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257 Commits

Author SHA1 Message Date
Brian
8a40b670c3 added md5 checksums 2007-11-10 09:53:00 -07:00
Brian
d9fa5cbfc9 final changes for 7.0.2 relesae 2007-11-10 09:41:52 -07:00
Benno Schulenberg
1c21564292 code clean-ups, reformatting 2007-11-09 08:53:41 -07:00
Benno Schulenberg
6cc96bf156 remove commented-out code 2007-11-09 08:53:15 -07:00
Brian
29afd4bbc4 fix blender/unichrome crash, bug 13142 2007-11-08 07:36:30 -07:00
Benno Schulenberg
4e3db063ec fix Unichrome/Blender crash, bug 13142 2007-11-08 07:36:30 -07:00
Brian
6560744c38 added -fno-strict-aliasing and -fPIC flags 2007-11-08 07:36:30 -07:00
Brian
572ad87881 change filenames for rc2 2007-11-08 07:36:30 -07:00
Michel Dänzer
2ab75d6cfa r200: Fix SetTexOffset format for 16 bit pixmaps/textures.
Use symbolic array indices to clarify.
2007-11-06 18:39:50 +01:00
Chris Rankin
041a8eb5ec r200: Implement SetTexOffset hook.
Implementation guidance by Michel Dänzer, final testing by Timo Aaltonen.
2007-11-06 18:32:33 +01:00
Brian
c1c13bdcfa Check for NULL VB->EdgeFlag array.
There might be a bug elsewhere, but this is a simple work-around for now.
See bug 12614
2007-11-05 14:43:03 -07:00
Brian
403edd34dd fix mmx code (bug 12614) 2007-11-05 14:38:12 -07:00
Brian
f279e48416 fix mmx code (bug 12614) 2007-11-05 14:38:05 -07:00
Brian
bf854d8d27 SSE codegen fixes 2007-11-03 08:45:42 -06:00
Brian
f334121679 Fix mem leak in SSE code generation path (Michel Dänzer) and don't crash if _mesa_exec_malloc() returns NULL. 2007-11-03 08:44:48 -06:00
Dan Nicholson
b88e2be609 Add -fno-strict-aliasing workaround for all GCC targets
Use a GCC option to work around aliasing bugs. See commit 013dbcd for
more details.
(cherry picked from commit 01b18abf93)

Conflicts:

    configs/freebsd
2007-11-01 11:07:02 -07:00
Dan Nicholson
08229c8bb8 configs: Set -fexceptions for GLUT on linux-dri like other targets
Quite a while ago, the GCC option -fexceptions was added for building
libglut. See here:

  http://article.gmane.org/gmane.comp.video.mesa3d.devel/9499

This was missing in the linux-dri targets.
(cherry picked from commit dbcd20f1c2)
2007-11-01 11:02:05 -07:00
Dan Nicholson
c984017f71 configs: Always use -fPIC for shared libraries, never for static
Mesa currently disables -fPIC for DRI on x86, but most Linux distros are
re-enabling -fPIC for all DRI arches. Let's just do that here since
that's normally what's wanted for shared libraries. Some justification:

http://bugs.gentoo.org/show_bug.cgi?id=110840#c9

On the other hand, position-independent code is only necessary when
building shared libraries, so disable it for the static cases.
(cherry picked from commit c3b5adaa9a)
2007-11-01 11:01:10 -07:00
Dan Nicholson
00e7dd8a13 Add -fno-strict-aliasing workaround for Linux GCC targets
Most Linux distros work around aliasing problems in Mesa by compiling
with the GCC option -fno-strict-aliasing. Two examples:

  https://bugs.freedesktop.org/show_bug.cgi?id=6046
  http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=394311

This makes -fno-strict-aliasing the default with a comment that
developers should consider commenting it out. There is a already a note
about these bugs in docs/helpwanted.html.
(cherry picked from commit 013dbcd611)
2007-11-01 10:56:01 -07:00
Brian
d11b375b16 fix typo 2007-10-31 09:43:17 -06:00
Brian
d1afa8146f updated help/to-do list 2007-10-31 09:40:58 -06:00
Brian
31d4ba8a93 glDrawArrays(count=0) bugfix 2007-10-31 09:40:20 -06:00
Brian
1a7640958c check for count==0 in _mesa_validate_DrawArrays() 2007-10-31 09:39:20 -06:00
Brian
2e2a5a450b note G33/Q33/Q35 support 2007-10-31 08:19:14 -06:00
Brian
574fd63ff0 fix GL_ATI_separate_stencil 2007-10-30 10:46:31 -06:00
Brian
1063d47526 Alias glStencilOpSeparateATI with glStencilOpSeparate.
(Cherry-pick from master)
2007-10-30 10:45:47 -06:00
Brian
b59a892d3e Finish up ATI_separate_stencil
Add entrypoints to glapi XML file and regenerate files.
Implement glStencilOpSeparateATI().
Consolidate some code in stencil.c

Conflicts:

	src/mesa/glapi/dispatch.h
	src/mesa/glapi/glapioffsets.h
	src/mesa/glapi/glapitable.h
	src/mesa/glapi/glapitemp.h
	src/mesa/glapi/glprocs.h
	src/mesa/main/enums.c
	src/mesa/main/state.c
	src/mesa/sparc/glapi_sparc.S
	src/mesa/x86-64/glapi_x86-64.S
	src/mesa/x86/glapi_x86.S
2007-10-30 10:34:26 -06:00
Roland Scheidegger
6e5d5d77df add missing _mesa_StencilFuncSeparateATI function 2007-10-30 10:26:56 -06:00
Dan Nicholson
a6319d18cf Build xdemos programs by default on linux-dri
Since libglut is no longer hardcoded, we can build the xdemos programs
so long as a GLX enabled libGL and libGLU have been built.
(cherry picked from commit 06ca14543e)
2007-10-29 12:08:34 -07:00
Dan Nicholson
5103e883fd update APP_LIB_DEPS for static library configs (patch 3/3)
(cherry picked from commit 162914675a)
2007-10-29 12:06:50 -07:00
Dan Nicholson
98c4ea4b24 simplify APP_LIB_DEPS (patch 2/3)
(cherry picked from commit 9ef1d9f03a)
2007-10-29 12:06:23 -07:00
Dan Nicholson
29b8cac7d7 specify app lib dependencies in Makefiles (patch 1/3)
(cherry-picked from commit c05aa5ec4c)

Conflicts: progs/demos/Makefile
           progs/xdemos/Makefile
2007-10-29 12:05:54 -07:00
Dan Nicholson
cdb02d43fe linux-dri-xcb: Fix undefined refs when linking with libGL
GL_LIB_DEPS was missing -lXdamage and -lXfixes, which was causing
linker errors when trying to build the programs.
(cherry picked from commit 3b9e28d507)
2007-10-29 11:44:30 -07:00
Michel Dänzer
50cecddc4a driFenceType: Really return fence type, not flags.
This typo could lead to the i915tex driver waiting for an EXE only fence as RW,
causing it to abort with an error.
2007-10-29 13:27:59 +00:00
Alan Hourihane
177f6398e5 Only set R_MODE with NV_point_sprite 2007-10-28 20:08:15 +00:00
Dan Nicholson
887bd6a46f configs: Fix linux-static to link correctly
The linux-static target was missing necessary libraries and hardcoding
their location to /usr/X11R6/lib. This makes it comparable to the x86
and x86-64 static targets.
(cherry picked from commit 9514209593)
2007-10-26 15:49:00 -07:00
Brian
9af5153410 use grep -q 2007-10-25 14:48:08 -06:00
Dan Nicholson
0e2103689e More ignored programs merged back from master
Some more entries in progs/*/.gitignore that were in master.
2007-10-25 11:59:26 -07:00
Brian
2c496d8e46 simplify/fix the ASM_FLAGS tests (bug 12931) 2007-10-25 11:12:17 -06:00
Brian
8f0ba02e44 Cray Xt3 config 2007-10-25 11:12:07 -06:00
Brian
524c56e417 Fix merge 2007-10-24 16:36:00 -06:00
Brian
773f3a266c added catamount-osmesa-pgi config, fixes for cross-compiling 2007-10-24 16:35:47 -06:00
Brian
882ada0d22 don't build x86, x86-64 dirs if not needed 2007-10-24 16:33:24 -06:00
Brian
6229005f93 properly init dst reg's CondMask/Swizzle fields 2007-10-23 10:55:14 -06:00
Brian
6c63b35ef7 bump up MAX_INSTRUCTIONS and add an assertion to catch emitting too many instructions 2007-10-23 10:25:34 -06:00
Brian
fb85e50e09 add directfb glut sources to tarball 2007-10-23 08:22:11 -06:00
Brian
5e5f908d0c don't apply ColorMask to main gc 2007-10-22 17:54:07 -06:00
Michel Dänzer
c09e2143c7 i915tex: Don't emit 'empty' blit rectangles.
The hardware seems to interpret them differently and produce unexpected
results...
2007-10-17 18:28:46 +02:00
Brian
74ced1e67f fix fog, rescale_normals bugs (from gallium branch) 2007-10-15 18:02:14 -06:00
Andreas Micheler
dd02c1609e faster write_rgba_span_front() 2007-10-15 08:28:06 -06:00
Brian
cdf4880a79 replace 'brick' with correct program name in printfs 2007-10-10 10:57:37 -06:00
Mrc Gran
2ec8e8547d fix force_s3tc_enable option 2007-10-10 09:16:12 -06:00
Dan Nicholson
b7c36d1d33 Ignore more generated files in progs/
Many of the directories in progs/ were missing .gitignore files or
were tracking generated files. This patch is basically the process of
running `make' in each directory and then finding the untracked files
with `git-ls-files -o --exclude-per-directory=.gitignore'. The existing
files were also sorted.

Conflicts:

	progs/demos/.gitignore
	progs/tests/.gitignore
	progs/xdemos/.gitignore
2007-10-10 08:49:59 -06:00
Xiang, Haihao
970d18a708 Brian's fix for bug9829 2007-10-04 00:08:18 +02:00
Roland Scheidegger
9456e7f0ff minor fog calc cleanup 2007-10-03 22:34:36 +02:00
Roland Scheidegger
a5db24adc2 fog: fix issues with negative fog coords (may fix #10529)
Rework tnl fog a bit. Make sure we always use ABS(eyez) when fog coord source
is depth, OTOH it does not seem to be necessary to use it (as was done before
in some cases) if fog coord source is fogcoord (just to save some work).
This fixes tests/fog (the first 2 cases) with i915/i915tex.
2007-10-03 22:33:26 +02:00
Roland Scheidegger
17664e2620 make sure optimized fog params get updated 2007-10-03 22:33:03 +02:00
Roland Scheidegger
43a0eb0253 unbreak 3d textures (typo when setting tex layout) 2007-10-03 22:32:33 +02:00
Michel Dänzer
bcdaed2c0a i915tex: Work around texture pitch related performance drops on i915 at least. 2007-10-03 10:48:56 +02:00
Brian
78c6637db5 updated glext.h license info (Khronos), plus other clean-ups 2007-10-01 17:56:48 -06:00
Brian
44214a98fd fix VBO-split infinite loop (bug 12164) 2007-09-29 12:01:47 -06:00
Dan Nicholson
9cc6d2310c add support for LDFLAGS env var 2007-09-28 18:47:11 -06:00
Brian
1a045954be update the DRM/DRI instructions 2007-09-28 18:43:12 -06:00
Dave Airlie
b3fc9a1585 i965: fix vblank on 965gm laptops by bringing in code from i915
jbarnes has better fixes for this in 7.1, but for 7.0.2 this seems like the best
plan, for distros to pick it up.
2007-09-28 12:02:27 +10:00
Xiang, Haihao
2a86a449ca mesa: make sure the gotten value isn't greater than the
max depth buffer value on 64bit system. fix bug #12095
2007-09-27 10:44:45 -06:00
Xiang, Haihao
44f032db61 i965: handle all unfilled mode in clip stage. fix bug #12453 2007-09-27 10:40:22 -06:00
Brian
5a520729ee prep for 7.0.2 release 2007-09-27 10:35:10 -06:00
Brian
36fbe78c60 for Miniglx, use git sources 2007-09-27 10:34:44 -06:00
Brian
029bb17770 bump versions to 7.0.2 2007-09-27 10:30:13 -06:00
Brian
7958bee6be fix blend bug 12164 2007-09-27 10:25:57 -06:00
Brian
0b9bb21ce4 Restore old _TriangleCaps code to fix Blender problem (bug 12164) 2007-09-27 10:25:33 -06:00
Roland Bär
cfcc5b794e [i965] Bug #11812: Fix fwrite return value checks in AUB file code. 2007-09-26 08:00:17 -06:00
Zou Nan hai
925ff408a6 fix fd.o bug #12217, recalcuate urb when clip plane size change 2007-09-26 07:59:41 -06:00
Xiang, Haihao
f40ca444f5 i965: The cube map texture coordinates must be devided by the
component with the largest absolute value before they are
delivered. fix bug #12421
2007-09-26 07:58:57 -06:00
Zou Nan hai
638a5e0382 fix a bug in 965 ARB_occlusion_query,
fd.o bug #12132
2007-09-26 07:58:29 -06:00
Brian
6d777bf055 fix DrawRangeElements error msg 2007-09-23 13:57:36 -06:00
Brian
ae6d4e8bc0 fix -D_BSD_SOURC 2007-09-20 18:42:59 -06:00
Brian
f2728724d3 fix for __IBMC__ 2007-09-20 15:12:42 -06:00
Brian
bc95b34cce added bluegene-xlc-osmesa, fortran fixes 2007-09-20 15:12:21 -06:00
Brian
9eb89616af fixes for bluegene-xlc-osmesa config 2007-09-20 15:10:35 -06:00
Brian
f7713a6d81 Added bluegene-xlc-osmesa config (Alexander Neundorf) 2007-09-20 15:09:54 -06:00
Brian
1cec9b727a fix bug 10604 2007-09-14 13:43:58 -06:00
Brian
18a4730f5b From trunk: mesa: bind VBO_ATTRIB_XXX to correct input array when executing a display list. fix #10604
This also fixes Bill Mitchell's Fortan/plot bug.
2007-09-14 13:43:09 -06:00
Brian
1342aefcdd updated link 2007-09-14 09:57:16 -06:00
Brian
1fd4b1e702 fix glCopyPixel/glPixelZoom bug 12417) 2007-09-14 09:57:08 -06:00
Brian
32dff44c28 fix copypixels overlap test bug (#12417) 2007-09-14 09:56:05 -06:00
Brian
e7c2ae476a fix ARB fp/vp parsing bug 12313 2007-09-13 11:42:48 -06:00
Brian
a66301f83d added program_error2() function for better error reporting 2007-09-13 11:41:44 -06:00
Brian
a5f7d56221 Fix state.texgen parsing error (bug 12313).
Replace *(*inst++) with *(*inst)++ in a few places.
2007-09-13 11:29:51 -06:00
Brian
140080c1ec added .pc.in files to tarballs 2007-09-13 09:27:06 -06:00
Brian
ef43af6d43 added DSTDIR, pkg-config items 2007-09-12 10:12:20 -06:00
Brian
949d0532f0 updated with pkg-config info 2007-09-12 10:12:06 -06:00
Dan Nicholson
96efc76d74 pkg-config support 2007-09-12 10:03:31 -06:00
Dan Nicholson
6ca0d63692 DESTDIR support. 2007-09-12 10:01:06 -06:00
Xiang, Haihao
95fc2485e2 i965: fix bug#11925 2007-09-12 16:58:45 +08:00
Xiang, Haihao
d6ce1e4834 i965: fix #11378 2007-09-12 15:29:11 +08:00
Brian
2cc2b12fc7 fix indirect rendering crash 2007-09-11 10:59:10 -06:00
Brian
2259f81cf7 In _mesa_make_current(), don't unbind FBOs from the old context.
This fixes the X server crash reported by KeithP on Aug 29.
The old context's FBOs will be unreferenced during context destruction so
there's no memleak with this change.
2007-09-11 10:59:10 -06:00
Brian
791f12880f Update depth test state when binding new framebuffer object 2007-09-11 09:25:49 -06:00
Brian
7aa7373a64 fix comment 2007-09-11 09:25:49 -06:00
Xiang, Haihao
2f186a190f i965: take the secondary color into account when drawing
bitmap. fix#10688
2007-09-11 17:03:07 +08:00
Xiang, Haihao
357893a873 i965: limit on LOD Bias, fix#11987 2007-09-11 17:02:15 +08:00
Brian
a17881da5f clean-up (see bug 12317) 2007-09-10 08:36:01 -06:00
Brian
4872ee83a9 updated VC7 project files 2007-09-05 10:05:48 -06:00
Christoph Kubisch
5ec222a832 updated VC7 project files 2007-09-05 10:01:58 -06:00
Brian
40438b3440 Use temporary matrix in __gluInvertMatrixd() to fix aliasing problem (see bugs 12269, 6748) 2007-09-03 16:21:12 -06:00
Xiang, Haihao
e0b80660c8 fix bug#11009 2007-09-01 15:31:49 +08:00
Xiang, Haihao
a2016301f5 i965: Take the upper limitation on LOD into account. 2007-09-01 15:14:58 +08:00
Brian
7ec6729fb6 sync with trunk, fixing bug 12239 2007-08-31 16:36:17 -06:00
Brian
837a2cf72e fix i965 bugs, x86-64 bugs 2007-08-31 16:35:38 -06:00
Roland Scheidegger
0adca14536 fix another occurence of movaps which might not be aligned 2007-08-31 00:06:30 +02:00
Brian
57b0f66c6d s/movaps/movups/ (see bug 12216) 2007-08-30 08:41:43 -06:00
Xiang, Haihao
e47e7a9571 i965: store read drawable info in intel_context. Some OpenGL
operations are based on read drawable. fix bug#10136.
2007-08-30 14:06:26 +08:00
Xiang, Haihao
68ca01560f i965: check NULL pointer. fix bug#12193 2007-08-30 14:06:19 +08:00
Xiang, Haihao
64f1c91fcb i965: samplers group in fours in WM_STATE. fix bug#9415 2007-08-30 14:05:56 +08:00
Xiang, Haihao
7d33f94198 i965: flush batch buffer when getting the maximum. This makes
some 3D programs such as pymol work well.
2007-08-30 14:05:39 +08:00
Brian
d69a596193 Fixed bugs 6748, 12141 2007-08-27 10:48:31 -06:00
Colin McDonald
8aa4ae638e fixed problem with big glDrawArrays (see bug 12141) 2007-08-27 10:47:49 -06:00
Brian
3069f34841 new __gluInvertMatrix() function (Mesa bug 6748) 2007-08-27 10:36:25 -06:00
Adam Jackson
b3788a0e4f Unbreak Linux builds with -fvisibility=hidden. 2007-08-24 08:49:59 +01:00
Brian
582bc029ab remove CallDepth++/-- accidentally removed in prev commit 2007-08-24 08:45:27 +01:00
Brian
e9e3099433 remove unneeded CallStack array 2007-08-23 08:17:35 +01:00
Brian
4fc561cc7b refactor bounds checking code 2007-08-20 13:12:10 +01:00
Brian
ad3e3a0b99 don't map buffer in _mesa_validate_DrawElements() unless needed 2007-08-20 12:55:26 +01:00
Brian
bfb8c849cb Remove recent texobj refcount debug/logging code. 2007-08-16 09:11:11 +01:00
Michel Dänzer
09dd25b5d1 i915tex: Unreference texture buffers on context destruction.
Not doing this could cause the buffers to leak under some circumstances.
2007-08-16 08:45:16 +02:00
Roland Scheidegger
c48efb1dbe suppress warning about ncon visuals (bug #6689) 2007-08-16 02:43:45 +02:00
Brian
5408acb6b7 log deleting/binding of FBOs 2007-08-15 15:47:28 +01:00
Brian
15481160f9 more debug output (context destroy, fb destroy) 2007-08-15 12:52:00 +01:00
Brian
00ccff03a5 Rewrite quite a bit of the code for glPush/PopAttrib() for texture state.
Remove the Saved1D/2D/etc fields from gl_texture_attrib in mtypes.h
Use a new texture_state struct in attrib.c that has the extra information
for restoring texture object state and saving references to the texture
objects (so they can't accidentally get deleted while referenced by the
attribute stack).  All the texobj refcounting is mutex-protected now.
2007-08-15 11:21:06 +01:00
Brian
21594921b1 copy Target in _mesa_copy_texture_object() 2007-08-15 11:18:38 +01:00
Brian
42c91eebc9 Added _mesa_free_attrib_data() to free anything left in the attribute stack upon context destruction.
Also, a bit more refcount debug info.
2007-08-15 10:10:02 +01:00
Brian
88273e08b4 more tex obj ref count debugging (temporary) 2007-08-15 08:55:03 +01:00
Brian
08f7fb45ef added some temporary texobj ref counting debug output 2007-08-14 19:45:02 +01:00
Brian
75ebda3ce6 Fix a few more problems with freeing FBOs/textures during context destruction.
Free FBOs before textures since the later may be referenced by the former.
Need to bind the context we're destroying if there isn't a current context
so that ctx->DeleteTexture() etc can be used.
2007-08-14 11:57:16 +01:00
Brian
53ff15fcbf fix blending/banding bug 2007-08-13 21:17:04 +01:00
Dan Torop
72adb70ee2 fix spantmp2 READ_RGBA inline asm (#11931) 2007-08-13 21:14:51 +01:00
Brian
960d41fcfe added more i915/945 chipsets 2007-08-13 21:11:17 +01:00
Brian
0c4e35b070 Add PCI IDs for the G33, Q33, and Q35 chipsets.
Conflicts:

	src/mesa/drivers/dri/i915/i915_texstate.c
	src/mesa/drivers/dri/i915/intel_context.c
	src/mesa/drivers/dri/i915/intel_context.h
	src/mesa/drivers/dri/i915/intel_screen.c
	src/mesa/drivers/dri/i915/intel_tex.c
2007-08-13 21:06:33 +01:00
Wang Zhenyu
c53f1cb813 i915tex: Add support for 945GME 2007-08-13 21:00:28 +01:00
Brian
f6696cc15e free any render/framebuffers left in hash tables when freeing shared state 2007-08-13 17:39:05 +01:00
Michel Dänzer
fef9a41fe4 i915tex: Make sure pitch is aligned properly for render-to-texture.
Just always align texture pitch to multiples of 64 bytes for now, pending a
more sophisticated scheme to do it only when really necessary.
2007-08-13 13:22:43 +02:00
Brian
e279a0a076 Implement mutex/locking around texture object reference counting.
Use new _mesa_reference_texobj() function for referencing/unreferencing
textures.  Add new assertions/tests to try to detect invalid usage of
deleted textures.
2007-08-13 11:28:52 +01:00
Brian
88c8aaed96 fix link to 7.0.1 relnotes 2007-08-09 15:59:38 +01:00
Brian
62cbbd7226 fix byte swap bug for GLuint stencil indexes (bug 11909) 2007-08-09 08:45:01 +01:00
Brian
f7cbe7fcee move free() after dereference (bug 11878) 2007-08-07 22:06:48 +01:00
Brian
d8e4ff9079 fix potential NULL dereference (bug 11879) 2007-08-07 21:56:39 +01:00
Brian
510ff27eda remove SHELL line, replace -e test with new logic (Daniel Stone) 2007-08-07 21:52:22 +01:00
Brian
5abf055100 fix potential NULL dereference (bug 11880) 2007-08-07 21:46:42 +01:00
Brian
4bb5721f6b fix swizzle error test (bug 11881) 2007-08-07 21:43:46 +01:00
Brian
c41ab70d3a initial 7.0.2 notes 2007-08-07 08:44:35 +01:00
Brian
a05e403bf2 fix bug 9962 (vbo splitting) as in trunk 2007-08-07 08:43:31 +01:00
Brian
2f57e0f71d Merge branch 'mesa_7_0_branch' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into mesa_7_0_branch 2007-08-07 08:21:50 +01:00
Brian
95a2eb9767 fix even-sized point positioning (bug 11874) 2007-08-07 08:20:18 +01:00
Brian
55175daed7 added md5 sums 2007-08-03 13:54:55 -06:00
Brian
ae16a51e95 added GLU bug fixes 2007-08-03 13:39:09 -06:00
Brian
4398d67546 update 7.0.1 release info/date 2007-08-03 13:32:47 -06:00
Brian
c93738687c remove -rc2 2007-08-03 13:32:28 -06:00
Brian
799492e606 add OSMESA_LIB_NAME 2007-08-03 10:08:16 -06:00
Brian
f33ff071bb added -lm 2007-08-03 07:24:33 -06:00
Brian
99e854743c added bluegene-osmesa 2007-08-02 14:24:05 -06:00
Brian
6f79062d91 OSmesa on BlueGene (Alexander Neundorf) 2007-08-02 14:22:52 -06:00
Brian
2f682c3995 fix stencil value masking bug 11805, and fix sizeof() bug 2007-08-02 09:08:53 -06:00
Brian
067370e68f fix invalid pointer usage in bezierPatchDeleteList(), bug 11807 2007-08-02 08:40:58 -06:00
Brian
2aa439a6a4 fix double free()s (bug 11808) 2007-08-02 08:38:10 -06:00
Brian
b477182dc3 s/MAX_TEXTURE_LEVELS/SIS_MAX_TEXTURE_LEVELS/ and add assertion (bug 11806) 2007-08-02 08:35:27 -06:00
Michel Dänzer
a8964ca89e i915tex: Better attempt to release miptree when overriding texture image.
The previous approach could lead to crashes in FBO code that dereferences the
miptree struct pointer unconditionally.
2007-08-02 12:14:03 +02:00
Brian
4f0e92d07c Merge branch 'mesa_7_0_branch' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into mesa_7_0_branch 2007-08-01 17:03:09 -06:00
Brian
577f4e8a5f Obsolete 2007-08-01 11:45:47 -06:00
Brian
0586d9fe56 fix error code test limit (bug 11795) 2007-08-01 11:27:47 -06:00
Michel Dänzer
1f0d9bf05e i915tex: Missing piece of SetTexOffset hook implementation for I830 generation. 2007-08-01 17:46:32 +02:00
Michel Dänzer
8bcae2a527 i915tex: Implement SetTexOffset hook.
Only build tested for I830 generation.
2007-08-01 17:46:31 +02:00
Michel Dänzer
35ca9aae91 r300: Implement SetTexOffset hook. 2007-08-01 17:46:30 +02:00
Michel Dänzer
6cdd2bf8d7 Add interfaces for overriding texture images with driver specific 'offsets'.
To be used by AIGLX for GLX_EXT_texture_from_pixmap without several
additional data copies.
2007-08-01 17:46:29 +02:00
Brian
ce7d175adb fix mem leak (bug 11793) 2007-08-01 08:42:13 -06:00
Brian
1904fd095f fix mem leak (bug 11791) 2007-08-01 08:42:09 -06:00
Brian
897d0ac5cc fix some FreeBSD issues 2007-07-31 14:57:54 -06:00
Brian
e262d0182f fix failure caused by undeclared variable (bug 11783) 2007-07-31 09:43:40 -06:00
Brian
aa5b748c10 glGetAttribLocation always returned 1 (bug 11774) 2007-07-31 09:29:31 -06:00
Brian
3c182c5bc8 Added sunos5-v9-cc-g++ config (Roland Egger) 2007-07-30 09:00:09 -06:00
Brian
1b5677847b _mesa_pack_bitmap() fix from trunk 2007-07-30 08:13:05 -06:00
Brian
1be59a9dbe dlist polygon stipple fix from trunk 2007-07-30 08:12:29 -06:00
Brian
55c2178ad4 fix bug 11754 2007-07-29 18:28:09 -06:00
Jan Dvorak
3e3d392e1c fix glPointParameteriv bug 11754 2007-07-29 18:26:55 -06:00
Brian
756a7a4e4b minor tweaks 2007-07-27 11:44:55 -06:00
Brian
121b4ac220 More Mingw32 fixes from Zhang (zxpmyth@yahoo.com.cn) 2007-07-27 11:12:21 -06:00
Brian
cdbd5db3af release candidate 2 2007-07-27 11:10:00 -06:00
Brian
b2240f6ad4 fix bug 11731 2007-07-26 15:33:39 -06:00
Brian
33814a55f8 Fix function call bug 11731. Also, fix up IR_CALL/IR_FUNC confusion. 2007-07-26 15:32:34 -06:00
Brian
a57c5a417b generate error upon writing to varying var in fragment program (bug 11733) 2007-07-26 11:39:37 -06:00
Brian
ff1a28de17 clamp float colors 2007-07-26 08:19:40 -06:00
Brian
772f57f99b call ctx->Driver.NewProgram() instead of _mesa_new_program() 2007-07-24 09:56:54 -06:00
Brian
dacee32b8b fix logic error, typos 2007-07-24 09:19:44 -06:00
Brian
fa1a3eb06d fix GLX_STEREO bug 2007-07-23 16:54:35 -06:00
Brian
bd4817ca54 fix GLX_STEREO handling (bug 11705) 2007-07-23 16:51:03 -06:00
Brian
005eea249c Fix a number of MINGW32 issues (Zhang <zxpmyth@yahoo.com.cn>) 2007-07-21 11:27:22 -06:00
Brian
9747de8ec6 drop VC6 and VC7 project files until updated 2007-07-21 10:03:30 -06:00
Brian
849a9799d0 fix bug 11588 2007-07-13 16:37:18 -06:00
Jan Dvorak
e32ae4fe33 fix shader/info string length queries (bug 11588) 2007-07-13 16:35:19 -06:00
Brian
4595389c4c fix width/depth mix-up (bug 11577) 2007-07-12 21:43:39 -06:00
Brian
e8ccc7cc49 Merge branch 'mesa_7_0_branch' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into mesa_7_0_branch 2007-07-12 14:49:56 -06:00
Brian
673d21047a fix swizzle-related bug 11534 2007-07-12 14:49:24 -06:00
Michel Dänzer
fdefc2bbda i915tex: Better procedure for dropping batchbuffer on virtual resolution change.
The previous procedure would often result in a GPU lockup.
2007-07-10 11:02:18 +02:00
Michel Dänzer
2079df8527 i915tex: Only wait for vblank when really necessary.
This avoids superfluous waits for vblank timing out under some circumstances.
2007-07-10 10:54:51 +02:00
Michel Dänzer
b53659452c Clear pointers to freed cliprects.
Not doing this could lead to double frees under rare circumstances.
2007-07-10 10:49:28 +02:00
Michel Dänzer
46f1d6653e Remove dubious compile-time test for pre-2.4 Linux kernels.
LINUX_VERSION_CODE shouldn't be used by userspace code, it can be defined empty
these days.

If anybody still cares about 2.2 kernels, they should reinstate this as a
proper runtime test.
2007-07-10 10:34:10 +02:00
Brian
c1938a60f7 Fix zero-size texture checking in _mesa_test_proxy_teximage(), bug 11309 2007-07-08 10:04:14 -06:00
Brian
d65110f352 Check if 'indices' is NULL, bug 11314 2007-07-08 09:21:21 -06:00
Brian
9fa3bbcb5a check depthScale value for optimized ushort->uint case (fixes bug 11474) 2007-07-08 08:53:09 -06:00
Brian
99d62f2922 fix i915 polygon stipple bug 2007-07-06 16:53:28 -06:00
Brian
284743cafe add GL_QUADS to i915_reduced_primitive_state() to fix redbook/polys demo 2007-07-06 16:52:34 -06:00
Xavier Bachelot
08d7307b2a call glutInit(), bug 11486 2007-07-06 12:54:40 -06:00
Brian
ef6a64abe6 fix a syntax error (missing right-paren) 2007-07-05 16:04:10 -06:00
Brian
18bfa52ef7 fix bug 11475 2007-07-05 09:42:07 -06:00
Brian
d62be2652c Copy from Mesa master. Includes fixes for bugs 11475 and 11448. 2007-07-05 09:40:37 -06:00
Eric Anholt
ea53ff80af fix LogicOp/bitmap problem, bug 11133 2007-07-04 07:37:28 -06:00
Brian
feeca1bcbc add fbdev/ to DEMO_FILES 2007-07-03 15:46:48 -06:00
Brian
12e7278c08 document GLSL fixes 2007-07-03 12:21:11 -06:00
Brian
45b5c44eb9 bring over Roland's DOT3_RGBA fix from master 2007-07-03 12:20:52 -06:00
Brian
e3456c1028 added vec2(vec4) constructor, bug 11404 2007-07-03 11:42:03 -06:00
Brian
327fb38573 add code for stpq, rgba writemasks in make_writemask(), bug 11404 2007-07-03 11:41:07 -06:00
Brian
1d25d9e15f Bump version to 7.0.1 2007-07-03 10:04:41 -06:00
Brian
cc7cee3f48 Revert the version of libOSMesa.so to 6.5.3 to avoid linking issues that were caused by bumping to 7.0 2007-07-03 10:03:01 -06:00
Brian
d7062710cd use _mesa_unpack_stencil_span() in draw_stencil_pixels(), bug 11457 2007-07-03 08:58:03 -06:00
Brian
9bfba734d8 add const to wglSetPixelFormat() to match .h declaration 2007-07-02 10:15:39 -06:00
Brian
aaebf2f47e regenerated 2007-06-29 07:51:49 -06:00
Brian
23f8d77b38 Add a few missing GL 2.0 entrypoints, regenerate related files.
Specifically:
  glVertexAttrib4bv
  glVertexAttrib4iv
  glVertexAttrib4ubv
  glVertexAttrib4uiv
  glVertexAttrib4usv
2007-06-28 16:38:48 -06:00
Brian
87d22ee0fe initial 7.0.1 relnotes 2007-06-28 08:11:36 -06:00
zhang
52e25f63d4 a variety of fixes for MingW 2007-06-28 08:10:09 -06:00
Brian
f3fb67972b remove obsolete t_save_api.c 2007-06-28 07:43:32 -06:00
Brian
6400756364 remove obsolete sources 2007-06-28 07:21:59 -06:00
Brian
d59f0314bd md5 sums for 7.0 2007-06-22 16:50:24 -06:00
Brian
131baefac3 fix date for 7.0 release 2007-06-22 16:41:36 -06:00
Brian
a450078b67 update version 2007-06-22 16:40:17 -06:00
Brian
f6b041bf6c bring in Eric's FreeBSD fixes for -pthread 2007-06-22 15:40:46 -06:00
Brian
4f340d181a set tentative 7.0 release date 2007-06-20 19:59:15 -06:00
Brian
b58e38e936 fix TEXTREL problem (bug 7459) 2007-06-12 09:52:05 -06:00
Brian
8713cb48a8 Fix TEXREL issues when using GLX_USE_TLS (see bug 7459). 2007-06-12 09:46:12 -06:00
Brian
277c5e57ed fix GLX_USE_TLS breakage 2007-06-12 08:57:39 -06:00
Brian
b3d62d5af5 disable depthBits check in check_compatible(), see bug 11161 2007-06-08 12:36:00 -06:00
Brian
9c0f0c8d81 remove old comment about DEFAULT_SOFTWARE_DEPTH_BITS 2007-06-08 12:35:37 -06:00
Brian
18a0a2a7ac document bug 11049 fix 2007-05-23 16:50:22 -06:00
Brian
8b99d9e33c restore GL_TEXTURE_LOD_BIAS in _mesa_PopAttrib(), bug 11049 2007-05-23 16:49:19 -06:00
Brian
01e7e153e3 document point attentuation fix 2007-05-23 08:59:02 -06:00
Brian
0ad4ca24d2 Fix point attentuation problem (bug 11042)
ctx->Point._Attentuation was computed in wrong place and the VB->Eye coord Z
array wasn't indexed correctly in run_point_stage().
2007-05-23 08:56:45 -06:00
Brian
724a155552 if light position is local, treat it as a homogeneous coord and divide by W (see bug 11009) 2007-05-21 10:55:15 -06:00
Roland Scheidegger
d38b74a316 fix miptree layout (i915) for small compressed mipmaps
This seems to work now. Also fix i945 set_level_info, need to match i915
behaviour for storing mip height, as it's assumed to be the mip width
(in texels) elsewhere and the division by 4 is done later (untested).
2007-05-19 04:43:50 +02:00
Roland Scheidegger
54cab4b47b fix copy & paste bug of previous commit, breaking dxt5 formats 2007-05-19 03:56:06 +02:00
Roland Scheidegger
c093666bc5 fix miptree comparison with compressed textures
TexelBytes is always 0 with compressed textures, thus would never match
mt->cpp. This caused constant blitting around of textures, and it fixes at
least the horrible performance of Q3 if compressed textures are enabled.
2007-05-19 01:39:54 +02:00
Roland Scheidegger
04972f6761 fix small s3tc mipmaps (#10968)
make sure that always whole blocks are uploaded.
(May still not work correctly if the top mip map is not at least a full block,
that is 4 pixels wide - not sure, but probably doesn't happen in real world)
2007-05-19 01:39:16 +02:00
Brian
67f8234622 set version to 7.0 2007-05-18 09:41:34 -06:00
Brian
201d6dbd9c fix STATE_HALF_VECTOR value (bug 10987) 2007-05-18 09:35:18 -06:00
Ian Romanick
fbcac5aa83 Refactor determining whether a texture target can use compressed format 2007-05-17 14:45:25 -07:00
Brian
2b72ab8f8f document glXDestroyPbuffer fix 2007-05-17 15:30:39 -06:00
Brian
0ea97b9408 In DestroyPbuffer(), use GetReq() intead of GetReqExtra(). See bug 10983. 2007-05-17 15:26:39 -06:00
Brian
28683ac7c0 version 7.0, not 7.1 2007-05-17 09:07:25 -06:00
Brian
c72e3e210f version should be 7.0 2007-05-17 09:04:19 -06:00
303 changed files with 5782 additions and 4961 deletions

1
.gitignore vendored
View File

@@ -2,6 +2,7 @@
*.o
*.so
*.sw[a-z]
*.pc
*~
depend
depend.bak

View File

@@ -67,6 +67,9 @@ aix-64-static \
aix-gcc \
aix-static \
beos \
bluegene-osmesa \
bluegene-xlc-osmesa \
catamount-osmesa-pgi \
darwin \
darwin-static \
darwin-static-x86ppc \
@@ -151,8 +154,9 @@ sunos5-v8 \
sunos5-v8-static \
sunos5-v9 \
sunos5-v9-static \
sunos5-v9-cc-g++ \
ultrix-gcc:
@ if [ -e configs/current ] ; then \
@ if test -f configs/current || test -L configs/current ; then \
echo "Please run 'make realclean' before changing configs" ; \
exit 1 ; \
fi
@@ -162,10 +166,10 @@ ultrix-gcc:
# Rules for making release tarballs
DIRECTORY = Mesa-7.1pre
LIB_NAME = MesaLib-7.1pre
DEMO_NAME = MesaDemos-7.1pre
GLUT_NAME = MesaGLUT-7.1pre
DIRECTORY = Mesa-7.0.2
LIB_NAME = MesaLib-7.0.2
DEMO_NAME = MesaDemos-7.0.2
GLUT_NAME = MesaGLUT-7.0.2
MAIN_FILES = \
$(DIRECTORY)/Makefile* \
@@ -209,6 +213,7 @@ MAIN_FILES = \
$(DIRECTORY)/src/mesa/Makefile* \
$(DIRECTORY)/src/mesa/sources \
$(DIRECTORY)/src/mesa/descrip.mms \
$(DIRECTORY)/src/mesa/gl.pc.in \
$(DIRECTORY)/src/mesa/depend \
$(DIRECTORY)/src/mesa/main/*.[chS] \
$(DIRECTORY)/src/mesa/main/descrip.mms \
@@ -288,17 +293,6 @@ MAIN_FILES = \
$(DIRECTORY)/vms/analyze_map.com \
$(DIRECTORY)/vms/xlib.opt \
$(DIRECTORY)/vms/xlib_share.opt \
$(DIRECTORY)/windows/VC6/mesa/gdi/gdi.dsp \
$(DIRECTORY)/windows/VC6/mesa/glu/*.txt \
$(DIRECTORY)/windows/VC6/mesa/glu/glu.dsp \
$(DIRECTORY)/windows/VC6/mesa/mesa.dsw \
$(DIRECTORY)/windows/VC6/mesa/mesa/mesa.dsp \
$(DIRECTORY)/windows/VC6/mesa/osmesa/osmesa.dsp \
$(DIRECTORY)/windows/VC7/mesa/gdi/gdi.vcproj \
$(DIRECTORY)/windows/VC7/mesa/glu/glu.vcproj \
$(DIRECTORY)/windows/VC7/mesa/mesa.sln \
$(DIRECTORY)/windows/VC7/mesa/mesa/mesa.vcproj \
$(DIRECTORY)/windows/VC7/mesa/osmesa/osmesa.vcproj \
$(DIRECTORY)/windows/VC8/mesa/mesa.sln \
$(DIRECTORY)/windows/VC8/mesa/gdi/gdi.vcproj \
$(DIRECTORY)/windows/VC8/mesa/glu/glu.vcproj \
@@ -327,7 +321,9 @@ DRI_FILES = \
SGI_GLU_FILES = \
$(DIRECTORY)/src/glu/Makefile \
$(DIRECTORY)/src/glu/descrip.mms \
$(DIRECTORY)/src/glu/glu.pc.in \
$(DIRECTORY)/src/glu/sgi/Makefile \
$(DIRECTORY)/src/glu/sgi/Makefile.mgw \
$(DIRECTORY)/src/glu/sgi/Makefile.win \
$(DIRECTORY)/src/glu/sgi/Makefile.DJ \
$(DIRECTORY)/src/glu/sgi/glu.def \
@@ -372,6 +368,8 @@ DEMO_FILES = \
$(DIRECTORY)/progs/demos/*.cxx \
$(DIRECTORY)/progs/demos/*.dat \
$(DIRECTORY)/progs/demos/README \
$(DIRECTORY)/progs/fbdev/Makefile \
$(DIRECTORY)/progs/fbdev/glfbdevtest.c \
$(DIRECTORY)/progs/osdemos/Makefile \
$(DIRECTORY)/progs/osdemos/*.c \
$(DIRECTORY)/progs/xdemos/Makefile* \
@@ -400,6 +398,7 @@ GLUT_FILES = \
$(DIRECTORY)/include/GL/glutf90.h \
$(DIRECTORY)/src/glut/glx/Makefile* \
$(DIRECTORY)/src/glut/glx/depend \
$(DIRECTORY)/src/glut/glx/glut.pc.in \
$(DIRECTORY)/src/glut/glx/*def \
$(DIRECTORY)/src/glut/glx/descrip.mms \
$(DIRECTORY)/src/glut/glx/mms_depend \
@@ -415,6 +414,9 @@ GLUT_FILES = \
$(DIRECTORY)/src/glut/fbdev/Makefile \
$(DIRECTORY)/src/glut/fbdev/*[ch] \
$(DIRECTORY)/src/glut/mini/*[ch] \
$(DIRECTORY)/src/glut/directfb/Makefile \
$(DIRECTORY)/src/glut/directfb/NOTES \
$(DIRECTORY)/src/glut/directfb/*[ch] \
$(DIRECTORY)/windows/VC6/progs/glut/glut.dsp \
$(DIRECTORY)/windows/VC7/progs/glut/glut.vcproj
@@ -422,6 +424,7 @@ DEPEND_FILES = \
$(TOP)/src/mesa/depend \
$(TOP)/src/glx/x11/depend \
$(TOP)/src/glw/depend \
$(TOP)/src/glw/glw.pc.in \
$(TOP)/src/glut/glx/depend \
$(TOP)/src/glu/sgi/depend

View File

@@ -51,37 +51,59 @@
# realclean: remove all generated files
#
# MinGW core makefile updated for Mesa 7.0
#
# Updated : by Heromyth, on 2007-7-21
# Email : zxpmyth@yahoo.com.cn
# Bugs : 1) All the default settings work fine. But the setting X86=1 can't work.
# The others havn't been tested yet.
# 2) The generated DLLs are *not* compatible with the ones built
# with the other compilers like VC8, especially for GLUT.
# 3) MAlthough more tests are needed, it can be used individually!
.PHONY : all libgl clean realclean
ifeq ($(ICD),1)
# when -std=c99 mingw will not define WIN32
CFLAGS = -Wall -W -Werror
CFLAGS = -Wall -Werror
else
# I love c89
CFLAGS = -Wall -W -pedantic
CFLAGS = -Wall -pedantic
endif
CFLAGS += -O2 -ffast-math
export CFLAGS
ifeq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),)
UNLINK = del $(subst /,\,$(1))
else
UNLINK = $(RM) $(1)
endif
all: libgl
all: libgl libglu libglut example
libgl: lib
$(MAKE) -f Makefile.mgw -C src/mesa
libglu: libgl
$(MAKE) -f Makefile.mgw -C src/glu/sgi
libglut: libglu
$(MAKE) -f Makefile.mgw -C src/glut/glx
example: libglut
$(MAKE) -f Makefile.mgw star -C progs/samples
copy progs\samples\star.exe lib
lib:
mkdir lib
clean:
$(MAKE) -f Makefile.mgw clean -C src/mesa
$(MAKE) -f Makefile.mgw clean -C src/glu/sgi
$(MAKE) -f Makefile.mgw clean -C src/glut/glx
realclean: clean
-$(call UNLINK,lib/*.a)

View File

@@ -34,6 +34,7 @@ MINOR=0
PATCH=""
DEPS=""
LINK=""
LDFLAGS=""
CPLUSPLUS=0
STATIC=0
DLOPEN=0
@@ -63,6 +64,7 @@ do
echo ' -LDIR search in DIR for library dependencies'
echo ' -linker L explicity specify the linker program to use (eg: gcc, g++)'
echo ' Not observed on all systems at this time.'
echo ' -ldflags OPT specify any additional linker flags in OPT'
echo ' -cplusplus link with C++ runtime'
echo ' -static make a static library (default is dynamic/shared)'
echo ' -dlopen make a shared library suitable for dynamic loading'
@@ -94,6 +96,10 @@ do
shift 1;
LINK=$1
;;
'-ldflags')
shift 1;
LDFLAGS=$1
;;
-l*)
DEPS="$DEPS $1"
;;
@@ -104,6 +110,10 @@ do
# this is a special case (see bugzilla 10876)
DEPS="$DEPS $1"
;;
'-pthread')
# for FreeBSD
DEPS="$DEPS -pthread"
;;
'-cplusplus')
CPLUSPLUS=1
;;
@@ -212,7 +222,7 @@ case $ARCH in
rm -f ${LIBNAME}
# make lib
${LINK} ${OPTS} -o ${LIBNAME} ${OBJECTS} ${DEPS}
${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME} ${OBJECTS} ${DEPS}
# finish up
FINAL_LIBS="${LIBNAME}"
elif [ $STATIC = 1 ] ; then
@@ -270,7 +280,7 @@ case $ARCH in
rm -f ${LIBNAME}.so
# make lib
${LINK} ${OPTS} -o ${LIBNAME}.so.${VERSION} ${OBJECTS} ${DEPS}
${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME}.so.${VERSION} ${OBJECTS} ${DEPS}
# make usual symlinks
ln -s ${LIBNAME}.so.${VERSION} ${LIBNAME}.so.${MAJOR}
ln -s ${LIBNAME}.so.${MAJOR} ${LIBNAME}.so
@@ -342,10 +352,10 @@ case $ARCH in
#echo "mklib: linker is" ${LINK} ${OPTS}
if [ $NOPREFIX = 1 ] ; then
rm -f ${LIBNAME}
${LINK} ${OPTS} -o ${LIBNAME} ${OBJECTS} ${DEPS}
${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME} ${OBJECTS} ${DEPS}
else
rm -f ${LIBNAME}.${MAJOR} ${LIBNAME}
${LINK} ${OPTS} -o ${LIBNAME}.${MAJOR} ${OBJECTS} ${DEPS}
${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME}.${MAJOR} ${OBJECTS} ${DEPS}
ln -s ${LIBNAME}.${MAJOR} ${LIBNAME}
fi
FINAL_LIBS="${LIBNAME}.${MAJOR} ${LIBNAME}"
@@ -369,7 +379,7 @@ case $ARCH in
echo "mklib: Making FreeBSD shared library: " ${LIBNAME}
OPTS="-shared"
rm -f ${LIBNAME}
${LINK} ${OPTS} -o ${LIBNAME} ${OBJECTS} ${DEPS}
${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME} ${OBJECTS} ${DEPS}
FINAL_LIBS=${LIBNAME}
elif [ $STATIC = 1 ] ; then
STLIB="lib${LIBNAME}.a"
@@ -383,7 +393,7 @@ case $ARCH in
OPTS="-shared -Wl,-soname,${SHLIB}"
echo "mklib: Making FreeBSD shared library: " ${SHLIB}
rm -f ${SHLIB}
${LINK} ${OPTS} -o ${SHLIB} ${OBJECTS} ${DEPS}
${LINK} ${OPTS} ${LDFLAGS} -o ${SHLIB} ${OBJECTS} ${DEPS}
ln -sf ${SHLIB} "lib${LIBNAME}.so"
FINAL_LIBS="${SHLIB} lib${LIBNAME}.so"
fi
@@ -441,7 +451,7 @@ case $ARCH in
fi
echo "mklib: Making IRIX " ${ABI} " shared library: " ${LIBNAME}
${LINK} ${OPTS} -o ${LIBNAME} ${OBJECTS} ${DEPS}
${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME} ${OBJECTS} ${DEPS}
FINAL_LIBS=${LIBNAME}
fi
;;
@@ -517,9 +527,9 @@ case $ARCH in
# On AIX a shared library is linked differently when
# you want to dlopen the file
if [ $DLOPEN = "1" ] ; then
cc -G ${OPTS} -o ${LIBNAME} ${OBJECTS} ${DEPS}
cc -G ${OPTS} ${LDFLAGS} -o ${LIBNAME} ${OBJECTS} ${DEPS}
else
cc ${OPTS} -o ${OFILE} ${OBJECTS} ${DEPS}
cc ${OPTS} ${LDFLAGS} -o ${OFILE} ${OBJECTS} ${DEPS}
ar ${X64} -r ${LIBNAME} ${OFILE}
fi
@@ -601,7 +611,7 @@ case $ARCH in
fi
echo "mklib: Making Darwin shared library: " ${LIBNAME}
${LINK} ${OPTS} -o ${LIBNAME} ${OBJECTS} ${DEPS}
${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME} ${OBJECTS} ${DEPS}
ln -s ${LIBNAME} ${LINKNAME}
FINAL_LIBS="${LIBNAME} ${LINKNAME}"
fi
@@ -678,7 +688,7 @@ case $ARCH in
rm -f ${LIBNAME}.so.${MAJOR}
rm -f ${LIBNAME}.so
# make lib
${LINK} ${OPTS} -o ${LIBNAME}.so.${VERSION} ${OBJECTS} ${DEPS}
${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME}.so.${VERSION} ${OBJECTS} ${DEPS}
# make usual symlinks
ln -s ${LIBNAME}.so.${VERSION} ${LIBNAME}.so.${MAJOR}
ln -s ${LIBNAME}.so.${MAJOR} ${LIBNAME}.so
@@ -750,7 +760,7 @@ case $ARCH in
rm -f ${LIBNAME}.a
# make lib
${LINK} ${OPTS} -o ${CYGNAME}-${MAJOR}.dll ${OBJECTS} ${DEPS}
${LINK} ${OPTS} ${LDFLAGS} -o ${CYGNAME}-${MAJOR}.dll ${OBJECTS} ${DEPS}
# make usual symlinks
ln -s ${LIBNAME}-${MAJOR}.dll.a ${LIBNAME}.dll.a
# finish up

View File

@@ -11,6 +11,10 @@ CXX = g++
CFLAGS = -O2 -DAIXV3
CXXFLAGS = -O2 -DAIXV3
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
MKLIB_OPTIONS = -arch aix-gcc
GL_LIB_DEPS = -lX11 -lXext -lm
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm

View File

@@ -39,6 +39,10 @@ ifeq ($(CPU), x86)
CXXFLAGS = $(CFLAGS)
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
LDFLAGS += -Xlinker
ifdef DEBUG

33
configs/bluegene-osmesa Normal file
View File

@@ -0,0 +1,33 @@
# Configuration for building only libOSMesa on BlueGene, no Xlib driver
# This doesn't really have a lot of dependencies, so it should be usable
# on other (gcc-based) systems too.
# It uses static linking and disables multithreading.
include $(TOP)/configs/default
CONFIG_NAME = bluegene-osmesa
# Compiler and flags
CC = /bgl/BlueLight/ppcfloor/blrts-gnu/bin/powerpc-bgl-blrts-gnu-gcc
CXX = /bgl/BlueLight/ppcfloor/blrts-gnu/bin/powerpc-bgl-blrts-gnu-g++
CFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
CXXFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURC
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
MKLIB_OPTIONS = -static
OSMESA_LIB_NAME = libOSMesa.a
# Directories
SRC_DIRS = mesa glu
DRIVER_DIRS = osmesa
PROGRAM_DIRS = osdemos
# Dependencies
OSMESA_LIB_DEPS = -lm
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(OSMESA_LIB)
APP_LIB_DEPS = -lOSMesa -lGLU -lm

View File

@@ -0,0 +1,29 @@
# Configuration for building only libOSMesa on BlueGene using the IBM xlc compiler
# This doesn't really have a lot of dependencies, so it should be usable
# on similar systems too.
# It uses static linking and disables multithreading.
include $(TOP)/configs/default
CONFIG_NAME = bluegene-osmesa
# Compiler and flags
CC = /opt/ibmcmp/vacpp/bg/8.0/bin/blrts_xlc
CXX = /opt/ibmcmp/vacpp/bg/8.0/bin/blrts_xlC
CFLAGS = -O3 -pedantic -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
CXXFLAGS = -O3 -pedantic -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
MKLIB_OPTIONS = -static
OSMESA_LIB_NAME = libOSMesa.a
# Directories
SRC_DIRS = mesa glu
DRIVER_DIRS = osmesa
PROGRAM_DIRS = osdemos
# Dependencies
OSMESA_LIB_DEPS = -lm
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(OSMESA_LIB)
APP_LIB_DEPS = -lOSMesa -lGLU -lm

View File

@@ -0,0 +1,32 @@
# Configuration for building only libOSMesa on Cray Xt3
# for the compute nodes running Catamount using the
# Portland Group compiler. The Portland Group toolchain has to be
# enabled before using "module switch PrgEnv-gnu PrgEnv-pgi" .
# This doesn't really have a lot of dependencies, so it should be usable
# on other similar systems too.
# It uses static linking and disables multithreading.
include $(TOP)/configs/default
CONFIG_NAME = catamount-osmesa-pgi
# Compiler and flags
CC = cc
CXX = CC
CFLAGS = -target=catamount -fastsse -O3 -Mnontemporal -Mprefetch=distance:8,nta -fPIC -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
CXXFLAGS = -target=catamount -fastsse -O3 -Mnontemporal -Mprefetch=distance:8,nta -fPIC -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
MKLIB_OPTIONS = -static
OSMESA_LIB_NAME = libOSMesa.a
# Directories
SRC_DIRS = mesa glu
DRIVER_DIRS = osmesa
PROGRAM_DIRS = osdemos
# Dependencies
OSMESA_LIB_DEPS = -lm
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(OSMESA_LIB)
APP_LIB_DEPS = -lOSMesa -lGLU -lm

View File

@@ -10,6 +10,10 @@ CXX = cc
CFLAGS = -I/usr/X11R6/include -O3 -fPIC -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin
CXXFLAGS = -I/usr/X11R6/include -O3 -fPIC -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
# Library names (actual file names)
GL_LIB_NAME = libGL.dylib
GLU_LIB_NAME = libGLU.dylib

View File

@@ -9,6 +9,10 @@ CFLAGS = -I/usr/X11R6/include -O3 -fno-common -ffast-math -funroll-loops -fexpen
CXXFLAGS = -I/usr/X11R6/include -O3 -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin
MKLIB_OPTIONS = -static
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
# Library names (actual file names)
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a

View File

@@ -11,6 +11,10 @@ CXXFLAGS = -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk \
-I/usr/X11R6/include -O3 -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin
MKLIB_OPTIONS = -static -archopt "-isysroot /Developer/SDKs/MacOSX10.4u.sdk"
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
# Library names (actual file names)
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a

View File

@@ -14,6 +14,10 @@ CXXFLAGS = -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk \
MKLIB_OPTIONS = -archopt "-isysroot /Developer/SDKs/MacOSX10.4u.sdk"
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
# Library names (actual file names)
GL_LIB_NAME = libGL.dylib
GLU_LIB_NAME = libGLU.dylib

View File

@@ -9,8 +9,8 @@ CONFIG_NAME = default
# Version info
MESA_MAJOR=7
MESA_MINOR=1
MESA_TINY=0
MESA_MINOR=0
MESA_TINY=2
# external projects. This should be useless now that we use libdrm.
DRM_SOURCE_PATH=$(TOP)/../drm
@@ -20,6 +20,7 @@ CC = cc
CXX = CC
CFLAGS = -O
CXXFLAGS = -O
LDFLAGS =
GLU_CFLAGS =
# Misc tools and flags
@@ -66,14 +67,16 @@ DRIVER_DIRS = x11 osmesa
PROGRAM_DIRS = demos redbook samples glsl xdemos
# Library/program dependencies
# Library dependencies
#EXTRA_LIB_PATH ?=
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread
OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) $(EXTRA_LIB_PATH) -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) $(EXTRA_LIB_PATH) -lXt -lX11
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm
# Program dependencies - specific GL/glut libraries added in Makefiles
APP_LIB_DEPS = -lm

View File

@@ -13,7 +13,7 @@ OPT_FLAGS = -O2
PIC_FLAGS = -fPIC
DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_BSD_SOURCE -DUSE_XSHM \
-DHZ=100 -DHAVE_POSIX_MEMALIGN
-DHZ=100
X11_INCLUDES = -I/usr/X11R6/include
@@ -23,5 +23,9 @@ CXXFLAGS += $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(DEFINES) $(X11_INCLUDES)
GLUT_CFLAGS = -fexceptions
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
EXTRA_LIB_PATH = -L/usr/X11R6/lib
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) $(EXTRA_LIB_PATH) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lXext -lXmu -lXi -lX11 -lm

View File

@@ -15,21 +15,25 @@ EXPAT_INCLUDES = -I/usr/local/include
X11_INCLUDES = -I/usr/X11R6/include
DEFINES = -DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1 -DIN_DRI_DRIVER \
-DGLX_DIRECT_RENDERING -DGLX_INDIRECT_RENDERING \
-DHAVE_ALIAS -DHAVE_POSIX_MEMALIGN
-DHAVE_ALIAS
CFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) -Wmissing-prototypes -std=c99 -Wundef -ffast-math \
$(ASM_FLAGS) $(X11_INCLUDES) $(DEFINES)
CXXFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(DEFINES) -Wall -ansi -pedantic $(ASM_FLAGS) $(X11_INCLUDES)
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
ASM_SOURCES =
# Library/program dependencies
LIBDRM_CFLAGS = `pkg-config --cflags libdrm`
LIBDRM_LIB = `pkg-config --libs libdrm`
DRI_LIB_DEPS = -L/usr/local/lib -lm -lpthread -lexpat $(LIBDRM_LIB)
DRI_LIB_DEPS = -L/usr/local/lib -lm -pthread -lexpat $(LIBDRM_LIB)
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \
-lm -lpthread $(LIBDRM_LIB)
-lm -pthread $(LIBDRM_LIB)
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/X11R6/lib -lGLU -lGL -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/X11R6/lib -lGL -lXt -lX11

View File

@@ -12,5 +12,9 @@ CFLAGS = -ansi -O3 -D_HPUX_SOURCE -I/usr/include/X11R6 -I/usr/contrib/X11R6/incl
CXXFLAGS = -ansi -O3 -D_HPUX_SOURCE
GLUT_CFLAGS = -fexceptions
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/lib/X11R6 -L/usr/contrib/X11R6/lib -lXext -lXmu -lXi -lX11 -lm

View File

@@ -28,6 +28,10 @@ CFLAGS = -Wall -Wmissing-prototypes $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) \
CXXFLAGS = -Wall $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) \
$(X11_INCLUDES)
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
GLUT_CFLAGS = -fexceptions
EXTRA_LIB_PATH = -L/usr/X11R6/lib

View File

@@ -11,6 +11,10 @@ CFLAGS = -O3 -mcpu=ev5 -ansi -mieee -pedantic -fPIC -D_XOPEN_SOURCE -DUSE_XSHM
CXXFLAGS = -O3 -mcpu=ev5 -ansi -mieee -pedantic -fPIC -D_XOPEN_SOURCE
GLUT_CFLAGS = -fexceptions
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/X11R6/lib -lXt -lX11

View File

@@ -11,7 +11,11 @@ CFLAGS = -O3 -mcpu=ev5 -ansi -mieee -pedantic -D_XOPEN_SOURCE -DUSE_XSHM
CXXFLAGS = -O3 -mcpu=ev5 -ansi -mieee -pedantic -D_XOPEN_SOURCE
GLUT_CFLAGS = -fexceptions
MKLIB_OPTIONS = -static
PIC_FLAGS =
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
# Library names (actual file names)
GL_LIB_NAME = libGL.a

View File

@@ -13,6 +13,10 @@ CFLAGS = -Wall -O3 -ffast-math -fPIC -std=c99 -D_GNU_SOURCE -D_POSIX_SOURCE -D
CXXFLAGS = -Wall -O3 -fPIC -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
HAVE_X86 = $(shell uname -m | grep 'i[3-6]86' >/dev/null && echo yes)
ifeq ($(HAVE_X86), yes)
CFLAGS += -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM

View File

@@ -32,6 +32,11 @@ CFLAGS = -Wall -Wmissing-prototypes -std=c99 -ffast-math \
CXXFLAGS = -Wall $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
GLUT_CFLAGS = -fexceptions
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
ASM_SOURCES =
@@ -55,10 +60,10 @@ USING_EGL=0
# Directories
ifeq ($(USING_EGL), 1)
SRC_DIRS = egl glx/x11 mesa glu glut/glx glw
PROGRAM_DIRS = egl
PROGRAM_DIRS = egl xdemos
else
SRC_DIRS = glx/x11 mesa glu glut/glx glw
PROGRAM_DIRS =
PROGRAM_DIRS = xdemos
endif
DRIVER_DIRS = dri

View File

@@ -5,9 +5,6 @@ include $(TOP)/configs/linux-dri
CONFIG_NAME = linux-dri-x86
# Unnecessary on x86, generally.
PIC_FLAGS =
# Add -m32 to CFLAGS:
ARCH_FLAGS = -m32

View File

@@ -32,6 +32,9 @@ CFLAGS = -Wall -Wmissing-prototypes $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) \
CXXFLAGS = -Wall $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
ASM_SOURCES =
@@ -41,8 +44,9 @@ EXTRA_LIB_PATH=`pkg-config --libs-only-L x11`
LIBDRM_CFLAGS = `pkg-config --cflags libdrm`
LIBDRM_LIB = `pkg-config --libs libdrm`
DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB)
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lm -lpthread -ldl \
$(LIBDRM_LIB) `pkg-config --libs xcb` `pkg-config --libs x11-xcb` `pkg-config --libs xcb-glx`
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \
-lm -lpthread -ldl $(LIBDRM_LIB) `pkg-config --libs xcb` \
`pkg-config --libs x11-xcb` `pkg-config --libs xcb-glx`
# This is now 0 by default since it seems to confuse the hell out of people
@@ -54,10 +58,10 @@ USING_EGL=0
# Directories
ifeq ($(USING_EGL), 1)
SRC_DIRS = egl glx/x11 mesa glu glut/glx glw
PROGRAM_DIRS = egl
PROGRAM_DIRS = egl xdemos
else
SRC_DIRS = glx/x11 mesa glu glut/glx glw
PROGRAM_DIRS =
PROGRAM_DIRS = xdemos
endif
DRIVER_DIRS = dri

View File

@@ -6,6 +6,9 @@ CONFIG_NAME = linux-fbdev
CFLAGS = -O3 -ffast-math -ansi -pedantic -fPIC -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DPTHREADS -DUSE_GLFBDEV_DRIVER
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
SRC_DIRS = mesa glu glut/fbdev
DRIVER_DIRS = fbdev osmesa
PROGRAM_DIRS = fbdev demos redbook samples

View File

@@ -12,6 +12,9 @@ CFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE
CXXFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
GLUT_CFLAGS = -fexceptions
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
# Library/program dependencies
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -L/usr/local/glide/lib -lglide3x -lm -lpthread

View File

@@ -33,6 +33,9 @@ CFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) \
CXXFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
ASM_SOURCES =

View File

@@ -12,6 +12,9 @@ CXX = g++
CFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DPTHREADS
CXXFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
# Directories
SRC_DIRS = mesa glu

View File

@@ -10,6 +10,9 @@ CXX = g++
CFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DPTHREADS -I/usr/X11R6/include -DCHAN_BITS=16 -DDEFAULT_SOFTWARE_DEPTH_BITS=31
CXXFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
# Library names
OSMESA_LIB = OSMesa16

View File

@@ -10,7 +10,11 @@ CXX = g++
CFLAGS = -O3 -ansi -pedantic -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DPTHREADS -I/usr/X11R6/include -DCHAN_BITS=16 -DDEFAULT_SOFTWARE_DEPTH_BITS=31
CXXFLAGS = -O3 -ansi -pedantic -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
MKLIB_OPTIONS = -static
PIC_FLAGS =
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
# Library names
OSMESA_LIB = OSMesa16

View File

@@ -10,6 +10,9 @@ CXX = g++
CFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DPTHREADS -I/usr/X11R6/include -DCHAN_BITS=32 -DDEFAULT_SOFTWARE_DEPTH_BITS=31
CXXFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
# Library names
OSMESA_LIB = OSMesa32

View File

@@ -5,6 +5,7 @@ include $(TOP)/configs/linux-ppc
CONFIG_NAME = linux-ppc-static
MKLIB_OPTIONS = -static
PIC_FLAGS =
# Library names (actual file names)
GL_LIB_NAME = libGL.a

View File

@@ -31,6 +31,9 @@ CFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) \
CXXFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
ASM_SOURCES =

View File

@@ -5,9 +5,6 @@ include $(TOP)/configs/linux-solo
CONFIG_NAME = linux-solo-x86
# Unnecessary on x86, generally.
PIC_FLAGS =
ASM_FLAGS = -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM
ASM_SOURCES = $(X86_SOURCES)
ASM_API = $(X86_API)

View File

@@ -5,6 +5,7 @@ include $(TOP)/configs/linux
CONFIG_NAME = linux-static
MKLIB_OPTIONS = -static
PIC_FLAGS =
# Library names (actual file names)
GL_LIB_NAME = libGL.a
@@ -21,6 +22,4 @@ GLUT_LIB_DEPS =
GLW_LIB_DEPS =
# Need to specify all libraries we may need
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm \
-L/usr/X11R6/lib/ -lX11 -lXmu -lXi -lpthread
APP_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXmu -lXt -lXi -lpthread -lstdc++ -lm

View File

@@ -5,6 +5,7 @@ include $(TOP)/configs/linux-x86-64
CONFIG_NAME = linux-x86-64-static
MKLIB_OPTIONS = -static
PIC_FLAGS =
# Library names (actual file names)
GL_LIB_NAME = libGL.a
@@ -19,5 +20,4 @@ OSMESA_LIB_DEPS =
GLU_LIB_DEPS =
GLUT_LIB_DEPS =
GLW_LIB_DEPS =
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) \
$(EXTRA_LIB_PATH) -lX11 -lXmu -lXt -lXi -lpthread -lstdc++ -lm
APP_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXmu -lXt -lXi -lpthread -lstdc++ -lm

View File

@@ -14,6 +14,9 @@ CXXFLAGS = -Wall -O3 -ansi -pedantic -fPIC -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199
GLUT_CFLAGS = -fexceptions
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
ASM_SOURCES = $(X86_SOURCES)
ASM_API = $(X86_API)

View File

@@ -5,6 +5,7 @@ include $(TOP)/configs/linux-x86
CONFIG_NAME = linux-x86-static
MKLIB_OPTIONS = -static
PIC_FLAGS =
# Library names (actual file names)
GL_LIB_NAME = libGL.a
@@ -19,5 +20,4 @@ OSMESA_LIB_DEPS =
GLU_LIB_DEPS =
GLUT_LIB_DEPS =
GLW_LIB_DEPS =
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) \
$(EXTRA_LIB_PATH) -lX11 -lXmu -lXt -lXi -lpthread -lstdc++ -lm
APP_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXmu -lXt -lXi -lpthread -lstdc++ -lm

View File

@@ -12,3 +12,6 @@ CXXFLAGS = -O2 -fPIC
GLUT_CFLAGS = -fexceptions
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/X11R6/lib -lXext -lXmu -lXi -lX11 -lm
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing

View File

@@ -10,6 +10,10 @@ CXX = g++
CFLAGS = -O2 -fPIC -I/usr/X11R6/include -DUSE_XSHM -DHZ=100
CXXFLAGS = -O2 -fPIC -I/usr/X11R6/include -DHZ=100
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm
OSMESA_LIB_DEPS = -lm
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)

View File

@@ -11,6 +11,10 @@ CFLAGS = -O3 -march=i486 -fPIC -I/usr/openwin/include -DUSE_XSHM
CXXFLAGS = -O3 -march=i486 -fPIC
GLUT_CFLAGS = -fexceptions
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
GL_LIB_DEPS = -L/usr/openwin/lib -lX11 -lXext -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/openwin/lib -lX11 -lXmu -lXt -lXi -lm

View File

@@ -12,6 +12,10 @@ CXXFLAGS = -O3 -march=i486 -fPIC
GLUT_CFLAGS = -fexceptions
MKLIB_OPTIONS = -static
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
GL_LIB_DEPS = -L/usr/openwin/lib -lX11 -lXext -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/openwin/lib -lX11 -lXmu -lXt -lXi -lm

View File

@@ -11,5 +11,9 @@ CFLAGS = -fPIC -O3 -I/usr/openwin/include -I/usr/include/X11R5 -I/usr/include/X1
CXXFLAGS = -fPIC -O3 -I/usr/openwin/include -DSUNOS4
GLUT_CFLAGS = -fexceptions -DSOLARIS_2_4_BUG
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/openwin/lib -lX11 -lXext -lXmu -lXi -lm

View File

@@ -28,6 +28,10 @@ CXXFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) \
GLUT_CFLAGS = -fexceptions -DSOLARIS_2_4_BUG
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
# Library/program dependencies
EXTRA_LIB_PATH=-L/usr/openwin/lib

35
configs/sunos5-v9-cc-g++ Normal file
View File

@@ -0,0 +1,35 @@
# Configuration for SunOS 5, SPARC V9 and cc/g++ (for C and C++ sources)
include $(TOP)/configs/default
CONFIG_NAME = sunos5-v9-cc-g++
MKLIB_OPTIONS = -cplusplus
LIB_DIR = lib64
# Compiler and flags
CC = cc
CXX = g++
CXX_WARN_FLAGS = -Wall
CXX_PIC_FLAGS = -fPIC
CXX_OPT_FLAGS = -O3 -m64 -mcpu=ultrasparc -mv8plus -mvis -g -fomit-frame-pointer -pipe
CXX_ARCH_FLAGS = -m64
CXXFLAGS = $(CXX_WARN_FLAGS) $(CXX_OPT_FLAGS) $(CXX_PIC_FLAGS) $(CXX_ARCH_FLAGS) $(DEFINES) \
-I/usr/openwin/include
# Work around aliasing bugs - developers should comment this out
CXXFLAGS += -fno-strict-aliasing
CFLAGS = -xarch=v9 -KPIC -O -I/usr/openwin/include -I/usr/dt/include -DUSE_XSHM -DPTHREADS
#CXXFLAGS = -xarch=v9 -KPIC -O -I/usr/openwin/include -I/usr/dt/include -DPTHREADS
GLUT_CFLAGS = -DSOLARIS_2_4_BUG
GL_LIB_DEPS = -L/usr/openwin/lib -L/usr/dt/lib -lX11 -lXext -lXmu -lXi -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm -lCstd -lCrun
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/openwin/lib -lXt -lX11
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lX11 -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm

View File

@@ -12,6 +12,10 @@ CXXFLAGS = -pedantic -O2
GLUT_CFLAGS = -fexceptions
MKLIB_OPTIONS = -static
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a

View File

@@ -88,3 +88,66 @@ Running the Build:
Paul G. <pgarceau@users.sourceforge.net>
Daniel Borca <dborca@users.sourceforge.net>
******This section is added by Heromyth <zxpmyth@yahoo.com.cn>*************
====================
Updated on 2007-7-21
====================
Notice:
1) The generated DLLs are *not* compatible with the ones built
with the other compilers like VC8, especially for GLUT.
2) Although more tests are needed, it can be used individually!
3) You can set the options about whether using STDCALL to build MESA. The
config file is <Mesa3D-root>\configs\config.mgw. The default setting is that:
ALL_USING_STDCALL = 1
, which means using STDCALL to build MESA.
4) Of course, you can MESA without using STDCALL,I like this:)
The setting is :
ALL_USING_STDCALL = 0
To do this, however, you must modify wingdi.h which is in MingW's include dir.
For example, run:
notepad C:\MingW\include\wingdi.h
, and delete all the lines where all the wgl*() functions are. Because they would
be conflicted with the ones in <Mesa3D-root>\include\GL\mesa_wgl.h.
>>>>>>>>>> Conflicted Functions List >>>>>>>>>>
WINGDIAPI BOOL WINAPI wglCopyContext(HGLRC,HGLRC,UINT);
WINGDIAPI HGLRC WINAPI wglCreateContext(HDC);
WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC,int);
WINGDIAPI BOOL WINAPI wglDeleteContext(HGLRC);
WINGDIAPI BOOL WINAPI wglDescribeLayerPlane(HDC,int,int,UINT,LPLAYERPLANEDESCRIPTOR);
WINGDIAPI HGLRC WINAPI wglGetCurrentContext(void);
WINGDIAPI HDC WINAPI wglGetCurrentDC(void);
WINGDIAPI int WINAPI wglGetLayerPaletteEntries(HDC,int,int,int,COLORREF*);
WINGDIAPI PROC WINAPI wglGetProcAddress(LPCSTR);
WINGDIAPI BOOL WINAPI wglMakeCurrent(HDC,HGLRC);
WINGDIAPI BOOL WINAPI wglRealizeLayerPalette(HDC,int,BOOL);
WINGDIAPI int WINAPI wglSetLayerPaletteEntries(HDC,int,int,int,const COLORREF*);
WINGDIAPI BOOL WINAPI wglShareLists(HGLRC,HGLRC);
WINGDIAPI BOOL WINAPI wglSwapLayerBuffers(HDC,UINT);
WINGDIAPI BOOL WINAPI wglUseFontBitmapsA(HDC,DWORD,DWORD,DWORD);
WINGDIAPI BOOL WINAPI wglUseFontBitmapsW(HDC,DWORD,DWORD,DWORD);
WINGDIAPI BOOL WINAPI wglUseFontOutlinesA(HDC,DWORD,DWORD,DWORD,FLOAT,FLOAT,int,LPGLYPHMETRICSFLOAT);
WINGDIAPI BOOL WINAPI wglUseFontOutlinesW(HDC,DWORD,DWORD,DWORD,FLOAT,FLOAT,int,LPGLYPHMETRICSFLOAT);
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
====================
Updated on 2007-7-22
====================
I havn't thought that I would find a better way to solve my problems so soon.
I changed the method in which the import-libs and DLLs are made. After this update,
the DLLs of MESA are more optimized and more compatible.
It seems that there is no need to keep the building way of 'NO-STDCALL'.The
way of USING_STDCALL is so nice! The file <Mesa3D-root>\configs\config.mgw is
also not needed, and can be deleted safely!
*********************************************************************************

View File

@@ -9,11 +9,7 @@
<H1>Downloading</H1>
<p>
Last development release: <b>6.5.3</b>
</p>
<p>
Last stable release: <b>6.4.2</b>
Last stable release: <b>7.0.2</b>
</p>
<p>

View File

@@ -28,6 +28,12 @@ Xlib interfaces allowing some degree of application portability between
the X and X-less environments.
</p>
<p>
Some of the files needed for building this configuration are not included
in the normal Mesa releases so you'll need to get the latest sources
sources from the <a href="repository.html">git repository</a>.
</p>
<h1>2. Compilation</h1>

View File

@@ -6,7 +6,7 @@
<BODY>
<H1>Help Wanted</H1>
<H1>Help Wanted / To-Do List</H1>
<p>
We can always use more help with the Mesa project.
@@ -14,36 +14,13 @@ Here are some specific ideas and areas where help would be appreciated:
</p>
<ol>
<li><p>
Generate the src/mesa/main/enums.c file with a Python script which
uses the gl_API.xml file.
</p>
<li><p>
Try to auto-generate the display list "save" functions seen in dlist.c
using a Python script and the gl_API.xml file.
The gl_API.xml file will probably need a new tag to indicate whether or
not each function gets compiled into display lists.
</p>
<li><p>
Maintenance of assembly language files on Linux, Windows and SPARC systems.
</p>
<li><p>
Help to incorporate the 3Dlabs' shading language compiler for OpenGL 2.0.
</p>
<li><p>
Implement assembly language (SSE/MMX) code generation for
vertex/fragment programs.
</p>
<li><p>
Windows 98/NT driver building, maintenance and testing
(Karl Schultz has been doing a great job of this lately).
</p>
<li><p>
Maintenance and testing of various drivers, such as DOS/DJGPP, GGI, etc.
</p>
<li><p>
Write new tests for Glean.
</p>
<li>
Enable -Wstrict-aliasing=2 -fstrict-aliasing and track down aliasing
issues in the code.
<li>
Windows 98/NT driver building, maintenance and testing
<li>
Maintenance and testing of lesser-used drivers, such as DOS/DJGPP, GGI, etc.
</ol>

View File

@@ -57,50 +57,31 @@ the DRI hardware drivers.
<li>
<p>
DRM kernel modules and header files from the
<a href="http://dri.sf.net/" target="_parent">DRI</a> project.
</p>
<p>
If you don't already have the DRM file, you can get the sources from
CVS by doing:
<pre>
cvs -z3 -d:pserver:anonymous@anoncvs.freedesktop.org:/cvs/dri co drm
</pre>
<p>
See the <a href="http://dri.freedesktop.org/wiki/Building" target="_parent">
DRI Building Instructions</a> for the steps to build the DRM modules. Mesa
6.5 requires at least libdrm 2.0.1 or greater.
For Mesa 7.0.2 <a href="http://dri.freedesktop.org/libdrm/">
DRM version 2.3</a> is required.
</p>
<p>
You can verify that the DRM files have been properly installed by
running <code>pkg-config --modversion libdrm</code>
To check if you already have it, run:
<br>
<code>pkg-config --modversion libdrm</code>
</p>
<p>
You can download and install a <a href="http://dri.freedesktop.org/libdrm/">
tarball release</a> or get the code from git with:
<br>
<code>git clone git://anongit.freedesktop.org/git/mesa/drm</code>
<br>
Then revert to the drm-2.3.0 tag with:
<br>
<code>git-reset --hard drm-2.3.0</code>
</p>
</li>
<li>
Recent /usr/include/GL/glxproto.h file.
<p>You'll need this if you get any errors about _GLXvop_BindTexImageEXT
being undefined.
</p>
<p>
Download/install the
<a href="http://gitweb.freedesktop.org/?p=xorg/proto/glproto.git">glproto</a>
module from X.org git, or grab the
<A href="http://webcvs.freedesktop.org/*checkout*/xorg/proto/GL/glxproto.h?rev=1.9&content-type=text%2Fplain">glxproto.h file</a> and put it in the
Mesa/include/GL/ directory.
</p>
</li>
<li>DRI-enabled X server.
<p>Visit
<a href="http://www.xfree86.org" target="_parent">XFree86</a>
or
Relatively recent
<a href="http://freedesktop.org/wiki/Software_2fXserver" target="_parent">
X.org</a>
for more information.
</p>
X.org</a> release.
Mesa depends on a number of X header and library files.
</li>
</ol>
@@ -287,7 +268,15 @@ already installed, you'll have to choose different directories, like
To install Mesa's headers and libraries, run <code>make install</code>.
But first, check the Mesa/configs/default file and examine the values
of the <b>INSTALL_DIR</b> and <b>DRI_DRIVER_INSTALL_DIR</b> variables.
Change them if needed, then run <code>make install</code>
Change them if needed, then run <code>make install</code>.
</p>
<p>
The variable
<b>DESTDIR</b> may also be used to install the contents to a temporary
staging directory.
This can be useful for package management.
For example: <code>make install DESTDIR=/somepath/</code>
</p>
<p>
@@ -298,6 +287,26 @@ This is a handy way to compare multiple OpenGL implementations.
</p>
<H3>1.5 pkg-config support</H3>
<p>
Running <code>make install</code> will install package configuration files
for the pkg-config utility.
</p>
<p>
When compiling your OpenGL application you can use pkg-config to determine
the proper compiler and linker flags.
</p>
<p>
For example, compiling and linking a GLUT application can be done with:
</p>
<pre>
gcc `pkg-config --cflags --libs glut` mydemo.c -o mydemo
</pre>
<br>
<a name="windows">
<H2>2. Windows Compilation and Installation</H1>

View File

@@ -129,7 +129,7 @@ GL_ARB_fragment_program extensions.
</p>
<p>
May 2007: Mesa 7.0 is released, implementing the OpenGL 2.1 specification
June 2007: Mesa 7.0 is released, implementing the OpenGL 2.1 specification
and OpenGL Shading Language.
</p>

View File

@@ -86,29 +86,32 @@ and their respective licenses.
<H1>Mesa Component Licenses</H1>
<pre>
Component Location Primary Author License
----------------------------------------------------------------------------
Main Mesa code src/mesa/ Brian Paul Mesa (MIT)
Component Location License
------------------------------------------------------------------
Main Mesa code src/mesa/ Mesa (MIT)
Device drivers src/mesa/drivers/* See drivers See drivers
Device drivers src/mesa/drivers/* MIT, generally
Ext headers include/GL/glext.h SGI SGI Free B
Ext headers include/GL/glext.h Khronos
include/GL/glxext.h
GLUT src/glut/ Mark Kilgard Mark's copyright
GLUT src/glut/ Mark Kilgard's copyright
Mesa GLU library src/glu/mesa/ Brian Paul GNU-LGPL
SGI GLU library src/glu/sgi/ SGI Free B
SGI GLU library src/glu/sgi/ SGI SGI Free B
demo programs progs/demos/ see source files
demo programs progs/demos/ various see source files
X demos progs/xdemos/ see source files
X demos progs/xdemos/ Brian Paul see source files
SGI demos progs/samples/ SGI license
SGI demos progs/samples/ SGI SGI copyright
RedBook demos progs/redbook/ SGI SGI copyright
RedBook demos progs/redbook/ SGI license
</pre>
<p>
In general, consult the source files for license terms.
</p>
</body>
</html>

View File

@@ -28,7 +28,7 @@
</li><li><a href="http://innovation3d.sourceforge.net/" target="_parent">Innovation3D</a>
- 3D modeling program
</li><li><a href="http://mesa3d.sourceforge.net/notfound.html" target="_parent">KWRL</a> - VRML browser
</li><li><a href="http://www.vermontel.com/%7Ecmorley/vrml.html" target="_parent">LibVRML97/Lookat</a>
</li><li><a href="http://www.openvrml.org/" target="_parent">LibVRML97/Lookat</a>
- VRML viewer
</li><li><a href="http://aig.cs.man.ac.uk/systems/Maverik/" target="_parent">Maverik</a>
- VR graphics and interaction system

View File

@@ -11,7 +11,21 @@
<H1>News</H1>
<h2>May ???, 2007</h2>
<h2>November 10, 2007</h2>
<p>
<a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
This is a bug-fix release.
</p>
<h2>August 3, 2007</h2>
<p>
<a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
This is a bug-fix release.
</p>
<h2>June 22, 2007</h2>
<p>
<a href="relnotes-7.0.html">Mesa 7.0</a> is released.
This is a stable release featuring OpenGL 2.1 support.

101
docs/relnotes-7.0.1.html Normal file
View File

@@ -0,0 +1,101 @@
<HTML>
<TITLE>Mesa Release Notes</TITLE>
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
<BODY>
<body bgcolor="#eeeeee">
<H1>Mesa 7.0.1 Release Notes / August 3, 2007</H1>
<p>
Mesa 7.0.1 is a stable release with bug fixes since version 7.0.
</p>
<h2>MD5 checksums</h2>
<pre>
db55141a44b902fcc61d9265b7862c06 MesaLib-7.0.1.tar.gz
c056abd763e899114bf745c9eedbf9ad MesaLib-7.0.1.tar.bz2
ecc2637547fae2b38271ae362d013afa MesaLib-7.0.1.zip
b85a4a5be4e829f4a1165e4514b13183 MesaDemos-7.0.1.tar.gz
3b66b3268df12ca8a6c4e0c4c457912c MesaDemos-7.0.1.tar.bz2
b1c18006f16e44e80fea66774c59b391 MesaDemos-7.0.1.zip
b87a69986839ae43ce12fc8e3dc1ebb4 MesaGLUT-7.0.1.tar.gz
25f30d0c1651997b4412366ba0572f7f MesaGLUT-7.0.1.tar.bz2
676ee6682a6ce78a5540554fd975c03e MesaGLUT-7.0.1.zip
</pre>
<h2>New features</h2>
<ul>
<li>Added a bluegene-osmesa build config
</ul>
<h2>Bug fixes</h2>
<ul>
<li>Fixed some MingW build issues
<li>Added a few missing OpenGL 2.0 API entrypoints:
<ul>
<li>glVertexAttrib4bv
<li>glVertexAttrib4iv
<li>glVertexAttrib4ubv
<li>glVertexAttrib4uiv
<li>glVertexAttrib4usv
</ul>
<li>Fixed glDrawPixels(GL_STENCIL_INDEX) pixel transfer bug 11457
<li>GLSL bug fix: added vec2(vec4) constructor
<li>GLSL bug fix: .strq and .rgba writemasks didn't always work
<li>Stencil pixel map didn't always work for glDrawPixels (bug 11475)
<li>Fixed polygon stipple bug in i915 driver
<li>Binding a zero-sized texture didn't disable texturing (bug 11309)
<li>Queries of GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH didn't include
the terminating zero (bug 11588)
<li>glXChooseFBConfig() in Xlib driver didn't handle GLX_STEREO flag properly
<li>Fixed a GLSL function call bug (#11731)
<li>glPointParameteriv(GL_DISTANCE_ATTENUATION_EXT) didn't work (bug 11754)
<li>glGetAttribLocation() always returned 1 (bug 11774)
<li>Fixed a few memory-related bugs in GLU library
</ul>
<h2>Changes</h2>
<ul>
<li>The libOSMesa library version has been reverted to 6.5.3 (soname=6)
in order to avoid application linking issues. Otherwise, applications
previously linked with libOSMesa.so.6 would no longer link with libOSMesa.so.7
<li>Dropped obsolete, unmaintained Windows project files for VC6 and VC7.
</ul>
<h2>To Do (someday) items</h2>
<ul>
<li>Switch to freeglut
<li>Fix linux-glide target/driver.
<li>Improved lambda and derivative calculation for frag progs.
</ul>
<h2>Driver Status</h2>
<pre>
Driver Status
---------------------- ----------------------
DRI drivers varies with the driver
XMesa/GLX (on Xlib) implements OpenGL 2.1
OSMesa (off-screen) implements OpenGL 2.1
Windows/Win32 implements OpenGL 2.1
Glide (3dfx Voodoo1/2) implements OpenGL 1.3
SVGA unsupported
Wind River UGL unsupported
DJGPP unsupported
GGI unsupported
BeOS unsupported
Allegro unsupported
D3D unsupported
</pre>
</body>
</html>

88
docs/relnotes-7.0.2.html Normal file
View File

@@ -0,0 +1,88 @@
<HTML>
<TITLE>Mesa Release Notes</TITLE>
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
<BODY>
<body bgcolor="#eeeeee">
<H1>Mesa 7.0.2 Release Notes / November 10, 2007</H1>
<p>
Mesa 7.0.2 is a stable release with bug fixes since version 7.0.
</p>
<h2>MD5 checksums</h2>
<pre>
c9cf607f36e7e50172f5f9c7d552c34e MesaLib-7.0.2.tar.gz
93e6ed7924ff069a4f883b4fce5349dc MesaLib-7.0.2.tar.bz2
10c324c3613f90f059cb8429f700f300 MesaLib-7.0.2.zip
aa8b1244a5de1d23e5814bf9b67f1435 MesaDemos-7.0.2.tar.gz
11a10410bae7be85cf25bc7119966468 MesaDemos-7.0.2.tar.bz2
1dd0b5fd6d69430a2fd76a6adbfd8fff MesaDemos-7.0.2.zip
a7dbf25c025955858bd2d89a6eb6db4c MesaGLUT-7.0.2.tar.gz
3a33f8efc8c58a592a854cfc7a643286 MesaGLUT-7.0.2.tar.bz2
eba4ef2aa8c362ead81b54357f1903a3 MesaGLUT-7.0.2.zip
</pre>
<h2>New features</h2>
<ul>
<li>Updated Windows VC7 project files
<li>Added DESTDIR variable for 'make install'
<li>Added pkg-config files for gl, glu, glut and glw libraries
<li>Added bluegene-xlc-osmesa and catamount-osmesa-pgi configs
<li>Support for Intel G33/Q33/Q35 graphics chipsets
</ul>
<h2>Bug fixes</h2>
<ul>
<li>Fixed a vertex buffer wrapping issue (bug 9962)
<li>Added mutex protection around texture object reference counters
<li>Added checking/support for additional chips in the i915/i945 family
(see 11978)
<li>Fixed a blending/banding issue (bug 11931)
<li>Fixed a GLU matrix inversion bug (#6748)
<li>Fixed problem with large glDrawArrays calls and indirect rendering (bug 12141)
<li>Fixed an assortment of i965 driver bugs
<li>Fixed x86-64 vertex transformation bug (12216)
<li>Fixed X server crash caused by multiple indirect rendering clients
<li>Parsing of state.texgen in ARB vertex/fragment programs didn't work (bug 12313)
<li>Fixed a glCopyPixels/glPixelZoom bug (12417)
<li>Fixed a bug when using glMaterial in display lists (bug 10604)
<li>Fixed a few GLUT/Fortran issues (Bill Mitchell)
<li>Fixed Blender crash bug (12164)
<li>Fixed some issues preventing cross-compiling
<li>Fixed up broken GL_ATI_separate_stencil extension
<li>glDrawArrays(count=0) led to a crash
<li>Fix SSE code gen memory leak, possible crash
<li>Fixed MMX 565 rgb conversion problem (bug 12614)
<li>Added -fno-strict-aliasing and -fPIC flags for gcc
<li>Fixed Blender crash in Unichrome driver (bug 13142)
</ul>
<h2>Driver Status</h2>
<pre>
Driver Status
---------------------- ----------------------
DRI drivers varies with the driver
XMesa/GLX (on Xlib) implements OpenGL 2.1
OSMesa (off-screen) implements OpenGL 2.1
Windows/Win32 implements OpenGL 2.1
Glide (3dfx Voodoo1/2) implements OpenGL 1.3
SVGA unsupported
Wind River UGL unsupported
DJGPP unsupported
GGI unsupported
BeOS unsupported
Allegro unsupported
D3D unsupported
</pre>
</body>
</html>

View File

@@ -8,16 +8,25 @@
<body bgcolor="#eeeeee">
<H1>Mesa 7.0 Release Notes / (<em>in progress</em>)</H1>
<H1>Mesa 7.0 Release Notes / June 22, 2007</H1>
<p>
Mesa 7.0 is a stable release, featuring OpenGL 2.1 API support.
A number of bugs have been fixed since the 6.5.3 release.
</p>
<h2>MD5 checksums</h2>
<pre>
TBD
35a1698986f7ac8dc435624ee9256cda MesaLib-7.0.tar.gz
50c371455fa7532c04aa0a970f9bc51f MesaLib-7.0.tar.bz2
bcedb6f43c97c1bc49e5cc7f12835722 MesaLib-7.0.zip
9bad332c7b74f59be96556135212ca9e MesaDemos-7.0.tar.gz
fada2bc1f29da513e015fda1e3abd0c0 MesaDemos-7.0.tar.bz2
84e3bbe470d983ae32f1f0c779faf99e MesaDemos-7.0.zip
76c7bb54f9850c689eba844f6daed332 MesaGLUT-7.0.tar.gz
4af28296e02772ef1de00e4e79bf3d12 MesaGLUT-7.0.tar.bz2
9043cb0b54cc03d1874728d74b12188c MesaGLUT-7.0.zip
</pre>
@@ -37,6 +46,12 @@ TBD
<li>Fixed R300 vertex program/matrix bug (10848)
<li>GLSL dFdx() and dFdy() work for fragment program inputs now (texcoords)
<li>Specifying an invalid texture unit as a sampler could lead to a crash
<li>The GLX protocol request for glXDestroyPBuffer() was incorrect (bug 10983)
<li>ARB vp state.light[n].half value was incorrect (bug 10987)
<li>Fixed a positional light source bug (bug 11009)
<li>Fixed point size attenuation problem (bug 11042)
<li>glPopAttrib didn't restore texture object's LOD bias (bug 11049)
<li>Fixed a TLS / TEXTREL problem (bug 7459)
</ul>

View File

@@ -20,6 +20,8 @@ The release notes summarize what's new or changed in each Mesa release.
</p>
<UL>
<LI><A HREF="relnotes-7.0.2.html">7.0.2 release notes</A>
<LI><A HREF="relnotes-7.0.1.html">7.0.1 release notes</A>
<LI><A HREF="relnotes-7.0.html">7.0 release notes</A>
<LI><A HREF="relnotes-6.5.3.html">6.5.3 release notes</A>
<LI><A HREF="relnotes-6.5.2.html">6.5.2 release notes</A>

View File

@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
* Version: 6.5.1
* Version: 7.0
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -84,7 +84,8 @@
#include <windows.h>
#endif
#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__)
#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) \
&& !defined(OPENSTEP) && !defined(__CYGWIN__) || defined(__MINGW32__)
#include <GL/mesa_wgl.h>
#endif
@@ -2161,11 +2162,11 @@ typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLsh
#define GL_DEBUG_PRINT_MESA 0x875A
#define GL_DEBUG_ASSERT_MESA 0x875B
GLAPI GLhandleARB APIENTRY glCreateDebugObjectMESA (void);
GLAPI void APIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
GLAPI void APIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength,
GLAPI GLhandleARB GLAPIENTRY glCreateDebugObjectMESA (void);
GLAPI void GLAPIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
GLAPI void GLAPIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength,
GLsizei *length, GLcharARB *debugLog);
GLAPI GLsizei APIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
GLAPI GLsizei GLAPIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
#endif /* GL_MESA_shader_debug */

View File

@@ -33,6 +33,7 @@
#define glActiveStencilFaceEXT MANGLE(ActiveStencilFaceEXT)
#define glActiveTextureARB MANGLE(ActiveTextureARB)
#define glActiveTexture MANGLE(ActiveTexture)
#define glActiveVaryingNV MANGLE(ActiveVaryingNV)
#define glAlphaFragmentOp1ATI MANGLE(AlphaFragmentOp1ATI)
#define glAlphaFragmentOp2ATI MANGLE(AlphaFragmentOp2ATI)
#define glAlphaFragmentOp3ATI MANGLE(AlphaFragmentOp3ATI)
@@ -52,11 +53,16 @@
#define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV)
#define glBeginQueryARB MANGLE(BeginQueryARB)
#define glBeginQuery MANGLE(BeginQuery)
#define glBeginTransformFeedbackNV MANGLE(BeginTransformFeedbackNV)
#define glBeginVertexShaderEXT MANGLE(BeginVertexShaderEXT)
#define glBindAttribLocationARB MANGLE(BindAttribLocationARB)
#define glBindAttribLocation MANGLE(BindAttribLocation)
#define glBindBufferARB MANGLE(BindBufferARB)
#define glBindBufferBaseNV MANGLE(BindBufferBaseNV)
#define glBindBuffer MANGLE(BindBuffer)
#define glBindBufferOffsetNV MANGLE(BindBufferOffsetNV)
#define glBindBufferRangeNV MANGLE(BindBufferRangeNV)
#define glBindFragDataLocationEXT MANGLE(BindFragDataLocationEXT)
#define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI)
#define glBindFramebufferEXT MANGLE(BindFramebufferEXT)
#define glBindLightParameterEXT MANGLE(BindLightParameterEXT)
@@ -97,6 +103,7 @@
#define glBlitFramebufferEXT MANGLE(BlitFramebufferEXT)
#define glBufferDataARB MANGLE(BufferDataARB)
#define glBufferData MANGLE(BufferData)
#define glBufferParameteriAPPLE MANGLE(BufferParameteriAPPLE)
#define glBufferSubDataARB MANGLE(BufferSubDataARB)
#define glBufferSubData MANGLE(BufferSubData)
#define glCallList MANGLE(CallList)
@@ -104,8 +111,11 @@
#define glCheckFramebufferStatusEXT MANGLE(CheckFramebufferStatusEXT)
#define glClampColorARB MANGLE(ClampColorARB)
#define glClearAccum MANGLE(ClearAccum)
#define glClearColorIiEXT MANGLE(ClearColorIiEXT)
#define glClearColorIuiEXT MANGLE(ClearColorIuiEXT)
#define glClearColor MANGLE(ClearColor)
#define glClearDebugLogMESA MANGLE(ClearDebugLogMESA)
#define glClearDepthdNV MANGLE(ClearDepthdNV)
#define glClearDepth MANGLE(ClearDepth)
#define glClearIndex MANGLE(ClearIndex)
#define glClear MANGLE(Clear)
@@ -161,6 +171,7 @@
#define glColorFragmentOp1ATI MANGLE(ColorFragmentOp1ATI)
#define glColorFragmentOp2ATI MANGLE(ColorFragmentOp2ATI)
#define glColorFragmentOp3ATI MANGLE(ColorFragmentOp3ATI)
#define glColorMaskIndexedEXT MANGLE(ColorMaskIndexedEXT)
#define glColorMask MANGLE(ColorMask)
#define glColorMaterial MANGLE(ColorMaterial)
#define glColorPointerEXT MANGLE(ColorPointerEXT)
@@ -261,19 +272,23 @@
#define glDeleteTextures MANGLE(DeleteTextures)
#define glDeleteVertexArraysAPPLE MANGLE(DeleteVertexArraysAPPLE)
#define glDeleteVertexShaderEXT MANGLE(DeleteVertexShaderEXT)
#define glDepthBoundsdNV MANGLE(DepthBoundsdNV)
#define glDepthBoundsEXT MANGLE(DepthBoundsEXT)
#define glDepthFunc MANGLE(DepthFunc)
#define glDepthMask MANGLE(DepthMask)
#define glDepthRangedNV MANGLE(DepthRangedNV)
#define glDepthRange MANGLE(DepthRange)
#define glDetachObjectARB MANGLE(DetachObjectARB)
#define glDetachShader MANGLE(DetachShader)
#define glDetailTexFuncSGIS MANGLE(DetailTexFuncSGIS)
#define glDisableClientState MANGLE(DisableClientState)
#define glDisableIndexedEXT MANGLE(DisableIndexedEXT)
#define glDisable MANGLE(Disable)
#define glDisableVariantClientStateEXT MANGLE(DisableVariantClientStateEXT)
#define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB)
#define glDisableVertexAttribArray MANGLE(DisableVertexAttribArray)
#define glDrawArraysEXT MANGLE(DrawArraysEXT)
#define glDrawArraysInstancedEXT MANGLE(DrawArraysInstancedEXT)
#define glDrawArrays MANGLE(DrawArrays)
#define glDrawBuffer MANGLE(DrawBuffer)
#define glDrawBuffersARB MANGLE(DrawBuffersARB)
@@ -281,6 +296,7 @@
#define glDrawBuffers MANGLE(DrawBuffers)
#define glDrawElementArrayAPPLE MANGLE(DrawElementArrayAPPLE)
#define glDrawElementArrayATI MANGLE(DrawElementArrayATI)
#define glDrawElementsInstancedEXT MANGLE(DrawElementsInstancedEXT)
#define glDrawElements MANGLE(DrawElements)
#define glDrawMeshArraysSUN MANGLE(DrawMeshArraysSUN)
#define glDrawPixels MANGLE(DrawPixels)
@@ -296,6 +312,7 @@
#define glElementPointerAPPLE MANGLE(ElementPointerAPPLE)
#define glElementPointerATI MANGLE(ElementPointerATI)
#define glEnableClientState MANGLE(EnableClientState)
#define glEnableIndexedEXT MANGLE(EnableIndexedEXT)
#define glEnable MANGLE(Enable)
#define glEnableVariantClientStateEXT MANGLE(EnableVariantClientStateEXT)
#define glEnableVertexAttribArrayARB MANGLE(EnableVertexAttribArrayARB)
@@ -306,6 +323,7 @@
#define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV)
#define glEndQueryARB MANGLE(EndQueryARB)
#define glEndQuery MANGLE(EndQuery)
#define glEndTransformFeedbackNV MANGLE(EndTransformFeedbackNV)
#define glEndVertexShaderEXT MANGLE(EndVertexShaderEXT)
#define glEvalCoord1d MANGLE(EvalCoord1d)
#define glEvalCoord1dv MANGLE(EvalCoord1dv)
@@ -331,6 +349,7 @@
#define glFinishObjectAPPLE MANGLE(FinishObjectAPPLE)
#define glFinishTextureSUNX MANGLE(FinishTextureSUNX)
#define glFlush MANGLE(Flush)
#define glFlushMappedBufferRangeAPPLE MANGLE(FlushMappedBufferRangeAPPLE)
#define glFlushPixelDataRangeNV MANGLE(FlushPixelDataRangeNV)
#define glFlushRasterSGIX MANGLE(FlushRasterSGIX)
#define glFlushVertexArrayRangeAPPLE MANGLE(FlushVertexArrayRangeAPPLE)
@@ -370,6 +389,9 @@
#define glFramebufferTexture1DEXT MANGLE(FramebufferTexture1DEXT)
#define glFramebufferTexture2DEXT MANGLE(FramebufferTexture2DEXT)
#define glFramebufferTexture3DEXT MANGLE(FramebufferTexture3DEXT)
#define glFramebufferTextureEXT MANGLE(FramebufferTextureEXT)
#define glFramebufferTextureFaceEXT MANGLE(FramebufferTextureFaceEXT)
#define glFramebufferTextureLayerEXT MANGLE(FramebufferTextureLayerEXT)
#define glFrameZoomSGIX MANGLE(FrameZoomSGIX)
#define glFreeObjectBufferATI MANGLE(FreeObjectBufferATI)
#define glFrontFace MANGLE(FrontFace)
@@ -398,12 +420,14 @@
#define glGetActiveAttrib MANGLE(GetActiveAttrib)
#define glGetActiveUniformARB MANGLE(GetActiveUniformARB)
#define glGetActiveUniform MANGLE(GetActiveUniform)
#define glGetActiveVaryingNV MANGLE(GetActiveVaryingNV)
#define glGetArrayObjectfvATI MANGLE(GetArrayObjectfvATI)
#define glGetArrayObjectivATI MANGLE(GetArrayObjectivATI)
#define glGetAttachedObjectsARB MANGLE(GetAttachedObjectsARB)
#define glGetAttachedShaders MANGLE(GetAttachedShaders)
#define glGetAttribLocationARB MANGLE(GetAttribLocationARB)
#define glGetAttribLocation MANGLE(GetAttribLocation)
#define glGetBooleanIndexedvEXT MANGLE(GetBooleanIndexedvEXT)
#define glGetBooleanv MANGLE(GetBooleanv)
#define glGetBufferParameterivARB MANGLE(GetBufferParameterivARB)
#define glGetBufferParameteriv MANGLE(GetBufferParameteriv)
@@ -444,6 +468,7 @@
#define glGetFinalCombinerInputParameterivNV MANGLE(GetFinalCombinerInputParameterivNV)
#define glGetFloatv MANGLE(GetFloatv)
#define glGetFogFuncSGIS MANGLE(GetFogFuncSGIS)
#define glGetFragDataLocationEXT MANGLE(GetFragDataLocationEXT)
#define glGetFragmentLightfvSGIX MANGLE(GetFragmentLightfvSGIX)
#define glGetFragmentLightivSGIX MANGLE(GetFragmentLightivSGIX)
#define glGetFragmentMaterialfvSGIX MANGLE(GetFragmentMaterialfvSGIX)
@@ -460,6 +485,7 @@
#define glGetImageTransformParameterivHP MANGLE(GetImageTransformParameterivHP)
#define glGetInfoLogARB MANGLE(GetInfoLogARB)
#define glGetInstrumentsSGIX MANGLE(GetInstrumentsSGIX)
#define glGetIntegerIndexedvEXT MANGLE(GetIntegerIndexedvEXT)
#define glGetIntegerv MANGLE(GetIntegerv)
#define glGetInvariantBooleanvEXT MANGLE(GetInvariantBooleanvEXT)
#define glGetInvariantFloatvEXT MANGLE(GetInvariantFloatvEXT)
@@ -503,12 +529,16 @@
#define glGetPolygonStipple MANGLE(GetPolygonStipple)
#define glGetProgramEnvParameterdvARB MANGLE(GetProgramEnvParameterdvARB)
#define glGetProgramEnvParameterfvARB MANGLE(GetProgramEnvParameterfvARB)
#define glGetProgramEnvParameterIivNV MANGLE(GetProgramEnvParameterIivNV)
#define glGetProgramEnvParameterIuivNV MANGLE(GetProgramEnvParameterIuivNV)
#define glGetProgramInfoLog MANGLE(GetProgramInfoLog)
#define glGetProgramivARB MANGLE(GetProgramivARB)
#define glGetProgramiv MANGLE(GetProgramiv)
#define glGetProgramivNV MANGLE(GetProgramivNV)
#define glGetProgramLocalParameterdvARB MANGLE(GetProgramLocalParameterdvARB)
#define glGetProgramLocalParameterfvARB MANGLE(GetProgramLocalParameterfvARB)
#define glGetProgramLocalParameterIivNV MANGLE(GetProgramLocalParameterIivNV)
#define glGetProgramLocalParameterIuivNV MANGLE(GetProgramLocalParameterIuivNV)
#define glGetProgramNamedParameterdvNV MANGLE(GetProgramNamedParameterdvNV)
#define glGetProgramNamedParameterfvNV MANGLE(GetProgramNamedParameterfvNV)
#define glGetProgramParameterdvNV MANGLE(GetProgramParameterdvNV)
@@ -545,20 +575,27 @@
#define glGetTexLevelParameterfv MANGLE(GetTexLevelParameterfv)
#define glGetTexLevelParameteriv MANGLE(GetTexLevelParameteriv)
#define glGetTexParameterfv MANGLE(GetTexParameterfv)
#define glGetTexParameterIivEXT MANGLE(GetTexParameterIivEXT)
#define glGetTexParameterIuivEXT MANGLE(GetTexParameterIuivEXT)
#define glGetTexParameteriv MANGLE(GetTexParameteriv)
#define glGetTrackMatrixivNV MANGLE(GetTrackMatrixivNV)
#define glGetTransformFeedbackVaryingNV MANGLE(GetTransformFeedbackVaryingNV)
#define glGetUniformBufferSizeEXT MANGLE(GetUniformBufferSizeEXT)
#define glGetUniformfvARB MANGLE(GetUniformfvARB)
#define glGetUniformfv MANGLE(GetUniformfv)
#define glGetUniformivARB MANGLE(GetUniformivARB)
#define glGetUniformiv MANGLE(GetUniformiv)
#define glGetUniformLocationARB MANGLE(GetUniformLocationARB)
#define glGetUniformLocation MANGLE(GetUniformLocation)
#define glGetUniformOffsetEXT MANGLE(GetUniformOffsetEXT)
#define glGetUniformuivEXT MANGLE(GetUniformuivEXT)
#define glGetVariantArrayObjectfvATI MANGLE(GetVariantArrayObjectfvATI)
#define glGetVariantArrayObjectivATI MANGLE(GetVariantArrayObjectivATI)
#define glGetVariantBooleanvEXT MANGLE(GetVariantBooleanvEXT)
#define glGetVariantFloatvEXT MANGLE(GetVariantFloatvEXT)
#define glGetVariantIntegervEXT MANGLE(GetVariantIntegervEXT)
#define glGetVariantPointervEXT MANGLE(GetVariantPointervEXT)
#define glGetVaryingLocationNV MANGLE(GetVaryingLocationNV)
#define glGetVertexAttribArrayObjectfvATI MANGLE(GetVertexAttribArrayObjectfvATI)
#define glGetVertexAttribArrayObjectivATI MANGLE(GetVertexAttribArrayObjectivATI)
#define glGetVertexAttribdvARB MANGLE(GetVertexAttribdvARB)
@@ -567,6 +604,8 @@
#define glGetVertexAttribfvARB MANGLE(GetVertexAttribfvARB)
#define glGetVertexAttribfv MANGLE(GetVertexAttribfv)
#define glGetVertexAttribfvNV MANGLE(GetVertexAttribfvNV)
#define glGetVertexAttribIivEXT MANGLE(GetVertexAttribIivEXT)
#define glGetVertexAttribIuivEXT MANGLE(GetVertexAttribIuivEXT)
#define glGetVertexAttribivARB MANGLE(GetVertexAttribivARB)
#define glGetVertexAttribiv MANGLE(GetVertexAttribiv)
#define glGetVertexAttribivNV MANGLE(GetVertexAttribivNV)
@@ -613,6 +652,7 @@
#define glIsAsyncMarkerSGIX MANGLE(IsAsyncMarkerSGIX)
#define glIsBufferARB MANGLE(IsBufferARB)
#define glIsBuffer MANGLE(IsBuffer)
#define glIsEnabledIndexedEXT MANGLE(IsEnabledIndexedEXT)
#define glIsEnabled MANGLE(IsEnabled)
#define glIsFenceAPPLE MANGLE(IsFenceAPPLE)
#define glIsFenceNV MANGLE(IsFenceNV)
@@ -852,17 +892,32 @@
#define glPrimitiveRestartNV MANGLE(PrimitiveRestartNV)
#define glPrioritizeTexturesEXT MANGLE(PrioritizeTexturesEXT)
#define glPrioritizeTextures MANGLE(PrioritizeTextures)
#define glProgramBufferParametersfvNV MANGLE(ProgramBufferParametersfvNV)
#define glProgramBufferParametersIivNV MANGLE(ProgramBufferParametersIivNV)
#define glProgramBufferParametersIuivNV MANGLE(ProgramBufferParametersIuivNV)
#define glProgramCallbackMESA MANGLE(ProgramCallbackMESA)
#define glProgramEnvParameter4dARB MANGLE(ProgramEnvParameter4dARB)
#define glProgramEnvParameter4dvARB MANGLE(ProgramEnvParameter4dvARB)
#define glProgramEnvParameter4fARB MANGLE(ProgramEnvParameter4fARB)
#define glProgramEnvParameter4fvARB MANGLE(ProgramEnvParameter4fvARB)
#define glProgramEnvParameterI4iNV MANGLE(ProgramEnvParameterI4iNV)
#define glProgramEnvParameterI4ivNV MANGLE(ProgramEnvParameterI4ivNV)
#define glProgramEnvParameterI4uiNV MANGLE(ProgramEnvParameterI4uiNV)
#define glProgramEnvParameterI4uivNV MANGLE(ProgramEnvParameterI4uivNV)
#define glProgramEnvParameters4fvEXT MANGLE(ProgramEnvParameters4fvEXT)
#define glProgramEnvParametersI4ivNV MANGLE(ProgramEnvParametersI4ivNV)
#define glProgramEnvParametersI4uivNV MANGLE(ProgramEnvParametersI4uivNV)
#define glProgramLocalParameter4dARB MANGLE(ProgramLocalParameter4dARB)
#define glProgramLocalParameter4dvARB MANGLE(ProgramLocalParameter4dvARB)
#define glProgramLocalParameter4fARB MANGLE(ProgramLocalParameter4fARB)
#define glProgramLocalParameter4fvARB MANGLE(ProgramLocalParameter4fvARB)
#define glProgramLocalParameterI4iNV MANGLE(ProgramLocalParameterI4iNV)
#define glProgramLocalParameterI4ivNV MANGLE(ProgramLocalParameterI4ivNV)
#define glProgramLocalParameterI4uiNV MANGLE(ProgramLocalParameterI4uiNV)
#define glProgramLocalParameterI4uivNV MANGLE(ProgramLocalParameterI4uivNV)
#define glProgramLocalParameters4fvEXT MANGLE(ProgramLocalParameters4fvEXT)
#define glProgramLocalParametersI4ivNV MANGLE(ProgramLocalParametersI4ivNV)
#define glProgramLocalParametersI4uivNV MANGLE(ProgramLocalParametersI4uivNV)
#define glProgramNamedParameter4dNV MANGLE(ProgramNamedParameter4dNV)
#define glProgramNamedParameter4dvNV MANGLE(ProgramNamedParameter4dvNV)
#define glProgramNamedParameter4fNV MANGLE(ProgramNamedParameter4fNV)
@@ -871,9 +926,11 @@
#define glProgramParameter4dvNV MANGLE(ProgramParameter4dvNV)
#define glProgramParameter4fNV MANGLE(ProgramParameter4fNV)
#define glProgramParameter4fvNV MANGLE(ProgramParameter4fvNV)
#define glProgramParameteriEXT MANGLE(ProgramParameteriEXT)
#define glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV)
#define glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV)
#define glProgramStringARB MANGLE(ProgramStringARB)
#define glProgramVertexLimitNV MANGLE(ProgramVertexLimitNV)
#define glPushAttrib MANGLE(PushAttrib)
#define glPushClientAttrib MANGLE(PushClientAttrib)
#define glPushMatrix MANGLE(PushMatrix)
@@ -915,6 +972,7 @@
#define glRectsv MANGLE(Rectsv)
#define glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX)
#define glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT)
#define glRenderbufferStorageMultisampleCoverageNV MANGLE(RenderbufferStorageMultisampleCoverageNV)
#define glRenderbufferStorageMultisampleEXT MANGLE(RenderbufferStorageMultisampleEXT)
#define glRenderMode MANGLE(RenderMode)
#define glReplacementCodePointerSUN MANGLE(ReplacementCodePointerSUN)
@@ -1043,6 +1101,7 @@
#define glTestFenceAPPLE MANGLE(TestFenceAPPLE)
#define glTestFenceNV MANGLE(TestFenceNV)
#define glTestObjectAPPLE MANGLE(TestObjectAPPLE)
#define glTexBufferEXT MANGLE(TexBufferEXT)
#define glTexBumpParameterfvATI MANGLE(TexBumpParameterfvATI)
#define glTexBumpParameterivATI MANGLE(TexBumpParameterivATI)
#define glTexCoord1d MANGLE(TexCoord1d)
@@ -1121,7 +1180,9 @@
#define glTexImage4DSGIS MANGLE(TexImage4DSGIS)
#define glTexParameterf MANGLE(TexParameterf)
#define glTexParameterfv MANGLE(TexParameterfv)
#define glTexParameterIivEXT MANGLE(TexParameterIivEXT)
#define glTexParameteri MANGLE(TexParameteri)
#define glTexParameterIuivEXT MANGLE(TexParameterIuivEXT)
#define glTexParameteriv MANGLE(TexParameteriv)
#define glTexSubImage1DEXT MANGLE(TexSubImage1DEXT)
#define glTexSubImage1D MANGLE(TexSubImage1D)
@@ -1135,6 +1196,8 @@
#define glTextureMaterialEXT MANGLE(TextureMaterialEXT)
#define glTextureNormalEXT MANGLE(TextureNormalEXT)
#define glTrackMatrixNV MANGLE(TrackMatrixNV)
#define glTransformFeedbackAttribsNV MANGLE(TransformFeedbackAttribsNV)
#define glTransformFeedbackVaryingsNV MANGLE(TransformFeedbackVaryingsNV)
#define glTranslated MANGLE(Translated)
#define glTranslatef MANGLE(Translatef)
#define glUniform1fARB MANGLE(Uniform1fARB)
@@ -1145,6 +1208,8 @@
#define glUniform1i MANGLE(Uniform1i)
#define glUniform1ivARB MANGLE(Uniform1ivARB)
#define glUniform1iv MANGLE(Uniform1iv)
#define glUniform1uiEXT MANGLE(Uniform1uiEXT)
#define glUniform1uivEXT MANGLE(Uniform1uivEXT)
#define glUniform2fARB MANGLE(Uniform2fARB)
#define glUniform2f MANGLE(Uniform2f)
#define glUniform2fvARB MANGLE(Uniform2fvARB)
@@ -1153,6 +1218,8 @@
#define glUniform2i MANGLE(Uniform2i)
#define glUniform2ivARB MANGLE(Uniform2ivARB)
#define glUniform2iv MANGLE(Uniform2iv)
#define glUniform2uiEXT MANGLE(Uniform2uiEXT)
#define glUniform2uivEXT MANGLE(Uniform2uivEXT)
#define glUniform3fARB MANGLE(Uniform3fARB)
#define glUniform3f MANGLE(Uniform3f)
#define glUniform3fvARB MANGLE(Uniform3fvARB)
@@ -1161,6 +1228,8 @@
#define glUniform3i MANGLE(Uniform3i)
#define glUniform3ivARB MANGLE(Uniform3ivARB)
#define glUniform3iv MANGLE(Uniform3iv)
#define glUniform3uiEXT MANGLE(Uniform3uiEXT)
#define glUniform3uivEXT MANGLE(Uniform3uivEXT)
#define glUniform4fARB MANGLE(Uniform4fARB)
#define glUniform4f MANGLE(Uniform4f)
#define glUniform4fvARB MANGLE(Uniform4fvARB)
@@ -1169,6 +1238,9 @@
#define glUniform4i MANGLE(Uniform4i)
#define glUniform4ivARB MANGLE(Uniform4ivARB)
#define glUniform4iv MANGLE(Uniform4iv)
#define glUniform4uiEXT MANGLE(Uniform4uiEXT)
#define glUniform4uivEXT MANGLE(Uniform4uivEXT)
#define glUniformBufferEXT MANGLE(UniformBufferEXT)
#define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB)
#define glUniformMatrix2fv MANGLE(UniformMatrix2fv)
#define glUniformMatrix2x3fv MANGLE(UniformMatrix2x3fv)
@@ -1340,6 +1412,27 @@
#define glVertexAttrib4usvARB MANGLE(VertexAttrib4usvARB)
#define glVertexAttrib4usv MANGLE(VertexAttrib4usv)
#define glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI)
#define glVertexAttribI1iEXT MANGLE(VertexAttribI1iEXT)
#define glVertexAttribI1ivEXT MANGLE(VertexAttribI1ivEXT)
#define glVertexAttribI1uiEXT MANGLE(VertexAttribI1uiEXT)
#define glVertexAttribI1uivEXT MANGLE(VertexAttribI1uivEXT)
#define glVertexAttribI2iEXT MANGLE(VertexAttribI2iEXT)
#define glVertexAttribI2ivEXT MANGLE(VertexAttribI2ivEXT)
#define glVertexAttribI2uiEXT MANGLE(VertexAttribI2uiEXT)
#define glVertexAttribI2uivEXT MANGLE(VertexAttribI2uivEXT)
#define glVertexAttribI3iEXT MANGLE(VertexAttribI3iEXT)
#define glVertexAttribI3ivEXT MANGLE(VertexAttribI3ivEXT)
#define glVertexAttribI3uiEXT MANGLE(VertexAttribI3uiEXT)
#define glVertexAttribI3uivEXT MANGLE(VertexAttribI3uivEXT)
#define glVertexAttribI4bvEXT MANGLE(VertexAttribI4bvEXT)
#define glVertexAttribI4iEXT MANGLE(VertexAttribI4iEXT)
#define glVertexAttribI4ivEXT MANGLE(VertexAttribI4ivEXT)
#define glVertexAttribI4svEXT MANGLE(VertexAttribI4svEXT)
#define glVertexAttribI4ubvEXT MANGLE(VertexAttribI4ubvEXT)
#define glVertexAttribI4uiEXT MANGLE(VertexAttribI4uiEXT)
#define glVertexAttribI4uivEXT MANGLE(VertexAttribI4uivEXT)
#define glVertexAttribI4usvEXT MANGLE(VertexAttribI4usvEXT)
#define glVertexAttribIPointerEXT MANGLE(VertexAttribIPointerEXT)
#define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB)
#define glVertexAttribPointer MANGLE(VertexAttribPointer)
#define glVertexAttribPointerNV MANGLE(VertexAttribPointerNV)

View File

@@ -44,9 +44,17 @@
#define GLAPIENTRYP GLAPIENTRY *
#endif
#ifndef GLAPI
#define GLAPI
#endif
#if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GLU32)
# undef GLAPI
# define GLAPI __declspec(dllexport)
#elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL)
/* tag specifying we're building for DLL runtime support */
# undef GLAPI
# define GLAPI __declspec(dllimport)
#elif !defined(GLAPI)
/* for use with static link lib build of Win32 edition only */
# define GLAPI extern
#endif /* _STATIC_MESA support */
#ifdef __cplusplus
extern "C" {

View File

@@ -10,6 +10,10 @@
#include <GL/gl.h>
#include <GL/glu.h>
#if defined(__MINGW32__)
#include <GL/mesa_wgl.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif
@@ -115,7 +119,7 @@ extern _CRTIMP void __cdecl exit(int);
#endif
/* GLUT API entry point declarations for Win32. */
#if defined(GLUT_BUILDING_LIB) && defined(_DLL)
#if (defined(BUILD_GLUT32) || defined(GLUT_BUILDING_LIB)) && defined(_DLL)
# define GLUTAPI __declspec(dllexport)
#elif defined(_DLL)
# define GLUTAPI __declspec(dllimport)
@@ -130,9 +134,12 @@ extern _CRTIMP void __cdecl exit(int);
# pragma message( "----: being multiply defined you should include WINDOWS.H priot to gl/glut.h" )
# endif
# define CALLBACK __stdcall
typedef int (GLUTAPIENTRY *PROC)();
typedef void *HGLRC;
typedef void *HDC;
#if !defined(__MINGW32__)
typedef int (GLUTAPIENTRY *PROC)();
typedef void *HGLRC;
typedef void *HDC;
#endif
typedef unsigned long COLORREF;
#endif

View File

@@ -361,6 +361,18 @@ struct __DRIscreenRec {
void * (*createNewContext)(__DRInativeDisplay *dpy, const __GLcontextModes *modes,
int render_type,
void *sharedPrivate, __DRIcontext *pctx);
/**
* Method to override base texture image with a driver specific 'offset'.
* The depth passed in allows e.g. to ignore the alpha channel of texture
* images where the non-alpha components don't occupy a whole texel.
*
* For GLX_EXT_texture_from_pixmap with AIGLX.
*
* \since Internal API version 20070121.
*/
void (*setTexOffset)(__DRIcontext *pDRICtx, GLint texname,
unsigned long long offset, GLint depth, GLuint pitch);
};
/**

View File

@@ -26,11 +26,12 @@
/* prototypes for the Mesa WGL functions */
/* relocated here so that I could make GLUT get them properly */
#define _mesa_wgl_h_
#ifndef _mesa_wgl_h_
#define _mesa_wgl_h_
#if defined(__MINGW32__)
# define __W32API_USE_DLLIMPORT__
#endif
#include <GL/gl.h>
@@ -39,23 +40,16 @@ extern "C" {
#endif
#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__))
# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
# define GLAPI __declspec(dllexport)
# define WGLAPI __declspec(dllexport)
# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
# define GLAPI __declspec(dllimport)
# define WGLAPI __declspec(dllimport)
# else /* for use with static link lib build of Win32 edition only */
# define GLAPI extern
# define WGLAPI __declspec(dllimport)
# endif /* _STATIC_MESA support */
# define GLAPIENTRY __stdcall
#else
/* non-Windows compilation */
# define GLAPI extern
# define GLAPIENTRY
#endif /* WIN32 / CYGWIN32 bracket */
#ifndef WGLAPI
#define WGLAPI GLAPI
#endif
#if defined(__MINGW32__)
# ifndef WIN32_LEAN_AND_MEAN
# define WIN32_LEAN_AND_MEAN 1
# endif
# include <windows.h>
#endif
#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP)
@@ -80,23 +74,23 @@ typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESC
# pragma warning( disable : 4273 ) /* 'function' : inconsistent DLL linkage. dllexport assumed. */
#endif
WGLAPI int GLAPIENTRY wglDeleteContext(HGLRC);
WGLAPI int GLAPIENTRY wglMakeCurrent(HDC,HGLRC);
WGLAPI int GLAPIENTRY wglSetPixelFormat(HDC, int, const PIXELFORMATDESCRIPTOR *);
WGLAPI int GLAPIENTRY wglSwapBuffers(HDC hdc);
WGLAPI HDC GLAPIENTRY wglGetCurrentDC(void);
WGLAPI int GLAPIENTRY wglChoosePixelFormat(HDC, const PIXELFORMATDESCRIPTOR *);
WGLAPI int GLAPIENTRY wglDescribePixelFormat(HDC,int, unsigned int, LPPIXELFORMATDESCRIPTOR);
WGLAPI int GLAPIENTRY wglGetPixelFormat(HDC hdc);
WGLAPI int GLAPIENTRY wglCopyContext(HGLRC, HGLRC, unsigned int);
WGLAPI HGLRC GLAPIENTRY wglCreateContext(HDC);
WGLAPI HGLRC GLAPIENTRY wglCreateLayerContext(HDC,int);
WGLAPI HGLRC GLAPIENTRY wglGetCurrentContext(void);
WGLAPI PROC GLAPIENTRY wglGetProcAddress(const char*);
WGLAPI int GLAPIENTRY wglChoosePixelFormat(HDC, const PIXELFORMATDESCRIPTOR *);
WGLAPI int GLAPIENTRY wglCopyContext(HGLRC, HGLRC, unsigned int);
WGLAPI int GLAPIENTRY wglDeleteContext(HGLRC);
WGLAPI int GLAPIENTRY wglDescribeLayerPlane(HDC, int, int, unsigned int,LPLAYERPLANEDESCRIPTOR);
WGLAPI int GLAPIENTRY wglDescribePixelFormat(HDC,int, unsigned int, LPPIXELFORMATDESCRIPTOR);
WGLAPI HGLRC GLAPIENTRY wglGetCurrentContext(void);
WGLAPI HDC GLAPIENTRY wglGetCurrentDC(void);
WGLAPI int GLAPIENTRY wglGetLayerPaletteEntries(HDC, int, int, int,COLORREF *);
WGLAPI int GLAPIENTRY wglGetPixelFormat(HDC hdc);
WGLAPI int GLAPIENTRY wglMakeCurrent(HDC, HGLRC);
WGLAPI PROC GLAPIENTRY wglGetProcAddress(const char*);
WGLAPI int GLAPIENTRY wglMakeCurrent(HDC,HGLRC);
WGLAPI int GLAPIENTRY wglRealizeLayerPalette(HDC, int, int);
WGLAPI int GLAPIENTRY wglSetLayerPaletteEntries(HDC, int, int, int,const COLORREF *);
WGLAPI int GLAPIENTRY wglShareLists(HGLRC, HGLRC);
@@ -105,12 +99,14 @@ WGLAPI int GLAPIENTRY wglUseFontBitmapsA(HDC, unsigned long, unsigned long, un
WGLAPI int GLAPIENTRY wglUseFontBitmapsW(HDC, unsigned long, unsigned long, unsigned long);
WGLAPI int GLAPIENTRY wglUseFontOutlinesA(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT);
WGLAPI int GLAPIENTRY wglUseFontOutlinesW(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT);
#ifndef __MINGW32__
WGLAPI int GLAPIENTRY SwapBuffers(HDC);
WGLAPI int GLAPIENTRY ChoosePixelFormat(HDC,const PIXELFORMATDESCRIPTOR *);
WGLAPI int GLAPIENTRY DescribePixelFormat(HDC,int,unsigned int,LPPIXELFORMATDESCRIPTOR);
WGLAPI int GLAPIENTRY GetPixelFormat(HDC);
WGLAPI int GLAPIENTRY SetPixelFormat(HDC,int,const PIXELFORMATDESCRIPTOR *);
#endif
#ifndef WGL_ARB_extensions_string
#define WGL_ARB_extensions_string 1

3
progs/beos/.gitignore vendored Normal file
View File

@@ -0,0 +1,3 @@
demo
GLInfo
sample

View File

@@ -10,7 +10,9 @@ include $(TOP)/configs/current
#
# Modified by Philippe Houdoin
LDFLAGS += -soname=_APP_ $(APP_LIB_DEPS)
LDFLAGS += -soname=_APP_
LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
INCLUDES = -I. -I- -I../../include
@@ -21,13 +23,13 @@ clean:
rm -f *.o
demo: demo.o
$(LD) demo.o $(LDFLAGS) -o $@
$(LD) demo.o $(LDFLAGS) $(LIBS) -o $@
sample: sample.o
$(LD) sample.o $(LDFLAGS) -o $@
$(LD) sample.o $(LDFLAGS) $(LIBS) -o $@
GTLInfo: GLInfo.o
$(LD) GLInfo.o $(INCLUDES) $(LDFLAGS) -o $@
$(LD) GLInfo.o $(INCLUDES) $(LDFLAGS) $(LIBS) -o $@
.cpp.o:
$(CC) -c $< $(INCLUDES) $(CFLAGS) -o $@

View File

@@ -1,17 +1,25 @@
.cvsignore
arbfplight
arbfslight
arbocclude
bounce
clearspd
copypix
cubemap
drawpix
engine
extfuncs.h
fire
fogcoord
fplight
fslight
gamma
gearbox
gears
geartrain
glinfo
gloss
glslnoise
gltestperf
glutfx
ipers
@@ -33,8 +41,11 @@ renormal
shadowtex
showbuffer.c
showbuffer.h
singlebuffer
spectex
spriteblast
stex3d
streaming_rect
teapot
terrain
tessdemo
@@ -42,7 +53,10 @@ texcyl
texdown
texenv
texobj
trackball.c
trackball.h
trispd
tunnel
tunnel2
vao_demo
winpos

View File

@@ -13,6 +13,8 @@ OSMESA32_LIBS = -L$(TOP)/$(LIB_DIR) -lglut -lOSMesa32 -lGLU -lGL $(APP_LIB_DEPS)
LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME)
LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
PROGS = \
arbfplight \
arbfslight \
@@ -74,7 +76,7 @@ PROGS = \
# make executable from .c file:
.c: $(LIB_DEP) readtex.o
$(CC) -I$(INCDIR) $(CFLAGS) $< readtex.o $(APP_LIB_DEPS) -o $@
$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< readtex.o $(LIBS) -o $@
##### TARGETS #####
@@ -118,35 +120,35 @@ extfuncs.h: $(TOP)/progs/util/extfuncs.h
reflect: reflect.o showbuffer.o readtex.o
$(CC) reflect.o showbuffer.o readtex.o $(APP_LIB_DEPS) -o $@
$(CC) $(LDFLAGS) reflect.o showbuffer.o readtex.o $(LIBS) -o $@
reflect.o: reflect.c showbuffer.h
$(CC) -c -I$(INCDIR) $(CFLAGS) reflect.c
shadowtex: shadowtex.o showbuffer.o
$(CC) shadowtex.o showbuffer.o $(APP_LIB_DEPS) -o $@
$(CC) $(LDFLAGS) shadowtex.o showbuffer.o $(LIBS) -o $@
shadowtex.o: shadowtex.c showbuffer.h
$(CC) -c -I$(INCDIR) $(CFLAGS) shadowtex.c
gloss: gloss.o trackball.o readtex.o
$(CC) gloss.o trackball.o readtex.o $(APP_LIB_DEPS) -o $@
$(CC) $(LDFLAGS) gloss.o trackball.o readtex.o $(LIBS) -o $@
gloss.o: gloss.c trackball.h
$(CC) -c -I$(INCDIR) $(CFLAGS) gloss.c
engine: engine.o trackball.o readtex.o
$(CC) engine.o trackball.o readtex.o $(APP_LIB_DEPS) -o $@
$(CC) $(LDFLAGS) engine.o trackball.o readtex.o $(LIBS) -o $@
engine.o: engine.c trackball.h
$(CC) -c -I$(INCDIR) $(CFLAGS) engine.c
fslight: fslight.o
$(CC) fslight.o $(APP_LIB_DEPS) -o $@
$(CC) $(LDFLAGS) fslight.o $(LIBS) -o $@
fslight.o: fslight.c extfuncs.h
$(CC) -c -I$(INCDIR) $(CFLAGS) fslight.c

View File

@@ -1053,6 +1053,7 @@ main (int argc, char *argv[])
else
file = argv[1];
glutInit(&argc, argv);
glutInitWindowPosition (0, 0);
glutInitWindowSize(640,480);
glutInitDisplayMode (GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE );

View File

@@ -569,6 +569,7 @@ main(int ac, char **av)
if (ac == 2)
frontbuffer = 0;
glutInit(&ac, av);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH);
glutInitWindowPosition(0, 0);
glutInitWindowSize(640, 480);

View File

@@ -1042,6 +1042,7 @@ int main(int argc, char **argv)
read_surface( "isosurf.dat" );
glutInit( &argc, argv);
glutInitWindowPosition(0, 0);
glutInitWindowSize(400, 400);

View File

@@ -826,7 +826,7 @@ static void pinit(void)
}
static void INIT(void)
int main(int argc, char **argv)
{
printf("Morph 3D - Shows morphing platonic polyhedra\n");
printf("Author: Marcelo Fernandes Vianna (vianna@cat.cbpf.br)\n\n");
@@ -841,6 +841,7 @@ static void INIT(void)
object=1;
glutInit(&argc, argv);
glutInitWindowPosition(0,0);
glutInitWindowSize(640,480);
@@ -888,9 +889,3 @@ static void INIT(void)
glutMainLoop();
}
int main(int argc, char **argv)
{
INIT();
return(0);
}

View File

@@ -100,6 +100,7 @@ static void init( void )
int main( int argc, char *argv[] )
{
glutInit(&argc, argv);
glutInitWindowPosition(0, 0);
glutInitWindowSize(500, 500);
glutInitDisplayMode( GLUT_RGB );

4
progs/directfb/.gitignore vendored Normal file
View File

@@ -0,0 +1,4 @@
df_gears
df_morph3d
df_reflect
multi_window

View File

@@ -11,6 +11,8 @@ LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME)
CFLAGS += $(shell pkg-config --cflags directfb)
APP_LIB_DEPS += $(shell pkg-config --libs directfb)
LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
PROGS = df_gears \
df_reflect \
df_morph3d \
@@ -22,7 +24,7 @@ PROGS = df_gears \
.SUFFIXES: .c
.c: $(LIB_DEP)
$(CC) -I$(INCDIR) $(CFLAGS) $< $(APP_LIB_DEPS) -o $@
$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@
##### TARGETS #####

5
progs/egl/.gitignore vendored Normal file
View File

@@ -0,0 +1,5 @@
demo1
demo2
demo3
eglgears
eglinfo

View File

@@ -25,35 +25,35 @@ default: $(PROGRAMS)
demo1: demo1.o $(TOP)/$(LIB_DIR)/libEGL.so
$(CC) $(CFLAGS) demo1.o -L$(TOP)/$(LIB_DIR) -lEGL $(LIBDRM_LIB) -o $@
$(CC) $(CFLAGS) $(LDFLAGS) demo1.o -L$(TOP)/$(LIB_DIR) -lEGL $(LIBDRM_LIB) -o $@
demo1.o: demo1.c $(HEADERS)
$(CC) -c $(CFLAGS) -I$(TOP)/include demo1.c
demo2: demo2.o $(TOP)/$(LIB_DIR)/libEGL.so
$(CC) $(CFLAGS) demo2.o -L$(TOP)/$(LIB_DIR) -lEGL $(LIBDRM_LIB) $(APP_LIB_DEPS) -o $@
$(CC) $(CFLAGS) $(LDFLAGS) demo2.o -L$(TOP)/$(LIB_DIR) -lEGL $(LIBDRM_LIB) $(APP_LIB_DEPS) -o $@
demo2.o: demo2.c $(HEADERS)
$(CC) -c $(CFLAGS) -I$(TOP)/include demo2.c
demo3: demo3.o $(TOP)/$(LIB_DIR)/libEGL.so
$(CC) $(CFLAGS) demo3.o -L$(TOP)/$(LIB_DIR) -lEGL $(LIBDRM_LIB) $(APP_LIB_DEPS) -o $@
$(CC) $(CFLAGS) $(LDFLAGS) demo3.o -L$(TOP)/$(LIB_DIR) -lEGL $(LIBDRM_LIB) $(APP_LIB_DEPS) -o $@
demo3.o: demo3.c $(HEADERS)
$(CC) -c $(CFLAGS) -I$(TOP)/include demo3.c
eglinfo: eglinfo.o $(TOP)/$(LIB_DIR)/libEGL.so
$(CC) $(CFLAGS) eglinfo.o -L$(TOP)/$(LIB_DIR) -lEGL $(LIBDRM_LIB) -o $@
$(CC) $(CFLAGS) $(LDFLAGS) eglinfo.o -L$(TOP)/$(LIB_DIR) -lEGL $(LIBDRM_LIB) -o $@
eglinfo.o: eglinfo.c $(HEADERS)
$(CC) -c $(CFLAGS) -I$(TOP)/include eglinfo.c
eglgears: eglgears.o $(TOP)/$(LIB_DIR)/libEGL.so
$(CC) $(CFLAGS) eglgears.o -L$(TOP)/$(LIB_DIR) -lEGL $(LIBDRM_LIB) $(APP_LIB_DEPS) -o $@
$(CC) $(CFLAGS) $(LDFLAGS) eglgears.o -L$(TOP)/$(LIB_DIR) -lEGL $(LIBDRM_LIB) $(APP_LIB_DEPS) -o $@
eglgears.o: eglgears.c $(HEADERS)
$(CC) -c $(CFLAGS) -I$(TOP)/include eglgears.c

1
progs/fbdev/.gitignore vendored Normal file
View File

@@ -0,0 +1 @@
glfbdevtest

View File

@@ -15,6 +15,7 @@ INCLUDES = \
-I. \
-I$(TOP)/include
LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
##### RULES #####
@@ -22,7 +23,7 @@ INCLUDES = \
.SUFFIXES: .c
.c:
$(CC) $(INCLUDES) $(CFLAGS) $< $(APP_LIB_DEPS) -o $@
$(CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@
.c.o:
$(CC) -c $(INCLUDES) $(CFLAGS) $< -o $@

42
progs/fp/.gitignore vendored Normal file
View File

@@ -0,0 +1,42 @@
point-position
readtex.c
readtex.h
tri-abs
tri-add
tri-cmp
tri-cos
tri-depth
tri-depth2
tri-depthwrite
tri-depthwrite2
tri-dp3
tri-dp4
tri-dph
tri-dst
tri-ex2
tri-flr
tri-frc
tri-kil
tri-lg2
tri-lit
tri-lrp
tri-mad
tri-max
tri-min
tri-mov
tri-mul
tri-param
tri-position
tri-pow
tri-rcp
tri-rsq
tri-scs
tri-sge
tri-sge2
tri-sin
tri-slt
tri-sub
tri-swz
tri-swz2
tri-tex
tri-xpd

View File

@@ -8,7 +8,7 @@ TOP = ../..
include $(TOP)/configs/current
LIBS = $(APP_LIB_DEPS)
LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
SOURCES = \
tri-abs.c \

13
progs/glsl/.gitignore vendored Normal file
View File

@@ -0,0 +1,13 @@
bitmap
brick
bump
deriv
extfuncs.h
mandelbrot
noise
points
readtex.c
readtex.h
texdemo1
trirast
toyball

View File

@@ -7,6 +7,8 @@ INCDIR = $(TOP)/include
LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME)
LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
PROGS = \
brick \
bump \
@@ -25,7 +27,7 @@ PROGS = \
# make executable from .c file:
.c: $(LIB_DEP)
$(CC) -I$(INCDIR) $(CFLAGS) $< $(APP_LIB_DEPS) -o $@
$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@
##### TARGETS #####
@@ -57,7 +59,7 @@ mandelbrot.c: extfuncs.h
toyball.c: extfuncs.h
texdemo1: texdemo1.o readtex.o
$(CC) -I$(INCDIR) $(CFLAGS) texdemo1.o readtex.o $(APP_LIB_DEPS) -o $@
$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) texdemo1.o readtex.o $(LIBS) -o $@
texdemo1.o: texdemo1.c readtex.h extfuncs.h
$(CC) -c -I$(INCDIR) $(CFLAGS) texdemo1.c

View File

@@ -247,7 +247,7 @@ LoadAndCompileShader(GLuint shader, const char *text)
GLchar log[1000];
GLsizei len;
glGetShaderInfoLog_func(shader, 1000, &len, log);
fprintf(stderr, "brick: problem compiling shader: %s\n", log);
fprintf(stderr, "bump: problem compiling shader: %s\n", log);
exit(1);
}
else {
@@ -267,12 +267,12 @@ ReadShader(GLuint shader, const char *filename)
char *buffer = (char*) malloc(max);
FILE *f = fopen(filename, "r");
if (!f) {
fprintf(stderr, "brick: Unable to open shader file %s\n", filename);
fprintf(stderr, "bump: Unable to open shader file %s\n", filename);
exit(1);
}
n = fread(buffer, 1, max, f);
printf("brick: read %d bytes from shader file %s\n", n, filename);
printf("bump: read %d bytes from shader file %s\n", n, filename);
if (n > 0) {
buffer[n] = 0;
LoadAndCompileShader(shader, buffer);

View File

@@ -172,7 +172,7 @@ LoadAndCompileShader(GLuint shader, const char *text)
GLchar log[1000];
GLsizei len;
glGetShaderInfoLog_func(shader, 1000, &len, log);
fprintf(stderr, "brick: problem compiling shader: %s\n", log);
fprintf(stderr, "mandelbrot: problem compiling shader: %s\n", log);
exit(1);
}
else {
@@ -192,12 +192,12 @@ ReadShader(GLuint shader, const char *filename)
char *buffer = (char*) malloc(max);
FILE *f = fopen(filename, "r");
if (!f) {
fprintf(stderr, "brick: Unable to open shader file %s\n", filename);
fprintf(stderr, "mandelbrot: Unable to open shader file %s\n", filename);
exit(1);
}
n = fread(buffer, 1, max, f);
printf("brick: read %d bytes from shader file %s\n", n, filename);
printf("mandelbrot: read %d bytes from shader file %s\n", n, filename);
if (n > 0) {
buffer[n] = 0;
LoadAndCompileShader(shader, buffer);

View File

@@ -188,7 +188,7 @@ LoadAndCompileShader(GLuint shader, const char *text)
GLchar log[1000];
GLsizei len;
glGetShaderInfoLog_func(shader, 1000, &len, log);
fprintf(stderr, "brick: problem compiling shader: %s\n", log);
fprintf(stderr, "noise: problem compiling shader: %s\n", log);
exit(1);
}
else {

View File

@@ -185,7 +185,7 @@ LoadAndCompileShader(GLuint shader, const char *text)
GLchar log[1000];
GLsizei len;
glGetShaderInfoLog_func(shader, 1000, &len, log);
fprintf(stderr, "brick: problem compiling shader: %s\n", log);
fprintf(stderr, "toyball: problem compiling shader: %s\n", log);
exit(1);
}
else {
@@ -205,12 +205,12 @@ ReadShader(GLuint shader, const char *filename)
char *buffer = (char*) malloc(max);
FILE *f = fopen(filename, "r");
if (!f) {
fprintf(stderr, "brick: Unable to open shader file %s\n", filename);
fprintf(stderr, "toyball: Unable to open shader file %s\n", filename);
exit(1);
}
n = fread(buffer, 1, max, f);
printf("brick: read %d bytes from shader file %s\n", n, filename);
printf("toyball: read %d bytes from shader file %s\n", n, filename);
if (n > 0) {
buffer[n] = 0;
LoadAndCompileShader(shader, buffer);

6
progs/miniglx/.gitignore vendored Normal file
View File

@@ -0,0 +1,6 @@
manytex
miniglxsample
miniglxtest
sample_server
sample_server2
texline

View File

@@ -20,6 +20,8 @@ INCLUDES = \
-I. \
-I$(TOP)/include
LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
##### RULES #####
@@ -27,7 +29,7 @@ INCLUDES = \
.SUFFIXES: .c
.c:
$(CC) $(INCLUDES) $(CFLAGS) $< $(APP_LIB_DEPS) -o $@
$(CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@
.c.o:
$(CC) -c $(INCLUDES) $(CFLAGS) $< -o $@

8
progs/osdemos/.gitignore vendored Normal file
View File

@@ -0,0 +1,8 @@
osdemo
osdemo16
osdemo32
ostest1
readtex.c
readtex.h
showbuffer.c
showbuffer.h

View File

@@ -13,6 +13,8 @@ OSMESA32_LIBS = -L$(TOP)/$(LIB_DIR) -lglut -lOSMesa32 -lGLU -lGL $(APP_LIB_DEPS)
LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME)
LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
PROGS = \
osdemo \
ostest1
@@ -26,7 +28,7 @@ PROGS = \
# make executable from .c file:
.c: $(LIB_DEP) readtex.o
$(CC) -I$(INCDIR) $(CFLAGS) $< readtex.o $(APP_LIB_DEPS) -o $@
$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< readtex.o $(LIBS) -o $@
##### TARGETS #####
@@ -56,19 +58,19 @@ showbuffer.o: showbuffer.c showbuffer.h
# special case: need the -lOSMesa library:
osdemo: osdemo.c
$(CC) -I$(INCDIR) $(CFLAGS) osdemo.c $(OSMESA_LIBS) -o $@
$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) osdemo.c $(OSMESA_LIBS) -o $@
# special case: need the -lOSMesa library:
ostest1: ostest1.c
$(CC) -I$(INCDIR) $(CFLAGS) ostest1.c $(OSMESA_LIBS) -o $@
$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) ostest1.c $(OSMESA_LIBS) -o $@
# another special case: need the -lOSMesa16 library:
osdemo16: osdemo16.c
$(CC) -I$(INCDIR) $(CFLAGS) osdemo16.c $(OSMESA16_LIBS) -o $@
$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) osdemo16.c $(OSMESA16_LIBS) -o $@
# another special case: need the -lOSMesa32 library:
osdemo32: osdemo32.c
$(CC) -I$(INCDIR) $(CFLAGS) osdemo32.c $(OSMESA32_LIBS) -o $@
$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) osdemo32.c $(OSMESA32_LIBS) -o $@

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@@ -409,6 +409,8 @@ test(GLenum type, GLint bits, const char *filename)
printf("Rendering %d bit/channel image: %s\n", bits, filename);
OSMesaColorClamp(GL_TRUE);
init_context();
render_image();
if (Gradient)
@@ -421,7 +423,7 @@ test(GLenum type, GLint bits, const char *filename)
if (WriteFiles && filename != NULL) {
if (type == GL_UNSIGNED_SHORT) {
GLushort *buffer16 = (GLushort *) buffer;
GLubyte *buffer8 = malloc(WIDTH * HEIGHT * 4);
GLubyte *buffer8 = (GLubyte *) malloc(WIDTH * HEIGHT * 4);
int i;
for (i = 0; i < WIDTH * HEIGHT * 4; i++)
buffer8[i] = buffer16[i] >> 8;
@@ -430,8 +432,9 @@ test(GLenum type, GLint bits, const char *filename)
}
else if (type == GL_FLOAT) {
GLfloat *buffer32 = (GLfloat *) buffer;
GLubyte *buffer8 = malloc(WIDTH * HEIGHT * 4);
GLubyte *buffer8 = (GLubyte *) malloc(WIDTH * HEIGHT * 4);
int i;
/* colors may be outside [0,1] so we need to clamp */
for (i = 0; i < WIDTH * HEIGHT * 4; i++)
buffer8[i] = (GLubyte) (buffer32[i] * 255.0);
write_ppm(filename, buffer8, WIDTH, HEIGHT);

View File

@@ -7,6 +7,8 @@ INCDIR = $(TOP)/include
LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME)
LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
PROGS = aaindex aapoly aargb accanti accpersp alpha alpha3D anti \
bezcurve bezmesh checker clip colormat cube depthcue dof \
double drawf feedback fog fogindex font hello image light \
@@ -24,7 +26,7 @@ PROGS = aaindex aapoly aargb accanti accpersp alpha alpha3D anti \
.SUFFIXES: .c
.c: $(LIB_DEP)
$(CC) -I$(INCDIR) $(CFLAGS) $< $(APP_LIB_DEPS) -o $@
$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@

View File

@@ -1,24 +1,41 @@
.cvsignore
accum
anywin
bdemo
binfo
bitmap1
bitmap2
blendeq
blendxor
bugger
copy
cursor
demo
depth
eval
ffset
fog
font
font
incopy
line
logo
lthreads
lxdemo
lxgears
lxheads
lxinfo
lxpixmap
nurb
oglinfo
olympic
overlay
pend
point
prim
quad
readtex.c
readtex.h
select
shape
sphere
@@ -28,18 +45,3 @@ stretch
texture
tri
wave
bugger
pend
lthreads
lxdemo
lxgears
lxheads
lxinfo
lxpixmap
anywin
ffset
bdemo
binfo
incopy
demo
font

View File

@@ -7,6 +7,8 @@ INCDIR = $(TOP)/include
LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME)
LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
PROGS = accum bitmap1 bitmap2 blendeq blendxor copy cursor depth eval fog \
font line logo nurb olympic overlay point prim quad select \
shape sphere star stencil stretch texture tri wave
@@ -18,7 +20,7 @@ PROGS = accum bitmap1 bitmap2 blendeq blendxor copy cursor depth eval fog \
.SUFFIXES: .c
.c: $(LIB_DEP)
$(CC) -I$(INCDIR) $(CFLAGS) $< $(APP_LIB_DEPS) -o $@
$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@
##### TARGETS #####
@@ -27,7 +29,7 @@ default: $(PROGS)
sphere: sphere.o readtex.o
$(CC) -I$(INCDIR) $(CFLAGS) sphere.o readtex.o $(APP_LIB_DEPS) -o $@
$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) sphere.o readtex.o $(LIBS) -o $@
sphere.o: sphere.c readtex.h
$(CC) -c -I$(INCDIR) $(CFLAGS) sphere.c

View File

@@ -26,6 +26,15 @@
# Email : dborca@users.sourceforge.net
# Web : http://www.geocities.com/dborca
# MinGW samples makefile updated for Mesa 7.0
#
# Updated : by Heromyth, on 2007-7-21
# Email : zxpmyth@yahoo.com.cn
# Bugs : 1) All the default settings work fine. But the setting X86=1 can't work.
# The others havn't been tested yet.
# 2) The generated DLLs are *not* compatible with the ones built
# with the other compilers like VC8, especially for GLUT.
# 3) Although more tests are needed, it can be used individually!
#
# Available options:
@@ -45,14 +54,14 @@
TOP = ../..
CC = mingw32-gcc
CFLAGS = -Wall -W -pedantic
CFLAGS += -O2 -ffast-math
CFLAGS = -Wall -pedantic
CFLAGS += -O2 -ffast-math -D_DLL
CFLAGS += -I$(TOP)/include -I../util
ifeq ($(FX),1)
CFLAGS += -DFX
CFLAGS += -DFX
endif
CFLAGS += -DGLUT_DISABLE_ATEXIT_HACK -D_STDCALL_SUPPORTED
CFLAGS += -D_WINDEF_ -D_WINGDI_
CFLAGS += -DGLUT_DISABLE_ATEXIT_HACK
LD = mingw32-g++
LDFLAGS = -s -L$(TOP)/lib
@@ -62,7 +71,8 @@ LDLIBS = -lglut32 -lglu32 -lopengl32
.c.o:
$(CC) -o $@ $(CFLAGS) -c $<
%.exe: ../util/readtex.o ../util/showbuffer.o %.o
$(LD) -o $@ $(LDFLAGS) $^ $(LDLIBS)
$(LD) -o $@ $(LDFLAGS) $(LDLIBS) $^
all:
$(error Must specify <filename.exe> to build)

3
progs/slang/.gitignore vendored Normal file
View File

@@ -0,0 +1,3 @@
cltest
sotest
vstest

View File

@@ -8,6 +8,8 @@ INCDIR = $(TOP)/include
LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
#
# targets
#
@@ -29,13 +31,13 @@ clean:
#
cltest: cltest.o framework.o $(LIB_DEP)
$(CC) cltest.o framework.o $(APP_LIB_DEPS) -o cltest
$(CC) $(LDFLAGS) cltest.o framework.o $(LIBS) -o cltest
sotest: sotest.o framework.o $(LIB_DEP)
$(CC) sotest.o framework.o $(APP_LIB_DEPS) -o sotest
$(CC) $(LDFLAGS) sotest.o framework.o $(LIBS) -o sotest
vstest: vstest.o framework.o $(LIB_DEP)
$(CC) vstest.o framework.o $(APP_LIB_DEPS) -o vstest
$(CC) $(LDFLAGS) vstest.o framework.o $(LIBS) -o vstest
#
# objects

View File

@@ -1,5 +1,5 @@
.cvsignore
getproclist.h
afsmultiarb
antialias
arbfpspec
arbfptest1
@@ -25,13 +25,21 @@ fogcoord
fptest1
fptexture
getprocaddress
getproclist.h
interleave
invert
jkrahntest
manytex
multipal
no_s3tc
packedpixels
pbo
prog_parameter
projtex
random
readrate
readtex.c
readtex.h
seccolor
sharedtex
stencil_wrap

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