v2 (Jason):
- Don't trigger miptree re-creation in vain later on with ISL
based. Core GL uses zero to indicate single sampled while
ISL uses one - this would cause intel_miptree_match_image()
to always fail.
- Now that native miptree is already using sample number of
one, there is no need for MAX2() when converting to ISL.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Patch moves "assert(brw->num_samples <= 16)" from
emit_3dstate_multisample2() to upload_multisample_state(). Latter
is the only caller of the former and passes "brw->num_samples"
as argument. Therefore it is clearer to assert in the caller.
Possible bug fix in genX(emit_3dstate_multisample2) which
doesn't have a case for num_samples == 0 in the switch
statement.
It should be noted that intel_miptree_map()/unmap() now checks
additionally for "mt->surf.samples == 1" in order to support gen6
stencil which is already transitioned to ISL. This will go away in
next patch when native miptrees start to use isl_surf::samples as
well.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
If we have a compat profile context, it means that GL_QUADS[_STRIP] are
supported so this query makes sense. It's also legal for 3.2 core profile
because of a spec bug.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This bumps the libdrm requirement for amdgpu to the 2.4.82.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This just introduces a central semaphore info struct, and passes it around,
and introduces some wrappers that will make porting off libdrm_amdgpu easier.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Not built by default. Currently only builds with icc.
v2:
* document knl,skx possibilities for swr_archs
* merge with changed loader lib selection code
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Allow configuration of the SWR architecture depend libraries
we build for with --with-swr-archs. Maintains current behavior
by defaulting to avx,avx2.
Scons changes made to make it still build and work, but
without the changes for configuring which architectures.
v2:
* add missing comma for swr_archs default
* check that at least one architecture is enabled
* modify loader logic to make it clearer how to add archs
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
cpuid.7 requires cx=0 to select the extended feature leaf.
avx512 detection was using the non-indexed cpuid resulting
in random non-detection of avx512.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
> checking for WAYLAND... no
>
> configure: error: Package requirements (wayland-client >= 1.11 wayland-server >= 1.11 wayland-protocols >= 1.8) were not met:
>
> No package 'wayland-protocols' found
>
> Consider adjusting the PKG_CONFIG_PATH environment variable if you
> installed software in a non-standard prefix.
>
> Alternatively, you may set the environment variables WAYLAND_CFLAGS
> and WAYLAND_LIBS to avoid the need to call pkg-config.
> See the pkg-config man page for more details.
Also, added extra path to PKG_CONFIG_PATH env variable.
Fixes: 02cc359372 ("egl/wayland: Use linux-dmabuf interface for buffers")
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
We incorrectly detected VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT. We looked
for the bit in VkImageCreateInfo::usage, but it's actually in
VkImageCreateInfo::flags.
Found by assertion failures while enabling VK_ANDROID_native_buffer.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
The LD_LIBRARY_PATH environment variable could be already defined so
we extend it and restore it rather than just overwriting it.
v2:
- Unset the __old_ld helper variable when we are done with it.
- Corrected test for and escaping of variables (Eric).
v3: Remove unneeded variable (Emil).
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
The "Perform basic testing" and "Use the release.sh script from xorg
util-modular" sections provide some instructions to do so. We add now
some comments in order to use a recent enough LLVM version to run
dist/distcheck and the automake generated binaries.
v2: Suggested the need to define LLVM_CONFIG also before running the
release.sh script.
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Trailing space after the backslash meant the rest of the AM_CFLAGS lines
were no longer included.
This has been silently ignored because of the next line starting with
a `-` dash, instructing make to be silent about that line.
Fixes: 02cc359372 "egl/wayland: Use linux-dmabuf interface for buffers"
Cc: Daniel Stone <daniels@collabora.com>
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Simply advertise all supported modifiers, independent of the format.
Special formats, like compressed, which don't support all those modifiers
are already culled from the dmabuf format list, as we don't support
the render target binding for them.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Wladimir J. van der Laan <laanwj@gmail.com>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This allows to create buffers with a specific tiling layout, which is primarily
used by GBM to allocate the EGL back buffers with the correct tiling/modifier
for use with the scanout engines.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This allows the state trackers to know the tiling layout of the
resource and pass this through the various userspace protocols.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Wladimir J. van der Laan <laanwj@gmail.com>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This implements resource import with modifier, deriving the correct
internal layout from the modifier and constructing a render compatible
base resource if needed.
This removes the special cases for DDX and renderonly scanout allocated
buffers, as the linear modifier is enough to trigger correct handling
of those buffers.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Wladimir J. van der Laan <laanwj@gmail.com>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Acked-by: Daniel Stone <daniels@collabora.com>
This reworks the logic in etna_update_sampler_source to select the
newest resource view for updating the texture view. This should make
the logic easier to follow and fixes texture updates from imported
dma-bufs.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Wladimir J. van der Laan <laanwj@gmail.com>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
If we import a dma-buf with a sampler/pixel pipe incompatible modifier,
the imported buffer will end up in an external resource view. As
resource_changed signals the change of the imported resource, we need
to update the external view seqno, instead of the base resource seqno.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Wladimir J. van der Laan <laanwj@gmail.com>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
This fixes failures to import the scanout buffer with screen resolutions
that don't satisfy the RS alignment restrictions, like 1680x1050.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Wladimir J. van der Laan <laanwj@gmail.com>
The minimum RS alignment calculation is needed in various places.
Extract a helper to avoid open-coding the calcuation at every site.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
The current way of importing the resource from renderonly after allocation
is opaque and is taking away control from the driver, which it needs in
order to implement more advanced scenarios than the simple linear scanout
with matching stride alignments.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Acked-by: Daniel Stone <daniels@collabora.com>
The following changes need the modifier definitions for the Vivante tiled
formats, which are shipped with libdrm 2.4.82.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Commit 463b7d0332c5("gallium: Enable ARM NEON CPU detection.")
introduced CPU feature detection based Android cpufeatures library.
Unfortunately it also added an assumption that if PIPE_OS_ANDROID is
defined, the library is also available, which is not true for the
standalone build without using Android build system.
Fix it by defining HAS_ANDROID_CPUFEATURES in Android.mk and replacing
respective #ifdefs to use it instead.
v2:
- Add a comment explaining why the separate flag is needed (Emil).
Signed-off-by: Tomasz Figa <tfiga@chromium.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Earlier commit refactored/split the parsing into separate hunks.
While no functional change was intended, it did not attribute that
different error is set when the attrib. value is incorrect.
Fixes: 3ee2be4113 ("egl: split _eglParseImageAttribList into per
extension functions")
Cc: Michel Dänzer <michel@daenzer.net>
Reported-by: Michel Dänzer <michel@daenzer.net>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
The extension should be present (if applicable) in the list returned by
getExtensions(). AFAICT no loader has ever looked for it in
__driDriverExtensions/__driDriverGetExtensions.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
The extension should be in the list as returned by getExtensions().
Seems to have gone unnoticed since close to nobody wants to change the
vblank mode for the software driver.
v2: Rebase
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (v1)
The option is only queried from the loader, which has access to the
dri common code in src/mesa/drivers/dri/common/.
One could grant the loader access to brw_config_options but even
then, having the same option in both places is not a good idea.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
It removes unused buffer_count variable from dri2_egl_surface.
And it polishes the assert of dri2_drm_get_buffers_with_format().
Signed-off-by: Mun Gwan-gyeong <elongbug@gmail.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
This is a tiny housekeeping patch which does the following:
* Limit lines to 78 or fewer characters.
According to the mesa coding style guidelines.
Signed-off-by: Mun Gwan-gyeong <elongbug@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Because the color_buffers have a each unique bo, if the designated buffer is
found, release_buffer() can go out the loop which seaches the buffer.
Signed-off-by: Mun Gwan-gyeong <elongbug@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Adding linux-dmabuf Wayland protocol files as generated did the right
thing, by prepending $(MKDIR_GEN) so autotools didn't try to write into
a build directory which didn't yet exist.
Unfortunately MKDIR_GEN needs to be defined in every Makefile it's used
in (which we do now), or alternately defined and substituted in
configure.ac (which we don't do), and src/egl/ didn't actually have it
from either method. As unset variables expand to nothing, it was
silently being skipped.
Copy & paste the defintion to make sure drivers/dri2/ exists before we
try to generate files into it.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reported-by: Nick Sarnie <commendsarnex@gmail.com>
Reported-by: Mike Lothian <mike@fireburn.co.uk>
Fixes: 02cc359372 ("egl/wayland: Use linux-dmabuf interface for buffers")
The previous implementation of CLAMP() allowed NaN to pass through
unscathed, by failing both comparisons. NaN isn't exactly a value
between MIN and MAX, which can break the assumptions of many callers.
This patch changes CLAMP to convert NaN to MIN, arbitrarily. Callers
that need NaN to be handled in a specific manner should probably open
code something, or use a macro specifically designed to do that.
Section 2.3.4.1 of the OpenGL 4.5 spec says:
"Any representable floating-point value is legal as input to a GL
command that requires floating-point data. The result of providing a
value that is not a floating-point number to such a command is
unspecified, but must not lead to GL interruption or termination.
In IEEE arithmetic, for example, providing a negative zero or a
denormalized number to a GL command yields predictable results,
while providing a NaN or an infinity yields unspecified results."
While CLAMP may apply to more than just GL inputs, it seems reasonable
to follow those rules, and allow MIN as an "unspecified result".
This prevents assertion failures in i965 when running the games
"XCOM: Enemy Unknown" and "XCOM: Enemy Within", which call
glTexEnv(GL_TEXTURE_FILTER_CONTROL_EXT, GL_TEXTURE_LOD_BIAS_EXT,
-nan(0x7ffff3));
presumably unintentionally. i965 clamps the LOD bias to be in range,
and asserts that it's in the proper range when converting to fixed
point. NaN is not, so it crashed. We'd like to at least avoid that.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
If the source is an indirect register, there is ralloc'd data. Copying
with a direct assignment will copy the pointer, but the data will still
belong to the old instruction's memory context. Since we're lowering
and throwing away instructions, that could free the data by mistake.
Instead, use nir_src_copy, which properly handles this.
This is admittedly not a common case, so I think the bug is real,
but unlikely to be hit.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Matt Turner <mattst88@gmail.com>