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							| @@ -162,10 +162,10 @@ ultrix-gcc: | ||||
|  | ||||
| # Rules for making release tarballs | ||||
|  | ||||
| DIRECTORY = Mesa-7.1pre | ||||
| LIB_NAME = MesaLib-7.1pre | ||||
| DEMO_NAME = MesaDemos-7.1pre | ||||
| GLUT_NAME = MesaGLUT-7.1pre | ||||
| DIRECTORY = Mesa-7.0.1 | ||||
| LIB_NAME = MesaLib-7.0.1 | ||||
| DEMO_NAME = MesaDemos-7.0.1 | ||||
| GLUT_NAME = MesaGLUT-7.0.1 | ||||
|  | ||||
| MAIN_FILES = \ | ||||
| 	$(DIRECTORY)/Makefile*						\ | ||||
| @@ -288,17 +288,6 @@ MAIN_FILES = \ | ||||
| 	$(DIRECTORY)/vms/analyze_map.com				\ | ||||
| 	$(DIRECTORY)/vms/xlib.opt					\ | ||||
| 	$(DIRECTORY)/vms/xlib_share.opt					\ | ||||
| 	$(DIRECTORY)/windows/VC6/mesa/gdi/gdi.dsp			\ | ||||
| 	$(DIRECTORY)/windows/VC6/mesa/glu/*.txt				\ | ||||
| 	$(DIRECTORY)/windows/VC6/mesa/glu/glu.dsp			\ | ||||
| 	$(DIRECTORY)/windows/VC6/mesa/mesa.dsw				\ | ||||
| 	$(DIRECTORY)/windows/VC6/mesa/mesa/mesa.dsp			\ | ||||
| 	$(DIRECTORY)/windows/VC6/mesa/osmesa/osmesa.dsp			\ | ||||
| 	$(DIRECTORY)/windows/VC7/mesa/gdi/gdi.vcproj			\ | ||||
| 	$(DIRECTORY)/windows/VC7/mesa/glu/glu.vcproj			\ | ||||
| 	$(DIRECTORY)/windows/VC7/mesa/mesa.sln				\ | ||||
| 	$(DIRECTORY)/windows/VC7/mesa/mesa/mesa.vcproj			\ | ||||
| 	$(DIRECTORY)/windows/VC7/mesa/osmesa/osmesa.vcproj		\ | ||||
| 	$(DIRECTORY)/windows/VC8/mesa/mesa.sln				\ | ||||
| 	$(DIRECTORY)/windows/VC8/mesa/gdi/gdi.vcproj			\ | ||||
| 	$(DIRECTORY)/windows/VC8/mesa/glu/glu.vcproj			\ | ||||
| @@ -328,6 +317,7 @@ SGI_GLU_FILES = \ | ||||
| 	$(DIRECTORY)/src/glu/Makefile					\ | ||||
| 	$(DIRECTORY)/src/glu/descrip.mms				\ | ||||
| 	$(DIRECTORY)/src/glu/sgi/Makefile				\ | ||||
| 	$(DIRECTORY)/src/glu/sgi/Makefile.mgw				\ | ||||
| 	$(DIRECTORY)/src/glu/sgi/Makefile.win				\ | ||||
| 	$(DIRECTORY)/src/glu/sgi/Makefile.DJ				\ | ||||
| 	$(DIRECTORY)/src/glu/sgi/glu.def				\ | ||||
| @@ -372,6 +362,8 @@ DEMO_FILES = \ | ||||
| 	$(DIRECTORY)/progs/demos/*.cxx			\ | ||||
| 	$(DIRECTORY)/progs/demos/*.dat			\ | ||||
| 	$(DIRECTORY)/progs/demos/README			\ | ||||
| 	$(DIRECTORY)/progs/fbdev/Makefile		\ | ||||
| 	$(DIRECTORY)/progs/fbdev/glfbdevtest.c		\ | ||||
| 	$(DIRECTORY)/progs/osdemos/Makefile		\ | ||||
| 	$(DIRECTORY)/progs/osdemos/*.c			\ | ||||
| 	$(DIRECTORY)/progs/xdemos/Makefile*		\ | ||||
|   | ||||
							
								
								
									
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							| @@ -51,37 +51,59 @@ | ||||
| #	realclean:	remove all generated files | ||||
| # | ||||
|  | ||||
| # MinGW core makefile updated for Mesa 7.0 | ||||
| # | ||||
| #  Updated : by Heromyth, on 2007-7-21 | ||||
| #  Email   : zxpmyth@yahoo.com.cn | ||||
| #  Bugs    : 1) All the default settings work fine. But the setting X86=1 can't work.  | ||||
| #            The others havn't been tested yet. | ||||
| #            2) The generated DLLs are *not* compatible with the ones built | ||||
| #            with the other compilers like VC8, especially for GLUT.  | ||||
| #            3) MAlthough more tests are needed, it can be used individually! | ||||
|  | ||||
|  | ||||
| .PHONY : all libgl clean realclean | ||||
|  | ||||
| ifeq ($(ICD),1) | ||||
|   # when -std=c99 mingw will not define WIN32 | ||||
|   CFLAGS = -Wall -W -Werror | ||||
|   CFLAGS = -Wall -Werror | ||||
| else | ||||
|   # I love c89 | ||||
|   CFLAGS = -Wall -W -pedantic | ||||
|   CFLAGS = -Wall -pedantic | ||||
| endif | ||||
| CFLAGS += -O2 -ffast-math | ||||
|  | ||||
| export CFLAGS | ||||
|  | ||||
|  | ||||
| ifeq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),) | ||||
| UNLINK = del $(subst /,\,$(1)) | ||||
| else | ||||
| UNLINK = $(RM) $(1) | ||||
| endif | ||||
|  | ||||
| all: libgl | ||||
| all: libgl libglu libglut example | ||||
|  | ||||
| libgl: lib | ||||
| 	$(MAKE) -f Makefile.mgw -C src/mesa | ||||
|  | ||||
| libglu: libgl | ||||
| 	$(MAKE) -f Makefile.mgw -C src/glu/sgi | ||||
|  | ||||
| libglut: libglu  | ||||
| 	$(MAKE) -f Makefile.mgw -C src/glut/glx | ||||
|  | ||||
| example: libglut  | ||||
| 	$(MAKE) -f Makefile.mgw star -C progs/samples | ||||
| 	copy progs\samples\star.exe lib | ||||
|  | ||||
| lib: | ||||
| 	mkdir lib | ||||
|  | ||||
| clean: | ||||
| 	$(MAKE) -f Makefile.mgw clean -C src/mesa | ||||
| 	$(MAKE) -f Makefile.mgw clean -C src/glu/sgi | ||||
| 	$(MAKE) -f Makefile.mgw clean -C src/glut/glx | ||||
|  | ||||
| realclean: clean | ||||
| 	-$(call UNLINK,lib/*.a) | ||||
|   | ||||
| @@ -104,6 +104,10 @@ do | ||||
| 	    # this is a special case (see bugzilla 10876) | ||||
| 	    DEPS="$DEPS $1" | ||||
| 	    ;; | ||||
| 	'-pthread') | ||||
| 	    # for FreeBSD | ||||
| 	    DEPS="$DEPS -pthread" | ||||
| 	    ;; | ||||
| 	'-cplusplus') | ||||
| 	    CPLUSPLUS=1 | ||||
| 	    ;; | ||||
|   | ||||
							
								
								
									
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							| @@ -0,0 +1,42 @@ | ||||
| # MinGW config include file updated for Mesa 7.0 | ||||
| # | ||||
| #  Updated : by Heromyth, on 2007-7-21 | ||||
| #  Email   : zxpmyth@yahoo.com.cn | ||||
| #  Bugs    : 1) All the default settings work fine. But the setting X86=1 can't work.  | ||||
| #            The others havn't been tested yet. | ||||
| #            2) The generated DLLs are *not* compatible with the ones built | ||||
| #            with the other compilers like VC8, especially for GLUT.  | ||||
| #            3) Although more tests are needed, it can be used individually! | ||||
|  | ||||
| # The generated DLLs by MingW with STDCALL are not totally compatible  | ||||
| # with the ones linked by Microsoft's compilers. | ||||
| # | ||||
| # xxx_USING_STDCALL = 1          Compiling MESA with __stdcall. This is default! | ||||
| #  | ||||
| # xxx_USING_STDCALL = 0          Compiling MESA without __stdcall. I like this:) | ||||
| #   | ||||
|  | ||||
| # In fact, GL_USING_STDCALL and GLUT_USING_STDCALL can be | ||||
| # different. For example: | ||||
| # | ||||
| #   GL_USING_STDCALL = 0 | ||||
| #   GLUT_USING_STDCALL = 1 | ||||
| #  | ||||
| # Suggested setting: | ||||
| # | ||||
| #     ALL_USING_STDCALL = 1 | ||||
| # | ||||
| # That's default! | ||||
| # | ||||
|  | ||||
|  | ||||
| ALL_USING_STDCALL = 1 | ||||
|  | ||||
|  | ||||
| ifeq ($(ALL_USING_STDCALL),1) | ||||
|   GL_USING_STDCALL = 1 | ||||
|   GLUT_USING_STDCALL = 1 | ||||
| else | ||||
|   GL_USING_STDCALL = 0 | ||||
|   GLUT_USING_STDCALL = 0 | ||||
| endif | ||||
| @@ -9,8 +9,8 @@ CONFIG_NAME = default | ||||
|  | ||||
| # Version info | ||||
| MESA_MAJOR=7 | ||||
| MESA_MINOR=1 | ||||
| MESA_TINY=0 | ||||
| MESA_MINOR=0 | ||||
| MESA_TINY=1 | ||||
|  | ||||
| # external projects.  This should be useless now that we use libdrm. | ||||
| DRM_SOURCE_PATH=$(TOP)/../drm | ||||
|   | ||||
| @@ -27,9 +27,9 @@ ASM_SOURCES = | ||||
| # Library/program dependencies | ||||
| LIBDRM_CFLAGS = `pkg-config --cflags libdrm` | ||||
| LIBDRM_LIB = `pkg-config --libs libdrm` | ||||
| DRI_LIB_DEPS = -L/usr/local/lib -lm -lpthread -lexpat $(LIBDRM_LIB) | ||||
| DRI_LIB_DEPS = -L/usr/local/lib -lm -pthread -lexpat $(LIBDRM_LIB) | ||||
| GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \ | ||||
| 	-lm -lpthread $(LIBDRM_LIB) | ||||
| 	-lm -pthread $(LIBDRM_LIB) | ||||
|  | ||||
| GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/X11R6/lib -lGLU -lGL -lX11 -lXmu -lXt -lXi -lm | ||||
| GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/X11R6/lib -lGL -lXt -lX11 | ||||
|   | ||||
| @@ -88,3 +88,52 @@ Running the Build: | ||||
|  | ||||
| 		Paul G. <pgarceau@users.sourceforge.net> | ||||
| 		Daniel Borca <dborca@users.sourceforge.net> | ||||
|  | ||||
|  | ||||
|  | ||||
| *******************This section is added by Heromyth***************************** | ||||
| Updated on 2007-7-21, by Heromyth <zxpmyth@yahoo.com.cn> | ||||
|  | ||||
|  | ||||
| Notice: | ||||
| 	1) The generated DLLs are *not* compatible with the ones built | ||||
| with the other compilers like VC8, especially for GLUT.  | ||||
|  | ||||
| 	2) Although more tests are needed, it can be used individually! | ||||
|  | ||||
| 	3) You can set the options about whether using STDCALL to build MESA. The  | ||||
| config file is <Mesa3D-root>\configs\config.mgw. The default setting is that: | ||||
| 		ALL_USING_STDCALL = 1 | ||||
| , which means using STDCALL to build MESA.  | ||||
|  | ||||
| 	4) Of course, you can MESA without using STDCALL,I like this:)  | ||||
| The setting is : | ||||
| 		ALL_USING_STDCALL = 0 | ||||
| To do this, however, you must modify wingdi.h which is in MingW's include dir.  | ||||
| For example, run: | ||||
| 	notepad	C:\MingW\include\wingdi.h | ||||
| , and delete all the lines where all the wgl*() functions are. Because they would  | ||||
| be conflicted with the ones in <Mesa3D-root>\include\GL\mesa_wgl.h. | ||||
|  | ||||
| ======= Conflicted Functions List ====== | ||||
| WINGDIAPI BOOL WINAPI wglCopyContext(HGLRC,HGLRC,UINT); | ||||
| WINGDIAPI HGLRC WINAPI wglCreateContext(HDC); | ||||
| WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC,int); | ||||
| WINGDIAPI BOOL WINAPI wglDeleteContext(HGLRC); | ||||
| WINGDIAPI BOOL WINAPI wglDescribeLayerPlane(HDC,int,int,UINT,LPLAYERPLANEDESCRIPTOR); | ||||
| WINGDIAPI HGLRC WINAPI wglGetCurrentContext(void); | ||||
| WINGDIAPI HDC WINAPI wglGetCurrentDC(void); | ||||
| WINGDIAPI int WINAPI wglGetLayerPaletteEntries(HDC,int,int,int,COLORREF*); | ||||
| WINGDIAPI PROC WINAPI wglGetProcAddress(LPCSTR); | ||||
| WINGDIAPI BOOL WINAPI wglMakeCurrent(HDC,HGLRC); | ||||
| WINGDIAPI BOOL WINAPI wglRealizeLayerPalette(HDC,int,BOOL); | ||||
| WINGDIAPI int WINAPI wglSetLayerPaletteEntries(HDC,int,int,int,const COLORREF*); | ||||
| WINGDIAPI BOOL WINAPI wglShareLists(HGLRC,HGLRC); | ||||
| WINGDIAPI BOOL WINAPI wglSwapLayerBuffers(HDC,UINT); | ||||
| WINGDIAPI BOOL WINAPI wglUseFontBitmapsA(HDC,DWORD,DWORD,DWORD); | ||||
| WINGDIAPI BOOL WINAPI wglUseFontBitmapsW(HDC,DWORD,DWORD,DWORD); | ||||
| WINGDIAPI BOOL WINAPI wglUseFontOutlinesA(HDC,DWORD,DWORD,DWORD,FLOAT,FLOAT,int,LPGLYPHMETRICSFLOAT); | ||||
| WINGDIAPI BOOL WINAPI wglUseFontOutlinesW(HDC,DWORD,DWORD,DWORD,FLOAT,FLOAT,int,LPGLYPHMETRICSFLOAT); | ||||
| =================== | ||||
|  | ||||
| ********************************************************************************* | ||||
| @@ -9,11 +9,7 @@ | ||||
| <H1>Downloading</H1> | ||||
|  | ||||
| <p> | ||||
| Last development release: <b>6.5.3</b> | ||||
| </p> | ||||
|  | ||||
| <p> | ||||
| Last stable release: <b>6.4.2</b> | ||||
| Last stable release: <b>7.0</b> | ||||
| </p> | ||||
|  | ||||
| <p> | ||||
|   | ||||
| @@ -129,7 +129,7 @@ GL_ARB_fragment_program extensions. | ||||
| </p> | ||||
|  | ||||
| <p> | ||||
| May 2007: Mesa 7.0 is released, implementing the OpenGL 2.1 specification | ||||
| June 2007: Mesa 7.0 is released, implementing the OpenGL 2.1 specification | ||||
| and OpenGL Shading Language. | ||||
| </p> | ||||
|  | ||||
|   | ||||
| @@ -11,7 +11,7 @@ | ||||
| <H1>News</H1> | ||||
|  | ||||
|  | ||||
| <h2>May ???, 2007</h2> | ||||
| <h2>June 22, 2007</h2> | ||||
| <p> | ||||
| <a href="relnotes-7.0.html">Mesa 7.0</a> is released. | ||||
| This is a stable release featuring OpenGL 2.1 support. | ||||
|   | ||||
							
								
								
									
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							| @@ -0,0 +1,86 @@ | ||||
| <HTML> | ||||
|  | ||||
| <TITLE>Mesa Release Notes</TITLE> | ||||
|  | ||||
| <head><link rel="stylesheet" type="text/css" href="mesa.css"></head> | ||||
|  | ||||
| <BODY> | ||||
|  | ||||
| <body bgcolor="#eeeeee"> | ||||
|  | ||||
| <H1>Mesa 7.0.1 Release Notes / (date), 2007</H1> | ||||
|  | ||||
| <p> | ||||
| Mesa 7.0.1 is a stable release with bug fixes since version 7.0. | ||||
| </p> | ||||
|  | ||||
|  | ||||
| <h2>MD5 checksums</h2> | ||||
| <pre> | ||||
| </pre> | ||||
|  | ||||
|  | ||||
| <h2>New features</h2> | ||||
| <ul> | ||||
| </ul> | ||||
|  | ||||
| <h2>Bug fixes</h2> | ||||
| <ul> | ||||
| <li>Fixed some MingW build issues | ||||
| <li>Added a few missing OpenGL 2.0 API entrypoints: | ||||
|   <ul> | ||||
|   <li>glVertexAttrib4bv | ||||
|   <li>glVertexAttrib4iv | ||||
|   <li>glVertexAttrib4ubv | ||||
|   <li>glVertexAttrib4uiv | ||||
|   <li>glVertexAttrib4usv | ||||
|   </ul> | ||||
| <li>Fixed glDrawPixels(GL_STENCIL_INDEX) pixel transfer bug 11457 | ||||
| <li>GLSL bug fix: added vec2(vec4) constructor | ||||
| <li>GLSL bug fix: .strq and .rgba writemasks didn't always work | ||||
| <li>Stencil pixel map didn't always work for glDrawPixels (bug 11475) | ||||
| <li>Fixed polygon stipple bug in i915 driver | ||||
| <li>Binding a zero-sized texture didn't disable texturing (bug 11309) | ||||
| <li>Queries of GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH didn't include | ||||
| the terminating zero (bug 11588) | ||||
| </ul> | ||||
|  | ||||
|  | ||||
| <h2>Change</h2> | ||||
| <ul> | ||||
| <li>The libOSMesa library version has been reverted to 6.5.3 (soname=6) | ||||
| in order to avoid application linking issues.  Otherwise, applications | ||||
| previously linked with libOSMesa.so.6 would no longer link with libOSMesa.so.7 | ||||
| <li>Dropped obsolete, unmaintained Windows project files for VC6 and VC7. | ||||
| </ul> | ||||
|  | ||||
|  | ||||
| <h2>To Do (someday) items</h2> | ||||
| <ul> | ||||
| <li>Switch to freeglut | ||||
| <li>Fix linux-glide target/driver. | ||||
| <li>Improved lambda and derivative calculation for frag progs. | ||||
| </ul> | ||||
|  | ||||
|  | ||||
| <h2>Driver Status</h2> | ||||
|  | ||||
| <pre> | ||||
| Driver			Status | ||||
| ----------------------	---------------------- | ||||
| DRI drivers		varies with the driver | ||||
| XMesa/GLX (on Xlib)	implements OpenGL 2.1 | ||||
| OSMesa (off-screen)	implements OpenGL 2.1 | ||||
| Windows/Win32		implements OpenGL 2.1 | ||||
| Glide (3dfx Voodoo1/2)	implements OpenGL 1.3 | ||||
| SVGA			unsupported | ||||
| Wind River UGL		unsupported | ||||
| DJGPP			unsupported | ||||
| GGI			unsupported | ||||
| BeOS			unsupported | ||||
| Allegro			unsupported | ||||
| D3D			unsupported | ||||
| </pre> | ||||
|  | ||||
| </body> | ||||
| </html> | ||||
| @@ -8,16 +8,25 @@ | ||||
|  | ||||
| <body bgcolor="#eeeeee"> | ||||
|  | ||||
| <H1>Mesa 7.0 Release Notes / (<em>in progress</em>)</H1> | ||||
| <H1>Mesa 7.0 Release Notes / June 22, 2007</H1> | ||||
|  | ||||
| <p> | ||||
| Mesa 7.0 is a stable release, featuring OpenGL 2.1 API support. | ||||
| A number of bugs have been fixed since the 6.5.3 release. | ||||
| </p> | ||||
|  | ||||
|  | ||||
| <h2>MD5 checksums</h2> | ||||
| <pre> | ||||
| TBD | ||||
| 35a1698986f7ac8dc435624ee9256cda  MesaLib-7.0.tar.gz | ||||
| 50c371455fa7532c04aa0a970f9bc51f  MesaLib-7.0.tar.bz2 | ||||
| bcedb6f43c97c1bc49e5cc7f12835722  MesaLib-7.0.zip | ||||
| 9bad332c7b74f59be96556135212ca9e  MesaDemos-7.0.tar.gz | ||||
| fada2bc1f29da513e015fda1e3abd0c0  MesaDemos-7.0.tar.bz2 | ||||
| 84e3bbe470d983ae32f1f0c779faf99e  MesaDemos-7.0.zip | ||||
| 76c7bb54f9850c689eba844f6daed332  MesaGLUT-7.0.tar.gz | ||||
| 4af28296e02772ef1de00e4e79bf3d12  MesaGLUT-7.0.tar.bz2 | ||||
| 9043cb0b54cc03d1874728d74b12188c  MesaGLUT-7.0.zip | ||||
| </pre> | ||||
|  | ||||
|  | ||||
| @@ -37,6 +46,12 @@ TBD | ||||
| <li>Fixed R300 vertex program/matrix bug (10848) | ||||
| <li>GLSL dFdx() and dFdy() work for fragment program inputs now (texcoords) | ||||
| <li>Specifying an invalid texture unit as a sampler could lead to a crash | ||||
| <li>The GLX protocol request for glXDestroyPBuffer() was incorrect (bug 10983) | ||||
| <li>ARB vp state.light[n].half value was incorrect (bug 10987) | ||||
| <li>Fixed a positional light source bug (bug 11009) | ||||
| <li>Fixed point size attenuation problem (bug 11042) | ||||
| <li>glPopAttrib didn't restore texture object's LOD bias (bug 11049) | ||||
| <li>Fixed a TLS / TEXTREL problem (bug 7459) | ||||
| </ul> | ||||
|  | ||||
|  | ||||
|   | ||||
| @@ -20,6 +20,7 @@ The release notes summarize what's new or changed in each Mesa release. | ||||
| </p> | ||||
|  | ||||
| <UL> | ||||
| <LI><A HREF="relnotes-7.0.1.html">7.0.1 release notes</A> | ||||
| <LI><A HREF="relnotes-7.0.html">7.0 release notes</A> | ||||
| <LI><A HREF="relnotes-6.5.3.html">6.5.3 release notes</A> | ||||
| <LI><A HREF="relnotes-6.5.2.html">6.5.2 release notes</A> | ||||
|   | ||||
| @@ -1,8 +1,8 @@ | ||||
| /* | ||||
|  * Mesa 3-D graphics library | ||||
|  * Version:  6.5.1 | ||||
|  * Version:  7.0 | ||||
|  * | ||||
|  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved. | ||||
|  * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved. | ||||
|  * | ||||
|  * Permission is hereby granted, free of charge, to any person obtaining a | ||||
|  * copy of this software and associated documentation files (the "Software"), | ||||
| @@ -58,7 +58,11 @@ | ||||
| #  else /* for use with static link lib build of Win32 edition only */ | ||||
| #    define GLAPI extern | ||||
| #  endif /* _STATIC_MESA support */ | ||||
| #  define GLAPIENTRY __stdcall | ||||
| #  if defined(__MINGW32__) && defined(GL_NO_STDCALL)  /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */ | ||||
| #    define GLAPIENTRY  | ||||
| #  else | ||||
| #    define GLAPIENTRY __stdcall | ||||
| #  endif | ||||
| #elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */ | ||||
| #  define GLAPI extern | ||||
| #  define GLAPIENTRY __stdcall | ||||
| @@ -84,7 +88,8 @@ | ||||
| #include <windows.h> | ||||
| #endif | ||||
|  | ||||
| #if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__) | ||||
| #if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) \ | ||||
|      && !defined(OPENSTEP) && !defined(__CYGWIN__) || defined(__MINGW32__) | ||||
| #include <GL/mesa_wgl.h> | ||||
| #endif | ||||
|  | ||||
| @@ -2161,11 +2166,11 @@ typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLsh | ||||
| #define GL_DEBUG_PRINT_MESA               0x875A | ||||
| #define GL_DEBUG_ASSERT_MESA              0x875B | ||||
|  | ||||
| GLAPI GLhandleARB APIENTRY glCreateDebugObjectMESA (void); | ||||
| GLAPI void APIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType); | ||||
| GLAPI void APIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength, | ||||
| GLAPI GLhandleARB GLAPIENTRY glCreateDebugObjectMESA (void); | ||||
| GLAPI void GLAPIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType); | ||||
| GLAPI void GLAPIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength, | ||||
|                                          GLsizei *length, GLcharARB *debugLog); | ||||
| GLAPI GLsizei APIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType); | ||||
| GLAPI GLsizei GLAPIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType); | ||||
|  | ||||
| #endif /* GL_MESA_shader_debug */ | ||||
|  | ||||
|   | ||||
| @@ -33,6 +33,7 @@ | ||||
| #define glActiveStencilFaceEXT		MANGLE(ActiveStencilFaceEXT) | ||||
| #define glActiveTextureARB		MANGLE(ActiveTextureARB) | ||||
| #define glActiveTexture		MANGLE(ActiveTexture) | ||||
| #define glActiveVaryingNV		MANGLE(ActiveVaryingNV) | ||||
| #define glAlphaFragmentOp1ATI		MANGLE(AlphaFragmentOp1ATI) | ||||
| #define glAlphaFragmentOp2ATI		MANGLE(AlphaFragmentOp2ATI) | ||||
| #define glAlphaFragmentOp3ATI		MANGLE(AlphaFragmentOp3ATI) | ||||
| @@ -52,11 +53,16 @@ | ||||
| #define glBeginOcclusionQueryNV		MANGLE(BeginOcclusionQueryNV) | ||||
| #define glBeginQueryARB		MANGLE(BeginQueryARB) | ||||
| #define glBeginQuery		MANGLE(BeginQuery) | ||||
| #define glBeginTransformFeedbackNV		MANGLE(BeginTransformFeedbackNV) | ||||
| #define glBeginVertexShaderEXT		MANGLE(BeginVertexShaderEXT) | ||||
| #define glBindAttribLocationARB		MANGLE(BindAttribLocationARB) | ||||
| #define glBindAttribLocation		MANGLE(BindAttribLocation) | ||||
| #define glBindBufferARB		MANGLE(BindBufferARB) | ||||
| #define glBindBufferBaseNV		MANGLE(BindBufferBaseNV) | ||||
| #define glBindBuffer		MANGLE(BindBuffer) | ||||
| #define glBindBufferOffsetNV		MANGLE(BindBufferOffsetNV) | ||||
| #define glBindBufferRangeNV		MANGLE(BindBufferRangeNV) | ||||
| #define glBindFragDataLocationEXT		MANGLE(BindFragDataLocationEXT) | ||||
| #define glBindFragmentShaderATI		MANGLE(BindFragmentShaderATI) | ||||
| #define glBindFramebufferEXT		MANGLE(BindFramebufferEXT) | ||||
| #define glBindLightParameterEXT		MANGLE(BindLightParameterEXT) | ||||
| @@ -97,6 +103,7 @@ | ||||
| #define glBlitFramebufferEXT		MANGLE(BlitFramebufferEXT) | ||||
| #define glBufferDataARB		MANGLE(BufferDataARB) | ||||
| #define glBufferData		MANGLE(BufferData) | ||||
| #define glBufferParameteriAPPLE		MANGLE(BufferParameteriAPPLE) | ||||
| #define glBufferSubDataARB		MANGLE(BufferSubDataARB) | ||||
| #define glBufferSubData		MANGLE(BufferSubData) | ||||
| #define glCallList		MANGLE(CallList) | ||||
| @@ -104,8 +111,11 @@ | ||||
| #define glCheckFramebufferStatusEXT		MANGLE(CheckFramebufferStatusEXT) | ||||
| #define glClampColorARB		MANGLE(ClampColorARB) | ||||
| #define glClearAccum		MANGLE(ClearAccum) | ||||
| #define glClearColorIiEXT		MANGLE(ClearColorIiEXT) | ||||
| #define glClearColorIuiEXT		MANGLE(ClearColorIuiEXT) | ||||
| #define glClearColor		MANGLE(ClearColor) | ||||
| #define glClearDebugLogMESA		MANGLE(ClearDebugLogMESA) | ||||
| #define glClearDepthdNV		MANGLE(ClearDepthdNV) | ||||
| #define glClearDepth		MANGLE(ClearDepth) | ||||
| #define glClearIndex		MANGLE(ClearIndex) | ||||
| #define glClear		MANGLE(Clear) | ||||
| @@ -161,6 +171,7 @@ | ||||
| #define glColorFragmentOp1ATI		MANGLE(ColorFragmentOp1ATI) | ||||
| #define glColorFragmentOp2ATI		MANGLE(ColorFragmentOp2ATI) | ||||
| #define glColorFragmentOp3ATI		MANGLE(ColorFragmentOp3ATI) | ||||
| #define glColorMaskIndexedEXT		MANGLE(ColorMaskIndexedEXT) | ||||
| #define glColorMask		MANGLE(ColorMask) | ||||
| #define glColorMaterial		MANGLE(ColorMaterial) | ||||
| #define glColorPointerEXT		MANGLE(ColorPointerEXT) | ||||
| @@ -261,19 +272,23 @@ | ||||
| #define glDeleteTextures		MANGLE(DeleteTextures) | ||||
| #define glDeleteVertexArraysAPPLE		MANGLE(DeleteVertexArraysAPPLE) | ||||
| #define glDeleteVertexShaderEXT		MANGLE(DeleteVertexShaderEXT) | ||||
| #define glDepthBoundsdNV		MANGLE(DepthBoundsdNV) | ||||
| #define glDepthBoundsEXT		MANGLE(DepthBoundsEXT) | ||||
| #define glDepthFunc		MANGLE(DepthFunc) | ||||
| #define glDepthMask		MANGLE(DepthMask) | ||||
| #define glDepthRangedNV		MANGLE(DepthRangedNV) | ||||
| #define glDepthRange		MANGLE(DepthRange) | ||||
| #define glDetachObjectARB		MANGLE(DetachObjectARB) | ||||
| #define glDetachShader		MANGLE(DetachShader) | ||||
| #define glDetailTexFuncSGIS		MANGLE(DetailTexFuncSGIS) | ||||
| #define glDisableClientState		MANGLE(DisableClientState) | ||||
| #define glDisableIndexedEXT		MANGLE(DisableIndexedEXT) | ||||
| #define glDisable		MANGLE(Disable) | ||||
| #define glDisableVariantClientStateEXT		MANGLE(DisableVariantClientStateEXT) | ||||
| #define glDisableVertexAttribArrayARB		MANGLE(DisableVertexAttribArrayARB) | ||||
| #define glDisableVertexAttribArray		MANGLE(DisableVertexAttribArray) | ||||
| #define glDrawArraysEXT		MANGLE(DrawArraysEXT) | ||||
| #define glDrawArraysInstancedEXT		MANGLE(DrawArraysInstancedEXT) | ||||
| #define glDrawArrays		MANGLE(DrawArrays) | ||||
| #define glDrawBuffer		MANGLE(DrawBuffer) | ||||
| #define glDrawBuffersARB		MANGLE(DrawBuffersARB) | ||||
| @@ -281,6 +296,7 @@ | ||||
| #define glDrawBuffers		MANGLE(DrawBuffers) | ||||
| #define glDrawElementArrayAPPLE		MANGLE(DrawElementArrayAPPLE) | ||||
| #define glDrawElementArrayATI		MANGLE(DrawElementArrayATI) | ||||
| #define glDrawElementsInstancedEXT		MANGLE(DrawElementsInstancedEXT) | ||||
| #define glDrawElements		MANGLE(DrawElements) | ||||
| #define glDrawMeshArraysSUN		MANGLE(DrawMeshArraysSUN) | ||||
| #define glDrawPixels		MANGLE(DrawPixels) | ||||
| @@ -296,6 +312,7 @@ | ||||
| #define glElementPointerAPPLE		MANGLE(ElementPointerAPPLE) | ||||
| #define glElementPointerATI		MANGLE(ElementPointerATI) | ||||
| #define glEnableClientState		MANGLE(EnableClientState) | ||||
| #define glEnableIndexedEXT		MANGLE(EnableIndexedEXT) | ||||
| #define glEnable		MANGLE(Enable) | ||||
| #define glEnableVariantClientStateEXT		MANGLE(EnableVariantClientStateEXT) | ||||
| #define glEnableVertexAttribArrayARB		MANGLE(EnableVertexAttribArrayARB) | ||||
| @@ -306,6 +323,7 @@ | ||||
| #define glEndOcclusionQueryNV		MANGLE(EndOcclusionQueryNV) | ||||
| #define glEndQueryARB		MANGLE(EndQueryARB) | ||||
| #define glEndQuery		MANGLE(EndQuery) | ||||
| #define glEndTransformFeedbackNV		MANGLE(EndTransformFeedbackNV) | ||||
| #define glEndVertexShaderEXT		MANGLE(EndVertexShaderEXT) | ||||
| #define glEvalCoord1d		MANGLE(EvalCoord1d) | ||||
| #define glEvalCoord1dv		MANGLE(EvalCoord1dv) | ||||
| @@ -331,6 +349,7 @@ | ||||
| #define glFinishObjectAPPLE		MANGLE(FinishObjectAPPLE) | ||||
| #define glFinishTextureSUNX		MANGLE(FinishTextureSUNX) | ||||
| #define glFlush		MANGLE(Flush) | ||||
| #define glFlushMappedBufferRangeAPPLE		MANGLE(FlushMappedBufferRangeAPPLE) | ||||
| #define glFlushPixelDataRangeNV		MANGLE(FlushPixelDataRangeNV) | ||||
| #define glFlushRasterSGIX		MANGLE(FlushRasterSGIX) | ||||
| #define glFlushVertexArrayRangeAPPLE		MANGLE(FlushVertexArrayRangeAPPLE) | ||||
| @@ -370,6 +389,9 @@ | ||||
| #define glFramebufferTexture1DEXT		MANGLE(FramebufferTexture1DEXT) | ||||
| #define glFramebufferTexture2DEXT		MANGLE(FramebufferTexture2DEXT) | ||||
| #define glFramebufferTexture3DEXT		MANGLE(FramebufferTexture3DEXT) | ||||
| #define glFramebufferTextureEXT		MANGLE(FramebufferTextureEXT) | ||||
| #define glFramebufferTextureFaceEXT		MANGLE(FramebufferTextureFaceEXT) | ||||
| #define glFramebufferTextureLayerEXT		MANGLE(FramebufferTextureLayerEXT) | ||||
| #define glFrameZoomSGIX		MANGLE(FrameZoomSGIX) | ||||
| #define glFreeObjectBufferATI		MANGLE(FreeObjectBufferATI) | ||||
| #define glFrontFace		MANGLE(FrontFace) | ||||
| @@ -398,12 +420,14 @@ | ||||
| #define glGetActiveAttrib		MANGLE(GetActiveAttrib) | ||||
| #define glGetActiveUniformARB		MANGLE(GetActiveUniformARB) | ||||
| #define glGetActiveUniform		MANGLE(GetActiveUniform) | ||||
| #define glGetActiveVaryingNV		MANGLE(GetActiveVaryingNV) | ||||
| #define glGetArrayObjectfvATI		MANGLE(GetArrayObjectfvATI) | ||||
| #define glGetArrayObjectivATI		MANGLE(GetArrayObjectivATI) | ||||
| #define glGetAttachedObjectsARB		MANGLE(GetAttachedObjectsARB) | ||||
| #define glGetAttachedShaders		MANGLE(GetAttachedShaders) | ||||
| #define glGetAttribLocationARB		MANGLE(GetAttribLocationARB) | ||||
| #define glGetAttribLocation		MANGLE(GetAttribLocation) | ||||
| #define glGetBooleanIndexedvEXT		MANGLE(GetBooleanIndexedvEXT) | ||||
| #define glGetBooleanv		MANGLE(GetBooleanv) | ||||
| #define glGetBufferParameterivARB		MANGLE(GetBufferParameterivARB) | ||||
| #define glGetBufferParameteriv		MANGLE(GetBufferParameteriv) | ||||
| @@ -444,6 +468,7 @@ | ||||
| #define glGetFinalCombinerInputParameterivNV		MANGLE(GetFinalCombinerInputParameterivNV) | ||||
| #define glGetFloatv		MANGLE(GetFloatv) | ||||
| #define glGetFogFuncSGIS		MANGLE(GetFogFuncSGIS) | ||||
| #define glGetFragDataLocationEXT		MANGLE(GetFragDataLocationEXT) | ||||
| #define glGetFragmentLightfvSGIX		MANGLE(GetFragmentLightfvSGIX) | ||||
| #define glGetFragmentLightivSGIX		MANGLE(GetFragmentLightivSGIX) | ||||
| #define glGetFragmentMaterialfvSGIX		MANGLE(GetFragmentMaterialfvSGIX) | ||||
| @@ -460,6 +485,7 @@ | ||||
| #define glGetImageTransformParameterivHP		MANGLE(GetImageTransformParameterivHP) | ||||
| #define glGetInfoLogARB		MANGLE(GetInfoLogARB) | ||||
| #define glGetInstrumentsSGIX		MANGLE(GetInstrumentsSGIX) | ||||
| #define glGetIntegerIndexedvEXT		MANGLE(GetIntegerIndexedvEXT) | ||||
| #define glGetIntegerv		MANGLE(GetIntegerv) | ||||
| #define glGetInvariantBooleanvEXT		MANGLE(GetInvariantBooleanvEXT) | ||||
| #define glGetInvariantFloatvEXT		MANGLE(GetInvariantFloatvEXT) | ||||
| @@ -503,12 +529,16 @@ | ||||
| #define glGetPolygonStipple		MANGLE(GetPolygonStipple) | ||||
| #define glGetProgramEnvParameterdvARB		MANGLE(GetProgramEnvParameterdvARB) | ||||
| #define glGetProgramEnvParameterfvARB		MANGLE(GetProgramEnvParameterfvARB) | ||||
| #define glGetProgramEnvParameterIivNV		MANGLE(GetProgramEnvParameterIivNV) | ||||
| #define glGetProgramEnvParameterIuivNV		MANGLE(GetProgramEnvParameterIuivNV) | ||||
| #define glGetProgramInfoLog		MANGLE(GetProgramInfoLog) | ||||
| #define glGetProgramivARB		MANGLE(GetProgramivARB) | ||||
| #define glGetProgramiv		MANGLE(GetProgramiv) | ||||
| #define glGetProgramivNV		MANGLE(GetProgramivNV) | ||||
| #define glGetProgramLocalParameterdvARB		MANGLE(GetProgramLocalParameterdvARB) | ||||
| #define glGetProgramLocalParameterfvARB		MANGLE(GetProgramLocalParameterfvARB) | ||||
| #define glGetProgramLocalParameterIivNV		MANGLE(GetProgramLocalParameterIivNV) | ||||
| #define glGetProgramLocalParameterIuivNV		MANGLE(GetProgramLocalParameterIuivNV) | ||||
| #define glGetProgramNamedParameterdvNV		MANGLE(GetProgramNamedParameterdvNV) | ||||
| #define glGetProgramNamedParameterfvNV		MANGLE(GetProgramNamedParameterfvNV) | ||||
| #define glGetProgramParameterdvNV		MANGLE(GetProgramParameterdvNV) | ||||
| @@ -545,20 +575,27 @@ | ||||
| #define glGetTexLevelParameterfv		MANGLE(GetTexLevelParameterfv) | ||||
| #define glGetTexLevelParameteriv		MANGLE(GetTexLevelParameteriv) | ||||
| #define glGetTexParameterfv		MANGLE(GetTexParameterfv) | ||||
| #define glGetTexParameterIivEXT		MANGLE(GetTexParameterIivEXT) | ||||
| #define glGetTexParameterIuivEXT		MANGLE(GetTexParameterIuivEXT) | ||||
| #define glGetTexParameteriv		MANGLE(GetTexParameteriv) | ||||
| #define glGetTrackMatrixivNV		MANGLE(GetTrackMatrixivNV) | ||||
| #define glGetTransformFeedbackVaryingNV		MANGLE(GetTransformFeedbackVaryingNV) | ||||
| #define glGetUniformBufferSizeEXT		MANGLE(GetUniformBufferSizeEXT) | ||||
| #define glGetUniformfvARB		MANGLE(GetUniformfvARB) | ||||
| #define glGetUniformfv		MANGLE(GetUniformfv) | ||||
| #define glGetUniformivARB		MANGLE(GetUniformivARB) | ||||
| #define glGetUniformiv		MANGLE(GetUniformiv) | ||||
| #define glGetUniformLocationARB		MANGLE(GetUniformLocationARB) | ||||
| #define glGetUniformLocation		MANGLE(GetUniformLocation) | ||||
| #define glGetUniformOffsetEXT		MANGLE(GetUniformOffsetEXT) | ||||
| #define glGetUniformuivEXT		MANGLE(GetUniformuivEXT) | ||||
| #define glGetVariantArrayObjectfvATI		MANGLE(GetVariantArrayObjectfvATI) | ||||
| #define glGetVariantArrayObjectivATI		MANGLE(GetVariantArrayObjectivATI) | ||||
| #define glGetVariantBooleanvEXT		MANGLE(GetVariantBooleanvEXT) | ||||
| #define glGetVariantFloatvEXT		MANGLE(GetVariantFloatvEXT) | ||||
| #define glGetVariantIntegervEXT		MANGLE(GetVariantIntegervEXT) | ||||
| #define glGetVariantPointervEXT		MANGLE(GetVariantPointervEXT) | ||||
| #define glGetVaryingLocationNV		MANGLE(GetVaryingLocationNV) | ||||
| #define glGetVertexAttribArrayObjectfvATI		MANGLE(GetVertexAttribArrayObjectfvATI) | ||||
| #define glGetVertexAttribArrayObjectivATI		MANGLE(GetVertexAttribArrayObjectivATI) | ||||
| #define glGetVertexAttribdvARB		MANGLE(GetVertexAttribdvARB) | ||||
| @@ -567,6 +604,8 @@ | ||||
| #define glGetVertexAttribfvARB		MANGLE(GetVertexAttribfvARB) | ||||
| #define glGetVertexAttribfv		MANGLE(GetVertexAttribfv) | ||||
| #define glGetVertexAttribfvNV		MANGLE(GetVertexAttribfvNV) | ||||
| #define glGetVertexAttribIivEXT		MANGLE(GetVertexAttribIivEXT) | ||||
| #define glGetVertexAttribIuivEXT		MANGLE(GetVertexAttribIuivEXT) | ||||
| #define glGetVertexAttribivARB		MANGLE(GetVertexAttribivARB) | ||||
| #define glGetVertexAttribiv		MANGLE(GetVertexAttribiv) | ||||
| #define glGetVertexAttribivNV		MANGLE(GetVertexAttribivNV) | ||||
| @@ -613,6 +652,7 @@ | ||||
| #define glIsAsyncMarkerSGIX		MANGLE(IsAsyncMarkerSGIX) | ||||
| #define glIsBufferARB		MANGLE(IsBufferARB) | ||||
| #define glIsBuffer		MANGLE(IsBuffer) | ||||
| #define glIsEnabledIndexedEXT		MANGLE(IsEnabledIndexedEXT) | ||||
| #define glIsEnabled		MANGLE(IsEnabled) | ||||
| #define glIsFenceAPPLE		MANGLE(IsFenceAPPLE) | ||||
| #define glIsFenceNV		MANGLE(IsFenceNV) | ||||
| @@ -852,17 +892,32 @@ | ||||
| #define glPrimitiveRestartNV		MANGLE(PrimitiveRestartNV) | ||||
| #define glPrioritizeTexturesEXT		MANGLE(PrioritizeTexturesEXT) | ||||
| #define glPrioritizeTextures		MANGLE(PrioritizeTextures) | ||||
| #define glProgramBufferParametersfvNV		MANGLE(ProgramBufferParametersfvNV) | ||||
| #define glProgramBufferParametersIivNV		MANGLE(ProgramBufferParametersIivNV) | ||||
| #define glProgramBufferParametersIuivNV		MANGLE(ProgramBufferParametersIuivNV) | ||||
| #define glProgramCallbackMESA		MANGLE(ProgramCallbackMESA) | ||||
| #define glProgramEnvParameter4dARB		MANGLE(ProgramEnvParameter4dARB) | ||||
| #define glProgramEnvParameter4dvARB		MANGLE(ProgramEnvParameter4dvARB) | ||||
| #define glProgramEnvParameter4fARB		MANGLE(ProgramEnvParameter4fARB) | ||||
| #define glProgramEnvParameter4fvARB		MANGLE(ProgramEnvParameter4fvARB) | ||||
| #define glProgramEnvParameterI4iNV		MANGLE(ProgramEnvParameterI4iNV) | ||||
| #define glProgramEnvParameterI4ivNV		MANGLE(ProgramEnvParameterI4ivNV) | ||||
| #define glProgramEnvParameterI4uiNV		MANGLE(ProgramEnvParameterI4uiNV) | ||||
| #define glProgramEnvParameterI4uivNV		MANGLE(ProgramEnvParameterI4uivNV) | ||||
| #define glProgramEnvParameters4fvEXT		MANGLE(ProgramEnvParameters4fvEXT) | ||||
| #define glProgramEnvParametersI4ivNV		MANGLE(ProgramEnvParametersI4ivNV) | ||||
| #define glProgramEnvParametersI4uivNV		MANGLE(ProgramEnvParametersI4uivNV) | ||||
| #define glProgramLocalParameter4dARB		MANGLE(ProgramLocalParameter4dARB) | ||||
| #define glProgramLocalParameter4dvARB		MANGLE(ProgramLocalParameter4dvARB) | ||||
| #define glProgramLocalParameter4fARB		MANGLE(ProgramLocalParameter4fARB) | ||||
| #define glProgramLocalParameter4fvARB		MANGLE(ProgramLocalParameter4fvARB) | ||||
| #define glProgramLocalParameterI4iNV		MANGLE(ProgramLocalParameterI4iNV) | ||||
| #define glProgramLocalParameterI4ivNV		MANGLE(ProgramLocalParameterI4ivNV) | ||||
| #define glProgramLocalParameterI4uiNV		MANGLE(ProgramLocalParameterI4uiNV) | ||||
| #define glProgramLocalParameterI4uivNV		MANGLE(ProgramLocalParameterI4uivNV) | ||||
| #define glProgramLocalParameters4fvEXT		MANGLE(ProgramLocalParameters4fvEXT) | ||||
| #define glProgramLocalParametersI4ivNV		MANGLE(ProgramLocalParametersI4ivNV) | ||||
| #define glProgramLocalParametersI4uivNV		MANGLE(ProgramLocalParametersI4uivNV) | ||||
| #define glProgramNamedParameter4dNV		MANGLE(ProgramNamedParameter4dNV) | ||||
| #define glProgramNamedParameter4dvNV		MANGLE(ProgramNamedParameter4dvNV) | ||||
| #define glProgramNamedParameter4fNV		MANGLE(ProgramNamedParameter4fNV) | ||||
| @@ -871,9 +926,11 @@ | ||||
| #define glProgramParameter4dvNV		MANGLE(ProgramParameter4dvNV) | ||||
| #define glProgramParameter4fNV		MANGLE(ProgramParameter4fNV) | ||||
| #define glProgramParameter4fvNV		MANGLE(ProgramParameter4fvNV) | ||||
| #define glProgramParameteriEXT		MANGLE(ProgramParameteriEXT) | ||||
| #define glProgramParameters4dvNV		MANGLE(ProgramParameters4dvNV) | ||||
| #define glProgramParameters4fvNV		MANGLE(ProgramParameters4fvNV) | ||||
| #define glProgramStringARB		MANGLE(ProgramStringARB) | ||||
| #define glProgramVertexLimitNV		MANGLE(ProgramVertexLimitNV) | ||||
| #define glPushAttrib		MANGLE(PushAttrib) | ||||
| #define glPushClientAttrib		MANGLE(PushClientAttrib) | ||||
| #define glPushMatrix		MANGLE(PushMatrix) | ||||
| @@ -915,6 +972,7 @@ | ||||
| #define glRectsv		MANGLE(Rectsv) | ||||
| #define glReferencePlaneSGIX		MANGLE(ReferencePlaneSGIX) | ||||
| #define glRenderbufferStorageEXT		MANGLE(RenderbufferStorageEXT) | ||||
| #define glRenderbufferStorageMultisampleCoverageNV		MANGLE(RenderbufferStorageMultisampleCoverageNV) | ||||
| #define glRenderbufferStorageMultisampleEXT		MANGLE(RenderbufferStorageMultisampleEXT) | ||||
| #define glRenderMode		MANGLE(RenderMode) | ||||
| #define glReplacementCodePointerSUN		MANGLE(ReplacementCodePointerSUN) | ||||
| @@ -1043,6 +1101,7 @@ | ||||
| #define glTestFenceAPPLE		MANGLE(TestFenceAPPLE) | ||||
| #define glTestFenceNV		MANGLE(TestFenceNV) | ||||
| #define glTestObjectAPPLE		MANGLE(TestObjectAPPLE) | ||||
| #define glTexBufferEXT		MANGLE(TexBufferEXT) | ||||
| #define glTexBumpParameterfvATI		MANGLE(TexBumpParameterfvATI) | ||||
| #define glTexBumpParameterivATI		MANGLE(TexBumpParameterivATI) | ||||
| #define glTexCoord1d		MANGLE(TexCoord1d) | ||||
| @@ -1121,7 +1180,9 @@ | ||||
| #define glTexImage4DSGIS		MANGLE(TexImage4DSGIS) | ||||
| #define glTexParameterf		MANGLE(TexParameterf) | ||||
| #define glTexParameterfv		MANGLE(TexParameterfv) | ||||
| #define glTexParameterIivEXT		MANGLE(TexParameterIivEXT) | ||||
| #define glTexParameteri		MANGLE(TexParameteri) | ||||
| #define glTexParameterIuivEXT		MANGLE(TexParameterIuivEXT) | ||||
| #define glTexParameteriv		MANGLE(TexParameteriv) | ||||
| #define glTexSubImage1DEXT		MANGLE(TexSubImage1DEXT) | ||||
| #define glTexSubImage1D		MANGLE(TexSubImage1D) | ||||
| @@ -1135,6 +1196,8 @@ | ||||
| #define glTextureMaterialEXT		MANGLE(TextureMaterialEXT) | ||||
| #define glTextureNormalEXT		MANGLE(TextureNormalEXT) | ||||
| #define glTrackMatrixNV		MANGLE(TrackMatrixNV) | ||||
| #define glTransformFeedbackAttribsNV		MANGLE(TransformFeedbackAttribsNV) | ||||
| #define glTransformFeedbackVaryingsNV		MANGLE(TransformFeedbackVaryingsNV) | ||||
| #define glTranslated		MANGLE(Translated) | ||||
| #define glTranslatef		MANGLE(Translatef) | ||||
| #define glUniform1fARB		MANGLE(Uniform1fARB) | ||||
| @@ -1145,6 +1208,8 @@ | ||||
| #define glUniform1i		MANGLE(Uniform1i) | ||||
| #define glUniform1ivARB		MANGLE(Uniform1ivARB) | ||||
| #define glUniform1iv		MANGLE(Uniform1iv) | ||||
| #define glUniform1uiEXT		MANGLE(Uniform1uiEXT) | ||||
| #define glUniform1uivEXT		MANGLE(Uniform1uivEXT) | ||||
| #define glUniform2fARB		MANGLE(Uniform2fARB) | ||||
| #define glUniform2f		MANGLE(Uniform2f) | ||||
| #define glUniform2fvARB		MANGLE(Uniform2fvARB) | ||||
| @@ -1153,6 +1218,8 @@ | ||||
| #define glUniform2i		MANGLE(Uniform2i) | ||||
| #define glUniform2ivARB		MANGLE(Uniform2ivARB) | ||||
| #define glUniform2iv		MANGLE(Uniform2iv) | ||||
| #define glUniform2uiEXT		MANGLE(Uniform2uiEXT) | ||||
| #define glUniform2uivEXT		MANGLE(Uniform2uivEXT) | ||||
| #define glUniform3fARB		MANGLE(Uniform3fARB) | ||||
| #define glUniform3f		MANGLE(Uniform3f) | ||||
| #define glUniform3fvARB		MANGLE(Uniform3fvARB) | ||||
| @@ -1161,6 +1228,8 @@ | ||||
| #define glUniform3i		MANGLE(Uniform3i) | ||||
| #define glUniform3ivARB		MANGLE(Uniform3ivARB) | ||||
| #define glUniform3iv		MANGLE(Uniform3iv) | ||||
| #define glUniform3uiEXT		MANGLE(Uniform3uiEXT) | ||||
| #define glUniform3uivEXT		MANGLE(Uniform3uivEXT) | ||||
| #define glUniform4fARB		MANGLE(Uniform4fARB) | ||||
| #define glUniform4f		MANGLE(Uniform4f) | ||||
| #define glUniform4fvARB		MANGLE(Uniform4fvARB) | ||||
| @@ -1169,6 +1238,9 @@ | ||||
| #define glUniform4i		MANGLE(Uniform4i) | ||||
| #define glUniform4ivARB		MANGLE(Uniform4ivARB) | ||||
| #define glUniform4iv		MANGLE(Uniform4iv) | ||||
| #define glUniform4uiEXT		MANGLE(Uniform4uiEXT) | ||||
| #define glUniform4uivEXT		MANGLE(Uniform4uivEXT) | ||||
| #define glUniformBufferEXT		MANGLE(UniformBufferEXT) | ||||
| #define glUniformMatrix2fvARB		MANGLE(UniformMatrix2fvARB) | ||||
| #define glUniformMatrix2fv		MANGLE(UniformMatrix2fv) | ||||
| #define glUniformMatrix2x3fv		MANGLE(UniformMatrix2x3fv) | ||||
| @@ -1340,6 +1412,27 @@ | ||||
| #define glVertexAttrib4usvARB		MANGLE(VertexAttrib4usvARB) | ||||
| #define glVertexAttrib4usv		MANGLE(VertexAttrib4usv) | ||||
| #define glVertexAttribArrayObjectATI		MANGLE(VertexAttribArrayObjectATI) | ||||
| #define glVertexAttribI1iEXT		MANGLE(VertexAttribI1iEXT) | ||||
| #define glVertexAttribI1ivEXT		MANGLE(VertexAttribI1ivEXT) | ||||
| #define glVertexAttribI1uiEXT		MANGLE(VertexAttribI1uiEXT) | ||||
| #define glVertexAttribI1uivEXT		MANGLE(VertexAttribI1uivEXT) | ||||
| #define glVertexAttribI2iEXT		MANGLE(VertexAttribI2iEXT) | ||||
| #define glVertexAttribI2ivEXT		MANGLE(VertexAttribI2ivEXT) | ||||
| #define glVertexAttribI2uiEXT		MANGLE(VertexAttribI2uiEXT) | ||||
| #define glVertexAttribI2uivEXT		MANGLE(VertexAttribI2uivEXT) | ||||
| #define glVertexAttribI3iEXT		MANGLE(VertexAttribI3iEXT) | ||||
| #define glVertexAttribI3ivEXT		MANGLE(VertexAttribI3ivEXT) | ||||
| #define glVertexAttribI3uiEXT		MANGLE(VertexAttribI3uiEXT) | ||||
| #define glVertexAttribI3uivEXT		MANGLE(VertexAttribI3uivEXT) | ||||
| #define glVertexAttribI4bvEXT		MANGLE(VertexAttribI4bvEXT) | ||||
| #define glVertexAttribI4iEXT		MANGLE(VertexAttribI4iEXT) | ||||
| #define glVertexAttribI4ivEXT		MANGLE(VertexAttribI4ivEXT) | ||||
| #define glVertexAttribI4svEXT		MANGLE(VertexAttribI4svEXT) | ||||
| #define glVertexAttribI4ubvEXT		MANGLE(VertexAttribI4ubvEXT) | ||||
| #define glVertexAttribI4uiEXT		MANGLE(VertexAttribI4uiEXT) | ||||
| #define glVertexAttribI4uivEXT		MANGLE(VertexAttribI4uivEXT) | ||||
| #define glVertexAttribI4usvEXT		MANGLE(VertexAttribI4usvEXT) | ||||
| #define glVertexAttribIPointerEXT		MANGLE(VertexAttribIPointerEXT) | ||||
| #define glVertexAttribPointerARB		MANGLE(VertexAttribPointerARB) | ||||
| #define glVertexAttribPointer		MANGLE(VertexAttribPointer) | ||||
| #define glVertexAttribPointerNV		MANGLE(VertexAttribPointerNV) | ||||
|   | ||||
| @@ -44,6 +44,19 @@ | ||||
| #define GLAPIENTRYP GLAPIENTRY * | ||||
| #endif | ||||
|  | ||||
| #ifdef GLAPI | ||||
| #undef GLAPI | ||||
| #endif | ||||
|  | ||||
| #  if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GLU32) | ||||
| #    define GLAPI __declspec(dllexport) | ||||
| #  elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ | ||||
| #    define GLAPI __declspec(dllimport) | ||||
| #  else /* for use with static link lib build of Win32 edition only */ | ||||
| #    define GLAPI extern | ||||
| #  endif /* _STATIC_MESA support */ | ||||
|  | ||||
|  | ||||
| #ifndef GLAPI | ||||
| #define GLAPI | ||||
| #endif | ||||
|   | ||||
| @@ -10,6 +10,10 @@ | ||||
| #include <GL/gl.h> | ||||
| #include <GL/glu.h> | ||||
|  | ||||
| #if defined(__MINGW32__) | ||||
| #include <GL/mesa_wgl.h> | ||||
| #endif | ||||
|  | ||||
| #ifdef __cplusplus | ||||
| extern "C" { | ||||
| #endif | ||||
| @@ -108,14 +112,14 @@ extern _CRTIMP void __cdecl exit(int); | ||||
|    and redifinition of Windows system defs, also removes requirement of | ||||
|    pretty much any standard windows header from this file */ | ||||
|  | ||||
| #if (_MSC_VER >= 800) || defined(__MINGW32__) || defined(_STDCALL_SUPPORTED) || defined(__CYGWIN32__) | ||||
| #if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__CYGWIN32__) | ||||
| #	define GLUTAPIENTRY __stdcall | ||||
| #else | ||||
| #	define GLUTAPIENTRY | ||||
| #endif | ||||
|  | ||||
| /* GLUT API entry point declarations for Win32. */ | ||||
| #if defined(GLUT_BUILDING_LIB) && defined(_DLL) | ||||
| #if (defined(BUILD_GLUT32) || defined(GLUT_BUILDING_LIB)) && defined(_DLL) | ||||
| # 	define GLUTAPI __declspec(dllexport) | ||||
| #elif defined(_DLL) | ||||
| #   define GLUTAPI __declspec(dllimport) | ||||
| @@ -130,9 +134,12 @@ extern _CRTIMP void __cdecl exit(int); | ||||
| #		pragma message( "----: being multiply defined you should include WINDOWS.H priot to gl/glut.h" ) | ||||
| #	endif | ||||
| #	define CALLBACK __stdcall | ||||
| typedef int (GLUTAPIENTRY *PROC)(); | ||||
| typedef void *HGLRC; | ||||
| typedef void *HDC; | ||||
|  | ||||
| #if !defined(__MINGW32__) | ||||
| 	typedef int (GLUTAPIENTRY *PROC)(); | ||||
| 	typedef void *HGLRC; | ||||
| 	typedef void *HDC; | ||||
| #endif | ||||
| typedef unsigned long COLORREF; | ||||
| #endif | ||||
|  | ||||
|   | ||||
| @@ -26,11 +26,12 @@ | ||||
| /* prototypes for the Mesa WGL functions */ | ||||
| /* relocated here so that I could make GLUT get them properly */ | ||||
|  | ||||
| #define _mesa_wgl_h_ | ||||
|  | ||||
| #ifndef _mesa_wgl_h_ | ||||
| #define _mesa_wgl_h_ | ||||
|  | ||||
| #if defined(__MINGW32__) | ||||
| #  define __W32API_USE_DLLIMPORT__ | ||||
| #endif | ||||
|  | ||||
| #include <GL/gl.h> | ||||
|  | ||||
| @@ -39,23 +40,16 @@ extern "C" { | ||||
| #endif | ||||
|  | ||||
|  | ||||
| #if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__)) | ||||
| #  if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ | ||||
| #    define GLAPI __declspec(dllexport) | ||||
| #    define WGLAPI __declspec(dllexport) | ||||
| #  elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ | ||||
| #    define GLAPI __declspec(dllimport) | ||||
| #    define WGLAPI __declspec(dllimport) | ||||
| #  else /* for use with static link lib build of Win32 edition only */ | ||||
| #    define GLAPI extern | ||||
| #    define WGLAPI __declspec(dllimport) | ||||
| #  endif /* _STATIC_MESA support */ | ||||
| #  define GLAPIENTRY __stdcall | ||||
| #else | ||||
| /* non-Windows compilation */ | ||||
| #  define GLAPI extern | ||||
| #  define GLAPIENTRY | ||||
| #endif /* WIN32 / CYGWIN32 bracket */ | ||||
| #ifndef WGLAPI | ||||
| #define WGLAPI GLAPI | ||||
| #endif | ||||
|  | ||||
| #if defined(__MINGW32__) | ||||
| #  ifndef WIN32_LEAN_AND_MEAN | ||||
| #    define WIN32_LEAN_AND_MEAN 1 | ||||
| #  endif | ||||
| #  include <windows.h> | ||||
| #endif | ||||
|  | ||||
|  | ||||
| #if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) | ||||
| @@ -80,23 +74,25 @@ typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESC | ||||
| #  pragma warning( disable : 4273 ) /* 'function' : inconsistent DLL linkage. dllexport assumed. */ | ||||
| #endif | ||||
|  | ||||
| WGLAPI int   GLAPIENTRY wglDeleteContext(HGLRC); | ||||
| WGLAPI int   GLAPIENTRY wglMakeCurrent(HDC,HGLRC); | ||||
|  | ||||
| WGLAPI int   GLAPIENTRY wglSetPixelFormat(HDC, int, const PIXELFORMATDESCRIPTOR *); | ||||
| WGLAPI int   GLAPIENTRY wglSwapBuffers(HDC hdc); | ||||
| WGLAPI HDC   GLAPIENTRY wglGetCurrentDC(void); | ||||
| WGLAPI int   GLAPIENTRY wglChoosePixelFormat(HDC, const PIXELFORMATDESCRIPTOR *); | ||||
| WGLAPI int   GLAPIENTRY wglDescribePixelFormat(HDC,int, unsigned int, LPPIXELFORMATDESCRIPTOR); | ||||
| WGLAPI int   GLAPIENTRY wglGetPixelFormat(HDC hdc); | ||||
|  | ||||
|  | ||||
| #if defined(GL_NO_STDCALL) || !defined(__MINGW32__) | ||||
| WGLAPI int   GLAPIENTRY wglCopyContext(HGLRC, HGLRC, unsigned int); | ||||
| WGLAPI HGLRC GLAPIENTRY wglCreateContext(HDC); | ||||
| WGLAPI HGLRC GLAPIENTRY wglCreateLayerContext(HDC,int); | ||||
| WGLAPI HGLRC GLAPIENTRY wglGetCurrentContext(void); | ||||
| WGLAPI PROC  GLAPIENTRY wglGetProcAddress(const char*); | ||||
| WGLAPI int   GLAPIENTRY wglChoosePixelFormat(HDC, const PIXELFORMATDESCRIPTOR *); | ||||
| WGLAPI int   GLAPIENTRY wglCopyContext(HGLRC, HGLRC, unsigned int); | ||||
| WGLAPI int   GLAPIENTRY wglDeleteContext(HGLRC); | ||||
| WGLAPI int   GLAPIENTRY wglDescribeLayerPlane(HDC, int, int, unsigned int,LPLAYERPLANEDESCRIPTOR); | ||||
| WGLAPI int   GLAPIENTRY wglDescribePixelFormat(HDC,int, unsigned int, LPPIXELFORMATDESCRIPTOR); | ||||
| WGLAPI HGLRC GLAPIENTRY wglGetCurrentContext(void); | ||||
| WGLAPI HDC   GLAPIENTRY wglGetCurrentDC(void); | ||||
| WGLAPI int   GLAPIENTRY wglGetLayerPaletteEntries(HDC, int, int, int,COLORREF *); | ||||
| WGLAPI int   GLAPIENTRY wglGetPixelFormat(HDC hdc); | ||||
| WGLAPI int   GLAPIENTRY wglMakeCurrent(HDC, HGLRC); | ||||
| WGLAPI PROC  GLAPIENTRY wglGetProcAddress(const char*); | ||||
| WGLAPI int   GLAPIENTRY wglMakeCurrent(HDC,HGLRC); | ||||
| WGLAPI int   GLAPIENTRY wglRealizeLayerPalette(HDC, int, int); | ||||
| WGLAPI int   GLAPIENTRY wglSetLayerPaletteEntries(HDC, int, int, int,const COLORREF *); | ||||
| WGLAPI int   GLAPIENTRY wglShareLists(HGLRC, HGLRC); | ||||
| @@ -105,12 +101,15 @@ WGLAPI int   GLAPIENTRY wglUseFontBitmapsA(HDC, unsigned long, unsigned long, un | ||||
| WGLAPI int   GLAPIENTRY wglUseFontBitmapsW(HDC, unsigned long, unsigned long, unsigned long); | ||||
| WGLAPI int   GLAPIENTRY wglUseFontOutlinesA(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT); | ||||
| WGLAPI int   GLAPIENTRY wglUseFontOutlinesW(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT); | ||||
| #endif | ||||
|  | ||||
| #ifndef __MINGW32__ | ||||
| WGLAPI int   GLAPIENTRY SwapBuffers(HDC); | ||||
| WGLAPI int   GLAPIENTRY ChoosePixelFormat(HDC,const PIXELFORMATDESCRIPTOR *); | ||||
| WGLAPI int   GLAPIENTRY DescribePixelFormat(HDC,int,unsigned int,LPPIXELFORMATDESCRIPTOR); | ||||
| WGLAPI int   GLAPIENTRY GetPixelFormat(HDC); | ||||
| WGLAPI int   GLAPIENTRY SetPixelFormat(HDC,int,const PIXELFORMATDESCRIPTOR *); | ||||
|  | ||||
| #endif | ||||
|  | ||||
| #ifndef WGL_ARB_extensions_string | ||||
| #define WGL_ARB_extensions_string 1 | ||||
|   | ||||
| @@ -1053,6 +1053,7 @@ main (int argc, char *argv[]) | ||||
|     else | ||||
|        file = argv[1]; | ||||
|  | ||||
|     glutInit(&argc, argv);  | ||||
|     glutInitWindowPosition (0, 0); | ||||
|     glutInitWindowSize(640,480); | ||||
|     glutInitDisplayMode (GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE ); | ||||
|   | ||||
| @@ -569,6 +569,7 @@ main(int ac, char **av) | ||||
|    if (ac == 2) | ||||
|       frontbuffer = 0; | ||||
|  | ||||
|    glutInit(&ac, av); | ||||
|    glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH); | ||||
|    glutInitWindowPosition(0, 0); | ||||
|    glutInitWindowSize(640, 480); | ||||
|   | ||||
| @@ -1042,6 +1042,7 @@ int main(int argc, char **argv) | ||||
|  | ||||
|    read_surface( "isosurf.dat" ); | ||||
|  | ||||
|    glutInit( &argc, argv); | ||||
|    glutInitWindowPosition(0, 0); | ||||
|    glutInitWindowSize(400, 400); | ||||
|  | ||||
|   | ||||
| @@ -826,7 +826,7 @@ static void pinit(void) | ||||
|  | ||||
| } | ||||
|  | ||||
| static void INIT(void) | ||||
| int main(int argc, char **argv) | ||||
| { | ||||
|   printf("Morph 3D - Shows morphing platonic polyhedra\n"); | ||||
|   printf("Author: Marcelo Fernandes Vianna (vianna@cat.cbpf.br)\n\n"); | ||||
| @@ -841,6 +841,7 @@ static void INIT(void) | ||||
|  | ||||
|   object=1; | ||||
|  | ||||
|   glutInit(&argc, argv); | ||||
|   glutInitWindowPosition(0,0); | ||||
|   glutInitWindowSize(640,480); | ||||
|  | ||||
| @@ -888,9 +889,3 @@ static void INIT(void) | ||||
|   glutMainLoop(); | ||||
|    | ||||
| } | ||||
|  | ||||
| int main(int argc, char **argv) | ||||
| { | ||||
|   INIT(); | ||||
|   return(0); | ||||
| } | ||||
|   | ||||
| @@ -100,6 +100,7 @@ static void init( void ) | ||||
|  | ||||
| int main( int argc, char *argv[] ) | ||||
| { | ||||
|    glutInit(&argc, argv); | ||||
|    glutInitWindowPosition(0, 0); | ||||
|    glutInitWindowSize(500, 500); | ||||
|    glutInitDisplayMode( GLUT_RGB ); | ||||
|   | ||||
| @@ -26,6 +26,15 @@ | ||||
| #  Email : dborca@users.sourceforge.net | ||||
| #  Web   : http://www.geocities.com/dborca | ||||
|  | ||||
| # MinGW samples makefile updated for Mesa 7.0 | ||||
| # | ||||
| #  Updated : by Heromyth, on 2007-7-21 | ||||
| #  Email   : zxpmyth@yahoo.com.cn | ||||
| #  Bugs    : 1) All the default settings work fine. But the setting X86=1 can't work.  | ||||
| #            The others havn't been tested yet. | ||||
| #            2) The generated DLLs are *not* compatible with the ones built | ||||
| #            with the other compilers like VC8, especially for GLUT.  | ||||
| #            3) Although more tests are needed, it can be used individually! | ||||
|  | ||||
| # | ||||
| #  Available options: | ||||
| @@ -44,15 +53,31 @@ | ||||
|  | ||||
| TOP = ../.. | ||||
|  | ||||
| include $(TOP)/configs/config.mgw | ||||
| ALL_USING_STDCALL ?= 1 | ||||
| GL_USING_STDCALL ?= 1 | ||||
| GLUT_USING_STDCALL ?= 1 | ||||
|  | ||||
| CC = mingw32-gcc | ||||
| CFLAGS = -Wall -W -pedantic | ||||
| CFLAGS = -Wall -pedantic | ||||
| CFLAGS += -O2 -ffast-math | ||||
| CFLAGS += -I$(TOP)/include -I../util | ||||
| ifeq ($(FX),1) | ||||
| CFLAGS += -DFX | ||||
|   CFLAGS += -DFX | ||||
| endif | ||||
| CFLAGS += -DGLUT_DISABLE_ATEXIT_HACK -D_STDCALL_SUPPORTED | ||||
| CFLAGS += -D_WINDEF_ -D_WINGDI_ | ||||
|  | ||||
| CFLAGS += -DGLUT_DISABLE_ATEXIT_HACK | ||||
|  | ||||
| ifeq ($(GL_USING_STDCALL),0) | ||||
|   CFLAGS += -DGL_NO_STDCALL | ||||
| endif | ||||
|  | ||||
| ifeq ($(GLUT_USING_STDCALL),1) | ||||
|   CFLAGS += -D_STDCALL_SUPPORTED | ||||
| else | ||||
|   CFLAGS += -DGLUT_NO_STDCALL | ||||
| endif | ||||
|  | ||||
|  | ||||
| LD = mingw32-g++ | ||||
| LDFLAGS = -s -L$(TOP)/lib | ||||
|   | ||||
							
								
								
									
										229
									
								
								src/glu/sgi/Makefile.mgw
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										229
									
								
								src/glu/sgi/Makefile.mgw
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,229 @@ | ||||
| # Mesa 3-D graphics library | ||||
| # Version:  5.1 | ||||
| #  | ||||
| # Copyright (C) 1999-2003  Brian Paul   All Rights Reserved. | ||||
| #  | ||||
| # Permission is hereby granted, free of charge, to any person obtaining a | ||||
| # copy of this software and associated documentation files (the "Software"), | ||||
| # to deal in the Software without restriction, including without limitation | ||||
| # the rights to use, copy, modify, merge, publish, distribute, sublicense, | ||||
| # and/or sell copies of the Software, and to permit persons to whom the | ||||
| # Software is furnished to do so, subject to the following conditions: | ||||
| #  | ||||
| # The above copyright notice and this permission notice shall be included | ||||
| # in all copies or substantial portions of the Software. | ||||
| #  | ||||
| # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | ||||
| # OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||||
| # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL | ||||
| # BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN | ||||
| # AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | ||||
| # CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | ||||
|  | ||||
| # MinGW core makefile v1.4 for Mesa | ||||
| # | ||||
| #  Copyright (C) 2002 - Daniel Borca | ||||
| #  Email : dborca@users.sourceforge.net | ||||
| #  Web   : http://www.geocities.com/dborca | ||||
|  | ||||
| # MinGW core-glu makefile updated for Mesa 7.0 | ||||
| # | ||||
| #  Updated : by Heromyth, on 2007-7-21 | ||||
| #  Email   : zxpmyth@yahoo.com.cn | ||||
| #  Bugs    : 1) All the default settings work fine. But the setting X86=1 can't work.  | ||||
| #            The others havn't been tested yet. | ||||
| #            2) The generated DLLs are *not* compatible with the ones built | ||||
| #            with the other compilers like VC8, especially for GLUT.  | ||||
| #            3) Although more tests are needed, it can be used individually! | ||||
|  | ||||
| # | ||||
| #  Available options: | ||||
| # | ||||
| #    Environment variables: | ||||
| #	CFLAGS | ||||
| # | ||||
| #	GLIDE		path to Glide3 SDK; used with FX. | ||||
| #			default = $(TOP)/glide3 | ||||
| #	FX=1		build for 3dfx Glide3. Note that this disables | ||||
| #			compilation of most WMesa code and requires fxMesa. | ||||
| #			As a consequence, you'll need the Win32 Glide3 | ||||
| #			library to build any application. | ||||
| #			default = no | ||||
| #	ICD=1		build the installable client driver interface | ||||
| #			(windows opengl driver interface) | ||||
| #			default = no | ||||
| #	X86=1		optimize for x86 (if possible, use MMX, SSE, 3DNow). | ||||
| #			default = no | ||||
| # | ||||
| #    Targets: | ||||
| #	all:		build GL | ||||
| #	clean:		remove object files | ||||
| # | ||||
|  | ||||
|  | ||||
|  | ||||
| .PHONY: all clean | ||||
| .INTERMEDIATE: x86/gen_matypes.exe | ||||
| .SUFFIXES: .rc .res | ||||
|  | ||||
| # Set this to the prefix of your build tools, i.e. mingw32- | ||||
| TOOLS_PREFIX = mingw32- | ||||
|  | ||||
| TOP = ../../.. | ||||
|  | ||||
| LIBDIR = $(TOP)/lib | ||||
|  | ||||
| GLU_DLL = glu32.dll | ||||
| GLU_IMP = libglu32.a | ||||
| GLU_DEF = glu.def | ||||
|  | ||||
| include $(TOP)/configs/config.mgw | ||||
| GL_USING_STDCALL ?= 1 | ||||
|  | ||||
| LDLIBS = -L$(LIBDIR) -lopengl32 | ||||
| LDFLAGS = -Wl,--out-implib=$(LIBDIR)/$(GLU_IMP) -Wl,--output-def=$(LIBDIR)/$(GLU_DEF) | ||||
|  | ||||
| CFLAGS += -DBUILD_GLU32 -D_DLL | ||||
|  | ||||
| ifeq ($(GL_USING_STDCALL),1) | ||||
|   LDFLAGS += -Wl,--add-stdcall-alias | ||||
| else | ||||
|   CFLAGS += -DGL_NO_STDCALL | ||||
| endif | ||||
|  | ||||
| CC = gcc | ||||
| CFLAGS += -DNDEBUG -DLIBRARYBUILD -I$(TOP)/include -Iinclude | ||||
| CXX = g++ | ||||
| CXXFLAGS = $(CFLAGS) -Ilibnurbs/internals -Ilibnurbs/interface -Ilibnurbs/nurbtess | ||||
|  | ||||
| AR = ar | ||||
| ARFLAGS = crus | ||||
|  | ||||
| UNLINK = del $(subst /,\,$(1)) | ||||
| ifneq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),) | ||||
| UNLINK = $(RM) $(1) | ||||
| endif | ||||
| ifneq ($(wildcard $(addsuffix /rm,$(subst :, ,$(PATH)))),) | ||||
| UNLINK = $(RM) $(1) | ||||
| endif | ||||
|  | ||||
| C_SOURCES = \ | ||||
| 	libutil/error.c \ | ||||
| 	libutil/glue.c \ | ||||
| 	libutil/mipmap.c \ | ||||
| 	libutil/project.c \ | ||||
| 	libutil/quad.c \ | ||||
| 	libutil/registry.c \ | ||||
| 	libtess/dict.c \ | ||||
| 	libtess/geom.c \ | ||||
| 	libtess/memalloc.c \ | ||||
| 	libtess/mesh.c \ | ||||
| 	libtess/normal.c \ | ||||
| 	libtess/priorityq.c \ | ||||
| 	libtess/render.c \ | ||||
| 	libtess/sweep.c \ | ||||
| 	libtess/tess.c \ | ||||
| 	libtess/tessmono.c | ||||
|  | ||||
| CC_SOURCES = \ | ||||
| 	libnurbs/interface/bezierEval.cc \ | ||||
| 	libnurbs/interface/bezierPatch.cc \ | ||||
| 	libnurbs/interface/bezierPatchMesh.cc \ | ||||
| 	libnurbs/interface/glcurveval.cc \ | ||||
| 	libnurbs/interface/glinterface.cc \ | ||||
| 	libnurbs/interface/glrenderer.cc \ | ||||
| 	libnurbs/interface/glsurfeval.cc \ | ||||
| 	libnurbs/interface/incurveeval.cc \ | ||||
| 	libnurbs/interface/insurfeval.cc \ | ||||
| 	libnurbs/internals/arc.cc \ | ||||
| 	libnurbs/internals/arcsorter.cc \ | ||||
| 	libnurbs/internals/arctess.cc \ | ||||
| 	libnurbs/internals/backend.cc \ | ||||
| 	libnurbs/internals/basiccrveval.cc \ | ||||
| 	libnurbs/internals/basicsurfeval.cc \ | ||||
| 	libnurbs/internals/bin.cc \ | ||||
| 	libnurbs/internals/bufpool.cc \ | ||||
| 	libnurbs/internals/cachingeval.cc \ | ||||
| 	libnurbs/internals/ccw.cc \ | ||||
| 	libnurbs/internals/coveandtiler.cc \ | ||||
| 	libnurbs/internals/curve.cc \ | ||||
| 	libnurbs/internals/curvelist.cc \ | ||||
| 	libnurbs/internals/curvesub.cc \ | ||||
| 	libnurbs/internals/dataTransform.cc \ | ||||
| 	libnurbs/internals/displaylist.cc \ | ||||
| 	libnurbs/internals/flist.cc \ | ||||
| 	libnurbs/internals/flistsorter.cc \ | ||||
| 	libnurbs/internals/hull.cc \ | ||||
| 	libnurbs/internals/intersect.cc \ | ||||
| 	libnurbs/internals/knotvector.cc \ | ||||
| 	libnurbs/internals/mapdesc.cc \ | ||||
| 	libnurbs/internals/mapdescv.cc \ | ||||
| 	libnurbs/internals/maplist.cc \ | ||||
| 	libnurbs/internals/mesher.cc \ | ||||
| 	libnurbs/internals/monoTriangulationBackend.cc \ | ||||
| 	libnurbs/internals/monotonizer.cc \ | ||||
| 	libnurbs/internals/mycode.cc \ | ||||
| 	libnurbs/internals/nurbsinterfac.cc \ | ||||
| 	libnurbs/internals/nurbstess.cc \ | ||||
| 	libnurbs/internals/patch.cc \ | ||||
| 	libnurbs/internals/patchlist.cc \ | ||||
| 	libnurbs/internals/quilt.cc \ | ||||
| 	libnurbs/internals/reader.cc \ | ||||
| 	libnurbs/internals/renderhints.cc \ | ||||
| 	libnurbs/internals/slicer.cc \ | ||||
| 	libnurbs/internals/sorter.cc \ | ||||
| 	libnurbs/internals/splitarcs.cc \ | ||||
| 	libnurbs/internals/subdivider.cc \ | ||||
| 	libnurbs/internals/tobezier.cc \ | ||||
| 	libnurbs/internals/trimline.cc \ | ||||
| 	libnurbs/internals/trimregion.cc \ | ||||
| 	libnurbs/internals/trimvertpool.cc \ | ||||
| 	libnurbs/internals/uarray.cc \ | ||||
| 	libnurbs/internals/varray.cc \ | ||||
| 	libnurbs/nurbtess/directedLine.cc \ | ||||
| 	libnurbs/nurbtess/gridWrap.cc \ | ||||
| 	libnurbs/nurbtess/monoChain.cc \ | ||||
| 	libnurbs/nurbtess/monoPolyPart.cc \ | ||||
| 	libnurbs/nurbtess/monoTriangulation.cc \ | ||||
| 	libnurbs/nurbtess/partitionX.cc \ | ||||
| 	libnurbs/nurbtess/partitionY.cc \ | ||||
| 	libnurbs/nurbtess/polyDBG.cc \ | ||||
| 	libnurbs/nurbtess/polyUtil.cc \ | ||||
| 	libnurbs/nurbtess/primitiveStream.cc \ | ||||
| 	libnurbs/nurbtess/quicksort.cc \ | ||||
| 	libnurbs/nurbtess/rectBlock.cc \ | ||||
| 	libnurbs/nurbtess/sampleComp.cc \ | ||||
| 	libnurbs/nurbtess/sampleCompBot.cc \ | ||||
| 	libnurbs/nurbtess/sampleCompRight.cc \ | ||||
| 	libnurbs/nurbtess/sampleCompTop.cc \ | ||||
| 	libnurbs/nurbtess/sampleMonoPoly.cc \ | ||||
| 	libnurbs/nurbtess/sampledLine.cc \ | ||||
| 	libnurbs/nurbtess/searchTree.cc | ||||
|  | ||||
| SOURCES = $(C_SOURCES) $(CC_SOURCES) | ||||
|  | ||||
| OBJECTS = $(addsuffix .o,$(basename $(SOURCES))) | ||||
|  | ||||
| .c.o: | ||||
| 	$(CC) -o $@ $(CFLAGS) -c $< | ||||
| .cc.o: | ||||
| 	$(CXX) -o $@ $(CXXFLAGS) -c $< | ||||
|  | ||||
|  | ||||
| all: $(LIBDIR) $(LIBDIR)/$(GLU_DLL) $(LIBDIR)/$(GLU_IMP) | ||||
|  | ||||
| $(LIBDIR): | ||||
| 	mkdir -p $(LIBDIR) | ||||
|  | ||||
| $(LIBDIR)/$(GLU_DLL) $(LIBDIR)/$(GLU_IMP): $(OBJECTS) | ||||
| 	g++ -shared -fPIC -o $(LIBDIR)/$(GLU_DLL) $(LDFLAGS) \ | ||||
|     $^ $(LDLIBS) | ||||
|  | ||||
|  | ||||
|  | ||||
| clean: | ||||
| 	-$(call UNLINK,libutil/*.o) | ||||
| 	-$(call UNLINK,libtess/*.o) | ||||
| 	-$(call UNLINK,libnurbs/interface/*.o) | ||||
| 	-$(call UNLINK,libnurbs/internals/*.o) | ||||
| 	-$(call UNLINK,libnurbs/nurbtess/*.o) | ||||
| @@ -93,7 +93,7 @@ public: | ||||
| 	output_triangles = flag; | ||||
|       } | ||||
| #ifdef _WIN32 | ||||
|     void               putCallBack(GLenum which, void (APIENTRY *fn)() ); | ||||
|     void               putCallBack(GLenum which, void (GLAPIENTRY *fn)() ); | ||||
| #else | ||||
|     void               putCallBack(GLenum which, _GLUfuncptr fn ); | ||||
| #endif | ||||
|   | ||||
| @@ -1184,8 +1184,11 @@ return; | ||||
|  | ||||
| } | ||||
|  | ||||
| void | ||||
| OpenGLSurfaceEvaluator::putCallBack(GLenum which, _GLUfuncptr fn ) | ||||
| #ifdef _WIN32 | ||||
| void OpenGLSurfaceEvaluator::putCallBack(GLenum which, void (GLAPIENTRY *fn)() ) | ||||
| #else | ||||
| void OpenGLSurfaceEvaluator::putCallBack(GLenum which, _GLUfuncptr fn ) | ||||
| #endif | ||||
| { | ||||
|   switch(which) | ||||
|     { | ||||
|   | ||||
| @@ -145,7 +145,7 @@ public: | ||||
|     void		newtmeshvert( long, long ); | ||||
|  | ||||
| #ifdef _WIN32 | ||||
|     void 	        putCallBack(GLenum which, void (APIENTRY *fn)() ); | ||||
|     void 	        putCallBack(GLenum which, void (GLAPIENTRY *fn)() ); | ||||
| #else | ||||
|     void 	        putCallBack(GLenum which, _GLUfuncptr fn ); | ||||
| #endif | ||||
|   | ||||
| @@ -43,10 +43,9 @@ | ||||
| #include "definitions.h" | ||||
| #include "primitiveStream.h" | ||||
| #include "directedLine.h" | ||||
| #include "arc.h" | ||||
|  | ||||
| class Backend; | ||||
| class Arc; | ||||
| typedef Arc *Arc_ptr; | ||||
|  | ||||
| class reflexChain{ | ||||
|   Real2 *queue;  | ||||
|   | ||||
							
								
								
									
										198
									
								
								src/glut/glx/Makefile.mgw
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										198
									
								
								src/glut/glx/Makefile.mgw
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,198 @@ | ||||
| # Mesa 3-D graphics library | ||||
| # Version:  5.1 | ||||
| #  | ||||
| # Copyright (C) 1999-2003  Brian Paul   All Rights Reserved. | ||||
| #  | ||||
| # Permission is hereby granted, free of charge, to any person obtaining a | ||||
| # copy of this software and associated documentation files (the "Software"), | ||||
| # to deal in the Software without restriction, including without limitation | ||||
| # the rights to use, copy, modify, merge, publish, distribute, sublicense, | ||||
| # and/or sell copies of the Software, and to permit persons to whom the | ||||
| # Software is furnished to do so, subject to the following conditions: | ||||
| #  | ||||
| # The above copyright notice and this permission notice shall be included | ||||
| # in all copies or substantial portions of the Software. | ||||
| #  | ||||
| # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | ||||
| # OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||||
| # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL | ||||
| # BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN | ||||
| # AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | ||||
| # CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | ||||
|  | ||||
| # MinGW core makefile v1.4 for Mesa | ||||
| # | ||||
| #  Copyright (C) 2002 - Daniel Borca | ||||
| #  Email : dborca@users.sourceforge.net | ||||
| #  Web   : http://www.geocities.com/dborca | ||||
|  | ||||
| # MinGW core-glut makefile updated for Mesa 7.0 | ||||
| # | ||||
| #  Updated : by Heromyth, on 2007-7-21 | ||||
| #  Email   : zxpmyth@yahoo.com.cn | ||||
| #  Bugs    : 1) All the default settings work fine. But the setting X86=1 can't work.  | ||||
| #            The others havn't been tested yet. | ||||
| #            2) The generated DLLs are *not* compatible with the ones built | ||||
| #            with the other compilers like VC8, especially for GLUT.  | ||||
| #            3) Although more tests are needed, it can be used individually! | ||||
|  | ||||
|  | ||||
| # | ||||
| #  Available options: | ||||
| # | ||||
| #    Environment variables: | ||||
| #	CFLAGS | ||||
| # | ||||
| #	GLIDE		path to Glide3 SDK; used with FX. | ||||
| #			default = $(TOP)/glide3 | ||||
| #	FX=1		build for 3dfx Glide3. Note that this disables | ||||
| #			compilation of most WMesa code and requires fxMesa. | ||||
| #			As a consequence, you'll need the Win32 Glide3 | ||||
| #			library to build any application. | ||||
| #			default = no | ||||
| #	ICD=1		build the installable client driver interface | ||||
| #			(windows opengl driver interface) | ||||
| #			default = no | ||||
| #	X86=1		optimize for x86 (if possible, use MMX, SSE, 3DNow). | ||||
| #			default = no | ||||
| # | ||||
| #    Targets: | ||||
| #	all:		build GL | ||||
| #	clean:		remove object files | ||||
| # | ||||
|  | ||||
|  | ||||
|  | ||||
| .PHONY: all clean | ||||
| .INTERMEDIATE: x86/gen_matypes.exe | ||||
| .SUFFIXES: .rc .res | ||||
|  | ||||
| # Set this to the prefix of your build tools, i.e. mingw32- | ||||
| TOOLS_PREFIX = mingw32- | ||||
|  | ||||
| TOP = ../../.. | ||||
|  | ||||
| LIBDIR = $(TOP)/lib | ||||
|  | ||||
| GLUT_DLL = glut32.dll | ||||
| GLUT_IMP = libglut32.a | ||||
| GLUT_DEF = glut.def | ||||
|  | ||||
| include $(TOP)/configs/config.mgw | ||||
| GLUT_USING_STDCALL ?= 1 | ||||
|  | ||||
|  | ||||
|  | ||||
| LDLIBS = -L$(LIBDIR) -lwinmm -lgdi32 -luser32 -lopengl32 -lglu32  | ||||
| LDFLAGS = -Wl,--out-implib=$(LIBDIR)/$(GLUT_IMP) -Wl,--output-def=$(LIBDIR)/$(GLUT_DEF)  | ||||
|  | ||||
| CFLAGS += -DBUILD_GLUT32 -DGLUT_BUILDING_LIB -DMESA -D_DLL | ||||
|  | ||||
| ifeq ($(GL_USING_STDCALL),0) | ||||
|   CFLAGS += -DGL_NO_STDCALL | ||||
| endif | ||||
|  | ||||
| ifeq ($(GLUT_USING_STDCALL),1) | ||||
|   CFLAGS += -D_STDCALL_SUPPORTED | ||||
|   LDFLAGS += -Wl,--add-stdcall-alias | ||||
| else | ||||
|   CFLAGS += -DGLUT_NO_STDCALL | ||||
| endif | ||||
|  | ||||
| CFLAGS += -DNDEBUG -DLIBRARYBUILD -I$(TOP)/include  | ||||
|  | ||||
| CC = gcc | ||||
| CXX = g++ | ||||
| CXXFLAGS = $(CFLAGS) | ||||
|  | ||||
| AR = ar | ||||
| ARFLAGS = crus | ||||
|  | ||||
| UNLINK = del $(subst /,\,$(1)) | ||||
| ifneq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),) | ||||
| UNLINK = $(RM) $(1) | ||||
| endif | ||||
| ifneq ($(wildcard $(addsuffix /rm,$(subst :, ,$(PATH)))),) | ||||
| UNLINK = $(RM) $(1) | ||||
| endif | ||||
|  | ||||
| HDRS = glutint.h glutstroke.h glutbitmap.h glutwin32.h stroke.h win32_glx.h win32_x11.h | ||||
|  | ||||
| SRCS = \ | ||||
| 	glut_bitmap.c \ | ||||
| 	glut_bwidth.c \ | ||||
| 	glut_cindex.c \ | ||||
| 	glut_cmap.c \ | ||||
| 	glut_cursor.c \ | ||||
| 	glut_dials.c \ | ||||
| 	glut_dstr.c \ | ||||
| 	glut_event.c \ | ||||
| 	glut_ext.c \ | ||||
| 	glut_fbc.c \ | ||||
| 	glut_fullscrn.c \ | ||||
| 	glut_gamemode.c \ | ||||
| 	glut_get.c \ | ||||
| 	glut_init.c \ | ||||
| 	glut_input.c \ | ||||
| 	glut_joy.c \ | ||||
| 	glut_key.c \ | ||||
| 	glut_keyctrl.c \ | ||||
| 	glut_keyup.c \ | ||||
| 	glut_mesa.c \ | ||||
| 	glut_modifier.c \ | ||||
| 	glut_overlay.c \ | ||||
| 	glut_shapes.c \ | ||||
| 	glut_space.c \ | ||||
| 	glut_stroke.c \ | ||||
| 	glut_swap.c \ | ||||
| 	glut_swidth.c \ | ||||
| 	glut_tablet.c \ | ||||
| 	glut_teapot.c \ | ||||
| 	glut_util.c \ | ||||
| 	glut_vidresize.c \ | ||||
| 	glut_warp.c \ | ||||
| 	glut_win.c \ | ||||
| 	glut_winmisc.c \ | ||||
| 	win32_glx.c \ | ||||
| 	win32_menu.c \ | ||||
| 	win32_util.c \ | ||||
| 	win32_winproc.c \ | ||||
| 	win32_x11.c | ||||
| 	 | ||||
|  | ||||
| SRCSSEMIGENS = \ | ||||
| 	glut_8x13.c \ | ||||
| 	glut_9x15.c \ | ||||
| 	glut_hel10.c \ | ||||
| 	glut_hel12.c \ | ||||
| 	glut_hel18.c \ | ||||
| 	glut_mroman.c \ | ||||
| 	glut_roman.c \ | ||||
| 	glut_tr10.c \ | ||||
| 	glut_tr24.c | ||||
|  | ||||
|  | ||||
|  | ||||
| SOURCES = $(SRCS) $(SRCSSEMIGENS) | ||||
|  | ||||
| OBJECTS = $(addsuffix .o,$(basename $(SOURCES))) | ||||
|  | ||||
| .c.o: | ||||
| 	$(CC) -o $@ $(CFLAGS) -c $< | ||||
| .cc.o: | ||||
| 	$(CXX) -o $@ $(CXXFLAGS) -c $< | ||||
|  | ||||
|  | ||||
| all: $(LIBDIR) $(LIBDIR)/$(GLUT_DLL) $(LIBDIR)/$(GLUT_IMP) | ||||
|  | ||||
| $(LIBDIR): | ||||
| 	mkdir -p $(LIBDIR) | ||||
|  | ||||
| $(LIBDIR)/$(GLUT_DLL) $(LIBDIR)/$(GLUT_IMP): $(OBJECTS) | ||||
| 	$(CXX) -shared -fPIC -o $(LIBDIR)/$(GLUT_DLL) $(LDFLAGS) \ | ||||
| 	$^ $(LDLIBS) | ||||
|  | ||||
|  | ||||
|  | ||||
| clean: | ||||
| 	-$(call UNLINK,*.o) | ||||
| @@ -18,7 +18,7 @@ | ||||
|  | ||||
| /* Set a Fortran callback function. */ | ||||
|  | ||||
| void GLUTAPIENTRY | ||||
| void APIENTRY | ||||
| __glutSetFCB(int which, void *func) | ||||
| { | ||||
| #ifdef SUPPORT_FORTRAN | ||||
| @@ -100,7 +100,7 @@ __glutSetFCB(int which, void *func) | ||||
|  | ||||
| /* Get a Fortran callback function. */ | ||||
|  | ||||
| void* GLUTAPIENTRY | ||||
| void* APIENTRY | ||||
| __glutGetFCB(int which) | ||||
| { | ||||
| #ifdef SUPPORT_FORTRAN | ||||
|   | ||||
| @@ -23,6 +23,9 @@ | ||||
| #endif | ||||
| #include <X11/Xutil.h> | ||||
| #else | ||||
| #ifdef __MINGW32__ | ||||
| #include <GL/gl.h> | ||||
| #endif | ||||
| #include <windows.h> | ||||
| #ifndef __CYGWIN32__ | ||||
| #include <mmsystem.h>  /* Win32 Multimedia API header. */ | ||||
|   | ||||
| @@ -6,6 +6,9 @@ | ||||
|    implied. This program is -not- in the public domain. */ | ||||
|  | ||||
| #ifdef _WIN32 | ||||
| #ifdef __MINGW32__ | ||||
| #include <GL/gl.h> | ||||
| #endif | ||||
| #include <windows.h> | ||||
| #ifndef __CYGWIN32__ | ||||
| #include <mmsystem.h>  /* Win32 Multimedia API header. */ | ||||
|   | ||||
| @@ -26,7 +26,10 @@ | ||||
| #include <GL/glx.h> | ||||
| #endif | ||||
|  | ||||
| #ifndef GLUT_BUILDING_LIB | ||||
| #define GLUT_BUILDING_LIB  /* Building the GLUT library itself. */ | ||||
| #endif | ||||
|  | ||||
| #include <GL/glut.h> | ||||
|  | ||||
| #if defined(MESA) && defined(_WIN32) && !defined(__CYGWIN32__) | ||||
|   | ||||
| @@ -15,6 +15,7 @@ | ||||
|  | ||||
| /* The following added by Paul Garceau <pgarceau@teleport.com> */ | ||||
| #if defined(__MINGW32__) | ||||
| #include <GL/gl.h> | ||||
| #include <time.h> | ||||
| #include <windows.h> | ||||
| struct timeval; | ||||
|   | ||||
| @@ -9,6 +9,9 @@ | ||||
|  | ||||
| #include "glutint.h" | ||||
| #include <sys/timeb.h> | ||||
| #ifdef __MINGW32__ | ||||
| #include <ctype.h> | ||||
| #endif | ||||
|  | ||||
| #if defined(_WIN32) && !defined(__CYGWIN32__) | ||||
| #include <mmsystem.h>  /* Win32 Multimedia API header. */ | ||||
|   | ||||
| @@ -6,16 +6,14 @@ | ||||
| /* This program is freely distributable without licensing fees  | ||||
|    and is provided without guarantee or warrantee expressed or  | ||||
|    implied. This program is -not- in the public domain. */ | ||||
|  | ||||
| #ifdef __MINGW32__ | ||||
| #include <GL/gl.h> | ||||
| #endif | ||||
| #include <stdlib.h> | ||||
| #include <windows.h> | ||||
|  | ||||
| /* These definitions are missing from windows.h */ | ||||
| WINGDIAPI int WINAPI wglChoosePixelFormat(HDC, PIXELFORMATDESCRIPTOR *); | ||||
| WINGDIAPI int WINAPI wglDescribePixelFormat(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR); | ||||
| WINGDIAPI int WINAPI wglGetPixelFormat(HDC); | ||||
| WINGDIAPI BOOL WINAPI wglSetPixelFormat(HDC, int, PIXELFORMATDESCRIPTOR *); | ||||
| WINGDIAPI BOOL WINAPI wglSwapBuffers(HDC); | ||||
|  | ||||
|  | ||||
| /* Type definitions (conversions) */ | ||||
| typedef int Visual;			/* Win32 equivalent of X11 type */ | ||||
|   | ||||
| @@ -150,7 +150,7 @@ DestroyPbuffer( Display * dpy, GLXDrawable drawable ) | ||||
|    if ( (priv->majorVersion > 1) || (priv->minorVersion >= 3) ) { | ||||
|       xGLXDestroyPbufferReq * req; | ||||
|  | ||||
|       GetReqExtra( GLXDestroyPbuffer, 4, req ); | ||||
|       GetReq( GLXDestroyPbuffer, req ); | ||||
|       req->reqType = opcode; | ||||
|       req->glxCode = X_GLXDestroyPbuffer; | ||||
|       req->pbuffer = (GLXPbuffer) drawable; | ||||
|   | ||||
| @@ -117,17 +117,16 @@ $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(STAND_ALONE_OBJECTS) | ||||
| 		$(MKLIB_OPTIONS) $(GL_LIB_DEPS) $(STAND_ALONE_OBJECTS) | ||||
|  | ||||
| # Make the OSMesa library | ||||
| # Note: version is kept at 6.5.3 to simplify app/linking issues | ||||
| $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME): $(OSMESA_DRIVER_OBJECTS) $(OSMESA16_OBJECTS) | ||||
| 	@ if [ "${DRIVER_DIRS}" = "osmesa" ] ; then \ | ||||
| 		$(TOP)/bin/mklib -o $(OSMESA_LIB) -linker '$(CC)' \ | ||||
| 			-major $(MESA_MAJOR) \ | ||||
| 			-minor $(MESA_MINOR) -patch $(MESA_TINY) \ | ||||
| 			-major 6 -minor 5 -patch 3 \ | ||||
| 			-install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \ | ||||
| 			$(OSMESA_LIB_DEPS) $(OSMESA16_OBJECTS) ; \ | ||||
| 	else \ | ||||
| 		$(TOP)/bin/mklib -o $(OSMESA_LIB) -linker '$(CC)' \ | ||||
| 			-major $(MESA_MAJOR) \ | ||||
| 			-minor $(MESA_MINOR) -patch $(GL_TINY) \ | ||||
| 			-major 6 -minor 5 -patch 3 \ | ||||
| 			-install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \ | ||||
| 			$(OSMESA_LIB_DEPS) $(OSMESA_DRIVER_OBJECTS) ; \ | ||||
| 	fi | ||||
|   | ||||
| @@ -1,5 +1,5 @@ | ||||
| # Mesa 3-D graphics library | ||||
| # Version:  5.1 | ||||
| # Version:  7.0 | ||||
| #  | ||||
| # Copyright (C) 1999-2003  Brian Paul   All Rights Reserved. | ||||
| #  | ||||
| @@ -26,6 +26,16 @@ | ||||
| #  Email : dborca@users.sourceforge.net | ||||
| #  Web   : http://www.geocities.com/dborca | ||||
|  | ||||
| # MinGW core-gl makefile updated for Mesa 7.0 | ||||
| # | ||||
| #  updated : by Heromyth, on 2007-7-21 | ||||
| #  Email   : zxpmyth@yahoo.com.cn | ||||
| #  Bugs    : 1) All the default settings work fine. But the setting X86=1 can't work.  | ||||
| #            The others havn't been tested yet. | ||||
| #            2) The generated DLLs are *not* compatible with the ones built | ||||
| #            with the other compilers like VC8, especially for GLUT.  | ||||
| #            3) Although more tests are needed, it can be used individually! | ||||
|  | ||||
|  | ||||
| # | ||||
| #  Available options: | ||||
| @@ -52,7 +62,6 @@ | ||||
| # | ||||
|  | ||||
|  | ||||
|  | ||||
| .PHONY: all clean | ||||
| .INTERMEDIATE: x86/gen_matypes.exe | ||||
| .SUFFIXES: .rc .res | ||||
| @@ -60,6 +69,8 @@ | ||||
| # Set this to the prefix of your build tools, i.e. mingw32- | ||||
| TOOLS_PREFIX = mingw32- | ||||
|  | ||||
|  | ||||
|  | ||||
| TOP = ../.. | ||||
| GLIDE ?= $(TOP)/glide3 | ||||
| LIBDIR = $(TOP)/lib | ||||
| @@ -71,11 +82,25 @@ else | ||||
|   GL_IMP = libopengl32.a | ||||
| endif | ||||
|  | ||||
| LDLIBS = -lgdi32 | ||||
| GL_DEF = gl.def | ||||
|  | ||||
| include $(TOP)/configs/config.mgw | ||||
| GL_USING_STDCALL ?= 1 | ||||
|  | ||||
| MESA_LIB = libmesa.a | ||||
|  | ||||
| LDLIBS = -lgdi32 -luser32 -liberty | ||||
| LDFLAGS = -Wl,--out-implib=$(LIBDIR)/$(GL_IMP) -Wl,--output-def=$(LIBDIR)/gl.def | ||||
|  | ||||
| CC = $(TOOLS_PREFIX)gcc | ||||
| CFLAGS += -DBUILD_GL32 -D_OPENGL32_ | ||||
| CFLAGS += $(INCLUDE_DIRS) | ||||
| CFLAGS += -DBUILD_GL32 -D_OPENGL32_ -D_DLL -DMESA_MINWARN -DNDEBUG -D_USRDLL -DGDI_EXPORTS | ||||
|  | ||||
| ifeq ($(GL_USING_STDCALL),1) | ||||
|   LDFLAGS += -Wl,--add-stdcall-alias | ||||
| else | ||||
|   CFLAGS += -DGL_NO_STDCALL | ||||
| endif | ||||
|  | ||||
| CFLAGS += -DUSE_EXTERNAL_DXTN_LIB=1 | ||||
| ifeq ($(FX),1) | ||||
|   CFLAGS += -I$(GLIDE)/include -DFX | ||||
| @@ -104,6 +129,8 @@ endif | ||||
|  | ||||
| include sources | ||||
|  | ||||
| CFLAGS += $(INCLUDE_DIRS)  | ||||
|  | ||||
| ifeq ($(X86),1) | ||||
| CFLAGS += -DUSE_X86_ASM | ||||
| CFLAGS += -DUSE_MMX_ASM | ||||
| @@ -140,10 +167,9 @@ RESOURCE = $(GL_RES:.rc=.res) | ||||
|  | ||||
| .c.o: | ||||
| 	$(CC) -o $@ $(CFLAGS) -c $< | ||||
| .S.o: | ||||
| 	$(CC) -o $@ $(CFLAGS) -c $< | ||||
| .s.o: | ||||
| 	$(CC) -o $@ $(CFLAGS) -x assembler-with-cpp -c $< | ||||
|  | ||||
| .rc.res: | ||||
| 	windres -o $@ -Irc -Ocoff $< | ||||
|  | ||||
| @@ -153,9 +179,8 @@ $(LIBDIR): | ||||
| 	mkdir -p $(LIBDIR) | ||||
|  | ||||
| $(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP): $(OBJECTS) $(RESOURCE) | ||||
| 	$(TOOLS_PREFIX)dllwrap -o $(LIBDIR)/$(GL_DLL) --output-lib $(LIBDIR)/$(GL_IMP) \ | ||||
| 	                       --target i386-mingw32 --def $(GL_DEF) -Wl,-enable-stdcall-fixup \ | ||||
| 	                       $^ $(LDLIBS) | ||||
| 	$(CC) -shared -fPIC -o $(LIBDIR)/$(GL_DLL) $(LDFLAGS) \ | ||||
| 	$^ $(LDLIBS) | ||||
|  | ||||
| $(X86_OBJECTS): x86/matypes.h | ||||
|  | ||||
| @@ -187,17 +212,21 @@ tnl/t_vtx_x86_gcc.o: tnl/t_vtx_x86_gcc.S | ||||
| 	$(CC) -o $@ $(CFLAGS) -DSTDCALL_API -c $< | ||||
|  | ||||
| clean: | ||||
| 	-$(call UNLINK,array_cache/*.o) | ||||
| 	-$(call UNLINK,glapi/*.o) | ||||
| 	-$(call UNLINK,main/*.o) | ||||
| 	-$(call UNLINK,math/*.o) | ||||
| 	-$(call UNLINK,vbo/*.o) | ||||
| 	-$(call UNLINK,shader/*.o) | ||||
| 	-$(call UNLINK,shader/slang/*.o) | ||||
| 	-$(call UNLINK,shader/grammar/*.o) | ||||
| 	-$(call UNLINK,sparc/*.o) | ||||
| 	-$(call UNLINK,ppc/*.o) | ||||
| 	-$(call UNLINK,swrast/*.o) | ||||
| 	-$(call UNLINK,swrast_setup/*.o) | ||||
| 	-$(call UNLINK,tnl/*.o) | ||||
| 	-$(call UNLINK,x86/*.o) | ||||
| 	-$(call UNLINK,x86/rtasm/*.o) | ||||
| 	-$(call UNLINK,x86-64/*.o) | ||||
| 	-$(call UNLINK,drivers/common/*.o) | ||||
| 	-$(call UNLINK,drivers/glide/*.o) | ||||
| 	-$(call UNLINK,drivers/windows/fx/*.o) | ||||
|   | ||||
| @@ -32,7 +32,7 @@ install: | ||||
| clean: | ||||
| 	@for dir in $(DRI_DIRS) ; do \ | ||||
| 		if [ -d $$dir ] ; then \ | ||||
| 			(cd $$dir && $(MAKE) clean ; \ | ||||
| 			(cd $$dir && $(MAKE) clean) ; \ | ||||
| 		fi \ | ||||
| 	done | ||||
| 	-rm -f common/*.o | ||||
|   | ||||
| @@ -428,10 +428,12 @@ __driUtilUpdateDrawableInfo(__DRIdrawablePrivate *pdp) | ||||
|  | ||||
|     if (pdp->pClipRects) { | ||||
| 	_mesa_free(pdp->pClipRects);  | ||||
| 	pdp->pClipRects = NULL; | ||||
|     } | ||||
|  | ||||
|     if (pdp->pBackClipRects) { | ||||
| 	_mesa_free(pdp->pBackClipRects);  | ||||
| 	pdp->pBackClipRects = NULL; | ||||
|     } | ||||
|  | ||||
|     DRM_SPINUNLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); | ||||
|   | ||||
| @@ -1471,9 +1471,10 @@ static const char ImageTransformParameterfvHP_names[] = | ||||
|     ""; | ||||
| #endif | ||||
|  | ||||
| #if defined(need_GL_ARB_vertex_program) | ||||
| #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) | ||||
| static const char VertexAttrib4ivARB_names[] =  | ||||
|     "ip\0" /* Parameter signature */ | ||||
|     "glVertexAttrib4iv\0" | ||||
|     "glVertexAttrib4ivARB\0" | ||||
|     ""; | ||||
| #endif | ||||
| @@ -1579,9 +1580,10 @@ static const char PixelTransformParameterfvEXT_names[] = | ||||
|     ""; | ||||
| #endif | ||||
|  | ||||
| #if defined(need_GL_ARB_vertex_program) | ||||
| #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) | ||||
| static const char VertexAttrib4bvARB_names[] =  | ||||
|     "ip\0" /* Parameter signature */ | ||||
|     "glVertexAttrib4bv\0" | ||||
|     "glVertexAttrib4bvARB\0" | ||||
|     ""; | ||||
| #endif | ||||
| @@ -2384,9 +2386,10 @@ static const char GetAttribLocationARB_names[] = | ||||
|     ""; | ||||
| #endif | ||||
|  | ||||
| #if defined(need_GL_ARB_vertex_program) | ||||
| #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) | ||||
| static const char VertexAttrib4ubvARB_names[] =  | ||||
|     "ip\0" /* Parameter signature */ | ||||
|     "glVertexAttrib4ubv\0" | ||||
|     "glVertexAttrib4ubvARB\0" | ||||
|     ""; | ||||
| #endif | ||||
| @@ -2903,9 +2906,10 @@ static const char ReplacementCodeuiColor4ubVertex3fSUN_names[] = | ||||
|     ""; | ||||
| #endif | ||||
|  | ||||
| #if defined(need_GL_ARB_vertex_program) | ||||
| #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) | ||||
| static const char VertexAttrib4usvARB_names[] =  | ||||
|     "ip\0" /* Parameter signature */ | ||||
|     "glVertexAttrib4usv\0" | ||||
|     "glVertexAttrib4usvARB\0" | ||||
|     ""; | ||||
| #endif | ||||
| @@ -4386,9 +4390,10 @@ static const char WindowPos4iMESA_names[] = | ||||
|     ""; | ||||
| #endif | ||||
|  | ||||
| #if defined(need_GL_ARB_vertex_program) | ||||
| #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) | ||||
| static const char VertexAttrib4uivARB_names[] =  | ||||
|     "ip\0" /* Parameter signature */ | ||||
|     "glVertexAttrib4uiv\0" | ||||
|     "glVertexAttrib4uivARB\0" | ||||
|     ""; | ||||
| #endif | ||||
| @@ -6243,6 +6248,8 @@ static const struct dri_extension_function GL_VERSION_2_0_functions[] = { | ||||
|     { GetVertexAttribivARB_names, GetVertexAttribivARB_remap_index, -1 }, | ||||
|     { CreateProgram_names, CreateProgram_remap_index, -1 }, | ||||
|     { StencilFuncSeparate_names, StencilFuncSeparate_remap_index, -1 }, | ||||
|     { VertexAttrib4ivARB_names, VertexAttrib4ivARB_remap_index, -1 }, | ||||
|     { VertexAttrib4bvARB_names, VertexAttrib4bvARB_remap_index, -1 }, | ||||
|     { VertexAttrib3dARB_names, VertexAttrib3dARB_remap_index, -1 }, | ||||
|     { VertexAttrib4fARB_names, VertexAttrib4fARB_remap_index, -1 }, | ||||
|     { VertexAttrib4fvARB_names, VertexAttrib4fvARB_remap_index, -1 }, | ||||
| @@ -6256,6 +6263,7 @@ static const struct dri_extension_function GL_VERSION_2_0_functions[] = { | ||||
|     { VertexAttrib1dvARB_names, VertexAttrib1dvARB_remap_index, -1 }, | ||||
|     { GetVertexAttribfvARB_names, GetVertexAttribfvARB_remap_index, -1 }, | ||||
|     { GetAttribLocationARB_names, GetAttribLocationARB_remap_index, -1 }, | ||||
|     { VertexAttrib4ubvARB_names, VertexAttrib4ubvARB_remap_index, -1 }, | ||||
|     { Uniform3ivARB_names, Uniform3ivARB_remap_index, -1 }, | ||||
|     { VertexAttrib4sARB_names, VertexAttrib4sARB_remap_index, -1 }, | ||||
|     { VertexAttrib2dvARB_names, VertexAttrib2dvARB_remap_index, -1 }, | ||||
| @@ -6268,6 +6276,7 @@ static const struct dri_extension_function GL_VERSION_2_0_functions[] = { | ||||
|     { VertexAttrib4NuivARB_names, VertexAttrib4NuivARB_remap_index, -1 }, | ||||
|     { Uniform4fARB_names, Uniform4fARB_remap_index, -1 }, | ||||
|     { VertexAttrib1dARB_names, VertexAttrib1dARB_remap_index, -1 }, | ||||
|     { VertexAttrib4usvARB_names, VertexAttrib4usvARB_remap_index, -1 }, | ||||
|     { LinkProgramARB_names, LinkProgramARB_remap_index, -1 }, | ||||
|     { ShaderSourceARB_names, ShaderSourceARB_remap_index, -1 }, | ||||
|     { VertexAttrib3svARB_names, VertexAttrib3svARB_remap_index, -1 }, | ||||
| @@ -6297,6 +6306,7 @@ static const struct dri_extension_function GL_VERSION_2_0_functions[] = { | ||||
|     { DrawBuffersARB_names, DrawBuffersARB_remap_index, -1 }, | ||||
|     { Uniform1fvARB_names, Uniform1fvARB_remap_index, -1 }, | ||||
|     { EnableVertexAttribArrayARB_names, EnableVertexAttribArrayARB_remap_index, -1 }, | ||||
|     { VertexAttrib4uivARB_names, VertexAttrib4uivARB_remap_index, -1 }, | ||||
|     { VertexAttrib4svARB_names, VertexAttrib4svARB_remap_index, -1 }, | ||||
|     { GetShaderiv_names, GetShaderiv_remap_index, -1 }, | ||||
|     { VertexAttrib2svARB_names, VertexAttrib2svARB_remap_index, -1 }, | ||||
|   | ||||
| @@ -172,12 +172,8 @@ static void i915LayoutTextureImages( i915ContextPtr i915, | ||||
| 	  | ||||
| 	 t->intel.image[0][i].offset = total_height * pitch; | ||||
| 	 t->intel.image[0][i].internalFormat = baseImage->_BaseFormat; | ||||
| 	 if (t->intel.image[0][i].image->IsCompressed) | ||||
| 	 { | ||||
| 	   if (t->intel.image[0][i].image->Height > 4) | ||||
| 	     total_height += t->intel.image[0][i].image->Height/4; | ||||
| 	   else | ||||
| 	     total_height += 1; | ||||
| 	 if (t->intel.image[0][i].image->IsCompressed) { | ||||
| 	    total_height += (t->intel.image[0][i].image->Height + 3) / 4; | ||||
| 	 } | ||||
| 	 else | ||||
| 	   total_height += MAX2(2, t->intel.image[0][i].image->Height); | ||||
|   | ||||
| @@ -64,6 +64,7 @@ static void i915_reduced_primitive_state( intelContextPtr intel, | ||||
|     st1 &= ~ST1_ENABLE; | ||||
|  | ||||
|     switch (rprim) { | ||||
|     case GL_QUADS: /* from RASTERIZE(GL_QUADS) in t_dd_tritemp.h */ | ||||
|     case GL_TRIANGLES: | ||||
|        if (intel->ctx.Polygon.StippleFlag && | ||||
| 	   intel->hw_stipple) | ||||
|   | ||||
| @@ -634,11 +634,32 @@ static void intelUploadTexImage( intelContextPtr intel, | ||||
| 			       image->Height); | ||||
|    } | ||||
|    else if (image->IsCompressed) { | ||||
|       GLuint row_len = image->Width * 2; | ||||
|       GLuint row_len = 0; | ||||
|       GLubyte *dst = (GLubyte *)(t->BufAddr + offset); | ||||
|       GLubyte *src = (GLubyte *)image->Data; | ||||
|       GLuint j; | ||||
|  | ||||
|       /* must always copy whole blocks (8/16 bytes) */ | ||||
|       switch (image->InternalFormat) { | ||||
| 	case GL_COMPRESSED_RGB_FXT1_3DFX: | ||||
| 	case GL_COMPRESSED_RGBA_FXT1_3DFX: | ||||
| 	case GL_RGB_S3TC: | ||||
| 	case GL_RGB4_S3TC: | ||||
| 	case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: | ||||
| 	case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: | ||||
| 	  row_len = (image->Width * 2 + 7) & ~7; | ||||
| 	  break; | ||||
| 	case GL_RGBA_S3TC: | ||||
| 	case GL_RGBA4_S3TC: | ||||
| 	case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: | ||||
| 	case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: | ||||
| 	  row_len = (image->Width * 4 + 15) & ~15; | ||||
| 	  break; | ||||
| 	default: | ||||
| 	  fprintf(stderr,"Internal Compressed format not supported %d\n", image->InternalFormat); | ||||
| 	  break; | ||||
|       } | ||||
|  | ||||
|       if (INTEL_DEBUG & DEBUG_TEXTURE) | ||||
| 	 fprintf(stderr,  | ||||
| 		 "Upload image %dx%dx%d offset %xm row_len %x " | ||||
| @@ -646,30 +667,11 @@ static void intelUploadTexImage( intelContextPtr intel, | ||||
| 		 image->Width, image->Height, image->Depth, offset, | ||||
| 		 row_len, t->Pitch, t->depth_pitch); | ||||
|  | ||||
|       switch (image->InternalFormat) { | ||||
| 	case GL_COMPRESSED_RGB_FXT1_3DFX: | ||||
| 	case GL_COMPRESSED_RGBA_FXT1_3DFX: | ||||
| 	case GL_RGB_S3TC: | ||||
| 	case GL_RGB4_S3TC: | ||||
| 	case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: | ||||
| 	case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: | ||||
| 	  for (j = 0 ; j < image->Height/4 ; j++, dst += (t->Pitch)) { | ||||
| 	    __memcpy(dst, src, row_len ); | ||||
| 	    src += row_len; | ||||
| 	  } | ||||
| 	  break; | ||||
| 	case GL_RGBA_S3TC: | ||||
| 	case GL_RGBA4_S3TC: | ||||
| 	case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: | ||||
| 	case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: | ||||
| 	  for (j = 0 ; j < image->Height/4 ; j++, dst += (t->Pitch)) { | ||||
| 	    __memcpy(dst, src, (image->Width*4) ); | ||||
| 	    src += image->Width*4; | ||||
| 	  } | ||||
| 	  break; | ||||
| 	default: | ||||
| 	  fprintf(stderr,"Internal Compressed format not supported %d\n", image->InternalFormat); | ||||
| 	  break; | ||||
|       if (row_len) { | ||||
| 	 for (j = 0 ; j < (image->Height + 3)/4 ; j++, dst += (t->Pitch)) { | ||||
| 	   __memcpy(dst, src, row_len ); | ||||
| 	   src += row_len; | ||||
| 	 } | ||||
|       } | ||||
|    } | ||||
|    /* Time for another vtbl entry: | ||||
|   | ||||
| @@ -161,11 +161,9 @@ i915_miptree_layout(struct intel_mipmap_tree * mt) | ||||
|             if (mt->compressed) | ||||
|                img_height = MAX2(1, height / 4); | ||||
|             else | ||||
|                img_height = MAX2(2, height); | ||||
|                img_height = (MAX2(2, height) + 1) & ~1; | ||||
|  | ||||
| 	    mt->total_height += img_height; | ||||
| 	    mt->total_height += 1; | ||||
| 	    mt->total_height &= ~1; | ||||
|  | ||||
|             width = minify(width); | ||||
|             height = minify(height); | ||||
|   | ||||
| @@ -61,6 +61,7 @@ i915_reduced_primitive_state(struct intel_context *intel, GLenum rprim) | ||||
|    st1 &= ~ST1_ENABLE; | ||||
|  | ||||
|    switch (rprim) { | ||||
|    case GL_QUADS: /* from RASTERIZE(GL_QUADS) in t_dd_tritemp.h */ | ||||
|    case GL_TRIANGLES: | ||||
|       if (intel->ctx.Polygon.StippleFlag && intel->hw_stipple) | ||||
|          st1 |= ST1_ENABLE; | ||||
|   | ||||
| @@ -316,7 +316,8 @@ intelWindowMoved(struct intel_context *intel) | ||||
| 	 flags = intel_fb->vblank_flags & ~VBLANK_FLAG_SECONDARY; | ||||
|       } | ||||
|  | ||||
|       if (flags != intel_fb->vblank_flags) { | ||||
|       if (flags != intel_fb->vblank_flags && intel_fb->vblank_flags && | ||||
| 	  !(intel_fb->vblank_flags & VBLANK_FLAG_NO_IRQ)) { | ||||
| 	 drmVBlank vbl; | ||||
| 	 int i; | ||||
|  | ||||
| @@ -327,7 +328,9 @@ intelWindowMoved(struct intel_context *intel) | ||||
| 	 } | ||||
|  | ||||
| 	 for (i = 0; i < intel_fb->pf_num_pages; i++) { | ||||
| 	    if (!intel_fb->color_rb[i]) | ||||
| 	    if (!intel_fb->color_rb[i] || | ||||
| 		(intel_fb->vbl_waited - intel_fb->color_rb[i]->vbl_pending) <= | ||||
| 		(1<<23)) | ||||
| 	       continue; | ||||
|  | ||||
| 	    vbl.request.sequence = intel_fb->color_rb[i]->vbl_pending; | ||||
| @@ -828,7 +831,8 @@ intelScheduleSwap(const __DRIdrawablePrivate * dPriv, GLboolean *missed_target) | ||||
|    drm_i915_vblank_swap_t swap; | ||||
|    GLboolean ret; | ||||
|  | ||||
|    if ((intel_fb->vblank_flags & VBLANK_FLAG_NO_IRQ) || | ||||
|    if (!intel_fb->vblank_flags || | ||||
|        (intel_fb->vblank_flags & VBLANK_FLAG_NO_IRQ) || | ||||
|        intelScreen->current_rotation != 0 || | ||||
|        intelScreen->drmMinor < (intel_fb->pf_active ? 9 : 6)) | ||||
|       return GL_FALSE; | ||||
|   | ||||
| @@ -607,12 +607,23 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, | ||||
|       if (intel->ctx.DrawBuffer == &intel_fb->Base) { | ||||
|  | ||||
| 	 if (intel->driDrawable != driDrawPriv) { | ||||
| 	    intel_fb->vblank_flags = (intel->intelScreen->irq_active != 0) | ||||
| 	       ? driGetDefaultVBlankFlags(&intel->optionCache) | ||||
| 	       : VBLANK_FLAG_NO_IRQ; | ||||
| 	    (*dri_interface->getUST) (&intel_fb->swap_ust); | ||||
| 	    driDrawableInitVBlank(driDrawPriv, intel_fb->vblank_flags, | ||||
| 				  &intel_fb->vbl_seq); | ||||
| 	    if (driDrawPriv->pdraw->swap_interval == (unsigned)-1) { | ||||
| 	       int i; | ||||
|  | ||||
| 	       intel_fb->vblank_flags = (intel->intelScreen->irq_active != 0) | ||||
| 		  ? driGetDefaultVBlankFlags(&intel->optionCache) | ||||
| 		 : VBLANK_FLAG_NO_IRQ; | ||||
|  | ||||
| 	       (*dri_interface->getUST) (&intel_fb->swap_ust); | ||||
| 	       driDrawableInitVBlank(driDrawPriv, intel_fb->vblank_flags, | ||||
| 				     &intel_fb->vbl_seq); | ||||
| 	       intel_fb->vbl_waited = intel_fb->vbl_seq; | ||||
|  | ||||
| 	       for (i = 0; i < (intel->intelScreen->third.handle ? 3 : 2); i++) { | ||||
| 		  if (intel_fb->color_rb[i]) | ||||
| 		     intel_fb->color_rb[i]->vbl_pending = intel_fb->vbl_seq; | ||||
| 	       } | ||||
| 	    } | ||||
| 	    intel->driDrawable = driDrawPriv; | ||||
| 	    intelWindowMoved(intel); | ||||
| 	 } | ||||
| @@ -658,37 +669,27 @@ intelContendedLock(struct intel_context *intel, GLuint flags) | ||||
|    if (sarea->width != intel->width || | ||||
|        sarea->height != intel->height || | ||||
|        sarea->rotation != intel->current_rotation) { | ||||
|        | ||||
|       void *batchMap = intel->batch->map; | ||||
|        | ||||
|       int numClipRects = intel->numClipRects; | ||||
|  | ||||
|       /* | ||||
|        * FIXME: Really only need to do this when drawing to a | ||||
|        * common back- or front buffer. | ||||
|        */ | ||||
|  | ||||
|       /* | ||||
|        * This will drop the outstanding batchbuffer on the floor | ||||
|        * This will essentially drop the outstanding batchbuffer on the floor. | ||||
|        */ | ||||
|       intel->numClipRects = 0; | ||||
|  | ||||
|       if (batchMap != NULL) { | ||||
| 	 driBOUnmap(intel->batch->buffer); | ||||
| 	 intel->batch->map = NULL; | ||||
|       } | ||||
|       if (intel->Fallback) | ||||
| 	 _swrast_flush(&intel->ctx); | ||||
|  | ||||
|       intel_batchbuffer_reset(intel->batch); | ||||
|       INTEL_FIREVERTICES(intel); | ||||
|  | ||||
|       if (batchMap == NULL) { | ||||
| 	 driBOUnmap(intel->batch->buffer); | ||||
| 	 intel->batch->map = NULL; | ||||
|       } | ||||
|       if (intel->batch->map != intel->batch->ptr) | ||||
| 	 intel_batchbuffer_flush(intel->batch); | ||||
|  | ||||
|       /* lose all primitives */ | ||||
|       intel->prim.primitive = ~0; | ||||
|       intel->prim.start_ptr = 0; | ||||
|       intel->prim.flush = 0; | ||||
|  | ||||
|       /* re-emit all state */ | ||||
|       intel->vtbl.lost_hardware(intel); | ||||
|       intel->numClipRects = numClipRects; | ||||
|  | ||||
|       /* force window update */ | ||||
|       intel->lastStamp = 0; | ||||
| @@ -729,7 +730,9 @@ void LOCK_HARDWARE( struct intel_context *intel ) | ||||
| 				    BUFFER_BACK_LEFT); | ||||
|     } | ||||
|  | ||||
|     if (intel_rb && (intel_fb->vbl_waited - intel_rb->vbl_pending) > (1<<23)) { | ||||
|     if (intel_rb && intel_fb->vblank_flags && | ||||
| 	!(intel_fb->vblank_flags & VBLANK_FLAG_NO_IRQ) && | ||||
| 	(intel_fb->vbl_waited - intel_rb->vbl_pending) > (1<<23)) { | ||||
| 	drmVBlank vbl; | ||||
|  | ||||
| 	vbl.request.type = DRM_VBLANK_ABSOLUTE; | ||||
|   | ||||
| @@ -105,6 +105,8 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) | ||||
| { | ||||
|    struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current; | ||||
|    struct intel_texture_object *intelObj = intel_texture_object(tObj); | ||||
|    int comp_byte = 0; | ||||
|    int cpp; | ||||
|  | ||||
|    GLuint face, i; | ||||
|    GLuint nr_faces = 0; | ||||
| @@ -148,6 +150,12 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) | ||||
|       intel_miptree_reference(&intelObj->mt, firstImage->mt); | ||||
|    } | ||||
|  | ||||
|    if (firstImage->base.IsCompressed) { | ||||
|       comp_byte = intel_compressed_num_bytes(firstImage->base.TexFormat->MesaFormat); | ||||
|       cpp = comp_byte; | ||||
|    } | ||||
|    else cpp = firstImage->base.TexFormat->TexelBytes; | ||||
|  | ||||
|    /* Check tree can hold all active levels.  Check tree matches | ||||
|     * target, imageFormat, etc. | ||||
|     *  | ||||
| @@ -165,7 +173,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) | ||||
| 	intelObj->mt->width0 != firstImage->base.Width || | ||||
| 	intelObj->mt->height0 != firstImage->base.Height || | ||||
| 	intelObj->mt->depth0 != firstImage->base.Depth || | ||||
| 	intelObj->mt->cpp != firstImage->base.TexFormat->TexelBytes || | ||||
| 	intelObj->mt->cpp != cpp || | ||||
| 	intelObj->mt->compressed != firstImage->base.IsCompressed)) { | ||||
|       intel_miptree_release(intel, &intelObj->mt); | ||||
|    } | ||||
| @@ -174,10 +182,6 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) | ||||
|    /* May need to create a new tree: | ||||
|     */ | ||||
|    if (!intelObj->mt) { | ||||
|       int comp_byte = 0; | ||||
|        | ||||
|       if (firstImage->base.IsCompressed) | ||||
| 	 comp_byte = intel_compressed_num_bytes(firstImage->base.TexFormat->MesaFormat); | ||||
|       intelObj->mt = intel_miptree_create(intel, | ||||
|                                           intelObj->base.Target, | ||||
|                                           firstImage->base.InternalFormat, | ||||
| @@ -186,8 +190,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) | ||||
|                                           firstImage->base.Width, | ||||
|                                           firstImage->base.Height, | ||||
|                                           firstImage->base.Depth, | ||||
|                                           firstImage->base.TexFormat-> | ||||
|                                           TexelBytes, | ||||
|                                           cpp, | ||||
|                                           comp_byte); | ||||
|    } | ||||
|  | ||||
|   | ||||
| @@ -532,12 +532,15 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, | ||||
| 				  GLuint dst_offset, | ||||
| 				  GLboolean dst_tiled, | ||||
| 				  GLshort x, GLshort y,  | ||||
| 				  GLshort w, GLshort h) | ||||
| 				  GLshort w, GLshort h, | ||||
| 				  GLenum logic_op) | ||||
| { | ||||
|    struct xy_setup_blit setup; | ||||
|    struct xy_text_immediate_blit text; | ||||
|    int dwords = ((src_size + 7) & ~7) / 4; | ||||
|  | ||||
|    assert( logic_op - GL_CLEAR >= 0 ); | ||||
|    assert( logic_op - GL_CLEAR < 0x10 ); | ||||
|  | ||||
|    if (w < 0 || h < 0)  | ||||
|       return; | ||||
| @@ -561,7 +564,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, | ||||
|    setup.br0.length = (sizeof(setup) / sizeof(int)) - 2; | ||||
|        | ||||
|    setup.br13.dest_pitch = dst_pitch; | ||||
|    setup.br13.rop = 0xcc; | ||||
|    setup.br13.rop = translate_raster_op(logic_op); | ||||
|    setup.br13.color_depth = (cpp == 4) ? BR13_8888 : BR13_565; | ||||
|    setup.br13.clipping_enable = 0; | ||||
|    setup.br13.mono_source_transparency = 1; | ||||
|   | ||||
| @@ -72,6 +72,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, | ||||
| 				  GLuint dst_offset, | ||||
| 				  GLboolean dst_tiled, | ||||
| 				  GLshort dst_x, GLshort dst_y,  | ||||
| 				  GLshort w, GLshort h); | ||||
| 				  GLshort w, GLshort h, | ||||
| 				  GLenum logic_op ); | ||||
|  | ||||
| #endif | ||||
|   | ||||
| @@ -260,7 +260,9 @@ do_blit_bitmap( GLcontext *ctx, | ||||
| 	       int h = MIN2(DY, box_h - py); | ||||
| 	       int w = MIN2(DX, box_w - px);  | ||||
| 	       GLuint sz = align(align(w,8) * h, 64)/8; | ||||
| 	     | ||||
| 	       GLenum logic_op = ctx->Color.ColorLogicOpEnabled ? | ||||
| 		  ctx->Color.LogicOp : GL_COPY; | ||||
|  | ||||
| 	       assert(sz <= sizeof(stipple)); | ||||
| 	       memset(stipple, 0, sz); | ||||
|  | ||||
| @@ -288,7 +290,8 @@ do_blit_bitmap( GLcontext *ctx, | ||||
| 						  dst->tiled, | ||||
| 						  rect.x1 + px, | ||||
| 						  rect.y2 - (py + h), | ||||
| 						  w, h); | ||||
| 						  w, h, | ||||
| 						  logic_op); | ||||
| 	    }  | ||||
| 	 }  | ||||
|       } | ||||
|   | ||||
| @@ -74,7 +74,7 @@ void i945_miptree_layout_2d( struct intel_mipmap_tree *mt ) | ||||
|       GLuint img_height; | ||||
|  | ||||
|       intel_miptree_set_level_info(mt, level, 1, x, y, width,  | ||||
| 				   mt->compressed ? height/4 : height, 1); | ||||
| 				   height, 1); | ||||
|  | ||||
|       if (mt->compressed) | ||||
| 	 img_height = MAX2(1, height/4); | ||||
|   | ||||
| @@ -32,10 +32,31 @@ | ||||
|  | ||||
| /* We're essentially building part of GDI here, so define this so that | ||||
|  * we get the right export linkage. */ | ||||
| #ifdef __MINGW32__ | ||||
|  | ||||
| #include <stdarg.h> | ||||
| #include <windef.h> | ||||
| #include <wincon.h> | ||||
| #include <winbase.h> | ||||
|  | ||||
| #  if defined(BUILD_GL32) | ||||
| #    define WINGDIAPI __declspec(dllexport)	 | ||||
| #  else | ||||
| #    define __W32API_USE_DLLIMPORT__ | ||||
| #  endif | ||||
|  | ||||
| #include <wingdi.h> | ||||
| #include "GL/mesa_wgl.h" | ||||
| #include <stdlib.h> | ||||
|  | ||||
| #else | ||||
|  | ||||
| #define _GDI32_ | ||||
| #include <windows.h> | ||||
| #include "glapi.h" | ||||
|  | ||||
| #endif | ||||
|  | ||||
| #include "glapi.h" | ||||
| #include "GL/wmesa.h"   /* protos for wmesa* functions */ | ||||
|  | ||||
| /* | ||||
| @@ -333,7 +354,7 @@ WINGDIAPI int GLAPIENTRY wglGetPixelFormat(HDC hdc) | ||||
| } | ||||
|  | ||||
| WINGDIAPI BOOL GLAPIENTRY wglSetPixelFormat(HDC hdc,int iPixelFormat, | ||||
| 					    PIXELFORMATDESCRIPTOR *ppfd) | ||||
| 					const PIXELFORMATDESCRIPTOR *ppfd) | ||||
| { | ||||
|     (void) hdc; | ||||
|      | ||||
| @@ -386,12 +407,12 @@ static BOOL wglUseFontBitmaps_FX(HDC fontDevice, DWORD firstChar, | ||||
|      | ||||
|     bitDevice = CreateCompatibleDC(fontDevice); | ||||
|      | ||||
|     // Swap fore and back colors so the bitmap has the right polarity | ||||
|     /* Swap fore and back colors so the bitmap has the right polarity */ | ||||
|     tempColor = GetBkColor(bitDevice); | ||||
|     SetBkColor(bitDevice, GetTextColor(bitDevice)); | ||||
|     SetTextColor(bitDevice, tempColor); | ||||
|      | ||||
|     // Place chars based on base line | ||||
|     /* Place chars based on base line */ | ||||
|     VERIFY(SetTextAlign(bitDevice, TA_BASELINE) != GDI_ERROR ? 1 : 0); | ||||
|      | ||||
|     for(i = 0; i < (int)numChars; i++) { | ||||
| @@ -404,36 +425,36 @@ static BOOL wglUseFontBitmaps_FX(HDC fontDevice, DWORD firstChar, | ||||
| 	 | ||||
| 	curChar = (char)(i + firstChar); | ||||
| 	 | ||||
| 	// Find how high/wide this character is | ||||
| 	/* Find how high/wide this character is */ | ||||
| 	VERIFY(GetTextExtentPoint32(bitDevice, &curChar, 1, &size)); | ||||
| 	 | ||||
| 	// Create the output bitmap | ||||
| 	/* Create the output bitmap */ | ||||
| 	charWidth = size.cx; | ||||
| 	charHeight = size.cy; | ||||
| 	// Round up to the next multiple of 32 bits | ||||
| 	/* Round up to the next multiple of 32 bits */ | ||||
| 	bmapWidth = ((charWidth + 31) / 32) * 32;    | ||||
| 	bmapHeight = charHeight; | ||||
| 	bitObject = CreateCompatibleBitmap(bitDevice, | ||||
| 					   bmapWidth, | ||||
| 					   bmapHeight); | ||||
| 	//VERIFY(bitObject); | ||||
| 	/* VERIFY(bitObject); */ | ||||
| 	 | ||||
| 	// Assign the output bitmap to the device | ||||
| 	/* Assign the output bitmap to the device */ | ||||
| 	origBmap = SelectObject(bitDevice, bitObject); | ||||
| 	(void) VERIFY(origBmap); | ||||
| 	 | ||||
| 	VERIFY( PatBlt( bitDevice, 0, 0, bmapWidth, bmapHeight,BLACKNESS ) ); | ||||
| 	 | ||||
| 	// Use our source font on the device | ||||
| 	/* Use our source font on the device */ | ||||
| 	VERIFY(SelectObject(bitDevice, GetCurrentObject(fontDevice,OBJ_FONT))); | ||||
| 	 | ||||
| 	// Draw the character | ||||
| 	/* Draw the character */ | ||||
| 	VERIFY(TextOut(bitDevice, 0, metric.tmAscent, &curChar, 1)); | ||||
| 	 | ||||
| 	// Unselect our bmap object | ||||
| 	/* Unselect our bmap object */ | ||||
| 	VERIFY(SelectObject(bitDevice, origBmap)); | ||||
| 	 | ||||
| 	// Convert the display dependant representation to a 1 bit deep DIB | ||||
| 	/* Convert the display dependant representation to a 1 bit deep DIB */ | ||||
| 	numBytes = (bmapWidth * bmapHeight) / 8; | ||||
| 	bmap = malloc(numBytes); | ||||
| 	dibInfo->bmiHeader.biWidth = bmapWidth; | ||||
| @@ -441,24 +462,24 @@ static BOOL wglUseFontBitmaps_FX(HDC fontDevice, DWORD firstChar, | ||||
| 	res = GetDIBits(bitDevice, bitObject, 0, bmapHeight, bmap, | ||||
| 			dibInfo, | ||||
| 			DIB_RGB_COLORS); | ||||
| 	//VERIFY(res); | ||||
| 	/* VERIFY(res); */ | ||||
| 	 | ||||
| 	// Create the GL object | ||||
| 	/* Create the GL object */ | ||||
| 	glNewList(i + listBase, GL_COMPILE); | ||||
| 	glBitmap(bmapWidth, bmapHeight, 0.0, (GLfloat)metric.tmDescent, | ||||
| 		 (GLfloat)charWidth, 0.0, | ||||
| 		 bmap); | ||||
| 	glEndList(); | ||||
| 	// CheckGL(); | ||||
| 	/* CheckGL(); */ | ||||
| 	 | ||||
| 	// Destroy the bmap object | ||||
| 	/* Destroy the bmap object */ | ||||
| 	DeleteObject(bitObject); | ||||
| 	 | ||||
| 	// Deallocate the bitmap data | ||||
| 	/* Deallocate the bitmap data */ | ||||
| 	free(bmap); | ||||
|     } | ||||
|      | ||||
|     // Destroy the DC | ||||
|     /* Destroy the DC */ | ||||
|     VERIFY(DeleteDC(bitDevice)); | ||||
|      | ||||
|     free(dibInfo); | ||||
|   | ||||
| @@ -6,6 +6,7 @@ | ||||
| #include "wmesadef.h" | ||||
| #include "colors.h" | ||||
| #include <GL/wmesa.h> | ||||
| #include <winuser.h> | ||||
| #include "context.h" | ||||
| #include "extensions.h" | ||||
| #include "framebuffer.h" | ||||
| @@ -114,7 +115,7 @@ static void wmSetPixelFormat(WMesaFramebuffer pwfb, HDC hDC) | ||||
| { | ||||
|     pwfb->cColorBits = GetDeviceCaps(hDC, BITSPIXEL); | ||||
|  | ||||
|     // Only 16 and 32 bit targets are supported now | ||||
|     /* Only 16 and 32 bit targets are supported now */ | ||||
|     assert(pwfb->cColorBits == 0 || | ||||
| 	   pwfb->cColorBits == 16 ||  | ||||
| 	   pwfb->cColorBits == 32); | ||||
| @@ -1171,7 +1172,7 @@ WMesaContext WMesaCreateContext(HDC hDC, | ||||
|     /* I do not understand this contributed code */ | ||||
|     /* Support memory and device contexts */ | ||||
|     if(WindowFromDC(hDC) != NULL) { | ||||
| 	c->hDC = GetDC(WindowFromDC(hDC)); // huh ???? | ||||
| 	c->hDC = GetDC(WindowFromDC(hDC)); /* huh ???? */ | ||||
|     } | ||||
|     else { | ||||
| 	c->hDC = hDC; | ||||
| @@ -1404,70 +1405,72 @@ void WMesaSwapBuffers( HDC hdc ) | ||||
|  * table entries.  Hopefully, I'll find a better solution.  The | ||||
|  * dispatch table generation scripts ought to be making these dummy | ||||
|  * stubs as well. */ | ||||
| void gl_dispatch_stub_543(void){}; | ||||
| void gl_dispatch_stub_544(void){}; | ||||
| void gl_dispatch_stub_545(void){}; | ||||
| void gl_dispatch_stub_546(void){}; | ||||
| void gl_dispatch_stub_547(void){}; | ||||
| void gl_dispatch_stub_548(void){}; | ||||
| void gl_dispatch_stub_549(void){}; | ||||
| void gl_dispatch_stub_550(void){}; | ||||
| void gl_dispatch_stub_551(void){}; | ||||
| void gl_dispatch_stub_552(void){}; | ||||
| void gl_dispatch_stub_553(void){}; | ||||
| void gl_dispatch_stub_554(void){}; | ||||
| void gl_dispatch_stub_555(void){}; | ||||
| void gl_dispatch_stub_556(void){}; | ||||
| void gl_dispatch_stub_557(void){}; | ||||
| void gl_dispatch_stub_558(void){}; | ||||
| void gl_dispatch_stub_559(void){}; | ||||
| void gl_dispatch_stub_560(void){}; | ||||
| void gl_dispatch_stub_561(void){}; | ||||
| void gl_dispatch_stub_565(void){}; | ||||
| void gl_dispatch_stub_566(void){}; | ||||
| void gl_dispatch_stub_577(void){}; | ||||
| void gl_dispatch_stub_578(void){}; | ||||
| void gl_dispatch_stub_603(void){}; | ||||
| void gl_dispatch_stub_645(void){}; | ||||
| void gl_dispatch_stub_646(void){}; | ||||
| void gl_dispatch_stub_647(void){}; | ||||
| void gl_dispatch_stub_648(void){}; | ||||
| void gl_dispatch_stub_649(void){}; | ||||
| void gl_dispatch_stub_650(void){}; | ||||
| void gl_dispatch_stub_651(void){}; | ||||
| void gl_dispatch_stub_652(void){}; | ||||
| void gl_dispatch_stub_653(void){}; | ||||
| void gl_dispatch_stub_734(void){}; | ||||
| void gl_dispatch_stub_735(void){}; | ||||
| void gl_dispatch_stub_736(void){}; | ||||
| void gl_dispatch_stub_737(void){}; | ||||
| void gl_dispatch_stub_738(void){}; | ||||
| void gl_dispatch_stub_745(void){}; | ||||
| void gl_dispatch_stub_746(void){}; | ||||
| void gl_dispatch_stub_760(void){}; | ||||
| void gl_dispatch_stub_761(void){}; | ||||
| void gl_dispatch_stub_766(void){}; | ||||
| void gl_dispatch_stub_767(void){}; | ||||
| void gl_dispatch_stub_768(void){}; | ||||
| #if !defined(__MINGW32__) || !defined(GL_NO_STDCALL) | ||||
| void gl_dispatch_stub_543(void){} | ||||
| void gl_dispatch_stub_544(void){} | ||||
| void gl_dispatch_stub_545(void){} | ||||
| void gl_dispatch_stub_546(void){} | ||||
| void gl_dispatch_stub_547(void){} | ||||
| void gl_dispatch_stub_548(void){} | ||||
| void gl_dispatch_stub_549(void){} | ||||
| void gl_dispatch_stub_550(void){} | ||||
| void gl_dispatch_stub_551(void){} | ||||
| void gl_dispatch_stub_552(void){} | ||||
| void gl_dispatch_stub_553(void){} | ||||
| void gl_dispatch_stub_554(void){} | ||||
| void gl_dispatch_stub_555(void){} | ||||
| void gl_dispatch_stub_556(void){} | ||||
| void gl_dispatch_stub_557(void){} | ||||
| void gl_dispatch_stub_558(void){} | ||||
| void gl_dispatch_stub_559(void){} | ||||
| void gl_dispatch_stub_560(void){} | ||||
| void gl_dispatch_stub_561(void){} | ||||
| void gl_dispatch_stub_565(void){} | ||||
| void gl_dispatch_stub_566(void){} | ||||
| void gl_dispatch_stub_577(void){} | ||||
| void gl_dispatch_stub_578(void){} | ||||
| void gl_dispatch_stub_603(void){} | ||||
| void gl_dispatch_stub_645(void){} | ||||
| void gl_dispatch_stub_646(void){} | ||||
| void gl_dispatch_stub_647(void){} | ||||
| void gl_dispatch_stub_648(void){} | ||||
| void gl_dispatch_stub_649(void){} | ||||
| void gl_dispatch_stub_650(void){} | ||||
| void gl_dispatch_stub_651(void){} | ||||
| void gl_dispatch_stub_652(void){} | ||||
| void gl_dispatch_stub_653(void){} | ||||
| void gl_dispatch_stub_734(void){} | ||||
| void gl_dispatch_stub_735(void){} | ||||
| void gl_dispatch_stub_736(void){} | ||||
| void gl_dispatch_stub_737(void){} | ||||
| void gl_dispatch_stub_738(void){} | ||||
| void gl_dispatch_stub_745(void){} | ||||
| void gl_dispatch_stub_746(void){} | ||||
| void gl_dispatch_stub_760(void){} | ||||
| void gl_dispatch_stub_761(void){} | ||||
| void gl_dispatch_stub_766(void){} | ||||
| void gl_dispatch_stub_767(void){} | ||||
| void gl_dispatch_stub_768(void){} | ||||
|  | ||||
| void gl_dispatch_stub_562(void){}; | ||||
| void gl_dispatch_stub_563(void){}; | ||||
| void gl_dispatch_stub_564(void){}; | ||||
| void gl_dispatch_stub_567(void){}; | ||||
| void gl_dispatch_stub_568(void){}; | ||||
| void gl_dispatch_stub_569(void){}; | ||||
| void gl_dispatch_stub_580(void){}; | ||||
| void gl_dispatch_stub_581(void){}; | ||||
| void gl_dispatch_stub_606(void){}; | ||||
| void gl_dispatch_stub_654(void){}; | ||||
| void gl_dispatch_stub_655(void){}; | ||||
| void gl_dispatch_stub_656(void){}; | ||||
| void gl_dispatch_stub_739(void){}; | ||||
| void gl_dispatch_stub_740(void){}; | ||||
| void gl_dispatch_stub_741(void){}; | ||||
| void gl_dispatch_stub_748(void){}; | ||||
| void gl_dispatch_stub_749(void){}; | ||||
| void gl_dispatch_stub_769(void){}; | ||||
| void gl_dispatch_stub_770(void){}; | ||||
| void gl_dispatch_stub_771(void){}; | ||||
| void gl_dispatch_stub_562(void){} | ||||
| void gl_dispatch_stub_563(void){} | ||||
| void gl_dispatch_stub_564(void){} | ||||
| void gl_dispatch_stub_567(void){} | ||||
| void gl_dispatch_stub_568(void){} | ||||
| void gl_dispatch_stub_569(void){} | ||||
| void gl_dispatch_stub_580(void){} | ||||
| void gl_dispatch_stub_581(void){} | ||||
| void gl_dispatch_stub_606(void){} | ||||
| void gl_dispatch_stub_654(void){} | ||||
| void gl_dispatch_stub_655(void){} | ||||
| void gl_dispatch_stub_656(void){} | ||||
| void gl_dispatch_stub_739(void){} | ||||
| void gl_dispatch_stub_740(void){} | ||||
| void gl_dispatch_stub_741(void){} | ||||
| void gl_dispatch_stub_748(void){} | ||||
| void gl_dispatch_stub_749(void){} | ||||
| void gl_dispatch_stub_769(void){} | ||||
| void gl_dispatch_stub_770(void){} | ||||
| void gl_dispatch_stub_771(void){} | ||||
|  | ||||
| #endif | ||||
|   | ||||
| @@ -1,6 +1,8 @@ | ||||
| #ifndef WMESADEF_H | ||||
| #define WMESADEF_H | ||||
|  | ||||
| #ifdef __MINGW32__ | ||||
| #include <windows.h> | ||||
| #endif | ||||
| #include "context.h" | ||||
|  | ||||
|  | ||||
|   | ||||
| @@ -141,7 +141,7 @@ static void | ||||
| SetCurrentContext(GLXContext c) | ||||
| { | ||||
| #if defined(GLX_USE_TLS) | ||||
|    CurrentContext = context; | ||||
|    CurrentContext = c; | ||||
| #elif defined(THREADS) | ||||
|    _glthread_SetTSD(&ContextTSD, c); | ||||
| #else | ||||
|   | ||||
| @@ -5605,7 +5605,10 @@ | ||||
|         <param name="index" type="GLuint"/> | ||||
|         <param name="v" type="const GLushort *"/> | ||||
|     </function> | ||||
|  | ||||
|     <function name="VertexAttrib4bv" alias="VertexAttrib4bvARB"> | ||||
|         <param name="index" type="GLuint"/> | ||||
|         <param name="v" type="const GLbyte *" count="4"/> | ||||
|     </function> | ||||
|     <function name="VertexAttrib4d" alias="VertexAttrib4dARB"> | ||||
|         <param name="index" type="GLuint"/> | ||||
|         <param name="x" type="GLdouble"/> | ||||
| @@ -5628,6 +5631,10 @@ | ||||
|         <param name="index" type="GLuint"/> | ||||
|         <param name="v" type="const GLfloat *"/> | ||||
|     </function> | ||||
|     <function name="VertexAttrib4iv" alias="VertexAttrib4ivARB"> | ||||
|         <param name="index" type="GLuint"/> | ||||
|         <param name="v" type="const GLint *" count="4"/> | ||||
|     </function> | ||||
|     <function name="VertexAttrib4s" alias="VertexAttrib4sARB"> | ||||
|         <param name="index" type="GLuint"/> | ||||
|         <param name="x" type="GLshort"/> | ||||
| @@ -5639,6 +5646,18 @@ | ||||
|         <param name="index" type="GLuint"/> | ||||
|         <param name="v" type="const GLshort *"/> | ||||
|     </function> | ||||
|     <function name="VertexAttrib4ubv" alias="VertexAttrib4ubvARB"> | ||||
|         <param name="index" type="GLuint"/> | ||||
|         <param name="v" type="const GLubyte *" count="4"/> | ||||
|     </function> | ||||
|     <function name="VertexAttrib4uiv" alias="VertexAttrib4uivARB"> | ||||
|         <param name="index" type="GLuint"/> | ||||
|         <param name="v" type="const GLuint *" count="4"/> | ||||
|     </function> | ||||
|     <function name="VertexAttrib4usv" alias="VertexAttrib4usvARB"> | ||||
|         <param name="index" type="GLuint"/> | ||||
|         <param name="v" type="const GLushort *" count="4"/> | ||||
|     </function> | ||||
|  | ||||
|     <function name="VertexAttribPointer" alias="VertexAttribPointerARB"> | ||||
|         <param name="index" type="GLuint"/> | ||||
|   | ||||
| @@ -82,12 +82,18 @@ class PrintGenericStubs(gl_XML.gl_print_base): | ||||
| 		print '' | ||||
| 		print '#ifdef GLX_USE_TLS' | ||||
| 		print '' | ||||
| 		print '#ifdef GLX_X86_READONLY_TEXT' | ||||
| 		print '# define CTX_INSNS MOV_L(GS:(EAX), EAX)' | ||||
| 		print '#else' | ||||
| 		print '# define CTX_INSNS NOP /* Pad for init_glapi_relocs() */' | ||||
| 		print '#endif' | ||||
| 		print '' | ||||
| 		print '#  define GL_STUB(fn,off,fn_alt)\t\t\t\\' | ||||
| 		print 'ALIGNTEXT16;\t\t\t\t\t\t\\' | ||||
| 		print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\' | ||||
| 		print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\' | ||||
| 		print '\tCALL(_x86_get_dispatch) ;\t\t\t\\' | ||||
| 		print '\tNOP ;\t\t\t\t\t\t\\' | ||||
| 		print '\tCTX_INSNS ;					\\' | ||||
| 		print '\tJMP(GL_OFFSET(off))' | ||||
| 		print '' | ||||
| 		print '#elif defined(PTHREADS)' | ||||
| @@ -138,7 +144,10 @@ class PrintGenericStubs(gl_XML.gl_print_base): | ||||
| 		print '\tHIDDEN(GLNAME(_x86_get_dispatch))' | ||||
| 		print 'ALIGNTEXT16' | ||||
| 		print 'GLNAME(_x86_get_dispatch):' | ||||
| 		print '\tmovl\t%gs:_glapi_tls_Dispatch@NTPOFF, %eax' | ||||
| 		print '\tcall	1f' | ||||
| 		print '1:\tpopl	%eax' | ||||
| 		print '\taddl	$_GLOBAL_OFFSET_TABLE_+[.-1b], %eax' | ||||
| 		print '\tmovl	_glapi_tls_Dispatch@GOTNTPOFF(%eax), %eax' | ||||
| 		print '\tret' | ||||
| 		print '' | ||||
| 		print '#elif defined(PTHREADS)' | ||||
| @@ -158,7 +167,7 @@ class PrintGenericStubs(gl_XML.gl_print_base): | ||||
| 		print '#endif' | ||||
| 		print '' | ||||
|  | ||||
| 		print '#if defined( GLX_USE_TLS )' | ||||
| 		print '#if defined( GLX_USE_TLS ) && !defined( GLX_X86_READONLY_TEXT )' | ||||
| 		print '\t\t.section\twtext, "awx", @progbits' | ||||
| 		print '#endif /* defined( GLX_USE_TLS ) */' | ||||
|  | ||||
|   | ||||
| @@ -1028,22 +1028,24 @@ _glapi_check_table(const struct _glapi_table *table) | ||||
| #if defined(PTHREADS) || defined(GLX_USE_TLS) | ||||
| /** | ||||
|  * Perform platform-specific GL API entry-point fixups. | ||||
|  *  | ||||
|  *  | ||||
|  */ | ||||
| static void | ||||
| init_glapi_relocs( void ) | ||||
| { | ||||
| #if defined( USE_X86_ASM ) && defined( GLX_USE_TLS ) | ||||
|     extern void * _x86_get_dispatch(void); | ||||
|     const GLubyte * const get_disp = (const GLubyte *) _x86_get_dispatch; | ||||
| #if defined(USE_X86_ASM) && defined(GLX_USE_TLS) && !defined(GLX_X86_READONLY_TEXT) | ||||
|     extern unsigned long _x86_get_dispatch(void); | ||||
|     char run_time_patch[] = { | ||||
|        0x65, 0xa1, 0, 0, 0, 0 /* movl %gs:0,%eax */ | ||||
|     }; | ||||
|     GLuint *offset = (GLuint *) &run_time_patch[2]; /* 32-bits for x86/32 */ | ||||
|     const GLubyte * const get_disp = (const GLubyte *) run_time_patch; | ||||
|     GLubyte * curr_func = (GLubyte *) gl_dispatch_functions_start; | ||||
|  | ||||
|  | ||||
|     *offset = _x86_get_dispatch(); | ||||
|     while ( curr_func != (GLubyte *) gl_dispatch_functions_end ) { | ||||
| 	(void) memcpy( curr_func, get_disp, 6 ); | ||||
| 	(void) memcpy( curr_func, get_disp, sizeof(run_time_patch)); | ||||
| 	curr_func += DISPATCH_FUNCTION_SIZE; | ||||
|     } | ||||
| #endif /* defined( USE_X86_ASM ) && defined( GLX_USE_TLS ) */ | ||||
| } | ||||
| #endif | ||||
| } | ||||
| #endif /* defined(PTHREADS) || defined(GLX_USE_TLS) */ | ||||
|   | ||||
| @@ -3284,6 +3284,11 @@ KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort * | ||||
|    DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p);\n", index, (const void *) v)); | ||||
| } | ||||
|  | ||||
| KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bv)(GLuint index, const GLbyte * v) | ||||
| { | ||||
|    DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bv(%d, %p);\n", index, (const void *) v)); | ||||
| } | ||||
|  | ||||
| KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v) | ||||
| { | ||||
|    DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n", index, (const void *) v)); | ||||
| @@ -3329,6 +3334,11 @@ KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v) | ||||
|    DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p);\n", index, (const void *) v)); | ||||
| } | ||||
|  | ||||
| KEYWORD1 void KEYWORD2 NAME(VertexAttrib4iv)(GLuint index, const GLint * v) | ||||
| { | ||||
|    DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4iv(%d, %p);\n", index, (const void *) v)); | ||||
| } | ||||
|  | ||||
| KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v) | ||||
| { | ||||
|    DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n", index, (const void *) v)); | ||||
| @@ -3354,16 +3364,31 @@ KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v) | ||||
|    DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v)); | ||||
| } | ||||
|  | ||||
| KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubv)(GLuint index, const GLubyte * v) | ||||
| { | ||||
|    DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubv(%d, %p);\n", index, (const void *) v)); | ||||
| } | ||||
|  | ||||
| KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvARB)(GLuint index, const GLubyte * v) | ||||
| { | ||||
|    DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubvARB(%d, %p);\n", index, (const void *) v)); | ||||
| } | ||||
|  | ||||
| KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uiv)(GLuint index, const GLuint * v) | ||||
| { | ||||
|    DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uiv(%d, %p);\n", index, (const void *) v)); | ||||
| } | ||||
|  | ||||
| KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v) | ||||
| { | ||||
|    DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uivARB(%d, %p);\n", index, (const void *) v)); | ||||
| } | ||||
|  | ||||
| KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usv)(GLuint index, const GLushort * v) | ||||
| { | ||||
|    DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usv(%d, %p);\n", index, (const void *) v)); | ||||
| } | ||||
|  | ||||
| KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort * v) | ||||
| { | ||||
|    DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);\n", index, (const void *) v)); | ||||
| @@ -6458,12 +6483,17 @@ static _glapi_proc UNUSED_TABLE_NAME[] = { | ||||
|    TABLE_ENTRY(VertexAttrib4Nubv), | ||||
|    TABLE_ENTRY(VertexAttrib4Nuiv), | ||||
|    TABLE_ENTRY(VertexAttrib4Nusv), | ||||
|    TABLE_ENTRY(VertexAttrib4bv), | ||||
|    TABLE_ENTRY(VertexAttrib4d), | ||||
|    TABLE_ENTRY(VertexAttrib4dv), | ||||
|    TABLE_ENTRY(VertexAttrib4f), | ||||
|    TABLE_ENTRY(VertexAttrib4fv), | ||||
|    TABLE_ENTRY(VertexAttrib4iv), | ||||
|    TABLE_ENTRY(VertexAttrib4s), | ||||
|    TABLE_ENTRY(VertexAttrib4sv), | ||||
|    TABLE_ENTRY(VertexAttrib4ubv), | ||||
|    TABLE_ENTRY(VertexAttrib4uiv), | ||||
|    TABLE_ENTRY(VertexAttrib4usv), | ||||
|    TABLE_ENTRY(VertexAttribPointer), | ||||
|    TABLE_ENTRY(BindBuffer), | ||||
|    TABLE_ENTRY(BufferData), | ||||
|   | ||||
| @@ -957,12 +957,17 @@ static const char gl_string_table[] = | ||||
|     "glVertexAttrib4Nubv\0" | ||||
|     "glVertexAttrib4Nuiv\0" | ||||
|     "glVertexAttrib4Nusv\0" | ||||
|     "glVertexAttrib4bv\0" | ||||
|     "glVertexAttrib4d\0" | ||||
|     "glVertexAttrib4dv\0" | ||||
|     "glVertexAttrib4f\0" | ||||
|     "glVertexAttrib4fv\0" | ||||
|     "glVertexAttrib4iv\0" | ||||
|     "glVertexAttrib4s\0" | ||||
|     "glVertexAttrib4sv\0" | ||||
|     "glVertexAttrib4ubv\0" | ||||
|     "glVertexAttrib4uiv\0" | ||||
|     "glVertexAttrib4usv\0" | ||||
|     "glVertexAttribPointer\0" | ||||
|     "glBindBuffer\0" | ||||
|     "glBufferData\0" | ||||
| @@ -2100,142 +2105,147 @@ static const glprocs_table_t static_functions[] = { | ||||
|     NAME_FUNC_OFFSET(16268, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), | ||||
|     NAME_FUNC_OFFSET(16288, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), | ||||
|     NAME_FUNC_OFFSET(16308, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), | ||||
|     NAME_FUNC_OFFSET(16328, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), | ||||
|     NAME_FUNC_OFFSET(16345, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), | ||||
|     NAME_FUNC_OFFSET(16363, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), | ||||
|     NAME_FUNC_OFFSET(16380, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), | ||||
|     NAME_FUNC_OFFSET(16398, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), | ||||
|     NAME_FUNC_OFFSET(16415, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), | ||||
|     NAME_FUNC_OFFSET(16433, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), | ||||
|     NAME_FUNC_OFFSET(16455, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), | ||||
|     NAME_FUNC_OFFSET(16468, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), | ||||
|     NAME_FUNC_OFFSET(16481, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), | ||||
|     NAME_FUNC_OFFSET(16497, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), | ||||
|     NAME_FUNC_OFFSET(16513, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), | ||||
|     NAME_FUNC_OFFSET(16526, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), | ||||
|     NAME_FUNC_OFFSET(16549, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), | ||||
|     NAME_FUNC_OFFSET(16569, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), | ||||
|     NAME_FUNC_OFFSET(16588, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), | ||||
|     NAME_FUNC_OFFSET(16599, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), | ||||
|     NAME_FUNC_OFFSET(16611, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), | ||||
|     NAME_FUNC_OFFSET(16625, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), | ||||
|     NAME_FUNC_OFFSET(16638, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), | ||||
|     NAME_FUNC_OFFSET(16654, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), | ||||
|     NAME_FUNC_OFFSET(16665, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), | ||||
|     NAME_FUNC_OFFSET(16678, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), | ||||
|     NAME_FUNC_OFFSET(16697, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), | ||||
|     NAME_FUNC_OFFSET(16717, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), | ||||
|     NAME_FUNC_OFFSET(16730, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), | ||||
|     NAME_FUNC_OFFSET(16740, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), | ||||
|     NAME_FUNC_OFFSET(16756, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), | ||||
|     NAME_FUNC_OFFSET(16775, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), | ||||
|     NAME_FUNC_OFFSET(16793, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), | ||||
|     NAME_FUNC_OFFSET(16814, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), | ||||
|     NAME_FUNC_OFFSET(16829, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), | ||||
|     NAME_FUNC_OFFSET(16844, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), | ||||
|     NAME_FUNC_OFFSET(16858, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), | ||||
|     NAME_FUNC_OFFSET(16873, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), | ||||
|     NAME_FUNC_OFFSET(16885, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), | ||||
|     NAME_FUNC_OFFSET(16898, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), | ||||
|     NAME_FUNC_OFFSET(16910, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), | ||||
|     NAME_FUNC_OFFSET(16923, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), | ||||
|     NAME_FUNC_OFFSET(16935, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), | ||||
|     NAME_FUNC_OFFSET(16948, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), | ||||
|     NAME_FUNC_OFFSET(16960, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), | ||||
|     NAME_FUNC_OFFSET(16973, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), | ||||
|     NAME_FUNC_OFFSET(16985, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), | ||||
|     NAME_FUNC_OFFSET(16998, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), | ||||
|     NAME_FUNC_OFFSET(17010, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), | ||||
|     NAME_FUNC_OFFSET(17023, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), | ||||
|     NAME_FUNC_OFFSET(17035, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), | ||||
|     NAME_FUNC_OFFSET(17048, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), | ||||
|     NAME_FUNC_OFFSET(17060, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), | ||||
|     NAME_FUNC_OFFSET(17073, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), | ||||
|     NAME_FUNC_OFFSET(17092, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), | ||||
|     NAME_FUNC_OFFSET(17111, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), | ||||
|     NAME_FUNC_OFFSET(17130, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), | ||||
|     NAME_FUNC_OFFSET(17143, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), | ||||
|     NAME_FUNC_OFFSET(17161, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), | ||||
|     NAME_FUNC_OFFSET(17182, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), | ||||
|     NAME_FUNC_OFFSET(17200, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), | ||||
|     NAME_FUNC_OFFSET(17220, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), | ||||
|     NAME_FUNC_OFFSET(17234, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), | ||||
|     NAME_FUNC_OFFSET(17251, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_SampleMaskSGIS), | ||||
|     NAME_FUNC_OFFSET(17267, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SamplePatternSGIS), | ||||
|     NAME_FUNC_OFFSET(17286, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), | ||||
|     NAME_FUNC_OFFSET(17304, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), | ||||
|     NAME_FUNC_OFFSET(17325, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), | ||||
|     NAME_FUNC_OFFSET(17347, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), | ||||
|     NAME_FUNC_OFFSET(17366, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), | ||||
|     NAME_FUNC_OFFSET(17388, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), | ||||
|     NAME_FUNC_OFFSET(17411, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), | ||||
|     NAME_FUNC_OFFSET(17430, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), | ||||
|     NAME_FUNC_OFFSET(17450, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), | ||||
|     NAME_FUNC_OFFSET(17469, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), | ||||
|     NAME_FUNC_OFFSET(17489, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), | ||||
|     NAME_FUNC_OFFSET(17508, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), | ||||
|     NAME_FUNC_OFFSET(17528, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), | ||||
|     NAME_FUNC_OFFSET(17547, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), | ||||
|     NAME_FUNC_OFFSET(17567, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), | ||||
|     NAME_FUNC_OFFSET(17586, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), | ||||
|     NAME_FUNC_OFFSET(17606, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), | ||||
|     NAME_FUNC_OFFSET(17626, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), | ||||
|     NAME_FUNC_OFFSET(17647, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), | ||||
|     NAME_FUNC_OFFSET(17667, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), | ||||
|     NAME_FUNC_OFFSET(17688, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), | ||||
|     NAME_FUNC_OFFSET(17708, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), | ||||
|     NAME_FUNC_OFFSET(17729, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), | ||||
|     NAME_FUNC_OFFSET(17753, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), | ||||
|     NAME_FUNC_OFFSET(17771, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), | ||||
|     NAME_FUNC_OFFSET(17791, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), | ||||
|     NAME_FUNC_OFFSET(17809, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), | ||||
|     NAME_FUNC_OFFSET(17821, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), | ||||
|     NAME_FUNC_OFFSET(17834, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), | ||||
|     NAME_FUNC_OFFSET(17846, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), | ||||
|     NAME_FUNC_OFFSET(17859, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), | ||||
|     NAME_FUNC_OFFSET(17879, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), | ||||
|     NAME_FUNC_OFFSET(17903, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), | ||||
|     NAME_FUNC_OFFSET(17917, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), | ||||
|     NAME_FUNC_OFFSET(17934, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), | ||||
|     NAME_FUNC_OFFSET(17949, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), | ||||
|     NAME_FUNC_OFFSET(17967, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), | ||||
|     NAME_FUNC_OFFSET(17981, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), | ||||
|     NAME_FUNC_OFFSET(17998, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), | ||||
|     NAME_FUNC_OFFSET(18013, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), | ||||
|     NAME_FUNC_OFFSET(18031, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), | ||||
|     NAME_FUNC_OFFSET(18045, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), | ||||
|     NAME_FUNC_OFFSET(18062, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), | ||||
|     NAME_FUNC_OFFSET(18077, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), | ||||
|     NAME_FUNC_OFFSET(18095, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), | ||||
|     NAME_FUNC_OFFSET(18109, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), | ||||
|     NAME_FUNC_OFFSET(18126, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), | ||||
|     NAME_FUNC_OFFSET(18141, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), | ||||
|     NAME_FUNC_OFFSET(18159, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), | ||||
|     NAME_FUNC_OFFSET(18173, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), | ||||
|     NAME_FUNC_OFFSET(18190, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), | ||||
|     NAME_FUNC_OFFSET(18205, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), | ||||
|     NAME_FUNC_OFFSET(18223, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), | ||||
|     NAME_FUNC_OFFSET(18237, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), | ||||
|     NAME_FUNC_OFFSET(18254, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), | ||||
|     NAME_FUNC_OFFSET(18269, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), | ||||
|     NAME_FUNC_OFFSET(18287, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), | ||||
|     NAME_FUNC_OFFSET(18301, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), | ||||
|     NAME_FUNC_OFFSET(18318, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), | ||||
|     NAME_FUNC_OFFSET(18333, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), | ||||
|     NAME_FUNC_OFFSET(18351, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), | ||||
|     NAME_FUNC_OFFSET(18365, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), | ||||
|     NAME_FUNC_OFFSET(18382, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), | ||||
|     NAME_FUNC_OFFSET(18397, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), | ||||
|     NAME_FUNC_OFFSET(18415, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), | ||||
|     NAME_FUNC_OFFSET(18432, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), | ||||
|     NAME_FUNC_OFFSET(18452, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), | ||||
|     NAME_FUNC_OFFSET(18469, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), | ||||
|     NAME_FUNC_OFFSET(18495, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), | ||||
|     NAME_FUNC_OFFSET(18524, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), | ||||
|     NAME_FUNC_OFFSET(18539, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), | ||||
|     NAME_FUNC_OFFSET(18557, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), | ||||
|     NAME_FUNC_OFFSET(18576, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_BlendEquationSeparateEXT), | ||||
|     NAME_FUNC_OFFSET(18600, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_BlendEquationSeparateEXT), | ||||
|     NAME_FUNC_OFFSET(16328, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), | ||||
|     NAME_FUNC_OFFSET(16346, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), | ||||
|     NAME_FUNC_OFFSET(16363, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), | ||||
|     NAME_FUNC_OFFSET(16381, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), | ||||
|     NAME_FUNC_OFFSET(16398, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), | ||||
|     NAME_FUNC_OFFSET(16416, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), | ||||
|     NAME_FUNC_OFFSET(16434, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), | ||||
|     NAME_FUNC_OFFSET(16451, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), | ||||
|     NAME_FUNC_OFFSET(16469, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), | ||||
|     NAME_FUNC_OFFSET(16488, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), | ||||
|     NAME_FUNC_OFFSET(16507, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), | ||||
|     NAME_FUNC_OFFSET(16526, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), | ||||
|     NAME_FUNC_OFFSET(16548, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), | ||||
|     NAME_FUNC_OFFSET(16561, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), | ||||
|     NAME_FUNC_OFFSET(16574, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), | ||||
|     NAME_FUNC_OFFSET(16590, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), | ||||
|     NAME_FUNC_OFFSET(16606, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), | ||||
|     NAME_FUNC_OFFSET(16619, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), | ||||
|     NAME_FUNC_OFFSET(16642, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), | ||||
|     NAME_FUNC_OFFSET(16662, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), | ||||
|     NAME_FUNC_OFFSET(16681, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), | ||||
|     NAME_FUNC_OFFSET(16692, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), | ||||
|     NAME_FUNC_OFFSET(16704, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), | ||||
|     NAME_FUNC_OFFSET(16718, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), | ||||
|     NAME_FUNC_OFFSET(16731, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), | ||||
|     NAME_FUNC_OFFSET(16747, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), | ||||
|     NAME_FUNC_OFFSET(16758, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), | ||||
|     NAME_FUNC_OFFSET(16771, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), | ||||
|     NAME_FUNC_OFFSET(16790, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), | ||||
|     NAME_FUNC_OFFSET(16810, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), | ||||
|     NAME_FUNC_OFFSET(16823, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), | ||||
|     NAME_FUNC_OFFSET(16833, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), | ||||
|     NAME_FUNC_OFFSET(16849, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), | ||||
|     NAME_FUNC_OFFSET(16868, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), | ||||
|     NAME_FUNC_OFFSET(16886, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), | ||||
|     NAME_FUNC_OFFSET(16907, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), | ||||
|     NAME_FUNC_OFFSET(16922, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), | ||||
|     NAME_FUNC_OFFSET(16937, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), | ||||
|     NAME_FUNC_OFFSET(16951, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), | ||||
|     NAME_FUNC_OFFSET(16966, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), | ||||
|     NAME_FUNC_OFFSET(16978, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), | ||||
|     NAME_FUNC_OFFSET(16991, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), | ||||
|     NAME_FUNC_OFFSET(17003, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), | ||||
|     NAME_FUNC_OFFSET(17016, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), | ||||
|     NAME_FUNC_OFFSET(17028, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), | ||||
|     NAME_FUNC_OFFSET(17041, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), | ||||
|     NAME_FUNC_OFFSET(17053, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), | ||||
|     NAME_FUNC_OFFSET(17066, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), | ||||
|     NAME_FUNC_OFFSET(17078, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), | ||||
|     NAME_FUNC_OFFSET(17091, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), | ||||
|     NAME_FUNC_OFFSET(17103, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), | ||||
|     NAME_FUNC_OFFSET(17116, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), | ||||
|     NAME_FUNC_OFFSET(17128, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), | ||||
|     NAME_FUNC_OFFSET(17141, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), | ||||
|     NAME_FUNC_OFFSET(17153, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), | ||||
|     NAME_FUNC_OFFSET(17166, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), | ||||
|     NAME_FUNC_OFFSET(17185, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), | ||||
|     NAME_FUNC_OFFSET(17204, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), | ||||
|     NAME_FUNC_OFFSET(17223, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), | ||||
|     NAME_FUNC_OFFSET(17236, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), | ||||
|     NAME_FUNC_OFFSET(17254, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), | ||||
|     NAME_FUNC_OFFSET(17275, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), | ||||
|     NAME_FUNC_OFFSET(17293, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), | ||||
|     NAME_FUNC_OFFSET(17313, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), | ||||
|     NAME_FUNC_OFFSET(17327, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), | ||||
|     NAME_FUNC_OFFSET(17344, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_SampleMaskSGIS), | ||||
|     NAME_FUNC_OFFSET(17360, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SamplePatternSGIS), | ||||
|     NAME_FUNC_OFFSET(17379, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), | ||||
|     NAME_FUNC_OFFSET(17397, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), | ||||
|     NAME_FUNC_OFFSET(17418, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), | ||||
|     NAME_FUNC_OFFSET(17440, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), | ||||
|     NAME_FUNC_OFFSET(17459, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), | ||||
|     NAME_FUNC_OFFSET(17481, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), | ||||
|     NAME_FUNC_OFFSET(17504, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), | ||||
|     NAME_FUNC_OFFSET(17523, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), | ||||
|     NAME_FUNC_OFFSET(17543, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), | ||||
|     NAME_FUNC_OFFSET(17562, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), | ||||
|     NAME_FUNC_OFFSET(17582, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), | ||||
|     NAME_FUNC_OFFSET(17601, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), | ||||
|     NAME_FUNC_OFFSET(17621, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), | ||||
|     NAME_FUNC_OFFSET(17640, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), | ||||
|     NAME_FUNC_OFFSET(17660, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), | ||||
|     NAME_FUNC_OFFSET(17679, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), | ||||
|     NAME_FUNC_OFFSET(17699, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), | ||||
|     NAME_FUNC_OFFSET(17719, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), | ||||
|     NAME_FUNC_OFFSET(17740, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), | ||||
|     NAME_FUNC_OFFSET(17760, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), | ||||
|     NAME_FUNC_OFFSET(17781, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), | ||||
|     NAME_FUNC_OFFSET(17801, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), | ||||
|     NAME_FUNC_OFFSET(17822, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), | ||||
|     NAME_FUNC_OFFSET(17846, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), | ||||
|     NAME_FUNC_OFFSET(17864, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), | ||||
|     NAME_FUNC_OFFSET(17884, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), | ||||
|     NAME_FUNC_OFFSET(17902, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), | ||||
|     NAME_FUNC_OFFSET(17914, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), | ||||
|     NAME_FUNC_OFFSET(17927, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), | ||||
|     NAME_FUNC_OFFSET(17939, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), | ||||
|     NAME_FUNC_OFFSET(17952, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), | ||||
|     NAME_FUNC_OFFSET(17972, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), | ||||
|     NAME_FUNC_OFFSET(17996, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), | ||||
|     NAME_FUNC_OFFSET(18010, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), | ||||
|     NAME_FUNC_OFFSET(18027, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), | ||||
|     NAME_FUNC_OFFSET(18042, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), | ||||
|     NAME_FUNC_OFFSET(18060, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), | ||||
|     NAME_FUNC_OFFSET(18074, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), | ||||
|     NAME_FUNC_OFFSET(18091, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), | ||||
|     NAME_FUNC_OFFSET(18106, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), | ||||
|     NAME_FUNC_OFFSET(18124, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), | ||||
|     NAME_FUNC_OFFSET(18138, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), | ||||
|     NAME_FUNC_OFFSET(18155, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), | ||||
|     NAME_FUNC_OFFSET(18170, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), | ||||
|     NAME_FUNC_OFFSET(18188, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), | ||||
|     NAME_FUNC_OFFSET(18202, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), | ||||
|     NAME_FUNC_OFFSET(18219, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), | ||||
|     NAME_FUNC_OFFSET(18234, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), | ||||
|     NAME_FUNC_OFFSET(18252, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), | ||||
|     NAME_FUNC_OFFSET(18266, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), | ||||
|     NAME_FUNC_OFFSET(18283, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), | ||||
|     NAME_FUNC_OFFSET(18298, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), | ||||
|     NAME_FUNC_OFFSET(18316, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), | ||||
|     NAME_FUNC_OFFSET(18330, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), | ||||
|     NAME_FUNC_OFFSET(18347, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), | ||||
|     NAME_FUNC_OFFSET(18362, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), | ||||
|     NAME_FUNC_OFFSET(18380, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), | ||||
|     NAME_FUNC_OFFSET(18394, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), | ||||
|     NAME_FUNC_OFFSET(18411, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), | ||||
|     NAME_FUNC_OFFSET(18426, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), | ||||
|     NAME_FUNC_OFFSET(18444, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), | ||||
|     NAME_FUNC_OFFSET(18458, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), | ||||
|     NAME_FUNC_OFFSET(18475, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), | ||||
|     NAME_FUNC_OFFSET(18490, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), | ||||
|     NAME_FUNC_OFFSET(18508, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), | ||||
|     NAME_FUNC_OFFSET(18525, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), | ||||
|     NAME_FUNC_OFFSET(18545, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), | ||||
|     NAME_FUNC_OFFSET(18562, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), | ||||
|     NAME_FUNC_OFFSET(18588, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), | ||||
|     NAME_FUNC_OFFSET(18617, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), | ||||
|     NAME_FUNC_OFFSET(18632, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), | ||||
|     NAME_FUNC_OFFSET(18650, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), | ||||
|     NAME_FUNC_OFFSET(18669, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_BlendEquationSeparateEXT), | ||||
|     NAME_FUNC_OFFSET(18693, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_BlendEquationSeparateEXT), | ||||
|     NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) | ||||
| }; | ||||
|  | ||||
|   | ||||
| @@ -1,8 +1,8 @@ | ||||
| /* | ||||
|  * Mesa 3-D graphics library | ||||
|  * Version:  6.1 | ||||
|  * Version:  7.0.1 | ||||
|  * | ||||
|  * Copyright (C) 1999-2003  Brian Paul   All Rights Reserved. | ||||
|  * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved. | ||||
|  * | ||||
|  * Permission is hereby granted, free of charge, to any person obtaining a | ||||
|  * copy of this software and associated documentation files (the "Software"), | ||||
| @@ -100,6 +100,11 @@ _mesa_validate_DrawElements(GLcontext *ctx, | ||||
|                          (const GLubyte *) indices); | ||||
|       } | ||||
|    } | ||||
|    else { | ||||
|       /* not using a VBO */ | ||||
|       if (!indices) | ||||
|          return GL_FALSE; | ||||
|    } | ||||
|  | ||||
|    if (ctx->Const.CheckArrayBounds) { | ||||
|       /* find max array index */ | ||||
| @@ -170,6 +175,16 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode, | ||||
|        && !(ctx->VertexProgram._Enabled && ctx->Array.ArrayObj->VertexAttrib[0].Enabled)) | ||||
|       return GL_FALSE; | ||||
|  | ||||
|    /* Vertex buffer object tests */ | ||||
|    if (ctx->Array.ElementArrayBufferObj->Name) { | ||||
|       /* XXX re-use code from above? */ | ||||
|    } | ||||
|    else { | ||||
|       /* not using VBO */ | ||||
|       if (!indices) | ||||
|          return GL_FALSE; | ||||
|    } | ||||
|  | ||||
|    if (ctx->Const.CheckArrayBounds) { | ||||
|       /* Find max array index. | ||||
|        * We don't trust the user's start and end values. | ||||
|   | ||||
| @@ -764,6 +764,7 @@ pop_texture_group(GLcontext *ctx, const struct gl_texture_attrib *texAttrib) | ||||
|          _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, obj->MagFilter); | ||||
|          _mesa_TexParameterf(target, GL_TEXTURE_MIN_LOD, obj->MinLod); | ||||
|          _mesa_TexParameterf(target, GL_TEXTURE_MAX_LOD, obj->MaxLod); | ||||
|          _mesa_TexParameterf(target, GL_TEXTURE_LOD_BIAS, obj->LodBias); | ||||
|          _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, obj->BaseLevel); | ||||
|          if (target != GL_TEXTURE_RECTANGLE_ARB) | ||||
|             _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, obj->MaxLevel); | ||||
|   | ||||
| @@ -5,9 +5,9 @@ | ||||
|  | ||||
| /* | ||||
|  * Mesa 3-D graphics library | ||||
|  * Version:  6.5.2 | ||||
|  * Version:  7.0 | ||||
|  * | ||||
|  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved. | ||||
|  * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved. | ||||
|  * | ||||
|  * Permission is hereby granted, free of charge, to any person obtaining a | ||||
|  * copy of this software and associated documentation files (the "Software"), | ||||
| @@ -240,10 +240,7 @@ | ||||
|  | ||||
|  | ||||
| /** | ||||
|  * Bits per depth buffer value.   | ||||
|  * | ||||
|  * Any reasonable value up to 31 will work.  32 doesn't work because of integer | ||||
|  * overflow problems in the rasterizer code. | ||||
|  * Bits per depth buffer value (max is 32). | ||||
|  */ | ||||
| #ifndef DEFAULT_SOFTWARE_DEPTH_BITS | ||||
| #define DEFAULT_SOFTWARE_DEPTH_BITS 16 | ||||
|   | ||||
| @@ -6,9 +6,9 @@ | ||||
|  | ||||
| /* | ||||
|  * Mesa 3-D graphics library | ||||
|  * Version:  6.5 | ||||
|  * Version:  7.0 | ||||
|  * | ||||
|  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved. | ||||
|  * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved. | ||||
|  * | ||||
|  * Permission is hereby granted, free of charge, to any person obtaining a | ||||
|  * copy of this software and associated documentation files (the "Software"), | ||||
| @@ -1382,8 +1382,11 @@ check_compatible(const GLcontext *ctx, const GLframebuffer *buffer) | ||||
|       return GL_FALSE; | ||||
|    if (ctxvis->blueMask && ctxvis->blueMask != bufvis->blueMask) | ||||
|       return GL_FALSE; | ||||
| #if 0 | ||||
|    /* disabled (see bug 11161) */ | ||||
|    if (ctxvis->depthBits && ctxvis->depthBits != bufvis->depthBits) | ||||
|       return GL_FALSE; | ||||
| #endif | ||||
|    if (ctxvis->stencilBits && ctxvis->stencilBits != bufvis->stencilBits) | ||||
|       return GL_FALSE; | ||||
|  | ||||
|   | ||||
| @@ -91,6 +91,9 @@ | ||||
| #  pragma disable_message(201) /* Disable unreachable code warnings */ | ||||
| #endif | ||||
|  | ||||
| #ifdef WGLAPI | ||||
| #	undef WGLAPI | ||||
| #endif | ||||
|  | ||||
| #if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) && !defined(BUILD_FOR_SNAP) | ||||
| #  if !defined(__GNUC__) /* mingw environment */ | ||||
|   | ||||
| @@ -1,6 +1,6 @@ | ||||
| /* | ||||
|  * Mesa 3-D graphics library | ||||
|  * Version:  7.0 | ||||
|  * Version:  7.1 | ||||
|  * | ||||
|  * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved. | ||||
|  * | ||||
| @@ -3648,11 +3648,13 @@ _mesa_unpack_stencil_span( const GLcontext *ctx, GLuint n, | ||||
|     * Try simple cases first | ||||
|     */ | ||||
|    if (transferOps == 0 && | ||||
|        !ctx->Pixel.MapStencilFlag && | ||||
|        srcType == GL_UNSIGNED_BYTE && | ||||
|        dstType == GL_UNSIGNED_BYTE) { | ||||
|       _mesa_memcpy(dest, source, n * sizeof(GLubyte)); | ||||
|    } | ||||
|    else if (transferOps == 0 && | ||||
|             !ctx->Pixel.MapStencilFlag && | ||||
|             srcType == GL_UNSIGNED_INT && | ||||
|             dstType == GL_UNSIGNED_INT && | ||||
|             !srcPacking->SwapBytes) { | ||||
| @@ -3668,19 +3670,17 @@ _mesa_unpack_stencil_span( const GLcontext *ctx, GLuint n, | ||||
|       extract_uint_indexes(n, indexes, GL_STENCIL_INDEX, srcType, source, | ||||
|                            srcPacking); | ||||
|  | ||||
|       if (transferOps) { | ||||
|          if (transferOps & IMAGE_SHIFT_OFFSET_BIT) { | ||||
|             /* shift and offset indexes */ | ||||
|             shift_and_offset_ci(ctx, n, indexes); | ||||
|          } | ||||
|       if (transferOps & IMAGE_SHIFT_OFFSET_BIT) { | ||||
|          /* shift and offset indexes */ | ||||
|          shift_and_offset_ci(ctx, n, indexes); | ||||
|       } | ||||
|  | ||||
|          if (ctx->Pixel.MapStencilFlag) { | ||||
|             /* Apply stencil lookup table */ | ||||
|             GLuint mask = ctx->PixelMaps.StoS.Size - 1; | ||||
|             GLuint i; | ||||
|             for (i=0;i<n;i++) { | ||||
|                indexes[i] = ctx->PixelMaps.StoS.Map[ indexes[i] & mask ]; | ||||
|             } | ||||
|       if (ctx->Pixel.MapStencilFlag) { | ||||
|          /* Apply stencil lookup table */ | ||||
|          const GLuint mask = ctx->PixelMaps.StoS.Size - 1; | ||||
|          GLuint i; | ||||
|          for (i = 0; i < n; i++) { | ||||
|             indexes[i] = ctx->PixelMaps.StoS.Map[ indexes[i] & mask ]; | ||||
|          } | ||||
|       } | ||||
|  | ||||
| @@ -3878,10 +3878,20 @@ _mesa_pack_stencil_span( const GLcontext *ctx, GLuint n, | ||||
|                     SWAP4BYTE(value);                                   \ | ||||
|                 }                                                       \ | ||||
|             }                                                           \ | ||||
|             depthValues[i] = CLAMP(GLTYPE2FLOAT(value), 0.0F, 1.0F);    \ | ||||
|             depthValues[i] = GLTYPE2FLOAT(value);                       \ | ||||
|         }                                                               \ | ||||
|     } while (0) | ||||
|  | ||||
|  | ||||
| /** | ||||
|  * Unpack a row of depth/z values from memory, returning GLushort, GLuint | ||||
|  * or GLfloat values. | ||||
|  * The glPixelTransfer (scale/bias) params will be applied. | ||||
|  * | ||||
|  * \param dstType  one of GL_UNSIGNED_SHORT, GL_UNSIGNED_INT, GL_FLOAT | ||||
|  * \param depthScale  scale factor (max value) for returned GLushort or | ||||
|  *                    GLuint values (ignored for GLfloat). | ||||
|  */ | ||||
| void | ||||
| _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, | ||||
|                          GLenum dstType, GLvoid *dest, GLfloat depthScale, | ||||
| @@ -3889,6 +3899,7 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, | ||||
|                          const struct gl_pixelstore_attrib *srcPacking ) | ||||
| { | ||||
|    GLfloat depthTemp[MAX_WIDTH], *depthValues; | ||||
|    GLboolean needClamp = GL_FALSE; | ||||
|  | ||||
|    /* Look for special cases first. | ||||
|     * Not only are these faster, they're less prone to numeric conversion | ||||
| @@ -3906,7 +3917,9 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, | ||||
|          } | ||||
|          return; | ||||
|       } | ||||
|       if (srcType == GL_UNSIGNED_SHORT && dstType == GL_UNSIGNED_INT) { | ||||
|       if (srcType == GL_UNSIGNED_SHORT | ||||
|           && dstType == GL_UNSIGNED_INT | ||||
|           && depthScale == (GLfloat) 0xffffffff) { | ||||
|          const GLushort *src = (const GLushort *) source; | ||||
|          GLuint *dst = (GLuint *) dest; | ||||
|          GLuint i; | ||||
| @@ -3918,7 +3931,7 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, | ||||
|       /* XXX may want to add additional cases here someday */ | ||||
|    } | ||||
|  | ||||
|    /* general case path */ | ||||
|    /* general case path follows */ | ||||
|  | ||||
|    if (dstType == GL_FLOAT) { | ||||
|       depthValues = (GLfloat *) dest; | ||||
| @@ -3927,29 +3940,31 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, | ||||
|       depthValues = depthTemp; | ||||
|    } | ||||
|  | ||||
|    /* XXX we need to obey srcPacking->SwapBytes here!!! */ | ||||
|    (void) srcPacking; | ||||
|  | ||||
|    /* convert incoming values to GLfloat */ | ||||
|    /* Convert incoming values to GLfloat.  Some conversions will require | ||||
|     * clamping, below. | ||||
|     */ | ||||
|    switch (srcType) { | ||||
|       case GL_BYTE: | ||||
|           DEPTH_VALUES(GLbyte, BYTE_TO_FLOAT); | ||||
|           break; | ||||
|          DEPTH_VALUES(GLbyte, BYTE_TO_FLOAT); | ||||
|          needClamp = GL_TRUE; | ||||
|          break; | ||||
|       case GL_UNSIGNED_BYTE: | ||||
|           DEPTH_VALUES(GLubyte, UBYTE_TO_FLOAT); | ||||
|           break; | ||||
|          DEPTH_VALUES(GLubyte, UBYTE_TO_FLOAT); | ||||
|          break; | ||||
|       case GL_SHORT: | ||||
|           DEPTH_VALUES(GLshort, SHORT_TO_FLOAT); | ||||
|           break; | ||||
|          DEPTH_VALUES(GLshort, SHORT_TO_FLOAT); | ||||
|          needClamp = GL_TRUE; | ||||
|          break; | ||||
|       case GL_UNSIGNED_SHORT: | ||||
|           DEPTH_VALUES(GLushort, USHORT_TO_FLOAT); | ||||
|           break; | ||||
|          DEPTH_VALUES(GLushort, USHORT_TO_FLOAT); | ||||
|          break; | ||||
|       case GL_INT: | ||||
|           DEPTH_VALUES(GLint, INT_TO_FLOAT); | ||||
|           break; | ||||
|          DEPTH_VALUES(GLint, INT_TO_FLOAT); | ||||
|          needClamp = GL_TRUE; | ||||
|          break; | ||||
|       case GL_UNSIGNED_INT: | ||||
|           DEPTH_VALUES(GLuint, UINT_TO_FLOAT); | ||||
|           break; | ||||
|          DEPTH_VALUES(GLuint, UINT_TO_FLOAT); | ||||
|          break; | ||||
|       case GL_UNSIGNED_INT_24_8_EXT: /* GL_EXT_packed_depth_stencil */ | ||||
|          if (dstType == GL_UNSIGNED_INT && | ||||
|              depthScale == (GLfloat) 0xffffff && | ||||
| @@ -3981,19 +3996,21 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, | ||||
|          } | ||||
|          break; | ||||
|       case GL_FLOAT: | ||||
|           DEPTH_VALUES(GLfloat, 1*); | ||||
|           break; | ||||
|          DEPTH_VALUES(GLfloat, 1*); | ||||
|          needClamp = GL_TRUE; | ||||
|          break; | ||||
|       case GL_HALF_FLOAT_ARB: | ||||
|          { | ||||
|             GLuint i; | ||||
|             const GLhalfARB *src = (const GLhalfARB *) source; | ||||
|             for (i = 0; i < n; i++) { | ||||
|                 GLhalfARB value = src[i]; | ||||
|                 if (srcPacking->SwapBytes) { | ||||
|                     SWAP2BYTE(value); | ||||
|                 } | ||||
|                GLhalfARB value = src[i]; | ||||
|                if (srcPacking->SwapBytes) { | ||||
|                   SWAP2BYTE(value); | ||||
|                } | ||||
|                depthValues[i] = _mesa_half_to_float(value); | ||||
|             } | ||||
|             needClamp = GL_TRUE; | ||||
|          } | ||||
|          break; | ||||
|       default: | ||||
| @@ -4001,12 +4018,30 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, | ||||
|          return; | ||||
|    } | ||||
|  | ||||
|  | ||||
|    /* apply depth scale and bias and clamp to [0,1] */ | ||||
|    if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0) { | ||||
|       _mesa_scale_and_bias_depth(ctx, n, depthValues); | ||||
|    /* apply depth scale and bias */ | ||||
|    { | ||||
|       const GLfloat scale = ctx->Pixel.DepthScale; | ||||
|       const GLfloat bias = ctx->Pixel.DepthBias; | ||||
|       if (scale != 1.0 || bias != 0.0) { | ||||
|          GLuint i; | ||||
|          for (i = 0; i < n; i++) { | ||||
|             depthValues[i] = depthValues[i] * scale + bias; | ||||
|          } | ||||
|          needClamp = GL_TRUE; | ||||
|       } | ||||
|    } | ||||
|  | ||||
|    /* clamp to [0, 1] */ | ||||
|    if (needClamp) { | ||||
|       GLuint i; | ||||
|       for (i = 0; i < n; i++) { | ||||
|          depthValues[i] = CLAMP(depthValues[i], 0.0, 1.0); | ||||
|       } | ||||
|    } | ||||
|  | ||||
|    /* | ||||
|     * Convert values to dstType | ||||
|     */ | ||||
|    if (dstType == GL_UNSIGNED_INT) { | ||||
|       GLuint *zValues = (GLuint *) dest; | ||||
|       GLuint i; | ||||
|   | ||||
| @@ -575,7 +575,11 @@ _mesa_ffs(int i) | ||||
|  *          if no bits set. | ||||
|  */ | ||||
| int | ||||
| #ifdef __MINGW32__ | ||||
| _mesa_ffsll(long val) | ||||
| #else | ||||
| _mesa_ffsll(long long val) | ||||
| #endif | ||||
| { | ||||
| #ifdef ffsll | ||||
|    return ffsll(val); | ||||
|   | ||||
| @@ -700,7 +700,11 @@ extern int | ||||
| _mesa_ffs(int i); | ||||
|  | ||||
| extern int | ||||
| #ifdef __MINGW32__ | ||||
| _mesa_ffsll(long i); | ||||
| #else | ||||
| _mesa_ffsll(long long i); | ||||
| #endif | ||||
|  | ||||
| extern unsigned int | ||||
| _mesa_bitcount(unsigned int n); | ||||
|   | ||||
| @@ -1,8 +1,8 @@ | ||||
| /* | ||||
|  * Mesa 3-D graphics library | ||||
|  * Version:  6.5.3 | ||||
|  * Version:  7.0 | ||||
|  * | ||||
|  * Copyright (C) 1999-2005  Brian Paul   All Rights Reserved. | ||||
|  * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved. | ||||
|  * | ||||
|  * Permission is hereby granted, free of charge, to any person obtaining a | ||||
|  * copy of this software and associated documentation files (the "Software"), | ||||
| @@ -1117,6 +1117,13 @@ compute_light_positions( GLcontext *ctx ) | ||||
| 	 } | ||||
| 	 light->_VP_inf_spot_attenuation = 1.0; | ||||
|       } | ||||
|       else { | ||||
|          /* positional light w/ homogeneous coordinate, divide by W */ | ||||
|          GLfloat wInv = 1.0 / light->_Position[3]; | ||||
|          light->_Position[0] *= wInv; | ||||
|          light->_Position[1] *= wInv; | ||||
|          light->_Position[2] *= wInv; | ||||
|       } | ||||
|  | ||||
|       if (light->_Flags & LIGHT_SPOT) { | ||||
| 	 if (ctx->_NeedEyeCoords) { | ||||
|   | ||||
| @@ -5,9 +5,9 @@ | ||||
|  | ||||
| /* | ||||
|  * Mesa 3-D graphics library | ||||
|  * Version:  6.5.1 | ||||
|  * Version:  7.0 | ||||
|  * | ||||
|  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved. | ||||
|  * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved. | ||||
|  * | ||||
|  * Permission is hereby granted, free of charge, to any person obtaining a | ||||
|  * copy of this software and associated documentation files (the "Software"), | ||||
| @@ -61,10 +61,6 @@ _mesa_PointSize( GLfloat size ) | ||||
| 			    ctx->Point.MinSize, | ||||
| 			    ctx->Point.MaxSize); | ||||
|  | ||||
|    ctx->Point._Attenuated = (ctx->Point.Params[0] != 1.0 || | ||||
|                              ctx->Point.Params[1] != 0.0 || | ||||
|                              ctx->Point.Params[2] != 0.0); | ||||
|  | ||||
|    if (ctx->Driver.PointSize) | ||||
|       ctx->Driver.PointSize(ctx, size); | ||||
| } | ||||
| @@ -122,6 +118,9 @@ _mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params) | ||||
| 	       return; | ||||
| 	    FLUSH_VERTICES(ctx, _NEW_POINT); | ||||
|             COPY_3V(ctx->Point.Params, params); | ||||
|             ctx->Point._Attenuated = (ctx->Point.Params[0] != 1.0 || | ||||
|                                       ctx->Point.Params[1] != 0.0 || | ||||
|                                       ctx->Point.Params[2] != 0.0); | ||||
|          } | ||||
|          else { | ||||
|             _mesa_error(ctx, GL_INVALID_ENUM, | ||||
|   | ||||
| @@ -83,7 +83,7 @@ _mesa_CreateShader(GLenum type) | ||||
| } | ||||
|  | ||||
|  | ||||
| GLhandleARB APIENTRY | ||||
| GLhandleARB GLAPIENTRY | ||||
| _mesa_CreateShaderObjectARB(GLenum type) | ||||
| { | ||||
|    GET_CURRENT_CONTEXT(ctx); | ||||
| @@ -99,7 +99,7 @@ _mesa_CreateProgram(void) | ||||
| } | ||||
|  | ||||
|  | ||||
| GLhandleARB APIENTRY | ||||
| GLhandleARB GLAPIENTRY | ||||
| _mesa_CreateProgramObjectARB(void) | ||||
| { | ||||
|    GET_CURRENT_CONTEXT(ctx); | ||||
| @@ -319,7 +319,7 @@ _mesa_GetUniformivARB(GLhandleARB program, GLint location, GLint * params) | ||||
|  | ||||
|  | ||||
| #if 0 | ||||
| GLint APIENTRY | ||||
| GLint GLAPIENTRY | ||||
| _mesa_GetUniformLocation(GLuint program, const GLcharARB *name) | ||||
| { | ||||
|    GET_CURRENT_CONTEXT(ctx); | ||||
| @@ -336,7 +336,7 @@ _mesa_GetHandleARB(GLenum pname) | ||||
| } | ||||
|  | ||||
|  | ||||
| GLint APIENTRY | ||||
| GLint GLAPIENTRY | ||||
| _mesa_GetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name) | ||||
| { | ||||
|    GET_CURRENT_CONTEXT(ctx); | ||||
|   | ||||
| @@ -302,7 +302,12 @@ const struct gl_texture_format _mesa_texformat_rgba_fxt1 = { | ||||
|  | ||||
| #define FX64_NATIVE 1 | ||||
|  | ||||
| #ifdef __MINGW32__ | ||||
| typedef unsigned long Fx64; | ||||
| #else | ||||
| typedef unsigned long long Fx64; | ||||
| #endif | ||||
|  | ||||
|  | ||||
| #define FX64_MOV32(a, b) a = b | ||||
| #define FX64_OR32(a, b)  a |= b | ||||
|   | ||||
| @@ -871,7 +871,7 @@ emit_texenv(struct texenv_fragment_program *p, GLuint unit) | ||||
| 			  key->unit[unit].OptRGB); | ||||
|    } | ||||
|    else if (key->unit[unit].ModeRGB == MODE_DOT3_RGBA_EXT || | ||||
| 	    key->unit[unit].ModeA == MODE_DOT3_RGBA) { | ||||
| 	    key->unit[unit].ModeRGB == MODE_DOT3_RGBA) { | ||||
|  | ||||
|       out = emit_combine( p, dest, WRITEMASK_XYZW, saturate, | ||||
| 			  unit, | ||||
|   | ||||
| @@ -1,8 +1,8 @@ | ||||
| /* | ||||
|  * Mesa 3-D graphics library | ||||
|  * Version:  6.5.1 | ||||
|  * Version:  7.0.1 | ||||
|  * | ||||
|  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved. | ||||
|  * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved. | ||||
|  * | ||||
|  * Permission is hereby granted, free of charge, to any person obtaining a | ||||
|  * copy of this software and associated documentation files (the "Software"), | ||||
| @@ -1207,6 +1207,10 @@ _mesa_init_teximage_fields(GLcontext *ctx, GLenum target, | ||||
|  * A hardware driver might override this function if, for example, the | ||||
|  * max 3D texture size is 512x512x64 (i.e. not a cube). | ||||
|  * | ||||
|  * Note that width, height, depth == 0 is not an error.  However, a | ||||
|  * texture with zero width/height/depth will be considered "incomplete" | ||||
|  * and texturing will effectively be disabled. | ||||
|  * | ||||
|  * \param target  one of GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, | ||||
|  *                GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_RECTANGLE_NV, | ||||
|  *                GL_PROXY_TEXTURE_CUBE_MAP_ARB. | ||||
| @@ -1236,7 +1240,7 @@ _mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level, | ||||
|       maxSize = 1 << (ctx->Const.MaxTextureLevels - 1); | ||||
|       if (width < 2 * border || width > 2 + maxSize || | ||||
|           (!ctx->Extensions.ARB_texture_non_power_of_two && | ||||
|            _mesa_bitcount(width - 2 * border) != 1) || | ||||
|            width > 0 && _mesa_bitcount(width - 2 * border) != 1) || | ||||
|           level >= ctx->Const.MaxTextureLevels) { | ||||
|          /* bad width or level */ | ||||
|          return GL_FALSE; | ||||
| @@ -1246,10 +1250,10 @@ _mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level, | ||||
|       maxSize = 1 << (ctx->Const.MaxTextureLevels - 1); | ||||
|       if (width < 2 * border || width > 2 + maxSize || | ||||
|           (!ctx->Extensions.ARB_texture_non_power_of_two && | ||||
|            _mesa_bitcount(width - 2 * border) != 1) || | ||||
|            width > 0 && _mesa_bitcount(width - 2 * border) != 1) || | ||||
|           height < 2 * border || height > 2 + maxSize || | ||||
|           (!ctx->Extensions.ARB_texture_non_power_of_two && | ||||
|            _mesa_bitcount(height - 2 * border) != 1) || | ||||
|            height > 0 && _mesa_bitcount(height - 2 * border) != 1) || | ||||
|           level >= ctx->Const.MaxTextureLevels) { | ||||
|          /* bad width or height or level */ | ||||
|          return GL_FALSE; | ||||
| @@ -1259,21 +1263,21 @@ _mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level, | ||||
|       maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1); | ||||
|       if (width < 2 * border || width > 2 + maxSize || | ||||
|           (!ctx->Extensions.ARB_texture_non_power_of_two && | ||||
|            _mesa_bitcount(width - 2 * border) != 1) || | ||||
|            width > 0 && _mesa_bitcount(width - 2 * border) != 1) || | ||||
|           height < 2 * border || height > 2 + maxSize || | ||||
|           (!ctx->Extensions.ARB_texture_non_power_of_two && | ||||
|            _mesa_bitcount(height - 2 * border) != 1) || | ||||
|            height > 0 && _mesa_bitcount(height - 2 * border) != 1) || | ||||
|           depth < 2 * border || depth > 2 + maxSize || | ||||
|           (!ctx->Extensions.ARB_texture_non_power_of_two && | ||||
|            _mesa_bitcount(depth - 2 * border) != 1) || | ||||
|            depth > 0 && _mesa_bitcount(depth - 2 * border) != 1) || | ||||
|           level >= ctx->Const.Max3DTextureLevels) { | ||||
|          /* bad width or height or depth or level */ | ||||
|          return GL_FALSE; | ||||
|       } | ||||
|       return GL_TRUE; | ||||
|    case GL_PROXY_TEXTURE_RECTANGLE_NV: | ||||
|       if (width < 1 || width > ctx->Const.MaxTextureRectSize || | ||||
|           height < 1 || height > ctx->Const.MaxTextureRectSize || | ||||
|       if (width < 0 || width > ctx->Const.MaxTextureRectSize || | ||||
|           height < 0 || height > ctx->Const.MaxTextureRectSize || | ||||
|           level != 0) { | ||||
|          /* bad width or height or level */ | ||||
|          return GL_FALSE; | ||||
| @@ -1283,10 +1287,10 @@ _mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level, | ||||
|       maxSize = 1 << (ctx->Const.MaxCubeTextureLevels - 1); | ||||
|       if (width < 2 * border || width > 2 + maxSize || | ||||
|           (!ctx->Extensions.ARB_texture_non_power_of_two && | ||||
|            _mesa_bitcount(width - 2 * border) != 1) || | ||||
|            width > 0 && _mesa_bitcount(width - 2 * border) != 1) || | ||||
|           height < 2 * border || height > 2 + maxSize || | ||||
|           (!ctx->Extensions.ARB_texture_non_power_of_two && | ||||
|            _mesa_bitcount(height - 2 * border) != 1) || | ||||
|            height > 0 && _mesa_bitcount(height - 2 * border) != 1) || | ||||
|           level >= ctx->Const.MaxCubeTextureLevels) { | ||||
|          /* bad width or height */ | ||||
|          return GL_FALSE; | ||||
| @@ -1299,6 +1303,20 @@ _mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level, | ||||
| } | ||||
|  | ||||
|  | ||||
| /** | ||||
|  * Helper function to determine whether a target supports compressed textures | ||||
|  */ | ||||
| static GLboolean | ||||
| target_can_be_compressed(GLcontext *ctx, GLenum target) | ||||
| { | ||||
|    return (((target == GL_TEXTURE_2D || target == GL_PROXY_TEXTURE_2D)) | ||||
|            || ((ctx->Extensions.ARB_texture_cube_map && | ||||
|                 (target == GL_PROXY_TEXTURE_CUBE_MAP || | ||||
|                  (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && | ||||
|                   target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z))))); | ||||
| } | ||||
|  | ||||
|  | ||||
| /** | ||||
|  * Test the glTexImage[123]D() parameters for errors. | ||||
|  *  | ||||
| @@ -1368,7 +1386,7 @@ texture_error_check( GLcontext *ctx, GLenum target, | ||||
|       if (target == GL_PROXY_TEXTURE_1D || target == GL_TEXTURE_1D) { | ||||
|          proxy_target = GL_PROXY_TEXTURE_1D; | ||||
|          height = 1; | ||||
|          width = 1; | ||||
|          depth = 1; | ||||
|       } | ||||
|       else { | ||||
|          _mesa_error( ctx, GL_INVALID_ENUM, "glTexImage1D(target)" ); | ||||
| @@ -1515,21 +1533,10 @@ texture_error_check( GLcontext *ctx, GLenum target, | ||||
|  | ||||
|    /* additional checks for compressed textures */ | ||||
|    if (is_compressed_format(ctx, internalFormat)) { | ||||
|       if (target == GL_TEXTURE_2D || target == GL_PROXY_TEXTURE_2D) { | ||||
|          /* OK */ | ||||
|       } | ||||
|       else if (ctx->Extensions.ARB_texture_cube_map && | ||||
|                (target == GL_PROXY_TEXTURE_CUBE_MAP || | ||||
|                 (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && | ||||
|                  target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z))) { | ||||
|          /* OK */ | ||||
|       } | ||||
|       else { | ||||
|          if (!isProxy) { | ||||
|             _mesa_error(ctx, GL_INVALID_ENUM, | ||||
|                         "glTexImage%d(target)", dimensions); | ||||
|             return GL_TRUE; | ||||
|          } | ||||
|       if (!target_can_be_compressed(ctx, target) && !isProxy) { | ||||
|          _mesa_error(ctx, GL_INVALID_ENUM, | ||||
|                      "glTexImage%d(target)", dimensions); | ||||
|          return GL_TRUE; | ||||
|       } | ||||
|       if (border != 0) { | ||||
|          if (!isProxy) { | ||||
| @@ -1704,16 +1711,7 @@ subtexture_error_check2( GLcontext *ctx, GLuint dimensions, | ||||
| #endif | ||||
|  | ||||
|    if (destTex->IsCompressed) { | ||||
|       if (target == GL_TEXTURE_2D || target == GL_PROXY_TEXTURE_2D) { | ||||
|          /* OK */ | ||||
|       } | ||||
|       else if (ctx->Extensions.ARB_texture_cube_map && | ||||
|                (target == GL_PROXY_TEXTURE_CUBE_MAP || | ||||
|                 (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && | ||||
|                  target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z))) { | ||||
|          /* OK */ | ||||
|       } | ||||
|       else { | ||||
|       if (!target_can_be_compressed(ctx, target)) { | ||||
|          _mesa_error(ctx, GL_INVALID_ENUM, | ||||
|                      "glTexSubImage%D(target)", dimensions); | ||||
|          return GL_TRUE; | ||||
|   | ||||
| @@ -1,6 +1,6 @@ | ||||
| /* | ||||
|  * Mesa 3-D graphics library | ||||
|  * Version:  7.1 | ||||
|  * Version:  7.0.1 | ||||
|  * | ||||
|  * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved. | ||||
|  * | ||||
| @@ -29,9 +29,9 @@ | ||||
|  | ||||
| /* Mesa version */ | ||||
| #define MESA_MAJOR 7 | ||||
| #define MESA_MINOR 1 | ||||
| #define MESA_PATCH 0 | ||||
| #define MESA_VERSION_STRING "7.1" | ||||
| #define MESA_MINOR 0 | ||||
| #define MESA_PATCH 1 | ||||
| #define MESA_VERSION_STRING "7.0.1" | ||||
|  | ||||
| /* To make version comparison easy */ | ||||
| #define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c)) | ||||
|   | ||||
| @@ -1,6 +1,6 @@ | ||||
| /* | ||||
|  * Mesa 3-D graphics library | ||||
|  * Version:  6.5.3 | ||||
|  * Version:  7.0 | ||||
|  * | ||||
|  * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved. | ||||
|  * | ||||
| @@ -121,17 +121,17 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[], | ||||
|             return; | ||||
|          case STATE_HALF_VECTOR: | ||||
|             { | ||||
|                GLfloat eye_z[] = {0, 0, 1}; | ||||
| 					 | ||||
|                static const GLfloat eye_z[] = {0, 0, 1}; | ||||
|                GLfloat p[3]; | ||||
|                /* Compute infinite half angle vector: | ||||
|                 *   half-vector = light_position + (0, 0, 1)  | ||||
|                 * and then normalize.  w = 0 | ||||
| 		* | ||||
|                 *   halfVector = normalize(normalize(lightPos) + (0, 0, 1)) | ||||
| 		* light.EyePosition.w should be 0 for infinite lights. | ||||
|                 */ | ||||
| 	       ADD_3V(value, eye_z, ctx->Light.Light[ln].EyePosition); | ||||
|                COPY_3V(p, ctx->Light.Light[ln].EyePosition); | ||||
|                NORMALIZE_3FV(p); | ||||
| 	       ADD_3V(value, p, eye_z); | ||||
| 	       NORMALIZE_3FV(value); | ||||
| 	       value[3] = 0; | ||||
| 	       value[3] = 1.0; | ||||
|             }						   | ||||
|             return; | ||||
| 	 case STATE_POSITION_NORMALIZED: | ||||
|   | ||||
| @@ -780,7 +780,7 @@ _mesa_get_programiv(GLcontext *ctx, GLuint program, | ||||
|       *params = shProg->Validated; | ||||
|       break; | ||||
|    case GL_INFO_LOG_LENGTH: | ||||
|       *params = shProg->InfoLog ? strlen(shProg->InfoLog) : 0; | ||||
|       *params = shProg->InfoLog ? strlen(shProg->InfoLog) + 1 : 0; | ||||
|       break; | ||||
|    case GL_ATTACHED_SHADERS: | ||||
|       *params = shProg->NumShaders; | ||||
| @@ -832,10 +832,10 @@ _mesa_get_shaderiv(GLcontext *ctx, GLuint name, GLenum pname, GLint *params) | ||||
|       *params = shader->CompileStatus; | ||||
|       break; | ||||
|    case GL_INFO_LOG_LENGTH: | ||||
|       *params = shader->InfoLog ? strlen(shader->InfoLog) : 0; | ||||
|       *params = shader->InfoLog ? strlen(shader->InfoLog) + 1 : 0; | ||||
|       break; | ||||
|    case GL_SHADER_SOURCE_LENGTH: | ||||
|       *params = shader->Source ? strlen((char *) shader->Source) : 0; | ||||
|       *params = shader->Source ? strlen((char *) shader->Source) + 1 : 0; | ||||
|       break; | ||||
|    default: | ||||
|       _mesa_error(ctx, GL_INVALID_ENUM, "glGetShaderiv(pname)"); | ||||
|   | ||||
| @@ -181,6 +181,11 @@ vec2 __constructor(const vec3 v) | ||||
|    __retVal.xy = v.xy; | ||||
| } | ||||
|  | ||||
| vec2 __constructor(const vec4 v) | ||||
| { | ||||
|    __retVal.xy = v.xy; | ||||
| } | ||||
|  | ||||
|  | ||||
| //// vec3 constructors | ||||
|  | ||||
|   | ||||
| @@ -18,59 +18,60 @@ | ||||
| 20,0,0,1,0,10,1,1,1,0,5,105,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,0,18,105,0,59, | ||||
| 120,120,0,20,0,0,1,0,10,1,1,1,0,1,98,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,0,18,98, | ||||
| 0,59,120,120,0,20,0,0,1,0,10,1,1,1,0,11,118,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121, | ||||
| 0,18,118,0,59,120,121,0,20,0,0,1,0,11,1,1,1,0,9,120,0,0,1,1,0,9,121,0,0,1,1,0,9,122,0,0,0,1,9,18, | ||||
| 95,95,114,101,116,86,97,108,0,59,120,0,18,120,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0, | ||||
| 18,121,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,122,0,18,122,0,20,0,0,1,0,11,1,1,1,0,9,102,0,0, | ||||
| 0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,18,102,0,59,120,120,120,0,20,0,0,1,0,11,1, | ||||
| 1,1,0,5,105,0,0,0,1,4,105,110,116,95,116,111,95,102,108,111,97,116,0,18,95,95,114,101,116,86,97, | ||||
| 108,0,59,120,121,122,0,0,18,105,0,59,120,120,120,0,0,0,0,1,0,11,1,1,1,0,1,98,0,0,0,1,9,18,95,95, | ||||
| 114,101,116,86,97,108,0,59,120,121,122,0,18,98,0,59,120,120,120,0,20,0,0,1,0,11,1,1,1,0,12,118,0,0, | ||||
| 0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,18,118,0,59,120,121,122,0,20,0,0,1,0,12,1, | ||||
| 1,1,0,9,120,0,0,1,1,0,9,121,0,0,1,1,0,9,122,0,0,1,1,0,9,119,0,0,0,1,9,18,95,95,114,101,116,86,97, | ||||
| 108,0,59,120,0,18,120,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,18,121,0,20,0,9,18,95,95, | ||||
| 114,101,116,86,97,108,0,59,122,0,18,122,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,119,0,18,119, | ||||
| 0,20,0,0,1,0,12,1,1,1,0,9,102,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,18,102,0,59,120,120,120, | ||||
| 120,0,20,0,0,1,0,12,1,1,1,0,5,105,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,18,105,0,59,120,120, | ||||
| 120,120,0,20,0,0,1,0,12,1,1,1,0,1,98,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,18,98,0,59,120,120, | ||||
| 120,120,0,20,0,0,1,0,12,1,1,1,0,11,118,51,0,0,1,1,0,9,102,0,0,0,1,9,18,95,95,114,101,116,86,97,108, | ||||
| 0,59,120,121,122,0,18,118,51,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,119,0,18,102,0,20,0,0,1, | ||||
| 0,6,1,1,1,0,5,105,0,0,1,1,0,5,106,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,0,18,105,0,20, | ||||
| 0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,18,106,0,20,0,0,1,0,6,1,1,1,0,5,105,0,0,0,1,9,18,95, | ||||
| 95,114,101,116,86,97,108,0,59,120,121,0,18,105,0,59,120,120,0,20,0,0,1,0,6,1,1,1,0,9,102,0,0,0,1,4, | ||||
| 102,108,111,97,116,95,116,111,95,105,110,116,0,18,95,95,114,101,116,86,97,108,0,59,120,121,0,0,18, | ||||
| 102,0,59,120,120,0,0,0,0,1,0,6,1,1,1,0,1,98,0,0,0,1,4,102,108,111,97,116,95,116,111,95,105,110,116, | ||||
| 0,18,95,95,114,101,116,86,97,108,0,59,120,121,0,0,18,98,0,59,120,120,0,0,0,0,1,0,7,1,1,1,0,5,105,0, | ||||
| 0,1,1,0,5,106,0,0,1,1,0,5,107,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,0,18,105,0,20,0,9, | ||||
| 18,95,95,114,101,116,86,97,108,0,59,121,0,18,106,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,122, | ||||
| 0,18,107,0,20,0,0,1,0,7,1,1,1,0,5,105,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0, | ||||
| 18,105,0,59,120,120,120,0,20,0,0,1,0,7,1,1,1,0,9,102,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59, | ||||
| 120,121,122,0,18,102,0,59,120,120,120,0,20,0,0,1,0,7,1,1,1,0,1,98,0,0,0,1,9,18,95,95,114,101,116, | ||||
| 86,97,108,0,59,120,121,122,0,18,98,0,59,120,120,120,0,20,0,0,1,0,8,1,1,1,0,5,120,0,0,1,1,0,5,121,0, | ||||
| 0,1,1,0,5,122,0,0,1,1,0,5,119,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,0,18,120,0,20,0,9, | ||||
| 18,95,95,114,101,116,86,97,108,0,59,121,0,18,121,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,122, | ||||
| 0,18,122,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,119,0,18,119,0,20,0,0,1,0,8,1,1,1,0,5,105,0, | ||||
| 0,0,1,9,18,95,95,114,101,116,86,97,108,0,18,105,0,59,120,120,120,120,0,20,0,0,1,0,8,1,1,1,0,9,102, | ||||
| 0,0,0,1,4,102,108,111,97,116,95,116,111,95,105,110,116,0,18,95,95,114,101,116,86,97,108,0,0,18,102, | ||||
| 0,59,120,120,120,120,0,0,0,0,1,0,8,1,1,1,0,1,98,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,18,98,0, | ||||
| 59,120,120,120,120,0,20,0,0,1,0,2,1,1,1,0,1,98,49,0,0,1,1,0,1,98,50,0,0,0,1,9,18,95,95,114,101,116, | ||||
| 86,97,108,0,59,120,0,18,98,49,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,18,98,50,0,20,0,0, | ||||
| 1,0,2,1,1,1,0,1,98,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,0,18,98,0,59,120,120,0,20, | ||||
| 0,0,1,0,2,1,1,1,0,9,102,0,0,0,1,3,2,1,10,1,122,101,114,111,0,2,58,118,101,99,50,0,17,48,0,48,0,0,0, | ||||
| 17,48,0,48,0,0,0,0,0,0,4,118,101,99,52,95,115,101,113,0,18,95,95,114,101,116,86,97,108,0,59,120, | ||||
| 121,0,0,18,102,0,59,120,120,0,0,18,122,101,114,111,0,0,0,0,1,0,2,1,1,1,0,5,105,0,0,0,1,3,2,1,6,1, | ||||
| 122,101,114,111,0,2,58,105,118,101,99,50,0,16,8,48,0,0,16,8,48,0,0,0,0,0,4,118,101,99,52,95,115, | ||||
| 101,113,0,18,95,95,114,101,116,86,97,108,0,59,120,121,0,0,18,105,0,59,120,120,0,0,18,122,101,114, | ||||
| 111,0,0,0,0,1,0,3,1,1,1,0,1,98,49,0,0,1,1,0,1,98,50,0,0,1,1,0,1,98,51,0,0,0,1,9,18,95,95,114,101, | ||||
| 116,86,97,108,0,59,120,0,18,98,49,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,18,98,50,0,20, | ||||
| 0,9,18,95,95,114,101,116,86,97,108,0,59,122,0,18,98,51,0,20,0,0,1,0,3,1,1,1,0,1,98,0,0,0,1,9,18,95, | ||||
| 95,114,101,116,86,97,108,0,59,120,121,122,0,18,98,0,59,120,120,120,0,20,0,0,1,0,3,1,1,1,0,9,102,0, | ||||
| 0,0,1,3,2,1,11,1,122,101,114,111,0,2,58,118,101,99,51,0,17,48,0,48,0,0,0,17,48,0,48,0,0,0,17,48,0, | ||||
| 48,0,0,0,0,0,0,4,118,101,99,52,95,115,101,113,0,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0, | ||||
| 0,18,102,0,59,120,120,120,0,0,18,122,101,114,111,0,0,0,0,1,0,3,1,1,1,0,5,105,0,0,0,1,3,2,1,7,1,122, | ||||
| 101,114,111,0,2,58,105,118,101,99,51,0,16,8,48,0,0,16,8,48,0,0,16,8,48,0,0,0,0,0,4,118,101,99,52, | ||||
| 95,115,101,113,0,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,0,18,105,0,59,120,120,120,0,0, | ||||
| 18,122,101,114,111,0,0,0,0,1,0,4,1,1,1,0,1,98,49,0,0,1,1,0,1,98,50,0,0,1,1,0,1,98,51,0,0,1,1,0,1, | ||||
| 98,52,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,0,18,98,49,0,20,0,9,18,95,95,114,101,116, | ||||
| 0,18,118,0,59,120,121,0,20,0,0,1,0,10,1,1,1,0,12,118,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59, | ||||
| 120,121,0,18,118,0,59,120,121,0,20,0,0,1,0,11,1,1,1,0,9,120,0,0,1,1,0,9,121,0,0,1,1,0,9,122,0,0,0, | ||||
| 1,9,18,95,95,114,101,116,86,97,108,0,59,120,0,18,120,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59, | ||||
| 121,0,18,121,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,122,0,18,122,0,20,0,0,1,0,11,1,1,1,0,9, | ||||
| 102,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,18,102,0,59,120,120,120,0,20,0,0,1, | ||||
| 0,11,1,1,1,0,5,105,0,0,0,1,4,105,110,116,95,116,111,95,102,108,111,97,116,0,18,95,95,114,101,116, | ||||
| 86,97,108,0,59,120,121,122,0,0,18,105,0,59,120,120,120,0,0,0,0,1,0,11,1,1,1,0,1,98,0,0,0,1,9,18,95, | ||||
| 95,114,101,116,86,97,108,0,59,120,121,122,0,18,98,0,59,120,120,120,0,20,0,0,1,0,11,1,1,1,0,12,118, | ||||
| 0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,18,118,0,59,120,121,122,0,20,0,0,1,0, | ||||
| 12,1,1,1,0,9,120,0,0,1,1,0,9,121,0,0,1,1,0,9,122,0,0,1,1,0,9,119,0,0,0,1,9,18,95,95,114,101,116,86, | ||||
| 97,108,0,59,120,0,18,120,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,18,121,0,20,0,9,18,95, | ||||
| 95,114,101,116,86,97,108,0,59,122,0,18,122,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,119,0,18, | ||||
| 119,0,20,0,0,1,0,12,1,1,1,0,9,102,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,18,102,0,59,120,120, | ||||
| 120,120,0,20,0,0,1,0,12,1,1,1,0,5,105,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,18,105,0,59,120, | ||||
| 120,120,120,0,20,0,0,1,0,12,1,1,1,0,1,98,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,18,98,0,59,120, | ||||
| 120,120,120,0,20,0,0,1,0,12,1,1,1,0,11,118,51,0,0,1,1,0,9,102,0,0,0,1,9,18,95,95,114,101,116,86,97, | ||||
| 108,0,59,120,121,122,0,18,118,51,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,119,0,18,102,0,20,0, | ||||
| 0,1,0,6,1,1,1,0,5,105,0,0,1,1,0,5,106,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,0,18,105,0, | ||||
| 20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,18,106,0,20,0,0,1,0,6,1,1,1,0,5,105,0,0,0,1,9,18, | ||||
| 95,95,114,101,116,86,97,108,0,59,120,121,0,18,105,0,59,120,120,0,20,0,0,1,0,6,1,1,1,0,9,102,0,0,0, | ||||
| 1,4,102,108,111,97,116,95,116,111,95,105,110,116,0,18,95,95,114,101,116,86,97,108,0,59,120,121,0,0, | ||||
| 18,102,0,59,120,120,0,0,0,0,1,0,6,1,1,1,0,1,98,0,0,0,1,4,102,108,111,97,116,95,116,111,95,105,110, | ||||
| 116,0,18,95,95,114,101,116,86,97,108,0,59,120,121,0,0,18,98,0,59,120,120,0,0,0,0,1,0,7,1,1,1,0,5, | ||||
| 105,0,0,1,1,0,5,106,0,0,1,1,0,5,107,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,0,18,105,0, | ||||
| 20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,18,106,0,20,0,9,18,95,95,114,101,116,86,97,108,0, | ||||
| 59,122,0,18,107,0,20,0,0,1,0,7,1,1,1,0,5,105,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121, | ||||
| 122,0,18,105,0,59,120,120,120,0,20,0,0,1,0,7,1,1,1,0,9,102,0,0,0,1,9,18,95,95,114,101,116,86,97, | ||||
| 108,0,59,120,121,122,0,18,102,0,59,120,120,120,0,20,0,0,1,0,7,1,1,1,0,1,98,0,0,0,1,9,18,95,95,114, | ||||
| 101,116,86,97,108,0,59,120,121,122,0,18,98,0,59,120,120,120,0,20,0,0,1,0,8,1,1,1,0,5,120,0,0,1,1,0, | ||||
| 5,121,0,0,1,1,0,5,122,0,0,1,1,0,5,119,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,0,18,120,0, | ||||
| 20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,18,121,0,20,0,9,18,95,95,114,101,116,86,97,108,0, | ||||
| 59,122,0,18,122,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,119,0,18,119,0,20,0,0,1,0,8,1,1,1,0,5, | ||||
| 105,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,18,105,0,59,120,120,120,120,0,20,0,0,1,0,8,1,1,1,0, | ||||
| 9,102,0,0,0,1,4,102,108,111,97,116,95,116,111,95,105,110,116,0,18,95,95,114,101,116,86,97,108,0,0, | ||||
| 18,102,0,59,120,120,120,120,0,0,0,0,1,0,8,1,1,1,0,1,98,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0, | ||||
| 18,98,0,59,120,120,120,120,0,20,0,0,1,0,2,1,1,1,0,1,98,49,0,0,1,1,0,1,98,50,0,0,0,1,9,18,95,95,114, | ||||
| 101,116,86,97,108,0,59,120,0,18,98,49,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,18,98,50, | ||||
| 0,20,0,0,1,0,2,1,1,1,0,1,98,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,0,18,98,0,59,120, | ||||
| 120,0,20,0,0,1,0,2,1,1,1,0,9,102,0,0,0,1,3,2,1,10,1,122,101,114,111,0,2,58,118,101,99,50,0,17,48,0, | ||||
| 48,0,0,0,17,48,0,48,0,0,0,0,0,0,4,118,101,99,52,95,115,101,113,0,18,95,95,114,101,116,86,97,108,0, | ||||
| 59,120,121,0,0,18,102,0,59,120,120,0,0,18,122,101,114,111,0,0,0,0,1,0,2,1,1,1,0,5,105,0,0,0,1,3,2, | ||||
| 1,6,1,122,101,114,111,0,2,58,105,118,101,99,50,0,16,8,48,0,0,16,8,48,0,0,0,0,0,4,118,101,99,52,95, | ||||
| 115,101,113,0,18,95,95,114,101,116,86,97,108,0,59,120,121,0,0,18,105,0,59,120,120,0,0,18,122,101, | ||||
| 114,111,0,0,0,0,1,0,3,1,1,1,0,1,98,49,0,0,1,1,0,1,98,50,0,0,1,1,0,1,98,51,0,0,0,1,9,18,95,95,114, | ||||
| 101,116,86,97,108,0,59,120,0,18,98,49,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,18,98,50, | ||||
| 0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,122,0,18,98,51,0,20,0,0,1,0,3,1,1,1,0,1,98,0,0,0,1,9, | ||||
| 18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,18,98,0,59,120,120,120,0,20,0,0,1,0,3,1,1,1,0,9, | ||||
| 102,0,0,0,1,3,2,1,11,1,122,101,114,111,0,2,58,118,101,99,51,0,17,48,0,48,0,0,0,17,48,0,48,0,0,0,17, | ||||
| 48,0,48,0,0,0,0,0,0,4,118,101,99,52,95,115,101,113,0,18,95,95,114,101,116,86,97,108,0,59,120,121, | ||||
| 122,0,0,18,102,0,59,120,120,120,0,0,18,122,101,114,111,0,0,0,0,1,0,3,1,1,1,0,5,105,0,0,0,1,3,2,1,7, | ||||
| 1,122,101,114,111,0,2,58,105,118,101,99,51,0,16,8,48,0,0,16,8,48,0,0,16,8,48,0,0,0,0,0,4,118,101, | ||||
| 99,52,95,115,101,113,0,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,0,18,105,0,59,120,120,120, | ||||
| 0,0,18,122,101,114,111,0,0,0,0,1,0,4,1,1,1,0,1,98,49,0,0,1,1,0,1,98,50,0,0,1,1,0,1,98,51,0,0,1,1,0, | ||||
| 1,98,52,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,0,18,98,49,0,20,0,9,18,95,95,114,101,116, | ||||
| 86,97,108,0,59,121,0,18,98,50,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,122,0,18,98,51,0,20,0,9, | ||||
| 18,95,95,114,101,116,86,97,108,0,59,119,0,18,98,52,0,20,0,0,1,0,4,1,1,1,0,1,98,0,0,0,1,9,18,95,95, | ||||
| 114,101,116,86,97,108,0,59,120,121,122,119,0,18,98,0,59,120,120,120,120,0,20,0,0,1,0,4,1,1,1,0,9, | ||||
|   | ||||
| @@ -1,6 +1,6 @@ | ||||
| /* | ||||
|  * Mesa 3-D graphics library | ||||
|  * Version:  6.5.3 | ||||
|  * Version:  7.0.1 | ||||
|  * | ||||
|  * Copyright (C) 2005-2007  Brian Paul   All Rights Reserved. | ||||
|  * | ||||
| @@ -1261,15 +1261,23 @@ make_writemask(const char *field) | ||||
|    while (*field) { | ||||
|       switch (*field) { | ||||
|       case 'x': | ||||
|       case 's': | ||||
|       case 'r': | ||||
|          mask |= WRITEMASK_X; | ||||
|          break; | ||||
|       case 'y': | ||||
|       case 't': | ||||
|       case 'g': | ||||
|          mask |= WRITEMASK_Y; | ||||
|          break; | ||||
|       case 'z': | ||||
|       case 'p': | ||||
|       case 'b': | ||||
|          mask |= WRITEMASK_Z; | ||||
|          break; | ||||
|       case 'w': | ||||
|       case 'q': | ||||
|       case 'a': | ||||
|          mask |= WRITEMASK_W; | ||||
|          break; | ||||
|       default: | ||||
| @@ -2320,7 +2328,8 @@ _slang_gen_field(slang_assemble_ctx * A, slang_operation *oper) | ||||
|          n = _slang_gen_swizzle(n, swizzle); | ||||
|       return n; | ||||
|    } | ||||
|    else if (ti.spec.type == SLANG_SPEC_FLOAT) { | ||||
|    else if (   ti.spec.type == SLANG_SPEC_FLOAT | ||||
|             || ti.spec.type == SLANG_SPEC_INT) { | ||||
|       const GLuint rows = 1; | ||||
|       slang_swizzle swz; | ||||
|       slang_ir_node *n; | ||||
|   | ||||
| @@ -1731,12 +1731,17 @@ _mesa_sparc_glapi_end: | ||||
| 	.globl glVertexAttrib4Nubv ; .type glVertexAttrib4Nubv,#function ; glVertexAttrib4Nubv = glVertexAttrib4NubvARB | ||||
| 	.globl glVertexAttrib4Nuiv ; .type glVertexAttrib4Nuiv,#function ; glVertexAttrib4Nuiv = glVertexAttrib4NuivARB | ||||
| 	.globl glVertexAttrib4Nusv ; .type glVertexAttrib4Nusv,#function ; glVertexAttrib4Nusv = glVertexAttrib4NusvARB | ||||
| 	.globl glVertexAttrib4bv ; .type glVertexAttrib4bv,#function ; glVertexAttrib4bv = glVertexAttrib4bvARB | ||||
| 	.globl glVertexAttrib4d ; .type glVertexAttrib4d,#function ; glVertexAttrib4d = glVertexAttrib4dARB | ||||
| 	.globl glVertexAttrib4dv ; .type glVertexAttrib4dv,#function ; glVertexAttrib4dv = glVertexAttrib4dvARB | ||||
| 	.globl glVertexAttrib4f ; .type glVertexAttrib4f,#function ; glVertexAttrib4f = glVertexAttrib4fARB | ||||
| 	.globl glVertexAttrib4fv ; .type glVertexAttrib4fv,#function ; glVertexAttrib4fv = glVertexAttrib4fvARB | ||||
| 	.globl glVertexAttrib4iv ; .type glVertexAttrib4iv,#function ; glVertexAttrib4iv = glVertexAttrib4ivARB | ||||
| 	.globl glVertexAttrib4s ; .type glVertexAttrib4s,#function ; glVertexAttrib4s = glVertexAttrib4sARB | ||||
| 	.globl glVertexAttrib4sv ; .type glVertexAttrib4sv,#function ; glVertexAttrib4sv = glVertexAttrib4svARB | ||||
| 	.globl glVertexAttrib4ubv ; .type glVertexAttrib4ubv,#function ; glVertexAttrib4ubv = glVertexAttrib4ubvARB | ||||
| 	.globl glVertexAttrib4uiv ; .type glVertexAttrib4uiv,#function ; glVertexAttrib4uiv = glVertexAttrib4uivARB | ||||
| 	.globl glVertexAttrib4usv ; .type glVertexAttrib4usv,#function ; glVertexAttrib4usv = glVertexAttrib4usvARB | ||||
| 	.globl glVertexAttribPointer ; .type glVertexAttribPointer,#function ; glVertexAttribPointer = glVertexAttribPointerARB | ||||
| 	.globl glBindBuffer ; .type glBindBuffer,#function ; glBindBuffer = glBindBufferARB | ||||
| 	.globl glBufferData ; .type glBufferData,#function ; glBufferData = glBufferDataARB | ||||
|   | ||||
| @@ -1,8 +1,8 @@ | ||||
| /* | ||||
|  * Mesa 3-D graphics library | ||||
|  * Version:  6.5.2 | ||||
|  * Version:  7.0.1 | ||||
|  * | ||||
|  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved. | ||||
|  * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved. | ||||
|  * | ||||
|  * Permission is hereby granted, free of charge, to any person obtaining a | ||||
|  * copy of this software and associated documentation files (the "Software"), | ||||
| @@ -406,10 +406,9 @@ draw_stencil_pixels( GLcontext *ctx, GLint x, GLint y, | ||||
|                                                       width, height, | ||||
|                                                       GL_COLOR_INDEX, type, | ||||
|                                                       row, skipPixels); | ||||
|          _mesa_unpack_index_span(ctx, spanWidth, destType, values, | ||||
|                                  type, source, unpack, | ||||
|                                  ctx->_ImageTransferState); | ||||
|          _mesa_apply_stencil_transfer_ops(ctx, spanWidth, values); | ||||
|          _mesa_unpack_stencil_span(ctx, spanWidth, destType, values, | ||||
|                                    type, source, unpack, | ||||
|                                    ctx->_ImageTransferState); | ||||
|          if (zoom) { | ||||
|             _swrast_write_zoomed_stencil_span(ctx, x, y, spanWidth, | ||||
|                                               spanX, spanY, values); | ||||
|   | ||||
										
											
												File diff suppressed because it is too large
												Load Diff
											
										
									
								
							| @@ -1,8 +1,8 @@ | ||||
| /* | ||||
|  * Mesa 3-D graphics library | ||||
|  * Version:  6.5 | ||||
|  * Version:  7.0 | ||||
|  * | ||||
|  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved. | ||||
|  * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved. | ||||
|  * | ||||
|  * Permission is hereby granted, free of charge, to any person obtaining a | ||||
|  * copy of this software and associated documentation files (the "Software"), | ||||
| @@ -50,7 +50,8 @@ run_point_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) | ||||
|    if (ctx->Point._Attenuated && !ctx->VertexProgram._Current) { | ||||
|       struct point_stage_data *store = POINT_STAGE_DATA(stage); | ||||
|       struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; | ||||
|       const GLfloat (*eye)[4] = (const GLfloat (*)[4]) VB->EyePtr->data; | ||||
|       const GLfloat *eyeCoord = (GLfloat *) VB->EyePtr->data + 2; | ||||
|       const GLint eyeCoordStride = VB->EyePtr->stride / sizeof(GLfloat); | ||||
|       const GLfloat p0 = ctx->Point.Params[0]; | ||||
|       const GLfloat p1 = ctx->Point.Params[1]; | ||||
|       const GLfloat p2 = ctx->Point.Params[2]; | ||||
| @@ -59,10 +60,11 @@ run_point_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) | ||||
|       GLuint i; | ||||
|  | ||||
|       for (i = 0; i < VB->Count; i++) { | ||||
|          const GLfloat dist = FABSF(eye[i][2]); | ||||
|          const GLfloat dist = FABSF(*eyeCoord); | ||||
|          const GLfloat q = p0 + dist * (p1 + dist * p2); | ||||
|          const GLfloat atten = (q != 0.0) ? SQRTF(1.0 / q) : 1.0; | ||||
|          size[i][0] = pointSize * atten; /* clamping done in rasterization */ | ||||
|          eyeCoord += eyeCoordStride; | ||||
|       } | ||||
|  | ||||
|       VB->AttribPtr[_TNL_ATTRIB_POINTSIZE] = &store->PointSize; | ||||
|   | ||||
| @@ -43,6 +43,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. | ||||
|  | ||||
| #include "vbo_context.h" | ||||
|  | ||||
| #ifdef ERROR | ||||
| #undef ERROR | ||||
| #endif | ||||
|  | ||||
|  | ||||
| static void reset_attrfv( struct vbo_exec_context *exec ); | ||||
|  | ||||
|  | ||||
|   | ||||
| @@ -80,6 +80,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. | ||||
| #include "vbo_context.h" | ||||
|  | ||||
|  | ||||
| #ifdef ERROR | ||||
| #undef ERROR | ||||
| #endif | ||||
|  | ||||
|  | ||||
| /* | ||||
|  * NOTE: Old 'parity' issue is gone, but copying can still be | ||||
|   | ||||
| @@ -29353,12 +29353,17 @@ GL_PREFIX(_dispatch_stub_771): | ||||
| 	.globl GL_PREFIX(VertexAttrib4Nubv) ; .set GL_PREFIX(VertexAttrib4Nubv), GL_PREFIX(VertexAttrib4NubvARB) | ||||
| 	.globl GL_PREFIX(VertexAttrib4Nuiv) ; .set GL_PREFIX(VertexAttrib4Nuiv), GL_PREFIX(VertexAttrib4NuivARB) | ||||
| 	.globl GL_PREFIX(VertexAttrib4Nusv) ; .set GL_PREFIX(VertexAttrib4Nusv), GL_PREFIX(VertexAttrib4NusvARB) | ||||
| 	.globl GL_PREFIX(VertexAttrib4bv) ; .set GL_PREFIX(VertexAttrib4bv), GL_PREFIX(VertexAttrib4bvARB) | ||||
| 	.globl GL_PREFIX(VertexAttrib4d) ; .set GL_PREFIX(VertexAttrib4d), GL_PREFIX(VertexAttrib4dARB) | ||||
| 	.globl GL_PREFIX(VertexAttrib4dv) ; .set GL_PREFIX(VertexAttrib4dv), GL_PREFIX(VertexAttrib4dvARB) | ||||
| 	.globl GL_PREFIX(VertexAttrib4f) ; .set GL_PREFIX(VertexAttrib4f), GL_PREFIX(VertexAttrib4fARB) | ||||
| 	.globl GL_PREFIX(VertexAttrib4fv) ; .set GL_PREFIX(VertexAttrib4fv), GL_PREFIX(VertexAttrib4fvARB) | ||||
| 	.globl GL_PREFIX(VertexAttrib4iv) ; .set GL_PREFIX(VertexAttrib4iv), GL_PREFIX(VertexAttrib4ivARB) | ||||
| 	.globl GL_PREFIX(VertexAttrib4s) ; .set GL_PREFIX(VertexAttrib4s), GL_PREFIX(VertexAttrib4sARB) | ||||
| 	.globl GL_PREFIX(VertexAttrib4sv) ; .set GL_PREFIX(VertexAttrib4sv), GL_PREFIX(VertexAttrib4svARB) | ||||
| 	.globl GL_PREFIX(VertexAttrib4ubv) ; .set GL_PREFIX(VertexAttrib4ubv), GL_PREFIX(VertexAttrib4ubvARB) | ||||
| 	.globl GL_PREFIX(VertexAttrib4uiv) ; .set GL_PREFIX(VertexAttrib4uiv), GL_PREFIX(VertexAttrib4uivARB) | ||||
| 	.globl GL_PREFIX(VertexAttrib4usv) ; .set GL_PREFIX(VertexAttrib4usv), GL_PREFIX(VertexAttrib4usvARB) | ||||
| 	.globl GL_PREFIX(VertexAttribPointer) ; .set GL_PREFIX(VertexAttribPointer), GL_PREFIX(VertexAttribPointerARB) | ||||
| 	.globl GL_PREFIX(BindBuffer) ; .set GL_PREFIX(BindBuffer), GL_PREFIX(BindBufferARB) | ||||
| 	.globl GL_PREFIX(BufferData) ; .set GL_PREFIX(BufferData), GL_PREFIX(BufferDataARB) | ||||
|   | ||||
| @@ -104,12 +104,7 @@ static LONG WINAPI ExceptionFilter(LPEXCEPTION_POINTERS exp) | ||||
|  | ||||
| static void check_os_sse_support( void ) | ||||
| { | ||||
| #if defined(__linux__) | ||||
| #if LINUX_VERSION_CODE < KERNEL_VERSION(2,4,0) | ||||
|    _mesa_debug(NULL, "Cannot safely enable SSE on pre-2.4 kernels.\n"); | ||||
|    _mesa_x86_cpu_features &= ~(X86_FEATURE_XMM); | ||||
| #endif | ||||
| #elif defined(__FreeBSD__) | ||||
| #if defined(__FreeBSD__) | ||||
|    { | ||||
|       int ret, enabled; | ||||
|       unsigned int len; | ||||
| @@ -160,7 +155,7 @@ static void check_os_sse_support( void ) | ||||
|    /* Do nothing on other platforms for now. | ||||
|     */ | ||||
|    _mesa_debug(NULL, "Not testing OS support for SSE, leaving enabled.\n"); | ||||
| #endif /* __linux__ */ | ||||
| #endif /* __FreeBSD__ */ | ||||
| } | ||||
|  | ||||
| #endif /* USE_SSE_ASM */ | ||||
|   | ||||
| @@ -58,12 +58,18 @@ | ||||
|  | ||||
| #ifdef GLX_USE_TLS | ||||
|  | ||||
| #ifdef GLX_X86_READONLY_TEXT | ||||
| # define CTX_INSNS MOV_L(GS:(EAX), EAX) | ||||
| #else | ||||
| # define CTX_INSNS NOP /* Pad for init_glapi_relocs() */ | ||||
| #endif | ||||
|  | ||||
| #  define GL_STUB(fn,off,fn_alt)			\ | ||||
| ALIGNTEXT16;						\ | ||||
| GLOBL_FN(GL_PREFIX(fn, fn_alt));			\ | ||||
| GL_PREFIX(fn, fn_alt):					\ | ||||
| 	CALL(_x86_get_dispatch) ;			\ | ||||
| 	NOP ;						\ | ||||
| 	CTX_INSNS ;					\ | ||||
| 	JMP(GL_OFFSET(off)) | ||||
|  | ||||
| #elif defined(PTHREADS) | ||||
| @@ -114,7 +120,10 @@ SEG_TEXT | ||||
| 	HIDDEN(GLNAME(_x86_get_dispatch)) | ||||
| ALIGNTEXT16 | ||||
| GLNAME(_x86_get_dispatch): | ||||
| 	movl	%gs:_glapi_tls_Dispatch@NTPOFF, %eax | ||||
| 	call	1f | ||||
| 1:	popl	%eax | ||||
| 	addl	$_GLOBAL_OFFSET_TABLE_+[.-1b], %eax | ||||
| 	movl	_glapi_tls_Dispatch@GOTNTPOFF(%eax), %eax | ||||
| 	ret | ||||
|  | ||||
| #elif defined(PTHREADS) | ||||
| @@ -133,7 +142,7 @@ GLNAME(_x86_get_dispatch): | ||||
| EXTERN GLNAME(_glapi_get_dispatch) | ||||
| #endif | ||||
|  | ||||
| #if defined( GLX_USE_TLS ) | ||||
| #if defined( GLX_USE_TLS ) && !defined( GLX_X86_READONLY_TEXT ) | ||||
| 		.section	wtext, "awx", @progbits | ||||
| #endif /* defined( GLX_USE_TLS ) */ | ||||
|  | ||||
| @@ -1119,12 +1128,17 @@ GLNAME(gl_dispatch_functions_start): | ||||
| 	GL_STUB_ALIAS(VertexAttrib4Nubv, _gloffset_VertexAttrib4NubvARB, VertexAttrib4Nubv@8, VertexAttrib4NubvARB, VertexAttrib4NubvARB@8) | ||||
| 	GL_STUB_ALIAS(VertexAttrib4Nuiv, _gloffset_VertexAttrib4NuivARB, VertexAttrib4Nuiv@8, VertexAttrib4NuivARB, VertexAttrib4NuivARB@8) | ||||
| 	GL_STUB_ALIAS(VertexAttrib4Nusv, _gloffset_VertexAttrib4NusvARB, VertexAttrib4Nusv@8, VertexAttrib4NusvARB, VertexAttrib4NusvARB@8) | ||||
| 	GL_STUB_ALIAS(VertexAttrib4bv, _gloffset_VertexAttrib4bvARB, VertexAttrib4bv@8, VertexAttrib4bvARB, VertexAttrib4bvARB@8) | ||||
| 	GL_STUB_ALIAS(VertexAttrib4d, _gloffset_VertexAttrib4dARB, VertexAttrib4d@36, VertexAttrib4dARB, VertexAttrib4dARB@36) | ||||
| 	GL_STUB_ALIAS(VertexAttrib4dv, _gloffset_VertexAttrib4dvARB, VertexAttrib4dv@8, VertexAttrib4dvARB, VertexAttrib4dvARB@8) | ||||
| 	GL_STUB_ALIAS(VertexAttrib4f, _gloffset_VertexAttrib4fARB, VertexAttrib4f@20, VertexAttrib4fARB, VertexAttrib4fARB@20) | ||||
| 	GL_STUB_ALIAS(VertexAttrib4fv, _gloffset_VertexAttrib4fvARB, VertexAttrib4fv@8, VertexAttrib4fvARB, VertexAttrib4fvARB@8) | ||||
| 	GL_STUB_ALIAS(VertexAttrib4iv, _gloffset_VertexAttrib4ivARB, VertexAttrib4iv@8, VertexAttrib4ivARB, VertexAttrib4ivARB@8) | ||||
| 	GL_STUB_ALIAS(VertexAttrib4s, _gloffset_VertexAttrib4sARB, VertexAttrib4s@20, VertexAttrib4sARB, VertexAttrib4sARB@20) | ||||
| 	GL_STUB_ALIAS(VertexAttrib4sv, _gloffset_VertexAttrib4svARB, VertexAttrib4sv@8, VertexAttrib4svARB, VertexAttrib4svARB@8) | ||||
| 	GL_STUB_ALIAS(VertexAttrib4ubv, _gloffset_VertexAttrib4ubvARB, VertexAttrib4ubv@8, VertexAttrib4ubvARB, VertexAttrib4ubvARB@8) | ||||
| 	GL_STUB_ALIAS(VertexAttrib4uiv, _gloffset_VertexAttrib4uivARB, VertexAttrib4uiv@8, VertexAttrib4uivARB, VertexAttrib4uivARB@8) | ||||
| 	GL_STUB_ALIAS(VertexAttrib4usv, _gloffset_VertexAttrib4usvARB, VertexAttrib4usv@8, VertexAttrib4usvARB, VertexAttrib4usvARB@8) | ||||
| 	GL_STUB_ALIAS(VertexAttribPointer, _gloffset_VertexAttribPointerARB, VertexAttribPointer@24, VertexAttribPointerARB, VertexAttribPointerARB@24) | ||||
| 	GL_STUB_ALIAS(BindBuffer, _gloffset_BindBufferARB, BindBuffer@8, BindBufferARB, BindBufferARB@8) | ||||
| 	GL_STUB_ALIAS(BufferData, _gloffset_BufferDataARB, BufferData@16, BufferDataARB, BufferDataARB@16) | ||||
|   | ||||
| @@ -673,42 +673,18 @@ SOURCE=..\..\..\..\src\mesa\main\stencil.c | ||||
| # End Source File | ||||
| # Begin Source File | ||||
|  | ||||
| SOURCE=..\..\..\..\src\mesa\tnl\t_array_api.c | ||||
| # End Source File | ||||
| # Begin Source File | ||||
|  | ||||
| SOURCE=..\..\..\..\src\mesa\tnl\t_array_import.c | ||||
| # End Source File | ||||
| # Begin Source File | ||||
|  | ||||
| SOURCE=..\..\..\..\src\mesa\tnl\t_context.c | ||||
| # End Source File | ||||
| # Begin Source File | ||||
|  | ||||
| SOURCE=..\..\..\..\src\mesa\tnl\t_draw.c | ||||
| # End Source File | ||||
| # Begin Source File | ||||
|  | ||||
| SOURCE=..\..\..\..\src\mesa\tnl\t_pipeline.c | ||||
| # End Source File | ||||
| # Begin Source File | ||||
|  | ||||
| SOURCE=..\..\..\..\src\mesa\tnl\t_save_api.c | ||||
| # End Source File | ||||
| # Begin Source File | ||||
|  | ||||
| SOURCE=..\..\..\..\src\mesa\tnl\t_save_loopback.c | ||||
| # End Source File | ||||
| # Begin Source File | ||||
|  | ||||
| SOURCE=..\..\..\..\src\mesa\tnl\t_save_playback.c | ||||
| # End Source File | ||||
| # Begin Source File | ||||
|  | ||||
| SOURCE=..\..\..\..\src\mesa\tnl\t_vb_arbprogram.c | ||||
| # End Source File | ||||
| # Begin Source File | ||||
|  | ||||
| SOURCE=..\..\..\..\src\mesa\tnl\t_vb_arbshader.c | ||||
| # End Source File | ||||
| # Begin Source File | ||||
|  | ||||
| SOURCE=..\..\..\..\src\mesa\tnl\t_vb_cull.c | ||||
| # End Source File | ||||
| # Begin Source File | ||||
| @@ -761,22 +737,6 @@ SOURCE=..\..\..\..\src\mesa\tnl\t_vp_build.c | ||||
| # End Source File | ||||
| # Begin Source File | ||||
|  | ||||
| SOURCE=..\..\..\..\src\mesa\tnl\t_vtx_api.c | ||||
| # End Source File | ||||
| # Begin Source File | ||||
|  | ||||
| SOURCE=..\..\..\..\src\mesa\tnl\t_vtx_eval.c | ||||
| # End Source File | ||||
| # Begin Source File | ||||
|  | ||||
| SOURCE=..\..\..\..\src\mesa\tnl\t_vtx_exec.c | ||||
| # End Source File | ||||
| # Begin Source File | ||||
|  | ||||
| SOURCE=..\..\..\..\src\mesa\tnl\t_vtx_generic.c | ||||
| # End Source File | ||||
| # Begin Source File | ||||
|  | ||||
| SOURCE=..\..\..\..\src\mesa\main\texcompress.c | ||||
| # End Source File | ||||
| # Begin Source File | ||||
|   | ||||
| @@ -498,10 +498,7 @@ | ||||
| 				RelativePath="..\..\..\..\src\mesa\main\stencil.c"> | ||||
| 			</File> | ||||
| 			<File | ||||
| 				RelativePath="..\..\..\..\src\mesa\tnl\t_array_api.c"> | ||||
| 			</File> | ||||
| 			<File | ||||
| 				RelativePath="..\..\..\..\src\mesa\tnl\t_array_import.c"> | ||||
| 				RelativePath="..\..\..\..\src\mesa\tnl\t_draw.c"> | ||||
| 			</File> | ||||
| 			<File | ||||
| 				RelativePath="..\..\..\..\src\mesa\tnl\t_context.c"> | ||||
| @@ -509,21 +506,6 @@ | ||||
| 			<File | ||||
| 				RelativePath="..\..\..\..\src\mesa\tnl\t_pipeline.c"> | ||||
| 			</File> | ||||
| 			<File | ||||
| 				RelativePath="..\..\..\..\src\mesa\tnl\t_save_api.c"> | ||||
| 			</File> | ||||
| 			<File | ||||
| 				RelativePath="..\..\..\..\src\mesa\tnl\t_save_loopback.c"> | ||||
| 			</File> | ||||
| 			<File | ||||
| 				RelativePath="..\..\..\..\src\mesa\tnl\t_save_playback.c"> | ||||
| 			</File> | ||||
| 			<File | ||||
| 				RelativePath="..\..\..\..\src\mesa\tnl\t_vb_arbprogram.c"> | ||||
| 			</File> | ||||
| 			<File | ||||
| 				RelativePath="..\..\..\..\src\mesa\tnl\t_vb_arbshader.c"> | ||||
| 			</File> | ||||
| 			<File | ||||
| 				RelativePath="..\..\..\..\src\mesa\tnl\t_vb_cull.c"> | ||||
| 			</File> | ||||
| @@ -563,18 +545,6 @@ | ||||
| 			<File | ||||
| 				RelativePath="..\..\..\..\src\mesa\tnl\t_vp_build.c"> | ||||
| 			</File> | ||||
| 			<File | ||||
| 				RelativePath="..\..\..\..\src\mesa\tnl\t_vtx_api.c"> | ||||
| 			</File> | ||||
| 			<File | ||||
| 				RelativePath="..\..\..\..\src\mesa\tnl\t_vtx_eval.c"> | ||||
| 			</File> | ||||
| 			<File | ||||
| 				RelativePath="..\..\..\..\src\mesa\tnl\t_vtx_exec.c"> | ||||
| 			</File> | ||||
| 			<File | ||||
| 				RelativePath="..\..\..\..\src\mesa\tnl\t_vtx_generic.c"> | ||||
| 			</File> | ||||
| 			<File | ||||
| 				RelativePath="..\..\..\..\src\mesa\main\texcompress.c"> | ||||
| 			</File> | ||||
|   | ||||
		Reference in New Issue
	
	Block a user