Commit Graph

123488 Commits

Author SHA1 Message Date
Eric Engestrom
3ba7f954b8 VERSION: bump to release 20.1.5 mesa-20.1.5 2020-08-05 22:33:25 +02:00
Eric Engestrom
8a71ecb28b docs: add release notes for 20.1.5 2020-08-05 22:23:43 +02:00
Marek Olšák
d03bf3ece5 radeonsi: disable SDMA on gfx9
Fixes: 9680a75489 "radeonsi/gfx9: enable SDMA buffer copying & clearing"
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4895>
(cherry picked from commit 07a49bf597)
2020-08-05 22:23:21 +02:00
Kristian H. Kristensen
65a6b36802 anv: Pass device to setup_gralloc0_usage for error reporting
Otherwise it doesn't compile.

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: aba57b11ee ("anv: support GetSwapchainGrallocUsage2ANDROID for Android")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6112>
(cherry picked from commit ff0dbf2096)
2020-08-05 22:23:21 +02:00
Jason Ekstrand
d1ac2ffeb6 nir/deref: Don't try to compare derefs containing casts
One day, we may want copy_prop_vars or other passes to be able to see
through certain types of casts such as when someone casts a uint64_t to
a uvec2.  However, for now we should just avoid casts all together.

Fixes: d8e3edb784 "nir/deref: Support casts and ptr_as_array in..."
Tested-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6072>
(cherry picked from commit 611f654fcf)
2020-08-05 22:23:21 +02:00
Jason Ekstrand
d23bbc8c28 intel/eu: Use non-coherent mode (BTI=253) for stateless A64 messages
We don't care about full IA coherency since we always have the
opportunity in GL or Vulkan to flush the data cache.  Using IA-coherent
mode is likely just making A64 access slower than it needs to be.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4819>
(cherry picked from commit 4985e380dd)
2020-08-05 22:23:21 +02:00
Alyssa Rosenzweig
8202415ebc pan/mdg: Test for SSA before chasing addresses
It's possible an SSA value depends on a register; in this case, chasing
the source would result in a crash as the chase helper in NIR asserts
is_ssa. Instead we should check a priori that all the argments are in
fact SSA, bailing otherwise.

In the piglit shader exhibiting this bug (by looping over the index),
bailing on the ishl instruction is -necessary-. This is not merely us
being cowardly to avoid seeing through the registers; indeed, if we
wrote away the ishl instruction, the shift itself would have to be
stored in a load/store register (r26/r27) which would preclude reading
it in the loop, creating a register allocation failure later in the
compile. So this is the correct solution due to the restricted
semantics.

Closes #3286

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reported-by: Icecream95 <ixn@keemail.me>
Fixes: f5401cb886 ("pan/midgard: Add address analysis framework")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6144>
(cherry picked from commit b2f475251e)
2020-08-05 22:23:21 +02:00
Alyssa Rosenzweig
3be7fca3ee pan/mdg: Mask spills from texture write
This prevents RA failures the results of reading multiple textures that
require less than 4 channels, as seen in a number of GL 3 WebRender shaders.

Closes: #3342

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reported-by: Icecream95 <ixn@keemail.me>
Tested-by: Icecream95 <ixn@keemail.me>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6144>
(cherry picked from commit b4de9e035a)
2020-08-05 22:23:21 +02:00
Bas Nieuwenhuizen
440275b3e2 mesa/st: Actually free the driver part of memory objects on destruction.
_mesa_delete_memory_object(ctx, obj) == free(obj) but doesn't free the
part of the gallium driver.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/1206
Fixes: 49f4ecc677 "mesa/st: start adding memory object support"
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6148>
(cherry picked from commit 99cf910834)
2020-08-05 22:23:21 +02:00
Mauro Rossi
4fb918f456 radv: fix build on Android 7 (v2)
Fixes the following building error:

external/mesa/src/amd/vulkan/radv_android.c:28:10: fatal error:
'vndk/hardware_buffer.h' file not found
         ^~~~~~~~~~~~~~~~~~~~~~~~

(v2) use the existing preprocessor condition #if ANDROID_API_LEVEL >= 26

Fixes: f36b527 "radv/android: Add android hardware buffer queries."
Reported-and-tested-by: youling 257 <youling257@gmail.com>
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6051>
(cherry picked from commit 80c135e6a6)
2020-08-05 22:23:21 +02:00
Marcin Ślusarz
d7158dcc12 intel/vec4: fix out of bounds read
NIR_MAX_VEC_COMPONENTS was bumped from 4 to 16 in a8ec4082
(2019.03.09, merged 2019.12.21)

float[4] array was added in acd7796a
(2019.06.11, merged 2019.07.11)

Found by Coverity.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3014

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Fixes: a8ec4082a4 ("nir+vtn: vec8+vec16 support")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6067>
(cherry picked from commit cb19fe24d3)
2020-08-05 22:23:21 +02:00
Marcin Ślusarz
3af72354fe mesa: fix out of bounds access in glGetFramebufferParameterivEXT
ColorDrawBuffer is an array of MAX_DRAW_BUFFERS == 8.

Found by Coverity.

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Fixes: 7534c536ca ("mesa: add EXT_dsa (Named)Framebuffer functions")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6067>
(cherry picked from commit 0906d5d504)
2020-08-05 22:23:21 +02:00
Marcin Ślusarz
f2de23e785 util: fix possible buffer overflow in util_get_process_exec_path
Found by Coverity.

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Fixes: f8f1413070 ("util/u_process: add util_get_process_exec_path")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6067>
(cherry picked from commit f13042ec7e)
2020-08-05 22:23:21 +02:00
Marcin Ślusarz
75e81ff0d7 util: fix possible fd leaks in os_socket_listen_abstract
Found by Coverity.

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Fixes: ef5266ebd5 ("util/os_socket: Add socket related functions.")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6067>
(cherry picked from commit eac0ba7fc1)
2020-08-05 22:23:21 +02:00
Frank Binns
d0adfbc984 egl/dri2: only take a dri2_dpy reference when binding a new context/surfaces
This effectively reverts part of 2907faee, which changed dri2_make_current() to
always take a dri2_dpy reference regardless of whether or not a new context or
surface(s) were being bound. This led to a reference count imbalance as there
was no corresponding code added to drop a reference on the dri2_dpy. As a
consequence, any application that called eglInitialize() on a default/native
display after having called eglTerminate() would always get back the old
dri2_dpy, inheriting its previous state.

As the reference count is there to prevent the dri2_dpy from being destroyed
between eglTerminate() and eglInitialize() calls when a context is still bound,
a reference should only be taken when a successful call to
dri2_dpy->core->bindContext() has been made. Fix the issue by restoring the old
reference counting behaviour.

Fixes: 4e8f95f64d ("egl_dri2: Always unbind old contexts")
Fixes: 2907faee7a ("egl/dri2: try to bind old context if bindContext failed")
Signed-off-by: Frank Binns <frank.binns@imgtec.com>
Reviewed-by: Luigi Santivetti <luigi.santivetti@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tested-by: Nicolas Cortes <nicolas.g.cortes@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3328
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6105>
(cherry picked from commit d0e32e5f81)
2020-08-05 22:23:20 +02:00
Kenneth Graunke
17991448a2 iris: Delete shader variants when deleting the API-facing shader
We were space-leaking iris_compiled_shader objects, leaving them around
basically forever - long after the associated iris_uncompiled_shader was
deleted.  Perhaps even more importantly, this left the BO containing the
assembly referenced, meaning those were never reclaimed either.  For
long running applications, this can leak quite a bit of memory.

Now, when freeing iris_uncompiled_shader, we hunt down any associated
iris_compiled_shader objects and pitch those (and their BO) as well.

One issue is that the shader variants can still be bound, because we
haven't done a draw that updates the compiled shaders yet.  This can
cause issues because state changes want to look at the old program to
know what to flag dirty.  It's a bit tricky to get right, so instead
we defer variant deletion until the shaders are properly unbound, by
stashing them on a "dead" list and tidying that each time we try and
delete some shader variants.

This ensures long running programs delete their shaders eventually.

Fixes: ed4ffb9715 ("iris: rework program cache interface")
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6075>
(cherry picked from commit 128cbcd3a7)
2020-08-05 22:23:20 +02:00
Daryl W. Grunau
414247c1ad prevent multiply defined symbols
Without this patch applied gcc@10.1.0 fails to compile with the following
error (note mesa@18.3.6 but the latest release also posseses this problem):

  ld: ../../../../src/gallium/auxiliary/.libs/libgallium.a(u_debug_symbol.o):/tmp/spack/spack-stage/spack-stage-mesa-18.3.6-be7kyg2dyxwktir3zrai27n6a6coadab/spack-src/src/galli um/auxiliary/util/u_debug_symbol.c:273: multiple definition of `symbols_hash'; ../../../../src/gallium/auxiliary/.libs/libgallium.a(u_debug_stack.o):/tmp/spa ck/spack-stage/spack-stage-mesa-18.3.6-be7kyg2dyxwktir3zrai27n6a6coadab/spack-src/src/gallium/auxiliary/util/u_debug_stack.c:49: first defined here
  collect2: error: ld returned 1 exit status
  make[4]: *** [libGL.la] Error 1
  make[4]: Leaving directory `/tmp/spack/spack-stage/spack-stage-mesa-18.3.6-be7kyg2dyxwktir3zrai27n6a6coadab/spack-src/src/gallium/targets/libgl-xlib'
  make[3]: *** [all-recursive] Error 1
  make[3]: Leaving directory `/tmp/spack/spack-stage/spack-stage-mesa-18.3.6-be7kyg2dyxwktir3zrai27n6a6coadab/spack-src/src/gallium'
  make[2]: *** [all-recursive] Error 1
  make[2]: Leaving directory `/tmp/spack/spack-stage/spack-stage-mesa-18.3.6-be7kyg2dyxwktir3zrai27n6a6coadab/spack-src/src'
  make[1]: *** [all] Error 2
  make[1]: Leaving directory `/tmp/spack/spack-stage/spack-stage-mesa-18.3.6-be7kyg2dyxwktir3zrai27n6a6coadab/spack-src/src'
  make: *** [all-recursive] Error 1

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3298
Cc: mesa-stable
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6053>
(cherry picked from commit a400c2ff22)
2020-08-05 22:23:20 +02:00
Lionel Landwerlin
b1442e2a6b anv: fix descriptor set free
Once we start going through the free list of the descriptor set pool,
we might use a free entry larger than the descriptor set we want to
allocate. When we free that descriptor set, we use the size of the set
rather than the size of the entry that was picked. This leads to leaks
of some amount of descriptor set pool.

This fix saves the size of the entry in the descriptor set so we know
what amount of the pool needs to freed.

v2: Don't bother adding a new size field

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Cc: <mesa-stable@lists.freedesktop.org>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3324
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6084>
(cherry picked from commit 1cdd161a30)
2020-08-05 22:23:20 +02:00
Yevhenii Kolesnikov
370bd3ba47 nine: fix incorrect calculation of layer count for 3D textures
Volume textures don't have a concept of "layers"

v1: set last_layer to zero for 3D textures (Axel Davy)

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Yevhenii Kolesnikov <yevhenii.kolesnikov@globallogic.com>
Reviewed-by: Axel Davy <davyaxel0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5808>
(cherry picked from commit 845a50ee25)
2020-08-05 22:23:20 +02:00
Marcin Ślusarz
33d59a3609 i965: propagate error from gen_perf_begin_query to glBeginPerfQueryINTEL
Otherwise mesa will crash in glEndPerfQueryINTEL because OA BO is NULL.

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Mark Janes <mark.a.janes@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6094>
(cherry picked from commit 884718313c)
2020-08-05 22:23:20 +02:00
Marcin Ślusarz
e650150c81 iris: propagate error from gen_perf_begin_query to glBeginPerfQueryINTEL
Otherwise mesa will crash in glEndPerfQueryINTEL because OA BO is NULL.

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Mark Janes <mark.a.janes@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6094>
(cherry picked from commit 627c01977c)
2020-08-05 22:23:20 +02:00
Bas Nieuwenhuizen
6c1358b024 radv: Fix host->host signalling with legacy timeline semaphores.
Fixes: 88d41367b8 "radv: Add timelines with a VK_KHR_timeline_semaphore impl."
Reviewed-by: Dave Airlie <airlied@redhat.com>
Tested-by: Andres Rodriguez <andresx7@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6097>
(cherry picked from commit 05b2783270)
2020-08-05 22:23:20 +02:00
Bas Nieuwenhuizen
92c179f52a radv: Fix uninitialized variable in renderpass.
Fixes some dEQP-VK.renderpass2.* flakes. Valgrind:

Test case 'dEQP-VK.renderpass2.dedicated_allocation.attachment.8.724'..
==754520== Conditional jump or move depends on uninitialised value(s)
==754520==    at 0x575B21C: radv_layout_is_htile_compressed (radv_image.c:1690)
==754520==    by 0x572F470: radv_handle_depth_image_transition (radv_cmd_buffer.c:5855)
==754520==    by 0x572F2F2: radv_handle_image_transition (radv_cmd_buffer.c:6123)
==754520==    by 0x572EEC6: radv_handle_subpass_image_transition (radv_cmd_buffer.c:3385)
==754520==    by 0x572A104: radv_cmd_buffer_begin_subpass (radv_cmd_buffer.c:4843)
==754520==    by 0x572A007: radv_CmdBeginRenderPass (radv_cmd_buffer.c:4913)
==754520==    by 0x572A197: radv_CmdBeginRenderPass2 (radv_cmd_buffer.c:4921)

Why false?

A renderloop happens when the same attachment is both used as input
attachment and output (color, ds) attachment in a subpass. Of course
this doesn't happen outside of a renderpass and hence we can initialize
it to false at the start of the renderpass.

Fixes: 66131ceb8b "radv: Pass through render loop detection to internal layout decisions."
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3074
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6068>
(cherry picked from commit 18fe130ec9)
2020-08-05 22:23:20 +02:00
Daniel Schürmann
fcd612ba56 aco: prevent infinite recursion in RA for subdword variables
Cc: 20.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6024>
(cherry picked from commit 4c89bfc4ec)
2020-08-05 22:23:20 +02:00
Daniel Schürmann
692df26b7d aco: don't split store data if it was already split into more elements
Cc: 20.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6024>
(cherry picked from commit 626081fe4b)
2020-08-05 22:23:20 +02:00
Francisco Jerez
797ed40aa7 intel/ir/gen12+: Work around FS performance regressions due to SIMD32 discard divergence.
This avoids some performance regressions on Gen12 platforms caused by
SIMD32 fragment shaders reported in titles like Dota2, TF2, Xonotic,
and GFXBench5 Car Chase and Aztec Ruins.

The most obvious pattern in the regressing shaders I identified among
these workloads is that they all had non-uniform discard statements,
which are handled rather optimistically by the current IR analysis
pass: No penalty is currently applied to the SIMD32 variant of the
shader in the form of differing branching weights like we do for other
control flow instructions in order to account for the greater
likelihood of divergence of a SIMD32 shader.

Simply changing that by giving the same treatment to discard
statements as we give to other branching instructions seemed to hurt
more than it helped on platforms earlier than Gen12, since it reversed
most of the improvement obtained from SIMD32 fragment shaders in
Manhattan for no measurable benefit in other workloads (Manhattan has
a handful of shaders with statically non-uniform discard statements
which actually perform better in SIMD32 mode due to their approximate
dynamic uniformity).  For that reason this change is applied to Gen12+
platforms only.

I've been running a number of tests trying to understand the
difference in behavior between Gen12 and earlier platforms, and most
of the evidence I've gathered seems to point at EU fusion being the
culprit: Unlike previous generations, on Gen12 EUs are arranged in
pairs which execute instructions in lockstep, giving an effective warp
size of 64 threads in SIMD32 mode, which seems to increase the
likelihood for control flow divergence in some of the affected shaders
significantly.

Fixes: 188a3659ae "intel/ir: Import shader performance analysis pass."
Reported-by: Caleb Callaway <caleb.callaway@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5910>
(cherry picked from commit 4d73988f6f)
2020-08-05 22:23:20 +02:00
Eric Engestrom
33f8d25fa4 bin/gen_release_notes: automatically commit release notes
Cc: mesa-stable
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5833>
(cherry picked from commit ae2d045767)
2020-08-05 22:23:20 +02:00
Marek Olšák
402e0f1291 radeonsi/gfx10: set the correct value for OFFCHIP_BUFFERING
Copied from PAL. Higher values break tessellation, which I was only able
to reproduce with register shadowing enabled.

Fixes: 0bf3e6fae7 "radeonsi/gfx10: double the number of tessellation offchip buffers per SE"

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5798>
(cherry picked from commit 1c6eca23fd)
2020-08-05 22:23:20 +02:00
Marek Olšák
684712ef73 radeonsi: add missing initialization of registers
(random initial gfx10 commit:)
Fixes: 78cdf9a99f - amd/addrlib: add gfx10 support

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5798>
(cherry picked from commit d244a25c07)
2020-08-05 22:23:20 +02:00
Marek Olšák
67dfe6d932 ac: update register and packet definitions for preemption
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5095>
(cherry picked from commit 3509d3bd53)
2020-08-05 22:23:20 +02:00
Daniel Schürmann
2646170bcd aco: fix scratch loads which cross element_size boundaries
Previously, we've set element_size == 16 which causes loads from
packed vec3 arrays to cross the boundary and return wrong data.
This patch sets element_size = 4 and splits loads into single channel.
Fixes all of dEQP-VK.subgroups.ballot_broadcast.*

Cc: 20.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5977>
(cherry picked from commit 7015d2c249)
2020-08-05 22:23:19 +02:00
Eric Engestrom
3c7d8b7f7e .pick_status.json: Mark 1b3be07b5f as denominated 2020-08-05 22:23:19 +02:00
Eric Engestrom
aee70840d0 .pick_status.json: Mark bd75e99233 as denominated 2020-08-05 22:23:19 +02:00
Eric Engestrom
5da36d6e69 .pick_status.json: Update to caa98246a0 2020-08-05 22:21:18 +02:00
Eric Engestrom
ec9dbf9514 docs/relnotes: add sha256 sums to 20.1.4 2020-07-22 23:08:43 +02:00
Eric Engestrom
d6154f155b VERSION: bump to release 20.1.4 mesa-20.1.4 2020-07-22 22:42:30 +02:00
Eric Engestrom
714aa7167d docs: add release notes for 20.1.4 2020-07-22 22:40:25 +02:00
Danylo Piliaiev
96cde77846 nir/opt_if: Fix opt_if_simplification when else branch has jump
Consider the following case:

 if ssa_1 {
    block block_2:
    /* succs: block_4 */
 } else {
    block block_3:
    ...
    break
    /* succs: block_5 */
 }

 block block_4:
 vec1 32 ssa_100 = phi block_2: ssa_2

After block_3 extraction and reinsertion, phi->pred becomes invalid
and isn't updated by reinsertion since it is unreachable from block_3.

Call nir_opt_remove_phis_block before moving block to eliminate single
source phis after the if.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3282
Fixes: e3e929f8c3
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5945>
(cherry picked from commit 6f94b3da11)
2020-07-22 22:30:05 +02:00
Erik Faye-Lund
c334f84238 mesa/program: fix shadow property for samplers
When creating a sampler-type, we need to pass the correct vaclue for
the "is_shadow"-parameter to glsl_sampler_type(), otherwise the compiler
backend will have no clue about this being a shadow-sampler.

Fixes: 1c0f92d8a8 ("nir: Create sampler variables in prog_to_nir.")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5986>
(cherry picked from commit c33e8d7d52)
2020-07-22 22:30:05 +02:00
Rhys Kidd
f9fdd9dfc1 nvc0: fix macro define for NVE4_COPY()
Fixes: e44089b2f7 ("nvc0: add initial support for nve4+ (Kepler) chipsets")
Signed-off-by: Rhys Kidd <rhyskidd@gmail.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5982>
(cherry picked from commit 203d565b19)
2020-07-22 22:30:05 +02:00
Lionel Landwerlin
ea01305589 anv: properly handle fence import of sync_fd = -1
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 43e8808b82 ("anv: Add support for the SYNC_FD handle type for fences")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5964>
(cherry picked from commit 3a4024e776)
2020-07-22 22:30:05 +02:00
Bas Nieuwenhuizen
b3fe8cb8d9 meson: Add mising git_sha1.h dependency.
Fixes: 606dff1b73 "vulkan/overlay: Add support for a control socket."
Reviewed-by: Dylan Baker <dylan.c.baker@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6019>
(cherry picked from commit 323d5bbfd9)
2020-07-22 22:30:05 +02:00
Luigi Santivetti
f601c39bb3 egl/dri2: try to bind old context if bindContext failed
This change mostly touches error handling code paths, where a
bug was found when the DRI driver failed to bind a new DRI
context. Specifically, the reason for it to fail was the window
system unable (for whatever reason) to provide the DRI drawable
with a buffer. In this instance, Mesa un-does the EGL bindings,
but doesn't restore the old DRI context, hence remaining in a
funny state. It's worth mentioning that despite trying, there
is no guarantee that the old DRI context can be restored,
depending on the runtime.

Before this change, if bindContext() failed then
dri2_make_current() would rebind the old EGL context and
surfaces and return EGL_BAD_MATCH. However, it wouldn't rebind
the DRI context and surfaces, thus leaving it in an
inconsistent and unrecoverable state.

After this change, dri2_make_current() tries to bind the old
DRI context and surfaces when bindContext() failed. If unable
to do so, it leaves EGL and the DRI driver in a consistent
state, it reports an error and returns EGL_BAD_MATCH.

Fixes: 4e8f95f64d ("egl_dri2: Always unbind old contexts")

Signed-off-by: Luigi Santivetti <luigi.santivetti@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5707>
(cherry picked from commit 2907faee7a)
2020-07-22 22:30:05 +02:00
Luigi Santivetti
eece36ecba dri2: do not conflate unbind and bindContext() failure
dri2_make_current() has become hard to follow, address this by
splitting the semantic of needing a call to bindContext() and
its failure.

Cc: mesa-stable
Signed-off-by: Luigi Santivetti <luigi.santivetti@imgtec.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5707>
(cherry picked from commit 8b0b6f907d)
2020-07-22 22:30:05 +02:00
Luigi Santivetti
ceec2cfe4c dri2: dri2_make_current() fold multiple if blocks
dri2_make_current() has become long and convoluted. Address
this by folding together multiple if blocks checking for the
same variable.

Cc: mesa-stable
Signed-off-by: Luigi Santivetti <luigi.santivetti@imgtec.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5707>
(cherry picked from commit 6b12999ef7)
2020-07-22 22:30:05 +02:00
Rhys Perry
b91d522bd2 radv: replace discard with demote for Quantic Dream games
Detroit: Become Human uses dFdx/dFdy immediately after a quad-divergent
discard, which can cause the image to become white.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: <mesa-stable@lists.freedesktop.org>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3212
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5991>
(cherry picked from commit d9072a113b)
2020-07-22 22:30:05 +02:00
Rhys Perry
804dbfc098 nir/lower_int64: lower 64-bit amul
Fixes an issue with Renderdoc's shader debugging with ACO.

If nir_opt_algebraic isn't called in-between nir_lower_explicit_io and
nir_lower_int64, we can end up with 64-bit multiplications.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Fixes: 6320e37d4b ('nir: add amul instruction')
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5709>
(cherry picked from commit 0868638aed)
2020-07-22 22:30:05 +02:00
Jason Ekstrand
0c1db92408 intel/fs: Use the correct logical op for global float atomics
Fixes: e644ed468f "intel/fs: Implement nir_intrinsic_global_atomic_*"
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5992>
(cherry picked from commit 675d7b19a9)
2020-07-22 22:30:05 +02:00
Pierre-Eric Pelloux-Prayer
2d64914d00 ac/surface: adapt surf_size when modifying surf_pitch
Otherwise we might get VM_L2_PROTECTION_FAULT_STATUS errors.

Fixes: 8275dc1ed5 ("ac/surface: fix epitch when modifying surf_pitch")
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5841>
(cherry picked from commit 87ecfdfbf0)
2020-07-22 22:30:04 +02:00
Samuel Pitoiset
6fc1bc19ac radv: fix destroying the syncobj when exporting a fence FD
It's invalid and the temporary syncobj was never actually destroyed.

Cc: 20.1 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5921>
(cherry picked from commit 8aa9d0acb8)
2020-07-22 22:30:04 +02:00