Compare commits

..

220 Commits

Author SHA1 Message Date
Dylan Baker
2964ee3ad0 docs: Add release notes for 19.0.2 2019-04-10 20:34:09 -07:00
Dylan Baker
349759165c VERSION: bump version for 19.0.2 2019-04-10 20:30:30 -07:00
Boyuan Zhang
20db3b0e46 st/va: reverse qt matrix back to its original order
The quantiser matrix that VAAPI provides has been applied with inverse z-scan.
However, what we expect in MPEG2 picture description is the original order.
Therefore, we need to reverse it back to its original order.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110257
Cc: mesa-stable@lists.freedesktop.org

Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
(cherry picked from commit d507bcdcf2)
2019-04-09 08:36:40 -07:00
Lionel Landwerlin
57b7dbbb21 intel: add dependency on genxml generated files
Drivers using genxml will start compilation before generated files are
created, so add a dependency to it.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 48e48b8560)
Conflicts resolved by Dylan

Conflicts:
	src/gallium/drivers/iris/meson.build
2019-04-09 08:35:49 -07:00
Caio Marcelo de Oliveira Filho
b493686860 nir: Take if_uses into account when repairing SSA
If a def is used as an condition before its definition, we should also
consider this a case to repair.  When repairing, make sure we rewrite
any if conditions too.

Found in while inspecting a SPIR-V conversion from a 'continue block'
that contains a conditional branch.  We pull the continue block up to
the beggining of the loop, and the condition in the branch ends up
defined afterwards.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Fixes: 364212f1ed "nir: Add a pass to repair SSA form"
(cherry picked from commit c037dbb0ef)
2019-04-08 09:30:03 -07:00
Eric Anholt
73bc3248f4 v3d: Don't try to use the TFU blit path if a scissor is enabled.
We'll need to do a render-based blit for scissors, since the TFU (as seen
in this conditional) can only update a whole surface.

Fixes: 976ea90bdc ("v3d: Add support for using the TFU to do some blits.")
Fixes piglit fbo-scissor-blit.

(cherry picked from commit 4c70f276bc)
2019-04-05 09:08:03 -07:00
Eric Anholt
d1f4c96919 v3d: Bump the maximum texture size to 4k for V3D 4.x.
4.1 and 4.2 both have the same 16k limit, but it I'm seeing GPU hangs in
the CTS at 8k and 16k.  4k at least lets us get one 4k display working.

Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 62360e92ec)
2019-04-05 09:07:57 -07:00
Eric Anholt
b7769cdfb7 dri3: Return the current swap interval from glXGetSwapIntervalMESA().
We were caching only the value set with glXSwapIntervalSGI(), missing out
on the default setting of the swap interval by the loader.  This fixes
glxgears's warning about being vblank synchronized by default.

Fixes: 9777c4234b ("loader: drop the [gs]et_swap_interval callbacks")
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit edc7deec42)
2019-04-02 09:14:20 -07:00
Marek Olšák
e46e3bfd13 radeonsi: fix assertion failure by using the correct type
src/gallium/drivers/radeonsi/si_state_viewport.c:196: si_emit_guardband:
Assertion `vp_as_scissor.maxx <= max_viewport_size[vp_as_scissor.quant_mode]
&& vp_as_scissor.maxy <= max_viewport_size[vp_as_scissor.quant_mode]' failed.

The comparison was unsigned, so negative maxx or maxy would fail.

Fixes: 3c540e0a74 "radeonsi: Fix guardband computation for large render targets"
(cherry picked from commit 3ad2a9b3fa)
2019-04-01 09:47:45 -07:00
Leo Liu
a4d5161d42 radeon/vcn/vp9: search the render target from the whole list
The number of render targets could be more than max of references,
so we search the full list of the render pictures for the current
render target index

https://bugs.freedesktop.org/show_bug.cgi?id=109648

Signed-off-by: Leo Liu <leo.liu@amd.com>
Tested-by: James Zhu <James.Zhu@amd.com>
Acked-by: James Zhu<James.Zhu@amd.com>
Cc: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit d4e0fbc92f)
2019-04-01 09:47:39 -07:00
Eric Engestrom
a1c30b8b78 meson: strip rpath from megadrivers
More specifically, use the library file that has been post-processed by Meson
when creating the hardlinks.

Bugs: https://bugs.freedesktop.org/show_bug.cgi?id=108766
Fixes: 3218056e0e "meson: Build i965 and dri stack"
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
(cherry picked from commit aa7afe324c)
2019-04-01 09:47:34 -07:00
Karol Herbst
9987a3d448 nir/print: fix printing the image_array intrinsic index
Fixes: 0de003be03 ("nir: Add handle/index-based image intrinsics")

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 6ffc72472c)
2019-03-29 08:32:00 -07:00
Samuel Pitoiset
891c4ff633 radv: do not always initialize HTILE in compressed state
Especially when performing a transtion from UNDEFINED->GENERAL,
the driver shouldn't initialize HTILE metadata in compressed
state because it doesn't decompress when the src layout is
GENERAL.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110259
Fixes: 3a2e93147f ("radv: always initialize HTILE when the src layout is UNDEFINED")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 62a9d757e6)
2019-03-29 08:31:53 -07:00
Samuel Pitoiset
a175dffe84 radv: skip updating depth/color metadata for conditional rendering
I don't think we should update metadata when conditional rendering
is enabled. For some reasons, some CTS breaks only on SI.

This fixes the following CTS on SI:
dEQP-VK.conditional_rendering.draw_clear.clear.depth.*

Cc: 19.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 6596eb2b30)
2019-03-28 12:14:46 -07:00
Leo Liu
29bfb1af10 radeon/vcn: add H.264 constrained baseline support
VCN supports this profile as well as UVD, so add it

Signed-off-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
CC: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit f8ef8b56a6)
2019-03-28 12:14:39 -07:00
Jason Ekstrand
dc6f00d53e Revert "anv/radv: release memory allocated by glsl types during spirv_to_nir"
This reverts commit 4e1bbb000c.  It turns
out that some DXVK apps due to some implementation detail of DXVK or
other create and destroy instances in an interleaved way.  Freeing the
glsl_type memory without being a bit more careful causes use-after-free
issues.  Looks like we need to try again.

(cherry picked from commit ce47999cee)
2019-03-27 11:49:05 -07:00
Dylan Baker
ba3eb3c938 docs: Add SHA256 sums for mesa 19.0.1 2019-03-27 10:10:37 -07:00
Dylan Baker
08fbf25ce1 Add release notes for 19.0.1 2019-03-27 10:02:21 -07:00
Dylan Baker
499053e5d7 bump version for 19.0.1 2019-03-27 09:56:53 -07:00
Bas Nieuwenhuizen
bb66e61727 ac/nir: Return frag_coord as integer.
To preserve the invariant that nir ssa defs are integers or pointers
in LLVM.

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 82075e3c42)
2019-03-26 12:14:04 -07:00
Dylan Baker
964f7a7063 bin/install_megadrivers.py: Fix regression for set DESTDIR
The previous patch tried to address a bug when DESTDIR is '', however,
it introduces a bug when DESTDIR is not '', and fakeroot is used. This
patch does fix that, and has been tested with the arch pkg-build to
ensure it isn't regressed.

Fixes: 093a1ade4e24b7dd701a093d30a71efd669fe9c8
       ("bin/install_megadrivers.py: Correctly handle DESTDIR=''")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110221
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
(cherry picked from commit ed96038e55)
2019-03-25 09:44:28 -07:00
Dylan Baker
561fd519a7 bin/install_megadrivers.py: Correctly handle DESTDIR=''
Currently if destdir is set to '' then the resulting libdir will have
it's first character replaced by / instead of / being prepended to the
string. This was the result of ensuring that that DESTDIR wouldn't be
ignored if libdir was absolute, since the only cases that meson allows
the libdir to be absolute is if the prefix is /, this won't be a
problem.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110211
Fixes: ae3f45c11e
       ("bin/install_megadrivers: fix DESTDIR and -D*-path")
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit 4188dd7879)
2019-03-25 09:43:24 -07:00
Józef Kucia
db6c05f5db mesa: Fix GL_NUM_DEVICE_UUIDS_EXT
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
(cherry picked from commit 1d996ef714)
2019-03-22 10:44:58 -07:00
Tapani Pälli
a9a600f216 anv/radv: release memory allocated by glsl types during spirv_to_nir
Fixes leaks for each glsl_type generated:

   ==32470== 384 bytes in 3 blocks are possibly lost in loss record 18 of 18
   ==32470==    at 0x483880B: malloc (vg_replace_malloc.c:309)
   ==32470==    by 0x4C43F4A: ralloc_size (ralloc.c:119)
   ==32470==    by 0x4C44014: rzalloc_size (ralloc.c:151)
   ==32470==    by 0x4C44258: rzalloc_array_size (ralloc.c:215)
   ==32470==    by 0x4D38957: glsl_type::glsl_type(glsl_struct_field const*, unsigned int, char const*) (glsl_types.cpp:114)
   ==32470==    by 0x4D3BEED: glsl_type::get_struct_instance(glsl_struct_field const*, unsigned int, char const*) (glsl_types.cpp:1146)
   ==32470==    by 0x4D42ECC: glsl_struct_type (nir_types.cpp:501)
   ==32470==    by 0x4CDB5A1: vtn_handle_type (spirv_to_nir.c:1269)
   ==32470==    by 0x4CE53DD: vtn_handle_variable_or_type_instruction (spirv_to_nir.c:4018)
   ==32470==    by 0x4CD8CFF: vtn_foreach_instruction (spirv_to_nir.c:365)
   ==32470==    by 0x4CE5E6B: spirv_to_nir (spirv_to_nir.c:4490)
   ==32470==    by 0x497AF10: anv_shader_compile_to_nir (anv_pipeline.c:173)

v2: move release call to vkDestroyInstance
v3: apply fix also to radv driver

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 4e1bbb000c)
2019-03-22 10:44:50 -07:00
Józef Kucia
96b0478c41 radv: Fix driverUUID
Fixes: 14cad8786a ("radv: generate the same driver UUID as radeonsi")
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit c077d5d7de)
2019-03-22 10:44:43 -07:00
Danylo Piliaiev
764131ff0a glsl: Cross validate variable's invariance by explicit invariance only
'invariant' qualifier is propagated on variables which are used
to calculate other invariant variables, however when we are matching
variable's declarations we should take into account only explicitly
declared invariance because invariance propagation is an implementation
specific detail.

Thus new flag is added to ir_variable_data which indicates 'invariant'
qualifier being explicitly set in the shader.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100316
Fixes: 89b60492 ('glsl: Add a pass to propagate the "invariant" and
  "precise" qualifiers')

Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
(cherry picked from commit ea9bde151f)
2019-03-22 10:44:25 -07:00
Dave Airlie
09f08a2fce softpipe: fix texture view crashes
I noticed we crashed piglit arb_texture_view-rendering-formats
when run on softpipe.

This fixes the clear tiles to use the surface format not the
underlying storage format.

This fixes a bunch of srgb piglits as well.

Fixes: 396ac41fc2 (softpipe: add integer support)

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
(cherry picked from commit 04189565a0)
2019-03-22 10:44:16 -07:00
Jason Ekstrand
d3941aa8e7 intel/nir: Lower array-deref-of-vector UBO and SSBO loads
This fixes a serious performance issue with DXVK:

https://github.com/doitsujin/dxvk/issues/937

This was caused by a recent change that to improve performance on RADV
which back-fired on ANV and killed performance for some apps:

e5a06d3f4a

Throwing in this bit of lowering lets us come along and CSE those UBO
loads (or copy-prop for SSBO load) and get one load where we previously
would have gotten several.

VkPipeline-db results on Kaby Lake:

    total instructions in shared programs: 5115361 -> 5073185 (-0.82%)
    instructions in affected programs: 1754333 -> 1712157 (-2.40%)
    helped: 5331
    HURT: 63

    total cycles in shared programs: 2544501169 -> 2481144545 (-2.49%)
    cycles in affected programs: 2531058653 -> 2467702029 (-2.50%)
    helped: 9202
    HURT: 4323

    total loops in shared programs: 3340 -> 3331 (-0.27%)
    loops in affected programs: 9 -> 0
    helped: 9
    HURT: 0

    total spills in shared programs: 3246 -> 3053 (-5.95%)
    spills in affected programs: 384 -> 191 (-50.26%)
    helped: 10
    HURT: 5

    total fills in shared programs: 4626 -> 4452 (-3.76%)
    fills in affected programs: 439 -> 265 (-39.64%)
    helped: 10
    HURT: 5

All of the shaders with hurt spilling were in Rise of the Tomb Raider
which also had shaders solidly helped in the spilling department.  Not
shown in those results (because I've not had success dumping the
shaders) is Witcher 3 where this reduces spilling and improves over-all
perf by around 20-25%.  There were no shader-db changes.  Apparently,
this just isn't a pattern that happens in OpenGL.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Cc: "19.0" mesa-stable@lists.freedesktop.org
(cherry picked from commit d3386e73c5)
Conflicts resolved by Dylan
2019-03-20 08:51:33 -07:00
Samuel Pitoiset
62b2aea3ee radv: fix binding transform feedback buffers
The mask should be accumulated if two calls are used for
binding two buffers at different indexes. Otherwise, the
driver only accounts for the last one.

Noticed while glancing at this code.

Cc: 18.3 19.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 4fa61273a8)
2019-03-20 08:44:50 -07:00
Andres Gomez
062d464c4c Revert "glsl: relax input->output validation for SSO programs"
This reverts commit 1aa5738e66.

This patch incorrectly asumed that for SSOs no inner interface
matching check was needed.

From the ARB_separate_shader_objects spec v.25:

  " With separable program objects, interfaces between shader stages
    may involve the outputs from one program object and the inputs
    from a second program object.  For such interfaces, it is not
    possible to detect mismatches at link time, because the programs
    are linked separately.  When each such program is linked, all
    inputs or outputs interfacing with another program stage are
    treated as active.  The linker will generate an executable that
    assumes the presence of a compatible program on the other side of
    the interface.  If a mismatch between programs occurs, no GL error
    will be generated, but some or all of the inputs on the interface
    will be undefined."

This completes the fix from commit:
3be05dd267 ("glsl/linker: don't fail non static used inputs without matching outputs")

Fixes: 1aa5738e66 ("glsl: relax input->output validation for SSO programs")
Cc: Tapani Pälli <tapani.palli@intel.com>
Cc: Timothy Arceri <tarceri@itsqueeze.com>
Cc: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Cc: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit ab28dca033)
2019-03-19 10:53:45 -07:00
Andres Gomez
33d331859a glsl/linker: simplify xfb_offset vs xfb_stride overflow check
Current implementation uses a complicated calculation which relies in
an implicit conversion to check the integral part of 2 division
results.

However, the calculation actually checks that the xfb_offset is
smaller or a multiplier of the xfb_stride. For example, while this is
expected to fail, it actually succeeds:

  "

    ...

    layout(xfb_buffer = 2, xfb_stride = 12) out block3 {
      layout(xfb_offset = 0) vec3 c;
      layout(xfb_offset = 12) vec3 d; // ERROR, requires stride of 24
    };

    ...

  "

Fixes: 2fab85aaea ("glsl: add xfb_stride link time validation")
Cc: Timothy Arceri <tarceri@itsqueeze.com>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit 422882e78f)
2019-03-19 10:53:40 -07:00
Andres Gomez
068e9a8f45 glsl/linker: don't fail non static used inputs without matching outputs
If there is no Static Use of an input variable, the linker shouldn't
fail whenever there is no defined matching output variable in the
previous stage.

From page 47 (page 51 of the PDF) of the GLSL 4.60 v.5 spec:

  " Only the input variables that are statically read need to be
    written by the previous stage; it is allowed to have superfluous
    declarations of input variables."

Now, we complete this exception whenever the input variable has an
explicit location. Previously, 18004c338f ("glsl: fail when a
shader's input var has not an equivalent out var in previous") took
care of the cases in which the input variable didn't have an explicit
location.

v2: do the location based interface matching check regardless on
    whether it is a separable program or not (Ilia).

Fixes: 1aa5738e66 ("glsl: relax input->output validation for SSO programs")
Cc: Timothy Arceri <tarceri@itsqueeze.com>
Cc: Iago Toral Quiroga <itoral@igalia.com>
Cc: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Cc: Tapani Pälli <tapani.palli@intel.com>
Cc: Ian Romanick <ian.d.romanick@intel.com>
Cc: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit 3be05dd267)
2019-03-19 10:53:33 -07:00
Andres Gomez
1b4712719e glsl: correctly validate component layout qualifier for dvec{3,4}
From page 62 (page 68 of the PDF) of the GLSL 4.50 v.7 spec:

  " A dvec3 or dvec4 can only be declared without specifying a
    component."

Therefore, using the "component" qualifier with a dvec3 or dvec4
should result in a compiling error.

v2: enhance the error message (Timothy).

Fixes: 94438578d2 ("glsl: validate and store component layout qualifier in GLSL IR")
Cc: Timothy Arceri <tarceri@itsqueeze.com>
Cc: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit a96093136b)
2019-03-19 10:53:27 -07:00
Bas Nieuwenhuizen
da17740ea7 radv: Use correct image view comparison for fast clears.
The if is actually returning true on success, enabling fast clears, so we
need to have the test succeed when the iview dimensions are right.

Fixes: d5400a5ec2 "radv: provide a helper for comparing an image extents."
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit a777c3d7cb)
2019-03-19 10:53:20 -07:00
Jason Ekstrand
cf2e4490c3 nir: Add a new pass to lower array dereferences on vectors
This pass was originally written for lowering TCS output reads and
writes but it is also applicable just about anything including UBOs,
SSBOs, and shared variables.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
(cherry picked from commit 35b8f6f40b)
2019-03-18 11:36:41 -07:00
Jason Ekstrand
fa137cd655 nir/builder: Add a vector extract helper
This one's a tiny bit better than what we had in spirv_to_nir because it
emits a binary tree rather than a linear walk.  It also doesn't leave
around unneeded bcsel instructions for a constant index and returns an
undef for constant OOB access.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
(cherry picked from commit fe9a6c0f14)
2019-03-18 11:36:26 -07:00
Dylan Baker
12745f5dc0 cherry-ignore: Add commit that doesn't apply 2019-03-18 11:34:41 -07:00
Danylo Piliaiev
ddea2a99c5 anv: Treat zero size XFB buffer as disabled
Vulkan spec doesn't explicitly forbid zero size transform
feedback buffers.
Having zero size xfb caused SurfaceSize overflow and
triggered assert in debug build.

The only way to have zero size SO_BUFFER is to disable
SO_BUFFER as stated in hardware spec.

From SKL PRM, Vol 2a, "3DSTATE_SO_BUFFER":
  "If set, stream output to SO Buffer is enabled,
  if 3DSTATE_STREAMOUT::SO Function ENABLE is also enabled.
  If clear, the SO Buffer is considered "not bound" and effectively
  treated as a zero- length buffer for the purposes of SO output and
  overflow detection. If an enabled stream's Stream to Buffer Selects
  includes this buffer it is by definition an overflow condition.
  That stream will cause no writes to occur,
  and only SO_PRIM_STORAGE_NEEDED[<stream>] will increment."

Fixes: 36ee2fd61c "anv: Implement the basic form of VK_EXT_transform_feedback"

Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit ecb98c6898)
2019-03-18 10:19:46 -07:00
Tapani Pälli
f028945c01 isl: fix automake build when sse41 is not supported
Fixes: 864cc419eb "intel/isl: move tiled_memcpy static libs from i965 to isl"
Cc: mesa-stable@lists.freedesktop.org
Reported-by: Milav Soni <milav.soni@teqdiligent.com>
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit a1cd0040b6)
2019-03-18 10:19:41 -07:00
Mark Janes
6c7f03bb5b mesa: properly report the length of truncated log messages
_mesa_log_msg must provide the length of the string passed into the
KHR_debug api.  When the string formatted by _mesa_gl_vdebugf exceeds
MAX_DEBUG_MESSAGE_LENGTH, the length is incorrectly set to the number
of characters that would have been written if enough space had been
available.

Fixes: 3025680578
       ("mesa: Add support for GL_ARB_debug_output with dynamic ID allocation.")

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
(cherry picked from commit eb1a869a5d)
2019-03-15 14:58:39 -07:00
Sergii Romantsov
ee18a3ec10 d3d: meson: do not prefix user provided d3d-drivers-path
The user can select the location where there d3d drivers
are installed by the d3d-drivers-path meson option.

By default path will be $prefix/$libdir/d3d.

Currently we add $prefix to the user provided path.
Resulting in an incorrect or even missing path.

Based on logic of
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109698
CC: Kenneth Graunke <kenneth@whitecape.org>
CC: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Sergii Romantsov <sergii.romantsov@globallogic.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit dcc4866419)
2019-03-14 10:38:20 -07:00
Samuel Pitoiset
06787d23cb radv: always initialize HTILE when the src layout is UNDEFINED
HTILE should always be initialized when transitioning from
VK_IMAGE_LAYOUT_UNDEFINED to other image layouts. Otherwise,
if an app does a transition from UNDEFINED to GENERAL, the
driver doesn't initialize HTILE and it tries to decompress
the depth surface. For some reasons, this results in VM faults.

Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107563
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 3a2e93147f)
2019-03-14 09:50:51 -07:00
Plamena Manolova
35029d4361 i965: Disable ARB_fragment_shader_interlock for platforms prior to GEN9
ARB_fragment_shader_interlock depends on memory fences to
ensure fragment ordering and this ordering guarantee is
only supported from GEN9 onwards.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109980
Fixes: 939312702e "i965: Add ARB_fragment_shader_interlock support."
Signed-off-by: Plamena Manolova <plamena.n.manolova@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 19ab082001)
2019-03-14 09:50:44 -07:00
Jason Ekstrand
c4f8fb1749 anv/pass: Flag the need for a RT flush for resolve attachments
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 489bf2de23)
2019-03-14 09:50:39 -07:00
Kevin Strasser
0dd88cf9ae egl/dri: Avoid out of bounds array access
indexConfigAttrib iterates over every index in the dri driver, possibly
exceeding __DRI_ATTRIB_MAX. In other words, if the dri driver has newer
attributes libEGL will end up reading from uninitialized memory through
dri2_to_egl_attribute_map[].

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 70b36c0ef9)
2019-03-13 14:26:36 -07:00
Jason Ekstrand
3a18f13ba5 glsl/list: Add a list variant of insert_after
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>

(cherry picked from commit 20c4578c55)
2019-03-13 14:26:36 -07:00
Jason Ekstrand
95b001cb19 glsl/lower_vector_derefs: Don't use a temporary for TCS outputs
Tessellation control shader outputs act as if they have memory backing
them and you can have multiple writes to different components of the
same vector in-flight at the same time.  When this happens, the load vec
store pattern that gets used by ir_triop_vector_insert doesn't yield the
correct results.  Instead, just emit a sequence of conditional
assignments.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit bd17bdc56b)
2019-03-13 14:26:36 -07:00
Kenneth Graunke
f2e5ca1d81 intel/fs: Fix opt_peephole_csel to not throw away saturates.
We were not copying the saturate bit from the original instruction
to the new replacement instruction.  This caused major misrendering
in DiRT Rally on iris, where comparisons leading to discards failed
due to the missing saturate, causing lots of extra garbage pixels to
be drawn in text rendering, trees, and so on.

This did not show up on i965 because st/nir performs a more aggressive
version of nir_opt_peephole_select, yielding more b32csel operations.

Fixes: 52c7df1643 i965/fs: Merge CMP and SEL into CSEL on Gen8+

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 3570d15b6d)
2019-03-13 14:26:36 -07:00
Eric Anholt
f953d0f52f v3d: Fix leak of the renderonly struct on screen destruction.
This makes v3d match vc4's destroy path.

Fixes: e113b21cb7 ("v3d: Add renderonly support.")
(cherry picked from commit 486b181fd7)
2019-03-13 14:26:36 -07:00
Samuel Pitoiset
93386fbc5e radv: set the maximum number of IBs per submit to 192
This fixes random SteamVR corruption, see
https://github.com/ValveSoftware/SteamVR-for-Linux/issues/181

Fixes: 4d30f2c6f4 ("radv/winsys: remove the max IBs per submit limit for the fallback path")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit ae77f12368)
2019-03-13 14:26:36 -07:00
Dylan Baker
142e37ab34 docs: Add SHA256 sums for 19.0.0 2019-03-13 12:09:08 -07:00
Dylan Baker
5925a57258 docs: Add release notes for 19.0.0 2019-03-13 10:40:19 -07:00
Dylan Baker
f4bc129c09 VERSION: bump for 19.0.0 release 2019-03-13 10:39:47 -07:00
Danylo Piliaiev
3147af410d anv: Fix destroying descriptor sets when pool gets reset
pool->next and pool->free_list were reset before their usage in
anv_descriptor_pool_free_set

Fixes: 775aabdd "anv: destroy descriptor sets when pool gets reset"
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 9c80be956f)
2019-03-12 15:10:14 -07:00
Juan A. Suarez Romero
ffeb946c8a anv: destroy descriptor sets when pool gets reset
As stated in Vulkan spec:
   "Resetting a descriptor pool recycles all of the resources from all
    of the descriptor sets allocated from the descriptor pool back to
    the descriptor pool, and the descriptor sets are implicitly freed."

This fixes dEQP-VK.api.descriptor_pool.*

Fixes: 14f6275c92 "anv/descriptor_set: add reference counting for..."
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Tested-by: Clayton Craft <clayton.a.craft@intel.com>
(cherry picked from commit 775aabdd01)
2019-03-12 15:10:14 -07:00
Tapani Pälli
ef8a38e0e6 anv: destroy descriptor sets when pool gets destroyed
Patch maintains a list of sets in the pool and destroys possible
remaining sets when pool is destroyed.

As stated in Vulkan spec:
   "When a pool is destroyed, all descriptor sets allocated from
    the pool are implicitly freed and become invalid."

This fixes memory leaks spotted with valgrind:

   ==19622== 96 bytes in 1 blocks are definitely lost in loss record 2 of 3
   ==19622==    at 0x483880B: malloc (vg_replace_malloc.c:309)
   ==19622==    by 0x495B67E: default_alloc_func (anv_device.c:547)
   ==19622==    by 0x4955E05: vk_alloc (vk_alloc.h:36)
   ==19622==    by 0x4956A8F: anv_multialloc_alloc (anv_private.h:538)
   ==19622==    by 0x4956A8F: anv_CreateDescriptorSetLayout (anv_descriptor_set.c:217)

Fixes: 14f6275c92 ("anv/descriptor_set: add reference counting for descriptor set layouts")
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 105002bd2d)
Conflicts resolved by Dylan and Jason
2019-03-12 15:10:02 -07:00
Jason Ekstrand
8d43691b26 intel/nir: Vectorize all IO
The IO scalarization pass that we run to help with linking end up
turning some shader I/O such as that for tessellation and geometry
shaders into many scalar URB operations rather than one vector one.  To
alleviate this, we now vectorize the I/O once again.  This fixes a 10%
performance regression in the GfxBench tessellation test that was caused
by scalarizing.

Shader-db results on Kaby Lake:

    total instructions in shared programs: 15224023 -> 15220871 (-0.02%)
    instructions in affected programs: 342009 -> 338857 (-0.92%)
    helped: 1236
    HURT: 443

    total spills in shared programs: 23471 -> 23465 (-0.03%)
    spills in affected programs: 6 -> 0
    helped: 1
    HURT: 0

    total fills in shared programs: 31770 -> 31766 (-0.01%)
    fills in affected programs: 4 -> 0
    helped: 1
    HURT: 0

Cycles was just a lot of churn do to moves being different places.  Most
of the pure churn in instructions was +/- one or two instructions in
fragment shaders.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107510
Fixes: 4434591bf5 "intel/nir: Call nir_lower_io_to_scalar_early"
Fixes: 8d8222461f "intel/nir: Enable nir_opt_find_array_copies"
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
(cherry picked from commit 6d5d89d25a)
2019-03-12 09:27:29 -07:00
Jason Ekstrand
47db151b9b nir: Add a pass for lowering IO back to vector when possible
This pass tries to turn scalar and array-of-scalar IO variables into
vector IO variables whenever possible.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Cc: "19.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 5ef2b8f1f2)
2019-03-12 09:27:29 -07:00
pal1000
1cf66fa64e scons: Compatibility with Scons development version string
This ensures Mesa3D build doesn't fail in this case as encountered when
bisecting Scons source code while regression testing
https://bugs.freedesktop.org/show_bug.cgi?id=109443
and when testing 3.0.5.a.2

Technical details:
Scons version string has consistently been in this format:
MajorVersion.MinorVersion.Patch[.alpha/beta.yyyymmdd]
so these formulas should strip alpha/beta flags and return Scons version:

- as string - `'.'.join(SCons.__version__.split('.')[:3])`
- as tuple of integers - `tuple(map(int, SCons.__version__.split('.')[:3]))`

- v2: Fixed Scons version retrieval formulas as string and tuple of integers.
- v3: Fixed Scons version string format description.

Cc: "19.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
(cherry picked from commit 7f89fd17ed)
2019-03-12 09:27:29 -07:00
Tapani Pälli
7f86fbc2a9 anv: revert "anv: release memory allocated by glsl types during spirv_to_nir"
This reverts commit 47fc359822.

Reason is that patch did not take in to account situation where we might
have both OpenGL and Vulkan using glsl_types at the same time.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit bef354321b)
2019-03-12 09:27:29 -07:00
Samuel Pitoiset
0fe48675e5 radv: fix pointSizeRange limits
The values should match the ones that are emitted.

This fixes new CTS dEQP-VK.rasterization.primitive_size.points.*.

Fixes: f4e499ec79 ("radv: add initial non-conformant radv vulkan driver")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 6403171843)
2019-03-12 09:27:29 -07:00
Tapani Pälli
f763433180 anv: release memory allocated by glsl types during spirv_to_nir
Fixes leaks for each glsl_type generated:

  ==32470== 384 bytes in 3 blocks are possibly lost in loss record 18 of 18
  ==32470==    at 0x483880B: malloc (vg_replace_malloc.c:309)
  ==32470==    by 0x4C43F4A: ralloc_size (ralloc.c:119)
  ==32470==    by 0x4C44014: rzalloc_size (ralloc.c:151)
  ==32470==    by 0x4C44258: rzalloc_array_size (ralloc.c:215)
  ==32470==    by 0x4D38957: glsl_type::glsl_type(glsl_struct_field const*, unsigned int, char const*) (glsl_types.cpp:114)
  ==32470==    by 0x4D3BEED: glsl_type::get_struct_instance(glsl_struct_field const*, unsigned int, char const*) (glsl_types.cpp:1146)
  ==32470==    by 0x4D42ECC: glsl_struct_type (nir_types.cpp:501)
  ==32470==    by 0x4CDB5A1: vtn_handle_type (spirv_to_nir.c:1269)
  ==32470==    by 0x4CE53DD: vtn_handle_variable_or_type_instruction (spirv_to_nir.c:4018)
  ==32470==    by 0x4CD8CFF: vtn_foreach_instruction (spirv_to_nir.c:365)
  ==32470==    by 0x4CE5E6B: spirv_to_nir (spirv_to_nir.c:4490)
  ==32470==    by 0x497AF10: anv_shader_compile_to_nir (anv_pipeline.c:173)

v2: move release call to vkDestroyInstance

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 47fc359822)
2019-03-12 09:27:29 -07:00
Eric Anholt
ab43e60540 st/dri: Set the PIPE_BIND_SHARED flag on create_image_with_modifiers.
With createImage(), the caller was expected to set a SHARED flag if they
needed the ability to get a GEM handle.  DRI3, wayland, and gbm all set
it, EGL_MESA_drm_image passes it through, and surfaceless doesn't need it
because there's no way to request a handle.

With the new createImageWithModifiers() DRI method to replace it, the
expectation is that you'll always be able to share the buffer, so the flag
is unnecessary in its arguments.  However, we do need to tell gallium
about this expectation.

Without this, kmscube's modifiers path using
gbm_bo_create_with_modifiers(&modifier, 1) instead of
gbm_bo_create(SCANOUT | SHARED) will call the driver's resource_create()
function wtih PIPE_BIND_SHARED unset, so the driver (particularly
renderonly drivers) may allocate in such a way that it can't return an
answer from gbm_bo_get_handle().  I used to have a hack in v3d using
count==1 && modifier==LINEAR to indicate that you wanted SHARED anyway,
but that was dropped recently.

Fixes: 59527a36e9 ("v3d: Restructure RO allocations using
resource_from_handle.")
Reviewed-by: Kristian H. Kristensen <hoegsberg@chromium.org>

(cherry picked from commit fafead7b62)
2019-03-12 09:27:29 -07:00
Brian Paul
4119f81c9d svga: remove SVGA_RELOC_READ flag in SVGA3D_BindGBSurface()
This fixes a rendering issue where UBO updates aren't always picked
up by drawing calls.  This issue effected the Webots robotics
simulator.  VMware bug 2175527.

Testing Done: Webots replay, piglit, misc Linux games

Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
(cherry picked from commit d4381cf593)
2019-03-12 09:27:29 -07:00
Jason Ekstrand
750e7f89ce anv: Take references to push descriptor set layouts
Technically, descriptor set layouts aren't required to survive past the
function they're passed into so we need to reference them.

Cc: "19.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-03-12 09:27:29 -07:00
Jason Ekstrand
5432448878 anv: Refactor descriptor pushing a bit
Pull the common code out of the two entrypoints into the helper which
fetches the push descriptor set for us.  Now that it does more than just
get a thing, call it anv_cmd_buffer_push_descriptor_set.

Cc: "19.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-03-12 09:27:29 -07:00
Erik Faye-Lund
7c171da284 virgl: remove unused variable
This variable is now unused, so let's remove it.

Fixes: db77573d7b (virgl: modify how we handle GL_MAP_FLUSH_EXPLICIT_BIT)
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
(cherry picked from commit 44620d4ef7)
2019-03-08 09:11:31 -08:00
Dylan Baker
8ab2fc8c96 cherry-ignore: Update the cherry-ignore file 2019-03-07 09:15:59 -08:00
Ian Romanick
4621c21d54 intel/fs: Fix extract_u8 of an odd byte from a 64-bit integer
In the old code, we would generate the exact same instruction for
extract_u8(some_u64, 0) and extract_u8(some_u64, 1).  The mask-a-word
trick only works for even numbered bytes.

This fixes the (new) piglit test
tests/spec/arb_gpu_shader_int64/execution/fs-ushr-and-mask.shader_test.

v2: Use a SHR instead of an AND.  This saves an instruction compared to
using two moves.  Suggested by Jason.

Fixes: 6ac2d16901 ("i965/fs: Fix extract_i8/u8 to a 64-bit destination")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 55e6454d5e)
2019-03-07 09:09:26 -08:00
Ian Romanick
1cae37f6d3 intel/fs: nir_op_extract_i8 extracts a byte, not a word
Fixes: 6ac2d16901 ("i965/fs: Fix extract_i8/u8 to a 64-bit destination")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 4aaf139ea4)
2019-03-07 09:09:20 -08:00
Jason Ekstrand
0bc0319823 spirv: Pull offset/stride from the pointer for OpArrayLength
We can't pull it from the variable type because it might be an array of
blocks and not just the one block.  While we're here, throw in some
error checking.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit f1dbc7e97d)
2019-03-07 09:09:15 -08:00
Dylan Baker
f852e93815 VERSION: bump version for rc7 2019-03-06 09:22:20 -08:00
Samuel Pitoiset
7c22742731 radv: properly align the fence and EOP bug VA on GFX9
If alignement is 0, offets returned by
radv_cmd_buffer_upload_alloc() are always 0. These two
virtual addresses were pointing at the same location.

Cc: 18.3 19.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit c2a148692b)
2019-03-05 12:03:05 -08:00
Eric Engestrom
d7bea557d3 egl: fix libdrm-less builds
This function was never used, and isn't properly guarded by HAVE_LIBDRM,
breaking the build on systems that don't have libdrm.

Let's just remove it.

Fixes: 7552fcb7b9 "egl: add base EGL_EXT_device_base implementation"
Reported-by: Timo Aaltonen <tjaalton@debian.org>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit bcc4bfc8e8)
2019-03-05 12:03:05 -08:00
Tapani Pälli
503746b131 anv: retain the is_array state in create_plane_tex_instr_implicit
This does not seem to fix anything ATM but is the right thing todo.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Fixes: f3e91e78a3 ("anv: add nir lowering pass for ycbcr textures")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 33bf3d510c)
2019-03-05 12:03:05 -08:00
Jason Ekstrand
b6324bdfa5 intel,nir: Lower TXD with min_lod when the sampler index is not < 16
When we have a larger sampler index, we get into the "high sampler"
scenario and need an instruction header.  Even in SIMD8, this pushes the
instruction over the sampler message size maximum of 11 registers.
Instead, we have to lower TXD to TXL.

Fixes: cb98e0755f "intel/fs: Support min_lod parameters on texture..."
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 5c96120b5c)
2019-03-05 12:03:05 -08:00
Jason Ekstrand
8af5448418 spirv: OpImageQueryLod requires a sampler
No idea how this fell through the cracks besides the fact that the
sampler bound at 0 almost always works and the CTS isn't amazing.  In
any case, this appears to have been broken for almost forever.

Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit ca295ddbfb)
2019-03-05 12:03:05 -08:00
Jason Ekstrand
014588440b anv: Count surfaces for non-YCbCr images in GetDescriptorSetLayoutSupport
We were accidentally not counting those surfaces

Fixes: ddc4069122 "anv: Implement VK_KHR_maintenance3"
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 5049fbddb4)
2019-03-05 12:03:05 -08:00
Axel Davy
3342431606 st/nine: Ignore multisample quality level if no ms
Apparently instead of returning error when passing
a quality level different than 0 for
D3DMULTISAMPLE_NONE, we should pass.

Fixes: https://github.com/iXit/Mesa-3D/issues/340

Cc: mesa-stable@lists.freedesktop.org

Signed-off-by: Axel Davy <davyaxel0@gmail.com>
(cherry picked from commit 1d363d440f)
2019-03-05 12:03:05 -08:00
Axel Davy
eb159aab8a st/nine: Ignore window size if error
Check GetWindowInfo and ignore the computed sizes
if there is an error.

Fixes a regression caused by earlier commit when
using old wine gallium nine patches.

Should also address a crash at window destruction.

Related issues:
 https://github.com/iXit/Mesa-3D/issues/331
 https://github.com/iXit/Mesa-3D/issues/332

Cc: mesa-stable@lists.freedesktop.org
Fixes: 2318ca68bb ("st/nine: Handle window resize when a presentation
buffer is used")

Signed-off-by: Axel Davy <davyaxel0@gmail.com>
(cherry picked from commit 86666f051e)
2019-03-05 12:03:05 -08:00
Mauro Rossi
682491f447 android: anv: fix libexpat shared dependency
Fixes undefined reference building errors for XML_* functions

Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Cc: "19.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit ec0f465bc5)
2019-03-05 12:03:05 -08:00
Mauro Rossi
949d6c3544 android: anv: fix generated files depedencies (v2)
Fix anv_extrypoints.{c,h} and anv_extensions.{c,h} missing dependencies
Rename the variable labels according to targets and python scripts
Align the building rules as per Automake for simplification

Fixes building errors during rebuils due to missing dependencies

(v2) Fixed a missing $(VULKAN_API_XML) reference

Fixes: 9a508b7 ("android: anv/extensions: fix generated sources build")
Fixes: dd088d4bec ("anv/extensions: Generate a header file with extension tables")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Cc: "19.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 14e7e26a09)
2019-03-05 12:03:05 -08:00
Ilia Mirkin
9bdd64a12d glsl: fix recording of variables for XFB in TCS shaders
This is purely for conformance, since it's not actually possible to do
XFB on TCS output varyings. However we do have to make sure we record
the names correctly, and this removes an extra level of array-ness from
the names in question.

Fixes KHR-GL45.tessellation_shader.single.xfb_captures_data_from_correct_stage

v2: Add comment to the new program_resource_visitor::process function.
    (Ilia Mirkin)

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108457
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: 19.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit 4eec3a2a36)
2019-03-05 12:03:05 -08:00
Jose Maria Casanova Crespo
688ce72518 glsl: TCS outputs can not be transform feedback candidates on GLES
Avoids regression on:

KHR-GLES*.core.tessellation_shader.single.xfb_captures_data_from_correct_stage

that is uncovered by the following patch.

"glsl: fix recording of variables for XFB in TCS shaders"

v2: Rebased over glsl: fix recording of variables for XFB in TCS shaders
v3: Move this patch before "glsl: fix recording of variables for XFB in TCS
    shaders" to avoid temporal regressions. (Illia Mirkin)

Cc: 19.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit bf1f49482d)
2019-03-05 12:03:05 -08:00
Ray Zhang
8bda94e85a glx: fix shared memory leak in X11
call XShmDetach to allow X server to free shared memory

Fixes: bcd80be49a "drisw/glx: use XShm if possible"
Signed-off-by: Ray Zhang <zhanglei002@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit b344e32cdf)
2019-03-05 12:03:05 -08:00
Timothy Arceri
6b067b8dd0 glsl: fix shader cache for packed param list
Some types of params such as some builtins are always padded. We
need to keep track of this so we can restore the list correctly.

Here we also remove a couple of cache entries that are not actually
required as they get rebuilt by the _mesa_add_parameter() calls.

This patch fixes a bunch of arb_texture_multisample and
arb_sample_shading piglit tests for the radeonsi NIR backend.

Fixes: edded12376 ("mesa: rework ParameterList to allow packing")

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 7536af670b)
2019-03-05 12:03:05 -08:00
Yevhenii Kolesnikov
578716cbf7 i965: Fix allow_higher_compat_version workaround limited by OpenGL 3.0
Added check for higher compat profile being allowed
before assigning certain extensions.

Fixes: 272fe94942 (mesa: enable ARB_texture_buffer_* extensions in the Compatibility profile)

Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Signed-off-by: Yevhenii Kolesnikov <yevhenii.kolesnikov@globallogic.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107052
(cherry picked from commit 07f4b4e403)
2019-03-05 12:03:05 -08:00
Lionel Landwerlin
77ae9a3a42 intel/compiler: use correct swizzle for replacement
The optimization in 4cd1a0be76 introduced a replacement of :

cmp(8).z.f0.0 vgrf11.y:D, vgrf10.xxxx:D, vgrf2.xyyy:D
...
cmp(8).nz.f0.0 null.x:D, vgrf11.yyyy:D, 0D

By :

cmp(8).z.f0.0 vgrf15.x:D, vgrf10.xxxx:D, vgrf2.yyyy:D
...
mov(8) vgrf11.y:D, vgrf15.yyyy:D

The first cmp instruction is storing in x while the second mov is
sourcing from y. We need to take into account where the replacement on
the scan_inst destination is going to store thing so that the
replacement mov can source things from the correct location.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 4cd1a0be76 ("i965/vec4: Propagate conditional modifiers from more compares to other compares")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109759
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 6e184147dd)
2019-03-05 12:03:05 -08:00
Jonathan Marek
4b8df622c4 freedreno: use renderonly path for buffers allocated with modifiers
Now that freedreno has create_with_modifiers(), this "hack" is needed to
make some cases work. Copied from vc4.

Fixes: 41ddf1d1

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
(cherry picked from commit e3591b0339)
2019-03-05 12:03:05 -08:00
Jonathan Marek
548893d5f5 freedreno: a2xx: fix mipmapping for NPOT textures
Fixes: 3a273a4a

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
(cherry picked from commit 6c0fefb448)
2019-03-05 12:03:05 -08:00
Jonathan Marek
84effbe02c freedreno: a2xx: fix fast clear for some gmem configurations
In freedreno_gmem.c, gmem_align of 0x8000 is used. Alignment used here
should be the same.

Fixes: 912a9c8d

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
(cherry picked from commit 4f23767590)
2019-03-05 12:03:05 -08:00
Jonathan Marek
00fd6cf1e2 freedreno: a2xx: add use_hw_binning function
Fixes: cb2322c7

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
(cherry picked from commit 8eca6df5ed)
2019-03-05 12:03:05 -08:00
Jonathan Marek
04fd26cd29 freedreno: a2xx: don't write 4th vertex in mem2gmem
There is only room for 3 vertices now (RECT has 3 vertices).

Fixes: 6ef7700a

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
(cherry picked from commit 357313ab0f)
2019-03-05 12:03:05 -08:00
Jose Fonseca
17361a3be9 scons: Workaround failures with MSVC when using SCons 3.0.[2-4].
This change applies the workaround suggested by Bill Deegan on the
affected SCons versions.

It also adds a comment with the URL explaining why we were using
customizing the decider and max_drift in the first place, as I had
forgotten all about it.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109443
Tested-by: liviuprodea@yahoo.com
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2019-02-28 21:28:22 +00:00
Brian Paul
f3454823d1 mesa: fix display list corner case assertion
This fixes a failed assertion in glDeleteLists() for the following
case:

list = glGenLists(1);
glDeleteLists(list, 1);

when those are the first display list commands issued by the
application.

When we generate display lists, we plug in empty lists created with
the make_list() helper.  This function uses the OPCODE_END_OF_LIST
opcode but does not call dlist_alloc() which would set the
InstSize[OPCODE_END_OF_LIST] element to non-zero.

When the empty list was deleted, we failed the InstSize[opcode] > 0
assertion.

Typically, display lists are created with glNewList/glEndList so we
set InstSize[OPCODE_END_OF_LIST] = 1 in dlist_alloc().  That's why
this bug wasn't found before.

To fix this failure, simply initialize the InstSize[OPCODE_END_OF_LIST]
element in make_list().

The game oolite was hitting this.

Fixes: https://github.com/OoliteProject/oolite/issues/325
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 6dabcb5bcf)
2019-02-27 09:03:31 -08:00
Bas Nieuwenhuizen
62d457eee1 radv: Interpolate less aggressively.
Seems like dxvk used integer builtins without setting the flat
interpolation decoration.

I believe in the current spec the app is required to set these,
but in the meantime to avoid breaking things in stable releases
(and so close to release for 19.0), only expand the interpolation
to float16 and struct (which cannot be builtins as our spirv parser
lowers the builtin block).

Fixes: f324784104 "radv: Allow interpolation on non-float types."
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit c0110477b5)
2019-02-27 09:02:32 -08:00
Dylan Baker
3e72463ce0 Bump version for rc6 2019-02-26 16:35:55 -08:00
Samuel Pitoiset
efe69eb1ea radv: fix clearing attachments in secondary command buffers
If no framebuffer is bound, get the number of samples and the
image format from the render pass.

This fixes new CTS dEQP-VK.geometry.layered.*.secondary_cmd_buffer.

Cc: 18.3 19.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 5671f38085)
Conflicts resolved by Dylan

Conflicts:
	src/amd/vulkan/radv_meta_clear.c
2019-02-26 11:43:10 -08:00
Eleni Maria Stea
0cf3c5f2f3 i965: fixed clamping in set_scissor_bits when the y is flipped
Calculating the scissor rectangle fields with the y flipped (0 on top)
can generate negative values that will cause assertion failure later on
as the scissor fields are all unsigned. We must clamp the bbox values
again to make sure they don't exceed the fb_height. Also fixed a
calculation error.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108999
          https://bugs.freedesktop.org/show_bug.cgi?id=109594

v2:
   - I initially clamped the values inside the if (Y is flipped) case
   and I made a mistake in the calculation: the clamp of the bbox[2] should
   be a check if (bbox[2] >= fbheight) bbox[2] = fbheight - 1 instead and I
   shouldn't have changed the ScissorRectangleYMax calculation. As the
   fixed code is equivalent with using CLAMP instead of MAX2 at the top of
   the function when bbox[2] and bbox[3] are calculated, and the 2nd is more
   clear, I replaced it. (Nanley Chery)

v3:
   - Reversed the CLAMP change in bbox[3] as the API guarantees that the
   viewport height is positive. (Nanley Chery)

v4:
  - Added nomination for the mesa-stable branch and the link to the second
  bugzilla bug (Nanley Chery)

CC: <mesa-stable@lists.freedesktop.org>
Tested-by: Paul Chelombitko <qamonstergl@gmail.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
(cherry picked from commit fd37a19ac4)
2019-02-26 10:41:27 -08:00
Emil Velikov
df01e77d64 meson: egl: correctly manage loader/xmlconfig
Earlier commit introduced support for haiku yet did not properly
annotate the loader/xmlconfig dependencies.

Thus we ended up adding inc_loader for each !haiku platform - see
659910eda0 9a96bf0ecd c731508b98 ec6cb01e21.

One piece remained though - the wayland platform. Hence the following
would fail:

 meson -Dgallium-drivers=etnaviv -Ddri-drivers=''\
       -Dtools=etnaviv -Dplatforms=wayland -Dglx=disabled \
       build/

Cc: Alexander von Gluck IV <kallisti5@unixzen.com>
Reported-by: Boris Brezillon <boris.brezillon@collabora.com>
Fixes: 834d221512 ("meson: Add Haiku platform support v4")
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Tested-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
(cherry picked from commit f0a7b463b5)
2019-02-26 10:41:18 -08:00
Samuel Pitoiset
e32fb87fd0 radv: don't copy buffer descriptors list for samplers
Sampler descriptors don't have a buffer list.

This fixes some crashes with new CTS
dEQP-VK.binding_model.descriptor_copy.*.sampler_*.

Cc: 18.3 19.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 4924dfc851)
2019-02-26 10:41:09 -08:00
Samuel Pitoiset
b2b148eb32 radv: fix out-of-bounds access when copying descriptors BO list
We shouldn't increment the buffer list pointers twice.

This fixes some crashes with new CTS
dEQP-VK.binding_model.descriptor_copy.*.

Cc: 18.3 19.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 9256e0a09d)
2019-02-26 10:40:58 -08:00
Tapani Pälli
2cb6cdc2aa nir: initialize value in copy_prop_vars_block
Fixes following valgrind warning:

   ==27561== Conditional jump or move depends on uninitialised value(s)
   ==27561==    at 0x667856B: value_set_ssa_components (nir_opt_copy_prop_vars.c:78)
   ==27561==    by 0x667A1C4: copy_prop_vars_block (nir_opt_copy_prop_vars.c:797)

Fixes: 62332d139c "nir: Add a local variable-based copy propagation pass"
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
(cherry picked from commit 22267feff1)
2019-02-26 10:40:48 -08:00
Timothy Arceri
dd067d57e1 radeonsi: fix query buffer allocation
Fix the logic for buffer full check on alloc.

This patch just takes the fix Nicolai attached to the bug report
and updates it to work on master.

Fixes: e0f0d3675d ("radeonsi: factor si_query_buffer logic out of si_query_hw")

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109561
(cherry picked from commit 603206d0a6)
2019-02-26 10:40:40 -08:00
Kenneth Graunke
a4ea63e884 spirv: Eliminate dead input/output variables after translation.
spirv_to_nir can generate input/output variables which are illegal
for the current shader stage, which would cause nir_validate_shader
to balk.  After my recent commit to start decorating arrays as compact,
dEQP-VK.spirv_assembly.instruction.graphics.module.same_module started
hitting validation errors due to outputs in a TCS (not intended for the
TCS at all) not being per-vertex arrays.

Thanks to Jason Ekstrand for suggesting this approach.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109573
Fixes: ef99f4c8d1 compiler: Mark clip/cull distance arrays as compact before lowering.
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
(cherry picked from commit 6775665e5e)
2019-02-26 10:40:21 -08:00
Bas Nieuwenhuizen
bdc946c23a radv: Fix rebase issue in 19.0 for float16 fix.
The cherry-pick dropped a chunk.

Fixes: e7351739ff "radv: Fix float16 interpolation set up."
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-02-26 18:38:30 +00:00
Kenneth Graunke
bb3fdedadf compiler: Mark clip/cull distance arrays as compact before lowering.
nir_lower_clip_cull_distance_arrays() marks the combined clip/cull
distance array as compact.  However, when translating in from GLSL
or SPIR-V, we were not marking the original float[] arrays as compact.

We should do so.  That way, we can detect these corner cases properly.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit ef99f4c8d1)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-02-26 16:50:07 +01:00
Jason Ekstrand
c0509143ab nir/lower_clip_cull: Fix an incorrect assert
Copy+paste error.  It was supposed to test cull and not clip.

Fixes: 4e69fba534 "nir: Rewrite lower_clip_cull_distance_arrays..."
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109717
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit f98fd9d15a)
2019-02-25 14:17:48 -08:00
Bas Nieuwenhuizen
49dad5e8fe radv: Handle clip+cull distances more generally as compact arrays.
Needed for https://gitlab.freedesktop.org/mesa/mesa/merge_requests/248 .

That MR keeps the clip and cull arrays split.

So we have to handle
 - compact arrays with location_frac != 0
 - VARYING_SLOT_CLIP_DIST1

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 1ef2855692)
2019-02-25 14:01:31 -08:00
Jason Ekstrand
7114cfc1d2 nir/xfb: Handle compact arrays in gather_xfb_info
This makes us properly handle gl_ClipDistance and gl_CullDistance.

Fixes: 19064b8c "nir: Add a pass for gathering transform feedback info"
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
(cherry picked from commit 1a93fc382b)
2019-02-25 14:00:40 -08:00
Jason Ekstrand
447ef1d9b3 nir/xfb: Work in terms of components rather than slots
We needed to better handle cases where a chunk of a variable starts at
some non-zero location_frac and rolls over into the next slot but may
not be more than 4 dwords.  For example, if gl_CullDistance is an array
of 3 things and has location_frac = 2, it will span across two vec4s but
is not, itself, bigger than a vec4.  If you ignore the clip/cull special
case, it's not allowed to happen for anything else because the only
things that can span more than one slot is dvec3 and dvec4 and they're
both bigger than a vec4.  The current code uses this attrib_slot thing
where we count attribute slots and iterate over them.  However, that
doesn't work in the case above because gl_CullDistance will have an
attrib_slot count of 1 even though it does span two slots.  We could fix
this by adjusting attrib_slot but we already have comp_mask and it's
easier to just handle it that way.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
(cherry picked from commit 558c314504)
2019-02-25 14:00:34 -08:00
Jason Ekstrand
721011c6f7 nir: Rewrite lower_clip_cull_distance_arrays to do a lot less lowering
Instead of going to all the work of to combine them into one array, just
make two arrays and use location_frac to colocate them within CLIP0.
Then the back-end can sort things out and stack them on top of each
other.  Thanks to ef99f4c8, we also don't need to set compact anymore.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 4e69fba534)
Conflicts resolved by Dylan

Conflicts:
	src/compiler/nir/nir_lower_clip_cull_distance_arrays.c
2019-02-25 13:57:54 -08:00
Jason Ekstrand
fdc25b9b1b nir/xfb: Properly align 64-bit values
Fixes: 19064b8c "nir: Add a pass for gathering transform feedback info"
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
(cherry picked from commit 8f0fe71cc5)
2019-02-25 13:29:22 -08:00
Jason Ekstrand
5fcd81c5ed compiler/types: Add a contains_64bit helper
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
(cherry picked from commit 30b548fc62)
2019-02-25 13:29:14 -08:00
Maya Rashish
67162ad12f configure: fix test portability
From the bash manual:

string1 == string2
string1 = string2
       True if the strings are equal.  = should be used with the test
       command for POSIX conformance.

(cherry picked from commit 021c496135)
2019-02-25 13:26:36 -08:00
Bas Nieuwenhuizen
a03101c717 radv: Allow interpolation on non-float types.
In particular structs containing floats and 16-bit floating point
types.

Fixes: 62024fa775 "radv: enable VK_KHR_16bit_storage extension / 16bit storage features"
Fixes: da29594636 "spirv: Only split blocks"
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109735
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit f324784104)
2019-02-25 13:26:36 -08:00
Bas Nieuwenhuizen
e7351739ff radv: Fix float16 interpolation set up.
float16 types can have non-flat interpolation so set up the HW
correctly for that.

Fixes: 62024fa775 "radv: enable VK_KHR_16bit_storage extension / 16bit storage features"
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit a1fdd4a4a7)
Conflicts resolved by Dylan

Conflicts:
	src/amd/vulkan/radv_nir_to_llvm.c
2019-02-25 13:26:36 -08:00
Sergii Romantsov
697c6c5a19 dri: meson: do not prefix user provided dri-drivers-path
The user can select the location where there dri drivers
are installed by the dri-drivers-path meson option.

By default path will be $prefix/$libdir/dri.

Currently we add $prefix to the user provided path.
Resulting in an incorrect or even missing path.

v2: fixed dri_search_path by default, rebased to master

v3: new commit-message (Emil Velikov), cc mesa-stable

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109698
CC: Rafael Antognolli <rafael.antognolli@intel.com>
CC: Dylan Baker <dylan@pnwbakers.com>
Cc: 18.3 19.0 <mesa-stable@lists.freedesktop.org>
Fixes: 306914db92 (meson: Add dridriverdir variable to dri.pc.)
Signed-off-by: Sergii Romantsov <sergii.romantsov@globallogic.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit f6556ec7d1)
2019-02-25 13:26:36 -08:00
David Shao
edeb13b550 meson: ensure that xmlpool_options.h is generated for gallium targets that need it
Fixes: 68076b8747 "meson: build gallium vdpau state tracker"
Fixes: 22a817af8a "meson: build gallium xvmc state tracker"
Fixes: 5a785d51a6 "meson: build gallium va state tracker"
Fixes: 0ba909f0f1 "meson: build gallium xa state tracker"
Fixes: 1d36dc674d "meson: build gallium omx state tracker"
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit 6fa923a65d)
2019-02-25 13:26:36 -08:00
Alok Hota
06889aaa63 swr/rast: bypass size limit for non-sampled textures
This fixes a bug where SWR will fail to render in cases with large
buffer allocations, e.g. very large meshes whose vertex buffers exceed
2GB

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
(cherry picked from commit 6053499f2e)
2019-02-25 13:26:36 -08:00
Marek Olšák
1d4fbff786 tgsi: don't set tgsi_info::uses_bindless_images for constbufs and hw atomics
This might have decreased performance for radeonsi/tgsi, because most
most shaders claimed they used bindless.

Cc: 18.3 19.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
(cherry picked from commit b326a15eda)
2019-02-25 13:26:36 -08:00
Juan A. Suarez Romero
9f5622fe14 anv: advertise 8 subpixel precision bits
On one side, when emitting 3DSTATE_SF, VertexSubPixelPrecisionSelect is
used to select between 8 bit subpixel precision (value 0) or 4 bit
subpixel precision (value 1). As this value is not set, means it is
taking the value 0, so 8 bit are used.

On the other side, in the Vulkan CTS tests, if the reference rasterizer,
which uses 8 bit precision, as it is used to check what should be the
expected value for the tests, is changed to use 4 bit as ANV was
advertising so far, some of the tests will fail.

So it seems ANV is actually using 8 bits.

v2: explicitly set 3DSTATE_SF::VertexSubPixelPrecisionSelect (Jason)

v3: use _8Bit definition as value (Jason)

v4: (by Jason)
anv: Explicitly set 3DSTATE_CLIP::VertexSubPixelPrecisionSelect

This field was added on gen8 even though there's an identically defined
one in 3DSTATE_SF.

CC: Jason Ekstrand <jason@jlekstrand.net>
CC: Kenneth Graunke <kenneth@whitecape.org>
CC: 18.3 19.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 4f917e6a61)
2019-02-25 13:26:35 -08:00
Juan A. Suarez Romero
be1200d6a5 genxml: add missing field values for 3DSTATE_SF
Fill out "Vertex Sub Pixel Precision Select" possible values.

CC: 18.3 19.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 3b423eeb2d)
2019-02-25 13:26:35 -08:00
Lionel Landwerlin
641884c884 intel: fix urb size for CFL GT1
Same 192Kb amount as SKL/KBL GT1 applies.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Fixes: de7ed0ba55 ("i965/CFL: Add PCI Ids for Coffee Lake.")
(cherry picked from commit 1d626fc028)
2019-02-25 13:26:35 -08:00
Francisco Jerez
32e2f645e4 intel/fs: Implement extended strides greater than 4 for IR source regions.
Strides up to 32B can be implemented for the source regions of most
instructions by leveraging either the vertical or the horizontal
stride of the hardware Align1 region.  The main motivation for this is
that currently the lower_integer_multiplication() pass will happily
double the stride of one of the 32-bit sources, which can blow up if
the stride of the original source was already the maximum value
allowed by the hardware.

An alternative would be to use the regioning legalization pass in
order to lower such strides into the composition of multiple legal
strides, but that would be somewhat less efficient.

This showed up as a regression from my commit cbea91eb57
in Vulkan 1.1 CTS tests on CHV/BXT platforms, however it was really a
pre-existing problem that had affected conformance on other platforms
without native support for integer multiplication.  CHV/BXT were
getting around it because the code I removed in that commit had the
"fortunate" side effect of emitting narrower regions that didn't hit
the hardware stride limit after lowering.  Beyond fixing the
regression this fixes ~90 additional Vulkan 1.1 subgroup CTS tests on
ICL (that's why this patch is marked for inclusion in mesa-stable even
though the original regressing patch was not).

According to Jason, a nearly equivalent change had been committed
previously as e8c9e65185 and then (mistakenly?) reverted as
a31d038208.

Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109328
Reported-by: Mark Janes <mark.a.janes@intel.com>
Tested-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit e03be78252)
2019-02-25 13:26:35 -08:00
Francisco Jerez
d45d35768b intel/fs: Exclude control sources from execution type and region alignment calculations.
Currently the execution type calculation will return a bogus value in
cases like:

  mov_indirect(8) vgrf0:w, vgrf1:w, vgrf2:ud, 32u

Which will be considered to have a 32-bit integer execution type even
though the actual indirect move operation will be carried out with
16-bit precision.

Similarly there's no need to apply the CHV/BXT double-precision region
alignment restrictions to such control sources, since they aren't
directly involved in the double-precision arithmetic operations
emitted by these virtual instructions.  Applying the CHV/BXT
restrictions to control sources was expected to be harmless if mildly
inefficient, but unfortunately it exposed problems at codegen level
for virtual instructions (namely the SHUFFLE instruction used for the
Vulkan 1.1 subgroup feature) that weren't prepared to accept control
sources with an arbitrary strided region.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109328
Reported-by: Mark Janes <mark.a.janes@intel.com>
Fixes: efa4e4bc5f "intel/fs: Introduce regioning lowering pass."
Tested-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit c3c27762f7)
2019-02-25 13:26:35 -08:00
Andrii Simiklit
4cfdd5a1f2 i965: re-emit index buffer state on a reset option change.
Seems like we forget to update the index buffer (ib) status and
IndexedDrawCutIndexEnable or CutIndexEnable flag is left unchanged it
leads to ignoring of glEnable/glDisable functions for GL_PRIMITIVE_RESTART
in some cases. The index buffer (ib) status should be re-emmited after the
reset option change to avoid some unexpected behavior.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109451
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
Signed-off-by: Andrii Simiklit <asimiklit.work@gmail.com>
(cherry picked from commit f4f4ec941e)
2019-02-25 09:13:48 -08:00
Rodrigo Vivi
6abb6bd87a intel: Add more PCI Device IDs for Coffee Lake and Ice Lake.
Align with kernel commits:

5e0f5a58b167 ("drm/i915/cfl: Adding another PCI Device ID.")
03ca3cf8e9aa ("drm/i915/icl: Adding few more device IDs for Ice Lake")

Cc: José Roberto de Souza <jose.souza@intel.com>
Cc: Kenneth Graunke <kenneth@whitecape.org>
Cc: Anuj Phogat <anuj.phogat@gmail.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 56c3b4971d)
2019-02-20 08:19:31 -08:00
Carlos Garnacho
c4799332b8 wayland/egl: Ensure EGL surface is resized on DRI update_buffers()
Fullscreening and unfullscreening a totem window while playing a video
sometimes results in the video subsurface not changing size along. This
is also reproducible with epiphany.

If a surface gets resized while we have an active back buffer for it, the
resized dimensions won't get neither immediately applied on the resize
callback, nor correctly synchronized on update_buffers(), as the
(now stale) surface size and currently attached buffer size still do match.

There's actually 2 things to synchronize here, first the surface query
size might not be updated yet to the wl_egl_window's (i.e. resize_callback
happened while there is a back buffer), and second the wayland buffers
would need dropping if new surface size differs with the currently attached
buffer. These are done in separate steps now.

https://bugzilla.redhat.com/show_bug.cgi?id=1650929
https://bugs.freedesktop.org/show_bug.cgi?id=109594

Fixes: a9fb331ea7 ("wayland/egl: update surface size on window resize")
Signed-off-by: Carlos Garnacho <carlosg@gnome.org>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Tested-by: Bastien Nocera <hadess@hadess.net>
Tested-by: Denys Kostin <denys.kostin@globallogic.com>
(cherry picked from commit 30a01cd923)
2019-02-20 08:14:21 -08:00
Bas Nieuwenhuizen
73fa079b1d radv: Sync ETC2 whitelisted devices.
Fixes: 4bb6c49375 "radv: Allow ETC2 on RAVEN and VEGA10 instead of all GFX9."
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 7631feaa00)
2019-02-20 08:14:13 -08:00
Mario Kleiner
2ea2b2273b drirc: Add sddm-greeter to adaptive_sync blacklist.
This is the sddm login screen.

Fixes: a9c36dbf9c ("drirc: Initial blacklist for adaptive sync")
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Cc: 19.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit afb15d14ca)
2019-02-20 08:14:01 -08:00
Marek Olšák
dd03e1d5de driconf: add Civ6Sub executable for Civilization 6
I'm getting Civ6Sub instead of Civ6.

Cc: 18.3 19.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit bff8da6c59)
2019-02-20 08:13:50 -08:00
Marek Olšák
c837cd6546 radeonsi: always enable NIR for Civilization 6 to fix corruption
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104602

Cc: 18.3 19.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit ae21bdf47c)
2019-02-20 08:13:34 -08:00
Marek Olšák
a5f16a42a5 radeonsi: add driconf option radeonsi_enable_nir
Cc: 18.3 19.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit ccbfe44e5f)
2019-02-20 08:13:24 -08:00
Dylan Baker
2e7833ad91 Version: update to 19.0-rc5 2019-02-19 11:15:18 -08:00
Tapani Pälli
0a2e4b02ca mesa: return NULL if we exceed MaxColorAttachments in get_fb_attachment
This fixes invalid access to Attachment array which would occur if caller
would exceed MaxColorAttachments. In practice this should not ever happen
because DiscardFramebufferEXT specifies only GL_COLOR_ATTACHMENT0 to be
valid and InvalidateFramebuffer will error out before but this should
make coverity happy.

v2: const, remove _EXT (Ian)

CID: 1442559
Fixes: 0c42b5f3cb "mesa: wire up InvalidateFramebuffer"
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 9762a9f893)
2019-02-19 07:08:42 -08:00
Rhys Perry
c7fc61d15b radv: ensure export arguments are always float
So that the signature is correct and consistent, the inputs to a export
intrinsic should always be 32-bit floats.

This and the previous commit fixes a large amount crashes from
dEQP-VK.spirv_assembly.instruction.graphics.16bit_storage.input_output_int_*
tests

Fixes: b722b29f10 ('radv: add support for 16bit input/output')
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 0ca550e01a)
2019-02-19 07:08:23 -08:00
Rhys Perry
1b093b567f radv: bitcast 16-bit outputs to integers
16-bit outputs are stored as 16-bit floats in the outputs array, so they
have to be bitcast.

Fixes: b722b29f10 ('radv: add support for 16bit input/output')
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 64065aa504)
2019-02-19 07:08:11 -08:00
Eric Anholt
d73e48b63f v3d: Fix the check for "is the last thrsw inside control flow"
The execute.file check used to be good enough, until I stopped setting up
the execute mask for uniform ifs.

No known tests fixed, noticed while doing a refactor.

Fixes: 0805060573 ("v3d: Handle dynamically uniform IF statements with uniform control flow.")
(cherry picked from commit 441294962c)
2019-02-19 07:07:54 -08:00
Eric Anholt
ba24ca67f6 v3d: Use the early_fragment_tests flag for the shader's disable-EZ field.
Apparently we need disable-EZ flagged, not just "does Z writes".

Fixes
dEQP-GLES31.functional.image_load_store.early_fragment_tests.no_early_fragment_tests_depth_fbo
on 7278, even though it passed in simulation.

Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: 051a41d3d5 ("v3d: Add support for the early_fragment_tests flag.")
(cherry picked from commit cd5e0b2729)
2019-02-19 07:07:38 -08:00
Samuel Pitoiset
110500cc8a radv: fix writing the alpha channel of MRT0 when alpha coverage is enabled
This version is better and safer.

Cc: 18.3 19.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 47616810ed)
2019-02-19 07:07:22 -08:00
Samuel Pitoiset
0b9f6ebfbb radv: write the alpha channel of MRT0 when alpha coverage is enabled
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109597
Cc: 18.3 19.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 0d8f096293)
2019-02-19 07:07:13 -08:00
Kenneth Graunke
69ebf4569a nir: Don't reassociate add/mul chains containing only constants
The idea here is to reassociate a * (b * c) into (a * c) * b, when
b is a non-constant value, but a and c are constants, allowing them
to be combined.

But nothing was enforcing that 'b' must be non-constant, which meant
that running opt_algebraic in a loop would never terminate if the IR
contained non-folded constant expressions like 256 * 0.5 * 2.  Normally,
we call constant folding in such a loop too, but IMO it's better for
nir_opt_algebraic to be robust and not rely on that.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109581
Fixes: 32e266a9a5 i965: Compile fp64 funcs only if we do not have 64-bit hardware support

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 535251487b)
2019-02-19 07:07:04 -08:00
Matt Turner
385b736238 intel/compiler/test: Add unit test for mismatched signedness comparison
v2 (idr): Move adding the test to after adding the fix.  Reordering the
two commits prevents possible headaches for git-bisect with scripts that
always do 'ninja check'.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109404
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit ac21dd4aee)
2019-02-15 12:03:53 -08:00
Matt Turner
4cf1a40f9a intel/compiler: Avoid propagating inequality cmods if types are different
v2: Fix silly bug in logic.  s/||/&&/

All but one of the affected shaders is in an Unreal4 demo.  The other is
in Tomb Raider.  All of the cases that Ian investigated appear to be
sequences like the following

    if (int(uint(some_float)) < 0) /* other relations too */
        ...

At least in Tomb Raider, it's not obvious that this sequence came from
the original shader.

In some of the Unreal demos, the shader contains code like

    if (int(uint(textureLod(...))) > 0)
        ...

which explicitly generates the offending sequence.

All Gen6+ platforms had similar results (Skylake shown):
total instructions in shared programs: 15437170 -> 15437187 (<.01%)
instructions in affected programs: 4492 -> 4509 (0.38%)
helped: 0
HURT: 17
HURT stats (abs)   min: 1 max: 1 x̄: 1.00 x̃: 1
HURT stats (rel)   min: 0.05% max: 0.73% x̄: 0.66% x̃: 0.73%
95% mean confidence interval for instructions value: 1.00 1.00
95% mean confidence interval for instructions %-change: 0.57% 0.75%
Instructions are HURT.

total cycles in shared programs: 383007996 -> 383007992 (<.01%)
cycles in affected programs: 20542 -> 20538 (-0.02%)
helped: 6
HURT: 7
helped stats (abs) min: 2 max: 6 x̄: 5.33 x̃: 6
helped stats (rel) min: 0.11% max: 0.36% x̄: 0.32% x̃: 0.36%
HURT stats (abs)   min: 4 max: 4 x̄: 4.00 x̃: 4
HURT stats (rel)   min: 0.27% max: 0.27% x̄: 0.27% x̃: 0.27%
95% mean confidence interval for cycles value: -3.30 2.69
95% mean confidence interval for cycles %-change: -0.19% 0.19%
Inconclusive result (value mean confidence interval includes 0).

No changes on Iron Lake or GM45.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109404
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Tested-by: nagrigoriadis@gmail.com
Tested-by: Danylo Piliaiev <danylo.piliaiev@gmail.com>
(cherry picked from commit 2dff9a66b6)
2019-02-15 12:03:44 -08:00
Jason Ekstrand
81e053b757 intel/fs: Bail in optimize_extract_to_float if we have modifiers
This fixes a bug in runscape where we were optimizing x >> 16 to an
extract and then negating and converting to float.  The NIR to fs pass
was dropping the negate on the floor breaking a geometry shader and
causing it to render nothing.

Fixes: 1f862e923c "i965/fs: Optimize float conversions of byte/word..."
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109601
Tested-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit 367b0ede4d)
2019-02-15 10:03:26 -08:00
Ilia Mirkin
f30fb27665 swr: set PIPE_CAP_MAX_VARYINGS correctly
Unfortunately swr was missed in the original commit. The number of
varyings should generally match up to what's reported as the shader
caps for fragment inputs.

Fixes: 6010d7b8e8 (gallium: add PIPE_CAP_MAX_VARYINGS)
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Alok Hota <alok.hota@intel.com>
Cc: 19.0 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 8c859367df)
2019-02-15 10:03:20 -08:00
Kenneth Graunke
1039285288 anv: Put MOCS in the correct location
My patch to switch from struct-based MOCS to numeric MOCS accidentally
divided all MOCS entries by 2 in the Vulkan driver.

MOCS on Gen9+ is just an array index into a table.  But in the hardware
packets, the index starts at bit 1.  So we need to shift it.

Fixes: 0b44644ca6 (genxml: Consistently use a numeric "MOCS" field)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 39aee57523)
2019-02-15 10:03:08 -08:00
Ian Romanick
59812ac38d spirv: Add missing break
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Fixes: c6465fec0c ("spirv: add SpvCapabilityInt64Atomics")
CID: 1442555
(cherry picked from commit 9a918050e0)
2019-02-14 09:30:54 -08:00
Dylan Baker
c19ce6e5e2 meson: Add dependency on genxml to anvil
Currently the Intel "anvil" driver races with the generation of genxml
files, while i965 has an explicit dependency. This patch adds the same
dependency to anvil.

Fixes: d1992255bb
       ("meson: Add build Intel "anv" vulkan driver")
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit 279060cd32)
2019-02-14 09:30:44 -08:00
Samuel Pitoiset
eba57c29b0 radv: always export gl_SampleMask when the fragment shader uses it
For some reasons, this breaks trees rendering in Project Cars.

Fixes: 85010585cd ("radv: only enable gl_SampleMask if MSAA is enabled too")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109401
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 334da034d8)
2019-02-14 09:30:38 -08:00
Samuel Pitoiset
e304007d87 radv/winsys: fix BO list creation when RADV_DEBUG=allbos is set
Fixes: 50fd253bd6 ("radv/winsys: Add priority handling during submit.")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 5e18000d1b)
2019-02-14 09:30:33 -08:00
Dylan Baker
b4419fdba5 get-pick-list: Add --pretty=medium to the arguments for Cc patches
Because none of them have been picked up for 19.0 due to this bug
being reintroduced.

v2: - Fix fixes tags

Fixes: e6b3a3b201
       ("bin/get-pick-list.sh: handle "typod" usecase.")
Fixes: fac10169bb
       ("bin/get-pick-list.sh: prefix output with "[stable] "")
Reviewed-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit aff52dd2c6)
2019-02-13 14:14:35 -08:00
Karol Herbst
7ac15d9e42 nir/opt_if: don't mark progress if nothing changes
if we have something like this:

loop {
   ...
   if x {
      break;
   } else {
      continue;
   }
}

opt_if_loop_last_continue returns true marking progress allthough nothing
changes.

Fixes: 5921a19d4b "nir: add if opt opt_if_loop_last_continue()"
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 7e08f22a72)
2019-02-13 14:14:35 -08:00
Oscar Blumberg
6b48451110 radeonsi: Fix guardband computation for large render targets
Stop using 12.12 quantization for viewports that are not contained in
the lower 4k corner of the render target as the hardware needs to keep
both absolute and relative coordinates representable.

Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Cc: 18.3 19.0 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 3c540e0a74)
2019-02-13 14:14:35 -08:00
Dylan Baker
838baab472 version: bump for 19.0-rc4 2019-02-13 09:11:02 -08:00
Juan A. Suarez Romero
d8534f931c anv/cmd_buffer: check for NULL framebuffer
This can happen when we record a VkCmdDraw in a secondary buffer that
was created inheriting from the primary buffer, but with the framebuffer
set to NULL in the VkCommandBufferInheritanceInfo.

Vulkan 1.1.81 spec says that "the application must ensure (using scissor
if neccesary) that all rendering is contained in the render area [...]
[which] must be contained within the framebuffer dimesions".

While this should be done by the application, commit 465e5a86 added the
clamp to the framebuffer size, in case of application does not do it.
But this requires to know the framebuffer dimensions.

If we do not have a framebuffer at that moment, the best compromise we
can do is to just apply the scissor as it is, and let the application to
ensure the rendering is contained in the render area.

v2: do not clamp to framebuffer if there isn't a framebuffer

v3 (Jason):
- clamp earlier in the conditional
- clamp to render area if command buffer is primary

v4: clamp also x and y to render area (Jason)

v5: rename used variables (Jason)

Fixes: 465e5a86 ("anv: Clamp scissors to the framebuffer boundary")
CC: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 1ad26f9417)
2019-02-12 14:19:52 -08:00
Samuel Pitoiset
1f33f3cf3a radv: fix using LOAD_CONTEXT_REG with old GFX ME firmwares on GFX8
This fixes a critical issue.

Cc: <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109575
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 1b8983c25b)
2019-02-12 14:19:52 -08:00
Samuel Pitoiset
fbcd1ad42c radv: fix compiler issues with GCC 9
"The C standard says that compound literals which occur inside of
the body of a function have automatic storage duration associated
with the enclosing block. Older GCC releases were putting such
compound literals into the scope of the whole function, so their
lifetime actually ended at the end of containing function. This
has been fixed in GCC 9. Code that relied on this extended lifetime
needs to be fixed, move the compound literals to whatever scope
they need to accessible in."

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109543
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Gustaw Smolarczyk <wielkiegie@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 129a9f4937)
2019-02-12 14:19:52 -08:00
Kenneth Graunke
9a5c8d2aab st/mesa: Limit GL_MAX_[NATIVE_]PROGRAM_PARAMETERS_ARB to 2048
Piglit's vp-max-array test creates a vertex program containing a uniform
array sized to the value of GL_MAX_NATIVE_PROGRAM_PARAMETERS_ARB.  Mesa
will then add additional state-var parameters for things like the MVP
matrix.

radeonsi currently exposes a value of 4096, derived from constant buffer
upload size.  This means the array will have 4096 elements, and the
extra MVP state-vars would get a prog_src_register::Index of over 4096.

Unfortunately, prog_src_register::Index is a signed 13-bit integer, so
values beyond 4096 end up turning into negative numbers.  Negative
source indexes are only valid for relative addressing, so this ends up
generating illegal IR.

In prog_to_nir, this would cause an out of bounds array access.
st_mesa_to_tgsi checks for a negative value, assumes it's bogus,
and remaps it to parameter 0 in order to get something in-range.
This isn't right - instead of reading the MVP matrix, it would read
the first element of the vertex program's large array.  But the test
only checks that the program compiles, so we never noticed that it
was broken.

This patch limits the size of the program limits, with the understanding
that we may need to generate additional state-vars internally.  i965 has
exposed 1024 for this limit for years, so I don't expect lowering it to
2048 will cause any practical problems for radeonsi or other drivers.

Fixes vp-max-array with prog_to_nir.c.

Cc: "19.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit f45dd6d31b)
2019-02-12 14:19:52 -08:00
Leo Liu
c55008e5a0 st/va/vp9: set max reference as default of VP9 reference number
If there is no information about number of render targets

Signed-off-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Boyuan Zhang <boyuan.zhang@amd.com>
Cc: 19.0 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit a0a52a0367)
2019-02-12 14:19:52 -08:00
Leo Liu
ab585817e6 st/va: fix the incorrect max profiles report
Add "PIPE_VIDEO_PROFILE_MAX" to enum, so it will make sure here will
be correct when adding more profiles in the future.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109107

Signed-off-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Boyuan Zhang <boyuan.zhang@amd.com>
Cc: 19.0 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 21cdb828a3)
2019-02-12 14:19:52 -08:00
Marek Olšák
75bec50c2a winsys/amdgpu: don't drop manually added fence dependencies
wow, it's hard to believe that fence and syncobjs dependencies were ignored.

Cc: 18.3 19.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit ddfe209a0d)
2019-02-12 14:19:52 -08:00
Marek Olšák
62b3bd8cd1 radeonsi: fix EXPLICIT_FLUSH for flush offsets > 0
Cc: 18.3 19.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit 61c678d4bc)
2019-02-12 14:19:52 -08:00
Marek Olšák
fb3485bc92 gallium/u_threaded: fix EXPLICIT_FLUSH for flush offsets > 0
Cc: 18.3 19.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit 4522f01d4e)
2019-02-12 14:19:52 -08:00
Ilia Mirkin
2a97a3a8e7 nvc0: we have 16k-sized framebuffers, fix default scissors
For some reason we don't use view volume clipping by default, and use
scissors instead. These scissors were set to an 8k max fb size, while
the driver advertises 16k-sized framebuffers.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit cc79a1483f)
2019-02-12 14:19:52 -08:00
Karol Herbst
ab70eccc75 st/mesa: require RGBA2, RGB4, and RGBA4 to be renderable
If the driver does not support rendering to these formats but does
support texturing, we can end up in incompatibilities between textures
and renderbuffers that are then copied to.

Fixes KHR-GL45.copy_image.functional on nvc0

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: 19.0 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit cbd1ad6165)
2019-02-12 14:19:52 -08:00
Karol Herbst
24bb2771b6 gallium: add PIPE_CAP_MAX_VARYINGS
Some NVIDIA hardware can accept 128 fragment shader input components,
but only have up to 124 varying-interpolated input components. We add a
new cap to express this cleanly. For most drivers, this will have the
same value as PIPE_SHADER_CAP_MAX_INPUTS for the fragment shader.

Fixes KHR-GL45.limits.max_fragment_input_components
Conflicts resolved by Dylan

Signed-off-by: Karol Herbst <karolherbst@gmail.com>
[imirkin: rebased, improved docs/commit message]
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: 19.0 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 6010d7b8e8)
2019-02-12 14:19:52 -08:00
Karol Herbst
7b5e0f8316 gm107/ir: add fp64 rsq
Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: 19.0 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit cce4955721)
2019-02-12 14:19:52 -08:00
Karol Herbst
77102d0151 gm107/ir: add fp64 rcp
Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: 19.0 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 815a8e59c6)
2019-02-12 14:19:52 -08:00
Karol Herbst
c96d433105 gk104/ir: Use the new rcp/rsq in library
[imirkin: add a few more "long" prefixes to safen things up]
Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: 19.0 <mesa-stable@lists.freedesktop.org>

(cherry picked from commit 12669d2970)
2019-02-12 14:19:52 -08:00
Boyan Ding
81810fa5db gk110/ir: Use the new rcp/rsq in library
v2: (Karol Herbst <kherbst@redhat.com>
 * fix Value setup for the builtins

Signed-off-by: Boyan Ding <boyan.j.ding@gmail.com>
[imirkin: track the fp64 flag when switching ops to calls]
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: 19.0 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 656ad06051)
2019-02-12 14:19:52 -08:00
Boyan Ding
c5b9774eb4 gk110/ir: Add rsq f64 implementation
Signed-off-by: Boyan Ding <boyan.j.ding@gmail.com>
Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: 19.0 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 7937408052)
2019-02-12 14:19:52 -08:00
Boyan Ding
a08aba86da gk110/ir: Add rcp f64 implementation
Signed-off-by: Boyan Ding <boyan.j.ding@gmail.com>
Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: 19.0 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 04593d9a73)
2019-02-12 14:19:52 -08:00
Ilia Mirkin
d278b3c187 nvc0: stick zero values for the compute invocation counts
Not quite perfect, but at least we don't end up with random values in
the query buffer.

Fixes KHR-GL45.pipeline_statistics_query_tests_ARB.functional_default_qo_values

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: 19.0 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 6adb9b38bf)
2019-02-12 14:19:52 -08:00
Ilia Mirkin
5a9b7bce9c nv50,nvc0: use condition for occlusion queries when already complete
For the NO_WAIT variants, we would jump into the ALWAYS case for both
nested and inverted occlusion queries. However if the query had
previously completed, the application could reasonably expect that the
render condition would follow that result.

To resolve this, we remove the nesting distinction which unnecessarily
created an imbalance between the regular and inverted cases (since
there's no "zero" condition mode). We also use the proper comparison if
we know that the query has completed (which could happen as a result of
an earlier get_query_result call).

Fixes KHR-GL45.conditional_render_inverted.functional

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: 19.0 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit e00799d3dc)
2019-02-12 14:19:52 -08:00
Ilia Mirkin
b9e5e15f87 nvc0: fix 3d images on kepler
Looks like SUBFM.3D and SUEAU are perfectly capable of dealing with 3d
tiling, they just need the correct inputs. Supply them.

We also have to deal with the case where a 2d "layer" of a 3d image is
bound. In this case, we supply the z coordinate separately to the
shader, which has to optionally treat every 2d case as if it could be a
slice of a 3d texture.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: 19.0 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 162352e671)
2019-02-12 14:19:52 -08:00
Ilia Mirkin
f305135e0b nvc0/ir: always use CG mode for loads from atomic-only buffers
Atomic operations don't update the local cache, which means that we
would have to issue CCTL operations in order to get the updated values.
When we know that a buffer is primarily used for atomic operations, it's
easier to just avoid the caching at that level entirely.

The same issue persists for non-atomic buffers, which will have to be
fixed separately.

Fixes the failing dEQP-GLES31.functional.atomic_counter.* tests.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Cc: 19.0 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 4443b6ddf2)
2019-02-12 14:19:52 -08:00
Ilia Mirkin
eb766a259e nvc0: add support for handling indirect draws with attrib conversion
The hardware does not natively support FIXED and DOUBLE formats. If
those are used in an indirect draw, they have to be converted. Our
conversion tries to be clever about only converting the data that's
needed. However for indirect, that won't work.

Given that DOUBLE or FIXED are highly unlikely to ever be used with
indirect draws, read the indirect buffer on the CPU and issue draws
directly.

Fixes the failing dEQP-GLES31.functional.draw_indirect.random.* tests.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: 19.0 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 399215eb7a)
2019-02-12 14:19:52 -08:00
Bas Nieuwenhuizen
a1ae60e9a3 amd/common: Use correct writemask for shared memory stores.
The check was for 1 bit being set, which is clearly not what we want.

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 3c24fc64c7)
2019-02-12 14:19:52 -08:00
Bas Nieuwenhuizen
37ade3a566 radv: Only look at pImmutableSamples if the descriptor has a sampler.
Equivalent of ANV patch c7f4a2867c

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 39ab4e12f7)
2019-02-12 14:19:52 -08:00
Bart Oldeman
92fa6d6959 gallium-xlib: query MIT-SHM before using it.
When Mesa is compiled for gallium-xlib using e.g.
./configure --enable-glx=gallium-xlib --disable-dri --disable-gbm
-disable-egl
and is used by an X server (usually remotely via SSH X11 forwarding)
that does not support MIT-SHM such as XMing or MobaXterm, OpenGL
clients report error messages such as
Xlib:  extension "MIT-SHM" missing on display "localhost:11.0".
ad infinitum.

The reason is that the code in src/gallium/winsys/sw/xlib uses
MIT-SHM without checking for its existence, unlike the code
in src/glx/drisw_glx.c and src/mesa/drivers/x11/xm_api.c.
I copied the same check using XQueryExtension, and tested with
glxgears on MobaXterm.

This issue was reported before here:
https://lists.freedesktop.org/archives/mesa-users/2016-July/001183.html

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Cc: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit a203eaa4f4)
2019-02-12 14:19:52 -08:00
Ilia Mirkin
5e85df1cfd nv50,nvc0: add explicit settings for recent caps
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: 19.0 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 38f542783f)
2019-02-12 14:19:52 -08:00
Marek Olšák
e9dc4e252f meson: drop the xcb-xrandr version requirement
autotools doesn't have any requirement. This fixes meson on Ubuntu 16.04.

Cc: 18.3 19.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
(cherry picked from commit 1e85cfb91a)
2019-02-12 14:19:52 -08:00
Dylan Baker
56a47e3421 Bump version for 19.0-rc3 2019-02-12 12:39:36 -08:00
Dylan Baker
ca36eb12fd Revert "intel/compiler: More peephole select"
This reverts commit 8fb8ebfbb0.
2019-02-12 09:42:59 -08:00
Dylan Baker
9dd433dfa7 Revert "nir/opt_peephole_select: Don't peephole_select expensive math instructions"
This reverts commit 378f996771.

This also remove the default true argument from the a2xx nir backend,
which was introduced after this commit. There should be no change in
functionality.
2019-02-12 09:42:16 -08:00
Dylan Baker
f59c77ef8c Revert "intel/compiler: More peephole_select for pre-Gen6"
This reverts commit af07141b33.
2019-02-11 16:26:01 -08:00
Dylan Baker
61c22ba94b cherry-ignore: Add some patches 2019-02-11 16:24:42 -08:00
Jason Ekstrand
ad2b712a56 nir/deref: Rematerialize parents in rematerialize_derefs_in_use_blocks
When nir_rematerialize_derefs_in_use_blocks_impl was first written, I
attempted to optimize things a bit by not bothering to re-materialize
the sources of deref instructions figuring that the final caller would
take care of that.  However, in the case of more complex deref chains
where the first link or two lives in block A and then another link and
the load/store_deref intrinsic live in block B it doesn't work.  The
code in rematerialize_deref_in_block looks at the tail of the chain,
sees that it's already in block B and skips it, not realizing that part
of the chain also lives in block A.

The easy solution here is to just rematerialize deref sources of deref
instructions as well.  This may potentially lead to a few more deref
instructions being created by the conditions required for that to
actually happen are fairly unlikely and, thanks to the caching, it's all
linear time regardless.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109603
Fixes: 7d1d1208c2 "nir: Add a small pass to rematerialize derefs per-block"
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
(cherry picked from commit 9e6a6ef0d4)
2019-02-11 16:24:42 -08:00
Ian Romanick
07e299a0a0 nir: Silence zillions of unused parameter warnings in release builds
Fixes: cd56d79b59 "nir: check NIR_SKIP to skip passes by name"
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit 78169870e4)
2019-02-11 09:07:09 -08:00
Ilia Mirkin
36d99d9ad0 nvc0/ir: fix second tex argument after levelZero optimization
We used to pre-set a bunch of extra arguments to a texture instruction
in order to force the RA to allocate a register at the boundary of 4.
However with the levelZero optimization, which removes a LOD argument
when it's uniformly equal to zero, we undid that logic by removing an
extra argument. As a result, we could end up with insufficient alignment
on the second wide texture argument.

Instead we switch to a different method of achieving the same result.
The logic runs during the constraint analysis of the RA, and adds unset
sources as necessary right before being merged into a wide argument.

Fixes MISALIGNED_REG errors in Hitman when run with bindless textures
enabled on a GK208.

Fixes: 9145873b15 ("nvc0/ir: use levelZero flag when the lod is set to 0")
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: 19.0 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 5de5beedf2)
2019-02-07 09:51:39 -08:00
Kristian H. Kristensen
94f0908216 freedreno/a6xx: Emit blitter dst with OUT_RELOCW
We're writing to the bo and the kernel needs to know for
fd_bo_cpu_prep() to work.

Fixes: f93e431272 ("freedreno/a6xx: Enable blitter")
Reviewed-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Kristian H. Kristensen <hoegsberg@chromium.org>
(cherry picked from commit 357ea7da51)
2019-02-07 09:51:39 -08:00
Bas Nieuwenhuizen
f880c74717 amd/common: handle nir_deref_cast for shared memory from integers.
Can happen e.g. after a phi.

Fixes: a2b5cc3c39 "radv: enable variable pointers"
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 8d1718590b)
2019-02-07 09:51:39 -08:00
Bas Nieuwenhuizen
6f36d3bbc0 amd/common: Handle nir_deref_type_ptr_as_array for shared memory.
Fixes: a2b5cc3c39 "radv: enable variable pointers"
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 830fd0efc1)
2019-02-07 09:51:39 -08:00
Bas Nieuwenhuizen
b4e8a3294c amd/common: Add gep helper for pointer increment.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit e00d9a9a72)
2019-02-07 09:51:39 -08:00
Bas Nieuwenhuizen
ef6809ba88 amd/common: Fix stores to derefs with unknown variable.
Fixes: a2b5cc3c39 "radv: enable variable pointers"
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit dbdb44d575)
2019-02-07 09:38:23 -08:00
Bas Nieuwenhuizen
7254d2f4a3 radv: Fix the shader info pass for not having the variable.
For example with VK_EXT_buffer_device_address or
 VK_KHR_variable_pointers.

Fixes: a2b5cc3c39 "radv: enable variable pointers"
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 00253ab2c4)
2019-02-07 09:37:37 -08:00
Eric Engestrom
dbc43e3897 xvmc: fix string comparison
Fixes: 6fca18696d "g3dvl: Update XvMC unit tests."
Cc: Younes Manton <younes.m@gmail.com>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit 40b53a7203)
2019-02-07 09:37:17 -08:00
Eric Engestrom
262fd16b99 xvmc: fix string comparison
Fixes: c7b65dcaff "xvmc: Define some Xv attribs to allow users
                             to specify color standard and procamp"
Cc: Christian König <christian.koenig@amd.com>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit 110a6e1839)
2019-02-07 09:37:07 -08:00
Jonathan Marek
452f9b9984 freedreno: a2xx: fix fast clear
Fixes: 912a9c8d

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Cc: 19.0 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 3361305f57)
2019-02-06 09:54:31 -08:00
Dylan Baker
131f12d49f Version: Bump for rc2 2019-02-05 11:49:03 -08:00
Emil Velikov
f8f68c41a1 anv: wire up the state_pool_padding test
Cc: Jason Ekstrand <jason@jlekstrand.net>
Fixes: 927ba12b53 ("anv/tests: Adding test for the state_pool padding.")
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com><Paste>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
(cherry picked from commit 8943eb8f03)
2019-02-05 11:41:54 -08:00
Michel Dänzer
15e2fc16e9 loader/dri3: Use strlen instead of sizeof for creating VRR property atom
sizeof counts the terminating null character as well, so that also
contributed to the ID computed for the X11 atom. But the convention is
for only the non-null characters to contribute to the atom ID.

Fixes: 2e12fe425f "loader/dri3: Enable adaptive_sync via
                     _VARIABLE_REFRESH property"
Reviewed-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit c0a540f320)
2019-02-05 11:41:48 -08:00
Marek Olšák
3f5099180d radeonsi: fix crashing performance counters (division by zero)
Fixes: e2b9329f17 "radeonsi: move remaining perfcounter code into si_perfcounter.c"
(cherry picked from commit 742d6cdb42)
2019-02-05 09:05:51 -08:00
Danylo Piliaiev
9667d89fe6 anv: Fix VK_EXT_transform_feedback working with varyings packed in PSIZ
Transform feedback did not set correct SO_DECL.ComponentMask for
varyings packed in VARYING_SLOT_PSIZ:
 gl_Layer         - VARYING_SLOT_LAYER    in VARYING_SLOT_PSIZ.y
 gl_ViewportIndex - VARYING_SLOT_VIEWPORT in VARYING_SLOT_PSIZ.z
 gl_PointSize     - VARYING_SLOT_PSIZ     in VARYING_SLOT_PSIZ.w

Fixes: 36ee2fd61c "anv: Implement the basic form of VK_EXT_transform_feedback"

Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 64d3b148fe)
2019-02-04 09:16:37 -08:00
Jason Ekstrand
c6649ca94d intel/fs: Do the grf127 hack on SIMD8 instructions in SIMD16 mode
Previously, we only applied the fix to shaders with a dispatch mode of
SIMD8 but the code it relies on for SIMD16 mode only applies to SIMD16
instructions.  If you have a SIMD8 instruction in a SIMD16 shader,
neither would trigger and the restriction could still be hit.

Fixes: 232ed89802 "i965/fs: Register allocator shoudn't use grf127..."
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit b4f0d062cd)
2019-02-04 09:16:21 -08:00
Neha Bhende
89f84f98e0 st/mesa: Fix topogun-1.06-orc-84k-resize.trace crash
We need to initialize all fields in rs->prim explicitly while
creating new rastpos stage.

Fixes: bac8534267 ("st/mesa: allow glDrawElements to work with GL_SELECT
feedback")

v2: Initializing all fields in rs->prim as per Ilia.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
(cherry picked from commit 69d736b17a)
2019-02-01 09:19:29 -08:00
Ernestas Kulik
c824f8031c v3d: Fix leak in resource setup error path
Reported by Coverity: in the case of unsupported modifier request, the
code does not jump to the “fail” label to destroy the acquired resource.

CID: 1435704
Signed-off-by: Ernestas Kulik <ernestas.kulik@gmail.com>
Fixes: 45bb8f2957 ("broadcom: Add V3D 3.3 gallium driver called "vc5", for BCM7268.")
(cherry picked from commit 90458bef54)
2019-01-31 11:12:29 -08:00
Eric Anholt
7fdb08375f v3d: Fix image_load_store clamping of signed integer stores.
This was copy-and-paste fail, that oddly showed up in the CTS's
reinterprets of r32f, rgba8, and srgba8 to rgba8i, but not r32ui and r32i
to rgba8i or reinterprets to other signed int formats.

Fixes: 6281f26f06 ("v3d: Add support for shader_image_load_store.")
(cherry picked from commit ab4d5775b0)
2019-01-31 11:09:28 -08:00
Eric Anholt
535cc4f1d5 mesa: Skip partial InvalidateFramebuffer of packed depth/stencil.
One of the CTS cases tries to invalidate just stencil of packed
depth/stencil, and we incorrectly lost the depth contents.

Fixes dEQP-GLES3.functional.fbo.invalidate.whole.unbind_read_stencil
Fixes: 0c42b5f3cb ("mesa: wire up InvalidateFramebuffer")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>

(cherry picked from commit db2ae51121)
2019-01-31 11:09:05 -08:00
Rob Clark
7f91ae20b9 freedreno: more fixing release tarball
Fixes: aa0fed10d3 freedreno: move ir3 to common location
Signed-off-by: Rob Clark <robdclark@gmail.com>
(cherry picked from commit 39cfdf9930)
2019-01-31 11:08:53 -08:00
Rob Clark
0a72505a9e freedreno: fix release tarball
Fixes: b4476138d5 freedreno: move drm to common location
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Signed-off-by: Rob Clark <robdclark@gmail.com>
(cherry picked from commit e252656d14)
2019-01-31 11:08:11 -08:00
Samuel Pitoiset
31d0079a20 radv/winsys: fix hash when adding internal buffers
This fixes serious stuttering in Shadow Of The Tomb Raider.

Fixes: 50fd253bd6 ("radv/winsys: Add priority handling during submit.")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 9c762c01c8)
2019-01-31 11:07:40 -08:00
Ernestas Kulik
4d1dd3b0cd vc4: Fix leak in HW queries error path
Reported by Coverity: in the case where there exist hardware and
non-hardware queries, the code does not jump to err_free_query and leaks
the query.

CID: 1430194
Signed-off-by: Ernestas Kulik <ernestas.kulik@gmail.com>
Fixes: 9ea90ffb98 ("broadcom/vc4: Add support for HW perfmon")
(cherry picked from commit f6e49d5ad0)
2019-01-31 11:07:26 -08:00
Emil Velikov
45d1aa2f6c vc4: Declare the last cpu pointer as being modified in NEON asm.
Earlier commit addressed 7 of the 8 instances available.

v2: Rebase patch back to master (by anholt)

Cc: Carsten Haitzler (Rasterman) <raster@rasterman.com>
Cc: Eric Anholt <eric@anholt.net>
Fixes: 300d3ae8b1 ("vc4: Declare the cpu pointers as being modified in NEON asm.")
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 385843ac3c)
2019-01-31 10:59:58 -08:00
Dylan Baker
2fddad9e3f VERSION: bump to 19.0.0-rc1 2019-01-30 14:10:12 -08:00
Dylan Baker
2b603ee4f1 android,autotools,i965: Fix location of float64_glsl.h
Android.mk and autotools disagree about where generated files should
go, which wasn't a problem until we wanted to build a dist
tarball. This corrects the problme by changing the output and include
paths to be the same on android and autotools (meson already has the
correct include path).

Fixes: 7d7b30835c
       ("automake: Fix path to generated source")
2019-01-30 14:10:12 -08:00
Dylan Baker
e7f6a5d17f automake: Add --enable-autotools to distcheck flags
Fixes: e68777c87c
       ("autotools: Deprecate the use of autotools")
2019-01-30 09:45:14 -08:00
Dylan Baker
1f5f12687f configure: Bump SWR LLVM requirement to 7
It is currently impossible to build a dist tarball that works when SWR
requires LLVM 6. To generate the tarball we'd need to configure with
LLVM 6, which is fine. But to build the dist check we need LLVM 7, as
RadeonSI and RadV require that version. Unfortunately the headers
genererated with LLVM 6 don't compile with LLVM 7, the API has changed
between the two versions.

I weighed a couple of options here. One would be to ship an
unbootstrapped tarball generated with meson. This would fix the issue
by not bootstrapping, so whatever version of LLVM used would work
because the SWR headers would be generated at compile
time. Unfortunately this would involve some heavy modifications to the
infastructure used to upload the tarballs, and I've decided not to
persue this.
2019-01-30 09:27:14 -08:00
6484 changed files with 539122 additions and 1416610 deletions

View File

@@ -1,66 +0,0 @@
goto %1
:install
rem Check pip
python --version
python -m pip install --upgrade pip
python -m pip --version
if "%buildsystem%" == "scons" (
rem Install Mako
python -m pip install Mako==1.1.3
rem Install pywin32 extensions, needed by SCons
python -m pip install pypiwin32
rem Install python wheels, necessary to install SCons via pip
python -m pip install wheel
rem Install SCons
python -m pip install scons==3.1.2
call scons --version
) else (
python -m pip install Mako meson
meson --version
rem Install pkg-config, which meson requires even on windows
cinst -y pkgconfiglite
)
rem Install flex/bison
set WINFLEXBISON_ARCHIVE=win_flex_bison-%WINFLEXBISON_VERSION%.zip
if not exist "%WINFLEXBISON_ARCHIVE%" appveyor DownloadFile "https://github.com/lexxmark/winflexbison/releases/download/v%WINFLEXBISON_VERSION%/%WINFLEXBISON_ARCHIVE%"
7z x -y -owinflexbison\ "%WINFLEXBISON_ARCHIVE%" > nul
set Path=%CD%\winflexbison;%Path%
win_flex --version
win_bison --version
rem Download and extract LLVM
if not exist "%LLVM_ARCHIVE%" appveyor DownloadFile "https://people.freedesktop.org/~jrfonseca/llvm/%LLVM_ARCHIVE%"
7z x -y "%LLVM_ARCHIVE%" > nul
if "%buildsystem%" == "scons" (
mkdir llvm\bin
set LLVM=%CD%\llvm
) else (
move llvm subprojects\
copy .appveyor\llvm-wrap.meson subprojects\llvm\meson.build
)
goto :eof
:build_script
if "%buildsystem%" == "scons" (
call scons -j%NUMBER_OF_PROCESSORS% MSVC_VERSION=14.2 machine=x86 llvm=1
) else (
call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\Tools\VsDevCmd.bat" -arch=x86
rem We use default-library as static to affect any wraps (such as expat and zlib)
rem it would be better if we could set subprojects buildtype independently,
rem but I haven't written that patch yet :)
call meson builddir --backend=vs2017 --default-library=static -Dbuild-tests=true -Db_vscrt=mtd --buildtype=release -Dllvm=true -Dgallium-drivers=swrast -Dosmesa=gallium
pushd builddir
call msbuild mesa.sln /m
popd
)
goto :eof
:test_script
if "%buildsystem%" == "scons" (
call scons -j%NUMBER_OF_PROCESSORS% MSVC_VERSION=14.2 machine=x86 llvm=1 check
) else (
call meson test -C builddir
)
goto :eof

View File

@@ -1,36 +0,0 @@
# A meson.build file for binary wrapping the LLVM used in the appvyeor CI
project('llvm', ['cpp'])
cpp = meson.get_compiler('cpp')
_deps = []
_search = join_paths(meson.current_source_dir(), 'lib')
foreach d : ['LLVMAnalysis', 'LLVMAsmParser', 'LLVMAsmPrinter',
'LLVMBinaryFormat', 'LLVMBitReader', 'LLVMBitWriter',
'LLVMCodeGen', 'LLVMCore', 'LLVMCoroutines', 'LLVMCoverage',
'LLVMDebugInfoCodeView', 'LLVMDebugInfoDWARF',
'LLVMDebugInfoMSF', 'LLVMDebugInfoPDB', 'LLVMDemangle',
'LLVMDlltoolDriver', 'LLVMExecutionEngine', 'LLVMGlobalISel',
'LLVMInstCombine', 'LLVMInstrumentation', 'LLVMInterpreter',
'LLVMipo', 'LLVMIRReader', 'LLVMLibDriver', 'LLVMLineEditor',
'LLVMLinker', 'LLVMLTO', 'LLVMMCDisassembler', 'LLVMMCJIT',
'LLVMMC', 'LLVMMCParser', 'LLVMMIRParser', 'LLVMObjCARCOpts',
'LLVMObject', 'LLVMObjectYAML', 'LLVMOption', 'LLVMOrcJIT',
'LLVMPasses', 'LLVMProfileData', 'LLVMRuntimeDyld',
'LLVMScalarOpts', 'LLVMSelectionDAG', 'LLVMSupport',
'LLVMSymbolize', 'LLVMTableGen', 'LLVMTarget',
'LLVMTransformUtils', 'LLVMVectorize', 'LLVMX86AsmParser',
'LLVMX86AsmPrinter', 'LLVMX86CodeGen', 'LLVMX86Desc',
'LLVMX86Disassembler', 'LLVMX86Info', 'LLVMX86Utils',
'LLVMXRay']
_deps += cpp.find_library(d, dirs : _search)
endforeach
dep_llvm = declare_dependency(
include_directories : include_directories('include'),
dependencies : _deps,
version : '5.0.1',
)
has_rtti = false
irbuilder_h = files('include/llvm/IR/IRBuilder.h')

View File

@@ -32,13 +32,9 @@ indent_size = 2
indent_style = space
indent_size = 2
[*.html]
indent_style = space
indent_size = 2
[*.patch]
trim_trailing_whitespace = false
[{meson.build,meson_options.txt}]
[meson.build,meson_options.txt]
indent_style = space
indent_size = 2

4
.gitattributes vendored Normal file
View File

@@ -0,0 +1,4 @@
*.dsp -crlf
*.dsw -crlf
*.sln -crlf
*.vcproj -crlf

52
.gitignore vendored
View File

@@ -1,4 +1,54 @@
*.a
*.dll
*.exe
*.ilk
*.la
*.lo
*.log
*.o
*.obj
*.orig
*.os
*.pc
*.pdb
*.pyc
*.pyo
*.out
*.rej
*.so
*.so.*
*.sw[a-z]
*.tar
*.tar.bz2
*.tar.gz
*.tar.xz
*.trs
*.zip
*~
depend
depend.bak
bin/ltmain.sh
lib
lib64
configure
configure.lineno
autom4te.cache
aclocal.m4
config.log
config.status
cscope*
tags
.scon*
config.py
build
libtool
manifest.txt
.dir-locals.el
.deps/
.dirstamp
.libs/
Makefile
Makefile.in
.install-mesa-links
.install-gallium-links
/src/git_sha1.h
TAGS

File diff suppressed because it is too large Load Diff

View File

@@ -1,54 +0,0 @@
CONFIG_LOCALVERSION="ccu"
CONFIG_DEBUG_KERNEL=y
CONFIG_DEVFREQ_GOV_PERFORMANCE=y
CONFIG_DEVFREQ_GOV_POWERSAVE=y
CONFIG_DEVFREQ_GOV_USERSPACE=y
CONFIG_DEVFREQ_GOV_PASSIVE=y
CONFIG_DEVFREQ_GOV_SIMPLE_ONDEMAND=y
CONFIG_DRM=y
CONFIG_DRM_ROCKCHIP=y
CONFIG_DRM_PANFROST=y
CONFIG_DRM_LIMA=y
CONFIG_DRM_PANEL_SIMPLE=y
CONFIG_PWM_CROS_EC=y
CONFIG_BACKLIGHT_PWM=y
CONFIG_ROCKCHIP_CDN_DP=n
CONFIG_SPI_ROCKCHIP=y
CONFIG_PWM_ROCKCHIP=y
CONFIG_PHY_ROCKCHIP_DP=y
CONFIG_DWMAC_ROCKCHIP=y
CONFIG_MFD_RK808=y
CONFIG_REGULATOR_RK808=y
CONFIG_RTC_DRV_RK808=y
CONFIG_COMMON_CLK_RK808=y
CONFIG_REGULATOR_FAN53555=y
CONFIG_REGULATOR=y
CONFIG_REGULATOR_VCTRL=y
CONFIG_KASAN=n
CONFIG_KASAN_INLINE=n
CONFIG_STACKTRACE=n
CONFIG_TMPFS=y
CONFIG_PROVE_LOCKING=n
CONFIG_DEBUG_LOCKDEP=n
CONFIG_SOFTLOCKUP_DETECTOR=n
CONFIG_BOOTPARAM_SOFTLOCKUP_PANIC=n
CONFIG_FW_LOADER_COMPRESS=y
CONFIG_USB_USBNET=y
CONFIG_NETDEVICES=y
CONFIG_USB_NET_DRIVERS=y
CONFIG_USB_RTL8152=y
CONFIG_USB_NET_AX8817X=y
CONFIG_USB_NET_SMSC95XX=y

View File

@@ -1,136 +0,0 @@
CONFIG_LOCALVERSION="ccu"
CONFIG_DEBUG_KERNEL=y
CONFIG_DEVFREQ_GOV_PERFORMANCE=y
CONFIG_DEVFREQ_GOV_POWERSAVE=y
CONFIG_DEVFREQ_GOV_USERSPACE=y
CONFIG_DEVFREQ_GOV_PASSIVE=y
CONFIG_DRM=y
CONFIG_DRM_ROCKCHIP=y
CONFIG_DRM_PANFROST=y
CONFIG_DRM_LIMA=y
CONFIG_DRM_PANEL_SIMPLE=y
CONFIG_DRM_MSM=y
CONFIG_DRM_I2C_ADV7511=y
CONFIG_DRM_I2C_ADV7533=y
CONFIG_PWM_CROS_EC=y
CONFIG_BACKLIGHT_PWM=y
CONFIG_ROCKCHIP_CDN_DP=n
CONFIG_SPI_ROCKCHIP=y
CONFIG_PWM_ROCKCHIP=y
CONFIG_PHY_ROCKCHIP_DP=y
CONFIG_DWMAC_ROCKCHIP=y
CONFIG_STMMAC_ETH=y
CONFIG_TYPEC_FUSB302=y
CONFIG_TYPEC=y
CONFIG_TYPEC_TCPM=y
# MSM platform bits
CONFIG_QCOM_RPMHPD=y
CONFIG_QCOM_RPMPD=y
CONFIG_SDM_GPUCC_845=y
CONFIG_SDM_VIDEOCC_845=y
CONFIG_SDM_DISPCC_845=y
CONFIG_SDM_LPASSCC_845=y
CONFIG_SDM_CAMCC_845=y
CONFIG_RESET_QCOM_PDC=y
CONFIG_DRM_TI_SN65DSI86=y
CONFIG_I2C_QCOM_GENI=y
CONFIG_SPI_QCOM_GENI=y
CONFIG_PHY_QCOM_QUSB2=y
CONFIG_PHY_QCOM_QMP=y
CONFIG_QCOM_LLCC=y
CONFIG_QCOM_SPMI_TEMP_ALARM=y
CONFIG_POWER_RESET_QCOM_PON=y
CONFIG_RTC_DRV_PM8XXX=y
CONFIG_INTERCONNECT=y
CONFIG_INTERCONNECT_QCOM=y
CONFIG_INTERCONNECT_QCOM_SDM845=y
CONFIG_INTERCONNECT_QCOM_MSM8916=y
CONFIG_INTERCONNECT_QCOM_OSM_L3=y
CONFIG_INTERCONNECT_QCOM_SC7180=y
CONFIG_QCOM_WDT=y
CONFIG_CRYPTO_DEV_QCOM_RNG=y
# db410c ethernet
CONFIG_USB_RTL8152=y
# db820c ethernet
CONFIG_ATL1C=y
CONFIG_ARCH_ALPINE=n
CONFIG_ARCH_BCM2835=n
CONFIG_ARCH_BCM_IPROC=n
CONFIG_ARCH_BERLIN=n
CONFIG_ARCH_BRCMSTB=n
CONFIG_ARCH_EXYNOS=n
CONFIG_ARCH_K3=n
CONFIG_ARCH_LAYERSCAPE=n
CONFIG_ARCH_LG1K=n
CONFIG_ARCH_HISI=n
CONFIG_ARCH_MEDIATEK=n
CONFIG_ARCH_MVEBU=n
CONFIG_ARCH_SEATTLE=n
CONFIG_ARCH_SYNQUACER=n
CONFIG_ARCH_RENESAS=n
CONFIG_ARCH_R8A774A1=n
CONFIG_ARCH_R8A774C0=n
CONFIG_ARCH_R8A7795=n
CONFIG_ARCH_R8A7796=n
CONFIG_ARCH_R8A77965=n
CONFIG_ARCH_R8A77970=n
CONFIG_ARCH_R8A77980=n
CONFIG_ARCH_R8A77990=n
CONFIG_ARCH_R8A77995=n
CONFIG_ARCH_STRATIX10=n
CONFIG_ARCH_TEGRA=n
CONFIG_ARCH_SPRD=n
CONFIG_ARCH_THUNDER=n
CONFIG_ARCH_THUNDER2=n
CONFIG_ARCH_UNIPHIER=n
CONFIG_ARCH_VEXPRESS=n
CONFIG_ARCH_XGENE=n
CONFIG_ARCH_ZX=n
CONFIG_ARCH_ZYNQMP=n
# Strip out some stuff we don't need for graphics testing, to reduce
# the build.
CONFIG_CAN=n
CONFIG_WIRELESS=n
CONFIG_RFKILL=n
CONFIG_WLAN=n
CONFIG_REGULATOR_FAN53555=y
CONFIG_REGULATOR=y
CONFIG_REGULATOR_VCTRL=y
CONFIG_KASAN=n
CONFIG_KASAN_INLINE=n
CONFIG_STACKTRACE=n
CONFIG_TMPFS=y
CONFIG_PROVE_LOCKING=n
CONFIG_DEBUG_LOCKDEP=n
CONFIG_SOFTLOCKUP_DETECTOR=y
CONFIG_BOOTPARAM_SOFTLOCKUP_PANIC=y
CONFIG_DETECT_HUNG_TASK=y
CONFIG_FW_LOADER_COMPRESS=y
CONFIG_FW_LOADER_USER_HELPER=n
CONFIG_USB_USBNET=y
CONFIG_NETDEVICES=y
CONFIG_USB_NET_DRIVERS=y
CONFIG_USB_RTL8152=y
CONFIG_USB_NET_AX8817X=y
CONFIG_USB_NET_SMSC95XX=y
# For amlogic
CONFIG_MESON_GXL_PHY=y
CONFIG_MDIO_BUS_MUX_MESON_G12A=y

View File

@@ -1,2 +0,0 @@
[*.sh]
indent_size = 2

View File

@@ -1,14 +0,0 @@
#!/bin/sh
while true; do
devcds=`find /sys/devices/virtual/devcoredump/ -name data 2>/dev/null`
for i in $devcds; do
echo "Found a devcoredump at $i."
if cp $i /results/first.devcore; then
echo 1 > $i
echo "Saved to the job artifacts at /first.devcore"
exit 0
fi
done
sleep 10
done

View File

@@ -1,100 +0,0 @@
#!/bin/bash
# Boot script for Chrome OS devices attached to a servo debug connector, using
# NFS and TFTP to boot.
# We're run from the root of the repo, make a helper var for our paths
BM=$CI_PROJECT_DIR/install/bare-metal
# Runner config checks
if [ -z "$BM_SERIAL" ]; then
echo "Must set BM_SERIAL in your gitlab-runner config.toml [[runners]] environment"
echo "This is the CPU serial device."
exit 1
fi
if [ -z "$BM_SERIAL_EC" ]; then
echo "Must set BM_SERIAL in your gitlab-runner config.toml [[runners]] environment"
echo "This is the EC serial device for controlling board power"
exit 1
fi
if [ ! -d /nfs ]; then
echo "NFS rootfs directory needs to be mounted at /nfs by the gitlab runner"
exit 1
fi
if [ ! -d /tftp ]; then
echo "TFTP directory for this board needs to be mounted at /tftp by the gitlab runner"
exit 1
fi
# job config checks
if [ -z "$BM_KERNEL" ]; then
echo "Must set BM_KERNEL to your board's kernel FIT image"
exit 1
fi
if [ -z "$BM_ROOTFS" ]; then
echo "Must set BM_ROOTFS to your board's rootfs directory in the job's variables"
exit 1
fi
if [ -z "$BM_CMDLINE" ]; then
echo "Must set BM_CMDLINE to your board's kernel command line arguments"
exit 1
fi
set -ex
# Clear out any previous run's artifacts.
rm -rf results/
mkdir -p results
# Create the rootfs in the NFS directory. rm to make sure it's in a pristine
# state, since it's volume-mounted on the host.
rsync -a --delete $BM_ROOTFS/ /nfs/
mkdir -p /nfs/results
. $BM/rootfs-setup.sh /nfs
# Put the kernel/dtb image and the boot command line in the tftp directory for
# the board to find. For normal Mesa development, we build the kernel and
# store it in the docker container that this script is running in.
#
# However, container builds are expensive, so when you're hacking on the
# kernel, it's nice to be able to skip the half hour container build and plus
# moving that container to the runner. So, if BM_KERNEL is a URL, fetch it
# instead of looking in the container. Note that the kernel build should be
# the output of:
#
# make Image.lzma
#
# mkimage \
# -A arm64 \
# -f auto \
# -C lzma \
# -d arch/arm64/boot/Image.lzma \
# -b arch/arm64/boot/dts/qcom/sdm845-cheza-r3.dtb \
# cheza-image.img
rm -rf /tftp/*
if echo "$BM_KERNEL" | grep -q http; then
apt install -y wget
wget $BM_KERNEL -O /tftp/vmlinuz
else
cp $BM_KERNEL /tftp/vmlinuz
fi
echo "$BM_CMDLINE" > /tftp/cmdline
set +e
python3 $BM/cros_servo_run.py \
--cpu $BM_SERIAL \
--ec $BM_SERIAL_EC
ret=$?
set -e
# Bring artifacts back from the NFS dir to the build dir where gitlab-runner
# will look for them.
cp -Rp /nfs/results/. results/
exit $ret

View File

@@ -1,150 +0,0 @@
#!/usr/bin/env python3
#
# Copyright © 2020 Google LLC
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice (including the next
# paragraph) shall be included in all copies or substantial portions of the
# Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
import argparse
import queue
import re
from serial_buffer import SerialBuffer
import sys
import threading
class CrosServoRun:
def __init__(self, cpu, ec):
# Merged FIFO for the two serial buffers, fed by threads.
self.serial_queue = queue.Queue()
self.sentinel = object()
self.threads_done = 0
self.ec_ser = SerialBuffer(
ec, "results/serial-ec.txt", "R SERIAL-EC> ")
self.cpu_ser = SerialBuffer(
cpu, "results/serial.txt", "R SERIAL-CPU> ")
self.iter_feed_ec = threading.Thread(
target=self.iter_feed_queue, daemon=True, args=(self.ec_ser.lines(),))
self.iter_feed_ec.start()
self.iter_feed_cpu = threading.Thread(
target=self.iter_feed_queue, daemon=True, args=(self.cpu_ser.lines(),))
self.iter_feed_cpu.start()
# Feed lines from our serial queues into the merged queue, marking when our
# input is done.
def iter_feed_queue(self, it):
for i in it:
self.serial_queue.put(i)
self.serial_queue.put(sentinel)
# Return the next line from the queue, counting how many threads have
# terminated and joining when done
def get_serial_queue_line(self):
line = self.serial_queue.get()
if line == self.sentinel:
self.threads_done = self.threads_done + 1
if self.threads_done == 2:
self.iter_feed_cpu.join()
self.iter_feed_ec.join()
return line
# Returns an iterator for getting the next line.
def serial_queue_lines(self):
return iter(self.get_serial_queue_line, self.sentinel)
def ec_write(self, s):
print("W SERIAL-EC> %s" % s)
self.ec_ser.serial.write(s.encode())
def cpu_write(self, s):
print("W SERIAL-CPU> %s" % s)
self.cpu_ser.serial.write(s.encode())
def run(self):
# Flush any partial commands in the EC's prompt, then ask for a reboot.
self.ec_write("\n")
self.ec_write("reboot\n")
# This is emitted right when the bootloader pauses to check for input.
# Emit a ^N character to request network boot, because we don't have a
# direct-to-netboot firmware on cheza.
for line in self.serial_queue_lines():
if re.search("load_archive: loading locale_en.bin", line):
self.cpu_write("\016")
break
# The Cheza boards have issues with failing to bring up power to
# the system sometimes, possibly dependent on ambient temperature
# in the farm.
if re.search("POWER_GOOD not seen in time", line):
print("Detected intermittent poweron failure, restarting run...")
return 2
tftp_failures = 0
for line in self.serial_queue_lines():
if re.search("---. end Kernel panic", line):
return 1
# The Cheza firmware seems to occasionally get stuck looping in
# this error state during TFTP booting, possibly based on amount of
# network traffic around it, but it'll usually recover after a
# reboot.
if re.search("R8152: Bulk read error 0xffffffbf", line):
tftp_failures += 1
if tftp_failures >= 100:
print("Detected intermittent tftp failure, restarting run...")
return 2
result = re.search("bare-metal result: (\S*)", line)
if result:
if result.group(1) == "pass":
return 0
else:
return 1
print("Reached the end of the CPU serial log without finding a result")
return 1
def main():
parser = argparse.ArgumentParser()
parser.add_argument('--cpu', type=str,
help='CPU Serial device', required=True)
parser.add_argument(
'--ec', type=str, help='EC Serial device', required=True)
args = parser.parse_args()
servo = CrosServoRun(args.cpu, args.ec)
while True:
retval = servo.run()
if retval != 2:
break
# power down the CPU on the device
servo.ec_write("power off\n")
sys.exit(retval)
if __name__ == '__main__':
main()

View File

@@ -1,30 +0,0 @@
#!/bin/bash
set -e
STRINGS=$(mktemp)
ERRORS=$(mktemp)
trap "rm $STRINGS; rm $ERRORS;" EXIT
FILE=$1
shift 1
while getopts "f:e:" opt; do
case $opt in
f) echo "$OPTARG" >> $STRINGS;;
e) echo "$OPTARG" >> $STRINGS ; echo "$OPTARG" >> $ERRORS;;
esac
done
shift $((OPTIND -1))
echo "Waiting for $FILE to say one of following strings"
cat $STRINGS
while ! egrep -wf $STRINGS $FILE; do
sleep 2
done
if egrep -wf $ERRORS $FILE; then
exit 1
fi

View File

@@ -1,125 +0,0 @@
#!/bin/bash
BM=$CI_PROJECT_DIR/install/bare-metal
if [ -z "$BM_SERIAL" -a -z "$BM_SERIAL_SCRIPT" ]; then
echo "Must set BM_SERIAL OR BM_SERIAL_SCRIPT in your gitlab-runner config.toml [[runners]] environment"
echo "BM_SERIAL:"
echo " This is the serial device to talk to for waiting for fastboot to be ready and logging from the kernel."
echo "BM_SERIAL_SCRIPT:"
echo " This is a shell script to talk to for waiting for fastboot to be ready and logging from the kernel."
exit 1
fi
if [ -z "$BM_POWERUP" ]; then
echo "Must set BM_POWERUP in your gitlab-runner config.toml [[runners]] environment"
echo "This is a shell script that should reset the device and begin its boot sequence"
echo "such that it pauses at fastboot."
exit 1
fi
if [ -z "$BM_POWERDOWN" ]; then
echo "Must set BM_POWERDOWN in your gitlab-runner config.toml [[runners]] environment"
echo "This is a shell script that should power off the device."
exit 1
fi
if [ -z "$BM_FASTBOOT_SERIAL" ]; then
echo "Must set BM_FASTBOOT_SERIAL in your gitlab-runner config.toml [[runners]] environment"
echo "This must be the a stable-across-resets fastboot serial number."
exit 1
fi
if [ -z "$BM_KERNEL" ]; then
echo "Must set BM_KERNEL to your board's kernel vmlinuz or Image.gz in the job's variables:"
exit 1
fi
if [ -z "$BM_DTB" ]; then
echo "Must set BM_DTB to your board's DTB file in the job's variables:"
exit 1
fi
if [ -z "$BM_ROOTFS" ]; then
echo "Must set BM_ROOTFS to your board's rootfs directory in the job's variables:"
exit 1
fi
if [ -z "$BM_WEBDAV_IP" -o -z "$BM_WEBDAV_PORT" ]; then
echo "BM_WEBDAV_IP and/or BM_WEBDAV_PORT is not set - no results will be uploaded from DUT!"
WEBDAV_CMDLINE=""
else
WEBDAV_CMDLINE="webdav=http://$BM_WEBDAV_IP:$BM_WEBDAV_PORT"
fi
set -ex
# Clear out any previous run's artifacts.
rm -rf results/
mkdir -p results
# Create the rootfs in a temp dir
rsync -a --delete $BM_ROOTFS/ rootfs/
. $BM/rootfs-setup.sh rootfs
# Finally, pack it up into a cpio rootfs. Skip the vulkan CTS since none of
# these devices use it and it would take up space in the initrd.
pushd rootfs
find -H | \
egrep -v "external/(openglcts|vulkancts|amber|glslang|spirv-tools)" |
egrep -v "traces-db|apitrace|renderdoc|python" | \
cpio -H newc -o | \
xz --check=crc32 -T4 - > $CI_PROJECT_DIR/rootfs.cpio.gz
popd
# Make the combined kernel image and dtb for passing to fastboot. For normal
# Mesa development, we build the kernel and store it in the docker container
# that this script is running in.
#
# However, container builds are expensive, so when you're hacking on the
# kernel, it's nice to be able to skip the half hour container build and plus
# moving that container to the runner. So, if BM_KERNEL+BM_DTB are URLs,
# fetch them instead of looking in the container.
if echo "$BM_KERNEL $BM_DTB" | grep -q http; then
apt install -y wget
wget $BM_KERNEL -O kernel
wget $BM_DTB -O dtb
cat kernel dtb > Image.gz-dtb
rm kernel dtb
else
cat $BM_KERNEL $BM_DTB > Image.gz-dtb
fi
abootimg \
--create artifacts/fastboot.img \
-k Image.gz-dtb \
-r rootfs.cpio.gz \
-c cmdline="$BM_CMDLINE $WEBDAV_CMDLINE"
rm Image.gz-dtb
# Start nginx to get results from DUT
if [ -n "$WEBDAV_CMDLINE" ]; then
ln -s `pwd`/results /results
sed -i s/80/$BM_WEBDAV_PORT/g /etc/nginx/sites-enabled/default
sed -i s/www-data/root/g /etc/nginx/nginx.conf
nginx
fi
export PATH=$BM:$PATH
# Start background command for talking to serial if we have one.
if [ -n "$BM_SERIAL_SCRIPT" ]; then
$BM_SERIAL_SCRIPT | tee results/serial-output.txt &
while [ ! -e results/serial-output.txt ]; do
sleep 1
done
fi
$BM/fastboot_run.py \
--dev="$BM_SERIAL" \
--fbserial="$BM_FASTBOOT_SERIAL" \
--powerup="$BM_POWERUP" \
--powerdown="$BM_POWERDOWN"

View File

@@ -1,102 +0,0 @@
#!/usr/bin/env python3
#
# Copyright © 2020 Google LLC
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice (including the next
# paragraph) shall be included in all copies or substantial portions of the
# Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
import argparse
import os
import re
from serial_buffer import SerialBuffer
import sys
import threading
class FastbootRun:
def __init__(self, args):
self.powerup = args.powerup
self.ser = SerialBuffer(args.dev, "results/serial-output.txt", "R SERIAL> ")
self.fastboot="fastboot boot -s {ser} artifacts/fastboot.img".format(ser=args.fbserial)
def logged_system(self, cmd):
print("Running '{}'".format(cmd))
return os.system(cmd)
def run(self):
if self.logged_system(self.powerup) != 0:
return 1
fastboot_ready = False
for line in self.ser.lines():
if re.search("fastboot: processing commands", line) or \
re.search("Listening for fastboot command on", line):
fastboot_ready = True
break
if re.search("data abort", line):
return 1
if not fastboot_ready:
print("Failed to get to fastboot prompt")
return 1
if self.logged_system(self.fastboot) != 0:
return 1
for line in self.ser.lines():
if re.search("---. end Kernel panic", line):
return 1
# The db820c boards intermittently reboot. Just restart the run
# when if we see a reboot after we got past fastboot.
if re.search("PON REASON", line):
print("Detected spontaneous reboot, restarting run...")
return 2
result = re.search("bare-metal result: (\S*)", line)
if result:
if result.group(1) == "pass":
return 0
else:
return 1
print("Reached the end of the CPU serial log without finding a result")
return 1
def main():
parser = argparse.ArgumentParser()
parser.add_argument('--dev', type=str, help='Serial device (otherwise reading from serial-output.txt)')
parser.add_argument('--powerup', type=str, help='shell command for rebooting', required=True)
parser.add_argument('--powerdown', type=str, help='shell command for powering off', required=True)
parser.add_argument('--fbserial', type=str, help='fastboot serial number of the board', required=True)
args = parser.parse_args()
fastboot = FastbootRun(args)
while True:
retval = fastboot.run()
if retval != 2:
break
fastboot.logged_system(args.powerdown)
sys.exit(retval)
if __name__ == '__main__':
main()

View File

@@ -1,10 +0,0 @@
#!/bin/bash
relay=$1
if [ -z "$relay" ]; then
echo "Must supply a relay arg"
exit 1
fi
$CI_PROJECT_DIR/install/bare-metal/google-power-relay.py off $relay

View File

@@ -1,19 +0,0 @@
#!/usr/bin/python3
import sys
import serial
mode = sys.argv[1]
relay = sys.argv[2]
# our relays are "off" means "board is powered".
mode_swap = {
"on" : "off",
"off" : "on",
}
mode = mode_swap[mode]
ser = serial.Serial('/dev/ttyACM0', 115200, timeout=2)
command = "relay {} {}\n\r".format(mode, relay)
ser.write(command.encode())
ser.close()

View File

@@ -1,12 +0,0 @@
#!/bin/bash
relay=$1
if [ -z "$relay" ]; then
echo "Must supply a relay arg"
exit 1
fi
$CI_PROJECT_DIR/install/bare-metal/google-power-relay.py off $relay
sleep 5
$CI_PROJECT_DIR/install/bare-metal/google-power-relay.py on $relay

View File

@@ -1,46 +0,0 @@
#!/bin/sh
set -ex
mount -t proc none /proc
mount -t sysfs none /sys
mount -t devtmpfs none /dev || echo possibly already mounted
mkdir -p /dev/pts
mount -t devpts devpts /dev/pts
mount -t tmpfs tmpfs /tmp
. /set-job-env-vars.sh
# Store Mesa's disk cache under /tmp, rather than sending it out over NFS.
export XDG_CACHE_HOME=/tmp
echo "nameserver 8.8.8.8" > /etc/resolv.conf
# Not all DUTs have network
sntp -sS pool.ntp.org || true
# Start a little daemon to capture the first devcoredump we encounter. (They
# expire after 5 minutes, so we poll for them).
./capture-devcoredump.sh &
if sh $BARE_METAL_TEST_SCRIPT; then
OK=1
else
OK=0
fi
# upload artifacts via webdav
WEBDAV=$(cat /proc/cmdline | tr " " "\n" | grep webdav | cut -d '=' -f 2 || true)
if [ -n "$WEBDAV" ]; then
find /results -type f -exec curl -T {} $WEBDAV/{} \;
fi
if [ $OK -eq 1 ]; then
echo "bare-metal result: pass"
else
echo "bare-metal result: fail"
fi
# Wait until the job would have timed out anyway, so we don't spew a "init
# exited" panic.
sleep 6000

View File

@@ -1,20 +0,0 @@
server {
listen 80 default_server;
listen [::]:80 default_server;
server_name _;
location / {
dav_methods PUT;
dav_ext_methods PROPFIND OPTIONS;
dav_access user:rw group:rw all:r;
client_body_temp_path /tmp;
client_max_body_size 0;
create_full_put_path on;
root /results;
autoindex on;
}
}

View File

@@ -1,68 +0,0 @@
#!/bin/bash
rootfs_dst=$1
mkdir -p $rootfs_dst/results
# Set up the init script that brings up the system.
cp $BM/init.sh $rootfs_dst/init
cp $BM/capture-devcoredump.sh $rootfs_dst/
set +x
# Pass through relevant env vars from the gitlab job to the baremetal init script
touch $rootfs_dst/set-job-env-vars.sh
chmod +x $rootfs_dst/set-job-env-vars.sh
for var in \
BARE_METAL_TEST_SCRIPT \
CI_COMMIT_BRANCH \
CI_COMMIT_TITLE \
CI_JOB_JWT \
CI_JOB_ID \
CI_JOB_URL \
CI_MERGE_REQUEST_SOURCE_BRANCH_NAME \
CI_MERGE_REQUEST_TITLE \
CI_NODE_INDEX \
CI_NODE_TOTAL \
CI_PIPELINE_ID \
CI_PROJECT_PATH \
CI_RUNNER_DESCRIPTION \
DEQP_CASELIST_FILTER \
DEQP_CONFIG \
DEQP_EXPECTED_FAILS \
DEQP_EXPECTED_RENDERER \
DEQP_HEIGHT \
DEQP_NO_SAVE_RESULTS \
DEQP_FLAKES \
DEQP_PARALLEL \
DEQP_RESULTS_DIR \
DEQP_SKIPS \
DEQP_VARIANT \
DEQP_VER \
DEQP_WIDTH \
DEVICE_NAME \
DRIVER_NAME \
FD_MESA_DEBUG \
FLAKES_CHANNEL \
IR3_SHADER_DEBUG \
MESA_GL_VERSION_OVERRIDE \
MESA_GLSL_VERSION_OVERRIDE \
MESA_GLES_VERSION_OVERRIDE \
NIR_VALIDATE \
TRACIE_NO_UNIT_TESTS \
TRACIE_UPLOAD_TO_MINIO \
TU_DEBUG \
VK_DRIVER \
; do
if [ -n "${!var+x}" ]; then
echo "export $var=${!var@Q}" >> $rootfs_dst/set-job-env-vars.sh
fi
done
echo "Variables passed through:"
cat $rootfs_dst/set-job-env-vars.sh
set -x
# Add the Mesa drivers we built, and make a consistent symlink to them.
mkdir -p $rootfs_dst/$CI_PROJECT_DIR
tar -C $rootfs_dst/$CI_PROJECT_DIR/ -xf $CI_PROJECT_DIR/artifacts/install.tar
ln -sf $CI_PROJECT_DIR/install $rootfs_dst/install

View File

@@ -1,147 +0,0 @@
#!/usr/bin/env python3
#
# Copyright © 2020 Google LLC
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice (including the next
# paragraph) shall be included in all copies or substantial portions of the
# Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
import argparse
from datetime import datetime, timezone
import queue
import serial
import threading
import time
class SerialBuffer:
def __init__(self, dev, filename, prefix):
self.filename = filename
self.dev = dev
if dev:
self.f = open(filename, "wb+")
self.serial = serial.Serial(dev, 115200, timeout=10)
else:
self.f = open(filename, "rb")
self.byte_queue = queue.Queue()
self.line_queue = queue.Queue()
self.prefix = prefix
self.sentinel = object()
if self.dev:
self.read_thread = threading.Thread(
target=self.serial_read_thread_loop, daemon=True)
else:
self.read_thread = threading.Thread(
target=self.serial_file_read_thread_loop, daemon=True)
self.read_thread.start()
self.lines_thread = threading.Thread(
target=self.serial_lines_thread_loop, daemon=True)
self.lines_thread.start()
# Thread that just reads the bytes from the serial device to try to keep from
# buffer overflowing it.
def serial_read_thread_loop(self):
greet = "Serial thread reading from %s\n" % self.dev
self.byte_queue.put(greet.encode())
while True:
try:
self.byte_queue.put(self.serial.read())
except Exception as err:
print(self.prefix + str(err))
self.byte_queue.put(self.sentinel)
break
# Thread that just reads the bytes from the file of serial output that some
# other process is appending to.
def serial_file_read_thread_loop(self):
greet = "Serial thread reading from %s\n" % self.filename
self.byte_queue.put(greet.encode())
while True:
line = self.f.readline()
if line:
self.byte_queue.put(line)
else:
time.sleep(0.1)
# Thread that processes the stream of bytes to 1) log to stdout, 2) log to
# file, 3) add to the queue of lines to be read by program logic
def serial_lines_thread_loop(self):
line = bytearray()
while True:
bytes = self.byte_queue.get(block=True)
if bytes == self.sentinel:
self.read_thread.join()
self.line_queue.put(self.sentinel)
break
# Write our data to the output file if we're the ones reading from
# the serial device
if self.dev:
self.f.write(bytes)
self.f.flush()
for b in bytes:
line.append(b)
if b == b'\n'[0]:
line = line.decode(errors="replace")
time = datetime.now().strftime('%y-%m-%d %H:%M:%S')
print("{endc}{time} {prefix}{line}".format(
time=time, prefix=self.prefix, line=line, endc='\033[0m'), flush=True, end='')
self.line_queue.put(line)
line = bytearray()
def get_line(self):
line = self.line_queue.get()
if line == self.sentinel:
self.lines_thread.join()
return line
def lines(self):
return iter(self.get_line, self.sentinel)
def main():
parser = argparse.ArgumentParser()
parser.add_argument('--dev', type=str, help='Serial device')
parser.add_argument('--file', type=str,
help='Filename for serial output', required=True)
parser.add_argument('--prefix', type=str,
help='Prefix for logging serial to stdout', nargs='?')
args = parser.parse_args()
ser = SerialBuffer(args.dev, args.file, args.prefix or "")
for line in ser.lines():
# We're just using this as a logger, so eat the produced lines and drop
# them
pass
if __name__ == '__main__':
main()

View File

@@ -1,36 +0,0 @@
#!/bin/bash
set -ex
# Need an unreleased version of Waffle for surfaceless support in apitrace
# Replace this build with the Debian package once that's possible
WAFFLE_VERSION="e3c995d9a2693b687501715b6550619922346089"
git clone https://gitlab.freedesktop.org/mesa/waffle.git --single-branch --no-checkout /waffle
pushd /waffle
git checkout "$WAFFLE_VERSION"
cmake -B_build -DCMAKE_INSTALL_LIBDIR=lib -DCMAKE_BUILD_TYPE=Release $EXTRA_CMAKE_ARGS .
make -C _build install
mkdir -p build/lib build/bin
cp _build/lib/libwaffle-1.so build/lib/libwaffle-1.so.0
cp _build/bin/wflinfo build/bin/wflinfo
${STRIP_CMD:-strip} build/lib/* build/bin/*
find . -not -path './build' -not -path './build/*' -delete
popd
APITRACE_VERSION="9.0"
git clone https://github.com/apitrace/apitrace.git --single-branch --no-checkout /apitrace
pushd /apitrace
git checkout "$APITRACE_VERSION"
# Note: The cmake stuff for waffle in apitrace fails to use waffle's library
# directory. Just force the issue here.
env LDFLAGS="-L/usr/local/lib" \
cmake -G Ninja -B_build -H. -DCMAKE_BUILD_TYPE=Release -DENABLE_GUI=False -DENABLE_WAFFLE=on -DWaffle_DIR=/usr/local/lib/cmake/Waffle/ $EXTRA_CMAKE_ARGS
ninja -C _build
mkdir build
cp _build/apitrace build
cp _build/eglretrace build
${STRIP_CMD:-strip} build/*
find . -not -path './build' -not -path './build/*' -delete
popd

View File

@@ -1,9 +0,0 @@
#!/bin/bash
set -ex
cargo install deqp-runner \
-j ${FDO_CI_CONCURRENT:-4} \
--version 0.1.5 \
--root /usr/local \
$EXTRA_CARGO_ARGS

View File

@@ -1,67 +0,0 @@
#!/bin/bash
set -ex
git config --global user.email "mesa@example.com"
git config --global user.name "Mesa CI"
git clone \
https://github.com/KhronosGroup/VK-GL-CTS.git \
-b vulkan-cts-1.2.3.2 \
/VK-GL-CTS
pushd /VK-GL-CTS
# cherry-pick fix for surfaceless config choosing:
git cherry-pick -x 8f3bfc6c7def0c0cb452d5dadf31aa7fef242365
# --insecure is due to SSL cert failures hitting sourceforge for zlib and
# libpng (sigh). The archives get their checksums checked anyway, and git
# always goes through ssh or https.
python3 external/fetch_sources.py --insecure
mkdir -p /deqp
# Save the testlog stylesheets:
cp doc/testlog-stylesheet/testlog.{css,xsl} /deqp
popd
pushd /deqp
cmake -G Ninja \
-DDEQP_TARGET=${DEQP_TARGET:-x11_glx} \
-DCMAKE_BUILD_TYPE=Release \
$EXTRA_CMAKE_ARGS \
/VK-GL-CTS
ninja
# Copy out the mustpass lists we want.
mkdir /deqp/mustpass
cp /VK-GL-CTS/external/vulkancts/mustpass/master/vk-default.txt \
/deqp/mustpass/vk-master.txt
cp \
/deqp/external/openglcts/modules/gl_cts/data/mustpass/gles/aosp_mustpass/3.2.6.x/*.txt \
/deqp/mustpass/.
cp \
/deqp/external/openglcts/modules/gl_cts/data/mustpass/gl/khronos_mustpass/4.6.1.x/*-master.txt \
/deqp/mustpass/.
# Save *some* executor utils, but otherwise strip things down
# to reduct deqp build size:
mkdir /deqp/executor.save
cp /deqp/executor/testlog-to-* /deqp/executor.save
rm -rf /deqp/executor
mv /deqp/executor.save /deqp/executor
rm -rf /deqp/external/openglcts/modules/gl_cts/data/mustpass
rm -rf /deqp/external/openglcts/modules/cts-runner
rm -rf /deqp/modules/internal
rm -rf /deqp/execserver
rm -rf /deqp/modules/egl
rm -rf /deqp/framework
find -iname '*cmake*' -o -name '*ninja*' -o -name '*.o' -o -name '*.a' | xargs rm -rf
${STRIP_CMD:-strip} external/vulkancts/modules/vulkan/deqp-vk
${STRIP_CMD:-strip} external/openglcts/modules/glcts
${STRIP_CMD:-strip} modules/*/deqp-*
du -sh *
rm -rf /VK-GL-CTS
popd

View File

@@ -1,14 +0,0 @@
#!/bin/bash
set -ex
git clone https://github.com/ValveSoftware/Fossilize.git
cd Fossilize
git checkout 6b5b570008c9ab5269e341f04c811fe49a1bb72c
git submodule update --init
mkdir build
cd build
cmake .. -DCMAKE_BUILD_TYPE=Release -G Ninja
ninja -C . install
cd ../..
rm -rf Fossilize

View File

@@ -1,21 +0,0 @@
#!/bin/bash
set -ex
GFXRECONSTRUCT_VERSION=57c588c04af631d1d6d381a48e2b9283f9d9d528
# Using the "dev" branch by now because it solves a crash and will allow us to
# use the gfxreconstruct-info tool
git clone https://github.com/LunarG/gfxreconstruct.git --single-branch -b dev --no-checkout /gfxreconstruct
pushd /gfxreconstruct
git checkout "$GFXRECONSTRUCT_VERSION"
git submodule update --init
git submodule update
cmake -G Ninja -B_build -H. -DCMAKE_BUILD_TYPE=Release
ninja -C _build gfxrecon-replay gfxrecon-info
mkdir -p build/bin
install _build/tools/replay/gfxrecon-replay build/bin
install _build/tools/info/gfxrecon-info build/bin
strip build/bin/*
find . -not -path './build' -not -path './build/*' -delete
popd

View File

@@ -1,37 +0,0 @@
#!/bin/bash
set -ex
export LLVM_CONFIG="llvm-config-10"
$LLVM_CONFIG --version
git clone https://github.com/KhronosGroup/SPIRV-LLVM-Translator -b llvm_release_100 --depth 1 /SPIRV-LLVM-Translator
pushd /SPIRV-LLVM-Translator
cmake -G Ninja -DLLVM_BUILD_TOOLS=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_FLAGS=-fPIC -DCMAKE_CXX_FLAGS=-fPIC -DCMAKE_INSTALL_PREFIX=`$LLVM_CONFIG --prefix`
ninja
ninja install
popd
git config --global user.email "mesa@example.com"
git config --global user.name "Mesa CI"
git clone \
https://github.com/llvm/llvm-project \
--depth 1 \
/llvm-project
mkdir /libclc
pushd /libclc
cmake -G Ninja -DLLVM_CONFIG=$LLVM_CONFIG -DLIBCLC_TARGETS_TO_BUILD="spirv-mesa3d-;spirv64-mesa3d-" -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=/usr /llvm-project/libclc
ninja
ninja install
popd
# workaroud cmake vs debian packaging.
mkdir -p /usr/lib/clc
ln -s /usr/share/clc/spirv64-mesa3d-.spv /usr/lib/clc/
ln -s /usr/share/clc/spirv-mesa3d-.spv /usr/lib/clc/
du -sh *
rm -rf /libclc /llvm-project /SPIRV-LLVM-Translator

View File

@@ -1,14 +0,0 @@
#!/bin/bash
set -ex
export LIBDRM_VERSION=libdrm-2.4.102
wget https://dri.freedesktop.org/libdrm/$LIBDRM_VERSION.tar.xz
tar -xvf $LIBDRM_VERSION.tar.xz && rm $LIBDRM_VERSION.tar.xz
cd $LIBDRM_VERSION
meson build -D vc4=false -D freedreno=false -D etnaviv=false $EXTRA_MESON_ARGS
ninja -C build install
cd ..
rm -rf $LIBDRM_VERSION

View File

@@ -1,17 +0,0 @@
#!/bin/bash
set -ex
if [ -n "$INCLUDE_OPENCL_TESTS" ]; then
PIGLIT_OPTS="-DPIGLIT_BUILD_CL_TESTS=ON"
fi
git clone https://gitlab.freedesktop.org/mesa/piglit.git --single-branch --no-checkout /piglit
pushd /piglit
git checkout 404862743cf8a7b37a4e3a93b4ba1858d59cd4ab
patch -p1 <$OLDPWD/.gitlab-ci/piglit/disable-vs_in.diff
cmake -G Ninja -DCMAKE_BUILD_TYPE=Release $PIGLIT_OPTS
ninja
find -name .git -o -name '*ninja*' -o -iname '*cmake*' -o -name '*.[chao]' | xargs rm -rf
rm -rf target_api
popd

View File

@@ -1,17 +0,0 @@
#!/bin/bash
set -ex
RENDERDOC_VERSION=da02e88201dc3b64316fc33ce6ff69cc729689aa
git clone https://github.com/baldurk/renderdoc.git --single-branch --no-checkout /renderdoc
pushd /renderdoc
git checkout "$RENDERDOC_VERSION"
cmake -G Ninja -B_build -H. -DENABLE_QRENDERDOC=false -DCMAKE_BUILD_TYPE=Release $EXTRA_CMAKE_ARGS
ninja -C _build
mkdir -p build/lib
${STRIP_CMD:-strip} _build/lib/*.so
cp _build/lib/renderdoc.so build/lib
cp _build/lib/librenderdoc.so build/lib
find . -not -path './build' -not -path './build/*' -delete
popd

View File

@@ -1,31 +0,0 @@
#!/bin/bash
# Note that this script is not actually "building" rust, but build- is the
# convention for the shared helpers for putting stuff in our containers.
set -ex
# cargo (and rustup) wants to store stuff in $HOME/.cargo, and binaries in
# $HOME/.cargo/bin. Make bin a link to a public bin directory so the commands
# are just available to all build jobs.
mkdir -p $HOME/.cargo
ln -s /usr/local/bin $HOME/.cargo/bin
# For rust in Mesa, we use rustup to install. This lets us pick an arbitrary
# version of the compiler, rather than whatever the container's Debian comes
# with.
#
# Pick the rust compiler (1.41) available in Debian stable, and pick a specific
# snapshot from rustup so the compiler doesn't drift on us.
wget https://sh.rustup.rs -O - | \
sh -s -- -y --default-toolchain 1.41.1-2020-02-27
# Set up a config script for cross compiling -- cargo needs your system cc for
# linking in cross builds, but doesn't know what you want to use for system cc.
cat > /root/.cargo/config <<EOF
[target.armv7-unknown-linux-gnueabihf]
linker = "arm-linux-gnueabihf-gcc"
[target.aarch64-unknown-linux-gnu]
linker = "aarch64-linux-gnu-gcc"
EOF

View File

@@ -1,14 +0,0 @@
#!/bin/bash
set -ex
git clone --depth 1 https://github.com/KhronosGroup/SPIRV-Tools SPIRV-Tools
pushd SPIRV-Tools
pushd external
git clone --depth 1 https://github.com/KhronosGroup/SPIRV-Headers
popd
cmake -G Ninja -B_build -H. -DCMAKE_BUILD_TYPE=Release
ninja -C _build
ninja -C _build install
popd
rm -rf SPIRV-Tools

View File

@@ -1,20 +0,0 @@
#!/bin/bash
set -ex
mkdir -p /epoxy
pushd /epoxy
wget -qO- https://github.com/anholt/libepoxy/releases/download/1.5.4/libepoxy-1.5.4.tar.xz | tar -xJ --strip-components=1
meson build/ $EXTRA_MESON_ARGS
ninja -C build install
popd
rm -rf /epoxy
VIRGLRENDERER_VERSION=43148d1115a12219a0560a538c9872d07c28c558
git clone https://gitlab.freedesktop.org/virgl/virglrenderer.git --single-branch --no-checkout /virglrenderer
pushd /virglrenderer
git checkout "$VIRGLRENDERER_VERSION"
meson build/ $EXTRA_MESON_ARGS
ninja -C build install
popd
rm -rf /virglrenderer

View File

@@ -1,29 +0,0 @@
#!/bin/bash
set -ex
VULKANTOOLS_VERSION=1862c6a47b64cd09156205d7f7e6b3bfcea76390
git clone https://github.com/LunarG/VulkanTools.git --single-branch --no-checkout /VulkanTools
pushd /VulkanTools
git checkout "$VULKANTOOLS_VERSION"
./update_external_sources.sh
mkdir _build
./scripts/update_deps.py --dir=_build --config=release --generator=Ninja
cmake -G Ninja -B_build -H. \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX=/VulkanTools/build \
-DBUILD_TESTS=OFF \
-DBUILD_VLF=OFF \
-DBUILD_VKTRACE=OFF \
-DBUILD_VIA=OFF \
-DBUILD_VKTRACE_REPLAY=OFF \
-C_build/helper.cmake
ninja -C _build VkLayer_screenshot VkLayer_screenshot-staging-json
mkdir -p build/etc/vulkan/explicit_layer.d
mkdir build/lib
install _build/layersvt/staging-json/VkLayer_screenshot.json build/etc/vulkan/explicit_layer.d
install _build/layersvt/libVkLayer_screenshot.so build/lib
strip build/lib/*
find . -not -path './build' -not -path './build/*' -delete
popd

View File

@@ -1,60 +0,0 @@
#!/bin/bash
set -ex
EPHEMERAL="\
rdfind \
unzip \
"
apt-get install -y --no-remove $EPHEMERAL
# Fetch the NDK and extract just the toolchain we want.
ndk=android-ndk-r21d
wget -O $ndk.zip https://dl.google.com/android/repository/$ndk-linux-x86_64.zip
unzip -d / $ndk.zip "$ndk/toolchains/llvm/*"
rm $ndk.zip
# Since it was packed as a zip file, symlinks/hardlinks got turned into
# duplicate files. Turn them into hardlinks to save on container space.
rdfind -makehardlinks true -makeresultsfile false /android-ndk-r21d/
# Drop some large tools we won't use in this build.
find /android-ndk-r21d/ -type f | egrep -i "clang-check|clang-tidy|lldb" | xargs rm -f
sh .gitlab-ci/create-android-ndk-pc.sh /$ndk zlib.pc "" "-lz" "1.2.3"
sh .gitlab-ci/create-android-cross-file.sh /$ndk x86_64-linux-android x86_64 x86_64
sh .gitlab-ci/create-android-cross-file.sh /$ndk i686-linux-android x86 x86
sh .gitlab-ci/create-android-cross-file.sh /$ndk aarch64-linux-android arm armv8
sh .gitlab-ci/create-android-cross-file.sh /$ndk arm-linux-androideabi arm armv7hl armv7a-linux-androideabi
# Not using build-libdrm.sh because we don't want its cleanup after building
# each arch. Fetch and extract now.
export LIBDRM_VERSION=libdrm-2.4.102
wget https://dri.freedesktop.org/libdrm/$LIBDRM_VERSION.tar.xz
tar -xf $LIBDRM_VERSION.tar.xz && rm $LIBDRM_VERSION.tar.xz
for arch in \
x86_64-linux-android \
i686-linux-android \
aarch64-linux-android \
arm-linux-androideabi ; do
cd $LIBDRM_VERSION
rm -rf build-$arch
meson build-$arch \
--cross-file=/cross_file-$arch.txt \
--libdir=lib/$arch \
-Dlibkms=false \
-Dnouveau=false \
-Dvc4=false \
-Detnaviv=false \
-Dfreedreno=false \
-Dintel=false \
-Dcairo-tests=false
ninja -C build-$arch install
cd ..
done
rm -rf $LIBDRM_VERSION
apt-get purge -y $EPHEMERAL

View File

@@ -1,5 +0,0 @@
#!/bin/bash
arch=arm64
. .gitlab-ci/container/baremetal_build.sh

View File

@@ -1,56 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
apt-get -y install ca-certificates
sed -i -e 's/http:\/\/deb/https:\/\/deb/g' /etc/apt/sources.list
echo 'deb https://deb.debian.org/debian buster-backports main' >/etc/apt/sources.list.d/backports.list
apt-get update
apt-get -y install \
abootimg \
android-sdk-ext4-utils \
autoconf \
automake \
bc \
bison \
ccache \
cmake \
debootstrap \
fastboot \
flex \
g++ \
git \
kmod \
lavacli \
libdrm-dev \
libelf-dev \
libexpat1-dev \
llvm-8-dev \
pkg-config \
python \
python3-mako \
python3-pil \
python3-requests \
python3-pip \
python3-setuptools \
unzip \
wget \
xz-utils \
zlib1g-dev
pip3 install git+http://gitlab.freedesktop.org/freedesktop/ci-templates@6f5af7e5574509726c79109e3c147cee95e81366
apt install -y --no-remove -t buster-backports \
meson
arch=armhf
. .gitlab-ci/container/cross_build.sh
. .gitlab-ci/container/container_pre_build.sh
# dependencies where we want a specific version
EXTRA_MESON_ARGS=
. .gitlab-ci/build-libdrm.sh
. .gitlab-ci/container/container_post_build.sh

View File

@@ -1,45 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
############### Install packages for building
apt-get install -y ca-certificates
sed -i -e 's/http:\/\/deb/https:\/\/deb/g' /etc/apt/sources.list
echo 'deb https://deb.debian.org/debian buster-backports main' >/etc/apt/sources.list.d/backports.list
apt-get update
apt-get install -y --no-remove \
abootimg \
android-sdk-ext4-utils \
bc \
bison \
bzip2 \
ccache \
cmake \
cpio \
g++ \
debootstrap \
fastboot \
flex \
git \
netcat \
nginx-full \
python3-distutils \
python3-minimal \
python3-serial \
python3.7 \
pkg-config \
procps \
rsync \
u-boot-tools \
unzip
apt install -t buster-backports -y --no-remove \
meson
# setup nginx
sed -i '/gzip_/ s/#\ //g' /etc/nginx/nginx.conf
cp .gitlab-ci/bare-metal/nginx-default-site /etc/nginx/sites-enabled/default
. .gitlab-ci/container/container_post_build.sh

View File

@@ -1,60 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
ROOTFS=/lava-files/rootfs-${arch}
dpkg --add-architecture $arch
apt-get update
# Cross-build test deps
BAREMETAL_EPHEMERAL=" \
autoconf \
automake \
crossbuild-essential-$arch \
git-lfs \
libdrm-dev:$arch \
libboost-dev:$arch \
libegl1-mesa-dev:$arch \
libelf-dev:$arch \
libexpat1-dev:$arch \
libffi-dev:$arch \
libgbm-dev:$arch \
libgles2-mesa-dev:$arch \
libpciaccess-dev:$arch \
libpcre3-dev:$arch \
libpng-dev:$arch \
libpython3-dev:$arch \
libstdc++6:$arch \
libtinfo-dev:$arch \
libegl1-mesa-dev:$arch \
libvulkan-dev:$arch \
libxcb-keysyms1-dev:$arch \
libpython3-dev:$arch \
python3-dev \
qt5-default \
qt5-qmake \
qtbase5-dev:$arch \
"
apt-get install -y --no-remove $BAREMETAL_EPHEMERAL
mkdir /var/cache/apt/archives/$arch
############### Create cross-files
. .gitlab-ci/create-cross-file.sh $arch
. .gitlab-ci/container/container_pre_build.sh
############### Create rootfs
KERNEL_URL=https://github.com/anholt/linux/archive/cheza-pagetables-2020-09-04.tar.gz
DEBIAN_ARCH=$arch INCLUDE_VK_CTS=1 . .gitlab-ci/container/lava_build.sh
############### Uninstall the build software
apt-get purge -y $BAREMETAL_EPHEMERAL
. .gitlab-ci/container/container_post_build.sh

View File

@@ -1,8 +0,0 @@
#!/bin/sh
apt-get autoremove -y --purge
# Clean up any build cache for rust.
rm -rf /.cargo
ccache --show-stats

View File

@@ -1,31 +0,0 @@
#!/bin/sh
# Common setup among container builds before we get to building code.
export CCACHE_COMPILERCHECK=content
export CCACHE_COMPRESS=true
export CCACHE_DIR=/cache/mesa/ccache
export PATH=/usr/lib/ccache:$PATH
# CMake ignores $PATH, so we have to force CC/GCC to the ccache versions.
# Watch out, you can't have spaces in here because the renderdoc build fails.
export CC="/usr/lib/ccache/gcc"
export CXX="/usr/lib/ccache/g++"
# Force linkers to gold, since it's so much faster for building. We can't use
# lld because we're on old debian and it's buggy. ming fails meson builds
# with it with "meson.build:21:0: ERROR: Unable to determine dynamic linker"
find /usr/bin -name \*-ld -o -name ld | \
grep -v mingw | \
xargs -n 1 -I '{}' ln -sf '{}.gold' '{}'
ccache --show-stats
# Make a wrapper script for ninja to always include the -j flags
echo '#!/bin/sh -x' > /usr/local/bin/ninja
echo '/usr/bin/ninja -j${FDO_CI_CONCURRENT:-4} "$@"' >> /usr/local/bin/ninja
chmod +x /usr/local/bin/ninja
# Set MAKEFLAGS so that all make invocations in container builds include the
# flags (doesn't apply to non-container builds, but we don't run make there)
export MAKEFLAGS="-j${FDO_CI_CONCURRENT:-4}"

View File

@@ -1,48 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
export DEBIAN_FRONTEND=noninteractive
# Ephemeral packages (installed for this script and removed again at the end)
STABLE_EPHEMERAL=" \
libpciaccess-dev:$arch
"
dpkg --add-architecture $arch
apt-get update
apt-get install -y --no-remove \
$STABLE_EPHEMERAL \
crossbuild-essential-$arch \
libelf-dev:$arch \
libexpat1-dev:$arch \
libffi-dev:$arch \
libstdc++6:$arch \
libtinfo-dev:$arch \
wget
if [[ $arch == "armhf" ]]; then
LLVM=llvm-7-dev
else
LLVM=llvm-8-dev
fi
apt-get install -y --no-remove -t buster-backports \
$LLVM:$arch
. .gitlab-ci/create-cross-file.sh $arch
. .gitlab-ci/container/container_pre_build.sh
# dependencies where we want a specific version
EXTRA_MESON_ARGS="--cross-file=/cross_file-${arch}.txt -D libdir=lib/$(dpkg-architecture -A $arch -qDEB_TARGET_MULTIARCH)"
. .gitlab-ci/build-libdrm.sh
apt-get purge -y \
$STABLE_EPHEMERAL
. .gitlab-ci/container/container_post_build.sh

View File

@@ -1,5 +0,0 @@
#!/bin/bash
arch=i386
. .gitlab-ci/container/cross_build.sh

View File

@@ -1,272 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
check_minio()
{
MINIO_PATH="minio-packet.freedesktop.org/mesa-lava/$1/${DISTRIBUTION_TAG}/${DEBIAN_ARCH}"
if wget -q --method=HEAD "https://${MINIO_PATH}/done"; then
exit
fi
}
# If remote files are up-to-date, skip rebuilding them
check_minio "mesa/mesa"
check_minio "${CI_PROJECT_PATH}"
. .gitlab-ci/container/container_pre_build.sh
# Install rust, which we'll be using for deqp-runner. It will be cleaned up at the end.
. .gitlab-ci/build-rust.sh
if [[ "$DEBIAN_ARCH" = "arm64" ]]; then
GCC_ARCH="aarch64-linux-gnu"
KERNEL_ARCH="arm64"
DEFCONFIG="arch/arm64/configs/defconfig"
DEVICE_TREES="arch/arm64/boot/dts/rockchip/rk3399-gru-kevin.dtb arch/arm64/boot/dts/amlogic/meson-gxl-s905x-libretech-cc.dtb arch/arm64/boot/dts/allwinner/sun50i-h6-pine-h64.dtb arch/arm64/boot/dts/amlogic/meson-gxm-khadas-vim2.dtb arch/arm64/boot/dts/qcom/apq8016-sbc.dtb arch/arm64/boot/dts/amlogic/meson-g12b-a311d-khadas-vim3.dtb"
KERNEL_IMAGE_NAME="Image"
elif [[ "$DEBIAN_ARCH" = "armhf" ]]; then
GCC_ARCH="arm-linux-gnueabihf"
KERNEL_ARCH="arm"
DEFCONFIG="arch/arm/configs/multi_v7_defconfig"
DEVICE_TREES="arch/arm/boot/dts/rk3288-veyron-jaq.dtb arch/arm/boot/dts/sun8i-h3-libretech-all-h3-cc.dtb"
KERNEL_IMAGE_NAME="zImage"
. .gitlab-ci/create-cross-file.sh armhf
else
GCC_ARCH="x86_64-linux-gnu"
KERNEL_ARCH="x86_64"
DEFCONFIG="arch/x86/configs/x86_64_defconfig"
DEVICE_TREES=""
KERNEL_IMAGE_NAME="bzImage"
fi
# Determine if we're in a cross build.
if [[ -e /cross_file-$DEBIAN_ARCH.txt ]]; then
EXTRA_MESON_ARGS="--cross-file /cross_file-$DEBIAN_ARCH.txt"
EXTRA_CMAKE_ARGS="-DCMAKE_TOOLCHAIN_FILE=/toolchain-$DEBIAN_ARCH.cmake"
if [ $DEBIAN_ARCH = arm64 ]; then
RUST_TARGET="aarch64-unknown-linux-gnu"
elif [ $DEBIAN_ARCH = armhf ]; then
RUST_TARGET="armv7-unknown-linux-gnueabihf"
fi
rustup target add $RUST_TARGET
export EXTRA_CARGO_ARGS="--target $RUST_TARGET"
export ARCH=${KERNEL_ARCH}
export CROSS_COMPILE="${GCC_ARCH}-"
fi
apt-get update
apt-get install -y automake \
git \
bc \
cmake \
wget \
debootstrap \
libboost-dev \
libegl1-mesa-dev \
libgbm-dev \
libgles2-mesa-dev \
libpcre3-dev \
libpng-dev \
libpython3-dev \
libssl-dev \
libvulkan-dev \
libxcb-keysyms1-dev \
python3-dev \
python3-distutils \
python3-serial \
qt5-default \
qt5-qmake \
qtbase5-dev
if [[ "$DEBIAN_ARCH" = "armhf" ]]; then
apt-get install -y libboost-dev:armhf \
libegl1-mesa-dev:armhf \
libelf-dev:armhf \
libgbm-dev:armhf \
libgles2-mesa-dev:armhf \
libpcre3-dev:armhf \
libpng-dev:armhf \
libpython3-dev:armhf \
libvulkan-dev:armhf \
libxcb-keysyms1-dev:armhf \
qtbase5-dev:armhf
fi
############### Build dEQP runner
. .gitlab-ci/build-deqp-runner.sh
mkdir -p /lava-files/rootfs-${DEBIAN_ARCH}/usr/bin
mv /usr/local/bin/deqp-runner /lava-files/rootfs-${DEBIAN_ARCH}/usr/bin/.
############### Build dEQP
STRIP_CMD="${GCC_ARCH}-strip"
DEQP_TARGET=surfaceless . .gitlab-ci/build-deqp.sh
mv /deqp /lava-files/rootfs-${DEBIAN_ARCH}/.
############### Build apitrace
. .gitlab-ci/build-apitrace.sh
mkdir -p /lava-files/rootfs-${DEBIAN_ARCH}/apitrace
mv /apitrace/build /lava-files/rootfs-${DEBIAN_ARCH}/apitrace
rm -rf /apitrace
mkdir -p /lava-files/rootfs-${DEBIAN_ARCH}/waffle
mv /waffle/build /lava-files/rootfs-${DEBIAN_ARCH}/waffle
rm -rf /waffle
############### Build renderdoc
EXTRA_CMAKE_ARGS+=" -DENABLE_XCB=false"
. .gitlab-ci/build-renderdoc.sh
mkdir -p /lava-files/rootfs-${DEBIAN_ARCH}/renderdoc
mv /renderdoc/build /lava-files/rootfs-${DEBIAN_ARCH}/renderdoc
rm -rf /renderdoc
############### Build libdrm
EXTRA_MESON_ARGS+=" -D prefix=/libdrm"
. .gitlab-ci/build-libdrm.sh
mkdir -p /lava-files/rootfs-${DEBIAN_ARCH}/usr/lib/$GCC_ARCH
find /libdrm/ -name lib\*\.so\* | xargs cp -t /lava-files/rootfs-${DEBIAN_ARCH}/usr/lib/$GCC_ARCH/.
rm -rf /libdrm
############### Cross-build kernel
mkdir -p kernel
wget -qO- ${KERNEL_URL} | tar -xz --strip-components=1 -C kernel
pushd kernel
############### Delete rust, since the tests won't be compiling anything.
rm -rf /root/.rustup /root/.cargo
# The kernel doesn't like the gold linker (or the old lld in our debians).
# Sneak in some override symlinks during kernel build until we can update
# debian (they'll get blown away by the rm of the kernel dir at the end).
mkdir -p ld-links
for i in /usr/bin/*-ld /usr/bin/ld; do
i=`basename $i`
ln -sf /usr/bin/$i.bfd ld-links/$i
done
export PATH=`pwd`/ld-links:$PATH
if [ -n "$INSTALL_KERNEL_MODULES" ]; then
# Disable all modules in defconfig, so we only build the ones we want
sed -i 's/=m/=n/g' ${DEFCONFIG}
fi
./scripts/kconfig/merge_config.sh ${DEFCONFIG} ../.gitlab-ci/${KERNEL_ARCH}.config
make ${KERNEL_IMAGE_NAME}
for image in ${KERNEL_IMAGE_NAME}; do
cp arch/${KERNEL_ARCH}/boot/${image} /lava-files/.
done
if [[ -n ${DEVICE_TREES} ]]; then
make dtbs
cp ${DEVICE_TREES} /lava-files/.
fi
if [ -n "$INSTALL_KERNEL_MODULES" ]; then
make modules
INSTALL_MOD_PATH=/lava-files/rootfs-${DEBIAN_ARCH}/ make modules_install
fi
if [[ ${DEBIAN_ARCH} = "arm64" ]] && which mkimage > /dev/null; then
make Image.lzma
mkimage \
-f auto \
-A arm \
-O linux \
-d arch/arm64/boot/Image.lzma \
-C lzma\
-b arch/arm64/boot/dts/qcom/sdm845-cheza-r3.dtb \
/lava-files/cheza-kernel
fi
popd
rm -rf kernel
############### Create rootfs
set +e
debootstrap \
--variant=minbase \
--arch=${DEBIAN_ARCH} \
--components main,contrib,non-free \
buster \
/lava-files/rootfs-${DEBIAN_ARCH}/ \
http://deb.debian.org/debian
cat /lava-files/rootfs-${DEBIAN_ARCH}/debootstrap/debootstrap.log
set -e
cp .gitlab-ci/create-rootfs.sh /lava-files/rootfs-${DEBIAN_ARCH}/.
cp .gitlab-ci/container/llvm-snapshot.gpg.key /lava-files/rootfs-${DEBIAN_ARCH}/.
chroot /lava-files/rootfs-${DEBIAN_ARCH} sh /create-rootfs.sh
rm /lava-files/rootfs-${DEBIAN_ARCH}/create-rootfs.sh
rm /lava-files/rootfs-${DEBIAN_ARCH}/llvm-snapshot.gpg.key
du -ah /lava-files/rootfs-${DEBIAN_ARCH} | sort -h | tail -100
pushd /lava-files/rootfs-${DEBIAN_ARCH}
tar cvzf /lava-files/lava-rootfs.tgz .
popd
if [ ${DEBIAN_ARCH} = arm64 ]; then
# Pull down a specific build of qcomlt/release/qcomlt-5.4 8c79b3d12355
# ("Merge tag 'v5.4.23' into release/qcomlt-5.4"), where I used the
# .config from
# http://snapshots.linaro.org/96boards/dragonboard820c/linaro/debian/457/config-5.4.0-qcomlt-arm64
# with the following merged in:
#
# CONFIG_DRM=y
# CONFIG_DRM_MSM=y
# CONFIG_ATL1C=y
#
# Reason: 5.5 has a big stack of oopses and warns on db820c. 4.14-5.4
# linaro kernel binaries (see above .config link) have these as modules
# and distributed the modules only in the debian system, not the initrd,
# so they're very hard to extract (involving simg2img and loopback
# mounting). 4.11 is missing d72fea538fe6 ("drm/msm: Fix the check for
# the command size") so it can't actually run fredreno. qcomlt-4.14 is
# unstable at boot (~10% instaboot rate). The 5.4 qcomlt kernel with msm
# built in seems like the easiest way to go.
wget https://people.freedesktop.org/~anholt/qcomlt-5.4-msm-build/Image.gz -O Image.gz \
-O /lava-files/db820c-kernel
wget https://people.freedesktop.org/~anholt/qcomlt-5.4-msm-build/apq8096-db820c.dtb \
-O /lava-files/db820c.dtb
# Make a gzipped copy of the Image for db410c.
gzip -k /lava-files/Image
# Add missing a630 firmware, added to debian packge in apr 2020
wget https://git.kernel.org/pub/scm/linux/kernel/git/firmware/linux-firmware.git/plain/qcom/a630_gmu.bin \
-O /lava-files/rootfs-arm64/lib/firmware/qcom/a630_gmu.bin
wget https://git.kernel.org/pub/scm/linux/kernel/git/firmware/linux-firmware.git/plain/qcom/a630_sqe.fw \
-O /lava-files/rootfs-arm64/lib/firmware/qcom/a630_sqe.fw
fi
. .gitlab-ci/container/container_post_build.sh
############### Upload the files!
if [ -n "$UPLOAD_FOR_LAVA" ]; then
ci-fairy minio login $CI_JOB_JWT
FILES_TO_UPLOAD="lava-rootfs.tgz \
$KERNEL_IMAGE_NAME"
if [[ -n $DEVICE_TREES ]]; then
FILES_TO_UPLOAD="$FILES_TO_UPLOAD $(basename -a $DEVICE_TREES)"
fi
for f in $FILES_TO_UPLOAD; do
ci-fairy minio cp /lava-files/$f \
minio://${MINIO_PATH}/$f
done
touch /lava-files/done
ci-fairy minio cp /lava-files/done minio://${MINIO_PATH}/done
fi

View File

@@ -1,52 +0,0 @@
-----BEGIN PGP PUBLIC KEY BLOCK-----
Version: GnuPG v1.4.12 (GNU/Linux)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=j+4q
-----END PGP PUBLIC KEY BLOCK-----

View File

@@ -1,8 +0,0 @@
#!/bin/bash
arch=ppc64el
. .gitlab-ci/container/cross_build.sh
apt-get install -y --no-remove \
libvulkan-dev:$arch

View File

@@ -1,5 +0,0 @@
#!/bin/bash
arch=s390x
. .gitlab-ci/container/cross_build.sh

View File

@@ -1,101 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
export DEBIAN_FRONTEND=noninteractive
apt-get install -y \
ca-certificates \
gnupg \
python3-pip \
python3-setuptools \
unzip \
wget
# Upstream LLVM package repository
apt-key add .gitlab-ci/container/llvm-snapshot.gpg.key
echo "deb https://apt.llvm.org/buster/ llvm-toolchain-buster-9 main" >/etc/apt/sources.list.d/llvm9.list
echo "deb https://apt.llvm.org/buster/ llvm-toolchain-buster-10 main" >/etc/apt/sources.list.d/llvm10.list
sed -i -e 's/http:\/\/deb/https:\/\/deb/g' /etc/apt/sources.list
echo 'deb https://deb.debian.org/debian buster-backports main' >/etc/apt/sources.list.d/backports.list
apt-get update
apt-get install -y --no-remove \
$STABLE_EPHEMERAL \
bison \
ccache \
clang-10 \
dpkg-cross \
flex \
g++ \
g++-mingw-w64-x86-64 \
gcc \
git \
kmod \
libclang-9-dev \
libclang-10-dev \
libclc-dev \
libelf-dev \
libepoxy-dev \
libexpat1-dev \
libgtk-3-dev \
libomxil-bellagio-dev \
libpciaccess-dev \
libunwind-dev \
libva-dev \
libvdpau-dev \
libvulkan-dev \
libx11-dev \
libx11-xcb-dev \
libxdamage-dev \
libxext-dev \
libxml2-utils \
libxrandr-dev \
libxrender-dev \
libxshmfence-dev \
libxvmc-dev \
libxxf86vm-dev \
libz-mingw-w64-dev \
llvm-9-dev \
llvm-10-dev \
pkg-config \
python-mako \
python3-mako \
python3-pil \
python3-pip \
python3-requests \
python3-setuptools \
qemu-user \
scons \
wine64-development \
x11proto-dri2-dev \
x11proto-gl-dev \
x11proto-randr-dev \
xz-utils \
zlib1g-dev
apt-get install -y --no-remove -t buster-backports \
libclang-8-dev \
libllvm8 \
meson
# Needed for ci-fairy, this revision is able to upload files to MinIO
pip3 install git+http://gitlab.freedesktop.org/freedesktop/ci-templates@6f5af7e5574509726c79109e3c147cee95e81366
# for the vulkan overlay layer and ACO tests
wget https://github.com/KhronosGroup/glslang/releases/download/SDK-candidate-26-Jul-2020/glslang-master-linux-Release.zip
unzip glslang-master-linux-Release.zip bin/glslangValidator
install -m755 bin/glslangValidator /usr/local/bin/
rm bin/glslangValidator glslang-master-linux-Release.zip
############### Uninstall ephemeral packages
apt-get purge -y \
gnupg \
unzip
. .gitlab-ci/container/container_post_build.sh

View File

@@ -1,125 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
export DEBIAN_FRONTEND=noninteractive
# Ephemeral packages (installed for this script and removed again at the end)
STABLE_EPHEMERAL=" \
autoconf \
automake \
autotools-dev \
bzip2 \
cmake \
gnupg \
libgbm-dev \
libtool \
make \
unzip \
wget \
"
# We need multiarch for Wine
dpkg --add-architecture i386
apt-get update
apt-get install -y --no-remove \
$STABLE_EPHEMERAL \
libarchive-dev \
libclang-cpp10-dev \
liblua5.3-dev \
libxml2-dev \
ocl-icd-opencl-dev \
wine-development \
wine32-development
apt-get install -y --no-remove -t buster-backports \
llvm-8-dev
. .gitlab-ci/container/container_pre_build.sh
# Debian's pkg-config wrapers for mingw are broken, and there's no sign that
# they're going to be fixed, so we'll just have to fix it ourselves
# https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=930492
cat >/usr/local/bin/x86_64-w64-mingw32-pkg-config <<EOF
#!/bin/sh
PKG_CONFIG_LIBDIR=/usr/x86_64-w64-mingw32/lib/pkgconfig pkg-config \$@
EOF
chmod +x /usr/local/bin/x86_64-w64-mingw32-pkg-config
# dependencies where we want a specific version
export XORG_RELEASES=https://xorg.freedesktop.org/releases/individual
export XCB_RELEASES=https://xcb.freedesktop.org/dist
export WAYLAND_RELEASES=https://wayland.freedesktop.org/releases
export XORGMACROS_VERSION=util-macros-1.19.0
export XCBPROTO_VERSION=xcb-proto-1.13
export LIBXCB_VERSION=libxcb-1.13
export LIBWAYLAND_VERSION=wayland-1.17.0
export WAYLAND_PROTOCOLS_VERSION=wayland-protocols-1.12
wget $XORG_RELEASES/util/$XORGMACROS_VERSION.tar.bz2
tar -xvf $XORGMACROS_VERSION.tar.bz2 && rm $XORGMACROS_VERSION.tar.bz2
cd $XORGMACROS_VERSION; ./configure; make install; cd ..
rm -rf $XORGMACROS_VERSION
wget $XCB_RELEASES/$XCBPROTO_VERSION.tar.bz2
tar -xvf $XCBPROTO_VERSION.tar.bz2 && rm $XCBPROTO_VERSION.tar.bz2
cd $XCBPROTO_VERSION; ./configure; make install; cd ..
rm -rf $XCBPROTO_VERSION
wget $XCB_RELEASES/$LIBXCB_VERSION.tar.bz2
tar -xvf $LIBXCB_VERSION.tar.bz2 && rm $LIBXCB_VERSION.tar.bz2
cd $LIBXCB_VERSION; ./configure; make install; cd ..
rm -rf $LIBXCB_VERSION
. .gitlab-ci/build-libdrm.sh
wget $WAYLAND_RELEASES/$LIBWAYLAND_VERSION.tar.xz
tar -xvf $LIBWAYLAND_VERSION.tar.xz && rm $LIBWAYLAND_VERSION.tar.xz
cd $LIBWAYLAND_VERSION; ./configure --enable-libraries --without-host-scanner --disable-documentation --disable-dtd-validation; make install; cd ..
rm -rf $LIBWAYLAND_VERSION
wget $WAYLAND_RELEASES/$WAYLAND_PROTOCOLS_VERSION.tar.xz
tar -xvf $WAYLAND_PROTOCOLS_VERSION.tar.xz && rm $WAYLAND_PROTOCOLS_VERSION.tar.xz
cd $WAYLAND_PROTOCOLS_VERSION; ./configure; make install; cd ..
rm -rf $WAYLAND_PROTOCOLS_VERSION
# The version of libglvnd-dev in debian is too old
# Check this page to see when this local compilation can be dropped in favour of the package:
# https://packages.debian.org/libglvnd-dev
GLVND_VERSION=1.3.2
wget https://gitlab.freedesktop.org/glvnd/libglvnd/-/archive/v$GLVND_VERSION/libglvnd-v$GLVND_VERSION.tar.gz
tar -xvf libglvnd-v$GLVND_VERSION.tar.gz && rm libglvnd-v$GLVND_VERSION.tar.gz
pushd libglvnd-v$GLVND_VERSION; ./autogen.sh; ./configure; make install; popd
rm -rf libglvnd-v$GLVND_VERSION
. .gitlab-ci/build-spirv-tools.sh
git clone https://github.com/KhronosGroup/SPIRV-LLVM-Translator -b llvm_release_100 --depth 1
pushd SPIRV-LLVM-Translator
cmake -G Ninja -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_FLAGS=-fPIC -DCMAKE_CXX_FLAGS=-fPIC
ninja
ninja install
popd
pushd /usr/local
git clone https://gitlab.freedesktop.org/mesa/shader-db.git --depth 1
rm -rf shader-db/.git
cd shader-db
make
popd
############### Uninstall the build software
apt-get purge -y \
$STABLE_EPHEMERAL
. .gitlab-ci/container/container_post_build.sh

View File

@@ -1,63 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
export DEBIAN_FRONTEND=noninteractive
apt-get install -y \
ca-certificates \
gnupg
# Upstream LLVM package repository
apt-key add .gitlab-ci/container/llvm-snapshot.gpg.key
echo "deb https://apt.llvm.org/buster/ llvm-toolchain-buster-9 main" >/etc/apt/sources.list.d/llvm9.list
echo "deb https://apt.llvm.org/buster/ llvm-toolchain-buster-10 main" >/etc/apt/sources.list.d/llvm10.list
sed -i -e 's/http:\/\/deb/https:\/\/deb/g' /etc/apt/sources.list
echo 'deb https://deb.debian.org/debian buster-backports main' >/etc/apt/sources.list.d/backports.list
apt-get update
apt-get dist-upgrade -y
apt-get install -y --no-remove \
git \
git-lfs \
libexpat1 \
libllvm9 \
libllvm10 \
liblz4-1 \
libpcre32-3 \
libpng16-16 \
libpython3.7 \
libvulkan1 \
libwayland-client0 \
libwayland-server0 \
libxcb-ewmh2 \
libxcb-randr0 \
libxcb-keysyms1 \
libxcb-xfixes0 \
libxkbcommon0 \
libxrandr2 \
libxrender1 \
python \
python3-mako \
python3-numpy \
python3-pil \
python3-pytest \
python3-requests \
python3-six \
python3-yaml \
python3.7 \
qt5-default \
qt5-qmake \
vulkan-tools \
waffle-utils \
xauth \
xvfb \
zlib1g
apt-get purge -y \
gnupg
apt-get autoremove -y --purge

View File

@@ -1,97 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
export DEBIAN_FRONTEND=noninteractive
# Ephemeral packages (installed for this script and removed again at the end)
STABLE_EPHEMERAL=" \
autoconf \
automake \
ccache \
clang-10 \
cmake \
g++ \
libclang-cpp10-dev \
libgbm-dev \
libgles2-mesa-dev \
libpcre3-dev \
libpciaccess-dev \
libpng-dev \
libvulkan-dev \
libwaffle-dev \
libxcb-keysyms1-dev \
libxkbcommon-dev \
libxrender-dev \
llvm-10-dev \
make \
meson \
ocl-icd-opencl-dev \
patch \
pkg-config \
python3-distutils \
python3.7-dev \
wget \
xz-utils \
"
apt-get install -y --no-remove \
clinfo \
libclang-common-10-dev \
libclang-cpp10 \
libxcb-shm0 \
ocl-icd-libopencl1 \
python3-lxml \
python3-simplejson \
$STABLE_EPHEMERAL
. .gitlab-ci/container/container_pre_build.sh
############### Build spirv-tools (debian too old)
. .gitlab-ci/build-spirv-tools.sh
############### Build libclc
. .gitlab-ci/build-libclc.sh
############### Build virglrenderer
. .gitlab-ci/build-virglrenderer.sh
############### Build piglit
INCLUDE_OPENCL_TESTS=1 . .gitlab-ci/build-piglit.sh
############### Build dEQP runner (and install rust temporarily for it)
. .gitlab-ci/build-rust.sh
. .gitlab-ci/build-deqp-runner.sh
rm -rf /root/.rustup /root/.cargo
############### Build dEQP GL
DEQP_TARGET=surfaceless . .gitlab-ci/build-deqp.sh
############### Build apitrace
. .gitlab-ci/build-apitrace.sh
############### Build renderdoc
. .gitlab-ci/build-renderdoc.sh
############### Build libdrm
. .gitlab-ci/build-libdrm.sh
############### Uninstall the build software
ccache --show-stats
apt-get purge -y \
$STABLE_EPHEMERAL
apt-get autoremove -y --purge

View File

@@ -1,137 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
export DEBIAN_FRONTEND=noninteractive
# Ephemeral packages (installed for this script and removed again at the end)
STABLE_EPHEMERAL=" \
ccache \
cmake \
g++ \
libgbm-dev \
libgles2-mesa-dev \
liblz4-dev \
libpng-dev \
libvulkan-dev \
libxcb-ewmh-dev \
libxkbcommon-dev \
libxrandr-dev \
libxrender-dev \
libzstd-dev \
meson \
p7zip \
pkg-config \
python3-distutils \
wget \
"
# Unfortunately, gfxreconstruct needs the -dev packages:
# https://github.com/LunarG/gfxreconstruct/issues/402
apt-get install -y --no-remove \
libwayland-dev \
libx11-xcb-dev \
libxcb-keysyms1-dev \
libxcb1-dev \
$STABLE_EPHEMERAL
# We need multiarch for Wine
dpkg --add-architecture i386
apt-get update
apt-get install -y --no-remove \
wine \
wine32 \
wine64
############### Set up Wine env variables
export WINEDEBUG="-all"
export WINEPREFIX="/dxvk-wine64"
############### Install DXVK
DXVK_VERSION="1.6"
# We don't want crash dialogs
cat >crashdialog.reg <<EOF
Windows Registry Editor Version 5.00
[HKEY_CURRENT_USER\Software\Wine\WineDbg]
"ShowCrashDialog"=dword:00000000
EOF
# Set the wine prefix and disable the crash dialog
wine regedit crashdialog.reg
rm crashdialog.reg
# DXVK's setup often fails with:
# "${WINEPREFIX}: Not a valid wine prefix."
# and that is just spit because of checking the existance of the
# system.reg file, which fails.
# Just giving it a bit more of time for it to be created solves the
# problem ...
test -f "${WINEPREFIX}/system.reg" || sleep 2
wget "https://github.com/doitsujin/dxvk/releases/download/v${DXVK_VERSION}/dxvk-${DXVK_VERSION}.tar.gz"
tar xzpf dxvk-"${DXVK_VERSION}".tar.gz
dxvk-"${DXVK_VERSION}"/setup_dxvk.sh install
rm -rf dxvk-"${DXVK_VERSION}"
rm dxvk-"${DXVK_VERSION}".tar.gz
############### Install Windows' apitrace binaries
APITRACE_VERSION="9.0"
APITRACE_VERSION_DATE="20191126"
wget "https://github.com/apitrace/apitrace/releases/download/${APITRACE_VERSION}/apitrace-${APITRACE_VERSION}.${APITRACE_VERSION_DATE}-win64.7z"
7zr x "apitrace-${APITRACE_VERSION}.${APITRACE_VERSION_DATE}-win64.7z" \
"apitrace-${APITRACE_VERSION}.${APITRACE_VERSION_DATE}-win64/bin/apitrace.exe" \
"apitrace-${APITRACE_VERSION}.${APITRACE_VERSION_DATE}-win64/bin/d3dretrace.exe"
mv "apitrace-${APITRACE_VERSION}.${APITRACE_VERSION_DATE}-win64" /apitrace-msvc-win64
rm "apitrace-${APITRACE_VERSION}.${APITRACE_VERSION_DATE}-win64.7z"
# Add the apitrace path to the registry
wine \
reg add "HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Session Manager\Environment" \
/v Path \
/t REG_EXPAND_SZ \
/d "C:\windows\system32;C:\windows;C:\windows\system32\wbem;Z:\apitrace-msvc-win64\bin" \
/f
############### Building ...
. .gitlab-ci/container/container_pre_build.sh
############### Build dEQP runner (and install rust temporarily for it)
. .gitlab-ci/build-rust.sh
. .gitlab-ci/build-deqp-runner.sh
rm -rf /root/.rustup /root/.cargo
############### Build Fossilize
. .gitlab-ci/build-fossilize.sh
############### Build dEQP VK
. .gitlab-ci/build-deqp.sh
############### Build gfxreconstruct
. .gitlab-ci/build-gfxreconstruct.sh
############### Build VulkanTools
. .gitlab-ci/build-vulkantools.sh
############### Uninstall the build software
ccache --show-stats
apt-get purge -y \
$STABLE_EPHEMERAL
apt-get autoremove -y --purge

View File

@@ -1,33 +0,0 @@
#!/bin/bash
ndk=$1
arch=$2
cpu_family=$3
cpu=$4
cross_file="/cross_file-$arch.txt"
# armv7 has the toolchain split between two names.
arch2=${5:-$2}
# Note that we disable C++ exceptions, because Mesa doesn't use exceptions,
# and allowing it in code generation means we get unwind symbols that break
# the libEGL and driver symbol tests.
cat >$cross_file <<EOF
[binaries]
ar = '$ndk/toolchains/llvm/prebuilt/linux-x86_64/bin/$arch-ar'
c = ['ccache', '$ndk/toolchains/llvm/prebuilt/linux-x86_64/bin/${arch2}29-clang', '-fuse-ld=lld', '-fno-exceptions', '-fno-unwind-tables', '-fno-asynchronous-unwind-tables']
cpp = ['ccache', '$ndk/toolchains/llvm/prebuilt/linux-x86_64/bin/${arch2}29-clang++', '-fuse-ld=lld', '-fno-exceptions', '-fno-unwind-tables', '-fno-asynchronous-unwind-tables', '-static-libstdc++']
strip = '$ndk/toolchains/llvm/prebuilt/linux-x86_64/bin/$arch-strip'
pkgconfig = ['/usr/bin/pkg-config']
[host_machine]
system = 'linux'
cpu_family = '$cpu_family'
cpu = '$cpu'
endian = 'little'
[properties]
needs_exe_wrapper = true
EOF

View File

@@ -1,38 +0,0 @@
#!/bin/sh
# Makes a .pc file in the Android NDK for meson to find its libraries.
set -ex
ndk="$1"
pc="$2"
cflags="$3"
libs="$4"
version="$5"
sysroot=$ndk/toolchains/llvm/prebuilt/linux-x86_64/sysroot
for arch in \
x86_64-linux-android \
i686-linux-android \
aarch64-linux-android \
arm-linux-androideabi; do
pcdir=$sysroot/usr/lib/$arch/pkgconfig
mkdir -p $pcdir
cat >$pcdir/$pc <<EOF
prefix=$sysroot
exec_prefix=$sysroot
libdir=$sysroot/usr/lib/$arch/29
sharedlibdir=$sysroot/usr/lib/$arch
includedir=$sysroot/usr/include
Name: zlib
Description: zlib compression library
Version: $version
Requires:
Libs: -L$sysroot/usr/lib/$arch/29 $libs
Cflags: -I$sysroot/usr/include $cflags
EOF
done

View File

@@ -1,51 +0,0 @@
#!/bin/bash
arch=$1
cross_file="/cross_file-$arch.txt"
/usr/share/meson/debcrossgen --arch $arch -o "$cross_file"
# Explicitly set ccache path for cross compilers
sed -i "s|/usr/bin/\([^-]*\)-linux-gnu\([^-]*\)-g|/usr/lib/ccache/\\1-linux-gnu\\2-g|g" "$cross_file"
if [ "$arch" = "i386" ]; then
# Work around a bug in debcrossgen that should be fixed in the next release
sed -i "s|cpu_family = 'i686'|cpu_family = 'x86'|g" "$cross_file"
fi
# Rely on qemu-user being configured in binfmt_misc on the host
sed -i -e '/\[properties\]/a\' -e "needs_exe_wrapper = False" "$cross_file"
# Add a line for rustc, which debcrossgen is missing.
cc=`sed -n 's|c = .\(.*\).|\1|p' < $cross_file`
if [[ "$arch" = "arm64" ]]; then
rust_target=aarch64-unknown-linux-gnu
elif [[ "$arch" = "armhf" ]]; then
rust_target=armv7-unknown-linux-gnueabihf
elif [[ "$arch" = "i386" ]]; then
rust_target=i686-unknown-linux-gnu
elif [[ "$arch" = "ppc64el" ]]; then
rust_target=powerpc64le-unknown-linux-gnu
elif [[ "$arch" = "s390x" ]]; then
rust_target=s390x-unknown-linux-gnu
else
echo "Needs rustc target mapping"
fi
sed -i -e '/\[binaries\]/a\' -e "rust = ['rustc', '--target=$rust_target', '-C', 'linker=$cc']" "$cross_file"
# Set up cmake cross compile toolchain file for dEQP builds
toolchain_file="/toolchain-$arch.cmake"
if [[ "$arch" = "arm64" ]]; then
GCC_ARCH="aarch64-linux-gnu"
DE_CPU="DE_CPU_ARM_64"
CMAKE_ARCH=arm
elif [[ "$arch" = "armhf" ]]; then
GCC_ARCH="arm-linux-gnueabihf"
DE_CPU="DE_CPU_ARM"
CMAKE_ARCH=arm
fi
if [[ -n "$GCC_ARCH" ]]; then
echo "set(CMAKE_SYSTEM_NAME Linux)" > "$toolchain_file"
echo "set(CMAKE_SYSTEM_PROCESSOR arm)" >> "$toolchain_file"
echo "set(CMAKE_C_COMPILER /usr/lib/ccache/$GCC_ARCH-gcc)" >> "$toolchain_file"
echo "set(CMAKE_CXX_COMPILER /usr/lib/ccache/$GCC_ARCH-g++)" >> "$toolchain_file"
echo "set(ENV{PKG_CONFIG} \"/usr/bin/$GCC_ARCH-pkg-config\")" >> "$toolchain_file"
echo "set(DE_CPU $DE_CPU)" >> "$toolchain_file"
fi

View File

@@ -1,251 +0,0 @@
#!/bin/bash
set -ex
if [ $DEBIAN_ARCH = arm64 ]; then
ARCH_PACKAGES="firmware-qcom-media"
elif [ $DEBIAN_ARCH = amd64 ]; then
# Upstream LLVM package repository
apt-get -y install --no-install-recommends gnupg ca-certificates
apt-key add /llvm-snapshot.gpg.key
echo "deb https://apt.llvm.org/buster/ llvm-toolchain-buster-10 main" >/etc/apt/sources.list.d/llvm10.list
apt-get update
ARCH_PACKAGES="libelf1
libllvm10
libxcb-dri2-0
libxcb-dri3-0
libxcb-present0
libxcb-sync1
libxcb-xfixes0
libxshmfence1
firmware-amd-graphics
"
fi
apt-get -y install --no-install-recommends \
ca-certificates \
curl \
initramfs-tools \
libpng16-16 \
strace \
libsensors5 \
libexpat1 \
libx11-6 \
libx11-xcb1 \
$ARCH_PACKAGES \
netcat-openbsd \
python3 \
libpython3.7 \
python3-pil \
python3-pytest \
python3-requests \
python3-yaml \
sntp \
wget \
xz-utils
if [ -n "$INCLUDE_VK_CTS" ]; then
apt-get install -y libvulkan1
fi
passwd root -d
chsh -s /bin/sh
cat > /init <<EOF
#!/bin/sh
export PS1=lava-shell:
exec sh
EOF
chmod +x /init
mkdir -p /lib/firmware/rtl_nic
wget https://git.kernel.org/pub/scm/linux/kernel/git/firmware/linux-firmware.git/tree/rtl_nic/rtl8153a-3.fw -O /lib/firmware/rtl_nic/rtl8153a-3.fw
#######################################################################
# Strip the image to a small minimal system without removing the debian
# toolchain.
# xz compress firmware so it doesn't waste RAM at runtime. Except db820c's
# GPU firmware, due to using a precompiled kernel without compression support.
find /lib/firmware -type f -print0 | \
grep -vz a530 | \
xargs -0r -P4 -n4 xz -T1 -C crc32
ln -s /lib/firmware/qcom/a530* /lib/firmware/
# Copy timezone file and remove tzdata package
rm -rf /etc/localtime
cp /usr/share/zoneinfo/Etc/UTC /etc/localtime
UNNEEDED_PACKAGES="libfdisk1
tzdata
diffutils
gnupg"
export DEBIAN_FRONTEND=noninteractive
# Removing unused packages
for PACKAGE in ${UNNEEDED_PACKAGES}
do
echo ${PACKAGE}
if ! apt-get remove --purge --yes "${PACKAGE}"
then
echo "WARNING: ${PACKAGE} isn't installed"
fi
done
apt-get autoremove --yes || true
# Dropping logs
rm -rf /var/log/*
# Dropping documentation, localization, i18n files, etc
rm -rf /usr/share/doc/*
rm -rf /usr/share/locale/*
rm -rf /usr/share/X11/locale/*
rm -rf /usr/share/man
rm -rf /usr/share/i18n/*
rm -rf /usr/share/info/*
rm -rf /usr/share/lintian/*
rm -rf /usr/share/common-licenses/*
rm -rf /usr/share/mime/*
# Dropping reportbug scripts
rm -rf /usr/share/bug
# Drop udev hwdb not required on a stripped system
rm -rf /lib/udev/hwdb.bin /lib/udev/hwdb.d/*
# Drop all gconv conversions && binaries
rm -rf usr/bin/iconv
rm -rf usr/sbin/iconvconfig
rm -rf usr/lib/*/gconv/
# Remove libusb database
rm -rf usr/sbin/update-usbids
rm -rf var/lib/usbutils/usb.ids
rm -rf usr/share/misc/usb.ids
#######################################################################
# Crush into a minimal production image to be deployed via some type of image
# updating system.
# IMPORTANT: The Debian system is not longer functional at this point,
# for example, apt and dpkg will stop working
UNNEEDED_PACKAGES="apt libapt-pkg6.0 "\
"ncurses-bin ncurses-base libncursesw6 libncurses6 "\
"perl-base "\
"debconf libdebconfclient0 "\
"e2fsprogs e2fslibs libfdisk1 "\
"insserv "\
"udev "\
"init-system-helpers "\
"bash "\
"cpio "\
"xz-utils "\
"passwd "\
"libsemanage1 libsemanage-common "\
"libsepol1 "\
"gpgv "\
"hostname "\
"adduser "\
"debian-archive-keyring "\
"libegl1-mesa-dev "\
"libegl-mesa0 "\
"libgl1-mesa-dev "\
"libgl1-mesa-dri "\
"libglapi-mesa "\
"libgles2-mesa-dev "\
"libglx-mesa0 "\
"mesa-common-dev "\
"libz3-4 "\
# Removing unneeded packages
for PACKAGE in ${UNNEEDED_PACKAGES}
do
echo "Forcing removal of ${PACKAGE}"
if ! dpkg --purge --force-remove-essential --force-depends "${PACKAGE}"
then
echo "WARNING: ${PACKAGE} isn't installed"
fi
done
# Show what's left package-wise before dropping dpkg itself
COLUMNS=300 dpkg-query -W --showformat='${Installed-Size;10}\t${Package}\n' | sort -k1,1n
# Drop dpkg
dpkg --purge --force-remove-essential --force-depends dpkg
# No apt or dpkg, no need for its configuration archives
rm -rf etc/apt
rm -rf etc/dpkg
# Drop directories not part of ostree
# Note that /var needs to exist as ostree bind mounts the deployment /var over
# it
rm -rf var/* opt srv share
# ca-certificates are in /etc drop the source
rm -rf usr/share/ca-certificates
# No bash, no need for completions
rm -rf usr/share/bash-completion
# No zsh, no need for comletions
rm -rf usr/share/zsh/vendor-completions
# drop gcc-6 python helpers
rm -rf usr/share/gcc-6
# Drop sysvinit leftovers
rm -rf etc/init.d
rm -rf etc/rc[0-6S].d
# Drop upstart helpers
rm -rf etc/init
# Various xtables helpers
rm -rf usr/lib/xtables
# Drop all locales
# TODO: only remaining locale is actually "C". Should we really remove it?
rm -rf usr/lib/locale/*
# partition helpers
rm -rf usr/sbin/*fdisk
# local compiler
rm -rf usr/bin/localedef
# Systemd dns resolver
find usr etc -name '*systemd-resolve*' -prune -exec rm -r {} \;
# Systemd network configuration
find usr etc -name '*networkd*' -prune -exec rm -r {} \;
# systemd ntp client
find usr etc -name '*timesyncd*' -prune -exec rm -r {} \;
# systemd hw database manager
find usr etc -name '*systemd-hwdb*' -prune -exec rm -r {} \;
# No need for fuse
find usr etc -name '*fuse*' -prune -exec rm -r {} \;
# lsb init function leftovers
rm -rf usr/lib/lsb
# Only needed when adding libraries
rm -rf usr/sbin/ldconfig*
# Games, unused
rmdir usr/games
# Remove pam module to authenticate against a DB
# plus libdb-5.3.so that is only used by this pam module
rm -rf usr/lib/*/security/pam_userdb.so
rm -rf usr/lib/*/libdb-5.3.so
# remove NSS support for nis, nisplus and hesiod
rm -rf usr/lib/*/libnss_hesiod*
rm -rf usr/lib/*/libnss_nis*

View File

@@ -1 +0,0 @@
u_format_test

View File

@@ -1 +0,0 @@
lp_test_arit

View File

@@ -1,3 +0,0 @@
lp_test_arit
lp_test_format
u_format_test

View File

@@ -1,10 +0,0 @@
# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
# Skip the perf/stress tests to keep runtime manageable
dEQP-GLES[0-9]*.performance.*
dEQP-GLES[0-9]*.stress.*
# These are really slow on tiling architectures (including llvmpipe).
dEQP-GLES[0-9]*.functional.flush_finish.*

View File

@@ -1,481 +0,0 @@
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center,Fail
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_center,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_corner,Fail
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z,Fail
dEQP-GLES2.functional.polygon_offset.fixed16_displacement_with_units,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_clamp_l8_npot,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_clamp_rgb888_npot,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_clamp_rgba4444_npot,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_clamp_rgba8888_npot,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_linear_clamp_l8_npot,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_linear_clamp_rgb888_npot,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_linear_clamp_rgba4444_npot,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_linear_clamp_rgba8888_npot,Fail
dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_clamp_l8_npot,Fail
dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_clamp_rgb888_npot,Fail
dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_clamp_rgba4444_npot,Fail
dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_clamp_rgba8888_npot,Fail
dEQP-GLES2.functional.texture.filtering.cube.nearest_linear_clamp_l8_npot,Fail
dEQP-GLES2.functional.texture.filtering.cube.nearest_linear_clamp_rgb888_npot,Fail
dEQP-GLES2.functional.texture.filtering.cube.nearest_linear_clamp_rgba4444_npot,Fail
dEQP-GLES2.functional.texture.filtering.cube.nearest_linear_clamp_rgba8888_npot,Fail
dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_center,Fail
dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_corner,Fail
dEQP-GLES3.functional.clipping.point.wide_point_clip,Fail
dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_center,Fail
dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_corner,Fail
dEQP-GLES3.functional.draw.instancing.draw_arrays_instanced_grid_100x100,Fail
dEQP-GLES3.functional.draw.instancing.draw_arrays_instanced_grid_32x32,Fail
dEQP-GLES3.functional.draw.instancing.draw_elements_instanced_grid_100x100,Fail
dEQP-GLES3.functional.draw.instancing.draw_elements_instanced_grid_32x32,Fail
dEQP-GLES3.functional.draw.random.124,Fail
dEQP-GLES3.functional.fbo.blit.depth_stencil.depth24_stencil8_basic,Fail
dEQP-GLES3.functional.fbo.blit.depth_stencil.depth24_stencil8_scale,Fail
dEQP-GLES3.functional.fbo.blit.depth_stencil.depth24_stencil8_stencil_only,Fail
dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_basic,Fail
dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_scale,Fail
dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_stencil_only,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_dst_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_dst_y,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_y,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_dst_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_dst_y,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_dst_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_dst_y,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_y,Fail
dEQP-GLES3.functional.fbo.color.blend.r8_src_over,Fail
dEQP-GLES3.functional.fbo.depth.basic.depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.depth.basic.depth32f_stencil8,Fail
dEQP-GLES3.functional.fbo.depth.basic.depth_component16,Fail
dEQP-GLES3.functional.fbo.depth.basic.depth_component24,Fail
dEQP-GLES3.functional.fbo.depth.basic.depth_component32f,Fail
dEQP-GLES3.functional.fbo.depth.depth_test_clamp.depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.depth.depth_test_clamp.depth32f_stencil8,Fail
dEQP-GLES3.functional.fbo.depth.depth_test_clamp.depth_component16,Fail
dEQP-GLES3.functional.fbo.depth.depth_test_clamp.depth_component24,Fail
dEQP-GLES3.functional.fbo.depth.depth_test_clamp.depth_component32f,Fail
dEQP-GLES3.functional.fbo.depth.depth_write_clamp.depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.depth.depth_write_clamp.depth32f_stencil8,Fail
dEQP-GLES3.functional.fbo.depth.depth_write_clamp.depth_component16,Fail
dEQP-GLES3.functional.fbo.depth.depth_write_clamp.depth_component24,Fail
dEQP-GLES3.functional.fbo.depth.depth_write_clamp.depth_component32f,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_color,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_depth,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_color,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_depth,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_depth_stencil,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_stencil,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_color,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_depth,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_color,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_depth,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_depth_stencil,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_stencil,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth32f_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth_component16,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth_component24,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth_component32f,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.r11f_g11f_b10f,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.r16f,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.r8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rg16f,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rg8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rgb10_a2,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rgb565,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rgb5_a1,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rgb8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rgba4,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rgba8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.srgb8_alpha8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.stencil_index8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth32f_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth_component16,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth_component24,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth_component32f,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.r11f_g11f_b10f,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.r16f,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.r8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rg16f,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rg8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rgb10_a2,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rgb565,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rgb5_a1,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rgb8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rgba4,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rgba8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.srgb8_alpha8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.stencil_index8,Fail
dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_rbo_depth_component16,Fail
dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_rbo_depth_component32f,Fail
dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_stencil_rbo_depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_stencil_rbo_depth32f_stencil8,Fail
dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_stencil_tex2d_depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_stencil_tex2d_depth32f_stencil8,Fail
dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_tex2d_depth_component16,Fail
dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_tex2d_depth_component24,Fail
dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_tex2d_depth_component32f,Fail
dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_stencil_rbo_stencil_index8,Fail
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_r8,Fail
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_r8_depth_rbo_depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_r8_depth_stencil_rbo_depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_r8,Fail
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_r8_depth_rbo_depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_r8_depth_stencil_rbo_depth24_stencil8,Fail
dEQP-GLES3.functional.lifetime.attach.deleted_input.buffer_vertex_array,Fail
dEQP-GLES3.functional.lifetime.attach.deleted_output.buffer_transform_feedback,Fail
dEQP-GLES3.functional.multisample.fbo_max_samples.proportionality_alpha_to_coverage,Fail
dEQP-GLES3.functional.multisample.fbo_max_samples.proportionality_sample_coverage,Fail
dEQP-GLES3.functional.multisample.fbo_max_samples.proportionality_sample_coverage_inverted,Fail
dEQP-GLES3.functional.multisample.fbo_max_samples.sample_coverage_invert,Fail
dEQP-GLES3.functional.negative_api.buffer.blit_framebuffer_multisample,Fail
dEQP-GLES3.functional.negative_api.buffer.read_pixels_fbo_format_mismatch,Fail
dEQP-GLES3.functional.negative_api.vertex_array.draw_elements_instanced,Fail
dEQP-GLES3.functional.negative_api.vertex_array.draw_range_elements,Fail
dEQP-GLES3.functional.occlusion_query.depth_clear,Fail
dEQP-GLES3.functional.occlusion_query.depth_clear_stencil_write,Fail
dEQP-GLES3.functional.occlusion_query.depth_clear_stencil_write_stencil_clear,Fail
dEQP-GLES3.functional.occlusion_query.depth_write,Fail
dEQP-GLES3.functional.occlusion_query.depth_write_depth_clear,Fail
dEQP-GLES3.functional.occlusion_query.depth_write_depth_clear_stencil_clear,Fail
dEQP-GLES3.functional.occlusion_query.depth_write_depth_clear_stencil_write,Fail
dEQP-GLES3.functional.occlusion_query.depth_write_depth_clear_stencil_write_stencil_clear,Fail
dEQP-GLES3.functional.occlusion_query.depth_write_stencil_clear,Fail
dEQP-GLES3.functional.occlusion_query.depth_write_stencil_write,Fail
dEQP-GLES3.functional.occlusion_query.depth_write_stencil_write_stencil_clear,Fail
dEQP-GLES3.functional.occlusion_query.scissor,Fail
dEQP-GLES3.functional.occlusion_query.scissor_depth_clear_stencil_write,Fail
dEQP-GLES3.functional.occlusion_query.scissor_depth_clear_stencil_write_stencil_clear,Fail
dEQP-GLES3.functional.occlusion_query.scissor_depth_write_depth_clear,Fail
dEQP-GLES3.functional.occlusion_query.scissor_depth_write_stencil_write,Fail
dEQP-GLES3.functional.occlusion_query.scissor_depth_write_stencil_write_stencil_clear,Fail
dEQP-GLES3.functional.occlusion_query.scissor_stencil_write,Fail
dEQP-GLES3.functional.occlusion_query.scissor_stencil_write_stencil_clear,Fail
dEQP-GLES3.functional.occlusion_query.stencil_clear,Fail
dEQP-GLES3.functional.occlusion_query.stencil_write,Fail
dEQP-GLES3.functional.occlusion_query.stencil_write_stencil_clear,Fail
dEQP-GLES3.functional.polygon_offset.fixed16_displacement_with_units,Fail
dEQP-GLES3.functional.polygon_offset.fixed16_render_with_units,Fail
dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.interpolation.lines_wide,Fail
dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.interpolation.triangles,Fail
dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.lines_wide,Fail
dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.points,Fail
dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.interpolation.triangles,Fail
dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.primitives.points,Fail
dEQP-GLES3.functional.rasterization.fbo.texture_2d.interpolation.triangles,Fail
dEQP-GLES3.functional.rasterization.fbo.texture_2d.primitives.points,Fail
dEQP-GLES3.functional.rasterization.flatshading.lines_wide,Fail
dEQP-GLES3.functional.rasterization.flatshading.triangles,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.linkage.varying.rules.differing_interpolation_2,Fail
dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.isampler2d_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.isampler3d_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler2darray_fixed_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler2darrayshadow_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler3d_fixed_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.sampler2dshadow_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.sampler3d_float_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.usampler3d_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler2dshadow_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler2dshadow_vertex,Fail
dEQP-GLES3.functional.state_query.fbo.framebuffer_attachment_component_type,Fail
dEQP-GLES3.functional.state_query.integers.max_samples_getfloat,Fail
dEQP-GLES3.functional.state_query.integers.max_samples_getinteger64,Fail
dEQP-GLES3.functional.state_query.rbo.renderbuffer_component_size_color,Fail
dEQP-GLES3.functional.texture.mipmap.cube.max_level.linear_nearest,Fail
dEQP-GLES3.functional.texture.specification.random_teximage2d.cube_3,Fail
dEQP-GLES3.functional.texture.units.2_units.mixed.1,Fail
dEQP-GLES3.functional.texture.units.2_units.mixed.9,Fail
dEQP-GLES3.functional.texture.units.2_units.only_3d.5,Fail
dEQP-GLES3.functional.texture.units.2_units.only_3d.9,Fail
dEQP-GLES3.functional.texture.units.2_units.only_cube.2,Fail
dEQP-GLES3.functional.texture.units.4_units.mixed.1,Fail
dEQP-GLES3.functional.texture.units.4_units.mixed.9,Fail
dEQP-GLES3.functional.texture.units.4_units.only_2d.0,Fail
dEQP-GLES3.functional.texture.units.4_units.only_2d_array.0,Fail
dEQP-GLES3.functional.texture.units.4_units.only_3d.0,Fail
dEQP-GLES3.functional.texture.units.4_units.only_3d.1,Fail
dEQP-GLES3.functional.texture.units.4_units.only_3d.5,Fail
dEQP-GLES3.functional.texture.units.4_units.only_3d.7,Fail
dEQP-GLES3.functional.texture.units.4_units.only_3d.9,Fail
dEQP-GLES3.functional.texture.units.4_units.only_cube.2,Fail
dEQP-GLES3.functional.texture.units.8_units.mixed.6,Fail
dEQP-GLES3.functional.texture.units.8_units.mixed.7,Fail
dEQP-GLES3.functional.texture.units.8_units.mixed.8,Fail
dEQP-GLES3.functional.texture.units.8_units.only_2d.0,Fail
dEQP-GLES3.functional.texture.units.8_units.only_2d.6,Fail
dEQP-GLES3.functional.texture.units.8_units.only_2d_array.0,Fail
dEQP-GLES3.functional.texture.units.8_units.only_2d_array.6,Fail
dEQP-GLES3.functional.texture.units.8_units.only_3d.6,Fail
dEQP-GLES3.functional.texture.units.8_units.only_3d.8,Fail
dEQP-GLES3.functional.texture.units.8_units.only_cube.1,Fail
dEQP-GLES3.functional.texture.units.8_units.only_cube.2,Fail
dEQP-GLES3.functional.texture.units.all_units.mixed.0,Fail
dEQP-GLES3.functional.texture.units.all_units.mixed.5,Fail
dEQP-GLES3.functional.texture.units.all_units.mixed.6,Fail
dEQP-GLES3.functional.texture.units.all_units.mixed.8,Fail
dEQP-GLES3.functional.texture.units.all_units.mixed.9,Fail
dEQP-GLES3.functional.texture.units.all_units.only_2d.0,Fail
dEQP-GLES3.functional.texture.units.all_units.only_2d.6,Fail
dEQP-GLES3.functional.texture.units.all_units.only_2d_array.0,Fail
dEQP-GLES3.functional.texture.units.all_units.only_2d_array.5,Fail
dEQP-GLES3.functional.texture.units.all_units.only_2d_array.6,Fail
dEQP-GLES3.functional.texture.units.all_units.only_3d.5,Fail
dEQP-GLES3.functional.texture.units.all_units.only_3d.6,Fail
dEQP-GLES3.functional.texture.units.all_units.only_cube.1,Fail
dEQP-GLES3.functional.texture.units.all_units.only_cube.2,Fail
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.highp_vec4_lines_interleaved,Fail
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.highp_vec4_lines_separate,Fail
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.highp_vec4_triangles_interleaved,Fail
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.highp_vec4_triangles_separate,Fail
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.lowp_vec4_lines_interleaved,Fail
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.lowp_vec4_lines_separate,Fail
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.lowp_vec4_triangles_interleaved,Fail
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.lowp_vec4_triangles_separate,Fail
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.mediump_vec4_lines_interleaved,Fail
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.mediump_vec4_lines_separate,Fail
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.mediump_vec4_triangles_interleaved,Fail
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.mediump_vec4_triangles_separate,Fail
dEQP-GLES3.functional.transform_feedback.random.interleaved.lines.10,Fail
dEQP-GLES3.functional.transform_feedback.random.interleaved.lines.4,Fail
dEQP-GLES3.functional.transform_feedback.random.interleaved.lines.8,Fail
dEQP-GLES3.functional.transform_feedback.random.interleaved.lines.9,Fail
dEQP-GLES3.functional.transform_feedback.random.interleaved.triangles.1,Fail
dEQP-GLES3.functional.transform_feedback.random.interleaved.triangles.3,Fail
dEQP-GLES3.functional.transform_feedback.random.separate.lines.10,Fail
dEQP-GLES3.functional.transform_feedback.random.separate.lines.2,Fail
dEQP-GLES3.functional.transform_feedback.random.separate.lines.4,Fail
dEQP-GLES3.functional.transform_feedback.random.separate.lines.7,Fail
dEQP-GLES3.functional.transform_feedback.random.separate.triangles.10,Fail
dEQP-GLES3.functional.transform_feedback.random.separate.triangles.3,Fail
dEQP-GLES3.functional.transform_feedback.random.separate.triangles.4,Fail
dEQP-GLES3.functional.transform_feedback.random.separate.triangles.5,Fail
dEQP-GLES3.functional.transform_feedback.random.separate.triangles.6,Fail
dEQP-GLES3.functional.transform_feedback.random.separate.triangles.7,Fail
dEQP-GLES3.functional.transform_feedback.random.separate.triangles.8,Fail
dEQP-GLES3.functional.transform_feedback.random.separate.triangles.9,Fail
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first6_offset16_stride32_quads5,Fail
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.int2_10_10_10.components4_quads256,Fail
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_copy.stride4_short_quads256,Fail

View File

@@ -1,15 +0,0 @@
# Note: flakes lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
dEQP-GLES3.functional.occlusion_query.stencil_write
dEQP-GLES3.functional.rasterization.fbo.rbo_.*
dEQP-GLES3.functional.rasterization.fbo.texture_2d.interpolation.triangles
dEQP-GLES3.functional.rasterization.fbo.texture_2d.primitives.points
dEQP-GLES3.functional.rasterization.flatshading.lines_wide
dEQP-GLES3.functional.rasterization.flatshading.triangles
dEQP-GLES3.functional.shaders.linkage.varying.interpolation.centroid
dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.*
dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.*
dEQP-GLES3.functional.texture.units.4_units.only_3d.*
dEQP-GLES3.functional.transform_feedback.random.interleaved.triangles.8
dEQP-GLES3.functional.vertex_arrays.single_attribute.*

View File

@@ -1,64 +0,0 @@
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center,Fail
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_center,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_corner,Fail
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z,Fail
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_alpha,Fail
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_luminance,Fail
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_rgb,Fail
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_rgba,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_dst_y,Fail
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.lowp_float,Fail
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.mediump_int,Fail
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.highp_mat3x2,Fail
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.highp_mat2x3,Fail
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.lowp_uvec3,Fail
dEQP-GLES3.functional.transform_feedback.array.separate.lines.highp_mat3x4,Fail
dEQP-GLES3.functional.transform_feedback.array.separate.points.lowp_mat2,Fail
dEQP-GLES3.functional.transform_feedback.array.separate.points.mediump_uint,Fail
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.lowp_vec3,Fail
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.mediump_ivec3,Fail
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.highp_uvec4,Fail
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.highp_vec2,Fail
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.lowp_ivec3,Fail
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.lowp_int,Fail
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.highp_vec4,Fail
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.lowp_uint,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.lowp_mat2x4,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.mediump_uvec3,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.highp_int,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.mediump_float,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.highp_mat4x3,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.highp_ivec3,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.mediump_vec3,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.lowp_mat4x2,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.lowp_mat3,Fail
dEQP-GLES3.functional.transform_feedback.interpolation.smooth.highp_vec4_triangles_separate,Fail
dEQP-GLES3.functional.transform_feedback.position.lines_separate,Fail
dEQP-GLES3.functional.transform_feedback.random.interleaved.lines.3,Fail
dEQP-GLES3.functional.transform_feedback.random.separate.points.3,Fail
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.r32i_rgba8,Fail
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba32f_rgba32ui,Fail
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba8_snorm_r32ui,Fail
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba8i_r32f,Fail
dEQP-GLES31.functional.image_load_store.cube.load_store.r32f_single_layer,Fail
dEQP-GLES31.functional.image_load_store.cube.load_store.rgba32i_single_layer,Fail
dEQP-GLES31.functional.image_load_store.cube.load_store.rgba8_snorm_single_layer,Fail
dEQP-GLES31.functional.image_load_store.early_fragment_tests.early_fragment_tests_stencil_fbo,Crash
dEQP-GLES31.functional.layout_binding.image.image2d.fragment_binding_single,Fail
dEQP-GLES31.functional.layout_binding.image.image3d.fragment_binding_single,Fail
dEQP-GLES31.functional.program_interface_query.program_input.location.interface_blocks.in.named_block.var_struct_explicit_location,Fail
dEQP-GLES31.functional.program_interface_query.program_input.resource_list.interface_blocks.in.named_block_explicit_location.var_struct,Fail
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block_explicit_location.struct.uint,Fail
dEQP-GLES31.functional.separate_shader.random.119,Fail
dEQP-GLES31.functional.separate_shader.random.59,Fail
dEQP-GLES31.functional.separate_shader.random.69,Fail
dEQP-GLES31.functional.separate_shader.random.79,Fail
dEQP-GLES31.functional.separate_shader.random.99,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rgba8_etc2_eac.nearest_size_tile_multiple,Fail
dEQP-GLES31.functional.texture.texture_buffer.modify.bufferdata.buffer_size_131071,Fail
dEQP-GLES31.functional.texture.texture_buffer.render.as_index_array_as_fragment_texture.offset_7_alignments,Fail
dEQP-GLES31.functional.texture.texture_buffer.render.as_vertex_array_as_index_array_as_fragment_texture.offset_1_alignments,Fail
dEQP-GLES31.functional.texture.texture_buffer.render.as_vertex_texture_as_fragment_texture.range_size_98304,Fail
dEQP-GLES31.functional.texture.texture_buffer.state_query.max_texture_buffer_size_getinteger,Fail

View File

@@ -1,23 +0,0 @@
# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
# Skip the perf/stress tests to keep runtime manageable
dEQP-GLES[0-9]*.performance.*
dEQP-GLES[0-9]*.stress.*
# These are really slow on tiling architectures (including llvmpipe).
dEQP-GLES[0-9]*.functional.flush_finish.*
# unstable results (probably related to the iommu faults).
dEQP-GLES3.functional.texture.filtering.3d.*
dEQP-GLES3.functional.texture.vertex.3d.filtering.*
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_stencil
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_stencil
dEQP-GLES31.functional.ubo.2_level_struct_array.single_buffer.packed_instance_array_fragment
# These are in the xfails list (they usually do), but the random
# behavior occasionally results in UnexpectedPass results.
dEQP-GLES31.functional.separate_shader.random.99
dEQP-GLES31.functional.separate_shader.random.69
dEQP-GLES31.functional.separate_shader.random.119

View File

@@ -1,84 +0,0 @@
dEQP-GLES31.functional.blend_equation_advanced.barrier.colorburn,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.colordodge,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.darken,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.difference,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.exclusion,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.hardlight,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.hsl_color,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.hsl_hue,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.hsl_luminosity,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.hsl_saturation,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.lighten,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.multiply,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.overlay,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.screen,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.softlight,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.colorburn,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.colordodge,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.darken,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.difference,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.exclusion,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.hardlight,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_color,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_hue,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_luminosity,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_saturation,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.lighten,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.multiply,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.overlay,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.screen,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.softlight,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.colorburn,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.colordodge,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.darken,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.difference,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.exclusion,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.hardlight,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.hsl_color,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.hsl_hue,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.hsl_luminosity,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.hsl_saturation,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.lighten,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.multiply,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.overlay,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.screen,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.softlight,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.colorburn,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.colordodge,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.darken,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.difference,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.exclusion,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.hardlight,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.hsl_color,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.hsl_hue,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.hsl_luminosity,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.hsl_saturation,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.lighten,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.multiply,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.overlay,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.screen,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.softlight,Fail
dEQP-GLES31.functional.compute.basic.shared_var_single_group,Fail
dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_advanced_blend_eq,Fail
dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_advanced_blend_eq,Fail
dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_advanced_blend_eq,Fail
dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_advanced_blend_eq,Fail
dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_blend_eq,Fail
dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_separate_blend_eq,Fail
dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_blend_eq,Fail
dEQP-GLES31.functional.image_load_store.early_fragment_tests.early_fragment_tests_depth_fbo,Fail
dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.column_major_mat4x2,Fail
dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.mat3,Fail
dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.6,Fail
dEQP-GLES31.functional.ssbo.layout.unsized_struct_array.per_block_buffer.shared_instance_array,Fail
dEQP-GLES31.functional.stencil_texturing.render.depth32f_stencil8_clear,Fail
dEQP-GLES31.functional.stencil_texturing.render.depth32f_stencil8_draw,Fail
dEQP-GLES31.functional.tessellation.invariance.inner_triangle_set.quads_fractional_even_spacing,Fail
dEQP-GLES31.functional.tessellation.invariance.tess_coord_component_range.triangles_fractional_odd_spacing_cw,Fail
dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_depth_2d,Fail
dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_depth_2d_array,Fail
dEQP-GLES31.functional.texture.multisample.samples_2.use_texture_depth_2d,Fail
dEQP-GLES31.functional.texture.multisample.samples_2.use_texture_depth_2d_array,Fail
dEQP-GLES31.functional.texture.multisample.samples_3.use_texture_depth_2d_array,Fail
dEQP-GLES31.functional.texture.multisample.samples_4.use_texture_depth_2d,Fail

View File

@@ -1,24 +0,0 @@
# Possibly https://gitlab.khronos.org/Tracker/vk-gl-cts/-/issues/2035 related,Fail
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z,Fail
dEQP-VK.compute.indirect_dispatch.upload_buffer.multi_dispatch,Fail
dEQP-VK.draw.output_location.array.r8g8-uint-mediump-output-uint,Fail
dEQP-VK.memory_model.message_passing.core11.u32.coherent.fence_fence.atomicwrite.device.payload_local.image.guard_nonlocal.workgroup.comp,Fail
dEQP-VK.spirv_assembly.instruction.graphics.opquantize.round_to_negative_inf_geom,Fail
dEQP-VK.spirv_assembly.instruction.graphics.opquantize.spec_const_positive_round_up_or_round_down_geom,Fail
# not sure what's wrong here,Fail
dEQP-VK.tessellation.invariance.outer_edge_index_independence.quads_fractional_even_spacing_ccw_point_mode,Fail
dEQP-VK.tessellation.invariance.outer_edge_symmetry.triangles_fractional_odd_spacing_cw_point_mode,Fail
KHR-GL30.transform_feedback.api_errors_test,Fail
KHR-GL30.transform_feedback.capture_vertex_interleaved_test,Fail
KHR-GL30.transform_feedback.capture_vertex_separate_test,Fail
KHR-GL30.transform_feedback.discard_vertex_test,Fail
KHR-GL30.transform_feedback.draw_xfb_feedbackk_test,Crash
KHR-GL30.transform_feedback.draw_xfb_instanced_test,Crash
KHR-GL30.transform_feedback.draw_xfb_stream_instanced_test,Crash
KHR-GL30.transform_feedback.draw_xfb_test,Crash
KHR-GL30.transform_feedback.get_xfb_varying,Fail
KHR-GL30.transform_feedback.query_vertex_interleaved_test,Fail
KHR-GL30.transform_feedback.query_vertex_separate_test,Fail

View File

@@ -1,55 +0,0 @@
# Note: flakes lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
# Flakes reported more than once during Jan-Feb 2020
dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_array
# Started appearing with the new deqp runner. possibly different test order?
dEQP-GLES3.functional.fbo.blit.conversion.rg8i_to_r16i
# We have longstanding intermittent failures with compswap.
dEQP-GLES31.functional.compute.shared_var.atomic.compswap.highp_int
dEQP-GLES31.functional.compute.shared_var.atomic.compswap.highp_uint
dEQP-GLES31.functional.compute.shared_var.atomic.compswap.lowp_int
dEQP-GLES31.functional.compute.shared_var.atomic.compswap.lowp_uint
dEQP-GLES31.functional.compute.shared_var.atomic.compswap.mediump_int
dEQP-GLES31.functional.compute.shared_var.atomic.compswap.mediump_uint
dEQP-GLES31.functional.ssbo.atomic.compswap.highp_int
dEQP-GLES31.functional.ssbo.atomic.compswap.highp_uint
dEQP-GLES31.functional.ssbo.atomic.compswap.lowp_int
dEQP-GLES31.functional.ssbo.atomic.compswap.lowp_uint
dEQP-GLES31.functional.ssbo.atomic.compswap.mediump_int
dEQP-GLES31.functional.ssbo.atomic.compswap.mediump_uint
# Non-sysmem flakes
dEQP-VK.pipeline.spec_constant.compute.composite.matrix.mat3x2
# Fails NIR_VALIDATE so probably flaky
dEQP-VK.memory_model.write_after_read.core11.u32.coherent.fence_fence.atomicwrite.workgroup.payload_nonlocal.workgroup.guard_local.buffer.comp
# At least some of the separate_channels tests fail on sysmem due to an
# interaction of use of a UBWC buffer as both a render target and a
# texture. Stores are done through both paths in separate channels,
# and the UBWC updates don't get synced. The current a650 blob also
# fails these tests and qcom apparently noted the failure at one point
# https://gitlab.khronos.org/Tracker/vk-gl-cts/-/issues/2017
dEQP-VK.renderpass.*separate_channels.*
# These tests are broken (does not respect our minStorageBufferOffsetAlignment of 64)
dEQP-VK.pipeline.push_descriptor.compute.*
# Undiagnosed flakes appearing more than once in the last 2 months as
# of 2020-08-19, in descending order of frequency.
dEQP-GLES3.functional.fbo.msaa.2_samples.stencil_index8
dEQP-GLES3.functional.fragment_out.random.39
dEQP-VK.subgroups.shuffle.framebuffer.subgroupshufflexor_bvec3_tess_eval
dEQP-VK.image.texel_view_compatible.graphic.extended.2d_image.texture_read.astc_10x6_unorm_block.r32g32b32a32_uint
dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.generate_mipmaps.from_base_level.layercount_6.r8g8b8a8_sint.general_optimal_nearest
dEQP-VK.api.copy_and_blit.core.blit_image.all_formats.color.r16_unorm.b8g8r8a8_snorm.optimal_optimal_nearest
dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_array
dEQP-VK.subgroups.quad.framebuffer.subgroupquadswapvertical_ivec2_tess_eval
dEQP-VK.api.copy_and_blit.core.blit_image.all_formats.color.r8g8b8a8_snorm.r32_sfloat.general_optimal_nearest
dEQP-GLES31.functional.tessellation.invariance.primitive_set.quads_equal_spacing_cw
dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.mat2
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_1200x1200_drawcount_8

View File

@@ -1,66 +0,0 @@
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center,Fail
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner,Fail
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z,Fail
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z,Fail
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z,Fail
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z,Fail
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgb565_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgb5_a1_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgba4_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.tex2d_rgba_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.tex2d_rgb_depth_component16,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.0,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.1,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.10,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.11,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.12,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.13,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.14,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.15,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.16,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.17,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.18,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.19,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.2,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.20,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.21,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.22,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.23,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.24,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.3,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.4,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.5,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.6,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.7,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.8,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.9,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.write_mask.stencil,Fail
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.vector_counter_fragment,Fail
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.vector_counter_fragment,Fail
dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.vector_counter_fragment,Fail
dEQP-GLES2.functional.shaders.random.all_features.fragment.37,Fail
dEQP-GLES2.functional.shaders.random.exponential.fragment.11,Fail
dEQP-GLES2.functional.shaders.random.exponential.fragment.12,Fail
dEQP-GLES2.functional.shaders.random.exponential.fragment.14,Fail
dEQP-GLES2.functional.shaders.random.exponential.fragment.37,Fail
dEQP-GLES2.functional.shaders.random.exponential.fragment.5,Fail
dEQP-GLES2.functional.shaders.random.exponential.fragment.74,Fail
dEQP-GLES2.functional.shaders.random.texture.fragment.28,Fail
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.65,Fail
dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2d_bias,Fail
dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2dproj_vec4_bias,Fail
dEQP-GLES2.functional.shaders.texture_functions.fragment.texturecube_bias,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_clamp_rgba8888,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_mirror_rgba8888,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_clamp_rgba8888,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_mirror_rgba8888,Fail
dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_linear,Fail
dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_nearest,Fail
dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_linear,Fail
dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_nearest,Fail
dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear,Fail
dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_nearest,Fail
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_rgb,Fail
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_rgba,Fail
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_rgb,Fail
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_rgba,Fail

View File

@@ -1,38 +0,0 @@
# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
# Skip the perf/stress tests to keep runtime manageable
dEQP-GLES[0-9]*.performance
dEQP-GLES[0-9]*.stress
# These are really slow on tiling architectures (including llvmpipe).
dEQP-GLES[0-9]*.functional.flush_finish
# Flaky
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z
dEQP-GLES2.functional.default_vertex_attrib.*
dEQP-GLES2.functional.fbo.completeness.size.distinct
dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_invalid_transpose
dEQP-GLES2.functional.negative_api.texture.generatemipmap_zero_level_array_compressed
dEQP-GLES2.functional.shaders.builtin_variable.frontfacing
dEQP-GLES2.functional.shaders.random.exponential.fragment.94
dEQP-GLES2.functional.shaders.random.all_features.fragment.55
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.1
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.69
# Hangs / OOM
dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_read
dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_read
dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_loop_read
dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_loop_read
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_static_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_dynamic_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_static_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_static_read_vertex
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_dynamic_read_vertex
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_static_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_dynamic_loop_read_vertex

View File

@@ -1,78 +0,0 @@
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center,Fail
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_center,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_corner,Fail
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_neg_x_neg_y_pos_z,Fail
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_neg_x_neg_y_neg_z,Fail
dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgba4,Fail
dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgba4_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgba4_stencil_index8,Fail
dEQP-GLES2.functional.fbo.render.depth.rbo_rgba4_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4_stencil_index8,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgba4,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgba4_stencil_index8,Fail
dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.no_rebind_rbo_rgba4_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_rbo_rgba4_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_rbo_rgba4_stencil_index8,Fail
dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_rbo_rgba4_stencil_index8,Fail
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgba4,Fail
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgba4_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgba4_depth_component16,Fail
dEQP-GLES2.functional.polygon_offset.default_displacement_with_units,Fail
dEQP-GLES2.functional.polygon_offset.fixed16_displacement_with_units,Fail
dEQP-GLES2.functional.rasterization.interpolation.basic.line_loop_wide,Fail
dEQP-GLES2.functional.rasterization.interpolation.basic.line_strip_wide,Fail
dEQP-GLES2.functional.rasterization.interpolation.basic.lines_wide,Fail
dEQP-GLES2.functional.rasterization.interpolation.projected.line_loop_wide,Fail
dEQP-GLES2.functional.rasterization.interpolation.projected.line_strip_wide,Fail
dEQP-GLES2.functional.rasterization.interpolation.projected.lines_wide,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_clamp_rgba8888,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_mirror_etc1,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_mirror_rgba8888,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_repeat_etc1,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_repeat_rgba8888,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_clamp_rgba8888,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_mirror_etc1,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_mirror_rgba8888,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_repeat_etc1,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_repeat_l8,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_repeat_rgb888,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_repeat_rgba4444,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_repeat_rgba8888,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_linear_clamp_rgba8888,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_linear_mirror_etc1,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_linear_mirror_rgba8888,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_linear_repeat_etc1,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_linear_repeat_rgba8888,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_nearest_clamp_rgba8888,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_nearest_mirror_etc1,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_nearest_mirror_rgba8888,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_nearest_repeat_etc1,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_nearest_repeat_l8,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_nearest_repeat_rgb888,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_nearest_repeat_rgba4444,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_nearest_repeat_rgba8888,Fail
dEQP-GLES2.functional.texture.mipmap.2d.affine.linear_linear_repeat,Fail
dEQP-GLES2.functional.texture.mipmap.2d.affine.nearest_linear_clamp,Fail
dEQP-GLES2.functional.texture.mipmap.2d.affine.nearest_linear_mirror,Fail
dEQP-GLES2.functional.texture.mipmap.2d.affine.nearest_linear_repeat,Fail
dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_repeat,Fail
dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_repeat_non_square,Fail
dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_clamp,Fail
dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_clamp_non_square,Fail
dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_mirror,Fail
dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_mirror_non_square,Fail
dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_repeat,Fail
dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_repeat_non_square,Fail
dEQP-GLES2.functional.texture.mipmap.2d.projected.linear_linear_repeat,Fail
dEQP-GLES2.functional.texture.mipmap.2d.projected.nearest_linear_clamp,Fail
dEQP-GLES2.functional.texture.mipmap.2d.projected.nearest_linear_mirror,Fail
dEQP-GLES2.functional.texture.mipmap.2d.projected.nearest_linear_repeat,Fail
dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_linear,Fail
dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_nearest,Fail
dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_linear,Fail
dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_nearest,Fail
dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear,Fail
dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_nearest,Fail

View File

@@ -1,42 +0,0 @@
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.r16f,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rg16f,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgba16f,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.r16f,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rg16f,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgba16f,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.r16f,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rg16f,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba16f,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.r8,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rg8,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb10_a2,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_half_float_oes,Fail
dEQP-GLES2.functional.fbo.completeness.size.distinct,Fail
dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_invalid_transpose,Fail
dEQP-GLES2.functional.negative_api.texture.generatemipmap_zero_level_array_compressed,Fail
dEQP-GLES2.functional.shaders.random.all_features.fragment.88,Fail
dEQP-GLES2.functional.shaders.texture_functions.vertex.texturecubelod,Fail
dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_linear,Fail
dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_nearest,Fail
dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_linear,Fail
dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_nearest,Fail
dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear,Fail
dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_nearest,Fail
dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_clamp,Fail
dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_mirror,Fail
dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_clamp,Fail
dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_mirror,Fail
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_clamp,Fail
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_mirror,Fail
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_repeat,Fail
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_clamp,Fail
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_mirror,Fail
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_repeat,Fail
dEQP-GLES2.functional.texture.vertex.cube.wrap.clamp_clamp,Fail
dEQP-GLES2.functional.texture.vertex.cube.wrap.clamp_mirror,Fail
dEQP-GLES2.functional.texture.vertex.cube.wrap.clamp_repeat,Fail
dEQP-GLES2.functional.texture.vertex.cube.wrap.mirror_clamp,Fail
dEQP-GLES2.functional.texture.vertex.cube.wrap.mirror_mirror,Fail
dEQP-GLES2.functional.texture.vertex.cube.wrap.mirror_repeat,Fail
dEQP-GLES2.functional.uniform_api.random.79,Fail

View File

@@ -1,7 +0,0 @@
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_clamp
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_mirror
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_repeat
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_clamp
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_mirror
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_repeat

View File

@@ -1,11 +0,0 @@
# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
# Skip the perf/stress tests to keep runtime manageable
dEQP-GLES[0-9]*.performance.*
dEQP-GLES[0-9]*.stress.*
# These are really slow on tiling architectures (including llvmpipe).
dEQP-GLES[0-9]*.functional.flush_finish.*

View File

@@ -1,49 +0,0 @@
dEQP-GLES2.functional.depth_stencil_clear.depth_stencil_masked,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb565_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb565_stencil_index8,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb5_a1_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb5_a1_stencil_index8,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4_stencil_index8,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_tex2d_rgba_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_tex2d_rgba_stencil_index8,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_tex2d_rgb_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_tex2d_rgb_stencil_index8,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb565_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb565_stencil_index8,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb5_a1_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb5_a1_stencil_index8,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgba4_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgba4_stencil_index8,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgba_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgba_stencil_index8,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgb_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgb_stencil_index8,Fail
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgb5_a1_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgba4_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.tex2d_rgb_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgb565_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgb5_a1_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgba4_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.tex2d_rgba_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.tex2d_rgb_depth_component16,Fail
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_color_one_minus_dst_alpha,Fail
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_one_minus_src_alpha,Fail
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_one_minus_src_alpha,Fail
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_alpha_one_minus_constant_color,Fail
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_color_dst_color,Fail
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_alpha_dst_color,Fail
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_alpha_one_minus_dst_alpha,Fail
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_color_one_minus_src_color,Fail
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_color_zero,Fail
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_alpha_constant_alpha,Fail
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_alpha_constant_alpha,Fail
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_constant_color,Fail
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_color_one_minus_constant_alpha,Fail
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_saturate_one_minus_src_color,Fail
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.18,Fail
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.4,Fail
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.62,Fail
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.73,Fail
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.81,Fail
dEQP-GLES2.functional.fragment_ops.random.43,Fail

View File

@@ -1,15 +0,0 @@
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.4
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.11
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.18
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.39
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.40
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.56
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.80
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.81
dEQP-GLES2.functional.fragment_ops.random.17
dEQP-GLES2.functional.fragment_ops.random.24
dEQP-GLES2.functional.fragment_ops.random.54
dEQP-GLES2.functional.fragment_ops.random.59
dEQP-GLES2.functional.fragment_ops.random.71
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.*
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.*

View File

@@ -1,17 +0,0 @@
# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
# Skip the perf/stress tests to keep runtime manageable
dEQP-GLES[0-9]*.performance.*
dEQP-GLES[0-9]*.stress.*
# These are really slow on tiling architectures (including llvmpipe).
dEQP-GLES[0-9]*.functional.flush_finish.*
# XXX: Why does this flake?
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z
# Needs investigation
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgb565_depth_component16
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.tex2d_rgba_depth_component16

View File

@@ -1,11 +0,0 @@
# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
# Skip the perf/stress tests to keep runtime manageable
dEQP-GLES[0-9]*.performance.*
dEQP-GLES[0-9]*.stress.*
# These are really slow on tiling architectures (including llvmpipe).
dEQP-GLES[0-9]*.functional.flush_finish.*

View File

@@ -1,13 +0,0 @@
# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
# Skip the perf/stress tests to keep runtime manageable
dEQP-GLES[0-9]*.performance.*
dEQP-GLES[0-9]*.stress.*
# These are really slow on tiling architectures (including llvmpipe).
dEQP-GLES[0-9]*.functional.flush_finish.*
# XXX: Why does this flake?
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z

View File

@@ -1,41 +0,0 @@
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_dst_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_dst_y,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_dst_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_dst_y,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_y,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_dst_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_dst_y,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_dst_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_dst_y,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_y,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_color,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_depth,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_stencil,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_color,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_depth,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_stencil,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth32f_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth_component16,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth_component24,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth_component32f,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.r16f,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rg16f,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rgba16f,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.stencil_index8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth32f_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth_component16,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth_component24,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth_component32f,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.r16f,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.r32f,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rg16f,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rg32f,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rgba16f,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rgba32f,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.stencil_index8,Fail

View File

@@ -1,13 +0,0 @@
# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
# Skip the perf/stress tests to keep runtime manageable
dEQP-GLES[0-9]*.performance.*
dEQP-GLES[0-9]*.stress.*
# These are really slow on tiling architectures (including llvmpipe).
dEQP-GLES[0-9]*.functional.flush_finish.*
# XXX: Why does this flake?
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z

View File

@@ -1,11 +0,0 @@
# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
# Skip the perf/stress tests to keep runtime manageable
dEQP-GLES[0-9]*.performance.*
dEQP-GLES[0-9]*.stress.*
# These are really slow on tiling architectures (including llvmpipe).
dEQP-GLES[0-9]*.functional.flush_finish.*

View File

@@ -1,9 +0,0 @@
# Exclude this test which might fail when a new extension is implemented.
dEQP-VK.info.device_extensions
# Exclude WSI related tests.
dEQP-VK.image.swapchain_mutable.*
dEQP-VK.wsi.*
# Exclude this test which timeout most of the time.
dEQP-VK.memory.pipeline_barrier.transfer_src_transfer_dst.1048576

View File

@@ -1,29 +0,0 @@
# Interesting failures...,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint.stencil_max,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint.stencil_min,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint.stencil_zero,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint_separate_layouts.stencil_max,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint_separate_layouts.stencil_min,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint_separate_layouts.stencil_zero,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint.stencil_max,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint.stencil_min,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint.stencil_zero,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint_separate_layouts.stencil_max,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint_separate_layouts.stencil_min,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint_separate_layouts.stencil_zero,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_8.d32_sfloat_s8_uint.stencil_max,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_8.d32_sfloat_s8_uint.stencil_min,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_8.d32_sfloat_s8_uint.stencil_zero,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_8.d32_sfloat_s8_uint_separate_layouts.stencil_max,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_8.d32_sfloat_s8_uint_separate_layouts.stencil_min,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_8.d32_sfloat_s8_uint_separate_layouts.stencil_zero,Fail
dEQP-VK.rasterization.flatshading.line_strip_wide,Fail
dEQP-VK.rasterization.flatshading.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.flatshading.non_strict_lines_wide,Fail
dEQP-VK.rasterization.interpolation.basic.line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.basic.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.basic.non_strict_lines_wide,Fail
dEQP-VK.rasterization.interpolation.projected.lines_wide,Fail
dEQP-VK.rasterization.interpolation.projected.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.projected.non_strict_lines_wide,Fail

View File

@@ -1,9 +0,0 @@
dEQP-VK.rasterization.flatshading.line_strip_wide,Fail
dEQP-VK.rasterization.flatshading.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.flatshading.non_strict_lines_wide,Fail
dEQP-VK.rasterization.interpolation.basic.line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.basic.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.basic.non_strict_lines_wide,Fail
dEQP-VK.rasterization.interpolation.projected.lines_wide,Fail
dEQP-VK.rasterization.interpolation.projected.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.projected.non_strict_lines_wide,Fail

View File

@@ -1,9 +0,0 @@
dEQP-VK.rasterization.flatshading.line_strip_wide,Fail
dEQP-VK.rasterization.flatshading.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.flatshading.non_strict_lines_wide,Fail
dEQP-VK.rasterization.interpolation.basic.line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.basic.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.basic.non_strict_lines_wide,Fail
dEQP-VK.rasterization.interpolation.projected.lines_wide,Fail
dEQP-VK.rasterization.interpolation.projected.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.projected.non_strict_lines_wide,Fail

View File

@@ -1,11 +0,0 @@
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.never_zerodepthbounds_depthdisabled_stencilenabled,Fail
dEQP-VK.pipeline.depth.format.d32_sfloat.compare_ops.never_zerodepthbounds_depthdisabled_stencilenabled,Fail
dEQP-VK.rasterization.flatshading.line_strip_wide,Fail
dEQP-VK.rasterization.flatshading.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.flatshading.non_strict_lines_wide,Fail
dEQP-VK.rasterization.interpolation.basic.line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.basic.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.basic.non_strict_lines_wide,Fail
dEQP-VK.rasterization.interpolation.projected.lines_wide,Fail
dEQP-VK.rasterization.interpolation.projected.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.projected.non_strict_lines_wide,Fail

View File

@@ -1,9 +0,0 @@
dEQP-VK.rasterization.flatshading.line_strip_wide,Fail
dEQP-VK.rasterization.flatshading.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.flatshading.non_strict_lines_wide,Fail
dEQP-VK.rasterization.interpolation.basic.line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.basic.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.basic.non_strict_lines_wide,Fail
dEQP-VK.rasterization.interpolation.projected.lines_wide,Fail
dEQP-VK.rasterization.interpolation.projected.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.projected.non_strict_lines_wide,Fail

View File

@@ -1,31 +0,0 @@
# Disable a TON of tests to keep the run around 5-10 minutes because my runner is
# slow.
dEQP-VK.api.*
dEQP-VK.binding_model.*
dEQP-VK.clipping.*
dEQP-VK.compute.*
dEQP-VK.conditional_rendering.*
dEQP-VK.descriptor_indexing.*
dEQP-VK.device_group.*
dEQP-VK.fragment_operations.*
dEQP-VK.fragment_shader_interlock.*
dEQP-VK.graphicsfuzz.*
dEQP-VK.image.*
dEQP-VK.imageless_framebuffer.*
dEQP-VK.info.*
dEQP-VK.memory.*
dEQP-VK.memory_model.*
dEQP-VK.multiview.*
dEQP-VK.pipeline.*
dEQP-VK.protected_memory.*
dEQP-VK.query_pool.*
dEQP-VK.robustness.*
dEQP-VK.sparse_resources.*
dEQP-VK.spirv_assembly.*
dEQP-VK.subgroups.*
dEQP-VK.synchronization.*
dEQP-VK.texture.*
dEQP-VK.transform_feedback.*
dEQP-VK.ubo.*
dEQP-VK.wsi.*
dEQP-VK.ycbcr.*

View File

@@ -1,9 +0,0 @@
dEQP-VK.rasterization.flatshading.line_strip_wide,Fail
dEQP-VK.rasterization.flatshading.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.flatshading.non_strict_lines_wide,Fail
dEQP-VK.rasterization.interpolation.basic.line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.basic.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.basic.non_strict_lines_wide,Fail
dEQP-VK.rasterization.interpolation.projected.lines_wide,Fail
dEQP-VK.rasterization.interpolation.projected.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.projected.non_strict_lines_wide,Fail

View File

@@ -1,6 +0,0 @@
# This subset of CTS seems to randomly hangs on RAVEN only.
# This needs to be investigated and fixed!
dEQP-VK.synchronization.*
# Exclude this test which timeout most of the time.
dEQP-VK.memory.pipeline_barrier.transfer_src_transfer_dst.1048576

View File

@@ -1,9 +0,0 @@
dEQP-VK.rasterization.flatshading.line_strip_wide,Fail
dEQP-VK.rasterization.flatshading.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.flatshading.non_strict_lines_wide,Fail
dEQP-VK.rasterization.interpolation.basic.line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.basic.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.basic.non_strict_lines_wide,Fail
dEQP-VK.rasterization.interpolation.projected.lines_wide,Fail
dEQP-VK.rasterization.interpolation.projected.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.projected.non_strict_lines_wide,Fail

View File

@@ -1,285 +0,0 @@
#!/bin/sh
set -ex
DEQP_WIDTH=${DEQP_WIDTH:-256}
DEQP_HEIGHT=${DEQP_HEIGHT:-256}
DEQP_CONFIG=${DEQP_CONFIG:-rgba8888d24s8ms0}
DEQP_VARIANT=${DEQP_VARIANT:-master}
DEQP_OPTIONS="$DEQP_OPTIONS --deqp-surface-width=$DEQP_WIDTH --deqp-surface-height=$DEQP_HEIGHT"
DEQP_OPTIONS="$DEQP_OPTIONS --deqp-surface-type=pbuffer"
DEQP_OPTIONS="$DEQP_OPTIONS --deqp-gl-config-name=$DEQP_CONFIG"
DEQP_OPTIONS="$DEQP_OPTIONS --deqp-visibility=hidden"
if [ -z "$DEQP_VER" ]; then
echo 'DEQP_VER must be set to something like "gles2", "gles31" or "vk" for the test run'
exit 1
fi
if [ "$DEQP_VER" = "vk" ]; then
if [ -z "$VK_DRIVER" ]; then
echo 'VK_DRIVER must be to something like "radeon" or "intel" for the test run'
exit 1
fi
fi
if [ -z "$DEQP_SKIPS" ]; then
echo 'DEQP_SKIPS must be set to something like "deqp-default-skips.txt"'
exit 1
fi
INSTALL=`pwd`/install
# Set up the driver environment.
export LD_LIBRARY_PATH=`pwd`/install/lib/
export EGL_PLATFORM=surfaceless
export VK_ICD_FILENAMES=`pwd`/install/share/vulkan/icd.d/"$VK_DRIVER"_icd.`uname -m`.json
# the runner was failing to look for libkms in /usr/local/lib for some reason
# I never figured out.
export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/usr/local/lib
RESULTS=`pwd`/${DEQP_RESULTS_DIR:-results}
mkdir -p $RESULTS
# Generate test case list file.
if [ "$DEQP_VER" = "vk" ]; then
cp /deqp/mustpass/vk-$DEQP_VARIANT.txt /tmp/case-list.txt
DEQP=/deqp/external/vulkancts/modules/vulkan/deqp-vk
elif [ "$DEQP_VER" = "gles2" -o "$DEQP_VER" = "gles3" -o "$DEQP_VER" = "gles31" ]; then
cp /deqp/mustpass/$DEQP_VER-$DEQP_VARIANT.txt /tmp/case-list.txt
DEQP=/deqp/modules/$DEQP_VER/deqp-$DEQP_VER
SUITE=dEQP
else
cp /deqp/mustpass/$DEQP_VER-$DEQP_VARIANT.txt /tmp/case-list.txt
DEQP=/deqp/external/openglcts/modules/glcts
SUITE=KHR
fi
# If the job is parallel, take the corresponding fraction of the caselist.
# Note: N~M is a gnu sed extension to match every nth line (first line is #1).
if [ -n "$CI_NODE_INDEX" ]; then
sed -ni $CI_NODE_INDEX~$CI_NODE_TOTAL"p" /tmp/case-list.txt
fi
if [ -n "$DEQP_CASELIST_FILTER" ]; then
sed -ni "/$DEQP_CASELIST_FILTER/p" /tmp/case-list.txt
fi
if [ ! -s /tmp/case-list.txt ]; then
echo "Caselist generation failed"
exit 1
fi
if [ -n "$DEQP_EXPECTED_FAILS" ]; then
BASELINE="--baseline $INSTALL/$DEQP_EXPECTED_FAILS"
fi
if [ -n "$DEQP_FLAKES" ]; then
FLAKES="--flakes $INSTALL/$DEQP_FLAKES"
fi
set +e
if [ -n "$DEQP_PARALLEL" ]; then
JOB="--jobs $DEQP_PARALLEL"
elif [ -n "$FDO_CI_CONCURRENT" ]; then
JOB="--jobs $FDO_CI_CONCURRENT"
else
JOB="--jobs 4"
fi
# If this CI lab lacks artifacts support, print the whole list of failures/flakes.
if [ -n "$DEQP_NO_SAVE_RESULTS" ]; then
SUMMARY_LIMIT="--summary-limit 0"
fi
# Silence the debug output for apps triggering GL errors, since dEQP will do a lot of that.
export MESA_DEBUG=silent
run_cts() {
deqp=$1
caselist=$2
output=$3
deqp-runner \
run \
--deqp $deqp \
--output $RESULTS \
--caselist $caselist \
--skips $INSTALL/$DEQP_SKIPS \
$BASELINE \
$FLAKES \
$JOB \
$SUMMARY_LIMIT \
$DEQP_RUNNER_OPTIONS \
-- \
$DEQP_OPTIONS
}
report_flakes() {
flakes=`grep ",Flake" $1 | sed 's|,Flake.*||g'`
if [ -z "$flakes" ]; then
return 0
fi
if [ -z "$FLAKES_CHANNEL" ]; then
return 0
fi
# The nick needs to be something unique so that multiple runners
# connecting at the same time don't race for one nick and get blocked.
# freenode has a 16-char limit on nicks (9 is the IETF standard, but
# various servers extend that). So, trim off the common prefixes of the
# runner name, and append the job ID so that software runners with more
# than one concurrent job (think swrast) don't collide. For freedreno,
# that gives us a nick as long as db410c-N-JJJJJJJJ, and it'll be a while
# before we make it to 9-digit jobs (we're at 7 so far).
runner=`echo $CI_RUNNER_DESCRIPTION | sed 's|mesa-||' | sed 's|google-freedreno-||g'`
bot="$runner-$CI_JOB_ID"
channel="$FLAKES_CHANNEL"
(
echo NICK $bot
echo USER $bot unused unused :Gitlab CI Notifier
sleep 10
echo "JOIN $channel"
sleep 1
desc="Flakes detected in job: $CI_JOB_URL on $CI_RUNNER_DESCRIPTION"
if [ -n "$CI_MERGE_REQUEST_SOURCE_BRANCH_NAME" ]; then
desc="$desc on branch $CI_MERGE_REQUEST_SOURCE_BRANCH_NAME ($CI_MERGE_REQUEST_TITLE)"
elif [ -n "$CI_COMMIT_BRANCH" ]; then
desc="$desc on branch $CI_COMMIT_BRANCH ($CI_COMMIT_TITLE)"
fi
echo "PRIVMSG $channel :$desc"
for flake in $flakes; do
echo "PRIVMSG $channel :$flake"
done
echo "PRIVMSG $channel :See $CI_JOB_URL/artifacts/browse/results/"
echo "QUIT"
) | nc irc.freenode.net 6667 > /dev/null
}
# Generate junit results
generate_junit() {
results=$1
echo "<?xml version=\"1.0\" encoding=\"utf-8\"?>"
echo "<testsuites>"
echo "<testsuite name=\"$DEQP_VER-$CI_NODE_INDEX\">"
while read line; do
testcase=${line%,*}
result=${line#*,}
# avoid counting Skip's in the # of tests:
if [ "$result" = "Skip" ]; then
continue;
fi
echo "<testcase name=\"$testcase\">"
if [ "$result" != "Pass" ]; then
echo "<failure type=\"$result\">"
echo "$result: See $CI_JOB_URL/artifacts/results/$testcase.xml"
echo "</failure>"
fi
echo "</testcase>"
done < $results
echo "</testsuite>"
echo "</testsuites>"
}
parse_renderer() {
RENDERER=`grep -A1 TestCaseResult.\*info.renderer $RESULTS/deqp-info.qpa | grep '<Text' | sed 's|.*<Text>||g' | sed 's|</Text>||g'`
VERSION=`grep -A1 TestCaseResult.\*info.version $RESULTS/deqp-info.qpa | grep '<Text' | sed 's|.*<Text>||g' | sed 's|</Text>||g'`
echo "Renderer: $RENDERER"
echo "Version: $VERSION "
if ! echo $RENDERER | grep -q $DEQP_EXPECTED_RENDERER; then
echo "Expected GL_RENDERER $DEQP_EXPECTED_RENDERER"
exit 1
fi
}
check_renderer() {
echo "Capturing renderer info for GLES driver sanity checks"
# If you're having trouble loading your driver, uncommenting this may help
# debug.
# export EGL_LOG_LEVEL=debug
VERSION=`echo $DEQP_VER | tr '[a-z]' '[A-Z]'`
$DEQP $DEQP_OPTIONS --deqp-case=$SUITE-$VERSION.info.\* --deqp-log-filename=$RESULTS/deqp-info.qpa
parse_renderer
}
check_vk_device_name() {
echo "Capturing device info for VK driver sanity checks"
$DEQP $DEQP_OPTIONS --deqp-case=dEQP-VK.info.device --deqp-log-filename=$RESULTS/deqp-info.qpa
DEVICENAME=`grep deviceName $RESULTS/deqp-info.qpa | sed 's|deviceName: ||g'`
echo "deviceName: $DEVICENAME"
if [ -n "$DEQP_EXPECTED_RENDERER" -a "x$DEVICENAME" != "x$DEQP_EXPECTED_RENDERER" ]; then
echo "Expected deviceName $DEQP_EXPECTED_RENDERER"
exit 1
fi
}
# wrapper to supress +x to avoid spamming the log
quiet() {
set +x
"$@"
set -x
}
if [ "$GALLIUM_DRIVER" = "virpipe" ]; then
# deqp is to use virpipe, and virgl_test_server llvmpipe
export GALLIUM_DRIVER="$GALLIUM_DRIVER"
VTEST_ARGS="--use-egl-surfaceless"
if [ "$VIRGL_HOST_API" = "GLES" ]; then
VTEST_ARGS="$VTEST_ARGS --use-gles"
fi
GALLIUM_DRIVER=llvmpipe \
GALLIVM_PERF="nopt,no_filter_hacks" \
virgl_test_server $VTEST_ARGS >$RESULTS/vtest-log.txt 2>&1 &
sleep 1
fi
if [ $DEQP_VER = vk ]; then
quiet check_vk_device_name
else
quiet check_renderer
fi
RESULTS_CSV=$RESULTS/results.csv
FAILURES_CSV=$RESULTS/failures.csv
run_cts $DEQP /tmp/case-list.txt $RESULTS_CSV
DEQP_EXITCODE=$?
echo "System load: $(cut -d' ' -f1-3 < /proc/loadavg)"
echo "# of CPU cores: $(cat /proc/cpuinfo | grep processor | wc -l)"
# Remove the shader cache, no need to include in the artifacts.
find $RESULTS -name \*.shader_cache | xargs rm -f
# junit is disabled, because it overloads gitlab.freedesktop.org to parse it.
# quiet generate_junit $RESULTS_CSV > $RESULTS/results.xml
# Turn up to the first 50 individual test QPA files from failures or flakes into
# XML results you can view from the browser.
qpas=`find $RESULTS -name \*.qpa -a ! -name deqp-info.qpa`
if [ -n "$qpas" ]; then
shard_qpas=`echo "$qpas" | grep dEQP- | head -n 50`
for qpa in $shard_qpas; do
xml=`echo $qpa | sed 's|\.qpa|.xml|'`
/deqp/executor/testlog-to-xml $qpa $xml
done
cp /deqp/testlog.css "$RESULTS/"
cp /deqp/testlog.xsl "$RESULTS/"
# Remove all the QPA files (extracted or not) now that we have the XML we want.
echo $qpas | xargs rm -f
fi
# Report the flakes to the IRC channel for monitoring (if configured):
quiet report_flakes $RESULTS_CSV
exit $DEQP_EXITCODE

View File

@@ -1,802 +0,0 @@
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center,Fail
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_center,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_corner,Fail
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_neg_x_neg_y_pos_z,Fail
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_neg_x_neg_y_neg_z,Fail
dEQP-GLES2.functional.polygon_offset.default_displacement_with_units,Fail
dEQP-GLES2.functional.polygon_offset.fixed16_displacement_with_units,Fail
dEQP-GLES2.functional.rasterization.interpolation.basic.line_loop_wide,Fail
dEQP-GLES2.functional.rasterization.interpolation.basic.line_strip_wide,Fail
dEQP-GLES2.functional.rasterization.interpolation.basic.lines_wide,Fail
dEQP-GLES2.functional.rasterization.interpolation.projected.line_loop_wide,Fail
dEQP-GLES2.functional.rasterization.interpolation.projected.line_strip_wide,Fail
dEQP-GLES2.functional.rasterization.interpolation.projected.lines_wide,Fail
dEQP-GLES2.functional.rasterization.limits.points,Fail
dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_center,Fail
dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_corner,Fail
dEQP-GLES3.functional.clipping.point.wide_point_clip,Fail
dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_center,Fail
dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_corner,Fail
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_neg_x_neg_y_pos_z,Fail
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_neg_x_neg_y_neg_z,Fail
dEQP-GLES3.functional.draw.random.124,Fail
dEQP-GLES3.functional.fbo.depth.depth_test_clamp.depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.depth.depth_test_clamp.depth32f_stencil8,Fail
dEQP-GLES3.functional.fbo.depth.depth_test_clamp.depth_component16,Fail
dEQP-GLES3.functional.fbo.depth.depth_test_clamp.depth_component24,Fail
dEQP-GLES3.functional.fbo.depth.depth_test_clamp.depth_component32f,Fail
dEQP-GLES3.functional.fbo.depth.depth_write_clamp.depth32f_stencil8,Fail
dEQP-GLES3.functional.fbo.depth.depth_write_clamp.depth_component32f,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_color,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_depth,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_depth_stencil,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_stencil,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_color,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_depth,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_depth_stencil,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_stencil,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth32f_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth_component16,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth_component24,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth_component32f,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.r11f_g11f_b10f,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.r16f,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.r8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rg16f,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rg8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rgb10_a2,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rgb565,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rgb5_a1,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rgb8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rgba4,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rgba8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.srgb8_alpha8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.stencil_index8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth32f_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth_component16,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth_component24,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth_component32f,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.r11f_g11f_b10f,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.r16f,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.r8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rg16f,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rg8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rgb10_a2,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rgb565,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rgb5_a1,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rgb8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rgba4,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rgba8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.srgb8_alpha8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.stencil_index8,Fail
dEQP-GLES3.functional.multisample.fbo_max_samples.proportionality_alpha_to_coverage,Fail
dEQP-GLES3.functional.multisample.fbo_max_samples.proportionality_sample_coverage,Fail
dEQP-GLES3.functional.multisample.fbo_max_samples.proportionality_sample_coverage_inverted,Fail
dEQP-GLES3.functional.multisample.fbo_max_samples.sample_coverage_invert,Fail
dEQP-GLES3.functional.negative_api.buffer.blit_framebuffer_multisample,Fail
dEQP-GLES3.functional.negative_api.buffer.read_pixels_fbo_format_mismatch,Fail
dEQP-GLES3.functional.polygon_offset.default_displacement_with_units,Fail
dEQP-GLES3.functional.polygon_offset.fixed16_displacement_with_units,Fail
dEQP-GLES3.functional.polygon_offset.fixed24_displacement_with_units,Fail
dEQP-GLES3.functional.polygon_offset.float32_displacement_with_units,Fail
dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.interpolation.lines_wide,Fail
dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.lines_wide,Fail
dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.interpolation.lines_wide,Fail
dEQP-GLES3.functional.rasterization.fbo.texture_2d.interpolation.lines_wide,Fail
dEQP-GLES3.functional.rasterization.interpolation.basic.line_loop_wide,Fail
dEQP-GLES3.functional.rasterization.interpolation.basic.line_strip_wide,Fail
dEQP-GLES3.functional.rasterization.interpolation.basic.lines_wide,Fail
dEQP-GLES3.functional.rasterization.interpolation.projected.line_loop_wide,Fail
dEQP-GLES3.functional.rasterization.interpolation.projected.line_strip_wide,Fail
dEQP-GLES3.functional.rasterization.interpolation.projected.lines_wide,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.state_query.integers.max_samples_getfloat,Fail
dEQP-GLES3.functional.state_query.integers.max_samples_getinteger64,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_clamp_clamp_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_clamp_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_clamp_mirror_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_clamp_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_clamp_repeat_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_clamp_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_mirror_clamp_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_mirror_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_mirror_mirror_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_mirror_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_mirror_repeat_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_mirror_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_repeat_clamp_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_repeat_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_repeat_mirror_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_repeat_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_repeat_repeat_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_repeat_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_linear_clamp_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_linear_clamp_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_linear_clamp_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_linear_mirror_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_linear_mirror_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_linear_mirror_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_linear_repeat_clamp_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_linear_repeat_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_linear_repeat_mirror_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_linear_repeat_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_linear_repeat_repeat_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_linear_repeat_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_nearest_repeat_clamp_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_nearest_repeat_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_nearest_repeat_mirror_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_nearest_repeat_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_nearest_repeat_repeat_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_nearest_repeat_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_linear_clamp_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_linear_clamp_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_linear_clamp_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_linear_mirror_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_linear_mirror_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_linear_mirror_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_linear_repeat_clamp_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_linear_repeat_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_linear_repeat_mirror_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_linear_repeat_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_linear_repeat_repeat_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_linear_repeat_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_nearest_repeat_clamp_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_nearest_repeat_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_nearest_repeat_mirror_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_nearest_repeat_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_nearest_repeat_repeat_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_nearest_repeat_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_clamp_clamp_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_clamp_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_clamp_mirror_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_clamp_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_clamp_repeat_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_clamp_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_mirror_clamp_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_mirror_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_mirror_mirror_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_mirror_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_mirror_repeat_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_mirror_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_repeat_clamp_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_repeat_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_repeat_mirror_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_repeat_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_repeat_repeat_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_repeat_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_linear_clamp_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_linear_clamp_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_linear_clamp_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_linear_mirror_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_linear_mirror_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_linear_mirror_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_linear_repeat_clamp_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_linear_repeat_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_linear_repeat_mirror_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_linear_repeat_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_linear_repeat_repeat_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_linear_repeat_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_linear_linear_clamp_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_linear_linear_clamp_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_linear_linear_clamp_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_linear_linear_mirror_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_linear_linear_mirror_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_linear_linear_mirror_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_linear_linear_repeat_clamp_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_linear_linear_repeat_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_linear_linear_repeat_mirror_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_linear_linear_repeat_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_linear_linear_repeat_repeat_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_linear_linear_repeat_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_nearest_linear_clamp_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_nearest_linear_clamp_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_nearest_linear_clamp_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_nearest_linear_mirror_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_nearest_linear_mirror_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_nearest_linear_mirror_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_nearest_linear_repeat_clamp_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_nearest_linear_repeat_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_nearest_linear_repeat_mirror_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_nearest_linear_repeat_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_nearest_linear_repeat_repeat_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_nearest_linear_repeat_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.r11f_g11f_b10f_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.r11f_g11f_b10f_linear_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.r11f_g11f_b10f_linear_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.r11f_g11f_b10f_nearest_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.r11f_g11f_b10f_nearest_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb10_a2_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb10_a2_linear_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb10_a2_linear_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb10_a2_nearest_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb10_a2_nearest_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb565_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb565_linear_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb565_linear_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb565_nearest_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb565_nearest_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb5_a1_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb5_a1_linear_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb5_a1_linear_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb5_a1_nearest_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb5_a1_nearest_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb9_e5_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb9_e5_linear_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb9_e5_linear_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb9_e5_nearest_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb9_e5_nearest_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba16f_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba16f_linear_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba16f_linear_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba16f_nearest_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba16f_nearest_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba4_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba4_linear_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba4_linear_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba4_nearest_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba4_nearest_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba8_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba8_linear_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba8_linear_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba8_nearest_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba8_nearest_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba8_snorm_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba8_snorm_linear_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba8_snorm_linear_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba8_snorm_nearest_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba8_snorm_nearest_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.srgb8_alpha8_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.srgb8_alpha8_linear_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.srgb8_alpha8_linear_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.srgb8_alpha8_nearest_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.srgb8_alpha8_nearest_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.srgb_r8_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.srgb_r8_linear_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.srgb_r8_linear_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.srgb_r8_nearest_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.srgb_r8_nearest_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.sizes.128x32x64_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.sizes.128x32x64_linear_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.sizes.128x32x64_linear_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.sizes.128x32x64_nearest_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.sizes.128x32x64_nearest_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.sizes.63x63x63_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.sizes.63x63x63_linear_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.sizes.63x63x63_linear_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.sizes.63x63x63_nearest_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.sizes.63x63x63_nearest_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_linear_clamp,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_linear_mirror,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_linear_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_mipmap_linear_linear_clamp,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_mipmap_linear_linear_mirror,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_mipmap_linear_linear_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_mipmap_linear_nearest_clamp,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_mipmap_linear_nearest_mirror,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_mipmap_linear_nearest_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_mipmap_nearest_linear_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_nearest_clamp,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_nearest_mirror,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_nearest_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_linear_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_mipmap_linear_linear_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_mipmap_nearest_linear_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_clamp_clamp,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_clamp_mirror,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_clamp_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_mirror_mirror,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_mirror_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_repeat_mirror,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_repeat_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_clamp_clamp,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_clamp_mirror,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_clamp_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_mirror_mirror,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_mirror_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_repeat_mirror,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_repeat_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_clamp_clamp,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_clamp_mirror,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_clamp_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_mirror_clamp,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_mirror_mirror,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_mirror_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_repeat_clamp,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_repeat_mirror,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_repeat_repeat,Fail
dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_repeat_linear_divisible,Fail
dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_repeat_linear_not_divisible,Fail
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_repeat_linear_divisible,Fail
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_repeat_linear_not_divisible,Fail
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.int2_10_10_10.components4_quads1,Fail
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.int2_10_10_10.components4_quads256,Fail
dEQP-GLES31.functional.debug.error_filters.case_29,Fail
dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.read_pixels_fbo_format_mismatch,Fail
dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.blit_framebuffer_multisample,Fail
dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.read_pixels_fbo_format_mismatch,Fail
dEQP-GLES31.functional.debug.negative_coverage.log.buffer.read_pixels_fbo_format_mismatch,Fail
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_loop.instanced_attributes,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.0,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.1,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.10,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.11,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.12,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.14,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.16,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.17,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.19,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.2,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.3,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.4,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.5,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.6,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.7,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.8,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.9,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.0,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.1,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.14,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.15,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.16,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.17,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.19,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.2,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.4,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.5,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.7,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.9,Fail
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.line_strip.multiple_attributes,Fail
dEQP-GLES31.functional.fbo.no_attachments.interaction.17x512ms4_default_16x16ms2,Fail
dEQP-GLES31.functional.fbo.no_attachments.interaction.1x1ms0_default_2048x2048ms4,Fail
dEQP-GLES31.functional.fbo.no_attachments.interaction.2048x2048ms4_default_1x1ms0,Fail
dEQP-GLES31.functional.fbo.no_attachments.interaction.256x256ms0_default_512x512ms2,Fail
dEQP-GLES31.functional.fbo.no_attachments.interaction.256x256ms2_default_128x512ms0,Fail
dEQP-GLES31.functional.fbo.no_attachments.multisample.samples2,Fail
dEQP-GLES31.functional.fbo.no_attachments.multisample.samples3,Fail
dEQP-GLES31.functional.fbo.no_attachments.multisample.samples4,Fail
dEQP-GLES31.functional.fbo.no_attachments.random.1,Fail
dEQP-GLES31.functional.fbo.no_attachments.random.11,Fail
dEQP-GLES31.functional.fbo.no_attachments.random.14,Fail
dEQP-GLES31.functional.fbo.no_attachments.random.15,Fail
dEQP-GLES31.functional.fbo.no_attachments.random.4,Fail
dEQP-GLES31.functional.fbo.no_attachments.random.9,Fail
dEQP-GLES31.functional.geometry_shading.query.primitives_generated_amplification,Fail
dEQP-GLES31.functional.geometry_shading.query.primitives_generated_instanced,Fail
dEQP-GLES31.functional.geometry_shading.query.primitives_generated_no_amplification,Fail
dEQP-GLES31.functional.geometry_shading.query.primitives_generated_no_geometry,Fail
dEQP-GLES31.functional.geometry_shading.query.primitives_generated_partial_primitives,Fail
dEQP-GLES31.functional.image_load_store.early_fragment_tests.early_fragment_tests_stencil,Fail
dEQP-GLES31.functional.image_load_store.early_fragment_tests.early_fragment_tests_stencil_fbo,Fail
dEQP-GLES31.functional.image_load_store.early_fragment_tests.no_early_fragment_tests_depth,Fail
dEQP-GLES31.functional.image_load_store.early_fragment_tests.no_early_fragment_tests_depth_fbo,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.dynamically_uniform_geometry,Crash
dEQP-GLES31.functional.state_query.integer.max_framebuffer_samples_getfloat,Fail
dEQP-GLES31.functional.state_query.integer.max_framebuffer_samples_getinteger,Fail
dEQP-GLES31.functional.state_query.integer.max_framebuffer_samples_getinteger64,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_format_float,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_format_integer,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_format_pure_int,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_format_pure_uint,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_levels_float,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_levels_integer,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_levels_pure_int,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_levels_pure_uint,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_format_float,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_format_integer,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_format_pure_int,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_format_pure_uint,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_levels_float,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_levels_integer,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_levels_pure_int,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_levels_pure_uint,Fail
dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth32f_stencil8.linear_size_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth32f_stencil8.linear_size_pot,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_linear_clamp_repeat,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_linear_mirror_repeat,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_linear_repeat_clamp,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_linear_repeat_mirror,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_linear_repeat_repeat,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_linear_linear_clamp_repeat,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_linear_linear_mirror_repeat,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_linear_linear_repeat_clamp,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_linear_linear_repeat_repeat,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_linear_nearest_clamp_repeat,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_linear_nearest_mirror_repeat,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_linear_nearest_repeat_clamp,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_linear_nearest_repeat_mirror,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_nearest_linear_clamp_repeat,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_nearest_linear_mirror_repeat,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_nearest_linear_repeat_clamp,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_nearest_linear_repeat_mirror,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_nearest_nearest_repeat_clamp,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_nearest_nearest_repeat_mirror,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_nearest_nearest_repeat_repeat,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_nearest_repeat_mirror,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgb10_a2_linear_mipmap_linear,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgb10_a2_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgb10_a2_nearest_mipmap_linear,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgb10_a2_nearest_mipmap_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgb565_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgb565_nearest_mipmap_linear,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgb5_a1_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgb5_a1_nearest_mipmap_linear,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgb9_e5_nearest_mipmap_linear,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgb9_e5_nearest_mipmap_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgba16f_nearest_mipmap_linear,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgba16f_nearest_mipmap_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgba4_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgba4_nearest_mipmap_linear,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgba8_nearest_mipmap_linear,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgba8_nearest_mipmap_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgba8_snorm_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgba8_snorm_nearest_mipmap_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.sr8_nearest_mipmap_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.srgb8_alpha8_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.srgb8_alpha8_nearest_mipmap_linear,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.sizes.128x128x12_linear,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.sizes.128x128x12_linear_mipmap_linear,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.sizes.128x128x12_linear_mipmap_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.sizes.128x128x12_nearest_mipmap_linear,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.sizes.128x128x12_nearest_mipmap_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.sizes.63x63x18_nearest_mipmap_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.sizes.64x64x12_nearest_mipmap_linear,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.sizes.64x64x12_nearest_mipmap_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.sizes.8x8x6_nearest,Fail
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.no_corners.size_pot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.no_corners.size_pot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.no_corners.size_pot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.no_corners.size_pot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.no_corners.size_pot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.no_corners.size_pot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.no_corners.size_pot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.no_corners.size_pot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.no_corners.size_pot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.base_level.level_1,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.base_level.level_2,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.filter_mode.min_linear_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.filter_mode.min_linear_mipmap_linear_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.filter_mode.min_linear_mipmap_nearest_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.filter_mode.min_nearest_mipmap_linear_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.filter_mode.min_nearest_mipmap_nearest_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.size_npot.compare_greater.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.size_npot.compare_greater.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.size_npot.compare_greater.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.size_npot.compare_less.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.size_npot.compare_less.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.size_npot.compare_less.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.size_pot.compare_greater.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.size_pot.compare_greater.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.size_pot.compare_less.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.size_pot.compare_less.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.base_level.level_1,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.base_level.level_2,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.filter_mode.min_linear_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.filter_mode.min_linear_mipmap_linear_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.filter_mode.min_linear_mipmap_nearest_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.filter_mode.min_nearest_mipmap_linear_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.filter_mode.min_nearest_mipmap_nearest_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.size_npot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.size_npot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.size_npot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.size_pot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.size_pot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.size_pot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.texture_swizzle.alpha_zero_one_red,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.texture_swizzle.blue_alpha_zero_one,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.texture_swizzle.green_blue_alpha_zero,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.texture_swizzle.one_red_green_blue,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.texture_swizzle.red_green_blue_alpha,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.texture_swizzle.zero_one_red_green,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8i.base_level.level_1,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8i.base_level.level_2,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8i.filter_mode.min_nearest_mipmap_nearest_mag_nearest,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8i.size_npot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8i.size_npot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8i.size_npot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8i.size_pot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8i.size_pot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8i.size_pot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8i.texture_swizzle.alpha_zero_one_red,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8i.texture_swizzle.blue_alpha_zero_one,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8i.texture_swizzle.green_blue_alpha_zero,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8i.texture_swizzle.one_red_green_blue,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8i.texture_swizzle.red_green_blue_alpha,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8i.texture_swizzle.zero_one_red_green,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8ui.base_level.level_1,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8ui.base_level.level_2,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8ui.filter_mode.min_nearest_mipmap_nearest_mag_nearest,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8ui.size_npot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8ui.size_npot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8ui.size_npot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8ui.size_pot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8ui.size_pot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8ui.size_pot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8ui.texture_swizzle.alpha_zero_one_red,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8ui.texture_swizzle.blue_alpha_zero_one,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8ui.texture_swizzle.green_blue_alpha_zero,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8ui.texture_swizzle.one_red_green_blue,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8ui.texture_swizzle.red_green_blue_alpha,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8ui.texture_swizzle.zero_one_red_green,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.base_level.level_1,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.base_level.level_2,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.filter_mode.min_linear_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.filter_mode.min_linear_mipmap_linear_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.filter_mode.min_linear_mipmap_nearest_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.filter_mode.min_nearest_mipmap_linear_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.filter_mode.min_nearest_mipmap_nearest_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_npot.compare_greater.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_npot.compare_greater.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_npot.compare_greater.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_npot.compare_less.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_npot.compare_less.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_npot.compare_less.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_pot.compare_greater.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_pot.compare_greater.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_pot.compare_less.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_pot.compare_less.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.base_level.level_1,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.base_level.level_2,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.filter_mode.min_linear_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.filter_mode.min_linear_mipmap_linear_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.filter_mode.min_linear_mipmap_nearest_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.filter_mode.min_nearest_mipmap_linear_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.filter_mode.min_nearest_mipmap_nearest_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.size_npot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.size_npot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.size_npot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.size_pot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.size_pot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.size_pot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.texture_swizzle.alpha_zero_one_red,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.texture_swizzle.blue_alpha_zero_one,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.texture_swizzle.green_blue_alpha_zero,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.texture_swizzle.one_red_green_blue,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.texture_swizzle.red_green_blue_alpha,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.texture_swizzle.zero_one_red_green,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8i.base_level.level_1,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8i.base_level.level_2,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8i.filter_mode.min_nearest_mipmap_nearest_mag_nearest,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8i.size_npot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8i.size_npot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8i.size_npot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8i.size_pot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8i.size_pot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8i.size_pot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8i.texture_swizzle.alpha_zero_one_red,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8i.texture_swizzle.blue_alpha_zero_one,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8i.texture_swizzle.green_blue_alpha_zero,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8i.texture_swizzle.one_red_green_blue,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8i.texture_swizzle.red_green_blue_alpha,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8i.texture_swizzle.zero_one_red_green,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.base_level.level_1,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.base_level.level_2,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.filter_mode.min_nearest_mipmap_nearest_mag_nearest,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.size_npot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.size_npot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.size_npot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.size_pot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.size_pot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.size_pot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.texture_swizzle.alpha_zero_one_red,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.texture_swizzle.blue_alpha_zero_one,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.texture_swizzle.green_blue_alpha_zero,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.texture_swizzle.one_red_green_blue,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.texture_swizzle.red_green_blue_alpha,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.texture_swizzle.zero_one_red_green,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_npot.compare_greater.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_npot.compare_greater.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_npot.compare_greater.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_npot.compare_less.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_npot.compare_less.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_npot.compare_less.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_pot.compare_greater.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_pot.compare_greater.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_pot.compare_less.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_pot.compare_less.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8.size_npot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8.size_npot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8.size_npot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8.size_pot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8.size_pot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8.size_pot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8i.size_npot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8i.size_npot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8i.size_npot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8i.size_pot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8i.size_pot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8i.size_pot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8ui.size_npot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8ui.size_npot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8ui.size_npot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8ui.size_pot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8ui.size_pot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8ui.size_pot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_greater.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_greater.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_greater.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_less.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_less.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_less.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_greater.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_greater.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_less.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_less.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_npot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_npot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_npot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_pot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_pot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_pot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_npot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_npot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_npot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_pot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_pot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_pot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_npot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_npot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_npot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_pot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_pot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_pot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_and_alpha_to_coverage,Fail
dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_and_sample_coverage,Fail
dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_and_sample_coverage_and_alpha_to_coverage,Fail
dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_non_effective_bits,Fail
dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_only,Fail
KHR-GL33.CommonBugs.CommonBug_ParenthesisInLayoutQualifierIntegerValue,Fail
KHR-GL33.clip_distance.functional,Fail
KHR-GL33.cull_distance.functional,Fail
KHR-GL33.pipeline_statistics_query_tests_ARB.functional_compute_shader_invocations,Fail
KHR-GL33.pipeline_statistics_query_tests_ARB.functional_fragment_shader_invocations,Fail
KHR-GL33.pipeline_statistics_query_tests_ARB.functional_primitives_vertices_submitted_and_clipping_input_output_primitives,Fail
KHR-GL33.texture_size_promotion.functional,Fail
KHR-GL33.transform_feedback.capture_geometry_interleaved_test,Fail
KHR-GL33.transform_feedback.capture_geometry_separate_test,Fail
KHR-GL33.transform_feedback.capture_vertex_interleaved_test,Fail
KHR-GL33.transform_feedback.capture_vertex_separate_test,Fail
KHR-GL33.transform_feedback.discard_vertex_test,Fail
KHR-GL33.transform_feedback.draw_xfb_instanced_test,Crash
KHR-GL33.transform_feedback.draw_xfb_stream_instanced_test,Crash
KHR-GL33.transform_feedback.draw_xfb_stream_test,Fail
KHR-GL33.transform_feedback.query_geometry_interleaved_test,Fail
KHR-GL33.transform_feedback.query_geometry_separate_test,Fail
KHR-GL33.transform_feedback.query_vertex_interleaved_test,Fail
KHR-GL33.transform_feedback.query_vertex_separate_test,Fail
KHR-GL33.transform_feedback_overflow_query_ARB.advanced-single-stream-interleaved-attribs,Fail
KHR-GL33.transform_feedback_overflow_query_ARB.advanced-single-stream-separate-attribs,Fail
KHR-GL33.transform_feedback_overflow_query_ARB.basic-single-stream-interleaved-attribs,Fail
KHR-GL33.transform_feedback_overflow_query_ARB.basic-single-stream-separate-attribs,Fail
KHR-GL33.transform_feedback_overflow_query_ARB.multiple-streams-multiple-buffers-per-stream,Fail
KHR-GL33.transform_feedback_overflow_query_ARB.multiple-streams-one-buffer-per-stream,Fail

View File

@@ -1,2 +0,0 @@
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.geometry.isampler2darray
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.geometry.isampler3d

Some files were not shown because too many files have changed in this diff Show More