With commit 5124bf9823, a framebuffer interface hash table is
created in st_gl_api_create(), which is called in
dri_init_screen_helper() for each screen. When the hash table is
overwritten with multiple calls to st_gl_api_create(), it can cause
race condition. This patch fixes the problem by creating a
framebuffer interface hash table per state tracker manager.
Fixes crash with steam.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101876
Fixes: 5124bf9823 ("st/mesa: add destroy_drawable interface")
Tested-by: Christoph Haag <haagch@frickel.club>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit bbc29393d3)
Squashed with:
st/mesa: fix unconditional return in st_framebuffer_iface_remove
Noticed by James Legg @ Feral.
Cc: 17.2 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 914f11e75b)
Squashed with:
st/mesa: Fix inversed test in st_api_destroy_drawable
Fixes a drawable leak.
Fixes: bbc29393d3 ("st/mesa: create framebuffer iface hash table per
st manager")
Bugzilla: https://bugs.freedesktop.org/101930
Tested-by: Nick Sarnie <commendsarnex@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 57132d126f)
We'll fail to flag an error if the context flags appear after the
no-error attribute in the context attribute list.
Delay the check to after attribute parsing to fix this.
Fixes: 4909519a66 ("egl: Add EGL_KHR_create_context_no_error support")
Cc: mesa-stable@lists.freedesktop.org
[Emil Velikov: add fixes/stable tags, commit message polish]
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 39bf7756b9)
The number of supported waves per thread group has been reduced to 16
with gfx9. Trying to use 32 waves causes hangs, and barriers might
not work correctly with > 16 waves.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit a0e6b9a2db)
The firmware version numbers for SI were wrong. The new numbers are probably
too conservative (we don't have a definitive answer by the firmware team),
but DRAW_INDIRECT_MULTI has been confirmed to work with these versions on
Tahiti (by Gustaw) and on Verde (by myself).
While this is technically adding a feature, it's a feature we thought we had
for a long time. The change is small enough and we're early enough in the 17.2
release cycle that it should still go in.
Reported-by: Gustaw Smolarczyk <wielkiegie@gmail.com>
Cc: 17.2 <mesa-stable@lists.freedesktop.org>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 65fbaab0b7)
The EU limit of 128 GRFs should allow 32 vertex elements of 4 GRFs.
However, the maximum allowed value of "Vertex URB Entry Read Length"
in SIMD8 is 15. And 15 * 8 = 120 gives us a limit of 30 vertex elements.
Because we also need to reserve a vertex buffer to upload
VertexIndex/InstanceIndex and another to upload DrawID when needed,
we can only expose 28.
Cc: "17.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 31f1863ace)
Increase the value, not the pointer to the stack variable.
Caught by Coverity (CID 1415574). Not shipped in a real release.
Cc: "17.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
(cherry picked from commit f6e674fa51)
Fixes: 63a43f4161 ("i965: Refactor miptree to isl converter and adjustment")
I don't know how I managed to leave this here for so long. Found when
working on a 1:1 overlapping blit extension for X11.
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 93fec49a75)
As Chris commented, it makes more sense to have batch buffer flushes
before the query. Usually applications like frame_retrace do a series
of queries and in that case, with flushes at the end of the queries,
we might still have the first query contained in 2 different batchs.
More generally it would be quite usual to have the query contained in
2 batch buffers because we never now what's the fill rate of the
current batch buffer.
If we move the flushing at the beginning of the queries, it's pretty
much guaranteed that queries will be contained in a single batch
buffer (unless the amount of commands is huge, but then it's only fair
to include reloading request times in the measurements).
Fixes: adafe4b733 ("i965: perf: minimize the chances to spread queries across batchbuffers")
Reported-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: "17.2 17.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 9f439ae120)
Otherwise we'll attemt to generate the header even we don't need to.
In that case the dependencies may not be met, leading to build failure.
Fixes: 166852e "configure.ac: rework wayland-protocols handling"
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
The extension should be in the list as returned by getExtensions().
Seems to have gone unnoticed since close to nobody wants to change the
vblank mode for the software driver.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
We need wl_egl_window to be a versioned struct in order to keep track of
ABI changes.
This change makes the first member of wl_egl_window the version number.
An heuristic in the wayland driver is added so that we don't break
backwards compatibility:
- If the first field (version) is an actual pointer, it is an old
implementation of wl_egl_window, and version points to the wl_surface
proxy.
- Else, the first field is the version number, and we have
wl_egl_window::surface pointing to the wl_surface proxy.
Signed-off-by: Miguel A. Vico <mvicomoya@nvidia.com>
Reviewed-by: James Jones <jajones@nvidia.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
mincore() returns 0 on success, and -1 on failure. The last parameter
is a vector of bytes with one entry for each page queried. mincore
returns page residency information in the first bit of each byte in the
vector.
Residency doesn't actually matter when determining whether a pointer is
dereferenceable, so the output vector can be ignored. What matters is
whether mincore succeeds. See:
http://man7.org/linux/man-pages/man2/mincore.2.html
Signed-off-by: Miguel A. Vico <mvicomoya@nvidia.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
At dist/distcheck time we need to ensure that all the files and their
respective dependencies are handled.
At the moment we'll bail out as the linux-dmabuf rules are guarded in a
conditional. Move them outside of it and drop the sources from
BUILT_SOURCES.
Thus the files will be generated only as needed, which will happen only
after the wayland-protocols dependency is enforced in configure.ac.
v2: add dependency tracking for the header
Cc: Andres Gomez <agomez@igalia.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Andres Gomez <agomez@igalia.com>
This calculates ps_iter_samples from the minSampleShading input
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This is an alternate fix for the buffer export dedicated interaction.
Fixes CTS dEQP-VK.api.external.memory.opaque_fd.dedicated.buffer.info
Fixes: b70829708a (radv: Implement VK_KHR_external_memory)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
If the layer base was > 0, it wasn't getting passed as the start
instance or getting added in the shaders.
Fixes CTS dEQP-VK.api.image_clearing.core.clear_color_attachment.2d_r8_uint_multiple_layers
Fixes: 7e0382fb (radv: add support for layered clears (v2))
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The spec says we should return VK_ERROR_FEATURE_NOT_PRESENT.
Ported from anv.
Fixes CTS test dEQP-VK.api.device_init.create_device_unsupported_features
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
If we get an fd, we need to close it before returning.
Fixes CTS test dEQP-VK.api.external.memory.opaque_fd.dedicated.device_only.import_multiple_times
Fixes: b70829708a (radv: Implement VK_KHR_external_memory)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The image is set on Memory allocation already, but the image doesn't
have to have the BindImageMemory called yet. Luckily, we know offset
within a BO has to be 0 for dedicated allocations, so we can just
use the dummy 0 in the address calaculations.
Fixes CTS test dEQP-VK.api.external.memory.opaque_fd.dedicated.image.export_bind_import_bind
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Fixes: b70829708a "radv: Implement VK_KHR_external_memory"
Reviewed-by: Dave Airlie <airlied@redhat.com>
This just sets them to INVALID COLOR, instead of shifting the
attachments together.
This also fixes a number of cases where we use it first and only
then check if it is VK_ATTACHMENT_UNUSED.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Fixes: f4e499ec79 "radv: add initial non-conformant radv vulkan driver"
Reviewed-by: Dave Airlie <airlied@redhat.com>
Fill the entire array instead of just a quarter. This avoids
crashes with large shaders.
(currently this never causes a problem because shaders larger than 2048/4
instructions are not supported by this driver on any hardware, but it will
cause problems in the future)
Fixes: ec43605189 ("etnaviv: fix shader miscompilation with more than 16 labels")
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Wladimir J. van der Laan <laanwj@gmail.com>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
We already have a helper for doing this in BLORP, this just moves the
logic into ISL where we can share it with other components.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
The set of formats which supports CCS_E is actually fairly small on
gen9. However, everything that supports fast-clears on gen8 also
supports fast-clears on gen9+. The one very annoying exception is
that blending is broken for non-0/1 clear colors with sRGB formats.
In order to solve that problem, we do a resolve to get rid of the
clear color. Another option would be to just not fast-clear with
non-0/1 clear colors however non-0/1 + blending + sRGB is uncommon
enough that this shouldn't be a significant performance problem.
This appears to help gl_manhattan31_off by about 2%.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
This makes it much easier to edit the template and doesn't really dirty
the python all that much.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>