Fixes dEQP-VK.graphicsfuzz.loops-ifs-continues-call with RADV. opt_if_loop_terminator can cause this optimization or opt_if_simplification to be run on the non-SSA code. Signed-off-by: Rhys Perry <pendingchaos02@gmail.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Fixes:52c8bc0130('nir: make opt_if_loop_terminator() less strict') Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2943 Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4757> (cherry picked from commit50bead32b1)
33 lines
2.4 KiB
Plaintext
33 lines
2.4 KiB
Plaintext
# CTS bug (should be fixed in next version)
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dEQP-VK.api.buffer_marker.graphics.default_mem.bottom_of_pipe.memory_dep.draw
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dEQP-VK.api.buffer_marker.graphics.external_host_mem.bottom_of_pipe.memory_dep.draw
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# SPIR-V->NIR issues.
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dEQP-VK.glsl.builtin.precision.asin.highp.scalar
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dEQP-VK.glsl.builtin.precision.asin.highp.vec2
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dEQP-VK.glsl.builtin.precision.asin.highp.vec3
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dEQP-VK.glsl.builtin.precision.asin.highp.vec4
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# CTS bug (list of extensions not up-to-date).
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dEQP-VK.info.device_extensions
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# Interesting failures...
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dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint.stencil_max
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dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint.stencil_min
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dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint.stencil_zero
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dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint_separate_layouts.stencil_max
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dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint_separate_layouts.stencil_min
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dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint_separate_layouts.stencil_zero
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dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint.stencil_max
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dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint.stencil_min
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dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint.stencil_zero
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dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint_separate_layouts.stencil_max
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dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint_separate_layouts.stencil_min
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dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint_separate_layouts.stencil_zero
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dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_8.d32_sfloat_s8_uint.stencil_max
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dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_8.d32_sfloat_s8_uint.stencil_min
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dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_8.d32_sfloat_s8_uint.stencil_zero
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dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_8.d32_sfloat_s8_uint_separate_layouts.stencil_max
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dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_8.d32_sfloat_s8_uint_separate_layouts.stencil_min
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dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_8.d32_sfloat_s8_uint_separate_layouts.stencil_zero
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