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Author SHA1 Message Date
Emil Velikov
1b12af300d docs: Update 10.3 release notes
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-09-19 19:43:01 +01:00
Emil Velikov
4c4846b588 Bump version to 10.3 (final)
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-09-19 19:27:45 +01:00
Connor Abbott
e471841048 r300g: set register classes before interferences
In commit 567e2769b8 ("ra: make the p, q
test more efficient") I unknowingly introduced a new requirement to the
register allocator API: the user must set the register class of all
nodes before setting up their interferences, because
ra_add_conflict_list() now uses the classes of the two interfering
nodes. i965 already did this, but r300g was setting up register classes
interleaved with setting up the interference graph. This led to us
calculating the wrong q total, and in certain cases
e78a01d5e6 (" ra: optimistically color
only one node at a time") made it so that this bug caused a segfault. In
particular, the error occurred if the q total was decremented to 1 below
0 for the last node to be pushed onto the stack.  Since q_total is an
unsigned integer, it overflowed to 0xffffffff, which is what
lowest_q_total happens to be initialzed to. This means that we would
fail the "new_q_total < lowest_q_total" check on line 476 of
register_allocate.c, and so the node would never be pushed onto the
stack, which led to segfaults in ra_select() when we failed to ever give
it a register.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82828
Cc: "10.3" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Connor Abbott <cwabbott0@gmail.com>
Tested-by: Pavel Ondračka <pavel.ondracka@email.cz>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
(cherry picked from commit afd82dcad1)
2014-09-16 22:18:34 +01:00
Gwenole Beauchesne
f86efb4285 i965: add support for RGBA dma_buf imports.
This allows for importing foreign buffers in RGB32 native endian
byte order, i.e. DRM_FORMAT_XBGR8888, and DRM_FORMAT_ABGR8888.

Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit e1c50abf8a)
2014-09-16 22:17:58 +01:00
Kenneth Graunke
84a58f462a i965: Mark delta_x/y as BAD_FILE if remapped away completely.
Commit afe3d1556f (i965: Stop doing
remapping of "special" regs.) stopped remapping delta_x/delta_y, and
additionally stopped considering them always-live.  We later realized
delta_x was used in register allocaiton, so we actually needed to remap
it, which was fixed in commit 23d782067a
(i965/fs: Keep track of the register that hold delta_x/delta_y.).

However, that commit didn't restore the "always consider it live" part.
If all the code using delta_x was eliminated, fs_visitor::delta_x would
be left pointing at its old register number.  Later code in register
allocation would handle that register number specially...even though it
wasn't actually delta_x.

To combat this, set delta_x/y to BAD_FILE if they're eliminated, and
check for that.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83127
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: "10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 78bd126194)
2014-09-16 22:17:40 +01:00
Richard Sandiford
605734780e gallivm: Fix uses of 2^24
Fallback cases in lp_bld_arit.c used 2^24 to mean "2 to the power 24",
but in C it's "2 xor 24", i.e. 26.  Fixed by using 1<< instead.

Signed-off-by: Richard Sandiford <rsandifo@linux.vnet.ibm.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 1a65629ccc)
2014-09-16 22:16:58 +01:00
Ilia Mirkin
efe8fc687d nouveau: change internal variables to avoid conflicts with macro args
Reported by Coverity

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit b13a4ca3f7)
2014-09-16 22:16:16 +01:00
Brian Paul
051543962f mesa: fix _mesa_free_pipeline_data() use-after-free bug
Unreference the ctx->_Shader object before we delete all the pipeline
objects in the hash table.  Before, ctx->_Shader could point to freed
memory when _mesa_reference_pipeline_object(ctx, &ctx->_Shader, NULL)
was called.

Fixes crash when exiting the piglit rendezvous_by_location test on
Windows.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 0d73ac6b02)
2014-09-16 22:15:29 +01:00
Andreas Boll
b92ea2a10d gallium/util: add missing u_debug include
Needed for assert.
Fixes build on BE archs with -Werror=implicit-function-declaration.

In file included from
../../../../../src/gallium/auxiliary/draw/draw_fs.c:30:0:
../../../../../src/gallium/auxiliary/util/u_math.h: In function
'util_memcpy_cpu_to_le32':
../../../../../src/gallium/auxiliary/util/u_math.h:810:4: error:
implicit declaration of function 'assert'
[-Werror=implicit-function-declaration]
    assert(n % 4 == 0);
        ^

Cc: "10.3" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Andreas Boll <andreas.boll.dev@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 2a13ff954d)
2014-09-16 22:14:03 +01:00
Ilia Mirkin
b0131d951b nouveau: only enable stencil func if the visual has stencil bits
The _Enabled property already has the relevant information.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 3c81de5851)
2014-09-16 22:13:45 +01:00
Ilia Mirkin
0c1f24b46c nouveau: only enable the depth test if there actually is a depth buffer
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 79959e5de5)
2014-09-16 22:13:00 +01:00
Maarten Lankhorst
a4d4ab929e nouveau: remove unneeded assert
No idea why it was added, but the code runs fine even on videos
where it triggers.

Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 8ab85bfcd5)
2014-09-16 22:08:48 +01:00
Maarten Lankhorst
2b43d48509 nouveau: rework reference frame handling
Fixes a regression from "nouveau/vdec: small fixes to h264 handling"

New picking order for frames:
 1. Vidbuf pointer matches.
 2. Take the first kicked ref.
 3. If that fails, take a ref that has a different last_used.

Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit a41aad8431)
2014-09-16 22:08:27 +01:00
Maarten Lankhorst
62f56a08af nouveau: fix MPEG4 hw decoding
Reorder some fields to make I-frame decoding work correctly.

Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 121ceb38f4)
2014-09-16 22:07:58 +01:00
Maarten Lankhorst
a3c52ce0b4 nouveau: re-allocate bo's on overflow
The BSP bo might be too small to contain all of the bsp data,
bump its size on overflow. Also bump inter_bo when this happens,
it might be too small otherwise.

Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit f6afed7076)
2014-09-16 22:07:23 +01:00
Ian Romanick
6c562f3d1a i965/vec4: Only examine virtual_grf_end for GRF sources
If the source is not a GRF, it could have a register >= virtual_grf_count.
Accessing virtual_grf_end with such a register would lead to
out-of-bounds access.  Make sure the source is a GRF before accessing
virtual_grf_end.

Fixes Valgrind complaints while compiling some shaders.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 7aeb853c90)
2014-09-16 22:06:03 +01:00
Iago Toral Quiroga
6240628e05 i965: Implement GL_PRIMITIVES_GENERATED with non-zero streams.
So far we have been using CL_INVOCATION_COUNT to resolve this query but this
is no good with streams, as only stream 0 reaches the clipping stage.

From ARB_transform_feedback3:

"When a generated primitive query for a vertex stream is active, the
 primitives-generated count is incremented every time a primitive emitted to
 that stream reaches the Discarding Rasterization stage (see Section 3.x)
 right before rasterization. This counter is incremented whether or not
 transform feedback is active."

Unfortunately, we don't have any registers that provide the number of primitives
written to a specific stream other than the ones that track the number of
primitives written to transform feedback in the SOL stage, so we can't
implement this exactly as specified.

In the past we implemented this feature by activating the SOL unit even if
transform feeback was disabled, but making it so that all buffers were
disabled and it only recorded statistics, which gave us the right semantics
(see 3178d2474a). Unfortunately, this came with
a significant performance impact and had to be reverted.

This new take does not intend to implement the exact semantics required by
the spec, but improves what we have now, since now we return the primitive
count for stream 0 in all cases. With this patch we use
GEN7_SO_PRIM_STORAGE_NEEDED to resolve GL_PRIMITIVES_GENERATED queries
for non-zero streams. This would return the number of primitives written
to transform feedback for each stream instead. Since non-zero streams are
only useful in combination with transform feedback this should not be too
bad, and the only case that I think we would not be supporting would be
the one in which we want to use both GL_PRIMITIVES_GENERATED and
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN on the same non-zero stream to
detect buffer overflow.

This patch also fixes the following piglit test:
arb_gpu_shader5-xfb-streams-without-invocations

This test uses both GL_PRIMITIVES_GENERATED and
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN queries on non-zero streams, but it
does never hit the overflow case, so both queries are always expected to return
the same value.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit f976b4c1bf)
Nominated-by: Kenneth Graunke <kenneth@whitecape.org>
2014-09-16 22:01:53 +01:00
Kenneth Graunke
0f4dc09807 glsl: Speed up constant folding for swizzles.
ir_rvalue::constant_expression_value() recursively walks down an IR
tree, attempting to reduce it to a single constant value.  This is
useful when you want to know whether a variable has a constant
expression value at all, and if so, what it is.

The constant folding optimization pass attempts to replace rvalues with
their constant expression value from the bottom up.  That way, we can
optimize subexpressions, and ideally stop as soon as we find a
non-constant subexpression.

In order to obtain the actual value of an expression, the optimization
pass calls constant_expression_value().  But it should only do so if it
knows the value can be combined into a constant.  Otherwise, at each
step of walking back up the tree, it will walk down the tree again, only
to discover what it already knew: it isn't constant.

We properly avoided this call for ir_expression nodes, but not for
ir_swizzle nodes.  This patch fixes that, drastically reducing compile
times on certain shaders where tree grafting has given us huge
expression trees.  It also fixes SuperTuxKart.

Thanks to Iago and Mike for help in tracking this down.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78468
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 84a40ce86b)
2014-09-12 16:51:52 -07:00
Kenneth Graunke
eeba3c94b1 i965/vec4: Make type_size() return 0 for samplers.
The FS backend has always used 0, and the VS backend has always used 1.
I think 1 is just working around other problems, and is incorrect.
Samplers are baked in; nothing uses the UNIFORM register we would
create, and we shouldn't upload any constant values for them.

Fixes ES3-CTS.shaders.struct.uniform.sampler_array_vertex.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Tested-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 7865026c04)
2014-09-12 16:51:52 -07:00
Kenneth Graunke
0eeec2871d i965: Skip allocating UNIFORM file storage for uniforms of size 0.
Samplers take up zero slots and therefore don't exist in the params
array, nor are they included in stage_prog_data->nr_params.  There's no
need to store their size in param_size, as it's only used for dealing
with arrays of "real" uniforms (ones uploaded as shader constants).

We run into all kinds of problems trying to refer to the uniform storage
for variables that don't have uniform storage.  For one, we may use some
other variable's index, or access out of bounds in arrays.  In the FS
backend, our extra 2 * MaxSamplerImageUnits params for texture rectangle
rescaling paper over a lot of problems.  In the VS backend, we claim
samplers take up a slot, which also papers over problems.

Instead, just skip allocating storage for variables that don't have any.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Tested-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 2408f166db)
2014-09-12 16:51:52 -07:00
Kenneth Graunke
8f1ccf3577 i965: Disable guardband clipping in the smaller-than-viewport case.
Apparently guardband clipping doesn't work like we thought: objects
entirely outside fthe guardband are trivially rejected, regardless of
their relation to the viewport.  Normally, the guardband is larger than
the viewport, so this is not a problem.  However, when the viewport is
larger than the guardband, this means that we would discard primitives
which were wholly outside of the guardband, but still visible.

We always program the guardband to 8K x 8K to enforce the restriction
that the screenspace bounding box of a single triangle must be no more
than 8K x 8K.  So, if the viewport is larger than that, we need to
disable guardband clipping.

Fixes ES3 conformance tests:
- framebuffer_blit_functionality_negative_height_blit
- framebuffer_blit_functionality_negative_width_blit
- framebuffer_blit_functionality_negative_dimensions_blit
- framebuffer_blit_functionality_magnifying_blit
- framebuffer_blit_functionality_multisampled_to_singlesampled_blit

v2: Mention the acronym expansion for TA/TR/MC in the comments.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
(cherry picked from commit 0bac2551e4)
2014-09-12 16:51:52 -07:00
Kenneth Graunke
8e05b2bfae i965: Separate gl_InstanceID and gl_VertexID uploading.
We always uploaded them together, mostly out of laziness - both required
an additional vertex element.  However, gl_VertexID now also requires an
additional vertex buffer for storing gl_BaseVertex; for non-indirect
draws this also means uploading (a small amount of) data.  This is extra
overhead we don't need if the shader only uses gl_InstanceID.

In particular, our clear shaders currently use gl_InstanceID for doing
layered clears, but don't need gl_VertexID.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "10.3" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Tested-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 6b6145204d)
2014-09-12 16:51:51 -07:00
Kenneth Graunke
997f634c33 i965: Fix reference counting in new basevertex upload code.
In the non-indirect draw case, we call intel_upload_data to upload
gl_BaseVertex.  It makes brw->draw.draw_params_bo point to the upload
buffer, and increments the upload BO reference count.

So, we need to unreference it when making brw->draw.draw_params_bo point
at something else, or else we'll retain a reference to stale upload
buffers and hold on to them forever.

This also means that the indirect case should increment the reference
count on the indirect draw buffer when making brw->draw.draw_params_bo
point at it.  That way, both paths increment the reference count, so
we can safely unreference it every time.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "10.3" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Tested-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit e980fe6071)
2014-09-12 16:51:51 -07:00
Ian Romanick
a58ae20536 i965: Request lowering gl_VertexID
Fixes the (new) piglit tests gles-3.0-drawarrays-vertexid,
gl-3.0-multidrawarrays-vertexid, and gl-3.2-basevertex-vertexid.

Fixes gles3conform failure in:

ES3-CTS.gtf.GL3Tests.transform_feedback.transform_feedback_vertex_id

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80247
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 927f5db461)
2014-09-12 16:51:51 -07:00
Kenneth Graunke
80f93d6937 i965: Expose gl_BaseVertex via a vertex attribute.
Now that we have the data available, we need to expose it to the
shaders.  We can reuse the same vertex element that we use for
gl_VertexID, but we need to back it by an actual vertex buffer.

A hardware restriction requires that vertex attributes coming from a
buffer (STORE_SRC) must come before any other types (i.e. STORE_0).
So, we have to make gl_BaseVertex be the .x component of the vertex
attribute.  This means moving gl_VertexID to a different component.

I chose to move gl_VertexID and gl_InstanceID to the .z and .w
components, respectively, to make room for gl_BaseInstance in the .y
component (which would also come from a buffer, and therefore be
STORE_SRC).

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit fbb353bc13)
2014-09-12 16:51:51 -07:00
Kenneth Graunke
860af662fa i965: Refactor Gen4-7 VERTEX_BUFFER_STATE emission into a helper.
We'll need to emit another VERTEX_BUFFER_STATE for gl_BaseVertex;
pulling this into a helper function will save us from having to deal
with cross-generation differences in that code.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 87b10c4a71)
2014-09-12 16:51:51 -07:00
Kenneth Graunke
10aee701ae i965: Make gl_BaseVertex available in a buffer object.
This will be used for GL_ARB_shader_draw_parameters, as well as fixing
gl_VertexID, which is supposed to include gl_BaseVertex's value.

For indirect draws, we simply point at the indirect buffer; for normal
draws, we upload the value via the upload buffer.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit fdbabf22e1)
2014-09-12 16:51:51 -07:00
Kenneth Graunke
afe5db3293 i965: Calculate start/base_vertex_location after preparing vertices.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit c89306983c)
2014-09-12 16:51:51 -07:00
Ian Romanick
d9df31cc6e i965: Handle SYSTEM_VALUE_VERTEX_ID_ZERO_BASE
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 9975792abd)
2014-09-12 16:51:51 -07:00
Kenneth Graunke
f009cb080e mesa: Fix glGetActiveAttribute for gl_VertexID when lowered.
The lower_vertex_id pass converts uses of the gl_VertexID system value
to the gl_BaseVertex and gl_VertexIDMESA system values.  Since
gl_VertexID is no longer accessed, it would not be considered active.

Of course, it should be, since the shader uses gl_VertexID.

v2: Move the var->name dereference past the var != NULL check.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 26e949b26e)
2014-09-12 16:51:50 -07:00
Kenneth Graunke
09a763bea5 mesa: Replace string comparisons with SYSTEM_VALUE enum checks.
This is more efficient.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 26c9514155)
2014-09-12 16:51:50 -07:00
Ian Romanick
9c5ffa7f7a glsl: Add a lowering pass for gl_VertexID
Converts gl_VertexID to (gl_VertexIDMESA + gl_BaseVertex). gl_VertexIDMESA
is backed by SYSTEM_VALUE_VERTEX_ID_ZERO_BASE, and gl_BaseVertex is backed
by SYSTEM_VALUE_BASE_VERTEX.

v2: Put the enum in struct gl_constants and propoerly resolve the scope
in C++ code.  Fix suggested by Marek.

v3: Reabase on Matt's foreach_in_list changes (was using foreach_list).

v4 (Ken): Use a systemvalue instead of a uniform because
STATE_BASE_VERTEX has been removed.

v5: Use a boolean to select lowering, and only allow one lowering
method.  Suggested by Ken.

v6 (Ken): Replace strcmp against literal "gl_BaseVertex"/"gl_VertexID"
with SYSTEM_VALUE enum checks, for efficiency.

v7: Rebase on context constant initialization work.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit ec08b5e768)
2014-09-12 16:51:50 -07:00
Ian Romanick
31414ada14 glsl/linker: Make get_main_function_signature public
The next patch will use this function in a different file.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
(cherry picked from commit 04d3323d4b)
2014-09-12 16:51:50 -07:00
Ian Romanick
002c284fb4 mesa: Add SYSTEM_VALUE_BASE_VERTEX
This system value represents the basevertex value passed to
glDrawElementsBaseVertex and related functions.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
(cherry picked from commit 1e87fbd78f)
2014-09-12 16:51:50 -07:00
Ian Romanick
73192345c3 mesa: Add SYSTEM_VALUE_VERTEX_ID_ZERO_BASE
There exists hardware, such as i965, that does not implement the OpenGL
semantic for gl_VertexID.  Instead, that hardware does not include the
value of basevertex in the gl_VertexID value.
SYSTEM_VALUE_VERTEX_ID_ZERO_BASE is the system value that represents
this semantic.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
(cherry picked from commit 5964a4f344)
2014-09-12 16:46:28 -07:00
Ian Romanick
6bc4331c8e mesa: Document SYSTEM_VALUE_VERTEX_ID and SYSTEM_VALUE_INSTANCE_ID
v2: Additions to the documentation for SYSTEM_VALUE_VERTEX_ID.  Quote
the GL_ARB_shader_draw_parameters spec and mention DirectX SV_VertexID.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
(cherry picked from commit 9afb5ae8ca)
2014-09-12 16:46:25 -07:00
Matt Turner
72d8ebb7fb i965/vec4: Reswizzle sources when necessary.
Despite the comment above the function claiming otherwise, the function
did not reswizzle sources, which would lead to bad code generation since
commit 04895f5c, which began claiming we could do such swizzling when we
could not.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82932
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 1ee1d8ab46)
2014-09-10 10:58:46 -07:00
Jonathan Gray
9f67c26d1b configure.ac: strip _GNU_SOURCE from llvm-config output
Mesa already defines _GNU_SOURCE for glibc based systems and defining
_GNU_SOURCE will break the Mesa build on other systems such as OpenBSD.

_GNU_SOURCE only seems to be included in llvm-config output when
LLVM is built via autoconf and not when it is built by cmake.

Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
(cherry picked from commit c68073e65f)
2014-09-09 21:39:00 +01:00
Emil Velikov
07426ad102 configure: enable the gallium loader only when needed
With the gallium megadrivers we've converted most ST to optionally
use either statically linked in or shared pipe-drivers.

The hardcoded switch forgot to conditionally enable the build of the
shared pipe-drivers which resulted in them being constantly build.

Cc: "10.3" <mesa-stable@lists.freedesktop.org>
Cc: James Ausmus <james.ausmus@intel.com>
Reported-by: James Ausmus <james.ausmus@intel.com>
Tested-by: James Ausmus <james.ausmus@intel.com>
Bugzilla: https://code.google.com/p/chromium/issues/detail?id=412089
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 44ec468e80)
2014-09-09 21:38:53 +01:00
Emil Velikov
414de21449 configure: bail out if building svga without libdrm
With recent commit we removed the NEED_NONNULL_WINSYS checks when
selecting the hardware (inc svga) winsys. svga has only one winsys
that explicitly requires libdrm (via it's bundled version of
vmwgfx_drm.h) but configure.ac never really checks for it.

Add the check early to prevent people from shooting themselves when
they select the driver but lack libdrm.

$ ./autogen.sh --disable-dri --disable-egl --disable-gallium-llvm
--with-dri-drivers=swrast --with-gallium-drivers=svga,swrast

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82539
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 40bb6f9313)
2014-09-09 21:38:47 +01:00
Ilia Mirkin
31adc40680 nv50/ir: avoid array overrun when checking for supported mods
Reported by Coverity

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 874a9396c5)
2014-09-09 21:38:40 +01:00
Kenneth Graunke
a318e2f383 i965: Handle ir_binop_ubo_load in boolean expression code.
UBO loads can be boolean-valued expressions, too, so we need to handle
them in emit_bool_to_cond_code() and emit_if_gen6().

However, unlike most expressions, it doesn't make sense to evaluate
their operands, then do something with the results.  We just want to
evaluate the UBO load as a whole---which performs the read from
memory---then load the boolean result into the flag register.

Instead of adding code to handle it, we can simply bypass the
ir_expression handling, and fall through to the default code, which will
do exactly that.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83468
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit a20cc2796f)
2014-09-09 21:38:33 +01:00
Kenneth Graunke
3a49ccc134 i965: Handle ir_triop_csel in emit_if_gen6().
ir_triop_csel can return a boolean expression, so we need to handle it
here; we simply forgot when we added ir_triop_csel, and forgot again
when adding it to emit_bool_to_cond_code.

Fixes Piglit's EXT_shader_integer_mix/{vs,fs}-mix-if-bool on Sandybridge.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 6272e60ca3)
2014-09-09 21:38:07 +01:00
Ulrich Weigand
b148cd6586 gallivm: Fix Altivec pack intrinsics for little-endian
This patch fixes use of Altivec pack intrinsics on little-endian PowerPC
systems.  Since little-endian operation only affects the load and store
instructions, the semantics of pack (and other) instructions that take
two input vectors implicitly change: the pack instructions still fill
a register placing values from the first operand into the "high" parts
of the register, and values from the second operand into the "low" parts
of the register, but since vector loads and stores perform an endian swap,
the high parts end up at high memory addresses.

To still achieve the desired effect, we have to swap the two inputs to
the pack instruction on little-endian systems.  This is done automatically
by the back-end for instructions generated by LLVM, but needs to be done
manually when emitting intrisincs (which still result in that instruction
being emitted directly).

Signed-off-by: Ulrich Weigand <ulrich.weigand@de.ibm.com>
Signed-off-by: Maarten Lankhorst <dev@mblankhorst.nl>
(cherry picked from commit 0feb977bbf)
Nominated-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
2014-09-08 17:14:44 +01:00
Christian König
7fb0fed989 mesa/st: don't advertise NV_vdpau_interop if it doesn't work.
As long as we don't have a workaround for frame based
decoding in VDPAU we should not advertise NV_vdpau_interop.

v2: fix commit message, check if get_video_param is present

Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 12fb74fe89)
2014-09-08 17:05:44 +01:00
Kristian Høgsberg
8e551f4220 i965: Adjust fast-clear resolve rect for BDW
The scale factors for the resolve rectangle change for BDW and we have
to look at brw->gen now to figure out how big it should be.

Fixes: https://bugs.freedesktop.org/attachment.cgi?id=105777
Cc: "10.3" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 2d6d3461d3)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83046
2014-09-08 17:05:26 +01:00
Christoph Bumiller
bb06f2cd93 nvc0/ir: clarify recursion fix to finding first tex uses
This is a simple shader for reproducing the case mentioned:

FRAG
DCL IN[0], GENERIC[0], PERSPECTIVE
DCL OUT[0], COLOR
DCL SAMP[0]
DCL CONST[0]
DCL TEMP[0..1], LOCAL
IMM[0] FLT32 {    0.0000,    -1.0000,     1.0000,     0.0000}
  0: MOV TEMP[0].x, CONST[0].wwww
  1: MOV TEMP[1].x, CONST[0].wwww
  2: BGNLOOP
  3:   IF TEMP[0].xxxx
  4:     BRK
  5:   ENDIF
  6:   ADD TEMP[0].x, TEMP[0], IMM[0].zzzz
  7:   IF CONST[0].xxxx
  8:     TEX TEMP[1].x, CONST[0], SAMP[0], 2D
  9:   ENDIF
 10:   IF CONST[0].zzzz
 11:     MOV TEMP[1].x, CONST[0].zzzz
 12:   ENDIF
 13: ENDLOOP
 14: MOV OUT[0], TEMP[1].xxxx
 15: END

Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
(cherry picked from commit ca9ab05d45)
2014-09-08 17:03:21 +01:00
Christoph Bumiller
d3745890c6 nv50/ir/util: fix BitSet issues
BitSet::allocate() is being used with the expectation that it would
leave the bitfield untouched if its size hasn't changed, however,
the function always zeroed the last word, which led to obscure bugs
with live set computation.

This also fixes BitSet::resize(), which was broken, but luckily not
being used.

Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
(cherry picked from commit b9f9e3ce03)
2014-09-08 17:03:16 +01:00
Jason Ekstrand
7a2018b968 i965/blorp: Pass image formats seperately from the miptree
When a texture is wrapped in a texture view, we can't trust the format in
the miptree itself.  This patch allows us to pass the format seperately
through blorp so we can proprerly handled wrapped textures.

It's worth noting here that we can use the miptree format directly for
depth/stencil formats because they cannot be reinterpreted by a texture
view.

Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
CC: "10.3" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
(cherry picked from commit 7599886b26)
2014-09-08 17:00:54 +01:00
Emil Velikov
4e1ca4a190 Increment version to 10.3.0-rc3
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-09-05 17:00:40 +01:00
Marek Olšák
06f1f1ea81 st/mesa: use 1.0f as boolean true on drivers without integer support
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82882

Cc: 10.2 10.3 mesa-stable@lists.freedesktop.org
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit 1a00f24751)
2014-09-05 16:32:48 +01:00
Marek Olšák
e842a02df3 mesa: set UniformBooleanTrue = 1.0f by default
because NativeIntegers is 0 by default.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82882

Cc: 10.2 10.3 mesa-stable@lists.freedesktop.org
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit d67db73458)
2014-09-05 16:31:58 +01:00
Rob Clark
96bca3617c freedreno/ir3: fix potential null ptr deref
Fix potential segfault in debug code.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
(cherry picked from commit c06afcede2)
2014-09-05 16:28:51 +01:00
Rob Clark
c221e96a13 freedreno/a2xx: fix segfault
Signed-off-by: Rob Clark <robclark@freedesktop.org>
(cherry picked from commit 306e421887)
2014-09-05 16:28:20 +01:00
Rob Clark
640ddefd96 freedreno/a3xx: handle first/last level properly
Fixes some assumptions about first_level being zero.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
(cherry picked from commit bd3b096467)
2014-09-05 16:28:04 +01:00
Rob Clark
7cd0fa023e freedreno: implement pipe_flush_resource()
Signed-off-by: Rob Clark <robclark@freedesktop.org>
(cherry picked from commit b40a6c2b17)
2014-09-05 16:27:55 +01:00
Rob Clark
cd94c64421 freedreno: don't ignore src/dst level
Don't ignore src/dst_level in pipe_copy_region.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
(cherry picked from commit 478a08ebd2)
2014-09-05 16:06:36 +01:00
Jonathan Gray
e9923b2194 automake: check if the linker supports --dynamic-list
As older versions of gnu ld did not support --dynamic-list check to see
if it is supported before using it.  Non gnu linkers such the apple one
likely lack this option as well.

Fixes the build on OpenBSD which has binutils 2.15 and 2.17.
The --dynamic-list option seems to been have introduced sometime after
binutils 2.17 was released as it is present in 2.18.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 635477dc4b)
2014-09-05 15:45:46 +01:00
Andreas Pokorny
2e56334a2a kms-swrast: Support Prime fd handling
Allows using prime fds as display target and from display target.
Test for PRIME capability after initializing kms_swrast screen.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Andreas Pokorny <andreas.pokorny@canonical.com>
(cherry picked from commit 8bcd57a46c)
2014-09-05 15:45:46 +01:00
Marek Olšák
ead7f72a2c r600g,radeonsi: make sure there's enough CS space before resuming queries
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83432

Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
(cherry picked from commit 3dbf55c1be)
2014-09-05 15:45:45 +01:00
Marek Olšák
139d176f54 mesa: invalidate draw state in glPopClientAttrib
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82538

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 374f3e9e19)
2014-09-05 15:45:45 +01:00
Thomas Hellstrom
941b2ae35f winsys/svga: Fix incorrect type usage in IOCTL v2
While similar in layout, the size of the SVGA3dSize type may be smaller than
the struct drm_vmw_size type that is part of the ioctl interface. The kernel
driver could accordingly overwrite a memory area following the size variable
on the stack. Typically that would be another local variable, causing
breakage in, for example, ubuntu 12.04.5 where the handle local variable
becomes overwritten.

v2: Fix whitespace errors

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Cc: "10.1 10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 2d6206140a)
2014-09-05 15:45:45 +01:00
Kenneth Graunke
4b38838ef4 i965: Handle ir_triop_csel in emit_bool_to_cond_code().
ir_triop_csel can return a boolean expression, so we need to handle it
here; we simply forgot when we added it.

Fixes Piglit's EXT_shader_integer_mix/{vs,fs}-mix-if-bool.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 8270b048cf)
2014-09-05 15:43:08 +01:00
tiffany
3fdd08c9b4 glsl: fix assertion which fails for unsigned array indices.
According to the GLSL 1.40 spec, section 5.7 Structure and Array Operations:

"Array elements are accessed using an expression whose type is int or uint."

Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit cfc42db592)
2014-09-05 14:44:22 +01:00
Jason Ekstrand
f8ff31e528 i965/copy_image: Divide the x offsets by block width when using the blitter
Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Cc: "10.3" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82804
Tested-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit 11ee9a4d99)
2014-09-05 14:43:53 +01:00
Jason Ekstrand
ab53a29892 i965/copy_image: Use the correct block dimension
Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Cc: "10.3" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82804
Tested-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit 499acf6e4a)
2014-09-05 14:42:56 +01:00
Jason Ekstrand
4073e96a3b meta/copy_image: Use the correct texture level when creating views
Previously, we were accidentally assuming that the level of both textures
was 0.  Now we actually use the correct level in our hacked texture view.
This doesn't 100% fix the meta path because the texture type is getting
lost somewhere in the pipeline.  However, it actually copies to/from the
correct layer now.

Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Cc: "10.3" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82804
Tested-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit b608cd7fbf)
2014-09-05 14:42:36 +01:00
Jason Ekstrand
4eed41b967 i965/copy_image: Use the correct texture level
Previously, we were using the source images level for both source and
destination.  Also, we weren't taking the MinLevel from a potential texture
view into account.  This commit fixes both problems.

Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Cc: "10.3" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82804
Tested-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit fcb6d5b9ef)
2014-09-05 14:41:47 +01:00
Marek Olšák
c546523b4d r600g: fix alpha-test with HyperZ enabled, fixing L4D2 tree corruption
*_update_db_shader_control depends on the alpha test state. The problem was
it was in a block which is only entered if the pixel shader is changed.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74863

Cc: mesa-stable@lists.freedesktop.org
Tested-by: Benjamin Bellec <b.bellec@gmail.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
(cherry picked from commit 8abdc3c4a9)
2014-09-05 14:40:45 +01:00
Kristian Høgsberg
282a3098e6 meta: Make MESA_META_DRAW_BUFFERS restore properly
A meta begin/end pair with MESA_META_DRAW_BUFFERS will change visible GL
state.  We recreate the draw buffer enums from the buffer bitfield, which
changes GL_BACK to GL_BACK_LEFT (and GL_FRONT to GL_FRONT_LEFT).

This commit modifes the save/restore logic to instead copy the buffer enums
from the gl_framebuffer and then set them on restore using
_mesa_drawbuffers().

It's not clear how this breaks the benchmark in 82796, but fixing meta to not
leak the state change fixes the regression.

No piglit regressions.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=82796
Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 8f55174fbd)
2014-09-05 14:36:43 +01:00
Emil Velikov
ec4a333c37 Revert "mesa: fix make tarballs"
This reverts commit 0fbb9a599d.

Rather than adding hacks around the issue drop the sources from the
final tarball, and re-add them back with 'make dist'. This fixes a
problem when running parallel 'make install' fails as it recreates
sources and triggers partial recompilation.

Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83355
Reported-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Tested-by: Kai Wasserbäch <kai@dev.carbon-project.org>
(cherry picked from commit 5a4e0f3873)
2014-09-05 14:04:52 +01:00
Dave Airlie
35bb6b058c i965: add missing parens in vec4 visitor
coverity reported this, Matt said it look like missing parens,
not bad identing, so lets try that.

Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 94a909ec2d)
2014-09-05 14:04:48 +01:00
Ilia Mirkin
24e226d0f5 nv50: attach the buffer bo to the miptree structures
The current code... makes no sense. Use nouveau_bo_ref to attach the bo
to the exposed resource so as to have the proper lifetime guarantees.

Tested-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 2c44043313)
2014-09-05 14:04:48 +01:00
Ilia Mirkin
39ad62ce51 nv50: mt address may not be the underlying bo's start address
With VP2, nv50_miptree is faked because the underlying bo's have to be
laid out in a certain way. This is done by adjusting the address. Make
sure that blits (and everything else for consistency) use the mt address
rather than the bo address as a base.

This fixes retrieving chroma plane with VDPAU.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82255
Tested-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 9d52e551a5)
2014-09-05 14:04:48 +01:00
Ilia Mirkin
f2b2309281 nv50: set the miptree address when clearing bo's in vp2 init
The mt address is about to be used more, make sure it's set
appropriately.

Reported-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 2528d402b9)
2014-09-05 14:04:47 +01:00
Ilia Mirkin
a4b3c4e3ec nv50/ir: avoid creating instructions that can't be emitted
When constant folding a MAD operation, we first fold the multiply and
generate an ADD. However we do so without making sure that the immediate
can be handled in the saturate case. If it can't, load the immediate in
a separate instruction.

Reported-by: Tiziano Bacocco <tizbac2@gmail.com>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 6c2b079231)
2014-09-05 14:04:47 +01:00
Ilia Mirkin
01dda9d0bd nvc0: don't make 1d staging textures linear
Experimentally, the sampler doesn't appear to like these, neither as
buffer nor as rect textures. So remove 1D from the list of texture types
to make linear when used for staging.

This fixes the OSD in mplayer for VDPAU.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 115d9a5525)
2014-09-05 14:04:47 +01:00
Ilia Mirkin
49cd42aab1 nv50: zero out unbound samplers
Samplers are only defined up to num_samplers, so set all samplers above
nr to NULL so that we don't try to read them again later.

Tested-by: Christian Ruppert <idl0r@qasl.de>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 362cd26960)
2014-09-05 14:04:47 +01:00
Ilia Mirkin
eaa9e14ce5 nvc0/ir: avoid infinite recursion when finding first uses of tex
In certain circumstances, findFirstUses could end up doubling back on
instructions it had already processed, resulting in an infinite
recursion. Avoid this by keeping track of already-visited instructions.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83079
Tested-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit c4bb436f76)
2014-09-05 14:04:46 +01:00
Marek Olšák
58be4ab741 r600g: fix layered clear
Cc: mesa-stable@lists.freedesktop.org
Acked-by: Michel Dänzer <michel.daenzer@amd.com>
(cherry picked from commit d159c5e3e0)
2014-09-05 14:04:46 +01:00
Marek Olšák
447785af9d glsl_to_tgsi: allocate and enlarge arrays for temporaries on demand
This fixes crashes if the number of temporaries is greater than 4096.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=66184

v2: added fail paths for realloc failures

Cc: 10.2 10.3 mesa-stable@lists.freedesktop.org
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
(cherry picked from commit 482def592f)
2014-09-05 14:04:46 +01:00
Emil Velikov
390a9f6cb7 Increment version to 10.3.0-rc2
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-09-01 00:23:50 +01:00
Emil Velikov
0fbb9a599d mesa: fix make tarballs
Current method of generating distribution tar-balls involves manually
invoking make + target name in the appropriate places. This temporary
solution is used until we get 'make dist' working.

Currently it does not work, as in order to have the target (which is
also a filename) available in the final Makefile we need to add a PHONY
target + use the correct target name.

Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 88cbe3908f)
2014-09-01 00:23:45 +01:00
Matt Turner
2310a4b4cf i965/vec4: Update register coalescing test.
In commit 04895f5c I added support for reswizzling writemasks. This test
was checking that we didn't support this.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82881
(cherry picked from commit 8b5ac1df17)
2014-08-31 19:12:42 +01:00
Kenneth Graunke
8ef3d4fe03 i965: Add 2x MSAA support to Broadwell fast clear code.
According to the cited documentation section (but in the newer docs),
x_scaledown is the same for 2x and 4x MSAA.

+47 piglits.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83081
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: "10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit e34a363a78)
2014-08-31 19:07:04 +01:00
Christian König
0c67167370 radeon/uvd: fix field handling on R6XX style UVD
The first UVD generation can only do frame based output.

Signed-off-by: Christian König <christian.koenig@amd.com>
(cherry picked from commit 80771e47b6)
Nominated-by: Alex Deucher <alexdeucher@gmail.com>
2014-08-28 23:01:44 +01:00
Christian König
60f136eed9 vl/compositor: set the scissor before clearing the render target
Otherwise we clear areas that shouldn't be cleared.

Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 03a99ba9e4)
2014-08-26 21:04:00 +01:00
Christian König
d2fb1da46d st/vdpau: fix vlVdpOutputSurfaceRender(Output|Bitmap)Surface
Correctly handle that the source_surface is only optional.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80561

Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit b73c20759f)
2014-08-26 21:03:47 +01:00
Carl Worth
627d31dc36 glcpp: Don't use alternation in the lookahead for empty pragmas.
We've found that there's a buffer overrun bug in flex that's triggered by
using alternation in a lookahead pattern.

Fortunately, we don't need to match the exact {NEWLINE} expression to
detect an empty pragma. It suffices to verify that there are no non-space
characters before any newline character. So we can use a simple [\r\n] to
get the desired behavior while avoiding the flex bug.

Fixes the regression of piglit's 17000-consecutive-chars-identifier test,
(which has been crashing since commit
04e40fd337 ).

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82472
Signed-off-by: Carl Worth <cworth@cworth.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>

CC: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 23163df24c)
2014-08-25 22:32:10 +01:00
Carl Worth
e4f54d8b47 Makefile: Switch from md5sums to sha256sums
We switched to these several stable releases ago, (since the MD5 algorithm has
been broken for some time), but only now did I get around to fixing this in
the Makefile rather than just performing this step manually.

CC: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 46d03d37bf)
2014-08-25 22:31:44 +01:00
Alex Deucher
2edc941e75 radeonsi: add new SI pci ids
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 153df68834)
2014-08-25 22:31:19 +01:00
Alex Deucher
eb96819386 radeonsi: add new CIK pci ids
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit f50b6b4895)
2014-08-25 22:31:04 +01:00
Kenneth Graunke
f2a1b7d508 i965: Disable try_emit_b2f_of_compare on Gen4-6.
The optimization relies on CMP setting the destination to 0, which is
equivalent to 0.0f.  However, early platforms only set the least
significant byte, leaving the other bits undefined.  So, we must disable
the optimization on those platforms.

Oddly, Sandybridge wasn't reported as broken.  The PRM states that it
only sets the LSB, but the internal documentation says that it follows
the IVB behavior.  Since it wasn't reported as broken, we believe it
really does follow the IVB behavior.

v2: Allow the optimization on Sandybridge (requested by Matt).

+32 piglits on Ironlake.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?=79963
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit 97d03b9366)
2014-08-22 11:43:25 -07:00
Matt Turner
53728f60aa i965: Fix JIP/UIP calculations.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82846
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82929
(cherry picked from commit d77f5603a5)
2014-08-22 09:31:22 -07:00
Carl Worth
04c3c03682 Increment version to 10.3.0-rc1 2014-08-21 08:36:46 -07:00
8497 changed files with 552145 additions and 2503423 deletions

View File

@@ -1,66 +0,0 @@
goto %1
:install
rem Check pip
python --version
python -m pip install --upgrade pip
python -m pip --version
if "%buildsystem%" == "scons" (
rem Install Mako
python -m pip install Mako==1.1.3
rem Install pywin32 extensions, needed by SCons
python -m pip install pypiwin32
rem Install python wheels, necessary to install SCons via pip
python -m pip install wheel
rem Install SCons
python -m pip install scons==3.1.2
call scons --version
) else (
python -m pip install Mako meson
meson --version
rem Install pkg-config, which meson requires even on windows
cinst -y pkgconfiglite
)
rem Install flex/bison
set WINFLEXBISON_ARCHIVE=win_flex_bison-%WINFLEXBISON_VERSION%.zip
if not exist "%WINFLEXBISON_ARCHIVE%" appveyor DownloadFile "https://github.com/lexxmark/winflexbison/releases/download/v%WINFLEXBISON_VERSION%/%WINFLEXBISON_ARCHIVE%"
7z x -y -owinflexbison\ "%WINFLEXBISON_ARCHIVE%" > nul
set Path=%CD%\winflexbison;%Path%
win_flex --version
win_bison --version
rem Download and extract LLVM
if not exist "%LLVM_ARCHIVE%" appveyor DownloadFile "https://people.freedesktop.org/~jrfonseca/llvm/%LLVM_ARCHIVE%"
7z x -y "%LLVM_ARCHIVE%" > nul
if "%buildsystem%" == "scons" (
mkdir llvm\bin
set LLVM=%CD%\llvm
) else (
move llvm subprojects\
copy .appveyor\llvm-wrap.meson subprojects\llvm\meson.build
)
goto :eof
:build_script
if "%buildsystem%" == "scons" (
call scons -j%NUMBER_OF_PROCESSORS% MSVC_VERSION=14.2 machine=x86 llvm=1
) else (
call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\Tools\VsDevCmd.bat" -arch=x86
rem We use default-library as static to affect any wraps (such as expat and zlib)
rem it would be better if we could set subprojects buildtype independently,
rem but I haven't written that patch yet :)
call meson builddir --backend=vs2017 --default-library=static -Dbuild-tests=true -Db_vscrt=mtd --buildtype=release -Dllvm=true -Dgallium-drivers=swrast -Dosmesa=gallium
pushd builddir
call msbuild mesa.sln /m
popd
)
goto :eof
:test_script
if "%buildsystem%" == "scons" (
call scons -j%NUMBER_OF_PROCESSORS% MSVC_VERSION=14.2 machine=x86 llvm=1 check
) else (
call meson test -C builddir
)
goto :eof

View File

@@ -1,36 +0,0 @@
# A meson.build file for binary wrapping the LLVM used in the appvyeor CI
project('llvm', ['cpp'])
cpp = meson.get_compiler('cpp')
_deps = []
_search = join_paths(meson.current_source_dir(), 'lib')
foreach d : ['LLVMAnalysis', 'LLVMAsmParser', 'LLVMAsmPrinter',
'LLVMBinaryFormat', 'LLVMBitReader', 'LLVMBitWriter',
'LLVMCodeGen', 'LLVMCore', 'LLVMCoroutines', 'LLVMCoverage',
'LLVMDebugInfoCodeView', 'LLVMDebugInfoDWARF',
'LLVMDebugInfoMSF', 'LLVMDebugInfoPDB', 'LLVMDemangle',
'LLVMDlltoolDriver', 'LLVMExecutionEngine', 'LLVMGlobalISel',
'LLVMInstCombine', 'LLVMInstrumentation', 'LLVMInterpreter',
'LLVMipo', 'LLVMIRReader', 'LLVMLibDriver', 'LLVMLineEditor',
'LLVMLinker', 'LLVMLTO', 'LLVMMCDisassembler', 'LLVMMCJIT',
'LLVMMC', 'LLVMMCParser', 'LLVMMIRParser', 'LLVMObjCARCOpts',
'LLVMObject', 'LLVMObjectYAML', 'LLVMOption', 'LLVMOrcJIT',
'LLVMPasses', 'LLVMProfileData', 'LLVMRuntimeDyld',
'LLVMScalarOpts', 'LLVMSelectionDAG', 'LLVMSupport',
'LLVMSymbolize', 'LLVMTableGen', 'LLVMTarget',
'LLVMTransformUtils', 'LLVMVectorize', 'LLVMX86AsmParser',
'LLVMX86AsmPrinter', 'LLVMX86CodeGen', 'LLVMX86Desc',
'LLVMX86Disassembler', 'LLVMX86Info', 'LLVMX86Utils',
'LLVMXRay']
_deps += cpp.find_library(d, dirs : _search)
endforeach
dep_llvm = declare_dependency(
include_directories : include_directories('include'),
dependencies : _deps,
version : '5.0.1',
)
has_rtti = false
irbuilder_h = files('include/llvm/IR/IRBuilder.h')

View File

@@ -1,18 +1,12 @@
((nil . ((show-trailing-whitespace . t)))
(prog-mode
((nil
(indent-tabs-mode . nil)
(tab-width . 8)
(c-basic-offset . 3)
(c-file-style . "stroustrup")
(fill-column . 78)
(eval . (progn
(c-set-offset 'case-label '0)
(c-set-offset 'innamespace '0)
(c-set-offset 'inline-open '0)))
(whitespace-style face indentation)
(whitespace-line-column . 79)
(eval ignore-errors
(require 'whitespace)
(whitespace-mode 1)))
)
(makefile-mode (indent-tabs-mode . t))
)

View File

@@ -1,44 +0,0 @@
# To use this config on you editor, follow the instructions at:
# http://editorconfig.org
root = true
[*]
charset = utf-8
insert_final_newline = true
tab_width = 8
[*.{c,h,cpp,hpp,cc,hh}]
indent_style = space
indent_size = 3
max_line_length = 78
[{Makefile*,*.mk}]
indent_style = tab
[{*.py,SCons*}]
indent_style = space
indent_size = 4
[*.pl]
indent_style = space
indent_size = 4
[*.m4]
indent_style = space
indent_size = 2
[*.yml]
indent_style = space
indent_size = 2
[*.html]
indent_style = space
indent_size = 2
[*.patch]
trim_trailing_whitespace = false
[{meson.build,meson_options.txt}]
indent_style = space
indent_size = 2

4
.gitattributes vendored Normal file
View File

@@ -0,0 +1,4 @@
*.dsp -crlf
*.dsw -crlf
*.sln -crlf
*.vcproj -crlf

44
.gitignore vendored
View File

@@ -1,4 +1,46 @@
*.a
*.dll
*.exe
*.ilk
*.la
*.lo
*.log
*.o
*.obj
*.os
*.pc
*.pdb
*.pyc
*.pyo
*.out
*.so
*.so.*
*.sw[a-z]
*.tar
*.tar.bz2
*.tar.gz
*.trs
*.zip
*~
depend
depend.bak
bin/ltmain.sh
lib
lib64
configure
configure.lineno
autom4te.cache
aclocal.m4
config.log
config.status
cscope*
.scon*
config.py
build
libtool
manifest.txt
.dir-locals.el
.deps/
.dirstamp
.libs/
Makefile
Makefile.in

File diff suppressed because it is too large Load Diff

View File

@@ -1,54 +0,0 @@
CONFIG_LOCALVERSION="ccu"
CONFIG_DEBUG_KERNEL=y
CONFIG_DEVFREQ_GOV_PERFORMANCE=y
CONFIG_DEVFREQ_GOV_POWERSAVE=y
CONFIG_DEVFREQ_GOV_USERSPACE=y
CONFIG_DEVFREQ_GOV_PASSIVE=y
CONFIG_DEVFREQ_GOV_SIMPLE_ONDEMAND=y
CONFIG_DRM=y
CONFIG_DRM_ROCKCHIP=y
CONFIG_DRM_PANFROST=y
CONFIG_DRM_LIMA=y
CONFIG_DRM_PANEL_SIMPLE=y
CONFIG_PWM_CROS_EC=y
CONFIG_BACKLIGHT_PWM=y
CONFIG_ROCKCHIP_CDN_DP=n
CONFIG_SPI_ROCKCHIP=y
CONFIG_PWM_ROCKCHIP=y
CONFIG_PHY_ROCKCHIP_DP=y
CONFIG_DWMAC_ROCKCHIP=y
CONFIG_MFD_RK808=y
CONFIG_REGULATOR_RK808=y
CONFIG_RTC_DRV_RK808=y
CONFIG_COMMON_CLK_RK808=y
CONFIG_REGULATOR_FAN53555=y
CONFIG_REGULATOR=y
CONFIG_REGULATOR_VCTRL=y
CONFIG_KASAN=n
CONFIG_KASAN_INLINE=n
CONFIG_STACKTRACE=n
CONFIG_TMPFS=y
CONFIG_PROVE_LOCKING=n
CONFIG_DEBUG_LOCKDEP=n
CONFIG_SOFTLOCKUP_DETECTOR=n
CONFIG_BOOTPARAM_SOFTLOCKUP_PANIC=n
CONFIG_FW_LOADER_COMPRESS=y
CONFIG_USB_USBNET=y
CONFIG_NETDEVICES=y
CONFIG_USB_NET_DRIVERS=y
CONFIG_USB_RTL8152=y
CONFIG_USB_NET_AX8817X=y
CONFIG_USB_NET_SMSC95XX=y

View File

@@ -1,136 +0,0 @@
CONFIG_LOCALVERSION="ccu"
CONFIG_DEBUG_KERNEL=y
CONFIG_DEVFREQ_GOV_PERFORMANCE=y
CONFIG_DEVFREQ_GOV_POWERSAVE=y
CONFIG_DEVFREQ_GOV_USERSPACE=y
CONFIG_DEVFREQ_GOV_PASSIVE=y
CONFIG_DRM=y
CONFIG_DRM_ROCKCHIP=y
CONFIG_DRM_PANFROST=y
CONFIG_DRM_LIMA=y
CONFIG_DRM_PANEL_SIMPLE=y
CONFIG_DRM_MSM=y
CONFIG_DRM_I2C_ADV7511=y
CONFIG_DRM_I2C_ADV7533=y
CONFIG_PWM_CROS_EC=y
CONFIG_BACKLIGHT_PWM=y
CONFIG_ROCKCHIP_CDN_DP=n
CONFIG_SPI_ROCKCHIP=y
CONFIG_PWM_ROCKCHIP=y
CONFIG_PHY_ROCKCHIP_DP=y
CONFIG_DWMAC_ROCKCHIP=y
CONFIG_STMMAC_ETH=y
CONFIG_TYPEC_FUSB302=y
CONFIG_TYPEC=y
CONFIG_TYPEC_TCPM=y
# MSM platform bits
CONFIG_QCOM_RPMHPD=y
CONFIG_QCOM_RPMPD=y
CONFIG_SDM_GPUCC_845=y
CONFIG_SDM_VIDEOCC_845=y
CONFIG_SDM_DISPCC_845=y
CONFIG_SDM_LPASSCC_845=y
CONFIG_SDM_CAMCC_845=y
CONFIG_RESET_QCOM_PDC=y
CONFIG_DRM_TI_SN65DSI86=y
CONFIG_I2C_QCOM_GENI=y
CONFIG_SPI_QCOM_GENI=y
CONFIG_PHY_QCOM_QUSB2=y
CONFIG_PHY_QCOM_QMP=y
CONFIG_QCOM_LLCC=y
CONFIG_QCOM_SPMI_TEMP_ALARM=y
CONFIG_POWER_RESET_QCOM_PON=y
CONFIG_RTC_DRV_PM8XXX=y
CONFIG_INTERCONNECT=y
CONFIG_INTERCONNECT_QCOM=y
CONFIG_INTERCONNECT_QCOM_SDM845=y
CONFIG_INTERCONNECT_QCOM_MSM8916=y
CONFIG_INTERCONNECT_QCOM_OSM_L3=y
CONFIG_INTERCONNECT_QCOM_SC7180=y
CONFIG_QCOM_WDT=y
CONFIG_CRYPTO_DEV_QCOM_RNG=y
# db410c ethernet
CONFIG_USB_RTL8152=y
# db820c ethernet
CONFIG_ATL1C=y
CONFIG_ARCH_ALPINE=n
CONFIG_ARCH_BCM2835=n
CONFIG_ARCH_BCM_IPROC=n
CONFIG_ARCH_BERLIN=n
CONFIG_ARCH_BRCMSTB=n
CONFIG_ARCH_EXYNOS=n
CONFIG_ARCH_K3=n
CONFIG_ARCH_LAYERSCAPE=n
CONFIG_ARCH_LG1K=n
CONFIG_ARCH_HISI=n
CONFIG_ARCH_MEDIATEK=n
CONFIG_ARCH_MVEBU=n
CONFIG_ARCH_SEATTLE=n
CONFIG_ARCH_SYNQUACER=n
CONFIG_ARCH_RENESAS=n
CONFIG_ARCH_R8A774A1=n
CONFIG_ARCH_R8A774C0=n
CONFIG_ARCH_R8A7795=n
CONFIG_ARCH_R8A7796=n
CONFIG_ARCH_R8A77965=n
CONFIG_ARCH_R8A77970=n
CONFIG_ARCH_R8A77980=n
CONFIG_ARCH_R8A77990=n
CONFIG_ARCH_R8A77995=n
CONFIG_ARCH_STRATIX10=n
CONFIG_ARCH_TEGRA=n
CONFIG_ARCH_SPRD=n
CONFIG_ARCH_THUNDER=n
CONFIG_ARCH_THUNDER2=n
CONFIG_ARCH_UNIPHIER=n
CONFIG_ARCH_VEXPRESS=n
CONFIG_ARCH_XGENE=n
CONFIG_ARCH_ZX=n
CONFIG_ARCH_ZYNQMP=n
# Strip out some stuff we don't need for graphics testing, to reduce
# the build.
CONFIG_CAN=n
CONFIG_WIRELESS=n
CONFIG_RFKILL=n
CONFIG_WLAN=n
CONFIG_REGULATOR_FAN53555=y
CONFIG_REGULATOR=y
CONFIG_REGULATOR_VCTRL=y
CONFIG_KASAN=n
CONFIG_KASAN_INLINE=n
CONFIG_STACKTRACE=n
CONFIG_TMPFS=y
CONFIG_PROVE_LOCKING=n
CONFIG_DEBUG_LOCKDEP=n
CONFIG_SOFTLOCKUP_DETECTOR=y
CONFIG_BOOTPARAM_SOFTLOCKUP_PANIC=y
CONFIG_DETECT_HUNG_TASK=y
CONFIG_FW_LOADER_COMPRESS=y
CONFIG_FW_LOADER_USER_HELPER=n
CONFIG_USB_USBNET=y
CONFIG_NETDEVICES=y
CONFIG_USB_NET_DRIVERS=y
CONFIG_USB_RTL8152=y
CONFIG_USB_NET_AX8817X=y
CONFIG_USB_NET_SMSC95XX=y
# For amlogic
CONFIG_MESON_GXL_PHY=y
CONFIG_MDIO_BUS_MUX_MESON_G12A=y

View File

@@ -1,2 +0,0 @@
[*.sh]
indent_size = 2

View File

@@ -1,14 +0,0 @@
#!/bin/sh
while true; do
devcds=`find /sys/devices/virtual/devcoredump/ -name data 2>/dev/null`
for i in $devcds; do
echo "Found a devcoredump at $i."
if cp $i /results/first.devcore; then
echo 1 > $i
echo "Saved to the job artifacts at /first.devcore"
exit 0
fi
done
sleep 10
done

View File

@@ -1,100 +0,0 @@
#!/bin/bash
# Boot script for Chrome OS devices attached to a servo debug connector, using
# NFS and TFTP to boot.
# We're run from the root of the repo, make a helper var for our paths
BM=$CI_PROJECT_DIR/install/bare-metal
# Runner config checks
if [ -z "$BM_SERIAL" ]; then
echo "Must set BM_SERIAL in your gitlab-runner config.toml [[runners]] environment"
echo "This is the CPU serial device."
exit 1
fi
if [ -z "$BM_SERIAL_EC" ]; then
echo "Must set BM_SERIAL in your gitlab-runner config.toml [[runners]] environment"
echo "This is the EC serial device for controlling board power"
exit 1
fi
if [ ! -d /nfs ]; then
echo "NFS rootfs directory needs to be mounted at /nfs by the gitlab runner"
exit 1
fi
if [ ! -d /tftp ]; then
echo "TFTP directory for this board needs to be mounted at /tftp by the gitlab runner"
exit 1
fi
# job config checks
if [ -z "$BM_KERNEL" ]; then
echo "Must set BM_KERNEL to your board's kernel FIT image"
exit 1
fi
if [ -z "$BM_ROOTFS" ]; then
echo "Must set BM_ROOTFS to your board's rootfs directory in the job's variables"
exit 1
fi
if [ -z "$BM_CMDLINE" ]; then
echo "Must set BM_CMDLINE to your board's kernel command line arguments"
exit 1
fi
set -ex
# Clear out any previous run's artifacts.
rm -rf results/
mkdir -p results
# Create the rootfs in the NFS directory. rm to make sure it's in a pristine
# state, since it's volume-mounted on the host.
rsync -a --delete $BM_ROOTFS/ /nfs/
mkdir -p /nfs/results
. $BM/rootfs-setup.sh /nfs
# Put the kernel/dtb image and the boot command line in the tftp directory for
# the board to find. For normal Mesa development, we build the kernel and
# store it in the docker container that this script is running in.
#
# However, container builds are expensive, so when you're hacking on the
# kernel, it's nice to be able to skip the half hour container build and plus
# moving that container to the runner. So, if BM_KERNEL is a URL, fetch it
# instead of looking in the container. Note that the kernel build should be
# the output of:
#
# make Image.lzma
#
# mkimage \
# -A arm64 \
# -f auto \
# -C lzma \
# -d arch/arm64/boot/Image.lzma \
# -b arch/arm64/boot/dts/qcom/sdm845-cheza-r3.dtb \
# cheza-image.img
rm -rf /tftp/*
if echo "$BM_KERNEL" | grep -q http; then
apt install -y wget
wget $BM_KERNEL -O /tftp/vmlinuz
else
cp $BM_KERNEL /tftp/vmlinuz
fi
echo "$BM_CMDLINE" > /tftp/cmdline
set +e
python3 $BM/cros_servo_run.py \
--cpu $BM_SERIAL \
--ec $BM_SERIAL_EC
ret=$?
set -e
# Bring artifacts back from the NFS dir to the build dir where gitlab-runner
# will look for them.
cp -Rp /nfs/results/. results/
exit $ret

View File

@@ -1,150 +0,0 @@
#!/usr/bin/env python3
#
# Copyright © 2020 Google LLC
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice (including the next
# paragraph) shall be included in all copies or substantial portions of the
# Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
import argparse
import queue
import re
from serial_buffer import SerialBuffer
import sys
import threading
class CrosServoRun:
def __init__(self, cpu, ec):
# Merged FIFO for the two serial buffers, fed by threads.
self.serial_queue = queue.Queue()
self.sentinel = object()
self.threads_done = 0
self.ec_ser = SerialBuffer(
ec, "results/serial-ec.txt", "R SERIAL-EC> ")
self.cpu_ser = SerialBuffer(
cpu, "results/serial.txt", "R SERIAL-CPU> ")
self.iter_feed_ec = threading.Thread(
target=self.iter_feed_queue, daemon=True, args=(self.ec_ser.lines(),))
self.iter_feed_ec.start()
self.iter_feed_cpu = threading.Thread(
target=self.iter_feed_queue, daemon=True, args=(self.cpu_ser.lines(),))
self.iter_feed_cpu.start()
# Feed lines from our serial queues into the merged queue, marking when our
# input is done.
def iter_feed_queue(self, it):
for i in it:
self.serial_queue.put(i)
self.serial_queue.put(sentinel)
# Return the next line from the queue, counting how many threads have
# terminated and joining when done
def get_serial_queue_line(self):
line = self.serial_queue.get()
if line == self.sentinel:
self.threads_done = self.threads_done + 1
if self.threads_done == 2:
self.iter_feed_cpu.join()
self.iter_feed_ec.join()
return line
# Returns an iterator for getting the next line.
def serial_queue_lines(self):
return iter(self.get_serial_queue_line, self.sentinel)
def ec_write(self, s):
print("W SERIAL-EC> %s" % s)
self.ec_ser.serial.write(s.encode())
def cpu_write(self, s):
print("W SERIAL-CPU> %s" % s)
self.cpu_ser.serial.write(s.encode())
def run(self):
# Flush any partial commands in the EC's prompt, then ask for a reboot.
self.ec_write("\n")
self.ec_write("reboot\n")
# This is emitted right when the bootloader pauses to check for input.
# Emit a ^N character to request network boot, because we don't have a
# direct-to-netboot firmware on cheza.
for line in self.serial_queue_lines():
if re.search("load_archive: loading locale_en.bin", line):
self.cpu_write("\016")
break
# The Cheza boards have issues with failing to bring up power to
# the system sometimes, possibly dependent on ambient temperature
# in the farm.
if re.search("POWER_GOOD not seen in time", line):
print("Detected intermittent poweron failure, restarting run...")
return 2
tftp_failures = 0
for line in self.serial_queue_lines():
if re.search("---. end Kernel panic", line):
return 1
# The Cheza firmware seems to occasionally get stuck looping in
# this error state during TFTP booting, possibly based on amount of
# network traffic around it, but it'll usually recover after a
# reboot.
if re.search("R8152: Bulk read error 0xffffffbf", line):
tftp_failures += 1
if tftp_failures >= 100:
print("Detected intermittent tftp failure, restarting run...")
return 2
result = re.search("bare-metal result: (\S*)", line)
if result:
if result.group(1) == "pass":
return 0
else:
return 1
print("Reached the end of the CPU serial log without finding a result")
return 1
def main():
parser = argparse.ArgumentParser()
parser.add_argument('--cpu', type=str,
help='CPU Serial device', required=True)
parser.add_argument(
'--ec', type=str, help='EC Serial device', required=True)
args = parser.parse_args()
servo = CrosServoRun(args.cpu, args.ec)
while True:
retval = servo.run()
if retval != 2:
break
# power down the CPU on the device
servo.ec_write("power off\n")
sys.exit(retval)
if __name__ == '__main__':
main()

View File

@@ -1,30 +0,0 @@
#!/bin/bash
set -e
STRINGS=$(mktemp)
ERRORS=$(mktemp)
trap "rm $STRINGS; rm $ERRORS;" EXIT
FILE=$1
shift 1
while getopts "f:e:" opt; do
case $opt in
f) echo "$OPTARG" >> $STRINGS;;
e) echo "$OPTARG" >> $STRINGS ; echo "$OPTARG" >> $ERRORS;;
esac
done
shift $((OPTIND -1))
echo "Waiting for $FILE to say one of following strings"
cat $STRINGS
while ! egrep -wf $STRINGS $FILE; do
sleep 2
done
if egrep -wf $ERRORS $FILE; then
exit 1
fi

View File

@@ -1,125 +0,0 @@
#!/bin/bash
BM=$CI_PROJECT_DIR/install/bare-metal
if [ -z "$BM_SERIAL" -a -z "$BM_SERIAL_SCRIPT" ]; then
echo "Must set BM_SERIAL OR BM_SERIAL_SCRIPT in your gitlab-runner config.toml [[runners]] environment"
echo "BM_SERIAL:"
echo " This is the serial device to talk to for waiting for fastboot to be ready and logging from the kernel."
echo "BM_SERIAL_SCRIPT:"
echo " This is a shell script to talk to for waiting for fastboot to be ready and logging from the kernel."
exit 1
fi
if [ -z "$BM_POWERUP" ]; then
echo "Must set BM_POWERUP in your gitlab-runner config.toml [[runners]] environment"
echo "This is a shell script that should reset the device and begin its boot sequence"
echo "such that it pauses at fastboot."
exit 1
fi
if [ -z "$BM_POWERDOWN" ]; then
echo "Must set BM_POWERDOWN in your gitlab-runner config.toml [[runners]] environment"
echo "This is a shell script that should power off the device."
exit 1
fi
if [ -z "$BM_FASTBOOT_SERIAL" ]; then
echo "Must set BM_FASTBOOT_SERIAL in your gitlab-runner config.toml [[runners]] environment"
echo "This must be the a stable-across-resets fastboot serial number."
exit 1
fi
if [ -z "$BM_KERNEL" ]; then
echo "Must set BM_KERNEL to your board's kernel vmlinuz or Image.gz in the job's variables:"
exit 1
fi
if [ -z "$BM_DTB" ]; then
echo "Must set BM_DTB to your board's DTB file in the job's variables:"
exit 1
fi
if [ -z "$BM_ROOTFS" ]; then
echo "Must set BM_ROOTFS to your board's rootfs directory in the job's variables:"
exit 1
fi
if [ -z "$BM_WEBDAV_IP" -o -z "$BM_WEBDAV_PORT" ]; then
echo "BM_WEBDAV_IP and/or BM_WEBDAV_PORT is not set - no results will be uploaded from DUT!"
WEBDAV_CMDLINE=""
else
WEBDAV_CMDLINE="webdav=http://$BM_WEBDAV_IP:$BM_WEBDAV_PORT"
fi
set -ex
# Clear out any previous run's artifacts.
rm -rf results/
mkdir -p results
# Create the rootfs in a temp dir
rsync -a --delete $BM_ROOTFS/ rootfs/
. $BM/rootfs-setup.sh rootfs
# Finally, pack it up into a cpio rootfs. Skip the vulkan CTS since none of
# these devices use it and it would take up space in the initrd.
pushd rootfs
find -H | \
egrep -v "external/(openglcts|vulkancts|amber|glslang|spirv-tools)" |
egrep -v "traces-db|apitrace|renderdoc|python" | \
cpio -H newc -o | \
xz --check=crc32 -T4 - > $CI_PROJECT_DIR/rootfs.cpio.gz
popd
# Make the combined kernel image and dtb for passing to fastboot. For normal
# Mesa development, we build the kernel and store it in the docker container
# that this script is running in.
#
# However, container builds are expensive, so when you're hacking on the
# kernel, it's nice to be able to skip the half hour container build and plus
# moving that container to the runner. So, if BM_KERNEL+BM_DTB are URLs,
# fetch them instead of looking in the container.
if echo "$BM_KERNEL $BM_DTB" | grep -q http; then
apt install -y wget
wget $BM_KERNEL -O kernel
wget $BM_DTB -O dtb
cat kernel dtb > Image.gz-dtb
rm kernel dtb
else
cat $BM_KERNEL $BM_DTB > Image.gz-dtb
fi
abootimg \
--create artifacts/fastboot.img \
-k Image.gz-dtb \
-r rootfs.cpio.gz \
-c cmdline="$BM_CMDLINE $WEBDAV_CMDLINE"
rm Image.gz-dtb
# Start nginx to get results from DUT
if [ -n "$WEBDAV_CMDLINE" ]; then
ln -s `pwd`/results /results
sed -i s/80/$BM_WEBDAV_PORT/g /etc/nginx/sites-enabled/default
sed -i s/www-data/root/g /etc/nginx/nginx.conf
nginx
fi
export PATH=$BM:$PATH
# Start background command for talking to serial if we have one.
if [ -n "$BM_SERIAL_SCRIPT" ]; then
$BM_SERIAL_SCRIPT | tee results/serial-output.txt &
while [ ! -e results/serial-output.txt ]; do
sleep 1
done
fi
$BM/fastboot_run.py \
--dev="$BM_SERIAL" \
--fbserial="$BM_FASTBOOT_SERIAL" \
--powerup="$BM_POWERUP" \
--powerdown="$BM_POWERDOWN"

View File

@@ -1,102 +0,0 @@
#!/usr/bin/env python3
#
# Copyright © 2020 Google LLC
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice (including the next
# paragraph) shall be included in all copies or substantial portions of the
# Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
import argparse
import os
import re
from serial_buffer import SerialBuffer
import sys
import threading
class FastbootRun:
def __init__(self, args):
self.powerup = args.powerup
self.ser = SerialBuffer(args.dev, "results/serial-output.txt", "R SERIAL> ")
self.fastboot="fastboot boot -s {ser} artifacts/fastboot.img".format(ser=args.fbserial)
def logged_system(self, cmd):
print("Running '{}'".format(cmd))
return os.system(cmd)
def run(self):
if self.logged_system(self.powerup) != 0:
return 1
fastboot_ready = False
for line in self.ser.lines():
if re.search("fastboot: processing commands", line) or \
re.search("Listening for fastboot command on", line):
fastboot_ready = True
break
if re.search("data abort", line):
return 1
if not fastboot_ready:
print("Failed to get to fastboot prompt")
return 1
if self.logged_system(self.fastboot) != 0:
return 1
for line in self.ser.lines():
if re.search("---. end Kernel panic", line):
return 1
# The db820c boards intermittently reboot. Just restart the run
# when if we see a reboot after we got past fastboot.
if re.search("PON REASON", line):
print("Detected spontaneous reboot, restarting run...")
return 2
result = re.search("bare-metal result: (\S*)", line)
if result:
if result.group(1) == "pass":
return 0
else:
return 1
print("Reached the end of the CPU serial log without finding a result")
return 1
def main():
parser = argparse.ArgumentParser()
parser.add_argument('--dev', type=str, help='Serial device (otherwise reading from serial-output.txt)')
parser.add_argument('--powerup', type=str, help='shell command for rebooting', required=True)
parser.add_argument('--powerdown', type=str, help='shell command for powering off', required=True)
parser.add_argument('--fbserial', type=str, help='fastboot serial number of the board', required=True)
args = parser.parse_args()
fastboot = FastbootRun(args)
while True:
retval = fastboot.run()
if retval != 2:
break
fastboot.logged_system(args.powerdown)
sys.exit(retval)
if __name__ == '__main__':
main()

View File

@@ -1,10 +0,0 @@
#!/bin/bash
relay=$1
if [ -z "$relay" ]; then
echo "Must supply a relay arg"
exit 1
fi
$CI_PROJECT_DIR/install/bare-metal/google-power-relay.py off $relay

View File

@@ -1,19 +0,0 @@
#!/usr/bin/python3
import sys
import serial
mode = sys.argv[1]
relay = sys.argv[2]
# our relays are "off" means "board is powered".
mode_swap = {
"on" : "off",
"off" : "on",
}
mode = mode_swap[mode]
ser = serial.Serial('/dev/ttyACM0', 115200, timeout=2)
command = "relay {} {}\n\r".format(mode, relay)
ser.write(command.encode())
ser.close()

View File

@@ -1,12 +0,0 @@
#!/bin/bash
relay=$1
if [ -z "$relay" ]; then
echo "Must supply a relay arg"
exit 1
fi
$CI_PROJECT_DIR/install/bare-metal/google-power-relay.py off $relay
sleep 5
$CI_PROJECT_DIR/install/bare-metal/google-power-relay.py on $relay

View File

@@ -1,46 +0,0 @@
#!/bin/sh
set -ex
mount -t proc none /proc
mount -t sysfs none /sys
mount -t devtmpfs none /dev || echo possibly already mounted
mkdir -p /dev/pts
mount -t devpts devpts /dev/pts
mount -t tmpfs tmpfs /tmp
. /set-job-env-vars.sh
# Store Mesa's disk cache under /tmp, rather than sending it out over NFS.
export XDG_CACHE_HOME=/tmp
echo "nameserver 8.8.8.8" > /etc/resolv.conf
# Not all DUTs have network
sntp -sS pool.ntp.org || true
# Start a little daemon to capture the first devcoredump we encounter. (They
# expire after 5 minutes, so we poll for them).
./capture-devcoredump.sh &
if sh $BARE_METAL_TEST_SCRIPT; then
OK=1
else
OK=0
fi
# upload artifacts via webdav
WEBDAV=$(cat /proc/cmdline | tr " " "\n" | grep webdav | cut -d '=' -f 2 || true)
if [ -n "$WEBDAV" ]; then
find /results -type f -exec curl -T {} $WEBDAV/{} \;
fi
if [ $OK -eq 1 ]; then
echo "bare-metal result: pass"
else
echo "bare-metal result: fail"
fi
# Wait until the job would have timed out anyway, so we don't spew a "init
# exited" panic.
sleep 6000

View File

@@ -1,20 +0,0 @@
server {
listen 80 default_server;
listen [::]:80 default_server;
server_name _;
location / {
dav_methods PUT;
dav_ext_methods PROPFIND OPTIONS;
dav_access user:rw group:rw all:r;
client_body_temp_path /tmp;
client_max_body_size 0;
create_full_put_path on;
root /results;
autoindex on;
}
}

View File

@@ -1,68 +0,0 @@
#!/bin/bash
rootfs_dst=$1
mkdir -p $rootfs_dst/results
# Set up the init script that brings up the system.
cp $BM/init.sh $rootfs_dst/init
cp $BM/capture-devcoredump.sh $rootfs_dst/
set +x
# Pass through relevant env vars from the gitlab job to the baremetal init script
touch $rootfs_dst/set-job-env-vars.sh
chmod +x $rootfs_dst/set-job-env-vars.sh
for var in \
BARE_METAL_TEST_SCRIPT \
CI_COMMIT_BRANCH \
CI_COMMIT_TITLE \
CI_JOB_JWT \
CI_JOB_ID \
CI_JOB_URL \
CI_MERGE_REQUEST_SOURCE_BRANCH_NAME \
CI_MERGE_REQUEST_TITLE \
CI_NODE_INDEX \
CI_NODE_TOTAL \
CI_PIPELINE_ID \
CI_PROJECT_PATH \
CI_RUNNER_DESCRIPTION \
DEQP_CASELIST_FILTER \
DEQP_CONFIG \
DEQP_EXPECTED_FAILS \
DEQP_EXPECTED_RENDERER \
DEQP_HEIGHT \
DEQP_NO_SAVE_RESULTS \
DEQP_FLAKES \
DEQP_PARALLEL \
DEQP_RESULTS_DIR \
DEQP_SKIPS \
DEQP_VARIANT \
DEQP_VER \
DEQP_WIDTH \
DEVICE_NAME \
DRIVER_NAME \
FD_MESA_DEBUG \
FLAKES_CHANNEL \
IR3_SHADER_DEBUG \
MESA_GL_VERSION_OVERRIDE \
MESA_GLSL_VERSION_OVERRIDE \
MESA_GLES_VERSION_OVERRIDE \
NIR_VALIDATE \
TRACIE_NO_UNIT_TESTS \
TRACIE_UPLOAD_TO_MINIO \
TU_DEBUG \
VK_DRIVER \
; do
if [ -n "${!var+x}" ]; then
echo "export $var=${!var@Q}" >> $rootfs_dst/set-job-env-vars.sh
fi
done
echo "Variables passed through:"
cat $rootfs_dst/set-job-env-vars.sh
set -x
# Add the Mesa drivers we built, and make a consistent symlink to them.
mkdir -p $rootfs_dst/$CI_PROJECT_DIR
tar -C $rootfs_dst/$CI_PROJECT_DIR/ -xf $CI_PROJECT_DIR/artifacts/install.tar
ln -sf $CI_PROJECT_DIR/install $rootfs_dst/install

View File

@@ -1,147 +0,0 @@
#!/usr/bin/env python3
#
# Copyright © 2020 Google LLC
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice (including the next
# paragraph) shall be included in all copies or substantial portions of the
# Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
import argparse
from datetime import datetime, timezone
import queue
import serial
import threading
import time
class SerialBuffer:
def __init__(self, dev, filename, prefix):
self.filename = filename
self.dev = dev
if dev:
self.f = open(filename, "wb+")
self.serial = serial.Serial(dev, 115200, timeout=10)
else:
self.f = open(filename, "rb")
self.byte_queue = queue.Queue()
self.line_queue = queue.Queue()
self.prefix = prefix
self.sentinel = object()
if self.dev:
self.read_thread = threading.Thread(
target=self.serial_read_thread_loop, daemon=True)
else:
self.read_thread = threading.Thread(
target=self.serial_file_read_thread_loop, daemon=True)
self.read_thread.start()
self.lines_thread = threading.Thread(
target=self.serial_lines_thread_loop, daemon=True)
self.lines_thread.start()
# Thread that just reads the bytes from the serial device to try to keep from
# buffer overflowing it.
def serial_read_thread_loop(self):
greet = "Serial thread reading from %s\n" % self.dev
self.byte_queue.put(greet.encode())
while True:
try:
self.byte_queue.put(self.serial.read())
except Exception as err:
print(self.prefix + str(err))
self.byte_queue.put(self.sentinel)
break
# Thread that just reads the bytes from the file of serial output that some
# other process is appending to.
def serial_file_read_thread_loop(self):
greet = "Serial thread reading from %s\n" % self.filename
self.byte_queue.put(greet.encode())
while True:
line = self.f.readline()
if line:
self.byte_queue.put(line)
else:
time.sleep(0.1)
# Thread that processes the stream of bytes to 1) log to stdout, 2) log to
# file, 3) add to the queue of lines to be read by program logic
def serial_lines_thread_loop(self):
line = bytearray()
while True:
bytes = self.byte_queue.get(block=True)
if bytes == self.sentinel:
self.read_thread.join()
self.line_queue.put(self.sentinel)
break
# Write our data to the output file if we're the ones reading from
# the serial device
if self.dev:
self.f.write(bytes)
self.f.flush()
for b in bytes:
line.append(b)
if b == b'\n'[0]:
line = line.decode(errors="replace")
time = datetime.now().strftime('%y-%m-%d %H:%M:%S')
print("{endc}{time} {prefix}{line}".format(
time=time, prefix=self.prefix, line=line, endc='\033[0m'), flush=True, end='')
self.line_queue.put(line)
line = bytearray()
def get_line(self):
line = self.line_queue.get()
if line == self.sentinel:
self.lines_thread.join()
return line
def lines(self):
return iter(self.get_line, self.sentinel)
def main():
parser = argparse.ArgumentParser()
parser.add_argument('--dev', type=str, help='Serial device')
parser.add_argument('--file', type=str,
help='Filename for serial output', required=True)
parser.add_argument('--prefix', type=str,
help='Prefix for logging serial to stdout', nargs='?')
args = parser.parse_args()
ser = SerialBuffer(args.dev, args.file, args.prefix or "")
for line in ser.lines():
# We're just using this as a logger, so eat the produced lines and drop
# them
pass
if __name__ == '__main__':
main()

View File

@@ -1,36 +0,0 @@
#!/bin/bash
set -ex
# Need an unreleased version of Waffle for surfaceless support in apitrace
# Replace this build with the Debian package once that's possible
WAFFLE_VERSION="e3c995d9a2693b687501715b6550619922346089"
git clone https://gitlab.freedesktop.org/mesa/waffle.git --single-branch --no-checkout /waffle
pushd /waffle
git checkout "$WAFFLE_VERSION"
cmake -B_build -DCMAKE_INSTALL_LIBDIR=lib -DCMAKE_BUILD_TYPE=Release $EXTRA_CMAKE_ARGS .
make -C _build install
mkdir -p build/lib build/bin
cp _build/lib/libwaffle-1.so build/lib/libwaffle-1.so.0
cp _build/bin/wflinfo build/bin/wflinfo
${STRIP_CMD:-strip} build/lib/* build/bin/*
find . -not -path './build' -not -path './build/*' -delete
popd
APITRACE_VERSION="9.0"
git clone https://github.com/apitrace/apitrace.git --single-branch --no-checkout /apitrace
pushd /apitrace
git checkout "$APITRACE_VERSION"
# Note: The cmake stuff for waffle in apitrace fails to use waffle's library
# directory. Just force the issue here.
env LDFLAGS="-L/usr/local/lib" \
cmake -G Ninja -B_build -H. -DCMAKE_BUILD_TYPE=Release -DENABLE_GUI=False -DENABLE_WAFFLE=on -DWaffle_DIR=/usr/local/lib/cmake/Waffle/ $EXTRA_CMAKE_ARGS
ninja -C _build
mkdir build
cp _build/apitrace build
cp _build/eglretrace build
${STRIP_CMD:-strip} build/*
find . -not -path './build' -not -path './build/*' -delete
popd

View File

@@ -1,9 +0,0 @@
#!/bin/bash
set -ex
cargo install deqp-runner \
-j ${FDO_CI_CONCURRENT:-4} \
--version 0.1.5 \
--root /usr/local \
$EXTRA_CARGO_ARGS

View File

@@ -1,67 +0,0 @@
#!/bin/bash
set -ex
git config --global user.email "mesa@example.com"
git config --global user.name "Mesa CI"
git clone \
https://github.com/KhronosGroup/VK-GL-CTS.git \
-b vulkan-cts-1.2.3.2 \
/VK-GL-CTS
pushd /VK-GL-CTS
# cherry-pick fix for surfaceless config choosing:
git cherry-pick -x 8f3bfc6c7def0c0cb452d5dadf31aa7fef242365
# --insecure is due to SSL cert failures hitting sourceforge for zlib and
# libpng (sigh). The archives get their checksums checked anyway, and git
# always goes through ssh or https.
python3 external/fetch_sources.py --insecure
mkdir -p /deqp
# Save the testlog stylesheets:
cp doc/testlog-stylesheet/testlog.{css,xsl} /deqp
popd
pushd /deqp
cmake -G Ninja \
-DDEQP_TARGET=${DEQP_TARGET:-x11_glx} \
-DCMAKE_BUILD_TYPE=Release \
$EXTRA_CMAKE_ARGS \
/VK-GL-CTS
ninja
# Copy out the mustpass lists we want.
mkdir /deqp/mustpass
cp /VK-GL-CTS/external/vulkancts/mustpass/master/vk-default.txt \
/deqp/mustpass/vk-master.txt
cp \
/deqp/external/openglcts/modules/gl_cts/data/mustpass/gles/aosp_mustpass/3.2.6.x/*.txt \
/deqp/mustpass/.
cp \
/deqp/external/openglcts/modules/gl_cts/data/mustpass/gl/khronos_mustpass/4.6.1.x/*-master.txt \
/deqp/mustpass/.
# Save *some* executor utils, but otherwise strip things down
# to reduct deqp build size:
mkdir /deqp/executor.save
cp /deqp/executor/testlog-to-* /deqp/executor.save
rm -rf /deqp/executor
mv /deqp/executor.save /deqp/executor
rm -rf /deqp/external/openglcts/modules/gl_cts/data/mustpass
rm -rf /deqp/external/openglcts/modules/cts-runner
rm -rf /deqp/modules/internal
rm -rf /deqp/execserver
rm -rf /deqp/modules/egl
rm -rf /deqp/framework
find -iname '*cmake*' -o -name '*ninja*' -o -name '*.o' -o -name '*.a' | xargs rm -rf
${STRIP_CMD:-strip} external/vulkancts/modules/vulkan/deqp-vk
${STRIP_CMD:-strip} external/openglcts/modules/glcts
${STRIP_CMD:-strip} modules/*/deqp-*
du -sh *
rm -rf /VK-GL-CTS
popd

View File

@@ -1,14 +0,0 @@
#!/bin/bash
set -ex
git clone https://github.com/ValveSoftware/Fossilize.git
cd Fossilize
git checkout 6b5b570008c9ab5269e341f04c811fe49a1bb72c
git submodule update --init
mkdir build
cd build
cmake .. -DCMAKE_BUILD_TYPE=Release -G Ninja
ninja -C . install
cd ../..
rm -rf Fossilize

View File

@@ -1,21 +0,0 @@
#!/bin/bash
set -ex
GFXRECONSTRUCT_VERSION=57c588c04af631d1d6d381a48e2b9283f9d9d528
# Using the "dev" branch by now because it solves a crash and will allow us to
# use the gfxreconstruct-info tool
git clone https://github.com/LunarG/gfxreconstruct.git --single-branch -b dev --no-checkout /gfxreconstruct
pushd /gfxreconstruct
git checkout "$GFXRECONSTRUCT_VERSION"
git submodule update --init
git submodule update
cmake -G Ninja -B_build -H. -DCMAKE_BUILD_TYPE=Release
ninja -C _build gfxrecon-replay gfxrecon-info
mkdir -p build/bin
install _build/tools/replay/gfxrecon-replay build/bin
install _build/tools/info/gfxrecon-info build/bin
strip build/bin/*
find . -not -path './build' -not -path './build/*' -delete
popd

View File

@@ -1,37 +0,0 @@
#!/bin/bash
set -ex
export LLVM_CONFIG="llvm-config-10"
$LLVM_CONFIG --version
git clone https://github.com/KhronosGroup/SPIRV-LLVM-Translator -b llvm_release_100 --depth 1 /SPIRV-LLVM-Translator
pushd /SPIRV-LLVM-Translator
cmake -G Ninja -DLLVM_BUILD_TOOLS=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_FLAGS=-fPIC -DCMAKE_CXX_FLAGS=-fPIC -DCMAKE_INSTALL_PREFIX=`$LLVM_CONFIG --prefix`
ninja
ninja install
popd
git config --global user.email "mesa@example.com"
git config --global user.name "Mesa CI"
git clone \
https://github.com/llvm/llvm-project \
--depth 1 \
/llvm-project
mkdir /libclc
pushd /libclc
cmake -G Ninja -DLLVM_CONFIG=$LLVM_CONFIG -DLIBCLC_TARGETS_TO_BUILD="spirv-mesa3d-;spirv64-mesa3d-" -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=/usr /llvm-project/libclc
ninja
ninja install
popd
# workaroud cmake vs debian packaging.
mkdir -p /usr/lib/clc
ln -s /usr/share/clc/spirv64-mesa3d-.spv /usr/lib/clc/
ln -s /usr/share/clc/spirv-mesa3d-.spv /usr/lib/clc/
du -sh *
rm -rf /libclc /llvm-project /SPIRV-LLVM-Translator

View File

@@ -1,14 +0,0 @@
#!/bin/bash
set -ex
export LIBDRM_VERSION=libdrm-2.4.102
wget https://dri.freedesktop.org/libdrm/$LIBDRM_VERSION.tar.xz
tar -xvf $LIBDRM_VERSION.tar.xz && rm $LIBDRM_VERSION.tar.xz
cd $LIBDRM_VERSION
meson build -D vc4=false -D freedreno=false -D etnaviv=false $EXTRA_MESON_ARGS
ninja -C build install
cd ..
rm -rf $LIBDRM_VERSION

View File

@@ -1,17 +0,0 @@
#!/bin/bash
set -ex
if [ -n "$INCLUDE_OPENCL_TESTS" ]; then
PIGLIT_OPTS="-DPIGLIT_BUILD_CL_TESTS=ON"
fi
git clone https://gitlab.freedesktop.org/mesa/piglit.git --single-branch --no-checkout /piglit
pushd /piglit
git checkout 404862743cf8a7b37a4e3a93b4ba1858d59cd4ab
patch -p1 <$OLDPWD/.gitlab-ci/piglit/disable-vs_in.diff
cmake -G Ninja -DCMAKE_BUILD_TYPE=Release $PIGLIT_OPTS
ninja
find -name .git -o -name '*ninja*' -o -iname '*cmake*' -o -name '*.[chao]' | xargs rm -rf
rm -rf target_api
popd

View File

@@ -1,17 +0,0 @@
#!/bin/bash
set -ex
RENDERDOC_VERSION=da02e88201dc3b64316fc33ce6ff69cc729689aa
git clone https://github.com/baldurk/renderdoc.git --single-branch --no-checkout /renderdoc
pushd /renderdoc
git checkout "$RENDERDOC_VERSION"
cmake -G Ninja -B_build -H. -DENABLE_QRENDERDOC=false -DCMAKE_BUILD_TYPE=Release $EXTRA_CMAKE_ARGS
ninja -C _build
mkdir -p build/lib
${STRIP_CMD:-strip} _build/lib/*.so
cp _build/lib/renderdoc.so build/lib
cp _build/lib/librenderdoc.so build/lib
find . -not -path './build' -not -path './build/*' -delete
popd

View File

@@ -1,31 +0,0 @@
#!/bin/bash
# Note that this script is not actually "building" rust, but build- is the
# convention for the shared helpers for putting stuff in our containers.
set -ex
# cargo (and rustup) wants to store stuff in $HOME/.cargo, and binaries in
# $HOME/.cargo/bin. Make bin a link to a public bin directory so the commands
# are just available to all build jobs.
mkdir -p $HOME/.cargo
ln -s /usr/local/bin $HOME/.cargo/bin
# For rust in Mesa, we use rustup to install. This lets us pick an arbitrary
# version of the compiler, rather than whatever the container's Debian comes
# with.
#
# Pick the rust compiler (1.41) available in Debian stable, and pick a specific
# snapshot from rustup so the compiler doesn't drift on us.
wget https://sh.rustup.rs -O - | \
sh -s -- -y --default-toolchain 1.41.1-2020-02-27
# Set up a config script for cross compiling -- cargo needs your system cc for
# linking in cross builds, but doesn't know what you want to use for system cc.
cat > /root/.cargo/config <<EOF
[target.armv7-unknown-linux-gnueabihf]
linker = "arm-linux-gnueabihf-gcc"
[target.aarch64-unknown-linux-gnu]
linker = "aarch64-linux-gnu-gcc"
EOF

View File

@@ -1,14 +0,0 @@
#!/bin/bash
set -ex
git clone --depth 1 https://github.com/KhronosGroup/SPIRV-Tools SPIRV-Tools
pushd SPIRV-Tools
pushd external
git clone --depth 1 https://github.com/KhronosGroup/SPIRV-Headers
popd
cmake -G Ninja -B_build -H. -DCMAKE_BUILD_TYPE=Release
ninja -C _build
ninja -C _build install
popd
rm -rf SPIRV-Tools

View File

@@ -1,20 +0,0 @@
#!/bin/bash
set -ex
mkdir -p /epoxy
pushd /epoxy
wget -qO- https://github.com/anholt/libepoxy/releases/download/1.5.4/libepoxy-1.5.4.tar.xz | tar -xJ --strip-components=1
meson build/ $EXTRA_MESON_ARGS
ninja -C build install
popd
rm -rf /epoxy
VIRGLRENDERER_VERSION=43148d1115a12219a0560a538c9872d07c28c558
git clone https://gitlab.freedesktop.org/virgl/virglrenderer.git --single-branch --no-checkout /virglrenderer
pushd /virglrenderer
git checkout "$VIRGLRENDERER_VERSION"
meson build/ $EXTRA_MESON_ARGS
ninja -C build install
popd
rm -rf /virglrenderer

View File

@@ -1,29 +0,0 @@
#!/bin/bash
set -ex
VULKANTOOLS_VERSION=1862c6a47b64cd09156205d7f7e6b3bfcea76390
git clone https://github.com/LunarG/VulkanTools.git --single-branch --no-checkout /VulkanTools
pushd /VulkanTools
git checkout "$VULKANTOOLS_VERSION"
./update_external_sources.sh
mkdir _build
./scripts/update_deps.py --dir=_build --config=release --generator=Ninja
cmake -G Ninja -B_build -H. \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX=/VulkanTools/build \
-DBUILD_TESTS=OFF \
-DBUILD_VLF=OFF \
-DBUILD_VKTRACE=OFF \
-DBUILD_VIA=OFF \
-DBUILD_VKTRACE_REPLAY=OFF \
-C_build/helper.cmake
ninja -C _build VkLayer_screenshot VkLayer_screenshot-staging-json
mkdir -p build/etc/vulkan/explicit_layer.d
mkdir build/lib
install _build/layersvt/staging-json/VkLayer_screenshot.json build/etc/vulkan/explicit_layer.d
install _build/layersvt/libVkLayer_screenshot.so build/lib
strip build/lib/*
find . -not -path './build' -not -path './build/*' -delete
popd

View File

@@ -1,60 +0,0 @@
#!/bin/bash
set -ex
EPHEMERAL="\
rdfind \
unzip \
"
apt-get install -y --no-remove $EPHEMERAL
# Fetch the NDK and extract just the toolchain we want.
ndk=android-ndk-r21d
wget -O $ndk.zip https://dl.google.com/android/repository/$ndk-linux-x86_64.zip
unzip -d / $ndk.zip "$ndk/toolchains/llvm/*"
rm $ndk.zip
# Since it was packed as a zip file, symlinks/hardlinks got turned into
# duplicate files. Turn them into hardlinks to save on container space.
rdfind -makehardlinks true -makeresultsfile false /android-ndk-r21d/
# Drop some large tools we won't use in this build.
find /android-ndk-r21d/ -type f | egrep -i "clang-check|clang-tidy|lldb" | xargs rm -f
sh .gitlab-ci/create-android-ndk-pc.sh /$ndk zlib.pc "" "-lz" "1.2.3"
sh .gitlab-ci/create-android-cross-file.sh /$ndk x86_64-linux-android x86_64 x86_64
sh .gitlab-ci/create-android-cross-file.sh /$ndk i686-linux-android x86 x86
sh .gitlab-ci/create-android-cross-file.sh /$ndk aarch64-linux-android arm armv8
sh .gitlab-ci/create-android-cross-file.sh /$ndk arm-linux-androideabi arm armv7hl armv7a-linux-androideabi
# Not using build-libdrm.sh because we don't want its cleanup after building
# each arch. Fetch and extract now.
export LIBDRM_VERSION=libdrm-2.4.102
wget https://dri.freedesktop.org/libdrm/$LIBDRM_VERSION.tar.xz
tar -xf $LIBDRM_VERSION.tar.xz && rm $LIBDRM_VERSION.tar.xz
for arch in \
x86_64-linux-android \
i686-linux-android \
aarch64-linux-android \
arm-linux-androideabi ; do
cd $LIBDRM_VERSION
rm -rf build-$arch
meson build-$arch \
--cross-file=/cross_file-$arch.txt \
--libdir=lib/$arch \
-Dlibkms=false \
-Dnouveau=false \
-Dvc4=false \
-Detnaviv=false \
-Dfreedreno=false \
-Dintel=false \
-Dcairo-tests=false
ninja -C build-$arch install
cd ..
done
rm -rf $LIBDRM_VERSION
apt-get purge -y $EPHEMERAL

View File

@@ -1,5 +0,0 @@
#!/bin/bash
arch=arm64
. .gitlab-ci/container/baremetal_build.sh

View File

@@ -1,56 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
apt-get -y install ca-certificates
sed -i -e 's/http:\/\/deb/https:\/\/deb/g' /etc/apt/sources.list
echo 'deb https://deb.debian.org/debian buster-backports main' >/etc/apt/sources.list.d/backports.list
apt-get update
apt-get -y install \
abootimg \
android-sdk-ext4-utils \
autoconf \
automake \
bc \
bison \
ccache \
cmake \
debootstrap \
fastboot \
flex \
g++ \
git \
kmod \
lavacli \
libdrm-dev \
libelf-dev \
libexpat1-dev \
llvm-8-dev \
pkg-config \
python \
python3-mako \
python3-pil \
python3-requests \
python3-pip \
python3-setuptools \
unzip \
wget \
xz-utils \
zlib1g-dev
pip3 install git+http://gitlab.freedesktop.org/freedesktop/ci-templates@6f5af7e5574509726c79109e3c147cee95e81366
apt install -y --no-remove -t buster-backports \
meson
arch=armhf
. .gitlab-ci/container/cross_build.sh
. .gitlab-ci/container/container_pre_build.sh
# dependencies where we want a specific version
EXTRA_MESON_ARGS=
. .gitlab-ci/build-libdrm.sh
. .gitlab-ci/container/container_post_build.sh

View File

@@ -1,45 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
############### Install packages for building
apt-get install -y ca-certificates
sed -i -e 's/http:\/\/deb/https:\/\/deb/g' /etc/apt/sources.list
echo 'deb https://deb.debian.org/debian buster-backports main' >/etc/apt/sources.list.d/backports.list
apt-get update
apt-get install -y --no-remove \
abootimg \
android-sdk-ext4-utils \
bc \
bison \
bzip2 \
ccache \
cmake \
cpio \
g++ \
debootstrap \
fastboot \
flex \
git \
netcat \
nginx-full \
python3-distutils \
python3-minimal \
python3-serial \
python3.7 \
pkg-config \
procps \
rsync \
u-boot-tools \
unzip
apt install -t buster-backports -y --no-remove \
meson
# setup nginx
sed -i '/gzip_/ s/#\ //g' /etc/nginx/nginx.conf
cp .gitlab-ci/bare-metal/nginx-default-site /etc/nginx/sites-enabled/default
. .gitlab-ci/container/container_post_build.sh

View File

@@ -1,60 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
ROOTFS=/lava-files/rootfs-${arch}
dpkg --add-architecture $arch
apt-get update
# Cross-build test deps
BAREMETAL_EPHEMERAL=" \
autoconf \
automake \
crossbuild-essential-$arch \
git-lfs \
libdrm-dev:$arch \
libboost-dev:$arch \
libegl1-mesa-dev:$arch \
libelf-dev:$arch \
libexpat1-dev:$arch \
libffi-dev:$arch \
libgbm-dev:$arch \
libgles2-mesa-dev:$arch \
libpciaccess-dev:$arch \
libpcre3-dev:$arch \
libpng-dev:$arch \
libpython3-dev:$arch \
libstdc++6:$arch \
libtinfo-dev:$arch \
libegl1-mesa-dev:$arch \
libvulkan-dev:$arch \
libxcb-keysyms1-dev:$arch \
libpython3-dev:$arch \
python3-dev \
qt5-default \
qt5-qmake \
qtbase5-dev:$arch \
"
apt-get install -y --no-remove $BAREMETAL_EPHEMERAL
mkdir /var/cache/apt/archives/$arch
############### Create cross-files
. .gitlab-ci/create-cross-file.sh $arch
. .gitlab-ci/container/container_pre_build.sh
############### Create rootfs
KERNEL_URL=https://github.com/anholt/linux/archive/cheza-pagetables-2020-09-04.tar.gz
DEBIAN_ARCH=$arch INCLUDE_VK_CTS=1 . .gitlab-ci/container/lava_build.sh
############### Uninstall the build software
apt-get purge -y $BAREMETAL_EPHEMERAL
. .gitlab-ci/container/container_post_build.sh

View File

@@ -1,8 +0,0 @@
#!/bin/sh
apt-get autoremove -y --purge
# Clean up any build cache for rust.
rm -rf /.cargo
ccache --show-stats

View File

@@ -1,31 +0,0 @@
#!/bin/sh
# Common setup among container builds before we get to building code.
export CCACHE_COMPILERCHECK=content
export CCACHE_COMPRESS=true
export CCACHE_DIR=/cache/mesa/ccache
export PATH=/usr/lib/ccache:$PATH
# CMake ignores $PATH, so we have to force CC/GCC to the ccache versions.
# Watch out, you can't have spaces in here because the renderdoc build fails.
export CC="/usr/lib/ccache/gcc"
export CXX="/usr/lib/ccache/g++"
# Force linkers to gold, since it's so much faster for building. We can't use
# lld because we're on old debian and it's buggy. ming fails meson builds
# with it with "meson.build:21:0: ERROR: Unable to determine dynamic linker"
find /usr/bin -name \*-ld -o -name ld | \
grep -v mingw | \
xargs -n 1 -I '{}' ln -sf '{}.gold' '{}'
ccache --show-stats
# Make a wrapper script for ninja to always include the -j flags
echo '#!/bin/sh -x' > /usr/local/bin/ninja
echo '/usr/bin/ninja -j${FDO_CI_CONCURRENT:-4} "$@"' >> /usr/local/bin/ninja
chmod +x /usr/local/bin/ninja
# Set MAKEFLAGS so that all make invocations in container builds include the
# flags (doesn't apply to non-container builds, but we don't run make there)
export MAKEFLAGS="-j${FDO_CI_CONCURRENT:-4}"

View File

@@ -1,48 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
export DEBIAN_FRONTEND=noninteractive
# Ephemeral packages (installed for this script and removed again at the end)
STABLE_EPHEMERAL=" \
libpciaccess-dev:$arch
"
dpkg --add-architecture $arch
apt-get update
apt-get install -y --no-remove \
$STABLE_EPHEMERAL \
crossbuild-essential-$arch \
libelf-dev:$arch \
libexpat1-dev:$arch \
libffi-dev:$arch \
libstdc++6:$arch \
libtinfo-dev:$arch \
wget
if [[ $arch == "armhf" ]]; then
LLVM=llvm-7-dev
else
LLVM=llvm-8-dev
fi
apt-get install -y --no-remove -t buster-backports \
$LLVM:$arch
. .gitlab-ci/create-cross-file.sh $arch
. .gitlab-ci/container/container_pre_build.sh
# dependencies where we want a specific version
EXTRA_MESON_ARGS="--cross-file=/cross_file-${arch}.txt -D libdir=lib/$(dpkg-architecture -A $arch -qDEB_TARGET_MULTIARCH)"
. .gitlab-ci/build-libdrm.sh
apt-get purge -y \
$STABLE_EPHEMERAL
. .gitlab-ci/container/container_post_build.sh

View File

@@ -1,5 +0,0 @@
#!/bin/bash
arch=i386
. .gitlab-ci/container/cross_build.sh

View File

@@ -1,272 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
check_minio()
{
MINIO_PATH="minio-packet.freedesktop.org/mesa-lava/$1/${DISTRIBUTION_TAG}/${DEBIAN_ARCH}"
if wget -q --method=HEAD "https://${MINIO_PATH}/done"; then
exit
fi
}
# If remote files are up-to-date, skip rebuilding them
check_minio "mesa/mesa"
check_minio "${CI_PROJECT_PATH}"
. .gitlab-ci/container/container_pre_build.sh
# Install rust, which we'll be using for deqp-runner. It will be cleaned up at the end.
. .gitlab-ci/build-rust.sh
if [[ "$DEBIAN_ARCH" = "arm64" ]]; then
GCC_ARCH="aarch64-linux-gnu"
KERNEL_ARCH="arm64"
DEFCONFIG="arch/arm64/configs/defconfig"
DEVICE_TREES="arch/arm64/boot/dts/rockchip/rk3399-gru-kevin.dtb arch/arm64/boot/dts/amlogic/meson-gxl-s905x-libretech-cc.dtb arch/arm64/boot/dts/allwinner/sun50i-h6-pine-h64.dtb arch/arm64/boot/dts/amlogic/meson-gxm-khadas-vim2.dtb arch/arm64/boot/dts/qcom/apq8016-sbc.dtb arch/arm64/boot/dts/amlogic/meson-g12b-a311d-khadas-vim3.dtb"
KERNEL_IMAGE_NAME="Image"
elif [[ "$DEBIAN_ARCH" = "armhf" ]]; then
GCC_ARCH="arm-linux-gnueabihf"
KERNEL_ARCH="arm"
DEFCONFIG="arch/arm/configs/multi_v7_defconfig"
DEVICE_TREES="arch/arm/boot/dts/rk3288-veyron-jaq.dtb arch/arm/boot/dts/sun8i-h3-libretech-all-h3-cc.dtb"
KERNEL_IMAGE_NAME="zImage"
. .gitlab-ci/create-cross-file.sh armhf
else
GCC_ARCH="x86_64-linux-gnu"
KERNEL_ARCH="x86_64"
DEFCONFIG="arch/x86/configs/x86_64_defconfig"
DEVICE_TREES=""
KERNEL_IMAGE_NAME="bzImage"
fi
# Determine if we're in a cross build.
if [[ -e /cross_file-$DEBIAN_ARCH.txt ]]; then
EXTRA_MESON_ARGS="--cross-file /cross_file-$DEBIAN_ARCH.txt"
EXTRA_CMAKE_ARGS="-DCMAKE_TOOLCHAIN_FILE=/toolchain-$DEBIAN_ARCH.cmake"
if [ $DEBIAN_ARCH = arm64 ]; then
RUST_TARGET="aarch64-unknown-linux-gnu"
elif [ $DEBIAN_ARCH = armhf ]; then
RUST_TARGET="armv7-unknown-linux-gnueabihf"
fi
rustup target add $RUST_TARGET
export EXTRA_CARGO_ARGS="--target $RUST_TARGET"
export ARCH=${KERNEL_ARCH}
export CROSS_COMPILE="${GCC_ARCH}-"
fi
apt-get update
apt-get install -y automake \
git \
bc \
cmake \
wget \
debootstrap \
libboost-dev \
libegl1-mesa-dev \
libgbm-dev \
libgles2-mesa-dev \
libpcre3-dev \
libpng-dev \
libpython3-dev \
libssl-dev \
libvulkan-dev \
libxcb-keysyms1-dev \
python3-dev \
python3-distutils \
python3-serial \
qt5-default \
qt5-qmake \
qtbase5-dev
if [[ "$DEBIAN_ARCH" = "armhf" ]]; then
apt-get install -y libboost-dev:armhf \
libegl1-mesa-dev:armhf \
libelf-dev:armhf \
libgbm-dev:armhf \
libgles2-mesa-dev:armhf \
libpcre3-dev:armhf \
libpng-dev:armhf \
libpython3-dev:armhf \
libvulkan-dev:armhf \
libxcb-keysyms1-dev:armhf \
qtbase5-dev:armhf
fi
############### Build dEQP runner
. .gitlab-ci/build-deqp-runner.sh
mkdir -p /lava-files/rootfs-${DEBIAN_ARCH}/usr/bin
mv /usr/local/bin/deqp-runner /lava-files/rootfs-${DEBIAN_ARCH}/usr/bin/.
############### Build dEQP
STRIP_CMD="${GCC_ARCH}-strip"
DEQP_TARGET=surfaceless . .gitlab-ci/build-deqp.sh
mv /deqp /lava-files/rootfs-${DEBIAN_ARCH}/.
############### Build apitrace
. .gitlab-ci/build-apitrace.sh
mkdir -p /lava-files/rootfs-${DEBIAN_ARCH}/apitrace
mv /apitrace/build /lava-files/rootfs-${DEBIAN_ARCH}/apitrace
rm -rf /apitrace
mkdir -p /lava-files/rootfs-${DEBIAN_ARCH}/waffle
mv /waffle/build /lava-files/rootfs-${DEBIAN_ARCH}/waffle
rm -rf /waffle
############### Build renderdoc
EXTRA_CMAKE_ARGS+=" -DENABLE_XCB=false"
. .gitlab-ci/build-renderdoc.sh
mkdir -p /lava-files/rootfs-${DEBIAN_ARCH}/renderdoc
mv /renderdoc/build /lava-files/rootfs-${DEBIAN_ARCH}/renderdoc
rm -rf /renderdoc
############### Build libdrm
EXTRA_MESON_ARGS+=" -D prefix=/libdrm"
. .gitlab-ci/build-libdrm.sh
mkdir -p /lava-files/rootfs-${DEBIAN_ARCH}/usr/lib/$GCC_ARCH
find /libdrm/ -name lib\*\.so\* | xargs cp -t /lava-files/rootfs-${DEBIAN_ARCH}/usr/lib/$GCC_ARCH/.
rm -rf /libdrm
############### Cross-build kernel
mkdir -p kernel
wget -qO- ${KERNEL_URL} | tar -xz --strip-components=1 -C kernel
pushd kernel
############### Delete rust, since the tests won't be compiling anything.
rm -rf /root/.rustup /root/.cargo
# The kernel doesn't like the gold linker (or the old lld in our debians).
# Sneak in some override symlinks during kernel build until we can update
# debian (they'll get blown away by the rm of the kernel dir at the end).
mkdir -p ld-links
for i in /usr/bin/*-ld /usr/bin/ld; do
i=`basename $i`
ln -sf /usr/bin/$i.bfd ld-links/$i
done
export PATH=`pwd`/ld-links:$PATH
if [ -n "$INSTALL_KERNEL_MODULES" ]; then
# Disable all modules in defconfig, so we only build the ones we want
sed -i 's/=m/=n/g' ${DEFCONFIG}
fi
./scripts/kconfig/merge_config.sh ${DEFCONFIG} ../.gitlab-ci/${KERNEL_ARCH}.config
make ${KERNEL_IMAGE_NAME}
for image in ${KERNEL_IMAGE_NAME}; do
cp arch/${KERNEL_ARCH}/boot/${image} /lava-files/.
done
if [[ -n ${DEVICE_TREES} ]]; then
make dtbs
cp ${DEVICE_TREES} /lava-files/.
fi
if [ -n "$INSTALL_KERNEL_MODULES" ]; then
make modules
INSTALL_MOD_PATH=/lava-files/rootfs-${DEBIAN_ARCH}/ make modules_install
fi
if [[ ${DEBIAN_ARCH} = "arm64" ]] && which mkimage > /dev/null; then
make Image.lzma
mkimage \
-f auto \
-A arm \
-O linux \
-d arch/arm64/boot/Image.lzma \
-C lzma\
-b arch/arm64/boot/dts/qcom/sdm845-cheza-r3.dtb \
/lava-files/cheza-kernel
fi
popd
rm -rf kernel
############### Create rootfs
set +e
debootstrap \
--variant=minbase \
--arch=${DEBIAN_ARCH} \
--components main,contrib,non-free \
buster \
/lava-files/rootfs-${DEBIAN_ARCH}/ \
http://deb.debian.org/debian
cat /lava-files/rootfs-${DEBIAN_ARCH}/debootstrap/debootstrap.log
set -e
cp .gitlab-ci/create-rootfs.sh /lava-files/rootfs-${DEBIAN_ARCH}/.
cp .gitlab-ci/container/llvm-snapshot.gpg.key /lava-files/rootfs-${DEBIAN_ARCH}/.
chroot /lava-files/rootfs-${DEBIAN_ARCH} sh /create-rootfs.sh
rm /lava-files/rootfs-${DEBIAN_ARCH}/create-rootfs.sh
rm /lava-files/rootfs-${DEBIAN_ARCH}/llvm-snapshot.gpg.key
du -ah /lava-files/rootfs-${DEBIAN_ARCH} | sort -h | tail -100
pushd /lava-files/rootfs-${DEBIAN_ARCH}
tar cvzf /lava-files/lava-rootfs.tgz .
popd
if [ ${DEBIAN_ARCH} = arm64 ]; then
# Pull down a specific build of qcomlt/release/qcomlt-5.4 8c79b3d12355
# ("Merge tag 'v5.4.23' into release/qcomlt-5.4"), where I used the
# .config from
# http://snapshots.linaro.org/96boards/dragonboard820c/linaro/debian/457/config-5.4.0-qcomlt-arm64
# with the following merged in:
#
# CONFIG_DRM=y
# CONFIG_DRM_MSM=y
# CONFIG_ATL1C=y
#
# Reason: 5.5 has a big stack of oopses and warns on db820c. 4.14-5.4
# linaro kernel binaries (see above .config link) have these as modules
# and distributed the modules only in the debian system, not the initrd,
# so they're very hard to extract (involving simg2img and loopback
# mounting). 4.11 is missing d72fea538fe6 ("drm/msm: Fix the check for
# the command size") so it can't actually run fredreno. qcomlt-4.14 is
# unstable at boot (~10% instaboot rate). The 5.4 qcomlt kernel with msm
# built in seems like the easiest way to go.
wget https://people.freedesktop.org/~anholt/qcomlt-5.4-msm-build/Image.gz -O Image.gz \
-O /lava-files/db820c-kernel
wget https://people.freedesktop.org/~anholt/qcomlt-5.4-msm-build/apq8096-db820c.dtb \
-O /lava-files/db820c.dtb
# Make a gzipped copy of the Image for db410c.
gzip -k /lava-files/Image
# Add missing a630 firmware, added to debian packge in apr 2020
wget https://git.kernel.org/pub/scm/linux/kernel/git/firmware/linux-firmware.git/plain/qcom/a630_gmu.bin \
-O /lava-files/rootfs-arm64/lib/firmware/qcom/a630_gmu.bin
wget https://git.kernel.org/pub/scm/linux/kernel/git/firmware/linux-firmware.git/plain/qcom/a630_sqe.fw \
-O /lava-files/rootfs-arm64/lib/firmware/qcom/a630_sqe.fw
fi
. .gitlab-ci/container/container_post_build.sh
############### Upload the files!
if [ -n "$UPLOAD_FOR_LAVA" ]; then
ci-fairy minio login $CI_JOB_JWT
FILES_TO_UPLOAD="lava-rootfs.tgz \
$KERNEL_IMAGE_NAME"
if [[ -n $DEVICE_TREES ]]; then
FILES_TO_UPLOAD="$FILES_TO_UPLOAD $(basename -a $DEVICE_TREES)"
fi
for f in $FILES_TO_UPLOAD; do
ci-fairy minio cp /lava-files/$f \
minio://${MINIO_PATH}/$f
done
touch /lava-files/done
ci-fairy minio cp /lava-files/done minio://${MINIO_PATH}/done
fi

View File

@@ -1,52 +0,0 @@
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View File

@@ -1,8 +0,0 @@
#!/bin/bash
arch=ppc64el
. .gitlab-ci/container/cross_build.sh
apt-get install -y --no-remove \
libvulkan-dev:$arch

View File

@@ -1,5 +0,0 @@
#!/bin/bash
arch=s390x
. .gitlab-ci/container/cross_build.sh

View File

@@ -1,101 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
export DEBIAN_FRONTEND=noninteractive
apt-get install -y \
ca-certificates \
gnupg \
python3-pip \
python3-setuptools \
unzip \
wget
# Upstream LLVM package repository
apt-key add .gitlab-ci/container/llvm-snapshot.gpg.key
echo "deb https://apt.llvm.org/buster/ llvm-toolchain-buster-9 main" >/etc/apt/sources.list.d/llvm9.list
echo "deb https://apt.llvm.org/buster/ llvm-toolchain-buster-10 main" >/etc/apt/sources.list.d/llvm10.list
sed -i -e 's/http:\/\/deb/https:\/\/deb/g' /etc/apt/sources.list
echo 'deb https://deb.debian.org/debian buster-backports main' >/etc/apt/sources.list.d/backports.list
apt-get update
apt-get install -y --no-remove \
$STABLE_EPHEMERAL \
bison \
ccache \
clang-10 \
dpkg-cross \
flex \
g++ \
g++-mingw-w64-x86-64 \
gcc \
git \
kmod \
libclang-9-dev \
libclang-10-dev \
libclc-dev \
libelf-dev \
libepoxy-dev \
libexpat1-dev \
libgtk-3-dev \
libomxil-bellagio-dev \
libpciaccess-dev \
libunwind-dev \
libva-dev \
libvdpau-dev \
libvulkan-dev \
libx11-dev \
libx11-xcb-dev \
libxdamage-dev \
libxext-dev \
libxml2-utils \
libxrandr-dev \
libxrender-dev \
libxshmfence-dev \
libxvmc-dev \
libxxf86vm-dev \
libz-mingw-w64-dev \
llvm-9-dev \
llvm-10-dev \
pkg-config \
python-mako \
python3-mako \
python3-pil \
python3-pip \
python3-requests \
python3-setuptools \
qemu-user \
scons \
wine64-development \
x11proto-dri2-dev \
x11proto-gl-dev \
x11proto-randr-dev \
xz-utils \
zlib1g-dev
apt-get install -y --no-remove -t buster-backports \
libclang-8-dev \
libllvm8 \
meson
# Needed for ci-fairy, this revision is able to upload files to MinIO
pip3 install git+http://gitlab.freedesktop.org/freedesktop/ci-templates@6f5af7e5574509726c79109e3c147cee95e81366
# for the vulkan overlay layer and ACO tests
wget https://github.com/KhronosGroup/glslang/releases/download/SDK-candidate-26-Jul-2020/glslang-master-linux-Release.zip
unzip glslang-master-linux-Release.zip bin/glslangValidator
install -m755 bin/glslangValidator /usr/local/bin/
rm bin/glslangValidator glslang-master-linux-Release.zip
############### Uninstall ephemeral packages
apt-get purge -y \
gnupg \
unzip
. .gitlab-ci/container/container_post_build.sh

View File

@@ -1,125 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
export DEBIAN_FRONTEND=noninteractive
# Ephemeral packages (installed for this script and removed again at the end)
STABLE_EPHEMERAL=" \
autoconf \
automake \
autotools-dev \
bzip2 \
cmake \
gnupg \
libgbm-dev \
libtool \
make \
unzip \
wget \
"
# We need multiarch for Wine
dpkg --add-architecture i386
apt-get update
apt-get install -y --no-remove \
$STABLE_EPHEMERAL \
libarchive-dev \
libclang-cpp10-dev \
liblua5.3-dev \
libxml2-dev \
ocl-icd-opencl-dev \
wine-development \
wine32-development
apt-get install -y --no-remove -t buster-backports \
llvm-8-dev
. .gitlab-ci/container/container_pre_build.sh
# Debian's pkg-config wrapers for mingw are broken, and there's no sign that
# they're going to be fixed, so we'll just have to fix it ourselves
# https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=930492
cat >/usr/local/bin/x86_64-w64-mingw32-pkg-config <<EOF
#!/bin/sh
PKG_CONFIG_LIBDIR=/usr/x86_64-w64-mingw32/lib/pkgconfig pkg-config \$@
EOF
chmod +x /usr/local/bin/x86_64-w64-mingw32-pkg-config
# dependencies where we want a specific version
export XORG_RELEASES=https://xorg.freedesktop.org/releases/individual
export XCB_RELEASES=https://xcb.freedesktop.org/dist
export WAYLAND_RELEASES=https://wayland.freedesktop.org/releases
export XORGMACROS_VERSION=util-macros-1.19.0
export XCBPROTO_VERSION=xcb-proto-1.13
export LIBXCB_VERSION=libxcb-1.13
export LIBWAYLAND_VERSION=wayland-1.17.0
export WAYLAND_PROTOCOLS_VERSION=wayland-protocols-1.12
wget $XORG_RELEASES/util/$XORGMACROS_VERSION.tar.bz2
tar -xvf $XORGMACROS_VERSION.tar.bz2 && rm $XORGMACROS_VERSION.tar.bz2
cd $XORGMACROS_VERSION; ./configure; make install; cd ..
rm -rf $XORGMACROS_VERSION
wget $XCB_RELEASES/$XCBPROTO_VERSION.tar.bz2
tar -xvf $XCBPROTO_VERSION.tar.bz2 && rm $XCBPROTO_VERSION.tar.bz2
cd $XCBPROTO_VERSION; ./configure; make install; cd ..
rm -rf $XCBPROTO_VERSION
wget $XCB_RELEASES/$LIBXCB_VERSION.tar.bz2
tar -xvf $LIBXCB_VERSION.tar.bz2 && rm $LIBXCB_VERSION.tar.bz2
cd $LIBXCB_VERSION; ./configure; make install; cd ..
rm -rf $LIBXCB_VERSION
. .gitlab-ci/build-libdrm.sh
wget $WAYLAND_RELEASES/$LIBWAYLAND_VERSION.tar.xz
tar -xvf $LIBWAYLAND_VERSION.tar.xz && rm $LIBWAYLAND_VERSION.tar.xz
cd $LIBWAYLAND_VERSION; ./configure --enable-libraries --without-host-scanner --disable-documentation --disable-dtd-validation; make install; cd ..
rm -rf $LIBWAYLAND_VERSION
wget $WAYLAND_RELEASES/$WAYLAND_PROTOCOLS_VERSION.tar.xz
tar -xvf $WAYLAND_PROTOCOLS_VERSION.tar.xz && rm $WAYLAND_PROTOCOLS_VERSION.tar.xz
cd $WAYLAND_PROTOCOLS_VERSION; ./configure; make install; cd ..
rm -rf $WAYLAND_PROTOCOLS_VERSION
# The version of libglvnd-dev in debian is too old
# Check this page to see when this local compilation can be dropped in favour of the package:
# https://packages.debian.org/libglvnd-dev
GLVND_VERSION=1.3.2
wget https://gitlab.freedesktop.org/glvnd/libglvnd/-/archive/v$GLVND_VERSION/libglvnd-v$GLVND_VERSION.tar.gz
tar -xvf libglvnd-v$GLVND_VERSION.tar.gz && rm libglvnd-v$GLVND_VERSION.tar.gz
pushd libglvnd-v$GLVND_VERSION; ./autogen.sh; ./configure; make install; popd
rm -rf libglvnd-v$GLVND_VERSION
. .gitlab-ci/build-spirv-tools.sh
git clone https://github.com/KhronosGroup/SPIRV-LLVM-Translator -b llvm_release_100 --depth 1
pushd SPIRV-LLVM-Translator
cmake -G Ninja -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_FLAGS=-fPIC -DCMAKE_CXX_FLAGS=-fPIC
ninja
ninja install
popd
pushd /usr/local
git clone https://gitlab.freedesktop.org/mesa/shader-db.git --depth 1
rm -rf shader-db/.git
cd shader-db
make
popd
############### Uninstall the build software
apt-get purge -y \
$STABLE_EPHEMERAL
. .gitlab-ci/container/container_post_build.sh

View File

@@ -1,63 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
export DEBIAN_FRONTEND=noninteractive
apt-get install -y \
ca-certificates \
gnupg
# Upstream LLVM package repository
apt-key add .gitlab-ci/container/llvm-snapshot.gpg.key
echo "deb https://apt.llvm.org/buster/ llvm-toolchain-buster-9 main" >/etc/apt/sources.list.d/llvm9.list
echo "deb https://apt.llvm.org/buster/ llvm-toolchain-buster-10 main" >/etc/apt/sources.list.d/llvm10.list
sed -i -e 's/http:\/\/deb/https:\/\/deb/g' /etc/apt/sources.list
echo 'deb https://deb.debian.org/debian buster-backports main' >/etc/apt/sources.list.d/backports.list
apt-get update
apt-get dist-upgrade -y
apt-get install -y --no-remove \
git \
git-lfs \
libexpat1 \
libllvm9 \
libllvm10 \
liblz4-1 \
libpcre32-3 \
libpng16-16 \
libpython3.7 \
libvulkan1 \
libwayland-client0 \
libwayland-server0 \
libxcb-ewmh2 \
libxcb-randr0 \
libxcb-keysyms1 \
libxcb-xfixes0 \
libxkbcommon0 \
libxrandr2 \
libxrender1 \
python \
python3-mako \
python3-numpy \
python3-pil \
python3-pytest \
python3-requests \
python3-six \
python3-yaml \
python3.7 \
qt5-default \
qt5-qmake \
vulkan-tools \
waffle-utils \
xauth \
xvfb \
zlib1g
apt-get purge -y \
gnupg
apt-get autoremove -y --purge

View File

@@ -1,97 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
export DEBIAN_FRONTEND=noninteractive
# Ephemeral packages (installed for this script and removed again at the end)
STABLE_EPHEMERAL=" \
autoconf \
automake \
ccache \
clang-10 \
cmake \
g++ \
libclang-cpp10-dev \
libgbm-dev \
libgles2-mesa-dev \
libpcre3-dev \
libpciaccess-dev \
libpng-dev \
libvulkan-dev \
libwaffle-dev \
libxcb-keysyms1-dev \
libxkbcommon-dev \
libxrender-dev \
llvm-10-dev \
make \
meson \
ocl-icd-opencl-dev \
patch \
pkg-config \
python3-distutils \
python3.7-dev \
wget \
xz-utils \
"
apt-get install -y --no-remove \
clinfo \
libclang-common-10-dev \
libclang-cpp10 \
libxcb-shm0 \
ocl-icd-libopencl1 \
python3-lxml \
python3-simplejson \
$STABLE_EPHEMERAL
. .gitlab-ci/container/container_pre_build.sh
############### Build spirv-tools (debian too old)
. .gitlab-ci/build-spirv-tools.sh
############### Build libclc
. .gitlab-ci/build-libclc.sh
############### Build virglrenderer
. .gitlab-ci/build-virglrenderer.sh
############### Build piglit
INCLUDE_OPENCL_TESTS=1 . .gitlab-ci/build-piglit.sh
############### Build dEQP runner (and install rust temporarily for it)
. .gitlab-ci/build-rust.sh
. .gitlab-ci/build-deqp-runner.sh
rm -rf /root/.rustup /root/.cargo
############### Build dEQP GL
DEQP_TARGET=surfaceless . .gitlab-ci/build-deqp.sh
############### Build apitrace
. .gitlab-ci/build-apitrace.sh
############### Build renderdoc
. .gitlab-ci/build-renderdoc.sh
############### Build libdrm
. .gitlab-ci/build-libdrm.sh
############### Uninstall the build software
ccache --show-stats
apt-get purge -y \
$STABLE_EPHEMERAL
apt-get autoremove -y --purge

View File

@@ -1,137 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
export DEBIAN_FRONTEND=noninteractive
# Ephemeral packages (installed for this script and removed again at the end)
STABLE_EPHEMERAL=" \
ccache \
cmake \
g++ \
libgbm-dev \
libgles2-mesa-dev \
liblz4-dev \
libpng-dev \
libvulkan-dev \
libxcb-ewmh-dev \
libxkbcommon-dev \
libxrandr-dev \
libxrender-dev \
libzstd-dev \
meson \
p7zip \
pkg-config \
python3-distutils \
wget \
"
# Unfortunately, gfxreconstruct needs the -dev packages:
# https://github.com/LunarG/gfxreconstruct/issues/402
apt-get install -y --no-remove \
libwayland-dev \
libx11-xcb-dev \
libxcb-keysyms1-dev \
libxcb1-dev \
$STABLE_EPHEMERAL
# We need multiarch for Wine
dpkg --add-architecture i386
apt-get update
apt-get install -y --no-remove \
wine \
wine32 \
wine64
############### Set up Wine env variables
export WINEDEBUG="-all"
export WINEPREFIX="/dxvk-wine64"
############### Install DXVK
DXVK_VERSION="1.6"
# We don't want crash dialogs
cat >crashdialog.reg <<EOF
Windows Registry Editor Version 5.00
[HKEY_CURRENT_USER\Software\Wine\WineDbg]
"ShowCrashDialog"=dword:00000000
EOF
# Set the wine prefix and disable the crash dialog
wine regedit crashdialog.reg
rm crashdialog.reg
# DXVK's setup often fails with:
# "${WINEPREFIX}: Not a valid wine prefix."
# and that is just spit because of checking the existance of the
# system.reg file, which fails.
# Just giving it a bit more of time for it to be created solves the
# problem ...
test -f "${WINEPREFIX}/system.reg" || sleep 2
wget "https://github.com/doitsujin/dxvk/releases/download/v${DXVK_VERSION}/dxvk-${DXVK_VERSION}.tar.gz"
tar xzpf dxvk-"${DXVK_VERSION}".tar.gz
dxvk-"${DXVK_VERSION}"/setup_dxvk.sh install
rm -rf dxvk-"${DXVK_VERSION}"
rm dxvk-"${DXVK_VERSION}".tar.gz
############### Install Windows' apitrace binaries
APITRACE_VERSION="9.0"
APITRACE_VERSION_DATE="20191126"
wget "https://github.com/apitrace/apitrace/releases/download/${APITRACE_VERSION}/apitrace-${APITRACE_VERSION}.${APITRACE_VERSION_DATE}-win64.7z"
7zr x "apitrace-${APITRACE_VERSION}.${APITRACE_VERSION_DATE}-win64.7z" \
"apitrace-${APITRACE_VERSION}.${APITRACE_VERSION_DATE}-win64/bin/apitrace.exe" \
"apitrace-${APITRACE_VERSION}.${APITRACE_VERSION_DATE}-win64/bin/d3dretrace.exe"
mv "apitrace-${APITRACE_VERSION}.${APITRACE_VERSION_DATE}-win64" /apitrace-msvc-win64
rm "apitrace-${APITRACE_VERSION}.${APITRACE_VERSION_DATE}-win64.7z"
# Add the apitrace path to the registry
wine \
reg add "HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Session Manager\Environment" \
/v Path \
/t REG_EXPAND_SZ \
/d "C:\windows\system32;C:\windows;C:\windows\system32\wbem;Z:\apitrace-msvc-win64\bin" \
/f
############### Building ...
. .gitlab-ci/container/container_pre_build.sh
############### Build dEQP runner (and install rust temporarily for it)
. .gitlab-ci/build-rust.sh
. .gitlab-ci/build-deqp-runner.sh
rm -rf /root/.rustup /root/.cargo
############### Build Fossilize
. .gitlab-ci/build-fossilize.sh
############### Build dEQP VK
. .gitlab-ci/build-deqp.sh
############### Build gfxreconstruct
. .gitlab-ci/build-gfxreconstruct.sh
############### Build VulkanTools
. .gitlab-ci/build-vulkantools.sh
############### Uninstall the build software
ccache --show-stats
apt-get purge -y \
$STABLE_EPHEMERAL
apt-get autoremove -y --purge

View File

@@ -1,33 +0,0 @@
#!/bin/bash
ndk=$1
arch=$2
cpu_family=$3
cpu=$4
cross_file="/cross_file-$arch.txt"
# armv7 has the toolchain split between two names.
arch2=${5:-$2}
# Note that we disable C++ exceptions, because Mesa doesn't use exceptions,
# and allowing it in code generation means we get unwind symbols that break
# the libEGL and driver symbol tests.
cat >$cross_file <<EOF
[binaries]
ar = '$ndk/toolchains/llvm/prebuilt/linux-x86_64/bin/$arch-ar'
c = ['ccache', '$ndk/toolchains/llvm/prebuilt/linux-x86_64/bin/${arch2}29-clang', '-fuse-ld=lld', '-fno-exceptions', '-fno-unwind-tables', '-fno-asynchronous-unwind-tables']
cpp = ['ccache', '$ndk/toolchains/llvm/prebuilt/linux-x86_64/bin/${arch2}29-clang++', '-fuse-ld=lld', '-fno-exceptions', '-fno-unwind-tables', '-fno-asynchronous-unwind-tables', '-static-libstdc++']
strip = '$ndk/toolchains/llvm/prebuilt/linux-x86_64/bin/$arch-strip'
pkgconfig = ['/usr/bin/pkg-config']
[host_machine]
system = 'linux'
cpu_family = '$cpu_family'
cpu = '$cpu'
endian = 'little'
[properties]
needs_exe_wrapper = true
EOF

View File

@@ -1,38 +0,0 @@
#!/bin/sh
# Makes a .pc file in the Android NDK for meson to find its libraries.
set -ex
ndk="$1"
pc="$2"
cflags="$3"
libs="$4"
version="$5"
sysroot=$ndk/toolchains/llvm/prebuilt/linux-x86_64/sysroot
for arch in \
x86_64-linux-android \
i686-linux-android \
aarch64-linux-android \
arm-linux-androideabi; do
pcdir=$sysroot/usr/lib/$arch/pkgconfig
mkdir -p $pcdir
cat >$pcdir/$pc <<EOF
prefix=$sysroot
exec_prefix=$sysroot
libdir=$sysroot/usr/lib/$arch/29
sharedlibdir=$sysroot/usr/lib/$arch
includedir=$sysroot/usr/include
Name: zlib
Description: zlib compression library
Version: $version
Requires:
Libs: -L$sysroot/usr/lib/$arch/29 $libs
Cflags: -I$sysroot/usr/include $cflags
EOF
done

View File

@@ -1,51 +0,0 @@
#!/bin/bash
arch=$1
cross_file="/cross_file-$arch.txt"
/usr/share/meson/debcrossgen --arch $arch -o "$cross_file"
# Explicitly set ccache path for cross compilers
sed -i "s|/usr/bin/\([^-]*\)-linux-gnu\([^-]*\)-g|/usr/lib/ccache/\\1-linux-gnu\\2-g|g" "$cross_file"
if [ "$arch" = "i386" ]; then
# Work around a bug in debcrossgen that should be fixed in the next release
sed -i "s|cpu_family = 'i686'|cpu_family = 'x86'|g" "$cross_file"
fi
# Rely on qemu-user being configured in binfmt_misc on the host
sed -i -e '/\[properties\]/a\' -e "needs_exe_wrapper = False" "$cross_file"
# Add a line for rustc, which debcrossgen is missing.
cc=`sed -n 's|c = .\(.*\).|\1|p' < $cross_file`
if [[ "$arch" = "arm64" ]]; then
rust_target=aarch64-unknown-linux-gnu
elif [[ "$arch" = "armhf" ]]; then
rust_target=armv7-unknown-linux-gnueabihf
elif [[ "$arch" = "i386" ]]; then
rust_target=i686-unknown-linux-gnu
elif [[ "$arch" = "ppc64el" ]]; then
rust_target=powerpc64le-unknown-linux-gnu
elif [[ "$arch" = "s390x" ]]; then
rust_target=s390x-unknown-linux-gnu
else
echo "Needs rustc target mapping"
fi
sed -i -e '/\[binaries\]/a\' -e "rust = ['rustc', '--target=$rust_target', '-C', 'linker=$cc']" "$cross_file"
# Set up cmake cross compile toolchain file for dEQP builds
toolchain_file="/toolchain-$arch.cmake"
if [[ "$arch" = "arm64" ]]; then
GCC_ARCH="aarch64-linux-gnu"
DE_CPU="DE_CPU_ARM_64"
CMAKE_ARCH=arm
elif [[ "$arch" = "armhf" ]]; then
GCC_ARCH="arm-linux-gnueabihf"
DE_CPU="DE_CPU_ARM"
CMAKE_ARCH=arm
fi
if [[ -n "$GCC_ARCH" ]]; then
echo "set(CMAKE_SYSTEM_NAME Linux)" > "$toolchain_file"
echo "set(CMAKE_SYSTEM_PROCESSOR arm)" >> "$toolchain_file"
echo "set(CMAKE_C_COMPILER /usr/lib/ccache/$GCC_ARCH-gcc)" >> "$toolchain_file"
echo "set(CMAKE_CXX_COMPILER /usr/lib/ccache/$GCC_ARCH-g++)" >> "$toolchain_file"
echo "set(ENV{PKG_CONFIG} \"/usr/bin/$GCC_ARCH-pkg-config\")" >> "$toolchain_file"
echo "set(DE_CPU $DE_CPU)" >> "$toolchain_file"
fi

View File

@@ -1,251 +0,0 @@
#!/bin/bash
set -ex
if [ $DEBIAN_ARCH = arm64 ]; then
ARCH_PACKAGES="firmware-qcom-media"
elif [ $DEBIAN_ARCH = amd64 ]; then
# Upstream LLVM package repository
apt-get -y install --no-install-recommends gnupg ca-certificates
apt-key add /llvm-snapshot.gpg.key
echo "deb https://apt.llvm.org/buster/ llvm-toolchain-buster-10 main" >/etc/apt/sources.list.d/llvm10.list
apt-get update
ARCH_PACKAGES="libelf1
libllvm10
libxcb-dri2-0
libxcb-dri3-0
libxcb-present0
libxcb-sync1
libxcb-xfixes0
libxshmfence1
firmware-amd-graphics
"
fi
apt-get -y install --no-install-recommends \
ca-certificates \
curl \
initramfs-tools \
libpng16-16 \
strace \
libsensors5 \
libexpat1 \
libx11-6 \
libx11-xcb1 \
$ARCH_PACKAGES \
netcat-openbsd \
python3 \
libpython3.7 \
python3-pil \
python3-pytest \
python3-requests \
python3-yaml \
sntp \
wget \
xz-utils
if [ -n "$INCLUDE_VK_CTS" ]; then
apt-get install -y libvulkan1
fi
passwd root -d
chsh -s /bin/sh
cat > /init <<EOF
#!/bin/sh
export PS1=lava-shell:
exec sh
EOF
chmod +x /init
mkdir -p /lib/firmware/rtl_nic
wget https://git.kernel.org/pub/scm/linux/kernel/git/firmware/linux-firmware.git/tree/rtl_nic/rtl8153a-3.fw -O /lib/firmware/rtl_nic/rtl8153a-3.fw
#######################################################################
# Strip the image to a small minimal system without removing the debian
# toolchain.
# xz compress firmware so it doesn't waste RAM at runtime. Except db820c's
# GPU firmware, due to using a precompiled kernel without compression support.
find /lib/firmware -type f -print0 | \
grep -vz a530 | \
xargs -0r -P4 -n4 xz -T1 -C crc32
ln -s /lib/firmware/qcom/a530* /lib/firmware/
# Copy timezone file and remove tzdata package
rm -rf /etc/localtime
cp /usr/share/zoneinfo/Etc/UTC /etc/localtime
UNNEEDED_PACKAGES="libfdisk1
tzdata
diffutils
gnupg"
export DEBIAN_FRONTEND=noninteractive
# Removing unused packages
for PACKAGE in ${UNNEEDED_PACKAGES}
do
echo ${PACKAGE}
if ! apt-get remove --purge --yes "${PACKAGE}"
then
echo "WARNING: ${PACKAGE} isn't installed"
fi
done
apt-get autoremove --yes || true
# Dropping logs
rm -rf /var/log/*
# Dropping documentation, localization, i18n files, etc
rm -rf /usr/share/doc/*
rm -rf /usr/share/locale/*
rm -rf /usr/share/X11/locale/*
rm -rf /usr/share/man
rm -rf /usr/share/i18n/*
rm -rf /usr/share/info/*
rm -rf /usr/share/lintian/*
rm -rf /usr/share/common-licenses/*
rm -rf /usr/share/mime/*
# Dropping reportbug scripts
rm -rf /usr/share/bug
# Drop udev hwdb not required on a stripped system
rm -rf /lib/udev/hwdb.bin /lib/udev/hwdb.d/*
# Drop all gconv conversions && binaries
rm -rf usr/bin/iconv
rm -rf usr/sbin/iconvconfig
rm -rf usr/lib/*/gconv/
# Remove libusb database
rm -rf usr/sbin/update-usbids
rm -rf var/lib/usbutils/usb.ids
rm -rf usr/share/misc/usb.ids
#######################################################################
# Crush into a minimal production image to be deployed via some type of image
# updating system.
# IMPORTANT: The Debian system is not longer functional at this point,
# for example, apt and dpkg will stop working
UNNEEDED_PACKAGES="apt libapt-pkg6.0 "\
"ncurses-bin ncurses-base libncursesw6 libncurses6 "\
"perl-base "\
"debconf libdebconfclient0 "\
"e2fsprogs e2fslibs libfdisk1 "\
"insserv "\
"udev "\
"init-system-helpers "\
"bash "\
"cpio "\
"xz-utils "\
"passwd "\
"libsemanage1 libsemanage-common "\
"libsepol1 "\
"gpgv "\
"hostname "\
"adduser "\
"debian-archive-keyring "\
"libegl1-mesa-dev "\
"libegl-mesa0 "\
"libgl1-mesa-dev "\
"libgl1-mesa-dri "\
"libglapi-mesa "\
"libgles2-mesa-dev "\
"libglx-mesa0 "\
"mesa-common-dev "\
"libz3-4 "\
# Removing unneeded packages
for PACKAGE in ${UNNEEDED_PACKAGES}
do
echo "Forcing removal of ${PACKAGE}"
if ! dpkg --purge --force-remove-essential --force-depends "${PACKAGE}"
then
echo "WARNING: ${PACKAGE} isn't installed"
fi
done
# Show what's left package-wise before dropping dpkg itself
COLUMNS=300 dpkg-query -W --showformat='${Installed-Size;10}\t${Package}\n' | sort -k1,1n
# Drop dpkg
dpkg --purge --force-remove-essential --force-depends dpkg
# No apt or dpkg, no need for its configuration archives
rm -rf etc/apt
rm -rf etc/dpkg
# Drop directories not part of ostree
# Note that /var needs to exist as ostree bind mounts the deployment /var over
# it
rm -rf var/* opt srv share
# ca-certificates are in /etc drop the source
rm -rf usr/share/ca-certificates
# No bash, no need for completions
rm -rf usr/share/bash-completion
# No zsh, no need for comletions
rm -rf usr/share/zsh/vendor-completions
# drop gcc-6 python helpers
rm -rf usr/share/gcc-6
# Drop sysvinit leftovers
rm -rf etc/init.d
rm -rf etc/rc[0-6S].d
# Drop upstart helpers
rm -rf etc/init
# Various xtables helpers
rm -rf usr/lib/xtables
# Drop all locales
# TODO: only remaining locale is actually "C". Should we really remove it?
rm -rf usr/lib/locale/*
# partition helpers
rm -rf usr/sbin/*fdisk
# local compiler
rm -rf usr/bin/localedef
# Systemd dns resolver
find usr etc -name '*systemd-resolve*' -prune -exec rm -r {} \;
# Systemd network configuration
find usr etc -name '*networkd*' -prune -exec rm -r {} \;
# systemd ntp client
find usr etc -name '*timesyncd*' -prune -exec rm -r {} \;
# systemd hw database manager
find usr etc -name '*systemd-hwdb*' -prune -exec rm -r {} \;
# No need for fuse
find usr etc -name '*fuse*' -prune -exec rm -r {} \;
# lsb init function leftovers
rm -rf usr/lib/lsb
# Only needed when adding libraries
rm -rf usr/sbin/ldconfig*
# Games, unused
rmdir usr/games
# Remove pam module to authenticate against a DB
# plus libdb-5.3.so that is only used by this pam module
rm -rf usr/lib/*/security/pam_userdb.so
rm -rf usr/lib/*/libdb-5.3.so
# remove NSS support for nis, nisplus and hesiod
rm -rf usr/lib/*/libnss_hesiod*
rm -rf usr/lib/*/libnss_nis*

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@@ -1 +0,0 @@
u_format_test

View File

@@ -1,4 +0,0 @@
lp_test_arit
roundeven
u_format_test
u_half_test

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@@ -1,4 +0,0 @@
lp_test_arit
lp_test_format
lp_test_printf
u_format_test

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@@ -1,10 +0,0 @@
# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
# Skip the perf/stress tests to keep runtime manageable
dEQP-GLES[0-9]*.performance.*
dEQP-GLES[0-9]*.stress.*
# These are really slow on tiling architectures (including llvmpipe).
dEQP-GLES[0-9]*.functional.flush_finish.*

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@@ -1,481 +0,0 @@
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center,Fail
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_center,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_corner,Fail
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z,Fail
dEQP-GLES2.functional.polygon_offset.fixed16_displacement_with_units,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_clamp_l8_npot,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_clamp_rgb888_npot,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_clamp_rgba4444_npot,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_clamp_rgba8888_npot,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_linear_clamp_l8_npot,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_linear_clamp_rgb888_npot,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_linear_clamp_rgba4444_npot,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_linear_clamp_rgba8888_npot,Fail
dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_clamp_l8_npot,Fail
dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_clamp_rgb888_npot,Fail
dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_clamp_rgba4444_npot,Fail
dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_clamp_rgba8888_npot,Fail
dEQP-GLES2.functional.texture.filtering.cube.nearest_linear_clamp_l8_npot,Fail
dEQP-GLES2.functional.texture.filtering.cube.nearest_linear_clamp_rgb888_npot,Fail
dEQP-GLES2.functional.texture.filtering.cube.nearest_linear_clamp_rgba4444_npot,Fail
dEQP-GLES2.functional.texture.filtering.cube.nearest_linear_clamp_rgba8888_npot,Fail
dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_center,Fail
dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_corner,Fail
dEQP-GLES3.functional.clipping.point.wide_point_clip,Fail
dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_center,Fail
dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_corner,Fail
dEQP-GLES3.functional.draw.instancing.draw_arrays_instanced_grid_100x100,Fail
dEQP-GLES3.functional.draw.instancing.draw_arrays_instanced_grid_32x32,Fail
dEQP-GLES3.functional.draw.instancing.draw_elements_instanced_grid_100x100,Fail
dEQP-GLES3.functional.draw.instancing.draw_elements_instanced_grid_32x32,Fail
dEQP-GLES3.functional.draw.random.124,Fail
dEQP-GLES3.functional.fbo.blit.depth_stencil.depth24_stencil8_basic,Fail
dEQP-GLES3.functional.fbo.blit.depth_stencil.depth24_stencil8_scale,Fail
dEQP-GLES3.functional.fbo.blit.depth_stencil.depth24_stencil8_stencil_only,Fail
dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_basic,Fail
dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_scale,Fail
dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_stencil_only,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_dst_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_dst_y,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_y,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_dst_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_dst_y,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_dst_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_dst_y,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_y,Fail
dEQP-GLES3.functional.fbo.color.blend.r8_src_over,Fail
dEQP-GLES3.functional.fbo.depth.basic.depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.depth.basic.depth32f_stencil8,Fail
dEQP-GLES3.functional.fbo.depth.basic.depth_component16,Fail
dEQP-GLES3.functional.fbo.depth.basic.depth_component24,Fail
dEQP-GLES3.functional.fbo.depth.basic.depth_component32f,Fail
dEQP-GLES3.functional.fbo.depth.depth_test_clamp.depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.depth.depth_test_clamp.depth32f_stencil8,Fail
dEQP-GLES3.functional.fbo.depth.depth_test_clamp.depth_component16,Fail
dEQP-GLES3.functional.fbo.depth.depth_test_clamp.depth_component24,Fail
dEQP-GLES3.functional.fbo.depth.depth_test_clamp.depth_component32f,Fail
dEQP-GLES3.functional.fbo.depth.depth_write_clamp.depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.depth.depth_write_clamp.depth32f_stencil8,Fail
dEQP-GLES3.functional.fbo.depth.depth_write_clamp.depth_component16,Fail
dEQP-GLES3.functional.fbo.depth.depth_write_clamp.depth_component24,Fail
dEQP-GLES3.functional.fbo.depth.depth_write_clamp.depth_component32f,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_color,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_depth,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_color,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_depth,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_depth_stencil,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_stencil,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_color,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_depth,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_color,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_depth,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_depth_stencil,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_stencil,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth32f_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth_component16,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth_component24,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth_component32f,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.r11f_g11f_b10f,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.r16f,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.r8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rg16f,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rg8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rgb10_a2,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rgb565,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rgb5_a1,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rgb8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rgba4,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rgba8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.srgb8_alpha8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.stencil_index8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth32f_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth_component16,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth_component24,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth_component32f,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.r11f_g11f_b10f,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.r16f,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.r8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rg16f,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rg8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rgb10_a2,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rgb565,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rgb5_a1,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rgb8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rgba4,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rgba8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.srgb8_alpha8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.stencil_index8,Fail
dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_rbo_depth_component16,Fail
dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_rbo_depth_component32f,Fail
dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_stencil_rbo_depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_stencil_rbo_depth32f_stencil8,Fail
dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_stencil_tex2d_depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_stencil_tex2d_depth32f_stencil8,Fail
dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_tex2d_depth_component16,Fail
dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_tex2d_depth_component24,Fail
dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_tex2d_depth_component32f,Fail
dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_stencil_rbo_stencil_index8,Fail
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_r8,Fail
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_r8_depth_rbo_depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_r8_depth_stencil_rbo_depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_r8,Fail
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_r8_depth_rbo_depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_r8_depth_stencil_rbo_depth24_stencil8,Fail
dEQP-GLES3.functional.lifetime.attach.deleted_input.buffer_vertex_array,Fail
dEQP-GLES3.functional.lifetime.attach.deleted_output.buffer_transform_feedback,Fail
dEQP-GLES3.functional.multisample.fbo_max_samples.proportionality_alpha_to_coverage,Fail
dEQP-GLES3.functional.multisample.fbo_max_samples.proportionality_sample_coverage,Fail
dEQP-GLES3.functional.multisample.fbo_max_samples.proportionality_sample_coverage_inverted,Fail
dEQP-GLES3.functional.multisample.fbo_max_samples.sample_coverage_invert,Fail
dEQP-GLES3.functional.negative_api.buffer.blit_framebuffer_multisample,Fail
dEQP-GLES3.functional.negative_api.buffer.read_pixels_fbo_format_mismatch,Fail
dEQP-GLES3.functional.negative_api.vertex_array.draw_elements_instanced,Fail
dEQP-GLES3.functional.negative_api.vertex_array.draw_range_elements,Fail
dEQP-GLES3.functional.occlusion_query.depth_clear,Fail
dEQP-GLES3.functional.occlusion_query.depth_clear_stencil_write,Fail
dEQP-GLES3.functional.occlusion_query.depth_clear_stencil_write_stencil_clear,Fail
dEQP-GLES3.functional.occlusion_query.depth_write,Fail
dEQP-GLES3.functional.occlusion_query.depth_write_depth_clear,Fail
dEQP-GLES3.functional.occlusion_query.depth_write_depth_clear_stencil_clear,Fail
dEQP-GLES3.functional.occlusion_query.depth_write_depth_clear_stencil_write,Fail
dEQP-GLES3.functional.occlusion_query.depth_write_depth_clear_stencil_write_stencil_clear,Fail
dEQP-GLES3.functional.occlusion_query.depth_write_stencil_clear,Fail
dEQP-GLES3.functional.occlusion_query.depth_write_stencil_write,Fail
dEQP-GLES3.functional.occlusion_query.depth_write_stencil_write_stencil_clear,Fail
dEQP-GLES3.functional.occlusion_query.scissor,Fail
dEQP-GLES3.functional.occlusion_query.scissor_depth_clear_stencil_write,Fail
dEQP-GLES3.functional.occlusion_query.scissor_depth_clear_stencil_write_stencil_clear,Fail
dEQP-GLES3.functional.occlusion_query.scissor_depth_write_depth_clear,Fail
dEQP-GLES3.functional.occlusion_query.scissor_depth_write_stencil_write,Fail
dEQP-GLES3.functional.occlusion_query.scissor_depth_write_stencil_write_stencil_clear,Fail
dEQP-GLES3.functional.occlusion_query.scissor_stencil_write,Fail
dEQP-GLES3.functional.occlusion_query.scissor_stencil_write_stencil_clear,Fail
dEQP-GLES3.functional.occlusion_query.stencil_clear,Fail
dEQP-GLES3.functional.occlusion_query.stencil_write,Fail
dEQP-GLES3.functional.occlusion_query.stencil_write_stencil_clear,Fail
dEQP-GLES3.functional.polygon_offset.fixed16_displacement_with_units,Fail
dEQP-GLES3.functional.polygon_offset.fixed16_render_with_units,Fail
dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.interpolation.lines_wide,Fail
dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.interpolation.triangles,Fail
dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.lines_wide,Fail
dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.points,Fail
dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.interpolation.triangles,Fail
dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.primitives.points,Fail
dEQP-GLES3.functional.rasterization.fbo.texture_2d.interpolation.triangles,Fail
dEQP-GLES3.functional.rasterization.fbo.texture_2d.primitives.points,Fail
dEQP-GLES3.functional.rasterization.flatshading.lines_wide,Fail
dEQP-GLES3.functional.rasterization.flatshading.triangles,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.linkage.varying.rules.differing_interpolation_2,Fail
dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.isampler2d_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.isampler3d_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler2darray_fixed_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler2darrayshadow_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler3d_fixed_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.sampler2dshadow_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.sampler3d_float_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.usampler3d_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler2dshadow_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler2dshadow_vertex,Fail
dEQP-GLES3.functional.state_query.fbo.framebuffer_attachment_component_type,Fail
dEQP-GLES3.functional.state_query.integers.max_samples_getfloat,Fail
dEQP-GLES3.functional.state_query.integers.max_samples_getinteger64,Fail
dEQP-GLES3.functional.state_query.rbo.renderbuffer_component_size_color,Fail
dEQP-GLES3.functional.texture.mipmap.cube.max_level.linear_nearest,Fail
dEQP-GLES3.functional.texture.specification.random_teximage2d.cube_3,Fail
dEQP-GLES3.functional.texture.units.2_units.mixed.1,Fail
dEQP-GLES3.functional.texture.units.2_units.mixed.9,Fail
dEQP-GLES3.functional.texture.units.2_units.only_3d.5,Fail
dEQP-GLES3.functional.texture.units.2_units.only_3d.9,Fail
dEQP-GLES3.functional.texture.units.2_units.only_cube.2,Fail
dEQP-GLES3.functional.texture.units.4_units.mixed.1,Fail
dEQP-GLES3.functional.texture.units.4_units.mixed.9,Fail
dEQP-GLES3.functional.texture.units.4_units.only_2d.0,Fail
dEQP-GLES3.functional.texture.units.4_units.only_2d_array.0,Fail
dEQP-GLES3.functional.texture.units.4_units.only_3d.0,Fail
dEQP-GLES3.functional.texture.units.4_units.only_3d.1,Fail
dEQP-GLES3.functional.texture.units.4_units.only_3d.5,Fail
dEQP-GLES3.functional.texture.units.4_units.only_3d.7,Fail
dEQP-GLES3.functional.texture.units.4_units.only_3d.9,Fail
dEQP-GLES3.functional.texture.units.4_units.only_cube.2,Fail
dEQP-GLES3.functional.texture.units.8_units.mixed.6,Fail
dEQP-GLES3.functional.texture.units.8_units.mixed.7,Fail
dEQP-GLES3.functional.texture.units.8_units.mixed.8,Fail
dEQP-GLES3.functional.texture.units.8_units.only_2d.0,Fail
dEQP-GLES3.functional.texture.units.8_units.only_2d.6,Fail
dEQP-GLES3.functional.texture.units.8_units.only_2d_array.0,Fail
dEQP-GLES3.functional.texture.units.8_units.only_2d_array.6,Fail
dEQP-GLES3.functional.texture.units.8_units.only_3d.6,Fail
dEQP-GLES3.functional.texture.units.8_units.only_3d.8,Fail
dEQP-GLES3.functional.texture.units.8_units.only_cube.1,Fail
dEQP-GLES3.functional.texture.units.8_units.only_cube.2,Fail
dEQP-GLES3.functional.texture.units.all_units.mixed.0,Fail
dEQP-GLES3.functional.texture.units.all_units.mixed.5,Fail
dEQP-GLES3.functional.texture.units.all_units.mixed.6,Fail
dEQP-GLES3.functional.texture.units.all_units.mixed.8,Fail
dEQP-GLES3.functional.texture.units.all_units.mixed.9,Fail
dEQP-GLES3.functional.texture.units.all_units.only_2d.0,Fail
dEQP-GLES3.functional.texture.units.all_units.only_2d.6,Fail
dEQP-GLES3.functional.texture.units.all_units.only_2d_array.0,Fail
dEQP-GLES3.functional.texture.units.all_units.only_2d_array.5,Fail
dEQP-GLES3.functional.texture.units.all_units.only_2d_array.6,Fail
dEQP-GLES3.functional.texture.units.all_units.only_3d.5,Fail
dEQP-GLES3.functional.texture.units.all_units.only_3d.6,Fail
dEQP-GLES3.functional.texture.units.all_units.only_cube.1,Fail
dEQP-GLES3.functional.texture.units.all_units.only_cube.2,Fail
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.highp_vec4_lines_interleaved,Fail
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.highp_vec4_lines_separate,Fail
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.highp_vec4_triangles_interleaved,Fail
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.highp_vec4_triangles_separate,Fail
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.lowp_vec4_lines_interleaved,Fail
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.lowp_vec4_lines_separate,Fail
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.lowp_vec4_triangles_interleaved,Fail
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.lowp_vec4_triangles_separate,Fail
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.mediump_vec4_lines_interleaved,Fail
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.mediump_vec4_lines_separate,Fail
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.mediump_vec4_triangles_interleaved,Fail
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.mediump_vec4_triangles_separate,Fail
dEQP-GLES3.functional.transform_feedback.random.interleaved.lines.10,Fail
dEQP-GLES3.functional.transform_feedback.random.interleaved.lines.4,Fail
dEQP-GLES3.functional.transform_feedback.random.interleaved.lines.8,Fail
dEQP-GLES3.functional.transform_feedback.random.interleaved.lines.9,Fail
dEQP-GLES3.functional.transform_feedback.random.interleaved.triangles.1,Fail
dEQP-GLES3.functional.transform_feedback.random.interleaved.triangles.3,Fail
dEQP-GLES3.functional.transform_feedback.random.separate.lines.10,Fail
dEQP-GLES3.functional.transform_feedback.random.separate.lines.2,Fail
dEQP-GLES3.functional.transform_feedback.random.separate.lines.4,Fail
dEQP-GLES3.functional.transform_feedback.random.separate.lines.7,Fail
dEQP-GLES3.functional.transform_feedback.random.separate.triangles.10,Fail
dEQP-GLES3.functional.transform_feedback.random.separate.triangles.3,Fail
dEQP-GLES3.functional.transform_feedback.random.separate.triangles.4,Fail
dEQP-GLES3.functional.transform_feedback.random.separate.triangles.5,Fail
dEQP-GLES3.functional.transform_feedback.random.separate.triangles.6,Fail
dEQP-GLES3.functional.transform_feedback.random.separate.triangles.7,Fail
dEQP-GLES3.functional.transform_feedback.random.separate.triangles.8,Fail
dEQP-GLES3.functional.transform_feedback.random.separate.triangles.9,Fail
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first6_offset16_stride32_quads5,Fail
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.int2_10_10_10.components4_quads256,Fail
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_copy.stride4_short_quads256,Fail

View File

@@ -1,15 +0,0 @@
# Note: flakes lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
dEQP-GLES3.functional.occlusion_query.stencil_write
dEQP-GLES3.functional.rasterization.fbo.rbo_.*
dEQP-GLES3.functional.rasterization.fbo.texture_2d.interpolation.triangles
dEQP-GLES3.functional.rasterization.fbo.texture_2d.primitives.points
dEQP-GLES3.functional.rasterization.flatshading.lines_wide
dEQP-GLES3.functional.rasterization.flatshading.triangles
dEQP-GLES3.functional.shaders.linkage.varying.interpolation.centroid
dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.*
dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.*
dEQP-GLES3.functional.texture.units.4_units.only_3d.*
dEQP-GLES3.functional.transform_feedback.random.interleaved.triangles.8
dEQP-GLES3.functional.vertex_arrays.single_attribute.*

View File

@@ -1,64 +0,0 @@
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center,Fail
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_center,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_corner,Fail
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z,Fail
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_alpha,Fail
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_luminance,Fail
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_rgb,Fail
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_rgba,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_dst_y,Fail
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.lowp_float,Fail
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.mediump_int,Fail
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.highp_mat3x2,Fail
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.highp_mat2x3,Fail
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.lowp_uvec3,Fail
dEQP-GLES3.functional.transform_feedback.array.separate.lines.highp_mat3x4,Fail
dEQP-GLES3.functional.transform_feedback.array.separate.points.lowp_mat2,Fail
dEQP-GLES3.functional.transform_feedback.array.separate.points.mediump_uint,Fail
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.lowp_vec3,Fail
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.mediump_ivec3,Fail
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.highp_uvec4,Fail
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.highp_vec2,Fail
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.lowp_ivec3,Fail
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.lowp_int,Fail
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.highp_vec4,Fail
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.lowp_uint,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.lowp_mat2x4,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.mediump_uvec3,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.highp_int,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.mediump_float,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.highp_mat4x3,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.highp_ivec3,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.mediump_vec3,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.lowp_mat4x2,Fail
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.lowp_mat3,Fail
dEQP-GLES3.functional.transform_feedback.interpolation.smooth.highp_vec4_triangles_separate,Fail
dEQP-GLES3.functional.transform_feedback.position.lines_separate,Fail
dEQP-GLES3.functional.transform_feedback.random.interleaved.lines.3,Fail
dEQP-GLES3.functional.transform_feedback.random.separate.points.3,Fail
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.r32i_rgba8,Fail
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba32f_rgba32ui,Fail
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba8_snorm_r32ui,Fail
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba8i_r32f,Fail
dEQP-GLES31.functional.image_load_store.cube.load_store.r32f_single_layer,Fail
dEQP-GLES31.functional.image_load_store.cube.load_store.rgba32i_single_layer,Fail
dEQP-GLES31.functional.image_load_store.cube.load_store.rgba8_snorm_single_layer,Fail
dEQP-GLES31.functional.image_load_store.early_fragment_tests.early_fragment_tests_stencil_fbo,Crash
dEQP-GLES31.functional.layout_binding.image.image2d.fragment_binding_single,Fail
dEQP-GLES31.functional.layout_binding.image.image3d.fragment_binding_single,Fail
dEQP-GLES31.functional.program_interface_query.program_input.location.interface_blocks.in.named_block.var_struct_explicit_location,Fail
dEQP-GLES31.functional.program_interface_query.program_input.resource_list.interface_blocks.in.named_block_explicit_location.var_struct,Fail
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block_explicit_location.struct.uint,Fail
dEQP-GLES31.functional.separate_shader.random.119,Fail
dEQP-GLES31.functional.separate_shader.random.59,Fail
dEQP-GLES31.functional.separate_shader.random.69,Fail
dEQP-GLES31.functional.separate_shader.random.79,Fail
dEQP-GLES31.functional.separate_shader.random.99,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rgba8_etc2_eac.nearest_size_tile_multiple,Fail
dEQP-GLES31.functional.texture.texture_buffer.modify.bufferdata.buffer_size_131071,Fail
dEQP-GLES31.functional.texture.texture_buffer.render.as_index_array_as_fragment_texture.offset_7_alignments,Fail
dEQP-GLES31.functional.texture.texture_buffer.render.as_vertex_array_as_index_array_as_fragment_texture.offset_1_alignments,Fail
dEQP-GLES31.functional.texture.texture_buffer.render.as_vertex_texture_as_fragment_texture.range_size_98304,Fail
dEQP-GLES31.functional.texture.texture_buffer.state_query.max_texture_buffer_size_getinteger,Fail

View File

@@ -1,23 +0,0 @@
# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
# Skip the perf/stress tests to keep runtime manageable
dEQP-GLES[0-9]*.performance.*
dEQP-GLES[0-9]*.stress.*
# These are really slow on tiling architectures (including llvmpipe).
dEQP-GLES[0-9]*.functional.flush_finish.*
# unstable results (probably related to the iommu faults).
dEQP-GLES3.functional.texture.filtering.3d.*
dEQP-GLES3.functional.texture.vertex.3d.filtering.*
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_stencil
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_stencil
dEQP-GLES31.functional.ubo.2_level_struct_array.single_buffer.packed_instance_array_fragment
# These are in the xfails list (they usually do), but the random
# behavior occasionally results in UnexpectedPass results.
dEQP-GLES31.functional.separate_shader.random.99
dEQP-GLES31.functional.separate_shader.random.69
dEQP-GLES31.functional.separate_shader.random.119

View File

@@ -1,84 +0,0 @@
dEQP-GLES31.functional.blend_equation_advanced.barrier.colorburn,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.colordodge,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.darken,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.difference,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.exclusion,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.hardlight,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.hsl_color,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.hsl_hue,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.hsl_luminosity,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.hsl_saturation,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.lighten,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.multiply,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.overlay,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.screen,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.softlight,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.colorburn,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.colordodge,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.darken,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.difference,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.exclusion,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.hardlight,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_color,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_hue,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_luminosity,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_saturation,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.lighten,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.multiply,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.overlay,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.screen,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.softlight,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.colorburn,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.colordodge,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.darken,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.difference,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.exclusion,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.hardlight,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.hsl_color,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.hsl_hue,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.hsl_luminosity,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.hsl_saturation,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.lighten,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.multiply,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.overlay,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.screen,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.softlight,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.colorburn,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.colordodge,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.darken,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.difference,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.exclusion,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.hardlight,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.hsl_color,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.hsl_hue,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.hsl_luminosity,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.hsl_saturation,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.lighten,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.multiply,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.overlay,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.screen,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.softlight,Fail
dEQP-GLES31.functional.compute.basic.shared_var_single_group,Fail
dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_advanced_blend_eq,Fail
dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_advanced_blend_eq,Fail
dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_advanced_blend_eq,Fail
dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_advanced_blend_eq,Fail
dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_blend_eq,Fail
dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_separate_blend_eq,Fail
dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_blend_eq,Fail
dEQP-GLES31.functional.image_load_store.early_fragment_tests.early_fragment_tests_depth_fbo,Fail
dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.column_major_mat4x2,Fail
dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.mat3,Fail
dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.6,Fail
dEQP-GLES31.functional.ssbo.layout.unsized_struct_array.per_block_buffer.shared_instance_array,Fail
dEQP-GLES31.functional.stencil_texturing.render.depth32f_stencil8_clear,Fail
dEQP-GLES31.functional.stencil_texturing.render.depth32f_stencil8_draw,Fail
dEQP-GLES31.functional.tessellation.invariance.inner_triangle_set.quads_fractional_even_spacing,Fail
dEQP-GLES31.functional.tessellation.invariance.tess_coord_component_range.triangles_fractional_odd_spacing_cw,Fail
dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_depth_2d,Fail
dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_depth_2d_array,Fail
dEQP-GLES31.functional.texture.multisample.samples_2.use_texture_depth_2d,Fail
dEQP-GLES31.functional.texture.multisample.samples_2.use_texture_depth_2d_array,Fail
dEQP-GLES31.functional.texture.multisample.samples_3.use_texture_depth_2d_array,Fail
dEQP-GLES31.functional.texture.multisample.samples_4.use_texture_depth_2d,Fail

View File

@@ -1,24 +0,0 @@
# Possibly https://gitlab.khronos.org/Tracker/vk-gl-cts/-/issues/2035 related,Fail
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z,Fail
dEQP-VK.compute.indirect_dispatch.upload_buffer.multi_dispatch,Fail
dEQP-VK.draw.output_location.array.r8g8-uint-mediump-output-uint,Fail
dEQP-VK.memory_model.message_passing.core11.u32.coherent.fence_fence.atomicwrite.device.payload_local.image.guard_nonlocal.workgroup.comp,Fail
dEQP-VK.spirv_assembly.instruction.graphics.opquantize.round_to_negative_inf_geom,Fail
dEQP-VK.spirv_assembly.instruction.graphics.opquantize.spec_const_positive_round_up_or_round_down_geom,Fail
# not sure what's wrong here,Fail
dEQP-VK.tessellation.invariance.outer_edge_index_independence.quads_fractional_even_spacing_ccw_point_mode,Fail
dEQP-VK.tessellation.invariance.outer_edge_symmetry.triangles_fractional_odd_spacing_cw_point_mode,Fail
KHR-GL30.transform_feedback.api_errors_test,Fail
KHR-GL30.transform_feedback.capture_vertex_interleaved_test,Fail
KHR-GL30.transform_feedback.capture_vertex_separate_test,Fail
KHR-GL30.transform_feedback.discard_vertex_test,Fail
KHR-GL30.transform_feedback.draw_xfb_feedbackk_test,Crash
KHR-GL30.transform_feedback.draw_xfb_instanced_test,Crash
KHR-GL30.transform_feedback.draw_xfb_stream_instanced_test,Crash
KHR-GL30.transform_feedback.draw_xfb_test,Crash
KHR-GL30.transform_feedback.get_xfb_varying,Fail
KHR-GL30.transform_feedback.query_vertex_interleaved_test,Fail
KHR-GL30.transform_feedback.query_vertex_separate_test,Fail

View File

@@ -1,55 +0,0 @@
# Note: flakes lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
# Flakes reported more than once during Jan-Feb 2020
dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_array
# Started appearing with the new deqp runner. possibly different test order?
dEQP-GLES3.functional.fbo.blit.conversion.rg8i_to_r16i
# We have longstanding intermittent failures with compswap.
dEQP-GLES31.functional.compute.shared_var.atomic.compswap.highp_int
dEQP-GLES31.functional.compute.shared_var.atomic.compswap.highp_uint
dEQP-GLES31.functional.compute.shared_var.atomic.compswap.lowp_int
dEQP-GLES31.functional.compute.shared_var.atomic.compswap.lowp_uint
dEQP-GLES31.functional.compute.shared_var.atomic.compswap.mediump_int
dEQP-GLES31.functional.compute.shared_var.atomic.compswap.mediump_uint
dEQP-GLES31.functional.ssbo.atomic.compswap.highp_int
dEQP-GLES31.functional.ssbo.atomic.compswap.highp_uint
dEQP-GLES31.functional.ssbo.atomic.compswap.lowp_int
dEQP-GLES31.functional.ssbo.atomic.compswap.lowp_uint
dEQP-GLES31.functional.ssbo.atomic.compswap.mediump_int
dEQP-GLES31.functional.ssbo.atomic.compswap.mediump_uint
# Non-sysmem flakes
dEQP-VK.pipeline.spec_constant.compute.composite.matrix.mat3x2
# Fails NIR_VALIDATE so probably flaky
dEQP-VK.memory_model.write_after_read.core11.u32.coherent.fence_fence.atomicwrite.workgroup.payload_nonlocal.workgroup.guard_local.buffer.comp
# At least some of the separate_channels tests fail on sysmem due to an
# interaction of use of a UBWC buffer as both a render target and a
# texture. Stores are done through both paths in separate channels,
# and the UBWC updates don't get synced. The current a650 blob also
# fails these tests and qcom apparently noted the failure at one point
# https://gitlab.khronos.org/Tracker/vk-gl-cts/-/issues/2017
dEQP-VK.renderpass.*separate_channels.*
# These tests are broken (does not respect our minStorageBufferOffsetAlignment of 64)
dEQP-VK.pipeline.push_descriptor.compute.*
# Undiagnosed flakes appearing more than once in the last 2 months as
# of 2020-08-19, in descending order of frequency.
dEQP-GLES3.functional.fbo.msaa.2_samples.stencil_index8
dEQP-GLES3.functional.fragment_out.random.39
dEQP-VK.subgroups.shuffle.framebuffer.subgroupshufflexor_bvec3_tess_eval
dEQP-VK.image.texel_view_compatible.graphic.extended.2d_image.texture_read.astc_10x6_unorm_block.r32g32b32a32_uint
dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.generate_mipmaps.from_base_level.layercount_6.r8g8b8a8_sint.general_optimal_nearest
dEQP-VK.api.copy_and_blit.core.blit_image.all_formats.color.r16_unorm.b8g8r8a8_snorm.optimal_optimal_nearest
dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_array
dEQP-VK.subgroups.quad.framebuffer.subgroupquadswapvertical_ivec2_tess_eval
dEQP-VK.api.copy_and_blit.core.blit_image.all_formats.color.r8g8b8a8_snorm.r32_sfloat.general_optimal_nearest
dEQP-GLES31.functional.tessellation.invariance.primitive_set.quads_equal_spacing_cw
dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.mat2
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_1200x1200_drawcount_8

View File

@@ -1,66 +0,0 @@
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center,Fail
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner,Fail
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z,Fail
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z,Fail
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z,Fail
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z,Fail
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgb565_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgb5_a1_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgba4_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.tex2d_rgba_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.tex2d_rgb_depth_component16,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.0,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.1,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.10,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.11,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.12,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.13,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.14,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.15,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.16,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.17,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.18,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.19,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.2,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.20,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.21,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.22,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.23,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.24,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.3,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.4,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.5,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.6,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.7,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.8,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.9,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.write_mask.stencil,Fail
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.vector_counter_fragment,Fail
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.vector_counter_fragment,Fail
dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.vector_counter_fragment,Fail
dEQP-GLES2.functional.shaders.random.all_features.fragment.37,Fail
dEQP-GLES2.functional.shaders.random.exponential.fragment.11,Fail
dEQP-GLES2.functional.shaders.random.exponential.fragment.12,Fail
dEQP-GLES2.functional.shaders.random.exponential.fragment.14,Fail
dEQP-GLES2.functional.shaders.random.exponential.fragment.37,Fail
dEQP-GLES2.functional.shaders.random.exponential.fragment.5,Fail
dEQP-GLES2.functional.shaders.random.exponential.fragment.74,Fail
dEQP-GLES2.functional.shaders.random.texture.fragment.28,Fail
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.65,Fail
dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2d_bias,Fail
dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2dproj_vec4_bias,Fail
dEQP-GLES2.functional.shaders.texture_functions.fragment.texturecube_bias,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_clamp_rgba8888,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_mirror_rgba8888,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_clamp_rgba8888,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_mirror_rgba8888,Fail
dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_linear,Fail
dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_nearest,Fail
dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_linear,Fail
dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_nearest,Fail
dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear,Fail
dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_nearest,Fail
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_rgb,Fail
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_rgba,Fail
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_rgb,Fail
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_rgba,Fail

View File

@@ -1,38 +0,0 @@
# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
# Skip the perf/stress tests to keep runtime manageable
dEQP-GLES[0-9]*.performance
dEQP-GLES[0-9]*.stress
# These are really slow on tiling architectures (including llvmpipe).
dEQP-GLES[0-9]*.functional.flush_finish
# Flaky
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z
dEQP-GLES2.functional.default_vertex_attrib.*
dEQP-GLES2.functional.fbo.completeness.size.distinct
dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_invalid_transpose
dEQP-GLES2.functional.negative_api.texture.generatemipmap_zero_level_array_compressed
dEQP-GLES2.functional.shaders.builtin_variable.frontfacing
dEQP-GLES2.functional.shaders.random.exponential.fragment.94
dEQP-GLES2.functional.shaders.random.all_features.fragment.55
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.1
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.69
# Hangs / OOM
dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_read
dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_read
dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_loop_read
dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_loop_read
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_static_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_dynamic_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_static_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_static_read_vertex
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_dynamic_read_vertex
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_static_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_dynamic_loop_read_vertex

View File

@@ -1,78 +0,0 @@
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center,Fail
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_center,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_corner,Fail
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_neg_x_neg_y_pos_z,Fail
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_neg_x_neg_y_neg_z,Fail
dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgba4,Fail
dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgba4_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgba4_stencil_index8,Fail
dEQP-GLES2.functional.fbo.render.depth.rbo_rgba4_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4_stencil_index8,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgba4,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgba4_stencil_index8,Fail
dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.no_rebind_rbo_rgba4_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_rbo_rgba4_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_rbo_rgba4_stencil_index8,Fail
dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_rbo_rgba4_stencil_index8,Fail
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgba4,Fail
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgba4_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgba4_depth_component16,Fail
dEQP-GLES2.functional.polygon_offset.default_displacement_with_units,Fail
dEQP-GLES2.functional.polygon_offset.fixed16_displacement_with_units,Fail
dEQP-GLES2.functional.rasterization.interpolation.basic.line_loop_wide,Fail
dEQP-GLES2.functional.rasterization.interpolation.basic.line_strip_wide,Fail
dEQP-GLES2.functional.rasterization.interpolation.basic.lines_wide,Fail
dEQP-GLES2.functional.rasterization.interpolation.projected.line_loop_wide,Fail
dEQP-GLES2.functional.rasterization.interpolation.projected.line_strip_wide,Fail
dEQP-GLES2.functional.rasterization.interpolation.projected.lines_wide,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_clamp_rgba8888,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_mirror_etc1,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_mirror_rgba8888,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_repeat_etc1,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_repeat_rgba8888,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_clamp_rgba8888,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_mirror_etc1,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_mirror_rgba8888,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_repeat_etc1,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_repeat_l8,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_repeat_rgb888,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_repeat_rgba4444,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_repeat_rgba8888,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_linear_clamp_rgba8888,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_linear_mirror_etc1,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_linear_mirror_rgba8888,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_linear_repeat_etc1,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_linear_repeat_rgba8888,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_nearest_clamp_rgba8888,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_nearest_mirror_etc1,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_nearest_mirror_rgba8888,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_nearest_repeat_etc1,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_nearest_repeat_l8,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_nearest_repeat_rgb888,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_nearest_repeat_rgba4444,Fail
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_nearest_repeat_rgba8888,Fail
dEQP-GLES2.functional.texture.mipmap.2d.affine.linear_linear_repeat,Fail
dEQP-GLES2.functional.texture.mipmap.2d.affine.nearest_linear_clamp,Fail
dEQP-GLES2.functional.texture.mipmap.2d.affine.nearest_linear_mirror,Fail
dEQP-GLES2.functional.texture.mipmap.2d.affine.nearest_linear_repeat,Fail
dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_repeat,Fail
dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_repeat_non_square,Fail
dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_clamp,Fail
dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_clamp_non_square,Fail
dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_mirror,Fail
dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_mirror_non_square,Fail
dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_repeat,Fail
dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_repeat_non_square,Fail
dEQP-GLES2.functional.texture.mipmap.2d.projected.linear_linear_repeat,Fail
dEQP-GLES2.functional.texture.mipmap.2d.projected.nearest_linear_clamp,Fail
dEQP-GLES2.functional.texture.mipmap.2d.projected.nearest_linear_mirror,Fail
dEQP-GLES2.functional.texture.mipmap.2d.projected.nearest_linear_repeat,Fail
dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_linear,Fail
dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_nearest,Fail
dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_linear,Fail
dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_nearest,Fail
dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear,Fail
dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_nearest,Fail

View File

@@ -1,42 +0,0 @@
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.r16f,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rg16f,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgba16f,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.r16f,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rg16f,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgba16f,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.r16f,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rg16f,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba16f,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.r8,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rg8,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb10_a2,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_half_float_oes,Fail
dEQP-GLES2.functional.fbo.completeness.size.distinct,Fail
dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_invalid_transpose,Fail
dEQP-GLES2.functional.negative_api.texture.generatemipmap_zero_level_array_compressed,Fail
dEQP-GLES2.functional.shaders.random.all_features.fragment.88,Fail
dEQP-GLES2.functional.shaders.texture_functions.vertex.texturecubelod,Fail
dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_linear,Fail
dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_nearest,Fail
dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_linear,Fail
dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_nearest,Fail
dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear,Fail
dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_nearest,Fail
dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_clamp,Fail
dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_mirror,Fail
dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_clamp,Fail
dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_mirror,Fail
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_clamp,Fail
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_mirror,Fail
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_repeat,Fail
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_clamp,Fail
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_mirror,Fail
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_repeat,Fail
dEQP-GLES2.functional.texture.vertex.cube.wrap.clamp_clamp,Fail
dEQP-GLES2.functional.texture.vertex.cube.wrap.clamp_mirror,Fail
dEQP-GLES2.functional.texture.vertex.cube.wrap.clamp_repeat,Fail
dEQP-GLES2.functional.texture.vertex.cube.wrap.mirror_clamp,Fail
dEQP-GLES2.functional.texture.vertex.cube.wrap.mirror_mirror,Fail
dEQP-GLES2.functional.texture.vertex.cube.wrap.mirror_repeat,Fail
dEQP-GLES2.functional.uniform_api.random.79,Fail

View File

@@ -1,7 +0,0 @@
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_clamp
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_mirror
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_repeat
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_clamp
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_mirror
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_repeat

View File

@@ -1,11 +0,0 @@
# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
# Skip the perf/stress tests to keep runtime manageable
dEQP-GLES[0-9]*.performance.*
dEQP-GLES[0-9]*.stress.*
# These are really slow on tiling architectures (including llvmpipe).
dEQP-GLES[0-9]*.functional.flush_finish.*

View File

@@ -1,49 +0,0 @@
dEQP-GLES2.functional.depth_stencil_clear.depth_stencil_masked,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb565_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb565_stencil_index8,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb5_a1_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb5_a1_stencil_index8,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4_stencil_index8,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_tex2d_rgba_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_tex2d_rgba_stencil_index8,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_tex2d_rgb_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_tex2d_rgb_stencil_index8,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb565_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb565_stencil_index8,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb5_a1_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb5_a1_stencil_index8,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgba4_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgba4_stencil_index8,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgba_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgba_stencil_index8,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgb_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgb_stencil_index8,Fail
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgb5_a1_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgba4_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.tex2d_rgb_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgb565_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgb5_a1_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgba4_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.tex2d_rgba_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.tex2d_rgb_depth_component16,Fail
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_color_one_minus_dst_alpha,Fail
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_one_minus_src_alpha,Fail
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_one_minus_src_alpha,Fail
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_alpha_one_minus_constant_color,Fail
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_color_dst_color,Fail
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_alpha_dst_color,Fail
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_alpha_one_minus_dst_alpha,Fail
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_color_one_minus_src_color,Fail
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_color_zero,Fail
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_alpha_constant_alpha,Fail
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_alpha_constant_alpha,Fail
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_constant_color,Fail
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_color_one_minus_constant_alpha,Fail
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_saturate_one_minus_src_color,Fail
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.18,Fail
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.4,Fail
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.62,Fail
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.73,Fail
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.81,Fail
dEQP-GLES2.functional.fragment_ops.random.43,Fail

View File

@@ -1,15 +0,0 @@
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.4
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.11
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.18
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.39
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.40
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.56
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.80
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.81
dEQP-GLES2.functional.fragment_ops.random.17
dEQP-GLES2.functional.fragment_ops.random.24
dEQP-GLES2.functional.fragment_ops.random.54
dEQP-GLES2.functional.fragment_ops.random.59
dEQP-GLES2.functional.fragment_ops.random.71
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.*
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.*

View File

@@ -1,17 +0,0 @@
# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
# Skip the perf/stress tests to keep runtime manageable
dEQP-GLES[0-9]*.performance.*
dEQP-GLES[0-9]*.stress.*
# These are really slow on tiling architectures (including llvmpipe).
dEQP-GLES[0-9]*.functional.flush_finish.*
# XXX: Why does this flake?
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z
# Needs investigation
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgb565_depth_component16
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.tex2d_rgba_depth_component16

View File

@@ -1,11 +0,0 @@
# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
# Skip the perf/stress tests to keep runtime manageable
dEQP-GLES[0-9]*.performance.*
dEQP-GLES[0-9]*.stress.*
# These are really slow on tiling architectures (including llvmpipe).
dEQP-GLES[0-9]*.functional.flush_finish.*

View File

@@ -1,13 +0,0 @@
# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
# Skip the perf/stress tests to keep runtime manageable
dEQP-GLES[0-9]*.performance.*
dEQP-GLES[0-9]*.stress.*
# These are really slow on tiling architectures (including llvmpipe).
dEQP-GLES[0-9]*.functional.flush_finish.*
# XXX: Why does this flake?
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z

View File

@@ -1,41 +0,0 @@
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_dst_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_dst_y,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_dst_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_dst_y,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_y,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_dst_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_dst_y,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_dst_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_dst_y,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_y,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_color,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_depth,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_stencil,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_color,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_depth,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_stencil,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth32f_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth_component16,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth_component24,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth_component32f,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.r16f,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rg16f,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rgba16f,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.stencil_index8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth32f_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth_component16,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth_component24,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth_component32f,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.r16f,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.r32f,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rg16f,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rg32f,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rgba16f,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rgba32f,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.stencil_index8,Fail

View File

@@ -1,13 +0,0 @@
# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
# Skip the perf/stress tests to keep runtime manageable
dEQP-GLES[0-9]*.performance.*
dEQP-GLES[0-9]*.stress.*
# These are really slow on tiling architectures (including llvmpipe).
dEQP-GLES[0-9]*.functional.flush_finish.*
# XXX: Why does this flake?
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z

View File

@@ -1,11 +0,0 @@
# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
# Skip the perf/stress tests to keep runtime manageable
dEQP-GLES[0-9]*.performance.*
dEQP-GLES[0-9]*.stress.*
# These are really slow on tiling architectures (including llvmpipe).
dEQP-GLES[0-9]*.functional.flush_finish.*

View File

@@ -1,9 +0,0 @@
# Exclude this test which might fail when a new extension is implemented.
dEQP-VK.info.device_extensions
# Exclude WSI related tests.
dEQP-VK.image.swapchain_mutable.*
dEQP-VK.wsi.*
# Exclude this test which timeout most of the time.
dEQP-VK.memory.pipeline_barrier.transfer_src_transfer_dst.1048576

View File

@@ -1,29 +0,0 @@
# Interesting failures...,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint.stencil_max,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint.stencil_min,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint.stencil_zero,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint_separate_layouts.stencil_max,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint_separate_layouts.stencil_min,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint_separate_layouts.stencil_zero,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint.stencil_max,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint.stencil_min,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint.stencil_zero,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint_separate_layouts.stencil_max,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint_separate_layouts.stencil_min,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint_separate_layouts.stencil_zero,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_8.d32_sfloat_s8_uint.stencil_max,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_8.d32_sfloat_s8_uint.stencil_min,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_8.d32_sfloat_s8_uint.stencil_zero,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_8.d32_sfloat_s8_uint_separate_layouts.stencil_max,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_8.d32_sfloat_s8_uint_separate_layouts.stencil_min,Fail
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_8.d32_sfloat_s8_uint_separate_layouts.stencil_zero,Fail
dEQP-VK.rasterization.flatshading.line_strip_wide,Fail
dEQP-VK.rasterization.flatshading.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.flatshading.non_strict_lines_wide,Fail
dEQP-VK.rasterization.interpolation.basic.line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.basic.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.basic.non_strict_lines_wide,Fail
dEQP-VK.rasterization.interpolation.projected.lines_wide,Fail
dEQP-VK.rasterization.interpolation.projected.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.projected.non_strict_lines_wide,Fail

View File

@@ -1,9 +0,0 @@
dEQP-VK.rasterization.flatshading.line_strip_wide,Fail
dEQP-VK.rasterization.flatshading.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.flatshading.non_strict_lines_wide,Fail
dEQP-VK.rasterization.interpolation.basic.line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.basic.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.basic.non_strict_lines_wide,Fail
dEQP-VK.rasterization.interpolation.projected.lines_wide,Fail
dEQP-VK.rasterization.interpolation.projected.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.projected.non_strict_lines_wide,Fail

View File

@@ -1,9 +0,0 @@
dEQP-VK.rasterization.flatshading.line_strip_wide,Fail
dEQP-VK.rasterization.flatshading.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.flatshading.non_strict_lines_wide,Fail
dEQP-VK.rasterization.interpolation.basic.line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.basic.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.basic.non_strict_lines_wide,Fail
dEQP-VK.rasterization.interpolation.projected.lines_wide,Fail
dEQP-VK.rasterization.interpolation.projected.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.projected.non_strict_lines_wide,Fail

View File

@@ -1,11 +0,0 @@
dEQP-VK.pipeline.depth.format.d16_unorm.compare_ops.never_zerodepthbounds_depthdisabled_stencilenabled,Fail
dEQP-VK.pipeline.depth.format.d32_sfloat.compare_ops.never_zerodepthbounds_depthdisabled_stencilenabled,Fail
dEQP-VK.rasterization.flatshading.line_strip_wide,Fail
dEQP-VK.rasterization.flatshading.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.flatshading.non_strict_lines_wide,Fail
dEQP-VK.rasterization.interpolation.basic.line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.basic.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.basic.non_strict_lines_wide,Fail
dEQP-VK.rasterization.interpolation.projected.lines_wide,Fail
dEQP-VK.rasterization.interpolation.projected.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.projected.non_strict_lines_wide,Fail

View File

@@ -1,9 +0,0 @@
dEQP-VK.rasterization.flatshading.line_strip_wide,Fail
dEQP-VK.rasterization.flatshading.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.flatshading.non_strict_lines_wide,Fail
dEQP-VK.rasterization.interpolation.basic.line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.basic.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.basic.non_strict_lines_wide,Fail
dEQP-VK.rasterization.interpolation.projected.lines_wide,Fail
dEQP-VK.rasterization.interpolation.projected.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.projected.non_strict_lines_wide,Fail

View File

@@ -1,31 +0,0 @@
# Disable a TON of tests to keep the run around 5-10 minutes because my runner is
# slow.
dEQP-VK.api.*
dEQP-VK.binding_model.*
dEQP-VK.clipping.*
dEQP-VK.compute.*
dEQP-VK.conditional_rendering.*
dEQP-VK.descriptor_indexing.*
dEQP-VK.device_group.*
dEQP-VK.fragment_operations.*
dEQP-VK.fragment_shader_interlock.*
dEQP-VK.graphicsfuzz.*
dEQP-VK.image.*
dEQP-VK.imageless_framebuffer.*
dEQP-VK.info.*
dEQP-VK.memory.*
dEQP-VK.memory_model.*
dEQP-VK.multiview.*
dEQP-VK.pipeline.*
dEQP-VK.protected_memory.*
dEQP-VK.query_pool.*
dEQP-VK.robustness.*
dEQP-VK.sparse_resources.*
dEQP-VK.spirv_assembly.*
dEQP-VK.subgroups.*
dEQP-VK.synchronization.*
dEQP-VK.texture.*
dEQP-VK.transform_feedback.*
dEQP-VK.ubo.*
dEQP-VK.wsi.*
dEQP-VK.ycbcr.*

View File

@@ -1,9 +0,0 @@
dEQP-VK.rasterization.flatshading.line_strip_wide,Fail
dEQP-VK.rasterization.flatshading.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.flatshading.non_strict_lines_wide,Fail
dEQP-VK.rasterization.interpolation.basic.line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.basic.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.basic.non_strict_lines_wide,Fail
dEQP-VK.rasterization.interpolation.projected.lines_wide,Fail
dEQP-VK.rasterization.interpolation.projected.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.projected.non_strict_lines_wide,Fail

View File

@@ -1,6 +0,0 @@
# This subset of CTS seems to randomly hangs on RAVEN only.
# This needs to be investigated and fixed!
dEQP-VK.synchronization.*
# Exclude this test which timeout most of the time.
dEQP-VK.memory.pipeline_barrier.transfer_src_transfer_dst.1048576

View File

@@ -1,9 +0,0 @@
dEQP-VK.rasterization.flatshading.line_strip_wide,Fail
dEQP-VK.rasterization.flatshading.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.flatshading.non_strict_lines_wide,Fail
dEQP-VK.rasterization.interpolation.basic.line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.basic.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.basic.non_strict_lines_wide,Fail
dEQP-VK.rasterization.interpolation.projected.lines_wide,Fail
dEQP-VK.rasterization.interpolation.projected.non_strict_line_strip_wide,Fail
dEQP-VK.rasterization.interpolation.projected.non_strict_lines_wide,Fail

View File

@@ -1,285 +0,0 @@
#!/bin/sh
set -ex
DEQP_WIDTH=${DEQP_WIDTH:-256}
DEQP_HEIGHT=${DEQP_HEIGHT:-256}
DEQP_CONFIG=${DEQP_CONFIG:-rgba8888d24s8ms0}
DEQP_VARIANT=${DEQP_VARIANT:-master}
DEQP_OPTIONS="$DEQP_OPTIONS --deqp-surface-width=$DEQP_WIDTH --deqp-surface-height=$DEQP_HEIGHT"
DEQP_OPTIONS="$DEQP_OPTIONS --deqp-surface-type=pbuffer"
DEQP_OPTIONS="$DEQP_OPTIONS --deqp-gl-config-name=$DEQP_CONFIG"
DEQP_OPTIONS="$DEQP_OPTIONS --deqp-visibility=hidden"
if [ -z "$DEQP_VER" ]; then
echo 'DEQP_VER must be set to something like "gles2", "gles31" or "vk" for the test run'
exit 1
fi
if [ "$DEQP_VER" = "vk" ]; then
if [ -z "$VK_DRIVER" ]; then
echo 'VK_DRIVER must be to something like "radeon" or "intel" for the test run'
exit 1
fi
fi
if [ -z "$DEQP_SKIPS" ]; then
echo 'DEQP_SKIPS must be set to something like "deqp-default-skips.txt"'
exit 1
fi
INSTALL=`pwd`/install
# Set up the driver environment.
export LD_LIBRARY_PATH=`pwd`/install/lib/
export EGL_PLATFORM=surfaceless
export VK_ICD_FILENAMES=`pwd`/install/share/vulkan/icd.d/"$VK_DRIVER"_icd.`uname -m`.json
# the runner was failing to look for libkms in /usr/local/lib for some reason
# I never figured out.
export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/usr/local/lib
RESULTS=`pwd`/${DEQP_RESULTS_DIR:-results}
mkdir -p $RESULTS
# Generate test case list file.
if [ "$DEQP_VER" = "vk" ]; then
cp /deqp/mustpass/vk-$DEQP_VARIANT.txt /tmp/case-list.txt
DEQP=/deqp/external/vulkancts/modules/vulkan/deqp-vk
elif [ "$DEQP_VER" = "gles2" -o "$DEQP_VER" = "gles3" -o "$DEQP_VER" = "gles31" ]; then
cp /deqp/mustpass/$DEQP_VER-$DEQP_VARIANT.txt /tmp/case-list.txt
DEQP=/deqp/modules/$DEQP_VER/deqp-$DEQP_VER
SUITE=dEQP
else
cp /deqp/mustpass/$DEQP_VER-$DEQP_VARIANT.txt /tmp/case-list.txt
DEQP=/deqp/external/openglcts/modules/glcts
SUITE=KHR
fi
# If the job is parallel, take the corresponding fraction of the caselist.
# Note: N~M is a gnu sed extension to match every nth line (first line is #1).
if [ -n "$CI_NODE_INDEX" ]; then
sed -ni $CI_NODE_INDEX~$CI_NODE_TOTAL"p" /tmp/case-list.txt
fi
if [ -n "$DEQP_CASELIST_FILTER" ]; then
sed -ni "/$DEQP_CASELIST_FILTER/p" /tmp/case-list.txt
fi
if [ ! -s /tmp/case-list.txt ]; then
echo "Caselist generation failed"
exit 1
fi
if [ -n "$DEQP_EXPECTED_FAILS" ]; then
BASELINE="--baseline $INSTALL/$DEQP_EXPECTED_FAILS"
fi
if [ -n "$DEQP_FLAKES" ]; then
FLAKES="--flakes $INSTALL/$DEQP_FLAKES"
fi
set +e
if [ -n "$DEQP_PARALLEL" ]; then
JOB="--jobs $DEQP_PARALLEL"
elif [ -n "$FDO_CI_CONCURRENT" ]; then
JOB="--jobs $FDO_CI_CONCURRENT"
else
JOB="--jobs 4"
fi
# If this CI lab lacks artifacts support, print the whole list of failures/flakes.
if [ -n "$DEQP_NO_SAVE_RESULTS" ]; then
SUMMARY_LIMIT="--summary-limit 0"
fi
# Silence the debug output for apps triggering GL errors, since dEQP will do a lot of that.
export MESA_DEBUG=silent
run_cts() {
deqp=$1
caselist=$2
output=$3
deqp-runner \
run \
--deqp $deqp \
--output $RESULTS \
--caselist $caselist \
--skips $INSTALL/$DEQP_SKIPS \
$BASELINE \
$FLAKES \
$JOB \
$SUMMARY_LIMIT \
$DEQP_RUNNER_OPTIONS \
-- \
$DEQP_OPTIONS
}
report_flakes() {
flakes=`grep ",Flake" $1 | sed 's|,Flake.*||g'`
if [ -z "$flakes" ]; then
return 0
fi
if [ -z "$FLAKES_CHANNEL" ]; then
return 0
fi
# The nick needs to be something unique so that multiple runners
# connecting at the same time don't race for one nick and get blocked.
# freenode has a 16-char limit on nicks (9 is the IETF standard, but
# various servers extend that). So, trim off the common prefixes of the
# runner name, and append the job ID so that software runners with more
# than one concurrent job (think swrast) don't collide. For freedreno,
# that gives us a nick as long as db410c-N-JJJJJJJJ, and it'll be a while
# before we make it to 9-digit jobs (we're at 7 so far).
runner=`echo $CI_RUNNER_DESCRIPTION | sed 's|mesa-||' | sed 's|google-freedreno-||g'`
bot="$runner-$CI_JOB_ID"
channel="$FLAKES_CHANNEL"
(
echo NICK $bot
echo USER $bot unused unused :Gitlab CI Notifier
sleep 10
echo "JOIN $channel"
sleep 1
desc="Flakes detected in job: $CI_JOB_URL on $CI_RUNNER_DESCRIPTION"
if [ -n "$CI_MERGE_REQUEST_SOURCE_BRANCH_NAME" ]; then
desc="$desc on branch $CI_MERGE_REQUEST_SOURCE_BRANCH_NAME ($CI_MERGE_REQUEST_TITLE)"
elif [ -n "$CI_COMMIT_BRANCH" ]; then
desc="$desc on branch $CI_COMMIT_BRANCH ($CI_COMMIT_TITLE)"
fi
echo "PRIVMSG $channel :$desc"
for flake in $flakes; do
echo "PRIVMSG $channel :$flake"
done
echo "PRIVMSG $channel :See $CI_JOB_URL/artifacts/browse/results/"
echo "QUIT"
) | nc irc.freenode.net 6667 > /dev/null
}
# Generate junit results
generate_junit() {
results=$1
echo "<?xml version=\"1.0\" encoding=\"utf-8\"?>"
echo "<testsuites>"
echo "<testsuite name=\"$DEQP_VER-$CI_NODE_INDEX\">"
while read line; do
testcase=${line%,*}
result=${line#*,}
# avoid counting Skip's in the # of tests:
if [ "$result" = "Skip" ]; then
continue;
fi
echo "<testcase name=\"$testcase\">"
if [ "$result" != "Pass" ]; then
echo "<failure type=\"$result\">"
echo "$result: See $CI_JOB_URL/artifacts/results/$testcase.xml"
echo "</failure>"
fi
echo "</testcase>"
done < $results
echo "</testsuite>"
echo "</testsuites>"
}
parse_renderer() {
RENDERER=`grep -A1 TestCaseResult.\*info.renderer $RESULTS/deqp-info.qpa | grep '<Text' | sed 's|.*<Text>||g' | sed 's|</Text>||g'`
VERSION=`grep -A1 TestCaseResult.\*info.version $RESULTS/deqp-info.qpa | grep '<Text' | sed 's|.*<Text>||g' | sed 's|</Text>||g'`
echo "Renderer: $RENDERER"
echo "Version: $VERSION "
if ! echo $RENDERER | grep -q $DEQP_EXPECTED_RENDERER; then
echo "Expected GL_RENDERER $DEQP_EXPECTED_RENDERER"
exit 1
fi
}
check_renderer() {
echo "Capturing renderer info for GLES driver sanity checks"
# If you're having trouble loading your driver, uncommenting this may help
# debug.
# export EGL_LOG_LEVEL=debug
VERSION=`echo $DEQP_VER | tr '[a-z]' '[A-Z]'`
$DEQP $DEQP_OPTIONS --deqp-case=$SUITE-$VERSION.info.\* --deqp-log-filename=$RESULTS/deqp-info.qpa
parse_renderer
}
check_vk_device_name() {
echo "Capturing device info for VK driver sanity checks"
$DEQP $DEQP_OPTIONS --deqp-case=dEQP-VK.info.device --deqp-log-filename=$RESULTS/deqp-info.qpa
DEVICENAME=`grep deviceName $RESULTS/deqp-info.qpa | sed 's|deviceName: ||g'`
echo "deviceName: $DEVICENAME"
if [ -n "$DEQP_EXPECTED_RENDERER" -a "x$DEVICENAME" != "x$DEQP_EXPECTED_RENDERER" ]; then
echo "Expected deviceName $DEQP_EXPECTED_RENDERER"
exit 1
fi
}
# wrapper to supress +x to avoid spamming the log
quiet() {
set +x
"$@"
set -x
}
if [ "$GALLIUM_DRIVER" = "virpipe" ]; then
# deqp is to use virpipe, and virgl_test_server llvmpipe
export GALLIUM_DRIVER="$GALLIUM_DRIVER"
VTEST_ARGS="--use-egl-surfaceless"
if [ "$VIRGL_HOST_API" = "GLES" ]; then
VTEST_ARGS="$VTEST_ARGS --use-gles"
fi
GALLIUM_DRIVER=llvmpipe \
GALLIVM_PERF="nopt,no_filter_hacks" \
virgl_test_server $VTEST_ARGS >$RESULTS/vtest-log.txt 2>&1 &
sleep 1
fi
if [ $DEQP_VER = vk ]; then
quiet check_vk_device_name
else
quiet check_renderer
fi
RESULTS_CSV=$RESULTS/results.csv
FAILURES_CSV=$RESULTS/failures.csv
run_cts $DEQP /tmp/case-list.txt $RESULTS_CSV
DEQP_EXITCODE=$?
echo "System load: $(cut -d' ' -f1-3 < /proc/loadavg)"
echo "# of CPU cores: $(cat /proc/cpuinfo | grep processor | wc -l)"
# Remove the shader cache, no need to include in the artifacts.
find $RESULTS -name \*.shader_cache | xargs rm -f
# junit is disabled, because it overloads gitlab.freedesktop.org to parse it.
# quiet generate_junit $RESULTS_CSV > $RESULTS/results.xml
# Turn up to the first 50 individual test QPA files from failures or flakes into
# XML results you can view from the browser.
qpas=`find $RESULTS -name \*.qpa -a ! -name deqp-info.qpa`
if [ -n "$qpas" ]; then
shard_qpas=`echo "$qpas" | grep dEQP- | head -n 50`
for qpa in $shard_qpas; do
xml=`echo $qpa | sed 's|\.qpa|.xml|'`
/deqp/executor/testlog-to-xml $qpa $xml
done
cp /deqp/testlog.css "$RESULTS/"
cp /deqp/testlog.xsl "$RESULTS/"
# Remove all the QPA files (extracted or not) now that we have the XML we want.
echo $qpas | xargs rm -f
fi
# Report the flakes to the IRC channel for monitoring (if configured):
quiet report_flakes $RESULTS_CSV
exit $DEQP_EXITCODE

View File

@@ -1,802 +0,0 @@
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center,Fail
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_center,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_corner,Fail
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_neg_x_neg_y_pos_z,Fail
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_neg_x_neg_y_neg_z,Fail
dEQP-GLES2.functional.polygon_offset.default_displacement_with_units,Fail
dEQP-GLES2.functional.polygon_offset.fixed16_displacement_with_units,Fail
dEQP-GLES2.functional.rasterization.interpolation.basic.line_loop_wide,Fail
dEQP-GLES2.functional.rasterization.interpolation.basic.line_strip_wide,Fail
dEQP-GLES2.functional.rasterization.interpolation.basic.lines_wide,Fail
dEQP-GLES2.functional.rasterization.interpolation.projected.line_loop_wide,Fail
dEQP-GLES2.functional.rasterization.interpolation.projected.line_strip_wide,Fail
dEQP-GLES2.functional.rasterization.interpolation.projected.lines_wide,Fail
dEQP-GLES2.functional.rasterization.limits.points,Fail
dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_center,Fail
dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_corner,Fail
dEQP-GLES3.functional.clipping.point.wide_point_clip,Fail
dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_center,Fail
dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_corner,Fail
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_neg_x_neg_y_pos_z,Fail
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_neg_x_neg_y_neg_z,Fail
dEQP-GLES3.functional.draw.random.124,Fail
dEQP-GLES3.functional.fbo.depth.depth_test_clamp.depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.depth.depth_test_clamp.depth32f_stencil8,Fail
dEQP-GLES3.functional.fbo.depth.depth_test_clamp.depth_component16,Fail
dEQP-GLES3.functional.fbo.depth.depth_test_clamp.depth_component24,Fail
dEQP-GLES3.functional.fbo.depth.depth_test_clamp.depth_component32f,Fail
dEQP-GLES3.functional.fbo.depth.depth_write_clamp.depth32f_stencil8,Fail
dEQP-GLES3.functional.fbo.depth.depth_write_clamp.depth_component32f,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_color,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_depth,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_depth_stencil,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_stencil,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_color,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_depth,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_depth_stencil,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_stencil,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth32f_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth_component16,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth_component24,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth_component32f,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.r11f_g11f_b10f,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.r16f,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.r8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rg16f,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rg8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rgb10_a2,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rgb565,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rgb5_a1,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rgb8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rgba4,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.rgba8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.srgb8_alpha8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.stencil_index8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth32f_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth_component16,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth_component24,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth_component32f,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.r11f_g11f_b10f,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.r16f,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.r8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rg16f,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rg8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rgb10_a2,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rgb565,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rgb5_a1,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rgb8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rgba4,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.rgba8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.srgb8_alpha8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.stencil_index8,Fail
dEQP-GLES3.functional.multisample.fbo_max_samples.proportionality_alpha_to_coverage,Fail
dEQP-GLES3.functional.multisample.fbo_max_samples.proportionality_sample_coverage,Fail
dEQP-GLES3.functional.multisample.fbo_max_samples.proportionality_sample_coverage_inverted,Fail
dEQP-GLES3.functional.multisample.fbo_max_samples.sample_coverage_invert,Fail
dEQP-GLES3.functional.negative_api.buffer.blit_framebuffer_multisample,Fail
dEQP-GLES3.functional.negative_api.buffer.read_pixels_fbo_format_mismatch,Fail
dEQP-GLES3.functional.polygon_offset.default_displacement_with_units,Fail
dEQP-GLES3.functional.polygon_offset.fixed16_displacement_with_units,Fail
dEQP-GLES3.functional.polygon_offset.fixed24_displacement_with_units,Fail
dEQP-GLES3.functional.polygon_offset.float32_displacement_with_units,Fail
dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.interpolation.lines_wide,Fail
dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.lines_wide,Fail
dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.interpolation.lines_wide,Fail
dEQP-GLES3.functional.rasterization.fbo.texture_2d.interpolation.lines_wide,Fail
dEQP-GLES3.functional.rasterization.interpolation.basic.line_loop_wide,Fail
dEQP-GLES3.functional.rasterization.interpolation.basic.line_strip_wide,Fail
dEQP-GLES3.functional.rasterization.interpolation.basic.lines_wide,Fail
dEQP-GLES3.functional.rasterization.interpolation.projected.line_loop_wide,Fail
dEQP-GLES3.functional.rasterization.interpolation.projected.line_strip_wide,Fail
dEQP-GLES3.functional.rasterization.interpolation.projected.lines_wide,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.float_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.float_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.vec2_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.vec2_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.vec3_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.vec3_mediump,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.vec4_highp,Fail
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.vec4_mediump,Fail
dEQP-GLES3.functional.state_query.integers.max_samples_getfloat,Fail
dEQP-GLES3.functional.state_query.integers.max_samples_getinteger64,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_clamp_clamp_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_clamp_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_clamp_mirror_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_clamp_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_clamp_repeat_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_clamp_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_mirror_clamp_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_mirror_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_mirror_mirror_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_mirror_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_mirror_repeat_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_mirror_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_repeat_clamp_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_repeat_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_repeat_mirror_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_repeat_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_repeat_repeat_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_repeat_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_linear_clamp_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_linear_clamp_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_linear_clamp_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_linear_mirror_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_linear_mirror_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_linear_mirror_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_linear_repeat_clamp_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_linear_repeat_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_linear_repeat_mirror_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_linear_repeat_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_linear_repeat_repeat_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_linear_repeat_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_nearest_repeat_clamp_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_nearest_repeat_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_nearest_repeat_mirror_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_nearest_repeat_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_nearest_repeat_repeat_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_linear_nearest_repeat_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_linear_clamp_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_linear_clamp_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_linear_clamp_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_linear_mirror_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_linear_mirror_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_linear_mirror_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_linear_repeat_clamp_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_linear_repeat_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_linear_repeat_mirror_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_linear_repeat_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_linear_repeat_repeat_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_linear_repeat_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_nearest_repeat_clamp_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_nearest_repeat_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_nearest_repeat_mirror_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_nearest_repeat_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_nearest_repeat_repeat_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_mipmap_nearest_nearest_repeat_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_clamp_clamp_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_clamp_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_clamp_mirror_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_clamp_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_clamp_repeat_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_clamp_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_mirror_clamp_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_mirror_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_mirror_mirror_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_mirror_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_mirror_repeat_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_mirror_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_repeat_clamp_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_repeat_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_repeat_mirror_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_repeat_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_repeat_repeat_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_nearest_repeat_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_linear_clamp_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_linear_clamp_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_linear_clamp_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_linear_mirror_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_linear_mirror_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_linear_mirror_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_linear_repeat_clamp_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_linear_repeat_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_linear_repeat_mirror_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_linear_repeat_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_linear_repeat_repeat_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_linear_repeat_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_linear_linear_clamp_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_linear_linear_clamp_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_linear_linear_clamp_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_linear_linear_mirror_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_linear_linear_mirror_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_linear_linear_mirror_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_linear_linear_repeat_clamp_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_linear_linear_repeat_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_linear_linear_repeat_mirror_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_linear_linear_repeat_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_linear_linear_repeat_repeat_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_linear_linear_repeat_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_nearest_linear_clamp_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_nearest_linear_clamp_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_nearest_linear_clamp_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_nearest_linear_mirror_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_nearest_linear_mirror_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_nearest_linear_mirror_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_nearest_linear_repeat_clamp_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_nearest_linear_repeat_clamp_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_nearest_linear_repeat_mirror_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_nearest_linear_repeat_mirror_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_nearest_linear_repeat_repeat_mirror,Fail
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_mipmap_nearest_linear_repeat_repeat_repeat,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.r11f_g11f_b10f_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.r11f_g11f_b10f_linear_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.r11f_g11f_b10f_linear_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.r11f_g11f_b10f_nearest_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.r11f_g11f_b10f_nearest_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb10_a2_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb10_a2_linear_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb10_a2_linear_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb10_a2_nearest_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb10_a2_nearest_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb565_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb565_linear_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb565_linear_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb565_nearest_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb565_nearest_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb5_a1_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb5_a1_linear_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb5_a1_linear_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb5_a1_nearest_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb5_a1_nearest_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb9_e5_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb9_e5_linear_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb9_e5_linear_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb9_e5_nearest_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgb9_e5_nearest_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba16f_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba16f_linear_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba16f_linear_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba16f_nearest_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba16f_nearest_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba4_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba4_linear_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba4_linear_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba4_nearest_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba4_nearest_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba8_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba8_linear_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba8_linear_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba8_nearest_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba8_nearest_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba8_snorm_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba8_snorm_linear_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba8_snorm_linear_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba8_snorm_nearest_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba8_snorm_nearest_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.srgb8_alpha8_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.srgb8_alpha8_linear_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.srgb8_alpha8_linear_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.srgb8_alpha8_nearest_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.srgb8_alpha8_nearest_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.srgb_r8_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.srgb_r8_linear_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.srgb_r8_linear_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.srgb_r8_nearest_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.formats.srgb_r8_nearest_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.sizes.128x32x64_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.sizes.128x32x64_linear_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.sizes.128x32x64_linear_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.sizes.128x32x64_nearest_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.sizes.128x32x64_nearest_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.sizes.63x63x63_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.sizes.63x63x63_linear_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.sizes.63x63x63_linear_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.filtering.3d.sizes.63x63x63_nearest_mipmap_linear,Fail
dEQP-GLES3.functional.texture.filtering.3d.sizes.63x63x63_nearest_mipmap_nearest,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_linear_clamp,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_linear_mirror,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_linear_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_mipmap_linear_linear_clamp,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_mipmap_linear_linear_mirror,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_mipmap_linear_linear_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_mipmap_linear_nearest_clamp,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_mipmap_linear_nearest_mirror,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_mipmap_linear_nearest_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_mipmap_nearest_linear_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_nearest_clamp,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_nearest_mirror,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_nearest_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_linear_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_mipmap_linear_linear_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_mipmap_nearest_linear_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_clamp_clamp,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_clamp_mirror,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_clamp_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_mirror_mirror,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_mirror_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_repeat_mirror,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_repeat_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_clamp_clamp,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_clamp_mirror,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_clamp_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_mirror_mirror,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_mirror_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_repeat_mirror,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_repeat_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_clamp_clamp,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_clamp_mirror,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_clamp_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_mirror_clamp,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_mirror_mirror,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_mirror_repeat,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_repeat_clamp,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_repeat_mirror,Fail
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_repeat_repeat,Fail
dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_repeat_linear_divisible,Fail
dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_repeat_linear_not_divisible,Fail
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_repeat_linear_divisible,Fail
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_repeat_linear_not_divisible,Fail
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.int2_10_10_10.components4_quads1,Fail
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.int2_10_10_10.components4_quads256,Fail
dEQP-GLES31.functional.debug.error_filters.case_29,Fail
dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.read_pixels_fbo_format_mismatch,Fail
dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.blit_framebuffer_multisample,Fail
dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.read_pixels_fbo_format_mismatch,Fail
dEQP-GLES31.functional.debug.negative_coverage.log.buffer.read_pixels_fbo_format_mismatch,Fail
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_loop.instanced_attributes,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.0,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.1,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.10,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.11,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.12,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.14,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.16,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.17,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.19,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.2,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.3,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.4,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.5,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.6,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.7,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.8,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.9,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.0,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.1,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.14,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.15,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.16,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.17,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.19,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.2,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.4,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.5,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.7,Fail
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.9,Fail
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.line_strip.multiple_attributes,Fail
dEQP-GLES31.functional.fbo.no_attachments.interaction.17x512ms4_default_16x16ms2,Fail
dEQP-GLES31.functional.fbo.no_attachments.interaction.1x1ms0_default_2048x2048ms4,Fail
dEQP-GLES31.functional.fbo.no_attachments.interaction.2048x2048ms4_default_1x1ms0,Fail
dEQP-GLES31.functional.fbo.no_attachments.interaction.256x256ms0_default_512x512ms2,Fail
dEQP-GLES31.functional.fbo.no_attachments.interaction.256x256ms2_default_128x512ms0,Fail
dEQP-GLES31.functional.fbo.no_attachments.multisample.samples2,Fail
dEQP-GLES31.functional.fbo.no_attachments.multisample.samples3,Fail
dEQP-GLES31.functional.fbo.no_attachments.multisample.samples4,Fail
dEQP-GLES31.functional.fbo.no_attachments.random.1,Fail
dEQP-GLES31.functional.fbo.no_attachments.random.11,Fail
dEQP-GLES31.functional.fbo.no_attachments.random.14,Fail
dEQP-GLES31.functional.fbo.no_attachments.random.15,Fail
dEQP-GLES31.functional.fbo.no_attachments.random.4,Fail
dEQP-GLES31.functional.fbo.no_attachments.random.9,Fail
dEQP-GLES31.functional.geometry_shading.query.primitives_generated_amplification,Fail
dEQP-GLES31.functional.geometry_shading.query.primitives_generated_instanced,Fail
dEQP-GLES31.functional.geometry_shading.query.primitives_generated_no_amplification,Fail
dEQP-GLES31.functional.geometry_shading.query.primitives_generated_no_geometry,Fail
dEQP-GLES31.functional.geometry_shading.query.primitives_generated_partial_primitives,Fail
dEQP-GLES31.functional.image_load_store.early_fragment_tests.early_fragment_tests_stencil,Fail
dEQP-GLES31.functional.image_load_store.early_fragment_tests.early_fragment_tests_stencil_fbo,Fail
dEQP-GLES31.functional.image_load_store.early_fragment_tests.no_early_fragment_tests_depth,Fail
dEQP-GLES31.functional.image_load_store.early_fragment_tests.no_early_fragment_tests_depth_fbo,Fail
dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.dynamically_uniform_geometry,Crash
dEQP-GLES31.functional.state_query.integer.max_framebuffer_samples_getfloat,Fail
dEQP-GLES31.functional.state_query.integer.max_framebuffer_samples_getinteger,Fail
dEQP-GLES31.functional.state_query.integer.max_framebuffer_samples_getinteger64,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_format_float,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_format_integer,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_format_pure_int,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_format_pure_uint,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_levels_float,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_levels_integer,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_levels_pure_int,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_levels_pure_uint,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_format_float,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_format_integer,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_format_pure_int,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_format_pure_uint,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_levels_float,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_levels_integer,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_levels_pure_int,Fail
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_levels_pure_uint,Fail
dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth32f_stencil8.linear_size_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth32f_stencil8.linear_size_pot,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_linear_clamp_repeat,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_linear_mirror_repeat,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_linear_repeat_clamp,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_linear_repeat_mirror,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_linear_repeat_repeat,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_linear_linear_clamp_repeat,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_linear_linear_mirror_repeat,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_linear_linear_repeat_clamp,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_linear_linear_repeat_repeat,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_linear_nearest_clamp_repeat,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_linear_nearest_mirror_repeat,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_linear_nearest_repeat_clamp,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_linear_nearest_repeat_mirror,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_nearest_linear_clamp_repeat,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_nearest_linear_mirror_repeat,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_nearest_linear_repeat_clamp,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_nearest_linear_repeat_mirror,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_nearest_nearest_repeat_clamp,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_nearest_nearest_repeat_mirror,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_nearest_nearest_repeat_repeat,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_nearest_repeat_mirror,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgb10_a2_linear_mipmap_linear,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgb10_a2_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgb10_a2_nearest_mipmap_linear,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgb10_a2_nearest_mipmap_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgb565_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgb565_nearest_mipmap_linear,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgb5_a1_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgb5_a1_nearest_mipmap_linear,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgb9_e5_nearest_mipmap_linear,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgb9_e5_nearest_mipmap_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgba16f_nearest_mipmap_linear,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgba16f_nearest_mipmap_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgba4_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgba4_nearest_mipmap_linear,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgba8_nearest_mipmap_linear,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgba8_nearest_mipmap_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgba8_snorm_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgba8_snorm_nearest_mipmap_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.sr8_nearest_mipmap_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.srgb8_alpha8_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.formats.srgb8_alpha8_nearest_mipmap_linear,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.sizes.128x128x12_linear,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.sizes.128x128x12_linear_mipmap_linear,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.sizes.128x128x12_linear_mipmap_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.sizes.128x128x12_nearest_mipmap_linear,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.sizes.128x128x12_nearest_mipmap_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.sizes.63x63x18_nearest_mipmap_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.sizes.64x64x12_nearest_mipmap_linear,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.sizes.64x64x12_nearest_mipmap_nearest,Fail
dEQP-GLES31.functional.texture.filtering.cube_array.sizes.8x8x6_nearest,Fail
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.no_corners.size_pot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.no_corners.size_pot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.no_corners.size_pot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.no_corners.size_pot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.no_corners.size_pot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.no_corners.size_pot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.no_corners.size_pot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.no_corners.size_pot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.no_corners.size_pot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.base_level.level_1,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.base_level.level_2,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.filter_mode.min_linear_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.filter_mode.min_linear_mipmap_linear_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.filter_mode.min_linear_mipmap_nearest_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.filter_mode.min_nearest_mipmap_linear_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.filter_mode.min_nearest_mipmap_nearest_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.size_npot.compare_greater.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.size_npot.compare_greater.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.size_npot.compare_greater.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.size_npot.compare_less.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.size_npot.compare_less.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.size_npot.compare_less.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.size_pot.compare_greater.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.size_pot.compare_greater.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.size_pot.compare_less.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.depth32f.size_pot.compare_less.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.base_level.level_1,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.base_level.level_2,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.filter_mode.min_linear_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.filter_mode.min_linear_mipmap_linear_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.filter_mode.min_linear_mipmap_nearest_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.filter_mode.min_nearest_mipmap_linear_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.filter_mode.min_nearest_mipmap_nearest_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.size_npot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.size_npot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.size_npot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.size_pot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.size_pot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.size_pot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.texture_swizzle.alpha_zero_one_red,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.texture_swizzle.blue_alpha_zero_one,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.texture_swizzle.green_blue_alpha_zero,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.texture_swizzle.one_red_green_blue,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.texture_swizzle.red_green_blue_alpha,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8.texture_swizzle.zero_one_red_green,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8i.base_level.level_1,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8i.base_level.level_2,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8i.filter_mode.min_nearest_mipmap_nearest_mag_nearest,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8i.size_npot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8i.size_npot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8i.size_npot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8i.size_pot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8i.size_pot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8i.size_pot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8i.texture_swizzle.alpha_zero_one_red,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8i.texture_swizzle.blue_alpha_zero_one,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8i.texture_swizzle.green_blue_alpha_zero,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8i.texture_swizzle.one_red_green_blue,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8i.texture_swizzle.red_green_blue_alpha,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8i.texture_swizzle.zero_one_red_green,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8ui.base_level.level_1,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8ui.base_level.level_2,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8ui.filter_mode.min_nearest_mipmap_nearest_mag_nearest,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8ui.size_npot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8ui.size_npot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8ui.size_npot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8ui.size_pot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8ui.size_pot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8ui.size_pot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8ui.texture_swizzle.alpha_zero_one_red,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8ui.texture_swizzle.blue_alpha_zero_one,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8ui.texture_swizzle.green_blue_alpha_zero,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8ui.texture_swizzle.one_red_green_blue,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8ui.texture_swizzle.red_green_blue_alpha,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d.rgba8ui.texture_swizzle.zero_one_red_green,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.base_level.level_1,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.base_level.level_2,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.filter_mode.min_linear_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.filter_mode.min_linear_mipmap_linear_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.filter_mode.min_linear_mipmap_nearest_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.filter_mode.min_nearest_mipmap_linear_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.filter_mode.min_nearest_mipmap_nearest_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_npot.compare_greater.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_npot.compare_greater.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_npot.compare_greater.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_npot.compare_less.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_npot.compare_less.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_npot.compare_less.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_pot.compare_greater.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_pot.compare_greater.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_pot.compare_less.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.depth32f.size_pot.compare_less.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.base_level.level_1,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.base_level.level_2,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.filter_mode.min_linear_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.filter_mode.min_linear_mipmap_linear_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.filter_mode.min_linear_mipmap_nearest_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.filter_mode.min_nearest_mipmap_linear_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.filter_mode.min_nearest_mipmap_nearest_mag_linear,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.size_npot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.size_npot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.size_npot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.size_pot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.size_pot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.size_pot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.texture_swizzle.alpha_zero_one_red,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.texture_swizzle.blue_alpha_zero_one,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.texture_swizzle.green_blue_alpha_zero,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.texture_swizzle.one_red_green_blue,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.texture_swizzle.red_green_blue_alpha,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.texture_swizzle.zero_one_red_green,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8i.base_level.level_1,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8i.base_level.level_2,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8i.filter_mode.min_nearest_mipmap_nearest_mag_nearest,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8i.size_npot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8i.size_npot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8i.size_npot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8i.size_pot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8i.size_pot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8i.size_pot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8i.texture_swizzle.alpha_zero_one_red,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8i.texture_swizzle.blue_alpha_zero_one,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8i.texture_swizzle.green_blue_alpha_zero,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8i.texture_swizzle.one_red_green_blue,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8i.texture_swizzle.red_green_blue_alpha,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8i.texture_swizzle.zero_one_red_green,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.base_level.level_1,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.base_level.level_2,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.filter_mode.min_nearest_mipmap_nearest_mag_nearest,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.size_npot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.size_npot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.size_npot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.size_pot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.size_pot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.size_pot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.texture_swizzle.alpha_zero_one_red,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.texture_swizzle.blue_alpha_zero_one,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.texture_swizzle.green_blue_alpha_zero,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.texture_swizzle.one_red_green_blue,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.texture_swizzle.red_green_blue_alpha,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8ui.texture_swizzle.zero_one_red_green,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_npot.compare_greater.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_npot.compare_greater.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_npot.compare_greater.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_npot.compare_less.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_npot.compare_less.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_npot.compare_less.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_pot.compare_greater.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_pot.compare_greater.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_pot.compare_less.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_pot.compare_less.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8.size_npot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8.size_npot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8.size_npot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8.size_pot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8.size_pot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8.size_pot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8i.size_npot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8i.size_npot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8i.size_npot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8i.size_pot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8i.size_pot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8i.size_pot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8ui.size_npot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8ui.size_npot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8ui.size_npot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8ui.size_pot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8ui.size_pot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8ui.size_pot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_greater.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_greater.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_greater.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_less.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_less.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_less.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_greater.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_greater.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_less.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_less.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_npot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_npot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_npot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_pot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_pot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_pot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_npot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_npot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_npot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_pot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_pot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_pot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_npot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_npot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_npot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_pot.clamp_to_edge_repeat,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_pot.mirrored_repeat_clamp_to_edge,Fail
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_pot.repeat_mirrored_repeat,Fail
dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_and_alpha_to_coverage,Fail
dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_and_sample_coverage,Fail
dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_and_sample_coverage_and_alpha_to_coverage,Fail
dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_non_effective_bits,Fail
dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_only,Fail
KHR-GL33.CommonBugs.CommonBug_ParenthesisInLayoutQualifierIntegerValue,Fail
KHR-GL33.clip_distance.functional,Fail
KHR-GL33.cull_distance.functional,Fail
KHR-GL33.pipeline_statistics_query_tests_ARB.functional_compute_shader_invocations,Fail
KHR-GL33.pipeline_statistics_query_tests_ARB.functional_fragment_shader_invocations,Fail
KHR-GL33.pipeline_statistics_query_tests_ARB.functional_primitives_vertices_submitted_and_clipping_input_output_primitives,Fail
KHR-GL33.texture_size_promotion.functional,Fail
KHR-GL33.transform_feedback.capture_geometry_interleaved_test,Fail
KHR-GL33.transform_feedback.capture_geometry_separate_test,Fail
KHR-GL33.transform_feedback.capture_vertex_interleaved_test,Fail
KHR-GL33.transform_feedback.capture_vertex_separate_test,Fail
KHR-GL33.transform_feedback.discard_vertex_test,Fail
KHR-GL33.transform_feedback.draw_xfb_instanced_test,Crash
KHR-GL33.transform_feedback.draw_xfb_stream_instanced_test,Crash
KHR-GL33.transform_feedback.draw_xfb_stream_test,Fail
KHR-GL33.transform_feedback.query_geometry_interleaved_test,Fail
KHR-GL33.transform_feedback.query_geometry_separate_test,Fail
KHR-GL33.transform_feedback.query_vertex_interleaved_test,Fail
KHR-GL33.transform_feedback.query_vertex_separate_test,Fail
KHR-GL33.transform_feedback_overflow_query_ARB.advanced-single-stream-interleaved-attribs,Fail
KHR-GL33.transform_feedback_overflow_query_ARB.advanced-single-stream-separate-attribs,Fail
KHR-GL33.transform_feedback_overflow_query_ARB.basic-single-stream-interleaved-attribs,Fail
KHR-GL33.transform_feedback_overflow_query_ARB.basic-single-stream-separate-attribs,Fail
KHR-GL33.transform_feedback_overflow_query_ARB.multiple-streams-multiple-buffers-per-stream,Fail
KHR-GL33.transform_feedback_overflow_query_ARB.multiple-streams-one-buffer-per-stream,Fail

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