This fixes a corner case of the LNL sub-dword integer restrictions
that wasn't being detected by has_subdword_integer_region_restriction(),
specifically:
> if(Src.Type==Byte && Dst.Type==Byte && Dst.Stride==1 && W!=2) {
> // ...
> if(Src.Stride == 2) && (Src.UniformStride) && (Dst.SubReg%32 == Src.SubReg/2 ) { Allowed }
> // ...
> }
All the other restrictions that require agreement between the SubReg
number of source and destination only affect sources with a stride
greater than a dword, which is why
has_subdword_integer_region_restriction() was returning false except
when "byte_stride(srcs[i]) >= 4" evaluated to true, but as implied by
the pseudocode above, in the particular case of a packed byte
destination, the restriction applies for source strides as narrow as
2B.
The form of the equation that relates the subreg numbers is consistent
with the existing calculations in brw_fs_lower_regioning (see
required_src_byte_offset()), we just need to enable lowering for this
corner case, and change lower_dst_region() to call lower_instruction()
recursively, since some of the cases where we break this restriction
are copy instructions introduced by brw_fs_lower_regioning() itself
trying to lower other instructions with byte destinations.
This fixes some Vulkan CTS test-cases that were hitting these
restrictions with byte data types.
Fixes: 217d412360 ("intel/fs/gfx20+: Implement sub-dword integer regioning restrictions.")
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30630>
(cherry picked from commit 0ad835a929)
KernelCI jobs have priority 44 and are very long-running jobs (and
there might be an issue with the KernelCI that makes it create hundreds
of jobs, @sergi is looking into that).
While bumping to 45+ would be enough to allow Mesa release staging
pipelines to run despite the KernelCI, during the CI meeting with @sergi
and @mupuf it was determined that the Mesa releases are an important
enough operation to warrant being a higher priority than user forks
pipelines, so priority 70 was picked (still under the 75 of Marge
pipelines).
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32093>
(cherry picked from commit 50f9bec3ce)
Because dyn_start and dyn_end are indices into
nvk_root_descriptor_table->dynamic_buffers, we would need to offset
cbuf->dynamic_idx by
nvk_root_descriptor_table->set_dynamic_buffer_start[cbuf->desc_set]
in order to do those comparisons correctly.
We could do that, but it's simpler and no less precise to sinply
re-use the same comparison that we do in the other cases here.
This fixes a rendering artifact in Baldur's Gate 3 (Vulkan), which
regressed with the commit listed below.
Fixes: 091a945b57 ("nvk: Be much more conservative about rebinding cbufs")
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32086>
(cherry picked from commit dc12c78235)
The Early-Z optimization is disabled when there is a discard
instruction in the shader used in the draw call.
But if discard is the only reason to disable Early-Z, and at
draw call time the updates in the draw call are disabled we
can enable Early-Z using a shader variant.
If there are occlussion queries active we also need to disable
Early-z optimization.
So this patch enables Early-Z in this scenario.
The performance improvement is significant when running gfxbench
benchmark showing an average improvement of 11.15%
fps_avg helped: gl_gfxbench_aztec_high.trace: 3.13 -> 3.73 (19.13%)
fps_avg helped: gl_gfxbench_aztec.trace: 4.82 -> 5.68 (17.88%)
fps_avg helped: gl_gfxbench_manhattan31.trace: 5.10 -> 6.00 (17.59%)
fps_avg helped: gl_gfxbench_manhattan.trace: 7.24 -> 8.36 (15.52%)
fps_avg helped: gl_gfxbench_trex.trace: 19.25 -> 20.17 ( 4.81%)
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32028>
(cherry picked from commit 5b951bcdd7)
We can end up calling vk_multialloc_alloc with 0 size when
`attachment_count` is 0 and `clearValueCount` is 0.
Addressed:
```
Direct leak of 1 byte(s) in 1 object(s) allocated from:
#0 0x7faf033ee0 in __interceptor_malloc
../../../../src/libsanitizer/asan/asan_malloc_linux.cpp:145
#1 0x7fada5cc10 in vk_default_alloc ../src/vulkan/util/vk_alloc.c:26
#2 0x7fac50b270 in vk_alloc ../src/vulkan/util/vk_alloc.h:48
#3 0x7fac555040 in vk_multialloc_alloc
../src/vulkan/util/vk_alloc.h:234
#4 0x7fac555040 in void
tu_CmdBeginRenderPass2<(chip)7>(VkCommandBuffer_T*,
VkRenderPassBeginInfo const*, VkSubpassBeginInfo const*)
../src/freedreno/vulkan/tu_cmd_buffer.cc:4634
#5 0x7fac900760 in vk_common_CmdBeginRenderPass
../src/vulkan/runtime/vk_render_pass.c:261
```
seen in:
dEQP-VK.robustness.robustness2.bind.notemplate.r32i.dontunroll.nonvolatile.uniform_texel_buffer.no_fmt_qual.len_252.samples_1.1d.frag
Fixes: 4cfd021e3f ("turnip: Save the renderpass's clear values in the cmdbuf state.")
Signed-off-by: Karmjit Mahil <karmjit.mahil@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32057>
(cherry picked from commit c923eff742)
Non-trivial collects (i.e., ones that will introduce moves because the
sources don't line-up with the destination) may cause source intervals
to get implicitly moved when they are inserted as children of the
destination interval. Since we don't support moving intervals in shared
RA, this may cause illegal register allocations. Prevent this by
creating a new top-level interval for the destination so that the source
intervals will be left alone.
Signed-off-by: Job Noorman <jnoorman@igalia.com>
Fixes: fa22b0901a ("ir3/ra: Add specialized shared register RA/spilling")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31978>
(cherry picked from commit b36a7ce0f1)
Otherwise anv_descriptor_set is accessed through an unaligned pointer,
which is undefined behavior in C.
```
anv_descriptor_set.c:1620:17: runtime error: member access within misaligned address 0x61900002c2b5
for type 'struct anv_descriptor_set', which requires 8 byte alignment 0x61900002c2b5
```
Fixes: 2570a58bcd ("anv: Implement descriptor pools")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32070>
(cherry picked from commit a2c4a34303)
Copy propagation would incorrectly occur in this code
mov(16) v4+2.0:UW, u0<0>:UW NoMask
...
mov(8) v6+2.0:UD, v4+2.0:UD NoMask group0
to create
mov(16) v4+2.0:UW, u0<0>:UW NoMask
...
mov(8) v6+2.0:UD, u0<0>:UD NoMask group0
This has different behavior. I think I just made a mistake when I
changed this condition in e3f502e007.
It seems like this condition could be relaxed to cover cases like (note
the change of destination stride)
mov(16) v4+2.0<2>:UW, u0<0>:UW NoMask
...
mov(8) v6+2.0:UD, v4+2.0:UD NoMask group0
I'm not sure it's worth it.
No shader-db or fossil-db changes on any Intel platform. Even the code
for the test case mentioned in the original commit did not change.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Fixes: e3f502e007 ("intel/fs: Allow copy propagation between MOVs of mixed sizes")
Closes: #12116
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32041>
(cherry picked from commit 80a5d158ae)
Having the RGB* formats before the BGR* formats in the table causes
problems where under some circumstances, some applications end up
with the wrong colors.
The repro case for me is: Xvnc + mutter + chromium
There was an existing comment in dri_fill_in_modes() which explained
the problem. This was lost when dril_target.c was created.
Fixes: ec7afd2c24 ("dril: rework config creation")
Fixes: 3de62b2f9a ("gallium/dril: Compatibility stub for the legacy DRI loader interface")
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31950>
(cherry picked from commit e1098310da)
When etna_screen_create(..) is called with gpu != NULL and npu == NULL,
screen->pipe_nn is incorrectly set up. This leads to an unintended
stream configuration for compute-only contexts, as determined by
pipe = (compute_only && screen->pipe_nn) ? screen->pipe_nn : screen->pipe;
To address this, extend the gpu != npu condition by adding a check for
npu != NULL to ensure pipe_nn is only initialized when both gpu and npu
are provided.
Fixes: a4653587cc ("etnaviv: Add a separate NPU pipe")
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32025>
(cherry picked from commit f4e8849d79)
Also change ifdef's from just `HAVE_LIBDRM` to check for both LIBDRM
and for UDMABUF HEADER. preventing unbalanced guards preventing part of
the code from being included if you just have LIBDRM or just have the
udmabuf headers.
Fixes: 4cfaf10c ("llvmpipe: Only use udmabuf with libdrm")
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31877>
(cherry picked from commit 159fb9691d)
Fixes KHR-GL46.multi_bind.dispatch_bind_image_textures which decides
max_image_samples==1 means that MSAA image load/store is supported.
Switch the condition to > 0, which matches what zink does.
Fixes: e277b13182 ("freedreno: Stop exposing MSAA image load/store on desktop GL.")
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31857>
(cherry picked from commit f8e7c0e2a2)