Thomas Hellström
9b87fafc91
Use the BATCH_SZ macro where appropriate.
...
Bump driver date.
texmem_0_3_20060929
2006-09-29 13:15:43 +00:00
Michel Dänzer
7d553984e2
Merge vsync changes from trunk.
2006-09-29 11:00:50 +00:00
Alan Hourihane
d431dd49cb
Do some extra checking to avoid segfaults when incorrect AGP is in use.
2006-09-28 15:56:00 +00:00
Keith Whitwell
b25c826e59
Add 'GL_RGBA8' as a supported internalFormat for
...
get_teximage_source(). Fixes subtexrate demo.
2006-09-28 14:33:04 +00:00
Thomas Hellström
814cae6a45
Update drm expected version.
texmem_0_3_20060923
2006-09-28 09:34:33 +00:00
Thomas Hellström
410673f64c
Driver date.
2006-09-28 09:18:45 +00:00
Keith Whitwell
a83a3cfa1c
remove duplicate
2006-09-27 20:23:34 +00:00
Keith Whitwell
da89238b13
pull npot mipmap test from trunk
2006-09-27 20:18:36 +00:00
Keith Whitwell
984387b89c
Fix mipmap posititioning for 2d ARB_npot textures.
...
Fix typo in 3D image layout for i915.
2006-09-27 19:01:12 +00:00
Thomas Hellström
93bc5e8402
Fix another single-drawable-multiple-contexts error, that shows up now that the
...
drm_lock_tranfer() function has been removed from drm.
The error can cause the wrong context number to be used in the lock, but
otherwise should've done no serious harm.
We can probably throw away the i915 lock_mutex now.
2006-09-27 17:17:35 +00:00
Thomas Hellström
43722cae42
Valgrind error fix.
2006-09-26 14:15:08 +00:00
Keith Whitwell
f397a2a1e5
Move get_dirty() call to after reserving space in the batchbuffer as
...
this may trigger a batchbuffer flush and raise new dirty state.
Add assert_not_dirty() callback required by recent changes.
2006-09-26 11:36:32 +00:00
Keith Whitwell
87a0312068
Add asserts to catch primitives being emitted with state still dirty,
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or extended when there is no primitive to extend.
Turn lock/unlock macros into proper functions and add a debug flag to
print out their activity.
2006-09-26 10:44:52 +00:00
Keith Whitwell
ee525436cc
Move get_dirty() call to after reserving space in the batchbuffer as
...
this may trigger a batchbuffer flush and raise new dirty state.
2006-09-26 10:39:42 +00:00
Keith Whitwell
520ba25dc3
Ensure that we don't wrap batchbuffers right at the beginning of a
...
primitive, otherwise vertices can be emitted without the full-state
preamble. Fixes gears + texobj lockup.
2006-09-26 09:27:54 +00:00
Thomas Hellström
6f9dc91045
Small COW break on destruction optimization.
...
Fix a comment.
2006-09-26 09:25:47 +00:00
Thomas Hellström
d17637d47f
Fix up buffer object and region refcounting
...
Sinlence some compilation warnings.
2006-09-26 09:00:03 +00:00
Thomas Hellström
980a25cd92
Make regions screen-based instead of context based.
2006-09-25 18:22:21 +00:00
Keith Whitwell
607c474f2d
Import Brian's FBO bugfix from trunk.
2006-09-25 16:11:14 +00:00
Thomas Hellström
2f54146c1f
Add some more buffer usage refcounting.
...
Otherwise these texture buffers will disappear under us.
2006-09-22 18:09:46 +00:00
Keith Whitwell
72aeeef7c3
Remove redundant 3d-state validation prior to blit copypixels. These
...
were causing some issues.
2006-09-22 16:45:52 +00:00
Keith Whitwell
dadc8e2a50
Fix a longstanding memory leak - intelObj->mt refcount was not deleted
...
when the texture was deleted.
2006-09-22 16:33:10 +00:00
Keith Whitwell
02d401b475
Turn some printfs into DBG's.
...
Fix a little mess left by indent.
2006-09-22 16:32:24 +00:00
Keith Whitwell
9d695abcac
rationalize debugging flags
2006-09-22 16:05:09 +00:00
Keith Whitwell
e070007d16
Silence warning
2006-09-22 16:03:36 +00:00
Keith Whitwell
39c4c8d54b
intel_batch_ioctl() lost its return type somehow
2006-09-22 16:03:06 +00:00
Keith Whitwell
4fa3cf225f
Fix initialization of pfPitch - measured in pixels, not bytes.
2006-09-22 15:22:32 +00:00
Thomas Hellström
1c2c1c4560
Another obscure bug causing an infinite loop when multiple contexts are
...
bound to a drawable.
2006-09-22 14:52:31 +00:00
Keith Whitwell
e3904516bb
bring in recent texture swizzle changes from trunk
2006-09-22 14:18:56 +00:00
Keith Whitwell
ceb222798b
- Make point_smooth, polygon_smooth fallbacks per-primitive rather than total.
...
- Also - disable those fallbacks unless INTEL_STRICT_CONFORMANCE is set.
- Gate some FBO debugging on INTEL_DEBUG=fbo
2006-09-22 14:16:33 +00:00
Keith Whitwell
6abcf6a3d3
Fix bug detecting overlapping regions in texture copypixels.
...
Import code from trunk to allow blit copypixels when scissor is active.
2006-09-22 14:10:39 +00:00
Keith Whitwell
db0ed8942f
Check for FragmentProgram._Enabled rather than _Active. _Active is
...
set when a driver is using an internally generated fragment program to
emulate fixed function behaviour. For the software rasterizer, we're
better off using the fixed function code directly.
2006-09-22 11:43:19 +00:00
Keith Whitwell
bd9f38ccaa
Flush driver, not just tnl module.
2006-09-22 11:39:31 +00:00
Keith Whitwell
b15421c22b
resize buffers in MakeCurrent
2006-09-22 11:37:39 +00:00
Thomas Hellström
5db0e131ef
Fix intel texture image buffer leak.
2006-09-22 10:55:05 +00:00
Michel Dänzer
b249ff8a86
Fix INTEL_DEBUG=fall.
2006-09-20 16:07:39 +00:00
Michel Dänzer
9d6e0f5d64
Revert INTEL_FIREVERTICES to flush primitives instead of asserting none pending.
...
The assertion was triggered in some cases, e.g. by the xscreensaver hack
stonerview.
2006-09-20 15:29:36 +00:00
Thomas Hellström
4f8549634e
Fix a fencing bug.
2006-09-18 18:55:29 +00:00
Keith Whitwell
3345ab8ccf
fix bzflag crashes
2006-09-18 18:11:42 +00:00
Thomas Hellström
cd3c9febda
Check for NULL in intelSwapBuffers()
2006-09-18 14:18:14 +00:00
Thomas Hellström
8c58a32360
Fix fencing when submitting empty batchbuffers.
...
Add a proper buffer waitidle method.
2006-09-18 14:11:00 +00:00
Thomas Hellström
0d646ea3a8
Relax the requirement in pool_takedown in the intel batch buffer pool,
...
that all allocated buffes should've been handed back before releasing the
pool.
This is to account for the case where whe app calls DestroyScreen() without
first destroying all contexts.
2006-09-18 08:41:22 +00:00
Thomas Hellström
6a33e6d221
Wait for buffer idle unlocked before mapping in some cases.
...
Greatly improves responsiveness.
Add an MI_FLUSH after each batchbuffer and tell the kernel we're doing so with
the new DRM_I915_FENCE_FLAG_FLUSHED (Requires drm update).
This can be done on a per-batchbuffer basis.
The DRM handles all fence accounting and signals earlier fences that also needs
a flush.
2006-09-15 14:52:31 +00:00
Thomas Hellström
fc4bc6fc97
Adapt to updated libdrm.
2006-09-15 09:22:08 +00:00
Keith Whitwell
4239cfd534
Turn back on zcopy uploads - my timings were incorrect.
2006-09-14 14:48:34 +00:00
Keith Whitwell
b0902a4158
Silence debug, cope with calling intel_region_cow() with lock already held.
2006-09-14 14:48:09 +00:00
Keith Whitwell
269219dc05
Disable zero-copy texturing for now as it isn't such a win with the
...
newest memory manager code.
2006-09-14 12:11:46 +00:00
Thomas Hellström
5dbadd418c
Fix a FBO render offset bug.
...
The current code failed if the dri drawable was updated before the call to
intelFlush(), and typically rendered into an FBO using the back buffer
cliprects.
2006-09-13 15:10:09 +00:00
Keith Whitwell
71bce51324
update driver date and branch debug
2006-09-13 12:45:42 +00:00
Keith Whitwell
308d377ca8
Bring in writemask + TEX fix from trunk
2006-09-13 12:45:21 +00:00