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278 Commits
mesa-7.11-
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mesa_7_4_4
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@@ -1,10 +0,0 @@
|
||||
;; -*- emacs-lisp -*-
|
||||
;;
|
||||
;; This file is processed by the dirvars emacs package. Each variable
|
||||
;; setting below is performed when this dirvars file is loaded.
|
||||
;;
|
||||
indent-tabs-mode: nil
|
||||
tab-width: 8
|
||||
c-basic-offset: 3
|
||||
kde-emacs-after-parent-string: ""
|
||||
evaluate: (c-set-offset 'inline-open '0)
|
14
.gitignore
vendored
14
.gitignore
vendored
@@ -1,16 +1,8 @@
|
||||
*.a
|
||||
*.dll
|
||||
*.exe
|
||||
*.ilk
|
||||
*.o
|
||||
*.obj
|
||||
*.os
|
||||
*.pc
|
||||
*.pdb
|
||||
*.pyc
|
||||
*.pyo
|
||||
*.so
|
||||
*.sw[a-z]
|
||||
*.pc
|
||||
*~
|
||||
depend
|
||||
depend.bak
|
||||
@@ -22,7 +14,3 @@ aclocal.m4
|
||||
config.log
|
||||
config.status
|
||||
cscope*
|
||||
.scon*
|
||||
config.py
|
||||
build
|
||||
.dir-locals.el
|
||||
|
402
Makefile
402
Makefile
@@ -2,21 +2,16 @@
|
||||
|
||||
TOP = .
|
||||
|
||||
SUBDIRS = src
|
||||
SUBDIRS = src progs
|
||||
|
||||
|
||||
# The git command below generates an empty string when we're not
|
||||
# building in a GIT tree (i.e., building from a release tarball).
|
||||
default: $(TOP)/configs/current
|
||||
@$(TOP)/bin/extract_git_sha1
|
||||
@for dir in $(SUBDIRS) ; do \
|
||||
if [ -d $$dir ] ; then \
|
||||
(cd $$dir && $(MAKE)) || exit 1 ; \
|
||||
fi \
|
||||
done
|
||||
|
||||
all: default
|
||||
|
||||
|
||||
doxygen:
|
||||
cd doxygen && $(MAKE)
|
||||
@@ -51,7 +46,13 @@ install:
|
||||
done
|
||||
|
||||
|
||||
.PHONY: default doxygen clean realclean distclean install
|
||||
# DirectFBGL module installation
|
||||
linux-directfb-install:
|
||||
cd src/mesa/drivers/directfb && $(MAKE) install
|
||||
|
||||
|
||||
.PHONY: default doxygen clean realclean distclean install linux-directfb-install
|
||||
|
||||
|
||||
# If there's no current configuration file
|
||||
$(TOP)/configs/current:
|
||||
@@ -83,6 +84,8 @@ catamount-osmesa-pgi \
|
||||
darwin \
|
||||
darwin-fat-32bit \
|
||||
darwin-fat-all \
|
||||
darwin-static \
|
||||
darwin-static-x86ppc \
|
||||
freebsd \
|
||||
freebsd-dri \
|
||||
freebsd-dri-amd64 \
|
||||
@@ -106,36 +109,32 @@ irix6-n32-static \
|
||||
irix6-o32 \
|
||||
irix6-o32-static \
|
||||
linux \
|
||||
linux-i965 \
|
||||
linux-alpha \
|
||||
linux-alpha-static \
|
||||
linux-cell \
|
||||
linux-cell-debug \
|
||||
linux-debug \
|
||||
linux-directfb \
|
||||
linux-dri \
|
||||
linux-dri-debug \
|
||||
linux-dri-x86 \
|
||||
linux-dri-x86-64 \
|
||||
linux-dri-ppc \
|
||||
linux-dri-xcb \
|
||||
linux-egl \
|
||||
linux-indirect \
|
||||
linux-fbdev \
|
||||
linux-glide \
|
||||
linux-ia64-icc \
|
||||
linux-ia64-icc-static \
|
||||
linux-icc \
|
||||
linux-icc-static \
|
||||
linux-llvm \
|
||||
linux-llvm-debug \
|
||||
linux-opengl-es \
|
||||
linux-osmesa \
|
||||
linux-osmesa-static \
|
||||
linux-osmesa16 \
|
||||
linux-osmesa16-static \
|
||||
linux-osmesa32 \
|
||||
linux-ppc \
|
||||
linux-ppc-static \
|
||||
linux-profile \
|
||||
linux-solo \
|
||||
linux-solo-x86 \
|
||||
linux-solo-ia64 \
|
||||
linux-sparc \
|
||||
linux-sparc5 \
|
||||
linux-static \
|
||||
@@ -146,9 +145,8 @@ linux-x86-debug \
|
||||
linux-x86-32 \
|
||||
linux-x86-64 \
|
||||
linux-x86-64-debug \
|
||||
linux-x86-64-profile \
|
||||
linux-x86-64-static \
|
||||
linux-x86-profile \
|
||||
linux-x86-glide \
|
||||
linux-x86-static \
|
||||
netbsd \
|
||||
openbsd \
|
||||
@@ -170,42 +168,32 @@ sunos5-v9 \
|
||||
sunos5-v9-static \
|
||||
sunos5-v9-cc-g++ \
|
||||
ultrix-gcc:
|
||||
@ if test -f configs/current -o -L configs/current; then \
|
||||
if ! cmp configs/$@ configs/current > /dev/null; then \
|
||||
echo "Please run 'make realclean' before changing configs" ; \
|
||||
exit 1 ; \
|
||||
fi ; \
|
||||
else \
|
||||
cd configs && rm -f current && ln -s $@ current ; \
|
||||
@ if test -f configs/current || test -L configs/current ; then \
|
||||
echo "Please run 'make realclean' before changing configs" ; \
|
||||
exit 1 ; \
|
||||
fi
|
||||
(cd configs && rm -f current && ln -s $@ current)
|
||||
$(MAKE) default
|
||||
|
||||
|
||||
# Rules for making release tarballs
|
||||
|
||||
VERSION=7.11-rc2
|
||||
VERSION=7.4.4
|
||||
DIRECTORY = Mesa-$(VERSION)
|
||||
LIB_NAME = MesaLib-$(VERSION)
|
||||
DEMO_NAME = MesaDemos-$(VERSION)
|
||||
GLUT_NAME = MesaGLUT-$(VERSION)
|
||||
|
||||
# This is part of MAIN_FILES
|
||||
MAIN_ES_FILES = \
|
||||
$(DIRECTORY)/src/mesa/main/*.xml \
|
||||
$(DIRECTORY)/src/mesa/main/*.py \
|
||||
$(DIRECTORY)/src/mesa/main/*.dtd
|
||||
|
||||
MAIN_FILES = \
|
||||
$(DIRECTORY)/Makefile* \
|
||||
$(DIRECTORY)/configure \
|
||||
$(DIRECTORY)/configure.ac \
|
||||
$(DIRECTORY)/acinclude.m4 \
|
||||
$(DIRECTORY)/aclocal.m4 \
|
||||
$(DIRECTORY)/SConstruct \
|
||||
$(DIRECTORY)/common.py \
|
||||
$(DIRECTORY)/scons/*py \
|
||||
$(DIRECTORY)/descrip.mms \
|
||||
$(DIRECTORY)/mms-config. \
|
||||
$(DIRECTORY)/bin/config.guess \
|
||||
$(DIRECTORY)/bin/config.sub \
|
||||
$(DIRECTORY)/bin/extract_git_sha1 \
|
||||
$(DIRECTORY)/bin/install-sh \
|
||||
$(DIRECTORY)/bin/mklib \
|
||||
$(DIRECTORY)/bin/minstall \
|
||||
@@ -216,6 +204,9 @@ MAIN_FILES = \
|
||||
$(DIRECTORY)/docs/README.* \
|
||||
$(DIRECTORY)/docs/RELNOTES* \
|
||||
$(DIRECTORY)/docs/*.spec \
|
||||
$(DIRECTORY)/include/GL/internal/glcore.h \
|
||||
$(DIRECTORY)/include/GL/dmesa.h \
|
||||
$(DIRECTORY)/include/GL/ggimesa.h \
|
||||
$(DIRECTORY)/include/GL/gl.h \
|
||||
$(DIRECTORY)/include/GL/glext.h \
|
||||
$(DIRECTORY)/include/GL/gl_mangle.h \
|
||||
@@ -226,42 +217,35 @@ MAIN_FILES = \
|
||||
$(DIRECTORY)/include/GL/glx_mangle.h \
|
||||
$(DIRECTORY)/include/GL/glfbdev.h \
|
||||
$(DIRECTORY)/include/GL/mesa_wgl.h \
|
||||
$(DIRECTORY)/include/GL/mglmesa.h \
|
||||
$(DIRECTORY)/include/GL/osmesa.h \
|
||||
$(DIRECTORY)/include/GL/svgamesa.h \
|
||||
$(DIRECTORY)/include/GL/vms_x_fix.h \
|
||||
$(DIRECTORY)/include/GL/wglext.h \
|
||||
$(DIRECTORY)/include/GL/wmesa.h \
|
||||
$(DIRECTORY)/include/pci_ids/*.h \
|
||||
$(DIRECTORY)/include/c99/*.h \
|
||||
$(DIRECTORY)/src/getopt/SConscript \
|
||||
$(DIRECTORY)/src/getopt/getopt*.[ch] \
|
||||
$(DIRECTORY)/src/glsl/Makefile \
|
||||
$(DIRECTORY)/src/glsl/Makefile.template \
|
||||
$(DIRECTORY)/src/glsl/SConscript \
|
||||
$(DIRECTORY)/src/glsl/*.[ch] \
|
||||
$(DIRECTORY)/src/glsl/*.ll \
|
||||
$(DIRECTORY)/src/glsl/*.yy \
|
||||
$(DIRECTORY)/src/glsl/*.[cly]pp \
|
||||
$(DIRECTORY)/src/glsl/README \
|
||||
$(DIRECTORY)/src/glsl/glcpp/*.[chly] \
|
||||
$(DIRECTORY)/src/glsl/glcpp/README \
|
||||
$(DIRECTORY)/src/glsl/builtins \
|
||||
$(DIRECTORY)/src/Makefile \
|
||||
$(DIRECTORY)/src/SConscript \
|
||||
$(DIRECTORY)/src/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/Makefile* \
|
||||
$(DIRECTORY)/src/mesa/SConscript \
|
||||
$(DIRECTORY)/src/mesa/sources.mak \
|
||||
$(DIRECTORY)/src/mesa/sources \
|
||||
$(DIRECTORY)/src/mesa/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/gl.pc.in \
|
||||
$(DIRECTORY)/src/mesa/osmesa.pc.in \
|
||||
$(MAIN_ES_FILES) \
|
||||
$(DIRECTORY)/src/mesa/depend \
|
||||
$(DIRECTORY)/src/mesa/main/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/main/*.cpp \
|
||||
$(DIRECTORY)/src/mesa/main/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/glapi/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/glapi/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/math/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/math/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/program/*.[chly] \
|
||||
$(DIRECTORY)/src/mesa/program/*.cpp \
|
||||
$(DIRECTORY)/src/mesa/program/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/shader/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/shader/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/shader/grammar/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/shader/grammar/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/library/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/library/*.gc \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/library/*.syn \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/library/Makefile \
|
||||
$(DIRECTORY)/src/mesa/swrast/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/swrast/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/swrast_setup/*.[ch] \
|
||||
@@ -278,21 +262,32 @@ MAIN_FILES = \
|
||||
$(DIRECTORY)/src/mesa/drivers/beos/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/common/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/common/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/drivers/directfb/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/directfb/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/dos/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/drivers/fbdev/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/fbdev/glfbdev.c \
|
||||
$(DIRECTORY)/src/mesa/drivers/glide/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/ggi/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/ggi/ggimesa.conf.in \
|
||||
$(DIRECTORY)/src/mesa/drivers/ggi/default/*.c \
|
||||
$(DIRECTORY)/src/mesa/drivers/ggi/default/genkgi.conf.in \
|
||||
$(DIRECTORY)/src/mesa/drivers/ggi/display/*.c \
|
||||
$(DIRECTORY)/src/mesa/drivers/ggi/display/fbdev.conf.in \
|
||||
$(DIRECTORY)/src/mesa/drivers/ggi/include/ggi/mesa/*.h \
|
||||
$(DIRECTORY)/src/mesa/drivers/osmesa/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/osmesa/Makefile.win \
|
||||
$(DIRECTORY)/src/mesa/drivers/osmesa/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/drivers/osmesa/osmesa.def \
|
||||
$(DIRECTORY)/src/mesa/drivers/osmesa/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/r300/compiler/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/r300/compiler/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/r300/compiler/SConscript \
|
||||
$(DIRECTORY)/src/mesa/drivers/svga/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/windows/*/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/windows/*/*.def \
|
||||
$(DIRECTORY)/src/mesa/drivers/x11/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/x11/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/drivers/x11/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/glslcompiler/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/glslcompiler/glslcompiler.c \
|
||||
$(DIRECTORY)/src/mesa/ppc/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/sparc/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/x86/Makefile \
|
||||
@@ -300,109 +295,45 @@ MAIN_FILES = \
|
||||
$(DIRECTORY)/src/mesa/x86/*.S \
|
||||
$(DIRECTORY)/src/mesa/x86/rtasm/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/x86-64/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/x86-64/Makefile
|
||||
$(DIRECTORY)/src/mesa/x86-64/Makefile \
|
||||
$(DIRECTORY)/progs/Makefile \
|
||||
$(DIRECTORY)/progs/util/README \
|
||||
$(DIRECTORY)/progs/util/*.[ch] \
|
||||
$(DIRECTORY)/progs/util/sampleMakefile \
|
||||
$(DIRECTORY)/vms/analyze_map.com \
|
||||
$(DIRECTORY)/vms/xlib.opt \
|
||||
$(DIRECTORY)/vms/xlib_share.opt \
|
||||
$(DIRECTORY)/windows/VC8/
|
||||
|
||||
MAPI_FILES = \
|
||||
$(DIRECTORY)/include/GLES/*.h \
|
||||
$(DIRECTORY)/include/GLES2/*.h \
|
||||
$(DIRECTORY)/include/VG/*.h \
|
||||
$(DIRECTORY)/src/mapi/es?api/Makefile \
|
||||
$(DIRECTORY)/src/mapi/es?api/*.pc.in \
|
||||
$(DIRECTORY)/src/mapi/glapi/gen/Makefile \
|
||||
$(DIRECTORY)/src/mapi/glapi/gen/*.xml \
|
||||
$(DIRECTORY)/src/mapi/glapi/gen/*.py \
|
||||
$(DIRECTORY)/src/mapi/glapi/gen/*.dtd \
|
||||
$(DIRECTORY)/src/mapi/glapi/gen-es/Makefile \
|
||||
$(DIRECTORY)/src/mapi/glapi/gen-es/*.xml \
|
||||
$(DIRECTORY)/src/mapi/glapi/gen-es/*.py \
|
||||
$(DIRECTORY)/src/mapi/glapi/Makefile \
|
||||
$(DIRECTORY)/src/mapi/glapi/SConscript \
|
||||
$(DIRECTORY)/src/mapi/glapi/sources.mak \
|
||||
$(DIRECTORY)/src/mapi/glapi/*.[chS] \
|
||||
$(DIRECTORY)/src/mapi/mapi/mapi_abi.py \
|
||||
$(DIRECTORY)/src/mapi/mapi/sources.mak \
|
||||
$(DIRECTORY)/src/mapi/mapi/*.[ch] \
|
||||
$(DIRECTORY)/src/mapi/shared-glapi/SConscript \
|
||||
$(DIRECTORY)/src/mapi/shared-glapi/Makefile \
|
||||
$(DIRECTORY)/src/mapi/vgapi/Makefile \
|
||||
$(DIRECTORY)/src/mapi/vgapi/SConscript \
|
||||
$(DIRECTORY)/src/mapi/vgapi/vgapi.csv \
|
||||
$(DIRECTORY)/src/mapi/vgapi/vg.pc.in
|
||||
|
||||
EGL_FILES = \
|
||||
$(DIRECTORY)/include/KHR/*.h \
|
||||
$(DIRECTORY)/include/EGL/*.h \
|
||||
$(DIRECTORY)/src/egl/Makefile \
|
||||
$(DIRECTORY)/src/egl/*/Makefile \
|
||||
$(DIRECTORY)/src/egl/*/Makefile.template \
|
||||
$(DIRECTORY)/src/egl/*/*.[ch] \
|
||||
$(DIRECTORY)/src/egl/*/*/Makefile \
|
||||
$(DIRECTORY)/src/egl/*/*/*.[ch] \
|
||||
$(DIRECTORY)/src/egl/wayland/wayland-drm/protocol/*.xml \
|
||||
$(DIRECTORY)/src/egl/wayland/wayland-egl/*.pc.in \
|
||||
$(DIRECTORY)/src/egl/main/SConscript \
|
||||
$(DIRECTORY)/src/egl/main/*.pc.in \
|
||||
$(DIRECTORY)/src/egl/main/*.def
|
||||
|
||||
GBM_FILES = \
|
||||
$(DIRECTORY)/src/gbm/Makefile \
|
||||
$(DIRECTORY)/src/gbm/main/*.pc.in \
|
||||
$(DIRECTORY)/src/gbm/main/*.[ch] \
|
||||
$(DIRECTORY)/src/gbm/main/Makefile \
|
||||
$(DIRECTORY)/src/gbm/backends/Makefile \
|
||||
$(DIRECTORY)/src/gbm/backends/Makefile.template \
|
||||
$(DIRECTORY)/src/gbm/backends/*/*.[ch] \
|
||||
$(DIRECTORY)/src/gbm/backends/*/Makefile \
|
||||
|
||||
GALLIUM_FILES = \
|
||||
$(DIRECTORY)/src/mesa/state_tracker/*[ch] \
|
||||
$(DIRECTORY)/src/gallium/Makefile \
|
||||
$(DIRECTORY)/src/gallium/Makefile.template \
|
||||
$(DIRECTORY)/src/gallium/SConscript \
|
||||
$(DIRECTORY)/src/gallium/targets/Makefile.dri \
|
||||
$(DIRECTORY)/src/gallium/targets/Makefile.xorg \
|
||||
$(DIRECTORY)/src/gallium/targets/SConscript.dri \
|
||||
$(DIRECTORY)/src/gallium/*/Makefile \
|
||||
$(DIRECTORY)/src/gallium/*/SConscript \
|
||||
$(DIRECTORY)/src/gallium/*/*/Makefile \
|
||||
$(DIRECTORY)/src/gallium/*/*/SConscript \
|
||||
$(DIRECTORY)/src/gallium/*/*/*.[ch] \
|
||||
$(DIRECTORY)/src/gallium/auxiliary/gallivm/*.cpp \
|
||||
$(DIRECTORY)/src/gallium/*/*/*.py \
|
||||
$(DIRECTORY)/src/gallium/*/*/*.csv \
|
||||
$(DIRECTORY)/src/gallium/*/*/*/Makefile \
|
||||
$(DIRECTORY)/src/gallium/*/*/*/SConscript \
|
||||
$(DIRECTORY)/src/gallium/*/*/*/*.[ch] \
|
||||
$(DIRECTORY)/src/gallium/*/*/*/*.py
|
||||
|
||||
APPLE_DRI_FILES = \
|
||||
$(DIRECTORY)/src/glx/apple/Makefile \
|
||||
$(DIRECTORY)/src/glx/apple/*.[ch]
|
||||
|
||||
DRI_FILES = \
|
||||
$(DIRECTORY)/include/GL/internal/dri_interface.h \
|
||||
$(DIRECTORY)/include/GL/internal/glcore.h \
|
||||
$(DIRECTORY)/include/GL/internal/sarea.h \
|
||||
$(DIRECTORY)/src/glx/Makefile \
|
||||
$(DIRECTORY)/src/glx/*.[ch] \
|
||||
$(APPLE_DRI_FILES) \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/Makefile* \
|
||||
$(DIRECTORY)/src/glx/x11/Makefile \
|
||||
$(DIRECTORY)/src/glx/x11/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/Makefile.template \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/dri.pc.in \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/common/xmlpool/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/common/xmlpool/*.po \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/*.cpp \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/*/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/*/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/Doxyfile
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/Doxyfile \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/server/*.[ch]
|
||||
|
||||
SGI_GLU_FILES = \
|
||||
$(DIRECTORY)/src/glu/Makefile \
|
||||
$(DIRECTORY)/src/glu/descrip.mms \
|
||||
$(DIRECTORY)/src/glu/glu.pc.in \
|
||||
$(DIRECTORY)/src/glu/sgi/Makefile \
|
||||
$(DIRECTORY)/src/glu/sgi/Makefile.mgw \
|
||||
$(DIRECTORY)/src/glu/sgi/Makefile.win \
|
||||
$(DIRECTORY)/src/glu/sgi/Makefile.DJ \
|
||||
$(DIRECTORY)/src/glu/sgi/glu.def \
|
||||
$(DIRECTORY)/src/glu/sgi/dummy.cc \
|
||||
$(DIRECTORY)/src/glu/sgi/descrip.mms \
|
||||
$(DIRECTORY)/src/glu/sgi/glu.exports \
|
||||
$(DIRECTORY)/src/glu/sgi/glu.exports.darwin \
|
||||
$(DIRECTORY)/src/glu/sgi/mesaglu.opt \
|
||||
@@ -418,53 +349,102 @@ SGI_GLU_FILES = \
|
||||
$(DIRECTORY)/src/glu/sgi/libtess/*.[ch] \
|
||||
$(DIRECTORY)/src/glu/sgi/libutil/*.[ch]
|
||||
|
||||
MESA_GLU_FILES = \
|
||||
$(DIRECTORY)/src/glu/mesa/README[12] \
|
||||
$(DIRECTORY)/src/glu/mesa/Makefile* \
|
||||
$(DIRECTORY)/src/glu/mesa/descrip.mms \
|
||||
$(DIRECTORY)/src/glu/mesa/mms_depend \
|
||||
$(DIRECTORY)/src/glu/mesa/*.def \
|
||||
$(DIRECTORY)/src/glu/mesa/depend \
|
||||
$(DIRECTORY)/src/glu/mesa/*.[ch]
|
||||
|
||||
GLW_FILES = \
|
||||
$(DIRECTORY)/src/glw/*.[ch] \
|
||||
$(DIRECTORY)/src/glw/Makefile* \
|
||||
$(DIRECTORY)/src/glw/README \
|
||||
$(DIRECTORY)/src/glw/glw.pc.in
|
||||
$(DIRECTORY)/src/glw/glw.pc.in \
|
||||
$(DIRECTORY)/src/glw/depend
|
||||
|
||||
DEMO_FILES = \
|
||||
$(DIRECTORY)/progs/beos/*.cpp \
|
||||
$(DIRECTORY)/progs/beos/Makefile \
|
||||
$(DIRECTORY)/progs/images/*.rgb \
|
||||
$(DIRECTORY)/progs/images/*.rgba \
|
||||
$(DIRECTORY)/progs/demos/Makefile* \
|
||||
$(DIRECTORY)/progs/demos/descrip.mms \
|
||||
$(DIRECTORY)/progs/demos/*.[ch] \
|
||||
$(DIRECTORY)/progs/demos/*.cxx \
|
||||
$(DIRECTORY)/progs/demos/*.dat \
|
||||
$(DIRECTORY)/progs/demos/README \
|
||||
$(DIRECTORY)/progs/fbdev/Makefile \
|
||||
$(DIRECTORY)/progs/fbdev/glfbdevtest.c \
|
||||
$(DIRECTORY)/progs/osdemos/Makefile \
|
||||
$(DIRECTORY)/progs/osdemos/*.c \
|
||||
$(DIRECTORY)/progs/xdemos/Makefile* \
|
||||
$(DIRECTORY)/progs/xdemos/descrip.mms \
|
||||
$(DIRECTORY)/progs/xdemos/*.[chf] \
|
||||
$(DIRECTORY)/progs/redbook/Makefile* \
|
||||
$(DIRECTORY)/progs/redbook/README \
|
||||
$(DIRECTORY)/progs/redbook/*.[ch] \
|
||||
$(DIRECTORY)/progs/samples/Makefile* \
|
||||
$(DIRECTORY)/progs/samples/README \
|
||||
$(DIRECTORY)/progs/samples/*.c \
|
||||
$(DIRECTORY)/progs/glsl/Makefile* \
|
||||
$(DIRECTORY)/progs/glsl/*.c \
|
||||
$(DIRECTORY)/progs/glsl/*.frag \
|
||||
$(DIRECTORY)/progs/glsl/*.vert \
|
||||
$(DIRECTORY)/progs/windml/Makefile.ugl \
|
||||
$(DIRECTORY)/progs/windml/*.c \
|
||||
$(DIRECTORY)/progs/windml/*.bmp \
|
||||
$(DIRECTORY)/progs/ggi/*.c \
|
||||
$(DIRECTORY)/windows/VC6/progs/demos/*.dsp \
|
||||
$(DIRECTORY)/windows/VC6/progs/progs.dsw \
|
||||
$(DIRECTORY)/windows/VC7/progs/demos/*.vcproj \
|
||||
$(DIRECTORY)/windows/VC7/progs/progs.sln
|
||||
|
||||
GLUT_FILES = \
|
||||
$(DIRECTORY)/include/GL/glut.h \
|
||||
$(DIRECTORY)/include/GL/glutf90.h \
|
||||
$(DIRECTORY)/src/glut/glx/Makefile* \
|
||||
$(DIRECTORY)/src/glut/glx/SConscript \
|
||||
$(DIRECTORY)/src/glut/glx/depend \
|
||||
$(DIRECTORY)/src/glut/glx/glut.pc.in \
|
||||
$(DIRECTORY)/src/glut/glx/*def \
|
||||
$(DIRECTORY)/src/glut/glx/descrip.mms \
|
||||
$(DIRECTORY)/src/glut/glx/mms_depend \
|
||||
$(DIRECTORY)/src/glut/glx/*.[ch] \
|
||||
$(DIRECTORY)/src/glut/beos/*.[ch] \
|
||||
$(DIRECTORY)/src/glut/beos/*.cpp \
|
||||
$(DIRECTORY)/src/glut/beos/Makefile
|
||||
$(DIRECTORY)/src/glut/beos/Makefile \
|
||||
$(DIRECTORY)/src/glut/dos/*.[ch] \
|
||||
$(DIRECTORY)/src/glut/dos/Makefile.DJ \
|
||||
$(DIRECTORY)/src/glut/dos/PC_HW/*.[chS] \
|
||||
$(DIRECTORY)/src/glut/ggi/*.[ch] \
|
||||
$(DIRECTORY)/src/glut/ggi/Makefile \
|
||||
$(DIRECTORY)/src/glut/fbdev/Makefile \
|
||||
$(DIRECTORY)/src/glut/fbdev/*[ch] \
|
||||
$(DIRECTORY)/src/glut/mini/*[ch] \
|
||||
$(DIRECTORY)/src/glut/mini/glut.pc.in \
|
||||
$(DIRECTORY)/src/glut/directfb/Makefile \
|
||||
$(DIRECTORY)/src/glut/directfb/NOTES \
|
||||
$(DIRECTORY)/src/glut/directfb/*[ch] \
|
||||
$(DIRECTORY)/windows/VC6/progs/glut/glut.dsp \
|
||||
$(DIRECTORY)/windows/VC7/progs/glut/glut.vcproj
|
||||
|
||||
DEPEND_FILES = \
|
||||
$(TOP)/src/mesa/depend \
|
||||
$(TOP)/src/glx/x11/depend \
|
||||
$(TOP)/src/glw/depend \
|
||||
$(TOP)/src/glut/glx/depend \
|
||||
$(TOP)/src/glu/sgi/depend
|
||||
|
||||
|
||||
LIB_FILES = \
|
||||
$(MAIN_FILES) \
|
||||
$(MAPI_FILES) \
|
||||
$(ES_FILES) \
|
||||
$(EGL_FILES) \
|
||||
$(GBM_FILES) \
|
||||
$(GALLIUM_FILES) \
|
||||
$(DRI_FILES) \
|
||||
$(SGI_GLU_FILES) \
|
||||
$(GLW_FILES)
|
||||
LIB_FILES = $(MAIN_FILES) $(DRI_FILES) $(SGI_GLU_FILES) $(GLW_FILES)
|
||||
|
||||
|
||||
parsers: configure
|
||||
-@touch $(TOP)/configs/current
|
||||
$(MAKE) -C src/glsl glsl_parser.cpp glsl_parser.h glsl_lexer.cpp
|
||||
$(MAKE) -C src/glsl/glcpp glcpp-lex.c glcpp-parse.c glcpp-parse.h
|
||||
$(MAKE) -C src/mesa program/lex.yy.c program/program_parse.tab.c program/program_parse.tab.h
|
||||
|
||||
# Everything for new a Mesa release:
|
||||
ARCHIVES = $(LIB_NAME).tar.gz \
|
||||
$(LIB_NAME).tar.bz2 \
|
||||
$(LIB_NAME).zip \
|
||||
$(GLUT_NAME).tar.gz \
|
||||
$(GLUT_NAME).tar.bz2 \
|
||||
$(GLUT_NAME).zip
|
||||
tarballs: rm_depend configure aclocal.m4 lib_gz demo_gz glut_gz \
|
||||
lib_bz2 demo_bz2 glut_bz2 lib_zip demo_zip glut_zip md5
|
||||
|
||||
tarballs: md5
|
||||
rm -f ../$(LIB_NAME).tar
|
||||
|
||||
# Helper for autoconf builds
|
||||
ACLOCAL = aclocal
|
||||
@@ -476,46 +456,82 @@ aclocal.m4: configure.ac acinclude.m4
|
||||
configure: configure.ac aclocal.m4 acinclude.m4
|
||||
$(AUTOCONF) $(AC_FLAGS)
|
||||
|
||||
rm_config: parsers
|
||||
rm -f configs/current
|
||||
rm -f configs/autoconf
|
||||
rm_depend:
|
||||
@for dep in $(DEPEND_FILES) ; do \
|
||||
rm -f $$dep ; \
|
||||
touch $$dep ; \
|
||||
done
|
||||
|
||||
$(LIB_NAME).tar: rm_config
|
||||
cd .. ; tar -cf $(DIRECTORY)/$(LIB_NAME).tar $(LIB_FILES)
|
||||
lib_gz:
|
||||
rm -f configs/current ; \
|
||||
rm -f configs/autoconf ; \
|
||||
cd .. ; \
|
||||
tar -cf $(LIB_NAME).tar $(LIB_FILES) ; \
|
||||
gzip $(LIB_NAME).tar ; \
|
||||
mv $(LIB_NAME).tar.gz $(DIRECTORY)
|
||||
|
||||
$(LIB_NAME).tar.gz: $(LIB_NAME).tar
|
||||
gzip --stdout --best $(LIB_NAME).tar > $(LIB_NAME).tar.gz
|
||||
demo_gz:
|
||||
cd .. ; \
|
||||
tar -cf $(DEMO_NAME).tar $(DEMO_FILES) ; \
|
||||
gzip $(DEMO_NAME).tar ; \
|
||||
mv $(DEMO_NAME).tar.gz $(DIRECTORY)
|
||||
|
||||
$(GLUT_NAME).tar:
|
||||
cd .. ; tar -cf $(DIRECTORY)/$(GLUT_NAME).tar $(GLUT_FILES)
|
||||
glut_gz:
|
||||
cd .. ; \
|
||||
tar -cf $(GLUT_NAME).tar $(GLUT_FILES) ; \
|
||||
gzip $(GLUT_NAME).tar ; \
|
||||
mv $(GLUT_NAME).tar.gz $(DIRECTORY)
|
||||
|
||||
$(GLUT_NAME).tar.gz: $(GLUT_NAME).tar
|
||||
gzip --stdout --best $(GLUT_NAME).tar > $(GLUT_NAME).tar.gz
|
||||
lib_bz2:
|
||||
rm -f configs/current ; \
|
||||
rm -f configs/autoconf ; \
|
||||
cd .. ; \
|
||||
tar -cf $(LIB_NAME).tar $(LIB_FILES) ; \
|
||||
bzip2 $(LIB_NAME).tar ; \
|
||||
mv $(LIB_NAME).tar.bz2 $(DIRECTORY)
|
||||
|
||||
$(LIB_NAME).tar.bz2: $(LIB_NAME).tar
|
||||
bzip2 --stdout --best $(LIB_NAME).tar > $(LIB_NAME).tar.bz2
|
||||
demo_bz2:
|
||||
cd .. ; \
|
||||
tar -cf $(DEMO_NAME).tar $(DEMO_FILES) ; \
|
||||
bzip2 $(DEMO_NAME).tar ; \
|
||||
mv $(DEMO_NAME).tar.bz2 $(DIRECTORY)
|
||||
|
||||
$(GLUT_NAME).tar.bz2: $(GLUT_NAME).tar
|
||||
bzip2 --stdout --best $(GLUT_NAME).tar > $(GLUT_NAME).tar.bz2
|
||||
glut_bz2:
|
||||
cd .. ; \
|
||||
tar -cf $(GLUT_NAME).tar $(GLUT_FILES) ; \
|
||||
bzip2 $(GLUT_NAME).tar ; \
|
||||
mv $(GLUT_NAME).tar.bz2 $(DIRECTORY)
|
||||
|
||||
$(LIB_NAME).zip: rm_config
|
||||
lib_zip:
|
||||
rm -f configs/current ; \
|
||||
rm -f configs/autoconf ; \
|
||||
rm -f $(LIB_NAME).zip ; \
|
||||
cd .. ; \
|
||||
zip -qr $(LIB_NAME).zip $(LIB_FILES) ; \
|
||||
mv $(LIB_NAME).zip $(DIRECTORY)
|
||||
|
||||
$(GLUT_NAME).zip:
|
||||
demo_zip:
|
||||
rm -f $(DEMO_NAME).zip ; \
|
||||
cd .. ; \
|
||||
zip -qr $(DEMO_NAME).zip $(DEMO_FILES) ; \
|
||||
mv $(DEMO_NAME).zip $(DIRECTORY)
|
||||
|
||||
glut_zip:
|
||||
rm -f $(GLUT_NAME).zip ; \
|
||||
cd .. ; \
|
||||
zip -qr $(GLUT_NAME).zip $(GLUT_FILES) ; \
|
||||
mv $(GLUT_NAME).zip $(DIRECTORY)
|
||||
|
||||
md5: $(ARCHIVES)
|
||||
md5:
|
||||
@-md5sum $(LIB_NAME).tar.gz
|
||||
@-md5sum $(LIB_NAME).tar.bz2
|
||||
@-md5sum $(LIB_NAME).zip
|
||||
@-md5sum $(DEMO_NAME).tar.gz
|
||||
@-md5sum $(DEMO_NAME).tar.bz2
|
||||
@-md5sum $(DEMO_NAME).zip
|
||||
@-md5sum $(GLUT_NAME).tar.gz
|
||||
@-md5sum $(GLUT_NAME).tar.bz2
|
||||
@-md5sum $(GLUT_NAME).zip
|
||||
|
||||
.PHONY: tarballs rm_config md5
|
||||
.PHONY: tarballs rm_depend lib_gz demo_gz glut_gz lib_bz2 demo_bz2 \
|
||||
glut_bz2 lib_zip demo_zip glut_zip md5
|
||||
|
88
Makefile.DJ
Normal file
88
Makefile.DJ
Normal file
@@ -0,0 +1,88 @@
|
||||
# Mesa 3-D graphics library
|
||||
# Version: 4.0
|
||||
#
|
||||
# Copyright (C) 1999 Brian Paul All Rights Reserved.
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a
|
||||
# copy of this software and associated documentation files (the "Software"),
|
||||
# to deal in the Software without restriction, including without limitation
|
||||
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
# and/or sell copies of the Software, and to permit persons to whom the
|
||||
# Software is furnished to do so, subject to the following conditions:
|
||||
#
|
||||
# The above copyright notice and this permission notice shall be included
|
||||
# in all copies or substantial portions of the Software.
|
||||
#
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
# DOS/DJGPP makefile for Mesa
|
||||
#
|
||||
# Author: Daniel Borca
|
||||
# Email : dborca@users.sourceforge.net
|
||||
# Web : http://www.geocities.com/dborca
|
||||
|
||||
|
||||
#
|
||||
# Available options:
|
||||
#
|
||||
# Environment variables:
|
||||
# GLIDE path to Glide3 SDK; used with FX.
|
||||
# default = $(TOP)/glide3
|
||||
# FX=1 build for 3dfx Glide3. Note that this disables
|
||||
# compilation of most DMesa code and requires fxMesa.
|
||||
# As a consequence, you'll need the DJGPP Glide3
|
||||
# library to build any application.
|
||||
# default = no
|
||||
# X86=1 optimize for x86 (if possible, use MMX, SSE, 3DNow).
|
||||
# default = no
|
||||
#
|
||||
# Targets:
|
||||
# all: build everything
|
||||
# libgl: build GL
|
||||
# libglu: build GLU
|
||||
# libglut: build GLUT
|
||||
# clean: remove object files
|
||||
# realclean: remove all generated files
|
||||
#
|
||||
|
||||
|
||||
|
||||
.PHONY : all libgl libglu libglut clean realclean
|
||||
|
||||
CFLAGS = -Wall -W -pedantic
|
||||
CFLAGS += -O2 -ffast-math
|
||||
|
||||
export CFLAGS
|
||||
|
||||
ifeq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),)
|
||||
UNLINK = del $(subst /,\,$(1))
|
||||
else
|
||||
UNLINK = $(RM) $(1)
|
||||
endif
|
||||
|
||||
all: libgl libglu libglut
|
||||
|
||||
libgl: lib
|
||||
$(MAKE) -f Makefile.DJ -C src/mesa
|
||||
libglu: lib
|
||||
$(MAKE) -f Makefile.DJ -C src/glu/sgi
|
||||
libglut: lib
|
||||
$(MAKE) -f Makefile.DJ -C src/glut/dos
|
||||
|
||||
lib:
|
||||
mkdir lib
|
||||
|
||||
clean:
|
||||
$(MAKE) -f Makefile.DJ clean -C src/mesa
|
||||
$(MAKE) -f Makefile.DJ clean -C src/glu/mesa
|
||||
$(MAKE) -f Makefile.DJ clean -C src/glu/sgi
|
||||
$(MAKE) -f Makefile.DJ clean -C src/glut/dos
|
||||
|
||||
realclean: clean
|
||||
-$(call UNLINK,lib/*.a)
|
||||
-$(call UNLINK,lib/*.dxe)
|
110
Makefile.mgw
Normal file
110
Makefile.mgw
Normal file
@@ -0,0 +1,110 @@
|
||||
# Mesa 3-D graphics library
|
||||
# Version: 4.0
|
||||
#
|
||||
# Copyright (C) 1999 Brian Paul All Rights Reserved.
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a
|
||||
# copy of this software and associated documentation files (the "Software"),
|
||||
# to deal in the Software without restriction, including without limitation
|
||||
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
# and/or sell copies of the Software, and to permit persons to whom the
|
||||
# Software is furnished to do so, subject to the following conditions:
|
||||
#
|
||||
# The above copyright notice and this permission notice shall be included
|
||||
# in all copies or substantial portions of the Software.
|
||||
#
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
# MinGW makefile v1.2 for Mesa
|
||||
#
|
||||
# Copyright (C) 2002 - Daniel Borca
|
||||
# Email : dborca@users.sourceforge.net
|
||||
# Web : http://www.geocities.com/dborca
|
||||
|
||||
|
||||
#
|
||||
# Available options:
|
||||
#
|
||||
# Environment variables:
|
||||
# GLIDE path to Glide3 SDK; used with FX.
|
||||
# default = $(TOP)/glide3
|
||||
# FX=1 build for 3dfx Glide3. Note that this disables
|
||||
# compilation of most WMesa code and requires fxMesa.
|
||||
# As a consequence, you'll need the Win32 Glide3
|
||||
# library to build any application.
|
||||
# default = no
|
||||
# ICD=1 build the installable client driver interface
|
||||
# (windows opengl driver interface)
|
||||
# default = no
|
||||
# X86=1 optimize for x86 (if possible, use MMX, SSE, 3DNow).
|
||||
# default = no
|
||||
#
|
||||
# Targets:
|
||||
# all: build everything
|
||||
# libgl: build GL
|
||||
# clean: remove object files
|
||||
# realclean: remove all generated files
|
||||
#
|
||||
|
||||
# MinGW core makefile updated for Mesa 7.0
|
||||
#
|
||||
# Updated : by Heromyth, on 2007-7-21
|
||||
# Email : zxpmyth@yahoo.com.cn
|
||||
# Bugs : 1) All the default settings work fine. But the setting X86=1 can't work.
|
||||
# The others havn't been tested yet.
|
||||
# 2) The generated DLLs are *not* compatible with the ones built
|
||||
# with the other compilers like VC8, especially for GLUT.
|
||||
# 3) MAlthough more tests are needed, it can be used individually!
|
||||
|
||||
|
||||
.PHONY : all libgl clean realclean
|
||||
|
||||
ifeq ($(ICD),1)
|
||||
# when -std=c99 mingw will not define WIN32
|
||||
CFLAGS = -Wall -Werror
|
||||
else
|
||||
# I love c89
|
||||
CFLAGS = -Wall -pedantic
|
||||
endif
|
||||
CFLAGS += -O2 -ffast-math
|
||||
|
||||
export CFLAGS
|
||||
|
||||
|
||||
ifeq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),)
|
||||
UNLINK = del $(subst /,\,$(1))
|
||||
else
|
||||
UNLINK = $(RM) $(1)
|
||||
endif
|
||||
|
||||
all: libgl libglu libglut example
|
||||
|
||||
libgl: lib
|
||||
$(MAKE) -f Makefile.mgw -C src/mesa
|
||||
|
||||
libglu: libgl
|
||||
$(MAKE) -f Makefile.mgw -C src/glu/sgi
|
||||
|
||||
libglut: libglu
|
||||
$(MAKE) -f Makefile.mgw -C src/glut/glx
|
||||
|
||||
example: libglut
|
||||
$(MAKE) -f Makefile.mgw star -C progs/samples
|
||||
copy progs\samples\star.exe lib
|
||||
|
||||
lib:
|
||||
mkdir lib
|
||||
|
||||
clean:
|
||||
$(MAKE) -f Makefile.mgw clean -C src/mesa
|
||||
$(MAKE) -f Makefile.mgw clean -C src/glu/sgi
|
||||
$(MAKE) -f Makefile.mgw clean -C src/glut/glx
|
||||
|
||||
realclean: clean
|
||||
-$(call UNLINK,lib/*.a)
|
||||
-$(call UNLINK,lib/*.dll)
|
160
SConstruct
160
SConstruct
@@ -1,160 +0,0 @@
|
||||
#######################################################################
|
||||
# Top-level SConstruct
|
||||
#
|
||||
# For example, invoke scons as
|
||||
#
|
||||
# scons build=debug llvm=yes machine=x86
|
||||
#
|
||||
# to set configuration variables. Or you can write those options to a file
|
||||
# named config.py:
|
||||
#
|
||||
# # config.py
|
||||
# build='debug'
|
||||
# llvm=True
|
||||
# machine='x86'
|
||||
#
|
||||
# Invoke
|
||||
#
|
||||
# scons -h
|
||||
#
|
||||
# to get the full list of options. See scons manpage for more info.
|
||||
#
|
||||
|
||||
import os
|
||||
import os.path
|
||||
import sys
|
||||
import SCons.Util
|
||||
|
||||
import common
|
||||
|
||||
#######################################################################
|
||||
# Configuration options
|
||||
|
||||
opts = Variables('config.py')
|
||||
common.AddOptions(opts)
|
||||
|
||||
env = Environment(
|
||||
options = opts,
|
||||
tools = ['gallium'],
|
||||
toolpath = ['#scons'],
|
||||
ENV = os.environ,
|
||||
)
|
||||
|
||||
opts.Save('config.py', env)
|
||||
|
||||
# Backwards compatability with old target configuration variable
|
||||
try:
|
||||
targets = ARGUMENTS['targets']
|
||||
except KeyError:
|
||||
pass
|
||||
else:
|
||||
targets = targets.split(',')
|
||||
print 'scons: warning: targets option is deprecated; pass the targets on their own such as'
|
||||
print
|
||||
print ' scons %s' % ' '.join(targets)
|
||||
print
|
||||
COMMAND_LINE_TARGETS.append(targets)
|
||||
|
||||
|
||||
Help(opts.GenerateHelpText(env))
|
||||
|
||||
# fail early for a common error on windows
|
||||
if env['gles']:
|
||||
try:
|
||||
import libxml2
|
||||
except ImportError:
|
||||
raise SCons.Errors.UserError, "GLES requires libxml2-python to build"
|
||||
|
||||
#######################################################################
|
||||
# Environment setup
|
||||
|
||||
# Includes
|
||||
env.Prepend(CPPPATH = [
|
||||
'#/include',
|
||||
])
|
||||
env.Append(CPPPATH = [
|
||||
'#/src/gallium/include',
|
||||
'#/src/gallium/auxiliary',
|
||||
'#/src/gallium/drivers',
|
||||
'#/src/gallium/winsys',
|
||||
])
|
||||
|
||||
if env['msvc']:
|
||||
env.Append(CPPPATH = ['#include/c99'])
|
||||
|
||||
# for debugging
|
||||
#print env.Dump()
|
||||
|
||||
|
||||
#######################################################################
|
||||
# Invoke host SConscripts
|
||||
#
|
||||
# For things that are meant to be run on the native host build machine, instead
|
||||
# of the target machine.
|
||||
#
|
||||
|
||||
# Create host environent
|
||||
if env['crosscompile'] and not env['embedded']:
|
||||
host_env = Environment(
|
||||
options = opts,
|
||||
# no tool used
|
||||
tools = [],
|
||||
toolpath = ['#scons'],
|
||||
ENV = os.environ,
|
||||
)
|
||||
|
||||
# Override options
|
||||
host_env['platform'] = common.host_platform
|
||||
host_env['machine'] = common.host_machine
|
||||
host_env['toolchain'] = 'default'
|
||||
host_env['llvm'] = False
|
||||
|
||||
host_env.Tool('gallium')
|
||||
|
||||
host_env['hostonly'] = True
|
||||
assert host_env['crosscompile'] == False
|
||||
|
||||
if host_env['msvc']:
|
||||
host_env.Append(CPPPATH = ['#include/c99'])
|
||||
|
||||
target_env = env
|
||||
env = host_env
|
||||
Export('env')
|
||||
|
||||
SConscript(
|
||||
'src/SConscript',
|
||||
variant_dir = host_env['build_dir'],
|
||||
duplicate = 0, # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html
|
||||
)
|
||||
|
||||
env = target_env
|
||||
|
||||
Export('env')
|
||||
|
||||
#######################################################################
|
||||
# Invoke SConscripts
|
||||
|
||||
# TODO: Build several variants at the same time?
|
||||
# http://www.scons.org/wiki/SimultaneousVariantBuilds
|
||||
|
||||
SConscript(
|
||||
'src/SConscript',
|
||||
variant_dir = env['build_dir'],
|
||||
duplicate = 0 # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html
|
||||
)
|
||||
|
||||
|
||||
########################################################################
|
||||
# List all aliases
|
||||
|
||||
try:
|
||||
from SCons.Node.Alias import default_ans
|
||||
except ImportError:
|
||||
pass
|
||||
else:
|
||||
aliases = default_ans.keys()
|
||||
aliases.sort()
|
||||
env.Help('\n')
|
||||
env.Help('Recognized targets:\n')
|
||||
for alias in aliases:
|
||||
env.Help(' %s\n' % alias)
|
@@ -11,8 +11,6 @@ if test "x$SRCDIR" != "x$ORIGDIR"; then
|
||||
exit 1
|
||||
fi
|
||||
|
||||
MAKEFLAGS=""
|
||||
|
||||
autoreconf -v --install || exit 1
|
||||
|
||||
"$srcdir"/configure "$@"
|
||||
|
71
bin/config.guess
vendored
71
bin/config.guess
vendored
@@ -1,10 +1,10 @@
|
||||
#! /bin/sh
|
||||
# Attempt to guess a canonical system name.
|
||||
# Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999,
|
||||
# 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008
|
||||
# Free Software Foundation, Inc.
|
||||
# 2000, 2001, 2002, 2003, 2004, 2005, 2006 Free Software Foundation,
|
||||
# Inc.
|
||||
|
||||
timestamp='2009-02-03'
|
||||
timestamp='2007-07-22'
|
||||
|
||||
# This file is free software; you can redistribute it and/or modify it
|
||||
# under the terms of the GNU General Public License as published by
|
||||
@@ -56,8 +56,8 @@ version="\
|
||||
GNU config.guess ($timestamp)
|
||||
|
||||
Originally written by Per Bothner.
|
||||
Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001,
|
||||
2002, 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
|
||||
Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005
|
||||
Free Software Foundation, Inc.
|
||||
|
||||
This is free software; see the source for copying conditions. There is NO
|
||||
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE."
|
||||
@@ -331,20 +331,7 @@ case "${UNAME_MACHINE}:${UNAME_SYSTEM}:${UNAME_RELEASE}:${UNAME_VERSION}" in
|
||||
echo sparc-sun-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'`
|
||||
exit ;;
|
||||
i86pc:SunOS:5.*:* | i86xen:SunOS:5.*:*)
|
||||
eval $set_cc_for_build
|
||||
SUN_ARCH="i386"
|
||||
# If there is a compiler, see if it is configured for 64-bit objects.
|
||||
# Note that the Sun cc does not turn __LP64__ into 1 like gcc does.
|
||||
# This test works for both compilers.
|
||||
if [ "$CC_FOR_BUILD" != 'no_compiler_found' ]; then
|
||||
if (echo '#ifdef __amd64'; echo IS_64BIT_ARCH; echo '#endif') | \
|
||||
(CCOPTS= $CC_FOR_BUILD -E - 2>/dev/null) | \
|
||||
grep IS_64BIT_ARCH >/dev/null
|
||||
then
|
||||
SUN_ARCH="x86_64"
|
||||
fi
|
||||
fi
|
||||
echo ${SUN_ARCH}-pc-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'`
|
||||
echo i386-pc-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'`
|
||||
exit ;;
|
||||
sun4*:SunOS:6*:*)
|
||||
# According to config.sub, this is the proper way to canonicalize
|
||||
@@ -545,7 +532,7 @@ EOF
|
||||
echo rs6000-ibm-aix3.2
|
||||
fi
|
||||
exit ;;
|
||||
*:AIX:*:[456])
|
||||
*:AIX:*:[45])
|
||||
IBM_CPU_ID=`/usr/sbin/lsdev -C -c processor -S available | sed 1q | awk '{ print $1 }'`
|
||||
if /usr/sbin/lsattr -El ${IBM_CPU_ID} | grep ' POWER' >/dev/null 2>&1; then
|
||||
IBM_ARCH=rs6000
|
||||
@@ -809,12 +796,9 @@ EOF
|
||||
x86)
|
||||
echo i586-pc-interix${UNAME_RELEASE}
|
||||
exit ;;
|
||||
EM64T | authenticamd | genuineintel)
|
||||
EM64T | authenticamd)
|
||||
echo x86_64-unknown-interix${UNAME_RELEASE}
|
||||
exit ;;
|
||||
IA64)
|
||||
echo ia64-unknown-interix${UNAME_RELEASE}
|
||||
exit ;;
|
||||
esac ;;
|
||||
[345]86:Windows_95:* | [345]86:Windows_98:* | [345]86:Windows_NT:*)
|
||||
echo i${UNAME_MACHINE}-pc-mks
|
||||
@@ -849,14 +833,7 @@ EOF
|
||||
echo ${UNAME_MACHINE}-pc-minix
|
||||
exit ;;
|
||||
arm*:Linux:*:*)
|
||||
eval $set_cc_for_build
|
||||
if echo __ARM_EABI__ | $CC_FOR_BUILD -E - 2>/dev/null \
|
||||
| grep -q __ARM_EABI__
|
||||
then
|
||||
echo ${UNAME_MACHINE}-unknown-linux-gnu
|
||||
else
|
||||
echo ${UNAME_MACHINE}-unknown-linux-gnueabi
|
||||
fi
|
||||
echo ${UNAME_MACHINE}-unknown-linux-gnu
|
||||
exit ;;
|
||||
avr32*:Linux:*:*)
|
||||
echo ${UNAME_MACHINE}-unknown-linux-gnu
|
||||
@@ -948,9 +925,6 @@ EOF
|
||||
if test "$?" = 0 ; then LIBC="libc1" ; else LIBC="" ; fi
|
||||
echo ${UNAME_MACHINE}-unknown-linux-gnu${LIBC}
|
||||
exit ;;
|
||||
padre:Linux:*:*)
|
||||
echo sparc-unknown-linux-gnu
|
||||
exit ;;
|
||||
parisc:Linux:*:* | hppa:Linux:*:*)
|
||||
# Look for CPU level
|
||||
case `grep '^cpu[^a-z]*:' /proc/cpuinfo 2>/dev/null | cut -d' ' -f2` in
|
||||
@@ -980,8 +954,8 @@ EOF
|
||||
x86_64:Linux:*:*)
|
||||
echo x86_64-unknown-linux-gnu
|
||||
exit ;;
|
||||
xtensa*:Linux:*:*)
|
||||
echo ${UNAME_MACHINE}-unknown-linux-gnu
|
||||
xtensa:Linux:*:*)
|
||||
echo xtensa-unknown-linux-gnu
|
||||
exit ;;
|
||||
i*86:Linux:*:*)
|
||||
# The BFD linker knows what the default object file format is, so
|
||||
@@ -1001,6 +975,9 @@ EOF
|
||||
a.out-i386-linux)
|
||||
echo "${UNAME_MACHINE}-pc-linux-gnuaout"
|
||||
exit ;;
|
||||
coff-i386)
|
||||
echo "${UNAME_MACHINE}-pc-linux-gnucoff"
|
||||
exit ;;
|
||||
"")
|
||||
# Either a pre-BFD a.out linker (linux-gnuoldld) or
|
||||
# one that does not give us useful --help.
|
||||
@@ -1154,16 +1131,6 @@ EOF
|
||||
3[34]??:*:4.0:* | 3[34]??,*:*:4.0:*)
|
||||
/bin/uname -p 2>/dev/null | grep 86 >/dev/null \
|
||||
&& { echo i486-ncr-sysv4; exit; } ;;
|
||||
NCR*:*:4.2:* | MPRAS*:*:4.2:*)
|
||||
OS_REL='.3'
|
||||
test -r /etc/.relid \
|
||||
&& OS_REL=.`sed -n 's/[^ ]* [^ ]* \([0-9][0-9]\).*/\1/p' < /etc/.relid`
|
||||
/bin/uname -p 2>/dev/null | grep 86 >/dev/null \
|
||||
&& { echo i486-ncr-sysv4.3${OS_REL}; exit; }
|
||||
/bin/uname -p 2>/dev/null | /bin/grep entium >/dev/null \
|
||||
&& { echo i586-ncr-sysv4.3${OS_REL}; exit; }
|
||||
/bin/uname -p 2>/dev/null | /bin/grep pteron >/dev/null \
|
||||
&& { echo i586-ncr-sysv4.3${OS_REL}; exit; } ;;
|
||||
m68*:LynxOS:2.*:* | m68*:LynxOS:3.0*:*)
|
||||
echo m68k-unknown-lynxos${UNAME_RELEASE}
|
||||
exit ;;
|
||||
@@ -1239,9 +1206,6 @@ EOF
|
||||
BePC:BeOS:*:*) # BeOS running on Intel PC compatible.
|
||||
echo i586-pc-beos
|
||||
exit ;;
|
||||
BePC:Haiku:*:*) # Haiku running on Intel PC compatible.
|
||||
echo i586-pc-haiku
|
||||
exit ;;
|
||||
SX-4:SUPER-UX:*:*)
|
||||
echo sx4-nec-superux${UNAME_RELEASE}
|
||||
exit ;;
|
||||
@@ -1350,9 +1314,6 @@ EOF
|
||||
i*86:rdos:*:*)
|
||||
echo ${UNAME_MACHINE}-pc-rdos
|
||||
exit ;;
|
||||
i*86:AROS:*:*)
|
||||
echo ${UNAME_MACHINE}-pc-aros
|
||||
exit ;;
|
||||
esac
|
||||
|
||||
#echo '(No uname command or uname output not recognized.)' 1>&2
|
||||
@@ -1513,9 +1474,9 @@ This script, last modified $timestamp, has failed to recognize
|
||||
the operating system you are using. It is advised that you
|
||||
download the most up to date version of the config scripts from
|
||||
|
||||
http://git.savannah.gnu.org/gitweb/?p=config.git;a=blob_plain;f=config.guess;hb=HEAD
|
||||
http://savannah.gnu.org/cgi-bin/viewcvs/*checkout*/config/config/config.guess
|
||||
and
|
||||
http://git.savannah.gnu.org/gitweb/?p=config.git;a=blob_plain;f=config.sub;hb=HEAD
|
||||
http://savannah.gnu.org/cgi-bin/viewcvs/*checkout*/config/config/config.sub
|
||||
|
||||
If the version you run ($0) is already up to date, please
|
||||
send the following data and any information you think might be
|
||||
|
95
bin/config.sub
vendored
95
bin/config.sub
vendored
@@ -1,10 +1,10 @@
|
||||
#! /bin/sh
|
||||
# Configuration validation subroutine script.
|
||||
# Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999,
|
||||
# 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008
|
||||
# Free Software Foundation, Inc.
|
||||
# 2000, 2001, 2002, 2003, 2004, 2005, 2006 Free Software Foundation,
|
||||
# Inc.
|
||||
|
||||
timestamp='2009-02-03'
|
||||
timestamp='2007-06-28'
|
||||
|
||||
# This file is (in principle) common to ALL GNU software.
|
||||
# The presence of a machine in this file suggests that SOME GNU software
|
||||
@@ -72,8 +72,8 @@ Report bugs and patches to <config-patches@gnu.org>."
|
||||
version="\
|
||||
GNU config.sub ($timestamp)
|
||||
|
||||
Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001,
|
||||
2002, 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
|
||||
Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005
|
||||
Free Software Foundation, Inc.
|
||||
|
||||
This is free software; see the source for copying conditions. There is NO
|
||||
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE."
|
||||
@@ -122,7 +122,6 @@ maybe_os=`echo $1 | sed 's/^\(.*\)-\([^-]*-[^-]*\)$/\2/'`
|
||||
case $maybe_os in
|
||||
nto-qnx* | linux-gnu* | linux-dietlibc | linux-newlib* | linux-uclibc* | \
|
||||
uclinux-uclibc* | uclinux-gnu* | kfreebsd*-gnu* | knetbsd*-gnu* | netbsd*-gnu* | \
|
||||
kopensolaris*-gnu* | \
|
||||
storm-chaos* | os2-emx* | rtmk-nova*)
|
||||
os=-$maybe_os
|
||||
basic_machine=`echo $1 | sed 's/^\(.*\)-\([^-]*-[^-]*\)$/\1/'`
|
||||
@@ -250,16 +249,13 @@ case $basic_machine in
|
||||
| h8300 | h8500 | hppa | hppa1.[01] | hppa2.0 | hppa2.0[nw] | hppa64 \
|
||||
| i370 | i860 | i960 | ia64 \
|
||||
| ip2k | iq2000 \
|
||||
| lm32 \
|
||||
| m32c | m32r | m32rle | m68000 | m68k | m88k \
|
||||
| maxq | mb | microblaze | mcore | mep | metag \
|
||||
| maxq | mb | microblaze | mcore | mep \
|
||||
| mips | mipsbe | mipseb | mipsel | mipsle \
|
||||
| mips16 \
|
||||
| mips64 | mips64el \
|
||||
| mips64octeon | mips64octeonel \
|
||||
| mips64orion | mips64orionel \
|
||||
| mips64r5900 | mips64r5900el \
|
||||
| mips64vr | mips64vrel \
|
||||
| mips64orion | mips64orionel \
|
||||
| mips64vr4100 | mips64vr4100el \
|
||||
| mips64vr4300 | mips64vr4300el \
|
||||
| mips64vr5000 | mips64vr5000el \
|
||||
@@ -281,7 +277,7 @@ case $basic_machine in
|
||||
| powerpc | powerpc64 | powerpc64le | powerpcle | ppcbe \
|
||||
| pyramid \
|
||||
| score \
|
||||
| sh | sh[1234] | sh[24]a | sh[24]aeb | sh[23]e | sh[34]eb | sheb | shbe | shle | sh[1234]le | sh3ele \
|
||||
| sh | sh[1234] | sh[24]a | sh[23]e | sh[34]eb | sheb | shbe | shle | sh[1234]le | sh3ele \
|
||||
| sh64 | sh64le \
|
||||
| sparc | sparc64 | sparc64b | sparc64v | sparc86x | sparclet | sparclite \
|
||||
| sparcv8 | sparcv9 | sparcv9b | sparcv9v \
|
||||
@@ -290,7 +286,7 @@ case $basic_machine in
|
||||
| v850 | v850e \
|
||||
| we32k \
|
||||
| x86 | xc16x | xscale | xscalee[bl] | xstormy16 | xtensa \
|
||||
| z8k | z80)
|
||||
| z8k)
|
||||
basic_machine=$basic_machine-unknown
|
||||
;;
|
||||
m6811 | m68hc11 | m6812 | m68hc12)
|
||||
@@ -333,17 +329,14 @@ case $basic_machine in
|
||||
| hppa-* | hppa1.[01]-* | hppa2.0-* | hppa2.0[nw]-* | hppa64-* \
|
||||
| i*86-* | i860-* | i960-* | ia64-* \
|
||||
| ip2k-* | iq2000-* \
|
||||
| lm32-* \
|
||||
| m32c-* | m32r-* | m32rle-* \
|
||||
| m68000-* | m680[012346]0-* | m68360-* | m683?2-* | m68k-* \
|
||||
| m88110-* | m88k-* | maxq-* | mcore-* | metag-* \
|
||||
| m88110-* | m88k-* | maxq-* | mcore-* \
|
||||
| mips-* | mipsbe-* | mipseb-* | mipsel-* | mipsle-* \
|
||||
| mips16-* \
|
||||
| mips64-* | mips64el-* \
|
||||
| mips64octeon-* | mips64octeonel-* \
|
||||
| mips64orion-* | mips64orionel-* \
|
||||
| mips64r5900-* | mips64r5900el-* \
|
||||
| mips64vr-* | mips64vrel-* \
|
||||
| mips64orion-* | mips64orionel-* \
|
||||
| mips64vr4100-* | mips64vr4100el-* \
|
||||
| mips64vr4300-* | mips64vr4300el-* \
|
||||
| mips64vr5000-* | mips64vr5000el-* \
|
||||
@@ -365,24 +358,20 @@ case $basic_machine in
|
||||
| powerpc-* | powerpc64-* | powerpc64le-* | powerpcle-* | ppcbe-* \
|
||||
| pyramid-* \
|
||||
| romp-* | rs6000-* \
|
||||
| sh-* | sh[1234]-* | sh[24]a-* | sh[24]aeb-* | sh[23]e-* | sh[34]eb-* | sheb-* | shbe-* \
|
||||
| sh-* | sh[1234]-* | sh[24]a-* | sh[23]e-* | sh[34]eb-* | sheb-* | shbe-* \
|
||||
| shle-* | sh[1234]le-* | sh3ele-* | sh64-* | sh64le-* \
|
||||
| sparc-* | sparc64-* | sparc64b-* | sparc64v-* | sparc86x-* | sparclet-* \
|
||||
| sparclite-* \
|
||||
| sparcv8-* | sparcv9-* | sparcv9b-* | sparcv9v-* | strongarm-* | sv1-* | sx?-* \
|
||||
| tahoe-* | thumb-* \
|
||||
| tic30-* | tic4x-* | tic54x-* | tic55x-* | tic6x-* | tic80-* | tile-* \
|
||||
| tic30-* | tic4x-* | tic54x-* | tic55x-* | tic6x-* | tic80-* \
|
||||
| tron-* \
|
||||
| v850-* | v850e-* | vax-* \
|
||||
| we32k-* \
|
||||
| x86-* | x86_64-* | xc16x-* | xps100-* | xscale-* | xscalee[bl]-* \
|
||||
| xstormy16-* | xtensa*-* \
|
||||
| xstormy16-* | xtensa-* \
|
||||
| ymp-* \
|
||||
| z8k-* | z80-*)
|
||||
;;
|
||||
# Recognize the basic CPU types without company name, with glob match.
|
||||
xtensa*)
|
||||
basic_machine=$basic_machine-unknown
|
||||
| z8k-*)
|
||||
;;
|
||||
# Recognize the various machine names and aliases which stand
|
||||
# for a CPU type and a company and sometimes even an OS.
|
||||
@@ -446,10 +435,6 @@ case $basic_machine in
|
||||
basic_machine=m68k-apollo
|
||||
os=-bsd
|
||||
;;
|
||||
aros)
|
||||
basic_machine=i386-pc
|
||||
os=-aros
|
||||
;;
|
||||
aux)
|
||||
basic_machine=m68k-apple
|
||||
os=-aux
|
||||
@@ -458,22 +443,10 @@ case $basic_machine in
|
||||
basic_machine=ns32k-sequent
|
||||
os=-dynix
|
||||
;;
|
||||
blackfin)
|
||||
basic_machine=bfin-unknown
|
||||
os=-linux
|
||||
;;
|
||||
blackfin-*)
|
||||
basic_machine=bfin-`echo $basic_machine | sed 's/^[^-]*-//'`
|
||||
os=-linux
|
||||
;;
|
||||
c90)
|
||||
basic_machine=c90-cray
|
||||
os=-unicos
|
||||
;;
|
||||
cegcc)
|
||||
basic_machine=arm-unknown
|
||||
os=-cegcc
|
||||
;;
|
||||
convex-c1)
|
||||
basic_machine=c1-convex
|
||||
os=-bsd
|
||||
@@ -541,10 +514,6 @@ case $basic_machine in
|
||||
basic_machine=m88k-motorola
|
||||
os=-sysv3
|
||||
;;
|
||||
dicos)
|
||||
basic_machine=i686-pc
|
||||
os=-dicos
|
||||
;;
|
||||
djgpp)
|
||||
basic_machine=i586-pc
|
||||
os=-msdosdjgpp
|
||||
@@ -699,14 +668,6 @@ case $basic_machine in
|
||||
basic_machine=m68k-isi
|
||||
os=-sysv
|
||||
;;
|
||||
m68knommu)
|
||||
basic_machine=m68k-unknown
|
||||
os=-linux
|
||||
;;
|
||||
m68knommu-*)
|
||||
basic_machine=m68k-`echo $basic_machine | sed 's/^[^-]*-//'`
|
||||
os=-linux
|
||||
;;
|
||||
m88k-omron*)
|
||||
basic_machine=m88k-omron
|
||||
;;
|
||||
@@ -852,14 +813,6 @@ case $basic_machine in
|
||||
basic_machine=i860-intel
|
||||
os=-osf
|
||||
;;
|
||||
parisc)
|
||||
basic_machine=hppa-unknown
|
||||
os=-linux
|
||||
;;
|
||||
parisc-*)
|
||||
basic_machine=hppa-`echo $basic_machine | sed 's/^[^-]*-//'`
|
||||
os=-linux
|
||||
;;
|
||||
pbd)
|
||||
basic_machine=sparc-tti
|
||||
;;
|
||||
@@ -1068,10 +1021,6 @@ case $basic_machine in
|
||||
basic_machine=tic6x-unknown
|
||||
os=-coff
|
||||
;;
|
||||
tile*)
|
||||
basic_machine=tile-unknown
|
||||
os=-linux-gnu
|
||||
;;
|
||||
tx39)
|
||||
basic_machine=mipstx39-unknown
|
||||
;;
|
||||
@@ -1147,10 +1096,6 @@ case $basic_machine in
|
||||
basic_machine=z8k-unknown
|
||||
os=-sim
|
||||
;;
|
||||
z80-*-coff)
|
||||
basic_machine=z80-unknown
|
||||
os=-sim
|
||||
;;
|
||||
none)
|
||||
basic_machine=none-none
|
||||
os=-none
|
||||
@@ -1189,7 +1134,7 @@ case $basic_machine in
|
||||
we32k)
|
||||
basic_machine=we32k-att
|
||||
;;
|
||||
sh[1234] | sh[24]a | sh[24]aeb | sh[34]eb | sh[1234]le | sh[23]ele)
|
||||
sh[1234] | sh[24]a | sh[34]eb | sh[1234]le | sh[23]ele)
|
||||
basic_machine=sh-unknown
|
||||
;;
|
||||
sparc | sparcv8 | sparcv9 | sparcv9b | sparcv9v)
|
||||
@@ -1261,9 +1206,8 @@ case $os in
|
||||
-gnu* | -bsd* | -mach* | -minix* | -genix* | -ultrix* | -irix* \
|
||||
| -*vms* | -sco* | -esix* | -isc* | -aix* | -sunos | -sunos[34]*\
|
||||
| -hpux* | -unos* | -osf* | -luna* | -dgux* | -solaris* | -sym* \
|
||||
| -kopensolaris* \
|
||||
| -amigaos* | -amigados* | -msdos* | -newsos* | -unicos* | -aof* \
|
||||
| -aos* | -aros* \
|
||||
| -aos* \
|
||||
| -nindy* | -vxsim* | -vxworks* | -ebmon* | -hms* | -mvs* \
|
||||
| -clix* | -riscos* | -uniplus* | -iris* | -rtu* | -xenix* \
|
||||
| -hiux* | -386bsd* | -knetbsd* | -mirbsd* | -netbsd* \
|
||||
@@ -1272,7 +1216,7 @@ case $os in
|
||||
| -bosx* | -nextstep* | -cxux* | -aout* | -elf* | -oabi* \
|
||||
| -ptx* | -coff* | -ecoff* | -winnt* | -domain* | -vsta* \
|
||||
| -udi* | -eabi* | -lites* | -ieee* | -go32* | -aux* \
|
||||
| -chorusos* | -chorusrdb* | -cegcc* \
|
||||
| -chorusos* | -chorusrdb* \
|
||||
| -cygwin* | -pe* | -psos* | -moss* | -proelf* | -rtems* \
|
||||
| -mingw32* | -linux-gnu* | -linux-newlib* | -linux-uclibc* \
|
||||
| -uxpv* | -beos* | -mpeix* | -udk* \
|
||||
@@ -1412,9 +1356,6 @@ case $os in
|
||||
-zvmoe)
|
||||
os=-zvmoe
|
||||
;;
|
||||
-dicos*)
|
||||
os=-dicos
|
||||
;;
|
||||
-none)
|
||||
;;
|
||||
*)
|
||||
|
@@ -1,20 +0,0 @@
|
||||
#!/bin/sh
|
||||
if [ ! -f src/mesa/main/git_sha1.h ]; then
|
||||
touch src/mesa/main/git_sha1.h
|
||||
fi
|
||||
|
||||
if [ ! -d .git ]; then
|
||||
exit
|
||||
fi
|
||||
|
||||
if which git > /dev/null; then
|
||||
# Extract the 7-digit "short" SHA1 for the current HEAD, convert
|
||||
# it to a string, and wrap it in a #define. This is used in
|
||||
# src/mesa/main/version.c to put the GIT SHA1 in the GL_VERSION string.
|
||||
git log -n 1 --oneline |\
|
||||
sed 's/^\([^ ]*\) .*/#define MESA_GIT_SHA1 "git-\1"/' \
|
||||
> src/mesa/main/git_sha1.h.tmp
|
||||
if ! cmp -s src/mesa/main/git_sha1.h.tmp src/mesa/main/git_sha1.h; then
|
||||
mv src/mesa/main/git_sha1.h.tmp src/mesa/main/git_sha1.h
|
||||
fi
|
||||
fi
|
28
bin/minstall
28
bin/minstall
@@ -31,7 +31,7 @@ if [ $# -ge 2 ] ; then
|
||||
|
||||
# Last cmd line arg is the dest dir
|
||||
for FILE in $@ ; do
|
||||
DESTDIR="$FILE"
|
||||
DEST="$FILE"
|
||||
done
|
||||
|
||||
# Loop over args, moving them to DEST directory
|
||||
@@ -42,25 +42,6 @@ if [ $# -ge 2 ] ; then
|
||||
exit 0
|
||||
fi
|
||||
|
||||
DEST=$DESTDIR
|
||||
|
||||
# On CYGWIN, because DLLs are loaded by the native Win32 loader,
|
||||
# they are installed in the executable path. Stub libraries used
|
||||
# only for linking are installed in the library path
|
||||
case `uname` in
|
||||
CYGWIN*)
|
||||
case $FILE in
|
||||
*.dll)
|
||||
DEST="$DEST/../bin"
|
||||
;;
|
||||
*)
|
||||
;;
|
||||
esac
|
||||
;;
|
||||
*)
|
||||
;;
|
||||
esac
|
||||
|
||||
PWDSAVE=`pwd`
|
||||
|
||||
# determine file's type
|
||||
@@ -85,11 +66,8 @@ if [ $# -ge 2 ] ; then
|
||||
|
||||
elif [ -f "$FILE" ] ; then
|
||||
#echo "$FILE" is a regular file
|
||||
# Only copy if the files differ
|
||||
if ! cmp -s $FILE $DEST/`basename $FILE`; then
|
||||
$RM "$DEST/`basename $FILE`"
|
||||
cp "$FILE" "$DEST"
|
||||
fi
|
||||
$RM "$DEST/`basename $FILE`"
|
||||
cp "$FILE" "$DEST"
|
||||
if [ $MODE ] ; then
|
||||
FILE=`basename "$FILE"`
|
||||
chmod $MODE "$DEST/$FILE"
|
||||
|
366
bin/mklib
366
bin/mklib
@@ -25,109 +25,6 @@
|
||||
# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
|
||||
# Clear CDPATH as the 'cd' command will echo stuff
|
||||
# to stdout if it is set
|
||||
unset CDPATH
|
||||
|
||||
# Given a list of files, look for .a archives and unpack them.
|
||||
# Return the original list of files minus the .a files plus the unpacked files.
|
||||
# first param: name of a temp directory (to be deleted when finished)
|
||||
# remaining params: list of .o and .a files
|
||||
expand_archives() {
|
||||
DIR=$1
|
||||
shift
|
||||
FILES=$@
|
||||
NEWFILES=""
|
||||
ORIG_DIR=`pwd`
|
||||
mkdir -p "$DIR"
|
||||
cd "$DIR"
|
||||
for FILE in $FILES ; do
|
||||
case $FILE in
|
||||
*.a)
|
||||
# extract the .o files from this .a archive
|
||||
case $FILE in
|
||||
/*) ;;
|
||||
*) FILE="$ORIG_DIR/$FILE" ;;
|
||||
esac
|
||||
MEMBERS=`ar t $FILE`
|
||||
ar x $FILE
|
||||
for MEMBER in $MEMBERS ; do
|
||||
NEWFILES="$NEWFILES $DIR/$MEMBER"
|
||||
done
|
||||
;;
|
||||
*)
|
||||
# other file type, just add to list
|
||||
NEWFILES="$NEWFILES $FILE"
|
||||
;;
|
||||
esac
|
||||
done
|
||||
cd "$ORIG_DIR"
|
||||
echo $NEWFILES
|
||||
}
|
||||
|
||||
|
||||
# Make static library with 'ar'
|
||||
# params:
|
||||
# options to ar
|
||||
# 1 or 0 to indicate if ranlib should be run
|
||||
# libname to make
|
||||
# list of object files
|
||||
# Return name of library we made
|
||||
# Example: "make_ar_static_lib -ru 1 libfoo.a foo.o bar.o"
|
||||
make_ar_static_lib() {
|
||||
OPTS=$1
|
||||
shift;
|
||||
RANLIB=$1
|
||||
shift;
|
||||
LIBNAME=$1
|
||||
shift;
|
||||
OBJECTS=$@
|
||||
|
||||
# remove existing lib, if present
|
||||
rm -f ${LIBNAME}
|
||||
|
||||
# make static lib
|
||||
ar ${OPTS} ${LIBNAME} ${OBJECTS}
|
||||
|
||||
# run ranlib
|
||||
if [ ${RANLIB} = 1 ] ; then
|
||||
ranlib ${LIBNAME}
|
||||
fi
|
||||
|
||||
echo ${LIBNAME}
|
||||
}
|
||||
|
||||
|
||||
# Print usage info.
|
||||
usage() {
|
||||
echo 'Usage: mklib [options] objects'
|
||||
echo 'Create a shared library from object files.'
|
||||
echo ' -o LIBRARY specifies the name of the resulting library, without'
|
||||
echo ' the leading "lib" or any suffix.'
|
||||
echo ' (eg: "-o GL" might result in "libGL.so" being made)'
|
||||
echo ' -major N specifies major version number (default is 1)'
|
||||
echo ' -minor N specifies minor version number (default is 0)'
|
||||
echo ' -patch N specifies patch version number (default is 0)'
|
||||
echo ' -lLIBRARY specifies a dependency on LIBRARY'
|
||||
echo ' -LDIR search in DIR for library dependencies at build time'
|
||||
echo ' -RDIR search in DIR for library dependencies at run time'
|
||||
echo ' -linker L explicity specify the linker program to use (eg: gcc, g++)'
|
||||
echo ' Not observed on all systems at this time.'
|
||||
echo ' -ldflags OPT specify any additional linker flags in OPT'
|
||||
echo ' -cplusplus link with C++ runtime'
|
||||
echo ' -static make a static library (default is dynamic/shared)'
|
||||
echo ' -dlopen make a shared library suitable for dynamic loading'
|
||||
echo ' -install DIR put resulting library file(s) in DIR'
|
||||
echo ' -arch ARCH override using `uname` to determine host system'
|
||||
echo ' -archopt OPT specify an extra achitecture-specific option OPT'
|
||||
echo ' -altopts OPTS alternate options to override all others'
|
||||
echo " -noprefix don't prefix library name with 'lib' nor add any suffix"
|
||||
echo ' -exports FILE only export the symbols listed in FILE'
|
||||
echo ' -id NAME Sets the id of the dylib (Darwin)'
|
||||
echo ' -h, --help display this information and exit'
|
||||
}
|
||||
|
||||
|
||||
#
|
||||
# Option defaults
|
||||
#
|
||||
@@ -155,7 +52,31 @@ while true
|
||||
do
|
||||
case $1 in
|
||||
'-h' | '--help')
|
||||
usage
|
||||
echo 'Usage: mklib [options] objects'
|
||||
echo 'Create a shared library from object files.'
|
||||
echo ' -o LIBRARY specifies the name of the resulting library, without'
|
||||
echo ' the leading "lib" or any suffix.'
|
||||
echo ' (eg: "-o GL" might result in "libGL.so" being made)'
|
||||
echo ' -major N specifies major version number (default is 1)'
|
||||
echo ' -minor N specifies minor version number (default is 0)'
|
||||
echo ' -patch N specifies patch version number (default is 0)'
|
||||
echo ' -lLIBRARY specifies a dependency on LIBRARY'
|
||||
echo ' -LDIR search in DIR for library dependencies at build time'
|
||||
echo ' -RDIR search in DIR for library dependencies at run time'
|
||||
echo ' -linker L explicity specify the linker program to use (eg: gcc, g++)'
|
||||
echo ' Not observed on all systems at this time.'
|
||||
echo ' -ldflags OPT specify any additional linker flags in OPT'
|
||||
echo ' -cplusplus link with C++ runtime'
|
||||
echo ' -static make a static library (default is dynamic/shared)'
|
||||
echo ' -dlopen make a shared library suitable for dynamic loading'
|
||||
echo ' -install DIR put resulting library file(s) in DIR'
|
||||
echo ' -arch ARCH override using `uname` to determine host system'
|
||||
echo ' -archopt OPT specify an extra achitecture-specific option OPT'
|
||||
echo ' -altopts OPTS alternate options to override all others'
|
||||
echo " -noprefix don't prefix library name with 'lib' nor add any suffix"
|
||||
echo ' -exports FILE only export the symbols listed in FILE'
|
||||
echo ' -id NAME Sets the id of the dylib (Darwin)'
|
||||
echo ' -h, --help display this information and exit'
|
||||
exit 1
|
||||
;;
|
||||
'-o')
|
||||
@@ -255,32 +176,15 @@ if [ ${ARCH} = "auto" ] ; then
|
||||
fi
|
||||
|
||||
|
||||
if [ $STATIC = 1 ]; then
|
||||
# filter out linker options inside object list
|
||||
NEWOBJECTS=""
|
||||
for OBJ in $OBJECTS ; do
|
||||
case $OBJ in
|
||||
-Wl,*)
|
||||
echo "mklib: warning: ignoring $OBJ for static library"
|
||||
;;
|
||||
*)
|
||||
NEWOBJECTS="$NEWOBJECTS $OBJ"
|
||||
;;
|
||||
esac
|
||||
done
|
||||
OBJECTS=$NEWOBJECTS
|
||||
fi
|
||||
|
||||
|
||||
#
|
||||
# Error checking
|
||||
#
|
||||
if [ "x${LIBNAME}" = "x" ] ; then
|
||||
echo "mklib: Error: no library name specified (-h for help)"
|
||||
echo "mklib: Error: no library name specified"
|
||||
exit 1
|
||||
fi
|
||||
if [ "x${OBJECTS}" = "x" ] ; then
|
||||
echo "mklib: Error: no object files specified (-h for help)"
|
||||
echo "mklib: Error: no object files specified"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
@@ -307,7 +211,7 @@ fi
|
||||
#
|
||||
case $ARCH in
|
||||
|
||||
'Linux' | 'OpenBSD' | 'DragonFly' | 'GNU' | GNU/* | 'NetBSD')
|
||||
'Linux' | 'OpenBSD' | 'DragonFly' | 'GNU' | GNU/*)
|
||||
# we assume gcc
|
||||
|
||||
if [ "x$LINK" = "x" ] ; then
|
||||
@@ -348,24 +252,42 @@ case $ARCH in
|
||||
# finish up
|
||||
FINAL_LIBS="${LIBNAME}"
|
||||
elif [ $STATIC = 1 ] ; then
|
||||
# make a static .a library
|
||||
LIBNAME="lib${LIBNAME}.a" # prefix with "lib", suffix with ".a"
|
||||
echo "mklib: Making" $ARCH "static library: " ${LIBNAME}
|
||||
LINK="ar"
|
||||
OPTS="-ru"
|
||||
if [ "${ALTOPTS}" ] ; then
|
||||
OPTS=${ALTOPTS}
|
||||
fi
|
||||
rm -f ${LIBNAME}
|
||||
|
||||
# expand .a into .o files
|
||||
NEW_OBJECTS=`expand_archives ${LIBNAME}.obj $OBJECTS`
|
||||
# expand any .a objects into constituent .o files.
|
||||
NEWOBJECTS=""
|
||||
DELETIA=""
|
||||
for OBJ in ${OBJECTS} ; do
|
||||
if [ `expr match $OBJ '.*\.a'` -gt 0 ] ; then
|
||||
# extract the .o files from this .a archive
|
||||
FILES=`ar t $OBJ`
|
||||
ar x $OBJ
|
||||
NEWOBJECTS="$NEWOBJECTS $FILES"
|
||||
# keep track of temporary .o files and delete them below
|
||||
DELETIA="$DELETIA $FILES"
|
||||
else
|
||||
# ordinary .o file
|
||||
NEWOBJECTS="$NEWOBJECTS $OBJ"
|
||||
fi
|
||||
done
|
||||
|
||||
# make static lib
|
||||
FINAL_LIBS=`make_ar_static_lib ${OPTS} 1 ${LIBNAME} ${NEW_OBJECTS}`
|
||||
# make lib
|
||||
${LINK} ${OPTS} ${LIBNAME} ${NEWOBJECTS}
|
||||
ranlib ${LIBNAME}
|
||||
|
||||
# remove temporary extracted .o files
|
||||
rm -rf ${LIBNAME}.obj
|
||||
rm -f ${DELETIA}
|
||||
|
||||
# finish up
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
else
|
||||
# make dynamic library
|
||||
LIBNAME="lib${LIBNAME}" # prefix with "lib"
|
||||
case $ARCH in 'Linux' | 'GNU' | GNU/*)
|
||||
OPTS="-Xlinker -Bsymbolic -shared -Wl,-soname,${LIBNAME}.so.${MAJOR}"
|
||||
@@ -426,7 +348,9 @@ case $ARCH in
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
echo "mklib: Making SunOS static library: " ${LIBNAME}
|
||||
FINAL_LIBS=`make_ar_static_lib -ruc 0 ${LIBNAME} ${OBJECTS}`
|
||||
rm -f ${LIBNAME}
|
||||
ar -ruv ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
else
|
||||
if [ $NOPREFIX = 0 ] ; then
|
||||
LIBNAME="lib${LIBNAME}.so"
|
||||
@@ -494,16 +418,13 @@ case $ARCH in
|
||||
OPTS="${OPTS} -Wl,-Mmapfile.scope"
|
||||
fi
|
||||
|
||||
# Check if objects are 64-bit
|
||||
# Check if objects are SPARC v9
|
||||
# file says: ELF 64-bit MSB relocatable SPARCV9 Version 1
|
||||
set ${OBJECTS}
|
||||
if [ ${LINK} = "cc" -o ${LINK} = "CC" ] ; then
|
||||
ABI64=`file $1 | grep "ELF 64-bit"`
|
||||
if [ "${ABI64}" ] ; then
|
||||
case `uname -p` in
|
||||
sparc) OPTS="${OPTS} -xarch=v9" ;;
|
||||
i386) OPTS="${OPTS} -xarch=amd64" ;;
|
||||
esac
|
||||
SPARCV9=`file $1 | grep SPARCV9`
|
||||
if [ "${SPARCV9}" ] ; then
|
||||
OPTS="${OPTS} -xarch=v9"
|
||||
fi
|
||||
fi
|
||||
if [ "${ALTOPTS}" ] ; then
|
||||
@@ -548,19 +469,13 @@ case $ARCH in
|
||||
${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME} ${OBJECTS} ${DEPS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
elif [ $STATIC = 1 ] ; then
|
||||
# make a static .a library
|
||||
STLIB="lib${LIBNAME}.a"
|
||||
echo "mklib: Making FreeBSD static library: " ${STLIB}
|
||||
|
||||
# expand .a into .o files
|
||||
NEW_OBJECTS=`expand_archives ${STLIB}.obj $OBJECTS`
|
||||
|
||||
FINAL_LIBS=`make_ar_static_lib cq 1 ${STLIB} ${NEW_OBJECTS}`
|
||||
|
||||
# remove temporary extracted .o files
|
||||
rm -rf ${STLIB}.obj
|
||||
rm -f ${STLIB}
|
||||
ar cq ${STLIB} ${OBJECTS}
|
||||
ranlib ${STLIB}
|
||||
FINAL_LIBS=${STLIB}
|
||||
else
|
||||
# make dynamic library
|
||||
SHLIB="lib${LIBNAME}.so.${MAJOR}"
|
||||
OPTS="-shared -Wl,-soname,${SHLIB}"
|
||||
if [ "${ALTOPTS}" ] ; then
|
||||
@@ -574,10 +489,29 @@ case $ARCH in
|
||||
fi
|
||||
;;
|
||||
|
||||
'NetBSD')
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME="lib${LIBNAME}_pic.a"
|
||||
echo "mklib: Making NetBSD PIC static library: " ${LIBNAME}
|
||||
rm -f ${LIBNAME}
|
||||
ar cq ${LIBNAME} ${OBJECTS}
|
||||
ranlib ${LIBNAME}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
else
|
||||
LIBNAME="lib${LIBNAME}.so.${MAJOR}.${MINOR}"
|
||||
echo "mklib: Making NetBSD PIC shared library: " ${LIBNAME}
|
||||
rm -f ${LIBNAME}
|
||||
ld -x -Bshareable -Bforcearchive -o ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
fi
|
||||
;;
|
||||
|
||||
'IRIX' | 'IRIX64')
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
FINAL_LIBS=`make_ar_static_lib rc 0 ${LIBNAME} ${OBJECTS}`
|
||||
rm -f ${LIBNAME}
|
||||
ar rc ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
else
|
||||
LIBNAME="lib${LIBNAME}.so" # prefix with "lib", suffix with ".so"
|
||||
|
||||
@@ -628,7 +562,9 @@ case $ARCH in
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
echo "mklib: Making HP-UX static library: " ${LIBNAME}
|
||||
FINAL_LIBS=`make_ar_static_lib -ruv 0 ${LIBNAME} ${OBJECTS}`
|
||||
rm -f ${LIBNAME}
|
||||
ar -ruv ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
else
|
||||
# HP uses a .2 for their current GL/GLU libraries
|
||||
if [ ${LIBNAME} = "GL" -o ${LIBNAME} = "GLU" ] ; then
|
||||
@@ -658,7 +594,8 @@ case $ARCH in
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
echo "mklib: Making AIX static library: " ${LIBNAME}
|
||||
FINAL_LIBS=`make_ar_static_lib -ruv 0 ${LIBNAME} ${OBJECTS}`
|
||||
ar -ruv ${X64} ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
else
|
||||
EXPFILE="lib${LIBNAME}.exp"
|
||||
LIBNAME="lib${LIBNAME}.a" # shared objects are still stored in the .a libraries
|
||||
@@ -709,7 +646,9 @@ case $ARCH in
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
echo "mklib: Making OSF/1 static library: " ${LIBNAME}
|
||||
FINAL_LIBS=`make_ar_static_lib -ruv 0 ${LIBNAME} ${OBJECTS}`
|
||||
rm -f ${LIBNAME}
|
||||
ar -ruv ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
else
|
||||
VERSION="${MAJOR}.${MINOR}"
|
||||
LIBNAME="lib${LIBNAME}.so"
|
||||
@@ -732,20 +671,12 @@ case $ARCH in
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
echo "mklib: Making Darwin static library: " ${LIBNAME}
|
||||
LINK="ar"
|
||||
OPTS="-ruvs"
|
||||
if [ "${ALTOPTS}" ] ; then
|
||||
OPTS=${ALTOPTS}
|
||||
fi
|
||||
|
||||
# expand .a into .o files
|
||||
NEW_OBJECTS=`expand_archives ${LIBNAME}.obj $OBJECTS`
|
||||
|
||||
# make static lib
|
||||
FINAL_LIBS=`make_ar_static_lib ${OPTS} 1 ${LIBNAME} ${NEW_OBJECTS}`
|
||||
|
||||
# remove temporary extracted .o files
|
||||
rm -rf ${LIBNAME}.obj
|
||||
|
||||
${LINK} ${OPTS} ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
else
|
||||
# On Darwin a .bundle is used for a library that you want to dlopen
|
||||
@@ -767,20 +698,36 @@ case $ARCH in
|
||||
OPTS="${OPTS} -exported_symbols_list ${EXPORTS}"
|
||||
fi
|
||||
|
||||
LINKNAME="lib${LIBNAME}.${LIBSUFFIX}"
|
||||
LIBNAME="lib${LIBNAME}.${MAJOR}.${LIBSUFFIX}"
|
||||
LINKNAME="lib${LIBNAME}.${MAJOR}.${LIBSUFFIX}"
|
||||
LINKNAME2="lib${LIBNAME}.${LIBSUFFIX}"
|
||||
LIBNAME="lib${LIBNAME}.${MAJOR}.${MINOR}.${LIBSUFFIX}"
|
||||
|
||||
# examine first object to determine ABI
|
||||
set ${OBJECTS}
|
||||
ABIS=`lipo -info $1 | sed s/.*://`
|
||||
for ABI in $ABIS; do
|
||||
OPTS="${OPTS} -arch ${ABI}"
|
||||
done
|
||||
ABI_PPC=`file $1 | grep ' ppc'`
|
||||
ABI_I386=`file $1 | grep ' i386'`
|
||||
ABI_PPC64=`file $1 | grep ' ppc64'`
|
||||
ABI_X86_64=`file $1 | grep ' x86_64'`
|
||||
if [ "${ABI_PPC}" ] ; then
|
||||
OPTS="${OPTS} -arch ppc"
|
||||
fi
|
||||
if [ "${ABI_I386}" ] ; then
|
||||
OPTS="${OPTS} -arch i386"
|
||||
fi
|
||||
if [ "${ABI_PPC64}" ] ; then
|
||||
OPTS="${OPTS} -arch ppc64"
|
||||
fi
|
||||
if [ "${ABI_X86_64}" ] ; then
|
||||
OPTS="${OPTS} -arch x86_64"
|
||||
fi
|
||||
|
||||
if [ "${ALTOPTS}" ] ; then
|
||||
OPTS=${ALTOPTS}
|
||||
fi
|
||||
|
||||
# XXX can we always add -isysroot /Developer/SDKs/MacOSX10.4u.sdk
|
||||
# to OPTS here?
|
||||
|
||||
# determine linker
|
||||
if [ $CPLUSPLUS = 1 ] ; then
|
||||
LINK="g++"
|
||||
@@ -792,21 +739,24 @@ case $ARCH in
|
||||
|
||||
${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME} ${OBJECTS} ${DEPS}
|
||||
ln -s ${LIBNAME} ${LINKNAME}
|
||||
FINAL_LIBS="${LIBNAME} ${LINKNAME}"
|
||||
ln -s ${LIBNAME} ${LINKNAME2}
|
||||
FINAL_LIBS="${LIBNAME} ${LINKNAME} ${LINKNAME2}"
|
||||
fi
|
||||
;;
|
||||
|
||||
'LynxOS')
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
echo "mklib: Making LynxOS static library: " ${LIBNAME}
|
||||
FINAL_LIBS=`make_ar_static_lib -ru 0 ${LIBNAME} ${OBJECTS}`
|
||||
rm -f ${LIBNAME}
|
||||
ar ru ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
;;
|
||||
|
||||
'BeOS')
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
echo "mklib: Making BeOS static library: " ${LIBNAME}
|
||||
FINAL_LIBS=`make_ar_static_lib -cru 0 ${LIBNAME} ${OBJECTS}`
|
||||
ar -cru "${LIBNAME}" ${OBJECTS}
|
||||
else
|
||||
LIBNAME="lib${LIBNAME}.so"
|
||||
echo "mklib: Making BeOS shared library: " ${LIBNAME}
|
||||
@@ -885,7 +835,9 @@ case $ARCH in
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
echo "mklib: Making AIX GCC static library: " ${LIBNAME}
|
||||
FINAL_LIBS=`make_ar_static_lib ru 0 ${LIBNAME} ${OBJECTS}`
|
||||
rm -f ${LIBNAME}
|
||||
ar ru ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
else
|
||||
LIBNAME="lib${LIBNAME}.so" # prefix with "lib", suffix with ".so"
|
||||
echo "mklib: Making AIX GCC shared library: " ${LIBNAME}
|
||||
@@ -906,65 +858,48 @@ case $ARCH in
|
||||
fi
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
echo "mklib: Making static library for Ultrix: " ${LIBNAME}
|
||||
FINAL_LIBS=`make_ar_static_lib ru 0 ${LIBNAME} ${OBJECTS}`
|
||||
rm -f ${LIBNAME}
|
||||
ar ru ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS="${LIBNAME}"
|
||||
;;
|
||||
|
||||
CYGWIN*)
|
||||
# GCC-based environment
|
||||
|
||||
if [ "x$LINK" = "x" ] ; then
|
||||
# -linker was not specified so set default link command now
|
||||
if [ $CPLUSPLUS = 1 ] ; then
|
||||
LINK=g++
|
||||
else
|
||||
LINK=gcc
|
||||
fi
|
||||
fi
|
||||
|
||||
if [ $NOPREFIX = 1 ] ; then
|
||||
# No "lib" or ".so" part
|
||||
echo "mklib: Making CYGWIN shared library: " ${LIBNAME}
|
||||
OPTS="-shared -Wl,--enable-auto-image-base"
|
||||
if [ "${ALTOPTS}" ] ; then
|
||||
OPTS=${ALTOPTS}
|
||||
fi
|
||||
rm -f ${LIBNAME}
|
||||
${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME} ${OBJECTS} ${DEPS} || exit $?
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
else
|
||||
CYGNAME="cyg${LIBNAME}" # prefix with "cyg"
|
||||
LIBNAME="lib${LIBNAME}" # prefix with "lib"
|
||||
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME=${LIBNAME}.a
|
||||
echo "mklib: Making CYGWIN static library: " ${LIBNAME}
|
||||
echo "mklib: Making" $ARCH "static library: " ${LIBNAME}.a
|
||||
LINK="ar"
|
||||
OPTS="-ru"
|
||||
if [ "${ALTOPTS}" ] ; then
|
||||
OPTS=${ALTOPTS}
|
||||
fi
|
||||
|
||||
# expand .a into .o files
|
||||
NEW_OBJECTS=`expand_archives ${LIBNAME}.obj $OBJECTS`
|
||||
|
||||
FINAL_LIBS=`make_ar_static_lib ${OPTS} 1 ${LIBNAME} ${NEW_OBJECTS}`
|
||||
|
||||
# remove temporary extracted .o files
|
||||
rm -rf ${LIBNAME}.obj
|
||||
# make lib
|
||||
${LINK} ${OPTS} ${LIBNAME}.a ${OBJECTS}
|
||||
ranlib ${LIBNAME}.a
|
||||
# finish up
|
||||
FINAL_LIBS=${LIBNAME}.a
|
||||
else
|
||||
OPTS="-shared -Wl,--enable-auto-image-base -Wl,-export-all -Wl,--out-implib=${LIBNAME}-${MAJOR}.dll.a"
|
||||
OPTS="-shared -Wl,-export-all -Wl,--out-implib=${LIBNAME}-${MAJOR}.dll.a"
|
||||
if [ "${ALTOPTS}" ] ; then
|
||||
OPTS=${ALTOPTS}
|
||||
fi
|
||||
echo "mklib: Making CYGWIN shared library: " ${CYGNAME}-${MAJOR}.dll
|
||||
echo "mklib: Making" $ARCH "shared library: " ${LIBNAME}-${MAJOR}.dll
|
||||
|
||||
if [ $CPLUSPLUS = 1 ] ; then
|
||||
LINK="g++"
|
||||
else
|
||||
LINK="gcc"
|
||||
fi
|
||||
|
||||
# rm any old libs
|
||||
rm -f ${CYGNAME}-${MAJOR}.dll
|
||||
rm -f ${LIBNAME}-${MAJOR}.dll.a
|
||||
rm -f ${LIBNAME}-${MAJOR}.dll
|
||||
rm -f ${LIBNAME}.dll.a
|
||||
rm -f ${LIBNAME}.a
|
||||
|
||||
# make lib
|
||||
${LINK} ${OPTS} ${LDFLAGS} -o ${CYGNAME}-${MAJOR}.dll ${OBJECTS} ${DEPS} || exit $?
|
||||
${LINK} ${OPTS} ${LDFLAGS} -o ${CYGNAME}-${MAJOR}.dll ${OBJECTS} ${DEPS}
|
||||
# make usual symlinks
|
||||
ln -s ${LIBNAME}-${MAJOR}.dll.a ${LIBNAME}.dll.a
|
||||
# finish up
|
||||
@@ -972,7 +907,6 @@ case $ARCH in
|
||||
# special case for installing in bin
|
||||
FINAL_BINS="${CYGNAME}-${MAJOR}.dll"
|
||||
fi
|
||||
fi
|
||||
;;
|
||||
|
||||
'example')
|
||||
@@ -981,7 +915,9 @@ case $ARCH in
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
echo "mklib: Making static library for example arch: " ${LIBNAME}
|
||||
FINAL_LIBS=`make_ar_static_lib rv 0 ${LIBNAME} ${OBJECTS}`
|
||||
rm -f ${LIBNAME}
|
||||
ar rv ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS="${LIBNAME}"
|
||||
else
|
||||
LIBNAME="lib${LIBNAME}.so" # prefix with "lib", suffix with ".so"
|
||||
echo "mklib: Making shared library for example arch: " ${LIBNAME}
|
||||
@@ -1002,11 +938,5 @@ esac
|
||||
#
|
||||
if [ ${INSTALLDIR} != "." ] ; then
|
||||
echo "mklib: Installing" ${FINAL_LIBS} "in" ${INSTALLDIR}
|
||||
test -d ${INSTALLDIR} || mkdir -p ${INSTALLDIR}
|
||||
mv ${FINAL_LIBS} ${INSTALLDIR}/
|
||||
|
||||
if [ "x${FINAL_BINS}" != "x" ] ; then
|
||||
echo "mklib: Installing" ${FINAL_BINS} "in" ${INSTALLDIR}
|
||||
mv ${FINAL_BINS} ${INSTALLDIR}/
|
||||
fi
|
||||
fi
|
||||
|
95
common.py
95
common.py
@@ -1,95 +0,0 @@
|
||||
#######################################################################
|
||||
# Common SCons code
|
||||
|
||||
import os
|
||||
import os.path
|
||||
import re
|
||||
import subprocess
|
||||
import sys
|
||||
import platform as _platform
|
||||
|
||||
import SCons.Script.SConscript
|
||||
|
||||
|
||||
#######################################################################
|
||||
# Defaults
|
||||
|
||||
host_platform = _platform.system().lower()
|
||||
if host_platform.startswith('cygwin'):
|
||||
host_platform = 'cygwin'
|
||||
|
||||
# Search sys.argv[] for a "platform=foo" argument since we don't have
|
||||
# an 'env' variable at this point.
|
||||
if 'platform' in SCons.Script.ARGUMENTS:
|
||||
target_platform = SCons.Script.ARGUMENTS['platform']
|
||||
else:
|
||||
target_platform = host_platform
|
||||
|
||||
_machine_map = {
|
||||
'x86': 'x86',
|
||||
'i386': 'x86',
|
||||
'i486': 'x86',
|
||||
'i586': 'x86',
|
||||
'i686': 'x86',
|
||||
'ppc' : 'ppc',
|
||||
'AMD64': 'x86_64',
|
||||
'x86_64': 'x86_64',
|
||||
}
|
||||
|
||||
|
||||
# find host_machine value
|
||||
if 'PROCESSOR_ARCHITECTURE' in os.environ:
|
||||
host_machine = os.environ['PROCESSOR_ARCHITECTURE']
|
||||
else:
|
||||
host_machine = _platform.machine()
|
||||
host_machine = _machine_map.get(host_machine, 'generic')
|
||||
|
||||
default_machine = host_machine
|
||||
default_toolchain = 'default'
|
||||
|
||||
if target_platform == 'windows' and host_platform != 'windows':
|
||||
default_machine = 'x86'
|
||||
default_toolchain = 'crossmingw'
|
||||
|
||||
|
||||
# find default_llvm value
|
||||
if 'LLVM' in os.environ:
|
||||
default_llvm = 'yes'
|
||||
else:
|
||||
default_llvm = 'no'
|
||||
try:
|
||||
if target_platform != 'windows' and \
|
||||
subprocess.call(['llvm-config', '--version'], stdout=subprocess.PIPE) == 0:
|
||||
default_llvm = 'yes'
|
||||
except:
|
||||
pass
|
||||
|
||||
|
||||
#######################################################################
|
||||
# Common options
|
||||
|
||||
def AddOptions(opts):
|
||||
try:
|
||||
from SCons.Variables.BoolVariable import BoolVariable as BoolOption
|
||||
except ImportError:
|
||||
from SCons.Options.BoolOption import BoolOption
|
||||
try:
|
||||
from SCons.Variables.EnumVariable import EnumVariable as EnumOption
|
||||
except ImportError:
|
||||
from SCons.Options.EnumOption import EnumOption
|
||||
opts.Add(EnumOption('build', 'build type', 'debug',
|
||||
allowed_values=('debug', 'checked', 'profile', 'release')))
|
||||
opts.Add(BoolOption('verbose', 'verbose output', 'no'))
|
||||
opts.Add(EnumOption('machine', 'use machine-specific assembly code', default_machine,
|
||||
allowed_values=('generic', 'ppc', 'x86', 'x86_64')))
|
||||
opts.Add(EnumOption('platform', 'target platform', host_platform,
|
||||
allowed_values=('linux', 'cell', 'windows', 'winddk', 'wince', 'darwin', 'cygwin', 'sunos', 'freebsd8')))
|
||||
opts.Add(BoolOption('embedded', 'embedded build', 'no'))
|
||||
opts.Add('toolchain', 'compiler toolchain', default_toolchain)
|
||||
opts.Add(BoolOption('gles', 'EXPERIMENTAL: enable OpenGL ES support', 'no'))
|
||||
opts.Add(BoolOption('llvm', 'use LLVM', default_llvm))
|
||||
opts.Add(BoolOption('debug', 'DEPRECATED: debug build', 'yes'))
|
||||
opts.Add(BoolOption('profile', 'DEPRECATED: profile build', 'no'))
|
||||
opts.Add(BoolOption('quiet', 'DEPRECATED: quiet command lines', 'yes'))
|
||||
if host_platform == 'windows':
|
||||
opts.Add(EnumOption('MSVS_VERSION', 'MS Visual C++ version', None, allowed_values=('7.1', '8.0', '9.0')))
|
@@ -14,39 +14,16 @@ ARCH_FLAGS = @ARCH_FLAGS@
|
||||
ASM_FLAGS = @ASM_FLAGS@
|
||||
PIC_FLAGS = @PIC_FLAGS@
|
||||
DEFINES = @DEFINES@
|
||||
API_DEFINES = @API_DEFINES@
|
||||
SHARED_GLAPI = @SHARED_GLAPI@
|
||||
CFLAGS_NOVISIBILITY = @CPPFLAGS@ @CFLAGS@ \
|
||||
CFLAGS = @CPPFLAGS@ @CFLAGS@ \
|
||||
$(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(ASM_FLAGS) $(DEFINES)
|
||||
CXXFLAGS_NOVISIBILITY = @CPPFLAGS@ @CXXFLAGS@ \
|
||||
CXXFLAGS = @CPPFLAGS@ @CXXFLAGS@ \
|
||||
$(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
|
||||
CFLAGS = $(CFLAGS_NOVISIBILITY) @VISIBILITY_CFLAGS@
|
||||
CXXFLAGS = $(CXXFLAGS_NOVISIBILITY) @VISIBILITY_CXXFLAGS@
|
||||
LDFLAGS = @LDFLAGS@
|
||||
EXTRA_LIB_PATH = @EXTRA_LIB_PATH@
|
||||
RADEON_CFLAGS = @RADEON_CFLAGS@
|
||||
RADEON_LDFLAGS = @RADEON_LDFLAGS@
|
||||
NOUVEAU_CFLAGS = @NOUVEAU_CFLAGS@
|
||||
NOUVEAU_LIBS = @NOUVEAU_LIBS@
|
||||
INTEL_LIBS = @INTEL_LIBS@
|
||||
INTEL_CFLAGS = @INTEL_CFLAGS@
|
||||
X11_LIBS = @X11_LIBS@
|
||||
X11_CFLAGS = @X11_CFLAGS@
|
||||
LLVM_CFLAGS = @LLVM_CFLAGS@
|
||||
LLVM_LDFLAGS = @LLVM_LDFLAGS@
|
||||
LLVM_LIBS = @LLVM_LIBS@
|
||||
GLW_CFLAGS = @GLW_CFLAGS@
|
||||
GLUT_CFLAGS = @GLUT_CFLAGS@
|
||||
GLX_TLS = @GLX_TLS@
|
||||
DRI_CFLAGS = @DRI_CFLAGS@
|
||||
DRI_CXXFLAGS = @DRI_CXXFLAGS@
|
||||
|
||||
# dlopen
|
||||
DLOPEN_LIBS = @DLOPEN_LIBS@
|
||||
|
||||
# Source selection
|
||||
MESA_ASM_SOURCES = @MESA_ASM_SOURCES@
|
||||
GLAPI_ASM_SOURCES = @GLAPI_ASM_SOURCES@
|
||||
# Assembler
|
||||
ASM_SOURCES = @ASM_SOURCES@
|
||||
ASM_API = @ASM_API@
|
||||
|
||||
# Misc tools and flags
|
||||
MAKE = @MAKE@
|
||||
@@ -54,28 +31,17 @@ SHELL = @SHELL@
|
||||
MKLIB_OPTIONS = @MKLIB_OPTIONS@
|
||||
MKDEP = @MKDEP@
|
||||
MKDEP_OPTIONS = @MKDEP_OPTIONS@
|
||||
INSTALL = @INSTALL@
|
||||
|
||||
# Python and flags (generally only needed by the developers)
|
||||
PYTHON2 = @PYTHON2@
|
||||
PYTHON2 = python
|
||||
PYTHON_FLAGS = -t -O -O
|
||||
|
||||
# Flex and Bison for GLSL compiler
|
||||
FLEX = @FLEX@
|
||||
BISON = @BISON@
|
||||
|
||||
# Library names (base name)
|
||||
GL_LIB = GL
|
||||
GLU_LIB = GLU
|
||||
GLUT_LIB = glut
|
||||
GLW_LIB = GLw
|
||||
OSMESA_LIB = @OSMESA_LIB@
|
||||
GLESv1_CM_LIB = GLESv1_CM
|
||||
GLESv2_LIB = GLESv2
|
||||
VG_LIB = OpenVG
|
||||
GLAPI_LIB = glapi
|
||||
WAYLAND_EGL_LIB = wayland-egl
|
||||
GBM_LIB = gbm
|
||||
|
||||
# Library names (actual file names)
|
||||
GL_LIB_NAME = @GL_LIB_NAME@
|
||||
@@ -83,50 +49,19 @@ GLU_LIB_NAME = @GLU_LIB_NAME@
|
||||
GLUT_LIB_NAME = @GLUT_LIB_NAME@
|
||||
GLW_LIB_NAME = @GLW_LIB_NAME@
|
||||
OSMESA_LIB_NAME = @OSMESA_LIB_NAME@
|
||||
EGL_LIB_NAME = @EGL_LIB_NAME@
|
||||
GLESv1_CM_LIB_NAME = @GLESv1_CM_LIB_NAME@
|
||||
GLESv2_LIB_NAME = @GLESv2_LIB_NAME@
|
||||
VG_LIB_NAME = @VG_LIB_NAME@
|
||||
GLAPI_LIB_NAME = @GLAPI_LIB_NAME@
|
||||
WAYLAND_EGL_LIB_NAME = @WAYLAND_EGL_LIB_NAME@
|
||||
GBM_LIB_NAME = @GBM_LIB_NAME@
|
||||
|
||||
# Globs used to install the lib and all symlinks
|
||||
GL_LIB_GLOB = @GL_LIB_GLOB@
|
||||
GLU_LIB_GLOB = @GLU_LIB_GLOB@
|
||||
GLUT_LIB_GLOB = @GLUT_LIB_GLOB@
|
||||
GLW_LIB_GLOB = @GLW_LIB_GLOB@
|
||||
OSMESA_LIB_GLOB = @OSMESA_LIB_GLOB@
|
||||
EGL_LIB_GLOB = @EGL_LIB_GLOB@
|
||||
GLESv1_CM_LIB_GLOB = @GLESv1_CM_LIB_GLOB@
|
||||
GLESv2_LIB_GLOB = @GLESv2_LIB_GLOB@
|
||||
VG_LIB_GLOB = @VG_LIB_GLOB@
|
||||
GLAPI_LIB_GLOB = @GLAPI_LIB_GLOB@
|
||||
WAYLAND_EGL_LIB_GLOB = @WAYLAND_EGL_LIB_GLOB@
|
||||
GBM_LIB_GLOB = @GBM_LIB_GLOB@
|
||||
|
||||
# Directories to build
|
||||
LIB_DIR = @LIB_DIR@
|
||||
SRC_DIRS = @SRC_DIRS@
|
||||
GLU_DIRS = @GLU_DIRS@
|
||||
DRIVER_DIRS = @DRIVER_DIRS@
|
||||
EGL_DRIVERS_DIRS = @EGL_DRIVERS_DIRS@
|
||||
GBM_BACKEND_DIRS = @GBM_BACKEND_DIRS@
|
||||
GALLIUM_DIRS = @GALLIUM_DIRS@
|
||||
GALLIUM_DRIVERS_DIRS = @GALLIUM_DRIVERS_DIRS@
|
||||
GALLIUM_WINSYS_DIRS = @GALLIUM_WINSYS_DIRS@
|
||||
GALLIUM_TARGET_DIRS = @GALLIUM_TARGET_DIRS@
|
||||
GALLIUM_STATE_TRACKERS_DIRS = @GALLIUM_STATE_TRACKERS_DIRS@
|
||||
GALLIUM_AUXILIARIES = $(TOP)/src/gallium/auxiliary/libgallium.a
|
||||
GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVERS_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a)
|
||||
# Which subdirs under $(TOP)/progs/ to enter:
|
||||
PROGRAM_DIRS = @PROGRAM_DIRS@
|
||||
|
||||
# Driver specific build vars
|
||||
DRI_DIRS = @DRI_DIRS@
|
||||
DRICORE_GLSL_LIBS = @DRICORE_GLSL_LIBS@
|
||||
DRICORE_LIBS = @DRICORE_LIBS@
|
||||
DRICORE_LIB_DEPS = @DRICORE_LIB_DEPS@
|
||||
EGL_PLATFORMS = @EGL_PLATFORMS@
|
||||
EGL_CLIENT_APIS = @EGL_CLIENT_APIS@
|
||||
WINDOW_SYSTEM = @WINDOW_SYSTEM@
|
||||
USING_EGL = @USING_EGL@
|
||||
|
||||
# Dependencies
|
||||
X11_INCLUDES = @X11_INCLUDES@
|
||||
@@ -139,7 +74,6 @@ MOTIF_CFLAGS = @MOTIF_CFLAGS@
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) @GL_LIB_DEPS@
|
||||
OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @OSMESA_MESA_DEPS@ \
|
||||
$(EXTRA_LIB_PATH) @OSMESA_LIB_DEPS@
|
||||
EGL_LIB_DEPS = $(EXTRA_LIB_PATH) @EGL_LIB_DEPS@
|
||||
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @GLU_MESA_DEPS@ \
|
||||
$(EXTRA_LIB_PATH) @GLU_LIB_DEPS@
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @GLUT_MESA_DEPS@ \
|
||||
@@ -147,20 +81,12 @@ GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @GLUT_MESA_DEPS@ \
|
||||
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @GLW_MESA_DEPS@ \
|
||||
$(EXTRA_LIB_PATH) @GLW_LIB_DEPS@
|
||||
APP_LIB_DEPS = $(EXTRA_LIB_PATH) @APP_LIB_DEPS@
|
||||
GLESv1_CM_LIB_DEPS = $(EXTRA_LIB_PATH) @GLESv1_CM_LIB_DEPS@
|
||||
GLESv2_LIB_DEPS = $(EXTRA_LIB_PATH) @GLESv2_LIB_DEPS@
|
||||
VG_LIB_DEPS = $(EXTRA_LIB_PATH) @VG_LIB_DEPS@
|
||||
GLAPI_LIB_DEPS = $(EXTRA_LIB_PATH) @GLAPI_LIB_DEPS@
|
||||
WAYLAND_EGL_LIB_DEPS = $(EXTRA_LIB_PATH) @WAYLAND_EGL_LIB_DEPS@
|
||||
GBM_LIB_DEPS = $(EXTRA_LIB_PATH) @GBM_LIB_DEPS@
|
||||
|
||||
# DRI dependencies
|
||||
MESA_MODULES = @MESA_MODULES@
|
||||
DRI_LIB_DEPS = $(EXTRA_LIB_PATH) @DRI_LIB_DEPS@
|
||||
LIBDRM_CFLAGS = @LIBDRM_CFLAGS@
|
||||
LIBDRM_LIB = @LIBDRM_LIBS@
|
||||
DRI2PROTO_CFLAGS = @DRI2PROTO_CFLAGS@
|
||||
GLPROTO_CFLAGS = @GLPROTO_CFLAGS@
|
||||
EXPAT_INCLUDES = @EXPAT_INCLUDES@
|
||||
|
||||
# Autoconf directories
|
||||
@@ -178,13 +104,7 @@ INSTALL_INC_DIR = $(includedir)
|
||||
DRI_DRIVER_INSTALL_DIR = @DRI_DRIVER_INSTALL_DIR@
|
||||
|
||||
# Where libGL will look for DRI hardware drivers
|
||||
DRI_DRIVER_SEARCH_DIR = @DRI_DRIVER_SEARCH_DIR@
|
||||
|
||||
# EGL driver install directory
|
||||
EGL_DRIVER_INSTALL_DIR = @EGL_DRIVER_INSTALL_DIR@
|
||||
|
||||
# Xorg driver install directory (for xorg state-tracker)
|
||||
XORG_DRIVER_INSTALL_DIR = @XORG_DRIVER_INSTALL_DIR@
|
||||
DRI_DRIVER_SEARCH_DIR = $(DRI_DRIVER_INSTALL_DIR)
|
||||
|
||||
# pkg-config substitutions
|
||||
GL_PC_REQ_PRIV = @GL_PC_REQ_PRIV@
|
||||
@@ -203,31 +123,3 @@ GLW_PC_LIB_PRIV = @GLW_PC_LIB_PRIV@
|
||||
GLW_PC_CFLAGS = @GLW_PC_CFLAGS@
|
||||
OSMESA_PC_REQ = @OSMESA_PC_REQ@
|
||||
OSMESA_PC_LIB_PRIV = @OSMESA_PC_LIB_PRIV@
|
||||
GLESv1_CM_PC_LIB_PRIV = @GLESv1_CM_PC_LIB_PRIV@
|
||||
GLESv2_PC_LIB_PRIV = @GLESv2_PC_LIB_PRIV@
|
||||
EGL_PC_REQ_PRIV = @GL_PC_REQ_PRIV@
|
||||
EGL_PC_LIB_PRIV = @GL_PC_LIB_PRIV@
|
||||
EGL_PC_CFLAGS = @GL_PC_CFLAGS@
|
||||
WAYLAND_EGL_PC_REQ_PRIV = @WAYLAND_EGL_PC_REQ_PRIV@
|
||||
WAYLAND_EGL_PC_LIB_PRIV = @WAYLAND_EGL_PC_LIB_PRIV@
|
||||
WAYLAND_EGL_PC_CFLAGS = @WAYLAND_EGL_PC_CFLAGS@
|
||||
GBM_PC_REQ_PRIV = @GBM_PC_REQ_PRIV@
|
||||
GBM_PC_LIB_PRIV = @GBM_PC_LIB_PRIV@
|
||||
GBM_PC_CFLAGS = @GBM_PC_CFLAGS@
|
||||
|
||||
XCB_DRI2_CFLAGS = @XCB_DRI2_CFLAGS@
|
||||
XCB_DRI2_LIBS = @XCB_DRI2_LIBS@
|
||||
LIBUDEV_CFLAGS = @LIBUDEV_CFLAGS@
|
||||
LIBUDEV_LIBS = @LIBUDEV_LIBS@
|
||||
WAYLAND_CFLAGS = @WAYLAND_CFLAGS@
|
||||
WAYLAND_LIBS = @WAYLAND_LIBS@
|
||||
|
||||
MESA_LLVM = @MESA_LLVM@
|
||||
|
||||
LLVM_VERSION = @LLVM_VERSION@
|
||||
ifneq ($(LLVM_VERSION),)
|
||||
HAVE_LLVM := 0x0$(subst .,0,$(LLVM_VERSION:svn=))
|
||||
DEFINES += -DHAVE_LLVM=$(HAVE_LLVM)
|
||||
endif
|
||||
|
||||
HAVE_XF86VIDMODE = @HAVE_XF86VIDMODE@
|
||||
|
@@ -26,8 +26,8 @@ ifeq ($(CPU), x86)
|
||||
-DUSE_3DNOW_ASM \
|
||||
-DUSE_SSE_ASM
|
||||
|
||||
MESA_ASM_SOURCES = $(X86_SOURCES)
|
||||
GLAPI_ASM_SOURCES = $(X86_API)
|
||||
ASM_SOURCES = $(X86_SOURCES)
|
||||
ASM_API = $(X86_API)
|
||||
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
@@ -90,9 +90,10 @@ else
|
||||
endif
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = gallium mesa glu glut/beos
|
||||
SRC_DIRS = mesa glu glut/beos
|
||||
GLU_DIRS = sgi
|
||||
DRIVER_DIRS = beos
|
||||
PROGRAM_DIRS = beos samples redbook demos tests
|
||||
|
||||
# Library/program dependencies
|
||||
GL_LIB_DEPS =
|
||||
|
@@ -24,6 +24,7 @@ OSMESA_LIB_NAME = libOSMesa.a
|
||||
# Directories
|
||||
SRC_DIRS = mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS = osdemos
|
||||
|
||||
|
||||
# Dependencies
|
||||
|
@@ -20,6 +20,7 @@ OSMESA_LIB_NAME = libOSMesa.a
|
||||
# Directories
|
||||
SRC_DIRS = mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS = osdemos
|
||||
|
||||
|
||||
# Dependencies
|
||||
|
@@ -23,6 +23,7 @@ OSMESA_LIB_NAME = libOSMesa.a
|
||||
# Directories
|
||||
SRC_DIRS = mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS = osdemos
|
||||
|
||||
|
||||
# Dependencies
|
||||
|
@@ -10,54 +10,48 @@ X11_DIR = $(INSTALL_DIR)
|
||||
|
||||
# Compiler and flags
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
CXX = gcc
|
||||
PIC_FLAGS = -fPIC
|
||||
DEFINES = -D_DARWIN_C_SOURCE -DPTHREADS -D_GNU_SOURCE \
|
||||
-DGLX_ALIAS_UNSUPPORTED \
|
||||
-DGLX_DIRECT_RENDERING -DGLX_USE_APPLEGL
|
||||
DEFINES = -D_DARWIN_C_SOURCE -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L \
|
||||
-D_BSD_SOURCE -D_SVID_SOURCE -D_GNU_SOURCE -DPTHREADS \
|
||||
-DGLX_ALIAS_UNSUPPORTED -DGLX_INDIRECT_RENDERING
|
||||
|
||||
# -DGLX_INDIRECT_RENDERING \
|
||||
|
||||
# -D_GNU_SOURCE - for src/mesa/main ...
|
||||
# -DGLX_DIRECT_RENDERING - pulls in libdrm stuff in glx
|
||||
# -DGLX_DIRECT_RENDERING - pulls in libdrm stuff in glx/x11
|
||||
# -DGLX_USE_APPLEGL - supposed to be used with GLX_DIRECT_RENDERING to use AGL rather than DRM, but doesn't compile
|
||||
# -DIN_DRI_DRIVER
|
||||
|
||||
ARCH_FLAGS += $(RC_CFLAGS)
|
||||
|
||||
CFLAGS = -ggdb3 -Os -Wall -Wmissing-prototypes -std=c99 -ffast-math -fno-strict-aliasing -fvisibility=hidden \
|
||||
CFLAGS = -ggdb3 -Os -Wall -Wmissing-prototypes -std=c99 -ffast-math -fno-strict-aliasing \
|
||||
-I$(INSTALL_DIR)/include -I$(X11_DIR)/include $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(ASM_FLAGS) $(DEFINES)
|
||||
CXXFLAGS = -ggdb3 -Os -Wall -fno-strict-aliasing -fvisibility=hidden \
|
||||
CXXFLAGS = -ggdb3 -Os -Wall -fno-strict-aliasing \
|
||||
-I$(INSTALL_DIR)/include -I$(X11_DIR)/include $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(ASM_FLAGS) $(DEFINES)
|
||||
|
||||
# Library names (actual file names)
|
||||
GL_LIB_NAME = lib$(GL_LIB).dylib
|
||||
GLU_LIB_NAME = lib$(GLU_LIB).dylib
|
||||
GLUT_LIB_NAME = lib$(GLUT_LIB).dylib
|
||||
GLW_LIB_NAME = lib$(GLW_LIB).dylib
|
||||
OSMESA_LIB_NAME = lib$(OSMESA_LIB).dylib
|
||||
VG_LIB_NAME = lib$(VG_LIB).dylib
|
||||
GL_LIB_NAME = libGL.dylib
|
||||
GLU_LIB_NAME = libGLU.dylib
|
||||
GLUT_LIB_NAME = libglut.dylib
|
||||
GLW_LIB_NAME = libGLw.dylib
|
||||
OSMESA_LIB_NAME = libOSMesa.dylib
|
||||
|
||||
# globs used to install the lib and all symlinks
|
||||
GL_LIB_GLOB = lib$(GL_LIB).*dylib
|
||||
GLU_LIB_GLOB = lib$(GLU_LIB).*dylib
|
||||
GLUT_LIB_GLOB = lib$(GLUT_LIB).*dylib
|
||||
GLW_LIB_GLOB = lib$(GLW_LIB).*dylib
|
||||
OSMESA_LIB_GLOB = lib$(OSMESA_LIB).*dylib
|
||||
VG_LIB_GLOB = lib$(VG_LIB).*dylib
|
||||
GL_LIB_GLOB = libGL.*dylib
|
||||
GLU_LIB_GLOB = libGLU.*dylib
|
||||
GLUT_LIB_GLOB = libglut.*dylib
|
||||
GLW_LIB_GLOB = libGLw.*dylib
|
||||
OSMESA_LIB_GLOB = libOSMesa.*dylib
|
||||
|
||||
GL_LIB_DEPS = -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXext -lm -lpthread
|
||||
OSMESA_LIB_DEPS =
|
||||
OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
|
||||
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXmu -lXi -lXext
|
||||
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXt
|
||||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXmu -lXt -lXi -lm
|
||||
|
||||
# omit glw lib for now:
|
||||
SRC_DIRS = glsl mapi/glapi mapi/vgapi glx/apple mesa gallium glu glut/glx
|
||||
SRC_DIRS = glx/x11 mesa glu glut/glx
|
||||
GLU_DIRS = sgi
|
||||
DRIVER_DIRS = osmesa
|
||||
#DRIVER_DIRS = dri
|
||||
DRI_DIRS = swrast
|
||||
GALLIUM_DRIVERS_DIRS = softpipe trace rbug noop identity galahad failover
|
||||
#GALLIUM_DRIVERS_DIRS += llvmpipe
|
||||
PROGRAM_DIRS = xdemos
|
||||
|
112
configs/default
112
configs/default
@@ -9,8 +9,8 @@ CONFIG_NAME = default
|
||||
|
||||
# Version info
|
||||
MESA_MAJOR=7
|
||||
MESA_MINOR=11
|
||||
MESA_TINY=0
|
||||
MESA_MINOR=4
|
||||
MESA_TINY=4
|
||||
MESA_VERSION = $(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY)
|
||||
|
||||
# external projects. This should be useless now that we use libdrm.
|
||||
@@ -19,17 +19,10 @@ DRM_SOURCE_PATH=$(TOP)/../drm
|
||||
# Compiler and flags
|
||||
CC = cc
|
||||
CXX = CC
|
||||
HOST_CC = $(CC)
|
||||
CFLAGS = -O
|
||||
CXXFLAGS = -O
|
||||
LDFLAGS =
|
||||
HOST_CFLAGS = $(CFLAGS)
|
||||
GLU_CFLAGS =
|
||||
GLX_TLS = no
|
||||
|
||||
# Compiler for building demos/tests/etc
|
||||
APP_CC = $(CC)
|
||||
APP_CXX = $(CXX)
|
||||
|
||||
# Misc tools and flags
|
||||
SHELL = /bin/sh
|
||||
@@ -38,12 +31,7 @@ MKLIB_OPTIONS =
|
||||
MKDEP = makedepend
|
||||
MKDEP_OPTIONS = -fdepend
|
||||
MAKE = make
|
||||
FLEX = flex
|
||||
BISON = bison
|
||||
|
||||
# Use MINSTALL for installing libraries, INSTALL for everything else
|
||||
MINSTALL = $(SHELL) $(TOP)/bin/minstall
|
||||
INSTALL = $(MINSTALL)
|
||||
INSTALL = $(SHELL) $(TOP)/bin/minstall
|
||||
|
||||
# Tools for regenerating glapi (generally only needed by the developers)
|
||||
PYTHON2 = python
|
||||
@@ -57,13 +45,7 @@ GLU_LIB = GLU
|
||||
GLUT_LIB = glut
|
||||
GLW_LIB = GLw
|
||||
OSMESA_LIB = OSMesa
|
||||
EGL_LIB = EGL
|
||||
GLESv1_CM_LIB = GLESv1_CM
|
||||
GLESv2_LIB = GLESv2
|
||||
VG_LIB = OpenVG
|
||||
GLAPI_LIB = glapi
|
||||
WAYLAND_EGL_LIB = wayland-egl
|
||||
GBM_LIB = gbm
|
||||
|
||||
|
||||
# Library names (actual file names)
|
||||
GL_LIB_NAME = lib$(GL_LIB).so
|
||||
@@ -71,13 +53,6 @@ GLU_LIB_NAME = lib$(GLU_LIB).so
|
||||
GLUT_LIB_NAME = lib$(GLUT_LIB).so
|
||||
GLW_LIB_NAME = lib$(GLW_LIB).so
|
||||
OSMESA_LIB_NAME = lib$(OSMESA_LIB).so
|
||||
EGL_LIB_NAME = lib$(EGL_LIB).so
|
||||
GLESv1_CM_LIB_NAME = lib$(GLESv1_CM_LIB).so
|
||||
GLESv2_LIB_NAME = lib$(GLESv2_LIB).so
|
||||
VG_LIB_NAME = lib$(VG_LIB).so
|
||||
GLAPI_LIB_NAME = lib$(GLAPI_LIB).so
|
||||
WAYLAND_EGL_LIB_NAME = lib$(WAYLAND_EGL_LIB).so
|
||||
GBM_LIB_NAME = lib$(GBM_LIB).so
|
||||
|
||||
# globs used to install the lib and all symlinks
|
||||
GL_LIB_GLOB = $(GL_LIB_NAME)*
|
||||
@@ -85,19 +60,9 @@ GLU_LIB_GLOB = $(GLU_LIB_NAME)*
|
||||
GLUT_LIB_GLOB = $(GLUT_LIB_NAME)*
|
||||
GLW_LIB_GLOB = $(GLW_LIB_NAME)*
|
||||
OSMESA_LIB_GLOB = $(OSMESA_LIB_NAME)*
|
||||
EGL_LIB_GLOB = $(EGL_LIB_NAME)*
|
||||
GLESv1_CM_LIB_GLOB = $(GLESv1_CM_LIB_NAME)*
|
||||
GLESv2_LIB_GLOB = $(GLESv2_LIB_NAME)*
|
||||
VG_LIB_GLOB = $(VG_LIB_NAME)*
|
||||
GLAPI_LIB_GLOB = $(GLAPI_LIB_NAME)*
|
||||
WAYLAND_EGL_LIB_GLOB = $(WAYLAND_EGL_LIB_NAME)*
|
||||
GBM_LIB_GLOB = $(GBM_LIB_NAME)*
|
||||
|
||||
DRI_CFLAGS = $(CFLAGS)
|
||||
DRI_CXXFLAGS = $(CXXFLAGS)
|
||||
|
||||
# Optional assembly language optimization files for libGL
|
||||
MESA_ASM_SOURCES =
|
||||
ASM_SOURCES =
|
||||
|
||||
# GLw widget sources (Append "GLwMDrawA.c" here and add -lXm to GLW_LIB_DEPS in
|
||||
# order to build the Motif widget too)
|
||||
@@ -107,51 +72,24 @@ MOTIF_CFLAGS = -I/usr/include/Motif1.2
|
||||
|
||||
# Directories to build
|
||||
LIB_DIR = lib
|
||||
SRC_DIRS = glsl mapi/glapi mapi/vgapi mesa \
|
||||
gallium egl gallium/winsys gallium/targets glu glut/glx glw
|
||||
SRC_DIRS = mesa glu glut/glx glw
|
||||
GLU_DIRS = sgi
|
||||
DRIVER_DIRS = x11 osmesa
|
||||
# Which subdirs under $(TOP)/progs/ to enter:
|
||||
PROGRAM_DIRS = demos redbook samples glsl xdemos
|
||||
|
||||
# EGL drivers to build
|
||||
EGL_DRIVERS_DIRS = glx
|
||||
|
||||
# gbm backends to build
|
||||
GBM_BACKEND_DIRS = dri
|
||||
|
||||
# Gallium directories and
|
||||
GALLIUM_DIRS = auxiliary drivers state_trackers
|
||||
GALLIUM_AUXILIARIES = $(TOP)/src/gallium/auxiliary/libgallium.a
|
||||
GALLIUM_DRIVERS_DIRS = softpipe trace rbug noop identity galahad i915 i965 svga r300 nvfx nv50 failover
|
||||
GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVERS_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a)
|
||||
GALLIUM_WINSYS_DIRS = sw sw/xlib
|
||||
GALLIUM_TARGET_DIRS = libgl-xlib
|
||||
GALLIUM_STATE_TRACKERS_DIRS = glx vega
|
||||
|
||||
# native platforms EGL should support
|
||||
EGL_PLATFORMS = x11
|
||||
EGL_CLIENT_APIS = $(GL_LIB)
|
||||
|
||||
# Library dependencies
|
||||
#EXTRA_LIB_PATH ?=
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread
|
||||
EGL_LIB_DEPS = $(EXTRA_LIB_PATH) -ldl -lpthread
|
||||
OSMESA_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
|
||||
GLU_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
|
||||
GLUT_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXmu -lXi -lm
|
||||
GLW_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lXt -lX11
|
||||
APP_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm
|
||||
GLESv1_CM_LIB_DEPS = $(EXTRA_LIB_PATH) -lpthread
|
||||
GLESv2_LIB_DEPS = $(EXTRA_LIB_PATH) -lpthread
|
||||
VG_LIB_DEPS = $(EXTRA_LIB_PATH) -lpthread
|
||||
GLAPI_LIB_DEPS = $(EXTRA_LIB_PATH) -lpthread
|
||||
WAYLAND_EGL_LIB_DEPS = $(EXTRA_LIB_PATH) -lwayland-client -ldrm
|
||||
GBM_LIB_DEPS = $(EXTRA_LIB_PATH) -ludev -ldl
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread
|
||||
OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
|
||||
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) $(EXTRA_LIB_PATH) -lX11 -lXmu -lXi -lm
|
||||
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) $(EXTRA_LIB_PATH) -lXt -lX11
|
||||
|
||||
# Program dependencies - specific GL/glut libraries added in Makefiles
|
||||
APP_LIB_DEPS = -lm
|
||||
X11_LIBS = -lX11
|
||||
|
||||
DLOPEN_LIBS = -ldl
|
||||
|
||||
# Installation directories (for make install)
|
||||
INSTALL_DIR = /usr/local
|
||||
@@ -162,15 +100,6 @@ DRI_DRIVER_INSTALL_DIR = $(INSTALL_LIB_DIR)/dri
|
||||
# Where libGL will look for DRI hardware drivers
|
||||
DRI_DRIVER_SEARCH_DIR = $(DRI_DRIVER_INSTALL_DIR)
|
||||
|
||||
# EGL driver install directory
|
||||
EGL_DRIVER_INSTALL_DIR = $(INSTALL_LIB_DIR)/egl
|
||||
|
||||
# gbm backend install directory
|
||||
GBM_BACKEND_INSTALL_DIR = $(INSTALL_LIB_DIR)/gbm
|
||||
|
||||
# Xorg driver install directory (for xorg state-tracker)
|
||||
XORG_DRIVER_INSTALL_DIR = $(INSTALL_LIB_DIR)/xorg/modules/drivers
|
||||
|
||||
# pkg-config substitutions
|
||||
GL_PC_REQ_PRIV =
|
||||
GL_PC_LIB_PRIV =
|
||||
@@ -188,18 +117,3 @@ GLW_PC_LIB_PRIV =
|
||||
GLW_PC_CFLAGS =
|
||||
OSMESA_PC_REQ =
|
||||
OSMESA_PC_LIB_PRIV =
|
||||
GLESv1_CM_PC_REQ_PRIV =
|
||||
GLESv1_CM_PC_LIB_PRIV =
|
||||
GLESv1_CM_PC_CFLAGS =
|
||||
GLESv2_PC_REQ_PRIV =
|
||||
GLESv2_PC_LIB_PRIV =
|
||||
GLESv2_PC_CFLAGS =
|
||||
VG_PC_REQ_PRIV =
|
||||
VG_PC_LIB_PRIV =
|
||||
VG_PC_CFLAGS =
|
||||
WAYLAND_EGL_PC_REQ_PRIV =
|
||||
WAYLAND_EGL_PC_LIB_PRIV =
|
||||
WAYLAND_EGL_PC_CFLAGS =
|
||||
GBM_PC_REQ_PRIV =
|
||||
GBM_PC_LIB_PRIV =
|
||||
GBM_PC_CFLAGS =
|
||||
|
@@ -27,14 +27,11 @@ CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
ASM_SOURCES =
|
||||
MESA_ASM_SOURCES =
|
||||
|
||||
# Library/program dependencies
|
||||
MESA_MODULES = $(TOP)/src/mesa/libmesa.a
|
||||
|
||||
LIBDRM_CFLAGS = `pkg-config --cflags libdrm`
|
||||
LIBDRM_LIB = `pkg-config --libs libdrm`
|
||||
DRI_LIB_DEPS = $(MESA_MODULES) -L/usr/local/lib -lm -pthread -lexpat $(LIBDRM_LIB)
|
||||
DRI_LIB_DEPS = -L/usr/local/lib -lm -pthread -lexpat $(LIBDRM_LIB)
|
||||
GL_LIB_DEPS = -L/usr/local/lib -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \
|
||||
-lm -pthread $(LIBDRM_LIB)
|
||||
|
||||
@@ -43,11 +40,15 @@ GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/local/lib -lGL -lXt -lX11
|
||||
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = glx gallium mesa glu glut/glx glw
|
||||
SRC_DIRS = glx/x11 mesa glu glut/glx glw
|
||||
DRIVER_DIRS = dri
|
||||
PROGRAM_DIRS =
|
||||
WINDOW_SYSTEM=dri
|
||||
|
||||
DRM_SOURCE_PATH=$(TOP)/../drm
|
||||
|
||||
# ffb and gamma are missing because they have not been converted to use the new
|
||||
# interface.
|
||||
DRI_DIRS = i810 i915 i965 mach64 mga r128 r200 r300 radeon tdfx \
|
||||
unichrome savage sis
|
||||
|
||||
|
@@ -6,5 +6,5 @@ include $(TOP)/configs/freebsd-dri
|
||||
CONFIG_NAME = freebsd-dri-x86-64
|
||||
|
||||
ASM_FLAGS = -DUSE_X86_64_ASM
|
||||
MESA_ASM_SOURCES = $(X86-64_SOURCES)
|
||||
GLAPI_ASM_SOURCES = $(X86-64_API)
|
||||
ASM_SOURCES = $(X86-64_SOURCES)
|
||||
ASM_API = $(X86-64_API)
|
||||
|
@@ -9,5 +9,5 @@ CONFIG_NAME = freebsd-dri-x86
|
||||
PIC_FLAGS =
|
||||
|
||||
ASM_FLAGS = -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM
|
||||
MESA_ASM_SOURCES = $(X86_SOURCES)
|
||||
GLAPI_ASM_SOURCES = $(X86_API)
|
||||
ASM_SOURCES = $(X86_SOURCES)
|
||||
ASM_API = $(X86_API)
|
||||
|
@@ -22,12 +22,11 @@ DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \
|
||||
|
||||
X11_INCLUDES = -I/usr/X11R6/include
|
||||
|
||||
CFLAGS = -Wall -Wmissing-prototypes -Wdeclaration-after-statement \
|
||||
-Wpointer-arith $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) \
|
||||
$(DEFINES) $(ASM_FLAGS) $(X11_INCLUDES) -std=c99 -ffast-math
|
||||
CFLAGS = -Wall -Wmissing-prototypes $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) \
|
||||
$(DEFINES) $(ASM_FLAGS) $(X11_INCLUDES) -std=c99 -ffast-math
|
||||
|
||||
CXXFLAGS = -Wall -Wpointer-arith $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) \
|
||||
$(DEFINES) $(X11_INCLUDES)
|
||||
CXXFLAGS = -Wall $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) \
|
||||
$(X11_INCLUDES)
|
||||
|
||||
# Work around aliasing bugs - developers should comment this out
|
||||
CFLAGS += -fno-strict-aliasing
|
||||
|
@@ -1,72 +0,0 @@
|
||||
# linux-cell (non-debug build)
|
||||
|
||||
include $(TOP)/configs/linux
|
||||
|
||||
CONFIG_NAME = linux-cell
|
||||
|
||||
|
||||
# Omiting other gallium drivers:
|
||||
GALLIUM_DRIVERS_DIRS = cell softpipe trace rbug identity
|
||||
|
||||
|
||||
# Compiler and flags
|
||||
CC = ppu32-gcc
|
||||
CXX = ppu32-g++
|
||||
HOST_CC = gcc
|
||||
APP_CC = gcc
|
||||
APP_CXX = g++
|
||||
|
||||
OPT_FLAGS = -O3
|
||||
|
||||
# Cell SDK location
|
||||
## For SDK 2.1: (plus, remove -DSPU_MAIN_PARAM_LONG_LONG below)
|
||||
#SDK = /opt/ibm/cell-sdk/prototype/sysroot/usr
|
||||
## For SDK 3.0:
|
||||
SDK = /opt/cell/sdk/usr
|
||||
|
||||
|
||||
|
||||
COMMON_C_CPP_FLAGS = $(OPT_FLAGS) -Wall -Winline \
|
||||
-fPIC -m32 -mabi=altivec -maltivec \
|
||||
-I. -I$(SDK)/include \
|
||||
-DGALLIUM_CELL $(DEFINES)
|
||||
|
||||
CFLAGS = $(COMMON_C_CPP_FLAGS) -Wmissing-prototypes -std=c99
|
||||
|
||||
CXXFLAGS = $(COMMON_C_CPP_FLAGS)
|
||||
|
||||
|
||||
# Omitting glw here:
|
||||
SRC_DIRS = glsl mapi/glapi mapi/vgapi mesa \
|
||||
gallium gallium/winsys gallium/targets glu glut/glx
|
||||
|
||||
# Build no traditional Mesa drivers:
|
||||
DRIVER_DIRS =
|
||||
|
||||
|
||||
MKDEP_OPTIONS = -fdepend -Y
|
||||
|
||||
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread \
|
||||
-L$(SDK)/lib -m32 -Wl,-m,elf32ppc -R$(SDK)/lib -lspe2
|
||||
|
||||
|
||||
CELL_SPU_LIB = $(TOP)/src/gallium/drivers/cell/spu/g3d_spu.a
|
||||
|
||||
|
||||
### SPU stuff
|
||||
|
||||
SPU_CC = spu-gcc
|
||||
|
||||
SPU_CFLAGS = $(OPT_FLAGS) -W -Wall -Winline -Wmissing-prototypes -Wno-main \
|
||||
-I. -I$(SDK)/spu/include -I$(TOP)/src/mesa/ $(INCLUDE_DIRS) \
|
||||
-DSPU_MAIN_PARAM_LONG_LONG \
|
||||
-include spu_intrinsics.h
|
||||
|
||||
SPU_LFLAGS = -L$(SDK)/spu/lib -Wl,-N -lmisc -lm
|
||||
|
||||
SPU_AR = ppu-ar
|
||||
SPU_AR_FLAGS = -qcs
|
||||
|
||||
SPU_EMBED = ppu32-embedspu
|
||||
SPU_EMBED_FLAGS = -m32
|
@@ -1,10 +0,0 @@
|
||||
# linux-cell-debug
|
||||
|
||||
include $(TOP)/configs/linux-cell
|
||||
|
||||
# just override name and OPT_FLAGS here:
|
||||
|
||||
CONFIG_NAME = linux-cell-debug
|
||||
|
||||
OPT_FLAGS = -g -DDEBUG
|
||||
|
@@ -4,6 +4,5 @@ include $(TOP)/configs/linux
|
||||
|
||||
CONFIG_NAME = linux-debug
|
||||
|
||||
OPT_FLAGS = -g
|
||||
#CFLAGS += -pedantic
|
||||
OPT_FLAGS = -g -ansi -pedantic
|
||||
DEFINES += -DDEBUG -DDEBUG_MATH
|
||||
|
38
configs/linux-directfb
Normal file
38
configs/linux-directfb
Normal file
@@ -0,0 +1,38 @@
|
||||
# Configuration for DirectFB
|
||||
|
||||
include $(TOP)/configs/default
|
||||
|
||||
CONFIG_NAME = linux-directfb
|
||||
|
||||
# Compiler and flags
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
|
||||
CFLAGS = -Wall -O3 -ffast-math -fPIC -std=c99 -D_GNU_SOURCE -D_POSIX_SOURCE -D_SVID_SOURCE \
|
||||
-D_POSIX_C_SOURCE=199309L -D_BSD_SOURCE -DPTHREADS
|
||||
|
||||
CXXFLAGS = -Wall -O3 -fPIC -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
|
||||
|
||||
# Work around aliasing bugs - developers should comment this out
|
||||
CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
HAVE_X86 = $(shell uname -m | grep 'i[3-6]86' >/dev/null && echo yes)
|
||||
ifeq ($(HAVE_X86), yes)
|
||||
CFLAGS += -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM
|
||||
CXXFLAGS += -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM
|
||||
ASM_SOURCES = $(X86_SOURCES)
|
||||
ASM_API = $(X86_API)
|
||||
endif
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = mesa glu glut/directfb
|
||||
GLU_DIRS = sgi
|
||||
DRIVER_DIRS = directfb
|
||||
PROGRAM_DIRS = demos directfb
|
||||
|
||||
# Library/program dependencies
|
||||
GL_LIB_DEPS = -lm -lpthread
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -l$(GLU_LIB)
|
||||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -l$(GLU_LIB) -l$(GLUT_LIB)
|
||||
|
@@ -13,7 +13,7 @@ CXX = g++
|
||||
#MKDEP = gcc -M
|
||||
#MKDEP_OPTIONS = -MF depend
|
||||
|
||||
OPT_FLAGS = -O2 -g
|
||||
OPT_FLAGS = -O -g
|
||||
PIC_FLAGS = -fPIC
|
||||
|
||||
# Add '-DGLX_USE_TLS' to ARCH_FLAGS to enable TLS support.
|
||||
@@ -38,41 +38,37 @@ GLUT_CFLAGS = -fexceptions
|
||||
CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
MESA_ASM_SOURCES =
|
||||
ASM_SOURCES =
|
||||
|
||||
# Library/program dependencies
|
||||
EXTRA_LIB_PATH=-L/usr/X11R6/lib
|
||||
|
||||
MESA_MODULES = $(TOP)/src/mesa/libmesa.a
|
||||
|
||||
LIBDRM_CFLAGS = $(shell pkg-config --cflags libdrm)
|
||||
LIBDRM_LIB = $(shell pkg-config --libs libdrm)
|
||||
DRI_LIB_DEPS = $(MESA_MODULES) $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB)
|
||||
LIBDRM_CFLAGS = `pkg-config --cflags libdrm`
|
||||
LIBDRM_LIB = `pkg-config --libs libdrm`
|
||||
DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB)
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \
|
||||
-lm -lpthread -ldl $(LIBDRM_LIB)
|
||||
|
||||
|
||||
# Directories
|
||||
SRC_DIRS := glx egl $(SRC_DIRS)
|
||||
# This is now 0 by default since it seems to confuse the hell out of people
|
||||
# and generate a lot of extra noise on bugzilla. If you need to build with
|
||||
# EGL, do 'make linux-dri USING_EGL=1'
|
||||
|
||||
# EGL directories
|
||||
EGL_DRIVERS_DIRS = glx
|
||||
USING_EGL=0
|
||||
|
||||
# Directories
|
||||
ifeq ($(USING_EGL), 1)
|
||||
SRC_DIRS = egl glx/x11 mesa glu glut/glx glw
|
||||
PROGRAM_DIRS = egl xdemos
|
||||
else
|
||||
SRC_DIRS = glx/x11 mesa glu glut/glx glw
|
||||
PROGRAM_DIRS = xdemos
|
||||
endif
|
||||
|
||||
DRIVER_DIRS = dri
|
||||
GALLIUM_WINSYS_DIRS = sw sw/xlib drm/vmware drm/intel drm/i965
|
||||
GALLIUM_TARGET_DIRS =
|
||||
GALLIUM_STATE_TRACKERS_DIRS = egl
|
||||
WINDOW_SYSTEM=dri
|
||||
|
||||
DRI_DIRS = i810 i915 i965 mach64 mga nouveau r128 r200 r300 r600 radeon \
|
||||
savage sis tdfx unichrome swrast
|
||||
|
||||
INTEL_LIBS = $(shell pkg-config --libs libdrm_intel)
|
||||
INTEL_CFLAGS = $(shell pkg-config --cflags libdrm_intel)
|
||||
|
||||
NOUVEAU_LIBS = $(shell pkg-config --libs libdrm_nouveau)
|
||||
NOUVEAU_CFLAGS = $(shell pkg-config --cflags libdrm_nouveau)
|
||||
|
||||
LIBDRM_RADEON_LIBS = $(shell pkg-config --libs libdrm_radeon)
|
||||
LIBDRM_RADEON_CFLAGS = $(shell pkg-config --cflags libdrm_radeon)
|
||||
RADEON_CFLAGS = "-DHAVE_LIBDRM_RADEON=1 $(LIBDRM_RADEON_CFLAGS)"
|
||||
RADEON_LDFLAGS = $(LIBDRM_RADEON_LIBS)
|
||||
# gamma are missing because they have not been converted to use the new
|
||||
# interface.
|
||||
DRI_DIRS = i810 i915 i965 mach64 mga r128 r200 r300 radeon s3v \
|
||||
savage sis tdfx trident unichrome ffb
|
||||
|
@@ -11,6 +11,6 @@ ARCH_FLAGS = -DDEBUG
|
||||
#DRI_DIRS = i915tex i915
|
||||
#DRI_DIRS = i965
|
||||
#DRI_DIRS = radeon r200 r300
|
||||
#DRI_DIRS = unichrome sis
|
||||
#DRI_DIRS = unichrome sis trident
|
||||
#DRI_DIRS = i810 mga r128 tdfx
|
||||
|
||||
|
@@ -9,7 +9,7 @@ OPT_FLAGS = -Os -mcpu=603
|
||||
PIC_FLAGS = -fPIC
|
||||
|
||||
ASM_FLAGS = -DUSE_PPC_ASM -DUSE_VMX_ASM
|
||||
MESA_ASM_SOURCES = $(PPC_SOURCES)
|
||||
ASM_SOURCES = $(PPC_SOURCES)
|
||||
|
||||
# Build only the drivers for cards that exist on PowerPC. At some point MGA
|
||||
# will be added, but not yet.
|
||||
|
@@ -5,9 +5,10 @@ include $(TOP)/configs/linux-dri
|
||||
|
||||
CONFIG_NAME = linux-dri-x86
|
||||
|
||||
ARCH_FLAGS = -m32 -mmmx -msse -msse2
|
||||
# Add -m32 to CFLAGS:
|
||||
ARCH_FLAGS = -m32
|
||||
|
||||
ASM_FLAGS = -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM
|
||||
MESA_ASM_SOURCES = $(X86_SOURCES)
|
||||
GLAPI_ASM_SOURCES = $(X86_API)
|
||||
ASM_SOURCES = $(X86_SOURCES)
|
||||
ASM_API = $(X86_API)
|
||||
|
||||
|
@@ -8,15 +8,15 @@ CONFIG_NAME = linux-dri-x86-64
|
||||
ARCH_FLAGS = -m64
|
||||
|
||||
ASM_FLAGS = -DUSE_X86_64_ASM
|
||||
MESA_ASM_SOURCES = $(X86-64_SOURCES)
|
||||
GLAPI_ASM_SOURCES = $(X86-64_API)
|
||||
ASM_SOURCES = $(X86-64_SOURCES)
|
||||
ASM_API = $(X86-64_API)
|
||||
|
||||
LIB_DIR = lib64
|
||||
|
||||
# Library/program dependencies
|
||||
EXTRA_LIB_PATH=-L/usr/X11R6/lib64
|
||||
|
||||
# sis is missing because it has not been converted to use
|
||||
# ffb, gamma, and sis are missing because they have not be converted to use
|
||||
# the new interface. i810 are missing because there is no x86-64
|
||||
# system where they could *ever* be used.
|
||||
#
|
||||
|
@@ -25,7 +25,7 @@ DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \
|
||||
-DGLX_DIRECT_RENDERING -DGLX_INDIRECT_RENDERING \
|
||||
-DHAVE_ALIAS -DUSE_XCB -DHAVE_POSIX_MEMALIGN
|
||||
|
||||
X11_INCLUDES = $(shell pkg-config --cflags-only-I x11) $(shell pkg-config --cflags-only-I xcb) $(shell pkg-config --cflags-only-I x11-xcb) $(shell pkg-config --cflags-only-I xcb-glx)
|
||||
X11_INCLUDES = `pkg-config --cflags-only-I x11` `pkg-config --cflags-only-I xcb` `pkg-config --cflags-only-I x11-xcb` `pkg-config --cflags-only-I xcb-glx`
|
||||
|
||||
CFLAGS = -Wall -Wmissing-prototypes $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) \
|
||||
$(DEFINES) $(ASM_FLAGS) -std=c99 -ffast-math
|
||||
@@ -36,21 +36,38 @@ CXXFLAGS = -Wall $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
|
||||
CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
MESA_ASM_SOURCES =
|
||||
ASM_SOURCES =
|
||||
|
||||
# Library/program dependencies
|
||||
EXTRA_LIB_PATH=$(shell pkg-config --libs-only-L x11)
|
||||
EXTRA_LIB_PATH=`pkg-config --libs-only-L x11`
|
||||
|
||||
MESA_MODULES = $(TOP)/src/mesa/libmesa.a
|
||||
LIBDRM_CFLAGS = `pkg-config --cflags libdrm`
|
||||
LIBDRM_LIB = `pkg-config --libs libdrm`
|
||||
DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB)
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \
|
||||
-lm -lpthread -ldl $(LIBDRM_LIB) `pkg-config --libs xcb` \
|
||||
`pkg-config --libs x11-xcb` `pkg-config --libs xcb-glx`
|
||||
|
||||
LIBDRM_CFLAGS = $(shell pkg-config --cflags libdrm)
|
||||
LIBDRM_LIB = $(shell pkg-config --libs libdrm)
|
||||
DRI_LIB_DEPS = $(MESA_MODULES) $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB)
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lm -lpthread -ldl \
|
||||
$(LIBDRM_LIB) $(shell pkg-config --libs xcb) $(shell pkg-config --libs x11-xcb) $(shell pkg-config --libs xcb-glx)
|
||||
|
||||
SRC_DIRS = glx gallium mesa glu glut/glx glw
|
||||
# This is now 0 by default since it seems to confuse the hell out of people
|
||||
# and generate a lot of extra noise on bugzilla. If you need to build with
|
||||
# EGL, do 'make linux-dri USING_EGL=1'
|
||||
|
||||
USING_EGL=0
|
||||
|
||||
# Directories
|
||||
ifeq ($(USING_EGL), 1)
|
||||
SRC_DIRS = egl glx/x11 mesa glu glut/glx glw
|
||||
PROGRAM_DIRS = egl xdemos
|
||||
else
|
||||
SRC_DIRS = glx/x11 mesa glu glut/glx glw
|
||||
PROGRAM_DIRS = xdemos
|
||||
endif
|
||||
|
||||
DRIVER_DIRS = dri
|
||||
DRI_DIRS = i810 i915 mach64 mga r128 r200 r300 radeon \
|
||||
savage sis tdfx unichrome
|
||||
WINDOW_SYSTEM=dri
|
||||
|
||||
# gamma are missing because they have not been converted to use the new
|
||||
# interface.
|
||||
DRI_DIRS = i810 i915 mach64 mga r128 r200 r300 radeon s3v \
|
||||
savage sis tdfx trident unichrome ffb
|
||||
|
@@ -1,58 +0,0 @@
|
||||
# -*-makefile-*-
|
||||
# Configuration for linux-dri: Linux DRI hardware drivers for XFree86 & others
|
||||
|
||||
include $(TOP)/configs/default
|
||||
|
||||
CONFIG_NAME = linux-dri
|
||||
|
||||
# Compiler and flags
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
|
||||
#MKDEP = /usr/X11R6/bin/makedepend
|
||||
#MKDEP = gcc -M
|
||||
#MKDEP_OPTIONS = -MF depend
|
||||
|
||||
OPT_FLAGS = -O -g
|
||||
PIC_FLAGS = -fPIC
|
||||
|
||||
# Add '-DGLX_USE_TLS' to ARCH_FLAGS to enable TLS support.
|
||||
ARCH_FLAGS ?=
|
||||
|
||||
DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \
|
||||
-D_BSD_SOURCE -D_GNU_SOURCE \
|
||||
-DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1 -DIN_DRI_DRIVER \
|
||||
-DGLX_DIRECT_RENDERING -DGLX_INDIRECT_RENDERING \
|
||||
-DHAVE_ALIAS -DHAVE_POSIX_MEMALIGN
|
||||
|
||||
X11_INCLUDES = -I/usr/X11R6/include
|
||||
|
||||
CFLAGS = -Wall -Wmissing-prototypes -std=c99 -ffast-math \
|
||||
$(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) $(ASM_FLAGS)
|
||||
|
||||
CXXFLAGS = -Wall $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
|
||||
|
||||
|
||||
MESA_ASM_SOURCES =
|
||||
|
||||
# Library/program dependencies
|
||||
EXTRA_LIB_PATH=-L/usr/X11R6/lib
|
||||
|
||||
MESA_MODULES = $(TOP)/src/mesa/libmesa.a
|
||||
|
||||
LIBDRM_CFLAGS = $(shell pkg-config --cflags libdrm)
|
||||
LIBDRM_LIB = $(shell pkg-config --libs libdrm)
|
||||
DRI_LIB_DEPS = $(MESA_MODULES) $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB)
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \
|
||||
-lm -lpthread -ldl \
|
||||
$(LIBDRM_LIB)
|
||||
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = gallium mesa gallium/winsys gallium/targets glu egl
|
||||
|
||||
DRIVER_DIRS = dri
|
||||
GALLIUM_WINSYS_DIRS = egl_drm
|
||||
GALLIUM_TARGET_DIRS =
|
||||
|
||||
DRI_DIRS = intel
|
@@ -4,13 +4,14 @@ include $(TOP)/configs/linux
|
||||
|
||||
CONFIG_NAME = linux-fbdev
|
||||
|
||||
CFLAGS += -DUSE_GLFBDEV_DRIVER
|
||||
CFLAGS = -O3 -ffast-math -ansi -pedantic -fPIC -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DPTHREADS -DUSE_GLFBDEV_DRIVER
|
||||
|
||||
# Work around aliasing bugs - developers should comment this out
|
||||
CFLAGS += -fno-strict-aliasing
|
||||
|
||||
SRC_DIRS += glut/fbdev
|
||||
SRC_DIRS = mesa glu glut/fbdev
|
||||
DRIVER_DIRS = fbdev osmesa
|
||||
PROGRAM_DIRS = fbdev demos redbook samples
|
||||
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread
|
||||
OSMESA_LIB_DEPS = -lm -lpthread
|
||||
|
23
configs/linux-glide
Normal file
23
configs/linux-glide
Normal file
@@ -0,0 +1,23 @@
|
||||
# Configuration for generic Linux with 3Dfx Glide driver
|
||||
|
||||
include $(TOP)/configs/default
|
||||
|
||||
CONFIG_NAME = linux-glide
|
||||
|
||||
# Compiler and flags
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
|
||||
CFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DPTHREADS -I/usr/X11R6/include -DFX -I/usr/include/glide -I/usr/local/glide/include
|
||||
CXXFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
|
||||
GLUT_CFLAGS = -fexceptions
|
||||
|
||||
# Work around aliasing bugs - developers should comment this out
|
||||
CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
# Library/program dependencies
|
||||
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -L/usr/local/glide/lib -lglide3x -lm -lpthread
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
|
||||
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/X11R6/lib -lXt -lX11
|
||||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/local/glide/lib -lglide3x -lm
|
@@ -1,9 +0,0 @@
|
||||
# Configuration for standalone mode i965 debug
|
||||
|
||||
include $(TOP)/configs/linux-debug
|
||||
|
||||
CONFIG_NAME = linux-i965
|
||||
|
||||
GALLIUM_DRIVER_DIRS = i965
|
||||
GALLIUM_WINSYS_DIRS = drm/i965/xlib
|
||||
GALLIUM_TARGET_DIRS =
|
@@ -16,7 +16,7 @@ GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
|
||||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm
|
||||
|
||||
MESA_ASM_SOURCES = $(X86_SOURCES)
|
||||
GLAPI_ASM_SOURCES = $(X86_API)
|
||||
ASM_SOURCES = $(X86_SOURCES)
|
||||
ASM_API = $(X86_API)
|
||||
|
||||
|
||||
|
@@ -23,5 +23,5 @@ GL_LIB_DEPS =
|
||||
GLUT_LIB_DEPS =
|
||||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm -lpthread -lcxa -lunwind
|
||||
|
||||
MESA_ASM_SOURCES = $(X86_SOURCES)
|
||||
GLAPI_ASM_SOURCES = $(X86_API)
|
||||
ASM_SOURCES = $(X86_SOURCES)
|
||||
ASM_API = $(X86_API)
|
||||
|
@@ -37,16 +37,17 @@ CXXFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
|
||||
CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
MESA_ASM_SOURCES =
|
||||
ASM_SOURCES =
|
||||
|
||||
# Library/program dependencies
|
||||
EXTRA_LIB_PATH=-L/usr/X11R6/lib
|
||||
|
||||
MESA_MODULES = $(TOP)/src/mesa/libmesa.a
|
||||
DRI_LIB_DEPS = $(MESA_MODULES) $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl
|
||||
DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lm -lpthread -ldl
|
||||
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = glx glu glut/glx glw
|
||||
SRC_DIRS = glx/x11 glu glut/glx glw
|
||||
DRIVER_DIRS =
|
||||
PROGRAM_DIRS =
|
||||
WINDOW_SYSTEM=dri
|
||||
|
@@ -1,44 +0,0 @@
|
||||
# -*-makefile-*-
|
||||
# Configuration for Linux and LLVM with optimizations
|
||||
# Builds the llvmpipe gallium driver
|
||||
|
||||
include $(TOP)/configs/linux
|
||||
|
||||
CONFIG_NAME = linux-llvm
|
||||
|
||||
# Add llvmpipe driver
|
||||
GALLIUM_DRIVERS_DIRS += llvmpipe
|
||||
|
||||
OPT_FLAGS = -O3 -ansi -pedantic
|
||||
ARCH_FLAGS = -mmmx -msse -msse2 -mstackrealign
|
||||
|
||||
DEFINES += -DNDEBUG -DGALLIUM_LLVMPIPE
|
||||
|
||||
# override -std=c99
|
||||
CFLAGS += -std=gnu99
|
||||
|
||||
LLVM_VERSION := $(shell llvm-config --version)
|
||||
|
||||
ifeq ($(LLVM_VERSION),)
|
||||
$(warning Could not find LLVM! Make Sure 'llvm-config' is in the path)
|
||||
MESA_LLVM=0
|
||||
else
|
||||
MESA_LLVM=1
|
||||
HAVE_LLVM := 0x0$(subst .,0,$(LLVM_VERSION:svn=))
|
||||
DEFINES += -DHAVE_LLVM=$(HAVE_LLVM)
|
||||
# $(info Using LLVM version: $(LLVM_VERSION))
|
||||
endif
|
||||
|
||||
ifeq ($(MESA_LLVM),1)
|
||||
LLVM_CFLAGS=`llvm-config --cppflags`
|
||||
LLVM_CXXFLAGS=`llvm-config --cxxflags` -Wno-long-long
|
||||
LLVM_LDFLAGS = $(shell llvm-config --ldflags)
|
||||
LLVM_LIBS = $(shell llvm-config --libs)
|
||||
MKLIB_OPTIONS=-cplusplus
|
||||
else
|
||||
LLVM_CFLAGS=
|
||||
LLVM_CXXFLAGS=
|
||||
endif
|
||||
|
||||
LD = g++
|
||||
GL_LIB_DEPS = $(LLVM_LDFLAGS) $(LLVM_LIBS) $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread -lstdc++
|
@@ -1,12 +0,0 @@
|
||||
# -*-makefile-*-
|
||||
# Configuration for Linux and LLVM with debugging info
|
||||
# Builds the llvmpipe gallium driver
|
||||
|
||||
include $(TOP)/configs/linux-llvm
|
||||
|
||||
CONFIG_NAME = linux-llvm-debug
|
||||
|
||||
OPT_FLAGS = -g -ansi -pedantic
|
||||
|
||||
DEFINES += -DDEBUG -UNDEBUG
|
||||
|
@@ -1,28 +0,0 @@
|
||||
# Configuration for OpenGL ES on Linux
|
||||
|
||||
include $(TOP)/configs/linux
|
||||
|
||||
CONFIG_NAME = linux-opengl-es
|
||||
|
||||
# Directories to build
|
||||
LIB_DIR = lib
|
||||
SRC_DIRS = egl glsl mapi/es1api mapi/es2api mesa/es \
|
||||
gallium gallium/winsys gallium/targets
|
||||
|
||||
# egl st needs this
|
||||
DEFINES += -DGLX_DIRECT_RENDERING
|
||||
|
||||
# no mesa or egl drivers
|
||||
DRIVER_DIRS =
|
||||
EGL_DRIVERS_DIRS =
|
||||
|
||||
GALLIUM_DRIVERS_DIRS = softpipe
|
||||
|
||||
# build libGLES*.so
|
||||
GALLIUM_STATE_TRACKERS_DIRS = es
|
||||
|
||||
# build egl_x11_{swrast,i915}.so
|
||||
GALLIUM_DRIVERS_DIRS += trace rbug i915
|
||||
GALLIUM_STATE_TRACKERS_DIRS += egl
|
||||
GALLIUM_WINSYS_DIRS += drm/intel
|
||||
GALLIUM_TARGET_DIRS += egl-swrast egl-i915
|
@@ -9,7 +9,7 @@ CONFIG_NAME = linux-osmesa
|
||||
# Compiler and flags
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
CFLAGS = -g -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -D_GNU_SOURCE -DPTHREADS
|
||||
CFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DPTHREADS
|
||||
CXXFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
|
||||
|
||||
# Work around aliasing bugs - developers should comment this out
|
||||
@@ -17,11 +17,12 @@ CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = mapi/glapi glsl mesa glu
|
||||
SRC_DIRS = mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS = osdemos
|
||||
|
||||
|
||||
# Dependencies
|
||||
OSMESA_LIB_DEPS = -lm -lpthread -ldl
|
||||
OSMESA_LIB_DEPS = -lm -lpthread
|
||||
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(OSMESA_LIB)
|
||||
APP_LIB_DEPS = -lm -lpthread
|
||||
|
@@ -1,36 +0,0 @@
|
||||
# Configuration for building static libOSMesa.a on Linux, no Xlib driver
|
||||
# This doesn't really have any Linux dependencies, so it should be usable
|
||||
# on other (gcc-based) systems.
|
||||
|
||||
include $(TOP)/configs/default
|
||||
|
||||
CONFIG_NAME = linux-osmesa
|
||||
|
||||
# Compiler and flags
|
||||
CC = gcc -m32
|
||||
CXX = g++ -m32
|
||||
CFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DPTHREADS
|
||||
CXXFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
|
||||
|
||||
MKLIB_OPTIONS = -static
|
||||
|
||||
# Library names (actual file names)
|
||||
GL_LIB_NAME = libGL.a
|
||||
GLU_LIB_NAME = libGLU.a
|
||||
GLUT_LIB_NAME = libglut.a
|
||||
GLW_LIB_NAME = libGLw.a
|
||||
OSMESA_LIB_NAME = libOSMesa.a
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
|
||||
|
||||
# Dependencies
|
||||
GL_LIB_DEPS =
|
||||
OSMESA_LIB_DEPS =
|
||||
GLU_LIB_DEPS =
|
||||
GLUT_LIB_DEPS =
|
||||
GLW_LIB_DEPS =
|
||||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) \
|
||||
$(EXTRA_LIB_PATH) -lX11 -lXmu -lXt -lXi -lpthread -lstdc++ -lm
|
@@ -20,8 +20,9 @@ OSMESA_LIB_NAME = libOSMesa16.so
|
||||
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = mapi/glapi glsl mesa glu
|
||||
SRC_DIRS = mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS =
|
||||
|
||||
|
||||
# Dependencies
|
||||
|
@@ -22,8 +22,9 @@ OSMESA_LIB_NAME = libOSMesa16.a
|
||||
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = gallium mesa glu
|
||||
SRC_DIRS = mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS =
|
||||
|
||||
|
||||
# Dependencies
|
||||
|
@@ -20,8 +20,9 @@ OSMESA_LIB_NAME = libOSMesa32.so
|
||||
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = mapi/glapi glsl mesa glu
|
||||
SRC_DIRS = mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS =
|
||||
|
||||
|
||||
# Dependencies
|
||||
|
@@ -1,8 +1,29 @@
|
||||
# Configuration for profiling on Linux with gprof
|
||||
|
||||
include $(TOP)/configs/linux-static
|
||||
include $(TOP)/configs/default
|
||||
|
||||
CONFIG_NAME = linux-profile
|
||||
|
||||
OPT_FLAGS = -pg -g -O2
|
||||
DEFINES += -DNDEBUG
|
||||
# Compiler and flags
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
|
||||
CFLAGS = -pg -O -ansi -pedantic -Wall -Wmissing-prototypes -Wundef -fPIC -ffast-math -D_POSIX_SOURCE -D_SVID_SOURCE -D_BSD_SOURCE -I/usr/X11R6/include -DUSE_XSHM -DPTHREADS -DDEBUG
|
||||
|
||||
CXXFLAGS = -pg -O -ansi -pedantic -Wall -Wundef -fPIC -ffast-math -D_POSIX_SOURCE -D_SVID_SOURCE -D_BSD_SOURCE -DDEBUG
|
||||
|
||||
GLUT_CFLAGS = -fexceptions
|
||||
|
||||
# Need to have -L/usr/X11R6/lib in these:
|
||||
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
|
||||
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lXt -L/usr/X11R6/lib -lX11
|
||||
|
||||
# Need to make static libs for profiling:
|
||||
MKLIB_OPTIONS = -static
|
||||
GL_LIB_NAME = lib$(GL_LIB).a
|
||||
GLU_LIB_NAME = lib$(GLU_LIB).a
|
||||
GLUT_LIB_NAME = lib$(GLUT_LIB).a
|
||||
GLW_LIB_NAME = lib$(GLW_LIB).a
|
||||
OSMESA_LIB_NAME = lib$(OSMesa).a
|
||||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -lpthread
|
||||
|
54
configs/linux-solo
Normal file
54
configs/linux-solo
Normal file
@@ -0,0 +1,54 @@
|
||||
# Configuration for linux-solo: Linux DRI hardware drivers for fbdev
|
||||
|
||||
include $(TOP)/configs/default
|
||||
|
||||
CONFIG_NAME = linux-solo
|
||||
|
||||
# Compiler and flags
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
|
||||
WARN_FLAGS = -Wall -Wundef
|
||||
OPT_FLAGS = -O3 -g
|
||||
PIC_FLAGS = -fPIC
|
||||
|
||||
# Add '-DGLX_USE_TLS' to ARCH_FLAGS to enable TLS support.
|
||||
ARCH_FLAGS ?=
|
||||
|
||||
# DRM and pciaccess
|
||||
LIBDRM_CFLAGS = `pkg-config --cflags libdrm`
|
||||
LIBDRM_LIB = `pkg-config --libs libdrm`
|
||||
PCIACCESS_CFLAGS = `pkg-config --cflags pciaccess`
|
||||
PCIACCESS_LIB = `pkg-config --libs pciaccess`
|
||||
|
||||
|
||||
DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \
|
||||
-D_BSD_SOURCE -D_GNU_SOURCE -DHAVE_POSIX_MEMALIGN \
|
||||
-DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1 -DIN_DRI_DRIVER \
|
||||
-DHAVE_ALIAS
|
||||
|
||||
CFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) \
|
||||
$(ASM_FLAGS) -std=c99 -ffast-math
|
||||
|
||||
CXXFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
|
||||
|
||||
# Work around aliasing bugs - developers should comment this out
|
||||
CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
ASM_SOURCES =
|
||||
|
||||
# Library/program dependencies
|
||||
DRI_LIB_DEPS = -lm -lpthread -lexpat -ldl -L$(TOP)/$(LIB_DIR) $(PCIACCESS_LIB)
|
||||
GL_LIB_DEPS = -lm -lpthread -ldl
|
||||
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lm
|
||||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -lpthread
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = glx/mini mesa glu glut/mini
|
||||
DRIVER_DIRS = dri
|
||||
PROGRAM_DIRS = miniglx
|
||||
|
||||
#DRI_DIRS = ffb gamma sis savage tdfx unichrome fb
|
||||
DRI_DIRS = i810 i915tex i915 mach64 mga r128 r200 radeon
|
7
configs/linux-solo-ia64
Normal file
7
configs/linux-solo-ia64
Normal file
@@ -0,0 +1,7 @@
|
||||
# Configuration for linux-solo-ia64: Linux DRI hardware drivers for fbdev
|
||||
|
||||
include $(TOP)/configs/linux-solo
|
||||
|
||||
CONFIG_NAME = linux-solo-ia64
|
||||
|
||||
DRI_DIRS = fb mach64 mga r128 r200 radeon sis tdfx unichrome
|
10
configs/linux-solo-x86
Normal file
10
configs/linux-solo-x86
Normal file
@@ -0,0 +1,10 @@
|
||||
# -*-makefile-*-
|
||||
# Configuration for linux-solo-x86: Linux hardware drivers for fbdev for x86
|
||||
|
||||
include $(TOP)/configs/linux-solo
|
||||
|
||||
CONFIG_NAME = linux-solo-x86
|
||||
|
||||
ASM_FLAGS = -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM
|
||||
ASM_SOURCES = $(X86_SOURCES)
|
||||
ASM_API = $(X86_API)
|
@@ -5,5 +5,5 @@ include $(TOP)/configs/linux
|
||||
CONFIG_NAME = linux-sparc
|
||||
|
||||
#ASM_FLAGS = -DUSE_SPARC_ASM
|
||||
#MESA_ASM_SOURCES = $(SPARC_SOURCES)
|
||||
#GLAPI_ASM_SOURCES = $(SPARC_API)
|
||||
#ASM_SOURCES = $(SPARC_SOURCES)
|
||||
#ASM_API = $(SPARC_API)
|
||||
|
@@ -22,5 +22,5 @@ GLUT_LIB_DEPS =
|
||||
GLW_LIB_DEPS =
|
||||
|
||||
# Need to specify all libraries we may need
|
||||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) \
|
||||
-l$(GL_LIB) -lm -L/usr/X11R6/lib/ -lX11 -lXext -lXmu -lXi -lpthread
|
||||
APP_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXmu -lXt -lXi -lpthread \
|
||||
-lstdc++ -lm
|
||||
|
@@ -4,8 +4,6 @@ include $(TOP)/configs/linux
|
||||
|
||||
CONFIG_NAME = linux-x86
|
||||
|
||||
ARCH_FLAGS = -m32 -mmmx -msse -msse2
|
||||
|
||||
ASM_FLAGS = -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM
|
||||
MESA_ASM_SOURCES = $(X86_SOURCES)
|
||||
GLAPI_ASM_SOURCES = $(X86_API)
|
||||
ASM_SOURCES = $(X86_SOURCES)
|
||||
ASM_API = $(X86_API)
|
||||
|
@@ -6,8 +6,8 @@ CONFIG_NAME = linux-x86-64
|
||||
|
||||
ARCH_FLAGS = -m64
|
||||
|
||||
MESA_ASM_SOURCES = $(X86-64_SOURCES)
|
||||
GLAPI_ASM_SOURCES = $(X86-64_API)
|
||||
ASM_SOURCES = $(X86-64_SOURCES)
|
||||
ASM_API = $(X86-64_API)
|
||||
ASM_FLAGS = -DUSE_X86_64_ASM
|
||||
|
||||
LIB_DIR = lib64
|
||||
|
@@ -4,5 +4,4 @@ include $(TOP)/configs/linux-x86-64
|
||||
|
||||
CONFIG_NAME = linux-x86-64-debug
|
||||
|
||||
OPT_FLAGS = -g
|
||||
DEFINES += -DDEBUG -DDEBUG_MATH
|
||||
|
@@ -1,8 +0,0 @@
|
||||
# Configuration for profiling on Linux for 64-bit X86 (Opteron) with gprof
|
||||
|
||||
include $(TOP)/configs/linux-x86-64-static
|
||||
|
||||
CONFIG_NAME = linux-x86-64-profile
|
||||
|
||||
OPT_FLAGS = -pg -g -O2
|
||||
DEFINES += -DNDEBUG
|
@@ -20,8 +20,5 @@ OSMESA_LIB_DEPS =
|
||||
GLU_LIB_DEPS =
|
||||
GLUT_LIB_DEPS =
|
||||
GLW_LIB_DEPS =
|
||||
|
||||
# Need to specify all libraries we may need
|
||||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -Wl,--start-group \
|
||||
-l$(GL_LIB) $(TOP)/src/mesa/pipe/softpipe/libsoftpipe.a -Wl,--end-group \
|
||||
$(EXTRA_LIB_PATH) -lX11 -lXext -lXmu -lXt -lXi -lpthread -lstdc++ -lm
|
||||
APP_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXmu -lXt -lXi -lpthread \
|
||||
-lstdc++ -lm
|
||||
|
28
configs/linux-x86-glide
Normal file
28
configs/linux-x86-glide
Normal file
@@ -0,0 +1,28 @@
|
||||
# Configuration for Linux with 3Dfx Glide driver and x86 optimizations
|
||||
|
||||
include $(TOP)/configs/default
|
||||
|
||||
CONFIG_NAME = linux-x86-glide
|
||||
|
||||
# Compiler and flags
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
|
||||
CFLAGS = -Wall -O3 -ansi -pedantic -fPIC -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM -DPTHREADS -I/usr/X11R6/include -DFX -I/usr/include/glide -I/usr/local/glide/include
|
||||
|
||||
CXXFLAGS = -Wall -O3 -ansi -pedantic -fPIC -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
|
||||
|
||||
GLUT_CFLAGS = -fexceptions
|
||||
|
||||
# Work around aliasing bugs - developers should comment this out
|
||||
CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
ASM_SOURCES = $(X86_SOURCES)
|
||||
ASM_API = $(X86_API)
|
||||
|
||||
# Library/program dependencies
|
||||
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -L/usr/local/glide/lib -lglide3x -lm -lpthread
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
|
||||
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/X11R6/lib -lXt -lX11
|
||||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/local/glide/lib -lglide3x -lm
|
@@ -1,8 +0,0 @@
|
||||
# Configuration for profiling on Linux with x86 optimizations with gprof
|
||||
|
||||
include $(TOP)/configs/linux-x86-static
|
||||
|
||||
CONFIG_NAME = linux-x86-profile
|
||||
|
||||
OPT_FLAGS = -pg -g -O2
|
||||
DEFINES += -DNDEBUG
|
@@ -20,7 +20,5 @@ OSMESA_LIB_DEPS =
|
||||
GLU_LIB_DEPS =
|
||||
GLUT_LIB_DEPS =
|
||||
GLW_LIB_DEPS =
|
||||
|
||||
# Need to specify all libraries we may need
|
||||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) \
|
||||
-l$(GL_LIB) $(EXTRA_LIB_PATH) -lX11 -lXext -lXmu -lXt -lXi -lpthread -lstdc++ -lm
|
||||
APP_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXmu -lXt -lXi -lpthread \
|
||||
-lstdc++ -lm
|
||||
|
@@ -16,8 +16,8 @@ ARCH_FLAGS ?=
|
||||
|
||||
DEFINES = -D_REENTRANT -DUSE_XSHM
|
||||
|
||||
MESA_ASM_SOURCES = $(SPARC_SOURCES)
|
||||
GLAPI_ASM_SOURCES = $(SPARC_API)
|
||||
ASM_SOURCES = $(SPARC_SOURCES)
|
||||
ASM_API = $(SPARC_API)
|
||||
ASM_FLAGS = -DUSE_SPARC_ASM
|
||||
|
||||
CFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) \
|
||||
|
1268
configure.ac
1268
configure.ac
File diff suppressed because it is too large
Load Diff
22
descrip.mms
Normal file
22
descrip.mms
Normal file
@@ -0,0 +1,22 @@
|
||||
# Makefile for Mesa for VMS
|
||||
# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl
|
||||
|
||||
macro :
|
||||
@ macro=""
|
||||
.ifdef NOSHARE
|
||||
.else
|
||||
@ if f$getsyi("HW_MODEL") .ge. 1024 then macro= "/MACRO=(SHARE=1)"
|
||||
.endif
|
||||
$(MMS)$(MMSQUALIFIERS)'macro' all
|
||||
|
||||
all :
|
||||
if f$search("lib.dir") .eqs. "" then create/directory [.lib]
|
||||
set default [.src]
|
||||
$(MMS)$(MMSQUALIFIERS)
|
||||
set default [-.progs.util]
|
||||
$(MMS)$(MMSQUALIFIERS)
|
||||
set default [-.demos]
|
||||
$(MMS)$(MMSQUALIFIERS)
|
||||
set default [-.xdemos]
|
||||
$(MMS)$(MMSQUALIFIERS)
|
||||
if f$search("[-]tests.DIR") .nes. "" then pipe set default [-.tests] ; $(MMS)$(MMSQUALIFIERS)
|
@@ -1,4 +0,0 @@
|
||||
Known issues in the ARB_color_buffer_float implementation:
|
||||
- Rendering to multiple render targets, some fixed-point, some floating-point, with FIXED_ONLY fragment clamping and polygon smooth enabled may write incorrect values to the fixed point buffers (depends on spec interpretation)
|
||||
- For fragment programs with ARB_fog_* options, colors are clamped before fog application regardless of the fragment clamping setting (this depends on spec interpretation)
|
||||
|
119
docs/GL3.txt
119
docs/GL3.txt
@@ -1,119 +0,0 @@
|
||||
|
||||
Status of OpenGL 3.x features in Mesa
|
||||
|
||||
|
||||
Note: when an item is marked as "DONE" it means all the core Mesa
|
||||
infrastructure is complete but it may be the case that few (if any) drivers
|
||||
implement the features.
|
||||
|
||||
|
||||
Feature Status
|
||||
----------------------------------------------------- ------------------------
|
||||
|
||||
GL 3.0:
|
||||
|
||||
GLSL 1.30 (GL_EXT_gpu_shader4, etc.) started
|
||||
Conditional rendering (GL_NV_conditional_render) DONE (swrast, softpipe, i965)
|
||||
Map buffer subranges (GL_ARB_map_buffer_range) DONE
|
||||
Clamping controls (GL_ARB_color_buffer_float) DONE
|
||||
Float textures, renderbuffers (GL_ARB_texture_float) DONE (gallium r300)
|
||||
GL_EXT_packed_float DONE (gallium r600)
|
||||
GL_EXT_texture_shared_exponent DONE (gallium, swrast)
|
||||
Float depth buffers (GL_ARB_depth_buffer_float) not started
|
||||
Framebuffer objects (GL_EXT_framebuffer_object) DONE
|
||||
Half-float DONE
|
||||
Multisample blit DONE
|
||||
Non-normalized Integer texture/framebuffer formats ~50% done
|
||||
1D/2D Texture arrays core Mesa, swrast done
|
||||
Packed depth/stencil formats DONE
|
||||
Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE
|
||||
GL_EXT_texture_compression_rgtc DONE (swrast, gallium r600)
|
||||
Red and red/green texture formats DONE (swrast, i965, gallium)
|
||||
Transform feedback (GL_EXT_transform_feedback) ~50% done
|
||||
glBindFragDataLocation, glGetFragDataLocation,
|
||||
glBindBufferRange, glBindBufferBase commands
|
||||
Vertex array objects (GL_APPLE_vertex_array_object) DONE
|
||||
sRGB framebuffer format (GL_EXT_framebuffer_sRGB) core GL done (i965, gallium), GLX todo
|
||||
glClearBuffer commands DONE
|
||||
glGetStringi command DONE
|
||||
glTexParameterI, glGetTexParameterI commands DONE
|
||||
glVertexAttribI commands DONE (but converts int
|
||||
values to floats)
|
||||
Depth format cube textures 0% done
|
||||
|
||||
|
||||
|
||||
GL 3.1:
|
||||
|
||||
GLSL 1.40 not started
|
||||
Instanced drawing (GL_ARB_draw_instanced) DONE (gallium, swrast)
|
||||
Buffer copying (GL_ARB_copy_buffer) DONE
|
||||
Primitive restart (GL_NV_primitive_restart) DONE (gallium)
|
||||
16 vertex texture image units not started
|
||||
Texture buffer objs (GL_ARB_texture_buffer_object) not started
|
||||
Rectangular textures (GL_ARB_texture_rectangle) DONE
|
||||
Uniform buffer objs (GL_ARB_uniform_buffer_object) not started
|
||||
Signed normalized textures (GL_EXT_texture_snorm) DONE (gallium)
|
||||
|
||||
|
||||
GL 3.2:
|
||||
|
||||
Core/compatibility profiles not started
|
||||
GLSL 1.50 not started
|
||||
Geometry shaders (GL_ARB_geometry_shader4) partially done (Zack)
|
||||
BGRA vertex order (GL_ARB_vertex_array_bgra) DONE
|
||||
Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE
|
||||
Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (swrast, gallium)
|
||||
Provoking vertex (GL_ARB_provoking_vertex) DONE
|
||||
Seamless cubemaps (GL_ARB_seamless_cube_map) DONE
|
||||
Multisample textures (GL_ARB_texture_multisample) not started
|
||||
Frag depth clamp (GL_ARB_depth_clamp) DONE
|
||||
Fence objects (GL_ARB_sync) DONE
|
||||
|
||||
|
||||
GL 3.3:
|
||||
|
||||
GLSL 3.30 not started
|
||||
GL_ARB_blend_func_extended not started
|
||||
GL_ARB_explicit_attrib_location DONE (swrast, i915, i965)
|
||||
GL_ARB_occlusion_query2 DONE (swrast, gallium)
|
||||
GL_ARB_sampler_objects DONE (gallium)
|
||||
GL_ARB_texture_rgb10_a2ui not started
|
||||
GL_ARB_texture_swizzle DONE (same as EXT version)
|
||||
GL_ARB_timer_query ~60% done (the EXT variant)
|
||||
GL_ARB_instanced_arrays DONE (gallium)
|
||||
GL_ARB_vertex_type_2_10_10_10_rev not started
|
||||
|
||||
|
||||
GL 4.0:
|
||||
|
||||
GLSL 4.0 not started
|
||||
GL_ARB_texture_query_lod not started
|
||||
GL_ARB_draw_buffers_blend DONE (gallium softpipe)
|
||||
GL_ARB_draw_indirect not started
|
||||
GL_ARB_gpu_shader_fp64 not started
|
||||
GL_ARB_sample_shading not started
|
||||
GL_ARB_shader_subroutine not started
|
||||
GL_ARB_tessellation_shader not started
|
||||
GL_ARB_texture_buffer_object_rgb32 not started
|
||||
GL_ARB_texture_cube_map_array not started
|
||||
GL_ARB_texture_gather not started
|
||||
GL_ARB_transform_feedback2 not started
|
||||
GL_ARB_transform_feedback3 not started
|
||||
|
||||
|
||||
GL 4.1:
|
||||
|
||||
GLSL 4.1 not started
|
||||
GL_ARB_ES2_compatibility DONE (i965)
|
||||
GL_ARB_get_program_binary not started
|
||||
GL_ARB_separate_shader_objects some infrastructure done
|
||||
GL_ARB_shader_precision not started
|
||||
GL_ARB_vertex_attrib_64bit not started
|
||||
GL_ARB_viewport_array not started
|
||||
|
||||
|
||||
|
||||
|
||||
More info about these features and the work involved can be found at
|
||||
http://dri.freedesktop.org/wiki/MissingFunctionality
|
@@ -67,7 +67,7 @@ Additions to Chapter 3 the GLX 1.4 Specification (Functions and Errors)
|
||||
On "PC" computers, AGP memory can be allocated with glXAllocateMemoryNV
|
||||
and freed with glXFreeMemoryNV. Sometimes it's useful to know where a
|
||||
block of AGP memory is located with respect to the start of the AGP
|
||||
aperture. The function
|
||||
aperature. The function
|
||||
|
||||
GLuint glXGetAGPOffsetMESA( const GLvoid *pointer )
|
||||
|
||||
|
@@ -1,153 +0,0 @@
|
||||
Name
|
||||
|
||||
MESA_drm_image
|
||||
|
||||
Name Strings
|
||||
|
||||
EGL_MESA_drm_image
|
||||
|
||||
Contact
|
||||
|
||||
Kristian Høgsberg <krh@bitplanet.net>
|
||||
|
||||
Status
|
||||
|
||||
Proposal
|
||||
|
||||
Version
|
||||
|
||||
Version 2, August 25, 2010
|
||||
|
||||
Number
|
||||
|
||||
EGL Extension #not assigned
|
||||
|
||||
Dependencies
|
||||
|
||||
Requires EGL 1.4 or later. This extension is written against the
|
||||
wording of the EGL 1.4 specification.
|
||||
|
||||
EGL_KHR_base_image is required.
|
||||
|
||||
Overview
|
||||
|
||||
This extension provides entry points for integrating EGLImage with the
|
||||
Linux DRM mode setting and memory management drivers. The extension
|
||||
lets applications create EGLImages without a client API resource and
|
||||
lets the application get the DRM buffer handles.
|
||||
|
||||
IP Status
|
||||
|
||||
Open-source; freely implementable.
|
||||
|
||||
New Procedures and Functions
|
||||
|
||||
EGLImageKHR eglCreateDRMImageMESA(EGLDisplay dpy,
|
||||
const EGLint *attrib_list);
|
||||
|
||||
EGLBoolean eglExportDRMImageMESA(EGLDisplay dpy,
|
||||
EGLImageKHR image,
|
||||
EGLint *name,
|
||||
EGLint *handle,
|
||||
EGLint *stride);
|
||||
|
||||
New Tokens
|
||||
|
||||
Accepted in the <attrib_list> parameter of eglCreateDRMImageMESA:
|
||||
|
||||
EGL_DRM_BUFFER_FORMAT_MESA 0x31D0
|
||||
EGL_DRM_BUFFER_USE_MESA 0x31D1
|
||||
|
||||
Accepted as values for the EGL_IMAGE_FORMAT_MESA attribute:
|
||||
|
||||
EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2
|
||||
|
||||
Bits accepted in EGL_DRM_BUFFER_USE_MESA:
|
||||
|
||||
EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x0001
|
||||
EGL_DRM_BUFFER_USE_SHARE_MESA 0x0002
|
||||
EGL_DRM_BUFFER_USE_CURSOR_MESA 0x0004
|
||||
|
||||
Accepted in the <target> parameter of eglCreateImageKHR:
|
||||
|
||||
EGL_DRM_BUFFER_MESA 0x31D3
|
||||
|
||||
Use when importing drm buffer:
|
||||
|
||||
EGL_DRM_BUFFER_STRIDE_MESA 0x31D4
|
||||
EGL_DRM_BUFFER_FORMAT_MESA 0x31D0
|
||||
|
||||
Additions to the EGL 1.4 Specification:
|
||||
|
||||
To create a DRM EGLImage, call
|
||||
|
||||
EGLImageKHR eglCreateDRMImageMESA(EGLDisplay dpy,
|
||||
const EGLint *attrib_list);
|
||||
|
||||
In the attribute list, pass EGL_WIDTH, EGL_HEIGHT and format and
|
||||
use in the attrib list using EGL_DRM_BUFFER_FORMAT_MESA and
|
||||
EGL_DRM_BUFFER_USE_MESA. The only format specified by this
|
||||
extension is EGL_DRM_BUFFER_FORMAT_ARGB32_MESA, where each pixel
|
||||
is a CPU-endian, 32-bit quantity, with alpha in the upper 8 bits,
|
||||
then red, then green, then blue. The bit values accepted by
|
||||
EGL_DRM_BUFFER_USE_MESA are EGL_DRM_BUFFER_USE_SCANOUT_MESA,
|
||||
EGL_DRM_BUFFER_USE_SHARE_MESA and EGL_DRM_BUFFER_USE_CURSOR_MESA.
|
||||
EGL_DRM_BUFFER_USE_SCANOUT_MESA requests that the created EGLImage
|
||||
should be usable as a scanout buffer with the DRM kernel
|
||||
modesetting API. EGL_DRM_BUFFER_USE_SHARE_MESA requests that the
|
||||
EGLImage can be shared with other processes by passing the
|
||||
underlying DRM buffer name. EGL_DRM_BUFFER_USE_CURSOR_MESA
|
||||
requests that the image must be usable as a cursor with KMS. When
|
||||
EGL_DRM_BUFFER_USE_CURSOR_MESA is set, width and height must both
|
||||
be 64.
|
||||
|
||||
To create a process local handle or a global DRM name for a
|
||||
buffer, call
|
||||
|
||||
EGLBoolean eglExportDRMImageMESA(EGLDisplay dpy,
|
||||
EGLImageKHR image,
|
||||
EGLint *name,
|
||||
EGLint *handle,
|
||||
EGLint *stride);
|
||||
|
||||
If <name> is non-NULL, a global name is assigned to the image and
|
||||
written to <name>, the handle (local to the DRM file descriptor,
|
||||
for use with DRM kernel modesetting API) is written to <handle> if
|
||||
non-NULL and the stride (in bytes) is written to <stride>, if
|
||||
non-NULL.
|
||||
|
||||
Import a shared buffer by calling eglCreateImageKHR with
|
||||
EGL_DRM_BUFFER_MESA as the target, using EGL_WIDTH, EGL_HEIGHT,
|
||||
EGL_DRM_BUFFER_FORMAT_MESA, EGL_DRM_BUFFER_STRIDE_MESA
|
||||
in the attrib list.
|
||||
|
||||
Issues
|
||||
|
||||
1. Why don't we use eglCreateImageKHR with a target that
|
||||
indicates that we want to create an EGLImage from scratch?
|
||||
|
||||
RESOLVED: The eglCreateImageKHR entry point is reserved for
|
||||
creating an EGLImage from an already existing client API
|
||||
resource. This is fine when we're creating the EGLImage from
|
||||
an existing DRM buffer name, it doesn't seem right to overload
|
||||
the function to also allocate the underlying resource.
|
||||
|
||||
2. Why don't we use an eglQueryImageMESA type functions for
|
||||
querying the DRM EGLImage attributes (name, handle, and stride)?
|
||||
|
||||
RESOLVED: The eglQueryImage function has been proposed often,
|
||||
but it goes against the EGLImage design. EGLImages are opaque
|
||||
handles to a 2D array of pixels, which can be passed between
|
||||
client APIs. By referencing an EGLImage in a client API, the
|
||||
EGLImage target (a texture, a renderbuffer or such) can be
|
||||
used to query the attributes of the EGLImage. We don't have a
|
||||
full client API for creating and querying DRM buffers, though,
|
||||
so we use a new EGL extension entry point instead.
|
||||
|
||||
Revision History
|
||||
|
||||
Version 1, June 3, 2010
|
||||
Initial draft (Kristian Høgsberg)
|
||||
Version 2, August 25, 2010
|
||||
Flesh out the extension a bit, add final EGL tokens, capture
|
||||
some of the original discussion in the issues section.
|
@@ -1,158 +0,0 @@
|
||||
Name
|
||||
|
||||
MESA_multithread_makecurrent
|
||||
|
||||
Name Strings
|
||||
|
||||
GLX_MESA_multithread_makecurrent
|
||||
|
||||
Contact
|
||||
|
||||
Eric Anholt (eric@anholt.net)
|
||||
|
||||
Status
|
||||
|
||||
Not shipping.
|
||||
|
||||
Version
|
||||
|
||||
Last Modified Date: 21 February 2011
|
||||
|
||||
Number
|
||||
|
||||
TBD
|
||||
|
||||
Dependencies
|
||||
|
||||
OpenGL 1.0 or later is required.
|
||||
GLX 1.3 or later is required.
|
||||
|
||||
Overview
|
||||
|
||||
The GLX context setup encourages multithreaded applications to
|
||||
create a context per thread which each operate on their own
|
||||
objects in parallel, and leaves synchronization for write access
|
||||
to shared objects up to the application.
|
||||
|
||||
For some applications, maintaining per-thread contexts and
|
||||
ensuring that the glFlush happens in one thread before another
|
||||
thread starts working on that object is difficult. For them,
|
||||
using the same context across multiple threads and protecting its
|
||||
usage with a mutex is both higher performance and easier to
|
||||
implement. This extension gives those applications that option by
|
||||
relaxing the context binding requirements.
|
||||
|
||||
This new behavior matches the requirements of AGL, while providing
|
||||
a feature not specified in WGL.
|
||||
|
||||
IP Status
|
||||
|
||||
Open-source; freely implementable.
|
||||
|
||||
Issues
|
||||
|
||||
None.
|
||||
|
||||
New Procedures and Functions
|
||||
|
||||
None.
|
||||
|
||||
New Tokens
|
||||
|
||||
None.
|
||||
|
||||
Changes to Chapter 2 of the GLX 1.3 Specification (Functions and Errors)
|
||||
|
||||
Replace the following sentence from section 2.2 Rendering Contexts:
|
||||
In addition, a rendering context can be current for only one
|
||||
thread at a time.
|
||||
with:
|
||||
In addition, an indirect rendering context can be current for
|
||||
only one thread at a time. A direct rendering context may be
|
||||
current to multiple threads, with synchronization of access to
|
||||
the context thruogh the GL managed by the application through
|
||||
mutexes.
|
||||
|
||||
Changes to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)
|
||||
|
||||
Replace the following sentence from section 3.3.7 Rendering Contexts:
|
||||
If ctx is current to some other thread, then
|
||||
glXMakeContextCurrent will generate a BadAccess error.
|
||||
with:
|
||||
If ctx is an indirect context current to some other thread,
|
||||
then glXMakeContextCurrent will generate a BadAccess error.
|
||||
|
||||
Replace the following sentence from section 3.5 Rendering Contexts:
|
||||
If ctx is current to some other thread, then
|
||||
glXMakeCurrent will generate a BadAccess error.
|
||||
with:
|
||||
If ctx is an indirect context current to some other thread,
|
||||
then glXMakeCurrent will generate a BadAccess error.
|
||||
|
||||
GLX Protocol
|
||||
|
||||
None. The GLX extension only extends to direct rendering contexts.
|
||||
|
||||
Errors
|
||||
|
||||
None.
|
||||
|
||||
New State
|
||||
|
||||
None.
|
||||
|
||||
Issues
|
||||
|
||||
(1) What happens if the app binds a context/drawable in multiple
|
||||
threads, then binds a different context/thread in one of them?
|
||||
|
||||
As with binding a new context from the current thread, the old
|
||||
context's refcount is reduced and the new context's refcount is
|
||||
increased.
|
||||
|
||||
(2) What happens if the app binds a context/drawable in multiple
|
||||
threads, then binds None/None in one of them?
|
||||
|
||||
The GLX context is unreferenced from that thread, and the other
|
||||
threads retain their GLX context binding.
|
||||
|
||||
(3) What happens if the app binds a context/drawable in 7 threads,
|
||||
then destroys the context in one of them?
|
||||
|
||||
As with GLX context destruction previously, the XID is destroyed
|
||||
but the context remains usable by threads that have the context
|
||||
current.
|
||||
|
||||
(4) What happens if the app binds a new drawable/readable with
|
||||
glXMakeCurrent() when it is already bound to another thread?
|
||||
|
||||
The context becomes bound to the new drawable/readable, and
|
||||
further rendering in either thread will use the new
|
||||
drawable/readable.
|
||||
|
||||
(5) What requirements should be placed on the user managing contexts
|
||||
from multiple threads?
|
||||
|
||||
The intention is to allow multithreaded access to the GL at the
|
||||
minimal performance cost, so requiring that the GL do general
|
||||
synchronization (beyond that already required by context sharing)
|
||||
is not an option, and synchronizing of GL's access to the GL
|
||||
context between multiple threads is left to the application to do
|
||||
across GL calls. However, it would be unfortunate for a library
|
||||
doing multithread_makecurrent to require that other libraries
|
||||
share in synchronization for binding of their own contexts, so the
|
||||
refcounting of the contexts is required to be threadsafe.
|
||||
|
||||
(6) Does this apply to indirect contexts?
|
||||
|
||||
This was ignored in the initial revision of the spec. Behavior
|
||||
for indirect contexts is left as-is.
|
||||
|
||||
Revision History
|
||||
|
||||
20 November 2009 Eric Anholt - initial specification
|
||||
22 November 2009 Eric Anholt - added issues from Ian Romanick.
|
||||
3 February 2011 Eric Anholt - updated with resolution to issues 1-3
|
||||
3 February 2011 Eric Anholt - added issue 4, 5
|
||||
21 February 2011 Eric Anholt - Include glXMakeCurrent() sentence
|
||||
along with glXMakeContextCurrent() for removal.
|
@@ -48,7 +48,7 @@ IP Status
|
||||
|
||||
Issues
|
||||
|
||||
1. Should we also define UNPACK_INVERT_MESA for glDrawPixels, etc?
|
||||
1. Should we also defined UNPACK_INVERT_MESA for glDrawPixels, etc?
|
||||
|
||||
Resolved: No, we're only concerned with pixel packing. There are other
|
||||
solutions for inverting images when using glDrawPixels (negative Y pixel
|
||||
|
@@ -31,12 +31,12 @@ Overview
|
||||
|
||||
Mesa's implementation of GLX is entirely implemented on the client side.
|
||||
Therefore, Mesa cannot immediately detect when an X window or pixmap is
|
||||
destroyed in order to free any ancillary data associated with the window
|
||||
destroyed in order to free any ancilliary data associated with the window
|
||||
or pixmap.
|
||||
|
||||
The glxMesaReleaseBuffers() function can be used to explicitly indicate
|
||||
when the back color buffer, depth buffer, stencil buffer, and/or accumu-
|
||||
lation buffer associated with a drawable can be freed.
|
||||
when the back color buffer, depth buffer, stencil buffer, and/or accum-
|
||||
ulation buffer associated with a drawable can be freed.
|
||||
|
||||
IP Status
|
||||
|
||||
@@ -60,7 +60,7 @@ Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)
|
||||
|
||||
Bool glXReleaseBuffersMESA( Display *dpy, GLXDrawable d );
|
||||
|
||||
causes all software ancillary buffers (back buffer, depth, stencil,
|
||||
causes all software ancilliary buffers (back buffer, depth, stencil,
|
||||
accum, etc) associated with the named drawable to be immediately
|
||||
deallocated. True is returned if <d> is a valid Mesa GLX drawable,
|
||||
else False is returned. After calling glXReleaseBuffersMESA, the
|
||||
|
@@ -35,7 +35,7 @@ Overview
|
||||
|
||||
Mesa's glViewport command queries the current window size and updates
|
||||
its internal data structors accordingly. This normally works fine
|
||||
since most applications call glViewport in response to window size
|
||||
since most applications call glViewport in responce to window size
|
||||
changes.
|
||||
|
||||
In some situations, however, the application may not call glViewport
|
||||
@@ -65,7 +65,7 @@ Additions to the AGL/GLX/WGL Specifications
|
||||
|
||||
Errors
|
||||
|
||||
INVALID_OPERATION is generated if glResizeBuffersMESA is called between
|
||||
INVALID_OPERATION is generated if ResizeBuffersMESA is called betweeen
|
||||
Begin and End.
|
||||
|
||||
New State
|
||||
|
@@ -13,7 +13,7 @@ Contact
|
||||
|
||||
Status
|
||||
|
||||
Obsolete.
|
||||
XXX - Not complete yet!!!
|
||||
|
||||
Version
|
||||
|
||||
|
@@ -43,7 +43,7 @@ Issues
|
||||
|
||||
New Procedures and Functions
|
||||
|
||||
int glXSwapIntervalMESA(unsigned int interval)
|
||||
int glXSwapIntervalMESA(int interval)
|
||||
int glXGetSwapIntervalMESA(void)
|
||||
|
||||
New Tokens
|
||||
@@ -88,8 +88,8 @@ Additions to the GLX 1.3 Specification
|
||||
this is typically the time required to display both the even and odd
|
||||
fields of a frame of video data.
|
||||
|
||||
If <interval> is set to a value of 0, buffer swaps are not synchro-
|
||||
nized to a video frame. The <interval> value is silently clamped to
|
||||
If <interval> is set to a value of 0, buffer swaps are not synchron-
|
||||
ized to a video frame. The <interval> value is silently clamped to
|
||||
the maximum implementation-dependent value supported before being
|
||||
stored.
|
||||
|
||||
@@ -103,8 +103,11 @@ Additions to the GLX 1.3 Specification
|
||||
|
||||
Errors
|
||||
|
||||
glXSwapIntervalMESA returns GLX_BAD_VALUE if parameter <interval> is
|
||||
less than zero.
|
||||
|
||||
glXSwapIntervalMESA returns GLX_BAD_CONTEXT if there is no current
|
||||
GLXContext or if the current context is not a direct rendering context.
|
||||
GLXContext.
|
||||
|
||||
GLX Protocol
|
||||
|
||||
|
@@ -328,7 +328,7 @@ Additions to Chapter 3 of the OpenGL 2.0 Specification (Rasterization)
|
||||
|
||||
-- Section 3.8.10 "Texture Completeness"
|
||||
|
||||
Change the second paragraph (page 177) to say (spec changes identical
|
||||
Change the second paragaph (page 177) to say (spec changes identical
|
||||
to EXT_texture_array):
|
||||
|
||||
"For one-, two-, or three-dimensional textures and one- or
|
||||
@@ -443,10 +443,10 @@ Additions to Chapter 3 of the OpenGL 2.0 Specification (Rasterization)
|
||||
Change second through fourth paragraphs (page 188) to say:
|
||||
|
||||
"Let D_t be the depth texture value, in the range [0, 1]. For
|
||||
texture lookups from one- and two-dimensional, rectangle, and
|
||||
texture lookups from one- and two-dimesional, rectangle, and
|
||||
one-dimensional array targets, let R be the interpolated <r>
|
||||
texture coordinate, clamped to the range [0, 1]. For texture lookups
|
||||
from two-dimensional array texture targets, let R be the interpolated
|
||||
from two-dimesional array texture targets, let R be the interpolated
|
||||
<q> texture coordinate, clamped to the range [0, 1]. Then the
|
||||
effective texture value L_t, I_t, or A_t is computed as follows:
|
||||
|
||||
@@ -604,7 +604,7 @@ Additions to Chapter 5 of the OpenGL 2.0 Specification (Special Functions)
|
||||
|
||||
-- Section 5.4 "Display Lists"
|
||||
|
||||
Change the first paragraph on page 242 to say (spec changes
|
||||
Change the first paragraphi on page 242 to say (spec changes
|
||||
identical to EXT_texture_array):
|
||||
|
||||
"TexImage3D, TexImage2D, TexImage1D, Histogram, and ColorTable are
|
||||
|
@@ -1,214 +0,0 @@
|
||||
Name
|
||||
|
||||
MESA_texture_signed_rgba
|
||||
|
||||
Name Strings
|
||||
|
||||
GL_MESA_texture_signed_rgba
|
||||
|
||||
Contact
|
||||
|
||||
|
||||
|
||||
Notice
|
||||
|
||||
|
||||
|
||||
IP Status
|
||||
|
||||
No known IP issues
|
||||
|
||||
Status
|
||||
|
||||
|
||||
|
||||
Version
|
||||
|
||||
0.3, 2009-03-24
|
||||
|
||||
Number
|
||||
|
||||
Not assigned ?
|
||||
|
||||
Dependencies
|
||||
|
||||
Written based on the wording of the OpenGL 2.0 specification.
|
||||
|
||||
This extension trivially interacts with ARB_texture_float.
|
||||
This extension shares some language with ARB_texture_compression_rgtc
|
||||
but does not depend on it.
|
||||
|
||||
Overview
|
||||
|
||||
OpenGL prior to 3.1 does not support any signed texture formats.
|
||||
ARB_texture_compression_rgtc introduces some compressed red and
|
||||
red_green signed formats but no uncompressed ones, which might
|
||||
still be useful. NV_texture_shader adds signed texture formats,
|
||||
but also a lot of functionality which has been superseded by fragment
|
||||
shaders.
|
||||
It is usually possible to get the same functionality
|
||||
using a unsigned format by doing scale and bias in a shader, but this
|
||||
is undesirable since modern hardware has direct support for this.
|
||||
This extension adds a signed 4-channel texture format by backporting
|
||||
the relevant features from OpenGL 3.1, as a means to support this in
|
||||
OpenGL implementations only supporting older versions.
|
||||
|
||||
Issues
|
||||
|
||||
1) What should this extension be called?
|
||||
|
||||
RESOLVED: MESA_texture_signed_rgba seems reasonable.
|
||||
The rgba part is there because only 4 channel format is supported.
|
||||
|
||||
|
||||
2) Should the full set of signed formats (alpha, luminance, rgb, etc.)
|
||||
be supported?
|
||||
|
||||
RESOLVED: NO. To keep this extension simple, only add the most
|
||||
universal format, rgba. alpha/luminance can't be trivially supported
|
||||
since OpenGL 3.1 does not support them any longer, and there is some
|
||||
implied dependency on ARB_texture_rg for red/red_green formats so
|
||||
avoid all this. Likewise, only 8 bits per channel is supported.
|
||||
|
||||
|
||||
3) Should this extension use new enums for the texture formats?
|
||||
|
||||
RESOLVED: NO. Same enums as those used in OpenGL 3.1.
|
||||
|
||||
|
||||
4) How are signed integer values mapped to floating-point values?
|
||||
|
||||
RESOLVED: Same as described in issue 5) of
|
||||
ARB_texture_compression_rgtc (quote):
|
||||
A signed 8-bit two's complement value X is computed to
|
||||
a floating-point value Xf with the formula:
|
||||
|
||||
{ X / 127.0, X > -128
|
||||
Xf = {
|
||||
{ -1.0, X == -128
|
||||
|
||||
This conversion means -1, 0, and +1 are all exactly representable,
|
||||
however -128 and -127 both map to -1.0. Mapping -128 to -1.0
|
||||
avoids the numerical awkwardness of have a representable value
|
||||
slightly more negative than -1.0.
|
||||
|
||||
This conversion is intentionally NOT the "byte" conversion listed
|
||||
in Table 2.9 for component conversions. That conversion says:
|
||||
|
||||
Xf = (2*X + 1) / 255.0
|
||||
|
||||
The Table 2.9 conversion is incapable of exactly representing
|
||||
zero.
|
||||
|
||||
(Difference to ARB_texture_compression_rgtc):
|
||||
This is the same mapping as OpenGL 3.1 uses.
|
||||
This is also different to what NV_texture_shader used.
|
||||
The above mapping should be considered the reference, but there
|
||||
is some leeway so other mappings are allowed for implementations which
|
||||
cannot do this. Particularly the mapping given in NV_texture_shader or
|
||||
the standard OpenGL byte/float mapping is considered acceptable too, as
|
||||
might be a mapping which represents -1.0 by -128, 0.0 by 0 and 1.0 by
|
||||
127 (that is, uses different scale factors for negative and positive
|
||||
numbers).
|
||||
Also, it is ok to store incoming GL_BYTE user data as-is, without
|
||||
converting to GL_FLOAT (using the standard OpenGL float/byte mapping)
|
||||
and converting back (using the mapping described here).
|
||||
Other than those subtle issues there are no other non-standard
|
||||
conversions used, so when using for instance CopyTexImage2D with
|
||||
a framebuffer clamped to [0,1] all converted numbers will be in the range
|
||||
[0, 127] (and not scaled and biased).
|
||||
|
||||
|
||||
5) How will signed components resulting from RGBA8_SNORM texture
|
||||
fetches interact with fragment coloring?
|
||||
|
||||
RESOLVED: Same as described in issue 6) of
|
||||
ARB_texture_compression_rgtc (quote):
|
||||
The specification language for this extension is silent
|
||||
about clamping behavior leaving this to the core specification
|
||||
and other extensions. The clamping or lack of clamping is left
|
||||
to the core specification and other extensions.
|
||||
|
||||
For assembly program extensions supporting texture fetches
|
||||
(ARB_fragment_program, NV_fragment_program, NV_vertex_program3,
|
||||
etc.) or the OpenGL Shading Language, these signed formats will
|
||||
appear as expected with unclamped signed components as a result
|
||||
of a texture fetch instruction.
|
||||
|
||||
If ARB_color_buffer_float is supported, its clamping controls
|
||||
will apply.
|
||||
|
||||
NV_texture_shader extension, if supported, adds support for
|
||||
fixed-point textures with signed components and relaxed the
|
||||
fixed-function texture environment clamping appropriately. If the
|
||||
NV_texture_shader extension is supported, its specified behavior
|
||||
for the texture environment applies where intermediate values
|
||||
are clamped to [-1,1] unless stated otherwise as in the case
|
||||
of explicitly clamped to [0,1] for GL_COMBINE. or clamping the
|
||||
linear interpolation weight to [0,1] for GL_DECAL and GL_BLEND.
|
||||
|
||||
Otherwise, the conventional core texture environment clamps
|
||||
incoming, intermediate, and output color components to [0,1].
|
||||
|
||||
This implies that the conventional texture environment
|
||||
functionality of unextended OpenGL 1.5 or OpenGL 2.0 without
|
||||
using GLSL (and with none of the extensions referred to above)
|
||||
is unable to make proper use of the signed texture formats added
|
||||
by this extension because the conventional texture environment
|
||||
requires texture source colors to be clamped to [0,1]. Texture
|
||||
filtering of these signed formats would be still signed, but
|
||||
negative values generated post-filtering would be clamped to
|
||||
zero by the core texture environment functionality. The
|
||||
expectation is clearly that this extension would be co-implemented
|
||||
with one of the previously referred to extensions or used with
|
||||
GLSL for the new signed formats to be useful.
|
||||
|
||||
|
||||
6) Should the RGBA_SNORM tokens also be accepted by CopyTexImage
|
||||
functions?
|
||||
|
||||
RESOLVED: YES.
|
||||
|
||||
|
||||
7) What to do with GetTexParameter if ARB_texture_float is supported,
|
||||
in particular what datatype should this return for TEXTURE_RED_TYPE_ARB,
|
||||
TEXTURE_GREEN_TYPE_ARB, TEXTURE_BLUE_TYPE_ARB, TEXTURE_ALPHA_TYPE_ARB?
|
||||
|
||||
RESOLVED: ARB_texture_float states type is either NONE,
|
||||
UNSIGNED_NORMALIZED_ARB, or FLOAT. This extension adds a new enum,
|
||||
SIGNED_NORMALIZED, which will be returned accordingly. This is the
|
||||
same behaviour as in OpenGL 3.1.
|
||||
|
||||
|
||||
New Tokens
|
||||
|
||||
|
||||
Accepted by the <internalformat> parameter of
|
||||
TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D:
|
||||
|
||||
RGBA_SNORM 0x8F93
|
||||
RGBA8_SNORM 0x8F97
|
||||
|
||||
Returned by the <params> parameter of GetTexLevelParameter:
|
||||
|
||||
SIGNED_NORMALIZED 0x8F9C
|
||||
|
||||
|
||||
Additions to Chapter 3 of the OpenGL 2.0 Specification (Rasterization):
|
||||
|
||||
-- Section 3.8.1, Texture Image Specification
|
||||
|
||||
Add to Table 3.16 (page 154): Sized internal formats
|
||||
|
||||
Sized Base R G B A L I D
|
||||
Internal Format Internal Format bits bits bits bits bits bits bits
|
||||
--------------- --------------- ---- ---- ---- ---- ---- ---- ----
|
||||
RGBA8_SNORM RGBA 8 8 8 8 0 0 0
|
||||
|
||||
|
||||
Dependencies on ARB_texture_float extension:
|
||||
|
||||
If ARB_texture_float is supported, GetTexParameter queries with <value>
|
||||
of TEXTURE_RED_TYPE_ARB, TEXTURE_GREEN_TYPE_ARB, TEXTURE_BLUE_TYPE_ARB or
|
||||
TEXTURE_ALPHA_TYPE_ARB return SIGNED_NORMALIZED if
|
||||
the base internal format is RGBA_SNORM.
|
@@ -88,7 +88,7 @@ Additions to Chapter 2 of the OpenGL 1.2 Specification (OpenGL Operation)
|
||||
WindosPos4MESA takes four values indicating x, y, z, and w.
|
||||
WindowPos3MESA (or WindowPos2MESA) is analaguos, but sets only
|
||||
x, y, and z with w implicitly set to 1 (or only x and y with z
|
||||
implicitly set to 0 and w implicitly set to 1).
|
||||
implicititly set to 0 and w implicitly set to 1).
|
||||
|
||||
WindowPosMESA operates like RasterPos except that the current modelview
|
||||
matrix, projection matrix and viewport parameters are ignored and the
|
||||
@@ -108,7 +108,7 @@ GLX Protocol
|
||||
|
||||
Errors
|
||||
|
||||
INVALID_OPERATION is generated if WindowPosMESA is called between
|
||||
INVALID_OPERATION is generated if WindowPosMESA is called betweeen
|
||||
Begin and End.
|
||||
|
||||
New State
|
||||
|
@@ -26,7 +26,7 @@ Number
|
||||
Dependencies
|
||||
|
||||
OpenGL 1.0 or later is required
|
||||
This extension is written against the OpenGL 1.4 Specification.
|
||||
This extensions is written against the OpenGL 1.4 Specification.
|
||||
NV_texture_rectangle effects the definition of this extension.
|
||||
|
||||
Overview
|
||||
@@ -104,7 +104,7 @@ Additions to Chapter 3 of the OpenGL 1.4 Specification (Rasterization)
|
||||
|
||||
|
||||
In section 3.6.4, Rasterization of Pixel Rectangles, on page 104,
|
||||
add the following to Table 3.12 (Packed pixel field assignments):
|
||||
add the following to Table 3.12 (Packed pixel fiedl assignments):
|
||||
|
||||
First Second Third Fourth
|
||||
Format Element Element Element Element
|
||||
|
534
docs/MiniGLX.html
Normal file
534
docs/MiniGLX.html
Normal file
@@ -0,0 +1,534 @@
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
|
||||
<html>
|
||||
<head>
|
||||
<title>Mini GLX Specification</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>
|
||||
<center>Mini GLX Specification</center>
|
||||
</h1>
|
||||
<h2>
|
||||
<center>Tungsten Graphics, Inc.<br>
|
||||
<br>
|
||||
January 20, 2003<br>
|
||||
<br>
|
||||
</center>
|
||||
</h2>
|
||||
<p> Copyright © 2002-2003 by Tungsten Graphics, Inc., Cedar Park,
|
||||
Texas. All Rights Reserved. <br>
|
||||
<br>
|
||||
Permission is granted to make and distribute verbatim copies of this
|
||||
document provided the copyright notice and this permission notice are
|
||||
preserved on all copies.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h1>1. Introduction</h1>
|
||||
<p>The Mini GLX interface facilitates OpenGL rendering on embedded
|
||||
devices. The interface is a subset of the GLX interface, plus a minimal
|
||||
set of Xlib-like functions.</p>
|
||||
<p>Programs written to the Mini GLX specification should run unchanged
|
||||
on systems with the X Window System and the GLX extension. The intention
|
||||
is to allow flexibility for prototyping and testing.</p>
|
||||
<p>This document serves as both the reference guide and programming
|
||||
guide for Mini GLX.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h1>2. Mini GLX Concepts</h1>
|
||||
<p>The OpenGL specification does not describe how OpenGL rendering
|
||||
contexts and drawing surfaces (i.e. the frame buffer) are created and
|
||||
managed. Rather, this is handled by an OpenGL window system interface,
|
||||
such as Mini GLX.</p>
|
||||
<p>There are three main datatypes or resources managed by Mini GLX. The
|
||||
resources and their corresponding GLX or Xlib data types are:</p>
|
||||
<table cellspacing="10" align="center">
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><u>Resource</u></td>
|
||||
<td><u>Data type</u></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>pixel formats</td>
|
||||
<td>X Visual and XVisualInfo</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>drawing surfaces</td>
|
||||
<td>X Window or GLXDrawable</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>rendering contexts</td>
|
||||
<td>GLXContext</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<p>Pixel formats or X Visuals describe the per-pixel attributes of the
|
||||
frame buffer. For example, bits per color component, Z buffer size,
|
||||
stencil size, TrueColor vs PseudoColor, etc.</p>
|
||||
<p>Drawing surfaces or X Windows typically describe a spatial
|
||||
allocation of the frame buffer (i.e. the position and size of a
|
||||
rectangular region of pixels). Since MiniGLX doesn't really support a
|
||||
window system, the window is effectively the entire frame buffer.</p>
|
||||
<p>A rendering context represents the current OpenGL state such as
|
||||
current drawing color, line width, blending mode, texture parameters,
|
||||
etc. Several rendering contexts can be created but only one can be in
|
||||
use at any given time.</p>
|
||||
<p>The Mini GLX interface provides all the functions needed for
|
||||
choosing pixel formats, create drawing surfaces, creating rendering
|
||||
contexts and binding rendering contexts to drawing surfaces.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h1>3. Using Mini GLX</h1>
|
||||
<p>To use the Mini GLX interface in your application, include the
|
||||
GL/miniglx.h header file at compile time:</p>
|
||||
<blockquote><code> #include <GL/miniglx.h><br>
|
||||
</code></blockquote>
|
||||
<code></code>Applications should link with libGL.so (i.e. <code>gcc
|
||||
myprogram.o -lGL -o myprogram</code>). libGL.so implements the
|
||||
MiniGLX API functions and, in turn, loads a hardware-specific device
|
||||
driver (such as <code>radeon_dri.so</code>) at runtime. The
|
||||
environment variable <code>LIBGL_DRIVERS_PATH</code> should name the
|
||||
directory where these modules are located.<br>
|
||||
<br>
|
||||
The remainder of this section describes the MiniGLX API functions.<br>
|
||||
<br>
|
||||
<h2>3.1 Initialization</h2>
|
||||
<p>The XOpenDisplay function is used to initialize the graphics system:</p>
|
||||
<blockquote>
|
||||
<pre>Display *XOpenDisplay(const char *displayname)<br></pre>
|
||||
</blockquote>
|
||||
<p>The <code>displayName</code> parameter is currently ignored in Mini
|
||||
GLX. It is recommended that <code>NULL</code> be passed as the<code>displayName</code>
|
||||
parameter.</p>
|
||||
<p>If XOpenDisplay is able to initialize the graphics system a pointer
|
||||
to a Display will be returned. Otherwise, NULL will be returned.</p>
|
||||
<h2>3.2 Choosing a Visual</h2>
|
||||
<p>A visual (i.e. pixel format) must be chosen before a drawing surface
|
||||
or rendering context can be created. This is done with the
|
||||
glXChooseVisual function:</p>
|
||||
<blockquote>
|
||||
<pre>XVisualInfo *glXChooseVisual(Display *dpy, int screen, const int *attribList)<br></pre>
|
||||
</blockquote>
|
||||
<p><code>dpy</code> is a pointer to the display returned by
|
||||
XOpenDisplay. </p>
|
||||
<p><code>screen</code> is currently ignored by Mini GLX and should be
|
||||
zero. </p>
|
||||
<p><code>attribList</code> is a list of GLX attributes which describe
|
||||
the desired pixel format. It is terminated by the token <code>None</code>.
|
||||
The attributes are as follows:</p>
|
||||
<blockquote>
|
||||
<dl>
|
||||
<dt><code>GLX_USE_GL</code></dt>
|
||||
<dd>This attribute should always be present in order to maintain
|
||||
compatibility with GLX.</dd>
|
||||
<dt><code>GLX_RGBA</code></dt>
|
||||
<dd>If present, only RGBA pixel formats will be considered.
|
||||
Otherwise, only color index formats are considered.</dd>
|
||||
<dt><code>GLX_DOUBLEBUFFER</code></dt>
|
||||
<dd>if present, only double-buffered pixel formats will be chosen.</dd>
|
||||
<dt><code>GLX_RED_SIZE n</code></dt>
|
||||
<dd>Must be followed by a non-negative integer indicating the
|
||||
minimum number of bits per red pixel component that is acceptable.</dd>
|
||||
<dt><code>GLX_GREEN_SIZE n</code></dt>
|
||||
<dd>Must be followed by a non-negative integer indicating the
|
||||
minimum number of bits per green pixel component that is acceptable.</dd>
|
||||
<dt><code>GLX_BLUE_SIZE n</code></dt>
|
||||
<dd>Must be followed by a non-negative integer indicating the
|
||||
minimum number of bits per blue pixel component that is acceptable.</dd>
|
||||
<dt><code>GLX_ALPHA_SIZE n</code></dt>
|
||||
<dd>Must be followed by a non-negative integer indicating the
|
||||
minimum number of bits per alpha pixel component that is acceptable.</dd>
|
||||
<dt><code>GLX_STENCIL_SIZE n</code></dt>
|
||||
<dd>Must be followed by a non-negative integer indicating the
|
||||
minimum number of bits per stencil value that is acceptable.</dd>
|
||||
<dt><code>None</code></dt>
|
||||
<dd>This token is used to terminate the attribute list.</dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
<p>glXChooseVisual will return a pointer to an XVisualInfo object which
|
||||
most closely matches the requirements of the attribute list. If there
|
||||
is no visual which matches the request, NULL will be returned.</p>
|
||||
<p>Note that visuals with accumulation buffers and depth buffers are
|
||||
not available.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h2>3.3 Creating a Drawing Surface</h2>
|
||||
<p>Drawing surfaces are created as X windows. For Mini GLX,
|
||||
windows are <i>full-screen</i>; they cover the entire frame buffer.
|
||||
Also, Mini GLX imposes a limit of one window. A second window
|
||||
cannot be created until the first one is destroyed.</p>
|
||||
<h3>3.3.1 Window Creation</h3>
|
||||
<p>The XCreateWindow function is used to create a drawing surface:</p>
|
||||
<blockquote>
|
||||
<pre>Window XCreateWindow( Display *display,<br> Window parent,<br> int x, int y,<br> unsigned int width, unsigned int height,<br> unsigned int borderWidth,<br> int depth,<br> unsigned int class,<br> Visual *visual,<br> unsigned long valuemask,<br> XSetWindowAttributes *attributes )<br></pre>
|
||||
</blockquote>
|
||||
<p>The parameters are as follows:</p>
|
||||
<blockquote>
|
||||
<dl>
|
||||
<dt><code>display</code></dt>
|
||||
<dd>A Display pointer, as returned by XOpenDisplay.</dd>
|
||||
<dt><code>parent</code></dt>
|
||||
<dd>The parent window for the new window. For Mini GLX, this
|
||||
should be<code>RootWindow(dpy, 0)</code>.</dd>
|
||||
<dt><code>x, y</code></dt>
|
||||
<dd>The position of the window. For Mini GLX, both values should
|
||||
be zero.</dd>
|
||||
<dt><code>width, height</code></dt>
|
||||
<dd>The size of the window. For Mini GLX, this specifies the
|
||||
desired screen size such as 1024, 768 or 1280, 1024.</dd>
|
||||
<dt><code>borderWidth</code></dt>
|
||||
<dd>This parameter should be zero.</dd>
|
||||
<dt><code>depth</code></dt>
|
||||
<dd>The pixel depth for the window. For Mini GLX this should be
|
||||
the depth found in the XVisualInfo object returned by <code>glxChooseVisual</code>.</dd>
|
||||
<dt><code>class</code></dt>
|
||||
<dd>The window class. For Mini GLX this value should be <code>InputOutput</code>.</dd>
|
||||
<dt><code>visual</code></dt>
|
||||
<dd>This parameter should be the <code>visual</code> field of the <code>XVisualInfo</code>
|
||||
object returned by <code>glxChooseVisual</code>.</dd>
|
||||
<dt><code>valuemask</code></dt>
|
||||
<dd>This parameter indicates which fields of the <code>XSetWindowAttributes</code>
|
||||
are to be used. For Mini GLX this is typically the bitmask<code>CWBackPixel
|
||||
| CWBorderPixel | CWColormap</code>.</dd>
|
||||
<dt><code>attributes</code></dt>
|
||||
<dd>Initial window attributes. Of the fields in the <code>XSetWindowAttributes</code>
|
||||
structure, the<code>background_pixel</code>, <code>border_pixel</code>
|
||||
and <code>colormap</code> fields should be set. See the discussion
|
||||
below regarding colormaps.</dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
<p><code>XCreateWindow</code> will return a window handle if it succeeds
|
||||
or zero if it fails.</p>
|
||||
<h3>3.3.2 Window Mapping</h3>
|
||||
<p>To display the window the XMapWindow function must be called:</p>
|
||||
<blockquote>
|
||||
<pre>void XMapWindow(Display *dpy, Window w)</pre>
|
||||
</blockquote>
|
||||
<p>This function does nothing in Mini GLX but is required for Xlib/GLX
|
||||
compatibility</p>
|
||||
<h3>3.3.3 Colormaps<br>
|
||||
</h3>
|
||||
<p>Xlib requires specification of a colormap when creating a window.
|
||||
For purposes of interoperability, Mini GLX requires this as well,
|
||||
though the colormap is not actually used. The XCreateColormap
|
||||
function is used to create a colormap:</p>
|
||||
<blockquote><code>Colormap XCreateColormap(Display *dpy, Window window,
|
||||
Visual *visual, int alloc)</code><br>
|
||||
<code></code></blockquote>
|
||||
<p>The parameters are as follows:<br>
|
||||
</p>
|
||||
<blockquote>
|
||||
<dl>
|
||||
<dt><code>dpy</code></dt>
|
||||
<dd>The display handle as returned by XOpenDisplay.</dd>
|
||||
<dt><code>window</code></dt>
|
||||
<dd> This parameter is ignored by Mini GLX but should be the value
|
||||
returned by the <code>RootWindow(dpy, 0)</code> macro.<br>
|
||||
</dd>
|
||||
<dt><code>visual</code></dt>
|
||||
<dd>This parameter is ignored by Mini GLX but should be the visual
|
||||
field of the XVisualInfo object returned by glXChooseVisual. </dd>
|
||||
<dt><code>alloc</code></dt>
|
||||
<dd>This parameter is ignored by Mini GLX but should be set to <code>AllocNone</code>.</dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
<br>
|
||||
<h2>3.4 Creating a Rendering Context</h2>
|
||||
<p>An OpenGL rendering context is created with the <code>glXCreateContext</code>
|
||||
function:</p>
|
||||
<blockquote>
|
||||
<pre>GLXContext glXCreateContext(Display *dpy, XVisualInfo *visInfo, GLXContext shareList, Bool direct)<br></pre>
|
||||
</blockquote>
|
||||
<p>The parameters are as follows:</p>
|
||||
<blockquote>
|
||||
<dl>
|
||||
<dt><code>dpy</code></dt>
|
||||
<dd>The display handle as returned by XOpenDisplay.</dd>
|
||||
<dt><code>visInfo</code></dt>
|
||||
<dd>The visual as returned by glXChooseVisual.</dd>
|
||||
<dt><code>shareList</code></dt>
|
||||
<dd>If non-zero, texture objects and display lists are shared with
|
||||
the named rendering context. If zero, texture objects and display lists
|
||||
will (initially) be private to this context. They may be shared when a
|
||||
subsequent context is created.</dd>
|
||||
<dt><code>direct</code></dt>
|
||||
<dd>Specifies whether direct or indirect rendering is desired. For
|
||||
Mini GLX this value is ignored but it should be set to <code>True</code>.</dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
<p><code>glXCreateContext</code> will return a GLXContext handle if it
|
||||
succeeds or zero if it fails due to invalid parameter or insufficient
|
||||
resources.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h2>3.5 Binding a Rendering Context</h2>
|
||||
<p>The final step before beginning OpenGL rendering is to bind (i.e.
|
||||
activate) a rendering context and drawing surface with the
|
||||
glXMakeCurrent function:</p>
|
||||
<blockquote>
|
||||
<pre>Bool glXMakeCurrent(Display *dpy, GLXDrawable drawable, GLXContext ctx)<br></pre>
|
||||
</blockquote>
|
||||
<p>The parameters are as follows:</p>
|
||||
<blockquote>
|
||||
<dl>
|
||||
<dt><code>dpy</code></dt>
|
||||
<dd>The display handle, as returned by XOpenDisplay.</dd>
|
||||
<dt><code>drawable</code></dt>
|
||||
<dd>The window or drawable to bind to the rendering context. This
|
||||
should be the value returned by XCreateWindow.</dd>
|
||||
<dt><code>ctx</code></dt>
|
||||
<dd>The rendering context to bind, as returned by glXCreateContext.</dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
<p>If glXMakeCurrent succeeds True is returned. Otherwise False is
|
||||
returned to indicate an invalid display, window or context parameter.</p>
|
||||
<p>After the rendering context has been bound to the drawing surface
|
||||
OpenGL rendering can begin.</p>
|
||||
<p>The current rendering context may be unbound by calling
|
||||
glXMakeCurrent with the window and context parameters set to zero.</p>
|
||||
<p>An application may create any number of rendering contexts and bind
|
||||
them as needed. Note that binding a rendering context is generally not a
|
||||
light-weight operation. Most simple OpenGL applications create
|
||||
only one rendering context.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h2>3.6 Color Buffer Swapping</h2>
|
||||
<p>A double buffered window has two color buffers: a front buffer and a
|
||||
back buffer. Normally, rendering is directed to the back buffer while
|
||||
the front buffer is displayed. When rendering of a frame is finished
|
||||
the front and back buffers are swapped to provide the illusion of
|
||||
instanteous screen updates.</p>
|
||||
<p>The color buffers for a particular window (i.e. drawable) may be
|
||||
swapped with the glXSwapBuffers command:</p>
|
||||
<blockquote>
|
||||
<pre>void glXSwapBuffers(Display *dpy, GLXDrawable drawable)<br></pre>
|
||||
</blockquote>
|
||||
Any pending rendering commands will be completed before the buffer swap
|
||||
takes place.<br>
|
||||
<br>
|
||||
Calling glXSwapBuffers on a window which is single-buffered has no
|
||||
effect.<br>
|
||||
<br>
|
||||
<h2>3.7 Releasing Resources</h2>
|
||||
<h3>3.7.1 Releasing Rendering Contexts</h3>
|
||||
<p>A rendering context may be destroyed by calling glXDestroyContext:</p>
|
||||
<blockquote>
|
||||
<pre>void glXDestroyContext(Display *dpy, GLXContext ctx)<br></pre>
|
||||
</blockquote>
|
||||
<h3>3.7.2 Releasing Windows</h3>
|
||||
<p>A window may be destroyed by calling XDestroyWindow:</p>
|
||||
<blockquote>
|
||||
<pre>void XDestroyWindow(Display *dpy, Window window)<br></pre>
|
||||
</blockquote>
|
||||
<h3>3.7.3 Releasing Visuals</h3>
|
||||
<p>An XVisualInfo object may be freed by calling XFree:</p>
|
||||
<blockquote>
|
||||
<pre>void XFree(void *data)<br></pre>
|
||||
</blockquote>
|
||||
<h3>3.7.4 Releasing Colormaps</h3>
|
||||
<p>A colormap may be freed by calling XFreeColormap:</p>
|
||||
<blockquote>
|
||||
<pre>void XFreeColormap(Display *dpy, Colormap colormap)<br></pre>
|
||||
</blockquote>
|
||||
<h3>3.7.4 Releasing Display Resources</h3>
|
||||
<p>When the application is about to exit, the resources associated with
|
||||
the graphics system can be released by calling XCloseDisplay:</p>
|
||||
<blockquote>
|
||||
<pre>void XCloseDisplay(Display *dpy)<br></pre>
|
||||
</blockquote>
|
||||
<p>The display handle becomes invalid at this point.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h2>3.8 Query Functions</h2>
|
||||
<h3>3.8.1 Querying Available Visuals</h3>
|
||||
A list of all available visuals can be obtained with the XGetVisualInfo
|
||||
function:<br>
|
||||
<br>
|
||||
<div style="margin-left: 40px;"><code>XVisualInfo
|
||||
*XGetVisualInfo(Display *dpy, long vinfo_mask, XVisualInfo
|
||||
*vinfo_template, int *nitems_return)<br>
|
||||
</code></div>
|
||||
<br>
|
||||
The parameters are as follows:<br>
|
||||
<blockquote>
|
||||
<dl>
|
||||
<dt><code>dpy</code></dt>
|
||||
<dd>The display handle, as returned by XOpenDisplay.</dd>
|
||||
<dt><code>vinfo_mask</code></dt>
|
||||
<dd>A bitmask indicating which fields of the vinfo_template are to
|
||||
be matched. The value must be VisualScreenMask.</dd>
|
||||
<dt><code>vinfo_template</code></dt>
|
||||
<dd>A template whose fields indicate which visual attributes must
|
||||
be matched by the results. The screen field of this structure must
|
||||
be zero.</dd>
|
||||
<dt><code>nitems_return</code></dt>
|
||||
<dd>Returns the number of visuals returned. </dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
The return value is the address of an array of all available visuals.<br>
|
||||
<br>
|
||||
An example of using XGetVisualInfo to get all available visuals follows:<br>
|
||||
<br>
|
||||
<div style="margin-left: 40px;"><code>XVisualInfo visTemplate, *results;</code><br>
|
||||
<code>int numVisuals;</code><br>
|
||||
<code>Display *dpy = XOpenDisplay(NULL);</code><br>
|
||||
<code>visTemplate.screen = 0;</code><br>
|
||||
<code>results = XGetVisualInfo(dpy, VisualScreenMask, &visTemplate,
|
||||
&numVisuals);</code><br>
|
||||
<code></code></div>
|
||||
<br>
|
||||
<h3>3.8.2 Querying Visual Attributes</h3>
|
||||
<p>The GLX attributes of an X visual may be queried with the
|
||||
glXGetConfig function:</p>
|
||||
<blockquote>
|
||||
<pre>int glXGetConfig(Display *dpy, XVisualInfo *vis, int attribute, int *value)<br></pre>
|
||||
</blockquote>
|
||||
<p>The parameters are as follows:</p>
|
||||
<blockquote>
|
||||
<dl>
|
||||
<dt><code>dpy</code></dt>
|
||||
<dd>The display handle, as returned by XOpenDisplay.</dd>
|
||||
<dt><code>vis</code></dt>
|
||||
<dd>The visual, as returned by glXChooseVisual.</dd>
|
||||
<dt><code>attribute</code></dt>
|
||||
<dd>The attribute to query. The attributes are listed below.</dd>
|
||||
<dt><code>value</code></dt>
|
||||
<dd>Pointer to an integer in which the result of the query will be
|
||||
stored. </dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
<p>The return value will be zero if no error occurs.<code>
|
||||
GLX_INVALID_ATTRIBUTE</code> will be returned if the attribute
|
||||
parameter is invalid.<code> GLX_BAD_VISUAL</code> will be returned
|
||||
if the XVisualInfo parameter is invalid.</p>
|
||||
<p>The following attributes may be queried:</p>
|
||||
<blockquote>
|
||||
<dl>
|
||||
<dt><code>GLX_USE_GL</code></dt>
|
||||
<dd>The result will be <code>True</code> or <code>False</code> to
|
||||
indicate if OpenGL rendering is supported with the visual. Mini GLX
|
||||
always return <code>True</code>.</dd>
|
||||
<dt><code>GLX_RGBA</code></dt>
|
||||
<dd>The result will be <code>True</code> for RGBA visuals or <code>False</code>
|
||||
for color index visuals.</dd>
|
||||
<dt><code>GLX_DOUBLEBUFFER</code></dt>
|
||||
<dd>The result will be <code>True</code> if the visual has two
|
||||
color buffers or <code>False</code> if the visual has one color buffer.</dd>
|
||||
<dt><code>GLX_RED_SIZE</code></dt>
|
||||
<dd>The result will be the number of red bits per pixel.</dd>
|
||||
<dt><code>GLX_GREEN_SIZE</code></dt>
|
||||
<dd>The result will be the number of green bits per pixel.</dd>
|
||||
<dt><code>GLX_BLUE_SIZE</code></dt>
|
||||
<dd>The result will be the number of blue bits per pixel.</dd>
|
||||
<dt><code>GLX_ALPHA_SIZE</code></dt>
|
||||
<dd>The result will be the number of alpha bits per pixel.</dd>
|
||||
<dt><code>GLX_DEPTH_SIZE</code></dt>
|
||||
<dd>The result will be the number of bits per Z value.</dd>
|
||||
<dt><code>GLX_STENCIL_SIZE</code></dt>
|
||||
<dd>The result will be the number of bits per stencil value.<br>
|
||||
<br>
|
||||
</dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
<h3>3.8.3 Querying the Current Rendering Context</h3>
|
||||
<p>The current rendering context can be queried with
|
||||
glXGetCurrentContext: </p>
|
||||
<blockquote>
|
||||
<pre>GLXContext glXGetCurrentContext(void)<br></pre>
|
||||
</blockquote>
|
||||
<p>Zero will be returned if no context is currently bound.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h3>3.8.4 Querying the Current Drawable</h3>
|
||||
<p>The current drawable (i.e. window or drawing surface) can be queried
|
||||
with glXGetCurrentDrawable:</p>
|
||||
<blockquote>
|
||||
<pre>GLXDrawable glXGetCurrentDrawable(void)<br></pre>
|
||||
</blockquote>
|
||||
<p>Zero will be returned if no drawable is currently bound.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h3>3.8.5 Function Address Queries</h3>
|
||||
<p>The glXGetProcAddress function will return the address of any
|
||||
available OpenGL or Mini GLX function:</p>
|
||||
<blockquote>
|
||||
<pre>void *glXGetProcAddress(const GLubyte *procName)<br></pre>
|
||||
</blockquote>
|
||||
<p>If <code>procName</code> is a valid function name, a pointer to that
|
||||
function will be returned. Otherwise, NULL will be returned.</p>
|
||||
<p>The purpose of glXGetProcAddress is to facilitate using future
|
||||
extensions to OpenGL or Mini GLX. If a future version of the library
|
||||
adds new extension functions they'll be accessible via
|
||||
glXGetProcAddress. The alternative is to hard-code calls to the new
|
||||
functions in the application but doing so will prevent linking the
|
||||
application with older versions of the library.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h2>3.9 Versioning</h2>
|
||||
The Mini GLX version can be queried at run time with glXQueryVersion:
|
||||
<blockquote>
|
||||
<pre>Bool glXQueryVersion(Display *dpy, int *major, int *minor)<br></pre>
|
||||
</blockquote>
|
||||
<p><code>major</code> will be set to the major version number and<code>minor</code>
|
||||
will be set to the minor version number.<code>True</code> will be
|
||||
returned if the function succeeds. <code>False</code> will be returned
|
||||
if the function fails due to invalid parameters. The <code>dpy</code>
|
||||
argument is currently ignored, but should be the value returned by
|
||||
XOpenDisplay.</p>
|
||||
<p>At compile time, the Mini GLX interface version can be tested with
|
||||
the MINI_GLX_VERSION_1_<i>x</i> preprocessor tokens. For example, if
|
||||
version 1.0 of Mini GLX is supported, then<code> MINI_GLX_VERSION_1_0</code>
|
||||
will be defined. If version 1.1 of Mini GLX is supported, then<code>
|
||||
MINI_GLX_VERSION_1_1</code> will be defined.</p>
|
||||
<p>At the time of writing the current Mini GLX version is 1.0.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h1>4.0 Interoperability with GLX and Xlib</h1>
|
||||
While Mini GLX strives to be compatible with GLX and Xlib there are
|
||||
some unavoidable differences which must be taken into consideration.<br>
|
||||
<h2>4.1 Public vs Private Structures</h2>
|
||||
The structure of many X data types is public. For example, the <code>Display</code>
|
||||
data type is defined as a structure in /usr/include/X11/Xlib.h and
|
||||
programmers may access any fields of that structure at will. Mini
|
||||
GLX also defines a Display data type but its fields are hidden and not
|
||||
visiblein <code>miniglx.h</code>. Duplicating the Xlib
|
||||
declaration for the <code>Display</code> data type in minigl.h would
|
||||
require defining a large number of other superfluous Xlib datatypes.<br>
|
||||
<br>
|
||||
Mini GLX users are discouraged from directly accessing the fields of
|
||||
Xlib data types to maximize portability - though this is unavoidable to
|
||||
some extent. For example, the <code>XVisualInfo</code> and <code>XSetWindowAtttributes</code>
|
||||
data types must be completely public.
|
||||
<h2>4.2 Macros</h2>
|
||||
In some cases, Xlib defines macros which are meant to be used instead
|
||||
of direct structure accesses. For example, the <code>RootWindow(dpy,
|
||||
screen)</code> macro returns the root window for a given screen on a
|
||||
given display. Unfortunately, macros do nothing to aid in ABI
|
||||
compatibility since they are resolved at compile time instead of at
|
||||
link/run time.<br>
|
||||
<br>
|
||||
Mini GLX also defines a <code>RootWindow</code> macro since it's
|
||||
essential for creating windows. But the implementation of this
|
||||
macro by Xlib and Mini GLX is completely different.<br>
|
||||
<h2>4.3 Summary</h2>
|
||||
Because Xlib and Mini GLX define data types and macros differently,
|
||||
Mini GLX applications must be recompiled when retargeting Mini GLX or
|
||||
native Xlib/GLX. That is, applications can't simply be re-linked
|
||||
because of ABI incompatibilities.<br>
|
||||
<br>
|
||||
Nevertheless, the fact that Mini GLX programs can be recompiled for
|
||||
Xlib and GLX increases portability and flexibility for testing and
|
||||
prototyping.<br>
|
||||
<br>
|
||||
<h1>5.0 Example Program</h1>
|
||||
<p>This section shows an example program which uses the Mini GLX
|
||||
interface. The program simply draws several frames of a rotating square.<br>
|
||||
</p>
|
||||
<p>The program may be compiled for use with Xlib/GLX or Mini GLX by
|
||||
setting the <code>USE_MINIGLX</code> token to 0 or 1, respectively.
|
||||
Note that the only difference is the header files which are
|
||||
included.<br>
|
||||
</p>
|
||||
<p> </p>
|
||||
<pre><code><br></code>#define USE_MINIGLX 1 /* 1 = use Mini GLX, 0 = use Xlib/GLX */<br><br>#include <stdio.h><br>#include <stdlib.h><br>#include <GL/gl.h><br><br>#if USE_MINIGLX<br>#include <GL/miniglx.h><br>#else<br>#include <GL/glx.h><br>#include <X11/Xlib.h><br>#endif<br><br><code>/*<br> * Create a simple double-buffered RGBA window.<br> */<br>static Window<br>MakeWindow(Display * dpy, unsigned int width, unsigned int height)<br>{<br> int visAttributes[] = {<br> GLX_RGBA,<br> GLX_RED_SIZE, 1,<br> GLX_GREEN_SIZE, 1,<br> GLX_BLUE_SIZE, 1,<br> GLX_DOUBLEBUFFER,<br> None<br> };<br> XSetWindowAttributes attr;<br> unsigned long attrMask;<br> Window root;<br> Window win;<br> GLXContext ctx;<br> XVisualInfo *visinfo;<br><br> root = RootWindow(dpy, 0);<br><br> /* Choose GLX visual / pixel format */<br> visinfo = glXChooseVisual(dpy, 0, visAttributes);<br> if (!visinfo) {<br> printf("Error: couldn't get an RGB, Double-buffered visual\n");<br> exit(1);<br> }<br><br> /* Create the window */<br> attr.background_pixel = 0;<br> attr.border_pixel = 0;<br> attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone);<br> attrMask = CWBackPixel | CWBorderPixel | CWColormap;<br> win = XCreateWindow(dpy, root, 0, 0, width, height,<br> 0, visinfo->depth, InputOutput,<br> visinfo->visual, attrMask, &attr);<br> if (!win) {<br> printf("Error: XCreateWindow failed\n");<br> exit(1);<br> }<br><br> /* Display the window */<br> XMapWindow(dpy, win);<br><br> /* Create GLX rendering context */<br> ctx = glXCreateContext(dpy, visinfo, NULL, True);<br> if (!ctx) {<br> printf("Error: glXCreateContext failed\n");<br> exit(1);<br> }<br><br> /* Bind the rendering context and window */<br> glXMakeCurrent(dpy, win, ctx);<br><br> return win;<br>}<br><br><br>/*<br> * Draw a few frames of a rotating square.<br> */<br>static void<br>DrawFrames(Display * dpy, Window win)<br>{<br> int angle;<br> glShadeModel(GL_FLAT);<br> glClearColor(0.5, 0.5, 0.5, 1.0);<br> for (angle = 0; angle < 360; angle += 10) {<br> glClear(GL_COLOR_BUFFER_BIT);<br> glColor3f(1.0, 1.0, 0.0);<br> glPushMatrix();<br> glRotatef(angle, 0, 0, 1);<br> glRectf(-0.8, -0.8, 0.8, 0.8);<br> glPopMatrix();<br> glXSwapBuffers(dpy, win);<br> }<br>}<br><br><br>int<br>main(int argc, char *argv[])<br>{<br> Display *dpy;<br> Window win;<br><br> dpy = XOpenDisplay(NULL);<br> if (!dpy) {<br> printf("Error: XOpenDisplay failed\n");<br> return 1;<br> }<br><br> win = MakeWindow(dpy, 300, 300);<br><br> DrawFrames(dpy, win);<br><br> return 0;<br>}<br></code></pre>
|
||||
<br>
|
||||
</body>
|
||||
</html>
|
@@ -644,7 +644,7 @@ Hints and Special Features:
|
||||
|
||||
- The Voodoo driver supports the GL_EXT_paletted_texture. it works
|
||||
only with GL_COLOR_INDEX8_EXT, GL_RGBA palettes and the alpha value
|
||||
is ignored because this is a limitation of the current Glide
|
||||
is ignored because this is a limitation of the the current Glide
|
||||
version and of the Voodoo hardware. See Mesa-3.1/3Dfx/demos/paltex.c for
|
||||
a demo of this extension.
|
||||
|
||||
|
124
docs/README.D3D
Normal file
124
docs/README.D3D
Normal file
@@ -0,0 +1,124 @@
|
||||
|
||||
DirectX 6 Driver for Mesa 3.0
|
||||
|
||||
|
||||
This software is distributed under the terms of the GNU Library
|
||||
General Public License, see the LICENSE file for details.
|
||||
|
||||
|
||||
|
||||
What do you need ?
|
||||
------------------
|
||||
|
||||
- A PC with a DirectX 6 video driver installed.
|
||||
|
||||
- Mesa 3.0
|
||||
|
||||
- The 3Dfx Glide library 2.3 or later for your OS (the 2.4 works fine).
|
||||
The Voodoo2 requires the Glide library 2.51. The Glide 3.0 is not
|
||||
compatible with the Glide 2.x so it doesn't work with the current
|
||||
version of the driver;
|
||||
|
||||
- Visual C++ 5.0 is only compiler test but others should be ok with
|
||||
changes to the makefiles (CFLAGS/LFLAGS).
|
||||
|
||||
- DirectX 6 SDK (was a MS download but not sure if still available).
|
||||
|
||||
- SoftIce or another debugger that will get DPF's is nice.
|
||||
|
||||
|
||||
Tested on:
|
||||
----------
|
||||
Windows 95
|
||||
Windows 98
|
||||
Windows NT 5.0 (beta 2)
|
||||
|
||||
|
||||
What is able to do ?
|
||||
--------------------
|
||||
|
||||
- the driver will try and use DirectX to rasterize the OpenGL primitives
|
||||
that are sent to the driver. The driver will fall back to SW if the rendering
|
||||
context is too big. The fallback to SW still uses DirectDraw. If the driver
|
||||
fails to support and operation (accum, stencil, etc) then it will try and get
|
||||
Mesa to render it in SW. DirectX 6 features that are unsupported by the
|
||||
installed DirectX 6 driver will be mapped to some other best fit feature.
|
||||
|
||||
|
||||
How to compile:
|
||||
---------------
|
||||
|
||||
These instructions assume you have Visual C++ installed.
|
||||
|
||||
You might need to increase you enviroment space. You can do this by
|
||||
adding the following statement to you config.sys.
|
||||
|
||||
shell=C:\COMMAND.COM C:\ /p /e:8198
|
||||
|
||||
Next setup you compiler enviroment by running vcvars32.bat in the Visual C++
|
||||
'bin' directoy.
|
||||
|
||||
c:\DevStudio\VC\bin\vcvars32.bat
|
||||
|
||||
Modify the D3D makefile to point at your SDK install. Example has the SDK
|
||||
installed on my 'f' drive in the root.
|
||||
|
||||
file: \Mesa-3.0\src\makefile.d3d
|
||||
|
||||
SDKROOT=f:\mssdk
|
||||
|
||||
Now you can simply make the project. If you look in the makefile you can see
|
||||
I have some different targets like 'install'.
|
||||
|
||||
nmake /f makefile.d3d
|
||||
|
||||
|
||||
FAQ:
|
||||
----
|
||||
|
||||
1) I don't think the driver is using my DirectX driver.
|
||||
|
||||
This maybe true as the current version will only select the Primary D3D driver
|
||||
installed. If you 3D card is the secondary (3dfx) then your out of luck for this
|
||||
release.
|
||||
|
||||
2) The driver seems like its not HW accelerated.
|
||||
|
||||
If you have a video card with limited memory then you might want to try and
|
||||
change your destop resolution to a low setting (640x480x16) so that the 3D part
|
||||
of the card has more resources. Remeber the driver can't make the card better...
|
||||
|
||||
3) Nothing works.
|
||||
|
||||
Make sure you have a DirectX '6' driver installed. Check you driver docs for this
|
||||
info or use the SDK info utilities.
|
||||
The final 'dll' is named opengl32.dll and is either in the same directory as the
|
||||
OpenGL program or in your system directory (x:\windows\system or x:\winnt\system32).
|
||||
Check your destop resolution. Most DirectX 6 drivers will only support 16bit and
|
||||
32bit color depth. To find out for sure you can check the DirectX Info Viewer in
|
||||
the SDK.
|
||||
|
||||
|
||||
4) Rendering doesn't look right.
|
||||
|
||||
Sometimes this is because the card doesn't support a feature that that is required.
|
||||
This is usually due to unsupported alpha functions (test/blend) or texture mapping.
|
||||
Some cards suffer from too small of an alpha channel. The driver does its best to
|
||||
fallback on unsupported features. This is not to say the driver may not have a bug(s).
|
||||
|
||||
5) Textures look bad.
|
||||
|
||||
No mipmapping in this release.
|
||||
|
||||
|
||||
Thanks to:
|
||||
----------
|
||||
|
||||
Brian Paul
|
||||
|
||||
|
||||
|
||||
|
||||
Leigh McRae (leigh@altsoftware.com)
|
||||
February 9, 1999
|
||||
|
@@ -1,33 +1,133 @@
|
||||
File: docs/README.WIN32
|
||||
|
||||
Last updated: 23 April 2011
|
||||
|
||||
Last updated: Apr 25, 2007 - Karl Schultz - kschultz@users.sourceforge.net
|
||||
|
||||
Quick Start
|
||||
----- -----
|
||||
|
||||
Windows drivers are build with SCons. Makefiles or Visual Studio projects are
|
||||
no longer shipped or supported.
|
||||
Unzip the MesaLib, MesaGLUT, and MesaDemos ZIP files into the same
|
||||
directory. The libs and demos build separately, so if you do not care
|
||||
about the demos or GLUT, you only need to unzip MesaLib. If you unzip
|
||||
more than one ZIP file, they all need to be unzipped into the same
|
||||
directory. Don't worry, you will not overwrite anything.
|
||||
|
||||
Run
|
||||
The Windows build system uses Microsoft Visual Studio. Project files
|
||||
for a specific version of Visual Studio are in their own directory in
|
||||
the top-level "windows" directory. For example, Visual Studio 8 files
|
||||
are in windows/VC8.
|
||||
|
||||
scons osmesa mesagdi
|
||||
Support has been dropped for versions of Visual Studio prior to 8. The
|
||||
main reason is because Microsoft now provides a free compiler and
|
||||
developer environment. Visual Studio Express can be found at
|
||||
|
||||
to build classic mesa Windows GDI drivers; or
|
||||
http://msdn.microsoft.com/vstudio/express/visualc/default.aspx
|
||||
|
||||
scons libgl-gdi
|
||||
You'll also need the Platform SDK. Instructions for obtaining and
|
||||
using the SDK with Visual Studio Express can be found at
|
||||
|
||||
to build gallium based GDI driver.
|
||||
http://msdn.microsoft.com/vstudio/express/visualc/usingpsdk/
|
||||
|
||||
If you are stuck using VC6 or VC7, you may start with these project
|
||||
files, but you may need to modify them to reflect changes in the
|
||||
Mesa source code tree. If you sucessfully update the project files,
|
||||
please submit them to the author of this document so that they may
|
||||
be included in the next distribution.
|
||||
|
||||
The project files to build the core Mesa library, Windows Mesa
|
||||
drivers, OSMesa, and GLU are in the mesa directory. The project files
|
||||
to build GLUT and some demo programs are in the progs directory.
|
||||
|
||||
Makefiles are no longer shipped or supported, but can be generated
|
||||
from the projects using Visual Studio.
|
||||
|
||||
|
||||
Windows Drivers
|
||||
------- -------
|
||||
|
||||
At this time, only the gallium GDI driver is known to work.
|
||||
At this time, only the GDI driver is known to work. Most of the demos
|
||||
in progs/demos should work with this driver.
|
||||
|
||||
Source code also exists in the tree for other drivers in
|
||||
src/mesa/drivers/windows, but the status of this code is unknown.
|
||||
|
||||
The GDI driver operates basically by writing pixel spans into a DIB
|
||||
section and then blitting the DIB to the window. The driver was
|
||||
recently cleaned up and rewitten and so may have bugs or may be
|
||||
missing some functionality. The older versions of the CVS source may
|
||||
be useful in figuring out any problems, or report them to me.
|
||||
|
||||
To build Mesa with the GDI driver, build the mesa, gdi, and glu
|
||||
projects in the Visual Studio workspace found at
|
||||
|
||||
windows/VC8/mesa/mesa.sln
|
||||
|
||||
The osmesa DLL can also be built with the osmesa project.
|
||||
|
||||
The build system creates a lib top-level directory and copies
|
||||
resulting LIB and DLL files to this lib directory. The files are:
|
||||
|
||||
OPENGL32.LIB, GLU32.LIB, OSMESA32.LIB
|
||||
OPENGL32.DLL, GLU32.DLL, OSMESA32.DLL
|
||||
|
||||
If the MesaDemos ZIP file was extracted, the DLL files are also copied
|
||||
to the demos directory. This facilitates running the demos as described
|
||||
below.
|
||||
|
||||
|
||||
GLUT and Demos
|
||||
---- --- -----
|
||||
|
||||
A Visual Studio workspace can be found at
|
||||
|
||||
windows/VC8/progs/progs.sln
|
||||
|
||||
It can be used to build GLUT and a few demos. The GLUT lib and DLL
|
||||
are copied to the top-level lib directory, along with the Mesa libs.
|
||||
|
||||
The demo build system expects to find the LIB files in the top level
|
||||
lib directory, so you must build the Mesa libs first. The demo
|
||||
executables are placed in the demos directory, because some of them
|
||||
rely on data files found there. Also, the Mesa lib DLL's were copied
|
||||
there by the Mesa lib build process. Therefore, you should be able to
|
||||
simply run the demo executables from the demo directory.
|
||||
|
||||
If you want to run the demos from the Visual Studio, you may have to
|
||||
change the startup directory and explicitly state where the executables are.
|
||||
|
||||
You may also build all the demo programs by using a makefile. Go to
|
||||
the progs/demos directory and make sure you have executed VCVARS32.BAT
|
||||
or whatever setup script is appropriate for your compiler. Then,
|
||||
|
||||
nmake -f Makefile.win
|
||||
|
||||
should build all the demos.
|
||||
|
||||
|
||||
Build System Notes
|
||||
----- ------ -----
|
||||
|
||||
VC6 (not actively supported)
|
||||
---
|
||||
|
||||
Visual Studio 6 does not recognize files with the .cc extension as C++
|
||||
language files, without a lot of unnatural tweaking. So, the VC6
|
||||
build process uses custom build steps to compile these files in the
|
||||
GLU library.
|
||||
|
||||
Two additional configurations are provided, Debug x86 and Release x86
|
||||
that activate the shader code compilation by defining SLANG_86. It is
|
||||
unknown if and how this works.
|
||||
|
||||
VC7 (not actively supported)
|
||||
---
|
||||
|
||||
The above-mentioned .cc problem does not exist in this version.
|
||||
|
||||
VC8
|
||||
---
|
||||
|
||||
No notes.
|
||||
|
||||
|
||||
General
|
||||
-------
|
||||
@@ -47,5 +147,17 @@ the linker import files associated with the DLL files.
|
||||
The si-glu sources are used to build the GLU libs. This was done
|
||||
mainly to get the better tessellator code.
|
||||
|
||||
If you have a Windows-related build problem or question, please post
|
||||
to the mesa-dev or mesa-users list.
|
||||
To build "mangled" Mesa, add the preprocessor define USE_MGL_NAMESPACE
|
||||
to the project settings. You will also need to edit src/mesa.def to
|
||||
change all the gl* symbols to mgl*. Because this is easy to do with a
|
||||
global replace operation in a text editor, no additional mangled
|
||||
version of mesa.def is maintained or shipped.
|
||||
|
||||
If you have a Windows-related build problem or question, it is
|
||||
probably better to direct it to me (kschultz@users.sourceforge.net),
|
||||
rather than directly to the other Mesa developers. I will help you as
|
||||
much as I can. I also monitor the Mesa mailing lists and will answer
|
||||
questions in this area there as well.
|
||||
|
||||
|
||||
Karl Schultz
|
||||
|
28
docs/README.directfb
Normal file
28
docs/README.directfb
Normal file
@@ -0,0 +1,28 @@
|
||||
|
||||
Mesa DirectFB Information
|
||||
|
||||
|
||||
Requirements
|
||||
============
|
||||
|
||||
To build Mesa with DirectFB (DirectFBGL) support you need:
|
||||
- DirectFB at least 1.0.0 (http://directfb.org)
|
||||
- pkg-config at least 0.9 (http://pkgconfig.sf.net)
|
||||
|
||||
|
||||
Installation
|
||||
============
|
||||
Run
|
||||
|
||||
make linux-directfb
|
||||
|
||||
to build Mesa and DirectFBGL module,
|
||||
|
||||
make install
|
||||
|
||||
to install OpenGL libraries and
|
||||
|
||||
make linux-directfb-install
|
||||
|
||||
to install DirectFBGL module in the proper location.
|
||||
|
@@ -1,92 +0,0 @@
|
||||
Name
|
||||
|
||||
WL_bind_wayland_display
|
||||
|
||||
Name Strings
|
||||
|
||||
EGL_WL_bind_wayland_display
|
||||
|
||||
Contact
|
||||
|
||||
Kristian Høgsberg <krh@bitplanet.net>
|
||||
Benjamin Franzke <benjaminfranzke@googlemail.com>
|
||||
|
||||
Status
|
||||
|
||||
Proposal
|
||||
|
||||
Version
|
||||
|
||||
Version 1, March 1, 2011
|
||||
|
||||
Number
|
||||
|
||||
EGL Extension #not assigned
|
||||
|
||||
Dependencies
|
||||
|
||||
Requires EGL 1.4 or later. This extension is written against the
|
||||
wording of the EGL 1.4 specification.
|
||||
|
||||
EGL_KHR_base_image is required.
|
||||
|
||||
Overview
|
||||
|
||||
This extension provides entry points for binding and unbinding the
|
||||
wl_display of a Wayland compositor to an EGLDisplay. Binding a
|
||||
wl_display means that the EGL implementation should provide one or
|
||||
more interfaces in the Wayland protocol to allow clients to create
|
||||
wl_buffer objects. On the server side, this extension also
|
||||
provides a new target for eglCreateImageKHR, to create an EGLImage
|
||||
from a wl_buffer
|
||||
|
||||
Adding an implementation specific wayland interface, allows the
|
||||
EGL implementation to define specific wayland requests and events,
|
||||
needed for buffer sharing in an EGL wayland platform.
|
||||
|
||||
IP Status
|
||||
|
||||
Open-source; freely implementable.
|
||||
|
||||
New Procedures and Functions
|
||||
|
||||
EGLBoolean eglBindWaylandDisplayWL(EGLDisplay dpy,
|
||||
struct wl_display *display);
|
||||
|
||||
EGLBoolean eglUnbindWaylandDisplayWL(EGLDisplay dpy,
|
||||
struct wl_display *display);
|
||||
|
||||
New Tokens
|
||||
|
||||
Accepted as <target> in eglCreateImageKHR
|
||||
|
||||
EGL_WAYLAND_BUFFER_WL 0x31D5
|
||||
|
||||
Additions to the EGL 1.4 Specification:
|
||||
|
||||
To bind a server side wl_display to an EGLDisplay, call
|
||||
|
||||
EGLBoolean eglBindWaylandDisplayWL(EGLDisplay dpy,
|
||||
struct wl_display *display);
|
||||
|
||||
To unbind a server side wl_display from an EGLDisplay, call
|
||||
|
||||
EGLBoolean eglUnbindWaylandDisplayWL(EGLDisplay dpy,
|
||||
struct wl_display *display);
|
||||
|
||||
eglBindWaylandDisplayWL returns EGL_FALSE when there is already a
|
||||
wl_display bound to EGLDisplay otherwise EGL_TRUE.
|
||||
|
||||
eglUnbindWaylandDisplayWL returns EGL_FALSE when there is no
|
||||
wl_display bound to the EGLDisplay currently otherwise EGL_TRUE.
|
||||
|
||||
Import a wl_buffer by calling eglCreateImageKHR with
|
||||
wl_buffer as EGLClientBuffer, EGL_WAYLAND_BUFFER_WL as the target,
|
||||
NULL context and an empty attribute_list.
|
||||
|
||||
Issues
|
||||
|
||||
Revision History
|
||||
|
||||
Version 1, March 1, 2011
|
||||
Initial draft (Benjamin Franzke)
|
@@ -12,18 +12,31 @@
|
||||
The Mesa
|
||||
<a href="http://en.wikipedia.org/wiki/Cell_%28microprocessor%29" target="_parent">Cell</a>
|
||||
driver is part of the
|
||||
<a href="http://wiki.freedesktop.org/wiki/Software/gallium" target="_parent">Gallium3D</a>
|
||||
<a href="http://www.tungstengraphics.com/wiki/index.php/Gallium3D" target="_parent">Gallium3D</a>
|
||||
architecture.
|
||||
Tungsten Graphics did the original implementation of the Cell driver.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
<a href="http://www.tungstengraphics.com/" target="_parent">Tungsten Graphics</a>
|
||||
is leading the project.
|
||||
Two phases are planned.
|
||||
First, to implement the framework for parallel rasterization using the Cell
|
||||
SPEs, including texture mapping.
|
||||
Second, to implement a full-featured OpenGL driver with support for GLSL, etc.
|
||||
The second phase is now underway.
|
||||
</p>
|
||||
|
||||
|
||||
<H2>Source Code</H2>
|
||||
|
||||
<p>
|
||||
The latest Cell driver source code is on the master branch of the Mesa
|
||||
git repository.
|
||||
The latest Cell driver source code is on the <code>gallium-0.2</code> branch
|
||||
of the Mesa git repository.
|
||||
After you've cloned the repository, check out the branch with:
|
||||
</p>
|
||||
<pre>
|
||||
git-checkout -b gallium-0.2 origin/gallium-0.2
|
||||
</pre>
|
||||
<p>
|
||||
To build the driver you'll need the IBM Cell SDK (version 2.1 or 3.0).
|
||||
To use the driver you'll need a Cell system, such as a PS3 running Linux,
|
||||
@@ -37,21 +50,19 @@ special changes.
|
||||
|
||||
<p>
|
||||
To compile the code, run <code>make linux-cell</code>.
|
||||
Or to build in debug mode, run <code>make linux-cell-debug</code>.
|
||||
To build in debug mode, run <code>make linux-cell-debug</code>.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
To use the library, make sure your current directory is the top of the
|
||||
Mesa tree, then set <code>LD_LIBRARY_PATH</code> like this:
|
||||
<pre>
|
||||
export LD_LIBRARY_PATH=$PWD/lib/gallium:$PWD/lib/
|
||||
</pre>
|
||||
To use the library, make sure <code>LD_LIBRARY_PATH</code> points the Mesa/lib/
|
||||
directory that contains <code>libGL.so</code>.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Verify that the Cell driver is being used by running
|
||||
<code>progs/xdemos/glxinfo</code> and looking for:
|
||||
Verify that the Cell driver is being used by running <code>glxinfo</code>
|
||||
and looking for:
|
||||
<pre>
|
||||
OpenGL renderer string: Gallium 0.3, Cell on Xlib
|
||||
OpenGL renderer string: Gallium 0.2, Cell on Xlib
|
||||
</pre>
|
||||
|
||||
|
||||
|
@@ -39,6 +39,7 @@ a:visited {
|
||||
<ul>
|
||||
<li><a href="download.html" target="MainFrame">Downloading / Unpacking</a>
|
||||
<li><a href="install.html" target="MainFrame">Compiling / Installing</a>
|
||||
<li><a href="glu.html" target="MainFrame">SGI's GLU</a>
|
||||
<li><a href="precompiled.html" target="MainFrame">Precompiled Libraries</a>
|
||||
</ul>
|
||||
|
||||
@@ -52,25 +53,21 @@ a:visited {
|
||||
|
||||
<b>User Topics</b>
|
||||
<ul>
|
||||
<li><a href="shading.html" target="MainFrame">Shading Language</a>
|
||||
<li><a href="egl.html" target="MainFrame">EGL</a>
|
||||
<li><a href="opengles.html" target="MainFrame">OpenGL ES</a>
|
||||
<li><a href="openvg.html" target="MainFrame">OpenVG / Vega</a>
|
||||
<LI><A HREF="envvars.html" target="MainFrame">Environment Variables</A>
|
||||
<LI><A HREF="osmesa.html" target="MainFrame">Off-Screen Rendering</A>
|
||||
<LI><A HREF="pbuffers.html" target="MainFrame">Pbuffer Rendering</A>
|
||||
<LI><A HREF="debugging.html" target="MainFrame">Debugging Tips</A>
|
||||
<LI><A HREF="perf.html" target="MainFrame">Performance Tips</A>
|
||||
<LI><A HREF="extensions.html" target="MainFrame">Mesa Extensions</A>
|
||||
<LI><A HREF="mangling.html" target="MainFrame">Function Name Mangling</A>
|
||||
<LI><A href="llvmpipe.html" target="MainFrame">Gallium llvmpipe driver</A>
|
||||
</ul>
|
||||
|
||||
<b>Developer Topics</b>
|
||||
<ul>
|
||||
<li><a href="http://sourceforge.net/projects/mesa3d" target="_parent">SourceForge homepage</a>
|
||||
<li><a href="repository.html" target="MainFrame">Source Code Repository</a>
|
||||
<li><a href="sourcetree.html" target="MainFrame">Source Code Tree</a>
|
||||
<li><a href="glu.html" target="MainFrame">SGI's GLU</a>
|
||||
<li><a href="memory.html" target="MainFrame">DRI Memory Management</a>
|
||||
<li><a href="shading.html" target="MainFrame">Shading Language</a>
|
||||
<li><a href="utilities.html" target="MainFrame">Utilities</a>
|
||||
<li><a href="helpwanted.html" target="MainFrame">Help Wanted</a>
|
||||
<li><a href="devinfo.html" target="MainFrame">Development Notes</a>
|
||||
@@ -92,6 +89,7 @@ a:visited {
|
||||
<li><a href="modelers.html" target="MainFrame">Modeling and Rendering</a>
|
||||
<li><a href="science.html" target="MainFrame">Science and Technical</a>
|
||||
<li><a href="utility.html" target="MainFrame">Utilities</a>
|
||||
<li><a href="demos.html" target="MainFrame">Demos / other</a>
|
||||
</ul>
|
||||
|
||||
<b>Hosted by:</b>
|
||||
|
18
docs/demos.html
Normal file
18
docs/demos.html
Normal file
@@ -0,0 +1,18 @@
|
||||
<HTML>
|
||||
|
||||
<TITLE>Demos</TITLE>
|
||||
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<H1>Demos</H1>
|
||||
|
||||
|
||||
<ul>
|
||||
<li><a href="http://www.geocities.com/shobhand/homepage.html">Shobhan Dutta's Geartrain and Walkthrough Demos</a>
|
||||
</li></ul>
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
@@ -12,14 +12,12 @@
|
||||
Both professional and volunteer developers contribute to Mesa.
|
||||
</p>
|
||||
<p>
|
||||
<a href="http://www.vmware.com/" target="_parent">VMware</a>
|
||||
<a href="http://www.tungstengraphics.com/" target="_parent">Tungsten Graphics</a>
|
||||
employs several of the main Mesa developers including Brian Paul
|
||||
and Keith Whitwell.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
In the past, Tungsten Graphics contracts implemented many Mesa features
|
||||
including:
|
||||
Much of the on-going work in Mesa is done through Tungsten Graphics engineering
|
||||
contracts.
|
||||
Prominent examples of this work includes:
|
||||
</p>
|
||||
<ul>
|
||||
<li>DRI drivers for Intel i965, i945, i915 and other chips
|
||||
@@ -31,13 +29,7 @@ including:
|
||||
<p>
|
||||
Other companies including
|
||||
<a href="http://www.intellinuxgraphics.org/index.html" target="_parent">Intel</a>
|
||||
and RedHat also actively contribute to the project.
|
||||
Intel has recently contributed the new GLSL compiler in Mesa 7.9.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
<a href="http://www.lunarg.com/" target="_parent">LunarG</a> can be contacted
|
||||
for custom Mesa / 3D graphics development.
|
||||
and IBM also actively contribute to the project.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
@@ -45,5 +37,15 @@ Volunteers have made significant contributions to all parts of Mesa, including
|
||||
complete device drivers.
|
||||
</p>
|
||||
|
||||
|
||||
<H1>Custom Development</H1>
|
||||
<p>
|
||||
Contact <a href="http://www.tungstengraphics.com/" target="_parent">
|
||||
Tungsten Graphics</a>
|
||||
for information about custom development in Mesa, OpenGL, X and other
|
||||
graphics technologies.
|
||||
</p>
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
@@ -107,7 +107,7 @@ Global variables are not allowed.
|
||||
Function name examples:
|
||||
</p>
|
||||
<pre>
|
||||
glFooBar() - a public GL entry point (in glapi_dispatch.c)
|
||||
glFooBar() - a public GL entry point (in dispatch.c)
|
||||
_mesa_FooBar() - the internal immediate mode function
|
||||
save_FooBar() - retained mode (display list) function in dlist.c
|
||||
foo_bar() - a static (private) function
|
||||
@@ -123,21 +123,20 @@ These are the instructions for making a new Mesa release.
|
||||
|
||||
<H3>Get latest source files</H3>
|
||||
<p>
|
||||
Use git to get the latest Mesa files from the git repository, from whatever
|
||||
branch is relevant.
|
||||
Use "cvs update -dAP " to get the latest Mesa files from CVS.
|
||||
</p>
|
||||
|
||||
|
||||
<H3>Verify and update version info</H3>
|
||||
<p>
|
||||
Create/edit the docs/relnotes-x.y.html file to document what's new in the release.
|
||||
Add the new relnotes-x.y.html file to <a href="relnotes.html">relnotes.html</a>.
|
||||
Create/edit the docs/RELNOTES-X.Y file to document what's new in the release.
|
||||
Add the new RELNOTES-X.Y file to <a href="relnotes.html">relnotes.html</a>.
|
||||
Update the docs/VERSIONS file too.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Update the MESA_MAJOR, MESA_MINOR and MESA_TINY version numbers in
|
||||
Edit the MESA_MAJOR, MESA_MINOR and MESA_TINY version numbers in
|
||||
configs/default.
|
||||
Also update the VERSION line in the top-level Makefile.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
@@ -145,24 +144,27 @@ Make sure the values in src/mesa/main/version.h are correct.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Update docs/news.html.
|
||||
Edit the top-level Makefile and verify that DIRECTORY, LIB_NAME and
|
||||
DEMO_NAME are correct.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Check in all updates to git.
|
||||
Update the docs/news.html file and docs/download.html files.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Tag the files with the release name (in the form <b>mesa_X_Y</b>)
|
||||
with: <code>git tag -a mesa_X_Y</code>
|
||||
Then: <code>git push origin mesa_X_Y</code>
|
||||
Check in all updates to CVS.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Tag the CVS files with the release name (in the form <b>mesa_X_Y</b>).
|
||||
</p>
|
||||
|
||||
|
||||
<H3>Make the tarballs</H3>
|
||||
<p>
|
||||
Make a symbolic link from $(DIRECTORY) to 'Mesa'. For example,
|
||||
<code>ln -s Mesa Mesa-7.5</code>
|
||||
ln -s Mesa Mesa-6.3
|
||||
This is needed in order to make a correct tar file in the next step.
|
||||
</p>
|
||||
|
||||
@@ -175,7 +177,7 @@ Make the distribution files. From inside the Mesa directory:
|
||||
<p>
|
||||
After the tarballs are created, the md5 checksums for the files will
|
||||
be computed.
|
||||
Add them to the docs/relnotes-X.Y.html file.
|
||||
Add them to the docs/news.html file.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
@@ -189,30 +191,17 @@ Follow the directions on SourceForge for creating a new "release" and
|
||||
uploading the tarballs.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Basically, to upload the tarball files with:
|
||||
<br>
|
||||
<code>
|
||||
rsync -avP ssh Mesa*-X.Y.* USERNAME@frs.sourceforge.net:uploads/
|
||||
</code>
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Update the web site by copying the docs/ directory's files to
|
||||
/home/users/b/br/brianp/mesa-www/htdocs/ with:
|
||||
<br>
|
||||
<code>
|
||||
sftp USERNAME,mesa3d@web.sourceforge.net
|
||||
</code>
|
||||
/home/users/b/br/brianp/mesa-www/htdocs/
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Make an announcement on the mailing lists:
|
||||
|
||||
<em>m</em><em>e</em><em>s</em><em>a</em><em>-</em><em>d</em><em>e</em><em>v</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>f</em><em>r</em><em>e</em><em>e</em><em>d</em><em>e</em><em>s</em><em>k</em><em>t</em><em>o</em><em>p</em><em>.</em><em>o</em><em>r</em><em>g</em>,
|
||||
<em>m</em><em>e</em><em>s</em><em>a</em><em>-</em><em>u</em><em>s</em><em>e</em><em>r</em><em>s</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>f</em><em>r</em><em>e</em><em>e</em><em>d</em><em>e</em><em>s</em><em>k</em><em>t</em><em>o</em><em>p</em><em>.</em><em>o</em><em>r</em><em>g</em>
|
||||
<em>m</em><em>e</em><em>s</em><em>a</em><em>3</em><em>d</em><em>-</em><em>d</em><em>e</em><em>v</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>s</em><em>f</em><em>.</em><em>n</em><em>e</em><em>t</em>,
|
||||
<em>m</em><em>e</em><em>s</em><em>a</em><em>3</em><em>d</em><em>-</em><em>u</em><em>s</em><em>e</em><em>r</em><em>s</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>s</em><em>f</em><em>.</em><em>n</em><em>e</em><em>t</em>
|
||||
and
|
||||
<em>m</em><em>e</em><em>s</em><em>a</em><em>-</em><em>a</em><em>n</em><em>n</em><em>o</em><em>u</em><em>n</em><em>c</em><em>e</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>f</em><em>r</em><em>e</em><em>e</em><em>d</em><em>e</em><em>s</em><em>k</em><em>t</em><em>o</em><em>p</em><em>.</em><em>o</em><em>r</em><em>g</em>
|
||||
<em>m</em><em>e</em><em>s</em><em>a</em><em>3</em><em>d</em><em>-</em><em>a</em><em>n</em><em>n</em><em>o</em><em>u</em><em>n</em><em>c</em><em>e</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>s</em><em>f</em><em>.</em><em>n</em><em>e</em><em>t</em>
|
||||
</p>
|
||||
|
||||
|
||||
|
@@ -198,8 +198,8 @@ few preprocessor defines.</p>
|
||||
<ul>
|
||||
<li>If <tt>GLX_USE_TLS</tt> is defined, method #4 is used.</li>
|
||||
<li>If <tt>PTHREADS</tt> is defined, method #3 is used.</li>
|
||||
<li>If any of <tt>PTHREADS</tt>,
|
||||
<tt>WIN32_THREADS</tt>, or <tt>BEOS_THREADS</tt>
|
||||
<li>If any of <tt>PTHREADS</tt>, <tt>USE_XTHREADS</tt>,
|
||||
<tt>SOLARIS_THREADS</tt>, <tt>WIN32_THREADS</tt>, or <tt>BEOS_THREADS</tt>
|
||||
is defined, method #2 is used.</li>
|
||||
<li>If none of the preceeding are defined, method #1 is used.</li>
|
||||
</ul>
|
||||
@@ -244,8 +244,8 @@ isn't a significant problem.</p>
|
||||
system. There are two steps to this. The file must first be added to
|
||||
<tt>src/mesa/sources</tt>. That gets the file built and linked. The second
|
||||
step is to add the correct <tt>#ifdef</tt> magic to
|
||||
<tt>src/mesa/glapi/glapi_dispatch.c</tt> to prevent the C version of the
|
||||
dispatch functions from being built.</p>
|
||||
<tt>src/mesa/main/dispatch.c</tt> to prevent the C version of the dispatch
|
||||
functions from being built.</p>
|
||||
|
||||
<A NAME="fixedsize"/>
|
||||
<H3>3.4. Fixed-Length Dispatch Stubs</H3>
|
||||
|
@@ -9,64 +9,92 @@
|
||||
<H1>Downloading</H1>
|
||||
|
||||
<p>
|
||||
Primary Mesa download site:
|
||||
<a href="ftp://ftp.freedesktop.org/pub/mesa/"
|
||||
target="_parent">freedesktop.org</a> (FTP)
|
||||
Current stable release: <b>7.4.3</b>
|
||||
</p>
|
||||
|
||||
<p>
|
||||
When a new release is coming, release candidates (betas) may be found
|
||||
<a href="ftp://ftp.freedesktop.org/pub/mesa/beta/" target="_parent">here</a>.
|
||||
Primary download site:
|
||||
<a href="http://sourceforge.net/project/showfiles.php?group_id=3"
|
||||
target="_parent">SourceForge</a>
|
||||
</p>
|
||||
|
||||
<p>
|
||||
When a new release is coming, release candidates (betas) can be found
|
||||
<a href="http://www.mesa3d.org/beta/">here</a>.
|
||||
</p>
|
||||
|
||||
|
||||
<p>
|
||||
The Mesa package is named MesaLib-x.y.z.{tar.bz2, tar.gz, zip} where x.y.z
|
||||
is the version. There are three types of compressed archives.
|
||||
Mesa is distributed in several parts:
|
||||
</p>
|
||||
<ul>
|
||||
<li><b>MesaLib-x.y.z</b> - the main Mesa library source code, drivers
|
||||
and documentation.
|
||||
</li>
|
||||
<li><b>MesaDemos-x.y.z</b> - OpenGL demonstration and test programs.
|
||||
Most of the programs require GLUT (either the
|
||||
<a href="http://www.opengl.org/resources/libraries/glut"
|
||||
target="_parent">original GLUT by Mark Kilgard</a> or
|
||||
<a href="http://freeglut.sourceforge.net" target="_parent">freeglut</a> or
|
||||
<a href="http://openglut.sourceforge.net" target="_parent">OpenGLUT</a>).
|
||||
</li>
|
||||
<li><b>MesaGLUT-x.y.z</b> - Mark Kilgard's GLUT, easily compiled and used
|
||||
with Mesa. Plus, other implementation of GLUT for DOS, OS/2, BeOS, etc.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
There's also the MesaGLUT-x.y.z.{tar.bz2, tar.gz, zip} packages which
|
||||
contain Mark Kilgard's GLUT library.
|
||||
This is optional.
|
||||
Most Linux distributions include an implementation of GLUT (such as freeglut).
|
||||
</p>
|
||||
<p>
|
||||
In the past, the Mesa demos collection was distributed as
|
||||
MesaDemos-x.y.z.{tar.bz2, tar.gz, zip}.
|
||||
Now, the
|
||||
<a href="ftp://ftp.freedesktop.org/pub/mesa/demos/" target="_parent">
|
||||
Mesa demos</a> are distributed separately.
|
||||
If you're not interested in running the demos, you'll only need the first
|
||||
package.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
If you're new to this and not sure what you're doing, grab all three packages.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The packages are available in .tar.gz, .tar.bz2 and .zip formats.
|
||||
Other sites might offer additional package formats.
|
||||
</p>
|
||||
|
||||
<H1>Unpacking</H1>
|
||||
|
||||
<p>
|
||||
To unpack .tar.gz files:
|
||||
All the packages should be in the same directory prior to unpacking.
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li>To unpack .tar.gz files:
|
||||
<pre>
|
||||
tar zxf MesaLib-x.y.z.tar.gz
|
||||
tar zxf MesaLib-X.Y.tar.gz
|
||||
tar zxf MesaDemos-X.Y.tar.gz
|
||||
tar zxf MesaGLUT-X.Y.tar.gz
|
||||
</pre>
|
||||
or
|
||||
<pre>
|
||||
gzcat MesaLib-x.y.z.tar.gz | tar xf -
|
||||
gzcat MesaLib-X.Y.tar.gz | tar xf -
|
||||
gzcat MesaDemos-X.Y.tar.gz | tar xf -
|
||||
gzcat MesaGLUT-X.Y.tar.gz | tar xf -
|
||||
</pre>
|
||||
or
|
||||
<pre>
|
||||
gunzip MesaLib-x.y.z.tar.gz ; tar xf MesaLib-x.y.z.tar
|
||||
gunzip MesaLib-X.Y.tar.gz ; tar xf MesaLib-X.Y.tar
|
||||
gunzip MesaDemos-X.Y.tar.gz ; tar xf MesaDemos-X.Y.tar
|
||||
gunzip MesaGLUT-X.Y.tar.gz ; tar xf MesaGLUT-X.Y.tar
|
||||
</pre>
|
||||
<p>
|
||||
To unpack .tar.bz2 files:
|
||||
</p>
|
||||
<li>To unpack .tar.bz2 files:
|
||||
<pre>
|
||||
bunzip2 -c MesaLib-x.y.z.tar.gz | tar xf -
|
||||
bunzip2 -c MesaLib-X.Y.tar.gz | tar xf -
|
||||
bunzip2 -c MesaDemos-X.Y.tar.gz | tar xf -
|
||||
bunzip2 -c MesaGLUT-X.Y.tar.gz | tar xf -
|
||||
</pre>
|
||||
<p>
|
||||
To unpack .zip files:
|
||||
</p>
|
||||
<li>To unpack .zip files:
|
||||
<pre>
|
||||
unzip MesaLib-x.y.z.zip
|
||||
unzip MesaLib-X.Y.zip
|
||||
unzip MesaDemos-X.Y.zip
|
||||
unzip MesaGLUT-X.Y.zip
|
||||
</pre>
|
||||
</ul>
|
||||
|
||||
|
||||
<h1>Contents</h1>
|
||||
@@ -82,13 +110,22 @@ bin/ - shell scripts for making shared libraries, etc
|
||||
docs/ - documentation
|
||||
src/ - source code for libraries
|
||||
src/mesa - sources for the main Mesa library and device drivers
|
||||
src/gallium - sources for Gallium and Gallium drivers
|
||||
src/glu - libGLU source code
|
||||
src/glx - sources for building libGL with full GLX and DRI support
|
||||
src/glw - Xt/Motif/OpenGL widget code
|
||||
</pre>
|
||||
|
||||
If you downloaded and unpacked the MesaGLUT.x.y.z package:
|
||||
If you downloaded and unpacked the MesaDemos.X.Y package:
|
||||
|
||||
<pre>
|
||||
progs/demos - original Mesa demos
|
||||
progs/xdemos - GLX OpenGL/Mesa demos
|
||||
progs/redbook - examples from the OpenGL Programming Guide
|
||||
progs/samples - examples from SGI
|
||||
progs/images/ - image files
|
||||
</pre>
|
||||
|
||||
If you downloaded and unpacked the MesaGLUT.X.Y package:
|
||||
<pre>
|
||||
src/glut - GLUT library source code
|
||||
</pre>
|
||||
|
320
docs/egl.html
320
docs/egl.html
@@ -1,320 +0,0 @@
|
||||
<html>
|
||||
|
||||
<title>Mesa EGL</title>
|
||||
|
||||
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<body>
|
||||
|
||||
<h1>Mesa EGL</h1>
|
||||
|
||||
<p>The current version of EGL in Mesa implements EGL 1.4. More information
|
||||
about EGL can be found at
|
||||
<a href="http://www.khronos.org/egl/" target="_parent">
|
||||
http://www.khronos.org/egl/</a>.</p>
|
||||
|
||||
<p>The Mesa's implementation of EGL uses a driver architecture. The main
|
||||
library (<code>libEGL</code>) is window system neutral. It provides the EGL
|
||||
API entry points and helper functions for use by the drivers. Drivers are
|
||||
dynamically loaded by the main library and most of the EGL API calls are
|
||||
directly dispatched to the drivers.</p>
|
||||
|
||||
<p>The driver in use decides the window system to support.</p>
|
||||
|
||||
<h2>Build EGL</h2>
|
||||
|
||||
<ol>
|
||||
<li>
|
||||
<p>Run <code>configure</code> with the desired client APIs and enable
|
||||
the driver for your hardware. For example</p>
|
||||
|
||||
<pre>
|
||||
$ ./configure --enable-gles1 --enable-gles2 \
|
||||
--with-dri-drivers=... \
|
||||
--with-gallium-drivers=...
|
||||
</pre>
|
||||
|
||||
<p>The main library and OpenGL is enabled by default. The first two options
|
||||
above enables <a href="opengles.html">OpenGL ES 1.x and 2.x</a>. The last two
|
||||
options enables the listed classic and and Gallium drivers respectively.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li>Build and install Mesa as usual.</li>
|
||||
</ol>
|
||||
|
||||
<p>In the given example, it will build and install <code>libEGL</code>,
|
||||
<code>libGL</code>, <code>libGLESv1_CM</code>, <code>libGLESv2</code>, and one
|
||||
or more EGL drivers.</p>
|
||||
|
||||
<h3>Configure Options</h3>
|
||||
|
||||
<p>There are several options that control the build of EGL at configuration
|
||||
time</p>
|
||||
|
||||
<ul>
|
||||
<li><code>--enable-egl</code>
|
||||
|
||||
<p>By default, EGL is enabled. When disabled, the main library and the drivers
|
||||
will not be built.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>--with-egl-driver-dir</code>
|
||||
|
||||
<p>The directory EGL drivers should be installed to. If not specified, EGL
|
||||
drivers will be installed to <code>${libdir}/egl</code>.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>--enable-gallium-egl</code>
|
||||
|
||||
<p>Enable the optional <code>egl_gallium</code> driver.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>--with-egl-platforms</code>
|
||||
|
||||
<p>List the platforms (window systems) to support. Its argument is a comma
|
||||
seprated string such as <code>--with-egl-platforms=x11,drm</code>. It decides
|
||||
the platforms a driver may support. The first listed platform is also used by
|
||||
the main library to decide the native platform: the platform the EGL native
|
||||
types such as <code>EGLNativeDisplayType</code> or
|
||||
<code>EGLNativeWindowType</code> defined for.</p>
|
||||
|
||||
<p>The available platforms are <code>x11</code>, <code>drm</code>,
|
||||
<code>fbdev</code>, and <code>gdi</code>. The <code>gdi</code> platform can
|
||||
only be built with SCons. Unless for special needs, the build system should
|
||||
select the right platforms automatically.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>--enable-gles1</code> and <code>--enable-gles2</code>
|
||||
|
||||
<p>These options enable OpenGL ES support in OpenGL. The result is one big
|
||||
internal library that supports multiple APIs.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>--enable-shared-glapi</code>
|
||||
|
||||
<p>By default, <code>libGL</code> has its own copy of <code>libglapi</code>.
|
||||
This options makes <code>libGL</code> use the shared <code>libglapi</code>. This
|
||||
is required if applications mix OpenGL and OpenGL ES.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>--enable-openvg</code>
|
||||
|
||||
<p>OpenVG must be explicitly enabled by this option.</p>
|
||||
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Use EGL</h2>
|
||||
|
||||
<h3>Demos</h3>
|
||||
|
||||
<p>There are demos for the client APIs supported by EGL. They can be found in
|
||||
mesa/demos repository.</p>
|
||||
|
||||
<h3>Environment Variables</h3>
|
||||
|
||||
<p>There are several environment variables that control the behavior of EGL at
|
||||
runtime</p>
|
||||
|
||||
<ul>
|
||||
<li><code>EGL_DRIVERS_PATH</code>
|
||||
|
||||
<p>By default, the main library will look for drivers in the directory where
|
||||
the drivers are installed to. This variable specifies a list of
|
||||
colon-separated directories where the main library will look for drivers, in
|
||||
addition to the default directory. This variable is ignored for setuid/setgid
|
||||
binaries.</p>
|
||||
|
||||
<p>This variable is usually set to test an uninstalled build. For example, one
|
||||
may set</p>
|
||||
|
||||
<pre>
|
||||
$ export LD_LIBRARY_PATH=$mesa/lib
|
||||
$ export EGL_DRIVERS_PATH=$mesa/lib/egl
|
||||
</pre>
|
||||
|
||||
<p>to test a build without installation</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>EGL_DRIVER</code>
|
||||
|
||||
<p>This variable specifies a full path to or the name of an EGL driver. It
|
||||
forces the specified EGL driver to be loaded. It comes in handy when one wants
|
||||
to test a specific driver. This variable is ignored for setuid/setgid
|
||||
binaries.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>EGL_PLATFORM</code>
|
||||
|
||||
<p>This variable specifies the native platform. The valid values are the same
|
||||
as those for <code>--with-egl-platforms</code>. When the variable is not set,
|
||||
the main library uses the first platform listed in
|
||||
<code>--with-egl-platforms</code> as the native platform.</p>
|
||||
|
||||
<p>Extensions like <code>EGL_MESA_drm_display</code> define new functions to
|
||||
create displays for non-native platforms. These extensions are usually used by
|
||||
applications that support non-native platforms. Setting this variable is
|
||||
probably required only for some of the demos found in mesa/demo repository.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>EGL_LOG_LEVEL</code>
|
||||
|
||||
<p>This changes the log level of the main library and the drivers. The valid
|
||||
values are: <code>debug</code>, <code>info</code>, <code>warning</code>, and
|
||||
<code>fatal</code>.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>EGL_SOFTWARE</code>
|
||||
|
||||
<p>For drivers that support both hardware and software rendering, setting this
|
||||
variable to true forces the use of software rendering.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h2>EGL Drivers</h2>
|
||||
|
||||
<ul>
|
||||
<li><code>egl_dri2</code>
|
||||
|
||||
<p>This driver supports both <code>x11</code> and <code>drm</code> platforms.
|
||||
It functions as a DRI driver loader. For <code>x11</code> support, it talks to
|
||||
the X server directly using (XCB-)DRI2 protocol.</p>
|
||||
|
||||
<p>This driver can share DRI drivers with <code>libGL</code>.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>egl_gallium</code>
|
||||
|
||||
<p>This driver is based on Gallium3D. It supports all rendering APIs and
|
||||
hardwares supported by Gallium3D. It is the only driver that supports OpenVG.
|
||||
The supported platforms are X11, DRM, FBDEV, and GDI.</p>
|
||||
|
||||
<p>This driver comes with its own hardware drivers
|
||||
(<code>pipe_<hw></code>) and client API modules
|
||||
(<code>st_<api></code>).</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>egl_glx</code>
|
||||
|
||||
<p>This driver provides a wrapper to GLX. It uses exclusively GLX to implement
|
||||
the EGL API. It supports both direct and indirect rendering when the GLX does.
|
||||
It is accelerated when the GLX is. As such, it cannot provide functions that
|
||||
is not available in GLX or GLX extensions.</p>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h2>Packaging</h2>
|
||||
|
||||
<p>The ABI between the main library and its drivers are not stable. Nor is
|
||||
there a plan to stabilize it at the moment. Of the EGL drivers,
|
||||
<code>egl_gallium</code> has its own hardware drivers and client API modules.
|
||||
They are considered internal to <code>egl_gallium</code> and there is also no
|
||||
stable ABI between them. These should be kept in mind when packaging for
|
||||
distribution.</p>
|
||||
|
||||
<p>Generally, <code>egl_dri2</code> is preferred over <code>egl_gallium</code>
|
||||
when the system already has DRI drivers. As <code>egl_gallium</code> is loaded
|
||||
before <code>egl_dri2</code> when both are available, <code>egl_gallium</code>
|
||||
is disabled by default.</p>
|
||||
|
||||
<h2>Developers</h2>
|
||||
|
||||
<p>The sources of the main library and the classic drivers can be found at
|
||||
<code>src/egl/</code>. The sources of the <code>egl</code> state tracker can
|
||||
be found at <code>src/gallium/state_trackers/egl/</code>.</p>
|
||||
|
||||
<p>The suggested way to learn to write a EGL driver is to see how other drivers
|
||||
are written. <code>egl_glx</code> should be a good reference. It works in any
|
||||
environment that has GLX support, and it is simpler than most drivers.</p>
|
||||
|
||||
<h3>Lifetime of Display Resources</h3>
|
||||
|
||||
<p>Contexts and surfaces are examples of display resources. They might live
|
||||
longer than the display that creates them.</p>
|
||||
|
||||
<p>In EGL, when a display is terminated through <code>eglTerminate</code>, all
|
||||
display resources should be destroyed. Similarly, when a thread is released
|
||||
throught <code>eglReleaseThread</code>, all current display resources should be
|
||||
released. Another way to destory or release resources is through functions
|
||||
such as <code>eglDestroySurface</code> or <code>eglMakeCurrent</code>.</p>
|
||||
|
||||
<p>When a resource that is current to some thread is destroyed, the resource
|
||||
should not be destroyed immediately. EGL requires the resource to live until
|
||||
it is no longer current. A driver usually calls
|
||||
<code>eglIs<Resource>Bound</code> to check if a resource is bound
|
||||
(current) to any thread in the destroy callbacks. If it is still bound, the
|
||||
resource is not destroyed.</p>
|
||||
|
||||
<p>The main library will mark destroyed current resources as unlinked. In a
|
||||
driver's <code>MakeCurrent</code> callback,
|
||||
<code>eglIs<Resource>Linked</code> can then be called to check if a newly
|
||||
released resource is linked to a display. If it is not, the last reference to
|
||||
the resource is removed and the driver should destroy the resource. But it
|
||||
should be careful here because <code>MakeCurrent</code> might be called with an
|
||||
uninitialized display.</p>
|
||||
|
||||
<p>This is the only mechanism provided by the main library to help manage the
|
||||
resources. The drivers are responsible to the correct behavior as defined by
|
||||
EGL.</p>
|
||||
|
||||
<h3><code>EGL_RENDER_BUFFER</code></h3>
|
||||
|
||||
<p>In EGL, the color buffer a context should try to render to is decided by the
|
||||
binding surface. It should try to render to the front buffer if the binding
|
||||
surface has <code>EGL_RENDER_BUFFER</code> set to
|
||||
<code>EGL_SINGLE_BUFFER</code>; If the same context is later bound to a
|
||||
surface with <code>EGL_RENDER_BUFFER</code> set to
|
||||
<code>EGL_BACK_BUFFER</code>, the context should try to render to the back
|
||||
buffer. However, the context is allowed to make the final decision as to which
|
||||
color buffer it wants to or is able to render to.</p>
|
||||
|
||||
<p>For pbuffer surfaces, the render buffer is always
|
||||
<code>EGL_BACK_BUFFER</code>. And for pixmap surfaces, the render buffer is
|
||||
always <code>EGL_SINGLE_BUFFER</code>. Unlike window surfaces, EGL spec
|
||||
requires their <code>EGL_RENDER_BUFFER</code> values to be honored. As a
|
||||
result, a driver should never set <code>EGL_PIXMAP_BIT</code> or
|
||||
<code>EGL_PBUFFER_BIT</code> bits of a config if the contexts created with the
|
||||
config won't be able to honor the <code>EGL_RENDER_BUFFER</code> of pixmap or
|
||||
pbuffer surfaces.</p>
|
||||
|
||||
<p>It should also be noted that pixmap and pbuffer surfaces are assumed to be
|
||||
single-buffered, in that <code>eglSwapBuffers</code> has no effect on them. It
|
||||
is desirable that a driver allocates a private color buffer for each pbuffer
|
||||
surface created. If the window system the driver supports has native pbuffers,
|
||||
or if the native pixmaps have more than one color buffers, the driver should
|
||||
carefully attach the native color buffers to the EGL surfaces, re-route them if
|
||||
required.</p>
|
||||
|
||||
<p>There is no defined behavior as to, for example, how
|
||||
<code>glDrawBuffer</code> interacts with <code>EGL_RENDER_BUFFER</code>. Right
|
||||
now, it is desired that the draw buffer in a client API be fixed for pixmap and
|
||||
pbuffer surfaces. Therefore, the driver is responsible to guarantee that the
|
||||
client API renders to the specified render buffer for pixmap and pbuffer
|
||||
surfaces.</p>
|
||||
|
||||
<h3><code>EGLDisplay</code> Mutex</h3>
|
||||
|
||||
The <code>EGLDisplay</code> will be locked before calling any of the dispatch
|
||||
functions (well, except for GetProcAddress which does not take an
|
||||
<code>EGLDisplay</code>). This guarantees that the same dispatch function will
|
||||
not be called with the sample display at the same time. If a driver has access
|
||||
to an <code>EGLDisplay</code> without going through the EGL APIs, the driver
|
||||
should as well lock the display before using it.
|
||||
|
||||
</body>
|
||||
</html>
|
@@ -1,6 +1,4 @@
|
||||
|
||||
See the OpenGL ARB enum registry at http://www.opengl.org/registry/api/enum.spec
|
||||
|
||||
Blocks allocated to Mesa:
|
||||
0x8750-0x875F
|
||||
0x8BB0-0x8BBF
|
||||
@@ -32,12 +30,12 @@ MESA_ycbcr_texture.spec:
|
||||
GL_MESA_pack_invert.spec
|
||||
GL_PACK_INVERT_MESA 0x8758
|
||||
|
||||
GL_MESA_shader_debug.spec: (obsolete)
|
||||
GL_MESA_shader_debug.spec:
|
||||
GL_DEBUG_OBJECT_MESA 0x8759
|
||||
GL_DEBUG_PRINT_MESA 0x875A
|
||||
GL_DEBUG_ASSERT_MESA 0x875B
|
||||
|
||||
GL_MESA_program_debug.spec: (obsolete)
|
||||
GL_MESA_program_debug.spec:
|
||||
GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x????
|
||||
GL_VERTEX_PROGRAM_CALLBACK_MESA 0x????
|
||||
GL_FRAGMENT_PROGRAM_POSITION_MESA 0x????
|
||||
@@ -47,11 +45,3 @@ GL_MESA_program_debug.spec: (obsolete)
|
||||
GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x????
|
||||
GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x????
|
||||
|
||||
GL_MESAX_texture_stack:
|
||||
GL_TEXTURE_1D_STACK_MESAX 0x8759
|
||||
GL_TEXTURE_2D_STACK_MESAX 0x875A
|
||||
GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B
|
||||
GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C
|
||||
GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
|
||||
GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
|
||||
|
||||
|
@@ -9,63 +9,26 @@
|
||||
<H1>Environment Variables</H1>
|
||||
|
||||
<p>
|
||||
Normally, no environment variables need to be set. Most of the environment
|
||||
variables used by Mesa/Gallium are for debugging purposes, but they can
|
||||
sometimes be useful for debugging end-user issues.
|
||||
Mesa supports the following environment variables:
|
||||
</p>
|
||||
|
||||
|
||||
<H2>LibGL environment variables</H2>
|
||||
|
||||
<ul>
|
||||
<li>LIBGL_DEBUG - If defined debug information will be printed to stderr.
|
||||
If set to 'verbose' additional information will be printed.
|
||||
<li>LIBGL_DRIVERS_PATH - colon-separated list of paths to search for DRI drivers
|
||||
<li>LIBGL_ALWAYS_INDIRECT - forces an indirect rendering context/connection.
|
||||
<li>LIBGL_ALWAYS_SOFTWARE - if set, always use software rendering
|
||||
<li>LIBGL_NO_DRAWARRAYS - if set do not use DrawArrays GLX protocol (for debugging)
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
<H2>Core Mesa environment variables</H2>
|
||||
|
||||
<ul>
|
||||
<li>MESA_NO_ASM - if set, disables all assembly language optimizations
|
||||
<li>MESA_NO_MMX - if set, disables Intel MMX optimizations
|
||||
<li>MESA_NO_3DNOW - if set, disables AMD 3DNow! optimizations
|
||||
<li>MESA_NO_SSE - if set, disables Intel SSE optimizations
|
||||
<li>MESA_DEBUG - if set, error messages are printed to stderr. For example,
|
||||
if the application generates a GL_INVALID_ENUM error, a corresponding error
|
||||
message indicating where the error occured, and possibly why, will be
|
||||
printed to stderr.<br>
|
||||
If the value of MESA_DEBUG is 'FP' floating point arithmetic errors will
|
||||
generate exceptions.
|
||||
<li>MESA_DEBUG - if set, error messages are printed to stderr.
|
||||
If the value of MESA_DEBUG is "FP" floating point arithmetic errors will
|
||||
generate exceptions.
|
||||
<li>MESA_NO_DITHER - if set, disables dithering, overriding glEnable(GL_DITHER)
|
||||
<li>MESA_TEX_PROG - if set, implement conventional texture env modes with
|
||||
fragment programs (intended for developers only)
|
||||
<li>MESA_TNL_PROG - if set, implement conventional vertex transformation
|
||||
operations with vertex programs (intended for developers only).
|
||||
Setting this variable automatically sets the MESA_TEX_PROG variable as well.
|
||||
<li>MESA_EXTENSION_OVERRIDE - can be used to enable/disable extensions.
|
||||
A value such as "GL_EXT_foo -GL_EXT_bar" will enable the GL_EXT_foo extension
|
||||
and disable the GL_EXT_bar extension.
|
||||
<li>MESA_EXTENSION_MAX_YEAR - The GL_EXTENSIONS string returned by Mesa is sorted
|
||||
by extension year.
|
||||
If this variable is set to year X, only extensions defined on or before year
|
||||
X will be reported.
|
||||
This is to work-around a bug in some games where the extension string is
|
||||
copied into a fixed-size buffer without truncating.
|
||||
If the extension string is too long, the buffer overrun can cause the game
|
||||
to crash.
|
||||
This is a work-around for that.
|
||||
<li>MESA_GLSL - <a href="shading.html#envvars">shading language compiler options</a>
|
||||
</ul>
|
||||
|
||||
|
||||
<H2>Mesa Xlib driver environment variables</H2>
|
||||
|
||||
<p>
|
||||
The following are only applicable to the Mesa Xlib software driver.
|
||||
The following are only applicable to the Xlib software driver.
|
||||
See the <A HREF="xlibdriver.html">Xlib software driver page</A> for details.
|
||||
</p>
|
||||
<ul>
|
||||
@@ -84,81 +47,5 @@ See the <A HREF="xlibdriver.html">Xlib software driver page</A> for details.
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>i945/i965 driver environment variables (non-Gallium)</h2>
|
||||
|
||||
<ul>
|
||||
<li>INTEL_STRICT_CONFORMANCE - if set to 1, enable sw fallbacks to improve
|
||||
OpenGL conformance. If set to 2, always use software rendering.
|
||||
<li>INTEL_NO_BLIT - if set, disable hardware-accelerated glBitmap,
|
||||
glCopyPixels, glDrawPixels.
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Radeon R300 driver environment variables (non-Gallium)</h2>
|
||||
|
||||
<ul>
|
||||
<li>R300_NO_TCL - if set, disable hardware-accelerated Transform/Clip/Lighting.
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>EGL environment variables</h2>
|
||||
|
||||
<p>
|
||||
Mesa EGL supports different sets of environment variables. See the
|
||||
<a href="egl.html">Mesa EGL</a> page for the details.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>Gallium environment variables</h2>
|
||||
|
||||
<ul>
|
||||
<li>GALLIUM_PRINT_OPTIONS - if non-zero, print all the Gallium environment
|
||||
variables which are used, and their current values.
|
||||
<li>GALLIUM_NOSSE - if non-zero, do not use SSE runtime code generation for
|
||||
shader execution
|
||||
<li>GALLIUM_NOPPC - if non-zero, do not use PPC runtime code generation for
|
||||
shader execution
|
||||
<li>GALLIUM_DUMP_CPU - if non-zero, print information about the CPU on start-up
|
||||
<li>TGSI_PRINT_SANITY - if set, do extra sanity checking on TGSI shaders and
|
||||
print any errors to stderr.
|
||||
<LI>DRAW_FSE - ???
|
||||
<LI>DRAW_NO_FSE - ???
|
||||
<li>DRAW_USE_LLVM - if set to zero, the draw module will not use LLVM to execute
|
||||
shaders, vertex fetch, etc.
|
||||
</ul>
|
||||
|
||||
<h3>Softpipe driver environment variables</h3>
|
||||
<ul>
|
||||
<li>SOFTPIPE_DUMP_FS - if set, the softpipe driver will print fragment shaders
|
||||
to stderr
|
||||
<li>SOFTPIPE_DUMP_GS - if set, the softpipe driver will print geometry shaders
|
||||
to stderr
|
||||
<li>SOFTPIPE_NO_RAST - if set, rasterization is no-op'd. For profiling purposes.
|
||||
</ul>
|
||||
|
||||
|
||||
<h3>LLVMpipe driver environment variables</h3>
|
||||
<ul>
|
||||
<li>LP_NO_RAST - if set LLVMpipe will no-op rasterization
|
||||
<li>LP_DEBUG - a comma-separated list of debug options is acceptec. See the
|
||||
source code for details.
|
||||
<li>LP_PERF - a comma-separated list of options to selectively no-op various
|
||||
parts of the driver. See the source code for details.
|
||||
<li>LP_NUM_THREADS - an integer indicating how many threads to use for rendering.
|
||||
Zero turns of threading completely. The default value is the number of CPU
|
||||
cores present.
|
||||
</ul>
|
||||
|
||||
|
||||
<p>
|
||||
Other Gallium drivers have their own environment variables. These may change
|
||||
frequently so the source code should be consulted for details.
|
||||
</p>
|
||||
|
||||
|
||||
<br>
|
||||
<br>
|
||||
|
||||
|
||||
</BODY>
|
||||
</HTML>
|
||||
|
@@ -24,7 +24,6 @@ The specifications follow.
|
||||
<LI><A HREF="MESA_resize_buffers.spec">MESA_resize_buffers.spec</A>
|
||||
<LI><A HREF="MESA_set_3dfx_mode.spec">MESA_set_3dfx_mode.spec</A>
|
||||
<LI><A HREF="MESA_sprite_point.spec">MESA_sprite_point.spec</A> (obsolete)
|
||||
<LI><A HREF="MESA_texture_signed_rgba.spec">MESA_texture_signed_rgba.spec</A>
|
||||
<LI><A HREF="MESA_trace.spec">MESA_trace.spec</A> (obsolete)
|
||||
<LI><A HREF="MESA_window_pos.spec">MESA_window_pos.spec</A>
|
||||
<LI><A HREF="MESA_ycbcr_texture.spec">MESA_ycbcr_texture.spec</A>
|
||||
|
@@ -316,19 +316,6 @@ Basically, applying a translation of (0.375, 0.375, 0.0) to your coordinates
|
||||
will fix the problem.
|
||||
</p>
|
||||
|
||||
<h2>3.6 How can I change the maximum framebuffer size in Mesa's
|
||||
<tt>swrast</tt> backend?</h2>
|
||||
<p>
|
||||
These can be overridden by using the <tt>--with-max-width</tt> and
|
||||
<tt>--with-max-height</tt> options. The two need not be equal.
|
||||
</p><p>
|
||||
Do note that Mesa uses these values to size some internal buffers,
|
||||
so increasing these sizes will cause Mesa to require additional
|
||||
memory. Furthermore, increasing these limits beyond <tt>4096</tt>
|
||||
may introduce rasterization artifacts; see the leading comments in
|
||||
<tt>src/mesa/swrast/s_tritemp.h</tt>.
|
||||
</p>
|
||||
|
||||
<br>
|
||||
<br>
|
||||
|
||||
|
@@ -9,9 +9,6 @@
|
||||
<center><h1>Mesa fbdev/DRI Drivers</h1></center>
|
||||
<br>
|
||||
|
||||
<h1><center>NOTE: this information is obsolete and will be removed at
|
||||
a future date</center></h1>
|
||||
|
||||
<h1>1. Introduction</h1>
|
||||
|
||||
<p>
|
||||
@@ -25,7 +22,7 @@ Contributors to this project include Jon Smirl, Keith Whitwell and Dave Airlie.
|
||||
|
||||
<p>
|
||||
Applications in the fbdev/DRI environment use
|
||||
the MiniGLX interface to choose pixel
|
||||
the <a href="http://www.nabble.com/file/p15480666/MiniGXL.html"> MiniGLX</a> interface to choose pixel
|
||||
formats, create rendering contexts, etc. It's a subset of the GLX and
|
||||
Xlib interfaces allowing some degree of application portability between
|
||||
the X and X-less environments.
|
||||
@@ -318,7 +315,8 @@ It means that the sample_server process is not running.
|
||||
<h1>5.0 Programming Information</h1>
|
||||
|
||||
<p>
|
||||
OpenGL/Mesa is interfaced to fbdev via the MiniGLX interface.
|
||||
OpenGL/Mesa is interfaced to fbdev via the <a href="http://www.nabble.com/file/p15480666/MiniGLX.html">MiniGLX</a>
|
||||
interface.
|
||||
MiniGLX is a subset of Xlib and GLX API functions which provides just
|
||||
enough functionality to setup OpenGL rendering and respond to simple
|
||||
input events.
|
||||
@@ -334,7 +332,7 @@ This allows some degree of flexibility for software development and testing.
|
||||
However, the MiniGLX API is not binary-compatible with full Xlib/GLX.
|
||||
Some of the structures are different and some macros/functions work
|
||||
differently.
|
||||
See the GL/miniglx.h header file for details.
|
||||
See the <code>GL/miniglx.h</code> header file for details.
|
||||
</p>
|
||||
|
||||
|
||||
|
@@ -12,16 +12,15 @@
|
||||
<ol>
|
||||
<li><a href="#unix-x11">Unix / X11</a>
|
||||
<ul>
|
||||
<li><a href="#prereq-general">General prerequisites for building</a>
|
||||
<li><a href="#prereq-dri">Prerequisites for DRI and hardware acceleration</a>
|
||||
<li><a href="#prereq">Prerequisites for DRI and hardware acceleration</a>
|
||||
<li><a href="#autoconf">Building with autoconf</a>
|
||||
<li><a href="#traditional">Building with traditional Makefiles</a>
|
||||
<li><a href="#libs">The Libraries</a>
|
||||
<li><a href="#demos">Running the demos
|
||||
<li><a href="#install">Installing the header and library files
|
||||
<li><a href="#pkg-config">Building OpenGL programs with pkg-config
|
||||
</ul>
|
||||
<li><a href="#windows">Windows</a>
|
||||
<li><a href="#scons">Building with SCons</a>
|
||||
<li><a href="#other">Other</a>
|
||||
</ol>
|
||||
<br>
|
||||
@@ -31,39 +30,25 @@
|
||||
<H2>1. Unix/X11 Compilation and Installation</H1>
|
||||
|
||||
|
||||
<a name="prereq-general">
|
||||
<h3>1.1 General prerequisites for building</h3>
|
||||
|
||||
<ul>
|
||||
<li>lex / yacc - for building the GLSL compiler.
|
||||
On Linux systems, flex and bison are used.
|
||||
Versions 2.5.35 and 2.4.1, respectively, (or later) should work.
|
||||
</li>
|
||||
<li>python - Python is needed for building the Gallium components.
|
||||
Version 2.6.4 or later should work.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<a name="prereq-dri">
|
||||
<h3>1.2 Prerequisites for DRI and hardware acceleration</h3>
|
||||
<a name="prereq">
|
||||
<h3>1.1 Prerequisites for DRI and hardware acceleration</h3>
|
||||
|
||||
<p>
|
||||
The following are required for DRI-based hardware acceleration with Mesa:
|
||||
The following are required for DRI-based hardware acceleration with Mesa 7.3:
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li><a href="http://xorg.freedesktop.org/releases/individual/proto/">dri2proto</a> version 1.99.3 or later
|
||||
<li>Linux 2.6.28
|
||||
<li><a href="http://dri.freedesktop.org/libdrm/" target="_parent">libDRM</a>
|
||||
version 2.4.15 or later
|
||||
version 2.4.3 or later
|
||||
<li>Xorg server version 1.5 or later
|
||||
</ul>
|
||||
</p>
|
||||
|
||||
|
||||
<a name="autoconf">
|
||||
<h3>1.3 Building with Autoconf</h3>
|
||||
<h3>1.2 Building with Autoconf</h3>
|
||||
|
||||
<p>
|
||||
Mesa may be <a href="autoconf.html">built using autoconf</a>.
|
||||
@@ -73,7 +58,7 @@ If that fails the traditional Mesa build system is available.
|
||||
|
||||
|
||||
<a name="traditional">
|
||||
<h3>1.4 Building with traditional Makefiles</h3>
|
||||
<h3>1.3 Building with traditional Makefiles</h3>
|
||||
|
||||
<p>
|
||||
The traditional Mesa build system is based on a collection of pre-defined
|
||||
@@ -140,7 +125,7 @@ Later, if you want to rebuild for a different configuration run
|
||||
|
||||
|
||||
<a name="libs">
|
||||
<h3>1.5 The libraries</h3>
|
||||
<h3>1.4 The libraries</h3>
|
||||
|
||||
<p>
|
||||
When compilation has finished, look in the top-level <code>lib/</code>
|
||||
@@ -199,11 +184,81 @@ If you built the DRI hardware drivers, you'll also see the DRI drivers:
|
||||
-rwxr-xr-x 1 brian users 10997120 Jul 21 12:13 unichrome_dri.so
|
||||
</pre>
|
||||
|
||||
|
||||
<a name="demos">
|
||||
<h3>1.5 Running the demos</h3>
|
||||
|
||||
<p>
|
||||
If you built with Gallium support, look in lib/gallium/ for Gallium-based
|
||||
versions of libGL and device drivers.
|
||||
If you downloaded/unpacked the MesaDemos-x.y.z.tar.gz archive or
|
||||
obtained Mesa from CVS, the <b>progs/</b> directory will contain a
|
||||
bunch of demonstration programs.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Before running a demo, you'll probably have to set two environment variables
|
||||
to indicate where the libraries are located. For example:
|
||||
<p>
|
||||
<blockquote>
|
||||
<b>cd lib/</b>
|
||||
<br>
|
||||
<b>export LD_LIBRARY_PATH=${PWD}</b>
|
||||
<br>
|
||||
<b>export LIBGL_DRIVERS_PATH=${PWD}</b> (if using DRI drivers)
|
||||
</blockquote>
|
||||
|
||||
<p>
|
||||
Next, change to the Mesa/demos/ directory:
|
||||
</p>
|
||||
<blockquote>
|
||||
<b>cd ../progs/demos</b>
|
||||
</blockquote>
|
||||
|
||||
<p>
|
||||
Run a demo such as gears:
|
||||
</p>
|
||||
<blockquote>
|
||||
<b>./gears</b>
|
||||
</blockquote>
|
||||
|
||||
<p>
|
||||
If this doesn't work, try the <b>Mesa/progs/xdemos/glxinfo</b> program
|
||||
and see that it prints the expected Mesa version number.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
If you're using Linux or a similar OS, verify that the demo program is
|
||||
being linked with the proper library files:
|
||||
</p>
|
||||
<blockquote>
|
||||
<b>ldd gears</b>
|
||||
</blockquote>
|
||||
|
||||
<p>
|
||||
You should see something like this:
|
||||
</p>
|
||||
<pre>
|
||||
libglut.so.3 => /home/brian/Mesa/lib/libglut.so.3 (0x40013000)
|
||||
libGLU.so.1 => /home/brian/Mesa/lib/libGLU.so.1 (0x40051000)
|
||||
libGL.so.1 => /home/brian/Mesa/lib/libGL.so.1 (0x400e0000)
|
||||
libc.so.6 => /lib/i686/libc.so.6 (0x42000000)
|
||||
libm.so.6 => /lib/i686/libm.so.6 (0x403da000)
|
||||
libX11.so.6 => /usr/X11R6/lib/libX11.so.6 (0x403fc000)
|
||||
libXmu.so.6 => /usr/X11R6/lib/libXmu.so.6 (0x404da000)
|
||||
libXt.so.6 => /usr/X11R6/lib/libXt.so.6 (0x404f1000)
|
||||
libXi.so.6 => /usr/X11R6/lib/libXi.so.6 (0x40543000)
|
||||
libstdc++.so.5 => /usr/lib/libstdc++.so.5 (0x4054b000)
|
||||
libgcc_s.so.1 => /lib/libgcc_s.so.1 (0x405fd000)
|
||||
libXext.so.6 => /usr/X11R6/lib/libXext.so.6 (0x40605000)
|
||||
libpthread.so.0 => /lib/i686/libpthread.so.0 (0x40613000)
|
||||
/lib/ld-linux.so.2 => /lib/ld-linux.so.2 (0x40000000)
|
||||
libdl.so.2 => /lib/libdl.so.2 (0x40644000)
|
||||
libSM.so.6 => /usr/X11R6/lib/libSM.so.6 (0x40647000)
|
||||
libICE.so.6 => /usr/X11R6/lib/libICE.so.6 (0x40650000)
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Retrace your steps if this doesn't look right.
|
||||
</p>
|
||||
|
||||
|
||||
<a name="install">
|
||||
@@ -273,50 +328,13 @@ For example, compiling and linking a GLUT application can be done with:
|
||||
<H2>2. Windows Compilation and Installation</H1>
|
||||
|
||||
<p>
|
||||
Please see the <a href="#scons">instructions on building with SCons</a>.
|
||||
Please see the <a href="README.WIN32">README.WIN32</a> file.
|
||||
</p>
|
||||
|
||||
|
||||
|
||||
<a name="scons">
|
||||
<H2>3. Building with SCons</H1>
|
||||
|
||||
<p>
|
||||
To build Mesa with SCons on Linux or Windows do
|
||||
</p>
|
||||
<pre>
|
||||
scons
|
||||
</pre>
|
||||
<p>
|
||||
The build output will be placed in
|
||||
build/<i>platform</i>-<i>machine</i>-<i>debug</i>/..., where <i>platform</i> is for
|
||||
example linux or windows, <i>machine</i> is x86 or x86_64, optionally followed
|
||||
by -debug for debug builds.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
To build Mesa with SCons for Windows on Linux using the MinGW crosscompiler toolchain do
|
||||
</p>
|
||||
<pre>
|
||||
scons platform=windows toolchain=crossmingw machine=x86 statetrackers=mesa drivers=softpipe,trace winsys=gdi
|
||||
</pre>
|
||||
<p>
|
||||
This will create:
|
||||
</p>
|
||||
<ul>
|
||||
<li>build/windows-x86-debug/gallium/targets/libgl-gdi/opengl32.dll — Mesa + Gallium + softpipe, binary compatible with Windows's opengl32.dll
|
||||
<li>build/windows-x86-debug/glut/glx/glut32.dll
|
||||
<li>progs/build/windows-x86-debug/wgl/wglinfo.exe
|
||||
<li>progs/build/windows-x86-debug/trivial/tri.exe
|
||||
<li>and many other samples in progs/build/windows-x86-debug/...
|
||||
</ul>
|
||||
<p>
|
||||
Put them all in the same directory to test them.
|
||||
</p>
|
||||
|
||||
|
||||
<a name="other">
|
||||
<H2>4. Other systems</H1>
|
||||
<H2>3. Other systems</H1>
|
||||
|
||||
<p>
|
||||
Documentation for other environments (some may be very out of date):
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user