Files
mesa/.gitlab-ci/deqp-freedreno-a630-flakes.txt
Eric Anholt 50b977737e freedreno/a6xx: Flush depth at the end of bypass rendering, too.
We apparently don't have anything else making sure that it's flushed in
between use as a render target and use as a texture source, so bypass-mode
depth texture sampling could get stale data.

Fixes consistent (as far as I could see) failures in FD_MESA_DEBUG=nogmem
on:

dEQP-GLES31.functional.texture.multisample.samples_*.use_texture_depth_2d
dEQP-GLES31.functional.stencil_texturing.render.depth24_stencil8_draw

Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8146>
(cherry picked from commit e4cdbeab81)
2020-12-18 15:11:22 -08:00

3.2 KiB