559 Commits

Author SHA1 Message Date
Alyssa Rosenzweig
40eb47924e panfrost: Enable AFBC on v7
The bugs blocking this have been resolved, so flip on AFBC again and get
moar fps.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13205>
(cherry picked from commit 2526f6f229)
2021-10-27 19:58:08 +01:00
Alyssa Rosenzweig
e97caaf452 panfrost: Decompress for incompatible AFBC formats
AFBC is keyed to the format. Depending on the hardware, we'll get an
Invalid Data Fault or a GPU timeout if we attempt to sample from an
AFBC-compressed RGBA8 texture as R32F (for example).

Fixes Piglit ./bin/arb_texture_view-rendering-formats_gles3 with AFBC.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13205>
(cherry picked from commit 789601a189)
2021-10-27 19:58:08 +01:00
Alyssa Rosenzweig
1b87d41d73 panfrost: Add internal afbc_formats
We need to know the internal (physical) formats used for AFBC of a given
logical format, in order to check format compatibility and determine if
we need to decompress AFBC for conformance.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13205>
(cherry picked from commit 93c9123c31)
2021-10-27 19:58:07 +01:00
Alyssa Rosenzweig
14f88aaca3 panfrost: Workaround ISSUE_TSIX_2033
According to mali_kbase, all Bifrost and Valhall GPUs are affected by
issue TSIX_2033. This hardware bug breaks the INTERSECT frame shader
mode when forcing clean_tile_writes. What does that mean?

The hardware considers a tile "clean" if it has been cleared but not
drawn to. Setting clean_tile_write forces the hardware to write back
such "clean" tiles to main memory.

Bifrost hardware supports frame shaders, which insert a rectangle into
every tile according to a configured rule. Frame shaders are used in
Panfrost to implement tile reloads (i.e. LOAD_OP_LOAD). Two modes are
relevant to the current discussion: ALWAYS, which always inserts a frame
shader, and INTERSECT, which tries to only insert where there is
geometry. Normally, we use INTERSECT for tile reloads as it is more
efficient than ALWAYS-- it allows us to skip reloads of tiles that are
discarded and never written back to memory.

From a software perspective, Panfrost's current logic is correct: if we
clear, we set clean_tile_writes, else we use an INTERSECT frame shader.
There is no software interaction between the two.

Unfortunately, there is a hardware interaction. The hardware forces
clean_tile_writes in certain circumstances when AFBC is used.
Ordinarily, this is a hardware implementation detail and invisible to
software. Unfortunately, this implicit clean tile write is enough to
trigger the hardware bug when using INTERSECT. As such, we need to
detect this case and use ALWAYS instead of INTERSECT for correct
results.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13205>
(cherry picked from commit 342ed4909f)
2021-10-27 19:58:06 +01:00
Alyssa Rosenzweig
fd3f846f4f panfrost: Fix gl_FragColor lowering
The gl_FragColor lowering in the fragment shader depends on the number
of render targets, which can change every set_framebuffer_state.
set_framebuffer_state thus needs to force a rebind of the fragment
shader.

Fixes a regression in Piglit fbo-drawbuffers-none gl_FragColor -auto
-fbo from enabling AFBC on Mali G52.

Fixes: 28ac4d1e00 ("panfrost: Call nir_lower_fragcolor based on key")
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13498>
(cherry picked from commit e0335ad888)
2021-10-27 19:58:06 +01:00
Alyssa Rosenzweig
ddcf4a13f2 panfrost,panvk: Use dev->has_afbc instead of quirks
This uses the new property for AFBC we've added. The AFBC quirk is
applied only to v4, and we only set dev->has_afbc on v5+ so this is not
a regression. It now respects the hardware-specific AFBC disable.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13497>
(cherry picked from commit 68a7fafe2a)
2021-10-27 19:58:04 +01:00
Alyssa Rosenzweig
f97f9253b6 panfrost: Detect implementations support AFBC
AFBC is an optional feature on Bifrost. If it is missing, a bit will be
set in the poorly named AFBC_FEATURES register. Check this so we can act
appropriately.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13497>
(cherry picked from commit 3e168b97cc)
2021-10-27 19:58:03 +01:00
Marek Olšák
2569f415f2 st/mesa: don't crash when draw indirect buffer has no storage
Fixes: 22f6624ed3 - gallium: separate indirect stuff from pipe_draw_info

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13471>
(cherry picked from commit 520300ad22)
2021-10-27 19:58:03 +01:00
Tapani Pälli
03b36e3efb iris: clear bos_written when resetting a batch
This fixes dEQP-EGL.functional.sharing.gles2.multithread.* tests that
are hitting: "iris: Failed to submit batchbuffer: Invalid argument"
error.

v2: clear on reset rather than clear 'on-the-fly' (Kenneth Graunke)

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5537
Fixes: e4c3d3efc7 ("iris: Defer construction of the validation (exec_object2) list")
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13464>
(cherry picked from commit 1465ec8cf3)
2021-10-27 19:58:03 +01:00
Samuel Pitoiset
61244fad74 radv: re-emit prolog inputs when the nontrivial divisors state changed
If the application first uses nontrivial divisors, the driver emits
the vertex shader VA to the upload BO rather than directly via the
user SGPRs locations. But, if the vertex input dynamic state changes,
the driver might select a different VS prolog that no longer needs
nontrivial divisors.

In this case, the driver needs to re-emit the prolog inputs because
otherwise the VS prolog will jump to the PC that is emitted via the
user SGPR locations, and the previous one was somewhere in the
upload BO...

This fixes a GPU hang with Bioshock and Zink.

Fixes: d9c7a17542 ("radv: enable VK_EXT_vertex_input_dynamic_state")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13377>
(cherry picked from commit b6a69dbb40)
2021-10-27 19:58:03 +01:00
Iago Toral Quiroga
664cc248b3 broadcom/compiler: fix assert that current instruction must be in current block
This was not considering the possibility that the driver has called
nir_before_block() or nir_after_block() to update the cursor, in which
case the cursor link points to the instruction list header and not
to an actual instruction.

Fixes incorrect debug-assert crash in:
dEQP-VK.graphicsfuzz.cov-increment-vector-component-with-matrix-copy

Fixes: 265515fa62 ("broadcom/compiler: check instruction belongs to current block")
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13467>
(cherry picked from commit 1561d0126a)
2021-10-27 19:57:59 +01:00
Samuel Pitoiset
fa24bfb914 aco: fix loading 64-bit inputs with fragment shaders
Fixes a bunch of 64-bit IO tests with piglit and Zink.

Cc: 21.3 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13454>
(cherry picked from commit 996e81fb70)
2021-10-27 19:57:59 +01:00
Vinson Lee
d9cdad377d radv: Fix memory leak on error path.
Fix defect reported by Coverity Scan.

Resource leak (RESOURCE_LEAK)
leaked_storage: Variable prolog going out of scope leaks the storage it points to

Fixes: 80841196b2 ("radv: implement dynamic vertex input state using vertex shader prologs")
Suggested-by: Rhys Perry <pendingchaos02@gmail.com>
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13402>
(cherry picked from commit 670fd8123b)
2021-10-27 19:57:55 +01:00
Mike Blumenkrantz
ebf218158c zink: move last of lazy descriptor state updating back to lazy-only code
hybrid mode is controlled by the caching manager, so state tracking is irrelevant

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13350>
(cherry picked from commit dfd0f5dbfd)
2021-10-27 19:57:55 +01:00
Mike Blumenkrantz
d558fe4c75 zink: add an early return for zink_descriptors_update_lazy_masked()
no point in generating pools/sets that won't be used here

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13350>
(cherry picked from commit 140d3ea8c6)
2021-10-27 19:57:55 +01:00
Mike Blumenkrantz
25a09a9879 zink: move push descriptor updating into lazy-only codepath
this was a bit confusing to read, and I originally left it in the hybrid
path to enable fallbacks to push descriptors in hybrid mode. the problem with
that idea is that it's impossible: the constant buffer set is the one set
that will never, ever trigger a fallback, so leaving it there just leaves
room for error and confusion

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13350>
(cherry picked from commit 7c840f5103)
2021-10-27 19:57:54 +01:00
Mike Blumenkrantz
af0c678a3c zink: don't update lazy descriptor states in hybrid mode
I'm not 100% sure how, but this breaks tomb raider

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13350>
(cherry picked from commit b140d58b1f)
2021-10-27 19:57:54 +01:00
Mike Blumenkrantz
b68088b110 zink: assert compute descriptor key is valid before hashing it
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13350>
(cherry picked from commit 75e51138b1)
2021-10-27 19:57:54 +01:00
Mike Blumenkrantz
b829dc1a3a zink: clear descriptor refs on buffer replacement
the bo here can only ever be destroyed before it gets reused, so prune
it from the descriptor cache immediately

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13350>
(cherry picked from commit 497ce3c38a)
2021-10-27 19:57:54 +01:00
Eric Engestrom
bb763eee16 .pick_status.json: Update to 4856586ac6 2021-10-27 19:57:31 +01:00
Mike Blumenkrantz
f8b5444a09 zink: rescue surfaces/bufferviews for cache hits during deletion
this is a wild race condition, but it's possible for these to get their
final unref, enter their destructor, and then get a cache hit while waiting
on the lock to remove themselves from the cache

in such a scenario, a second, normal check of the refcount will suffice,
as the increment is atomic, and the value will otherwise be zero

fixes crashes in basemark

cc: mesa-stable

Reviewed-by: Hoe Hao Cheng <haochengho12907@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13442>
(cherry picked from commit 86b3d8c66c)
2021-10-20 20:40:59 +01:00
Mykhailo Skorokhodov
f1b779361c Revert "iris: add tile cache flush to iris_copy_region"
This reverts commit 27534a49cf

Signed-off-by: Mykhailo Skorokhodov <mykhailo.skorokhodov@globallogic.com>
Reviewed-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12979>
(cherry picked from commit 5afce85f2b)
2021-10-20 20:40:59 +01:00
Mykhailo Skorokhodov
d797e98b6f iris: Add missed tile flush flag
Without adding `PIPE_CONTROL_TILE_CACHE_FLUSH` into `iris_emit_pipe_control`
gen12+ (UHD 750 in my case) has issues with textures.

Related-to: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5029
Fixes: c85ea824('iris: reduce redundant tile cache flushes')

Signed-off-by: Mykhailo Skorokhodov <mykhailo.skorokhodov@globallogic.com>
Reviewed-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12979>
(cherry picked from commit 0523607ebb)
2021-10-20 20:40:59 +01:00
Marek Olšák
9aaf29b938 mesa: fix crashes in the no_error path of glUniform
Fixes: bd2662bfa1 - mesa: add KHR_no_error support to glUniform*() functions

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13417>
(cherry picked from commit 03186773a6)
2021-10-20 20:40:59 +01:00
Samuel Pitoiset
97a30b2d21 aco: fix emitting stream outputs when the first component isn't zero
Fixes a bunch of XFB piglit tests with Zink.

Cc: 21.3 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13437>
(cherry picked from commit 572a902566)
2021-10-20 20:40:59 +01:00
Samuel Pitoiset
1771a7da08 aco: fix invalid IR generated for b2f64 when the dest is a VGPR
Fixes few 64-bit piglit tests with Zink.

Cc: 21.3 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13435>
(cherry picked from commit e3cbb0eb6a)
2021-10-20 20:40:59 +01:00
Samuel Pitoiset
5532c4267f radv: do not remove PSIZ for streamout shaders
It might still be read later from the streamout buffer.

Fixes a regression with
ext_transform_feedback-builtin-varyings gl_PointSize and Zink.

Fixes: 92e1981a80 ("radv: Remove PSIZ output when it isn't needed.")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13413>
(cherry picked from commit 19c91a120d)
2021-10-20 20:40:59 +01:00
Jan Beich
80305d7c2e meson: disable -Werror=thread-safety on FreeBSD
Annotated <pthread.h> exposes too many errors in Mesa that are
non-trivial to fix and keep working without FreeBSD CI.

Fixes: 0d5fe24c9b ("macros: Add thread-safety annotation macros")
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9168>
(cherry picked from commit 60b7c3a0f4)
2021-10-20 20:40:59 +01:00
Mike Blumenkrantz
356cac1c29 zink: fully zero surface creation struct
gotta get those holes for caching

cc: mesa-stable

Reviewed-by: Hoe Hao Cheng <haochengho12907@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13410>
(cherry picked from commit e66558985a)
2021-10-20 20:40:59 +01:00
Mike Blumenkrantz
b28da95fa4 zink: add a read barrier for indirect dispatch
using the draw stage here doesn't make much sense, but that's what the
spec says, so let's git er done

fixes dEQP-GL45.functional.compute.indirect_dispatch* on radv

Cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13381>
(cherry picked from commit a2789fde0c)
2021-10-20 20:40:58 +01:00
Mike Blumenkrantz
28261505d6 zink: use static array for detecting VK_TIME_DOMAIN_DEVICE_EXT
there's only a few possible values for this, so just use a static array
to avoid leaking

Fixes: 039078fe97 ("zink: slight refactor of load_device_extensions()")

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13360>
(cherry picked from commit 11dd9e4ee4)
2021-10-20 20:40:58 +01:00
Witold Baryluk
b67308a449 zink: Fully initialize VkBufferViewCreateInfo for hashing
Makes hashing achieve higher hit rate, and valgrind happier.

Reviewed-by: Hoe Hao Cheng <haochengho12907@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13371>
(cherry picked from commit ae525da0e4)
2021-10-20 20:40:58 +01:00
Marcin Ślusarz
2d6c11843d intel: fix INTEL_DEBUG environment variable on 32-bit systems
INTEL_DEBUG is defined (since 4015e1876a) as:

 #define INTEL_DEBUG __builtin_expect(intel_debug, 0)

which unfortunately chops off upper 32 bits from intel_debug
on platforms where sizeof(long) != sizeof(uint64_t) because
__builtin_expect is defined only for the long type.

Fix this by changing the definition of INTEL_DEBUG to be function-like
macro with "flags" argument. New definition returns 0 or 1 when
any of the flags match.

Most of the changes in this commit were generated using:
for c in `git grep INTEL_DEBUG | grep "&" | grep -v i915 | awk -F: '{print $1}' | sort | uniq`; do
    perl -pi -e "s/INTEL_DEBUG & ([A-Z0-9a-z_]+)/INTEL_DBG(\1)/" $c
    perl -pi -e "s/INTEL_DEBUG & (\([A-Z0-9_ |]+\))/INTEL_DBG\1/" $c
done
but it didn't handle all cases and required minor cleanups (like removal
of round brackets which were not needed anymore).

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13334>
(cherry picked from commit d05f7b4a2c)
2021-10-20 20:40:58 +01:00
Neha Bhende
ca1c300ecd st: Fix 64-bit vertex attrib index for TGSI path
Patch 77c2b022a0 removed lowering of 64-bit vertex attribs to 32bits.
This has thrown TGSI translation off the guard for 64bit attrib.
This lead to fail/crash of 1000+ piglit tests.

This patch basically fixes 64 bit attrib index for TGSI shader by adding placeholder
for second part of a double attribute.
It fixes all regressed piglit tests.

A big help from Charmaine to fix this regression
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>

Fixes: 77c2b022a0 ("st/mesa: remove lowering of 64-bit vertex attribs to 32 bits")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13363>
(cherry picked from commit be6d584de4)
2021-10-20 20:40:58 +01:00
Samuel Pitoiset
ed1db8e8ca radv: fix OpImageQuerySamples with non-zero descriptor set
The descriptor set was always 0 because it wasn't gathered by the
shader info pass.

This fixes CPU crashes with
arb_shader_texture_image_samples-builtin-image and Zink.

Cc: 21.3 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13411>
(cherry picked from commit 5b797bd485)
2021-10-20 20:40:58 +01:00
Pierre-Eric Pelloux-Prayer
4504abe511 radeonsi: use viewport offset in quant_mode determination
Instead of only using the viewport extent.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5344
Cc: mesa-stable
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13382>
(cherry picked from commit 234c69f600)
2021-10-20 20:40:58 +01:00
Vinson Lee
d19e28c139 anv: Fix assertion.
Fix defect reported by Coverity Scan.

Assign instead of compare (PW.ASSIGN_WHERE_COMPARE_MEANT)
assign_where_compare_meant: use of "=" where "==" may have been intended

Fixes: 35315c68a5 ("anv: Use the common wrapper for GetPhysicalDeviceFormatProperties")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13395>
(cherry picked from commit 9eb010ee1e)
2021-10-20 20:40:58 +01:00
Samuel Pitoiset
983cccf757 radv: fix removing PSIZ when it's not emitted by the last VGT stage
This dereferences a NULL pointer and crash many tests with Zink.

Fixes: 92e1981a80 ("radv: Remove PSIZ output when it isn't needed.")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13378>
(cherry picked from commit 61be0bd34b)
2021-10-20 20:40:58 +01:00
Karol Herbst
7456331987 spirv: Don't add 0.5 to array indicies for OpImageSampleExplicitLod
This fixes CLs 1.2 1Darray and 2Darray images.

Fixes: 589d918a4f
       ("spirv: Add 0.5 to integer coordinates for OpImageSampleExplicitLod")

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13401>
(cherry picked from commit f6ecd284e5)
2021-10-20 20:40:58 +01:00
Dave Airlie
bac2dd958a llvmpipe: fix userptr for texture resources.
This is needed for CL image hostptr support, but it's possible
it could hit these paths from GL/Vulkan

Fixes: 9a57dceeb7 ("llvmpipe: add support for user memory pointers")
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13375>
(cherry picked from commit 17a565e0cf)
2021-10-20 20:40:58 +01:00
Alyssa Rosenzweig
121f0528a7 panfrost: Don't allow rendering/texturing 48-bit
Matches freedreno. Fixes crashes in Piglit arb_texture_view.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13394>
(cherry picked from commit d31ca63527)
2021-10-20 20:40:58 +01:00
Derek Foreman
3c0c2465f3 egl/wayland: Properly clear stale buffers on resize
The following chain of events results in an incorrectly sized buffer
persisting beyond its useful lifetime, and causing visual artifacts.

buffer is attached at size A
window is resized to size B
rendering takes place for size B
window is resized back to size A
swapbuffers with damage is called

In this scenario, update_buffers fails to recognize that the surface it's
about to commit is a different size than it has rendered. The
attached_width and attached_height are set incorrectly, and periodic
flickering is observed.

Instead, we set a boolean flag at time of resize and use this at the time
we latch the window dimensions as surface dimensions to decide whether to
discard stale buffers.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13270>
(cherry picked from commit 28d12716e8)
2021-10-20 20:40:58 +01:00
Mike Blumenkrantz
118131c071 aux/pb: more correctly check number of reclaims
the increment needs to happen before the comparison here

Fixes: 3d6c8829f5 ("aux/pb: add a tolerance for reclaim failure")

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13388>
(cherry picked from commit fe2674dd52)
2021-10-20 20:40:57 +01:00
Mike Blumenkrantz
b7942e3134 aux/pb: add a tolerance for reclaim failure
originally, a slab attempts to reclaim a single bo. there are two outcomes
to this which can occur:
* the bo is reclaimed
* the bo is not reclaimed

if the bo is reclaimed, great.

if the bo is not reclaimed, it remains at the head of the list until it can
be reclaimed. this means that any bo with a "long" work queue which makes it
into a slab will effectively kill the entire slab. in a benchmarking scenario,
this can occur in rapid succession, and every slab will get 1-2 suballocations
before it reaches a bo that blocks long enough for a new slab to be needed.

the inevitable result of this scenario is that all memory is depleted almost instantly,
all because pb assumes that if the first bo in the reclaim list isn't ready, none of them
can be ready

for drivers like radeonsi, this happens to be a fine assumption

for drivers like zink, this is entirely not workable and explodes the gpu

Cc: mesa-stable

Reviewed-by: Witold Baryluk <witold.baryluk@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Tested-by: Witold Baryluk <witold.baryluk@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13345>
(cherry picked from commit 3d6c8829f5)
2021-10-20 20:40:57 +01:00
Samuel Pitoiset
7cddbaab2d aco: do not return an empty string when disassembly is not supported
Fixes dEQP-VK.pipeline.executable_properties.* on GFX6-7 when
clrxdisasm isn't found. Other generations are also affected if RADV
is built without LLVM.

Cc: 21.3 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Tony Wasserka <tony.wasserka@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13333>
(cherry picked from commit aac4e1f822)
2021-10-20 20:40:57 +01:00
Marcin Ślusarz
2dcee84ce3 iris: fix scratch address patching for TESS_EVAL stage
Scratch patching code in iris_upload_dirty_render_state (see MERGE_SCRATCH_ADDR
calls) assumes that in all shader stages derived_data field stores 3DSTATE_XS
packet first.

This is not true for TESS_EVAL (DS), so we end up patching 3DSTATE_TE
instead of 3DSTATE_DS leading to DWordLength becoming 11 instead of 9
(9 == 3DSTATE_DS.DWordLength, 2 == 3DSTATE_TE.DWordLength, and 9|2 == 11),
and hardware hanging on the next instruction.

Fix this by reversing the order of packets for TESS_EVAL stage.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5499

Fixes: 4256f7ed58 ("iris: Fill out scratch base address dynamically")
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13358>
(cherry picked from commit 5387522bd0)
2021-10-20 20:40:57 +01:00
Maniraj D
9b68854c2e egl: set TSD as NULL after deinit
When eglReleaseThread() is called from application's
destructor (API with __attribute__((destructor))),
it crashes due to invalid memory access.

In this case, _egl_TLS is freed in the flow of
_eglAtExit() as below but _egl_TLS is not set to NULL.

    _eglDestroyThreadInfo
        _eglFiniTSD
            _eglAtExit
                _run_exit_handlers
                    exit

Later when the eglReleaseThread is called from
application's destructor, it ends-up accessing
the freed _egl_TLS pointer.

    eglReleaseThread -> in libEGL_mesa
        eglReleaseThread -> in libEGL(glvnd)
            destructor() -> App's destructor

To resolve the invalid access, setting the _egl_TLS
pointer as NULL after freeing it.

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Cc: mesa-stable

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5466
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13302>
(cherry picked from commit 796c9ab3fd)
2021-10-20 20:40:57 +01:00
Jason Ekstrand
071ce0bbc7 i965: Emit a NULL surface for buffer textures with no buffer
This is a preexisting bug but it was uncovered by 231653ea35
("intel/isl: Add a max_buffer_size limit to isl_device") which added an
assert(num_elements > 0) for typed buffers.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13351>
(cherry picked from commit 393fda2d34)
2021-10-20 20:40:57 +01:00
Witold Baryluk
8876a87565 zink: Do not access just freed zink_batch_state
Cc: mesa-stable
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13370>
(cherry picked from commit 4d777631b5)
2021-10-20 20:40:57 +01:00
Yiwei Zhang
9c7e483a1c dri_interface: remove gl header
Only gl typedefs are used. So just remove the header and update the
types to the underlying types.

Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13387>
(cherry picked from commit 2d58e31f10)
2021-10-20 20:40:57 +01:00