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Author SHA1 Message Date
Dylan Baker
f57f37f3ba docs: Add 18.1.9 release notes 2018-09-24 08:43:25 -07:00
Dylan Baker
634f4f98ac Bump version to 18.1.9 2018-09-21 09:02:55 -07:00
Bas Nieuwenhuizen
a76c43fc19 radv: Fix driver UUID SHA1 init.
Was missing the init, found by Emil.

Fixes: d17443a459 "radv: Use build ID if available for cache UUID."
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 0a77e70d10)
2018-09-20 14:53:59 -07:00
Dylan Baker
6819121e67 cherry-ignore: one final update 2018-09-20 13:30:54 -07:00
Mauro Rossi
309945ec49 android: broadcom/cle: export the broadcom top level path headers
Fixes the following building error in vc4 build:

In file included from external/mesa/src/gallium/drivers/vc4/kernel/vc4_render_cl.c:34:
In file included from external/mesa/src/gallium/drivers/vc4/kernel/vc4_drv.h:27:
In file included from external/mesa/src/gallium/drivers/vc4/vc4_simulator_validate.h:34:
In file included from external/mesa/src/gallium/drivers/vc4/vc4_context.h:39:
In file included from external/mesa/src/gallium/drivers/vc4/vc4_cl.h:56:
out/target/product/x86_64/gen/STATIC_LIBRARIES/libmesa_broadcom_genxml_intermediates/broadcom/cle/v3d_packet_v21_pack.h:12:10:
fatal error: 'cle/v3d_packet_helpers.h' file not found
         ^~~~~~~~~~~~~~~~~~~~~~~~~~
1 error generated.

Fixes: 5b102160ae ("broadcom/genxml: Introduce a V3D packet/struct decoder.")
Cc: "18.2" <mesa-stable@lists.freedesktop.org>
Acked-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
2018-09-20 13:29:41 -07:00
Mauro Rossi
9b850150c0 android: broadcom/cle: add gallium include path
Fixes the following building error:

In file included from external/mesa/src/broadcom/cle/v3d_decoder.c:38:
In file included from external/mesa/src/broadcom/cle/v3d_packet_helpers.h:29:
external/mesa/src/gallium/auxiliary/util/u_math.h:42:10:
fatal error: 'pipe/p_compiler.h' file not found
         ^~~~~~~~~~~~~~~~~~~
1 error generated.

Fixes: 5b102160ae ("broadcom/genxml: Introduce a V3D packet/struct decoder.")
Cc: "18.2" <mesa-stable@lists.freedesktop.org>
Acked-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
2018-09-20 13:29:40 -07:00
Mauro Rossi
80d2139e4a android: broadcom/genxml: fix collision with intel/genxml header-gen macro
Backport to mesa 18.1
Fixes the following building error, happening when building both intel and broadcom:

Gen Header: libmesa_broadcom_genxml_32 <= v3d_packet_v21_pack.h
FAILED: out/target/product/x86_64/gen/STATIC_LIBRARIES/libmesa_broadcom_genxml_intermediates/broadcom/cle/v3d_packet_v21_pack.h
/bin/bash -c "python external/mesa/src/broadcom/cle/gen_pack_header.py \
external/mesa/src/broadcom/cle/v3d_packet_v21.xml \
> out/target/product/x86_64/gen/STATIC_LIBRARIES/libmesa_broadcom_genxml_intermediates/broadcom/cle/v3d_packet_v21_pack.h"
Traceback (most recent call last):
  File "external/mesa/src/broadcom/cle/gen_pack_header.py", line 626, in <module>
    p = Parser(sys.argv[2])
IndexError: list index out of range

header-gen macro is already defined by Intel genxml building rules
and the existing header-gen does not have the $(PRIVATE_VER) argument,
infact the bash command line logged in the building error is missing
exactly $(PRIVATE_VER) argument

Renaming the macro as pack-header-gen in src/broadcom/Android.genxml.mk
solves the building error, another possible way is to keep the gen rules
commands expanded and not use the macros.

Fixes: 7f80a9ff13 ("vc4: Introduce XML-based packet header generation like Intel's.")
Acked-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
2018-09-20 13:29:39 -07:00
Michal Srb
0be61a9f17 st/dri: don't set queryDmaBufFormats/queryDmaBufModifiers if the driver does not implement it
This is equivalent to commit a65db0ad1c, but for dri_kms_init_screen. Without
this gbm_dri_is_format_supported always returns false.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104926
Fixes: e14fe41e0b ("st/dri: implement createImageFromRenderbuffer(2)")
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Tested-by: Adam Williamson <adamwill@fedoraproject.org>
(cherry picked from commit 194bf0a2e0)
2018-09-20 08:51:22 -07:00
Bas Nieuwenhuizen
59c708ff8a radv: Set the user SGPR MSB for Vega.
Otherwise using 32 user SGPRs would be broken.

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit d97c892584)
Conflicts resolved by Dylan

Conflicts:
	src/amd/vulkan/radv_shader.c
2018-09-18 16:43:55 -07:00
Bas Nieuwenhuizen
b38445b218 radv: Only allow 16 user SGPRs for compute on GFX9+.
Apparently for compute there are only 16 instead of the 32 for the
graphics path.

Fixes dEQP-VK.binding_model.descriptorset_random.sets16.noarray.ubolimitlow.sbolimitlow.imglimitlow.noiub.comp.0

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 0dd8189f15)
Conflicts Resolved by Dylan

Conflicts:
	src/amd/vulkan/radv_nir_to_llvm.c
2018-09-18 16:40:19 -07:00
Dylan Baker
e402a7efa5 cherry-ignore: add a patch that was reverted on master 2018-09-18 16:37:34 -07:00
Jason Ekstrand
551b07abba anv/query: Write both dwords in emit_zero_queries
Each query slot is a uint64_t and we were only zeroing half of it.

Fixes: 7ec6e4e689 "anv/query: implement multiview interactions"
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 07e214f1ce)
2018-09-18 16:31:51 -07:00
Kenneth Feng
3366da58f4 amd: Add Picasso device id
No changes here compared to Raven.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Huang Rui <ray.huang@amd.com>
Signed-off-by: Kenneth Feng <kenneth.feng@amd.com>
Signed-off-by: Huang Rui <ray.huang@amd.com>
Cc: 18.1 18.2 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 4490fce166)
2018-09-18 16:31:32 -07:00
Bas Nieuwenhuizen
da9fc5c189 radv: Use build ID if available for cache UUID.
To get an useful UUID for systems that have a non-useful mtime
for the binaries.

I started using SHA1 to ensure we get reasonable mixing in the
various possibilities and the various build id lengths.

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit d17443a459)
2018-09-17 13:32:39 -07:00
Josh Pieper
3a34419cb2 st/mesa: Validate the result of pipe_transfer_map in make_texture (v2)
When using Freecad, I was getting intermittent segfaults inside of
mesa.  I traced it down to this path in st_cb_drawpixels.c where the
result of pipe_transfer_map wasn't being checked.  In my case, it was
returning NULL because nouveau_bo_new returned ENOENT.  I'm by no
means a mesa developer, but this patch solves the problem for me and
seems reasonable enough.

v2: Marek - also unmap the PBO and release the texture, and call
    the make_texture function sooner for less cleanup

Cc: 18.1 18.2 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 936e0dcd61)
2018-09-17 13:31:51 -07:00
Pierre Moreau
649aff1a87 nvir: Always split 64-bit IMAD/IMUL operations
Those operations do not map to actual hardware instructions, therefore
those should always be lowered to 32-bit instructions.

Fixes: 009c54aa7a "nv50/ir: Split 64-bit integer MAD/MUL operations"

Signed-off-by: Pierre Moreau <pierre.morrow@free.fr>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
(cherry picked from commit 21b92b3464)
Conflicts resolved by Dylan

Conflicts:
	src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp
2018-09-14 09:12:08 -07:00
Erik Faye-Lund
cf54d5f47c virgl: adjust strides when mapping temp-resources
When we're mapping temp-resources, we clip the resource to the
transfer-box, which means the stride might not be correct any more.

So let's update the stride from the temp-resource, and recompute the
layer-stride.

This fixes crashes when running dEQP with --deqp-gl-config-name=rgba8888d24s8ms4

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Fixes: a8987b88ff "virgl: add driver for virtio-gpu 3D (v2)"
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit fa5e9f1f73)
2018-09-14 09:09:32 -07:00
Dylan Baker
33f5a21c1f cherry-ignore: add 18.2 patchs 2018-09-14 09:09:14 -07:00
Erik Faye-Lund
1816f280c4 winsys/virgl: avoid unintended behavior
If we end up never taking the loop that writes ret, we can end up with
an uninitialized value, and if we're *really* unlucky, that value can
be -1, causing us to go down an error-path instead of a success path.

This was obviously not intended, so let's just initialize this to zero.

Noticed by Valgrind:

Conditional jump or move depends on uninitialised value(s)
   at 0xBA640A0: virgl_drm_winsys_resource_cache_create (virgl_drm_winsys.c:348)
   by 0xBA62FCF: virgl_buffer_create (virgl_buffer.c:170)
   by 0xBA605AC: virgl_resource_create (virgl_resource.c:60)
   by 0xBCF816F: bufferobj_data (st_cb_bufferobjects.c:344)
   by 0xBCF816F: st_bufferobj_data (st_cb_bufferobjects.c:390)
   by 0xBB7E836: vbo_use_buffer_objects (vbo_exec_api.c:1136)
   by 0xBCFCC6E: st_create_context_priv (st_context.c:414)
   by 0xBCFD3CD: st_create_context (st_context.c:590)
   by 0xBBB30CA: st_api_create_context (st_manager.c:896)
   by 0xB981E76: dri_create_context (dri_context.c:155)
   by 0xB97BDCE: driCreateContextAttribs (dri_util.c:473)
   by 0x5288331: dri3_create_context_attribs (dri3_glx.c:309)
   by 0x5264D64: glXCreateContextAttribsARB (create_context.c:78)

Fixes: a8987b88ff ("virgl: add driver for virtio-gpu 3D (v2)")
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
(cherry picked from commit eaa718588e)
2018-09-12 08:46:47 -07:00
Michel Dänzer
e89a4589c0 loader/dri3: Only wait for back buffer fences in dri3_get_buffer
We don't need to wait before drawing to the fake front buffer, as front
buffer rendering by definition is allowed to produce artifacts.

Fixes hangs in some cases when re-using the fake front buffer, due to it
still being busy (i.e. in use for presentation).

Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/106404
Bugzilla: https://bugs.freedesktop.org/107757
Tested-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
(cherry picked from commit aefac10fec)
2018-09-12 08:46:26 -07:00
Dylan Baker
eb6abe40f0 cherry-ignore: Add more 18.2 patches 2018-09-11 08:19:39 -07:00
Christopher Egert
3a23ba5acb radeon: fix ColorMask
Since commit af3685d149 various OpenGL applications regressed
on the classic mesa radeon driver.

Signed-off-by: Christopher Egert <cme3000@gmail.com>
CC: 18.1 18.2 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 51995f6920)
2018-09-11 08:19:02 -07:00
Marek Olšák
09196d4b66 radeonsi: fix printing a BO list into ddebug reports
important for debugging

Cc: 18.1 18.2 <mesa-stable@lists.freedesktop.org>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
(cherry picked from commit 662db03577)
2018-09-11 08:18:28 -07:00
Marek Olšák
517c2f1e0f r600: fix HTILE for NPOT textures with mipmapping
Cc: 18.1 18.2 <mesa-stable@lists.freedesktop.org>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
(cherry picked from commit da72b6296c)
2018-09-11 08:18:16 -07:00
Marek Olšák
aeb8b00661 radeonsi: fix HTILE for NPOT textures with mipmapping on SI/CI
VI uses addrlib so it's unaffected.

Cc: 18.1 18.2 <mesa-stable@lists.freedesktop.org>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
(cherry picked from commit a1b9a00f82)
Conflicts resolved by Dylan

Conflicts:
	src/gallium/drivers/radeonsi/si_texture.c
2018-09-11 08:17:31 -07:00
Dave Airlie
4670daa12d virgl: don't send a shader create with no data. (v2)
This fixes the situation where we'd send a shader with just the
header and no data.

piglit/glsl-max-varyings test was causing this to happen, and
the renderer fix was breaking it.

v2: drop fprintf

Fixes: a8987b88ff "virgl: add driver for virtio-gpu 3D (v2)"
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
(cherry picked from commit 240af61494)
2018-09-10 10:13:34 -07:00
Jason Ekstrand
05985a643d anv: Clamp scissors to the framebuffer boundary
The Vulkan 1.1.81 spec says:

    "It is legal for offset.x + extent.width or offset.y + extent.height
    to exceed the dimensions of the framebuffer - the scissor test still
    applies as defined above. Rasterization does not produce fragments
    outside of the framebuffer, so such fragments never have the scissor
    test performed on them."

Elsewhere, the Vulkan 1.1.81 spec says:

    "The application must ensure (using scissor if necessary) that all
    rendering is contained within the render area, otherwise the pixels
    outside of the render area become undefined and shader side effects
    may occur for fragments outside the render area. The render area
    must be contained within the framebuffer dimensions."

Unfortunately, there's some room for interpretation here as to what the
consequences are of having the render area set to exactly the
framebuffer dimensions and having a scissor that is larger than the
framebuffer.  Given that GL and other APIs provide automatic clipping to
the framebuffer, it makes sense that applications would assume that
Vulkan does this as well.  It costs us very little to play it safe and
just clamp client-provided scissors to the framebuffer dimensions.
Fortunately, the user is required to provide us with at least one
scissor so we don't need to handle the case where they don't.

Fixes: fb2a5ceb32 "anv: Emit DRAWING_RECTANGLE once at driver..."
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 465e5a868c)
2018-09-10 10:13:27 -07:00
Jason Ekstrand
3bfed07f09 anv: Disable the vertex cache when tessellating on SKL GT4
I have no idea if I'm correct about what's going wrong or if this is the
correct fix.  However, in my multiple weeks of banging my head on this
hang, a VUE reference counting bug seems to match all the symptoms and
it definitely fixes the hang.

Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107280
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit b08b4b2b25)
2018-09-10 10:12:20 -07:00
Jason Ekstrand
9f08ea8c0a anv: Re-emit vertex buffers when the pipeline changes
Some of the bits of VERTEX_BUFFER_STATE such as access type, instance
data step rate, and pitch come from the pipeline.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit c643c5e18d)
2018-09-10 10:12:09 -07:00
Jason Ekstrand
08e3909c6c i965: Workaround the gen9 hw astc5x5 sampler bug
gen9 hardware has a bug in the sampler cache that can cause GPU hangs
whenever an texture with aux compression enabled is in the sampler cache
together with an ASTC5x5 texture.  Because we can't control what the
client binds at any given time, we have two options: resolve the CCS or
decompresss the ASTC.  Doing a CCS or HiZ resolve is far less drastic
and will likely have a smaller performance impact.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Tested-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
(cherry picked from commit f9e630e23d)
2018-09-10 10:12:04 -07:00
Dylan Baker
99ecc5fc20 cherry-ignore: Add patches that don't apply cleanly and are for developer tools 2018-09-07 10:16:55 -07:00
Andrii Simiklit
ea7df5b7c0 mesa/util: add missing va_end() after va_copy()
MSDN:
"va_end must be called on each argument list that's initialized
 with va_start or va_copy before the function returns."

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107810
Fixes: c6267ebd6c "gallium/util: Stop bundling our snprintf implementation."
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
(cherry picked from commit 2930b76cfe)
2018-09-07 10:16:55 -07:00
Andrii Simiklit
a17aed452d mesa/util: don't ignore NULL returned from 'malloc'
We should exit from the function 'util_vasprintf'
with error code -1 for case where 'malloc'
returns NULL

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Fixes: 864148d69e "util: add util_vasprintf() for Windows (v2)"
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
(cherry picked from commit 65cfe698b0)
2018-09-07 10:16:55 -07:00
Andrii Simiklit
4a44ff8bad mesa/util: don't use the same 'va_list' instance twice
The first usage of the 'va_list' instance could change it.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Fixes: 864148d69e "util: add util_vasprintf() for Windows (v2)"
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
(cherry picked from commit 570cacba7a)
2018-09-07 10:16:55 -07:00
Andrii Simiklit
019ff6b453 apple/glx/log: added missing va_end() after va_copy()
Each invocation of va_copy() must be matched by a
corresponding invocation of va_end()

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Fixes: 51691f0767 "darwin: Use ASL for logging"
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
(cherry picked from commit 267ed29288)
2018-09-07 10:16:55 -07:00
Dylan Baker
b14c2b467d cherry-ignore: add another 18.2 patch 2018-09-07 10:16:55 -07:00
Sergii Romantsov
b5e03decbb intel: compiler option msse2 and mstackrealign
Seems in case of 32-bit library, usage of msse2 makes
some stack corruption or incorrect instructions.
Usage with mstackrealign fixes that case.

v2: Fixed meson.

v3: Definition of c_sse2_args moved on the top (L.Landwerlin).
    Added mstackrealign for Android's mks where msee4.1 is used.

v4: Added for Vulkan also.

v5: Commit message correction.

CC: <mesa-stable@lists.freedesktop.org>
Fixes: 6b05c080f2 (i965: Compile with -msse3)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107779
Signed-off-by: Sergii Romantsov <sergii.romantsov@globallogic.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit d709f12792)
2018-09-07 10:16:55 -07:00
Jason Ekstrand
6f43390dd2 anv/pipeline: Only consider double elements which actually exist
The brw_vs_prog_data::double_inputs_read field comes directly from
shader_info::double_inputs which may contain inputs which are not
actually read.  Instead of using it directly, AND it with inputs_read
which is only things which are read.  Otherwise, we may end up
subtracting too many elements when computing elem_count.

Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103241
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 7b26741806)
2018-09-07 10:16:55 -07:00
Timothy Arceri
67cfeb1686 glsl: fixer lexer for unreachable defines
If we have something like:

   #ifdef NOT_DEFINED
   #define A_MACRO(x) \
	if (x)
   #endif

The # on the #define is not skipped but the define itself is so
this then gets recognised as #if.

Until 28a3731e3f this didn't happen because we ended up in
<HASH>{NONSPACE} where BEGIN INITIAL was called stopping the
problem from happening.

This change makes sure we never call RETURN_TOKEN_NEVER_SKIP for
if/else/endif when processing a define.

Cc: Ian Romanick <idr@freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107772
2018-09-07 10:16:55 -07:00
Mathias Fröhlich
06579faa9d tnl: Fix green gun regression in xonotic.
Fix an other regression of
mesa: Make gl_vertex_array contain pointers to first order VAO members.
The regression showed up with drivers using the tnl module and
was reproducible using xonotic-glx -benchmark demos/the-big-keybench.dem.

Fixes: 64d2a20480
    mesa: Make gl_vertex_array contain pointers to first order VAO members.
Tested-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
(cherry picked from commit a6232b6932)
Conflicts resolved by Dylan

Conflicts:
	src/mesa/tnl/t_split_copy.c
2018-09-07 10:16:55 -07:00
Dylan Baker
527813b222 meson: Print a message about why a libdrm version was selected
We require a single version of libdrm for all of our libdrm
dependencies (core and driver), but the way this is structured can make
the error message less than helpful, as one driver might be the one
setting the libdrm requirement, while another might be the one that
generates the version failure.

This adds a simple message to the output announcing which libdrm module
set the version, which might be more helpful.

v2: - Use message suggested by Eric Engstrom

Fixes: c445b1d56f
       ("meson: Use the same version for all libdrm checks")
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit d25a27ec56)
2018-09-07 10:16:55 -07:00
Gert Wollny
37fd626925 winsys/virgl: correct resource and handle allocation (v2)
Fixes crash with
  piglit/bin/map_buffer_range-invalidate CopyBufferSubData \
                               increment-offset -auto -fbo

* Resize the resource storage already when the count is equal to the
  allocated size, fixes:

  Invalid write of size 8
  at 0xB72E4CF: virgl_drm_add_res (virgl_drm_winsys.c:629)
  by 0xB72E4CF: virgl_drm_emit_res (virgl_drm_winsys.c:663)
  by 0xB72A44A: virgl_encode_resource_copy_region (virgl_encode.c:776)
  by 0xB40CD12: st_copy_buffer_subdata (st_cb_bufferobjects.c:585)
  by 0xB244A3B: _mesa_CopyBufferSubData (bufferobj.c:2940)
  by 0x109A1E: upload (invalidate.c:169)
  by 0x109C2F: piglit_display (invalidate.c:215)
  by 0x4F80FBE: run_test (piglit_fbo_framework.c:52)
  by 0x4F66E5F: piglit_gl_test_run (piglit-framework-gl.c:229)
  by 0x10949D: main (invalidate.c:47)
  Address 0xbe07d30 is 0 bytes after a block of size 4,096 alloc'd
  at 0x4C31B25: calloc (in
       /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
  by 0xB72DAAF: virgl_drm_cmd_buf_create (virgl_drm_winsys.c:567)

* Also resize the space allocated for the handles, fixes:

  Invalid write of size 4
  at 0xB72E4F0: virgl_drm_add_res (virgl_drm_winsys.c:631)
  by 0xB72E4F0: virgl_drm_emit_res (virgl_drm_winsys.c:663)
  by 0xB72A44A: virgl_encode_resource_copy_region (virgl_encode.c:776)
  by 0xB40CD12: st_copy_buffer_subdata (st_cb_bufferobjects.c:585)
  by 0xB244A3B: _mesa_CopyBufferSubData (bufferobj.c:2940)
  by 0x109A1E: upload (invalidate.c:169)
  by 0x109C2F: piglit_display (invalidate.c:215)
  by 0x4F80FBE: run_test (piglit_fbo_framework.c:52)
  by 0x4F66E5F: piglit_gl_test_run (piglit-framework-gl.c:229)
  by 0x10949D: main (invalidate.c:47)
  Address 0xbe08570 is 0 bytes after a block of size 2,048 alloc'd
  at 0x4C2FB0F: malloc (
    in /usr/lib/valgrind/vgpreload_memcheck-amd64- linux.so)
  by 0xB72DAC8: virgl_drm_cmd_buf_create (virgl_drm_winsys.c:572)

Fixes: 4b15b5e803 ("virgl: resize resource bo allocation if we need to.")

v2: - Use REALLOC macro and avoid memory leak when re-allocation fails
    - add Fixes tag (both Emil Velikov)
    - reorder commit message

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
(cherry picked from commit 9b0e8d8723)
2018-09-07 10:16:55 -07:00
Dylan Baker
2620eb8e06 cherry-ignore: Add additional 18.2 patch 2018-09-07 10:16:55 -07:00
Marek Olšák
a985f18ef4 st/mesa: help fix stencil border color for GL_DEPTH_STENCIL textures
GL_STENCIL_INDEX uses GL_INTENSITY for the border color, which is nicer
to hardware that doesn't read the stencil border value from the X channel.

This fixes a bunch of dEQP tests on Vega & Raven.

Cc: 18.1 18.2 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 725e8ad559)
2018-09-07 10:16:55 -07:00
Dylan Baker
ad47840009 docs/relnotes: Add sha256 sums for mesa 18.1.8 2018-09-07 10:10:13 -07:00
Dylan Baker
92497d659b docs: Add release notes for 18.1.8 2018-09-07 08:27:26 -07:00
Dylan Baker
9743fd241b Bump version to 18.1.8 2018-09-07 08:22:13 -07:00
Juan A. Suarez Romero
01967a97bf egl/wayland: do not leak wl_buffer when it is locked
If color buffer is locked, do not set its wayland buffer to NULL;
otherwise it can not be freed later.

Rather, flag it in order to destroy it later on the release event.

v2: instruct release event to unlock only or free wl_buffer too (Daniel)

This also fixes dEQP-EGL.functional.swap_buffers_with_damage.* tests.

CC: Daniel Stone <daniel@fooishbar.org>
2018-09-04 14:24:02 -07:00
Dylan Baker
99082b93b6 cherry-ignore: Add patch that needs more significant patches to function
In this case the patch is fine for 18.2 as the required patches are
already present, but they're not in 18.1 and they're too big to be
pulled back.
2018-09-04 09:00:11 -07:00
Dylan Baker
9622c17ec0 cherry-ignore: Add a couple of two fixes warning patches 2018-09-04 08:59:29 -07:00
Christian Gmeiner
88bbbe8503 tegra: fix memory leak
Fixes: 1755f608f5 ("tegra: Initial support")
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit d0b09e2dfe)
2018-09-04 08:59:29 -07:00
Daniel Stone
104c598bfb st/dri: Don't expose sRGB formats to clients
Though the SARGB8888 format is used internally through its FourCC value,
it is not a real format as defined by drm_fourcc.h; it cannot be used
with KMS or other interfaces expecting drm_fourcc.h format codes.

Ensure we don't advertise it through the dmabuf format/modifier query
interfaces, preventing us from tripping over an assert.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reported-by: Michel Dänzer <michel.daenzer@amd.com>
Fixes: 8c1b9882b2 ("egl/dri2: Guard against invalid fourcc formats")
Acked-by: Jason Ekstrand <jason.ekstrand@intel.com>
(cherry picked from commit 01c0aa9f05)
2018-09-04 08:59:29 -07:00
Samuel Pitoiset
1ec6ba931b radv: fix passing clip/cull distances from VS to PS
CTS doesn't test input clip/cull distances for the fragment
shader stage, which explains why this was totally broken. I
wrote a simple test locally that works now.

This fixes a crash with GTA V and DXVK.

Note that we are exporting unused parameters from the vertex
shader now, but this can't be optimized easily because we don't
keep the fragment shader info...

Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107477
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 6f47df3129)
Very minor conflicts resolved by Dylan

Conflicts:
	src/amd/vulkan/radv_nir_to_llvm.c
2018-09-04 08:59:29 -07:00
Nanley Chery
b0838037b4 i965/gen7_urb: Re-emit PUSH_CONSTANT_ALLOC on some gen9
According to internal docs, some gen9 platforms have a pixel shader push
constant synchronization issue. Although not listed among said
platforms, this issue seems to be present on the GeminiLake 2x6's we've
tested.

We consider the available workarounds to be too detrimental on
performance. Instead, we mitigate the issue by applying part of one of
the workarounds. Re-emit PUSH_CONSTANT_ALLOC at the top of every batch
(as suggested by Ken).

Fixes ext_framebuffer_multisample-accuracy piglit test failures with the
following options:
* 6 depth_draw small depthstencil
* 8 stencil_draw small depthstencil
* 6 stencil_draw small depthstencil
* 8 depth_resolve small
* 6 stencil_resolve small depthstencil
* 4 stencil_draw small depthstencil
* 16 stencil_draw small depthstencil
* 16 depth_draw small depthstencil
* 2 stencil_resolve small depthstencil
* 6 stencil_draw small
* all_samples stencil_draw small
* 2 depth_draw small depthstencil
* all_samples depth_draw small depthstencil
* all_samples stencil_resolve small
* 4 depth_draw small depthstencil
* all_samples depth_draw small
* all_samples stencil_draw small depthstencil
* 4 stencil_resolve small depthstencil
* 4 depth_resolve small depthstencil
* all_samples stencil_resolve small depthstencil

v2: Include more platforms in WA (Ken).

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106865
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93355
Cc: <mesa-stable@lists.freedesktop.org>
Tested-by: Mark Janes <mark.a.janes@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 904c2a617d)
2018-09-04 08:59:29 -07:00
Ian Romanick
a144518f34 i965/vec4: Correctly handle uniform sources in generate_tes_add_indirect_urb_offset
Fixes failure in the new piglit test
tes-patch-input-array-vec2-index-invalid-rd.shader_test.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 75666605c9)
2018-09-04 08:59:29 -07:00
Ian Romanick
de445b36ba i965/vec4: Clamp indirect tes input array reads with 0x0fffffff
Page 190 of "Volume 7: 3D Media GPGPU Engine (Haswell)" says the valid
range of the offset is [0, 0FFFFFFFh].

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 82530ce1b5)
2018-09-04 08:59:29 -07:00
Jason Ekstrand
e5a2bf8f94 anv/blorp: Do more flushing around HiZ clears
We make the flush after a HiZ clear unconditional and add a flush/stall
before the clear as well.

Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107760
Reviewed-by: Chad Versace <chadversary@chromium.org>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
(cherry picked from commit 62378c5e9e)
2018-09-04 08:59:29 -07:00
Bas Nieuwenhuizen
1063fbe6cc radv: Use a lower max offchip buffer count.
No clue what gets fixed by this but both radeonsi and amdvlk do it.

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit ab64891f4c)
2018-09-04 08:50:14 -07:00
Bas Nieuwenhuizen
5872b1522a radv: Fix CMASK dimensions.
Mirrors

1e40f69483 "ac/surface: fix CMASK fast clear for NPOT textures with mipmapping on SI/CI/VI"

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 233718a199)
2018-09-04 08:50:09 -07:00
Jason Ekstrand
f58f2f6754 egl/dri2: Guard against invalid fourcc formats
We already reject attempts to import images with invalid fourcc formats
but don't really guard the queries all that well.  This makes us error
out in any calls to eglQueryDmaBufModifiersEXT if the given format is
not a valid fourcc format.  We also add an assert to ensure that drivers
don't advertise any non-fourcc formats.

Cc: mesa-stable@lists.freedesktop.org
Tested-By: Eero Tamminen <eero.t.tamminen@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit 8c1b9882b2)
2018-08-31 08:36:56 -07:00
Jason Ekstrand
74a671d019 egl/dri2: Add a helper for the number of planes for a FOURCC format
This also serves as a convenient "is this a fourcc format" check as well
which we'll take advantage of in the next commit.

Cc: mesa-stable@lists.freedesktop.org
Tested-By: Eero Tamminen <eero.t.tamminen@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit b95896f492)
2018-08-31 08:36:56 -07:00
Dave Airlie
6a854c5620 ac/radeonsi: fix CIK copy max size
While adding transfer queues to radv, I started writing some tests,
the first test I wrote fell over copying a buffer larger than this
limit.

Checked AMDVLK and found the correct limit.

Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 2c1f249f2b)
2018-08-31 08:36:07 -07:00
Jason Ekstrand
16d44d1e98 nir/algebraic: Be more careful converting ushr to extract_u8/16
If it's not the right bit-size, it may not actually be the correct
extraction.  For now, we'll only worry about 32-bit versions.

Fixes: 905ff86198 "nir: Recognize open-coded extract_u16"
Fixes: 76289fbfa8 "nir: Recognize open-coded extract_u8"
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 116b47fe3c)
2018-08-30 08:32:47 -07:00
Bas Nieuwenhuizen
8c3aee4038 radv: Add missing checks in radv_get_image_format_properties.
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 4738b6ac81)
2018-08-30 08:31:41 -07:00
Dylan Baker
229d0854e0 cherry-ignore: Add patch that doesn't apply to 18.1 2018-08-30 08:31:12 -07:00
Andrii Simiklit
8aba522f49 i965/gen6/xfb: handle case where transform feedback is not active
When the SVBI Payload Enable is false I guess the register R1.4
which contains the Maximum Streamed Vertex Buffer Index is filled by zero
and GS stops to write transform feedback when the transform feedback
is not active.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107579
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
(cherry picked from commit 1b0df8a460)
2018-08-30 08:28:36 -07:00
Lionel Landwerlin
7a9b95bd7e anv: blorp: support multiple aspect blits
Newer blit tests are enabling depth&stencils blits. We currently don't
support it but can do by iterating over the aspects masks (copy some
logic from the CopyImage function).

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 9f44745eca ("anv: Use blorp to implement VkBlitImage")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 5a1c23d150)
2018-08-30 08:25:54 -07:00
Dylan Baker
d7065dc401 cherry-ignore: Add additional patch 2018-08-29 08:30:29 -07:00
Dylan Baker
e7eb574075 cherry-ignore: Add more 18.2 patches 2018-08-29 08:23:55 -07:00
vadym.shovkoplias
bdc842a092 glsl/linker: Allow unused in blocks which are not declated on previous stage
>From Section 4.3.4 (Inputs) of the GLSL 1.50 spec:

    "Only the input variables that are actually read need to be written
     by the previous stage; it is allowed to have superfluous
     declarations of input variables."

Fixes:
    * interstage-multiple-shader-objects.shader_test

v2:
  Update comment in ir.h since the usage of "used" field
  has been extended.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101247
Signed-off-by: Vadym Shovkoplias <vadym.shovkoplias@globallogic.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit 4a8444d5bc)
2018-08-28 09:02:44 -07:00
Dylan Baker
850e1259e1 meson: Actually load translation files
Currently we run the script but don't actually load any files, even in a
tarball where they exist.

Fixes: 3218056e0e
       ("meson: Build i965 and dri stack")
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit 7c00db9527)
2018-08-28 08:59:23 -07:00
Dylan Baker
cd10b797c4 cherry-ignore: Add more 18.2 only patches 2018-08-28 08:58:41 -07:00
Jason Ekstrand
5163f96905 anv: Fill holes in the VF VUE to zero
This fixes a GPU hang in DOOM 2016 running under wine.

Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104809
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 76b0e4d8c9)
2018-08-27 08:56:28 -07:00
Marek Olšák
9517387144 glapi: actually implement GL_EXT_robustness for GLES
The extension was exposed but not the functions.

This fixes:
    dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.readn_pixels
    dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_nuniformfv
    dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_nuniformiv

Cc: 18.1 18.2 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
(cherry picked from commit 37eee90df7)
2018-08-24 09:33:23 -07:00
Dylan Baker
280be5067d cherry-ignore: add a patch 2018-08-24 09:33:23 -07:00
Emil Velikov
745be98a7d docs: update required mako version
The requirement was bumped a while back, but we forgot to update the
docs.

Fixes: ed871af91c ("configure.ac: raise Mako required version to
0.8.0")
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit e39b916d0c)
2018-08-24 09:33:23 -07:00
Gurchetan Singh
d180c8d785 meson: fix egl build for android
Haven't tested this, but we do include loader.h
in platform_android.c

Fixes: c5ec155685 ("meson: wire up egl/android")
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
(cherry picked from commit c731508b98)
2018-08-24 09:33:23 -07:00
Gurchetan Singh
529eda0aad meson: fix egl build for surfaceless
Without this, I get:

 > platform_surfaceless.c:38:10: fatal error: 'loader.h' file not found
 > #include "loader.h"
 >      ^~~~~~~~~~
 > 1 error generated.

Fixes: 108d257a16 ("meson: build libEGL")
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>

v2: Split up patches, modify commit message (Dylan)
(cherry picked from commit ec6cb01e21)
2018-08-24 09:33:23 -07:00
Nanley Chery
fc1a21da40 i965/miptree: Fix can_blit_slice()
Check the destination's row pitch against the BLT engine's row pitch
limitation as well.

Fixes: 0288fe8d04
("i965/miptree: Use the correct BLT pitch")

v2: Fix the Fixes tag (Dylan).
    Check the destination row pitch (Chris).

Reported-by: Dylan Baker <dylan@pnwbakers.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit b041fc0649)
2018-08-24 09:33:23 -07:00
Nanley Chery
af3c8a4c01 i965/miptree: Use miptree_map in map_blit functions
This struct contains all the data of interest. can_blit_slice() will use
it in the next patch to calculate the correct pitch.

Suggested-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 030b6efcfd)
2018-08-24 09:33:23 -07:00
Nanley Chery
a9dbc4b3f4 i965/miptree: Use the correct BLT pitch
Retile miptrees to a linear tiling less often. Retiling can cause issues
with imported BOs.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106738
Suggested-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit 0288fe8d04)
2018-08-24 09:33:23 -07:00
Nanley Chery
32331a3efc i965/miptree: Drop an if case from retile_as_linear
Drop an if statement whose predicate never evaluates to true. row_pitch
belongs to a surface with non-linear tiling. According to
isl_calc_tiled_min_row_pitch, the pitch is a multiple of the tile width.
By looking at isl_tiling_get_info, we see that non-linear tilings have
widths greater than or equal to 128B.

Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit 3df201e3e8)
2018-08-24 09:33:23 -07:00
Nanley Chery
b9c903b406 i965: Make blt_pitch public
We'd like to reuse this helper.

Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit 0ab2541943)
2018-08-24 09:33:23 -07:00
Nanley Chery
b727e1ff10 intel/isl: Avoid tiling some 16K-wide render targets
Fix rendering issues on BDW and SKL.

Fixes: 0288fe8d04
("i965/miptree: Use the correct BLT pitch")

Fixes the following regressions seen

exclusively on SKL:
* KHR-GL46.texture_barrier_ARB.disjoint-texels
* KHR-GL46.texture_barrier_ARB.overlapping-texels
* KHR-GL46.texture_barrier.disjoint-texels
* KHR-GL46.texture_barrier.overlapping-texels

and both on BDW and SKL:
* GTF-GL46.gtf21.GL2FixedTests.buffer_corners.buffer_corners
* GTF-GL46.gtf21.GL2FixedTests.stencil_plane_corners.stencil_plane_corners

v2: Note the fixed tests (Andres).
    Don't cause failures with multisampled buffers (Andres).
    Don't hamper SKL GT4 (Ken).
v3: Fix the Fixes tag (Dylan).

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107359
Cc: <mesa-stable@lists.freedesktop.org>
Tested-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 6d80b0b4ba)
2018-08-24 09:33:23 -07:00
Grazvydas Ignotas
e6fdf98a79 radv: place pointer length into cache uuid
Thanks to reproducible builds, binary file timestamps may be identical
for both 32bit and 64bit packages when built from the same source.
This means radv will use the same cache for both 32 and 64 bit
processes, which leads to crashes.

Conveniently there is a spare byte in cache_uuid, let's place the
pointer size there.

Fixes: f4e499ec79 "radv: add initial non-conformant radv vulkan driver"
CC: 18.1 18.2 <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107601
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105904
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 356f6673d6)
2018-08-24 09:33:23 -07:00
Dylan Baker
4a844b54d0 docs: Add mesa 18.1.7 notes 2018-08-24 09:29:07 -07:00
Dylan Baker
ab384a10ce docs: Add mesa 18.1.7 docs 2018-08-23 09:39:20 -07:00
Dylan Baker
9c5b4ca2f3 bump version for 18.1.7 release 2018-08-23 09:34:54 -07:00
Dave Airlie
97ecabee2d r600/eg: rework atomic counter emission with flushes
With the current code, we didn't do the space checks prior
to atomic counter setup emission, but we also didn't add
atomic counters to the space check so we could get a flush
later as well.

These flushes would be bad, and lead to problems with
parallel tests. We have to ensure the atomic counter copy in,
draw emits and counter copy out are kept in the same command
submission unit.

This reworks the code to drop some useless masks, make the
counting separate to the emits, and make the space checker
handle atomic counter space.

[airlied: want this in 18.2]

Fixes: 06993e4ee (r600: add support for hw atomic counters. (v3))
(cherry picked from commit 32529e6084)
2018-08-22 08:46:19 -07:00
Dylan Baker
cafb53fe4d cherry-ignore: more 18.2 patches 2018-08-22 08:46:00 -07:00
Danylo Piliaiev
3268ca90f0 i965: Advertise 8 bits subpixel precision for viewport bounds on gen6+
We use floating-points for viewport bounds so VIEWPORT_SUBPIXEL_BITS
should reflect this.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105975

Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 25ec806eb2)
2018-08-21 08:25:00 -07:00
Dylan Baker
fb927b9a64 cherry-ignore: Add a couple of patches with > 1 fixes tags 2018-08-21 08:23:16 -07:00
Jason Ekstrand
5a90cc132b anv/lower_ycbcr: Use the binding array size for bounds checks
Because lower_ycbcr gets called before apply_pipeline_layout, the
indices are all logical and the binding layout HW size is actually too
big for the bounds check.  We should just use the regular logical array
size instead.

Fixes: f3e91e78a3 "anv: add nir lowering pass for ycbcr textures"
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 320dacb0a0)
2018-08-20 09:11:10 -07:00
Ray Strode
33acfb0780 gallium/winsys/kms: don't unmap what wasn't mapped
At the moment, depending on pipe transfer flags, the dumb
buffer map address can end up at either kms_sw_dt->ro_mapped
or kms_sw_dt->mapped.

When it's time to unmap the dumb buffer, both locations get unmapped,
even though one is probably initialized to 0.

That leads to the code segment getting unmapped at runtime and
crashes when trying to call into unrelated code.

This commit addresses the problem by using MAP_FAILED instead of
NULL for ro_mapped and mapped when the dumb buffer is unmapped,
and only unmapping mapped addresses at unmap time.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107098
Signed-off-by: Ray Strode <rstrode@redhat.com>
Fixes: d891f28df9 ("gallium/winsys/kms: Fix possible leak in map/unmap.")
Cc: Lepton Wu <lepton@chromium.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 9baff597ce)
2018-08-20 08:26:14 -07:00
Dylan Baker
7b7fbee00a cherry-ignore: Add more 18.2 patches 2018-08-20 08:25:50 -07:00
Samuel Pitoiset
fe63541a70 radv/winsys: fix creating the BO list for virtual buffers
When the number of unique BO is 0, we optimize the list creation
by copying all buffers of the current CS directly into it. But
this is only valid if the CS doesn't have virtual buffers,
otherwise they are not added and hw might report VM faults.

This fixes VM faults with:
dEQP-VK.sparse_resources.image_sparse_binding.2d.rgba8ui.1024_128_1

CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit d27e1584ce)
2018-08-20 08:25:34 -07:00
Dylan Baker
b33a2fa911 cherry-ignore: Add more 18.2 patches 2018-08-16 14:24:37 -07:00
Timothy Arceri
0936b87324 radv: add Doom workaround
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit f0a8accb0d)
Conflicts resolved by Dylan

Conflicts:
	src/amd/vulkan/radv_device.c
2018-08-16 14:23:48 -07:00
Alexander Tsoy
8143fefa10 meson: fix build for egl platform_x11 without dri3 and gbm
Compiling EGL's platform_x11 without dri3 and gbm yields this compile
failure:

platform_x11 needs inc_loader:

../mesa-18.2.0-rc2/src/egl/drivers/dri2/platform_x11.c:48:10: fatal
error: loader.h: No such file or directory
 #include "loader.h"
          ^~~~~~~~~~

Fixes: 108d257a16 ("meson: build libEGL")
Bugzilla: https://bugs.gentoo.org/663534
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit 9a96bf0ecd)
2018-08-16 14:22:42 -07:00
Dylan Baker
cf7f783f35 cherry-ignore: Add additional 18.2 only patches 2018-08-15 09:06:09 -07:00
Bas Nieuwenhuizen
ee595b275c radv: Fix missing Android platform define.
CC: <mesa-stable@lists.freedesktop.org>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit bf33ca7512)
Conflicts resolved by Dylan

Conflicts:
	src/amd/vulkan/Android.mk

There is no android.mk support in 18.1 for radv, so only apply the parts
for autotools android builds, which can be used by android
implementations not using android.mk files
2018-08-15 09:01:03 -07:00
Jason Ekstrand
1f06f0e850 intel: Switch the order of the 2x MSAA sample positions
The Vulkan 1.1.82 spec flipped the order to better match D3D.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
(cherry picked from commit a9f7bcfdf9)
2018-08-13 10:08:44 -07:00
Dylan Baker
3f2388e21a docs: Add sha256 sums for 18.1.6 2018-08-13 09:56:25 -07:00
Dylan Baker
5343019cfa docs: Add release notes for 18.1.6 2018-08-13 08:36:16 -07:00
Dylan Baker
5950393f4e bump version to 18.1.6 2018-08-13 08:30:23 -07:00
Tapani Pälli
af8076e1c9 glsl: handle error case with ast_post_inc, ast_post_dec
Return ir_rvalue::error_value with ast_post_inc, ast_post_dec if
parser error was emitted previously. This way process_array_size
won't see bogus IR generated like with commit 9c676a6427.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98699
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
(cherry picked from commit 03a5acec68)
2018-08-10 08:37:54 -07:00
Kenneth Graunke
8d742a1eb1 intel: Fix SIMD16 unaligned payload GRF reads on Gen4-5.
When the SIMD16 Gen4-5 fragment shader payload contains source depth
(g2-3), destination stencil (g4), and destination depth (g5-6), the
single register of stencil makes the destination depth unaligned.

We were generating this instruction in the RT write payload setup:

   mov(16)   m14<1>F   g5<8,8,1>F   { align1 compr };

which is illegal, instructions with a source region spanning more than
one register need to be aligned to even registers.  This is because the
hardware implicitly does (nr | 1) instead of (nr + 1) when splitting the
compressed instruction into two mov(8)'s.

I believe this would cause the hardware to load g5 twice, replicating
subspan 0-1's destination depth to subspan 2-3.  This showed up as 2x2
artifact blocks in both TIS-100 and Reicast.

Normally, we rely on the register allocator to even-align our virtual
GRFs.  But we don't control the payload, so we need to lower SIMD widths
to make it work.  To fix this, we teach lower_simd_width about the
restriction, and then call it again after lower_load_payload (which is
what generates the offending MOV).

Fixes: 8aee87fe4c (i965: Use SIMD16 instead of SIMD8 on Gen4 when possible.)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107212
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=13728
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Tested-by: Diego Viola <diego.viola@gmail.com>
(cherry picked from commit 08a5c395ab)
2018-08-10 08:35:15 -07:00
Eric Anholt
de4a4f2b17 egl: Fix leak of X11 pixmaps backing pbuffers in DRI3.
This is basically copied from the DRI2 destroy path.  Without this,
Raspberry Pi would quickly run out of CMA during the EGL tests in the CTS
due to all the pixmaps laying around.

Fixes: f35198bade ("egl/x11: Implement dri3 support with loader's dri3 helper")
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit b618d7ea59)
2018-08-10 08:35:09 -07:00
Adam Jackson
a1bb434461 glx: GLX_MESA_multithread_makecurrent is direct-only
This extension is not defined for indirect contexts. Marking it as
"client only", as the old code did here, would make the extension
available in indirect contexts, even though the server would certainly
not have it in its extension list.

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 63a6b719d9)
2018-08-10 08:34:40 -07:00
vadym.shovkoplias
894fdbf058 drirc: Allow extension midshader for Metro Redux
This fixes both Metro 2033 Redux and Metro Last Light Redux

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99730
Signed-off-by: Eero Tamminen <eero.t.tamminen@intel.com>
Signed-off-by: Vadym Shovkoplias <vadym.shovkoplias@globallogic.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
(cherry picked from commit e0de26eacc)
2018-08-09 09:03:41 -07:00
Juan A. Suarez Romero
4395919bd9 wayland/egl: initialize window surface size to window size
When creating a windows surface with eglCreateWindowSurface(), the
width and height returned by eglQuerySurface(EGL_{WIDTH,HEIGHT}) is
invalid until buffers are updated (like calling glClear()).

But according to EGL 1.5 spec, section 3.5.6 ("Surface Attributes"):

  "Querying EGL_WIDTH and EGL_HEIGHT returns respectively the width and
   height, in pixels, of the surface. For a window or pixmap surface,
   these values are initially equal to the width and height of the
   native window or pixmap with respect to which the surface was
   created"

This fixes dEQP-EGL.functional.color_clears.* CTS tests

v2:
- Do not modify attached_{width,height} (Daniel)
- Do not update size on resizing window (Brendan)

CC: Daniel Stone <daniel@fooishbar.org>
CC: Brendan King <brendan.king@imgtec.com>
CC: mesa-stable@lists.freedesktop.org
Tested-by: Eric Engestrom <eric@engestrom.ch>
Tested-by: Chad Versace <chadversary@chromium.org>
Reviewed-by: Chad Versace <chadversary@chromium.org>
Reviewed-by: Daniel Stone <daniels@collabora.com>
(cherry picked from commit 1fe7cbdf05)
Conflicts resolved by Dylan

Conflicts:
	src/egl/drivers/dri2/platform_wayland.c
2018-08-09 09:00:56 -07:00
Juan A. Suarez Romero
6cffbd963f wayland/egl: update surface size on window resize
According to EGL 1.5 spec, section 3.10.1.1 ("Native Window Resizing"):

  "If the native window corresponding to _surface_ has been resized
   prior to the swap, _surface_ must be resized to match. _surface_ will
   normally be resized by the EGL implementation at the time the native
   window is resized. If the implementation cannot do this transparently
   to the client, then *eglSwapBuffers* must detect the change and
   resize surface prior to copying its pixels to the native window."

So far, resizing a native window in Wayland/EGL was interpreted in Mesa
as a request to resize, which is not executed until the first draw call.
And hence, surface size is not updated until executing it. Thus,
querying the surface size with eglQuerySurface() after a window resize
still returns the old values.

This commit updates the surface size values as soon as the resize is
done, even when the real resize is done in the draw call. This makes the
semantics that any native window resize request take effect inmediately,
and if user calls eglQuerySurface() it will return the new resized
values.

v2: update surface size if there isn't a back surface (Daniel)

CC: Daniel Stone <daniel@fooishbar.org>
CC: mesa-stable@lists.freedesktop.org
Reviewed-by: Daniel Stone <daniels@collabora.com>
(cherry picked from commit a9fb331ea7)
2018-08-09 08:58:44 -07:00
Emil Velikov
0c927e8da9 autotools: use correct gl.pc LIBS when using glvnd
This is more of a hack, since glvnd itself should be providing the file.
Until that happens, ensure the libs is correctly set to -lGL

CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
(cherry picked from commit 315c46cfdc)
2018-08-08 09:20:23 -07:00
Emil Velikov
db3ff90efc autotools: error out when building with mangling and glvnd
It's not a thing that can work, nor is a wise idea to attempt.

v2: Tweak error message (Dylan)

CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Adam Jackson <ajax@redhat.com> (v1)
(cherry picked from commit 25a9450a44)
2018-08-08 09:20:17 -07:00
Emil Velikov
8691317ff7 autotools: error out when using the broken --with-{gl, osmesa}-lib-name
The toggles were broken with the introduction of --enable-mangling.
Fixing that up might be possible, but it's not worth the complexity
since one can rename the libraries at any point.

CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
(cherry picked from commit d5ac236471)
2018-08-08 09:20:11 -07:00
Emil Velikov
7339855b1c automake: require shared glapi when using DRI based libGL
This has been a requirement for ages, yet it seems like we never
explicitly errored out during configure.

CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
(cherry picked from commit a7ea7511ba)
2018-08-08 09:20:04 -07:00
Eric Anholt
ff8c3747ac vc4: Ignore samplers for finding uniform offsets.
Fixes:
dEQP-GLES2.shaders.struct.uniform.sampler_array_fragment
dEQP-GLES2.shaders.struct.uniform.sampler_array_vertex
dEQP-GLES2.shaders.struct.uniform.sampler_nested_fragment
dEQP-GLES2.shaders.struct.uniform.sampler_nested_vertex

Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 69158c452b)
2018-08-08 09:19:58 -07:00
Eric Anholt
ec7f550e17 vc4: Respect a sampler view's first_layer field.
Fixes texturing from EGL images created from cubemap faces, as in
dEQP-EGL.functional.image.create.gles2_cubemap_negative_x_rgba_texture

Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 9ab6912a00)
2018-08-08 09:19:52 -07:00
Dylan Baker
f2d3373ecd cherry-ignore: Add some additional patches that are for 18.2 2018-08-07 12:08:22 -07:00
Emil Velikov
695a515975 swr: don't export swr_create_screen_internal
With earlier rework the user and provider of the symbol are within the
same binary. Thus there's no point in exporting the function.

Spotted while reviewing patch from Chuck, that nearly added another
unneeded PUBLIC function.

Cc: Chuck Atkins <chuck.atkins@kitware.com>
Cc: Tim Rowley <timothy.o.rowley@intel.com>
Fixes: f50aa21456 "(swr: build driver proper separate from rasterizer")
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Tested-by: Chuck Atkins <chuck.atkins@kitware.com>
Reviewed-By: George Kyriazis <george.kyriazis@intel.com<mailto:george.kyriazis@intel.com>>
Tested-by: Chuck Atkins <chuck.atkins@kitware.com<mailto:chuck.atkins@kitware.com>>
(cherry picked from commit 54d844897f)
2018-08-07 12:05:43 -07:00
Eric Anholt
3daf7ff658 vc4: Fix a leak of the no-vertex-elements workaround BO.
Fixes: bd1925562a ("vc4: Convert the driver to emitting the shader record using pack macros.")
(cherry picked from commit 9507e03699)
2018-08-07 12:05:38 -07:00
Gert Wollny
3e0dbfde91 meson, install_megadrivers: Also remove stale symlinks
os.path.exists doesn't return True for stale symlinks, but they are in
the way later, when a link/file with the same name is to be created.
For instance it is conceivable that the pointed to file is replaced by
a file with a new name, and then the symlink is dead.

To handle this check specifically for all existing symlinks to be
removed. (This bugged me for some time with a link libXvMCr600.so
always being in the way of installing this file)

v2: use only os.lexist and replace all instances of os.exist (Dylan Baker)

v3: handle directory check correctly (Eric Engestrom)

Fixes: f7f1b30f81
       ("meson: extend install_megadrivers script to handle symmlinking")

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>(v2 minus dir check)
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
(cherry picked from commit 7a46b2d641)
Conflicts resolved by Dylan

Conflicts:
	bin/install_megadrivers.py
2018-08-07 12:03:54 -07:00
Jon Turney
3ca69de0c4 meson: use correct keyword to fix a meson warning
With a sufficently recent meson, the following warning is produced:

WARNING: Passed invalid keyword argument "extra_args".
WARNING: This will become a hard error in the future.

It seems that compiler.links(args:) is meant here.

Signed-off-by: Jon Turney <jon.turney@dronecode.org.uk>
Reviewed-and-Tested-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
(cherry picked from commit a48c0659e1)
2018-08-06 09:27:05 -07:00
Karol Herbst
7f818fd358 nvc0/ir: return 0 in imageLoad on incomplete textures
We already guarded all OP_SULDP against out of bound accesses, but we
ended up just reusing whatever value was stored in the dest registers.

Fixes CTS test shader_image_load_store.incomplete_textures

v2: fix for loads not ending up with predicates (bindless_texture)
v3: fix replacing the def

Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
(cherry picked from commit c3325097be)
Conflicts resolved by Dylan

Conflicts:
	src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.h
2018-08-06 09:22:17 -07:00
Dylan Baker
a8d32e8ad7 cherry-ignore: add patches that get-pick-list is finding in error 2018-08-06 09:20:45 -07:00
Jordan Justen
7a1e5f9b45 i965: Disable shader cache with INTEL_DEBUG=shader_time
Shader time hard codes an index of the shader time buffer within the
gen program.

In order to support shader time in the disk shader cache, we'd need to
add the shader time index into the program key. This should work, but
probably is not worth it for this particular debug feature.

Therefore, let's just disable the disk shader cache if the shader time
debug feature is used.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106382
Fixes: 96fe36f7ac "i965: Enable disk shader cache by default"
Cc: Eero Tamminen <eero.t.tamminen@intel.com>
Cc: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 3887700dfd)

Merged conflicts resolved by Dylan

Conflicts:
	src/mesa/drivers/dri/i965/brw_disk_cache.c
2018-08-02 11:23:37 -07:00
Jordan Justen
2888dc653f i965, anv: Use INTEL_DEBUG for disk_cache driver flags
Since various options within INTEL_DEBUG could impact code generation,
we need to set the disk cache driver_flags parameter based on the
INTEL_DEBUG flags in use.

An example that will affect the program generated by i965 is the
INTEL_DEBUG=nocompact option.

The DEBUG_DISK_CACHE_MASK value is added to mask the settings of
INTEL_DEBUG that can affect program generation.

v2:
 * Use driver_flags (Tim)
 * Also update Anvil (Jason)

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 2b3064c073)

Merge conflicts resolved by Dylan
Pulled in to apply next patch

Conflicts:
	src/intel/vulkan/anv_device.c
2018-08-02 11:18:00 -07:00
Dylan Baker
a79ed78b22 gallium: fix ddebug on windows
By including the proper headers for getpid and for mkdir.

Fixes: 6ff0c6f4eb
       ("gallium: move ddebug, noop, rbug, trace to auxiliary to improve build times")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 2877b6555c)
2018-08-02 11:02:36 -07:00
Dylan Baker
c1e67f0b8e nir/meson: fix c vs cpp args for nir test
Fixes: d1992255bb
       ("meson: Add build Intel "anv" vulkan driver")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit 34998aae18)
2018-08-02 11:02:31 -07:00
Jason Ekstrand
2d14906109 i965/fs: Flag all slots of a flat input as flat
Otherwise, only the first vec4 of a matrix or other complex type will
get marked as flat and we'll interpolate the others.  This was caught by
a dEQP test which started failing because it did a SSO vs. non-SSO
comparison.  Previously, we did the interpolation wrong consistently in
both versions.  However, with one of Tim Arceri's NIR linkingpatches, we
started splitting the matrix input into vectors at link time in the
non-SSO version and it started getting correctly interpolated which
didn't match the broken SSO version.  As of this commit, they both get
correctly interpolated.

Fixes: e61cc87c75 "i965/fs: Add a flat_inputs field to prog_data"
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit 57804efa88)
2018-08-02 11:02:26 -07:00
Andres Gomez
15f579f401 glsl: use util_snprintf()
Instead of plain snprintf(). To fix the MSVC 2013 build.

Fixes: 6ff0c6f4eb ("gallium: move ddebug, noop, rbug, trace to auxiliary to improve build times")
Cc: Marek Olšák <marek.olsak@amd.com>
Cc: Brian Paul <brianp@vmware.com>
Cc: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 9d220fa950)
2018-08-02 11:02:10 -07:00
Andres Gomez
3006373031 gallium/aux/util: use util_snprintf() in test_texture_barrier
Instead of plain snprintf(). To fix the MSVC 2013 build:

  Compiling src\gallium\auxiliary\util\u_tests.c ...
u_tests.c
src\gallium\auxiliary\util\u_tests.c(624) : warning C4013: 'snprintf' undefined; assuming extern returning int

...

gallium.lib(u_tests.obj) : error LNK2019: unresolved external symbol _snprintf referenced in function _test_texture_barrier
build\windows-x86-debug\gallium\targets\graw-gdi\graw.dll : fatal error LNK1120: 1 unresolved externals
scons: *** [build\windows-x86-debug\gallium\targets\graw-gdi\graw.dll] Error 1120
scons: building terminated because of errors.

Fixes: 56342c97ee ("gallium/u_tests: test FBFETCH and shader-based blending with MSAA")
Cc: Marek Olšák <marek.olsak@amd.com>
Cc: Brian Paul <brianp@vmware.com>
Cc: Roland Scheidegger <sroland@vmware.com>
Cc: Dieter Nützel <Dieter@nuetzel-hh.de>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 18d9dc179f)
2018-08-02 11:02:03 -07:00
Andres Gomez
7574119e04 ddebug: use util_snprintf() in dd_get_debug_filename_and_mkdir
Instead of plain snprintf(). To fix the MSVC 2013 build:

  Compiling src\gallium\auxiliary\driver_ddebug\dd_draw.c ...
dd_draw.c
c:\projects\mesa\src\gallium\auxiliary\driver_ddebug\dd_util.h(60) : warning C4013: 'snprintf' undefined; assuming extern returning int

...

gallium.lib(dd_draw.obj) : error LNK2001: unresolved external symbol _snprintf
build\windows-x86-debug\gallium\targets\graw-gdi\graw.dll : fatal error LNK1120: 1 unresolved externals
scons: *** [build\windows-x86-debug\gallium\targets\graw-gdi\graw.dll] Error 1120
scons: building terminated because of errors.

Fixes: 6ff0c6f4eb ("gallium: move ddebug, noop, rbug, trace to auxiliary to improve build times")
Cc: Marek Olšák <marek.olsak@amd.com>
Cc: Brian Paul <brianp@vmware.com>
Cc: Roland Scheidegger <sroland@vmware.com>
Cc: Nicolai Hähnle <nicolai.haehnle@amd.com>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit 1090e97e77)
2018-08-02 11:01:54 -07:00
Vlad Golovkin
dbcc6decdc swr: Remove unnecessary memset call
Zeroing memory after calloc is not necessary. This also allows to avoid
possible crash when allocation fails, because memset is called before
checking screen for NULL.

Fixes: a29d63ecf7 "swr: refactor swr_create_screen to allow
                              for proper cleanup on error"
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit 9d3a2394e4)
2018-08-02 11:01:49 -07:00
Olivier Fourdan
88b6d6443e dri3: For 1.2, use root window instead of pixmap drawable
get_supported_modifiers() and pixmap_from_buffers() requests both
expect a window as drawable, passing a pixmap will fail as the Xserver
will fail to match the given drawable to a window.

That leads to dri3_alloc_render_buffer() to return NULL and breaks
rendering when using GLX_DOUBLEBUFFER on pixmaps.

Query the root window of the pixmap on first init, and use the root
window instead of the pixmap drawable for get_supported_modifiers()
and pixmap_from_buffers().

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107117
Fixes: 069fdd5 ("egl/x11: Support DRI3 v1.1")
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit 03a61b977e)
2018-08-01 09:38:18 -07:00
Marek Olšák
948e06a434 ac/surface: fix MSAA corruption on Vega due to FMASK tile swizzle
a needle in the haystack?

Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit c5c6e0187f)
2018-08-01 09:37:47 -07:00
Christian Gmeiner
0a19e01038 etnaviv: fix typo in query names
Fixes: d0bed0b494 ("etnaviv: support HI performance counters")
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Chris Healy <cphealy@gmail.com>
(cherry picked from commit e1d4882d05)
2018-07-31 08:57:29 -07:00
Dave Airlie
8e49c2ebc1 r600: reduce num compute threads to 1024.
I copied this value from radeonsi, but it was wrong, 1024
seems to be correct answer from looking at gpuinfo.

This should fix a few compute shader related hangs. (at least in CTS)

Cc: <mesa-stable@lists.freedesktop.org>
(airlied: pushed because it avoids hangs)

(cherry picked from commit 9039cf70fa)
2018-07-31 08:57:19 -07:00
Karol Herbst
7c3f43cba3 nir/lower_int64: mark all metadata as dirty
v2: use nir_metadata_preserve
    preserve metadata in case of !progress

Fixes: 074f5ba0b5
       "nir: Add a simple int64 lowering pass"
Signed-off-by: Karol Herbst <kherbst@redhat.com>
(cherry picked from commit bc0e0c2818)
2018-07-30 10:35:58 -07:00
Jason Ekstrand
be9dfba546 nir: Take if uses into account in ssa_def_components_read
Fixes: d800b7daa5 "nir: Add a helper for figuring out what..."
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
(cherry picked from commit 9a4ab4c120)
2018-07-30 10:35:51 -07:00
Mauro Rossi
b4eeb2dff2 radv: move vk_format_table.c to generated sources
Android build system will try to compile vk_format_table.c
as a shipped source, but at compile time it will be missing,
we move it to generated source, where it belongs

Fixes: f4e499ec79 ("radv: add initial non-conformant radv vulkan driver")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Robert Foss <robert.foss@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit c67b36c8a1)
2018-07-28 07:07:18 -07:00
Mauro Rossi
7699951adb radv: generate entrypoints for VK_ANDROID_native_buffer
Patch changes radv entrypoints generator to not skip this extension even
though it is set as disabled in the vk.xml

Reference: 63525ba730 ("android: enable VK_ANDROID_native_buffer")
Fixes: 69f447553c ("vulkan: Drop vk_android_native_buffer.xml")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Robert Foss <robert.foss@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 1eb65c51ad)
2018-07-28 07:07:11 -07:00
Jan Vesely
b563370ee3 clover: Don't extend illegal integer types.
It's OK to pass them in memory, which is what kernel invocation needs.
Fixes regressions since llvm r337535 ("Reapply "AMDGPU: Fix handling of alignment padding in DAG argument lowering"):
	scalar-arithmetic-char
	scalar-arithmetic-uchar
	scalar-arithemtic-short
	scalar-arithmetic-ushort
	scalar-comparison-char
	scalar-comparison-uchar
	scalar-comparison-short
	scalar-comparison-ushort

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
(cherry picked from commit c2942141ae)
Merge conflicts resolved by Dylan

Conflicts:
	src/gallium/state_trackers/clover/llvm/compat.hpp
2018-07-27 07:10:50 -07:00
Jan Vesely
1be3293087 clover: Reduce wait_count in abort path.
Trigger waiter condition variable.
Passes 'events' CTS on carrizo and turks.
v2: reduce to 0

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
(cherry picked from commit 1e8b8e0878)
2018-07-27 07:10:50 -07:00
Dylan Baker
2a3446af28 docs: Add sha-256 sums for 18.1.5 2018-07-27 07:06:08 -07:00
Dylan Baker
711035e355 docs: add 18.1.5 release notes 2018-07-26 10:48:51 -07:00
Dylan Baker
c5d658a991 bump version to 18.1.5 2018-07-26 10:42:58 -07:00
Jason Ekstrand
2cb3b5b319 spirv: Fix a couple of image atomic load/store bugs
For one thing, the NIR opcodes for image load/store always take and
return a vec4 value regardless of the image type.  We need to fix up
both the source and destination to handle it.  For another thing, we
weren't actually setting up a destination in the OpAtomicLoad case.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 5e030deaf2)
Conflicts resolved by Dylan

Conflicts:
	src/compiler/spirv/spirv_to_nir.c
2018-07-26 10:42:06 -07:00
Jason Ekstrand
7c6ff66eba intel/compiler: Account for built-in uniforms in analyze_ubo_ranges
The original pass only looked for load_uniform intrinsics but there are
a number of other places that could end up loading a push constant.  One
obvious omission was images which always implicitly use a push constant.
Legacy VS clip planes also get pushed into the shader.  This fixes some
new Vulkan CTS tests that test random combinations of bindings and, in
particular, test lots of UBOs and images together.

Cc: mesa-stable@lists.freedesktop.org
Cc: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 820d5e51b7)
Applied cleanly, but required backport performed by Dylan, as suggested
by Jason
2018-07-26 10:42:06 -07:00
Jason Ekstrand
700ff56edc intel/blorp: Handle 3-component formats in clears
This fixes a nasty hang in Batman: Arkham City which apparently calls
vkCmdClearColorImage on a linear RGB image.

cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
(cherry picked from commit daa78f30b6)

Conflicts resolved by Dylan

Conflicts:
	src/intel/blorp/blorp_blit.c
2018-07-26 10:42:06 -07:00
Jason Ekstrand
1100a52143 blorp: Handle the RGB workaround more like other workarounds
The previous version was sort-of strapped on in that it just adjusted
the blit rectangle and trusted in the fact that we would use texelFetch
and round to the nearest integer to ensure that the component positions
matched.  This new version, while slightly more complicated, is more
accurate because all three components end up with exactly the same
dst_pos and so they will get interpolated and sampled at the same
texture coordinate.  This makes the workaround suitable for using with
scaled blits.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
(cherry picked from commit 293b8de161)
2018-07-26 10:42:06 -07:00
Bas Nieuwenhuizen
f017a20636 radv: Still enable inmemory & API level caching if disk cache is not enabled.
That we don't have a background disk cache does not mean we should
prevent the app caching anything.

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 28b8c18d84)
2018-07-26 10:42:06 -07:00
Jason Ekstrand
604e930e8f nir/serialize: Alloc constants off the variable
nir_sweep assumes that constants area always allocated off the variable
to which they belong.  Violating this assumption causes them to get
freed early and leads to use-after-free bugs.

Fixes: 120da00975 "nir: add serialization and deserialization"
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107366
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Mark Janes <mark.a.janes@intel.com>
(cherry picked from commit f214baf72f)
2018-07-26 10:42:06 -07:00
Danylo Piliaiev
4066610ad4 i965: Sweep NIR after linking phase to free held memory
After optimization passes and many trasfromations most of memory
NIR holds is a garbage which was being freed only after shader deletion.
Freeing it at the end of linking will save memory which would be useful
in case there are a lot of complex shaders being compiled.
The common case for this issue is 32bit game running under Wine.

The cost of the optimization is around ~3-5% of compilation speed
with complex shaders.

V2: by Jason Ekstrand
    - Move nir_sweep up, right after the last change of NIR

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103274
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit d219521379)
2018-07-26 10:42:06 -07:00
Harish Krupo
f54a831786 egl: Fix missing clamping in eglSetDamageRegionKHR
Clamp the x and y co-ordinates of the rectangles.

v2: Clamp width/height after converting to co-ordinates
    (Ilia Merkin)

Signed-off-by: Harish Krupo <harish.krupo.kps@intel.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit fd734608c3)
2018-07-26 10:42:06 -07:00
Roland Scheidegger
2f1a2aff49 draw: force draw pipeline if there's more than 65535 vertices
The pt emit path can only handle 65535 - the number of vertices is
truncated to a ushort, resulting in a too small buffer allocation, which
will crash.

Forcing the pipeline path looks suboptimal, then again this bug is
probably there ever since GS is supported, so it seems it's not
happening often. (Note that the vertex_id in the vertex header is 16
bit too, however this is only used by the draw pipeline, and it denotes
the emit vertex nr, and that uses vbuf code, which will only emit smaller
chunks, so should be fine I think.)
Other solutions would be to simply allow 32bit counts for vertex
allocation, however 65535 is already larger than this was intended for
(the idea being it should be more cache friendly). Or could try to teach
the pt emit path to split the emit in smaller chunks (only the non-index
path can be affected, since gs output is always linear), but it's a bit
tricky (we don't know the primitive boundaries up-front).

Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=107295

Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
(cherry picked from commit 09828feab0)
2018-07-26 10:42:06 -07:00
Dave Airlie
3843ceb43d r600: enable tess_input_info for TES
There might be a nicer way to do this, but this is at least correct.

This fixes:
KHR-GL44.tessellation_shader.single.max_patch_vertices
KHR-GL44.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_PatchVerticesIn

Reviewed-By: Gert Wollny <gert.wollny@collabora.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit d73f1026b4)
2018-07-26 10:42:06 -07:00
Chih-Wei Huang
e67e983392 Android: fix a missing nir_intrinsics.h error
The commit 76dfed8ae2 changed nir_intrinsics.h to be a generated
header, but the corresponding dependency was not updated for Android.
It causes the error:

[  0% 19/4336] target  C: libmesa_pipe_radeonsi <= external/mesa/src/gallium/drivers/radeonsi/si_debug.c
...
In file included from external/mesa/src/gallium/drivers/radeonsi/si_debug.c:25:
In file included from external/mesa/src/gallium/drivers/radeonsi/si_pipe.h:28:
In file included from external/mesa/src/gallium/drivers/radeonsi/si_shader.h:140:
In file included from external/mesa/src/amd/common/ac_llvm_build.h:30:
external/mesa/src/compiler/nir/nir.h:966:10: fatal error: 'nir_intrinsics.h' file not found
         ^~~~~~~~~~~~~~~~~~
1 error generated.

Fixes: 76dfed8ae2 ("nir: mako all the intrinsics")
Signed-off-by: Chih-Wei Huang <cwhuang@linux.org.tw>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Mauro Rossi <issor.oruam@gmail.com>
(cherry picked from commit e7ffd3fb08)
2018-07-26 10:42:06 -07:00
Mauro Rossi
f8060b1ec0 android: util/disk_cache: fix building errors in gallium drivers
This patch applies the necessary changes in Android.common.mk
as per automake rules, to avoid following building error:

external/mesa/src/gallium/drivers/nouveau/nouveau_screen.c:159:8:
error: implicit declaration of function 'disk_cache_get_function_timestamp'
is invalid in C99 [-Werror,-Wimplicit-function-declaration]
   if (disk_cache_get_function_timestamp(nouveau_disk_cache_create,
       ^
1 error generated.

(v2) -DENABLE_SHADER_CACHE Android cflag is kept, to leave the AS-IS capability enabled

Fixes: cc10b34 ("util/disk_cache: Fix disk_cache_get_function_timestamp with disabled cache.")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 6cbbd5b4f8)
2018-07-26 10:42:06 -07:00
Jason Ekstrand
79270d2140 anv: Stop setting 3DSTATE_PS_EXTRA::PixelShaderHasUAV
We've had several broadwell hangs that have come down to this bit just
not working correctly.  Most recently, we've had a pile of hangs
reported with apps running under DXVK:

https://github.com/doitsujin/dxvk/issues/469

Instead, use the bit that doesn't try to imply weird D3D coherency
things and just force-enables the PS like we want.

cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit abd629eb3d)
2018-07-26 10:42:06 -07:00
Samuel Pitoiset
65f62d2977 radv: fix a memleak for merged shaders on GFX9
modules[i] can be NULL for merged shaders but we have to
free the NIR code. radv_can_dump_shader_stats() already handles
if modules[i] is NULL, no need to check it twice.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 6e32d9e7b0)
2018-07-26 10:42:06 -07:00
Alex Smith
996a8eb412 anv: Pay attention to VK_ACCESS_MEMORY_(READ|WRITE)_BIT
According to the spec, these should apply to all read/write access
types (so would be equivalent to specifying all other access types
individually). Currently, they were doing nothing.

v2: Handle VK_ACCESS_MEMORY_WRITE_BIT in dstAccessMask.

Signed-off-by: Alex Smith <asmith@feralinteractive.com>
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 54f8f1545f)
2018-07-26 10:42:06 -07:00
Bas Nieuwenhuizen
32c9b01027 nir: Fix end of function without return warning/error.
There always is a continue block, so let us just do unreachable.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Fixes: 8cacf38f52 "nir: Do not use continue block after removing it."
CC: 18.1 <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107312
(cherry picked from commit e1febbefe8)
2018-07-26 10:42:06 -07:00
Dylan Baker
4b776c159d cherry-ignore: add 11712b9ca1 2018-07-26 10:42:06 -07:00
Bas Nieuwenhuizen
24e3aa2d78 util/disk_cache: Fix disk_cache_get_function_timestamp with disabled cache.
radv always needs it, so just check the header instead. Also
do not declare the function if the variable is not set, so we
get a nice compile error instead of failing to open a device
at runtime.

Fixes: b87ef9e606 "util: fix MSVC build issue in disk_cache.h"
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit cc10b34e9e)
2018-07-26 10:42:06 -07:00
Bas Nieuwenhuizen
a6feff4a75 nir: Do not use continue block after removing it.
Reinserting code directly before a jump means the block gets split
and merged, removing the original block and replacing it in the
process.

Hence keeping a pointer to the continue block over a reinsert
causes issues.

This code changes nir_opt_if to simply look for the new continue
block.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107275
CC: 18.1 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 8cacf38f52)
2018-07-26 10:42:06 -07:00
Dylan Baker
2f1a3dbf58 cherry-ignore: Add 1f616a840e
Which was manually backported by Samuel
2018-07-26 10:42:06 -07:00
Samuel Pitoiset
63ac3b50e7 radv: emit a dummy ZPASS_DONE to prevent GPU hangs on GFX9
A ZPASS_DONE or PIXEL_STAT_DUMP_EVENT (of the DB occlusion
counters) must immediately precede every timestamp event to
prevent a GPU hang on GFX9.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-07-26 10:42:06 -07:00
Eric Anholt
a0dd7bd498 meson: Move xvmc test tools from unit tests to installed tools.
These are not unit tests, as they rely on the host's XVMC and some user
configuration.  Switch them over to being general installed tools, to fix
unit testing.

Fixes: 22a817af8a ("meson: build gallium xvmc state tracker")
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
(cherry picked from commit 162fcdad6a)
Minor merge conflict resolved by Dylan

Conflicts:
	meson_options.txt
2018-07-26 10:42:06 -07:00
Karol Herbst
d7463d7f34 nir: fix printing of vec16 type
Fixes: 2f181c8c18
       "glsl_types: vec8/vec16 support"

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
(cherry picked from commit 87c8af2836)
2018-07-26 10:42:06 -07:00
Lepton Wu
47ac26f858 virgl: Fix flush in virgl_encoder_inline_write.
The current code is buggy: if there are only 12 dwords left in cbuf,
we emit a zero data length command which will be rejected by virglrenderer.
Fix it by calling flush in this case.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 04e278f793)
2018-07-26 10:42:06 -07:00
Jan Vesely
92e544d96e clover: Catch errors from executing event action
Abort all dependent events.
v2: Abort the current event as well.

CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
(cherry picked from commit 866b25fd01)
2018-07-26 10:42:06 -07:00
Jan Vesely
409894e616 clover: Report error when pipe driver fails to create compute state
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
(cherry picked from commit 154fbd03cc)
2018-07-26 10:42:06 -07:00
Samuel Iglesias Gonsálvez
b97c46f2ce anv: fix assert in anv_CmdBindDescriptorSets()
The assert is checking that we are not binding more descriptor sets
than the supported by the driver. When binding the descriptor set
number MAX_SETS-1, it was breaking the assert because
descriptorSetCount = 1.

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 0f29006256)
2018-07-26 10:42:06 -07:00
Jan Vesely
b9d1ef5035 radeonsi: Refuse to accept code with unhandled relocations
They might lead to unrecoverable GPU hang.
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 9baacf3fa7)
2018-07-26 10:42:06 -07:00
Bas Nieuwenhuizen
1a0b75aa16 radv: Disable disabled color buffers in rbplus opts.
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit c0144e915a)
2018-07-26 10:42:06 -07:00
Bas Nieuwenhuizen
3a8ac0b54f radv: Fix number of samples used for binning.
Used the wrong register ...

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 760211b77c)
2018-07-26 10:42:06 -07:00
Bas Nieuwenhuizen
79a247b233 radv: Select correct entries for binning.
Overshot it by one every time.

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 82664af6cf)
2018-07-26 10:42:06 -07:00
Mauro Rossi
630eacdaa5 radv: winsys/amdgpu: include missing pthread.h header
pthread types are used in some files without explicitely including pthread.h.
This leads to compile errors on Android 7.x nougat-x86
e.g. in src/amd/vulkan/winsys/amdgpu/radv_amdgpu_winsys.h

In file included from external/mesa/src/amd/vulkan/winsys/amdgpu/radv_amdgpu_bo.c:31:
In file included from external/mesa/src/amd/vulkan/winsys/amdgpu/radv_amdgpu_bo.h:32:
external/mesa/src/amd/vulkan/winsys/amdgpu/radv_amdgpu_winsys.h:52:2: error: unknown type name 'pthread_mutex_t'
        pthread_mutex_t global_bo_list_lock;
        ^
1 error generated.

Including pthread.h explicitely solves the building error

Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 1a1f2b134c)
2018-07-26 10:42:06 -07:00
Eric Anholt
b10229038c vc4: Don't automatically reallocate a PERSISTENT-mapped buffer.
I had mistakenly used the COHERENT flag, which can only be set when
PERSISTENT is mapped, but isn't always.

Fixes: a2014c2eb9 ("vc4: Simplify the DISCARD_RANGE handling")
(cherry picked from commit 50a3a283d0)
2018-07-26 10:42:06 -07:00
Michel Dänzer
01d1f4713f gallium: Check pipe_screen::resource_changed before dereferencing it
It's optional, only implemented by the etnaviv driver so far.

Fixes: 501d0edeca "st/mesa: call resource_changed when binding a
                     EGLImage to a texture"
Fixes: a37cf630b4 "gallium: add pipe_screen::resource_changed callback
                     wrappers"
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
(cherry picked from commit 34e89e4d38)
2018-07-26 10:42:06 -07:00
Lucas Stach
c94cde9544 st/mesa: call resource_changed when binding a EGLImage to a texture
When a EGLImage is newly bound to a texture, we need to make sure the
driver is informed that the resource might have changed. Fixes stale
texture content on Etnaviv when binding an existing EGLImage to an
existing texture object.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 501d0edeca)
2018-07-26 10:42:06 -07:00
Dylan Baker
dac8e6bbe0 cherry-ignore: add 4a67ce886a 2018-07-26 10:42:06 -07:00
Samuel Pitoiset
27aaa64c55 radv: make sure to wait for CP DMA when needed
This might fix some synchronization issues. I don't know if
that will affect performance but it's required for correctness.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-07-26 10:42:06 -07:00
Chad Versace
0ecf5dcedc anv/android: Fix Autotools build for VK_ANDROID_native_buffer
Changes to vk.xml and anv_entrypoints_gen.py broke the Autotools build
on Android. The changes undef'd the VK_ANDROID_native_buffer entrypoints
in anv_entrypoints.h.

Fix it with CPPFLAGS += -DVK_USE_PLATFORM_ANDROID_KHR.

CC: <mesa-stable@lists.freedesktop.org>
See-Also: 63525ba7 "android: enable VK_ANDROID_native_buffer"
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
(cherry picked from commit 8e403bc959)
2018-07-26 10:42:06 -07:00
Chad Versace
e536024346 anv/android: Fix type error in call to vk_errorf()
In a single call to vk_errorf() in the Android code, the arguments were
swapped. The bug has existed since day one. Chrome OS used to forgive
the warning, but it is now a compilation error.

CC: <mesa-stable@lists.freedesktop.org>
Fixes: 053d4c32 "anv: Implement VK_ANDROID_native_buffer (v9)"
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
(cherry picked from commit be5fc0d7f1)
2018-07-26 10:42:06 -07:00
Dylan Baker
b956e98cd6 docs: Add sha256 sums for 18.1.4 tarballs 2018-07-26 10:42:06 -07:00
Jose Fonseca
38d328c391 gallium/tests: Don't ignore S3TC errors.
Now we do full S3TC decompression they should no longer fail.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Fixes: 34cf3c43be ("mesa: Call DXTn functions directly")
2018-07-24 18:22:27 +01:00
Dylan Baker
7f76bfcc7e docs: Add release notes for 18.1.4 2018-07-13 11:34:55 -07:00
Dylan Baker
4078bff608 Bump version for release 2018-07-13 11:15:47 -07:00
Jose Maria Casanova Crespo
251cf0dc36 i965/fs: unspills shoudn't use grf127 as dest since Gen8+
At 232ed89802 "i965/fs: Register allocator
shoudn't use grf127 for sends dest" we didn't take into account the case
of SEND instructions that are not send_from_grf. But since Gen7+ although
the backend still uses MRFs internally for sends they are finally
assigned to a GRFs.

In the case of unspills the backend assigns directly as source its
destination because it is suppose to be available. So we always have a
source-destination overlap. If the reg_allocator assigns registers that
include the grf127 we fail the validation rule that affects Gen8+
"r127 must not be used for return address when there is a src and dest
overlap in send instruction."

So this patch activates the grf127_send_hack_node for Gen8+ and if we
have any register spilled we add interferences to the destination of
the unspill operations.

We also need to avoid that opt_bank_conflicts() optimization, that runs
after the register allocation, doesn't move things around, causing the
grf127 to be used in the condition we were avoiding.

Fixes piglit test tests/spec/arb_compute_shader/linker/bug-93840.shader_test
and some shader-db crashed because of the grf127 validation rule..

v2: make sure that opt_bank_conflicts() optimization doesn't change
the use of grf127. (Caio)

Found by Caio Marcelo de Oliveira Filho

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107193
Fixes: 232ed89802 "i965/fs: Register allocator shoudn't use grf127 for sends dest"
Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Cc: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Cc: Jason Ekstrand <jason@jlekstrand.net>

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
(cherry picked from commit 62f37ee53d)
2018-07-13 10:00:41 -07:00
Adam Jackson
658d4e8e00 glx: Don't allow glXMakeContextCurrent() with only one valid drawable
Drawable and readable need to either both be None or both be non-None.

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit d257ec0136)
2018-07-10 09:30:44 -07:00
Jose Maria Casanova Crespo
e681c0eb9d intel/compiler: grf127 can not be dest when src and dest overlap in send
Implement at brw_eu_validate the restriction from Intel Broadwell PRM,
vol 07, section "Instruction Set Reference", subsection "EUISA
Instructions", Send Message (page 990):

"r127 must not be used for return address when there is a src and
dest overlap in send instruction."

v2: Style fixes (Matt Turner)

Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: 18.1 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 0e47ecb29a)
2018-07-10 09:30:39 -07:00
Jose Maria Casanova Crespo
9ce4c7b414 i965/fs: Register allocator shoudn't use grf127 for sends dest
Since Gen8+ Intel PRM states that "r127 must not be used for return
address when there is a src and dest overlap in send instruction."

This patch implements this restriction creating new grf127_send_hack_node
at the register allocator. This node has a fixed assignation to grf127.

For vgrf that are used as destination of send messages we create node
interfereces with the grf127_send_hack_node. So the register allocator
will never assign to these vgrf a register that involves grf127.

If dispatch_width > 8 we don't create these interferences to the because
all instructions have node interferences between sources and destination.
That is enough to avoid the r127 restriction.

This fixes CTS tests that raised this issue as they were executed as SIMD8:

dEQP-VK.spirv_assembly.instruction.graphics.8bit_storage.8struct_to_32struct.storage_buffer_*int_geom

Shader-db results on Skylake:
   total instructions in shared programs: 7686798 -> 7686797 (<.01%)
   instructions in affected programs: 301 -> 300 (-0.33%)
   helped: 1
   HURT: 0

   total cycles in shared programs: 337092322 -> 337091919 (<.01%)
   cycles in affected programs: 22420415 -> 22420012 (<.01%)
   helped: 712
   HURT: 588

Shader-db results on Broadwell:

   total instructions in shared programs: 7658574 -> 7658625 (<.01%)
   instructions in affected programs: 19610 -> 19661 (0.26%)
   helped: 3
   HURT: 4

   total cycles in shared programs: 340694553 -> 340676378 (<.01%)
   cycles in affected programs: 24724915 -> 24706740 (-0.07%)
   helped: 998
   HURT: 916

   total spills in shared programs: 4300 -> 4311 (0.26%)
   spills in affected programs: 333 -> 344 (3.30%)
   helped: 1
   HURT: 3

   total fills in shared programs: 5370 -> 5378 (0.15%)
   fills in affected programs: 274 -> 282 (2.92%)
   helped: 1
   HURT: 3

v2: Avoid duplicating register classes without grf127. Let's use a node
    with a fixed assignation to grf127 and create interferences to send
    message vgrf destinations. (Eric Anholt)
v3: Update reference to CTS VK_KHR_8bit_storage failing tests.
    (Jose Maria Casanova)

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: 18.1 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 232ed89802)
2018-07-10 09:30:32 -07:00
zhaowei yuan
a0b97410a0 glsl: Treat sampler2DRect and sampler2DRectShadow as reserved in ES2
"sampler2DRect" and "sampler2DRectShadow" are specified as
reserved from GLSL 1.1 and GLSL ES 1.0

Signed-off-by: zhaowei yuan <zhaowei.yuan@samsung.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106906
Reviewed-by: Eric Anholt <eric@anholt.net>
Fixes: 34f7e761bc ("glsl/parser: Track built-in types using the glsl_type directly")
(cherry picked from commit 73ec437627)
2018-07-10 09:30:09 -07:00
Jason Ekstrand
6fa04b1767 intel/fs: Mark LINTERP opcode as writing accumulator on platforms without PLN
When we don't have PLN (gen4 and gen11+), we implement LINTERP as either
LINE+MAC or a pair of MADs.  In both cases, the accumulator is written
by the first of the two instructions and read by the second.  Even
though the accumulator value isn't actually ever used from a logical
instruction perspective, it is trashed so we need to make the scheduler
aware.  Otherwise, the scheduler could end up re-ordering instructions
and putting a LINTERP between another an instruction which writes the
accumulator and another which tries to use that result.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit 566e6abd6d)
Rebased version provided by Jason
2018-07-09 13:21:07 -07:00
Lionel Landwerlin
9401dcdb3c i965: fix clear color bo address relocation
Fixes: 7987d041fd ("i965/surface_state: Emit the clear color address instead of value.")
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 420bf14e12)
2018-07-09 09:25:09 -07:00
Marek Olšák
a47e6da27b st/dri: fix a crash in server_wait_sync
Ported from i965 including the comment.

This fixes:
    dEQP-EGL.functional.reusable_sync.valid.wait_server

Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
(cherry picked from commit 0eaf069679)
2018-07-09 09:24:56 -07:00
Ian Romanick
e7d4549ac0 i965/fs: Properly handle sign(-abs(x))
Fixes new piglit tests:

 - glsl-1.10/execution/fs-sign-neg-abs.shader_test
 - glsl-1.10/execution/fs-sign-sat-neg-abs.shader_test
 - glsl-1.10/execution/vs-sign-neg-abs.shader_test
 - glsl-1.10/execution/vs-sign-sat-neg-abs.shader_test

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
(cherry picked from commit 88bd37c010)
2018-07-09 09:24:51 -07:00
Ian Romanick
7dd72c1c8a i965/vec4: Properly handle sign(-abs(x))
This is achived by copying the sign(abs(x)) optimization from the FS
backend.

On Gen7 an earlier platforms, this fixes new piglit tests:

 - glsl-1.10/execution/vs-sign-neg-abs.shader_test
 - glsl-1.10/execution/vs-sign-sat-neg-abs.shader_test

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
(cherry picked from commit 9626ea497d)
2018-07-09 09:24:45 -07:00
Ian Romanick
c1027505f9 intel/compiler: Relax mixed type restriction for saturating immediates
At the time of commit 7bc6e455e2 (i965: Add support for saturating
immediates.) we thought mixed type saturates would be impossible.  We
were only thinking about type converting moves from D to F, for
example.  However, type converting moves w/saturate from F to DF are
definitely possible.  This change minimally relaxes the restriction to
allow cases that I have been able trigger via piglit tests.

Fixes new piglit tests:
 - arb_gpu_shader_fp64/execution/built-in-functions/fs-sign-sat-neg-abs.shader_test
 - arb_gpu_shader_fp64/execution/built-in-functions/vs-sign-sat-neg-abs.shader_test

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
(cherry picked from commit f8e54d02f7)
2018-07-09 09:24:36 -07:00
Roland Scheidegger
d68f2d7ede r600/sb: fix crash in fold_alu_op3
fold_assoc() called from fold_alu_op3() can lower the number of src to 2,
which then leads to an invalid access to n.src[2]->gvalue().
This didn't seem to have caused much harm in the past, but on Fedora 28
it will crash (presumably because -D_GLIBCXX_ASSERTIONS is used, although
with libstdc++ 4.8.5 this didn't do anything, -D_GLIBCXX_DEBUG was
needed to show the issue).

An alternative fix would be to instead call fold_alu_op2() from within
fold_assoc() when the number of src is reduced and return always TRUE
from fold_assoc() in this case, with the only actual difference being
the return value from fold_alu_op3() then. I'm not sure what the return
value actually should be in this case (or whether it even can make a
difference).

https://bugs.freedesktop.org/show_bug.cgi?id=106928
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 817efd8968)
2018-07-09 09:24:30 -07:00
Samuel Pitoiset
3ddbe5d4d7 radv: fix emitting the view index on GFX9
For merged shaders, VS as HS for example.

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 85865dbe0d)
2018-07-06 09:12:27 -07:00
Neil Roberts
7333112ed0 i965: Fix output register sizes when variable ranges are interleaved
In 6f5abf3146 this code was fixed to calculate the maximum size of
an attribute in a seperate pass and then allocate the registers to
that size. However this wasn’t taking into account ranges that overlap
but don’t have the same starting location. For example:

layout(location = 0, component = 0) out float a[4];
layout(location = 2, component = 1) out float b[4];

Previously, if ‘a’ was processed first then it would allocate a
register of size 4 for location 0 and it wouldn’t allocate another
register for location 2 because it would already be covered by the
range of 0. Then if something tries to write to b[2] it would try to
write past the end of the register allocated for ‘a’ and it would hit
an assert.

This patch changes it to scan for any overlapping ranges that start
within each range to calculate the maximum extent and allocate that
instead.

Fixed Piglit’s arb_enhanced_layouts/execution/component-layout/
vs-fs-array-interleave-range.shader_test

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Fixes: 6f5abf3146 "i965: Fix output register sizes when multiple variables
       share a slot."
(cherry picked from commit 2d5ddbe960)
2018-07-05 10:00:13 -07:00
Dave Airlie
83716106b9 r600/sb: cleanup if_conversion iterator to be legal C++
The current code causes:
/usr/include/c++/8/debug/safe_iterator.h:207:
Error: attempt to copy from a singular iterator.

This is due to the iterators getting invalidated, fix the
reverse iterator to use the return value from erase, and
cast it properly.

(used Mathias suggestion)
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Mathias Fröhlich <mathias.froehlich@web.de>

(cherry picked from commit 8c51caab24)
2018-07-05 10:00:02 -07:00
Timothy Arceri
81af1a0ae2 nir: fix selection of loop terminator when two or more have the same limit
We need to add loop terminators to the list in the order we come
across them otherwise if two or more have the same exit condition
we will select that last one rather than the first one even though
its unreachable.

This fix is for simple unrolls where we only have a single exit
point. When unrolling these type of loops the unreachable
terminators and their unreachable branch are removed prior to
unrolling. Because of the logic change we also switch some
list access in the complex unrolling logic to avoid breakage.

Fixes: 6772a17acc ("nir: Add a loop analysis pass")

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 463f849097)
2018-07-03 10:26:16 -07:00
Ian Romanick
4cd70c4cdf i965/vec4: Don't cmod propagate from CMP to ADD if the writemask isn't compatible
Otherwise we can incorrectly cmod propagate in situations like

    add(8)          g10<1>.xD       g2<0>.xD        -16D
    ...
    cmp.ge.f0(8)    null<1>D        g2<0>.xD        16D
    ...
    (+f0) sel(8)    g21<1>.xyUD     g14<4>.xyyyUD   g18<4>.xyyyUD

Sadly, this change hurts quite a few shaders.

v2: Refactor writemask compatibility check into a separate function.
Suggested by Caio.

Ivy Bridge and Haswell had similar results. (Haswell shown)
total instructions in shared programs: 12968489 -> 12968738 (<.01%)
instructions in affected programs: 60679 -> 60928 (0.41%)
helped: 0
HURT: 249
HURT stats (abs)   min: 1 max: 1 x̄: 1.00 x̃: 1
HURT stats (rel)   min: 0.22% max: 0.81% x̄: 0.46% x̃: 0.44%
95% mean confidence interval for instructions value: 1.00 1.00
95% mean confidence interval for instructions %-change: 0.44% 0.48%
Instructions are HURT.

total cycles in shared programs: 409171965 -> 409172317 (<.01%)
cycles in affected programs: 260056 -> 260408 (0.14%)
helped: 0
HURT: 176
HURT stats (abs)   min: 2 max: 2 x̄: 2.00 x̃: 2
HURT stats (rel)   min: 0.04% max: 0.34% x̄: 0.17% x̃: 0.17%
95% mean confidence interval for cycles value: 2.00 2.00
95% mean confidence interval for cycles %-change: 0.16% 0.18%
Cycles are HURT.

Sandy Bridge
total instructions in shared programs: 10423577 -> 10423753 (<.01%)
instructions in affected programs: 40667 -> 40843 (0.43%)
helped: 0
HURT: 176
HURT stats (abs)   min: 1 max: 1 x̄: 1.00 x̃: 1
HURT stats (rel)   min: 0.29% max: 0.79% x̄: 0.48% x̃: 0.42%
95% mean confidence interval for instructions value: 1.00 1.00
95% mean confidence interval for instructions %-change: 0.46% 0.51%
Instructions are HURT.

total cycles in shared programs: 146097503 -> 146097855 (<.01%)
cycles in affected programs: 503990 -> 504342 (0.07%)
helped: 0
HURT: 176
HURT stats (abs)   min: 2 max: 2 x̄: 2.00 x̃: 2
HURT stats (rel)   min: 0.02% max: 0.36% x̄: 0.12% x̃: 0.11%
95% mean confidence interval for cycles value: 2.00 2.00
95% mean confidence interval for cycles %-change: 0.11% 0.13%
Cycles are HURT.

No changes on any other platforms.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Fixes: cd635d149b i965/vec4: Propagate conditional modifiers from compares to adds
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
(cherry picked from commit 995d993710)
2018-07-03 10:26:11 -07:00
Marek Olšák
a14f1d2110 glsl/cache: save and restore ExternalSamplersUsed
Shaders that need special code for external samplers were broken if
they were loaded from the cache.

Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit 99c6cae227)
2018-07-03 10:25:43 -07:00
Iago Toral Quiroga
a4aec345e3 anv/cmd_buffer: never shrink the push constant buffer size
If we have to re-emit push constant data, we need to re-emit all
of it.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
CC: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 198a72220b)
2018-07-03 10:25:38 -07:00
Iago Toral Quiroga
ebaa43bebc anv/cmd_buffer: clean dirty push constants flag after emitting push constants
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
CC: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 6a1d8350c9)
2018-07-03 10:25:32 -07:00
Iago Toral Quiroga
52b78ae7da anv/cmd_buffer: make descriptors dirty when emitting base state address
Every time we emit a new state base address we will need to re-emit our
binding tables, since they might have been emitted with a different base
state adress.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
CC: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 1b54824687)
2018-07-03 10:25:26 -07:00
Jason Ekstrand
fed76b3269 anv: Be more careful about hashing pipeline layouts
Previously, we just hashed the entire descriptor set layout verbatim.
This meant that a bunch of extra stuff such as pointers and reference
counts made its way into the cache.  It also meant that we weren't
properly hashing in the Y'CbCr conversion information information from
bound immutable samplers.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit d1c778b362)
2018-07-03 10:25:21 -07:00
Marek Olšák
fde83d5f2b radeonsi: fix memory exhaustion issue with DCC statistics gathering with DRI2
Cc: 18.1 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 41f80373b4)
Conflicts fixed by Dylan

Conflicts:
	src/gallium/drivers/radeonsi/si_blit.c
2018-07-03 10:24:58 -07:00
Timothy Arceri
45bea64814 glsl: skip comparison opt when adding vars of different size
The spec allows adding scalars with a vector or matrix. In this case
the opt was losing swizzle and size information.

This fixes a bug with Doom (2016) shaders.

Fixes: 34ec1a24d6 ("glsl: Optimize (x + y cmp 0) into (x cmp -y).")

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 2a5121bf35)
2018-07-03 10:24:58 -07:00
Rhys Perry
fb39f5d2e8 nvc0/ir: fix TargetNVC0::insnCanLoadOffset()
Previously, TargetNVC0::insnCanLoadOffset() returned whether the offset
could be set to a specific value. The IndirectPropagation pass expected
it to return whether the offset could be increased by a specific value,
which is what TargetNV50::insnCanLoadOffset() does.

Fixes: 37b67db6ae
	("nvc0/ir: be careful about propagating very large offsets into const load")

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
(cherry picked from commit 6bb0f87c60)
2018-07-03 10:24:58 -07:00
Jason Ekstrand
2fa4b4dfc0 intel/fs: Split instructions low to high in lower_simd_width
Commit 0d905597f fixed an issue with the placement of the zip and unzip
instructions.  However, as a side-effect, it reversed the order in which
we were emitting the split instructions so that they went from high
group to low instead of low to high.  This is fine for most things like
texture instructions and the like but certain render target writes
really want to be emitted low to high.  This commit just switches the
order back around to be low to high.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Fixes: 0d905597f "intel/fs: Be more explicit about our placement of [un]zip"
(cherry picked from commit d5b617a28e)
2018-07-03 10:24:58 -07:00
Ross Burton
f102eada9b egl: fix build race in automake
There is a parallel make build issue in src/egl/drivers/dri2/
for wayland builds. Can be reproduced with:

$ rm src/egl/drivers/dri2/*.h src/egl/drivers/dri2/platform_wayland.lo
$ make -C src/egl/ drivers/dri2/platform_wayland.lo
../../../mesa-18.1.2/src/egl/drivers/dri2/platform_wayland.c:50:10: fatal error: linux-dmabuf-unstable-v1-client-protocol.h: No such file or directory

This patch adds the missing dependency.

Fixes: 02cc359372 "egl/wayland: Use linux-dmabuf interface for buffers"
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>

[Eric: fixed up the commit title]
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit d7c4ce1d1d)
2018-07-03 10:24:58 -07:00
Dylan Baker
f815839df0 docs: Add SHA256 sums to notes for 18.1.3 2018-06-29 11:00:48 -07:00
Dylan Baker
f7e89b2f48 docs: Add release notes for 18.1.3 2018-06-29 10:36:11 -07:00
Dylan Baker
765fdbe2f8 VERSION: bump version to 18.1.3 2018-06-29 10:29:48 -07:00
Dylan Baker
ed54f93d91 cherry-ignore: add a2f5292c82 2018-06-27 08:31:24 -07:00
Samuel Pitoiset
07049c0b67 radv: use separate bind points for the dynamic buffers
The Vulkan spec says:

   "pipelineBindPoint is a VkPipelineBindPoint indicating whether
    the descriptors will be used by graphics pipelines or compute
    pipelines. There is a separate set of bind points for each of
    graphics and compute, so binding one does not disturb the other."

CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 7a57c82767)
2018-06-27 08:21:19 -07:00
Dylan Baker
696be22905 cherry-ignore: Ignore cac7ab1192 2018-06-26 11:15:11 -07:00
Jason Ekstrand
bc67499beb nir/validate: Use the type from the tail of call parameter derefs
Otherwise, if what gets passed into the function call is a deref chain
longer than just a variable deref, we would use the type of the entire
variable rather than the type of the thing being dereferenced.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106980
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(Unique to 18.1)
2018-06-26 08:40:30 -07:00
Jason Ekstrand
d96eecbdd7 nir: Handle call instructions in foreach_src
Even though they don't have regular sources, they do have derefs and
those may have implied sources that should be handled.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106980
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(Unique to 18.1)
2018-06-26 08:40:14 -07:00
Tapani Pälli
915d9166bf glsl: serialize data from glTransformFeedbackVaryings
While XFB has been enabled for cache, we did not serialize enough
data for the whole API to work (such as glGetProgramiv).

Fixes: 6d830940f7 "Allow shader cache usage with transform feedback"
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106907
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
(cherry picked from commit ab2643e4b0)
2018-06-26 08:39:04 -07:00
Andrii Simiklit
f0f66ee4ba i965/gen6/gs: Handle case where a GS doesn't allocate VUE
We can not use the VUE Dereference flags combination for EOT
message under ILK and SNB because the threads are not initialized
there with initial VUE handle unlike Pre-IL.
So to avoid GPU hangs on SNB and ILK we need
to avoid usage of the VUE Dereference flags combination.
(Was tested only on SNB but according to the specification
SNB Volume 2 Part 1: 1.6.5.3, 1.6.5.6
the ILK must behave itself in the similar way)

v2: Approach to fix this issue was changed.
Instead of different EOT flags in the program end
we will create VUE every time even if GS produces no output.

v3: Clean up the patch.
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105399
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Tested-by: Mark Janes <mark.a.janes@intel.com>
(cherry picked from commit 232c5d75ea)
2018-06-26 08:38:36 -07:00
Samuel Pitoiset
0747f76b85 radv: ignore pInheritanceInfo for primary command buffers
From the Vulkan spec:
"If this is a primary command buffer, then this value is ignored."

CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit ba5e25ed29)
2018-06-26 08:27:27 -07:00
Dylan Baker
f77cae2c59 meson: Correct behavior of vdpau=auto
Currently if vdpau is set to auto, it will be disabled only in cases
where gallium is disabled or the host OS is not supported (mac, haiku,
windows). However on (for example) Linux if libvdpau is not installed
then the build will error because of the unmet dependency. This corrects
auto to do the right thing, and not error if libvdpau is not installed.

Fixes: 992af0a4b8
       ("meson: dedup gallium-vdpau logic")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit d9a8008a93)
2018-06-25 08:43:39 -07:00
Dylan Baker
abe65eb58f meson: Fix auto option for xvmc
This fixes the same problem as the previous patch did for vdpau, but for
xvmc.

Fixes: 724916c8a8
       ("meson: dedup gallium-xvmc logic")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit a6943bb4ce)

Squashed with:

meson: Fix typo that breaks -Dgalium-xvmc=false

_xmvc -> _xvmc. Sigh

Fixes: a6943bb4ce
       ("meson: Fix auto option for xvmc")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Clayton Craft <clayton.a.craft@intel.com>
(cherry picked from commit ced3df5623)
2018-06-25 08:43:28 -07:00
Dylan Baker
6a1ef7ccb8 meson: Fix auto option for va
The same as the previous two patches, but for the libva state tracker.

Fixes: 724916c8a8
       ("meson: dedup gallium-xvmc logic")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit 94cf397092)
2018-06-25 08:40:18 -07:00
Samuel Pitoiset
b5f154a860 radv: fix HTILE metadata initialization in presence of subpass clears
If the driver ends up by performing a slow depthstencil clear,
the HTILE metadata won't be initialized correctly.

This fixes random VM faults on Polaris while running CTS
with Bas's runner. This doesn't seem to regress performance.

CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 07cb1373a2)
2018-06-25 08:39:18 -07:00
Dylan Baker
fc0d0ad019 cherry-ignore: Add 587e712eda 2018-06-22 14:43:22 -07:00
Marek Olšák
dd14a0f3e1 mesa: fix glGetInteger64v for arrays of integers
Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit a2790b134a)
2018-06-22 09:42:31 -07:00
Emil Velikov
2a0015de3f glsl/tests/glcpp: reinstate "error out if no tests found"
With the recent rework of converting the shell script to a python one
the check for actual tests was dropped.

Bring that back, since it was explicitly added considering we had a ~2
year period, during which the tests were not run.

v2: use raise Exception() over  print() & return false (Dylan)

Fixes: db8cd8e367 ("glcpp/tests: Convert shell scripts to a python
script")
Cc: Dylan Baker <dylan@pnwbakers.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit d589eddc8b)
2018-06-21 08:13:05 -07:00
Emil Velikov
3c1eaa596f configure: use compliant grep regex checks
The current `grep "foo\|bar"' trips on some grep implementations, like
the FreeBSD one. Instead use `egrep "foo|bar"' as suggested by Stefan.

Cc: Stefan Esser <se@FreeBSD.org>
Reported-by: Stefan Esser <se@FreeBSD.org>
Bugzilla: https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=228673
Fixes: 1914c814a6 ("configure: error out if building OMX w/o supported platform")
Fixes: 63e11ac2b5 ("configure: error out if building VA w/o supported platform")
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit dfb1f2759c)
2018-06-21 08:12:39 -07:00
Rob Clark
564c882021 freedreno/ir3: fix base_vertex
Fixes: c366f422f0 nir: Offset vertex_id by first_vertex instead of base_vertex
Signed-off-by: Rob Clark <robdclark@gmail.com>
(cherry picked from commit e1e40935b4)
2018-06-21 08:12:33 -07:00
Marek Olšák
decb031bd8 radeonsi: always put persistent buffers into GTT on radeon
This improves performance for certain games.

Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
(cherry picked from commit 9322974ec7)
2018-06-20 09:44:17 -07:00
Marek Olšák
e979b79cec ac/gpu_info: add kernel_flushes_hdp_before_ib
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit b81149e258)

Conflicts:
	src/amd/common/ac_gpu_info.c

Conflicts resolved by Dylan
2018-06-20 09:42:15 -07:00
Bas Nieuwenhuizen
19655023a9 ac/surface: Set compressZ for stencil-only surfaces.
We HTILE compress stencil-only surfaces too.

CC: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 1a8501a9dd)
2018-06-19 08:26:53 -07:00
Tomeu Vizoso
4c07e44ae5 virgl: Remove debugging left-overs
Some fprintfs were probably left unintentionally a few years ago and are
a bit of a nuisance.

Fixes: 2d3301e4d5 ("virgl: fix reference counting of prime handles")
       Cc: Rob Herring <robh@kernel.org>

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 9b1cb50ba4)
2018-06-19 08:26:40 -07:00
Eric Engestrom
7540acb137 meson: fix i965/anv/isl genX static lib names
Shouldn't make any functional difference, just that `liblibanv_gen90.a`
will now be called `libanv_gen90.a`.

Fixes: 3218056e0e "meson: Build i965 and dri stack"
Fixes: d1992255bb "meson: Add build Intel "anv" vulkan driver"
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
(cherry picked from commit e8eb84826e)

Trivial merge conflicts resolved by Dylan.
2018-06-18 13:30:18 -07:00
Eric Engestrom
6bc8fcbc94 radv: fix bitwise check
Fixes: 922cd38172 "radv: implement out-of-order rasterization when it's safe on VI+"
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 4d08c1e7d1)
2018-06-18 10:44:03 -07:00
Eric Engestrom
9b8c90fc67 radv: fix reported number of available VGPRs
It's a bit late to round up after an integer division.

Fixes: de88979413 "radv: Implement VK_AMD_shader_info"
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Alex Smith <asmith@feralinteractive.com>
(cherry picked from commit d85fef1e34)
2018-06-18 10:43:57 -07:00
Samuel Pitoiset
c86a99adef radv: fix emitting the TCS regs on GFX9
The primitive ID is NULL and this generates an invalid
select instruction which crashes because one operand is NULL.

This fixes crashes in The Long Journey Home, Quantum Break
and Just Cause 3 with DXVK.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106756
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 5917761e3d)
2018-06-18 10:43:19 -07:00
Ian Romanick
a4609fe84f glsl: Don't copy propagate elements from SSBO or shared variables either
Since SSBOs can be written by a different GPU thread, copy propagating a
read can cause the value to magically change.  SSBO reads are also very
expensive, so doing it twice will be slower.

The same shader was helped by this patch and the previous.

Haswell, Broadwell, and Skylake had similar results. (Skylake shown)
total instructions in shared programs: 14399119 -> 14399113 (<.01%)
instructions in affected programs: 683 -> 677 (-0.88%)
helped: 1
HURT: 0

total cycles in shared programs: 532973113 -> 532971865 (<.01%)
cycles in affected programs: 524666 -> 523418 (-0.24%)
helped: 1
HURT: 0

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106774
(cherry picked from commit 37bd9ccd21)
2018-06-15 13:55:04 -07:00
Ian Romanick
f3ec346ab1 glsl: Don't copy propagate from SSBO or shared variables either
Since SSBOs can be written by other GPU threads, copy propagating a read
can cause the value to magically change.  SSBO reads are also very
expensive, so doing it twice will be slower.

Haswell, Broadwell, and Skylake had similar results. (Skylake shown)
total instructions in shared programs: 14399120 -> 14399119 (<.01%)
instructions in affected programs: 684 -> 683 (-0.15%)
helped: 1
HURT: 0

total cycles in shared programs: 532978931 -> 532973113 (<.01%)
cycles in affected programs: 530484 -> 524666 (-1.10%)
helped: 1
HURT: 0

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106774
(cherry picked from commit 461a5c899c)
2018-06-15 13:55:04 -07:00
Christian Gmeiner
ae39496831 util/bitset: include util/macro.h
BITSET_FFS(x) macro makes use of ARRAY_SIZE(x) macro which is
defined in util/macro.h. Include it directy to make usage more
straightforward.

Fixes: 692bd4a1ab ("util: replace Elements() with ARRAY_SIZE()")
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit efae127993)
2018-06-15 13:55:04 -07:00
Lukas Rusak
2008ca24d7 meson: fix private libs when building without glx
I noticed that the generated pkg-config files will include
glx and x11 dependencies even when x11 isn't a selected platform.

This fixes the private libs and was tested by building kmscube

V2:
  - check if gallium-xlib is being used for glx

Fixes: 108d257a16 "meson: build libEGL"
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit 4cfc4cef80)
2018-06-15 13:55:04 -07:00
Lukas Rusak
87453e9fe1 meson: only build vl_winsys_dri.c when x11 platform is used
This seems to have been missed in the move from autotools

This fixes the following build issue:

../src/gallium/auxiliary/vl/vl_winsys_dri.c:34:10: fatal error: X11/Xlib-xcb.h: No such file or directory
 #include <X11/Xlib-xcb.h>
          ^~~~~~~~~~~~~~~~

Fixes: b1b65397d0
       ("meson: Build gallium auxiliary")
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
(cherry picked from commit 1d92d6486a)
2018-06-15 13:55:04 -07:00
Dave Airlie
156d0230a5 glsl: allow standalone semicolons outside main()
GLSL 4.60 offically added this but games and older CTS suites actually
had shaders that did this, we may as well enable it everywhere.

Adding stable because it appears apps in the wild do this.

Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit babd1d526b)
2018-06-15 13:55:04 -07:00
Marek Olšák
49f43bdcbf ac/gpu_info: report real total memory sizes
The change from MIN2 to MAX2 is intentional.

Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 95ecde42eb)
2018-06-15 13:55:04 -07:00
Marek Olšák
66bc41a3f7 radeonsi/gfx9: fix si_get_buffer_from_descriptors for 48-bit pointers
This fixes:
GL45-CTS.pipeline_statistics_query_tests_ARB.functional_compute_shader_invocations

Cc: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 6d671078a8)
2018-06-15 13:55:04 -07:00
Samuel Pitoiset
b274062906 radv: update the ZRANGE_PRECISION value for the TC-compat bug
On GFX8+, there is a bug that affects TC-compatible depth surfaces
when the ZRange is not reset after LateZ kills pixels.

The workaround is to always set DB_Z_INFO.ZRANGE_PRECISION to match
the last fast clear value. Because the value is set to 1 by default,
we only need to update it when clearing Z to 0.0.

We also need to set the depth clear regs and to update
ZRANGE_PRECISION when initializing a TC-compat depth image to 0.

Original patch from James Legg.

This fixes random CTS fails with
dEQP-VK.renderpass.suballocation.formats.d32_sfloat_s8_uint.input.*

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105396
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 68dead112e)
2018-06-15 13:55:04 -07:00
Samuel Pitoiset
888b7fcaf4 radv: don't fast clear HTILE for 16-bit depth surfaces on GFX8
This causes rendering issues in Shadow Warrior 2 with DXVK.

Cc: mesa-stable@lists.freedesktop.org
Fixes: ccc64f3133 ("radv: enable TC-compat HTILE for 16-bit depth surfaces on GFX8")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106912
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 51e23d3419)
2018-06-15 13:55:04 -07:00
Bas Nieuwenhuizen
c41a74622d radv: Fix output for sparse MRTs.
We need to init the cb_shader_format correctly with the changed
col_format, so this moves the col_format adjustment to before the
adjustment to before the cb_shader_mask gets generated.

Fixes: 06d3c65098 "radv: fix a GPU hang when MRTs are sparse"
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106903
CC: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 41dabdc475)
2018-06-15 13:55:04 -07:00
Dylan Baker
dd355ee90e docs: Add release notes for 18.1.2 2018-06-15 13:45:10 -07:00
Dylan Baker
aa1f6934f8 version: bump version for 18.1.2 release 2018-06-15 13:36:06 -07:00
Andrew Galante
87fb8bf6a8 configure.ac: Test for __atomic_add_fetch in atomic checks
Some platforms have 64-bit __atomic_load_n but not 64-bit
__atomic_add_fetch, so test for both of them.

Bug: https://bugs.gentoo.org/655616
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
(cherry picked from commit baf16b2ea3)
2018-06-13 11:07:06 -07:00
Andrew Galante
b9725e3aa4 meson: Test for __atomic_add_fetch in atomic checks
Some platforms have 64-bit __atomic_load_n but not 64-bit
__atomic_add_fetch, so test for both of them.

Bug: https://bugs.gentoo.org/655616
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
(cherry picked from commit 9d547a7617)
2018-06-13 11:07:00 -07:00
Matt Turner
54b38ea495 meson: Fix -latomic check
Commit 54ba73ef10 (configure.ac/meson.build: Fix -latomic test) fixed
some checks for -latomic, and then commit 54bbe600ec (configure.ac:
rework -latomic check) further extended the fixes in configure.ac but
not in Meson. This commit extends those fixes to the Meson tests.

Fixes: 54bbe600ec (configure.ac: rework -latomic check)
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
(cherry picked from commit b29b5a82a1)
2018-06-13 11:06:55 -07:00
Thomas Petazzoni
f9500edb96 configure.ac: rework -latomic check
The configure.ac logic added in commit
2ef7f23820 ("configure: check if
-latomic is needed for __atomic_*") makes the assumption that if a
64-bit atomic intrinsic test program fails to link without -latomic,
it is because we must use -latomic.

Unfortunately, this is not completely correct: libatomic only appeared
in gcc 4.8, and therefore gcc versions before that will not have
libatomic, and therefore don't provide atomic intrinsics for all
architectures. This issue was for example encountered on PowerPC with
a gcc 4.7 toolchain, where the build fails with:

powerpc-ctng_e500v2-linux-gnuspe/bin/ld: cannot find -latomic

This commit aims at fixing that, by not assuming -latomic is
available. The commit re-organizes the atomic intrinsics detection as
follows:

 (1) Test if a program using 64-bit atomic intrinsics links properly,
     without -latomic. If this is the case, we have atomic intrinsics,
     and we're good to go.

 (2) If (1) has failed, then test to link the same program, but this
     time with -latomic in LDFLAGS. If this is the case, then we have
     atomic intrinsics, provided we link with -latomic.

This has been tested in three situations:

 - On x86-64, where atomic instrinsics are all built-in, with no need
   for libatomic. In this case, config.log contains:

   GCC_ATOMIC_BUILTINS_SUPPORTED_FALSE='#'
   GCC_ATOMIC_BUILTINS_SUPPORTED_TRUE=''
   LIBATOMIC_LIBS=''

   This means: atomic intrinsics are available, and we don't need to
   link with libatomic.

 - On NIOS2, where atomic intrinsics are available, but some of them
   (64-bit ones) require using libatomic. In this case, config.log
   contains:

   GCC_ATOMIC_BUILTINS_SUPPORTED_FALSE='#'
   GCC_ATOMIC_BUILTINS_SUPPORTED_TRUE=''
   LIBATOMIC_LIBS='-latomic'

   This means: atomic intrinsics are available, and we need to link
   with libatomic.

 - On PowerPC with an old gcc 4.7 toolchain, where 32-bit atomic
   instrinsics are available, but not 64-bit atomic instrinsics, and
   there is no libatomic. In this case, config.log contains:

   GCC_ATOMIC_BUILTINS_SUPPORTED_FALSE=''
   GCC_ATOMIC_BUILTINS_SUPPORTED_TRUE='#'

   With means that atomic intrinsics are not usable.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
(cherry picked from commit 54bbe600ec)
2018-06-13 11:06:50 -07:00
Nicolas Boichat
c001ecebe6 configure.ac/meson.build: Fix -latomic test
When compiling with LLVM 6.0 on x86 (32-bit) for Android, the test
fails to detect that -latomic is actually required, as the atomic
call is inlined.

In the code itself (src/util/disk_cache.c), we see this pattern:
p_atomic_add(cache->size, - (uint64_t)size);
where cache->size is an uint64_t *, and results in the following
link time error without -latomic:
src/util/disk_cache.c:628: error: undefined reference to '__atomic_fetch_add_8'

Fix the configure/meson test to replicate this pattern, which then
correctly realizes the need for -latomic.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Nicolas Boichat <drinkcat@chromium.org>
(cherry picked from commit 54ba73ef10)
2018-06-13 11:06:43 -07:00
Dylan Baker
d9c527942f cherry-ignore: Add another patch 2018-06-12 08:45:14 -07:00
Kenneth Graunke
31c70b88a7 anv: Disable __gen_validate_value if NDEBUG is set.
We were enabling undefined memory checking for genxml values based on
Valgrind being installed at build time, even for release builds.  This
generates piles and piles of assembly whenever you touch genxml.

With gcc 7.3.1 and -O3 and -march=native on a Kabylake with Valgrind
installed at build time:

      text    data    bss     dec    hex filename
   5978385  262884  13488 6254757 5f70a5 libvulkan_intel.so
   3799377  262884  13488 4075749 3e30e5 libvulkan_intel.so

That's a 36% reduction in text size.

Fixes: 047ed02723 (vk/emit: Use valgrind to validate every packed field)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 0d5329d626)
2018-06-12 08:43:35 -07:00
Jason Ekstrand
5a3107b7ec i965/screen: Return false for unsupported formats in query_modifiers
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 7d55d7d54d6855b2b6cb183d0aa87fce1c7b9e5e)

v2: - Remove __DRI_IMAGE_FOURCC_SABGR8888 which doesn't exist on 18.1

V2 by Dylan, changes suggested by Jason
2018-06-11 10:45:54 -07:00
Samuel Pitoiset
5bf748045c radv: add a workaround for DXVK hangs by setting amdgpu-skip-threshold
Workaround for bug in llvm that causes the GPU to hang in presence
of nested loops because there is an exec mask issue. The proper
solution is to fix LLVM but this might require a bunch of work.

This fixes a bunch of GPU hangs that happen with DXVK.

Vega10:
Totals from affected shaders:
SGPRS: 110456 -> 110456 (0.00 %)
VGPRS: 122800 -> 122800 (0.00 %)
Spilled SGPRs: 7478 -> 7478 (0.00 %)
Spilled VGPRs: 36 -> 36 (0.00 %)
Code Size: 9901104 -> 9922928 (0.22 %) bytes
Max Waves: 7143 -> 7143 (0.00 %)

Code size slightly increases because it inserts more branch
instructions but that's expected. I don't see any real performance
changes.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105613
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 135e4d434f)

Conflicts:
	src/amd/vulkan/radv_shader.c

There was a minor conflict in the last hunk of this patch that was
manually resolved.
2018-06-11 10:08:30 -07:00
Samuel Pitoiset
70e56e8ea3 radv: fix missing ZRANGE_PRECISION(1) for GFX9+
ZRANGE_PRECISION(1) seems to be the default optimal value, but
it was only set for VI and older chips.

This fixes a rendering issue with Banished through DXVK, and
might fix more than that.

There is still the ZRANGE_PRECISION bug that we need to handle
but that can be fixed later.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 94706f0de4)
2018-06-11 10:08:30 -07:00
Eric Engestrom
0de0b5c406 i965: fix resource leak
v2: intel_miptree_release() already takes care of the planes, no need
    to hand-code the loop (Lionel)

Coverity ID: 1436909
Fixes: 3352f2d746 "i965: Create multiple miptrees for planar YUV images"
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
(cherry picked from commit e43c012433)
2018-06-11 10:08:30 -07:00
Jordan Justen
98dfe161b0 mesa/program_binary: add implicit UseProgram after successful ProgramBinary
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106810
Fixes: b4c37ce214 "i965: Add ARB_get_program_binary support using nir_serialization"
Ref: 3fe8d04a6d "mesa: don't always set _NEW_PROGRAM when linking"
Ref: c505d6d852 "mesa: use gl_program for CurrentProgram rather than gl_shader_program"
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit e266b32059)
2018-06-11 10:08:30 -07:00
Timothy Arceri
bd60b6ef54 radeonsi: fix possible truncation on renderer string
Fixes truncation warning in gcc 8.1

Fixes: 8539c9bf31 ("gallium/radeon: add the kernel version into the renderer string")
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
(cherry picked from commit 03c370d2f1)
2018-06-11 10:08:30 -07:00
Timothy Arceri
0376e1a79a ac: fix possible truncation of intrinsic name
Fixes the gcc warning:
snprintf’ output between 26 and 33 bytes into a destination of size 32

Fixes: d5f7ebda3e ("ac: add LLVM build functions for subgroup instrinsics")
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit fae3b38770)
2018-06-11 10:08:30 -07:00
Dylan Baker
dd173da7a2 meson: work around gentoo applying -m32 to host compiler in cross builds
Gentoo's ebuild system always adds -m32 to the compiler for doing x86_64
-> x86 cross builds, while meson expects it not to do that. This
results in an x86 -> x86 cross build, and assembly gets disabled.

Fixes: 2d62fc0646
       ("meson: disable x86 asm in fewer cases.")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit 8f2421d73b)

Conflicts:
	meson.build

I manually resolved the conflicts between this patch and 18.1 to avoid
pulling in another patch.
2018-06-11 10:08:30 -07:00
Jason Ekstrand
d6533c02d0 anv: Set fence/semaphore types to NONE in impl_cleanup
There were some places that were calling anv_semaphore_impl_cleanup and
neither deleting the semaphore nor setting the type back to NONE.  Just
set it to NONE in impl_cleanup to avoid these issues.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106643
Fixes: 031f57eba "anv: Add a basic implementation of VK_KHX_external..."
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 237c5ac4f9)
2018-06-11 10:08:30 -07:00
Cameron Kumar
3737e4df7c vulkan/wsi: Destroy swapchain images after terminating FIFO queues
The queue_manager thread can access the images from x11_present_to_x11,
hence this reorder prevents dereferencing of dangling pointers.

Cc: "18.1" <mesa-stable@lists.freedesktop.org>
Fixes: e73d136a02 ("vulkan/wsi/x11: Implement FIFO mode.")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit cb03803253)
2018-06-11 10:08:30 -07:00
Dylan Baker
ab9e4f9733 cherry-ignore: Add patches from Jason that he rebased on 18.1
These 5 commits don't apply cleanly, so a rebased version was supplied
by Jason.
2018-06-11 10:08:30 -07:00
Jason Ekstrand
5fb59f4686 i965/screen: Use RGBA non-sRGB formats for images
Not all of the MESA_FORMAT and ISL_FORMAT helpers we use can properly
handle RGBX formats.  Also, we don't want to make decisions based on
those in the first place because we can't render to RGBA and we use the
non-sRGB version to determine whether or not to allow CCS_E.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 7ed8c125ad3df29ce1ae9fcb82762a589cd8817c)
2018-06-11 10:08:30 -07:00
Jason Ekstrand
47e22895eb i965/screen: Refactor query_dma_buf_formats
This reworks it to work like query_dma_buf_modifiers and, in particular,
makes it more flexible so that we can disallow a non-static set of
formats.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 8c4c5a09c076832328b6f926c043dbbf8708d0b8)
2018-06-08 10:19:55 -07:00
Jason Ekstrand
c2e44a3540 intel/isl: Add bounds-checking assertions for the format_info table
We follow the same convention as isl_format_get_layout in having two
assertions to ensure that only valid formats are passed in.  We also
check against the array size of the table because some valid formats
such as CCS formats will may be past the end of the table.  This fixes
some potential out-of-bounds array access even in valid cases.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 45c05a7cee32990feda89685f1080b7251fa1a59)
2018-06-08 10:19:54 -07:00
Jason Ekstrand
0046ee83d7 intel/isl: Add bounds-checking assertions in isl_format_get_layout
We add two assertions instead of one because the first assertion that
format != ISL_FORMAT_UNSUPPORTED is more descriptive and checks for a
real but unsupported enumerant while the second ensures that they don't
pass in garbage values.  We also update some other helpers to use
isl_format_get_layout instead of using the table directly so that they
get bounds checking too.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 4bbe4cf4270b84052d672fe5fe99d3e594c53124)
2018-06-08 10:18:29 -07:00
Jason Ekstrand
cc4743a518 intel/blorp: Don't vertex fetch directly from clear values
On gen8+, we have to VF cache flush whenever a vertex binding aliases a
previous binding at the same index modulo 4GiB.  We deal with this in
Vulkan by ensuring that vertex buffers and the dynamic state (from which
BLORP pulls its vertex buffers) are in the same 4GiB region of the
address space.  That doesn't work if we're reading clear colors with the
VF unit.  In order to work around this we switch to using MI commands to
copy the clear value into the vertex buffer we allocate for the normal
constant data.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 44c614843c)
2018-06-07 08:30:48 -07:00
Scott D Phillips
8b76c603dd intel/tools: add intel_sanitize_gpu to EXTRA_DIST
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106778
Fixes: cc41603d6d ("intel/tools: new intel_sanitize_gpu tool")
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
(cherry picked from commit 6fb22114a0)
2018-06-06 08:28:10 -07:00
Marek Olšák
3a85a6180b r300g/swtcl: make pipe_context uploaders use malloc'd memory as before
Discovered by Roland Scheidegger.

The resource_create code uses GPU memory for PIPE_BIND_CUSTOM, but
malloc'd memory otherwise. Vertex and index buffers should use malloc'd
memory.

Cc: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 17a42062cc)
2018-06-06 08:27:58 -07:00
Philip Rebohle
f5865f1f58 radv: Use correct color format for fast clears
Using the image format is incorrect when the view has a different
format than the image. Instead, the view format needs to be used.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
CC: 18.1 <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106687
(cherry picked from commit cc21e96d5f)
2018-06-06 08:27:50 -07:00
Eric Engestrom
b7c27dc7a3 configure: radv depends on mako
Bug: https://bugs.freedesktop.org/show_bug.cgi?id=106784
Fixes: 17201a2eb0 "radv: port to using updated anv
                              entrypoint/extension generator."
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit c765c39ea7)
2018-06-05 10:04:23 -07:00
Michel Dänzer
d6aacb54b5 glx: Fix number of property values to read in glXImportContextEXT
We were trying to read twice as many as the X server sent us, which
upset XCB:

[xcb] Too much data requested from _XRead
[xcb] This is most likely caused by a broken X extension library
[xcb] Aborting, sorry about that.
glx-free-context: ../../src/xcb_io.c:732: _XRead: Assertion `!xcb_xlib_too_much_data_requested' failed.

Fixing this takes 3 GLX piglit tests from crash to pass.

Fixes: 0852162950 "glx: Be more tolerant in glXImportContext (v2)"
Reviewed-by: Adam Jackson <ajax@redhat.com>
(cherry picked from commit 6b8f3724c8)
2018-06-05 10:04:17 -07:00
Eric Engestrom
f9bff89350 autotools: add missing android file to package
Bug: https://bugs.freedesktop.org/show_bug.cgi?id=106779
Fixes: ff904978a1 "gallium/util: Android backtrace support"
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit 66c61797ad)
2018-06-05 08:41:12 -07:00
Jason Ekstrand
4599cebfb3 intel/eu: Set flag [sub]register number differently for 3src
Prior to gen8, the flag [sub]register number is in a different spot on
3src instructions than on other instructions.  Starting with Broadwell,
they made it consistent.  This commit fixes bugs that occur when a
conditional modifier gets propagated into a 3src instruction such as a
MAD.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit db9675f5a4)
2018-06-05 08:40:59 -07:00
Jason Ekstrand
371e5bd93b intel/eu: Copy fields manually in brw_next_insn
Instead of doing a memcpy, this moves us to start with a blank
instruction (memset to zero) and copy the fields over one at a time.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 2d20303e18)
2018-06-05 08:40:53 -07:00
Jason Ekstrand
c317fef670 intel/eu: Add some brw_get_default_ helpers
This is much cleaner than everything that wants a default value poking
at the bits of p->current directly.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 381fac2740)
2018-06-05 08:40:39 -07:00
Kenneth Graunke
96cefc2cbc i965: Fix batch-last mode to properly swap BOs.
On pre-4.13 kernels, which don't support I915_EXEC_BATCH_FIRST, we move
the validation list entry to the end...but incorrectly left the exec_bo
array alone, causing a mismatch where exec_bos[0] no longer corresponded
with validation_list[0] (and similarly for the last entry).

One example of resulting breakage is that we'd update bo->gtt_offset
based on the wrong buffer.  This wreaked total havoc when trying to use
softpin, and likely caused unnecessary relocations in the normal case.

Fixes: 29ba502a4e (i965: Use I915_EXEC_BATCH_FIRST when available.)
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit b3ba47c592)
2018-06-04 11:05:27 -07:00
Samuel Pitoiset
8952c4370d radv: fix a GPU hang when MRTs are sparse
When the i-th target format is set, all previous target formats
must be non-zero to avoid hangs. In other words, without this
if a fragment shader exports mrt0, mrt2 and mrt3, the GPU hangs
because the target format of mrt1 is zero.

This fixes DXVK GPU hangs with "Seven: The Days Long Gone",
"GTA V" and probably more games.

Cc: "18.0" 18.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 06d3c65098)
2018-06-04 11:05:11 -07:00
Bas Nieuwenhuizen
1a2205636c radv: Don't pass a TESS_EVAL shader when tesselation is not enabled.
Otherwise on pre-GFX9, if the constant layout allows both TESS_EVAL and
GEOMETRY shaders, but the PIPELINE has only GEOMETRY, it would return the
GEOMETRY shader for the TESS_EVAL shader.

This would cause the flush_constants code to emit the GEOMETRY constants
to the TESS_EVAL registers and then conclude that it did not need to set
the GEOMETRY shader registers.

Fixes: dfff9fb6f8 "radv: Handle GFX9 merged shaders in radv_flush_constants()"
CC: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Alex Smith <asmith@feralinteractive.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 2835b6baf4)
2018-06-04 11:05:04 -07:00
Juan A. Suarez Romero
44d164537f glsl: Add ir_binop_vector_extract in NIR
Implement ir_binop_vector_extract using NIR operations. Based on SPIR-V
to NIR approach.

This fixes:
dEQP-GLES3.functional.shaders.indexing.moredynamic.with_value_from_indexing_expression_fragment
Piglit's glsl-fs-vec4-indexing-8.shader_test

CC: mesa-stable@lists.freedesktop.org
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Iago Toral <itoral@igalia.com>
(cherry picked from commit cbe4baed1f)
2018-06-04 11:04:58 -07:00
Alex Smith
f0ad21dfce radv: Set active_stages the same whether or not shaders were cached
With GFX9 merged shaders, active_stages would be set to the original
stages specified if shaders were not cached, but to the stages still
present after merging if they were.

Be consistent and use the original stages.

Signed-off-by: Alex Smith <asmith@feralinteractive.com>
Cc: "18.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 0fa51bfdbe)
[Dylan Baker: resolve trivial conflict]

Conflicts:
    src/amd/vulkan/radv_pipeline.c
2018-06-01 08:43:25 -07:00
Alex Smith
0dd373e841 radeonsi: Fix crash on shaders using MSAA image load/store
The value returned by tgsi_util_get_texture_coord_dim() does not
account for the sample index. This means image_fetch_coords() will not
fetch it, leading to a null deref in ac_build_image_opcode() which
expects it to be present (the return value of ac_num_coords() *does*
include the sample index).

Signed-off-by: Alex Smith <asmith@feralinteractive.com>
Cc: "18.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 01a2414045)
2018-06-01 08:41:09 -07:00
Alex Smith
d6245b0a38 radv: Handle GFX9 merged shaders in radv_flush_constants()
This was not previously handled correctly. For example,
push_constant_stages might only contain MESA_SHADER_VERTEX because
only that stage was changed by CmdPushConstants or
CmdBindDescriptorSets.

In that case, if vertex has been merged with tess control, then the
push constant address wouldn't be updated since
pipeline->shaders[MESA_SHADER_VERTEX] would be NULL.

Use radv_get_shader() instead of getting the shader directly so that
we get the right shader if merged. Also, skip emitting the address
redundantly - if two merged stages are set in push_constant_stages
this change would have made the address get emitted twice.

Signed-off-by: Alex Smith <asmith@feralinteractive.com>
Cc: "18.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit dfff9fb6f8)
2018-06-01 08:41:08 -07:00
Alex Smith
0d0135276f radv: Consolidate GFX9 merged shader lookup logic
This was being handled in a few different places, consolidate it into a
single radv_get_shader() function.

Signed-off-by: Alex Smith <asmith@feralinteractive.com>
Cc: "18.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 7ca0167ae9)
2018-06-01 08:41:08 -07:00
Dylan Baker
675495b575 cherry-ignore: add commits not to pull 2018-06-01 08:41:08 -07:00
Dylan Baker
85d02bcf76 docs/relnotes: Add sha256 sums for mesa 18.1.1 2018-06-01 08:34:21 -07:00
Dylan Baker
1f3536b80b docs: Add release notes for 18.1.1 2018-05-31 15:22:49 -07:00
Dylan Baker
32dbb286c5 VERSION: bump to 18.1.1 for next release 2018-05-31 13:08:36 -07:00
Marek Olšák
e3897b667a mesa: handle GL_UNSIGNED_INT64_ARB properly (v2)
Bindless texture handles can be passed via vertex attribs using this type.
This fixes a bunch of bindless piglit tests on radeonsi.

Cc: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
(cherry picked from commit a8e1413876)
2018-05-30 16:56:47 -07:00
Eric Engestrom
df303adc29 vulkan: don't free uninitialised memory
The modifiers array hasn't been initialised by then, much less with data
that would need freeing.
Move the label after the loop to fix this.

Fixes: c80c08e226 ("vulkan/wsi/x11: Add support for DRI3 v1.2")
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit e4fe2fd3bb)
2018-05-30 16:56:47 -07:00
Ilia Mirkin
b6167e9640 nv30: ensure that displayable formats are marked accordingly
Fixes: f7604d8af5 ("st/dri: only expose config formats that are display targets")
Cc: "18.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
(cherry picked from commit 30918b77ac)
2018-05-30 16:56:47 -07:00
Bas Nieuwenhuizen
55de9df50e radv: Only expose subgroup shuffles on VI+.
The current implementation depends on bpermute, which
is VI+.

Fixes: f2c6a55061 "radv: enable subgroup capabilities"
Reviewed-by: Daniel Schürmann <daniel.schuermann@campus.tu-berlin.de>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit c2799574eb)
2018-05-30 16:56:47 -07:00
Thierry Reding
5015436eaf tegra: Remove usage of non-stable UAPI
This code path is no longer required with framebuffer modifier support.

Tested-by: Daniel Kolesa <daniel@octaforge.org>
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Thierry Reding <treding@nvidia.com>
(cherry picked from commit bd3e97e5aa)
2018-05-30 16:56:47 -07:00
Thierry Reding
92c633881e tegra: Fix scanout resources without modifiers
Resources created for scanout but without modifiers need to be treated
as pitch-linear. This is because applications that don't use modifiers
to create resources must be assumed to not understand modifiers and in
turn won't be able to create a DRM framebuffer and passing along which
modifiers were picked by the implementation.

Tested-by: Daniel Kolesa <daniel@octaforge.org>
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Thierry Reding <treding@nvidia.com>
(cherry picked from commit 9603d81df0)
2018-05-30 16:56:47 -07:00
Thierry Reding
2b8f87cefe tegra: Treat resources with modifiers as scanout
Resources created with modifiers are treated as scanout because there is
no way for applications to specify the usage (though that capability may
be useful to have in the future). Currently all the resources created by
applications with modifiers are for scanout, so make sure they have bind
flags set accordingly.

This is necessary in order to properly export buffers for such resources
so that they can be shared with scanout hardware.

Tested-by: Daniel Kolesa <daniel@octaforge.org>
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Thierry Reding <treding@nvidia.com>
(cherry picked from commit 9e539012df)
2018-05-30 16:56:47 -07:00
Jason Ekstrand
1dd9532d15 intel/blorp: Support blits and clears on surfaces with offsets
For certain EGLImage cases, we represent a single slice or LOD of an
image with a byte offset to a tile and X/Y intratile offsets to the
given slice.  Most of i965 is fine with this but it breaks blorp.  This
is a terrible way to represent slices of a surface in EGL and we should
stop some day but that's a very scary and thorny path.  This gets blorp
to start working with those surfaces and fixes some dEQP EGL test bugs.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106629
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit ae514ca695)
2018-05-30 16:56:47 -07:00
Marek Olšák
36e65cc47f radeonsi: fix incorrect parentheses around VS-PS varying elimination
I don't know if it caused issues.

Cc: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit 92ea9329e5)
2018-05-30 16:56:47 -07:00
Marek Olšák
3cb16ce7e9 st/mesa: simplify lastLevel determination in st_finalize_texture
This fixes shader images where we always bind stObj->pt and not individual
gl_texture_images.

Roughly based on i965 commit 845ad2667a
which does a similar thing but for a different reason.

This fixes GL CTS assertion failures introduced by Ilia.

Cc: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit a4ba7cd6a2)
2018-05-30 16:56:47 -07:00
Jose Dapena Paz
7b588bf361 mesa: do not leak ctx->Shader.ReferencedProgram references
When glUseProgram is used, references to the included shaders are
added in ctx->Shader.ReferencedProgram. But those references are not
decreased when the shader data is deallocated. Thus, those shaders
are leaked.

Explicitely remove the pending references to these shaders.

Fixes: e6506b3cd2 ("mesa: retain gl_shader_programs after glDeleteProgram if they are in use")
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit 6c61c31dc2)
2018-05-30 16:56:47 -07:00
Francisco Jerez
54ff500546 i965: Use intel_bufferobj_buffer() wrapper in image surface state setup.
Instead of directly using intel_obj->buffer.  Among other things
intel_bufferobj_buffer() will update intel_buffer_object::
gpu_active_start/end, which are used by glBufferSubData() to decide
which path to take.  Fixes a failure in the Piglit
ARB_shader_image_load_store-host-mem-barrier Buffer Update/WaW tests,
which could be reproduced with a non-standard glGetTexSubImage
implementation (see bug report).

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105351
Reported-by: Nanley Chery <nanleychery@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
(cherry picked from commit 936cd3c87a)
2018-05-30 16:56:47 -07:00
Francisco Jerez
9c1ab9609c i965: Handle non-zero texture buffer offsets in buffer object range calculation.
Otherwise the specified surface state will allow the GPU to access
memory up to BufferOffset bytes past the end of the buffer.  Found by
inspection.

v2: Protect against out-of-range BufferOffset (Nanley).
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
(cherry picked from commit e989acb03b)
2018-05-30 16:56:47 -07:00
Francisco Jerez
1b5f4fca95 i965: Move buffer texture size calculation into a common helper function.
The buffer texture size calculations (should be easy enough, right?)
are repeated in three different places, each of them subtly broken in
a different way.  E.g. the image load/store path was never fixed to
clamp to MaxTextureBufferSize, and none of them are taking into
account the buffer offset correctly.  It's easier to fix it all in one
place.

Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106481
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
(cherry picked from commit 156d2c6e62)
2018-05-30 16:56:47 -07:00
Francisco Jerez
d795a1a691 Revert "mesa: simplify _mesa_is_image_unit_valid for buffers"
This reverts commit c0ed52f614.  It was
preventing the image format validation from being done on buffer
textures, which is required to ensure that the application doesn't
attempt to bind a buffer texture with an internal format incompatible
with the image unit format (e.g. of different texel size), which is
not allowed by the spec (it's not allowed for *any* texture target,
whether or not there is spec wording restricting this behavior
specifically for buffer textures) and will cause the driver to
calculate texel bounds incorrectly and potentially crash instead of
the expected behavior.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106465
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
(cherry picked from commit 5a68147803)
2018-05-30 16:56:47 -07:00
Dave Airlie
7366a91340 tgsi/scan: add hw atomic to the list of memory accessing files
This fixes 4 out of 5 cases in:
arb_framebuffer_no_attachments-atomic on cayman.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: "18.0 18.1" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit f2f464de57)
2018-05-30 16:56:47 -07:00
Michel Dänzer
e4b86e96e8 dri3: Stricter SBC wraparound handling
Prevents corrupting the upper 32 bits of draw->recv_sbc when
draw->send_sbc resets to 0 (which currently happens when the window is
unbound from a context and bound to one again), which in turn caused
loader_dri3_swap_buffers_msc to calculate target_msc with corrupted
upper 32 bits. This resulted in hangs with the Xorg modesetting driver
as of xserver 1.20 (older versions and other drivers ignored the upper
32 bits of the target MSC, which is why this wasn't noticed earlier).

Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/106351
Tested-by: Mike Lothian <mike@fireburn.co.uk>
(cherry picked from commit fe2edb25dd)
2018-05-30 16:56:47 -07:00
Jason Ekstrand
14689dccbf intel/eu: Set EXECUTE_1 when setting the rounding mode in cr0
Fixes: d6cd14f213 "i965/fs: Define new shader opcode to..."
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
(cherry picked from commit 417b9e5770)
2018-05-30 16:56:47 -07:00
Anuj Phogat
66604a7518 i965/glk: Add l3 banks count for 2x6 configuration
2x6 configuration with pci-id 0x3185 has same number of
banks (2) as 3x6 configuration (pci-id 0x3184).

Reported-by: Clayton Craft <clayton.a.craft@intel.com>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Tested-by: Clayton Craft <clayton.a.craft@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: eb23be1d97 "i965: Add and initialize l3_banks field for gen7+"
Cc: Francisco Jerez <currojerez@riseup.net>
(cherry picked from commit 0748383a60)
2018-05-30 16:56:47 -07:00
Samuel Pitoiset
fd18f81a0c radv: fix centroid interpolation
It's legal to set the centroid and sample interpolation modes
when MSAA disabled. So, we have to initialize the centroid
inputs because the hardware doesn't.

This fixes rendering issues with DXVK and The Witness, World of
Warcraft, Trackmania and probably more games.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106315
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102390
CC: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 73df16dcee)
2018-05-30 16:56:47 -07:00
Bas Nieuwenhuizen
b49daeac88 radv: Fix SRGB compute copies.
SRGB stores are broken. We had compensation code in the
resolve path but none in the copy path. Since we don't
want any conversion and it does not matter for DCC,
just make everything UNORM instead.

This happened to cause wrong colors for the PRIME path, as
that uses image->buffer copies which always use the compute
path.

CC: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106587
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit a63a0960e3)
2018-05-30 16:56:47 -07:00
Bas Nieuwenhuizen
f969afdf2d amd/addrlib: Use defines in autotools build.
Otherwise stuff like NDEBUG would not be passed through.

CC: <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106479
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 62e0e089d7)
2018-05-30 16:56:47 -07:00
Dave Airlie
5d4b5b0745 virgl: set texture buffer offset alignment to disable ARB_texture_buffer_range.
The host side hasn't got support for this feature yet, so don't enable it
unless we get the caps from the host.

This makes the texture buffer range piglit tests skip now.

Fixes: fe0647df5a (virgl: add offset alignment values to to v2 caps struct)
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
(cherry picked from commit bfa74bb44d)
2018-05-30 16:56:47 -07:00
Christoph Haag
5b79bbe27d radv: fix VK_EXT_descriptor_indexing
GetPhysicalDeviceProperties2KHR() was crashing because features was null

Fixes: 0e10790558 "radv: Enable VK_EXT_descriptor_indexing."
CC: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 549e54270b)
2018-05-30 16:56:47 -07:00
Nanley Chery
6fe826ee06 i965/miptree: Zero-initialize CCS_D buffers
Before this patch, the aux_state was actually AUX_INVALID because the BO
was never defined. This was fine on single slice miptrees because we
would fast-clear the resource right after creation. For multi-slice
miptrees on SKL+ however, this results in undefined behavior when
accessing a non-base slice. Here's a specific example:

1) Fast clear level 0
   * Undefined CCS_D buffer allocated in "PASS_THROUGH" state.
   * Level 0 transitions to the CLEAR state.
2) Render to level 1
   * Level 1 may have a 2-bit pattern of 2's.
   * Rendering with a 2 in the CCS is undefined.

Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 8a9491058d)
2018-05-30 16:56:47 -07:00
Nanley Chery
66fa6eceb9 i965/miptree: Fix handling of uninitialized MCS buffers
Before this patch, if we failed to initialize an MCS buffer, we'd
end up in a state in which the miptree thinks it has an MCS buffer,
but doesn't. We also leaked the clear_color_bo if it existed.

With this patch, we now free the miptree aux buffer resources and let
intel_miptree_alloc_mcs() know that the MCS buffer no longer exists.

Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 816f2dc67d)
2018-05-30 16:56:47 -07:00
Nanley Chery
21d51b4cea i965: Add and use a single miptree aux_buf field
We want to add and use a function that accesses the auxiliary buffer's
clear_color_bo and doesn't care if it has an MCS or HiZ buffer
specifically.

v2 (Jason Ekstrand):
* Drop intel_miptree_get_aux_buffer().
* Mention CCS in the aux_buf field.

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com> (v1)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit af4e9295fe)
2018-05-30 16:56:47 -07:00
Nanley Chery
db4e345047 i965: Add and use a getter for the miptree aux buffer
Make the next patch easier to read by eliminating most of the would-be
duplicate field accesses now.

v2: Update the HiZ comment instead of deleting it (Rafael).

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
(cherry picked from commit 5503b65103)
2018-05-30 16:56:47 -07:00
Timothy Arceri
c9074b3c52 mesa: add glUniform*ui{v} support to display lists
Fixes: a017c7ecb7 "mesa: display list support for uint uniforms"

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78097
(cherry picked from commit f71714022b)
2018-05-30 16:56:47 -07:00
Stuart Young
4978181fdf etnaviv: Fix missing rnndb file in tarballs
Seems that when the rnndb files for etniviv were updated/included back
in Nov 2017, hw/texdesc_3d.xml.h was missed from Makefile.sources and
meson.build. This was all during the conversion to meson, so it apears
to have slipped through the cracks. As such, this file has been missing
from the official tarballs since inclusion in Mesa, so the git trees
and tarballs differ.

Found due to lintian errors in the Debian packages.

Fixes: f1e1c60ff6 ("etnaviv: Update from rnndb")
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
(cherry picked from commit f806cc9eb6)
2018-05-30 16:56:47 -07:00
Jan Vesely
ac152cb1f9 eg/compute: Use reference counting to handle compute memory pool.
Use pipe_reference to release old RAT surfaces.
RAT surface adds a reference to pool bo, so use reference counting for pool->bo
as well.

v2: Use the same pattern for both defrag paths
    Drop confusing comment

CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit f3521ce2c4)
2018-05-18 16:47:02 -07:00
Samuel Pitoiset
16591feedd spirv: fix visiting inner loops with same break/continue block
We should stop walking through the CFG when the inner loop's
break block ends up as the same block as the outer loop's
continue block because we are already going to visit it.

This fixes the following assertion which ends up by crashing
in RADV or ANV:

SPIR-V parsing FAILED:
In file ../src/compiler/spirv/vtn_cfg.c:381
block->node.link.next == NULL
0 bytes into the SPIR-V binary

This also fixes a crash with a camera shader from SteamVR.

v2: make use of vtn_get_branch_type() and add an assertion

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106090
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106504
CC: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 6bde8c5608)
2018-05-18 16:47:02 -07:00
Kai Wasserbäch
30e5b42fb9 opencl: autotools: Fix linking order for OpenCL target
Otherwise the build fails with an undefined reference to
clang::FrontendTimesIsEnabled.

Bugzilla: https://bugs.freedesktop.org/106209
Cc: Jan Vesely <jan.vesely@rutgers.edu>
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org>
Acked-by: Jan Vesely <jan.vesely@rutgers.edu>
Tested-by: Aaron Watry <awatry@gmail.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
(cherry picked from commit b691d9192c)
2018-05-18 16:47:02 -07:00
Bas Nieuwenhuizen
287b286931 radv: Disable texel buffers with A2 SNORM/SSCALED/SINT for pre-vega.
The hardware always interprets the alpha as unsigned and fixing it
in the shader is going to add unacceptable overheads.

CC: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106480
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit f944a59996)
2018-05-18 16:47:02 -07:00
Bas Nieuwenhuizen
0d321533b2 radv: Fix up 2_10_10_10 alpha sign.
Pre-Vega HW always interprets the alpha for this format as unsigned,
so we have to implement a fixup to do the sign correctly for signed
formats.

v2: Improve indexing mess.

CC: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106480
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 3d4d388e39)
2018-05-18 16:47:02 -07:00
Bas Nieuwenhuizen
15e7f80cf9 radv: Translate logic ops.
radeonsi could pass them through but the enum changed between
Gallium and Vulkan, so we have to translate.

In progress I made the register defines a bit more readable.

CC: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100430
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit dd102405de)
2018-05-18 16:47:02 -07:00
Bas Nieuwenhuizen
f8a82e13f5 radv: Fix multiview queries.
This moves the extra queries to after the main query ended, instead
of doing it after the begin and hence doing nesting.

We also emit only (view count - 1) extra queries, as the main query
is already there for the first view.

This fixes the CTS occasionally getting stuck in
dEQP-VK.multiview.queries* waiting on results.

Fixes: 32b4f3c38d "radv/query: handle multiview queries properly. (v3)"
CC: 18.1 <mesa-stable@lists.freedesktop.org>

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 62f50df7b7)
2018-05-18 16:47:02 -07:00
Dave Airlie
0ea288d584 radv: use compute path for multi-layer images.
I don't think the hw resolve path can't handle multi-layer images.

This fixes all the:
dEQP-VK.renderpass.multisample_resolve.layers_*
tests on my VI card.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 5978d54a09)
2018-05-18 16:47:02 -07:00
Dave Airlie
73b7828683 radv: resolve all layers in compute resolve path.
This path should iterate across all layers, I've some ideas
for doing this in a single pass, but this is simpler for now.

This passes the tests because we don't use the fragment path
unless we have DCC, and we don't have DCC on layered images.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 98dbaa445a)
2018-05-18 16:47:02 -07:00
Dave Airlie
c3ac3fea32 radv/resolve: do fmask decompress on all layers.
For a multi-layer subpass resolve we want to make sure we flush all
the layers.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit b16fc6cda1)
2018-05-18 16:47:02 -07:00
Dylan Baker
309509bbc0 docs: Add sha sums for release 2018-05-18 16:35:59 -07:00
Dylan Baker
204159b481 docs: Add release notes for 18.1.0 2018-05-18 11:29:45 -07:00
Dylan Baker
92b3efd37a Update version to 18.1.0 2018-05-18 11:00:51 -07:00
Dylan Baker
630559e054 Bump version to rc4 2018-05-11 08:41:18 -07:00
Jan Vesely
36c24a608e winsys/amdgpu: Destroy dev_hash table when the last winsys is removed.
Fixes memory leak on module unload.

CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 58272c1ad7)
2018-05-11 08:35:13 -07:00
Marek Olšák
1def4eaa5c radeonsi/gfx9: work around a GPU hang due to broken indirect indexing in LLVM
Fixes: 6d19120da8 "radeonsi/gfx9: workaround for INTERP with indirect indexing"
Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit 597b9e8810)
2018-05-11 08:35:06 -07:00
Brian Paul
421aedcc59 mesa: revert GL_[SECONDARY_]COLOR_ARRAY_SIZE glGet type to TYPE_INT
Since size can be 3, 4 or GL_BGRA we need to keep these glGet types
as TYPE_INT, not TYPE_UBYTE.

Fixes: d07466fe18 ("mesa: fix glGetInteger/Float/etc queries for
vertex arrays attribs")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106462
cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Mathias Fröhlich <mathias.froehlich@web.de>

(cherry picked from commit e4211b36bb)
2018-05-11 08:34:58 -07:00
Brian Paul
5391c4f5fd mesa: fix glGetInteger/Float/etc queries for vertex arrays attribs
The vertex array Size and Stride attributes are now ubyte and short,
respectively.  The glGet code needed to be updated to handle those
types, but wasn't.

Fixes the new piglit test gl-1.5-get-array-attribs test.

v2: fix inadvertant whitespace change, change COLOR_ARRAY_SIZE to UBYTE,
misc fixes suggested by Justin

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106450
Fixes: d5f42f96e1 ("mesa: shrink size of gl_array_attributes (v2)")
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Mathias Fröhlich <mathias.froehlich@web.de>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
(cherry picked from commit d07466fe18)
2018-05-11 08:34:52 -07:00
Jason Ekstrand
e4c54e1031 i965,anv: Set the CS stall bit on the ISP disable PIPE_CONTROL
From the bspec docs for "Indirect State Pointers Disable":

    "At the completion of the post-sync operation associated with this
    pipe control packet, the indirect state pointers in the hardware are
    considered invalid"

So the ISP disable is a post-sync type of operation which means that it
should be combined with a CS stall.  Without this, the simulator throws
an error.

Fixes: 766d801ca "anv: emit pixel scoreboard stall before ISP disable"
Fixes: f536097f6 "i965: require pixel scoreboard stall prior to ISP disable"
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit a8a740f272)
2018-05-10 08:31:54 -07:00
Matt Turner
3b9b1175aa gallium/tests: Fix assignment of EXTRA_DIST
Fixes: 6754c2e83d ("autotools: Include new meson files")
(cherry picked from commit 0f959215c3)
2018-05-10 08:31:54 -07:00
Lionel Landwerlin
7da026cb98 anv: emit pixel scoreboard stall before ISP disable
We want to make sure that all indirect state data has been loaded into
the EUs before disable the pointers.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Fixes: 78c125af39 ("anv/gen10: Ignore push constant packets during context restore.")
(cherry picked from commit 766d801ca3)
2018-05-10 08:31:54 -07:00
Lionel Landwerlin
2c140183d4 i965: require pixel scoreboard stall prior to ISP disable
Invalidating the indirect state pointers might affect a previously
scheduled & still running 3DPRIMITIVE (causing page fault). So stall
on pixel scoreboard before that.

v2: Fix compile issue :(

v3: Stall on pixel scoreboard

v4: Drop the post sync operation (Lionel)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Fixes: ca19ee33d7 ("i965/gen10: Ignore push constant packets during context restore.")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106243
(cherry picked from commit f536097f67)
2018-05-10 08:31:54 -07:00
Lionel Landwerlin
e3106b460e i965: silence unused variable
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 2dc29e095f ("i965: Don't leak blorp on Gen4-5.")
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
(cherry picked from commit 3853f1c6f4)
2018-05-10 08:31:54 -07:00
Jan Vesely
5519bb3c65 winsys/radeon: Destroy fd_hash table when the last winsys is removed.
Fixes memory leak on module unload.
v2: Use util_hash_table helper function

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
(cherry picked from commit 45dfa6f4e7)
2018-05-10 08:30:35 -07:00
Jan Vesely
5fc5b1dab8 gallium/auxiliary: Add helper function to count the number of entries in hash table
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
(cherry picked from commit d146768d13)
2018-05-10 08:30:29 -07:00
Dave Airlie
e90f0d711c r600: fix constant buffer bounds.
If you have an indirect access to a constant buffer on r600/eg
use a vertex fetch in the shader. However apps have expected
behaviour on those out of bounds accessess (even if illegal).

If the constants were being uploaded as part of a larger
upload buffer, we'd set the range of allowed access to a lot
larger than required so apps would get values back from
other parts of the upload buffer instead of the expected out
of bounds access.

This fixes rendering bugs in Trine and Witcher 1, thanks
to iive for nagging me effectively until I figured it out :-)

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91808
Cc: <mesa-stable@lists.freedesktop.org>

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
(cherry picked from commit ce027ac5c7)
2018-05-10 08:30:15 -07:00
Ross Burton
0d2d5d2ffa src/intel/Makefile.vulkan.am: add missing MKDIR_GEN
Out of tree builds can try to write into a directory that doesn't exist yet:

| Traceback (most recent call last):
|   File "../../../mesa-18.0.2/src/intel/vulkan/anv_icd.py", line 46, in <module>
|     with open(args.out, 'w') as f:
| IOError: [Errno 2] No such file or directory: 'vulkan/intel_icd.x86_64.json'
| Makefile:4882: recipe for target 'vulkan/intel_icd.x86_64.json' failed

Add missing MKDIR_GEN calls to solve this.

Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit 1755654d9f)
2018-05-10 08:30:07 -07:00
Rhys Perry
8c384f62a2 mesa: fix error handling in get_framebuffer_parameteriv
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 5ac16ed047)
2018-05-10 08:30:01 -07:00
Michel Dänzer
312c2f047e dri3: Only update number of back buffers in loader_dri3_get_buffers
And only free no longer needed back buffers there as well.

We want to stick to the same back buffer throughout a frame, otherwise
we can run into various issues.

Bugzilla: https://bugs.freedesktop.org/105906
Bugzilla: https://bugs.freedesktop.org/106399
Fixes: 3160cb86aa "egl/x11: Re-allocate buffers if format is suboptimal"
Reported-by: Sergii Romantsov <sergii.romantsov@globallogic.com>
Tested-by: Eero Tamminen <eero.t.tamminen@intel.com>
Acked-by: Daniel Stone <daniels@collabora.com>
(cherry picked from commit 6f81e07ecb)
2018-05-09 08:03:25 -07:00
Jan Vesely
eea5ec86d5 pipe-loader: Free driver_name in error path
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 0783399d79)
2018-05-09 08:03:06 -07:00
Brian Paul
2136602167 glsl: change ast_type_qualifier bitset size to work around GCC 5.4 bug
Change the size of the bitset from 128 bits to 96.  This works around an
apparent GCC 5.4 bug in which bad SSE code is generated, leading to a
crash in ast_type_qualifier::validate_in_qualifier() (ast_type.cpp:654).

This can be repro'd with the Piglit test tests/spec/glsl-1.50/execution/
varying-struct-basic-gs-fs.shader_test

Bugzilla:https://bugs.freedesktop.org/show_bug.cgi?id=105497
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Tested-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 901db25d5b)
2018-05-09 08:03:00 -07:00
Jan Vesely
3cdbd79dcc eg/compute: Drop reference to kernel_param bo in destructor
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit a9e4be9212)
2018-05-08 10:57:05 -07:00
Jan Vesely
795fffc2df eg/compute: Drop reference on code_bo in destructor.
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit ea1fff4416)
2018-05-08 10:55:33 -07:00
Lionel Landwerlin
817414b00b intel: devinfo: fix assertion on devices with odd number of EUs
I forgot to change the assert in the second helper function in a
previous change.

This hit the assert() on a Broadwell platform with 1 slice, 3
subslices but all EUs disabled in subslice 1 & 2.

Fixes: c1900f5b0f ("intel: devinfo: add helper functions to fill fusing masks values")
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 3cdf1bf97d)
2018-05-08 10:10:24 -07:00
Kenneth Graunke
bf24436c6d i965: Don't leak blorp on Gen4-5.
We used to only initialize BLORP on Gen6+.  When we added it on Gen4-5,
we forgot to destroy it unconditionally.

Fixes: 752d7af77a (i965: Add blorp support for gen4-5)
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit 2dc29e095f)
2018-05-08 10:10:17 -07:00
Bas Nieuwenhuizen
95474b31c4 vulkan/wsi: Only use LINEAR modifier for prime if supported.
This was setting the LINEAR modifier if neither the
X server nor the driver supported modifiers.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106180
Fixes: c80c08e226 "vulkan/wsi/x11: Add support for DRI3 v1.2"
CC: 18.1 <mesa-stable@lists.freedesktop.org>
Tested-by: Abel Garcia Dorta <mercuriete@gmail.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit b17cfb08a3)
2018-05-08 10:07:50 -07:00
Jan Vesely
f366968e86 r600: Cleanup constant buffers on context destruction
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit a1e8fcce3e)
2018-05-08 10:07:17 -07:00
Ian Romanick
227fbe2799 mesa: Add missing support for glFogiv(GL_FOG_DISTANCE_MODE_NV)
Found by inspection, so I made a piglit test too.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit f2db3be620)
2018-05-07 10:25:55 -07:00
Dylan Baker
ea1d5faa96 bump version to 18.1.0-rc3 2018-05-04 10:57:29 -07:00
Neil Roberts
d90d4e61e2 spirv: Apply OriginUpperLeft to FragCoord
This behaviour was changed in 1e5b09f42f. The commit message
for that says it is just a “tidy up” so my assumption is that the
behaviour change was a mistake. It’s a little hard to decipher looking
at the diff, but the previous code before that patch was:

  if (builtin == SpvBuiltInFragCoord || builtin == SpvBuiltInSamplePosition)
     nir_var->data.origin_upper_left = b->origin_upper_left;

  if (builtin == SpvBuiltInFragCoord)
     nir_var->data.pixel_center_integer = b->pixel_center_integer;

After the patch the code was:

  case SpvBuiltInSamplePosition:
     nir_var->data.origin_upper_left = b->origin_upper_left;
     /* fallthrough */
  case SpvBuiltInFragCoord:
     nir_var->data.pixel_center_integer = b->pixel_center_integer;
     break;

Before the patch origin_upper_left affected both builtins and
pixel_center_integer only affected FragCoord. After the patch
origin_upper_left only affects SamplePosition and pixel_center_integer
affects both variables.

This patch tries to restore the previous behaviour by changing the
code to:

  case SpvBuiltInFragCoord:
     nir_var->data.pixel_center_integer = b->pixel_center_integer;
     /* fallthrough */
  case SpvBuiltInSamplePosition:
     nir_var->data.origin_upper_left = b->origin_upper_left;
     break;

This change will be important for ARB_gl_spirv which is meant to
support OriginLowerLeft.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Fixes: 1e5b09f42f "spirv: Tidy some repeated if checks..."
(cherry picked from commit e17d0ccbbd)
2018-05-03 10:56:08 -07:00
Deepak Rawat
cd1435aa9d egl/x11: Send invalidate to driver on copy_region path in swap_buffer
Similar to swap_available path send invalidate to the driver because
egl/X11 is not watching for for server's invalidate events. The
dri2_copy_region path is trigerred when server supports DRI2 version
minor 1.

Tested with piglit egl tests for regression.

V2: Move invalidate from dri2_copy_region to swap_buffer common.

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Acked-by: Michel Dänzer <michel.daenzer@amd.com>
(cherry picked from commit 9a21c96126)
2018-05-03 10:55:51 -07:00
Jose Maria Casanova Crespo
0d15a443fa intel/compiler: fix brw_imm_w for negative 16-bit integers
16-bit immediates need to replicate the 16-bit immediate value
in both words of the 32-bit value. This needs to be careful
to avoid sign-extension, which the previous implementation was
not handling properly.

For example, with the previous implementation, storing the value
-3 would generate imm.d = 0xfffffffd due to signed integer sign
extension, which is not correct. Instead, we should cast to
uint16_t, which gives us the correct result: imm.ud = 0xfffdfffd.

We only had a couple of cases hitting this path in the driver
until now, one with value -1, which would work since all bits are
one in this case, and another with value -2 in brw_clip_tri(),
which would hit the aforementioned issue (this case only affects
gen4 although we are not aware of whether this was causing an
actual bug somewhere).

v2: Make explicit uint32_t casting for left shift (Jason Ekstrand)

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>

Cc: "18.0 18.1" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit f0e6dacee5)
2018-05-03 10:55:43 -07:00
Jose Maria Casanova Crespo
1e5c3fa29b intel/compiler: fix 16-bit int brw_negate_immediate and brw_abs_immediate
From Intel Skylake PRM, vol 07, "Immediate" section (page 768):

"For a word, unsigned word, or half-float immediate data,
software must replicate the same 16-bit immediate value to both
the lower word and the high word of the 32-bit immediate field
in a GEN instruction."

This fixes the int16/uint16 negate and abs immediates that weren't
taking into account the replication in lower and upper words.

v2: Integer cases are different to Float cases. (Jason Ekstrand)
    Included reference to PRM (Jose Maria Casanova)
v3: Make explicit uint32_t casting for left shift (Jason Ekstrand)
    Split half float implementation. (Jason Ekstrand)
    Fix brw_abs_immediate (Jose Maria Casanova)

Cc: "18.0 18.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 2a76f03c90)
2018-05-03 10:55:34 -07:00
Bas Nieuwenhuizen
57aebd4283 radv: Don't check the incoming apiVersion on CreateInstance.
This fixes

dEQP-VK.api.device_init.create_instance_invalid_api_version

CC: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 467c562a29)
2018-05-03 10:55:26 -07:00
Bas Nieuwenhuizen
e334caa4be radv: Allow vkEnumerateInstanceVersion ProcAddr without instance.
Apparently the somewhere between 1.1.70 and 1.1.73 the loader started
depending on this. The loader then creates a 1.0 instance, which gets
into funny situation because we have a 1.1 device.

No idea how to do line wrapping in Mako though, my random guesses
did not work.

CC: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 9267ff9883)
2018-05-03 10:55:19 -07:00
Nanley Chery
b3f3d605c8 i965/tex_image: Avoid the ASTC LDR workaround on gen9lp
Both the internal documentation and the results of testing this in the
CI suggest that this is unnecessary. Add the fixes tag because this
reduces an internal benchmark's startup time by about 17 seconds
(reported by Eero).

Fixes: 710b1d2e66 "i965/tex_image: Flush certain subnormal ASTC channel values"
Tested-by: Eero Tamminen <eero.t.tamminen@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 3e56e4642f)
2018-05-02 11:23:54 -07:00
Jason Ekstrand
c760bbff20 anv: Allow lookup of vkEnumerateInstanceVersion without an instance
Fixes: cbab2d1da5
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit d216ffc604)
2018-05-02 11:23:49 -07:00
Matthew Nicholls
63953cc0fb radv: fix multisample image copies
Previously before fb077b0728, the LOD parameter was being used in place of the
sample index, which would only copy the first sample to all samples in the
destination image. After that multisample image copies wouldn't copy anything
from my observations.

This fixes some copy_and_blit CTS tests.

v3.1: - set lod to 0 for nir_txf_ms (Samuel)
v2: - use GLSL_SAMPLER_DIM_MS instead of 2D (Samuel)
    - updated commit description (Samuel)

Fix this properly by copying each sample in a separate radv_CmdDraw and using a
pipeline with the correct rasterizationSamples for the destination image.

Cc: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 97d57ef917)
2018-05-02 11:23:32 -07:00
Samuel Pitoiset
4cf3a2b064 radv: compute the number of subpass attachments correctly
Only count color attachments twice if resolves are used, also
account for the depth stencil attachment if present.

Cc: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit d8db5986ce)
2018-05-01 14:19:55 -07:00
Andres Rodriguez
2fe5a43995 radv/winsys: fix leaking resources from bo's imported by fd
A bo's ref_count was not being initialized when imported from an fd.
Therefore, we would fail to free the resource during VkFreeMemory().

This patch fixes applications like hifi VR in threaded mode, which
perform frequent imports/releases of IPC shared memory.

Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
CC: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit f56e22e496)
2018-05-01 14:19:49 -07:00
Leo Liu
7a1f220b26 st/omx/enc: fix blit setup for YUV LoadImage
The blit here involves scaling since it's copying from I8 format to R8G8 format.
Half of source will be filtered out with PIPE_TEX_FILTER_NEAREST instruction, it
looks that GPU always uses the second half as source. Currently we use "1" as
the start point of x for R, then causing 1 source pixel of U component shift to
right. So "-1" should be the start point for U component.

Cc: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 1c5f4f4e17)
2018-04-30 09:22:20 -07:00
Juan A. Suarez Romero
171753ff5d autotools, meson: bump up required VA version
Due using a new VP9 config we use, required VA API 0.39

Fixes: 413c5ca372 ("travis: update libva required version")
CC: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 4d449c94e4)
2018-04-30 09:22:13 -07:00
Marek Olšák
7d6ed8d0dd radeonsi/gfx9: workaround for INTERP with indirect indexing
and clean up the conditions.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Cc: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 6d19120da8)
2018-04-30 09:22:08 -07:00
Marek Olšák
66f64177b2 util/u_queue: fix a deadlock in util_queue_finish
Cc: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit 7083ac7290)
2018-04-30 09:22:03 -07:00
Dylan Baker
c2768b8a51 bump version for rc2 2018-04-27 11:58:11 -07:00
Jason Ekstrand
b049689a1d anv/allocator: Don't shrink either end of the block pool
Previously, we only tried to ensure that we didn't shrink either end
below what was already handed out.  However, due to the way we handle
relocations with block pools, we can't shrink the back end at all.  It's
probably best to not shrink in either direction.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105374
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106147
Tested-by: Eero Tamminen <eero.t.tamminen@intel.com>
Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 3db93f9128)
2018-04-27 10:11:58 -07:00
Samuel Pitoiset
7ef0933099 ac: fix texture query LOD for 1D textures on GFX9
1D textures are allocated as 2D which means we only need
one coordinate for texture query LOD.

Fixes: 625dcbbc45 ("amd/common: pass address components individually to
ac_build_image_intrinsic")
Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit d38425ce87)
2018-04-27 10:11:58 -07:00
Ian Romanick
3f1847459b intel/compiler: Add scheduler deps for instructions that implicitly read g0
Otherwise the scheduler can move the writes after the reads.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95009
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95012
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Tested-by: Mark Janes <mark.a.janes@intel.com>
Cc: Clayton A Craft <clayton.a.craft@intel.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 0d5ce25c1c)
2018-04-27 10:11:58 -07:00
Marek Olšák
0ec061bbea Revert "st/dri: Fix dangling pointer to a destroyed dri_drawable"
This reverts commit dab02dea34.

It causes crashes of qtcreator and firefox.

Fixes: dab02de "st/dri: Fix dangling pointer to a destroyed dri_drawable"

Cc: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 4559aefb5c)
2018-04-27 10:11:58 -07:00
Jason Ekstrand
9ec980063c i965/fs: Return mlen * 8 for size_read() for INTERPOLATE_AT_*
They are send messages and this makes size_read() and mlen agree.  For
both of these opcodes, the payload is just a dummy so mlen == 1 and this
should decrease register pressure a bit.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit de1f22d595)
2018-04-27 10:11:58 -07:00
Johan Klokkhammer Helsing
a85b00e278 st/dri: Fix dangling pointer to a destroyed dri_drawable
If an EGLSurface is created, made current and destroyed, and then a second
EGLSurface is created. Then the second malloc in driCreateNewDrawable may
return the same pointer address the first surface's drawable had.
Consequently, when dri_make_current later tries to determine if it should
update the texture_stamp it compares the surface's drawable pointer against
the drawable in the last call to dri_make_current and assumes it's the same
surface (which it isn't).

When texture_stamp is left unset, then dri_st_framebuffer_validate thinks
it has already called update_drawable_info for that drawable, leaving it
unvalidated and this is when bad things starts to happen. In my case it
manifested itself by the width and height of the surface being unset.

This is fixed this by setting the pointer to NULL before freeing the
surface.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106126
Signed-off-by: Johan Klokkhammer Helsing <johan.helsing@qt.io>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Cc: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit dab02dea34)
2018-04-27 10:11:58 -07:00
Samuel Pitoiset
b74d10534e radv: set ac_surf_info::num_channels correctly
num_channels has been introduced since "ac/surface: don't set
the display flag for obviously unsupported cases".

Based on RadeonSI.

Fixes: e29facff31 ("ac/surface: don't set the display flag for obviously unsupported cases (v2)")
Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit d7ffe3b384)
2018-04-27 10:11:58 -07:00
Samuel Pitoiset
6278c88395 radv: fix DCC enablement since partial MSAA implementation
dcc_msaa_allowed is always false on GFX9+ and only true on VI
if RADV_PERFTEST=dccmsaa is set. This means DCC was disabled
in some situations where it should not.

This is likely going to fix a performance regression.

Fixes: 2f63b3dd09 ("radv: enable DCC for MSAA 2x textures on VI under an option")
Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit a6fbefa67b)
2018-04-27 10:11:58 -07:00
Eric Anholt
f2b72b6fdc gallium/util: Fix incorrect refcounting of separate stencil.
The driver may have a reference on the separate stencil buffer for some
reason (like an unflushed job using it), so we can't directly free the
resource and should instead just decrement the refcount that we own.
Fixes double-free in KHR-GLES3.packed_depth_stencil.blit.depth32f_stencil8
on vc5.

Fixes: e94eb5e600 ("gallium/util: add u_transfer_helper")
Reviewed-by: Rob Clark <robdclark@gmail.com>
(cherry picked from commit 069c409f43)
2018-04-27 10:11:58 -07:00
Juan A. Suarez Romero
d76507298f travis: update libva required version
Commit fa328456e8 added VP9 config support, but this needs a newer
libva version, 1.7.0 or above.

Fixes: fa328456e8 ("st/va: add VP9 config to enable profile2")
CC: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 413c5ca372)
2018-04-27 10:11:58 -07:00
Dylan Baker
297caed81d meson: fix graw-xlib after auxiliary consolidation
This one's completely my fault, I didn't do good enough testing after
rebasing and this got missed.

Fixes: d28c246501
       ("meson: build graw tests")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit 1546f76a39)
2018-04-27 10:11:58 -07:00
Dylan Baker
dde47f6d19 meson: only build mesa_st tests when build-tests is true
Since we have an option to turn test building on and off, we should
honor that.

Fixes: 34cb4d0ebc
       ("meson: build tests for gallium mesa state tracker")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit c73abb4f82)
2018-04-27 10:11:58 -07:00
Dylan Baker
7a6e084b41 meson: don't build classic mesa tests without dri_drivers
Since mesa_classic is build-on-demand the tests will create a demand and
add a bunch of extra compilation.

Fixes: 43a6e84927
       ("meson: build mesa test.")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit aaab624245)
2018-04-27 10:11:58 -07:00
Samuel Pitoiset
762c07b5a0 ac: fix the number of coordinates for ac_image_get_lod and arrays
This fixes crashes for the following CTS:
dEQP-VK.glsl.texture_functions.query.texturequerylod.*

Cubemaps are the same as 2D arrays.

Fixes: 625dcbbc45 ("amd/common: pass address components individually to
ac_build_image_intrinsic")
Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit d136a5fad9)
2018-04-27 10:11:58 -07:00
Samuel Pitoiset
8ac80de5f2 ac/nir: add missing round_slice for 1D arrays
This fixes a bunch of CTS fails with 1D arrays:

dEQP-VK.glsl.texture_functions.texture*.sampler1darray_*

Fixes: 625dcbbc45 ("amd/common: pass address components individually to
ac_build_image_intrinsic")
Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit 84fef802fb)
2018-04-27 10:11:58 -07:00
Dylan Baker
08e8556f54 bin/install_megadrivers: fix DESTDIR and -D*-path
This fixes -Ddri-drivers-path, -Dvdpau-libs-path, etc. with DESTDIR when
those paths are absolute. Currently due to the way python's os.path.join
handles absolute paths these will ignore DESTDIR, which is bad. This
fixes them to be relative to DESTDIR if that is set.

Fixes: 3218056e0e
       ("meson: Build i965 and dri stack")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
(cherry picked from commit ae3f45c11e)
2018-04-27 10:11:58 -07:00
Dylan Baker
d6a312e288 compiler/glsl: close fd's in glcpp_test.py
I would have thought falling out of scope would allow the gc to collect
these, but apparently it doesn't, and this hits an fd limit on macos.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106133
Fixes: db8cd8e367
       ("glcpp/tests: Convert shell scripts to a python script")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Vinson Lee <vlee@freedesktop.org>
(cherry picked from commit dbf5b772b3)
2018-04-27 10:11:58 -07:00
Bas Nieuwenhuizen
d844b2a656 nir: Do not use progress for unreachable code in return lowering.
We seem to use progress for two cases:
1) When we lowered some returns.
2) When we remove unreachable code.

If just case 2 happens we assert as state->return_flag has not
been allocated yet, but we are still trying to do insert all
predicates based on it.

This splits the concerns. We only use progress internally for case 1
and then keep track of 2 in a separate variable to indicate progress
in the return value of the pass.

This is slightly better than transforming the assert into
if (!state->return_flag) return, as the solution in this patch avoids
inserting predicates even if some other part of the might need them.

Fixes: 6e22ad6edc "nir: return early when lowering a return at the end of a function"
CC: 18.1 <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106174
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit 0e945fdf23)
2018-04-27 10:11:58 -07:00
Dylan Baker
a829747276 bin: force git show to use default pretty setting
I have pretty default to short, which breaks this script.

cc: Emil Velikov <emil.velikov@collabora.com>
cc: Andres Gomez <agomez@igalia.com>
cc: Juan A. Suarez <jasuarez@igalia.com>
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
2018-04-27 10:11:58 -07:00
Dylan Baker
ff1ecebb1d Bump release version 2018-04-20 22:42:20 -07:00
3188 changed files with 156138 additions and 464083 deletions

View File

@@ -11,7 +11,6 @@ tab_width = 8
[*.{c,h,cpp,hpp,cc,hh}]
indent_style = space
indent_size = 3
max_line_length = 78
[{Makefile*,*.mk}]
indent_style = tab

52
.gitignore vendored
View File

@@ -1,2 +1,54 @@
*.a
*.dll
*.exe
*.ilk
*.la
*.lo
*.log
*.o
*.obj
*.orig
*.os
*.pc
*.pdb
*.pyc
*.pyo
*.rej
*.so
*.so.*
*.sw[a-z]
*.tar
*.tar.bz2
*.tar.gz
*.tar.xz
*.trs
*.zip
*~
depend
depend.bak
bin/ltmain.sh
lib
lib64
configure
configure.lineno
autom4te.cache
aclocal.m4
config.log
config.status
cscope*
tags
.scon*
config.py
build
libtool
manifest.txt
.dir-locals.el
.deps/
.dirstamp
.libs/
Makefile
Makefile.in
.install-mesa-links
.install-gallium-links
/src/git_sha1.h
TAGS

View File

@@ -1,264 +0,0 @@
# This is the tag of the docker image used for the build jobs. If the
# image doesn't exist yet, the containers-build stage generates it.
#
# In order to generate a new image, one should generally change the tag.
# While removing the image from the registry would also work, that's not
# recommended except for ephemeral images during development: Replacing
# an image after a significant amount of time might pull in newer
# versions of gcc/clang or other packages, which might break the build
# with older commits using the same tag.
#
# After merging a change resulting in generating a new image to the
# main repository, it's recommended to remove the image from the source
# repository's container registry, so that the image from the main
# repository's registry will be used there as well.
#
# The format of the tag is "%Y-%m-%d-${counter}" where ${counter} stays
# at "01" unless you have multiple updates on the same day :)
variables:
UPSTREAM_REPO: mesa/mesa
DEBIAN_TAG: "2019-05-01"
DEBIAN_VERSION: stretch-slim
DEBIAN_IMAGE: "$CI_REGISTRY_IMAGE/debian/$DEBIAN_VERSION:$DEBIAN_TAG"
include:
- project: 'wayland/ci-templates'
ref: c73dae8b84697ef18e2dbbf4fed7386d9652b0cd
file: '/templates/debian.yml'
stages:
- containers-build
- build+test
# When to automatically run the CI
.ci-run-policy: &ci-run-policy
only:
- branches@mesa/mesa
- merge_requests
- /^ci([-/].*)?$/
retry:
max: 2
when:
- runner_system_failure
# CONTAINERS
debian:
extends: .debian@container-ifnot-exists
stage: containers-build
<<: *ci-run-policy
variables:
GIT_STRATEGY: none # no need to pull the whole tree for rebuilding the image
DEBIAN_EXEC: 'bash .gitlab-ci/debian-install.sh'
# BUILD
.build:
<<: *ci-run-policy
image: $DEBIAN_IMAGE
stage: build+test
cache:
paths:
- ccache
artifacts:
when: on_failure
untracked: true
variables:
CCACHE_COMPILERCHECK: "content"
# Use ccache transparently, and print stats before/after
before_script:
- export PATH="/usr/lib/ccache:$PATH"
- export CCACHE_BASEDIR="$PWD"
- export CCACHE_DIR="$PWD/ccache"
- ccache --zero-stats || true
- ccache --show-stats || true
after_script:
- export CCACHE_DIR="$PWD/ccache"
- ccache --show-stats
.meson-build:
extends: .build
script:
# We need to control the version of llvm-config we're using, so we'll
# generate a native file to do so. This requires meson >=0.49
- if test -n "$LLVM_VERSION"; then
LLVM_CONFIG="llvm-config-${LLVM_VERSION}";
echo -e "[binaries]\nllvm-config = '`which $LLVM_CONFIG`'" > native.file;
$LLVM_CONFIG --version;
else
touch native.file;
fi
- meson --version
- meson _build
--native-file=native.file
-D buildtype=debug
-D build-tests=true
-D libunwind=${UNWIND}
${DRI_LOADERS}
-D dri-drivers=${DRI_DRIVERS:-[]}
${GALLIUM_ST}
-D gallium-drivers=${GALLIUM_DRIVERS:-[]}
-D vulkan-drivers=${VULKAN_DRIVERS:-[]}
-D I-love-half-baked-turnips=true
- cd _build
- meson configure
- ninja -j4
- LC_ALL=C.UTF-8 ninja test
.scons-build:
extends: .build
variables:
SCONSFLAGS: "-j4"
script:
- if test -n "$LLVM_VERSION"; then
export LLVM_CONFIG="llvm-config-${LLVM_VERSION}";
fi
- scons $SCONS_TARGET
- eval $SCONS_CHECK_COMMAND
# NOTE: Building SWR is 2x (yes two) times slower than all the other
# gallium drivers combined.
# Start this early so that it doesn't limit the total run time.
#
# We also put softpipe (and therefore gallium nine, which requires
# it) here, since softpipe/llvmpipe can't be built alongside classic
# swrast.
#
# Putting glvnd here is arbitrary, but we want it in one of the builds
# for coverage.
meson-swr-glvnd:
extends: .meson-build
variables:
UNWIND: "true"
DRI_LOADERS: >
-D glvnd=true
-D egl=true
GALLIUM_ST: >
-D dri3=true
-D gallium-vdpau=false
-D gallium-xvmc=false
-D gallium-omx=disabled
-D gallium-va=false
-D gallium-xa=false
-D gallium-nine=true
-D gallium-opencl=disabled
-D osmesa=gallium
GALLIUM_DRIVERS: "swr,swrast,iris"
LLVM_VERSION: "6.0"
meson-clang:
extends: .meson-build
variables:
UNWIND: "true"
DRI_DRIVERS: "auto"
GALLIUM_DRIVERS: "auto"
VULKAN_DRIVERS: intel,amd,freedreno
CC: "ccache clang-8"
CXX: "ccache clang++-8"
before_script:
- export CCACHE_BASEDIR="$PWD" CCACHE_DIR="$PWD/ccache"
- ccache --zero-stats --show-stats || true
# clang++ breaks if it picks up the GCC 8 directory without libstdc++.so
- apt-get remove -y libgcc-8-dev
meson-vulkan:
extends: .meson-build
variables:
UNWIND: "false"
DRI_LOADERS: >
-D glx=disabled
-D gbm=false
-D egl=false
-D platforms=x11,wayland,drm
-D osmesa=none
GALLIUM_ST: >
-D dri3=true
-D gallium-vdpau=false
-D gallium-xvmc=false
-D gallium-omx=disabled
-D gallium-va=false
-D gallium-xa=false
-D gallium-nine=false
-D gallium-opencl=disabled
VULKAN_DRIVERS: intel,amd,freedreno
LLVM_VERSION: "7"
meson-main:
extends: .meson-build
variables:
UNWIND: "true"
DRI_LOADERS: >
-D glx=dri
-D gbm=true
-D egl=true
-D platforms=x11,wayland,drm,surfaceless
-D osmesa=classic
DRI_DRIVERS: "i915,i965,r100,r200,swrast,nouveau"
GALLIUM_ST: >
-D dri3=true
-D gallium-extra-hud=true
-D gallium-vdpau=true
-D gallium-xvmc=true
-D gallium-omx=bellagio
-D gallium-va=true
-D gallium-xa=true
-D gallium-nine=false
-D gallium-opencl=disabled
GALLIUM_DRIVERS: "iris,nouveau,kmsro,r300,r600,freedreno,svga,v3d,vc4,virgl,etnaviv,panfrost,lima"
LLVM_VERSION: "7"
meson-clover-llvm:
extends: .meson-build
variables:
UNWIND: "true"
DRI_LOADERS: >
-D glx=disabled
-D egl=false
-D gbm=false
GALLIUM_ST: >
-D dri3=false
-D gallium-vdpau=false
-D gallium-xvmc=false
-D gallium-omx=disabled
-D gallium-va=false
-D gallium-xa=false
-D gallium-nine=false
-D gallium-opencl=icd
GALLIUM_DRIVERS: "r600,radeonsi"
meson-clover-llvm39:
extends: meson-clover-llvm
variables:
GALLIUM_DRIVERS: "i915,r600"
LLVM_VERSION: "3.9"
scons-nollvm:
extends: .scons-build
variables:
SCONS_TARGET: "llvm=0"
SCONS_CHECK_COMMAND: "scons llvm=0 check"
scons-llvm:
extends: .scons-build
variables:
SCONS_TARGET: "llvm=1"
SCONS_CHECK_COMMAND: "scons llvm=1 check"
LLVM_VERSION: "3.4"
# LLVM 3.4 packages were built with an old libstdc++ ABI
CXX: "g++ -D_GLIBCXX_USE_CXX11_ABI=0"
scons-swr:
extends: .scons-build
variables:
SCONS_TARGET: "swr=1"
SCONS_CHECK_COMMAND: "true"
LLVM_VERSION: "6.0"
scons-win64:
extends: .scons-build
variables:
SCONS_TARGET: platform=windows machine=x86_64
SCONS_CHECK_COMMAND: "true"

View File

@@ -1,181 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
export DEBIAN_FRONTEND=noninteractive
apt-get install -y \
apt-transport-https \
ca-certificates \
curl \
wget \
gnupg \
software-properties-common
curl -fsSL https://apt.llvm.org/llvm-snapshot.gpg.key | apt-key add -
add-apt-repository "deb https://apt.llvm.org/stretch/ llvm-toolchain-stretch-7 main"
add-apt-repository "deb https://apt.llvm.org/stretch/ llvm-toolchain-stretch-8 main"
sed -i -e 's/http:\/\/deb/https:\/\/deb/g' /etc/apt/sources.list
echo 'deb https://deb.debian.org/debian stretch-backports main' >/etc/apt/sources.list.d/backports.list
echo 'deb https://deb.debian.org/debian jessie main' >/etc/apt/sources.list.d/jessie.list
apt-get update
apt-get install -y -t stretch-backports \
llvm-3.4-dev \
llvm-3.9-dev \
libclang-3.9-dev \
llvm-5.0-dev \
llvm-6.0-dev \
llvm-7-dev \
g++ \
clang-8 \
libclang-7-dev
# Install remaining packages from Debian buster to get newer versions
add-apt-repository "deb https://deb.debian.org/debian/ buster main"
add-apt-repository "deb https://deb.debian.org/debian/ buster-updates main"
apt-get update
apt-get install -y \
bzip2 \
zlib1g-dev \
pkg-config \
libxrender-dev \
libxdamage-dev \
libxxf86vm-dev \
gcc \
libclc-dev \
libxvmc-dev \
libomxil-bellagio-dev \
xz-utils \
libexpat1-dev \
libx11-xcb-dev \
libelf-dev \
libunwind-dev \
libglvnd-dev \
python-mako \
python3-mako \
meson \
scons
# autotools build deps
apt-get install -y \
automake \
libtool \
bison \
flex \
gettext \
make
# for 64bit windows cross-builds
apt-get install -y \
wine64 \
mingw-w64
# dependencies where we want a specific version
export XORG_RELEASES=https://xorg.freedesktop.org/releases/individual
export XCB_RELEASES=https://xcb.freedesktop.org/dist
export WAYLAND_RELEASES=https://wayland.freedesktop.org/releases
export XORGMACROS_VERSION=util-macros-1.19.0
export GLPROTO_VERSION=glproto-1.4.17
export DRI2PROTO_VERSION=dri2proto-2.8
export LIBPCIACCESS_VERSION=libpciaccess-0.13.4
export LIBDRM_VERSION=libdrm-2.4.97
export XCBPROTO_VERSION=xcb-proto-1.13
export RANDRPROTO_VERSION=randrproto-1.3.0
export LIBXRANDR_VERSION=libXrandr-1.3.0
export LIBXCB_VERSION=libxcb-1.13
export LIBXSHMFENCE_VERSION=libxshmfence-1.3
export LIBVDPAU_VERSION=libvdpau-1.1
export LIBVA_VERSION=libva-1.7.0
export LIBWAYLAND_VERSION=wayland-1.15.0
export WAYLAND_PROTOCOLS_VERSION=wayland-protocols-1.8
wget $XORG_RELEASES/util/$XORGMACROS_VERSION.tar.bz2
tar -xvf $XORGMACROS_VERSION.tar.bz2 && rm $XORGMACROS_VERSION.tar.bz2
cd $XORGMACROS_VERSION; ./configure; make install; cd ..
rm -rf $XORGMACROS_VERSION
wget $XORG_RELEASES/proto/$GLPROTO_VERSION.tar.bz2
tar -xvf $GLPROTO_VERSION.tar.bz2 && rm $GLPROTO_VERSION.tar.bz2
cd $GLPROTO_VERSION; ./configure; make install; cd ..
rm -rf $GLPROTO_VERSION
wget $XORG_RELEASES/proto/$DRI2PROTO_VERSION.tar.bz2
tar -xvf $DRI2PROTO_VERSION.tar.bz2 && rm $DRI2PROTO_VERSION.tar.bz2
cd $DRI2PROTO_VERSION; ./configure; make install; cd ..
rm -rf $DRI2PROTO_VERSION
wget $XCB_RELEASES/$XCBPROTO_VERSION.tar.bz2
tar -xvf $XCBPROTO_VERSION.tar.bz2 && rm $XCBPROTO_VERSION.tar.bz2
cd $XCBPROTO_VERSION; ./configure; make install; cd ..
rm -rf $XCBPROTO_VERSION
wget $XCB_RELEASES/$LIBXCB_VERSION.tar.bz2
tar -xvf $LIBXCB_VERSION.tar.bz2 && rm $LIBXCB_VERSION.tar.bz2
cd $LIBXCB_VERSION; ./configure; make install; cd ..
rm -rf $LIBXCB_VERSION
wget $XORG_RELEASES/lib/$LIBPCIACCESS_VERSION.tar.bz2
tar -xvf $LIBPCIACCESS_VERSION.tar.bz2 && rm $LIBPCIACCESS_VERSION.tar.bz2
cd $LIBPCIACCESS_VERSION; ./configure; make install; cd ..
rm -rf $LIBPCIACCESS_VERSION
wget https://dri.freedesktop.org/libdrm/$LIBDRM_VERSION.tar.bz2
tar -xvf $LIBDRM_VERSION.tar.bz2 && rm $LIBDRM_VERSION.tar.bz2
cd $LIBDRM_VERSION; ./configure --enable-vc4 --enable-freedreno --enable-etnaviv-experimental-api; make install; cd ..
rm -rf $LIBDRM_VERSION
wget $XORG_RELEASES/proto/$RANDRPROTO_VERSION.tar.bz2
tar -xvf $RANDRPROTO_VERSION.tar.bz2 && rm $RANDRPROTO_VERSION.tar.bz2
cd $RANDRPROTO_VERSION; ./configure; make install; cd ..
rm -rf $RANDRPROTO_VERSION
wget $XORG_RELEASES/lib/$LIBXRANDR_VERSION.tar.bz2
tar -xvf $LIBXRANDR_VERSION.tar.bz2 && rm $LIBXRANDR_VERSION.tar.bz2
cd $LIBXRANDR_VERSION; ./configure; make install; cd ..
rm -rf $LIBXRANDR_VERSION
wget $XORG_RELEASES/lib/$LIBXSHMFENCE_VERSION.tar.bz2
tar -xvf $LIBXSHMFENCE_VERSION.tar.bz2 && rm $LIBXSHMFENCE_VERSION.tar.bz2
cd $LIBXSHMFENCE_VERSION; ./configure; make install; cd ..
rm -rf $LIBXSHMFENCE_VERSION
wget https://people.freedesktop.org/~aplattner/vdpau/$LIBVDPAU_VERSION.tar.bz2
tar -xvf $LIBVDPAU_VERSION.tar.bz2 && rm $LIBVDPAU_VERSION.tar.bz2
cd $LIBVDPAU_VERSION; ./configure; make install; cd ..
rm -rf $LIBVDPAU_VERSION
wget https://www.freedesktop.org/software/vaapi/releases/libva/$LIBVA_VERSION.tar.bz2
tar -xvf $LIBVA_VERSION.tar.bz2 && rm $LIBVA_VERSION.tar.bz2
cd $LIBVA_VERSION; ./configure --disable-wayland --disable-dummy-driver; make install; cd ..
rm -rf $LIBVA_VERSION
wget $WAYLAND_RELEASES/$LIBWAYLAND_VERSION.tar.xz
tar -xvf $LIBWAYLAND_VERSION.tar.xz && rm $LIBWAYLAND_VERSION.tar.xz
cd $LIBWAYLAND_VERSION; ./configure --enable-libraries --without-host-scanner --disable-documentation --disable-dtd-validation; make install; cd ..
rm -rf $LIBWAYLAND_VERSION
wget $WAYLAND_RELEASES/$WAYLAND_PROTOCOLS_VERSION.tar.xz
tar -xvf $WAYLAND_PROTOCOLS_VERSION.tar.xz && rm $WAYLAND_PROTOCOLS_VERSION.tar.xz
cd $WAYLAND_PROTOCOLS_VERSION; ./configure; make install; cd ..
rm -rf $WAYLAND_PROTOCOLS_VERSION
# Use ccache to speed up builds
apt-get install -y ccache
# We need xmllint to validate the XML files in Mesa
apt-get install -y libxml2-utils
# Remove unused packages
apt-get purge -y \
automake \
libtool \
make \
curl \
wget \
gnupg \
software-properties-common
apt-get autoremove -y --purge

View File

@@ -145,11 +145,6 @@ Edward O'Callaghan <funfunctor@folklore1984.net> <eocallaghan@alterapraxis.com>
Emeric Grange <emeric.grange@gmail.com> Emeric <emeric.grange@gmail.com>
Emil Velikov <emil.l.velikov@gmail.com> <emil.velikov@collabora.com>
Emil Velikov <emil.l.velikov@gmail.com> <emil.veliko@collabora.com>
Emil Velikov <emil.l.velikov@gmail.com> <emil.velikov@collabora.co.uk>
Emil Velikov <emil.l.velikov@gmail.com> <emil.veliikov@collabora.com>
Emil Velikov <emil.l.velikov@gmail.com> <emil.velikov@gmail.com>
Emil Velikov <emil.l.velikov@gmail.com> <emmil.velikov@collabora.com>
Eric Anholt <eric@anholt.net> Eric Anholt <anholt@FreeBSD.org>
@@ -265,9 +260,6 @@ Kristian Høgsberg <krh@bitplanet.net> <krh@hinata.boston.redhat.com>
Kristian Høgsberg <krh@bitplanet.net> <krh@sasori.boston.redhat.com>
Kristian Høgsberg <krh@bitplanet.net> <krh@temari.boston.redhat.com>
Kristian Høgsberg <krh@bitplanet.net> <kristian.h.kristensen@intel.com>
Kristian Høgsberg <krh@bitplanet.net> <hoegsberg@chromium.org>
Kristian Høgsberg <krh@bitplanet.net> <hoegsberg@google.com>
Kristian Høgsberg <krh@bitplanet.net> <hoegsberg@gmail.com>
Krzesimir Nowak <qdlacz@gmail.com> <krzesimir@kinvolk.io>

View File

@@ -1,40 +1,603 @@
language: c
os: osx
sudo: false
dist: trusty
cache:
apt: true
ccache: true
env:
global:
- PKG_CONFIG_PATH=""
- XORG_RELEASES=http://xorg.freedesktop.org/releases/individual
- XCB_RELEASES=http://xcb.freedesktop.org/dist
- WAYLAND_RELEASES=http://wayland.freedesktop.org/releases
- XORGMACROS_VERSION=util-macros-1.19.0
- GLPROTO_VERSION=glproto-1.4.17
- DRI2PROTO_VERSION=dri2proto-2.8
- LIBPCIACCESS_VERSION=libpciaccess-0.13.4
- LIBDRM_VERSION=libdrm-2.4.74
- XCBPROTO_VERSION=xcb-proto-1.13
- LIBXCB_VERSION=libxcb-1.13
- LIBXSHMFENCE_VERSION=libxshmfence-1.2
- LIBVDPAU_VERSION=libvdpau-1.1
- LIBVA_VERSION=libva-1.7.0
- LIBWAYLAND_VERSION=wayland-1.11.1
- WAYLAND_PROTOCOLS_VERSION=wayland-protocols-1.8
- PKG_CONFIG_PATH=$HOME/prefix/lib/pkgconfig:$HOME/prefix/share/pkgconfig
- LD_LIBRARY_PATH="$HOME/prefix/lib:$LD_LIBRARY_PATH"
- PATH="$HOME/prefix/bin:$PATH"
matrix:
include:
- env:
- LABEL="meson Vulkan"
- BUILD=meson
- MESON_OPTIONS="-Ddri-drivers= -Dgallium-drivers="
- LLVM_VERSION=4.0
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
addons:
apt:
sources:
- llvm-toolchain-trusty-4.0
packages:
# LLVM packaging is broken and misses these dependencies
- libedit-dev
# From sources above
- llvm-4.0-dev
# Common
- xz-utils
- libexpat1-dev
- libelf-dev
- python3-pip
- env:
- LABEL="meson loaders/classic DRI"
- BUILD=meson
- MESON_OPTIONS="-Dvulkan-drivers= -Dgallium-drivers="
addons:
apt:
packages:
- xz-utils
- x11proto-xf86vidmode-dev
- libexpat1-dev
- libx11-xcb-dev
- libxdamage-dev
- libxfixes-dev
- python3-pip
- env:
- LABEL="make loaders/classic DRI"
- BUILD=make
- MAKEFLAGS="-j4"
- MAKE_CHECK_COMMAND="make check"
- DRI_LOADERS="--enable-glx --enable-gbm --enable-egl --with-platforms=x11,drm,surfaceless,wayland --enable-osmesa"
- DRI_DRIVERS="i915,i965,radeon,r200,swrast,nouveau"
- GALLIUM_ST="--enable-dri --disable-opencl --disable-xa --disable-nine --disable-xvmc --disable-vdpau --disable-va --disable-omx-bellagio --disable-gallium-osmesa"
- GALLIUM_DRIVERS=""
- VULKAN_DRIVERS=""
- LIBUNWIND_FLAGS="--disable-libunwind"
addons:
apt:
packages:
- xz-utils
- x11proto-xf86vidmode-dev
- libexpat1-dev
- libx11-xcb-dev
- libxdamage-dev
- libxfixes-dev
- env:
# NOTE: Building SWR is 2x (yes two) times slower than all the other
# gallium drivers combined.
# Start this early so that it doesn't hunder the run time.
- LABEL="make Gallium Drivers SWR"
- BUILD=make
- MAKEFLAGS="-j4"
- MAKE_CHECK_COMMAND="true"
- LLVM_VERSION=4.0
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
- OVERRIDE_CC="gcc-4.8"
- OVERRIDE_CXX="g++-4.8"
- DRI_LOADERS="--disable-glx --disable-gbm --disable-egl"
- DRI_DRIVERS=""
- GALLIUM_ST="--enable-dri --disable-opencl --disable-xa --disable-nine --disable-xvmc --disable-vdpau --disable-va --disable-omx-bellagio --disable-gallium-osmesa"
- GALLIUM_DRIVERS="swr"
- VULKAN_DRIVERS=""
- LIBUNWIND_FLAGS="--enable-libunwind"
addons:
apt:
sources:
- llvm-toolchain-trusty-4.0
packages:
# LLVM packaging is broken and misses these dependencies
- libedit-dev
# From sources above
- llvm-4.0-dev
# Common
- xz-utils
- x11proto-xf86vidmode-dev
- libexpat1-dev
- libx11-xcb-dev
- libelf-dev
- libunwind8-dev
- env:
- LABEL="make Gallium Drivers RadeonSI"
- BUILD=make
- MAKEFLAGS="-j4"
- MAKE_CHECK_COMMAND="true"
- LLVM_VERSION=4.0
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
- DRI_LOADERS="--disable-glx --disable-gbm --disable-egl"
- DRI_DRIVERS=""
- GALLIUM_ST="--enable-dri --disable-opencl --disable-xa --disable-nine --disable-xvmc --disable-vdpau --disable-va --disable-omx-bellagio --disable-gallium-osmesa"
- GALLIUM_DRIVERS="radeonsi"
- VULKAN_DRIVERS=""
- LIBUNWIND_FLAGS="--enable-libunwind"
addons:
apt:
sources:
- llvm-toolchain-trusty-4.0
packages:
# LLVM packaging is broken and misses these dependencies
- libedit-dev
# From sources above
- llvm-4.0-dev
# Common
- xz-utils
- x11proto-xf86vidmode-dev
- libexpat1-dev
- libx11-xcb-dev
- libelf-dev
- libunwind8-dev
- env:
- LABEL="make Gallium Drivers Other"
- BUILD=make
- MAKEFLAGS="-j4"
- MAKE_CHECK_COMMAND="true"
- LLVM_VERSION=3.9
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
# New binutils linker is required for llvm-3.9
- OVERRIDE_PATH=/usr/lib/binutils-2.26/bin
- DRI_LOADERS="--disable-glx --disable-gbm --disable-egl"
- DRI_DRIVERS=""
- GALLIUM_ST="--enable-dri --disable-opencl --disable-xa --disable-nine --disable-xvmc --disable-vdpau --disable-va --disable-omx-bellagio --disable-gallium-osmesa"
- GALLIUM_DRIVERS="i915,nouveau,pl111,r300,r600,freedreno,svga,swrast,vc4,virgl,etnaviv,imx"
- VULKAN_DRIVERS=""
- LIBUNWIND_FLAGS="--enable-libunwind"
addons:
apt:
sources:
- llvm-toolchain-trusty-3.9
packages:
- binutils-2.26
# LLVM packaging is broken and misses these dependencies
- libedit-dev
# From sources above
- llvm-3.9-dev
# Common
- xz-utils
- x11proto-xf86vidmode-dev
- libexpat1-dev
- libx11-xcb-dev
- libelf-dev
- libunwind8-dev
- env:
# NOTE: Analogous to SWR above, building Clover is quite slow.
- LABEL="make Gallium ST Clover LLVM-3.9"
- BUILD=make
- MAKEFLAGS="-j4"
- MAKE_CHECK_COMMAND="true"
- LLVM_VERSION=3.9
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
- OVERRIDE_CC=gcc-4.7
- OVERRIDE_CXX=g++-4.7
# New binutils linker is required for llvm-3.9
- OVERRIDE_PATH=/usr/lib/binutils-2.26/bin
- DRI_LOADERS="--disable-glx --disable-gbm --disable-egl"
- DRI_DRIVERS=""
- GALLIUM_ST="--disable-dri --enable-opencl --enable-opencl-icd --enable-llvm --disable-xa --disable-nine --disable-xvmc --disable-vdpau --disable-va --disable-omx-bellagio --disable-gallium-osmesa"
- GALLIUM_DRIVERS="r600"
- VULKAN_DRIVERS=""
- LIBUNWIND_FLAGS="--enable-libunwind"
addons:
apt:
sources:
- llvm-toolchain-trusty-3.9
packages:
- binutils-2.26
- libclc-dev
# LLVM packaging is broken and misses these dependencies
- libedit-dev
- g++-4.7
# From sources above
- llvm-3.9-dev
- clang-3.9
- libclang-3.9-dev
# Common
- xz-utils
- x11proto-xf86vidmode-dev
- libexpat1-dev
- libx11-xcb-dev
- libelf-dev
- libunwind8-dev
- env:
# NOTE: Analogous to SWR above, building Clover is quite slow.
- LABEL="make Gallium ST Clover LLVM-4.0"
- BUILD=make
- MAKEFLAGS="-j4"
- MAKE_CHECK_COMMAND="true"
- LLVM_VERSION=4.0
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
- OVERRIDE_CC=gcc-4.8
- OVERRIDE_CXX=g++-4.8
- DRI_LOADERS="--disable-glx --disable-gbm --disable-egl"
- DRI_DRIVERS=""
- GALLIUM_ST="--disable-dri --enable-opencl --enable-opencl-icd --enable-llvm --disable-xa --disable-nine --disable-xvmc --disable-vdpau --disable-va --disable-omx-bellagio --disable-gallium-osmesa"
- GALLIUM_DRIVERS="r600,radeonsi"
- VULKAN_DRIVERS=""
- LIBUNWIND_FLAGS="--enable-libunwind"
addons:
apt:
sources:
- llvm-toolchain-trusty-4.0
packages:
- libclc-dev
# LLVM packaging is broken and misses these dependencies
- libedit-dev
- g++-4.8
# From sources above
- llvm-4.0-dev
- clang-4.0
- libclang-4.0-dev
# Common
- xz-utils
- x11proto-xf86vidmode-dev
- libexpat1-dev
- libx11-xcb-dev
- libelf-dev
- libunwind8-dev
- env:
# NOTE: Analogous to SWR above, building Clover is quite slow.
- LABEL="make Gallium ST Clover LLVM-5.0"
- BUILD=make
- MAKEFLAGS="-j4"
- MAKE_CHECK_COMMAND="true"
- LLVM_VERSION=5.0
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
- OVERRIDE_CC=gcc-4.8
- OVERRIDE_CXX=g++-4.8
- DRI_LOADERS="--disable-glx --disable-gbm --disable-egl"
- DRI_DRIVERS=""
- GALLIUM_ST="--disable-dri --enable-opencl --enable-opencl-icd --enable-llvm --disable-xa --disable-nine --disable-xvmc --disable-vdpau --disable-va --disable-omx-bellagio --disable-gallium-osmesa"
- GALLIUM_DRIVERS="r600,radeonsi"
- VULKAN_DRIVERS=""
- LIBUNWIND_FLAGS="--enable-libunwind"
addons:
apt:
sources:
- llvm-toolchain-trusty-5.0
packages:
- libclc-dev
# LLVM packaging is broken and misses these dependencies
- libedit-dev
- g++-4.8
# From sources above
- llvm-5.0-dev
- clang-5.0
- libclang-5.0-dev
# Common
- xz-utils
- x11proto-xf86vidmode-dev
- libexpat1-dev
- libx11-xcb-dev
- libelf-dev
- libunwind8-dev
- env:
- LABEL="make Gallium ST Other"
- BUILD=make
- MAKEFLAGS="-j4"
- MAKE_CHECK_COMMAND="true"
- LLVM_VERSION=3.3
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
- DRI_LOADERS="--disable-glx --disable-gbm --disable-egl"
- DRI_DRIVERS=""
- GALLIUM_ST="--enable-dri --disable-opencl --enable-xa --enable-nine --enable-xvmc --enable-vdpau --enable-va --enable-omx-bellagio --enable-gallium-osmesa"
# We need swrast for osmesa and nine.
# i915 most likely doesn't work with most ST.
# Regardless - we're doing a quick build test here.
- GALLIUM_DRIVERS="i915,swrast"
- VULKAN_DRIVERS=""
- LIBUNWIND_FLAGS="--enable-libunwind"
addons:
apt:
packages:
# We actually want to test against llvm-3.3
- llvm-3.3-dev
# Nine requires gcc 4.6... which is the one we have right ?
- libxvmc-dev
# Build locally, for now.
#- libvdpau-dev
#- libva-dev
- libomxil-bellagio-dev
# LLVM packaging is broken and misses these dependencies
- libedit-dev
# Common
- xz-utils
- x11proto-xf86vidmode-dev
- libexpat1-dev
- libx11-xcb-dev
- libelf-dev
- libunwind8-dev
- env:
- LABEL="make Vulkan"
- BUILD=make
- MAKEFLAGS="-j4"
- MAKE_CHECK_COMMAND="make -C src/gtest check && make -C src/intel check"
- LLVM_VERSION=4.0
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
- DRI_LOADERS="--disable-glx --disable-gbm --disable-egl --with-platforms=x11,wayland"
- DRI_DRIVERS=""
- GALLIUM_ST="--enable-dri --enable-dri3 --disable-opencl --disable-xa --disable-nine --disable-xvmc --disable-vdpau --disable-va --disable-omx-bellagio --disable-gallium-osmesa"
- GALLIUM_DRIVERS=""
- VULKAN_DRIVERS="intel,radeon"
- LIBUNWIND_FLAGS="--disable-libunwind"
addons:
apt:
sources:
- llvm-toolchain-trusty-4.0
packages:
# LLVM packaging is broken and misses these dependencies
- libedit-dev
# From sources above
- llvm-4.0-dev
# Common
- xz-utils
- x11proto-xf86vidmode-dev
- libexpat1-dev
- libx11-xcb-dev
- libelf-dev
- env:
- LABEL="scons"
- BUILD=scons
- SCONSFLAGS="-j4"
# Explicitly disable.
- SCONS_TARGET="llvm=0"
# Keep it symmetrical to the make build.
- SCONS_CHECK_COMMAND="scons llvm=0 check"
addons:
apt:
packages:
- scons
# Common
- xz-utils
- x11proto-xf86vidmode-dev
- libexpat1-dev
- libx11-xcb-dev
- libelf-dev
- env:
- LABEL="scons LLVM"
- BUILD=scons
- SCONSFLAGS="-j4"
- SCONS_TARGET="llvm=1"
# Keep it symmetrical to the make build.
- SCONS_CHECK_COMMAND="scons llvm=1 check"
- LLVM_VERSION=3.3
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
addons:
apt:
packages:
- scons
# LLVM packaging is broken and misses these dependencies
- libedit-dev
- llvm-3.3-dev
# Common
- xz-utils
- x11proto-xf86vidmode-dev
- libexpat1-dev
- libx11-xcb-dev
- libelf-dev
- env:
- LABEL="scons SWR"
- BUILD=scons
- SCONSFLAGS="-j4"
- SCONS_TARGET="swr=1"
- LLVM_VERSION=4.0
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
# Keep it symmetrical to the make build. There's no actual SWR, yet.
- SCONS_CHECK_COMMAND="true"
- OVERRIDE_CC="gcc-4.8"
- OVERRIDE_CXX="g++-4.8"
addons:
apt:
sources:
- llvm-toolchain-trusty-4.0
packages:
- scons
# LLVM packaging is broken and misses these dependencies
- libedit-dev
# From sources above
- llvm-4.0-dev
# Common
- xz-utils
- x11proto-xf86vidmode-dev
- libexpat1-dev
- libx11-xcb-dev
- libelf-dev
- env:
- LABEL="macOS make"
- BUILD=make
- MAKEFLAGS="-j4"
- MAKE_CHECK_COMMAND="make check"
- DRI_LOADERS="--with-platforms=x11 --disable-egl"
os: osx
- env:
- LABEL="macOS meson"
- BUILD=meson
- MESON_OPTIONS="-Degl=false"
os: osx
before_install:
- HOMEBREW_NO_AUTO_UPDATE=1 brew install python3 ninja expat gettext
# Set PATH for homebrew pip3 installs
- PATH="$HOME/Library/Python/3.6/bin:${PATH}"
# Set PKG_CONFIG_PATH for keg-only expat
- PKG_CONFIG_PATH="/usr/local/opt/expat/lib/pkgconfig:${PKG_CONFIG_PATH}"
# Set PATH for keg-only gettext
- PATH="/usr/local/opt/gettext/bin:${PATH}"
- |
if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
HOMEBREW_NO_AUTO_UPDATE=1 brew install python3 ninja expat gettext
# Set PATH for homebrew pip3 installs
PATH="$HOME/Library/Python/3.6/bin:${PATH}"
# Set PKG_CONFIG_PATH for keg-only expat
PKG_CONFIG_PATH="/usr/local/opt/expat/lib/pkgconfig:${PKG_CONFIG_PATH}"
# Set PATH for keg-only gettext
PATH="/usr/local/opt/gettext/bin:${PATH}"
# Install xquartz for prereqs ...
- XQUARTZ_VERSION="2.7.11"
- wget -nv https://dl.bintray.com/xquartz/downloads/XQuartz-${XQUARTZ_VERSION}.dmg
- hdiutil attach XQuartz-${XQUARTZ_VERSION}.dmg
- sudo installer -pkg /Volumes/XQuartz-${XQUARTZ_VERSION}/XQuartz.pkg -target /
- hdiutil detach /Volumes/XQuartz-${XQUARTZ_VERSION}
# ... and set paths
- PKG_CONFIG_PATH="/opt/X11/share/pkgconfig:/opt/X11/lib/pkgconfig:${PKG_CONFIG_PATH}"
# Install xquartz for prereqs ...
XQUARTZ_VERSION="2.7.11"
wget -nv https://dl.bintray.com/xquartz/downloads/XQuartz-${XQUARTZ_VERSION}.dmg
hdiutil attach XQuartz-${XQUARTZ_VERSION}.dmg
sudo installer -pkg /Volumes/XQuartz-${XQUARTZ_VERSION}/XQuartz.pkg -target /
hdiutil detach /Volumes/XQuartz-${XQUARTZ_VERSION}
# ... and set paths
PATH="/opt/X11/bin:${PATH}"
PKG_CONFIG_PATH="/opt/X11/share/pkgconfig:/opt/X11/lib/pkgconfig:${PKG_CONFIG_PATH}"
ACLOCAL="aclocal -I /opt/X11/share/aclocal -I /usr/local/share/aclocal"
fi
install:
- pip3 install --user meson
- pip3 install --user mako
- pip2 install --user mako
# Install a more modern meson from pip, since the version in the
# ubuntu repos is often quite old. Avoid >=0.45.0 as it needs python
# 3.5+
- if test "x$BUILD" = xmeson; then
pip3 install --user "meson<0.45.0";
fi
# Since libdrm gets updated in configure.ac regularly, try to pick up the
# latest version from there.
- for line in `grep "^LIBDRM.*_REQUIRED=" configure.ac`; do
old_ver=`echo $LIBDRM_VERSION | sed 's/libdrm-//'`;
new_ver=`echo $line | sed 's/.*REQUIRED=//'`;
if `echo "$old_ver,$new_ver" | tr ',' '\n' | sort -Vc 2> /dev/null`; then
export LIBDRM_VERSION="libdrm-$new_ver";
fi;
done
# Install dependencies where we require specific versions (or where
# disallowed by Travis CI's package whitelisting).
- |
if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then
wget $XORG_RELEASES/util/$XORGMACROS_VERSION.tar.bz2
tar -jxvf $XORGMACROS_VERSION.tar.bz2
(cd $XORGMACROS_VERSION && ./configure --prefix=$HOME/prefix && make install)
wget $XORG_RELEASES/proto/$GLPROTO_VERSION.tar.bz2
tar -jxvf $GLPROTO_VERSION.tar.bz2
(cd $GLPROTO_VERSION && ./configure --prefix=$HOME/prefix && make install)
wget $XORG_RELEASES/proto/$DRI2PROTO_VERSION.tar.bz2
tar -jxvf $DRI2PROTO_VERSION.tar.bz2
(cd $DRI2PROTO_VERSION && ./configure --prefix=$HOME/prefix && make install)
wget $XCB_RELEASES/$XCBPROTO_VERSION.tar.bz2
tar -jxvf $XCBPROTO_VERSION.tar.bz2
(cd $XCBPROTO_VERSION && ./configure --prefix=$HOME/prefix && make install)
wget $XCB_RELEASES/$LIBXCB_VERSION.tar.bz2
tar -jxvf $LIBXCB_VERSION.tar.bz2
(cd $LIBXCB_VERSION && ./configure --prefix=$HOME/prefix && make install)
wget $XORG_RELEASES/lib/$LIBPCIACCESS_VERSION.tar.bz2
tar -jxvf $LIBPCIACCESS_VERSION.tar.bz2
(cd $LIBPCIACCESS_VERSION && ./configure --prefix=$HOME/prefix && make install)
wget http://dri.freedesktop.org/libdrm/$LIBDRM_VERSION.tar.bz2
tar -jxvf $LIBDRM_VERSION.tar.bz2
(cd $LIBDRM_VERSION && ./configure --prefix=$HOME/prefix --enable-vc4 --enable-freedreno --enable-etnaviv-experimental-api && make install)
wget $XORG_RELEASES/lib/$LIBXSHMFENCE_VERSION.tar.bz2
tar -jxvf $LIBXSHMFENCE_VERSION.tar.bz2
(cd $LIBXSHMFENCE_VERSION && ./configure --prefix=$HOME/prefix && make install)
wget http://people.freedesktop.org/~aplattner/vdpau/$LIBVDPAU_VERSION.tar.bz2
tar -jxvf $LIBVDPAU_VERSION.tar.bz2
(cd $LIBVDPAU_VERSION && ./configure --prefix=$HOME/prefix && make install)
wget http://www.freedesktop.org/software/vaapi/releases/libva/$LIBVA_VERSION.tar.bz2
tar -jxvf $LIBVA_VERSION.tar.bz2
(cd $LIBVA_VERSION && ./configure --prefix=$HOME/prefix --disable-wayland --disable-dummy-driver && make install)
wget $WAYLAND_RELEASES/$LIBWAYLAND_VERSION.tar.xz
tar -axvf $LIBWAYLAND_VERSION.tar.xz
(cd $LIBWAYLAND_VERSION && ./configure --prefix=$HOME/prefix --enable-libraries --without-host-scanner --disable-documentation --disable-dtd-validation && make install)
wget $WAYLAND_RELEASES/$WAYLAND_PROTOCOLS_VERSION.tar.xz
tar -axvf $WAYLAND_PROTOCOLS_VERSION.tar.xz
(cd $WAYLAND_PROTOCOLS_VERSION && ./configure --prefix=$HOME/prefix && make install)
# Meson requires ninja >= 1.6, but trusty has 1.3.x
wget https://github.com/ninja-build/ninja/releases/download/v1.6.0/ninja-linux.zip
unzip ninja-linux.zip
mv ninja $HOME/prefix/bin/
# Generate this header since one is missing on the Travis instance
mkdir -p linux
printf "%s\n" \
"#ifndef _LINUX_MEMFD_H" \
"#define _LINUX_MEMFD_H" \
"" \
"#define __NR_memfd_create 319" \
"#define SYS_memfd_create __NR_memfd_create" \
"" \
"#define MFD_CLOEXEC 0x0001U" \
"#define MFD_ALLOW_SEALING 0x0002U" \
"" \
"#endif /* _LINUX_MEMFD_H */" > linux/memfd.h
fi
script:
- meson _build
-Dbuild-tests=true
-Dplatforms=x11
-Dgallium-drivers=swrast
- ninja -C _build
- ninja -C _build test
- if test "x$BUILD" = xmake; then
test -n "$OVERRIDE_CC" && export CC="$OVERRIDE_CC";
test -n "$OVERRIDE_CXX" && export CXX="$OVERRIDE_CXX";
test -n "$OVERRIDE_PATH" && export PATH="$OVERRIDE_PATH:$PATH";
export CFLAGS="$CFLAGS -isystem`pwd`";
./autogen.sh --enable-debug
$LIBUNWIND_FLAGS
$DRI_LOADERS
--with-dri-drivers=$DRI_DRIVERS
$GALLIUM_ST
--with-gallium-drivers=$GALLIUM_DRIVERS
--with-vulkan-drivers=$VULKAN_DRIVERS
--disable-llvm-shared-libs
&&
make && eval $MAKE_CHECK_COMMAND;
fi
- if test "x$BUILD" = xscons; then
test -n "$OVERRIDE_CC" && export CC="$OVERRIDE_CC";
test -n "$OVERRIDE_CXX" && export CXX="$OVERRIDE_CXX";
scons $SCONS_TARGET && eval $SCONS_CHECK_COMMAND;
fi
- |
if test "x$BUILD" = xmeson; then
# Travis CI has moved to LLVM 5.0, and meson is detecting
# automatically the available version in /usr/local/bin based on
# the PATH env variable order preference.
#
# As for 0.44.x, Meson cannot receive the path to the
# llvm-config binary as a configuration parameter. See
# https://github.com/mesonbuild/meson/issues/2887 and
# https://github.com/dcbaker/meson/commit/7c8b6ee3fa42f43c9ac7dcacc61a77eca3f1bcef
#
# We want to use the custom (APT) installed version. Therefore,
# let's make Meson find our wanted version sooner than the one
# at /usr/local/bin
#
# Once this is corrected, we would still need a patch similar
# to:
# https://lists.freedesktop.org/archives/mesa-dev/2017-December/180217.html
test -f /usr/bin/$LLVM_CONFIG && ln -s /usr/bin/$LLVM_CONFIG $HOME/prefix/bin/llvm-config
export CFLAGS="$CFLAGS -isystem`pwd`"
meson _build $MESON_OPTIONS
ninja -C _build
fi

View File

@@ -32,12 +32,12 @@ LOCAL_C_INCLUDES += \
MESA_VERSION := $(shell cat $(MESA_TOP)/VERSION)
LOCAL_CFLAGS += \
-Wno-error \
-Werror=incompatible-pointer-types \
-Wno-unused-parameter \
-Wno-pointer-arith \
-Wno-missing-field-initializers \
-Wno-initializer-overrides \
-Wno-mismatched-tags \
-DVERSION=\"$(MESA_VERSION)\" \
-DPACKAGE_VERSION=\"$(MESA_VERSION)\" \
-DPACKAGE_BUGREPORT=\"https://bugs.freedesktop.org/enter_bug.cgi?product=Mesa\"
@@ -74,10 +74,7 @@ LOCAL_CFLAGS += \
-DHAVE_ENDIAN_H \
-DHAVE_ZLIB \
-DMAJOR_IN_SYSMACROS \
-DVK_USE_PLATFORM_ANDROID_KHR \
-fvisibility=hidden \
-fno-math-errno \
-fno-trapping-math \
-Wno-sign-compare
LOCAL_CPPFLAGS += \
@@ -91,13 +88,6 @@ LOCAL_CPPFLAGS += \
LOCAL_CONLYFLAGS += \
-std=c99
# c11 timespec_get is part of bionic as well
# https://android-review.googlesource.com/c/718518
# This means releases from P and earlier won't need this
ifeq ($(filter 5 6 7 8 9, $(MESA_ANDROID_MAJOR_VERSION)),)
LOCAL_CFLAGS += -DHAVE_TIMESPEC_GET
endif
ifeq ($(strip $(MESA_ENABLE_ASM)),true)
ifeq ($(TARGET_ARCH),x86)
LOCAL_CFLAGS += \

View File

@@ -24,7 +24,7 @@
# BOARD_GPU_DRIVERS should be defined. The valid values are
#
# classic drivers: i915 i965
# gallium drivers: swrast freedreno i915g nouveau kmsro r300g r600g radeonsi vc4 virgl vmwgfx etnaviv iris lima
# gallium drivers: swrast freedreno i915g nouveau pl111 r300g r600g radeonsi vc4 virgl vmwgfx etnaviv imx
#
# The main target is libGLES_mesa. For each classic driver enabled, a DRI
# module will also be built. DRI modules will be loaded by libGLES_mesa.
@@ -52,7 +52,7 @@ gallium_drivers := \
freedreno.HAVE_GALLIUM_FREEDRENO \
i915g.HAVE_GALLIUM_I915 \
nouveau.HAVE_GALLIUM_NOUVEAU \
kmsro.HAVE_GALLIUM_KMSRO \
pl111.HAVE_GALLIUM_PL111 \
r300g.HAVE_GALLIUM_R300 \
r600g.HAVE_GALLIUM_R600 \
radeonsi.HAVE_GALLIUM_RADEONSI \
@@ -60,8 +60,7 @@ gallium_drivers := \
vc4.HAVE_GALLIUM_VC4 \
virgl.HAVE_GALLIUM_VIRGL \
etnaviv.HAVE_GALLIUM_ETNAVIV \
iris.HAVE_GALLIUM_IRIS \
lima.HAVE_GALLIUM_LIMA
imx.HAVE_GALLIUM_IMX
ifeq ($(BOARD_GPU_DRIVERS),all)
MESA_BUILD_CLASSIC := $(filter HAVE_%, $(subst ., , $(classic_drivers)))
@@ -98,19 +97,18 @@ define mesa-build-with-llvm
$(if $(filter $(MESA_ANDROID_MAJOR_VERSION), 4 5), \
$(warning Unsupported LLVM version in Android $(MESA_ANDROID_MAJOR_VERSION)),) \
$(if $(filter 6,$(MESA_ANDROID_MAJOR_VERSION)), \
$(eval LOCAL_CFLAGS += -DHAVE_LLVM=0x0307 -DMESA_LLVM_VERSION_STRING=\"3.7\")) \
$(eval LOCAL_CFLAGS += -DHAVE_LLVM=0x0307 -DMESA_LLVM_VERSION_PATCH=0)) \
$(if $(filter 7,$(MESA_ANDROID_MAJOR_VERSION)), \
$(eval LOCAL_CFLAGS += -DHAVE_LLVM=0x0308 -DMESA_LLVM_VERSION_STRING=\"3.8\")) \
$(eval LOCAL_CFLAGS += -DHAVE_LLVM=0x0308 -DMESA_LLVM_VERSION_PATCH=0)) \
$(if $(filter 8,$(MESA_ANDROID_MAJOR_VERSION)), \
$(eval LOCAL_CFLAGS += -DHAVE_LLVM=0x0309 -DMESA_LLVM_VERSION_STRING=\"3.9\")) \
$(eval LOCAL_CFLAGS += -DHAVE_LLVM=0x0309 -DMESA_LLVM_VERSION_PATCH=0)) \
$(if $(filter P,$(MESA_ANDROID_MAJOR_VERSION)), \
$(eval LOCAL_CFLAGS += -DHAVE_LLVM=0x0309 -DMESA_LLVM_VERSION_STRING=\"3.9\")) \
$(eval LOCAL_CFLAGS += -DHAVE_LLVM=0x0309 -DMESA_LLVM_VERSION_PATCH=0)) \
$(eval LOCAL_SHARED_LIBRARIES += libLLVM)
endef
# add subdirectories
SUBDIRS := \
src/freedreno \
src/gbm \
src/loader \
src/mapi \

View File

@@ -10,7 +10,7 @@ $(call add-clean-step, rm -rf $(PRODUCT_OUT)/*/STATIC_LIBRARIES/libmesa_*_interm
$(call add-clean-step, rm -rf $(PRODUCT_OUT)/*/SHARED_LIBRARIES/i9?5_dri_intermediates)
$(call add-clean-step, rm -rf $(PRODUCT_OUT)/*/SHARED_LIBRARIES/libglapi_intermediates)
$(call add-clean-step, rm -rf $(PRODUCT_OUT)/*/SHARED_LIBRARIES/libGLES_mesa_intermediates)
$(call add-clean-step, rm -rf $(HOST_OUT)/*/EXECUTABLES/mesa_*_intermediates)
$(call add-clean-step, rm -rf $(HOST_OUT)/*/EXECUTABLES/glsl_compiler_intermediates)
$(call add-clean-step, rm -rf $(HOST_OUT)/*/STATIC_LIBRARIES/libmesa_*_intermediates)
$(call add-clean-step, rm -rf $(HOST_OUT_release)/*/EXECUTABLES/mesa_*_intermediates)
$(call add-clean-step, rm -rf $(HOST_OUT_release)/*/EXECUTABLES/glsl_compiler_intermediates)
$(call add-clean-step, rm -rf $(HOST_OUT_release)/*/STATIC_LIBRARIES/libmesa_*_intermediates)
$(call add-clean-step, rm -rf $(PRODUCT_OUT)/*/SHARED_LIBRARIES/*_dri_intermediates)

91
Makefile.am Normal file
View File

@@ -0,0 +1,91 @@
# Copyright © 2012 Intel Corporation
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice (including the next
# paragraph) shall be included in all copies or substantial portions of the
# Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
SUBDIRS = src
AM_DISTCHECK_CONFIGURE_FLAGS = \
--enable-dri \
--enable-dri3 \
--enable-egl \
--enable-gallium-tests \
--enable-gallium-osmesa \
--enable-llvm \
--enable-gbm \
--enable-gles1 \
--enable-gles2 \
--enable-glx \
--enable-glx-tls \
--enable-nine \
--enable-opencl \
--enable-opencl-icd \
--enable-opengl \
--enable-va \
--enable-vdpau \
--enable-xa \
--enable-xvmc \
--enable-llvm-shared-libs \
--enable-libunwind \
--with-platforms=x11,wayland,drm,surfaceless \
--with-dri-drivers=i915,i965,nouveau,radeon,r200,swrast \
--with-gallium-drivers=i915,nouveau,r300,pl111,r600,radeonsi,freedreno,svga,swrast,vc4,tegra,virgl,swr,etnaviv,imx \
--with-vulkan-drivers=intel,radeon
ACLOCAL_AMFLAGS = -I m4
EXTRA_DIST = \
autogen.sh \
common.py \
docs \
doxygen \
bin/git_sha1_gen.py \
scons \
SConstruct \
build-support/conftest.dyn \
build-support/conftest.map \
meson.build \
meson_options.txt \
bin/meson.build \
include/meson.build \
bin/install_megadrivers.py \
bin/meson_get_version.py
noinst_HEADERS = \
include/c99_alloca.h \
include/c99_compat.h \
include/c99_math.h \
include/c11 \
include/drm-uapi/drm.h \
include/drm-uapi/drm_fourcc.h \
include/drm-uapi/drm_mode.h \
include/drm-uapi/i915_drm.h \
include/drm-uapi/tegra_drm.h \
include/drm-uapi/vc4_drm.h \
include/D3D9 \
include/GL/wglext.h \
include/HaikuGL \
include/no_extern_c.h \
include/pci_ids \
include/vulkan
# We list some directories in EXTRA_DIST, but don't actually want to include
# the .gitignore files in the tarball.
dist-hook:
find $(distdir) -name .gitignore -exec $(RM) {} +

View File

@@ -1,60 +0,0 @@
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================
Source
------
This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.
Build & install
---------------
You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):
.. code-block:: sh
$ mkdir build
$ cd build
$ meson ..
$ sudo ninja install
Support
-------
Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.
The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_
Bug reports
-----------
If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).
Contributing
------------
Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).
Note that Mesa uses email mailing-lists for patches submission, review and
discussions.

View File

@@ -72,9 +72,7 @@ F: src/loader/
EGL
R: Eric Engestrom <eric@engestrom.ch>
R: Emil Velikov <emil.l.velikov@gmail.com>
F: src/egl/
F: include/EGL/
HAIKU
R: Alexander von Gluck IV <kallisti5@unixzen.com>
@@ -94,6 +92,14 @@ GALLIUM TARGETS
R: Emil Velikov <emil.l.velikov@gmail.com>
F: src/gallium/targets/
AUTOCONF BUILD
R: Emil Velikov <emil.l.velikov@gmail.com>
F: autogen.sh
F: configure.ac
F: */Automake.inc
F: */Makefile.*am
F: */Makefile.sources
SCONS BUILD
F: scons/
F: */SConscript*
@@ -110,7 +116,6 @@ MESON BUILD
R: Dylan Baker <dylan@pnwbakers.com>
R: Eric Engestrom <eric@engestrom.ch>
F: */meson.build
F: meson.build
F: meson_options.txt
ANDROID EGL SUPPORT
@@ -130,8 +135,3 @@ F: src/gallium/drivers/freedreno/
GLX
R: Adam Jackson <ajax@redhat.com>
F: src/glx/
VULKAN
R: Eric Engestrom <eric@engestrom.ch>
F: src/vulkan/
F: include/vulkan/

View File

@@ -27,13 +27,6 @@ import SCons.Util
import common
#######################################################################
# Minimal scons version
EnsureSConsVersion(2, 4)
EnsurePythonVersion(2, 7)
#######################################################################
# Configuration options

View File

@@ -1 +1 @@
19.1.2
18.1.9

View File

@@ -33,41 +33,31 @@ branches:
# - https://www.appveyor.com/blog/2014/06/04/shallow-clone-for-git-repositories
clone_depth: 100
# https://www.appveyor.com/docs/build-cache/
cache:
- '%LOCALAPPDATA%\pip\Cache -> appveyor.yml'
- win_flex_bison-2.5.15.zip
- llvm-5.0.1-msvc2017-mtd.7z
- win_flex_bison-2.5.9.zip
- llvm-3.3.1-msvc2015-mtd.7z
os: Visual Studio 2017
init:
# Appveyor defaults core.autocrlf to input instead of the default (true), but
# that can hide problems processing CRLF text on Windows
- git config --global core.autocrlf true
os: Visual Studio 2015
environment:
WINFLEXBISON_VERSION: 2.5.15
LLVM_ARCHIVE: llvm-5.0.1-msvc2017-mtd.7z
WINFLEXBISON_ARCHIVE: win_flex_bison-2.5.9.zip
LLVM_ARCHIVE: llvm-3.3.1-msvc2015-mtd.7z
install:
# Check git config
- git config core.autocrlf
# Check pip
- python --version
- python -m pip --version
# Install Mako
- python -m pip install Mako==1.0.7
- python -m pip install Mako==1.0.6
# Install pywin32 extensions, needed by SCons
- python -m pip install pypiwin32
# Install python wheels, necessary to install SCons via pip
- python -m pip install wheel
# Install SCons
- python -m pip install scons==3.0.1
- python -m pip install scons==2.5.1
- scons --version
# Install flex/bison
- set WINFLEXBISON_ARCHIVE=win_flex_bison-%WINFLEXBISON_VERSION%.zip
- if not exist "%WINFLEXBISON_ARCHIVE%" appveyor DownloadFile "https://github.com/lexxmark/winflexbison/releases/download/v%WINFLEXBISON_VERSION%/%WINFLEXBISON_ARCHIVE%"
- if not exist "%WINFLEXBISON_ARCHIVE%" appveyor DownloadFile "https://downloads.sourceforge.net/project/winflexbison/old_versions/%WINFLEXBISON_ARCHIVE%"
- 7z x -y -owinflexbison\ "%WINFLEXBISON_ARCHIVE%" > nul
- set Path=%CD%\winflexbison;%Path%
- win_flex --version
@@ -79,10 +69,10 @@ install:
- set LLVM=%CD%\llvm
build_script:
- scons -j%NUMBER_OF_PROCESSORS% MSVC_VERSION=14.1 llvm=1
- scons -j%NUMBER_OF_PROCESSORS% MSVC_VERSION=14.0 llvm=1
after_build:
- scons -j%NUMBER_OF_PROCESSORS% MSVC_VERSION=14.1 llvm=1 check
- scons -j%NUMBER_OF_PROCESSORS% MSVC_VERSION=14.0 llvm=1 check
# It's possible to setup notification here, as described in

14
autogen.sh Executable file
View File

@@ -0,0 +1,14 @@
#! /bin/sh
srcdir=`dirname "$0"`
test -z "$srcdir" && srcdir=.
ORIGDIR=`pwd`
cd "$srcdir"
autoreconf --force --verbose --install || exit 1
cd "$ORIGDIR" || exit $?
if test -z "$NOCONFIGURE"; then
"$srcdir"/configure "$@"
fi

129
bin/.cherry-ignore Normal file
View File

@@ -0,0 +1,129 @@
d89f58a6b8436b59dcf3b896c0ccddabed3f78fd
a7d0c53ab89ca86b705014925214101f5bc4187f
# These patches are ignored becuase Jason provided a version rebased on the 18.1
# branch that was pulled instead
#
778e2881a04817e8c10c7a400bf1e37414420194
3b54dd87f707a0fa40a1555bee64aeb06a381c27
eeae4851494c16d2a6591550bfa6ef77d887ebe3
a26693493570a9d0f0fba1be617e01ee7bfff4db
0e7f3febf7e739c075a139ae641d65a0618752f3
# This has a warning that it fixes more than one commit, but isn't needed in
# 18.1
#
a1220e73116bad74f39c1792a0b0cf0e4e5031db
# This doesn't apply and isn't necessary since
# 1cc2e0cc6b47bd5efbf2af266405060785085e6b isn't in the 18.1 branch
#
587e712eda95c31d88ea9d20e59ad0ae59afef4f
# This requires too many previous patch, and Marek (the author) decided to
# to drop it from stable
#
cac7ab1192eefdd8d8b3f25053fb006b5c330eb8
# This patch is excluded since it requires additional patches to be pulled,
# and is mainly aimed at developers, who rarely (if ever) work in the
# stable branch
#
a2f5292c82ad07731d633b36a663e46adc181db9
# This patch required manual backport, which was provided as
# 3953467ee7851792c1d4b1c9435499545a7da9fc
#
4a67ce886a7b3def5f66c1aedf9e5436d157a03c
# This patch required manual backport, which was provided as
# 31677c5aa867e457cd06ae25150be2155e8da3c6
#
1f616a840eac02241c585d28e9dac8f19a297f39
# Jason de-nominated this because it "a) shouldn't be needed and b) is horribly
# broken"
#
11712b9ca17e4e1a819dcb7d020e19c6da77bc90
# None of these are tagged for 18.1, they're for 18.2, but get-pick-list
# still finds them for some reason
#
1c7a2433b270afb65f044d0cf49cb67715f50b5b
0f79b2015bc0c44a8ed470684b6789f0e2e6aa6c
ccbe33af5b086f4b488ac7ca8a8a45ebc9ac189c
3f9cb2eb05152f4f0269e97893a16f23261f095b
f2c0d310d6efe560de8192ab468ba02d50c9ac1e
50a8713d4f90a6c70a23f9f5871420371df283a7
1561e4984eb03d6946d19b820b83a96bbbd83b98
66e12451ac4e4e1c05a48b2cd2b0d3186f779f20
73b342c7a52a93d283799800824311639f372de0
71d5b2fbf83061a1319141d26942771e8c75ff2b
011a811652c74dcc9f56506ebb6075e4bdfe6ef9
f3a78a9da01218df0067b24b52204a4e5f01bc69
f9e8456c39136aa41f85f82758a00e5aa2aab334
0aacb5eab6120aa1410966d23101e16eea3fbcd7
a4a104fc81e93555899050efac23c3cd6ba762ab
24ee53231da84a1be5ec08abebe8a2ff6aa019ca
4c43ec461de4f122d5d6566361d064c816e4ef69
743e11c10b180247488ae0cc24900560e0a74e2b
4ffb575da59fd3aece02734ca4fd3212d5002d55
8c048af5890d43578ca41eb9dcfa60cb9cc3fc9c
c92a463d2341dd7893dd8b54775930ed9be72ac0
ea1e50cc166ae855f9fa91ca6a4f944123298e4e
f73f748323ef5a421ffd8fa0f02afd9627e31023
d4e52281aa9c1acc92619736da8b67d8c02ce380
a5f35aa742c3f1e2fae6a6c2fb53f92822f0cb70
f6e09db2e613c215257b80f40957d580165b5ddf
d4bf954fe61ec231be2bfa5e059f0fb7f6150bd1
abdf396cbeaec2bfe9da2fd773d42fa3022ca8b5
b9f6521157ab55073eec528cacc1f3b567e49503
aa3020592964344c7032396d159e4ab2df743587
063264db5be2941746fa58f164cdc803362753a9
748f4cce183007587a6688ef25ad5f9dbea5c33c
9de062ef207c6062d1fabb70209f4bbc9dc4732d
7d1d1208c2b38890fe065b6431ef2e3b7166bae4
0796c3934ebfe3448acf2d63f478f51c08e33046
864c780566b8782c4fc69b4337db768223717bd8
# These have more than one fixes tag and generate a warning
#
24839663a40257e0468406d72c48d431b5ae2bd4
6ff1c479968819b93c46d24bd898e89ce14ac401
ac0856ae4100a05dcd1fd932d9fd10200f8f7a7c
c9f54486959716762e6818dabb0a73a8cd46df67
# This patch requires patches that would require python 3, the thing they're
# fixing isn't really even a bug, it's more of a style choice, so I'm not going
# to pull them.
#
48820ed8da0ad50d51a58f26e156d82b685492e2
# This patch doesn't apply and either needs to be backported or can just be
# ignored
#
1e40f6948310be07abb2d0198e6602769892cdac
# This patch isn't necessary, since the patch it fixes is not present in 18.1
#
a72dbc461bdb7714656e62cd8f4b00a404c2e6e0
# This requires a much more significant patch not present in 18.1
#
4dc244eb447b1fa4e39d67a58328ed774395c901
# This patches were dropped since they only fix developer tools, which aren't
# built by default and should be of no use to end users or distros
#
97fcccb25ed5f55139c03ebc1c71742f0f25f683
4aec44c0d9c4c0649c362199fac97efe0a3b38a4
# This patch was reverted on master shortly after merging.
#
90819abb56f6b1a0cd4946b13b6caf24fb46e500
# These were supreceeded by patches backported to 18.1
#
3341429d74099b436c3824164837eebd47029ded
9158e0bd82ffdad4baf46221bccbbb3fe4764c11
cc3b99bb48769ccd018b781338b548306af5046b

9
bin/.gitignore vendored Normal file
View File

@@ -0,0 +1,9 @@
config.guess
config.sub
install-sh
/depcomp
/missing
ylwrap
compile
ar-lib
/test-driver

View File

@@ -23,7 +23,7 @@ echo "<ul>"
echo ""
# extract fdo urls from commit log
git log --pretty=medium $* | grep 'bugs.freedesktop.org/show_bug' | sed -e $trim_before | sort -n -u | sed -e $use_after |\
git log $* | grep 'bugs.freedesktop.org/show_bug' | sed -e $trim_before | sort -n -u | sed -e $use_after |\
while read url
do
id=$(echo $url | cut -d'=' -f2)

81
bin/get-fixes-pick-list.sh Executable file
View File

@@ -0,0 +1,81 @@
#!/bin/sh
# Script for generating a list of candidates [referenced by a Fixes tag] for
# cherry-picking to a stable branch
#
# Usage examples:
#
# $ bin/get-fixes-pick-list.sh
# $ bin/get-fixes-pick-list.sh > picklist
# $ bin/get-fixes-pick-list.sh | tee picklist
# Use the last branchpoint as our limit for the search
latest_branchpoint=`git merge-base origin/master HEAD`
# List all the commits between day 1 and the branch point...
git log --reverse --pretty=%H $latest_branchpoint > already_landed
# ... and the ones cherry-picked.
git log --reverse --pretty=medium --grep="cherry picked from commit" $latest_branchpoint..HEAD |\
grep "cherry picked from commit" |\
sed -e 's/^[[:space:]]*(cherry picked from commit[[:space:]]*//' -e 's/)//' > already_picked
# Grep for commits with Fixes tag
git log --reverse --pretty=%H -i --grep="fixes:" $latest_branchpoint..origin/master |\
while read sha
do
# Check to see whether the patch is on the ignore list ...
if [ -f bin/.cherry-ignore ] ; then
if grep -q ^$sha bin/.cherry-ignore ; then
continue
fi
fi
# Skip if it has been already cherry-picked.
if grep -q ^$sha already_picked ; then
continue
fi
# Place every "fixes:" tag on its own line and join with the next word
# on its line or a later one.
fixes=`git show --pretty=medium -s $sha | tr -d "\n" | sed -e 's/fixes:[[:space:]]*/\nfixes:/Ig' | grep "fixes:" | sed -e 's/\(fixes:[a-zA-Z0-9]*\).*$/\1/'`
# For each one try to extract the tag
fixes_count=`echo "$fixes" | wc -l`
warn=`(test $fixes_count -gt 1 && echo $fixes_count) || echo 0`
while [ $fixes_count -gt 0 ] ; do
# Treat only the current line
id=`echo "$fixes" | tail -n $fixes_count | head -n 1 | cut -d : -f 2`
fixes_count=$(($fixes_count-1))
# Bail out if we cannot find suitable id.
# Any specific validation the $id is valid and not some junk, is
# implied with the follow up code
if [ "x$id" = x ] ; then
continue
fi
# Check if the offending commit is in branch.
# Be that cherry-picked ...
# ... or landed before the branchpoint.
if grep -q ^$id already_picked ||
grep -q ^$id already_landed ; then
printf "Commit \"%s\" fixes %s\n" \
"`git log -n1 --pretty=oneline $sha`" \
"$id"
warn=$(($warn-1))
fi
done
if [ $warn -gt 0 ] ; then
printf "WARNING: Commit \"%s\" has more than one Fixes tag\n" \
"`git log -n1 --pretty=oneline $sha`"
fi
done
rm -f already_picked
rm -f already_landed

View File

@@ -7,107 +7,21 @@
# $ bin/get-pick-list.sh
# $ bin/get-pick-list.sh > picklist
# $ bin/get-pick-list.sh | tee picklist
#
# The output is as follows:
# [nomination_type] commit_sha commit summary
is_stable_nomination()
{
git show --pretty=medium --summary "$1" | grep -q -i -o "CC:.*mesa-stable"
}
is_typod_nomination()
{
git show --pretty=medium --summary "$1" | grep -q -i -o "CC:.*mesa-dev"
}
fixes=
# Helper to handle various mistypos of the fixes tag.
# The tag string itself is passed as argument and normalised within.
#
# Resulting string in the global variable "fixes" and contains entries
# in the form "fixes:$sha"
is_sha_nomination()
{
fixes=`git show --pretty=medium -s $1 | tr -d "\n" | \
sed -e 's/'"$2"'/\nfixes:/Ig' | \
grep -Eo 'fixes:[a-f0-9]{8,40}'`
fixes_count=`echo "$fixes" | grep "fixes:" | wc -l`
if test $fixes_count -eq 0; then
return 1
fi
# Throw a warning for each invalid sha
while test $fixes_count -gt 0; do
# Treat only the current line
id=`echo "$fixes" | tail -n $fixes_count | head -n 1 | cut -d : -f 2`
fixes_count=$(($fixes_count-1))
if ! git show $id >/dev/null 2>&1; then
echo WARNING: Commit $1 lists invalid sha $id
fi
done
return 0
}
# Checks if at least one of offending commits, listed in the global
# "fixes", is in branch.
sha_in_range()
{
fixes_count=`echo "$fixes" | grep "fixes:" | wc -l`
while test $fixes_count -gt 0; do
# Treat only the current line
id=`echo "$fixes" | tail -n $fixes_count | head -n 1 | cut -d : -f 2`
fixes_count=$(($fixes_count-1))
# Be that cherry-picked ...
# ... or landed before the branchpoint.
if grep -q ^$id already_picked ||
grep -q ^$id already_landed ; then
return 0
fi
done
return 1
}
is_fixes_nomination()
{
is_sha_nomination "$1" "fixes:[[:space:]]*"
if test $? -eq 0; then
return 0
fi
is_sha_nomination "$1" "fixes[[:space:]]\+"
}
is_brokenby_nomination()
{
is_sha_nomination "$1" "broken by"
}
is_revert_nomination()
{
is_sha_nomination "$1" "This reverts commit "
}
# Use the last branchpoint as our limit for the search
latest_branchpoint=`git merge-base origin/master HEAD`
# List all the commits between day 1 and the branch point...
git log --reverse --pretty=%H $latest_branchpoint > already_landed
# ... and the ones cherry-picked.
# Grep for commits with "cherry picked from commit" in the commit message.
git log --reverse --pretty=medium --grep="cherry picked from commit" $latest_branchpoint..HEAD |\
grep "cherry picked from commit" |\
sed -e 's/^[[:space:]]*(cherry picked from commit[[:space:]]*//' -e 's/)//' > already_picked
# Grep for potential candidates
git log --reverse --pretty=%H -i --grep='^CC:.*mesa-stable\|^CC:.*mesa-dev\|\<fixes\>\|\<broken by\>\|This reverts commit' $latest_branchpoint..origin/master |\
# Grep for commits that were marked as a candidate for the stable tree.
git log --reverse --pretty=%H -i --grep='^CC:.*mesa-stable' $latest_branchpoint..origin/master |\
while read sha
do
# Check to see whether the patch is on the ignore list.
if test -f bin/.cherry-ignore; then
if [ -f bin/.cherry-ignore ] ; then
if grep -q ^$sha bin/.cherry-ignore ; then
continue
fi
@@ -118,33 +32,7 @@ do
continue
fi
if is_fixes_nomination "$sha"; then
tag=fixes
elif is_brokenby_nomination "$sha"; then
tag=brokenby
elif is_revert_nomination "$sha"; then
tag=revert
elif is_stable_nomination "$sha"; then
tag=stable
elif is_typod_nomination "$sha"; then
tag=typod
else
continue
fi
case "$tag" in
fixes | brokenby | revert )
if ! sha_in_range; then
continue
fi
;;
* )
;;
esac
printf "[ %8s ] " "$tag"
git --no-pager show --no-patch --oneline $sha
git log -n1 --pretty=oneline $sha | cat
done
rm -f already_picked
rm -f already_landed

42
bin/get-typod-pick-list.sh Executable file
View File

@@ -0,0 +1,42 @@
#!/bin/sh
# Script for generating a list of candidates which have typos in the nomination line
#
# Usage examples:
#
# $ bin/get-typod-pick-list.sh
# $ bin/get-typod-pick-list.sh > picklist
# $ bin/get-typod-pick-list.sh | tee picklist
# NB:
# This script intentionally _never_ checks for specific version tag
# Should we consider folding it with the original get-pick-list.sh
# Use the last branchpoint as our limit for the search
latest_branchpoint=`git merge-base origin/master HEAD`
# Grep for commits with "cherry picked from commit" in the commit message.
git log --reverse --grep="cherry picked from commit" $latest_branchpoint..HEAD |\
grep "cherry picked from commit" |\
sed -e 's/^[[:space:]]*(cherry picked from commit[[:space:]]*//' -e 's/)//' > already_picked
# Grep for commits that were marked as a candidate for the stable tree.
git log --reverse --pretty=%H -i --grep='^CC:.*mesa-dev' $latest_branchpoint..origin/master |\
while read sha
do
# Check to see whether the patch is on the ignore list.
if [ -f bin/.cherry-ignore ] ; then
if grep -q ^$sha bin/.cherry-ignore ; then
continue
fi
fi
# Check to see if it has already been picked over.
if grep -q ^$sha already_picked ; then
continue
fi
git log -n1 --pretty=oneline $sha | cat
done
rm -f already_picked

29
bin/git_sha1_gen.py Normal file → Executable file
View File

@@ -1,3 +1,5 @@
#!/usr/bin/env python
"""
Generate the contents of the git_sha1.h file.
The output of this script goes to stdout.
@@ -26,25 +28,22 @@ def get_git_sha1():
git_sha1 = ''
return git_sha1
def write_if_different(contents):
"""
Avoid touching the output file if it doesn't need modifications
Useful to avoid triggering rebuilds when nothing has changed.
"""
if os.path.isfile(args.output):
with open(args.output, 'r') as file:
if file.read() == contents:
return
with open(args.output, 'w') as file:
file.write(contents)
parser = argparse.ArgumentParser()
parser.add_argument('--output', help='File to write the #define in',
required=True)
required=True)
args = parser.parse_args()
git_sha1 = os.environ.get('MESA_GIT_SHA1_OVERRIDE', get_git_sha1())[:10]
if git_sha1:
write_if_different('#define MESA_GIT_SHA1 " (git-' + git_sha1 + ')"')
git_sha1_h_in_path = os.path.join(os.path.dirname(sys.argv[0]),
'..', 'src', 'git_sha1.h.in')
with open(git_sha1_h_in_path , 'r') as git_sha1_h_in:
new_sha1 = git_sha1_h_in.read().replace('@VCS_TAG@', git_sha1)
if os.path.isfile(args.output):
with open(args.output, 'r') as git_sha1_h:
if git_sha1_h.read() == new_sha1:
quit()
with open(args.output, 'w') as git_sha1_h:
git_sha1_h.write(new_sha1)
else:
write_if_different('#define MESA_GIT_SHA1 ""')
open(args.output, 'w').close()

32
bin/install_megadrivers.py Normal file → Executable file
View File

@@ -1,3 +1,4 @@
#!/usr/bin/env python
# encoding=utf-8
# Copyright © 2017-2018 Intel Corporation
@@ -24,6 +25,7 @@
from __future__ import print_function
import argparse
import os
import shutil
def main():
@@ -34,11 +36,7 @@ def main():
args = parser.parse_args()
if os.path.isabs(args.libdir):
destdir = os.environ.get('DESTDIR')
if destdir:
to = os.path.join(destdir, args.libdir[1:])
else:
to = args.libdir
to = os.path.join(os.environ.get('DESTDIR', '/'), args.libdir[1:])
else:
to = os.path.join(os.environ['MESON_INSTALL_DESTDIR_PREFIX'], args.libdir)
@@ -48,35 +46,29 @@ def main():
if os.path.lexists(to):
os.unlink(to)
os.makedirs(to)
shutil.copy(args.megadriver, master)
for driver in args.drivers:
abs_driver = os.path.join(to, driver)
for each in args.drivers:
driver = os.path.join(to, each)
if os.path.lexists(abs_driver):
os.unlink(abs_driver)
print('installing {} to {}'.format(args.megadriver, abs_driver))
os.link(master, abs_driver)
if os.path.lexists(driver):
os.unlink(driver)
print('installing {} to {}'.format(args.megadriver, driver))
os.link(master, driver)
try:
ret = os.getcwd()
os.chdir(to)
name, ext = os.path.splitext(driver)
name, ext = os.path.splitext(each)
while ext != '.so':
if os.path.lexists(name):
os.unlink(name)
os.symlink(driver, name)
os.symlink(each, name)
name, ext = os.path.splitext(name)
finally:
os.chdir(ret)
# Remove meson-created master .so and symlinks
os.unlink(master)
name, ext = os.path.splitext(master)
while ext != '.so':
if os.path.lexists(name):
os.unlink(name)
name, ext = os.path.splitext(name)
if __name__ == '__main__':

View File

@@ -1,88 +0,0 @@
#!/usr/bin/env python3
# Copyright © 2019 Intel Corporation
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
"""This script reads a meson build directory and gives back the command line it
was configured with.
This only works for meson 0.49.0 and newer.
"""
import argparse
import ast
import configparser
import pathlib
import sys
def parse_args() -> argparse.Namespace:
"""Parse arguments."""
parser = argparse.ArgumentParser()
parser.add_argument(
'build_dir',
help='Path the meson build directory')
args = parser.parse_args()
return args
def load_config(path: pathlib.Path) -> configparser.ConfigParser:
"""Load config file."""
conf = configparser.ConfigParser()
with path.open() as f:
conf.read_file(f)
return conf
def build_cmd(conf: configparser.ConfigParser) -> str:
"""Rebuild the command line."""
args = []
for k, v in conf['options'].items():
if ' ' in v:
args.append(f'-D{k}="{v}"')
else:
args.append(f'-D{k}={v}')
cf = conf['properties'].get('cross_file')
if cf:
args.append('--cross-file={}'.format(cf))
nf = conf['properties'].get('native_file')
if nf:
# this will be in the form "['str', 'str']", so use ast.literal_eval to
# convert it to a list of strings.
nf = ast.literal_eval(nf)
args.extend(['--native-file={}'.format(f) for f in nf])
return ' '.join(args)
def main():
args = parse_args()
path = pathlib.Path(args.build_dir, 'meson-private', 'cmd_line.txt')
if not path.exists():
print('Cannot find the necessary file to rebuild command line. '
'Is your meson version >= 0.49.0?', file=sys.stderr)
sys.exit(1)
conf = load_config(path)
cmd = build_cmd(conf)
print(cmd)
if __name__ == '__main__':
main()

View File

@@ -1,63 +0,0 @@
#!/usr/bin/env python3
from os import get_terminal_size
from textwrap import wrap
from mesonbuild import coredata
from mesonbuild import optinterpreter
(COLUMNS, _) = get_terminal_size()
def describe_option(option_name: str, option_default_value: str,
option_type: str, option_message: str) -> None:
print('name: ' + option_name)
print('default: ' + option_default_value)
print('type: ' + option_type)
for line in wrap(option_message, width=COLUMNS - 9):
print(' ' + line)
print('---')
oi = optinterpreter.OptionInterpreter('')
oi.process('meson_options.txt')
for (name, value) in oi.options.items():
if isinstance(value, coredata.UserStringOption):
describe_option(name,
value.value,
'string',
"You can type what you want, but make sure it makes sense")
elif isinstance(value, coredata.UserBooleanOption):
describe_option(name,
'true' if value.value else 'false',
'boolean',
"You can set it to 'true' or 'false'")
elif isinstance(value, coredata.UserIntegerOption):
describe_option(name,
str(value.value),
'integer',
"You can set it to any integer value between '{}' and '{}'".format(value.min_value, value.max_value))
elif isinstance(value, coredata.UserUmaskOption):
describe_option(name,
str(value.value),
'umask',
"You can set it to 'preserve' or a value between '0000' and '0777'")
elif isinstance(value, coredata.UserComboOption):
choices = '[' + ', '.join(["'" + v + "'" for v in value.choices]) + ']'
describe_option(name,
value.value,
'combo',
"You can set it to any one of those values: " + choices)
elif isinstance(value, coredata.UserArrayOption):
choices = '[' + ', '.join(["'" + v + "'" for v in value.choices]) + ']'
value = '[' + ', '.join(["'" + v + "'" for v in value.value]) + ']'
describe_option(name,
value,
'array',
"You can set it to one or more of those values: " + choices)
elif isinstance(value, coredata.UserFeatureOption):
describe_option(name,
value.value,
'feature',
"You can set it to 'auto', 'enabled', or 'disabled'")
else:
print(name + ' is an option of a type unknown to this script')
print('---')

View File

@@ -86,7 +86,7 @@ def AddOptions(opts):
from SCons.Options.EnumOption import EnumOption
opts.Add(EnumOption('build', 'build type', 'debug',
allowed_values=('debug', 'checked', 'profile',
'release')))
'release', 'opt')))
opts.Add(BoolOption('verbose', 'verbose output', 'no'))
opts.Add(EnumOption('machine', 'use machine-specific assembly code',
default_machine,
@@ -99,13 +99,17 @@ def AddOptions(opts):
'enable static code analysis where available', 'no'))
opts.Add(BoolOption('asan', 'enable Address Sanitizer', 'no'))
opts.Add('toolchain', 'compiler toolchain', default_toolchain)
opts.Add(BoolOption('gles', 'EXPERIMENTAL: enable OpenGL ES support',
'no'))
opts.Add(BoolOption('llvm', 'use LLVM', default_llvm))
opts.Add(BoolOption('openmp', 'EXPERIMENTAL: compile with openmp (swrast)',
'no'))
opts.Add(BoolOption('debug', 'DEPRECATED: debug build', 'yes'))
opts.Add(BoolOption('profile', 'DEPRECATED: profile build', 'no'))
opts.Add(BoolOption('quiet', 'DEPRECATED: profile build', 'yes'))
opts.Add(BoolOption('texture_float',
'enable floating-point textures and renderbuffers',
'no'))
opts.Add(BoolOption('swr', 'Build OpenSWR', 'no'))
if host_platform == 'windows':
opts.Add('MSVC_VERSION', 'Microsoft Visual C/C++ version')
opts.Add('MSVC_USE_SCRIPT', 'Microsoft Visual C/C++ vcvarsall script', True)

3315
configure.ac Normal file

File diff suppressed because it is too large Load Diff

View File

@@ -62,11 +62,9 @@ older than the given year.
<p>
For example, if the game was released in 2001, do
</p>
<pre>
export MESA_EXTENSION_MAX_YEAR=2001
</pre>
<p>
before running the game.
</p>

257
docs/autoconf.html Normal file
View File

@@ -0,0 +1,257 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Compilation and Installation using Autoconf</title>
<link rel="stylesheet" type="text/css" href="mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="contents.html"></iframe>
<div class="content">
<h1>Compilation and Installation using Autoconf</h1>
<ol>
<li><p><a href="#basic">Basic Usage</a></li>
<li><p><a href="#driver">Driver Options</a>
<ul>
<li><a href="#xlib">Xlib Driver Options</a></li>
<li><a href="#dri">DRI Driver Options</a></li>
<li><a href="#osmesa">OSMesa Driver Options</a></li>
</ul>
</ol>
<h2 id="basic">1. Basic Usage</h2>
<p>
The autoconf generated configure script can be used to guess your
platform and change various options for building Mesa. To use the
configure script, type:
</p>
<pre>
./configure
</pre>
<p>
To see a short description of all the options, type <code>./configure
--help</code>. If you are using a development snapshot and the configure
script does not exist, type <code>./autogen.sh</code> to generate it
first. If you know the options you want to pass to
<code>configure</code>, you can pass them to <code>autogen.sh</code>. It
will run <code>configure</code> with these options after it is
generated. Once you have run <code>configure</code> and set the options
to your preference, type:
</p>
<pre>
make
</pre>
<p>
This will produce libGL.so and/or several other libraries depending on the
options you have chosen. Later, if you want to rebuild for a different
configuration run <code>make realclean</code> before rebuilding.
</p>
<p>
Some of the generic autoconf options are used with Mesa:
</p>
<dl>
<dt><code>--prefix=PREFIX</code></dt>
<dd><p>This is the root directory where
files will be installed by <code>make install</code>. The default is
<code>/usr/local</code>.</p>
</dd>
<dt><code>--exec-prefix=EPREFIX</code></dt>
<dd><p>This is the root directory
where architecture-dependent files will be installed. In Mesa, this is
only used to derive the directory for the libraries. The default is
<code>${prefix}</code>.</p>
</dd>
<dt><code>--libdir=LIBDIR</code></dt>
<dd><p>This option specifies the directory
where the GL libraries will be installed. The default is
<code>${exec_prefix}/lib</code>. It also serves as the name of the
library staging area in the source tree. For instance, if the option
<code>--libdir=/usr/local/lib64</code> is used, the libraries will be
created in a <code>lib64</code> directory at the top of the Mesa source
tree.</p>
</dd>
<dt><code>--sysconfdir=DIR</code></dt>
<dd><p>This option specifies the directory where the configuration
files will be installed. The default is <code>${prefix}/etc</code>.
Currently there's only one config file provided when dri drivers are
enabled - it's <code>drirc</code>.</p>
</dd>
<dt><code>--enable-static, --disable-shared</code></dt>
<dd><p>By default, Mesa
will build shared libraries. Either of these options will force static
libraries to be built. It is not currently possible to build static and
shared libraries in a single pass.</p>
</dd>
<dt><code>CC, CFLAGS, CXX, CXXFLAGS</code></dt>
<dd><p>These environment variables
control the C and C++ compilers used during the build. By default,
<code>gcc</code> and <code>g++</code> are used and the debug/optimisation
level is left unchanged.</p>
</dd>
<dt><code>LDFLAGS</code></dt>
<dd><p>An environment variable specifying flags to
pass when linking programs. These should be empty and
<code>PKG_CONFIG_PATH</code> is recommended to be used instead. If needed
it can be used to direct the linker to use libraries in nonstandard
directories. For example, <code>LDFLAGS="-L/usr/X11R6/lib"</code>.</p>
</dd>
<dt><code>PKG_CONFIG_PATH</code></dt>
<dd><p>The
<code>pkg-config</code> utility is a hard requirement for configuring and
building mesa. It is used to search for external libraries
on the system. This environment variable is used to control the search
path for <code>pkg-config</code>. For instance, setting
<code>PKG_CONFIG_PATH=/usr/X11R6/lib/pkgconfig</code> will search for
package metadata in <code>/usr/X11R6</code> before the standard
directories.</p>
</dd>
</dl>
<p>
There are also a few general options for altering the Mesa build:
</p>
<dl>
<dt><code>--enable-debug</code></dt>
<dd><p>This option will set the compiler debug/optimisation levels (if the user
hasn't already set them via the CFLAGS/CXXFLAGS) and macros to aid in
debugging the Mesa libraries.</p>
<p>Note that enabling this option can lead to noticeable loss of performance.</p>
<dt><code>--disable-asm</code></dt>
<dd><p>There are assembly routines
available for a few architectures. These will be used by default if
one of these architectures is detected. This option ensures that
assembly will not be used.</p>
</dd>
<dt><code>--build=</code></dt>
<dt><code>--host=</code></dt>
<dd><p>By default, the build will compile code for the architecture that
it's running on. In order to build cross-compile Mesa on a x86-64 machine
that is to run on a i686, one would need to set the options to:</p>
<p><code>--build=x86_64-pc-linux-gnu --host=i686-pc-linux-gnu</code></p>
Note that these can vary from distribution to distribution. For more
information check with the
<a href="https://www.gnu.org/savannah-checkouts/gnu/autoconf/manual/autoconf-2.69/html_node/Specifying-Target-Triplets.html">
autoconf manual</a>.
Note that you will need to correctly set <code>PKG_CONFIG_PATH</code> as well.
<p>In some cases a single compiler is capable of handling both architectures
(multilib) in that case one would need to set the <code>CC,CXX</code> variables
appending the correct machine options. Seek your compiler documentation for
further information -
<a href="https://gcc.gnu.org/onlinedocs/gcc/Submodel-Options.html"> gcc
machine dependent options</a></p>
<p>In addition to specifying correct <code>PKG_CONFIG_PATH</code> for the target
architecture, the following should be sufficient to configure multilib Mesa</p>
<code>./configure CC="gcc -m32" CXX="g++ -m32" --build=x86_64-pc-linux-gnu --host=i686-pc-linux-gnu ...</code>
</dd>
</dl>
<h2 id="driver">2. GL Driver Options</h2>
<p>
There are several different driver modes that Mesa can use. These are
described in more detail in the <a href="install.html">basic
installation instructions</a>. The Mesa driver is controlled through the
configure options <code>--enable-glx</code> and <code>--enable-osmesa</code>
</p>
<h3 id="xlib">Xlib</h3><p>
It uses Xlib as a software renderer to do all rendering. It corresponds
to the option <code>--enable-glx=xlib</code> or <code>--enable-glx=gallium-xlib</code>.
<h3 id="dri">DRI</h3><p>This mode uses the DRI hardware drivers for
accelerated OpenGL rendering. To enable use <code>--enable-glx=dri
--enable-dri</code>.
<!-- DRI specific options -->
<dl>
<dt><code>--with-dri-driverdir=DIR</code>
<dd><p> This option specifies the
location the DRI drivers will be installed to and the location libGL
will search for DRI drivers. The default is <code>${libdir}/dri</code>.
<dt><code>--with-dri-drivers=DRIVER,DRIVER,...</code>
<dd><p> This option
allows a specific set of DRI drivers to be built. For example,
<code>--with-dri-drivers="swrast,i965,radeon,nouveau"</code>. By
default, the drivers will be chosen depending on the target platform.
See the directory <code>src/mesa/drivers/dri</code> in the source tree
for available drivers. Beware that the swrast DRI driver is used by both
libGL and the X.Org xserver GLX module to do software rendering, so you
may run into problems if it is not available.
<!-- This explanation might be totally bogus. Kristian? -->
<dt><code>--disable-driglx-direct</code>
<dd><p> Disable direct rendering in
GLX. Normally, direct hardware rendering through the DRI drivers and
indirect software rendering are enabled in GLX. This option disables
direct rendering entirely. It can be useful on architectures where
kernel DRM modules are not available.
<dt><code>--enable-glx-tls</code> <dd><p>
Enable Thread Local Storage (TLS) in
GLX.
<dt><code>--with-expat=DIR</code>
<dd><p><strong>DEPRECATED</strong>, use <code>PKG_CONFIG_PATH</code> instead.</p>
<p>The DRI-enabled libGL uses expat to
parse the DRI configuration files in <code>${sysconfdir}/drirc</code> and
<code>~/.drirc</code>. This option allows a specific expat installation
to be used. For example, <code>--with-expat=/usr/local</code> will
search for expat headers and libraries in <code>/usr/local/include</code>
and <code>/usr/local/lib</code>, respectively.
</dl>
<h3 id="osmesa">OSMesa </h3><p> No libGL is built in this
mode. Instead, the driver code is built into the Off-Screen Mesa
(OSMesa) library. See the <a href="osmesa.html">Off-Screen Rendering</a>
page for more details. It corresponds to the option
<code>--enable-osmesa</code>.
<!-- OSMesa specific options -->
<dl>
<dt><code>--with-osmesa-bits=BITS</code>
<dd><p> This option allows the size
of the color channel in bits to be specified. By default, an 8-bit
channel will be used, and the driver will be named libOSMesa. Other
options are 16- and 32-bit color channels, which will add the bit size
to the library name. For example, <code>--with-osmesa-bits=16</code>
will create the libOSMesa16 library with a 16-bit color channel.
</dl>
<h2 id="library">3. Library Options</h2>
<p>
The configure script provides more fine grained control over the libraries
that will be built.
</div>
</body>
</html>

View File

@@ -14,7 +14,7 @@
<iframe src="contents.html"></iframe>
<div class="content">
<h1>Report a bug</h1>
<h1>Bug Database</h1>
<p>
The Mesa bug database is hosted on

View File

@@ -83,7 +83,7 @@ We try to quote the OpenGL specification where prudent:
* "An INVALID_OPERATION error is generated for any of the following
* conditions:
*
* * &lt;length&gt; is zero."
* * <length> is zero."
*
* Additionally, page 94 of the PDF of the OpenGL 4.5 core spec
* (30.10.2014) also says this, so it's no longer allowed for desktop GL,
@@ -94,7 +94,7 @@ Function comment example:
<pre>
/**
* Create and initialize a new buffer object. Called via the
* ctx-&gt;Driver.CreateObject() driver callback function.
* ctx->Driver.CreateObject() driver callback function.
* \param name integer name of the object
* \param type one of GL_FOO, GL_BAR, etc.
* \return pointer to new object or NULL if error
@@ -135,6 +135,7 @@ should prefer the use of <tt>bool</tt>, <tt>true</tt>, and
src/mesa/state_tracker/st_glsl_to_tgsi.cpp can serve as examples.
</ul>
</p>
</div>
</body>

View File

@@ -12,10 +12,6 @@
background-color: #cccccc;
color: black;
}
h2 {
font-size: inherit;
font-weight: bold;
}
a:link {
color: #000;
}
@@ -27,7 +23,7 @@
</head>
<body>
<h2>Documentation</h2>
<b>Documentation</b>
<ul>
<li><a href="intro.html" target="_parent">Introduction</a>
<li><a href="index.html" target="_parent">News</a>
@@ -41,26 +37,27 @@
<li>more docs below...
</ul>
<h2>Download / Install</h2>
<b>Download / Install</b>
<ul>
<li><a href="download.html" target="_parent">Downloading / Unpacking</a>
<li><a href="install.html" target="_parent">Compiling / Installing</a>
<ul>
<li><a href="autoconf.html" target="_parent">Autoconf</a></li>
<li><a href="meson.html" target="_parent">Meson</a></li>
</ul>
</li>
<li><a href="precompiled.html" target="_parent">Precompiled Libraries</a>
</ul>
<h2>Need help?</h2>
<b>Resources</b>
<ul>
<li><a href="lists.html" target="_parent">Mailing Lists</a>
<li><a href="bugs.html" target="_parent">Report a bug</a>
<li><a href="bugs.html" target="_parent">Bug Database</a>
<li><a href="webmaster.html" target="_parent">Webmaster</a>
<li><a href="https://dri.freedesktop.org/" target="_parent">Mesa/DRI Wiki</a>
</ul>
<h2>User Topics</h2>
<b>User Topics</b>
<ul>
<li><a href="shading.html" target="_parent">Shading Language</a>
<li><a href="egl.html" target="_parent">EGL</a>
@@ -70,6 +67,7 @@
<li><a href="debugging.html" target="_parent">Debugging Tips</a>
<li><a href="perf.html" target="_parent">Performance Tips</a>
<li><a href="extensions.html" target="_parent">Mesa Extensions</a>
<li><a href="mangling.html" target="_parent">GL Function Name Mangling</a>
<li><a href="llvmpipe.html" target="_parent">Gallium llvmpipe driver</a>
<li><a href="vmware-guest.html" target="_parent">VMware SVGA3D guest driver</a>
<li><a href="postprocess.html" target="_parent">Gallium post-processing</a>
@@ -77,7 +75,7 @@
<li><a href="viewperf.html" target="_parent">Viewperf Issues</a>
</ul>
<h2>Developer Topics</h2>
<b>Developer Topics</b>
<ul>
<li><a href="repository.html" target="_parent">Source Code Repository</a>
<li><a href="sourcetree.html" target="_parent">Source Code Tree</a>
@@ -92,7 +90,7 @@
<li><a href="dispatch.html" target="_parent">GL Dispatch</a>
</ul>
<h2>Links</h2>
<b>Links</b>
<ul>
<li><a href="https://www.opengl.org" target="_parent">OpenGL website</a>
<li><a href="https://dri.freedesktop.org" target="_parent">DRI website</a>
@@ -100,10 +98,11 @@
<li><a href="https://planet.freedesktop.org" target="_parent">Developer blogs</a>
</ul>
<h2>Hosted by:</h2>
<dl>
<dd><a href="https://freedesktop.org" target="_parent">freedesktop.org</a>
</dl>
<b>Hosted by:</b>
<br>
<blockquote>
<a href="https://freedesktop.org" target="_parent">freedesktop.org</a>
</blockquote>
</body>
</html>

View File

@@ -26,8 +26,12 @@
</p>
<p>
More extensive error checking is done in DEBUG builds
(<code>--buildtype debug</code> for meson, <code>build=debug</code> for scons).
More extensive error checking is done when Mesa is compiled with the
DEBUG symbol defined. You'll have to edit the Make-config file and
add -DDEBUG to the CFLAGS line for your system configuration. You may
also want to replace any optimization flags with the -g flag so you can
use your debugger. After you've edited Make-config type 'make clean'
before recompiling.
</p>
<p>
In your debugger you can set a breakpoint in _mesa_error() to trap Mesa

View File

@@ -25,7 +25,6 @@
<p>
To add a new GL extension to Mesa you have to do at least the following.
</p>
<ul>
<li>
@@ -71,9 +70,10 @@ To add a new GL extension to Mesa you have to do at least the following.
<li>
The dispatch tests check_table.cpp and dispatch_sanity.cpp
should be updated with details about the new extensions functions. These
tests are run using 'meson test'
tests are run using 'make check'
</li>
</ul>
</p>

View File

@@ -134,7 +134,7 @@ the common case.</p>
<tr><td><pre>
#define GET_DISPATCH() \
(_glapi_Dispatch != NULL) \
? _glapi_Dispatch : pthread_getspecific(&amp;_glapi_Dispatch_key)
? _glapi_Dispatch : pthread_getspecific(&_glapi_Dispatch_key)
</pre></td></tr>
<tr><td>Improved <tt>GET_DISPATCH</tt> Implementation</td></tr></table>
</blockquote>

View File

@@ -46,18 +46,34 @@ Mesa releases are available in two formats: <tt>.tar.xz</tt> and <tt>.tar.gz</tt
<p>
To unpack the tarball:
</p>
<pre>
tar xf mesa-Y.N.P.tar.xz
</pre>
<p>or</p>
or
<pre>
tar xf mesa-Y.N.P.tar.gz
</pre>
</p>
<h1>Contents</h1>
<p>
After unpacking you'll have these files and directories (among others):
</p>
<pre>
autogen.sh - Autoconf script for *nix systems
scons/ - SCons script for Windows builds
include/ - GL header (include) files
bin/ - shell scripts for making shared libraries, etc
docs/ - documentation
src/ - source code for libraries
src/mesa - sources for the main Mesa library and device drivers
src/gallium - sources for Gallium and Gallium drivers
src/glx - sources for building libGL with full GLX and DRI support
</pre>
<p>
Proceed to the <a href="install.html">compilation and installation
instructions</a>.
@@ -86,9 +102,9 @@ In the past, GLUT, GLU and the Mesa demos were released in conjunction with
Mesa releases. But since GLUT, GLU and the demos change infrequently, they
were split off into their own git repositories:
<a href="https://gitlab.freedesktop.org/mesa/glut">GLUT</a>,
<a href="https://gitlab.freedesktop.org/mesa/glu">GLU</a> and
<a href="https://gitlab.freedesktop.org/mesa/demos">Demos</a>,
<a href="https://cgit.freedesktop.org/mesa/glut/">GLUT</a>,
<a href="https://cgit.freedesktop.org/mesa/glu/">GLU</a> and
<a href="https://cgit.freedesktop.org/mesa/demos/">Demos</a>,
</p>
</div>

View File

@@ -33,16 +33,13 @@ directly dispatched to the drivers.</p>
<ol>
<li>
<p>Configure your build with the desired client APIs and enable
the driver for your hardware. For example:</p>
<p>Run <code>configure</code> with the desired client APIs and enable
the driver for your hardware. For example</p>
<pre>
$ meson configure \
-D egl=true \
-D gles1=true \
-D gles2=true \
-D dri-drivers=... \
-D gallium-drivers=...
$ ./configure --enable-gles1 --enable-gles2 \
--with-dri-drivers=... \
--with-gallium-drivers=...
</pre>
<p>The main library and OpenGL is enabled by default. The first two options
@@ -64,7 +61,7 @@ or more EGL drivers.</p>
time</p>
<dl>
<dt><code>-D egl=true</code></dt>
<dt><code>--enable-egl</code></dt>
<dd>
<p>By default, EGL is enabled. When disabled, the main library and the drivers
@@ -72,11 +69,19 @@ will not be built.</p>
</dd>
<dt><code>-D platforms=...</code></dt>
<dt><code>--with-egl-driver-dir</code></dt>
<dd>
<p>The directory EGL drivers should be installed to. If not specified, EGL
drivers will be installed to <code>${libdir}/egl</code>.</p>
</dd>
<dt><code>--with-platforms</code></dt>
<dd>
<p>List the platforms (window systems) to support. Its argument is a comma
separated string such as <code>-D platforms=x11,drm</code>. It decides
separated string such as <code>--with-platforms=x11,drm</code>. It decides
the platforms a driver may support. The first listed platform is also used by
the main library to decide the native platform.</p>
@@ -85,15 +90,15 @@ the main library to decide the native platform.</p>
and <code>haiku</code>.
The <code>android</code> platform can either be built as a system
component, part of AOSP, using <code>Android.mk</code> files, or
cross-compiled using appropriate options.
The <code>haiku</code> platform can only be built with SCons or Meson.
cross-compiled using appropriate <code>configure</code> options.
The <code>haiku</code> platform can only be built with SCons.
Unless for special needs, the build system should
select the right platforms automatically.</p>
</dd>
<dt><code>-D gles1=true</code></dt>
<dt><code>-D gles2=true</code></dt>
<dt><code>--enable-gles1</code></dt>
<dt><code>--enable-gles2</code></dt>
<dd>
<p>These options enable OpenGL ES support in OpenGL. The result is one big
@@ -101,7 +106,7 @@ internal library that supports multiple APIs.</p>
</dd>
<dt><code>-D shared-glapi=true</code></dt>
<dt><code>--enable-shared-glapi</code></dt>
<dd>
<p>By default, <code>libGL</code> has its own copy of <code>libglapi</code>.
@@ -129,9 +134,9 @@ runtime</p>
<dd>
<p>This variable specifies the native platform. The valid values are the same
as those for <code>-D platforms=...</code>. When the variable is not set,
as those for <code>--with-platforms</code>. When the variable is not set,
the main library uses the first platform listed in
<code>-D platforms=...</code> as the native platform.</p>
<code>--with-platforms</code> as the native platform.</p>
<p>Extensions like <code>EGL_MESA_drm_display</code> define new functions to
create displays for non-native platforms. These extensions are usually used by
@@ -163,7 +168,6 @@ the X server directly using (XCB-)DRI2 protocol.</p>
<p>This driver can share DRI drivers with <code>libGL</code>.</p>
</dd>
</dl>
<h2>Packaging</h2>

View File

@@ -146,8 +146,8 @@ your system. For example under the default settings you may end up with a 1GB
cache for x86_64 and another 1GB cache for i386.
<li>MESA_GLSL_CACHE_DIR - if set, determines the directory to be used
for the on-disk cache of compiled GLSL programs. If this variable is
not set, then the cache will be stored in $XDG_CACHE_HOME/mesa_shader_cache (if
that variable is set), or else within .cache/mesa_shader_cache within the user's
not set, then the cache will be stored in $XDG_CACHE_HOME/mesa (if
that variable is set), or else within .cache/mesa within the user's
home directory.
<li>MESA_GLSL - <a href="shading.html#envvars">shading language compiler options</a>
<li>MESA_NO_MINMAX_CACHE - when set, the minmax index cache is globally disabled.
@@ -338,9 +338,6 @@ See src/mesa/state_tracker/st_debug.c for other options.
for details.
<li>SVGA_EXTRA_LOGGING - if set, enables extra logging to the vmware.log file,
such as the OpenGL program's name and command line arguments.
<li>SVGA_NO_LOGGING - if set, disables logging to the vmware.log file.
This is useful when using Valgrind because it otherwise crashes when
initializing the host log feature.
<li>See the driver code for other, lesser-used variables.
</ul>

View File

@@ -14,18 +14,22 @@
<iframe src="contents.html"></iframe>
<div class="content">
<center>
<h1>Mesa Frequently Asked Questions</h1>
Last updated: 19 September 2018
Last updated: 9 October 2012
</center>
<br>
<br>
<h2>Index</h2>
<ol>
<li><a href="#part1">High-level Questions and Answers</a></li>
<li><a href="#part2">Compilation and Installation Problems</a></li>
<li><a href="#part3">Runtime / Rendering Problems</a></li>
<li><a href="#part4">Developer Questions</a></li>
</ol>
<a href="#part1">1. High-level Questions and Answers</a>
<br>
<a href="#part2">2. Compilation and Installation Problems</a>
<br>
<a href="#part3">3. Runtime / Rendering Problems</a>
<br>
<a href="#part4">4. Developer Questions</a>
<br>
<br>
<br>
@@ -232,22 +236,22 @@ Basically you'll want the following:
Mesa version number.
</li></ul>
<p>
When configuring Mesa, there are three meson options that affect the install
When configuring Mesa, there are three autoconf options that affect the install
location that you should take care with: <code>--prefix</code>,
<code>--libdir</code>, and <code>-D dri-drivers-path</code>. To install Mesa
<code>--libdir</code>, and <code>--with-dri-driverdir</code>. To install Mesa
into the system location where it will be available for all programs to use, set
<code>--prefix=/usr</code>. Set <code>--libdir</code> to where your Linux
distribution installs system libraries, usually either <code>/usr/lib</code> or
<code>/usr/lib64</code>. Set <code>-D dri-drivers-path</code> to the directory
<code>/usr/lib64</code>. Set <code>--with-dri-driverdir</code> to the directory
where your Linux distribution installs DRI drivers. To find your system's DRI
driver directory, try executing <code>find /usr -type d -name dri</code>. For
example, if the <code>find</code> command listed <code>/usr/lib64/dri</code>,
then set <code>-D dri-drivers-path=/usr/lib64/dri</code>.
then set <code>--with-dri-driverdir=/usr/lib64/dri</code>.
</p>
<p>
After determining the correct values for the install location, configure Mesa
with <code>meson configure --prefix=/usr --libdir=xxx -D dri-drivers-path=xxx</code>
and then install with <code>sudo ninja install</code>.
with <code>./configure --prefix=/usr --libdir=xxx --with-dri-driverdir=xxx</code>
and then install with <code>sudo make install</code>.
</p>
<br>
<br>
@@ -369,16 +373,18 @@ the archives) is a good way to get information.
<h2>4.3 Why isn't GL_EXT_texture_compression_s3tc implemented in Mesa?</h2>
<p>
Oh but it is! Prior to 2nd October 2017, the Mesa project did not include s3tc
support due to intellectual property (IP) and/or patent issues around the s3tc
algorithm.
The <a href="http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_compression_s3tc.txt">specification for the extension</a>
indicates that there are intellectual property (IP) and/or patent issues
to be dealt with.
</p>
<p>We've been unsuccessful in getting a response from S3 (or whoever owns
the IP nowadays) to indicate whether or not an open source project can
implement the extension (specifically the compression/decompression
algorithms).
</p>
<p>
As of Mesa 17.3.0, Mesa now officially supports s3tc, as the patent has expired.
</p>
<p>
In versions prior to this, a 3rd party <a href="https://dri.freedesktop.org/wiki/S3TC">
plug-in library</a> was required.
In the mean time, a 3rd party <a href="https://dri.freedesktop.org/wiki/S3TC">
plug-in library</a> is available.
</p>
</div>

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@@ -36,7 +36,7 @@ context as extensions.
Feature Status
------------------------------------------------------- ------------------------
GL 3.0, GLSL 1.30 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr, virgl
GL 3.0, GLSL 1.30 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr
glBindFragDataLocation, glGetFragDataLocation DONE
GL_NV_conditional_render (Conditional rendering) DONE ()
@@ -63,12 +63,12 @@ GL 3.0, GLSL 1.30 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llv
glVertexAttribI commands DONE
Depth format cube textures DONE ()
GLX_ARB_create_context (GLX 1.4 is required) DONE
Multisample anti-aliasing DONE (freedreno/a5xx+, freedreno (*), llvmpipe (*), softpipe (*), swr (*))
Multisample anti-aliasing DONE (freedreno (*), llvmpipe (*), softpipe (*), swr (*))
(*) freedreno (a2xx-a4xx), llvmpipe, softpipe, and swr have fake Multisample anti-aliasing support
(*) freedreno, llvmpipe, softpipe, and swr have fake Multisample anti-aliasing support
GL 3.1, GLSL 1.40 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr, virgl
GL 3.1, GLSL 1.40 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr
Forward compatible context support/deprecations DONE ()
GL_ARB_draw_instanced (Instanced drawing) DONE ()
@@ -81,7 +81,7 @@ GL 3.1, GLSL 1.40 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llv
GL_EXT_texture_snorm (Signed normalized textures) DONE ()
GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr, virgl
GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr
Core/compatibility profiles DONE
Geometry shaders DONE ()
@@ -90,13 +90,13 @@ GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft
GL_ARB_fragment_coord_conventions (Frag shader coord) DONE (freedreno)
GL_ARB_provoking_vertex (Provoking vertex) DONE (freedreno)
GL_ARB_seamless_cube_map (Seamless cubemaps) DONE (freedreno)
GL_ARB_texture_multisample (Multisample textures) DONE (freedreno/a5xx+)
GL_ARB_texture_multisample (Multisample textures) DONE ()
GL_ARB_depth_clamp (Frag depth clamp) DONE (freedreno)
GL_ARB_sync (Fence objects) DONE (freedreno)
GLX_ARB_create_context_profile DONE
GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, virgl
GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
GL_ARB_blend_func_extended DONE (freedreno/a3xx, swr)
GL_ARB_explicit_attrib_location DONE (all drivers that support GLSL)
@@ -110,25 +110,25 @@ GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft
GL_ARB_vertex_type_2_10_10_10_rev DONE (freedreno, swr)
GL 4.0, GLSL 4.00 --- all DONE: i965/gen7+, nvc0, r600, radeonsi, virgl
GL 4.0, GLSL 4.00 --- all DONE: i965/gen7+, nvc0, r600, radeonsi
GL_ARB_draw_buffers_blend DONE (freedreno, i965/gen6+, nv50, llvmpipe, softpipe, swr)
GL_ARB_draw_indirect DONE (freedreno, i965/gen7+, llvmpipe, softpipe, swr)
GL_ARB_gpu_shader5 DONE (i965/gen7+)
- 'precise' qualifier DONE (softpipe)
- 'precise' qualifier DONE
- Dynamically uniform sampler array indices DONE (softpipe)
- Dynamically uniform UBO array indices DONE (freedreno, softpipe)
- Implicit signed -> unsigned conversions DONE (softpipe)
- Fused multiply-add DONE (softpipe)
- Packing/bitfield/conversion functions DONE (freedreno, softpipe)
- Enhanced textureGather DONE (freedreno, softpipe)
- Dynamically uniform UBO array indices DONE ()
- Implicit signed -> unsigned conversions DONE
- Fused multiply-add DONE ()
- Packing/bitfield/conversion functions DONE (softpipe)
- Enhanced textureGather DONE (softpipe)
- Geometry shader instancing DONE (llvmpipe, softpipe)
- Geometry shader multiple streams DONE (softpipe)
- Geometry shader multiple streams DONE ()
- Enhanced per-sample shading DONE ()
- Interpolation functions DONE (softpipe)
- New overload resolution rules DONE (softpipe)
- Interpolation functions DONE ()
- New overload resolution rules DONE
GL_ARB_gpu_shader_fp64 DONE (i965/gen7+, llvmpipe, softpipe)
GL_ARB_sample_shading DONE (freedreno/a6xx, i965/gen6+, nv50)
GL_ARB_sample_shading DONE (i965/gen6+, nv50)
GL_ARB_shader_subroutine DONE (freedreno, i965/gen6+, nv50, llvmpipe, softpipe, swr)
GL_ARB_tessellation_shader DONE (i965/gen7+)
GL_ARB_texture_buffer_object_rgb32 DONE (freedreno, i965/gen6+, llvmpipe, softpipe, swr)
@@ -139,7 +139,7 @@ GL 4.0, GLSL 4.00 --- all DONE: i965/gen7+, nvc0, r600, radeonsi, virgl
GL_ARB_transform_feedback3 DONE (i965/gen7+, llvmpipe, softpipe, swr)
GL 4.1, GLSL 4.10 --- all DONE: i965/gen7+, nvc0, r600, radeonsi, virgl
GL 4.1, GLSL 4.10 --- all DONE: i965/gen7+, nvc0, r600, radeonsi
GL_ARB_ES2_compatibility DONE (freedreno, i965, nv50, llvmpipe, softpipe, swr)
GL_ARB_get_program_binary DONE (0 or 1 binary formats)
@@ -149,15 +149,15 @@ GL 4.1, GLSL 4.10 --- all DONE: i965/gen7+, nvc0, r600, radeonsi, virgl
GL_ARB_viewport_array DONE (i965, nv50, llvmpipe, softpipe)
GL 4.2, GLSL 4.20 -- all DONE: i965/gen7+, nvc0, r600, radeonsi, virgl
GL 4.2, GLSL 4.20 -- all DONE: i965/gen7+, nvc0, r600, radeonsi
GL_ARB_texture_compression_bptc DONE (freedreno, i965)
GL_ARB_compressed_texture_pixel_storage DONE (all drivers)
GL_ARB_shader_atomic_counters DONE (freedreno/a5xx+, i965, softpipe)
GL_ARB_shader_atomic_counters DONE (freedreno/a5xx, i965, softpipe)
GL_ARB_texture_storage DONE (all drivers)
GL_ARB_transform_feedback_instanced DONE (freedreno, i965, nv50, llvmpipe, softpipe, swr)
GL_ARB_base_instance DONE (freedreno, i965, nv50, llvmpipe, softpipe, swr)
GL_ARB_shader_image_load_store DONE (freedreno/a5xx+, i965, softpipe)
GL_ARB_shader_image_load_store DONE (freedreno/a5xx, i965, softpipe)
GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30)
GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30)
GL_ARB_shading_language_packing DONE (all drivers)
@@ -165,12 +165,12 @@ GL 4.2, GLSL 4.20 -- all DONE: i965/gen7+, nvc0, r600, radeonsi, virgl
GL_ARB_map_buffer_alignment DONE (all drivers)
GL 4.3, GLSL 4.30 -- all DONE: i965/gen8+, nvc0, r600, radeonsi, virgl
GL 4.3, GLSL 4.30 -- all DONE: i965/gen8+, nvc0, r600, radeonsi
GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
GL_ARB_ES3_compatibility DONE (all drivers that support GLSL 3.30)
GL_ARB_clear_buffer_object DONE (all drivers)
GL_ARB_compute_shader DONE (freedreno/a5xx+, i965, softpipe)
GL_ARB_compute_shader DONE (freedreno/a5xx, i965, softpipe)
GL_ARB_copy_image DONE (i965, nv50, softpipe, llvmpipe)
GL_KHR_debug DONE (all drivers)
GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
@@ -181,10 +181,10 @@ GL 4.3, GLSL 4.30 -- all DONE: i965/gen8+, nvc0, r600, radeonsi, virgl
GL_ARB_multi_draw_indirect DONE (freedreno, i965, llvmpipe, softpipe, swr)
GL_ARB_program_interface_query DONE (all drivers)
GL_ARB_robust_buffer_access_behavior DONE (i965)
GL_ARB_shader_image_size DONE (freedreno/a5xx+, i965, softpipe)
GL_ARB_shader_storage_buffer_object DONE (freedreno/a5xx+, i965, softpipe)
GL_ARB_shader_image_size DONE (freedreno/a5xx, i965, softpipe)
GL_ARB_shader_storage_buffer_object DONE (freedreno/a5xx, i965, softpipe)
GL_ARB_stencil_texturing DONE (freedreno, i965/hsw+, nv50, llvmpipe, softpipe, swr)
GL_ARB_texture_buffer_range DONE (freedreno, nv50, i965, softpipe, llvmpipe)
GL_ARB_texture_buffer_range DONE (freedreno, nv50, i965, llvmpipe)
GL_ARB_texture_query_levels DONE (all drivers that support GLSL 1.30)
GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
GL_ARB_texture_view DONE (freedreno, i965, nv50, llvmpipe, softpipe, swr)
@@ -196,7 +196,7 @@ GL 4.4, GLSL 4.40 -- all DONE: i965/gen8+, nvc0, r600, radeonsi
GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers)
GL_ARB_buffer_storage DONE (freedreno, i965, nv50, llvmpipe, swr)
GL_ARB_clear_texture DONE (i965, nv50, llvmpipe, softpipe, swr)
GL_ARB_enhanced_layouts DONE (i965, nv50, llvmpipe, softpipe, virgl)
GL_ARB_enhanced_layouts DONE (i965, nv50, llvmpipe, softpipe)
- compile-time constant expressions DONE
- explicit byte offsets for blocks DONE
- forced alignment within blocks DONE
@@ -204,63 +204,63 @@ GL 4.4, GLSL 4.40 -- all DONE: i965/gen8+, nvc0, r600, radeonsi
- specified transform/feedback layout DONE
- input/output block locations DONE
GL_ARB_multi_bind DONE (all drivers)
GL_ARB_query_buffer_object DONE (i965/hsw+, virgl)
GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, llvmpipe, softpipe, swr, virgl)
GL_ARB_texture_stencil8 DONE (freedreno, i965/hsw+, nv50, llvmpipe, softpipe, swr, virgl)
GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, llvmpipe, softpipe, swr, virgl)
GL_ARB_query_buffer_object DONE (i965/hsw+)
GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, llvmpipe, softpipe, swr)
GL_ARB_texture_stencil8 DONE (freedreno, i965/hsw+, nv50, llvmpipe, softpipe, swr)
GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, llvmpipe, softpipe, swr)
GL 4.5, GLSL 4.50 -- all DONE: nvc0, radeonsi
GL_ARB_ES3_1_compatibility DONE (i965/hsw+, r600, softpipe, virgl)
GL_ARB_ES3_1_compatibility DONE (i965/hsw+, r600)
GL_ARB_clip_control DONE (freedreno, i965, nv50, r600, llvmpipe, softpipe, swr)
GL_ARB_conditional_render_inverted DONE (freedreno, i965, nv50, r600, llvmpipe, softpipe, swr, virgl)
GL_ARB_cull_distance DONE (i965, nv50, r600, llvmpipe, softpipe, swr, virgl)
GL_ARB_derivative_control DONE (i965, nv50, r600, virgl)
GL_ARB_conditional_render_inverted DONE (freedreno, i965, nv50, r600, llvmpipe, softpipe, swr)
GL_ARB_cull_distance DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
GL_ARB_derivative_control DONE (i965, nv50, r600)
GL_ARB_direct_state_access DONE (all drivers)
GL_ARB_get_texture_sub_image DONE (all drivers)
GL_ARB_shader_texture_image_samples DONE (i965, nv50, r600, virgl)
GL_ARB_texture_barrier DONE (freedreno, i965, nv50, r600, virgl)
GL_ARB_shader_texture_image_samples DONE (i965, nv50, r600)
GL_ARB_texture_barrier DONE (freedreno, i965, nv50, r600)
GL_KHR_context_flush_control DONE (all - but needs GLX/EGL extension to be useful)
GL_KHR_robustness DONE (freedreno, i965)
GL_KHR_robustness DONE (i965)
GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
GL 4.6, GLSL 4.60
GL_ARB_gl_spirv in progress (Nicolai Hähnle, Ian Romanick)
GL_ARB_indirect_parameters DONE (i965/gen7+, nvc0, radeonsi, virgl)
GL_ARB_indirect_parameters DONE (i965/gen7+, nvc0, radeonsi)
GL_ARB_pipeline_statistics_query DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
GL_ARB_polygon_offset_clamp DONE (freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, swr, virgl)
GL_ARB_shader_atomic_counter_ops DONE (freedreno/a5xx+, i965/gen7+, nvc0, r600, radeonsi, softpipe, virgl)
GL_ARB_polygon_offset_clamp DONE (freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, swr)
GL_ARB_shader_atomic_counter_ops DONE (freedreno/a5xx, i965/gen7+, nvc0, r600, radeonsi, softpipe)
GL_ARB_shader_draw_parameters DONE (i965, nvc0, radeonsi)
GL_ARB_shader_group_vote DONE (i965, nvc0, radeonsi)
GL_ARB_spirv_extensions in progress (Nicolai Hähnle, Ian Romanick)
GL_ARB_texture_filter_anisotropic DONE (freedreno, i965, nv50, nvc0, r600, radeonsi, softpipe (*), llvmpipe (*))
GL_ARB_transform_feedback_overflow_query DONE (i965/gen6+, nvc0, radeonsi, llvmpipe, softpipe, virgl)
GL_ARB_transform_feedback_overflow_query DONE (i965/gen6+, nvc0, radeonsi, llvmpipe, softpipe)
GL_KHR_no_error DONE (all drivers)
(*) softpipe and llvmpipe advertise 16x anisotropy but simply ignore the setting
These are the extensions cherry-picked to make GLES 3.1
GLES3.1, GLSL ES 3.1 -- all DONE: i965/hsw+, nvc0, r600, radeonsi, virgl
GLES3.1, GLSL ES 3.1 -- all DONE: i965/hsw+, nvc0, r600, radeonsi
GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
GL_ARB_compute_shader DONE (freedreno/a5xx+, i965/gen7+, softpipe)
GL_ARB_compute_shader DONE (freedreno/a5xx, i965/gen7+, softpipe)
GL_ARB_draw_indirect DONE (freedreno, i965/gen7+, llvmpipe, softpipe, swr)
GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
GL_ARB_framebuffer_no_attachments DONE (freedreno, i965/gen7+, softpipe)
GL_ARB_program_interface_query DONE (all drivers)
GL_ARB_shader_atomic_counters DONE (freedreno/a5xx+, i965/gen7+, softpipe)
GL_ARB_shader_image_load_store DONE (freedreno/a5xx+, i965/gen7+, softpipe)
GL_ARB_shader_image_size DONE (freedreno/a5xx+, i965/gen7+, softpipe)
GL_ARB_shader_storage_buffer_object DONE (freedreno/a5xx+, i965/gen7+, softpipe)
GL_ARB_shader_atomic_counters DONE (freedreno/a5xx, i965/gen7+, softpipe)
GL_ARB_shader_image_load_store DONE (freedreno/a5xx, i965/gen7+, softpipe)
GL_ARB_shader_image_size DONE (freedreno/a5xx, i965/gen7+, softpipe)
GL_ARB_shader_storage_buffer_object DONE (freedreno/a5xx, i965/gen7+, softpipe)
GL_ARB_shading_language_packing DONE (all drivers)
GL_ARB_separate_shader_objects DONE (all drivers)
GL_ARB_stencil_texturing DONE (freedreno, nv50, llvmpipe, softpipe, swr)
GL_ARB_texture_multisample (Multisample textures) DONE (freedreno/a5xx+, i965/gen7+, nv50, llvmpipe, softpipe)
GL_ARB_texture_multisample (Multisample textures) DONE (i965/gen7+, nv50, llvmpipe, softpipe)
GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
GL_ARB_vertex_attrib_binding DONE (all drivers)
GS5 Enhanced textureGather DONE (freedreno, i965/gen7+)
GS5 Packing/bitfield/conversion functions DONE (freedreno/a5xx+, i965/gen6+)
GS5 Enhanced textureGather DONE (freedreno, i965/gen7+,)
GS5 Packing/bitfield/conversion functions DONE (i965/gen6+)
GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
Additional functionality not covered above:
@@ -269,28 +269,28 @@ GLES3.1, GLSL ES 3.1 -- all DONE: i965/hsw+, nvc0, r600, radeonsi, virgl
glGetBooleani_v - restrict to GLES enums
gl_HelperInvocation support DONE (i965, r600)
GLES3.2, GLSL ES 3.2 -- all DONE: i965/gen9+, radeonsi, virgl
GLES3.2, GLSL ES 3.2 -- all DONE: i965/gen9+
GL_EXT_color_buffer_float DONE (all drivers)
GL_KHR_blend_equation_advanced DONE (freedreno/a6xx, i965, nvc0)
GL_KHR_blend_equation_advanced DONE (i965, nvc0, radeonsi)
GL_KHR_debug DONE (all drivers)
GL_KHR_robustness DONE (freedreno, i965, nvc0)
GL_KHR_robustness DONE (i965, nvc0, radeonsi)
GL_KHR_texture_compression_astc_ldr DONE (freedreno, i965/gen9+)
GL_OES_copy_image DONE (all drivers)
GL_OES_draw_buffers_indexed DONE (all drivers that support GL_ARB_draw_buffers_blend)
GL_OES_draw_elements_base_vertex DONE (all drivers)
GL_OES_geometry_shader DONE (i965/hsw+, nvc0, softpipe)
GL_OES_gpu_shader5 DONE (freedreno/a6xx, all drivers that support GL_ARB_gpu_shader5)
GL_OES_primitive_bounding_box DONE (freedreno/a5xx+, i965/gen7+, nvc0, softpipe)
GL_OES_sample_shading DONE (freedreno/a6xx, i965, nvc0, r600)
GL_OES_sample_variables DONE (freedreno/a6xx, i965, nvc0, r600)
GL_OES_geometry_shader DONE (i965/hsw+, nvc0, radeonsi)
GL_OES_gpu_shader5 DONE (all drivers that support GL_ARB_gpu_shader5)
GL_OES_primitive_bounding_box DONE (i965/gen7+, nvc0, radeonsi)
GL_OES_sample_shading DONE (i965, nvc0, r600, radeonsi)
GL_OES_sample_variables DONE (i965, nvc0, r600, radeonsi)
GL_OES_shader_image_atomic DONE (all drivers that support GL_ARB_shader_image_load_store)
GL_OES_shader_io_blocks DONE (All drivers that support GLES 3.1)
GL_OES_shader_multisample_interpolation DONE (freedreno/a6xx, i965, nvc0, r600)
GL_OES_shader_multisample_interpolation DONE (i965, nvc0, r600, radeonsi)
GL_OES_tessellation_shader DONE (all drivers that support GL_ARB_tessellation_shader)
GL_OES_texture_border_clamp DONE (all drivers)
GL_OES_texture_buffer DONE (freedreno, i965, nvc0, softpipe)
GL_OES_texture_cube_map_array DONE (i965/hsw+, nvc0, softpipe)
GL_OES_texture_buffer DONE (i965, nvc0, radeonsi)
GL_OES_texture_cube_map_array DONE (i965/hsw+, nvc0, radeonsi)
GL_OES_texture_stencil8 DONE (all drivers that support GL_ARB_texture_stencil8)
GL_OES_texture_storage_multisample_2d_array DONE (all drivers that support GL_ARB_texture_multisample)
@@ -299,17 +299,17 @@ Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL ES ve
GL_ARB_bindless_texture DONE (nvc0, radeonsi)
GL_ARB_cl_event not started
GL_ARB_compute_variable_group_size DONE (nvc0, radeonsi)
GL_ARB_ES3_2_compatibility DONE (i965/gen8+, radeonsi, virgl)
GL_ARB_fragment_shader_interlock DONE (i965)
GL_ARB_ES3_2_compatibility DONE (i965/gen8+)
GL_ARB_fragment_shader_interlock not started
GL_ARB_gpu_shader_int64 DONE (i965/gen8+, nvc0, radeonsi, softpipe, llvmpipe)
GL_ARB_parallel_shader_compile DONE (all drivers)
GL_ARB_post_depth_coverage DONE (i965, nvc0)
GL_ARB_parallel_shader_compile not started, but Chia-I Wu did some related work in 2014
GL_ARB_post_depth_coverage DONE (i965)
GL_ARB_robustness_isolation not started
GL_ARB_sample_locations DONE (nvc0)
GL_ARB_seamless_cubemap_per_texture DONE (freedreno, i965, nvc0, radeonsi, r600, softpipe, swr, virgl)
GL_ARB_sample_locations not started
GL_ARB_seamless_cubemap_per_texture DONE (i965, nvc0, radeonsi, r600, softpipe, swr)
GL_ARB_shader_ballot DONE (i965/gen8+, nvc0, radeonsi)
GL_ARB_shader_clock DONE (i965/gen7+, nv50, nvc0, r600, radeonsi, virgl)
GL_ARB_shader_stencil_export DONE (i965/gen9+, r600, radeonsi, softpipe, llvmpipe, swr, virgl)
GL_ARB_shader_clock DONE (i965/gen7+, nv50, nvc0, r600, radeonsi)
GL_ARB_shader_stencil_export DONE (i965/gen9+, r600, radeonsi, softpipe, llvmpipe, swr)
GL_ARB_shader_viewport_layer_array DONE (i965/gen6+, nvc0, radeonsi)
GL_ARB_sparse_buffer DONE (radeonsi/CIK+)
GL_ARB_sparse_texture not started
@@ -319,20 +319,15 @@ Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL ES ve
GL_EXT_memory_object DONE (radeonsi)
GL_EXT_memory_object_fd DONE (radeonsi)
GL_EXT_memory_object_win32 not started
GL_EXT_render_snorm DONE (i965, radeonsi)
GL_EXT_semaphore DONE (radeonsi)
GL_EXT_semaphore_fd DONE (radeonsi)
GL_EXT_semaphore_win32 not started
GL_EXT_sRGB_write_control DONE (all drivers that support GLES 3.0+)
GL_EXT_texture_norm16 DONE (freedreno, i965, r600, radeonsi, nvc0)
GL_EXT_texture_sRGB_R8 DONE (all drivers that support GLES 3.0+)
GL_KHR_blend_equation_advanced_coherent DONE (i965/gen9+)
GL_KHR_texture_compression_astc_hdr DONE (i965/bxt)
GL_KHR_texture_compression_astc_sliced_3d DONE (i965/gen9+, radeonsi)
GL_KHR_texture_compression_astc_sliced_3d DONE (i965/gen9+)
GL_OES_depth_texture_cube_map DONE (all drivers that support GLSL 1.30+)
GL_OES_EGL_image DONE (all drivers)
GL_OES_EGL_image_external DONE (all drivers)
GL_OES_EGL_image_external_essl3 DONE (all drivers)
GL_OES_EGL_image_external_essl3 not started
GL_OES_required_internalformat DONE (all drivers)
GL_OES_surfaceless_context DONE (all drivers)
GL_OES_texture_compression_astc DONE (core only)
@@ -340,69 +335,12 @@ Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL ES ve
GL_OES_texture_float_linear DONE (freedreno, i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
GL_OES_texture_half_float DONE (freedreno, i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
GL_OES_texture_half_float_linear DONE (freedreno, i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
GL_OES_texture_view DONE (freedreno, i965/gen8+, r600, radeonsi, nv50, nvc0, softpipe, llvmpipe, swr)
GL_OES_viewport_array DONE (i965, nvc0, radeonsi, softpipe)
GL_OES_texture_view not started - based on GL_ARB_texture_view
GL_OES_viewport_array DONE (i965, nvc0, radeonsi)
GLX_ARB_context_flush_control not started
GLX_ARB_robustness_application_isolation not started
GLX_ARB_robustness_share_group_isolation not started
GL_EXT_direct_state_access subfeatures (in the spec order):
GL 1.1: Client commands not started
GL 1.0-1.3: Matrix and transpose matrix commands not started
GL 1.1-1.2: Texture commands not started
GL 1.2: 3D texture commands not started
GL 1.2.1: Multitexture commands not started
GL 1.2.1-3.0: Indexed texture commands not started
GL 1.2.1-3.0: Indexed generic queries not started
GL 1.2.1: EnableIndexed.. Get*Indexed not started
GL_ARB_vertex_program not started
GL 1.3: Compressed texture and multitexture commands not started
GL 1.5: Buffer commands not started
GL 2.0-2.1: Uniform and uniform matrix commands not started
GL_EXT_texture_buffer_object not started
GL_EXT_texture_integer not started
GL_EXT_gpu_shader4 not started
GL_EXT_gpu_program_parameters not started
GL_NV_gpu_program4 n/a
GL_NV_framebuffer_multisample_coverage n/a
GL 3.0: Renderbuffer/framebuffer commands, Gen*Mipmap not started
GL 3.0: CopyBuffer command not started
GL_EXT_geometry_shader4 commands (expose in GL 3.2) not started
GL_NV_explicit_multisample n/a
GL 3.0: Vertex array/attrib/query/map commands not started
Matrix GL tokens not started
GL_EXT_direct_state_access additions from other extensions (complete list):
GL_AMD_framebuffer_sample_positions n/a
GL_AMD_gpu_shader_int64 not started
GL_ARB_bindless_texture not started
GL_ARB_buffer_storage not started
GL_ARB_clear_buffer_object not started
GL_ARB_framebuffer_no_attachments not started
GL_ARB_gpu_shader_fp64 not started
GL_ARB_instanced_arrays not started
GL_ARB_internalformat_query2 not started
GL_ARB_sparse_texture n/a
GL_ARB_sparse_buffer not started
GL_ARB_texture_buffer_range not started
GL_ARB_texture_storage not started
GL_ARB_texture_storage_multisample not started
GL_ARB_vertex_attrib_64bit not started
GL_ARB_vertex_attrib_binding not started
GL_EXT_buffer_storage not started
GL_EXT_external_buffer not started
GL_EXT_separate_shader_objects n/a
GL_EXT_sparse_texture n/a
GL_EXT_texture_storage n/a
GL_EXT_vertex_attrib_64bit not started
GL_EXT_EGL_image_storage n/a
GL_NV_bindless_texture n/a
GL_NV_gpu_shader5 n/a
GL_NV_texture_multisample n/a
GL_NV_vertex_buffer_unified_memory n/a
GL_NVX_linked_gpu_multicast n/a
GLX_NV_copy_buffer n/a
The following extensions are not part of any OpenGL or OpenGL ES version, and
we DO NOT WANT implementations of these extensions for Mesa.
@@ -414,55 +352,39 @@ we DO NOT WANT implementations of these extensions for Mesa.
Vulkan 1.0 -- all DONE: anv, radv
Vulkan 1.1 -- all DONE: anv, radv
Khronos extensions that are not part of any Vulkan version:
VK_KHR_16bit_storage in progress (Alejandro)
VK_KHR_bind_memory2 DONE (anv, radv)
VK_KHR_android_surface not started
VK_KHR_dedicated_allocation DONE (anv, radv)
VK_KHR_descriptor_update_template DONE (anv, radv)
VK_KHR_device_group not started
VK_KHR_device_group_creation not started
VK_KHR_external_fence DONE (anv, radv)
VK_KHR_external_fence_capabilities DONE (anv, radv)
VK_KHR_display not started
VK_KHR_display_swapchain not started
VK_KHR_external_fence not started
VK_KHR_external_fence_capabilities not started
VK_KHR_external_fence_fd not started
VK_KHR_external_fence_win32 not started
VK_KHR_external_memory DONE (anv, radv)
VK_KHR_external_memory_capabilities DONE (anv, radv)
VK_KHR_external_semaphore DONE (anv, radv)
VK_KHR_external_semaphore_capabilities DONE (anv, radv)
VK_KHR_get_memory_requirements2 DONE (anv, radv)
VK_KHR_get_physical_device_properties2 DONE (anv, radv)
VK_KHR_maintenance1 DONE (anv, radv)
VK_KHR_maintenance2 DONE (anv, radv)
VK_KHR_maintenance3 DONE (anv, radv)
VK_KHR_multiview DONE (anv, radv)
VK_KHR_relaxed_block_layout DONE (anv, radv)
VK_KHR_sampler_ycbcr_conversion DONE (anv)
VK_KHR_shader_draw_parameters DONE (anv, radv)
VK_KHR_storage_buffer_storage_class DONE (anv, radv)
VK_KHR_variable_pointers DONE (anv, radv)
Khronos extensions that are not part of any Vulkan version:
VK_KHR_8bit_storage DONE (anv, radv)
VK_KHR_android_surface not started
VK_KHR_create_renderpass2 DONE (anv, radv)
VK_KHR_display DONE (anv, radv)
VK_KHR_display_swapchain DONE (anv, radv)
VK_KHR_draw_indirect_count DONE (radv)
VK_KHR_external_fence_fd DONE (anv, radv)
VK_KHR_external_fence_win32 not started
VK_KHR_external_memory_fd DONE (anv, radv)
VK_KHR_external_memory_win32 not started
VK_KHR_external_semaphore_fd DONE (anv, radv)
VK_KHR_external_semaphore DONE (radv)
VK_KHR_external_semaphore_capabilities DONE (radv)
VK_KHR_external_semaphore_fd DONE (radv)
VK_KHR_external_semaphore_win32 not started
VK_KHR_get_display_properties2 DONE (anv, radv)
VK_KHR_get_surface_capabilities2 DONE (anv, radv)
VK_KHR_image_format_list DONE (anv, radv)
VK_KHR_get_memory_requirements2 DONE (anv, radv)
VK_KHR_get_physical_device_properties2 DONE (anv, radv)
VK_KHR_get_surface_capabilities2 DONE (anv)
VK_KHR_incremental_present DONE (anv, radv)
VK_KHR_maintenance1 DONE (anv, radv)
VK_KHR_mir_surface not started
VK_KHR_push_descriptor DONE (anv, radv)
VK_KHR_sampler_mirror_clamp_to_edge DONE (anv, radv)
VK_KHR_shader_draw_parameters DONE (anv, radv)
VK_KHR_shared_presentable_image not started
VK_KHR_storage_buffer_storage_class DONE (anv, radv)
VK_KHR_surface DONE (anv, radv)
VK_KHR_swapchain DONE (anv, radv)
VK_KHR_variable_pointers DONE (anv, radv)
VK_KHR_wayland_surface DONE (anv, radv)
VK_KHR_win32_keyed_mutex not started
VK_KHR_win32_surface not started

View File

@@ -47,7 +47,7 @@ You can find some further To-do lists here:
<b>Common To-Do lists:</b>
</p>
<ul>
<li><a href="https://gitlab.freedesktop.org/mesa/mesa/blob/master/docs/features.txt">
<li><a href="https://cgit.freedesktop.org/mesa/mesa/tree/docs/features.txt">
<b>features.txt</b></a> - Status of OpenGL 3.x / 4.x features in Mesa.</li>
</ul>

View File

@@ -15,226 +15,6 @@
<div class="content">
<h1>News</h1>
<h2>April 24, 2019</h2>
<p>
<a href="relnotes/19.0.3.html">Mesa 19.0.3</a> is released.
This is a bug-fix release.
</p>
<h2>April 10, 2019</h2>
<p>
<a href="relnotes/19.0.2.html">Mesa 19.0.2</a> is released.
This is a bug-fix release.
</p>
<h2>April 5, 2019</h2>
<p>
<a href="relnotes/18.3.6.html">Mesa 18.3.6</a> is released.
This is a bug-fix release.
<br>
NOTE: It is anticipated that 18.3.6 will be the final release in the
18.3 series. Users of 18.3 are encouraged to migrate to the 19.0
series in order to obtain future fixes.
</p>
<h2>March 27, 2019</h2>
<p>
<a href="relnotes/19.0.1.html">Mesa 19.0.1</a> is released.
This is a bug-fix release.
</p>
<h2>March 18, 2019</h2>
<p>
<a href="relnotes/18.3.5.html">Mesa 18.3.5</a> is released.
This is a bug-fix release.
</p>
<h2>March 13, 2019</h2>
<p>
<a href="relnotes/19.0.0.html">Mesa 19.0.0</a> is released.
This is a new development release. See the release notes for more
information about this release
</p>
<h2>February 18, 2019</h2>
<p>
<a href="relnotes/18.3.4.html">Mesa 18.3.4</a> is released.
This is a bug-fix release.
</p>
<h2>January 31, 2019</h2>
<p>
<a href="relnotes/18.3.3.html">Mesa 18.3.3</a> is released.
This is a bug-fix release.
</p>
<h2>January 17, 2019</h2>
<p>
<a href="relnotes/18.3.2.html">Mesa 18.3.2</a> is released.
This is a bug-fix release.
</p>
<h2>December 27, 2018</h2>
<p>
<a href="relnotes/18.2.8.html">Mesa 18.2.8</a> is released.
This is a bug-fix release.
<br>
NOTE: It is anticipated that 18.2.8 will be the final release in the
18.2 series. Users of 18.2 are encouraged to migrate to the 18.3
series in order to obtain future fixes.
</p>
<h2>December 13, 2018</h2>
<p>
<a href="relnotes/18.2.7.html">Mesa 18.2.7</a> is released.
This is a bug-fix release.
</p>
<h2>December 11, 2018</h2>
<p>
<a href="relnotes/18.3.1.html">Mesa 18.3.1</a> is released.
This is a bug-fix release.
</p>
<h2>December 7, 2018</h2>
<p>
<a href="relnotes/18.3.0.html">Mesa 18.3.0</a> is released. This is a
new development release. See the release notes for more information
about the release.
</p>
<h2>November 28, 2018</h2>
<p>
<a href="relnotes/18.2.6.html">Mesa 18.2.6</a> is released.
This is a bug-fix release.
</p>
<h2>November 15, 2018</h2>
<p>
<a href="relnotes/18.2.5.html">Mesa 18.2.5</a> is released.
This is a bug-fix release.
</p>
<h2>October 31, 2018</h2>
<p>
<a href="relnotes/18.2.4.html">Mesa 18.2.4</a> is released.
This is a bug-fix release.
</p>
<h2>October 19, 2018</h2>
<p>
<a href="relnotes/18.2.3.html">Mesa 18.2.3</a> is released.
This is a bug-fix release.
</p>
<h2>October 5, 2018</h2>
<p>
<a href="relnotes/18.2.2.html">Mesa 18.2.2</a> is released.
This is a bug-fix release.
</p>
<h2>September 24, 2018</h2>
<p>
<a href="relnotes/18.1.9.html">Mesa 18.1.9</a> is released.
This is a bug-fix release.
<br>
NOTE: It is anticipated that 18.1.9 will be the final release in the
18.1 series. Users of 18.1 are encouraged to migrate to the 18.2
series in order to obtain future fixes.
</p>
<h2>September 21, 2018</h2>
<p>
<a href="relnotes/18.2.1.html">Mesa 18.2.1</a> is released.
This is a bug-fix release.
</p>
<h2>September 7, 2018</h2>
<p>
<a href="relnotes/18.1.8.html">Mesa 18.1.8</a> and
<a href="relnotes/18.2.0.html">Mesa 18.2.0</a> are released.
These are, respectively, a bug-fix release from the 18.1 branch and a
new development release. See the release notes for more information
about the releases.
</p>
<h2>August 24, 2018</h2>
<p>
<a href="relnotes/18.1.7.html">Mesa 18.1.7</a> is released.
This is a bug-fix release.
</p>
<h2>August 13, 2018</h2>
<p>
<a href="relnotes/18.1.6.html">Mesa 18.1.6</a> is released.
This is a bug-fix release.
</p>
<h2>July 27, 2018</h2>
<p>
<a href="relnotes/18.1.5.html">Mesa 18.1.5</a> is released.
This is a bug-fix release.
</p>
<h2>July 13, 2018</h2>
<p>
<a href="relnotes/18.1.4.html">Mesa 18.1.4</a> is released.
This is a bug-fix release.
</p>
<h2>June 29, 2018</h2>
<p>
<a href="relnotes/18.1.3.html">Mesa 18.1.3</a> is released.
This is a bug-fix release.
</p>
<h2>June 15, 2018</h2>
<p>
<a href="relnotes/18.1.2.html">Mesa 18.1.2</a> is released.
This is a bug-fix release.
</p>
<h2>June 3, 2018</h2>
<p>
<a href="relnotes/18.0.5.html">Mesa 18.0.5</a> is released.
This is a bug-fix release.
<br>
NOTE: It is anticipated that 18.0.5 will be the final release in the
18.0 series. Users of 18.0 are encouraged to migrate to the 18.1
series in order to obtain future fixes.
</p>
<h2>June 1, 2018</h2>
<p>
<a href="relnotes/18.1.1.html">Mesa 18.1.1</a> is released.
This is a bug-fix release.
</p>
<h2>May 18, 2018</h2>
<p>
<a href="relnotes/18.1.0.html">Mesa 18.1.0</a> is released. This is a
new development release. See the release notes for more information
about the release.
</p>
<h2>May 17, 2018</h2>
<p>
<a href="relnotes/18.0.4.html">Mesa 18.0.4</a> is released.
This is a bug-fix release.
</p>
<h2>May 7, 2018</h2>
<p>
<a href="relnotes/18.0.3.html">Mesa 18.0.3</a> is released.
This is a bug-fix release.
</p>
<h2>April 28, 2018</h2>
<p>
<a href="relnotes/18.0.2.html">Mesa 18.0.2</a> is released.
This is a bug-fix release.
</p>
<h2>April 18, 2018</h2>
<p>

View File

@@ -22,7 +22,6 @@
<li><a href="#prereq-general">General prerequisites</a>
<li><a href="#prereq-dri">For DRI and hardware acceleration</a>
</ul>
<li><a href="#meson">Building with meson</a>
<li><a href="#autoconf">Building with autoconf (Linux/Unix/X11)</a>
<li><a href="#scons">Building with SCons (Windows/Linux)</a>
<li><a href="#android">Building with AOSP (Android)</a>
@@ -40,10 +39,9 @@ Build system.
</p>
<ul>
<li><a href="https://mesonbuild.com">meson</a> is required when building on *nix platforms.
<li>Autoconf was removed in 19.1.0, use meson instead
<li>Autoconf is required when building on *nix platforms.
<li><a href="http://www.scons.org/">SCons</a> is required for building on
Windows and optional for Linux (it's an alternative to meson.)
Windows and optional for Linux (it's an alternative to autoconf/automake.)
</li>
<li>Android Build system when building as native Android component. Autoconf
is used when when building ARC.
@@ -59,7 +57,7 @@ willing to maintain support for other compiler get in touch.
<ul>
<li>GCC 4.2.0 or later (some parts of Mesa may require later versions)
<li>clang - exact minimum requirement is currently unknown.
<li>Microsoft Visual Studio 2015 or later is required, for building on Windows.
<li>Microsoft Visual Studio 2013 Update 4 or later is required, for building on Windows.
</ul>
@@ -74,8 +72,7 @@ you think you've spotted a bug let developers know by filing a
<ul>
<li><a href="https://www.python.org/">Python</a> - Python is required.
When building with scons 2.7 is required.
When building with meson 3.5 or newer is required.
Version 2.6.4 or later should work.
</li>
<li><a href="http://www.makotemplates.org/">Python Mako module</a> -
Python Mako module is required. Version 0.8.0 or later should work.
@@ -114,35 +111,29 @@ the packaging tool used by your distro.
... # others
</pre>
<h1 id="meson">2. Building with meson</h1>
<h1 id="autoconf">2. Building with autoconf (Linux/Unix/X11)</h1>
<p>
Meson is the latest build system in mesa, it is currently able to build for
*nix systems like Linux and BSD, and will be able to build for windows as well.
The primary method to build Mesa on Unix systems is with autoconf.
</p>
<p>
The general approach is:
The general approach is the standard:
</p>
<pre>
meson builddir/
ninja -C builddir/
sudo ninja -C builddir/ install
./configure
make
sudo make install
</pre>
<p>
Please read the <a href="meson.html">detailed meson instructions</a>
for more information
</p>
<h1 id="autoconf">3. Building with autoconf (Linux/Unix/X11)</h1>
<p>
Autoconf support was removed in Mesa 19.1.0. Please use meson instead.
But please read the <a href="autoconf.html">detailed autoconf instructions</a>
for more details.
</p>
<h1 id="scons">4. Building with SCons (Windows/Linux)</h1>
<h1 id="scons">3. Building with SCons (Windows/Linux)</h1>
<p>
To build Mesa with SCons on Linux or Windows do
@@ -178,7 +169,7 @@ Additional information is available in <a href="README.WIN32">README.WIN32</a>.
<h1 id="android">5. Building with AOSP (Android)</h1>
<h1 id="android">4. Building with AOSP (Android)</h1>
<p>
Currently one can build Mesa for Android as part of the AOSP project, yet
@@ -197,7 +188,7 @@ Android-x86 and/or other resources.
</p>
<h1 id="libs">6. Library Information</h1>
<h1 id="libs">5. Library Information</h1>
<p>
When compilation has finished, look in the top-level <code>lib/</code>
@@ -205,11 +196,11 @@ When compilation has finished, look in the top-level <code>lib/</code>
You'll see a set of library files similar to this:
</p>
<pre>
lrwxrwxrwx 1 brian users 10 Mar 26 07:53 libGL.so -&gt; libGL.so.1*
lrwxrwxrwx 1 brian users 19 Mar 26 07:53 libGL.so.1 -&gt; libGL.so.1.5.060100*
lrwxrwxrwx 1 brian users 10 Mar 26 07:53 libGL.so -> libGL.so.1*
lrwxrwxrwx 1 brian users 19 Mar 26 07:53 libGL.so.1 -> libGL.so.1.5.060100*
-rwxr-xr-x 1 brian users 3375861 Mar 26 07:53 libGL.so.1.5.060100*
lrwxrwxrwx 1 brian users 14 Mar 26 07:53 libOSMesa.so -&gt; libOSMesa.so.6*
lrwxrwxrwx 1 brian users 23 Mar 26 07:53 libOSMesa.so.6 -&gt; libOSMesa.so.6.1.060100*
lrwxrwxrwx 1 brian users 14 Mar 26 07:53 libOSMesa.so -> libOSMesa.so.6*
lrwxrwxrwx 1 brian users 23 Mar 26 07:53 libOSMesa.so.6 -> libOSMesa.so.6.1.060100*
-rwxr-xr-x 1 brian users 23871 Mar 26 07:53 libOSMesa.so.6.1.060100*
</pre>
@@ -235,10 +226,10 @@ versions of libGL and device drivers.
</p>
<h1 id="pkg-config">7. Building OpenGL programs with pkg-config</h1>
<h1 id="pkg-config">6. Building OpenGL programs with pkg-config</h1>
<p>
Running <code>ninja install</code> will install package configuration files
Running <code>make install</code> will install package configuration files
for the pkg-config utility.
</p>

View File

@@ -120,12 +120,10 @@ To build everything on Linux invoke scons as:
scons build=debug libgl-xlib
</pre>
Alternatively, you can build it with meson with:
Alternatively, you can build it with autoconf/make with:
<pre>
mkdir build
cd build
meson -D glx=gallium-xlib -D gallium-drivers=swrast
ninja
./configure --enable-glx=gallium-xlib --with-gallium-drivers=swrast --disable-dri --disable-gbm --disable-egl
make
</pre>
but the rest of these instructions assume that scons is used.
@@ -308,7 +306,7 @@ for later analysis, e.g.:
<li><a href="http://www.drdobbs.com/optimizing-pixomatic-for-modern-x86-proc/184405807">Optimizing Pixomatic For Modern x86 Processors</a></li>
<li><a href="http://www.intel.com/content/www/us/en/architecture-and-technology/64-ia-32-architectures-optimization-manual.html">Intel 64 and IA-32 Architectures Optimization Reference Manual</a></li>
<li><a href="http://www.agner.org/optimize/">Software optimization resources</a></li>
<li><a href="https://software.intel.com/en-us/articles/intel-intrinsics-guide">Intel Intrinsics Guide</a></li>
<li><a href="https://software.intel.com/en-us/articles/intel-intrinsics-guide">Intel Intrinsics Guide</a><li>
</ul>
</li>
<li>

37
docs/mangling.html Normal file
View File

@@ -0,0 +1,37 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>GL Function Name Mangling</title>
<link rel="stylesheet" type="text/css" href="mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="contents.html"></iframe>
<div class="content">
<h1>GL Function Name Mangling</h1>
<p>
If you want to use both Mesa and another OpenGL library in the same
application at the same time you may find it useful to compile Mesa with
<i>name mangling</i>.
This results in all the Mesa functions being prefixed with
<b>mgl</b> instead of <b>gl</b>.
</p>
<p>
This option is supported only with the autoconf build. To use it add
--enable-mangling to your configure line.
</p>
<pre>
<code>./configure --enable-mangling ...</code>
</pre>
</div>
</body>
</html>

View File

@@ -3,53 +3,61 @@ body {
background-color: #ffffff;
font: 14px 'Lucida Grande', Geneva, Arial, Verdana, sans-serif;
color: black;
link: #111188;
}
h1 {
font-size: 24px;
font: 24px 'Lucida Grande', Geneva, Arial, Verdana, sans-serif;
font-weight: bold;
color: black;
}
h2 {
font-size: 18px;
font: 18px 'Lucida Grande', Geneva, Arial, Verdana, sans-serif, bold;
font-weight: bold;
color: black;
}
code {
font-family: monospace;
font-size: 10pt;
color: black;
}
pre {
/*font-family: monospace;*/
font-size: 10pt;
background-color: #eee;
margin-left: 2em;
padding: .5em;
/*color: black;*/
}
iframe {
width: 19em;
height: 80em;
border: none;
float: left;
width: 19em;
height: 80em;
border: none;
float: left;
}
.content {
position: absolute;
left: 20em;
right: 10px;
overflow: hidden;
position: absolute;
left: 20em;
right: 10px;
overflow: hidden
}
.header {
background: url('gears.png') 15px no-repeat, black url('gears.png') right no-repeat;
padding: 2em;
display: flex;
text-align: center;
background: black url('gears.png') 15px no-repeat;
margin:0;
padding: 5px;
clear:both;
}
.header h1 {
color: white;
font: x-large sans-serif;
margin: auto;
background: url('gears.png') right no-repeat;
color: white;
font: x-large sans-serif;
text-align: center;
height: 50px;
margin: 0;
padding-top: 30px;
}

View File

@@ -16,272 +16,120 @@
<h1>Compilation and Installation using Meson</h1>
<ul>
<li><a href="#intro">Introduction</a></li>
<li><a href="#basic">Basic Usage</a></li>
<li><a href="#advanced">Advanced Usage</a></li>
<li><a href="#cross-compilation">Cross-compilation and 32-bit builds</a></li>
</ul>
<h2 id="basic">1. Basic Usage</h2>
<h2 id="intro">1. Introduction</h2>
<p><strong>The Meson build system is generally considered stable and ready
for production</strong></p>
<p>For general information about Meson see the
<a href="http://mesonbuild.com/">Meson website</a>.</p>
<p>The meson build is tested on on Linux, macOS, Cygwin and Haiku, it should
work on FreeBSD, DragonflyBSD, NetBSD, and OpenBSD.</p>
<p><strong>Mesa's Meson build system is generally considered stable and ready
for production.</strong></p>
<p><strong>Mesa requires Meson >= 0.42.0 to build in general.</strong>
<p>The Meson build of Mesa is tested on Linux, macOS, Cygwin and Haiku, FreeBSD,
DragonflyBSD, NetBSD, and should work on OpenBSD.</p>
<p>If Meson is not already installed on your system, you can typically
install it with your package installer. For example:</p>
<pre>
sudo apt-get install meson # Ubuntu
</pre>
or
<pre>
sudo dnf install meson # Fedora
</pre>
<p><strong>Mesa requires Meson &gt;= 0.45.0 to build.</strong>
Additionaly, to build the Clover OpenCL state tracker or the OpenSWR driver
meson 0.44.0 or greater is required.
Some older versions of meson do not check that they are too old and will error
out in odd ways.
</p>
<p>You'll also need <a href="https://ninja-build.org/">Ninja</a>.
If it's not already installed, use apt-get or dnf to install
the <em>ninja-build</em> package.
</p>
<h2 id="basic">2. Basic Usage</h2>
<p>
The meson program is used to configure the source directory and generates
either a ninja build file or Visual Studio® build files. The latter must
be enabled via the <code>--backend</code> switch, as ninja is the default
backend on all
operating systems.
</p>
<p>
Meson only supports out-of-tree builds, and must be passed a
be enabled via the --backend switch, as ninja is the default backend on all
operating systems. Meson only supports out-of-tree builds, and must be passed a
directory to put built and generated sources into. We'll call that directory
"build" here.
It's recommended to create a
<a href="http://mesonbuild.com/Using-multiple-build-directories.html">
separate build directory</a> for each configuration you might want to use.
</p>
<p>Basic configuration is done with:</p>
<pre>
meson build/
</pre>
<p>
This will create the build directory.
If any dependencies are missing, you can install them, or try to remove
the dependency with a Meson configuration option (see below).
</p>
<p>
To review the options which Meson chose, run:
</p>
<pre>
meson configure build/
</pre>
<p>
Meson does not currently support listing configuration options before
running "meson build/" but this feature is being discussed upstream.
For now, we have a <code>bin/meson-options.py</code> script that prints
the options for you.
If that script doesn't work for some reason, you can always look in the
<a href="https://gitlab.freedesktop.org/mesa/mesa/blob/master/meson_options.txt">
meson_options.txt</a> file at the root of the project.
</p>
<p>
With additional arguments <code>meson configure</code> can be used to change
options for a previously configured build directory.
All options passed to this command are in the form
<code>-D "option"="value"</code>.
For example:
"build" for examples.
</p>
<pre>
meson configure build/ -Dprefix=/tmp/install -Dglx=true
meson build/
</pre>
<p>
Note that options taking lists (such as <code>platforms</code>) are
<a href="http://mesonbuild.com/Build-options.html#using-build-options">a bit
more complicated</a>, but the simplest form compatible with Mesa options
is to use a comma to separate values (<code>-D platforms=drm,wayland</code>)
and brackets to represent an empty list (<code>-D platforms=[]</code>).
To see a description of your options you can run <code>meson configure</code>
along with a build directory to view the selected options for. This will show
your meson global arguments and project arguments, along with their defaults
and your local settings.
Moes does not currently support listing options before configure a build
directory, but this feature is being discussed upstream.
</p>
<pre>
meson configure build/
</pre>
<p>
With additional arguments <code>meson configure</code> is used to change
options on already configured build directory. All options passed to this
command are in the form -D "command"="value".
</p>
<pre>
meson configure build/ -Dprefix=/tmp/install -Dglx=true
</pre>
<p>
Once you've run the initial <code>meson</code> command successfully you can use
your configured backend to build the project in your build directory:
your configured backend to build the project. With ninja, the -C option can be
be used to point at a directory to build.
</p>
<pre>
ninja -C build/
ninja -C build/
</pre>
<p>
The next step is to install the Mesa libraries, drivers, etc.
This also finishes up some final steps of the build process (such as creating
symbolic links for drivers). To install:
Without arguments, it will produce libGL.so and/or several other libraries
depending on the options you have chosen. Later, if you want to rebuild for a
different configuration, you should run <code>ninja clean</code> before
changing the configuration, or create a new out of tree build directory for
each configuration you want to build.
http://mesonbuild.com/Using-multiple-build-directories.html
</p>
<pre>
ninja -C build/ install
</pre>
<dt><code>Environment Variables</code></dt>
<dd><p>Meson supports the standard CC and CXX envrionment variables for
changing the default compiler, and CFLAGS, CXXFLAGS, and LDFLAGS for setting
options to the compiler and linker.
<p>
Note: autotools automatically updated translation files (used by the DRI
configuration tool) as part of the build process,
Meson does not do this. Instead, you will need do this:
</p>
<pre>
ninja -C build/ xmlpool-pot xmlpool-update-po xmlpool-gmo
</pre>
<h2 id="advanced">3. Advanced Usage</h2>
<dl>
<dt>Installation Location</dt>
<dd>
<p>
Meson default to installing libGL.so in your system's main lib/ directory
and DRI drivers to a dri/ subdirectory.
</p>
<p>
Developers will often want to install Mesa to a testing directory rather
than the system library directory.
This can be done with the --prefix option. For example:
</p>
<pre>
meson --prefix="${PWD}/build/install" build/
</pre>
<p>
will put the final libraries and drivers into the build/install/
directory.
Then you can set LD_LIBRARY_PATH and LIBGL_DRIVERS_PATH to that location
to run/test the driver.
</p>
<p>
Meson also honors <code>DESTDIR</code> for installs.
</p>
</dd>
<dt>Compiler Options</dt>
<dd>
<p>Meson supports the common CFLAGS, CXXFLAGS, etc. environment
variables but their use is discouraged because of the many caveats
in using them.
</p>
<p>Instead, it is recomended to use <code>-D${lang}_args</code> and
<code>-D${lang}_link_args</code>. Among the benefits of these options
is that they are guaranteed to persist across rebuilds and reconfigurations.
</p>
<p>
This example sets -fmax-errors for compiling C sources and -DMAGIC=123
for C++ sources:
</p>
<pre>
meson builddir/ -Dc_args=-fmax-errors=10 -Dcpp_args=-DMAGIC=123
</pre>
</dd>
<dt>Compiler Specification</dt>
<dd>
<p>
Meson supports the standard CC and CXX environment variables for
changing the default compiler. Note that Meson does not allow
changing the compilers in a configured builddir so you will need
to create a new build dir for a different compiler.
</p>
<p>
This is an example of specifying the clang compilers and cleaning
the build directory before reconfiguring with an extra C option:
</p>
<pre>
CC=clang CXX=clang++ meson build-clang
ninja -C build-clang
ninja -C build-clang clean
meson configure build -Dc_args="-Wno-typedef-redefinition"
ninja -C build-clang
</pre>
<p>
The default compilers depends on your operating system. Meson supports most of
the popular compilers, a complete list is available
<a href="http://mesonbuild.com/Reference-tables.html#compiler-ids">here</a>.
These arguments are consumed and stored by meson when it is initialized or
re-initialized. Therefore passing them to meson configure will not do anything,
and passing them to ninja will only do something if ninja decides to
re-initialze meson, for example, if a meson.build file has been changed.
Changing these variables will not cause all targets to be rebuilt, so running
ninja clean is recomended when changing CFLAGS or CXXFLAGS. meson will never
change compiler in a configured build directory.
</p>
<pre>
CC=clang CXX=clang++ meson build-clang
ninja -C build-clang
ninja -C build-clang clean
touch meson.build
CFLAGS=-Wno-typedef-redefinition ninja -C build-clang
</pre>
<p>Meson also honors DESTDIR for installs</p>
</dd>
<dt>LLVM</dt>
<dd><p>Meson includes upstream logic to wrap llvm-config using its standard
dependency interface.
</p></dd>
<dd><p>
As of meson 0.49.0 meson also has the concept of a
<a href="https://mesonbuild.com/Native-environments.html">"native file"</a>,
these files provide information about the native build environment (as opposed
to a cross build environment). They are ini formatted and can override where to
find llvm-config:
</p>
custom-llvm.ini
<pre>
[binaries]
llvm-config = '/usr/local/bin/llvm/llvm-config'
</pre>
Then configure meson:
<pre>
meson builddir/ --native-file custom-llvm.ini
</pre>
</dd>
<dd><p>
For selecting llvm-config for cross compiling a
<a href="https://mesonbuild.com/Cross-compilation.html#defining-the-environment">"cross file"</a>
should be used. It uses the same format as the native file above:
</p>
<p>cross-llvm.ini</p>
<pre>
[binaries]
...
llvm-config = '/usr/lib/llvm-config-32'
</pre>
<p>Then configure meson:</p>
<pre>
meson builddir/ --cross-file cross-llvm.ini
</pre>
See the <a href="#cross-compilation">Cross Compilation</a> section for more information.
</dd>
<dd><p>
For older versions of meson <code>$PATH</code> (or <code>%PATH%</code> on
windows) will be searched for llvm-config (and llvm-config$version and
llvm-config-$version), you can override this environment variable to control
the search: <code>PATH=/path/with/llvm-config:$PATH meson build</code>.
<dl>
<dt><code>LLVM</code></dt>
<dd><p>Meson includes upstream logic to wrap llvm-config using it's standard
dependncy interface. It will search $PATH (or %PATH% on windows) for
llvm-config, so using an LLVM from a non-standard path is as easy as
<code>PATH=/path/with/llvm-config:$PATH meson build</code>.
</p></dd>
</dl>
<dl>
<dt><code>PKG_CONFIG_PATH</code></dt>
<dd><p>The
<code>pkg-config</code> utility is a hard requirement for configuring and
@@ -298,7 +146,7 @@ One of the oddities of meson is that some options are different when passed to
the <code>meson</code> than to <code>meson configure</code>. These options are
passed as --option=foo to <code>meson</code>, but -Doption=foo to <code>meson
configure</code>. Mesa defined options are always passed as -Doption=foo.
</p>
<p>
<p>For those coming from autotools be aware of the following:</p>
@@ -307,113 +155,24 @@ configure</code>. Mesa defined options are always passed as -Doption=foo.
<dd><p>This option will set the compiler debug/optimisation levels to aid
debugging the Mesa libraries.</p>
<p>Note that in meson this defaults to <code>debugoptimized</code>, and
not setting it to <code>release</code> will yield non-optimal
performance and binary size. Not using <code>debug</code> may interfere
with debugging as some code and validation will be optimized away.
<p>Note that in meson this defaults to "debugoptimized", and not setting it to
"release" will yield non-optimal performance and binary size. Not using "debug"
may interfer with debbugging as some code and validation will be optimized
away.
</p>
<p> For those wishing to pass their own optimization flags, use the <code>plain</code>
<p> For those wishing to pass their own optimization flags, use the "plain"
buildtype, which causes meson to inject no additional compiler arguments, only
those in the C/CXXFLAGS and those that mesa itself defines.</p>
</dd>
</dl>
<dl>
<dt><code>-Db_ndebug</code></dt>
<dd><p>This option controls assertions in meson projects. When set to <code>false</code>
<dd><p>This option controls assertions in meson projects. When set to false
(the default) assertions are enabled, when set to true they are disabled. This
is unrelated to the <code>buildtype</code>; setting the latter to
<code>release</code> will not turn off assertions.
</p>
</dd>
</dl>
<h2 id="cross-compilation">4. Cross-compilation and 32-bit builds</h2>
<p><a href="https://mesonbuild.com/Cross-compilation.html">Meson supports
cross-compilation</a> by specifying a number of binary paths and
settings in a file and passing this file to <code>meson</code> or
<code>meson configure</code> with the <code>--cross-file</code>
parameter.</p>
<p>This file can live at any location, but you can use the bare filename
(without the folder path) if you put it in $XDG_DATA_HOME/meson/cross or
~/.local/share/meson/cross</p>
<p>Below are a few example of cross files, but keep in mind that you
will likely have to alter them for your system.</p>
<p>
Those running on ArchLinux can use the AUR-maintained packages for some
of those, as they'll have the right values for your system:
</p>
<ul>
<li><a href="https://aur.archlinux.org/packages/meson-cross-x86-linux-gnu">meson-cross-x86-linux-gnu</a></li>
<li><a href="https://aur.archlinux.org/packages/meson-cross-aarch64-linux-gnu">meson-cross-aarch64-linux-gnu</a></li>
</ul>
<p>
32-bit build on x86 linux:
</p>
<pre>
[binaries]
c = '/usr/bin/gcc'
cpp = '/usr/bin/g++'
ar = '/usr/bin/gcc-ar'
strip = '/usr/bin/strip'
pkgconfig = '/usr/bin/pkg-config-32'
llvm-config = '/usr/bin/llvm-config32'
[properties]
c_args = ['-m32']
c_link_args = ['-m32']
cpp_args = ['-m32']
cpp_link_args = ['-m32']
[host_machine]
system = 'linux'
cpu_family = 'x86'
cpu = 'i686'
endian = 'little'
</pre>
<p>
64-bit build on ARM linux:
</p>
<pre>
[binaries]
c = '/usr/bin/aarch64-linux-gnu-gcc'
cpp = '/usr/bin/aarch64-linux-gnu-g++'
ar = '/usr/bin/aarch64-linux-gnu-gcc-ar'
strip = '/usr/bin/aarch64-linux-gnu-strip'
pkgconfig = '/usr/bin/aarch64-linux-gnu-pkg-config'
exe_wrapper = '/usr/bin/qemu-aarch64-static'
[host_machine]
system = 'linux'
cpu_family = 'aarch64'
cpu = 'aarch64'
endian = 'little'
</pre>
<p>
64-bit build on x86 windows:
</p>
<pre>
[binaries]
c = '/usr/bin/x86_64-w64-mingw32-gcc'
cpp = '/usr/bin/x86_64-w64-mingw32-g++'
ar = '/usr/bin/x86_64-w64-mingw32-ar'
strip = '/usr/bin/x86_64-w64-mingw32-strip'
pkgconfig = '/usr/bin/x86_64-w64-mingw32-pkg-config'
exe_wrapper = 'wine'
[host_machine]
system = 'windows'
cpu_family = 'x86_64'
cpu = 'i686'
endian = 'little'
</pre>
</div>
</body>
</html>

View File

@@ -25,7 +25,7 @@ https://www.khronos.org/opengles/</a>.</p>
<h2>Build the Libraries</h2>
<ol>
<li>Run <code>meson configure</code> with <code>-D gles1=true -D gles2=true</code> and enable the Gallium driver for your hardware.</li>
<li>Run <code>configure</code> with <code>--enable-gles1 --enable-gles2</code> and enable the Gallium driver for your hardware.</li>
<li>Build and install Mesa as usual.</li>
</ol>
@@ -33,7 +33,7 @@ Alternatively, if XCB-DRI2 is installed on the system, one can use
<code>egl_dri2</code> EGL driver with OpenGL|ES-enabled DRI drivers
<ol>
<li>Run <code>meson configure</code> with <code>-D gles1=true -D gles2=true</code>.</li>
<li>Run <code>configure</code> with <code>--enable-gles1 --enable-gles2</code>.</li>
<li>Build and install Mesa as usual.</li>
</ol>

View File

@@ -51,8 +51,8 @@ There are several examples of OSMesa in the mesa/demos repository.
Configure and build Mesa with something like:
<pre>
meson builddir -Dosmesa=gallium -Dgallium-drivers=swrast -Ddri-drivers= -Dvulkan-drivers= -Dprefix=$PWD/builddir/install
ninja -C builddir install
configure --enable-osmesa --disable-driglx-direct --disable-dri --with-gallium-drivers=swrast
make
</pre>
<p>
@@ -63,12 +63,13 @@ Make sure you have LLVM installed first if you want to use the llvmpipe driver.
When the build is complete you should find:
</p>
<pre>
$PWD/builddir/install/lib/libOSMesa.so (swrast-based OSMesa)
$PWD/builddir/install/lib/gallium/libOSMsea.so (gallium-based OSMesa)
lib/libOSMesa.so (swrast-based OSMesa)
lib/gallium/libOSMsea.so (gallium-based OSMesa)
</pre>
<p>
Set your LD_LIBRARY_PATH to point to $PWD/builddir/install to use the libraries
Set your LD_LIBRARY_PATH to point to one directory or the other to select
the library you want to use.
</p>
<p>

31
docs/patents.txt Normal file
View File

@@ -0,0 +1,31 @@
ARB_texture_float:
Silicon Graphics, Inc. owns US Patent #6,650,327, issued November 18,
2003 [1].
SGI believes this patent contains necessary IP for graphics systems
implementing floating point rasterization and floating point
framebuffer capabilities described in ARB_texture_float extension, and
will discuss licensing on RAND terms, on an individual basis with
companies wishing to use this IP in the context of conformant OpenGL
implementations [2].
The source code to implement ARB_texture_float extension is included
and can be toggled on at compile time, for those who purchased a
license from SGI, or are in a country where the patent does not apply,
etc.
The software is provided "as is", without warranty of any kind, express
or implied, including but not limited to the warranties of
merchantability, fitness for a particular purpose and noninfringement.
In no event shall the authors or copyright holders be liable for any
claim, damages or other liability, whether in an action of contract,
tort or otherwise, arising from, out of or in connection with the
software or the use or other dealings in the software.
You should contact a lawyer or SGI's legal department if you want to
enable this extension.
[1] https://patents.google.com/patent/US6650327B1
[2] https://www.opengl.org/registry/specs/ARB/texture_float.txt

View File

@@ -24,13 +24,11 @@ Some Linux distributions closely follow the latest Mesa releases. On others one
has to use unofficial channels.
<br>
There are some general directions:
</p>
<ul>
<li>Debian/Ubuntu based distros - PPA: xorg-edgers, oibaf and padoka</li>
<li>Fedora - Corp: erp and che</li>
<li>OpenSuse/SLES - OBS: X11:XOrg and pontostroy:X11</li>
<li>Gentoo/Archlinux - officially provided/supported</li>
</ul>
</p>
</div>
</body>

View File

@@ -23,16 +23,6 @@ Mesa provides feature/development and stable releases.
The table below lists the date and release manager that is expected to do the
specific release.
<br>
Regular updates will ensure that the schedule for the current and the
next two feature releases are shown in the table.
<br>
In order to keep the whole releasing team up to date with the tools
used, best practices and other details, the member in charge of the
next feature release will be in constant rotation.
<br>
The way the release schedule works is
explained <a href="releasing.html#schedule" target="_parent">here</a>.
<br>
Take a look <a href="submittingpatches.html#criteria" target="_parent">here</a>
if you'd like to nominate a patch in the next stable release.
</p>
@@ -47,99 +37,97 @@ if you'd like to nominate a patch in the next stable release.
<th>Release</th>
<th>Release manager</th>
<th>Notes</th>
<tr>
<td rowspan="3">18.0</td>
<td>2018-04-20</td>
<td>18.0.2</td>
<td>Juan A. Suarez Romero</td>
<td></td>
</tr>
<tr>
<td rowspan="3">19.0</td>
<td>2019-05-07</td>
<td>19.0.4</td>
<td>2018-05-04</td>
<td>18.0.3</td>
<td>Juan A. Suarez Romero</td>
<td></td>
</tr>
<tr>
<td>2018-05-18</td>
<td>18.0.4</td>
<td>Juan A. Suarez Romero</td>
<td>Last planned 18.0.x release</td>
</tr>
<tr>
<td rowspan="8">18.1</td>
<td>2018-04-20</td>
<td>18.1.0rc1</td>
<td>Dylan Baker</td>
<td>
<td></td>
</tr>
<tr>
<td>2019-05-21</td>
<td>19.0.5</td>
<td>2018-04-27</td>
<td>18.1.0rc2</td>
<td>Dylan Baker</td>
<td>
<td></td>
</tr>
<tr>
<td>2019-06-04</td>
<td>19.0.6</td>
<td>2018-05-04</td>
<td>18.1.0rc3</td>
<td>Dylan Baker</td>
<td>Last planned 19.0.x release</td>
<td></td>
</tr>
<tr>
<td rowspan="4">19.1</td>
<td>2019-04-30</td>
<td>19.1.0-rc1</td>
<td>Juan A. Suarez</td>
<td>
</tr>
<tr>
<td>2019-05-07</td>
<td>19.1.0-rc2</td>
<td>Juan A. Suarez</td>
<td>
</tr>
<tr>
<td>2019-05-14</td>
<td>19.1.0-rc3</td>
<td>Juan A. Suarez</td>
<td>
</tr>
<tr>
<td>2019-05-21</td>
<td>19.1.0-rc4</td>
<td>Juan A. Suarez</td>
<td>2018-05-11</td>
<td>18.1.0rc4</td>
<td>Dylan Baker</td>
<td>Last planned RC/Final release</td>
</tr>
<tr>
<td rowspan="4">19.2</td>
<td>2019-08-06</td>
<td>19.2.0-rc1</td>
<td>TBD</td>
<td>18.1.1</td>
<td>Emil Velikov</td>
<td>
<td></td>
</tr>
<tr>
<td>2019-08-13</td>
<td>19.2.0-rc2</td>
<td>TBD</td>
<td>18.1.2</td>
<td>Emil Velikov</td>
<td>
<td></td>
</tr>
<tr>
<td>2019-08-20</td>
<td>19.2.0-rc3</td>
<td>TBD</td>
<td>18.1.3</td>
<td>Emil Velikov</td>
<td>
<td></td>
</tr>
<tr>
<td>2019-08-27</td>
<td>19.2.0-rc4</td>
<td>TBD</td>
<td>18.1.4</td>
<td>Emil Velikov</td>
<td>Last planned RC/Final release</td>
</tr>
<tr>
<td rowspan="4">19.3</td>
<td>2019-10-15</td>
<td>19.3.0-rc1</td>
<td>Dylan Baker</td>
<td>
<td rowspan="4">18.2</td>
<td>2018-07-20</td>
<td>18.2.0rc1</td>
<td>Andres Gomez</td>
<td></td>
</tr>
<tr>
<td>2019-10-22</td>
<td>19.3.0-rc2</td>
<td>Dylan Baker</td>
<td>
<td>2018-07-27</td>
<td>18.2.0rc2</td>
<td>Andres Gomez</td>
<td></td>
</tr>
<tr>
<td>2019-10-29</td>
<td>19.3.0-rc3</td>
<td>Dylan Baker</td>
<td>
<td>2018-08-03</td>
<td>18.2.0rc3</td>
<td>Andres Gomez</td>
<td></td>
</tr>
<tr>
<td>2019-11-05</td>
<td>19.3.0-rc4</td>
<td>Dylan Baker</td>
<td>2018-08-10</td>
<td>18.2.0rc4</td>
<td>Andres Gomez</td>
<td>Last planned RC/Final release</td>
</tr>
</table>

View File

@@ -21,7 +21,6 @@
<li><a href="#overview">Overview</a>
<li><a href="#schedule">Release schedule</a>
<li><a href="#pickntest">Cherry-pick and test</a>
<li><a href="#stagingbranch">Staging branch</a>
<li><a href="#branch">Making a branchpoint</a>
<li><a href="#prerelease">Pre-release announcement</a>
<li><a href="#release">Making a new release</a>
@@ -55,11 +54,10 @@ For example:
<h1 id="schedule">Release schedule</h1>
<p>
Releases should happen on Wednesdays. Delays can occur although those
should be kept to a minimum.
Releases should happen on Fridays. Delays can occur although those should be keep
to a minimum.
<br>
See our <a href="release-calendar.html" target="_parent">calendar</a>
for information about how the release schedule is planned, and the
See our <a href="release-calendar.html" target="_parent">calendar</a> for the
date and other details for individual releases.
</p>
@@ -68,9 +66,6 @@ date and other details for individual releases.
<li>Available approximately every three months.
<li>Initial timeplan available 2-4 weeks before the planned branchpoint (rc1)
on the mesa-announce@ mailing list.
<li>Typically, the final release will happen after 4
candidates. Additional ones may be needed in order to resolve blocking
regressions, though.
<li>A <a href="#prerelease">pre-release</a> announcement should be available
approximately 24 hours before the final (non-rc) release.
</ul>
@@ -88,12 +83,6 @@ Note: There is one or two releases overlap when changing branches. For example:
<br>
The final release from the 12.0 series Mesa 12.0.5 will be out around the same
time (or shortly after) 13.0.1 is out.
<br>
This also involves that, as a final release may be delayed due to the
need of additional candidates to solve some blocking regression(s),
the release manager might have to update
the <a href="release-calendar.html" target="_parent">calendar</a> with
additional bug fix releases of the current stable branch.
</p>
@@ -122,21 +111,18 @@ the autoconf and scons build.
<p>Done continuously up-to the <a href="#prerelease">pre-release</a> announcement.</p>
<p>
Developers can request, <em>as an exception</em>, patches to be applied up-to
the last one hour before the actual release. This is made <strong>only</strong>
with explicit permission/request, and the patch <strong>must</strong> be very
well contained. Thus it cannot affect more than one driver/subsystem.
As an exception, patches can be applied up-to the last ~1h before the actual
release. This is made <strong>only</strong> with explicit permission/request,
and the patch <strong>must</strong> be very well contained. Thus it cannot
affect more than one driver/subsystem.
</p>
<p>Following developers have requested permanent exception</p>
<ul>
<li><em>Ilia Mirkin</em>
<li><em>AMD team</em>
</ul>
<p>
Currently Ilia Mirkin and AMD devs have requested "permanent" exception.
</p>
<p>The following must pass:</p>
<ul>
<li>meson test, scons and scons check
<li>make distcheck, scons and scons check must pass
<li>Testing with different version of system components - LLVM and others is also
performed where possible.
<li>As a general rule, testing with various combinations of configure
@@ -144,9 +130,9 @@ switches, depending on the specific patchset.
</ul>
<p>
These are achieved by combination of <a href="basictesting">local testing</a>,
which includes mingw-w64 cross compilation and AppVeyor plus Travis-CI, the
latter two as part of their Github integration.
Achieved by combination of local ad-hoc scripts, mingw-w64 cross
compilation and AppVeyor plus Travis-CI, the latter as part of their
Github integration.
</p>
<p>
@@ -223,25 +209,6 @@ system and making some every day's use until the release may be a good
idea too.
</p>
<h1 id="stagingbranch">Staging branch</h1>
<p>
A live branch, which contains the currently merge/rejected patches is available
in the main repository under <code>staging/X.Y</code>. For example:
</p>
<pre>
staging/18.1 - WIP branch for the 18.1 series
staging/18.2 - WIP branch for the 18.2 series
</pre>
<p>
Notes:
</p>
<ul>
<li>People are encouraged to test the staging branch and report regressions.</li>
<li>The branch history is not stable and it <strong>will</strong> be rebased,</li>
</ul>
<h1 id="branch">Making a branchpoint</h1>
@@ -251,7 +218,7 @@ stabilisation and bugfixing.
</p>
<p>
Note: Before doing a branch ensure that basic build and <code>meson test</code>
Note: Before doing a branch ensure that basic build and <code>make check</code>
testing is done and there are little to-no issues.
<br>
Ideally all of those should be tackled already.
@@ -458,7 +425,7 @@ Ensure the latest code is available - both in your local master and the
relevant branch.
</p>
<h3 id="basictesting">Perform basic testing</h3>
<h3>Perform basic testing</h3>
<p>
Most of the testing should already be done during the
@@ -468,48 +435,96 @@ So we do a quick 'touch test'
</p>
<ul>
<li>meson dist
<li>make distcheck (you can omit this if you're not using --dist below)
<li>scons (from release tarball)
<li>the produced binaries work
</ul>
<p>
Here is one solution:
Here is one solution that I've been using.
</p>
<pre>
__glxgears_cmd='glxgears 2&gt;&amp;1 | grep -v "configuration file"'
__es2info_cmd='es2_info 2&gt;&amp;1 | egrep "GL_VERSION|GL_RENDERER|.*dri\.so"'
__es2gears_cmd='es2gears_x11 2&gt;&amp;1 | grep -v "configuration file"'
test "x$LD_LIBRARY_PATH" != 'x' &amp;&amp; __old_ld="$LD_LIBRARY_PATH"
export LD_LIBRARY_PATH=`pwd`/test/usr/local/lib/:"${__old_ld}"
export LIBGL_DRIVERS_PATH=`pwd`/test/usr/local/lib/dri/
export LIBGL_DEBUG=verbose
eval $__glxinfo_cmd
eval $__glxgears_cmd
eval $__es2info_cmd
eval $__es2gears_cmd
export LIBGL_ALWAYS_SOFTWARE=true
eval $__glxinfo_cmd
eval $__glxgears_cmd
eval $__es2info_cmd
eval $__es2gears_cmd
export LIBGL_ALWAYS_SOFTWARE=true
export GALLIUM_DRIVER=softpipe
eval $__glxinfo_cmd
eval $__glxgears_cmd
eval $__es2info_cmd
eval $__es2gears_cmd
# Smoke test DOTA2
unset LD_LIBRARY_PATH
test "x$__old_ld" != 'x' &amp;&amp; export LD_LIBRARY_PATH="$__old_ld" &amp;&amp; unset __old_ld
unset LIBGL_DRIVERS_PATH
unset LIBGL_DEBUG
unset LIBGL_ALWAYS_SOFTWARE
unset GALLIUM_DRIVER
export VK_ICD_FILENAMES=`pwd`/src/intel/vulkan/dev_icd.json
steam steam://rungameid/570 -vconsole -vulkan
unset VK_ICD_FILENAMES
# Set MAKEFLAGS if you haven't already
git clean -fXd; git clean -nxd
read # quick cross check any outstanding files
export __version=`cat VERSION`
export __mesa_root=../
export __build_root=./foo
chmod 755 -fR $__build_root; rm -rf $__build_root
mkdir -p $__build_root &amp;&amp; cd $__build_root
# For the native builds - such as distcheck, scons, sanity test, you
# may want to specify which LLVM to use:
# export LLVM_CONFIG=/usr/lib/llvm-3.9/bin/llvm-config
# Do a full distcheck
$__mesa_root/autogen.sh &amp;&amp; make distcheck
# Build check the tarballs (scons, linux)
tar -xaf mesa-$__version.tar.xz &amp;&amp; cd mesa-$__version
scons
cd .. &amp;&amp; rm -rf mesa-$__version
# Build check the tarballs (scons, windows/mingw)
# Temporary drop LLVM_CONFIG, unless you have a Windows/mingw one.
# save_LLVM_CONFIG=`echo $LLVM_CONFIG`; unset LLVM_CONFIG
tar -xaf mesa-$__version.tar.xz &amp;&amp; cd mesa-$__version
scons platform=windows toolchain=crossmingw
cd .. &amp;&amp; rm -rf mesa-$__version
# Test the automake binaries
# Restore LLVM_CONFIG, if applicable:
# export LLVM_CONFIG=`echo $save_LLVM_CONFIG`; unset save_LLVM_CONFIG
tar -xaf mesa-$__version.tar.xz &amp;&amp; cd mesa-$__version
./configure \
--with-dri-drivers=i965,swrast \
--with-gallium-drivers=swrast \
--with-vulkan-drivers=intel \
--enable-llvm-shared-libs \
--enable-llvm \
--enable-glx-tls \
--enable-gbm \
--enable-egl \
--with-platforms=x11,drm,wayland,surfaceless
make &amp;&amp; DESTDIR=`pwd`/test make install
# Drop LLVM_CONFIG, if applicable:
# unset LLVM_CONFIG
__glxinfo_cmd='glxinfo 2>&amp;1 | egrep -o "Mesa.*|Gallium.*|.*dri\.so"'
__glxgears_cmd='glxgears 2>&amp;1 | grep -v "configuration file"'
__es2info_cmd='es2_info 2>&amp;1 | egrep "GL_VERSION|GL_RENDERER|.*dri\.so"'
__es2gears_cmd='es2gears_x11 2>&amp;1 | grep -v "configuration file"'
test "x$LD_LIBRARY_PATH" != 'x' &amp;&amp; __old_ld="$LD_LIBRARY_PATH"
export LD_LIBRARY_PATH=`pwd`/test/usr/local/lib/:"${__old_ld}"
export LIBGL_DRIVERS_PATH=`pwd`/test/usr/local/lib/dri/
export LIBGL_DEBUG=verbose
eval $__glxinfo_cmd
eval $__glxgears_cmd
eval $__es2info_cmd
eval $__es2gears_cmd
export LIBGL_ALWAYS_SOFTWARE=true
eval $__glxinfo_cmd
eval $__glxgears_cmd
eval $__es2info_cmd
eval $__es2gears_cmd
export LIBGL_ALWAYS_SOFTWARE=true
export GALLIUM_DRIVER=softpipe
eval $__glxinfo_cmd
eval $__glxgears_cmd
eval $__es2info_cmd
eval $__es2gears_cmd
# Smoke test DOTA2
unset LD_LIBRARY_PATH
test "x$__old_ld" != 'x' &amp;&amp; export LD_LIBRARY_PATH="$__old_ld" &amp;&amp; unset __old_ld
unset LIBGL_DRIVERS_PATH
unset LIBGL_DEBUG
unset LIBGL_ALWAYS_SOFTWARE
unset GALLIUM_DRIVER
export VK_ICD_FILENAMES=`pwd`/src/intel/vulkan/dev_icd.json
steam steam://rungameid/570 -vconsole -vulkan
unset VK_ICD_FILENAMES
</pre>
<h3>Update version in file VERSION</h3>

View File

@@ -21,40 +21,7 @@ The release notes summarize what's new or changed in each Mesa release.
</p>
<ul>
<li><a href="relnotes/19.0.3.html">19.0.3 release notes</a>
<li><a href="relnotes/19.0.2.html">19.0.2 release notes</a>
<li><a href="relnotes/18.3.6.html">18.3.6 release notes</a>
<li><a href="relnotes/19.0.1.html">19.0.1 release notes</a>
<li><a href="relnotes/18.3.5.html">18.3.5 release notes</a>
<li><a href="relnotes/19.0.0.html">19.0.0 release notes</a>
<li><a href="relnotes/18.3.4.html">18.3.4 release notes</a>
<li><a href="relnotes/18.3.3.html">18.3.3 release notes</a>
<li><a href="relnotes/18.3.2.html">18.3.2 release notes</a>
<li><a href="relnotes/18.2.8.html">18.2.8 release notes</a>
<li><a href="relnotes/18.2.7.html">18.2.7 release notes</a>
<li><a href="relnotes/18.3.1.html">18.3.1 release notes</a>
<li><a href="relnotes/18.3.0.html">18.3.0 release notes</a>
<li><a href="relnotes/18.2.6.html">18.2.6 release notes</a>
<li><a href="relnotes/18.2.5.html">18.2.5 release notes</a>
<li><a href="relnotes/18.2.4.html">18.2.4 release notes</a>
<li><a href="relnotes/18.2.3.html">18.2.3 release notes</a>
<li><a href="relnotes/18.2.2.html">18.2.2 release notes</a>
<li><a href="relnotes/18.1.9.html">18.1.9 release notes</a>
<li><a href="relnotes/18.2.1.html">18.2.1 release notes</a>
<li><a href="relnotes/18.2.0.html">18.2.0 release notes</a>
<li><a href="relnotes/18.1.8.html">18.1.8 release notes</a>
<li><a href="relnotes/18.1.7.html">18.1.7 release notes</a>
<li><a href="relnotes/18.1.6.html">18.1.6 release notes</a>
<li><a href="relnotes/18.1.5.html">18.1.5 release notes</a>
<li><a href="relnotes/18.1.4.html">18.1.4 release notes</a>
<li><a href="relnotes/18.1.3.html">18.1.3 release notes</a>
<li><a href="relnotes/18.1.2.html">18.1.2 release notes</a>
<li><a href="relnotes/18.0.5.html">18.0.5 release notes</a>
<li><a href="relnotes/18.1.1.html">18.1.1 release notes</a>
<li><a href="relnotes/18.1.0.html">18.1.0 release notes</a>
<li><a href="relnotes/18.0.4.html">18.0.4 release notes</a>
<li><a href="relnotes/18.0.3.html">18.0.3 release notes</a>
<li><a href="relnotes/18.0.2.html">18.0.2 release notes</a>
<li><a href="relnotes/18.0.1.html">18.0.1 release notes</a>
<li><a href="relnotes/17.3.9.html">17.3.9 release notes</a>
<li><a href="relnotes/17.3.8.html">17.3.8 release notes</a>

View File

@@ -69,15 +69,14 @@ TBD.
<h2>Changes</h2>
<ul>
<li>Renamed <i>--with-llvm-shared-libs</i> to <i>--enable-llvm-shared-libs</i>
<li>Renamed <i>--with-llvm-shared-libs</i> to <i>--enable-llvm-shared-libs</i></li>
<p>
The option is used to control how mesa is linked against LLVM, and now
defaults to enabled (shared linking).
</p>
</li>
<li>Split <i>libxatracker.so</i> into a standalone library which can be used
with any gallium driver.
with any gallium driver.</li>
<p>
Previously the library was linked statically against vmware's virtual gpu
driver(svga), whereas now it loads a shared pipe_*.so driver. Provide the
@@ -89,7 +88,6 @@ following options during configure, if you would like support for svga driver
Note: The files are installed in $(libdir)/gallium-pipe/ and the interface
between them and libxatracker.so is <strong>not</strong> stable.
</p>
</li>
<li>The environment variable GALLIUM_MSAA that forced a multisample GLX visual was removed.</li>
</ul>

View File

@@ -327,7 +327,7 @@ DRM drivers that don't have a full-fledged GEM (such as qxl or simpledrm)</li>
<li>Removed support for the GL_ATI_envmap_bumpmap extension</li>
<li>The hacky --enable-32/64-bit is no longer available in configure. To build
32/64 bit mesa refer to the default method recommended by your distribution</li>
<li>The environment variable GALLIUM_MSAA that forced a multisample GLX visual was removed.</li>
</li>The environment variable GALLIUM_MSAA that forced a multisample GLX visual was removed.</li>
</ul>
</div>

View File

@@ -252,9 +252,7 @@ Note: some of the new features are only available with certain drivers.
<h2>Changes</h2>
<ul>
<li>Removed the EGL loader from the Linux SCons build.</li>
</ul>
</div>
</body>

View File

@@ -72,7 +72,7 @@ Note: some of the new features are only available with certain drivers.
<li>GL_EXT_blend_func_extended on all drivers that support the ARB version</li>
<li>GL_EXT_buffer_storage implemented for when ES 3.1 support is gained</li>
<li>GL_EXT_draw_elements_base_vertex on all drivers</li>
<li>GL_EXT_texture_compression_rgtc / latc on freedreno (a3xx &amp; a4xx)</li>
<li>GL_EXT_texture_compression_rgtc / latc on freedreno (a3xx & a4xx)</li>
<li>GL_KHR_debug (GLES)</li>
<li>GL_NV_conditional_render on freedreno</li>
<li>GL_OES_draw_elements_base_vertex on all drivers</li>
@@ -274,9 +274,7 @@ Note: some of the new features are only available with certain drivers.
<h2>Changes</h2>
<ul>
<li>MPEG4 decoding has been disabled by default in the VAAPI driver</li>
</ul>
</div>
</body>

View File

@@ -42,7 +42,10 @@ eb9228fc8aaa71e0205c1481c5b157752ebaec9b646b030d27478e25a6d7936a mesa-17.3.5.ta
<h2>Bug fixes</h2>
<p>None</p>
<ul>
</ul>
<h2>Changes</h2>

View File

@@ -48,8 +48,8 @@ Note: some of the new features are only available with certain drivers.
<li>Disk shader cache support for i965 when MESA_GLSL_CACHE_DISABLE environment variable is set to "0" or "false"</li>
<li>GL_ARB_shader_atomic_counters and GL_ARB_shader_atomic_counter_ops on r600/evergreen+</li>
<li>GL_ARB_shader_image_load_store and GL_ARB_shader_image_size on r600/evergreen+</li>
<li>GL_ARB_shader_storage_buffer_object on r600/evergreen+</li>
<li>GL_ARB_compute_shader on r600/evergreen+</li>
<li>GL_ARB_shader_storage_buffer_object on r600/evergreen+<li>
<li>GL_ARB_compute_shader on r600/evergreen+<li>
<li>GL_ARB_cull_distance on r600/evergreen+</li>
<li>GL_ARB_enhanced_layouts on r600/evergreen+</li>
<li>GL_ARB_bindless_texture on nvc0/kepler</li>

View File

@@ -1,144 +0,0 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.0.2 Release Notes / April 28, 2018</h1>
<p>
Mesa 18.0.2 is a bug fix release which fixes bugs found since the 18.0.1 release.
</p>
<p>
Mesa 18.0.2 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation
because compatibility contexts are not supported.
</p>
<h2>SHA256 checksums</h2>
<pre>
SHA256: ffd8dfe3337b474a3baa085f0e7ef1a32c7cdc3bed1ad810b2633919a9324840 mesa-18.0.2.tar.gz
SHA256: 98fa159768482dc568b9f8bf0f36c7acb823fa47428ffd650b40784f16b9e7b3 mesa-18.0.2.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95009">Bug 95009</a> - [SNB] amd_shader_trinary_minmax.execution.built-in-functions.gs-mid3-ivec2-ivec2-ivec2 intermittent</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95012">Bug 95012</a> - [SNB] glsl-1_50.execution.built-in-functions.gs-op tests intermittent</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98281">Bug 98281</a> - 'message's in ctx-&gt;Debug.LogMessages[] seem to leak.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105320">Bug 105320</a> - Storage texel buffer access produces wrong results (RX Vega)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105775">Bug 105775</a> - SI reaches the maximum IB size in dwords and fail to submit</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105994">Bug 105994</a> - surface state leak when creating and destroying image views with aspectMask depth and stencil</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106074">Bug 106074</a> - radv: si_scissor_from_viewport returns incorrect result when using half-pixel viewport offset</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106126">Bug 106126</a> - eglMakeCurrent does not always ensure dri_drawable-&gt;update_drawable_info has been called for a new EGLSurface if another has been created and destroyed first</li>
</ul>
<h2>Changes</h2>
<p>Bas Nieuwenhuizen (2):</p>
<ul>
<li>ac/nir: Make the GFX9 buffer size fix apply to image loads/atomics too.</li>
<li>radv: Mark GTT memory as device local for APUs.</li>
</ul>
<p>Dylan Baker (2):</p>
<ul>
<li>bin/install_megadrivers: fix DESTDIR and -D*-path</li>
<li>meson: don't build classic mesa tests without dri_drivers</li>
</ul>
<p>Ian Romanick (1):</p>
<ul>
<li>intel/compiler: Add scheduler deps for instructions that implicitly read g0</li>
</ul>
<p>Jason Ekstrand (1):</p>
<ul>
<li>i965/fs: Return mlen * 8 for size_read() for INTERPOLATE_AT_*</li>
</ul>
<p>Johan Klokkhammer Helsing (1):</p>
<ul>
<li>st/dri: Fix dangling pointer to a destroyed dri_drawable</li>
</ul>
<p>Juan A. Suarez Romero (4):</p>
<ul>
<li>docs: add sha256 checksums for 18.0.1</li>
<li>travis: radv needs LLVM 4.0</li>
<li>cherry-ignore: add explicit 18.1 only nominations</li>
<li>Update version to 18.0.2</li>
</ul>
<p>Kenneth Graunke (1):</p>
<ul>
<li>i965: Fix shadow batches to be the same size as the real BO.</li>
</ul>
<p>Lionel Landwerlin (1):</p>
<ul>
<li>anv: fix number of planes for depth &amp; stencil</li>
</ul>
<p>Lucas Stach (1):</p>
<ul>
<li>etnaviv: fix texture_format_needs_swiz</li>
</ul>
<p>Marek Olšák (3):</p>
<ul>
<li>radeonsi/gfx9: fix a hang with an empty first IB</li>
<li>glsl_to_tgsi: try harder to lower unsupported ir_binop_vector_extract</li>
<li>Revert "st/dri: Fix dangling pointer to a destroyed dri_drawable"</li>
</ul>
<p>Samuel Pitoiset (2):</p>
<ul>
<li>radv: fix scissor computation when using half-pixel viewport offset</li>
<li>radv/winsys: allow to submit up to 4 IBs for chips without chaining</li>
</ul>
<p>Thomas Hellstrom (1):</p>
<ul>
<li>svga: Fix incorrect advertizing of EGL_KHR_gl_colorspace</li>
</ul>
<p>Timothy Arceri (1):</p>
<ul>
<li>mesa: free debug messages when destroying the debug state</li>
</ul>
</div>
</body>
</html>

View File

@@ -1,107 +0,0 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.0.3 Release Notes / May 7, 2018</h1>
<p>
Mesa 18.0.3 is a bug fix release which fixes bugs found since the 18.0.2 release.
</p>
<p>
Mesa 18.0.3 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation
because compatibility contexts are not supported.
</p>
<h2>SHA256 checksums</h2>
<pre>
58cc5c5b1ab2a44e6e47f18ef6c29836ad06f95450adce635ce3c317507a171b mesa-18.0.3.tar.gz
099d9667327a76a61741a533f95067d76ea71a656e66b91507b3c0caf1d49e30 mesa-18.0.3.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105374">Bug 105374</a> - texture3d, a SaschaWillems demo, assert fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106147">Bug 106147</a> - SIGBUS in write_reloc() when Sacha Willems' &quot;texture3d&quot; Vulkan demo starts</li>
</ul>
<h2>Changes</h2>
<p>Andres Rodriguez (1):</p>
<ul>
<li>radv/winsys: fix leaking resources from bo's imported by fd</li>
</ul>
<p>Boyuan Zhang (1):</p>
<ul>
<li>radeon/vcn: fix mpeg4 msg buffer settings</li>
</ul>
<p>Eric Anholt (1):</p>
<ul>
<li>gallium/util: Fix incorrect refcounting of separate stencil.</li>
</ul>
<p>Jason Ekstrand (1):</p>
<ul>
<li>anv/allocator: Don't shrink either end of the block pool</li>
</ul>
<p>Juan A. Suarez Romero (3):</p>
<ul>
<li>docs: add sha256 checksums for 18.0.2</li>
<li>cherry-ignore: add explicit 18.1 only nominations</li>
<li>Update version to 18.0.3</li>
</ul>
<p>Leo Liu (1):</p>
<ul>
<li>st/omx/enc: fix blit setup for YUV LoadImage</li>
</ul>
<p>Marek Olšák (2):</p>
<ul>
<li>util/u_queue: fix a deadlock in util_queue_finish</li>
<li>radeonsi/gfx9: workaround for INTERP with indirect indexing</li>
</ul>
<p>Nanley Chery (1):</p>
<ul>
<li>i965/tex_image: Avoid the ASTC LDR workaround on gen9lp</li>
</ul>
<p>Samuel Pitoiset (1):</p>
<ul>
<li>radv: compute the number of subpass attachments correctly</li>
</ul>
</div>
</body>
</html>

View File

@@ -1,157 +0,0 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
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<title>Mesa Release Notes</title>
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<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.0.4 Release Notes / May 17, 2018</h1>
<p>
Mesa 18.0.4 is a bug fix release which fixes bugs found since the 18.0.3 release.
</p>
<p>
Mesa 18.0.4 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation
because compatibility contexts are not supported.
</p>
<h2>SHA256 checksums</h2>
<pre>
d1dc3469faccdd73439479426952d71a9e8f684e8d03b6687063c12b13430801 mesa-18.0.4.tar.gz
1f3bcfe7cef0a5c20dae2b41df5d7e0a985e06be0183fa4d43b6068fcba2920f mesa-18.0.4.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91808">Bug 91808</a> - trine1 misrender r600g</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100430">Bug 100430</a> - [radv] graphical glitches on dolphin emulator</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106243">Bug 106243</a> - [kbl] GPU HANG: 9:0:0x85dffffb, in Cinnamon</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106480">Bug 106480</a> - A2B10G10R10_SNORM vertex attribute doesn't work.</li>
</ul>
<h2>Changes</h2>
<p>Bas Nieuwenhuizen (3):</p>
<ul>
<li>radv: Translate logic ops.</li>
<li>radv: Fix up 2_10_10_10 alpha sign.</li>
<li>radv: Disable texel buffers with A2 SNORM/SSCALED/SINT for pre-vega.</li>
</ul>
<p>Dave Airlie (3):</p>
<ul>
<li>r600: fix constant buffer bounds.</li>
<li>radv: resolve all layers in compute resolve path.</li>
<li>radv: use compute path for multi-layer images.</li>
</ul>
<p>Deepak Rawat (1):</p>
<ul>
<li>egl/x11: Send invalidate to driver on copy_region path in swap_buffer</li>
</ul>
<p>Ian Romanick (1):</p>
<ul>
<li>mesa: Add missing support for glFogiv(GL_FOG_DISTANCE_MODE_NV)</li>
</ul>
<p>Jan Vesely (8):</p>
<ul>
<li>clover: Add explicit virtual destructor to argument class</li>
<li>eg/compute: Drop reference on code_bo in destructor.</li>
<li>r600: Cleanup constant buffers on context destruction</li>
<li>eg/compute: Drop reference to kernel_param bo in destructor</li>
<li>pipe-loader: Free driver_name in error path</li>
<li>gallium/auxiliary: Add helper function to count the number of entries in hash table</li>
<li>winsys/radeon: Destroy fd_hash table when the last winsys is removed.</li>
<li>winsys/amdgpu: Destroy dev_hash table when the last winsys is removed.</li>
</ul>
<p>Jason Ekstrand (1):</p>
<ul>
<li>i965,anv: Set the CS stall bit on the ISP disable PIPE_CONTROL</li>
</ul>
<p>Jose Maria Casanova Crespo (2):</p>
<ul>
<li>intel/compiler: fix 16-bit int brw_negate_immediate and brw_abs_immediate</li>
<li>intel/compiler: fix brw_imm_w for negative 16-bit integers</li>
</ul>
<p>Juan A. Suarez Romero (7):</p>
<ul>
<li>docs: add sha256 checksums for 18.0.3</li>
<li>cherry-ignore: add explicit 18.1 only nominations</li>
<li>cherry-ignore: glsl: change ast_type_qualifier bitset size to work around GCC 5.4 bug</li>
<li>cherry-ignore: mesa: fix glGetInteger/Float/etc queries for vertex arrays attribs</li>
<li>cherry-ignore: mesa: revert GL_[SECONDARY_]COLOR_ARRAY_SIZE glGet type to TYPE_INT</li>
<li>cherry-ignore: radv/resolve: do fmask decompress on all layers.</li>
<li>Update version to 18.0.4</li>
</ul>
<p>Kai Wasserbäch (1):</p>
<ul>
<li>opencl: autotools: Fix linking order for OpenCL target</li>
</ul>
<p>Kenneth Graunke (1):</p>
<ul>
<li>i965: Don't leak blorp on Gen4-5.</li>
</ul>
<p>Lionel Landwerlin (2):</p>
<ul>
<li>i965: require pixel scoreboard stall prior to ISP disable</li>
<li>anv: emit pixel scoreboard stall before ISP disable</li>
</ul>
<p>Matthew Nicholls (1):</p>
<ul>
<li>radv: fix multisample image copies</li>
</ul>
<p>Neil Roberts (1):</p>
<ul>
<li>spirv: Apply OriginUpperLeft to FragCoord</li>
</ul>
<p>Rhys Perry (1):</p>
<ul>
<li>mesa: fix error handling in get_framebuffer_parameteriv</li>
</ul>
<p>Ross Burton (1):</p>
<ul>
<li>src/intel/Makefile.vulkan.am: add missing MKDIR_GEN</li>
</ul>
</div>
</body>
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<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.0.5 Release Notes / June 3, 2018</h1>
<p>
Mesa 18.0.5 is a bug fix release which fixes bugs found since the 18.0.4 release.
</p>
<p>
Mesa 18.0.5 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation
because compatibility contexts are not supported.
</p>
<h2>SHA256 checksums</h2>
<pre>
ea3e00329cea899b1e32db812fd2f426832be37e4baa2e2fd9288a3480f30531 mesa-18.0.5.tar.gz
5187bba8d72aea78f2062d134ec6079a508e8216062dce9ec9048b5eb2c4fc6b mesa-18.0.5.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78097">Bug 78097</a> - glUniform1ui and friends not supported by display lists</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102390">Bug 102390</a> - centroid interpolation causes broken attribute values</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105351">Bug 105351</a> - [Gen6+] piglit's arb_shader_image_load_store-host-mem-barrier fails with a glGetTexSubImage fallback path</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106090">Bug 106090</a> - Compiling compute shader crashes RADV</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106315">Bug 106315</a> - The witness + dxvk suffers flickering garbage</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106465">Bug 106465</a> - No test for Image Load/Store on format-incompatible texture buffer</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106479">Bug 106479</a> - NDEBUG not defined for libamdgpu_addrlib</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106481">Bug 106481</a> - No test for Image Load/Store on texture buffer sized greater than MAX_TEXTURE_BUFFER_SIZE_ARB</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106504">Bug 106504</a> - vulkan SPIR-V parsing failed at ../src/compiler/spirv/vtn_cfg.c:381</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106587">Bug 106587</a> - Dota2 is very dark when using vulkan render on a Intel &lt;&lt; AMD prime setup</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106629">Bug 106629</a> - [SNB,IVB,HSW,BDW] dEQP-EGL.functional.image.create.gles2_cubemap_negative_z_rgb_read_pixels</li>
</ul>
<h2>Changes</h2>
<p>Anuj Phogat (1):</p>
<ul>
<li>i965/glk: Add l3 banks count for 2x6 configuration</li>
</ul>
<p>Bas Nieuwenhuizen (2):</p>
<ul>
<li>amd/addrlib: Use defines in autotools build.</li>
<li>radv: Fix SRGB compute copies.</li>
</ul>
<p>Dave Airlie (1):</p>
<ul>
<li>tgsi/scan: add hw atomic to the list of memory accessing files</li>
</ul>
<p>Francisco Jerez (4):</p>
<ul>
<li>Revert "mesa: simplify _mesa_is_image_unit_valid for buffers"</li>
<li>i965: Move buffer texture size calculation into a common helper function.</li>
<li>i965: Handle non-zero texture buffer offsets in buffer object range calculation.</li>
<li>i965: Use intel_bufferobj_buffer() wrapper in image surface state setup.</li>
</ul>
<p>Jan Vesely (1):</p>
<ul>
<li>eg/compute: Use reference counting to handle compute memory pool.</li>
</ul>
<p>Jason Ekstrand (2):</p>
<ul>
<li>intel/eu: Set EXECUTE_1 when setting the rounding mode in cr0</li>
<li>intel/blorp: Support blits and clears on surfaces with offsets</li>
</ul>
<p>Jose Dapena Paz (1):</p>
<ul>
<li>mesa: do not leak ctx-&gt;Shader.ReferencedProgram references</li>
</ul>
<p>Juan A. Suarez Romero (8):</p>
<ul>
<li>docs: add sha256 checksums for 18.0.4</li>
<li>cherry-ignore: i965/miptree: Fix handling of uninitialized MCS buffers</li>
<li>cherry-ignore: add explicit 18.1 only nominations</li>
<li>cherry-ignore: mesa/st: handle vert_attrib_mask in nir case too</li>
<li>cherry-ignore: Tegra is not supported</li>
<li>cherry-ignore: st/mesa: fix assertion failures with GL_UNSIGNED_INT64_ARB (v2)</li>
<li>cherry-ignore: nv30: ensure that displayable formats are marked accordingly</li>
<li>Update version to 18.0.5</li>
</ul>
<p>Marek Olšák (3):</p>
<ul>
<li>st/mesa: simplify lastLevel determination in st_finalize_texture</li>
<li>radeonsi: fix incorrect parentheses around VS-PS varying elimination</li>
<li>mesa: handle GL_UNSIGNED_INT64_ARB properly (v2)</li>
</ul>
<p>Michel Dänzer (1):</p>
<ul>
<li>dri3: Stricter SBC wraparound handling</li>
</ul>
<p>Nanley Chery (1):</p>
<ul>
<li>i965/miptree: Zero-initialize CCS_D buffers</li>
</ul>
<p>Samuel Pitoiset (2):</p>
<ul>
<li>spirv: fix visiting inner loops with same break/continue block</li>
<li>radv: fix centroid interpolation</li>
</ul>
<p>Stuart Young (1):</p>
<ul>
<li>etnaviv: Fix missing rnndb file in tarballs</li>
</ul>
<p>Timothy Arceri (1):</p>
<ul>
<li>mesa: add glUniform*ui{v} support to display lists</li>
</ul>
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@@ -42,7 +42,7 @@ d3312a2ede5aac14a47476b208b8e3a401367838330197c4588ab8ad420d7781 mesa-18.1.1.ta
<h2>Bug fixes</h2>
<p>None</p>
<p>None<p>
<h2>Changes</h2>
<p>Anuj Phogat (1):</p>

View File

@@ -42,7 +42,7 @@ a644df23937f4078a2bd9a54349f6315c1955f5e3a4ac272832da51dea4d3c11 mesa-18.1.1.ta
<h2>Bug fixes</h2>
<p>None</p>
<p>None<p>
<h2>Changes</h2>

View File

@@ -31,8 +31,7 @@ Compatibility contexts may report a lower version depending on each driver.
<h2>SHA256 checksums</h2>
<pre>
0f825dc834b1b3e3d9a6c3ce58b42977f0d9a248a7627a36dd3b313ffe41a499 mesa-18.1.9.tar.gz
55f5778d58a710a63d6635f000535768faf7db9e8144dc0f4fd1989f936c1a83 mesa-18.1.9.tar.xz
TBD
</pre>

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.2.0 Release Notes / September 7, 2018</h1>
<p>
Mesa 18.2.0 is a new development release. People who are concerned
with stability and reliability should stick with a previous release or
wait for Mesa 18.2.1.
</p>
<p>
Mesa 18.2.0 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<p>
libwayland-egl is now distributed by Wayland (since 1.15,
<a href="https://lists.freedesktop.org/archives/wayland-devel/2018-April/037767.html">see announcement</a>),
and has been removed from Mesa in this release. Make sure you're using
an up-to-date version of Wayland to keep the functionality.
</p>
<h2>SHA256 checksums</h2>
<pre>
b9e6bb3eb7660b0726ba28405ffa0cb77de619e925b910b72f4d7a85c0098596 mesa-18.2.0.tar.gz
22452bdffff8e11bf4284278155a9f77cb28d6d73a12c507f1490732d0d9ddce mesa-18.2.0.tar.xz
</pre>
<h2>New features</h2>
<p>
Note: some of the new features are only available with certain drivers.
</p>
<ul>
<li>OpenGL 4.3 on virgl</li>
<li>OpenGL 4.4 Compatibility profile on radeonsi</li>
<li>OpenGL ES 3.2 on radeonsi and virgl</li>
<li>GL_ARB_ES3_2_compatibility on radeonsi</li>
<li>GL_ARB_fragment_shader_interlock on i965</li>
<li>GL_ARB_sample_locations and GL_NV_sample_locations on nvc0 (GM200+)</li>
<li>GL_ANDROID_extension_pack_es31a on radeonsi.</li>
<li>GL_KHR_texture_compression_astc_ldr on radeonsi</li>
<li>GL_NV_conservative_raster and GL_NV_conservative_raster_dilate on nvc0 (GM200+)</li>
<li>GL_NV_conservative_raster_pre_snap_triangles on nvc0 (GP102+)</li>
<li>multisampled images on nvc0 (GM107+) (now supported on GF100+)</li>
</ul>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=13728">Bug 13728</a> - [G965] Some objects in Neverwinter Nights Linux version not displayed correctly</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61761">Bug 61761</a> - glPolygonOffsetEXT, OFFSET_BIAS incorrectly set to a huge number</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=65422">Bug 65422</a> - Rename api_validate.[ch] to draw_validate.[ch]</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78097">Bug 78097</a> - glUniform1ui and friends not supported by display lists</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91808">Bug 91808</a> - trine1 misrender r600g</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93355">Bug 93355</a> - [BXT,SKLGT4e] intermittent ext_framebuffer_multisample.accuracy fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95009">Bug 95009</a> - [SNB] amd_shader_trinary_minmax.execution.built-in-functions.gs-mid3-ivec2-ivec2-ivec2 intermittent</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95012">Bug 95012</a> - [SNB] glsl-1_50.execution.built-in-functions.gs-op tests intermittent</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98699">Bug 98699</a> - &quot;float[a+++4 ? 1:1] f;&quot; crashes glsl_compiler</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99116">Bug 99116</a> - Wine DirectDraw programs showing only a blackscreen when using Mesa Gallium drivers</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99730">Bug 99730</a> - Metro Redux game(s) needs override for midshader extension declaration</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100177">Bug 100177</a> - [GM206] Misrendering in XCOM Ennemy Within</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100430">Bug 100430</a> - [radv] graphical glitches on dolphin emulator</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101247">Bug 101247</a> - Mesa fails to link GLSL programs with unused output blocks</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102390">Bug 102390</a> - centroid interpolation causes broken attribute values</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102678">Bug 102678</a> - gl_BaseVertex should always be zero when the draw command has no &lt;basevertex&gt; parameter</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103274">Bug 103274</a> - BRW allocates too much heap memory</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104388">Bug 104388</a> - [snb] GPU HANG: ecode 6:0:0x85fffff8 in fgfs</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104626">Bug 104626</a> - broadcom/vc5: double compare</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104809">Bug 104809</a> - anv: DOOM 2016 and Wolfenstein II:The New Colossus crash due to not having depthBoundsTest</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105351">Bug 105351</a> - [Gen6+] piglit's arb_shader_image_load_store-host-mem-barrier fails with a glGetTexSubImage fallback path</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105374">Bug 105374</a> - texture3d, a SaschaWillems demo, assert fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105396">Bug 105396</a> - tc compatible htile sets depth of htiles of discarded fragments to 1.0</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105399">Bug 105399</a> - [snb] GPU hang: after geometry shader emits no geometry, the program hangs</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105497">Bug 105497</a> - shader-db crashes on 72 core system after ast_type_qualifier bitset change</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105613">Bug 105613</a> - Compute shader locks up within nested &quot;for&quot; loop</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105731">Bug 105731</a> - linker error &quot;fragment shader input ... has no matching output in the previous stage&quot; when previous stage's output declaration in a separate shader object</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105904">Bug 105904</a> - Needed to delete mesa shader cache after driver upgrade for 32 bit wine vulkan programs to work.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105975">Bug 105975</a> - i965 always reports 0 viewport subpixel bits</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106090">Bug 106090</a> - Compiling compute shader crashes RADV</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106133">Bug 106133</a> - make check &quot;OSError: [Errno 24] Too many open files&quot;</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106163">Bug 106163</a> - r600/sb: optimizer tries to schedule access to different array elements in one instruction group</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106174">Bug 106174</a> - vulkan dota2 broken (segfaulting), found bug commit</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106180">Bug 106180</a> - [bisected] radv vulkan smoke test black screen (Add support for DRI3 v1.2)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106232">Bug 106232</a> - LLVM unit tests have error in random number handling</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106243">Bug 106243</a> - [kbl] GPU HANG: 9:0:0x85dffffb, in Cinnamon</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106315">Bug 106315</a> - The witness + dxvk suffers flickering garbage</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106331">Bug 106331</a> - radv doesnt support VK_FORMAT_R32G32B32_SFLOAT</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106382">Bug 106382</a> - Shader cache breaks INTEL_DEBUG=shader_time</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106393">Bug 106393</a> - glsl-fs-shader-stencil-export hangs forever</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106450">Bug 106450</a> - glGetIntegerv return wrong value in some cases</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106462">Bug 106462</a> - piglit.spec.arb_vertex_array_bgra.get regression</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106479">Bug 106479</a> - NDEBUG not defined for libamdgpu_addrlib</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106480">Bug 106480</a> - A2B10G10R10_SNORM vertex attribute doesn't work.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106499">Bug 106499</a> - [regression, bisected] Several games crash on start</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106504">Bug 106504</a> - vulkan SPIR-V parsing failed at ../src/compiler/spirv/vtn_cfg.c:381</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106511">Bug 106511</a> - radv: MSAA broken on SI (assertion failure in vkCreateImage)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106587">Bug 106587</a> - Dota2 is very dark when using vulkan render on a Intel &lt;&lt; AMD prime setup</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106594">Bug 106594</a> - [regression,apitrace,bisected] Prison Architect rendered unplayable by multicoloured flickering triangles and overlayed triangles when performing certain actions</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106619">Bug 106619</a> - [OpenCL][llvm-svn]build failure addPassesToEmitFile candidate expects 6 arguments, 3 provided</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106629">Bug 106629</a> - [SNB,IVB,HSW,BDW] dEQP-EGL.functional.image.create.gles2_cubemap_negative_z_rgb_read_pixels</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106642">Bug 106642</a> - X server crashes in i965 on desktop startup when DRI3 v1.2 / modifier support is enabled</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106643">Bug 106643</a> - double free when exporting a temporarily imported semaphore</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106673">Bug 106673</a> - [bisected] Steam is unusable since commit 5c33e8c7</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106687">Bug 106687</a> - radv: Fast color clears use incorrect format</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106708">Bug 106708</a> - [SKL/KBL/GLK] 2-3% performance drop in SynMark DrvState and 5-9% drop on SynMark Multithread</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106748">Bug 106748</a> - st/mesa: use PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY broke qemu -display sdl,gl=on</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106756">Bug 106756</a> - Wine 3.9 crashes with DXVK on Just Cause 3 and Quantum Break on VEGA but works ON POLARIS</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106774">Bug 106774</a> - GLSL IR copy propagates loads of SSBOs</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106776">Bug 106776</a> - vma_random unrecognized command line option &quot;-std=c++11&quot;</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106778">Bug 106778</a> - Files missing from tarball - intel_sanitize_gpu.*</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106779">Bug 106779</a> - Files missing from tarball - u_debug_stack_android.cpp</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106784">Bug 106784</a> - 18.1.1 autotools build fail without mako</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106801">Bug 106801</a> - vma_random_test.cpp:239:18: error: non-constant-expression cannot be narrowed from type 'unsigned long' to 'uint_fast32_t' (aka 'unsigned int') in initializer list [-Wc++11-narrowing]</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106810">Bug 106810</a> - ProgramBinary does not switch program correctly when using transform feedback</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106823">Bug 106823</a> - Failed to recongnize keyword of shader code</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106830">Bug 106830</a> - [bisected] 32 bit tests (deqp, piglit, glcts, vulkancts) crashing on all platforms</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106861">Bug 106861</a> - fatal error: wayland-egl-backend.h: No such file or directory compilation terminated.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106865">Bug 106865</a> - [GLK] piglit.spec.ext_framebuffer_multisample.accuracy stencil tests fail</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106903">Bug 106903</a> - radv: Fragment shader output goes to wrong attachments when render targets are sparse</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106906">Bug 106906</a> - Failed to recongnize keyword “sampler2DRect” and &quot;sampler2DRectShadow&quot;</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106907">Bug 106907</a> - Correct Transform Feedback Varyings information is expected after using ProgramBinary</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106912">Bug 106912</a> - radv: 16-bit depth buffer causes artifacts in Shadow Warrior 2</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106928">Bug 106928</a> - When starting a match Rocket League crashes on &quot;Go&quot;</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106941">Bug 106941</a> - Intel ANV vulkan driver exposing version 1.1.0 which is incorrect</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106986">Bug 106986</a> - glGetQueryiv error when querying number of result bits for GL_ANY_SAMPLES_PASSED_CONSERVATIVE</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106997">Bug 106997</a> - [Regression]. Dying light game is crashing on latest mesa</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107098">Bug 107098</a> - Segfault after munmap(kms_sw_dt-&gt;ro_mapped)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107117">Bug 107117</a> - mesa-18.1: regression with TFP on intel with modesettings and glamor acceleration</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107190">Bug 107190</a> - Got seg fault on snb when use INTEL_DEBUG=bat</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107193">Bug 107193</a> - piglit.spec.arb_compute_shader.linker.bug-93840 fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107212">Bug 107212</a> - Dual-Core CPU E5500 / G45: RetroArch with reicast core results in corrupted graphics</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107223">Bug 107223</a> - [GEN9+] 50% perf drop in SynMark Fill* tests (E2E RBC gets disabled?)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107248">Bug 107248</a> - [G45 ILK G965] Texture handling broken</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107275">Bug 107275</a> - NIR segfaults after spirv-opt</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107276">Bug 107276</a> - radv: OpBitfieldUExtract returns incorrect result when count is zero</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107295">Bug 107295</a> - Access violation on glDrawArrays with count &gt;= 2048</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107305">Bug 107305</a> - glsl/opt_copy_propagation_elements.cpp:72:9: error: delegating constructors are permitted only in C++11</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107312">Bug 107312</a> - Mesa-git RPM build fails after commit 8cacf38f527d42e41441ef8c25d95d4b2f4e8602</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107359">Bug 107359</a> - [Regression] [bisected] [OpenGL CTS] [SKL,BDW] KHR-GL46.texture_barrier*-texels, GTF-GL46.gtf21.GL2FixedTests.buffer_corners.buffer_corners, and GTF-GL46.gtf21.GL2FixedTests.stencil_plane_corners.stencil_plane_corners fail with some configuration</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107366">Bug 107366</a> - NIR verification crashes on piglit tests</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107423">Bug 107423</a> - vc4 build failure: &quot;v3d_decoder.c:893: undefined reference to `clif_lookup_bo'&quot;</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107443">Bug 107443</a> - Build error on arm64: v3d_decoder.c:837:17: error: format not a string literal and no format arguments [-Werror=format-security]</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107460">Bug 107460</a> - radv: OpControlBarrier does not always work correctly (bisected)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107477">Bug 107477</a> - [DXVK] Setting high shader quality in GTA V results in LLVM error</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107510">Bug 107510</a> - [GEN8+] up to 10% perf drop on several 3D benchmarks</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107544">Bug 107544</a> - intel/decoder: out of bounds group_iter</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107550">Bug 107550</a> - &quot;0[2]&quot; as function parameter hits assert</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107579">Bug 107579</a> - [SNB] The graphic corruption when we reuse the GS compiled and used for TFB when statebuffer contain magic trash in the unused space</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107601">Bug 107601</a> - Rise of the Tomb Raider Segmentation Fault when the game starts</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107610">Bug 107610</a> - Dolphin emulator mis-renders shadow overlay in Super Mario Sunshine</li>
</ul>
<h2>Changes</h2>
<ul>
<li>Removed GL_EXT_polygon_offset applications should use glPolygonOffset instead.</li>
<li>Removed libwayland-egl, now part of Wayland</li>
</ul>
</div>
</body>
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.2.1 Release Notes / September 21, 2018</h1>
<p>
Mesa 18.2.1 is a bug fix release which fixes bugs found since the 18.2.0 release.
</p>
<p>
Mesa 18.2.0 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>SHA256 checksums</h2>
<pre>
SHA256: 45419ccbe1bf9a2e15ffe71ced34615002e1b42c24b917fbe2b2f58ab1970562 mesa-18.2.1.tar.gz
SHA256: 9636dc6f3d188abdcca02da97cedd73640d9035224efd5db724187d062c81056 mesa-18.2.1.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103241">Bug 103241</a> - Anv crashes when using 64-bit vertex inputs</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107280">Bug 107280</a> - [DXVK] Batman: Arkham City with tessellation enabled hangs on SKL GT4</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107772">Bug 107772</a> - Mesa preprocessor matches if(def)s &amp; endifs incorrectly</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107779">Bug 107779</a> - Access violation with some games</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107810">Bug 107810</a> - The 'va_end' call is missed after 'va_copy' in 'util_vsnprintf' function under windows</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107832">Bug 107832</a> - Gallium picking A16L16 formats when emulating INTENSITY16 conflicts with mesa</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107843">Bug 107843</a> - 32bit Mesa build failes with meson.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107879">Bug 107879</a> - crash happens when link program</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107891">Bug 107891</a> - [wine, regression, bisected] RAGE, Wolfenstein The New Order hangs in menu</li>
</ul>
<h2>Changes</h2>
<p>Andres Gomez (3):</p>
<ul>
<li>docs: add sha256 checksums for 18.2.0</li>
<li>Revert "Revert "glsl: skip stringification in preprocessor if in unreachable branch""</li>
<li>cherry-ignore: i965/tools: 32bit compilation with meson</li>
</ul>
<p>Andrii Simiklit (4):</p>
<ul>
<li>apple/glx/log: added missing va_end() after va_copy()</li>
<li>mesa/util: don't use the same 'va_list' instance twice</li>
<li>mesa/util: don't ignore NULL returned from 'malloc'</li>
<li>mesa/util: add missing va_end() after va_copy()</li>
</ul>
<p>Bas Nieuwenhuizen (5):</p>
<ul>
<li>radv: Support v3 of VK_EXT_vertex_attribute_divisor.</li>
<li>radv: Set the user SGPR MSB for Vega.</li>
<li>radv: Only allow 16 user SGPRs for compute on GFX9+.</li>
<li>radv: Use build ID if available for cache UUID.</li>
<li>radv: Fix driver UUID SHA1 init.</li>
</ul>
<p>Christopher Egert (1):</p>
<ul>
<li>radeon: fix ColorMask</li>
</ul>
<p>Dave Airlie (1):</p>
<ul>
<li>virgl: don't send a shader create with no data. (v2)</li>
</ul>
<p>Dylan Baker (1):</p>
<ul>
<li>meson: Print a message about why a libdrm version was selected</li>
</ul>
<p>Eric Anholt (2):</p>
<ul>
<li>v3d: Fix SRC_ALPHA_SATURATE blending for RTs without alpha.</li>
<li>v3d: Fix setup of the VCM cache size.</li>
</ul>
<p>Erik Faye-Lund (2):</p>
<ul>
<li>winsys/virgl: avoid unintended behavior</li>
<li>virgl: adjust strides when mapping temp-resources</li>
</ul>
<p>Fritz Koenig (2):</p>
<ul>
<li>mesa: Additional FlipY applications</li>
<li>mesa: FramebufferParameteri parameter checking</li>
</ul>
<p>Gert Wollny (2):</p>
<ul>
<li>winsys/virgl: correct resource and handle allocation (v2)</li>
<li>mesa/texture: Also check for LA texture when querying intensity component size</li>
</ul>
<p>Ian Romanick (1):</p>
<ul>
<li>i965/fs: Don't propagate conditional modifiers from integer compares to adds</li>
</ul>
<p>Jason Ekstrand (11):</p>
<ul>
<li>anv/pipeline: Only consider double elements which actually exist</li>
<li>i965: Workaround the gen9 hw astc5x5 sampler bug</li>
<li>anv: Re-emit vertex buffers when the pipeline changes</li>
<li>anv: Disable the vertex cache when tessellating on SKL GT4</li>
<li>anv: Clamp scissors to the framebuffer boundary</li>
<li>vulkan: Update the XML and headers to 1.1.84</li>
<li>anv: Support v3 of VK_EXT_vertex_attribute_divisor</li>
<li>anv/query: Write both dwords in emit_zero_queries</li>
<li>nir: Add a small pass to rematerialize derefs per-block</li>
<li>nir/loop_unroll: Re-materialize derefs in use blocks before unrolling</li>
<li>nir/opt_if: Re-materialize derefs in use blocks before peeling loops</li>
</ul>
<p>Josh Pieper (1):</p>
<ul>
<li>st/mesa: Validate the result of pipe_transfer_map in make_texture (v2)</li>
</ul>
<p>Juan A. Suarez Romero (2):</p>
<ul>
<li>cherry-ignore: radv: fix descriptor pool allocation size</li>
<li>Update version to 18.2.1</li>
</ul>
<p>Kenneth Feng (1):</p>
<ul>
<li>amd: Add Picasso device id</li>
</ul>
<p>Marek Olšák (5):</p>
<ul>
<li>radeonsi: fix HTILE for NPOT textures with mipmapping on SI/CI</li>
<li>winsys/radeon: fix CMASK fast clear for NPOT textures with mipmapping on SI/CI</li>
<li>r600: fix HTILE for NPOT textures with mipmapping</li>
<li>radeonsi: fix printing a BO list into ddebug reports</li>
<li>ac: revert new LLVM 7.0 behavior for fdiv</li>
</ul>
<p>Mathias Fröhlich (1):</p>
<ul>
<li>tnl: Fix green gun regression in xonotic.</li>
</ul>
<p>Mauro Rossi (3):</p>
<ul>
<li>android: broadcom/genxml: fix collision with intel/genxml header-gen macro</li>
<li>android: broadcom/cle: add gallium include path</li>
<li>android: broadcom/cle: export the broadcom top level path headers</li>
</ul>
<p>Michel Dänzer (1):</p>
<ul>
<li>loader/dri3: Only wait for back buffer fences in dri3_get_buffer</li>
</ul>
<p>Pierre Moreau (1):</p>
<ul>
<li>nvir: Always split 64-bit IMAD/IMUL operations</li>
</ul>
<p>Samuel Pitoiset (7):</p>
<ul>
<li>radv: fix function names for VK_EXT_conditional_rendering</li>
<li>radv: fix VK_EXT_conditional_rendering visibility</li>
<li>radv: bump the maximum number of arguments to 64</li>
<li>radv: handle loc-&gt;indirect correctly for the first descriptor</li>
<li>radv: fix GPU hangs with 32-bit indirect descriptors</li>
<li>radv: fix flushing indirect descriptors</li>
<li>radv: fix setting global locations for indirect descriptors</li>
</ul>
<p>Sergii Romantsov (3):</p>
<ul>
<li>intel: compiler option msse2 and mstackrealign</li>
<li>i965/tools: 32bit compilation with meson</li>
<li>mesa/meson: 32bit xmlconfig linkage</li>
</ul>
<p>Timothy Arceri (2):</p>
<ul>
<li>glsl: fixer lexer for unreachable defines</li>
<li>Revert "radeonsi: avoid syncing the driver thread in si_fence_finish"</li>
</ul>
</div>
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.2.2 Release Notes / October 5, 2018</h1>
<p>
Mesa 18.2.2 is a bug fix release which fixes bugs found since the 18.2.1 release.
</p>
<p>
Mesa 18.2.2 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>SHA256 checksums</h2>
<pre>
SHA256: c51711168971957037cc7e3e19e8abe1ec6eeab9cf236d419a1e7728a41cac8a mesa-18.2.2.tar.gz
SHA256: c3ba82b12a89d3d9fed2bdd96b4702dbb7ab675034650a8b1b718320daf073c4 mesa-18.2.2.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104602">Bug 104602</a> - [apitrace] Graphical artifacts in Civilization VI on RX Vega</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104926">Bug 104926</a> - swrast: Mesa 17.3.3 produces: HW cursor for format 875713089 not supported</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107276">Bug 107276</a> - radv: OpBitfieldUExtract returns incorrect result when count is zero</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107786">Bug 107786</a> - [DXVK] MSAA reflections are broken in GTA V</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108024">Bug 108024</a> - [Debian Stretch]Fail to build because &quot;xcb_randr_lease_t&quot;</li>
</ul>
<h2>Changes</h2>
<p>Alex Deucher (1):</p>
<ul>
<li>pci_ids: add new polaris pci id</li>
</ul>
<p>Andres Rodriguez (1):</p>
<ul>
<li>radv: only emit ZPASS_DONE for timestamp queries on gfx queues</li>
</ul>
<p>Axel Davy (3):</p>
<ul>
<li>st/nine: Clamp RCP when 0*inf!=0</li>
<li>st/nine: Avoid redundant SetCursorPos calls</li>
<li>st/nine: Increase maximum number of temp registers</li>
</ul>
<p>Dylan Baker (1):</p>
<ul>
<li>meson: Don't compile pipe loader with dri support when not using dri</li>
</ul>
<p>Eric Anholt (1):</p>
<ul>
<li>vc4: Fix sin(0.0) and cos(0.0) accuracy to fix SDL rendering rotation.</li>
</ul>
<p>Eric Engestrom (1):</p>
<ul>
<li>vulkan/wsi/display: check if wsi_swapchain_init() succeeded</li>
</ul>
<p>Jason Ekstrand (1):</p>
<ul>
<li>anv,radv: Implement vkAcquireNextImage2</li>
</ul>
<p>Juan A. Suarez Romero (2):</p>
<ul>
<li>docs: add sha256 checksums for 18.2.1</li>
<li>Update version to 18.2.2</li>
</ul>
<p>Leo Liu (1):</p>
<ul>
<li>radeon/uvd: use bitstream coded number for symbols of Huffman tables</li>
</ul>
<p>Marek Olšák (2):</p>
<ul>
<li>glsl_to_tgsi: invert gl_SamplePosition.y for the default framebuffer</li>
<li>radeonsi: NaN should pass kill_if</li>
</ul>
<p>Maxime (1):</p>
<ul>
<li>vulkan: Disable randr lease for libxcb &lt; 1.13</li>
</ul>
<p>Michal Srb (1):</p>
<ul>
<li>st/dri: don't set queryDmaBufFormats/queryDmaBufModifiers if the driver does not implement it</li>
</ul>
<p>Rhys Perry (2):</p>
<ul>
<li>nvc0: Update counter reading shaders to new NVC0_CB_AUX_MP_INFO</li>
<li>nvc0: fix bindless multisampled images on Maxwell+</li>
</ul>
<p>Samuel Iglesias Gonsálvez (1):</p>
<ul>
<li>anv: Add support for protected memory properties on anv_GetPhysicalDeviceProperties2()</li>
</ul>
<p>Samuel Pitoiset (1):</p>
<ul>
<li>radv: use the resolve compute path if dest uses multiple layers</li>
</ul>
<p>Stuart Young (1):</p>
<ul>
<li>docs: Update FAQ with respect to s3tc support</li>
</ul>
<p>Timothy Arceri (1):</p>
<ul>
<li>radeonsi: add a workaround for bitfield_extract when count is 0</li>
</ul>
</div>
</body>
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.2.3 Release Notes / October 19, 2018</h1>
<p>
Mesa 18.2.3 is a bug fix release which fixes bugs found since the 18.2.2 release.
</p>
<p>
Mesa 18.2.3 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>SHA256 checksums</h2>
<pre>
0e13e2342eae74d8848df23595c4bb4b2f8874c9e1213b8466b1fbfa7ef99375 mesa-18.2.3.tar.gz
e2bf83c17e1abdecb1ee81af22652e27e9aa38f963e95e60f34275cc0376304f mesa-18.2.3.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99507">Bug 99507</a> - Corrupted frame contents with Vulkan version of DOTA2, Talos Principle and Sascha Willems' demos when they're run Vsynched in fullscreen</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107857">Bug 107857</a> - GPU hang - GS_EMIT without shader outputs</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107926">Bug 107926</a> - [anv] Rise of the Tomb Raider always misrendering, segfault and gpu hang.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108012">Bug 108012</a> - Compiler crashes on access of non-existent member incremental operations</li>
</ul>
<h2>Changes</h2>
<p>Boyuan Zhang (1):</p>
<ul>
<li>st/va: use provided sizes and coords for vlVaGetImage</li>
</ul>
<p>Dave Airlie (1):</p>
<ul>
<li>anv: add missing unlock in error path.</li>
</ul>
<p>Dylan Baker (1):</p>
<ul>
<li>meson: Don't allow building EGL on Windows or MacOS</li>
</ul>
<p>Emil Velikov (5):</p>
<ul>
<li>st/nine: do not double-close the fd on teardown</li>
<li>egl: make eglSwapInterval a no-op for !window surfaces</li>
<li>egl: make eglSwapBuffers* a no-op for !window surfaces</li>
<li>vl/dri3: do full teardown on screen_destroy</li>
<li>Revert "mesa: remove unnecessary 'sort by year' for the GL extensions"</li>
</ul>
<p>Eric Engestrom (1):</p>
<ul>
<li>radv: add missing meson c++ visibility arguments</li>
</ul>
<p>Fritz Koenig (1):</p>
<ul>
<li>i965: Replace checks for rb-&gt;Name with FlipY (v2)</li>
</ul>
<p>Gert Wollny (1):</p>
<ul>
<li>virgl, vtest: Correct the transfer size calculation</li>
</ul>
<p>Ilia Mirkin (4):</p>
<ul>
<li>glsl: fix array assignments of a swizzled vector</li>
<li>nv50,nvc0: mark RGBX_UINT formats as renderable</li>
<li>nv50,nvc0: guard against zero-size blits</li>
<li>nvc0: fix blitting red to srgb8_alpha</li>
</ul>
<p>Jason Ekstrand (7):</p>
<ul>
<li>nir/cf: Remove phi sources if needed in nir_handle_add_jump</li>
<li>anv: Use separate MOCS settings for external BOs</li>
<li>intel/fs: Fix a typo in need_matching_subreg_offset</li>
<li>nir/from_ssa: Don't rewrite derefs destinations to registers</li>
<li>anv/batch_chain: Don't start a new BO just for BATCH_BUFFER_START</li>
<li>nir/alu_to_scalar: Use ssa_for_alu_src in hand-rolled expansions</li>
<li>intel: Don't propagate conditional modifiers if a UD source is negated</li>
</ul>
<p>Juan A. Suarez Romero (2):</p>
<ul>
<li>docs: add sha256 checksums for 18.2.2</li>
<li>Update version to 18.2.3</li>
</ul>
<p>Józef Kucia (1):</p>
<ul>
<li>radeonsi: avoid sending GS_EMIT in shaders without outputs</li>
</ul>
<p>Marek Olšák (1):</p>
<ul>
<li>drirc: add a workaround for ARMA 3</li>
</ul>
<p>Samuel Pitoiset (1):</p>
<ul>
<li>radv: add a workaround for a VGT hang with prim restart and strips</li>
</ul>
<p>Tapani Pälli (1):</p>
<ul>
<li>glsl: do not attempt assignment if operand type not parsed correctly</li>
</ul>
<p>Timothy Arceri (11):</p>
<ul>
<li>glsl: ignore trailing whitespace when define redefined</li>
<li>util: disable cache if we have no build-id and timestamp is zero</li>
<li>util: rename timestamp param in disk_cache_create()</li>
<li>util: add disk_cache_get_function_identifier()</li>
<li>radeonsi: use build-id when available for disk cache</li>
<li>nouveau: use build-id when available for disk cache</li>
<li>r600: use build-id when available for disk cache</li>
<li>mesa/st: add force_compat_profile option to driconfig</li>
<li>util: use force_compat_profile for Wolfenstein The Old Blood</li>
<li>util: better handle program names from wine</li>
<li>util: add drirc workarounds for RAGE</li>
</ul>
<p>Vinson Lee (1):</p>
<ul>
<li>r600/sb: Fix constant-logical-operand warning.</li>
</ul>
</div>
</body>
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.2.4 Release Notes / October 31, 2018</h1>
<p>
Mesa 18.2.4 is a bug fix release which fixes bugs found since the 18.2.4 release.
</p>
<p>
Mesa 18.2.4 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>SHA256 checksums</h2>
<pre>
968bfe78605e9397ddf244933b1fa62edb8429fc55aaec2ae7e20bb1c82abdea mesa-18.2.4.tar.gz
621d1aebb57876d5b6a5d2dcf4eb7e0620e650c6fe5cf3655c65e243adc9cb4e mesa-18.2.4.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107865">Bug 107865</a> - swr fail to build with llvm-libs 6.0.1</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108272">Bug 108272</a> - [polaris10] opencl-mesa: Anything using OpenCL segfaults, XFX Radeon RX 580</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108524">Bug 108524</a> - [RADV] GPU lockup on event synchronization</li>
</ul>
<h2>Changes</h2>
<p>Alex Smith (2):</p>
<ul>
<li>ac/nir: Use context-specific LLVM types</li>
<li>anv: Fix sanitization of stencil state when the depth test is disabled</li>
</ul>
<p>Alok Hota (2):</p>
<ul>
<li>swr/rast: ignore CreateElementUnorderedAtomicMemCpy</li>
<li>swr/rast: fix intrinsic/function for LLVM 7 compatibility</li>
</ul>
<p>Andres Rodriguez (1):</p>
<ul>
<li>radv: fix check for perftest options size</li>
</ul>
<p>Bas Nieuwenhuizen (1):</p>
<ul>
<li>radv: Emit enqueued pipeline barriers on event write.</li>
</ul>
<p>Connor Abbott (2):</p>
<ul>
<li>ac: Introduce ac_build_expand()</li>
<li>ac: Fix loading a dvec3 from an SSBO</li>
</ul>
<p>David McFarland (1):</p>
<ul>
<li>util: Change remaining uint32 cache ids to sha1</li>
</ul>
<p>Dylan Baker (1):</p>
<ul>
<li>meson: don't require libelf for r600 without LLVM</li>
</ul>
<p>Elie Tournier (1):</p>
<ul>
<li>gallium: Correctly handle no config context creation</li>
</ul>
<p>Eric Engestrom (1):</p>
<ul>
<li>radv: s/abs/fabsf/ for floats</li>
</ul>
<p>Jan Vesely (1):</p>
<ul>
<li>radeonsi: Bump number of allowed global buffers to 32</li>
</ul>
<p>Jason Ekstrand (3):</p>
<ul>
<li>spirv: Use the right bit-size for spec constant ops</li>
<li>blorp: Emit a dummy 3DSTATE_WM prior to 3DSTATE_WM_HZ_OP</li>
<li>anv: Flag semaphore BOs as external</li>
</ul>
<p>Juan A. Suarez Romero (3):</p>
<ul>
<li>docs: add sha256 checksums for 18.2.3</li>
<li>cherry-ignore: Revert "anv/skylake: disable ForceThreadDispatchEnable"</li>
<li>Update version to 18.2.4</li>
</ul>
<p>Liviu Prodea (1):</p>
<ul>
<li>scons: Put to rest zombie texture_float build option.</li>
</ul>
<p>Marek Olšák (1):</p>
<ul>
<li>radeonsi: fix a VGT hang with primitive restart on Polaris10 and later</li>
</ul>
<p>Michel Dänzer (1):</p>
<ul>
<li>loader/dri3: Also wait for front buffer fence if we triggered it</li>
</ul>
<p>Nanley Chery (1):</p>
<ul>
<li>intel/blorp: Define the clear value bounds for HiZ clears</li>
</ul>
<p>Rob Clark (2):</p>
<ul>
<li>freedreno: fix inorder rendering case</li>
<li>freedreno: don't flush when new and old pfb is identical</li>
</ul>
</div>
</body>
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.2.5 Release Notes / November 15, 2018</h1>
<p>
Mesa 18.2.5 is a bug fix release which fixes bugs found since the 18.2.4 release.
</p>
<p>
Mesa 18.2.5 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>SHA256 checksums</h2>
<pre>
dddc28928b6f4083a0d5120b58c1c8e2dc189ab5c14299c08a386607fdbbdce7 mesa-18.2.5.tar.gz
b12c32872832e5353155e1e8026e1f1ab75bba9dc5b178d712045684d26c2b73 mesa-18.2.5.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105731">Bug 105731</a> - linker error &quot;fragment shader input ... has no matching output in the previous stage&quot; when previous stage's output declaration in a separate shader object</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107511">Bug 107511</a> - KHR/khrplatform.h not always installed when needed</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107626">Bug 107626</a> - [SNB] The graphical corruption and GPU hang occur sometimes on the piglit test &quot;arb_texture_multisample-large-float-texture&quot; with parameter --fp16</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108082">Bug 108082</a> - warning: unknown warning option '-Wno-format-truncation' [-Wunknown-warning-option]</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108560">Bug 108560</a> - Mesa 32 is built without sse</li>
</ul>
<h2>Changes</h2>
<p>Andre Heider (1):</p>
<ul>
<li>st/nine: fix stack corruption due to ABI mismatch</li>
</ul>
<p>Andrii Simiklit (1):</p>
<ul>
<li>i965/batch: don't ignore the 'brw_new_batch' call for a 'new batch'</li>
</ul>
<p>Dylan Baker (2):</p>
<ul>
<li>meson: link gallium nine with pthreads</li>
<li>meson: fix libatomic tests</li>
</ul>
<p>Emil Velikov (2):</p>
<ul>
<li>egl/glvnd: correctly report errors when vendor cannot be found</li>
<li>m4: add Werror when checking for compiler flags</li>
</ul>
<p>Eric Engestrom (6):</p>
<ul>
<li>svga: add missing meson build dependency</li>
<li>clover: add missing meson build dependency</li>
<li>wsi/wayland: use proper VkResult type</li>
<li>wsi/wayland: only finish() a successfully init()ed display</li>
<li>configure: install KHR/khrplatform.h when needed</li>
<li>meson: install KHR/khrplatform.h when needed</li>
</ul>
<p>Gert Wollny (1):</p>
<ul>
<li>virgl/vtest-winsys: Use virgl version of bind flags</li>
</ul>
<p>Jonathan Gray (1):</p>
<ul>
<li>intel/tools: include stdarg.h in error2aub</li>
</ul>
<p>Juan A. Suarez Romero (4):</p>
<ul>
<li>docs: add sha256 checksums for 18.2.4</li>
<li>cherry-ignore: add explicit 18.3 only nominations</li>
<li>cherry-ignore: i965/batch: avoid reverting batch buffer if saved state is an empty</li>
<li>Update version to 18.2.5</li>
</ul>
<p>Lionel Landwerlin (1):</p>
<ul>
<li>anv/android: mark gralloc allocated BOs as external</li>
</ul>
<p>Marek Olšák (3):</p>
<ul>
<li>ac: fix ac_build_fdiv for f64</li>
<li>st/va: fix incorrect use of resource_destroy</li>
<li>include: update GL &amp; GLES headers (v2)</li>
</ul>
<p>Matt Turner (2):</p>
<ul>
<li>util/ralloc: Switch from DEBUG to NDEBUG</li>
<li>util/ralloc: Make sizeof(linear_header) a multiple of 8</li>
</ul>
<p>Olivier Fourdan (1):</p>
<ul>
<li>wayland/egl: Resize EGL surface on update buffer for swrast</li>
</ul>
<p>Rhys Perry (1):</p>
<ul>
<li>glsl_to_tgsi: don't create 64-bit integer MAD/FMA</li>
</ul>
<p>Samuel Pitoiset (2):</p>
<ul>
<li>radv: disable conditional rendering for vkCmdCopyQueryPoolResults()</li>
<li>radv: only expose VK_SUBGROUP_FEATURE_ARITHMETIC_BIT for VI+</li>
</ul>
<p>Sergii Romantsov (1):</p>
<ul>
<li>autotools: library-dependency when no sse and 32-bit</li>
</ul>
<p>Timothy Arceri (4):</p>
<ul>
<li>st/mesa: calculate buffer size correctly for packed uniforms</li>
<li>st/glsl_to_nir: fix next_stage gathering</li>
<li>nir: add glsl_type_is_integer() helper</li>
<li>nir: don't pack varyings ints with floats unless flat</li>
</ul>
<p>Vadym Shovkoplias (1):</p>
<ul>
<li>glsl/linker: Fix out variables linking during single stage</li>
</ul>
<p>Vinson Lee (1):</p>
<ul>
<li>r600/sb: Fix constant logical operand in assert.</li>
</ul>
</div>
</body>
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@@ -1,179 +0,0 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.2.6 Release Notes / November 28, 2018</h1>
<p>
Mesa 18.2.6 is a bug fix release which fixes bugs found since the 18.2.5 release.
</p>
<p>
Mesa 18.2.6 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>SHA256 checksums</h2>
<pre>
e0ea1236dbc6c412b02e1b5d7f838072525971a6630246fa82ae4466a6d8a587 mesa-18.2.6.tar.gz
9ebafa4f8249df0c718e93b9ca155e3593a1239af303aa2a8b0f2056a7efdc12 mesa-18.2.6.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107626">Bug 107626</a> - [SNB] The graphical corruption and GPU hang occur sometimes on the piglit test &quot;arb_texture_multisample-large-float-texture&quot; with parameter --fp16</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107856">Bug 107856</a> - i965 incorrectly calculates the number of layers for texture views (assert)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108630">Bug 108630</a> - [G965] piglit.spec.!opengl 1_2.tex3d-maxsize spins forever</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108713">Bug 108713</a> - Gallium: use after free with transform feedback</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108829">Bug 108829</a> - [meson] libglapi exports internal API</li>
</ul>
<h2>Changes</h2>
<p>Andrii Simiklit (1):</p>
<ul>
<li>i965/batch: avoid reverting batch buffer if saved state is an empty</li>
</ul>
<p>Bas Nieuwenhuizen (1):</p>
<ul>
<li>radv: Fix opaque metadata descriptor last layer.</li>
</ul>
<p>Brian Paul (1):</p>
<ul>
<li>scons/svga: remove opt from the list of valid build types</li>
</ul>
<p>Danylo Piliaiev (1):</p>
<ul>
<li>i965: Fix calculation of layers array length for isl_view</li>
</ul>
<p>Dylan Baker (2):</p>
<ul>
<li>meson: Don't set -Wall</li>
<li>meson: Don't force libva to required from auto</li>
</ul>
<p>Emil Velikov (13):</p>
<ul>
<li>bin/get-pick-list.sh: simplify git oneline printing</li>
<li>bin/get-pick-list.sh: prefix output with "[stable] "</li>
<li>bin/get-pick-list.sh: handle "typod" usecase.</li>
<li>bin/get-pick-list.sh: handle the fixes tag</li>
<li>bin/get-pick-list.sh: tweak the commit sha matching pattern</li>
<li>bin/get-pick-list.sh: flesh out is_sha_nomination</li>
<li>bin/get-pick-list.sh: handle fixes tag with missing colon</li>
<li>bin/get-pick-list.sh: handle unofficial "broken by" tag</li>
<li>bin/get-pick-list.sh: use test instead of [ ]</li>
<li>bin/get-pick-list.sh: handle reverts prior to the branchpoint</li>
<li>travis: drop unneeded x11proto-xf86vidmode-dev</li>
<li>glx: make xf86vidmode mandatory for direct rendering</li>
<li>travis: adding missing x11-xcb for meson+vulkan</li>
</ul>
<p>Eric Anholt (1):</p>
<ul>
<li>vc4: Make sure we make ro scanout resources for create_with_modifiers.</li>
</ul>
<p>Eric Engestrom (5):</p>
<ul>
<li>meson: only run vulkan's meson.build when building vulkan</li>
<li>gbm: remove unnecessary meson include</li>
<li>meson: fix wayland-less builds</li>
<li>egl: add missing glvnd entrypoint for EGL_ANDROID_blob_cache</li>
<li>glapi: add missing visibility args</li>
</ul>
<p>Erik Faye-Lund (1):</p>
<ul>
<li>mesa/main: remove bogus error for zero-sized images</li>
</ul>
<p>Gert Wollny (3):</p>
<ul>
<li>mesa: Reference count shaders that are used by transform feedback objects</li>
<li>r600: clean up the GS ring buffers when the context is destroyed</li>
<li>glsl: free or reuse memory allocated for TF varying</li>
</ul>
<p>Jason Ekstrand (2):</p>
<ul>
<li>nir/lower_alu_to_scalar: Don't try to lower unpack_32_2x16</li>
<li>anv: Put robust buffer access in the pipeline hash</li>
</ul>
<p>Juan A. Suarez Romero (6):</p>
<ul>
<li>cherry-ignore: add explicit 18.3 only nominations</li>
<li>cherry-ignore: intel/aub_viewer: fix dynamic state printing</li>
<li>cherry-ignore: intel/aub_viewer: Print blend states properly</li>
<li>cherry-ignore: mesa/main: fix incorrect depth-error</li>
<li>docs: add sha256 checksums for 18.2.5</li>
<li>Update version to 18.2.6</li>
</ul>
<p>Karol Herbst (1):</p>
<ul>
<li>nir/spirv: cast shift operand to u32</li>
</ul>
<p>Kenneth Graunke (1):</p>
<ul>
<li>i965: Add PCI IDs for new Amberlake parts that are Coffeelake based</li>
</ul>
<p>Lionel Landwerlin (1):</p>
<ul>
<li>egl/dri: fix error value with unknown drm format</li>
</ul>
<p>Marek Olšák (2):</p>
<ul>
<li>winsys/amdgpu: fix a buffer leak in amdgpu_bo_from_handle</li>
<li>winsys/amdgpu: fix a device handle leak in amdgpu_winsys_create</li>
</ul>
<p>Rodrigo Vivi (4):</p>
<ul>
<li>i965: Add a new CFL PCI ID.</li>
<li>intel: aubinator: Adding missed platforms to the error message.</li>
<li>intel: Introducing Amber Lake platform</li>
<li>intel: Introducing Whiskey Lake platform</li>
</ul>
</div>
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.2.7 Release Notes / December 13, 2018</h1>
<p>
Mesa 18.2.7 is a bug fix release which fixes bugs found since the 18.2.6 release.
</p>
<p>
Mesa 18.2.7 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>SHA256 checksums</h2>
<pre>
092351cfbcd430ec595fbd3a3d8d253fd62c29074e1740d7198b00289ab400f8 mesa-18.2.7.tar.gz
9c7b02560d89d77ca279cd21f36ea9a49e9ffc5611f6fe35099357d744d07ae6 mesa-18.2.7.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106577">Bug 106577</a> - broken rendering with nine and nouveau (GM107)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108245">Bug 108245</a> - RADV/Vega: Low mip levels of large BCn textures get corrupted by vkCmdCopyBufferToImage</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108311">Bug 108311</a> - Query buffer object support is broken on r600.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108894">Bug 108894</a> - [anv] vkCmdCopyBuffer() and vkCmdCopyQueryPoolResults() write-after-write hazard</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108909">Bug 108909</a> - Vkd3d test failure test_resolve_non_issued_query_data()</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108914">Bug 108914</a> - blocky shadow artifacts in The Forest with DXVK, RADV_DEBUG=nohiz fixes this</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108925">Bug 108925</a> - vkCmdCopyQueryPoolResults(VK_QUERY_RESULT_WAIT_BIT) for timestamps with large query count hangs</li>
</ul>
<h2>Changes</h2>
<p>Alex Smith (1):</p>
<ul>
<li>radv: Flush before vkCmdWriteTimestamp() if needed</li>
</ul>
<p>Bas Nieuwenhuizen (4):</p>
<ul>
<li>radv: Align large buffers to the fragment size.</li>
<li>radv: Clamp gfx9 image view extents to the allocated image extents.</li>
<li>radv/android: Mark android WSI image as shareable.</li>
<li>radv/android: Use buffer metadata to determine scanout compat.</li>
</ul>
<p>Dave Airlie (2):</p>
<ul>
<li>r600: make suballocator 256-bytes align</li>
<li>radv: use 3d shader for gfx9 copies if dst is 3d</li>
</ul>
<p>Emil Velikov (2):</p>
<ul>
<li>egl/wayland: bail out when drmGetMagic fails</li>
<li>egl/wayland: plug memory leak in drm_handle_device()</li>
</ul>
<p>Eric Anholt (3):</p>
<ul>
<li>v3d: Fix a leak of the transfer helper on screen destroy.</li>
<li>vc4: Fix a leak of the transfer helper on screen destroy.</li>
<li>v3d: Fix a leak of the disassembled instruction string during debug dumps.</li>
</ul>
<p>Eric Engestrom (3):</p>
<ul>
<li>anv: correctly use vulkan 1.0 by default</li>
<li>wsi/display: fix mem leak when freeing swapchains</li>
<li>vulkan/wsi: fix s/,/;/ typo</li>
</ul>
<p>Gurchetan Singh (3):</p>
<ul>
<li>virgl: quadruple command buffer size</li>
<li>virgl: avoid large inline transfers</li>
<li>virgl: don't mark buffers as unclean after a write</li>
</ul>
<p>Juan A. Suarez Romero (4):</p>
<ul>
<li>docs: add sha256 checksums for 18.2.6</li>
<li>cherry-ignore: freedreno: Fix autotools build.</li>
<li>cherry-ignore: mesa: Revert INTEL_fragment_shader_ordering support</li>
<li>Update version to 18.2.7</li>
</ul>
<p>Karol Herbst (1):</p>
<ul>
<li>nv50,nvc0: Fix gallium nine regression regarding sampler bindings</li>
</ul>
<p>Lionel Landwerlin (2):</p>
<ul>
<li>anv: flush pipeline before query result copies</li>
<li>anv/query: flush render target before copying results</li>
</ul>
<p>Michal Srb (2):</p>
<ul>
<li>gallium: Constify drisw_loader_funcs struct</li>
<li>drisw: Use separate drisw_loader_funcs for shm</li>
</ul>
<p>Nicolai Hähnle (2):</p>
<ul>
<li>egl/wayland: rather obvious build fix</li>
<li>meson: link LLVM 'native' component when LLVM is available</li>
</ul>
<p>Samuel Pitoiset (1):</p>
<ul>
<li>radv: rework the TC-compat HTILE hardware bug with COND_EXEC</li>
</ul>
<p>Thomas Hellstrom (2):</p>
<ul>
<li>st/xa: Fix a memory leak</li>
<li>winsys/svga: Fix a memory leak</li>
</ul>
<p>Tobias Klausmann (1):</p>
<ul>
<li>amd/vulkan: meson build - use radv_deps for libvulkan_radeon</li>
</ul>
<p>Vinson Lee (1):</p>
<ul>
<li>st/xvmc: Add X11 include path.</li>
</ul>
</div>
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.2.8 Release Notes / December 27, 2018</h1>
<p>
Mesa 18.2.8 is a bug fix release which fixes bugs found since the 18.2.7 release.
</p>
<p>
Mesa 18.2.8 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>SHA256 checksums</h2>
<pre>
77512edc0a84e19c7131a0e2e5ebf1beaf1494dc4b71508fcc92d06d65f9f4f5 mesa-18.2.8.tar.gz
1d2ed9fd435d86d95b7215b287258d3e6b1180293a36f688e5a2efc18298d863 mesa-18.2.8.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108114">Bug 108114</a> - [vulkancts] new VK_KHR_16bit_storage tests fail.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108116">Bug 108116</a> - [vulkancts] stencil partial clear tests fail.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108910">Bug 108910</a> - Vkd3d test failure test_multisample_array_texture()</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108911">Bug 108911</a> - Vkd3d test failure test_clear_render_target_view()</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109081">Bug 109081</a> - [bisected] [HSW] Regression in clipping.user_defined.clip_* vulkancts tests</li>
</ul>
<h2>Changes</h2>
<p>Alex Deucher (3):</p>
<ul>
<li>pci_ids: add new vega10 pci ids</li>
<li>pci_ids: add new vega20 pci id</li>
<li>pci_ids: add new VegaM pci id</li>
</ul>
<p>Axel Davy (3):</p>
<ul>
<li>st/nine: Fix volumetexture dtor on ctor failure</li>
<li>st/nine: Bind src not dst in nine_context_box_upload</li>
<li>st/nine: Add src reference to nine_context_range_upload</li>
</ul>
<p>Caio Marcelo de Oliveira Filho (1):</p>
<ul>
<li>nir: properly clear the entry sources in copy_prop_vars</li>
</ul>
<p>Dylan Baker (1):</p>
<ul>
<li>meson: Fix ppc64 little endian detection</li>
</ul>
<p>Emil Velikov (9):</p>
<ul>
<li>glx: mandate xf86vidmode only for "drm" dri platforms</li>
<li>bin/get-pick-list.sh: rework handing of sha nominations</li>
<li>bin/get-pick-list.sh: warn when commit lists invalid sha</li>
<li>meson: don't require glx/egl/gbm with gallium drivers</li>
<li>pipe-loader: meson: reference correct library</li>
<li>TODO: glx: meson: build dri based glx tests, only with -Dglx=dri</li>
<li>glx: meson: drop includes from a link-only library</li>
<li>glx: meson: wire up the dispatch-index-check test</li>
<li>glx/test: meson: assorted include fixes</li>
</ul>
<p>Eric Anholt (2):</p>
<ul>
<li>v3d: Make sure that a thrsw doesn't split a multop from its umul24.</li>
<li>v3d: Add missing flagging of SYNCB as a TSY op.</li>
</ul>
<p>Erik Faye-Lund (2):</p>
<ul>
<li>virgl: wrap vertex element state in a struct</li>
<li>virgl: work around bad assumptions in virglrenderer</li>
</ul>
<p>Iago Toral Quiroga (1):</p>
<ul>
<li>intel/compiler: do not copy-propagate strided regions to ddx/ddy arguments</li>
</ul>
<p>Ian Romanick (2):</p>
<ul>
<li>i965/vec4/dce: Don't narrow the write mask if the flags are used</li>
<li>Revert "nir/lower_indirect: Bail early if modes == 0"</li>
</ul>
<p>Jan Vesely (1):</p>
<ul>
<li>clover: Fix build after clang r348827</li>
</ul>
<p>Jason Ekstrand (1):</p>
<ul>
<li>nir/constant_folding: Fix source bit size logic</li>
</ul>
<p>Jon Turney (1):</p>
<ul>
<li>glx: Fix compilation with GLX_USE_WINDOWSGL</li>
</ul>
<p>Juan A. Suarez Romero (7):</p>
<ul>
<li>docs: add sha256 checksums for 18.2.7</li>
<li>cherry-ignore: add explicit 18.3 only nominations</li>
<li>cherry-ignore: meson: libfreedreno depends upon libdrm (for fence support)</li>
<li>cherry-ignore: radv: Fix multiview depth clears</li>
<li>cherry-ignore: nir: properly find the entry to keep in copy_prop_vars</li>
<li>cherry-ignore: intel/compiler: move nir_lower_bool_to_int32 before nir_lower_locals_to_regs</li>
<li>Update version to 18.2.8</li>
</ul>
<p>Kirill Burtsev (1):</p>
<ul>
<li>loader: free error state, when checking the drawable type</li>
</ul>
<p>Lionel Landwerlin (1):</p>
<ul>
<li>anv: don't do partial resolve on layer &gt; 0</li>
</ul>
<p>Rhys Perry (2):</p>
<ul>
<li>radv: don't set surf_index for stencil-only images</li>
<li>ac: split 16-bit ssbo loads that may not be dword aligned</li>
</ul>
<p>Rob Clark (1):</p>
<ul>
<li>mesa/st/nir: fix missing nir_compact_varyings</li>
</ul>
<p>Samuel Pitoiset (1):</p>
<ul>
<li>radv: switch on EOP when primitive restart is enabled with triangle strips</li>
</ul>
<p>Vinson Lee (2):</p>
<ul>
<li>meson: Fix typo.</li>
<li>meson: Fix libsensors detection.</li>
</ul>
</div>
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<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.3.0 Release Notes / December 7, 2018</h1>
<p>
Mesa 18.3.0 is a new development release. People who are concerned
with stability and reliability should stick with a previous release or
wait for Mesa 18.3.1.
</p>
<p>
Mesa 18.3.0 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<p>
libwayland-egl is now distributed by Wayland (since 1.15,
<a href="https://lists.freedesktop.org/archives/wayland-devel/2018-April/037767.html">see announcement</a>),
and has been removed from Mesa in this release. Make sure you're using
an up-to-date version of Wayland to keep the functionality.
</p>
<h2>SHA256 checksums</h2>
<pre>
17a124d4dbc712505d22a7815c9b0cee22214c96c8abb91539a2b1351e38a000 mesa-18.3.0.tar.gz
b63f947e735d6ef3dfaa30c789a9adfbae18aea671191eaacde95a18c17fc38a mesa-18.3.0.tar.xz
</pre>
<h2>New features</h2>
<p>
Note: some of the new features are only available with certain drivers.
</p>
<ul>
<li>GL_AMD_depth_clamp_separate on r600, radeonsi.</li>
<li>GL_AMD_framebuffer_multisample_advanced on radeonsi.</li>
<li>GL_AMD_gpu_shader_int64 on i965, nvc0, radeonsi.</li>
<li>GL_AMD_multi_draw_indirect on all GL 4.x drivers.</li>
<li>GL_AMD_query_buffer_object on i965, nvc0, r600, radeonsi.</li>
<li>GL_EXT_disjoint_timer_query on radeonsi and most other Gallium drivers (ES extension)</li>
<li>GL_EXT_texture_compression_s3tc on all drivers (ES extension)</li>
<li>GL_EXT_vertex_attrib_64bit on i965, nvc0, radeonsi.</li>
<li>GL_EXT_window_rectangles on radeonsi.</li>
<li>GL_KHR_texture_compression_astc_sliced_3d on radeonsi.</li>
<li>GL_NV_fragment_shader_interlock on i965.</li>
<li>EGL_EXT_device_base for all drivers.</li>
<li>EGL_EXT_device_drm for all drivers.</li>
<li>EGL_MESA_device_software for all drivers.</li>
</ul>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=13728">Bug 13728</a> - [G965] Some objects in Neverwinter Nights Linux version not displayed correctly</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91433">Bug 91433</a> - piglit.spec.arb_depth_buffer_float.fbo-depth-gl_depth_component32f-copypixels fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93355">Bug 93355</a> - [BXT,SKLGT4e] intermittent ext_framebuffer_multisample.accuracy fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94957">Bug 94957</a> - dEQP failures on llvmpipe</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98699">Bug 98699</a> - &quot;float[a+++4 ? 1:1] f;&quot; crashes glsl_compiler</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99507">Bug 99507</a> - Corrupted frame contents with Vulkan version of DOTA2, Talos Principle and Sascha Willems' demos when they're run Vsynched in fullscreen</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99730">Bug 99730</a> - Metro Redux game(s) needs override for midshader extension declaration</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100200">Bug 100200</a> - Default Unreal Engine 4 frag shader fails to compile</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101247">Bug 101247</a> - Mesa fails to link GLSL programs with unused output blocks</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102597">Bug 102597</a> - [Regression] mpv, high rendering times (two to three times higher)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103241">Bug 103241</a> - Anv crashes when using 64-bit vertex inputs</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104602">Bug 104602</a> - [apitrace] Graphical artifacts in Civilization VI on RX Vega</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104809">Bug 104809</a> - anv: DOOM 2016 and Wolfenstein II:The New Colossus crash due to not having depthBoundsTest</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104926">Bug 104926</a> - swrast: Mesa 17.3.3 produces: HW cursor for format 875713089 not supported</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105333">Bug 105333</a> - [gallium-nine] missing geometry after commit ac: replace ac_build_kill with ac_build_kill_if_false</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105371">Bug 105371</a> - r600_shader_from_tgsi - GPR limit exceeded - shader requires 360 registers</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105731">Bug 105731</a> - linker error &quot;fragment shader input ... has no matching output in the previous stage&quot; when previous stage's output declaration in a separate shader object</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105904">Bug 105904</a> - Needed to delete mesa shader cache after driver upgrade for 32 bit wine vulkan programs to work.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105975">Bug 105975</a> - i965 always reports 0 viewport subpixel bits</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106231">Bug 106231</a> - llvmpipe blends produce bad code after llvm patch https://reviews.llvm.org/D44785</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106283">Bug 106283</a> - Shader replacements works only for limited use cases</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106577">Bug 106577</a> - broken rendering with nine and nouveau (GM107)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106833">Bug 106833</a> - glLinkProgram is expected to fail when vertex attribute aliasing happens on ES3.0 context or later</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106865">Bug 106865</a> - [GLK] piglit.spec.ext_framebuffer_multisample.accuracy stencil tests fail</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106980">Bug 106980</a> - Basemark GPU vulkan benchmark hangs on GFX9</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106997">Bug 106997</a> - [Regression]. Dying light game is crashing on latest mesa</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107088">Bug 107088</a> - [GEN8+] Hang when discarding a fragment if dual source blending is enabled but shader doesn't support it</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107098">Bug 107098</a> - Segfault after munmap(kms_sw_dt-&gt;ro_mapped)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107212">Bug 107212</a> - Dual-Core CPU E5500 / G45: RetroArch with reicast core results in corrupted graphics</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107223">Bug 107223</a> - [GEN9+] 50% perf drop in SynMark Fill* tests (E2E RBC gets disabled?)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107276">Bug 107276</a> - radv: OpBitfieldUExtract returns incorrect result when count is zero</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107280">Bug 107280</a> - [DXVK] Batman: Arkham City with tessellation enabled hangs on SKL GT4</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107313">Bug 107313</a> - Meson instructions on web site are non-optimal</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107359">Bug 107359</a> - [Regression] [bisected] [OpenGL CTS] [SKL,BDW] KHR-GL46.texture_barrier*-texels, GTF-GL46.gtf21.GL2FixedTests.buffer_corners.buffer_corners, and GTF-GL46.gtf21.GL2FixedTests.stencil_plane_corners.stencil_plane_corners fail with some configuration</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107460">Bug 107460</a> - radv: OpControlBarrier does not always work correctly (bisected)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107477">Bug 107477</a> - [DXVK] Setting high shader quality in GTA V results in LLVM error</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107483">Bug 107483</a> - DispatchSanity_test.GL31_CORE regression</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107487">Bug 107487</a> - [intel] [tools] intel gpu tools don't honor -D tools=[]</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107488">Bug 107488</a> - gl.h:2090: error: redefinition of typedef GLeglImageOES</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107510">Bug 107510</a> - [GEN8+] up to 10% perf drop on several 3D benchmarks</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107511">Bug 107511</a> - KHR/khrplatform.h not always installed when needed</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107524">Bug 107524</a> - Broken packDouble2x32 at llvmpipe</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107544">Bug 107544</a> - intel/decoder: out of bounds group_iter</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107547">Bug 107547</a> - shader crashing glsl_compiler (uniform block assigned to vec2, then component substraced by 1)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107550">Bug 107550</a> - &quot;0[2]&quot; as function parameter hits assert</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107563">Bug 107563</a> - [RADV] Broken rendering in Unity demos</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107565">Bug 107565</a> - TypeError: __init__() got an unexpected keyword argument 'future_imports'</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107579">Bug 107579</a> - [SNB] The graphic corruption when we reuse the GS compiled and used for TFB when statebuffer contain magic trash in the unused space</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107601">Bug 107601</a> - Rise of the Tomb Raider Segmentation Fault when the game starts</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107610">Bug 107610</a> - Dolphin emulator mis-renders shadow overlay in Super Mario Sunshine</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107626">Bug 107626</a> - [SNB] The graphical corruption and GPU hang occur sometimes on the piglit test &quot;arb_texture_multisample-large-float-texture&quot; with parameter --fp16</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107658">Bug 107658</a> - [Regression] [bisected] [OpenGLES CTS] KHR-GLES3.packed_pixels.*rectangle.r*8_snorm</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107734">Bug 107734</a> - [GLSL] glsl-fface-invariant, glsl-fcoord-invariant and glsl-pcoord-invariant should fail</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107745">Bug 107745</a> - [bisected] [bdw bsw] piglit.­spec.­arb_fragment_shader_interlock.­arb_fragment_shader_interlock-image-load-store failure</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107760">Bug 107760</a> - GPU Hang when Playing DiRT 3 Complete Edition using Steam Play with DXVK</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107765">Bug 107765</a> - [regression] Batman Arkham City crashes with DXVK under wine</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107772">Bug 107772</a> - Mesa preprocessor matches if(def)s &amp; endifs incorrectly</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107779">Bug 107779</a> - Access violation with some games</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107786">Bug 107786</a> - [DXVK] MSAA reflections are broken in GTA V</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107806">Bug 107806</a> - glsl_get_natural_size_align_bytes() ABORT with GfxBench Vulkan AztecRuins</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107810">Bug 107810</a> - The 'va_end' call is missed after 'va_copy' in 'util_vsnprintf' function under windows</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107832">Bug 107832</a> - Gallium picking A16L16 formats when emulating INTENSITY16 conflicts with mesa</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107843">Bug 107843</a> - 32bit Mesa build failes with meson.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107856">Bug 107856</a> - i965 incorrectly calculates the number of layers for texture views (assert)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107857">Bug 107857</a> - GPU hang - GS_EMIT without shader outputs</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107865">Bug 107865</a> - swr fail to build with llvm-libs 6.0.1</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107869">Bug 107869</a> - u_thread.h:87:4: error: use of undeclared identifier 'cpu_set_t'</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107870">Bug 107870</a> - Undefined symbols for architecture x86_64: &quot;_util_cpu_caps&quot;</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107879">Bug 107879</a> - crash happens when link program</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107891">Bug 107891</a> - [wine, regression, bisected] RAGE, Wolfenstein The New Order hangs in menu</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107923">Bug 107923</a> - build_id.c:126: multiple definition of `build_id_length'</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107926">Bug 107926</a> - [anv] Rise of the Tomb Raider always misrendering, segfault and gpu hang.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107941">Bug 107941</a> - GPU hang and system crash with Dota 2 using Vulkan</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107971">Bug 107971</a> - SPV_GOOGLE_hlsl_functionality1 / SPV_GOOGLE_decorate_string</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108012">Bug 108012</a> - Compiler crashes on access of non-existent member incremental operations</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108024">Bug 108024</a> - [Debian Stretch]Fail to build because &quot;xcb_randr_lease_t&quot;</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108082">Bug 108082</a> - warning: unknown warning option '-Wno-format-truncation' [-Wunknown-warning-option]</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108109">Bug 108109</a> - [GLSL] no-overloads.vert fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108112">Bug 108112</a> - [vulkancts] some of the coherent memory tests fail.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108113">Bug 108113</a> - [vulkancts] r32g32b32 transfer operations not implemented</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108115">Bug 108115</a> - [vulkancts] dEQP-VK.subgroups.vote.graphics.subgroupallequal.* fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108164">Bug 108164</a> - [radv] VM faults since 5d6a560a2986c9ab421b3c7904d29bb7bc35e36f</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108245">Bug 108245</a> - RADV/Vega: Low mip levels of large BCn textures get corrupted by vkCmdCopyBufferToImage</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108272">Bug 108272</a> - [polaris10] opencl-mesa: Anything using OpenCL segfaults, XFX Radeon RX 580</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108311">Bug 108311</a> - Query buffer object support is broken on r600.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108319">Bug 108319</a> - [GLK BXT BSW] Assertion in piglit.spec.arb_gpu_shader_fp64.execution.built-in-functions.vs-sign-sat-neg-abs</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108491">Bug 108491</a> - Commit baa38c14 causes output issues on my VEGA with RADV</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108524">Bug 108524</a> - [RADV] GPU lockup on event synchronization</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108530">Bug 108530</a> - (mesa-18.3) [Tracker] Mesa 18.3 Release Tracker</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108532">Bug 108532</a> - make check nir_copy_prop_vars_test.store_store_load_different_components regression</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108560">Bug 108560</a> - Mesa 32 is built without sse</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108595">Bug 108595</a> - ir3_compiler valgrind build error</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108617">Bug 108617</a> - [deqp] Mesa fails conformance for egl_ext_device</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108630">Bug 108630</a> - [G965] piglit.spec.!opengl 1_2.tex3d-maxsize spins forever</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108635">Bug 108635</a> - Mesa master commit 68dc591af16ebb36814e4c187e4998948103c99c causes XWayland to segfault</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108713">Bug 108713</a> - Gallium: use after free with transform feedback</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108829">Bug 108829</a> - [meson] libglapi exports internal API</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108894">Bug 108894</a> - [anv] vkCmdCopyBuffer() and vkCmdCopyQueryPoolResults() write-after-write hazard</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108909">Bug 108909</a> - Vkd3d test failure test_resolve_non_issued_query_data()</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108914">Bug 108914</a> - blocky shadow artifacts in The Forest with DXVK, RADV_DEBUG=nohiz fixes this</li>
</ul>
<h2>Changes</h2>
<ul>
<li>TBD</li>
</ul>
</div>
</body>
</html>

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@@ -1,63 +0,0 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.3.1 Release Notes / December 11, 2018</h1>
<p>
Mesa 18.3.1 is a bug fix release which fixes bugs found since the 18.3.0 release.
</p>
<p>
Mesa 18.3.0 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>SHA256 checksums</h2>
<pre>
256d0c3d88e380c1b8e3fc5c6ac34001e3b7c30458b8b852407ec68b8ccd9fda mesa-18.3.1.tar.gz
5b1f827d28684a25f6657289f8b7d47ac56395988c7ac23e0ec9a62b644bdc63 mesa-18.3.1.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<p>None</p>
<h2>Changes</h2>
<p>Emil Velikov (2):</p>
<ul>
<li>docs: add sha256 checksums for 18.3.0</li>
<li>Update version to 18.3.1</li>
</ul>
<p>Jason Ekstrand (1):</p>
<ul>
<li>anv,radv: Disable VK_EXT_pci_bus_info</li>
</ul>
</div>
</body>
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.3.2 Release Notes / January 17, 2019</h1>
<p>
Mesa 18.3.2 is a bug fix release which fixes bugs found since the 18.3.1 release.
</p>
<p>
Mesa 18.3.2 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>SHA256 checksums</h2>
<pre>
1cde4fafd40cd1ad4ee3a13b364b7a0175a08b7afdd127fb46f918c1e1dfd4b0 mesa-18.3.2.tar.gz
f7ce7181c07b6d8e0132da879af1729523a6c8aa87f79a9d59dfd064024cfb35 mesa-18.3.2.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106595">Bug 106595</a> - [RADV] Rendering distortions only when MSAA is enabled</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107728">Bug 107728</a> - Wrong background in Sascha Willem's Multisampling Demo</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108114">Bug 108114</a> - [vulkancts] new VK_KHR_16bit_storage tests fail.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108116">Bug 108116</a> - [vulkancts] stencil partial clear tests fail.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108624">Bug 108624</a> - [regression][bisected] &quot;nir: Copy propagation between blocks&quot; regression</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108910">Bug 108910</a> - Vkd3d test failure test_multisample_array_texture()</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108911">Bug 108911</a> - Vkd3d test failure test_clear_render_target_view()</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108943">Bug 108943</a> - Build fails on ppc64le with meson</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109072">Bug 109072</a> - GPU hang in blender 2.80</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109081">Bug 109081</a> - [bisected] [HSW] Regression in clipping.user_defined.clip_* vulkancts tests</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109151">Bug 109151</a> - [KBL-G][vulkan] dEQP-VK.texture.explicit_lod.2d.sizes.31x55_nearest_linear_mipmap_nearest_repeat failed verification.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109202">Bug 109202</a> - nv50_ir.cpp:749:19: error: cannot use typeid with -fno-rtti</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109204">Bug 109204</a> - [regression, bisected] retroarch's crt-royale shader crash radv</li>
</ul>
<h2>Changes</h2>
<p>Alex Deucher (3):</p>
<ul>
<li>pci_ids: add new vega10 pci ids</li>
<li>pci_ids: add new vega20 pci id</li>
<li>pci_ids: add new VegaM pci id</li>
</ul>
<p>Alexander von Gluck IV (1):</p>
<ul>
<li>egl/haiku: Fix reference to disp vs dpy</li>
</ul>
<p>Andres Gomez (2):</p>
<ul>
<li>glsl: correct typo in GLSL compilation error message</li>
<li>glsl/linker: specify proper direction in location aliasing error</li>
</ul>
<p>Axel Davy (3):</p>
<ul>
<li>st/nine: Fix volumetexture dtor on ctor failure</li>
<li>st/nine: Bind src not dst in nine_context_box_upload</li>
<li>st/nine: Add src reference to nine_context_range_upload</li>
</ul>
<p>Bas Nieuwenhuizen (5):</p>
<ul>
<li>radv: Do a cache flush if needed before reading predicates.</li>
<li>radv: Implement buffer stores with less than 4 components.</li>
<li>anv/android: Do not reject storage images.</li>
<li>radv: Fix rasterization precision bits.</li>
<li>spirv: Fix matrix parameters in function calls.</li>
</ul>
<p>Caio Marcelo de Oliveira Filho (3):</p>
<ul>
<li>nir: properly clear the entry sources in copy_prop_vars</li>
<li>nir: properly find the entry to keep in copy_prop_vars</li>
<li>nir: remove dead code from copy_prop_vars</li>
</ul>
<p>Dave Airlie (2):</p>
<ul>
<li>radv/xfb: fix counter buffer bounds checks.</li>
<li>virgl/vtest: fix front buffer flush with protocol version 0.</li>
</ul>
<p>Dylan Baker (6):</p>
<ul>
<li>meson: Fix ppc64 little endian detection</li>
<li>meson: Add support for gnu hurd</li>
<li>meson: Add toggle for glx-direct</li>
<li>meson: Override C++ standard to gnu++11 when building with altivec on ppc64</li>
<li>meson: Error out if building nouveau and using LLVM without rtti</li>
<li>autotools: Remove tegra vdpau driver</li>
</ul>
<p>Emil Velikov (12):</p>
<ul>
<li>docs: add sha256 checksums for 18.3.1</li>
<li>bin/get-pick-list.sh: rework handing of sha nominations</li>
<li>bin/get-pick-list.sh: warn when commit lists invalid sha</li>
<li>cherry-ignore: meson: libfreedreno depends upon libdrm (for fence support)</li>
<li>glx: mandate xf86vidmode only for "drm" dri platforms</li>
<li>meson: don't require glx/egl/gbm with gallium drivers</li>
<li>pipe-loader: meson: reference correct library</li>
<li>TODO: glx: meson: build dri based glx tests, only with -Dglx=dri</li>
<li>glx: meson: drop includes from a link-only library</li>
<li>glx: meson: wire up the dispatch-index-check test</li>
<li>glx/test: meson: assorted include fixes</li>
<li>Update version to 18.3.2</li>
</ul>
<p>Eric Anholt (6):</p>
<ul>
<li>v3d: Fix a leak of the transfer helper on screen destroy.</li>
<li>vc4: Fix a leak of the transfer helper on screen destroy.</li>
<li>v3d: Fix a leak of the disassembled instruction string during debug dumps.</li>
<li>v3d: Make sure that a thrsw doesn't split a multop from its umul24.</li>
<li>v3d: Add missing flagging of SYNCB as a TSY op.</li>
<li>gallium/ttn: Fix setup of outputs_written.</li>
</ul>
<p>Erik Faye-Lund (2):</p>
<ul>
<li>virgl: wrap vertex element state in a struct</li>
<li>virgl: work around bad assumptions in virglrenderer</li>
</ul>
<p>Francisco Jerez (5):</p>
<ul>
<li>intel/fs: Handle source modifiers in lower_integer_multiplication().</li>
<li>intel/fs: Implement quad swizzles on ICL+.</li>
<li>intel/fs: Fix bug in lower_simd_width while splitting an instruction which was already split.</li>
<li>intel/eu/gen7: Fix brw_MOV() with DF destination and strided source.</li>
<li>intel/fs: Respect CHV/BXT regioning restrictions in copy propagation pass.</li>
</ul>
<p>Ian Romanick (2):</p>
<ul>
<li>i965/vec4/dce: Don't narrow the write mask if the flags are used</li>
<li>Revert "nir/lower_indirect: Bail early if modes == 0"</li>
</ul>
<p>Jan Vesely (1):</p>
<ul>
<li>clover: Fix build after clang r348827</li>
</ul>
<p>Jason Ekstrand (6):</p>
<ul>
<li>nir/constant_folding: Fix source bit size logic</li>
<li>intel/blorp: Be more conservative about copying clear colors</li>
<li>spirv: Handle any bit size in vector_insert/extract</li>
<li>anv/apply_pipeline_layout: Set the cursor in lower_res_reindex_intrinsic</li>
<li>spirv: Sign-extend array indices</li>
<li>intel/peephole_ffma: Fix swizzle propagation</li>
</ul>
<p>Karol Herbst (1):</p>
<ul>
<li>nv50/ir: fix use-after-free in ConstantFolding::visit</li>
</ul>
<p>Kirill Burtsev (1):</p>
<ul>
<li>loader: free error state, when checking the drawable type</li>
</ul>
<p>Lionel Landwerlin (5):</p>
<ul>
<li>anv: don't do partial resolve on layer &gt; 0</li>
<li>i965: include draw_params/derived_draw_params for VF cache workaround</li>
<li>i965: add CS stall on VF invalidation workaround</li>
<li>anv: explictly specify format for blorp ccs/mcs op</li>
<li>anv: flush fast clear colors into compressed surfaces</li>
</ul>
<p>Marek Olšák (1):</p>
<ul>
<li>st/mesa: don't leak pipe_surface if pipe_context is not current</li>
</ul>
<p>Mario Kleiner (1):</p>
<ul>
<li>radeonsi: Fix use of 1- or 2- component GL_DOUBLE vbo's.</li>
</ul>
<p>Nicolai Hähnle (1):</p>
<ul>
<li>meson: link LLVM 'native' component when LLVM is available</li>
</ul>
<p>Rhys Perry (3):</p>
<ul>
<li>radv: don't set surf_index for stencil-only images</li>
<li>ac/nir,radv,radeonsi/nir: use correct indices for interpolation intrinsics</li>
<li>ac: split 16-bit ssbo loads that may not be dword aligned</li>
</ul>
<p>Rob Clark (2):</p>
<ul>
<li>freedreno/drm: fix memory leak</li>
<li>mesa/st/nir: fix missing nir_compact_varyings</li>
</ul>
<p>Samuel Pitoiset (1):</p>
<ul>
<li>radv: switch on EOP when primitive restart is enabled with triangle strips</li>
</ul>
<p>Timothy Arceri (2):</p>
<ul>
<li>tgsi/scan: fix loop exit point in tgsi_scan_tess_ctrl()</li>
<li>tgsi/scan: correctly walk instructions in tgsi_scan_tess_ctrl()</li>
</ul>
<p>Vinson Lee (2):</p>
<ul>
<li>meson: Fix typo.</li>
<li>meson: Fix libsensors detection.</li>
</ul>
</div>
</body>
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.3.3 Release Notes / January 31, 2019</h1>
<p>
Mesa 18.3.3 is a bug fix release which fixes bugs found since the 18.3.2 release.
</p>
<p>
Mesa 18.3.3 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>SHA256 checksums</h2>
<pre>
6b9893942fe8011c7736d51448deb6ef80ece2257e0fac27b02e997a6605d5e4 mesa-18.3.3.tar.gz
2ab6886a6966c532ccbcc3b240925e681464b658244f0cbed752615af3936299 mesa-18.3.3.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108877">Bug 108877</a> - OpenGL CTS gl43 test cases were interrupted due to segment fault</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109023">Bug 109023</a> - error: inlining failed in call to always_inline __m512 _mm512_and_ps(__m512, __m512): target specific option mismatch</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109129">Bug 109129</a> - format_types.h:1220: undefined reference to `_mm256_cvtps_ph'</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109229">Bug 109229</a> - glLinkProgram locks up for ~30 seconds</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109242">Bug 109242</a> - [RADV] The Witcher 3 system freeze</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109488">Bug 109488</a> - Mesa 18.3.2 crash on a specific fragment shader (assert triggered) / already fixed on the master branch.</li>
</ul>
<h2>Changes</h2>
<p>Andres Gomez (2):</p>
<ul>
<li>bin/get-pick-list.sh: fix the oneline printing</li>
<li>bin/get-pick-list.sh: fix redirection in sh</li>
</ul>
<p>Axel Davy (1):</p>
<ul>
<li>st/nine: Immediately upload user provided textures</li>
</ul>
<p>Bas Nieuwenhuizen (3):</p>
<ul>
<li>radv: Only use 32 KiB per threadgroup on Stoney.</li>
<li>radv: Set partial_vs_wave for pipelines with just GS, not tess.</li>
<li>nir: Account for atomics in copy propagation.</li>
</ul>
<p>Bruce Cherniak (1):</p>
<ul>
<li>gallium/swr: Fix multi-context sync fence deadlock.</li>
</ul>
<p>Carsten Haitzler (Rasterman) (2):</p>
<ul>
<li>vc4: Use named parameters for the NEON inline asm.</li>
<li>vc4: Declare the cpu pointers as being modified in NEON asm.</li>
</ul>
<p>Danylo Piliaiev (1):</p>
<ul>
<li>glsl: Fix copying function's out to temp if dereferenced by array</li>
</ul>
<p>Dave Airlie (3):</p>
<ul>
<li>dri_interface: add put shm image2 (v2)</li>
<li>glx: add support for putimageshm2 path (v2)</li>
<li>gallium: use put image shm2 path (v2)</li>
</ul>
<p>Dylan Baker (4):</p>
<ul>
<li>meson: allow building dri driver without window system if osmesa is classic</li>
<li>meson: fix swr KNL build</li>
<li>meson: Fix compiler checks for SWR with ICC</li>
<li>meson: Add warnings and errors when using ICC</li>
</ul>
<p>Emil Velikov (4):</p>
<ul>
<li>docs: add sha256 checksums for 18.3.2</li>
<li>cherry-ignore: radv: Fix multiview depth clears</li>
<li>cherry-ignore: spirv: Handle arbitrary bit sizes for deref array indices</li>
<li>cherry-ignore: WARNING: Commit XXX lists invalid sha</li>
</ul>
<p>Eric Anholt (2):</p>
<ul>
<li>vc4: Don't leak the GPU fd for renderonly usage.</li>
<li>vc4: Enable NEON asm on meson cross-builds.</li>
</ul>
<p>Eric Engestrom (2):</p>
<ul>
<li>configure: EGL requirements only apply if EGL is built</li>
<li>meson/vdpau: add missing soversion</li>
</ul>
<p>Iago Toral Quiroga (1):</p>
<ul>
<li>anv/device: fix maximum number of images supported</li>
</ul>
<p>Jason Ekstrand (3):</p>
<ul>
<li>anv/nir: Rework arguments to apply_pipeline_layout</li>
<li>anv: Only parse pImmutableSamplers if the descriptor has samplers</li>
<li>nir/xfb: Fix offset accounting for dvec3/4</li>
</ul>
<p>Karol Herbst (2):</p>
<ul>
<li>nv50/ir: disable tryCollapseChainedMULs in ConstantFolding for precise instructions</li>
<li>glsl/lower_output_reads: set invariant and precise flags on temporaries</li>
</ul>
<p>Lionel Landwerlin (1):</p>
<ul>
<li>anv: fix invalid binding table index computation</li>
</ul>
<p>Marek Olšák (4):</p>
<ul>
<li>radeonsi: also apply the GS hang workaround to draws without tessellation</li>
<li>radeonsi: fix a u_blitter crash after a shader with FBFETCH</li>
<li>radeonsi: fix rendering to tiny viewports where the viewport center is &gt; 8K</li>
<li>st/mesa: purge framebuffers when unbinding a context</li>
</ul>
<p>Niklas Haas (1):</p>
<ul>
<li>radv: correctly use vulkan 1.0 by default</li>
</ul>
<p>Pierre Moreau (1):</p>
<ul>
<li>meson: Fix with_gallium_icd to with_opencl_icd</li>
</ul>
<p>Rob Clark (1):</p>
<ul>
<li>loader: fix the no-modifiers case</li>
</ul>
<p>Samuel Pitoiset (1):</p>
<ul>
<li>radv: clean up setting partial_es_wave for distributed tess on VI</li>
</ul>
<p>Timothy Arceri (5):</p>
<ul>
<li>ac/nir_to_llvm: fix interpolateAt* for arrays</li>
<li>ac/nir_to_llvm: fix clamp shadow reference for more hardware</li>
<li>radv/ac: fix some fp16 handling</li>
<li>glsl: use remap location when serialising uniform program resource data</li>
<li>glsl: Copy function out to temp if we don't directly ref a variable</li>
</ul>
<p>Tomeu Vizoso (1):</p>
<ul>
<li>etnaviv: Consolidate buffer references from framebuffers</li>
</ul>
<p>Vinson Lee (1):</p>
<ul>
<li>meson: Fix typo.</li>
</ul>
</div>
</body>
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@@ -1,180 +0,0 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.3.4 Release Notes / February 18, 2019</h1>
<p>
Mesa 18.3.4 is a bug fix release which fixes bugs found since the 18.3.3 release.
</p>
<p>
Mesa 18.3.4 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>SHA256 checksums</h2>
<pre>
e22e6fe4c3aca80fe872a0a7285b6c5523e0cfc0bfb57ffcc3b3d66d292593e4 mesa-18.3.4.tar.gz
32314da4365d37f80d84f599bd9625b00161c273c39600ba63b45002d500bb07 mesa-18.3.4.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109107">Bug 109107</a> - gallium/st/va: change va max_profiles when using Radeon VCN Hardware</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109401">Bug 109401</a> - [DXVK] Project Cars rendering problems</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109543">Bug 109543</a> - After upgrade mesa to 19.0.0~rc1 all vulkan based application stop working [&quot;vulkan-cube&quot; received SIGSEGV in radv_pipeline_init_blend_state at ../src/amd/vulkan/radv_pipeline.c:699]</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109603">Bug 109603</a> - nir_instr_as_deref: Assertion `parent &amp;&amp; parent-&gt;type == nir_instr_type_deref' failed.</li>
</ul>
<h2>Changes</h2>
<p>Bart Oldeman (1):</p>
<ul>
<li>gallium-xlib: query MIT-SHM before using it.</li>
</ul>
<p>Bas Nieuwenhuizen (2):</p>
<ul>
<li>radv: Only look at pImmutableSamples if the descriptor has a sampler.</li>
<li>amd/common: Use correct writemask for shared memory stores.</li>
</ul>
<p>Dylan Baker (2):</p>
<ul>
<li>get-pick-list: Add --pretty=medium to the arguments for Cc patches</li>
<li>meson: Add dependency on genxml to anvil</li>
</ul>
<p>Emil Velikov (5):</p>
<ul>
<li>docs: add sha256 checksums for 18.3.3</li>
<li>cherry-ignore: nv50,nvc0: add explicit settings for recent caps</li>
<li>cherry-ignore: add more 19.0 only nominations from Ilia</li>
<li>cherry-ignore: radv: fix using LOAD_CONTEXT_REG with old GFX ME firmwares on GFX8</li>
<li>Update version to 18.3.4</li>
</ul>
<p>Eric Anholt (1):</p>
<ul>
<li>vc4: Fix copy-and-paste fail in backport of NEON asm fixes.</li>
</ul>
<p>Eric Engestrom (2):</p>
<ul>
<li>xvmc: fix string comparison</li>
<li>xvmc: fix string comparison</li>
</ul>
<p>Ernestas Kulik (2):</p>
<ul>
<li>vc4: Fix leak in HW queries error path</li>
<li>v3d: Fix leak in resource setup error path</li>
</ul>
<p>Iago Toral Quiroga (1):</p>
<ul>
<li>intel/compiler: do not copy-propagate strided regions to ddx/ddy arguments</li>
</ul>
<p>Ilia Mirkin (1):</p>
<ul>
<li>nvc0: we have 16k-sized framebuffers, fix default scissors</li>
</ul>
<p>Jason Ekstrand (3):</p>
<ul>
<li>intel/fs: Handle IMAGE_SIZE in size_read() and is_send_from_grf()</li>
<li>intel/fs: Do the grf127 hack on SIMD8 instructions in SIMD16 mode</li>
<li>nir/deref: Rematerialize parents in rematerialize_derefs_in_use_blocks</li>
</ul>
<p>Juan A. Suarez Romero (1):</p>
<ul>
<li>anv/cmd_buffer: check for NULL framebuffer</li>
</ul>
<p>Kenneth Graunke (1):</p>
<ul>
<li>st/mesa: Limit GL_MAX_[NATIVE_]PROGRAM_PARAMETERS_ARB to 2048</li>
</ul>
<p>Kristian H. Kristensen (1):</p>
<ul>
<li>freedreno/a6xx: Emit blitter dst with OUT_RELOCW</li>
</ul>
<p>Leo Liu (2):</p>
<ul>
<li>st/va: fix the incorrect max profiles report</li>
<li>st/va/vp9: set max reference as default of VP9 reference number</li>
</ul>
<p>Marek Olšák (4):</p>
<ul>
<li>meson: drop the xcb-xrandr version requirement</li>
<li>gallium/u_threaded: fix EXPLICIT_FLUSH for flush offsets &gt; 0</li>
<li>radeonsi: fix EXPLICIT_FLUSH for flush offsets &gt; 0</li>
<li>winsys/amdgpu: don't drop manually added fence dependencies</li>
</ul>
<p>Mario Kleiner (2):</p>
<ul>
<li>egl/wayland: Allow client-&gt;server format conversion for PRIME offload. (v2)</li>
<li>egl/wayland-drm: Only announce formats via wl_drm which the driver supports.</li>
</ul>
<p>Oscar Blumberg (1):</p>
<ul>
<li>radeonsi: Fix guardband computation for large render targets</li>
</ul>
<p>Rob Clark (1):</p>
<ul>
<li>freedreno: stop frob'ing pipe_resource::nr_samples</li>
</ul>
<p>Rodrigo Vivi (1):</p>
<ul>
<li>intel: Add more PCI Device IDs for Coffee Lake and Ice Lake.</li>
</ul>
<p>Samuel Pitoiset (2):</p>
<ul>
<li>radv: fix compiler issues with GCC 9</li>
<li>radv: always export gl_SampleMask when the fragment shader uses it</li>
</ul>
</div>
</body>
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@@ -1,271 +0,0 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.3.5 Release Notes / March 18, 2019</h1>
<p>
Mesa 18.3.5 is a bug fix release which fixes bugs found since the 18.3.4 release.
</p>
<p>
Mesa 18.3.5 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>SHA256 checksums</h2>
<pre>
5f40a336cb2af9b1d66fa243bb03c2c8a3f9b3f067aab6aaaad4316d1bc0e58b mesa-18.3.5.tar.gz
4027aea82cc63240b3fcf60eec9eea882955f098c989b29357b01d1695747953 mesa-18.3.5.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104297">Bug 104297</a> - [i965] Downward causes GPU hangs and misrendering on Haswell</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104602">Bug 104602</a> - [apitrace] Graphical artifacts in Civilization VI on RX Vega</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107052">Bug 107052</a> - [Regression][bisected]. Crookz - The Big Heist Demo can't be launched despite the &quot;true&quot; flag in &quot;drirc&quot;</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107563">Bug 107563</a> - [RADV] Broken rendering in Unity demos</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108457">Bug 108457</a> - [OpenGL CTS] KHR-GL46.tessellation_shader.single.xfb_captures_data_from_correct_stage fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108999">Bug 108999</a> - Calculating the scissors fields when the y is flipped (0 on top) can generate negative numbers that will cause assertion failure later on.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109328">Bug 109328</a> - [BSW BXT GLK] dEQP-VK.subgroups.arithmetic.subgroup regressions</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109443">Bug 109443</a> - Build failure with MSVC when using Scons &gt;= 3.0.2</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109451">Bug 109451</a> - [IVB,SNB] LINE_STRIPs following a TRIANGLE_FAN fail to use primitive restart</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109594">Bug 109594</a> - totem assert failure: totem: src/intel/genxml/gen9_pack.h:72: __gen_uint: La declaración `v &lt;= max' no se cumple.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109597">Bug 109597</a> - wreckfest issues with transparent objects &amp; skybox</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109601">Bug 109601</a> - [Regression] RuneLite GPU rendering broken on 18.3.x</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109698">Bug 109698</a> - dri.pc contents invalid when built with meson</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109735">Bug 109735</a> - [Regression] broken font with mesa_vulkan_overlay</li>
</ul>
<h2>Changes</h2>
<p>Alok Hota (1):</p>
<ul>
<li>swr/rast: bypass size limit for non-sampled textures</li>
</ul>
<p>Andrii Simiklit (1):</p>
<ul>
<li>i965: re-emit index buffer state on a reset option change.</li>
</ul>
<p>Axel Davy (2):</p>
<ul>
<li>st/nine: Ignore window size if error</li>
<li>st/nine: Ignore multisample quality level if no ms</li>
</ul>
<p>Bas Nieuwenhuizen (4):</p>
<ul>
<li>radv: Sync ETC2 whitelisted devices.</li>
<li>radv: Fix float16 interpolation set up.</li>
<li>radv: Allow interpolation on non-float types.</li>
<li>radv: Interpolate less aggressively.</li>
</ul>
<p>Carlos Garnacho (1):</p>
<ul>
<li>wayland/egl: Ensure EGL surface is resized on DRI update_buffers()</li>
</ul>
<p>Danylo Piliaiev (1):</p>
<ul>
<li>glsl/linker: Fix unmatched TCS outputs being reduced to local variable</li>
</ul>
<p>David Shao (1):</p>
<ul>
<li>meson: ensure that xmlpool_options.h is generated for gallium targets that need it</li>
</ul>
<p>Eleni Maria Stea (1):</p>
<ul>
<li>i965: fixed clamping in set_scissor_bits when the y is flipped</li>
</ul>
<p>Emil Velikov (7):</p>
<ul>
<li>docs: add sha256 checksums for 18.3.4</li>
<li>meson: egl: correctly manage loader/xmlconfig</li>
<li>cherry-ignore: add 19.0 only anv/push buffer nominations</li>
<li>cherry-ignore: add gitlab-ci fixup commit</li>
<li>cherry-ignore: ignore glsl_types memory cleanup patch</li>
<li>cherry-ignore: add explicit 19.0 performance optimisations</li>
<li>Update version to 18.3.5</li>
</ul>
<p>Eric Engestrom (1):</p>
<ul>
<li>egl: fix libdrm-less builds</li>
</ul>
<p>Francisco Jerez (1):</p>
<ul>
<li>intel/fs: Implement extended strides greater than 4 for IR source regions.</li>
</ul>
<p>Ian Romanick (2):</p>
<ul>
<li>intel/fs: nir_op_extract_i8 extracts a byte, not a word</li>
<li>intel/fs: Fix extract_u8 of an odd byte from a 64-bit integer</li>
</ul>
<p>Ilia Mirkin (1):</p>
<ul>
<li>glsl: fix recording of variables for XFB in TCS shaders</li>
</ul>
<p>Jason Ekstrand (10):</p>
<ul>
<li>intel/fs: Bail in optimize_extract_to_float if we have modifiers</li>
<li>compiler/types: Add a contains_64bit helper</li>
<li>nir/xfb: Properly align 64-bit values</li>
<li>nir/xfb: Work in terms of components rather than slots</li>
<li>nir/xfb: Handle compact arrays in gather_xfb_info</li>
<li>anv: Count surfaces for non-YCbCr images in GetDescriptorSetLayoutSupport</li>
<li>spirv: OpImageQueryLod requires a sampler</li>
<li>spirv: Pull offset/stride from the pointer for OpArrayLength</li>
<li>glsl/list: Add a list variant of insert_after</li>
<li>glsl/lower_vector_derefs: Don't use a temporary for TCS outputs</li>
</ul>
<p>Jose Maria Casanova Crespo (1):</p>
<ul>
<li>glsl: TCS outputs can not be transform feedback candidates on GLES</li>
</ul>
<p>José Fonseca (1):</p>
<ul>
<li>scons: Workaround failures with MSVC when using SCons 3.0.[2-4].</li>
</ul>
<p>Juan A. Suarez Romero (3):</p>
<ul>
<li>genxml: add missing field values for 3DSTATE_SF</li>
<li>anv: advertise 8 subpixel precision bits</li>
<li>anv: destroy descriptor sets when pool gets reset</li>
</ul>
<p>Kenneth Graunke (1):</p>
<ul>
<li>intel/fs: Fix opt_peephole_csel to not throw away saturates.</li>
</ul>
<p>Kevin Strasser (1):</p>
<ul>
<li>egl/dri: Avoid out of bounds array access</li>
</ul>
<p>Lionel Landwerlin (1):</p>
<ul>
<li>intel: fix urb size for CFL GT1</li>
</ul>
<p>Marek Olšák (5):</p>
<ul>
<li>radeonsi: add driconf option radeonsi_enable_nir</li>
<li>radeonsi: always enable NIR for Civilization 6 to fix corruption</li>
<li>driconf: add Civ6Sub executable for Civilization 6</li>
<li>tgsi: don't set tgsi_info::uses_bindless_images for constbufs and hw atomics</li>
<li>radeonsi: compile clear and copy buffer compute shaders on demand</li>
</ul>
<p>Mauro Rossi (2):</p>
<ul>
<li>android: anv: fix generated files depedencies (v2)</li>
<li>android: anv: fix libexpat shared dependency</li>
</ul>
<p>Ray Zhang (1):</p>
<ul>
<li>glx: fix shared memory leak in X11</li>
</ul>
<p>Rhys Perry (2):</p>
<ul>
<li>radv: bitcast 16-bit outputs to integers</li>
<li>radv: ensure export arguments are always float</li>
</ul>
<p>Samuel Pitoiset (8):</p>
<ul>
<li>radv: write the alpha channel of MRT0 when alpha coverage is enabled</li>
<li>radv: fix writing the alpha channel of MRT0 when alpha coverage is enabled</li>
<li>radv: fix clearing attachments in secondary command buffers</li>
<li>radv: fix out-of-bounds access when copying descriptors BO list</li>
<li>radv: don't copy buffer descriptors list for samplers</li>
<li>radv: properly align the fence and EOP bug VA on GFX9</li>
<li>radv: fix pointSizeRange limits</li>
<li>radv: always initialize HTILE when the src layout is UNDEFINED</li>
</ul>
<p>Sergii Romantsov (2):</p>
<ul>
<li>dri: meson: do not prefix user provided dri-drivers-path</li>
<li>d3d: meson: do not prefix user provided d3d-drivers-path</li>
</ul>
<p>Tapani Pälli (3):</p>
<ul>
<li>nir: initialize value in copy_prop_vars_block</li>
<li>anv: retain the is_array state in create_plane_tex_instr_implicit</li>
<li>anv: destroy descriptor sets when pool gets destroyed</li>
</ul>
<p>Timothy Arceri (1):</p>
<ul>
<li>glsl: fix shader cache for packed param list</li>
</ul>
<p>Yevhenii Kolesnikov (1):</p>
<ul>
<li>i965: Fix allow_higher_compat_version workaround limited by OpenGL 3.0</li>
</ul>
<p>pal1000 (1):</p>
<ul>
<li>scons: Compatibility with Scons development version string</li>
</ul>
</div>
</body>
</html>

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.3.6 Release Notes / April 5, 2019</h1>
<p>
Mesa 18.3.6 is a bug fix release which fixes bugs found since the 18.3.5 release.
</p>
<p>
Mesa 18.3.6 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>SHA256 checksums</h2>
<pre>
4619d92afadf7072f7956599a2ccd0934fc45b4ddbc2eb865bdcb50ddf963f87 mesa-18.3.6.tar.gz
aaf17638dcf5a90b93b6389e152fdc9ef147768b09598f24d2c5cf482fcfc705 mesa-18.3.6.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100316">Bug 100316</a> - Linking GLSL 1.30 shaders with invariant and deprecated variables triggers an 'mismatching invariant qualifiers' error</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108766">Bug 108766</a> - Mesa built with meson has RPATH entries</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109648">Bug 109648</a> - AMD Raven hang during va-api decoding</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109980">Bug 109980</a> - [i915 CI][HSW] spec&#64;arb_fragment_shader_interlock&#64;arb_fragment_shader_interlock-image-load-store - fail</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110211">Bug 110211</a> - If DESTDIR is set to an empty string, the dri drivers are not installed</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110221">Bug 110221</a> - build error with meson</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110259">Bug 110259</a> - radv: Sampling depth-stencil image in GENERAL layout returns nothing but zero (regression, bisected)</li>
</ul>
<h2>Changes</h2>
<p>Andres Gomez (4):</p>
<ul>
<li>glsl: correctly validate component layout qualifier for dvec{3,4}</li>
<li>glsl/linker: don't fail non static used inputs without matching outputs</li>
<li>glsl/linker: simplify xfb_offset vs xfb_stride overflow check</li>
<li>Revert "glsl: relax input-&gt;output validation for SSO programs"</li>
</ul>
<p>Bas Nieuwenhuizen (2):</p>
<ul>
<li>radv: Use correct image view comparison for fast clears.</li>
<li>ac/nir: Return frag_coord as integer.</li>
</ul>
<p>Danylo Piliaiev (1):</p>
<ul>
<li>glsl: Cross validate variable's invariance by explicit invariance only</li>
</ul>
<p>Dave Airlie (1):</p>
<ul>
<li>softpipe: fix texture view crashes</li>
</ul>
<p>Dylan Baker (1):</p>
<ul>
<li>bin/install_megadrivers.py: Correctly handle DESTDIR=''</li>
</ul>
<p>Emil Velikov (2):</p>
<ul>
<li>docs: add sha256 checksums for 18.3.5</li>
<li>Update version to 18.3.6</li>
</ul>
<p>Eric Anholt (1):</p>
<ul>
<li>dri3: Return the current swap interval from glXGetSwapIntervalMESA().</li>
</ul>
<p>Eric Engestrom (1):</p>
<ul>
<li>meson: strip rpath from megadrivers</li>
</ul>
<p>Jason Ekstrand (2):</p>
<ul>
<li>anv/pass: Flag the need for a RT flush for resolve attachments</li>
<li>Revert "anv/radv: release memory allocated by glsl types during spirv_to_nir"</li>
</ul>
<p>Józef Kucia (2):</p>
<ul>
<li>mesa: Fix GL_NUM_DEVICE_UUIDS_EXT</li>
<li>radv: Fix driverUUID</li>
</ul>
<p>Leo Liu (2):</p>
<ul>
<li>radeon/vcn: add H.264 constrained baseline support</li>
<li>radeon/vcn/vp9: search the render target from the whole list</li>
</ul>
<p>Marek Olšák (1):</p>
<ul>
<li>radeonsi: fix assertion failure by using the correct type</li>
</ul>
<p>Mark Janes (1):</p>
<ul>
<li>mesa: properly report the length of truncated log messages</li>
</ul>
<p>Plamena Manolova (1):</p>
<ul>
<li>i965: Disable ARB_fragment_shader_interlock for platforms prior to GEN9</li>
</ul>
<p>Samuel Pitoiset (2):</p>
<ul>
<li>radv: fix binding transform feedback buffers</li>
<li>radv: do not always initialize HTILE in compressed state</li>
</ul>
<p>Tapani Pälli (1):</p>
<ul>
<li>anv/radv: release memory allocated by glsl types during spirv_to_nir</li>
</ul>
<p>Timothy Arceri (1):</p>
<ul>
<li>st/glsl_to_nir: fix incorrect arrary access</li>
</ul>
<p>Tobias Klausmann (1):</p>
<ul>
<li>vulkan/util: meson build - add wayland client include</li>
</ul>
</div>
</body>
</html>

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 19.0.1 Release Notes / March 27, 2019</h1>
<p>
Mesa 19.0.1 is a bug fix release which fixes bugs found since the 19.0.0 release.
</p>
<p>
Mesa 19.0.1 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>SHA256 checksums</h2>
<pre>
f1dd1980ed628edea3935eed7974fbc5d8353e9578c562728b880d63ac613dbd mesa-19.0.1.tar.gz
6884163c0ea9e4c98378ab8fecd72fe7b5f437713a14471beda378df247999d4 mesa-19.0.1.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100316">Bug 100316</a> - Linking GLSL 1.30 shaders with invariant and deprecated variables triggers an 'mismatching invariant qualifiers' error</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107563">Bug 107563</a> - [RADV] Broken rendering in Unity demos</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109698">Bug 109698</a> - dri.pc contents invalid when built with meson</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109980">Bug 109980</a> - [i915 CI][HSW] spec&#64;arb_fragment_shader_interlock&#64;arb_fragment_shader_interlock-image-load-store - fail</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110211">Bug 110211</a> - If DESTDIR is set to an empty string, the dri drivers are not installed</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110221">Bug 110221</a> - build error with meson</li>
</ul>
<h2>Changes</h2>
<p>Andres Gomez (4):</p>
<ul>
<li>glsl: correctly validate component layout qualifier for dvec{3,4}</li>
<li>glsl/linker: don't fail non static used inputs without matching outputs</li>
<li>glsl/linker: simplify xfb_offset vs xfb_stride overflow check</li>
<li>Revert "glsl: relax input-&gt;output validation for SSO programs"</li>
</ul>
<p>Bas Nieuwenhuizen (2):</p>
<ul>
<li>radv: Use correct image view comparison for fast clears.</li>
<li>ac/nir: Return frag_coord as integer.</li>
</ul>
<p>Danylo Piliaiev (2):</p>
<ul>
<li>anv: Treat zero size XFB buffer as disabled</li>
<li>glsl: Cross validate variable's invariance by explicit invariance only</li>
</ul>
<p>Dave Airlie (1):</p>
<ul>
<li>softpipe: fix texture view crashes</li>
</ul>
<p>Dylan Baker (5):</p>
<ul>
<li>docs: Add SHA256 sums for 19.0.0</li>
<li>cherry-ignore: Add commit that doesn't apply</li>
<li>bin/install_megadrivers.py: Correctly handle DESTDIR=''</li>
<li>bin/install_megadrivers.py: Fix regression for set DESTDIR</li>
<li>bump version for 19.0.1</li>
</ul>
<p>Eric Anholt (1):</p>
<ul>
<li>v3d: Fix leak of the renderonly struct on screen destruction.</li>
</ul>
<p>Jason Ekstrand (6):</p>
<ul>
<li>glsl/lower_vector_derefs: Don't use a temporary for TCS outputs</li>
<li>glsl/list: Add a list variant of insert_after</li>
<li>anv/pass: Flag the need for a RT flush for resolve attachments</li>
<li>nir/builder: Add a vector extract helper</li>
<li>nir: Add a new pass to lower array dereferences on vectors</li>
<li>intel/nir: Lower array-deref-of-vector UBO and SSBO loads</li>
</ul>
<p>Józef Kucia (2):</p>
<ul>
<li>radv: Fix driverUUID</li>
<li>mesa: Fix GL_NUM_DEVICE_UUIDS_EXT</li>
</ul>
<p>Kenneth Graunke (1):</p>
<ul>
<li>intel/fs: Fix opt_peephole_csel to not throw away saturates.</li>
</ul>
<p>Kevin Strasser (1):</p>
<ul>
<li>egl/dri: Avoid out of bounds array access</li>
</ul>
<p>Mark Janes (1):</p>
<ul>
<li>mesa: properly report the length of truncated log messages</li>
</ul>
<p>Plamena Manolova (1):</p>
<ul>
<li>i965: Disable ARB_fragment_shader_interlock for platforms prior to GEN9</li>
</ul>
<p>Samuel Pitoiset (3):</p>
<ul>
<li>radv: set the maximum number of IBs per submit to 192</li>
<li>radv: always initialize HTILE when the src layout is UNDEFINED</li>
<li>radv: fix binding transform feedback buffers</li>
</ul>
<p>Sergii Romantsov (1):</p>
<ul>
<li>d3d: meson: do not prefix user provided d3d-drivers-path</li>
</ul>
<p>Tapani Pälli (2):</p>
<ul>
<li>isl: fix automake build when sse41 is not supported</li>
<li>anv/radv: release memory allocated by glsl types during spirv_to_nir</li>
</ul>
</div>
</body>
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@@ -1,122 +0,0 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 19.0.2 Release Notes / April 10, 2019</h1>
<p>
Mesa 19.0.2 is a bug fix release which fixes bugs found since the 19.0.1 release.
</p>
<p>
Mesa 19.0.2 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>SHA256 checksums</h2>
<pre>
SHA256: eb972fc11d4e1261d34ec0b91a701f158d4870c0428fb108353ae7eab64b1118 mesa-19.0.2.tar.gz
SHA256: 1a2edc3ce56906a676c91e6851298db45903df1f5cb9827395a922c1452db802 mesa-19.0.2.tar.xz
</pre>
<h2>New features</h2>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108766">Bug 108766</a> - Mesa built with meson has RPATH entries</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109648">Bug 109648</a> - AMD Raven hang during va-api decoding</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110257">Bug 110257</a> - Major artifacts in mpeg2 vaapi hw decoding</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110259">Bug 110259</a> - radv: Sampling depth-stencil image in GENERAL layout returns nothing but zero (regression, bisected)</li>
</ul>
<h2>Changes</h2>
<p>Boyuan Zhang (1):</p>
<ul>
<li>st/va: reverse qt matrix back to its original order</li>
</ul>
<p>Caio Marcelo de Oliveira Filho (1):</p>
<ul>
<li>nir: Take if_uses into account when repairing SSA</li>
</ul>
<p>Dylan Baker (2):</p>
<ul>
<li>docs: Add SHA256 sums for mesa 19.0.1</li>
<li>VERSION: bump version for 19.0.2</li>
</ul>
<p>Eric Anholt (3):</p>
<ul>
<li>dri3: Return the current swap interval from glXGetSwapIntervalMESA().</li>
<li>v3d: Bump the maximum texture size to 4k for V3D 4.x.</li>
<li>v3d: Don't try to use the TFU blit path if a scissor is enabled.</li>
</ul>
<p>Eric Engestrom (1):</p>
<ul>
<li>meson: strip rpath from megadrivers</li>
</ul>
<p>Jason Ekstrand (1):</p>
<ul>
<li>Revert "anv/radv: release memory allocated by glsl types during spirv_to_nir"</li>
</ul>
<p>Karol Herbst (1):</p>
<ul>
<li>nir/print: fix printing the image_array intrinsic index</li>
</ul>
<p>Leo Liu (2):</p>
<ul>
<li>radeon/vcn: add H.264 constrained baseline support</li>
<li>radeon/vcn/vp9: search the render target from the whole list</li>
</ul>
<p>Lionel Landwerlin (1):</p>
<ul>
<li>intel: add dependency on genxml generated files</li>
</ul>
<p>Marek Olšák (1):</p>
<ul>
<li>radeonsi: fix assertion failure by using the correct type</li>
</ul>
<p>Samuel Pitoiset (2):</p>
<ul>
<li>radv: skip updating depth/color metadata for conditional rendering</li>
<li>radv: do not always initialize HTILE in compressed state</li>
</ul>
</div>
</body>
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@@ -1,148 +0,0 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 19.0.3 Release Notes / April 24, 2019</h1>
<p>
Mesa 19.0.3 is a bug fix release which fixes bugs found since the l9.0.2 release.
</p>
<p>
Mesa 19.0.3 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>SHA256 checksums</h2>
<pre>
59543ec3c9f8c72990e77887f13d1678cb6739e5d5f56abc21ebf9e772389c5e mesa-19.0.3.tar.gz
f027244e38dc309a4c12db45ef79be81ab62c797a50a88d566e4edb6159fc4d5 mesa-19.0.3.tar.xz
</pre>
<h2>New features</h2>
<p>N/A</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108879">Bug 108879</a> - [CIK] [regression] All opencl apps hangs indefinitely in si_create_context</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110201">Bug 110201</a> - [ivb] mesa 19.0.0 breaks rendering in kitty</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110356">Bug 110356</a> - install_megadrivers.py creates new dangling symlink [bisected]</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110441">Bug 110441</a> - [llvmpipe] complex-loop-analysis-bug regression</li>
</ul>
<h2>Changes</h2>
<p>Andres Gomez (1):</p>
<ul>
<li>glsl/linker: location aliasing requires types to have the same width</li>
</ul>
<p>Bas Nieuwenhuizen (1):</p>
<ul>
<li>ac: Move has_local_buffers disable to radeonsi.</li>
</ul>
<p>Chia-I Wu (1):</p>
<ul>
<li>virgl: fix fence fd version check</li>
</ul>
<p>Danylo Piliaiev (1):</p>
<ul>
<li>intel/compiler: Do not reswizzle dst if instruction writes to flag register</li>
</ul>
<p>Dylan Baker (2):</p>
<ul>
<li>docs: Add sha256 sums for 19.0.2</li>
<li>Bump version for 19.0.3</li>
</ul>
<p>Eric Anholt (1):</p>
<ul>
<li>nir: Fix deref offset calculation for structs.</li>
</ul>
<p>Eric Engestrom (1):</p>
<ul>
<li>meson: remove meson-created megadrivers symlinks</li>
</ul>
<p>Jason Ekstrand (2):</p>
<ul>
<li>anv/pipeline: Fix MEDIA_VFE_STATE::PerThreadScratchSpace on gen7</li>
<li>anv: Add a #define for the max binding table size</li>
</ul>
<p>Juan A. Suarez Romero (1):</p>
<ul>
<li>meson: Add dependency on genxml to anvil genfiles</li>
</ul>
<p>Kenneth Graunke (2):</p>
<ul>
<li>glsl: Set location on structure-split sampler uniform variables</li>
<li>Revert "glsl: Set location on structure-split sampler uniform variables"</li>
</ul>
<p>Lionel Landwerlin (2):</p>
<ul>
<li>anv: fix uninitialized pthread cond clock domain</li>
<li>intel/devinfo: fix missing num_thread_per_eu on ICL</li>
</ul>
<p>Lubomir Rintel (2):</p>
<ul>
<li>gallivm: guess CPU features also on ARM</li>
<li>gallivm: disable NEON instructions if they are not supported</li>
</ul>
<p>Marek Olšák (1):</p>
<ul>
<li>radeonsi: use CP DMA for the null const buffer clear on CIK</li>
</ul>
<p>Rhys Perry (1):</p>
<ul>
<li>nir,ac/nir: fix cube_face_coord</li>
</ul>
<p>Roland Scheidegger (1):</p>
<ul>
<li>gallivm: fix bogus assert in get_indirect_index</li>
</ul>
<p>Samuel Pitoiset (2):</p>
<ul>
<li>ac/nir: only use the new raw/struct image atomic intrinsics with LLVM 9+</li>
<li>radv: do not load vertex attributes that are not provided by the pipeline</li>
</ul>
</div>
</body>
</html>

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@@ -1,154 +0,0 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 19.1.1 Release Notes / June 25, 2019</h1>
<p>
Mesa 19.1.1 is a bug fix release which fixes bugs found since the 19.1.0 release.
</p>
<p>
Mesa 19.1.1 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>SHA256 checksums</h2>
<pre>
72114b16b4a84373b2acda060fe2bb1d45ea2598efab3ef2d44bdeda74f15581 mesa-19.1.1.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110709">Bug 110709</a> - g_glxglvnddispatchfuncs.c and glxglvnd.c fail to build with clang 8.0</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110901">Bug 110901</a> - mesa-19.1.0/src/util/futex.h:82: use of out of scope variable ?</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110902">Bug 110902</a> - mesa-19.1.0/src/broadcom/compiler/vir_opt_redundant_flags.c:104]: (style) Same expression</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110921">Bug 110921</a> - virgl on OpenGL 3.3 host regressed to OpenGL 2.1</li>
</ul>
<h2>Changes</h2>
<p>Alejandro Piñeiro (1):</p>
<ul>
<li>v3d: fix checking twice auf flag</li>
</ul>
<p>Bas Nieuwenhuizen (5):</p>
<ul>
<li>radv: Skip transitions coming from external queue.</li>
<li>radv: Decompress DCC when the image format is not allowed for buffers.</li>
<li>radv: Fix vulkan build in meson.</li>
<li>anv: Fix vulkan build in meson.</li>
<li>meson: Allow building radeonsi with just the android platform.</li>
</ul>
<p>Dave Airlie (1):</p>
<ul>
<li>nouveau: fix frees in unsupported IR error paths.</li>
</ul>
<p>Eduardo Lima Mitev (1):</p>
<ul>
<li>freedreno/a5xx: Fix indirect draw max_indices calculation</li>
</ul>
<p>Eric Engestrom (3):</p>
<ul>
<li>util/futex: fix dangling pointer use</li>
<li>glx: fix glvnd pointer types</li>
<li>util/os_file: resize buffer to what was actually needed</li>
</ul>
<p>Gert Wollny (1):</p>
<ul>
<li>virgl: Assume sRGB write control for older guest kernels or virglrenderer hosts</li>
</ul>
<p>Haihao Xiang (1):</p>
<ul>
<li>i965: support UYVY for external import only</li>
</ul>
<p>Jason Ekstrand (1):</p>
<ul>
<li>anv: Set STATE_BASE_ADDRESS upper bounds on gen7</li>
</ul>
<p>Juan A. Suarez Romero (2):</p>
<ul>
<li>docs: Add SHA256 sums for 19.1.0</li>
<li>Update version to 19.1.1</li>
</ul>
<p>Kenneth Graunke (2):</p>
<ul>
<li>glsl: Fix out of bounds read in shader_cache_read_program_metadata</li>
<li>iris: Fix iris_flush_and_dirty_history to actually dirty history.</li>
</ul>
<p>Kevin Strasser (2):</p>
<ul>
<li>gallium/winsys/kms: Fix dumb buffer bpp</li>
<li>st/mesa: Add rgbx handling for fp formats</li>
</ul>
<p>Lionel Landwerlin (2):</p>
<ul>
<li>anv: do not parse genxml data without INTEL_DEBUG=bat</li>
<li>intel/dump: fix segfault when the app hasn't accessed the device</li>
</ul>
<p>Mathias Fröhlich (1):</p>
<ul>
<li>egl: Don't add hardware device if there is no render node v2.</li>
</ul>
<p>Richard Thier (1):</p>
<ul>
<li>r300g: restore performance after RADEON_FLAG_NO_INTERPROCESS_SHARING was added</li>
</ul>
<p>Rob Clark (1):</p>
<ul>
<li>freedreno/a6xx: un-swap X24S8_UINT</li>
</ul>
<p>Samuel Pitoiset (4):</p>
<ul>
<li>radv: fix occlusion queries on VegaM</li>
<li>radv: fix VK_EXT_memory_budget if one heap isn't available</li>
<li>radv: fix FMASK expand with SRGB formats</li>
<li>radv: disable viewport clamping even if FS doesn't write Z</li>
</ul>
</div>
</body>
</html>

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@@ -1,194 +0,0 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 19.1.2 Release Notes / July 9, 2019</h1>
<p>
Mesa 19.1.2 is a bug fix release which fixes bugs found since the 19.1.1 release.
</p>
<p>
Mesa 19.1.2 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>SHA256 checksums</h2>
<pre>
TBD
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110702">Bug 110702</a> - segfault in radeonsi HEVC hardware decoding with yuv420p10le</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110783">Bug 110783</a> - Mesa 19.1 rc crashing MPV with VAAPI</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110944">Bug 110944</a> - [Bisected] Blender 2.8 crashes when closing certain windows</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110953">Bug 110953</a> - Adding a redundant single-iteration do-while loop causes different image to be rendered</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110999">Bug 110999</a> - 19.1.0: assert in vkAllocateDescriptorSets using immutable samplers on Ivy Bridge</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=111019">Bug 111019</a> - radv doesn't handle variable descriptor count properly</li>
</ul>
<h2>Changes</h2>
<p>Anuj Phogat (3):</p>
<ul>
<li>Revert "i965/icl: Add WA_2204188704 to disable pixel shader panic dispatch"</li>
<li>Revert "anv/icl: Add WA_2204188704 to disable pixel shader panic dispatch"</li>
<li>Revert "iris/icl: Add WA_2204188704 to disable pixel shader panic dispatch"</li>
</ul>
<p>Arfrever Frehtes Taifersar Arahesis (1):</p>
<ul>
<li>meson: Improve detection of Python when using Meson &gt;=0.50.</li>
</ul>
<p>Bas Nieuwenhuizen (2):</p>
<ul>
<li>radv: Only allocate supplied number of descriptors when variable.</li>
<li>radv: Fix interactions between variable descriptor count and inline uniform blocks.</li>
</ul>
<p>Caio Marcelo de Oliveira Filho (1):</p>
<ul>
<li>spirv: Ignore ArrayStride in OpPtrAccessChain for Workgroup</li>
</ul>
<p>Dylan Baker (2):</p>
<ul>
<li>meson: Add support for using cmake for finding LLVM</li>
<li>Revert "meson: Add support for using cmake for finding LLVM"</li>
</ul>
<p>Eric Anholt (2):</p>
<ul>
<li>freedreno: Fix UBO load range detection on booleans.</li>
<li>freedreno: Fix up end range of unaligned UBO loads.</li>
</ul>
<p>Eric Engestrom (1):</p>
<ul>
<li>meson: bump required libdrm version to 2.4.81</li>
</ul>
<p>Gert Wollny (2):</p>
<ul>
<li>gallium: Add CAP for opcode DIV</li>
<li>vl: Use CS composite shader only if TEX_LZ and DIV are supported</li>
</ul>
<p>Ian Romanick (1):</p>
<ul>
<li>glsl: Don't increase the iteration count when there are no terminators</li>
</ul>
<p>James Clarke (1):</p>
<ul>
<li>meson: GNU/kFreeBSD has DRM/KMS and requires -D_GNU_SOURCE</li>
</ul>
<p>Jason Ekstrand (2):</p>
<ul>
<li>anv/descriptor_set: Only write texture swizzles if we have an image view</li>
<li>iris: Use a uint16_t for key sizes</li>
</ul>
<p>Jory Pratt (2):</p>
<ul>
<li>util: Heap-allocate 256K zlib buffer</li>
<li>meson: Search for execinfo.h</li>
</ul>
<p>Juan A. Suarez Romero (3):</p>
<ul>
<li>docs: add sha256 checksums for 19.1.1</li>
<li>intel: fix wrong format usage</li>
<li>Update version to 19.1.2</li>
</ul>
<p>Kenneth Graunke (2):</p>
<ul>
<li>iris: Enable PIPE_CAP_SURFACE_REINTERPRET_BLOCKS</li>
<li>gallium: Make util_copy_image_view handle shader_access</li>
</ul>
<p>Lionel Landwerlin (2):</p>
<ul>
<li>intel/compiler: fix derivative on y axis implementation</li>
<li>intel/compiler: don't use byte operands for src1 on ICL</li>
</ul>
<p>Nanley Chery (2):</p>
<ul>
<li>intel: Add and use helpers for level0 extent</li>
<li>isl: Don't align phys_level0_sa by block dimension</li>
</ul>
<p>Nataraj Deshpande (1):</p>
<ul>
<li>anv: Add HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED in vk_format</li>
</ul>
<p>Pierre-Eric Pelloux-Prayer (2):</p>
<ul>
<li>mesa: delete framebuffer texture attachment sampler views</li>
<li>radeon/uvd: fix calc_ctx_size_h265_main10</li>
</ul>
<p>Rob Clark (1):</p>
<ul>
<li>freedreno/a5xx: fix batch leak in fd5 blitter path</li>
</ul>
<p>Sagar Ghuge (1):</p>
<ul>
<li>glsl: Fix round64 conversion function</li>
</ul>
<p>Samuel Pitoiset (1):</p>
<ul>
<li>radv: only enable VK_AMD_gpu_shader_{half_float,int16} on GFX9+</li>
</ul>
<p>Sergii Romantsov (1):</p>
<ul>
<li>i965: leaking of upload-BO with push constants</li>
</ul>
<p>Ville Syrjälä (1):</p>
<ul>
<li>anv/cmd_buffer: Reuse gen8 Cmd{Set, Reset}Event on gen7</li>
</ul>
</div>
</body>
</html>

View File

@@ -35,9 +35,9 @@ You may access the repository either as an
<p>
You may also
<a href="https://gitlab.freedesktop.org/mesa/mesa"
<a href="https://cgit.freedesktop.org/mesa/mesa/"
>browse the main Mesa git repository</a> and the
<a href="https://gitlab.freedesktop.org/mesa/demos"
<a href="https://cgit.freedesktop.org/mesa/demos"
>Mesa demos and tests git repository</a>.
</p>
@@ -52,7 +52,7 @@ To get the Mesa sources anonymously (read-only):
<li>Install the git software on your computer if needed.<br><br>
<li>Get an initial, local copy of the repository with:
<pre>
git clone https://gitlab.freedesktop.org/mesa/mesa.git
git clone git://anongit.freedesktop.org/git/mesa/mesa
</pre>
<li>Later, you can update your tree from the master repository with:
<pre>
@@ -60,7 +60,7 @@ To get the Mesa sources anonymously (read-only):
</pre>
<li>If you also want the Mesa demos/tests repository:
<pre>
git clone https://gitlab.freedesktop.org/mesa/demos.git
git clone git://anongit.freedesktop.org/git/mesa/demos
</pre>
</ol>
@@ -98,17 +98,24 @@ on a particular driver, add a new extension, etc.) in the bugzilla record.
</ol>
<p>
Once your account is established, you can update your push url to use SSH:
<pre>
git remote set-url --push <em>origin</em> git@gitlab.freedesktop.org:mesa/mesa.git
</pre>
Once your account is established:
</p>
You can also use <a href="https://gitlab.freedesktop.org/profile/personal_access_tokens">personal access tokens</a>
to push over HTTPS instead (useful for people behind strict proxies).
In this case, create a token, and put it in the url as shown here:
<pre>
git remote set-url --push <em>origin</em> https://<em>USER</em>:<em>TOKEN</em>@gitlab.freedesktop.org/mesa/mesa.git
</pre>
<ol>
<li>Get an initial, local copy of the repository with:
<pre>
git clone git+ssh://username@git.freedesktop.org/git/mesa/mesa
</pre>
Replace <em>username</em> with your actual login name.<br><br>
<li>Later, you can update your tree from the master repository with:
<pre>
git pull origin
</pre>
<li>If you also want the Mesa demos/tests repository:
<pre>
git clone git+ssh://username@git.freedesktop.org/git/mesa/demos
</pre>
</ol>
<h2>Windows Users</h2>
@@ -142,12 +149,12 @@ code while a branch has the latest stable code.
</p>
<p>
The command <code>git branch</code> will list all available branches.
The command <code>git-branch</code> will list all available branches.
</p>
<p>
Questions about branch status/activity should be posted to the
mesa-dev mailing list.
mesa3d-dev mailing list.
</p>
<h2>Developer Git Tips</h2>

View File

@@ -59,7 +59,6 @@ execution. These are generally used for debugging.
<li><b>nopfrag</b> - force fragment shader to be a simple shader that passes
through the color attribute.
<li><b>useprog</b> - log glUseProgram calls to stderr
<li><b>errors</b> - GLSL compilation and link errors will be reported to stderr.
</ul>
<p>
Example: export MESA_GLSL=dump,nopt
@@ -71,7 +70,6 @@ Shaders can be dumped and replaced on runtime for debugging purposes. This
feature is not currently supported by SCons build.
This is controlled via following environment variables:
</p>
<ul>
<li><b>MESA_SHADER_DUMP_PATH</b> - path where shader sources are dumped
<li><b>MESA_SHADER_READ_PATH</b> - path where replacement shaders are read
@@ -80,13 +78,14 @@ Note, path set must exist before running for dumping or replacing to work.
When both are set, these paths should be different so the dumped shaders do
not clobber the replacement shaders. Also, the filenames of the replacement shaders
should match the filenames of the corresponding dumped shaders.
</p>
<h3 id="capture">Capturing Shaders</h3>
<p>
Setting <b>MESA_SHADER_CAPTURE_PATH</b> to a directory will cause the compiler
to write <tt>.shader_test</tt> files for use with
<a href="https://gitlab.freedesktop.org/mesa/shader-db">shader-db</a>, a tool
<a href="https://cgit.freedesktop.org/mesa/shader-db">shader-db</a>, a tool
which compiler developers can use to gather statistics about shaders
(instructions, cycles, memory accesses, and so on).
</p>

View File

@@ -31,7 +31,7 @@ the <code>doxygen</code> directory and run <code>make</code>.
<p>
For an example of Doxygen usage in Mesa, see a recent source file
such as <a href="https://gitlab.freedesktop.org/mesa/mesa/blob/master/src/mesa/main/bufferobj.c">bufferobj.c</a>.
such as <a href="https://cgit.freedesktop.org/mesa/mesa/tree/src/mesa/main/bufferobj.c">bufferobj.c</a>.
</p>

View File

@@ -158,7 +158,7 @@ each directory.
<ul>
<li><b>glx</b> - The GLX library code for building libGL using DRI drivers.
</ul>
<li><b>lib</b> - hardlinks to most binaries as produced by the build system.
<li><b>lib</b> - hardlinks to most binaries as produced by <strong>make</strong>.
These (shortcuts) are used for development purposes in conjunction with
LD_LIBRARY_PATH and/or LIBGL_DRIVERS_PATH.
</ul>

View File

@@ -1,82 +0,0 @@
Name
MESA_device_software
Name Strings
EGL_MESA_device_software
Contributors
Adam Jackson <ajax@redhat.com>
Emil Velikov <emil.velikov@collabora.com>
Contacts
Adam Jackson <ajax@redhat.com>
Status
DRAFT
Version
Version 2, 2018-10-03
Number
EGL Extension #TODO
Extension Type
EGL device extension
Dependencies
Requires EGL_EXT_device_query.
This extension is written against the EGL 1.5 Specification.
Overview
This extension defines a software EGL "device". The device is not backed by
any actual device node and simply renders into client memory.
By defining this as an extension, EGL_EXT_device_enumeration is able to
sanely enumerate a software device.
New Types
None
New Procedures and Functions
None
New Tokens
None
Additions to the EGL Specification
None
New Behavior
The device list produced by eglQueryDevicesEXT will include a software
device. This can be distinguished from other device classes in the usual
way by calling eglQueryDeviceStringEXT(EGL_EXTENSIONS) and matching this
extension's string in the result.
Issues
None
Revision History
Version 2, 2018-10-03 (Emil Velikov)
- Drop "fallback" from "software fallback device"
- Add Emil Velikov as contributor
Version 1, 2017-07-06 (Adam Jackson)
- Initial version

View File

@@ -1,95 +0,0 @@
Name
MESA_query_driver
Name Strings
EGL_MESA_query_driver
Contact
Rob Clark <robdclark 'at' gmail.com>
Nicolai Hähnle <Nicolai.Haehnle 'at' amd.com>
Contibutors
Veluri Mithun <velurimithun38 'at' gmail.com>
Status
Complete
Version
Version 3, 2019-01-24
Number
EGL Extension 131
Dependencies
EGL 1.0 is required.
Overview
When an application has to query the name of a driver and for
obtaining driver's option list (UTF-8 encoded XML) of a driver
the below functions are useful.
XML file formally describes all available options and also
includes verbal descriptions in multiple languages. Its main purpose
is to be automatically processed by configuration GUIs.
The XML shall respect the following DTD:
<!ELEMENT driinfo (section*)>
<!ELEMENT section (description+, option+)>
<!ELEMENT description (enum*)>
<!ATTLIST description lang CDATA #REQUIRED
text CDATA #REQUIRED>
<!ELEMENT option (description+)>
<!ATTLIST option name CDATA #REQUIRED
type (bool|enum|int|float) #REQUIRED
default CDATA #REQUIRED
valid CDATA #IMPLIED>
<!ELEMENT enum EMPTY>
<!ATTLIST enum value CDATA #REQUIRED
text CDATA #REQUIRED>
New Procedures and Functions
char* eglGetDisplayDriverConfig(EGLDisplay dpy);
const char* eglGetDisplayDriverName(EGLDisplay dpy);
Description
By passing EGLDisplay as parameter to `eglGetDisplayDriverName` one can retrieve
driverName. Similarly passing EGLDisplay to `eglGetDisplayDriverConfig` we can retrieve
driverConfig options of the driver in XML format.
The string returned by `eglGetDisplayDriverConfig` is heap-allocated and caller
is responsible for freeing it.
EGL_BAD_DISPLAY is generated if `disp` is not an EGL display connection.
EGL_NOT_INITIALIZED is generated if `disp` has not been initialized.
If the implementation does not have enough resources to allocate the XML then an
EGL_BAD_ALLOC error is generated.
New Tokens
No new tokens
Issues
None
Revision History
Version 1, 2018-11-05 - First draft (Veluri Mithun)
Version 2, 2019-01-23 - Final version (Veluri Mithun)
Version 3, 2019-01-24 - Mark as complete, add Khronos extension
number, fix parameter name in prototypes,
write revision history (Eric Engestrom)

View File

@@ -1,200 +0,0 @@
Name
INTEL_shader_atomic_float_minmax
Name Strings
GL_INTEL_shader_atomic_float_minmax
Contact
Ian Romanick (ian . d . romanick 'at' intel . com)
Contributors
Status
In progress
Version
Last Modified Date: 06/22/2018
Revision: 4
Number
TBD
Dependencies
OpenGL 4.2, OpenGL ES 3.1, ARB_shader_storage_buffer_object, or
ARB_compute_shader is required.
This extension is written against version 4.60 of the OpenGL Shading
Language Specification.
Overview
This extension provides GLSL built-in functions allowing shaders to
perform atomic read-modify-write operations to floating-point buffer
variables and shared variables. Minimum, maximum, exchange, and
compare-and-swap are enabled.
New Procedures and Functions
None.
New Tokens
None.
IP Status
None.
Modifications to the OpenGL Shading Language Specification, Version 4.60
Including the following line in a shader can be used to control the
language features described in this extension:
#extension GL_INTEL_shader_atomic_float_minmax : <behavior>
where <behavior> is as specified in section 3.3.
New preprocessor #defines are added to the OpenGL Shading Language:
#define GL_INTEL_shader_atomic_float_minmax 1
Additions to Chapter 8 of the OpenGL Shading Language Specification
(Built-in Functions)
Modify Section 8.11, "Atomic Memory Functions"
(add a new row after the existing "atomicMin" table row, p. 179)
float atomicMin(inout float mem, float data)
Computes a new value by taking the minimum of the value of data and
the contents of mem. If one of these is an IEEE signaling NaN (i.e.,
a NaN with the most-significant bit of the mantissa cleared), it is
always considered smaller. If one of these is an IEEE quiet NaN
(i.e., a NaN with the most-significant bit of the mantissa set), it is
always considered larger. If both are IEEE quiet NaNs or both are
IEEE signaling NaNs, the result of the comparison is undefined.
(add a new row after the exiting "atomicMax" table row, p. 179)
float atomicMax(inout float mem, float data)
Computes a new value by taking the maximum of the value of data and
the contents of mem. If one of these is an IEEE signaling NaN (i.e.,
a NaN with the most-significant bit of the mantissa cleared), it is
always considered larger. If one of these is an IEEE quiet NaN (i.e.,
a NaN with the most-significant bit of the mantissa set), it is always
considered smaller. If both are IEEE quiet NaNs or both are IEEE
signaling NaNs, the result of the comparison is undefined.
(add to "atomicExchange" table cell, p. 180)
float atomicExchange(inout float mem, float data)
(add to "atomicCompSwap" table cell, p. 180)
float atomicCompSwap(inout float mem, float compare, float data)
Interactions with OpenGL 4.6 and ARB_gl_spirv
If OpenGL 4.6 or ARB_gl_spirv is supported, then
SPV_INTEL_shader_atomic_float_minmax must also be supported.
The AtomicFloatMinmaxINTEL capability is available whenever the OpenGL or
OpenGL ES implementation supports INTEL_shader_atomic_float_minmax.
Issues
1) Why call this extension INTEL_shader_atomic_float_minmax?
RESOLVED: Several other extensions already set the precedent of
VENDOR_shader_atomic_float and VENDOR_shader_atomic_float64 for extensions
that enable floating-point atomic operations. Using that as a base for
the name seems logical.
There already exists NV_shader_atomic_float, but the two extensions have
nearly zero overlap in functionality. NV_shader_atomic_float adds
atomicAdd and image atomic operations that currently shipping Intel GPUs
do not support. Calling this extension INTEL_shader_atomic_float would
likely have been confusing.
Adding something to describe the actual functions added by this extension
seemed reasonable. INTEL_shader_atomic_float_compare was considered, but
that name was deemed to be not properly descriptive. Calling this
extension INTEL_shader_atomic_float_min_max_exchange_compswap is right
out.
2) What atomic operations should we support for floating-point targets?
RESOLVED. Exchange, min, max, and compare-swap make sense, and these are
all supported by the hardware. Future extensions may add other functions.
For buffer variables and shared variables it is not possible to bit-cast
the memory location in GLSL, so existing integer operations, such as
atomicOr, cannot be used. However, the underlying hardware implementation
can do this by treating the memory as an integer. It would be possible to
implement atomicNegate using this technique with atomicXor. It is unclear
whether this provides any actual utility.
3) What should be said about the NaN behavior?
RESOLVED. There are several aspects of NaN behavior that should be
documented in this extension. However, some of this behavior varies based
on NaN concepts that do not exist in the GLSL specification.
* atomicCompSwap performs the comparison as the floating-point equality
operator (==). That is, if either 'mem' or 'compare' is NaN, the
comparison result is always false.
* atomicMin and atomicMax implement the IEEE specification with respect to
NaN. IEEE considers two different kinds of NaN: signaling NaN and quiet
NaN. A quiet NaN has the most significant bit of the mantissa set, and
a signaling NaN does not. This concept does not exist in SPIR-V,
Vulkan, or OpenGL. Let qNaN denote a quiet NaN and sNaN denote a
signaling NaN. atomicMin and atomicMax specifically implement
- fmin(qNaN, x) = fmin(x, qNaN) = fmax(qNaN, x) = fmax(x, qNaN) = x
- fmin(sNaN, x) = fmin(x, sNaN) = fmax(sNaN, x) = fmax(x, sNaN) = sNaN
- fmin(sNaN, qNaN) = fmin(qNaN, sNaN) = fmax(sNaN, qNaN) =
fmax(qNaN, sNaN) = sNaN
- fmin(sNaN, sNaN) = sNaN. This specification does not define which of
the two arguments is stored.
- fmax(sNaN, sNaN) = sNaN. This specification does not define which of
the two arguments is stored.
- fmin(qNaN, qNaN) = qNaN. This specification does not define which of
the two arguments is stored.
- fmax(qNaN, qNaN) = qNaN. This specification does not define which of
the two arguments is stored.
Further details are available in the Skylake Programmer's Reference
Manuals available at
https://01.org/linuxgraphics/documentation/hardware-specification-prms.
4) What about atomicMin and atomicMax with (+0.0, -0.0) or (-0.0, +0.0)
arguments?
RESOLVED. atomicMin should store -0.0, and atomicMax should store +0.0.
Due to a known issue in shipping Skylake GPUs, the incorrectly signed 0 is
stored. This behavior may change in later GPUs.
Revision History
Rev Date Author Changes
--- ---------- -------- ---------------------------------------------
1 04/19/2018 idr Initial version
2 05/05/2018 idr Describe interactions with the capabilities
added by SPV_INTEL_shader_atomic_float_minmax.
3 05/29/2018 idr Remove mention of 64-bit float support.
4 06/22/2018 idr Resolve issue #2.
Add issue #3 (regarding NaN behavior).
Add issue #4 (regarding atomicMin(-0, +0).

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