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Author SHA1 Message Date
Dylan Baker
711035e355 docs: add 18.1.5 release notes 2018-07-26 10:48:51 -07:00
Dylan Baker
c5d658a991 bump version to 18.1.5 2018-07-26 10:42:58 -07:00
Jason Ekstrand
2cb3b5b319 spirv: Fix a couple of image atomic load/store bugs
For one thing, the NIR opcodes for image load/store always take and
return a vec4 value regardless of the image type.  We need to fix up
both the source and destination to handle it.  For another thing, we
weren't actually setting up a destination in the OpAtomicLoad case.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 5e030deaf2)
Conflicts resolved by Dylan

Conflicts:
	src/compiler/spirv/spirv_to_nir.c
2018-07-26 10:42:06 -07:00
Jason Ekstrand
7c6ff66eba intel/compiler: Account for built-in uniforms in analyze_ubo_ranges
The original pass only looked for load_uniform intrinsics but there are
a number of other places that could end up loading a push constant.  One
obvious omission was images which always implicitly use a push constant.
Legacy VS clip planes also get pushed into the shader.  This fixes some
new Vulkan CTS tests that test random combinations of bindings and, in
particular, test lots of UBOs and images together.

Cc: mesa-stable@lists.freedesktop.org
Cc: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 820d5e51b7)
Applied cleanly, but required backport performed by Dylan, as suggested
by Jason
2018-07-26 10:42:06 -07:00
Jason Ekstrand
700ff56edc intel/blorp: Handle 3-component formats in clears
This fixes a nasty hang in Batman: Arkham City which apparently calls
vkCmdClearColorImage on a linear RGB image.

cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
(cherry picked from commit daa78f30b6)

Conflicts resolved by Dylan

Conflicts:
	src/intel/blorp/blorp_blit.c
2018-07-26 10:42:06 -07:00
Jason Ekstrand
1100a52143 blorp: Handle the RGB workaround more like other workarounds
The previous version was sort-of strapped on in that it just adjusted
the blit rectangle and trusted in the fact that we would use texelFetch
and round to the nearest integer to ensure that the component positions
matched.  This new version, while slightly more complicated, is more
accurate because all three components end up with exactly the same
dst_pos and so they will get interpolated and sampled at the same
texture coordinate.  This makes the workaround suitable for using with
scaled blits.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
(cherry picked from commit 293b8de161)
2018-07-26 10:42:06 -07:00
Bas Nieuwenhuizen
f017a20636 radv: Still enable inmemory & API level caching if disk cache is not enabled.
That we don't have a background disk cache does not mean we should
prevent the app caching anything.

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 28b8c18d84)
2018-07-26 10:42:06 -07:00
Jason Ekstrand
604e930e8f nir/serialize: Alloc constants off the variable
nir_sweep assumes that constants area always allocated off the variable
to which they belong.  Violating this assumption causes them to get
freed early and leads to use-after-free bugs.

Fixes: 120da00975 "nir: add serialization and deserialization"
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107366
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Mark Janes <mark.a.janes@intel.com>
(cherry picked from commit f214baf72f)
2018-07-26 10:42:06 -07:00
Danylo Piliaiev
4066610ad4 i965: Sweep NIR after linking phase to free held memory
After optimization passes and many trasfromations most of memory
NIR holds is a garbage which was being freed only after shader deletion.
Freeing it at the end of linking will save memory which would be useful
in case there are a lot of complex shaders being compiled.
The common case for this issue is 32bit game running under Wine.

The cost of the optimization is around ~3-5% of compilation speed
with complex shaders.

V2: by Jason Ekstrand
    - Move nir_sweep up, right after the last change of NIR

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103274
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit d219521379)
2018-07-26 10:42:06 -07:00
Harish Krupo
f54a831786 egl: Fix missing clamping in eglSetDamageRegionKHR
Clamp the x and y co-ordinates of the rectangles.

v2: Clamp width/height after converting to co-ordinates
    (Ilia Merkin)

Signed-off-by: Harish Krupo <harish.krupo.kps@intel.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit fd734608c3)
2018-07-26 10:42:06 -07:00
Roland Scheidegger
2f1a2aff49 draw: force draw pipeline if there's more than 65535 vertices
The pt emit path can only handle 65535 - the number of vertices is
truncated to a ushort, resulting in a too small buffer allocation, which
will crash.

Forcing the pipeline path looks suboptimal, then again this bug is
probably there ever since GS is supported, so it seems it's not
happening often. (Note that the vertex_id in the vertex header is 16
bit too, however this is only used by the draw pipeline, and it denotes
the emit vertex nr, and that uses vbuf code, which will only emit smaller
chunks, so should be fine I think.)
Other solutions would be to simply allow 32bit counts for vertex
allocation, however 65535 is already larger than this was intended for
(the idea being it should be more cache friendly). Or could try to teach
the pt emit path to split the emit in smaller chunks (only the non-index
path can be affected, since gs output is always linear), but it's a bit
tricky (we don't know the primitive boundaries up-front).

Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=107295

Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
(cherry picked from commit 09828feab0)
2018-07-26 10:42:06 -07:00
Dave Airlie
3843ceb43d r600: enable tess_input_info for TES
There might be a nicer way to do this, but this is at least correct.

This fixes:
KHR-GL44.tessellation_shader.single.max_patch_vertices
KHR-GL44.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_PatchVerticesIn

Reviewed-By: Gert Wollny <gert.wollny@collabora.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit d73f1026b4)
2018-07-26 10:42:06 -07:00
Chih-Wei Huang
e67e983392 Android: fix a missing nir_intrinsics.h error
The commit 76dfed8ae2 changed nir_intrinsics.h to be a generated
header, but the corresponding dependency was not updated for Android.
It causes the error:

[  0% 19/4336] target  C: libmesa_pipe_radeonsi <= external/mesa/src/gallium/drivers/radeonsi/si_debug.c
...
In file included from external/mesa/src/gallium/drivers/radeonsi/si_debug.c:25:
In file included from external/mesa/src/gallium/drivers/radeonsi/si_pipe.h:28:
In file included from external/mesa/src/gallium/drivers/radeonsi/si_shader.h:140:
In file included from external/mesa/src/amd/common/ac_llvm_build.h:30:
external/mesa/src/compiler/nir/nir.h:966:10: fatal error: 'nir_intrinsics.h' file not found
         ^~~~~~~~~~~~~~~~~~
1 error generated.

Fixes: 76dfed8ae2 ("nir: mako all the intrinsics")
Signed-off-by: Chih-Wei Huang <cwhuang@linux.org.tw>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Mauro Rossi <issor.oruam@gmail.com>
(cherry picked from commit e7ffd3fb08)
2018-07-26 10:42:06 -07:00
Mauro Rossi
f8060b1ec0 android: util/disk_cache: fix building errors in gallium drivers
This patch applies the necessary changes in Android.common.mk
as per automake rules, to avoid following building error:

external/mesa/src/gallium/drivers/nouveau/nouveau_screen.c:159:8:
error: implicit declaration of function 'disk_cache_get_function_timestamp'
is invalid in C99 [-Werror,-Wimplicit-function-declaration]
   if (disk_cache_get_function_timestamp(nouveau_disk_cache_create,
       ^
1 error generated.

(v2) -DENABLE_SHADER_CACHE Android cflag is kept, to leave the AS-IS capability enabled

Fixes: cc10b34 ("util/disk_cache: Fix disk_cache_get_function_timestamp with disabled cache.")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 6cbbd5b4f8)
2018-07-26 10:42:06 -07:00
Jason Ekstrand
79270d2140 anv: Stop setting 3DSTATE_PS_EXTRA::PixelShaderHasUAV
We've had several broadwell hangs that have come down to this bit just
not working correctly.  Most recently, we've had a pile of hangs
reported with apps running under DXVK:

https://github.com/doitsujin/dxvk/issues/469

Instead, use the bit that doesn't try to imply weird D3D coherency
things and just force-enables the PS like we want.

cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit abd629eb3d)
2018-07-26 10:42:06 -07:00
Samuel Pitoiset
65f62d2977 radv: fix a memleak for merged shaders on GFX9
modules[i] can be NULL for merged shaders but we have to
free the NIR code. radv_can_dump_shader_stats() already handles
if modules[i] is NULL, no need to check it twice.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 6e32d9e7b0)
2018-07-26 10:42:06 -07:00
Alex Smith
996a8eb412 anv: Pay attention to VK_ACCESS_MEMORY_(READ|WRITE)_BIT
According to the spec, these should apply to all read/write access
types (so would be equivalent to specifying all other access types
individually). Currently, they were doing nothing.

v2: Handle VK_ACCESS_MEMORY_WRITE_BIT in dstAccessMask.

Signed-off-by: Alex Smith <asmith@feralinteractive.com>
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 54f8f1545f)
2018-07-26 10:42:06 -07:00
Bas Nieuwenhuizen
32c9b01027 nir: Fix end of function without return warning/error.
There always is a continue block, so let us just do unreachable.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Fixes: 8cacf38f52 "nir: Do not use continue block after removing it."
CC: 18.1 <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107312
(cherry picked from commit e1febbefe8)
2018-07-26 10:42:06 -07:00
Dylan Baker
4b776c159d cherry-ignore: add 11712b9ca1 2018-07-26 10:42:06 -07:00
Bas Nieuwenhuizen
24e3aa2d78 util/disk_cache: Fix disk_cache_get_function_timestamp with disabled cache.
radv always needs it, so just check the header instead. Also
do not declare the function if the variable is not set, so we
get a nice compile error instead of failing to open a device
at runtime.

Fixes: b87ef9e606 "util: fix MSVC build issue in disk_cache.h"
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit cc10b34e9e)
2018-07-26 10:42:06 -07:00
Bas Nieuwenhuizen
a6feff4a75 nir: Do not use continue block after removing it.
Reinserting code directly before a jump means the block gets split
and merged, removing the original block and replacing it in the
process.

Hence keeping a pointer to the continue block over a reinsert
causes issues.

This code changes nir_opt_if to simply look for the new continue
block.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107275
CC: 18.1 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 8cacf38f52)
2018-07-26 10:42:06 -07:00
Dylan Baker
2f1a3dbf58 cherry-ignore: Add 1f616a840e
Which was manually backported by Samuel
2018-07-26 10:42:06 -07:00
Samuel Pitoiset
63ac3b50e7 radv: emit a dummy ZPASS_DONE to prevent GPU hangs on GFX9
A ZPASS_DONE or PIXEL_STAT_DUMP_EVENT (of the DB occlusion
counters) must immediately precede every timestamp event to
prevent a GPU hang on GFX9.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-07-26 10:42:06 -07:00
Eric Anholt
a0dd7bd498 meson: Move xvmc test tools from unit tests to installed tools.
These are not unit tests, as they rely on the host's XVMC and some user
configuration.  Switch them over to being general installed tools, to fix
unit testing.

Fixes: 22a817af8a ("meson: build gallium xvmc state tracker")
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
(cherry picked from commit 162fcdad6a)
Minor merge conflict resolved by Dylan

Conflicts:
	meson_options.txt
2018-07-26 10:42:06 -07:00
Karol Herbst
d7463d7f34 nir: fix printing of vec16 type
Fixes: 2f181c8c18
       "glsl_types: vec8/vec16 support"

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
(cherry picked from commit 87c8af2836)
2018-07-26 10:42:06 -07:00
Lepton Wu
47ac26f858 virgl: Fix flush in virgl_encoder_inline_write.
The current code is buggy: if there are only 12 dwords left in cbuf,
we emit a zero data length command which will be rejected by virglrenderer.
Fix it by calling flush in this case.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 04e278f793)
2018-07-26 10:42:06 -07:00
Jan Vesely
92e544d96e clover: Catch errors from executing event action
Abort all dependent events.
v2: Abort the current event as well.

CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
(cherry picked from commit 866b25fd01)
2018-07-26 10:42:06 -07:00
Jan Vesely
409894e616 clover: Report error when pipe driver fails to create compute state
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
(cherry picked from commit 154fbd03cc)
2018-07-26 10:42:06 -07:00
Samuel Iglesias Gonsálvez
b97c46f2ce anv: fix assert in anv_CmdBindDescriptorSets()
The assert is checking that we are not binding more descriptor sets
than the supported by the driver. When binding the descriptor set
number MAX_SETS-1, it was breaking the assert because
descriptorSetCount = 1.

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 0f29006256)
2018-07-26 10:42:06 -07:00
Jan Vesely
b9d1ef5035 radeonsi: Refuse to accept code with unhandled relocations
They might lead to unrecoverable GPU hang.
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 9baacf3fa7)
2018-07-26 10:42:06 -07:00
Bas Nieuwenhuizen
1a0b75aa16 radv: Disable disabled color buffers in rbplus opts.
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit c0144e915a)
2018-07-26 10:42:06 -07:00
Bas Nieuwenhuizen
3a8ac0b54f radv: Fix number of samples used for binning.
Used the wrong register ...

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 760211b77c)
2018-07-26 10:42:06 -07:00
Bas Nieuwenhuizen
79a247b233 radv: Select correct entries for binning.
Overshot it by one every time.

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 82664af6cf)
2018-07-26 10:42:06 -07:00
Mauro Rossi
630eacdaa5 radv: winsys/amdgpu: include missing pthread.h header
pthread types are used in some files without explicitely including pthread.h.
This leads to compile errors on Android 7.x nougat-x86
e.g. in src/amd/vulkan/winsys/amdgpu/radv_amdgpu_winsys.h

In file included from external/mesa/src/amd/vulkan/winsys/amdgpu/radv_amdgpu_bo.c:31:
In file included from external/mesa/src/amd/vulkan/winsys/amdgpu/radv_amdgpu_bo.h:32:
external/mesa/src/amd/vulkan/winsys/amdgpu/radv_amdgpu_winsys.h:52:2: error: unknown type name 'pthread_mutex_t'
        pthread_mutex_t global_bo_list_lock;
        ^
1 error generated.

Including pthread.h explicitely solves the building error

Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 1a1f2b134c)
2018-07-26 10:42:06 -07:00
Eric Anholt
b10229038c vc4: Don't automatically reallocate a PERSISTENT-mapped buffer.
I had mistakenly used the COHERENT flag, which can only be set when
PERSISTENT is mapped, but isn't always.

Fixes: a2014c2eb9 ("vc4: Simplify the DISCARD_RANGE handling")
(cherry picked from commit 50a3a283d0)
2018-07-26 10:42:06 -07:00
Michel Dänzer
01d1f4713f gallium: Check pipe_screen::resource_changed before dereferencing it
It's optional, only implemented by the etnaviv driver so far.

Fixes: 501d0edeca "st/mesa: call resource_changed when binding a
                     EGLImage to a texture"
Fixes: a37cf630b4 "gallium: add pipe_screen::resource_changed callback
                     wrappers"
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
(cherry picked from commit 34e89e4d38)
2018-07-26 10:42:06 -07:00
Lucas Stach
c94cde9544 st/mesa: call resource_changed when binding a EGLImage to a texture
When a EGLImage is newly bound to a texture, we need to make sure the
driver is informed that the resource might have changed. Fixes stale
texture content on Etnaviv when binding an existing EGLImage to an
existing texture object.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 501d0edeca)
2018-07-26 10:42:06 -07:00
Dylan Baker
dac8e6bbe0 cherry-ignore: add 4a67ce886a 2018-07-26 10:42:06 -07:00
Samuel Pitoiset
27aaa64c55 radv: make sure to wait for CP DMA when needed
This might fix some synchronization issues. I don't know if
that will affect performance but it's required for correctness.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-07-26 10:42:06 -07:00
Chad Versace
0ecf5dcedc anv/android: Fix Autotools build for VK_ANDROID_native_buffer
Changes to vk.xml and anv_entrypoints_gen.py broke the Autotools build
on Android. The changes undef'd the VK_ANDROID_native_buffer entrypoints
in anv_entrypoints.h.

Fix it with CPPFLAGS += -DVK_USE_PLATFORM_ANDROID_KHR.

CC: <mesa-stable@lists.freedesktop.org>
See-Also: 63525ba7 "android: enable VK_ANDROID_native_buffer"
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
(cherry picked from commit 8e403bc959)
2018-07-26 10:42:06 -07:00
Chad Versace
e536024346 anv/android: Fix type error in call to vk_errorf()
In a single call to vk_errorf() in the Android code, the arguments were
swapped. The bug has existed since day one. Chrome OS used to forgive
the warning, but it is now a compilation error.

CC: <mesa-stable@lists.freedesktop.org>
Fixes: 053d4c32 "anv: Implement VK_ANDROID_native_buffer (v9)"
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
(cherry picked from commit be5fc0d7f1)
2018-07-26 10:42:06 -07:00
Dylan Baker
b956e98cd6 docs: Add sha256 sums for 18.1.4 tarballs 2018-07-26 10:42:06 -07:00
Jose Fonseca
38d328c391 gallium/tests: Don't ignore S3TC errors.
Now we do full S3TC decompression they should no longer fail.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Fixes: 34cf3c43be ("mesa: Call DXTn functions directly")
2018-07-24 18:22:27 +01:00
Dylan Baker
7f76bfcc7e docs: Add release notes for 18.1.4 2018-07-13 11:34:55 -07:00
Dylan Baker
4078bff608 Bump version for release 2018-07-13 11:15:47 -07:00
Jose Maria Casanova Crespo
251cf0dc36 i965/fs: unspills shoudn't use grf127 as dest since Gen8+
At 232ed89802 "i965/fs: Register allocator
shoudn't use grf127 for sends dest" we didn't take into account the case
of SEND instructions that are not send_from_grf. But since Gen7+ although
the backend still uses MRFs internally for sends they are finally
assigned to a GRFs.

In the case of unspills the backend assigns directly as source its
destination because it is suppose to be available. So we always have a
source-destination overlap. If the reg_allocator assigns registers that
include the grf127 we fail the validation rule that affects Gen8+
"r127 must not be used for return address when there is a src and dest
overlap in send instruction."

So this patch activates the grf127_send_hack_node for Gen8+ and if we
have any register spilled we add interferences to the destination of
the unspill operations.

We also need to avoid that opt_bank_conflicts() optimization, that runs
after the register allocation, doesn't move things around, causing the
grf127 to be used in the condition we were avoiding.

Fixes piglit test tests/spec/arb_compute_shader/linker/bug-93840.shader_test
and some shader-db crashed because of the grf127 validation rule..

v2: make sure that opt_bank_conflicts() optimization doesn't change
the use of grf127. (Caio)

Found by Caio Marcelo de Oliveira Filho

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107193
Fixes: 232ed89802 "i965/fs: Register allocator shoudn't use grf127 for sends dest"
Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Cc: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Cc: Jason Ekstrand <jason@jlekstrand.net>

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
(cherry picked from commit 62f37ee53d)
2018-07-13 10:00:41 -07:00
Adam Jackson
658d4e8e00 glx: Don't allow glXMakeContextCurrent() with only one valid drawable
Drawable and readable need to either both be None or both be non-None.

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit d257ec0136)
2018-07-10 09:30:44 -07:00
Jose Maria Casanova Crespo
e681c0eb9d intel/compiler: grf127 can not be dest when src and dest overlap in send
Implement at brw_eu_validate the restriction from Intel Broadwell PRM,
vol 07, section "Instruction Set Reference", subsection "EUISA
Instructions", Send Message (page 990):

"r127 must not be used for return address when there is a src and
dest overlap in send instruction."

v2: Style fixes (Matt Turner)

Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: 18.1 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 0e47ecb29a)
2018-07-10 09:30:39 -07:00
Jose Maria Casanova Crespo
9ce4c7b414 i965/fs: Register allocator shoudn't use grf127 for sends dest
Since Gen8+ Intel PRM states that "r127 must not be used for return
address when there is a src and dest overlap in send instruction."

This patch implements this restriction creating new grf127_send_hack_node
at the register allocator. This node has a fixed assignation to grf127.

For vgrf that are used as destination of send messages we create node
interfereces with the grf127_send_hack_node. So the register allocator
will never assign to these vgrf a register that involves grf127.

If dispatch_width > 8 we don't create these interferences to the because
all instructions have node interferences between sources and destination.
That is enough to avoid the r127 restriction.

This fixes CTS tests that raised this issue as they were executed as SIMD8:

dEQP-VK.spirv_assembly.instruction.graphics.8bit_storage.8struct_to_32struct.storage_buffer_*int_geom

Shader-db results on Skylake:
   total instructions in shared programs: 7686798 -> 7686797 (<.01%)
   instructions in affected programs: 301 -> 300 (-0.33%)
   helped: 1
   HURT: 0

   total cycles in shared programs: 337092322 -> 337091919 (<.01%)
   cycles in affected programs: 22420415 -> 22420012 (<.01%)
   helped: 712
   HURT: 588

Shader-db results on Broadwell:

   total instructions in shared programs: 7658574 -> 7658625 (<.01%)
   instructions in affected programs: 19610 -> 19661 (0.26%)
   helped: 3
   HURT: 4

   total cycles in shared programs: 340694553 -> 340676378 (<.01%)
   cycles in affected programs: 24724915 -> 24706740 (-0.07%)
   helped: 998
   HURT: 916

   total spills in shared programs: 4300 -> 4311 (0.26%)
   spills in affected programs: 333 -> 344 (3.30%)
   helped: 1
   HURT: 3

   total fills in shared programs: 5370 -> 5378 (0.15%)
   fills in affected programs: 274 -> 282 (2.92%)
   helped: 1
   HURT: 3

v2: Avoid duplicating register classes without grf127. Let's use a node
    with a fixed assignation to grf127 and create interferences to send
    message vgrf destinations. (Eric Anholt)
v3: Update reference to CTS VK_KHR_8bit_storage failing tests.
    (Jose Maria Casanova)

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: 18.1 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 232ed89802)
2018-07-10 09:30:32 -07:00
zhaowei yuan
a0b97410a0 glsl: Treat sampler2DRect and sampler2DRectShadow as reserved in ES2
"sampler2DRect" and "sampler2DRectShadow" are specified as
reserved from GLSL 1.1 and GLSL ES 1.0

Signed-off-by: zhaowei yuan <zhaowei.yuan@samsung.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106906
Reviewed-by: Eric Anholt <eric@anholt.net>
Fixes: 34f7e761bc ("glsl/parser: Track built-in types using the glsl_type directly")
(cherry picked from commit 73ec437627)
2018-07-10 09:30:09 -07:00
Jason Ekstrand
6fa04b1767 intel/fs: Mark LINTERP opcode as writing accumulator on platforms without PLN
When we don't have PLN (gen4 and gen11+), we implement LINTERP as either
LINE+MAC or a pair of MADs.  In both cases, the accumulator is written
by the first of the two instructions and read by the second.  Even
though the accumulator value isn't actually ever used from a logical
instruction perspective, it is trashed so we need to make the scheduler
aware.  Otherwise, the scheduler could end up re-ordering instructions
and putting a LINTERP between another an instruction which writes the
accumulator and another which tries to use that result.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit 566e6abd6d)
Rebased version provided by Jason
2018-07-09 13:21:07 -07:00
Lionel Landwerlin
9401dcdb3c i965: fix clear color bo address relocation
Fixes: 7987d041fd ("i965/surface_state: Emit the clear color address instead of value.")
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 420bf14e12)
2018-07-09 09:25:09 -07:00
Marek Olšák
a47e6da27b st/dri: fix a crash in server_wait_sync
Ported from i965 including the comment.

This fixes:
    dEQP-EGL.functional.reusable_sync.valid.wait_server

Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
(cherry picked from commit 0eaf069679)
2018-07-09 09:24:56 -07:00
Ian Romanick
e7d4549ac0 i965/fs: Properly handle sign(-abs(x))
Fixes new piglit tests:

 - glsl-1.10/execution/fs-sign-neg-abs.shader_test
 - glsl-1.10/execution/fs-sign-sat-neg-abs.shader_test
 - glsl-1.10/execution/vs-sign-neg-abs.shader_test
 - glsl-1.10/execution/vs-sign-sat-neg-abs.shader_test

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
(cherry picked from commit 88bd37c010)
2018-07-09 09:24:51 -07:00
Ian Romanick
7dd72c1c8a i965/vec4: Properly handle sign(-abs(x))
This is achived by copying the sign(abs(x)) optimization from the FS
backend.

On Gen7 an earlier platforms, this fixes new piglit tests:

 - glsl-1.10/execution/vs-sign-neg-abs.shader_test
 - glsl-1.10/execution/vs-sign-sat-neg-abs.shader_test

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
(cherry picked from commit 9626ea497d)
2018-07-09 09:24:45 -07:00
Ian Romanick
c1027505f9 intel/compiler: Relax mixed type restriction for saturating immediates
At the time of commit 7bc6e455e2 (i965: Add support for saturating
immediates.) we thought mixed type saturates would be impossible.  We
were only thinking about type converting moves from D to F, for
example.  However, type converting moves w/saturate from F to DF are
definitely possible.  This change minimally relaxes the restriction to
allow cases that I have been able trigger via piglit tests.

Fixes new piglit tests:
 - arb_gpu_shader_fp64/execution/built-in-functions/fs-sign-sat-neg-abs.shader_test
 - arb_gpu_shader_fp64/execution/built-in-functions/vs-sign-sat-neg-abs.shader_test

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
(cherry picked from commit f8e54d02f7)
2018-07-09 09:24:36 -07:00
Roland Scheidegger
d68f2d7ede r600/sb: fix crash in fold_alu_op3
fold_assoc() called from fold_alu_op3() can lower the number of src to 2,
which then leads to an invalid access to n.src[2]->gvalue().
This didn't seem to have caused much harm in the past, but on Fedora 28
it will crash (presumably because -D_GLIBCXX_ASSERTIONS is used, although
with libstdc++ 4.8.5 this didn't do anything, -D_GLIBCXX_DEBUG was
needed to show the issue).

An alternative fix would be to instead call fold_alu_op2() from within
fold_assoc() when the number of src is reduced and return always TRUE
from fold_assoc() in this case, with the only actual difference being
the return value from fold_alu_op3() then. I'm not sure what the return
value actually should be in this case (or whether it even can make a
difference).

https://bugs.freedesktop.org/show_bug.cgi?id=106928
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 817efd8968)
2018-07-09 09:24:30 -07:00
Samuel Pitoiset
3ddbe5d4d7 radv: fix emitting the view index on GFX9
For merged shaders, VS as HS for example.

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 85865dbe0d)
2018-07-06 09:12:27 -07:00
Neil Roberts
7333112ed0 i965: Fix output register sizes when variable ranges are interleaved
In 6f5abf3146 this code was fixed to calculate the maximum size of
an attribute in a seperate pass and then allocate the registers to
that size. However this wasn’t taking into account ranges that overlap
but don’t have the same starting location. For example:

layout(location = 0, component = 0) out float a[4];
layout(location = 2, component = 1) out float b[4];

Previously, if ‘a’ was processed first then it would allocate a
register of size 4 for location 0 and it wouldn’t allocate another
register for location 2 because it would already be covered by the
range of 0. Then if something tries to write to b[2] it would try to
write past the end of the register allocated for ‘a’ and it would hit
an assert.

This patch changes it to scan for any overlapping ranges that start
within each range to calculate the maximum extent and allocate that
instead.

Fixed Piglit’s arb_enhanced_layouts/execution/component-layout/
vs-fs-array-interleave-range.shader_test

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Fixes: 6f5abf3146 "i965: Fix output register sizes when multiple variables
       share a slot."
(cherry picked from commit 2d5ddbe960)
2018-07-05 10:00:13 -07:00
Dave Airlie
83716106b9 r600/sb: cleanup if_conversion iterator to be legal C++
The current code causes:
/usr/include/c++/8/debug/safe_iterator.h:207:
Error: attempt to copy from a singular iterator.

This is due to the iterators getting invalidated, fix the
reverse iterator to use the return value from erase, and
cast it properly.

(used Mathias suggestion)
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Mathias Fröhlich <mathias.froehlich@web.de>

(cherry picked from commit 8c51caab24)
2018-07-05 10:00:02 -07:00
Timothy Arceri
81af1a0ae2 nir: fix selection of loop terminator when two or more have the same limit
We need to add loop terminators to the list in the order we come
across them otherwise if two or more have the same exit condition
we will select that last one rather than the first one even though
its unreachable.

This fix is for simple unrolls where we only have a single exit
point. When unrolling these type of loops the unreachable
terminators and their unreachable branch are removed prior to
unrolling. Because of the logic change we also switch some
list access in the complex unrolling logic to avoid breakage.

Fixes: 6772a17acc ("nir: Add a loop analysis pass")

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 463f849097)
2018-07-03 10:26:16 -07:00
Ian Romanick
4cd70c4cdf i965/vec4: Don't cmod propagate from CMP to ADD if the writemask isn't compatible
Otherwise we can incorrectly cmod propagate in situations like

    add(8)          g10<1>.xD       g2<0>.xD        -16D
    ...
    cmp.ge.f0(8)    null<1>D        g2<0>.xD        16D
    ...
    (+f0) sel(8)    g21<1>.xyUD     g14<4>.xyyyUD   g18<4>.xyyyUD

Sadly, this change hurts quite a few shaders.

v2: Refactor writemask compatibility check into a separate function.
Suggested by Caio.

Ivy Bridge and Haswell had similar results. (Haswell shown)
total instructions in shared programs: 12968489 -> 12968738 (<.01%)
instructions in affected programs: 60679 -> 60928 (0.41%)
helped: 0
HURT: 249
HURT stats (abs)   min: 1 max: 1 x̄: 1.00 x̃: 1
HURT stats (rel)   min: 0.22% max: 0.81% x̄: 0.46% x̃: 0.44%
95% mean confidence interval for instructions value: 1.00 1.00
95% mean confidence interval for instructions %-change: 0.44% 0.48%
Instructions are HURT.

total cycles in shared programs: 409171965 -> 409172317 (<.01%)
cycles in affected programs: 260056 -> 260408 (0.14%)
helped: 0
HURT: 176
HURT stats (abs)   min: 2 max: 2 x̄: 2.00 x̃: 2
HURT stats (rel)   min: 0.04% max: 0.34% x̄: 0.17% x̃: 0.17%
95% mean confidence interval for cycles value: 2.00 2.00
95% mean confidence interval for cycles %-change: 0.16% 0.18%
Cycles are HURT.

Sandy Bridge
total instructions in shared programs: 10423577 -> 10423753 (<.01%)
instructions in affected programs: 40667 -> 40843 (0.43%)
helped: 0
HURT: 176
HURT stats (abs)   min: 1 max: 1 x̄: 1.00 x̃: 1
HURT stats (rel)   min: 0.29% max: 0.79% x̄: 0.48% x̃: 0.42%
95% mean confidence interval for instructions value: 1.00 1.00
95% mean confidence interval for instructions %-change: 0.46% 0.51%
Instructions are HURT.

total cycles in shared programs: 146097503 -> 146097855 (<.01%)
cycles in affected programs: 503990 -> 504342 (0.07%)
helped: 0
HURT: 176
HURT stats (abs)   min: 2 max: 2 x̄: 2.00 x̃: 2
HURT stats (rel)   min: 0.02% max: 0.36% x̄: 0.12% x̃: 0.11%
95% mean confidence interval for cycles value: 2.00 2.00
95% mean confidence interval for cycles %-change: 0.11% 0.13%
Cycles are HURT.

No changes on any other platforms.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Fixes: cd635d149b i965/vec4: Propagate conditional modifiers from compares to adds
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
(cherry picked from commit 995d993710)
2018-07-03 10:26:11 -07:00
Marek Olšák
a14f1d2110 glsl/cache: save and restore ExternalSamplersUsed
Shaders that need special code for external samplers were broken if
they were loaded from the cache.

Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit 99c6cae227)
2018-07-03 10:25:43 -07:00
Iago Toral Quiroga
a4aec345e3 anv/cmd_buffer: never shrink the push constant buffer size
If we have to re-emit push constant data, we need to re-emit all
of it.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
CC: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 198a72220b)
2018-07-03 10:25:38 -07:00
Iago Toral Quiroga
ebaa43bebc anv/cmd_buffer: clean dirty push constants flag after emitting push constants
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
CC: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 6a1d8350c9)
2018-07-03 10:25:32 -07:00
Iago Toral Quiroga
52b78ae7da anv/cmd_buffer: make descriptors dirty when emitting base state address
Every time we emit a new state base address we will need to re-emit our
binding tables, since they might have been emitted with a different base
state adress.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
CC: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 1b54824687)
2018-07-03 10:25:26 -07:00
Jason Ekstrand
fed76b3269 anv: Be more careful about hashing pipeline layouts
Previously, we just hashed the entire descriptor set layout verbatim.
This meant that a bunch of extra stuff such as pointers and reference
counts made its way into the cache.  It also meant that we weren't
properly hashing in the Y'CbCr conversion information information from
bound immutable samplers.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit d1c778b362)
2018-07-03 10:25:21 -07:00
Marek Olšák
fde83d5f2b radeonsi: fix memory exhaustion issue with DCC statistics gathering with DRI2
Cc: 18.1 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 41f80373b4)
Conflicts fixed by Dylan

Conflicts:
	src/gallium/drivers/radeonsi/si_blit.c
2018-07-03 10:24:58 -07:00
Timothy Arceri
45bea64814 glsl: skip comparison opt when adding vars of different size
The spec allows adding scalars with a vector or matrix. In this case
the opt was losing swizzle and size information.

This fixes a bug with Doom (2016) shaders.

Fixes: 34ec1a24d6 ("glsl: Optimize (x + y cmp 0) into (x cmp -y).")

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 2a5121bf35)
2018-07-03 10:24:58 -07:00
Rhys Perry
fb39f5d2e8 nvc0/ir: fix TargetNVC0::insnCanLoadOffset()
Previously, TargetNVC0::insnCanLoadOffset() returned whether the offset
could be set to a specific value. The IndirectPropagation pass expected
it to return whether the offset could be increased by a specific value,
which is what TargetNV50::insnCanLoadOffset() does.

Fixes: 37b67db6ae
	("nvc0/ir: be careful about propagating very large offsets into const load")

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
(cherry picked from commit 6bb0f87c60)
2018-07-03 10:24:58 -07:00
Jason Ekstrand
2fa4b4dfc0 intel/fs: Split instructions low to high in lower_simd_width
Commit 0d905597f fixed an issue with the placement of the zip and unzip
instructions.  However, as a side-effect, it reversed the order in which
we were emitting the split instructions so that they went from high
group to low instead of low to high.  This is fine for most things like
texture instructions and the like but certain render target writes
really want to be emitted low to high.  This commit just switches the
order back around to be low to high.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Fixes: 0d905597f "intel/fs: Be more explicit about our placement of [un]zip"
(cherry picked from commit d5b617a28e)
2018-07-03 10:24:58 -07:00
Ross Burton
f102eada9b egl: fix build race in automake
There is a parallel make build issue in src/egl/drivers/dri2/
for wayland builds. Can be reproduced with:

$ rm src/egl/drivers/dri2/*.h src/egl/drivers/dri2/platform_wayland.lo
$ make -C src/egl/ drivers/dri2/platform_wayland.lo
../../../mesa-18.1.2/src/egl/drivers/dri2/platform_wayland.c:50:10: fatal error: linux-dmabuf-unstable-v1-client-protocol.h: No such file or directory

This patch adds the missing dependency.

Fixes: 02cc359372 "egl/wayland: Use linux-dmabuf interface for buffers"
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>

[Eric: fixed up the commit title]
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit d7c4ce1d1d)
2018-07-03 10:24:58 -07:00
Dylan Baker
f815839df0 docs: Add SHA256 sums to notes for 18.1.3 2018-06-29 11:00:48 -07:00
Dylan Baker
f7e89b2f48 docs: Add release notes for 18.1.3 2018-06-29 10:36:11 -07:00
Dylan Baker
765fdbe2f8 VERSION: bump version to 18.1.3 2018-06-29 10:29:48 -07:00
Dylan Baker
ed54f93d91 cherry-ignore: add a2f5292c82 2018-06-27 08:31:24 -07:00
Samuel Pitoiset
07049c0b67 radv: use separate bind points for the dynamic buffers
The Vulkan spec says:

   "pipelineBindPoint is a VkPipelineBindPoint indicating whether
    the descriptors will be used by graphics pipelines or compute
    pipelines. There is a separate set of bind points for each of
    graphics and compute, so binding one does not disturb the other."

CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 7a57c82767)
2018-06-27 08:21:19 -07:00
Dylan Baker
696be22905 cherry-ignore: Ignore cac7ab1192 2018-06-26 11:15:11 -07:00
Jason Ekstrand
bc67499beb nir/validate: Use the type from the tail of call parameter derefs
Otherwise, if what gets passed into the function call is a deref chain
longer than just a variable deref, we would use the type of the entire
variable rather than the type of the thing being dereferenced.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106980
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(Unique to 18.1)
2018-06-26 08:40:30 -07:00
Jason Ekstrand
d96eecbdd7 nir: Handle call instructions in foreach_src
Even though they don't have regular sources, they do have derefs and
those may have implied sources that should be handled.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106980
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(Unique to 18.1)
2018-06-26 08:40:14 -07:00
Tapani Pälli
915d9166bf glsl: serialize data from glTransformFeedbackVaryings
While XFB has been enabled for cache, we did not serialize enough
data for the whole API to work (such as glGetProgramiv).

Fixes: 6d830940f7 "Allow shader cache usage with transform feedback"
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106907
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
(cherry picked from commit ab2643e4b0)
2018-06-26 08:39:04 -07:00
Andrii Simiklit
f0f66ee4ba i965/gen6/gs: Handle case where a GS doesn't allocate VUE
We can not use the VUE Dereference flags combination for EOT
message under ILK and SNB because the threads are not initialized
there with initial VUE handle unlike Pre-IL.
So to avoid GPU hangs on SNB and ILK we need
to avoid usage of the VUE Dereference flags combination.
(Was tested only on SNB but according to the specification
SNB Volume 2 Part 1: 1.6.5.3, 1.6.5.6
the ILK must behave itself in the similar way)

v2: Approach to fix this issue was changed.
Instead of different EOT flags in the program end
we will create VUE every time even if GS produces no output.

v3: Clean up the patch.
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105399
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Tested-by: Mark Janes <mark.a.janes@intel.com>
(cherry picked from commit 232c5d75ea)
2018-06-26 08:38:36 -07:00
Samuel Pitoiset
0747f76b85 radv: ignore pInheritanceInfo for primary command buffers
From the Vulkan spec:
"If this is a primary command buffer, then this value is ignored."

CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit ba5e25ed29)
2018-06-26 08:27:27 -07:00
Dylan Baker
f77cae2c59 meson: Correct behavior of vdpau=auto
Currently if vdpau is set to auto, it will be disabled only in cases
where gallium is disabled or the host OS is not supported (mac, haiku,
windows). However on (for example) Linux if libvdpau is not installed
then the build will error because of the unmet dependency. This corrects
auto to do the right thing, and not error if libvdpau is not installed.

Fixes: 992af0a4b8
       ("meson: dedup gallium-vdpau logic")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit d9a8008a93)
2018-06-25 08:43:39 -07:00
Dylan Baker
abe65eb58f meson: Fix auto option for xvmc
This fixes the same problem as the previous patch did for vdpau, but for
xvmc.

Fixes: 724916c8a8
       ("meson: dedup gallium-xvmc logic")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit a6943bb4ce)

Squashed with:

meson: Fix typo that breaks -Dgalium-xvmc=false

_xmvc -> _xvmc. Sigh

Fixes: a6943bb4ce
       ("meson: Fix auto option for xvmc")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Clayton Craft <clayton.a.craft@intel.com>
(cherry picked from commit ced3df5623)
2018-06-25 08:43:28 -07:00
Dylan Baker
6a1ef7ccb8 meson: Fix auto option for va
The same as the previous two patches, but for the libva state tracker.

Fixes: 724916c8a8
       ("meson: dedup gallium-xvmc logic")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit 94cf397092)
2018-06-25 08:40:18 -07:00
Samuel Pitoiset
b5f154a860 radv: fix HTILE metadata initialization in presence of subpass clears
If the driver ends up by performing a slow depthstencil clear,
the HTILE metadata won't be initialized correctly.

This fixes random VM faults on Polaris while running CTS
with Bas's runner. This doesn't seem to regress performance.

CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 07cb1373a2)
2018-06-25 08:39:18 -07:00
Dylan Baker
fc0d0ad019 cherry-ignore: Add 587e712eda 2018-06-22 14:43:22 -07:00
Marek Olšák
dd14a0f3e1 mesa: fix glGetInteger64v for arrays of integers
Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit a2790b134a)
2018-06-22 09:42:31 -07:00
Emil Velikov
2a0015de3f glsl/tests/glcpp: reinstate "error out if no tests found"
With the recent rework of converting the shell script to a python one
the check for actual tests was dropped.

Bring that back, since it was explicitly added considering we had a ~2
year period, during which the tests were not run.

v2: use raise Exception() over  print() & return false (Dylan)

Fixes: db8cd8e367 ("glcpp/tests: Convert shell scripts to a python
script")
Cc: Dylan Baker <dylan@pnwbakers.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit d589eddc8b)
2018-06-21 08:13:05 -07:00
Emil Velikov
3c1eaa596f configure: use compliant grep regex checks
The current `grep "foo\|bar"' trips on some grep implementations, like
the FreeBSD one. Instead use `egrep "foo|bar"' as suggested by Stefan.

Cc: Stefan Esser <se@FreeBSD.org>
Reported-by: Stefan Esser <se@FreeBSD.org>
Bugzilla: https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=228673
Fixes: 1914c814a6 ("configure: error out if building OMX w/o supported platform")
Fixes: 63e11ac2b5 ("configure: error out if building VA w/o supported platform")
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit dfb1f2759c)
2018-06-21 08:12:39 -07:00
Rob Clark
564c882021 freedreno/ir3: fix base_vertex
Fixes: c366f422f0 nir: Offset vertex_id by first_vertex instead of base_vertex
Signed-off-by: Rob Clark <robdclark@gmail.com>
(cherry picked from commit e1e40935b4)
2018-06-21 08:12:33 -07:00
Marek Olšák
decb031bd8 radeonsi: always put persistent buffers into GTT on radeon
This improves performance for certain games.

Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
(cherry picked from commit 9322974ec7)
2018-06-20 09:44:17 -07:00
Marek Olšák
e979b79cec ac/gpu_info: add kernel_flushes_hdp_before_ib
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit b81149e258)

Conflicts:
	src/amd/common/ac_gpu_info.c

Conflicts resolved by Dylan
2018-06-20 09:42:15 -07:00
Bas Nieuwenhuizen
19655023a9 ac/surface: Set compressZ for stencil-only surfaces.
We HTILE compress stencil-only surfaces too.

CC: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 1a8501a9dd)
2018-06-19 08:26:53 -07:00
Tomeu Vizoso
4c07e44ae5 virgl: Remove debugging left-overs
Some fprintfs were probably left unintentionally a few years ago and are
a bit of a nuisance.

Fixes: 2d3301e4d5 ("virgl: fix reference counting of prime handles")
       Cc: Rob Herring <robh@kernel.org>

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 9b1cb50ba4)
2018-06-19 08:26:40 -07:00
Eric Engestrom
7540acb137 meson: fix i965/anv/isl genX static lib names
Shouldn't make any functional difference, just that `liblibanv_gen90.a`
will now be called `libanv_gen90.a`.

Fixes: 3218056e0e "meson: Build i965 and dri stack"
Fixes: d1992255bb "meson: Add build Intel "anv" vulkan driver"
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
(cherry picked from commit e8eb84826e)

Trivial merge conflicts resolved by Dylan.
2018-06-18 13:30:18 -07:00
Eric Engestrom
6bc8fcbc94 radv: fix bitwise check
Fixes: 922cd38172 "radv: implement out-of-order rasterization when it's safe on VI+"
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 4d08c1e7d1)
2018-06-18 10:44:03 -07:00
Eric Engestrom
9b8c90fc67 radv: fix reported number of available VGPRs
It's a bit late to round up after an integer division.

Fixes: de88979413 "radv: Implement VK_AMD_shader_info"
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Alex Smith <asmith@feralinteractive.com>
(cherry picked from commit d85fef1e34)
2018-06-18 10:43:57 -07:00
Samuel Pitoiset
c86a99adef radv: fix emitting the TCS regs on GFX9
The primitive ID is NULL and this generates an invalid
select instruction which crashes because one operand is NULL.

This fixes crashes in The Long Journey Home, Quantum Break
and Just Cause 3 with DXVK.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106756
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 5917761e3d)
2018-06-18 10:43:19 -07:00
Ian Romanick
a4609fe84f glsl: Don't copy propagate elements from SSBO or shared variables either
Since SSBOs can be written by a different GPU thread, copy propagating a
read can cause the value to magically change.  SSBO reads are also very
expensive, so doing it twice will be slower.

The same shader was helped by this patch and the previous.

Haswell, Broadwell, and Skylake had similar results. (Skylake shown)
total instructions in shared programs: 14399119 -> 14399113 (<.01%)
instructions in affected programs: 683 -> 677 (-0.88%)
helped: 1
HURT: 0

total cycles in shared programs: 532973113 -> 532971865 (<.01%)
cycles in affected programs: 524666 -> 523418 (-0.24%)
helped: 1
HURT: 0

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106774
(cherry picked from commit 37bd9ccd21)
2018-06-15 13:55:04 -07:00
Ian Romanick
f3ec346ab1 glsl: Don't copy propagate from SSBO or shared variables either
Since SSBOs can be written by other GPU threads, copy propagating a read
can cause the value to magically change.  SSBO reads are also very
expensive, so doing it twice will be slower.

Haswell, Broadwell, and Skylake had similar results. (Skylake shown)
total instructions in shared programs: 14399120 -> 14399119 (<.01%)
instructions in affected programs: 684 -> 683 (-0.15%)
helped: 1
HURT: 0

total cycles in shared programs: 532978931 -> 532973113 (<.01%)
cycles in affected programs: 530484 -> 524666 (-1.10%)
helped: 1
HURT: 0

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106774
(cherry picked from commit 461a5c899c)
2018-06-15 13:55:04 -07:00
Christian Gmeiner
ae39496831 util/bitset: include util/macro.h
BITSET_FFS(x) macro makes use of ARRAY_SIZE(x) macro which is
defined in util/macro.h. Include it directy to make usage more
straightforward.

Fixes: 692bd4a1ab ("util: replace Elements() with ARRAY_SIZE()")
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit efae127993)
2018-06-15 13:55:04 -07:00
Lukas Rusak
2008ca24d7 meson: fix private libs when building without glx
I noticed that the generated pkg-config files will include
glx and x11 dependencies even when x11 isn't a selected platform.

This fixes the private libs and was tested by building kmscube

V2:
  - check if gallium-xlib is being used for glx

Fixes: 108d257a16 "meson: build libEGL"
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit 4cfc4cef80)
2018-06-15 13:55:04 -07:00
Lukas Rusak
87453e9fe1 meson: only build vl_winsys_dri.c when x11 platform is used
This seems to have been missed in the move from autotools

This fixes the following build issue:

../src/gallium/auxiliary/vl/vl_winsys_dri.c:34:10: fatal error: X11/Xlib-xcb.h: No such file or directory
 #include <X11/Xlib-xcb.h>
          ^~~~~~~~~~~~~~~~

Fixes: b1b65397d0
       ("meson: Build gallium auxiliary")
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
(cherry picked from commit 1d92d6486a)
2018-06-15 13:55:04 -07:00
Dave Airlie
156d0230a5 glsl: allow standalone semicolons outside main()
GLSL 4.60 offically added this but games and older CTS suites actually
had shaders that did this, we may as well enable it everywhere.

Adding stable because it appears apps in the wild do this.

Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit babd1d526b)
2018-06-15 13:55:04 -07:00
Marek Olšák
49f43bdcbf ac/gpu_info: report real total memory sizes
The change from MIN2 to MAX2 is intentional.

Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 95ecde42eb)
2018-06-15 13:55:04 -07:00
Marek Olšák
66bc41a3f7 radeonsi/gfx9: fix si_get_buffer_from_descriptors for 48-bit pointers
This fixes:
GL45-CTS.pipeline_statistics_query_tests_ARB.functional_compute_shader_invocations

Cc: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 6d671078a8)
2018-06-15 13:55:04 -07:00
Samuel Pitoiset
b274062906 radv: update the ZRANGE_PRECISION value for the TC-compat bug
On GFX8+, there is a bug that affects TC-compatible depth surfaces
when the ZRange is not reset after LateZ kills pixels.

The workaround is to always set DB_Z_INFO.ZRANGE_PRECISION to match
the last fast clear value. Because the value is set to 1 by default,
we only need to update it when clearing Z to 0.0.

We also need to set the depth clear regs and to update
ZRANGE_PRECISION when initializing a TC-compat depth image to 0.

Original patch from James Legg.

This fixes random CTS fails with
dEQP-VK.renderpass.suballocation.formats.d32_sfloat_s8_uint.input.*

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105396
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 68dead112e)
2018-06-15 13:55:04 -07:00
Samuel Pitoiset
888b7fcaf4 radv: don't fast clear HTILE for 16-bit depth surfaces on GFX8
This causes rendering issues in Shadow Warrior 2 with DXVK.

Cc: mesa-stable@lists.freedesktop.org
Fixes: ccc64f3133 ("radv: enable TC-compat HTILE for 16-bit depth surfaces on GFX8")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106912
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 51e23d3419)
2018-06-15 13:55:04 -07:00
Bas Nieuwenhuizen
c41a74622d radv: Fix output for sparse MRTs.
We need to init the cb_shader_format correctly with the changed
col_format, so this moves the col_format adjustment to before the
adjustment to before the cb_shader_mask gets generated.

Fixes: 06d3c65098 "radv: fix a GPU hang when MRTs are sparse"
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106903
CC: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 41dabdc475)
2018-06-15 13:55:04 -07:00
Dylan Baker
dd355ee90e docs: Add release notes for 18.1.2 2018-06-15 13:45:10 -07:00
Dylan Baker
aa1f6934f8 version: bump version for 18.1.2 release 2018-06-15 13:36:06 -07:00
Andrew Galante
87fb8bf6a8 configure.ac: Test for __atomic_add_fetch in atomic checks
Some platforms have 64-bit __atomic_load_n but not 64-bit
__atomic_add_fetch, so test for both of them.

Bug: https://bugs.gentoo.org/655616
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
(cherry picked from commit baf16b2ea3)
2018-06-13 11:07:06 -07:00
Andrew Galante
b9725e3aa4 meson: Test for __atomic_add_fetch in atomic checks
Some platforms have 64-bit __atomic_load_n but not 64-bit
__atomic_add_fetch, so test for both of them.

Bug: https://bugs.gentoo.org/655616
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
(cherry picked from commit 9d547a7617)
2018-06-13 11:07:00 -07:00
Matt Turner
54b38ea495 meson: Fix -latomic check
Commit 54ba73ef10 (configure.ac/meson.build: Fix -latomic test) fixed
some checks for -latomic, and then commit 54bbe600ec (configure.ac:
rework -latomic check) further extended the fixes in configure.ac but
not in Meson. This commit extends those fixes to the Meson tests.

Fixes: 54bbe600ec (configure.ac: rework -latomic check)
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
(cherry picked from commit b29b5a82a1)
2018-06-13 11:06:55 -07:00
Thomas Petazzoni
f9500edb96 configure.ac: rework -latomic check
The configure.ac logic added in commit
2ef7f23820 ("configure: check if
-latomic is needed for __atomic_*") makes the assumption that if a
64-bit atomic intrinsic test program fails to link without -latomic,
it is because we must use -latomic.

Unfortunately, this is not completely correct: libatomic only appeared
in gcc 4.8, and therefore gcc versions before that will not have
libatomic, and therefore don't provide atomic intrinsics for all
architectures. This issue was for example encountered on PowerPC with
a gcc 4.7 toolchain, where the build fails with:

powerpc-ctng_e500v2-linux-gnuspe/bin/ld: cannot find -latomic

This commit aims at fixing that, by not assuming -latomic is
available. The commit re-organizes the atomic intrinsics detection as
follows:

 (1) Test if a program using 64-bit atomic intrinsics links properly,
     without -latomic. If this is the case, we have atomic intrinsics,
     and we're good to go.

 (2) If (1) has failed, then test to link the same program, but this
     time with -latomic in LDFLAGS. If this is the case, then we have
     atomic intrinsics, provided we link with -latomic.

This has been tested in three situations:

 - On x86-64, where atomic instrinsics are all built-in, with no need
   for libatomic. In this case, config.log contains:

   GCC_ATOMIC_BUILTINS_SUPPORTED_FALSE='#'
   GCC_ATOMIC_BUILTINS_SUPPORTED_TRUE=''
   LIBATOMIC_LIBS=''

   This means: atomic intrinsics are available, and we don't need to
   link with libatomic.

 - On NIOS2, where atomic intrinsics are available, but some of them
   (64-bit ones) require using libatomic. In this case, config.log
   contains:

   GCC_ATOMIC_BUILTINS_SUPPORTED_FALSE='#'
   GCC_ATOMIC_BUILTINS_SUPPORTED_TRUE=''
   LIBATOMIC_LIBS='-latomic'

   This means: atomic intrinsics are available, and we need to link
   with libatomic.

 - On PowerPC with an old gcc 4.7 toolchain, where 32-bit atomic
   instrinsics are available, but not 64-bit atomic instrinsics, and
   there is no libatomic. In this case, config.log contains:

   GCC_ATOMIC_BUILTINS_SUPPORTED_FALSE=''
   GCC_ATOMIC_BUILTINS_SUPPORTED_TRUE='#'

   With means that atomic intrinsics are not usable.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
(cherry picked from commit 54bbe600ec)
2018-06-13 11:06:50 -07:00
Nicolas Boichat
c001ecebe6 configure.ac/meson.build: Fix -latomic test
When compiling with LLVM 6.0 on x86 (32-bit) for Android, the test
fails to detect that -latomic is actually required, as the atomic
call is inlined.

In the code itself (src/util/disk_cache.c), we see this pattern:
p_atomic_add(cache->size, - (uint64_t)size);
where cache->size is an uint64_t *, and results in the following
link time error without -latomic:
src/util/disk_cache.c:628: error: undefined reference to '__atomic_fetch_add_8'

Fix the configure/meson test to replicate this pattern, which then
correctly realizes the need for -latomic.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Nicolas Boichat <drinkcat@chromium.org>
(cherry picked from commit 54ba73ef10)
2018-06-13 11:06:43 -07:00
Dylan Baker
d9c527942f cherry-ignore: Add another patch 2018-06-12 08:45:14 -07:00
Kenneth Graunke
31c70b88a7 anv: Disable __gen_validate_value if NDEBUG is set.
We were enabling undefined memory checking for genxml values based on
Valgrind being installed at build time, even for release builds.  This
generates piles and piles of assembly whenever you touch genxml.

With gcc 7.3.1 and -O3 and -march=native on a Kabylake with Valgrind
installed at build time:

      text    data    bss     dec    hex filename
   5978385  262884  13488 6254757 5f70a5 libvulkan_intel.so
   3799377  262884  13488 4075749 3e30e5 libvulkan_intel.so

That's a 36% reduction in text size.

Fixes: 047ed02723 (vk/emit: Use valgrind to validate every packed field)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 0d5329d626)
2018-06-12 08:43:35 -07:00
Jason Ekstrand
5a3107b7ec i965/screen: Return false for unsupported formats in query_modifiers
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 7d55d7d54d6855b2b6cb183d0aa87fce1c7b9e5e)

v2: - Remove __DRI_IMAGE_FOURCC_SABGR8888 which doesn't exist on 18.1

V2 by Dylan, changes suggested by Jason
2018-06-11 10:45:54 -07:00
Samuel Pitoiset
5bf748045c radv: add a workaround for DXVK hangs by setting amdgpu-skip-threshold
Workaround for bug in llvm that causes the GPU to hang in presence
of nested loops because there is an exec mask issue. The proper
solution is to fix LLVM but this might require a bunch of work.

This fixes a bunch of GPU hangs that happen with DXVK.

Vega10:
Totals from affected shaders:
SGPRS: 110456 -> 110456 (0.00 %)
VGPRS: 122800 -> 122800 (0.00 %)
Spilled SGPRs: 7478 -> 7478 (0.00 %)
Spilled VGPRs: 36 -> 36 (0.00 %)
Code Size: 9901104 -> 9922928 (0.22 %) bytes
Max Waves: 7143 -> 7143 (0.00 %)

Code size slightly increases because it inserts more branch
instructions but that's expected. I don't see any real performance
changes.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105613
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 135e4d434f)

Conflicts:
	src/amd/vulkan/radv_shader.c

There was a minor conflict in the last hunk of this patch that was
manually resolved.
2018-06-11 10:08:30 -07:00
Samuel Pitoiset
70e56e8ea3 radv: fix missing ZRANGE_PRECISION(1) for GFX9+
ZRANGE_PRECISION(1) seems to be the default optimal value, but
it was only set for VI and older chips.

This fixes a rendering issue with Banished through DXVK, and
might fix more than that.

There is still the ZRANGE_PRECISION bug that we need to handle
but that can be fixed later.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 94706f0de4)
2018-06-11 10:08:30 -07:00
Eric Engestrom
0de0b5c406 i965: fix resource leak
v2: intel_miptree_release() already takes care of the planes, no need
    to hand-code the loop (Lionel)

Coverity ID: 1436909
Fixes: 3352f2d746 "i965: Create multiple miptrees for planar YUV images"
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
(cherry picked from commit e43c012433)
2018-06-11 10:08:30 -07:00
Jordan Justen
98dfe161b0 mesa/program_binary: add implicit UseProgram after successful ProgramBinary
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106810
Fixes: b4c37ce214 "i965: Add ARB_get_program_binary support using nir_serialization"
Ref: 3fe8d04a6d "mesa: don't always set _NEW_PROGRAM when linking"
Ref: c505d6d852 "mesa: use gl_program for CurrentProgram rather than gl_shader_program"
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit e266b32059)
2018-06-11 10:08:30 -07:00
Timothy Arceri
bd60b6ef54 radeonsi: fix possible truncation on renderer string
Fixes truncation warning in gcc 8.1

Fixes: 8539c9bf31 ("gallium/radeon: add the kernel version into the renderer string")
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
(cherry picked from commit 03c370d2f1)
2018-06-11 10:08:30 -07:00
Timothy Arceri
0376e1a79a ac: fix possible truncation of intrinsic name
Fixes the gcc warning:
snprintf’ output between 26 and 33 bytes into a destination of size 32

Fixes: d5f7ebda3e ("ac: add LLVM build functions for subgroup instrinsics")
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit fae3b38770)
2018-06-11 10:08:30 -07:00
Dylan Baker
dd173da7a2 meson: work around gentoo applying -m32 to host compiler in cross builds
Gentoo's ebuild system always adds -m32 to the compiler for doing x86_64
-> x86 cross builds, while meson expects it not to do that. This
results in an x86 -> x86 cross build, and assembly gets disabled.

Fixes: 2d62fc0646
       ("meson: disable x86 asm in fewer cases.")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit 8f2421d73b)

Conflicts:
	meson.build

I manually resolved the conflicts between this patch and 18.1 to avoid
pulling in another patch.
2018-06-11 10:08:30 -07:00
Jason Ekstrand
d6533c02d0 anv: Set fence/semaphore types to NONE in impl_cleanup
There were some places that were calling anv_semaphore_impl_cleanup and
neither deleting the semaphore nor setting the type back to NONE.  Just
set it to NONE in impl_cleanup to avoid these issues.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106643
Fixes: 031f57eba "anv: Add a basic implementation of VK_KHX_external..."
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 237c5ac4f9)
2018-06-11 10:08:30 -07:00
Cameron Kumar
3737e4df7c vulkan/wsi: Destroy swapchain images after terminating FIFO queues
The queue_manager thread can access the images from x11_present_to_x11,
hence this reorder prevents dereferencing of dangling pointers.

Cc: "18.1" <mesa-stable@lists.freedesktop.org>
Fixes: e73d136a02 ("vulkan/wsi/x11: Implement FIFO mode.")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit cb03803253)
2018-06-11 10:08:30 -07:00
Dylan Baker
ab9e4f9733 cherry-ignore: Add patches from Jason that he rebased on 18.1
These 5 commits don't apply cleanly, so a rebased version was supplied
by Jason.
2018-06-11 10:08:30 -07:00
Jason Ekstrand
5fb59f4686 i965/screen: Use RGBA non-sRGB formats for images
Not all of the MESA_FORMAT and ISL_FORMAT helpers we use can properly
handle RGBX formats.  Also, we don't want to make decisions based on
those in the first place because we can't render to RGBA and we use the
non-sRGB version to determine whether or not to allow CCS_E.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 7ed8c125ad3df29ce1ae9fcb82762a589cd8817c)
2018-06-11 10:08:30 -07:00
Jason Ekstrand
47e22895eb i965/screen: Refactor query_dma_buf_formats
This reworks it to work like query_dma_buf_modifiers and, in particular,
makes it more flexible so that we can disallow a non-static set of
formats.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 8c4c5a09c076832328b6f926c043dbbf8708d0b8)
2018-06-08 10:19:55 -07:00
Jason Ekstrand
c2e44a3540 intel/isl: Add bounds-checking assertions for the format_info table
We follow the same convention as isl_format_get_layout in having two
assertions to ensure that only valid formats are passed in.  We also
check against the array size of the table because some valid formats
such as CCS formats will may be past the end of the table.  This fixes
some potential out-of-bounds array access even in valid cases.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 45c05a7cee32990feda89685f1080b7251fa1a59)
2018-06-08 10:19:54 -07:00
Jason Ekstrand
0046ee83d7 intel/isl: Add bounds-checking assertions in isl_format_get_layout
We add two assertions instead of one because the first assertion that
format != ISL_FORMAT_UNSUPPORTED is more descriptive and checks for a
real but unsupported enumerant while the second ensures that they don't
pass in garbage values.  We also update some other helpers to use
isl_format_get_layout instead of using the table directly so that they
get bounds checking too.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 4bbe4cf4270b84052d672fe5fe99d3e594c53124)
2018-06-08 10:18:29 -07:00
Jason Ekstrand
cc4743a518 intel/blorp: Don't vertex fetch directly from clear values
On gen8+, we have to VF cache flush whenever a vertex binding aliases a
previous binding at the same index modulo 4GiB.  We deal with this in
Vulkan by ensuring that vertex buffers and the dynamic state (from which
BLORP pulls its vertex buffers) are in the same 4GiB region of the
address space.  That doesn't work if we're reading clear colors with the
VF unit.  In order to work around this we switch to using MI commands to
copy the clear value into the vertex buffer we allocate for the normal
constant data.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 44c614843c)
2018-06-07 08:30:48 -07:00
Scott D Phillips
8b76c603dd intel/tools: add intel_sanitize_gpu to EXTRA_DIST
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106778
Fixes: cc41603d6d ("intel/tools: new intel_sanitize_gpu tool")
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
(cherry picked from commit 6fb22114a0)
2018-06-06 08:28:10 -07:00
Marek Olšák
3a85a6180b r300g/swtcl: make pipe_context uploaders use malloc'd memory as before
Discovered by Roland Scheidegger.

The resource_create code uses GPU memory for PIPE_BIND_CUSTOM, but
malloc'd memory otherwise. Vertex and index buffers should use malloc'd
memory.

Cc: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 17a42062cc)
2018-06-06 08:27:58 -07:00
Philip Rebohle
f5865f1f58 radv: Use correct color format for fast clears
Using the image format is incorrect when the view has a different
format than the image. Instead, the view format needs to be used.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
CC: 18.1 <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106687
(cherry picked from commit cc21e96d5f)
2018-06-06 08:27:50 -07:00
Eric Engestrom
b7c27dc7a3 configure: radv depends on mako
Bug: https://bugs.freedesktop.org/show_bug.cgi?id=106784
Fixes: 17201a2eb0 "radv: port to using updated anv
                              entrypoint/extension generator."
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit c765c39ea7)
2018-06-05 10:04:23 -07:00
Michel Dänzer
d6aacb54b5 glx: Fix number of property values to read in glXImportContextEXT
We were trying to read twice as many as the X server sent us, which
upset XCB:

[xcb] Too much data requested from _XRead
[xcb] This is most likely caused by a broken X extension library
[xcb] Aborting, sorry about that.
glx-free-context: ../../src/xcb_io.c:732: _XRead: Assertion `!xcb_xlib_too_much_data_requested' failed.

Fixing this takes 3 GLX piglit tests from crash to pass.

Fixes: 0852162950 "glx: Be more tolerant in glXImportContext (v2)"
Reviewed-by: Adam Jackson <ajax@redhat.com>
(cherry picked from commit 6b8f3724c8)
2018-06-05 10:04:17 -07:00
Eric Engestrom
f9bff89350 autotools: add missing android file to package
Bug: https://bugs.freedesktop.org/show_bug.cgi?id=106779
Fixes: ff904978a1 "gallium/util: Android backtrace support"
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit 66c61797ad)
2018-06-05 08:41:12 -07:00
Jason Ekstrand
4599cebfb3 intel/eu: Set flag [sub]register number differently for 3src
Prior to gen8, the flag [sub]register number is in a different spot on
3src instructions than on other instructions.  Starting with Broadwell,
they made it consistent.  This commit fixes bugs that occur when a
conditional modifier gets propagated into a 3src instruction such as a
MAD.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit db9675f5a4)
2018-06-05 08:40:59 -07:00
Jason Ekstrand
371e5bd93b intel/eu: Copy fields manually in brw_next_insn
Instead of doing a memcpy, this moves us to start with a blank
instruction (memset to zero) and copy the fields over one at a time.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 2d20303e18)
2018-06-05 08:40:53 -07:00
Jason Ekstrand
c317fef670 intel/eu: Add some brw_get_default_ helpers
This is much cleaner than everything that wants a default value poking
at the bits of p->current directly.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 381fac2740)
2018-06-05 08:40:39 -07:00
Kenneth Graunke
96cefc2cbc i965: Fix batch-last mode to properly swap BOs.
On pre-4.13 kernels, which don't support I915_EXEC_BATCH_FIRST, we move
the validation list entry to the end...but incorrectly left the exec_bo
array alone, causing a mismatch where exec_bos[0] no longer corresponded
with validation_list[0] (and similarly for the last entry).

One example of resulting breakage is that we'd update bo->gtt_offset
based on the wrong buffer.  This wreaked total havoc when trying to use
softpin, and likely caused unnecessary relocations in the normal case.

Fixes: 29ba502a4e (i965: Use I915_EXEC_BATCH_FIRST when available.)
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit b3ba47c592)
2018-06-04 11:05:27 -07:00
Samuel Pitoiset
8952c4370d radv: fix a GPU hang when MRTs are sparse
When the i-th target format is set, all previous target formats
must be non-zero to avoid hangs. In other words, without this
if a fragment shader exports mrt0, mrt2 and mrt3, the GPU hangs
because the target format of mrt1 is zero.

This fixes DXVK GPU hangs with "Seven: The Days Long Gone",
"GTA V" and probably more games.

Cc: "18.0" 18.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 06d3c65098)
2018-06-04 11:05:11 -07:00
Bas Nieuwenhuizen
1a2205636c radv: Don't pass a TESS_EVAL shader when tesselation is not enabled.
Otherwise on pre-GFX9, if the constant layout allows both TESS_EVAL and
GEOMETRY shaders, but the PIPELINE has only GEOMETRY, it would return the
GEOMETRY shader for the TESS_EVAL shader.

This would cause the flush_constants code to emit the GEOMETRY constants
to the TESS_EVAL registers and then conclude that it did not need to set
the GEOMETRY shader registers.

Fixes: dfff9fb6f8 "radv: Handle GFX9 merged shaders in radv_flush_constants()"
CC: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Alex Smith <asmith@feralinteractive.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 2835b6baf4)
2018-06-04 11:05:04 -07:00
Juan A. Suarez Romero
44d164537f glsl: Add ir_binop_vector_extract in NIR
Implement ir_binop_vector_extract using NIR operations. Based on SPIR-V
to NIR approach.

This fixes:
dEQP-GLES3.functional.shaders.indexing.moredynamic.with_value_from_indexing_expression_fragment
Piglit's glsl-fs-vec4-indexing-8.shader_test

CC: mesa-stable@lists.freedesktop.org
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Iago Toral <itoral@igalia.com>
(cherry picked from commit cbe4baed1f)
2018-06-04 11:04:58 -07:00
Alex Smith
f0ad21dfce radv: Set active_stages the same whether or not shaders were cached
With GFX9 merged shaders, active_stages would be set to the original
stages specified if shaders were not cached, but to the stages still
present after merging if they were.

Be consistent and use the original stages.

Signed-off-by: Alex Smith <asmith@feralinteractive.com>
Cc: "18.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 0fa51bfdbe)
[Dylan Baker: resolve trivial conflict]

Conflicts:
    src/amd/vulkan/radv_pipeline.c
2018-06-01 08:43:25 -07:00
Alex Smith
0dd373e841 radeonsi: Fix crash on shaders using MSAA image load/store
The value returned by tgsi_util_get_texture_coord_dim() does not
account for the sample index. This means image_fetch_coords() will not
fetch it, leading to a null deref in ac_build_image_opcode() which
expects it to be present (the return value of ac_num_coords() *does*
include the sample index).

Signed-off-by: Alex Smith <asmith@feralinteractive.com>
Cc: "18.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 01a2414045)
2018-06-01 08:41:09 -07:00
Alex Smith
d6245b0a38 radv: Handle GFX9 merged shaders in radv_flush_constants()
This was not previously handled correctly. For example,
push_constant_stages might only contain MESA_SHADER_VERTEX because
only that stage was changed by CmdPushConstants or
CmdBindDescriptorSets.

In that case, if vertex has been merged with tess control, then the
push constant address wouldn't be updated since
pipeline->shaders[MESA_SHADER_VERTEX] would be NULL.

Use radv_get_shader() instead of getting the shader directly so that
we get the right shader if merged. Also, skip emitting the address
redundantly - if two merged stages are set in push_constant_stages
this change would have made the address get emitted twice.

Signed-off-by: Alex Smith <asmith@feralinteractive.com>
Cc: "18.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit dfff9fb6f8)
2018-06-01 08:41:08 -07:00
Alex Smith
0d0135276f radv: Consolidate GFX9 merged shader lookup logic
This was being handled in a few different places, consolidate it into a
single radv_get_shader() function.

Signed-off-by: Alex Smith <asmith@feralinteractive.com>
Cc: "18.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 7ca0167ae9)
2018-06-01 08:41:08 -07:00
Dylan Baker
675495b575 cherry-ignore: add commits not to pull 2018-06-01 08:41:08 -07:00
Dylan Baker
85d02bcf76 docs/relnotes: Add sha256 sums for mesa 18.1.1 2018-06-01 08:34:21 -07:00
Dylan Baker
1f3536b80b docs: Add release notes for 18.1.1 2018-05-31 15:22:49 -07:00
Dylan Baker
32dbb286c5 VERSION: bump to 18.1.1 for next release 2018-05-31 13:08:36 -07:00
Marek Olšák
e3897b667a mesa: handle GL_UNSIGNED_INT64_ARB properly (v2)
Bindless texture handles can be passed via vertex attribs using this type.
This fixes a bunch of bindless piglit tests on radeonsi.

Cc: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
(cherry picked from commit a8e1413876)
2018-05-30 16:56:47 -07:00
Eric Engestrom
df303adc29 vulkan: don't free uninitialised memory
The modifiers array hasn't been initialised by then, much less with data
that would need freeing.
Move the label after the loop to fix this.

Fixes: c80c08e226 ("vulkan/wsi/x11: Add support for DRI3 v1.2")
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit e4fe2fd3bb)
2018-05-30 16:56:47 -07:00
Ilia Mirkin
b6167e9640 nv30: ensure that displayable formats are marked accordingly
Fixes: f7604d8af5 ("st/dri: only expose config formats that are display targets")
Cc: "18.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
(cherry picked from commit 30918b77ac)
2018-05-30 16:56:47 -07:00
Bas Nieuwenhuizen
55de9df50e radv: Only expose subgroup shuffles on VI+.
The current implementation depends on bpermute, which
is VI+.

Fixes: f2c6a55061 "radv: enable subgroup capabilities"
Reviewed-by: Daniel Schürmann <daniel.schuermann@campus.tu-berlin.de>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit c2799574eb)
2018-05-30 16:56:47 -07:00
Thierry Reding
5015436eaf tegra: Remove usage of non-stable UAPI
This code path is no longer required with framebuffer modifier support.

Tested-by: Daniel Kolesa <daniel@octaforge.org>
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Thierry Reding <treding@nvidia.com>
(cherry picked from commit bd3e97e5aa)
2018-05-30 16:56:47 -07:00
Thierry Reding
92c633881e tegra: Fix scanout resources without modifiers
Resources created for scanout but without modifiers need to be treated
as pitch-linear. This is because applications that don't use modifiers
to create resources must be assumed to not understand modifiers and in
turn won't be able to create a DRM framebuffer and passing along which
modifiers were picked by the implementation.

Tested-by: Daniel Kolesa <daniel@octaforge.org>
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Thierry Reding <treding@nvidia.com>
(cherry picked from commit 9603d81df0)
2018-05-30 16:56:47 -07:00
Thierry Reding
2b8f87cefe tegra: Treat resources with modifiers as scanout
Resources created with modifiers are treated as scanout because there is
no way for applications to specify the usage (though that capability may
be useful to have in the future). Currently all the resources created by
applications with modifiers are for scanout, so make sure they have bind
flags set accordingly.

This is necessary in order to properly export buffers for such resources
so that they can be shared with scanout hardware.

Tested-by: Daniel Kolesa <daniel@octaforge.org>
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Thierry Reding <treding@nvidia.com>
(cherry picked from commit 9e539012df)
2018-05-30 16:56:47 -07:00
Jason Ekstrand
1dd9532d15 intel/blorp: Support blits and clears on surfaces with offsets
For certain EGLImage cases, we represent a single slice or LOD of an
image with a byte offset to a tile and X/Y intratile offsets to the
given slice.  Most of i965 is fine with this but it breaks blorp.  This
is a terrible way to represent slices of a surface in EGL and we should
stop some day but that's a very scary and thorny path.  This gets blorp
to start working with those surfaces and fixes some dEQP EGL test bugs.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106629
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit ae514ca695)
2018-05-30 16:56:47 -07:00
Marek Olšák
36e65cc47f radeonsi: fix incorrect parentheses around VS-PS varying elimination
I don't know if it caused issues.

Cc: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit 92ea9329e5)
2018-05-30 16:56:47 -07:00
Marek Olšák
3cb16ce7e9 st/mesa: simplify lastLevel determination in st_finalize_texture
This fixes shader images where we always bind stObj->pt and not individual
gl_texture_images.

Roughly based on i965 commit 845ad2667a
which does a similar thing but for a different reason.

This fixes GL CTS assertion failures introduced by Ilia.

Cc: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit a4ba7cd6a2)
2018-05-30 16:56:47 -07:00
Jose Dapena Paz
7b588bf361 mesa: do not leak ctx->Shader.ReferencedProgram references
When glUseProgram is used, references to the included shaders are
added in ctx->Shader.ReferencedProgram. But those references are not
decreased when the shader data is deallocated. Thus, those shaders
are leaked.

Explicitely remove the pending references to these shaders.

Fixes: e6506b3cd2 ("mesa: retain gl_shader_programs after glDeleteProgram if they are in use")
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit 6c61c31dc2)
2018-05-30 16:56:47 -07:00
Francisco Jerez
54ff500546 i965: Use intel_bufferobj_buffer() wrapper in image surface state setup.
Instead of directly using intel_obj->buffer.  Among other things
intel_bufferobj_buffer() will update intel_buffer_object::
gpu_active_start/end, which are used by glBufferSubData() to decide
which path to take.  Fixes a failure in the Piglit
ARB_shader_image_load_store-host-mem-barrier Buffer Update/WaW tests,
which could be reproduced with a non-standard glGetTexSubImage
implementation (see bug report).

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105351
Reported-by: Nanley Chery <nanleychery@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
(cherry picked from commit 936cd3c87a)
2018-05-30 16:56:47 -07:00
Francisco Jerez
9c1ab9609c i965: Handle non-zero texture buffer offsets in buffer object range calculation.
Otherwise the specified surface state will allow the GPU to access
memory up to BufferOffset bytes past the end of the buffer.  Found by
inspection.

v2: Protect against out-of-range BufferOffset (Nanley).
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
(cherry picked from commit e989acb03b)
2018-05-30 16:56:47 -07:00
Francisco Jerez
1b5f4fca95 i965: Move buffer texture size calculation into a common helper function.
The buffer texture size calculations (should be easy enough, right?)
are repeated in three different places, each of them subtly broken in
a different way.  E.g. the image load/store path was never fixed to
clamp to MaxTextureBufferSize, and none of them are taking into
account the buffer offset correctly.  It's easier to fix it all in one
place.

Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106481
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
(cherry picked from commit 156d2c6e62)
2018-05-30 16:56:47 -07:00
Francisco Jerez
d795a1a691 Revert "mesa: simplify _mesa_is_image_unit_valid for buffers"
This reverts commit c0ed52f614.  It was
preventing the image format validation from being done on buffer
textures, which is required to ensure that the application doesn't
attempt to bind a buffer texture with an internal format incompatible
with the image unit format (e.g. of different texel size), which is
not allowed by the spec (it's not allowed for *any* texture target,
whether or not there is spec wording restricting this behavior
specifically for buffer textures) and will cause the driver to
calculate texel bounds incorrectly and potentially crash instead of
the expected behavior.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106465
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
(cherry picked from commit 5a68147803)
2018-05-30 16:56:47 -07:00
Dave Airlie
7366a91340 tgsi/scan: add hw atomic to the list of memory accessing files
This fixes 4 out of 5 cases in:
arb_framebuffer_no_attachments-atomic on cayman.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: "18.0 18.1" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit f2f464de57)
2018-05-30 16:56:47 -07:00
Michel Dänzer
e4b86e96e8 dri3: Stricter SBC wraparound handling
Prevents corrupting the upper 32 bits of draw->recv_sbc when
draw->send_sbc resets to 0 (which currently happens when the window is
unbound from a context and bound to one again), which in turn caused
loader_dri3_swap_buffers_msc to calculate target_msc with corrupted
upper 32 bits. This resulted in hangs with the Xorg modesetting driver
as of xserver 1.20 (older versions and other drivers ignored the upper
32 bits of the target MSC, which is why this wasn't noticed earlier).

Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/106351
Tested-by: Mike Lothian <mike@fireburn.co.uk>
(cherry picked from commit fe2edb25dd)
2018-05-30 16:56:47 -07:00
Jason Ekstrand
14689dccbf intel/eu: Set EXECUTE_1 when setting the rounding mode in cr0
Fixes: d6cd14f213 "i965/fs: Define new shader opcode to..."
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
(cherry picked from commit 417b9e5770)
2018-05-30 16:56:47 -07:00
Anuj Phogat
66604a7518 i965/glk: Add l3 banks count for 2x6 configuration
2x6 configuration with pci-id 0x3185 has same number of
banks (2) as 3x6 configuration (pci-id 0x3184).

Reported-by: Clayton Craft <clayton.a.craft@intel.com>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Tested-by: Clayton Craft <clayton.a.craft@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: eb23be1d97 "i965: Add and initialize l3_banks field for gen7+"
Cc: Francisco Jerez <currojerez@riseup.net>
(cherry picked from commit 0748383a60)
2018-05-30 16:56:47 -07:00
Samuel Pitoiset
fd18f81a0c radv: fix centroid interpolation
It's legal to set the centroid and sample interpolation modes
when MSAA disabled. So, we have to initialize the centroid
inputs because the hardware doesn't.

This fixes rendering issues with DXVK and The Witness, World of
Warcraft, Trackmania and probably more games.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106315
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102390
CC: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 73df16dcee)
2018-05-30 16:56:47 -07:00
Bas Nieuwenhuizen
b49daeac88 radv: Fix SRGB compute copies.
SRGB stores are broken. We had compensation code in the
resolve path but none in the copy path. Since we don't
want any conversion and it does not matter for DCC,
just make everything UNORM instead.

This happened to cause wrong colors for the PRIME path, as
that uses image->buffer copies which always use the compute
path.

CC: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106587
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit a63a0960e3)
2018-05-30 16:56:47 -07:00
Bas Nieuwenhuizen
f969afdf2d amd/addrlib: Use defines in autotools build.
Otherwise stuff like NDEBUG would not be passed through.

CC: <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106479
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 62e0e089d7)
2018-05-30 16:56:47 -07:00
Dave Airlie
5d4b5b0745 virgl: set texture buffer offset alignment to disable ARB_texture_buffer_range.
The host side hasn't got support for this feature yet, so don't enable it
unless we get the caps from the host.

This makes the texture buffer range piglit tests skip now.

Fixes: fe0647df5a (virgl: add offset alignment values to to v2 caps struct)
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
(cherry picked from commit bfa74bb44d)
2018-05-30 16:56:47 -07:00
Christoph Haag
5b79bbe27d radv: fix VK_EXT_descriptor_indexing
GetPhysicalDeviceProperties2KHR() was crashing because features was null

Fixes: 0e10790558 "radv: Enable VK_EXT_descriptor_indexing."
CC: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 549e54270b)
2018-05-30 16:56:47 -07:00
Nanley Chery
6fe826ee06 i965/miptree: Zero-initialize CCS_D buffers
Before this patch, the aux_state was actually AUX_INVALID because the BO
was never defined. This was fine on single slice miptrees because we
would fast-clear the resource right after creation. For multi-slice
miptrees on SKL+ however, this results in undefined behavior when
accessing a non-base slice. Here's a specific example:

1) Fast clear level 0
   * Undefined CCS_D buffer allocated in "PASS_THROUGH" state.
   * Level 0 transitions to the CLEAR state.
2) Render to level 1
   * Level 1 may have a 2-bit pattern of 2's.
   * Rendering with a 2 in the CCS is undefined.

Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 8a9491058d)
2018-05-30 16:56:47 -07:00
Nanley Chery
66fa6eceb9 i965/miptree: Fix handling of uninitialized MCS buffers
Before this patch, if we failed to initialize an MCS buffer, we'd
end up in a state in which the miptree thinks it has an MCS buffer,
but doesn't. We also leaked the clear_color_bo if it existed.

With this patch, we now free the miptree aux buffer resources and let
intel_miptree_alloc_mcs() know that the MCS buffer no longer exists.

Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 816f2dc67d)
2018-05-30 16:56:47 -07:00
Nanley Chery
21d51b4cea i965: Add and use a single miptree aux_buf field
We want to add and use a function that accesses the auxiliary buffer's
clear_color_bo and doesn't care if it has an MCS or HiZ buffer
specifically.

v2 (Jason Ekstrand):
* Drop intel_miptree_get_aux_buffer().
* Mention CCS in the aux_buf field.

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com> (v1)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit af4e9295fe)
2018-05-30 16:56:47 -07:00
Nanley Chery
db4e345047 i965: Add and use a getter for the miptree aux buffer
Make the next patch easier to read by eliminating most of the would-be
duplicate field accesses now.

v2: Update the HiZ comment instead of deleting it (Rafael).

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
(cherry picked from commit 5503b65103)
2018-05-30 16:56:47 -07:00
Timothy Arceri
c9074b3c52 mesa: add glUniform*ui{v} support to display lists
Fixes: a017c7ecb7 "mesa: display list support for uint uniforms"

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78097
(cherry picked from commit f71714022b)
2018-05-30 16:56:47 -07:00
Stuart Young
4978181fdf etnaviv: Fix missing rnndb file in tarballs
Seems that when the rnndb files for etniviv were updated/included back
in Nov 2017, hw/texdesc_3d.xml.h was missed from Makefile.sources and
meson.build. This was all during the conversion to meson, so it apears
to have slipped through the cracks. As such, this file has been missing
from the official tarballs since inclusion in Mesa, so the git trees
and tarballs differ.

Found due to lintian errors in the Debian packages.

Fixes: f1e1c60ff6 ("etnaviv: Update from rnndb")
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
(cherry picked from commit f806cc9eb6)
2018-05-30 16:56:47 -07:00
Jan Vesely
ac152cb1f9 eg/compute: Use reference counting to handle compute memory pool.
Use pipe_reference to release old RAT surfaces.
RAT surface adds a reference to pool bo, so use reference counting for pool->bo
as well.

v2: Use the same pattern for both defrag paths
    Drop confusing comment

CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit f3521ce2c4)
2018-05-18 16:47:02 -07:00
Samuel Pitoiset
16591feedd spirv: fix visiting inner loops with same break/continue block
We should stop walking through the CFG when the inner loop's
break block ends up as the same block as the outer loop's
continue block because we are already going to visit it.

This fixes the following assertion which ends up by crashing
in RADV or ANV:

SPIR-V parsing FAILED:
In file ../src/compiler/spirv/vtn_cfg.c:381
block->node.link.next == NULL
0 bytes into the SPIR-V binary

This also fixes a crash with a camera shader from SteamVR.

v2: make use of vtn_get_branch_type() and add an assertion

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106090
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106504
CC: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 6bde8c5608)
2018-05-18 16:47:02 -07:00
Kai Wasserbäch
30e5b42fb9 opencl: autotools: Fix linking order for OpenCL target
Otherwise the build fails with an undefined reference to
clang::FrontendTimesIsEnabled.

Bugzilla: https://bugs.freedesktop.org/106209
Cc: Jan Vesely <jan.vesely@rutgers.edu>
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org>
Acked-by: Jan Vesely <jan.vesely@rutgers.edu>
Tested-by: Aaron Watry <awatry@gmail.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
(cherry picked from commit b691d9192c)
2018-05-18 16:47:02 -07:00
Bas Nieuwenhuizen
287b286931 radv: Disable texel buffers with A2 SNORM/SSCALED/SINT for pre-vega.
The hardware always interprets the alpha as unsigned and fixing it
in the shader is going to add unacceptable overheads.

CC: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106480
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit f944a59996)
2018-05-18 16:47:02 -07:00
Bas Nieuwenhuizen
0d321533b2 radv: Fix up 2_10_10_10 alpha sign.
Pre-Vega HW always interprets the alpha for this format as unsigned,
so we have to implement a fixup to do the sign correctly for signed
formats.

v2: Improve indexing mess.

CC: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106480
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 3d4d388e39)
2018-05-18 16:47:02 -07:00
Bas Nieuwenhuizen
15e7f80cf9 radv: Translate logic ops.
radeonsi could pass them through but the enum changed between
Gallium and Vulkan, so we have to translate.

In progress I made the register defines a bit more readable.

CC: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100430
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit dd102405de)
2018-05-18 16:47:02 -07:00
Bas Nieuwenhuizen
f8a82e13f5 radv: Fix multiview queries.
This moves the extra queries to after the main query ended, instead
of doing it after the begin and hence doing nesting.

We also emit only (view count - 1) extra queries, as the main query
is already there for the first view.

This fixes the CTS occasionally getting stuck in
dEQP-VK.multiview.queries* waiting on results.

Fixes: 32b4f3c38d "radv/query: handle multiview queries properly. (v3)"
CC: 18.1 <mesa-stable@lists.freedesktop.org>

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 62f50df7b7)
2018-05-18 16:47:02 -07:00
Dave Airlie
0ea288d584 radv: use compute path for multi-layer images.
I don't think the hw resolve path can't handle multi-layer images.

This fixes all the:
dEQP-VK.renderpass.multisample_resolve.layers_*
tests on my VI card.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 5978d54a09)
2018-05-18 16:47:02 -07:00
Dave Airlie
73b7828683 radv: resolve all layers in compute resolve path.
This path should iterate across all layers, I've some ideas
for doing this in a single pass, but this is simpler for now.

This passes the tests because we don't use the fragment path
unless we have DCC, and we don't have DCC on layered images.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 98dbaa445a)
2018-05-18 16:47:02 -07:00
Dave Airlie
c3ac3fea32 radv/resolve: do fmask decompress on all layers.
For a multi-layer subpass resolve we want to make sure we flush all
the layers.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit b16fc6cda1)
2018-05-18 16:47:02 -07:00
Dylan Baker
309509bbc0 docs: Add sha sums for release 2018-05-18 16:35:59 -07:00
Dylan Baker
204159b481 docs: Add release notes for 18.1.0 2018-05-18 11:29:45 -07:00
Dylan Baker
92b3efd37a Update version to 18.1.0 2018-05-18 11:00:51 -07:00
Dylan Baker
630559e054 Bump version to rc4 2018-05-11 08:41:18 -07:00
Jan Vesely
36c24a608e winsys/amdgpu: Destroy dev_hash table when the last winsys is removed.
Fixes memory leak on module unload.

CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 58272c1ad7)
2018-05-11 08:35:13 -07:00
Marek Olšák
1def4eaa5c radeonsi/gfx9: work around a GPU hang due to broken indirect indexing in LLVM
Fixes: 6d19120da8 "radeonsi/gfx9: workaround for INTERP with indirect indexing"
Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit 597b9e8810)
2018-05-11 08:35:06 -07:00
Brian Paul
421aedcc59 mesa: revert GL_[SECONDARY_]COLOR_ARRAY_SIZE glGet type to TYPE_INT
Since size can be 3, 4 or GL_BGRA we need to keep these glGet types
as TYPE_INT, not TYPE_UBYTE.

Fixes: d07466fe18 ("mesa: fix glGetInteger/Float/etc queries for
vertex arrays attribs")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106462
cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Mathias Fröhlich <mathias.froehlich@web.de>

(cherry picked from commit e4211b36bb)
2018-05-11 08:34:58 -07:00
Brian Paul
5391c4f5fd mesa: fix glGetInteger/Float/etc queries for vertex arrays attribs
The vertex array Size and Stride attributes are now ubyte and short,
respectively.  The glGet code needed to be updated to handle those
types, but wasn't.

Fixes the new piglit test gl-1.5-get-array-attribs test.

v2: fix inadvertant whitespace change, change COLOR_ARRAY_SIZE to UBYTE,
misc fixes suggested by Justin

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106450
Fixes: d5f42f96e1 ("mesa: shrink size of gl_array_attributes (v2)")
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Mathias Fröhlich <mathias.froehlich@web.de>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
(cherry picked from commit d07466fe18)
2018-05-11 08:34:52 -07:00
Jason Ekstrand
e4c54e1031 i965,anv: Set the CS stall bit on the ISP disable PIPE_CONTROL
From the bspec docs for "Indirect State Pointers Disable":

    "At the completion of the post-sync operation associated with this
    pipe control packet, the indirect state pointers in the hardware are
    considered invalid"

So the ISP disable is a post-sync type of operation which means that it
should be combined with a CS stall.  Without this, the simulator throws
an error.

Fixes: 766d801ca "anv: emit pixel scoreboard stall before ISP disable"
Fixes: f536097f6 "i965: require pixel scoreboard stall prior to ISP disable"
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit a8a740f272)
2018-05-10 08:31:54 -07:00
Matt Turner
3b9b1175aa gallium/tests: Fix assignment of EXTRA_DIST
Fixes: 6754c2e83d ("autotools: Include new meson files")
(cherry picked from commit 0f959215c3)
2018-05-10 08:31:54 -07:00
Lionel Landwerlin
7da026cb98 anv: emit pixel scoreboard stall before ISP disable
We want to make sure that all indirect state data has been loaded into
the EUs before disable the pointers.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Fixes: 78c125af39 ("anv/gen10: Ignore push constant packets during context restore.")
(cherry picked from commit 766d801ca3)
2018-05-10 08:31:54 -07:00
Lionel Landwerlin
2c140183d4 i965: require pixel scoreboard stall prior to ISP disable
Invalidating the indirect state pointers might affect a previously
scheduled & still running 3DPRIMITIVE (causing page fault). So stall
on pixel scoreboard before that.

v2: Fix compile issue :(

v3: Stall on pixel scoreboard

v4: Drop the post sync operation (Lionel)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Fixes: ca19ee33d7 ("i965/gen10: Ignore push constant packets during context restore.")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106243
(cherry picked from commit f536097f67)
2018-05-10 08:31:54 -07:00
Lionel Landwerlin
e3106b460e i965: silence unused variable
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 2dc29e095f ("i965: Don't leak blorp on Gen4-5.")
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
(cherry picked from commit 3853f1c6f4)
2018-05-10 08:31:54 -07:00
Jan Vesely
5519bb3c65 winsys/radeon: Destroy fd_hash table when the last winsys is removed.
Fixes memory leak on module unload.
v2: Use util_hash_table helper function

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
(cherry picked from commit 45dfa6f4e7)
2018-05-10 08:30:35 -07:00
Jan Vesely
5fc5b1dab8 gallium/auxiliary: Add helper function to count the number of entries in hash table
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
(cherry picked from commit d146768d13)
2018-05-10 08:30:29 -07:00
Dave Airlie
e90f0d711c r600: fix constant buffer bounds.
If you have an indirect access to a constant buffer on r600/eg
use a vertex fetch in the shader. However apps have expected
behaviour on those out of bounds accessess (even if illegal).

If the constants were being uploaded as part of a larger
upload buffer, we'd set the range of allowed access to a lot
larger than required so apps would get values back from
other parts of the upload buffer instead of the expected out
of bounds access.

This fixes rendering bugs in Trine and Witcher 1, thanks
to iive for nagging me effectively until I figured it out :-)

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91808
Cc: <mesa-stable@lists.freedesktop.org>

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
(cherry picked from commit ce027ac5c7)
2018-05-10 08:30:15 -07:00
Ross Burton
0d2d5d2ffa src/intel/Makefile.vulkan.am: add missing MKDIR_GEN
Out of tree builds can try to write into a directory that doesn't exist yet:

| Traceback (most recent call last):
|   File "../../../mesa-18.0.2/src/intel/vulkan/anv_icd.py", line 46, in <module>
|     with open(args.out, 'w') as f:
| IOError: [Errno 2] No such file or directory: 'vulkan/intel_icd.x86_64.json'
| Makefile:4882: recipe for target 'vulkan/intel_icd.x86_64.json' failed

Add missing MKDIR_GEN calls to solve this.

Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit 1755654d9f)
2018-05-10 08:30:07 -07:00
Rhys Perry
8c384f62a2 mesa: fix error handling in get_framebuffer_parameteriv
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 5ac16ed047)
2018-05-10 08:30:01 -07:00
Michel Dänzer
312c2f047e dri3: Only update number of back buffers in loader_dri3_get_buffers
And only free no longer needed back buffers there as well.

We want to stick to the same back buffer throughout a frame, otherwise
we can run into various issues.

Bugzilla: https://bugs.freedesktop.org/105906
Bugzilla: https://bugs.freedesktop.org/106399
Fixes: 3160cb86aa "egl/x11: Re-allocate buffers if format is suboptimal"
Reported-by: Sergii Romantsov <sergii.romantsov@globallogic.com>
Tested-by: Eero Tamminen <eero.t.tamminen@intel.com>
Acked-by: Daniel Stone <daniels@collabora.com>
(cherry picked from commit 6f81e07ecb)
2018-05-09 08:03:25 -07:00
Jan Vesely
eea5ec86d5 pipe-loader: Free driver_name in error path
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 0783399d79)
2018-05-09 08:03:06 -07:00
Brian Paul
2136602167 glsl: change ast_type_qualifier bitset size to work around GCC 5.4 bug
Change the size of the bitset from 128 bits to 96.  This works around an
apparent GCC 5.4 bug in which bad SSE code is generated, leading to a
crash in ast_type_qualifier::validate_in_qualifier() (ast_type.cpp:654).

This can be repro'd with the Piglit test tests/spec/glsl-1.50/execution/
varying-struct-basic-gs-fs.shader_test

Bugzilla:https://bugs.freedesktop.org/show_bug.cgi?id=105497
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Tested-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 901db25d5b)
2018-05-09 08:03:00 -07:00
Jan Vesely
3cdbd79dcc eg/compute: Drop reference to kernel_param bo in destructor
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit a9e4be9212)
2018-05-08 10:57:05 -07:00
Jan Vesely
795fffc2df eg/compute: Drop reference on code_bo in destructor.
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit ea1fff4416)
2018-05-08 10:55:33 -07:00
Lionel Landwerlin
817414b00b intel: devinfo: fix assertion on devices with odd number of EUs
I forgot to change the assert in the second helper function in a
previous change.

This hit the assert() on a Broadwell platform with 1 slice, 3
subslices but all EUs disabled in subslice 1 & 2.

Fixes: c1900f5b0f ("intel: devinfo: add helper functions to fill fusing masks values")
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 3cdf1bf97d)
2018-05-08 10:10:24 -07:00
Kenneth Graunke
bf24436c6d i965: Don't leak blorp on Gen4-5.
We used to only initialize BLORP on Gen6+.  When we added it on Gen4-5,
we forgot to destroy it unconditionally.

Fixes: 752d7af77a (i965: Add blorp support for gen4-5)
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit 2dc29e095f)
2018-05-08 10:10:17 -07:00
Bas Nieuwenhuizen
95474b31c4 vulkan/wsi: Only use LINEAR modifier for prime if supported.
This was setting the LINEAR modifier if neither the
X server nor the driver supported modifiers.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106180
Fixes: c80c08e226 "vulkan/wsi/x11: Add support for DRI3 v1.2"
CC: 18.1 <mesa-stable@lists.freedesktop.org>
Tested-by: Abel Garcia Dorta <mercuriete@gmail.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit b17cfb08a3)
2018-05-08 10:07:50 -07:00
Jan Vesely
f366968e86 r600: Cleanup constant buffers on context destruction
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit a1e8fcce3e)
2018-05-08 10:07:17 -07:00
Ian Romanick
227fbe2799 mesa: Add missing support for glFogiv(GL_FOG_DISTANCE_MODE_NV)
Found by inspection, so I made a piglit test too.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit f2db3be620)
2018-05-07 10:25:55 -07:00
Dylan Baker
ea1d5faa96 bump version to 18.1.0-rc3 2018-05-04 10:57:29 -07:00
Neil Roberts
d90d4e61e2 spirv: Apply OriginUpperLeft to FragCoord
This behaviour was changed in 1e5b09f42f. The commit message
for that says it is just a “tidy up” so my assumption is that the
behaviour change was a mistake. It’s a little hard to decipher looking
at the diff, but the previous code before that patch was:

  if (builtin == SpvBuiltInFragCoord || builtin == SpvBuiltInSamplePosition)
     nir_var->data.origin_upper_left = b->origin_upper_left;

  if (builtin == SpvBuiltInFragCoord)
     nir_var->data.pixel_center_integer = b->pixel_center_integer;

After the patch the code was:

  case SpvBuiltInSamplePosition:
     nir_var->data.origin_upper_left = b->origin_upper_left;
     /* fallthrough */
  case SpvBuiltInFragCoord:
     nir_var->data.pixel_center_integer = b->pixel_center_integer;
     break;

Before the patch origin_upper_left affected both builtins and
pixel_center_integer only affected FragCoord. After the patch
origin_upper_left only affects SamplePosition and pixel_center_integer
affects both variables.

This patch tries to restore the previous behaviour by changing the
code to:

  case SpvBuiltInFragCoord:
     nir_var->data.pixel_center_integer = b->pixel_center_integer;
     /* fallthrough */
  case SpvBuiltInSamplePosition:
     nir_var->data.origin_upper_left = b->origin_upper_left;
     break;

This change will be important for ARB_gl_spirv which is meant to
support OriginLowerLeft.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Fixes: 1e5b09f42f "spirv: Tidy some repeated if checks..."
(cherry picked from commit e17d0ccbbd)
2018-05-03 10:56:08 -07:00
Deepak Rawat
cd1435aa9d egl/x11: Send invalidate to driver on copy_region path in swap_buffer
Similar to swap_available path send invalidate to the driver because
egl/X11 is not watching for for server's invalidate events. The
dri2_copy_region path is trigerred when server supports DRI2 version
minor 1.

Tested with piglit egl tests for regression.

V2: Move invalidate from dri2_copy_region to swap_buffer common.

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Acked-by: Michel Dänzer <michel.daenzer@amd.com>
(cherry picked from commit 9a21c96126)
2018-05-03 10:55:51 -07:00
Jose Maria Casanova Crespo
0d15a443fa intel/compiler: fix brw_imm_w for negative 16-bit integers
16-bit immediates need to replicate the 16-bit immediate value
in both words of the 32-bit value. This needs to be careful
to avoid sign-extension, which the previous implementation was
not handling properly.

For example, with the previous implementation, storing the value
-3 would generate imm.d = 0xfffffffd due to signed integer sign
extension, which is not correct. Instead, we should cast to
uint16_t, which gives us the correct result: imm.ud = 0xfffdfffd.

We only had a couple of cases hitting this path in the driver
until now, one with value -1, which would work since all bits are
one in this case, and another with value -2 in brw_clip_tri(),
which would hit the aforementioned issue (this case only affects
gen4 although we are not aware of whether this was causing an
actual bug somewhere).

v2: Make explicit uint32_t casting for left shift (Jason Ekstrand)

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>

Cc: "18.0 18.1" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit f0e6dacee5)
2018-05-03 10:55:43 -07:00
Jose Maria Casanova Crespo
1e5c3fa29b intel/compiler: fix 16-bit int brw_negate_immediate and brw_abs_immediate
From Intel Skylake PRM, vol 07, "Immediate" section (page 768):

"For a word, unsigned word, or half-float immediate data,
software must replicate the same 16-bit immediate value to both
the lower word and the high word of the 32-bit immediate field
in a GEN instruction."

This fixes the int16/uint16 negate and abs immediates that weren't
taking into account the replication in lower and upper words.

v2: Integer cases are different to Float cases. (Jason Ekstrand)
    Included reference to PRM (Jose Maria Casanova)
v3: Make explicit uint32_t casting for left shift (Jason Ekstrand)
    Split half float implementation. (Jason Ekstrand)
    Fix brw_abs_immediate (Jose Maria Casanova)

Cc: "18.0 18.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 2a76f03c90)
2018-05-03 10:55:34 -07:00
Bas Nieuwenhuizen
57aebd4283 radv: Don't check the incoming apiVersion on CreateInstance.
This fixes

dEQP-VK.api.device_init.create_instance_invalid_api_version

CC: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 467c562a29)
2018-05-03 10:55:26 -07:00
Bas Nieuwenhuizen
e334caa4be radv: Allow vkEnumerateInstanceVersion ProcAddr without instance.
Apparently the somewhere between 1.1.70 and 1.1.73 the loader started
depending on this. The loader then creates a 1.0 instance, which gets
into funny situation because we have a 1.1 device.

No idea how to do line wrapping in Mako though, my random guesses
did not work.

CC: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 9267ff9883)
2018-05-03 10:55:19 -07:00
Nanley Chery
b3f3d605c8 i965/tex_image: Avoid the ASTC LDR workaround on gen9lp
Both the internal documentation and the results of testing this in the
CI suggest that this is unnecessary. Add the fixes tag because this
reduces an internal benchmark's startup time by about 17 seconds
(reported by Eero).

Fixes: 710b1d2e66 "i965/tex_image: Flush certain subnormal ASTC channel values"
Tested-by: Eero Tamminen <eero.t.tamminen@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 3e56e4642f)
2018-05-02 11:23:54 -07:00
Jason Ekstrand
c760bbff20 anv: Allow lookup of vkEnumerateInstanceVersion without an instance
Fixes: cbab2d1da5
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit d216ffc604)
2018-05-02 11:23:49 -07:00
Matthew Nicholls
63953cc0fb radv: fix multisample image copies
Previously before fb077b0728, the LOD parameter was being used in place of the
sample index, which would only copy the first sample to all samples in the
destination image. After that multisample image copies wouldn't copy anything
from my observations.

This fixes some copy_and_blit CTS tests.

v3.1: - set lod to 0 for nir_txf_ms (Samuel)
v2: - use GLSL_SAMPLER_DIM_MS instead of 2D (Samuel)
    - updated commit description (Samuel)

Fix this properly by copying each sample in a separate radv_CmdDraw and using a
pipeline with the correct rasterizationSamples for the destination image.

Cc: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 97d57ef917)
2018-05-02 11:23:32 -07:00
Samuel Pitoiset
4cf3a2b064 radv: compute the number of subpass attachments correctly
Only count color attachments twice if resolves are used, also
account for the depth stencil attachment if present.

Cc: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit d8db5986ce)
2018-05-01 14:19:55 -07:00
Andres Rodriguez
2fe5a43995 radv/winsys: fix leaking resources from bo's imported by fd
A bo's ref_count was not being initialized when imported from an fd.
Therefore, we would fail to free the resource during VkFreeMemory().

This patch fixes applications like hifi VR in threaded mode, which
perform frequent imports/releases of IPC shared memory.

Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
CC: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit f56e22e496)
2018-05-01 14:19:49 -07:00
Leo Liu
7a1f220b26 st/omx/enc: fix blit setup for YUV LoadImage
The blit here involves scaling since it's copying from I8 format to R8G8 format.
Half of source will be filtered out with PIPE_TEX_FILTER_NEAREST instruction, it
looks that GPU always uses the second half as source. Currently we use "1" as
the start point of x for R, then causing 1 source pixel of U component shift to
right. So "-1" should be the start point for U component.

Cc: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 1c5f4f4e17)
2018-04-30 09:22:20 -07:00
Juan A. Suarez Romero
171753ff5d autotools, meson: bump up required VA version
Due using a new VP9 config we use, required VA API 0.39

Fixes: 413c5ca372 ("travis: update libva required version")
CC: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 4d449c94e4)
2018-04-30 09:22:13 -07:00
Marek Olšák
7d6ed8d0dd radeonsi/gfx9: workaround for INTERP with indirect indexing
and clean up the conditions.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Cc: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 6d19120da8)
2018-04-30 09:22:08 -07:00
Marek Olšák
66f64177b2 util/u_queue: fix a deadlock in util_queue_finish
Cc: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit 7083ac7290)
2018-04-30 09:22:03 -07:00
Dylan Baker
c2768b8a51 bump version for rc2 2018-04-27 11:58:11 -07:00
Jason Ekstrand
b049689a1d anv/allocator: Don't shrink either end of the block pool
Previously, we only tried to ensure that we didn't shrink either end
below what was already handed out.  However, due to the way we handle
relocations with block pools, we can't shrink the back end at all.  It's
probably best to not shrink in either direction.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105374
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106147
Tested-by: Eero Tamminen <eero.t.tamminen@intel.com>
Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 3db93f9128)
2018-04-27 10:11:58 -07:00
Samuel Pitoiset
7ef0933099 ac: fix texture query LOD for 1D textures on GFX9
1D textures are allocated as 2D which means we only need
one coordinate for texture query LOD.

Fixes: 625dcbbc45 ("amd/common: pass address components individually to
ac_build_image_intrinsic")
Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit d38425ce87)
2018-04-27 10:11:58 -07:00
Ian Romanick
3f1847459b intel/compiler: Add scheduler deps for instructions that implicitly read g0
Otherwise the scheduler can move the writes after the reads.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95009
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95012
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Tested-by: Mark Janes <mark.a.janes@intel.com>
Cc: Clayton A Craft <clayton.a.craft@intel.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 0d5ce25c1c)
2018-04-27 10:11:58 -07:00
Marek Olšák
0ec061bbea Revert "st/dri: Fix dangling pointer to a destroyed dri_drawable"
This reverts commit dab02dea34.

It causes crashes of qtcreator and firefox.

Fixes: dab02de "st/dri: Fix dangling pointer to a destroyed dri_drawable"

Cc: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 4559aefb5c)
2018-04-27 10:11:58 -07:00
Jason Ekstrand
9ec980063c i965/fs: Return mlen * 8 for size_read() for INTERPOLATE_AT_*
They are send messages and this makes size_read() and mlen agree.  For
both of these opcodes, the payload is just a dummy so mlen == 1 and this
should decrease register pressure a bit.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit de1f22d595)
2018-04-27 10:11:58 -07:00
Johan Klokkhammer Helsing
a85b00e278 st/dri: Fix dangling pointer to a destroyed dri_drawable
If an EGLSurface is created, made current and destroyed, and then a second
EGLSurface is created. Then the second malloc in driCreateNewDrawable may
return the same pointer address the first surface's drawable had.
Consequently, when dri_make_current later tries to determine if it should
update the texture_stamp it compares the surface's drawable pointer against
the drawable in the last call to dri_make_current and assumes it's the same
surface (which it isn't).

When texture_stamp is left unset, then dri_st_framebuffer_validate thinks
it has already called update_drawable_info for that drawable, leaving it
unvalidated and this is when bad things starts to happen. In my case it
manifested itself by the width and height of the surface being unset.

This is fixed this by setting the pointer to NULL before freeing the
surface.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106126
Signed-off-by: Johan Klokkhammer Helsing <johan.helsing@qt.io>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Cc: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit dab02dea34)
2018-04-27 10:11:58 -07:00
Samuel Pitoiset
b74d10534e radv: set ac_surf_info::num_channels correctly
num_channels has been introduced since "ac/surface: don't set
the display flag for obviously unsupported cases".

Based on RadeonSI.

Fixes: e29facff31 ("ac/surface: don't set the display flag for obviously unsupported cases (v2)")
Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit d7ffe3b384)
2018-04-27 10:11:58 -07:00
Samuel Pitoiset
6278c88395 radv: fix DCC enablement since partial MSAA implementation
dcc_msaa_allowed is always false on GFX9+ and only true on VI
if RADV_PERFTEST=dccmsaa is set. This means DCC was disabled
in some situations where it should not.

This is likely going to fix a performance regression.

Fixes: 2f63b3dd09 ("radv: enable DCC for MSAA 2x textures on VI under an option")
Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit a6fbefa67b)
2018-04-27 10:11:58 -07:00
Eric Anholt
f2b72b6fdc gallium/util: Fix incorrect refcounting of separate stencil.
The driver may have a reference on the separate stencil buffer for some
reason (like an unflushed job using it), so we can't directly free the
resource and should instead just decrement the refcount that we own.
Fixes double-free in KHR-GLES3.packed_depth_stencil.blit.depth32f_stencil8
on vc5.

Fixes: e94eb5e600 ("gallium/util: add u_transfer_helper")
Reviewed-by: Rob Clark <robdclark@gmail.com>
(cherry picked from commit 069c409f43)
2018-04-27 10:11:58 -07:00
Juan A. Suarez Romero
d76507298f travis: update libva required version
Commit fa328456e8 added VP9 config support, but this needs a newer
libva version, 1.7.0 or above.

Fixes: fa328456e8 ("st/va: add VP9 config to enable profile2")
CC: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 413c5ca372)
2018-04-27 10:11:58 -07:00
Dylan Baker
297caed81d meson: fix graw-xlib after auxiliary consolidation
This one's completely my fault, I didn't do good enough testing after
rebasing and this got missed.

Fixes: d28c246501
       ("meson: build graw tests")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit 1546f76a39)
2018-04-27 10:11:58 -07:00
Dylan Baker
dde47f6d19 meson: only build mesa_st tests when build-tests is true
Since we have an option to turn test building on and off, we should
honor that.

Fixes: 34cb4d0ebc
       ("meson: build tests for gallium mesa state tracker")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit c73abb4f82)
2018-04-27 10:11:58 -07:00
Dylan Baker
7a6e084b41 meson: don't build classic mesa tests without dri_drivers
Since mesa_classic is build-on-demand the tests will create a demand and
add a bunch of extra compilation.

Fixes: 43a6e84927
       ("meson: build mesa test.")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit aaab624245)
2018-04-27 10:11:58 -07:00
Samuel Pitoiset
762c07b5a0 ac: fix the number of coordinates for ac_image_get_lod and arrays
This fixes crashes for the following CTS:
dEQP-VK.glsl.texture_functions.query.texturequerylod.*

Cubemaps are the same as 2D arrays.

Fixes: 625dcbbc45 ("amd/common: pass address components individually to
ac_build_image_intrinsic")
Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit d136a5fad9)
2018-04-27 10:11:58 -07:00
Samuel Pitoiset
8ac80de5f2 ac/nir: add missing round_slice for 1D arrays
This fixes a bunch of CTS fails with 1D arrays:

dEQP-VK.glsl.texture_functions.texture*.sampler1darray_*

Fixes: 625dcbbc45 ("amd/common: pass address components individually to
ac_build_image_intrinsic")
Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit 84fef802fb)
2018-04-27 10:11:58 -07:00
Dylan Baker
08e8556f54 bin/install_megadrivers: fix DESTDIR and -D*-path
This fixes -Ddri-drivers-path, -Dvdpau-libs-path, etc. with DESTDIR when
those paths are absolute. Currently due to the way python's os.path.join
handles absolute paths these will ignore DESTDIR, which is bad. This
fixes them to be relative to DESTDIR if that is set.

Fixes: 3218056e0e
       ("meson: Build i965 and dri stack")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
(cherry picked from commit ae3f45c11e)
2018-04-27 10:11:58 -07:00
Dylan Baker
d6a312e288 compiler/glsl: close fd's in glcpp_test.py
I would have thought falling out of scope would allow the gc to collect
these, but apparently it doesn't, and this hits an fd limit on macos.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106133
Fixes: db8cd8e367
       ("glcpp/tests: Convert shell scripts to a python script")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Vinson Lee <vlee@freedesktop.org>
(cherry picked from commit dbf5b772b3)
2018-04-27 10:11:58 -07:00
Bas Nieuwenhuizen
d844b2a656 nir: Do not use progress for unreachable code in return lowering.
We seem to use progress for two cases:
1) When we lowered some returns.
2) When we remove unreachable code.

If just case 2 happens we assert as state->return_flag has not
been allocated yet, but we are still trying to do insert all
predicates based on it.

This splits the concerns. We only use progress internally for case 1
and then keep track of 2 in a separate variable to indicate progress
in the return value of the pass.

This is slightly better than transforming the assert into
if (!state->return_flag) return, as the solution in this patch avoids
inserting predicates even if some other part of the might need them.

Fixes: 6e22ad6edc "nir: return early when lowering a return at the end of a function"
CC: 18.1 <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106174
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit 0e945fdf23)
2018-04-27 10:11:58 -07:00
Dylan Baker
a829747276 bin: force git show to use default pretty setting
I have pretty default to short, which breaks this script.

cc: Emil Velikov <emil.velikov@collabora.com>
cc: Andres Gomez <agomez@igalia.com>
cc: Juan A. Suarez <jasuarez@igalia.com>
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
2018-04-27 10:11:58 -07:00
Dylan Baker
ff1ecebb1d Bump release version 2018-04-20 22:42:20 -07:00
2085 changed files with 72643 additions and 189581 deletions

View File

@@ -145,11 +145,6 @@ Edward O'Callaghan <funfunctor@folklore1984.net> <eocallaghan@alterapraxis.com>
Emeric Grange <emeric.grange@gmail.com> Emeric <emeric.grange@gmail.com>
Emil Velikov <emil.l.velikov@gmail.com> <emil.velikov@collabora.com>
Emil Velikov <emil.l.velikov@gmail.com> <emil.veliko@collabora.com>
Emil Velikov <emil.l.velikov@gmail.com> <emil.velikov@collabora.co.uk>
Emil Velikov <emil.l.velikov@gmail.com> <emil.veliikov@collabora.com>
Emil Velikov <emil.l.velikov@gmail.com> <emil.velikov@gmail.com>
Emil Velikov <emil.l.velikov@gmail.com> <emmil.velikov@collabora.com>
Eric Anholt <eric@anholt.net> Eric Anholt <anholt@FreeBSD.org>

View File

@@ -9,22 +9,20 @@ cache:
env:
global:
- XORG_RELEASES=https://xorg.freedesktop.org/releases/individual
- XCB_RELEASES=https://xcb.freedesktop.org/dist
- WAYLAND_RELEASES=https://wayland.freedesktop.org/releases
- XORG_RELEASES=http://xorg.freedesktop.org/releases/individual
- XCB_RELEASES=http://xcb.freedesktop.org/dist
- WAYLAND_RELEASES=http://wayland.freedesktop.org/releases
- XORGMACROS_VERSION=util-macros-1.19.0
- GLPROTO_VERSION=glproto-1.4.17
- DRI2PROTO_VERSION=dri2proto-2.8
- LIBPCIACCESS_VERSION=libpciaccess-0.13.4
- LIBDRM_VERSION=libdrm-2.4.74
- XCBPROTO_VERSION=xcb-proto-1.13
- RANDRPROTO_VERSION=randrproto-1.3.0
- LIBXRANDR_VERSION=libXrandr-1.3.0
- LIBXCB_VERSION=libxcb-1.13
- LIBXSHMFENCE_VERSION=libxshmfence-1.2
- LIBVDPAU_VERSION=libvdpau-1.1
- LIBVA_VERSION=libva-1.7.0
- LIBWAYLAND_VERSION=wayland-1.15.0
- LIBWAYLAND_VERSION=wayland-1.11.1
- WAYLAND_PROTOCOLS_VERSION=wayland-protocols-1.8
- PKG_CONFIG_PATH=$HOME/prefix/lib/pkgconfig:$HOME/prefix/share/pkgconfig
- LD_LIBRARY_PATH="$HOME/prefix/lib:$LD_LIBRARY_PATH"
@@ -35,33 +33,27 @@ matrix:
- env:
- LABEL="meson Vulkan"
- BUILD=meson
- DRI_DRIVERS=""
- GALLIUM_DRIVERS=""
- VULKAN_DRIVERS="intel,amd"
- LLVM_VERSION=6.0
- MESON_OPTIONS="-Ddri-drivers= -Dgallium-drivers="
- LLVM_VERSION=4.0
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
addons:
apt:
sources:
- llvm-toolchain-trusty-6.0
# llvm-6 requires libstdc++4.9 which is not in main repo
- ubuntu-toolchain-r-test
- llvm-toolchain-trusty-4.0
packages:
# LLVM packaging is broken and misses these dependencies
- libedit-dev
# From sources above
- llvm-6.0-dev
- llvm-4.0-dev
# Common
- xz-utils
- libexpat1-dev
- libx11-xcb-dev
- libelf-dev
- python3.5
- python3-pip
- env:
- LABEL="meson loaders/classic DRI"
- BUILD=meson
- DRI_DRIVERS="i915,i965,r100,r200,swrast,nouveau"
- GALLIUM_DRIVERS=""
- VULKAN_DRIVERS=""
- MESON_OPTIONS="-Dvulkan-drivers= -Dgallium-drivers="
addons:
apt:
packages:
@@ -71,7 +63,6 @@ matrix:
- libx11-xcb-dev
- libxdamage-dev
- libxfixes-dev
- python3.5
- python3-pip
- env:
- LABEL="make loaders/classic DRI"
@@ -93,7 +84,6 @@ matrix:
- libx11-xcb-dev
- libxdamage-dev
- libxfixes-dev
- python3-pip
- env:
# NOTE: Building SWR is 2x (yes two) times slower than all the other
# gallium drivers combined.
@@ -102,8 +92,10 @@ matrix:
- BUILD=make
- MAKEFLAGS="-j4"
- MAKE_CHECK_COMMAND="true"
- LLVM_VERSION=6.0
- LLVM_VERSION=4.0
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
- OVERRIDE_CC="gcc-4.8"
- OVERRIDE_CXX="g++-4.8"
- DRI_LOADERS="--disable-glx --disable-gbm --disable-egl"
- DRI_DRIVERS=""
- GALLIUM_ST="--enable-dri --disable-opencl --disable-xa --disable-nine --disable-xvmc --disable-vdpau --disable-va --disable-omx-bellagio --disable-gallium-osmesa"
@@ -113,25 +105,25 @@ matrix:
addons:
apt:
sources:
- llvm-toolchain-trusty-6.0
# llvm-6 requires libstdc++4.9 which is not in main repo
- ubuntu-toolchain-r-test
- llvm-toolchain-trusty-4.0
packages:
# LLVM packaging is broken and misses these dependencies
- libedit-dev
# From sources above
- llvm-6.0-dev
- llvm-4.0-dev
# Common
- xz-utils
- x11proto-xf86vidmode-dev
- libexpat1-dev
- libx11-xcb-dev
- libelf-dev
- libunwind8-dev
- python3-pip
- env:
- LABEL="make Gallium Drivers RadeonSI"
- BUILD=make
- MAKEFLAGS="-j4"
- MAKE_CHECK_COMMAND="true"
- LLVM_VERSION=6.0
- LLVM_VERSION=4.0
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
- DRI_LOADERS="--disable-glx --disable-gbm --disable-egl"
- DRI_DRIVERS=""
@@ -142,19 +134,19 @@ matrix:
addons:
apt:
sources:
- llvm-toolchain-trusty-6.0
# llvm-6 requires libstdc++4.9 which is not in main repo
- ubuntu-toolchain-r-test
- llvm-toolchain-trusty-4.0
packages:
# LLVM packaging is broken and misses these dependencies
- libedit-dev
# From sources above
- llvm-6.0-dev
- llvm-4.0-dev
# Common
- xz-utils
- x11proto-xf86vidmode-dev
- libexpat1-dev
- libx11-xcb-dev
- libelf-dev
- libunwind8-dev
- python3-pip
- env:
- LABEL="make Gallium Drivers Other"
- BUILD=make
@@ -167,7 +159,7 @@ matrix:
- DRI_LOADERS="--disable-glx --disable-gbm --disable-egl"
- DRI_DRIVERS=""
- GALLIUM_ST="--enable-dri --disable-opencl --disable-xa --disable-nine --disable-xvmc --disable-vdpau --disable-va --disable-omx-bellagio --disable-gallium-osmesa"
- GALLIUM_DRIVERS="i915,nouveau,pl111,r300,r600,freedreno,svga,swrast,v3d,vc4,virgl,etnaviv,imx"
- GALLIUM_DRIVERS="i915,nouveau,pl111,r300,r600,freedreno,svga,swrast,vc4,virgl,etnaviv,imx"
- VULKAN_DRIVERS=""
- LIBUNWIND_FLAGS="--enable-libunwind"
addons:
@@ -182,12 +174,13 @@ matrix:
- llvm-3.9-dev
# Common
- xz-utils
- x11proto-xf86vidmode-dev
- libexpat1-dev
- libx11-xcb-dev
- libelf-dev
- libunwind8-dev
- python3-pip
- env:
# NOTE: Analogous to SWR above, building Clover is quite slow.
- LABEL="make Gallium ST Clover LLVM-3.9"
- BUILD=make
- MAKEFLAGS="-j4"
@@ -220,12 +213,13 @@ matrix:
- libclang-3.9-dev
# Common
- xz-utils
- x11proto-xf86vidmode-dev
- libexpat1-dev
- libx11-xcb-dev
- libelf-dev
- libunwind8-dev
- python3-pip
- env:
# NOTE: Analogous to SWR above, building Clover is quite slow.
- LABEL="make Gallium ST Clover LLVM-4.0"
- BUILD=make
- MAKEFLAGS="-j4"
@@ -237,7 +231,7 @@ matrix:
- DRI_LOADERS="--disable-glx --disable-gbm --disable-egl"
- DRI_DRIVERS=""
- GALLIUM_ST="--disable-dri --enable-opencl --enable-opencl-icd --enable-llvm --disable-xa --disable-nine --disable-xvmc --disable-vdpau --disable-va --disable-omx-bellagio --disable-gallium-osmesa"
- GALLIUM_DRIVERS="r600"
- GALLIUM_DRIVERS="r600,radeonsi"
- VULKAN_DRIVERS=""
- LIBUNWIND_FLAGS="--enable-libunwind"
addons:
@@ -255,12 +249,13 @@ matrix:
- libclang-4.0-dev
# Common
- xz-utils
- x11proto-xf86vidmode-dev
- libexpat1-dev
- libx11-xcb-dev
- libelf-dev
- libunwind8-dev
- python3-pip
- env:
# NOTE: Analogous to SWR above, building Clover is quite slow.
- LABEL="make Gallium ST Clover LLVM-5.0"
- BUILD=make
- MAKEFLAGS="-j4"
@@ -272,7 +267,7 @@ matrix:
- DRI_LOADERS="--disable-glx --disable-gbm --disable-egl"
- DRI_DRIVERS=""
- GALLIUM_ST="--disable-dri --enable-opencl --enable-opencl-icd --enable-llvm --disable-xa --disable-nine --disable-xvmc --disable-vdpau --disable-va --disable-omx-bellagio --disable-gallium-osmesa"
- GALLIUM_DRIVERS="r600"
- GALLIUM_DRIVERS="r600,radeonsi"
- VULKAN_DRIVERS=""
- LIBUNWIND_FLAGS="--enable-libunwind"
addons:
@@ -290,71 +285,7 @@ matrix:
- libclang-5.0-dev
# Common
- xz-utils
- libexpat1-dev
- libx11-xcb-dev
- libelf-dev
- libunwind8-dev
- python3-pip
- env:
- LABEL="make Gallium ST Clover LLVM-6.0"
- BUILD=make
- MAKEFLAGS="-j4"
- MAKE_CHECK_COMMAND="true"
- LLVM_VERSION=6.0
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
- DRI_LOADERS="--disable-glx --disable-gbm --disable-egl"
- DRI_DRIVERS=""
- GALLIUM_ST="--disable-dri --enable-opencl --enable-opencl-icd --enable-llvm --disable-xa --disable-nine --disable-xvmc --disable-vdpau --disable-va --disable-omx-bellagio --disable-gallium-osmesa"
- GALLIUM_DRIVERS="r600,radeonsi"
- VULKAN_DRIVERS=""
- LIBUNWIND_FLAGS="--enable-libunwind"
addons:
apt:
sources:
- llvm-toolchain-trusty-6.0
# llvm-6 requires libstdc++4.9 which is not in main repo
- ubuntu-toolchain-r-test
packages:
- libclc-dev
# From sources above
- llvm-6.0-dev
- clang-6.0
- libclang-6.0-dev
# Common
- xz-utils
- libexpat1-dev
- libx11-xcb-dev
- libelf-dev
- libunwind8-dev
- python3-pip
- env:
- LABEL="make Gallium ST Clover LLVM-7"
- BUILD=make
- MAKEFLAGS="-j4"
- MAKE_CHECK_COMMAND="true"
- LLVM_VERSION=7
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
- DRI_LOADERS="--disable-glx --disable-gbm --disable-egl"
- DRI_DRIVERS=""
- GALLIUM_ST="--disable-dri --enable-opencl --enable-opencl-icd --enable-llvm --disable-xa --disable-nine --disable-xvmc --disable-vdpau --disable-va --disable-omx-bellagio --disable-gallium-osmesa"
- GALLIUM_DRIVERS="r600,radeonsi"
- VULKAN_DRIVERS=""
- LIBUNWIND_FLAGS="--enable-libunwind"
addons:
apt:
sources:
- sourceline: 'deb http://apt.llvm.org/trusty/ llvm-toolchain-trusty-7 main'
key_url: https://apt.llvm.org/llvm-snapshot.gpg.key
# llvm-7 requires libstdc++4.9 which is not in main repo
- ubuntu-toolchain-r-test
packages:
- libclc-dev
# From sources above
- llvm-7-dev
- clang-7
- libclang-7-dev
# Common
- xz-utils
- x11proto-xf86vidmode-dev
- libexpat1-dev
- libx11-xcb-dev
- libelf-dev
@@ -390,17 +321,17 @@ matrix:
- libedit-dev
# Common
- xz-utils
- x11proto-xf86vidmode-dev
- libexpat1-dev
- libx11-xcb-dev
- libelf-dev
- libunwind8-dev
- python3-pip
- env:
- LABEL="make Vulkan"
- BUILD=make
- MAKEFLAGS="-j4"
- MAKE_CHECK_COMMAND="make -C src/gtest check && make -C src/intel check"
- LLVM_VERSION=6.0
- LLVM_VERSION=4.0
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
- DRI_LOADERS="--disable-glx --disable-gbm --disable-egl --with-platforms=x11,wayland"
- DRI_DRIVERS=""
@@ -411,18 +342,18 @@ matrix:
addons:
apt:
sources:
- llvm-toolchain-trusty-6.0
# llvm-6 requires libstdc++4.9 which is not in main repo
- ubuntu-toolchain-r-test
- llvm-toolchain-trusty-4.0
packages:
# LLVM packaging is broken and misses these dependencies
- libedit-dev
# From sources above
- llvm-6.0-dev
- llvm-4.0-dev
# Common
- xz-utils
- x11proto-xf86vidmode-dev
- libexpat1-dev
- libx11-xcb-dev
- libelf-dev
- python3-pip
- env:
- LABEL="scons"
- BUILD=scons
@@ -434,6 +365,7 @@ matrix:
addons:
apt:
packages:
- scons
# Common
- xz-utils
- x11proto-xf86vidmode-dev
@@ -452,6 +384,7 @@ matrix:
addons:
apt:
packages:
- scons
# LLVM packaging is broken and misses these dependencies
- libedit-dev
- llvm-3.3-dev
@@ -466,19 +399,22 @@ matrix:
- BUILD=scons
- SCONSFLAGS="-j4"
- SCONS_TARGET="swr=1"
- LLVM_VERSION=6.0
- LLVM_VERSION=4.0
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
# Keep it symmetrical to the make build. There's no actual SWR, yet.
- SCONS_CHECK_COMMAND="true"
- OVERRIDE_CC="gcc-4.8"
- OVERRIDE_CXX="g++-4.8"
addons:
apt:
sources:
- llvm-toolchain-trusty-6.0
# llvm-6 requires libstdc++4.9 which is not in main repo
- ubuntu-toolchain-r-test
- llvm-toolchain-trusty-4.0
packages:
- scons
# LLVM packaging is broken and misses these dependencies
- libedit-dev
# From sources above
- llvm-6.0-dev
- llvm-4.0-dev
# Common
- xz-utils
- x11proto-xf86vidmode-dev
@@ -495,6 +431,7 @@ matrix:
- env:
- LABEL="macOS meson"
- BUILD=meson
- MESON_OPTIONS="-Degl=false"
os: osx
before_install:
@@ -521,24 +458,13 @@ before_install:
fi
install:
- pip2 install --user mako
# Install a more modern meson from pip, since the version in the
# ubuntu repos is often quite old. This requires python>=3.5, so
# let's make it default
# ubuntu repos is often quite old. Avoid >=0.45.0 as it needs python
# 3.5+
- if test "x$BUILD" = xmeson; then
sudo update-alternatives --install /usr/bin/python3 python3 /usr/bin/python3.5 10;
pip3 install --user meson;
pip3 install --user mako;
fi
# Install autotools build dependencies
- if test "x$BUILD" = xmake; then
pip2 install --user mako;
fi
# Install a more modern scons from pip.
- if test "x$BUILD" = xscons; then
pip2 install --user "scons>=2.4";
pip2 install --user mako;
pip3 install --user "meson<0.45.0";
fi
# Since libdrm gets updated in configure.ac regularly, try to pick up the
@@ -580,27 +506,19 @@ install:
tar -jxvf $LIBPCIACCESS_VERSION.tar.bz2
(cd $LIBPCIACCESS_VERSION && ./configure --prefix=$HOME/prefix && make install)
wget https://dri.freedesktop.org/libdrm/$LIBDRM_VERSION.tar.bz2
wget http://dri.freedesktop.org/libdrm/$LIBDRM_VERSION.tar.bz2
tar -jxvf $LIBDRM_VERSION.tar.bz2
(cd $LIBDRM_VERSION && ./configure --prefix=$HOME/prefix --enable-vc4 --enable-freedreno --enable-etnaviv-experimental-api && make install)
wget $XORG_RELEASES/proto/$RANDRPROTO_VERSION.tar.bz2
tar -jxvf $RANDRPROTO_VERSION.tar.bz2
(cd $RANDRPROTO_VERSION && ./configure --prefix=$HOME/prefix && make install)
wget $XORG_RELEASES/lib/$LIBXRANDR_VERSION.tar.bz2
tar -jxvf $LIBXRANDR_VERSION.tar.bz2
(cd $LIBXRANDR_VERSION && ./configure --prefix=$HOME/prefix && make install)
wget $XORG_RELEASES/lib/$LIBXSHMFENCE_VERSION.tar.bz2
tar -jxvf $LIBXSHMFENCE_VERSION.tar.bz2
(cd $LIBXSHMFENCE_VERSION && ./configure --prefix=$HOME/prefix && make install)
wget https://people.freedesktop.org/~aplattner/vdpau/$LIBVDPAU_VERSION.tar.bz2
wget http://people.freedesktop.org/~aplattner/vdpau/$LIBVDPAU_VERSION.tar.bz2
tar -jxvf $LIBVDPAU_VERSION.tar.bz2
(cd $LIBVDPAU_VERSION && ./configure --prefix=$HOME/prefix && make install)
wget https://www.freedesktop.org/software/vaapi/releases/libva/$LIBVA_VERSION.tar.bz2
wget http://www.freedesktop.org/software/vaapi/releases/libva/$LIBVA_VERSION.tar.bz2
tar -jxvf $LIBVA_VERSION.tar.bz2
(cd $LIBVA_VERSION && ./configure --prefix=$HOME/prefix --disable-wayland --disable-dummy-driver && make install)
@@ -623,34 +541,13 @@ install:
"#ifndef _LINUX_MEMFD_H" \
"#define _LINUX_MEMFD_H" \
"" \
"#define __NR_memfd_create 319" \
"#define SYS_memfd_create __NR_memfd_create" \
"" \
"#define MFD_CLOEXEC 0x0001U" \
"#define MFD_ALLOW_SEALING 0x0002U" \
"" \
"#endif /* _LINUX_MEMFD_H */" > linux/memfd.h
# Generate this header, including the missing SYS_memfd_create
# macro, which is not provided by the header in the Travis
# instance
mkdir -p sys
printf "%s\n" \
"#ifndef _SYSCALL_H" \
"#define _SYSCALL_H 1" \
"" \
"#include <asm/unistd.h>" \
"" \
"#ifndef _LIBC" \
"# include <bits/syscall.h>" \
"#endif" \
"" \
"#ifndef __NR_memfd_create" \
"# define __NR_memfd_create 319 /* Taken from <asm/unistd_64.h> */" \
"#endif" \
"" \
"#ifndef SYS_memfd_create" \
"# define SYS_memfd_create __NR_memfd_create" \
"#endif" \
"" \
"#endif" > sys/syscall.h
fi
script:
@@ -661,9 +558,7 @@ script:
export CFLAGS="$CFLAGS -isystem`pwd`";
mkdir build &&
cd build &&
../autogen.sh --enable-debug
./autogen.sh --enable-debug
$LIBUNWIND_FLAGS
$DRI_LOADERS
--with-dri-drivers=$DRI_DRIVERS
@@ -684,14 +579,6 @@ script:
- |
if test "x$BUILD" = xmeson; then
if test "x$TRAVIS_OS_NAME" == xosx; then
MESON_OPTIONS="-Degl=false"
fi
if test "x$TRAVIS_OS_NAME" == xlinux; then
MESON_OPTIONS="-Ddri-drivers=${DRI_DRIVERS:-[]} -Dgallium-drivers=${GALLIUM_DRIVERS:-[]} -Dvulkan-drivers=${VULKAN_DRIVERS:-[]}"
fi
# Travis CI has moved to LLVM 5.0, and meson is detecting
# automatically the available version in /usr/local/bin based on
# the PATH env variable order preference.

View File

@@ -74,10 +74,7 @@ LOCAL_CFLAGS += \
-DHAVE_ENDIAN_H \
-DHAVE_ZLIB \
-DMAJOR_IN_SYSMACROS \
-DVK_USE_PLATFORM_ANDROID_KHR \
-fvisibility=hidden \
-fno-math-errno \
-fno-trapping-math \
-Wno-sign-compare
LOCAL_CPPFLAGS += \
@@ -91,13 +88,6 @@ LOCAL_CPPFLAGS += \
LOCAL_CONLYFLAGS += \
-std=c99
# c11 timespec_get is part of bionic as well
# https://android-review.googlesource.com/c/718518
# This means releases from P and earlier won't need this
ifeq ($(filter 5 6 7 8 9, $(MESA_ANDROID_MAJOR_VERSION)),)
LOCAL_CFLAGS += -DHAVE_TIMESPEC_GET
endif
ifeq ($(strip $(MESA_ENABLE_ASM)),true)
ifeq ($(TARGET_ARCH),x86)
LOCAL_CFLAGS += \

View File

@@ -10,7 +10,7 @@ $(call add-clean-step, rm -rf $(PRODUCT_OUT)/*/STATIC_LIBRARIES/libmesa_*_interm
$(call add-clean-step, rm -rf $(PRODUCT_OUT)/*/SHARED_LIBRARIES/i9?5_dri_intermediates)
$(call add-clean-step, rm -rf $(PRODUCT_OUT)/*/SHARED_LIBRARIES/libglapi_intermediates)
$(call add-clean-step, rm -rf $(PRODUCT_OUT)/*/SHARED_LIBRARIES/libGLES_mesa_intermediates)
$(call add-clean-step, rm -rf $(HOST_OUT)/*/EXECUTABLES/mesa_*_intermediates)
$(call add-clean-step, rm -rf $(HOST_OUT)/*/EXECUTABLES/glsl_compiler_intermediates)
$(call add-clean-step, rm -rf $(HOST_OUT)/*/STATIC_LIBRARIES/libmesa_*_intermediates)
$(call add-clean-step, rm -rf $(HOST_OUT_release)/*/EXECUTABLES/mesa_*_intermediates)
$(call add-clean-step, rm -rf $(HOST_OUT_release)/*/EXECUTABLES/glsl_compiler_intermediates)
$(call add-clean-step, rm -rf $(HOST_OUT_release)/*/STATIC_LIBRARIES/libmesa_*_intermediates)
$(call add-clean-step, rm -rf $(PRODUCT_OUT)/*/SHARED_LIBRARIES/*_dri_intermediates)

View File

@@ -77,7 +77,6 @@ noinst_HEADERS = \
include/drm-uapi/drm_mode.h \
include/drm-uapi/i915_drm.h \
include/drm-uapi/tegra_drm.h \
include/drm-uapi/v3d_drm.h \
include/drm-uapi/vc4_drm.h \
include/D3D9 \
include/GL/wglext.h \

View File

@@ -1,79 +0,0 @@
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================
Source
------
This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.
Build status
------------
Travis:
.. image:: https://travis-ci.org/mesa3d/mesa.svg?branch=master
:target: https://travis-ci.org/mesa3d/mesa
Appveyor:
.. image:: https://img.shields.io/appveyor/ci/mesa3d/mesa.svg
:target: https://ci.appveyor.com/project/mesa3d/mesa
Coverity:
.. image:: https://scan.coverity.com/projects/139/badge.svg?flat=1
:target: https://scan.coverity.com/projects/mesa
Build & install
---------------
You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):
.. code-block:: sh
$ mkdir build
$ cd build
$ meson ..
$ sudo ninja install
Support
-------
Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.
The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_
Bug reports
-----------
If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).
Contributing
------------
Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).
Note that Mesa uses email mailing-lists for patches submission, review and
discussions.

View File

@@ -116,7 +116,6 @@ MESON BUILD
R: Dylan Baker <dylan@pnwbakers.com>
R: Eric Engestrom <eric@engestrom.ch>
F: */meson.build
F: meson.build
F: meson_options.txt
ANDROID EGL SUPPORT

View File

@@ -27,13 +27,6 @@ import SCons.Util
import common
#######################################################################
# Minimal scons version
EnsureSConsVersion(2, 4)
EnsurePythonVersion(2, 7)
#######################################################################
# Configuration options

View File

@@ -1 +1 @@
18.3.2
18.1.5

View File

@@ -33,41 +33,31 @@ branches:
# - https://www.appveyor.com/blog/2014/06/04/shallow-clone-for-git-repositories
clone_depth: 100
# https://www.appveyor.com/docs/build-cache/
cache:
- '%LOCALAPPDATA%\pip\Cache -> appveyor.yml'
- win_flex_bison-2.5.15.zip
- llvm-5.0.1-msvc2017-mtd.7z
- win_flex_bison-2.5.9.zip
- llvm-3.3.1-msvc2015-mtd.7z
os: Visual Studio 2017
init:
# Appveyor defaults core.autocrlf to input instead of the default (true), but
# that can hide problems processing CRLF text on Windows
- git config --global core.autocrlf true
os: Visual Studio 2015
environment:
WINFLEXBISON_VERSION: 2.5.15
LLVM_ARCHIVE: llvm-5.0.1-msvc2017-mtd.7z
WINFLEXBISON_ARCHIVE: win_flex_bison-2.5.9.zip
LLVM_ARCHIVE: llvm-3.3.1-msvc2015-mtd.7z
install:
# Check git config
- git config core.autocrlf
# Check pip
- python --version
- python -m pip --version
# Install Mako
- python -m pip install Mako==1.0.7
- python -m pip install Mako==1.0.6
# Install pywin32 extensions, needed by SCons
- python -m pip install pypiwin32
# Install python wheels, necessary to install SCons via pip
- python -m pip install wheel
# Install SCons
- python -m pip install scons==3.0.1
- python -m pip install scons==2.5.1
- scons --version
# Install flex/bison
- set WINFLEXBISON_ARCHIVE=win_flex_bison-%WINFLEXBISON_VERSION%.zip
- if not exist "%WINFLEXBISON_ARCHIVE%" appveyor DownloadFile "https://github.com/lexxmark/winflexbison/releases/download/v%WINFLEXBISON_VERSION%/%WINFLEXBISON_ARCHIVE%"
- if not exist "%WINFLEXBISON_ARCHIVE%" appveyor DownloadFile "https://downloads.sourceforge.net/project/winflexbison/old_versions/%WINFLEXBISON_ARCHIVE%"
- 7z x -y -owinflexbison\ "%WINFLEXBISON_ARCHIVE%" > nul
- set Path=%CD%\winflexbison;%Path%
- win_flex --version
@@ -79,10 +69,10 @@ install:
- set LLVM=%CD%\llvm
build_script:
- scons -j%NUMBER_OF_PROCESSORS% MSVC_VERSION=14.1 llvm=1
- scons -j%NUMBER_OF_PROCESSORS% MSVC_VERSION=14.0 llvm=1
after_build:
- scons -j%NUMBER_OF_PROCESSORS% MSVC_VERSION=14.1 llvm=1 check
- scons -j%NUMBER_OF_PROCESSORS% MSVC_VERSION=14.0 llvm=1 check
# It's possible to setup notification here, as described in

View File

@@ -1,4 +1,47 @@
# fixes: Commit was squashed into the respective offenders
c02390f8fcd367c7350db568feabb2f062efca14 egl/wayland: rather obvious build fix
# fixes: The commit addresses b4476138d5ad3f8d30c14ee61f2f375edfdbab2a
ff6f1dd0d3c6b4c15ca51b478b2884d14f6a1e06 meson: libfreedreno depends upon libdrm (for fence support)
d89f58a6b8436b59dcf3b896c0ccddabed3f78fd
a7d0c53ab89ca86b705014925214101f5bc4187f
# These patches are ignored becuase Jason provided a version rebased on the 18.1
# branch that was pulled instead
#
778e2881a04817e8c10c7a400bf1e37414420194
3b54dd87f707a0fa40a1555bee64aeb06a381c27
eeae4851494c16d2a6591550bfa6ef77d887ebe3
a26693493570a9d0f0fba1be617e01ee7bfff4db
0e7f3febf7e739c075a139ae641d65a0618752f3
# This has a warning that it fixes more than one commit, but isn't needed in
# 18.1
#
a1220e73116bad74f39c1792a0b0cf0e4e5031db
# This doesn't apply and isn't necessary since
# 1cc2e0cc6b47bd5efbf2af266405060785085e6b isn't in the 18.1 branch
#
587e712eda95c31d88ea9d20e59ad0ae59afef4f
# This requires too many previous patch, and Marek (the author) decided to
# to drop it from stable
#
cac7ab1192eefdd8d8b3f25053fb006b5c330eb8
# This patch is excluded since it requires additional patches to be pulled,
# and is mainly aimed at developers, who rarely (if ever) work in the
# stable branch
#
a2f5292c82ad07731d633b36a663e46adc181db9
# This patch required manual backport, which was provided as
# 3953467ee7851792c1d4b1c9435499545a7da9fc
#
4a67ce886a7b3def5f66c1aedf9e5436d157a03c
# This patch required manual backport, which was provided as
# 31677c5aa867e457cd06ae25150be2155e8da3c6
#
1f616a840eac02241c585d28e9dac8f19a297f39
# Jason de-nominated this because it "a) shouldn't be needed and b) is horribly
# broken"
#
11712b9ca17e4e1a819dcb7d020e19c6da77bc90

View File

@@ -23,7 +23,7 @@ echo "<ul>"
echo ""
# extract fdo urls from commit log
git log --pretty=medium $* | grep 'bugs.freedesktop.org/show_bug' | sed -e $trim_before | sort -n -u | sed -e $use_after |\
git log $* | grep 'bugs.freedesktop.org/show_bug' | sed -e $trim_before | sort -n -u | sed -e $use_after |\
while read url
do
id=$(echo $url | cut -d'=' -f2)

81
bin/get-fixes-pick-list.sh Executable file
View File

@@ -0,0 +1,81 @@
#!/bin/sh
# Script for generating a list of candidates [referenced by a Fixes tag] for
# cherry-picking to a stable branch
#
# Usage examples:
#
# $ bin/get-fixes-pick-list.sh
# $ bin/get-fixes-pick-list.sh > picklist
# $ bin/get-fixes-pick-list.sh | tee picklist
# Use the last branchpoint as our limit for the search
latest_branchpoint=`git merge-base origin/master HEAD`
# List all the commits between day 1 and the branch point...
git log --reverse --pretty=%H $latest_branchpoint > already_landed
# ... and the ones cherry-picked.
git log --reverse --pretty=medium --grep="cherry picked from commit" $latest_branchpoint..HEAD |\
grep "cherry picked from commit" |\
sed -e 's/^[[:space:]]*(cherry picked from commit[[:space:]]*//' -e 's/)//' > already_picked
# Grep for commits with Fixes tag
git log --reverse --pretty=%H -i --grep="fixes:" $latest_branchpoint..origin/master |\
while read sha
do
# Check to see whether the patch is on the ignore list ...
if [ -f bin/.cherry-ignore ] ; then
if grep -q ^$sha bin/.cherry-ignore ; then
continue
fi
fi
# Skip if it has been already cherry-picked.
if grep -q ^$sha already_picked ; then
continue
fi
# Place every "fixes:" tag on its own line and join with the next word
# on its line or a later one.
fixes=`git show --pretty=medium -s $sha | tr -d "\n" | sed -e 's/fixes:[[:space:]]*/\nfixes:/Ig' | grep "fixes:" | sed -e 's/\(fixes:[a-zA-Z0-9]*\).*$/\1/'`
# For each one try to extract the tag
fixes_count=`echo "$fixes" | wc -l`
warn=`(test $fixes_count -gt 1 && echo $fixes_count) || echo 0`
while [ $fixes_count -gt 0 ] ; do
# Treat only the current line
id=`echo "$fixes" | tail -n $fixes_count | head -n 1 | cut -d : -f 2`
fixes_count=$(($fixes_count-1))
# Bail out if we cannot find suitable id.
# Any specific validation the $id is valid and not some junk, is
# implied with the follow up code
if [ "x$id" = x ] ; then
continue
fi
# Check if the offending commit is in branch.
# Be that cherry-picked ...
# ... or landed before the branchpoint.
if grep -q ^$id already_picked ||
grep -q ^$id already_landed ; then
printf "Commit \"%s\" fixes %s\n" \
"`git log -n1 --pretty=oneline $sha`" \
"$id"
warn=$(($warn-1))
fi
done
if [ $warn -gt 0 ] ; then
printf "WARNING: Commit \"%s\" has more than one Fixes tag\n" \
"`git log -n1 --pretty=oneline $sha`"
fi
done
rm -f already_picked
rm -f already_landed

View File

@@ -7,107 +7,21 @@
# $ bin/get-pick-list.sh
# $ bin/get-pick-list.sh > picklist
# $ bin/get-pick-list.sh | tee picklist
#
# The output is as follows:
# [nomination_type] commit_sha commit summary
is_stable_nomination()
{
git show --summary "$1" | grep -q -i -o "CC:.*mesa-stable"
}
is_typod_nomination()
{
git show --summary "$1" | grep -q -i -o "CC:.*mesa-dev"
}
fixes=
# Helper to handle various mistypos of the fixes tag.
# The tag string itself is passed as argument and normalised within.
#
# Resulting string in the global variable "fixes" and contains entries
# in the form "fixes:$sha"
is_sha_nomination()
{
fixes=`git show --pretty=medium -s $1 | tr -d "\n" | \
sed -e 's/'"$2"'/\nfixes:/Ig' | \
grep -Eo 'fixes:[a-f0-9]{8,40}'`
fixes_count=`echo "$fixes" | grep "fixes:" | wc -l`
if test $fixes_count -eq 0; then
return 1
fi
# Throw a warning for each invalid sha
while test $fixes_count -gt 0; do
# Treat only the current line
id=`echo "$fixes" | tail -n $fixes_count | head -n 1 | cut -d : -f 2`
fixes_count=$(($fixes_count-1))
if ! git show $id &>/dev/null; then
echo WARNING: Commit $1 lists invalid sha $id
fi
done
return 0
}
# Checks if at least one of offending commits, listed in the global
# "fixes", is in branch.
sha_in_range()
{
fixes_count=`echo "$fixes" | grep "fixes:" | wc -l`
while test $fixes_count -gt 0; do
# Treat only the current line
id=`echo "$fixes" | tail -n $fixes_count | head -n 1 | cut -d : -f 2`
fixes_count=$(($fixes_count-1))
# Be that cherry-picked ...
# ... or landed before the branchpoint.
if grep -q ^$id already_picked ||
grep -q ^$id already_landed ; then
return 0
fi
done
return 1
}
is_fixes_nomination()
{
is_sha_nomination "$1" "fixes:[[:space:]]*"
if test $? -eq 0; then
return 0
fi
is_sha_nomination "$1" "fixes[[:space:]]\+"
}
is_brokenby_nomination()
{
is_sha_nomination "$1" "broken by"
}
is_revert_nomination()
{
is_sha_nomination "$1" "This reverts commit "
}
# Use the last branchpoint as our limit for the search
latest_branchpoint=`git merge-base origin/master HEAD`
# List all the commits between day 1 and the branch point...
git log --reverse --pretty=%H $latest_branchpoint > already_landed
# ... and the ones cherry-picked.
# Grep for commits with "cherry picked from commit" in the commit message.
git log --reverse --pretty=medium --grep="cherry picked from commit" $latest_branchpoint..HEAD |\
grep "cherry picked from commit" |\
sed -e 's/^[[:space:]]*(cherry picked from commit[[:space:]]*//' -e 's/)//' > already_picked
# Grep for potential candidates
git log --reverse --pretty=%H -i --grep='^CC:.*mesa-stable\|^CC:.*mesa-dev\|\<fixes\>\|\<broken by\>\|This reverts commit' $latest_branchpoint..origin/master |\
# Grep for commits that were marked as a candidate for the stable tree.
git log --reverse --pretty=%H -i --grep='^CC:.*mesa-stable' $latest_branchpoint..origin/master |\
while read sha
do
# Check to see whether the patch is on the ignore list.
if test -f bin/.cherry-ignore; then
if [ -f bin/.cherry-ignore ] ; then
if grep -q ^$sha bin/.cherry-ignore ; then
continue
fi
@@ -118,33 +32,7 @@ do
continue
fi
if is_fixes_nomination "$sha"; then
tag=fixes
elif is_brokenby_nomination "$sha"; then
tag=brokenby
elif is_revert_nomination "$sha"; then
tag=revert
elif is_stable_nomination "$sha"; then
tag=stable
elif is_typod_nomination "$sha"; then
tag=typod
else
continue
fi
case "$tag" in
fixes | brokenby | revert )
if ! sha_in_range; then
continue
fi
;;
* )
;;
esac
printf "[ %8s ] " "$tag"
git --no-pager show --summary --oneline $sha
git log -n1 --pretty=oneline $sha | cat
done
rm -f already_picked
rm -f already_landed

42
bin/get-typod-pick-list.sh Executable file
View File

@@ -0,0 +1,42 @@
#!/bin/sh
# Script for generating a list of candidates which have typos in the nomination line
#
# Usage examples:
#
# $ bin/get-typod-pick-list.sh
# $ bin/get-typod-pick-list.sh > picklist
# $ bin/get-typod-pick-list.sh | tee picklist
# NB:
# This script intentionally _never_ checks for specific version tag
# Should we consider folding it with the original get-pick-list.sh
# Use the last branchpoint as our limit for the search
latest_branchpoint=`git merge-base origin/master HEAD`
# Grep for commits with "cherry picked from commit" in the commit message.
git log --reverse --grep="cherry picked from commit" $latest_branchpoint..HEAD |\
grep "cherry picked from commit" |\
sed -e 's/^[[:space:]]*(cherry picked from commit[[:space:]]*//' -e 's/)//' > already_picked
# Grep for commits that were marked as a candidate for the stable tree.
git log --reverse --pretty=%H -i --grep='^CC:.*mesa-dev' $latest_branchpoint..origin/master |\
while read sha
do
# Check to see whether the patch is on the ignore list.
if [ -f bin/.cherry-ignore ] ; then
if grep -q ^$sha bin/.cherry-ignore ; then
continue
fi
fi
# Check to see if it has already been picked over.
if grep -q ^$sha already_picked ; then
continue
fi
git log -n1 --pretty=oneline $sha | cat
done
rm -f already_picked

29
bin/git_sha1_gen.py Normal file → Executable file
View File

@@ -1,3 +1,5 @@
#!/usr/bin/env python
"""
Generate the contents of the git_sha1.h file.
The output of this script goes to stdout.
@@ -26,25 +28,22 @@ def get_git_sha1():
git_sha1 = ''
return git_sha1
def write_if_different(contents):
"""
Avoid touching the output file if it doesn't need modifications
Useful to avoid triggering rebuilds when nothing has changed.
"""
if os.path.isfile(args.output):
with open(args.output, 'r') as file:
if file.read() == contents:
return
with open(args.output, 'w') as file:
file.write(contents)
parser = argparse.ArgumentParser()
parser.add_argument('--output', help='File to write the #define in',
required=True)
required=True)
args = parser.parse_args()
git_sha1 = os.environ.get('MESA_GIT_SHA1_OVERRIDE', get_git_sha1())[:10]
if git_sha1:
write_if_different('#define MESA_GIT_SHA1 " (git-' + git_sha1 + ')"')
git_sha1_h_in_path = os.path.join(os.path.dirname(sys.argv[0]),
'..', 'src', 'git_sha1.h.in')
with open(git_sha1_h_in_path , 'r') as git_sha1_h_in:
new_sha1 = git_sha1_h_in.read().replace('@VCS_TAG@', git_sha1)
if os.path.isfile(args.output):
with open(args.output, 'r') as git_sha1_h:
if git_sha1_h.read() == new_sha1:
quit()
with open(args.output, 'w') as git_sha1_h:
git_sha1_h.write(new_sha1)
else:
write_if_different('#define MESA_GIT_SHA1 ""')
open(args.output, 'w').close()

21
bin/install_megadrivers.py Normal file → Executable file
View File

@@ -1,3 +1,4 @@
#!/usr/bin/env python
# encoding=utf-8
# Copyright © 2017-2018 Intel Corporation
@@ -42,28 +43,26 @@ def main():
master = os.path.join(to, os.path.basename(args.megadriver))
if not os.path.exists(to):
if os.path.lexists(to):
os.unlink(to)
os.makedirs(to)
shutil.copy(args.megadriver, master)
for driver in args.drivers:
abs_driver = os.path.join(to, driver)
for each in args.drivers:
driver = os.path.join(to, each)
if os.path.lexists(abs_driver):
os.unlink(abs_driver)
print('installing {} to {}'.format(args.megadriver, abs_driver))
os.link(master, abs_driver)
if os.path.exists(driver):
os.unlink(driver)
print('installing {} to {}'.format(args.megadriver, driver))
os.link(master, driver)
try:
ret = os.getcwd()
os.chdir(to)
name, ext = os.path.splitext(driver)
name, ext = os.path.splitext(each)
while ext != '.so':
if os.path.lexists(name):
if os.path.exists(name):
os.unlink(name)
os.symlink(driver, name)
os.symlink(each, name)
name, ext = os.path.splitext(name)
finally:
os.chdir(ret)

View File

@@ -86,7 +86,7 @@ def AddOptions(opts):
from SCons.Options.EnumOption import EnumOption
opts.Add(EnumOption('build', 'build type', 'debug',
allowed_values=('debug', 'checked', 'profile',
'release')))
'release', 'opt')))
opts.Add(BoolOption('verbose', 'verbose output', 'no'))
opts.Add(EnumOption('machine', 'use machine-specific assembly code',
default_machine,
@@ -99,13 +99,17 @@ def AddOptions(opts):
'enable static code analysis where available', 'no'))
opts.Add(BoolOption('asan', 'enable Address Sanitizer', 'no'))
opts.Add('toolchain', 'compiler toolchain', default_toolchain)
opts.Add(BoolOption('gles', 'EXPERIMENTAL: enable OpenGL ES support',
'no'))
opts.Add(BoolOption('llvm', 'use LLVM', default_llvm))
opts.Add(BoolOption('openmp', 'EXPERIMENTAL: compile with openmp (swrast)',
'no'))
opts.Add(BoolOption('debug', 'DEPRECATED: debug build', 'yes'))
opts.Add(BoolOption('profile', 'DEPRECATED: profile build', 'no'))
opts.Add(BoolOption('quiet', 'DEPRECATED: profile build', 'yes'))
opts.Add(BoolOption('texture_float',
'enable floating-point textures and renderbuffers',
'no'))
opts.Add(BoolOption('swr', 'Build OpenSWR', 'no'))
if host_platform == 'windows':
opts.Add('MSVC_VERSION', 'Microsoft Visual C/C++ version')
opts.Add('MSVC_USE_SCRIPT', 'Microsoft Visual C/C++ vcvarsall script', True)

View File

@@ -74,12 +74,12 @@ AC_SUBST([OPENCL_VERSION])
# in the first entry.
LIBDRM_REQUIRED=2.4.75
LIBDRM_RADEON_REQUIRED=2.4.71
LIBDRM_AMDGPU_REQUIRED=2.4.95
LIBDRM_AMDGPU_REQUIRED=2.4.91
LIBDRM_INTEL_REQUIRED=2.4.75
LIBDRM_NVVIEUX_REQUIRED=2.4.66
LIBDRM_NOUVEAU_REQUIRED=2.4.66
LIBDRM_FREEDRENO_REQUIRED=2.4.91
LIBDRM_ETNAVIV_REQUIRED=2.4.89
LIBDRM_VC4_REQUIRED=2.4.89
dnl Versions for external dependencies
DRI2PROTO_REQUIRED=2.8
@@ -89,7 +89,6 @@ LIBOMXIL_TIZONIA_REQUIRED=0.10.0
LIBVA_REQUIRED=0.39.0
VDPAU_REQUIRED=1.1
WAYLAND_REQUIRED=1.11
WAYLAND_EGL_BACKEND_REQUIRED=3
WAYLAND_PROTOCOLS_REQUIRED=1.8
XCB_REQUIRED=1.9.3
XCBDRI2_REQUIRED=1.8
@@ -107,9 +106,9 @@ dnl LLVM versions
LLVM_REQUIRED_GALLIUM=3.3.0
LLVM_REQUIRED_OPENCL=3.9.0
LLVM_REQUIRED_R600=3.9.0
LLVM_REQUIRED_RADEONSI=6.0.0
LLVM_REQUIRED_RADV=6.0.0
LLVM_REQUIRED_SWR=6.0.0
LLVM_REQUIRED_RADEONSI=4.0.0
LLVM_REQUIRED_RADV=4.0.0
LLVM_REQUIRED_SWR=4.0.0
dnl Check for progs
AC_PROG_CPP
@@ -120,12 +119,10 @@ dnl other CC/CXX flags related help
AC_ARG_VAR([CXX11_CXXFLAGS], [Compiler flag to enable C++11 support (only needed if not
enabled by default and different from -std=c++11)])
AM_PROG_CC_C_O
AC_PROG_GREP
AC_PROG_NM
AM_PROG_AS
AX_CHECK_GNU_MAKE
AM_PATH_PYTHON([2.7],, [AM_PATH_PYTHON([3.4],, [:])])
AC_CHECK_PROGS([PYTHON2], [python2.7 python2 python])
AC_PROG_SED
AC_PROG_MKDIR_P
@@ -157,7 +154,7 @@ fi
AX_CHECK_PYTHON_MAKO_MODULE($PYTHON_MAKO_REQUIRED)
if test "$PYTHON" = ":"; then
if test -z "$PYTHON2"; then
if test ! -f "$srcdir/src/util/format_srgb.c"; then
AC_MSG_ERROR([Python not found - unable to generate sources])
fi
@@ -295,12 +292,6 @@ esac
AM_CONDITIONAL(HAVE_ANDROID, test "x$android" = xyes)
# Toggle Werror since at some point clang started treating unknown -W
# flags as warnings, succeeding with the build, yet issuing an annoying
# warning.
save_CFLAGS="$CFLAGS"
export CFLAGS="$CFLAGS -Werror"
dnl
dnl Check compiler flags
dnl
@@ -308,19 +299,10 @@ AX_CHECK_COMPILE_FLAG([-Wall], [CFLAGS="$CFLAGS
AX_CHECK_COMPILE_FLAG([-Werror=implicit-function-declaration], [CFLAGS="$CFLAGS -Werror=implicit-function-declaration"])
AX_CHECK_COMPILE_FLAG([-Werror=missing-prototypes], [CFLAGS="$CFLAGS -Werror=missing-prototypes"])
AX_CHECK_COMPILE_FLAG([-Wmissing-prototypes], [CFLAGS="$CFLAGS -Wmissing-prototypes"])
dnl Dylan Baker: gcc and clang always accepr -Wno-*, hence check for the original warning, then set the no-* flag
AX_CHECK_COMPILE_FLAG([-Wmissing-field-initializers], [CFLAGS="$CFLAGS -Wno-missing-field-initializers"])
AX_CHECK_COMPILE_FLAG([-Wformat-truncation], [CFLAGS="$CFLAGS -Wno-format-truncation"])
AX_CHECK_COMPILE_FLAG([-fno-math-errno], [CFLAGS="$CFLAGS -fno-math-errno"])
AX_CHECK_COMPILE_FLAG([-fno-trapping-math], [CFLAGS="$CFLAGS -fno-trapping-math"])
AX_CHECK_COMPILE_FLAG([-fvisibility=hidden], [VISIBILITY_CFLAGS="-fvisibility=hidden"])
CFLAGS="$save_CFLAGS"
# Toggle Werror since at some point clang started treating unknown -W
# flags as warnings, succeeding with the build, yet issuing an annoying
# warning.
dnl
dnl Check C++ compiler flags
dnl
@@ -329,8 +311,6 @@ AX_CHECK_COMPILE_FLAG([-Wall], [CXXFLAGS="$CXXFL
AX_CHECK_COMPILE_FLAG([-fno-math-errno], [CXXFLAGS="$CXXFLAGS -fno-math-errno"])
AX_CHECK_COMPILE_FLAG([-fno-trapping-math], [CXXFLAGS="$CXXFLAGS -fno-trapping-math"])
AX_CHECK_COMPILE_FLAG([-fvisibility=hidden], [VISIBILITY_CXXFLAGS="-fvisibility=hidden"])
AX_CHECK_COMPILE_FLAG([-Wmissing-field-initializers], [CXXFLAGS="$CXXFLAGS -Wno-missing-field-initializers"])
AX_CHECK_COMPILE_FLAG([-Wformat-truncation], [CXXFLAGS="$CXXFLAGS -Wno-format-truncation"])
AC_LANG_POP([C++])
# Flags to help ensure that certain portions of the code -- and only those
@@ -780,6 +760,21 @@ esac
AC_SUBST([LIB_EXT])
dnl
dnl potentially-infringing-but-nobody-knows-for-sure stuff
dnl
AC_ARG_ENABLE([texture-float],
[AS_HELP_STRING([--enable-texture-float],
[enable floating-point textures and renderbuffers @<:@default=disabled@:>@])],
[enable_texture_float="$enableval"],
[enable_texture_float=no]
)
if test "x$enable_texture_float" = xyes; then
AC_MSG_WARN([Floating-point textures enabled.])
AC_MSG_WARN([Please consult docs/patents.txt with your lawyer before building Mesa.])
DEFINES="$DEFINES -DTEXTURE_FLOAT_ENABLED"
fi
dnl
dnl Arch/platform-specific settings
dnl
@@ -978,22 +973,6 @@ if test "x$pthread_stubs_possible" = xyes; then
PKG_CHECK_MODULES(PTHREADSTUBS, pthread-stubs >= 0.4)
fi
save_LIBS="$LIBS"
LIBS="$PTHREAD_LIBS"
AC_MSG_CHECKING(whether pthread_setaffinity_np is supported)
AC_LINK_IFELSE([AC_LANG_SOURCE([[
#define _GNU_SOURCE
#include <pthread.h>
int main() {
void *a = (void*) &pthread_setaffinity_np;
long b = (long) a;
return (int) b;
}]])],
[DEFINES="$DEFINES -DHAVE_PTHREAD_SETAFFINITY"];
AC_MSG_RESULT([yes]),
AC_MSG_RESULT([no]))
LIBS="$save_LIBS"
dnl Check for futex for fast inline simple_mtx_t.
AC_CHECK_HEADER([linux/futex.h], [DEFINES="$DEFINES -DHAVE_LINUX_FUTEX_H"])
@@ -1395,7 +1374,7 @@ GALLIUM_DRIVERS_DEFAULT="r300,r600,svga,swrast"
AC_ARG_WITH([gallium-drivers],
[AS_HELP_STRING([--with-gallium-drivers@<:@=DIRS...@:>@],
[comma delimited Gallium drivers list, e.g.
"i915,nouveau,r300,r600,radeonsi,freedreno,pl111,svga,swrast,swr,tegra,v3d,vc4,virgl,etnaviv,imx"
"i915,nouveau,r300,r600,radeonsi,freedreno,pl111,svga,swrast,swr,tegra,vc4,vc5,virgl,etnaviv,imx"
@<:@default=r300,r600,svga,swrast@:>@])],
[with_gallium_drivers="$withval"],
[with_gallium_drivers="$GALLIUM_DRIVERS_DEFAULT"])
@@ -1444,7 +1423,6 @@ AM_CONDITIONAL(NEED_OPENGL_COMMON, test "x$enable_opengl" = xyes -o \
"x$enable_gles1" = xyes -o \
"x$enable_gles2" = xyes)
AM_CONDITIONAL(NEED_KHRPLATFORM, test "x$enable_egl" = xyes -o \
"x$enable_opengl" = xyes -o \
"x$enable_gles1" = xyes -o \
"x$enable_gles2" = xyes)
@@ -1533,15 +1511,15 @@ fi
AC_ARG_WITH([gl-lib-name],
[AS_HELP_STRING([--with-gl-lib-name@<:@=NAME@:>@],
[specify GL library name @<:@default=GL@:>@])],
[AC_MSG_ERROR([--with-gl-lib-name is no longer supported. Rename the library manually if needed.])],
[])
[GL_LIB=$withval],
[GL_LIB="$DEFAULT_GL_LIB_NAME"])
AC_ARG_WITH([osmesa-lib-name],
[AS_HELP_STRING([--with-osmesa-lib-name@<:@=NAME@:>@],
[specify OSMesa library name @<:@default=OSMesa@:>@])],
[AC_MSG_ERROR([--with-osmesa-lib-name is no longer supported. Rename the library manually if needed.])],
[])
GL_LIB="$DEFAULT_GL_LIB_NAME"
OSMESA_LIB=OSMesa
[OSMESA_LIB=$withval],
[OSMESA_LIB=OSMesa])
AS_IF([test "x$GL_LIB" = xyes], [GL_LIB="$DEFAULT_GL_LIB_NAME"])
AS_IF([test "x$OSMESA_LIB" = xyes], [OSMESA_LIB=OSMesa])
dnl
dnl Mangled Mesa support
@@ -1553,9 +1531,6 @@ AC_ARG_ENABLE([mangling],
[enable_mangling=no]
)
if test "x${enable_mangling}" = "xyes" ; then
if test "x$enable_libglvnd" = xyes; then
AC_MSG_ERROR([Conflicting options --enable-mangling and --enable-libglvnd.])
fi
DEFINES="${DEFINES} -DUSE_MGL_NAMESPACE"
GL_LIB="Mangled${GL_LIB}"
OSMESA_LIB="Mangled${OSMESA_LIB}"
@@ -1563,15 +1538,6 @@ fi
AC_SUBST([GL_LIB])
AC_SUBST([OSMESA_LIB])
dnl HACK when building glx + glvnd we ship gl.pc, despite that glvnd should do it
dnl Thus we need to use GL as a DSO name.
if test "x$enable_libglvnd" = xyes -a "x$enable_glx" != xno; then
GL_PKGCONF_LIB="GL"
else
GL_PKGCONF_LIB="$GL_LIB"
fi
AC_SUBST([GL_PKGCONF_LIB])
# Check for libdrm
PKG_CHECK_MODULES([LIBDRM], [libdrm >= $LIBDRM_REQUIRED],
[have_libdrm=yes], [have_libdrm=no])
@@ -1611,7 +1577,6 @@ AM_CONDITIONAL(HAVE_APPLEDRI, test "x$enable_dri" = xyes -a "x$dri_platform" = x
AM_CONDITIONAL(HAVE_LMSENSORS, test "x$enable_lmsensors" = xyes )
AM_CONDITIONAL(HAVE_GALLIUM_EXTRA_HUD, test "x$enable_gallium_extra_hud" = xyes )
AM_CONDITIONAL(HAVE_WINDOWSDRI, test "x$enable_dri" = xyes -a "x$dri_platform" = xwindows )
AM_CONDITIONAL(HAVE_XLEASE, test "x$have_xlease" = xyes )
AC_ARG_ENABLE([shared-glapi],
[AS_HELP_STRING([--enable-shared-glapi],
@@ -1700,8 +1665,6 @@ xxlib | xgallium-xlib)
xdri)
# DRI-based GLX
require_dri_shared_libs_and_glapi "GLX"
# find the DRI deps for libGL
dri_modules="x11 xext xdamage >= $XDAMAGE_REQUIRED xfixes x11-xcb xcb xcb-glx >= $XCBGLX_REQUIRED"
@@ -1716,8 +1679,6 @@ xdri)
if test x"$enable_dri" = xyes; then
dri_modules="$dri_modules xcb-dri2 >= $XCBDRI2_REQUIRED"
fi
dri_modules="$dri_modules xxf86vm"
fi
if test x"$dri_platform" = xapple ; then
DEFINES="$DEFINES -DGLX_USE_APPLEGL"
@@ -1727,6 +1688,12 @@ xdri)
fi
fi
# add xf86vidmode if available
PKG_CHECK_MODULES([XF86VIDMODE], [xxf86vm], HAVE_XF86VIDMODE=yes, HAVE_XF86VIDMODE=no)
if test "$HAVE_XF86VIDMODE" = yes ; then
dri_modules="$dri_modules xxf86vm"
fi
PKG_CHECK_MODULES([DRIGL], [$dri_modules])
GL_PC_REQ_PRIV="$GL_PC_REQ_PRIV $dri_modules"
X11_INCLUDES="$X11_INCLUDES $DRIGL_CFLAGS"
@@ -1738,6 +1705,10 @@ xdri)
;;
esac
# This is outside the case (above) so that it is invoked even for non-GLX
# builds.
AM_CONDITIONAL(HAVE_XF86VIDMODE, test "x$HAVE_XF86VIDMODE" = xyes)
GLESv1_CM_LIB_DEPS="$LIBDRM_LIBS -lm $PTHREAD_LIBS $DLOPEN_LIBS"
GLESv1_CM_PC_LIB_PRIV="-lm $PTHREAD_LIBS $DLOPEN_LIBS"
GLESv2_LIB_DEPS="$LIBDRM_LIBS -lm $PTHREAD_LIBS $DLOPEN_LIBS"
@@ -1754,6 +1725,8 @@ AC_SUBST([GLESv1_CM_PC_LIB_PRIV])
AC_SUBST([GLESv2_LIB_DEPS])
AC_SUBST([GLESv2_PC_LIB_PRIV])
AC_SUBST([HAVE_XF86VIDMODE])
dnl
dnl More GLX setup
dnl
@@ -1836,18 +1809,11 @@ for plat in $platforms; do
PKG_CHECK_MODULES([WAYLAND_CLIENT], [wayland-client >= $WAYLAND_REQUIRED])
PKG_CHECK_MODULES([WAYLAND_SERVER], [wayland-server >= $WAYLAND_REQUIRED])
PKG_CHECK_MODULES([WAYLAND_PROTOCOLS], [wayland-protocols >= $WAYLAND_PROTOCOLS_REQUIRED])
if test "x$enable_egl" = xyes; then
PKG_CHECK_MODULES([WAYLAND_EGL], [wayland-egl-backend >= $WAYLAND_EGL_BACKEND_REQUIRED])
fi
WAYLAND_PROTOCOLS_DATADIR=`$PKG_CONFIG --variable=pkgdatadir wayland-protocols`
PKG_CHECK_MODULES([WAYLAND_SCANNER], [wayland-scanner],
WAYLAND_SCANNER=`$PKG_CONFIG --variable=wayland_scanner wayland-scanner`,
WAYLAND_SCANNER='')
PKG_CHECK_EXISTS([wayland-scanner >= 1.15],
AC_SUBST(SCANNER_ARG, 'private-code'),
AC_SUBST(SCANNER_ARG, 'code'))
if test "x$WAYLAND_SCANNER" = x; then
AC_PATH_PROG([WAYLAND_SCANNER], [wayland-scanner], [:])
fi
@@ -1875,9 +1841,6 @@ for plat in $platforms; do
android)
PKG_CHECK_MODULES([ANDROID], [cutils hardware sync])
if test -n "$with_gallium_drivers"; then
PKG_CHECK_MODULES([BACKTRACE], [backtrace])
fi
DEFINES="$DEFINES -DHAVE_ANDROID_PLATFORM"
;;
@@ -1913,45 +1876,12 @@ if test x"$enable_dri3" = xyes; then
fi
fi
if echo "$platforms" | grep -q 'x11' && echo "$platforms" | grep -q 'drm'; then
have_xlease=yes
else
have_xlease=no
fi
if test x"$have_xlease" = xyes; then
randr_modules="x11-xcb xcb-randr"
PKG_CHECK_MODULES([XCB_RANDR], [$randr_modules])
xlib_randr_modules="xrandr"
PKG_CHECK_MODULES([XLIB_RANDR], [$xlib_randr_modules])
fi
AM_CONDITIONAL(HAVE_PLATFORM_X11, echo "$platforms" | grep -q 'x11')
AM_CONDITIONAL(HAVE_PLATFORM_WAYLAND, echo "$platforms" | grep -q 'wayland')
AM_CONDITIONAL(HAVE_PLATFORM_DRM, echo "$platforms" | grep -q 'drm')
AM_CONDITIONAL(HAVE_PLATFORM_SURFACELESS, echo "$platforms" | grep -q 'surfaceless')
AM_CONDITIONAL(HAVE_PLATFORM_ANDROID, echo "$platforms" | grep -q 'android')
AC_ARG_ENABLE(xlib-lease,
[AS_HELP_STRING([--enable-xlib-lease]
[enable VK_acquire_xlib_display using X leases])],
[enable_xlib_lease=$enableval], [enable_xlib_lease=auto])
case "x$enable_xlib_lease" in
xyes)
;;
xno)
;;
*)
if echo "$platforms" | grep -q 'x11' && echo "$platforms" | grep -q 'drm'; then
enable_xlib_lease=yes
else
enable_xlib_lease=no
fi
esac
AM_CONDITIONAL(HAVE_XLIB_LEASE, test "x$enable_xlib_lease" = xyes)
dnl
dnl More DRI setup
dnl
@@ -2720,6 +2650,7 @@ if test -n "$with_gallium_drivers"; then
;;
xfreedreno)
HAVE_GALLIUM_FREEDRENO=yes
PKG_CHECK_MODULES([FREEDRENO], [libdrm >= $LIBDRM_FREEDRENO_REQUIRED libdrm_freedreno >= $LIBDRM_FREEDRENO_REQUIRED])
require_libdrm "freedreno"
;;
xetnaviv)
@@ -2801,20 +2732,20 @@ if test -n "$with_gallium_drivers"; then
;;
xvc4)
HAVE_GALLIUM_VC4=yes
PKG_CHECK_MODULES([VC4], [libdrm >= $LIBDRM_VC4_REQUIRED])
require_libdrm "vc4"
PKG_CHECK_MODULES([SIMPENROSE], [simpenrose],
[USE_VC4_SIMULATOR=yes;
DEFINES="$DEFINES -DUSE_VC4_SIMULATOR"],
[USE_VC4_SIMULATOR=no])
;;
xv3d)
HAVE_GALLIUM_V3D=yes
xvc5)
HAVE_GALLIUM_VC5=yes
PKG_CHECK_MODULES([V3D_SIMULATOR], [v3dv3],
[USE_V3D_SIMULATOR=yes;
DEFINES="$DEFINES -DUSE_V3D_SIMULATOR"],
[USE_V3D_SIMULATOR=no])
PKG_CHECK_MODULES([VC5_SIMULATOR], [v3dv3],
[USE_VC5_SIMULATOR=yes;
DEFINES="$DEFINES -DUSE_VC5_SIMULATOR"],
[AC_MSG_ERROR([vc5 requires the simulator])])
;;
xpl111)
HAVE_GALLIUM_PL111=yes
@@ -2834,8 +2765,8 @@ if test -n "$with_gallium_drivers"; then
fi
# XXX: Keep in sync with LLVM_REQUIRED_SWR
AM_CONDITIONAL(SWR_INVALID_LLVM_VERSION, test "x$LLVM_VERSION" != x6.0.0 -a \
"x$LLVM_VERSION" != x6.0.1)
AM_CONDITIONAL(SWR_INVALID_LLVM_VERSION, test "x$LLVM_VERSION" != x4.0.0 -a \
"x$LLVM_VERSION" != x4.0.1)
if test "x$enable_llvm" = "xyes" -a "$with_gallium_drivers"; then
llvm_require_version $LLVM_REQUIRED_GALLIUM "gallium"
@@ -2966,8 +2897,8 @@ AM_CONDITIONAL(HAVE_GALLIUM_SWR, test "x$HAVE_GALLIUM_SWR" = xyes)
AM_CONDITIONAL(HAVE_GALLIUM_SWRAST, test "x$HAVE_GALLIUM_SOFTPIPE" = xyes -o \
"x$HAVE_GALLIUM_LLVMPIPE" = xyes -o \
"x$HAVE_GALLIUM_SWR" = xyes)
AM_CONDITIONAL(HAVE_GALLIUM_V3D, test "x$HAVE_GALLIUM_V3D" = xyes)
AM_CONDITIONAL(HAVE_GALLIUM_VC4, test "x$HAVE_GALLIUM_VC4" = xyes)
AM_CONDITIONAL(HAVE_GALLIUM_VC5, test "x$HAVE_GALLIUM_VC5" = xyes)
AM_CONDITIONAL(HAVE_GALLIUM_VIRGL, test "x$HAVE_GALLIUM_VIRGL" = xyes)
AM_CONDITIONAL(HAVE_GALLIUM_STATIC_TARGETS, test "x$enable_shared_pipe_drivers" = xno)
@@ -2995,7 +2926,7 @@ AM_CONDITIONAL(HAVE_AMD_DRIVERS, test "x$HAVE_GALLIUM_RADEONSI" = xyes -o \
"x$HAVE_RADEON_VULKAN" = xyes)
AM_CONDITIONAL(HAVE_BROADCOM_DRIVERS, test "x$HAVE_GALLIUM_VC4" = xyes -o \
"x$HAVE_GALLIUM_V3D" = xyes)
"x$HAVE_GALLIUM_VC5" = xyes)
AM_CONDITIONAL(HAVE_INTEL_DRIVERS, test "x$HAVE_INTEL_VULKAN" = xyes -o \
"x$HAVE_I965_DRI" = xyes)
@@ -3006,8 +2937,8 @@ AM_CONDITIONAL(NEED_RADEON_DRM_WINSYS, test "x$HAVE_GALLIUM_R300" = xyes -o \
AM_CONDITIONAL(NEED_WINSYS_XLIB, test "x$enable_glx" = xgallium-xlib)
AM_CONDITIONAL(HAVE_GALLIUM_COMPUTE, test x$enable_opencl = xyes)
AM_CONDITIONAL(HAVE_GALLIUM_LLVM, test "x$enable_llvm" = xyes)
AM_CONDITIONAL(USE_V3D_SIMULATOR, test x$USE_V3D_SIMULATOR = xyes)
AM_CONDITIONAL(USE_VC4_SIMULATOR, test x$USE_VC4_SIMULATOR = xyes)
AM_CONDITIONAL(USE_VC5_SIMULATOR, test x$USE_VC5_SIMULATOR = xyes)
AM_CONDITIONAL(HAVE_LIBDRM, test "x$have_libdrm" = xyes)
AM_CONDITIONAL(HAVE_OSMESA, test "x$enable_osmesa" = xyes)
@@ -3043,7 +2974,7 @@ AC_SUBST([XVMC_MAJOR], 1)
AC_SUBST([XVMC_MINOR], 0)
AC_SUBST([XA_MAJOR], 2)
AC_SUBST([XA_MINOR], 4)
AC_SUBST([XA_MINOR], 3)
AC_SUBST([XA_PATCH], 0)
AC_SUBST([XA_VERSION], "$XA_MAJOR.$XA_MINOR.$XA_PATCH")
@@ -3092,6 +3023,8 @@ AC_CONFIG_FILES([Makefile
src/egl/Makefile
src/egl/main/egl.pc
src/egl/wayland/wayland-drm/Makefile
src/egl/wayland/wayland-egl/Makefile
src/egl/wayland/wayland-egl/wayland-egl.pc
src/gallium/Makefile
src/gallium/auxiliary/Makefile
src/gallium/auxiliary/pipe-loader/Makefile
@@ -3109,8 +3042,8 @@ AC_CONFIG_FILES([Makefile
src/gallium/drivers/tegra/Makefile
src/gallium/drivers/etnaviv/Makefile
src/gallium/drivers/imx/Makefile
src/gallium/drivers/v3d/Makefile
src/gallium/drivers/vc4/Makefile
src/gallium/drivers/vc5/Makefile
src/gallium/drivers/virgl/Makefile
src/gallium/state_trackers/clover/Makefile
src/gallium/state_trackers/dri/Makefile
@@ -3157,8 +3090,8 @@ AC_CONFIG_FILES([Makefile
src/gallium/winsys/sw/wrapper/Makefile
src/gallium/winsys/sw/xlib/Makefile
src/gallium/winsys/tegra/drm/Makefile
src/gallium/winsys/v3d/drm/Makefile
src/gallium/winsys/vc4/drm/Makefile
src/gallium/winsys/vc5/drm/Makefile
src/gallium/winsys/virgl/drm/Makefile
src/gallium/winsys/virgl/vtest/Makefile
src/gbm/Makefile
@@ -3192,11 +3125,8 @@ AC_CONFIG_FILES([Makefile
src/mesa/main/tests/Makefile
src/mesa/state_tracker/tests/Makefile
src/util/Makefile
src/util/tests/fast_idiv_by_const/Makefile
src/util/tests/hash_table/Makefile
src/util/tests/set/Makefile
src/util/tests/string_buffer/Makefile
src/util/tests/vma/Makefile
src/util/xmlpool/Makefile
src/vulkan/Makefile])
@@ -3364,7 +3294,7 @@ if test "x$enable_llvm" = xyes; then
echo " LLVM_LDFLAGS: $LLVM_LDFLAGS"
echo ""
fi
echo " PYTHON: $PYTHON"
echo " PYTHON2: $PYTHON2"
echo ""
echo " Run '${MAKE-make}' to build Mesa"

View File

@@ -94,13 +94,6 @@ Currently there's only one config file provided when dri drivers are
enabled - it's <code>drirc</code>.</p>
</dd>
<dt><code>--datadir=DIR</code></dt>
<dd><p>This option specifies the directory where the data files will
be installed. The default is <code>${prefix}/share</code>.
Currently when dri drivers are enabled, <code>drirc.d/</code> is at
this place.</p>
</dd>
<dt><code>--enable-static, --disable-shared</code></dt>
<dd><p>By default, Mesa
will build shared libraries. Either of these options will force static

View File

@@ -83,7 +83,7 @@ We try to quote the OpenGL specification where prudent:
* "An INVALID_OPERATION error is generated for any of the following
* conditions:
*
* * &lt;length&gt; is zero."
* * <length> is zero."
*
* Additionally, page 94 of the PDF of the OpenGL 4.5 core spec
* (30.10.2014) also says this, so it's no longer allowed for desktop GL,
@@ -94,7 +94,7 @@ Function comment example:
<pre>
/**
* Create and initialize a new buffer object. Called via the
* ctx-&gt;Driver.CreateObject() driver callback function.
* ctx->Driver.CreateObject() driver callback function.
* \param name integer name of the object
* \param type one of GL_FOO, GL_BAR, etc.
* \return pointer to new object or NULL if error

View File

@@ -102,9 +102,9 @@ In the past, GLUT, GLU and the Mesa demos were released in conjunction with
Mesa releases. But since GLUT, GLU and the demos change infrequently, they
were split off into their own git repositories:
<a href="https://gitlab.freedesktop.org/mesa/glut">GLUT</a>,
<a href="https://gitlab.freedesktop.org/mesa/glu">GLU</a> and
<a href="https://gitlab.freedesktop.org/mesa/demos">Demos</a>,
<a href="https://cgit.freedesktop.org/mesa/glut/">GLUT</a>,
<a href="https://cgit.freedesktop.org/mesa/glu/">GLU</a> and
<a href="https://cgit.freedesktop.org/mesa/demos/">Demos</a>,
</p>
</div>

View File

@@ -168,7 +168,6 @@ the X server directly using (XCB-)DRI2 protocol.</p>
<p>This driver can share DRI drivers with <code>libGL</code>.</p>
</dd>
</dl>
<h2>Packaging</h2>

View File

@@ -146,8 +146,8 @@ your system. For example under the default settings you may end up with a 1GB
cache for x86_64 and another 1GB cache for i386.
<li>MESA_GLSL_CACHE_DIR - if set, determines the directory to be used
for the on-disk cache of compiled GLSL programs. If this variable is
not set, then the cache will be stored in $XDG_CACHE_HOME/mesa_shader_cache (if
that variable is set), or else within .cache/mesa_shader_cache within the user's
not set, then the cache will be stored in $XDG_CACHE_HOME/mesa (if
that variable is set), or else within .cache/mesa within the user's
home directory.
<li>MESA_GLSL - <a href="shading.html#envvars">shading language compiler options</a>
<li>MESA_NO_MINMAX_CACHE - when set, the minmax index cache is globally disabled.

View File

@@ -16,7 +16,7 @@
<center>
<h1>Mesa Frequently Asked Questions</h1>
Last updated: 19 September 2018
Last updated: 9 October 2012
</center>
<br>
@@ -373,16 +373,18 @@ the archives) is a good way to get information.
<h2>4.3 Why isn't GL_EXT_texture_compression_s3tc implemented in Mesa?</h2>
<p>
Oh but it is! Prior to 2nd October 2017, the Mesa project did not include s3tc
support due to intellectual property (IP) and/or patent issues around the s3tc
algorithm.
The <a href="http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_compression_s3tc.txt">specification for the extension</a>
indicates that there are intellectual property (IP) and/or patent issues
to be dealt with.
</p>
<p>We've been unsuccessful in getting a response from S3 (or whoever owns
the IP nowadays) to indicate whether or not an open source project can
implement the extension (specifically the compression/decompression
algorithms).
</p>
<p>
As of Mesa 17.3.0, Mesa now officially supports s3tc, as the patent has expired.
</p>
<p>
In versions prior to this, a 3rd party <a href="https://dri.freedesktop.org/wiki/S3TC">
plug-in library</a> was required.
In the mean time, a 3rd party <a href="https://dri.freedesktop.org/wiki/S3TC">
plug-in library</a> is available.
</p>
</div>

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@@ -36,7 +36,7 @@ context as extensions.
Feature Status
------------------------------------------------------- ------------------------
GL 3.0, GLSL 1.30 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr, virgl
GL 3.0, GLSL 1.30 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr
glBindFragDataLocation, glGetFragDataLocation DONE
GL_NV_conditional_render (Conditional rendering) DONE ()
@@ -63,12 +63,12 @@ GL 3.0, GLSL 1.30 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llv
glVertexAttribI commands DONE
Depth format cube textures DONE ()
GLX_ARB_create_context (GLX 1.4 is required) DONE
Multisample anti-aliasing DONE (freedreno/a5xx, freedreno (*), llvmpipe (*), softpipe (*), swr (*))
Multisample anti-aliasing DONE (freedreno (*), llvmpipe (*), softpipe (*), swr (*))
(*) freedreno (a2xx-a4xx), llvmpipe, softpipe, and swr have fake Multisample anti-aliasing support
(*) freedreno, llvmpipe, softpipe, and swr have fake Multisample anti-aliasing support
GL 3.1, GLSL 1.40 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr, virgl
GL 3.1, GLSL 1.40 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr
Forward compatible context support/deprecations DONE ()
GL_ARB_draw_instanced (Instanced drawing) DONE ()
@@ -81,7 +81,7 @@ GL 3.1, GLSL 1.40 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llv
GL_EXT_texture_snorm (Signed normalized textures) DONE ()
GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr, virgl
GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr
Core/compatibility profiles DONE
Geometry shaders DONE ()
@@ -90,13 +90,13 @@ GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft
GL_ARB_fragment_coord_conventions (Frag shader coord) DONE (freedreno)
GL_ARB_provoking_vertex (Provoking vertex) DONE (freedreno)
GL_ARB_seamless_cube_map (Seamless cubemaps) DONE (freedreno)
GL_ARB_texture_multisample (Multisample textures) DONE (freedreno/a5xx)
GL_ARB_texture_multisample (Multisample textures) DONE ()
GL_ARB_depth_clamp (Frag depth clamp) DONE (freedreno)
GL_ARB_sync (Fence objects) DONE (freedreno)
GLX_ARB_create_context_profile DONE
GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, virgl
GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
GL_ARB_blend_func_extended DONE (freedreno/a3xx, swr)
GL_ARB_explicit_attrib_location DONE (all drivers that support GLSL)
@@ -110,18 +110,18 @@ GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft
GL_ARB_vertex_type_2_10_10_10_rev DONE (freedreno, swr)
GL 4.0, GLSL 4.00 --- all DONE: i965/gen7+, nvc0, r600, radeonsi, virgl
GL 4.0, GLSL 4.00 --- all DONE: i965/gen7+, nvc0, r600, radeonsi
GL_ARB_draw_buffers_blend DONE (freedreno, i965/gen6+, nv50, llvmpipe, softpipe, swr)
GL_ARB_draw_indirect DONE (freedreno, i965/gen7+, llvmpipe, softpipe, swr)
GL_ARB_gpu_shader5 DONE (i965/gen7+)
- 'precise' qualifier DONE
- Dynamically uniform sampler array indices DONE (softpipe)
- Dynamically uniform UBO array indices DONE (freedreno)
- Dynamically uniform UBO array indices DONE ()
- Implicit signed -> unsigned conversions DONE
- Fused multiply-add DONE ()
- Packing/bitfield/conversion functions DONE (freedreno, softpipe)
- Enhanced textureGather DONE (freedreno, softpipe)
- Packing/bitfield/conversion functions DONE (softpipe)
- Enhanced textureGather DONE (softpipe)
- Geometry shader instancing DONE (llvmpipe, softpipe)
- Geometry shader multiple streams DONE ()
- Enhanced per-sample shading DONE ()
@@ -139,7 +139,7 @@ GL 4.0, GLSL 4.00 --- all DONE: i965/gen7+, nvc0, r600, radeonsi, virgl
GL_ARB_transform_feedback3 DONE (i965/gen7+, llvmpipe, softpipe, swr)
GL 4.1, GLSL 4.10 --- all DONE: i965/gen7+, nvc0, r600, radeonsi, virgl
GL 4.1, GLSL 4.10 --- all DONE: i965/gen7+, nvc0, r600, radeonsi
GL_ARB_ES2_compatibility DONE (freedreno, i965, nv50, llvmpipe, softpipe, swr)
GL_ARB_get_program_binary DONE (0 or 1 binary formats)
@@ -149,7 +149,7 @@ GL 4.1, GLSL 4.10 --- all DONE: i965/gen7+, nvc0, r600, radeonsi, virgl
GL_ARB_viewport_array DONE (i965, nv50, llvmpipe, softpipe)
GL 4.2, GLSL 4.20 -- all DONE: i965/gen7+, nvc0, r600, radeonsi, virgl
GL 4.2, GLSL 4.20 -- all DONE: i965/gen7+, nvc0, r600, radeonsi
GL_ARB_texture_compression_bptc DONE (freedreno, i965)
GL_ARB_compressed_texture_pixel_storage DONE (all drivers)
@@ -165,7 +165,7 @@ GL 4.2, GLSL 4.20 -- all DONE: i965/gen7+, nvc0, r600, radeonsi, virgl
GL_ARB_map_buffer_alignment DONE (all drivers)
GL 4.3, GLSL 4.30 -- all DONE: i965/gen8+, nvc0, r600, radeonsi, virgl
GL 4.3, GLSL 4.30 -- all DONE: i965/gen8+, nvc0, r600, radeonsi
GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
GL_ARB_ES3_compatibility DONE (all drivers that support GLSL 3.30)
@@ -196,7 +196,7 @@ GL 4.4, GLSL 4.40 -- all DONE: i965/gen8+, nvc0, r600, radeonsi
GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers)
GL_ARB_buffer_storage DONE (freedreno, i965, nv50, llvmpipe, swr)
GL_ARB_clear_texture DONE (i965, nv50, llvmpipe, softpipe, swr)
GL_ARB_enhanced_layouts DONE (i965, nv50, llvmpipe, softpipe, virgl)
GL_ARB_enhanced_layouts DONE (i965, nv50, llvmpipe, softpipe)
- compile-time constant expressions DONE
- explicit byte offsets for blocks DONE
- forced alignment within blocks DONE
@@ -205,21 +205,21 @@ GL 4.4, GLSL 4.40 -- all DONE: i965/gen8+, nvc0, r600, radeonsi
- input/output block locations DONE
GL_ARB_multi_bind DONE (all drivers)
GL_ARB_query_buffer_object DONE (i965/hsw+)
GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, llvmpipe, softpipe, swr, virgl)
GL_ARB_texture_stencil8 DONE (freedreno, i965/hsw+, nv50, llvmpipe, softpipe, swr, virgl)
GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, llvmpipe, softpipe, swr, virgl)
GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, llvmpipe, softpipe, swr)
GL_ARB_texture_stencil8 DONE (freedreno, i965/hsw+, nv50, llvmpipe, softpipe, swr)
GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, llvmpipe, softpipe, swr)
GL 4.5, GLSL 4.50 -- all DONE: nvc0, radeonsi
GL_ARB_ES3_1_compatibility DONE (i965/hsw+, r600, virgl)
GL_ARB_ES3_1_compatibility DONE (i965/hsw+, r600)
GL_ARB_clip_control DONE (freedreno, i965, nv50, r600, llvmpipe, softpipe, swr)
GL_ARB_conditional_render_inverted DONE (freedreno, i965, nv50, r600, llvmpipe, softpipe, swr, virgl)
GL_ARB_cull_distance DONE (i965, nv50, r600, llvmpipe, softpipe, swr, virgl)
GL_ARB_derivative_control DONE (i965, nv50, r600, virgl)
GL_ARB_conditional_render_inverted DONE (freedreno, i965, nv50, r600, llvmpipe, softpipe, swr)
GL_ARB_cull_distance DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
GL_ARB_derivative_control DONE (i965, nv50, r600)
GL_ARB_direct_state_access DONE (all drivers)
GL_ARB_get_texture_sub_image DONE (all drivers)
GL_ARB_shader_texture_image_samples DONE (i965, nv50, r600, virgl)
GL_ARB_texture_barrier DONE (freedreno, i965, nv50, r600, virgl)
GL_ARB_shader_texture_image_samples DONE (i965, nv50, r600)
GL_ARB_texture_barrier DONE (freedreno, i965, nv50, r600)
GL_KHR_context_flush_control DONE (all - but needs GLX/EGL extension to be useful)
GL_KHR_robustness DONE (i965)
GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
@@ -229,19 +229,19 @@ GL 4.6, GLSL 4.60
GL_ARB_gl_spirv in progress (Nicolai Hähnle, Ian Romanick)
GL_ARB_indirect_parameters DONE (i965/gen7+, nvc0, radeonsi)
GL_ARB_pipeline_statistics_query DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
GL_ARB_polygon_offset_clamp DONE (freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, swr, virgl)
GL_ARB_shader_atomic_counter_ops DONE (freedreno/a5xx, i965/gen7+, nvc0, r600, radeonsi, softpipe, virgl)
GL_ARB_polygon_offset_clamp DONE (freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, swr)
GL_ARB_shader_atomic_counter_ops DONE (freedreno/a5xx, i965/gen7+, nvc0, r600, radeonsi, softpipe)
GL_ARB_shader_draw_parameters DONE (i965, nvc0, radeonsi)
GL_ARB_shader_group_vote DONE (i965, nvc0, radeonsi)
GL_ARB_spirv_extensions in progress (Nicolai Hähnle, Ian Romanick)
GL_ARB_texture_filter_anisotropic DONE (freedreno, i965, nv50, nvc0, r600, radeonsi, softpipe (*), llvmpipe (*))
GL_ARB_transform_feedback_overflow_query DONE (i965/gen6+, nvc0, radeonsi, llvmpipe, softpipe, virgl)
GL_ARB_transform_feedback_overflow_query DONE (i965/gen6+, nvc0, radeonsi, llvmpipe, softpipe)
GL_KHR_no_error DONE (all drivers)
(*) softpipe and llvmpipe advertise 16x anisotropy but simply ignore the setting
These are the extensions cherry-picked to make GLES 3.1
GLES3.1, GLSL ES 3.1 -- all DONE: i965/hsw+, nvc0, r600, radeonsi, virgl
GLES3.1, GLSL ES 3.1 -- all DONE: i965/hsw+, nvc0, r600, radeonsi
GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
GL_ARB_compute_shader DONE (freedreno/a5xx, i965/gen7+, softpipe)
@@ -256,11 +256,11 @@ GLES3.1, GLSL ES 3.1 -- all DONE: i965/hsw+, nvc0, r600, radeonsi, virgl
GL_ARB_shading_language_packing DONE (all drivers)
GL_ARB_separate_shader_objects DONE (all drivers)
GL_ARB_stencil_texturing DONE (freedreno, nv50, llvmpipe, softpipe, swr)
GL_ARB_texture_multisample (Multisample textures) DONE (freedreno/a5xx, i965/gen7+, nv50, llvmpipe, softpipe)
GL_ARB_texture_multisample (Multisample textures) DONE (i965/gen7+, nv50, llvmpipe, softpipe)
GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
GL_ARB_vertex_attrib_binding DONE (all drivers)
GS5 Enhanced textureGather DONE (freedreno, i965/gen7+)
GS5 Packing/bitfield/conversion functions DONE (freedreno/a5xx, i965/gen6+)
GS5 Enhanced textureGather DONE (freedreno, i965/gen7+,)
GS5 Packing/bitfield/conversion functions DONE (i965/gen6+)
GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
Additional functionality not covered above:
@@ -269,28 +269,28 @@ GLES3.1, GLSL ES 3.1 -- all DONE: i965/hsw+, nvc0, r600, radeonsi, virgl
glGetBooleani_v - restrict to GLES enums
gl_HelperInvocation support DONE (i965, r600)
GLES3.2, GLSL ES 3.2 -- all DONE: i965/gen9+, radeonsi, virgl
GLES3.2, GLSL ES 3.2 -- all DONE: i965/gen9+
GL_EXT_color_buffer_float DONE (all drivers)
GL_KHR_blend_equation_advanced DONE (i965, nvc0)
GL_KHR_blend_equation_advanced DONE (i965, nvc0, radeonsi)
GL_KHR_debug DONE (all drivers)
GL_KHR_robustness DONE (i965, nvc0)
GL_KHR_robustness DONE (i965, nvc0, radeonsi)
GL_KHR_texture_compression_astc_ldr DONE (freedreno, i965/gen9+)
GL_OES_copy_image DONE (all drivers)
GL_OES_draw_buffers_indexed DONE (all drivers that support GL_ARB_draw_buffers_blend)
GL_OES_draw_elements_base_vertex DONE (all drivers)
GL_OES_geometry_shader DONE (i965/hsw+, nvc0)
GL_OES_geometry_shader DONE (i965/hsw+, nvc0, radeonsi)
GL_OES_gpu_shader5 DONE (all drivers that support GL_ARB_gpu_shader5)
GL_OES_primitive_bounding_box DONE (i965/gen7+, nvc0)
GL_OES_sample_shading DONE (i965, nvc0, r600)
GL_OES_sample_variables DONE (i965, nvc0, r600)
GL_OES_primitive_bounding_box DONE (i965/gen7+, nvc0, radeonsi)
GL_OES_sample_shading DONE (i965, nvc0, r600, radeonsi)
GL_OES_sample_variables DONE (i965, nvc0, r600, radeonsi)
GL_OES_shader_image_atomic DONE (all drivers that support GL_ARB_shader_image_load_store)
GL_OES_shader_io_blocks DONE (All drivers that support GLES 3.1)
GL_OES_shader_multisample_interpolation DONE (i965, nvc0, r600)
GL_OES_shader_multisample_interpolation DONE (i965, nvc0, r600, radeonsi)
GL_OES_tessellation_shader DONE (all drivers that support GL_ARB_tessellation_shader)
GL_OES_texture_border_clamp DONE (all drivers)
GL_OES_texture_buffer DONE (freedreno, i965, nvc0)
GL_OES_texture_cube_map_array DONE (i965/hsw+, nvc0)
GL_OES_texture_buffer DONE (i965, nvc0, radeonsi)
GL_OES_texture_cube_map_array DONE (i965/hsw+, nvc0, radeonsi)
GL_OES_texture_stencil8 DONE (all drivers that support GL_ARB_texture_stencil8)
GL_OES_texture_storage_multisample_2d_array DONE (all drivers that support GL_ARB_texture_multisample)
@@ -299,17 +299,17 @@ Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL ES ve
GL_ARB_bindless_texture DONE (nvc0, radeonsi)
GL_ARB_cl_event not started
GL_ARB_compute_variable_group_size DONE (nvc0, radeonsi)
GL_ARB_ES3_2_compatibility DONE (i965/gen8+, radeonsi, virgl)
GL_ARB_fragment_shader_interlock DONE (i965)
GL_ARB_ES3_2_compatibility DONE (i965/gen8+)
GL_ARB_fragment_shader_interlock not started
GL_ARB_gpu_shader_int64 DONE (i965/gen8+, nvc0, radeonsi, softpipe, llvmpipe)
GL_ARB_parallel_shader_compile not started, but Chia-I Wu did some related work in 2014
GL_ARB_post_depth_coverage DONE (i965, nvc0)
GL_ARB_post_depth_coverage DONE (i965)
GL_ARB_robustness_isolation not started
GL_ARB_sample_locations DONE (nvc0)
GL_ARB_seamless_cubemap_per_texture DONE (freedreno, i965, nvc0, radeonsi, r600, softpipe, swr, virgl)
GL_ARB_sample_locations not started
GL_ARB_seamless_cubemap_per_texture DONE (i965, nvc0, radeonsi, r600, softpipe, swr)
GL_ARB_shader_ballot DONE (i965/gen8+, nvc0, radeonsi)
GL_ARB_shader_clock DONE (i965/gen7+, nv50, nvc0, r600, radeonsi, virgl)
GL_ARB_shader_stencil_export DONE (i965/gen9+, r600, radeonsi, softpipe, llvmpipe, swr, virgl)
GL_ARB_shader_clock DONE (i965/gen7+, nv50, nvc0, r600, radeonsi)
GL_ARB_shader_stencil_export DONE (i965/gen9+, r600, radeonsi, softpipe, llvmpipe, swr)
GL_ARB_shader_viewport_layer_array DONE (i965/gen6+, nvc0, radeonsi)
GL_ARB_sparse_buffer DONE (radeonsi/CIK+)
GL_ARB_sparse_texture not started
@@ -319,18 +319,15 @@ Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL ES ve
GL_EXT_memory_object DONE (radeonsi)
GL_EXT_memory_object_fd DONE (radeonsi)
GL_EXT_memory_object_win32 not started
GL_EXT_render_snorm DONE (i965)
GL_EXT_semaphore DONE (radeonsi)
GL_EXT_semaphore_fd DONE (radeonsi)
GL_EXT_semaphore_win32 not started
GL_EXT_texture_norm16 DONE (i965, r600, radeonsi, nvc0)
GL_KHR_blend_equation_advanced_coherent DONE (i965/gen9+)
GL_KHR_texture_compression_astc_hdr DONE (i965/bxt)
GL_KHR_texture_compression_astc_sliced_3d DONE (i965/gen9+, radeonsi)
GL_KHR_texture_compression_astc_sliced_3d DONE (i965/gen9+)
GL_OES_depth_texture_cube_map DONE (all drivers that support GLSL 1.30+)
GL_OES_EGL_image DONE (all drivers)
GL_OES_EGL_image_external DONE (all drivers)
GL_OES_EGL_image_external_essl3 DONE (all drivers)
GL_OES_EGL_image_external_essl3 not started
GL_OES_required_internalformat DONE (all drivers)
GL_OES_surfaceless_context DONE (all drivers)
GL_OES_texture_compression_astc DONE (core only)
@@ -338,69 +335,12 @@ Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL ES ve
GL_OES_texture_float_linear DONE (freedreno, i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
GL_OES_texture_half_float DONE (freedreno, i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
GL_OES_texture_half_float_linear DONE (freedreno, i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
GL_OES_texture_view DONE (i965/gen8+)
GL_OES_texture_view not started - based on GL_ARB_texture_view
GL_OES_viewport_array DONE (i965, nvc0, radeonsi)
GLX_ARB_context_flush_control not started
GLX_ARB_robustness_application_isolation not started
GLX_ARB_robustness_share_group_isolation not started
GL_EXT_direct_state_access subfeatures (in the spec order):
GL 1.1: Client commands not started
GL 1.0-1.3: Matrix and transpose matrix commands not started
GL 1.1-1.2: Texture commands not started
GL 1.2: 3D texture commands not started
GL 1.2.1: Multitexture commands not started
GL 1.2.1-3.0: Indexed texture commands not started
GL 1.2.1-3.0: Indexed generic queries not started
GL 1.2.1: EnableIndexed.. Get*Indexed not started
GL_ARB_vertex_program not started
GL 1.3: Compressed texture and multitexture commands not started
GL 1.5: Buffer commands not started
GL 2.0-2.1: Uniform and uniform matrix commands not started
GL_EXT_texture_buffer_object not started
GL_EXT_texture_integer not started
GL_EXT_gpu_shader4 not started
GL_EXT_gpu_program_parameters not started
GL_NV_gpu_program4 n/a
GL_NV_framebuffer_multisample_coverage n/a
GL 3.0: Renderbuffer/framebuffer commands, Gen*Mipmap not started
GL 3.0: CopyBuffer command not started
GL_EXT_geometry_shader4 commands (expose in GL 3.2) not started
GL_NV_explicit_multisample n/a
GL 3.0: Vertex array/attrib/query/map commands not started
Matrix GL tokens not started
GL_EXT_direct_state_access additions from other extensions (complete list):
GL_AMD_framebuffer_sample_positions n/a
GL_AMD_gpu_shader_int64 not started
GL_ARB_bindless_texture not started
GL_ARB_buffer_storage not started
GL_ARB_clear_buffer_object not started
GL_ARB_framebuffer_no_attachments not started
GL_ARB_gpu_shader_fp64 not started
GL_ARB_instanced_arrays not started
GL_ARB_internalformat_query2 not started
GL_ARB_sparse_texture n/a
GL_ARB_sparse_buffer not started
GL_ARB_texture_buffer_range not started
GL_ARB_texture_storage not started
GL_ARB_texture_storage_multisample not started
GL_ARB_vertex_attrib_64bit not started
GL_ARB_vertex_attrib_binding not started
GL_EXT_buffer_storage not started
GL_EXT_external_buffer not started
GL_EXT_separate_shader_objects n/a
GL_EXT_sparse_texture n/a
GL_EXT_texture_storage n/a
GL_EXT_vertex_attrib_64bit not started
GL_EXT_EGL_image_storage n/a
GL_NV_bindless_texture n/a
GL_NV_gpu_shader5 n/a
GL_NV_texture_multisample n/a
GL_NV_vertex_buffer_unified_memory n/a
GL_NVX_linked_gpu_multicast n/a
GLX_NV_copy_buffer n/a
The following extensions are not part of any OpenGL or OpenGL ES version, and
we DO NOT WANT implementations of these extensions for Mesa.
@@ -412,55 +352,39 @@ we DO NOT WANT implementations of these extensions for Mesa.
Vulkan 1.0 -- all DONE: anv, radv
Vulkan 1.1 -- all DONE: anv, radv
Khronos extensions that are not part of any Vulkan version:
VK_KHR_16bit_storage in progress (Alejandro)
VK_KHR_bind_memory2 DONE (anv, radv)
VK_KHR_android_surface not started
VK_KHR_dedicated_allocation DONE (anv, radv)
VK_KHR_descriptor_update_template DONE (anv, radv)
VK_KHR_device_group not started
VK_KHR_device_group_creation not started
VK_KHR_external_fence DONE (anv, radv)
VK_KHR_external_fence_capabilities DONE (anv, radv)
VK_KHR_display not started
VK_KHR_display_swapchain not started
VK_KHR_external_fence not started
VK_KHR_external_fence_capabilities not started
VK_KHR_external_fence_fd not started
VK_KHR_external_fence_win32 not started
VK_KHR_external_memory DONE (anv, radv)
VK_KHR_external_memory_capabilities DONE (anv, radv)
VK_KHR_external_semaphore DONE (anv, radv)
VK_KHR_external_semaphore_capabilities DONE (anv, radv)
VK_KHR_get_memory_requirements2 DONE (anv, radv)
VK_KHR_get_physical_device_properties2 DONE (anv, radv)
VK_KHR_maintenance1 DONE (anv, radv)
VK_KHR_maintenance2 DONE (anv, radv)
VK_KHR_maintenance3 DONE (anv, radv)
VK_KHR_multiview DONE (anv, radv)
VK_KHR_relaxed_block_layout DONE (anv, radv)
VK_KHR_sampler_ycbcr_conversion DONE (anv)
VK_KHR_shader_draw_parameters DONE (anv, radv)
VK_KHR_storage_buffer_storage_class DONE (anv, radv)
VK_KHR_variable_pointers DONE (anv, radv)
Khronos extensions that are not part of any Vulkan version:
VK_KHR_8bit_storage DONE (anv)
VK_KHR_android_surface not started
VK_KHR_create_renderpass2 DONE (anv, radv)
VK_KHR_display DONE (anv, radv)
VK_KHR_display_swapchain DONE (anv, radv)
VK_KHR_draw_indirect_count DONE (radv)
VK_KHR_external_fence_fd DONE (anv, radv)
VK_KHR_external_fence_win32 not started
VK_KHR_external_memory_fd DONE (anv, radv)
VK_KHR_external_memory_win32 not started
VK_KHR_external_semaphore_fd DONE (anv, radv)
VK_KHR_external_semaphore DONE (radv)
VK_KHR_external_semaphore_capabilities DONE (radv)
VK_KHR_external_semaphore_fd DONE (radv)
VK_KHR_external_semaphore_win32 not started
VK_KHR_get_display_properties2 DONE (anv, radv)
VK_KHR_get_surface_capabilities2 DONE (anv, radv)
VK_KHR_image_format_list DONE (anv, radv)
VK_KHR_get_memory_requirements2 DONE (anv, radv)
VK_KHR_get_physical_device_properties2 DONE (anv, radv)
VK_KHR_get_surface_capabilities2 DONE (anv)
VK_KHR_incremental_present DONE (anv, radv)
VK_KHR_maintenance1 DONE (anv, radv)
VK_KHR_mir_surface not started
VK_KHR_push_descriptor DONE (anv, radv)
VK_KHR_sampler_mirror_clamp_to_edge DONE (anv, radv)
VK_KHR_shader_draw_parameters DONE (anv, radv)
VK_KHR_shared_presentable_image not started
VK_KHR_storage_buffer_storage_class DONE (anv, radv)
VK_KHR_surface DONE (anv, radv)
VK_KHR_swapchain DONE (anv, radv)
VK_KHR_variable_pointers DONE (anv, radv)
VK_KHR_wayland_surface DONE (anv, radv)
VK_KHR_win32_keyed_mutex not started
VK_KHR_win32_surface not started

View File

@@ -47,7 +47,7 @@ You can find some further To-do lists here:
<b>Common To-Do lists:</b>
</p>
<ul>
<li><a href="https://gitlab.freedesktop.org/mesa/mesa/blob/master/docs/features.txt">
<li><a href="https://cgit.freedesktop.org/mesa/mesa/tree/docs/features.txt">
<b>features.txt</b></a> - Status of OpenGL 3.x / 4.x features in Mesa.</li>
</ul>

View File

@@ -15,126 +15,6 @@
<div class="content">
<h1>News</h1>
<h2>October 31, 2018</h2>
<p>
<a href="relnotes/18.2.4.html">Mesa 18.2.4</a> is released.
This is a bug-fix release.
</p>
<h2>October 19, 2018</h2>
<p>
<a href="relnotes/18.2.3.html">Mesa 18.2.3</a> is released.
This is a bug-fix release.
</p>
<h2>October 5, 2018</h2>
<p>
<a href="relnotes/18.2.2.html">Mesa 18.2.2</a> is released.
This is a bug-fix release.
</p>
<h2>September 24, 2018</h2>
<p>
<a href="relnotes/18.1.9.html">Mesa 18.1.9</a> is released.
This is a bug-fix release.
<br>
NOTE: It is anticipated that 18.1.9 will be the final release in the
18.1 series. Users of 18.1 are encouraged to migrate to the 18.2
series in order to obtain future fixes.
</p>
<h2>September 21, 2018</h2>
<p>
<a href="relnotes/18.2.1.html">Mesa 18.2.1</a> is released.
This is a bug-fix release.
</p>
<h2>September 7, 2018</h2>
<p>
<a href="relnotes/18.1.8.html">Mesa 18.1.8</a> and
<a href="relnotes/18.2.0.html">Mesa 18.2.0</a> are released.
These are, respectively, a bug-fix release from the 18.1 branch and a
new development release. See the release notes for more information
about the releases.
</p>
<h2>August 24, 2018</h2>
<p>
<a href="relnotes/18.1.7.html">Mesa 18.1.7</a> is released.
This is a bug-fix release.
</p>
<h2>August 13, 2018</h2>
<p>
<a href="relnotes/18.1.6.html">Mesa 18.1.6</a> is released.
This is a bug-fix release.
</p>
<h2>July 27, 2018</h2>
<p>
<a href="relnotes/18.1.5.html">Mesa 18.1.5</a> is released.
This is a bug-fix release.
</p>
<h2>July 13, 2018</h2>
<p>
<a href="relnotes/18.1.4.html">Mesa 18.1.4</a> is released.
This is a bug-fix release.
</p>
<h2>June 29, 2018</h2>
<p>
<a href="relnotes/18.1.3.html">Mesa 18.1.3</a> is released.
This is a bug-fix release.
</p>
<h2>June 15, 2018</h2>
<p>
<a href="relnotes/18.1.2.html">Mesa 18.1.2</a> is released.
This is a bug-fix release.
</p>
<h2>June 3, 2018</h2>
<p>
<a href="relnotes/18.0.5.html">Mesa 18.0.5</a> is released.
This is a bug-fix release.
<br>
NOTE: It is anticipated that 18.0.5 will be the final release in the
18.0 series. Users of 18.0 are encouraged to migrate to the 18.1
series in order to obtain future fixes.
</p>
<h2>June 1, 2018</h2>
<p>
<a href="relnotes/18.1.1.html">Mesa 18.1.1</a> is released.
This is a bug-fix release.
</p>
<h2>May 18, 2018</h2>
<p>
<a href="relnotes/18.1.0.html">Mesa 18.1.0</a> is released. This is a
new development release. See the release notes for more information
about the release.
</p>
<h2>May 17, 2018</h2>
<p>
<a href="relnotes/18.0.4.html">Mesa 18.0.4</a> is released.
This is a bug-fix release.
</p>
<h2>May 7, 2018</h2>
<p>
<a href="relnotes/18.0.3.html">Mesa 18.0.3</a> is released.
This is a bug-fix release.
</p>
<h2>April 28, 2018</h2>
<p>
<a href="relnotes/18.0.2.html">Mesa 18.0.2</a> is released.
This is a bug-fix release.
</p>
<h2>April 18, 2018</h2>
<p>

View File

@@ -57,7 +57,7 @@ willing to maintain support for other compiler get in touch.
<ul>
<li>GCC 4.2.0 or later (some parts of Mesa may require later versions)
<li>clang - exact minimum requirement is currently unknown.
<li>Microsoft Visual Studio 2015 or later is required, for building on Windows.
<li>Microsoft Visual Studio 2013 Update 4 or later is required, for building on Windows.
</ul>
@@ -72,10 +72,10 @@ you think you've spotted a bug let developers know by filing a
<ul>
<li><a href="https://www.python.org/">Python</a> - Python is required.
Version 2.7 or later should work.
Version 2.6.4 or later should work.
</li>
<li><a href="http://www.makotemplates.org/">Python Mako module</a> -
Python Mako module is required. Version 0.8.0 or later should work.
Python Mako module is required. Version 0.3.4 or later should work.
</li>
<li>lex / yacc - for building the Mesa IR and GLSL compiler.
<div>

View File

@@ -21,10 +21,13 @@
<p><strong>The Meson build system is generally considered stable and ready
for production</strong></p>
<p>The meson build is tested on Linux, macOS, Cygwin and Haiku, FreeBSD,
DragonflyBSD, NetBSD, and should work on OpenBSD.</p>
<p>The meson build is tested on on Linux, macOS, Cygwin and Haiku, it should
work on FreeBSD, DragonflyBSD, NetBSD, and OpenBSD.</p>
<p><strong>Mesa requires Meson >= 0.45.0 to build.</strong>
<p><strong>Mesa requires Meson >= 0.42.0 to build in general.</strong>
Additionaly, to build the Clover OpenCL state tracker or the OpenSWR driver
meson 0.44.0 or greater is required.
Some older versions of meson do not check that they are too old and will error
out in odd ways.
@@ -33,7 +36,7 @@ out in odd ways.
<p>
The meson program is used to configure the source directory and generates
either a ninja build file or Visual Studio® build files. The latter must
be enabled via the <code>--backend</code> switch, as ninja is the default backend on all
be enabled via the --backend switch, as ninja is the default backend on all
operating systems. Meson only supports out-of-tree builds, and must be passed a
directory to put built and generated sources into. We'll call that directory
"build" for examples.
@@ -49,7 +52,7 @@ along with a build directory to view the selected options for. This will show
your meson global arguments and project arguments, along with their defaults
and your local settings.
Meson does not currently support listing options before configure a build
Moes does not currently support listing options before configure a build
directory, but this feature is being discussed upstream.
</p>
@@ -60,21 +63,13 @@ directory, but this feature is being discussed upstream.
<p>
With additional arguments <code>meson configure</code> is used to change
options on already configured build directory. All options passed to this
command are in the form <code>-D "command"="value"</code>.
command are in the form -D "command"="value".
</p>
<pre>
meson configure build/ -Dprefix=/tmp/install -Dglx=true
</pre>
<p>
Note that options taking lists (such as <code>platforms</code>) are
<a href="http://mesonbuild.com/Build-options.html#using-build-options">a bit
more complicated</a>, but the simplest form compatible with Mesa options
is to use a comma to separate values (<code>-D platforms=drm,wayland</code>)
and brackets to represent an empty list (<code>-D platforms=[]</code>).
</p>
<p>
Once you've run the initial <code>meson</code> command successfully you can use
your configured backend to build the project. With ninja, the -C option can be
@@ -90,54 +85,46 @@ Without arguments, it will produce libGL.so and/or several other libraries
depending on the options you have chosen. Later, if you want to rebuild for a
different configuration, you should run <code>ninja clean</code> before
changing the configuration, or create a new out of tree build directory for
each configuration you want to build
<a href="http://mesonbuild.com/Using-multiple-build-directories.html">as
recommended in the documentation</a>
each configuration you want to build.
http://mesonbuild.com/Using-multiple-build-directories.html
</p>
<p>
Autotools automatically updates translation files as part of the build process,
meson does not do this. Instead if you want translated drirc files you will need
to invoke non-default targets for ninja to update them:
<code>ninja -C build/ xmlpool-pot xmlpool-update-po xmlpool-gmo</code>
</p>
<dl>
<dt><code>Environment Variables</code></dt>
<dd><p>Meson supports the standard CC and CXX environment variables for
<dd><p>Meson supports the standard CC and CXX envrionment variables for
changing the default compiler, and CFLAGS, CXXFLAGS, and LDFLAGS for setting
options to the compiler and linker during the initial configuration.
options to the compiler and linker.
These arguments are consumed and stored by meson when it is initialized. To
change these flags after the build is initialized (or when doing a first
initialization), consider using <code>-D${lang}_args</code> and
<code>-D${lang}_link_args</code> instead. Meson will never change compiler in a
configured build directory.
The default compilers depends on your operating system. Meson supports most of
the popular compilers, a complete list is available
<a href="http://mesonbuild.com/Reference-tables.html#compiler-ids">here</a>.
These arguments are consumed and stored by meson when it is initialized or
re-initialized. Therefore passing them to meson configure will not do anything,
and passing them to ninja will only do something if ninja decides to
re-initialze meson, for example, if a meson.build file has been changed.
Changing these variables will not cause all targets to be rebuilt, so running
ninja clean is recomended when changing CFLAGS or CXXFLAGS. meson will never
change compiler in a configured build directory.
</p>
<pre>
CC=clang CXX=clang++ meson build-clang
ninja -C build-clang
ninja -C build-clang clean
meson configure build -Dc_args="-Wno-typedef-redefinition"
ninja -C build-clang
touch meson.build
CFLAGS=-Wno-typedef-redefinition ninja -C build-clang
</pre>
<p>
The default compilers depends on your operating system. Meson supports most of
the popular compilers, a complete list is available
<a href="http://mesonbuild.com/Reference-tables.html#compiler-ids">here</a>.
</p>
<p>Meson also honors <code>DESTDIR</code> for installs</p>
<p>Meson also honors DESTDIR for installs</p>
</dd>
<dl>
<dt><code>LLVM</code></dt>
<dd><p>Meson includes upstream logic to wrap llvm-config using its standard
dependency interface. It will search <code>$PATH</code> (or <code>%PATH%</code> on windows) for
llvm-config (and llvm-config$version and llvm-config-$version), so using an
LLVM from a non-standard path is as easy as
<dd><p>Meson includes upstream logic to wrap llvm-config using it's standard
dependncy interface. It will search $PATH (or %PATH% on windows) for
llvm-config, so using an LLVM from a non-standard path is as easy as
<code>PATH=/path/with/llvm-config:$PATH meson build</code>.
</p></dd>
</dl>
@@ -159,7 +146,7 @@ One of the oddities of meson is that some options are different when passed to
the <code>meson</code> than to <code>meson configure</code>. These options are
passed as --option=foo to <code>meson</code>, but -Doption=foo to <code>meson
configure</code>. Mesa defined options are always passed as -Doption=foo.
</p>
<p>
<p>For those coming from autotools be aware of the following:</p>
@@ -168,13 +155,13 @@ configure</code>. Mesa defined options are always passed as -Doption=foo.
<dd><p>This option will set the compiler debug/optimisation levels to aid
debugging the Mesa libraries.</p>
<p>Note that in meson this defaults to <code>debugoptimized</code>, and
not setting it to <code>release</code> will yield non-optimal
performance and binary size. Not using <code>debug</code> may interfere
with debugging as some code and validation will be optimized away.
<p>Note that in meson this defaults to "debugoptimized", and not setting it to
"release" will yield non-optimal performance and binary size. Not using "debug"
may interfer with debbugging as some code and validation will be optimized
away.
</p>
<p> For those wishing to pass their own optimization flags, use the <code>plain</code>
<p> For those wishing to pass their own optimization flags, use the "plain"
buildtype, which causes meson to inject no additional compiler arguments, only
those in the C/CXXFLAGS and those that mesa itself defines.</p>
</dd>
@@ -182,14 +169,10 @@ those in the C/CXXFLAGS and those that mesa itself defines.</p>
<dl>
<dt><code>-Db_ndebug</code></dt>
<dd><p>This option controls assertions in meson projects. When set to <code>false</code>
<dd><p>This option controls assertions in meson projects. When set to false
(the default) assertions are enabled, when set to true they are disabled. This
is unrelated to the <code>buildtype</code>; setting the latter to
<code>release</code> will not turn off assertions.
</p>
</dd>
</dl>
</div>
</body>
</html>

31
docs/patents.txt Normal file
View File

@@ -0,0 +1,31 @@
ARB_texture_float:
Silicon Graphics, Inc. owns US Patent #6,650,327, issued November 18,
2003 [1].
SGI believes this patent contains necessary IP for graphics systems
implementing floating point rasterization and floating point
framebuffer capabilities described in ARB_texture_float extension, and
will discuss licensing on RAND terms, on an individual basis with
companies wishing to use this IP in the context of conformant OpenGL
implementations [2].
The source code to implement ARB_texture_float extension is included
and can be toggled on at compile time, for those who purchased a
license from SGI, or are in a country where the patent does not apply,
etc.
The software is provided "as is", without warranty of any kind, express
or implied, including but not limited to the warranties of
merchantability, fitness for a particular purpose and noninfringement.
In no event shall the authors or copyright holders be liable for any
claim, damages or other liability, whether in an action of contract,
tort or otherwise, arising from, out of or in connection with the
software or the use or other dealings in the software.
You should contact a lawyer or SGI's legal department if you want to
enable this extension.
[1] https://patents.google.com/patent/US6650327B1
[2] https://www.opengl.org/registry/specs/ARB/texture_float.txt

View File

@@ -24,12 +24,10 @@ Some Linux distributions closely follow the latest Mesa releases. On others one
has to use unofficial channels.
<br>
There are some general directions:
<ul>
<li>Debian/Ubuntu based distros - PPA: xorg-edgers, oibaf and padoka</li>
<li>Fedora - Corp: erp and che</li>
<li>OpenSuse/SLES - OBS: X11:XOrg and pontostroy:X11</li>
<li>Gentoo/Archlinux - officially provided/supported</li>
</ul>
</p>
</div>

View File

@@ -37,49 +37,98 @@ if you'd like to nominate a patch in the next stable release.
<th>Release</th>
<th>Release manager</th>
<th>Notes</th>
<tr>
<td rowspan="3">18.0</td>
<td>2018-04-20</td>
<td>18.0.2</td>
<td>Juan A. Suarez Romero</td>
<td></td>
</tr>
<tr>
<td rowspan="3">18.2</td>
<td>2018-11-14</td>
<td>18.2.5</td>
<td>Juan A. Suarez</td>
<td/>
<td>2018-05-04</td>
<td>18.0.3</td>
<td>Juan A. Suarez Romero</td>
<td></td>
</tr>
<tr>
<td>2018-11-28</td>
<td>18.2.6</td>
<td>Juan A. Suarez</td>
<td/>
<td>2018-05-18</td>
<td>18.0.4</td>
<td>Juan A. Suarez Romero</td>
<td>Last planned 18.0.x release</td>
</tr>
<tr>
<td>2018-12-12</td>
<td>18.2.7</td>
<td>Juan A. Suarez</td>
<td>Last planned 18.2.x release</td>
<td rowspan="8">18.1</td>
<td>2018-04-20</td>
<td>18.1.0rc1</td>
<td>Dylan Baker</td>
<td></td>
</tr>
<td rowspan="4">18.3</td>
<td>2018-10-31</td>
<td>18.3.0-rc1</td>
<tr>
<td>2018-04-27</td>
<td>18.1.0rc2</td>
<td>Dylan Baker</td>
<td></td>
</tr>
<tr>
<td>2018-05-04</td>
<td>18.1.0rc3</td>
<td>Dylan Baker</td>
<td></td>
</tr>
<tr>
<td>2018-05-11</td>
<td>18.1.0rc4</td>
<td>Dylan Baker</td>
<td>Last planned RC/Final release</td>
</tr>
<tr>
<td>TBD</td>
<td>18.1.1</td>
<td>Emil Velikov</td>
<td></td>
</tr>
<tr>
<td>2018-11-07</td>
<td>18.3.0-rc2</td>
<td>TBD</td>
<td>18.1.2</td>
<td>Emil Velikov</td>
<td/>
<td></td>
</tr>
<tr>
<td>2018-11-14</td>
<td>18.3.0-rc3</td>
<td>TBD</td>
<td>18.1.3</td>
<td>Emil Velikov</td>
<td/>
<td></td>
</tr>
<tr>
<td>2018-11-21</td>
<td>18.3.0-rc4</td>
<td>TBD</td>
<td>18.1.4</td>
<td>Emil Velikov</td>
<td>Last planned RC/final release</td>
<td>Last planned RC/Final release</td>
</tr>
<tr>
<td rowspan="4">18.2</td>
<td>2018-07-20</td>
<td>18.2.0rc1</td>
<td>Andres Gomez</td>
<td></td>
</tr>
<tr>
<td>2018-07-27</td>
<td>18.2.0rc2</td>
<td>Andres Gomez</td>
<td></td>
</tr>
<tr>
<td>2018-08-03</td>
<td>18.2.0rc3</td>
<td>Andres Gomez</td>
<td></td>
</tr>
<tr>
<td>2018-08-10</td>
<td>18.2.0rc4</td>
<td>Andres Gomez</td>
<td>Last planned RC/Final release</td>
</tr>
</table>

View File

@@ -21,7 +21,6 @@
<li><a href="#overview">Overview</a>
<li><a href="#schedule">Release schedule</a>
<li><a href="#pickntest">Cherry-pick and test</a>
<li><a href="#stagingbranch">Staging branch</a>
<li><a href="#branch">Making a branchpoint</a>
<li><a href="#prerelease">Pre-release announcement</a>
<li><a href="#release">Making a new release</a>
@@ -55,8 +54,8 @@ For example:
<h1 id="schedule">Release schedule</h1>
<p>
Releases should happen on Wednesdays. Delays can occur although those
should be keep to a minimum.
Releases should happen on Fridays. Delays can occur although those should be keep
to a minimum.
<br>
See our <a href="release-calendar.html" target="_parent">calendar</a> for the
date and other details for individual releases.
@@ -210,25 +209,6 @@ system and making some every day's use until the release may be a good
idea too.
</p>
<h1 id="stagingbranch">Staging branch</h1>
<p>
A live branch, which contains the currently merge/rejected patches is available
in the main repository under <code>staging/X.Y</code>. For example:
</p>
<pre>
staging/18.1 - WIP branch for the 18.1 series
staging/18.2 - WIP branch for the 18.2 series
</pre>
<p>
Notes:
</p>
<ul>
<li>People are encouraged to test the branch and report regressions.</li>
<li>The branch history is not stable and it <strong>will</strong> be rebased,</li>
</ul>
<h1 id="branch">Making a branchpoint</h1>
@@ -512,10 +492,10 @@ Here is one solution that I've been using.
# Drop LLVM_CONFIG, if applicable:
# unset LLVM_CONFIG
__glxinfo_cmd='glxinfo 2&gt;&amp;1 | egrep -o "Mesa.*|Gallium.*|.*dri\.so"'
__glxgears_cmd='glxgears 2&gt;&amp;1 | grep -v "configuration file"'
__es2info_cmd='es2_info 2&gt;&amp;1 | egrep "GL_VERSION|GL_RENDERER|.*dri\.so"'
__es2gears_cmd='es2gears_x11 2&gt;&amp;1 | grep -v "configuration file"'
__glxinfo_cmd='glxinfo 2>&amp;1 | egrep -o "Mesa.*|Gallium.*|.*dri\.so"'
__glxgears_cmd='glxgears 2>&amp;1 | grep -v "configuration file"'
__es2info_cmd='es2_info 2>&amp;1 | egrep "GL_VERSION|GL_RENDERER|.*dri\.so"'
__es2gears_cmd='es2gears_x11 2>&amp;1 | grep -v "configuration file"'
test "x$LD_LIBRARY_PATH" != 'x' &amp;&amp; __old_ld="$LD_LIBRARY_PATH"
export LD_LIBRARY_PATH=`pwd`/test/usr/local/lib/:"${__old_ld}"
export LIBGL_DRIVERS_PATH=`pwd`/test/usr/local/lib/dri/

View File

@@ -21,25 +21,7 @@ The release notes summarize what's new or changed in each Mesa release.
</p>
<ul>
<li><a href="relnotes/18.2.4.html">18.2.4 release notes</a>
<li><a href="relnotes/18.2.3.html">18.2.3 release notes</a>
<li><a href="relnotes/18.2.2.html">18.2.2 release notes</a>
<li><a href="relnotes/18.1.9.html">18.1.9 release notes</a>
<li><a href="relnotes/18.2.1.html">18.2.1 release notes</a>
<li><a href="relnotes/18.2.0.html">18.2.0 release notes</a>
<li><a href="relnotes/18.1.8.html">18.1.8 release notes</a>
<li><a href="relnotes/18.1.7.html">18.1.7 release notes</a>
<li><a href="relnotes/18.1.6.html">18.1.6 release notes</a>
<li><a href="relnotes/18.1.5.html">18.1.5 release notes</a>
<li><a href="relnotes/18.1.4.html">18.1.4 release notes</a>
<li><a href="relnotes/18.1.3.html">18.1.3 release notes</a>
<li><a href="relnotes/18.1.2.html">18.1.2 release notes</a>
<li><a href="relnotes/18.0.5.html">18.0.5 release notes</a>
<li><a href="relnotes/18.1.1.html">18.1.1 release notes</a>
<li><a href="relnotes/18.1.0.html">18.1.0 release notes</a>
<li><a href="relnotes/18.0.4.html">18.0.4 release notes</a>
<li><a href="relnotes/18.0.3.html">18.0.3 release notes</a>
<li><a href="relnotes/18.0.2.html">18.0.2 release notes</a>
<li><a href="relnotes/18.0.1.html">18.0.1 release notes</a>
<li><a href="relnotes/17.3.9.html">17.3.9 release notes</a>
<li><a href="relnotes/17.3.8.html">17.3.8 release notes</a>

View File

@@ -48,8 +48,8 @@ Note: some of the new features are only available with certain drivers.
<li>Disk shader cache support for i965 when MESA_GLSL_CACHE_DISABLE environment variable is set to "0" or "false"</li>
<li>GL_ARB_shader_atomic_counters and GL_ARB_shader_atomic_counter_ops on r600/evergreen+</li>
<li>GL_ARB_shader_image_load_store and GL_ARB_shader_image_size on r600/evergreen+</li>
<li>GL_ARB_shader_storage_buffer_object on r600/evergreen+</li>
<li>GL_ARB_compute_shader on r600/evergreen+</li>
<li>GL_ARB_shader_storage_buffer_object on r600/evergreen+<li>
<li>GL_ARB_compute_shader on r600/evergreen+<li>
<li>GL_ARB_cull_distance on r600/evergreen+</li>
<li>GL_ARB_enhanced_layouts on r600/evergreen+</li>
<li>GL_ARB_bindless_texture on nvc0/kepler</li>

View File

@@ -1,144 +0,0 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.0.2 Release Notes / April 28, 2018</h1>
<p>
Mesa 18.0.2 is a bug fix release which fixes bugs found since the 18.0.1 release.
</p>
<p>
Mesa 18.0.2 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation
because compatibility contexts are not supported.
</p>
<h2>SHA256 checksums</h2>
<pre>
SHA256: ffd8dfe3337b474a3baa085f0e7ef1a32c7cdc3bed1ad810b2633919a9324840 mesa-18.0.2.tar.gz
SHA256: 98fa159768482dc568b9f8bf0f36c7acb823fa47428ffd650b40784f16b9e7b3 mesa-18.0.2.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95009">Bug 95009</a> - [SNB] amd_shader_trinary_minmax.execution.built-in-functions.gs-mid3-ivec2-ivec2-ivec2 intermittent</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95012">Bug 95012</a> - [SNB] glsl-1_50.execution.built-in-functions.gs-op tests intermittent</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98281">Bug 98281</a> - 'message's in ctx-&gt;Debug.LogMessages[] seem to leak.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105320">Bug 105320</a> - Storage texel buffer access produces wrong results (RX Vega)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105775">Bug 105775</a> - SI reaches the maximum IB size in dwords and fail to submit</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105994">Bug 105994</a> - surface state leak when creating and destroying image views with aspectMask depth and stencil</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106074">Bug 106074</a> - radv: si_scissor_from_viewport returns incorrect result when using half-pixel viewport offset</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106126">Bug 106126</a> - eglMakeCurrent does not always ensure dri_drawable-&gt;update_drawable_info has been called for a new EGLSurface if another has been created and destroyed first</li>
</ul>
<h2>Changes</h2>
<p>Bas Nieuwenhuizen (2):</p>
<ul>
<li>ac/nir: Make the GFX9 buffer size fix apply to image loads/atomics too.</li>
<li>radv: Mark GTT memory as device local for APUs.</li>
</ul>
<p>Dylan Baker (2):</p>
<ul>
<li>bin/install_megadrivers: fix DESTDIR and -D*-path</li>
<li>meson: don't build classic mesa tests without dri_drivers</li>
</ul>
<p>Ian Romanick (1):</p>
<ul>
<li>intel/compiler: Add scheduler deps for instructions that implicitly read g0</li>
</ul>
<p>Jason Ekstrand (1):</p>
<ul>
<li>i965/fs: Return mlen * 8 for size_read() for INTERPOLATE_AT_*</li>
</ul>
<p>Johan Klokkhammer Helsing (1):</p>
<ul>
<li>st/dri: Fix dangling pointer to a destroyed dri_drawable</li>
</ul>
<p>Juan A. Suarez Romero (4):</p>
<ul>
<li>docs: add sha256 checksums for 18.0.1</li>
<li>travis: radv needs LLVM 4.0</li>
<li>cherry-ignore: add explicit 18.1 only nominations</li>
<li>Update version to 18.0.2</li>
</ul>
<p>Kenneth Graunke (1):</p>
<ul>
<li>i965: Fix shadow batches to be the same size as the real BO.</li>
</ul>
<p>Lionel Landwerlin (1):</p>
<ul>
<li>anv: fix number of planes for depth &amp; stencil</li>
</ul>
<p>Lucas Stach (1):</p>
<ul>
<li>etnaviv: fix texture_format_needs_swiz</li>
</ul>
<p>Marek Olšák (3):</p>
<ul>
<li>radeonsi/gfx9: fix a hang with an empty first IB</li>
<li>glsl_to_tgsi: try harder to lower unsupported ir_binop_vector_extract</li>
<li>Revert "st/dri: Fix dangling pointer to a destroyed dri_drawable"</li>
</ul>
<p>Samuel Pitoiset (2):</p>
<ul>
<li>radv: fix scissor computation when using half-pixel viewport offset</li>
<li>radv/winsys: allow to submit up to 4 IBs for chips without chaining</li>
</ul>
<p>Thomas Hellstrom (1):</p>
<ul>
<li>svga: Fix incorrect advertizing of EGL_KHR_gl_colorspace</li>
</ul>
<p>Timothy Arceri (1):</p>
<ul>
<li>mesa: free debug messages when destroying the debug state</li>
</ul>
</div>
</body>
</html>

View File

@@ -1,107 +0,0 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.0.3 Release Notes / May 7, 2018</h1>
<p>
Mesa 18.0.3 is a bug fix release which fixes bugs found since the 18.0.2 release.
</p>
<p>
Mesa 18.0.3 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation
because compatibility contexts are not supported.
</p>
<h2>SHA256 checksums</h2>
<pre>
58cc5c5b1ab2a44e6e47f18ef6c29836ad06f95450adce635ce3c317507a171b mesa-18.0.3.tar.gz
099d9667327a76a61741a533f95067d76ea71a656e66b91507b3c0caf1d49e30 mesa-18.0.3.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105374">Bug 105374</a> - texture3d, a SaschaWillems demo, assert fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106147">Bug 106147</a> - SIGBUS in write_reloc() when Sacha Willems' &quot;texture3d&quot; Vulkan demo starts</li>
</ul>
<h2>Changes</h2>
<p>Andres Rodriguez (1):</p>
<ul>
<li>radv/winsys: fix leaking resources from bo's imported by fd</li>
</ul>
<p>Boyuan Zhang (1):</p>
<ul>
<li>radeon/vcn: fix mpeg4 msg buffer settings</li>
</ul>
<p>Eric Anholt (1):</p>
<ul>
<li>gallium/util: Fix incorrect refcounting of separate stencil.</li>
</ul>
<p>Jason Ekstrand (1):</p>
<ul>
<li>anv/allocator: Don't shrink either end of the block pool</li>
</ul>
<p>Juan A. Suarez Romero (3):</p>
<ul>
<li>docs: add sha256 checksums for 18.0.2</li>
<li>cherry-ignore: add explicit 18.1 only nominations</li>
<li>Update version to 18.0.3</li>
</ul>
<p>Leo Liu (1):</p>
<ul>
<li>st/omx/enc: fix blit setup for YUV LoadImage</li>
</ul>
<p>Marek Olšák (2):</p>
<ul>
<li>util/u_queue: fix a deadlock in util_queue_finish</li>
<li>radeonsi/gfx9: workaround for INTERP with indirect indexing</li>
</ul>
<p>Nanley Chery (1):</p>
<ul>
<li>i965/tex_image: Avoid the ASTC LDR workaround on gen9lp</li>
</ul>
<p>Samuel Pitoiset (1):</p>
<ul>
<li>radv: compute the number of subpass attachments correctly</li>
</ul>
</div>
</body>
</html>

View File

@@ -1,157 +0,0 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.0.4 Release Notes / May 17, 2018</h1>
<p>
Mesa 18.0.4 is a bug fix release which fixes bugs found since the 18.0.3 release.
</p>
<p>
Mesa 18.0.4 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation
because compatibility contexts are not supported.
</p>
<h2>SHA256 checksums</h2>
<pre>
d1dc3469faccdd73439479426952d71a9e8f684e8d03b6687063c12b13430801 mesa-18.0.4.tar.gz
1f3bcfe7cef0a5c20dae2b41df5d7e0a985e06be0183fa4d43b6068fcba2920f mesa-18.0.4.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91808">Bug 91808</a> - trine1 misrender r600g</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100430">Bug 100430</a> - [radv] graphical glitches on dolphin emulator</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106243">Bug 106243</a> - [kbl] GPU HANG: 9:0:0x85dffffb, in Cinnamon</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106480">Bug 106480</a> - A2B10G10R10_SNORM vertex attribute doesn't work.</li>
</ul>
<h2>Changes</h2>
<p>Bas Nieuwenhuizen (3):</p>
<ul>
<li>radv: Translate logic ops.</li>
<li>radv: Fix up 2_10_10_10 alpha sign.</li>
<li>radv: Disable texel buffers with A2 SNORM/SSCALED/SINT for pre-vega.</li>
</ul>
<p>Dave Airlie (3):</p>
<ul>
<li>r600: fix constant buffer bounds.</li>
<li>radv: resolve all layers in compute resolve path.</li>
<li>radv: use compute path for multi-layer images.</li>
</ul>
<p>Deepak Rawat (1):</p>
<ul>
<li>egl/x11: Send invalidate to driver on copy_region path in swap_buffer</li>
</ul>
<p>Ian Romanick (1):</p>
<ul>
<li>mesa: Add missing support for glFogiv(GL_FOG_DISTANCE_MODE_NV)</li>
</ul>
<p>Jan Vesely (8):</p>
<ul>
<li>clover: Add explicit virtual destructor to argument class</li>
<li>eg/compute: Drop reference on code_bo in destructor.</li>
<li>r600: Cleanup constant buffers on context destruction</li>
<li>eg/compute: Drop reference to kernel_param bo in destructor</li>
<li>pipe-loader: Free driver_name in error path</li>
<li>gallium/auxiliary: Add helper function to count the number of entries in hash table</li>
<li>winsys/radeon: Destroy fd_hash table when the last winsys is removed.</li>
<li>winsys/amdgpu: Destroy dev_hash table when the last winsys is removed.</li>
</ul>
<p>Jason Ekstrand (1):</p>
<ul>
<li>i965,anv: Set the CS stall bit on the ISP disable PIPE_CONTROL</li>
</ul>
<p>Jose Maria Casanova Crespo (2):</p>
<ul>
<li>intel/compiler: fix 16-bit int brw_negate_immediate and brw_abs_immediate</li>
<li>intel/compiler: fix brw_imm_w for negative 16-bit integers</li>
</ul>
<p>Juan A. Suarez Romero (7):</p>
<ul>
<li>docs: add sha256 checksums for 18.0.3</li>
<li>cherry-ignore: add explicit 18.1 only nominations</li>
<li>cherry-ignore: glsl: change ast_type_qualifier bitset size to work around GCC 5.4 bug</li>
<li>cherry-ignore: mesa: fix glGetInteger/Float/etc queries for vertex arrays attribs</li>
<li>cherry-ignore: mesa: revert GL_[SECONDARY_]COLOR_ARRAY_SIZE glGet type to TYPE_INT</li>
<li>cherry-ignore: radv/resolve: do fmask decompress on all layers.</li>
<li>Update version to 18.0.4</li>
</ul>
<p>Kai Wasserbäch (1):</p>
<ul>
<li>opencl: autotools: Fix linking order for OpenCL target</li>
</ul>
<p>Kenneth Graunke (1):</p>
<ul>
<li>i965: Don't leak blorp on Gen4-5.</li>
</ul>
<p>Lionel Landwerlin (2):</p>
<ul>
<li>i965: require pixel scoreboard stall prior to ISP disable</li>
<li>anv: emit pixel scoreboard stall before ISP disable</li>
</ul>
<p>Matthew Nicholls (1):</p>
<ul>
<li>radv: fix multisample image copies</li>
</ul>
<p>Neil Roberts (1):</p>
<ul>
<li>spirv: Apply OriginUpperLeft to FragCoord</li>
</ul>
<p>Rhys Perry (1):</p>
<ul>
<li>mesa: fix error handling in get_framebuffer_parameteriv</li>
</ul>
<p>Ross Burton (1):</p>
<ul>
<li>src/intel/Makefile.vulkan.am: add missing MKDIR_GEN</li>
</ul>
</div>
</body>
</html>

View File

@@ -1,162 +0,0 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.0.5 Release Notes / June 3, 2018</h1>
<p>
Mesa 18.0.5 is a bug fix release which fixes bugs found since the 18.0.4 release.
</p>
<p>
Mesa 18.0.5 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation
because compatibility contexts are not supported.
</p>
<h2>SHA256 checksums</h2>
<pre>
ea3e00329cea899b1e32db812fd2f426832be37e4baa2e2fd9288a3480f30531 mesa-18.0.5.tar.gz
5187bba8d72aea78f2062d134ec6079a508e8216062dce9ec9048b5eb2c4fc6b mesa-18.0.5.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78097">Bug 78097</a> - glUniform1ui and friends not supported by display lists</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102390">Bug 102390</a> - centroid interpolation causes broken attribute values</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105351">Bug 105351</a> - [Gen6+] piglit's arb_shader_image_load_store-host-mem-barrier fails with a glGetTexSubImage fallback path</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106090">Bug 106090</a> - Compiling compute shader crashes RADV</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106315">Bug 106315</a> - The witness + dxvk suffers flickering garbage</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106465">Bug 106465</a> - No test for Image Load/Store on format-incompatible texture buffer</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106479">Bug 106479</a> - NDEBUG not defined for libamdgpu_addrlib</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106481">Bug 106481</a> - No test for Image Load/Store on texture buffer sized greater than MAX_TEXTURE_BUFFER_SIZE_ARB</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106504">Bug 106504</a> - vulkan SPIR-V parsing failed at ../src/compiler/spirv/vtn_cfg.c:381</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106587">Bug 106587</a> - Dota2 is very dark when using vulkan render on a Intel &lt;&lt; AMD prime setup</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106629">Bug 106629</a> - [SNB,IVB,HSW,BDW] dEQP-EGL.functional.image.create.gles2_cubemap_negative_z_rgb_read_pixels</li>
</ul>
<h2>Changes</h2>
<p>Anuj Phogat (1):</p>
<ul>
<li>i965/glk: Add l3 banks count for 2x6 configuration</li>
</ul>
<p>Bas Nieuwenhuizen (2):</p>
<ul>
<li>amd/addrlib: Use defines in autotools build.</li>
<li>radv: Fix SRGB compute copies.</li>
</ul>
<p>Dave Airlie (1):</p>
<ul>
<li>tgsi/scan: add hw atomic to the list of memory accessing files</li>
</ul>
<p>Francisco Jerez (4):</p>
<ul>
<li>Revert "mesa: simplify _mesa_is_image_unit_valid for buffers"</li>
<li>i965: Move buffer texture size calculation into a common helper function.</li>
<li>i965: Handle non-zero texture buffer offsets in buffer object range calculation.</li>
<li>i965: Use intel_bufferobj_buffer() wrapper in image surface state setup.</li>
</ul>
<p>Jan Vesely (1):</p>
<ul>
<li>eg/compute: Use reference counting to handle compute memory pool.</li>
</ul>
<p>Jason Ekstrand (2):</p>
<ul>
<li>intel/eu: Set EXECUTE_1 when setting the rounding mode in cr0</li>
<li>intel/blorp: Support blits and clears on surfaces with offsets</li>
</ul>
<p>Jose Dapena Paz (1):</p>
<ul>
<li>mesa: do not leak ctx-&gt;Shader.ReferencedProgram references</li>
</ul>
<p>Juan A. Suarez Romero (8):</p>
<ul>
<li>docs: add sha256 checksums for 18.0.4</li>
<li>cherry-ignore: i965/miptree: Fix handling of uninitialized MCS buffers</li>
<li>cherry-ignore: add explicit 18.1 only nominations</li>
<li>cherry-ignore: mesa/st: handle vert_attrib_mask in nir case too</li>
<li>cherry-ignore: Tegra is not supported</li>
<li>cherry-ignore: st/mesa: fix assertion failures with GL_UNSIGNED_INT64_ARB (v2)</li>
<li>cherry-ignore: nv30: ensure that displayable formats are marked accordingly</li>
<li>Update version to 18.0.5</li>
</ul>
<p>Marek Olšák (3):</p>
<ul>
<li>st/mesa: simplify lastLevel determination in st_finalize_texture</li>
<li>radeonsi: fix incorrect parentheses around VS-PS varying elimination</li>
<li>mesa: handle GL_UNSIGNED_INT64_ARB properly (v2)</li>
</ul>
<p>Michel Dänzer (1):</p>
<ul>
<li>dri3: Stricter SBC wraparound handling</li>
</ul>
<p>Nanley Chery (1):</p>
<ul>
<li>i965/miptree: Zero-initialize CCS_D buffers</li>
</ul>
<p>Samuel Pitoiset (2):</p>
<ul>
<li>spirv: fix visiting inner loops with same break/continue block</li>
<li>radv: fix centroid interpolation</li>
</ul>
<p>Stuart Young (1):</p>
<ul>
<li>etnaviv: Fix missing rnndb file in tarballs</li>
</ul>
<p>Timothy Arceri (1):</p>
<ul>
<li>mesa: add glUniform*ui{v} support to display lists</li>
</ul>
</div>
</body>
</html>

View File

@@ -31,8 +31,8 @@ Compatibility contexts may report a lower version depending on each driver.
<h2>SHA256 checksums</h2>
<pre>
SHA256: f966d5d5d373a5b8a16ed5036c1e7f05d4ad46d130f793bf9782c3ac9133a02e mesa-18.1.5.tar.gz
SHA256: 69dbe6f1a6660386f5beb85d4fcf003ee23023ed7b9a603de84e9a37e8d98dea mesa-18.1.5.tar.xz
TBD
TBD
</pre>

View File

@@ -1,188 +0,0 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.1.6 Release Notes / August 13 2018</h1>
<p>
Mesa 18.1.6 is a bug fix release which fixes bugs found since the 18.1.5 release.
</p>
<p>
Mesa 18.1.6 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>SHA256 checksums</h2>
<pre>
580e03328ffefe1fd43b19ab7669f20d931601a1c0a4c0f8b9c65d6e81a06df3 mesa-18.1.6.tar.gz
bb7ce759069801804fcfb8152da3457f76cd7b4e0096e4870ff5adcb5c894289 mesa-18.1.6.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=13728">Bug 13728</a> - [G965] Some objects in Neverwinter Nights Linux version not displayed correctly</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98699">Bug 98699</a> - &quot;float[a+++4 ? 1:1] f;&quot; crashes glsl_compiler</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99730">Bug 99730</a> - Metro Redux game(s) needs override for midshader extension declaration</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106382">Bug 106382</a> - Shader cache breaks INTEL_DEBUG=shader_time</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107117">Bug 107117</a> - mesa-18.1: regression with TFP on intel with modesettings and glamor acceleration</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107212">Bug 107212</a> - Dual-Core CPU E5500 / G45: RetroArch with reicast core results in corrupted graphics</li>
</ul>
<h2>Changes</h2>
<p>Adam Jackson (1):</p>
<ul>
<li>glx: GLX_MESA_multithread_makecurrent is direct-only</li>
</ul>
<p>Andres Gomez (3):</p>
<ul>
<li>ddebug: use util_snprintf() in dd_get_debug_filename_and_mkdir</li>
<li>gallium/aux/util: use util_snprintf() in test_texture_barrier</li>
<li>glsl: use util_snprintf()</li>
</ul>
<p>Christian Gmeiner (1):</p>
<ul>
<li>etnaviv: fix typo in query names</li>
</ul>
<p>Dave Airlie (1):</p>
<ul>
<li>r600: reduce num compute threads to 1024.</li>
</ul>
<p>Dylan Baker (6):</p>
<ul>
<li>docs: Add sha-256 sums for 18.1.5</li>
<li>nir/meson: fix c vs cpp args for nir test</li>
<li>gallium: fix ddebug on windows</li>
<li>cherry-ignore: add patches that get-pick-list is finding in error</li>
<li>cherry-ignore: Add some additional patches that are for 18.2</li>
<li>bump version to 18.1.6</li>
</ul>
<p>Emil Velikov (5):</p>
<ul>
<li>swr: don't export swr_create_screen_internal</li>
<li>automake: require shared glapi when using DRI based libGL</li>
<li>autotools: error out when using the broken --with-{gl, osmesa}-lib-name</li>
<li>autotools: error out when building with mangling and glvnd</li>
<li>autotools: use correct gl.pc LIBS when using glvnd</li>
</ul>
<p>Eric Anholt (4):</p>
<ul>
<li>vc4: Fix a leak of the no-vertex-elements workaround BO.</li>
<li>vc4: Respect a sampler view's first_layer field.</li>
<li>vc4: Ignore samplers for finding uniform offsets.</li>
<li>egl: Fix leak of X11 pixmaps backing pbuffers in DRI3.</li>
</ul>
<p>Gert Wollny (1):</p>
<ul>
<li>meson, install_megadrivers: Also remove stale symlinks</li>
</ul>
<p>Jan Vesely (2):</p>
<ul>
<li>clover: Reduce wait_count in abort path.</li>
<li>clover: Don't extend illegal integer types.</li>
</ul>
<p>Jason Ekstrand (2):</p>
<ul>
<li>nir: Take if uses into account in ssa_def_components_read</li>
<li>i965/fs: Flag all slots of a flat input as flat</li>
</ul>
<p>Jon Turney (1):</p>
<ul>
<li>meson: use correct keyword to fix a meson warning</li>
</ul>
<p>Jordan Justen (2):</p>
<ul>
<li>i965, anv: Use INTEL_DEBUG for disk_cache driver flags</li>
<li>i965: Disable shader cache with INTEL_DEBUG=shader_time</li>
</ul>
<p>Juan A. Suarez Romero (2):</p>
<ul>
<li>wayland/egl: update surface size on window resize</li>
<li>wayland/egl: initialize window surface size to window size</li>
</ul>
<p>Karol Herbst (2):</p>
<ul>
<li>nir/lower_int64: mark all metadata as dirty</li>
<li>nvc0/ir: return 0 in imageLoad on incomplete textures</li>
</ul>
<p>Kenneth Graunke (1):</p>
<ul>
<li>intel: Fix SIMD16 unaligned payload GRF reads on Gen4-5.</li>
</ul>
<p>Marek Olšák (1):</p>
<ul>
<li>ac/surface: fix MSAA corruption on Vega due to FMASK tile swizzle</li>
</ul>
<p>Mauro Rossi (2):</p>
<ul>
<li>radv: generate entrypoints for VK_ANDROID_native_buffer</li>
<li>radv: move vk_format_table.c to generated sources</li>
</ul>
<p>Olivier Fourdan (1):</p>
<ul>
<li>dri3: For 1.2, use root window instead of pixmap drawable</li>
</ul>
<p>Tapani Pälli (1):</p>
<ul>
<li>glsl: handle error case with ast_post_inc, ast_post_dec</li>
</ul>
<p>Vlad Golovkin (1):</p>
<ul>
<li>swr: Remove unnecessary memset call</li>
</ul>
<p>vadym.shovkoplias (1):</p>
<ul>
<li>drirc: Allow extension midshader for Metro Redux</li>
</ul>
</div>
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<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.1.7 Release Notes / August 24 2018</h1>
<p>
Mesa 18.1.7 is a bug fix release which fixes bugs found since the 18.1.6 release.
</p>
<p>
Mesa 18.1.7 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>SHA256 checksums</h2>
<pre>
0c3c240bcd1352d179e65993214f9d55a399beac852c3ab4433e8df9b6c51c83 mesa-18.1.7.tar.gz
655e3b32ce3bdddd5e6e8768596e5d4bdef82d0dd37067c324cc4b2daa207306 mesa-18.1.7.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105975">Bug 105975</a> - i965 always reports 0 viewport subpixel bits</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107098">Bug 107098</a> - Segfault after munmap(kms_sw_dt-&gt;ro_mapped)</li>
</ul>
<h2>Changes</h2>
<p>Alexander Tsoy (1):</p>
<ul>
<li>meson: fix build for egl platform_x11 without dri3 and gbm</li>
</ul>
<p>Bas Nieuwenhuizen (1):</p>
<ul>
<li>radv: Fix missing Android platform define.</li>
</ul>
<p>Danylo Piliaiev (1):</p>
<ul>
<li>i965: Advertise 8 bits subpixel precision for viewport bounds on gen6+</li>
</ul>
<p>Dave Airlie (1):</p>
<ul>
<li>r600/eg: rework atomic counter emission with flushes</li>
</ul>
<p>Dylan Baker (7):</p>
<ul>
<li>docs: Add sha256 sums for 18.1.6</li>
<li>cherry-ignore: Add additional 18.2 only patches</li>
<li>cherry-ignore: Add more 18.2 patches</li>
<li>cherry-ignore: Add more 18.2 patches</li>
<li>cherry-ignore: Add a couple of patches with &gt; 1 fixes tags</li>
<li>cherry-ignore: more 18.2 patches</li>
<li>bump version for 18.1.7 release</li>
</ul>
<p>Jason Ekstrand (2):</p>
<ul>
<li>intel: Switch the order of the 2x MSAA sample positions</li>
<li>anv/lower_ycbcr: Use the binding array size for bounds checks</li>
</ul>
<p>Ray Strode (1):</p>
<ul>
<li>gallium/winsys/kms: don't unmap what wasn't mapped</li>
</ul>
<p>Samuel Pitoiset (1):</p>
<ul>
<li>radv/winsys: fix creating the BO list for virtual buffers</li>
</ul>
<p>Timothy Arceri (1):</p>
<ul>
<li>radv: add Doom workaround</li>
</ul>
</div>
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<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.1.8 Release Notes / September 7 2018</h1>
<p>
Mesa 18.1.8 is a bug fix release which fixes bugs found since the 18.1.7 release.
</p>
<p>
Mesa 18.1.8 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>SHA256 checksums</h2>
<pre>
8ec62f215dd1bb3910987f9941c6fc31632a0874e618815cf1e8e29445c86e0a mesa-18.1.8.tar.gz
bd1be67fe9c73b517765264ac28911c84144682d28dbff140e1c2deb2f44c21b mesa-18.1.8.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93355">Bug 93355</a> - [BXT,SKLGT4e] intermittent ext_framebuffer_multisample.accuracy fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101247">Bug 101247</a> - Mesa fails to link GLSL programs with unused output blocks</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104809">Bug 104809</a> - anv: DOOM 2016 and Wolfenstein II:The New Colossus crash due to not having depthBoundsTest</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105904">Bug 105904</a> - Needed to delete mesa shader cache after driver upgrade for 32 bit wine vulkan programs to work.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106738">Bug 106738</a> - No test for miptrees with DRI modifiers</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106865">Bug 106865</a> - [GLK] piglit.spec.ext_framebuffer_multisample.accuracy stencil tests fail</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107359">Bug 107359</a> - [Regression] [bisected] [OpenGL CTS] [SKL,BDW] KHR-GL46.texture_barrier*-texels, GTF-GL46.gtf21.GL2FixedTests.buffer_corners.buffer_corners, and GTF-GL46.gtf21.GL2FixedTests.stencil_plane_corners.stencil_plane_corners fail with some configuration</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107477">Bug 107477</a> - [DXVK] Setting high shader quality in GTA V results in LLVM error</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107579">Bug 107579</a> - [SNB] The graphic corruption when we reuse the GS compiled and used for TFB when statebuffer contain magic trash in the unused space</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107601">Bug 107601</a> - Rise of the Tomb Raider Segmentation Fault when the game starts</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107760">Bug 107760</a> - GPU Hang when Playing DiRT 3 Complete Edition using Steam Play with DXVK</li>
</ul>
<h2>Changes</h2>
<p>Andrii Simiklit (1):</p>
<ul>
<li>i965/gen6/xfb: handle case where transform feedback is not active</li>
</ul>
<p>Bas Nieuwenhuizen (3):</p>
<ul>
<li>radv: Add missing checks in radv_get_image_format_properties.</li>
<li>radv: Fix CMASK dimensions.</li>
<li>radv: Use a lower max offchip buffer count.</li>
</ul>
<p>Christian Gmeiner (1):</p>
<ul>
<li>tegra: fix memory leak</li>
</ul>
<p>Daniel Stone (1):</p>
<ul>
<li>st/dri: Don't expose sRGB formats to clients</li>
</ul>
<p>Dave Airlie (1):</p>
<ul>
<li>ac/radeonsi: fix CIK copy max size</li>
</ul>
<p>Dylan Baker (10):</p>
<ul>
<li>docs: Add mesa 18.1.7 notes</li>
<li>cherry-ignore: add a patch</li>
<li>cherry-ignore: Add more 18.2 only patches</li>
<li>meson: Actually load translation files</li>
<li>cherry-ignore: Add more 18.2 patches</li>
<li>cherry-ignore: Add additional patch</li>
<li>cherry-ignore: Add patch that doesn't apply to 18.1</li>
<li>cherry-ignore: Add a couple of two fixes warning patches</li>
<li>cherry-ignore: Add patch that needs more significant patches to function</li>
<li>Bump version to 18.1.8</li>
</ul>
<p>Emil Velikov (1):</p>
<ul>
<li>docs: update required mako version</li>
</ul>
<p>Grazvydas Ignotas (1):</p>
<ul>
<li>radv: place pointer length into cache uuid</li>
</ul>
<p>Gurchetan Singh (2):</p>
<ul>
<li>meson: fix egl build for surfaceless</li>
<li>meson: fix egl build for android</li>
</ul>
<p>Ian Romanick (2):</p>
<ul>
<li>i965/vec4: Clamp indirect tes input array reads with 0x0fffffff</li>
<li>i965/vec4: Correctly handle uniform sources in generate_tes_add_indirect_urb_offset</li>
</ul>
<p>Jason Ekstrand (5):</p>
<ul>
<li>anv: Fill holes in the VF VUE to zero</li>
<li>nir/algebraic: Be more careful converting ushr to extract_u8/16</li>
<li>egl/dri2: Add a helper for the number of planes for a FOURCC format</li>
<li>egl/dri2: Guard against invalid fourcc formats</li>
<li>anv/blorp: Do more flushing around HiZ clears</li>
</ul>
<p>Juan A. Suarez Romero (1):</p>
<ul>
<li>egl/wayland: do not leak wl_buffer when it is locked</li>
</ul>
<p>Lionel Landwerlin (1):</p>
<ul>
<li>anv: blorp: support multiple aspect blits</li>
</ul>
<p>Marek Olšák (1):</p>
<ul>
<li>glapi: actually implement GL_EXT_robustness for GLES</li>
</ul>
<p>Nanley Chery (7):</p>
<ul>
<li>intel/isl: Avoid tiling some 16K-wide render targets</li>
<li>i965: Make blt_pitch public</li>
<li>i965/miptree: Drop an if case from retile_as_linear</li>
<li>i965/miptree: Use the correct BLT pitch</li>
<li>i965/miptree: Use miptree_map in map_blit functions</li>
<li>i965/miptree: Fix can_blit_slice()</li>
<li>i965/gen7_urb: Re-emit PUSH_CONSTANT_ALLOC on some gen9</li>
</ul>
<p>Samuel Pitoiset (1):</p>
<ul>
<li>radv: fix passing clip/cull distances from VS to PS</li>
</ul>
<p>vadym.shovkoplias (1):</p>
<ul>
<li>glsl/linker: Allow unused in blocks which are not declated on previous stage</li>
</ul>
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<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.1.8 Release Notes / September 24 2018</h1>
<p>
Mesa 18.1.9 is a bug fix release which fixes bugs found since the 18.1.8 release.
</p>
<p>
Mesa 18.1.9 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>SHA256 checksums</h2>
<pre>
0f825dc834b1b3e3d9a6c3ce58b42977f0d9a248a7627a36dd3b313ffe41a499 mesa-18.1.9.tar.gz
55f5778d58a710a63d6635f000535768faf7db9e8144dc0f4fd1989f936c1a83 mesa-18.1.9.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103241">Bug 103241</a> - Anv crashes when using 64-bit vertex inputs</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104926">Bug 104926</a> - swrast: Mesa 17.3.3 produces: HW cursor for format 875713089 not supported</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107280">Bug 107280</a> - [DXVK] Batman: Arkham City with tessellation enabled hangs on SKL GT4</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107772">Bug 107772</a> - Mesa preprocessor matches if(def)s &amp; endifs incorrectly</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107779">Bug 107779</a> - Access violation with some games</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107810">Bug 107810</a> - The 'va_end' call is missed after 'va_copy' in 'util_vsnprintf' function under windows</li>
</ul>
<h2>Changes</h2>
<p>Andrii Simiklit (4):</p>
<ul>
<li>apple/glx/log: added missing va_end() after va_copy()</li>
<li>mesa/util: don't use the same 'va_list' instance twice</li>
<li>mesa/util: don't ignore NULL returned from 'malloc'</li>
<li>mesa/util: add missing va_end() after va_copy()</li>
</ul>
<p>Bas Nieuwenhuizen (4):</p>
<ul>
<li>radv: Use build ID if available for cache UUID.</li>
<li>radv: Only allow 16 user SGPRs for compute on GFX9+.</li>
<li>radv: Set the user SGPR MSB for Vega.</li>
<li>radv: Fix driver UUID SHA1 init.</li>
</ul>
<p>Christopher Egert (1):</p>
<ul>
<li>radeon: fix ColorMask</li>
</ul>
<p>Dave Airlie (1):</p>
<ul>
<li>virgl: don't send a shader create with no data. (v2)</li>
</ul>
<p>Dylan Baker (10):</p>
<ul>
<li>docs/relnotes: Add sha256 sums for mesa 18.1.8</li>
<li>cherry-ignore: Add additional 18.2 patch</li>
<li>meson: Print a message about why a libdrm version was selected</li>
<li>cherry-ignore: add another 18.2 patch</li>
<li>cherry-ignore: Add patches that don't apply cleanly and are for developer tools</li>
<li>cherry-ignore: Add more 18.2 patches</li>
<li>cherry-ignore: add 18.2 patchs</li>
<li>cherry-ignore: add a patch that was reverted on master</li>
<li>cherry-ignore: one final update</li>
<li>Bump version to 18.1.9</li>
</ul>
<p>Erik Faye-Lund (2):</p>
<ul>
<li>winsys/virgl: avoid unintended behavior</li>
<li>virgl: adjust strides when mapping temp-resources</li>
</ul>
<p>Gert Wollny (1):</p>
<ul>
<li>winsys/virgl: correct resource and handle allocation (v2)</li>
</ul>
<p>Jason Ekstrand (6):</p>
<ul>
<li>anv/pipeline: Only consider double elements which actually exist</li>
<li>i965: Workaround the gen9 hw astc5x5 sampler bug</li>
<li>anv: Re-emit vertex buffers when the pipeline changes</li>
<li>anv: Disable the vertex cache when tessellating on SKL GT4</li>
<li>anv: Clamp scissors to the framebuffer boundary</li>
<li>anv/query: Write both dwords in emit_zero_queries</li>
</ul>
<p>Josh Pieper (1):</p>
<ul>
<li>st/mesa: Validate the result of pipe_transfer_map in make_texture (v2)</li>
</ul>
<p>Kenneth Feng (1):</p>
<ul>
<li>amd: Add Picasso device id</li>
</ul>
<p>Marek Olšák (4):</p>
<ul>
<li>st/mesa: help fix stencil border color for GL_DEPTH_STENCIL textures</li>
<li>radeonsi: fix HTILE for NPOT textures with mipmapping on SI/CI</li>
<li>r600: fix HTILE for NPOT textures with mipmapping</li>
<li>radeonsi: fix printing a BO list into ddebug reports</li>
</ul>
<p>Mathias Fröhlich (1):</p>
<ul>
<li>tnl: Fix green gun regression in xonotic.</li>
</ul>
<p>Mauro Rossi (3):</p>
<ul>
<li>android: broadcom/genxml: fix collision with intel/genxml header-gen macro</li>
<li>android: broadcom/cle: add gallium include path</li>
<li>android: broadcom/cle: export the broadcom top level path headers</li>
</ul>
<p>Michal Srb (1):</p>
<ul>
<li>st/dri: don't set queryDmaBufFormats/queryDmaBufModifiers if the driver does not implement it</li>
</ul>
<p>Michel Dänzer (1):</p>
<ul>
<li>loader/dri3: Only wait for back buffer fences in dri3_get_buffer</li>
</ul>
<p>Pierre Moreau (1):</p>
<ul>
<li>nvir: Always split 64-bit IMAD/IMUL operations</li>
</ul>
<p>Sergii Romantsov (1):</p>
<ul>
<li>intel: compiler option msse2 and mstackrealign</li>
</ul>
<p>Timothy Arceri (1):</p>
<ul>
<li>glsl: fixer lexer for unreachable defines</li>
</ul>
</div>
</body>
</html>

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@@ -1,284 +0,0 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.2.0 Release Notes / September 7, 2018</h1>
<p>
Mesa 18.2.0 is a new development release. People who are concerned
with stability and reliability should stick with a previous release or
wait for Mesa 18.2.1.
</p>
<p>
Mesa 18.2.0 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<p>
libwayland-egl is now distributed by Wayland (since 1.15,
<a href="https://lists.freedesktop.org/archives/wayland-devel/2018-April/037767.html">see announcement</a>),
and has been removed from Mesa in this release. Make sure you're using
an up-to-date version of Wayland to keep the functionality.
</p>
<h2>SHA256 checksums</h2>
<pre>
b9e6bb3eb7660b0726ba28405ffa0cb77de619e925b910b72f4d7a85c0098596 mesa-18.2.0.tar.gz
22452bdffff8e11bf4284278155a9f77cb28d6d73a12c507f1490732d0d9ddce mesa-18.2.0.tar.xz
</pre>
<h2>New features</h2>
<p>
Note: some of the new features are only available with certain drivers.
</p>
<ul>
<li>OpenGL 4.3 on virgl</li>
<li>OpenGL 4.4 Compatibility profile on radeonsi</li>
<li>OpenGL ES 3.2 on radeonsi and virgl</li>
<li>GL_ARB_ES3_2_compatibility on radeonsi</li>
<li>GL_ARB_fragment_shader_interlock on i965</li>
<li>GL_ARB_sample_locations and GL_NV_sample_locations on nvc0 (GM200+)</li>
<li>GL_ANDROID_extension_pack_es31a on radeonsi.</li>
<li>GL_KHR_texture_compression_astc_ldr on radeonsi</li>
<li>GL_NV_conservative_raster and GL_NV_conservative_raster_dilate on nvc0 (GM200+)</li>
<li>GL_NV_conservative_raster_pre_snap_triangles on nvc0 (GP102+)</li>
<li>multisampled images on nvc0 (GM107+) (now supported on GF100+)</li>
</ul>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=13728">Bug 13728</a> - [G965] Some objects in Neverwinter Nights Linux version not displayed correctly</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61761">Bug 61761</a> - glPolygonOffsetEXT, OFFSET_BIAS incorrectly set to a huge number</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=65422">Bug 65422</a> - Rename api_validate.[ch] to draw_validate.[ch]</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78097">Bug 78097</a> - glUniform1ui and friends not supported by display lists</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91808">Bug 91808</a> - trine1 misrender r600g</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93355">Bug 93355</a> - [BXT,SKLGT4e] intermittent ext_framebuffer_multisample.accuracy fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95009">Bug 95009</a> - [SNB] amd_shader_trinary_minmax.execution.built-in-functions.gs-mid3-ivec2-ivec2-ivec2 intermittent</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95012">Bug 95012</a> - [SNB] glsl-1_50.execution.built-in-functions.gs-op tests intermittent</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98699">Bug 98699</a> - &quot;float[a+++4 ? 1:1] f;&quot; crashes glsl_compiler</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99116">Bug 99116</a> - Wine DirectDraw programs showing only a blackscreen when using Mesa Gallium drivers</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99730">Bug 99730</a> - Metro Redux game(s) needs override for midshader extension declaration</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100177">Bug 100177</a> - [GM206] Misrendering in XCOM Ennemy Within</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100430">Bug 100430</a> - [radv] graphical glitches on dolphin emulator</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101247">Bug 101247</a> - Mesa fails to link GLSL programs with unused output blocks</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102390">Bug 102390</a> - centroid interpolation causes broken attribute values</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102678">Bug 102678</a> - gl_BaseVertex should always be zero when the draw command has no &lt;basevertex&gt; parameter</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103274">Bug 103274</a> - BRW allocates too much heap memory</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104388">Bug 104388</a> - [snb] GPU HANG: ecode 6:0:0x85fffff8 in fgfs</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104626">Bug 104626</a> - broadcom/vc5: double compare</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104809">Bug 104809</a> - anv: DOOM 2016 and Wolfenstein II:The New Colossus crash due to not having depthBoundsTest</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105351">Bug 105351</a> - [Gen6+] piglit's arb_shader_image_load_store-host-mem-barrier fails with a glGetTexSubImage fallback path</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105374">Bug 105374</a> - texture3d, a SaschaWillems demo, assert fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105396">Bug 105396</a> - tc compatible htile sets depth of htiles of discarded fragments to 1.0</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105399">Bug 105399</a> - [snb] GPU hang: after geometry shader emits no geometry, the program hangs</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105497">Bug 105497</a> - shader-db crashes on 72 core system after ast_type_qualifier bitset change</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105613">Bug 105613</a> - Compute shader locks up within nested &quot;for&quot; loop</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105731">Bug 105731</a> - linker error &quot;fragment shader input ... has no matching output in the previous stage&quot; when previous stage's output declaration in a separate shader object</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105904">Bug 105904</a> - Needed to delete mesa shader cache after driver upgrade for 32 bit wine vulkan programs to work.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105975">Bug 105975</a> - i965 always reports 0 viewport subpixel bits</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106090">Bug 106090</a> - Compiling compute shader crashes RADV</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106133">Bug 106133</a> - make check &quot;OSError: [Errno 24] Too many open files&quot;</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106163">Bug 106163</a> - r600/sb: optimizer tries to schedule access to different array elements in one instruction group</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106174">Bug 106174</a> - vulkan dota2 broken (segfaulting), found bug commit</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106180">Bug 106180</a> - [bisected] radv vulkan smoke test black screen (Add support for DRI3 v1.2)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106232">Bug 106232</a> - LLVM unit tests have error in random number handling</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106243">Bug 106243</a> - [kbl] GPU HANG: 9:0:0x85dffffb, in Cinnamon</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106315">Bug 106315</a> - The witness + dxvk suffers flickering garbage</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106331">Bug 106331</a> - radv doesnt support VK_FORMAT_R32G32B32_SFLOAT</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106382">Bug 106382</a> - Shader cache breaks INTEL_DEBUG=shader_time</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106393">Bug 106393</a> - glsl-fs-shader-stencil-export hangs forever</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106450">Bug 106450</a> - glGetIntegerv return wrong value in some cases</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106462">Bug 106462</a> - piglit.spec.arb_vertex_array_bgra.get regression</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106479">Bug 106479</a> - NDEBUG not defined for libamdgpu_addrlib</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106480">Bug 106480</a> - A2B10G10R10_SNORM vertex attribute doesn't work.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106499">Bug 106499</a> - [regression, bisected] Several games crash on start</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106504">Bug 106504</a> - vulkan SPIR-V parsing failed at ../src/compiler/spirv/vtn_cfg.c:381</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106511">Bug 106511</a> - radv: MSAA broken on SI (assertion failure in vkCreateImage)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106587">Bug 106587</a> - Dota2 is very dark when using vulkan render on a Intel &lt;&lt; AMD prime setup</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106594">Bug 106594</a> - [regression,apitrace,bisected] Prison Architect rendered unplayable by multicoloured flickering triangles and overlayed triangles when performing certain actions</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106619">Bug 106619</a> - [OpenCL][llvm-svn]build failure addPassesToEmitFile candidate expects 6 arguments, 3 provided</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106629">Bug 106629</a> - [SNB,IVB,HSW,BDW] dEQP-EGL.functional.image.create.gles2_cubemap_negative_z_rgb_read_pixels</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106642">Bug 106642</a> - X server crashes in i965 on desktop startup when DRI3 v1.2 / modifier support is enabled</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106643">Bug 106643</a> - double free when exporting a temporarily imported semaphore</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106673">Bug 106673</a> - [bisected] Steam is unusable since commit 5c33e8c7</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106687">Bug 106687</a> - radv: Fast color clears use incorrect format</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106708">Bug 106708</a> - [SKL/KBL/GLK] 2-3% performance drop in SynMark DrvState and 5-9% drop on SynMark Multithread</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106748">Bug 106748</a> - st/mesa: use PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY broke qemu -display sdl,gl=on</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106756">Bug 106756</a> - Wine 3.9 crashes with DXVK on Just Cause 3 and Quantum Break on VEGA but works ON POLARIS</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106774">Bug 106774</a> - GLSL IR copy propagates loads of SSBOs</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106776">Bug 106776</a> - vma_random unrecognized command line option &quot;-std=c++11&quot;</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106778">Bug 106778</a> - Files missing from tarball - intel_sanitize_gpu.*</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106779">Bug 106779</a> - Files missing from tarball - u_debug_stack_android.cpp</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106784">Bug 106784</a> - 18.1.1 autotools build fail without mako</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106801">Bug 106801</a> - vma_random_test.cpp:239:18: error: non-constant-expression cannot be narrowed from type 'unsigned long' to 'uint_fast32_t' (aka 'unsigned int') in initializer list [-Wc++11-narrowing]</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106810">Bug 106810</a> - ProgramBinary does not switch program correctly when using transform feedback</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106823">Bug 106823</a> - Failed to recongnize keyword of shader code</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106830">Bug 106830</a> - [bisected] 32 bit tests (deqp, piglit, glcts, vulkancts) crashing on all platforms</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106861">Bug 106861</a> - fatal error: wayland-egl-backend.h: No such file or directory compilation terminated.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106865">Bug 106865</a> - [GLK] piglit.spec.ext_framebuffer_multisample.accuracy stencil tests fail</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106903">Bug 106903</a> - radv: Fragment shader output goes to wrong attachments when render targets are sparse</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106906">Bug 106906</a> - Failed to recongnize keyword “sampler2DRect” and &quot;sampler2DRectShadow&quot;</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106907">Bug 106907</a> - Correct Transform Feedback Varyings information is expected after using ProgramBinary</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106912">Bug 106912</a> - radv: 16-bit depth buffer causes artifacts in Shadow Warrior 2</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106928">Bug 106928</a> - When starting a match Rocket League crashes on &quot;Go&quot;</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106941">Bug 106941</a> - Intel ANV vulkan driver exposing version 1.1.0 which is incorrect</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106986">Bug 106986</a> - glGetQueryiv error when querying number of result bits for GL_ANY_SAMPLES_PASSED_CONSERVATIVE</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106997">Bug 106997</a> - [Regression]. Dying light game is crashing on latest mesa</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107098">Bug 107098</a> - Segfault after munmap(kms_sw_dt-&gt;ro_mapped)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107117">Bug 107117</a> - mesa-18.1: regression with TFP on intel with modesettings and glamor acceleration</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107190">Bug 107190</a> - Got seg fault on snb when use INTEL_DEBUG=bat</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107193">Bug 107193</a> - piglit.spec.arb_compute_shader.linker.bug-93840 fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107212">Bug 107212</a> - Dual-Core CPU E5500 / G45: RetroArch with reicast core results in corrupted graphics</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107223">Bug 107223</a> - [GEN9+] 50% perf drop in SynMark Fill* tests (E2E RBC gets disabled?)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107248">Bug 107248</a> - [G45 ILK G965] Texture handling broken</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107275">Bug 107275</a> - NIR segfaults after spirv-opt</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107276">Bug 107276</a> - radv: OpBitfieldUExtract returns incorrect result when count is zero</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107295">Bug 107295</a> - Access violation on glDrawArrays with count &gt;= 2048</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107305">Bug 107305</a> - glsl/opt_copy_propagation_elements.cpp:72:9: error: delegating constructors are permitted only in C++11</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107312">Bug 107312</a> - Mesa-git RPM build fails after commit 8cacf38f527d42e41441ef8c25d95d4b2f4e8602</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107359">Bug 107359</a> - [Regression] [bisected] [OpenGL CTS] [SKL,BDW] KHR-GL46.texture_barrier*-texels, GTF-GL46.gtf21.GL2FixedTests.buffer_corners.buffer_corners, and GTF-GL46.gtf21.GL2FixedTests.stencil_plane_corners.stencil_plane_corners fail with some configuration</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107366">Bug 107366</a> - NIR verification crashes on piglit tests</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107423">Bug 107423</a> - vc4 build failure: &quot;v3d_decoder.c:893: undefined reference to `clif_lookup_bo'&quot;</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107443">Bug 107443</a> - Build error on arm64: v3d_decoder.c:837:17: error: format not a string literal and no format arguments [-Werror=format-security]</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107460">Bug 107460</a> - radv: OpControlBarrier does not always work correctly (bisected)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107477">Bug 107477</a> - [DXVK] Setting high shader quality in GTA V results in LLVM error</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107510">Bug 107510</a> - [GEN8+] up to 10% perf drop on several 3D benchmarks</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107544">Bug 107544</a> - intel/decoder: out of bounds group_iter</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107550">Bug 107550</a> - &quot;0[2]&quot; as function parameter hits assert</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107579">Bug 107579</a> - [SNB] The graphic corruption when we reuse the GS compiled and used for TFB when statebuffer contain magic trash in the unused space</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107601">Bug 107601</a> - Rise of the Tomb Raider Segmentation Fault when the game starts</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107610">Bug 107610</a> - Dolphin emulator mis-renders shadow overlay in Super Mario Sunshine</li>
</ul>
<h2>Changes</h2>
<ul>
<li>Removed GL_EXT_polygon_offset applications should use glPolygonOffset instead.</li>
<li>Removed libwayland-egl, now part of Wayland</li>
</ul>
</div>
</body>
</html>

View File

@@ -1,227 +0,0 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.2.1 Release Notes / September 21, 2018</h1>
<p>
Mesa 18.2.1 is a bug fix release which fixes bugs found since the 18.2.0 release.
</p>
<p>
Mesa 18.2.0 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>SHA256 checksums</h2>
<pre>
SHA256: 45419ccbe1bf9a2e15ffe71ced34615002e1b42c24b917fbe2b2f58ab1970562 mesa-18.2.1.tar.gz
SHA256: 9636dc6f3d188abdcca02da97cedd73640d9035224efd5db724187d062c81056 mesa-18.2.1.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103241">Bug 103241</a> - Anv crashes when using 64-bit vertex inputs</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107280">Bug 107280</a> - [DXVK] Batman: Arkham City with tessellation enabled hangs on SKL GT4</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107772">Bug 107772</a> - Mesa preprocessor matches if(def)s &amp; endifs incorrectly</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107779">Bug 107779</a> - Access violation with some games</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107810">Bug 107810</a> - The 'va_end' call is missed after 'va_copy' in 'util_vsnprintf' function under windows</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107832">Bug 107832</a> - Gallium picking A16L16 formats when emulating INTENSITY16 conflicts with mesa</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107843">Bug 107843</a> - 32bit Mesa build failes with meson.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107879">Bug 107879</a> - crash happens when link program</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107891">Bug 107891</a> - [wine, regression, bisected] RAGE, Wolfenstein The New Order hangs in menu</li>
</ul>
<h2>Changes</h2>
<p>Andres Gomez (3):</p>
<ul>
<li>docs: add sha256 checksums for 18.2.0</li>
<li>Revert "Revert "glsl: skip stringification in preprocessor if in unreachable branch""</li>
<li>cherry-ignore: i965/tools: 32bit compilation with meson</li>
</ul>
<p>Andrii Simiklit (4):</p>
<ul>
<li>apple/glx/log: added missing va_end() after va_copy()</li>
<li>mesa/util: don't use the same 'va_list' instance twice</li>
<li>mesa/util: don't ignore NULL returned from 'malloc'</li>
<li>mesa/util: add missing va_end() after va_copy()</li>
</ul>
<p>Bas Nieuwenhuizen (5):</p>
<ul>
<li>radv: Support v3 of VK_EXT_vertex_attribute_divisor.</li>
<li>radv: Set the user SGPR MSB for Vega.</li>
<li>radv: Only allow 16 user SGPRs for compute on GFX9+.</li>
<li>radv: Use build ID if available for cache UUID.</li>
<li>radv: Fix driver UUID SHA1 init.</li>
</ul>
<p>Christopher Egert (1):</p>
<ul>
<li>radeon: fix ColorMask</li>
</ul>
<p>Dave Airlie (1):</p>
<ul>
<li>virgl: don't send a shader create with no data. (v2)</li>
</ul>
<p>Dylan Baker (1):</p>
<ul>
<li>meson: Print a message about why a libdrm version was selected</li>
</ul>
<p>Eric Anholt (2):</p>
<ul>
<li>v3d: Fix SRC_ALPHA_SATURATE blending for RTs without alpha.</li>
<li>v3d: Fix setup of the VCM cache size.</li>
</ul>
<p>Erik Faye-Lund (2):</p>
<ul>
<li>winsys/virgl: avoid unintended behavior</li>
<li>virgl: adjust strides when mapping temp-resources</li>
</ul>
<p>Fritz Koenig (2):</p>
<ul>
<li>mesa: Additional FlipY applications</li>
<li>mesa: FramebufferParameteri parameter checking</li>
</ul>
<p>Gert Wollny (2):</p>
<ul>
<li>winsys/virgl: correct resource and handle allocation (v2)</li>
<li>mesa/texture: Also check for LA texture when querying intensity component size</li>
</ul>
<p>Ian Romanick (1):</p>
<ul>
<li>i965/fs: Don't propagate conditional modifiers from integer compares to adds</li>
</ul>
<p>Jason Ekstrand (11):</p>
<ul>
<li>anv/pipeline: Only consider double elements which actually exist</li>
<li>i965: Workaround the gen9 hw astc5x5 sampler bug</li>
<li>anv: Re-emit vertex buffers when the pipeline changes</li>
<li>anv: Disable the vertex cache when tessellating on SKL GT4</li>
<li>anv: Clamp scissors to the framebuffer boundary</li>
<li>vulkan: Update the XML and headers to 1.1.84</li>
<li>anv: Support v3 of VK_EXT_vertex_attribute_divisor</li>
<li>anv/query: Write both dwords in emit_zero_queries</li>
<li>nir: Add a small pass to rematerialize derefs per-block</li>
<li>nir/loop_unroll: Re-materialize derefs in use blocks before unrolling</li>
<li>nir/opt_if: Re-materialize derefs in use blocks before peeling loops</li>
</ul>
<p>Josh Pieper (1):</p>
<ul>
<li>st/mesa: Validate the result of pipe_transfer_map in make_texture (v2)</li>
</ul>
<p>Juan A. Suarez Romero (2):</p>
<ul>
<li>cherry-ignore: radv: fix descriptor pool allocation size</li>
<li>Update version to 18.2.1</li>
</ul>
<p>Kenneth Feng (1):</p>
<ul>
<li>amd: Add Picasso device id</li>
</ul>
<p>Marek Olšák (5):</p>
<ul>
<li>radeonsi: fix HTILE for NPOT textures with mipmapping on SI/CI</li>
<li>winsys/radeon: fix CMASK fast clear for NPOT textures with mipmapping on SI/CI</li>
<li>r600: fix HTILE for NPOT textures with mipmapping</li>
<li>radeonsi: fix printing a BO list into ddebug reports</li>
<li>ac: revert new LLVM 7.0 behavior for fdiv</li>
</ul>
<p>Mathias Fröhlich (1):</p>
<ul>
<li>tnl: Fix green gun regression in xonotic.</li>
</ul>
<p>Mauro Rossi (3):</p>
<ul>
<li>android: broadcom/genxml: fix collision with intel/genxml header-gen macro</li>
<li>android: broadcom/cle: add gallium include path</li>
<li>android: broadcom/cle: export the broadcom top level path headers</li>
</ul>
<p>Michel Dänzer (1):</p>
<ul>
<li>loader/dri3: Only wait for back buffer fences in dri3_get_buffer</li>
</ul>
<p>Pierre Moreau (1):</p>
<ul>
<li>nvir: Always split 64-bit IMAD/IMUL operations</li>
</ul>
<p>Samuel Pitoiset (7):</p>
<ul>
<li>radv: fix function names for VK_EXT_conditional_rendering</li>
<li>radv: fix VK_EXT_conditional_rendering visibility</li>
<li>radv: bump the maximum number of arguments to 64</li>
<li>radv: handle loc-&gt;indirect correctly for the first descriptor</li>
<li>radv: fix GPU hangs with 32-bit indirect descriptors</li>
<li>radv: fix flushing indirect descriptors</li>
<li>radv: fix setting global locations for indirect descriptors</li>
</ul>
<p>Sergii Romantsov (3):</p>
<ul>
<li>intel: compiler option msse2 and mstackrealign</li>
<li>i965/tools: 32bit compilation with meson</li>
<li>mesa/meson: 32bit xmlconfig linkage</li>
</ul>
<p>Timothy Arceri (2):</p>
<ul>
<li>glsl: fixer lexer for unreachable defines</li>
<li>Revert "radeonsi: avoid syncing the driver thread in si_fence_finish"</li>
</ul>
</div>
</body>
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.2.2 Release Notes / October 5, 2018</h1>
<p>
Mesa 18.2.2 is a bug fix release which fixes bugs found since the 18.2.1 release.
</p>
<p>
Mesa 18.2.2 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>SHA256 checksums</h2>
<pre>
SHA256: c51711168971957037cc7e3e19e8abe1ec6eeab9cf236d419a1e7728a41cac8a mesa-18.2.2.tar.gz
SHA256: c3ba82b12a89d3d9fed2bdd96b4702dbb7ab675034650a8b1b718320daf073c4 mesa-18.2.2.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104602">Bug 104602</a> - [apitrace] Graphical artifacts in Civilization VI on RX Vega</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104926">Bug 104926</a> - swrast: Mesa 17.3.3 produces: HW cursor for format 875713089 not supported</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107276">Bug 107276</a> - radv: OpBitfieldUExtract returns incorrect result when count is zero</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107786">Bug 107786</a> - [DXVK] MSAA reflections are broken in GTA V</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108024">Bug 108024</a> - [Debian Stretch]Fail to build because &quot;xcb_randr_lease_t&quot;</li>
</ul>
<h2>Changes</h2>
<p>Alex Deucher (1):</p>
<ul>
<li>pci_ids: add new polaris pci id</li>
</ul>
<p>Andres Rodriguez (1):</p>
<ul>
<li>radv: only emit ZPASS_DONE for timestamp queries on gfx queues</li>
</ul>
<p>Axel Davy (3):</p>
<ul>
<li>st/nine: Clamp RCP when 0*inf!=0</li>
<li>st/nine: Avoid redundant SetCursorPos calls</li>
<li>st/nine: Increase maximum number of temp registers</li>
</ul>
<p>Dylan Baker (1):</p>
<ul>
<li>meson: Don't compile pipe loader with dri support when not using dri</li>
</ul>
<p>Eric Anholt (1):</p>
<ul>
<li>vc4: Fix sin(0.0) and cos(0.0) accuracy to fix SDL rendering rotation.</li>
</ul>
<p>Eric Engestrom (1):</p>
<ul>
<li>vulkan/wsi/display: check if wsi_swapchain_init() succeeded</li>
</ul>
<p>Jason Ekstrand (1):</p>
<ul>
<li>anv,radv: Implement vkAcquireNextImage2</li>
</ul>
<p>Juan A. Suarez Romero (2):</p>
<ul>
<li>docs: add sha256 checksums for 18.2.1</li>
<li>Update version to 18.2.2</li>
</ul>
<p>Leo Liu (1):</p>
<ul>
<li>radeon/uvd: use bitstream coded number for symbols of Huffman tables</li>
</ul>
<p>Marek Olšák (2):</p>
<ul>
<li>glsl_to_tgsi: invert gl_SamplePosition.y for the default framebuffer</li>
<li>radeonsi: NaN should pass kill_if</li>
</ul>
<p>Maxime (1):</p>
<ul>
<li>vulkan: Disable randr lease for libxcb &lt; 1.13</li>
</ul>
<p>Michal Srb (1):</p>
<ul>
<li>st/dri: don't set queryDmaBufFormats/queryDmaBufModifiers if the driver does not implement it</li>
</ul>
<p>Rhys Perry (2):</p>
<ul>
<li>nvc0: Update counter reading shaders to new NVC0_CB_AUX_MP_INFO</li>
<li>nvc0: fix bindless multisampled images on Maxwell+</li>
</ul>
<p>Samuel Iglesias Gonsálvez (1):</p>
<ul>
<li>anv: Add support for protected memory properties on anv_GetPhysicalDeviceProperties2()</li>
</ul>
<p>Samuel Pitoiset (1):</p>
<ul>
<li>radv: use the resolve compute path if dest uses multiple layers</li>
</ul>
<p>Stuart Young (1):</p>
<ul>
<li>docs: Update FAQ with respect to s3tc support</li>
</ul>
<p>Timothy Arceri (1):</p>
<ul>
<li>radeonsi: add a workaround for bitfield_extract when count is 0</li>
</ul>
</div>
</body>
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.2.3 Release Notes / October 19, 2018</h1>
<p>
Mesa 18.2.3 is a bug fix release which fixes bugs found since the 18.2.2 release.
</p>
<p>
Mesa 18.2.3 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>SHA256 checksums</h2>
<pre>
0e13e2342eae74d8848df23595c4bb4b2f8874c9e1213b8466b1fbfa7ef99375 mesa-18.2.3.tar.gz
e2bf83c17e1abdecb1ee81af22652e27e9aa38f963e95e60f34275cc0376304f mesa-18.2.3.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99507">Bug 99507</a> - Corrupted frame contents with Vulkan version of DOTA2, Talos Principle and Sascha Willems' demos when they're run Vsynched in fullscreen</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107857">Bug 107857</a> - GPU hang - GS_EMIT without shader outputs</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107926">Bug 107926</a> - [anv] Rise of the Tomb Raider always misrendering, segfault and gpu hang.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108012">Bug 108012</a> - Compiler crashes on access of non-existent member incremental operations</li>
</ul>
<h2>Changes</h2>
<p>Boyuan Zhang (1):</p>
<ul>
<li>st/va: use provided sizes and coords for vlVaGetImage</li>
</ul>
<p>Dave Airlie (1):</p>
<ul>
<li>anv: add missing unlock in error path.</li>
</ul>
<p>Dylan Baker (1):</p>
<ul>
<li>meson: Don't allow building EGL on Windows or MacOS</li>
</ul>
<p>Emil Velikov (5):</p>
<ul>
<li>st/nine: do not double-close the fd on teardown</li>
<li>egl: make eglSwapInterval a no-op for !window surfaces</li>
<li>egl: make eglSwapBuffers* a no-op for !window surfaces</li>
<li>vl/dri3: do full teardown on screen_destroy</li>
<li>Revert "mesa: remove unnecessary 'sort by year' for the GL extensions"</li>
</ul>
<p>Eric Engestrom (1):</p>
<ul>
<li>radv: add missing meson c++ visibility arguments</li>
</ul>
<p>Fritz Koenig (1):</p>
<ul>
<li>i965: Replace checks for rb-&gt;Name with FlipY (v2)</li>
</ul>
<p>Gert Wollny (1):</p>
<ul>
<li>virgl, vtest: Correct the transfer size calculation</li>
</ul>
<p>Ilia Mirkin (4):</p>
<ul>
<li>glsl: fix array assignments of a swizzled vector</li>
<li>nv50,nvc0: mark RGBX_UINT formats as renderable</li>
<li>nv50,nvc0: guard against zero-size blits</li>
<li>nvc0: fix blitting red to srgb8_alpha</li>
</ul>
<p>Jason Ekstrand (7):</p>
<ul>
<li>nir/cf: Remove phi sources if needed in nir_handle_add_jump</li>
<li>anv: Use separate MOCS settings for external BOs</li>
<li>intel/fs: Fix a typo in need_matching_subreg_offset</li>
<li>nir/from_ssa: Don't rewrite derefs destinations to registers</li>
<li>anv/batch_chain: Don't start a new BO just for BATCH_BUFFER_START</li>
<li>nir/alu_to_scalar: Use ssa_for_alu_src in hand-rolled expansions</li>
<li>intel: Don't propagate conditional modifiers if a UD source is negated</li>
</ul>
<p>Juan A. Suarez Romero (2):</p>
<ul>
<li>docs: add sha256 checksums for 18.2.2</li>
<li>Update version to 18.2.3</li>
</ul>
<p>Józef Kucia (1):</p>
<ul>
<li>radeonsi: avoid sending GS_EMIT in shaders without outputs</li>
</ul>
<p>Marek Olšák (1):</p>
<ul>
<li>drirc: add a workaround for ARMA 3</li>
</ul>
<p>Samuel Pitoiset (1):</p>
<ul>
<li>radv: add a workaround for a VGT hang with prim restart and strips</li>
</ul>
<p>Tapani Pälli (1):</p>
<ul>
<li>glsl: do not attempt assignment if operand type not parsed correctly</li>
</ul>
<p>Timothy Arceri (11):</p>
<ul>
<li>glsl: ignore trailing whitespace when define redefined</li>
<li>util: disable cache if we have no build-id and timestamp is zero</li>
<li>util: rename timestamp param in disk_cache_create()</li>
<li>util: add disk_cache_get_function_identifier()</li>
<li>radeonsi: use build-id when available for disk cache</li>
<li>nouveau: use build-id when available for disk cache</li>
<li>r600: use build-id when available for disk cache</li>
<li>mesa/st: add force_compat_profile option to driconfig</li>
<li>util: use force_compat_profile for Wolfenstein The Old Blood</li>
<li>util: better handle program names from wine</li>
<li>util: add drirc workarounds for RAGE</li>
</ul>
<p>Vinson Lee (1):</p>
<ul>
<li>r600/sb: Fix constant-logical-operand warning.</li>
</ul>
</div>
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.2.4 Release Notes / October 31, 2018</h1>
<p>
Mesa 18.2.4 is a bug fix release which fixes bugs found since the 18.2.4 release.
</p>
<p>
Mesa 18.2.4 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>SHA256 checksums</h2>
<pre>
968bfe78605e9397ddf244933b1fa62edb8429fc55aaec2ae7e20bb1c82abdea mesa-18.2.4.tar.gz
621d1aebb57876d5b6a5d2dcf4eb7e0620e650c6fe5cf3655c65e243adc9cb4e mesa-18.2.4.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107865">Bug 107865</a> - swr fail to build with llvm-libs 6.0.1</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108272">Bug 108272</a> - [polaris10] opencl-mesa: Anything using OpenCL segfaults, XFX Radeon RX 580</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108524">Bug 108524</a> - [RADV] GPU lockup on event synchronization</li>
</ul>
<h2>Changes</h2>
<p>Alex Smith (2):</p>
<ul>
<li>ac/nir: Use context-specific LLVM types</li>
<li>anv: Fix sanitization of stencil state when the depth test is disabled</li>
</ul>
<p>Alok Hota (2):</p>
<ul>
<li>swr/rast: ignore CreateElementUnorderedAtomicMemCpy</li>
<li>swr/rast: fix intrinsic/function for LLVM 7 compatibility</li>
</ul>
<p>Andres Rodriguez (1):</p>
<ul>
<li>radv: fix check for perftest options size</li>
</ul>
<p>Bas Nieuwenhuizen (1):</p>
<ul>
<li>radv: Emit enqueued pipeline barriers on event write.</li>
</ul>
<p>Connor Abbott (2):</p>
<ul>
<li>ac: Introduce ac_build_expand()</li>
<li>ac: Fix loading a dvec3 from an SSBO</li>
</ul>
<p>David McFarland (1):</p>
<ul>
<li>util: Change remaining uint32 cache ids to sha1</li>
</ul>
<p>Dylan Baker (1):</p>
<ul>
<li>meson: don't require libelf for r600 without LLVM</li>
</ul>
<p>Elie Tournier (1):</p>
<ul>
<li>gallium: Correctly handle no config context creation</li>
</ul>
<p>Eric Engestrom (1):</p>
<ul>
<li>radv: s/abs/fabsf/ for floats</li>
</ul>
<p>Jan Vesely (1):</p>
<ul>
<li>radeonsi: Bump number of allowed global buffers to 32</li>
</ul>
<p>Jason Ekstrand (3):</p>
<ul>
<li>spirv: Use the right bit-size for spec constant ops</li>
<li>blorp: Emit a dummy 3DSTATE_WM prior to 3DSTATE_WM_HZ_OP</li>
<li>anv: Flag semaphore BOs as external</li>
</ul>
<p>Juan A. Suarez Romero (3):</p>
<ul>
<li>docs: add sha256 checksums for 18.2.3</li>
<li>cherry-ignore: Revert "anv/skylake: disable ForceThreadDispatchEnable"</li>
<li>Update version to 18.2.4</li>
</ul>
<p>Liviu Prodea (1):</p>
<ul>
<li>scons: Put to rest zombie texture_float build option.</li>
</ul>
<p>Marek Olšák (1):</p>
<ul>
<li>radeonsi: fix a VGT hang with primitive restart on Polaris10 and later</li>
</ul>
<p>Michel Dänzer (1):</p>
<ul>
<li>loader/dri3: Also wait for front buffer fence if we triggered it</li>
</ul>
<p>Nanley Chery (1):</p>
<ul>
<li>intel/blorp: Define the clear value bounds for HiZ clears</li>
</ul>
<p>Rob Clark (2):</p>
<ul>
<li>freedreno: fix inorder rendering case</li>
<li>freedreno: don't flush when new and old pfb is identical</li>
</ul>
</div>
</body>
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.3.0 Release Notes / December 7, 2018</h1>
<p>
Mesa 18.3.0 is a new development release. People who are concerned
with stability and reliability should stick with a previous release or
wait for Mesa 18.3.1.
</p>
<p>
Mesa 18.3.0 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<p>
libwayland-egl is now distributed by Wayland (since 1.15,
<a href="https://lists.freedesktop.org/archives/wayland-devel/2018-April/037767.html">see announcement</a>),
and has been removed from Mesa in this release. Make sure you're using
an up-to-date version of Wayland to keep the functionality.
</p>
<h2>SHA256 checksums</h2>
<pre>
17a124d4dbc712505d22a7815c9b0cee22214c96c8abb91539a2b1351e38a000 mesa-18.3.0.tar.gz
b63f947e735d6ef3dfaa30c789a9adfbae18aea671191eaacde95a18c17fc38a mesa-18.3.0.tar.xz
</pre>
<h2>New features</h2>
<p>
Note: some of the new features are only available with certain drivers.
</p>
<ul>
<li>GL_AMD_depth_clamp_separate on r600, radeonsi.</li>
<li>GL_AMD_framebuffer_multisample_advanced on radeonsi.</li>
<li>GL_AMD_gpu_shader_int64 on i965, nvc0, radeonsi.</li>
<li>GL_AMD_multi_draw_indirect on all GL 4.x drivers.</li>
<li>GL_AMD_query_buffer_object on i965, nvc0, r600, radeonsi.</li>
<li>GL_EXT_disjoint_timer_query on radeonsi and most other Gallium drivers (ES extension)</li>
<li>GL_EXT_texture_compression_s3tc on all drivers (ES extension)<li>
<li>GL_EXT_vertex_attrib_64bit on i965, nvc0, radeonsi.</li>
<li>GL_EXT_window_rectangles on radeonsi.</li>
<li>GL_KHR_texture_compression_astc_sliced_3d on radeonsi.</li>
<li>GL_NV_fragment_shader_interlock on i965.</li>
<li>EGL_EXT_device_base for all drivers.</li>
<li>EGL_EXT_device_drm for all drivers.</li>
<li>EGL_MESA_device_software for all drivers.</li>
</ul>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=13728">Bug 13728</a> - [G965] Some objects in Neverwinter Nights Linux version not displayed correctly</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91433">Bug 91433</a> - piglit.spec.arb_depth_buffer_float.fbo-depth-gl_depth_component32f-copypixels fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93355">Bug 93355</a> - [BXT,SKLGT4e] intermittent ext_framebuffer_multisample.accuracy fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94957">Bug 94957</a> - dEQP failures on llvmpipe</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98699">Bug 98699</a> - &quot;float[a+++4 ? 1:1] f;&quot; crashes glsl_compiler</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99507">Bug 99507</a> - Corrupted frame contents with Vulkan version of DOTA2, Talos Principle and Sascha Willems' demos when they're run Vsynched in fullscreen</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99730">Bug 99730</a> - Metro Redux game(s) needs override for midshader extension declaration</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100200">Bug 100200</a> - Default Unreal Engine 4 frag shader fails to compile</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101247">Bug 101247</a> - Mesa fails to link GLSL programs with unused output blocks</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102597">Bug 102597</a> - [Regression] mpv, high rendering times (two to three times higher)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103241">Bug 103241</a> - Anv crashes when using 64-bit vertex inputs</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104602">Bug 104602</a> - [apitrace] Graphical artifacts in Civilization VI on RX Vega</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104809">Bug 104809</a> - anv: DOOM 2016 and Wolfenstein II:The New Colossus crash due to not having depthBoundsTest</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104926">Bug 104926</a> - swrast: Mesa 17.3.3 produces: HW cursor for format 875713089 not supported</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105333">Bug 105333</a> - [gallium-nine] missing geometry after commit ac: replace ac_build_kill with ac_build_kill_if_false</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105371">Bug 105371</a> - r600_shader_from_tgsi - GPR limit exceeded - shader requires 360 registers</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105731">Bug 105731</a> - linker error &quot;fragment shader input ... has no matching output in the previous stage&quot; when previous stage's output declaration in a separate shader object</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105904">Bug 105904</a> - Needed to delete mesa shader cache after driver upgrade for 32 bit wine vulkan programs to work.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105975">Bug 105975</a> - i965 always reports 0 viewport subpixel bits</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106231">Bug 106231</a> - llvmpipe blends produce bad code after llvm patch https://reviews.llvm.org/D44785</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106283">Bug 106283</a> - Shader replacements works only for limited use cases</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106577">Bug 106577</a> - broken rendering with nine and nouveau (GM107)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106833">Bug 106833</a> - glLinkProgram is expected to fail when vertex attribute aliasing happens on ES3.0 context or later</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106865">Bug 106865</a> - [GLK] piglit.spec.ext_framebuffer_multisample.accuracy stencil tests fail</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106980">Bug 106980</a> - Basemark GPU vulkan benchmark hangs on GFX9</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106997">Bug 106997</a> - [Regression]. Dying light game is crashing on latest mesa</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107088">Bug 107088</a> - [GEN8+] Hang when discarding a fragment if dual source blending is enabled but shader doesn't support it</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107098">Bug 107098</a> - Segfault after munmap(kms_sw_dt-&gt;ro_mapped)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107212">Bug 107212</a> - Dual-Core CPU E5500 / G45: RetroArch with reicast core results in corrupted graphics</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107223">Bug 107223</a> - [GEN9+] 50% perf drop in SynMark Fill* tests (E2E RBC gets disabled?)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107276">Bug 107276</a> - radv: OpBitfieldUExtract returns incorrect result when count is zero</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107280">Bug 107280</a> - [DXVK] Batman: Arkham City with tessellation enabled hangs on SKL GT4</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107313">Bug 107313</a> - Meson instructions on web site are non-optimal</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107359">Bug 107359</a> - [Regression] [bisected] [OpenGL CTS] [SKL,BDW] KHR-GL46.texture_barrier*-texels, GTF-GL46.gtf21.GL2FixedTests.buffer_corners.buffer_corners, and GTF-GL46.gtf21.GL2FixedTests.stencil_plane_corners.stencil_plane_corners fail with some configuration</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107460">Bug 107460</a> - radv: OpControlBarrier does not always work correctly (bisected)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107477">Bug 107477</a> - [DXVK] Setting high shader quality in GTA V results in LLVM error</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107483">Bug 107483</a> - DispatchSanity_test.GL31_CORE regression</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107487">Bug 107487</a> - [intel] [tools] intel gpu tools don't honor -D tools=[]</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107488">Bug 107488</a> - gl.h:2090: error: redefinition of typedef GLeglImageOES</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107510">Bug 107510</a> - [GEN8+] up to 10% perf drop on several 3D benchmarks</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107511">Bug 107511</a> - KHR/khrplatform.h not always installed when needed</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107524">Bug 107524</a> - Broken packDouble2x32 at llvmpipe</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107544">Bug 107544</a> - intel/decoder: out of bounds group_iter</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107547">Bug 107547</a> - shader crashing glsl_compiler (uniform block assigned to vec2, then component substraced by 1)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107550">Bug 107550</a> - &quot;0[2]&quot; as function parameter hits assert</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107563">Bug 107563</a> - [RADV] Broken rendering in Unity demos</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107565">Bug 107565</a> - TypeError: __init__() got an unexpected keyword argument 'future_imports'</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107579">Bug 107579</a> - [SNB] The graphic corruption when we reuse the GS compiled and used for TFB when statebuffer contain magic trash in the unused space</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107601">Bug 107601</a> - Rise of the Tomb Raider Segmentation Fault when the game starts</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107610">Bug 107610</a> - Dolphin emulator mis-renders shadow overlay in Super Mario Sunshine</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107626">Bug 107626</a> - [SNB] The graphical corruption and GPU hang occur sometimes on the piglit test &quot;arb_texture_multisample-large-float-texture&quot; with parameter --fp16</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107658">Bug 107658</a> - [Regression] [bisected] [OpenGLES CTS] KHR-GLES3.packed_pixels.*rectangle.r*8_snorm</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107734">Bug 107734</a> - [GLSL] glsl-fface-invariant, glsl-fcoord-invariant and glsl-pcoord-invariant should fail</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107745">Bug 107745</a> - [bisected] [bdw bsw] piglit.­spec.­arb_fragment_shader_interlock.­arb_fragment_shader_interlock-image-load-store failure</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107760">Bug 107760</a> - GPU Hang when Playing DiRT 3 Complete Edition using Steam Play with DXVK</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107765">Bug 107765</a> - [regression] Batman Arkham City crashes with DXVK under wine</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107772">Bug 107772</a> - Mesa preprocessor matches if(def)s &amp; endifs incorrectly</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107779">Bug 107779</a> - Access violation with some games</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107786">Bug 107786</a> - [DXVK] MSAA reflections are broken in GTA V</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107806">Bug 107806</a> - glsl_get_natural_size_align_bytes() ABORT with GfxBench Vulkan AztecRuins</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107810">Bug 107810</a> - The 'va_end' call is missed after 'va_copy' in 'util_vsnprintf' function under windows</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107832">Bug 107832</a> - Gallium picking A16L16 formats when emulating INTENSITY16 conflicts with mesa</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107843">Bug 107843</a> - 32bit Mesa build failes with meson.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107856">Bug 107856</a> - i965 incorrectly calculates the number of layers for texture views (assert)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107857">Bug 107857</a> - GPU hang - GS_EMIT without shader outputs</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107865">Bug 107865</a> - swr fail to build with llvm-libs 6.0.1</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107869">Bug 107869</a> - u_thread.h:87:4: error: use of undeclared identifier 'cpu_set_t'</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107870">Bug 107870</a> - Undefined symbols for architecture x86_64: &quot;_util_cpu_caps&quot;</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107879">Bug 107879</a> - crash happens when link program</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107891">Bug 107891</a> - [wine, regression, bisected] RAGE, Wolfenstein The New Order hangs in menu</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107923">Bug 107923</a> - build_id.c:126: multiple definition of `build_id_length'</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107926">Bug 107926</a> - [anv] Rise of the Tomb Raider always misrendering, segfault and gpu hang.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107941">Bug 107941</a> - GPU hang and system crash with Dota 2 using Vulkan</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107971">Bug 107971</a> - SPV_GOOGLE_hlsl_functionality1 / SPV_GOOGLE_decorate_string</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108012">Bug 108012</a> - Compiler crashes on access of non-existent member incremental operations</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108024">Bug 108024</a> - [Debian Stretch]Fail to build because &quot;xcb_randr_lease_t&quot;</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108082">Bug 108082</a> - warning: unknown warning option '-Wno-format-truncation' [-Wunknown-warning-option]</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108109">Bug 108109</a> - [GLSL] no-overloads.vert fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108112">Bug 108112</a> - [vulkancts] some of the coherent memory tests fail.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108113">Bug 108113</a> - [vulkancts] r32g32b32 transfer operations not implemented</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108115">Bug 108115</a> - [vulkancts] dEQP-VK.subgroups.vote.graphics.subgroupallequal.* fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108164">Bug 108164</a> - [radv] VM faults since 5d6a560a2986c9ab421b3c7904d29bb7bc35e36f</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108245">Bug 108245</a> - RADV/Vega: Low mip levels of large BCn textures get corrupted by vkCmdCopyBufferToImage</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108272">Bug 108272</a> - [polaris10] opencl-mesa: Anything using OpenCL segfaults, XFX Radeon RX 580</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108311">Bug 108311</a> - Query buffer object support is broken on r600.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108319">Bug 108319</a> - [GLK BXT BSW] Assertion in piglit.spec.arb_gpu_shader_fp64.execution.built-in-functions.vs-sign-sat-neg-abs</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108491">Bug 108491</a> - Commit baa38c14 causes output issues on my VEGA with RADV</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108524">Bug 108524</a> - [RADV] GPU lockup on event synchronization</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108530">Bug 108530</a> - (mesa-18.3) [Tracker] Mesa 18.3 Release Tracker</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108532">Bug 108532</a> - make check nir_copy_prop_vars_test.store_store_load_different_components regression</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108560">Bug 108560</a> - Mesa 32 is built without sse</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108595">Bug 108595</a> - ir3_compiler valgrind build error</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108617">Bug 108617</a> - [deqp] Mesa fails conformance for egl_ext_device</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108630">Bug 108630</a> - [G965] piglit.spec.!opengl 1_2.tex3d-maxsize spins forever</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108635">Bug 108635</a> - Mesa master commit 68dc591af16ebb36814e4c187e4998948103c99c causes XWayland to segfault</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108713">Bug 108713</a> - Gallium: use after free with transform feedback</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108829">Bug 108829</a> - [meson] libglapi exports internal API</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108894">Bug 108894</a> - [anv] vkCmdCopyBuffer() and vkCmdCopyQueryPoolResults() write-after-write hazard</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108909">Bug 108909</a> - Vkd3d test failure test_resolve_non_issued_query_data()</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108914">Bug 108914</a> - blocky shadow artifacts in The Forest with DXVK, RADV_DEBUG=nohiz fixes this</li>
<h2>Changes</h2>
<ul>
<li>TBD</li>
</ul>
</div>
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.3.1 Release Notes / December 11, 2018</h1>
<p>
Mesa 18.3.1 is a bug fix release which fixes bugs found since the 18.3.0 release.
</p>
<p>
Mesa 18.3.0 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>SHA256 checksums</h2>
<pre>
256d0c3d88e380c1b8e3fc5c6ac34001e3b7c30458b8b852407ec68b8ccd9fda mesa-18.3.1.tar.gz
5b1f827d28684a25f6657289f8b7d47ac56395988c7ac23e0ec9a62b644bdc63 mesa-18.3.1.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<p>None</p>
<h2>Changes</h2>
<p>Emil Velikov (2):</p>
<ul>
<li>docs: add sha256 checksums for 18.3.0</li>
<li>Update version to 18.3.1</li>
</ul>
<p>Jason Ekstrand (1):</p>
<ul>
<li>anv,radv: Disable VK_EXT_pci_bus_info</li>
</ul>
</div>
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<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.3.2 Release Notes / January 17, 2019</h1>
<p>
Mesa 18.3.2 is a bug fix release which fixes bugs found since the 18.3.1 release.
</p>
<p>
Mesa 18.3.2 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>SHA256 checksums</h2>
<pre>
TBD
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106595">Bug 106595</a> - [RADV] Rendering distortions only when MSAA is enabled</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107728">Bug 107728</a> - Wrong background in Sascha Willem's Multisampling Demo</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108114">Bug 108114</a> - [vulkancts] new VK_KHR_16bit_storage tests fail.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108116">Bug 108116</a> - [vulkancts] stencil partial clear tests fail.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108624">Bug 108624</a> - [regression][bisected] &quot;nir: Copy propagation between blocks&quot; regression</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108910">Bug 108910</a> - Vkd3d test failure test_multisample_array_texture()</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108911">Bug 108911</a> - Vkd3d test failure test_clear_render_target_view()</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108943">Bug 108943</a> - Build fails on ppc64le with meson</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109072">Bug 109072</a> - GPU hang in blender 2.80</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109081">Bug 109081</a> - [bisected] [HSW] Regression in clipping.user_defined.clip_* vulkancts tests</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109151">Bug 109151</a> - [KBL-G][vulkan] dEQP-VK.texture.explicit_lod.2d.sizes.31x55_nearest_linear_mipmap_nearest_repeat failed verification.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109202">Bug 109202</a> - nv50_ir.cpp:749:19: error: cannot use typeid with -fno-rtti</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109204">Bug 109204</a> - [regression, bisected] retroarch's crt-royale shader crash radv</li>
</ul>
<h2>Changes</h2>
<p>Alex Deucher (3):</p>
<ul>
<li>pci_ids: add new vega10 pci ids</li>
<li>pci_ids: add new vega20 pci id</li>
<li>pci_ids: add new VegaM pci id</li>
</ul>
<p>Alexander von Gluck IV (1):</p>
<ul>
<li>egl/haiku: Fix reference to disp vs dpy</li>
</ul>
<p>Andres Gomez (2):</p>
<ul>
<li>glsl: correct typo in GLSL compilation error message</li>
<li>glsl/linker: specify proper direction in location aliasing error</li>
</ul>
<p>Axel Davy (3):</p>
<ul>
<li>st/nine: Fix volumetexture dtor on ctor failure</li>
<li>st/nine: Bind src not dst in nine_context_box_upload</li>
<li>st/nine: Add src reference to nine_context_range_upload</li>
</ul>
<p>Bas Nieuwenhuizen (5):</p>
<ul>
<li>radv: Do a cache flush if needed before reading predicates.</li>
<li>radv: Implement buffer stores with less than 4 components.</li>
<li>anv/android: Do not reject storage images.</li>
<li>radv: Fix rasterization precision bits.</li>
<li>spirv: Fix matrix parameters in function calls.</li>
</ul>
<p>Caio Marcelo de Oliveira Filho (3):</p>
<ul>
<li>nir: properly clear the entry sources in copy_prop_vars</li>
<li>nir: properly find the entry to keep in copy_prop_vars</li>
<li>nir: remove dead code from copy_prop_vars</li>
</ul>
<p>Dave Airlie (2):</p>
<ul>
<li>radv/xfb: fix counter buffer bounds checks.</li>
<li>virgl/vtest: fix front buffer flush with protocol version 0.</li>
</ul>
<p>Dylan Baker (6):</p>
<ul>
<li>meson: Fix ppc64 little endian detection</li>
<li>meson: Add support for gnu hurd</li>
<li>meson: Add toggle for glx-direct</li>
<li>meson: Override C++ standard to gnu++11 when building with altivec on ppc64</li>
<li>meson: Error out if building nouveau and using LLVM without rtti</li>
<li>autotools: Remove tegra vdpau driver</li>
</ul>
<p>Emil Velikov (12):</p>
<ul>
<li>docs: add sha256 checksums for 18.3.1</li>
<li>bin/get-pick-list.sh: rework handing of sha nominations</li>
<li>bin/get-pick-list.sh: warn when commit lists invalid sha</li>
<li>cherry-ignore: meson: libfreedreno depends upon libdrm (for fence support)</li>
<li>glx: mandate xf86vidmode only for "drm" dri platforms</li>
<li>meson: don't require glx/egl/gbm with gallium drivers</li>
<li>pipe-loader: meson: reference correct library</li>
<li>TODO: glx: meson: build dri based glx tests, only with -Dglx=dri</li>
<li>glx: meson: drop includes from a link-only library</li>
<li>glx: meson: wire up the dispatch-index-check test</li>
<li>glx/test: meson: assorted include fixes</li>
<li>Update version to 18.3.2</li>
</ul>
<p>Eric Anholt (6):</p>
<ul>
<li>v3d: Fix a leak of the transfer helper on screen destroy.</li>
<li>vc4: Fix a leak of the transfer helper on screen destroy.</li>
<li>v3d: Fix a leak of the disassembled instruction string during debug dumps.</li>
<li>v3d: Make sure that a thrsw doesn't split a multop from its umul24.</li>
<li>v3d: Add missing flagging of SYNCB as a TSY op.</li>
<li>gallium/ttn: Fix setup of outputs_written.</li>
</ul>
<p>Erik Faye-Lund (2):</p>
<ul>
<li>virgl: wrap vertex element state in a struct</li>
<li>virgl: work around bad assumptions in virglrenderer</li>
</ul>
<p>Francisco Jerez (5):</p>
<ul>
<li>intel/fs: Handle source modifiers in lower_integer_multiplication().</li>
<li>intel/fs: Implement quad swizzles on ICL+.</li>
<li>intel/fs: Fix bug in lower_simd_width while splitting an instruction which was already split.</li>
<li>intel/eu/gen7: Fix brw_MOV() with DF destination and strided source.</li>
<li>intel/fs: Respect CHV/BXT regioning restrictions in copy propagation pass.</li>
</ul>
<p>Ian Romanick (2):</p>
<ul>
<li>i965/vec4/dce: Don't narrow the write mask if the flags are used</li>
<li>Revert "nir/lower_indirect: Bail early if modes == 0"</li>
</ul>
<p>Jan Vesely (1):</p>
<ul>
<li>clover: Fix build after clang r348827</li>
</ul>
<p>Jason Ekstrand (6):</p>
<ul>
<li>nir/constant_folding: Fix source bit size logic</li>
<li>intel/blorp: Be more conservative about copying clear colors</li>
<li>spirv: Handle any bit size in vector_insert/extract</li>
<li>anv/apply_pipeline_layout: Set the cursor in lower_res_reindex_intrinsic</li>
<li>spirv: Sign-extend array indices</li>
<li>intel/peephole_ffma: Fix swizzle propagation</li>
</ul>
<p>Karol Herbst (1):</p>
<ul>
<li>nv50/ir: fix use-after-free in ConstantFolding::visit</li>
</ul>
<p>Kirill Burtsev (1):</p>
<ul>
<li>loader: free error state, when checking the drawable type</li>
</ul>
<p>Lionel Landwerlin (5):</p>
<ul>
<li>anv: don't do partial resolve on layer &gt; 0</li>
<li>i965: include draw_params/derived_draw_params for VF cache workaround</li>
<li>i965: add CS stall on VF invalidation workaround</li>
<li>anv: explictly specify format for blorp ccs/mcs op</li>
<li>anv: flush fast clear colors into compressed surfaces</li>
</ul>
<p>Marek Olšák (1):</p>
<ul>
<li>st/mesa: don't leak pipe_surface if pipe_context is not current</li>
</ul>
<p>Mario Kleiner (1):</p>
<ul>
<li>radeonsi: Fix use of 1- or 2- component GL_DOUBLE vbo's.</li>
</ul>
<p>Nicolai Hähnle (1):</p>
<ul>
<li>meson: link LLVM 'native' component when LLVM is available</li>
</ul>
<p>Rhys Perry (3):</p>
<ul>
<li>radv: don't set surf_index for stencil-only images</li>
<li>ac/nir,radv,radeonsi/nir: use correct indices for interpolation intrinsics</li>
<li>ac: split 16-bit ssbo loads that may not be dword aligned</li>
</ul>
<p>Rob Clark (2):</p>
<ul>
<li>freedreno/drm: fix memory leak</li>
<li>mesa/st/nir: fix missing nir_compact_varyings</li>
</ul>
<p>Samuel Pitoiset (1):</p>
<ul>
<li>radv: switch on EOP when primitive restart is enabled with triangle strips</li>
</ul>
<p>Timothy Arceri (2):</p>
<ul>
<li>tgsi/scan: fix loop exit point in tgsi_scan_tess_ctrl()</li>
<li>tgsi/scan: correctly walk instructions in tgsi_scan_tess_ctrl()</li>
</ul>
<p>Vinson Lee (2):</p>
<ul>
<li>meson: Fix typo.</li>
<li>meson: Fix libsensors detection.</li>
</ul>
</div>
</body>
</html>

View File

@@ -35,9 +35,9 @@ You may access the repository either as an
<p>
You may also
<a href="https://gitlab.freedesktop.org/mesa/mesa"
<a href="https://cgit.freedesktop.org/mesa/mesa/"
>browse the main Mesa git repository</a> and the
<a href="https://gitlab.freedesktop.org/mesa/demos"
<a href="https://cgit.freedesktop.org/mesa/demos"
>Mesa demos and tests git repository</a>.
</p>
@@ -52,7 +52,7 @@ To get the Mesa sources anonymously (read-only):
<li>Install the git software on your computer if needed.<br><br>
<li>Get an initial, local copy of the repository with:
<pre>
git clone https://gitlab.freedesktop.org/mesa/mesa.git
git clone git://anongit.freedesktop.org/git/mesa/mesa
</pre>
<li>Later, you can update your tree from the master repository with:
<pre>
@@ -60,7 +60,7 @@ To get the Mesa sources anonymously (read-only):
</pre>
<li>If you also want the Mesa demos/tests repository:
<pre>
git clone https://gitlab.freedesktop.org/mesa/demos.git
git clone git://anongit.freedesktop.org/git/mesa/demos
</pre>
</ol>
@@ -98,17 +98,24 @@ on a particular driver, add a new extension, etc.) in the bugzilla record.
</ol>
<p>
Once your account is established, you can update your push url to use SSH:
<pre>
git remote set-url --push <em>origin</em> git@gitlab.freedesktop.org:mesa/mesa.git
</pre>
Once your account is established:
</p>
You can also use <a href="https://gitlab.freedesktop.org/profile/personal_access_tokens">personal access tokens</a>
to push over HTTPS instead (useful for people behind strict proxies).
In this case, create a token, and put it in the url as shown here:
<pre>
git remote set-url --push <em>origin</em> https://<em>USER</em>:<em>TOKEN</em>@gitlab.freedesktop.org/mesa/mesa.git
</pre>
<ol>
<li>Get an initial, local copy of the repository with:
<pre>
git clone git+ssh://username@git.freedesktop.org/git/mesa/mesa
</pre>
Replace <em>username</em> with your actual login name.<br><br>
<li>Later, you can update your tree from the master repository with:
<pre>
git pull origin
</pre>
<li>If you also want the Mesa demos/tests repository:
<pre>
git clone git+ssh://username@git.freedesktop.org/git/mesa/demos
</pre>
</ol>
<h2>Windows Users</h2>
@@ -142,12 +149,12 @@ code while a branch has the latest stable code.
</p>
<p>
The command <code>git branch</code> will list all available branches.
The command <code>git-branch</code> will list all available branches.
</p>
<p>
Questions about branch status/activity should be posted to the
mesa-dev mailing list.
mesa3d-dev mailing list.
</p>
<h2>Developer Git Tips</h2>

View File

@@ -85,7 +85,7 @@ should match the filenames of the corresponding dumped shaders.
<p>
Setting <b>MESA_SHADER_CAPTURE_PATH</b> to a directory will cause the compiler
to write <tt>.shader_test</tt> files for use with
<a href="https://gitlab.freedesktop.org/mesa/shader-db">shader-db</a>, a tool
<a href="https://cgit.freedesktop.org/mesa/shader-db">shader-db</a>, a tool
which compiler developers can use to gather statistics about shaders
(instructions, cycles, memory accesses, and so on).
</p>

View File

@@ -31,7 +31,7 @@ the <code>doxygen</code> directory and run <code>make</code>.
<p>
For an example of Doxygen usage in Mesa, see a recent source file
such as <a href="https://gitlab.freedesktop.org/mesa/mesa/blob/master/src/mesa/main/bufferobj.c">bufferobj.c</a>.
such as <a href="https://cgit.freedesktop.org/mesa/mesa/tree/src/mesa/main/bufferobj.c">bufferobj.c</a>.
</p>

View File

@@ -1,82 +0,0 @@
Name
MESA_device_software
Name Strings
EGL_MESA_device_software
Contributors
Adam Jackson <ajax@redhat.com>
Emil Velikov <emil.velikov@collabora.com>
Contacts
Adam Jackson <ajax@redhat.com>
Status
DRAFT
Version
Version 2, 2018-10-03
Number
EGL Extension #TODO
Extension Type
EGL device extension
Dependencies
Requires EGL_EXT_device_query.
This extension is written against the EGL 1.5 Specification.
Overview
This extension defines a software EGL "device". The device is not backed by
any actual device node and simply renders into client memory.
By defining this as an extension, EGL_EXT_device_enumeration is able to
sanely enumerate a software device.
New Types
None
New Procedures and Functions
None
New Tokens
None
Additions to the EGL Specification
None
New Behavior
The device list produced by eglQueryDevicesEXT will include a software
device. This can be distinguished from other device classes in the usual
way by calling eglQueryDeviceStringEXT(EGL_EXTENSIONS) and matching this
extension's string in the result.
Issues
None
Revision History
Version 2, 2018-10-03 (Emil Velikov)
- Drop "fallback" from "software fallback device"
- Add Emil Velikov as contributor
Version 1, 2017-07-06 (Adam Jackson)
- Initial version

View File

@@ -1,200 +0,0 @@
Name
INTEL_shader_atomic_float_minmax
Name Strings
GL_INTEL_shader_atomic_float_minmax
Contact
Ian Romanick (ian . d . romanick 'at' intel . com)
Contributors
Status
In progress
Version
Last Modified Date: 06/22/2018
Revision: 4
Number
TBD
Dependencies
OpenGL 4.2, OpenGL ES 3.1, ARB_shader_storage_buffer_object, or
ARB_compute_shader is required.
This extension is written against version 4.60 of the OpenGL Shading
Language Specification.
Overview
This extension provides GLSL built-in functions allowing shaders to
perform atomic read-modify-write operations to floating-point buffer
variables and shared variables. Minimum, maximum, exchange, and
compare-and-swap are enabled.
New Procedures and Functions
None.
New Tokens
None.
IP Status
None.
Modifications to the OpenGL Shading Language Specification, Version 4.60
Including the following line in a shader can be used to control the
language features described in this extension:
#extension GL_INTEL_shader_atomic_float_minmax : <behavior>
where <behavior> is as specified in section 3.3.
New preprocessor #defines are added to the OpenGL Shading Language:
#define GL_INTEL_shader_atomic_float_minmax 1
Additions to Chapter 8 of the OpenGL Shading Language Specification
(Built-in Functions)
Modify Section 8.11, "Atomic Memory Functions"
(add a new row after the existing "atomicMin" table row, p. 179)
float atomicMin(inout float mem, float data)
Computes a new value by taking the minimum of the value of data and
the contents of mem. If one of these is an IEEE signaling NaN (i.e.,
a NaN with the most-significant bit of the mantissa cleared), it is
always considered smaller. If one of these is an IEEE quiet NaN
(i.e., a NaN with the most-significant bit of the mantissa set), it is
always considered larger. If both are IEEE quiet NaNs or both are
IEEE signaling NaNs, the result of the comparison is undefined.
(add a new row after the exiting "atomicMax" table row, p. 179)
float atomicMax(inout float mem, float data)
Computes a new value by taking the maximum of the value of data and
the contents of mem. If one of these is an IEEE signaling NaN (i.e.,
a NaN with the most-significant bit of the mantissa cleared), it is
always considered larger. If one of these is an IEEE quiet NaN (i.e.,
a NaN with the most-significant bit of the mantissa set), it is always
considered smaller. If both are IEEE quiet NaNs or both are IEEE
signaling NaNs, the result of the comparison is undefined.
(add to "atomicExchange" table cell, p. 180)
float atomicExchange(inout float mem, float data)
(add to "atomicCompSwap" table cell, p. 180)
float atomicCompSwap(inout float mem, float compare, float data)
Interactions with OpenGL 4.6 and ARB_gl_spirv
If OpenGL 4.6 or ARB_gl_spirv is supported, then
SPV_INTEL_shader_atomic_float_minmax must also be supported.
The AtomicFloatMinmaxINTEL capability is available whenever the OpenGL or
OpenGL ES implementation supports INTEL_shader_atomic_float_minmax.
Issues
1) Why call this extension INTEL_shader_atomic_float_minmax?
RESOLVED: Several other extensions already set the precedent of
VENDOR_shader_atomic_float and VENDOR_shader_atomic_float64 for extensions
that enable floating-point atomic operations. Using that as a base for
the name seems logical.
There already exists NV_shader_atomic_float, but the two extensions have
nearly zero overlap in functionality. NV_shader_atomic_float adds
atomicAdd and image atomic operations that currently shipping Intel GPUs
do not support. Calling this extension INTEL_shader_atomic_float would
likely have been confusing.
Adding something to describe the actual functions added by this extension
seemed reasonable. INTEL_shader_atomic_float_compare was considered, but
that name was deemed to be not properly descriptive. Calling this
extension INTEL_shader_atomic_float_min_max_exchange_compswap is right
out.
2) What atomic operations should we support for floating-point targets?
RESOLVED. Exchange, min, max, and compare-swap make sense, and these are
all supported by the hardware. Future extensions may add other functions.
For buffer variables and shared variables it is not possible to bit-cast
the memory location in GLSL, so existing integer operations, such as
atomicOr, cannot be used. However, the underlying hardware implementation
can do this by treating the memory as an integer. It would be possible to
implement atomicNegate using this technique with atomicXor. It is unclear
whether this provides any actual utility.
3) What should be said about the NaN behavior?
RESOLVED. There are several aspects of NaN behavior that should be
documented in this extension. However, some of this behavior varies based
on NaN concepts that do not exist in the GLSL specification.
* atomicCompSwap performs the comparison as the floating-point equality
operator (==). That is, if either 'mem' or 'compare' is NaN, the
comparison result is always false.
* atomicMin and atomicMax implement the IEEE specification with respect to
NaN. IEEE considers two different kinds of NaN: signaling NaN and quiet
NaN. A quiet NaN has the most significant bit of the mantissa set, and
a signaling NaN does not. This concept does not exist in SPIR-V,
Vulkan, or OpenGL. Let qNaN denote a quiet NaN and sNaN denote a
signaling NaN. atomicMin and atomicMax specifically implement
- fmin(qNaN, x) = fmin(x, qNaN) = fmax(qNaN, x) = fmax(x, qNaN) = x
- fmin(sNaN, x) = fmin(x, sNaN) = fmax(sNaN, x) = fmax(x, sNaN) = sNaN
- fmin(sNaN, qNaN) = fmin(qNaN, sNaN) = fmax(sNaN, qNaN) =
fmax(qNaN, sNaN) = sNaN
- fmin(sNaN, sNaN) = sNaN. This specification does not define which of
the two arguments is stored.
- fmax(sNaN, sNaN) = sNaN. This specification does not define which of
the two arguments is stored.
- fmin(qNaN, qNaN) = qNaN. This specification does not define which of
the two arguments is stored.
- fmax(qNaN, qNaN) = qNaN. This specification does not define which of
the two arguments is stored.
Further details are available in the Skylake Programmer's Reference
Manuals available at
https://01.org/linuxgraphics/documentation/hardware-specification-prms.
4) What about atomicMin and atomicMax with (+0.0, -0.0) or (-0.0, +0.0)
arguments?
RESOLVED. atomicMin should store -0.0, and atomicMax should store +0.0.
Due to a known issue in shipping Skylake GPUs, the incorrectly signed 0 is
stored. This behavior may change in later GPUs.
Revision History
Rev Date Author Changes
--- ---------- -------- ---------------------------------------------
1 04/19/2018 idr Initial version
2 05/05/2018 idr Describe interactions with the capabilities
added by SPV_INTEL_shader_atomic_float_minmax.
3 05/29/2018 idr Remove mention of 64-bit float support.
4 06/22/2018 idr Resolve issue #2.
Add issue #3 (regarding NaN behavior).
Add issue #4 (regarding atomicMin(-0, +0).

View File

@@ -1,81 +0,0 @@
Name
MESA_framebuffer_flip_y
Name Strings
GL_MESA_framebuffer_flip_y
Contact
Fritz Koenig <frkoenig@google.com>
Contributors
Fritz Koenig, Google
Kristian Høgsberg, Google
Chad Versace, Google
Status
Proposal
Version
Version 1, June 7, 2018
Number
302
Dependencies
OpenGL ES 3.1 is required, for FramebufferParameteri.
Overview
This extension defines a new framebuffer parameter,
GL_FRAMEBUFFER_FLIP_Y_MESA, that changes the behavior of the reads and
writes to the framebuffer attachment points. When GL_FRAMEBUFFER_FLIP_Y_MESA
is GL_TRUE, render commands and pixel transfer operations access the
backing store of each attachment point with an y-inverted coordinate
system. This y-inversion is relative to the coordinate system set when
GL_FRAMEBUFFER_FLIP_Y_MESA is GL_FALSE.
Access through TexSubImage2D and similar calls will notice the effect of
the flip when they are not attached to framebuffer objects because
GL_FRAMEBUFFER_FLIP_Y_MESA is associated with the framebuffer object and
not the attachment points.
IP Status
None
Issues
None
New Procedures and Functions
None
New Types
None
New Tokens
Accepted by the <pname> argument of FramebufferParameteri and
GetFramebufferParameteriv:
GL_FRAMEBUFFER_FLIP_Y_MESA 0x8BBB
Errors
An INVALID_OPERATION error is generated by GetFramebufferParameteriv if the
default framebuffer is bound to <target> and <pname> is FRAMEBUFFER_FLIP_Y_MESA.
Revision History
Version 1, June, 2018
Initial draft (Fritz Koenig)

View File

@@ -71,9 +71,6 @@ GL_MESA_tile_raster_order
GL_TILE_RASTER_ORDER_INCREASING_X_MESA 0x8BB9
GL_TILE_RASTER_ORDER_INCREASING_Y_MESA 0x8BBA
GL_MESA_framebuffer_flip_y
GL_FRAMEBUFFER_FLIP_Y_MESA 0x8BBB
EGL_MESA_drm_image
EGL_DRM_BUFFER_FORMAT_MESA 0x31D0
EGL_DRM_BUFFER_USE_MESA 0x31D1

View File

@@ -36,7 +36,7 @@
perhaps, in very trivial cases.)
<li>Code patches should follow Mesa
<a href="codingstyle.html" target="_parent">coding conventions</a>.
<li>Whenever possible, patches should only affect individual Mesa/Gallium
<li>Whenever possible, patches should only effect individual Mesa/Gallium
components.
<li>Patches should never introduce build breaks and should be bisectable (see
<code>git bisect</code>.)
@@ -122,9 +122,9 @@ Please use common sense and do <strong>not</strong> blindly add everyone.
<pre>
$ scripts/get_reviewer.pl --help # to get the help screen
$ scripts/get_reviewer.pl -f src/egl/drivers/dri2/platform_android.c
Rob Herring &lt;robh@kernel.org&gt; (reviewer:ANDROID EGL SUPPORT,added_lines:188/700=27%,removed_lines:58/283=20%)
Tomasz Figa &lt;tfiga@chromium.org&gt; (reviewer:ANDROID EGL SUPPORT,authored:12/41=29%,added_lines:308/700=44%,removed_lines:115/283=41%)
Emil Velikov &lt;emil.l.velikov@gmail.com&gt; (authored:13/41=32%,removed_lines:76/283=27%)
Rob Herring <robh@kernel.org> (reviewer:ANDROID EGL SUPPORT,added_lines:188/700=27%,removed_lines:58/283=20%)
Tomasz Figa <tfiga@chromium.org> (reviewer:ANDROID EGL SUPPORT,authored:12/41=29%,added_lines:308/700=44%,removed_lines:115/283=41%)
Emil Velikov <emil.l.velikov@gmail.com> (authored:13/41=32%,removed_lines:76/283=27%)
</pre>
</ul>
@@ -251,9 +251,6 @@ If you are not the author of the original patch, please Cc: them in your
nomination request.
</p>
<p>
The current patch status can be observed in the <a href="releasing.html#stagingbranch">staging branch</a>.
</p>
<h3 id="thetag">The stable tag</h3>

View File

@@ -17,7 +17,7 @@
<h1>Development Utilities</h1>
<dl>
<dt><a href="https://gitlab.freedesktop.org/mesa/demos">Mesa demos collection</a></dt>
<dt><a href="https://cgit.freedesktop.org/mesa/demos">Mesa demos collection</a></dt>
<dd>includes several utility routines in the <code>src/util/</code>
directory.</dd>
@@ -31,7 +31,7 @@
<dd>is a very useful tool for tracking down
memory-related problems in your code.</dd>
<dt><a href="https://scan.coverity.com/projects/mesa">Coverity</a></dt>
<dt><a href="https://scan.coverity.com/projects/mesa">Coverity</a><dt>
<dd>provides static code analysis of Mesa. If you create an account
you can see the results and try to fix outstanding issues.</dd>
</dl>

View File

@@ -18,8 +18,8 @@
<p>
This page lists known issues with
<a href="https://www.spec.org/gwpg/gpc.static/vp11info.html">SPEC Viewperf 11</a>
and <a href="https://www.spec.org/gwpg/gpc.static/vp12info.html">SPEC Viewperf 12</a>
<a href="https://www.spec.org/gwpg/gpc.static/vp11info.html" target="_main">SPEC Viewperf 11</a>
and <a href="https://www.spec.org/gwpg/gpc.static/vp12info.html" target="_main">SPEC Viewperf 12</a>
when running on Mesa-based drivers.
</p>
@@ -66,10 +66,13 @@ either in Viewperf or the Mesa driver.
<p>
These tests use features of the
<a href="https://www.opengl.org/registry/specs/NV/fragment_program2.txt">GL_NV_fragment_program2</a>
and
<a href="https://www.opengl.org/registry/specs/NV/vertex_program3.txt">GL_NV_vertex_program3</a>
extensions without checking if the driver supports them.
<a href="https://www.opengl.org/registry/specs/NV/fragment_program2.txt"
target="_main">
GL_NV_fragment_program2</a> and
<a href="https://www.opengl.org/registry/specs/NV/vertex_program3.txt"
target="_main">
GL_NV_vertex_program3</a> extensions without checking if the driver supports
them.
</p>
<p>
When Mesa tries to compile the vertex/fragment programs it generates errors
@@ -83,8 +86,8 @@ Subsequent drawing calls become no-ops and the rendering is incorrect.
<p>
These tests depend on the
<a href="https://www.opengl.org/registry/specs/NV/primitive_restart.txt">GL_NV_primitive_restart</a>
extension.
<a href="https://www.opengl.org/registry/specs/NV/primitive_restart.txt"
target="_main">GL_NV_primitive_restart</a> extension.
</p>
<p>
@@ -121,7 +124,7 @@ never specified.
<p>
A trace captured with
<a href="https://github.com/apitrace/apitrace">API trace</a>
<a href="https://github.com/apitrace/apitrace" target="_main">API trace</a>
shows this sequences of calls like this:
<pre>

View File

@@ -43,23 +43,6 @@ This requires:
Otherwise, OpenGL 2.1 is supported.
</p>
<p>
With the Fall 2018 Workstation 15 / Fusion 11 releases, additional
features are supported in the driver:
<ul>
<li>Multisample antialiasing (2x, 4x)
<li>GL_ARB/AMD_draw_buffers_blend
<li>GL_ARB_sample_shading
<li>GL_ARB_texture_cube_map_array
<li>GL_ARB_texture_gather
<li>GL_ARB_texture_query_lod
<li>GL_EXT/OES_draw_buffers_indexed
</ul>
<p>
This requires version 2.15.0 or later of the vmwgfx kernel module and
the VM must be configured for hardware version 16 or later.
</p>
<p>
OpenGL 3.3 support can be disabled by setting the environment variable
SVGA_VGPU10=0.
@@ -143,7 +126,7 @@ Begin by saving your current directory location:
<ul>
<li>Mesa/Gallium master branch. This code is used to build libGL, and the direct rendering svga driver for libGL, vmwgfx_dri.so, and the X acceleration library libxatracker.so.x.x.x.
<pre>
git clone https://gitlab.freedesktop.org/mesa/mesa.git
git clone git://anongit.freedesktop.org/git/mesa/mesa
</pre>
<li>VMware Linux guest kernel module. Note that this repo contains the complete DRM and TTM code. The vmware-specific driver is really only the files prefixed with vmwgfx.
<pre>
@@ -153,7 +136,7 @@ Begin by saving your current directory location:
Most distros ship with this but it's safest to install a newer version.
To get the latest code from git:
<pre>
git clone https://gitlab.freedesktop.org/mesa/drm.git
git clone git://anongit.freedesktop.org/git/mesa/drm
</pre>
<li>xf86-video-vmware. The chainloading driver, vmware_drv.so, the legacy driver vmwlegacy_drv.so, and the vmwgfx driver vmwgfx_drv.so.
<pre>

View File

@@ -33,12 +33,12 @@ extern "C" {
** used to make the header, and the header can be found at
** http://www.khronos.org/registry/egl
**
** Khronos $Git commit SHA1: bae3518c48 $ on $Git commit date: 2018-05-17 10:56:57 -0700 $
** Khronos $Git commit SHA1: a732b061e7 $ on $Git commit date: 2017-06-17 23:27:53 +0100 $
*/
#include <EGL/eglplatform.h>
#define EGL_EGLEXT_VERSION 20180517
#define EGL_EGLEXT_VERSION 20170627
/* Generated C header for:
* API: egl
@@ -495,47 +495,6 @@ EGLAPI EGLClientBuffer EGLAPIENTRY eglCreateNativeClientBufferANDROID (const EGL
#define EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID 0x314C
#endif /* EGL_ANDROID_front_buffer_auto_refresh */
#ifndef EGL_ANDROID_get_frame_timestamps
#define EGL_ANDROID_get_frame_timestamps 1
typedef khronos_stime_nanoseconds_t EGLnsecsANDROID;
#define EGL_TIMESTAMP_PENDING_ANDROID EGL_CAST(EGLnsecsANDROID,-2)
#define EGL_TIMESTAMP_INVALID_ANDROID EGL_CAST(EGLnsecsANDROID,-1)
#define EGL_TIMESTAMPS_ANDROID 0x3430
#define EGL_COMPOSITE_DEADLINE_ANDROID 0x3431
#define EGL_COMPOSITE_INTERVAL_ANDROID 0x3432
#define EGL_COMPOSITE_TO_PRESENT_LATENCY_ANDROID 0x3433
#define EGL_REQUESTED_PRESENT_TIME_ANDROID 0x3434
#define EGL_RENDERING_COMPLETE_TIME_ANDROID 0x3435
#define EGL_COMPOSITION_LATCH_TIME_ANDROID 0x3436
#define EGL_FIRST_COMPOSITION_START_TIME_ANDROID 0x3437
#define EGL_LAST_COMPOSITION_START_TIME_ANDROID 0x3438
#define EGL_FIRST_COMPOSITION_GPU_FINISHED_TIME_ANDROID 0x3439
#define EGL_DISPLAY_PRESENT_TIME_ANDROID 0x343A
#define EGL_DEQUEUE_READY_TIME_ANDROID 0x343B
#define EGL_READS_DONE_TIME_ANDROID 0x343C
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETCOMPOSITORTIMINGSUPPORTEDANDROIDPROC) (EGLDisplay dpy, EGLSurface surface, EGLint name);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETCOMPOSITORTIMINGANDROIDPROC) (EGLDisplay dpy, EGLSurface surface, EGLint numTimestamps, const EGLint *names, EGLnsecsANDROID *values);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETNEXTFRAMEIDANDROIDPROC) (EGLDisplay dpy, EGLSurface surface, EGLuint64KHR *frameId);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETFRAMETIMESTAMPSUPPORTEDANDROIDPROC) (EGLDisplay dpy, EGLSurface surface, EGLint timestamp);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETFRAMETIMESTAMPSANDROIDPROC) (EGLDisplay dpy, EGLSurface surface, EGLuint64KHR frameId, EGLint numTimestamps, const EGLint *timestamps, EGLnsecsANDROID *values);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLBoolean EGLAPIENTRY eglGetCompositorTimingSupportedANDROID (EGLDisplay dpy, EGLSurface surface, EGLint name);
EGLAPI EGLBoolean EGLAPIENTRY eglGetCompositorTimingANDROID (EGLDisplay dpy, EGLSurface surface, EGLint numTimestamps, const EGLint *names, EGLnsecsANDROID *values);
EGLAPI EGLBoolean EGLAPIENTRY eglGetNextFrameIdANDROID (EGLDisplay dpy, EGLSurface surface, EGLuint64KHR *frameId);
EGLAPI EGLBoolean EGLAPIENTRY eglGetFrameTimestampSupportedANDROID (EGLDisplay dpy, EGLSurface surface, EGLint timestamp);
EGLAPI EGLBoolean EGLAPIENTRY eglGetFrameTimestampsANDROID (EGLDisplay dpy, EGLSurface surface, EGLuint64KHR frameId, EGLint numTimestamps, const EGLint *timestamps, EGLnsecsANDROID *values);
#endif
#endif /* EGL_ANDROID_get_frame_timestamps */
#ifndef EGL_ANDROID_get_native_client_buffer
#define EGL_ANDROID_get_native_client_buffer 1
struct AHardwareBuffer;
typedef EGLClientBuffer (EGLAPIENTRYP PFNEGLGETNATIVECLIENTBUFFERANDROIDPROC) (const struct AHardwareBuffer *buffer);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLClientBuffer EGLAPIENTRY eglGetNativeClientBufferANDROID (const struct AHardwareBuffer *buffer);
#endif
#endif /* EGL_ANDROID_get_native_client_buffer */
#ifndef EGL_ANDROID_image_native_buffer
#define EGL_ANDROID_image_native_buffer 1
#define EGL_NATIVE_BUFFER_ANDROID 0x3140
@@ -555,6 +514,7 @@ EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID (EGLDisplay dpy, EGLSyncKHR
#ifndef EGL_ANDROID_presentation_time
#define EGL_ANDROID_presentation_time 1
typedef khronos_stime_nanoseconds_t EGLnsecsANDROID;
typedef EGLBoolean (EGLAPIENTRYP PFNEGLPRESENTATIONTIMEANDROIDPROC) (EGLDisplay dpy, EGLSurface surface, EGLnsecsANDROID time);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLBoolean EGLAPIENTRY eglPresentationTimeANDROID (EGLDisplay dpy, EGLSurface surface, EGLnsecsANDROID time);
@@ -618,16 +578,6 @@ EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurfacePointerANGLE (EGLDisplay dpy, EGLSu
#define EGL_EXT_client_extensions 1
#endif /* EGL_EXT_client_extensions */
#ifndef EGL_EXT_client_sync
#define EGL_EXT_client_sync 1
#define EGL_SYNC_CLIENT_EXT 0x3364
#define EGL_SYNC_CLIENT_SIGNAL_EXT 0x3365
typedef EGLBoolean (EGLAPIENTRYP PFNEGLCLIENTSIGNALSYNCEXTPROC) (EGLDisplay dpy, EGLSync sync, const EGLAttrib *attrib_list);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLBoolean EGLAPIENTRY eglClientSignalSyncEXT (EGLDisplay dpy, EGLSync sync, const EGLAttrib *attrib_list);
#endif
#endif /* EGL_EXT_client_sync */
#ifndef EGL_EXT_compositor
#define EGL_EXT_compositor 1
#define EGL_PRIMARY_COMPOSITOR_CONTEXT_EXT 0x3460
@@ -773,11 +723,6 @@ EGLAPI EGLBoolean EGLAPIENTRY eglQueryDmaBufModifiersEXT (EGLDisplay dpy, EGLint
#endif
#endif /* EGL_EXT_image_dma_buf_import_modifiers */
#ifndef EGL_EXT_image_gl_colorspace
#define EGL_EXT_image_gl_colorspace 1
#define EGL_GL_COLORSPACE_DEFAULT_EXT 0x314D
#endif /* EGL_EXT_image_gl_colorspace */
#ifndef EGL_EXT_image_implicit_sync_control
#define EGL_EXT_image_implicit_sync_control 1
#define EGL_IMPORT_SYNC_TYPE_EXT 0x3470
@@ -913,14 +858,6 @@ EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersWithDamageEXT (EGLDisplay dpy, EGLSu
#endif
#endif /* EGL_EXT_swap_buffers_with_damage */
#ifndef EGL_EXT_sync_reuse
#define EGL_EXT_sync_reuse 1
typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNSIGNALSYNCEXTPROC) (EGLDisplay dpy, EGLSync sync, const EGLAttrib *attrib_list);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLBoolean EGLAPIENTRY eglUnsignalSyncEXT (EGLDisplay dpy, EGLSync sync, const EGLAttrib *attrib_list);
#endif
#endif /* EGL_EXT_sync_reuse */
#ifndef EGL_EXT_yuv_surface
#define EGL_EXT_yuv_surface 1
#define EGL_YUV_ORDER_EXT 0x3301
@@ -1051,11 +988,6 @@ EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersRegion2NOK (EGLDisplay dpy, EGLSurfa
#define EGL_AUTO_STEREO_NV 0x3136
#endif /* EGL_NV_3dvision_surface */
#ifndef EGL_NV_context_priority_realtime
#define EGL_NV_context_priority_realtime 1
#define EGL_CONTEXT_PRIORITY_REALTIME_NV 0x3357
#endif /* EGL_NV_context_priority_realtime */
#ifndef EGL_NV_coverage_sample
#define EGL_NV_coverage_sample 1
#define EGL_COVERAGE_BUFFERS_NV 0x30E0
@@ -1123,9 +1055,9 @@ EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface sur
#define EGL_YUV_PLANE0_TEXTURE_UNIT_NV 0x332C
#define EGL_YUV_PLANE1_TEXTURE_UNIT_NV 0x332D
#define EGL_YUV_PLANE2_TEXTURE_UNIT_NV 0x332E
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLAttrib *attrib_list);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerGLTextureExternalAttribsNV (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list);
EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerGLTextureExternalAttribsNV (EGLDisplay dpy, EGLStreamKHR stream, EGLAttrib *attrib_list);
#endif
#endif /* EGL_NV_stream_consumer_gltexture_yuv */
@@ -1165,14 +1097,6 @@ EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerGLTextureExternalAttribsNV (EGLDi
#define EGL_STREAM_FIFO_SYNCHRONOUS_NV 0x3336
#endif /* EGL_NV_stream_fifo_synchronous */
#ifndef EGL_NV_stream_flush
#define EGL_NV_stream_flush 1
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMFLUSHNVPROC) (EGLDisplay dpy, EGLStreamKHR stream);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLBoolean EGLAPIENTRY eglStreamFlushNV (EGLDisplay dpy, EGLStreamKHR stream);
#endif
#endif /* EGL_NV_stream_flush */
#ifndef EGL_NV_stream_frame_limits
#define EGL_NV_stream_frame_limits 1
#define EGL_PRODUCER_MAX_FRAME_HINT_NV 0x3337

View File

@@ -2086,7 +2086,7 @@ typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLen
/* GL_OES_EGL_image */
#if !defined(GL_OES_EGL_image) && !defined(GL_EXT_EGL_image_storage)
#ifndef GL_OES_EGL_image
typedef void* GLeglImageOES;
#endif

View File

@@ -1,12 +1,12 @@
#ifndef __gl_glcorearb_h_
#define __gl_glcorearb_h_ 1
#ifndef __glcorearb_h_
#define __glcorearb_h_ 1
#ifdef __cplusplus
extern "C" {
#endif
/*
** Copyright (c) 2013-2018 The Khronos Group Inc.
** Copyright (c) 2013-2017 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -306,7 +306,7 @@ typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname
typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params);
typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params);
typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
typedef void (APIENTRYP PFNGLDEPTHRANGEPROC) (GLdouble n, GLdouble f);
typedef void (APIENTRYP PFNGLDEPTHRANGEPROC) (GLdouble near, GLdouble far);
typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glCullFace (GLenum mode);
@@ -355,7 +355,7 @@ GLAPI void APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *par
GLAPI void APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);
GLAPI void APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);
GLAPI GLboolean APIENTRY glIsEnabled (GLenum cap);
GLAPI void APIENTRY glDepthRange (GLdouble n, GLdouble f);
GLAPI void APIENTRY glDepthRange (GLdouble near, GLdouble far);
GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
#endif
#endif /* GL_VERSION_1_0 */
@@ -613,9 +613,9 @@ GLAPI void APIENTRY glBlendEquation (GLenum mode);
#ifndef GL_VERSION_1_5
#define GL_VERSION_1_5 1
#include <KHR/khrplatform.h>
typedef khronos_ssize_t GLsizeiptr;
typedef khronos_intptr_t GLintptr;
#include <stddef.h>
typedef ptrdiff_t GLsizeiptr;
typedef ptrdiff_t GLintptr;
#define GL_BUFFER_SIZE 0x8764
#define GL_BUFFER_USAGE 0x8765
#define GL_QUERY_COUNTER_BITS 0x8864
@@ -3958,22 +3958,6 @@ GLAPI void APIENTRY glMaxShaderCompilerThreadsKHR (GLuint count);
#define GL_KHR_texture_compression_astc_sliced_3d 1
#endif /* GL_KHR_texture_compression_astc_sliced_3d */
#ifndef GL_AMD_framebuffer_multisample_advanced
#define GL_AMD_framebuffer_multisample_advanced 1
#define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 0x91B2
#define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 0x91B3
#define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 0x91B4
#define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 0x91B5
#define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B6
#define GL_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B7
typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glRenderbufferStorageMultisampleAdvancedAMD (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleAdvancedAMD (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
#endif
#endif /* GL_AMD_framebuffer_multisample_advanced */
#ifndef GL_AMD_performance_monitor
#define GL_AMD_performance_monitor 1
#define GL_COUNTER_TYPE_AMD 0x8BC0
@@ -4017,17 +4001,6 @@ GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname
#define GL_RGB_RAW_422_APPLE 0x8A51
#endif /* GL_APPLE_rgb_422 */
#ifndef GL_EXT_EGL_image_storage
#define GL_EXT_EGL_image_storage 1
typedef void *GLeglImageOES;
typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC) (GLenum target, GLeglImageOES image, const GLint* attrib_list);
typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC) (GLuint texture, GLeglImageOES image, const GLint* attrib_list);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glEGLImageTargetTexStorageEXT (GLenum target, GLeglImageOES image, const GLint* attrib_list);
GLAPI void APIENTRY glEGLImageTargetTextureStorageEXT (GLuint texture, GLeglImageOES image, const GLint* attrib_list);
#endif
#endif /* GL_EXT_EGL_image_storage */
#ifndef GL_EXT_debug_label
#define GL_EXT_debug_label 1
#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
@@ -4625,19 +4598,6 @@ GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *strin
#endif
#endif /* GL_EXT_separate_shader_objects */
#ifndef GL_EXT_shader_framebuffer_fetch
#define GL_EXT_shader_framebuffer_fetch 1
#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
#endif /* GL_EXT_shader_framebuffer_fetch */
#ifndef GL_EXT_shader_framebuffer_fetch_non_coherent
#define GL_EXT_shader_framebuffer_fetch_non_coherent 1
typedef void (APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC) (void);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glFramebufferFetchBarrierEXT (void);
#endif
#endif /* GL_EXT_shader_framebuffer_fetch_non_coherent */
#ifndef GL_EXT_shader_integer_mix
#define GL_EXT_shader_integer_mix 1
#endif /* GL_EXT_shader_integer_mix */
@@ -4652,8 +4612,6 @@ GLAPI void APIENTRY glFramebufferFetchBarrierEXT (void);
#ifndef GL_EXT_texture_filter_minmax
#define GL_EXT_texture_filter_minmax 1
#define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366
#define GL_WEIGHTED_AVERAGE_EXT 0x9367
#endif /* GL_EXT_texture_filter_minmax */
#ifndef GL_EXT_texture_sRGB_decode
@@ -4677,11 +4635,6 @@ GLAPI void APIENTRY glWindowRectanglesEXT (GLenum mode, GLsizei count, const GLi
#endif
#endif /* GL_EXT_window_rectangles */
#ifndef GL_INTEL_blackhole_render
#define GL_INTEL_blackhole_render 1
#define GL_BLACKHOLE_RENDER_INTEL 0x83FC
#endif /* GL_INTEL_blackhole_render */
#ifndef GL_INTEL_conservative_rasterization
#define GL_INTEL_conservative_rasterization 1
#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
@@ -4724,7 +4677,7 @@ typedef void (APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle);
typedef void (APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId);
typedef void (APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId);
typedef void (APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
typedef void (APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten);
typedef void (APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
typedef void (APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId);
typedef void (APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
#ifdef GL_GLEXT_PROTOTYPES
@@ -4735,7 +4688,7 @@ GLAPI void APIENTRY glEndPerfQueryINTEL (GLuint queryHandle);
GLAPI void APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId);
GLAPI void APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId);
GLAPI void APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
GLAPI void APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten);
GLAPI void APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
GLAPI void APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId);
GLAPI void APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
#endif
@@ -4970,11 +4923,6 @@ GLAPI void APIENTRY glConservativeRasterParameterfNV (GLenum pname, GLfloat valu
#endif
#endif /* GL_NV_conservative_raster_dilate */
#ifndef GL_NV_conservative_raster_pre_snap
#define GL_NV_conservative_raster_pre_snap 1
#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550
#endif /* GL_NV_conservative_raster_pre_snap */
#ifndef GL_NV_conservative_raster_pre_snap_triangles
#define GL_NV_conservative_raster_pre_snap_triangles 1
#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D
@@ -4986,10 +4934,6 @@ GLAPI void APIENTRY glConservativeRasterParameteriNV (GLenum pname, GLint param)
#endif
#endif /* GL_NV_conservative_raster_pre_snap_triangles */
#ifndef GL_NV_conservative_raster_underestimation
#define GL_NV_conservative_raster_underestimation 1
#endif /* GL_NV_conservative_raster_underestimation */
#ifndef GL_NV_draw_vulkan_image
#define GL_NV_draw_vulkan_image 1
typedef void (APIENTRY *GLVULKANPROCNV)(void);

View File

@@ -1,12 +1,12 @@
#ifndef __gl_glext_h_
#define __gl_glext_h_ 1
#ifndef __glext_h_
#define __glext_h_ 1
#ifdef __cplusplus
extern "C" {
#endif
/*
** Copyright (c) 2013-2018 The Khronos Group Inc.
** Copyright (c) 2013-2017 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -51,7 +51,7 @@ extern "C" {
#define GLAPI extern
#endif
#define GL_GLEXT_VERSION 20180725
#define GL_GLEXT_VERSION 20171010
/* Generated C header for:
* API: gl
@@ -464,9 +464,9 @@ GLAPI void APIENTRY glBlendEquation (GLenum mode);
#ifndef GL_VERSION_1_5
#define GL_VERSION_1_5 1
#include <KHR/khrplatform.h>
typedef khronos_ssize_t GLsizeiptr;
typedef khronos_intptr_t GLintptr;
#include <stddef.h>
typedef ptrdiff_t GLsizeiptr;
typedef ptrdiff_t GLintptr;
#define GL_BUFFER_SIZE 0x8764
#define GL_BUFFER_USAGE 0x8765
#define GL_QUERY_COUNTER_BITS 0x8864
@@ -4718,7 +4718,6 @@ GLAPI void APIENTRY glVertexBlendARB (GLint count);
#ifndef GL_ARB_vertex_buffer_object
#define GL_ARB_vertex_buffer_object 1
#include <stddef.h>
typedef ptrdiff_t GLsizeiptrARB;
typedef ptrdiff_t GLintptrARB;
#define GL_BUFFER_SIZE_ARB 0x8764
@@ -5446,22 +5445,6 @@ GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRG
#endif
#endif /* GL_AMD_draw_buffers_blend */
#ifndef GL_AMD_framebuffer_multisample_advanced
#define GL_AMD_framebuffer_multisample_advanced 1
#define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 0x91B2
#define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 0x91B3
#define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 0x91B4
#define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 0x91B5
#define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B6
#define GL_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B7
typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glRenderbufferStorageMultisampleAdvancedAMD (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleAdvancedAMD (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
#endif
#endif /* GL_AMD_framebuffer_multisample_advanced */
#ifndef GL_AMD_framebuffer_sample_positions
#define GL_AMD_framebuffer_sample_positions 1
#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F
@@ -5726,10 +5709,6 @@ GLAPI void APIENTRY glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLf
#define GL_AMD_shader_explicit_vertex_parameter 1
#endif /* GL_AMD_shader_explicit_vertex_parameter */
#ifndef GL_AMD_shader_gpu_shader_half_float_fetch
#define GL_AMD_shader_gpu_shader_half_float_fetch 1
#endif /* GL_AMD_shader_gpu_shader_half_float_fetch */
#ifndef GL_AMD_shader_image_load_store_lod
#define GL_AMD_shader_image_load_store_lod 1
#endif /* GL_AMD_shader_image_load_store_lod */
@@ -6477,17 +6456,6 @@ GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum pname, GLfloat param);
#define GL_422_REV_AVERAGE_EXT 0x80CF
#endif /* GL_EXT_422_pixels */
#ifndef GL_EXT_EGL_image_storage
#define GL_EXT_EGL_image_storage 1
typedef void *GLeglImageOES;
typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC) (GLenum target, GLeglImageOES image, const GLint* attrib_list);
typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC) (GLuint texture, GLeglImageOES image, const GLint* attrib_list);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glEGLImageTargetTexStorageEXT (GLenum target, GLeglImageOES image, const GLint* attrib_list);
GLAPI void APIENTRY glEGLImageTargetTextureStorageEXT (GLuint texture, GLeglImageOES image, const GLint* attrib_list);
#endif
#endif /* GL_EXT_EGL_image_storage */
#ifndef GL_EXT_abgr
#define GL_EXT_abgr 1
#define GL_ABGR_EXT 0x8000
@@ -8026,8 +7994,6 @@ GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei
#define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591
#define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592
#define GL_LAYOUT_TRANSFER_DST_EXT 0x9593
#define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530
#define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531
typedef void (APIENTRYP PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint *semaphores);
typedef void (APIENTRYP PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint *semaphores);
typedef GLboolean (APIENTRYP PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore);
@@ -8086,19 +8052,6 @@ GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *strin
#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
#endif /* GL_EXT_separate_specular_color */
#ifndef GL_EXT_shader_framebuffer_fetch
#define GL_EXT_shader_framebuffer_fetch 1
#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
#endif /* GL_EXT_shader_framebuffer_fetch */
#ifndef GL_EXT_shader_framebuffer_fetch_non_coherent
#define GL_EXT_shader_framebuffer_fetch_non_coherent 1
typedef void (APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC) (void);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glFramebufferFetchBarrierEXT (void);
#endif
#endif /* GL_EXT_shader_framebuffer_fetch_non_coherent */
#ifndef GL_EXT_shader_image_load_formatted
#define GL_EXT_shader_image_load_formatted 1
#endif /* GL_EXT_shader_image_load_formatted */
@@ -8399,8 +8352,6 @@ GLAPI void APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint
#ifndef GL_EXT_texture_filter_minmax
#define GL_EXT_texture_filter_minmax 1
#define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366
#define GL_WEIGHTED_AVERAGE_EXT 0x9367
#endif /* GL_EXT_texture_filter_minmax */
#ifndef GL_EXT_texture_integer
@@ -9148,11 +9099,6 @@ GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRG
#define GL_INTERLACE_READ_INGR 0x8568
#endif /* GL_INGR_interlace_read */
#ifndef GL_INTEL_blackhole_render
#define GL_INTEL_blackhole_render 1
#define GL_BLACKHOLE_RENDER_INTEL 0x83FC
#endif /* GL_INTEL_blackhole_render */
#ifndef GL_INTEL_conservative_rasterization
#define GL_INTEL_conservative_rasterization 1
#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
@@ -9234,7 +9180,7 @@ typedef void (APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle);
typedef void (APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId);
typedef void (APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId);
typedef void (APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
typedef void (APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten);
typedef void (APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
typedef void (APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId);
typedef void (APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
#ifdef GL_GLEXT_PROTOTYPES
@@ -9245,7 +9191,7 @@ GLAPI void APIENTRY glEndPerfQueryINTEL (GLuint queryHandle);
GLAPI void APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId);
GLAPI void APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId);
GLAPI void APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
GLAPI void APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten);
GLAPI void APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
GLAPI void APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId);
GLAPI void APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
#endif
@@ -9637,11 +9583,6 @@ GLAPI void APIENTRY glConservativeRasterParameterfNV (GLenum pname, GLfloat valu
#endif
#endif /* GL_NV_conservative_raster_dilate */
#ifndef GL_NV_conservative_raster_pre_snap
#define GL_NV_conservative_raster_pre_snap 1
#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550
#endif /* GL_NV_conservative_raster_pre_snap */
#ifndef GL_NV_conservative_raster_pre_snap_triangles
#define GL_NV_conservative_raster_pre_snap_triangles 1
#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D
@@ -9653,10 +9594,6 @@ GLAPI void APIENTRY glConservativeRasterParameteriNV (GLenum pname, GLint param)
#endif
#endif /* GL_NV_conservative_raster_pre_snap_triangles */
#ifndef GL_NV_conservative_raster_underestimation
#define GL_NV_conservative_raster_underestimation 1
#endif /* GL_NV_conservative_raster_underestimation */
#ifndef GL_NV_copy_depth_to_color
#define GL_NV_copy_depth_to_color 1
#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
@@ -9965,7 +9902,7 @@ GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum target, GLenum attachmen
#define GL_PER_GPU_STORAGE_NV 0x9548
#define GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9549
typedef void (APIENTRYP PFNGLRENDERGPUMASKNVPROC) (GLbitfield mask);
typedef void (APIENTRYP PFNGLMULTICASTBUFFERSUBDATANVPROC) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
typedef void (APIENTRYP PFNGLMULTICASTBUFFERSUBDATANVPROC) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
typedef void (APIENTRYP PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC) (GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
typedef void (APIENTRYP PFNGLMULTICASTCOPYIMAGESUBDATANVPROC) (GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
typedef void (APIENTRYP PFNGLMULTICASTBLITFRAMEBUFFERNVPROC) (GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
@@ -9978,7 +9915,7 @@ typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC) (GLuint gpu, GLu
typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLuint64 *params);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glRenderGpuMaskNV (GLbitfield mask);
GLAPI void APIENTRY glMulticastBufferSubDataNV (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
GLAPI void APIENTRY glMulticastBufferSubDataNV (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
GLAPI void APIENTRY glMulticastCopyBufferSubDataNV (GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
GLAPI void APIENTRY glMulticastCopyImageSubDataNV (GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
GLAPI void APIENTRY glMulticastBlitFramebufferNV (GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);

View File

@@ -1,12 +1,12 @@
#ifndef __glx_glxext_h_
#define __glx_glxext_h_ 1
#ifndef __glxext_h_
#define __glxext_h_ 1
#ifdef __cplusplus
extern "C" {
#endif
/*
** Copyright (c) 2013-2018 The Khronos Group Inc.
** Copyright (c) 2013-2017 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -34,7 +34,7 @@ extern "C" {
** https://github.com/KhronosGroup/OpenGL-Registry
*/
#define GLX_GLXEXT_VERSION 20180525
#define GLX_GLXEXT_VERSION 20170728
/* Generated C header for:
* API: glx
@@ -325,10 +325,6 @@ void glXFreeContextEXT (Display *dpy, GLXContext context);
#define GLX_VENDOR_NAMES_EXT 0x20F6
#endif /* GLX_EXT_libglvnd */
#ifndef GLX_EXT_no_config_context
#define GLX_EXT_no_config_context 1
#endif /* GLX_EXT_no_config_context */
#ifndef GLX_EXT_stereo_tree
#define GLX_EXT_stereo_tree 1
typedef struct {
@@ -507,16 +503,6 @@ Bool glXSet3DfxModeMESA (int mode);
#endif
#endif /* GLX_MESA_set_3dfx_mode */
#ifndef GLX_MESA_swap_control
#define GLX_MESA_swap_control 1
typedef int ( *PFNGLXGETSWAPINTERVALMESAPROC) (void);
typedef int ( *PFNGLXSWAPINTERVALMESAPROC) (unsigned int interval);
#ifdef GLX_GLXEXT_PROTOTYPES
int glXGetSwapIntervalMESA (void);
int glXSwapIntervalMESA (unsigned int interval);
#endif
#endif /* GLX_MESA_swap_control */
#ifndef GLX_NV_copy_buffer
#define GLX_NV_copy_buffer 1
typedef void ( *PFNGLXCOPYBUFFERSUBDATANVPROC) (Display *dpy, GLXContext readCtx, GLXContext writeCtx, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);

View File

@@ -589,7 +589,7 @@ struct __DRIdamageExtensionRec {
* SWRast Loader extension.
*/
#define __DRI_SWRAST_LOADER "DRI_SWRastLoader"
#define __DRI_SWRAST_LOADER_VERSION 4
#define __DRI_SWRAST_LOADER_VERSION 3
struct __DRIswrastLoaderExtensionRec {
__DRIextension base;
@@ -631,24 +631,6 @@ struct __DRIswrastLoaderExtensionRec {
void (*getImage2)(__DRIdrawable *readable,
int x, int y, int width, int height, int stride,
char *data, void *loaderPrivate);
/**
* Put shm image to drawable
*
* \since 4
*/
void (*putImageShm)(__DRIdrawable *drawable, int op,
int x, int y, int width, int height, int stride,
int shmid, char *shmaddr, unsigned offset,
void *loaderPrivate);
/**
* Get shm image from readable
*
* \since 4
*/
void (*getImageShm)(__DRIdrawable *readable,
int x, int y, int width, int height,
int shmid, void *loaderPrivate);
};
/**
@@ -746,8 +728,7 @@ struct __DRIuseInvalidateExtensionRec {
#define __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS 46
#define __DRI_ATTRIB_YINVERTED 47
#define __DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE 48
#define __DRI_ATTRIB_MUTABLE_RENDER_BUFFER 49 /* EGL_MUTABLE_RENDER_BUFFER_BIT_KHR */
#define __DRI_ATTRIB_MAX 50
#define __DRI_ATTRIB_MAX (__DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE + 1)
/* __DRI_ATTRIB_RENDER_TYPE */
#define __DRI_ATTRIB_RGBA_BIT 0x01
@@ -1272,7 +1253,6 @@ struct __DRIdri2ExtensionRec {
#define __DRI_IMAGE_FORMAT_YUYV 0x100f
#define __DRI_IMAGE_FORMAT_XBGR2101010 0x1010
#define __DRI_IMAGE_FORMAT_ABGR2101010 0x1011
#define __DRI_IMAGE_FORMAT_SABGR8 0x1012
#define __DRI_IMAGE_USE_SHARE 0x0001
#define __DRI_IMAGE_USE_SCANOUT 0x0002
@@ -1309,7 +1289,6 @@ struct __DRIdri2ExtensionRec {
#define __DRI_IMAGE_FOURCC_ABGR8888 0x34324241
#define __DRI_IMAGE_FOURCC_XBGR8888 0x34324258
#define __DRI_IMAGE_FOURCC_SARGB8888 0x83324258
#define __DRI_IMAGE_FOURCC_SABGR8888 0x84324258
#define __DRI_IMAGE_FOURCC_ARGB2101010 0x30335241
#define __DRI_IMAGE_FOURCC_XRGB2101010 0x30335258
#define __DRI_IMAGE_FOURCC_ABGR2101010 0x30334241
@@ -1889,57 +1868,9 @@ struct __DRI2rendererQueryExtensionRec {
* Image Loader extension. Drivers use this to allocate color buffers
*/
/**
* See __DRIimageLoaderExtensionRec::getBuffers::buffer_mask.
*/
enum __DRIimageBufferMask {
__DRI_IMAGE_BUFFER_BACK = (1 << 0),
__DRI_IMAGE_BUFFER_FRONT = (1 << 1),
/**
* A buffer shared between application and compositor. The buffer may be
* simultaneously accessed by each.
*
* A shared buffer is equivalent to an EGLSurface whose EGLConfig contains
* EGL_MUTABLE_RENDER_BUFFER_BIT_KHR and whose active EGL_RENDER_BUFFER (as
* opposed to any pending, requested change to EGL_RENDER_BUFFER) is
* EGL_SINGLE_BUFFER.
*
* If buffer_mask contains __DRI_IMAGE_BUFFER_SHARED, then must contains no
* other bits. As a corollary, a __DRIdrawable that has a "shared" buffer
* has no front nor back buffer.
*
* The loader returns __DRI_IMAGE_BUFFER_SHARED in buffer_mask if and only
* if:
* - The loader supports __DRI_MUTABLE_RENDER_BUFFER_LOADER.
* - The driver supports __DRI_MUTABLE_RENDER_BUFFER_DRIVER.
* - The EGLConfig of the drawable EGLSurface contains
* EGL_MUTABLE_RENDER_BUFFER_BIT_KHR.
* - The EGLContext's EGL_RENDER_BUFFER is EGL_SINGLE_BUFFER.
* Equivalently, the EGLSurface's active EGL_RENDER_BUFFER (as
* opposed to any pending, requested change to EGL_RENDER_BUFFER) is
* EGL_SINGLE_BUFFER. (See the EGL 1.5 and
* EGL_KHR_mutable_render_buffer spec for details about "pending" vs
* "active" EGL_RENDER_BUFFER state).
*
* A shared buffer is similar to a front buffer in that all rendering to the
* buffer should appear promptly on the screen. It is different from
* a front buffer in that its behavior is independent from the
* GL_DRAW_BUFFER state. Specifically, if GL_DRAW_FRAMEBUFFER is 0 and the
* __DRIdrawable's buffer_mask is __DRI_IMAGE_BUFFER_SHARED, then all
* rendering should appear promptly on the screen if GL_DRAW_BUFFER is not
* GL_NONE.
*
* The difference between a shared buffer and a front buffer is motivated
* by the constraints of Android and OpenGL ES. OpenGL ES does not support
* front-buffer rendering. Android's SurfaceFlinger protocol provides the
* EGL driver only a back buffer and no front buffer. The shared buffer
* mode introduced by EGL_KHR_mutable_render_buffer is a backdoor though
* EGL that allows Android OpenGL ES applications to render to what is
* effectively the front buffer, a backdoor that required no change to the
* OpenGL ES API and little change to the SurfaceFlinger API.
*/
__DRI_IMAGE_BUFFER_SHARED = (1 << 2),
__DRI_IMAGE_BUFFER_FRONT = (1 << 1)
};
struct __DRIimageList {
@@ -1964,8 +1895,7 @@ struct __DRIimageLoaderExtensionRec {
* \param stamp Address of variable to be updated when
* getBuffers must be called again
* \param loaderPrivate The loaderPrivate for driDrawable
* \param buffer_mask Set of buffers to allocate. A bitmask of
* __DRIimageBufferMask.
* \param buffer_mask Set of buffers to allocate
* \param buffers Returned buffers
*/
int (*getBuffers)(__DRIdrawable *driDrawable,
@@ -2079,85 +2009,4 @@ struct __DRIbackgroundCallableExtensionRec {
GLboolean (*isThreadSafe)(void *loaderPrivate);
};
/**
* The driver portion of EGL_KHR_mutable_render_buffer.
*
* If the driver creates a __DRIconfig with
* __DRI_ATTRIB_MUTABLE_RENDER_BUFFER, then it must support this extension.
*
* To support this extension:
*
* - The driver should create at least one __DRIconfig with
* __DRI_ATTRIB_MUTABLE_RENDER_BUFFER. This is strongly recommended but
* not required.
*
* - The driver must be able to handle __DRI_IMAGE_BUFFER_SHARED if
* returned by __DRIimageLoaderExtension:getBuffers().
*
* - When rendering to __DRI_IMAGE_BUFFER_SHARED, it must call
* __DRImutableRenderBufferLoaderExtension::displaySharedBuffer() in
* response to glFlush and glFinish. (This requirement is not documented
* in EGL_KHR_mutable_render_buffer, but is a de-facto requirement in the
* Android ecosystem. Android applications expect that glFlush will
* immediately display the buffer when in shared buffer mode, and Android
* drivers comply with this expectation). It :may: call
* displaySharedBuffer() more often than required.
*
* - When rendering to __DRI_IMAGE_BUFFER_SHARED, it must ensure that the
* buffer is always in a format compatible for display because the
* display engine (usually SurfaceFlinger or hwcomposer) may display the
* image at any time, even concurrently with 3D rendering. For example,
* display hardware and the GL hardware may be able to access the buffer
* simultaneously. In particular, if the buffer is compressed then take
* care that SurfaceFlinger and hwcomposer can consume the compression
* format.
*
* \see __DRI_IMAGE_BUFFER_SHARED
* \see __DRI_ATTRIB_MUTABLE_RENDER_BUFFER
* \see __DRI_MUTABLE_RENDER_BUFFER_LOADER
*/
#define __DRI_MUTABLE_RENDER_BUFFER_DRIVER "DRI_MutableRenderBufferDriver"
#define __DRI_MUTABLE_RENDER_BUFFER_DRIVER_VERSION 1
typedef struct __DRImutableRenderBufferDriverExtensionRec __DRImutableRenderBufferDriverExtension;
struct __DRImutableRenderBufferDriverExtensionRec {
__DRIextension base;
};
/**
* The loader portion of EGL_KHR_mutable_render_buffer.
*
* Requires loader extension DRI_IMAGE_LOADER, through which the loader sends
* __DRI_IMAGE_BUFFER_SHARED to the driver.
*
* \see __DRI_MUTABLE_RENDER_BUFFER_DRIVER
*/
#define __DRI_MUTABLE_RENDER_BUFFER_LOADER "DRI_MutableRenderBufferLoader"
#define __DRI_MUTABLE_RENDER_BUFFER_LOADER_VERSION 1
typedef struct __DRImutableRenderBufferLoaderExtensionRec __DRImutableRenderBufferLoaderExtension;
struct __DRImutableRenderBufferLoaderExtensionRec {
__DRIextension base;
/**
* Inform the display engine (that is, SurfaceFlinger and/or hwcomposer)
* that the __DRIdrawable has new content.
*
* The display engine may ignore this call, for example, if it continually
* refreshes and displays the buffer on every frame, as in
* EGL_ANDROID_front_buffer_auto_refresh. On the other extreme, the display
* engine may refresh and display the buffer only in frames in which the
* driver calls this.
*
* If the fence_fd is not -1, then the display engine will display the
* buffer only after the fence signals.
*
* The drawable's current __DRIimageBufferMask, as returned by
* __DRIimageLoaderExtension::getBuffers(), must be
* __DRI_IMAGE_BUFFER_SHARED.
*/
void (*displaySharedBuffer)(__DRIdrawable *drawable, int fence_fd,
void *loaderPrivate);
};
#endif

View File

@@ -1,12 +1,12 @@
#ifndef __gles2_gl2_h_
#define __gles2_gl2_h_ 1
#ifndef __gl2_h_
#define __gl2_h_ 1
#ifdef __cplusplus
extern "C" {
#endif
/*
** Copyright (c) 2013-2018 The Khronos Group Inc.
** Copyright (c) 2013-2017 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -44,7 +44,7 @@ extern "C" {
#define GL_GLES_PROTOTYPES 1
#endif
/* Generated on date 20180725 */
/* Generated on date 20170606 */
/* Generated C header for:
* API: gles2

View File

@@ -1,12 +1,12 @@
#ifndef __gles2_gl2ext_h_
#define __gles2_gl2ext_h_ 1
#ifndef __gl2ext_h_
#define __gl2ext_h_ 1
#ifdef __cplusplus
extern "C" {
#endif
/*
** Copyright (c) 2013-2018 The Khronos Group Inc.
** Copyright (c) 2013-2017 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -38,7 +38,7 @@ extern "C" {
#define GL_APIENTRYP GL_APIENTRY*
#endif
/* Generated on date 20180725 */
/* Generated on date 20170804 */
/* Generated C header for:
* API: gles2
@@ -159,16 +159,6 @@ GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params);
#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
#endif /* GL_KHR_no_error */
#ifndef GL_KHR_parallel_shader_compile
#define GL_KHR_parallel_shader_compile 1
#define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0
#define GL_COMPLETION_STATUS_KHR 0x91B1
typedef void (GL_APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) (GLuint count);
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glMaxShaderCompilerThreadsKHR (GLuint count);
#endif
#endif /* GL_KHR_parallel_shader_compile */
#ifndef GL_KHR_robust_buffer_access_behavior
#define GL_KHR_robust_buffer_access_behavior 1
#endif /* GL_KHR_robust_buffer_access_behavior */
@@ -801,22 +791,6 @@ GL_APICALL void GL_APIENTRY glGetFloati_vOES (GLenum target, GLuint index, GLflo
#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
#endif /* GL_AMD_compressed_ATC_texture */
#ifndef GL_AMD_framebuffer_multisample_advanced
#define GL_AMD_framebuffer_multisample_advanced 1
#define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 0x91B2
#define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 0x91B3
#define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 0x91B4
#define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 0x91B5
#define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B6
#define GL_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B7
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GL_APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAdvancedAMD (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
GL_APICALL void GL_APIENTRY glNamedRenderbufferStorageMultisampleAdvancedAMD (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
#endif
#endif /* GL_AMD_framebuffer_multisample_advanced */
#ifndef GL_AMD_performance_monitor
#define GL_AMD_performance_monitor 1
#define GL_COUNTER_TYPE_AMD 0x8BC0
@@ -1081,16 +1055,6 @@ GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei
#define GL_EXT_EGL_image_array 1
#endif /* GL_EXT_EGL_image_array */
#ifndef GL_EXT_EGL_image_storage
#define GL_EXT_EGL_image_storage 1
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC) (GLenum target, GLeglImageOES image, const GLint* attrib_list);
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC) (GLuint texture, GLeglImageOES image, const GLint* attrib_list);
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glEGLImageTargetTexStorageEXT (GLenum target, GLeglImageOES image, const GLint* attrib_list);
GL_APICALL void GL_APIENTRY glEGLImageTargetTextureStorageEXT (GLuint texture, GLeglImageOES image, const GLint* attrib_list);
#endif
#endif /* GL_EXT_EGL_image_storage */
#ifndef GL_EXT_YUV_target
#define GL_EXT_YUV_target 1
#define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7
@@ -1162,20 +1126,6 @@ GL_APICALL void GL_APIENTRY glClearTexSubImageEXT (GLuint texture, GLint level,
#endif
#endif /* GL_EXT_clear_texture */
#ifndef GL_EXT_clip_control
#define GL_EXT_clip_control 1
#define GL_LOWER_LEFT_EXT 0x8CA1
#define GL_UPPER_LEFT_EXT 0x8CA2
#define GL_NEGATIVE_ONE_TO_ONE_EXT 0x935E
#define GL_ZERO_TO_ONE_EXT 0x935F
#define GL_CLIP_ORIGIN_EXT 0x935C
#define GL_CLIP_DEPTH_MODE_EXT 0x935D
typedef void (GL_APIENTRYP PFNGLCLIPCONTROLEXTPROC) (GLenum origin, GLenum depth);
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glClipControlEXT (GLenum origin, GLenum depth);
#endif
#endif /* GL_EXT_clip_control */
#ifndef GL_EXT_clip_cull_distance
#define GL_EXT_clip_cull_distance 1
#define GL_MAX_CLIP_DISTANCES_EXT 0x0D32
@@ -1730,8 +1680,6 @@ GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location,
#define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591
#define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592
#define GL_LAYOUT_TRANSFER_DST_EXT 0x9593
#define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530
#define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531
typedef void (GL_APIENTRYP PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint *semaphores);
typedef void (GL_APIENTRYP PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint *semaphores);
typedef GLboolean (GL_APIENTRYP PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore);
@@ -1875,14 +1823,6 @@ GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLin
#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
#endif /* GL_EXT_shader_framebuffer_fetch */
#ifndef GL_EXT_shader_framebuffer_fetch_non_coherent
#define GL_EXT_shader_framebuffer_fetch_non_coherent 1
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC) (void);
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierEXT (void);
#endif
#endif /* GL_EXT_shader_framebuffer_fetch_non_coherent */
#ifndef GL_EXT_shader_group_vote
#define GL_EXT_shader_group_vote 1
#endif /* GL_EXT_shader_group_vote */
@@ -2127,24 +2067,12 @@ GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalf
#ifndef GL_EXT_texture_filter_minmax
#define GL_EXT_texture_filter_minmax 1
#define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366
#define GL_WEIGHTED_AVERAGE_EXT 0x9367
#endif /* GL_EXT_texture_filter_minmax */
#ifndef GL_EXT_texture_format_BGRA8888
#define GL_EXT_texture_format_BGRA8888 1
#endif /* GL_EXT_texture_format_BGRA8888 */
#ifndef GL_EXT_texture_format_sRGB_override
#define GL_EXT_texture_format_sRGB_override 1
#define GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT 0x8FBF
#endif /* GL_EXT_texture_format_sRGB_override */
#ifndef GL_EXT_texture_mirror_clamp_to_edge
#define GL_EXT_texture_mirror_clamp_to_edge 1
#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
#endif /* GL_EXT_texture_mirror_clamp_to_edge */
#ifndef GL_EXT_texture_norm16
#define GL_EXT_texture_norm16 1
#define GL_R16_EXT 0x822A
@@ -2347,11 +2275,6 @@ GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target,
#define GL_CUBIC_MIPMAP_LINEAR_IMG 0x913B
#endif /* GL_IMG_texture_filter_cubic */
#ifndef GL_INTEL_blackhole_render
#define GL_INTEL_blackhole_render 1
#define GL_BLACKHOLE_RENDER_INTEL 0x83FC
#endif /* GL_INTEL_blackhole_render */
#ifndef GL_INTEL_conservative_rasterization
#define GL_INTEL_conservative_rasterization 1
#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
@@ -2394,7 +2317,7 @@ typedef void (GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle);
typedef void (GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId);
typedef void (GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId);
typedef void (GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten);
typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
typedef void (GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId);
typedef void (GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
#ifdef GL_GLEXT_PROTOTYPES
@@ -2405,17 +2328,12 @@ GL_APICALL void GL_APIENTRY glEndPerfQueryINTEL (GLuint queryHandle);
GL_APICALL void GL_APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId);
GL_APICALL void GL_APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId);
GL_APICALL void GL_APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten);
GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
GL_APICALL void GL_APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId);
GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
#endif
#endif /* GL_INTEL_performance_query */
#ifndef GL_MESA_framebuffer_flip_y
#define GL_MESA_framebuffer_flip_y 1
#define GL_FRAMEBUFFER_FLIP_Y_MESA 0x8BBB
#endif /* GL_MESA_framebuffer_flip_y */
#ifndef GL_MESA_program_binary_formats
#define GL_MESA_program_binary_formats 1
#define GL_PROGRAM_BINARY_FORMAT_MESA 0x875F
@@ -2531,17 +2449,6 @@ GL_APICALL void GL_APIENTRY glBlendBarrierNV (void);
#define GL_FACTOR_MAX_AMD 0x901D
#endif /* GL_NV_blend_minmax_factor */
#ifndef GL_NV_clip_space_w_scaling
#define GL_NV_clip_space_w_scaling 1
#define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C
#define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D
#define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E
typedef void (GL_APIENTRYP PFNGLVIEWPORTPOSITIONWSCALENVPROC) (GLuint index, GLfloat xcoeff, GLfloat ycoeff);
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glViewportPositionWScaleNV (GLuint index, GLfloat xcoeff, GLfloat ycoeff);
#endif
#endif /* GL_NV_clip_space_w_scaling */
#ifndef GL_NV_conditional_render
#define GL_NV_conditional_render 1
#define GL_QUERY_WAIT_NV 0x8E13
@@ -2568,11 +2475,6 @@ GL_APICALL void GL_APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybit
#endif
#endif /* GL_NV_conservative_raster */
#ifndef GL_NV_conservative_raster_pre_snap
#define GL_NV_conservative_raster_pre_snap 1
#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550
#endif /* GL_NV_conservative_raster_pre_snap */
#ifndef GL_NV_conservative_raster_pre_snap_triangles
#define GL_NV_conservative_raster_pre_snap_triangles 1
#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D
@@ -2944,7 +2846,6 @@ GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei coun
#ifndef GL_NV_path_rendering
#define GL_NV_path_rendering 1
typedef double GLdouble;
#define GL_PATH_FORMAT_SVG_NV 0x9070
#define GL_PATH_FORMAT_PS_NV 0x9071
#define GL_STANDARD_FONT_NAME_NV 0x9072
@@ -3155,25 +3056,6 @@ typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathNa
typedef GLenum (GL_APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
typedef void (GL_APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
typedef void (GL_APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
typedef void (GL_APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode);
typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
typedef void (GL_APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m);
typedef void (GL_APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m);
typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
typedef void (GL_APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m);
typedef void (GL_APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m);
typedef void (GL_APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
typedef void (GL_APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode);
typedef void (GL_APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode);
typedef void (GL_APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
typedef void (GL_APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
typedef void (GL_APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
typedef void (GL_APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL GLuint GL_APIENTRY glGenPathsNV (GLsizei range);
GL_APICALL void GL_APIENTRY glDeletePathsNV (GLuint path, GLsizei range);
@@ -3232,25 +3114,6 @@ GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLe
GL_APICALL GLenum GL_APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
GL_APICALL void GL_APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
GL_APICALL void GL_APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
GL_APICALL void GL_APIENTRY glMatrixLoadIdentityEXT (GLenum mode);
GL_APICALL void GL_APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m);
GL_APICALL void GL_APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m);
GL_APICALL void GL_APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m);
GL_APICALL void GL_APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m);
GL_APICALL void GL_APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m);
GL_APICALL void GL_APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m);
GL_APICALL void GL_APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m);
GL_APICALL void GL_APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m);
GL_APICALL void GL_APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
GL_APICALL void GL_APIENTRY glMatrixPopEXT (GLenum mode);
GL_APICALL void GL_APIENTRY glMatrixPushEXT (GLenum mode);
GL_APICALL void GL_APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
GL_APICALL void GL_APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
GL_APICALL void GL_APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
GL_APICALL void GL_APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
GL_APICALL void GL_APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
GL_APICALL void GL_APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
#endif
#endif /* GL_NV_path_rendering */
@@ -3362,10 +3225,6 @@ GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void);
#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5
#endif /* GL_NV_shadow_samplers_cube */
#ifndef GL_NV_stereo_view_rendering
#define GL_NV_stereo_view_rendering 1
#endif /* GL_NV_stereo_view_rendering */
#ifndef GL_NV_texture_border_clamp
#define GL_NV_texture_border_clamp 1
#define GL_TEXTURE_BORDER_COLOR_NV 0x1004
@@ -3568,19 +3427,6 @@ GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierQCOM (void);
#endif
#endif /* GL_QCOM_shader_framebuffer_fetch_noncoherent */
#ifndef GL_QCOM_texture_foveated
#define GL_QCOM_texture_foveated 1
#define GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM 0x8BFB
#define GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM 0x8BFC
#define GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM 0x8BFD
#define GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM 0x8BFE
#define GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM 0x8BFF
typedef void (GL_APIENTRYP PFNGLTEXTUREFOVEATIONPARAMETERSQCOMPROC) (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glTextureFoveationParametersQCOM (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
#endif
#endif /* GL_QCOM_texture_foveated */
#ifndef GL_QCOM_tiled_rendering
#define GL_QCOM_tiled_rendering 1
#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001

View File

@@ -1,12 +1,12 @@
#ifndef __gles2_gl3_h_
#define __gles2_gl3_h_ 1
#ifndef __gl3_h_
#define __gl3_h_ 1
#ifdef __cplusplus
extern "C" {
#endif
/*
** Copyright (c) 2013-2018 The Khronos Group Inc.
** Copyright (c) 2013-2017 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -44,7 +44,7 @@ extern "C" {
#define GL_GLES_PROTOTYPES 1
#endif
/* Generated on date 20180725 */
/* Generated on date 20170606 */
/* Generated C header for:
* API: gles2

View File

@@ -76,8 +76,18 @@ Configuration macro:
#endif
/* Visual Studio 2015 and later */
#ifdef _MSC_VER
#if _MSC_VER >= 1900
#define HAVE_TIMESPEC
#define HAVE_TIMESPEC_GET
#elif defined(__MINGW32__)
#define HAVE_TIMESPEC
#endif
#ifndef HAVE_TIMESPEC
struct timespec {
time_t tv_sec;
long tv_nsec;
};
#endif
/*---------------------------- macros ----------------------------*/

View File

@@ -36,8 +36,8 @@
*/
#if defined(_MSC_VER)
# if _MSC_VER < 1900
# error "Microsoft Visual Studio 2015 or higher required"
# if _MSC_VER < 1800 || (_MSC_FULL_VER < 180031101 && !defined(__clang__))
# error "Microsoft Visual Studio 2013 Update 4 or higher required"
# endif
/*

View File

@@ -125,7 +125,7 @@ struct ID3DPresent
#define ID3DPresent_SetCursorPos(p,a) (p)->lpVtbl->SetCursorPos(p,a)
#define ID3DPresent_SetCursor(p,a,b,c) (p)->lpVtbl->SetCursor(p,a,b,c)
#define ID3DPresent_SetGammaRamp(p,a,b) (p)->lpVtbl->SetGammaRamp(p,a,b)
#define ID3DPresent_GetWindowInfo(p,a,b,c,d) (p)->lpVtbl->GetWindowInfo(p,a,b,c,d)
#define ID3DPresent_GetWindowInfo(p,a,b,c,d) (p)->lpVtbl->GetWindowSize(p,a,b,c,d)
#define ID3DPresent_GetWindowOccluded(p) (p)->lpVtbl->GetWindowOccluded(p)
#define ID3DPresent_ResolutionMismatch(p) (p)->lpVtbl->ResolutionMismatch(p)
#define ID3DPresent_CreateThread(p,a,b) (p)->lpVtbl->CreateThread(p,a,b)

View File

@@ -384,23 +384,6 @@ extern "C" {
#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \
fourcc_mod_code(NVIDIA, 0x15)
/*
* Some Broadcom modifiers take parameters, for example the number of
* vertical lines in the image. Reserve the lower 32 bits for modifier
* type, and the next 24 bits for parameters. Top 8 bits are the
* vendor code.
*/
#define __fourcc_mod_broadcom_param_shift 8
#define __fourcc_mod_broadcom_param_bits 48
#define fourcc_mod_broadcom_code(val, params) \
fourcc_mod_code(BROADCOM, ((((__u64)params) << __fourcc_mod_broadcom_param_shift) | val))
#define fourcc_mod_broadcom_param(m) \
((int)(((m) >> __fourcc_mod_broadcom_param_shift) & \
((1ULL << __fourcc_mod_broadcom_param_bits) - 1)))
#define fourcc_mod_broadcom_mod(m) \
((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) << \
__fourcc_mod_broadcom_param_shift))
/*
* Broadcom VC4 "T" format
*
@@ -422,69 +405,6 @@ extern "C" {
*/
#define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1)
/*
* Broadcom SAND format
*
* This is the native format that the H.264 codec block uses. For VC4
* HVS, it is only valid for H.264 (NV12/21) and RGBA modes.
*
* The image can be considered to be split into columns, and the
* columns are placed consecutively into memory. The width of those
* columns can be either 32, 64, 128, or 256 pixels, but in practice
* only 128 pixel columns are used.
*
* The pitch between the start of each column is set to optimally
* switch between SDRAM banks. This is passed as the number of lines
* of column width in the modifier (we can't use the stride value due
* to various core checks that look at it , so you should set the
* stride to width*cpp).
*
* Note that the column height for this format modifier is the same
* for all of the planes, assuming that each column contains both Y
* and UV. Some SAND-using hardware stores UV in a separate tiled
* image from Y to reduce the column height, which is not supported
* with these modifiers.
*/
#define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \
fourcc_mod_broadcom_code(2, v)
#define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \
fourcc_mod_broadcom_code(3, v)
#define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \
fourcc_mod_broadcom_code(4, v)
#define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \
fourcc_mod_broadcom_code(5, v)
#define DRM_FORMAT_MOD_BROADCOM_SAND32 \
DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0)
#define DRM_FORMAT_MOD_BROADCOM_SAND64 \
DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0)
#define DRM_FORMAT_MOD_BROADCOM_SAND128 \
DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0)
#define DRM_FORMAT_MOD_BROADCOM_SAND256 \
DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0)
/* Broadcom UIF format
*
* This is the common format for the current Broadcom multimedia
* blocks, including V3D 3.x and newer, newer video codecs, and
* displays.
*
* The image consists of utiles (64b blocks), UIF blocks (2x2 utiles),
* and macroblocks (4x4 UIF blocks). Those 4x4 UIF block groups are
* stored in columns, with padding between the columns to ensure that
* moving from one column to the next doesn't hit the same SDRAM page
* bank.
*
* To calculate the padding, it is assumed that each hardware block
* and the software driving it knows the platform's SDRAM page size,
* number of banks, and XOR address, and that it's identical between
* all blocks using the format. This tiling modifier will use XOR as
* necessary to reduce the padding. If a hardware block can't do XOR,
* the assumption is that a no-XOR tiling modifier will be created.
*/
#define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6)
#if defined(__cplusplus)
}
#endif

View File

@@ -183,17 +183,10 @@ struct drm_vc4_submit_cl {
/* ID of the perfmon to attach to this job. 0 means no perfmon. */
__u32 perfmonid;
/* Syncobj handle to wait on. If set, processing of this render job
* will not start until the syncobj is signaled. 0 means ignore.
/* Unused field to align this struct on 64 bits. Must be set to 0.
* If one ever needs to add an u32 field to this struct, this field
* can be used.
*/
__u32 in_sync;
/* Syncobj handle to export fence to. If set, the fence in the syncobj
* will be replaced with a fence that signals upon completion of this
* render job. 0 means ignore.
*/
__u32 out_sync;
__u32 pad2;
};

View File

@@ -43,7 +43,7 @@ if with_gles2
)
endif
if with_gles1 or with_gles2 or with_opengl or with_egl
if with_gles1 or with_gles2 or with_egl
install_headers('KHR/khrplatform.h', subdir : 'KHR')
endif

View File

@@ -163,31 +163,27 @@ CHIPSET(0x5923, kbl_gt3, "Intel(R) Kabylake GT3")
CHIPSET(0x5926, kbl_gt3, "Intel(R) Iris Plus Graphics 640 (Kaby Lake GT3e)")
CHIPSET(0x5927, kbl_gt3, "Intel(R) Iris Plus Graphics 650 (Kaby Lake GT3e)")
CHIPSET(0x593B, kbl_gt4, "Intel(R) Kabylake GT4")
CHIPSET(0x591C, kbl_gt2, "Intel(R) Amber Lake (Kabylake) GT2")
CHIPSET(0x87C0, kbl_gt2, "Intel(R) Amber Lake (Kabylake) GT2")
CHIPSET(0x87CA, cfl_gt2, "Intel(R) Amber Lake (Coffeelake) GT2")
CHIPSET(0x3184, glk, "Intel(R) UHD Graphics 605 (Geminilake)")
CHIPSET(0x3185, glk_2x6, "Intel(R) UHD Graphics 600 (Geminilake 2x6)")
CHIPSET(0x3E90, cfl_gt1, "Intel(R) UHD Graphics 610 (Coffeelake 2x6 GT1)")
CHIPSET(0x3E93, cfl_gt1, "Intel(R) UHD Graphics 610 (Coffeelake 2x6 GT1)")
CHIPSET(0x3E99, cfl_gt1, "Intel(R) HD Graphics (Coffeelake 2x6 GT1)")
CHIPSET(0x3EA1, cfl_gt1, "Intel(R) HD Graphics (Coffeelake 2x6 GT1)")
CHIPSET(0x3EA4, cfl_gt1, "Intel(R) HD Graphics (Coffeelake 2x6 GT1)")
CHIPSET(0x3E91, cfl_gt2, "Intel(R) UHD Graphics 630 (Coffeelake 3x8 GT2)")
CHIPSET(0x3E92, cfl_gt2, "Intel(R) UHD Graphics 630 (Coffeelake 3x8 GT2)")
CHIPSET(0x3E96, cfl_gt2, "Intel(R) HD Graphics (Coffeelake 3x8 GT2)")
CHIPSET(0x3E98, cfl_gt2, "Intel(R) HD Graphics (Coffeelake 3x8 GT2)")
CHIPSET(0x3E9A, cfl_gt2, "Intel(R) HD Graphics (Coffeelake 3x8 GT2)")
CHIPSET(0x3E9B, cfl_gt2, "Intel(R) UHD Graphics 630 (Coffeelake 3x8 GT2)")
CHIPSET(0x3E94, cfl_gt2, "Intel(R) HD Graphics (Coffeelake 3x8 GT2)")
CHIPSET(0x3EA0, cfl_gt2, "Intel(R) HD Graphics (Coffeelake 3x8 GT2)")
CHIPSET(0x3EA3, cfl_gt2, "Intel(R) HD Graphics (Coffeelake 3x8 GT2)")
CHIPSET(0x3EA9, cfl_gt2, "Intel(R) HD Graphics (Coffeelake 3x8 GT2)")
CHIPSET(0x3EA2, cfl_gt3, "Intel(R) HD Graphics (Coffeelake 3x8 GT3)")
CHIPSET(0x3EA5, cfl_gt3, "Intel(R) HD Graphics (Coffeelake 3x8 GT3)")
CHIPSET(0x3EA6, cfl_gt3, "Intel(R) HD Graphics (Coffeelake 3x8 GT3)")
CHIPSET(0x3EA7, cfl_gt3, "Intel(R) HD Graphics (Coffeelake 3x8 GT3)")
CHIPSET(0x3EA8, cfl_gt3, "Intel(R) HD Graphics (Coffeelake 3x8 GT3)")
CHIPSET(0x3EA1, cfl_gt1, "Intel(R) HD Graphics (Whiskey Lake 2x6 GT1)")
CHIPSET(0x3EA4, cfl_gt1, "Intel(R) HD Graphics (Whiskey Lake 3x8 GT1)")
CHIPSET(0x3EA0, cfl_gt2, "Intel(R) HD Graphics (Whiskey Lake 3x8 GT2)")
CHIPSET(0x3EA3, cfl_gt2, "Intel(R) HD Graphics (Whiskey Lake 3x8 GT2)")
CHIPSET(0x3EA2, cfl_gt3, "Intel(R) HD Graphics (Whiskey Lake 3x8 GT3)")
CHIPSET(0x5A49, cnl_2x8, "Intel(R) HD Graphics (Cannonlake 2x8 GT0.5)")
CHIPSET(0x5A4A, cnl_2x8, "Intel(R) HD Graphics (Cannonlake 2x8 GT0.5)")
CHIPSET(0x5A41, cnl_3x8, "Intel(R) HD Graphics (Cannonlake 3x8 GT1)")

View File

@@ -204,7 +204,6 @@ CHIPSET(0x67CC, POLARIS10)
CHIPSET(0x67CF, POLARIS10)
CHIPSET(0x67D0, POLARIS10)
CHIPSET(0x67DF, POLARIS10)
CHIPSET(0x6FDF, POLARIS10)
CHIPSET(0x98E4, STONEY)
@@ -219,7 +218,6 @@ CHIPSET(0x699F, POLARIS12)
CHIPSET(0x694C, VEGAM)
CHIPSET(0x694E, VEGAM)
CHIPSET(0x694F, VEGAM)
CHIPSET(0x6860, VEGA10)
CHIPSET(0x6861, VEGA10)
@@ -228,14 +226,8 @@ CHIPSET(0x6863, VEGA10)
CHIPSET(0x6864, VEGA10)
CHIPSET(0x6867, VEGA10)
CHIPSET(0x6868, VEGA10)
CHIPSET(0x6869, VEGA10)
CHIPSET(0x686A, VEGA10)
CHIPSET(0x686B, VEGA10)
CHIPSET(0x686C, VEGA10)
CHIPSET(0x686D, VEGA10)
CHIPSET(0x686E, VEGA10)
CHIPSET(0x686F, VEGA10)
CHIPSET(0x687F, VEGA10)
CHIPSET(0x686C, VEGA10)
CHIPSET(0x69A0, VEGA12)
CHIPSET(0x69A1, VEGA12)
@@ -243,13 +235,4 @@ CHIPSET(0x69A2, VEGA12)
CHIPSET(0x69A3, VEGA12)
CHIPSET(0x69AF, VEGA12)
CHIPSET(0x66A0, VEGA20)
CHIPSET(0x66A1, VEGA20)
CHIPSET(0x66A2, VEGA20)
CHIPSET(0x66A3, VEGA20)
CHIPSET(0x66A4, VEGA20)
CHIPSET(0x66A7, VEGA20)
CHIPSET(0x66AF, VEGA20)
CHIPSET(0x15DD, RAVEN)
CHIPSET(0x15D8, RAVEN)

View File

@@ -24,34 +24,13 @@
#define VKICD_H
#include "vulkan.h"
#include <stdbool.h>
// Loader-ICD version negotiation API. Versions add the following features:
// Version 0 - Initial. Doesn't support vk_icdGetInstanceProcAddr
// or vk_icdNegotiateLoaderICDInterfaceVersion.
// Version 1 - Add support for vk_icdGetInstanceProcAddr.
// Version 2 - Add Loader/ICD Interface version negotiation
// via vk_icdNegotiateLoaderICDInterfaceVersion.
// Version 3 - Add ICD creation/destruction of KHR_surface objects.
// Version 4 - Add unknown physical device extension qyering via
// vk_icdGetPhysicalDeviceProcAddr.
// Version 5 - Tells ICDs that the loader is now paying attention to the
// application version of Vulkan passed into the ApplicationInfo
// structure during vkCreateInstance. This will tell the ICD
// that if the loader is older, it should automatically fail a
// call for any API version > 1.0. Otherwise, the loader will
// manually determine if it can support the expected version.
#define CURRENT_LOADER_ICD_INTERFACE_VERSION 5
/*
* Loader-ICD version negotiation API
*/
#define CURRENT_LOADER_ICD_INTERFACE_VERSION 3
#define MIN_SUPPORTED_LOADER_ICD_INTERFACE_VERSION 0
#define MIN_PHYS_DEV_EXTENSION_ICD_INTERFACE_VERSION 4
typedef VkResult(VKAPI_PTR *PFN_vkNegotiateLoaderICDInterfaceVersion)(uint32_t *pVersion);
// This is defined in vk_layer.h which will be found by the loader, but if an ICD is building against this
// file directly, it won't be found.
#ifndef PFN_GetPhysicalDeviceProcAddr
typedef PFN_vkVoidFunction(VKAPI_PTR *PFN_GetPhysicalDeviceProcAddr)(VkInstance instance, const char *pName);
#endif
typedef VkResult (VKAPI_PTR *PFN_vkNegotiateLoaderICDInterfaceVersion)(uint32_t *pVersion);
/*
* The ICD must reserve space for a pointer for the loader's dispatch
* table, at the start of <each object>.
@@ -85,9 +64,6 @@ typedef enum {
VK_ICD_WSI_PLATFORM_WIN32,
VK_ICD_WSI_PLATFORM_XCB,
VK_ICD_WSI_PLATFORM_XLIB,
VK_ICD_WSI_PLATFORM_ANDROID,
VK_ICD_WSI_PLATFORM_MACOS,
VK_ICD_WSI_PLATFORM_IOS,
VK_ICD_WSI_PLATFORM_DISPLAY
} VkIcdWsiPlatform;
@@ -101,7 +77,7 @@ typedef struct {
MirConnection *connection;
MirSurface *mirSurface;
} VkIcdSurfaceMir;
#endif // VK_USE_PLATFORM_MIR_KHR
#endif // VK_USE_PLATFORM_MIR_KHR
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
typedef struct {
@@ -109,7 +85,7 @@ typedef struct {
struct wl_display *display;
struct wl_surface *surface;
} VkIcdSurfaceWayland;
#endif // VK_USE_PLATFORM_WAYLAND_KHR
#endif // VK_USE_PLATFORM_WAYLAND_KHR
#ifdef VK_USE_PLATFORM_WIN32_KHR
typedef struct {
@@ -117,7 +93,7 @@ typedef struct {
HINSTANCE hinstance;
HWND hwnd;
} VkIcdSurfaceWin32;
#endif // VK_USE_PLATFORM_WIN32_KHR
#endif // VK_USE_PLATFORM_WIN32_KHR
#ifdef VK_USE_PLATFORM_XCB_KHR
typedef struct {
@@ -125,7 +101,7 @@ typedef struct {
xcb_connection_t *connection;
xcb_window_t window;
} VkIcdSurfaceXcb;
#endif // VK_USE_PLATFORM_XCB_KHR
#endif // VK_USE_PLATFORM_XCB_KHR
#ifdef VK_USE_PLATFORM_XLIB_KHR
typedef struct {
@@ -133,28 +109,13 @@ typedef struct {
Display *dpy;
Window window;
} VkIcdSurfaceXlib;
#endif // VK_USE_PLATFORM_XLIB_KHR
#endif // VK_USE_PLATFORM_XLIB_KHR
#ifdef VK_USE_PLATFORM_ANDROID_KHR
typedef struct {
VkIcdSurfaceBase base;
struct ANativeWindow *window;
ANativeWindow* window;
} VkIcdSurfaceAndroid;
#endif // VK_USE_PLATFORM_ANDROID_KHR
#ifdef VK_USE_PLATFORM_MACOS_MVK
typedef struct {
VkIcdSurfaceBase base;
const void *pView;
} VkIcdSurfaceMacOS;
#endif // VK_USE_PLATFORM_MACOS_MVK
#ifdef VK_USE_PLATFORM_IOS_MVK
typedef struct {
VkIcdSurfaceBase base;
const void *pView;
} VkIcdSurfaceIOS;
#endif // VK_USE_PLATFORM_IOS_MVK
#endif //VK_USE_PLATFORM_ANDROID_KHR
typedef struct {
VkIcdSurfaceBase base;
@@ -167,4 +128,4 @@ typedef struct {
VkExtent2D imageExtent;
} VkIcdSurfaceDisplay;
#endif // VKICD_H
#endif // VKICD_H

View File

@@ -24,10 +24,6 @@
#include "vulkan_android.h"
#endif
#ifdef VK_USE_PLATFORM_FUCHSIA
#include <zircon/types.h>
#include "vulkan_fuchsia.h"
#endif
#ifdef VK_USE_PLATFORM_IOS_MVK
#include "vulkan_ios.h"

File diff suppressed because it is too large Load Diff

View File

@@ -1,58 +0,0 @@
#ifndef VULKAN_FUCHSIA_H_
#define VULKAN_FUCHSIA_H_ 1
#ifdef __cplusplus
extern "C" {
#endif
/*
** Copyright (c) 2015-2018 The Khronos Group Inc.
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
/*
** This header is generated from the Khronos Vulkan XML API Registry.
**
*/
#define VK_FUCHSIA_imagepipe_surface 1
#define VK_FUCHSIA_IMAGEPIPE_SURFACE_SPEC_VERSION 1
#define VK_FUCHSIA_IMAGEPIPE_SURFACE_EXTENSION_NAME "VK_FUCHSIA_imagepipe_surface"
typedef VkFlags VkImagePipeSurfaceCreateFlagsFUCHSIA;
typedef struct VkImagePipeSurfaceCreateInfoFUCHSIA {
VkStructureType sType;
const void* pNext;
VkImagePipeSurfaceCreateFlagsFUCHSIA flags;
zx_handle_t imagePipeHandle;
} VkImagePipeSurfaceCreateInfoFUCHSIA;
typedef VkResult (VKAPI_PTR *PFN_vkCreateImagePipeSurfaceFUCHSIA)(VkInstance instance, const VkImagePipeSurfaceCreateInfoFUCHSIA* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkCreateImagePipeSurfaceFUCHSIA(
VkInstance instance,
const VkImagePipeSurfaceCreateInfoFUCHSIA* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSurfaceKHR* pSurface);
#endif
#ifdef __cplusplus
}
#endif
#endif

View File

@@ -55,11 +55,6 @@
# modified version of the Autoconf Macro, you may extend this special
# exception to the GPL to apply to your modified version as well.
# Emil:
# Toggle Werror since at some point clang started treating unknown -W
# flags as warnings, succeeding with the build, yet issuing an annoying
# warning.
#serial 3
AC_DEFUN([AX_CHECK_COMPILE_FLAG],
@@ -67,7 +62,7 @@ AC_DEFUN([AX_CHECK_COMPILE_FLAG],
AS_VAR_PUSHDEF([CACHEVAR],[ax_cv_check_[]_AC_LANG_ABBREV[]flags_$4_$1])dnl
AC_CACHE_CHECK([whether _AC_LANG compiler accepts $1], CACHEVAR, [
ax_check_save_flags=$[]_AC_LANG_PREFIX[]FLAGS
_AC_LANG_PREFIX[]FLAGS="$[]_AC_LANG_PREFIX[]FLAGS $4 $1 -Werror"
_AC_LANG_PREFIX[]FLAGS="$[]_AC_LANG_PREFIX[]FLAGS $4 $1"
AC_COMPILE_IFELSE([m4_default([$5],[AC_LANG_PROGRAM()])],
[AS_VAR_SET(CACHEVAR,[yes])],
[AS_VAR_SET(CACHEVAR,[no])])

View File

@@ -45,14 +45,13 @@ AC_DEFUN([AX_CHECK_PYTHON_MAKO_MODULE],
try:
import sys
import mako
import distutils.version
except ImportError as err:
sys.exit(err)
else:
ver_req = distutils.version.LooseVersion('$1')
ver_act = distutils.version.LooseVersion(mako.__version__)
ver_req = map(int, '$1'.split('.'))
ver_act = map(int, mako.__version__.split('.'))
sys.exit(int(ver_req > ver_act))
" | $PYTHON -
" | $PYTHON2 -
if test $? -ne 0 ; then
AC_MSG_RESULT(no)

View File

@@ -25,13 +25,10 @@ project(
[find_program('python', 'python2', 'python3'), 'bin/meson_get_version.py']
).stdout(),
license : 'MIT',
meson_version : '>= 0.45',
default_options : ['buildtype=debugoptimized', 'b_ndebug=if-release', 'c_std=c99', 'cpp_std=c++11']
meson_version : '>= 0.42',
default_options : ['buildtype=debugoptimized', 'c_std=c99', 'cpp_std=c++11']
)
cc = meson.get_compiler('c')
cpp = meson.get_compiler('cpp')
null_dep = dependency('', required : false)
system_has_kms_drm = ['openbsd', 'netbsd', 'freebsd', 'dragonfly', 'linux'].contains(host_machine.system())
@@ -53,14 +50,16 @@ with_tests = get_option('build-tests')
with_valgrind = get_option('valgrind')
with_libunwind = get_option('libunwind')
with_asm = get_option('asm')
with_glx_read_only_text = get_option('glx-read-only-text')
with_glx_direct = get_option('glx-direct')
with_osmesa = get_option('osmesa')
with_swr_arches = get_option('swr-arches')
with_tools = get_option('tools')
with_swr_arches = get_option('swr-arches').split(',')
with_tools = get_option('tools').split(',')
if with_tools.contains('all')
with_tools = ['freedreno', 'glsl', 'intel', 'nir', 'nouveau', 'xvmc']
endif
if get_option('texture-float')
pre_args += '-DTEXTURE_FLOAT_ENABLED'
message('WARNING: Floating-point texture enabled. Please consult docs/patents.txt and your lawyer before building mesa.')
endif
dri_drivers_path = get_option('dri-drivers-path')
if dri_drivers_path == ''
@@ -94,110 +93,128 @@ endif
system_has_kms_drm = ['openbsd', 'netbsd', 'freebsd', 'dragonfly', 'linux'].contains(host_machine.system())
with_dri = false
with_dri_i915 = false
with_dri_i965 = false
with_dri_r100 = false
with_dri_r200 = false
with_dri_nouveau = false
with_dri_swrast = false
_drivers = get_option('dri-drivers')
if _drivers.contains('auto')
if _drivers == 'auto'
if system_has_kms_drm
# TODO: PPC, Sparc
if ['x86', 'x86_64'].contains(host_machine.cpu_family())
_drivers = ['i915', 'i965', 'r100', 'r200', 'nouveau']
_drivers = 'i915,i965,r100,r200,nouveau'
elif ['arm', 'aarch64'].contains(host_machine.cpu_family())
_drivers = []
_drivers = ''
else
error('Unknown architecture @0@. Please pass -Ddri-drivers to set driver options. Patches gladly accepted to fix this.'.format(
host_machine.cpu_family()))
error('Unknown architecture. Please pass -Ddri-drivers to set driver options. Patches gladly accepted to fix this.')
endif
elif ['darwin', 'windows', 'cygwin', 'haiku'].contains(host_machine.system())
# only swrast would make sense here, but gallium swrast is a much better default
_drivers = []
_drivers = ''
else
error('Unknown OS @0@. Please pass -Ddri-drivers to set driver options. Patches gladly accepted to fix this.'.format(
host_machine.system()))
error('Unknown OS. Please pass -Ddri-drivers to set driver options. Patches gladly accepted to fix this.')
endif
endif
if _drivers != ''
_split = _drivers.split(',')
with_dri_i915 = _split.contains('i915')
with_dri_i965 = _split.contains('i965')
with_dri_r100 = _split.contains('r100')
with_dri_r200 = _split.contains('r200')
with_dri_nouveau = _split.contains('nouveau')
with_dri_swrast = _split.contains('swrast')
with_dri = true
endif
with_dri_i915 = _drivers.contains('i915')
with_dri_i965 = _drivers.contains('i965')
with_dri_r100 = _drivers.contains('r100')
with_dri_r200 = _drivers.contains('r200')
with_dri_nouveau = _drivers.contains('nouveau')
with_dri_swrast = _drivers.contains('swrast')
with_dri = _drivers.length() != 0 and _drivers != ['']
with_gallium = false
with_gallium_pl111 = false
with_gallium_radeonsi = false
with_gallium_r300 = false
with_gallium_r600 = false
with_gallium_nouveau = false
with_gallium_freedreno = false
with_gallium_softpipe = false
with_gallium_vc4 = false
with_gallium_vc5 = false
with_gallium_etnaviv = false
with_gallium_imx = false
with_gallium_tegra = false
with_gallium_i915 = false
with_gallium_svga = false
with_gallium_virgl = false
with_gallium_swr = false
_drivers = get_option('gallium-drivers')
if _drivers.contains('auto')
if _drivers == 'auto'
if system_has_kms_drm
# TODO: PPC, Sparc
if ['x86', 'x86_64'].contains(host_machine.cpu_family())
_drivers = [
'r300', 'r600', 'radeonsi', 'nouveau', 'virgl', 'svga', 'swrast'
]
_drivers = 'r300,r600,radeonsi,nouveau,virgl,svga,swrast'
elif ['arm', 'aarch64'].contains(host_machine.cpu_family())
_drivers = [
'pl111', 'v3d', 'vc4', 'freedreno', 'etnaviv', 'imx', 'nouveau',
'tegra', 'virgl', 'swrast',
]
_drivers = 'pl111,vc4,vc5,freedreno,etnaviv,imx,nouveau,tegra,virgl,swrast'
else
error('Unknown architecture @0@. Please pass -Dgallium-drivers to set driver options. Patches gladly accepted to fix this.'.format(
host_machine.cpu_family()))
error('Unknown architecture. Please pass -Dgallium-drivers to set driver options. Patches gladly accepted to fix this.')
endif
elif ['darwin', 'windows', 'cygwin', 'haiku'].contains(host_machine.system())
_drivers = ['swrast']
_drivers = 'swrast'
else
error('Unknown OS @0@. Please pass -Dgallium-drivers to set driver options. Patches gladly accepted to fix this.'.format(
host_machine.system()))
error('Unknown OS. Please pass -Dgallium-drivers to set driver options. Patches gladly accepted to fix this.')
endif
endif
with_gallium_pl111 = _drivers.contains('pl111')
with_gallium_radeonsi = _drivers.contains('radeonsi')
with_gallium_r300 = _drivers.contains('r300')
with_gallium_r600 = _drivers.contains('r600')
with_gallium_nouveau = _drivers.contains('nouveau')
with_gallium_freedreno = _drivers.contains('freedreno')
with_gallium_softpipe = _drivers.contains('swrast')
with_gallium_vc4 = _drivers.contains('vc4')
with_gallium_v3d = _drivers.contains('v3d')
with_gallium_etnaviv = _drivers.contains('etnaviv')
with_gallium_imx = _drivers.contains('imx')
with_gallium_tegra = _drivers.contains('tegra')
with_gallium_i915 = _drivers.contains('i915')
with_gallium_svga = _drivers.contains('svga')
with_gallium_virgl = _drivers.contains('virgl')
with_gallium_swr = _drivers.contains('swr')
with_gallium = _drivers.length() != 0 and _drivers != ['']
if with_gallium and system_has_kms_drm
_glx = get_option('glx')
_egl = get_option('egl')
if _glx == 'dri' or _egl == 'true' or (_glx == 'disabled' and _egl != 'false')
with_dri = true
if _drivers != ''
_split = _drivers.split(',')
with_gallium_pl111 = _split.contains('pl111')
with_gallium_radeonsi = _split.contains('radeonsi')
with_gallium_r300 = _split.contains('r300')
with_gallium_r600 = _split.contains('r600')
with_gallium_nouveau = _split.contains('nouveau')
with_gallium_freedreno = _split.contains('freedreno')
with_gallium_softpipe = _split.contains('swrast')
with_gallium_vc4 = _split.contains('vc4')
with_gallium_vc5 = _split.contains('vc5')
with_gallium_etnaviv = _split.contains('etnaviv')
with_gallium_imx = _split.contains('imx')
with_gallium_tegra = _split.contains('tegra')
with_gallium_i915 = _split.contains('i915')
with_gallium_svga = _split.contains('svga')
with_gallium_virgl = _split.contains('virgl')
with_gallium_swr = _split.contains('swr')
with_gallium = true
if system_has_kms_drm
_glx = get_option('glx')
_egl = get_option('egl')
if _glx == 'dri' or _egl == 'true' or (_glx == 'disabled' and _egl != 'false')
with_dri = true
endif
endif
endif
with_intel_vk = false
with_amd_vk = false
with_any_vk = false
_vulkan_drivers = get_option('vulkan-drivers')
if _vulkan_drivers.contains('auto')
if _vulkan_drivers == 'auto'
if system_has_kms_drm
if host_machine.cpu_family().startswith('x86')
_vulkan_drivers = ['amd', 'intel']
elif ['arm', 'aarch64'].contains(host_machine.cpu_family())
_vulkan_drivers = []
_vulkan_drivers = 'amd,intel'
else
error('Unknown architecture @0@. Please pass -Dvulkan-drivers to set driver options. Patches gladly accepted to fix this.'.format(
host_machine.cpu_family()))
error('Unknown architecture. Please pass -Dvulkan-drivers to set driver options. Patches gladly accepted to fix this.')
endif
elif ['darwin', 'windows', 'cygwin', 'haiku'].contains(host_machine.system())
# No vulkan driver supports windows or macOS currently
_vulkan_drivers = []
_vulkan_drivers = ''
else
error('Unknown OS @0@. Please pass -Dvulkan-drivers to set driver options. Patches gladly accepted to fix this.'.format(
host_machine.system()))
error('Unknown OS. Please pass -Dvulkan-drivers to set driver options. Patches gladly accepted to fix this.')
endif
endif
with_intel_vk = _vulkan_drivers.contains('intel')
with_amd_vk = _vulkan_drivers.contains('amd')
with_any_vk = _vulkan_drivers.length() != 0 and _vulkan_drivers != ['']
if _vulkan_drivers != ''
_split = _vulkan_drivers.split(',')
with_intel_vk = _split.contains('intel')
with_amd_vk = _split.contains('amd')
with_any_vk = with_amd_vk or with_intel_vk
endif
if with_dri_swrast and (with_gallium_softpipe or with_gallium_swr)
error('Only one swrast provider can be built')
@@ -224,42 +241,39 @@ elif system_has_kms_drm
else
# FIXME: haiku doesn't use dri, and xlib doesn't use dri, probably should
# assert here that one of those cases has been met.
# FIXME: GNU (hurd) ends up here as well, but meson doesn't officially
# support Hurd at time of writing (2017/11)
# FIXME: illumos ends up here as well
with_dri_platform = 'none'
endif
with_platform_android = false
with_platform_wayland = false
with_platform_x11 = false
with_platform_drm = false
with_platform_surfaceless = false
egl_native_platform = ''
_platforms = get_option('platforms')
if _platforms.contains('auto')
if _platforms == 'auto'
if system_has_kms_drm
_platforms = ['x11', 'wayland', 'drm', 'surfaceless']
_platforms = 'x11,wayland,drm,surfaceless'
elif ['darwin', 'windows', 'cygwin'].contains(host_machine.system())
_platforms = ['x11', 'surfaceless']
_platforms = 'x11,surfaceless'
elif ['haiku'].contains(host_machine.system())
_platforms = ['haiku']
_platforms = 'haiku'
else
error('Unknown OS @0@. Please pass -Dplatforms to set platforms. Patches gladly accepted to fix this.'.format(
host_machine.system()))
error('Unknown OS. Please pass -Dplatforms to set platforms. Patches gladly accepted to fix this.')
endif
endif
with_platform_android = _platforms.contains('android')
with_platform_x11 = _platforms.contains('x11')
with_platform_wayland = _platforms.contains('wayland')
with_platform_drm = _platforms.contains('drm')
with_platform_haiku = _platforms.contains('haiku')
with_platform_surfaceless = _platforms.contains('surfaceless')
with_platforms = false
if _platforms.length() != 0 and _platforms != ['']
with_platforms = true
egl_native_platform = _platforms[0]
endif
_xlib_lease = get_option('xlib-lease')
if _xlib_lease == 'auto'
with_xlib_lease = with_platform_x11 and with_platform_drm
else
with_xlib_lease = _xlib_lease == 'true'
if _platforms != ''
_split = _platforms.split(',')
with_platform_android = _split.contains('android')
with_platform_x11 = _split.contains('x11')
with_platform_wayland = _split.contains('wayland')
with_platform_drm = _split.contains('drm')
with_platform_haiku = _split.contains('haiku')
with_platform_surfaceless = _split.contains('surfaceless')
egl_native_platform = _split[0]
endif
with_glx = get_option('glx')
@@ -271,6 +285,7 @@ if with_glx == 'auto'
elif with_gallium
# Even when building just gallium drivers the user probably wants dri
with_glx = 'dri'
with_dri = true
elif with_platform_x11 and with_any_opengl and not with_any_vk
# The automatic behavior should not be to turn on xlib based glx when
# building only vulkan drivers
@@ -279,11 +294,6 @@ if with_glx == 'auto'
with_glx = 'disabled'
endif
endif
if with_glx == 'dri'
if with_gallium
with_dri = true
endif
endif
if not (with_dri or with_gallium or with_glx == 'xlib' or with_glx == 'gallium-xlib')
with_gles1 = false
@@ -305,21 +315,16 @@ endif
_egl = get_option('egl')
if _egl == 'auto'
with_egl = (
not ['darwin', 'windows'].contains(host_machine.system()) and
with_dri and with_shared_glapi and with_platforms
)
with_egl = with_dri and with_shared_glapi and egl_native_platform != ''
elif _egl == 'true'
if not with_dri
error('EGL requires dri')
elif not with_shared_glapi
error('EGL requires shared-glapi')
elif not with_platforms
error('No platforms specified, consider -Dplatforms=drm,x11,surfaceless at least')
elif egl_native_platform == ''
error('No platforms specified, consider -Dplatforms=drm,x11 at least')
elif not ['disabled', 'dri'].contains(with_glx)
error('EGL requires dri, but a GLX is being built without dri')
elif ['darwin', 'windows'].contains(host_machine.system())
error('EGL is not available on Windows or MacOS')
endif
with_egl = true
else
@@ -338,7 +343,11 @@ endif
pre_args += '-DGLX_USE_TLS'
if with_glx != 'disabled'
if not (with_platform_x11 and with_any_opengl)
error('Cannot build GLX support without X11 platform support and at least one OpenGL API')
if with_glx == 'auto'
with_glx = 'disabled'
else
error('Cannot build GLX support without X11 platform support and at least one OpenGL API')
endif
elif with_glx == 'gallium-xlib'
if not with_gallium
error('Gallium-xlib based GLX requires at least one gallium driver')
@@ -351,12 +360,8 @@ if with_glx != 'disabled'
if with_dri
error('xlib conflicts with any dri driver')
endif
elif with_glx == 'dri'
if not with_dri
error('dri based GLX requires at least one DRI driver')
elif not with_shared_glapi
error('dri based GLX requires shared-glapi')
endif
elif with_glx == 'dri' and not with_dri
error('dri based GLX requires at least one DRI driver')
endif
endif
@@ -369,6 +374,9 @@ if with_glvnd
endif
endif
# TODO: toggle for this
with_glx_direct = true
if with_vulkan_icd_dir == ''
with_vulkan_icd_dir = join_paths(get_option('datadir'), 'vulkan/icd.d')
endif
@@ -384,9 +392,9 @@ endif
if with_any_vk and (with_platform_x11 and not with_dri3)
error('Vulkan drivers require dri3 for X11 support')
endif
if with_dri
if with_glx == 'disabled' and not with_egl and not with_gbm
error('building dri drivers require at least one windowing system')
if with_dri or with_gallium
if with_glx == 'disabled' and not with_egl and not with_platform_haiku
error('building dri or gallium drivers require at least one window system')
endif
endif
@@ -570,6 +578,8 @@ elif not (with_gallium_r600 or with_gallium_radeonsi or with_gallium_nouveau)
else
_va = 'false'
endif
elif _va == 'auto'
_va = 'true'
endif
with_gallium_va = false
dep_va = null_dep
@@ -616,58 +626,23 @@ if with_gallium_st_nine
error('The nine state tracker requires gallium softpipe/llvmpipe.')
elif not (with_gallium_radeonsi or with_gallium_nouveau or with_gallium_r600
or with_gallium_r300 or with_gallium_svga or with_gallium_i915)
error('The nine state tracker requires at least one non-swrast gallium driver.')
error('The nine state tracker requires at least on non-swrast gallium driver.')
endif
if not with_dri3
error('Using nine with wine requires dri3')
endif
endif
if get_option('power8') != 'false'
# on old versions of meson the cpu family would return as ppc64le on little
# endian power8, this was changed in 0.48 such that the family would always
# be ppc64 regardless of endianness, and the the machine.endian() value
# should be checked. Since we support versions < 0.48 we need to use
# startswith.
if host_machine.cpu_family().startswith('ppc64') and host_machine.endian() == 'little'
if cc.get_id() == 'gcc' and cc.version().version_compare('< 4.8')
error('Altivec is not supported with gcc version < 4.8.')
endif
if cc.compiles('''
#include <altivec.h>
int main() {
vector unsigned char r;
vector unsigned int v = vec_splat_u32 (1);
r = __builtin_vec_vgbbd ((vector unsigned char) v);
return 0;
}''',
args : '-mpower8-vector',
name : 'POWER8 intrinsics')
pre_args += ['-D_ARCH_PWR8', '-mpower8-vector']
elif get_option('power8') == 'true'
error('POWER8 intrinsic support required but not found.')
endif
endif
endif
_opencl = get_option('gallium-opencl')
clover_cpp_std = []
if _opencl != 'disabled'
if not with_gallium
error('OpenCL Clover implementation requires at least one gallium driver.')
endif
# TODO: alitvec?
dep_clc = dependency('libclc')
with_gallium_opencl = true
with_opencl_icd = _opencl == 'icd'
if host_machine.cpu_family().startswith('ppc') and cpp.compiles('''
#if !defined(__VEC__) || !defined(__ALTIVEC__)
#error "AltiVec not enabled"
#endif''',
name : 'Altivec')
clover_cpp_std += ['cpp_std=gnu++11']
endif
else
dep_clc = null_dep
with_gallium_opencl = false
@@ -719,18 +694,13 @@ if with_platform_haiku
pre_args += '-DHAVE_HAIKU_PLATFORM'
endif
prog_python = import('python3').find_python()
has_mako = run_command(
prog_python, '-c',
'''
from distutils.version import StrictVersion
import mako
assert StrictVersion(mako.__version__) > StrictVersion("0.8.0")
''')
prog_python2 = find_program('python2')
has_mako = run_command(prog_python2, '-c', 'import mako')
if has_mako.returncode() != 0
error('Python (3.x) mako module >= 0.8.0 required to build mesa.')
error('Python (2.x) mako module required to build mesa.')
endif
cc = meson.get_compiler('c')
if cc.get_id() == 'gcc' and cc.version().version_compare('< 4.4.6')
error('When using GCC, version 4.4.6 or later is required.')
endif
@@ -791,36 +761,28 @@ if cc.compiles('int foo(void) __attribute__((__noreturn__));',
endif
# TODO: this is very incomplete
if ['linux', 'cygwin', 'gnu'].contains(host_machine.system())
if ['linux', 'cygwin'].contains(host_machine.system())
pre_args += '-D_GNU_SOURCE'
endif
# Check for generic C arguments
c_args = []
foreach a : ['-Werror=implicit-function-declaration',
'-Werror=missing-prototypes', '-Werror=return-type',
'-fno-math-errno',
foreach a : ['-Wall', '-Werror=implicit-function-declaration',
'-Werror=missing-prototypes', '-fno-math-errno',
'-fno-trapping-math', '-Qunused-arguments']
if cc.has_argument(a)
c_args += a
endif
endforeach
foreach a : ['missing-field-initializers', 'format-truncation']
if cc.has_argument('-W' + a)
c_args += '-Wno-' + a
endif
endforeach
c_vis_args = []
if cc.has_argument('-fvisibility=hidden')
c_vis_args += '-fvisibility=hidden'
endif
# Check for generic C++ arguments
cpp = meson.get_compiler('cpp')
cpp_args = []
foreach a : ['-Werror=return-type',
'-fno-math-errno', '-fno-trapping-math',
foreach a : ['-Wall', '-fno-math-errno', '-fno-trapping-math',
'-Qunused-arguments']
if cpp.has_argument(a)
cpp_args += a
@@ -829,12 +791,9 @@ endforeach
# For some reason, the test for -Wno-foo always succeeds with gcc, even if the
# option is not supported. Hence, check for -Wfoo instead.
foreach a : ['non-virtual-dtor', 'missing-field-initializers', 'format-truncation']
if cpp.has_argument('-W' + a)
cpp_args += '-Wno-' + a
endif
endforeach
if cpp.has_argument('-Wnon-virtual-dtor')
cpp_args += '-Wno-non-virtual-dtor'
endif
no_override_init_args = []
foreach a : ['override-init', 'initializer-overrides']
@@ -915,49 +874,34 @@ if not cc.links('''#include <stdint.h>
int main() {
return __sync_add_and_fetch(&v, (uint64_t)1);
}''',
dependencies : dep_atomic,
name : 'GCC 64bit atomics')
pre_args += '-DMISSING_64BIT_ATOMICS'
pre_args += '-DMISSING_64_BIT_ATOMICS'
endif
# TODO: endian
# TODO: powr8
# TODO: shared/static? Is this even worth doing?
# When cross compiling we generally need to turn off the use of assembly,
# because mesa's assembly relies on building an executable for the host system,
# and running it to get information about struct sizes. There is at least one
# case of cross compiling where we can use asm, and that's x86_64 -> x86 when
# host OS == build OS, since in that case the build machine can run the host's
# binaries.
# Building x86 assembly code requires running x86 binaries. It is possible for
# x86_64 OSes to run x86 binaries, so don't disable asm in those cases
# TODO: it should be possible to use an exe_wrapper to run the binary during
# the build.
if meson.is_cross_build()
if build_machine.system() != host_machine.system()
# TODO: It may be possible to do this with an exe_wrapper (like wine).
message('Cross compiling from one OS to another, disabling assembly.')
with_asm = false
elif not (build_machine.cpu_family().startswith('x86') and host_machine.cpu_family() == 'x86')
# FIXME: Gentoo always sets -m32 for x86_64 -> x86 builds, resulting in an
# x86 -> x86 cross compile. We use startswith rather than == to handle this
# case.
# TODO: There may be other cases where the 64 bit version of the
# architecture can run 32 bit binaries (aarch64 and armv7 for example)
message('''
Cross compiling to different architectures, and the host cannot run
the build machine's binaries. Disabling assembly.
''')
if not (build_machine.cpu_family().startswith('x86') and host_machine.cpu_family() == 'x86'
and build_machine.system() == host_machine.system())
message('Cross compiling to x86 from non-x86, disabling asm')
with_asm = false
endif
endif
with_asm_arch = ''
if with_asm
# TODO: SPARC and PPC
if host_machine.cpu_family() == 'x86'
if system_has_kms_drm or host_machine.system() == 'gnu'
if system_has_kms_drm
with_asm_arch = 'x86'
pre_args += ['-DUSE_X86_ASM', '-DUSE_MMX_ASM', '-DUSE_3DNOW_ASM',
'-DUSE_SSE_ASM']
if with_glx_read_only_text
pre_args += ['-DGLX_X86_READONLY_TEXT']
endif
endif
elif host_machine.cpu_family() == 'x86_64'
if system_has_kms_drm
@@ -974,16 +918,6 @@ if with_asm
with_asm_arch = 'aarch64'
pre_args += ['-DUSE_AARCH64_ASM']
endif
elif host_machine.cpu_family() == 'sparc64'
if system_has_kms_drm
with_asm_arch = 'sparc'
pre_args += ['-DUSE_SPARC_ASM']
endif
elif host_machine.cpu_family().startswith('ppc64') and host_machine.endian() == 'little'
if system_has_kms_drm
with_asm_arch = 'ppc64le'
pre_args += ['-DUSE_PPC64LE_ASM']
endif
endif
endif
@@ -1023,7 +957,7 @@ if cc.links('''
freelocale(loc);
return 0;
}''',
args : pre_args,
extra_args : pre_args,
name : 'strtod has locale support')
pre_args += '-DHAVE_STRTOD_L'
endif
@@ -1089,13 +1023,14 @@ pre_args += '-DHAVE_ZLIB'
dep_thread = dependency('threads')
if dep_thread.found() and host_machine.system() != 'windows'
pre_args += '-DHAVE_PTHREAD'
if cc.has_function(
'pthread_setaffinity_np',
dependencies : dep_thread,
prefix : '#include <pthread.h>',
args : '-D_GNU_SOURCE')
pre_args += '-DHAVE_PTHREAD_SETAFFINITY'
endif
if with_amd_vk or with_gallium_radeonsi or with_gallium_r600 or with_gallium_opencl
dep_elf = dependency('libelf', required : false)
if not dep_elf.found()
dep_elf = cc.find_library('elf')
endif
else
dep_elf = null_dep
endif
dep_expat = dependency('expat')
# this only exists on linux so either this is linux and it will be found, or
@@ -1110,12 +1045,14 @@ dep_libdrm_amdgpu = null_dep
dep_libdrm_radeon = null_dep
dep_libdrm_nouveau = null_dep
dep_libdrm_etnaviv = null_dep
dep_libdrm_freedreno = null_dep
dep_libdrm_intel = null_dep
_drm_amdgpu_ver = '2.4.95'
_drm_amdgpu_ver = '2.4.91'
_drm_radeon_ver = '2.4.71'
_drm_nouveau_ver = '2.4.66'
_drm_etnaviv_ver = '2.4.89'
_drm_freedreno_ver = '2.4.91'
_drm_intel_ver = '2.4.75'
_drm_ver = '2.4.75'
@@ -1126,27 +1063,17 @@ _libdrm_checks = [
with_gallium_r300 or with_gallium_r600)],
['nouveau', (with_gallium_nouveau or with_dri_nouveau)],
['etnaviv', with_gallium_etnaviv],
['freedreno', with_gallium_freedreno],
]
# VC4 only needs core libdrm support of this version, not a libdrm_vc4
# library.
if with_gallium_vc4
_drm_ver = '2.4.89'
endif
# Loop over the enables versions and get the highest libdrm requirement for all
# active drivers.
_drm_blame = ''
foreach d : _libdrm_checks
ver = get_variable('_drm_@0@_ver'.format(d[0]))
if d[1] and ver.version_compare('>' + _drm_ver)
_drm_ver = ver
_drm_blame = d[0]
endif
endforeach
if _drm_blame != ''
message('libdrm @0@ needed because @1@ has the highest requirement'.format(_drm_ver, _drm_blame))
endif
# Then get each libdrm module
foreach d : _libdrm_checks
@@ -1171,9 +1098,8 @@ if dep_libdrm.found()
endif
llvm_modules = ['bitwriter', 'engine', 'mcdisassembler', 'mcjit']
llvm_optional_modules = []
if with_amd_vk or with_gallium_radeonsi or with_gallium_r600
llvm_modules += ['amdgpu', 'native', 'bitreader', 'ipo']
llvm_modules += ['amdgpu', 'bitreader', 'ipo']
if with_gallium_r600
llvm_modules += 'asmparser'
endif
@@ -1183,40 +1109,37 @@ if with_gallium_opencl
'all-targets', 'linker', 'coverage', 'instrumentation', 'ipo', 'irreader',
'lto', 'option', 'objcarcopts', 'profiledata',
]
llvm_optional_modules += ['coroutines']
# TODO: optional modules
endif
if with_amd_vk or with_gallium_radeonsi
_llvm_version = '>= 6.0.0'
elif with_gallium_swr
_llvm_version = '>= 6.0.0'
if with_amd_vk or with_gallium_radeonsi or with_gallium_swr
_llvm_version = '>= 4.0.0'
elif with_gallium_opencl or with_gallium_r600
_llvm_version = '>= 3.9.0'
else
_llvm_version = '>= 3.3.0'
endif
_shared_llvm = get_option('shared-llvm')
_llvm = get_option('llvm')
dep_llvm = null_dep
with_llvm = false
if _llvm != 'false'
if _llvm == 'auto'
dep_llvm = dependency(
'llvm',
version : _llvm_version,
modules : llvm_modules,
optional_modules : llvm_optional_modules,
required : (
with_amd_vk or with_gallium_radeonsi or with_gallium_swr or
with_gallium_opencl or _llvm == 'true'
),
static : not _shared_llvm,
'llvm', version : _llvm_version, modules : llvm_modules,
required : with_amd_vk or with_gallium_radeonsi or with_gallium_swr or with_gallium_opencl,
)
with_llvm = dep_llvm.found()
elif _llvm == 'true'
dep_llvm = dependency('llvm', version : _llvm_version, modules : llvm_modules)
with_llvm = true
else
dep_llvm = null_dep
with_llvm = false
endif
if with_llvm
_llvm_version = dep_llvm.version().split('.')
# Development versions of LLVM have an 'svn' or 'git' suffix, we don't want
# that for our version checks.
# svn suffixes are stripped by meson as of 0.43, and git suffixes are
# strippped as of 0.44, but we support older meson versions.
# 3 digits versions in LLVM only started from 3.4.1 on
if dep_llvm.version().version_compare('>= 3.4.1')
@@ -1225,34 +1148,19 @@ if with_llvm
_llvm_patch = '0'
endif
if _llvm_patch.endswith('svn')
_llvm_patch = _llvm_patch.split('s')[0]
elif _llvm_patch.contains('git')
_llvm_patch = _llvm_patch.split('g')[0]
endif
pre_args += [
'-DHAVE_LLVM=0x0@0@0@1@'.format(_llvm_version[0], _llvm_version[1]),
'-DMESA_LLVM_VERSION_PATCH=@0@'.format(_llvm_patch),
]
# LLVM can be built without rtti, turning off rtti changes the ABI of C++
# programs, so we need to build all C++ code in mesa without rtti as well to
# ensure that linking works.
if dep_llvm.get_configtool_variable('has-rtti') == 'NO'
if with_gallium_nouveau
error('The Nouveau driver requires rtti. You either need to turn off nouveau or use an LLVM built with LLVM_ENABLE_RTTI.')
endif
cpp_args += '-fno-rtti'
endif
elif with_amd_vk or with_gallium_radeonsi or with_gallium_swr
error('The following drivers require LLVM: Radv, RadeonSI, SWR. One of these is enabled, but LLVM is disabled.')
endif
if (with_amd_vk or with_gallium_radeonsi or with_gallium_opencl or
(with_gallium_r600 and with_llvm))
dep_elf = dependency('libelf', required : false)
if not dep_elf.found()
dep_elf = cc.find_library('elf')
endif
else
dep_elf = null_dep
endif
dep_glvnd = null_dep
if with_glvnd
dep_glvnd = dependency('libglvnd', version : '>= 0.2.0')
@@ -1279,6 +1187,8 @@ if get_option('selinux')
pre_args += '-DMESA_SELINUX'
endif
# TODO: llvm-prefix and llvm-shared-libs
if with_libunwind != 'false'
dep_unwind = dependency('libunwind', required : with_libunwind == 'true')
if dep_unwind.found()
@@ -1288,6 +1198,8 @@ else
dep_unwind = null_dep
endif
# TODO: gallium-hud
if with_osmesa != 'none'
if with_osmesa == 'classic' and not with_dri_swrast
error('OSMesa classic requires dri (classic) swrast.')
@@ -1311,26 +1223,21 @@ endif
# TODO: symbol mangling
if with_platform_wayland
dep_wl_scanner = dependency('wayland-scanner', native: true)
prog_wl_scanner = find_program(dep_wl_scanner.get_pkgconfig_variable('wayland_scanner'))
if dep_wl_scanner.version().version_compare('>= 1.15')
wl_scanner_arg = 'private-code'
else
wl_scanner_arg = 'code'
endif
prog_wl_scanner = find_program('wayland-scanner')
dep_wl_protocols = dependency('wayland-protocols', version : '>= 1.8')
dep_wayland_client = dependency('wayland-client', version : '>=1.11')
dep_wayland_server = dependency('wayland-server', version : '>=1.11')
if with_egl
dep_wayland_egl = dependency('wayland-egl-backend', version : '>= 3')
dep_wayland_egl_headers = declare_dependency(
compile_args : run_command(prog_pkgconfig, ['wayland-egl-backend', '--cflags']).stdout().split())
endif
wayland_dmabuf_xml = join_paths(
dep_wl_protocols.get_pkgconfig_variable('pkgdatadir'), 'unstable',
'linux-dmabuf', 'linux-dmabuf-unstable-v1.xml'
)
pre_args += ['-DHAVE_WAYLAND_PLATFORM', '-DWL_HIDE_DEPRECATED']
else
prog_wl_scanner = []
dep_wl_protocols = null_dep
dep_wayland_client = null_dep
dep_wayland_server = null_dep
wayland_dmabuf_xml = ''
endif
dep_x11 = null_dep
@@ -1350,8 +1257,6 @@ dep_xcb_present = null_dep
dep_xcb_sync = null_dep
dep_xcb_xfixes = null_dep
dep_xshmfence = null_dep
dep_xcb_xrandr = null_dep
dep_xlib_xrandr = null_dep
if with_platform_x11
if with_glx == 'xlib' or with_glx == 'gallium-xlib'
dep_x11 = dependency('x11')
@@ -1363,6 +1268,7 @@ if with_platform_x11
dep_xdamage = dependency('xdamage', version : '>= 1.1')
dep_xfixes = dependency('xfixes')
dep_xcb_glx = dependency('xcb-glx', version : '>= 1.8.1')
dep_xxf86vm = dependency('xxf86vm', required : false)
endif
if (with_any_vk or with_glx == 'dri' or
(with_gallium_vdpau or with_gallium_xvmc or with_gallium_va or
@@ -1389,7 +1295,6 @@ if with_platform_x11
if with_glx == 'dri'
if with_dri_platform == 'drm'
dep_dri2proto = dependency('dri2proto', version : '>= 2.8')
dep_xxf86vm = dependency('xxf86vm')
endif
dep_glproto = dependency('glproto', version : '>= 1.4.14')
endif
@@ -1398,10 +1303,6 @@ if with_platform_x11
with_gallium_omx != 'disabled'))
dep_xcb_xfixes = dependency('xcb-xfixes')
endif
if with_xlib_lease
dep_xcb_xrandr = dependency('xcb-randr', version : '>= 1.12')
dep_xlib_xrandr = dependency('xrandr', version : '>= 1.3')
endif
endif
if get_option('gallium-extra-hud')
@@ -1410,7 +1311,7 @@ endif
_sensors = get_option('lmsensors')
if _sensors != 'false'
dep_lmsensors = cc.find_library('sensors', required : _sensors == 'true')
dep_lmsensors = cc.find_library('libsensors', required : _sensors == 'true')
if dep_lmsensors.found()
pre_args += '-DHAVE_LIBSENSORS=1'
endif
@@ -1418,6 +1319,18 @@ else
dep_lmsensors = null_dep
endif
# TODO: various libdirs
# TODO: gallium driver dirs
# FIXME: this is a workaround for #2326
prog_touch = find_program('touch')
dummy_cpp = custom_target(
'dummy_cpp',
output : 'dummy.cpp',
command : [prog_touch, '@OUTPUT@'],
)
foreach a : pre_args
add_project_arguments(a, language : ['c', 'cpp'])
endforeach
@@ -1440,12 +1353,14 @@ elif with_glx == 'dri'
'xcb-glx >= 1.8.1']
if with_dri_platform == 'drm'
gl_priv_reqs += 'xcb-dri2 >= 1.8'
gl_priv_reqs += 'xxf86vm'
endif
endif
if dep_libdrm.found()
gl_priv_reqs += 'libdrm >= 2.4.75'
endif
if dep_xxf86vm.found()
gl_priv_reqs += 'xxf86vm'
endif
gl_priv_libs = []
if dep_thread.found()

View File

@@ -1,4 +1,4 @@
# Copyright © 2017-2018 Intel Corporation
# Copyright © 2017 Intel Corporation
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
@@ -20,12 +20,9 @@
option(
'platforms',
type : 'array',
value : ['auto'],
choices : [
'', 'auto', 'x11', 'wayland', 'drm', 'surfaceless', 'haiku', 'android',
],
description : 'window systems to support. If this is set to `auto`, all platforms applicable will be enabled.'
type : 'string',
value : 'auto',
description : 'comma separated list of window systems to support. If this is set to auto all platforms applicable to the OS will be enabled.'
)
option(
'dri3',
@@ -36,10 +33,9 @@ option(
)
option(
'dri-drivers',
type : 'array',
value : ['auto'],
choices : ['', 'auto', 'i915', 'i965', 'r100', 'r200', 'nouveau', 'swrast'],
description : 'List of dri drivers to build. If this is set to auto all drivers applicable to the target OS/architecture will be built'
type : 'string',
value : 'auto',
description : 'comma separated list of dri drivers to build. If this is set to auto all drivers applicable to the target OS/architecture will be built'
)
option(
'dri-drivers-path',
@@ -55,14 +51,9 @@ option(
)
option(
'gallium-drivers',
type : 'array',
value : ['auto'],
choices : [
'', 'auto', 'pl111', 'radeonsi', 'r300', 'r600', 'nouveau', 'freedreno',
'swrast', 'v3d', 'vc4', 'etnaviv', 'imx', 'tegra', 'i915', 'svga', 'virgl',
'swr',
],
description : 'List of gallium drivers to build. If this is set to auto all drivers applicable to the target OS/architecture will be built'
type : 'string',
value : 'auto',
description : 'comma separated list of gallium drivers to build. If this is set to auto all drivers applicable to the target OS/architecture will be built'
)
option(
'gallium-extra-hud',
@@ -150,10 +141,9 @@ option(
)
option(
'vulkan-drivers',
type : 'array',
value : ['auto'],
choices : ['', 'auto', 'amd', 'intel'],
description : 'List of vulkan drivers to build. If this is set to auto all drivers applicable to the target OS/architecture will be built'
type : 'string',
value : 'auto',
description : 'comma separated list of vulkan drivers to build. If this is set to auto all drivers applicable to the target OS/architecture will be built'
)
option(
'shader-cache',
@@ -224,12 +214,6 @@ option(
value : true,
description : 'Build assembly code if possible'
)
option(
'glx-read-only-text',
type : 'boolean',
value : false,
description : 'Disable writable .text section on x86 (decreases performance)'
)
option(
'llvm',
type : 'combo',
@@ -237,12 +221,6 @@ option(
choices : ['auto', 'true', 'false'],
description : 'Build with LLVM support.'
)
option(
'shared-llvm',
type : 'boolean',
value : true,
description : 'Whether to link llvm shared or statically.'
)
option(
'valgrind',
type : 'combo',
@@ -270,6 +248,12 @@ option(
value : false,
description : 'Build unit tests. Currently this will build *all* unit tests, which may build more than expected.'
)
option(
'texture-float',
type : 'boolean',
value : false,
description : 'Enable floating point textures and renderbuffers. This option may be patent encumbered, please read docs/patents.txt and consult with your lawyer before turning this on.'
)
option(
'selinux',
type : 'boolean',
@@ -292,35 +276,13 @@ option(
)
option(
'swr-arches',
type : 'array',
value : ['avx', 'avx2'],
choices : ['avx', 'avx2', 'knl', 'skx'],
description : 'Architectures to build SWR support for.',
type : 'string',
value : 'avx,avx2',
description : 'Comma delemited swr architectures. choices : avx,avx2,knl,skx'
)
option(
'tools',
type : 'array',
value : [],
choices : ['freedreno', 'glsl', 'intel', 'intel-ui', 'nir', 'nouveau', 'xvmc', 'all'],
description : 'List of tools to build. (Note: `intel-ui` selects `intel`)',
)
option(
'power8',
type : 'combo',
value : 'auto',
choices : ['auto', 'true', 'false'],
description : 'Enable power8 optimizations.',
)
option(
'xlib-lease',
type : 'combo',
value : 'auto',
choices : ['auto', 'true', 'false'],
description : 'Enable VK_EXT_acquire_xlib_display.'
)
option(
'glx-direct',
type : 'boolean',
value : true,
description : 'Enable direct rendering in GLX and EGL for DRI',
type : 'string',
value : '',
description : 'Comma delimited list of tools to build. choices : freedreno,glsl,intel,nir,nouveau,xvmc or all'
)

View File

@@ -29,7 +29,6 @@ Frontend-tool for Gallium3D architecture.
# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#
from __future__ import print_function
import distutils.version
import os
@@ -222,6 +221,10 @@ def generate(env):
env['suncc'] = env['platform'] == 'sunos' and os.path.basename(env['CC']) == 'cc'
env['icc'] = 'icc' == os.path.basename(env['CC'])
if env['msvc'] and env['toolchain'] == 'default' and env['machine'] == 'x86_64':
# MSVC x64 support is broken in earlier versions of scons
env.EnsurePythonVersion(2, 0)
# shortcuts
machine = env['machine']
platform = env['platform']
@@ -279,7 +282,7 @@ def generate(env):
if env['build'] == 'profile':
env['debug'] = False
env['profile'] = True
if env['build'] == 'release':
if env['build'] in ('release', 'opt'):
env['debug'] = False
env['profile'] = False
@@ -325,6 +328,8 @@ def generate(env):
cppdefines += ['NDEBUG']
if env['build'] == 'profile':
cppdefines += ['PROFILE']
if env['build'] in ('opt', 'profile'):
cppdefines += ['VMX86_STATS']
if env['platform'] in ('posix', 'linux', 'freebsd', 'darwin'):
cppdefines += [
'_POSIX_SOURCE',
@@ -387,6 +392,10 @@ def generate(env):
cppdefines += ['PIPE_SUBSYSTEM_WINDOWS_USER']
if env['embedded']:
cppdefines += ['PIPE_SUBSYSTEM_EMBEDDED']
if env['texture_float']:
print('warning: Floating-point textures enabled.')
print('warning: Please consult docs/patents.txt with your lawyer before building Mesa.')
cppdefines += ['TEXTURE_FLOAT_ENABLED']
env.Append(CPPDEFINES = cppdefines)
# C compiler options
@@ -475,7 +484,7 @@ def generate(env):
ccflags += [
'/O2', # optimize for speed
]
if env['build'] == 'release':
if env['build'] in ('release', 'opt'):
if not env['clang']:
ccflags += [
'/GL', # enable whole program optimization
@@ -586,7 +595,7 @@ def generate(env):
shlinkflags += ['-Wl,--enable-stdcall-fixup']
#shlinkflags += ['-Wl,--kill-at']
if msvc:
if env['build'] == 'release' and not env['clang']:
if env['build'] in ('release', 'opt') and not env['clang']:
# enable Link-time Code Generation
linkflags += ['/LTCG']
env.Append(ARFLAGS = ['/LTCG'])
@@ -676,18 +685,6 @@ def generate(env):
env.PkgCheckModules('XF86VIDMODE', ['xxf86vm'])
env.PkgCheckModules('DRM', ['libdrm >= 2.4.75'])
if not os.path.exists("src/util/format_srgb.c"):
print("Checking for Python Mako module (>= 0.8.0)... ", end='')
try:
import mako
except ImportError:
print("no")
exit(1)
if distutils.version.StrictVersion(mako.__version__) < distutils.version.StrictVersion('0.8.0'):
print("no")
exit(1)
print("yes")
if env['x11']:
env.Append(CPPPATH = env['X11_CPPPATH'])

View File

@@ -99,6 +99,9 @@ def generate(env):
return
env.Prepend(CPPPATH = [os.path.join(llvm_dir, 'include')])
env.AppendUnique(CPPDEFINES = [
'HAVE_STDINT_H',
])
env.Prepend(LIBPATH = [os.path.join(llvm_dir, 'lib')])
# LIBS should match the output of `llvm-config --libs engine mcjit bitwriter x86asmprinter irreader`
if llvm_version >= distutils.version.LooseVersion('5.0'):
@@ -120,10 +123,6 @@ def generate(env):
'LLVMDemangle', 'LLVMGlobalISel', 'LLVMDebugInfoMSF',
'LLVMBinaryFormat',
])
if env['platform'] == 'windows' and env['crosscompile']:
# LLVM 5.0 requires MinGW w/ pthreads due to use of std::thread and friends.
assert env['gcc']
env['CXX'] = env['CXX'] + '-posix'
elif llvm_version >= distutils.version.LooseVersion('4.0'):
env.Prepend(LIBS = [
'LLVMX86Disassembler', 'LLVMX86AsmParser',
@@ -212,11 +211,8 @@ def generate(env):
'imagehlp',
'psapi',
'shell32',
'advapi32',
'ole32',
'uuid',
'advapi32'
])
if env['msvc']:
# Some of the LLVM C headers use the inline keyword without
# defining it.

View File

@@ -20,13 +20,13 @@
# IN THE SOFTWARE.
.PHONY: git_sha1.h
git_sha1.h:
git_sha1.h: $(top_srcdir)/src/git_sha1.h.in
@echo "updating $@"
@$(PYTHON) $(top_srcdir)/bin/git_sha1_gen.py --output $@
@$(PYTHON2) $(top_srcdir)/bin/git_sha1_gen.py --output $@
BUILT_SOURCES = git_sha1.h
CLEANFILES = $(BUILT_SOURCES)
EXTRA_DIST = meson.build
EXTRA_DIST = git_sha1.h.in meson.build
SUBDIRS = . gtest util mapi/glapi/gen mapi
@@ -39,7 +39,6 @@ gl_HEADERS = \
$(top_srcdir)/include/GL/gl_mangle.h
endif
# TODO: When building with glvnd, glvnd itself should be providing gl.pc and the headers
if HAVE_GLX
glxdir = $(includedir)/GL
glx_HEADERS = \
@@ -96,6 +95,11 @@ if HAVE_GBM
SUBDIRS += gbm
endif
## Optionally required by EGL
if HAVE_PLATFORM_WAYLAND
SUBDIRS += egl/wayland/wayland-egl
endif
if HAVE_EGL
SUBDIRS += egl
endif

View File

@@ -42,6 +42,10 @@ env.Append(CPPPATH = ["#" + env['build_dir']])
if env['platform'] != 'windows':
SConscript('loader/SConscript')
# When env['gles'] is set, the targets defined in mapi/glapi/SConscript are not
# used. libgl-xlib and libgl-gdi adapt themselves to use the targets defined
# in mapi/glapi-shared/SConscript. mesa/SConscript also adapts itself to
# enable OpenGL ES support.
SConscript('mapi/glapi/gen/SConscript')
SConscript('mapi/glapi/SConscript')
@@ -57,5 +61,8 @@ if not env['embedded']:
if env['platform'] == 'haiku':
SConscript('egl/SConscript')
if env['gles']:
SConscript('mapi/shared-glapi/SConscript')
SConscript('gallium/SConscript')

View File

@@ -27,6 +27,3 @@ include $(LOCAL_PATH)/Makefile.sources
include $(LOCAL_PATH)/Android.addrlib.mk
include $(LOCAL_PATH)/Android.common.mk
ifneq ($(filter radeonsi,$(BOARD_GPU_DRIVERS)),)
include $(LOCAL_PATH)/vulkan/Android.mk
endif

View File

@@ -24,7 +24,6 @@ ADDRLIB_LIBS = addrlib/libamdgpu_addrlib.la
addrlib_libamdgpu_addrlib_la_CPPFLAGS = \
$(DEFINES) \
-I$(top_srcdir)/src/ \
-I$(top_srcdir)/include \
-I$(srcdir)/common \
-I$(srcdir)/addrlib \
-I$(srcdir)/addrlib/core \

View File

@@ -66,6 +66,6 @@ common_libamd_common_la_LIBADD = $(LIBELF_LIBS)
common/sid_tables.h: $(srcdir)/common/sid_tables.py $(srcdir)/common/sid.h $(srcdir)/common/gfx9d.h
$(AM_V_at)$(MKDIR_P) $(@D)
$(AM_V_GEN) $(PYTHON) $(srcdir)/common/sid_tables.py $(srcdir)/common/sid.h $(srcdir)/common/gfx9d.h > $@
$(AM_V_GEN) $(PYTHON2) $(srcdir)/common/sid_tables.py $(srcdir)/common/sid.h $(srcdir)/common/gfx9d.h > $@
BUILT_SOURCES = $(AMD_GENERATED_FILES)

View File

@@ -36,8 +36,6 @@
#include "addrcommon.h"
#include "util/macros.h"
using namespace Addr;
////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -834,7 +832,7 @@ BOOL_32 ADDR_API ElemGetExportNorm(
Addr::Lib* pLib = Lib::GetLib(hLib);
BOOL_32 enabled = FALSE;
MAYBE_UNUSED ADDR_E_RETURNCODE returnCode = ADDR_OK;
ADDR_E_RETURNCODE returnCode = ADDR_OK;
if (pLib != NULL)
{

View File

@@ -87,10 +87,8 @@
#define AMDGPU_VEGA10_RANGE 0x01, 0x14
#define AMDGPU_VEGA12_RANGE 0x14, 0x28
#define AMDGPU_VEGA20_RANGE 0x28, 0xFF
#define AMDGPU_RAVEN_RANGE 0x01, 0x81
#define AMDGPU_RAVEN2_RANGE 0x81, 0xFF
#define AMDGPU_EXPAND_FIX(x) x
#define AMDGPU_RANGE_HELPER(val, min, max) ((val >= min) && (val < max))
@@ -130,9 +128,7 @@
#define ASICREV_IS_VEGA10_P(r) ASICREV_IS(r, VEGA10)
#define ASICREV_IS_VEGA12_P(r) ASICREV_IS(r, VEGA12)
#define ASICREV_IS_VEGA12_p(r) ASICREV_IS(r, VEGA12)
#define ASICREV_IS_VEGA20_P(r) ASICREV_IS(r, VEGA20)
#define ASICREV_IS_RAVEN(r) ASICREV_IS(r, RAVEN)
#define ASICREV_IS_RAVEN2(r) ASICREV_IS(r, RAVEN2)
#endif // _AMDGPU_ASIC_ADDR_H

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