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			mesa-7.4-r
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			mesa_7_4
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
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|  | 66f972ab55 | 
							
								
								
									
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							| @@ -174,7 +174,7 @@ ultrix-gcc: | ||||
|  | ||||
| # Rules for making release tarballs | ||||
|  | ||||
| VERSION=7.4-rc1 | ||||
| VERSION=7.4 | ||||
| DIRECTORY = Mesa-$(VERSION) | ||||
| LIB_NAME = MesaLib-$(VERSION) | ||||
| DEMO_NAME = MesaDemos-$(VERSION) | ||||
|   | ||||
							
								
								
									
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								bin/mklib
									
									
									
									
									
								
							
							
						
						
									
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								bin/mklib
									
									
									
									
									
								
							| @@ -394,6 +394,30 @@ case $ARCH in | ||||
| 		fi | ||||
| 	    fi | ||||
|  | ||||
| 	    # If using Sun C++ compiler, need to tell it not to add runpaths | ||||
| 	    # that are specific to the build machine | ||||
| 	    if [ ${LINK} = "CC" ] ; then | ||||
| 		OPTS="${OPTS} -norunpath" | ||||
| 	    fi | ||||
|  | ||||
| 	    # Solaris linker requires explicitly listing the Standard C & C++ | ||||
| 	    # libraries in the link path when building shared objects | ||||
| 	    if [ ${LINK} = "CC" ] ; then | ||||
| 		DEPS="${DEPS} -lCrun" | ||||
| 	    fi | ||||
| 	    DEPS="${DEPS} -lc" | ||||
|  | ||||
| 	    if [ $EXPORTS ] ; then | ||||
| 		# Make the 'mapfile.scope' linker mapfile | ||||
| 		echo "{" > mapfile.scope | ||||
| 		echo "global:" >> mapfile.scope | ||||
| 		sed 's/$/;/' ${EXPORTS} >> mapfile.scope | ||||
| 		echo "local:" >> mapfile.scope | ||||
| 		echo "    *;" >> mapfile.scope | ||||
| 		echo "};" >> mapfile.scope | ||||
| 		OPTS="${OPTS} -Wl,-Mmapfile.scope" | ||||
| 	    fi | ||||
|  | ||||
| 	    # Check if objects are SPARC v9 | ||||
| 	    # file says: ELF 64-bit MSB relocatable SPARCV9 Version 1 | ||||
| 	    set ${OBJECTS} | ||||
| @@ -406,17 +430,19 @@ case $ARCH in | ||||
|             if [ "${ALTOPTS}" ] ; then | ||||
|                 OPTS=${ALTOPTS} | ||||
|             fi | ||||
|  | ||||
| 	    # for debug: | ||||
| 	    #echo "mklib: linker is" ${LINK} ${OPTS} | ||||
| 	    if [ $NOPREFIX = 1 ] ; then | ||||
| 		rm -f ${LIBNAME} | ||||
| 		${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME} ${OBJECTS} ${DEPS} | ||||
| 		FINAL_LIBS="${LIBNAME}" | ||||
| 	    else | ||||
| 		rm -f ${LIBNAME}.${MAJOR} ${LIBNAME} | ||||
| 		${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME}.${MAJOR} -h ${LIBNAME}.${MAJOR} ${OBJECTS} ${DEPS} | ||||
| 		ln -s ${LIBNAME}.${MAJOR} ${LIBNAME} | ||||
| 		FINAL_LIBS="${LIBNAME}.${MAJOR} ${LIBNAME}" | ||||
| 	    fi | ||||
| 	    FINAL_LIBS="${LIBNAME}.${MAJOR} ${LIBNAME}" | ||||
| 	fi | ||||
| 	;; | ||||
|  | ||||
|   | ||||
							
								
								
									
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							| @@ -346,17 +346,6 @@ if test "x$enable_selinux" = "xyes"; then | ||||
|     DEFINES="$DEFINES -DMESA_SELINUX" | ||||
| fi | ||||
|  | ||||
| dnl OS-specific libraries | ||||
| OS_LIBS="" | ||||
| case "$host_os" in | ||||
| solaris*) | ||||
|     OS_LIBS="-lc" | ||||
|     if test "x$GXX" != xyes; then | ||||
|         OS_CPLUSPLUS_LIBS="-lCrun $OS_LIBS" | ||||
|     fi | ||||
|     ;; | ||||
| esac | ||||
|  | ||||
| dnl | ||||
| dnl Driver configuration. Options are xlib, dri and osmesa right now. | ||||
| dnl More later: directfb, fbdev, ... | ||||
| @@ -518,8 +507,8 @@ xlib) | ||||
|         GL_PC_LIB_PRIV="$GL_LIB_DEPS" | ||||
|         GL_PC_CFLAGS="$X11_INCLUDES" | ||||
|     fi | ||||
|     GL_LIB_DEPS="$GL_LIB_DEPS $SELINUX_LIBS -lm -lpthread $OS_LIBS" | ||||
|     GL_PC_LIB_PRIV="$GL_PC_LIB_PRIV $SELINUX_LIBS -lm -lpthread $OS_LIBS" | ||||
|     GL_LIB_DEPS="$GL_LIB_DEPS $SELINUX_LIBS -lm -lpthread" | ||||
|     GL_PC_LIB_PRIV="$GL_PC_LIB_PRIV $SELINUX_LIBS -lm -lpthread" | ||||
|  | ||||
|     # if static, move the external libraries to the programs | ||||
|     # and empty the libraries for libGL | ||||
| @@ -569,12 +558,12 @@ dri) | ||||
|     fi | ||||
|  | ||||
|     # need DRM libs, -lpthread, etc. | ||||
|     GL_LIB_DEPS="$GL_LIB_DEPS $LIBDRM_LIBS -lm -lpthread $DLOPEN_LIBS $OS_LIBS" | ||||
|     GL_PC_LIB_PRIV="-lm -lpthread $DLOPEN_LIBS $OS_LIBS" | ||||
|     GL_LIB_DEPS="$GL_LIB_DEPS $LIBDRM_LIBS -lm -lpthread $DLOPEN_LIBS" | ||||
|     GL_PC_LIB_PRIV="-lm -lpthread $DLOPEN_LIBS" | ||||
|     ;; | ||||
| osmesa) | ||||
|     # No libGL for osmesa | ||||
|     GL_LIB_DEPS="$OS_LIBS" | ||||
|     GL_LIB_DEPS="" | ||||
|     ;; | ||||
| esac | ||||
| AC_SUBST([GL_LIB_DEPS]) | ||||
| @@ -817,9 +806,9 @@ osmesa) | ||||
|     ;; | ||||
| esac | ||||
| if test "$enable_static" = no; then | ||||
|     OSMESA_LIB_DEPS="$OSMESA_LIB_DEPS $OS_LIBS" | ||||
|     OSMESA_LIB_DEPS="$OSMESA_LIB_DEPS" | ||||
| fi | ||||
| OSMESA_PC_LIB_PRIV="$OSMESA_PC_LIB_PRIV $OS_LIBS" | ||||
| OSMESA_PC_LIB_PRIV="$OSMESA_PC_LIB_PRIV" | ||||
| AC_SUBST([OSMESA_LIB_DEPS]) | ||||
| AC_SUBST([OSMESA_MESA_DEPS]) | ||||
| AC_SUBST([OSMESA_PC_REQ]) | ||||
| @@ -932,10 +921,10 @@ if test "x$enable_glw" = xyes; then | ||||
|     fi | ||||
|  | ||||
|     # If static, empty GLW_LIB_DEPS and add libs for programs to link | ||||
|     GLW_PC_LIB_PRIV="$GLW_PC_LIB_PRIV $OS_LIBS" | ||||
|     GLW_PC_LIB_PRIV="$GLW_PC_LIB_PRIV" | ||||
|     if test "$enable_static" = no; then | ||||
|         GLW_MESA_DEPS='-l$(GL_LIB)' | ||||
|         GLW_LIB_DEPS="$GLW_LIB_DEPS $OS_LIBS" | ||||
|         GLW_LIB_DEPS="$GLW_LIB_DEPS" | ||||
|     else | ||||
|         APP_LIB_DEPS="$APP_LIB_DEPS $GLW_LIB_DEPS" | ||||
|         GLW_LIB_DEPS="" | ||||
| @@ -991,8 +980,8 @@ if test "x$enable_glut" = xyes; then | ||||
|         GLUT_PC_LIB_PRIV="$GLUT_LIB_DEPS" | ||||
|         GLUT_PC_CFLAGS="$X11_INCLUDES" | ||||
|     fi | ||||
|     GLUT_LIB_DEPS="$GLUT_LIB_DEPS -lm $OS_LIBS" | ||||
|     GLUT_PC_LIB_PRIV="$GLUT_PC_LIB_PRIV -lm $OS_LIBS" | ||||
|     GLUT_LIB_DEPS="$GLUT_LIB_DEPS -lm" | ||||
|     GLUT_PC_LIB_PRIV="$GLUT_PC_LIB_PRIV -lm" | ||||
|  | ||||
|     # If glut is available, we can build most programs | ||||
|     if test "$with_demos" = yes; then | ||||
|   | ||||
| @@ -11,7 +11,7 @@ | ||||
| <H1>News</H1> | ||||
|  | ||||
|  | ||||
| <h2>March ??, 2009</h2> | ||||
| <h2>March 27, 2009</h2> | ||||
| <p> | ||||
| <a href="relnotes-7.4.html">Mesa 7.4</a> is released. | ||||
| This is a stable release fixing bugs since the 7.3 release. | ||||
|   | ||||
| @@ -8,7 +8,7 @@ | ||||
|  | ||||
| <body bgcolor="#eeeeee"> | ||||
|  | ||||
| <H1>Mesa 7.4 Release Notes / date TBD</H1> | ||||
| <H1>Mesa 7.4 Release Notes / 27 March 2009</H1> | ||||
|  | ||||
| <p> | ||||
| Mesa 7.4 is a stable development release fixing bugs since the 7.3 release. | ||||
| @@ -52,7 +52,8 @@ tbd | ||||
|  | ||||
| <h2>Changes</h2> | ||||
| <ul> | ||||
| <li>Updated GL/glxext.h to version 46 | ||||
| <li>Updated GL/glxext.h to version 48 | ||||
| <li>Assorted updates for building on Solaris | ||||
| </ul> | ||||
|  | ||||
|  | ||||
|   | ||||
| @@ -48,34 +48,49 @@ | ||||
| #define glAsyncMarkerSGIX		MANGLE(AsyncMarkerSGIX) | ||||
| #define glAttachObjectARB		MANGLE(AttachObjectARB) | ||||
| #define glAttachShader		MANGLE(AttachShader) | ||||
| #define glBeginConditionalRender		MANGLE(BeginConditionalRender) | ||||
| #define glBeginConditionalRenderNV		MANGLE(BeginConditionalRenderNV) | ||||
| #define glBeginFragmentShaderATI		MANGLE(BeginFragmentShaderATI) | ||||
| #define glBegin		MANGLE(Begin) | ||||
| #define glBeginOcclusionQueryNV		MANGLE(BeginOcclusionQueryNV) | ||||
| #define glBeginQueryARB		MANGLE(BeginQueryARB) | ||||
| #define glBeginQuery		MANGLE(BeginQuery) | ||||
| #define glBeginTransformFeedbackEXT		MANGLE(BeginTransformFeedbackEXT) | ||||
| #define glBeginTransformFeedback		MANGLE(BeginTransformFeedback) | ||||
| #define glBeginTransformFeedbackNV		MANGLE(BeginTransformFeedbackNV) | ||||
| #define glBeginVertexShaderEXT		MANGLE(BeginVertexShaderEXT) | ||||
| #define glBindAttribLocationARB		MANGLE(BindAttribLocationARB) | ||||
| #define glBindAttribLocation		MANGLE(BindAttribLocation) | ||||
| #define glBindBufferARB		MANGLE(BindBufferARB) | ||||
| #define glBindBufferBaseEXT		MANGLE(BindBufferBaseEXT) | ||||
| #define glBindBufferBase		MANGLE(BindBufferBase) | ||||
| #define glBindBufferBaseNV		MANGLE(BindBufferBaseNV) | ||||
| #define glBindBuffer		MANGLE(BindBuffer) | ||||
| #define glBindBufferOffsetEXT		MANGLE(BindBufferOffsetEXT) | ||||
| #define glBindBufferOffsetNV		MANGLE(BindBufferOffsetNV) | ||||
| #define glBindBufferRangeEXT		MANGLE(BindBufferRangeEXT) | ||||
| #define glBindBufferRange		MANGLE(BindBufferRange) | ||||
| #define glBindBufferRangeNV		MANGLE(BindBufferRangeNV) | ||||
| #define glBindFragDataLocationEXT		MANGLE(BindFragDataLocationEXT) | ||||
| #define glBindFragDataLocation		MANGLE(BindFragDataLocation) | ||||
| #define glBindFragmentShaderATI		MANGLE(BindFragmentShaderATI) | ||||
| #define glBindFramebufferEXT		MANGLE(BindFramebufferEXT) | ||||
| #define glBindFramebuffer		MANGLE(BindFramebuffer) | ||||
| #define glBindLightParameterEXT		MANGLE(BindLightParameterEXT) | ||||
| #define glBindMaterialParameterEXT		MANGLE(BindMaterialParameterEXT) | ||||
| #define glBindMultiTextureEXT		MANGLE(BindMultiTextureEXT) | ||||
| #define glBindParameterEXT		MANGLE(BindParameterEXT) | ||||
| #define glBindProgramARB		MANGLE(BindProgramARB) | ||||
| #define glBindProgramNV		MANGLE(BindProgramNV) | ||||
| #define glBindRenderbufferEXT		MANGLE(BindRenderbufferEXT) | ||||
| #define glBindRenderbuffer		MANGLE(BindRenderbuffer) | ||||
| #define glBindTexGenParameterEXT		MANGLE(BindTexGenParameterEXT) | ||||
| #define glBindTextureEXT		MANGLE(BindTextureEXT) | ||||
| #define glBindTexture		MANGLE(BindTexture) | ||||
| #define glBindTextureUnitParameterEXT		MANGLE(BindTextureUnitParameterEXT) | ||||
| #define glBindTransformFeedbackNV		MANGLE(BindTransformFeedbackNV) | ||||
| #define glBindVertexArrayAPPLE		MANGLE(BindVertexArrayAPPLE) | ||||
| #define glBindVertexArray		MANGLE(BindVertexArray) | ||||
| #define glBindVertexShaderEXT		MANGLE(BindVertexShaderEXT) | ||||
| #define glBinormal3bEXT		MANGLE(Binormal3bEXT) | ||||
| #define glBinormal3bvEXT		MANGLE(Binormal3bvEXT) | ||||
| @@ -101,6 +116,7 @@ | ||||
| #define glBlendFuncSeparateINGR		MANGLE(BlendFuncSeparateINGR) | ||||
| #define glBlendFuncSeparate		MANGLE(BlendFuncSeparate) | ||||
| #define glBlitFramebufferEXT		MANGLE(BlitFramebufferEXT) | ||||
| #define glBlitFramebuffer		MANGLE(BlitFramebuffer) | ||||
| #define glBufferDataARB		MANGLE(BufferDataARB) | ||||
| #define glBufferData		MANGLE(BufferData) | ||||
| #define glBufferParameteriAPPLE		MANGLE(BufferParameteriAPPLE) | ||||
| @@ -109,8 +125,15 @@ | ||||
| #define glCallList		MANGLE(CallList) | ||||
| #define glCallLists		MANGLE(CallLists) | ||||
| #define glCheckFramebufferStatusEXT		MANGLE(CheckFramebufferStatusEXT) | ||||
| #define glCheckFramebufferStatus		MANGLE(CheckFramebufferStatus) | ||||
| #define glCheckNamedFramebufferStatusEXT		MANGLE(CheckNamedFramebufferStatusEXT) | ||||
| #define glClampColorARB		MANGLE(ClampColorARB) | ||||
| #define glClampColor		MANGLE(ClampColor) | ||||
| #define glClearAccum		MANGLE(ClearAccum) | ||||
| #define glClearBufferfi		MANGLE(ClearBufferfi) | ||||
| #define glClearBufferfv		MANGLE(ClearBufferfv) | ||||
| #define glClearBufferiv		MANGLE(ClearBufferiv) | ||||
| #define glClearBufferuiv		MANGLE(ClearBufferuiv) | ||||
| #define glClearColorIiEXT		MANGLE(ClearColorIiEXT) | ||||
| #define glClearColorIuiEXT		MANGLE(ClearColorIuiEXT) | ||||
| #define glClearColor		MANGLE(ClearColor) | ||||
| @@ -123,6 +146,7 @@ | ||||
| #define glClientActiveTextureARB		MANGLE(ClientActiveTextureARB) | ||||
| #define glClientActiveTexture		MANGLE(ClientActiveTexture) | ||||
| #define glClientActiveVertexStreamATI		MANGLE(ClientActiveVertexStreamATI) | ||||
| #define glClientAttribDefaultEXT		MANGLE(ClientAttribDefaultEXT) | ||||
| #define glClipPlane		MANGLE(ClipPlane) | ||||
| #define glColor3b		MANGLE(Color3b) | ||||
| #define glColor3bv		MANGLE(Color3bv) | ||||
| @@ -171,6 +195,7 @@ | ||||
| #define glColorFragmentOp1ATI		MANGLE(ColorFragmentOp1ATI) | ||||
| #define glColorFragmentOp2ATI		MANGLE(ColorFragmentOp2ATI) | ||||
| #define glColorFragmentOp3ATI		MANGLE(ColorFragmentOp3ATI) | ||||
| #define glColorMaski		MANGLE(ColorMaski) | ||||
| #define glColorMaskIndexedEXT		MANGLE(ColorMaskIndexedEXT) | ||||
| #define glColorMask		MANGLE(ColorMask) | ||||
| #define glColorMaterial		MANGLE(ColorMaterial) | ||||
| @@ -196,6 +221,12 @@ | ||||
| #define glCombinerStageParameterfvNV		MANGLE(CombinerStageParameterfvNV) | ||||
| #define glCompileShaderARB		MANGLE(CompileShaderARB) | ||||
| #define glCompileShader		MANGLE(CompileShader) | ||||
| #define glCompressedMultiTexImage1DEXT		MANGLE(CompressedMultiTexImage1DEXT) | ||||
| #define glCompressedMultiTexImage2DEXT		MANGLE(CompressedMultiTexImage2DEXT) | ||||
| #define glCompressedMultiTexImage3DEXT		MANGLE(CompressedMultiTexImage3DEXT) | ||||
| #define glCompressedMultiTexSubImage1DEXT		MANGLE(CompressedMultiTexSubImage1DEXT) | ||||
| #define glCompressedMultiTexSubImage2DEXT		MANGLE(CompressedMultiTexSubImage2DEXT) | ||||
| #define glCompressedMultiTexSubImage3DEXT		MANGLE(CompressedMultiTexSubImage3DEXT) | ||||
| #define glCompressedTexImage1DARB		MANGLE(CompressedTexImage1DARB) | ||||
| #define glCompressedTexImage1D		MANGLE(CompressedTexImage1D) | ||||
| #define glCompressedTexImage2DARB		MANGLE(CompressedTexImage2DARB) | ||||
| @@ -208,6 +239,12 @@ | ||||
| #define glCompressedTexSubImage2D		MANGLE(CompressedTexSubImage2D) | ||||
| #define glCompressedTexSubImage3DARB		MANGLE(CompressedTexSubImage3DARB) | ||||
| #define glCompressedTexSubImage3D		MANGLE(CompressedTexSubImage3D) | ||||
| #define glCompressedTextureImage1DEXT		MANGLE(CompressedTextureImage1DEXT) | ||||
| #define glCompressedTextureImage2DEXT		MANGLE(CompressedTextureImage2DEXT) | ||||
| #define glCompressedTextureImage3DEXT		MANGLE(CompressedTextureImage3DEXT) | ||||
| #define glCompressedTextureSubImage1DEXT		MANGLE(CompressedTextureSubImage1DEXT) | ||||
| #define glCompressedTextureSubImage2DEXT		MANGLE(CompressedTextureSubImage2DEXT) | ||||
| #define glCompressedTextureSubImage3DEXT		MANGLE(CompressedTextureSubImage3DEXT) | ||||
| #define glConvolutionFilter1DEXT		MANGLE(ConvolutionFilter1DEXT) | ||||
| #define glConvolutionFilter1D		MANGLE(ConvolutionFilter1D) | ||||
| #define glConvolutionFilter2DEXT		MANGLE(ConvolutionFilter2DEXT) | ||||
| @@ -228,6 +265,11 @@ | ||||
| #define glCopyConvolutionFilter1D		MANGLE(CopyConvolutionFilter1D) | ||||
| #define glCopyConvolutionFilter2DEXT		MANGLE(CopyConvolutionFilter2DEXT) | ||||
| #define glCopyConvolutionFilter2D		MANGLE(CopyConvolutionFilter2D) | ||||
| #define glCopyMultiTexImage1DEXT		MANGLE(CopyMultiTexImage1DEXT) | ||||
| #define glCopyMultiTexImage2DEXT		MANGLE(CopyMultiTexImage2DEXT) | ||||
| #define glCopyMultiTexSubImage1DEXT		MANGLE(CopyMultiTexSubImage1DEXT) | ||||
| #define glCopyMultiTexSubImage2DEXT		MANGLE(CopyMultiTexSubImage2DEXT) | ||||
| #define glCopyMultiTexSubImage3DEXT		MANGLE(CopyMultiTexSubImage3DEXT) | ||||
| #define glCopyPixels		MANGLE(CopyPixels) | ||||
| #define glCopyTexImage1DEXT		MANGLE(CopyTexImage1DEXT) | ||||
| #define glCopyTexImage1D		MANGLE(CopyTexImage1D) | ||||
| @@ -239,6 +281,11 @@ | ||||
| #define glCopyTexSubImage2D		MANGLE(CopyTexSubImage2D) | ||||
| #define glCopyTexSubImage3DEXT		MANGLE(CopyTexSubImage3DEXT) | ||||
| #define glCopyTexSubImage3D		MANGLE(CopyTexSubImage3D) | ||||
| #define glCopyTextureImage1DEXT		MANGLE(CopyTextureImage1DEXT) | ||||
| #define glCopyTextureImage2DEXT		MANGLE(CopyTextureImage2DEXT) | ||||
| #define glCopyTextureSubImage1DEXT		MANGLE(CopyTextureSubImage1DEXT) | ||||
| #define glCopyTextureSubImage2DEXT		MANGLE(CopyTextureSubImage2DEXT) | ||||
| #define glCopyTextureSubImage3DEXT		MANGLE(CopyTextureSubImage3DEXT) | ||||
| #define glCreateDebugObjectMESA		MANGLE(CreateDebugObjectMESA) | ||||
| #define glCreateProgram		MANGLE(CreateProgram) | ||||
| #define glCreateProgramObjectARB		MANGLE(CreateProgramObjectARB) | ||||
| @@ -258,6 +305,7 @@ | ||||
| #define glDeleteFencesNV		MANGLE(DeleteFencesNV) | ||||
| #define glDeleteFragmentShaderATI		MANGLE(DeleteFragmentShaderATI) | ||||
| #define glDeleteFramebuffersEXT		MANGLE(DeleteFramebuffersEXT) | ||||
| #define glDeleteFramebuffers		MANGLE(DeleteFramebuffers) | ||||
| #define glDeleteLists		MANGLE(DeleteLists) | ||||
| #define glDeleteObjectARB		MANGLE(DeleteObjectARB) | ||||
| #define glDeleteOcclusionQueriesNV		MANGLE(DeleteOcclusionQueriesNV) | ||||
| @@ -267,10 +315,13 @@ | ||||
| #define glDeleteQueriesARB		MANGLE(DeleteQueriesARB) | ||||
| #define glDeleteQueries		MANGLE(DeleteQueries) | ||||
| #define glDeleteRenderbuffersEXT		MANGLE(DeleteRenderbuffersEXT) | ||||
| #define glDeleteRenderbuffers		MANGLE(DeleteRenderbuffers) | ||||
| #define glDeleteShader		MANGLE(DeleteShader) | ||||
| #define glDeleteTexturesEXT		MANGLE(DeleteTexturesEXT) | ||||
| #define glDeleteTextures		MANGLE(DeleteTextures) | ||||
| #define glDeleteTransformFeedbacksNV		MANGLE(DeleteTransformFeedbacksNV) | ||||
| #define glDeleteVertexArraysAPPLE		MANGLE(DeleteVertexArraysAPPLE) | ||||
| #define glDeleteVertexArrays		MANGLE(DeleteVertexArrays) | ||||
| #define glDeleteVertexShaderEXT		MANGLE(DeleteVertexShaderEXT) | ||||
| #define glDepthBoundsdNV		MANGLE(DepthBoundsdNV) | ||||
| #define glDepthBoundsEXT		MANGLE(DepthBoundsEXT) | ||||
| @@ -281,13 +332,16 @@ | ||||
| #define glDetachObjectARB		MANGLE(DetachObjectARB) | ||||
| #define glDetachShader		MANGLE(DetachShader) | ||||
| #define glDetailTexFuncSGIS		MANGLE(DetailTexFuncSGIS) | ||||
| #define glDisableClientStateIndexedEXT		MANGLE(DisableClientStateIndexedEXT) | ||||
| #define glDisableClientState		MANGLE(DisableClientState) | ||||
| #define glDisablei		MANGLE(Disablei) | ||||
| #define glDisableIndexedEXT		MANGLE(DisableIndexedEXT) | ||||
| #define glDisable		MANGLE(Disable) | ||||
| #define glDisableVariantClientStateEXT		MANGLE(DisableVariantClientStateEXT) | ||||
| #define glDisableVertexAttribArrayARB		MANGLE(DisableVertexAttribArrayARB) | ||||
| #define glDisableVertexAttribArray		MANGLE(DisableVertexAttribArray) | ||||
| #define glDrawArraysEXT		MANGLE(DrawArraysEXT) | ||||
| #define glDrawArraysInstancedARB		MANGLE(DrawArraysInstancedARB) | ||||
| #define glDrawArraysInstancedEXT		MANGLE(DrawArraysInstancedEXT) | ||||
| #define glDrawArrays		MANGLE(DrawArrays) | ||||
| #define glDrawBuffer		MANGLE(DrawBuffer) | ||||
| @@ -296,6 +350,7 @@ | ||||
| #define glDrawBuffers		MANGLE(DrawBuffers) | ||||
| #define glDrawElementArrayAPPLE		MANGLE(DrawElementArrayAPPLE) | ||||
| #define glDrawElementArrayATI		MANGLE(DrawElementArrayATI) | ||||
| #define glDrawElementsInstancedARB		MANGLE(DrawElementsInstancedARB) | ||||
| #define glDrawElementsInstancedEXT		MANGLE(DrawElementsInstancedEXT) | ||||
| #define glDrawElements		MANGLE(DrawElements) | ||||
| #define glDrawMeshArraysSUN		MANGLE(DrawMeshArraysSUN) | ||||
| @@ -304,6 +359,7 @@ | ||||
| #define glDrawRangeElementArrayATI		MANGLE(DrawRangeElementArrayATI) | ||||
| #define glDrawRangeElementsEXT		MANGLE(DrawRangeElementsEXT) | ||||
| #define glDrawRangeElements		MANGLE(DrawRangeElements) | ||||
| #define glDrawTransformFeedbackNV		MANGLE(DrawTransformFeedbackNV) | ||||
| #define glEdgeFlag		MANGLE(EdgeFlag) | ||||
| #define glEdgeFlagPointerEXT		MANGLE(EdgeFlagPointerEXT) | ||||
| #define glEdgeFlagPointerListIBM		MANGLE(EdgeFlagPointerListIBM) | ||||
| @@ -311,18 +367,24 @@ | ||||
| #define glEdgeFlagv		MANGLE(EdgeFlagv) | ||||
| #define glElementPointerAPPLE		MANGLE(ElementPointerAPPLE) | ||||
| #define glElementPointerATI		MANGLE(ElementPointerATI) | ||||
| #define glEnableClientStateIndexedEXT		MANGLE(EnableClientStateIndexedEXT) | ||||
| #define glEnableClientState		MANGLE(EnableClientState) | ||||
| #define glEnablei		MANGLE(Enablei) | ||||
| #define glEnableIndexedEXT		MANGLE(EnableIndexedEXT) | ||||
| #define glEnable		MANGLE(Enable) | ||||
| #define glEnableVariantClientStateEXT		MANGLE(EnableVariantClientStateEXT) | ||||
| #define glEnableVertexAttribArrayARB		MANGLE(EnableVertexAttribArrayARB) | ||||
| #define glEnableVertexAttribArray		MANGLE(EnableVertexAttribArray) | ||||
| #define glEndConditionalRender		MANGLE(EndConditionalRender) | ||||
| #define glEndConditionalRenderNV		MANGLE(EndConditionalRenderNV) | ||||
| #define glEndFragmentShaderATI		MANGLE(EndFragmentShaderATI) | ||||
| #define glEndList		MANGLE(EndList) | ||||
| #define glEnd		MANGLE(End) | ||||
| #define glEndOcclusionQueryNV		MANGLE(EndOcclusionQueryNV) | ||||
| #define glEndQueryARB		MANGLE(EndQueryARB) | ||||
| #define glEndQuery		MANGLE(EndQuery) | ||||
| #define glEndTransformFeedbackEXT		MANGLE(EndTransformFeedbackEXT) | ||||
| #define glEndTransformFeedback		MANGLE(EndTransformFeedback) | ||||
| #define glEndTransformFeedbackNV		MANGLE(EndTransformFeedbackNV) | ||||
| #define glEndVertexShaderEXT		MANGLE(EndVertexShaderEXT) | ||||
| #define glEvalCoord1d		MANGLE(EvalCoord1d) | ||||
| @@ -350,6 +412,7 @@ | ||||
| #define glFinishTextureSUNX		MANGLE(FinishTextureSUNX) | ||||
| #define glFlush		MANGLE(Flush) | ||||
| #define glFlushMappedBufferRangeAPPLE		MANGLE(FlushMappedBufferRangeAPPLE) | ||||
| #define glFlushMappedBufferRange		MANGLE(FlushMappedBufferRange) | ||||
| #define glFlushPixelDataRangeNV		MANGLE(FlushPixelDataRangeNV) | ||||
| #define glFlushRasterSGIX		MANGLE(FlushRasterSGIX) | ||||
| #define glFlushVertexArrayRangeAPPLE		MANGLE(FlushVertexArrayRangeAPPLE) | ||||
| @@ -385,13 +448,25 @@ | ||||
| #define glFragmentMaterialfvSGIX		MANGLE(FragmentMaterialfvSGIX) | ||||
| #define glFragmentMaterialiSGIX		MANGLE(FragmentMaterialiSGIX) | ||||
| #define glFragmentMaterialivSGIX		MANGLE(FragmentMaterialivSGIX) | ||||
| #define glFramebufferDrawBufferEXT		MANGLE(FramebufferDrawBufferEXT) | ||||
| #define glFramebufferDrawBuffersEXT		MANGLE(FramebufferDrawBuffersEXT) | ||||
| #define glFramebufferReadBufferEXT		MANGLE(FramebufferReadBufferEXT) | ||||
| #define glFramebufferRenderbufferEXT		MANGLE(FramebufferRenderbufferEXT) | ||||
| #define glFramebufferRenderbuffer		MANGLE(FramebufferRenderbuffer) | ||||
| #define glFramebufferTexture1DEXT		MANGLE(FramebufferTexture1DEXT) | ||||
| #define glFramebufferTexture1D		MANGLE(FramebufferTexture1D) | ||||
| #define glFramebufferTexture2DEXT		MANGLE(FramebufferTexture2DEXT) | ||||
| #define glFramebufferTexture2D		MANGLE(FramebufferTexture2D) | ||||
| #define glFramebufferTexture3DEXT		MANGLE(FramebufferTexture3DEXT) | ||||
| #define glFramebufferTexture3D		MANGLE(FramebufferTexture3D) | ||||
| #define glFramebufferTextureARB		MANGLE(FramebufferTextureARB) | ||||
| #define glFramebufferTextureEXT		MANGLE(FramebufferTextureEXT) | ||||
| #define glFramebufferTextureFaceARB		MANGLE(FramebufferTextureFaceARB) | ||||
| #define glFramebufferTextureFaceEXT		MANGLE(FramebufferTextureFaceEXT) | ||||
| #define glFramebufferTextureLayerARB		MANGLE(FramebufferTextureLayerARB) | ||||
| #define glFramebufferTextureLayerEXT		MANGLE(FramebufferTextureLayerEXT) | ||||
| #define glFramebufferTextureLayer		MANGLE(FramebufferTextureLayer) | ||||
| #define glFrameTerminatorGREMEDY		MANGLE(FrameTerminatorGREMEDY) | ||||
| #define glFrameZoomSGIX		MANGLE(FrameZoomSGIX) | ||||
| #define glFreeObjectBufferATI		MANGLE(FreeObjectBufferATI) | ||||
| #define glFrontFace		MANGLE(FrontFace) | ||||
| @@ -400,10 +475,14 @@ | ||||
| #define glGenBuffersARB		MANGLE(GenBuffersARB) | ||||
| #define glGenBuffers		MANGLE(GenBuffers) | ||||
| #define glGenerateMipmapEXT		MANGLE(GenerateMipmapEXT) | ||||
| #define glGenerateMipmap		MANGLE(GenerateMipmap) | ||||
| #define glGenerateMultiTexMipmapEXT		MANGLE(GenerateMultiTexMipmapEXT) | ||||
| #define glGenerateTextureMipmapEXT		MANGLE(GenerateTextureMipmapEXT) | ||||
| #define glGenFencesAPPLE		MANGLE(GenFencesAPPLE) | ||||
| #define glGenFencesNV		MANGLE(GenFencesNV) | ||||
| #define glGenFragmentShadersATI		MANGLE(GenFragmentShadersATI) | ||||
| #define glGenFramebuffersEXT		MANGLE(GenFramebuffersEXT) | ||||
| #define glGenFramebuffers		MANGLE(GenFramebuffers) | ||||
| #define glGenLists		MANGLE(GenLists) | ||||
| #define glGenOcclusionQueriesNV		MANGLE(GenOcclusionQueriesNV) | ||||
| #define glGenProgramsARB		MANGLE(GenProgramsARB) | ||||
| @@ -411,10 +490,13 @@ | ||||
| #define glGenQueriesARB		MANGLE(GenQueriesARB) | ||||
| #define glGenQueries		MANGLE(GenQueries) | ||||
| #define glGenRenderbuffersEXT		MANGLE(GenRenderbuffersEXT) | ||||
| #define glGenRenderbuffers		MANGLE(GenRenderbuffers) | ||||
| #define glGenSymbolsEXT		MANGLE(GenSymbolsEXT) | ||||
| #define glGenTexturesEXT		MANGLE(GenTexturesEXT) | ||||
| #define glGenTextures		MANGLE(GenTextures) | ||||
| #define glGenTransformFeedbacksNV		MANGLE(GenTransformFeedbacksNV) | ||||
| #define glGenVertexArraysAPPLE		MANGLE(GenVertexArraysAPPLE) | ||||
| #define glGenVertexArrays		MANGLE(GenVertexArrays) | ||||
| #define glGenVertexShadersEXT		MANGLE(GenVertexShadersEXT) | ||||
| #define glGetActiveAttribARB		MANGLE(GetActiveAttribARB) | ||||
| #define glGetActiveAttrib		MANGLE(GetActiveAttrib) | ||||
| @@ -428,6 +510,7 @@ | ||||
| #define glGetAttribLocationARB		MANGLE(GetAttribLocationARB) | ||||
| #define glGetAttribLocation		MANGLE(GetAttribLocation) | ||||
| #define glGetBooleanIndexedvEXT		MANGLE(GetBooleanIndexedvEXT) | ||||
| #define glGetBooleani_v		MANGLE(GetBooleani_v) | ||||
| #define glGetBooleanv		MANGLE(GetBooleanv) | ||||
| #define glGetBufferParameterivARB		MANGLE(GetBufferParameterivARB) | ||||
| #define glGetBufferParameteriv		MANGLE(GetBufferParameteriv) | ||||
| @@ -450,8 +533,10 @@ | ||||
| #define glGetCombinerOutputParameterfvNV		MANGLE(GetCombinerOutputParameterfvNV) | ||||
| #define glGetCombinerOutputParameterivNV		MANGLE(GetCombinerOutputParameterivNV) | ||||
| #define glGetCombinerStageParameterfvNV		MANGLE(GetCombinerStageParameterfvNV) | ||||
| #define glGetCompressedMultiTexImageEXT		MANGLE(GetCompressedMultiTexImageEXT) | ||||
| #define glGetCompressedTexImageARB		MANGLE(GetCompressedTexImageARB) | ||||
| #define glGetCompressedTexImage		MANGLE(GetCompressedTexImage) | ||||
| #define glGetCompressedTextureImageEXT		MANGLE(GetCompressedTextureImageEXT) | ||||
| #define glGetConvolutionFilterEXT		MANGLE(GetConvolutionFilterEXT) | ||||
| #define glGetConvolutionFilter		MANGLE(GetConvolutionFilter) | ||||
| #define glGetConvolutionParameterfvEXT		MANGLE(GetConvolutionParameterfvEXT) | ||||
| @@ -461,19 +546,24 @@ | ||||
| #define glGetDebugLogLengthMESA		MANGLE(GetDebugLogLengthMESA) | ||||
| #define glGetDebugLogMESA		MANGLE(GetDebugLogMESA) | ||||
| #define glGetDetailTexFuncSGIS		MANGLE(GetDetailTexFuncSGIS) | ||||
| #define glGetDoubleIndexedvEXT		MANGLE(GetDoubleIndexedvEXT) | ||||
| #define glGetDoublev		MANGLE(GetDoublev) | ||||
| #define glGetError		MANGLE(GetError) | ||||
| #define glGetFenceivNV		MANGLE(GetFenceivNV) | ||||
| #define glGetFinalCombinerInputParameterfvNV		MANGLE(GetFinalCombinerInputParameterfvNV) | ||||
| #define glGetFinalCombinerInputParameterivNV		MANGLE(GetFinalCombinerInputParameterivNV) | ||||
| #define glGetFloatIndexedvEXT		MANGLE(GetFloatIndexedvEXT) | ||||
| #define glGetFloatv		MANGLE(GetFloatv) | ||||
| #define glGetFogFuncSGIS		MANGLE(GetFogFuncSGIS) | ||||
| #define glGetFragDataLocationEXT		MANGLE(GetFragDataLocationEXT) | ||||
| #define glGetFragDataLocation		MANGLE(GetFragDataLocation) | ||||
| #define glGetFragmentLightfvSGIX		MANGLE(GetFragmentLightfvSGIX) | ||||
| #define glGetFragmentLightivSGIX		MANGLE(GetFragmentLightivSGIX) | ||||
| #define glGetFragmentMaterialfvSGIX		MANGLE(GetFragmentMaterialfvSGIX) | ||||
| #define glGetFragmentMaterialivSGIX		MANGLE(GetFragmentMaterialivSGIX) | ||||
| #define glGetFramebufferAttachmentParameterivEXT		MANGLE(GetFramebufferAttachmentParameterivEXT) | ||||
| #define glGetFramebufferAttachmentParameteriv		MANGLE(GetFramebufferAttachmentParameteriv) | ||||
| #define glGetFramebufferParameterivEXT		MANGLE(GetFramebufferParameterivEXT) | ||||
| #define glGetHandleARB		MANGLE(GetHandleARB) | ||||
| #define glGetHistogramEXT		MANGLE(GetHistogramEXT) | ||||
| #define glGetHistogram		MANGLE(GetHistogram) | ||||
| @@ -486,6 +576,7 @@ | ||||
| #define glGetInfoLogARB		MANGLE(GetInfoLogARB) | ||||
| #define glGetInstrumentsSGIX		MANGLE(GetInstrumentsSGIX) | ||||
| #define glGetIntegerIndexedvEXT		MANGLE(GetIntegerIndexedvEXT) | ||||
| #define glGetIntegeri_v		MANGLE(GetIntegeri_v) | ||||
| #define glGetIntegerv		MANGLE(GetIntegerv) | ||||
| #define glGetInvariantBooleanvEXT		MANGLE(GetInvariantBooleanvEXT) | ||||
| #define glGetInvariantFloatvEXT		MANGLE(GetInvariantFloatvEXT) | ||||
| @@ -513,6 +604,30 @@ | ||||
| #define glGetMinmaxParameterfv		MANGLE(GetMinmaxParameterfv) | ||||
| #define glGetMinmaxParameterivEXT		MANGLE(GetMinmaxParameterivEXT) | ||||
| #define glGetMinmaxParameteriv		MANGLE(GetMinmaxParameteriv) | ||||
| #define glGetMultisamplefvNV		MANGLE(GetMultisamplefvNV) | ||||
| #define glGetMultiTexEnvfvEXT		MANGLE(GetMultiTexEnvfvEXT) | ||||
| #define glGetMultiTexEnvivEXT		MANGLE(GetMultiTexEnvivEXT) | ||||
| #define glGetMultiTexGendvEXT		MANGLE(GetMultiTexGendvEXT) | ||||
| #define glGetMultiTexGenfvEXT		MANGLE(GetMultiTexGenfvEXT) | ||||
| #define glGetMultiTexGenivEXT		MANGLE(GetMultiTexGenivEXT) | ||||
| #define glGetMultiTexImageEXT		MANGLE(GetMultiTexImageEXT) | ||||
| #define glGetMultiTexLevelParameterfvEXT		MANGLE(GetMultiTexLevelParameterfvEXT) | ||||
| #define glGetMultiTexLevelParameterivEXT		MANGLE(GetMultiTexLevelParameterivEXT) | ||||
| #define glGetMultiTexParameterfvEXT		MANGLE(GetMultiTexParameterfvEXT) | ||||
| #define glGetMultiTexParameterIivEXT		MANGLE(GetMultiTexParameterIivEXT) | ||||
| #define glGetMultiTexParameterIuivEXT		MANGLE(GetMultiTexParameterIuivEXT) | ||||
| #define glGetMultiTexParameterivEXT		MANGLE(GetMultiTexParameterivEXT) | ||||
| #define glGetNamedBufferParameterivEXT		MANGLE(GetNamedBufferParameterivEXT) | ||||
| #define glGetNamedBufferPointervEXT		MANGLE(GetNamedBufferPointervEXT) | ||||
| #define glGetNamedBufferSubDataEXT		MANGLE(GetNamedBufferSubDataEXT) | ||||
| #define glGetNamedFramebufferAttachmentParameterivEXT		MANGLE(GetNamedFramebufferAttachmentParameterivEXT) | ||||
| #define glGetNamedProgramivEXT		MANGLE(GetNamedProgramivEXT) | ||||
| #define glGetNamedProgramLocalParameterdvEXT		MANGLE(GetNamedProgramLocalParameterdvEXT) | ||||
| #define glGetNamedProgramLocalParameterfvEXT		MANGLE(GetNamedProgramLocalParameterfvEXT) | ||||
| #define glGetNamedProgramLocalParameterIivEXT		MANGLE(GetNamedProgramLocalParameterIivEXT) | ||||
| #define glGetNamedProgramLocalParameterIuivEXT		MANGLE(GetNamedProgramLocalParameterIuivEXT) | ||||
| #define glGetNamedProgramStringEXT		MANGLE(GetNamedProgramStringEXT) | ||||
| #define glGetNamedRenderbufferParameterivEXT		MANGLE(GetNamedRenderbufferParameterivEXT) | ||||
| #define glGetObjectBufferfvATI		MANGLE(GetObjectBufferfvATI) | ||||
| #define glGetObjectBufferivATI		MANGLE(GetObjectBufferivATI) | ||||
| #define glGetObjectParameterfvARB		MANGLE(GetObjectParameterfvARB) | ||||
| @@ -524,6 +639,7 @@ | ||||
| #define glGetPixelMapusv		MANGLE(GetPixelMapusv) | ||||
| #define glGetPixelTexGenParameterfvSGIS		MANGLE(GetPixelTexGenParameterfvSGIS) | ||||
| #define glGetPixelTexGenParameterivSGIS		MANGLE(GetPixelTexGenParameterivSGIS) | ||||
| #define glGetPointerIndexedvEXT		MANGLE(GetPointerIndexedvEXT) | ||||
| #define glGetPointervEXT		MANGLE(GetPointervEXT) | ||||
| #define glGetPointerv		MANGLE(GetPointerv) | ||||
| #define glGetPolygonStipple		MANGLE(GetPolygonStipple) | ||||
| @@ -555,6 +671,7 @@ | ||||
| #define glGetQueryObjectuivARB		MANGLE(GetQueryObjectuivARB) | ||||
| #define glGetQueryObjectuiv		MANGLE(GetQueryObjectuiv) | ||||
| #define glGetRenderbufferParameterivEXT		MANGLE(GetRenderbufferParameterivEXT) | ||||
| #define glGetRenderbufferParameteriv		MANGLE(GetRenderbufferParameteriv) | ||||
| #define glGetSeparableFilterEXT		MANGLE(GetSeparableFilterEXT) | ||||
| #define glGetSeparableFilter		MANGLE(GetSeparableFilter) | ||||
| #define glGetShaderInfoLog		MANGLE(GetShaderInfoLog) | ||||
| @@ -562,6 +679,7 @@ | ||||
| #define glGetShaderSourceARB		MANGLE(GetShaderSourceARB) | ||||
| #define glGetShaderSource		MANGLE(GetShaderSource) | ||||
| #define glGetSharpenTexFuncSGIS		MANGLE(GetSharpenTexFuncSGIS) | ||||
| #define glGetStringi		MANGLE(GetStringi) | ||||
| #define glGetString		MANGLE(GetString) | ||||
| #define glGetTexBumpParameterfvATI		MANGLE(GetTexBumpParameterfvATI) | ||||
| #define glGetTexBumpParameterivATI		MANGLE(GetTexBumpParameterivATI) | ||||
| @@ -576,9 +694,20 @@ | ||||
| #define glGetTexLevelParameteriv		MANGLE(GetTexLevelParameteriv) | ||||
| #define glGetTexParameterfv		MANGLE(GetTexParameterfv) | ||||
| #define glGetTexParameterIivEXT		MANGLE(GetTexParameterIivEXT) | ||||
| #define glGetTexParameterIiv		MANGLE(GetTexParameterIiv) | ||||
| #define glGetTexParameterIuivEXT		MANGLE(GetTexParameterIuivEXT) | ||||
| #define glGetTexParameterIuiv		MANGLE(GetTexParameterIuiv) | ||||
| #define glGetTexParameteriv		MANGLE(GetTexParameteriv) | ||||
| #define glGetTextureImageEXT		MANGLE(GetTextureImageEXT) | ||||
| #define glGetTextureLevelParameterfvEXT		MANGLE(GetTextureLevelParameterfvEXT) | ||||
| #define glGetTextureLevelParameterivEXT		MANGLE(GetTextureLevelParameterivEXT) | ||||
| #define glGetTextureParameterfvEXT		MANGLE(GetTextureParameterfvEXT) | ||||
| #define glGetTextureParameterIivEXT		MANGLE(GetTextureParameterIivEXT) | ||||
| #define glGetTextureParameterIuivEXT		MANGLE(GetTextureParameterIuivEXT) | ||||
| #define glGetTextureParameterivEXT		MANGLE(GetTextureParameterivEXT) | ||||
| #define glGetTrackMatrixivNV		MANGLE(GetTrackMatrixivNV) | ||||
| #define glGetTransformFeedbackVaryingEXT		MANGLE(GetTransformFeedbackVaryingEXT) | ||||
| #define glGetTransformFeedbackVarying		MANGLE(GetTransformFeedbackVarying) | ||||
| #define glGetTransformFeedbackVaryingNV		MANGLE(GetTransformFeedbackVaryingNV) | ||||
| #define glGetUniformBufferSizeEXT		MANGLE(GetUniformBufferSizeEXT) | ||||
| #define glGetUniformfvARB		MANGLE(GetUniformfvARB) | ||||
| @@ -589,6 +718,7 @@ | ||||
| #define glGetUniformLocation		MANGLE(GetUniformLocation) | ||||
| #define glGetUniformOffsetEXT		MANGLE(GetUniformOffsetEXT) | ||||
| #define glGetUniformuivEXT		MANGLE(GetUniformuivEXT) | ||||
| #define glGetUniformuiv		MANGLE(GetUniformuiv) | ||||
| #define glGetVariantArrayObjectfvATI		MANGLE(GetVariantArrayObjectfvATI) | ||||
| #define glGetVariantArrayObjectivATI		MANGLE(GetVariantArrayObjectivATI) | ||||
| #define glGetVariantBooleanvEXT		MANGLE(GetVariantBooleanvEXT) | ||||
| @@ -605,7 +735,9 @@ | ||||
| #define glGetVertexAttribfv		MANGLE(GetVertexAttribfv) | ||||
| #define glGetVertexAttribfvNV		MANGLE(GetVertexAttribfvNV) | ||||
| #define glGetVertexAttribIivEXT		MANGLE(GetVertexAttribIivEXT) | ||||
| #define glGetVertexAttribIiv		MANGLE(GetVertexAttribIiv) | ||||
| #define glGetVertexAttribIuivEXT		MANGLE(GetVertexAttribIuivEXT) | ||||
| #define glGetVertexAttribIuiv		MANGLE(GetVertexAttribIuiv) | ||||
| #define glGetVertexAttribivARB		MANGLE(GetVertexAttribivARB) | ||||
| #define glGetVertexAttribiv		MANGLE(GetVertexAttribiv) | ||||
| #define glGetVertexAttribivNV		MANGLE(GetVertexAttribivNV) | ||||
| @@ -652,11 +784,13 @@ | ||||
| #define glIsAsyncMarkerSGIX		MANGLE(IsAsyncMarkerSGIX) | ||||
| #define glIsBufferARB		MANGLE(IsBufferARB) | ||||
| #define glIsBuffer		MANGLE(IsBuffer) | ||||
| #define glIsEnabledi		MANGLE(IsEnabledi) | ||||
| #define glIsEnabledIndexedEXT		MANGLE(IsEnabledIndexedEXT) | ||||
| #define glIsEnabled		MANGLE(IsEnabled) | ||||
| #define glIsFenceAPPLE		MANGLE(IsFenceAPPLE) | ||||
| #define glIsFenceNV		MANGLE(IsFenceNV) | ||||
| #define glIsFramebufferEXT		MANGLE(IsFramebufferEXT) | ||||
| #define glIsFramebuffer		MANGLE(IsFramebuffer) | ||||
| #define glIsList		MANGLE(IsList) | ||||
| #define glIsObjectBufferATI		MANGLE(IsObjectBufferATI) | ||||
| #define glIsOcclusionQueryNV		MANGLE(IsOcclusionQueryNV) | ||||
| @@ -666,11 +800,14 @@ | ||||
| #define glIsQueryARB		MANGLE(IsQueryARB) | ||||
| #define glIsQuery		MANGLE(IsQuery) | ||||
| #define glIsRenderbufferEXT		MANGLE(IsRenderbufferEXT) | ||||
| #define glIsRenderbuffer		MANGLE(IsRenderbuffer) | ||||
| #define glIsShader		MANGLE(IsShader) | ||||
| #define glIsTextureEXT		MANGLE(IsTextureEXT) | ||||
| #define glIsTexture		MANGLE(IsTexture) | ||||
| #define glIsTransformFeedbackNV		MANGLE(IsTransformFeedbackNV) | ||||
| #define glIsVariantEnabledEXT		MANGLE(IsVariantEnabledEXT) | ||||
| #define glIsVertexArrayAPPLE		MANGLE(IsVertexArrayAPPLE) | ||||
| #define glIsVertexArray		MANGLE(IsVertexArray) | ||||
| #define glLightEnviSGIX		MANGLE(LightEnviSGIX) | ||||
| #define glLightf		MANGLE(Lightf) | ||||
| #define glLightfv		MANGLE(Lightfv) | ||||
| @@ -707,11 +844,13 @@ | ||||
| #define glMap2f		MANGLE(Map2f) | ||||
| #define glMapBufferARB		MANGLE(MapBufferARB) | ||||
| #define glMapBuffer		MANGLE(MapBuffer) | ||||
| #define glMapBufferRange		MANGLE(MapBufferRange) | ||||
| #define glMapControlPointsNV		MANGLE(MapControlPointsNV) | ||||
| #define glMapGrid1d		MANGLE(MapGrid1d) | ||||
| #define glMapGrid1f		MANGLE(MapGrid1f) | ||||
| #define glMapGrid2d		MANGLE(MapGrid2d) | ||||
| #define glMapGrid2f		MANGLE(MapGrid2f) | ||||
| #define glMapNamedBufferEXT		MANGLE(MapNamedBufferEXT) | ||||
| #define glMapObjectBufferATI		MANGLE(MapObjectBufferATI) | ||||
| #define glMapParameterfvNV		MANGLE(MapParameterfvNV) | ||||
| #define glMapParameterivNV		MANGLE(MapParameterivNV) | ||||
| @@ -719,11 +858,30 @@ | ||||
| #define glMaterialfv		MANGLE(Materialfv) | ||||
| #define glMateriali		MANGLE(Materiali) | ||||
| #define glMaterialiv		MANGLE(Materialiv) | ||||
| #define glMatrixFrustumEXT		MANGLE(MatrixFrustumEXT) | ||||
| #define glMatrixIndexPointerARB		MANGLE(MatrixIndexPointerARB) | ||||
| #define glMatrixIndexubvARB		MANGLE(MatrixIndexubvARB) | ||||
| #define glMatrixIndexuivARB		MANGLE(MatrixIndexuivARB) | ||||
| #define glMatrixIndexusvARB		MANGLE(MatrixIndexusvARB) | ||||
| #define glMatrixLoaddEXT		MANGLE(MatrixLoaddEXT) | ||||
| #define glMatrixLoadfEXT		MANGLE(MatrixLoadfEXT) | ||||
| #define glMatrixLoadIdentityEXT		MANGLE(MatrixLoadIdentityEXT) | ||||
| #define glMatrixLoadTransposedEXT		MANGLE(MatrixLoadTransposedEXT) | ||||
| #define glMatrixLoadTransposefEXT		MANGLE(MatrixLoadTransposefEXT) | ||||
| #define glMatrixMode		MANGLE(MatrixMode) | ||||
| #define glMatrixMultdEXT		MANGLE(MatrixMultdEXT) | ||||
| #define glMatrixMultfEXT		MANGLE(MatrixMultfEXT) | ||||
| #define glMatrixMultTransposedEXT		MANGLE(MatrixMultTransposedEXT) | ||||
| #define glMatrixMultTransposefEXT		MANGLE(MatrixMultTransposefEXT) | ||||
| #define glMatrixOrthoEXT		MANGLE(MatrixOrthoEXT) | ||||
| #define glMatrixPopEXT		MANGLE(MatrixPopEXT) | ||||
| #define glMatrixPushEXT		MANGLE(MatrixPushEXT) | ||||
| #define glMatrixRotatedEXT		MANGLE(MatrixRotatedEXT) | ||||
| #define glMatrixRotatefEXT		MANGLE(MatrixRotatefEXT) | ||||
| #define glMatrixScaledEXT		MANGLE(MatrixScaledEXT) | ||||
| #define glMatrixScalefEXT		MANGLE(MatrixScalefEXT) | ||||
| #define glMatrixTranslatedEXT		MANGLE(MatrixTranslatedEXT) | ||||
| #define glMatrixTranslatefEXT		MANGLE(MatrixTranslatefEXT) | ||||
| #define glMinmaxEXT		MANGLE(MinmaxEXT) | ||||
| #define glMinmax		MANGLE(Minmax) | ||||
| #define glMultiDrawArraysEXT		MANGLE(MultiDrawArraysEXT) | ||||
| @@ -734,6 +892,7 @@ | ||||
| #define glMultiDrawRangeElementArrayAPPLE		MANGLE(MultiDrawRangeElementArrayAPPLE) | ||||
| #define glMultiModeDrawArraysIBM		MANGLE(MultiModeDrawArraysIBM) | ||||
| #define glMultiModeDrawElementsIBM		MANGLE(MultiModeDrawElementsIBM) | ||||
| #define glMultiTexBufferEXT		MANGLE(MultiTexBufferEXT) | ||||
| #define glMultiTexCoord1dARB		MANGLE(MultiTexCoord1dARB) | ||||
| #define glMultiTexCoord1d		MANGLE(MultiTexCoord1d) | ||||
| #define glMultiTexCoord1dvARB		MANGLE(MultiTexCoord1dvARB) | ||||
| @@ -806,12 +965,60 @@ | ||||
| #define glMultiTexCoord4s		MANGLE(MultiTexCoord4s) | ||||
| #define glMultiTexCoord4svARB		MANGLE(MultiTexCoord4svARB) | ||||
| #define glMultiTexCoord4sv		MANGLE(MultiTexCoord4sv) | ||||
| #define glMultiTexCoordPointerEXT		MANGLE(MultiTexCoordPointerEXT) | ||||
| #define glMultiTexEnvfEXT		MANGLE(MultiTexEnvfEXT) | ||||
| #define glMultiTexEnvfvEXT		MANGLE(MultiTexEnvfvEXT) | ||||
| #define glMultiTexEnviEXT		MANGLE(MultiTexEnviEXT) | ||||
| #define glMultiTexEnvivEXT		MANGLE(MultiTexEnvivEXT) | ||||
| #define glMultiTexGendEXT		MANGLE(MultiTexGendEXT) | ||||
| #define glMultiTexGendvEXT		MANGLE(MultiTexGendvEXT) | ||||
| #define glMultiTexGenfEXT		MANGLE(MultiTexGenfEXT) | ||||
| #define glMultiTexGenfvEXT		MANGLE(MultiTexGenfvEXT) | ||||
| #define glMultiTexGeniEXT		MANGLE(MultiTexGeniEXT) | ||||
| #define glMultiTexGenivEXT		MANGLE(MultiTexGenivEXT) | ||||
| #define glMultiTexImage1DEXT		MANGLE(MultiTexImage1DEXT) | ||||
| #define glMultiTexImage2DEXT		MANGLE(MultiTexImage2DEXT) | ||||
| #define glMultiTexImage3DEXT		MANGLE(MultiTexImage3DEXT) | ||||
| #define glMultiTexParameterfEXT		MANGLE(MultiTexParameterfEXT) | ||||
| #define glMultiTexParameterfvEXT		MANGLE(MultiTexParameterfvEXT) | ||||
| #define glMultiTexParameteriEXT		MANGLE(MultiTexParameteriEXT) | ||||
| #define glMultiTexParameterIivEXT		MANGLE(MultiTexParameterIivEXT) | ||||
| #define glMultiTexParameterIuivEXT		MANGLE(MultiTexParameterIuivEXT) | ||||
| #define glMultiTexParameterivEXT		MANGLE(MultiTexParameterivEXT) | ||||
| #define glMultiTexRenderbufferEXT		MANGLE(MultiTexRenderbufferEXT) | ||||
| #define glMultiTexSubImage1DEXT		MANGLE(MultiTexSubImage1DEXT) | ||||
| #define glMultiTexSubImage2DEXT		MANGLE(MultiTexSubImage2DEXT) | ||||
| #define glMultiTexSubImage3DEXT		MANGLE(MultiTexSubImage3DEXT) | ||||
| #define glMultMatrixd		MANGLE(MultMatrixd) | ||||
| #define glMultMatrixf		MANGLE(MultMatrixf) | ||||
| #define glMultTransposeMatrixdARB		MANGLE(MultTransposeMatrixdARB) | ||||
| #define glMultTransposeMatrixd		MANGLE(MultTransposeMatrixd) | ||||
| #define glMultTransposeMatrixfARB		MANGLE(MultTransposeMatrixfARB) | ||||
| #define glMultTransposeMatrixf		MANGLE(MultTransposeMatrixf) | ||||
| #define glNamedBufferDataEXT		MANGLE(NamedBufferDataEXT) | ||||
| #define glNamedBufferSubDataEXT		MANGLE(NamedBufferSubDataEXT) | ||||
| #define glNamedFramebufferRenderbufferEXT		MANGLE(NamedFramebufferRenderbufferEXT) | ||||
| #define glNamedFramebufferTexture1DEXT		MANGLE(NamedFramebufferTexture1DEXT) | ||||
| #define glNamedFramebufferTexture2DEXT		MANGLE(NamedFramebufferTexture2DEXT) | ||||
| #define glNamedFramebufferTexture3DEXT		MANGLE(NamedFramebufferTexture3DEXT) | ||||
| #define glNamedFramebufferTextureEXT		MANGLE(NamedFramebufferTextureEXT) | ||||
| #define glNamedFramebufferTextureFaceEXT		MANGLE(NamedFramebufferTextureFaceEXT) | ||||
| #define glNamedFramebufferTextureLayerEXT		MANGLE(NamedFramebufferTextureLayerEXT) | ||||
| #define glNamedProgramLocalParameter4dEXT		MANGLE(NamedProgramLocalParameter4dEXT) | ||||
| #define glNamedProgramLocalParameter4dvEXT		MANGLE(NamedProgramLocalParameter4dvEXT) | ||||
| #define glNamedProgramLocalParameter4fEXT		MANGLE(NamedProgramLocalParameter4fEXT) | ||||
| #define glNamedProgramLocalParameter4fvEXT		MANGLE(NamedProgramLocalParameter4fvEXT) | ||||
| #define glNamedProgramLocalParameterI4iEXT		MANGLE(NamedProgramLocalParameterI4iEXT) | ||||
| #define glNamedProgramLocalParameterI4ivEXT		MANGLE(NamedProgramLocalParameterI4ivEXT) | ||||
| #define glNamedProgramLocalParameterI4uiEXT		MANGLE(NamedProgramLocalParameterI4uiEXT) | ||||
| #define glNamedProgramLocalParameterI4uivEXT		MANGLE(NamedProgramLocalParameterI4uivEXT) | ||||
| #define glNamedProgramLocalParameters4fvEXT		MANGLE(NamedProgramLocalParameters4fvEXT) | ||||
| #define glNamedProgramLocalParametersI4ivEXT		MANGLE(NamedProgramLocalParametersI4ivEXT) | ||||
| #define glNamedProgramLocalParametersI4uivEXT		MANGLE(NamedProgramLocalParametersI4uivEXT) | ||||
| #define glNamedProgramStringEXT		MANGLE(NamedProgramStringEXT) | ||||
| #define glNamedRenderbufferStorageEXT		MANGLE(NamedRenderbufferStorageEXT) | ||||
| #define glNamedRenderbufferStorageMultisampleCoverageEXT		MANGLE(NamedRenderbufferStorageMultisampleCoverageEXT) | ||||
| #define glNamedRenderbufferStorageMultisampleEXT		MANGLE(NamedRenderbufferStorageMultisampleEXT) | ||||
| #define glNewList		MANGLE(NewList) | ||||
| #define glNewObjectBufferATI		MANGLE(NewObjectBufferATI) | ||||
| #define glNormal3b		MANGLE(Normal3b) | ||||
| @@ -845,6 +1052,7 @@ | ||||
| #define glOrtho		MANGLE(Ortho) | ||||
| #define glPassTexCoordATI		MANGLE(PassTexCoordATI) | ||||
| #define glPassThrough		MANGLE(PassThrough) | ||||
| #define glPauseTransformFeedbackNV		MANGLE(PauseTransformFeedbackNV) | ||||
| #define glPixelDataRangeNV		MANGLE(PixelDataRangeNV) | ||||
| #define glPixelMapfv		MANGLE(PixelMapfv) | ||||
| #define glPixelMapuiv		MANGLE(PixelMapuiv) | ||||
| @@ -926,12 +1134,47 @@ | ||||
| #define glProgramParameter4dvNV		MANGLE(ProgramParameter4dvNV) | ||||
| #define glProgramParameter4fNV		MANGLE(ProgramParameter4fNV) | ||||
| #define glProgramParameter4fvNV		MANGLE(ProgramParameter4fvNV) | ||||
| #define glProgramParameteriARB		MANGLE(ProgramParameteriARB) | ||||
| #define glProgramParameteriEXT		MANGLE(ProgramParameteriEXT) | ||||
| #define glProgramParameters4dvNV		MANGLE(ProgramParameters4dvNV) | ||||
| #define glProgramParameters4fvNV		MANGLE(ProgramParameters4fvNV) | ||||
| #define glProgramStringARB		MANGLE(ProgramStringARB) | ||||
| #define glProgramUniform1fEXT		MANGLE(ProgramUniform1fEXT) | ||||
| #define glProgramUniform1fvEXT		MANGLE(ProgramUniform1fvEXT) | ||||
| #define glProgramUniform1iEXT		MANGLE(ProgramUniform1iEXT) | ||||
| #define glProgramUniform1ivEXT		MANGLE(ProgramUniform1ivEXT) | ||||
| #define glProgramUniform1uiEXT		MANGLE(ProgramUniform1uiEXT) | ||||
| #define glProgramUniform1uivEXT		MANGLE(ProgramUniform1uivEXT) | ||||
| #define glProgramUniform2fEXT		MANGLE(ProgramUniform2fEXT) | ||||
| #define glProgramUniform2fvEXT		MANGLE(ProgramUniform2fvEXT) | ||||
| #define glProgramUniform2iEXT		MANGLE(ProgramUniform2iEXT) | ||||
| #define glProgramUniform2ivEXT		MANGLE(ProgramUniform2ivEXT) | ||||
| #define glProgramUniform2uiEXT		MANGLE(ProgramUniform2uiEXT) | ||||
| #define glProgramUniform2uivEXT		MANGLE(ProgramUniform2uivEXT) | ||||
| #define glProgramUniform3fEXT		MANGLE(ProgramUniform3fEXT) | ||||
| #define glProgramUniform3fvEXT		MANGLE(ProgramUniform3fvEXT) | ||||
| #define glProgramUniform3iEXT		MANGLE(ProgramUniform3iEXT) | ||||
| #define glProgramUniform3ivEXT		MANGLE(ProgramUniform3ivEXT) | ||||
| #define glProgramUniform3uiEXT		MANGLE(ProgramUniform3uiEXT) | ||||
| #define glProgramUniform3uivEXT		MANGLE(ProgramUniform3uivEXT) | ||||
| #define glProgramUniform4fEXT		MANGLE(ProgramUniform4fEXT) | ||||
| #define glProgramUniform4fvEXT		MANGLE(ProgramUniform4fvEXT) | ||||
| #define glProgramUniform4iEXT		MANGLE(ProgramUniform4iEXT) | ||||
| #define glProgramUniform4ivEXT		MANGLE(ProgramUniform4ivEXT) | ||||
| #define glProgramUniform4uiEXT		MANGLE(ProgramUniform4uiEXT) | ||||
| #define glProgramUniform4uivEXT		MANGLE(ProgramUniform4uivEXT) | ||||
| #define glProgramUniformMatrix2fvEXT		MANGLE(ProgramUniformMatrix2fvEXT) | ||||
| #define glProgramUniformMatrix2x3fvEXT		MANGLE(ProgramUniformMatrix2x3fvEXT) | ||||
| #define glProgramUniformMatrix2x4fvEXT		MANGLE(ProgramUniformMatrix2x4fvEXT) | ||||
| #define glProgramUniformMatrix3fvEXT		MANGLE(ProgramUniformMatrix3fvEXT) | ||||
| #define glProgramUniformMatrix3x2fvEXT		MANGLE(ProgramUniformMatrix3x2fvEXT) | ||||
| #define glProgramUniformMatrix3x4fvEXT		MANGLE(ProgramUniformMatrix3x4fvEXT) | ||||
| #define glProgramUniformMatrix4fvEXT		MANGLE(ProgramUniformMatrix4fvEXT) | ||||
| #define glProgramUniformMatrix4x2fvEXT		MANGLE(ProgramUniformMatrix4x2fvEXT) | ||||
| #define glProgramUniformMatrix4x3fvEXT		MANGLE(ProgramUniformMatrix4x3fvEXT) | ||||
| #define glProgramVertexLimitNV		MANGLE(ProgramVertexLimitNV) | ||||
| #define glPushAttrib		MANGLE(PushAttrib) | ||||
| #define glPushClientAttribDefaultEXT		MANGLE(PushClientAttribDefaultEXT) | ||||
| #define glPushClientAttrib		MANGLE(PushClientAttrib) | ||||
| #define glPushMatrix		MANGLE(PushMatrix) | ||||
| #define glPushName		MANGLE(PushName) | ||||
| @@ -972,8 +1215,10 @@ | ||||
| #define glRectsv		MANGLE(Rectsv) | ||||
| #define glReferencePlaneSGIX		MANGLE(ReferencePlaneSGIX) | ||||
| #define glRenderbufferStorageEXT		MANGLE(RenderbufferStorageEXT) | ||||
| #define glRenderbufferStorage		MANGLE(RenderbufferStorage) | ||||
| #define glRenderbufferStorageMultisampleCoverageNV		MANGLE(RenderbufferStorageMultisampleCoverageNV) | ||||
| #define glRenderbufferStorageMultisampleEXT		MANGLE(RenderbufferStorageMultisampleEXT) | ||||
| #define glRenderbufferStorageMultisample		MANGLE(RenderbufferStorageMultisample) | ||||
| #define glRenderMode		MANGLE(RenderMode) | ||||
| #define glReplacementCodePointerSUN		MANGLE(ReplacementCodePointerSUN) | ||||
| #define glReplacementCodeubSUN		MANGLE(ReplacementCodeubSUN) | ||||
| @@ -1004,12 +1249,14 @@ | ||||
| #define glResetMinmaxEXT		MANGLE(ResetMinmaxEXT) | ||||
| #define glResetMinmax		MANGLE(ResetMinmax) | ||||
| #define glResizeBuffersMESA		MANGLE(ResizeBuffersMESA) | ||||
| #define glResumeTransformFeedbackNV		MANGLE(ResumeTransformFeedbackNV) | ||||
| #define glRotated		MANGLE(Rotated) | ||||
| #define glRotatef		MANGLE(Rotatef) | ||||
| #define glSampleCoverageARB		MANGLE(SampleCoverageARB) | ||||
| #define glSampleCoverage		MANGLE(SampleCoverage) | ||||
| #define glSampleMapATI		MANGLE(SampleMapATI) | ||||
| #define glSampleMaskEXT		MANGLE(SampleMaskEXT) | ||||
| #define glSampleMaskIndexedNV		MANGLE(SampleMaskIndexedNV) | ||||
| #define glSampleMaskSGIS		MANGLE(SampleMaskSGIS) | ||||
| #define glSamplePatternEXT		MANGLE(SamplePatternEXT) | ||||
| #define glSamplePatternSGIS		MANGLE(SamplePatternSGIS) | ||||
| @@ -1101,6 +1348,7 @@ | ||||
| #define glTestFenceAPPLE		MANGLE(TestFenceAPPLE) | ||||
| #define glTestFenceNV		MANGLE(TestFenceNV) | ||||
| #define glTestObjectAPPLE		MANGLE(TestObjectAPPLE) | ||||
| #define glTexBufferARB		MANGLE(TexBufferARB) | ||||
| #define glTexBufferEXT		MANGLE(TexBufferEXT) | ||||
| #define glTexBumpParameterfvATI		MANGLE(TexBumpParameterfvATI) | ||||
| #define glTexBumpParameterivATI		MANGLE(TexBumpParameterivATI) | ||||
| @@ -1181,9 +1429,12 @@ | ||||
| #define glTexParameterf		MANGLE(TexParameterf) | ||||
| #define glTexParameterfv		MANGLE(TexParameterfv) | ||||
| #define glTexParameterIivEXT		MANGLE(TexParameterIivEXT) | ||||
| #define glTexParameterIiv		MANGLE(TexParameterIiv) | ||||
| #define glTexParameteri		MANGLE(TexParameteri) | ||||
| #define glTexParameterIuivEXT		MANGLE(TexParameterIuivEXT) | ||||
| #define glTexParameterIuiv		MANGLE(TexParameterIuiv) | ||||
| #define glTexParameteriv		MANGLE(TexParameteriv) | ||||
| #define glTexRenderbufferNV		MANGLE(TexRenderbufferNV) | ||||
| #define glTexSubImage1DEXT		MANGLE(TexSubImage1DEXT) | ||||
| #define glTexSubImage1D		MANGLE(TexSubImage1D) | ||||
| #define glTexSubImage2DEXT		MANGLE(TexSubImage2DEXT) | ||||
| @@ -1191,12 +1442,28 @@ | ||||
| #define glTexSubImage3DEXT		MANGLE(TexSubImage3DEXT) | ||||
| #define glTexSubImage3D		MANGLE(TexSubImage3D) | ||||
| #define glTexSubImage4DSGIS		MANGLE(TexSubImage4DSGIS) | ||||
| #define glTextureBufferEXT		MANGLE(TextureBufferEXT) | ||||
| #define glTextureColorMaskSGIS		MANGLE(TextureColorMaskSGIS) | ||||
| #define glTextureImage1DEXT		MANGLE(TextureImage1DEXT) | ||||
| #define glTextureImage2DEXT		MANGLE(TextureImage2DEXT) | ||||
| #define glTextureImage3DEXT		MANGLE(TextureImage3DEXT) | ||||
| #define glTextureLightEXT		MANGLE(TextureLightEXT) | ||||
| #define glTextureMaterialEXT		MANGLE(TextureMaterialEXT) | ||||
| #define glTextureNormalEXT		MANGLE(TextureNormalEXT) | ||||
| #define glTextureParameterfEXT		MANGLE(TextureParameterfEXT) | ||||
| #define glTextureParameterfvEXT		MANGLE(TextureParameterfvEXT) | ||||
| #define glTextureParameteriEXT		MANGLE(TextureParameteriEXT) | ||||
| #define glTextureParameterIivEXT		MANGLE(TextureParameterIivEXT) | ||||
| #define glTextureParameterIuivEXT		MANGLE(TextureParameterIuivEXT) | ||||
| #define glTextureParameterivEXT		MANGLE(TextureParameterivEXT) | ||||
| #define glTextureRenderbufferEXT		MANGLE(TextureRenderbufferEXT) | ||||
| #define glTextureSubImage1DEXT		MANGLE(TextureSubImage1DEXT) | ||||
| #define glTextureSubImage2DEXT		MANGLE(TextureSubImage2DEXT) | ||||
| #define glTextureSubImage3DEXT		MANGLE(TextureSubImage3DEXT) | ||||
| #define glTrackMatrixNV		MANGLE(TrackMatrixNV) | ||||
| #define glTransformFeedbackAttribsNV		MANGLE(TransformFeedbackAttribsNV) | ||||
| #define glTransformFeedbackVaryingsEXT		MANGLE(TransformFeedbackVaryingsEXT) | ||||
| #define glTransformFeedbackVaryings		MANGLE(TransformFeedbackVaryings) | ||||
| #define glTransformFeedbackVaryingsNV		MANGLE(TransformFeedbackVaryingsNV) | ||||
| #define glTranslated		MANGLE(Translated) | ||||
| #define glTranslatef		MANGLE(Translatef) | ||||
| @@ -1209,7 +1476,9 @@ | ||||
| #define glUniform1ivARB		MANGLE(Uniform1ivARB) | ||||
| #define glUniform1iv		MANGLE(Uniform1iv) | ||||
| #define glUniform1uiEXT		MANGLE(Uniform1uiEXT) | ||||
| #define glUniform1ui		MANGLE(Uniform1ui) | ||||
| #define glUniform1uivEXT		MANGLE(Uniform1uivEXT) | ||||
| #define glUniform1uiv		MANGLE(Uniform1uiv) | ||||
| #define glUniform2fARB		MANGLE(Uniform2fARB) | ||||
| #define glUniform2f		MANGLE(Uniform2f) | ||||
| #define glUniform2fvARB		MANGLE(Uniform2fvARB) | ||||
| @@ -1219,7 +1488,9 @@ | ||||
| #define glUniform2ivARB		MANGLE(Uniform2ivARB) | ||||
| #define glUniform2iv		MANGLE(Uniform2iv) | ||||
| #define glUniform2uiEXT		MANGLE(Uniform2uiEXT) | ||||
| #define glUniform2ui		MANGLE(Uniform2ui) | ||||
| #define glUniform2uivEXT		MANGLE(Uniform2uivEXT) | ||||
| #define glUniform2uiv		MANGLE(Uniform2uiv) | ||||
| #define glUniform3fARB		MANGLE(Uniform3fARB) | ||||
| #define glUniform3f		MANGLE(Uniform3f) | ||||
| #define glUniform3fvARB		MANGLE(Uniform3fvARB) | ||||
| @@ -1229,7 +1500,9 @@ | ||||
| #define glUniform3ivARB		MANGLE(Uniform3ivARB) | ||||
| #define glUniform3iv		MANGLE(Uniform3iv) | ||||
| #define glUniform3uiEXT		MANGLE(Uniform3uiEXT) | ||||
| #define glUniform3ui		MANGLE(Uniform3ui) | ||||
| #define glUniform3uivEXT		MANGLE(Uniform3uivEXT) | ||||
| #define glUniform3uiv		MANGLE(Uniform3uiv) | ||||
| #define glUniform4fARB		MANGLE(Uniform4fARB) | ||||
| #define glUniform4f		MANGLE(Uniform4f) | ||||
| #define glUniform4fvARB		MANGLE(Uniform4fvARB) | ||||
| @@ -1239,7 +1512,9 @@ | ||||
| #define glUniform4ivARB		MANGLE(Uniform4ivARB) | ||||
| #define glUniform4iv		MANGLE(Uniform4iv) | ||||
| #define glUniform4uiEXT		MANGLE(Uniform4uiEXT) | ||||
| #define glUniform4ui		MANGLE(Uniform4ui) | ||||
| #define glUniform4uivEXT		MANGLE(Uniform4uivEXT) | ||||
| #define glUniform4uiv		MANGLE(Uniform4uiv) | ||||
| #define glUniformBufferEXT		MANGLE(UniformBufferEXT) | ||||
| #define glUniformMatrix2fvARB		MANGLE(UniformMatrix2fvARB) | ||||
| #define glUniformMatrix2fv		MANGLE(UniformMatrix2fv) | ||||
| @@ -1256,6 +1531,7 @@ | ||||
| #define glUnlockArraysEXT		MANGLE(UnlockArraysEXT) | ||||
| #define glUnmapBufferARB		MANGLE(UnmapBufferARB) | ||||
| #define glUnmapBuffer		MANGLE(UnmapBuffer) | ||||
| #define glUnmapNamedBufferEXT		MANGLE(UnmapNamedBufferEXT) | ||||
| #define glUnmapObjectBufferATI		MANGLE(UnmapObjectBufferATI) | ||||
| #define glUpdateObjectBufferATI		MANGLE(UpdateObjectBufferATI) | ||||
| #define glUseProgram		MANGLE(UseProgram) | ||||
| @@ -1412,27 +1688,49 @@ | ||||
| #define glVertexAttrib4usvARB		MANGLE(VertexAttrib4usvARB) | ||||
| #define glVertexAttrib4usv		MANGLE(VertexAttrib4usv) | ||||
| #define glVertexAttribArrayObjectATI		MANGLE(VertexAttribArrayObjectATI) | ||||
| #define glVertexAttribDivisor		MANGLE(VertexAttribDivisor) | ||||
| #define glVertexAttribI1iEXT		MANGLE(VertexAttribI1iEXT) | ||||
| #define glVertexAttribI1i		MANGLE(VertexAttribI1i) | ||||
| #define glVertexAttribI1ivEXT		MANGLE(VertexAttribI1ivEXT) | ||||
| #define glVertexAttribI1iv		MANGLE(VertexAttribI1iv) | ||||
| #define glVertexAttribI1uiEXT		MANGLE(VertexAttribI1uiEXT) | ||||
| #define glVertexAttribI1ui		MANGLE(VertexAttribI1ui) | ||||
| #define glVertexAttribI1uivEXT		MANGLE(VertexAttribI1uivEXT) | ||||
| #define glVertexAttribI1uiv		MANGLE(VertexAttribI1uiv) | ||||
| #define glVertexAttribI2iEXT		MANGLE(VertexAttribI2iEXT) | ||||
| #define glVertexAttribI2i		MANGLE(VertexAttribI2i) | ||||
| #define glVertexAttribI2ivEXT		MANGLE(VertexAttribI2ivEXT) | ||||
| #define glVertexAttribI2iv		MANGLE(VertexAttribI2iv) | ||||
| #define glVertexAttribI2uiEXT		MANGLE(VertexAttribI2uiEXT) | ||||
| #define glVertexAttribI2ui		MANGLE(VertexAttribI2ui) | ||||
| #define glVertexAttribI2uivEXT		MANGLE(VertexAttribI2uivEXT) | ||||
| #define glVertexAttribI2uiv		MANGLE(VertexAttribI2uiv) | ||||
| #define glVertexAttribI3iEXT		MANGLE(VertexAttribI3iEXT) | ||||
| #define glVertexAttribI3i		MANGLE(VertexAttribI3i) | ||||
| #define glVertexAttribI3ivEXT		MANGLE(VertexAttribI3ivEXT) | ||||
| #define glVertexAttribI3iv		MANGLE(VertexAttribI3iv) | ||||
| #define glVertexAttribI3uiEXT		MANGLE(VertexAttribI3uiEXT) | ||||
| #define glVertexAttribI3ui		MANGLE(VertexAttribI3ui) | ||||
| #define glVertexAttribI3uivEXT		MANGLE(VertexAttribI3uivEXT) | ||||
| #define glVertexAttribI3uiv		MANGLE(VertexAttribI3uiv) | ||||
| #define glVertexAttribI4bvEXT		MANGLE(VertexAttribI4bvEXT) | ||||
| #define glVertexAttribI4bv		MANGLE(VertexAttribI4bv) | ||||
| #define glVertexAttribI4iEXT		MANGLE(VertexAttribI4iEXT) | ||||
| #define glVertexAttribI4i		MANGLE(VertexAttribI4i) | ||||
| #define glVertexAttribI4ivEXT		MANGLE(VertexAttribI4ivEXT) | ||||
| #define glVertexAttribI4iv		MANGLE(VertexAttribI4iv) | ||||
| #define glVertexAttribI4svEXT		MANGLE(VertexAttribI4svEXT) | ||||
| #define glVertexAttribI4sv		MANGLE(VertexAttribI4sv) | ||||
| #define glVertexAttribI4ubvEXT		MANGLE(VertexAttribI4ubvEXT) | ||||
| #define glVertexAttribI4ubv		MANGLE(VertexAttribI4ubv) | ||||
| #define glVertexAttribI4uiEXT		MANGLE(VertexAttribI4uiEXT) | ||||
| #define glVertexAttribI4ui		MANGLE(VertexAttribI4ui) | ||||
| #define glVertexAttribI4uivEXT		MANGLE(VertexAttribI4uivEXT) | ||||
| #define glVertexAttribI4uiv		MANGLE(VertexAttribI4uiv) | ||||
| #define glVertexAttribI4usvEXT		MANGLE(VertexAttribI4usvEXT) | ||||
| #define glVertexAttribI4usv		MANGLE(VertexAttribI4usv) | ||||
| #define glVertexAttribIPointerEXT		MANGLE(VertexAttribIPointerEXT) | ||||
| #define glVertexAttribIPointer		MANGLE(VertexAttribIPointer) | ||||
| #define glVertexAttribPointerARB		MANGLE(VertexAttribPointerARB) | ||||
| #define glVertexAttribPointer		MANGLE(VertexAttribPointer) | ||||
| #define glVertexAttribPointerNV		MANGLE(VertexAttribPointerNV) | ||||
|   | ||||
| @@ -46,9 +46,9 @@ extern "C" { | ||||
| /*************************************************************/ | ||||
|  | ||||
| /* Header file version number, required by OpenGL ABI for Linux */ | ||||
| /* glext.h last updated 2009/03/04 */ | ||||
| /* glext.h last updated 2009/03/19 */ | ||||
| /* Current version at http://www.opengl.org/registry/ */ | ||||
| #define GL_GLEXT_VERSION 46 | ||||
| #define GL_GLEXT_VERSION 48 | ||||
|  | ||||
| #ifndef GL_VERSION_1_2 | ||||
| #define GL_UNSIGNED_BYTE_3_3_2            0x8032 | ||||
| @@ -3878,6 +3878,26 @@ extern "C" { | ||||
| #define GL_PERFMON_RESULT_AMD             0x8BC6 | ||||
| #endif | ||||
|  | ||||
| #ifndef GL_AMD_texture_texture4 | ||||
| #endif | ||||
|  | ||||
| #ifndef GL_AMD_vertex_shader_tesselator | ||||
| #define GL_SAMPLER_BUFFER_AMD             0x9001 | ||||
| #define GL_INT_SAMPLER_BUFFER_AMD         0x9002 | ||||
| #define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 | ||||
| #define GL_TESSELLATION_MODE_AMD          0x9004 | ||||
| #define GL_TESSELLATION_FACTOR_AMD        0x9005 | ||||
| #define GL_DISCRETE_AMD                   0x9006 | ||||
| #define GL_CONTINUOUS_AMD                 0x9007 | ||||
| #endif | ||||
|  | ||||
| #ifndef GL_EXT_provoking_vertex | ||||
| #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C | ||||
| #define GL_FIRST_VERTEX_CONVENTION_EXT    0x8E4D | ||||
| #define GL_LAST_VERTEX_CONVENTION_EXT     0x8E4E | ||||
| #define GL_PROVOKING_VERTEX_EXT           0x8E4F | ||||
| #endif | ||||
|  | ||||
|  | ||||
| /*************************************************************/ | ||||
|  | ||||
| @@ -4503,8 +4523,8 @@ GLAPI void APIENTRY glBeginTransformFeedback (GLenum); | ||||
| GLAPI void APIENTRY glEndTransformFeedback (void); | ||||
| GLAPI void APIENTRY glBindBufferRange (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr); | ||||
| GLAPI void APIENTRY glBindBufferBase (GLenum, GLuint, GLuint); | ||||
| GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint, GLsizei, const GLint *, GLenum); | ||||
| GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint, GLuint, GLint *); | ||||
| GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint, GLsizei, const GLchar* *, GLenum); | ||||
| GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *); | ||||
| GLAPI void APIENTRY glClampColor (GLenum, GLenum); | ||||
| GLAPI void APIENTRY glBeginConditionalRender (GLuint, GLenum); | ||||
| GLAPI void APIENTRY glEndConditionalRender (void); | ||||
| @@ -4562,8 +4582,8 @@ typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); | ||||
| typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); | ||||
| typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); | ||||
| typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); | ||||
| typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); | ||||
| typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLint *location); | ||||
| typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); | ||||
| typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); | ||||
| typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); | ||||
| typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); | ||||
| typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void); | ||||
| @@ -8053,16 +8073,16 @@ GLAPI void APIENTRY glEndTransformFeedbackEXT (void); | ||||
| GLAPI void APIENTRY glBindBufferRangeEXT (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr); | ||||
| GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum, GLuint, GLuint, GLintptr); | ||||
| GLAPI void APIENTRY glBindBufferBaseEXT (GLenum, GLuint, GLuint); | ||||
| GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint, GLsizei, const GLint *, GLenum); | ||||
| GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint, GLuint, GLint *); | ||||
| GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint, GLsizei, const GLchar* *, GLenum); | ||||
| GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *); | ||||
| #endif /* GL_GLEXT_PROTOTYPES */ | ||||
| typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode); | ||||
| typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void); | ||||
| typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); | ||||
| typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); | ||||
| typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer); | ||||
| typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); | ||||
| typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLint *location); | ||||
| typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); | ||||
| typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); | ||||
| #endif | ||||
|  | ||||
| #ifndef GL_EXT_direct_state_access | ||||
| @@ -8515,6 +8535,28 @@ typedef void (APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); | ||||
| typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); | ||||
| #endif | ||||
|  | ||||
| #ifndef GL_AMD_texture_texture4 | ||||
| #define GL_AMD_texture_texture4 1 | ||||
| #endif | ||||
|  | ||||
| #ifndef GL_AMD_vertex_shader_tesselator | ||||
| #define GL_AMD_vertex_shader_tesselator 1 | ||||
| #ifdef GL_GLEXT_PROTOTYPES | ||||
| GLAPI void APIENTRY glTessellationFactorAMD (GLfloat); | ||||
| GLAPI void APIENTRY glTessellationModeAMD (GLenum); | ||||
| #endif /* GL_GLEXT_PROTOTYPES */ | ||||
| typedef void (APIENTRYP PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor); | ||||
| typedef void (APIENTRYP PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode); | ||||
| #endif | ||||
|  | ||||
| #ifndef GL_EXT_provoking_vertex | ||||
| #define GL_EXT_provoking_vertex 1 | ||||
| #ifdef GL_GLEXT_PROTOTYPES | ||||
| GLAPI void APIENTRY glProvokingVertexEXT (GLenum); | ||||
| #endif /* GL_GLEXT_PROTOTYPES */ | ||||
| typedef void (APIENTRYP PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode); | ||||
| #endif | ||||
|  | ||||
|  | ||||
| #ifdef __cplusplus | ||||
| } | ||||
|   | ||||
| @@ -98,7 +98,7 @@ xrotfontdemo.o: xrotfontdemo.c xuserotfont.h | ||||
| 	$(CC) -c -I. -I$(INCDIR) $(X11_INCLUDES) $(CFLAGS) xrotfontdemo.c | ||||
|  | ||||
| corender: corender.o ipc.o | ||||
| 	$(CC) $(CFLAGS) corender.o ipc.o $(LIBS) -o $@ | ||||
| 	$(CC) $(CFLAGS) $(LDFLAGS) corender.o ipc.o $(LIBS) -o $@ | ||||
|  | ||||
| corender.o: corender.c ipc.h | ||||
| 	$(CC) -c -I. -I$(INCDIR) $(X11_INCLUDES) $(CFLAGS) corender.c | ||||
|   | ||||
| @@ -60,9 +60,6 @@ struct __GLXDRIdisplayPrivateRec { | ||||
|     int driMajor; | ||||
|     int driMinor; | ||||
|     int driPatch; | ||||
|  | ||||
|     unsigned long configureSeqno; | ||||
|     Bool (*oldConfigProc)(Display *, XEvent *, xEvent *); | ||||
| }; | ||||
|  | ||||
| struct __GLXDRIcontextPrivateRec { | ||||
| @@ -76,7 +73,6 @@ struct __GLXDRIdrawablePrivateRec { | ||||
|     __DRIbuffer buffers[5]; | ||||
|     int bufferCount; | ||||
|     int width, height; | ||||
|     unsigned long configureSeqno; | ||||
|     int have_back; | ||||
|     int have_front; | ||||
|     int have_fake_front; | ||||
| @@ -174,7 +170,6 @@ static __GLXDRIdrawable *dri2CreateDrawable(__GLXscreenConfigs *psc, | ||||
|     pdraw->base.drawable = drawable; | ||||
|     pdraw->base.psc = psc; | ||||
|     pdraw->bufferCount = 0; | ||||
|     pdraw->configureSeqno = ~0; | ||||
|  | ||||
|     DRI2CreateDrawable(psc->dpy, xDrawable); | ||||
|  | ||||
| @@ -277,30 +272,9 @@ dri2GetBuffers(__DRIdrawable *driDrawable, | ||||
| 	       int *out_count, void *loaderPrivate) | ||||
| { | ||||
|     __GLXDRIdrawablePrivate *pdraw = loaderPrivate; | ||||
|     __GLXdisplayPrivate *dpyPriv = __glXInitialize(pdraw->base.psc->dpy); | ||||
|     __GLXDRIdisplayPrivate *pdp = (__GLXDRIdisplayPrivate *)dpyPriv->dri2Display; | ||||
|     DRI2Buffer *buffers; | ||||
|     int i; | ||||
|  | ||||
|     /** | ||||
|      * Check if a ConfigureNotify has come in since we last asked for the | ||||
|      * buffers associated with this drawable.  If not, we can assume that they're | ||||
|      * the same set at glViewport time, and save a synchronous round-trip to the | ||||
|      * X Server. | ||||
|      */ | ||||
|     if (pdraw->configureSeqno == pdp->configureSeqno && | ||||
| 	count == pdraw->bufferCount) { | ||||
| 	for (i = 0; i < count; i++) { | ||||
| 	    if (pdraw->buffers[i].attachment != attachments[i]) | ||||
| 		break; | ||||
| 	} | ||||
| 	if (i == count) { | ||||
| 	    *out_count = pdraw->bufferCount; | ||||
| 	    return pdraw->buffers; | ||||
| 	} | ||||
|     } | ||||
|     pdraw->configureSeqno = pdp->configureSeqno; | ||||
|  | ||||
|     buffers = DRI2GetBuffers(pdraw->base.psc->dpy, pdraw->base.xDrawable, | ||||
| 			     width, height, attachments, count, out_count); | ||||
|     if (buffers == NULL) | ||||
| @@ -446,28 +420,6 @@ static void dri2DestroyDisplay(__GLXDRIdisplay *dpy) | ||||
|     Xfree(dpy); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * Makes a note on receiving ConfigureNotify that we need to re-check the | ||||
|  * DRI2 buffers, as window sizes may have resulted in reallocation. | ||||
|  */ | ||||
| static Bool dri2ConfigureNotifyProc(Display *dpy, XEvent *re, xEvent *event) | ||||
| { | ||||
|     __GLXdisplayPrivate *dpyPriv = __glXInitialize(dpy); | ||||
|     __GLXDRIdisplayPrivate *pdp; | ||||
|     Bool ret; | ||||
|  | ||||
|     /* We should always be able to find our pdp, as it only gets torn down | ||||
|      * when the Display is torn down. | ||||
|      */ | ||||
|     pdp = (__GLXDRIdisplayPrivate *)dpyPriv->dri2Display; | ||||
|  | ||||
|     ret = pdp->oldConfigProc(dpy, re, event); | ||||
|  | ||||
|     pdp->configureSeqno = re->xconfigure.serial; | ||||
|  | ||||
|     return ret; | ||||
| } | ||||
|  | ||||
| /* | ||||
|  * Allocate, initialize and return a __DRIdisplayPrivate object. | ||||
|  * This is called from __glXInitialize() when we are given a new | ||||
| @@ -490,11 +442,7 @@ _X_HIDDEN __GLXDRIdisplay *dri2CreateDisplay(Display *dpy) | ||||
| 	return NULL; | ||||
|     } | ||||
|  | ||||
|     pdp->oldConfigProc = XESetWireToEvent(dpy, ConfigureNotify, | ||||
| 					  dri2ConfigureNotifyProc); | ||||
|  | ||||
|     pdp->driPatch = 0; | ||||
|     pdp->configureSeqno = 0; | ||||
|  | ||||
|     pdp->base.destroyDisplay = dri2DestroyDisplay; | ||||
|     pdp->base.createScreen = dri2CreateScreen; | ||||
|   | ||||
| @@ -604,7 +604,6 @@ extern void __glXSendLargeCommand(__GLXcontext *, const GLvoid *, GLint, | ||||
| 				  const GLvoid *, GLint); | ||||
|  | ||||
| /* Initialize the GLX extension for dpy */ | ||||
| extern __GLXdisplayPrivate * __glXGetPrivateFromDisplay(Display *dpy); | ||||
| extern __GLXdisplayPrivate *__glXInitialize(Display*); | ||||
|  | ||||
| /************************************************************************/ | ||||
|   | ||||
| @@ -30,6 +30,10 @@ | ||||
| #include "indirect_vertex_array.h" | ||||
| #include <GL/glxproto.h> | ||||
|  | ||||
| #if !defined __GNUC__ || __GNUC__ < 3 | ||||
| #  define __builtin_expect(x, y) x | ||||
| #endif | ||||
|  | ||||
| static void | ||||
| do_vertex_attrib_enable(GLuint index, GLboolean val) | ||||
| { | ||||
|   | ||||
| @@ -31,6 +31,10 @@ | ||||
| #include "glxclient.h" | ||||
| #include "indirect.h" | ||||
|  | ||||
| #if !defined __GNUC__ || __GNUC__ < 3 | ||||
| #  define __builtin_expect(x, y) x | ||||
| #endif | ||||
|  | ||||
| /** | ||||
|  * Send glPixelStore command to the server | ||||
|  *  | ||||
|   | ||||
| @@ -59,37 +59,6 @@ static GLboolean have_attr(struct brw_sf_compile *c, | ||||
|    return (c->key.attrs & (1<<attr)) ? 1 : 0; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * Sets VERT_RESULT_FOGC.Y  for gl_FrontFacing | ||||
|  * | ||||
|  * This is currently executed if the fragment program uses VERT_RESULT_FOGC | ||||
|  * at all, but this could be eliminated with a scan of the FP contents. | ||||
|  */ | ||||
| static void | ||||
| do_front_facing( struct brw_sf_compile *c ) | ||||
| { | ||||
|    struct brw_compile *p = &c->func;  | ||||
|    int i; | ||||
|  | ||||
|    if (!have_attr(c, VERT_RESULT_FOGC)) | ||||
|       return; | ||||
|  | ||||
|    brw_push_insn_state(p); | ||||
|    brw_CMP(p, brw_null_reg(),  | ||||
|         c->key.frontface_ccw ? BRW_CONDITIONAL_G : BRW_CONDITIONAL_L, | ||||
|         c->det, brw_imm_f(0)); | ||||
|    brw_set_predicate_control(p, BRW_PREDICATE_NONE); | ||||
|    for (i = 0; i < 3; i++) { | ||||
|        struct brw_reg fogc = get_vert_attr(c, c->vert[i],FRAG_ATTRIB_FOGC); | ||||
|        brw_MOV(p, get_element(fogc, 1), brw_imm_f(0)); | ||||
|        brw_set_predicate_control(p, BRW_PREDICATE_NORMAL); | ||||
|        brw_MOV(p, get_element(fogc, 1), brw_imm_f(1)); | ||||
|        brw_set_predicate_control(p, BRW_PREDICATE_NONE); | ||||
|    } | ||||
|    brw_pop_insn_state(p); | ||||
| } | ||||
|  | ||||
| 			  | ||||
| /***********************************************************************  | ||||
|  * Twoside lighting | ||||
|  */ | ||||
| @@ -384,7 +353,6 @@ void brw_emit_tri_setup( struct brw_sf_compile *c, GLboolean allocate) | ||||
|  | ||||
|    invert_det(c); | ||||
|    copy_z_inv_w(c); | ||||
|    do_front_facing(c); | ||||
|  | ||||
|    if (c->key.do_twoside_color)  | ||||
|       do_twoside_color(c); | ||||
|   | ||||
| @@ -40,6 +40,8 @@ | ||||
| GLuint brw_wm_nr_args( GLuint opcode ) | ||||
| { | ||||
|    switch (opcode) { | ||||
|    case WM_FRONTFACING: | ||||
|       return 0; | ||||
|    case WM_PIXELXY: | ||||
|    case WM_CINTERP: | ||||
|    case WM_WPOSXY: | ||||
|   | ||||
| @@ -172,7 +172,8 @@ struct brw_wm_instruction { | ||||
| #define WM_CINTERP        (MAX_OPCODE + 5) | ||||
| #define WM_WPOSXY         (MAX_OPCODE + 6) | ||||
| #define WM_FB_WRITE       (MAX_OPCODE + 7) | ||||
| #define MAX_WM_OPCODE     (MAX_OPCODE + 8) | ||||
| #define WM_FRONTFACING    (MAX_OPCODE + 8) | ||||
| #define MAX_WM_OPCODE     (MAX_OPCODE + 9) | ||||
|  | ||||
| #define PROGRAM_PAYLOAD   (PROGRAM_FILE_MAX) | ||||
| #define PAYLOAD_DEPTH     (FRAG_ATTRIB_MAX) | ||||
|   | ||||
| @@ -130,6 +130,9 @@ void brw_wm_print_insn( struct brw_wm_compile *c, | ||||
|    case WM_FB_WRITE: | ||||
|       _mesa_printf(" = FB_WRITE"); | ||||
|       break; | ||||
|    case WM_FRONTFACING: | ||||
|       _mesa_printf(" = FRONTFACING"); | ||||
|       break; | ||||
|    default: | ||||
|       _mesa_printf(" = %s", _mesa_opcode_string(inst->opcode)); | ||||
|       break; | ||||
|   | ||||
| @@ -254,6 +254,34 @@ static void emit_cinterp( struct brw_compile *p, | ||||
|    } | ||||
| } | ||||
|  | ||||
| /* Sets the destination channels to 1.0 or 0.0 according to glFrontFacing. */ | ||||
| static void emit_frontfacing( struct brw_compile *p, | ||||
| 			      const struct brw_reg *dst, | ||||
| 			      GLuint mask ) | ||||
| { | ||||
|    struct brw_reg r1_6ud = retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD); | ||||
|    GLuint i; | ||||
|  | ||||
|    if (!(mask & WRITEMASK_XYZW)) | ||||
|       return; | ||||
|  | ||||
|    for (i = 0; i < 4; i++) { | ||||
|       if (mask & (1<<i)) { | ||||
| 	 brw_MOV(p, dst[i], brw_imm_f(0.0)); | ||||
|       } | ||||
|    } | ||||
|  | ||||
|    /* bit 31 is "primitive is back face", so checking < (1 << 31) gives | ||||
|     * us front face | ||||
|     */ | ||||
|    brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, r1_6ud, brw_imm_ud(1 << 31)); | ||||
|    for (i = 0; i < 4; i++) { | ||||
|       if (mask & (1<<i)) { | ||||
| 	 brw_MOV(p, dst[i], brw_imm_f(1.0)); | ||||
|       } | ||||
|    } | ||||
|    brw_set_predicate_control_flag_value(p, 0xff); | ||||
| } | ||||
|  | ||||
| static void emit_alu1( struct brw_compile *p,  | ||||
| 		       struct brw_instruction *(*func)(struct brw_compile *,  | ||||
| @@ -1158,6 +1186,10 @@ void brw_wm_emit( struct brw_wm_compile *c ) | ||||
| 	 emit_fb_write(c, args[0], args[1], args[2], inst->target, inst->eot); | ||||
| 	 break; | ||||
|  | ||||
|       case WM_FRONTFACING: | ||||
| 	 emit_frontfacing(p, dst, dst_flags); | ||||
| 	 break; | ||||
|  | ||||
| 	 /* Straightforward arithmetic: | ||||
| 	  */ | ||||
|       case OPCODE_ADD: | ||||
|   | ||||
| @@ -58,7 +58,8 @@ static const char *wm_opcode_strings[] = { | ||||
|    "PINTERP", | ||||
|    "CINTERP", | ||||
|    "WPOSXY", | ||||
|    "FB_WRITE" | ||||
|    "FB_WRITE", | ||||
|    "FRONTFACING", | ||||
| }; | ||||
|  | ||||
| #if 0 | ||||
| @@ -180,7 +181,7 @@ static struct prog_instruction *emit_insn(struct brw_wm_compile *c, | ||||
|    return inst; | ||||
| } | ||||
|  | ||||
| static struct prog_instruction * emit_op(struct brw_wm_compile *c, | ||||
| static struct prog_instruction * emit_tex_op(struct brw_wm_compile *c, | ||||
| 				       GLuint op, | ||||
| 				       struct prog_dst_register dest, | ||||
| 				       GLuint saturate, | ||||
| @@ -206,6 +207,20 @@ static struct prog_instruction * emit_op(struct brw_wm_compile *c, | ||||
| } | ||||
|     | ||||
|  | ||||
| static struct prog_instruction * emit_op(struct brw_wm_compile *c, | ||||
| 				       GLuint op, | ||||
| 				       struct prog_dst_register dest, | ||||
| 				       GLuint saturate, | ||||
| 				       struct prog_src_register src0, | ||||
| 				       struct prog_src_register src1, | ||||
| 				       struct prog_src_register src2 ) | ||||
| { | ||||
|    return emit_tex_op(c, op, dest, saturate, | ||||
|                       0, 0,  /* tex unit, target */ | ||||
|                       src0, src1, src2); | ||||
| } | ||||
|     | ||||
|  | ||||
|  | ||||
|  | ||||
| /*********************************************************************** | ||||
| @@ -227,7 +242,7 @@ static struct prog_src_register get_pixel_xy( struct brw_wm_compile *c ) | ||||
|       emit_op(c, | ||||
| 	      WM_PIXELXY, | ||||
| 	      dst_mask(pixel_xy, WRITEMASK_XY), | ||||
| 	      0, 0, 0, | ||||
| 	      0, | ||||
| 	      payload_r0_depth, | ||||
| 	      src_undef(), | ||||
| 	      src_undef()); | ||||
| @@ -250,7 +265,7 @@ static struct prog_src_register get_delta_xy( struct brw_wm_compile *c ) | ||||
|       emit_op(c, | ||||
| 	      WM_DELTAXY, | ||||
| 	      dst_mask(delta_xy, WRITEMASK_XY), | ||||
| 	      0, 0, 0, | ||||
| 	      0, | ||||
| 	      pixel_xy,  | ||||
| 	      payload_r0_depth, | ||||
| 	      src_undef()); | ||||
| @@ -274,7 +289,7 @@ static struct prog_src_register get_pixel_w( struct brw_wm_compile *c ) | ||||
|       emit_op(c, | ||||
| 	      WM_PIXELW, | ||||
| 	      dst_mask(pixel_w, WRITEMASK_W), | ||||
| 	      0, 0, 0, | ||||
| 	      0, | ||||
| 	      interp_wpos, | ||||
| 	      deltas,  | ||||
| 	      src_undef()); | ||||
| @@ -292,24 +307,19 @@ static void emit_interp( struct brw_wm_compile *c, | ||||
|    struct prog_dst_register dst = dst_reg(PROGRAM_INPUT, idx); | ||||
|    struct prog_src_register interp = src_reg(PROGRAM_PAYLOAD, idx); | ||||
|    struct prog_src_register deltas = get_delta_xy(c); | ||||
|    struct prog_src_register arg2; | ||||
|    GLuint opcode; | ||||
|     | ||||
|  | ||||
|    /* Need to use PINTERP on attributes which have been | ||||
|     * multiplied by 1/W in the SF program, and LINTERP on those | ||||
|     * which have not: | ||||
|     */ | ||||
|    switch (idx) { | ||||
|    case FRAG_ATTRIB_WPOS: | ||||
|       opcode = WM_LINTERP; | ||||
|       arg2 = src_undef(); | ||||
|  | ||||
|       /* Have to treat wpos.xy specially: | ||||
|        */ | ||||
|       emit_op(c, | ||||
| 	      WM_WPOSXY, | ||||
| 	      dst_mask(dst, WRITEMASK_XY), | ||||
| 	      0, 0, 0, | ||||
| 	      0, | ||||
| 	      get_pixel_xy(c), | ||||
| 	      src_undef(), | ||||
| 	      src_undef()); | ||||
| @@ -321,10 +331,10 @@ static void emit_interp( struct brw_wm_compile *c, | ||||
|       emit_op(c, | ||||
| 	      WM_LINTERP, | ||||
| 	      dst, | ||||
| 	      0, 0, 0, | ||||
| 	      0, | ||||
| 	      interp, | ||||
| 	      deltas, | ||||
| 	      arg2); | ||||
| 	      src_undef()); | ||||
|       break; | ||||
|    case FRAG_ATTRIB_COL0: | ||||
|    case FRAG_ATTRIB_COL1: | ||||
| @@ -332,7 +342,7 @@ static void emit_interp( struct brw_wm_compile *c, | ||||
| 	 emit_op(c, | ||||
| 		 WM_CINTERP, | ||||
| 		 dst, | ||||
| 		 0, 0, 0, | ||||
| 		 0, | ||||
| 		 interp, | ||||
| 		 src_undef(), | ||||
| 		 src_undef()); | ||||
| @@ -341,17 +351,67 @@ static void emit_interp( struct brw_wm_compile *c, | ||||
| 	 emit_op(c, | ||||
| 		 WM_LINTERP, | ||||
| 		 dst, | ||||
| 		 0, 0, 0, | ||||
| 		 0, | ||||
| 		 interp, | ||||
| 		 deltas, | ||||
| 		 src_undef()); | ||||
|       } | ||||
|       break; | ||||
|    case FRAG_ATTRIB_FOGC: | ||||
|       /* The FOGC input is really special.  When a program uses glFogFragCoord, | ||||
|        * the results returned are supposed to be (f,0,0,1).  But for Mesa GLSL, | ||||
|        * the glFrontFacing and glPointCoord values are also stashed in FOGC. | ||||
|        * So, write the interpolated fog value to X, then either 0, 1, or the | ||||
|        * stashed values to Y, Z, W.  Note that this means that | ||||
|        * glFogFragCoord.yzw can be wrong in those cases! | ||||
|        */ | ||||
|  | ||||
|       /* Interpolate the fog coordinate */ | ||||
|       emit_op(c, | ||||
| 	      WM_PINTERP, | ||||
| 	      dst_mask(dst, WRITEMASK_X), | ||||
| 	      0, | ||||
| 	      interp, | ||||
| 	      deltas, | ||||
| 	      get_pixel_w(c)); | ||||
|  | ||||
|       /* Move the front facing value into FOGC.y if it's needed. */ | ||||
|       if (c->fp->program.UsesFrontFacing) { | ||||
| 	 emit_op(c, | ||||
| 		 WM_FRONTFACING, | ||||
| 		 dst_mask(dst, WRITEMASK_Y), | ||||
| 		 0, | ||||
| 		 src_undef(), | ||||
| 		 src_undef(), | ||||
| 		 src_undef()); | ||||
|       } else { | ||||
| 	 emit_op(c, | ||||
| 		 OPCODE_MOV, | ||||
| 		 dst_mask(dst, WRITEMASK_Y), | ||||
| 		 0, | ||||
| 		 src_swizzle1(interp, SWIZZLE_ZERO), | ||||
| 		 src_undef(), | ||||
| 		 src_undef()); | ||||
|       } | ||||
|  | ||||
|       /* Should do the PointCoord thing here. */ | ||||
|       emit_op(c, | ||||
| 	      OPCODE_MOV, | ||||
| 	      dst_mask(dst, WRITEMASK_ZW), | ||||
| 	      0, | ||||
| 	      src_swizzle(interp, | ||||
| 			  SWIZZLE_ZERO, | ||||
| 			  SWIZZLE_ZERO, | ||||
| 			  SWIZZLE_ZERO, | ||||
| 			  SWIZZLE_ONE), | ||||
| 	      src_undef(), | ||||
| 	      src_undef()); | ||||
|       break; | ||||
|    default: | ||||
|       emit_op(c, | ||||
| 	      WM_PINTERP, | ||||
| 	      dst, | ||||
| 	      0, 0, 0, | ||||
| 	      0, | ||||
| 	      interp, | ||||
| 	      deltas, | ||||
| 	      get_pixel_w(c)); | ||||
| @@ -371,7 +431,7 @@ static void emit_ddx( struct brw_wm_compile *c, | ||||
|     emit_op(c, | ||||
|             OPCODE_DDX, | ||||
|             inst->DstReg, | ||||
|             0, 0, 0, | ||||
|             0, | ||||
|             interp, | ||||
|             get_pixel_w(c), | ||||
|             src_undef()); | ||||
| @@ -387,7 +447,7 @@ static void emit_ddy( struct brw_wm_compile *c, | ||||
|     emit_op(c, | ||||
|             OPCODE_DDY, | ||||
|             inst->DstReg, | ||||
|             0, 0, 0, | ||||
|             0, | ||||
|             interp, | ||||
|             get_pixel_w(c), | ||||
|             src_undef()); | ||||
| @@ -482,7 +542,7 @@ static void precalc_dst( struct brw_wm_compile *c, | ||||
|       emit_op(c, | ||||
| 	      OPCODE_MUL, | ||||
| 	      dst_mask(dst, WRITEMASK_Y), | ||||
| 	      inst->SaturateMode, 0, 0, | ||||
| 	      inst->SaturateMode, | ||||
| 	      src0, | ||||
| 	      src1, | ||||
| 	      src_undef()); | ||||
| @@ -498,7 +558,7 @@ static void precalc_dst( struct brw_wm_compile *c, | ||||
|       swz = emit_op(c, | ||||
| 		    OPCODE_SWZ, | ||||
| 		    dst_mask(dst, WRITEMASK_XZ), | ||||
| 		    inst->SaturateMode, 0, 0, | ||||
| 		    inst->SaturateMode, | ||||
| 		    src_swizzle(src0, SWIZZLE_ONE, z, z, z), | ||||
| 		    src_undef(), | ||||
| 		    src_undef()); | ||||
| @@ -511,7 +571,7 @@ static void precalc_dst( struct brw_wm_compile *c, | ||||
|       emit_op(c, | ||||
| 	      OPCODE_MOV, | ||||
| 	      dst_mask(dst, WRITEMASK_W), | ||||
| 	      inst->SaturateMode, 0, 0, | ||||
| 	      inst->SaturateMode, | ||||
| 	      src1, | ||||
| 	      src_undef(), | ||||
| 	      src_undef()); | ||||
| @@ -533,7 +593,7 @@ static void precalc_lit( struct brw_wm_compile *c, | ||||
|       swz = emit_op(c, | ||||
| 		    OPCODE_SWZ, | ||||
| 		    dst_mask(dst, WRITEMASK_XW), | ||||
| 		    0, 0, 0, | ||||
| 		    0, | ||||
| 		    src_swizzle1(src0, SWIZZLE_ONE), | ||||
| 		    src_undef(), | ||||
| 		    src_undef()); | ||||
| @@ -546,19 +606,26 @@ static void precalc_lit( struct brw_wm_compile *c, | ||||
|       emit_op(c, | ||||
| 	      OPCODE_LIT, | ||||
| 	      dst_mask(dst, WRITEMASK_YZ), | ||||
| 	      inst->SaturateMode, 0, 0, | ||||
| 	      inst->SaturateMode, | ||||
| 	      src0, | ||||
| 	      src_undef(), | ||||
| 	      src_undef()); | ||||
|    } | ||||
| } | ||||
|  | ||||
|  | ||||
| /** | ||||
|  * Some TEX instructions require extra code, cube map coordinate | ||||
|  * normalization, or coordinate scaling for RECT textures, etc. | ||||
|  * This function emits those extra instructions and the TEX | ||||
|  * instruction itself. | ||||
|  */ | ||||
| static void precalc_tex( struct brw_wm_compile *c, | ||||
| 			 const struct prog_instruction *inst ) | ||||
| { | ||||
|    struct prog_src_register coord; | ||||
|    struct prog_dst_register tmpcoord; | ||||
|    GLuint unit = c->fp->program.Base.SamplerUnits[inst->TexSrcUnit]; | ||||
|    const GLuint unit = c->fp->program.Base.SamplerUnits[inst->TexSrcUnit]; | ||||
|  | ||||
|    if (inst->TexSrcTarget == TEXTURE_CUBE_INDEX) { | ||||
|        struct prog_instruction *out; | ||||
| @@ -568,49 +635,56 @@ static void precalc_tex( struct brw_wm_compile *c, | ||||
|        struct prog_src_register tmp1src = src_reg_from_dst(tmp1); | ||||
|        struct prog_src_register src0 = inst->SrcReg[0]; | ||||
|  | ||||
|        /* find longest component of coord vector and normalize it */ | ||||
|        tmpcoord = get_temp(c); | ||||
|        coord = src_reg_from_dst(tmpcoord); | ||||
|  | ||||
|        /* tmpcoord = src0 (i.e.: coord = src0) */ | ||||
|        out = emit_op(c, OPCODE_MOV, | ||||
|                      tmpcoord, | ||||
|                      0, 0, 0, | ||||
|                      0, | ||||
|                      src0, | ||||
|                      src_undef(), | ||||
|                      src_undef()); | ||||
|        out->SrcReg[0].NegateBase = 0; | ||||
|        out->SrcReg[0].Abs = 1; | ||||
|  | ||||
|        /* tmp0 = MAX(coord.X, coord.Y) */ | ||||
|        emit_op(c, OPCODE_MAX, | ||||
|                tmp0, | ||||
|                0, 0, 0, | ||||
|                0, | ||||
|                src_swizzle1(coord, X), | ||||
|                src_swizzle1(coord, Y), | ||||
|                src_undef()); | ||||
|  | ||||
|        /* tmp1 = MAX(tmp0, coord.Z) */ | ||||
|        emit_op(c, OPCODE_MAX, | ||||
|                tmp1, | ||||
|                0, 0, 0, | ||||
|                0, | ||||
|                tmp0src, | ||||
|                src_swizzle1(coord, Z), | ||||
|                src_undef()); | ||||
|  | ||||
|        /* tmp0 = 1 / tmp1 */ | ||||
|        emit_op(c, OPCODE_RCP, | ||||
|                tmp0, | ||||
|                0, 0, 0, | ||||
|                0, | ||||
|                tmp1src, | ||||
|                src_undef(), | ||||
|                src_undef()); | ||||
|  | ||||
|        /* tmpCoord = src0 * tmp0 */ | ||||
|        emit_op(c, OPCODE_MUL, | ||||
|                tmpcoord, | ||||
|                0, 0, 0, | ||||
|                0, | ||||
|                src0, | ||||
|                tmp0src, | ||||
|                src_undef()); | ||||
|  | ||||
|        release_temp(c, tmp0); | ||||
|        release_temp(c, tmp1); | ||||
|    } else if (inst->TexSrcTarget == TEXTURE_RECT_INDEX) { | ||||
|    } | ||||
|    else if (inst->TexSrcTarget == TEXTURE_RECT_INDEX) { | ||||
|       struct prog_src_register scale =  | ||||
| 	 search_or_add_param5( c,  | ||||
| 			       STATE_INTERNAL,  | ||||
| @@ -625,7 +699,7 @@ static void precalc_tex( struct brw_wm_compile *c, | ||||
|       emit_op(c, | ||||
| 	      OPCODE_MUL, | ||||
| 	      tmpcoord, | ||||
| 	      0, 0, 0, | ||||
| 	      0, | ||||
| 	      inst->SrcReg[0], | ||||
| 	      scale, | ||||
| 	      src_undef()); | ||||
| @@ -641,19 +715,9 @@ static void precalc_tex( struct brw_wm_compile *c, | ||||
|     * conversion requires allocating a temporary variable which we | ||||
|     * don't have the facility to do that late in the compilation. | ||||
|     */ | ||||
|    if (!(c->key.yuvtex_mask & (1<<unit))) { | ||||
|       emit_op(c,  | ||||
| 	      OPCODE_TEX, | ||||
| 	      inst->DstReg, | ||||
| 	      inst->SaturateMode, | ||||
| 	      unit, | ||||
| 	      inst->TexSrcTarget, | ||||
| 	      coord, | ||||
| 	      src_undef(), | ||||
| 	      src_undef()); | ||||
|    } | ||||
|    else { | ||||
|        GLboolean  swap_uv = c->key.yuvtex_swap_mask & (1<<unit); | ||||
|    if (c->key.yuvtex_mask & (1 << unit)) { | ||||
|       /* convert ycbcr to RGBA */ | ||||
|       GLboolean  swap_uv = c->key.yuvtex_swap_mask & (1<<unit); | ||||
|  | ||||
|       /*  | ||||
| 	 CONST C0 = { -.5, -.0625,  -.5, 1.164 } | ||||
| @@ -675,22 +739,22 @@ static void precalc_tex( struct brw_wm_compile *c, | ||||
|       | ||||
|       /* tmp     = TEX ... | ||||
|        */ | ||||
|       emit_op(c,  | ||||
| 	      OPCODE_TEX, | ||||
| 	      tmp, | ||||
| 	      inst->SaturateMode, | ||||
| 	      unit, | ||||
| 	      inst->TexSrcTarget, | ||||
| 	      coord, | ||||
| 	      src_undef(), | ||||
| 	      src_undef()); | ||||
|       emit_tex_op(c,  | ||||
|                   OPCODE_TEX, | ||||
|                   tmp, | ||||
|                   inst->SaturateMode, | ||||
|                   unit, | ||||
|                   inst->TexSrcTarget, | ||||
|                   coord, | ||||
|                   src_undef(), | ||||
|                   src_undef()); | ||||
|  | ||||
|       /* tmp.xyz =  ADD TMP, C0 | ||||
|        */ | ||||
|       emit_op(c, | ||||
| 	      OPCODE_ADD, | ||||
| 	      dst_mask(tmp, WRITEMASK_XYZ), | ||||
| 	      0, 0, 0, | ||||
| 	      0, | ||||
| 	      tmpsrc, | ||||
| 	      C0, | ||||
| 	      src_undef()); | ||||
| @@ -701,7 +765,7 @@ static void precalc_tex( struct brw_wm_compile *c, | ||||
|       emit_op(c, | ||||
| 	      OPCODE_MUL, | ||||
| 	      dst_mask(tmp, WRITEMASK_Y), | ||||
| 	      0, 0, 0, | ||||
| 	      0, | ||||
| 	      tmpsrc, | ||||
| 	      src_swizzle1(C0, W), | ||||
| 	      src_undef()); | ||||
| @@ -716,7 +780,7 @@ static void precalc_tex( struct brw_wm_compile *c, | ||||
|       emit_op(c, | ||||
| 	      OPCODE_MAD, | ||||
| 	      dst_mask(dst, WRITEMASK_XYZ), | ||||
| 	      0, 0, 0, | ||||
| 	      0, | ||||
| 	      swap_uv?src_swizzle(tmpsrc, Z,Z,X,X):src_swizzle(tmpsrc, X,X,Z,Z), | ||||
| 	      C1, | ||||
| 	      src_swizzle1(tmpsrc, Y)); | ||||
| @@ -726,13 +790,25 @@ static void precalc_tex( struct brw_wm_compile *c, | ||||
|       emit_op(c, | ||||
| 	      OPCODE_MAD, | ||||
| 	      dst_mask(dst, WRITEMASK_Y), | ||||
| 	      0, 0, 0, | ||||
| 	      0, | ||||
| 	      src_swizzle1(tmpsrc, Z), | ||||
| 	      src_swizzle1(C1, W), | ||||
| 	      src_swizzle1(src_reg_from_dst(dst), Y)); | ||||
|  | ||||
|       release_temp(c, tmp); | ||||
|    } | ||||
|    else { | ||||
|       /* ordinary RGBA tex instruction */ | ||||
|       emit_tex_op(c,  | ||||
|                   OPCODE_TEX, | ||||
|                   inst->DstReg, | ||||
|                   inst->SaturateMode, | ||||
|                   unit, | ||||
|                   inst->TexSrcTarget, | ||||
|                   coord, | ||||
|                   src_undef(), | ||||
|                   src_undef()); | ||||
|    } | ||||
|  | ||||
|    if ((inst->TexSrcTarget == TEXTURE_RECT_INDEX) || | ||||
|        (inst->TexSrcTarget == TEXTURE_CUBE_INDEX)) | ||||
| @@ -777,7 +853,7 @@ static void precalc_txp( struct brw_wm_compile *c, | ||||
|       emit_op(c, | ||||
| 	      OPCODE_RCP, | ||||
| 	      dst_mask(tmp, WRITEMASK_W), | ||||
| 	      0, 0, 0, | ||||
| 	      0, | ||||
| 	      src_swizzle1(src0, GET_SWZ(src0.Swizzle, W)), | ||||
| 	      src_undef(), | ||||
| 	      src_undef()); | ||||
| @@ -787,7 +863,7 @@ static void precalc_txp( struct brw_wm_compile *c, | ||||
|       emit_op(c, | ||||
| 	      OPCODE_MUL, | ||||
| 	      dst_mask(tmp, WRITEMASK_XYZ), | ||||
| 	      0, 0, 0, | ||||
| 	      0, | ||||
| 	      src0, | ||||
| 	      src_swizzle1(src_reg_from_dst(tmp), W), | ||||
| 	      src_undef()); | ||||
| @@ -827,13 +903,13 @@ static void emit_fb_write( struct brw_wm_compile *c ) | ||||
|        for (i = 0 ; i < brw->state.nr_draw_regions; i++) { | ||||
| 	   outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DATA0 + i); | ||||
| 	   last_inst = inst = emit_op(c, | ||||
| 		   WM_FB_WRITE, dst_mask(dst_undef(),0), 0, 0, 0, | ||||
| 		   WM_FB_WRITE, dst_mask(dst_undef(),0), 0, | ||||
| 		   outcolor, payload_r0_depth, outdepth); | ||||
| 	   inst->Sampler = (i<<1); | ||||
| 	   if (c->fp_fragcolor_emitted) { | ||||
| 	       outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLR); | ||||
| 	       last_inst = inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(),0), | ||||
| 		       0, 0, 0, outcolor, payload_r0_depth, outdepth); | ||||
| 		       0, outcolor, payload_r0_depth, outdepth); | ||||
| 	       inst->Sampler = (i<<1); | ||||
| 	   } | ||||
|        } | ||||
| @@ -847,7 +923,7 @@ static void emit_fb_write( struct brw_wm_compile *c ) | ||||
|          outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLR); | ||||
|  | ||||
|        inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(),0), | ||||
| 	       0, 0, 0, outcolor, payload_r0_depth, outdepth); | ||||
| 	       0, outcolor, payload_r0_depth, outdepth); | ||||
|        inst->Sampler = 1|(0<<1); | ||||
|    } | ||||
| } | ||||
|   | ||||
| @@ -564,6 +564,36 @@ static void emit_pinterp(struct brw_wm_compile *c, | ||||
|     } | ||||
| } | ||||
|  | ||||
| /* Sets the destination channels to 1.0 or 0.0 according to glFrontFacing. */ | ||||
| static void emit_frontfacing(struct brw_wm_compile *c, | ||||
| 			     struct prog_instruction *inst) | ||||
| { | ||||
|     struct brw_compile *p = &c->func; | ||||
|     struct brw_reg r1_6ud = retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD); | ||||
|     struct brw_reg dst; | ||||
|     GLuint mask = inst->DstReg.WriteMask; | ||||
|     int i; | ||||
|  | ||||
|     for (i = 0; i < 4; i++) { | ||||
| 	if (mask & (1<<i)) { | ||||
| 	    dst = get_dst_reg(c, inst, i, 1); | ||||
| 	    brw_MOV(p, dst, brw_imm_f(0.0)); | ||||
| 	} | ||||
|     } | ||||
|  | ||||
|     /* bit 31 is "primitive is back face", so checking < (1 << 31) gives | ||||
|      * us front face | ||||
|      */ | ||||
|     brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, r1_6ud, brw_imm_ud(1 << 31)); | ||||
|     for (i = 0; i < 4; i++) { | ||||
| 	if (mask & (1<<i)) { | ||||
| 	    dst = get_dst_reg(c, inst, i, 1); | ||||
| 	    brw_MOV(p, dst, brw_imm_f(1.0)); | ||||
| 	} | ||||
|     } | ||||
|     brw_set_predicate_control_flag_value(p, 0xff); | ||||
| } | ||||
|  | ||||
| static void emit_xpd(struct brw_wm_compile *c, | ||||
| 		struct prog_instruction *inst) | ||||
| { | ||||
| @@ -2342,6 +2372,9 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) | ||||
| 	    case WM_FB_WRITE: | ||||
| 		emit_fb_write(c, inst); | ||||
| 		break; | ||||
| 	    case WM_FRONTFACING: | ||||
| 		emit_frontfacing(c, inst); | ||||
| 		break; | ||||
| 	    case OPCODE_ABS: | ||||
| 		emit_abs(c, inst); | ||||
| 		break; | ||||
|   | ||||
| @@ -260,6 +260,7 @@ void brw_wm_pass1( struct brw_wm_compile *c ) | ||||
|  | ||||
|       case OPCODE_DST: | ||||
|       case OPCODE_TXP: | ||||
|       case WM_FRONTFACING: | ||||
|       default: | ||||
| 	 break; | ||||
|       } | ||||
|   | ||||
| @@ -109,7 +109,7 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key) | ||||
|    key->uses_kill = fp->UsesKill || ctx->Color.AlphaEnabled; | ||||
|    key->is_glsl = brw_wm_is_glsl(fp); | ||||
|  | ||||
|    /* XXX: This needs a flag to indicate when it changes. */ | ||||
|    /* _NEW_DEPTH */ | ||||
|    key->stats_wm = intel->stats_wm; | ||||
|  | ||||
|    /* _NEW_LINE */ | ||||
| @@ -278,7 +278,8 @@ const struct brw_tracked_state brw_wm_unit = { | ||||
|       .mesa = (_NEW_POLYGON |  | ||||
| 	       _NEW_POLYGONSTIPPLE |  | ||||
| 	       _NEW_LINE |  | ||||
| 	       _NEW_COLOR), | ||||
| 	       _NEW_COLOR | | ||||
| 	       _NEW_DEPTH), | ||||
|  | ||||
|       .brw = (BRW_NEW_FRAGMENT_PROGRAM |  | ||||
| 	      BRW_NEW_CURBE_OFFSETS | | ||||
|   | ||||
| @@ -97,7 +97,7 @@ int INTEL_DEBUG = (0); | ||||
|  | ||||
| #include "extension_helper.h" | ||||
|  | ||||
| #define DRIVER_DATE                     "20090316 2009Q1 RC1" | ||||
| #define DRIVER_DATE                     "20090326 2009Q1 RC2" | ||||
| #define DRIVER_DATE_GEM                 "GEM " DRIVER_DATE | ||||
|  | ||||
| static const GLubyte * | ||||
| @@ -533,7 +533,7 @@ intelFlush(GLcontext * ctx) | ||||
|    intel_flush(ctx, GL_FALSE); | ||||
| } | ||||
|  | ||||
| static void | ||||
| void | ||||
| intel_glFlush(GLcontext *ctx) | ||||
| { | ||||
|    intel_flush(ctx, GL_TRUE); | ||||
|   | ||||
| @@ -440,6 +440,7 @@ extern void intelGetLock(struct intel_context *intel, GLuint flags); | ||||
|  | ||||
| extern void intelFinish(GLcontext * ctx); | ||||
| extern void intelFlush(GLcontext * ctx); | ||||
| extern void intel_glFlush(GLcontext *ctx); | ||||
|  | ||||
| extern void intelInitDriverFunctions(struct dd_function_table *functions); | ||||
| extern void intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging); | ||||
|   | ||||
| @@ -104,7 +104,7 @@ do_copy_texsubimage(struct intel_context *intel, | ||||
|       return GL_FALSE; | ||||
|    } | ||||
|  | ||||
|    intelFlush(ctx); | ||||
|    intel_glFlush(ctx); | ||||
|    LOCK_HARDWARE(intel); | ||||
|    { | ||||
|       GLuint image_offset = intel_miptree_image_offset(intelImage->mt, | ||||
| @@ -155,6 +155,7 @@ do_copy_texsubimage(struct intel_context *intel, | ||||
|    } | ||||
|  | ||||
|    UNLOCK_HARDWARE(intel); | ||||
|    intel_glFlush(ctx); | ||||
|  | ||||
|    /* GL_SGIS_generate_mipmap */ | ||||
|    if (intelImage->level == texObj->BaseLevel && texObj->GenerateMipmap) { | ||||
|   | ||||
| @@ -166,17 +166,27 @@ swrastFillInModes(__DRIscreen *psp, | ||||
|     depth_buffer_factor = 4; | ||||
|     back_buffer_factor = 2; | ||||
|  | ||||
|     if (pixel_bits == 8) { | ||||
|     switch (pixel_bits) { | ||||
|     case 8: | ||||
| 	fb_format = GL_RGB; | ||||
| 	fb_type = GL_UNSIGNED_BYTE_2_3_3_REV; | ||||
|     } | ||||
|     else if (pixel_bits == 16) { | ||||
| 	break; | ||||
|     case 16: | ||||
| 	fb_format = GL_RGB; | ||||
| 	fb_type = GL_UNSIGNED_SHORT_5_6_5; | ||||
|     } | ||||
|     else { | ||||
| 	break; | ||||
|     case 24: | ||||
| 	fb_format = GL_BGR; | ||||
| 	fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; | ||||
| 	break; | ||||
|     case 32: | ||||
| 	fb_format = GL_BGRA; | ||||
| 	fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; | ||||
| 	break; | ||||
|     default: | ||||
| 	fprintf(stderr, "[%s:%u] bad depth %d\n", __func__, __LINE__, | ||||
| 		pixel_bits); | ||||
| 	return NULL; | ||||
|     } | ||||
|  | ||||
|     configs = driCreateConfigs(fb_format, fb_type, | ||||
| @@ -198,7 +208,7 @@ driCreateNewScreen(int scrn, const __DRIextension **extensions, | ||||
| { | ||||
|     static const __DRIextension *emptyExtensionList[] = { NULL }; | ||||
|     __DRIscreen *psp; | ||||
|     __DRIconfig **configs8, **configs16, **configs32; | ||||
|     const __DRIconfig **configs8, **configs16, **configs24, **configs32; | ||||
|  | ||||
|     (void) data; | ||||
|  | ||||
| @@ -215,11 +225,12 @@ driCreateNewScreen(int scrn, const __DRIextension **extensions, | ||||
|  | ||||
|     configs8  = swrastFillInModes(psp,  8,  8, 0, 1); | ||||
|     configs16 = swrastFillInModes(psp, 16, 16, 0, 1); | ||||
|     configs24 = swrastFillInModes(psp, 24, 24, 8, 1); | ||||
|     configs32 = swrastFillInModes(psp, 32, 24, 8, 1); | ||||
|  | ||||
|     configs16 = (__DRIconfig **)driConcatConfigs(configs8, configs16); | ||||
|  | ||||
|     *driver_configs = driConcatConfigs(configs16, configs32); | ||||
|     configs16 = driConcatConfigs(configs8, configs16); | ||||
|     configs24 = driConcatConfigs(configs16, configs24); | ||||
|     *driver_configs = driConcatConfigs(configs24, configs32); | ||||
|  | ||||
|     driInitExtensions( NULL, card_extensions, GL_FALSE ); | ||||
|  | ||||
| @@ -251,19 +262,24 @@ static GLuint | ||||
| choose_pixel_format(const GLvisual *v) | ||||
| { | ||||
|     if (v->rgbMode) { | ||||
| 	int bpp = v->rgbBits; | ||||
| 	int depth = v->rgbBits; | ||||
|  | ||||
| 	if (bpp == 32 | ||||
| 	if (depth == 32 | ||||
| 	    && v->redMask   == 0xff0000 | ||||
| 	    && v->greenMask == 0x00ff00 | ||||
| 	    && v->blueMask  == 0x0000ff) | ||||
| 	    return PF_A8R8G8B8; | ||||
| 	else if (bpp == 16 | ||||
| 	else if (depth == 24 | ||||
| 	    && v->redMask   == 0xff0000 | ||||
| 	    && v->greenMask == 0x00ff00 | ||||
| 	    && v->blueMask  == 0x0000ff) | ||||
| 	    return PF_X8R8G8B8; | ||||
| 	else if (depth == 16 | ||||
| 	    && v->redMask   == 0xf800 | ||||
| 	    && v->greenMask == 0x07e0 | ||||
| 	    && v->blueMask  == 0x001f) | ||||
| 	    return PF_R5G6B5; | ||||
| 	else if (bpp == 8 | ||||
| 	else if (depth == 8 | ||||
| 	    && v->redMask   == 0x07 | ||||
| 	    && v->greenMask == 0x38 | ||||
| 	    && v->blueMask  == 0xc0) | ||||
| @@ -292,7 +308,6 @@ swrast_alloc_front_storage(GLcontext *ctx, struct gl_renderbuffer *rb, | ||||
| 			   GLenum internalFormat, GLuint width, GLuint height) | ||||
| { | ||||
|     struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb); | ||||
|     int bpp; | ||||
|     unsigned mask = PITCH_ALIGN_BITS - 1; | ||||
|  | ||||
|     TRACE; | ||||
| @@ -301,23 +316,8 @@ swrast_alloc_front_storage(GLcontext *ctx, struct gl_renderbuffer *rb, | ||||
|     rb->Width = width; | ||||
|     rb->Height = height; | ||||
|  | ||||
|     switch (internalFormat) { | ||||
|     case GL_RGB: | ||||
| 	bpp = rb->RedBits + rb->GreenBits + rb->BlueBits; | ||||
| 	break; | ||||
|     case GL_RGBA: | ||||
| 	bpp = rb->RedBits + rb->GreenBits + rb->BlueBits + rb->AlphaBits; | ||||
| 	break; | ||||
|     case GL_COLOR_INDEX8_EXT: | ||||
| 	bpp = rb->IndexBits; | ||||
| 	break; | ||||
|     default: | ||||
| 	_mesa_problem( NULL, "unexpected format in %s", __FUNCTION__ ); | ||||
| 	return GL_FALSE; | ||||
|     } | ||||
|  | ||||
|     /* always pad to PITCH_ALIGN_BITS */ | ||||
|     xrb->pitch = ((width * bpp + mask) & ~mask) / 8; | ||||
|     xrb->pitch = ((width * xrb->bpp + mask) & ~mask) / 8; | ||||
|  | ||||
|     return GL_TRUE; | ||||
| } | ||||
| @@ -373,6 +373,17 @@ swrast_new_renderbuffer(const GLvisual *visual, GLboolean front) | ||||
| 	xrb->Base.GreenBits = 8 * sizeof(GLubyte); | ||||
| 	xrb->Base.BlueBits  = 8 * sizeof(GLubyte); | ||||
| 	xrb->Base.AlphaBits = 8 * sizeof(GLubyte); | ||||
| 	xrb->bpp = 32; | ||||
| 	break; | ||||
|     case PF_X8R8G8B8: | ||||
| 	xrb->Base.InternalFormat = GL_RGB; | ||||
| 	xrb->Base._BaseFormat = GL_RGB; | ||||
| 	xrb->Base.DataType = GL_UNSIGNED_BYTE; | ||||
| 	xrb->Base.RedBits   = 8 * sizeof(GLubyte); | ||||
| 	xrb->Base.GreenBits = 8 * sizeof(GLubyte); | ||||
| 	xrb->Base.BlueBits  = 8 * sizeof(GLubyte); | ||||
| 	xrb->Base.AlphaBits = 0; | ||||
| 	xrb->bpp = 32; | ||||
| 	break; | ||||
|     case PF_R5G6B5: | ||||
| 	xrb->Base.InternalFormat = GL_RGB; | ||||
| @@ -382,6 +393,7 @@ swrast_new_renderbuffer(const GLvisual *visual, GLboolean front) | ||||
| 	xrb->Base.GreenBits = 6 * sizeof(GLubyte); | ||||
| 	xrb->Base.BlueBits  = 5 * sizeof(GLubyte); | ||||
| 	xrb->Base.AlphaBits = 0; | ||||
| 	xrb->bpp = 16; | ||||
| 	break; | ||||
|     case PF_R3G3B2: | ||||
| 	xrb->Base.InternalFormat = GL_RGB; | ||||
| @@ -391,12 +403,14 @@ swrast_new_renderbuffer(const GLvisual *visual, GLboolean front) | ||||
| 	xrb->Base.GreenBits = 3 * sizeof(GLubyte); | ||||
| 	xrb->Base.BlueBits  = 2 * sizeof(GLubyte); | ||||
| 	xrb->Base.AlphaBits = 0; | ||||
| 	xrb->bpp = 8; | ||||
| 	break; | ||||
|     case PF_CI8: | ||||
| 	xrb->Base.InternalFormat = GL_COLOR_INDEX8_EXT; | ||||
| 	xrb->Base._BaseFormat = GL_COLOR_INDEX; | ||||
| 	xrb->Base.DataType = GL_UNSIGNED_BYTE; | ||||
| 	xrb->Base.IndexBits = 8 * sizeof(GLubyte); | ||||
| 	xrb->bpp = 8; | ||||
| 	break; | ||||
|     default: | ||||
| 	return NULL; | ||||
|   | ||||
| @@ -90,6 +90,8 @@ struct swrast_renderbuffer { | ||||
|  | ||||
|     /* renderbuffer pitch (in bytes) */ | ||||
|     GLuint pitch; | ||||
|    /* bits per pixel of storage */ | ||||
|     GLuint bpp; | ||||
| }; | ||||
|  | ||||
| static INLINE __DRIcontext * | ||||
| @@ -115,10 +117,10 @@ swrast_renderbuffer(struct gl_renderbuffer *rb) | ||||
|  * Pixel formats we support | ||||
|  */ | ||||
| #define PF_CI8        1		/**< Color Index mode */ | ||||
| #define PF_A8R8G8B8   2		/**< 32-bit TrueColor:  8-A, 8-R, 8-G, 8-B bits */ | ||||
| #define PF_R5G6B5     3		/**< 16-bit TrueColor:  5-R, 6-G, 5-B bits */ | ||||
| #define PF_R3G3B2     4		/**<  8-bit TrueColor:  3-R, 3-G, 2-B bits */ | ||||
|  | ||||
| #define PF_A8R8G8B8   2		/**< 32bpp TrueColor:  8-A, 8-R, 8-G, 8-B bits */ | ||||
| #define PF_R5G6B5     3		/**< 16bpp TrueColor:  5-R, 6-G, 5-B bits */ | ||||
| #define PF_R3G3B2     4		/**<  8bpp TrueColor:  3-R, 3-G, 2-B bits */ | ||||
| #define PF_X8R8G8B8   5		/**< 32bpp TrueColor:  8-R, 8-G, 8-B bits */ | ||||
|  | ||||
| /** | ||||
|  * Renderbuffer pitch alignment (in bits). | ||||
|   | ||||
| @@ -79,6 +79,24 @@ static const GLubyte kernel[16] = { | ||||
|    DST[BCOMP] = SRC[0] | ||||
|  | ||||
|  | ||||
| /* 32-bit BGRX */ | ||||
| #define STORE_PIXEL_X8R8G8B8(DST, X, Y, VALUE) \ | ||||
|    DST[3] = 0xff; \ | ||||
|    DST[2] = VALUE[RCOMP]; \ | ||||
|    DST[1] = VALUE[GCOMP]; \ | ||||
|    DST[0] = VALUE[BCOMP] | ||||
| #define STORE_PIXEL_RGB_X8R8G8B8(DST, X, Y, VALUE) \ | ||||
|    DST[3] = 0xff; \ | ||||
|    DST[2] = VALUE[RCOMP]; \ | ||||
|    DST[1] = VALUE[GCOMP]; \ | ||||
|    DST[0] = VALUE[BCOMP] | ||||
| #define FETCH_PIXEL_X8R8G8B8(DST, SRC) \ | ||||
|    DST[ACOMP] = 0xff; \ | ||||
|    DST[RCOMP] = SRC[2]; \ | ||||
|    DST[GCOMP] = SRC[1]; \ | ||||
|    DST[BCOMP] = SRC[0] | ||||
|  | ||||
|  | ||||
| /* 16-bit BGR */ | ||||
| #define STORE_PIXEL_R5G6B5(DST, X, Y, VALUE) \ | ||||
|    do { \ | ||||
| @@ -139,6 +157,24 @@ static const GLubyte kernel[16] = { | ||||
| #include "swrast/s_spantemp.h" | ||||
|  | ||||
|  | ||||
| /* 32-bit BGRX */ | ||||
| #define NAME(FUNC) FUNC##_X8R8G8B8 | ||||
| #define RB_TYPE GLubyte | ||||
| #define SPAN_VARS \ | ||||
|    struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb); | ||||
| #define INIT_PIXEL_PTR(P, X, Y) \ | ||||
|    GLubyte *P = (GLubyte *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch + (X) * 4; | ||||
| #define INC_PIXEL_PTR(P) P += 4 | ||||
| #define STORE_PIXEL(DST, X, Y, VALUE) \ | ||||
|    STORE_PIXEL_X8R8G8B8(DST, X, Y, VALUE) | ||||
| #define STORE_PIXEL_RGB(DST, X, Y, VALUE) \ | ||||
|    STORE_PIXEL_RGB_X8R8G8B8(DST, X, Y, VALUE) | ||||
| #define FETCH_PIXEL(DST, SRC) \ | ||||
|    FETCH_PIXEL_X8R8G8B8(DST, SRC) | ||||
|  | ||||
| #include "swrast/s_spantemp.h" | ||||
|  | ||||
|  | ||||
| /* 16-bit BGR */ | ||||
| #define NAME(FUNC) FUNC##_R5G6B5 | ||||
| #define RB_TYPE GLubyte | ||||
| @@ -210,6 +246,24 @@ static const GLubyte kernel[16] = { | ||||
| #include "swrast_spantemp.h" | ||||
|  | ||||
|  | ||||
| /* 32-bit BGRX */ | ||||
| #define NAME(FUNC) FUNC##_X8R8G8B8_front | ||||
| #define RB_TYPE GLubyte | ||||
| #define SPAN_VARS \ | ||||
|    struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb); | ||||
| #define INIT_PIXEL_PTR(P, X, Y) \ | ||||
|    GLubyte *P = (GLubyte *)row; | ||||
| #define INC_PIXEL_PTR(P) P += 4 | ||||
| #define STORE_PIXEL(DST, X, Y, VALUE) \ | ||||
|    STORE_PIXEL_X8R8G8B8(DST, X, Y, VALUE) | ||||
| #define STORE_PIXEL_RGB(DST, X, Y, VALUE) \ | ||||
|    STORE_PIXEL_RGB_X8R8G8B8(DST, X, Y, VALUE) | ||||
| #define FETCH_PIXEL(DST, SRC) \ | ||||
|    FETCH_PIXEL_X8R8G8B8(DST, SRC) | ||||
|  | ||||
| #include "swrast_spantemp.h" | ||||
|  | ||||
|  | ||||
| /* 16-bit BGR */ | ||||
| #define NAME(FUNC) FUNC##_R5G6B5_front | ||||
| #define RB_TYPE GLubyte | ||||
| @@ -279,6 +333,15 @@ swrast_set_span_funcs_back(struct swrast_renderbuffer *xrb, | ||||
| 	xrb->Base.PutValues = put_values_A8R8G8B8; | ||||
| 	xrb->Base.PutMonoValues = put_mono_values_A8R8G8B8; | ||||
| 	break; | ||||
|     case PF_X8R8G8B8: | ||||
| 	xrb->Base.GetRow = get_row_X8R8G8B8; | ||||
| 	xrb->Base.GetValues = get_values_X8R8G8B8; | ||||
| 	xrb->Base.PutRow = put_row_X8R8G8B8; | ||||
| 	xrb->Base.PutRowRGB = put_row_rgb_X8R8G8B8; | ||||
| 	xrb->Base.PutMonoRow = put_mono_row_X8R8G8B8; | ||||
| 	xrb->Base.PutValues = put_values_X8R8G8B8; | ||||
| 	xrb->Base.PutMonoValues = put_mono_values_X8R8G8B8; | ||||
| 	break; | ||||
|     case PF_R5G6B5: | ||||
| 	xrb->Base.GetRow = get_row_R5G6B5; | ||||
| 	xrb->Base.GetValues = get_values_R5G6B5; | ||||
| @@ -334,6 +397,15 @@ swrast_set_span_funcs_front(struct swrast_renderbuffer *xrb, | ||||
| 	xrb->Base.PutValues = put_values_A8R8G8B8_front; | ||||
| 	xrb->Base.PutMonoValues = put_mono_values_A8R8G8B8_front; | ||||
| 	break; | ||||
|     case PF_X8R8G8B8: | ||||
| 	xrb->Base.GetRow = get_row_X8R8G8B8_front; | ||||
| 	xrb->Base.GetValues = get_values_X8R8G8B8_front; | ||||
| 	xrb->Base.PutRow = put_row_X8R8G8B8_front; | ||||
| 	xrb->Base.PutRowRGB = put_row_rgb_X8R8G8B8_front; | ||||
| 	xrb->Base.PutMonoRow = put_mono_row_X8R8G8B8_front; | ||||
| 	xrb->Base.PutValues = put_values_X8R8G8B8_front; | ||||
| 	xrb->Base.PutMonoValues = put_mono_values_X8R8G8B8_front; | ||||
| 	break; | ||||
|     case PF_R5G6B5: | ||||
| 	xrb->Base.GetRow = get_row_R5G6B5_front; | ||||
| 	xrb->Base.GetValues = get_values_R5G6B5_front; | ||||
|   | ||||
| @@ -1374,7 +1374,12 @@ _glxapi_get_proc_address(const char *funcName) | ||||
| { | ||||
|    GLuint i; | ||||
|    for (i = 0; GLX_functions[i].Name; i++) { | ||||
| #ifdef MANGLE | ||||
|       /* skip the "m" prefix on the name */ | ||||
|       if (strcmp(GLX_functions[i].Name, funcName+1) == 0) | ||||
| #else | ||||
|       if (strcmp(GLX_functions[i].Name, funcName) == 0) | ||||
| #endif | ||||
|          return GLX_functions[i].Address; | ||||
|    } | ||||
|    return NULL; | ||||
|   | ||||
| @@ -87,7 +87,13 @@ find_entry( const char * n ) | ||||
|    GLuint i; | ||||
|    for (i = 0; static_functions[i].Name_offset >= 0; i++) { | ||||
|       const char *testName = gl_string_table + static_functions[i].Name_offset; | ||||
|       if (strcmp(testName, n) == 0) { | ||||
| #ifdef MANGLE | ||||
|       /* skip the "m" prefix on the name */ | ||||
|       if (strcmp(testName, n + 1) == 0) | ||||
| #else | ||||
|       if (strcmp(testName, n) == 0) | ||||
| #endif | ||||
|       { | ||||
| 	 return &static_functions[i]; | ||||
|       } | ||||
|    } | ||||
|   | ||||
| @@ -36,7 +36,7 @@ | ||||
|  | ||||
|  | ||||
|  | ||||
| #if defined(__linux__) || defined(__OpenBSD__) || defined(_NetBSD__) | ||||
| #if defined(__linux__) || defined(__OpenBSD__) || defined(_NetBSD__) || defined(__sun) | ||||
|  | ||||
| /* | ||||
|  * Allocate a large block of memory which can hold code then dole it out | ||||
|   | ||||
| @@ -558,7 +558,6 @@ _mesa_update_state_locked( GLcontext *ctx ) | ||||
|     * Set ctx->NewState to zero to avoid recursion if | ||||
|     * Driver.UpdateState() has to call FLUSH_VERTICES().  (fixed?) | ||||
|     */ | ||||
|  out: | ||||
|    new_state = ctx->NewState | new_prog_state; | ||||
|    ctx->NewState = 0; | ||||
|    ctx->Driver.UpdateState(ctx, new_state); | ||||
|   | ||||
| @@ -31,7 +31,7 @@ | ||||
| #define MESA_MAJOR 7 | ||||
| #define MESA_MINOR 4 | ||||
| #define MESA_PATCH 0 | ||||
| #define MESA_VERSION_STRING "7.4-rc1" | ||||
| #define MESA_VERSION_STRING "7.4" | ||||
|  | ||||
| /* To make version comparison easy */ | ||||
| #define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c)) | ||||
|   | ||||
		Reference in New Issue
	
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