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Author SHA1 Message Date
Emil Velikov
a871e80fc6 Add release notes for the 10.6.1 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-06-29 08:23:14 +01:00
Emil Velikov
f513cc8836 Update version to 10.6.1
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-06-29 08:17:10 +01:00
Boyan Ding
da588875ce egl/x11: Remove duplicate call to dri2_x11_add_configs_for_visuals
The call to dri2_x11_add_configs_for_visuals (previously
dri2_add_configs_for_visuals) was moved downwards in commit f8c5b8a1,
but appeared again in its original position after its rename in
d019cd81. Remove it.

Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Boyan Ding <boyan.j.ding@gmail.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
(cherry picked from commit 3fa9bb81ec)
2015-06-25 15:17:02 +01:00
Ilia Mirkin
684c81a75f nv50,nvc0: make sure to pushbuf_refn before putting bo into pushbuf_data
Without first running the bo through pushbuf_refn, the nouveau drm
library will have uninitialized structures regarding this bo, and will
insert incorrect data.

This fixes supertuxkart 0.9 crash on start (where it ends up doing a lot
of indirect draws).

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 78d58e6425)
2015-06-25 15:17:02 +01:00
Ilia Mirkin
9ffa1f7a1b nvc0: always put all tfb bufs into bufctx
Since we clear the TFB bufctx binding point above, we need to put all of
the active tfb's back in, even if they haven't changed since last time.
Otherwise the tfb may get moved into sysmem and the underlying mapping
will generate write errors.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 9fcbf515b4)
2015-06-25 15:17:02 +01:00
Ilia Mirkin
c4dc2a5e2c glsl: binding point is a texture unit, which is a combined space
This fixes compilation failures in Dota 2 Reborn where a texture unit
binding point was used that was numerically higher than the max
per stage.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au>
Tested-by: Nick Sarnie <commendsarnex@gmail.com>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit fccf012adc)
2015-06-25 15:17:02 +01:00
Emil Velikov
d93677eb48 gbm: do not (over)link against libglapi.so
The whole of GBM does not rely on even a single symbol from the GL
dispatch library, unsuprisingly. The only need for it comes from the
unresolved symbols in the DRI modules, which are now correctly handled
with Frank's commit.

Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit a0dc6b7824)
2015-06-25 15:17:02 +01:00
Frank Henigman
0db9835d3b gbm: dlopen libglapi so gbm_create_device works
Dri driver libs are not linked to pull in libglapi so gbm_create_device()
fails when it tries to dlopen them (unless the application is linked
with something that does pull in libglapi, like libGL).
Until dri drivers can be fixed properly, dlopen libglapi before trying
to dlopen them.

Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Frank Henigman <fjhenigman@google.com>
[Emil Velikov: Drop misleading bugzilla link, mention that libname differs]
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>

(cherry picked from commit 828f13330c)
2015-06-25 15:17:02 +01:00
Emil Velikov
ca079a77f9 configure: error out when building libEGL without shared-glapi
The latter is a hard requirement and without it we'll error out later
on in the build.

Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit 994be5143a)
2015-06-25 15:17:02 +01:00
Emil Velikov
9ba9c030ad configure: error out when building backend-less libEGL
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit ddc886b5bf)
2015-06-25 15:17:01 +01:00
Emil Velikov
c96d9c2371 configure: warn about shared_glapi & xlib-glx only when both are set
Printing out the message when shared_glapi is disabled only leads to
confusion.

Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit 6d744aaf4e)
2015-06-25 15:17:01 +01:00
Ben Widawsky
f036512122 i965/gen9: Implement Push Constant Buffer workaround
This implements a workaround (exact excerpt as a comment in the code). The docs
specify [clearly, after you struggle for a while] that the offset isn't relative
to state base. This actually makes sense. This fixes hangs on SKL.

Buffer #0 is meant to be used for normal uniforms.
Buffer #1 is typically used for gather constants when using RS.
Buffer #1-#3 could be used to push a bunch of UBO data which would just be
  somewhere in memory, and not relative to the dynamic state.

NOTE: I've moved away from the ternary operator for the new gen9 conditions.
Admittedly it's probably not great to do this, but I really want to fix this all
up in the subsequent patch and doing it here makes that diff a lot nicer. I want
to split out the gen8/9 code to make the function a bit more readable, but to
keep this easily cherry-pickable I am doing this fix first. If we decide not to
merge the cleanup patch then I can revisit this.

Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Tested-by: Valtteri Rantala <Valtteri.rantala@intel.com>
(cherry picked from commit 90754d2df0)
2015-06-25 15:17:01 +01:00
Ilia Mirkin
0c46196e1d mesa: add GL_PROGRAM_PIPELINE support in KHR_debug calls
This was apparently missed when ARB_sso support was added.
Add label support to pipeline objects just like all the other
debug-related objects.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 770f141866)
2015-06-25 15:17:01 +01:00
Ilia Mirkin
74f2c1c282 glsl: add version checks to conditionals for builtin variable enablement
A number of builtin variables have checks based on the extension being
enabled, but were missing enablement via a higher GLSL version.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit b6e238023c)
2015-06-25 15:17:01 +01:00
Ilia Mirkin
8ed4c7acc2 glsl: handle conversions to double when comparing param matches
This allows mod(int, int) to become selected as float mod when doubles
are supported.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit c40e7ee7c4)
2015-06-25 15:17:01 +01:00
Boyan Ding
fc3af254b1 egl/x11: Set version of swrastLoader to 2
which it actually implements instead of the newest version defined in
dri_interface.h

Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Boyan Ding <boyan.j.ding@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 997fc807b2)
2015-06-25 15:17:01 +01:00
Ilia Mirkin
9d2b9e7724 nvc0/ir: can't have a join on a load with an indirect source
Triggers an INVALID_OPCODE warning on GK208. Seems rare enough to not
warrant verification on other chips. Fixes the new piglits:

  ubo_array_indexing/fs-nonuniform-control-flow.shader_test
  ubo_array_indexing/vs-nonuniform-control-flow.shader_test

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 36e3eb6a95)
2015-06-25 15:17:01 +01:00
Ilia Mirkin
acfaacb18b nv50,nvc0: clamp uniform size to 64k
The state tracker will pass through requests from buggy applications
which will have the buffer size larger than the max allowed (64k). Clamp
the size to 64k so that we don't get errors when uploading the constbuf
data.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 8b24388647)
2015-06-25 15:17:01 +01:00
Ilia Mirkin
0736a2aa79 nvc0/ir: fix collection of first uses for texture barrier insertion
One of the places we have to insert texbars is in situations where the
result of the tex gets overwritten by a different instruction (e.g. in a
conditional statement). However in some situations it can actually
appear as though the original tex itself is an overwriting instruction.
This can naturally never really happen, so just ignore the tex
instruction when it comes up.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90347
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit a2af42c1d2)
2015-06-25 15:17:01 +01:00
Anuj Phogat
1a153e1fd3 meta: Abort meta path if ReadPixels need rgb to luminance conversion
After recent addition of pbo testing in piglit test getteximage-luminance,
it fails on i965. This patch makes a sub test pass.

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
(cherry picked from commit a4ff47ade9)
2015-06-25 15:17:01 +01:00
Anuj Phogat
1f3ec92976 mesa: Turn need_rgb_to_luminance_conversion() in to a global function
This will be used by _mesa_meta_pbo_GetTexSubImage() in a later patch.

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
(cherry picked from commit ba2b1f8668)
2015-06-25 15:17:01 +01:00
Anuj Phogat
2040c18ecc mesa: Use helper function need_rgb_to_luminance_conversion()
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
(cherry picked from commit 0b13adcd08)
2015-06-25 15:17:00 +01:00
Anuj Phogat
b590ee6d45 mesa: Handle integer formats in need_rgb_to_luminance_conversion()
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
(cherry picked from commit 82abdf209a)
2015-06-25 15:17:00 +01:00
Emil Velikov
5d327b3735 docs: Add sha256sums for the 10.6.0 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-06-14 16:40:00 +01:00
Emil Velikov
3b9cde5c81 docs: Update 10.6.0 release notes
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-06-14 16:26:40 +01:00
Emil Velikov
9719f26cc6 Bump version to 10.6.0(final)
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-06-14 16:18:43 +01:00
Erik Faye-Lund
81027ea1e2 mesa: build xmlconfig to a separate static library
As we use the file from both the dri modules and loader, we end up with
multiple definition of the symbols provided in our gallium dri  modules.
Additionally we compile the file twice.

Resolve both issues, effectively enabling the build on toolchains which
don't support -Wl,--allow-multiple-definition.

v2: [Emil Velikov]
 - Fix the Scons/Android build.
 - Resolve libgbm build issues (bring back the missing -lm)

Cc: Julien Isorce <j.isorce@samsung.com>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90310
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90905
Acked-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 634f200256)
2015-06-12 16:29:50 +01:00
Emil Velikov
a439cafc7c targets/nine: link against libnir/libglsl_util
Based on commit 101142c4010(xa: support for drivers which use NIR)

Cc: "10.6" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90466
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 83b5648a1e)
2015-06-12 16:29:45 +01:00
Emil Velikov
1c2a462125 pipe-loader: add libnir and libglsl_util to the link
Based on commit 101142c4010(xa: support for drivers which use NIR)

Cc: Rob Clark <robclark@freedesktop.org>
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90466
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit ba512cc7fa)
2015-06-12 16:29:40 +01:00
Emil Velikov
279b1d85cc mesa; add a dummy _mesa_error_no_memory() symbol to libglsl_util
Rather than forcing everyone to provide their own definition of the symbol
provide a common (dummy) one.

This helps us resolve the build of the standalone pipe-drivers (amongst
others), which are missing the symbol.

Cc: Rob Clark <robclark@freedesktop.org>
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 1df5a6c71e)
2015-06-12 16:29:34 +01:00
Emil Velikov
28b3e4f925 freedreno: use CXX linker rather than explicit link against libstdc++
Cc: Rob Clark <robclark@freedesktop.org>
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 3f5dc9b94f)
2015-06-12 16:29:29 +01:00
Samuel Iglesias Gonsalvez
ea3d26eeb4 mesa/main: validate name syntax for array variables only
From ARB_program_interface_query:

 "Note that if an interface enumerates a single active resource list
 entry for an array variable (e.g., "a[0]"), a <name> identifying
 any array element other than the first (e.g., "a[1]") is not
 considered to match."

It doesn't apply to arrays of interface blocks but just to array
variables.

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
(cherry picked from commit 4ee69a97bb)
2015-06-12 16:28:46 +01:00
Dave Airlie
39aa6b8bea st/dri: check pscreen is valid before querying param
we don't check the validity of pscreen until dri_init_screen_helper

hit this trying to init glamor on a device with no driver (udl).

Acked-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 563706c146)
2015-06-12 16:27:53 +01:00
Matt Turner
1a47d37c99 i965: Use UW-typed immediate in multiply inst.
Some hardware reads only the low 16-bits even if the type is UD, but
other hardware like Cherryview can't handle this.

Fixes spec@arb_gpu_shader5@execution@sampler_array_indexing@fs-simple on
Cherryview.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90830
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
(cherry picked from commit d46d04529b)
2015-06-12 16:23:12 +01:00
Neil Roberts
a2f216b329 i965: Don't add base_binding_table_index if it's zero
When calculating the binding table index for non-constant sampler
array indexing it needs to add the base binding table index which is a
constant within the generated code. Often this base is zero so we can
avoid a redundant instruction in that case.

It looks like nothing in shader-db is doing non-constant sampler array
indexing so this patch doesn't make any difference but it might be
worth having anyway.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Acked-by: Ben Widawsky <ben@bwidawsk.net>
(cherry picked from commit 7f62fdae16)
2015-06-12 16:23:04 +01:00
Neil Roberts
9b8d492781 i965: Don't use a temporary when generating an indirect sample
Previously when generating the send instruction for a sample
instruction with an indirect sampler it would use the destination
register as a temporary store. This breaks when used in combination
with the opt_sampler_eot optimisation because that forces the
destination to be null. This patch fixes that by avoiding the temp
register altogether.

The reason the temporary register was needed was because it was trying
to ensure the binding table index doesn't overflow a byte by and'ing
it with 0xff. The result is then or'd with samper_index<<8. This patch
instead just and's the whole thing by 0xfff. This will ensure that a
bogus sampler index won't overflow into the rest of the message
descriptor but unlike the previous code it won't ensure that the
binding table index doesn't overflow into the sampler index. It
doesn't seem like that should matter very much though because if the
shader is generating a bogus sampler index then it's going to just get
garbage out either way.

Instead of doing sampler_index<<8|(sampler_index+base_table_index) the
new code avoids one operation by doing
sampler_index*0x101+base_table_index which should be equivalent.
However if we wanted to avoid the multiply for some reason we could do
this by adding an extra or instruction still without needing the
temporary register.

This fixes a number of Piglit tests on Skylake that were using
indirect samplers such as:

 spec@arb_gpu_shader5@execution@sampler_array_indexing@fs-simple

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Acked-by: Ben Widawsky <ben@bwidawsk.net>
Tested-by: Anuj Phogat <anuj.phogat@gmail.com>
(cherry picked from commit 6c846dc57b)
2015-06-12 16:22:51 +01:00
Ben Widawsky
ef90205704 i965: Disable compaction for EOT send messages
AFAICT, there is no real way to make sure a send message with EOT is properly
ignored from compact, nor can I see a way to actually encode EOT while
compacting. Before the single send optimization we'd always bail because we hit
the is_immediate && !is_compactable_immediate case. However, with single send,
is_immediate is not true, and so we end up trying to compact the un-compactible.

Without this, any compacting single send instruction will hang because the EOT
isn't there. I am not sure how I didn't hit this when I originally enabled the
optimization.  I didn't check if some surrounding code changed.

I know Neil and Matt were both looking into this. I did a quick search and
didn't see any patches out there to handle this. Please ignore if this has
already been sent by someone. (Direct me to it and I will review it).

Reported-by: Neil Roberts <neil@linux.intel.com>
Reported-by: Mark Janes <mark.a.janes@intel.com>
Tested-by: Mark Janes <mark.a.janes@intel.com>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit b307921c3f)
2015-06-12 16:22:21 +01:00
Alexander Monakov
c6184b2b5c i965: do_blit_drawpixels: decode array formats
Correct a regression introduced by commit 922c0c9fd5 by converting "array
format", if received from _mesa_format_from_format_and_type, to mesa_format.

References: https://bugs.freedesktop.org/show_bug.cgi?id=90839
Signed-off-by: Alexander Monakov <amonakov@gmail.com>
Tested-by: AnAkkk <anakin.cs@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit bd38f91f8d)
2015-06-12 15:50:46 +01:00
Iago Toral Quiroga
bf538839ed i965: do not round line width when multisampling or antialiaing are enabled
In commit fe74fee8fa we rounded the line width to the nearest integer to
match the GLES3 spec requirements stated in section 13.4.2.1, but that seems
to break a dEQP test that renders wide lines in some multisampling scenarios.

Ian noted that the Open 4.4 spec has the following similar text:

    "The actual width of non-antialiased lines is determined by rounding the
    supplied width to the nearest integer, then clamping it to the
    implementation-dependent maximum non-antialiased line width."

and suggested that when ES removed antialiased lines, they removed
"non-antialised" from that paragraph but probably should not have.

Going by that note, this patch restricts the quantization implemented in
fe74fee8fa only to regular aliased lines. This seems to keep the
tests fixed with that commit passing while fixing the broken test.

v2:
  - Drop one of the clamps (Ken, Marius)
  - Add a rule to prevent advertising line widths that when rounded go beyond
    the limits allowed by the hardware (Ken)
  - Update comments in the code accordingly (Ian)
  - Put the code in a utility function (Ian)

Fixes:
dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.lines_wide

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90749

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit f9a18acb56)
2015-06-12 15:50:33 +01:00
Dave Airlie
7abb5e3f13 nouveau: set imported buffers to what the kernel gives us
When we import a dma-buf fd from another driver the kernel
gives us the right info, and this trashes it.

Convert the kernel bo flags into the domain flags.

This helps getting reverse prime and glamor working.

Cc: mesa-stable@lists.freedesktop.org
Acked-by: Ben Skeggs <bskeggs@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit c6877c9e59)
2015-06-12 15:50:27 +01:00
Jason Ekstrand
2353b2197c i965/fs: Don't let the EOT send message interfere with the MRF hack
Previously, we just put the message for the EOT send as high in the file as
it would go.  This is because the register pre-filling hardware will stop
all over the early registers in the file in preparation for the next thread
while you're still sending the last message.  However, if something happens
to spill, then the MRF hack interferes with the EOT send message and, if
things aren't scheduled nicely, will stomp on it.

Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90520
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 86e5afbfee)
2015-06-12 15:50:20 +01:00
Chris Wilson
10b7dba331 i965: Export format comparison for blitting between miptrees
Since the introduction of

commit 536003c11e
Author: Boyan Ding <boyan.j.ding@gmail.com>
Date:   Wed Mar 25 19:36:54 2015 +0800

    i965: Add XRGB8888 format to intel_screen_make_configs

winsys buffers no longer have an alpha channel. This causes
_mesa_format_matches_format_and_type() to reject previously working BGRA
uploads from using the BLT fast path. Instead of using the generic
routine for matching formats exactly, export the slightly more relaxed
check from intel_miptree_blit() which importantly allows the blitter
routine to apply a small number of format conversions.

References: https://bugs.freedesktop.org/show_bug.cgi?id=90839
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Jason Ekstrand <jason@jlekstrand.net>
Cc: Alexander Monakov <amonakov@gmail.com>
Cc: Kristian Høgsberg <krh@bitplanet.net>
Cc: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 922c0c9fd5)
2015-06-12 15:50:14 +01:00
Chris Wilson
55104870a1 i915: Blit RGBX<->RGBA drawpixels
The blitter already has code to accommodate filling in the alpha channel
for BGRX destination formats, so expand this to also allow filling the
alpha channgel in RGBX formats.

More importantly for the next patch is moving the test into its own
function for the purpose of exporting the check to the callers.

v2: Fix alpha expansion as spotted by Alexander with the fix suggested by
Kenneth

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Jason Ekstrand <jason@jlekstrand.net>
Cc: Alexander Monakov <amonakov@gmail.com>
Cc: Kristian Høgsberg <krh@bitplanet.net>
Cc: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by Kenneth Graunke <kenneth@whitecape.org>
Cc: mesa-stable@lists.freedesktop.org

(cherry picked from commit c2d0606827)
2015-06-12 15:49:58 +01:00
Chris Wilson
fbc04dcddb i965: Fix HW blitter pitch limits
The BLT pitch is specified in bytes for linear surfaces and in dwords
for tiled surfaces. In both cases the programmable limit is 32,767, so
adjust the check to compensate for the effect of tiling.

v2: Tweak whitespace for functions (Kenneth)

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Kristian Høgsberg <krh@bitplanet.net>
Cc: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by Kenneth Graunke <kenneth@whitecape.org>
Cc: mesa-stable@lists.freedesktop.org

(cherry picked from commit 8da79b8378)
2015-06-12 15:49:53 +01:00
Kenneth Graunke
8631c00acb prog_to_nir: Fix fragment depth writes.
In the ARB_fragment_program specification, the result.depth output
variable is treated as a vec4, where the fragment depth is stored in the
.z component, and the other three components are undefined.

This is different than GLSL, which uses a scalar value (gl_FragDepth).

To make this consistent for driver backends, this patch makes
prog_to_nir use a scalar output variable for FRAG_RESULT_DEPTH,
moving result.depth.z into the first component.

Fixes Glean's fragProg1 "Z-write test" subtest.

Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90000
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit 7b8f20ec55)
2015-06-12 15:49:47 +01:00
Marek Olšák
add82b672d clover: clarify and fix the EGL interop error case
Cc: 10.6 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 6acb61fc9c)
2015-06-12 15:49:41 +01:00
Marek Olšák
3514680b91 egl: fix setting context flags
Cc: 10.6 10.5 10.4 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
(cherry picked from commit f9f894447e)
2015-06-12 15:49:35 +01:00
Roland Scheidegger
4f68af254e draw: (trivial) fix NULL pointer dereference
This probably got broken when the samplers were converted to be indexed
by shader type.
Seen when looking at bug 89819 though I'm not sure if that really was what
the bug was about...

Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>

Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 6e5970ffee)
2015-06-12 15:49:29 +01:00
Kenneth Graunke
70ac6a2655 prog_to_nir: Make RSQ properly take the absolute value of its argument.
I just botched this when writing the original code.

From the ARB_vertex_program specification:
"The RSQ instruction approximates the reciprocal of the square root of
 the absolute value of the scalar operand and replicates it to all four
 components of the result vector."

Fixes a Glean vertProg1 subtest:
RSQ test 2 (reciprocal square root of negative value)

Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90547
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
(cherry picked from commit 15a12795c6)
2015-06-12 15:49:20 +01:00
Emil Velikov
9dc43dc361 Increment version to 10.6.0-rc3
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-06-03 18:12:31 +01:00
Ilia Mirkin
038fc5a7f7 nv30: avoid doing extra work on clear and hitting unexpected states
Clearing can happen at a time when various state objects are incoherent
and not ready for a draw. Some of the validation functions don't handle
this well, so only flush the framebuffer state. This has the advantage
of also not doing extra work.

This works around some crashes that can happen when clearing.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
(cherry picked from commit aba3392541)
2015-06-03 18:03:59 +01:00
Marek Olšák
66e1ee52ad st/dri: fix postprocessing crash when there's no depth buffer
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89131

Cc: 10.6 10.5 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 25e9ae2b79)
2015-06-03 17:14:49 +01:00
Ian Romanick
bc8fa4311e mesa: Enable ARB_direct_state_access by default for core profile
And core profile only.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 1ca60de4c0)
2015-06-03 17:14:49 +01:00
Ian Romanick
eafe639aee dispatch_sanity: Validate the compatibility profile dispatch table too
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Suggested-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit ef4dd0fc3e)
2015-06-03 17:14:49 +01:00
Ian Romanick
97eb22e959 dispatch_sanity: Split list of GL 3.1 functions in to core and common
The next patch will add a test for compatibility profile dispatch, and
it seems to make more sense to share the lists.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 49ab670f52)

Conflicts:
	src/mesa/main/tests/dispatch_sanity.cpp
2015-06-03 17:13:41 +01:00
Ian Romanick
964d358bc1 mesa: Don't install glVertexAttribL* functions in compatibility profile
GL_ARB_vertex_attrib_64bit is exclusive to core profile, and none of the
other functions added by the extension are advertised in other profiles.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: Dave Airlie <airlied@redhat.com>
Cc: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit a6fa74e6bb)
2015-06-03 16:38:14 +01:00
Ian Romanick
384ee736e7 glapi: Make GL_ARB_direct_state_access functions exclusive to core profile
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: Dave Airlie <airlied@redhat.com>
Cc: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: Dylan Baker <baker.dylan.c@gmail.com>
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 4e5efa9e7d)
2015-06-03 16:38:01 +01:00
Ian Romanick
3599928fc6 glapi: Store exec table version info outside the XML
Currently on the functions that are exclusive to core-profile are
implemented.  The remainder continue to live in the XML.  Additional
functions can be moved later.

The functions for GL_ARB_draw_indirect and GL_ARB_multi_draw_indirect
are put in the dispatch table inside the VBO module, so they do not need
to be moved over.

The diff of src/mesa/main/api_exec.c before and after this patch is as
expected.  All of the functions listed in apiexec.py moved out of a 'if
(_mesa_is_desktop(ctx))' block into a new 'if (ctx->API ==
API_OPENGL_CORE)' block.

v2: Remove stray shebang line in apiexec.py.  Suggested by Ilia.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: Dave Airlie <airlied@redhat.com>
Cc: Dylan Baker <baker.dylan.c@gmail.com>
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit f20899b727)
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>

Conflicts:
	src/mapi/glapi/gen/gl_genexec.py
2015-06-03 16:36:34 +01:00
Ian Romanick
0330429005 Revert "mesa: Add an extension flag for ARB_direct_state_access"
This reverts commit 30dcaaec35.

Acked-by: Fredrik Höglund <fredrik@kde.org>
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 5c4aab58ee)
2015-06-03 16:32:21 +01:00
Ian Romanick
828eeb65dc mesa: Use the profile instead of an extension bit to validate GL_TEXTURE_CUBE_MAP
The extension on which this depends will always be enabled in core
profile, and the extension bit is about to be removed.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 832ea2345a)
2015-06-03 16:32:14 +01:00
Ian Romanick
74e7328281 Revert "mesa: Add ARB_direct_state_access checks in XFB functions"
This reverts commit 7d212765a4.

Acked-by: Fredrik Höglund <fredrik@kde.org>
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 90e98ea215)
2015-06-03 16:32:08 +01:00
Ian Romanick
9e71637022 Revert "mesa: Add ARB_direct_state_access checks in buffer object functions"
This reverts commit 339ed0984d.

Acked-by: Fredrik Höglund <fredrik@kde.org>
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit cab233f277)
2015-06-03 16:31:56 +01:00
Ian Romanick
83eed1ea90 Revert "mesa: Add ARB_direct_state_access checks in FBO functions"
This reverts commit 6ad0b7e07a.

Acked-by: Fredrik Höglund <fredrik@kde.org>
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 8bcd14fab9)
2015-06-03 16:31:49 +01:00
Ian Romanick
7ddacf6df3 Revert "mesa: Add ARB_direct_state_access checks in renderbuffer functions"
This reverts commit cb49940766.

Acked-by: Fredrik Höglund <fredrik@kde.org>
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit f3e8596a37)
2015-06-03 16:31:44 +01:00
Ian Romanick
83007290c6 Revert "mesa: Add ARB_direct_state_access checks in texture functions"
This reverts commit 8940957238.

Acked-by: Fredrik Höglund <fredrik@kde.org>
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 1ac6a8f1d1)
2015-06-03 16:31:38 +01:00
Ian Romanick
38fb22cece Revert "mesa: Add ARB_direct_state_access checks in VAO functions"
This reverts commit 36b0579337.

Acked-by: Fredrik Höglund <fredrik@kde.org>
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 92e362191e)
2015-06-03 16:30:50 +01:00
Ian Romanick
1deda22b88 Revert "mesa: Add ARB_direct_state_access checks in sampler object functions"
This reverts commit 9e7149c898.

Acked-by: Fredrik Höglund <fredrik@kde.org>
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit ae54577544)
2015-06-03 16:30:40 +01:00
Ian Romanick
ef6670ca43 Revert "mesa: Add ARB_direct_state_access checks in program pipeline functions"
This reverts commit bebf3c6ab3.

Acked-by: Fredrik Höglund <fredrik@kde.org>
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit a9dcf45cd8)
2015-06-03 16:30:31 +01:00
Ian Romanick
b8c030d9cf Revert "mesa: Add ARB_direct_state_access checks in query object functions"
This reverts commit d3368e0c9e.

Acked-by: Fredrik Höglund <fredrik@kde.org>
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit a9f678a8f4)
2015-06-03 16:30:25 +01:00
Ian Romanick
9c04f375db Revert "i915: Enable ARB_direct_state_access"
This reverts commit 121030eed8.

Acked-by: Fredrik Höglund <fredrik@kde.org>
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit f1fcf79e3c)
2015-06-03 16:30:17 +01:00
Ian Romanick
944bf20c17 Revert "i965: Enable ARB_direct_state_access"
This reverts commit a57feba0a3.

Acked-by: Fredrik Höglund <fredrik@kde.org>
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 4bc00b1a4b)
2015-06-03 16:30:04 +01:00
Ian Romanick
b4da1d9ebd Revert "st/mesa: Enable ARB_direct_state_access"
This reverts commit 357bf80caa.

Acked-by: Fredrik Höglund <fredrik@kde.org>
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 73cf10e623)
2015-06-03 16:29:58 +01:00
Jason Ekstrand
75691166be i965/fs: Properly handle explicit depth in SIMD16 with dual-source blend
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90629
Tested-by: Markus Wick <markus@selfnet.de>
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit 8bbe7fa7a8)
2015-06-03 16:29:48 +01:00
Ben Widawsky
8c57dc26a7 i965: Emit 3DSTATE_MULTISAMPLE before WM_HZ_OP (gen8+)
Starting with GEN8, there is documentation that the multisample state command
must be emitted before the 3DSTATE_WM_HZ_OP command any time the multisample
count changes. The 3DSTATE_WM_HZ_OP packet gets emitted as a result of a
intel_hix_exec(), which is called upon a fast clear and/or a resolve. This can
happen before the state atoms are checked, and so the multisample state must be
put directly in the function.

v1:
- In v0, I was always emitting the command, but Ken came up with the condition to
determine whether or not the sample count actually changed.
- Ken's recommendation was to set brw->num_multisamples after emitting
3DSTATE_MULTISAMPLE. This doesn't work. I put my best guess as to why in the XXX
(it was causing 7 regressions on BDW).

v2:
Flag NEW_MULTISAMPLE state. As Ken found, in state upload we check for the
multisample change to determine whether or not to emit certain packets. Since
the hiz code doesn't actually care about the number of multisamples, set the
flag and let the later code take care of it.

Jenkins results:
http://otc-mesa-ci.jf.intel.com/view/dev/job/bwidawsk/136/

Fixes around 200 piglit tests on SKL. I'm somewhat surprised that it seems to
have no impact on BDW as the restriction is needed there as well.

Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Neil Roberts <neil@linux.intel.com> (v0)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> (v2)
(cherry picked from commit e2d84d99f5)
2015-06-03 16:29:41 +01:00
Matt Turner
230891cc9c i965/fs: Fix lowering of integer multiplication with cmod.
If the multiplication's result is unused, except by a conditional_mod,
the destination will be null. Since the final instruction in the lowered
sequence is a partial-write, we can't put the conditional mod on it and
we have to store the full result to a register and do a MOV with a
conditional mod.

Cc: "10.6" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90580
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 0596134410)
2015-06-03 16:29:25 +01:00
Emil Velikov
ffd133bdbe Increment version to 10.6.0-rc2
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-27 12:40:26 +01:00
Brian Paul
77b116f1d3 mesa: do not use _glapi_new_nop_table() for DRI builds
Commit 4bdbb588a9 introduced new _glapi_new_nop_table() and
_glapi_set_nop_handler() functions in the glapi dispatcher (which
live in libGL.so).  The calls to those functions from context.c
would be undefined (i.e. an ABI break) if the libGL used at runtime
was older.

For the time being, use the old single generic_nop() function for
non-Windows builds to avoid this problem.  At some point in the future
it should be safe to remove this work-around.  See comments for more
details.

v2: Incorporate feedback from Emil.  Use _WIN32 instead of
GLX_DIRECT_RENDERING to control behavior, move comments.

Cc: 10.6 <mesa-stable@lists.freedesktop.org>
Reviewed-and-tested-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit be71bbfaa2)

Squashed with commit

glapi: Encapsulate nop table knowledge in new _mesa_new_nop_table function

Encapsulate the knowledge about how to build the nop table in a new
_mesa_new_nop_table function.  This makes it easier for dispatch_sanity
to keep working now and in the future.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Mark Janes <mark.a.janes@intel.com>
Cc: 10.6 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 2b8c51834b)
2015-05-27 11:53:04 +01:00
Marek Olšák
1eef92e336 radeonsi: fix scratch buffer setup for geometry shaders
Cc: 10.6 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
(cherry picked from commit fa7f606e89)
2015-05-27 11:51:30 +01:00
Koop Mast
317fa3e7ef clover: Build fix for FreeBSD.
Cc: 10.6 10.5 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 967825d053)
2015-05-27 11:51:19 +01:00
Neil Roberts
580351d3d3 i965/skl: Add a message header for the TXF_MCS instruction in vec4vs
When using SIMD4x2 on Skylake, the sampler instructions need a message
header to select the correct mode. This was added for most sample
instructions in 0ac4c2727 but the TXF_MCS instruction is emitted
separately and it was missed.

This fixes a bunch of Piglit tests which test texelFetch in a geometry
shader, for example:

 spec/arb_texture_multisample/texelfetch/2-gs-sampler2dms

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 5ae6c7bfce)
2015-05-27 11:50:26 +01:00
Ilia Mirkin
534f5e8d80 nv30: falling back to draw path for edgeflag does no good
The problem is that the EDGEFLAG has to be toggled at vertex submission
time. This can be done from either the draw or the regular paths. Avoid
falling back to draw just because there's an edgeflag.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 3ec1815285)
2015-05-27 11:49:42 +01:00
Ilia Mirkin
74e2db8a92 nv30/draw: switch varying hookup logic to know about texcoords
Commit 8acaf862df switched things over to use TEXCOORD instead of
GENERIC, but did not update the nv30 swtnl draw paths. This teaches the
draw logic about TEXCOORD.

Among other things, this fixes a crash in demos/arbocclude when using
swtnl. Curiously enough, the point-sprite piglit works without this.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 25be70462d)
2015-05-27 11:48:51 +01:00
Ilia Mirkin
c288bf3b89 nv30/draw: allocate vertex buffers in gart
These are only used once per draw, so it makes sense to keep them in
GART. Also take this opportunity to modernize the buffer mapping API
usage.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ben Skeggs <bskeggs@redhat.com>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit c3d36a2e1a)
2015-05-27 11:48:43 +01:00
Ilia Mirkin
18e05588df nv30/draw: only use the DMA1 object (GART) if the bo is not in VRAM
Instead of always having it in the data, let the bo placement decide it.
This fixes glxgears with swtnl forced on.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ben Skeggs <bskeggs@redhat.com>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit fdad7dfbda)
2015-05-27 11:48:34 +01:00
Ilia Mirkin
407e20d45d nv30/draw: fix indexed draws with swtnl path and a resource index buffer
The map = assignment was missing.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 3600439897)
2015-05-27 11:46:57 +01:00
Ilia Mirkin
5eef18390d glsl: avoid leaking linked gl_shader when there's a late linker error
This makes piglit mixing-clip-distance-and-clip-vertex-disallowed have 0
definitely lost blocks with valgrind. (Same non-0 number of possibly
lost blocks though.)

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 5646f0f18a)
2015-05-27 11:46:28 +01:00
Roland Scheidegger
34ff020aea llvmpipe: (trivial) add parantheses in (!x == y) expression
Apparently some compilers think we probably wanted to do !(x == y) instead
and issue a warning, so just shut it up... No functional change, obviously.

Cc: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 6a111e54d7)
2015-05-27 11:45:43 +01:00
Ilia Mirkin
8fc109160e st/mesa: don't leak glsl_to_tgsi object on link failure
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit bb973723a5)
2015-05-27 11:45:26 +01:00
Ilia Mirkin
cb0c057a31 nv30/draw: draw expects constbuf size in bytes, not vec4 units
This fixes glxgears with NV30_SWTNL=1 forced on. Probably fixes a bunch
of other situations where we fall back to the swtnl path.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 147816375d)
2015-05-27 11:45:18 +01:00
Ilia Mirkin
60294f8c39 nv30/draw: avoid leaving stale pointers in draw state
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 89585edf3c)
2015-05-27 11:44:32 +01:00
Ilia Mirkin
6319fd51fe nv30: fix clip plane uploads and enable changes
nv30_validate_clip depends on the rasterizer state. Also we should
upload all the new clip planes on change since next time the plane data
won't have changed, but the enables might.

This fixes fixed-clip-enables and vs-clip-vertex-enables shader tests.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 7518fc3c66)
2015-05-27 11:44:20 +01:00
Ilia Mirkin
08baacb6db nv30: avoid leaking render state and draw shaders
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 9870ed05dd)
2015-05-27 11:43:58 +01:00
Ilia Mirkin
c23bbfc007 nv30: don't leak fragprog consts
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 605ce36d7f)
2015-05-27 11:43:50 +01:00
Ilia Mirkin
aa326e4e22 nv50/ir: avoid messing up arg1 of PFETCH
There can be scenarios where the "indirect" arg of a PFETCH becomes
known, and so the code will attempt to propagate it. Use this
opportunity to just fold it into the first argument, and prevent the
load propagation pass from touching PFETCH further.

This fixes gs-input-array-vec4-index-rd.shader_test and
vs-output-array-vec4-index-wr-before-gs.shader_test on nvc0 at least.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit fa7f9f123b)
2015-05-27 11:43:37 +01:00
Ilia Mirkin
1595955974 nvc0: a geometry shader can have up to 1024 vertices output
The 1024 is already reported everywhere, not sure where this 0x1ff came
from.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 921917c8d8)
2015-05-27 11:42:55 +01:00
Jason Ekstrand
a760db21ec i965/fs: Fix implied_mrf_writes for scratch writes
We build the entire message in the generator so all the MRF writes are
implied.

Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 6ca67f62e8)
2015-05-27 11:42:45 +01:00
Ilia Mirkin
2cf0e748c3 nvc0/ir: LOAD's can't be used for shader inputs
We forgot to convert to VFETCH in case of indirect access. Fix that.

This avoids crashes on the new gs-input-array-vec4-index-rd and
vs-output-array-vec4-index-wr-before-gs but they still fail.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 217301843a)
2015-05-27 11:42:33 +01:00
Ilia Mirkin
564c56de12 nv50/ir: guess that the constant offset is the starting slot of array
When we get something like IN[ADDR[0].x+5], we will now guess that we
should look at IN[5] for the "base" information.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 0bab3962f5)
2015-05-27 11:42:02 +01:00
Ilia Mirkin
45986bd391 nvc0/ir: set ftz when sources are floats, not just destinations
In the case of a compare, the destination might be a predicate, but we
still want to flush denorms.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit d1eea18a59)
2015-05-27 11:41:37 +01:00
Dave Airlie
90644f9217 u_math: uses assert, include assert.h
this fixes a build problem found on RHEL s390.

not sure what configure options caused it, I couldn't get it on
x86 here.

Reviewed-by: Brian Paul <brianp@vmware.com>
Cc: "10.6" mesa-stable@lists.freedesktop.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 7c1a00174b)
2015-05-27 11:41:27 +01:00
Ilia Mirkin
61c6819d1a freedreno/a3xx: set .zw of sprite coords to .01
Fixes non-determinism in bin/point-sprite rendering, and the stars on
the intro screen to neverball.

Cc: "10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
(cherry picked from commit 6cdb29d52f)
2015-05-27 11:41:17 +01:00
Ilia Mirkin
bf33fc653d freedreno/ir3: fix immediate usage in tgsi tex fe
get_immediate will return a const reference, the requested immediate
isn't necessarily in the x slot. Make sure to use the swizzle.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 3e7bc67285)
2015-05-27 11:41:02 +01:00
Emil Velikov
e4f74121db targets/osmesa: drop the -module tag from LDFLAGS
Gallium equivalent of commit 06ff751f97f(darwin: Fix install name of
libOSMesa)

Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 36438f0db6)
2015-05-27 11:40:55 +01:00
Jeremy Huddleston Sequoia
62fda88080 darwin: Fix install name of libOSMesa
Passing -module to glibtool causes the resulting library to be called
libSomething.so rather than libSomething.dylib on darwin.

Regardless if libOSMesa is a library or a module, it has been used as
the former for quite some time. Update the build to reflect that and
resolve the naming issue.

Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
[Emil Velikov: Tweak the commit message.]
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>

(cherry picked from commit 06ff751f97)
2015-05-27 11:40:45 +01:00
Alan Coopersmith
4c83138e5f swrast: Build fix for Solaris
Fixes regression from commit 5b2d3480f5

Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Reviewed-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
(cherry picked from commit 31cd2d75dc)
2015-05-27 11:40:38 +01:00
Marek Olšák
f02f25dcf7 cso: add context cleanup code from st/mesa
This fixes a crash in nouveau which can't handle
set_constant_buffer(PIPE_SHADER_TESS_*).

Cc: 10.6 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
(cherry picked from commit e4201bb618)
2015-05-27 11:40:20 +01:00
Emil Velikov
7c5cca5ee2 Increment version to 10.6.0-rc1
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-19 13:26:07 +01:00
Emil Velikov
0c9e0b7a6c glapi: track GL_ARB_program_interface_query.xml
Add the file to the API_XML list, otherwise there will be no knowledge
by the build that it should be included in the tarball.

Thus the (scons) build will fail.

Fixes: b297fc27aa9(glapi: add GL_ARB_program_interface_query skeleton)
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-19 13:23:05 +01:00
Emil Velikov
0148c0ae6a i965: add brw_cs.h to the sources list
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-19 12:39:05 +01:00
Alexander von Gluck IV
7af2601a07 mesa/driver/haiku: Drop Mesa swrast renderer
This just created extra upkeep and the push to move extern
C's into mesa code would mean a large number of extern's
in core Mesa driver interfaces. The Haiku Gallium renderers
are mostly insulated via the C-based Haiku state tracker.

As any future hardware support in Haiku will be gallium
based, lets just drop swrast.

Haiku has a Mesa 7.12 fork for gcc2 that uses swrast.

This commit fixes the last of the Haiku build issues.

Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-18 21:02:25 -04:00
Jason Ekstrand
42298b05d1 i965: Use NIR by default for vertex shaders on GEN8+
GLSL IR vs. NIR shader-db results for SIMD8 vertex shaders on Broadwell:

   total instructions in shared programs: 2742062 -> 2681339 (-2.21%)
   instructions in affected programs:     1514770 -> 1454047 (-4.01%)
   helped:                                5813
   HURT:                                  1120

The gained programs are ARB vertext programs that were previously going
through the vec4 backend.  Now that we have prog_to_nir, ARB vertex
programs can go through the scalar backend so they show up as "gained" in
the shader-db results.

Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Acked-by: Matt Turner <mattst88@gmail.com>
2015-05-18 15:32:00 -07:00
Rob Clark
e6f912f07e freedreno: fence fix
A fence can outlive the ctx, so we shouldn't deref the ctx to get at the
screen.  We need some updates in libdrm_freedreno API to completely
handle fences properly, but this is at least an improvement.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-05-18 17:47:54 -04:00
Ben Widawsky
8427ad9125 i965: Add gen8 blend state
OLD:
0x00007340:      0x00800000:    BLEND:
0x00007344:      0x84202100:    BLEND:

NEW:
0x00007340:      0x00800000:    BLEND: Alpha blend/test
0x00007344:      0x0000000b84202100: BLEND_ENTRY00:
                        Color Buffer Blend factor ONE,ONE,ONE,ONE (src,dst,src alpha, dst alpha)
                        function ADD,ADD (color, alpha), Disables: ----
0x0000734c:      0x0000000b84202100: BLEND_ENTRY01:
                        Color Buffer Blend factor ONE,ONE,ONE,ONE (src,dst,src alpha, dst alpha)
                        function ADD,ADD (color, alpha), Disables: ----
0x00007354:      0x0000000b84202100: BLEND_ENTRY02:
                        Color Buffer Blend factor ONE,ONE,ONE,ONE (src,dst,src alpha, dst alpha)
                        function ADD,ADD (color, alpha), Disables: ----
0x0000735c:      0x0000000b84202100: BLEND_ENTRY03:
                        Color Buffer Blend factor ONE,ONE,ONE,ONE (src,dst,src alpha, dst alpha)
                        function ADD,ADD (color, alpha), Disables: ----
0x00007364:      0x0000000b84202100: BLEND_ENTRY04:
                        Color Buffer Blend factor ONE,ONE,ONE,ONE (src,dst,src alpha, dst alpha)
                        function ADD,ADD (color, alpha), Disables: ----
0x0000736c:      0x0000000b84202100: BLEND_ENTRY05:
                        Color Buffer Blend factor ONE,ONE,ONE,ONE (src,dst,src alpha, dst alpha)
                        function ADD,ADD (color, alpha), Disables: ----
0x00007374:      0x0000000b84202100: BLEND_ENTRY06:
                        Color Buffer Blend factor ONE,ONE,ONE,ONE (src,dst,src alpha, dst alpha)
                        function ADD,ADD (color, alpha), Disables: ----
0x0000737c:      0x0000000b84202100: BLEND_ENTRY07:
                        Color Buffer Blend factor ONE,ONE,ONE,ONE (src,dst,src alpha, dst alpha)
                        function ADD,ADD (color, alpha), Disables: ----

v2: Line length fixes, and const usage (Topi)
Safer initialization of name string (Topi)

Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-05-18 12:02:18 -07:00
Ben Widawsky
fa284d6f2f i965: Add renderbuffer surface indexes to debug
This patch is optional in the series. It does make the output much cleaner, but
there is some risk.

Sample output (v3):
0x00007e80:      0x231d7000:  SURF000: 2D R8G8B8A8_UNORM  VALIGN4 HALIGN4 Y-tiled
0x00007e84:      0x05000000:  SURF000: MOCS: 0x5 Base MIP: 0.0 (0 mips) Surface QPitch: 0
0x00007e88:      0x009f009f:  SURF000: 160x160 [AUX_NONE]
0x00007e8c:      0x0000027f:  SURF000: 1 slices (depth), pitch: 640
0x00007e90:      0x00000000:  SURF000: min array element: 0, array extent 1, MULTISAMPLE_1
0x00007e94:      0x00000000:  SURF000: x,y offset: 0,0, min LOD: 0
0x00007e98:      0x00000000:  SURF000: AUX pitch: 0 qpitch: 0
0x00007e9c:      0x09770000:  SURF000: Clear color: R(0)G(0)B(0)A(0)
0x00007ea0:      0x00001000:  SURF000: 0x00001000
0x00007ea4:      0x00000000:  SURF000: 0x00000000
0x00007ea8:      0x00000000:  SURF000: 0x00000000
0x00007eac:      0x00000000:  SURF000: 0x00000000
0x00007e40:      0x234df000:  SURF001: 2D R11G11B10_FLOAT  VALIGN4 HALIGN16 Y-tiled
0x00007e44:      0x09000000:  SURF001: MOCS: 0x9 Base MIP: 0.0 (0 mips) Surface QPitch: 0
0x00007e48:      0x009f009f:  SURF001: 160x160 [AUX_CCS_D (Uncompressed, MULTISAMPLE_COUNT=1)]
0x00007e4c:      0x0000027f:  SURF001: 1 slices (depth), pitch: 640
0x00007e50:      0x00000000:  SURF001: min array element: 0, array extent 1, MULTISAMPLE_1
0x00007e54:      0x00000000:  SURF001: x,y offset: 0,0, min LOD: 0
0x00007e58:      0x00000001:  SURF001: AUX pitch: 0 qpitch: 0
0x00007e5c:      0x09770000:  SURF001: Clear color: R(0)G(0)B(0)A(0)
0x00007e60:      0x0002b000:  SURF001: 0x0002b000
0x00007e64:      0x00000000:  SURF001: 0x00000000
0x00007e68:      0x0002a000:  SURF001: 0x0002a000
0x00007e6c:      0x00000000:  SURF001: 0x00000000

v2: Rebased on Topi's recent series which changed around some of the gen8
surface setup code.

v3: Use ralloc_asprintf instead of asprintf to be more friendly to non-GNU
platforms.

Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
2015-05-18 12:02:18 -07:00
Ben Widawsky
c14bb07230 i965: Add Gen9 surface state decoding
Gen9 surface state is very similar to the previous generation. The important
changes here are aux mode, and the way clear colors work.

NOTE: There are some things intentionally left out of this decoding.

v2: Redo the string for the aux buffer type to address compressed variants.

v3: Use the shift for compression enable (instead of compression mode) (Topi)

Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-05-18 12:02:18 -07:00
Ben Widawsky
313abbb8ca i965: Add gen8 surface state debug info
AFAICT, none of the old data was wrong (the gen7 decoder), but it wa smissing a
bunch of stuff.

Adds a tick (') to denote the beginning of the surface state for easier reading.
This will be replaced later with some better, but more risky code.

OLD:
0x00007980:      0x23016000:     SURF: 2D BRW_SURFACEFORMAT_B8G8R8A8_UNORM
0x00007984:      0x18000000:     SURF: offset
0x00007988:      0x00ff00ff:     SURF: 256x256 size, 0 mips, 1 slices
0x0000798c:      0x000003ff:     SURF: pitch 1024, tiled
0x00007990:      0x00000000:     SURF: min array element 0, array extent 1
0x00007994:      0x00000000:     SURF: mip base 0
0x00007998:      0x00000000:     SURF: x,y offset: 0,0
0x0000799c:      0x09770000:     SURF:
0x00007940:      0x231d7000:     SURF: 2D BRW_SURFACEFORMAT_R8G8B8A8_UNORM
0x00007944:      0x78000000:     SURF: offset
0x00007948:      0x001f001f:     SURF: 32x32 size, 0 mips, 1 slices
0x0000794c:      0x0000007f:     SURF: pitch 128, tiled
0x00007950:      0x00000000:     SURF: min array element 0, array extent 1
0x00007954:      0x00000000:     SURF: mip base 0
0x00007958:      0x00000000:     SURF: x,y offset: 0,0
0x0000795c:      0x09770000:     SURF:

NEW (v1):
0x00007980:      0x23016000:    SURF': 2D B8G8R8A8_UNORM  VALIGN4 HALIGN4 X-tiled
0x00007984:      0x18000000:     SURF: MOCS: 0x18 Base MIP: 0.0 (0 mips) Surface QPitch: 0
0x00007988:      0x00ff00ff:     SURF: 256x256 [AUX_NONE]
0x0000798c:      0x000003ff:     SURF: 1 slices (depth), pitch: 1024
0x00007990:      0x00000000:     SURF: min array element: 0, array extent 1, MULTISAMPLE_1
0x00007994:      0x00000000:     SURF: x,y offset: 0,0, min LOD: 0
0x00007998:      0x00000000:     SURF: AUX pitch: 0 qpitch: 0
0x0000799c:      0x09770000:     SURF: Clear color: ----
0x00007940:      0x231d7000:    SURF': 2D R8G8B8A8_UNORM  VALIGN4 HALIGN4 Y-tiled
0x00007944:      0x78000000:     SURF: MOCS: 0x78 Base MIP: 0 (0 mips) Surface QPitch: ff0000
0x00007948:      0x001f001f:     SURF: 32x32 [AUX_NONE]
0x0000794c:      0x0000007f:     SURF: 1 slices (depth), pitch: 128
0x00007950:      0x00000000:     SURF: min array element: 0, array extent 1, MULTISAMPLE_1
0x00007954:      0x00000000:     SURF: x,y offset: 0,0, min LOD: 0
0x00007958:      0x00000000:     SURF: AUX pitch: 0 qpitch: 0
0x0000795c:      0x09770000:     SURF: Clear color: ----
0x00007920:      0x00007980:    BIND0: surface state address
0x00007924:      0x00007940:    BIND1: surface state address

v2: Style cleanups (Matt)
Fix aux mode dword 7->6 (Topi)
Use exp2 instead of pow (Matt)
Add dwords 8-12 to the dump

v3: Needed to update the surface format name getter for the change in the first
patch in the series

Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Cc: Matt Turner <mattst88@gmail.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-05-18 12:02:18 -07:00
Ben Widawsky
7f0c7a5f90 i965: Add gen7+ sampler state to batch debug
OLD:
0x00007e00:      0x10000000: WM SAMP0: filtering
0x00007e04:      0x000d0000: WM SAMP0: wrapping, lod
0x00007e08:      0x00000000: WM SAMP0: default color pointer
0x00007e0c:      0x00000090: WM SAMP0: chroma key, aniso

NEW:
0x00007e00:      0x10000000: SAMPLER_STATE 0: Disabled = no, Base Mip: 0.0, Mip/Mag/Min Filter: NONE/NEAREST/NEAREST, LOD Bias: 0.0
0x00007e04:      0x000d0000: SAMPLER_STATE 0: Min LOD: 0.0, Max LOD: 13.0
0x00007e08:      0x00000000: SAMPLER_STATE 0: Border Color
0x00007e0c:      0x00000090: SAMPLER_STATE 0: Max aniso: RATIO 2:1, TC[XYZ] Address Control: CLAMP|CLAMP|WRAP

v2: Move GET_BITS macro to here (with paren protection) Ben/Topi
Add const to the sampler pointer (Topi)

Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-05-18 12:02:18 -07:00
Ben Widawsky
1fa0789a94 i965: Add viewport extents (gen8) to batch decode
0x00007da0:      0xc1da740e: SF_CLIP VP: guardband xmin = -27.306667
0x00007da4:      0x41da740e: SF_CLIP VP: guardband xmax = 27.306667
0x00007da4:      0x41da740e: SF_CLIP VP: guardband ymin = -23.405714
0x00007da8:      0xc1bb3ee7: SF_CLIP VP: guardband ymax = 23.405714
0x00007db0:      0x00000000: SF_CLIP VP: Min extents: 0.00x0.00
0x00007db8:      0x00000000: SF_CLIP VP: Max extents: 299.00x349.00

While here, fix the wrong offsets for the guardband (I didn't check if it used
to be valid on GEN4).

v2: Remove leftover GET_BITS which belongs later in the series. (Topi)

Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-18 12:02:18 -07:00
Ben Widawsky
e45a292556 i965: Add all surface types to the batch decode
It's true that not all surfaces apply for every gen, but for the most part this
is what we want. (The unfortunate case is when we use a valid surface, but not
for the specific GEN).

This was automated with a vim macro.

v2: Shortened common forms such as R8G8B8A8->RGBA8. Note that this makes some of
the sample output in subsequent commits slightly incorrect.

v3: Use the name from the table (Ken). This requires declaring the surface
format array as extern, and declaring the struct in the .h file.

v4: Move the struct back and create a helper function to obtain the name (Ken)
Get rid of the now useless helper in the state_dump.c

Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com> (v3)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-18 12:02:18 -07:00
Ben Widawsky
421e396bb7 i965: Add string for surface format to table
Recommended-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-05-18 12:02:18 -07:00
Matt Turner
f7df169ba1 i965/fs: Implement integer multiply without mul/mach.
Ivybridge and Baytrail can't use mach with 2Q quarter control, so just
do it without the accumulator. Stupid accumulator.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-05-18 10:11:36 -07:00
Matt Turner
0a9e3a0160 i965/fs: Rework compression control selection.
The next commit uses an add(16) with a UW destination with a stride of
2, which needs compression control since it's writing two registers. The
old code would have failed to set compression control correctly.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-05-18 10:11:36 -07:00
Matt Turner
4ec09c7747 i965/fs: Support integer multiplication in SIMD16 on Haswell.
Ivybridge (and presumably Baytrail) have a bug that prevents this from
working.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-05-18 10:11:36 -07:00
Matt Turner
0592ee457d i965/fs: Add set_sechalf() method.
Used in the next commit.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-05-18 10:11:36 -07:00
Matt Turner
81deefc45b i965/fs: Unrestrict constant propagation into integer multiply.
Gen8+'s MUL instruction doesn't ignore the high 16-bits of one source
like on earlier platforms, so we can constant propagate into it without
worry. Integer multiplies (not into the accumulator, which is done for
imul_high) are lowered in lower_integer_multiplication(), so it's safe
there as well.

On Broadwell, fragment shaders only:
total instructions in shared programs: 4377769 -> 4377451 (-0.01%)
instructions in affected programs:     48064 -> 47746 (-0.66%)
helped:                                156

On Broadwell, vertex shaders only:
total instructions in shared programs: 2858885 -> 2856313 (-0.09%)
instructions in affected programs:     26380 -> 23808 (-9.75%)
helped:                                134

On Broadwell, vertex shaders only (with INTEL_USE_NIR=1):
total instructions in shared programs: 2911688 -> 2865984 (-1.57%)
instructions in affected programs:     1421715 -> 1376011 (-3.21%)
helped:                                6186

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-05-18 10:11:36 -07:00
Matt Turner
1e4e17fbd9 i965/fs: Lower integer multiplication after optimizations.
32-bit x 32-bit integer multiplication requires multiple instructions
until Broadwell. This patch just lets us treat the MUL instruction in
the FS backend like it operates on Broadwell, and after optimizations
we lower it into a sequence of instructions on older platforms.

Doing this will allow us to some extra optimization on integer
multiplies.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-05-18 10:11:36 -07:00
Ilia Mirkin
ae405d429f gk110/ir: switch to gk104-style sched codes rather than all-in-one
Matches change to envydis/envyas tools.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-05-18 12:59:52 -04:00
Tapani Pälli
9f4eaba36f glsl: add stage references for UBO uniforms
Patch marks uniforms inside UBO properly referenced by stages.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90397
2015-05-18 15:23:09 +03:00
Iago Toral Quiroga
845ad2667a i965: Fix textureSize for Lod > 0 with non-mipmap filters
Currently, when the MinFilter is GL_LINEAR or GL_NEAREST we hide the
actual miplevel count from the hardware (and we avoid re-creating
the miptree structure with all the levels), since we don't expect
levels other than the base level to be needed. Unfortunately,
GLSL's textureSize() function is an exception to this rule. This
function takes a lod parameter that we need to use to return the
size of the appropriate miplevel (if it exists). The spec only
requires that the miplevel exists, so even if the sampler is
configured with a linear or nearest MinFilter, as far as the user
has uploaded miplevels for the texture, textureSize() should return
the appropriate sizes.

This patch fixes this by exposing the actual miplevel count for all
sampling engine textures while keeping the original implementation
for render targets (for render targets textures we do not provide
the miplevel count but the actual LOD we are wrting to, so we
want to make sure that we make this the base level).

Fixes 28 dEQP tests in the following category:
dEQP-GLES3.functional.shaders.texture_functions.texturesize.*

Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
2015-05-18 11:23:17 +02:00
Fredrik Höglund
5a55f681f6 mesa: Check the lookup_framebuffer return value in NamedFramebufferRenderbuffer
Found by Coverity.

Reported-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-05-16 19:55:00 +02:00
Ilia Mirkin
d7081828cc tgsi/dump: fix declaration printing of tessellation inputs/outputs
mareko: only output second dimension for non-patch semantics

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:51:23 +02:00
Ilia Mirkin
dfc3bced2c tgsi/ureg: allow ureg_dst to have dimension indices
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:51:23 +02:00
Marek Olšák
ec67d73a73 tgsi/ureg: use correct limit for max input count
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:51:23 +02:00
Ilia Mirkin
93c940736f tgsi/sanity: set implicit in/out array sizes based on patch sizes
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:51:23 +02:00
Ilia Mirkin
5b45cbe7e2 tgsi/scan: allow scanning tessellation shaders
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:51:22 +02:00
Marek Olšák
2420ee497a gallium: disable tessellation shaders for meta ops
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:51:22 +02:00
Marek Olšák
ed1b273ffc gallium/cso: set NULL shaders at context destruction
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:51:22 +02:00
Marek Olšák
2a7da1bddb gallium/cso: add support for tessellation shaders
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:51:22 +02:00
Marek Olšák
267ad27ab6 gallium/u_blitter: disable tessellation for all operations
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:51:22 +02:00
Marek Olšák
66630290df gallium/util: print vertices_per_patch in util_dump_draw_info
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:51:22 +02:00
Marek Olšák
369aca1b4a trace: implement new tessellation functions
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:51:22 +02:00
Ilia Mirkin
6b26206120 gallium: add set_tess_state to configure default tessellation parameters
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:51:22 +02:00
Ilia Mirkin
4dbfe6b627 gallium: add vertices_per_patch to draw info
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:51:15 +02:00
Ilia Mirkin
9e1ba1d689 gallium: add tessellation shader properties
v2: Marek: rename tess spacing definitions

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:48:54 +02:00
Ilia Mirkin
18bce2f194 gallium: add interfaces for controlling tess program state
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:48:54 +02:00
Marek Olšák
7ffc1fb928 gallium: bump shader input and output limits
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:48:54 +02:00
Ilia Mirkin
018aa27953 gallium: add new semantics for tessellation
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:48:54 +02:00
Ilia Mirkin
88c4f5d0a5 gallium: add new PATCHES primitive type
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:48:54 +02:00
Ilia Mirkin
398b0b3e36 gallium: add tessellation shader types
v2: Marek: rename shader types

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:48:54 +02:00
Ian Romanick
35c28103b0 glapi: Remove offset from the DTD
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-15 20:23:34 -07:00
Ian Romanick
a75910071e glapi: Whitespace clean up after the previous commit
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-15 20:23:33 -07:00
Ian Romanick
f507d33d4f glapi: Remove all offset tags from the XML
Changes generated by:

    cd src/mapi/glapi/gen
    for i in *.xml; do
        cat $i |\
        sed 's/[[:space:]]*offset="[^"]*">/>/' |\
        sed 's/[[:space:]]*offset="[^"]*"[[:space:]]*$//' |\
        sed 's/[[:space:]]*offset="[^"]*"[[:space:]]*/ /' > x
        mv x $i
    done

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-15 20:23:31 -07:00
Ian Romanick
2b419e0db9 glapi: Use the offsets from static_data.py instead of from the XML
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Dylan Baker <baker.dylan.c@gmail.com>
2015-05-15 20:23:24 -07:00
Ian Romanick
0fe7eab8d9 glapi: Add a list of functions that are not used but still need dispatch slots
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-15 20:23:20 -07:00
Ian Romanick
d2ee60cd52 glapi: Remove static dispatch for functions that didn't exist in NVIDIA
Comparing the output of

    nm -D libGL.so.349.16 | grep ' T gl[^X]' | sed 's/.* T //'

between Catalyst NVIDIA 349.16 and this commit, the only change is a bunch
of functions that NVIDIA exports that Mesa does not.

If a function is not statically exported by either of the major binary
drivers on Linux, there is almost zero chance that any application
statically links with it.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-15 20:23:19 -07:00
Ian Romanick
4adfc6ed31 glapi: Remove static dispatch for functions that didn't exist in fglrx
Comparing the output of

    nm -D arch/x86_64/usr/X11R6/lib64/fglrx/fglrx-libGL.so.1.2 |\
        grep ' T gl[^X]' | sed 's/.* T //'

between Catalyst 14.6 Beta and this commit, the only change is a bunch
of functions that AMD exports that Mesa does not and some OpenGL ES
1.1 functions that Mesa exported but AMD does not.

The OpenGL ES 1.1 functions (e.g., glAlphaFuncx) are added by extensions
in desktop.  Our infrastructure doesn't allow us to statically export a
function in one lib and not in another.  The GLES1 conformance tests
expect to be able to link with these functions, so we have to export
them.

If a function is not statically exported by either of the major binary
drivers on Linux, there is almost zero chance that any application
statically links with it.

As a side note... I find it odd that AMD exports glTextureBarrierNV but
not glTextureBarrier.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-15 20:23:18 -07:00
Ian Romanick
90a1a4e234 glapi: Remove static dispatch for functions that didn't exist in 10.3
Comparing the output of

    nm libGL.so | grep ' T gl[^X]' | sed 's/.* T //'

between 10.3.7 and this commit, the only change is the removal of
glFramebufferTextureFaceARB.  This function was removed a couple commits
previously.

glClipControl was, at the time 10.3 shipped, a very new function.  It
was added by GL_ARB_clip_control.  That extension was ratified by the
Khronos Board of Promoters on August 7, 2014.  It's less than a year
old, and I don't think it's is likely that there are many applications
using that extension... much less statically linking with the function.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-15 20:23:16 -07:00
Ian Romanick
c1ad2bac71 glapi: Remove static dispatch for functions that didn't exist in 10.4
Comparing the output of

    nm libGL.so | grep ' T gl[^X]' | sed 's/.* T //'

between 10.4.7 and this commit, the only change is the removal of
glFramebufferTextureFaceARB.  This function was removed a couple commits
previously.

None of these functions are particuarly new.  If applications were not
statically linking them with 10.4.7, there's approximately zero chance
they will for 10.6.

Almost all of these functions are for GL_ARB_direct_state_access.
Since the whole DSA API wasn't statically exported (and the extension
wasn't enabled!), I think there's exactly zero chance anyone linked
against these symbols.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-15 20:23:15 -07:00
Ian Romanick
832d43bbb6 glapi: Remove static dispatch for functions that didn't exist in 10.5
Comparing the output of

    nm libGL.so | grep ' T gl[^X]' | sed 's/.* T //'

between 10.5.5 and this commit, the only change is the removal of
glFramebufferTextureFaceARB.  This function was removed a couple commits
previously.

None of these functions are particuarly new.  If applications were not
statically linking them with 10.5.5, there's approximately zero chance
they will for 10.6.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-15 20:23:13 -07:00
Ian Romanick
ea54b3ea1a glapi: Remove static_dispatch from the DTD
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-15 20:22:43 -07:00
Ian Romanick
7a22e78704 glapi: Whitespace clean up after the previous commit
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Dylan Baker <baker.dylan.c@gmail.com>
2015-05-15 20:22:40 -07:00
Ian Romanick
44e67398cc glapi: Remove all static_dispatch tags from the XML
Changes generated by:

    cd src/mapi/glapi/gen
    for i in *.xml; do
        cat $i |\
        sed 's/[[:space:]]*static_dispatch="[^"]*">/>/' |\
        sed 's/[[:space:]]*static_dispatch="[^"]*"[[:space:]]*$//' |\
        sed 's/[[:space:]]*static_dispatch="[^"]*"[[:space:]]*/ /' > x
        mv x $i
    done

Comparing the output of

        nm libGL.so | grep ' T gl[^X]' | sed 's/.* T //'

before and after this commit showed no differences.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Dylan Baker <baker.dylan.c@gmail.com>
2015-05-15 20:22:36 -07:00
Ian Romanick
d9be1db4b6 glapi: Store list of functions with static dispatch in a separate table
The set of functions with static dispatch is (supposed to be) defined by
the Linux OpenGL ABI.  We export quite a few more functions than that
for historical reasons.  However, this list should never grow.

This table is used instead of the static_dispatch tag in the XML to
generate the static dispatch functions.  I used

    nm libGL.so | grep ' T gl[^X]' | sed 's/.* T //'

before and after the change.  diff showed no differences.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Dylan Baker <baker.dylan.c@gmail.com>
2015-05-15 20:22:32 -07:00
Ian Romanick
d649fcf727 glapi: Store static dispatch offsets in a separate table
Since the set of functions with static will never change, there is no
reason to store it in the XML.  It's just one of those fields that
confuses people adding new functions.

This is split out from the rest of the series so that in-code assertions
can be used to verify that the data in the Python code matches the XML.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Dylan Baker <baker.dylan.c@gmail.com>
2015-05-15 20:22:26 -07:00
Ian Romanick
5aaabd7630 mesa: Remove all vestiges of glFramebufferTextureFaceARB
Mesa does not (and probably never will) support GL_ARB_geometry_shader4,
so this function will never exist.  Having a function that is
exec="skip" and offset="assign" is just weird.

There are still a couple 'exec="skip" offset="assign"' functions
remaining.  These remain because we either support GLX protocol for them
(glSampleMaskSGIS and glSamplePatternSGIS) or older DRI drivers still
need them in the dispatch table (glResizeBuffersMESA).  The SGIS
functions can be removed later.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-15 20:22:23 -07:00
Ian Romanick
0784bb01b5 glapi: Mark a couple functions "ignore" for GLX
Without this the next patch will try to put these functions in the
dispatch table in indirect_init.c.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-15 20:21:36 -07:00
Fredrik Höglund
b3059bb7c5 st/mesa: Flush the bitmap cache in st_BlitFramebuffer
With DSA we can no longer rely on this being done in st_validate_state
in response to the framebuffer bindings having changed.

This fixes the ext_framebuffer_multisample-bitmap piglit test.

Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-05-15 22:12:05 +02:00
Ian Romanick
d43aed9646 i965: Fix FS unit tests
Commit 3687d75 changed the fs_visitor constructors, but it didn't update
all the users.  As a result, 'make check' fails.

I added the explicit cast to the gl_program* parameter to make it more
clear which NULL was which.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@Whitecape.org>
2015-05-15 12:31:15 -07:00
Alexander von Gluck IV
7de484871d target/haiku-softpipe: Move api init into st code
We also reduce the amount of need-to-know information about st_api
to require one less extern "C" in st_manager.h

Reviewed-by: Brian Paul <brianp@vmware.com>
2015-05-15 13:55:59 -04:00
Alexander von Gluck IV
9b5da7f06a st/hgl: Move st_api creation to st and extern "C" it
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-05-15 13:55:59 -04:00
Alexander von Gluck IV
73aef2d1d8 winsys/hgl: Add needed extern "C" to hgl winsys
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-05-15 13:55:59 -04:00
Alexander von Gluck IV
624b38add9 gallium/drivers: Add extern "C" wrappers to public entry
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-05-15 13:55:59 -04:00
Alexander von Gluck IV
40a8b2f92a gallium/aux: Add needed extern "C" wrappers
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-05-15 13:55:59 -04:00
Kenneth Graunke
3687d752e5 i965/fs: Combine the fs_visitor constructors.
For scalar GS support, we either need to add a fourth constructor which
takes the GS structures, or combine the existing two and pass the shader
stage.

Given that they're not significantly different, I opted for the latter.

v2: Remove more stuff from the .h file (Jason and Jordan).

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2015-05-14 21:19:48 -07:00
Emil Velikov
0c4eef6a2c egl: remove remaining EGL_MESA_copy_context skeleton
With earlier commit (7a58262e58 egl: Remove skeleton implementation of
EGL_MESA_screen_surface) we've removed the skeleton implementation of
eglCopyContextMESA(). Just like EGL_MESA_screen_surface this extension
was never implemented in mesa.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2015-05-14 21:05:16 +00:00
Emil Velikov
448e01b291 egl/main: fix EGL_KHR_get_all_proc_addresses
The extension requires that the address of the core functions should be
available via eglGetProcAddress. Currently the list is guarded by
_EGL_GET_CORE_ADDRESSES, which was only set for the scons (windows)
build.

Unconditionally enable it for all the builds (automake, android and
haiku) considering that the extension is not platform specific and is
always enabled.

v2: Drop the _EGL_GET_CORE_ADDRESSES macro altogether.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-14 21:00:05 +00:00
Marc-André Lureau
ffc94e32a3 egl: more define fixes for EGL_MESA_image_dma_buf_export
s/EGL_MESA_dma_buf_image_export/EGL_MESA_image_dma_buf_export as defined by the spec
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
2015-05-14 21:00:05 +00:00
Emil Velikov
e3cc5ad49d egl/main: expose only core EGL functions statically
The EGL 1.3, 1.4 and 1.5 spec (as quoted below) explicitly mentions that
providing static symbols for functions provided by EGL extensions is not
portable. Considering that relatively recently we've seen a non-mesa
desktop EGL implementation, the fact that we opt for such behaviour has
gone unnoticed.

From the EGL 1.5 specification:
    For functions that are queryable with eglGetProcAddress,
    implementations may choose to also export those functions
    statically from the object libraries implementing those
    functions. However, portable clients cannot rely on this
    behavior.

To encourage devs against writing such non-portable code, let's hide the
symbols similar to the official binary driver from NVIDIA.

v2: Quote the EGL 1.5 spec, as suggested by Chad.

Cc: Brian Paul <brianp@vmware.com>
Cc: Chad Versace <chad.versace@intel.com>
Cc: Daniel Kurtz <djkurtz@chromium.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
2015-05-14 21:00:05 +00:00
Emil Velikov
f9bf9133cc egl: fix the EGL_MESA_image_dma_buf_export header declarations
Similar to other EGL extensions - guard the function prototypes by
EGL_EGLEXT_PROTOTYPES as the libEGL library does (should) not provide
the symbols statically.

Instead users should call eglGetProcAddress, which returns the function
pointer. The latter of which was missing the type declaration (typedef).

Cc: Dave Airlie <airlied@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@gmail.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
2015-05-14 21:00:04 +00:00
Emil Velikov
9790988123 egl/main: Update README.txt
The driver search/load is not done at eglGetDisplay (or eglOpenDisplay
as the readme called it) time, but during eglInitialize().

Drop _eglMain (available only for external drivers) reference. Mention
we use function(s), specific to the built-in driver(s).

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
2015-05-14 21:00:04 +00:00
Emil Velikov
1fac38ee32 egl/main: cleanup function prototypes
Cleanup the function propotypes which were part of the previous EGL
drivers.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
2015-05-14 21:00:04 +00:00
Emil Velikov
209360bbb9 egl/main: drop support for external egl drivers
The only user (egl_gallium) is not longer around.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
2015-05-14 21:00:04 +00:00
Rob Clark
4925c35660 freedreno: fix bug in tile/slot calculation
This was causing corruption with hw binning on a306.  Unlikely that it
is a306 specific, but rather the smaller gmem size resulted in different
tile configuration which was triggering the bug at certain resolutions.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Cc: "10.4" and "10.5" and "10.6" <mesa-stable@lists.freedesktop.org>
2015-05-14 14:46:14 -04:00
Rob Clark
fcc7d6323b freedreno: enable a306
Whitelist adreno 306 (as found in msm8916/apq8016).  Works pretty much
out of the box, although the smaller GMEM size requires more tiles to
fit 1920x1080, so bump up the max # of tiles as well.

Since it is just whitelist + trivial change, it makes sense to land on
all the active release branches.

Note that a305c ends up with gpu-id "306", hence a306 ends up with
gpu-id of "307".  Apparently that is what happens when you let the
marketing dept name things.

Cc: "10.4" and "10.5" and "10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-05-14 14:46:14 -04:00
Alexander von Gluck IV
0fbf49ce57 egl/haiku: Drop extern "C". No longer needed
Reviewed-⁠by: Brian Paul <brianp@vmware.com>
2015-05-14 14:08:40 -04:00
Alexander von Gluck IV
8362068c1b egl: Add needed extern "C" for C++ access
* Haiku's egl driver is C++ due to the interface natively being C++

Reviewed-⁠by: Brian Paul <brianp@vmware.com>
2015-05-14 14:08:37 -04:00
Samuel Pitoiset
175cbb447a nvc0: remove unused nv50_tsc_wrap_mode() function
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-05-14 13:27:44 -04:00
Samuel Pitoiset
ac1ac94b38 nv50/ir: silence compiler warnings about mismatched tags
These warnings have been detected by Clang 3.6.

codegen/nv50_ir_from_tgsi.cpp:1319:10: warning: struct 'Source' was
previously declared as a class [-Wmismatched-tags] const struct tgsi::Source *code;

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-05-14 13:27:44 -04:00
Samuel Pitoiset
70651b7041 nv50/ir: remove unused private field cycle to SchedDataCalculator
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-05-14 13:27:43 -04:00
Samuel Pitoiset
7469f2fd23 nv30: remove unused nvfx_fp_memcpy() function and comment nv40_fp_bra()
The nv40_fp_bra() function in the same file is also unused but this is
the only place where the nv30/nv40 isa is documented.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-05-14 13:27:43 -04:00
Samuel Pitoiset
48c84a36dd nvc0: do not expose MP counters for nvf0 (GK110+)
This fixes a crash when trying to monitor MP counters because compute
support is not implemented for nvf0.

Reported-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-05-14 13:27:43 -04:00
Fredrik Höglund
b9cb7c1980 docs/relnotes: Mark off ARB_direct_state_access for 10.6
v2: Make it clear that ARB_direct_state_access is only available on
    drivers that support GL 2.0+

Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2015-05-14 15:48:18 +02:00
Fredrik Höglund
d9109cc211 docs: Update the ARB_direct_state_access status
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2015-05-14 15:48:18 +02:00
Fredrik Höglund
357bf80caa st/mesa: Enable ARB_direct_state_access
Assume that all drivers that advertise support for NPOT textures
are able to support GL 2.0.

v2: Add a comment.

Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2015-05-14 15:48:18 +02:00
Fredrik Höglund
a57feba0a3 i965: Enable ARB_direct_state_access
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2015-05-14 15:48:18 +02:00
Fredrik Höglund
121030eed8 i915: Enable ARB_direct_state_access
This extension requires OpenGL 2.0, so enable it on gen3 and later.

Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2015-05-14 15:48:18 +02:00
Fredrik Höglund
d3368e0c9e mesa: Add ARB_direct_state_access checks in query object functions
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2015-05-14 15:48:17 +02:00
Fredrik Höglund
bebf3c6ab3 mesa: Add ARB_direct_state_access checks in program pipeline functions
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2015-05-14 15:48:17 +02:00
Fredrik Höglund
9e7149c898 mesa: Add ARB_direct_state_access checks in sampler object functions
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2015-05-14 15:48:17 +02:00
Fredrik Höglund
36b0579337 mesa: Add ARB_direct_state_access checks in VAO functions
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2015-05-14 15:48:17 +02:00
Fredrik Höglund
8940957238 mesa: Add ARB_direct_state_access checks in texture functions
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2015-05-14 15:48:17 +02:00
Fredrik Höglund
cb49940766 mesa: Add ARB_direct_state_access checks in renderbuffer functions
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2015-05-14 15:48:17 +02:00
Fredrik Höglund
6ad0b7e07a mesa: Add ARB_direct_state_access checks in FBO functions
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2015-05-14 15:48:17 +02:00
Fredrik Höglund
339ed0984d mesa: Add ARB_direct_state_access checks in buffer object functions
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2015-05-14 15:48:16 +02:00
Fredrik Höglund
7d212765a4 mesa: Add ARB_direct_state_access checks in XFB functions
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2015-05-14 15:48:16 +02:00
Fredrik Höglund
03420eac0c mesa: Make GL_TEXTURE_CUBE_MAP valid in FramebufferTextureLayer
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2015-05-14 15:48:16 +02:00
Fredrik Höglund
30dcaaec35 mesa: Add an extension flag for ARB_direct_state_access
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2015-05-14 15:48:16 +02:00
Laura Ekstrand
9de7a81626 main: Add entry point for NamedFramebufferDrawBuffers.
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:16 +02:00
Laura Ekstrand
68c6964b37 main: Refactor DrawBuffers.
This could have added a new DD table entry for DrawBuffers that takes an
arbitrary draw buffer, but, after looking at the existing DD functions,
Kenneth Graunke recommended that we just skip calling the DD functions in the
case of ARB_direct_state_access.  The DD implementations for DrawBuffer(s)
have limited functionality, especially with respect to
ARB_direct_state_access.

[Fredrik: Call the driver function when fb is the bound draw buffer]

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:15 +02:00
Laura Ekstrand
1f0a5f32d3 main: Add entry point for NamedFramebufferReadBuffer.
[Fredrik: Fix the name of the buf parameter in the XML file]

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:15 +02:00
Laura Ekstrand
7518c6b5b2 main: Refactor _mesa_ReadBuffer.
This could have added a new DD table entry for ReadBuffer that takes an
arbitrary read buffer, but, after looking at the existing DD functions,
Kenneth Graunke recommended that we just skip calling the DD functions in the
case of ARB_direct_state_access.  The DD implementations for ReadBuffer
have limited functionality, especially with respect to
ARB_direct_state_access.

[Fredrik: Call the driver function when fb is the bound read buffer]

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:15 +02:00
Laura Ekstrand
642fb71277 main: Add entry point for NamedFramebufferDrawBuffer.
[Fredrik: Fix the name of the buf parameter in the XML file]

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:15 +02:00
Laura Ekstrand
2f32e4847d main: Refactor _mesa_DrawBuffer.
This could have added a new DD table entry for DrawBuffer that takes an
arbitrary draw buffer, but, after looking at the existing DD functions,
Kenneth Graunke recommended that we just skip calling the DD functions in the
case of ARB_direct_state_access.  The DD implementations for DrawBuffer(s)
have limited functionality, especially with respect to
ARB_direct_state_access.

[Fredrik: Call the driver function when fb is the bound draw buffer]

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:15 +02:00
Laura Ekstrand
f8fd8dfee8 main: Refactor _mesa_drawbuffers.
[Fredrik: Whitespace fix]

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:15 +02:00
Laura Ekstrand
9f1db78a83 main: Add stubs for [Get]NamedFramebufferParameteri[v].
The ARB_direct_state_access specification says (as of 2015.02.05):
   "Interactions with OpenGL 4.3 or ARB_framebuffer_no_attachments

       If neither OpenGL 4.3 nor ARB_framebuffer_no_attachments are supported,
       ignore the support for NamedFramebufferParameteri and
       GetNamedFramebufferParameteriv."

This commit adds stubs for these entry points.

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:15 +02:00
Laura Ekstrand
a0329c7b40 main: Fake entry point for glClearNamedFramebufferfi.
Mesa's ClearBuffer framework is very complicated and thoroughly married to the
object binding model.  Moreover, the OpenGL spec for ClearBuffer is also very
complicated.  At some point, we should implement buffer clearing for arbitrary
framebuffer objects, but for now, we will just wrap ClearBuffer.

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:15 +02:00
Laura Ekstrand
bbd9c55d02 main: Fake entry point for glClearNamedFramebufferfv.
Mesa's ClearBuffer framework is very complicated and thoroughly married to the
object binding model.  Moreover, the OpenGL spec for ClearBuffer is also very
complicated.  At some point, we should implement buffer clearing for arbitrary
framebuffer objects, but for now, we will just wrap ClearBuffer.

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:15 +02:00
Laura Ekstrand
43db4b8465 main: Fake entry point for glClearNamedFramebufferuiv.
Mesa's ClearBuffer framework is very complicated and thoroughly married to the
object binding model.  Moreover, the OpenGL spec for ClearBuffer is also very
complicated.  At some point, we should implement buffer clearing for arbitrary
framebuffer objects, but for now, we will just wrap ClearBuffer.

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:15 +02:00
Laura Ekstrand
6236c47799 main: Fake entry point for glClearNamedFramebufferiv.
Mesa's ClearBuffer framework is very complicated and thoroughly married to the
object binding model.  Moreover, the OpenGL spec for ClearBuffer is also very
complicated.  At some point, we should implement buffer clearing for arbitrary
framebuffer objects, but for now, we will just wrap ClearBuffer.

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:14 +02:00
Laura Ekstrand
d890fc710f main: Add entry points for InvalidateNamedFramebuffer[Sub]Data.
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:14 +02:00
Laura Ekstrand
65d4a20f1c main: Refactor invalidate_framebuffer_storage.
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:14 +02:00
Laura Ekstrand
b4368ac09d main: Complete error conditions for glInvalidate*Framebuffer.
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org>
2015-05-14 15:48:14 +02:00
Laura Ekstrand
6b284f08ab main: _mesa_blit_framebuffer updates its arbitrary framebuffers.
Previously, we used _mesa_update_state to update the currently bound
framebuffers prior to performing a blit.  Now that _mesa_blit_framebuffer
uses arbitrary framebuffers, _mesa_update_state is not specific enough.

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:14 +02:00
Laura Ekstrand
47b910d275 main: Add entry point for BlitNamedFramebuffer.
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:14 +02:00
Laura Ekstrand
b590c61725 main: Refactor _mesa_update_draw_buffer_bounds.
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:14 +02:00
Laura Ekstrand
39be0c5f6c main: Refactor _mesa_get_clamp_read_color.
This wasn't neccessary for ARB_direct_state_access, but felt like a good idea
for the sake of completeness.

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:14 +02:00
Laura Ekstrand
2cabfd9636 main: Refactor _mesa_[update|get]_clamp_fragment_color.
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:14 +02:00
Laura Ekstrand
c1fe8d841c main: Refactor _mesa_[update|get]_clamp_vertex_color.
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:14 +02:00
Laura Ekstrand
9036a6c0aa main: Refactor _mesa_update_framebuffer.
_mesa_update_framebuffer now operates on arbitrary read and draw framebuffers.
This allows BlitNamedFramebuffer to update the state of its arbitrary read and
draw framebuffers.

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:14 +02:00
Laura Ekstrand
1a314f3c51 main: Refactor glBlitFramebuffer.
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:13 +02:00
Laura Ekstrand
df032ef7e0 main: Fix whitespace in blit.c
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:13 +02:00
Laura Ekstrand
f22fa307de main: Add entry point GetNamedFramebufferAttachmentParameteriv.
[Fredrik: - Update one of the error messages to reflect that the
            framebuffer might not be the bound framebuffer.
          - Whitespace fixes.]

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:13 +02:00
Laura Ekstrand
f93f95928d main: Add entry point for CheckNamedFramebufferStatus.
[Fredrik: - Retain the debugging code in CheckFramebufferStatus.
          - Whitespace fixes.]

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:13 +02:00
Laura Ekstrand
80e9bf2641 main: Fix indents in former get_texture_for_framebuffer functions.
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:13 +02:00
Laura Ekstrand
085c67dc77 main: Major refactor of get_texture_for_framebuffer.
This splits off the (still) rather large chunk that is
get_texture_for_framebuffer into lots of smaller functions specialized to
service the wide variety of unique needs of *FramebufferTexture* entry points.
The result is much cleaner because, rather than having a pile of branches and
confusing conditions (like the boolean layered), the uniqueness is baked into
the entry points. The entry points know whether or not they are layered or use
a textarget.

[Fredrik: - Mention the value of <textarget> in the error message.
          - Rename check_zoffset to check_layer, and zoffset to layer.
            The zoffset parameter was renamed to layer in
            ARB_framebuffer_object.
          - Make layered a GLboolean since the value is visible to the API.
          - Remove EXT suffixes in refactored code.
          - Whitespace fixes.]

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:13 +02:00
Laura Ekstrand
d78c831a14 main: Add entry points for glNamedFramebufferTexture[Layer].
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:13 +02:00
Laura Ekstrand
a602b21f94 main: Fix indentation in get_texture_for_framebuffer.
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:13 +02:00
Laura Ekstrand
a9f73f7f42 main: Refactor get_texture_for_framebuffer.
This moves a few blocks around so that the control flow is more obvious.  If
the texture is 0, just return true at the beginning of the function.
Likewise, if the texObj is NULL, return true at the beginning of the function
as well.

[Fredrik: Fix the texObj NULL check]

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:13 +02:00
Laura Ekstrand
a245e3bdeb main: Split framebuffer_texture.
Split apart utility function framebuffer_texture to better prepare for
implementing NamedFramebufferTexture and NamedFramebufferTextureLayer.  This
should also pave the way for some future cleanup work.

[Fredrik: - Mention which limit was exceeded when <layer> is out of range.
          - Update a comment to reflect that <fb> might not be the bound
            framebuffer.
          - Make it clear that the error message in glFramebufferTexture*D
            refers to the <textarget> parameter.
          - Remove EXT suffixes.]

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:12 +02:00
Laura Ekstrand
69bdc9dcb8 main: Fix an error generated by FramebufferTexture
gl*FramebufferTexture should generate GL_INVALID_VALUE when the
texture doesn't exist.

[Fredrik: Split this change out from the next commit]

Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org>
2015-05-14 15:48:12 +02:00
Fredrik Höglund
8ba7ad8abc mesa: Generate GL_INVALID_VALUE in framebuffer_texture when layer < 0
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org>
2015-05-14 15:48:12 +02:00
Fredrik Höglund
f9f5c82284 main: Require that the texture exists in framebuffer_texture
Generate GL_INVALID_OPERATION if the texture hasn't been created.

Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org>
2015-05-14 15:48:12 +02:00
Laura Ekstrand
8f78c6889d main: Fix the indentation in framebuffer_texture
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:12 +02:00
Laura Ekstrand
a29318bf0a main: Add entry point for NamedFramebufferRenderbuffer.
[Fredrik: - Remove the DummyRenderbuffer checks now that they are
            done in _mesa_lookup_renderbuffer_err.
          - Fix the <renderbuffertarget> name in error messages.
          - Make the error message in _mesa_framebuffer_renderbuffer
            reflect that <fb> might not be the bound framebuffer.
          - Remove EXT suffixes from GL tokens.]

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:12 +02:00
Laura Ekstrand
3d100372f1 main: Rename framebuffer renderbuffer software fallback.
Rename _mesa_framebuffer_renderbuffer to _mesa_FramebufferRenderbuffer_sw in
preparation for adding the ARB_direct_state_access backend function for
FramebufferRenderbuffer and NamedFramebufferRenderbuffer to share.

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:12 +02:00
Laura Ekstrand
2bb138e7ec main: Add utility function _mesa_lookup_renderbuffer_err.
[Fredrik: Generate an error for non-existent renderbuffers]

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:12 +02:00
Laura Ekstrand
f868de7d6b main: Add glCreateFramebuffers.
[Fredrik: Whitespace fixes]

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:12 +02:00
Laura Ekstrand
6d8eff4af7 main: Add utility function _mesa_lookup_framebuffer_err.
[Fredrik: Generate an error for non-existent framebuffers]

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:12 +02:00
Roland Scheidegger
adcf8f8a13 softpipe: enable ARB_texture_view
Some bits were already there for texture views but some were missing.
In particular for cube map views things needed to change a bit.
For simplicity I ended up removing the separate face addr bit (just use
the z bit) - cube arrays didn't use it already, so just follow the same
logic there. (In theory using separate bits could allow for better hash
function but I don't think anyone ever did some measurements of that so
probably not worth the trouble, if we'd reintroduce it we'd certainly
wanted to use the same logic for cube arrays and cube maps.)
Also extend the seamless cube sampling to cube arrays - as there were no
piglit failures before this is apparently untested, but things now generally
work quite the same for cube textures and cube array textures so there
hopefully shouldn't be any trouble...

49 new piglits, 47 pass, 2 fail (both due to fake multisampling).

v2: incorporate Brian's feedback, add sampler view validation,
function rename, formatting fixes.

Reviewed-by: Brian Paul <brianp@vmware.com>
2015-05-13 22:57:50 +02:00
Roland Scheidegger
e6c66f4fb0 llvmpipe: enable ARB_texture_view
All the functionality was pretty much there, just not tested.
Trivially fix up the missing pieces (take target info from view not
resource), and add some missing bits for cubes.
Also add some minimal debug validation to detect uninitialized target values
in the view...

49 new piglits, 47 pass, 2 fail (both related to fake multisampling,
not texture_view itself). No other piglit changes.

v2: move sampler view validation to sampler view creation, update docs.

Reviewed-by: Brian Paul <brianp@vmware.com>
2015-05-13 22:57:50 +02:00
Roland Scheidegger
2712f70d57 gallium/util: fix blitter sampler view target initialization
This was missing, and drivers relying on the target in the view could get
into quite some trouble.

Signed-off-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2015-05-13 22:57:50 +02:00
Alexander von Gluck IV
cf71e7093c glapi/hgl: Drop extern "C" as it was added to glapi
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-05-13 15:26:29 -04:00
Alexander von Gluck IV
d27b114eaf glapi: Add extern "C" to glapi_priv.h
* The Haiku glapi has a C++ wrapper around the dispatch code.

Reviewed-by: Brian Paul <brianp@vmware.com>
2015-05-13 15:26:26 -04:00
Alexander von Gluck IV
915d808a56 gallium/st + hgl: Build fixes for Haiku
* No impact risk to any other platforms
* Tracing printf needs stdio.h now due to child header change
* Add missing #/src include directory for util/macros.h
2015-05-13 09:41:30 -05:00
Francisco Jerez
d247615e0d i965: Fix PBO cache coherency issue after _mesa_meta_pbo_GetTexSubImage().
This problem can easily be reproduced with a number of
ARB_shader_image_load_store piglit tests, which use a buffer object as
PBO for a pixel transfer operation and later on bind the same buffer
to the pipeline as shader image -- The problem is not exclusive to
images though, and is likely to affect other kinds of buffer objects
that can be bound to the 3D pipeline, including vertex, index,
uniform, atomic counter buffers, etc.

CC: 10.5 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-05-13 14:28:25 +03:00
Tapani Pälli
58715b7239 i965/fs: set execution size to 8 with simd8 ddy instruction
Commit dd5c825 changed the way how execution size for instructions
get set. Previously it was based on destination register width, now
it is set explicitly when emitting instructions.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90258
2015-05-13 09:08:47 +03:00
Dave Airlie
71fc52072b i965/cs: drop explicit initialisers in C++ file
gcc 4.4.7 really doesn't like them, and they aren't standard
C++, they seem to be a gcc extension.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-05-13 10:09:48 +10:00
Ilia Mirkin
c696a318ef nouveau: document nouveau_heap
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-05-12 18:58:49 -04:00
Ilia Mirkin
d06ce2f1df nvc0: switch mechanism for shader eviction to be a while loop
This aligns it to work similarly to nv50. However there's no library
code there, so the whole thing can be freed. Here we end up with an
allocated node that's not attached to a specific program.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86792
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
2015-05-12 18:47:17 -04:00
Ilia Mirkin
380f7611b5 st/mesa: update stencil surface if it comes from texture
Now that ARB_texture_stencil8 is supported, this might happen.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-05-12 18:41:11 -04:00
Alex Deucher
71ba30f778 radeonsi: add new bonaire pci id
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: mesa-stable@lists.freedesktop.org
2015-05-12 14:46:42 -04:00
Marek Olšák
0ea1047d8c st/mesa: translate st_api robustness flags to gl_context flags
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-12 19:38:45 +02:00
Marek Olšák
f1c42475a5 st/dri: add support for create_context_robustness GLX and EGL extensions
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-12 19:38:45 +02:00
Marek Olšák
a0ad185803 st/mesa: implement GetGraphicsResetStatus
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-12 19:38:45 +02:00
Marek Olšák
79ffc08ae8 gallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERY
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-12 19:38:31 +02:00
Marek Olšák
cacd0e290a gallium: add an interface for querying a device reset status
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-12 19:34:20 +02:00
Francisco Jerez
a533d4edf1 clover: Implement locking of the wait_count, _chain and _status members of event.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
CC: 10.5 <mesa-stable@lists.freedesktop.org>
2015-05-12 15:47:57 +03:00
Francisco Jerez
4022a468b2 clover: Wrap event::_status in a method to prevent unlocked access.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
CC: 10.5 <mesa-stable@lists.freedesktop.org>
2015-05-12 15:47:57 +03:00
Francisco Jerez
2232b929fd clover: Refactor event::trigger and ::abort to prevent deadlock and reentrancy issues.
Refactor ::trigger and ::abort to split out the operations that access
concurrently modified data members and require locking from the
recursive and possibly re-entrant part of these methods.  This will
avoid some deadlock situations when locking is implemented.

Tested-by: Tom Stellard <thomas.stellard@amd.com>
CC: 10.5 <mesa-stable@lists.freedesktop.org>
2015-05-12 15:47:57 +03:00
Francisco Jerez
d91d6b3f03 nir: Translate memory barrier intrinsics from GLSL IR.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-12 15:47:57 +03:00
Francisco Jerez
f8f8b31847 nir: Translate image load, store and atomic intrinsics from GLSL IR.
v2: Undefine coordinate components not applicable to the target.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-12 15:47:57 +03:00
Francisco Jerez
6de78e6b0c nir: Fix indexing of atomic counter arrays with a constant value.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-12 15:47:57 +03:00
Francisco Jerez
f1269a3e01 nir: Add memory barrier intrinsic.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-12 15:47:57 +03:00
Francisco Jerez
d9e930997f nir: Define image load, store and atomic intrinsics.
v2: Undefine coordinate components not applicable to the target.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-12 15:47:57 +03:00
Francisco Jerez
ee1a8b5a8c i965/fs: Have component() set the register stride to zero.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-12 15:47:56 +03:00
Francisco Jerez
4171ef371a i965/fs: Fix offset() for registers with zero stride.
stride == 0 implies that the register has one channel per vector
component.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-05-12 15:47:56 +03:00
Francisco Jerez
0db663503e i965: Don't forget the force_sechalf flag in lower_load_payload().
Regression from commit 41868bb682.
Fixes a bunch of ARB_shader_image_load_store tests.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2015-05-12 15:47:56 +03:00
Francisco Jerez
cbf204069d i965: Document brw_mask_reg().
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-05-12 15:47:56 +03:00
Tapani Pälli
95774ca258 nir: fix sampler lowering pass for arrays
This fixes bugs with special cases where we have arrays of
structures containing samplers or arrays of samplers.

I've verified that patch results in calculating same index value as
returned by _mesa_get_sampler_uniform_value for IR. Patch makes
following ES3 conformance test pass:

	ES3-CTS.shaders.struct.uniform.sampler_array_fragment

v2: remove unnecessary comment (Topi)
    simplify changes and the overall code (Jason)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90114
2015-05-12 14:28:16 +03:00
Neil Roberts
426023050d i965: Use predicate enable bit for conditional rendering w/o stalling
Previously whenever a primitive is drawn the driver would call
_mesa_check_conditional_render which blocks waiting for the result of
the query to determine whether to render. On Gen7+ there is a bit in
the 3DPRIMITIVE command which can be used to disable the primitive
based on the value of a state bit. This state bit can be set based on
whether two registers have different values using the MI_PREDICATE
command. We can load these two registers with the pixel count values
stored in the query begin and end to implement conditional rendering
without stalling.

Unfortunately these two source registers were not in the whitelist of
available registers in the kernel driver until v3.19. This patch uses
the command parser version from intel_screen to detect whether to
attempt to set the predicate data registers.

The predicate enable bit is currently only used for drawing 3D
primitives. For blits, clears, bitmaps, copypixels and drawpixels it
still causes a stall. For most of these it would probably just work to
call the new brw_check_conditional_render function instead of
_mesa_check_conditional_render because they already work in terms of
rendering primitives. However it's a bit trickier for blits because it
can use the BLT ring or the blorp codepath. I think these operations
are less useful for conditional rendering than rendering primitives so
it might be best to leave it for a later patch.

v2: Use the command parser version to detect whether we can write to
    the predicate data registers instead of trying to execute a
    register load command.
v3: Simple rebase
v4: Changes suggested by Kenneth Graunke: Split the
    load_64bit_register function out to a separate patch so it can be
    a shared public function. Avoid calling
    _mesa_check_conditional_render if we've already determined that
    there's no query object. Some styling fixes.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-12 11:20:47 +01:00
Neil Roberts
9585879d46 i956: Add a function to load a 64-bit register from a buffer
Adds brw_load_register_mem64 which is similar to brw_load_register_mem
except that it queues two GEN7_MI_LOAD_REGISTER_MEM commands in order
to load both halves of a 64-bit register. The function is implemented
by splitting the 32-bit version into an internal helper function which
takes a size.

This will later be used to set the 64-bit predicate source registers.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-12 11:20:35 +01:00
Neil Roberts
8a59f2f26f i965: Store the command parser version number in intel_screen
In order to detect whether the predicate source registers can be used
in a later patch we will need to know the version number for the
command parser. This patch just adds a member to intel_screen and does
an ioctl to get the version.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-12 11:20:35 +01:00
Roland Scheidegger
971be2b7c9 docs/GL3: (trivial) mark some tf extensions as done for softpipe/llvmpipe
Those extensions were enabled for ages already.
2015-05-12 04:48:48 +02:00
Emil Velikov
95089bfaeb docs: add news item and link release notes for mesa 10.5.5
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-11 22:07:46 +01:00
Emil Velikov
d4125c41f9 docs: Add sha256 sums for the 10.5.5 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 8ee1a1c08b)
2015-05-11 22:06:13 +01:00
Emil Velikov
22aaa746bd Add release notes for the 10.5.5 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit d88fb40505)
2015-05-11 22:06:11 +01:00
Ilia Mirkin
2b5355c8ab st/mesa: make sure to create a "clean" bool when doing i2b
i2b has to work for all integers, not just 1. INEG would not necessarily
result with all bits set, which is something that other operations can
rely on by e.g. using AND (or INEG for b2i).

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Cc: mesa-stable@lists.freedesktop.org
2015-05-11 15:52:17 -04:00
Tom Stellard
9c4dc98b29 clover: Fix a bug with multi-threaded events v2
It was possible for some events never to get triggered if one thread
was creating events and another threads was waiting for them.

This patch consolidates soft_event::wait() and hard_event::wait()
into event::wait() so that hard_event objects will now wait for
all their dependencies to be submitted before flushing the command
queue.

v2:
  - Rename variables
  - Use mutable varibales so we can keep event::wait() const
  - Open code signalled() call so mutex can be atted to signalled
    without deadlocking.

CC: 10.5 <mesa-stable@lists.freedesktop.org>

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2015-05-11 18:52:29 +00:00
Tom Stellard
f546902d95 clover: Add a mutex to guard queue::queued_events
This fixes a potential crash where on a sequence like this:

Thread 0: Check if queue is not empty.
Thread 1: Remove item from queue, making it empty.
Thread 0: Do something assuming queue is not empty.

CC: 10.5 <mesa-stable@lists.freedesktop.org>

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2015-05-11 18:52:18 +00:00
Matt Turner
73f4010082 i965/fs: Add missing initializer in fs_visitor(). 2015-05-11 11:25:03 -07:00
Adam Jackson
7a58262e58 egl: Remove skeleton implementation of EGL_MESA_screen_surface
No backend wires this up to anything, and the extension spec has been
marked obsolete for 4+ years.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
2015-05-11 14:19:37 -04:00
Axel Davy
13fa84e1bc egl/swrast: Enable config extension for swrast
Enables to use dri config for swrast, like vblank_mode.

Reviewed-by: Dave Airlie <airlied@redhat.com>

Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-05-11 19:31:44 +02:00
Axel Davy
cdcfe48fb0 egl/wayland: Implement swrast support
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-05-11 19:31:44 +02:00
Axel Davy
cd25e52f6b egl/wayland: Simplify dri2_wl_create_surface
This function is always used with EGL_WINDOW_BIT. Pixmaps are forbidden
for Wayland, and PBuffers are unimplemented.

Reviewed-by: Daniel Stone <daniels@collabora.com>.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-05-11 19:31:44 +02:00
Axel Davy
f1cc478d89 egl/x11: move dri2_x11_swrast_create_image_khr to egl_dri2_fallback.h
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>

Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-05-11 19:31:44 +02:00
Axel Davy
4cd546df82 egl/wayland: Implement DRI_PRIME support
When the server gpu and requested gpu are different:
. They likely don't support the same tiling modes
. They likely do not have fast access to the same locations

Thus we do:
. render to a tiled buffer we do not share with the server
. Copy the content at every swap to a buffer with no tiling
that we share with the server.

This is similar to the glx dri3 DRI_PRIME implementation.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>

Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-05-11 19:31:44 +02:00
Axel Davy
fb0960a14b egl/wayland: Add support for render-nodes
It is possible the server advertises a render-node.
In that case no authentication is needed,
and Gem names are forbidden.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>

Signed-off-by: Axel Davy <axel.davy@ens.fr>

v2: do not check for __DRI_IMAGE_DRIVER, but instead
do not advertise __DRI_DRI2_LOADER when on a render-node.
2015-05-11 19:31:44 +02:00
Axel Davy
c4ff6d00cd glx/dri3: Add additional check for gpu offloading case
Checks blitImage is implemented.
Initially having the __DRIimageExtension extension
at version 9 at least meant blitImage was supported.
However some implementation do advertise version >= 9
without implementing it.

CC: 10.5 <mesa-stable@lists.freedesktop.org>

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>

Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-05-11 19:31:44 +02:00
Axel Davy
05ac39ac49 doc/egl: Remove depreciated EGL_SOFTWARE
EGL_SOFTWARE is not supported anywhere in the code,
whereas LIBGL_ALWAYS_SOFTWARE is.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>

Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-05-11 19:31:44 +02:00
Axel Davy
6aaf09b93b egl/wayland: properly destroy wayland objects
the wl_registry and the wl_queue allocated weren't destroyed.

CC: 10.5 <mesa-stable@lists.freedesktop.org>

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>

Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-05-11 19:31:43 +02:00
Neil Roberts
bfdae9149e i965/fs: Disable opt_sampler_eot for textureGather
The opt_sampler_eot optimisation seems to break when the last
instruction is SHADER_OPCODE_TG4. A bunch of Piglit tests end up doing
this so it causes a lot of regressions. I can't find any documentation
or known workarounds to indicate that this is expected behaviour, but
considering that this is probably a pretty unlikely situation in a
real use case we might as well disable it in order to avoid the
regressions. In total this fixes 451 tests.

Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
2015-05-11 12:09:20 +01:00
Tapani Pälli
abf3fefa1a mesa: use _mesa_has_compute_shaders instead of extension check
This was really the original purpose, for enabling the path for
ES3.1 tests without the extension being set. Set also fallthrough
comment for Coverity (caught by Matt).

v2: .. and test the right way, not wrong one (Ilia Mirkin)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-05-11 08:14:51 +03:00
Marta Lofstedt
4a8cd2799c main: glGetIntegeri_v fails for GL_VERTEX_BINDING_STRIDE
The return type for GL_VERTEX_BINDING_STRIDE is missing,
this cause glGetIntegeri_v to fail.

Signed-off-by: Marta Lofstedt <marta.lofstedt@linux.intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org>
2015-05-11 08:00:30 +03:00
Dave Airlie
9ab90c058f r600: use pipe->hw prim convert from radeonsi
This avoids future addition to PIPE_PRIM_ from causing regressions
on r600g.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-05-11 06:43:18 +10:00
Rob Clark
1cbdafc47a freedreno/ir3/nir: fix build break after f752effa
Our lower if/else pass was missed when converting NIR to use linked
lists rather than hashsets to track use/def sets.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-05-10 06:03:53 -04:00
Ilia Mirkin
da136dc07d nv50/ir: only enable mul saturate on G200+
Commit 44673512a8 enabled support for saturating fmul. However
experimentally this does not seem to work on the older chips. Restrict
the feature to G200 (NVA0) and later.

Reported-by: Pierre Moreau <pierre.morrow@free.fr>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90350
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Tested-by: Pierre Moreau <pierre.morrow@free.fr>
Reviewed-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Cc: mesa-stable@lists.freedesktop.org
2015-05-09 13:41:51 -04:00
Ilia Mirkin
7892210400 nvc0: reset the instanced elements state when doing blit using 3d engine
Since we update num_vtxelts here, we could otherwise end up with stale
instancing information in the upper bits which wouldn't otherwise get
reset. (Also we run the risk of the previous draw having set the first
element as instanced.)

This appears as one of the causes for the test pointed out in fdo#90363
to fail on nvc0.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90363
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
2015-05-09 13:36:23 -04:00
Ilia Mirkin
e9b1ea29bf nvc0: keep track of PGRAPH state in nvc0_screen
See identical commit for nv50. Destroying the current context and then
creating a new one or switching to another existing context would cause
the "current" state to not be properly initialized, so we save it off in
the screen.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
2015-05-09 13:36:23 -04:00
Ilia Mirkin
f617029db3 nv50: keep track of PGRAPH state in nv50_screen
Normally this is kept in nv50_context, and on switching the active
context, the state is copied from the previous context. However when the
last context is destroyed, this is lost, and a new context might later
be created. When the currently-active context is destroyed, save its
state in the screen, and restore it when setting the current context.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90363
Reported-by: Matteo Bruni <matteo.mystral@gmail.com>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Tested-by: Matteo Bruni <matteo.mystral@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
2015-05-09 13:36:23 -04:00
Kenneth Graunke
d6fb155f30 nir: Fix aggressive typos in nir_from_ssa.c.
s/agressive/aggressive/g

Trivial.
2015-05-08 19:38:14 -07:00
Jason Ekstrand
fb5f411248 nir/search: Save/restore the variables_seen bitmask when matching
Shader-db results on Broadwell:

   total instructions in shared programs: 7152330 -> 7137006 (-0.21%)
   instructions in affected programs:     1330548 -> 1315224 (-1.15%)
   helped:                                5797
   HURT:                                  76
   GAINED:                                0
   LOST:                                  8

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-05-08 17:29:15 -07:00
Jason Ekstrand
e0cfe59c37 nir/search: Assert that variable id's are in range
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-05-08 17:29:15 -07:00
Jason Ekstrand
13facfbd5b nir/search: handle explicitly sized sources in match_value
Previously, this case was being handled in match_expression prior to
calling match_value.  However, there is really no good reason for this
given that match_value has all of the information it needs.  Also, they
weren't being handled properly in the commutative case and putting it in
match_value gives us that for free.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-05-08 17:29:14 -07:00
Jason Ekstrand
f752effa08 nir/nir: Use a linked list instead of a hash set for use/def sets
This commit switches us from the current setup of using hash sets for
use/def sets to using linked lists.  Doing so should save us quite a bit of
memory because we aren't carrying around 3 hash sets per register and 2 per
SSA value.  It should also save us CPU time because adding/removing things
from use/def sets is 4 pointer manipulations instead of a hash lookup.

Running shader-db 50 times with USE_NIR=0, NIR, and NIR + use/def lists:

   GLSL IR Only:        586.4 +/- 1.653833
   NIR with hash sets:  675.4 +/- 2.502108
   NIR + use/def lists: 641.2 +/- 1.557043

I also ran a memory usage experiment with Ken's patch to delete GLSL IR and
keep NIR.  This patch cuts an aditional 42.9 MiB of ralloc'd memory over
and above what we gained by deleting the GLSL IR on the same dota trace.

On the code complexity side of things, some things are now much easier and
others are a bit harder.  One of the operations we perform constantly in
optimization passes is to replace one source with another.  Due to the fact
that an instruction can use the same SSA value multiple times, we had to
iterate through the sources of the instruction and determine if the use we
were replacing was the only one before removing it from the set of uses.
With this patch, uses are per-source not per-instruction so we can just
remove it safely.  On the other hand, trying to iterate over all of the
instructions that use a given value is more difficult.  Fortunately, the
two places we do that are the ffma peephole where it doesn't matter and GCM
where we already gracefully handle duplicates visits to an instruction.

Another aspect here is that using linked lists in this way can be tricky to
get right.  With sets, things were quite forgiving and the worst that
happened if you didn't properly remove a use was that it would get caught
in the validator.  With linked lists, it can lead to linked list corruption
which can be harder to track.  However, we do just as much validation of
the linked lists as we did of the sets so the validator should still catch
these problems.  While working on this series, the vast majority of the
bugs I had to fix were caught by assertions.  I don't think the lists are
going to be that much worse than the sets.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-05-08 17:16:13 -07:00
Jason Ekstrand
2c2cd368aa util/list: Add a list validation function
Acked-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Rob Clark <robclark@freedesktop.org>
2015-05-08 17:16:13 -07:00
Jason Ekstrand
addcf41066 util/list: Add list_empty and list_length functions
v2: Don't use C99 when iterating over the list

Acked-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Rob Clark <robclark@freedesktop.org>
2015-05-08 17:16:13 -07:00
Jason Ekstrand
b31d8983ba util/list: Add C99-based iterator macros
v2: Use LIST_ENTRY instead of container_of in iterators

Acked-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Rob Clark <robclark@freedesktop.org>
2015-05-08 17:16:13 -07:00
Jason Ekstrand
7a30668ad6 util: Move gallium's linked list to util
The linked list in gallium is pretty much the kernel list and we would like
to have a C-based linked list for all of mesa.  Let's not duplicate and
just steal the gallium one.

Acked-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Rob Clark <robclark@freedesktop.org>
2015-05-08 17:16:13 -07:00
Jason Ekstrand
258b4194c8 gallium/double_list: s/INLINE/inline and remove the p_compiler include
Acked-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Rob Clark <robclark@freedesktop.org>
2015-05-08 17:16:13 -07:00
Jason Ekstrand
ecc2cfc8b6 nir: Use nir_instr_rewrite_src in copy propagation
We were rolling our own rewrite_src variant in copy-propagation.  Let's
stop doing that and use the ones in core NIR.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-05-08 17:16:13 -07:00
Jason Ekstrand
f72a8d1cf0 nir: Add a function for rewriting the condition of an if statement
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-05-08 17:16:13 -07:00
Jason Ekstrand
300d729436 nir: Add and use initializer #defines for nir_src and nir_dest
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-05-08 17:16:13 -07:00
Jason Ekstrand
6702ebce57 nir: Modernize the out-of-SSA pass
The out-of-SSA pass was one of the first passes written when getting SSA
up-and-going (for obvious reasons).  As such, it came before a lot of the
nifty SSA-based helpers were introduced.  This commit modernizes it so that
we're no longer doing nearly as much manual banging on use/def sets.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-05-08 17:16:13 -07:00
Jason Ekstrand
7ee0216e2d nir/validate: Validate SSA def parent instructions
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-05-08 17:16:13 -07:00
Ilia Mirkin
c4ac09e30e nv50/ir: only propagate saturate up if some actual folding took place
The former logic would copy the saturate up to any mul with an immediate
if there was a subsequent mul with a saturate. However we only want to
do that if we collapsed 2 muls by multiplying their immediates (or were
able to put the immediate in as a post-multiplier).

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
2015-05-08 18:56:56 -04:00
Ian Romanick
3bdbc1e436 nir: Delete all traces of nir_op_flog
Nothing produces it, and nothing can consume it.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Acked-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-05-08 12:12:54 -07:00
Ian Romanick
ad51f9b421 nir: Don't produce nir_op_flog from GLSL IR
All paths that produce GLSL IR for NIR lower ir_unop_log.  All paths
that consume NIR will explode if they geta nir_op_flog.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Acked-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-05-08 12:12:54 -07:00
Ian Romanick
e0a17f6e31 nir: Delete all traces of nir_op_fexp
Nothing produces it, and nothing can consume it.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Acked-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-05-08 12:12:54 -07:00
Ian Romanick
a45d55f17c nir: Don't produce nir_op_fexp from GLSL IR
All paths that produce GLSL IR for NIR lower ir_unop_exp.  All paths
that consume NIR will explode if they geta nir_op_fexp.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Acked-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-05-08 12:12:54 -07:00
Ian Romanick
5e0dca62a7 prog_to_nir: OPCODE_EXP is not nir_op_fexp
It's a weird thing that provides some values related to 2**x.  It's also
already handled by a case in the switch.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Acked-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-05-08 12:12:54 -07:00
Neil Roberts
f98c3f3e44 i965/fs: Improve a comment about stripping trailing zeroes
Originally I wrote that removing the first parameter doesn't work but
I didn't know why. I now found a mention of this in the PRM so it's
probably worthing adding it to the comment.
2015-05-08 16:16:56 +01:00
Fredrik Höglund
b004510072 docs: Update the ARB_direct_state_access status
Reviewed-by: Laura Ekstrand <laura@jlekstrand.net>
2015-05-08 15:31:04 +02:00
Fredrik Höglund
97b268f1de mesa: Implement GetVertexArrayIndexed[64]iv
v2: Fix the name of the entry point in the error messages.

Reviewed-by: Laura Ekstrand <laura@jlekstrand.net>
2015-05-08 15:31:04 +02:00
Fredrik Höglund
2ad0268871 mesa: Add support for querying GL_VERTEX_ATTRIB_ARRAY_LONG
This parameter was added in OpenGL 4.3 and GL_ARB_direct_state_access.

Reviewed-by: Laura Ekstrand <laura@jlekstrand.net>
2015-05-08 15:31:04 +02:00
Fredrik Höglund
4f5160300d mesa: Add a vao parameter to get_vertex_array_attrib
This is needed to implement glGetVertexArrayIndexediv and
glGetVertexArrayIndexed64iv.

v2: Make the vao parameter const.

Reviewed-by: Laura Ekstrand <laura@jlekstrand.net>
2015-05-08 15:31:04 +02:00
Fredrik Höglund
1085c01121 mesa: Implement GetVertexArrayiv
Reviewed-by: Laura Ekstrand <laura@jlekstrand.net>
2015-05-08 15:31:03 +02:00
Fredrik Höglund
0a895c379e mesa: Implement VertexArrayBindingDivisor
Reviewed-by: Laura Ekstrand <laura@jlekstrand.net>
2015-05-08 15:31:03 +02:00
Fredrik Höglund
f2ef09d44a mesa: Add a vao parameter to vertex_binding_divisor
This is needed to implement VertexArrayBindingDivisor.

Reviewed-by: Laura Ekstrand <laura@jlekstrand.net>
2015-05-08 15:31:03 +02:00
Fredrik Höglund
dc2eaaf912 mesa: Implement VertexArrayAttribBinding
Reviewed-by: Laura Ekstrand <laura@jlekstrand.net>
2015-05-08 15:31:03 +02:00
Fredrik Höglund
ade0179f77 mesa: Add a vao parameter to vertex_attrib_binding
This is needed to implement VertexArrayAttribBinding.

Reviewed-by: Laura Ekstrand <laura@jlekstrand.net>
2015-05-08 15:31:03 +02:00
Fredrik Höglund
f0030b0f1f mesa: Implement VertexArrayAttrib[I|L]Format
Reviewed-by: Laura Ekstrand <laura@jlekstrand.net>
2015-05-08 15:31:03 +02:00
Fredrik Höglund
fa350eadfb mesa: Add a vao parameter to update_array_format
This is needed to implement VertexArrayAttrib*Format.

Reviewed-by: Laura Ekstrand <laura@jlekstrand.net>
2015-05-08 15:31:03 +02:00
Fredrik Höglund
bc6668e35d mesa: Refactor VertexAttrib[I|L]Format
The only difference between these functions is the legal types and
sizes, so consolidate the code into a single vertex_attrib_format()
function and call it from all three entry points.

Reviewed-by: Laura Ekstrand <laura@jlekstrand.net>
2015-05-08 15:31:03 +02:00
Fredrik Höglund
308926853d mesa: Implement VertexArrayVertexBuffers
Reviewed-by: Laura Ekstrand <laura@jlekstrand.net>
2015-05-08 15:31:03 +02:00
Fredrik Höglund
cc9b68e9c9 mesa: Implement VertexArrayVertexBuffer
Reviewed-by: Laura Ekstrand <laura@jlekstrand.net>
2015-05-08 15:31:03 +02:00
Fredrik Höglund
c59b5317fc mesa: Add a vao parameter to bind_vertex_buffer
This is needed to implement VertexArrayVertexBuffer and
VertexArrayVertexBuffers.

Reviewed-by: Laura Ekstrand <laura@jlekstrand.net>
2015-05-08 15:31:03 +02:00
Fredrik Höglund
7ccc4f3f23 mesa: Implement VertexArrayElementBuffer
v2: Add a doxygen comment.

Reviewed-by: Laura Ekstrand <laura@jlekstrand.net>
2015-05-08 15:31:03 +02:00
Fredrik Höglund
c99efbd3c2 mesa: Implement EnableVertexArrayAttrib
Reviewed-by: Laura Ekstrand <laura@jlekstrand.net>
2015-05-08 15:31:02 +02:00
Fredrik Höglund
96b6463463 mesa: Implement DisableVertexArrayAttrib
Reviewed-by: Laura Ekstrand <laura@jlekstrand.net>
2015-05-08 15:31:02 +02:00
Fredrik Höglund
6c37acfbed mesa: Keep track of the last looked-up VAO
This saves the cost of repeated hash table lookups when the same
vertex array object is referenced in a sequence of calls such as:

    glVertexArrayAttribFormat(vao, ...);
    glVertexArrayAttribBinding(vao, ...);
    glEnableVertexArrayAttrib(vao, ...);
    ...

Note that VAO's are container objects that are not shared between
contexts.

Reviewed-by: Laura Ekstrand <laura@jlekstrand.net>
2015-05-08 15:31:02 +02:00
Fredrik Höglund
2830c2fbeb mesa: Add _mesa_lookup_vao_err
This is a convenience function that generates GL_INVALID_OPERATION
when the array object doesn't exist.

Reviewed-by: Laura Ekstrand <laura@jlekstrand.net>
2015-05-08 15:31:02 +02:00
Fredrik Höglund
a1f48268b4 mesa: Implement CreateVertexArrays
v2: Update the documentation for gen_vertex_arrays().

Reviewed-by: Laura Ekstrand <laura@jlekstrand.net>
2015-05-08 15:31:02 +02:00
Neil Roberts
e51bad669a i965/skl: In opt_sampler_eot always set destination register to null
opt_sampler_eot enables a direct write to framebuffer from a sample.
In order to do this the sample message needs to have a message header
so if there wasn't one already then the function adds one. In addition
the function sets the destination register to null because it's no
longer used. However it was only doing this in cases where it was
adding a message header. This patch just moves setting the destination
so that it happens even if there's a messge header. In practice this
doesn't seem to make any difference but it's a bit cleaner.

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-05-08 12:40:22 +01:00
Neil Roberts
1c5de556c5 i965/fs: Set the header_size on LOAD_PAYLOAD in opt_sampler_eot
Commit 94ee908448 added a header size parameter to the function to
create the LOAD_PAYLOAD instruction. However this broke
opt_sampler_eot which manually constructs the instruction and so
wasn't setting the header_size. This ends up making the parameters for
the send message all have the wrong location and it all falls apart.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-05-08 12:40:14 +01:00
Martin Peres
e4b2973607 docs: document the LIBGL_DRI3_DISABLE environment variable
Suggested-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Martin Peres <martin.peres@linux.intel.com>
2015-05-08 13:36:52 +03:00
Dave Airlie
ff64411c84 docs: update ARB_vertex_attrib_64bit status
Add to GL3.txt and release notes.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-05-08 10:22:12 +10:00
Dave Airlie
ef83c9b762 st/mesa: add double input support including lowering (v3.1)
This takes a different approach to previously, we cannot index into the
inputMapping with anything but the mesa attribute index, so we can't use
the just add one to index trick, we need more info to add one to it
after we've mapped the input.

(Fixed copy propgation and cleaned up a little)

v2: drop float64 format check, just attr->Doubles.
merge enable patch.
v3: cleanup code a bit.
v3.1: minor review fixups (comment, newline) (Ilia)

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-05-08 10:21:02 +10:00
Dave Airlie
c4254ee526 mesa/vbo: add support for 64-bit vertex attributes. (v1)
This adds support in the vbo and array code to handle
double vertex attributes.

v0.2: merge code to handle doubles in vbo layer.
v1: don't use v0, merge api_array elt code.

Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-05-08 10:21:01 +10:00
Dave Airlie
ad208d975a glsl: check total count of multi-slot double vertex attribs
The spec is vague all over the place about this, but this seems
to be the intent, we can probably make this optional later if
someone makes hw that cares and writes a driver.

Basically we need to double count some of the d types but
only for totalling not for slot number assignment.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-05-08 10:21:01 +10:00
Dave Airlie
023fc344da glsl: track which program inputs are doubles
instead of doing the attempts at dual slot handling here,
let the backend do it.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-05-08 10:21:01 +10:00
Dave Airlie
5d6190e496 glsl: add ARB_vertex_attrib_64bit support. (v2)
Just more boilerplate stuff.

v2:
bad fallthrough on versioning,
this is my ugly but self contained solution (Ian)

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-05-08 10:21:01 +10:00
Dave Airlie
fc71ae7c57 mesa: add ARB_vertex_attrib_64bit to extensions. (v2)
Just add the boilerplate bits.

v2: add to version.c

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-05-08 10:21:01 +10:00
Dave Airlie
5a7f04925f mapi: add GL_ARB_vertex_attrib_64bit support
This just adds the glapi bits.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-05-08 10:21:01 +10:00
Dave Airlie
731b7c49bb st/glsl_to_tgsi: fix ir_assignment hack doing bad things for doubles
This hack for fixing gl_FragDepth apparantly caused a GLSL shader
outputting a single double to try and output a dvec4, but we hadn't
assigned outputs for the secondary bit.

This avoids going into the hack code for scalar doubles.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-05-08 10:21:01 +10:00
Topi Pohjolainen
b1119ce838 i965/wm/gen6: Add option for disabling statistics collection
Normally this is always needed but for internal blits and clears
we need to be able to disable it.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-05-07 22:30:18 +03:00
Topi Pohjolainen
dae7183cdd i965/wm/gen6: Refactor state setup
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-05-07 22:30:17 +03:00
Anuj Phogat
d14f3e14b4 i965: Remove unused variables
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2015-05-07 11:43:01 -07:00
Anuj Phogat
15259d63e8 i965: Change the order of conditions tested in if
Reduces the number of conditions tested in if to one in case of
non-integer formats. Makes no functional changes.

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-05-07 11:43:01 -07:00
Matt Turner
8e029105c2 nir: Allow feq/fne/ieq/ine to be optimized with inot.
instructions in affected programs:     380 -> 376 (-1.05%)
helped:                                2

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Glenn Kennard <glenn.kennard@gmail.com>
2015-05-07 10:51:05 -07:00
Matt Turner
f5cf74d8ba nir: Recognize (a < c || b < c) as min(a, b) < c.
... and (a >= c) || (b >= c) as max(a, b) >= c.

Similar to commit 97e6c1b9.

total instructions in shared programs: 6182276 -> 6182180 (-0.00%)
instructions in affected programs:     6400 -> 6304 (-1.50%)
helped:                                68
HURT:                                  4

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Glenn Kennard <glenn.kennard@gmail.com>
2015-05-07 10:51:05 -07:00
Matt Turner
ceb8b739ce nir: Recognize trivial min/max.
No changes, but does prevent some regressions in the next commit.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Glenn Kennard <glenn.kennard@gmail.com>
2015-05-07 10:51:05 -07:00
Matt Turner
8ae559971a nir: Recognize i2b(b2i(x)) as x.
Helps the same set of programs as the previous commit.

instructions in affected programs:     4490 -> 4346 (-3.21%)
helped:                                8

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Glenn Kennard <glenn.kennard@gmail.com>
2015-05-07 10:51:05 -07:00
Matt Turner
74697e2844 nir: Recognize imul(b2i(a), b2i(b)) as a logical AND.
Four shaders in Unreal 4's Sun Temple are helped, and gain SIMD16
because we avoid an integer multiplication.

instructions in affected programs:     2353 -> 2245 (-4.59%)
helped:                                4
GAINED:                                4

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Glenn Kennard <glenn.kennard@gmail.com>
2015-05-07 10:51:05 -07:00
Chad Versace
c636284ee8 i965/sync: Implement DRI2_Fence extension
This enables EGL_KHR_fence_sync and EGL_KHR_wait_sync.

Below is the difference in piglit results, before and after this patch.
No regressions and several tests improve from 'skip' to 'pass'. Out of
EGL_KHR_fence_sync tests, two of the multithreaded tests skip; all other
tests pass.

  cmdline: piglit run -p gbm -t sync tests/quick.py
  mesa: master@1ac7db0
  piglit: 4069bec
  hw: Ivybridge

        | before after
  ------+-------------
   pass |     32    46
   fail |      0     0
  crash |      0     0
   skip |     35    21
  total |     67    67

v2:
  - Set fence->signalled = true in brw_fence_has_completed() too.

Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-07 08:11:22 -07:00
Chad Versace
2516d835b1 i965/sync: Replace prefix 'intel_sync' -> 'intel_gl_sync'
I'm about to implement DRI2_Fenc in intel_syncobj.c.  To prevent
madness, we need to prefix functions for GL_ARB_sync with 'gl' and
functions for DRI2_Fence with 'dri'. Otherwise, the file will become
a jumble of similiarly named functions.

For example:
    old-name:      intel_client_wait_sync()
    new-name:      intel_gl_client_wait_sync()
    soon-to-come:  intel_dri_client_wait_sync()

I wrote this renaming commit separately from the commit that implements
DRI2_Fence because I wanted the latter diff to be reviewable.

Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-07 08:11:21 -07:00
Chad Versace
19b5a82fda i915/sync: Return early when calloc fails
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-07 08:11:21 -07:00
Chad Versace
00f3c7baeb i965/sync: Return NULL when calloc fails
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-07 08:11:21 -07:00
Chad Versace
9cf9a2dec5 i915/sync: Don't crash when deleting sync object
Don't pass NULL to drm_intel_bo_unreference(). It doesn't like that.

Bug found by code inspection.

Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-07 08:11:21 -07:00
Chad Versace
a93ab73a07 i965/sync: Don't crash when deleting sync object
Don't pass NULL to drm_intel_bo_unreference(). It doesn't like that.

Bug found by code inspection.

Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-07 08:11:21 -07:00
Chad Versace
a6bfdd7b46 egl/dri2: Fix codestyle in a comment
Pointed out by Kenneth Graunke. Trivial fix.
2015-05-07 08:09:07 -07:00
Martin Peres
cedd5008da glx: report which DRI version is used when in verbose debug mode
This should make it more obvious in bug reports while also removing
any sort of guesswork for developers.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Martin Peres <martin.peres@linux.intel.com>
2015-05-07 16:56:14 +03:00
Vinson Lee
cf5e015f71 glapi: Add positional argument specifier.
Fix build error introduced with commit 1c5a57a "glapi/es3.1: Add support
for GLES versions > 3.0" with Python < 2.7.

  File "src/mapi/glapi/gen/gl_genexec.py", line 230, in <module>
    printer.Print(api)
  File "src/mapi/glapi/gen/gl_XML.py", line 120, in Print
    self.printBody(api)
  File "src/mapi/glapi/gen/gl_genexec.py", line 187, in printBody
    condition_parts.append('(ctx->API == API_OPENGLES2 && ctx->Version >= {})'.format(int(f.api_map['es2'] * 10)))
ValueError: zero length field name in format

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-05-06 23:26:21 -07:00
Ilia Mirkin
55b66dc4de nv50/ir: add SHL to the list of U32 opcodes
Having the wrong inferred type prevents a number of optimizations,
including constant propagation (since float immediates work differently
than integer immediates).

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-05-06 20:50:03 -04:00
Ian Romanick
51e3453785 i965: Sort extension enable lists
Sort by GEN, then sort by extension name.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-05-06 13:05:18 -07:00
Vinson Lee
382b1a36e3 r600g: Fix Clang return-type build error.
Fix Clang return-type error introduced with commit
96f164f6f0 "gallium: make
pipe_context::begin_query return a boolean".

  CC       r600_query.lo
r600_query.c:443:3: error: non-void function 'r600_begin_query' should return a value [-Wreturn-type]
                return;
                ^

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
2015-05-06 12:21:34 -07:00
Kenneth Graunke
0c0ca55711 i965/fs: Allow copy propagation on ATTR file registers.
This especially helps with NIR because we currently emit MOVs at the top
of the shader to copy from various ATTR registers to a giant VGRF array
of all inputs.  (This could potentially be done better, but since
there's only ever one write to each register, it should be trivial to
copy propagate away...)

With NIR - only vertex shaders:
total instructions in shared programs: 3129373 -> 2889581 (-7.66%)
instructions in affected programs:     3119717 -> 2879925 (-7.69%)
helped:                                20833

Without NIR - only vertex shaders:
total instructions in shared programs: 2745901 -> 2724483 (-0.78%)
instructions in affected programs:     693426 -> 672008 (-3.09%)
helped:                                3516

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-05-06 10:29:30 -07:00
Jason Ekstrand
7a75b55a01 i965/fs_inst: Get rid of the effective_width field
The effective_width field was an ill-concieved hack to get around issues in
the LOAD_PAYLOAD instruction.  Now that the LOAD_PAYLOAD instruction is far
more sane, this field can die.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-06 10:29:30 -07:00
Jason Ekstrand
41868bb682 i965/fs: Rework the fs_visitor LOAD_PAYLOAD instruction
The newly reworked instruction is far more straightforward than the
original.  Before, the LOAD_PAYLOAD instruction was lowered by a the
complicated and broken-by-design pile of heuristics to try and guess
force_writemask_all, exec_size, and a number of other factors on the
sources.

Instead, we use the header_size on the instruction to denote which sources
are "header sources".  Header sources are required to be a single physical
hardware register that is copied verbatim.  The registers that follow are
considered the actual payload registers and have a width that correspond's
to the LOAD_PAYLOAD's exec_size and are treated as being per-channel.  This
gives us a fairly straightforward lowering:

 1) All header sources are copied directly using force_writemask_all and,
    since they are guaranteed to be a single register, there are no
    force_sechalf issues.

 2) All non-header sources are copied using the exact same force_sechalf
    and force_writemask_all modifiers as the LOAD_PAYLOAD operation itself.

 3) In order to accommodate older gens that need interleaved colors,
    lower_load_payload detects when the destination is a COMPR4 register
    and automatically interleaves the non-header sources.  The
    lower_load_payload pass does the right thing here regardless of whether
    or not the hardware actually supports COMPR4.

This patch commit itself is made up of a bunch of smaller changes squashed
together.  Individual change descriptions follow:

i965/fs: Rework fs_visitor::LOAD_PAYLOAD

   We rework LOAD_PAYLOAD to verify that all of the sources that count as
   headers are, indeed, exactly one register and that all of the non-header
   sources match the destination width.  We then take the exec_size for
   LOAD_PAYLOAD directly from the destination width.

i965/fs: Make destinations of load_payload have the appropreate width

i965/fs: Rework fs_visitor::lower_load_payload

   v2: Don't allow the saturate flag on LOAD_PAYLOAD instructions

i965/fs_cse: Support the new-style LOAD_PAYLOAD

i965/fs_inst::is_copy_payload: Support the new-style LOAD_PAYLOAD

i965/fs: Simplify setup_color_payload

   Previously, setup_color_payload was a a big helper function that did a
   lot of gen-specific special casing for setting up the color sources of
   the LOAD_PAYLOAD instruction.  Now that lower_load_payload is much more
   sane, most of that complexity isn't needed anymore.  Instead, we can do
   a simple fixup pass for color clamps and then just stash sources
   directly in the LOAD_PAYLOAD.  We can trust lower_load_payload to do the
   right thing with respect to COMPR4.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-06 10:29:30 -07:00
Jason Ekstrand
94ee908448 i965/fs: Make LOAD_PAYLOAD take a header size
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-06 10:29:30 -07:00
Jason Ekstrand
74dccdad4b i965/fs: Make emit_single_fb_write take an explicit exec_size
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-06 10:29:30 -07:00
Jason Ekstrand
32af7d4188 i965/fs_inst: Add an is_copy_payload helper
This commit adds a new is_copy_payload helper to fs_inst that takes the
place of the similarly named functions in cse and register coalesce.  The
two is_copy_payload functions in CSE and register coalesce were subtly
different and potentially subtly broken.  The new version unifies the two
and should be more correct.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-06 10:29:30 -07:00
Jason Ekstrand
76c1086f2d i965: Change header_present to header_size in backend_instruction
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-06 10:29:30 -07:00
Jason Ekstrand
a9ccb14d14 i965/fs_cse: Factor out code to create copy instructions
v2: Get rid of the block parameter and make src a const reference

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-06 10:29:29 -07:00
Jason Ekstrand
cf4607e853 i965/fs: Make half(fs_reg, unsigned) handle register files more explicitly
Previously, we had a special case for uniforms and immediates and then a
bunch of asserts for various other pessimal things.  This commit changes it
so that it explicitly does something on each register file.  Some of them
are disallowed and others are treated properly.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-06 10:29:29 -07:00
Francisco Jerez
88414de45e i965/fs: Fix passing an immediate to half().
Immediates are generally uniform, they yield the same value to both
halves of any instruction.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-05-06 10:29:29 -07:00
Jeremy Huddleston Sequoia
5b2d3480f5 swrast: Build fix for darwin
Fixes regression from commit 64b1dc4449

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90147
Signed-off-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: jon.turney@dronecode.org.uk
CC: ionic@macports.org
2015-05-06 10:04:05 -06:00
Chad Versace
b0f410a2a0 egl/dri2: Check return value of __DRI2fence::create_fence()
If it returns NULL, then return early with an error.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2015-05-06 07:55:41 -07:00
Roland Scheidegger
b8a1495106 draw: (trivial) fix out-of-bounds vector initialization
Was off-by-one. llvm says inserting an element with an index higher than the
number of elements yields undefined results. Previously such inserts were
ignored but as of llvm revision 235854 the vector gets replaced with undef,
causing failures.
This fixes piglit gl-3.2-layered-rendering-gl-layer, as mentioned in
https://llvm.org/bugs/show_bug.cgi?id=23424.

Reviewed-by: Brian Paul <brianp@vmware.com>
Cc: mesa-stable@lists.freedesktop.org
2015-05-06 16:51:09 +02:00
Martin Peres
9891fc329b main/queryobj: add GL_QUERY_TARGET support to GetQueryObjectiv()
This was missing from my patchset to support the query-related entry
points of Direct State Access.

Reported-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Martin Peres <martin.peres@linux.intel.com>
2015-05-06 15:26:12 +03:00
Chia-I Wu
ef5d4bcc3a ilo: silence a compiler warning
Silence

  ilo_query.c:120:7: warning: 'return' with no value, in function returning non-void

since commit 96f164f6.
2015-05-06 16:35:30 +08:00
Tapani Pälli
818cc90535 mesa: support compute stage in _mesa_program_resource_prop
Increases pass rate of ES31-CTS.*program_interface_query* tests
when run with MESA_EXTENSION_OVERRIDE='GL_ARB_compute_shader'. Many
of the negative tests that happen to use compute stage in queries
start passing.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
2015-05-06 11:12:01 +03:00
Tapani Pälli
3706e5dbc9 glsl: mark special built-in inputs referenced by vertex stage
Refactoring done on active attribute queries did not take in to
account special built-in inputs for the vertex stage. This commit
sets them referenced by vertex stage so that they get enumerated
properly.

Fixes Piglit test 'get-active-attrib-returns-all-inputs' failure.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90243
Acked-by: Jose Fonseca <jfonseca@vmware.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-By: Martin Peres <martin.peres@linux.intel.com>
2015-05-06 11:10:51 +03:00
Chris Forbes
1fcdb2ce79 relnotes: Note support for viewport arrays on i965/Gen6.
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
2015-05-06 19:05:17 +12:00
Chris Forbes
5fc23375e8 i965/gen6: Enable ARB_viewport_array and AMD_vertex_shader_viewport_index
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-06 19:01:58 +12:00
Chris Forbes
c41f625200 i965/gen6: Upload all the SF viewports
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-06 19:01:57 +12:00
Chris Forbes
2a8835d485 i965/gen6: Upload all the clip viewports
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-06 19:01:55 +12:00
Chris Forbes
0374159b0c i965/gen6: setup limits for ARB_viewport_array
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-06 19:01:38 +12:00
Brian Paul
212f26bb60 st/mesa: fix pipe_query_result result initializer
Fixes MSVC build error.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-05-05 16:00:54 -06:00
Brian Paul
062e2b06b2 st/mesa: fix st_NewPerfMonitor() declaration
Was missing the context parameter.  Fixes MSVC warning.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-05-05 16:00:53 -06:00
Brian Paul
0beaf1cd9a glsl: add parens in shader_integer_mix() to silence compiler warning
Silences gcc warning:
builtin_functions.cpp:204:23: warning: suggest parentheses around '&&'
within '||' [-Wparentheses]

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-05-05 16:00:53 -06:00
Brian Paul
f7bdb2f372 st/mesa: also try PIPE_FORMAT_R10G10B10A2_UNORM for GL_RGB10
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-05-05 15:27:52 -06:00
Samuel Pitoiset
cea910bc28 nvc0: all queries use an unsigned 64-bits integer by default
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Martin Peres <martin.peres@free.fr>
2015-05-06 00:03:36 +03:00
Samuel Pitoiset
35a9286be6 nvc0: make begin_query return false when all MP counters are used
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Martin Peres <martin.peres@free.fr>
2015-05-06 00:03:36 +03:00
Samuel Pitoiset
3a365df665 docs: mark GL_AMD_performance_monitor on nvc0 for the 10.6.0 release
Other drivers which want to enable this extension must expose groups of
GPU hardware performance counters.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Martin Peres <martin.peres@free.fr>
2015-05-06 00:03:36 +03:00
Samuel Pitoiset
ed7d3886cc nvc0: define driver-specific query groups
This patch defines "Driver statistics" and "MP counters" groups, but
only the latter will be exposed through GL_AMD_performance_monitor.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Martin Peres <martin.peres@free.fr>
2015-05-06 00:03:36 +03:00
Christoph Bumiller
4cd1cfb983 st/mesa: implement GL_AMD_performance_monitor
This is based on the original patch of Christoph Bumiller.

v2 (Samuel Pitoiset):
 - improve Gallium interface for this extension
 - rewrite some parts of the original code
 - fix compilation errors and piglit tests

v3:
 - only enable this extension when the underlying driver expose GPU counters
 - get rid of the ring buffer of queries

v4:
 - add a debug message when the maximum number of counters has been
   reached

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Martin Peres <martin.peres@free.fr>
2015-05-06 00:03:36 +03:00
Samuel Pitoiset
96f164f6f0 gallium: make pipe_context::begin_query return a boolean
GL_AMD_performance_monitor must return an error when a monitoring
session cannot be started.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Martin Peres <martin.peres@free.fr>
2015-05-06 00:03:36 +03:00
Samuel Pitoiset
546ec980f8 gallium: replace pipe_driver_query_info::max_value by a union
This allows queries to return different numeric types.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Martin Peres <martin.peres@free.fr>
2015-05-06 00:03:35 +03:00
Samuel Pitoiset
d5b2832c11 gallium: add new numeric types to pipe_query_result
This will be used by GL_AMD_performance_monitor.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Martin Peres <martin.peres@free.fr>
2015-05-06 00:03:35 +03:00
Samuel Pitoiset
b620829b5e gallium: add new fields to pipe_driver_query_info
According to the spec of GL_AMD_performance_monitor, valid type values
returned are UNSIGNED_INT, UNSIGNED_INT64_AMD, PERCENTAGE_AMD, FLOAT.
This also introduces the new field group_id in order to categorize
queries into groups.

v2: add PIPE_DRIVER_QUERY_TYPE_BYTES

v3: fix incorrect query type for radeon and svga drivers

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Martin Peres <martin.peres@free.fr>
2015-05-06 00:03:35 +03:00
Samuel Pitoiset
f137f5c691 gallium: add pipe_screen::get_driver_query_group_info
Driver queries are organized as a single hierarchy where queries are
categorized into groups. Each group has a list of queries and a maximum
number of queries that can be sampled. The list of available groups can
be obtained using pipe_screen::get_driver_query_group_info.

This will be used by GL_AMD_performance monitor.

v2: add group type (CPU/GPU)

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Martin Peres <martin.peres@free.fr>
2015-05-06 00:03:35 +03:00
Tim Rowley
ce01c0af70 mesa: fix shininess check for ffvertex_prog v2
Switch to using VERT_BIT_GENERIC macro, as varying_vp_inputs is a
bitmask.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
2015-05-05 16:20:08 -04:00
Marius Predut
24ecf37ac0 i965/aa: fixing anti-aliasing bug for thinnest width lines - GEN7
On SNB and IVB hw, for 1 pixel line thickness or less,
the general anti-aliasing algorithm give up - garbage line is generated.
Setting a Line Width of 0.0 specifies the rasterization of
the “thinnest” (one-pixel-wide), non-antialiased lines.
Lines rendered with zero Line Width are rasterized using
Grid Intersection Quantization rules as specified
by bspec section 6.3.12.1 Zero-Width (Cosmetic) Line Rasterization.

v2: Daniel Stone: Fix = used instead of == in an if-statement.
v3: Ian Romanick: Use "._Enabled" flag insteed ".Enabled".
    Add code comments. re-word wrap the commit message.
    Add a complete bugzillia list.
    Improve the hardcoded values to produce better results.
v4: Matt Turner: typo fixes and adjust <= 1.49 to become < 1.5

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=28832
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=9951
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=27007
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=60797
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=15006

Acked-by: Chris Forbes <chrisf@ijw.co.nz>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Marius Predut <marius.predut@intel.com>
2015-05-05 11:56:20 -07:00
Kenneth Graunke
d376c3549b i965: Fix missing type in local variable declaration.
Trivial.  Fixes the following compiler warning (from GCC 5.1.0):

brw_context.c:629:10: warning: type defaults to ‘int’ in declaration
of ‘simd_size’ [-Wimplicit-int]

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-05 11:52:15 -07:00
Matt Turner
07b49f126a i965/vec4: Use same type for immediate, for compaction. 2015-05-05 11:44:37 -07:00
Marius Predut
a9b04d8a0d i965/aa: fixing anti-aliasing bug for thinnest width lines - GEN6
On SNB and IVB hw, for 1 pixel line thickness or less,
the general anti-aliasing algorithm give up - garbage line is generated.
Setting a Line Width of 0.0 specifies the rasterization of
the “thinnest” (one-pixel-wide), non-antialiased lines.
Lines rendered with zero Line Width are rasterized using
Grid Intersection Quantization rules as specified
by bspec section 6.3.12.1 Zero-Width (Cosmetic) Line Rasterization.

v2: Daniel Stone: Fix = used instead of == in an if-statement.
v3: Ian Romanick: Use "._Enabled" flag insteed ".Enabled".
    Add code comments. re-word wrap the commit message.
    Add a complete bugzillia list.
    Improve the hardcoded values to produce better results.
v4: Matt Turner: typo fixes and adjust <= 1.49 to become < 1.5

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=28832
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=9951
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=27007
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=60797
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=15006

Acked-by: Chris Forbes <chrisf@ijw.co.nz>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Marius Predut <marius.predut@intel.com>
2015-05-05 11:44:37 -07:00
Matt Turner
6da2d71888 i965: Remove end-of-thread SEND alignment code.
This was present in Eric's initial implementation of the compaction code
for Sandybridge (commit 077d01b6). There is no documentation saying this
is necessary, and removing it causes no regressions in piglit on any
platform.
2015-05-05 11:44:37 -07:00
Boyan Ding
28090b30dd i965: Add XRGB8888 format to intel_screen_make_configs
Some application, such as drm backend of weston, uses XRGB8888 config as
default. i965 doesn't provide this format, but before commit 65c8965d,
the drm platform of EGL takes ARGB8888 as XRGB8888. Now that commit
65c8965d makes EGL recognize format correctly so weston won't start
because it can't find XRGB8888. Add XRGB8888 format to i965 just as
other drivers do.

Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89689
Signed-off-by: Boyan Ding <boyan.j.ding@gmail.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
2015-05-05 14:43:18 +01:00
Emil Velikov
8da47e8a69 nir: add nir_array.h to the sources list
Otherwise `make distcheck' will fail.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-05-05 14:39:16 +01:00
Samuel Iglesias Gonsalvez
08a4639e81 glsl: don't lower fragdata array if the output data types don't match
Commit 7e414b5864 broke the gl_FragData array
into separate gl_FragData[i] variables, so drivers can eliminate useless
writes to gl_FragData improving their performance.

The problem occurs when GLSL IR code is linked in the following case:

* The FS output variable base data type does not match gl_FragData one (float
  vector)
* The FS output variable is replaced by gl_out_FragDataX because of commit
  7e414b5864 with X from 0 to GL_MAX_DRAW_BUFFERS.

Then the FS output variable base data type is lost in the resulting GLSL IR,
making that the driver does a wrong assignment to gl_out_FragData components
because of unmatching data types.

This patch reverts the fragdata array lowering when the output var base data type
doesn't match gl_out_FragData, i.e., when output variable base data type is
not a float or a float vector.

This patch fixes 250 dEQP tests (tested in an Intel Haswell machine)

dEQP-GLES3.functional.fragment_out.random.* (22 failed tests)
dEQP-GLES3.functional.fragment_out.array.uint.* (120 failed tests)
dEQP-GLES3.functional.fragment_out.array.int.* (108 failed tests)

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-05-05 12:50:22 +02:00
Neil Roberts
4ab8d59a23 i965/skl: Align compressed textures to four times the block size
On Skylake it is possible to choose your own alignment values for
compressed textures but they are expressed as a multiple of the block
size. The minimum alignment value we can use is 4 so we effectively
have to align to 4 times the block size. This patch makes it initially
set mt->align_[wh] to the large alignment value and then later divides
it by the block size so that it can be uploaded as part of the surface
state.

Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
2015-05-05 10:19:16 +01:00
Dave Airlie
b5045e2991 egl: image_dma_buf_export - use KHR 64-bit type
After talking to Jon Leech he suggested this should be fine.

update spec to the version in the registry.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-05-05 12:19:40 +10:00
Ian Romanick
1c5a57aee1 glapi/es3.1: Add support for GLES versions > 3.0
Make the checks in the Python script and the generated code more generic
to support arbitrary GLES versions >= 2.0.

The updated dispatch_sanity.cpp test discovered this problem.  Without
this, the next patch would erroneously enable GLES 3.1 functions in GLES
2.0 and GLES 3.0.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2015-05-04 13:49:58 -07:00
Ian Romanick
23d2f63b58 glsl/es3.1: Allow misc ARB_gpu_shader5 built-ins in GLSL ES 3.10
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-05-04 13:49:58 -07:00
Ian Romanick
cea605d373 glsl/es3.1: Allow textureGather and textureGatherOffset in GLSL ES 3.10
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2015-05-04 13:49:58 -07:00
Ian Romanick
0e1655c6bd glsl/es3.1: Allow enhnaced packing functions in GLSL ES 3.10
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2015-05-04 13:49:58 -07:00
Ian Romanick
ad14f44b3e glsl/es3.1: Allow interger mix built-ins in GLSL ES 3.10
v2: Add missing lexer support.  Noticed by Tapani.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> [v1]
2015-05-04 13:49:58 -07:00
Ian Romanick
dd61475d56 glsl/es3.1: Allow separate shader objects in GLSL ES 3.10
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2015-05-04 13:49:58 -07:00
Ian Romanick
2dcc535300 glsl/es3.1: Allow explicit uniform locations in GLSL ES 3.10
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2015-05-04 13:49:58 -07:00
Ian Romanick
7038370bd1 glsl/es3.1: Allow 3.10 ES shaders in a GLES 3.1 context
Currently no 3.10 ES features (beyond 3.00 ES) are enabled.  That will
come later.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2015-05-04 13:49:58 -07:00
Ian Romanick
7efc11e071 mesa/es3.1: Add _mesa_is_gles31 helper
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2015-05-04 13:49:58 -07:00
Ian Romanick
56030a75ed docs/GL3: Update GLES 3.1 dependencies
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2015-05-04 13:49:58 -07:00
Ian Romanick
6c9c317caf glsl: Add glsl_parser_state::has_atomic_counters helper
v2: Change GL version from 400 to 420.  Noticed by Tapani and Ilia.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2015-05-04 13:49:58 -07:00
Ian Romanick
fa3475b269 mesa: Use bool in _mesa_is_ helpers instead of GLboolean
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Dylan Baker <baker.dylan.c@gmail.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2015-05-04 13:49:58 -07:00
Ian Romanick
1ec6523fcf mesa: Trivial coding standards cleanups
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Dylan Baker <baker.dylan.c@gmail.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2015-05-04 13:49:57 -07:00
Ian Romanick
5a845cf898 mesa: Use bool instead of GLboolean
v2: Squash in whitespace fixes.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Dylan Baker <baker.dylan.c@gmail.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-05-04 13:49:44 -07:00
Ian Romanick
8b103cf636 glsl: Silence unused parameter warnings
I opted to comment out "last_field" because it was not obvious what the
meaning of the dangling bool would be.  For the other parameters, the
meaning was more intuitive without the name.

link_uniform_blocks.cpp:70:65: warning: unused parameter 'name' [-Wunused-parameter]
    virtual void enter_record(const glsl_type *type, const char *name,
                                                                 ^
link_uniform_blocks.cpp:77:65: warning: unused parameter 'name' [-Wunused-parameter]
    virtual void leave_record(const glsl_type *type, const char *name,
                                                                 ^
link_uniform_blocks.cpp:93:62: warning: unused parameter 'record_type' [-Wunused-parameter]
                             bool row_major, const glsl_type *record_type,
                                                              ^
link_uniform_blocks.cpp:94:34: warning: unused parameter 'last_field' [-Wunused-parameter]
                             bool last_field)
                                  ^
link_uniforms.cpp:547:65: warning: unused parameter 'name' [-Wunused-parameter]
    virtual void enter_record(const glsl_type *type, const char *name,
                                                                 ^
link_uniforms.cpp:556:65: warning: unused parameter 'name' [-Wunused-parameter]
    virtual void leave_record(const glsl_type *type, const char *name,
                                                                 ^
link_uniforms.cpp:567:34: warning: unused parameter 'last_field' [-Wunused-parameter]
                             bool last_field)
                                  ^

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Dylan Baker <baker.dylan.c@gmail.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2015-05-04 13:49:04 -07:00
Ian Romanick
778c7f149a mesa: Restore functionality to dispatch sanity test
Along with a couple secondary goals, the dispatch sanity test had two
major, primary goals.

1. Ensure that all functions part of an API version are set in the
   dispatch table.

2. Ensure that functions that cannot be part of an API version are not
   set in the dispatch table.

Commit 4bdbb58 removed the tests ability to fulfill either of its
primary goals by removing anything that used _mesa_generic_nop().  It
seems like the problem on Windows could have been resolved by adding the
NULL context pointer check from nop_handler to _mesa_generic_nop().
There is, however, some debugging benefit to actually getting the
(supposed) function name logged in the "unsupported function called"
message.

The preceding commit added a function, _glapi_new_nop_table, that
allocates a table of per-entry point no-op functions.  Restore the
ability to actually validate the sanity of the dispatch table by using
_glapi_new_nop_table.

Previous to this commit removing a function from one of the
*_functions_possible lists would not cause the test to fail.  With this
commit removing such a function will result in failure, as is expected.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-05-04 13:27:21 -07:00
Francisco Jerez
e1ae0c3bc3 i965: Fix variable indexing of sampler arrays under non-uniform control flow.
ARB_gpu_shader5 requires sampler array indexing expressions to be
dynamically uniform, this however doesn't have any implications on the
control flow that leads to the evaluation of that expression being
uniform.  Use emit_uniformize() to obtain an arbitrary live value from
the binding table index calculation instead of assuming that the first
channel is always live.

Fixes the following Piglit test cases:
  arb_gpu_shader5/execution/sampler_array_indexing/fs-nonuniform-control-flow.shader_test
  arb_gpu_shader5/execution/sampler_array_indexing/vs-nonuniform-control-flow.shader_test

part of the series:
  http://lists.freedesktop.org/archives/piglit/2015-February/014615.html

Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-05-04 17:44:17 +03:00
Francisco Jerez
b234537cc3 i965: Fix variable indexing of UBO arrays under non-uniform control flow.
ARB_gpu_shader5 requires UBO array indexing expressions to be
dynamically uniform, this however doesn't have any implications on the
control flow that leads to the evaluation of that expression being
uniform.  Use emit_uniformize() to obtain an arbitrary live value from
the binding table index calculation instead of assuming that the first
channel is always live.

Fixes the following Piglit tests:
  arb_gpu_shader5/execution/ubo_array_indexing/fs-nonuniform-control-flow.shader_test
  arb_gpu_shader5/execution/ubo_array_indexing/vs-nonuniform-control-flow.shader_test

part of the series:
  http://lists.freedesktop.org/archives/piglit/2015-February/014616.html

Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-05-04 17:44:17 +03:00
Francisco Jerez
046abc998c i965: Define helper function to copy an arbitrary live component from some register.
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-05-04 17:44:17 +03:00
Francisco Jerez
3da9f708d4 i965: Perform basic optimizations on the FIND_LIVE_CHANNEL opcode.
v2: Save some CPU cycles by doing 'return progress' rather than
    'depth++' in the discard jump special case.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-04 17:44:17 +03:00
Francisco Jerez
715bc6d8b1 i965: Introduce the FIND_LIVE_CHANNEL pseudo-opcode.
This instruction calculates the index of an arbitrary channel enabled
in the current execution mask.  It's expected to be used as input for
the BROADCAST opcode, but it's implemented as a separate instruction
rather than being baked into BROADCAST because FIND_LIVE_CHANNEL has
no dependencies so it can always be CSE'ed with other instances of the
same instruction within a basic block.

v2: Whitespace fixes.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-05-04 17:44:17 +03:00
Francisco Jerez
f2fad0dc80 i965: Perform basic optimizations on the BROADCAST opcode.
v2: Style fixes.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-05-04 17:44:17 +03:00
Francisco Jerez
c74511f5dc i965: Introduce the BROADCAST pseudo-opcode.
The BROADCAST instruction picks the channel from its first source
given by an index passed in as second source.  This will be used in
situations where all channels from the same SIMD thread have to agree
on the value of something, e.g. a surface binding table index.

This is in particular the case for UBO, sampler and image arrays,
which can be indexed dynamically with the restriction that all active
SIMD channels access the same index, provided to the shared unit as
part of a single scalar field of the message descriptor.  Simply
taking the index value from the first channel as we were doing until
now is incorrect, because it might contain an uninitialized value if
the channel had previously been disabled by non-uniform control flow.

v2: Minor style fixes.  Improve commit message.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-05-04 17:44:17 +03:00
Francisco Jerez
ce0e151721 glsl: Keep track of the early_fragment_tests flag in gl_shader.
And rename _mesa_glsl_parse_state::early_fragment_tests to
fs_early_fragment_tests for consistency with other FS-specific flags in the
same struct.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-05-04 17:44:17 +03:00
Francisco Jerez
6c1f6f8291 glsl: Error out on invalid uses of the early_fragment_tests layout qualifier.
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-05-04 17:44:16 +03:00
Francisco Jerez
b5994d24d8 glsl: Forbid use of image qualifiers in declarations of type other than image.
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-05-04 17:44:16 +03:00
Francisco Jerez
3f8558650d glsl: Split off memory qualifiers from storage qualifiers.
Image memory qualifiers (coherent, volatile, restrict, readonly and writeonly)
follow slightly different rules from storage qualifiers, e.g. the uniqueness
rule doesn't apply.  Make them a separate non-terminal.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-05-04 17:44:16 +03:00
Francisco Jerez
f64edfdc44 glsl: Forbid opaque variables as operands of the ternary operator.
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-05-04 17:44:16 +03:00
Francisco Jerez
b5854ee72b mesa: Update image unit state when glBindImageTexture is called with texture=0.
There's no indication in the spec that the image unit state other than the
bound texture object shouldn't be updated when glBindImageTexture() is called
passing the zero texture as argument.  It's very unlikely that any application
would ever have relied on this, but it's easy to get right, and it fixes the
"state" ARB_shader_image_load_store piglit test.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-05-04 17:44:16 +03:00
Francisco Jerez
b663d6bc6f mesa: Initialize image units to default state on context creation.
This is the required initial image unit state according to "Table 23.45. Image
State (state per image unit)" of the OpenGL 4.3 specification.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-05-04 17:44:16 +03:00
Francisco Jerez
1b9990e373 mesa: Implement image uniform queries.
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-05-04 17:44:16 +03:00
Francisco Jerez
cad0cf4cee mesa: Validate original image internal format rather than derived mesa format.
This matches what _mesa_BindImageTextures() does.  The derived image format
(gl_texture_image::TexFormat) isn't necessarily equivalent to the internal
format of the texture image.  If a forbidden internal format has been
specified we need to mark the image unit as invalid as required by the spec,
regardless of the derived format.  Fixes the "invalid"
ARB_shader_image_load_store piglit test.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-05-04 17:44:16 +03:00
Francisco Jerez
4e4855f1de mesa: Call _mesa_test_texobj_completeness() before using _MaxLevel in image validation.
gl_texture_object::_MaxLevel doesn't have any meaningful value until
_mesa_test_texobj_completeness() has been run.  Fixes the "level"
ARB_shader_image_load_store piglit test.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-05-04 17:44:16 +03:00
Francisco Jerez
f74ba58f84 mesa: Add support for binding a buffer texture to a shader image unit.
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-05-04 17:44:15 +03:00
Francisco Jerez
8424cafbac mesa: Add extern "C" guards to shaderimage.h to allow inclusion from C++ code.
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-05-04 17:44:15 +03:00
Francisco Jerez
dded5271e4 mesa: Export shader image format to mesa format conversion function.
This function will be useful for back-ends to translate an image internal
format as specified in GLSL code into a mesa format.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-05-04 17:44:15 +03:00
Iago Toral Quiroga
96142a3e87 swrast: Fix rgba_draw_pixels with GL_COLOR_INDEX
When we implemented the format conversion rewrite we forgot to handle
GL_COLOR_INDEX here, which needs special handling.

Fixes the following piglit test:
bin/gl-1.0-drawpixels-color-index -auto -fbo

Buzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90213

Tested-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-05-04 16:08:41 +02:00
Francisco Jerez
f1d1d17db6 i965: Add memory fence opcode.
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-05-04 15:05:21 +03:00
Francisco Jerez
f118e5d15f i965: Add typed surface access opcodes.
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-05-04 15:05:21 +03:00
Francisco Jerez
0775d8835a i965: Add untyped surface write opcode.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-04 15:05:21 +03:00
Francisco Jerez
c97a7705ea i965: Reorder sources of the untyped atomic opcode.
This is consistent with the untyped surface read opcode.  From now on
all typed and untyped surface access opcodes will follow the same
pattern: src[0] will be the message payload, src[1] will be the
surface index and src[2] will be a control immediate (atomic operation
for atomic opcodes and number of vector components for surface read
and write opcodes).

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-04 15:05:20 +03:00
Francisco Jerez
ac747ca5f7 i965: Pass the number of components as a source of the untyped surface read opcode.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-04 15:05:20 +03:00
Francisco Jerez
20915130ac i965/vec4: Add support for untyped surface message sends from GRF.
This doesn't actually enable untyped surface message sends from GRF
yet, the upcoming atomic counter and image intrinsic lowering code
will.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-04 15:05:20 +03:00
Francisco Jerez
8865fe309d i965: Don't request untyped atomic writeback message if the destination is null.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-04 15:05:20 +03:00
Francisco Jerez
0519a6259b i965: Simplify generator code for untyped surface messages.
The generate_untyped_*() methods do nothing useful other than calling
the corresponding function from brw_eu_emit.c.  The calls to
brw_mark_surface_used() will go away too in a future commit.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-04 15:05:20 +03:00
Francisco Jerez
2f1c16df3e i965: Fix the untyped surface opcodes to deal with indirect surface access.
Change brw_untyped_atomic() and brw_untyped_surface_read() to take the
surface index as a register instead of a constant and to use
brw_send_indirect_message() to emit the indirect variant of send with
a dynamically calculated message descriptor.  This will be required to
support variable indexing of image arrays for
ARB_shader_image_load_store.

Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-05-04 15:05:20 +03:00
Chia-I Wu
4348046a2f ilo: use ilo_image exclusively in core
Initialize ilo_view_surface and ilo_zs_surface from ilo_image instead of
ilo_texture.
2015-05-02 22:28:31 +08:00
Chia-I Wu
9b705ec32d ilo: add ilo_image_can_enable_aux()
It replaces ilo_texture_can_enable_hiz().
2015-05-02 22:14:07 +08:00
Chia-I Wu
430594c34f ilo: make ilo_image more self-contained
Add depth0, sample_count, and scanout to ilo_image.
2015-05-02 22:14:06 +08:00
Chia-I Wu
f6ca4084c7 ilo: add ilo_image_init_for_imported()
It replaces ilo_image_update_for_imported_bo() and enables more error
checkings for imported textures.
2015-05-02 22:14:06 +08:00
Chia-I Wu
938c9b8cea ilo: prepare for image init for imported bo
Refactoring in prepraration for ilo_image_init_for_imported().
2015-05-02 22:14:06 +08:00
Chia-I Wu
3f9415077b ilo: constify ilo_image_params
Make ilo_image_params const in functions that do not modify it.
2015-05-02 22:14:06 +08:00
Chia-I Wu
c209aa7a8f ilo: improve readability of ilo_image
Improve docs, rename struct fields, and reorder walk types.  No real changes.
2015-05-02 22:14:06 +08:00
Chia-I Wu
9b72bf5bd2 ilo: move command builder to core 2015-05-02 22:14:06 +08:00
Chia-I Wu
9e24c49e64 ilo: move ilo_state_3d* to core
ilo state structs (struct ilo_xxx_state) are moved as well.
2015-05-02 22:14:06 +08:00
Chia-I Wu
8ab18262c5 ilo: add ilo_buffer.h to core
Rename the original ilo_buffer to ilo_buffer_resource to avoid name conflict.
2015-05-02 22:14:06 +08:00
Chia-I Wu
3afbeb115a ilo: move BOs from ilo_texture to ilo_image
We want to work with ilo_image instead of ilo_texture in core.
2015-05-02 22:14:06 +08:00
Chia-I Wu
ac47563cb4 ilo: move ilo_layout.[ch] to core as ilo_image.[ch]
Move files and s/layout/image/.
2015-05-02 22:14:06 +08:00
Chia-I Wu
8252765532 ilo: add ilo_format.[ch] to core
The original ilo_format.[ch] are removed.
2015-05-02 22:14:06 +08:00
Chia-I Wu
9b7080c8b3 ilo: add ilo_fence.h to core
Implement pipe_fence_handle on top of ilo_fence.
2015-05-02 22:14:06 +08:00
Chia-I Wu
2182beb431 ilo: add ilo_dev_init() to core
Move init_dev() from ilo_screen.c to core.
2015-05-02 22:14:06 +08:00
Chia-I Wu
7562f9e907 ilo: rename ilo_dev_info to ilo_dev
With intel_winsys being embedded in it, drop the "_info" suffix.
2015-05-02 22:14:06 +08:00
Chia-I Wu
19351af53d ilo: move intel_winsys to ilo_dev_info
We want to use ilo_dev_info instead of ilo_screen in core.
2015-05-02 22:14:06 +08:00
Chia-I Wu
b3197fe5f4 ilo: add ilo_dev.h to core
Move what are remaining in ilo_common.h (that is, ilo_dev_*) to ilo_dev.h.
2015-05-02 22:14:06 +08:00
Chia-I Wu
7bb4fa72c0 ilo: add ilo_debug.[ch] to core
They consist of the debug helpers that used to live in ilo_common.h and
ilo_screen.c.
2015-05-02 22:14:06 +08:00
Chia-I Wu
a5797873d0 ilo: add ilo_core.h to core
ilo_core.h includes the common gallium headers that were included in
ilo_common.h.
2015-05-02 22:14:05 +08:00
Chia-I Wu
bbe91576b7 ilo: move intel_winsys.h to core
Add a new subdirectory and start moving files that do not depend on
ilo_screen/ilo_context to it.
2015-05-02 22:14:05 +08:00
Jordan Justen
eeee212e53 i965: Upload atomic buffer state for compute shaders
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-02 00:50:00 -07:00
Jordan Justen
5328ffbe79 i965/cs: Emit MEDIA_STATE_FLUSH after WALKER
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-02 00:50:00 -07:00
Jordan Justen
8d87070af2 i965/cs: Implement brw_emit_gpgpu_walker
Tested on Ivybridge, Haswell and Broadwell.

v2:
 * Use SET_FIELD. (Ken)
 * Use simd_size / 16 to support SIMD8/16/32. Ken suggested
   that we might be able to do it arithmetically rather than just
   supporting SIMD8 and SIMD16 with a conditional.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-02 00:50:00 -07:00
Jordan Justen
0e0e23ef53 i965/state: Emit pipeline select when changing pipelines
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-02 00:50:00 -07:00
Paul Berry
013031b229 i965: Implement DispatchCompute() back-end
brw_emit_gpgpu_walker will be implemented in a subsequent patch.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-02 00:50:00 -07:00
Paul Berry
8f1423b2c4 main/cs: Implement front end code for glDispatchCompute().
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-02 00:50:00 -07:00
Paul Berry
4d0f3d2319 mesa/cs: Add DispatchCompute() to driver function table.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-02 00:50:00 -07:00
Jordan Justen
5f70b49d4b i965/cs: Emit state base address
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-02 00:49:59 -07:00
Jordan Justen
b750e14fbb i965/fs: Add CS shader time support
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-02 00:49:59 -07:00
Jordan Justen
6b1b484b60 i965/cs: Upload brw_cs_state
v3:
 * Add defines. Misc cleanup suggestions. (Ken)

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-02 00:49:59 -07:00
Jordan Justen
6ec6c1581c i965/cs: Support CS program precompile
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-02 00:49:59 -07:00
Jordan Justen
17233f9bbc i965: Add brw_setup_tex_for_precompile. Use in VS, GS & FS.
Suggested-by: Kristian Høgsberg <krh@bitplanet.net>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-02 00:49:59 -07:00
Jordan Justen
932045061b i965/cs: Emit compute shader code and upload programs
v2:
 * Don't bother checking for 'gen > 5' (krh)
 * Populate sampler data in key (krh)

v3:
 * Drop no8 support, and simplify code in several places (Ken)

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-02 00:49:59 -07:00
Jordan Justen
cb18f3f021 i965/cs: Set invocation counts based on max_cs_threads
For ES, we set the max counts based on SIMD8, which is currently
accurate.

For desktop GL, we set the max counts based on SIMD16, which can fail
in some cases where a SIMD16 program is not currently supported.
Therefore, this value is not currently accurate, but will work fine in
many cases, and lets us run more test cases. Eventually we want to
always be able to generate a SIMD16 program.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-02 00:49:59 -07:00
Jordan Justen
73cb2d3a73 i965/cs: Add max_cs_threads
Add values for gen7 & gen8. These are the number threads in a
subslice.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-02 00:49:59 -07:00
Jordan Justen
ea888c771c i965: Remove comment about chv device numbers being preliminary
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-02 00:34:29 -07:00
Jordan Justen
c380973a95 i965/fs: Support compute programs in fs_visitor
v2:
 * Clean out some unneeded code copied from run_fs (krh)
 * Always use NIR
 * Split shader time out into a separate commit

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-02 00:34:28 -07:00
Jordan Justen
ae6308a41e i965/cache: Add support for CS in program state cache
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-02 00:34:28 -07:00
Paul Berry
92a57e7207 i965/cs: Add brw_cs_prog_data, brw_cs_prog_key and brw_context::cs.
jordan.l.justen@intel.com:
 * Added brw_cs_prog_key structure
 * Added brw_cs_prog_data::dispatch_grf_start_reg_16
 * Added brw_cs_prog_data::local_size
 * Added brw_cs_prog_data::simd_size

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-02 00:34:28 -07:00
Jordan Justen
2a4df9c524 i965/cs: Add generator support for CS_OPCODE_CS_TERMINATE
v2:
 * Don't rely on brw_eu* to generate the send instruction. We now
   generate the send here, and drop the "i965/cs: Add support for the
   SEND message that terminates a CS thread" brw_eu* patch.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-02 00:34:28 -07:00
Jordan Justen
dff4a42676 i965/cs: Mark g0 as used by CS_OPCODE_CS_TERMINATE
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-02 00:34:28 -07:00
Jordan Justen
d79cdee1d9 i965/fs: Add emit_cs_terminate to emit CS_OPCODE_CS_TERMINATE
v2:
 * Do more work at the visitor level. g0 is loaded and sent to the
   generator now.

v3:
 * Use Ken's comment explaining g0 usage

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-02 00:34:28 -07:00
Jordan Justen
eeb4b68224 i965/cs: Add CS_OPCODE_CS_TERMINATE
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-02 00:34:28 -07:00
Jordan Justen
f002176d5d i965/cs: Add BRW_NEW_CS_PROG_DATA and BRW_CACHE_CS_PROG
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-02 00:34:28 -07:00
Paul Berry
d94a9e7041 i965: Add an INTEL_DEBUG=cs option.
At the moment it's not wired up to anything.  Later patches will hook
it up to the compute shader back-end.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-02 00:34:28 -07:00
Paul Berry
bf058dad6b mesa/cs: Add compute support to update_program().
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-02 00:34:28 -07:00
Paul Berry
abb049dab6 mesa/cs: Update program.c for compute shaders.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-02 00:34:28 -07:00
Paul Berry
56d5c5ab5c mesa/cs: Add inline functions for dealing with compute shaders.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-02 00:34:28 -07:00
Paul Berry
6ee4dac1ef i965/cs: Add BRW_NEW_COMPUTE_PROGRAM state flag.
Also add code to brw_upload_state to set it when the compute program
changes.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-02 00:34:28 -07:00
Neil Roberts
02e9773bc8 i965/fs: Strip trailing constant zeroes in sample messages
If a send message is emitted with a message length that is less than
required for the message then the remaining parameters default to
zero. We can take advantage of this to save a register when a shader
passes constant zeroes as the final coordinates to the sample
function.

I think this might be useful for GLES applications that are using 2D
textures to simulate 1D textures.

On Skylake it will be useful for shaders that do
texelFetch(tex,something,0) which I think is fairly common. This helps
more on Skylake because in that case the order of the instruction
operands are u,v,lod,r which is good for 2D textures whereas before
they were u,lod,v,r which is only good for 1D textures.

On Haswell:
total instructions in shared programs: 8535730 -> 8533261 (-0.03%)
instructions in affected programs:     236968 -> 234499 (-1.04%)
helped:                                1174

On Skylake:
total instructions in shared programs: 10345646 -> 10341237 (-0.04%)
instructions in affected programs:     293011 -> 288602 (-1.50%)
helped:                                1218

Reviewed-by: Matt Turner <mattst88@gmail.com>

v2: Applied suggestions by Kenneth Graunke:
    - Only apply on Gen5+
    - Apply to all texture opcodes, not just TEX and TXF.
    Moved the optimisation into the loop as suggested by Matt Turner.
    Fix the array index when there is a header.
2015-05-01 11:46:28 +01:00
Neil Roberts
be119e80c9 i965/skl: Force the exec size to 8 when initing header for SIMD4x2
On Gen9+ there needs to be a header when sampling using SIMD4x2. The
header is set up by copying from the g0 register. Commit 07c571a39f
tried to fix this mov instruction to always use an exec size of 8
because previously it was incorrectly using 4. It did this by casting
the type of the destination register to vec8. This was done because
there is code in brw_set_dest to guess the exec size based on the
width of the dest register. However I misunderstood how this works
because it is actually only used when the width is less than 8. That
means the patch actually changed it to use the default exec size which
on SIMD16 would be 16 and the MOV would clobber over the first
register in the send message. This patch makes it additionally set the
default exec size to 8. This is similar to how the message is set up
in fs_generator::generate_tex.

I think this wasn't picked up by any Piglit tests because we don't
have any fragment shaders that hit this code path so nothing was using
SIMD16. However the patch caused failures in deqp tests.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90153
Reviewed-by: Matt Turner <mattst88@gmail.com>
Tested-by: Tapani Pälli <tapani.palli@intel.com>
2015-05-01 11:46:22 +01:00
Kenneth Graunke
1ac7db07b3 i965: Unhardcode a few more stage names and abbreviations.
The stage_abbrev and stage_name fields in backend_visitor provide what
we need without any additional effort.  It also means we'll get the
right names for compute shaders, SIMD8 geometry shaders, and both kinds
of tessellation shaders.

This does unfortunately change the capitalization of the stage
abbreviation in the INTEL_DEBUG=optimizer output filenames.  It doesn't
seem worth adding code to handle, though.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-04-30 11:49:50 -07:00
Marek Olšák
1db5d3c19e docs/relnotes: document the new EGL sync extensions 2015-04-30 14:38:38 +02:00
Marek Olšák
e70de9b032 st/dri: implement the fence interface for CL events 2015-04-30 14:38:38 +02:00
Marek Olšák
952b5e84db gallium,clover: add OpenCL interoperability support for CL events
v2: - move interop.cpp to clover/api
    - change intptr_t to void* in the interface
    - add a virtual function fence() to simplify some code

v3: - use bool in the interface
v4: - enclose the last two interop functions in try..catch

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2015-04-30 14:38:38 +02:00
Marek Olšák
7070b0dd66 st/dri: implement the fence interface 2015-04-30 14:38:38 +02:00
Marek Olšák
a2557b30d8 egl/dri2: return the latest sync status in eglGetSyncAttribKHR 2015-04-30 14:38:38 +02:00
Marek Olšák
290a3eb750 egl/dri2: implement EGL_KHR_cl_event2 (v2)
v2: fix the SYNC_CONDITION query
2015-04-30 14:38:38 +02:00
Marek Olšák
a8617cc042 egl/dri2: implement EGL_KHR_wait_sync 2015-04-30 14:38:38 +02:00
Marek Olšák
9a0bda2430 egl/dri2: implement EGL_KHR_fence_sync 2015-04-30 14:38:38 +02:00
Marek Olšák
592ee249a1 mesa: add GL_OES_EGL_sync
This is an empty extension whose presence means that EGL sync objects can be
used with ES contexts.
2015-04-30 14:38:38 +02:00
Marek Olšák
b02a5bf3ba dri_interface: add an interface for fences 2015-04-30 14:38:38 +02:00
Marek Olšák
396cbabbef egl/dri: don't expose configs with an accumulation buffer 2015-04-30 14:38:38 +02:00
Ilia Mirkin
33f0d1138d nvc0/ir: fix predicated PFETCH for real
Commit a9d08a250 accidentally didn't make use of the new src1 variable.
Use it.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
2015-04-30 02:02:47 -04:00
Ilia Mirkin
db269ae495 nv50/ir: fix asFlow() const helper for OP_JOIN
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
2015-04-29 23:34:30 -04:00
Ilia Mirkin
a9d08a250a nvc0/ir: fix predicated PFETCH emission
src1 would contain the predicate, which would get emitted as a register
source by an undiscerning srcId helper. Work around this in the same way
as in emitTEX.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
2015-04-29 23:34:22 -04:00
Ilia Mirkin
515ac907e6 gk110/ir: fix set with a register dest to not auto-set the abs flag
This was causing src0 to always have the absolute value flag set.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
2015-04-29 18:03:19 -04:00
Topi Pohjolainen
13670e8bad i965/blorp: Prepare drawing rectangle for flipped coordinates
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-30 00:28:49 +03:00
Topi Pohjolainen
dfd896699d i965/blorp: Add support for layered rendering
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-30 00:28:49 +03:00
Topi Pohjolainen
91daf9f09b i965/blorp: Allow blend state to be set for multiple render targets
Original blorp writes only one buffer per shader invocation. Once
the launch mechanism is shared with glsl-based programs there will
be need for supporting multiple render targets.

Also drop the always constant color write disable settings.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-30 00:28:48 +03:00
Topi Pohjolainen
7fb0db4dd1 i965/blorp: Prepare for attributes other than render position
Note that the magic number of one in gen7 logic is replaced by
BRW_SF_URB_ENTRY_READ_OFFSET ( == 1 also) for clarity.

On gen6 the change from zero to one (BRW_SF_URB_ENTRY_READ_OFFSET)
has no effect for native blorp as blorp doesn't use any
additional attributes. In fact, regular pipeline setup always
uses BRW_SF_URB_ENTRY_READ_OFFSET even when there are no additional
attributes. Hence the change makes the two (blorp and regular)
consistent.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-30 00:28:48 +03:00
Topi Pohjolainen
25ce6c6943 i965/blorp: Remove unused arguments
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-30 00:28:48 +03:00
Topi Pohjolainen
dce1972945 i965/gen7/blorp: Remove unused arguments
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-30 00:28:48 +03:00
Topi Pohjolainen
4de0bef7f4 i965/blorp: Allow caller to provide sampler settings
v2 (Ken): s/use_unorm_coords/non_normalized_coords/

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-30 00:28:48 +03:00
Topi Pohjolainen
bfdacac86c i965/blorp: Refactor vertex buffer state setup
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-30 00:28:48 +03:00
Topi Pohjolainen
d271a13ba3 i965/blorp: Remove constant parameter
This was still needed when we had support for blorp clears but now
this is fixed to nop.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-30 00:28:48 +03:00
Topi Pohjolainen
d7e49fba9a i965/gen8: Expose state base address setup
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-30 00:28:48 +03:00
Topi Pohjolainen
fea168f495 i965/ps/gen8: Refactor state uploading
v2: Use SET_FIELD() for sampler count, and for that reason
    added GEN7_PS_SAMPLER_COUNT_MASK.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-30 00:28:47 +03:00
Topi Pohjolainen
4047420ec4 i965/ps/gen7: Refactor state uploading
Now the uploading depends only on the input parameters instead
of consulting the current gl-state.

v2: Rebased on top of sampler count clamping

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-30 00:28:47 +03:00
Topi Pohjolainen
02dbc79297 i965: Refactor sampler state setup
v2 (Matt): Moved * to the name.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-30 00:28:47 +03:00
Topi Pohjolainen
47f32cb50d i965: Remove dependency to tex object in default color setup
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-30 00:28:47 +03:00
Topi Pohjolainen
21071afc43 i965: Refactor and expose brw_upload_binding_table()
Read and write parts of the state stage are also split into
explicit arguments allowing future patches to use constant
program data.

v2 (Ken): s/BRW_NEW_WM_PROG_DATA/BRW_NEW_FS_PROG_DATA/

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-30 00:28:47 +03:00
Topi Pohjolainen
c15e20d8f6 i965: Expose and refactor brw_update_renderbuffer_surfaces()
Note that brw_update_renderbuffer_surfaces() already had a helper
variable which was used in parallel to direct access of the current
draw buffer of the context.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-30 00:28:47 +03:00
Topi Pohjolainen
c8b0d890c0 i965: Refactor rb surface setup to allow caller to store offsets
Notice that in gen7_wm_surface_state.c there is also indentation
change in the surrounding code removing tabs.

v2 (Matt): Fixed whitespace: tabs -> spaces

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-30 00:28:47 +03:00
Topi Pohjolainen
d6c83c9d86 i965/gen8: Use constant pointers for reading miptree details
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-30 00:28:47 +03:00
Topi Pohjolainen
f39846fb57 i965/ps: Use SET_FIELD() for sampler count
The value is actually clamped to 0-16 as sample state pointer
can be used to support more than 16 samplers.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-30 00:28:33 +03:00
Ian Romanick
2c7e289d8b glx: Massive update of comments in struct extension_info
In response to another patch, Emil asked for some clarification how this
stuff works.  Rather than just reply to the e-mail, I decided to update
the exlanation in the code.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: Emil Velikov <emil.l.velikov@gmail.com>
2015-04-29 13:18:59 -07:00
Marek Olšák
a582b22c63 winsys/radeon: add a private interface for radeon_surface 2015-04-29 21:51:40 +02:00
Marek Olšák
dcfbc006b6 winsys/radeon: move radeon_winsys.h to drivers/radeon 2015-04-29 21:51:40 +02:00
EdB
d8f817ae7f clover: remove util/compat
Acked-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
2015-04-29 14:25:42 +00:00
Neil Roberts
5d4f085a43 i965: Don't try to apply the opt_sampler_eot extension for vs
The opt_sampler_eot optimisation of fs_visitor effectively assumes
that it is running on a fragment shader because it casts the program
key to a brw_wm_prog_key. However on Skylake fs_visitor can also be
used for vertex shaders. It looks like this usually works anyway
because the optimisation is skipped if key->nr_color_regions != 1.
However for a vertex shader the key is actually a brw_vs_prog_key so
the space for nr_color_regions is probably taken up by
key->base.program_string_id. This can end up making nr_color_regions
be 1 in which case the function will later assert when the last
instruction is not FS_OPCODE_FB_WRITE. This was making the DEQP test
suite assert. Presumably this only happens there because that compiles
a lot of shaders so it would end up with a high value for
program_string_id.

Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-04-29 15:31:45 +01:00
Emil Velikov
b124dc2b70 r300: do not link against libdrm_intel
Accidentally added since the introduction of the file.

Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2015-04-29 15:15:19 +01:00
EdB
2d112ed961 clover: make module::symbol::name a string
Acked-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
2015-04-29 12:45:07 +00:00
EdB
5ca9b23319 clover: remove compat::string
Acked-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
2015-04-29 12:45:00 +00:00
EdB
1b4a1d0049 clover: remove compat classes that match std one
Acked-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
2015-04-29 12:44:53 +00:00
EdB
3c61ff0d89 clover: compile all sources with c++11
Later we can remove the compat code

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
2015-04-29 12:43:55 +00:00
Axel Davy
231be57ee2 st/nine: Remove Managed texture hack.
Previously binding an unitialized managed texture
was causing a crash, and a workaround was added to
prevent the crash.

This patch removes this workaround and instead set the initial
state of managed textures as dirty, so that when the texture is bound
for the first time, it is always initialized.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-04-29 08:28:11 +02:00
Axel Davy
58d295d41e st/nine: Enforce LOD 0 for D3DUSAGE_AUTOGENMIPMAP
For D3DUSAGE_AUTOGENMIPMAP textures, applications can only
lock/copy from/get surface descriptor for/etc the first level.
Thus it makes sense to restrict the LOD to 0, and use only the first
level to generate the sublevels.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-04-29 08:28:11 +02:00
Axel Davy
6f57e01436 st/nine: Some D3DUSAGE_AUTOGENMIPMAP fixes
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-04-29 08:28:11 +02:00
Axel Davy
24eca6a30d st/nine: util_gen_mipmap doesn't need we reset states.
util_gen_mipmap uses pipe->blit, and thus doesn't need
we restore all states after using it.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-04-29 08:28:11 +02:00
Axel Davy
7a7758c552 st/nine: D3DUSAGE_AUTOGENMIPMAP is forbidden for volumes
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-04-29 08:28:11 +02:00
Axel Davy
ec411d9b74 st/nine: Fix NineBaseTexture9_PreLoad
It wasn't uploading the texture when the lod
had changed.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-04-29 08:28:11 +02:00
Axel Davy
b45fa97a22 st/nine: Rewrite Managed texture uploads
That part of the code was quite obscure.
This new implementation tries to make it clearer
by separating the differents parts, and commenting more.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-04-29 08:28:11 +02:00
Axel Davy
090ebc7638 st/nine: Bound the dirty regions to resource size
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-04-29 08:28:11 +02:00
Axel Davy
520e36f89c st/nine: Simplify Surface9 Managed resources implementation
Remove the Surface9 code for dirty rects, used only for Managed
resources. Instead convey the information to the parent texture.

According to documentation, this seems to be the expected behaviour,
and if documentation is wrong there, that's not a problem since it can
only leads to more texture updates in corner cases.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-04-29 08:28:11 +02:00
Axel Davy
4c2247ac60 st/nine: Remove impossible cases with Managed textures
Copying to/from a Managed texture is forbidden.
Rendering to a Managed texture is forbidden.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-04-29 08:28:11 +02:00
Axel Davy
e558ce98f2 st/nine: Encapsulate variables for MANAGED resource
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-04-29 08:28:11 +02:00
Axel Davy
35fe920e1e st/nine: Rework texture data allocation
Some applications assume the memory for multilevel
textures is allocated per continuous blocks.

This patch implements that behaviour.

v2: cache offsets

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-04-29 08:28:11 +02:00
Axel Davy
54f8e8a18d st/nine: Fix update_vertex_elements bad rebase
This code was supposed to be removed, but a rebase seems to have
made it stay.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-04-29 08:28:11 +02:00
Axel Davy
87868d3832 st/nine: Add debug warning when application uses sw processing
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-04-29 08:28:11 +02:00
Axel Davy
4acbf420d1 st/nine: Rework update_vertex_buffers
Previous code was trying to optimise to call set_vertex_buffers on
big packets, and thus avoids as many calls as possible.

However in practice doing so won't be faster (drivers implement
set_vertex_buffers by a loop over the buffers we want to bind)

When we want to unbind a buffer, we were calling set_vertex_buffers
on a buffer with vtxbuf->buffer = NULL. It works on some drivers,
but not on all of them, because it isn't in Gallium spec.
This patch fixes that.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-04-29 08:28:11 +02:00
Xavier Bouchoux
5beb411bf7 st/nine: Fix computation of const_used_size
Was sometimes too large for PS.

Reviewed-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: Xavier Bouchoux <xavierb@gmail.com>
2015-04-29 08:28:10 +02:00
Axel Davy
559342d01d gallium/svga: Remove useless ARRAY_SIZE declaration
This is already declared in util/macros.h

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-04-29 08:28:10 +02:00
Axel Davy
64880d073a util/macros: Move DIV_ROUND_UP to util/macros.h
Move DIV_ROUND_UP to a shared location accessible everywhere

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-04-29 08:28:10 +02:00
Xavier Bouchoux
405c7d7511 st/nine: Fix behaviour of D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING
Ignore D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING when
D3DUSAGE_RENDERTARGET is not specified.

This behaviour matches windows drivers.

Reviewed-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: Xavier Bouchoux <xavierb@gmail.com>
2015-04-29 08:28:10 +02:00
Xavier Bouchoux
d838fe8243 st/nine: Improve D3DQUERYTYPE_TIMESTAMP
Avoid blocking when retrieving D3DQUERYTYPE_TIMESTAMP result with
NineQuery9_GetData(), when D3DGETDATA_FLUSH is not specified.
This mimics Win behaviour and gives slightly better performance
for some games.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: Xavier Bouchoux <xavierb@gmail.com>
2015-04-29 08:28:10 +02:00
Xavier Bouchoux
851abb9145 st/nine: Fix D3DQUERYTYPE_TIMESTAMPFREQ query
D3DQUERYTYPE_TIMESTAMPFREQ is supposed to give the frequency
at which the clock of D3DQUERYTYPE_TIMESTAMP runs.

PIPE_QUERY_TIMESTAMP returns a value in ns, thus the corresponding
frequency is 1000000000.
PIPE_QUERY_TIMESTAMP_DISJOINT returns the frequency at which
PIPE_QUERY_TIMESTAMP value is updated. It isn't always
1000000000.

Reviewed-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: Xavier Bouchoux <xavierb@gmail.com>
2015-04-29 08:28:10 +02:00
Tiziano Bacocco
31bb4cd5c6 st/nine: Change x86 FPU Control word on device creation
As on wined3d and windows, when D3DCREATE_FPU_PRESERVE is not
specified, change the fpu control word to all exceptions masked,
single precision, round to nearest.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: Tiziano Bacocco <tizbac2@gmail.com>
2015-04-29 08:28:10 +02:00
Axel Davy
e7b1a1e57c st/nine: Do not advertise D3DDEVCAPS_TEXTURESYSTEMMEMORY
No major vendor advertises it, and we weren't supporting it.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-04-29 08:28:10 +02:00
Axel Davy
907f28f87e st/nine: Fix comment in update_viewport
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-04-29 08:28:10 +02:00
Axel Davy
6e825b69bd st/nine: Workaround barycentrics issue on some cards
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-04-29 08:28:10 +02:00
Xavier Bouchoux
f3fd06e94d st/nine: Clear struct pipe_blit_info before use.
render_condition_enable was uninitialized.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: Xavier Bouchoux <xavierb@gmail.com>
2015-04-29 08:28:10 +02:00
Patrick Rudolph
77a38d2088 st/nine: NineDevice9_Clear skip fastpath for bigger depth-buffers
This adds an additional check to make sure the bound depth-buffer doesn't
exceed the rendertarget size when clearing depth and color buffer at once.
D3D9 clears only a rectangle with the same dimensions as the viewport, leaving
other parts of the depth-buffer intact.

This fixes failing WINE test visual.c:depth_buffer_test()

Signed-off-by: Patrick Rudolph <siro@das-labor.org>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-04-29 08:28:10 +02:00
Axel Davy
716bef2643 st/nine: Fix wrong assert in nine_shader
The sampler src index was wrong for texldl and texldd

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-04-29 08:28:10 +02:00
Axel Davy
8d3e063e68 st/nine: Handle special LIT case
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-04-29 08:28:10 +02:00
Jose Fonseca
114ac39a88 mesa: Fix glGetProgramiv(GL_ACTIVE_ATTRIBUTES).
It's returning random values, because RESOURCE_VAR() is casting
different objects into ir_variable pointers.

This updates _mesa_count_active_attribs to filter the resources with the
same logic used in _mesa_longest_attribute_name_length.

https://bugs.freedesktop.org/show_bug.cgi?id=90207

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2015-04-29 06:42:12 +01:00
Marc-André Lureau
c66c158e59 egl: misc fixes for EGL_MESA_image_dma_buf_export
Fix define and a function argument name introduced in commit
8f7338f284

Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-04-29 15:13:19 +10:00
Ilia Mirkin
6fe0d4f035 nvc0/ir: flush denorms to zero in non-compute shaders
This will set the FTZ flag (flush denorms to zero) on all opcodes that
can take it.

This resolves issues in Unigine Heaven 4.0 where there were solid-filled
boxes popping up.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89455
Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-04-28 20:17:03 -04:00
Brian Paul
66985d2a6d meta: remove unneeded #include colortab.h
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-04-28 12:27:48 -06:00
Brian Paul
7e8de8219f mesa: remove unneeded #include colortab.h
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-04-28 12:27:48 -06:00
Brian Paul
7c1be009b7 mesa: remove unused options var in compile_shader()
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-04-28 12:27:48 -06:00
Brian Paul
3597a0de94 docs: more details about Viewperf 12 medical-01 test issues 2015-04-28 12:27:48 -06:00
Ilia Mirkin
e312a69958 nvc0: expose GLSL version 410
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-04-28 12:48:22 -04:00
Ilia Mirkin
b5947984cd st/mesa: allow glsl version up to 410, enable ARB_shader_precision
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2015-04-28 12:48:22 -04:00
Leo Liu
2d4a890c0b st/va: add h264 decoder level support
Signed-off-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2015-04-28 17:42:52 +02:00
Leo Liu
b2596efeb7 st/omx/dec: add h264 decoder level support
v2: use sps level idc as level to driver

Signed-off-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2015-04-28 17:42:45 +02:00
Leo Liu
1a5e2bb5ce vl: add level idc in sps
Signed-off-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2015-04-28 17:42:39 +02:00
Leo Liu
ef1ae703a9 st/omx/dec: separate create_video_codec to different codecs
v2: get frame size from port info

Signed-off-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2015-04-28 17:42:35 +02:00
Leo Liu
d043b51ba4 st/vdpau: add h264 decoder level support
Signed-off-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2015-04-28 17:42:29 +02:00
Leo Liu
4509fc8b94 gallium/util: get h264 level based on number of max references and resolution
v2: add commments for limitation of max references numbers,
and what the caculation is based

Signed-off-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2015-04-28 17:42:25 +02:00
Marek Olšák
6d05396b00 r600g,radeonsi: add a driver query returning GPU load
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2015-04-28 16:05:45 +02:00
Marek Olšák
0b8e73a6ae r600g,radeonsi: add driver queries for GPU temperature and shader+memory clocks
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2015-04-28 16:05:45 +02:00
Ilia Mirkin
9143940da2 gm107/ir: add lane/vertex count sysvals
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-04-27 21:25:29 -04:00
Ilia Mirkin
89e0b08794 gk110/ir: add support for writing per-patch and shader outputs
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-04-27 21:25:28 -04:00
Ilia Mirkin
52614f59b7 freedreno/a3xx: color masking works like a blend for some formats
When there is a colormask active that does not cover all the channels,
enable reading in the destination like with a combining blend
operation. This fixes fbo-blending-formats on a3xx.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-04-27 20:17:07 -04:00
Ilia Mirkin
9fc3f47278 freedreno/a3xx: add support for S8 and Z32F_S8
Enables ARB_depth_buffer_float. There is no sampling support for
interleaved Z32F_S8, so we store the two textures separately, one as
Z32F, the other as S8. As a result, we need a lot of additional logic
for restores and transfers.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-04-27 20:17:07 -04:00
Ilia Mirkin
1571da6ac3 freedreno/a3xx: add Z32F support
32-bit depth buffers are stored as unorm, and thus need special handling
when moving to and from gmem. They are copied into gmem by writing
depth, and resolved from gmem using a special resolve bit which
apparently float-ifies the data.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-04-27 20:17:07 -04:00
Ilia Mirkin
0a4cb00c77 freedreno: add fd_transfer to wrap around pipe_transfer
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-04-27 20:17:07 -04:00
Ilia Mirkin
f5c1101996 freedreno/a3xx: add support for disabling depth clipping
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-04-27 20:17:07 -04:00
Kenneth Graunke
dffc1a0ae3 i965/vs: Remove unnecessary NULL check on generate_code() result.
Code generation is not allowed to fail for any reason - in fact,
fs_generator has no mechanism for failing.  The visitor is responsible
for that.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-27 14:59:06 -07:00
Timothy Arceri
d795cc6508 glsl: fix packing support for arrays of doubles
Broke in commit f00c5f85b8 when
adding support for multidimensional arrays

Reviewed-by: Ilia Mirkin <imirkin at alum.mit.edu>
2015-04-28 07:49:32 +10:00
Matt Turner
ff6ee39c19 i965: Enable ARB_gpu_shader5 on Gen8+.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-04-27 14:44:32 -07:00
Matt Turner
0c06d019bc i965/fs: Fix code emission for imul_high in NIR.
Copy over from brw_fs_visitor.cpp.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-04-27 14:44:32 -07:00
Matt Turner
ecf428aa59 i965/fs: Fix stride for multiply in macro.
We have to use W/UW type for src1 of the multiply in the MUL/MACH macro,
but in order to read the low 16-bits of each 32-bit integer, we need to
set the appropriate stride.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-04-27 14:44:32 -07:00
Matt Turner
b3e29a2022 Revert "i965/fs: Allow SIMD16 borrow/carry/64-bit multiply on Gen > 7."
This reverts commit 9f5e5bd34d.

I have no idea what made me believe these didn't apply to Gen > 7. They
do, and without them we generate bad code that causes failures on Gen 8.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-04-27 14:44:32 -07:00
Olivier Pena
b94a4e8498 scons: Support LLVM 3.5 and 3.6 on windows.
llvm/Config/llvm-config.h is parsed instead of llvm/Config/config.h for
detecting LLVM version
(http://lists.cs.uiuc.edu/pipermail/llvmdev/2014-June/073707.html).

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2015-04-27 21:47:27 +01:00
Ilia Mirkin
dfb0b36e8f mesa: fix up GLSL version when computing GL version
In some situations it is convenient for a driver to expose a higher GLSL
version while some extensions are still incomplete. However in that
situation, it would report a GLSL version that was higher than the GL
version. Avoid that situation by limiting the GLSL version to the GL
version.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-04-27 16:03:16 -04:00
Roland Scheidegger
7c3d1c132e softpipe: fix another stencil-as-float issue
Hopefully this is the last one now (for texture X32_S8X24_UINT views).
+4 piglits.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90167

Reviewed-by: Brian Paul <brianp@vmware.com>
2015-04-27 18:51:30 +02:00
Ilia Mirkin
dfb274af4c mesa: the function name appears to have a gl prefix already
Currently we're producing errors like

User error: GL_INVALID_OPERATION in glglDeleteProgramsARB(invalid call)

And noop_warn appears to be called with the full function name. Don't
prepend a gl prefix.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-04-27 12:06:54 -04:00
Zoë Blade
05e7f7f438 Fix a few typos
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2015-04-27 17:28:29 +03:00
Francisco Jerez
e17dc004fd i965/gen8: Factor out texture surface state set-up from gen8_update_texture_surface().
This moves most of the surface state set-up logic that can be shared
between textures and shader images to a separate function.
2015-04-27 17:28:29 +03:00
Francisco Jerez
6f26ffaf66 i965/gen7: Factor out texture surface state set-up from gen7_update_texture_surface().
This moves most of the surface state set-up logic that can be shared
between textures and shader images to a separate function.
2015-04-27 17:28:28 +03:00
Francisco Jerez
e94c80c08b i965: Add helper functions to calculate the slice pitch of an array or 3D miptree. 2015-04-27 17:28:28 +03:00
Olivier Pena
f9965347dc scons: add target osmesa using gallium state tracker.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2015-04-27 15:18:36 +01:00
Marek Olšák
db2415189a radeonsi: set an optimal value for DB_Z_INFO.ZRANGE_PRECISION
Required because of a VI hw bug.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-04-27 15:57:07 +02:00
Marek Olšák
bed98eef9a radeonsi: remove deprecated and useless registers
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-04-27 15:56:27 +02:00
Marek Olšák
393b0e0531 radeonsi: remove useless includes
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-04-27 15:56:27 +02:00
Marek Olšák
d8269be1ce gallium/radeon: print winsys info with R600_DEBUG=info
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-04-27 15:56:27 +02:00
Marek Olšák
96bbdc5188 winsys/radeon: make radeon_bo_vtbl static
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-04-27 15:56:27 +02:00
Timothy Arceri
ca9e280d89 glsl: replace while loop with without_array function
Signed-off-by: Timothy Arceri <t_arceri@yahoo.com.au>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-04-27 21:31:08 +10:00
Timothy Arceri
f00c5f85b8 glsl: support packing of arrays of arrays
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-04-27 21:31:01 +10:00
Timothy Arceri
fda5f7bb2f glsl: add arrays of arrays support to without_array function
Signed-off-by: Timothy Arceri <t_arceri@yahoo.com.au>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-04-27 21:30:54 +10:00
Martin Peres
9ea38ee96d docs/GL3: started adding support for shader_image_size
Signed-off-by: Martin Peres <martin.peres@linux.intel.com>
2015-04-27 10:13:49 +03:00
Gediminas Jakutis
6fc0cd2f52 gallium/hud: add more options to customize HUD panes
Extends the syntax of GALLIUM_HUD environment variable to:
- Add options to set the size and exact location of each pane.
- Add an option to limit the maximum allowed value of the X axis on a
  pane, clamping the graph down to not go above this value.
- Add an option to auto-adjust the value of the Y axis down to the
  highest value still visible on the graph.

v2:
- Make the patch simpler and smaller.
- With dynamic auto-adjusting on, adjust the Y axis once per pane
  update instead of updating once every several seconds.
- No longer mishandle pane height when having more than one graph per
  pane.
2015-04-26 00:40:08 +02:00
Kenneth Graunke
30c8d8a831 i965: Fill out the rest of brw_debug_recompile_sampler_key().
This makes INTEL_DEBUG=perf report shader recompiles due to CMS vs.
UMS/IMS differences and Sandybridge textureGather workarounds.

Previously, we just flagged them as "Something else".

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-25 09:48:59 -07:00
Kenneth Graunke
19165e3b6e i965: Disassemble sampler message names on Gen5+.
Previously, sampler messages were decoded as

sampler (1, 0, 2, 2) mlen 6 rlen 8              { align1 1H };

I don't know how much time we've collectly wasted trying to read this
format.  I can never recall which number is the surface index, sampler
index, message type, or...whatever that other number is.  Figuring out
the message name from the numerical code is also painful.

Now they decode as:

sampler sample_l SIMD16 Surface = 1 Sampler = 0 mlen 6 rlen 8 { align1 1H };

This is easy to read at a glance, and matches the format I used for
render target formats.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
2015-04-25 09:47:29 -07:00
Matt Turner
7f5a8ac155 i965/fs: Disallow constant propagation into POW on Gen 6.
Fixes assertion failures in three piglit tests on Gen 6 since commit
0087cf23e.
2015-04-25 02:15:35 -07:00
Ilia Mirkin
67ba388dc0 mesa: add support for exposing up to GL4.2
Add the 4.0/4.1/4.2 extensions lists to compute_version. A couple of
extensions aren't in mesa yet, so those are marked with 0 until they
become supported.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-24 21:55:14 -04:00
Matt Turner
11d2305d7f i965/fs: Add missing pixel_x/y to brw_instruction_name().
Forgotten in commit 529064f6.
2015-04-24 16:25:02 -07:00
Matt Turner
51c61fff8f i965/fs: Don't constant propagate into integer math instructions.
Constant combining won't promote non-floats, so this isn't safe.

Fixes regressions since commit 0087cf23e.
2015-04-24 16:25:02 -07:00
Emil Velikov
e170185896 docs: add news item and link release notes for mesa 10.5.4
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-04-24 23:00:14 +01:00
Emil Velikov
196cf8db65 docs: Add sha256 sums for the 10.5.4 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit adb47b5b27)
2015-04-24 23:00:14 +01:00
Emil Velikov
5b39cb4736 Add release notes for the 10.5.4 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit ea0d1f575c)
2015-04-24 23:00:14 +01:00
Brian Paul
13b2e6a520 mesa: put more info in glTexImage GL_OUT_OF_MEMORY error message
Give the user some idea about the size of the texture which caused
the GL_OUT_OF_MEMORY error.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-24 14:48:54 -06:00
Matt Turner
0087cf23e8 i965/fs: Allow 2-src math instructions to have immediate src1.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-04-24 11:39:01 -07:00
Matt Turner
f251ea393b nir: Transform pow(x, 4) into (x*x)*(x*x). 2015-04-24 11:39:01 -07:00
Matt Turner
9b577d5702 glsl: Transform pow(x, 4) into (x*x)*(x*x).
Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-04-24 11:39:01 -07:00
Tapani Pälli
18f44d3030 mesa: fix glGetActiveUniformsiv regression
Commit 7519ddb caused regression to glGetActiveUniformsiv.
Patch adds back validation loop of all given uniforms before
writing any values, not touching params in case of errors
is tested by the conformance suite.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90149
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
2015-04-24 13:42:24 +03:00
Tapani Pälli
a563689a40 mesa: refactor active attrib queries for glGetProgramiv
Main motivation here is to get rid of iterating IR and
encapsulate queries within program resources.
No functional changes.

Piglit tests calling the modified functionality:

   - gl-get-active-attrib-returns-all-inputs
   - glsl-1.50-get-active-attrib-array
   - getactiveattrib

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
2015-04-24 13:41:54 +03:00
Jason Ekstrand
d5a15a89f0 i965: Add an INTEL_DEBUG=spill option to test spilling
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-23 18:08:21 -07:00
Jason Ekstrand
bf55096207 i965/debug: Use the ull specifier for DEBUG enum defines
The INTEL_DEBUG variable is a uint64_t and if we want a enum value higer
than 32 bits, you need to use ull.  We might as well use it for all of them.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-23 18:08:20 -07:00
Kenneth Graunke
5957da1edb i965: Disallow linear blits that are not cacheline aligned.
The BLT engine on Gen8+ requires linear surfaces to be cacheline
aligned.  This restriction was added as part of converting the BLT to
use 48-bit addressing.

The main user, intel_emit_linear_blit, now handles this properly.
But we might also have linear miptrees; just refuse to blit those.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88521
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
2015-04-23 14:16:57 -07:00
Kenneth Graunke
8c17d53823 i965: Make intel_emit_linear_blit handle Gen8+ alignment restrictions.
The BLT engine on Gen8+ requires linear surfaces to be cacheline
aligned.  This restriction was added as part of converting the BLT to
use 48-bit addressing.

intel_emit_linear_blit needs to handle blits that are not cacheline
aligned, as we use it for arbitrary glBufferSubData calls and subrange
mappings.

Since intel_emit_linear_blit uses 1 byte per pixel, we can use the src/dst
pixel X offset field to represent the unaligned portion, and subtract
that from the address so it's cacheline aligned.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88521
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
2015-04-23 14:05:41 -07:00
Pali Rohár
29f0f976bd mapi: Adding missing string.h include.
File glapi_entrypoint.c calls memcpy() function, but does not include
string.h header. So compilation can fail at error: implicit declaration
of function 'memcpy'.

Signed-off-by: Jose Fonseca <jfonseca@vmware.com>
2015-04-23 22:02:07 +01:00
Jose Fonseca
525be9c079 os/os_memory_aligned.h: Handle integer overflow.
This code is only used when our memory debugging wrappers are enabled,
as we use the C runtime functions directly elsewhere.

Tested llvmpipe on Windows w/ memory debugging enabled.

VMware PR894263.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2015-04-23 21:59:43 +01:00
Roland Scheidegger
f2a7fd9943 draw: fix prim ids when there's no gs
We were resetting the prim id count for each run of the prim assembler,
hence this only worked when the draw calls were very small (the exact limit
depending on the vertex size), since larger draw calls get split up.
So, do the same as we do already if there's a gs, reset it to zero explicitly
for every new instance (this possibly could use the same variable but that
isn't doable without some heavy refactoring and I'm not sure it makes sense).

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90130.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>

CC: <mesa-stable@lists.freedesktop.org>
2015-04-23 18:14:22 +02:00
Marek Olšák
ecc7f2ed91 gallium/radeon: don't crash when getting out-of-bounds TEMP references
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
2015-04-23 16:14:39 +02:00
Jason Ekstrand
125574d1ef nir/lower_source_mods: Don't propagate register sources
The nir_lower_source_mods pass does a weak form of copy propagation to
clean up all of the mov-with-negate's that get generated.  However, we
weren't properly checking that the sources were SSA and so we could end up
moving a register read which is not, in general, valid.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-04-22 18:10:41 -07:00
Jason Ekstrand
296131f467 nir: Rewrite instr_rewrite_src
The old code wasn't correctly handling the case where the new value of the
source contains an indirect.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-04-22 18:10:41 -07:00
Jason Ekstrand
d61bd972d8 nir/locals_to_regs: Hanadle indirect accesses of length-1 arrays
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-04-22 18:10:41 -07:00
Jason Ekstrand
06f3c98b9d nir/locals_to_regs: Initialize registers with constant initializers
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-04-22 18:10:41 -07:00
Jason Ekstrand
4e9b376594 nir/locals_to_regs: Pass around the nir_shader rather than a void * mem_ctx
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-04-22 18:10:41 -07:00
Jason Ekstrand
f50f59d3d9 nir: Add a simple growing array data structure
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-04-22 18:10:41 -07:00
Jason Ekstrand
8b900e7405 nir/types: Make glsl_get_length smarter
Previously, this function returned the number of elements for structures
and arrays and 0 for everything else.  In NIR, this is almost never what
you want because we also treat matricies as arrays so you have to
special-case constantly.  This commit  glsl_get_length treat matrices
as an array of columns by returning the number of columns instead of 0

This also fixes a bug in locals_to_regs caused by not checking for the
matrix case in one place.

v2: Only special-case for matrices and return a length of 0 for vectors as
    we did before.  This was needed to not break the TGSI-based drivers and
    doesn't really affect NIR at the moment.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
2015-04-22 18:10:40 -07:00
Jason Ekstrand
7e1d21edbf nir: Move get_const_initializer_load from vars_to_ssa to NIR core
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-04-22 18:10:40 -07:00
Jason Ekstrand
ba88760202 nir/lower_vars_to_ssa: Pass around the nir_shader instead of a void mem_ctx
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-04-22 18:10:40 -07:00
Jason Ekstrand
c68364ac34 i965/nir: Use the correct offsets when handling register indirects
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-04-22 18:10:40 -07:00
Jason Ekstrand
e79120afdc nir/print: Print the closing paren on load_const instructions
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-04-22 18:10:40 -07:00
Jason Ekstrand
02f03fc0f1 nir/tex: Use the correct return size for query_levels and lod
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-04-22 18:10:40 -07:00
Jason Ekstrand
94669cb534 nir: Refactor tex_instr_dest_size to use a switch statement
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-04-22 18:10:40 -07:00
Jason Ekstrand
73cc76362d nir/lower_vars_to_ssa: Actually look for indirects when determining aliasing
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-04-22 18:10:39 -07:00
Dave Airlie
734bceed86 docs: mark off texture_stencil8 (v2.1)
copy drivers from the stencil_texturing list,
softpipe is definitely broken for stencil texturing
since it uses float, but I'll look at that later.

v2.1: update relnotes

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-04-23 10:11:27 +10:00
Dave Airlie
6cc49c4ce1 st/mesa: add ARB_texture_stencil8 support (v4)
if we support stencil texturing, enable texture_stencil8
there is no requirement to support native S8 for this,
the texture can be converted to x24s8 fine.

v2: fold fixes from Marek in:
   a) put S8 last in the list
   b) fix renderable to always test for d/s renderable
    fixup the texture case to use a stencil only format
    for picking the format for the texture view.
v3: hit fallback for getteximage
v4: put s8 back in front, it shouldn't get picked now (Ilia)

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-04-23 10:11:27 +10:00
Dave Airlie
782e71cc07 mesa: finish implementing ARB_texture_stencil8 (v5)
Parts of this were implemented previously, so finish it off.

v2: fix getteximage falling into the integer check
    add fixes for the FBO paths, (fbo-stencil8 test).

v3: fix getteximage path harder.
v4: remove swapbytes from getteximage path (Ilia)
v5: brown paper bag the swapbytes removal. (Ilia)

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-04-23 10:11:26 +10:00
Jason Ekstrand
1948880720 mesa: remove the gl_sl_pragmas structure
This code was added by Brian Paul in 2009 but, as far as Matt and I can
tell, it's been dead ever since the new GLSL compiler was added.

Reviewed-by: Brian Paul <brianp@vmware.com>
2015-04-22 16:00:35 -07:00
Jason Ekstrand
ae3870df70 i965: Add a brw_compiler structure and store the register sets in it
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-22 16:00:34 -07:00
Jason Ekstrand
a85c4c9b3f i965: Rename brw_compile to brw_codegen
This name better matches what it's actually used for.  The patch was
generated with the following command:

for file in *; do
sed -i -e s/brw_compile/brw_codegen/g $file
done

Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-22 16:00:34 -07:00
Jason Ekstrand
cfc56fcee3 i965: Use device_info instead of the context for computing vue maps
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-22 16:00:34 -07:00
Jason Ekstrand
02ccb19495 i965: Use device_info instead of the context in instruction scheduling
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-22 16:00:34 -07:00
Jason Ekstrand
28e9601d0e i965: Add a devinfo field to backend_visitor and use it for gen checks
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-22 16:00:34 -07:00
Jason Ekstrand
73bf8f3d6b i965: Remove remaining uses of ctx->Const.UniformBooleanTrue in visitors
Since commit 2881b123, we have used 0/~0 for representing booleans on all
gens.  However, we still had a bunch of places in the visitor code where we
were still referring to ctx->Const.UniformBooleanTrue.  Since this is
always ~0, we can just remove them.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-22 16:00:33 -07:00
Jason Ekstrand
2bf207b473 i965/vec4: Add a devinfo field to the generator and use it for gen checks
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-22 16:00:33 -07:00
Jason Ekstrand
5bda1ff1be i965/fs: Add a devinfo field to the generator and use it for gen checks
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-22 16:00:33 -07:00
Jason Ekstrand
38dc2ddab4 i965/device_info: Add a supports_simd16_3src flag
This also involves moving revision checking to screen creation time and
passing that into brw_get_device_info so that we can get the right
device_info for early versions of SKL.  Since the only place we used
revision was to check for SIMD16 3-src instruction support, it's safe to
remove the revision field from brw_context.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-22 16:00:33 -07:00
Jason Ekstrand
85db2aca52 i965/device_info: Add a HSW_FEATURES macro
It's basically just a copy of GEN7_FEATURES only with is_haswell set

Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-22 16:00:33 -07:00
Jason Ekstrand
9c89e47806 i965: Make the annotation code take a device_info instead of a context
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-22 16:00:33 -07:00
Jason Ekstrand
5cb91db619 i965/fs: Remove the GL context from the generator
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-22 16:00:33 -07:00
Jason Ekstrand
61c4702489 i965: Remove the context field from brw_compiler
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-22 16:00:32 -07:00
Jason Ekstrand
639314d40e i965: Make the disassembler take a device_info instead of a context
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-22 16:00:32 -07:00
Jason Ekstrand
c3e5f32840 i965: Make instruction compaction take a device_info instead of a context
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-22 16:00:32 -07:00
Jason Ekstrand
4e9c79c847 i965: Make the brw_inst helpers take a device_info instead of a context
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-22 16:00:32 -07:00
Jason Ekstrand
6219a8f098 i965/eu: Add a devinfo parameter to brw_compile
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-22 16:00:32 -07:00
Jason Ekstrand
a921475c22 i965: Do better fake context setup in unit tests
In future tests, we will start relying on devinfo and not just brw in the
compiler.  Changing this now keeps these tests from failing in the future.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-22 16:00:32 -07:00
Jason Ekstrand
ceb6e5eebe i965: Remove the context parameter from brw_texture_offset
It wasn't really being used anyway.  We used it to assert that gpu_shader5
is supported in the back-end but that should be caught by the front-end.

Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-22 16:00:31 -07:00
Dave Airlie
8a41cd2407 softpipe: fix stencil write to use an integer value
This fixes a number of regressions since
61393bdcdc
u_tile: fix stencil texturing tests under softpipe

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89960
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-04-23 08:32:30 +10:00
Anuj Phogat
2c08e3b8ea mesa: Fix typo in a comment
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-04-22 15:24:43 -07:00
Rob Clark
cb24d3b7ad freedreno: misc minor cleanups
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-22 13:20:28 -04:00
Rob Clark
1b58d8c2bf freedreno/a4xx: (partial) gl_FragCoord.zw
The bit to enable .z is still commented out, as it is triggering gpu
hangs in 0ad.  But at least gl_FragCoord.w works now, and we know what
bits we are *supposed* to set for .z (with that uncommented all piglit
fragcoord tests are passing).

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-22 13:20:28 -04:00
Rob Clark
a869183123 freedreno/a4xx: primitive-restart
This was the missing bit to get dolphin-emu working on a4xx.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-22 13:20:28 -04:00
Rob Clark
632ea2a113 freedreno/nir: sysval fixes
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-22 13:20:28 -04:00
Rob Clark
13527df143 freedreno/a4xx: wire up integer texture sampling
Similar to a3xx, the compiler needs to know the return type of the sam,
etc, instructions.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-22 13:20:28 -04:00
Rob Clark
48a651e98c freedreno/a4xx: formats updates/fixes
Update formats table with new formats that Ilia has figured out, and fix
sampling from srgb texture and integer vbo's.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-22 13:20:28 -04:00
Rob Clark
21ceedfd8b freedreno: update generated headers
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-22 13:20:27 -04:00
Emil Velikov
9450bd56be gallium/targets/d3dadapter9: drop the libdrm prefix for drm.h
The path is provided by libdrm.pc and already used appropriately by
the build system.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-04-22 16:03:01 +01:00
Brian Paul
02e93be55e cso: minor comment fix 2015-04-22 08:58:05 -06:00
Brian Paul
31667e6237 glsl: rewrite glsl_type::record_key_hash() to avoid buffer overflow
This should be more efficient than the previous snprintf() solution.
But more importantly, it avoids a buffer overflow bug that could result
in crashes or unpredictable results when processing very large interface
blocks.

For the app in question, key->length = 103 for some interfaces.  The check
if size >= sizeof(hash_key) was insufficient to prevent overflows of the
hash_key[128] array because it didn't account for the terminating zero.
In this case, this caused the call to hash_table_string_hash() to return
different results for identical inputs, and then shader linking failed.

This new solution also takes all structure fields into account instead
of just the first 15 when sizeof(pointer)==8.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-04-22 08:58:05 -06:00
Brian Paul
bd4dbdfa51 mesa: add check for NV_texture_barrier in _mesa_TextureBarrierNV()
If an app called glTextureBarrierNV() without checking if the
extension was available, we'd crash with some gallium drivers
in st_TextureBarrier() because the pipe_context::texture_barrier()
pointer was NULL.

Generate GL_INVALID_OPERATION instead.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-04-22 08:58:05 -06:00
Brian Paul
b260d9d91f main: silence missing return value warning in array_index_of_resource()
v2: return -1 instead of 0, per Emil Velikov.

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-04-22 08:58:05 -06:00
Chih-Wei Huang
0b1823f5be android: re-build all mesa binaries properly
The clean steps ensure both 32-bit and 64-bit objects are cleaned.

Signed-off-by: Chih-Wei Huang <cwhuang@linux.org.tw>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-04-22 15:57:00 +01:00
Emil Velikov
36e59215ba android: xmlpool: cleanup the generation rules
- Do not attempt to create the save folder twice - both dir $@ and
PRIVATE_LOCALEDIR point to the same place.
 - Use @ and $(hide), for mkdir and python, to avoid spamming the
output.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-04-22 15:56:32 +01:00
Chih-Wei Huang
98c8997fe5 android: xmlpool: Get rid of the last use of intermediates-dir-for
v2 [Emil Velikov]
 - Keep the PRIVATE_LOCALEDIR variable.
 - Do not use $(@D) but the more widespead $(dir $@)

Signed-off-by: Chih-Wei Huang <cwhuang@linux.org.tw>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-04-22 15:54:51 +01:00
Chih-Wei Huang
5b8d61b0cc android: export the path of the generated headers
The modules need the headers can get the path automatically.

Signed-off-by: Chih-Wei Huang <cwhuang@linux.org.tw>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-04-22 15:53:36 +01:00
Chih-Wei Huang
b0e33c2256 android: fix the building rules for Android 5.0
Android 5.0 allows modules to generate source into $OUT/gen, which will
then be copied into $OUT/obj and $OUT/obj_$(TARGET_2ND_ARCH) as necessary.
Modules will need to change calls to local-intermediates-dir into
local-generated-sources-dir.

The patch changes local-intermediates-dir into local-generated-sources-dir.
If the Android version is less than 5.0, fallback to local-intermediates-dir.

The patch also fixes the 64-bit building issue of Android 5.0.

v2 [Emil Velikov]
 - Keep the LOCAL_UNSTRIPPED_PATH variable.

Signed-off-by: Chih-Wei Huang <cwhuang@linux.org.tw>
2015-04-22 15:53:35 +01:00
Chih-Wei Huang
671a550846 android: fix building issues of host binaries
Define _GNU_SOURCE to enable features (__USE_XOPEN2K and __USE_UNIX98)
required to build the host binaries.

Signed-off-by: Chih-Wei Huang <cwhuang@linux.org.tw>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-04-22 15:53:35 +01:00
Chih-Wei Huang
076edc6a03 android: fix a building error of libmesa_program
Add libmesa_glsl to LOCAL_STATIC_LIBRARIES to get
its exported include path (for nir_opcodes.h).

Signed-off-by: Chih-Wei Huang <cwhuang@linux.org.tw>
2015-04-22 15:53:35 +01:00
Emil Velikov
8098bf8e7a android: mesa: fold the ARCH_X86_HAVE_SSE4_1 conditionals
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-04-22 15:53:11 +01:00
Emil Velikov
669cfc267a android: mesa: fix the path of the SSE4_1 optimisations
Commit dd6f641303c(mesa: Build with subdir-objects.) removed the SRCDIR
variable, but forgot to update all references of it.

v2: Fix path - must be relative to LOCAL_PATH. (Chih-Wei)

Cc: "10.5" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Chih-Wei Huang <cwhuang@linux.org.tw>
2015-04-22 15:52:02 +01:00
Emil Velikov
64171c2d24 android: build the Mesa IR -> NIR translator
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-04-22 14:53:22 +01:00
Emil Velikov
c734261dcf android: nir: add build rules for nir_builder_opcodes.h
Missed out with commit 2a135c470e3(nir: Add an ALU op builder kind of
like ir_builder.h)

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-04-22 14:51:31 +01:00
Mauro Rossi
06619749a1 android: add inital NIR build
Required by the i965 driver.

v2:
 - Split out the nir_builder_opcodes.h rules.
 - Do not unconditionally hide the python command - use $(hide)
 - Use LOCAL_EXPORT_C_INCLUDE_DIRS to manage includes for the generated
sources.

Cc: "10.5" <mesa-stable@lists.freedesktop.org>
[Emil Velikov: Split from a larger commit, v2]
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Chih-Wei Huang <cwhuang@linux.org.tw>
2015-04-22 14:49:39 +01:00
Emil Velikov
618885f71f android: dri: link against libmesa_util
The dri modules depend on symbols provided by it.

Cc: "10.5" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Chih-Wei Huang <cwhuang@linux.org.tw>
2015-04-22 14:37:32 +01:00
Emil Velikov
0afbd2df04 android: add $(mesa_top)/src/mesa/main to the includes list
Required by the format_{un,}pack rework. Otherwise the build will fail
to locate the respective headers - format_{un,}pack.h

Cc: "10.5" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Chih-Wei Huang <cwhuang@linux.org.tw>
2015-04-22 14:37:17 +01:00
Emil Velikov
39a175e0c7 android: add HAVE__BUILTIN_* and HAVE_FUNC_ATTRIBUTE_* defines
All of those are available on gcc 4.5 and later with the current android
build using gcc 4.7.

Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Chih-Wei Huang <cwhuang@linux.org.tw>
2015-04-22 14:36:34 +01:00
Emil Velikov
94cab35ee9 android: add gallium dirs to more places in the tree
Similar to e8c5cbfd921(mesa: Add gallium include dirs to more parts of
the tree.)

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Chih-Wei Huang <cwhuang@linux.org.tw>
2015-04-22 14:36:25 +01:00
Emil Velikov
8d90bfb724 android: dri/common: conditionally include drm_cflags/set __NOT_HAVE_DRM_H
Otherwise we'll fail to find the drm.h header.

Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-04-22 14:36:18 +01:00
Emil Velikov
2d06791f6f android: egl: add libsync_cflags to the build
... via local_shared_libraries. Otherwise the sync/sync.h header won't
be found.

Note: 10.5 and earlier will need similar change in st/egl.

v2: Append the library to the local_shared_libraries list. (Chih-Wei)

Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Chih-Wei Huang <cwhuang@linux.org.tw>
2015-04-22 14:36:05 +01:00
Mauro Rossi
5f7081eb90 android: mesa: generate the format_{un,}pack.[ch] sources
Missed out with commit e1fdcddafe9(mesa: Autogenerate format_unpack.c)

v2: Conditionaly print the python commands - s/@/$(hide) / (Chih-Wei)

Cc: "10.5" <mesa-stable@lists.freedesktop.org>
[Emil Velikov: Split our from a larger commit.]
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-04-22 14:32:07 +01:00
Emil Velikov
6fb8017866 android: add $(mesa_top)/src include to the whole of mesa
Many parts of mesa already have the include with others depending on it
but it's missing. Add it once at the top makefile and be done with it.

Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Chih-Wei Huang <cwhuang@linux.org.tw>
2015-04-22 14:26:22 +01:00
Emil Velikov
ba3bc1eea2 android: use := operator for assigning MESA_VERSION
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-04-22 14:25:58 +01:00
Chih-Wei Huang
6c2c5f74a2 util: android: optimize the rules to generate format_srgb.c
Signed-off-by: Chih-Wei Huang <cwhuang@linux.org.tw>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-04-22 14:24:22 +01:00
Chih-Wei Huang
63a76c15d8 android: simplify the subdirs including rules
Use the macro defined in the Android build system.

Signed-off-by: Chih-Wei Huang <cwhuang@linux.org.tw>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-04-22 14:24:13 +01:00
Emil Velikov
86919352e3 android: use LOCAL_SHARED_LIBRARIES over TARGET_OUT_HEADERS
... to manage the LIBDRM*_CFLAGS. The former is the recommended approach
by the Android build system developers while the latter has been
depreciated for quite some time.

Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-04-22 14:23:28 +01:00
Emil Velikov
413bc0a618 ilo: remove unused include from Android.mk
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Chih-Wei Huang <cwhuang@linux.org.tw>
2015-04-22 14:18:47 +01:00
Kenneth Graunke
00bf7d2e9c drirc: Add "Second Life" quirk (allow_glsl_extension_directive_midshader).
Appears to fix shader compilation.  Tested by starting the client,
dragging the "quality and speed" slider back and forth, and watching the
console output - instead of piles of "shader failed to compile", the CPU
seems to be busy compiling shaders.  I haven't actually tried to play.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=69226
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=71591
Cc: mesa-stable@lists.freedesktop.org
2015-04-21 22:16:30 -07:00
Kenneth Graunke
44461e7098 nir: Fix per-component negation in prog_to_nir's SWZ handling.
I missed the fact that the ARB_fragment_program SWZ instruction allows
per-component negation.  To fix this, move Abs/Negate handling into both
the simple case and the SWZ case's per-component loop.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90000
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-21 12:01:36 -07:00
Tapani Pälli
ed10f9cfad glsl: correct indentation of comment, Trivial.
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
2015-04-21 20:11:43 +03:00
Matt Turner
529064f6a8 i965/fs: Combine pixel center calculation into one inst.
The X and Y values come interleaved in g1 (.4-.11 inclusive), so we can
calculate them together with a single add(32) instruction on some
platforms like Broadwell and newer or in SIMD8 elsewhere.

Note that I also moved the PIXEL_X/PIXEL_Y virtual opcodes from before
LINTERP to after it. That's because the writes_accumulator_implicitly()
function in backend_instruction tests for <= LINTERP for determining
whether the instruction indeed writes the accumulator implicitly. The
old FS_OPCODE_PIXEL_X/Y emitted ADD instructions, which did, but the new
opcodes just emit MOVs, which don't. It doesn't matter, since we don't
use these opcodes on Gen4/5 anymore, but in the case that we do...

On Broadwell:
total instructions in shared programs: 7192355 -> 7186224 (-0.09%)
instructions in affected programs:     1190700 -> 1184569 (-0.51%)
helped:                                6131

On Haswell:
total instructions in shared programs: 6155979 -> 6152800 (-0.05%)
instructions in affected programs:     652362 -> 649183 (-0.49%)
helped:                                3179

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-04-21 09:24:48 -07:00
Matt Turner
5af0604d52 i965/fs: Calculate delta_x and delta_y together.
This lets SIMD16 programs on G45 and Gen5 use the PLN instruction.

On Ironlake:

total instructions in shared programs: 5634757 -> 5518055 (-2.07%)
instructions in affected programs:     1745837 -> 1629135 (-6.68%)
helped:                                11439
HURT:                                  4

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-04-21 09:24:48 -07:00
Matt Turner
fde3100fe6 i965/fs: Emit ADDs for gl_FragCoord, not virtual opcodes.
These were used only on Gen4 and 5. emit_interpolation_setup_gen6() emits
ADDs directly. The virtual opcodes weren't providing anything useful.

I'm going to repurpose these opcodes, so deleting and readding them makes
it simpler to see what's going on.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-04-21 09:24:48 -07:00
Matt Turner
b14313e452 i965/fs: Manually set source regioning on PLN instructions.
Like LINE (commit 92346db0), src0 must have a scalar region. Setting
src1's region to <8,8,1> lets us pass a properly sized combined delta_xy
argument in a few commits without getting a bogus <16,16,1> region.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-04-21 09:24:48 -07:00
Matt Turner
a1dd2f0bb6 i965/fs: Add LINTERP's src0 to fs_inst::regs_read().
LINTERP's src0 is PLN's src1, and PLN's src1 reads exec_size / 4
registers.

Having that information lets us drop the delta_x/y special case code in
split_virtual_grfs().

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-04-21 09:24:48 -07:00
Matt Turner
8bc49f9536 i965/fs: Set compression only if writing two registers.
We don't want to set compression control on a SIMD16 instruction
operating on words or smaller.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-04-21 09:24:48 -07:00
Matt Turner
b5a5b63548 i965/fs: Allow an execution size of 32.
In a few commits, we'll start emitting an add(32) instruction on some
platforms.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-04-21 09:24:48 -07:00
Matt Turner
45a1348612 i965: Make type_sz() return unsigned.
Avoids annoying warnings when comparing with sizeof(...).

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-04-21 09:24:48 -07:00
Matt Turner
dd5c825053 i965: Replace guess_execution_size with something simpler.
guess_execution_size() does two things:

   1. Cope with small destination registers.
   2. Cope with SIMD8 vs SIMD16 mode.

This patch replaces the first with a simple if block in brw_set_dest: if
the destination register width is less than 8, you probably want the
execution size to match.  (I didn't put this in the 3src block because
it doesn't seem to matter.)

Since only the FS compiler cares about SIMD16 mode, it's easy to just
set the default execution size there.

This pattern was already been proven in the Gen8+ generator, but we
didn't port it back to the existing generator when we combined the two.

This is based on a patch from Ken from about a year ago. I've rebased it
and and fixed a few bugs.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-04-21 09:24:48 -07:00
Matt Turner
3b4abdae04 i965/fs: Ensure delta_x/y are even-aligned registers on Gen6.
The BSpec says this applies to Gen6 as well.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-04-21 09:24:48 -07:00
Marius Predut
958b4965a2 main: remove __FUNCTION__ defined because it is obsolete
Consistently just use C99's __func__ everywhere.
No functional changes.

Signed-off-by: Marius Predut <marius.predut@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-04-21 13:05:30 +00:00
Marius Predut
d8b14a57a9 radeon: replace __FUNCTION__ with __func__
Consistently just use C99's __func__ everywhere.
No functional changes.

Signed-off-by: Marius Predut <marius.predut@intel.com>
Acked-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-04-21 13:05:03 +00:00
Tapani Pälli
ad5ae271e7 mesa: add missing break in switch statement
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-By: Martin Peres <martin.peres@linux.intel.com>
2015-04-21 14:38:59 +03:00
Tapani Pälli
5917ca349a glsl: add fallthrough comment on switch
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-By: Martin Peres <martin.peres@linux.intel.com>
2015-04-21 14:38:10 +03:00
Tapani Pälli
054c7dc7eb mesa: fix UBO queries for active uniforms
Commit 34df5eb introduced regression to GetActiveUniformBlockiv
when querying one of the following properties:

   GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS
   GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES

Implementation counted all uniforms in ubo directly while query should
check first if the uniform in question is _active_.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90109
Reviewed-By: Martin Peres <martin.peres@linux.intel.com>
2015-04-21 14:37:09 +03:00
Neil Roberts
7004632b28 i965/skl: Fix the qpitch value
On Skylake the qpitch value is uploaded as part of the surface state
so we don't need to add the extra rows that are done for other
generations. However for 3D textures it needs to be aligned to the
tile height and for depth/stencil textures it needs to be a multiple
of 8. Unlike previous generations the qpitch is measured as a multiple
of the block size for compressed surfaces. When the horizontal mipmap
layout is used for 1D textures then the qpitch is measured in pixels
instead of rows.

v2: Align the depth/stencil textures to a multiple of 8
v3: Add an assert that ALL_SLICES_AT_EACH_LOD is not used. Ignore the
    vertical alignment when picking the qpitch for 1D_ARRAY textures.

Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-04-20 22:03:21 -07:00
Neil Roberts
584f8e1ec5 i965/skl: Don't use ALL_SLICES_AT_EACH_LOD
The render surface state command for Skylake doesn't have the surface
array spacing bit so it's not possible to select this layout. I think
it was only used in order to make it pick a tightly-packed qpitch
value that doesn't include space for the mipmaps. However this won't
be necessary after the next patch because it will automatically pick a
packed qpitch value whenever first_level==last_level. It is better to
remove this layout entirely on Gen8+ because although it can
effectively be implemented with a small qpitch value when there are no
mipmaps it isn't possible to support the case where there are mipmaps
because in that case the layout is very different.

It could be good to make a similar change for Gen8 if we also change
the layouting code to pick the qpitch value in a similar way.

v2: Make the commit message and comments more convincing

Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Tested-by: Ben Widawsky <ben@bwidawsk.net>
2015-04-20 22:03:21 -07:00
EdB
c1485f4b7d clover: remove pre llvm 3.5.0 compatibility code
Acked-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
2015-04-20 18:11:04 +00:00
EdB
f39cd71618 clover: make llvm >= 3.5.0 and c++11 mandatory
Clover not longer compile with llvm <= 3.5.0 since e1d363b3.
e1d363b3 implies c++11 and llvm 3.5.0 CXXFLAGS provided it.
No one seems to have noticed it, it's now official.

Acked-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
2015-04-20 18:10:29 +00:00
Dave Airlie
3282e57bcf docs/GL3.txt: update ARB_shader_subroutine status
Admit to having started working on this, I don't admit to ever finishing it

Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-04-20 18:43:36 +10:00
Nick Sarnie
645f77fe50 gallivm: Fix build against LLVM 3.7 SVN r235265
LLVM removed JITEmitDebugInfo from TargetOptions since they weren't used

v2: Be consistent with the LLVM version check (Aaron Watry)

Signed-off-by: Nick Sarnie <commendsarnex@gmail.com>
Reviewed-and-Tested-by: Michel Dänzer <michel.daenzer@amd.com>
2015-04-20 13:34:45 +09:00
Ian Romanick
c015008ee0 doc: Add GL_ARB_shader_image_size dependency for OpenGL ES 3.1
imageSize() is in the GLSL ES 3.1 spec.  Trivial.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2015-04-20 08:30:28 +09:00
Ilia Mirkin
b2e871bd48 indices: fix provoking vertex for quads/quadstrips
This allows drivers to provide consistent flat shading for quads.
Otherwise a driver that only supported tris would have to force last
provoking vertex when drawing quads (and would have to say that quads
don't follow the provoking vertex convention).

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Rob Clark <robclark@freedesktop.org>
2015-04-18 18:27:22 -04:00
Ilia Mirkin
1cdb01d716 primconvert: select pv convention only from flatshade_first
This should match to how drivers program hardware. flatshade relates to
whether color inputs are interpolated, not the provoking vertex
convention.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Rob Clark <robclark@freedesktop.org>
2015-04-18 18:27:09 -04:00
Ilia Mirkin
0904774af1 freedreno/a3xx: enable polymode setting with non-fill modes
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-04-18 17:35:23 -04:00
Ilia Mirkin
6357601628 freedreno/a3xx: fix integer and 32-bit float border colors
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-04-18 17:35:23 -04:00
Ilia Mirkin
6895c3554e freedreno/a3xx: add support for float R/RG render targets
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-04-18 17:35:23 -04:00
Connor Abbott
1eac3ae1a6 mesa: add .mesa-install-links files to gitignore
Signed-off-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-04-17 15:24:14 -04:00
Connor Abbott
65f13352b9 mesa/main: add autogenerated format-info.c to gitignore
v2: move to right after format-info.h

Signed-off-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-04-17 15:24:06 -04:00
Kenneth Graunke
1d6829813e i965: Issue perf_debug messages for unsynchronized maps on !LLC systems.
We haven't implemented proper unsynchronized map support on !LLC systems
(pre-SNB, Atom).  MapBufferRange with GL_MAP_UNSYNCHRONIZE_BIT will
actually do a synchronized map, probably killing performance.

Also warn on BufferSubData, when we should be doing an unsynchronized
upload, but instead have to do a synchronous map.

v2: Only complain if the buffer is actually busy - we use unsynchronized
    maps internally for vertex upload and such, but expect those to not
    be busy.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Tested-by: Ben Widawsky <ben@bwidawsk.net>
2015-04-17 12:14:52 -07:00
Kenneth Graunke
cd9058fae3 i965: Make shader_time store names/ids instead of referencing shaders.
Jason noticed that shader_time was bumping the reference count on the
gl_shader_program and gl_program structures, in code called during
compilation.

Not only were these never unreferenced, but it meant fragment shaders
might be referenced twice (SIMD8 and SIMD16)...or only once.

We don't actually need the programs.  We just need their numeric ID and
their language (GLSL/ARB/FF) or KHR_debug label.  If there's a label, we
have to strdup it since the underlying program could be deleted.

To be fair, we're not exactly cleaning that up either, but we at least
ralloc it out of the shader_time arrays, so if we ever bother cleaning
those up, they'll go away properly.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Acked-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-04-17 12:07:35 -07:00
Kenneth Graunke
eb6e770889 i965: Delete some unnecessary code in brw_report_shader_time().
It is true that a gl_shader_program with ID 0 will be a fixed-function
fragment program; a gl_program with ID 0 but NULL gl_shader_program
means that it's a fixed-function vertex shader.

But that's not terribly interesting or relevant to what we're doing.
We just need to know that ID 0 means "fixed function".

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-04-17 12:07:33 -07:00
Kenneth Graunke
e9efd667de i965: Make shader_time use 0 instead of -1 for "no meaningful ID".
0 is not a valid GLSL shader or ARB program ID.  For some reason,
shader_time used -1 instead...so we had code to detect 0, then override
it to -1.

We can just delete that.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-04-17 12:06:08 -07:00
Tobias Nygren
cfab4ea9c6 adjust a couple of ifdefs to handle NetBSD correctly
Acked-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Tobias Nygren <tnn@NetBSD.org>
2015-04-17 12:04:48 -07:00
Tobias Nygren
52e4e4712f configure.ac: fix bashism
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Tobias Nygren <tnn@NetBSD.org>
2015-04-17 12:04:21 -07:00
Anuj Phogat
79010c9a53 i965: Render R16G16B16X16 as R16G16B16A16
This enables using _mesa_meta_pbo_TexSubImage() to upload data
to R16G16B16X16 texture. Earlier it fell back to slower paths.

Jenkins run shows no piglit regressions.

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-04-17 11:48:38 -07:00
Anuj Phogat
c6b0922c31 i965: Update the comment about platforms supporting blorp
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
2015-04-17 11:48:38 -07:00
Matt Turner
4dacb212fd nir: Allow abs/neg in select peephole pass.
total instructions in shared programs: 4314531 -> 4308949 (-0.13%)
instructions in affected programs:     429085 -> 423503 (-1.30%)
helped:                                1680
HURT:                                  0
GAINED:                                0
LOST:                                  111

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-04-17 11:01:34 -07:00
Jason Ekstrand
472ef9a02f i965/fs: Change SEL and MOV types as needed to propagate source modifiers
SEL and MOV instructions, as long as they don't have source modifiers, are
just copying bits around.  This commit adds support to copy propagation to
switch the type of a SEL or MOV instruction as needed so that it can
propagate source modifiers.  This is needed because NIR generates integer
SEL and MOV instructions whenver it doesn't know what else to generate.

shader-db results with NIR:
total FS instructions in shared programs: 4360910 -> 4360186 (-0.02%)
FS instructions in affected programs:     59094 -> 58370 (-1.23%)
helped:                                   341
HURT:                                     0
GAINED:                                   2
LOST:                                     0

Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-17 11:01:34 -07:00
Jason Ekstrand
bb99a58e77 i965/fs: Use the source type when looking for UD negations in copy prop
There can be problems with floats and conditional modifiers when
copy-propagating a negated UD source.  The problem arises when a source
modifier is applied to a UD value.  In this case, a 33-bit representation
is internally used.  If you do the following:

   1: mov foo:UD 7U
   2: mov bar:UD -foo:UD
   3: mov out:F bar:UD

the out register will have the value (float)(unt32_t)-7 which is some very
large floating-point number.  However, if we allow copy-propagation of the
second mov, we get

   1: mov foo:UD 7U
   3: mov out:f -bar:UD

and, since the negation is computed in 33-bits, we get a value of -7.0f
which is clearly not the same.  This is a similar problem if the
instruction has a conditional modifier where the 33-bit value is used in
the comparison and not the 32-bit version.

Previously, we checked the source to be copied for the negate and then
checked the source being propagated to for the type.  This isn't quite what
we want because we are really just looking for negated UD sources.  A check
later in the file ensures that both ends of the propagate have the right
type so it works.  However, if we relax the restriction that both ends of
the propagation have the same type, it ends up causing us to bail early in
cases we don't want.

Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-17 11:01:33 -07:00
Rob Clark
95e68adcd9 freedreno/ir3/nir: few little fixes
isaml needs to scale up coords based on LoD.  Also fix bogus bary.f
varying # when there are non-bary frag shader inputs.  And use sub.s of
a positive immediate rather than add.s of negative (since CP is better
about figuring out that those can be collapsed into the cat2 instr).

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-17 11:40:14 -04:00
Rob Clark
efbf14e893 freedreno/ir3/nir: lower if/else
For now, completely flatten if/else blocks.  That will almost certainly
change once we have flow control.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-17 11:40:14 -04:00
Rob Clark
e5e11b5baf freedreno/a4xx: support for large shaders
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-17 10:40:50 -04:00
Rob Clark
20ea698c49 freedreno: update generated headers
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-17 10:40:44 -04:00
Rob Clark
57f0d3b3c6 freedreno/ir3/nir: UBO support
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-17 10:40:36 -04:00
Rob Clark
87807e5cc5 freedreno/ir3: move out helper
We'll also want it in NIR f/e for implementing UBO support.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-17 10:40:28 -04:00
Rob Clark
70b2f872ea freedreno/a4xx: sysvals and UBOs
Basically just sync up the cmdstream emit parts to match the changes
already done on a3xx.

Also, fix scheduling for mem instructions.  This is needed on a4xx, and
I am a bit surprised it isn't needed for a3xx.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-17 10:40:18 -04:00
Rob Clark
e14af4c067 nir/builder: add nir_builder_insert_after_instr()
For lowering if/else, I need a way to insert at the end of the previous
block.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-17 10:34:15 -04:00
Rob Clark
7a9063e7c7 gallium/ttn: fix TXF
There is a level param stashed away in the .w component of the first
src.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-04-17 10:34:15 -04:00
Rob Clark
ef7c4f39bf gallium/ttn: add UBO support
v2: move ishl into ttn (instead of driver backend) to keep the units
    consistent between immediate and indirect offsets

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-04-17 10:34:15 -04:00
Rob Clark
8efe20467b gallium/ttn: minor cleanup
v2: also use ttn_src_for_indirect() everywhere for addr access, rather
    than open-coding it for INPUT/CONST srcs
v3: move ralloc out of ttn_src_for_indirect() into the one call site
    that needs a ptr

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-04-17 10:34:15 -04:00
Rob Clark
a3cce7a38e gallium/ttn: add support for TXL2
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-04-17 10:34:15 -04:00
Rob Clark
f44d836d7a gallium/ttn: add support for texture offsets
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-04-17 10:34:14 -04:00
Brian Paul
e050a19af8 mesa/st: Free st_translate with FREE macro.
To match CALLOC_STRUCT macro.

Fixes memory corruption on Windows when u_memory's memory debugging is
enabled.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2015-04-17 15:14:23 +01:00
Jose Fonseca
8638e3ae1b libgl-gdi: Prevent "pure virtual method called" error when.
When running piglit w/ llvmpipe on Windows several tests terminate
abnormally just when the test exits.

The problem was that LLVMContextDispose was being called
after LLVM global destructors.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2015-04-16 20:37:34 +01:00
Ville Syrjälä
4fc645aed1 i965: Add marketing names for CHV
All CHV devices will be branded as "Intel(r) HD Graphics".

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
2015-04-16 21:32:41 +03:00
Ian Romanick
94aab6cde6 nir: Convert the if-test for num_inputs == 2 to an assertion
Suggested by Jason on a different patch after some comments /
questions by Ilia.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Connor Abbott <cwabott0@gmail.com>
2015-04-16 09:56:49 -07:00
Marek Olšák
61293bfced configure.ac: print LLVM_LDFLAGS
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Emil Velikov <emil.l.velilkov@gmail.com>
2015-04-16 18:36:29 +02:00
Marek Olšák
0d46440c3a glsl_to_tgsi: only associate the uniform storage once at link time
This hack is no longer needed. (see the previous commit)

Reviewed-by: Brian Paul <brianp@vmware.com>
2015-04-16 18:36:29 +02:00
Marek Olšák
bb5df7350b glsl_to_tgsi: add STATE_FB_WPOS_Y_TRANSFORM at link time
This will allow removing the uniform storage re-association during
TGSI generation at draw time.

Reviewed-by: Brian Paul <brianp@vmware.com>
2015-04-16 18:36:29 +02:00
Marek Olšák
e2066a4344 glsl_to_tgsi: add assertions for detecting out-of-bounds immediates access
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-04-16 18:36:29 +02:00
Marek Olšák
dcc74d47c4 glsl_to_tgsi: don't use a potentially-undefined immediate for ir_query_levels
Cc: 10.4 10.5 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-04-16 18:36:29 +02:00
Marek Olšák
14c5bc3b9a glsl_to_tgsi: fix out-of-bounds constant access and crash for uniforms
This fixes piglit shaders@glsl-fs-uniform-array-loop-unroll with immediate
shader compilation - it's a compiler test, so it has never been translated
to TGSI before.

Cc: 10.4 10.5 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-04-16 18:36:29 +02:00
Marek Olšák
d3045d391b glsl_to_tgsi: cleanup includes
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-04-16 18:36:29 +02:00
Marek Olšák
76c2d4498d mesa/program: remove dead code
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-16 18:36:29 +02:00
Marek Olšák
b79c620663 radeonsi: add a debug option to compile shaders when they're created
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2015-04-16 18:36:29 +02:00
Marek Olšák
99eef3b8b3 st/mesa: add a debug option to compile shaders at link time
v2: fix crashes

Tested-by: Tom Stellard <thomas.stellard@amd.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-04-16 18:36:29 +02:00
Kristian Høgsberg
993a6288f7 i965: Rewrite ir_tex to ir_txl with lod 0 for vertex shaders
The ir_tex opcode turns into a sample or sample_c message, which will try to
compute derivatives to determine the lod. This produces garbage for
non-fragment shaders where the sample coordinates don't correspond to
subspans.

We fix this by rewriting the opcode from ir_tex to ir_txl and setting the
lod to 0.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89457
Cc: "10.5" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kristian Høgsberg <kristian.h.kristensen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-04-16 09:18:30 -07:00
Emil Velikov
a7d018accf radeonsi: remove bogus r600-- triple
As mentioned by Michel Dänzer for LLVM >= 3.6 we create the
LLVMTargetMachine (with triple amdgcn--), as we setup the radeonsi
context. For older LLVM or hardware (r600) the triple is always r600--
and is created at a later stage - radeon_llvm_compile()

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-04-16 14:15:19 +01:00
Neil Roberts
33f73e93ff i965/skl: Add the header for constant loads outside of the generator
Commit 5a06ee738 added a step to the generator to set up the message
header when generating the VS_OPCODE_PULL_CONSTANT_LOAD_GEN7
instruction. That pseudo opcode is implemented in terms of multiple
actual opcodes, one of which writes to one of the source registers in
order to set up the message header. This causes problems because the
scheduler isn't aware that the source register is written to and it
can end up reorganising the instructions incorrectly such that the
write to the source register overwrites a needed value from a previous
instruction. This problem was presenting itself as a rendering error
in the weapon in Enemy Territory: Quake Wars.

Since commit 588859e1 there is an additional problem that the double
register allocated to include the message header would end up being
split into two. This wasn't happening previously because the code to
split registers was explicitly avoided for instructions that are
sending from the GRF.

This patch fixes both problems by splitting the code to set up the
message header into a new pseudo opcode so that it will be done
outside of the generator. This new opcode has the header register as a
destination so the scheduler can recognise that the register is
written to. This has the additional benefit that the scheduler can
optimise the message header slightly better by moving the mov
instructions further away from the send instructions.

On Skylake it appears to fix the following three Piglit tests without
causing any regressions:

 gs-float-array-variable-index
 gs-mat3x4-row-major
 gs-mat4x3-row-major

I think we actually may need to do something similar for the fs
backend and possibly for message headers from regular texture sampling
but I'm not entirely sure.

v2: Make sure the exec-size is retained as 8 for the mov instruction
    to initialise the header from g0. This was accidentally lost
    during a rebase on top of 07c571a39f.
    Split the patch into two so that the helper function is a separate
    change.
    Fix emitting the MOV instruction on Gen7.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89058
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
2015-04-16 13:02:26 +01:00
Neil Roberts
a9e4cf5d32 i965/vec4: Add a helper function to emit VS_OPCODE_PULL_CONSTANT_LOAD
There were three places in the visitor that had a similar chunk of
code to emit the VS_OPCODE_PULL_CONSTANT_LOAD opcode using a register
for the offset. This patch combines the chunks into a helper function
to reduce the code duplication. It will also be useful in the next
patch to expand what happens on Gen9+. This shouldn't introduce any
functional changes.

Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
2015-04-16 13:01:43 +01:00
Jose Fonseca
037e0e78ab mesa,glsl: rename interface to programInterface.
`interface` is a define on Windows -- an alias for `struct` keyword,
used when declaring COM interfaces in C or C++.

So use instead `programInterface`, therefore matching the name used
in GL_ARB_program_interface_query spec/headers, which was renamed exactly
for the same reason:

  "Revision 10, May 10, 2012 (pbrown)
     - Rename the formal parameter <interface> used by the functions in this
       extension to <programInterface>.  Certain versions of the Microsoft
       C/C++ compiler and/or its headers cause "interface" to be treated as a
       reserved keyword."

Trivial.
2015-04-16 10:23:24 +01:00
Flora Cui
f78b2c432f gbm: Add GBM_BO_USE_LINEAR flag
Signed-off-by: Flora Cui <flora.cui@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2015-04-16 15:49:15 +09:00
Tapani Pälli
7c154bbe60 mesa: refactor GetUniformBlockIndex
Use _mesa_program_resource_index to get index.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
2015-04-16 07:55:57 +03:00
Tapani Pälli
1b256eb0ec mesa: refactor GetUniformIndices
Use _mesa_program_resource_index to get indices.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
2015-04-16 07:55:57 +03:00
Tapani Pälli
51313f567d mesa: refactor GetUniformLocation
Use _mesa_program_resource_location to get location.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
2015-04-16 07:55:57 +03:00
Tapani Pälli
45637e9c1f mesa: refactor GetActiveUniformBlockName
Use _mesa_get_program_resource_name to get name.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
2015-04-16 07:55:57 +03:00
Tapani Pälli
284003e1f1 mesa: remove unused _mesa_get_uniform_name
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
2015-04-16 07:55:57 +03:00
Tapani Pälli
8d6fa52e33 mesa: refactor GetActiveUniformName
Use _mesa_get_program_resource_name to get name.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
2015-04-16 07:55:57 +03:00
Tapani Pälli
17dc939f75 mesa: refactor GetActiveUniform
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
2015-04-16 07:55:57 +03:00
Tapani Pälli
dc39d843d2 mesa: refactor GetTransformFeedbackVarying
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
2015-04-16 07:55:57 +03:00
Tapani Pälli
7519ddb4d8 mesa: refactor GetActiveUniformsiv, use _mesa_program_resource_prop
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-04-16 07:55:57 +03:00
Tapani Pälli
34df5ebd77 mesa: mesa_bufferiv utility function for buffer objects
Patch adds new function 'mesa_bufferiv' and refactors existing
GetActiveUniformBlockiv and GetActiveAtomicCounterBufferiv to
use it.

corresponding Piglit tests:
   arb_uniform_buffer_object*
   arb_shader_atomic_counters*

(Many tests hit the corresponding queries.)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
2015-04-16 07:55:57 +03:00
Tapani Pälli
4e7f134f89 mesa: refactor GetFragDataIndex
Use _mesa_program_resource_location_index to fetch index.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
2015-04-16 07:55:57 +03:00
Tapani Pälli
62057c77f1 mesa: refactor GetFragDataLocation
Use program_resource_location to fetch location.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
2015-04-16 07:55:57 +03:00
Tapani Pälli
3d1544cc91 mesa: refactor GetAttribLocation
Use program_resource_location to fetch location.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
2015-04-16 07:55:57 +03:00
Tapani Pälli
26c0394a96 mesa: refactor GetActiveAttrib
Instead of iterating IR, retrieve required information through
the new program resource functions.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-04-16 07:55:57 +03:00
Tapani Pälli
41c230cd98 mesa: enable GL_ARB_program_interface_query extension
(and mark it as DONE in docs/GL3.txt + 10.6.0 relnotes)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
2015-04-16 07:55:57 +03:00
Tapani Pälli
2ab8de2181 mesa: implementation of glGetProgramResourceiv
Patch adds required helper functions to shaderapi.h and
the actual implementation.

The property query functionality can be tested with tests for
following functions that are refactored by later patches:

   GetActiveAtomicCounterBufferiv
   GetActiveUniformBlockiv
   GetActiveUniformsiv

v2: code cleanup (Ilia Mirkin)
    add bufSize < 0 check and error out
    fix is_resource_referenced to return bool
    check for propCount and bufSize, fixes in buffer_prop

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
2015-04-16 07:55:57 +03:00
Tapani Pälli
9367ade331 mesa: glGetProgramResourceLocationIndex
Patch adds required helper functions to shaderapi.h and
the actual implementation.

The added functionality can be tested by tests for following
functions that are refactored by later patches:

   GetFragDataIndex

v2: return -1 if output not referenced by fragment stage
    (Ilia Mirkin)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
2015-04-16 07:55:56 +03:00
Tapani Pälli
e0e4d77f01 mesa: glGetProgramResourceLocation
Patch adds required helper functions to shaderapi.h and
the actual implementation.

corresponding Piglit test:
   arb_program_interface_query-resource-location

The added functionality can be tested by tests for following
functions that are refactored by later patches:

   GetAttribLocation
   GetUniformLocation
   GetFragDataLocation

v2: code cleanup, changes to array element
    syntax checking (Ilia Mirkin)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
2015-04-16 07:55:56 +03:00
Tapani Pälli
2a5a0d19d6 mesa: glGetProgramResourceName
Patch adds required helper functions to shaderapi.h and
the actual implementation.

Name generation copied from '_mesa_get_uniform_name' which can
be removed later by refactoring functions to use resource list.

The added functionality can be tested by tests for following
functions that are refactored by later patches:

   GetActiveUniformName
   GetActiveUniformBlockName

v2: no index for geometry shader inputs (Ilia Mirkin)
    add bufSize < 0 check and error out
    validate enum

corresponding Piglit test:
   arb_program_interface_query-getprogramresourcename

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Martin Peres <martin.peres@linux.intel.org>
2015-04-16 07:55:56 +03:00
Tapani Pälli
161f57f610 mesa: glGetProgramResourceIndex
Patch adds required helper functions to shaderapi.h and
the actual implementation.

v2: code cleanup (Ilia Mirkin)

corresponding Piglit test:
   arb_program_interface_query-getprogramresourceindex

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Martin Peres <martin.peres@linux.intel.org>
2015-04-16 07:55:56 +03:00
Tapani Pälli
4d3b98bc58 mesa: glGetProgramInterfaceiv
Patch adds required helper functions to shaderapi.h and
the actual implementation.

v2: code cleanup (Ilia Mirkin)
    fix array size fo xfb varyings
    validate programInterface and throw error

v3: put GL_MAX_NUM_COMPATIBLE_SUBROUTINES where
    it belongs

corresponding Piglit test:
   arb_program_interface_query-getprograminterfaceiv

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
2015-04-16 07:55:56 +03:00
Tapani Pälli
c796ce4108 mesa/glsl: build list of program resources during linking
Patch adds ProgramResourceList to gl_shader_program structure.
List contains references to active program resources and is
constructed during linking phase.

This list will be used by follow-up patches to implement hooks
for GL_ARB_program_interface_query. It can be also used to
implement any of the older shader program query APIs.

v2: code cleanups + note for SSBO and subroutines (Ilia Mirkin)
v3: code cleanups + assert(MESA_SHADER_STAGES < 8) (Martin Peres)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
2015-04-16 07:55:35 +03:00
Tapani Pälli
b297fc27aa glapi: add GL_ARB_program_interface_query skeleton
v2: update dispatch_sanity test (Jason Ekstrand)
    + small code cleanups

v3: xml and Makefile fixes (Ilia Mirkin, Matt Turner)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
2015-04-16 07:30:12 +03:00
Tapani Pälli
993b9b6adb linker: fix varying linking if SSO program has only gs and fs
Previously linker did not take in to account case where one would
have only gs and fs (with SSO), patch adds the case by refactoring
code around assign_varying_locations. This makes sure locations for
gs get populated correctly.

This was found with some of the SSO subtests of Martin's upcoming
GetProgramInterfaceiv Piglit test which passes with the patch, no
Piglit regressions.

v2: code cleanups (Martin Peres)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
2015-04-16 07:30:12 +03:00
Glenn Kennard
17d69862a9 r600g/sb: Skip empty ALU clause while scheduling
Fixes assert triggered by
ext_transform_feedback-intervening-read output use_gs
piglit test.

Signed-off-by: Glenn Kennard <glenn.kennard@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-04-16 12:43:20 +10:00
Ian Romanick
4cf5ca5ca5 nir: Try commutative sources in CSE
Shader-db results:

GM45 NIR:
total instructions in shared programs: 4082044 -> 4081919 (-0.00%)
instructions in affected programs:     27609 -> 27484 (-0.45%)
helped:                                44

Iron Lake NIR:
total instructions in shared programs: 5678776 -> 5678646 (-0.00%)
instructions in affected programs:     27406 -> 27276 (-0.47%)
helped:                                45

Sandy Bridge NIR:
total instructions in shared programs: 7329995 -> 7329096 (-0.01%)
instructions in affected programs:     142035 -> 141136 (-0.63%)
helped:                                406
HURT:                                  19

Ivy Bridge NIR:
total instructions in shared programs: 6769314 -> 6768359 (-0.01%)
instructions in affected programs:     140820 -> 139865 (-0.68%)
helped:                                423
HURT:                                  2

Haswell NIR:
total instructions in shared programs: 6183693 -> 6183298 (-0.01%)
instructions in affected programs:     96538 -> 96143 (-0.41%)
helped:                                303
HURT:                                  4

Broadwell NIR:
total instructions in shared programs: 7501711 -> 7498170 (-0.05%)
instructions in affected programs:     266403 -> 262862 (-1.33%)
helped:                                705
HURT:                                  5
GAINED:                                4

v2: Rebase on top of Connor's fix.

v3: Convert the if-test for num_inputs == 2 to an assertion.  Suggested
by Jason after some comments / questions by Ilia.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> [v1]
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Cc: Connor Abbott <cwabbott0@gmail.com>
2015-04-15 18:15:59 -07:00
Ian Romanick
8957c9e448 glx: Create proper server dependency for GLX_EXT_create_context_es2_profile
Previously GLX_EXT_create_context_es2_profile was marked as "direct
only" so that it would not depend on server support.  Since the
extension required functions that are part of
GLX_ARB_create_context_profile, support for the EXT was disabled if the
ARB was not supported.

This was complete rubbish.  If the server supported the ARB but not the
EXT, sending a request with GLX_CONTEXT_ES2_PROFILE_BIT_EXT would result
in GLXBadProfileARB.

Instead of the misguided hack, make GLX_EXT_create_context_es2_profile
properly depend on server support by not marking it as "direct only."

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Acked-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
Cc: Emil Velikov <emil.l.velikov@gmail.com>
2015-04-15 18:11:54 -07:00
Eric Anholt
b229e6c7de vc4: Don't try to use color load/stores to blit across format changes.
We could potentially support the right combination of 8888 to 565, but the
important thing for now is to not mix up our orderings of 8888.  Fixes
fbo-copyteximage regressions.
2015-04-15 16:50:23 -07:00
Eric Anholt
cff2e08c4c vc4: Don't try to use color load/stores to do depth/stencil blits.
Fixes regressions in fbo-generatemipmap-formats on depth/stencil (which
does blits to work around baselevel/lastlevel).
2015-04-15 16:50:23 -07:00
Eric Anholt
3a728d4dfb vc4: Update the shadow texture for public textures on every draw.
We don't know who else has written to it, so we'd better update it every
time.  This makes the gears spin in X again.
2015-04-15 16:50:23 -07:00
Eric Anholt
bd957b1b79 vc4: Hook up VC4_DEBUG=perf to some useful printfs. 2015-04-15 16:50:22 -07:00
Brian Paul
e1d095053b st/mesa: log shaders, GLSL info log with _mesa_log()
As with previous patch.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2015-04-15 16:30:49 -06:00
Brian Paul
011cad806a mesa: log shaders, GLSL info log with _mesa_log()
Now, if we set MESA_LOG_FILE and MESA_GLSL=dump, all the shader info
will get logged to the named file instead of stderr.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2015-04-15 16:30:49 -06:00
Brian Paul
2926bbfb28 mesa: add _mesa_log(), _mesa_get_log_file() functions
_mesa_log() simply writes log information to stderr or MESA_LOG_FILE.
_mesa_get_log_file() returns the file handle to use for logging.

This will be used for shader dumping/logging instead of always printing
to stderr.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2015-04-15 16:30:49 -06:00
Brian Paul
11bfee4c3a tgsi: also dump label for TGSI_OPCODE_BGNSUB opcode
So we can see the label associated with subroutines.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2015-04-15 16:30:49 -06:00
Jose Fonseca
1aa50339d8 st/wgl: Couple of fixes to opengl32.dll's wglCreateContext/wglDeleteContext dispatch.
- Use GetModuleHandle instead of LoadLibrary to avoid incrementing the
  opengl32.dll reference count (otherwise the opengl32.dll will linger
  in memory forever.)

- Ensure we use our fake wglCreateContext/wglDeleteContext when using
  Mesa as a drop-in replacement for opengl32.dll

Untested.  Just noticed by accident.

Reviewed-by: Brian Paul <brianp@vmware.com>
2015-04-15 09:58:38 +01:00
Jose Fonseca
6635fb6cae mesa: Enable _mesa_dlopen on MSVC too.
As pointed out by Shervin Sharifi.

Reviewed-by: Brian Paul <brianp@vmware.com>
2015-04-15 09:58:27 +01:00
Samuel Iglesias Gonsalvez
3cbefe3cf4 glsl: fix assignment of multiple scalar and vecs to matrices.
When a vec has more elements than row components in a matrix, the
code could end up failing an assert inside assign_to_matrix_column().

This patch makes sure that when there is still room in the matrix for
more elements (but in other columns of the matrix), the data is actually
assigned.

This patch fixes the following dEQP test:

  dEQP-GLES3.functional.shaders.conversions.matrix_combine.float_bvec4_ivec2_bool_to_mat4x2_vertex
  dEQP-GLES3.functional.shaders.conversions.matrix_combine.float_bvec4_ivec2_bool_to_mat4x2_fragment

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
2015-04-15 08:11:18 +02:00
Ian Romanick
bc672e261c nir: Fix typo in "ushr by 0" algebraic replacement
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Cc: "10.5" <mesa-stable@lists.freedestkop.org>
2015-04-14 16:41:04 -07:00
Ian Romanick
67a8610caf nir: Silence unused parameter warnings
nir/nir.h: In function 'nir_validate_shader':
nir/nir.h:1567:56: warning: unused parameter 'shader' [-Wunused-parameter]
 static inline void nir_validate_shader(nir_shader *shader) { }
                                                        ^
nir/nir_opt_cse.c: In function 'src_is_ssa':
nir/nir_opt_cse.c:165:32: warning: unused parameter 'data' [-Wunused-parameter]
 src_is_ssa(nir_src *src, void *data)
                                ^
nir/nir_opt_cse.c: In function 'dest_is_ssa':
nir/nir_opt_cse.c:171:35: warning: unused parameter 'data' [-Wunused-parameter]
 dest_is_ssa(nir_dest *dest, void *data)
                                   ^

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-04-14 16:41:04 -07:00
Connor Abbott
47a1b4841d nir/cse: fix bug with comparing non-per-component sources
We weren't comparing the right number of components when checking
swizzles. Use nir_ssa_alu_instr_num_src_components() to do the right
thing.

No piglit regressions, and no fixes either.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Signed-off-by: Connor Abbott <cwabbott0@gmail.com>
2015-04-14 19:07:44 -04:00
Ben Widawsky
b069f9eafd i965/fs: Combine tex/fb_write operations (opt)
Certain platforms support the ability to sample from a texture, and write it out
to the file RT - thus saving a costly send instructions (note that this is a
potnential win if one wanted to backport to a tag that didn't have the patch
from Topi which removed excess MOVs from LOAD_PAYLOAD - 97caf5fa04),

v2: Modify the algorithm. Instead of iterating in reverse through blocks and
insts, since the last block/inst is the only thing which can benefit. Rebased
on top of Ken's patching modifying is_last_send

v3: Rebased over almost 2 months, and Incorporated feedback from Matt:
Some comment typo fixes and rewordings.
Whitespace
Move the optimization pass outside of the optimize loop

v4: Some cosmetic changes requested from Ken. These changes ensured that the
optimization function always returned true when an optimization occurred, and
false when one did not. This behavior did not exist with the original patch. As
a result, having the separate helper function which Matt did not like no longer
made sense, and so now I believe everyone should be happy.

Benchmark (n=20)   %diff
*OglBatch5         -1.4
*OglBatch7         -1.79
OglFillTexMulti    5.57
OglFillTexSingle   1.16
OglShMapPcf        0.05
OglTexFilterAniso  3.01
OglTexFilterTri    1.94

No piglit regressions:
(http://otc-gfxtest-01.jf.intel.com:8080/view/dev/job/bwidawsk/112/)

[*] I believe my measurements are incorrect for Batch5-7. If I add this new
optimization, but never emit the new instruction I see similar results.

v5: Remove declaration of combine_tex_header since v4 dropped that function
(Ben)
Remove check for impossible case of an empty block (Matt)
Set dest earlier to avoid extra special-casing in generate_tex (Matt)

Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-04-14 15:22:47 -07:00
Ben Widawsky
6866378cf4 i965/fs: Only emit FS_OPCODE_PLACEHOLDER_HALT if there are discards
Based originally on a patch from Ken in May 2014 of the same title. Things
changed enough that I didn't feel comfortable leaving his authorship.

v2: Replace fp->UsesKill with wm_prog_data->uses_kill. Since Ken took the time
to also explain the difference to me, here is his explanation for posterity:

"fp->UsesKill indicates that a ARB_fragment_program shader uses the KIL
instruction, or that a GLSL shader uses the "discard" insntruction
(which are analogous).

On Gen4-5, we sometimes have to simulate OpenGL's "Alpha Test" feature
by emitting shader code that implicitly does a "discard" instruction.

In the key setup, we do:

   /* key->alpha_test_func means simulating alpha testing via discards,
    * so the shader definitely kills pixels.
    */
   prog_data.uses_kill = fp->program.UsesKill || key->alpha_test_func;

Even though the shader may not technically contain a "discard", we need
to act as if it does.

I've also been trying to move the i965 state setup code to use
brw_wm_prog_key for everything, rather than poking at core Mesa's
gl_program/gl_fragment_program/gl_shader/gl_shader_program structures.

--Ken"

Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-04-14 15:22:47 -07:00
Ben Widawsky
38707e1478 i965/fs: Create a has_side_effects for fs_inst
When an instruction has a side effect, it impacts the available options when
reordering an instruction. As the EOT flag is an implied write to the render
target in the FS, it can be considered a side effect.

This patch shouldn't actually have any impact on the current code since the EOT
flag implies that the opcode is already one with side effects,
FS_OPCODE_FB_WRITE. The next patch however will introduce an optimization
whereby the EOT flag can occur with an opcode SHADER_OPCODE_TEX, and as that
instruction will perform the same implied write to the render target, it cannot
be reordered.

v2: Remove extra whitespace (Matt)

Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-14 15:22:47 -07:00
Marius Predut
28d9e90428 i965: replace __FUNCTION__ with __func__
Consistently just use C99's __func__ everywhere.
No functional changes.

Acked-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Marius Predut <marius.predut@intel.com>
2015-04-14 12:23:53 -07:00
Marius Predut
139e6c7c4a i915: replace __FUNCTION__ with __func__
Consistently just use C99's __func__ everywhere.
No functional changes.

Acked-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Marius Predut <marius.predut@intel.com>
2015-04-14 12:23:51 -07:00
Marius Predut
fc57222f60 glx: replace __FUNCTION__ with __func__
Consistently just use C99's __func__ everywhere.
No functional changes.

Acked-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Marius Predut <marius.predut@intel.com>
2015-04-14 12:23:41 -07:00
Marius Predut
6f4d9418b4 main: replace __FUNCTION__ with __func__
Consistently just use C99's __func__ everywhere.
The patch was verified with Microsoft Visual studio 2013
redistributable package(RTM version number: 18.0.21005.1)
Next MSVC versions intends to support __func__.
No functional changes.

Acked-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Marius Predut <marius.predut@intel.com>
2015-04-14 12:23:41 -07:00
Marius Predut
50cb780f7f state_tracker: replace __FUNCTION__ with __func__
Consistently just use C99's __func__ everywhere.
The patch was verified with Microsoft Visual studio 2013
redistributable package(RTM version number: 18.0.21005.1)
Next MSVC versions intends to support __func__.
No functional changes.

Acked-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Marius Predut <marius.predut@intel.com>
2015-04-14 12:23:41 -07:00
Marius Predut
d02942cc77 swrast: replace __FUNCTION__ with __func__
Consistently just use C99's __func__ everywhere.
The patch was verified with Microsoft Visual studio 2013
redistributable package(RTM version number: 18.0.21005.1)
Next MSVC versions intends to support __func__.
No functional changes.

Acked-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Marius Predut <marius.predut@intel.com>
2015-04-14 12:23:41 -07:00
Marius Predut
e1231159bc vbo: replace __FUNCTION__ with __func__
Consistently just use C99's __func__ everywhere.
The patch was verified with Microsoft Visual studio 2013
redistributable package(RTM version number: 18.0.21005.1)
Next MSVC versions intends to support __func__.
No functional changes.

Acked-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Signed-off-by: Marius Predut <marius.predut@intel.com>
2015-04-14 12:23:41 -07:00
Marius Predut
f0e693efb3 tnl: replace __FUNCTION__ with __func__
Consistently just use C99's __func__ everywhere.
The patch was verified with Microsoft Visual studio 2013
redistributable package(RTM version number: 18.0.21005.1)
Next MSVC versions intends to support __func__.
No functional changes.

Acked-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Signed-off-by: Marius Predut <marius.predut@intel.com>
2015-04-14 12:23:41 -07:00
Matt Turner
3ca17e75e4 i965/fs: Correct mistake in determining whether a MUL is negated.
a * b is equivalent to -a * -b, and the previous code was failing at
that.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89961
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-04-14 12:16:03 -07:00
Neil Roberts
07c571a39f i965/skl: Use an exec size of 8 to initialise the message header
Commit e93566a15c changed the message header code needed to
make Skylake use SIMD4x2 so that it uses a register with width 4
instead of 8 as the source register in the send message. However it
also changed the width for the dest in the MOV instruction which is
used to initialise the header register with the values from g0. The
width of the destination is used to determine the exec size in
brw_set_dest so this would end up making the MOV have an exec size of
4. I think this would end up leaving the top half of the register
uninitialised. The top half of the header has meaningful values so
this probably isn't a good idea.

This patch just casts the dest register for the MOV instruction back
to a vec8 to fix it. It doesn't cause any changes to a Piglit run.

Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
2015-04-14 19:20:28 +01:00
Ian Romanick
05a1d84491 i965/fs: Always invert predicate of SEL with swapped arguments
Commit b616164 added an optimization of b2f generation of a comparison.
It also included an extra optimization of one of the comparison values
is a constant of zero.  The trick was that some value was known to be
zero, so that value could be used in the SEL instruction instead of
potentially loading 0.0 into a register.

This change switched the order of the arguments to the SEL, and, for
some unknown reason, I thought that the predicate should therefore
only be inverted for the == case.  Clearly, it should always be
inverted.

Fixes piglit fs-notEqual-of-expression.shader_test and
fs-equal-of-expression.shader_test.

v2: Don't do the "register already has zero" optimization for the '== 0'
case.  In that case, the register does not have zero when we want to
produce a zero result.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89722
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> [v1]
Tested-by: Lu Hua <huax.lu@intel.com>
2015-04-14 08:35:10 -07:00
Tom Stellard
e0994e0f97 radeon/llvm: Improve codegen for KILL_IF
Rather than emitting one kill instruction per component of KILL_IF's src
reg, we now or the components of the src register together and use the
result as a condition for just one kill instruction.

shader-db stats (bonaire):

979 shaders
Totals:
SGPRS: 34872 -> 34848 (-0.07 %)
VGPRS: 20696 -> 20676 (-0.10 %)
Code Size: 749032 -> 748452 (-0.08 %) bytes
LDS: 11 -> 11 (0.00 %) blocks
Scratch: 12288 -> 12288 (0.00 %) bytes per wave

Totals from affected shaders:
SGPRS: 1184 -> 1160 (-2.03 %)
VGPRS: 600 -> 580 (-3.33 %)
Code Size: 13200 -> 12620 (-4.39 %) bytes
LDS: 0 -> 0 (0.00 %) blocks
Scratch: 0 -> 0 (0.00 %) bytes per wave

Increases:
SGPRS: 2 (0.00 %)
VGPRS: 0 (0.00 %)
Code Size: 0 (0.00 %)
LDS: 0 (0.00 %)
Scratch: 0 (0.00 %)

Decreases:
SGPRS: 5 (0.01 %)
VGPRS: 5 (0.01 %)
Code Size: 25 (0.03 %)
LDS: 0 (0.00 %)
Scratch: 0 (0.00 %)

*** BY PERCENTAGE ***

Max Increase:

SGPRS: 32 -> 40 (25.00 %)
VGPRS: 0 -> 0 (0.00 %)
Code Size: 0 -> 0 (0.00 %) bytes
LDS: 0 -> 0 (0.00 %) blocks
Scratch: 0 -> 0 (0.00 %) bytes per wave

Max Decrease:

SGPRS: 32 -> 24 (-25.00 %)
VGPRS: 16 -> 12 (-25.00 %)
Code Size: 116 -> 96 (-17.24 %) bytes
LDS: 0 -> 0 (0.00 %) blocks
Scratch: 0 -> 0 (0.00 %) bytes per wave

*** BY UNIT ***

Max Increase:

SGPRS: 64 -> 72 (12.50 %)
VGPRS: 0 -> 0 (0.00 %)
Code Size: 0 -> 0 (0.00 %) bytes
LDS: 0 -> 0 (0.00 %) blocks
Scratch: 0 -> 0 (0.00 %) bytes per wave

Max Decrease:

SGPRS: 32 -> 24 (-25.00 %)
VGPRS: 16 -> 12 (-25.00 %)
Code Size: 424 -> 356 (-16.04 %) bytes
LDS: 0 -> 0 (0.00 %) blocks
Scratch: 0 -> 0 (0.00 %) bytes per wave

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2015-04-14 13:37:12 +00:00
Tom Stellard
c6d79ed289 radeon/llvm: Run LLVM's instruction combining pass
This should improve code quality in general and will help with some
future changes to how we emit kill instructions.

shader-db shows a few regressions, but these don't seem to be the result
of deficiencies in instcombine.  They're mostly caused by the scheduler
making different decisions than before.

shader-db stats (bonaire):

979 shaders
Totals:
SGPRS: 35056 -> 34872 (-0.52 %)
VGPRS: 20624 -> 20696 (0.35 %)
Code Size: 764372 -> 749032 (-2.01 %) bytes
LDS: 11 -> 11 (0.00 %) blocks
Scratch: 12288 -> 12288 (0.00 %) bytes per wave

Totals from affected shaders:
SGPRS: 13264 -> 13072 (-1.45 %)
VGPRS: 8248 -> 8316 (0.82 %)
Code Size: 486320 -> 470992 (-3.15 %) bytes
LDS: 11 -> 11 (0.00 %) blocks
Scratch: 11264 -> 11264 (0.00 %) bytes per wave

Increases:
SGPRS: 6 (0.01 %)
VGPRS: 20 (0.02 %)
Code Size: 14 (0.01 %)
LDS: 0 (0.00 %)
Scratch: 0 (0.00 %)

Decreases:
SGPRS: 32 (0.03 %)
VGPRS: 8 (0.01 %)
Code Size: 244 (0.25 %)
LDS: 0 (0.00 %)
Scratch: 0 (0.00 %)

*** BY PERCENTAGE ***

Max Increase:

SGPRS: 32 -> 48 (50.00 %)
VGPRS: 12 -> 20 (66.67 %)
Code Size: 216 -> 224 (3.70 %) bytes
LDS: 0 -> 0 (0.00 %) blocks
Scratch: 0 -> 0 (0.00 %) bytes per wave

Max Decrease:

SGPRS: 40 -> 32 (-20.00 %)
VGPRS: 16 -> 12 (-25.00 %)
Code Size: 368 -> 280 (-23.91 %) bytes
LDS: 0 -> 0 (0.00 %) blocks
Scratch: 0 -> 0 (0.00 %) bytes per wave

*** BY UNIT ***

Max Increase:

SGPRS: 32 -> 48 (50.00 %)
VGPRS: 28 -> 36 (28.57 %)
Code Size: 39320 -> 40132 (2.07 %) bytes
LDS: 0 -> 0 (0.00 %) blocks
Scratch: 0 -> 0 (0.00 %) bytes per wave

Max Decrease:

SGPRS: 72 -> 64 (-11.11 %)
VGPRS: 48 -> 40 (-16.67 %)
Code Size: 6272 -> 5852 (-6.70 %) bytes
LDS: 0 -> 0 (0.00 %) blocks
Scratch: 0 -> 0 (0.00 %) bytes per wave

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2015-04-14 13:37:05 +00:00
Tom Stellard
2569c7109d radeonsi: Add header and footer to shader stat dump
This makes it easier to parse.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2015-04-14 13:36:59 +00:00
Kenneth Graunke
406df68736 i965: Fix software primitive restart with indirect draws.
new_prim was declared as a stack variable within a nested scope; we
tried to retain a pointer to that data beyond the scope, which is bogus.

GCC with -O1 eliminated most of the code that set new_prim's fields.

Move the declaration to fix the bug.

v2: Also fix new_ib (thanks to Matt Turner and Ben Widawsky).

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=81025
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Cc: mesa-stable@lists.freedesktop.org
2015-04-14 01:49:02 -07:00
Kenneth Graunke
f55ded764c i965: Implement proper workaround for Gen4 GPU CONSTANT_BUFFER hangs.
I finally managed to dig up some information on our mysterious GPU hangs.
A wiki page from the Crestline validation team mentions that they found
a GPU hang in "Serious Sam 2" (on Windows) with remarkably similar
conditions to the ones we've seen in Google Chrome and glmark2.

Apparently, if WM_STATE has "PS Use Source Depth" enabled, CC_STATE has
most depth state disabled, and you issue a CONSTANT_BUFFER command and
immediately draw, the depth interpolator makes a small mistake that
leads to hangs.

Most of the traces I looked at contained a CONSTANT_BUFFER packet
immediately followed by 3DPRIMITIVE, or at least very few packets.
It appears they also have "PS Use Source Depth" enabled - either at the
hang, or a little before it.  So I think this is our bug.

The workaround is to emit a non-pipelined state packet after issuing a
CONSTANT_BUFFER packet.  This is really similar to the workaround I
developed in commit c4fd0c9052.

v2: Fix word-wrapping issues.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-14 01:49:00 -07:00
Kenneth Graunke
21d29124a7 i965: Fix INTEL_DEBUG=shader_time for SIMD8 VS.
In commit 4ebeb71573, I deleted the
emit_shader_time_end() call in emit_urb_writes().  But I failed to add
it to run_vs(), as I intended.  So no data was recorded at all.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-04-14 01:47:14 -07:00
Eric Anholt
1be329e64c vc4: Add a blitter path using just the render thread.
This accelerates the path for generating the shadow tiled texture when
asked to sample from a raster texture (typical in glamor).
2015-04-13 23:20:46 -07:00
Eric Anholt
76d56752cc vc4: Allow submitting jobs with no bin CL in validation.
For blitting, we want to fire off an RCL-only job.  This takes a bit of
tweaking in our validation and the simulator support (and corresponding
new code in the kernel).
2015-04-13 23:20:45 -07:00
Eric Anholt
43b20795b7 vc4: Move the blit code to a separate file.
There will be other blit code showing up, and it seems like the place
you'd look.
2015-04-13 23:20:45 -07:00
Eric Anholt
e214a59635 vc4: Separate out a bit of code for submitting jobs to the kernel.
I want to be able to have multiple jobs being set up at the same time (for
example, a render job to do a little fixup blit in the course of doing a
render to the main FBO).
2015-04-13 23:20:45 -07:00
Eric Anholt
44b63cf5c0 vc4: When asked to sample from a raster texture, make a shadow tiled copy.
So, it turns out my simulator doesn't *quite* match the hardware.  And the
errata about raster textures tells you most of what's wrong, but there's
still stuff wrong after that.  Instead, if we're asked to sample from
raster, we'll just blit it to a tiled temporary.

Raster textures should only be screen scanout, and word is that it's
faster to copy to tiled using the tiling engine first than to texture from
an entire raster texture, anyway.
2015-04-13 22:34:06 -07:00
Eric Anholt
d04b07f8e2 vc4: Fix off-by-one in branch target validation. 2015-04-13 22:34:06 -07:00
Eric Anholt
7fa2f2e366 vc4: Use NIR-level lowering for idiv.
This fixes the idiv tests in piglit.
2015-04-13 21:36:40 -07:00
Eric Anholt
84ebaff1b7 vc4: Add a bunch of type conversions.
These are required to get piglit's idiv tests working.  The
unsigned<->float conversions are wrong, but are good enough to get
piglit's small ranges of values working.
2015-04-13 21:36:40 -07:00
Dave Airlie
cc5860e407 st/mesa: align cube map arrays layers
We create textures internally for texsubimage, and we use
the values from sub image to create a new texture, however
we don't align these to valid sizes, and cube map arrays
must have an array size aligned to 6.

This fixes texsubimage cube_map_array on CAYMAN at least,
(it was causing  GPU hang and bad values), it probably
also fixes it on radeonsi and evergreen.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89957
Tested-by: Tom Stellard <thomas.stellard@amd.com>
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-04-14 08:04:41 +10:00
Dave Airlie
5ed79312ed st/mesa: convert sub image for cube map arrays to 2d arrays for upload
Since we can subimage upload a number of cube map array layers,
that aren't a complete cube map array, we should specify things
as a 2D array and blit from that.

Suggested by Ilia Mirkin as an alternate fix for texsubimage
cube map array issues.

seems to work just as well.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-04-14 08:04:21 +10:00
Mathias Froehlich
1e1d5456ba i965: Flush batchbuffer containing the query on glQueryCounter.
This change fixes a regression with timer queries introduced with
commit 3eb6258. There the pending batchbuffer is flushed
only if glEndQuery is executed. This present change adds such
a flush to glQueryCounter which also schedules a value query
just like glEndQuery does. The patch fixes GPU timer queries
going mad from within osgviewer.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de>
Cc: mesa-stable@lists.freedesktop.org
2015-04-13 20:30:23 +02:00
Eric Anholt
adae027260 vc4: Use the blit interface for updating shadow textures.
This lets us plug in a better blit implementation and have it impact the
shadow update, too.
2015-04-13 10:39:24 -07:00
Eric Anholt
39b6f7e76c vc4: Remove dead fields from vc4_surface. 2015-04-13 10:39:24 -07:00
Eric Anholt
5100221ff7 vc4: Skip sending down the clear colors if not clearing. 2015-04-13 10:39:24 -07:00
Eric Anholt
725620f21d vc4: Sync with kernel changes to relax BCL versus RCL validation.
There was no reason to tie the two packets' values together.
2015-04-13 10:39:23 -07:00
Eric Anholt
cb88d2cfcb vc4: Fix another space allocation mistake.
We're over-allocating our BCL in vc4_draw.c, so this never mattered.
However, new RCL-only blit support might end up here without having set up
any BCL contents.
2015-04-13 10:39:02 -07:00
Eric Anholt
8eb9304ee7 vc4: Add missed accounting for the size of the semaphore.
This wouldn't have mattered except in the worst case scenario RCL setup.
2015-04-13 10:33:30 -07:00
Matt Turner
89b140dfae swrast: Mark MAX_GLUINT literal with u suffix.
Coverity is confused by the "float < int / 2" expression and suggests
casting MAX_GLUINT to unsigned, which I believe it was supposed to have
been already.

Reviewed-by: Brian Paul <brianp@vmware.com>
2015-04-13 09:03:02 -07:00
Matt Turner
1c9db39d54 i965: Don't bother freeing NULL.
Commit e16c5c90 was replacing 'region' with 'mt', leaving this
nonsensical code.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-04-13 09:03:02 -07:00
Chad Versace
a76dc15b2b i965: Lift some restrictions on dma_buf EGLImages
Allow glEGLImageTargetRenderbufferStorageOES and
glEGLImageTargetTexture2DOES for dma_buf EGLImages if the image is
a single RGBA8 unorm plane. This is safe, despite fast color clears,
because i965 disables allocation of auxiliary buffers for EGLImages.

Chrome OS needs this, because its compositor uses dma_buf EGLImages for
its scanout buffers.

Testing:
  - Tested on Ivybridge Chromebook Pixel with WebGL Aquarium and
    YouTube.
  - No Piglit regressions on Broadwell with `piglit run -p gbm
    tests/quick.py`, with my Piglit patches that update the
    EGL_EXT_image_dma_buf_import tests.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-13 07:36:32 -07:00
Chad Versace
2943b15ce7 i965: Disable aux buffers for EGLImage-backed miptrees
EGL does not yet have extensions to manage the flushing and invalidating
of driver-internal aux buffers. So we must disable aux buffers of
dma_buf-backed EGLImages in order to safely render into them.

This patch is obviously needed for renderbufers. It's also needed for
textures because the user can attach the texture to a framebuffer and
because the driver sometimes renders to textures for internal reasons.

Testing:
  - Tested on Ivybridge Chromebook Pixel with WebGL Aquarium and
    YouTube.
  - No Piglit regressions on Broadwell with `piglit run -p gbm
    tests/quick.py`.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-13 07:36:32 -07:00
Chad Versace
bf504b6127 i965: Change intel_miptree_create_for_bo() signature
Add parameter 'bool disable_aux_buffers'.

This is a refactor patch. The patch changes no behavior because the new
parameter is false in every call.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-13 07:36:32 -07:00
Chad Versace
d3b042f359 i965: Add field intel_mipmap_tree::disable_aux_buffers
The new field disables allocation of auxiliary buffers, such as the HiZ
buffer and MCS buffer. This is useful for sharing the miptree bo with an
external client that doesn't understand auxiliary buffers.

We need this field to safely render to a buffer that was imported with
EGL_EXT_image_dma_buf_import, because EGL does not yet have extensions
to manage flushing and invalidating auxiliary buffers.

Nothing yet enables this field. That's left to follow-up patches.

Testing:
  - Tested on Ivybridge Chromebook Pixel with WebGL Aquarium and
    YouTube.
  - No Piglit regressions on Broadwell with `piglit run -p gbm
    tests/quick.py`.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-13 07:36:29 -07:00
Chad Versace
e1338f267f i965: Refactor brw_is_hiz_depth_format()
Every caller of this function uses it to determine if the current
miptree needs a hiz buffer to be allocated. Strangely, the function
doesn't take a miptree argument. So, this function effectively decides
if and when a miptree's hiz buffer gets allocated without inspecting the
miptree itself.  Luckily, the driver behaves correctly despite the
brw_is_hiz_depth_format's quirk.

I will soon make some changes to the miptree that will require
inspecting the miptree to determine if it needs a hiz buffer. So this
patch renames
    brw_is_hiz_depth_format -> intel_miptree_wants_hiz_buffer
and gives it a miptree parameter.

This patch shouldn't change any behavior.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-13 07:32:02 -07:00
Chad Versace
5776d65114 i965: Declare intel_miptree_create_layout() as static
It's not used outside intel_mipmap_tree.c.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-13 07:32:02 -07:00
Chad Versace
1ef4bf7191 i965: Declare intel_miptree_alloc_mcs() as static
It's not used outside of intel_mipmap_tree.c, nor should it ever be.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-04-13 07:32:02 -07:00
Jose Fonseca
36ceda4ece docs: Improve LLVM_USE_CRT_xxx instructions. 2015-04-13 13:08:13 +01:00
Jose Fonseca
fa1b3e1501 glx: Include util/macros.h instead of redefining PRINTFLIKE.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2015-04-13 12:03:33 +01:00
Jose Fonseca
978753e843 util/ralloc: Fix extern "C" usage.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-04-13 12:03:26 +01:00
Jose Fonseca
85dd46d90c mesa: Remove pointless USE_EXTERNAL_DXTN_LIB macro.
I'm not sure what was the original intention, but currently
USE_EXTERNAL_DXTN_LIB always ends up defined, one way or another.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2015-04-13 12:02:52 +01:00
Emil Velikov
5ddeab8a06 docs: add news item and link release notes for mesa 10.5.3
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-04-12 23:16:42 +01:00
Emil Velikov
a94f8e712f docs: Add 256 sums for the 10.5.3 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 65776421fe)
2015-04-12 23:14:31 +01:00
Emil Velikov
794b9bf26a Add release notes for the 10.5.3 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit c4b8bff6e2)
2015-04-12 23:14:28 +01:00
Emil Velikov
61c6cc4a4a docs: remove the --with-max-{width,height} note
Missed out with commit d99135b2e9b(configure: nuke
--with-max-{width,height})

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-04-12 23:14:07 +01:00
Emil Velikov
0e742b1cb3 configure.ac: remove deprecated --with-libclc-path
The option was deprecated with commit 959e83d6507(clover: Adapt libclc's
INCLUDEDIR and LIBEXECDIR to make use of the new introduced libclc.pc.)
back in 2012 with mesa 9.2.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
2015-04-12 23:12:03 +01:00
Kenneth Graunke
b6354d9bb0 i965/nir: Make INTEL_DEBUG=ann work with NIR.
Now that we store a copy of the NIR shader, and don't immediately free
it, we can use it in annotations as well.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-04-11 12:35:47 -07:00
Kenneth Graunke
89c1feb78d i965: Create NIR during LinkShader() and ProgramStringNotify().
Previously, we translated into NIR and did all the optimizations and
lowering as part of running fs_visitor.  This meant that we did all of
that work twice for fragment shaders - once for SIMD8, and again for
SIMD16.  We also had to redo it every time we hit a state based
recompile.

We now generate NIR once at link time.  ARB programs don't have linking,
so we instead generate it at ProgramStringNotify time.

Mesa's fixed function vertex program handling doesn't bother to inform
the driver about new programs at all (which is rather mean), so we
generate NIR at the last minute, if it hasn't happened already.

shader-db runs ~9.4% faster on my i7-5600U, with a release build.

v2: Check NirOptions != NULL in ProgramStringNotify().  Don't bother
    using _mesa_program_enum_to_shader_stage as we already know it.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-04-11 12:35:33 -07:00
Kenneth Graunke
b3e286c457 nir: Store num_direct_uniforms in the nir_shader.
Storing this here is pretty sketchy - I don't know if any driver other
than i965 will want to use it.  But this will make it a lot easier to
generate NIR code at link time.  We'll probably rework it anyway.

(Ian suggested making nir_assign_var_locations_scalar_direct_first
 simply modify the nir_shader's fields, rather than passing pointers
 to them.  If this stays long term, we should do that.  But Jason and
 I suspect we'll be reworking this area again in the near future.)

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-04-11 11:39:48 -07:00
Kenneth Graunke
f41f07f685 i965: Move lower_output_reads to brw_link_shader().
This makes it so emit_nir_code() doesn't modify the GLSL IR.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-04-11 11:38:14 -07:00
Matt Turner
8e414cbdec glsl: Mark path as unreachable. 2015-04-11 10:23:05 -07:00
Matt Turner
ea0c35faf8 i965: Remove useless null check.
If it were null, we'd have just derefernced it two lines above.
2015-04-11 09:59:47 -07:00
Matt Turner
024ecc783b i965/fs/nir: Mark fallthrough. 2015-04-11 09:59:47 -07:00
Matt Turner
1ac230975e i965: Remove useless reg_offset >= 0 tests.
Commit eb9bd3a1 changed the type of this field to uint16_t.
2015-04-11 09:59:46 -07:00
Rob Clark
b98c0262d1 freedreno/ir3/nir: couple little fixes
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-11 11:41:03 -04:00
Rob Clark
1b936bb9f8 freedreno/ir3/nir: handle system values
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-11 11:40:57 -04:00
Rob Clark
715b2e0dbb freedreno/ir3/nir: handle txs and query_levels tex ops
These correspond to the tgsi TXQ opcode

(plus sneak in a fix for two-sided color)

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-11 11:40:43 -04:00
Rob Clark
97e8fc3fdd freedreno/ir3/nir: split out tex helpers
We'll need these in one or two other spots.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-11 11:40:36 -04:00
Rob Clark
6e8160d6e3 freedreno/ir3/nir: simplify emit_tex()
Just build up arrays for src0/src1, and use create_collect()..

Also add back missing .3d flag for 3d/cube textures.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-11 11:40:28 -04:00
Rob Clark
d5357c16cc freedreno/ir3/cp: handle indirect properly
I noticed some cases where we where trying to copy-propagate indirect
src's into places they cannot go, like 2nd src for cat3 (mad, etc).
Expand out valid_flags() to be aware of relativ flag, and fix up a few
related spots.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-11 11:40:21 -04:00
Rob Clark
49be76166b freedreno/ir3/sched: avoid getting stuck on addr conflicts
When we get in a scenario where we cannot schedule any more instructions
due to address register conflict, clone the instruction that writes the
address register, and switch the remaining unscheduled users for the
current address register over to the new clone.

This is simpler and more robust than the previous attempt (which tried
and sometimes failed to ensure all other dependencies of users of the
address register were scheduled first).. hint it would try to schedule
instructions that were not actually needed for any output value.

We probably need to do the same with predicate register, although so far
it isn't so heavily used so we aren't running into problems with it
(yet).

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-11 11:40:15 -04:00
Rob Clark
4cf4006674 freedreno/ir3/nir: add variable-indexing support
A bit fugly.. try and make this cleaner..  note if we hoist all the
get_addr() out of the loop we can drop the hashtable and just use
create_addr()..

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-11 11:40:09 -04:00
Rob Clark
972ce757d7 freedreno/ir3/asm: change assert to warning
It probably *should* be an assert, but for now TGSI f/e isn't very good
about dealing w/ CONST vs ABS/NEG.  So for debug builds, print a warning
instead of crashing with an assert for now.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-11 11:40:03 -04:00
Rob Clark
09cbd97a47 freedreno/ir3/nir: set first_driver_param
Without this, a3xx breaks.. a4xx would too if it had already implemented
support for passing driver params.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-11 11:39:56 -04:00
Rob Clark
f0e9a632a1 freedreno/ir3/cp: support to swap mad src's
For a normal MAD (ie. not MADSH), if first source is gpr and second
source is const, we can swap the first two sources to avoid needing a
mov instruction.

This gives back the biggest advantage TGSI f/e had over NIR f/e for
common shaders, since TGSI f/e had this logic in the f/e.  Note that
doing this in copy-prop step has the advantage that it will also work
for cases like:

   MOV TEMP[b], CONST[x]
   MAD TEMP[d], TEMP[a], TEMP[b], TEMP[c]

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-11 11:39:46 -04:00
Rob Clark
f596135616 nir: fix bit of cargo-culting in lower_idiv
I guess I was looking too much at how lower_system_values worked when
writing lower_idiv.

Since ttn wasn't emitting load_var for sysvals and the only drivers
using lower_idiv were using ttn, I think nothing was broken as a result.
But might as well fix this before it becomes a problem.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-04-11 10:43:16 -04:00
Rob Clark
58add76791 nir: split out lower_sub from lower_negate
Originally you had to have one or the other.  But actually I don't want
either.  (Or rather I want whatever is the minimum # of instructions.)

TODO: not sure where the best place to insert a check that driver hasn't
set *both* lower_negate and lower_sub?

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-11 10:43:16 -04:00
Rob Clark
fd65122a90 gallium/ttn: add support for system values
So far just the system values that freedreno supports, so we may add
more later.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-04-11 10:43:16 -04:00
Rob Clark
2faa878f13 gallium/ttn: fix TXD
With TXD we also have the ddx/ddy sources (before the sampler).

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-04-11 10:43:16 -04:00
Rob Clark
ca3ae90490 gallium/ttn: add TXQ support (v2)
Split out from ttn_tex() since it is kind of a weird instruction that
maps to two NIR opcodes, and it was cleaner this way.

v2: query_levels doesn't take any args

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-04-11 10:43:15 -04:00
Rob Clark
0b71451920 gallium/ttn: split out helper to get texture info
We'll need this as well for TXQ.  Split this out first to reduce noise
in the next patch.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-04-11 10:43:15 -04:00
Rob Clark
96c0f9328d gallium/ttn: add support for temp arrays
Since the rest of NIR really would rather have these as variables rather
than registers, create a nir_variable per array.  But rather than
completely re-arrange ttn to be variable based rather than register
based, keep the registers.  In the cases where there is a matching var
for the reg, ttn_emit_instruction will append the appropriate intrinsic
to get things back from the shadow reg into the variable.

NOTE: this doesn't quite handle TEMP[ADDR[]] when the DCL doesn't give
an array id.  But those just kinda suck, and should really go away.
AFAICT we don't get those from glsl.  Might be an issue for some other
state tracker.

v2: rework to use load_var/store_var with deref chains
v3: create new "burner" reg for temporarily holding the (potentially
writemask'd) dest after each instruction; add load_var to initialize
temporary dest in case not all components are overwritten
v4: review comments: asserts and use ttn_src_for_indirect() in
ttn_array_deref() so we can drop later patch converting to use vec1 for
addr reg (since ttn_src_for_indirect() handles the imov to vec1 from
tgsi addr component that we want)
v5: rebase: new requirements about parent mem ctx for derefs

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-04-11 10:41:45 -04:00
Rob Clark
b91d987140 gallium/ttn: minor cleanup
Extract tgsi_dst->Index into a local.. split out from 'gallium/ttn: add
support for temp arrays' for noise reduction..

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-04-11 10:24:50 -04:00
Jason Ekstrand
d47405eb70 i965: Use NIR by default for fragment shaders
GLSL IR vs. NIR shader-db results on i965:

   total instructions in shared programs: 2889747 -> 2890782 (0.04%)
   instructions in affected programs:     2425446 -> 2426481 (0.04%)
   helped:                                3698
   HURT:                                  5341

GLSL IR vs. NIR shader-db results on g4x:

   total instructions in shared programs: 2547252 -> 2550440 (0.13%)
   instructions in affected programs:     1984482 -> 1987670 (0.16%)
   helped:                                2844
   HURT:                                  4776

GLSL IR vs. NIR shader-db results on Iron Lake:

   total instructions in shared programs: 4053381 -> 4063828 (0.26%)
   instructions in affected programs:     3026601 -> 3037048 (0.35%)
   helped:                                4110
   HURT:                                  8331
   GAINED:                                1287
   LOST:                                  9

GLSL IR vs. NIR shader-db results on Sandy Bridge:

   total instructions in shared programs: 5307041 -> 5236666 (-1.33%)
   instructions in affected programs:     3442908 -> 3372533 (-2.04%)
   helped:                                11829
   HURT:                                  5604
   GAINED:                                33
   LOST:                                  18

GLSL IR vs. NIR shader-db results on Ivy Bridge:

   total instructions in shared programs: 4926333 -> 4857017 (-1.41%)
   instructions in affected programs:     3144042 -> 3074726 (-2.20%)
   helped:                                11559
   HURT:                                  4774
   GAINED:                                46
   LOST:                                  25

GLSL IR vs. NIR shader-db results on Bay Trail:

   total instructions in shared programs: 4926333 -> 4857017 (-1.41%)
   instructions in affected programs:     3144042 -> 3074726 (-2.20%)
   helped:                                11559
   HURT:                                  4774
   GAINED:                                46
   LOST:                                  25

GLSL IR vs. NIR shader-db results on Haswell:

   total instructions in shared programs: 4392487 -> 4293476 (-2.25%)
   instructions in affected programs:     2800180 -> 2701169 (-3.54%)
   helped:                                13073
   HURT:                                  3383
   GAINED:                                46
   LOST:                                  23

GLSL IR vs. NIR shader-db results on Broadwell (FS only):

   total instructions in shared programs: 4378113 -> 4283025 (-2.17%)
   instructions in affected programs:     2743209 -> 2648121 (-3.47%)
   helped:                                12470
   HURT:                                  3609
   GAINED:                                64
   LOST:                                  27

Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
2015-04-10 17:19:54 -07:00
1007 changed files with 32721 additions and 17309 deletions

1
.gitignore vendored
View File

@@ -45,3 +45,4 @@ manifest.txt
.libs/
Makefile
Makefile.in
.install-mesa-links

View File

@@ -24,16 +24,17 @@
# use c99 compiler by default
ifeq ($(LOCAL_CC),)
ifeq ($(LOCAL_IS_HOST_MODULE),true)
LOCAL_CC := $(HOST_CC) -std=c99
LOCAL_CC := $(HOST_CC) -std=c99 -D_GNU_SOURCE
else
LOCAL_CC := $(TARGET_CC) -std=c99
endif
endif
LOCAL_C_INCLUDES += \
$(MESA_TOP)/src \
$(MESA_TOP)/include
MESA_VERSION=$(shell cat $(MESA_TOP)/VERSION)
MESA_VERSION := $(shell cat $(MESA_TOP)/VERSION)
# define ANDROID_VERSION (e.g., 4.0.x => 0x0400)
LOCAL_CFLAGS += \
-DPACKAGE_VERSION=\"$(MESA_VERSION)\" \
@@ -41,6 +42,19 @@ LOCAL_CFLAGS += \
-DANDROID_VERSION=0x0$(MESA_ANDROID_MAJOR_VERSION)0$(MESA_ANDROID_MINOR_VERSION)
LOCAL_CFLAGS += \
-DHAVE___BUILTIN_EXPECT \
-DHAVE___BUILTIN_FFS \
-DHAVE___BUILTIN_FFSLL \
-DHAVE_FUNC_ATTRIBUTE_FLATTEN \
-DHAVE_FUNC_ATTRIBUTE_UNUSED \
-DHAVE_FUNC_ATTRIBUTE_FORMAT \
-DHAVE_FUNC_ATTRIBUTE_PACKED \
-DHAVE___BUILTIN_CTZ \
-DHAVE___BUILTIN_POPCOUNT \
-DHAVE___BUILTIN_POPCOUNTLL \
-DHAVE___BUILTIN_CLZ \
-DHAVE___BUILTIN_CLZLL \
-DHAVE___BUILTIN_UNREACHABLE \
-DHAVE_PTHREAD=1 \
-fvisibility=hidden \
-Wno-sign-compare

View File

@@ -34,6 +34,13 @@ MESA_TOP := $(call my-dir)
MESA_ANDROID_MAJOR_VERSION := $(word 1, $(subst ., , $(PLATFORM_VERSION)))
MESA_ANDROID_MINOR_VERSION := $(word 2, $(subst ., , $(PLATFORM_VERSION)))
MESA_ANDROID_VERSION := $(MESA_ANDROID_MAJOR_VERSION).$(MESA_ANDROID_MINOR_VERSION)
ifeq ($(filter 1 2 3 4,$(MESA_ANDROID_MAJOR_VERSION)),)
MESA_LOLLIPOP_BUILD := true
else
define local-generated-sources-dir
$(call local-intermediates-dir)
endef
endif
MESA_COMMON_MK := $(MESA_TOP)/Android.common.mk
MESA_PYTHON2 := python
@@ -94,7 +101,6 @@ ifeq ($(strip $(MESA_BUILD_GALLIUM)),true)
SUBDIRS += src/gallium
endif
mkfiles := $(patsubst %,$(MESA_TOP)/%/Android.mk,$(SUBDIRS))
include $(mkfiles)
include $(call all-named-subdir-makefiles,$(SUBDIRS))
endif

View File

@@ -5,3 +5,11 @@ $(call add-clean-step, rm -rf $(PRODUCT_OUT)/obj/SHARED_LIBRARIES/libGLES_mesa_i
$(call add-clean-step, rm -rf $(OUT_DIR)/host/$(HOST_OS)-$(HOST_ARCH)/obj/EXECUTABLES/mesa_*_intermediates)
$(call add-clean-step, rm -rf $(OUT_DIR)/host/$(HOST_OS)-$(HOST_ARCH)/obj/EXECUTABLES/glsl_compiler_intermediates)
$(call add-clean-step, rm -rf $(OUT_DIR)/host/$(HOST_OS)-$(HOST_ARCH)/obj/STATIC_LIBRARIES/libmesa_glsl_utils_intermediates)
$(call add-clean-step, rm -rf $(PRODUCT_OUT)/*/STATIC_LIBRARIES/libmesa_*_intermediates)
$(call add-clean-step, rm -rf $(PRODUCT_OUT)/*/SHARED_LIBRARIES/i9?5_dri_intermediates)
$(call add-clean-step, rm -rf $(PRODUCT_OUT)/*/SHARED_LIBRARIES/libglapi_intermediates)
$(call add-clean-step, rm -rf $(PRODUCT_OUT)/*/SHARED_LIBRARIES/libGLES_mesa_intermediates)
$(call add-clean-step, rm -rf $(HOST_OUT_release)/*/EXECUTABLES/mesa_*_intermediates)
$(call add-clean-step, rm -rf $(HOST_OUT_release)/*/EXECUTABLES/glsl_compiler_intermediates)
$(call add-clean-step, rm -rf $(HOST_OUT_release)/*/STATIC_LIBRARIES/libmesa_*_intermediates)

View File

@@ -1 +1 @@
10.6.0-devel
10.6.1

View File

@@ -230,7 +230,7 @@ _SAVE_LDFLAGS="$LDFLAGS"
_SAVE_CPPFLAGS="$CPPFLAGS"
dnl Compiler macros
DEFINES="-DUSE_EXTERNAL_DXTN_LIB=1"
DEFINES=""
AC_SUBST([DEFINES])
case "$host_os" in
linux*|*-gnu*|gnu*)
@@ -649,6 +649,7 @@ if test "x$enable_asm" = xyes; then
fi
AC_CHECK_HEADER([xlocale.h], [DEFINES="$DEFINES -DHAVE_XLOCALE_H"])
AC_CHECK_HEADER([sys/sysctl.h], [DEFINES="$DEFINES -DHAVE_SYS_SYSCTL_H"])
AC_CHECK_FUNC([strtof], [DEFINES="$DEFINES -DHAVE_STRTOF"])
dnl Check to see if dlopen is in default libraries (like Solaris, which
@@ -941,7 +942,7 @@ x*yes*yes*)
esac
# Building Xlib-GLX requires shared glapi to be disabled.
if test "x$enable_xlib_glx" = xyes; then
if test "x$enable_shared_glapi$enable_xlib_glx" = xyesyes; then
AC_MSG_NOTICE([Shared GLAPI should not used with Xlib-GLX, disabling])
enable_shared_glapi=no
fi
@@ -1547,8 +1548,15 @@ if test "x$enable_egl" = xyes; then
if test "$enable_static" != yes; then
if test "x$enable_dri" = xyes; then
HAVE_EGL_DRIVER_DRI2=1
fi
HAVE_EGL_DRIVER_DRI2=1
if test "x$enable_shared_glapi" = xno; then
AC_MSG_ERROR([egl_dri2 requires --enable-shared-glapi])
fi
else
# Avoid building an "empty" libEGL. Drop/update this
# when other backends (haiku?) come along.
AC_MSG_ERROR([egl requires --enable-dri])
fi
fi
fi
@@ -1641,7 +1649,7 @@ if test "x$enable_nine" = xyes; then
if ! echo "$with_gallium_drivers" | grep -q 'swrast'; then
AC_MSG_ERROR([nine requires the gallium swrast driver])
fi
if test "x$with_gallium_drivers" == xswrast; then
if test "x$with_gallium_drivers" = xswrast; then
AC_MSG_ERROR([nine requires at least one non-swrast gallium driver])
fi
if test "x$enable_dri3" = xno; then
@@ -1656,19 +1664,6 @@ dnl
dnl OpenCL configuration
dnl
AC_ARG_WITH([libclc-path],
[AS_HELP_STRING([--with-libclc-path],
[DEPRECATED: See http://dri.freedesktop.org/wiki/GalliumCompute#How_to_Install])],
[LIBCLC_PATH="$withval"],
[LIBCLC_PATH=''])
if test -n "$LIBCLC_PATH"; then
AC_MSG_ERROR([The --with-libclc-path option has been deprecated.
Please review the updated build instructions for clover:
http://dri.freedesktop.org/wiki/GalliumCompute])
fi
AC_ARG_WITH([clang-libdir],
[AS_HELP_STRING([--with-clang-libdir],
[Path to Clang libraries @<:@default=llvm-config --libdir@:>@])],
@@ -1878,6 +1873,13 @@ strip_unwanted_llvm_flags() {
-e 's/-fstack-protector-strong\>//g'
}
llvm_check_version_for() {
if test "${LLVM_VERSION_INT}${LLVM_VERSION_PATCH}" -lt "${1}0${2}${3}"; then
AC_MSG_ERROR([LLVM $1.$2.$3 or newer is required for $4])
fi
}
if test -z "$with_gallium_drivers"; then
enable_gallium_llvm=no
@@ -1932,22 +1934,10 @@ if test "x$enable_gallium_llvm" = xyes; then
fi
if test "x$enable_opencl" = xyes; then
llvm_check_version_for "3" "5" "0" "opencl"
LLVM_COMPONENTS="${LLVM_COMPONENTS} all-targets ipo linker instrumentation"
# LLVM 3.3 >= 177971 requires IRReader
if $LLVM_CONFIG --components | grep -qw 'irreader'; then
LLVM_COMPONENTS="${LLVM_COMPONENTS} irreader"
fi
# LLVM 3.4 requires Option
if $LLVM_CONFIG --components | grep -qw 'option'; then
LLVM_COMPONENTS="${LLVM_COMPONENTS} option"
fi
# Current OpenCL/Clover and LLVM 3.5 require ObjCARCOpts and ProfileData
if $LLVM_CONFIG --components | grep -qw 'objcarcopts'; then
LLVM_COMPONENTS="${LLVM_COMPONENTS} objcarcopts"
fi
if $LLVM_CONFIG --components | grep -qw 'profiledata'; then
LLVM_COMPONENTS="${LLVM_COMPONENTS} profiledata"
fi
LLVM_COMPONENTS="${LLVM_COMPONENTS} irreader option objcarcopts profiledata"
fi
DEFINES="${DEFINES} -DHAVE_LLVM=0x0$LLVM_VERSION_INT -DLLVM_VERSION_PATCH=$LLVM_VERSION_PATCH"
MESA_LLVM=1
@@ -2071,12 +2061,7 @@ radeon_llvm_check() {
if test "x$enable_gallium_llvm" != "xyes"; then
AC_MSG_ERROR([--enable-gallium-llvm is required when building $1])
fi
LLVM_REQUIRED_VERSION_MAJOR="3"
LLVM_REQUIRED_VERSION_MINOR="4"
LLVM_REQUIRED_VERSION_PATCH="2"
if test "${LLVM_VERSION_INT}${LLVM_VERSION_PATCH}" -lt "${LLVM_REQUIRED_VERSION_MAJOR}0${LLVM_REQUIRED_VERSION_MINOR}${LLVM_REQUIRED_VERSION_PATCH}"; then
AC_MSG_ERROR([LLVM $LLVM_REQUIRED_VERSION_MAJOR.$LLVM_REQUIRED_VERSION_MINOR.$LLVM_REQUIRED_VERSION_PATCH or newer is required for $1])
fi
llvm_check_version_for "3" "4" "2" $1
if test true && $LLVM_CONFIG --targets-built | grep -qvw 'R600' ; then
AC_MSG_ERROR([LLVM R600 Target not enabled. You can enable it when building the LLVM
sources with the --enable-experimental-targets=R600
@@ -2556,6 +2541,7 @@ if test "x$MESA_LLVM" = x1; then
echo " LLVM_CFLAGS: $LLVM_CFLAGS"
echo " LLVM_CXXFLAGS: $LLVM_CXXFLAGS"
echo " LLVM_CPPFLAGS: $LLVM_CPPFLAGS"
echo " LLVM_LDFLAGS: $LLVM_LDFLAGS"
echo ""
fi
echo " PYTHON2: $PYTHON2"

View File

@@ -111,14 +111,14 @@ GL 4.0, GLSL 4.00:
- New overload resolution rules DONE
GL_ARB_gpu_shader_fp64 DONE (nvc0, softpipe)
GL_ARB_sample_shading DONE (i965, nv50, nvc0, r600, radeonsi)
GL_ARB_shader_subroutine not started
GL_ARB_shader_subroutine started (Dave)
GL_ARB_tessellation_shader started (Chris, Ilia)
GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_texture_cube_map_array DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_texture_gather DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe)
GL_ARB_texture_query_lod DONE (i965, nv50, nvc0, r600, radeonsi)
GL_ARB_transform_feedback2 DONE (i965, nv50, nvc0, r600, radeonsi)
GL_ARB_transform_feedback3 DONE (i965, nv50, nvc0, r600, radeonsi)
GL_ARB_transform_feedback2 DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_transform_feedback3 DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL 4.1, GLSL 4.10:
@@ -127,7 +127,7 @@ GL 4.1, GLSL 4.10:
GL_ARB_get_program_binary DONE (0 binary formats)
GL_ARB_separate_shader_objects DONE (all drivers)
GL_ARB_shader_precision started (Micah)
GL_ARB_vertex_attrib_64bit started (Dave)
GL_ARB_vertex_attrib_64bit DONE (nvc0, softpipe)
GL_ARB_viewport_array DONE (i965, nv50, nvc0, r600, llvmpipe)
@@ -137,7 +137,7 @@ GL 4.2, GLSL 4.20:
GL_ARB_compressed_texture_pixel_storage DONE (all drivers)
GL_ARB_shader_atomic_counters DONE (i965)
GL_ARB_texture_storage DONE (all drivers)
GL_ARB_transform_feedback_instanced DONE (i965, nv50, nvc0, r600, radeonsi)
GL_ARB_transform_feedback_instanced DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_shader_image_load_store in progress (curro)
GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30)
@@ -161,15 +161,15 @@ GL 4.3, GLSL 4.30:
GL_ARB_internalformat_query2 not started
GL_ARB_invalidate_subdata DONE (all drivers)
GL_ARB_multi_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_program_interface_query not started
GL_ARB_program_interface_query DONE (all drivers)
GL_ARB_robust_buffer_access_behavior not started
GL_ARB_shader_image_size not started
GL_ARB_shader_image_size in progress (Martin Peres)
GL_ARB_shader_storage_buffer_object not started
GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi, llvmpipe)
GL_ARB_texture_query_levels DONE (all drivers that support GLSL 1.30)
GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
GL_ARB_texture_view DONE (i965, nv50, nvc0)
GL_ARB_texture_view DONE (i965, nv50, nvc0, llvmpipe, softpipe)
GL_ARB_vertex_attrib_binding DONE (all drivers)
@@ -182,7 +182,7 @@ GL 4.4, GLSL 4.40:
GL_ARB_multi_bind DONE (all drivers)
GL_ARB_query_buffer_object not started
GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_texture_stencil8 not started
GL_ARB_texture_stencil8 DONE (nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL 4.5, GLSL 4.50:
@@ -192,13 +192,13 @@ GL 4.5, GLSL 4.50:
GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, llvmpipe, softpipe)
GL_ARB_cull_distance not started
GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600)
GL_ARB_direct_state_access started
GL_ARB_direct_state_access DONE (all drivers)
- Transform Feedback object DONE
- Buffer object DONE
- Framebuffer object started (Laura Ekstrand)
- Framebuffer object DONE
- Renderbuffer object DONE
- Texture object DONE
- Vertex array object started (Fredrik Höglund)
- Vertex array object DONE
- Sampler object DONE
- Program Pipeline object DONE
- Query object DONE (will require changes when GL_ARB_query_buffer_object lands)
@@ -217,18 +217,25 @@ GLES3.1, GLSL ES 3.1
GL_ARB_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
GL_ARB_framebuffer_no_attachments not started
GL_ARB_program_interface_query not started
GL_ARB_program_interface_query DONE (all drivers)
GL_ARB_shader_atomic_counters DONE (i965)
GL_ARB_shader_image_load_store in progress (curro)
GL_ARB_shader_image_size in progress (Martin Peres)
GL_ARB_shader_storage_buffer_object not started
GL_ARB_shading_language_packing DONE (all drivers)
GL_ARB_separate_shader_objects DONE (all drivers)
GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
Multisample textures (GL_ARB_texture_multisample) DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
GL_ARB_vertex_attrib_binding DONE (all drivers)
GS5 Enhanced textureGather DONE (i965, nvc0, r600, radeonsi)
GS5 Packing/bitfield/conversion functions DONE (i965, nvc0, r600, radeonsi)
GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
Additional functions not covered above:
glMemoryBarrierByRegion
glGetTexLevelParameter[fi]v - needs updates to restrict to GLES enums
glGetBooleani_v - needs updates to restrict to GLES enums
More info about these features and the work involved can be found at
http://dri.freedesktop.org/wiki/MissingFunctionality

View File

@@ -103,7 +103,7 @@ Mesa Version History
- Stencil-related functions now work in display lists
Changes:
- renamed aux.h as glaux.h (MS-DOS names can't start with aux)
- most filenames are in 8.3 format to accomodate MS-DOS
- most filenames are in 8.3 format to accommodate MS-DOS
- use GLubytes to store arrays of colors instead of GLints
1.2.2 August 2, 1995
@@ -1007,7 +1007,7 @@ Mesa Version History
- glGetTexImage was using pixel unpacking instead of packing params
- auto-mipmap generation for cube maps was incorrect
Changes:
- max texture units reduced to six to accomodate texture rectangles
- max texture units reduced to six to accommodate texture rectangles
- removed unfinished GL_MESA_sprite_point extension code

View File

@@ -183,14 +183,6 @@ probably required only for some of the demos found in mesa/demo repository.</p>
values are: <code>debug</code>, <code>info</code>, <code>warning</code>, and
<code>fatal</code>.</p>
</dd>
<dt><code>EGL_SOFTWARE</code></dt>
<dd>
<p>For drivers that support both hardware and software rendering, setting this
variable to true forces the use of software rendering.</p>
</dd>
</dl>

View File

@@ -34,6 +34,7 @@ sometimes be useful for debugging end-user issues.
<li>LIBGL_NO_DRAWARRAYS - if set do not use DrawArrays GLX protocol (for debugging)
<li>LIBGL_SHOW_FPS - print framerate to stdout based on the number of glXSwapBuffers
calls per second.
<li>LIBGL_DRI3_DISABLE - disable DRI3 if set (the value does not matter)
</ul>

View File

@@ -327,19 +327,6 @@ Basically, applying a translation of (0.375, 0.375, 0.0) to your coordinates
will fix the problem.
</p>
<h2>3.6 How can I change the maximum framebuffer size in Mesa's
<tt>swrast</tt> backend?</h2>
<p>
These can be overridden by using the <tt>--with-max-width</tt> and
<tt>--with-max-height</tt> options. The two need not be equal.
</p><p>
Do note that Mesa uses these values to size some internal buffers,
so increasing these sizes will cause Mesa to require additional
memory. Furthermore, increasing these limits beyond <tt>4096</tt>
may introduce rasterization artifacts; see the leading comments in
<tt>src/mesa/swrast/s_tritemp.h</tt>.
</p>
<br>
<br>

View File

@@ -16,6 +16,24 @@
<h1>News</h1>
<h2>May 11, 2015</h2>
<p>
<a href="relnotes/10.5.5.html">Mesa 10.5.5</a> is released.
This is a bug-fix release.
</p>
<h2>April 24, 2015</h2>
<p>
<a href="relnotes/10.5.4.html">Mesa 10.5.4</a> is released.
This is a bug-fix release.
</p>
<h2>April 12, 2015</h2>
<p>
<a href="relnotes/10.5.3.html">Mesa 10.5.3</a> is released.
This is a bug-fix release.
</p>
<h2>March 28, 2015</h2>
<p>
<a href="relnotes/10.5.2.html">Mesa 10.5.2</a> is released.
@@ -1354,7 +1372,7 @@ The <a href="faq.html">Mesa FAQ</a> has been rewritten.
- glGetTexImage was using pixel unpacking instead of packing params
- auto-mipmap generation for cube maps was incorrect
Changes:
- max texture units reduced to six to accomodate texture rectangles
- max texture units reduced to six to accommodate texture rectangles
- removed unfinished GL_MESA_sprite_point extension code
</pre>

View File

@@ -49,7 +49,7 @@ stderr if the LIBGL_DEBUG environment variable is defined.
libGL.so is thread safe. The overhead of thread safety for common,
single-thread clients is negligible. However, the overhead of thread
safety for multi-threaded clients is significant. Each GL API call
requires two calls to pthread_get_specific() which can noticably
requires two calls to pthread_get_specific() which can noticeably
impact performance. Warning: libGL.so is thread safe but individual
DRI drivers may not be. Please consult the documentation for a driver
to learn if it is thread safe.

View File

@@ -58,15 +58,37 @@ It's the fastest software rasterizer for Mesa.
</pre>
<p>
For Windows you will need to build LLVM from source with MSVC or MINGW
(either natively or through cross compilers) and CMake, and set the LLVM
environment variable to the directory you installed it to.
For Windows you will need to build LLVM from source with MSVC or MINGW
(either natively or through cross compilers) and CMake, and set the LLVM
environment variable to the directory you installed it to.
LLVM will be statically linked, so when building on MSVC it needs to be
built with a matching CRT as Mesa, and you'll need to pass
-DLLVM_USE_CRT_RELEASE=MTd for debug and checked builds,
-DLLVM_USE_CRT_RELEASE=MTd for profile and release builds.
<code>-DLLVM_USE_CRT_xxx=yyy</code> as described below.
</p>
<table border="1">
<tr>
<th rowspan="2">LLVM build-type</th>
<th colspan="2" align="center">Mesa build-type</th>
</tr>
<tr>
<th>debug,checked</th>
<th>release,profile</th>
</tr>
<tr>
<th>Debug</th>
<td><code>-DLLVM_USE_CRT_DEBUG=MTd</code></td>
<td><code>-DLLVM_USE_CRT_DEBUG=MT</code></td>
</tr>
<tr>
<th>Release</th>
<td><code>-DLLVM_USE_CRT_RELEASE=MTd</code></td>
<td><code>-DLLVM_USE_CRT_RELEASE=MT</code></td>
</tr>
</table>
<p>
You can build only the x86 target by passing -DLLVM_TARGETS_TO_BUILD=X86
to cmake.
</p>

View File

@@ -21,6 +21,9 @@ The release notes summarize what's new or changed in each Mesa release.
</p>
<ul>
<li><a href="relnotes/10.5.5.html">10.5.5 release notes</a>
<li><a href="relnotes/10.5.4.html">10.5.4 release notes</a>
<li><a href="relnotes/10.5.3.html">10.5.3 release notes</a>
<li><a href="relnotes/10.5.2.html">10.5.2 release notes</a>
<li><a href="relnotes/10.4.7.html">10.4.7 release notes</a>
<li><a href="relnotes/10.5.1.html">10.5.1 release notes</a>

View File

@@ -104,7 +104,7 @@ a07b4b6b9eb449b88a6cb5061e51c331 MesaLib-10.0.3.zip
<li>Add md5sums for 10.0.2. release.</li>
<li>cherry-ignore: Ignore several patches not yet ready for the stable branch</li>
<li>Drop another couple of patches.</li>
<li>cherry-ignore: Ignore 4 patches at teh request of the author, (Anuj).</li>
<li>cherry-ignore: Ignore 4 patches at the request of the author, (Anuj).</li>
<li>Update version to 10.0.3</li>
</ul>

125
docs/relnotes/10.5.3.html Normal file
View File

@@ -0,0 +1,125 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 10.5.3 Release Notes / April 12, 2015</h1>
<p>
Mesa 10.5.3 is a bug fix release which fixes bugs found since the 10.5.2 release.
</p>
<p>
Mesa 10.5.3 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
3.3 is <strong>only</strong> available if requested at context creation
because compatibility contexts are not supported.
</p>
<h2>SHA256 checksums</h2>
<pre>
2371b8e210ccd19f61dd94b6664d612e5a479ba7d431a074512d87633bd6aeb4 mesa-10.5.3.tar.gz
8701ee1be4f5c03238f5e63c1a9bd4cc03a2f6c0155ed42a1ae7d58f18912ba2 mesa-10.5.3.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<p>This list is likely incomplete.</p>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83962">Bug 83962</a> - [HSW/BYT]Piglit spec_ARB_gpu_shader5_arb_gpu_shader5-emitstreamvertex_nodraw fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89679">Bug 89679</a> - [NV50] Portal/Half-Life 2 will not start (native Steam)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89746">Bug 89746</a> - Mesa and LLVM 3.6+ break opengl for genymotion</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89754">Bug 89754</a> - vertexAttrib fails WebGL Conformance test with mesa drivers</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89758">Bug 89758</a> - pow WebGL Conformance test with mesa drivers</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89759">Bug 89759</a> - WebGL OGL ES GLSL conformance test with mesa drivers fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89905">Bug 89905</a> - scons build broken on 10.5.2 due to activated vega st</li>
</ul>
<h2>Changes</h2>
<p>Dave Airlie (1):</p>
<ul>
<li>st_glsl_to_tgsi: only do mov copy propagation on temps (v2)</li>
</ul>
<p>Emil Velikov (5):</p>
<ul>
<li>docs: Add sha256 sums for the 10.5.2 release</li>
<li>xmlpool: don't forget to ship the MOS</li>
<li>configure.ac: error out if python/mako is not found when required</li>
<li>dist: add the VG depedencies into the tarball</li>
<li>Update version to 10.5.3</li>
</ul>
<p>Iago Toral Quiroga (1):</p>
<ul>
<li>i965: Do not render primitives in non-zero streams then TF is disabled</li>
</ul>
<p>Ilia Mirkin (7):</p>
<ul>
<li>st/mesa: update arrays when the current attrib has been updated</li>
<li>nv50/ir: take postFactor into account when doing peephole optimizations</li>
<li>nv50/ir/gk110: fix offset flag position for TXD opcode</li>
<li>freedreno/a3xx: fix 3d texture layout</li>
<li>freedreno/a3xx: point size should not be divided by 2</li>
<li>nv50: allocate more offset space for occlusion queries</li>
<li>nv50,nvc0: limit the y-tiling of 3d textures to the first level's tiling</li>
</ul>
<p>Kenneth Graunke (2):</p>
<ul>
<li>i965: Fix instanced geometry shaders on Gen8+.</li>
<li>i965: Add forgotten multi-stream code to Gen8 SOL state.</li>
</ul>
<p>Marcin Ślusarz (1):</p>
<ul>
<li>nouveau: synchronize "scratch runout" destruction with the command stream</li>
</ul>
<p>Michel Dänzer (1):</p>
<ul>
<li>radeonsi: Cache LLVMTargetMachineRef in context instead of in screen</li>
</ul>
<p>Tom Stellard (1):</p>
<ul>
<li>clover: Return CL_BUILD_ERROR for CL_PROGRAM_BUILD_STATUS when compilation fails v2</li>
</ul>
<p>Ville Syrjälä (1):</p>
<ul>
<li>i965: Fix URB size for CHV</li>
</ul>
</div>
</body>
</html>

125
docs/relnotes/10.5.4.html Normal file
View File

@@ -0,0 +1,125 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 10.5.4 Release Notes / April 24, 2015</h1>
<p>
Mesa 10.5.4 is a bug fix release which fixes bugs found since the 10.5.3 release.
</p>
<p>
Mesa 10.5.4 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
3.3 is <strong>only</strong> available if requested at context creation
because compatibility contexts are not supported.
</p>
<h2>SHA256 checksums</h2>
<pre>
e1089567fc7bf8d9b2d8badcc9f2fc3b758701c8c0ccfe7af1805549fea53f11 mesa-10.5.4.tar.gz
b51e723f3a20d842c88a92d809435b229fc4744ca0dbec0317d9d4a3ac4c6803 mesa-10.5.4.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<p>This list is likely incomplete.</p>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69226">Bug 69226</a> - Cannot enable basic shaders with Second Life aborts attempt</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=71591">Bug 71591</a> - Second Life shaders fail to compile (extension declared in middle of shader)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=81025">Bug 81025</a> - [IVB/BYT Bisected]Piglit spec_ARB_draw_indirect_arb_draw_indirect-draw-elements-prim-restart-ugly fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89457">Bug 89457</a> - [BSW Bisected]ogles3conform ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89957">Bug 89957</a> - vm protection faults in piglit lest: texsubimage cube_map_array pbo</li>
</ul>
<h2>Changes</h2>
<p>Brian Paul (1):</p>
<ul>
<li>glsl: rewrite glsl_type::record_key_hash() to avoid buffer overflow</li>
</ul>
<p>Dave Airlie (2):</p>
<ul>
<li>st/mesa: convert sub image for cube map arrays to 2d arrays for upload</li>
<li>st/mesa: align cube map arrays layers</li>
</ul>
<p>Emil Velikov (11):</p>
<ul>
<li>docs: Add 256 sums for the 10.5.3 release</li>
<li>radeonsi: remove unused si_dump_key()</li>
<li>android: use LOCAL_SHARED_LIBRARIES over TARGET_OUT_HEADERS</li>
<li>android: add $(mesa_top)/src include to the whole of mesa</li>
<li>android: egl: add libsync_cflags to the build</li>
<li>android: dri/common: conditionally include drm_cflags/set __NOT_HAVE_DRM_H</li>
<li>android: add HAVE__BUILTIN_* and HAVE_FUNC_ATTRIBUTE_* defines</li>
<li>android: add $(mesa_top)/src/mesa/main to the includes list</li>
<li>android: dri: link against libmesa_util</li>
<li>android: mesa: fix the path of the SSE4_1 optimisations</li>
<li>Update version to 10.5.4</li>
</ul>
<p>Ian Romanick (1):</p>
<ul>
<li>nir: Fix typo in "ushr by 0" algebraic replacement</li>
</ul>
<p>Kenneth Graunke (2):</p>
<ul>
<li>i965: Fix software primitive restart with indirect draws.</li>
<li>drirc: Add "Second Life" quirk (allow_glsl_extension_directive_midshader).</li>
</ul>
<p>Kristian Høgsberg (1):</p>
<ul>
<li>i965: Rewrite ir_tex to ir_txl with lod 0 for vertex shaders</li>
</ul>
<p>Marek Olšák (2):</p>
<ul>
<li>glsl_to_tgsi: fix out-of-bounds constant access and crash for uniforms</li>
<li>glsl_to_tgsi: don't use a potentially-undefined immediate for ir_query_levels</li>
</ul>
<p>Mathias Froehlich (1):</p>
<ul>
<li>i965: Flush batchbuffer containing the query on glQueryCounter.</li>
</ul>
<p>Mauro Rossi (2):</p>
<ul>
<li>android: mesa: generate the format_{un,}pack.[ch] sources</li>
<li>android: add inital NIR build</li>
</ul>
</div>
</body>
</html>

95
docs/relnotes/10.5.5.html Normal file
View File

@@ -0,0 +1,95 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 10.5.5 Release Notes / May 11, 2015</h1>
<p>
Mesa 10.5.5 is a bug fix release which fixes bugs found since the 10.5.4 release.
</p>
<p>
Mesa 10.5.5 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
3.3 is <strong>only</strong> available if requested at context creation
because compatibility contexts are not supported.
</p>
<h2>SHA256 checksums</h2>
<pre>
c10f00fd792b8290dd51ebcc48a9016c4cafab19ec205423c6fcadfd7f3a59f2 mesa-10.5.5.tar.gz
4ac4e4ea3414f1cadb1467f2f173f9e56170d31e8674f7953a46f0549d319f28 mesa-10.5.5.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<p>This list is likely incomplete.</p>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88521">Bug 88521</a> - GLBenchmark 2.7 TRex renders with artifacts on Gen8 with !UXA</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89455">Bug 89455</a> - [NVC0/Gallium] Unigine Heaven black and white boxes</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89689">Bug 89689</a> - [Regression] Weston on DRM backend won't start with new version of mesa</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90130">Bug 90130</a> - gl_PrimitiveId seems to reset at 340</li>
</ul>
<h2>Changes</h2>
<p>Boyan Ding (1):</p>
<ul>
<li>i965: Add XRGB8888 format to intel_screen_make_configs</li>
</ul>
<p>Emil Velikov (3):</p>
<ul>
<li>docs: Add sha256 sums for the 10.5.4 release</li>
<li>r300: do not link against libdrm_intel</li>
<li>Update version to 10.5.5</li>
</ul>
<p>Ilia Mirkin (4):</p>
<ul>
<li>nvc0/ir: flush denorms to zero in non-compute shaders</li>
<li>gk110/ir: fix set with a register dest to not auto-set the abs flag</li>
<li>nvc0/ir: fix predicated PFETCH emission</li>
<li>nv50/ir: fix asFlow() const helper for OP_JOIN</li>
</ul>
<p>Kenneth Graunke (2):</p>
<ul>
<li>i965: Make intel_emit_linear_blit handle Gen8+ alignment restrictions.</li>
<li>i965: Disallow linear blits that are not cacheline aligned.</li>
</ul>
<p>Roland Scheidegger (1):</p>
<ul>
<li>draw: fix prim ids when there's no gs</li>
</ul>
</div>
</body>
</html>

View File

@@ -14,7 +14,7 @@
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 10.6.0 Release Notes / TBD</h1>
<h1>Mesa 10.6.0 Release Notes / June 14, 2015</h1>
<p>
Mesa 10.6.0 is a new development release.
@@ -31,9 +31,10 @@ because compatibility contexts are not supported.
</p>
<h2>MD5 checksums</h2>
<h2>SHA256 checksums</h2>
<pre>
TBD.
9bc659abdba26202509304f259723aaa4343dba6aac4bd87d5baea11d23c8c63 mesa-10.6.0.tar.gz
f37e2633978deed02ff0522abc36c709586e2b555fd439a82ab71dce2c866c76 mesa-10.6.0.tar.xz
</pre>
@@ -45,19 +46,272 @@ Note: some of the new features are only available with certain drivers.
<ul>
<li>GL_AMD_pinned_memory on r600, radeonsi</li>
<li>GL_ARB_clip_control on i965</li>
<li>GL_ARB_depth_buffer_float on freedreno</li>
<li>GL_ARB_depth_clamp on freedreno</li>
<li>GL_ARB_direct_state_access on all drivers that support GL 2.0+</li>
<li>GL_ARB_draw_indirect, GL_ARB_multi_draw_indirect on r600</li>
<li>GL_ARB_draw_instanced on freedreno</li>
<li>GL_ARB_gpu_shader_fp64 on nvc0, softpipe</li>
<li>GL_ARB_gpu_shader5 on i965/gen8+</li>
<li>GL_ARB_instanced_arrays on freedreno</li>
<li>GL_ARB_pipeline_statistics_query on i965, nv50, nvc0, r600, radeonsi, softpipe</li>
<li>GL_ARB_program_interface_query (all drivers)</li>
<li>GL_ARB_texture_stencil8 on nv50, nvc0, r600, radeonsi, softpipe</li>
<li>GL_ARB_texture_view on llvmpipe, softpipe</li>
<li>GL_ARB_uniform_buffer_object on freedreno</li>
<li>GL_ARB_vertex_attrib_64bit on nvc0, softpipe</li>
<li>GL_ARB_viewport_array, GL_AMD_vertex_shader_viewport_index on i965/gen6</li>
<li>GL_EXT_draw_buffers2 on freedreno</li>
<li>GL_ARB_clip_control on i965</li>
<li>GL_OES_EGL_sync on all drivers</li>
<li>EGL_KHR_fence_sync on i965, freedreno, nv50, nvc0, r600, radeonsi</li>
<li>EGL_KHR_wait_sync on i965, freedreno, nv50, nvc0, r600, radeonsi</li>
<li>EGL_KHR_cl_event2 on freedreno, nv50, nvc0, r600, radeonsi</li>
<li>GL_AMD_performance_monitor on nvc0</li>
</ul>
<h2>Bug fixes</h2>
TBD.
<p>This list is likely incomplete.</p>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=15006">Bug 15006</a> - translate &amp; rotate the line cause Aliasing</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27007">Bug 27007</a> - Lines disappear with GL_LINE_SMOOTH</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28832">Bug 28832</a> - piglit/general/line-aa-width fail</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=45348">Bug 45348</a> - [swrast] piglit fbo-drawbuffers-arbfp regression</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60797">Bug 60797</a> - 1px lines in octave plot aliased to 0</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=67564">Bug 67564</a> - HiZ buffers are much larger than necessary</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69226">Bug 69226</a> - Cannot enable basic shaders with Second Life aborts attempt</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=71591">Bug 71591</a> - Second Life shaders fail to compile (extension declared in middle of shader)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79202">Bug 79202</a> - valgrind errors in glsl-fs-uniform-array-loop-unroll.shader_test; random code generation</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=81025">Bug 81025</a> - [IVB/BYT Bisected]Piglit spec_ARB_draw_indirect_arb_draw_indirect-draw-elements-prim-restart-ugly fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82477">Bug 82477</a> - [softpipe] piglit fp-long-alu regression</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82668">Bug 82668</a> - Can't set int attributes to certain values on 32-bit</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82831">Bug 82831</a> - i965: Support GL_ARB_blend_func_extended in SIMD16</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83962">Bug 83962</a> - [HSW/BYT]Piglit spec_ARB_gpu_shader5_arb_gpu_shader5-emitstreamvertex_nodraw fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84613">Bug 84613</a> - [G965, bisected] piglit regressions : glslparsertest.glsl2</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86747">Bug 86747</a> - Noise in Football Manager 2014 textures</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86792">Bug 86792</a> - [NVC0] Portal 2 Crashes in Wine</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86811">Bug 86811</a> - [BDW/BSW Bisected]Piglit spec_arb_shading_language_packing_execution_built-in-functions_vs-unpackSnorm4x8 fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86837">Bug 86837</a> - kodi segfault since auxiliary/vl: rework the build of the VL code</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86944">Bug 86944</a> - glsl_parser_extras.cpp&quot;, line 1455: Error: Badly formed expression. (Oracle Studio)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86974">Bug 86974</a> - INTEL_DEBUG=shader_time always asserts in fs_generator::generate_code() when Mesa is built with --enable-debug (= with asserts)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86980">Bug 86980</a> - [swrast] piglit fp-rfl regression</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87258">Bug 87258</a> - [BDW/BSW Bisected]Piglit spec_ARB_shader_atomic_counters_array-indexing fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88246">Bug 88246</a> - Commit 2881b12 causes 43 DrawElements test regressions</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88248">Bug 88248</a> - Calling glClear while there is an occlusion query in progress messes up the results</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88521">Bug 88521</a> - GLBenchmark 2.7 TRex renders with artifacts on Gen8 with !UXA</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88534">Bug 88534</a> - include/c11/threads_posix.h PTHREAD_MUTEX_RECURSIVE_NP not defined</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88561">Bug 88561</a> - [radeonsi][regression,bisected] Depth test/buffer issues in Portal</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88793">Bug 88793</a> - [BDW/BSW Bisected]Piglit/shaders_glsl-max-varyings fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88815">Bug 88815</a> - Incorrect handling of GLSL #line directive</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88883">Bug 88883</a> - ir-a2xx.c: variable changed in assert statement</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88885">Bug 88885</a> - Transform feedback uses incorrect interleaving if a previous draw did not write gl_Position</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88905">Bug 88905</a> - [SNB+ Bisected]Ogles3conform ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88999">Bug 88999</a> - [SKL] Compiz crashes after opening unity dash</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89014">Bug 89014</a> - PIPE_QUERY_GPU_FINISHED is not acting as expected on SI</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89026">Bug 89026</a> - Renderbuffer layered state used for framebuffer completeness test</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89032">Bug 89032</a> - [BDW/BSW/SKL Bisected]Piglit spec_OpenGL_1.1_infinite-spot-light fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89037">Bug 89037</a> - [SKL]Piglit spec_EXT_texture_array_copyteximage_1D_ARRAY_samples=2 sporadically causes GPU hang</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89039">Bug 89039</a> - [SKL]etqw system hang</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89058">Bug 89058</a> - [SKL]Render error in some games (etqw-demo, nexuiz, portal)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89068">Bug 89068</a> - glTexImage2D regression by texstore_rgba switch to _mesa_format_convert</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89069">Bug 89069</a> - Lack of grass in The Talos Principle on radeonsi (native\wine\nine)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89094">Bug 89094</a> - [SNB/IVB/HSW/BYT Bisected]Ogles3conform ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89095">Bug 89095</a> - [SNB/IVB/BYT Bisected]Webglc conformance/glsl/functions/glsl-function-mix-float.html fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89112">Bug 89112</a> - u_atomic_test: u_atomic_test.c:124: test_atomic_8bits_bool: Assertion `r == 65 &amp;&amp; &quot;p_atomic_add&quot;' failed.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89118">Bug 89118</a> - [SKL Bisected]many Ogles3conform cases core dumped</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89131">Bug 89131</a> - [Bisected] Graphical corruption in Weston, shows old framebuffer pieces</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89156">Bug 89156</a> - r300g: GL_COMPRESSED_RED_RGTC1 / ATI1N support broken</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89180">Bug 89180</a> - [IVB regression] Rendering issues in Mass Effect through VMware Workstation</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89210">Bug 89210</a> - GS statistics fail on SNB</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89218">Bug 89218</a> - lower_instructions.cpp:648:48: error: invalid suffix 'd' on floating constant</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89224">Bug 89224</a> - Incorrect rendering of Unigine Valley running in VM on VMware Workstation</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89260">Bug 89260</a> - macros.h:34:25: fatal error: util/u_math.h: No such file or directory</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89292">Bug 89292</a> - [regression,bisected] incomplete screenshots in some cases</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89311">Bug 89311</a> - [regression, bisected] dEQP: Added entry points for glCompressedTextureSubImage*D.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89312">Bug 89312</a> - [regression, bisected] main: Added entry points for CopyTextureSubImage*D. (d6b7c40cecfe01)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89315">Bug 89315</a> - [HSW, regression, bisected] i965/fs: Emit MAD instructions when possible.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89317">Bug 89317</a> - [HSW, regression, bisected] i965: Add LINTERP/CINTERP to can_do_cmod() (d91390634)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89328">Bug 89328</a> - python required to build Mesa release tarballs</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89342">Bug 89342</a> - main/light.c:159:62: error: 'M_PI' undeclared (first use in this function)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89343">Bug 89343</a> - compiler/tests/radeon_compiler_optimize_tests.c:43:3: error: implicit declaration of function fprintf [-Werror=implicit-function-declaration]</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89345">Bug 89345</a> - imports.h:452:58: error: expected declaration specifiers or '...' before 'va_list'</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89364">Bug 89364</a> - c99_alloca.h:40:22: fatal error: alloca.h: No such file or directory</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89372">Bug 89372</a> - [softpipe] piglit glsl-1.50 generate-zero-primitives regression</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89387">Bug 89387</a> - Double delete in lp_bld_misc.cpp</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89416">Bug 89416</a> - UE4Editor crash after load project</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89430">Bug 89430</a> - [g965][bisected] arb_copy_image-targets gl_texture* tests fail</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89433">Bug 89433</a> - GCC 4.2 does not support -Wvla</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89455">Bug 89455</a> - [NVC0/Gallium] Unigine Heaven black and white boxes</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89457">Bug 89457</a> - [BSW Bisected]ogles3conform ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89477">Bug 89477</a> - include/no_extern_c.h:47:1: error: template with C linkage</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89508">Bug 89508</a> - Bad int(floatBitsToInt(vec4))</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89530">Bug 89530</a> - FTBFS in loader: missing fstat</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89569">Bug 89569</a> - Papo &amp; Yo crash on startup [HSW]</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89590">Bug 89590</a> - Crash in glLinkProgram with shaders with multiple constant arrays</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89662">Bug 89662</a> - context.c:943: undefined reference to `_glapi_new_nop_table'</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89670">Bug 89670</a> - cmod_propagation_test.andnz_one regression</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89679">Bug 89679</a> - [NV50] Portal/Half-Life 2 will not start (native Steam)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89689">Bug 89689</a> - [Regression] Weston on DRM backend won't start with new version of mesa</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89722">Bug 89722</a> - [ILK Bisected]Ogles2conform/ES2-CTS.gtf.GL.equal.equal_vec2_frag fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89726">Bug 89726</a> - [Bisected] dEQP-GLES3: uniform linking logic in the presence of structs</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89746">Bug 89746</a> - Mesa and LLVM 3.6+ break opengl for genymotion</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89754">Bug 89754</a> - vertexAttrib fails WebGL Conformance test with mesa drivers</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89758">Bug 89758</a> - pow WebGL Conformance test with mesa drivers</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89759">Bug 89759</a> - WebGL OGL ES GLSL conformance test with mesa drivers fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89831">Bug 89831</a> - [r600] r600_asm.c:310:assign_alu_units: Assertion `0' failed.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89899">Bug 89899</a> - nir/nir_lower_tex_projector.c:112: error: unknown field ssa specified in initializer</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89957">Bug 89957</a> - vm protection faults in piglit lest: texsubimage cube_map_array pbo</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89960">Bug 89960</a> - [softpipe] piglit copy-pixels regreession</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89961">Bug 89961</a> - [BDW/BSW Bisected]Synmark2_v6 OglDrvRes/OglDrvShComp/OglDrvState/OglPSPom Image Validation fail</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89963">Bug 89963</a> - lp_bld_debug.cpp:100:31: error: no matching function for call to llvm::raw_ostream::raw_ostream()</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90000">Bug 90000</a> - [i965 Bisected NIR] Piglit/gglean_fragprog1-z-write_test fail</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90109">Bug 90109</a> - [SNB+ Bisected]Ogles3conform ES3-CTS.shaders.uniform_block.random.basic_arrays.3 fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90114">Bug 90114</a> - [SNB+ Bisected]Ogles3conform ES3-CTS.shaders.struct.uniform.sampler_array_fragment fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90130">Bug 90130</a> - gl_PrimitiveId seems to reset at 340</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90147">Bug 90147</a> - swrast: build error undeclared _SC_PHYS_PAGES on osx</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90149">Bug 90149</a> - [SNB+ Bisected]ES3-CTS.gtf.GL3Tests.uniform_buffer_object.uniform_buffer_object_getactiveuniformsiv_for_nonexistent_uniform_indices fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90153">Bug 90153</a> - [SKL Bisected]ES3-CTS.gtf.GL3Tests.uniform_buffer_object.uniform_buffer_object_all_valid_basic_types fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90167">Bug 90167</a> - [softpipe] piglit depthstencil-default_fb-drawpixels-32f_24_8_rev regression</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90207">Bug 90207</a> - [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90213">Bug 90213</a> - glDrawPixels with GL_COLOR_INDEX never returns.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90243">Bug 90243</a> - [bisected] regression: spec.!opengl 3_2.get-active-attrib-returns-all-inputs</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90258">Bug 90258</a> - [IVB] spec.glsl-1_10.execution.fs-dfdy-accuracy fails intermittently</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90310">Bug 90310</a> - Fails to build gallium_dri.so at linking stage with clang because of multiple redefinitions</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90350">Bug 90350</a> - [G96] Portal's portal are incorrectly rendered</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90363">Bug 90363</a> - [nv50] HW state is not reset correctly when using a new GL context</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90397">Bug 90397</a> - ARB_program_interface_query: glGetProgramResourceiv() returns wrong value for GL_REFERENCED_BY_*_SHADER prop for GL_UNIFORM for members of an interface block with an instance name</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90466">Bug 90466</a> - arm: linker error ndefined reference to `nir_metadata_preserve'</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90520">Bug 90520</a> - Register spilling clobbers registers used elsewhere in the shader</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90547">Bug 90547</a> - [BDW/BSW/SKL Bisected]Piglit/glean&#64;vertprog1-rsq_test_2_(reciprocal_square_root_of_negative_value) fais</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90580">Bug 90580</a> - [HSW bisected] integer multiplication bug</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90629">Bug 90629</a> - [i965] SIMD16 dual_source_blend assertion `src[i].file != GRF || src[i].width == dst.width' failed</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90749">Bug 90749</a> - [BDW Bisected]dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.lines_wide fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90830">Bug 90830</a> - [bsw bisected regression] GPU hang for spec.arb_gpu_shader5.execution.sampler_array_indexing.vs-nonzero-base</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90839">Bug 90839</a> - [10.5.5/10.6 regression, bisected] PBO glDrawPixels no longer using blit fastpath</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90905">Bug 90905</a> - mesa: Finish subdir-objects transition</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=9951">Bug 9951</a> - GL_LINE_SMOOTH and GL_POLYGON_SMOOTH with i965 driver</li>
</ul>
<h2>Changes</h2>

103
docs/relnotes/10.6.1.html Normal file
View File

@@ -0,0 +1,103 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 10.6.1 Release Notes / June 29, 2015</h1>
<p>
Mesa 10.6.1 is a bug fix release which fixes bugs found since the 10.6.0 release.
</p>
<p>
Mesa 10.6.1 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
3.3 is <strong>only</strong> available if requested at context creation
because compatibility contexts are not supported.
</p>
<h2>SHA256 checksums</h2>
<pre>
TBD
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<p>This list is likely incomplete.</p>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90347">Bug 90347</a> - [NVE0+] Failure to insert texbar under some circumstances (causing bad colors in Terasology)</li>
</ul>
<h2>Changes</h2>
<p>Anuj Phogat (4):</p>
<ul>
<li>mesa: Handle integer formats in need_rgb_to_luminance_conversion()</li>
<li>mesa: Use helper function need_rgb_to_luminance_conversion()</li>
<li>mesa: Turn need_rgb_to_luminance_conversion() in to a global function</li>
<li>meta: Abort meta path if ReadPixels need rgb to luminance conversion</li>
</ul>
<p>Ben Widawsky (1):</p>
<ul>
<li>i965/gen9: Implement Push Constant Buffer workaround</li>
</ul>
<p>Boyan Ding (2):</p>
<ul>
<li>egl/x11: Set version of swrastLoader to 2</li>
<li>egl/x11: Remove duplicate call to dri2_x11_add_configs_for_visuals</li>
</ul>
<p>Emil Velikov (6):</p>
<ul>
<li>docs: Add sha256sums for the 10.6.0 release</li>
<li>configure: warn about shared_glapi &amp; xlib-glx only when both are set</li>
<li>configure: error out when building backend-less libEGL</li>
<li>configure: error out when building libEGL without shared-glapi</li>
<li>gbm: do not (over)link against libglapi.so</li>
<li>Update version to 10.6.1</li>
</ul>
<p>Frank Henigman (1):</p>
<ul>
<li>gbm: dlopen libglapi so gbm_create_device works</li>
</ul>
<p>Ilia Mirkin (9):</p>
<ul>
<li>nvc0/ir: fix collection of first uses for texture barrier insertion</li>
<li>nv50,nvc0: clamp uniform size to 64k</li>
<li>nvc0/ir: can't have a join on a load with an indirect source</li>
<li>glsl: handle conversions to double when comparing param matches</li>
<li>glsl: add version checks to conditionals for builtin variable enablement</li>
<li>mesa: add GL_PROGRAM_PIPELINE support in KHR_debug calls</li>
<li>glsl: binding point is a texture unit, which is a combined space</li>
<li>nvc0: always put all tfb bufs into bufctx</li>
<li>nv50,nvc0: make sure to pushbuf_refn before putting bo into pushbuf_data</li>
</ul>
</div>
</body>
</html>

View File

@@ -1693,7 +1693,7 @@ bc644be551ed585fc4f66c16b64a91c9 MesaGLUT-7.10.tar.gz
<li>llvmpipe: Special case complementary and identify blend factors in SoA.</li>
<li>llvmpipe: Make rgb/alpha bland func/factors match, when there is no alpha.</li>
<li>draw: Prevent clipped vertices overflow.</li>
<li>draw: Fullfil the new min_lod/max_lod/lod_bias/border_color dynamic state</li>
<li>draw: Fulfil the new min_lod/max_lod/lod_bias/border_color dynamic state</li>
<li>gallivm: Fetch the lod from the dynamic state when min_lod == max_lod.</li>
<li>gallivm: Remove dead experimental code.</li>
<li>llvmpipe: Decouple sampler view and sampler state updates.</li>

View File

@@ -16,19 +16,19 @@ Contact
Status
Proposal
Complete, shipping.
Version
Version 2, Mar 30, 2015
Version 3, May 5, 2015
Number
EGL Extension #not assigned
EGL Extension #87
Dependencies
Reguires EGL 1.4 or later. This extension is written against the
Requires EGL 1.4 or later. This extension is written against the
wording of the EGL 1.4 specification.
EGL_KHR_base_image is required.
@@ -43,7 +43,8 @@ Overview
file descriptor or multiple file descriptors, in the case of multi-plane
YUV image, from an EGLImage.
It is designed to provide the complementary functionality to EGL_EXT_image_dma_buf_import.
It is designed to provide the complementary functionality to
EGL_EXT_image_dma_buf_import.
IP Status
@@ -51,10 +52,12 @@ IP Status
New Types
This is a 64 bit unsigned integer.
typedef khronos_uint64_t EGLuint64MESA;
This extension uses the 64-bit unsigned integer type EGLuint64KHR
first introduced by the EGL_KHR_stream extension, but does not
depend on that extension. The typedef may be reproduced separately
for this extension, if not already present in eglext.h.
typedef khronos_uint64_t EGLuint64KHR;
New Procedures and Functions
@@ -62,7 +65,7 @@ New Procedures and Functions
EGLImageKHR image,
int *fourcc,
int *num_planes,
EGLuint64MESA *modifiers);
EGLuint64KHR *modifiers);
EGLBoolean eglExportDMABUFImageMESA(EGLDisplay dpy,
EGLImageKHR image,
@@ -89,7 +92,7 @@ Additions to the EGL 1.4 Specification:
EGLImageKHR image,
int *fourcc,
int *num_planes,
EGLuint64MESA *modifiers);
EGLuint64KHR *modifiers);
is used to retrieve the pixel format of the buffer, as specified by
drm_fourcc.h, the number of planes in the image and the Linux
@@ -135,6 +138,8 @@ to dup the fd extra times to make the interface sane.
Revision History
Version 3, May, 2015
Just use the KHR 64-bit type.
Version 2, March, 2015
Add a query interface (Dave Airlie)
Version 1, June 3, 2014

View File

@@ -150,7 +150,7 @@ New features:
Changes:
<ul>
<li>renamed aux.h as glaux.h (MS-DOS names can't start with aux)
<li>most filenames are in 8.3 format to accomodate MS-DOS
<li>most filenames are in 8.3 format to accommodate MS-DOS
<li>use GLubytes to store arrays of colors instead of GLints
</ul>
@@ -1224,7 +1224,7 @@ Bug fixes:
</ul>
Changes:
<ul>
<li>max texture units reduced to six to accomodate texture rectangles
<li>max texture units reduced to six to accommodate texture rectangles
<li>removed unfinished GL_MESA_sprite_point extension code
</ul>

View File

@@ -329,6 +329,13 @@ array initializer statement, but it neglects to specify
<code>#version 120</code> at the top of the shader code.
So, the shader does not compile and all that's rendered is plain white polygons.
</p>
<p>
Also, the test tries to create a very large 3D texture that may exceed
the device driver's limit.
When this happens, the glTexImage3D call fails and all that's rendered is
a white box.
</p>
<h3>showcase-01</h3>

View File

@@ -34,63 +34,6 @@ extern "C" {
#include <EGL/eglplatform.h>
/* EGL_MESA_screen extension >>> PRELIMINARY <<< */
#ifndef EGL_MESA_screen_surface
#define EGL_MESA_screen_surface 1
#define EGL_BAD_SCREEN_MESA 0x4000
#define EGL_BAD_MODE_MESA 0x4001
#define EGL_SCREEN_COUNT_MESA 0x4002
#define EGL_SCREEN_POSITION_MESA 0x4003
#define EGL_SCREEN_POSITION_GRANULARITY_MESA 0x4004
#define EGL_MODE_ID_MESA 0x4005
#define EGL_REFRESH_RATE_MESA 0x4006
#define EGL_OPTIMAL_MESA 0x4007
#define EGL_INTERLACED_MESA 0x4008
#define EGL_SCREEN_BIT_MESA 0x08
typedef khronos_uint32_t EGLScreenMESA;
typedef khronos_uint32_t EGLModeMESA;
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLBoolean EGLAPIENTRY eglChooseModeMESA(EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
EGLAPI EGLBoolean EGLAPIENTRY eglGetModesMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
EGLAPI EGLBoolean EGLAPIENTRY eglGetModeAttribMESA(EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value);
EGLAPI EGLBoolean EGLAPIENTRY eglGetScreensMESA(EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens);
EGLAPI EGLSurface EGLAPIENTRY eglCreateScreenSurfaceMESA(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
EGLAPI EGLBoolean EGLAPIENTRY eglShowScreenSurfaceMESA(EGLDisplay dpy, EGLint screen, EGLSurface surface, EGLModeMESA mode);
EGLAPI EGLBoolean EGLAPIENTRY eglScreenPositionMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y);
EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value);
EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenSurfaceMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface);
EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenModeMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode);
EGLAPI const char * EGLAPIENTRY eglQueryModeStringMESA(EGLDisplay dpy, EGLModeMESA mode);
#endif /* EGL_EGLEXT_PROTOTYPES */
typedef EGLBoolean (EGLAPIENTRYP PFNEGLCHOOSEMODEMESA) (EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETMODESMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGetModeATTRIBMESA) (EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSCRREENSMESA) (EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens);
typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESCREENSURFACEMESA) (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSHOWSCREENSURFACEMESA) (EGLDisplay dpy, EGLint screen, EGLSurface surface, EGLModeMESA mode);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSCREENPOSIITONMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENSURFACEMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENMODEMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode);
typedef const char * (EGLAPIENTRYP PFNEGLQUERYMODESTRINGMESA) (EGLDisplay dpy, EGLModeMESA mode);
#endif /* EGL_MESA_screen_surface */
#ifndef EGL_MESA_copy_context
#define EGL_MESA_copy_context 1
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLBoolean EGLAPIENTRY eglCopyContextMESA(EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask);
#endif /* EGL_EGLEXT_PROTOTYPES */
typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOPYCONTEXTMESA) (EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask);
#endif /* EGL_MESA_copy_context */
#ifndef EGL_MESA_drm_display
#define EGL_MESA_drm_display 1
@@ -173,10 +116,15 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGIONNOK) (EGLDisplay dpy, EG
#if KHRONOS_SUPPORT_INT64
#ifndef EGL_MESA_image_dma_buf_export
#define EGL_MESA_image_dma_buf_export 1
typedef khronos_uint64_t EGLuint64MESA;
EGLAPI EGLBoolean EGLAPIENTRY eglExportDMABUFImageQueryMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *fourcc, EGLint *nplanes, EGLuint64MESA *modifiers);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLBoolean EGLAPIENTRY eglExportDMABUFImageQueryMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *fourcc, EGLint *nplanes, EGLuint64KHR *modifiers);
EGLAPI EGLBoolean EGLAPIENTRY eglExportDMABUFImageMESA (EGLDisplay dpy, EGLImageKHR image, int *fds, EGLint *strides, EGLint *offsets);
#endif
#endif
typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDMABUFIMAGEQUERYMESA) (EGLDisplay dpy, EGLImageKHR image, EGLint *fourcc, EGLint *nplanes, EGLuint64KHR *modifiers);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDMABUFIMAGEMESA) (EGLDisplay dpy, EGLImageKHR image, int *fds, EGLint *strides, EGLint *offsets);
#endif
#ifdef __cplusplus
}

View File

@@ -85,6 +85,7 @@ typedef struct __DRIdri2ExtensionRec __DRIdri2Extension;
typedef struct __DRIdri2LoaderExtensionRec __DRIdri2LoaderExtension;
typedef struct __DRI2flushExtensionRec __DRI2flushExtension;
typedef struct __DRI2throttleExtensionRec __DRI2throttleExtension;
typedef struct __DRI2fenceExtensionRec __DRI2fenceExtension;
typedef struct __DRIimageLoaderExtensionRec __DRIimageLoaderExtension;
@@ -339,6 +340,65 @@ struct __DRI2throttleExtensionRec {
enum __DRI2throttleReason reason);
};
/**
* Extension for fences / synchronization objects.
*/
#define __DRI2_FENCE "DRI2_Fence"
#define __DRI2_FENCE_VERSION 1
#define __DRI2_FENCE_TIMEOUT_INFINITE 0xffffffffffffffffllu
#define __DRI2_FENCE_FLAG_FLUSH_COMMANDS (1 << 0)
struct __DRI2fenceExtensionRec {
__DRIextension base;
/**
* Create and insert a fence into the command stream of the context.
*/
void *(*create_fence)(__DRIcontext *ctx);
/**
* Get a fence associated with the OpenCL event object.
* This can be NULL, meaning that OpenCL interoperability is not supported.
*/
void *(*get_fence_from_cl_event)(__DRIscreen *screen, intptr_t cl_event);
/**
* Destroy a fence.
*/
void (*destroy_fence)(__DRIscreen *screen, void *fence);
/**
* This function waits and doesn't return until the fence is signalled
* or the timeout expires. It returns true if the fence has been signaled.
*
* \param ctx the context where commands are flushed
* \param fence the fence
* \param flags a combination of __DRI2_FENCE_FLAG_xxx flags
* \param timeout the timeout in ns or __DRI2_FENCE_TIMEOUT_INFINITE
*/
GLboolean (*client_wait_sync)(__DRIcontext *ctx, void *fence,
unsigned flags, uint64_t timeout);
/**
* This function enqueues a wait command into the command stream of
* the context and then returns. When the execution reaches the wait
* command, no further execution will be done in the context until
* the fence is signaled. This is a no-op if the device doesn't support
* parallel execution of contexts.
*
* \param ctx the context where the waiting is done
* \param fence the fence
* \param flags a combination of __DRI2_FENCE_FLAG_xxx flags that make
* sense with this function (right now there are none)
*/
void (*server_wait_sync)(__DRIcontext *ctx, void *fence, unsigned flags);
};
/*@}*/
/**

View File

@@ -124,7 +124,7 @@ CHIPSET(0x1921, skl_gt2, "Intel(R) Skylake ULT GT2F")
CHIPSET(0x1926, skl_gt3, "Intel(R) Skylake ULT GT3")
CHIPSET(0x192A, skl_gt3, "Intel(R) Skylake SRV GT3")
CHIPSET(0x192B, skl_gt3, "Intel(R) Skylake Halo GT3")
CHIPSET(0x22B0, chv, "Intel(R) Cherryview")
CHIPSET(0x22B1, chv, "Intel(R) Cherryview")
CHIPSET(0x22B2, chv, "Intel(R) Cherryview")
CHIPSET(0x22B3, chv, "Intel(R) Cherryview")
CHIPSET(0x22B0, chv, "Intel(R) HD Graphics (Cherryview)")
CHIPSET(0x22B1, chv, "Intel(R) HD Graphics (Cherryview)")
CHIPSET(0x22B2, chv, "Intel(R) HD Graphics (Cherryview)")
CHIPSET(0x22B3, chv, "Intel(R) HD Graphics (Cherryview)")

View File

@@ -85,6 +85,7 @@ CHIPSET(0x6651, BONAIRE_6651, BONAIRE)
CHIPSET(0x6658, BONAIRE_6658, BONAIRE)
CHIPSET(0x665C, BONAIRE_665C, BONAIRE)
CHIPSET(0x665D, BONAIRE_665D, BONAIRE)
CHIPSET(0x665F, BONAIRE_665F, BONAIRE)
CHIPSET(0x9830, KABINI_9830, KABINI)
CHIPSET(0x9831, KABINI_9831, KABINI)

View File

@@ -72,18 +72,25 @@ def generate(env):
return
# Try to determine the LLVM version from llvm/Config/config.h
llvm_config = os.path.join(llvm_dir, 'include/llvm/Config/config.h')
llvm_config = os.path.join(llvm_dir, 'include/llvm/Config/llvm-config.h')
if not os.path.exists(llvm_config):
print 'scons: could not find %s' % llvm_config
return
llvm_version_re = re.compile(r'^#define PACKAGE_VERSION "([^"]*)"')
llvm_version_major_re = re.compile(r'^#define LLVM_VERSION_MAJOR ([0-9]+)')
llvm_version_minor_re = re.compile(r'^#define LLVM_VERSION_MINOR ([0-9]+)')
llvm_version = None
llvm_version_major = None
llvm_version_minor = None
for line in open(llvm_config, 'rt'):
mo = llvm_version_re.match(line)
mo = llvm_version_major_re.match(line)
if mo:
llvm_version = mo.group(1)
llvm_version = distutils.version.LooseVersion(llvm_version)
break
llvm_version_major = mo.group(1)
mo = llvm_version_minor_re.match(line)
if mo:
llvm_version_minor = mo.group(1)
if llvm_version_major is not None and llvm_version_minor is not None:
llvm_version = distutils.version.LooseVersion('%s.%s' % (llvm_version_major, llvm_version_minor))
if llvm_version is None:
print 'scons: could not determine the LLVM version from %s' % llvm_config
return
@@ -99,7 +106,19 @@ def generate(env):
])
env.Prepend(LIBPATH = [os.path.join(llvm_dir, 'lib')])
# LIBS should match the output of `llvm-config --libs engine mcjit bitwriter x86asmprinter`
if llvm_version >= distutils.version.LooseVersion('3.5'):
if llvm_version >= distutils.version.LooseVersion('3.6'):
env.Prepend(LIBS = [
'LLVMBitWriter', 'LLVMX86Disassembler', 'LLVMX86AsmParser',
'LLVMX86CodeGen', 'LLVMSelectionDAG', 'LLVMAsmPrinter',
'LLVMCodeGen', 'LLVMScalarOpts', 'LLVMProfileData',
'LLVMInstCombine', 'LLVMTransformUtils', 'LLVMipa',
'LLVMAnalysis', 'LLVMX86Desc', 'LLVMMCDisassembler',
'LLVMX86Info', 'LLVMX86AsmPrinter', 'LLVMX86Utils',
'LLVMMCJIT', 'LLVMTarget', 'LLVMExecutionEngine',
'LLVMRuntimeDyld', 'LLVMObject', 'LLVMMCParser',
'LLVMBitReader', 'LLVMMC', 'LLVMCore', 'LLVMSupport'
])
elif llvm_version >= distutils.version.LooseVersion('3.5'):
env.Prepend(LIBS = [
'LLVMBitWriter', 'LLVMMCJIT', 'LLVMRuntimeDyld',
'LLVMX86Disassembler', 'LLVMX86AsmParser', 'LLVMX86CodeGen',

View File

@@ -72,4 +72,5 @@ noinst_LTLIBRARIES = libglsl_util.la
libglsl_util_la_SOURCES = \
mesa/main/imports.c \
mesa/program/prog_hash_table.c \
mesa/program/symbol_table.c
mesa/program/symbol_table.c \
mesa/program/dummy_errors.c

View File

@@ -32,20 +32,32 @@ LOCAL_SRC_FILES := \
platform_android.c
LOCAL_CFLAGS := \
-DDEFAULT_DRIVER_DIR=\"/system/lib/dri\" \
-DHAVE_SHARED_GLAPI \
-DHAVE_ANDROID_PLATFORM
ifeq ($(MESA_LOLLIPOP_BUILD),true)
LOCAL_CFLAGS_x86 := -DDEFAULT_DRIVER_DIR=\"/system/lib/dri\"
LOCAL_CFLAGS_x86_64 := -DDEFAULT_DRIVER_DIR=\"/system/lib64/dri\"
else
LOCAL_CFLAGS += -DDEFAULT_DRIVER_DIR=\"/system/lib/dri\"
endif
LOCAL_C_INCLUDES := \
$(MESA_TOP)/src/mapi \
$(MESA_TOP)/src/egl/main \
$(MESA_TOP)/src/loader \
$(TARGET_OUT_HEADERS)/libdrm \
$(DRM_GRALLOC_TOP)
LOCAL_STATIC_LIBRARIES := \
libmesa_loader
LOCAL_SHARED_LIBRARIES := libdrm
ifeq ($(shell echo "$(MESA_ANDROID_VERSION) >= 4.2" | bc),1)
LOCAL_SHARED_LIBRARIES += \
libsync
endif
LOCAL_MODULE := libmesa_egl_dri2
include $(MESA_COMMON_MK)

View File

@@ -51,6 +51,7 @@
#endif
#include "egl_dri2.h"
#include "../util/u_atomic.h"
const __DRIuseInvalidateExtension use_invalidate = {
.base = { __DRI_USE_INVALIDATE, 1 }
@@ -194,6 +195,15 @@ dri2_add_config(_EGLDisplay *disp, const __DRIconfig *dri_config, int id,
dri_masks[3] = value;
break;
case __DRI_ATTRIB_ACCUM_RED_SIZE:
case __DRI_ATTRIB_ACCUM_GREEN_SIZE:
case __DRI_ATTRIB_ACCUM_BLUE_SIZE:
case __DRI_ATTRIB_ACCUM_ALPHA_SIZE:
/* Don't expose visuals with the accumulation buffer. */
if (value > 0)
return NULL;
break;
default:
key = dri2_to_egl_attribute_map[attrib];
if (key != 0)
@@ -518,6 +528,13 @@ dri2_setup_screen(_EGLDisplay *disp)
disp->Extensions.EXT_create_context_robustness = EGL_TRUE;
}
if (dri2_dpy->fence) {
disp->Extensions.KHR_fence_sync = EGL_TRUE;
disp->Extensions.KHR_wait_sync = EGL_TRUE;
if (dri2_dpy->fence->get_fence_from_cl_event)
disp->Extensions.KHR_cl_event2 = EGL_TRUE;
}
if (dri2_dpy->image) {
if (dri2_dpy->image->base.version >= 10 &&
dri2_dpy->image->getCapabilities != NULL) {
@@ -559,6 +576,7 @@ dri2_create_screen(_EGLDisplay *disp)
{
const __DRIextension **extensions;
struct dri2_egl_display *dri2_dpy;
unsigned i;
dri2_dpy = disp->DriverData;
@@ -599,25 +617,26 @@ dri2_create_screen(_EGLDisplay *disp)
extensions = dri2_dpy->core->getExtensions(dri2_dpy->dri_screen);
if (dri2_dpy->dri2) {
unsigned i;
if (!dri2_bind_extensions(dri2_dpy, dri2_core_extensions, extensions))
goto cleanup_dri_screen;
for (i = 0; extensions[i]; i++) {
if (strcmp(extensions[i]->name, __DRI2_ROBUSTNESS) == 0) {
dri2_dpy->robustness = (__DRIrobustnessExtension *) extensions[i];
}
if (strcmp(extensions[i]->name, __DRI2_CONFIG_QUERY) == 0) {
dri2_dpy->config = (__DRI2configQueryExtension *) extensions[i];
}
}
} else {
assert(dri2_dpy->swrast);
if (!dri2_bind_extensions(dri2_dpy, swrast_core_extensions, extensions))
goto cleanup_dri_screen;
}
for (i = 0; extensions[i]; i++) {
if (strcmp(extensions[i]->name, __DRI2_ROBUSTNESS) == 0) {
dri2_dpy->robustness = (__DRIrobustnessExtension *) extensions[i];
}
if (strcmp(extensions[i]->name, __DRI2_CONFIG_QUERY) == 0) {
dri2_dpy->config = (__DRI2configQueryExtension *) extensions[i];
}
if (strcmp(extensions[i]->name, __DRI2_FENCE) == 0) {
dri2_dpy->fence = (__DRI2fenceExtension *) extensions[i];
}
}
dri2_setup_screen(disp);
return EGL_TRUE;
@@ -709,7 +728,12 @@ dri2_terminate(_EGLDriver *drv, _EGLDisplay *disp)
#endif
#ifdef HAVE_WAYLAND_PLATFORM
case _EGL_PLATFORM_WAYLAND:
wl_drm_destroy(dri2_dpy->wl_drm);
if (dri2_dpy->wl_drm)
wl_drm_destroy(dri2_dpy->wl_drm);
if (dri2_dpy->wl_shm)
wl_shm_destroy(dri2_dpy->wl_shm);
wl_registry_destroy(dri2_dpy->wl_registry);
wl_event_queue_destroy(dri2_dpy->wl_queue);
if (dri2_dpy->own_device) {
wl_display_disconnect(dri2_dpy->wl_dpy);
}
@@ -1976,7 +2000,7 @@ static EGLBoolean
dri2_export_dma_buf_image_query_mesa(_EGLDriver *drv, _EGLDisplay *disp,
_EGLImage *img,
EGLint *fourcc, EGLint *nplanes,
EGLuint64MESA *modifiers)
EGLuint64KHR *modifiers)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_image *dri2_img = dri2_egl_image(img);
@@ -2171,6 +2195,130 @@ dri2_query_wayland_buffer_wl(_EGLDriver *drv, _EGLDisplay *disp,
}
#endif
static void
dri2_egl_ref_sync(struct dri2_egl_sync *sync)
{
p_atomic_inc(&sync->refcount);
}
static void
dri2_egl_unref_sync(struct dri2_egl_display *dri2_dpy,
struct dri2_egl_sync *dri2_sync)
{
if (p_atomic_dec_zero(&dri2_sync->refcount)) {
dri2_dpy->fence->destroy_fence(dri2_dpy->dri_screen, dri2_sync->fence);
free(dri2_sync);
}
}
static _EGLSync *
dri2_create_sync(_EGLDriver *drv, _EGLDisplay *dpy,
EGLenum type, const EGLint *attrib_list,
const EGLAttribKHR *attrib_list64)
{
_EGLContext *ctx = _eglGetCurrentContext();
struct dri2_egl_display *dri2_dpy = dri2_egl_display(dpy);
struct dri2_egl_context *dri2_ctx = dri2_egl_context(ctx);
struct dri2_egl_sync *dri2_sync;
dri2_sync = calloc(1, sizeof(struct dri2_egl_sync));
if (!dri2_sync) {
_eglError(EGL_BAD_ALLOC, "eglCreateSyncKHR");
return NULL;
}
if (!_eglInitSync(&dri2_sync->base, dpy, type, attrib_list,
attrib_list64)) {
free(dri2_sync);
return NULL;
}
switch (type) {
case EGL_SYNC_FENCE_KHR:
dri2_sync->fence = dri2_dpy->fence->create_fence(dri2_ctx->dri_context);
if (!dri2_sync->fence) {
/* Why did it fail? DRI doesn't return an error code, so we emit
* a generic EGL error that doesn't communicate user error.
*/
_eglError(EGL_BAD_ALLOC, "eglCreateSyncKHR");
free(dri2_sync);
return NULL;
}
break;
case EGL_SYNC_CL_EVENT_KHR:
dri2_sync->fence = dri2_dpy->fence->get_fence_from_cl_event(
dri2_dpy->dri_screen,
dri2_sync->base.CLEvent);
/* this can only happen if the cl_event passed in is invalid. */
if (!dri2_sync->fence) {
_eglError(EGL_BAD_ATTRIBUTE, "eglCreateSyncKHR");
free(dri2_sync);
return NULL;
}
/* the initial status must be "signaled" if the cl_event is signaled */
if (dri2_dpy->fence->client_wait_sync(dri2_ctx->dri_context,
dri2_sync->fence, 0, 0))
dri2_sync->base.SyncStatus = EGL_SIGNALED_KHR;
break;
}
p_atomic_set(&dri2_sync->refcount, 1);
return &dri2_sync->base;
}
static EGLBoolean
dri2_destroy_sync(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSync *sync)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(dpy);
struct dri2_egl_sync *dri2_sync = dri2_egl_sync(sync);
dri2_egl_unref_sync(dri2_dpy, dri2_sync);
return EGL_TRUE;
}
static EGLint
dri2_client_wait_sync(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSync *sync,
EGLint flags, EGLTimeKHR timeout)
{
_EGLContext *ctx = _eglGetCurrentContext();
struct dri2_egl_display *dri2_dpy = dri2_egl_display(dpy);
struct dri2_egl_context *dri2_ctx = dri2_egl_context(ctx);
struct dri2_egl_sync *dri2_sync = dri2_egl_sync(sync);
unsigned wait_flags = 0;
EGLint ret = EGL_CONDITION_SATISFIED_KHR;
if (flags & EGL_SYNC_FLUSH_COMMANDS_BIT_KHR)
wait_flags |= __DRI2_FENCE_FLAG_FLUSH_COMMANDS;
/* the sync object should take a reference while waiting */
dri2_egl_ref_sync(dri2_sync);
if (dri2_dpy->fence->client_wait_sync(dri2_ctx->dri_context,
dri2_sync->fence, wait_flags,
timeout))
dri2_sync->base.SyncStatus = EGL_SIGNALED_KHR;
else
ret = EGL_TIMEOUT_EXPIRED_KHR;
dri2_egl_unref_sync(dri2_dpy, dri2_sync);
return ret;
}
static EGLint
dri2_server_wait_sync(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSync *sync)
{
_EGLContext *ctx = _eglGetCurrentContext();
struct dri2_egl_display *dri2_dpy = dri2_egl_display(dpy);
struct dri2_egl_context *dri2_ctx = dri2_egl_context(ctx);
struct dri2_egl_sync *dri2_sync = dri2_egl_sync(sync);
dri2_dpy->fence->server_wait_sync(dri2_ctx->dri_context,
dri2_sync->fence, 0);
return EGL_TRUE;
}
static void
dri2_unload(_EGLDriver *drv)
{
@@ -2283,6 +2431,10 @@ _eglBuiltInDriverDRI2(const char *args)
dri2_drv->base.API.QueryWaylandBufferWL = dri2_query_wayland_buffer_wl;
#endif
dri2_drv->base.API.GetSyncValuesCHROMIUM = dri2_get_sync_values_chromium;
dri2_drv->base.API.CreateSyncKHR = dri2_create_sync;
dri2_drv->base.API.ClientWaitSyncKHR = dri2_client_wait_sync;
dri2_drv->base.API.WaitSyncKHR = dri2_server_wait_sync;
dri2_drv->base.API.DestroySyncKHR = dri2_destroy_sync;
dri2_drv->base.Name = "DRI2";
dri2_drv->base.Unload = dri2_unload;

View File

@@ -74,6 +74,7 @@
#include "egllog.h"
#include "eglsurface.h"
#include "eglimage.h"
#include "eglsync.h"
#define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0]))
@@ -164,6 +165,7 @@ struct dri2_egl_display
const __DRIimageExtension *image;
const __DRIrobustnessExtension *robustness;
const __DRI2configQueryExtension *config;
const __DRI2fenceExtension *fence;
int fd;
int own_device;
@@ -194,10 +196,13 @@ struct dri2_egl_display
struct wl_registry *wl_registry;
struct wl_drm *wl_server_drm;
struct wl_drm *wl_drm;
struct wl_shm *wl_shm;
struct wl_event_queue *wl_queue;
int authenticated;
int formats;
uint32_t capabilities;
int is_render_node;
int is_different_gpu;
#endif
};
@@ -251,6 +256,11 @@ struct dri2_egl_surface
#ifdef HAVE_WAYLAND_PLATFORM
struct wl_buffer *wl_buffer;
__DRIimage *dri_image;
/* for is_different_gpu case. NULL else */
__DRIimage *linear_copy;
/* for swrast */
void *data;
int data_size;
#endif
#ifdef HAVE_DRM_PLATFORM
struct gbm_bo *bo;
@@ -283,6 +293,12 @@ struct dri2_egl_image
__DRIimage *dri_image;
};
struct dri2_egl_sync {
_EGLSync base;
int refcount;
void *fence;
};
/* From xmlpool/options.h, user exposed so should be stable */
#define DRI_CONF_VBLANK_NEVER 0
#define DRI_CONF_VBLANK_DEF_INTERVAL_0 1
@@ -292,6 +308,7 @@ struct dri2_egl_image
/* standard typecasts */
_EGL_DRIVER_STANDARD_TYPECASTS(dri2_egl)
_EGL_DRIVER_TYPECAST(dri2_egl_image, _EGLImage, obj)
_EGL_DRIVER_TYPECAST(dri2_egl_sync, _EGLSync, obj)
extern const __DRIimageLookupExtension image_lookup_extension;
extern const __DRIuseInvalidateExtension use_invalidate;

View File

@@ -45,6 +45,15 @@ dri2_fallback_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *disp,
return NULL;
}
static inline _EGLImage*
dri2_fallback_create_image_khr(_EGLDriver *drv, _EGLDisplay *disp,
_EGLContext *ctx, EGLenum target,
EGLClientBuffer buffer,
const EGLint *attr_list)
{
return NULL;
}
static inline EGLBoolean
dri2_fallback_swap_interval(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLSurface *surf, EGLint interval)

File diff suppressed because it is too large Load Diff

View File

@@ -1017,15 +1017,6 @@ dri2_x11_create_image_khr(_EGLDriver *drv, _EGLDisplay *disp,
}
}
static _EGLImage*
dri2_x11_swrast_create_image_khr(_EGLDriver *drv, _EGLDisplay *disp,
_EGLContext *ctx, EGLenum target,
EGLClientBuffer buffer,
const EGLint *attr_list)
{
return NULL;
}
static EGLBoolean
dri2_x11_get_sync_values(_EGLDisplay *display, _EGLSurface *surface,
EGLuint64KHR *ust, EGLuint64KHR *msc,
@@ -1058,7 +1049,7 @@ static struct dri2_egl_display_vtbl dri2_x11_swrast_display_vtbl = {
.create_pixmap_surface = dri2_x11_create_pixmap_surface,
.create_pbuffer_surface = dri2_x11_create_pbuffer_surface,
.destroy_surface = dri2_x11_destroy_surface,
.create_image = dri2_x11_swrast_create_image_khr,
.create_image = dri2_fallback_create_image_khr,
.swap_interval = dri2_fallback_swap_interval,
.swap_buffers = dri2_x11_swap_buffers,
.swap_buffers_region = dri2_fallback_swap_buffers_region,
@@ -1121,7 +1112,7 @@ dri2_initialize_x11_swrast(_EGLDriver *drv, _EGLDisplay *disp)
goto cleanup_conn;
dri2_dpy->swrast_loader_extension.base.name = __DRI_SWRAST_LOADER;
dri2_dpy->swrast_loader_extension.base.version = __DRI_SWRAST_LOADER_VERSION;
dri2_dpy->swrast_loader_extension.base.version = 2;
dri2_dpy->swrast_loader_extension.getDrawableInfo = swrastGetDrawableInfo;
dri2_dpy->swrast_loader_extension.putImage = swrastPutImage;
dri2_dpy->swrast_loader_extension.getImage = swrastGetImage;
@@ -1292,11 +1283,6 @@ dri2_initialize_x11_dri2(_EGLDriver *drv, _EGLDisplay *disp)
dri2_x11_setup_swap_interval(dri2_dpy);
if (dri2_dpy->conn) {
if (!dri2_x11_add_configs_for_visuals(dri2_dpy, disp))
goto cleanup_configs;
}
disp->Extensions.KHR_image_pixmap = EGL_TRUE;
disp->Extensions.NOK_swap_region = EGL_TRUE;
disp->Extensions.NOK_texture_from_pixmap = EGL_TRUE;

View File

@@ -27,7 +27,6 @@
#include <stdint.h>
#include <stdio.h>
extern "C" {
#include "loader.h"
#include "eglconfig.h"
#include "eglcontext.h"
@@ -38,7 +37,6 @@ extern "C" {
#include "eglsurface.h"
#include "eglimage.h"
#include "egltypedefs.h"
}
#include <InterfaceKit.h>
#include <OpenGLKit.h>

View File

@@ -154,7 +154,11 @@ LOCAL_STATIC_LIBRARIES := \
libmesa_loader
LOCAL_MODULE := libGLES_mesa
ifeq ($(MESA_LOLLIPOP_BUILD),true)
LOCAL_MODULE_RELATIVE_PATH := egl
else
LOCAL_MODULE_PATH := $(TARGET_OUT_SHARED_LIBRARIES)/egl
endif
include $(MESA_COMMON_MK)
include $(BUILD_SHARED_LIBRARY)

View File

@@ -22,10 +22,6 @@ LIBEGL_C_FILES := \
eglimage.h \
egllog.c \
egllog.h \
eglmode.c \
eglmode.h \
eglscreen.c \
eglscreen.h \
eglstring.c \
eglstring.h \
eglsurface.c \

View File

@@ -16,10 +16,10 @@ The EGL code here basically consists of two things:
Bootstrapping:
When the apps calls eglOpenDisplay() a device driver is selected and loaded
(look for dlsym() or LoadLibrary() in egldriver.c).
When the apps calls eglInitialize() a device driver is selected and loaded
(look for _eglAddDrivers() and _eglLoadModule() in egldriver.c).
The driver's _eglMain() function is then called. This driver function
The built-in driver's entry point function is then called. This driver function
allocates, initializes and returns a new _EGLDriver object (usually a
subclass of that type).
@@ -30,10 +30,9 @@ driver->API.Initialize and driver->API.Terminate _must_ be implemented
with driver-specific code (no default/fallback function is possible).
A bit later, the app will call eglInitialize(). This will get routed
to the driver->API.Initialize() function. Any additional driver
initialization that wasn't done in _eglMain() should be done at this
point. Typically, this will involve setting up visual configs, etc.
Shortly after, the driver->API.Initialize() function is executed. Any additional
driver initialization that wasn't done in the driver entry point should be
done at this point. Typically, this will involve setting up visual configs, etc.

View File

@@ -98,8 +98,6 @@
#include "egldriver.h"
#include "eglsurface.h"
#include "eglconfig.h"
#include "eglscreen.h"
#include "eglmode.h"
#include "eglimage.h"
#include "eglsync.h"
#include "eglstring.h"
@@ -155,12 +153,6 @@
#define _EGL_CHECK_CONFIG(disp, conf, ret, drv) \
_EGL_CHECK_OBJECT(disp, Config, conf, ret, drv)
#define _EGL_CHECK_SCREEN(disp, scrn, ret, drv) \
_EGL_CHECK_OBJECT(disp, Screen, scrn, ret, drv)
#define _EGL_CHECK_MODE(disp, m, ret, drv) \
_EGL_CHECK_OBJECT(disp, Mode, m, ret, drv)
#define _EGL_CHECK_SYNC(disp, s, ret, drv) \
_EGL_CHECK_OBJECT(disp, Sync, s, ret, drv)
@@ -236,40 +228,6 @@ _eglCheckSync(_EGLDisplay *disp, _EGLSync *s, const char *msg)
}
#ifdef EGL_MESA_screen_surface
static inline _EGLDriver *
_eglCheckScreen(_EGLDisplay *disp, _EGLScreen *scrn, const char *msg)
{
_EGLDriver *drv = _eglCheckDisplay(disp, msg);
if (!drv)
return NULL;
if (!scrn) {
_eglError(EGL_BAD_SCREEN_MESA, msg);
return NULL;
}
return drv;
}
static inline _EGLDriver *
_eglCheckMode(_EGLDisplay *disp, _EGLMode *m, const char *msg)
{
_EGLDriver *drv = _eglCheckDisplay(disp, msg);
if (!drv)
return NULL;
if (!m) {
_eglError(EGL_BAD_MODE_MESA, msg);
return NULL;
}
return drv;
}
#endif /* EGL_MESA_screen_surface */
/**
* Lookup and lock a display.
*/
@@ -312,7 +270,7 @@ eglGetDisplay(EGLNativeDisplayType nativeDisplay)
return _eglGetDisplayHandle(dpy);
}
EGLDisplay EGLAPIENTRY
static EGLDisplay EGLAPIENTRY
eglGetPlatformDisplayEXT(EGLenum platform, void *native_display,
const EGLint *attrib_list)
{
@@ -383,8 +341,6 @@ _eglCreateExtensionsString(_EGLDisplay *dpy)
char *exts = dpy->ExtensionsString;
_EGL_CHECK_EXTENSION(MESA_screen_surface);
_EGL_CHECK_EXTENSION(MESA_copy_context);
_EGL_CHECK_EXTENSION(MESA_drm_display);
_EGL_CHECK_EXTENSION(MESA_drm_image);
_EGL_CHECK_EXTENSION(MESA_configless_context);
@@ -406,6 +362,8 @@ _eglCreateExtensionsString(_EGLDisplay *dpy)
_EGL_CHECK_EXTENSION(KHR_reusable_sync);
_EGL_CHECK_EXTENSION(KHR_fence_sync);
_EGL_CHECK_EXTENSION(KHR_wait_sync);
_EGL_CHECK_EXTENSION(KHR_cl_event2);
_EGL_CHECK_EXTENSION(KHR_surfaceless_context);
_EGL_CHECK_EXTENSION(KHR_create_context);
@@ -738,7 +696,7 @@ eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config,
}
EGLSurface EGLAPIENTRY
static EGLSurface EGLAPIENTRY
eglCreatePlatformWindowSurfaceEXT(EGLDisplay dpy, EGLConfig config,
void *native_window,
const EGLint *attrib_list)
@@ -791,7 +749,7 @@ eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config,
attrib_list);
}
EGLSurface EGLAPIENTRY
static EGLSurface EGLAPIENTRY
eglCreatePlatformPixmapSurfaceEXT(EGLDisplay dpy, EGLConfig config,
void *native_pixmap,
const EGLint *attrib_list)
@@ -962,7 +920,7 @@ eglSwapBuffers(EGLDisplay dpy, EGLSurface surface)
#ifdef EGL_EXT_swap_buffers_with_damage
EGLBoolean EGLAPIENTRY
static EGLBoolean EGLAPIENTRY
eglSwapBuffersWithDamageEXT(EGLDisplay dpy, EGLSurface surface,
EGLint *rects, EGLint n_rects)
{
@@ -1149,350 +1107,9 @@ eglGetError(void)
}
__eglMustCastToProperFunctionPointerType EGLAPIENTRY
eglGetProcAddress(const char *procname)
{
static const struct {
const char *name;
_EGLProc function;
} egl_functions[] = {
/* core functions should not be queryable, but, well... */
#ifdef _EGL_GET_CORE_ADDRESSES
/* alphabetical order */
{ "eglBindAPI", (_EGLProc) eglBindAPI },
{ "eglBindTexImage", (_EGLProc) eglBindTexImage },
{ "eglChooseConfig", (_EGLProc) eglChooseConfig },
{ "eglCopyBuffers", (_EGLProc) eglCopyBuffers },
{ "eglCreateContext", (_EGLProc) eglCreateContext },
{ "eglCreatePbufferFromClientBuffer", (_EGLProc) eglCreatePbufferFromClientBuffer },
{ "eglCreatePbufferSurface", (_EGLProc) eglCreatePbufferSurface },
{ "eglCreatePixmapSurface", (_EGLProc) eglCreatePixmapSurface },
{ "eglCreateWindowSurface", (_EGLProc) eglCreateWindowSurface },
{ "eglDestroyContext", (_EGLProc) eglDestroyContext },
{ "eglDestroySurface", (_EGLProc) eglDestroySurface },
{ "eglGetConfigAttrib", (_EGLProc) eglGetConfigAttrib },
{ "eglGetConfigs", (_EGLProc) eglGetConfigs },
{ "eglGetCurrentContext", (_EGLProc) eglGetCurrentContext },
{ "eglGetCurrentDisplay", (_EGLProc) eglGetCurrentDisplay },
{ "eglGetCurrentSurface", (_EGLProc) eglGetCurrentSurface },
{ "eglGetDisplay", (_EGLProc) eglGetDisplay },
{ "eglGetError", (_EGLProc) eglGetError },
{ "eglGetProcAddress", (_EGLProc) eglGetProcAddress },
{ "eglInitialize", (_EGLProc) eglInitialize },
{ "eglMakeCurrent", (_EGLProc) eglMakeCurrent },
{ "eglQueryAPI", (_EGLProc) eglQueryAPI },
{ "eglQueryContext", (_EGLProc) eglQueryContext },
{ "eglQueryString", (_EGLProc) eglQueryString },
{ "eglQuerySurface", (_EGLProc) eglQuerySurface },
{ "eglReleaseTexImage", (_EGLProc) eglReleaseTexImage },
{ "eglReleaseThread", (_EGLProc) eglReleaseThread },
{ "eglSurfaceAttrib", (_EGLProc) eglSurfaceAttrib },
{ "eglSwapBuffers", (_EGLProc) eglSwapBuffers },
{ "eglSwapInterval", (_EGLProc) eglSwapInterval },
{ "eglTerminate", (_EGLProc) eglTerminate },
{ "eglWaitClient", (_EGLProc) eglWaitClient },
{ "eglWaitGL", (_EGLProc) eglWaitGL },
{ "eglWaitNative", (_EGLProc) eglWaitNative },
#endif /* _EGL_GET_CORE_ADDRESSES */
#ifdef EGL_MESA_screen_surface
{ "eglChooseModeMESA", (_EGLProc) eglChooseModeMESA },
{ "eglGetModesMESA", (_EGLProc) eglGetModesMESA },
{ "eglGetModeAttribMESA", (_EGLProc) eglGetModeAttribMESA },
{ "eglCopyContextMESA", (_EGLProc) eglCopyContextMESA },
{ "eglGetScreensMESA", (_EGLProc) eglGetScreensMESA },
{ "eglCreateScreenSurfaceMESA", (_EGLProc) eglCreateScreenSurfaceMESA },
{ "eglShowScreenSurfaceMESA", (_EGLProc) eglShowScreenSurfaceMESA },
{ "eglScreenPositionMESA", (_EGLProc) eglScreenPositionMESA },
{ "eglQueryScreenMESA", (_EGLProc) eglQueryScreenMESA },
{ "eglQueryScreenSurfaceMESA", (_EGLProc) eglQueryScreenSurfaceMESA },
{ "eglQueryScreenModeMESA", (_EGLProc) eglQueryScreenModeMESA },
{ "eglQueryModeStringMESA", (_EGLProc) eglQueryModeStringMESA },
#endif /* EGL_MESA_screen_surface */
#ifdef EGL_MESA_drm_display
{ "eglGetDRMDisplayMESA", (_EGLProc) eglGetDRMDisplayMESA },
#endif
{ "eglCreateImageKHR", (_EGLProc) eglCreateImageKHR },
{ "eglDestroyImageKHR", (_EGLProc) eglDestroyImageKHR },
{ "eglCreateSyncKHR", (_EGLProc) eglCreateSyncKHR },
{ "eglDestroySyncKHR", (_EGLProc) eglDestroySyncKHR },
{ "eglClientWaitSyncKHR", (_EGLProc) eglClientWaitSyncKHR },
{ "eglSignalSyncKHR", (_EGLProc) eglSignalSyncKHR },
{ "eglGetSyncAttribKHR", (_EGLProc) eglGetSyncAttribKHR },
#ifdef EGL_NOK_swap_region
{ "eglSwapBuffersRegionNOK", (_EGLProc) eglSwapBuffersRegionNOK },
#endif
#ifdef EGL_MESA_drm_image
{ "eglCreateDRMImageMESA", (_EGLProc) eglCreateDRMImageMESA },
{ "eglExportDRMImageMESA", (_EGLProc) eglExportDRMImageMESA },
#endif
#ifdef EGL_WL_bind_wayland_display
{ "eglBindWaylandDisplayWL", (_EGLProc) eglBindWaylandDisplayWL },
{ "eglUnbindWaylandDisplayWL", (_EGLProc) eglUnbindWaylandDisplayWL },
{ "eglQueryWaylandBufferWL", (_EGLProc) eglQueryWaylandBufferWL },
#endif
#ifdef EGL_WL_create_wayland_buffer_from_image
{ "eglCreateWaylandBufferFromImageWL", (_EGLProc) eglCreateWaylandBufferFromImageWL },
#endif
{ "eglPostSubBufferNV", (_EGLProc) eglPostSubBufferNV },
#ifdef EGL_EXT_swap_buffers_with_damage
{ "eglSwapBuffersWithDamageEXT", (_EGLProc) eglSwapBuffersWithDamageEXT },
#endif
{ "eglGetPlatformDisplayEXT", (_EGLProc) eglGetPlatformDisplayEXT },
{ "eglCreatePlatformWindowSurfaceEXT", (_EGLProc) eglCreatePlatformWindowSurfaceEXT },
{ "eglCreatePlatformPixmapSurfaceEXT", (_EGLProc) eglCreatePlatformPixmapSurfaceEXT },
{ "eglGetSyncValuesCHROMIUM", (_EGLProc) eglGetSyncValuesCHROMIUM },
#ifdef EGL_MESA_drm_buf_image_export
{ "eglExportDMABUFImageQueryMESA", (_EGLProc) eglExportDMABUFImageQueryMESA },
{ "eglExportDMABUFImageMESA", (_EGLProc) eglExportDMABUFImageMESA },
#endif
{ NULL, NULL }
};
EGLint i;
_EGLProc ret;
if (!procname)
RETURN_EGL_SUCCESS(NULL, NULL);
ret = NULL;
if (strncmp(procname, "egl", 3) == 0) {
for (i = 0; egl_functions[i].name; i++) {
if (strcmp(egl_functions[i].name, procname) == 0) {
ret = egl_functions[i].function;
break;
}
}
}
if (!ret)
ret = _eglGetDriverProc(procname);
RETURN_EGL_SUCCESS(NULL, ret);
}
#ifdef EGL_MESA_screen_surface
/*
* EGL_MESA_screen extension
*/
EGLBoolean EGLAPIENTRY
eglChooseModeMESA(EGLDisplay dpy, EGLScreenMESA screen,
const EGLint *attrib_list, EGLModeMESA *modes,
EGLint modes_size, EGLint *num_modes)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLScreen *scrn = _eglLookupScreen(screen, disp);
_EGLDriver *drv;
EGLBoolean ret;
_EGL_CHECK_SCREEN(disp, scrn, EGL_FALSE, drv);
ret = drv->API.ChooseModeMESA(drv, disp, scrn, attrib_list,
modes, modes_size, num_modes);
RETURN_EGL_EVAL(disp, ret);
}
EGLBoolean EGLAPIENTRY
eglGetModesMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes,
EGLint mode_size, EGLint *num_mode)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLScreen *scrn = _eglLookupScreen(screen, disp);
_EGLDriver *drv;
EGLBoolean ret;
_EGL_CHECK_SCREEN(disp, scrn, EGL_FALSE, drv);
ret = drv->API.GetModesMESA(drv, disp, scrn, modes, mode_size, num_mode);
RETURN_EGL_EVAL(disp, ret);
}
EGLBoolean EGLAPIENTRY
eglGetModeAttribMESA(EGLDisplay dpy, EGLModeMESA mode,
EGLint attribute, EGLint *value)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLMode *m = _eglLookupMode(mode, disp);
_EGLDriver *drv;
EGLBoolean ret;
_EGL_CHECK_MODE(disp, m, EGL_FALSE, drv);
ret = drv->API.GetModeAttribMESA(drv, disp, m, attribute, value);
RETURN_EGL_EVAL(disp, ret);
}
EGLBoolean EGLAPIENTRY
eglCopyContextMESA(EGLDisplay dpy, EGLContext source, EGLContext dest,
EGLint mask)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLContext *source_context = _eglLookupContext(source, disp);
_EGLContext *dest_context = _eglLookupContext(dest, disp);
_EGLDriver *drv;
EGLBoolean ret;
_EGL_CHECK_CONTEXT(disp, source_context, EGL_FALSE, drv);
if (!dest_context)
RETURN_EGL_ERROR(disp, EGL_BAD_CONTEXT, EGL_FALSE);
ret = drv->API.CopyContextMESA(drv, disp,
source_context, dest_context, mask);
RETURN_EGL_EVAL(disp, ret);
}
EGLBoolean EGLAPIENTRY
eglGetScreensMESA(EGLDisplay dpy, EGLScreenMESA *screens,
EGLint max_screens, EGLint *num_screens)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLDriver *drv;
EGLBoolean ret;
_EGL_CHECK_DISPLAY(disp, EGL_FALSE, drv);
ret = drv->API.GetScreensMESA(drv, disp, screens, max_screens, num_screens);
RETURN_EGL_EVAL(disp, ret);
}
EGLSurface EGLAPIENTRY
eglCreateScreenSurfaceMESA(EGLDisplay dpy, EGLConfig config,
const EGLint *attrib_list)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLConfig *conf = _eglLookupConfig(config, disp);
_EGLDriver *drv;
_EGLSurface *surf;
EGLSurface ret;
_EGL_CHECK_CONFIG(disp, conf, EGL_NO_SURFACE, drv);
surf = drv->API.CreateScreenSurfaceMESA(drv, disp, conf, attrib_list);
ret = (surf) ? _eglLinkSurface(surf) : EGL_NO_SURFACE;
RETURN_EGL_EVAL(disp, ret);
}
EGLBoolean EGLAPIENTRY
eglShowScreenSurfaceMESA(EGLDisplay dpy, EGLint screen,
EGLSurface surface, EGLModeMESA mode)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLScreen *scrn = _eglLookupScreen((EGLScreenMESA) screen, disp);
_EGLSurface *surf = _eglLookupSurface(surface, disp);
_EGLMode *m = _eglLookupMode(mode, disp);
_EGLDriver *drv;
EGLBoolean ret;
_EGL_CHECK_SCREEN(disp, scrn, EGL_FALSE, drv);
if (!surf && surface != EGL_NO_SURFACE)
RETURN_EGL_ERROR(disp, EGL_BAD_SURFACE, EGL_FALSE);
if (!m && mode != EGL_NO_MODE_MESA)
RETURN_EGL_ERROR(disp, EGL_BAD_MODE_MESA, EGL_FALSE);
ret = drv->API.ShowScreenSurfaceMESA(drv, disp, scrn, surf, m);
RETURN_EGL_EVAL(disp, ret);
}
EGLBoolean EGLAPIENTRY
eglScreenPositionMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLScreen *scrn = _eglLookupScreen(screen, disp);
_EGLDriver *drv;
EGLBoolean ret;
_EGL_CHECK_SCREEN(disp, scrn, EGL_FALSE, drv);
ret = drv->API.ScreenPositionMESA(drv, disp, scrn, x, y);
RETURN_EGL_EVAL(disp, ret);
}
EGLBoolean EGLAPIENTRY
eglQueryScreenMESA(EGLDisplay dpy, EGLScreenMESA screen,
EGLint attribute, EGLint *value)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLScreen *scrn = _eglLookupScreen(screen, disp);
_EGLDriver *drv;
EGLBoolean ret;
_EGL_CHECK_SCREEN(disp, scrn, EGL_FALSE, drv);
ret = drv->API.QueryScreenMESA(drv, disp, scrn, attribute, value);
RETURN_EGL_EVAL(disp, ret);
}
EGLBoolean EGLAPIENTRY
eglQueryScreenSurfaceMESA(EGLDisplay dpy, EGLScreenMESA screen,
EGLSurface *surface)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLScreen *scrn = _eglLookupScreen((EGLScreenMESA) screen, disp);
_EGLDriver *drv;
_EGLSurface *surf;
EGLBoolean ret;
_EGL_CHECK_SCREEN(disp, scrn, EGL_FALSE, drv);
ret = drv->API.QueryScreenSurfaceMESA(drv, disp, scrn, &surf);
if (ret && surface)
*surface = _eglGetSurfaceHandle(surf);
RETURN_EGL_EVAL(disp, ret);
}
EGLBoolean EGLAPIENTRY
eglQueryScreenModeMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLScreen *scrn = _eglLookupScreen((EGLScreenMESA) screen, disp);
_EGLDriver *drv;
_EGLMode *m;
EGLBoolean ret;
_EGL_CHECK_SCREEN(disp, scrn, EGL_FALSE, drv);
ret = drv->API.QueryScreenModeMESA(drv, disp, scrn, &m);
if (ret && mode)
*mode = m->Handle;
RETURN_EGL_EVAL(disp, ret);
}
const char * EGLAPIENTRY
eglQueryModeStringMESA(EGLDisplay dpy, EGLModeMESA mode)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLMode *m = _eglLookupMode(mode, disp);
_EGLDriver *drv;
const char *ret;
_EGL_CHECK_MODE(disp, m, NULL, drv);
ret = drv->API.QueryModeStringMESA(drv, disp, m);
RETURN_EGL_EVAL(disp, ret);
}
#endif /* EGL_MESA_screen_surface */
#ifdef EGL_MESA_drm_display
EGLDisplay EGLAPIENTRY
static EGLDisplay EGLAPIENTRY
eglGetDRMDisplayMESA(int fd)
{
_EGLDisplay *dpy = _eglFindDisplay(_EGL_PLATFORM_DRM, (void *) (intptr_t) fd);
@@ -1603,7 +1220,7 @@ eglReleaseThread(void)
}
EGLImageKHR EGLAPIENTRY
static EGLImageKHR EGLAPIENTRY
eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
EGLClientBuffer buffer, const EGLint *attr_list)
{
@@ -1632,7 +1249,7 @@ eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
}
EGLBoolean EGLAPIENTRY
static EGLBoolean EGLAPIENTRY
eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR image)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
@@ -1653,26 +1270,65 @@ eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR image)
}
EGLSyncKHR EGLAPIENTRY
eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list)
static EGLSyncKHR
_eglCreateSync(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list,
const EGLAttribKHR *attrib_list64, EGLBoolean is64)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLContext *ctx = _eglGetCurrentContext();
_EGLDriver *drv;
_EGLSync *sync;
EGLSyncKHR ret;
_EGL_CHECK_DISPLAY(disp, EGL_NO_SYNC_KHR, drv);
if (!disp->Extensions.KHR_reusable_sync)
if (!disp->Extensions.KHR_cl_event2 && is64)
RETURN_EGL_EVAL(disp, EGL_NO_SYNC_KHR);
sync = drv->API.CreateSyncKHR(drv, disp, type, attrib_list);
/* return an error if the client API doesn't support GL_OES_EGL_sync */
if (!ctx || ctx->Resource.Display != dpy ||
ctx->ClientAPI != EGL_OPENGL_ES_API)
RETURN_EGL_ERROR(disp, EGL_BAD_MATCH, EGL_NO_SYNC_KHR);
switch (type) {
case EGL_SYNC_FENCE_KHR:
if (!disp->Extensions.KHR_fence_sync)
RETURN_EGL_ERROR(disp, EGL_BAD_ATTRIBUTE, EGL_NO_SYNC_KHR);
break;
case EGL_SYNC_REUSABLE_KHR:
if (!disp->Extensions.KHR_reusable_sync)
RETURN_EGL_ERROR(disp, EGL_BAD_ATTRIBUTE, EGL_NO_SYNC_KHR);
break;
case EGL_SYNC_CL_EVENT_KHR:
if (!disp->Extensions.KHR_cl_event2)
RETURN_EGL_ERROR(disp, EGL_BAD_ATTRIBUTE, EGL_NO_SYNC_KHR);
break;
default:
RETURN_EGL_ERROR(disp, EGL_BAD_ATTRIBUTE, EGL_NO_SYNC_KHR);
}
sync = drv->API.CreateSyncKHR(drv, disp, type, attrib_list, attrib_list64);
ret = (sync) ? _eglLinkSync(sync) : EGL_NO_SYNC_KHR;
RETURN_EGL_EVAL(disp, ret);
}
EGLBoolean EGLAPIENTRY
static EGLSyncKHR EGLAPIENTRY
eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list)
{
return _eglCreateSync(dpy, type, attrib_list, NULL, EGL_FALSE);
}
static EGLSyncKHR EGLAPIENTRY
eglCreateSync64KHR(EGLDisplay dpy, EGLenum type, const EGLAttribKHR *attrib_list)
{
return _eglCreateSync(dpy, type, NULL, attrib_list, EGL_TRUE);
}
static EGLBoolean EGLAPIENTRY
eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
@@ -1681,7 +1337,8 @@ eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync)
EGLBoolean ret;
_EGL_CHECK_SYNC(disp, s, EGL_FALSE, drv);
assert(disp->Extensions.KHR_reusable_sync);
assert(disp->Extensions.KHR_reusable_sync ||
disp->Extensions.KHR_fence_sync);
_eglUnlinkSync(s);
ret = drv->API.DestroySyncKHR(drv, disp, s);
@@ -1690,7 +1347,7 @@ eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync)
}
EGLint EGLAPIENTRY
static EGLint EGLAPIENTRY
eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
@@ -1699,14 +1356,45 @@ eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR t
EGLint ret;
_EGL_CHECK_SYNC(disp, s, EGL_FALSE, drv);
assert(disp->Extensions.KHR_reusable_sync);
assert(disp->Extensions.KHR_reusable_sync ||
disp->Extensions.KHR_fence_sync);
if (s->SyncStatus == EGL_SIGNALED_KHR)
RETURN_EGL_EVAL(disp, EGL_CONDITION_SATISFIED_KHR);
ret = drv->API.ClientWaitSyncKHR(drv, disp, s, flags, timeout);
RETURN_EGL_EVAL(disp, ret);
}
EGLBoolean EGLAPIENTRY
static EGLint EGLAPIENTRY
eglWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLSync *s = _eglLookupSync(sync, disp);
_EGLContext *ctx = _eglGetCurrentContext();
_EGLDriver *drv;
EGLint ret;
_EGL_CHECK_SYNC(disp, s, EGL_FALSE, drv);
assert(disp->Extensions.KHR_wait_sync);
/* return an error if the client API doesn't support GL_OES_EGL_sync */
if (ctx == EGL_NO_CONTEXT || ctx->ClientAPI != EGL_OPENGL_ES_API)
RETURN_EGL_ERROR(disp, EGL_BAD_MATCH, EGL_FALSE);
/* the API doesn't allow any flags yet */
if (flags != 0)
RETURN_EGL_ERROR(disp, EGL_BAD_PARAMETER, EGL_FALSE);
ret = drv->API.WaitSyncKHR(drv, disp, s);
RETURN_EGL_EVAL(disp, ret);
}
static EGLBoolean EGLAPIENTRY
eglSignalSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
@@ -1722,7 +1410,7 @@ eglSignalSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode)
}
EGLBoolean EGLAPIENTRY
static EGLBoolean EGLAPIENTRY
eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
@@ -1731,7 +1419,8 @@ eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *v
EGLBoolean ret;
_EGL_CHECK_SYNC(disp, s, EGL_FALSE, drv);
assert(disp->Extensions.KHR_reusable_sync);
assert(disp->Extensions.KHR_reusable_sync ||
disp->Extensions.KHR_fence_sync);
ret = drv->API.GetSyncAttribKHR(drv, disp, s, attribute, value);
RETURN_EGL_EVAL(disp, ret);
@@ -1740,7 +1429,7 @@ eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *v
#ifdef EGL_NOK_swap_region
EGLBoolean EGLAPIENTRY
static EGLBoolean EGLAPIENTRY
eglSwapBuffersRegionNOK(EGLDisplay dpy, EGLSurface surface,
EGLint numRects, const EGLint *rects)
{
@@ -1770,7 +1459,7 @@ eglSwapBuffersRegionNOK(EGLDisplay dpy, EGLSurface surface,
#ifdef EGL_MESA_drm_image
EGLImageKHR EGLAPIENTRY
static EGLImageKHR EGLAPIENTRY
eglCreateDRMImageMESA(EGLDisplay dpy, const EGLint *attr_list)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
@@ -1788,7 +1477,7 @@ eglCreateDRMImageMESA(EGLDisplay dpy, const EGLint *attr_list)
RETURN_EGL_EVAL(disp, ret);
}
EGLBoolean EGLAPIENTRY
static EGLBoolean EGLAPIENTRY
eglExportDRMImageMESA(EGLDisplay dpy, EGLImageKHR image,
EGLint *name, EGLint *handle, EGLint *stride)
{
@@ -1813,7 +1502,7 @@ eglExportDRMImageMESA(EGLDisplay dpy, EGLImageKHR image,
#ifdef EGL_WL_bind_wayland_display
struct wl_display;
EGLBoolean EGLAPIENTRY
static EGLBoolean EGLAPIENTRY
eglBindWaylandDisplayWL(EGLDisplay dpy, struct wl_display *display)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
@@ -1831,7 +1520,7 @@ eglBindWaylandDisplayWL(EGLDisplay dpy, struct wl_display *display)
RETURN_EGL_EVAL(disp, ret);
}
EGLBoolean EGLAPIENTRY
static EGLBoolean EGLAPIENTRY
eglUnbindWaylandDisplayWL(EGLDisplay dpy, struct wl_display *display)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
@@ -1849,7 +1538,7 @@ eglUnbindWaylandDisplayWL(EGLDisplay dpy, struct wl_display *display)
RETURN_EGL_EVAL(disp, ret);
}
EGLBoolean EGLAPIENTRY
static EGLBoolean EGLAPIENTRY
eglQueryWaylandBufferWL(EGLDisplay dpy, struct wl_resource *buffer,
EGLint attribute, EGLint *value)
{
@@ -1870,7 +1559,7 @@ eglQueryWaylandBufferWL(EGLDisplay dpy, struct wl_resource *buffer,
#endif
#ifdef EGL_WL_create_wayland_buffer_from_image
struct wl_buffer * EGLAPIENTRY
static struct wl_buffer * EGLAPIENTRY
eglCreateWaylandBufferFromImageWL(EGLDisplay dpy, EGLImageKHR image)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
@@ -1892,7 +1581,7 @@ eglCreateWaylandBufferFromImageWL(EGLDisplay dpy, EGLImageKHR image)
}
#endif
EGLBoolean EGLAPIENTRY
static EGLBoolean EGLAPIENTRY
eglPostSubBufferNV(EGLDisplay dpy, EGLSurface surface,
EGLint x, EGLint y, EGLint width, EGLint height)
{
@@ -1911,7 +1600,7 @@ eglPostSubBufferNV(EGLDisplay dpy, EGLSurface surface,
RETURN_EGL_EVAL(disp, ret);
}
EGLBoolean EGLAPIENTRY
static EGLBoolean EGLAPIENTRY
eglGetSyncValuesCHROMIUM(EGLDisplay display, EGLSurface surface,
EGLuint64KHR *ust, EGLuint64KHR *msc,
EGLuint64KHR *sbc)
@@ -1934,10 +1623,10 @@ eglGetSyncValuesCHROMIUM(EGLDisplay display, EGLSurface surface,
}
#ifdef EGL_MESA_image_dma_buf_export
EGLBoolean EGLAPIENTRY
static EGLBoolean EGLAPIENTRY
eglExportDMABUFImageQueryMESA(EGLDisplay dpy, EGLImageKHR image,
EGLint *fourcc, EGLint *nplanes,
EGLuint64MESA *modifiers)
EGLuint64KHR *modifiers)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLImage *img = _eglLookupImage(image, disp);
@@ -1956,7 +1645,7 @@ eglExportDMABUFImageQueryMESA(EGLDisplay dpy, EGLImageKHR image,
RETURN_EGL_EVAL(disp, ret);
}
EGLBoolean EGLAPIENTRY
static EGLBoolean EGLAPIENTRY
eglExportDMABUFImageMESA(EGLDisplay dpy, EGLImageKHR image,
int *fds, EGLint *strides, EGLint *offsets)
{
@@ -1976,3 +1665,110 @@ eglExportDMABUFImageMESA(EGLDisplay dpy, EGLImageKHR image,
RETURN_EGL_EVAL(disp, ret);
}
#endif
__eglMustCastToProperFunctionPointerType EGLAPIENTRY
eglGetProcAddress(const char *procname)
{
static const struct {
const char *name;
_EGLProc function;
} egl_functions[] = {
/* core functions queryable in the presence of
* EGL_KHR_get_all_proc_addresses or EGL 1.5
*/
/* alphabetical order */
{ "eglBindAPI", (_EGLProc) eglBindAPI },
{ "eglBindTexImage", (_EGLProc) eglBindTexImage },
{ "eglChooseConfig", (_EGLProc) eglChooseConfig },
{ "eglCopyBuffers", (_EGLProc) eglCopyBuffers },
{ "eglCreateContext", (_EGLProc) eglCreateContext },
{ "eglCreatePbufferFromClientBuffer", (_EGLProc) eglCreatePbufferFromClientBuffer },
{ "eglCreatePbufferSurface", (_EGLProc) eglCreatePbufferSurface },
{ "eglCreatePixmapSurface", (_EGLProc) eglCreatePixmapSurface },
{ "eglCreateWindowSurface", (_EGLProc) eglCreateWindowSurface },
{ "eglDestroyContext", (_EGLProc) eglDestroyContext },
{ "eglDestroySurface", (_EGLProc) eglDestroySurface },
{ "eglGetConfigAttrib", (_EGLProc) eglGetConfigAttrib },
{ "eglGetConfigs", (_EGLProc) eglGetConfigs },
{ "eglGetCurrentContext", (_EGLProc) eglGetCurrentContext },
{ "eglGetCurrentDisplay", (_EGLProc) eglGetCurrentDisplay },
{ "eglGetCurrentSurface", (_EGLProc) eglGetCurrentSurface },
{ "eglGetDisplay", (_EGLProc) eglGetDisplay },
{ "eglGetError", (_EGLProc) eglGetError },
{ "eglGetProcAddress", (_EGLProc) eglGetProcAddress },
{ "eglInitialize", (_EGLProc) eglInitialize },
{ "eglMakeCurrent", (_EGLProc) eglMakeCurrent },
{ "eglQueryAPI", (_EGLProc) eglQueryAPI },
{ "eglQueryContext", (_EGLProc) eglQueryContext },
{ "eglQueryString", (_EGLProc) eglQueryString },
{ "eglQuerySurface", (_EGLProc) eglQuerySurface },
{ "eglReleaseTexImage", (_EGLProc) eglReleaseTexImage },
{ "eglReleaseThread", (_EGLProc) eglReleaseThread },
{ "eglSurfaceAttrib", (_EGLProc) eglSurfaceAttrib },
{ "eglSwapBuffers", (_EGLProc) eglSwapBuffers },
{ "eglSwapInterval", (_EGLProc) eglSwapInterval },
{ "eglTerminate", (_EGLProc) eglTerminate },
{ "eglWaitClient", (_EGLProc) eglWaitClient },
{ "eglWaitGL", (_EGLProc) eglWaitGL },
{ "eglWaitNative", (_EGLProc) eglWaitNative },
#ifdef EGL_MESA_drm_display
{ "eglGetDRMDisplayMESA", (_EGLProc) eglGetDRMDisplayMESA },
#endif
{ "eglCreateImageKHR", (_EGLProc) eglCreateImageKHR },
{ "eglDestroyImageKHR", (_EGLProc) eglDestroyImageKHR },
{ "eglCreateSyncKHR", (_EGLProc) eglCreateSyncKHR },
{ "eglCreateSync64KHR", (_EGLProc) eglCreateSync64KHR },
{ "eglDestroySyncKHR", (_EGLProc) eglDestroySyncKHR },
{ "eglClientWaitSyncKHR", (_EGLProc) eglClientWaitSyncKHR },
{ "eglWaitSyncKHR", (_EGLProc) eglWaitSyncKHR },
{ "eglSignalSyncKHR", (_EGLProc) eglSignalSyncKHR },
{ "eglGetSyncAttribKHR", (_EGLProc) eglGetSyncAttribKHR },
#ifdef EGL_NOK_swap_region
{ "eglSwapBuffersRegionNOK", (_EGLProc) eglSwapBuffersRegionNOK },
#endif
#ifdef EGL_MESA_drm_image
{ "eglCreateDRMImageMESA", (_EGLProc) eglCreateDRMImageMESA },
{ "eglExportDRMImageMESA", (_EGLProc) eglExportDRMImageMESA },
#endif
#ifdef EGL_WL_bind_wayland_display
{ "eglBindWaylandDisplayWL", (_EGLProc) eglBindWaylandDisplayWL },
{ "eglUnbindWaylandDisplayWL", (_EGLProc) eglUnbindWaylandDisplayWL },
{ "eglQueryWaylandBufferWL", (_EGLProc) eglQueryWaylandBufferWL },
#endif
#ifdef EGL_WL_create_wayland_buffer_from_image
{ "eglCreateWaylandBufferFromImageWL", (_EGLProc) eglCreateWaylandBufferFromImageWL },
#endif
{ "eglPostSubBufferNV", (_EGLProc) eglPostSubBufferNV },
#ifdef EGL_EXT_swap_buffers_with_damage
{ "eglSwapBuffersWithDamageEXT", (_EGLProc) eglSwapBuffersWithDamageEXT },
#endif
{ "eglGetPlatformDisplayEXT", (_EGLProc) eglGetPlatformDisplayEXT },
{ "eglCreatePlatformWindowSurfaceEXT", (_EGLProc) eglCreatePlatformWindowSurfaceEXT },
{ "eglCreatePlatformPixmapSurfaceEXT", (_EGLProc) eglCreatePlatformPixmapSurfaceEXT },
{ "eglGetSyncValuesCHROMIUM", (_EGLProc) eglGetSyncValuesCHROMIUM },
#ifdef EGL_MESA_image_dma_buf_export
{ "eglExportDMABUFImageQueryMESA", (_EGLProc) eglExportDMABUFImageQueryMESA },
{ "eglExportDMABUFImageMESA", (_EGLProc) eglExportDMABUFImageMESA },
#endif
{ NULL, NULL }
};
EGLint i;
_EGLProc ret;
if (!procname)
RETURN_EGL_SUCCESS(NULL, NULL);
ret = NULL;
if (strncmp(procname, "egl", 3) == 0) {
for (i = 0; egl_functions[i].name; i++) {
if (strcmp(egl_functions[i].name, procname) == 0) {
ret = egl_functions[i].function;
break;
}
}
}
if (!ret)
ret = _eglGetDriverProc(procname);
RETURN_EGL_SUCCESS(NULL, ret);
}

View File

@@ -31,6 +31,11 @@
#ifndef EGLAPI_INCLUDED
#define EGLAPI_INCLUDED
#ifdef __cplusplus
extern "C" {
#endif
/**
* A generic function ptr type
*/
@@ -79,22 +84,6 @@ typedef _EGLProc (*GetProcAddress_t)(_EGLDriver *drv, const char *procname);
#ifdef EGL_MESA_screen_surface
typedef EGLBoolean (*ChooseModeMESA_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
typedef EGLBoolean (*GetModesMESA_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *screen, EGLModeMESA *modes, EGLint mode_size, EGLint *num_mode);
typedef EGLBoolean (*GetModeAttribMESA_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLMode *mode, EGLint attribute, EGLint *value);
typedef EGLBoolean (*CopyContextMESA_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *source, _EGLContext *dest, EGLint mask);
typedef EGLBoolean (*GetScreensMESA_t)(_EGLDriver *drv, _EGLDisplay *dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens);
typedef _EGLSurface *(*CreateScreenSurfaceMESA_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *config, const EGLint *attrib_list);
typedef EGLBoolean (*ShowScreenSurfaceMESA_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *screen, _EGLSurface *surface, _EGLMode *mode);
typedef EGLBoolean (*ScreenPositionMESA_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *screen, EGLint x, EGLint y);
typedef EGLBoolean (*QueryScreenMESA_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *screen, EGLint attribute, EGLint *value);
typedef EGLBoolean (*QueryScreenSurfaceMESA_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *screen, _EGLSurface **surface);
typedef EGLBoolean (*QueryScreenModeMESA_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *screen, _EGLMode **mode);
typedef const char * (*QueryModeStringMESA_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLMode *mode);
#endif /* EGL_MESA_screen_surface */
typedef _EGLSurface *(*CreatePbufferFromClientBuffer_t)(_EGLDriver *drv, _EGLDisplay *dpy, EGLenum buftype, EGLClientBuffer buffer, _EGLConfig *config, const EGLint *attrib_list);
@@ -102,9 +91,10 @@ typedef _EGLImage *(*CreateImageKHR_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLCo
typedef EGLBoolean (*DestroyImageKHR_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLImage *image);
typedef _EGLSync *(*CreateSyncKHR_t)(_EGLDriver *drv, _EGLDisplay *dpy, EGLenum type, const EGLint *attrib_list);
typedef _EGLSync *(*CreateSyncKHR_t)(_EGLDriver *drv, _EGLDisplay *dpy, EGLenum type, const EGLint *attrib_list, const EGLAttribKHR *attrib_list64);
typedef EGLBoolean (*DestroySyncKHR_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSync *sync);
typedef EGLint (*ClientWaitSyncKHR_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSync *sync, EGLint flags, EGLTimeKHR timeout);
typedef EGLint (*WaitSyncKHR_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSync *sync);
typedef EGLBoolean (*SignalSyncKHR_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSync *sync, EGLenum mode);
typedef EGLBoolean (*GetSyncAttribKHR_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSync *sync, EGLint attribute, EGLint *value);
@@ -141,7 +131,7 @@ typedef EGLBoolean (*SwapBuffersWithDamageEXT_t) (_EGLDriver *drv, _EGLDisplay *
typedef EGLBoolean (*GetSyncValuesCHROMIUM_t) (_EGLDisplay *dpy, _EGLSurface *surface, EGLuint64KHR *ust, EGLuint64KHR *msc, EGLuint64KHR *sbc);
#ifdef EGL_MESA_image_dma_buf_export
typedef EGLBoolean (*ExportDMABUFImageQueryMESA_t)(_EGLDriver *drv, _EGLDisplay *disp, _EGLImage *img, EGLint *fourcc, EGLint *stride, EGLuint64MESA *modifiers);
typedef EGLBoolean (*ExportDMABUFImageQueryMESA_t)(_EGLDriver *drv, _EGLDisplay *disp, _EGLImage *img, EGLint *fourcc, EGLint *nplanes, EGLuint64KHR *modifiers);
typedef EGLBoolean (*ExportDMABUFImageMESA_t)(_EGLDriver *drv, _EGLDisplay *disp, _EGLImage *img, EGLint *fds, EGLint *strides, EGLint *offsets);
#endif
@@ -178,21 +168,6 @@ struct _egl_api
WaitNative_t WaitNative;
GetProcAddress_t GetProcAddress;
#ifdef EGL_MESA_screen_surface
ChooseModeMESA_t ChooseModeMESA;
GetModesMESA_t GetModesMESA;
GetModeAttribMESA_t GetModeAttribMESA;
CopyContextMESA_t CopyContextMESA;
GetScreensMESA_t GetScreensMESA;
CreateScreenSurfaceMESA_t CreateScreenSurfaceMESA;
ShowScreenSurfaceMESA_t ShowScreenSurfaceMESA;
ScreenPositionMESA_t ScreenPositionMESA;
QueryScreenMESA_t QueryScreenMESA;
QueryScreenSurfaceMESA_t QueryScreenSurfaceMESA;
QueryScreenModeMESA_t QueryScreenModeMESA;
QueryModeStringMESA_t QueryModeStringMESA;
#endif /* EGL_MESA_screen_surface */
CreatePbufferFromClientBuffer_t CreatePbufferFromClientBuffer;
CreateImageKHR_t CreateImageKHR;
@@ -201,6 +176,7 @@ struct _egl_api
CreateSyncKHR_t CreateSyncKHR;
DestroySyncKHR_t DestroySyncKHR;
ClientWaitSyncKHR_t ClientWaitSyncKHR;
WaitSyncKHR_t WaitSyncKHR;
SignalSyncKHR_t SignalSyncKHR;
GetSyncAttribKHR_t GetSyncAttribKHR;
@@ -238,4 +214,9 @@ struct _egl_api
#endif
};
#ifdef __cplusplus
}
#endif
#endif /* EGLAPI_INCLUDED */

View File

@@ -34,6 +34,10 @@
#include "egltypedefs.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef EGLBoolean (*_EGLArrayForEach)(void *elem, void *foreach_data);
@@ -83,4 +87,8 @@ _eglGetArraySize(_EGLArray *array)
}
#ifdef __cplusplus
}
#endif
#endif /* EGLARRAY_INCLUDED */

View File

@@ -30,9 +30,17 @@
#ifndef EGLCOMPILER_INCLUDED
#define EGLCOMPILER_INCLUDED
#ifdef __cplusplus
extern "C" {
#endif
#define STATIC_ASSERT(COND) \
do { \
(void) sizeof(char [1 - 2*!(COND)]); \
} while (0)
#ifdef __cplusplus
}
#endif
#endif /* EGLCOMPILER_INCLUDED */

View File

@@ -323,10 +323,6 @@ _eglValidateConfig(const _EGLConfig *conf, EGLBoolean for_matching)
EGL_VG_ALPHA_FORMAT_PRE_BIT |
EGL_MULTISAMPLE_RESOLVE_BOX_BIT |
EGL_SWAP_BEHAVIOR_PRESERVED_BIT;
#ifdef EGL_MESA_screen_surface
if (conf->Display->Extensions.MESA_screen_surface)
mask |= EGL_SCREEN_BIT_MESA;
#endif
break;
case EGL_RENDERABLE_TYPE:
case EGL_CONFORMANT:

View File

@@ -39,6 +39,10 @@
#include "egltypedefs.h"
#ifdef __cplusplus
extern "C" {
#endif
/* update _eglValidationTable and _eglOffsetOfConfig before updating this
* struct */
struct _egl_config
@@ -225,4 +229,8 @@ extern EGLBoolean
_eglGetConfigs(_EGLDriver *drv, _EGLDisplay *dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config);
#ifdef __cplusplus
}
#endif
#endif /* EGLCONFIG_INCLUDED */

View File

@@ -131,7 +131,7 @@ _eglParseContextAttribList(_EGLContext *ctx, _EGLDisplay *dpy,
break;
}
ctx->Flags = val;
ctx->Flags |= val;
break;
case EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR:
@@ -194,7 +194,8 @@ _eglParseContextAttribList(_EGLContext *ctx, _EGLDisplay *dpy,
break;
}
ctx->Flags = EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR;
if (val == EGL_TRUE)
ctx->Flags |= EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR;
break;
default:

View File

@@ -37,6 +37,10 @@
#include "egldisplay.h"
#ifdef __cplusplus
extern "C" {
#endif
/**
* "Base" class for device driver contexts.
*/
@@ -150,4 +154,8 @@ _eglGetContextHandle(_EGLContext *ctx)
}
#ifdef __cplusplus
}
#endif
#endif /* EGLCONTEXT_INCLUDED */

View File

@@ -282,14 +282,6 @@ _eglError(EGLint errCode, const char *msg)
case EGL_NOT_INITIALIZED:
s = "EGL_NOT_INITIALIZED";
break;
#ifdef EGL_MESA_screen_surface
case EGL_BAD_SCREEN_MESA:
s = "EGL_BAD_SCREEN_MESA";
break;
case EGL_BAD_MODE_MESA:
s = "EGL_BAD_MODE_MESA";
break;
#endif
default:
s = "other EGL error";
}

View File

@@ -34,6 +34,10 @@
#include "egltypedefs.h"
#ifdef __cplusplus
extern "C" {
#endif
#define _EGL_API_ALL_BITS \
(EGL_OPENGL_ES_BIT | \
EGL_OPENVG_BIT | \
@@ -115,4 +119,8 @@ extern EGLBoolean
_eglError(EGLint errCode, const char *msg);
#ifdef __cplusplus
}
#endif
#endif /* EGLCURRENT_INCLUDED */

View File

@@ -34,6 +34,9 @@
#ifndef EGLDEFINES_INCLUDED
#define EGLDEFINES_INCLUDED
#ifdef __cplusplus
extern "C" {
#endif
#define _EGL_MAX_EXTENSIONS_LEN 1000
@@ -41,5 +44,8 @@
#define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0]))
#ifdef __cplusplus
}
#endif
#endif /* EGLDEFINES_INCLUDED */

View File

@@ -39,6 +39,10 @@
#include "eglarray.h"
#ifdef __cplusplus
extern "C" {
#endif
enum _egl_platform_type {
_EGL_PLATFORM_WINDOWS,
_EGL_PLATFORM_X11,
@@ -86,8 +90,6 @@ struct _egl_resource
*/
struct _egl_extensions
{
EGLBoolean MESA_screen_surface;
EGLBoolean MESA_copy_context;
EGLBoolean MESA_drm_display;
EGLBoolean MESA_drm_image;
EGLBoolean MESA_configless_context;
@@ -106,6 +108,8 @@ struct _egl_extensions
EGLBoolean KHR_reusable_sync;
EGLBoolean KHR_fence_sync;
EGLBoolean KHR_wait_sync;
EGLBoolean KHR_cl_event2;
EGLBoolean KHR_surfaceless_context;
EGLBoolean KHR_create_context;
@@ -269,4 +273,9 @@ _eglGetWaylandDisplay(struct wl_display *native_display,
const EGLint *attrib_list);
#endif
#ifdef __cplusplus
}
#endif
#endif /* EGLDISPLAY_INCLUDED */

View File

@@ -45,21 +45,9 @@
#include "egldriver.h"
#include "egllog.h"
#if defined(_EGL_OS_UNIX)
#include <dlfcn.h>
#include <sys/types.h>
#include <dirent.h>
#include <unistd.h>
#endif
#ifdef _EGL_BUILT_IN_DRIVER_HAIKU
_EGLDriver* _eglBuiltInDriverHaiku(const char* args);
#endif
typedef struct _egl_module {
char *Path;
char *Name;
_EGLMain_t BuiltIn;
void *Handle;
_EGLDriver *Driver;
} _EGLModule;
@@ -79,153 +67,24 @@ const struct {
{ NULL, NULL }
};
/**
* Wrappers for dlopen/dlclose()
*/
#if defined(_EGL_OS_WINDOWS)
typedef HMODULE lib_handle;
static HMODULE
open_library(const char *filename)
{
return LoadLibrary(filename);
}
static void
close_library(HMODULE lib)
{
FreeLibrary(lib);
}
static const char *
library_suffix(void)
{
return ".dll";
}
#elif defined(_EGL_OS_UNIX)
typedef void * lib_handle;
static void *
open_library(const char *filename)
{
return dlopen(filename, RTLD_LAZY);
}
static void
close_library(void *lib)
{
dlclose(lib);
}
static const char *
library_suffix(void)
{
return ".so";
}
#endif
/**
* Open the named driver and find its bootstrap function: _eglMain().
*/
static _EGLMain_t
_eglOpenLibrary(const char *driverPath, lib_handle *handle)
{
lib_handle lib;
_EGLMain_t mainFunc = NULL;
const char *error = "unknown error";
assert(driverPath);
_eglLog(_EGL_DEBUG, "dlopen(%s)", driverPath);
lib = open_library(driverPath);
#if defined(_EGL_OS_WINDOWS)
/* XXX untested */
if (lib)
mainFunc = (_EGLMain_t) GetProcAddress(lib, "_eglMain");
#elif defined(_EGL_OS_UNIX)
if (lib) {
union {
_EGLMain_t func;
void *ptr;
} tmp = { NULL };
/* direct cast gives a warning when compiled with -pedantic */
tmp.ptr = dlsym(lib, "_eglMain");
mainFunc = tmp.func;
if (!mainFunc)
error = dlerror();
}
else {
error = dlerror();
}
#endif
if (!lib) {
_eglLog(_EGL_WARNING, "Could not open driver %s (%s)",
driverPath, error);
return NULL;
}
if (!mainFunc) {
_eglLog(_EGL_WARNING, "_eglMain not found in %s (%s)",
driverPath, error);
if (lib)
close_library(lib);
return NULL;
}
*handle = lib;
return mainFunc;
}
/**
* Load a module and create the driver object.
*/
static EGLBoolean
_eglLoadModule(_EGLModule *mod)
{
_EGLMain_t mainFunc;
lib_handle lib;
_EGLDriver *drv;
if (mod->Driver)
return EGL_TRUE;
if (mod->BuiltIn) {
lib = (lib_handle) NULL;
mainFunc = mod->BuiltIn;
}
else {
mainFunc = _eglOpenLibrary(mod->Path, &lib);
if (!mainFunc)
if (!mod->BuiltIn)
return EGL_FALSE;
}
drv = mainFunc(NULL);
if (!drv) {
if (lib)
close_library(lib);
drv = mod->BuiltIn(NULL);
if (!drv || !drv->Name)
return EGL_FALSE;
}
if (!drv->Name) {
_eglLog(_EGL_WARNING, "Driver loaded from %s has no name", mod->Path);
drv->Name = "UNNAMED";
}
mod->Handle = (void *) lib;
mod->Driver = drv;
return EGL_TRUE;
@@ -243,20 +102,11 @@ _eglUnloadModule(_EGLModule *mod)
if (mod->Driver && mod->Driver->Unload)
mod->Driver->Unload(mod->Driver);
/*
* XXX At this point (atexit), the module might be the last reference to
* libEGL. Closing the module might unmap libEGL and give problems.
*/
#if 0
if (mod->Handle)
close_library(mod->Handle);
#endif
#elif defined(_EGL_OS_WINDOWS)
/* XXX Windows unloads DLLs before atexit */
#endif
mod->Driver = NULL;
mod->Handle = NULL;
}
@@ -264,7 +114,7 @@ _eglUnloadModule(_EGLModule *mod)
* Add a module to the module array.
*/
static _EGLModule *
_eglAddModule(const char *path)
_eglAddModule(const char *name)
{
_EGLModule *mod;
EGLint i;
@@ -278,22 +128,22 @@ _eglAddModule(const char *path)
/* find duplicates */
for (i = 0; i < _eglModules->Size; i++) {
mod = _eglModules->Elements[i];
if (strcmp(mod->Path, path) == 0)
if (strcmp(mod->Name, name) == 0)
return mod;
}
/* allocate a new one */
mod = calloc(1, sizeof(*mod));
if (mod) {
mod->Path = _eglstrdup(path);
if (!mod->Path) {
mod->Name = _eglstrdup(name);
if (!mod->Name) {
free(mod);
mod = NULL;
}
}
if (mod) {
_eglAppendArray(_eglModules, (void *) mod);
_eglLog(_EGL_DEBUG, "added %s to module array", mod->Path);
_eglLog(_EGL_DEBUG, "added %s to module array", mod->Name);
}
return mod;
@@ -309,154 +159,11 @@ _eglFreeModule(void *module)
_EGLModule *mod = (_EGLModule *) module;
_eglUnloadModule(mod);
free(mod->Path);
free(mod->Name);
free(mod);
}
/**
* A loader function for use with _eglPreloadForEach. The loader data is the
* filename of the driver. This function stops on the first valid driver.
*/
static EGLBoolean
_eglLoaderFile(const char *dir, size_t len, void *loader_data)
{
char path[1024];
const char *filename = (const char *) loader_data;
size_t flen = strlen(filename);
/* make a full path */
if (len + flen + 2 > sizeof(path))
return EGL_TRUE;
if (len) {
memcpy(path, dir, len);
path[len++] = '/';
}
memcpy(path + len, filename, flen);
len += flen;
path[len] = '\0';
if (library_suffix()) {
const char *suffix = library_suffix();
size_t slen = strlen(suffix);
const char *p;
EGLBoolean need_suffix;
p = filename + flen - slen;
need_suffix = (p < filename || strcmp(p, suffix) != 0);
if (need_suffix) {
/* overflow */
if (len + slen + 1 > sizeof(path))
return EGL_TRUE;
strcpy(path + len, suffix);
}
}
#if defined(_EGL_OS_UNIX)
/* check if the file exists */
if (access(path, F_OK))
return EGL_TRUE;
#endif
_eglAddModule(path);
return EGL_TRUE;
}
/**
* Run the callback function on each driver directory.
*
* The process may end prematurely if the callback function returns false.
*/
static void
_eglPreloadForEach(const char *search_path,
EGLBoolean (*loader)(const char *, size_t, void *),
void *loader_data)
{
const char *cur, *next;
size_t len;
cur = search_path;
while (cur) {
next = strchr(cur, ':');
len = (next) ? next - cur : strlen(cur);
if (!loader(cur, len, loader_data))
break;
cur = (next) ? next + 1 : NULL;
}
}
/**
* Return a list of colon-separated driver directories.
*/
static const char *
_eglGetSearchPath(void)
{
static char search_path[1024];
#if defined(_EGL_OS_UNIX) || defined(_EGL_OS_WINDOWS)
if (search_path[0] == '\0') {
char *buf = search_path;
size_t len = sizeof(search_path);
EGLBoolean use_env;
char dir_sep;
int ret;
#if defined(_EGL_OS_UNIX)
use_env = (geteuid() == getuid() && getegid() == getgid());
dir_sep = '/';
#else
use_env = EGL_TRUE;
dir_sep = '\\';
#endif
if (use_env) {
char *p;
/* extract the dirname from EGL_DRIVER */
p = getenv("EGL_DRIVER");
if (p && strchr(p, dir_sep)) {
ret = _eglsnprintf(buf, len, "%s", p);
if (ret > 0 && ret < len) {
p = strrchr(buf, dir_sep);
*p++ = ':';
len -= p - buf;
buf = p;
}
}
/* append EGL_DRIVERS_PATH */
p = getenv("EGL_DRIVERS_PATH");
if (p) {
ret = _eglsnprintf(buf, len, "%s:", p);
if (ret > 0 && ret < len) {
buf += ret;
len -= ret;
}
}
}
else {
_eglLog(_EGL_DEBUG,
"ignore EGL_DRIVERS_PATH for setuid/setgid binaries");
}
ret = _eglsnprintf(buf, len, "%s", _EGL_DRIVER_SEARCH_DIR);
if (ret < 0 || ret >= len)
search_path[0] = '\0';
_eglLog(_EGL_DEBUG, "EGL search path is %s", search_path);
}
#endif /* defined(_EGL_OS_UNIX) || defined(_EGL_OS_WINDOWS) */
return search_path;
}
/**
* Add the user driver to the module array.
*
@@ -465,42 +172,15 @@ _eglGetSearchPath(void)
static EGLBoolean
_eglAddUserDriver(void)
{
const char *search_path = _eglGetSearchPath();
char *env;
size_t name_len = 0;
env = getenv("EGL_DRIVER");
#if defined(_EGL_OS_UNIX)
if (env && strchr(env, '/')) {
search_path = "";
if ((geteuid() != getuid() || getegid() != getgid())) {
_eglLog(_EGL_DEBUG,
"ignore EGL_DRIVER for setuid/setgid binaries");
env = NULL;
}
}
else if (env) {
char *suffix = strchr(env, '.');
name_len = (suffix) ? suffix - env : strlen(env);
}
#else
if (env)
name_len = strlen(env);
#endif /* _EGL_OS_UNIX */
/*
* Try built-in drivers first if we know the driver name. This makes sure
* we do not load the outdated external driver that is still on the
* filesystem.
*/
if (name_len) {
_EGLModule *mod;
if (env) {
EGLint i;
for (i = 0; _eglBuiltInDrivers[i].name; i++) {
if (strlen(_eglBuiltInDrivers[i].name) == name_len &&
!strncmp(_eglBuiltInDrivers[i].name, env, name_len)) {
mod = _eglAddModule(env);
if (!strcmp(_eglBuiltInDrivers[i].name, env)) {
_EGLModule *mod = _eglAddModule(env);
if (mod)
mod->BuiltIn = _eglBuiltInDrivers[i].main;
@@ -509,13 +189,6 @@ _eglAddUserDriver(void)
}
}
/* otherwise, treat env as a path */
if (env) {
_eglPreloadForEach(search_path, _eglLoaderFile, (void *) env);
return EGL_TRUE;
}
return EGL_FALSE;
}
@@ -683,18 +356,3 @@ _eglUnloadDrivers(void)
_eglModules = NULL;
}
}
/**
* Invoke a callback function on each EGL search path.
*
* The first argument of the callback function is the name of the search path.
* The second argument is the length of the name.
*/
void
_eglSearchPathForEach(EGLBoolean (*callback)(const char *, size_t, void *),
void *callback_data)
{
const char *search_path = _eglGetSearchPath();
_eglPreloadForEach(search_path, callback, callback_data);
}

View File

@@ -38,6 +38,11 @@
#include "eglapi.h"
#include <stddef.h>
#ifdef __cplusplus
extern "C" {
#endif
/**
* Define an inline driver typecast function.
*
@@ -86,20 +91,12 @@ struct _egl_driver
};
extern _EGLDriver *
_eglBuiltInDriverGALLIUM(const char *args);
extern _EGLDriver *
_eglBuiltInDriverDRI2(const char *args);
extern _EGLDriver *
_eglBuiltInDriverGLX(const char *args);
extern _EGLDriver *
_eglMain(const char *args);
extern _EGLDriver*
_eglBuiltInDriverHaiku(const char* args);
extern _EGLDriver *
@@ -124,4 +121,9 @@ _eglSearchPathForEach(EGLBoolean (*callback)(const char *, size_t, void *),
void *callback_data);
#ifdef __cplusplus
}
#endif
#endif /* EGLDRIVER_INCLUDED */

View File

@@ -32,8 +32,6 @@
#include "eglconfig.h"
#include "eglcontext.h"
#include "eglsurface.h"
#include "eglscreen.h"
#include "eglmode.h"
#include "eglsync.h"
@@ -85,28 +83,13 @@ _eglInitDriverFallbacks(_EGLDriver *drv)
drv->API.WaitNative = (WaitNative_t) _eglReturnFalse;
drv->API.GetProcAddress = (GetProcAddress_t) _eglReturnFalse;
#ifdef EGL_MESA_screen_surface
drv->API.CopyContextMESA = (CopyContextMESA_t) _eglReturnFalse;
drv->API.CreateScreenSurfaceMESA =
(CreateScreenSurfaceMESA_t) _eglReturnFalse;
drv->API.ShowScreenSurfaceMESA = (ShowScreenSurfaceMESA_t) _eglReturnFalse;
drv->API.ChooseModeMESA = _eglChooseModeMESA;
drv->API.GetModesMESA = _eglGetModesMESA;
drv->API.GetModeAttribMESA = _eglGetModeAttribMESA;
drv->API.GetScreensMESA = _eglGetScreensMESA;
drv->API.ScreenPositionMESA = _eglScreenPositionMESA;
drv->API.QueryScreenMESA = _eglQueryScreenMESA;
drv->API.QueryScreenSurfaceMESA = _eglQueryScreenSurfaceMESA;
drv->API.QueryScreenModeMESA = _eglQueryScreenModeMESA;
drv->API.QueryModeStringMESA = _eglQueryModeStringMESA;
#endif /* EGL_MESA_screen_surface */
drv->API.CreateImageKHR = NULL;
drv->API.DestroyImageKHR = NULL;
drv->API.CreateSyncKHR = NULL;
drv->API.DestroySyncKHR = NULL;
drv->API.ClientWaitSyncKHR = NULL;
drv->API.WaitSyncKHR = NULL;
drv->API.SignalSyncKHR = NULL;
drv->API.GetSyncAttribKHR = _eglGetSyncAttribKHR;
@@ -119,7 +102,7 @@ _eglInitDriverFallbacks(_EGLDriver *drv)
drv->API.SwapBuffersRegionNOK = NULL;
#endif
#ifdef EGL_MESA_dma_buf_image_export
#ifdef EGL_MESA_image_dma_buf_export
drv->API.ExportDMABUFImageQueryMESA = NULL;
drv->API.ExportDMABUFImageMESA = NULL;
#endif

View File

@@ -35,6 +35,11 @@
#include "egltypedefs.h"
#include "egldisplay.h"
#ifdef __cplusplus
extern "C" {
#endif
struct _egl_image_attrib_int
{
EGLint Value;
@@ -161,4 +166,8 @@ _eglGetImageHandle(_EGLImage *img)
}
#ifdef __cplusplus
}
#endif
#endif /* EGLIMAGE_INCLUDED */

View File

@@ -34,6 +34,10 @@
#include "egltypedefs.h"
#ifdef __cplusplus
extern "C" {
#endif
#define _EGL_FATAL 0 /* unrecoverable error */
#define _EGL_WARNING 1 /* recoverable error/problem */
#define _EGL_INFO 2 /* just useful info */
@@ -55,4 +59,8 @@ extern void
_eglLog(EGLint level, const char *fmtStr, ...);
#ifdef __cplusplus
}
#endif
#endif /* EGLLOG_INCLUDED */

View File

@@ -1,357 +0,0 @@
/**************************************************************************
*
* Copyright 2008 VMware, Inc.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include "egldisplay.h"
#include "eglmode.h"
#include "eglcurrent.h"
#include "eglscreen.h"
#ifdef EGL_MESA_screen_surface
#define MIN2(A, B) (((A) < (B)) ? (A) : (B))
/**
* Given an EGLModeMESA handle, return the corresponding _EGLMode object
* or null if non-existant.
*/
_EGLMode *
_eglLookupMode(EGLModeMESA mode, _EGLDisplay *disp)
{
EGLint scrnum;
if (!disp || !disp->Screens)
return NULL;
/* loop over all screens on the display */
for (scrnum = 0; scrnum < disp->Screens->Size; scrnum++) {
const _EGLScreen *scrn = disp->Screens->Elements[scrnum];
EGLint idx;
/*
* the mode ids of a screen ranges from scrn->Handle to scrn->Handle +
* scrn->NumModes
*/
if (mode >= scrn->Handle &&
mode < scrn->Handle + _EGL_SCREEN_MAX_MODES) {
idx = mode - scrn->Handle;
assert(idx < scrn->NumModes && scrn->Modes[idx].Handle == mode);
return &scrn->Modes[idx];
}
}
return NULL;
}
/**
* Parse the attrib_list to fill in the fields of the given _eglMode
* Return EGL_FALSE if any errors, EGL_TRUE otherwise.
*/
static EGLBoolean
_eglParseModeAttribs(_EGLMode *mode, const EGLint *attrib_list)
{
EGLint i;
/* init all attribs to EGL_DONT_CARE */
mode->Handle = EGL_DONT_CARE;
mode->Width = EGL_DONT_CARE;
mode->Height = EGL_DONT_CARE;
mode->RefreshRate = EGL_DONT_CARE;
mode->Optimal = EGL_DONT_CARE;
mode->Interlaced = EGL_DONT_CARE;
mode->Name = NULL;
for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) {
switch (attrib_list[i]) {
case EGL_MODE_ID_MESA:
mode->Handle = attrib_list[++i];
if (mode->Handle <= 0) {
_eglError(EGL_BAD_PARAMETER, "eglChooseModeMESA(handle)");
return EGL_FALSE;
}
break;
case EGL_WIDTH:
mode->Width = attrib_list[++i];
if (mode->Width <= 0) {
_eglError(EGL_BAD_PARAMETER, "eglChooseModeMESA(width)");
return EGL_FALSE;
}
break;
case EGL_HEIGHT:
mode->Height = attrib_list[++i];
if (mode->Height <= 0) {
_eglError(EGL_BAD_PARAMETER, "eglChooseModeMESA(height)");
return EGL_FALSE;
}
break;
case EGL_REFRESH_RATE_MESA:
mode->RefreshRate = attrib_list[++i];
if (mode->RefreshRate <= 0) {
_eglError(EGL_BAD_PARAMETER, "eglChooseModeMESA(refresh rate)");
return EGL_FALSE;
}
break;
case EGL_INTERLACED_MESA:
mode->Interlaced = attrib_list[++i];
if (mode->Interlaced != EGL_TRUE && mode->Interlaced != EGL_FALSE) {
_eglError(EGL_BAD_PARAMETER, "eglChooseModeMESA(interlaced)");
return EGL_FALSE;
}
break;
case EGL_OPTIMAL_MESA:
mode->Optimal = attrib_list[++i];
if (mode->Optimal != EGL_TRUE && mode->Optimal != EGL_FALSE) {
_eglError(EGL_BAD_PARAMETER, "eglChooseModeMESA(optimal)");
return EGL_FALSE;
}
break;
default:
_eglError(EGL_BAD_ATTRIBUTE, "eglChooseModeMESA");
return EGL_FALSE;
}
}
return EGL_TRUE;
}
/**
* Determine if the candidate mode's attributes are at least as good
* as the minimal mode's.
* \return EGL_TRUE if qualifies, EGL_FALSE otherwise
*/
static EGLBoolean
_eglModeQualifies(const _EGLMode *c, const _EGLMode *min)
{
if (min->Handle != EGL_DONT_CARE && c->Handle != min->Handle)
return EGL_FALSE;
if (min->Width != EGL_DONT_CARE && c->Width < min->Width)
return EGL_FALSE;
if (min->Height != EGL_DONT_CARE && c->Height < min->Height)
return EGL_FALSE;
if (min->RefreshRate != EGL_DONT_CARE && c->RefreshRate < min->RefreshRate)
return EGL_FALSE;
if (min->Optimal != EGL_DONT_CARE && c->Optimal != min->Optimal)
return EGL_FALSE;
if (min->Interlaced != EGL_DONT_CARE && c->Interlaced != min->Interlaced)
return EGL_FALSE;
return EGL_TRUE;
}
/**
* Return value of given mode attribute, or -1 if bad attrib.
*/
static EGLint
getModeAttrib(const _EGLMode *m, EGLint attrib)
{
switch (attrib) {
case EGL_MODE_ID_MESA:
return m->Handle;
case EGL_WIDTH:
return m->Width;
case EGL_HEIGHT:
return m->Height;
case EGL_REFRESH_RATE_MESA:
return m->RefreshRate;
case EGL_OPTIMAL_MESA:
return m->Optimal;
case EGL_INTERLACED_MESA:
return m->Interlaced;
default:
return -1;
}
}
#define SMALLER 1
#define LARGER 2
struct sort_info {
EGLint Attrib;
EGLint Order; /* SMALLER or LARGER */
};
/* the order of these entries is the priority */
static struct sort_info SortInfo[] = {
{ EGL_OPTIMAL_MESA, LARGER },
{ EGL_INTERLACED_MESA, SMALLER },
{ EGL_WIDTH, LARGER },
{ EGL_HEIGHT, LARGER },
{ EGL_REFRESH_RATE_MESA, LARGER },
{ EGL_MODE_ID_MESA, SMALLER },
{ 0, 0 }
};
/**
* Compare modes 'a' and 'b' and return -1 if a belongs before b, or 1 if a
* belongs after b, or 0 if they're equal.
* Used by qsort().
*/
static int
_eglCompareModes(const void *a, const void *b)
{
const _EGLMode *aMode = *((const _EGLMode **) a);
const _EGLMode *bMode = *((const _EGLMode **) b);
EGLint i;
for (i = 0; SortInfo[i].Attrib; i++) {
const EGLint aVal = getModeAttrib(aMode, SortInfo[i].Attrib);
const EGLint bVal = getModeAttrib(bMode, SortInfo[i].Attrib);
if (aVal == bVal) {
/* a tie */
continue;
}
else if (SortInfo[i].Order == SMALLER) {
return (aVal < bVal) ? -1 : 1;
}
else if (SortInfo[i].Order == LARGER) {
return (aVal > bVal) ? -1 : 1;
}
}
/* all attributes identical */
return 0;
}
/**
* Search for EGLModes which match the given attribute list.
* Called via eglChooseModeMESA API function.
*/
EGLBoolean
_eglChooseModeMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn,
const EGLint *attrib_list, EGLModeMESA *modes,
EGLint modes_size, EGLint *num_modes)
{
_EGLMode **modeList, min;
EGLint i, count;
if (!_eglParseModeAttribs(&min, attrib_list)) {
/* error code will have been recorded */
return EGL_FALSE;
}
/* allocate array of mode pointers */
modeList = malloc(modes_size * sizeof(_EGLMode *));
if (!modeList) {
_eglError(EGL_BAD_MODE_MESA, "eglChooseModeMESA(out of memory)");
return EGL_FALSE;
}
/* make array of pointers to qualifying modes */
for (i = count = 0; i < scrn->NumModes && count < modes_size; i++) {
if (_eglModeQualifies(scrn->Modes + i, &min)) {
modeList[count++] = scrn->Modes + i;
}
}
/* sort array of pointers */
qsort(modeList, count, sizeof(_EGLMode *), _eglCompareModes);
/* copy mode handles to output array */
for (i = 0; i < count; i++) {
modes[i] = modeList[i]->Handle;
}
free(modeList);
*num_modes = count;
return EGL_TRUE;
}
/**
* Return all possible modes for the given screen. No sorting of results.
* Called via eglGetModesMESA() API function.
*/
EGLBoolean
_eglGetModesMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn,
EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes)
{
if (modes) {
EGLint i;
*num_modes = MIN2(scrn->NumModes, modes_size);
for (i = 0; i < *num_modes; i++) {
modes[i] = scrn->Modes[i].Handle;
}
}
else {
/* just return total number of supported modes */
*num_modes = scrn->NumModes;
}
return EGL_TRUE;
}
/**
* Query an attribute of a mode.
*/
EGLBoolean
_eglGetModeAttribMESA(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLMode *m, EGLint attribute, EGLint *value)
{
EGLint v;
v = getModeAttrib(m, attribute);
if (v < 0) {
_eglError(EGL_BAD_ATTRIBUTE, "eglGetModeAttribMESA");
return EGL_FALSE;
}
*value = v;
return EGL_TRUE;
}
/**
* Return human-readable string for given mode.
* This is the default function called by eglQueryModeStringMESA().
*/
const char *
_eglQueryModeStringMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLMode *m)
{
return m->Name;
}
#endif /* EGL_MESA_screen_surface */

View File

@@ -1,88 +0,0 @@
/**************************************************************************
*
* Copyright 2008 VMware, Inc.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef EGLMODE_INCLUDED
#define EGLMODE_INCLUDED
#include "egltypedefs.h"
#ifdef EGL_MESA_screen_surface
#define EGL_NO_MODE_MESA 0
/**
* Data structure which corresponds to an EGLModeMESA.
*/
struct _egl_mode
{
EGLModeMESA Handle; /* the public/opaque handle which names this mode */
EGLint Width, Height; /* size in pixels */
EGLint RefreshRate; /* rate * 1000.0 */
EGLint Optimal;
EGLint Interlaced;
const char *Name;
/* Other possible attributes */
/* interlaced */
/* external sync */
};
extern _EGLMode *
_eglLookupMode(EGLModeMESA mode, _EGLDisplay *dpy);
extern EGLBoolean
_eglChooseModeMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn,
const EGLint *attrib_list, EGLModeMESA *modes,
EGLint modes_size, EGLint *num_modes);
extern EGLBoolean
_eglGetModesMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn,
EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
extern EGLBoolean
_eglGetModeAttribMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLMode *m,
EGLint attribute, EGLint *value);
extern const char *
_eglQueryModeStringMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLMode *m);
#endif /* EGL_MESA_screen_surface */
#endif /* EGLMODE_INCLUDED */

View File

@@ -1,235 +0,0 @@
/**************************************************************************
*
* Copyright 2008 VMware, Inc.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Ideas for screen management extension to EGL.
*
* Each EGLDisplay has one or more screens (CRTs, Flat Panels, etc).
* The screens' handles can be obtained with eglGetScreensMESA().
*
* A new kind of EGLSurface is possible- one which can be directly scanned
* out on a screen. Such a surface is created with eglCreateScreenSurface().
*
* To actually display a screen surface on a screen, the eglShowSurface()
* function is called.
*/
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include "c11/threads.h"
#include "egldisplay.h"
#include "eglcurrent.h"
#include "eglmode.h"
#include "eglsurface.h"
#include "eglscreen.h"
#ifdef EGL_MESA_screen_surface
/* ugh, no atomic op? */
static mtx_t _eglNextScreenHandleMutex = _MTX_INITIALIZER_NP;
static EGLScreenMESA _eglNextScreenHandle = 1;
/**
* Return a new screen handle/ID.
* NOTE: we never reuse these!
*/
static EGLScreenMESA
_eglAllocScreenHandle(void)
{
EGLScreenMESA s;
mtx_lock(&_eglNextScreenHandleMutex);
s = _eglNextScreenHandle;
_eglNextScreenHandle += _EGL_SCREEN_MAX_MODES;
mtx_unlock(&_eglNextScreenHandleMutex);
return s;
}
/**
* Initialize an _EGLScreen object to default values.
*/
void
_eglInitScreen(_EGLScreen *screen, _EGLDisplay *dpy, EGLint num_modes)
{
memset(screen, 0, sizeof(_EGLScreen));
screen->Display = dpy;
screen->NumModes = num_modes;
screen->StepX = 1;
screen->StepY = 1;
if (num_modes > _EGL_SCREEN_MAX_MODES)
num_modes = _EGL_SCREEN_MAX_MODES;
screen->Modes = calloc(num_modes, sizeof(*screen->Modes));
screen->NumModes = (screen->Modes) ? num_modes : 0;
}
/**
* Link a screen to its display and return the handle of the link.
* The handle can be passed to client directly.
*/
EGLScreenMESA
_eglLinkScreen(_EGLScreen *screen)
{
_EGLDisplay *display;
EGLint i;
assert(screen && screen->Display);
display = screen->Display;
if (!display->Screens) {
display->Screens = _eglCreateArray("Screen", 4);
if (!display->Screens)
return (EGLScreenMESA) 0;
}
screen->Handle = _eglAllocScreenHandle();
for (i = 0; i < screen->NumModes; i++)
screen->Modes[i].Handle = screen->Handle + i;
_eglAppendArray(display->Screens, (void *) screen);
return screen->Handle;
}
/**
* Lookup a handle to find the linked config.
* Return NULL if the handle has no corresponding linked config.
*/
_EGLScreen *
_eglLookupScreen(EGLScreenMESA screen, _EGLDisplay *display)
{
EGLint i;
if (!display || !display->Screens)
return NULL;
for (i = 0; i < display->Screens->Size; i++) {
_EGLScreen *scr = (_EGLScreen *) display->Screens->Elements[i];
if (scr->Handle == screen) {
assert(scr->Display == display);
return scr;
}
}
return NULL;
}
static EGLBoolean
_eglFlattenScreen(void *elem, void *buffer)
{
_EGLScreen *scr = (_EGLScreen *) elem;
EGLScreenMESA *handle = (EGLScreenMESA *) buffer;
*handle = _eglGetScreenHandle(scr);
return EGL_TRUE;
}
EGLBoolean
_eglGetScreensMESA(_EGLDriver *drv, _EGLDisplay *display, EGLScreenMESA *screens,
EGLint max_screens, EGLint *num_screens)
{
*num_screens = _eglFlattenArray(display->Screens, (void *) screens,
sizeof(screens[0]), max_screens, _eglFlattenScreen);
return EGL_TRUE;
}
/**
* Set a screen's surface origin.
*/
EGLBoolean
_eglScreenPositionMESA(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLScreen *scrn, EGLint x, EGLint y)
{
scrn->OriginX = x;
scrn->OriginY = y;
return EGL_TRUE;
}
/**
* Query a screen's current surface.
*/
EGLBoolean
_eglQueryScreenSurfaceMESA(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLScreen *scrn, _EGLSurface **surf)
{
*surf = scrn->CurrentSurface;
return EGL_TRUE;
}
/**
* Query a screen's current mode.
*/
EGLBoolean
_eglQueryScreenModeMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn,
_EGLMode **m)
{
*m = scrn->CurrentMode;
return EGL_TRUE;
}
EGLBoolean
_eglQueryScreenMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn,
EGLint attribute, EGLint *value)
{
switch (attribute) {
case EGL_SCREEN_POSITION_MESA:
value[0] = scrn->OriginX;
value[1] = scrn->OriginY;
break;
case EGL_SCREEN_POSITION_GRANULARITY_MESA:
value[0] = scrn->StepX;
value[1] = scrn->StepY;
break;
default:
_eglError(EGL_BAD_ATTRIBUTE, "eglQueryScreenMESA");
return EGL_FALSE;
}
return EGL_TRUE;
}
#endif /* EGL_MESA_screen_surface */

View File

@@ -1,117 +0,0 @@
/**************************************************************************
*
* Copyright 2008 VMware, Inc.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef EGLSCREEN_INCLUDED
#define EGLSCREEN_INCLUDED
#include "c99_compat.h"
#include "egltypedefs.h"
#ifdef EGL_MESA_screen_surface
#define _EGL_SCREEN_MAX_MODES 16
/**
* Per-screen information.
* Note that an EGL screen doesn't have a size. A screen may be set to
* one of several display modes (width/height/scanrate). The screen
* then displays a drawing surface. The drawing surface must be at least
* as large as the display mode's resolution. If it's larger, the
* OriginX and OriginY fields control what part of the surface is visible
* on the screen.
*/
struct _egl_screen
{
_EGLDisplay *Display;
EGLScreenMESA Handle; /* The public/opaque handle which names this object */
_EGLMode *CurrentMode;
_EGLSurface *CurrentSurface;
EGLint OriginX, OriginY; /**< Origin of scan-out region w.r.t. surface */
EGLint StepX, StepY; /**< Screen position/origin granularity */
EGLint NumModes;
_EGLMode *Modes; /**< array [NumModes] */
};
extern void
_eglInitScreen(_EGLScreen *screen, _EGLDisplay *dpy, EGLint num_modes);
extern EGLScreenMESA
_eglLinkScreen(_EGLScreen *screen);
extern _EGLScreen *
_eglLookupScreen(EGLScreenMESA screen, _EGLDisplay *dpy);
/**
* Return the handle of a linked screen.
*/
static inline EGLScreenMESA
_eglGetScreenHandle(_EGLScreen *screen)
{
return (screen) ? screen->Handle : (EGLScreenMESA) 0;
}
extern EGLBoolean
_eglGetScreensMESA(_EGLDriver *drv, _EGLDisplay *dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens);
extern EGLBoolean
_eglScreenPositionMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn, EGLint x, EGLint y);
extern EGLBoolean
_eglQueryScreenSurfaceMESA(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLScreen *scrn, _EGLSurface **surface);
extern EGLBoolean
_eglQueryScreenModeMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn, _EGLMode **m);
extern EGLBoolean
_eglQueryScreenMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn, EGLint attribute, EGLint *value);
#endif /* EGL_MESA_screen_surface */
#endif /* EGLSCREEN_INCLUDED */

View File

@@ -61,50 +61,6 @@ _eglClampSwapInterval(_EGLSurface *surf, EGLint interval)
}
#ifdef EGL_MESA_screen_surface
static EGLint
_eglParseScreenSurfaceAttribList(_EGLSurface *surf, const EGLint *attrib_list)
{
EGLint i, err = EGL_SUCCESS;
if (!attrib_list)
return EGL_SUCCESS;
for (i = 0; attrib_list[i] != EGL_NONE; i++) {
EGLint attr = attrib_list[i++];
EGLint val = attrib_list[i];
switch (attr) {
case EGL_WIDTH:
if (val < 0) {
err = EGL_BAD_PARAMETER;
break;
}
surf->Width = val;
break;
case EGL_HEIGHT:
if (val < 0) {
err = EGL_BAD_PARAMETER;
break;
}
surf->Height = val;
break;
default:
err = EGL_BAD_ATTRIBUTE;
break;
}
if (err != EGL_SUCCESS) {
_eglLog(_EGL_WARNING, "bad surface attribute 0x%04x", attr);
break;
}
}
return err;
}
#endif /* EGL_MESA_screen_surface */
/**
* Parse the list of surface attributes and return the proper error code.
*/
@@ -119,11 +75,6 @@ _eglParseSurfaceAttribList(_EGLSurface *surf, const EGLint *attrib_list)
if (!attrib_list)
return EGL_SUCCESS;
#ifdef EGL_MESA_screen_surface
if (type == EGL_SCREEN_BIT_MESA)
return _eglParseScreenSurfaceAttribList(surf, attrib_list);
#endif
if (dpy->Extensions.NOK_texture_from_pixmap)
texture_type |= EGL_PIXMAP_BIT;
@@ -297,12 +248,6 @@ _eglInitSurface(_EGLSurface *surf, _EGLDisplay *dpy, EGLint type,
case EGL_PBUFFER_BIT:
func = "eglCreatePBufferSurface";
break;
#ifdef EGL_MESA_screen_surface
case EGL_SCREEN_BIT_MESA:
func = "eglCreateScreenSurface";
renderBuffer = EGL_SINGLE_BUFFER; /* XXX correct? */
break;
#endif
default:
_eglLog(_EGL_WARNING, "Bad type in _eglInitSurface");
return EGL_FALSE;

View File

@@ -37,6 +37,10 @@
#include "egldisplay.h"
#ifdef __cplusplus
extern "C" {
#endif
/**
* "Base" class for device driver surfaces.
*/
@@ -174,4 +178,8 @@ _eglGetSurfaceHandle(_EGLSurface *surf)
}
#ifdef __cplusplus
}
#endif
#endif /* EGLSURFACE_INCLUDED */

View File

@@ -30,6 +30,7 @@
#include "eglsync.h"
#include "eglcurrent.h"
#include "egldriver.h"
#include "egllog.h"
@@ -65,25 +66,76 @@ _eglParseSyncAttribList(_EGLSync *sync, const EGLint *attrib_list)
}
static EGLint
_eglParseSyncAttribList64(_EGLSync *sync, const EGLAttribKHR *attrib_list)
{
EGLint i, err = EGL_SUCCESS;
if (!attrib_list)
return EGL_SUCCESS;
for (i = 0; attrib_list[i] != EGL_NONE; i++) {
EGLint attr = attrib_list[i++];
EGLint val = attrib_list[i];
switch (attr) {
case EGL_CL_EVENT_HANDLE_KHR:
if (sync->Type == EGL_SYNC_CL_EVENT_KHR) {
sync->CLEvent = val;
break;
}
/* fall through */
default:
(void) val;
err = EGL_BAD_ATTRIBUTE;
break;
}
if (err != EGL_SUCCESS) {
_eglLog(_EGL_DEBUG, "bad sync attribute 0x%04x", attr);
break;
}
}
return err;
}
EGLBoolean
_eglInitSync(_EGLSync *sync, _EGLDisplay *dpy, EGLenum type,
const EGLint *attrib_list)
const EGLint *attrib_list, const EGLAttribKHR *attrib_list64)
{
EGLint err;
if (!(type == EGL_SYNC_REUSABLE_KHR && dpy->Extensions.KHR_reusable_sync) &&
!(type == EGL_SYNC_FENCE_KHR && dpy->Extensions.KHR_fence_sync))
!(type == EGL_SYNC_FENCE_KHR && dpy->Extensions.KHR_fence_sync) &&
!(type == EGL_SYNC_CL_EVENT_KHR && dpy->Extensions.KHR_cl_event2 &&
attrib_list64))
return _eglError(EGL_BAD_ATTRIBUTE, "eglCreateSyncKHR");
_eglInitResource(&sync->Resource, sizeof(*sync), dpy);
sync->Type = type;
sync->SyncStatus = EGL_UNSIGNALED_KHR;
sync->SyncCondition = EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR;
err = _eglParseSyncAttribList(sync, attrib_list);
switch (type) {
case EGL_SYNC_CL_EVENT_KHR:
sync->SyncCondition = EGL_SYNC_CL_EVENT_COMPLETE_KHR;
break;
default:
sync->SyncCondition = EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR;
}
if (attrib_list64)
err = _eglParseSyncAttribList64(sync, attrib_list64);
else
err = _eglParseSyncAttribList(sync, attrib_list);
if (err != EGL_SUCCESS)
return _eglError(err, "eglCreateSyncKHR");
if (type == EGL_SYNC_CL_EVENT_KHR && !sync->CLEvent)
return _eglError(EGL_BAD_ATTRIBUTE, "eglCreateSyncKHR");
return EGL_TRUE;
}
@@ -93,17 +145,24 @@ _eglGetSyncAttribKHR(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSync *sync,
EGLint attribute, EGLint *value)
{
if (!value)
return _eglError(EGL_BAD_PARAMETER, "eglGetConfigs");
return _eglError(EGL_BAD_PARAMETER, "eglGetSyncAttribKHR");
switch (attribute) {
case EGL_SYNC_TYPE_KHR:
*value = sync->Type;
break;
case EGL_SYNC_STATUS_KHR:
/* update the sync status */
if (sync->SyncStatus != EGL_SIGNALED_KHR &&
(sync->Type == EGL_SYNC_FENCE_KHR ||
sync->Type == EGL_SYNC_CL_EVENT_KHR))
drv->API.ClientWaitSyncKHR(drv, dpy, sync, 0, 0);
*value = sync->SyncStatus;
break;
case EGL_SYNC_CONDITION_KHR:
if (sync->Type != EGL_SYNC_FENCE_KHR)
if (sync->Type != EGL_SYNC_FENCE_KHR &&
sync->Type != EGL_SYNC_CL_EVENT_KHR)
return _eglError(EGL_BAD_ATTRIBUTE, "eglGetSyncAttribKHR");
*value = sync->SyncCondition;
break;

View File

@@ -47,12 +47,13 @@ struct _egl_sync
EGLenum Type;
EGLenum SyncStatus;
EGLenum SyncCondition;
EGLAttribKHR CLEvent;
};
extern EGLBoolean
_eglInitSync(_EGLSync *sync, _EGLDisplay *dpy, EGLenum type,
const EGLint *attrib_list);
const EGLint *attrib_list, const EGLAttribKHR *attrib_list64);
extern EGLBoolean

View File

@@ -31,13 +31,16 @@
#ifndef EGLTYPEDEFS_INCLUDED
#define EGLTYPEDEFS_INCLUDED
#define EGL_EGLEXT_PROTOTYPES
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include "eglcompiler.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct _egl_api _EGLAPI;
typedef struct _egl_array _EGLArray;
@@ -68,4 +71,9 @@ typedef struct _egl_sync _EGLSync;
typedef struct _egl_thread_info _EGLThreadInfo;
#ifdef __cplusplus
}
#endif
#endif /* EGLTYPEDEFS_INCLUDED */

View File

@@ -60,6 +60,11 @@ SConscript([
])
if not env['embedded']:
SConscript([
'state_trackers/osmesa/SConscript',
'targets/osmesa/SConscript',
])
if env['x11']:
SConscript([
'state_trackers/glx/xlib/SConscript',

View File

@@ -33,14 +33,13 @@ LOCAL_SRC_FILES := \
$(VL_STUB_SOURCES)
LOCAL_C_INCLUDES := \
$(GALLIUM_TOP)/auxiliary/util \
$(MESA_TOP)/src
$(GALLIUM_TOP)/auxiliary/util
LOCAL_MODULE := libmesa_gallium
# generate sources
LOCAL_MODULE_CLASS := STATIC_LIBRARIES
intermediates := $(call local-intermediates-dir)
intermediates := $(call local-generated-sources-dir)
LOCAL_GENERATED_SOURCES := $(addprefix $(intermediates)/, $(GENERATED_SOURCES))
$(LOCAL_GENERATED_SOURCES): PRIVATE_PYTHON := $(MESA_PYTHON2)

View File

@@ -197,7 +197,6 @@ C_SOURCES := \
util/u_dirty_surfaces.h \
util/u_dl.c \
util/u_dl.h \
util/u_double_list.h \
util/u_draw.c \
util/u_draw.h \
util/u_draw_quad.c \

View File

@@ -82,6 +82,7 @@ struct cso_context {
struct u_vbuf *vbuf;
boolean has_geometry_shader;
boolean has_tessellation;
boolean has_streamout;
struct sampler_info samplers[PIPE_SHADER_TYPES];
@@ -108,6 +109,8 @@ struct cso_context {
void *fragment_shader, *fragment_shader_saved;
void *vertex_shader, *vertex_shader_saved;
void *geometry_shader, *geometry_shader_saved;
void *tessctrl_shader, *tessctrl_shader_saved;
void *tesseval_shader, *tesseval_shader_saved;
void *velements, *velements_saved;
struct pipe_query *render_condition, *render_condition_saved;
uint render_condition_mode, render_condition_mode_saved;
@@ -273,6 +276,10 @@ struct cso_context *cso_create_context( struct pipe_context *pipe )
PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) {
ctx->has_geometry_shader = TRUE;
}
if (pipe->screen->get_shader_param(pipe->screen, PIPE_SHADER_TESS_CTRL,
PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) {
ctx->has_tessellation = TRUE;
}
if (pipe->screen->get_param(pipe->screen,
PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS) != 0) {
ctx->has_streamout = TRUE;
@@ -293,6 +300,8 @@ void cso_destroy_context( struct cso_context *ctx )
unsigned i, shader;
if (ctx->pipe) {
ctx->pipe->set_index_buffer(ctx->pipe, NULL);
ctx->pipe->bind_blend_state( ctx->pipe, NULL );
ctx->pipe->bind_rasterizer_state( ctx->pipe, NULL );
@@ -319,14 +328,26 @@ void cso_destroy_context( struct cso_context *ctx )
ctx->pipe->bind_depth_stencil_alpha_state( ctx->pipe, NULL );
ctx->pipe->bind_fs_state( ctx->pipe, NULL );
ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, NULL);
ctx->pipe->bind_vs_state( ctx->pipe, NULL );
ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_VERTEX, 0, NULL);
if (ctx->has_geometry_shader) {
ctx->pipe->bind_gs_state(ctx->pipe, NULL);
ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_GEOMETRY, 0, NULL);
}
if (ctx->has_tessellation) {
ctx->pipe->bind_tcs_state(ctx->pipe, NULL);
ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_TESS_CTRL, 0, NULL);
ctx->pipe->bind_tes_state(ctx->pipe, NULL);
ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_TESS_EVAL, 0, NULL);
}
ctx->pipe->bind_vertex_elements_state( ctx->pipe, NULL );
if (ctx->has_streamout)
ctx->pipe->set_stream_output_targets(ctx->pipe, 0, NULL, NULL);
}
/* free fragment sampler views */
/* free sampler views for each shader stage */
for (shader = 0; shader < Elements(ctx->samplers); shader++) {
struct sampler_info *info = &ctx->samplers[shader];
for (i = 0; i < PIPE_MAX_SHADER_SAMPLER_VIEWS; i++) {
@@ -812,6 +833,92 @@ void cso_restore_geometry_shader(struct cso_context *ctx)
ctx->geometry_shader_saved = NULL;
}
void cso_set_tessctrl_shader_handle(struct cso_context *ctx, void *handle)
{
assert(ctx->has_tessellation || !handle);
if (ctx->has_tessellation && ctx->tessctrl_shader != handle) {
ctx->tessctrl_shader = handle;
ctx->pipe->bind_tcs_state(ctx->pipe, handle);
}
}
void cso_delete_tessctrl_shader(struct cso_context *ctx, void *handle)
{
if (handle == ctx->tessctrl_shader) {
/* unbind before deleting */
ctx->pipe->bind_tcs_state(ctx->pipe, NULL);
ctx->tessctrl_shader = NULL;
}
ctx->pipe->delete_tcs_state(ctx->pipe, handle);
}
void cso_save_tessctrl_shader(struct cso_context *ctx)
{
if (!ctx->has_tessellation) {
return;
}
assert(!ctx->tessctrl_shader_saved);
ctx->tessctrl_shader_saved = ctx->tessctrl_shader;
}
void cso_restore_tessctrl_shader(struct cso_context *ctx)
{
if (!ctx->has_tessellation) {
return;
}
if (ctx->tessctrl_shader_saved != ctx->tessctrl_shader) {
ctx->pipe->bind_tcs_state(ctx->pipe, ctx->tessctrl_shader_saved);
ctx->tessctrl_shader = ctx->tessctrl_shader_saved;
}
ctx->tessctrl_shader_saved = NULL;
}
void cso_set_tesseval_shader_handle(struct cso_context *ctx, void *handle)
{
assert(ctx->has_tessellation || !handle);
if (ctx->has_tessellation && ctx->tesseval_shader != handle) {
ctx->tesseval_shader = handle;
ctx->pipe->bind_tes_state(ctx->pipe, handle);
}
}
void cso_delete_tesseval_shader(struct cso_context *ctx, void *handle)
{
if (handle == ctx->tesseval_shader) {
/* unbind before deleting */
ctx->pipe->bind_tes_state(ctx->pipe, NULL);
ctx->tesseval_shader = NULL;
}
ctx->pipe->delete_tes_state(ctx->pipe, handle);
}
void cso_save_tesseval_shader(struct cso_context *ctx)
{
if (!ctx->has_tessellation) {
return;
}
assert(!ctx->tesseval_shader_saved);
ctx->tesseval_shader_saved = ctx->tesseval_shader;
}
void cso_restore_tesseval_shader(struct cso_context *ctx)
{
if (!ctx->has_tessellation) {
return;
}
if (ctx->tesseval_shader_saved != ctx->tesseval_shader) {
ctx->pipe->bind_tes_state(ctx->pipe, ctx->tesseval_shader_saved);
ctx->tesseval_shader = ctx->tesseval_shader_saved;
}
ctx->tesseval_shader_saved = NULL;
}
/* clip state */
static INLINE void

View File

@@ -141,6 +141,18 @@ void cso_save_geometry_shader(struct cso_context *cso);
void cso_restore_geometry_shader(struct cso_context *cso);
void cso_set_tessctrl_shader_handle(struct cso_context *ctx, void *handle);
void cso_delete_tessctrl_shader(struct cso_context *ctx, void *handle);
void cso_save_tessctrl_shader(struct cso_context *cso);
void cso_restore_tessctrl_shader(struct cso_context *cso);
void cso_set_tesseval_shader_handle(struct cso_context *ctx, void *handle);
void cso_delete_tesseval_shader(struct cso_context *ctx, void *handle);
void cso_save_tesseval_shader(struct cso_context *cso);
void cso_restore_tesseval_shader(struct cso_context *cso);
void cso_set_framebuffer(struct cso_context *cso,
const struct pipe_framebuffer_state *fb);
void cso_save_framebuffer(struct cso_context *cso);

View File

@@ -182,6 +182,7 @@ boolean draw_init(struct draw_context *draw)
void draw_new_instance(struct draw_context *draw)
{
draw_geometry_shader_new_instance(draw->gs.geometry_shader);
draw_prim_assembler_new_instance(draw->ia);
}

View File

@@ -1965,7 +1965,7 @@ draw_llvm_set_sampler_state(struct draw_context *draw,
for (i = 0; i < draw->num_samplers[PIPE_SHADER_VERTEX]; i++) {
struct draw_jit_sampler *jit_sam = &draw->llvm->jit_context.samplers[i];
if (draw->samplers[i]) {
if (draw->samplers[PIPE_SHADER_VERTEX][i]) {
const struct pipe_sampler_state *s
= draw->samplers[PIPE_SHADER_VERTEX][i];
jit_sam->min_lod = s->min_lod;
@@ -1978,7 +1978,7 @@ draw_llvm_set_sampler_state(struct draw_context *draw,
for (i = 0; i < draw->num_samplers[PIPE_SHADER_GEOMETRY]; i++) {
struct draw_jit_sampler *jit_sam = &draw->llvm->gs_jit_context.samplers[i];
if (draw->samplers[i]) {
if (draw->samplers[PIPE_SHADER_GEOMETRY][i]) {
const struct pipe_sampler_state *s
= draw->samplers[PIPE_SHADER_GEOMETRY][i];
jit_sam->min_lod = s->min_lod;
@@ -2048,7 +2048,7 @@ generate_mask_value(struct draw_gs_llvm_variant *variant,
num_prims = lp_build_broadcast(gallivm, lp_build_vec_type(gallivm, mask_type),
variant->num_prims);
for (i = 0; i <= gs_type.length; i++) {
for (i = 0; i < gs_type.length; i++) {
LLVMValueRef idx = lp_build_const_int32(gallivm, i);
mask_val = LLVMBuildInsertElement(builder, mask_val, idx, idx, "");
}

View File

@@ -189,7 +189,6 @@ draw_prim_assembler_prepare_outputs(struct draw_assembler *ia)
} else {
ia->primid_slot = -1;
}
ia->primid = 0;
}
@@ -233,7 +232,6 @@ draw_prim_assembler_run(struct draw_context *draw,
asmblr->input_prims = input_prims;
asmblr->input_verts = input_verts;
asmblr->needs_primid = needs_primid(asmblr->draw);
asmblr->primid = 0;
asmblr->num_prims = 0;
output_prims->linear = TRUE;
@@ -284,3 +282,14 @@ draw_prim_assembler_destroy(struct draw_assembler *ia)
{
FREE(ia);
}
/*
* Called at the very begin of the draw call with a new instance
* Used to reset state that should persist between primitive restart.
*/
void
draw_prim_assembler_new_instance(struct draw_assembler *asmblr)
{
asmblr->primid = 0;
}

View File

@@ -70,5 +70,8 @@ draw_prim_assembler_run(struct draw_context *draw,
void
draw_prim_assembler_prepare_outputs(struct draw_assembler *ia);
void
draw_prim_assembler_new_instance(struct draw_assembler *ia);
#endif

View File

@@ -270,7 +270,7 @@ disassemble(const void* func, llvm::raw_ostream & Out)
}
TargetOptions options;
#if defined(DEBUG)
#if defined(DEBUG) && HAVE_LLVM < 0x0307
options.JITEmitDebugInfo = true;
#endif
#if defined(PIPE_ARCH_X86)

View File

@@ -429,7 +429,7 @@ lp_build_create_jit_compiler_for_module(LLVMExecutionEngineRef *OutJIT,
#endif
#endif
#if defined(DEBUG)
#if defined(DEBUG) && HAVE_LLVM < 0x0307
options.JITEmitDebugInfo = true;
#endif

View File

@@ -113,7 +113,7 @@ lp_sampler_static_texture_state(struct lp_static_texture_state *state,
state->swizzle_b = view->swizzle_b;
state->swizzle_a = view->swizzle_a;
state->target = texture->target;
state->target = view->target;
state->pot_width = util_is_power_of_two(texture->width0);
state->pot_height = util_is_power_of_two(texture->height0);
state->pot_depth = util_is_power_of_two(texture->depth0);

View File

@@ -423,6 +423,8 @@ hud_draw(struct hud_context *hud, struct pipe_resource *tex)
cso_save_viewport(cso);
cso_save_stream_outputs(cso);
cso_save_geometry_shader(cso);
cso_save_tessctrl_shader(cso);
cso_save_tesseval_shader(cso);
cso_save_vertex_shader(cso);
cso_save_vertex_elements(cso);
cso_save_aux_vertex_buffer_slot(cso);
@@ -456,6 +458,8 @@ hud_draw(struct hud_context *hud, struct pipe_resource *tex)
cso_set_rasterizer(cso, &hud->rasterizer);
cso_set_viewport(cso, &viewport);
cso_set_stream_outputs(cso, 0, NULL, NULL);
cso_set_tessctrl_shader_handle(cso, NULL);
cso_set_tesseval_shader_handle(cso, NULL);
cso_set_geometry_shader_handle(cso, NULL);
cso_set_vertex_shader_handle(cso, hud->vs);
cso_set_vertex_elements(cso, 2, hud->velems);
@@ -548,6 +552,8 @@ hud_draw(struct hud_context *hud, struct pipe_resource *tex)
cso_restore_rasterizer(cso);
cso_restore_viewport(cso);
cso_restore_stream_outputs(cso);
cso_restore_tessctrl_shader(cso);
cso_restore_tesseval_shader(cso);
cso_restore_geometry_shader(cso);
cso_restore_vertex_shader(cso);
cso_restore_vertex_elements(cso);
@@ -569,9 +575,36 @@ hud_pane_set_max_value(struct hud_pane *pane, uint64_t value)
pane->yscale = -(int)pane->inner_height / (float)pane->max_value;
}
static void
hud_pane_update_dyn_ceiling(struct hud_graph *gr, struct hud_pane *pane)
{
unsigned i;
float tmp = 0.0f;
if (pane->dyn_ceil_last_ran != gr->index) {
LIST_FOR_EACH_ENTRY(gr, &pane->graph_list, head) {
for (i = 0; i < gr->num_vertices; ++i) {
tmp = gr->vertices[i * 2 + 1] > tmp ?
gr->vertices[i * 2 + 1] : tmp;
}
}
/* Avoid setting it lower than the initial starting height. */
tmp = tmp > pane->initial_max_value ? tmp : pane->initial_max_value;
hud_pane_set_max_value(pane, tmp);
}
/*
* Mark this adjustment run so we could avoid repeating a full update
* again needlessly in case the pane has more than one graph.
*/
pane->dyn_ceil_last_ran = gr->index;
}
static struct hud_pane *
hud_pane_create(unsigned x1, unsigned y1, unsigned x2, unsigned y2,
unsigned period, uint64_t max_value)
unsigned period, uint64_t max_value, uint64_t ceiling,
boolean dyn_ceiling)
{
struct hud_pane *pane = CALLOC_STRUCT(hud_pane);
@@ -590,6 +623,10 @@ hud_pane_create(unsigned x1, unsigned y1, unsigned x2, unsigned y2,
pane->inner_height = pane->inner_y2 - pane->inner_y1;
pane->period = period;
pane->max_num_vertices = (x2 - x1 + 2) / 2;
pane->ceiling = ceiling;
pane->dyn_ceiling = dyn_ceiling;
pane->dyn_ceil_last_ran = 0;
pane->initial_max_value = max_value;
hud_pane_set_max_value(pane, max_value);
LIST_INITHEAD(&pane->graph_list);
return pane;
@@ -633,6 +670,9 @@ hud_pane_add_graph(struct hud_pane *pane, struct hud_graph *gr)
void
hud_graph_add_value(struct hud_graph *gr, uint64_t value)
{
gr->current_value = value;
value = value > gr->pane->ceiling ? gr->pane->ceiling : value;
if (gr->index == gr->pane->max_num_vertices) {
gr->vertices[0] = 0;
gr->vertices[1] = gr->vertices[(gr->index-1)*2+1];
@@ -646,7 +686,9 @@ hud_graph_add_value(struct hud_graph *gr, uint64_t value)
gr->num_vertices++;
}
gr->current_value = value;
if (gr->pane->dyn_ceiling == true) {
hud_pane_update_dyn_ceiling(gr, gr->pane);
}
if (value > gr->pane->max_value) {
hud_pane_set_max_value(gr->pane, value);
}
@@ -683,6 +725,69 @@ parse_string(const char *s, char *out)
return i;
}
static char *
read_pane_settings(char *str, unsigned * const x, unsigned * const y,
unsigned * const width, unsigned * const height,
uint64_t * const ceiling, boolean * const dyn_ceiling)
{
char *ret = str;
unsigned tmp;
while (*str == '.') {
++str;
switch (*str) {
case 'x':
++str;
*x = strtoul(str, &ret, 10);
str = ret;
break;
case 'y':
++str;
*y = strtoul(str, &ret, 10);
str = ret;
break;
case 'w':
++str;
tmp = strtoul(str, &ret, 10);
*width = tmp > 80 ? tmp : 80; /* 80 is chosen arbitrarily */
str = ret;
break;
/*
* Prevent setting height to less than 50. If the height is set to less,
* the text of the Y axis labels on the graph will start overlapping.
*/
case 'h':
++str;
tmp = strtoul(str, &ret, 10);
*height = tmp > 50 ? tmp : 50;
str = ret;
break;
case 'c':
++str;
tmp = strtoul(str, &ret, 10);
*ceiling = tmp > 10 ? tmp : 10;
str = ret;
break;
case 'd':
++str;
ret = str;
*dyn_ceiling = true;
break;
default:
fprintf(stderr, "gallium_hud: syntax error: unexpected '%c'\n", *str);
}
}
return ret;
}
static boolean
has_occlusion_query(struct pipe_screen *screen)
{
@@ -705,11 +810,15 @@ static void
hud_parse_env_var(struct hud_context *hud, const char *env)
{
unsigned num, i;
char name[256], s[256];
char name_a[256], s[256];
char *name;
struct hud_pane *pane = NULL;
unsigned x = 10, y = 10;
unsigned width = 251, height = 100;
unsigned period = 500 * 1000; /* default period (1/2 second) */
uint64_t ceiling = UINT64_MAX;
unsigned column_width = 251;
boolean dyn_ceiling = false;
const char *period_env;
/*
@@ -725,11 +834,23 @@ hud_parse_env_var(struct hud_context *hud, const char *env)
}
}
while ((num = parse_string(env, name)) != 0) {
while ((num = parse_string(env, name_a)) != 0) {
env += num;
/* check for explicit location, size and etc. settings */
name = read_pane_settings(name_a, &x, &y, &width, &height, &ceiling,
&dyn_ceiling);
/*
* Keep track of overall column width to avoid pane overlapping in case
* later we create a new column while the bottom pane in the current
* column is less wide than the rest of the panes in it.
*/
column_width = width > column_width ? width : column_width;
if (!pane) {
pane = hud_pane_create(x, y, x + width, y + height, period, 10);
pane = hud_pane_create(x, y, x + width, y + height, period, 10,
ceiling, dyn_ceiling);
if (!pane)
return;
}
@@ -807,6 +928,7 @@ hud_parse_env_var(struct hud_context *hud, const char *env)
if (num && sscanf(s, "%u", &i) == 1) {
hud_pane_set_max_value(pane, i);
pane->initial_max_value = i;
}
else {
fprintf(stderr, "gallium_hud: syntax error: unexpected '%c' (%i) "
@@ -826,6 +948,7 @@ hud_parse_env_var(struct hud_context *hud, const char *env)
case ',':
env++;
y += height + hud->font.glyph_height * (pane->num_graphs + 2);
height = 100;
if (pane && pane->num_graphs) {
LIST_ADDTAIL(&pane->head, &hud->pane_list);
@@ -836,17 +959,27 @@ hud_parse_env_var(struct hud_context *hud, const char *env)
case ';':
env++;
y = 10;
x += width + hud->font.glyph_width * 7;
x += column_width + hud->font.glyph_width * 7;
height = 100;
if (pane && pane->num_graphs) {
LIST_ADDTAIL(&pane->head, &hud->pane_list);
pane = NULL;
}
/* Starting a new column; reset column width. */
column_width = 251;
break;
default:
fprintf(stderr, "gallium_hud: syntax error: unexpected '%c'\n", *env);
}
/* Reset to defaults for the next pane in case these were modified. */
width = 251;
ceiling = UINT64_MAX;
dyn_ceiling = false;
}
if (pane) {
@@ -878,6 +1011,30 @@ print_help(struct pipe_screen *screen)
puts("");
puts(" Example: GALLIUM_HUD=\"cpu,fps;primitives-generated\"");
puts("");
puts(" Additionally, by prepending '.[identifier][value]' modifiers to");
puts(" a name, it is possible to explicitly set the location and size");
puts(" of a pane, along with limiting overall maximum value of the");
puts(" Y axis and activating dynamic readjustment of the Y axis.");
puts(" Several modifiers may be applied to the same pane simultaneously.");
puts("");
puts(" 'x[value]' sets the location of the pane on the x axis relative");
puts(" to the upper-left corner of the viewport, in pixels.");
puts(" 'y[value]' sets the location of the pane on the y axis relative");
puts(" to the upper-left corner of the viewport, in pixels.");
puts(" 'w[value]' sets width of the graph pixels.");
puts(" 'h[value]' sets height of the graph in pixels.");
puts(" 'c[value]' sets the ceiling of the value of the Y axis.");
puts(" If the graph needs to draw values higher than");
puts(" the ceiling allows, the value is clamped.");
puts(" 'd' activates dynamic Y axis readjustment to set the value of");
puts(" the Y axis to match the highest value still visible in the graph.");
puts("");
puts(" If 'c' and 'd' modifiers are used simultaneously, both are in effect:");
puts(" the Y axis does not go above the restriction imposed by 'c' while");
puts(" still adjusting the value of the Y axis down when appropriate.");
puts("");
puts(" Example: GALLIUM_HUD=\".w256.h64.x1600.y520.d.c1000fps+cpu,.datom-count\"");
puts("");
puts(" Available names:");
puts(" fps");
puts(" cpu");

View File

@@ -187,6 +187,7 @@ hud_driver_query_install(struct hud_pane *pane, struct pipe_context *pipe,
struct pipe_screen *screen = pipe->screen;
struct pipe_driver_query_info query;
unsigned num_queries, i;
boolean uses_byte_units;
boolean found = FALSE;
if (!screen->get_driver_query_info)
@@ -205,7 +206,9 @@ hud_driver_query_install(struct hud_pane *pane, struct pipe_context *pipe,
if (!found)
return FALSE;
uses_byte_units = query.type == PIPE_DRIVER_QUERY_TYPE_BYTES;
hud_pipe_query_install(pane, pipe, query.name, query.query_type, 0,
query.max_value, query.uses_byte_units);
query.max_value.u64, uses_byte_units);
return TRUE;
}

View File

@@ -29,7 +29,7 @@
#define HUD_PRIVATE_H
#include "pipe/p_context.h"
#include "util/u_double_list.h"
#include "util/list.h"
struct hud_graph {
/* initialized by common code */
@@ -62,6 +62,10 @@ struct hud_pane {
float yscale;
unsigned max_num_vertices;
uint64_t max_value;
uint64_t initial_max_value;
uint64_t ceiling;
unsigned dyn_ceil_last_ran;
boolean dyn_ceiling;
boolean uses_byte_units;
uint64_t period; /* in microseconds */

View File

@@ -142,8 +142,12 @@ def do_tri( intype, outtype, ptr, v0, v1, v2, inpv, outpv ):
tri( intype, outtype, ptr, v2, v0, v1 )
def do_quad( intype, outtype, ptr, v0, v1, v2, v3, inpv, outpv ):
do_tri( intype, outtype, ptr+'+0', v0, v1, v3, inpv, outpv );
do_tri( intype, outtype, ptr+'+3', v1, v2, v3, inpv, outpv );
if inpv == LAST:
do_tri( intype, outtype, ptr+'+0', v0, v1, v3, inpv, outpv );
do_tri( intype, outtype, ptr+'+3', v1, v2, v3, inpv, outpv );
else:
do_tri( intype, outtype, ptr+'+0', v0, v1, v2, inpv, outpv );
do_tri( intype, outtype, ptr+'+3', v0, v2, v3, inpv, outpv );
def name(intype, outtype, inpv, outpv, pr, prim):
if intype == GENERATE:
@@ -331,7 +335,10 @@ def quadstrip(intype, outtype, inpv, outpv, pr):
print ' i += 4;'
print ' goto restart;'
print ' }'
do_quad( intype, outtype, 'out+j', 'i+2', 'i+0', 'i+1', 'i+3', inpv, outpv );
if inpv == LAST:
do_quad( intype, outtype, 'out+j', 'i+2', 'i+0', 'i+1', 'i+3', inpv, outpv );
else:
do_quad( intype, outtype, 'out+j', 'i+0', 'i+1', 'i+3', 'i+2', inpv, outpv );
print ' }'
postamble()

View File

@@ -104,8 +104,7 @@ util_primconvert_save_rasterizer_state(struct primconvert_context *pc,
* we would actually need to save/restore rasterizer state. As
* it is, we just need to make note of the pv.
*/
pc->api_pv = (rast->flatshade
&& !rast->flatshade_first) ? PV_LAST : PV_FIRST;
pc->api_pv = rast->flatshade_first ? PV_FIRST : PV_LAST;
}
void

View File

@@ -44,6 +44,7 @@
struct ttn_reg_info {
/** nir register containing this TGSI index. */
nir_register *reg;
nir_variable *var;
/** Offset (in vec4s) from the start of var for this TGSI index. */
int offset;
};
@@ -51,7 +52,6 @@ struct ttn_reg_info {
struct ttn_compile {
union tgsi_full_token *token;
nir_builder build;
struct nir_shader *s;
struct tgsi_shader_info *scan;
struct ttn_reg_info *output_regs;
@@ -120,27 +120,40 @@ ttn_emit_declaration(struct ttn_compile *c)
unsigned i;
if (file == TGSI_FILE_TEMPORARY) {
nir_register *reg;
if (c->scan->indirect_files & (1 << file)) {
reg = nir_local_reg_create(b->impl);
reg->num_components = 4;
reg->num_array_elems = array_size;
if (decl->Declaration.Array) {
/* for arrays, we create variables instead of registers: */
nir_variable *var = rzalloc(b->shader, nir_variable);
var->type = glsl_array_type(glsl_vec4_type(), array_size);
var->data.mode = nir_var_global;
var->name = ralloc_asprintf(var, "arr_%d", decl->Array.ArrayID);
exec_list_push_tail(&b->shader->globals, &var->node);
for (i = 0; i < array_size; i++) {
c->temp_regs[decl->Range.First + i].reg = reg;
/* point all the matching slots to the same var,
* with appropriate offset set, mostly just so
* we know what to do when tgsi does a non-indirect
* access
*/
c->temp_regs[decl->Range.First + i].reg = NULL;
c->temp_regs[decl->Range.First + i].var = var;
c->temp_regs[decl->Range.First + i].offset = i;
}
} else {
for (i = 0; i < array_size; i++) {
reg = nir_local_reg_create(b->impl);
nir_register *reg = nir_local_reg_create(b->impl);
reg->num_components = 4;
c->temp_regs[decl->Range.First + i].reg = reg;
c->temp_regs[decl->Range.First + i].var = NULL;
c->temp_regs[decl->Range.First + i].offset = 0;
}
}
} else if (file == TGSI_FILE_ADDRESS) {
c->addr_reg = nir_local_reg_create(b->impl);
c->addr_reg->num_components = 4;
} else if (file == TGSI_FILE_SYSTEM_VALUE) {
/* Nothing to record for system values. */
} else if (file == TGSI_FILE_SAMPLER) {
/* Nothing to record for samplers. */
} else {
@@ -149,6 +162,10 @@ ttn_emit_declaration(struct ttn_compile *c)
file == TGSI_FILE_OUTPUT ||
file == TGSI_FILE_CONSTANT);
/* nothing to do for UBOs: */
if ((file == TGSI_FILE_CONSTANT) && decl->Declaration.Dimension)
return;
var = rzalloc(b->shader, nir_variable);
var->data.driver_location = decl->Range.First;
@@ -242,12 +259,40 @@ ttn_emit_immediate(struct ttn_compile *c)
nir_instr_insert_after_cf_list(b->cf_node_list, &load_const->instr);
}
static nir_src *
static nir_src
ttn_src_for_indirect(struct ttn_compile *c, struct tgsi_ind_register *indirect);
/* generate either a constant or indirect deref chain for accessing an
* array variable.
*/
static nir_deref_var *
ttn_array_deref(struct ttn_compile *c, nir_intrinsic_instr *instr,
nir_variable *var, unsigned offset,
struct tgsi_ind_register *indirect)
{
nir_deref_var *deref = nir_deref_var_create(instr, var);
nir_deref_array *arr = nir_deref_array_create(deref);
arr->base_offset = offset;
arr->deref.type = glsl_get_array_element(var->type);
if (indirect) {
arr->deref_array_type = nir_deref_array_type_indirect;
arr->indirect = ttn_src_for_indirect(c, indirect);
} else {
arr->deref_array_type = nir_deref_array_type_direct;
}
deref->deref.child = &arr->deref;
return deref;
}
static nir_src
ttn_src_for_file_and_index(struct ttn_compile *c, unsigned file, unsigned index,
struct tgsi_ind_register *indirect)
struct tgsi_ind_register *indirect,
struct tgsi_dimension *dim,
struct tgsi_ind_register *dimind)
{
nir_builder *b = &c->build;
nir_src src;
@@ -256,53 +301,129 @@ ttn_src_for_file_and_index(struct ttn_compile *c, unsigned file, unsigned index,
switch (file) {
case TGSI_FILE_TEMPORARY:
src.reg.reg = c->temp_regs[index].reg;
src.reg.base_offset = c->temp_regs[index].offset;
if (indirect)
src.reg.indirect = ttn_src_for_indirect(c, indirect);
if (c->temp_regs[index].var) {
unsigned offset = c->temp_regs[index].offset;
nir_variable *var = c->temp_regs[index].var;
nir_intrinsic_instr *load;
load = nir_intrinsic_instr_create(b->shader,
nir_intrinsic_load_var);
load->num_components = 4;
load->variables[0] = ttn_array_deref(c, load, var, offset, indirect);
nir_ssa_dest_init(&load->instr, &load->dest, 4, NULL);
nir_instr_insert_after_cf_list(b->cf_node_list, &load->instr);
src = nir_src_for_ssa(&load->dest.ssa);
} else {
assert(!indirect);
src.reg.reg = c->temp_regs[index].reg;
}
assert(!dim);
break;
case TGSI_FILE_ADDRESS:
src.reg.reg = c->addr_reg;
assert(!dim);
break;
case TGSI_FILE_IMMEDIATE:
src = nir_src_for_ssa(c->imm_defs[index]);
assert(!indirect);
assert(!dim);
break;
case TGSI_FILE_SYSTEM_VALUE: {
nir_intrinsic_instr *load;
nir_intrinsic_op op;
unsigned ncomp = 1;
assert(!indirect);
assert(!dim);
switch (c->scan->system_value_semantic_name[index]) {
case TGSI_SEMANTIC_VERTEXID_NOBASE:
op = nir_intrinsic_load_vertex_id_zero_base;
break;
case TGSI_SEMANTIC_VERTEXID:
op = nir_intrinsic_load_vertex_id;
break;
case TGSI_SEMANTIC_BASEVERTEX:
op = nir_intrinsic_load_base_vertex;
break;
case TGSI_SEMANTIC_INSTANCEID:
op = nir_intrinsic_load_instance_id;
break;
default:
unreachable("bad system value");
}
load = nir_intrinsic_instr_create(b->shader, op);
load->num_components = ncomp;
nir_ssa_dest_init(&load->instr, &load->dest, ncomp, NULL);
nir_instr_insert_after_cf_list(b->cf_node_list, &load->instr);
src = nir_src_for_ssa(&load->dest.ssa);
break;
}
case TGSI_FILE_INPUT:
case TGSI_FILE_CONSTANT: {
nir_intrinsic_instr *load;
nir_intrinsic_op op;
unsigned srcn = 0;
switch (file) {
case TGSI_FILE_INPUT:
load = nir_intrinsic_instr_create(b->shader,
indirect ?
nir_intrinsic_load_input_indirect :
nir_intrinsic_load_input);
op = indirect ? nir_intrinsic_load_input_indirect :
nir_intrinsic_load_input;
assert(!dim);
break;
case TGSI_FILE_CONSTANT:
load = nir_intrinsic_instr_create(b->shader,
indirect ?
nir_intrinsic_load_uniform_indirect :
nir_intrinsic_load_uniform);
if (dim) {
op = indirect ? nir_intrinsic_load_ubo_indirect :
nir_intrinsic_load_ubo;
/* convert index from vec4 to byte: */
index *= 16;
} else {
op = indirect ? nir_intrinsic_load_uniform_indirect :
nir_intrinsic_load_uniform;
}
break;
default:
unreachable("No other load files supported");
break;
}
load = nir_intrinsic_instr_create(b->shader, op);
load->num_components = 4;
load->const_index[0] = index;
load->const_index[1] = 1;
if (dim) {
if (dimind) {
load->src[srcn] =
ttn_src_for_file_and_index(c, dimind->File, dimind->Index,
NULL, NULL, NULL);
} else {
/* UBOs start at index 1 in TGSI: */
load->src[srcn] =
nir_src_for_ssa(nir_imm_int(b, dim->Index - 1));
}
srcn++;
}
if (indirect) {
nir_alu_src indirect_address;
memset(&indirect_address, 0, sizeof(indirect_address));
indirect_address.src = nir_src_for_reg(c->addr_reg);
for (int i = 0; i < 4; i++)
indirect_address.swizzle[i] = indirect->Swizzle;
load->src[0] = nir_src_for_ssa(nir_imov_alu(b, indirect_address, 1));
load->src[srcn] = ttn_src_for_indirect(c, indirect);
if (dim) {
assert(load->src[srcn].is_ssa);
/* we also need to covert vec4 to byte here too: */
load->src[srcn] =
nir_src_for_ssa(nir_ishl(b, load->src[srcn].ssa,
nir_imm_int(b, 4)));
}
srcn++;
}
nir_ssa_dest_init(&load->instr, &load->dest, 4, NULL);
nir_instr_insert_after_cf_list(b->cf_node_list, &load->instr);
@@ -319,7 +440,7 @@ ttn_src_for_file_and_index(struct ttn_compile *c, unsigned file, unsigned index,
return src;
}
static nir_src *
static nir_src
ttn_src_for_indirect(struct ttn_compile *c, struct tgsi_ind_register *indirect)
{
nir_builder *b = &c->build;
@@ -329,10 +450,9 @@ ttn_src_for_indirect(struct ttn_compile *c, struct tgsi_ind_register *indirect)
src.swizzle[i] = indirect->Swizzle;
src.src = ttn_src_for_file_and_index(c,
indirect->File,
indirect->Index, NULL);
nir_src *result = ralloc(b->shader, nir_src);
*result = nir_src_for_ssa(nir_imov_alu(b, src, 1));
return result;
indirect->Index,
NULL, NULL, NULL);
return nir_src_for_ssa(nir_imov_alu(b, src, 1));
}
static nir_alu_dest
@@ -340,29 +460,90 @@ ttn_get_dest(struct ttn_compile *c, struct tgsi_full_dst_register *tgsi_fdst)
{
struct tgsi_dst_register *tgsi_dst = &tgsi_fdst->Register;
nir_alu_dest dest;
unsigned index = tgsi_dst->Index;
memset(&dest, 0, sizeof(dest));
if (tgsi_dst->File == TGSI_FILE_TEMPORARY) {
dest.dest.reg.reg = c->temp_regs[tgsi_dst->Index].reg;
dest.dest.reg.base_offset = c->temp_regs[tgsi_dst->Index].offset;
if (c->temp_regs[index].var) {
nir_builder *b = &c->build;
nir_intrinsic_instr *load;
struct tgsi_ind_register *indirect =
tgsi_dst->Indirect ? &tgsi_fdst->Indirect : NULL;
nir_register *reg;
/* this works, because TGSI will give us a base offset
* (in case of indirect index) that points back into
* the array. Access can be direct or indirect, we
* don't really care. Just create a one-shot dst reg
* that will get store_var'd back into the array var
* at the end of ttn_emit_instruction()
*/
reg = nir_local_reg_create(c->build.impl);
reg->num_components = 4;
dest.dest.reg.reg = reg;
dest.dest.reg.base_offset = 0;
/* since the alu op might not write to all components
* of the temporary, we must first do a load_var to
* get the previous array elements into the register.
* This is one area that NIR could use a bit of
* improvement (or opt pass to clean up the mess
* once things are scalarized)
*/
load = nir_intrinsic_instr_create(c->build.shader,
nir_intrinsic_load_var);
load->num_components = 4;
load->variables[0] =
ttn_array_deref(c, load, c->temp_regs[index].var,
c->temp_regs[index].offset,
indirect);
load->dest = nir_dest_for_reg(reg);
nir_instr_insert_after_cf_list(b->cf_node_list, &load->instr);
} else {
assert(!tgsi_dst->Indirect);
dest.dest.reg.reg = c->temp_regs[index].reg;
dest.dest.reg.base_offset = c->temp_regs[index].offset;
}
} else if (tgsi_dst->File == TGSI_FILE_OUTPUT) {
dest.dest.reg.reg = c->output_regs[tgsi_dst->Index].reg;
dest.dest.reg.base_offset = c->output_regs[tgsi_dst->Index].offset;
dest.dest.reg.reg = c->output_regs[index].reg;
dest.dest.reg.base_offset = c->output_regs[index].offset;
} else if (tgsi_dst->File == TGSI_FILE_ADDRESS) {
assert(tgsi_dst->Index == 0);
assert(index == 0);
dest.dest.reg.reg = c->addr_reg;
}
dest.write_mask = tgsi_dst->WriteMask;
dest.saturate = false;
if (tgsi_dst->Indirect)
dest.dest.reg.indirect = ttn_src_for_indirect(c, &tgsi_fdst->Indirect);
if (tgsi_dst->Indirect && (tgsi_dst->File != TGSI_FILE_TEMPORARY)) {
nir_src *indirect = ralloc(c->build.shader, nir_src);
*indirect = ttn_src_for_indirect(c, &tgsi_fdst->Indirect);
dest.dest.reg.indirect = indirect;
}
return dest;
}
static nir_variable *
ttn_get_var(struct ttn_compile *c, struct tgsi_full_dst_register *tgsi_fdst)
{
struct tgsi_dst_register *tgsi_dst = &tgsi_fdst->Register;
unsigned index = tgsi_dst->Index;
if (tgsi_dst->File == TGSI_FILE_TEMPORARY) {
/* we should not have an indirect when there is no var! */
if (!c->temp_regs[index].var)
assert(!tgsi_dst->Indirect);
return c->temp_regs[index].var;
}
return NULL;
}
static nir_ssa_def *
ttn_get_src(struct ttn_compile *c, struct tgsi_full_src_register *tgsi_fsrc)
{
@@ -385,11 +566,20 @@ ttn_get_src(struct ttn_compile *c, struct tgsi_full_src_register *tgsi_fsrc)
assert(!tgsi_src->Indirect);
return NULL;
} else {
struct tgsi_ind_register *ind = NULL;
struct tgsi_dimension *dim = NULL;
struct tgsi_ind_register *dimind = NULL;
if (tgsi_src->Indirect)
ind = &tgsi_fsrc->Indirect;
if (tgsi_src->Dimension) {
dim = &tgsi_fsrc->Dimension;
if (dim->Indirect)
dimind = &tgsi_fsrc->DimIndirect;
}
src.src = ttn_src_for_file_and_index(c,
tgsi_src->File,
tgsi_src->Index,
(tgsi_src->Indirect ?
&tgsi_fsrc->Indirect : NULL));
ind, dim, dimind);
}
src.swizzle[0] = tgsi_src->SwizzleX;
@@ -756,58 +946,9 @@ ttn_endloop(struct ttn_compile *c)
}
static void
ttn_tex(struct ttn_compile *c, nir_alu_dest dest, nir_ssa_def **src)
setup_texture_info(nir_tex_instr *instr, unsigned texture)
{
nir_builder *b = &c->build;
struct tgsi_full_instruction *tgsi_inst = &c->token->FullInstruction;
nir_tex_instr *instr;
nir_texop op;
unsigned num_srcs;
switch (tgsi_inst->Instruction.Opcode) {
case TGSI_OPCODE_TEX:
op = nir_texop_tex;
num_srcs = 1;
break;
case TGSI_OPCODE_TXP:
op = nir_texop_tex;
num_srcs = 2;
break;
case TGSI_OPCODE_TXB:
op = nir_texop_txb;
num_srcs = 2;
break;
case TGSI_OPCODE_TXL:
op = nir_texop_txl;
num_srcs = 2;
break;
case TGSI_OPCODE_TXF:
op = nir_texop_txf;
num_srcs = 1;
break;
case TGSI_OPCODE_TXD:
op = nir_texop_txd;
num_srcs = 3;
break;
default:
fprintf(stderr, "unknown TGSI tex op %d\n", tgsi_inst->Instruction.Opcode);
abort();
}
if (tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D ||
tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D_ARRAY ||
tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D ||
tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D_ARRAY ||
tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOWRECT ||
tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE ||
tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE_ARRAY) {
num_srcs++;
}
instr = nir_tex_instr_create(b->shader, num_srcs);
instr->op = op;
switch (tgsi_inst->Texture.Texture) {
switch (texture) {
case TGSI_TEXTURE_1D:
instr->sampler_dim = GLSL_SAMPLER_DIM_1D;
break;
@@ -874,10 +1015,73 @@ ttn_tex(struct ttn_compile *c, nir_alu_dest dest, nir_ssa_def **src)
instr->is_shadow = true;
break;
default:
fprintf(stderr, "Unknown TGSI texture target %d\n",
tgsi_inst->Texture.Texture);
fprintf(stderr, "Unknown TGSI texture target %d\n", texture);
abort();
}
}
static void
ttn_tex(struct ttn_compile *c, nir_alu_dest dest, nir_ssa_def **src)
{
nir_builder *b = &c->build;
struct tgsi_full_instruction *tgsi_inst = &c->token->FullInstruction;
nir_tex_instr *instr;
nir_texop op;
unsigned num_srcs, samp = 1, i;
switch (tgsi_inst->Instruction.Opcode) {
case TGSI_OPCODE_TEX:
op = nir_texop_tex;
num_srcs = 1;
break;
case TGSI_OPCODE_TXP:
op = nir_texop_tex;
num_srcs = 2;
break;
case TGSI_OPCODE_TXB:
op = nir_texop_txb;
num_srcs = 2;
break;
case TGSI_OPCODE_TXL:
op = nir_texop_txl;
num_srcs = 2;
break;
case TGSI_OPCODE_TXL2:
op = nir_texop_txl;
num_srcs = 2;
samp = 2;
break;
case TGSI_OPCODE_TXF:
op = nir_texop_txf;
num_srcs = 2;
break;
case TGSI_OPCODE_TXD:
op = nir_texop_txd;
num_srcs = 3;
samp = 3;
break;
default:
fprintf(stderr, "unknown TGSI tex op %d\n", tgsi_inst->Instruction.Opcode);
abort();
}
if (tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D ||
tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D_ARRAY ||
tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D ||
tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D_ARRAY ||
tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOWRECT ||
tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE ||
tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE_ARRAY) {
num_srcs++;
}
num_srcs += tgsi_inst->Texture.NumOffsets;
instr = nir_tex_instr_create(b->shader, num_srcs);
instr->op = op;
setup_texture_info(instr, tgsi_inst->Texture.Texture);
switch (instr->sampler_dim) {
case GLSL_SAMPLER_DIM_1D:
@@ -899,18 +1103,16 @@ ttn_tex(struct ttn_compile *c, nir_alu_dest dest, nir_ssa_def **src)
if (instr->is_array)
instr->coord_components++;
assert(tgsi_inst->Src[1].Register.File == TGSI_FILE_SAMPLER);
instr->sampler_index = tgsi_inst->Src[1].Register.Index;
assert(tgsi_inst->Src[samp].Register.File == TGSI_FILE_SAMPLER);
instr->sampler_index = tgsi_inst->Src[samp].Register.Index;
unsigned src_number = 0;
if (tgsi_inst->Instruction.Opcode != TGSI_OPCODE_TXQ) {
instr->src[src_number].src =
nir_src_for_ssa(nir_swizzle(b, src[0], SWIZ(X, Y, Z, W),
instr->coord_components, false));
instr->src[src_number].src_type = nir_tex_src_coord;
src_number++;
}
instr->src[src_number].src =
nir_src_for_ssa(nir_swizzle(b, src[0], SWIZ(X, Y, Z, W),
instr->coord_components, false));
instr->src[src_number].src_type = nir_tex_src_coord;
src_number++;
if (tgsi_inst->Instruction.Opcode == TGSI_OPCODE_TXP) {
instr->src[src_number].src = nir_src_for_ssa(ttn_channel(b, src[0], W));
@@ -930,6 +1132,31 @@ ttn_tex(struct ttn_compile *c, nir_alu_dest dest, nir_ssa_def **src)
src_number++;
}
if (tgsi_inst->Instruction.Opcode == TGSI_OPCODE_TXL2) {
instr->src[src_number].src = nir_src_for_ssa(ttn_channel(b, src[1], X));
instr->src[src_number].src_type = nir_tex_src_lod;
src_number++;
}
if (tgsi_inst->Instruction.Opcode == TGSI_OPCODE_TXF) {
instr->src[src_number].src = nir_src_for_ssa(ttn_channel(b, src[0], W));
instr->src[src_number].src_type = nir_tex_src_lod;
src_number++;
}
if (tgsi_inst->Instruction.Opcode == TGSI_OPCODE_TXD) {
instr->src[src_number].src =
nir_src_for_ssa(nir_swizzle(b, src[1], SWIZ(X, Y, Z, W),
instr->coord_components, false));
instr->src[src_number].src_type = nir_tex_src_ddx;
src_number++;
instr->src[src_number].src =
nir_src_for_ssa(nir_swizzle(b, src[2], SWIZ(X, Y, Z, W),
instr->coord_components, false));
instr->src[src_number].src_type = nir_tex_src_ddy;
src_number++;
}
if (instr->is_shadow) {
if (instr->coord_components < 3)
instr->src[src_number].src = nir_src_for_ssa(ttn_channel(b, src[0], Z));
@@ -940,6 +1167,31 @@ ttn_tex(struct ttn_compile *c, nir_alu_dest dest, nir_ssa_def **src)
src_number++;
}
for (i = 0; i < tgsi_inst->Texture.NumOffsets; i++) {
struct tgsi_texture_offset *tex_offset = &tgsi_inst->TexOffsets[i];
/* since TexOffset ins't using tgsi_full_src_register we get to
* do some extra gymnastics:
*/
nir_alu_src src;
memset(&src, 0, sizeof(src));
src.src = ttn_src_for_file_and_index(c,
tex_offset->File,
tex_offset->Index,
NULL, NULL, NULL);
src.swizzle[0] = tex_offset->SwizzleX;
src.swizzle[1] = tex_offset->SwizzleY;
src.swizzle[2] = tex_offset->SwizzleZ;
src.swizzle[3] = TGSI_SWIZZLE_W;
instr->src[src_number].src_type = nir_tex_src_offset;
instr->src[src_number].src = nir_src_for_ssa(
nir_fmov_alu(b, src, nir_tex_instr_src_size(instr, src_number)));
src_number++;
}
assert(src_number == num_srcs);
nir_ssa_dest_init(&instr->instr, &instr->dest, 4, NULL);
@@ -949,6 +1201,48 @@ ttn_tex(struct ttn_compile *c, nir_alu_dest dest, nir_ssa_def **src)
ttn_move_dest(b, dest, &instr->dest.ssa);
}
/* TGSI_OPCODE_TXQ is actually two distinct operations:
*
* dst.x = texture\_width(unit, lod)
* dst.y = texture\_height(unit, lod)
* dst.z = texture\_depth(unit, lod)
* dst.w = texture\_levels(unit)
*
* dst.xyz map to NIR txs opcode, and dst.w maps to query_levels
*/
static void
ttn_txq(struct ttn_compile *c, nir_alu_dest dest, nir_ssa_def **src)
{
nir_builder *b = &c->build;
struct tgsi_full_instruction *tgsi_inst = &c->token->FullInstruction;
nir_tex_instr *txs, *qlv;
txs = nir_tex_instr_create(b->shader, 1);
txs->op = nir_texop_txs;
setup_texture_info(txs, tgsi_inst->Texture.Texture);
qlv = nir_tex_instr_create(b->shader, 0);
qlv->op = nir_texop_query_levels;
setup_texture_info(qlv, tgsi_inst->Texture.Texture);
assert(tgsi_inst->Src[1].Register.File == TGSI_FILE_SAMPLER);
txs->sampler_index = tgsi_inst->Src[1].Register.Index;
qlv->sampler_index = tgsi_inst->Src[1].Register.Index;
/* only single src, the lod: */
txs->src[0].src = nir_src_for_ssa(ttn_channel(b, src[0], X));
txs->src[0].src_type = nir_tex_src_lod;
nir_ssa_dest_init(&txs->instr, &txs->dest, 3, NULL);
nir_instr_insert_after_cf_list(b->cf_node_list, &txs->instr);
nir_ssa_dest_init(&qlv->instr, &qlv->dest, 1, NULL);
nir_instr_insert_after_cf_list(b->cf_node_list, &qlv->instr);
ttn_move_dest_masked(b, dest, &txs->dest.ssa, TGSI_WRITEMASK_XYZ);
ttn_move_dest_masked(b, dest, &qlv->dest.ssa, TGSI_WRITEMASK_W);
}
static const nir_op op_trans[TGSI_OPCODE_LAST] = {
[TGSI_OPCODE_ARL] = 0,
[TGSI_OPCODE_MOV] = nir_op_fmov,
@@ -1133,6 +1427,7 @@ ttn_emit_instruction(struct ttn_compile *c)
struct tgsi_full_instruction *tgsi_inst = &c->token->FullInstruction;
unsigned i;
unsigned tgsi_op = tgsi_inst->Instruction.Opcode;
struct tgsi_full_dst_register *tgsi_dst = &tgsi_inst->Dst[0];
if (tgsi_op == TGSI_OPCODE_END)
return;
@@ -1141,7 +1436,7 @@ ttn_emit_instruction(struct ttn_compile *c)
for (i = 0; i < TGSI_FULL_MAX_SRC_REGISTERS; i++) {
src[i] = ttn_get_src(c, &tgsi_inst->Src[i]);
}
nir_alu_dest dest = ttn_get_dest(c, &tgsi_inst->Dst[0]);
nir_alu_dest dest = ttn_get_dest(c, tgsi_dst);
switch (tgsi_op) {
case TGSI_OPCODE_RSQ:
@@ -1271,7 +1566,6 @@ ttn_emit_instruction(struct ttn_compile *c)
case TGSI_OPCODE_TXL:
case TGSI_OPCODE_TXB:
case TGSI_OPCODE_TXD:
case TGSI_OPCODE_TXQ:
case TGSI_OPCODE_TXL2:
case TGSI_OPCODE_TXB2:
case TGSI_OPCODE_TXQ_LZ:
@@ -1280,6 +1574,10 @@ ttn_emit_instruction(struct ttn_compile *c)
ttn_tex(c, dest, src);
break;
case TGSI_OPCODE_TXQ:
ttn_txq(c, dest, src);
break;
case TGSI_OPCODE_NOP:
break;
@@ -1331,6 +1629,25 @@ ttn_emit_instruction(struct ttn_compile *c)
assert(!dest.dest.is_ssa);
ttn_move_dest(b, dest, nir_fsat(b, ttn_src_for_dest(b, &dest)));
}
/* if the dst has a matching var, append store_global to move
* output from reg to var
*/
nir_variable *var = ttn_get_var(c, tgsi_dst);
if (var) {
unsigned index = tgsi_dst->Register.Index;
unsigned offset = c->temp_regs[index].offset;
nir_intrinsic_instr *store =
nir_intrinsic_instr_create(b->shader, nir_intrinsic_store_var);
struct tgsi_ind_register *indirect = tgsi_dst->Register.Indirect ?
&tgsi_dst->Indirect : NULL;
store->num_components = 4;
store->variables[0] = ttn_array_deref(c, store, var, offset, indirect);
store->src[0] = nir_src_for_reg(dest.dest.reg.reg);
nir_instr_insert_after_cf_list(b->cf_node_list, &store->instr);
}
}
/**
@@ -1386,7 +1703,7 @@ tgsi_to_nir(const void *tgsi_tokens,
c->scan = &scan;
s->num_inputs = scan.file_max[TGSI_FILE_INPUT] + 1;
s->num_uniforms = scan.file_max[TGSI_FILE_CONSTANT] + 1;
s->num_uniforms = scan.const_file_max[0] + 1;
s->num_outputs = scan.file_max[TGSI_FILE_OUTPUT] + 1;
c->output_regs = rzalloc_array(c, struct ttn_reg_info,

View File

@@ -39,6 +39,19 @@
#include "pipe/p_compiler.h"
/**
* Add two size_t values with integer overflow check.
* TODO: leverage __builtin_add_overflow where available
*/
static inline bool
add_overflow_size_t(size_t a, size_t b, size_t *res)
{
*res = a + b;
return *res < a || *res < b;
}
/**
* Return memory on given byte alignment
*/
@@ -46,8 +59,21 @@ static INLINE void *
os_malloc_aligned(size_t size, size_t alignment)
{
char *ptr, *buf;
size_t alloc_size;
ptr = (char *) os_malloc(size + alignment + sizeof(void *));
/*
* Calculate
*
* alloc_size = size + alignment + sizeof(void *)
*
* while checking for overflow.
*/
if (add_overflow_size_t(size, alignment, &alloc_size) ||
add_overflow_size_t(alloc_size, sizeof(void *), &alloc_size)) {
return NULL;
}
ptr = (char *) os_malloc(alloc_size);
if (!ptr)
return NULL;

View File

@@ -54,7 +54,7 @@ extern "C" {
#endif
#if defined(PIPE_OS_ANDROID)
#if defined(PIPE_OS_ANDROID) && !defined(__LP64__)
extern void *__mmap2(void *, size_t, int, int, int, size_t);

View File

@@ -46,7 +46,7 @@
#include "util/u_debug.h"
#include "os/os_thread.h"
#include "util/u_memory.h"
#include "util/u_double_list.h"
#include "util/list.h"
#include "pb_buffer.h"
#include "pb_buffer_fenced.h"
@@ -323,7 +323,7 @@ fenced_buffer_remove_locked(struct fenced_manager *fenced_mgr,
/**
* Wait for the fence to expire, and remove it from the fenced list.
*
* This function will release and re-aquire the mutex, so any copy of mutable
* This function will release and re-acquire the mutex, so any copy of mutable
* state must be discarded after calling it.
*/
static INLINE enum pipe_error

View File

@@ -38,7 +38,7 @@
#include "util/u_debug.h"
#include "os/os_thread.h"
#include "util/u_memory.h"
#include "util/u_double_list.h"
#include "util/list.h"
#include "util/u_time.h"
#include "pb_buffer.h"

View File

@@ -38,7 +38,7 @@
#include "os/os_thread.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_double_list.h"
#include "util/list.h"
#include "util/u_time.h"
#include "util/u_debug_stack.h"

View File

@@ -37,7 +37,7 @@
#include "util/u_debug.h"
#include "os/os_thread.h"
#include "util/u_memory.h"
#include "util/u_double_list.h"
#include "util/list.h"
#include "util/u_mm.h"
#include "pb_buffer.h"
#include "pb_bufmgr.h"

View File

@@ -40,7 +40,7 @@
#include "os/os_thread.h"
#include "pipe/p_defines.h"
#include "util/u_memory.h"
#include "util/u_double_list.h"
#include "util/list.h"
#include "pb_buffer.h"
#include "pb_bufmgr.h"

View File

@@ -41,7 +41,7 @@
#include "os/os_thread.h"
#include "pipe/p_defines.h"
#include "util/u_memory.h"
#include "util/u_double_list.h"
#include "util/list.h"
#include "util/u_time.h"
#include "pb_buffer.h"

View File

@@ -30,6 +30,10 @@
#include "pipe/p_state.h"
#ifdef __cplusplus
extern "C" {
#endif
struct cso_context;
struct pp_queue_t; /* Forward definition */
@@ -85,4 +89,9 @@ void pp_celshade_free(struct pp_queue_t *, unsigned int);
void pp_nocolor_free(struct pp_queue_t *, unsigned int);
void pp_jimenezmlaa_free(struct pp_queue_t *, unsigned int);
#ifdef __cplusplus
}
#endif
#endif

View File

@@ -119,6 +119,8 @@ pp_run(struct pp_queue_t *ppq, struct pipe_resource *in,
cso_save_depth_stencil_alpha(cso);
cso_save_fragment_shader(cso);
cso_save_framebuffer(cso);
cso_save_tessctrl_shader(cso);
cso_save_tesseval_shader(cso);
cso_save_geometry_shader(cso);
cso_save_rasterizer(cso);
cso_save_sample_mask(cso);
@@ -139,6 +141,8 @@ pp_run(struct pp_queue_t *ppq, struct pipe_resource *in,
cso_set_sample_mask(cso, ~0);
cso_set_min_samples(cso, 1);
cso_set_stream_outputs(cso, 0, NULL, NULL);
cso_set_tessctrl_shader_handle(cso, NULL);
cso_set_tesseval_shader_handle(cso, NULL);
cso_set_geometry_shader_handle(cso, NULL);
cso_set_render_condition(cso, NULL, FALSE, 0);
@@ -186,6 +190,8 @@ pp_run(struct pp_queue_t *ppq, struct pipe_resource *in,
cso_restore_depth_stencil_alpha(cso);
cso_restore_fragment_shader(cso);
cso_restore_framebuffer(cso);
cso_restore_tessctrl_shader(cso);
cso_restore_tesseval_shader(cso);
cso_restore_geometry_shader(cso);
cso_restore_rasterizer(cso);
cso_restore_sample_mask(cso);

View File

@@ -152,7 +152,7 @@ rbug_connection_write(struct rbug_connection *c, void *to, uint32_t size)
/**
* Internal function used by rbug_send_* functions.
*
* Finish writeing data to the socket.
* Finish writing data to the socket.
* Ups the send_serial and sets the serial argument if supplied.
*/
int rbug_connection_send_finish(struct rbug_connection *c, uint32_t *serial)

View File

@@ -28,19 +28,19 @@
#endif
#if GALLIUM_R300
#include "radeon/drm/radeon_winsys.h"
#include "radeon/radeon_winsys.h"
#include "radeon/drm/radeon_drm_public.h"
#include "r300/r300_public.h"
#endif
#if GALLIUM_R600
#include "radeon/drm/radeon_winsys.h"
#include "radeon/radeon_winsys.h"
#include "radeon/drm/radeon_drm_public.h"
#include "r600/r600_public.h"
#endif
#if GALLIUM_RADEONSI
#include "radeon/drm/radeon_winsys.h"
#include "radeon/radeon_winsys.h"
#include "radeon/drm/radeon_drm_public.h"
#include "radeonsi/si_public.h"
#endif

View File

@@ -271,14 +271,30 @@ iter_declaration(
struct tgsi_full_declaration *decl )
{
struct dump_ctx *ctx = (struct dump_ctx *)iter;
boolean patch = decl->Semantic.Name == TGSI_SEMANTIC_PATCH ||
decl->Semantic.Name == TGSI_SEMANTIC_TESSINNER ||
decl->Semantic.Name == TGSI_SEMANTIC_TESSOUTER ||
decl->Semantic.Name == TGSI_SEMANTIC_PRIMID;
TXT( "DCL " );
TXT(tgsi_file_name(decl->Declaration.File));
/* all geometry shader inputs are two dimensional */
/* all geometry shader inputs and non-patch tessellation shader inputs are
* two dimensional
*/
if (decl->Declaration.File == TGSI_FILE_INPUT &&
iter->processor.Processor == TGSI_PROCESSOR_GEOMETRY) {
(iter->processor.Processor == TGSI_PROCESSOR_GEOMETRY ||
(!patch &&
(iter->processor.Processor == TGSI_PROCESSOR_TESSCTRL ||
iter->processor.Processor == TGSI_PROCESSOR_TESSEVAL)))) {
TXT("[]");
}
/* all non-patch tess ctrl shader outputs are two dimensional */
if (decl->Declaration.File == TGSI_FILE_OUTPUT &&
!patch &&
iter->processor.Processor == TGSI_PROCESSOR_TESSCTRL) {
TXT("[]");
}
@@ -606,6 +622,7 @@ iter_instruction(
case TGSI_OPCODE_BGNLOOP:
case TGSI_OPCODE_ENDLOOP:
case TGSI_OPCODE_CAL:
case TGSI_OPCODE_BGNSUB:
TXT( " :" );
UID( inst->Label.Label );
break;

View File

@@ -302,6 +302,10 @@ tgsi_get_processor_name( uint processor )
return "fragment shader";
case TGSI_PROCESSOR_GEOMETRY:
return "geometry shader";
case TGSI_PROCESSOR_TESSCTRL:
return "tessellation control shader";
case TGSI_PROCESSOR_TESSEVAL:
return "tessellation evaluation shader";
default:
return "unknown shader type!";
}

View File

@@ -58,6 +58,7 @@ struct sanity_check_ctx
uint errors;
uint warnings;
uint implied_array_size;
uint implied_out_array_size;
boolean print;
};
@@ -406,16 +407,30 @@ iter_declaration(
if (!check_file_name( ctx, file ))
return TRUE;
for (i = decl->Range.First; i <= decl->Range.Last; i++) {
/* declared TGSI_FILE_INPUT's for geometry processor
/* declared TGSI_FILE_INPUT's for geometry and tessellation
* have an implied second dimension */
if (file == TGSI_FILE_INPUT &&
ctx->iter.processor.Processor == TGSI_PROCESSOR_GEOMETRY) {
uint processor = ctx->iter.processor.Processor;
uint patch = decl->Semantic.Name == TGSI_SEMANTIC_PATCH ||
decl->Semantic.Name == TGSI_SEMANTIC_TESSOUTER ||
decl->Semantic.Name == TGSI_SEMANTIC_TESSINNER;
if (file == TGSI_FILE_INPUT && !patch && (
processor == TGSI_PROCESSOR_GEOMETRY ||
processor == TGSI_PROCESSOR_TESSCTRL ||
processor == TGSI_PROCESSOR_TESSEVAL)) {
uint vert;
for (vert = 0; vert < ctx->implied_array_size; ++vert) {
scan_register *reg = MALLOC(sizeof(scan_register));
fill_scan_register2d(reg, file, i, vert);
check_and_declare(ctx, reg);
}
} else if (file == TGSI_FILE_OUTPUT && !patch &&
processor == TGSI_PROCESSOR_TESSCTRL) {
uint vert;
for (vert = 0; vert < ctx->implied_out_array_size; ++vert) {
scan_register *reg = MALLOC(sizeof(scan_register));
fill_scan_register2d(reg, file, i, vert);
check_and_declare(ctx, reg);
}
} else {
scan_register *reg = MALLOC(sizeof(scan_register));
if (decl->Declaration.Dimension) {
@@ -474,6 +489,19 @@ iter_property(
prop->Property.PropertyName == TGSI_PROPERTY_GS_INPUT_PRIM) {
ctx->implied_array_size = u_vertices_per_prim(prop->u[0].Data);
}
if (iter->processor.Processor == TGSI_PROCESSOR_TESSCTRL &&
prop->Property.PropertyName == TGSI_PROPERTY_TCS_VERTICES_OUT)
ctx->implied_out_array_size = prop->u[0].Data;
return TRUE;
}
static boolean
prolog(struct tgsi_iterate_context *iter)
{
struct sanity_check_ctx *ctx = (struct sanity_check_ctx *) iter;
if (iter->processor.Processor == TGSI_PROCESSOR_TESSCTRL ||
iter->processor.Processor == TGSI_PROCESSOR_TESSEVAL)
ctx->implied_array_size = 32;
return TRUE;
}
@@ -532,7 +560,7 @@ tgsi_sanity_check(
{
struct sanity_check_ctx ctx;
ctx.iter.prolog = NULL;
ctx.iter.prolog = prolog;
ctx.iter.iterate_instruction = iter_instruction;
ctx.iter.iterate_declaration = iter_declaration;
ctx.iter.iterate_immediate = iter_immediate;

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