour can be re-enabled by changing ifdefs in r300_setup_rs_unit and r300SetupPixelShader in r300_state.c\nRequires DRM update.  
						
						
						
						
					 
					
						2005-03-15 17:00:44 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						7457a648d2 
					 
					
						
						
							
							If setting GL_PACK_INVERT_MESA results in a GL error, log it.  
						
						
						
						
					 
					
						2005-03-14 22:09:31 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						bd5bba8470 
					 
					
						
						
							
							When timestamping textures, need to emit the event with SAVAGE_WAIT_3D  
						
						... 
						
						
						
						set. Otherwise the 3D engine may still be using a texture that is
being overwritten. In order to minimize the cost of waiting, timestamp
textures only when needed: when a texture image changes, when a
different texture is bound to a texture unit or when a texture unit is
disabled. (Used to be after flushing every command buffer.) 
						
						
					 
					
						2005-03-14 21:52:46 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Zubaj 
							
						 
					 
					
						
						
							
						
						e2e4a5c992 
					 
					
						
						
							
							Stencil support  
						
						... 
						
						
						
						Reflex from mesa demos doesn't work
TODO - double side stencil
I hope that I didn't break anything 
						
						
					 
					
						2005-03-14 20:35:00 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						02eb36fa8d 
					 
					
						
						
							
							re-enable slang sources  
						
						
						
						
					 
					
						2005-03-14 12:43:59 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						0c7d2fff1e 
					 
					
						
						
							
							make it compile under linux  
						
						
						
						
					 
					
						2005-03-14 12:24:32 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						5c9d21df3d 
					 
					
						
						
							
							make it compile under gcc 3.3.2  
						
						
						
						
					 
					
						2005-03-14 12:23:14 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						8998de569c 
					 
					
						
						
							
							fix enum comma  
						
						
						
						
					 
					
						2005-03-14 12:19:36 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						278c6025f9 
					 
					
						
						
							
							Replacing alpha test bits with values that give desired results as compaired to software rendering. Alpha test in textures is still completely broken as can be seen in progs/demos/fire and various games.  
						
						
						
						
					 
					
						2005-03-13 12:23:08 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						4f05e61543 
					 
					
						
						
							
							Updated savage_dri.h from Xorg CVS. This removes definitions that are  
						
						... 
						
						
						
						not part of the DDX->DRI interface and should never have been in this
file in the first place. 
						
						
					 
					
						2005-03-13 00:20:03 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						45f26f9979 
					 
					
						
						
							
							Removed savagedma.[ch]. They have been unused for a while and were only  
						
						... 
						
						
						
						kept around for reference. Now that command DMA is implemented in the
DRM module they are no longer needed. 
						
						
					 
					
						2005-03-12 23:00:53 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						203bd3e8ec 
					 
					
						
						
							
							Unlike radeon and r200 drivers r300AllocCmdBuf allocs dwords not bytes.  
						
						
						
						
					 
					
						2005-03-12 10:14:09 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						91c219d906 
					 
					
						
						
							
							Add support for ARB_draw_buffers and ARB_occlusion_query.  The GLX protocol  
						
						... 
						
						
						
						for these extensions (as well as ARB_vertex_program and ARB_matrix_palette)
was just approved by the ARB on 8-Mar-2005.  Now the only extension missing
for 1.5 support is ARB_vertex_buffer_object.
The opcodes for ARB_matrix_palette were also added to gl_API.xml.  Since
this extension isn't supported by Mesa, no code is generated for it.  Some
tabs were also converted to spaces in the comment for
GetCompressedTexImageARB. 
						
						
					 
					
						2005-03-11 20:55:03 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						522ea42718 
					 
					
						
						
							
							add MAT_DIRTY_FLAGS in _math_matrix_mul_floats(), (bug 2696)  
						
						
						
						
					 
					
						2005-03-11 14:54:51 +00:00 
						 
				 
			
				
					
						
							
							
								Paul Mackerras 
							
						 
					 
					
						
						
							
						
						e24a9c10b5 
					 
					
						
						
							
							Add suitable definitions for the _REV formats, plus a comment  
						
						... 
						
						
						
						explaining why they are the same as the non-REV formats now that
textures don't get byte-swapped on their way to the chip.
Fix the ARGB4444 and L8 formats.
Add entries for the A8 and RGB332 formats. 
						
						
					 
					
						2005-03-11 11:38:23 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						96035d54f3 
					 
					
						
						
							
							- Flush before updating the timestamp of a texture heap from a bound texture.  
						
						... 
						
						
						
						- Flush before using a new texture or before disabling a texture unit,
  because savageFlushCmdBuf can only update the timestamp of the last
  used texture. This fixes corruption in quake2 with single-textured
  lighting. 
						
						
					 
					
						2005-03-10 22:45:00 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						746df56717 
					 
					
						
						
							
							If the texture image changed force emitting the texture address, even  
						
						... 
						
						
						
						if it didn't change. This seems to flush texture cashes. Fixes
multi-textured lighting in quake2. 
						
						
					 
					
						2005-03-09 15:28:47 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						5737fda093 
					 
					
						
						
							
							Don't use R200 texture constants - R300 fields are all different.  
						
						
						
						
					 
					
						2005-03-09 05:31:31 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						439f7feab1 
					 
					
						
						
							
							Deal with texture formats in a more robust way.  
						
						
						
						
					 
					
						2005-03-09 00:40:55 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						f0d484fa5a 
					 
					
						
						
							
							Replacing some RADEON cmd types with r300 counterparts.  
						
						
						
						
					 
					
						2005-03-08 22:29:45 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						2579c32a5f 
					 
					
						
						
							
							Improving Vladimirs alpha test fix a bit as it turns out r300Enable didnt correctly disable alpha test. Vertex programs with high vertex count now run a lot faster as software fallback is no longer on. Also disabling 'temp to result'-instructions as they probably violate the spec and dont seem to be something thats needed.  
						
						
						
						
					 
					
						2005-03-08 03:29:46 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						0bd5373d94 
					 
					
						
						
							
							Actually *use* the count_scale value associated with a parameter.  
						
						
						
						
					 
					
						2005-03-06 08:55:39 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						9d05d3dd30 
					 
					
						
						
							
							Don't synchronize after each frame. Allow the GPU to be one frame  
						
						... 
						
						
						
						ahead of the CPU for more parallelism of CPU and GPU. Unfortunately
there seems to be some broken hardware (like my ProSavageDDR) on which
status register updates are delayed sometimes. This leads to very
jerky animation if the hardware can buffer more than the current
frame. A new option "sync_frames" can be used as a remedy on such
broken hardware. 
						
						
					 
					
						2005-03-06 03:52:01 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						e6aa21156a 
					 
					
						
						
							
							- Fixed two bugs related to DMA buffer handling that showed up with the  
						
						... 
						
						
						
						new DRM version 2.4 and command DMA.
- Flush less.
- Bumped the driver date. 
						
						
					 
					
						2005-03-06 01:28:30 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						a30402b56a 
					 
					
						
						
							
							Add format 15. It turned out to be X,X,X,X,X8.  
						
						
						
						
					 
					
						2005-03-05 22:20:57 +00:00 
						 
				 
			
				
					
						
							
							
								Dave Airlie 
							
						 
					 
					
						
						
							
						
						07561c6b32 
					 
					
						
						
							
							Fixing memset on ia64 & other archs  
						
						... 
						
						
						
						From: Stephane Marchesin 
						
						
					 
					
						2005-03-05 06:38:59 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						a4296239d4 
					 
					
						
						
							
							Enable VB mode rendering by default. If anyone thinks this is wrong, *please* feel free to change it back.  
						
						... 
						
						
						
						My reasons:
    * immediate mode is broken
    * vb mode is faster
    * vb mode is the right way to do it. 
						
						
					 
					
						2005-03-05 06:31:36 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						3f9467c946 
					 
					
						
						
							
							Do properly initialize ALPHA_TEST register instead of carefully preserving bogus value. This fixes many, many rendering issues which I wrongly blamed on texture programming or performance..  
						
						
						
						
					 
					
						2005-03-05 06:10:09 +00:00 
						 
				 
			
				
					
						
							
							
								Dave Airlie 
							
						 
					 
					
						
						
							
						
						1bb14ad90c 
					 
					
						
						
							
							fix for solo to set the mode, and make solo gcc2 friendly...  
						
						... 
						
						
						
						From: Stephane Marchesin 
						
						
					 
					
						2005-03-05 04:00:09 +00:00 
						 
				 
			
				
					
						
							
							
								Roland Scheidegger 
							
						 
					 
					
						
						
							
						
						87030f6618 
					 
					
						
						
							
							remove one of the two _tnl_isolate_materials function calls  
						
						
						
						
					 
					
						2005-03-05 00:04:20 +00:00 
						 
				 
			
				
					
						
							
							
								Adam Jackson 
							
						 
					 
					
						
						
							
						
						8ff72e9723 
					 
					
						
						
							
							Add preliminary EGL headers.  
						
						
						
						
					 
					
						2005-03-04 20:18:55 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						b47731f24d 
					 
					
						
						
							
							Import fixes from X.org tree (Søren Sandmann  <sandmann@redhat.com>).  
						
						
						
						
					 
					
						2005-03-04 17:53:24 +00:00 
						 
				 
			
				
					
						
							
							
								Rune Petersen 
							
						 
					 
					
						
						
							
						
						bc6bf401f5 
					 
					
						
						
							
							Set pipes for R420 cards. Gives a nice speedup. This needs to be tested on r420 cards with less than 16 pipes.  
						
						
						
						
					 
					
						2005-03-04 15:48:40 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						984d527626 
					 
					
						
						
							
							Add a couple of helper functions for completeness.  
						
						
						
						
					 
					
						2005-03-03 23:18:19 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						fdb5a87f91 
					 
					
						
						
							
							Fix some errors in the parameter descriptions in serveral vertex / fragment  
						
						... 
						
						
						
						program related functions. 
						
						
					 
					
						2005-03-03 21:22:46 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						ce77d37264 
					 
					
						
						
							
							Check for some common function parameter description errors in the  
						
						... 
						
						
						
						endElement handler for <function>.  This catches the errors as early as
possible and makes debugging other code easier. 
						
						
					 
					
						2005-03-03 21:21:59 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						6e776f25fd 
					 
					
						
						
							
							When building in the X-Server, attr.depth doesn't exist.  Instead, use  
						
						... 
						
						
						
						(XMesaDrawable)w)->depth in the error message. 
						
						
					 
					
						2005-03-03 19:56:11 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						c1f2f9090b 
					 
					
						
						
							
							change gl_buffer_object's Size field to GLsizeiptrARB type  
						
						
						
						
					 
					
						2005-03-03 02:05:33 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						7644bfb536 
					 
					
						
						
							
							Added linux-x86-32 config to force building 32-bit objects in a 64-bit environment.  
						
						
						
						
					 
					
						2005-03-03 01:44:42 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						3e1961839e 
					 
					
						
						
							
							if building 32-bit objects in 64-bit environment, use -m32 flag  
						
						
						
						
					 
					
						2005-03-03 01:38:13 +00:00 
						 
				 
			
				
					
						
							
							
								Alan Hourihane 
							
						 
					 
					
						
						
							
						
						fff3b2f318 
					 
					
						
						
							
							use COPY_CLEAN_4V macro to replace using both ASSIGN_4V & COPY_SZ_4V  
						
						
						
						
					 
					
						2005-03-02 18:57:01 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						b960c14cbb 
					 
					
						
						
							
							Added a bunch of new comments, minor code clean-ups.  
						
						
						
						
					 
					
						2005-03-02 16:37:24 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						3db7ae3a38 
					 
					
						
						
							
							Using glColor3 commands to update materials could result in an undefined  
						
						... 
						
						
						
						alpha value.  Fixed. 
						
						
					 
					
						2005-03-02 16:31:58 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						7cd2ae9d97 
					 
					
						
						
							
							added stub functions for GLX_MESA_allocate_memory  
						
						
						
						
					 
					
						2005-03-01 02:51:07 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						03dc437363 
					 
					
						
						
							
							Clean-up some warnings caused by the addition of vertex / fragment program  
						
						... 
						
						
						
						protocol support (reported by Adam Jackson).  Added code to validate the
'type' parameter to the draw element functions. 
						
						
					 
					
						2005-02-28 19:37:10 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						80875253ce 
					 
					
						
						
							
							additional parenthesis in TNL_CONTEXT macro (Nicolai Haehnle)  
						
						
						
						
					 
					
						2005-02-28 17:45:11 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						d1e40c9bdd 
					 
					
						
						
							
							fix for 'nasty bug' and some sanity checks to avoid buffer overruns. Bumping VSF_MAX_FRAGMENT_LENGTH as it seems a bit low otherwise.  
						
						
						
						
					 
					
						2005-02-28 00:27:02 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						6c0c91714c 
					 
					
						
						
							
							silence warnings  
						
						
						
						
					 
					
						2005-02-27 16:23:41 +00:00 
						 
				 
			
				
					
						
							
							
								hmarson 
							
						 
					 
					
						
						
							
						
						87a2f3df64 
					 
					
						
						
							
							Added 0x4e51 - Saphire 9600 256MB  
						
						... 
						
						
						
						0x4e71 - Saphire 9600 256MB - Second Head... 
						
						
					 
					
						2005-02-27 12:12:25 +00:00 
						 
				 
			
				
					
						
							
							
								Dave Airlie 
							
						 
					 
					
						
						
							
						
						ab7312ef63 
					 
					
						
						
							
							precedence precedence precedence.. add some brackets  
						
						
						
						
					 
					
						2005-02-27 07:43:18 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						67742383e8 
					 
					
						
						
							
							Rename _mesa_update_buffers() to _mesa_update_draw_buffer_bounds() and do  
						
						... 
						
						
						
						additional checks.
Replace _mesa_init_buffers() with _mesa_init_scissor() and _mesa_init_multisample(). 
						
						
					 
					
						2005-02-26 17:16:12 +00:00 
						 
				 
			
				
					
						
							
							
								Dave Airlie 
							
						 
					 
					
						
						
							
						
						4932ba28ad 
					 
					
						
						
							
							Add a dri config option to enable the max texture level hack  
						
						... 
						
						
						
						make ycbcr depend on a CHIPSET define .. needs to be filled in though 
						
						
					 
					
						2005-02-26 05:24:04 +00:00 
						 
				 
			
				
					
						
							
							
								Dave Airlie 
							
						 
					 
					
						
						
							
						
						8ca515097f 
					 
					
						
						
							
							use girl2.rgb by default  
						
						
						
						
					 
					
						2005-02-26 04:56:25 +00:00 
						 
				 
			
				
					
						
							
							
								Dave Airlie 
							
						 
					 
					
						
						
							
						
						c68233cb35 
					 
					
						
						
							
							Add glXAllocateMemoryMESA demo app using ycbcr...  
						
						... 
						
						
						
						add girl2.rgb which is a slightly resized girl.rgb so client texturing works 
						
						
					 
					
						2005-02-26 04:51:47 +00:00 
						 
				 
			
				
					
						
							
							
								Dave Airlie 
							
						 
					 
					
						
						
							
						
						9bfd9582d4 
					 
					
						
						
							
							bring over structs from Xorg glx.h to make Mesa glx.h the one true glx.h  
						
						
						
						
					 
					
						2005-02-26 03:55:44 +00:00 
						 
				 
			
				
					
						
							
							
								Dave Airlie 
							
						 
					 
					
						
						
							
						
						24dcc6b6bf 
					 
					
						
						
							
							Add GLX_MESA_allocate_memory from Xorg glx.h  
						
						
						
						
					 
					
						2005-02-26 03:51:17 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						f3a6e4fa5b 
					 
					
						
						
							
							Fairly significant changes to enums.c and the way it is generated.  enums.c  
						
						... 
						
						
						
						now contains 3 static tables.  The first table is a single, large string of
all the enum names.  The second table is an array, sorted by enum name, of
indexes to the string table and the matching enum value.  The extra string
table is used to eliminate relocs (and save space) in the compiled file.
The third table is an array, sorted by enum value, of indexes into the
second table.
The [name, enum] table contains all of the enums, but the table sorted by
enum-value does not.  This table contains one entry per enum value.  For
enum values that have multiple names (e.g., 0x84C0 has GL_TEXTURE0_ARB and
GL_TEXTURE0), only an index to the "best" name will appear in the table.
gl_enums.py gives precedence to "core" GL versions of names, followed by ARB
versions, followed by EXT versions, followed, finally, by vendor versions
(i.e., anything that doesn't fall into one of the previous categories).  By
filtering the unneeded elements from this table, not only can we guarantee
determinism in the generated tables, but we save 364 elements in the table.
The optimizations outlined above reduced the size of the stripped enums.o
(on x86) from ~80KB to ~53KB.
The internal organization of gl_enums.py was also heavily modified.
Previously enums were stored in an unsorted list as [value, name] tuples
(basically).  This list was then sorted, using a user-specified compare
function (i.e., VERY slow in most Python implementations) to generate a
table sorted by enum value.  It was then sorted again, using another
user-specified compare function, to generate a table sorted by name.
Enums are now stored in a dictionary, called enum_table, with the enum value
as the key.  Each dictionary element is a list of [name, priority] pairs.
The priority is determined as described above.  The table sorted by enum
value is generated by sorting the keys of enum_table (i.e., very fast).  The
tables sorted by name are generated by creating a list, called name_table,
of [name, enum value] pairs.  This table can then be sorted by doing
name_table.sort() (i.e., very fast).
The result is a fair amount more Python code, but execution time was reduced
from ~14 seconds to ~2 seconds. 
						
						
					 
					
						2005-02-26 01:09:35 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						4e262cfb07 
					 
					
						
						
							
							Accidentally committed wrong version with the previous commit set.  
						
						
						
						
					 
					
						2005-02-25 23:02:33 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						40af76bbaa 
					 
					
						
						
							
							Add GLX protocol support for ARB_fragement_program,  
						
						... 
						
						
						
						ARB_fragment_program_shadow, ARB_vertex_program, NV_fragment_program,
NV_fragment_program_option, NV_fragment_program2, NV_vertex_program,
NV_vertex_program1_1, NV_vertex_program2, NV_vertex_program2_option,
NV_vertex_program3, and ATI_text_fragment_shader. 
						
						
					 
					
						2005-02-25 22:46:30 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						1fd3bbc42e 
					 
					
						
						
							
							Convert the static functions read_pixel_reply, read_reply,  
						
						... 
						
						
						
						setup_single_request, and setup_vendor_request to the global functions
__glXReadPixelReply, __glXReadReply, __glXSetupSingleRequest, and
__glXSetupVendorRequest.  This will make it easier to add handcoded Single /
VendorPrivate / VendorPrivteWithReply functions. 
						
						
					 
					
						2005-02-25 01:48:25 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						ac8020ea9c 
					 
					
						
						
							
							Another nasty struct size bug found.  
						
						
						
						
					 
					
						2005-02-24 13:59:56 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						2c6f911e10 
					 
					
						
						
							
							More GL_EXT_framebuffer_object: rename some things, added device driver hooks.  
						
						
						
						
					 
					
						2005-02-24 05:47:06 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						7b7d00ca62 
					 
					
						
						
							
							Don't forget to update a heap's timestamp when a texture image is  
						
						... 
						
						
						
						changed. Other drivers don't need to do this because they're swapping
modified textures out of texture memory, which implies a timestamp
update. 
						
						
					 
					
						2005-02-23 20:51:27 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						365a0a7c15 
					 
					
						
						
							
							Missed the commit of glxext.c yesterday.  
						
						... 
						
						
						
						Fixed a flow control problem in glGet*v that could result in the display
not being unlocked.  This also resulted in refactoring a lot more code
out of the glGet*v routines into get_array_data, which was renamed to
get_client_data. 
						
						
					 
					
						2005-02-23 20:06:52 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						2b1ec683d3 
					 
					
						
						
							
							Put quotes around $(CC) and $(CXX) so that 'CC=cache gcc' will work.  
						
						
						
						
					 
					
						2005-02-23 19:24:30 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						ba0fe1832e 
					 
					
						
						
							
							minor changes to aid debugging, and a new comment  
						
						
						
						
					 
					
						2005-02-23 16:54:18 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						540b260cbd 
					 
					
						
						
							
							With Savage DRM version 2.3.x or later use event counters for texture  
						
						... 
						
						
						
						heap aging, similar to the way it's done in the i810 and i855 drivers.
This avoids idling the engine on every texture upload. 
						
						
					 
					
						2005-02-23 16:37:27 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						8f5f6b3d59 
					 
					
						
						
							
							Sort the enums in the Python code, instead of at runtime. (Zack Rusin)  
						
						
						
						
					 
					
						2005-02-23 16:36:17 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						6614766f3e 
					 
					
						
						
							
							Corrected the value for X_GLrop_SecondaryColor3svEXT.  
						
						
						
						
					 
					
						2005-02-23 00:47:11 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						57b5e8538e 
					 
					
						
						
							
							Missed the Makefile with the previous commit.  
						
						
						
						
					 
					
						2005-02-23 00:24:18 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						fdb07636f2 
					 
					
						
						
							
							Added __glExtensionBiIsEnabled and __GLXcontext::gl_extension_bits.  This  
						
						... 
						
						
						
						enables libGL to query which extension are exported to applications.
Refactored array-query functionality (from glGet*v) in src/glx/x11/single2.c.
Massive re-write of indirect vertex array support.  The most noticable
effect is that glDrawElements now generates DrawArrays protocol.  The
side-effects (and the main reasons for the re-work) are that it is much
easier to add support for new arrays (e.g., GL_VERTEX_ATTRIB_ARRAY,
GL_WEIGHT_ARRAY_ARB, etc.) and it is much easier to add support for the new
DrawArrays protocol (required to support ARB_vertex_buffer_object).
These changes were primarilly tested with progs/demos/isosurf. 
						
						
					 
					
						2005-02-22 22:36:31 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						cb83f62e30 
					 
					
						
						
							
							now generated with Python script  
						
						
						
						
					 
					
						2005-02-22 15:42:30 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						78123bb38b 
					 
					
						
						
							
							generate enums.c file (Zack Rusin)  
						
						
						
						
					 
					
						2005-02-22 15:39:46 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						3c69df8a70 
					 
					
						
						
							
							New elt buffer code should be fairly stable.  
						
						
						
						
					 
					
						2005-02-22 05:16:42 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						e00b729716 
					 
					
						
						
							
							Add code to autogenerate vertex shaders.  
						
						... 
						
						
						
						This is needed for multitexturing to work properly. 
						
						
					 
					
						2005-02-21 06:09:30 +00:00 
						 
				 
			
				
					
						
							
							
								Dave Airlie 
							
						 
					 
					
						
						
							
						
						a2990a9d73 
					 
					
						
						
							
							Add DESTDIR install target  
						
						
						
						
					 
					
						2005-02-21 00:20:19 +00:00 
						 
				 
			
				
					
						
							
							
								Dave Airlie 
							
						 
					 
					
						
						
							
						
						dee1c795c2 
					 
					
						
						
							
							add more functionality to miniglx for glitz  
						
						
						
						
					 
					
						2005-02-20 10:46:34 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						eb6560bf2b 
					 
					
						
						
							
							Adding support for front buffer mode, removing some code we dont really need and some new debugging stuff.  
						
						
						
						
					 
					
						2005-02-20 03:01:09 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						35bc4ac680 
					 
					
						
						
							
							Minor fix to border and blend color.  
						
						
						
						
					 
					
						2005-02-19 16:30:56 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						ff3ce3dd96 
					 
					
						
						
							
							Disabling some fallbacks as they cause misc programs not to start and adding some comments.  
						
						
						
						
					 
					
						2005-02-19 03:04:08 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						42896b2a18 
					 
					
						
						
							
							Fix for buffer overrun caused by ALLOC_STATE not having args surrounded by parenthesis. Can you see it? HINT: Anything texture related should now work slightly better. And yes it took me several hours to find it.  
						
						
						
						
					 
					
						2005-02-19 02:25:53 +00:00 
						 
				 
			
				
					
						
							
							
								Nicolai Haehnle 
							
						 
					 
					
						
						
							
						
						10b892af96 
					 
					
						
						
							
							Print an error if idling the engine before the buffer copy fails.  
						
						... 
						
						
						
						Be a bit more useful about the sync message after flushing command buffers.
Add an "allmsg" debug name that enables all log messages but does not
enable syncing. 
						
						
					 
					
						2005-02-18 22:07:20 +00:00 
						 
				 
			
				
					
						
							
							
								Michel Dänzer 
							
						 
					 
					
						
						
							
						
						9605806d81 
					 
					
						
						
							
							fd.o bug  #2576 : Add support for ATI RN50/ES1000. (ATI Technologies Inc.)  
						
						
						
						
					 
					
						2005-02-18 20:03:33 +00:00 
						 
				 
			
				
					
						
							
							
								Nicolai Haehnle 
							
						 
					 
					
						
						
							
						
						3f22c0966d 
					 
					
						
						
							
							r300RefillCurrentDmaRegion: Retry buffer acquisition only once, after  
						
						... 
						
						
						
						waiting for the engine to idle. There's no way for another buffer to
become free anyway once the engine is idle. 
						
						
					 
					
						2005-02-18 18:57:38 +00:00 
						 
				 
			
				
					
						
							
							
								Nicolai Haehnle 
							
						 
					 
					
						
						
							
						
						8281cca82f 
					 
					
						
						
							
							Always submit command buffers, even when there are no cliprects,  
						
						... 
						
						
						
						so that we no longer leak DMA buffers (plus, this just might fix some
state-setting related problems, if there were any - but that's unlikely).
Update the DRM to cope with cmdbuf->nbox == 0. 
						
						
					 
					
						2005-02-18 18:28:52 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						4d73f1af35 
					 
					
						
						
							
							We dont need to call r300EmitAOS if we arent going to draw anything(r300_get_num_verts returns 0).  
						
						
						
						
					 
					
						2005-02-18 16:58:19 +00:00 
						 
				 
			
				
					
						
							
							
								Nicolai Haehnle 
							
						 
					 
					
						
						
							
						
						26d812ae00 
					 
					
						
						
							
							Reset nr_released_bufs to 0 after the command buffer has been submitted.  
						
						... 
						
						
						
						Added a more verbose comment about nr_released_bufs in r300_context.h 
						
						
					 
					
						2005-02-18 16:34:14 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						f448e632b6 
					 
					
						
						
							
							XMesaGetDepthBuffer() returned wrong bytesPerValue (Karl Schultz)  
						
						
						
						
					 
					
						2005-02-18 14:49:27 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						49f7430b12 
					 
					
						
						
							
							s/0/NULL/ (Jeff Muizelaar)  
						
						
						
						
					 
					
						2005-02-18 14:44:00 +00:00 
						 
				 
			
				
					
						
							
							
								Nicolai Haehnle 
							
						 
					 
					
						
						
							
						
						d73b929ef2 
					 
					
						
						
							
							Fix: RADEON_DEBUG is a bitfield, so use & to check for flags, not ==  
						
						
						
						
					 
					
						2005-02-18 11:27:24 +00:00 
						 
				 
			
				
					
						
							
							
								Nicolai Haehnle 
							
						 
					 
					
						
						
							
						
						6f37e76272 
					 
					
						
						
							
							Fixing *lots* of warning messages, especially concerning unportable  
						
						... 
						
						
						
						whitespace before preprocessor commands.
Please, can you try to keep the warnings down? Try running make with
make -s sometime to see just how bad an offender the current code is. 
						
						
					 
					
						2005-02-17 22:07:32 +00:00 
						 
				 
			
				
					
						
							
							
								Nicolai Haehnle 
							
						 
					 
					
						
						
							
						
						74477b24a8 
					 
					
						
						
							
							RADEON_DEBUG is a bitfield, so use & instead of ==.  
						
						... 
						
						
						
						Also, put the hash in preprocessor directives at the beginning of the line
to fix error messages. 
						
						
					 
					
						2005-02-17 21:45:20 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						78152f85e7 
					 
					
						
						
							
							Switching to start_index32_packet.  
						
						
						
						
					 
					
						2005-02-17 18:16:46 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						002a64cc48 
					 
					
						
						
							
							magic_1 handling...  
						
						
						
						
					 
					
						2005-02-17 18:02:28 +00:00 
						 
				 
			
				
					
						
							
							
								Ben Skeggs 
							
						 
					 
					
						
						
							
						
						ca4116bfce 
					 
					
						
						
							
							oops.  
						
						
						
						
					 
					
						2005-02-17 14:34:51 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						0846e52d46 
					 
					
						
						
							
							s/0/NULL/ (Jeff Muizelaar)  
						
						
						
						
					 
					
						2005-02-17 14:12:50 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						6e2fd96627 
					 
					
						
						
							
							remove extern (Jeff Muizelaar)  
						
						
						
						
					 
					
						2005-02-17 14:11:56 +00:00 
						 
				 
			
				
					
						
							
							
								Ben Skeggs 
							
						 
					 
					
						
						
							
						
						a9eb712fc9 
					 
					
						
						
							
							Make immediate code do a LOAD_VBPNTR again  
						
						
						
						
					 
					
						2005-02-17 12:37:40 +00:00 
						 
				 
			
				
					
						
							
							
								Dave Airlie 
							
						 
					 
					
						
						
							
						
						934be3266f 
					 
					
						
						
							
							fix some 0->NULLs  
						
						
						
						
					 
					
						2005-02-17 11:13:59 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						c8af2b5a52 
					 
					
						
						
							
							Cleanup formatting a little bit.  
						
						
						
						
					 
					
						2005-02-17 06:39:09 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						f321f16e83 
					 
					
						
						
							
							fix non-Win32 definition of GLUTAPIENTRY, remove some cruft  
						
						
						
						
					 
					
						2005-02-16 19:52:35 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						41d180c899 
					 
					
						
						
							
							Support for idx buffers. Leaving it on by default as it doesnt seem to cause any lock ups nor other issues. Tests with one object using elts should pass. Introducing more than one object will cause indices to mix up as far as i can see. DRM update is needed for this code to work\!  
						
						
						
						
					 
					
						2005-02-16 19:04:32 +00:00 
						 
				 
			
				
					
						
							
							
								Rune Petersen 
							
						 
					 
					
						
						
							
						
						8eeef423e9 
					 
					
						
						
							
							small cleanup, remove some warnings  
						
						
						
						
					 
					
						2005-02-16 16:52:11 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						1ff8f50f2f 
					 
					
						
						
							
							fixed problems with parse_float() (fd.o bug 2520)  
						
						
						
						
					 
					
						2005-02-16 15:08:29 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						2c28dd892c 
					 
					
						
						
							
							s/0/NULL/ (Jeff Muizelaar)  
						
						
						
						
					 
					
						2005-02-16 15:02:25 +00:00 
						 
				 
			
				
					
						
							
							
								reist 
							
						 
					 
					
						
						
							
						
						5c2f3d5d3a 
					 
					
						
						
							
							get two textures to work  
						
						
						
						
					 
					
						2005-02-16 10:38:57 +00:00 
						 
				 
			
				
					
						
							
							
								Ben Skeggs 
							
						 
					 
					
						
						
							
						
						d588311dbb 
					 
					
						
						
							
							Don't enable fog.  It's broken  
						
						
						
						
					 
					
						2005-02-16 06:24:07 +00:00 
						 
				 
			
				
					
						
							
							
								Ben Skeggs 
							
						 
					 
					
						
						
							
						
						f446027656 
					 
					
						
						
							
							Share routing code between immd/vb.  Fix breakage of vertex programs in vb mode.  
						
						
						
						
					 
					
						2005-02-15 19:07:35 +00:00 
						 
				 
			
				
					
						
							
							
								Dave Airlie 
							
						 
					 
					
						
						
							
						
						233d93d47e 
					 
					
						
						
							
							Add missing texture formats for completeness  
						
						
						
						
					 
					
						2005-02-15 11:20:11 +00:00 
						 
				 
			
				
					
						
							
							
								Dave Airlie 
							
						 
					 
					
						
						
							
						
						70f2be9cc6 
					 
					
						
						
							
							add some missing texture formats and bits from r200 docs  
						
						
						
						
					 
					
						2005-02-15 10:44:20 +00:00 
						 
				 
			
				
					
						
							
							
								Jerome Glisse 
							
						 
					 
					
						
						
							
						
						9e5a0b8895 
					 
					
						
						
							
							Added texture format table for big endian (this is a tempory hack).  
						
						
						
						
					 
					
						2005-02-15 10:40:34 +00:00 
						 
				 
			
				
					
						
							
							
								Dave Airlie 
							
						 
					 
					
						
						
							
						
						09298228c6 
					 
					
						
						
							
							add EnableExtension so r200 enables all its extensions, add mesa memory  
						
						... 
						
						
						
						extension entry points 
						
						
					 
					
						2005-02-15 08:40:24 +00:00 
						 
				 
			
				
					
						
							
							
								Roland Scheidegger 
							
						 
					 
					
						
						
							
						
						e82cb7852b 
					 
					
						
						
							
							remove accidentally commited printf for tiling support  
						
						
						
						
					 
					
						2005-02-14 17:37:52 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						4ea4589302 
					 
					
						
						
							
							Simple test for GL_MESA_pack_invert.  
						
						
						
						
					 
					
						2005-02-14 17:07:29 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						a5f2dcb57b 
					 
					
						
						
							
							updated doc  
						
						
						
						
					 
					
						2005-02-14 15:06:50 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						72b2af6035 
					 
					
						
						
							
							removed detritus  
						
						
						
						
					 
					
						2005-02-14 15:05:24 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						84396a72df 
					 
					
						
						
							
							separated DOS GLUT from GLX GLUT.  
						
						... 
						
						
						
						added a few FreeGLUT specific functions. 
						
						
					 
					
						2005-02-14 15:04:52 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						0340663eb7 
					 
					
						
						
							
							Support for blend color(not tested), "proper line width/point size" clamps and fix for glxinfo problem.  
						
						
						
						
					 
					
						2005-02-14 13:14:16 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						8352666a9d 
					 
					
						
						
							
							mesa-fix-one-bit-signed-bitfield.patch from Jeff Muizelaar  
						
						
						
						
					 
					
						2005-02-14 09:36:00 +00:00 
						 
				 
			
				
					
						
							
							
								Dave Airlie 
							
						 
					 
					
						
						
							
						
						8d12a6d537 
					 
					
						
						
							
							fix some signed vs unsigned warnings  
						
						
						
						
					 
					
						2005-02-14 09:27:38 +00:00 
						 
				 
			
				
					
						
							
							
								Dave Airlie 
							
						 
					 
					
						
						
							
						
						fbdd7a5e74 
					 
					
						
						
							
							fix signed vs unsigned comparison warnings in tnl_dd  
						
						
						
						
					 
					
						2005-02-14 09:25:08 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						aeee36a311 
					 
					
						
						
							
							killed a few warnings  
						
						
						
						
					 
					
						2005-02-14 08:19:54 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						2f99f6558c 
					 
					
						
						
							
							added a bunch of const in the decoder  
						
						
						
						
					 
					
						2005-02-14 08:08:35 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						b6082fd236 
					 
					
						
						
							
							static const' instead of const static' 
						
						
						
						
					 
					
						2005-02-14 08:02:50 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						0a13cebaa1 
					 
					
						
						
							
							ProgramCallbackMesa must match the prototype  
						
						
						
						
					 
					
						2005-02-14 08:01:59 +00:00 
						 
				 
			
				
					
						
							
							
								Eric Anholt 
							
						 
					 
					
						
						
							
						
						baa832d311 
					 
					
						
						
							
							Change another usage of __AMD64__ to the standard __amd64__, and remove  
						
						... 
						
						
						
						__AMD64__ from the linux configs so it won't creep back in as easily.  Fixes
hang on FreeBSD on the first lock grab. 
						
						
					 
					
						2005-02-14 06:57:27 +00:00 
						 
				 
			
				
					
						
							
							
								Eric Anholt 
							
						 
					 
					
						
						
							
						
						1718e34352 
					 
					
						
						
							
							Don't forget to -L/usr/local/lib to grab expat.  
						
						
						
						
					 
					
						2005-02-14 06:54:50 +00:00 
						 
				 
			
				
					
						
							
							
								Michel Dänzer 
							
						 
					 
					
						
						
							
						
						d5e008b84b 
					 
					
						
						
							
							Typo fix.  
						
						
						
						
					 
					
						2005-02-13 18:37:36 +00:00 
						 
				 
			
				
					
						
							
							
								Rune Petersen 
							
						 
					 
					
						
						
							
						
						3271390362 
					 
					
						
						
							
							initial r400 support: r400 cards are treated as RV350 for now.  
						
						
						
						
					 
					
						2005-02-12 21:29:51 +00:00 
						 
				 
			
				
					
						
							
							
								Michel Dänzer 
							
						 
					 
					
						
						
							
						
						37cbb521d3 
					 
					
						
						
							
							MMIO endianness fixes for Radeon drivers.  
						
						
						
						
					 
					
						2005-02-12 20:37:07 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						2752177ade 
					 
					
						
						
							
							unlock mutex upon error return (Jeff Muizelaar)  
						
						
						
						
					 
					
						2005-02-12 18:43:38 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						f640ee2f6e 
					 
					
						
						
							
							Fall back properly when GL_COLOR_LOGIC_OP is enabled and != GL_COPY.  
						
						... 
						
						
						
						Add missing per-primitive fallback for polygon stipple. 
						
						
					 
					
						2005-02-12 16:02:30 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						25817dc26b 
					 
					
						
						
							
							Offset LOD bias by about 0.3 to match software rendering more closely.  
						
						... 
						
						
						
						Another small tweak to subtile upload (mostly cosmetic). 
						
						
					 
					
						2005-02-12 14:37:17 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						ed9119b72a 
					 
					
						
						
							
							Make glean's masked clear test pass.  
						
						
						
						
					 
					
						2005-02-12 14:35:17 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						0872b85b1e 
					 
					
						
						
							
							Savage3D-based chips seem so use a constant tile stride of 2048 for  
						
						... 
						
						
						
						vertically incomplete tiles, but only if the color depth is
32bpp. Nobody said this was supposed to be logical! 
						
						
					 
					
						2005-02-12 14:03:05 +00:00 
						 
				 
			
				
					
						
							
							
								Ben Skeggs 
							
						 
					 
					
						
						
							
						
						6125515cec 
					 
					
						
						
							
							Enabled vertex buffer mode as default.  
						
						
						
						
					 
					
						2005-02-12 11:15:55 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						cc70176446 
					 
					
						
						
							
							Turn _via_fastrender_stage back on.  
						
						
						
						
					 
					
						2005-02-11 18:25:55 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						a0c8524924 
					 
					
						
						
							
							mesa-main-0-NULL.patch from Jeff Muizelaar  
						
						
						
						
					 
					
						2005-02-11 09:34:05 +00:00 
						 
				 
			
				
					
						
							
							
								Ben Skeggs 
							
						 
					 
					
						
						
							
						
						2d10924a14 
					 
					
						
						
							
							Port of r200 VB code.  VB path should be as fast as the immediate path now, tuxracer should render correctly.  Immediate path was left enabled.  
						
						
						
						
					 
					
						2005-02-11 05:59:13 +00:00 
						 
				 
			
				
					
						
							
							
								Roland Scheidegger 
							
						 
					 
					
						
						
							
						
						4837ea3020 
					 
					
						
						
							
							add texture micro and macro tiling to radeon/r200 driver. This can improve performance up to 15% in texture-intensive applications. Convert the driver to use the correct blit format and blit width instead of fixed blit format and blit width when uploading textures to make it work.  
						
						
						
						
					 
					
						2005-02-10 22:36:06 +00:00 
						 
				 
			
				
					
						
							
							
								Roland Scheidegger 
							
						 
					 
					
						
						
							
						
						26d3159125 
					 
					
						
						
							
							add the new RADEON_CUBIC_OFFSET/FACES state packets/registers to radeon (and r200) sanity code  
						
						
						
						
					 
					
						2005-02-10 21:59:20 +00:00 
						 
				 
			
				
					
						
							
							
								Roland Scheidegger 
							
						 
					 
					
						
						
							
						
						b66251f76d 
					 
					
						
						
							
							(Andreas Stenglein) fix projected textures with swtcl, they need the w coordinate of the vertex (bugzilla  #1648 )  
						
						
						
						
					 
					
						2005-02-10 18:28:44 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						d9468c9405 
					 
					
						
						
							
							new comments, fix zoffset error test  
						
						
						
						
					 
					
						2005-02-10 16:08:07 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						f901072afb 
					 
					
						
						
							
							lots of updates  
						
						
						
						
					 
					
						2005-02-10 15:18:26 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						1982a66838 
					 
					
						
						
							
							Added kindly note about single buffer mode.  
						
						
						
						
					 
					
						2005-02-10 12:40:41 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						3f9bae90c3 
					 
					
						
						
							
							Updating master copy of r300_reg.h and turning immediate mode back on  
						
						
						
						
					 
					
						2005-02-10 11:02:55 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						b97e478fe9 
					 
					
						
						
							
							mesa-tnl-0-to-NULL.patch from Jeff Muizelaar  
						
						
						
						
					 
					
						2005-02-10 10:57:22 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						a9a4c5489e 
					 
					
						
						
							
							Catch no-op vertex buffers consisting only of vertices which will  
						
						... 
						
						
						
						also appear in a future buffer. 
						
						
					 
					
						2005-02-10 10:55:30 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						a85eb9c0a7 
					 
					
						
						
							
							Removing some regs that are wrong and adding some comments to r300_reg.h .  
						
						
						
						
					 
					
						2005-02-10 10:45:54 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						dd951e6dde 
					 
					
						
						
							
							Support for PolygonMode. Not too far from working even though i almost gave up once already.  
						
						
						
						
					 
					
						2005-02-10 08:56:35 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						d190734875 
					 
					
						
						
							
							Fix copy'n'paste errors.  
						
						... 
						
						
						
						Print command buffer sizes during startup (TODO: remove 1 || when the driver is more mature). 
						
						
					 
					
						2005-02-10 07:39:11 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						4afa1d7abb 
					 
					
						
						
							
							Turns out unknown5 was border color. texwrap looks good now.  
						
						
						
						
					 
					
						2005-02-10 05:11:31 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						58010eb35c 
					 
					
						
						
							
							Adding support for selecting line width. Stipple patterns still cause lots of trouble.  
						
						
						
						
					 
					
						2005-02-10 04:43:07 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						816c0c932d 
					 
					
						
						
							
							Simple test for ARB_texture_env_crossbar functionality.  It is difficult  
						
						... 
						
						
						
						to come up with good tests for this functionality that don't require
either ATI_texture_env_combine3 or NV_texture_env_combine4. 
						
						
					 
					
						2005-02-09 22:16:38 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						4f1f5e336b 
					 
					
						
						
							
							glGet*(GL_FRAGMENT_PROGRAM_BINDING_NV) was returning the vertex program binding.  
						
						
						
						
					 
					
						2005-02-09 18:46:16 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						a8d5b176b5 
					 
					
						
						
							
							Added a test/clamp in the scale_internal_*() functions to prevent reading  
						
						... 
						
						
						
						a row of pixels beyond the input buffer's bounds.
FDO/Mesa bug #2510 . 
						
						
					 
					
						2005-02-09 16:18:39 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						fe7aa08ad9 
					 
					
						
						
							
							Enabled user-defined point size, enabled zbiases for rest of the primitives and fixed bad vertex number checks triggered by nurb.  
						
						
						
						
					 
					
						2005-02-09 05:53:34 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						1f6735a6a5 
					 
					
						
						
							
							initial support for GL_EXT_framebuffer_object  
						
						
						
						
					 
					
						2005-02-09 03:51:11 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						f0bbbf66b8 
					 
					
						
						
							
							implement the 'completeness' tests  
						
						
						
						
					 
					
						2005-02-09 03:50:30 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						d863424032 
					 
					
						
						
							
							Generate GLX protocol for pixel single commands.  
						
						
						
						
					 
					
						2005-02-09 03:11:23 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						799bc13da2 
					 
					
						
						
							
							Fixed stride of incomplete tiles.  
						
						
						
						
					 
					
						2005-02-09 00:45:16 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						4754fc653f 
					 
					
						
						
							
							SUBPIXEL fixes from Dieter  
						
						
						
						
					 
					
						2005-02-08 20:52:02 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						85199453cc 
					 
					
						
						
							
							Remove #ifdef's around PolygonOffset function.  
						
						... 
						
						
						
						Print number of missing entry for texture format.
Add alpha-luminance format. 
						
						
					 
					
						2005-02-08 20:27:09 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						a91e0218a3 
					 
					
						
						
							
							Correct a couple problems / omissions in the DTD.  
						
						
						
						
					 
					
						2005-02-08 19:52:26 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						5e4a7581df 
					 
					
						
						
							
							Typo..  
						
						
						
						
					 
					
						2005-02-08 19:29:05 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						6a04cff065 
					 
					
						
						
							
							Fix the bug and get zbias back into shape. There might still be some problems with initial zbias...  
						
						
						
						
					 
					
						2005-02-08 19:26:59 +00:00 
						 
				 
			
				
					
						
							
							
								Michel Dänzer 
							
						 
					 
					
						
						
							
						
						3dec3c7a74 
					 
					
						
						
							
							Call _mesa_ResizeBuffersMESA() in r200Viewport(), fixes incorrect rendering  
						
						... 
						
						
						
						in bzflag 2.0. (Alexander E. Patrakov) 
						
						
					 
					
						2005-02-08 17:39:08 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						8e5f0e62dd 
					 
					
						
						
							
							clamp anisotropy against max value  
						
						
						
						
					 
					
						2005-02-08 14:44:01 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						46cde1715f 
					 
					
						
						
							
							BIG FAT NOTE: Theres a nasty bug somewhere thats causing vb color buffer clears and other things not to work. This bug can be triggered by extending struct r300_hw_state by two struct r300_state_atom's from its current size. Everything zbs and unk42B4 related is now covered with HAVE_ZBS and GA ifdefs. Who wants to fix it? Not i. :)  
						
						
						
						
					 
					
						2005-02-08 07:05:25 +00:00 
						 
				 
			
				
					
						
							
							
								Adam Jackson 
							
						 
					 
					
						
						
							
						
						d084982240 
					 
					
						
						
							
							Bug  #2477 : Make GLU/GLw/glut build properly even with -fvisibility=hidden.  
						
						
						
						
					 
					
						2005-02-08 05:46:53 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						4885a9eb20 
					 
					
						
						
							
							Better fix to get tuxracer working.  
						
						
						
						
					 
					
						2005-02-08 05:33:44 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						1764b78ee9 
					 
					
						
						
							
							fog + immediate mode = bad things  
						
						
						
						
					 
					
						2005-02-08 04:46:39 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						315afce941 
					 
					
						
						
							
							Implemented checks that prevent r300 from locking up when bad number of verts are given. Also tweaked WARN_ONCE a bit to handle va-args.  
						
						
						
						
					 
					
						2005-02-08 04:31:29 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						3f847b73f3 
					 
					
						
						
							
							Let Polygon Offset be turned on and off.  
						
						
						
						
					 
					
						2005-02-08 04:20:40 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						923b6fc4d9 
					 
					
						
						
							
							just some comments  
						
						
						
						
					 
					
						2005-02-08 04:08:56 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						1864c7d79a 
					 
					
						
						
							
							a bunch of assorted fixes  
						
						
						
						
					 
					
						2005-02-08 03:46:37 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						386e997f45 
					 
					
						
						
							
							plug in GL_EXT_framebuffer_object functions  
						
						
						
						
					 
					
						2005-02-08 03:46:08 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						3d2e10564e 
					 
					
						
						
							
							removed GL_EXT_framebuffer_object tokens  
						
						
						
						
					 
					
						2005-02-08 03:45:44 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						cf69e051ce 
					 
					
						
						
							
							added GL_EXT_framebuffer_object enums/funcs.  Remove when glext.h is updated  
						
						
						
						
					 
					
						2005-02-08 03:45:08 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						78e6e59477 
					 
					
						
						
							
							Add new entrypoints for GL_EXT_framebuffer_object.  
						
						
						
						
					 
					
						2005-02-08 03:44:24 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						87440f531c 
					 
					
						
						
							
							Definitions for EXT_framebuffer_object.  Just <include/> it in gl_API.xml  
						
						... 
						
						
						
						when ready. 
						
						
					 
					
						2005-02-08 02:11:44 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						6cfd4f7e55 
					 
					
						
						
							
							Add the ability to include other XML files by using a  
						
						... 
						
						
						
						<include name="file"/> element as a sub-element of <OpenGLAPI>. 
						
						
					 
					
						2005-02-08 02:11:14 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						463642c0be 
					 
					
						
						
							
							checkpoint latest work  
						
						
						
						
					 
					
						2005-02-08 02:06:00 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						d1b1b37270 
					 
					
						
						
							
							added missing prototype  
						
						
						
						
					 
					
						2005-02-08 02:05:13 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						0d22b90540 
					 
					
						
						
							
							indentation fix  
						
						
						
						
					 
					
						2005-02-08 02:04:49 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						27f75a863e 
					 
					
						
						
							
							To cut the long and boring story short, polygon offsets should now work. vb mode colorbuffer clears are still mysticly broken by offsets... Maybe we need to merge zbs and unk42B4 together?  
						
						
						
						
					 
					
						2005-02-08 01:49:03 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						049290c584 
					 
					
						
						
							
							improved warning message  
						
						
						
						
					 
					
						2005-02-07 15:04:56 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						71699df7de 
					 
					
						
						
							
							argb8888 optimizations from via branch  
						
						
						
						
					 
					
						2005-02-07 13:20:17 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						8d621b3bdd 
					 
					
						
						
							
							More texture enums (Andreas Stenglein)  
						
						
						
						
					 
					
						2005-02-07 11:00:32 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						1f2b715988 
					 
					
						
						
							
							GL_ARB_texture_rectangle enums (Andreas Stenglein)  
						
						
						
						
					 
					
						2005-02-07 10:36:00 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						3deaa01c2b 
					 
					
						
						
							
							additional work on GL_EXT_framebuffer_object  
						
						
						
						
					 
					
						2005-02-07 05:08:24 +00:00 
						 
				 
			
				
					
						
							
							
								Jerome Glisse 
							
						 
					 
					
						
						
							
						
						1e42244e82 
					 
					
						
						
							
							Added PCI id (0x4152).  
						
						
						
						
					 
					
						2005-02-06 12:37:23 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						66b48d6df6 
					 
					
						
						
							
							Disable vertex DMA on SuperSavages.  
						
						
						
						
					 
					
						2005-02-05 22:10:14 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						5bdf2bc6c7 
					 
					
						
						
							
							- Fixed scissor rectangle not moving with the window (Xorg bug  #1731 ).  
						
						... 
						
						
						
						- Flush buffered primitives before changing scissors.
- Require Savage DRM version 2.1.0, so that the broken single-cliprect
  code can finally rest in peace.
- Removed some more dead code. 
						
						
					 
					
						2005-02-05 21:21:02 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						d9d972a944 
					 
					
						
						
							
							added fbobject.c to sources  
						
						
						
						
					 
					
						2005-02-05 20:00:15 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						ddc82eefca 
					 
					
						
						
							
							Some initial work on GL_EXT_framebuffer_object.  
						
						
						
						
					 
					
						2005-02-05 19:56:45 +00:00 
						 
				 
			
				
					
						
							
							
								Jerome Glisse 
							
						 
					 
					
						
						
							
						
						2886579324 
					 
					
						
						
							
							Added PCI id (0x4152).  
						
						
						
						
					 
					
						2005-02-05 19:52:26 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						bb7d5f8837 
					 
					
						
						
							
							Remove the Shared->TexObjectList pointer and Next field from gl_texture_object.  
						
						... 
						
						
						
						Was only used by two drivers to walk over all texture objects.  Can do that
via the hash table instead.
Cleaned up some comments for struct gl_texture_object. 
						
						
					 
					
						2005-02-05 18:12:59 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						8c3ddf4270 
					 
					
						
						
							
							add a few comments  
						
						
						
						
					 
					
						2005-02-05 18:11:05 +00:00 
						 
				 
			
				
					
						
							
							
								Jerome Glisse 
							
						 
					 
					
						
						
							
						
						f955218bf1 
					 
					
						
						
							
							Modified hw state for big endian computers.  
						
						
						
						
					 
					
						2005-02-05 18:01:21 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						7aafcc86c7 
					 
					
						
						
							
							remove dependency on Shared->TexObjectList  
						
						
						
						
					 
					
						2005-02-05 17:43:33 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						ce657cf752 
					 
					
						
						
							
							remove unneeded code  
						
						
						
						
					 
					
						2005-02-05 17:38:13 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						cf899d400d 
					 
					
						
						
							
							removed need for Shared->TexObjectList, walk over texture hash table entries instead  
						
						
						
						
					 
					
						2005-02-05 17:37:00 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						557dce9bc2 
					 
					
						
						
							
							Fixed a typo in an assertion. (Don't understand how this ever compiled.)  
						
						... 
						
						
						
						Found by Andreas Stenglein. 
						
						
					 
					
						2005-02-05 13:17:34 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						b64d4a27cb 
					 
					
						
						
							
							Warn of unknown texture formats.  
						
						
						
						
					 
					
						2005-02-05 03:13:34 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						a02b83115a 
					 
					
						
						
							
							Fix some mixed spaces / tabs issues in generated code.  Commit generated  
						
						... 
						
						
						
						files that have been trivially changed by other recent commits. 
						
						
					 
					
						2005-02-05 00:59:57 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						0a755ade51 
					 
					
						
						
							
							Enable client-side GLX support for texture compression extensions.  
						
						
						
						
					 
					
						2005-02-04 19:29:30 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						19064f818a 
					 
					
						
						
							
							Added an option texture_heaps that allows selecting which texture heaps  
						
						... 
						
						
						
						will be used. Implemented this option in the Savage driver. On my
ProSavageDDR uploads to AGP memory are about 1.5 times as fast as
uploads to card memory. On non-IGP hardware the difference may be even
bigger. Now mplayer -gl is getting really usable. 
						
						
					 
					
						2005-02-04 00:25:41 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						cbff5db516 
					 
					
						
						
							
							Made subtile upload a template. This speeds up tiled texture uploads by  
						
						... 
						
						
						
						about a factor 1.3. 
						
						
					 
					
						2005-02-04 00:17:21 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						64b85b4563 
					 
					
						
						
							
							Use all texture heaps in a fair way when textures need to be kicked in  
						
						... 
						
						
						
						order to make room for new textures. In particular this fixes texture
trashing on the first heap when the second heap is occupied by
currently unused textures (observed with Torcs and the Savage driver).
Heaps are weighted by their sizes by default but drivers can override
these and apply their own weights based on relative texture upload
speeds to the respective heaps. 
						
						
					 
					
						2005-02-03 21:40:21 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						9ea600ff3f 
					 
					
						
						
							
							Removing some trash and disabling fog fallback as it seem its causing more harm than good. Tuxracer should now work at least with vbs. Fix for vb colorbuffer clear bug is underway...  
						
						
						
						
					 
					
						2005-02-03 19:51:57 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						fe58074dea 
					 
					
						
						
							
							Changing vb code to handle inputs correctly.  
						
						
						
						
					 
					
						2005-02-03 19:43:27 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						c326f9ffae 
					 
					
						
						
							
							Start beginning of pixel shader generator..  
						
						
						
						
					 
					
						2005-02-03 17:48:32 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						54b03eefda 
					 
					
						
						
							
							Forgot to increase the length.  
						
						
						
						
					 
					
						2005-02-03 16:05:21 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						d26e464b6a 
					 
					
						
						
							
							Looks like we need at least one instruction for pixel shader.  
						
						
						
						
					 
					
						2005-02-03 16:01:46 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						4c56261075 
					 
					
						
						
							
							Get vertex programs supplied by the user work properly with immediate mode - vertex buffer mode worked by accident.  
						
						... 
						
						
						
						Fix alu_offset in SINGLE_TEXTURE_PIPELINE. 
						
						
					 
					
						2005-02-03 15:44:06 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						19b260119a 
					 
					
						
						
							
							Since high bits can be used for flags, mask them out.  
						
						... 
						
						
						
						This stops arbvpwarpmesh from segfaulting and it actually works - with immediate mode rendering. 
						
						
					 
					
						2005-02-03 06:33:44 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						3f0926b612 
					 
					
						
						
							
							Remove redundant instructions from fixed pipelines, looks like they do not do anything, at least on my hardware.  
						
						
						
						
					 
					
						2005-02-03 04:16:59 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						cb085044c9 
					 
					
						
						
							
							Mark ZBIAS definitions.  
						
						
						
						
					 
					
						2005-02-03 03:48:22 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						f350617c24 
					 
					
						
						
							
							This was too optimistic sorry - all that register does is something weird with polygon culling.  
						
						
						
						
					 
					
						2005-02-03 03:47:12 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						f46de6f23b 
					 
					
						
						
							
							Get Polygon offset fill to work.  
						
						... 
						
						
						
						Make WARN_ONCE message more informative. 
						
						
					 
					
						2005-02-03 03:43:01 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						94a20cbadf 
					 
					
						
						
							
							Added a bunch of extensions that were previously supported but weren't  
						
						... 
						
						
						
						in the gl_API.xml database.  Add "official" support for SGI_color_matrix
and SGI_texture_color_table.  These were previously supported only by
way of ARB_imaging. 
						
						
					 
					
						2005-02-03 00:38:40 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						eba5b610b9 
					 
					
						
						
							
							Check for heap == NULL before driSetTextureSwapCounterLocation.  
						
						
						
						
					 
					
						2005-02-02 15:57:25 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						2eb9e67a5a 
					 
					
						
						
							
							Don't try to kick textures from a NULL tex heap.  
						
						
						
						
					 
					
						2005-02-02 15:52:29 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						8b21166c14 
					 
					
						
						
							
							Fixed flushing of client-side vertex buffers.  
						
						
						
						
					 
					
						2005-02-02 14:43:03 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						1a141b9161 
					 
					
						
						
							
							Fixed some debug output that was unconditionally enabled.  
						
						
						
						
					 
					
						2005-02-02 14:42:00 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						6286dda286 
					 
					
						
						
							
							clamp viewport against ctx->Const.MaxViewportWidth/Height instead of MAX_WIDTH/HEIGHT  
						
						
						
						
					 
					
						2005-02-02 14:12:59 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						1a1c49f8a6 
					 
					
						
						
							
							Changed parts of r300_setup_routing to use WARN_ONCE.  
						
						
						
						
					 
					
						2005-02-02 13:29:11 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						3fec8c24ec 
					 
					
						
						
							
							Small refactor.  Add glXFunctionIterator, which derrives from  
						
						... 
						
						
						
						glFunctionIterator and is used by GlxProto.  The difference between the two
iterator classes is that glXFunctionIterator skips functions that the GLX
protocol code does not care about.
Replace all the remaining occurances of glParameter::p_count_parameters and
glFunction::count_parameters with the count_parameter_list.
Add GlxProto::size_call to generate the C code to calculate 'compsize'.
These trivially modify the generated code. 
						
						
					 
					
						2005-02-02 00:54:45 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						6b158a7d23 
					 
					
						
						
							
							Add a missing break and a reminder.  
						
						
						
						
					 
					
						2005-02-01 23:12:36 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						b5c90ca7d9 
					 
					
						
						
							
							Implement appropriate src checks for attribs/params.  
						
						
						
						
					 
					
						2005-02-01 22:45:11 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						b5128c6e82 
					 
					
						
						
							
							Implemented bunch of ops.  
						
						
						
						
					 
					
						2005-02-01 19:56:52 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						7bccfa1026 
					 
					
						
						
							
							Vertex programs work now with some restrictions. I expect arbvptorus to work  
						
						... 
						
						
						
						correctly when normals are delivered. Please note that some programs only
start in vb mode as there is something wrong in immediate mode vb code. 
						
						
					 
					
						2005-02-01 16:56:52 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						5dd4030e76 
					 
					
						
						
							
							Make WARN_ONCE messages more informative.  
						
						
						
						
					 
					
						2005-02-01 15:51:54 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						6d419feec7 
					 
					
						
						
							
							Reduce noiseness of the driver.  
						
						
						
						
					 
					
						2005-02-01 15:46:23 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						88e155e353 
					 
					
						
						
							
							Get alpha in textures to work properly.  
						
						
						
						
					 
					
						2005-02-01 15:27:36 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						d4697b0997 
					 
					
						
						
							
							Properly set ABLEND and CBLEND registers. The older code worked, but by accident.  
						
						
						
						
					 
					
						2005-02-01 06:55:58 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						4a3c6095fc 
					 
					
						
						
							
							Looks like we can define FIRE_VERTICES correctly.  
						
						
						
						
					 
					
						2005-02-01 05:59:00 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						0ab7fb56f5 
					 
					
						
						
							
							It helps to print actual values instead of random ones.  
						
						
						
						
					 
					
						2005-02-01 05:58:27 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						c2803587b6 
					 
					
						
						
							
							Small refactor.  Move several utility functions from glX_XML.py to  
						
						... 
						
						
						
						FilterGLAPISpecBase (in gl_XML.py).  When these functions are used to emit
common #define lines, the will automatically be undefined in
FilterGLAPISpecBase::printFooter if header_tag is set (i.e., the file is a
header file).
These changes do not modify the generated code. 
						
						
					 
					
						2005-02-01 00:28:47 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						ba09c19ed6 
					 
					
						
						
							
							Add GlxProto::createEnumFunction and add a 'context' parameter to the  
						
						... 
						
						
						
						glXEnumFunction constructor.  The allows sub-classes of GlxProto to
over-ride the concrete class used for glXEnumFunction.
In addition to tracking p_count_parameters in glParameter, break the comma
separated list of parameter names into a Python list called
count_parameter_list.  It is now possible to query if a name is the name of
one of the count parameters just by comparing
param.count_parameter_list.count(n) to zero.  Eventually the remaining uses
of p_count_parameters will be replaced with uses of count_parameter_list.
Make sure that 'void *' parameters are handled correctly in
glParameter::size_string.
Add PrintGlxReqSize_h and PrintGlxReqSize_c.  These classes emit prototypes
and functions used on the server-side to determine the expected size of an
incoming GL command. 
						
						
					 
					
						2005-02-01 00:13:04 +00:00 
						 
				 
			
				
					
						
							
							
								Adam Jackson 
							
						 
					 
					
						
						
							
						
						886280763c 
					 
					
						
						
							
							Bug  #2428 : #ifdef GLX_DIRECT_RENDERING in DRI drivers is pointless.  
						
						
						
						
					 
					
						2005-01-31 23:40:05 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						fc4cabbfa8 
					 
					
						
						
							
							makefile update (readtex, showbuffer)  
						
						
						
						
					 
					
						2005-01-31 13:23:55 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						e61c8a5c63 
					 
					
						
						
							
							Add magic sequence to prevent ClearBuffer from locking up.  
						
						... 
						
						
						
						Change Polygon.OffsetFill from fallback to warn once.
Quake demo now works, modulo texture rendering issues due to absent pixel shader pipeline. 
						
						
					 
					
						2005-01-31 06:41:55 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						9c1773e505 
					 
					
						
						
							
							Use SecondaryColorPtr, not ColorPtr[1] (the latter is NULL).  
						
						... 
						
						
						
						This fixes segfault in tuxracer-demo. It locks up after this though. 
						
						
					 
					
						2005-01-31 02:52:59 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						15f108335a 
					 
					
						
						
							
							My bad, the old code works fine if updated to newer Mesa tree.  
						
						
						
						
					 
					
						2005-01-30 22:16:28 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						0cd936c01f 
					 
					
						
						
							
							struct ati_fragment_shader was not defined anywhere, define it to get r300_vertexprog.c to compile.  
						
						
						
						
					 
					
						2005-01-30 22:04:40 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						b55117042f 
					 
					
						
						
							
							fix max viewport query  
						
						
						
						
					 
					
						2005-01-30 17:18:08 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						29d021cd31 
					 
					
						
						
							
							Fix for compiler warnings.  
						
						
						
						
					 
					
						2005-01-30 11:12:59 +00:00 
						 
				 
			
				
					
						
							
							
								Dave Airlie 
							
						 
					 
					
						
						
							
						
						3aa69b39bf 
					 
					
						
						
							
							add number of passes count to ati_fragment_shader  
						
						
						
						
					 
					
						2005-01-30 06:24:30 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						5ff53cb448 
					 
					
						
						
							
							* Fixed uploading of textures of certain sizes.  
						
						... 
						
						
						
						* When glTexSubImageND is used, track the set of changed tiles in a
  bit vector and upload only dirty tiles later. This should improve
  the performance of dynamic light maps and gl movie player plugins.
* Renamed debug item "lru" to "tex". Indicate which levels are
  uploaded completely or partially. 
						
						
					 
					
						2005-01-29 23:26:23 +00:00 
						 
				 
			
				
					
						
							
							
								hmarson 
							
						 
					 
					
						
						
							
						
						9ff3c49ef2 
					 
					
						
						
							
							Added 0x4e54 (Thinkpad r50p) as PCI_CHIP_RV350_NP  
						
						
						
						
					 
					
						2005-01-29 20:41:31 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						941d6b008f 
					 
					
						
						
							
							Beginings of program generation. This code havent been tested nor hooked up.  
						
						
						
						
					 
					
						2005-01-29 17:57:07 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						3bde211549 
					 
					
						
						
							
							remove stray span.y++  
						
						
						
						
					 
					
						2005-01-29 17:28:45 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						98a9ad9241 
					 
					
						
						
							
							added osmesa16 stuff  
						
						
						
						
					 
					
						2005-01-29 13:48:43 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						371f576731 
					 
					
						
						
							
							assorted fixes  
						
						
						
						
					 
					
						2005-01-29 13:48:27 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						58f4d67703 
					 
					
						
						
							
							fix initial viewport size bug  
						
						
						
						
					 
					
						2005-01-29 13:36:15 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						c84cde7b0b 
					 
					
						
						
							
							added missing glFinish()  
						
						
						
						
					 
					
						2005-01-29 12:57:36 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						fbb478c946 
					 
					
						
						
							
							Cleaning up.  
						
						
						
						
					 
					
						2005-01-29 07:17:27 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						16c3c74018 
					 
					
						
						
							
							Refactor the code to emit multiple-inclusion protection to  
						
						... 
						
						
						
						FilterGLAPISpecBase.  Since the size_h mode of glX_proto_size.py will be
used to generate multiple header files, add an option to specify the define
that is used for multiple-inclusion protection.
The changes to the header files in this commit are just a side-effect of the
changes to the Python scripts. 
						
						
					 
					
						2005-01-28 19:00:54 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						8d27148bbd 
					 
					
						
						
							
							move file  
						
						
						
						
					 
					
						2005-01-28 18:39:26 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						54584df8cc 
					 
					
						
						
							
							Properly annotate variable-length output parameters.  Make sure that the  
						
						... 
						
						
						
						client-side code doesn't try to calculate the size of the output
parameters.  The server will tell the client how big it is. 
						
						
					 
					
						2005-01-28 18:20:43 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						20b8d9c1b9 
					 
					
						
						
							
							Fix some get / set errors with COLOR_TABLE_*.  SCALE and BIAS can be  
						
						... 
						
						
						
						parameters to GetColorTableParameter[if]v.  FORMAT, WIDTH, and the SIZE
enums cannot be parameters to ColorTableParameter[if]v. 
						
						
					 
					
						2005-01-28 17:58:58 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						fdb0527ddc 
					 
					
						
						
							
							Slightly modify the meaning of the 'handcode' attribute in a 'glx' element.  
						
						... 
						
						
						
						The attribute can now take one of 4 states.  "false" (the default value)
means that no handcoding is required for the function.  "client" means that
the function must be handcoded on the client-side only.  "server" means that
the function must be handcoded on the server-side only.  "true" menas that
the function must be handcoded on both the client-side and the server-side.
Version 1.14 of glX_proto_send.py accidentally contained a line of this
change. 
						
						
					 
					
						2005-01-28 17:30:25 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						1fca563232 
					 
					
						
						
							
							Add an option to emit extra debug code in the generated protocol functions.  
						
						... 
						
						
						
						The debug version of indirect.c has proven very helpful during the
development of new client-side and server-side GLX protocol code.  This is
put here instead of in the DISPATCH and DISPATCH_RETURN macros in dispatch.c
for two reasons.
1. I only want the debug information when indirect-rendering is used.
2. Functions that require a reply from the server, some of which do not have
a return value (e.g., glFlush, glFinish, glGetLightfv, etc.), do not need
the extra glFinish call. 
						
						
					 
					
						2005-01-28 16:51:01 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						b365d28627 
					 
					
						
						
							
							Fix wrong comment.  
						
						
						
						
					 
					
						2005-01-28 11:59:37 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						e451a95ecc 
					 
					
						
						
							
							Forgot one comment...  
						
						
						
						
					 
					
						2005-01-28 10:08:00 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						f856b3f10f 
					 
					
						
						
							
							Add basic sceleton for vertex programs + some other fixes  
						
						
						
						
					 
					
						2005-01-28 09:57:06 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						6398a97aff 
					 
					
						
						
							
							Mark a couple more function parameters as counters.  
						
						
						
						
					 
					
						2005-01-27 19:50:59 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						82e22f50f1 
					 
					
						
						
							
							Add numerous 'get'-type functions to most of the enums supported by the  
						
						... 
						
						
						
						server-side GLX implementation.
Correct the protocol for EXT_convolution.  Several functions were
incorrectly listed as 'sop' that should have been 'vendorpriv'.
Remove TexParameter[if]v from the list of functions associated with
TEXTURE_RESIDENT.  The state associated with this enum is read-only.
Sort the enums by value for each particular size.  This ensures that the
signature is the same no matter what the ordering is of the enums in the XML
file.  The side effect is that there are some extra changes in
indirect_size.c. 
						
						
					 
					
						2005-01-27 19:39:16 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						d773598224 
					 
					
						
						
							
							Add vector distance operator for vertex programs.  
						
						
						
						
					 
					
						2005-01-27 04:42:52 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						5aa6dc329b 
					 
					
						
						
							
							The 'mode' setting of a function within an 'enum' element is now used.  
						
						... 
						
						
						
						Parameters to glX_proto_size.py are now used to determine whether to emit
either get-type function, set-type functions, or both.  When only get-type
functions are emitted, they can optionally alias set-type functions.  This
would be useful if, for example, the two types were in different source
files.
The real work to implement this is in SizeStubFunctionIterator class.  All
of the logic for which functions to iterate and in which order is
implemented there. 
						
						
					 
					
						2005-01-27 01:08:48 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						5b0dd89370 
					 
					
						
						
							
							remove a bunch of temporary #defines, now that glext.h was updated  
						
						
						
						
					 
					
						2005-01-26 19:19:06 +00:00 
						 
				 
			
				
					
						
							
							
								Roland Scheidegger 
							
						 
					 
					
						
						
							
						
						a205137423 
					 
					
						
						
							
							(Stephane Marchesin, me) Add support for color (framebuffer) tiling to the radeon and r200 driver  
						
						
						
						
					 
					
						2005-01-26 18:05:03 +00:00 
						 
				 
			
				
					
						
							
							
								Roland Scheidegger 
							
						 
					 
					
						
						
							
						
						7104ce0a0e 
					 
					
						
						
							
							new version check to allow to test for a range of ddx major versions, instead of just one major version  
						
						
						
						
					 
					
						2005-01-26 18:02:19 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						914746b400 
					 
					
						
						
							
							remove a bunch of temporary #defines, now that glext.h was updated  
						
						
						
						
					 
					
						2005-01-26 14:45:38 +00:00 
						 
				 
			
				
					
						
							
							
								Roland Scheidegger 
							
						 
					 
					
						
						
							
						
						0cbc25480f 
					 
					
						
						
							
							replace magic number with macro constant RADEON_ZBLOCK16  
						
						
						
						
					 
					
						2005-01-26 14:20:14 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						8f029f175e 
					 
					
						
						
							
							just comments/clean-up  
						
						
						
						
					 
					
						2005-01-26 14:02:50 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						7c58a00a50 
					 
					
						
						
							
							added mutex to-do comment  
						
						
						
						
					 
					
						2005-01-26 14:01:53 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						d01292bc54 
					 
					
						
						
							
							just fix a comment and update date  
						
						
						
						
					 
					
						2005-01-26 14:01:28 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						b07390c8fd 
					 
					
						
						
							
							RGB/LUMINANCE texelfetchers (float version) returned 255.0F for alpha channel, instead of 1.0F  
						
						
						
						
					 
					
						2005-01-26 09:47:32 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						38e6e09cb8 
					 
					
						
						
							
							Add a glFunctionIterator class to iterate over the functions stored in a  
						
						... 
						
						
						
						higher-level API object.  Use this type of object to implement the
printFunctions method.  Modify other functions that iterate over the list of
functions to use this type of object. 
						
						
					 
					
						2005-01-25 23:53:13 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						e4d41524a2 
					 
					
						
						
							
							Fixes for clamp modes.  
						
						
						
						
					 
					
						2005-01-25 19:09:23 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						f106493d8b 
					 
					
						
						
							
							Use the _mesa_HashNextEntry() function to walk over all textures in the  
						
						... 
						
						
						
						hash table.
Moving toward removing the gl_texture_object's Next pointer (only used by
glide and tdfx drivers). 
						
						
					 
					
						2005-01-25 15:16:02 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						01ec76dbd5 
					 
					
						
						
							
							Stupid text editor...convert wayward tabs to spaces.  
						
						
						
						
					 
					
						2005-01-25 01:36:32 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						85f0fa3761 
					 
					
						
						
							
							Add a "count" attribute to "enums" elements to set the default count  
						
						... 
						
						
						
						used for "size" sub-elements.  In the future the "count" attribute may
be removed completely from "size" sub-elements, so gl_API.xml was also
updated.
Support was added for a (currently unused) "mode" attribute for "size"
elements.  Basically, functions are marked as either "get" or "set".  This
will be used in generating size functions for the server-side (where the
"get" functions have to know how much data to return).  It could also be
used to help generate code for src/mesa/main/get.c. 
						
						
					 
					
						2005-01-25 01:20:11 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						cb59bd44db 
					 
					
						
						
							
							Correctly set the name of the generating script.  
						
						
						
						
					 
					
						2005-01-24 22:07:00 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						00772ac42f 
					 
					
						
						
							
							Move all the code for generating "size" related functions to its own  
						
						... 
						
						
						
						source file. 
						
						
					 
					
						2005-01-24 21:56:05 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						ad15f1bdea 
					 
					
						
						
							
							Correct some of the dependencies and clean things up a bit.  
						
						
						
						
					 
					
						2005-01-24 21:43:29 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						5ff2b94630 
					 
					
						
						
							
							Remove glEnum::startElement, but refactor out some of the common code from  
						
						... 
						
						
						
						there and glXEnum::startElement to glEnum::process_attributes. 
						
						
					 
					
						2005-01-24 21:29:13 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						0246b2a5c0 
					 
					
						
						
							
							Since only one of the places that used glXFunction::command_payload_length  
						
						... 
						
						
						
						actually used both values, it was refactored into command_fixed_length and
command_variable_length.  glXFunction::offset_of_first_parameter was also
added. 
						
						
					 
					
						2005-01-24 20:59:32 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						7f958e9e11 
					 
					
						
						
							
							Make sure that functions added to gl_API.xml that do not have any GLX  
						
						... 
						
						
						
						section are marked as ignored.  Also ignore any functions that don't have
assigned dispatch offsets.
Fold Adam Jackson's changes to indirect_size.c into the generator scripts so
that they don't get lost.  "DO NOT EDIT" really means "DO NOT EDIT". ;) 
						
						
					 
					
						2005-01-24 20:08:28 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						f9f2db5132 
					 
					
						
						
							
							border_color causes lockups with vertex buffers. Disabling for now.  
						
						
						
						
					 
					
						2005-01-24 19:26:20 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						d7d54423a8 
					 
					
						
						
							
							Remove lots of old code that dealed with "magic" texture formats.  
						
						
						
						
					 
					
						2005-01-24 17:09:17 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						5c6b391900 
					 
					
						
						
							
							reenable some assertions  
						
						
						
						
					 
					
						2005-01-24 15:41:08 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						428a5e82fc 
					 
					
						
						
							
							Converted the Savage texture management to use Ian's common texmem code.  
						
						
						
						
					 
					
						2005-01-24 01:15:12 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						c74ffb8266 
					 
					
						
						
							
							Added _mesa_HashNextEntry() function to allow walking over all entries  
						
						... 
						
						
						
						in a hash table.
Added _mesa_test_hash_functions() for unit testing.
Updated comments, etc. 
						
						
					 
					
						2005-01-24 00:20:23 +00:00 
						 
				 
			
				
					
						
							
							
								Dave Airlie 
							
						 
					 
					
						
						
							
						
						72e3664996 
					 
					
						
						
							
							reapply Keiths workaround for zbs emit that got dropped during  
						
						... 
						
						
						
						state change patches.... 
						
						
					 
					
						2005-01-23 22:09:30 +00:00 
						 
				 
			
				
					
						
							
							
								Nicolai Haehnle 
							
						 
					 
					
						
						
							
						
						0b5a5a9efb 
					 
					
						
						
							
							Remove unused variables from r300_context  
						
						
						
						
					 
					
						2005-01-23 17:35:05 +00:00 
						 
				 
			
				
					
						
							
							
								Nicolai Haehnle 
							
						 
					 
					
						
						
							
						
						4ced594aa8 
					 
					
						
						
							
							Fix more warnings and compilation issues.  
						
						
						
						
					 
					
						2005-01-23 17:28:04 +00:00 
						 
				 
			
				
					
						
							
							
								Nicolai Haehnle 
							
						 
					 
					
						
						
							
						
						cb77dcf0b9 
					 
					
						
						
							
							Synchronize r300_reg.h.  
						
						... 
						
						
						
						Fix unportable whitespace before preprocessor commands. 
						
						
					 
					
						2005-01-23 17:05:32 +00:00 
						 
				 
			
				
					
						
							
							
								Dave Airlie 
							
						 
					 
					
						
						
							
						
						150ed2e43d 
					 
					
						
						
							
							add sync debugging to the radeon driver  
						
						
						
						
					 
					
						2005-01-23 06:27:08 +00:00 
						 
				 
			
				
					
						
							
							
								Adam Jackson 
							
						 
					 
					
						
						
							
						
						999534216d 
					 
					
						
						
							
							HAVE_ALIAS was never defined anywhere, add some logic to turn it on  
						
						... 
						
						
						
						automagically. 
						
						
					 
					
						2005-01-23 03:54:38 +00:00 
						 
				 
			
				
					
						
							
							
								Adam Jackson 
							
						 
					 
					
						
						
							
						
						e82d5f2be9 
					 
					
						
						
							
							silence makedepend warnings about non-portable whitespace  
						
						
						
						
					 
					
						2005-01-23 02:12:23 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						8736c228cb 
					 
					
						
						
							
							Fixed initialization of draw destination to front buffer on single  
						
						... 
						
						
						
						buffered visuals. Also don't change span draw/read buffers in
savageDDDrawBuffer. Now glean's polygon offset test works (and PASSes
with fixed point depth buffer) with single buffered visuals without
winding up in an infinite loop. 
						
						
					 
					
						2005-01-23 01:46:14 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						3b50f00433 
					 
					
						
						
							
							My last attempt to fix polygon offsets with the reversed viewport depth  
						
						... 
						
						
						
						range used by the savage driver by negating ctx->MRD broke polygon
offsets with software fallbacks. This one adds a REVERSE_DEPTH parameter
to t_dd_tritmp.h (defaults to 0) that allows reversing polygon offsets
for hardware rendering but not for software fallbacks. For software
fallbacks depth values are reversed after polygon offsets have been
applied by the depth span functions. 
						
						
					 
					
						2005-01-23 01:42:01 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						36a35c5614 
					 
					
						
						
							
							Determine ahead of time whether a display list will include vertices  
						
						... 
						
						
						
						which have to be processed in the 'loopback' path.  If so, send
all vertices that way as the transition from playback->loopback has
several problems. 
						
						
					 
					
						2005-01-22 14:38:00 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						8fca9bdc35 
					 
					
						
						
							
							Properly configure routing - based on advice by Keith Whitwell.  
						
						
						
						
					 
					
						2005-01-22 03:33:10 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						f4cafc8d13 
					 
					
						
						
							
							Fixed polygon offset with reversed viewport depth range.  
						
						
						
						
					 
					
						2005-01-22 00:52:31 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						4ac53aed6c 
					 
					
						
						
							
							Properly input stencil info contributed by Wladimir.  
						
						
						
						
					 
					
						2005-01-21 21:30:55 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						1060211918 
					 
					
						
						
							
							fix glGetString funniness  
						
						
						
						
					 
					
						2005-01-21 16:35:56 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						308fbb7b64 
					 
					
						
						
							
							add getstring.c; remove arb*.h nv*.h stuff  
						
						
						
						
					 
					
						2005-01-21 15:55:13 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						8346c5ee1d 
					 
					
						
						
							
							add slang/traverse_wrap.h  
						
						
						
						
					 
					
						2005-01-21 15:52:17 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						b39665950e 
					 
					
						
						
							
							Handy TIntermTraverser class wrapper  
						
						
						
						
					 
					
						2005-01-21 15:51:28 +00:00 
						 
				 
			
				
					
						
							
							
								Alan Hourihane 
							
						 
					 
					
						
						
							
						
						e51b0b1d30 
					 
					
						
						
							
							silence the 'using AGP/PCI' string unless VIA_DEBUG is used.  
						
						
						
						
					 
					
						2005-01-21 09:50:48 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						fa15f6c840 
					 
					
						
						
							
							Small cleanup:  
						
						... 
						
						
						
						* Remove some unused (mostly empty) functions
* Added context parameter to WAIT_IDLE_EMPTY[_LOCKED] for consistency
* Added debug messages to WAIT_IDLE_EMPTY[_LOCKED]
* Don't flush empty command buffers 
						
						
					 
					
						2005-01-21 01:39:09 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						677d1d07c4 
					 
					
						
						
							
							* Added options for disabling the fast path (render stage) and vertex DMA  
						
						... 
						
						
						
						* Fixed disabling of the render stage
* Added debug output for per-primitive fallbacks
* Bumped driver date 
						
						
					 
					
						2005-01-20 15:18:10 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						14dee36fa7 
					 
					
						
						
							
							glext.h version 26  
						
						
						
						
					 
					
						2005-01-20 15:07:42 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						edb9a165c1 
					 
					
						
						
							
							Added support for ELTS to the _savage_render_stage. Requires at least  
						
						... 
						
						
						
						Savage DRM version 2.2.0. Otherwise the render stage is disabled. 
						
						
					 
					
						2005-01-20 13:59:49 +00:00 
						 
				 
			
				
					
						
							
							
								Alan Hourihane 
							
						 
					 
					
						
						
							
						
						ddfa61ee19 
					 
					
						
						
							
							Enclose passed macro values in brackets to ensure correct read/write span  
						
						... 
						
						
						
						values. 
						
						
					 
					
						2005-01-20 13:24:08 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						cb3bc2c49a 
					 
					
						
						
							
							document new glDeleteTextures/Buffers/Programs behaviour  
						
						
						
						
					 
					
						2005-01-20 04:03:37 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						ea2943efd9 
					 
					
						
						
							
							Update glDeletePrograms/Buffers() so that the ID is freed immediately, like  
						
						... 
						
						
						
						texture objects. 
						
						
					 
					
						2005-01-20 04:02:02 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						36da0459e4 
					 
					
						
						
							
							Use a simple CSS style sheet.  
						
						
						
						
					 
					
						2005-01-20 03:55:10 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						10378919d7 
					 
					
						
						
							
							Removed gl_texture_object's DeletePending.  Changed a comment.  
						
						
						
						
					 
					
						2005-01-19 21:41:24 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						31fb7648fc 
					 
					
						
						
							
							added texobjshare.c  
						
						
						
						
					 
					
						2005-01-19 14:52:13 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						4f6d9aaa9a 
					 
					
						
						
							
							test program for texture sharing, deleting, etc  
						
						
						
						
					 
					
						2005-01-19 14:51:41 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						42fee73aad 
					 
					
						
						
							
							Change behaviour of glDeleteTextures as discussed on ARB list.  
						
						... 
						
						
						
						glDeleteTexture makes the texture ID immediately free for re-use
while the actual texture object lingers until its reference count goes
to zero (when no longer bound by any rendering context). 
						
						
					 
					
						2005-01-19 14:50:52 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						140f99f81c 
					 
					
						
						
							
							make sure the new instruction Data pointer is set to NULL  
						
						
						
						
					 
					
						2005-01-19 14:45:23 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						7948bc02ed 
					 
					
						
						
							
							fix a typo  
						
						
						
						
					 
					
						2005-01-19 14:44:55 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						4ef0e046ec 
					 
					
						
						
							
							minor formatting fix  
						
						
						
						
					 
					
						2005-01-19 14:44:41 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						2aa34ea984 
					 
					
						
						
							
							Bring the texcombine fixes to the trunk.  
						
						
						
						
					 
					
						2005-01-19 12:09:33 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						bdb5725bab 
					 
					
						
						
							
							Always use ARGB8888 hardware texture format when mesa specifies  
						
						... 
						
						
						
						MESA_FORMAT_ARGB8888.  Previously attempted to use ARGB0888 under some
circumstances, but glean failed and demos/texenv.c was also incorrect. 
						
						
					 
					
						2005-01-19 12:06:17 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						6931087958 
					 
					
						
						
							
							Remove depend on make clean  
						
						
						
						
					 
					
						2005-01-19 11:39:23 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						520e56f232 
					 
					
						
						
							
							Depend tweaks  
						
						
						
						
					 
					
						2005-01-19 11:10:27 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						c98323bd89 
					 
					
						
						
							
							make sure we avoid assertion failure wrt VB->ColorPtr[1]->stride  
						
						
						
						
					 
					
						2005-01-19 07:57:52 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						9ebce91a66 
					 
					
						
						
							
							glVertex* is the provoking "cmd" (that is, by the time of glVertex*, we must have all other attributes already set).  
						
						... 
						
						
						
						i am committing this before i forget.  however, i'm still leaving my code disabled, because the old code seems legal. 
						
						
					 
					
						2005-01-19 07:52:49 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						59c2e16e75 
					 
					
						
						
							
							There is no point trying to detect SSE at all, when MESA_NO_SSE is defined.  I am committing this because the current WIN32 SSE detection code crashes UnrealTournament2003.  
						
						
						
						
					 
					
						2005-01-19 07:43:13 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						c47d19a1a2 
					 
					
						
						
							
							minor reorg of shader files, disable building for now  
						
						
						
						
					 
					
						2005-01-18 22:58:13 +00:00 
						 
				 
			
				
					
						
							
							
								Alan Hourihane 
							
						 
					 
					
						
						
							
						
						41db4e1be5 
					 
					
						
						
							
							remove some debug  
						
						
						
						
					 
					
						2005-01-18 21:57:48 +00:00 
						 
				 
			
				
					
						
							
							
								Alan Hourihane 
							
						 
					 
					
						
						
							
						
						95be63771a 
					 
					
						
						
							
							Fix tristrips (which fixes coloredTexPerf2 & coloredLitPerf2 glean tests)  
						
						
						
						
					 
					
						2005-01-18 15:06:01 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						4cfd97e3a8 
					 
					
						
						
							
							remove #ifndef linux, it isnt defined on Linux, where should I define it?  
						
						
						
						
					 
					
						2005-01-18 14:21:50 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						c57a312978 
					 
					
						
						
							
							comment out _THROW calls, dont want to compile under Linux  
						
						
						
						
					 
					
						2005-01-18 14:19:46 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						fa32c92ea5 
					 
					
						
						
							
							add shader/slang/slang_mesa.cpp  
						
						
						
						
					 
					
						2005-01-18 14:17:37 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						a885c7a6e0 
					 
					
						
						
							
							change .cc suffix to .cpp  
						
						
						
						
					 
					
						2005-01-18 14:16:51 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						619f006bba 
					 
					
						
						
							
							add slang preprocessor C sources; add slang include directories  
						
						
						
						
					 
					
						2005-01-18 14:02:52 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						955190fbad 
					 
					
						
						
							
							fix // comments  
						
						
						
						
					 
					
						2005-01-18 13:58:56 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						092af29ea1 
					 
					
						
						
							
							fix MAX_VERTEX_ATTRIBS_ARB query  
						
						
						
						
					 
					
						2005-01-18 12:04:53 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						af72b4dd8e 
					 
					
						
						
							
							Fix calculation of last_count in _tnl_wrap_buffers()  
						
						
						
						
					 
					
						2005-01-18 08:41:55 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						7443c2caa6 
					 
					
						
						
							
							added rule for compiling C++ sources  
						
						
						
						
					 
					
						2005-01-17 22:33:50 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						db99b8b29d 
					 
					
						
						
							
							add slang/ directory tree  
						
						
						
						
					 
					
						2005-01-17 16:25:08 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						ea28a5b5b3 
					 
					
						
						
							
							use FABSF(fogCoord) to fix fog calculation problem (Soju Matsumoto)  
						
						
						
						
					 
					
						2005-01-17 16:16:35 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						730fabd67a 
					 
					
						
						
							
							fix some weirdness accidentally checked in in the past  
						
						
						
						
					 
					
						2005-01-17 16:14:46 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						7d079fd780 
					 
					
						
						
							
							2005-oct-19 3dlabs slang compiler, tweaked a little bit  
						
						
						
						
					 
					
						2005-01-17 16:01:49 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						cc9ab78158 
					 
					
						
						
							
							slang to mesa compatibility, tested only under Windows  
						
						
						
						
					 
					
						2005-01-17 15:52:20 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						434f622ede 
					 
					
						
						
							
							add 3dlabs_shhandle interface  
						
						
						
						
					 
					
						2005-01-17 15:47:57 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						0a7ea2b0c3 
					 
					
						
						
							
							add [.slang] to INCDIR, fix comma in OBJECTS  
						
						
						
						
					 
					
						2005-01-17 15:35:46 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						389e292a1b 
					 
					
						
						
							
							add src/mesa/shader/slang to INCLUDE_DIRS  
						
						
						
						
					 
					
						2005-01-17 15:32:25 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						ff39c65dee 
					 
					
						
						
							
							cleaned up warnings  
						
						
						
						
					 
					
						2005-01-17 08:05:47 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						714c36c120 
					 
					
						
						
							
							allow more internalFormat/format combinations (i hope i got it right)  
						
						
						
						
					 
					
						2005-01-17 08:04:39 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						d98c47300a 
					 
					
						
						
							
							fix compilation error for fx/Mesa  
						
						
						
						
					 
					
						2005-01-17 08:02:42 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						6a432a7c50 
					 
					
						
						
							
							since we've already messed up this one, let we do it further and make it look like a fire...  
						
						
						
						
					 
					
						2005-01-17 07:48:53 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						a6ddd2494a 
					 
					
						
						
							
							remove trailing slash from TOP definition  
						
						
						
						
					 
					
						2005-01-17 07:47:41 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						0a360cfab5 
					 
					
						
						
							
							silence warning  
						
						
						
						
					 
					
						2005-01-17 01:21:03 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						848ff85157 
					 
					
						
						
							
							clean up gl2 structs  
						
						
						
						
					 
					
						2005-01-17 01:07:00 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						fc3028d2c7 
					 
					
						
						
							
							silence a bunch of warnings  
						
						
						
						
					 
					
						2005-01-17 01:02:40 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						6c58ddae17 
					 
					
						
						
							
							fix a few warnings  
						
						
						
						
					 
					
						2005-01-17 00:40:29 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						b4199a1f71 
					 
					
						
						
							
							added getstring.c  
						
						
						
						
					 
					
						2005-01-16 19:42:46 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						5255044c00 
					 
					
						
						
							
							added a few OpenGL 2.0 tokens (temporary)  
						
						
						
						
					 
					
						2005-01-16 19:40:15 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						169a723d2b 
					 
					
						
						
							
							_mesa_GetInteger/Float/Boolean/Doublev() are now generated with the new  
						
						... 
						
						
						
						get_gen.py Python script.
Moved GetString(), GetPointer(), GetError() into new getstring.c file. 
						
						
					 
					
						2005-01-16 19:39:10 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						c07ec046b7 
					 
					
						
						
							
							make tnl_clipspace_attr->insert field const, to silence warning  
						
						
						
						
					 
					
						2005-01-16 17:59:50 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						14aea4a485 
					 
					
						
						
							
							This fixes it but why mipmaps still work?  
						
						... 
						
						
						
						It doesnt look like filter constants in r300_reg.h would define number of
levels. 
						
						
					 
					
						2005-01-16 17:07:24 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						781d512a0b 
					 
					
						
						
							
							I was wrong...  
						
						
						
						
					 
					
						2005-01-16 16:12:05 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						82d1421736 
					 
					
						
						
							
							Looks like masking masking t->filter isnt needed anymore.  
						
						... 
						
						
						
						texwrap still shows some problems with clamp mode with nearest filtering. 
						
						
					 
					
						2005-01-16 13:28:49 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						ad360a81bd 
					 
					
						
						
							
							Added a fast path for emitting unclipped primitives directly to a  
						
						... 
						
						
						
						vertex buffer. ELTS are not supported yet (missing functionality in
the DRM). You need at least Savage DRM version 2.1.3, which fixes a
bug that screwed up triangle fans and strips.
Moved the texture normalization stage to savagerender.c. 
						
						
					 
					
						2005-01-16 01:28:26 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						ca710a0a7f 
					 
					
						
						
							
							On the way to getting stencil working.  
						
						
						
						
					 
					
						2005-01-15 20:44:23 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						76de160b64 
					 
					
						
						
							
							On the way to getting stencil and texture formats working.  
						
						... 
						
						
						
						Looks like the matter of texture formats is a lot simpler, with the wrong
display in quake explained by the fact that we are not handling texture combine modes. 
						
						
					 
					
						2005-01-15 19:33:19 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						b5f49e6f91 
					 
					
						
						
							
							Converted to use spantmp2.h.  
						
						
						
						
					 
					
						2005-01-15 14:37:33 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						c478a09a5b 
					 
					
						
						
							
							Use HW_READ_LOCK and HW_READ_UNLOCK in assembler-optimized span read  
						
						... 
						
						
						
						functions. 
						
						
					 
					
						2005-01-15 14:35:35 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						dbb3ec35a7 
					 
					
						
						
							
							Use symbolic constants to describe pixel shader ALU instructions.  
						
						
						
						
					 
					
						2005-01-15 04:17:27 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						ffe7496ac3 
					 
					
						
						
							
							Added fixes for filter modes and support for anisotropy filters.  
						
						... 
						
						
						
						Wrap modes would work perfectly but i messed up something when cleaning up
the code :/ Border color code is incomplete because i forgot to check how to
set border size :) 
						
						
					 
					
						2005-01-14 21:53:00 +00:00 
						 
				 
			
				
					
						
							
							
								Alan Hourihane 
							
						 
					 
					
						
						
							
						
						afa05e68b8 
					 
					
						
						
							
							Enable line stippling.  
						
						
						
						
					 
					
						2005-01-14 16:56:52 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						4ccee80190 
					 
					
						
						
							
							Fix previously un-noticed issue with flat-shaded points.  
						
						
						
						
					 
					
						2005-01-14 15:03:00 +00:00 
						 
				 
			
				
					
						
							
							
								Alan Hourihane 
							
						 
					 
					
						
						
							
						
						faf96a157d 
					 
					
						
						
							
							silence a warning  
						
						
						
						
					 
					
						2005-01-14 13:11:34 +00:00 
						 
				 
			
				
					
						
							
							
								Alan Hourihane 
							
						 
					 
					
						
						
							
						
						42cfcce8d4 
					 
					
						
						
							
							Get PolygonStipple working.. (or seemingly too). It seems to do the right  
						
						... 
						
						
						
						things now given the demos I've used and passes glean's paths test. 
						
						
					 
					
						2005-01-14 13:10:50 +00:00 
						 
				 
			
				
					
						
							
							
								Alan Hourihane 
							
						 
					 
					
						
						
							
						
						38595eda39 
					 
					
						
						
							
							16bpp doesn't support masked clears, so fallback when they're enabled.  
						
						
						
						
					 
					
						2005-01-14 13:02:53 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						96d375c682 
					 
					
						
						
							
							Populate WriteMonoDepthSpan in 24/8 modes.  
						
						
						
						
					 
					
						2005-01-14 13:01:21 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						404273ad09 
					 
					
						
						
							
							changed coding style.  made `glutTimerFunc' less accurate, but far more reliable.  
						
						
						
						
					 
					
						2005-01-14 08:50:08 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						0c68589673 
					 
					
						
						
							
							changed coding style.  added possibility to use default timer instead of PC/HW timer.  
						
						
						
						
					 
					
						2005-01-14 08:44:29 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						aa7a27b38e 
					 
					
						
						
							
							changed coding style.  added a NULL pointer check.  
						
						
						
						
					 
					
						2005-01-14 08:40:43 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						7da875d55f 
					 
					
						
						
							
							changed coding style  
						
						
						
						
					 
					
						2005-01-14 08:37:20 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						f4bff83c32 
					 
					
						
						
							
							doc update  
						
						
						
						
					 
					
						2005-01-14 08:31:50 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						52f5ff525b 
					 
					
						
						
							
							Remove redundant register.  
						
						... 
						
						
						
						Hook up some functions in r300Enable(). 
						
						
					 
					
						2005-01-14 06:39:14 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						517ac1bf25 
					 
					
						
						
							
							Reduce amount of stderr output.  
						
						... 
						
						
						
						Switch to using R300_EASY_TX_FORMAT() macro everywhere. 
						
						
					 
					
						2005-01-14 05:26:17 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						2821b05a0f 
					 
					
						
						
							
							Incorporate latest data from Wladimir van der Laan.  
						
						
						
						
					 
					
						2005-01-14 04:21:55 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						d2001bd88f 
					 
					
						
						
							
							Sync with master copy.  
						
						
						
						
					 
					
						2005-01-13 23:13:52 +00:00 
						 
				 
			
				
					
						
							
							
								Dave Airlie 
							
						 
					 
					
						
						
							
						
						f11d6d4cb4 
					 
					
						
						
							
							add -DUSE_EXTERNAL_DXTN_LIB=1 so compressed textures are enabled for solo  
						
						
						
						
					 
					
						2005-01-13 22:38:21 +00:00 
						 
				 
			
				
					
						
							
							
								Alan Hourihane 
							
						 
					 
					
						
						
							
						
						288114b9db 
					 
					
						
						
							
							remove some dead texture code  
						
						
						
						
					 
					
						2005-01-13 17:53:01 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						a7ab2b2e0b 
					 
					
						
						
							
							Make sure DMA buffers are released in savageDestroyContext. Usually  
						
						... 
						
						
						
						the DRM would reclaim DMA buffers, but if one process creates and
destroys many contexts it can still run out of DMA buffers. 
						
						
					 
					
						2005-01-13 16:02:05 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						b1d322a1e7 
					 
					
						
						
							
							Fix loop for quads-as-triangles.  
						
						
						
						
					 
					
						2005-01-13 15:58:05 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						c06f8cb9e5 
					 
					
						
						
							
							Rename via_fastrender_* to avoid confusion with similar functions in  
						
						... 
						
						
						
						via_render.c. 
						
						
					 
					
						2005-01-13 15:49:39 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						a0371b0b3c 
					 
					
						
						
							
							Simplify viaChooseVertexState slightly.  
						
						
						
						
					 
					
						2005-01-13 14:57:34 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						d9af44f358 
					 
					
						
						
							
							Remove misleading comment.  
						
						
						
						
					 
					
						2005-01-13 14:54:44 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						edd21a6f72 
					 
					
						
						
							
							Typo  
						
						
						
						
					 
					
						2005-01-13 14:52:24 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						db19ae89f2 
					 
					
						
						
							
							Emit constant colors for texunit 1 blending.  
						
						... 
						
						
						
						Change comments and some code to match naming used in the docs. 
						
						
					 
					
						2005-01-13 14:38:17 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						436f4bbd62 
					 
					
						
						
							
							add s_atifragshader.c, s_atifragshader.h  
						
						
						
						
					 
					
						2005-01-13 14:15:36 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						7f3e2dac7a 
					 
					
						
						
							
							3dlabs glslang frontend  
						
						
						
						
					 
					
						2005-01-13 14:14:55 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						302a414b34 
					 
					
						
						
							
							3dlabs glslang frontend, not complete  
						
						
						
						
					 
					
						2005-01-13 14:14:11 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						01d38cdf0c 
					 
					
						
						
							
							cosmetic changes  
						
						
						
						
					 
					
						2005-01-13 14:13:19 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						6324f73b93 
					 
					
						
						
							
							implement ARB_shader_objects, not complete  
						
						
						
						
					 
					
						2005-01-13 14:12:50 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						8b7cc45f3d 
					 
					
						
						
							
							add atifragshader.c, shaderobjects.c, shaderobjects_3dlabs.c, atifragshader.h,  
						
						... 
						
						
						
						shaderobjects.h, shaderobjects_3dlabs.h 
						
						
					 
					
						2005-01-13 14:12:01 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						b05e75bf69 
					 
					
						
						
							
							add shaderobjects_3dlabs.c  
						
						
						
						
					 
					
						2005-01-13 14:10:37 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						3d52858c78 
					 
					
						
						
							
							add ARB_shader_objects interfaces, shared and context state  
						
						
						
						
					 
					
						2005-01-13 14:09:58 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						0e85388ba8 
					 
					
						
						
							
							enable ARB_fragment/vertex_shader  
						
						
						
						
					 
					
						2005-01-13 14:09:18 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						9b3752c8ab 
					 
					
						
						
							
							init ARB_shader_objects subsystem  
						
						
						
						
					 
					
						2005-01-13 14:08:47 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						8f8534f691 
					 
					
						
						
							
							add shader/shaderobjects_3dlabs.c  
						
						
						
						
					 
					
						2005-01-13 14:08:00 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						df14522540 
					 
					
						
						
							
							cut out dead texture state code  
						
						
						
						
					 
					
						2005-01-13 13:00:23 +00:00 
						 
				 
			
				
					
						
							
							
								Alan Hourihane 
							
						 
					 
					
						
						
							
						
						5bd6a5f2df 
					 
					
						
						
							
							revert some makecurrent code  
						
						
						
						
					 
					
						2005-01-13 12:03:00 +00:00 
						 
				 
			
				
					
						
							
							
								Alan Hourihane 
							
						 
					 
					
						
						
							
						
						db93e6165e 
					 
					
						
						
							
							Fix glean scissor test  
						
						
						
						
					 
					
						2005-01-13 10:20:16 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						d4330fc322 
					 
					
						
						
							
							Prevent "disabling 3D acceleration" message from printing - we do not define raster functions anyway.  
						
						
						
						
					 
					
						2005-01-13 09:08:58 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						d456ef48e5 
					 
					
						
						
							
							Incorporate TX_FORMAT information contributed by Wladimir van der Laan.  
						
						... 
						
						
						
						Attempt to use it in r300_state.c
We are still missing something and the formats do not quite work.
Perhaps something in texture management code ? 
						
						
					 
					
						2005-01-13 09:05:31 +00:00 
						 
				 
			
				
					
						
							
							
								Alan Hourihane 
							
						 
					 
					
						
						
							
						
						3ff4eca05c 
					 
					
						
						
							
							As we fallback for polygon stipple on the CLE266 for now, ensure we  
						
						... 
						
						
						
						don't turn on the polygon stipple hardware bit. 
						
						
					 
					
						2005-01-13 00:15:28 +00:00 
						 
				 
			
				
					
						
							
							
								Alan Hourihane 
							
						 
					 
					
						
						
							
						
						cce4d5cb70 
					 
					
						
						
							
							Use the faster span read/write template for 16bpp  
						
						
						
						
					 
					
						2005-01-12 23:16:28 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						88440d2d75 
					 
					
						
						
							
							Don't special-case 16bpp for colormask register - not needed.  
						
						
						
						
					 
					
						2005-01-12 21:55:47 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						8e5281fbe1 
					 
					
						
						
							
							Simplify usage of drmHash functions and fix bug in  
						
						... 
						
						
						
						__driGarbageCollectDrawables which would get confused while walking
the hash values. 
						
						
					 
					
						2005-01-12 21:04:03 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						0aca086f7a 
					 
					
						
						
							
							free buffer in t_vertex_c.c on context delete  
						
						
						
						
					 
					
						2005-01-12 19:38:41 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						8e46534b3b 
					 
					
						
						
							
							Remove bogus write to freed memory (valgrind).  
						
						
						
						
					 
					
						2005-01-12 19:27:49 +00:00 
						 
				 
			
				
					
						
							
							
								Alan Hourihane 
							
						 
					 
					
						
						
							
						
						118b82145a 
					 
					
						
						
							
							Check for deletion of currently bound context  
						
						... 
						
						
						
						Other minor cleanups 
						
						
					 
					
						2005-01-12 19:24:39 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						f9b89910d1 
					 
					
						
						
							
							new test to exercise context and window create/delete  
						
						
						
						
					 
					
						2005-01-12 19:11:47 +00:00 
						 
				 
			
				
					
						
							
							
								Alan Hourihane 
							
						 
					 
					
						
						
							
						
						7ea2084513 
					 
					
						
						
							
							Fixes lockups initializing AGP DMA.  
						
						
						
						
					 
					
						2005-01-12 18:32:51 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						4676a6ab7b 
					 
					
						
						
							
							Expand out the N(x) macro so that tags can find functions like  
						
						... 
						
						
						
						drmHashFirst(), etc. 
						
						
					 
					
						2005-01-12 18:14:42 +00:00 
						 
				 
			
				
					
						
							
							
								Alan Hourihane 
							
						 
					 
					
						
						
							
						
						2937d403db 
					 
					
						
						
							
							build fixes and enable agp dma  
						
						
						
						
					 
					
						2005-01-12 17:33:09 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						708e25142b 
					 
					
						
						
							
							Add flag to clear texture caches after texture upload.  
						
						
						
						
					 
					
						2005-01-12 17:20:29 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						5ba7d85fea 
					 
					
						
						
							
							Don't emit HC_SubA_HSPXYOS on CLE266.  
						
						
						
						
					 
					
						2005-01-12 17:20:08 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						09ac1d1125 
					 
					
						
						
							
							Allow two GL primitives to be combined to one HW primitive  
						
						... 
						
						
						
						if possible. 
						
						
					 
					
						2005-01-12 13:33:27 +00:00 
						 
				 
			
				
					
						
							
							
								Alan Hourihane 
							
						 
					 
					
						
						
							
						
						26dcb88fb9 
					 
					
						
						
							
							Fix multitexturing.  
						
						... 
						
						
						
						The multiarb test works now when disabling texunit0/1. 
						
						
					 
					
						2005-01-12 12:45:42 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						a9531eb2c5 
					 
					
						
						
							
							some "safer" type-punning (gcc optimizes float moves with integer moves, anyway).  
						
						
						
						
					 
					
						2005-01-12 09:25:37 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						d7b837ad4a 
					 
					
						
						
							
							temporary prototypes for OpenGL 2.0  
						
						
						
						
					 
					
						2005-01-12 04:06:55 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						2a34e66d6a 
					 
					
						
						
							
							OpenGL 2.0 StencilFunc/Op/MaskSeparate functions  
						
						
						
						
					 
					
						2005-01-12 04:01:54 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						a9e34c68ac 
					 
					
						
						
							
							Some initial work for OpenGL 2.0: glStencilFunc/Op/MaskSeparate() functions.  
						
						
						
						
					 
					
						2005-01-12 04:01:08 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						591b72b6a9 
					 
					
						
						
							
							Added a couple missing proxy types.  
						
						
						
						
					 
					
						2005-01-11 23:50:01 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						ff04e50e2e 
					 
					
						
						
							
							Mipmapping and other texture filters now work.  
						
						... 
						
						
						
						Beaware that R300_TX_MIN_FILTER_MASK might be incorrect because i havent
been able to confirm that all filters operate correctly. Because of this its
also pretty pointless trying to get other features that use filter field to
work.
Lod bias should also work but have been unable to test it because lodbias
test doesnt work. 
						
						
					 
					
						2005-01-11 23:34:55 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						d24e49f301 
					 
					
						
						
							
							Put quotes around the CC and CXX variables passed to mklib.  This make  
						
						... 
						
						
						
						them work with multi-work compiler names (e.g., "ccache gcc"). 
						
						
					 
					
						2005-01-11 22:43:45 +00:00 
						 
				 
			
				
					
						
							
							
								Alan Hourihane 
							
						 
					 
					
						
						
							
						
						5b28844dba 
					 
					
						
						
							
							fix a typo  
						
						
						
						
					 
					
						2005-01-11 18:43:21 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						3bd6e3d532 
					 
					
						
						
							
							Disable bogus pbuffer code (though this could be revived with a little  
						
						... 
						
						
						
						attention).
Correctly advertise FBConfigs with GL_BGRA rather than GL_BGR. 
						
						
					 
					
						2005-01-11 17:12:48 +00:00 
						 
				 
			
				
					
						
							
							
								Alan Hourihane 
							
						 
					 
					
						
						
							
						
						5b5e6cc120 
					 
					
						
						
							
							Fix the calculation of the alpha reference value which negates the  
						
						... 
						
						
						
						need for the big nasty fallback - so I've commented out that code. 
						
						
					 
					
						2005-01-11 17:09:47 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						aac4d8857a 
					 
					
						
						
							
							Temporarily disable pageflipping assert.  
						
						
						
						
					 
					
						2005-01-11 17:06:09 +00:00 
						 
				 
			
				
					
						
							
							
								Alan Hourihane 
							
						 
					 
					
						
						
							
						
						8e039bf40a 
					 
					
						
						
							
							uncomment  
						
						
						
						
					 
					
						2005-01-11 16:44:18 +00:00 
						 
				 
			
				
					
						
							
							
								Alan Hourihane 
							
						 
					 
					
						
						
							
						
						f29aaf80a4 
					 
					
						
						
							
							Fix ColorMask  
						
						
						
						
					 
					
						2005-01-11 16:42:56 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						cdb6541634 
					 
					
						
						
							
							prototype _mesa_init_ati_fragment_shader()  
						
						
						
						
					 
					
						2005-01-11 15:56:47 +00:00 
						 
				 
			
				
					
						
							
							
								Michal Krol 
							
						 
					 
					
						
						
							
						
						43343913b9 
					 
					
						
						
							
							aliasing was broken  
						
						
						
						
					 
					
						2005-01-11 15:47:16 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						b13eaf2698 
					 
					
						
						
							
							Add a big nasty fallback for AlphaTest -- seems to always be wrong  
						
						... 
						
						
						
						on CLE266 because Z values are written even for fragments which
fail the test. 
						
						
					 
					
						2005-01-11 15:40:06 +00:00 
						 
				 
			
				
					
						
							
							
								Alan Hourihane 
							
						 
					 
					
						
						
							
						
						51365b2d0d 
					 
					
						
						
							
							fallback on polygon.stippleflag (thanks Keith)  
						
						
						
						
					 
					
						2005-01-11 15:24:24 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						0275d921ac 
					 
					
						
						
							
							VMS updates from Jouk Jansen  
						
						
						
						
					 
					
						2005-01-11 15:23:08 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						94dd520210 
					 
					
						
						
							
							applied Keith's patch for "safe" type-punning.  
						
						... 
						
						
						
						made IS_NEGATIVE produce a boolean (useful when xoring with other booleans). 
						
						
					 
					
						2005-01-11 10:56:39 +00:00 
						 
				 
			
				
					
						
							
							
								Alan Hourihane 
							
						 
					 
					
						
						
							
						
						5358682aa7 
					 
					
						
						
							
							Fix usage of texture units, when TEX1 is enabled, but not TEX0.  
						
						
						
						
					 
					
						2005-01-11 09:52:10 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						0cb0a36d8c 
					 
					
						
						
							
							Get NeHe lesson08 to work. Note: it appears the filtering does not work properly. Need to find place where it is broken and put an fprintf() complaining about it.  
						
						
						
						
					 
					
						2005-01-11 06:22:55 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						d5432ac584 
					 
					
						
						
							
							Switch back to using immediate mode code - use of AGP space is interfering with texture management.  
						
						... 
						
						
						
						Ideally, r300_render is ready to be rewritten to use standard Mesa include files, but I don't think I'll get around to it. 
						
						
					 
					
						2005-01-11 05:59:07 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						864137984a 
					 
					
						
						
							
							Move the few definitions from r300_lib.h still in use to r300_emit.h.  
						
						... 
						
						
						
						Rework *vb* function to not use AOS_ARRAY structure, but rather work directly with r300->state.aos.
Remove references to r300_lib.h and r300_lib.c
Remove r300_lib.[c,h]. 
						
						
					 
					
						2005-01-11 04:11:05 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						086ca3dffb 
					 
					
						
						
							
							Switch r300_state.c to use r300_fixed_pipelines.h instead of r300_lib.h.  
						
						... 
						
						
						
						This fixes potentially buggy memcpy()'s between potentially different structures. 
						
						
					 
					
						2005-01-11 03:55:04 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						dd4837502c 
					 
					
						
						
							
							Copy sample pixel and vertex shaders to r300_fixed_pipelines.h  
						
						
						
						
					 
					
						2005-01-11 03:50:04 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						14e98b7d7c 
					 
					
						
						
							
							remove a debug line  
						
						
						
						
					 
					
						2005-01-10 23:16:49 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						ff53a4ee13 
					 
					
						
						
							
							tweak output formattting, fixed uninitialized var error  
						
						
						
						
					 
					
						2005-01-10 23:15:59 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						86f1439f82 
					 
					
						
						
							
							Fixes to cope with the lack of AGP textures. This is all that's needed  
						
						... 
						
						
						
						to support PCI Savages on the Mesa side. Bumped driver date. 
						
						
					 
					
						2005-01-10 22:49:00 +00:00 
						 
				 
			
				
					
						
							
							
								Alan Hourihane 
							
						 
					 
					
						
						
							
						
						9db66a3f9f 
					 
					
						
						
							
							Fallback on PolygonStipple for CLE266 hardware.  
						
						... 
						
						
						
						Only upload stencil configuration when a stencil buffer exists. 
						
						
					 
					
						2005-01-10 19:44:59 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						eaf2b170ff 
					 
					
						
						
							
							Windows/ReactOS patch (Gregor Anich)  
						
						
						
						
					 
					
						2005-01-10 16:23:21 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						574f3c7daf 
					 
					
						
						
							
							More changes to cope with color stride == 0  
						
						
						
						
					 
					
						2005-01-10 14:36:25 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						a887a44b2d 
					 
					
						
						
							
							Fix segfault in pipes by dealing with stride == 0 case in generic_interp_extras  
						
						
						
						
					 
					
						2005-01-10 12:30:08 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						8c231d2e28 
					 
					
						
						
							
							Bring vertex buffer code up to date..  
						
						
						
						
					 
					
						2005-01-10 05:24:28 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						6867117b58 
					 
					
						
						
							
							For some reason we need r300Flush when using textures. Perhaps the problem is  
						
						... 
						
						
						
						with BITBLT_MULTI call ? 
						
						
					 
					
						2005-01-10 03:42:50 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						5f61c6f21f 
					 
					
						
						
							
							Clean up the code and make it unnecessary to issue extra calls to Setup*Shaders  
						
						... 
						
						
						
						in the r300_run_immediate_render function.
Bumps up glxgears fps count by about 100 points. 
						
						
					 
					
						2005-01-10 03:22:54 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						8ad31013b2 
					 
					
						
						
							
							Port EmitPixelShader from cmdbuf.c to SetupPixelShader in state.c.  
						
						
						
						
					 
					
						2005-01-09 23:37:03 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						e9acd0ca5f 
					 
					
						
						
							
							Implement a more elaborate hashing scheme for texture formats. Still not perfect.  
						
						... 
						
						
						
						Transform EmitVertexShader in cmdbuf.c to SetupVertexShader in state.c.
The latter is only temporary and is to be rewritten to auto-generate shaders based on current GL context. 
						
						
					 
					
						2005-01-09 22:38:53 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						527af7571e 
					 
					
						
						
							
							minor readtex fixes  
						
						
						
						
					 
					
						2005-01-09 18:05:02 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						612bf1fa2e 
					 
					
						
						
							
							improved animation rate  
						
						
						
						
					 
					
						2005-01-09 18:00:49 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						7a663b315e 
					 
					
						
						
							
							rotate at fixed rate, changed fire effect (Marcelo Magallon)  
						
						
						
						
					 
					
						2005-01-09 17:52:48 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						a00c591511 
					 
					
						
						
							
							rotate at fixed rate (Marcelo Magallon)  
						
						
						
						
					 
					
						2005-01-09 17:50:27 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						a4a31c5d76 
					 
					
						
						
							
							use #ifdef to test for extension  
						
						
						
						
					 
					
						2005-01-09 17:39:36 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						2d84ed83c4 
					 
					
						
						
							
							include readtex.h  
						
						
						
						
					 
					
						2005-01-09 17:39:06 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						92eddb0fd4 
					 
					
						
						
							
							better animate rate (Marcelo Magallon)  
						
						
						
						
					 
					
						2005-01-09 17:37:50 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						516f9bc6e3 
					 
					
						
						
							
							some new/improved rules  
						
						
						
						
					 
					
						2005-01-09 17:26:08 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						575d24a5ff 
					 
					
						
						
							
							include readtex.h instead of readtex.c  
						
						
						
						
					 
					
						2005-01-09 17:15:41 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						0fe7f406be 
					 
					
						
						
							
							include readtex.h instead of readtex.c (Marcello Magallon)  
						
						
						
						
					 
					
						2005-01-09 17:06:22 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						b58091a336 
					 
					
						
						
							
							Add #ifdefs for extension testing (Marcello Magallon)  
						
						
						
						
					 
					
						2005-01-09 17:00:57 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						429efa9f00 
					 
					
						
						
							
							animation rate patch (Marcello Magallon)  
						
						
						
						
					 
					
						2005-01-09 16:52:53 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						1b058a06c2 
					 
					
						
						
							
							rotate at a reasonable rate  
						
						
						
						
					 
					
						2005-01-09 16:48:52 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						c1065ee977 
					 
					
						
						
							
							compute reasonable animate rate (Marcelo Magallon)  
						
						
						
						
					 
					
						2005-01-08 23:52:01 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						0261042beb 
					 
					
						
						
							
							fix-up rules for sphere demo, which uses readtex utility  
						
						
						
						
					 
					
						2005-01-08 23:51:50 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						b45ce5c607 
					 
					
						
						
							
							* Flush and wait in per-primitive fallback functions. Fixes flickering  
						
						... 
						
						
						
						stars in glplanet.
* Refactored vertex format choosing code. Improved the Savage4 version
  to choose a format suitable for DMA (size = 32bytes) whenever
  possible. 
						
						
					 
					
						2005-01-08 23:39:19 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						e4499ed276 
					 
					
						
						
							
							Added missing break; to fix infinite recursion between choose_emit_func  
						
						... 
						
						
						
						and emit_viewport4_bgra4_st2_st2. 
						
						
					 
					
						2005-01-08 15:51:11 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						675b92515a 
					 
					
						
						
							
							Added state debugging option (SAVAGE_DEBUG=state).  
						
						... 
						
						
						
						Fixed: Use savageEmitChangedRegs instead of savageEmitContiguousRegs for
emitting Savage4. 
						
						
					 
					
						2005-01-08 15:03:25 +00:00 
						 
				 
			
				
					
						
							
							
								Adam Jackson 
							
						 
					 
					
						
						
							
						
						1074eae704 
					 
					
						
						
							
							Enable libGL to be built with DRI_NEW_INTERFACE_ONLY (but don't do it yet).  
						
						
						
						
					 
					
						2005-01-08 03:54:38 +00:00 
						 
				 
			
				
					
						
							
							
								Adam Jackson 
							
						 
					 
					
						
						
							
						
						ccaa15a081 
					 
					
						
						
							
							Parallel build fix.  Multiword variables on the target side of a : get  
						
						... 
						
						
						
						expanded into individual rules for each word, so parallel builds will
start multiple instances to create the server/ symlinks and fail when they
already exist. 
						
						
					 
					
						2005-01-08 03:16:04 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						f1481aa2d7 
					 
					
						
						
							
							Add t_vb_cull.c (Bernard Blackham)  
						
						
						
						
					 
					
						2005-01-07 18:35:28 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						f0e4f5e556 
					 
					
						
						
							
							And fix the obvious bugs in higher-numbered templates.  
						
						
						
						
					 
					
						2005-01-07 16:43:39 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						ae73b3d5ed 
					 
					
						
						
							
							Templatize the fastpaths.  
						
						
						
						
					 
					
						2005-01-07 16:25:40 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						fa1362241b 
					 
					
						
						
							
							Add some more hardcoded fastpaths.  
						
						
						
						
					 
					
						2005-01-07 15:54:48 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						5fff0c135d 
					 
					
						
						
							
							Cope with the possibility that incoming vectors may have  
						
						... 
						
						
						
						count < VB->Count.
Remove code to deal with the (should-be) impossible situation of null
input vectors. 
						
						
					 
					
						2005-01-07 15:27:41 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						5911d87315 
					 
					
						
						
							
							Use the 'to' vector to determine the loop count.  
						
						
						
						
					 
					
						2005-01-07 15:26:02 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						e0be62e2c5 
					 
					
						
						
							
							Remove -C flags for install which aren't universally supported.  
						
						
						
						
					 
					
						2005-01-07 15:24:59 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						85243b8120 
					 
					
						
						
							
							Fixed: ptex drawing functions were overridden with standard drawing  
						
						... 
						
						
						
						functions if ANY_RASTER_FLAGS|ANY_FALLBACK_FLAGS were set. 
						
						
					 
					
						2005-01-07 10:55:13 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						b3d772bd9a 
					 
					
						
						
							
							Add a clean target to remove generated files.  
						
						
						
						
					 
					
						2005-01-07 10:36:14 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						5cd24d4dc2 
					 
					
						
						
							
							Add a noop install target  
						
						
						
						
					 
					
						2005-01-07 10:35:51 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						8764441b58 
					 
					
						
						
							
							Improve the semantics of the 'install' target to make sure the right  
						
						... 
						
						
						
						file is really being installed.  Useful if you have multiple versions
of a single driver directory hanging around and want to switch between
them for testing. 
						
						
					 
					
						2005-01-07 10:35:23 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						000dd4afe2 
					 
					
						
						
							
							Add an install target  
						
						
						
						
					 
					
						2005-01-07 10:34:13 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						1837dda4d8 
					 
					
						
						
							
							Make clean in the x86 directory.  
						
						... 
						
						
						
						Propogate 'install' target down to dri driver directory. 
						
						
					 
					
						2005-01-07 10:34:00 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						a11659adaf 
					 
					
						
						
							
							Use GNU AS label aliasing, if available.  This must be enabled by adding  
						
						... 
						
						
						
						'-DHAVE_ALIAS' to DEFINES in the config file used for building.  On the
linux-dri-x86 build, this cuts 4KB from libGL.so.  HAVE_ALIAS is not
currently enabled in any of the configs. 
						
						
					 
					
						2005-01-07 03:41:48 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						0f34f3efb8 
					 
					
						
						
							
							Script to generate rough GLX protocol documentation (as might be seen in  
						
						... 
						
						
						
						an extension spec).  It's not perfect, and it doesn't support certain
functions that other scripts here can (e.g., pixel functions).  However,
it is a good start and has already proven useful to me. 
						
						
					 
					
						2005-01-07 03:23:59 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						a285acbbef 
					 
					
						
						
							
							Track the GLX protocol names for GL types.  
						
						
						
						
					 
					
						2005-01-07 03:22:56 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						70d2f152f8 
					 
					
						
						
							
							Refactor the code that converts a transpose-matrix enum to a  
						
						... 
						
						
						
						regular-matrix enum. 
						
						
					 
					
						2005-01-07 02:53:04 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						5f1f229f8d 
					 
					
						
						
							
							Pixel oriented render functions are now generated by the  
						
						... 
						
						
						
						glX_proto_send.py script.  This eliminates ~600 lines of non-generated
code.  With proper compiler optimization settings, it also decreases the
size of libGL.so by about 3KB. 
						
						
					 
					
						2005-01-07 02:39:09 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						3385d7cec3 
					 
					
						
						
							
							The generic_*_byte functions did not rount the command size to a  
						
						... 
						
						
						
						multiple of 4 correctly in some cases. 
						
						
					 
					
						2005-01-07 02:29:42 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						ba5ceda7e0 
					 
					
						
						
							
							added GetAllFBConfigs()  
						
						
						
						
					 
					
						2005-01-07 01:17:42 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						7e3379b1a0 
					 
					
						
						
							
							Revert some accidental cross-merge changes.  Remove i915GetString.  Migrate  
						
						... 
						
						
						
						a couple extensions that appeared in both device-specific card_extensions
strings to the shared one. 
						
						
					 
					
						2005-01-07 00:48:24 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						71fc6a3fc9 
					 
					
						
						
							
							New GetAllFBConfigs() function.  Some FBConfigs weren't reported before.  
						
						
						
						
					 
					
						2005-01-06 23:59:37 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						1f98ee9022 
					 
					
						
						
							
							In choose_visual() we need to know if we're being called from  
						
						... 
						
						
						
						glXChooseVisual() or glXChooseFBConfig() so that we handle the
GLX_DOUBLEBUFFER and GLX_STEREO tokens correctly.
Added some new error checking in those functions too. 
						
						
					 
					
						2005-01-06 21:56:16 +00:00 
						 
				 
			
				
					
						
							
							
								Aapo Tahkola 
							
						 
					 
					
						
						
							
						
						8bb717d2d5 
					 
					
						
						
							
							Add radeon 9550 pci id.  
						
						
						
						
					 
					
						2005-01-06 19:26:25 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						a61ee65910 
					 
					
						
						
							
							Redraw on keypress, as apparently intended.  
						
						
						
						
					 
					
						2005-01-06 17:12:56 +00:00 
						 
				 
			
				
					
						
							
							
								Alan Hourihane 
							
						 
					 
					
						
						
							
						
						a2db56b34b 
					 
					
						
						
							
							Add Intel i915GM support, and these extensions.  
						
						... 
						
						
						
						* GL_ARB_texture_cube_map
* GL_EXT_blend_equation_separate
* GL_ATI_blend_equation_separate
* GL_ARB_point_parameters
* GL_NV_blend_square
* GL_EXT_cull_vertex
* GL_ARB_depth_texture
* GL_SGIX_depth_texture
* GL_ARB_shadow
* GL_EXT_shadow_funcs
* GL_3DFX_texture_compression_FXT1
(Keith Whitwell, Tungsten Graphics) 
						
						
					 
					
						2005-01-06 14:35:44 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						9f149bf206 
					 
					
						
						
							
							semantic in parameter names  
						
						
						
						
					 
					
						2005-01-06 14:34:48 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						d401faf877 
					 
					
						
						
							
							semantic in parameter names.  changed emitter function.  
						
						
						
						
					 
					
						2005-01-06 14:09:18 +00:00 
						 
				 
			
				
					
						
							
							
								Thomas Hellström 
							
						 
					 
					
						
						
							
						
						4c1d373ce1 
					 
					
						
						
							
							Small Unichrome fixes:  
						
						... 
						
						
						
						1. Unlock hardware before aborting and dumping DMA buffers. Otherwise display system may deadlock.
2. Fix DMA init IOCTL call that got mixed up in one of the previous commits.
3. Fix AGP command alignment 
						
						
					 
					
						2005-01-06 13:51:37 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						dd1ef7c0d7 
					 
					
						
						
							
							semantic in parameter names  
						
						
						
						
					 
					
						2005-01-06 07:46:37 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						5135d37813 
					 
					
						
						
							
							solved classic "char*" vs "char[]" conflict.  we were mimicking a pointer variable at desired location and then we took its address.  using array is more intuitive, as they give us the starting address instantly.  
						
						
						
						
					 
					
						2005-01-06 07:45:17 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						ed1fc20199 
					 
					
						
						
							
							protected against elfish directives  
						
						
						
						
					 
					
						2005-01-06 07:40:33 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						9b7367154b 
					 
					
						
						
							
							semantic in parameter names  
						
						
						
						
					 
					
						2005-01-06 07:38:28 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						994d5cc5f4 
					 
					
						
						
							
							removed detritus  
						
						
						
						
					 
					
						2005-01-06 07:37:32 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						7047cb08eb 
					 
					
						
						
							
							added "default" branch in `convertPalette'  
						
						
						
						
					 
					
						2005-01-06 07:36:56 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Borca 
							
						 
					 
					
						
						
							
						
						50122c9d2d 
					 
					
						
						
							
							fix dstRGB factor  
						
						
						
						
					 
					
						2005-01-06 07:35:46 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						e09c843c13 
					 
					
						
						
							
							Turns out the kfountain.kss (as well as lesson19) had a bug - the size was set wrong. Fixed.  
						
						
						
						
					 
					
						2005-01-06 04:39:51 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						91538b4432 
					 
					
						
						
							
							Add texture format to get lesson19 working again.  
						
						
						
						
					 
					
						2005-01-06 04:02:52 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						dbc125eede 
					 
					
						
						
							
							Switch to a more complicated scheme of choosing texture formats, as it looks  
						
						... 
						
						
						
						like the old one was prone to collisions (different value of format field was
required for same values of t->format going in).
Now use a hash for these purposes - this got kfiresaver.kss and lesson06 workingfrom the same code. 
						
						
					 
					
						2005-01-06 03:56:18 +00:00 
						 
				 
			
				
					
						
							
							
								Ben Skeggs 
							
						 
					 
					
						
						
							
						
						7b51aa54be 
					 
					
						
						
							
							Added GL_POLYGON primitive. Single primitive between glBegin()/glEnd() now works.  
						
						
						
						
					 
					
						2005-01-06 00:10:11 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						3e4d4aca77 
					 
					
						
						
							
							* Fixed handling of scissors  
						
						... 
						
						
						
						* Only set scissor regs directly if drmMinor < 1
* Don't set texaddr to 0 when a texture unit is disabled. That would trigger
  the tightened texture state check in the DRM if the texaddr and texdesc
  registers were not emitted atomically. 
						
						
					 
					
						2005-01-05 23:56:16 +00:00 
						 
				 
			
				
					
						
							
							
								Alan Hourihane 
							
						 
					 
					
						
						
							
						
						1e21673ea1 
					 
					
						
						
							
							support 720x480 and 960x540 modes  
						
						
						
						
					 
					
						2005-01-05 22:40:34 +00:00 
						 
				 
			
				
					
						
							
							
								Alan Hourihane 
							
						 
					 
					
						
						
							
						
						ee2761f2f3 
					 
					
						
						
							
							Only try to free the front buffer when it's a pbuffer.  
						
						
						
						
					 
					
						2005-01-05 21:49:52 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						699fc6baf9 
					 
					
						
						
							
							Make the format of the fastpaths cleaner at the expense of a little  
						
						... 
						
						
						
						performance.
Add fastpaths for some more common vertex formats. 
						
						
					 
					
						2005-01-05 20:56:05 +00:00 
						 
				 
			
				
					
						
							
							
								Alan Hourihane 
							
						 
					 
					
						
						
							
						
						609e54820c 
					 
					
						
						
							
							fix build problem  
						
						
						
						
					 
					
						2005-01-05 20:13:04 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						99fc261c47 
					 
					
						
						
							
							Improve some quad paths, gives gears a little boost.  
						
						
						
						
					 
					
						2005-01-05 18:14:38 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						dd9666bc1d 
					 
					
						
						
							
							Give attributes with zero-stride a count of 1 to make it easier  
						
						... 
						
						
						
						to avoid transforming the same attribute multiple times.
Don't light a single normal multiple times in light_fast_rgba* 
						
						
					 
					
						2005-01-05 18:06:05 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						30f6486276 
					 
					
						
						
							
							make alloc-dma functions inline, rearrange some debug  
						
						
						
						
					 
					
						2005-01-05 13:51:38 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						830e046972 
					 
					
						
						
							
							Avoid a segfault in multiarb.c  
						
						
						
						
					 
					
						2005-01-05 13:51:03 +00:00 
						 
				 
			
				
					
						
							
							
								Alan Hourihane 
							
						 
					 
					
						
						
							
						
						e3fe80a60f 
					 
					
						
						
							
							Bring VIA driver up-to-date with regard to drm_*_t changes and remove  
						
						... 
						
						
						
						the xf86drmVIA.[ch] files.
Bring in the IRQ handler and Ring buffer code, but ring buffer is disabled
as it is with the Xserver. It certainly locks up the CLE266. 
						
						
					 
					
						2005-01-05 13:45:09 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						9a8a9fb01f 
					 
					
						
						
							
							Add a couple of hardwired fastpaths to t_vertex.c.  
						
						
						
						
					 
					
						2005-01-05 12:58:14 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						d5b1605449 
					 
					
						
						
							
							If there is only one normal, don't transform it multiple times.  
						
						
						
						
					 
					
						2005-01-05 11:10:05 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						380ba2daec 
					 
					
						
						
							
							Reduce the amount of debug output, while still printing important messages.  
						
						... 
						
						
						
						Make guessing texture formats easier. 
						
						
					 
					
						2005-01-05 04:56:23 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						e99f390ff6 
					 
					
						
						
							
							Play a little bit with texture formats.  
						
						... 
						
						
						
						Get NeHe demos 06, 07 and 19 working. 
						
						
					 
					
						2005-01-05 00:18:46 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						065f725672 
					 
					
						
						
							
							Sync with master copy.  
						
						
						
						
					 
					
						2005-01-04 22:52:53 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						6b185aaedf 
					 
					
						
						
							
							Port code from r200 that implements color blending. Seems to work.  
						
						... 
						
						
						
						This can be tested with lesson19 from NeHe.
This has also shown that the alpha code does not work - we pick up a red tint
for transparent pixels somewhere. 
						
						
					 
					
						2005-01-04 20:25:11 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						55ee1daaf9 
					 
					
						
						
							
							Unify rendering of textured and non-textured primitives.  
						
						
						
						
					 
					
						2005-01-04 19:15:37 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						638faa92fc 
					 
					
						
						
							
							Major code restructuring:  
						
						... 
						
						
						
						* move proven code into the r300_state.c
  * update ClearBuffer to cope with more dynamic state
  * cleanup ! 
						
						
					 
					
						2005-01-04 18:59:47 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						85edffd5ff 
					 
					
						
						
							
							added GLX_NV_float_buffer  
						
						
						
						
					 
					
						2005-01-04 14:48:14 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						932dee87e3 
					 
					
						
						
							
							use HIDDEN macro to export fewer symbols (bug 2210)  
						
						
						
						
					 
					
						2005-01-04 14:33:47 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						bdbdab837e 
					 
					
						
						
							
							directfb changes (Claudio Ciccani)  
						
						
						
						
					 
					
						2005-01-04 14:19:25 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						6650264802 
					 
					
						
						
							
							Add GL_EXT_fog_coord  
						
						
						
						
					 
					
						2005-01-04 12:57:02 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						31c25f2edc 
					 
					
						
						
							
							Add GL_EXT_secondary_color  
						
						
						
						
					 
					
						2005-01-04 12:56:17 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						e024cae14b 
					 
					
						
						
							
							Turn specular lighting state on/off appropriately.  
						
						
						
						
					 
					
						2005-01-04 12:53:41 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						b6ab7a1bf1 
					 
					
						
						
							
							Change to use the t_vertex.c mechanisms for building vertices,  
						
						... 
						
						
						
						including Felix's ptex code.
Re-enable some assembly for performance. 
						
						
					 
					
						2005-01-04 12:18:05 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						f72e4424d9 
					 
					
						
						
							
							Use the GLX 1.3 pbuffer/fbconfig functions in preference to the SGIX ones.  
						
						... 
						
						
						
						Added more functions to pbutil.[ch] to better isolate API differences. 
						
						
					 
					
						2005-01-04 00:58:29 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						e3748eb19b 
					 
					
						
						
							
							Added support for floating point depth buffers on Savage4-based  
						
						... 
						
						
						
						hardware. By also reversing the depth range this can compensate the loss
of accuracy of far objects caused by the projective transformation.
Software fallbacks work but are slightly slower since floats in a custom
(non IEEE) format have to be encoded and decoded. I havn't done anything
about polygon offsets yet. There doesn't seem to be an easy way do get
it right except making the offset unit as big as the lowest resolution
of depth values. For now float depth is disabled by default but can be
enabled through driconf (though I have seen only positive effects so
far). 
						
						
					 
					
						2005-01-03 22:24:44 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						87889aeab4 
					 
					
						
						
							
							Added a boolean option for a floating-point depth buffer.  
						
						
						
						
					 
					
						2005-01-03 22:15:41 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						3276c192b7 
					 
					
						
						
							
							The opcode and command length fields of RenderLarge commands were  
						
						... 
						
						
						
						mistakenly emitted in the wrong order. 
						
						
					 
					
						2005-01-03 21:03:03 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						dd1a817c50 
					 
					
						
						
							
							latest updates  
						
						
						
						
					 
					
						2005-01-03 15:55:51 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						a5039af357 
					 
					
						
						
							
							Add structs describing vertex and pixel shader state to r300_state.  
						
						... 
						
						
						
						Take apart program_pipeline() and move it into appropriate pieces within the driver.
Test the framework on run_flat_render() 
						
						
					 
					
						2005-01-03 15:45:10 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						8e73b14228 
					 
					
						
						
							
							bump version to 6.3, etc.  
						
						
						
						
					 
					
						2005-01-03 15:36:27 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						81ca616e7e 
					 
					
						
						
							
							DirectFB driver (Claudio Ciccani)  
						
						
						
						
					 
					
						2005-01-03 15:35:00 +00:00 
						 
				 
			
				
					
						
							
							
								Brian Paul 
							
						 
					 
					
						
						
							
						
						6563c16e38 
					 
					
						
						
							
							updates from Jouk  
						
						
						
						
					 
					
						2005-01-03 15:01:26 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						25faa2d56e 
					 
					
						
						
							
							Turns out I left flat primitives in vertex buffer mode. Switch them back to immediate which works correctly..  
						
						
						
						
					 
					
						2005-01-03 06:53:38 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						63473a8e76 
					 
					
						
						
							
							Enable code to compute other constants that were used by R200 code.  
						
						... 
						
						
						
						Add fprintf to print these constants.
Correct t->size computation, so it works now. 
						
						
					 
					
						2005-01-03 06:48:50 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						2fc9351ee7 
					 
					
						
						
							
							Port texture allocation code from R200.  
						
						... 
						
						
						
						Hook it up, so lesson06 displays red colored textures. 
						
						
					 
					
						2005-01-03 05:44:20 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						63fd67e561 
					 
					
						
						
							
							Add texture units registers  
						
						
						
						
					 
					
						2005-01-02 21:53:53 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						f50a1964d1 
					 
					
						
						
							
							Cleanup !  
						
						... 
						
						
						
						I can not trigger any lockups now.. 
						
						
					 
					
						2005-01-02 06:16:44 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						d6be8dd651 
					 
					
						
						
							
							I think I fixed the lockups issue.  
						
						
						
						
					 
					
						2005-01-02 05:57:15 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						9a04b25c60 
					 
					
						
						
							
							Get textures to work with NeHe lesson06.  
						
						... 
						
						
						
						The code is still disabled since we are displaying random image data instead of actual texture and because I had to put a sleep(1) in lesson06 drawing loop to prevent lockups. 
						
						
					 
					
						2005-01-02 04:46:25 +00:00 
						 
				 
			
				
					
						
							
							
								Adam Jackson 
							
						 
					 
					
						
						
							
						
						3c80f5c56b 
					 
					
						
						
							
							linux-dri-x86 build fix from Andreas Stenglein.  
						
						
						
						
					 
					
						2005-01-02 03:36:53 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						7a231da442 
					 
					
						
						
							
							Improved the performance of software fallbacks by not waiting for idle  
						
						... 
						
						
						
						in every single span function. Instead flush and wait in the
SpanRenderStart hook and in wrappers around _swrast_Copy/Draw/ReadPixels.
Misc. cleanups in savagespan.c while I'm there. 
						
						
					 
					
						2005-01-02 01:22:10 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						1067ce0cea 
					 
					
						
						
							
							Removed all direct hardware access (MMIO, BCI) from the Savage DRI  
						
						... 
						
						
						
						driver. It uses the new DRM version 2.0.x now, which has just been
committed to DRM CVS. 
						
						
					 
					
						2005-01-01 20:40:14 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						467d64a177 
					 
					
						
						
							
							Use DRM headers from $(DRM_SOURCE_PATH)/shared-core instead of .../shared.  
						
						
						
						
					 
					
						2005-01-01 20:33:45 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						404d925b58 
					 
					
						
						
							
							Add a convenience function to issue CP delays.  
						
						
						
						
					 
					
						2005-01-01 18:41:43 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						e443d1ec47 
					 
					
						
						
							
							Qualify the magic 20B0 register as SE_VTE_CNTL similar to R200. Looks like disabling Z offset and scaling displays gears properly, not sure why. Perhaps the meaning of the bits has changed ?  
						
						... 
						
						
						
						Cleanup code a bit. 
						
						
					 
					
						2004-12-31 21:28:36 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						92d47e79f1 
					 
					
						
						
							
							Sync with master copy.  
						
						
						
						
					 
					
						2004-12-31 20:57:48 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						11374bdb86 
					 
					
						
						
							
							Add texture drawing code. Note: it is broken at the moment and is disabled in CVS. However, all hooks are there.  
						
						... 
						
						
						
						Fix vertex buffer drawing code. 
						
						
					 
					
						2004-12-31 19:39:03 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						24b5e49141 
					 
					
						
						
							
							Rework slightly r300_get_primitive_type - make it clearer and more compact..  
						
						
						
						
					 
					
						2004-12-30 20:24:30 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						179cc373f1 
					 
					
						
						
							
							Get scissor test working again.  Passes glean scissor test.  
						
						
						
						
					 
					
						2004-12-30 17:47:08 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						c664f0c515 
					 
					
						
						
							
							Calculate DEPTH_SCALE correctly for polygon offset.  
						
						
						
						
					 
					
						2004-12-30 16:30:26 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						8be4747fd6 
					 
					
						
						
							
							Simplify viaBlit a bit more.  
						
						... 
						
						
						
						Implement masked clears. 
						
						
					 
					
						2004-12-30 16:13:35 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						4a04f002db 
					 
					
						
						
							
							Add missing files.  
						
						
						
						
					 
					
						2004-12-30 16:06:37 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						8f1ba083ba 
					 
					
						
						
							
							Initialize depth pointer correctly.  
						
						
						
						
					 
					
						2004-12-30 16:05:07 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						58cc2e9124 
					 
					
						
						
							
							Don't need to adjust for drawXoff in fallback clipping.  
						
						
						
						
					 
					
						2004-12-30 15:58:45 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						18551e75ea 
					 
					
						
						
							
							fix regression with fallbacks from recent commits  
						
						
						
						
					 
					
						2004-12-30 14:32:19 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						6fcc6c4965 
					 
					
						
						
							
							Fix MagFilter state for texunit 0  
						
						
						
						
					 
					
						2004-12-30 14:21:46 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						bcd1a9ed68 
					 
					
						
						
							
							Update vertex buffer code (still does not work properly..)  
						
						
						
						
					 
					
						2004-12-30 11:43:04 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						2269445f6d 
					 
					
						
						
							
							Update to recent r300_lib.  
						
						... 
						
						
						
						Cleanup code that is not relevant anymore.
Play with unknown2 parameter. 
						
						
					 
					
						2004-12-30 11:17:42 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						b53030a94c 
					 
					
						
						
							
							Hooked up projection matrix - the gears actually rotate !  
						
						
						
						
					 
					
						2004-12-30 10:27:04 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						a656dc251e 
					 
					
						
						
							
							Restructure code.  
						
						... 
						
						
						
						Add drawing code that uses vertex buffers - does not lockup, but does not draw correctly either.. Perhaps something to do with vertices being overwritten ?
Start using hardware state retained by the driver and cut back on direct register writes significantly. 
						
						
					 
					
						2004-12-30 10:11:39 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						51050efe0e 
					 
					
						
						
							
							Change default RS settings so that glxgears will display something..  
						
						
						
						
					 
					
						2004-12-30 07:50:15 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						7d8c1fb03a 
					 
					
						
						
							
							Clarify some of the unkXXXX atoms.  
						
						
						
						
					 
					
						2004-12-30 07:11:28 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						74bf43051c 
					 
					
						
						
							
							Port viewport setting code from R200.  
						
						... 
						
						
						
						Take it outside R300ResetHwState. 
						
						
					 
					
						2004-12-30 06:06:54 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						5be14fd59a 
					 
					
						
						
							
							Fix some wrapping bugs in the last commit.  Probably there are more  
						
						... 
						
						
						
						remaining. 
						
						
					 
					
						2004-12-29 21:17:06 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						490e764d7a 
					 
					
						
						
							
							Simplfy clear() and swapbuffers() code.  
						
						... 
						
						
						
						Fix various mishandling of cliprects.
Allow multiple primitives to be emitted to a single dma buffer, which
was largely impossible previously.
Re-enable the fast unclipped render stage. 
						
						
					 
					
						2004-12-29 20:46:27 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						ef494c06b6 
					 
					
						
						
							
							Use Point._Size in calculation  
						
						
						
						
					 
					
						2004-12-29 14:38:17 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						54ef88109b 
					 
					
						
						
							
							use clamped Line._Width in calculations  
						
						
						
						
					 
					
						2004-12-29 14:36:58 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						e158292ee3 
					 
					
						
						
							
							Don't advertise wide lines or points.  
						
						
						
						
					 
					
						2004-12-29 14:09:21 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						e972497310 
					 
					
						
						
							
							Make line stipple a fallback.  
						
						... 
						
						
						
						Make sure fallbacks are wrapped by SpanRenderStart/SpanRenderFinish 
						
						
					 
					
						2004-12-29 14:06:09 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						f102f7ae3d 
					 
					
						
						
							
							Don't pingpong cliprects through sarea on CopyBuffer().  
						
						
						
						
					 
					
						2004-12-29 14:05:16 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						cb0cc796d2 
					 
					
						
						
							
							Fallback on 3d textures correctly.  
						
						
						
						
					 
					
						2004-12-29 13:03:12 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						3b486d795d 
					 
					
						
						
							
							Get twoside-lit triangles working again  
						
						
						
						
					 
					
						2004-12-29 12:48:50 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						13ae06cf36 
					 
					
						
						
							
							Large update  
						
						... 
						
						
						
						- Remove via duplicates of shared template files
	- Update driver to work with current versions of the above
	- Rework dma accounting
	- Rework emitting to dma to use a consistent set of macros
The handling of cliprects in the driver is still pretty questionable. 
						
						
					 
					
						2004-12-29 12:39:50 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						7b05b70c2a 
					 
					
						
						
							
							Rearrange code so we don't dump state as often.  
						
						
						
						
					 
					
						2004-12-29 04:51:46 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						4c3f041862 
					 
					
						
						
							
							Get most primitives working using immediate mode.  
						
						... 
						
						
						
						Glxgears displays "rotating" gears, all in the same place (no transform mode, remember ?)
Work needs to be done to understand how to have glxgears working properly. 
						
						
					 
					
						2004-12-29 04:33:33 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						5bdb4652f9 
					 
					
						
						
							
							Bring in latest revision of r300_lib.  
						
						... 
						
						
						
						New capabilities: using vertex buffers, immediate vertex data, immediate indices. 
						
						
					 
					
						2004-12-29 03:48:05 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						6a50fc43cb 
					 
					
						
						
							
							Use R300_CMD_END3D for end_3d().  
						
						
						
						
					 
					
						2004-12-27 23:30:39 +00:00 
						 
				 
			
				
					
						
							
							
								Adam Jackson 
							
						 
					 
					
						
						
							
						
						c6cca6a3b8 
					 
					
						
						
							
							Fix read-from-uninitialized in s3vMakeCurrent()  
						
						
						
						
					 
					
						2004-12-27 22:57:05 +00:00 
						 
				 
			
				
					
						
							
							
								Adam Jackson 
							
						 
					 
					
						
						
							
						
						29c88396db 
					 
					
						
						
							
							Unused variable cleanup.  
						
						
						
						
					 
					
						2004-12-27 22:08:34 +00:00 
						 
				 
			
				
					
						
							
							
								Adam Jackson 
							
						 
					 
					
						
						
							
						
						d9fcfa2797 
					 
					
						
						
							
							Bug  #1859 : Initialize 'size' before first use in intelTryReadPixels()  
						
						
						
						
					 
					
						2004-12-27 21:52:17 +00:00 
						 
				 
			
				
					
						
							
							
								Adam Jackson 
							
						 
					 
					
						
						
							
						
						0983c9dd99 
					 
					
						
						
							
							Build s3v and trident by default too.  
						
						... 
						
						
						
						Smoky the bear says: Only you can prevent bitrot. 
						
						
					 
					
						2004-12-27 20:38:29 +00:00 
						 
				 
			
				
					
						
							
							
								Adam Jackson 
							
						 
					 
					
						
						
							
						
						c3eaa17b37 
					 
					
						
						
							
							Get s3v building with a minimum of warnings.  
						
						
						
						
					 
					
						2004-12-27 20:31:56 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						99edafd4e8 
					 
					
						
						
							
							Implement rendering of (flat color) QUAD primitives as an experiment.  
						
						
						
						
					 
					
						2004-12-27 17:18:48 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						83fcf49647 
					 
					
						
						
							
							Fixed two problems with the handling of GLX protocol replies.  The logic  
						
						... 
						
						
						
						for determining when extra data needed to be read after a reply (to ensure
4-byte alignment) and the logic to determine whether or not to read reply
data after the SingleReply packet were both slightly wrong. 
						
						
					 
					
						2004-12-27 08:29:54 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						3cbc2bd833 
					 
					
						
						
							
							Expose primitive types being rendered, in preparation to implement fixed pipeline primitive drawing.  
						
						... 
						
						
						
						Note: these are only visible when export LIBGL_DEBUG=verbose is specified. 
						
						
					 
					
						2004-12-26 21:42:14 +00:00 
						 
				 
			
				
					
						
							
							
								Vladimir Dergachev 
							
						 
					 
					
						
						
							
						
						1b2a655521 
					 
					
						
						
							
							Update with most recent version.  
						
						
						
						
					 
					
						2004-12-26 19:32:21 +00:00 
						 
				 
			
				
					
						
							
							
								Adam Jackson 
							
						 
					 
					
						
						
							
						
						46a35b2284 
					 
					
						
						
							
							Get trident building and -Werror clean.  
						
						... 
						
						
						
						- Added Makefile
- Deleted references to old headers
- Added prototypes all over the place
- Lots of type updates (drmHandle -> drm_handle_t etc.)
- Added __driCreateNewScreen(), deleted __driCreateScreen()
- Fixed context creation to match other drivers
- Fixed various bitfield names
- Bumped driver date
Still nowhere close to usable, the DDX isn't DRI-aware and there's no DRM. 
						
						
					 
					
						2004-12-24 03:04:14 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						1c86c7ad9c 
					 
					
						
						
							
							Simplified and optimized _savage_texnorm_stage.  
						
						
						
						
					 
					
						2004-12-23 20:26:59 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						3deaf21745 
					 
					
						
						
							
							Remove the VIA_PERFORMANCE code.  A step towards moving the driver  
						
						... 
						
						
						
						back to using the shared template files. 
						
						
					 
					
						2004-12-23 18:26:40 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						9876730f7a 
					 
					
						
						
							
							Chop out more dead code.  
						
						... 
						
						
						
						Get the drawXoff adjustment working a bit better.
Seems to pass the glean orthoPos tests. 
						
						
					 
					
						2004-12-23 18:16:22 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						15da29b5e7 
					 
					
						
						
							
							Fix merge error.  
						
						
						
						
					 
					
						2004-12-22 19:31:10 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						7db50bb3a8 
					 
					
						
						
							
							Remove dead code.  
						
						... 
						
						
						
						Fix 24/8 depth/stencil visuals. 
						
						
					 
					
						2004-12-22 19:30:02 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						922bfd70ff 
					 
					
						
						
							
							Enabled hardware rendering of 1D textures. No need for a software fallback.  
						
						
						
						
					 
					
						2004-12-22 16:12:59 +00:00 
						 
				 
			
				
					
						
							
							
								Felix Kuehling 
							
						 
					 
					
						
						
							
						
						80dd3c7917 
					 
					
						
						
							
							- Fake projective textures on a single texture unit. A fallback is only  
						
						... 
						
						
						
						needed if a second texture unit is enabled.
- Also worked around an application bug in Chromium B.S.U.: it sends 3D
  texture coordinates while only a 2D texture is enabled. This used to
  trigger a PTEX fallback. Now the 3rd coordinate is just ignored.
- Fixed the _savage_texnorm_stage to never normalize homogenous texture
  coordinates. 
						
						
					 
					
						2004-12-22 00:21:32 +00:00 
						 
				 
			
				
					
						
							
							
								Keith Whitwell 
							
						 
					 
					
						
						
							
						
						8bdaa927eb 
					 
					
						
						
							
							Remove debug code which referenced an old global variable.  
						
						
						
						
					 
					
						2004-12-21 23:07:13 +00:00 
						 
				 
			
				
					
						
							
							
								Ian Romanick 
							
						 
					 
					
						
						
							
						
						990dec7ea0 
					 
					
						
						
							
							Used GCC's __builtin_expect when available.  Change the way code is  
						
						... 
						
						
						
						generated for commands that can use RenderLarge packets.  Tweak the code for
__glXFlushRenderBuffer slightly. 
						
						
					 
					
						2004-12-21 23:06:02 +00:00