Compare commits

..

41 Commits

Author SHA1 Message Date
Ian Romanick
42d9409873 mesa: set version string to 7.6.1-rc4 2009-12-16 09:01:58 -08:00
Brian Paul
35ff190a9c docs: document 7.6.1 BlueGene fixes 2009-12-16 08:17:43 -07:00
Brian Paul
138d639ec9 mesa: test for __blrts for CPU_TO_LE32()
See bug 25663.
2009-12-16 08:04:25 -07:00
Brian Paul
a43fc39585 mesa: no dlopen on BlueGene
See bug 25663.
2009-12-16 08:02:56 -07:00
Brian Paul
6f202b53b0 mesa: remove //-style comments 2009-12-16 07:58:54 -07:00
Brian Paul
ddfc2e7439 st/mesa: remove //-style comments 2009-12-16 07:58:54 -07:00
Vinson Lee
dc0a1ebc73 unichrome: Silence compiler warnings. 2009-12-15 17:39:30 -08:00
Vinson Lee
a60457b03b sis: Silence compiler warnings. 2009-12-15 17:06:01 -08:00
Vinson Lee
7e3825abdb savage: Silence compiler warnings. 2009-12-15 16:32:51 -08:00
Vinson Lee
ca02109e91 r128: Silence uninitialized variable warnings in r128_tris.c. 2009-12-15 13:12:12 -08:00
Vinson Lee
7430c3ac35 dri: Initialize variable in driBindContext. 2009-12-15 13:04:25 -08:00
Ian Romanick
f23d01e726 intel: Fallback to software if drawable size is > MaxRenderbufferSize
This prevents the mystery blank window if, for example, glxgears is
resized larger than 2048 wide on 915.  Since the Intel drivers in Mesa
7.6 lack GTT mapped fallbacks, the performance is a slideshow at
best.  On Mesa 7.7 and later the performance is much better.
2009-12-15 12:37:09 -08:00
Vinson Lee
987e9188d2 x86: ifdef out unused function cptr. 2009-12-15 12:32:48 -08:00
Matthew Bell
22d2547ad1 mesa: Add missing $(DESTDIR) support to src/gallium/winsys/xlib/Makefile 2009-12-14 21:58:19 -07:00
Vinson Lee
0a8d508854 progs/trivial: Silence compiler warnings. 2009-12-14 18:11:57 -08:00
Vinson Lee
6e5fe39f50 mga: Silence uninitialized variable warnings. 2009-12-14 17:30:15 -08:00
Vinson Lee
b18fa9f448 mach64: Silence uninitialized variable warnings. 2009-12-14 17:20:34 -08:00
Vinson Lee
6c9870b54c i810: Silence uninitialized variable warnings in i180tris.c 2009-12-13 00:14:31 -08:00
Vinson Lee
555dc25c4c swrast: Silence uninitialized variable warnings in s_triangle.c 2009-12-12 23:47:32 -08:00
Vinson Lee
aa44efb045 st/mesa: Silence uninitialized variables warnings in st_draw.c. 2009-12-12 22:17:16 -08:00
Vinson Lee
0aef54ba62 swrast: Silence uninitialized variable warnings in ss_tritmp.h. 2009-12-12 22:00:19 -08:00
Vinson Lee
89d85e8170 glut: Prevent potential double free in menuVisualSetup. 2009-12-12 21:46:13 -08:00
Vinson Lee
20590b9733 t_dd_dmatmp.h: Silence unused value warning in render_poly_elts. 2009-12-12 20:20:02 -08:00
Vinson Lee
cd1a09e3bb glsl: Initialize member label of struct slang_operation to NULL. 2009-12-12 18:42:18 -08:00
Vinson Lee
f8d4ac56f7 softpipe: Initialize source in blend_quad. 2009-12-12 18:34:15 -08:00
Vinson Lee
7ea452dd35 t_dd_dmatmp2.h: Silence unused value warnings. 2009-12-12 16:56:07 -08:00
Vinson Lee
75e8dbb235 i915g: Silence unused value warning in intel_drm_get_device_id. 2009-12-12 16:24:25 -08:00
Vinson Lee
9dc018618d t_dd_dmatmp.h: Silence unused value warnings in render_line_loop_elts. 2009-12-12 16:18:08 -08:00
Vinson Lee
af4e4a73f7 t_dd_dmatmp.h: Silence unused value warning in render_tri_fan_elts. 2009-12-12 16:02:09 -08:00
Vinson Lee
588e9f69c4 progs/trivial: Silence compiler warnings in tri-blend-min.c. 2009-12-12 15:47:17 -08:00
Vinson Lee
de9132f274 t_dd_dmatmp.h: Silence unused value warning in render_poly_verts. 2009-12-12 15:27:30 -08:00
Vinson Lee
1e444c9960 swrast: Initialize tex_coords in handle_sample_op. 2009-12-12 15:08:01 -08:00
Vinson Lee
c1d361bd0b t_dd_dmatmp.h: Silence unused value warning in render_quads_verts. 2009-12-12 14:41:35 -08:00
Vinson Lee
786899f153 progs/trivial: Silence compiler warnings in tri-blend-max.c 2009-12-12 14:20:17 -08:00
Vinson Lee
7d529736b9 t_dd_dmatmp.h: Silence unused value warning in render_tri_fan_verts. 2009-12-12 13:39:39 -08:00
Vinson Lee
c2cee7741e t_dd_dmatmp.h: Silence unused value warning in render_line_loop_verts. 2009-12-12 12:52:02 -08:00
Vinson Lee
15c6558a2e progs/xdemos: Silence compiler warnings in glxinfo.c. 2009-12-12 02:06:51 -08:00
Vinson Lee
d5be33477e progs/tests: Silence compiler warnings in vpeval.c. 2009-12-12 01:34:33 -08:00
Vinson Lee
44d6ab6de5 progs/tests: Silence compiler warnings in cva.c. 2009-12-12 01:11:56 -08:00
Vinson Lee
9e2eee4ab2 progs/redbook: Silence compiler warnings in aaindex.c. 2009-12-12 01:02:16 -08:00
Vinson Lee
81dcf8bdf2 t_dd_dmatmp.h: Silence unused value warning in render_line_loop_verts. 2009-12-12 00:33:42 -08:00
2084 changed files with 285265 additions and 1071523 deletions

197838
ChangeLog

File diff suppressed because it is too large Load Diff

View File

@@ -182,7 +182,7 @@ ultrix-gcc:
# Rules for making release tarballs
VERSION=7.7-rc2
VERSION=7.6.1
DIRECTORY = Mesa-$(VERSION)
LIB_NAME = MesaLib-$(VERSION)
DEMO_NAME = MesaDemos-$(VERSION)
@@ -415,12 +415,6 @@ DEMO_FILES = \
$(DIRECTORY)/progs/demos/README \
$(DIRECTORY)/progs/fbdev/Makefile \
$(DIRECTORY)/progs/fbdev/glfbdevtest.c \
$(DIRECTORY)/progs/objviewer/*.[ch] \
$(DIRECTORY)/progs/objviewer/*.obj \
$(DIRECTORY)/progs/objviewer/*.mtl \
$(DIRECTORY)/progs/objviewer/*.rgb \
$(DIRECTORY)/progs/objviewer/Makefile \
$(DIRECTORY)/progs/objviewer/README.txt \
$(DIRECTORY)/progs/osdemos/Makefile \
$(DIRECTORY)/progs/osdemos/*.c \
$(DIRECTORY)/progs/xdemos/Makefile* \
@@ -502,11 +496,9 @@ rm_depend:
touch $$dep ; \
done
rm_config:
rm -f configs/current
rm -f configs/autoconf
lib_gz: rm_config
lib_gz:
rm -f configs/current ; \
rm -f configs/autoconf ; \
cd .. ; \
tar -cf $(LIB_NAME).tar $(LIB_FILES) ; \
gzip $(LIB_NAME).tar ; \
@@ -524,7 +516,9 @@ glut_gz:
gzip $(GLUT_NAME).tar ; \
mv $(GLUT_NAME).tar.gz $(DIRECTORY)
lib_bz2: rm_config
lib_bz2:
rm -f configs/current ; \
rm -f configs/autoconf ; \
cd .. ; \
tar -cf $(LIB_NAME).tar $(LIB_FILES) ; \
bzip2 $(LIB_NAME).tar ; \
@@ -542,7 +536,9 @@ glut_bz2:
bzip2 $(GLUT_NAME).tar ; \
mv $(GLUT_NAME).tar.bz2 $(DIRECTORY)
lib_zip: rm_config
lib_zip:
rm -f configs/current ; \
rm -f configs/autoconf ; \
rm -f $(LIB_NAME).zip ; \
cd .. ; \
zip -qr $(LIB_NAME).zip $(LIB_FILES) ; \
@@ -571,7 +567,5 @@ md5:
@-md5sum $(GLUT_NAME).tar.bz2
@-md5sum $(GLUT_NAME).zip
.PHONY: tarballs rm_depend rm_config md5 \
lib_gz demo_gz glut_gz \
lib_bz2 demo_bz2 glut_bz2 \
lib_zip demo_zip glut_zip
.PHONY: tarballs rm_depend lib_gz demo_gz glut_gz lib_bz2 demo_bz2 \
glut_bz2 lib_zip demo_zip glut_zip md5

View File

@@ -32,10 +32,10 @@ import common
default_statetrackers = 'mesa'
if common.default_platform in ('linux', 'freebsd', 'darwin'):
default_drivers = 'softpipe,failover,svga,i915,trace,identity,llvmpipe'
default_drivers = 'softpipe,failover,i915simple,trace,identity,llvmpipe'
default_winsys = 'xlib'
elif common.default_platform in ('winddk',):
default_drivers = 'softpipe,svga,i915,trace,identity'
default_drivers = 'softpipe,i915simple,trace,identity'
default_winsys = 'all'
else:
default_drivers = 'all'
@@ -46,9 +46,9 @@ common.AddOptions(opts)
opts.Add(ListVariable('statetrackers', 'state trackers to build', default_statetrackers,
['mesa', 'python', 'xorg']))
opts.Add(ListVariable('drivers', 'pipe drivers to build', default_drivers,
['softpipe', 'failover', 'svga', 'i915', 'cell', 'trace', 'r300', 'identity', 'llvmpipe']))
['softpipe', 'failover', 'i915simple', 'i965simple', 'cell', 'trace', 'r300', 'identity', 'llvmpipe']))
opts.Add(ListVariable('winsys', 'winsys drivers to build', default_winsys,
['xlib', 'vmware', 'intel', 'gdi', 'radeon']))
['xlib', 'intel', 'gdi', 'radeon']))
opts.Add(EnumVariable('MSVS_VERSION', 'MS Visual C++ version', None, allowed_values=('7.1', '8.0', '9.0')))

309
bin/win32kprof.py Executable file
View File

@@ -0,0 +1,309 @@
#!/usr/bin/env python
##########################################################################
#
# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
# All Rights Reserved.
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the
# "Software"), to deal in the Software without restriction, including
# without limitation the rights to use, copy, modify, merge, publish,
# distribute, sub license, and/or sell copies of the Software, and to
# permit persons to whom the Software is furnished to do so, subject to
# the following conditions:
#
# The above copyright notice and this permission notice (including the
# next paragraph) shall be included in all copies or substantial portions
# of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#
##########################################################################
import sys
import optparse
import re
import struct
from gprof2dot import Call, Function, Profile
from gprof2dot import CALLS, SAMPLES, TIME, TIME_RATIO, TOTAL_TIME, TOTAL_TIME_RATIO
from gprof2dot import DotWriter, TEMPERATURE_COLORMAP
__version__ = '0.1'
class ParseError(Exception):
pass
class MsvcDemangler:
# http://www.kegel.com/mangle.html
def __init__(self, symbol):
self._symbol = symbol
self._pos = 0
def lookahead(self):
return self._symbol[self._pos]
def consume(self):
ret = self.lookahead()
self._pos += 1
return ret
def match(self, c):
if self.lookahead() != c:
raise ParseError
self.consume()
def parse(self):
self.match('?')
name = self.parse_name()
qualifications = self.parse_qualifications()
return '::'.join(qualifications + [name])
def parse_name(self):
if self.lookahead() == '?':
return self.consume() + self.consume()
else:
name = self.parse_id()
self.match('@')
return name
def parse_qualifications(self):
qualifications = []
while self.lookahead() != '@':
name = self.parse_id()
qualifications.append(name)
self.match('@')
return qualifications
def parse_id(self):
s = ''
while True:
c = self.lookahead()
if c.isalnum() or c in '_':
s += c
self.consume()
else:
break
return s
def demangle(name):
if name.startswith('_'):
name = name[1:]
idx = name.rfind('@')
if idx != -1 and name[idx+1:].isdigit():
name = name[:idx]
return name
if name.startswith('?'):
demangler = MsvcDemangler(name)
return demangler.parse()
return name
class Reader:
def __init__(self):
self.symbols = []
self.symbol_cache = {}
self.base_addr = None
def read_map(self, mapfile):
# See http://msdn.microsoft.com/en-us/library/k7xkk3e2.aspx
last_addr = 0
last_name = 0
for line in file(mapfile, "rt"):
fields = line.split()
try:
section_offset, name, addr, type, lib_object = fields
except ValueError:
continue
if type != 'f':
continue
section, offset = section_offset.split(':')
addr = int(offset, 16)
self.symbols.append((addr, name))
last_addr = addr
last_name = name
# sort symbols
self.symbols.sort(key = lambda (addr, name): addr)
def lookup_addr(self, addr):
try:
return self.symbol_cache[addr]
except KeyError:
pass
tolerance = 4196
s, e = 0, len(self.symbols)
while s != e:
i = (s + e)//2
start_addr, name = self.symbols[i]
try:
end_addr, next_name = self.symbols[i + 1]
except IndexError:
end_addr = start_addr + tolerance
if addr < start_addr:
e = i
continue
if addr == end_addr:
return next_name, addr - start_addr
if addr > end_addr:
s = i
continue
return name, addr - start_addr
raise ValueError
def lookup_symbol(self, name):
for symbol_addr, symbol_name in self.symbols:
if name == symbol_name:
return symbol_addr
return 0
def read_data(self, data):
profile = Profile()
fp = file(data, "rb")
entry_format = "IIII"
entry_size = struct.calcsize(entry_format)
caller = None
caller_stack = []
while True:
entry = fp.read(entry_size)
if len(entry) < entry_size:
break
caller_addr, callee_addr, samples_lo, samples_hi = struct.unpack(entry_format, entry)
if caller_addr == 0 and callee_addr == 0:
continue
if self.base_addr is None:
ref_addr = self.lookup_symbol('___debug_profile_reference@0')
if ref_addr:
self.base_addr = (caller_addr - ref_addr) & ~(options.align - 1)
else:
self.base_addr = 0
sys.stderr.write('Base addr: %08x\n' % self.base_addr)
samples = (samples_hi << 32) | samples_lo
try:
caller_raddr = caller_addr - self.base_addr
caller_sym, caller_ofs = self.lookup_addr(caller_raddr)
try:
caller = profile.functions[caller_sym]
except KeyError:
caller_name = demangle(caller_sym)
caller = Function(caller_sym, caller_name)
profile.add_function(caller)
caller[CALLS] = 0
caller[SAMPLES] = 0
except ValueError:
caller = None
if not callee_addr:
if caller:
caller[SAMPLES] += samples
else:
callee_raddr = callee_addr - self.base_addr
callee_sym, callee_ofs = self.lookup_addr(callee_raddr)
try:
callee = profile.functions[callee_sym]
except KeyError:
callee_name = demangle(callee_sym)
callee = Function(callee_sym, callee_name)
profile.add_function(callee)
callee[CALLS] = samples
callee[SAMPLES] = 0
else:
callee[CALLS] += samples
if caller is not None:
try:
call = caller.calls[callee.id]
except KeyError:
call = Call(callee.id)
call[CALLS] = samples
caller.add_call(call)
else:
call[CALLS] += samples
if options.verbose:
if not callee_addr:
sys.stderr.write('%s+%u: %u\n' % (caller_sym, caller_ofs, samples))
else:
sys.stderr.write('%s+%u -> %s+%u: %u\n' % (caller_sym, caller_ofs, callee_sym, callee_ofs, samples))
# compute derived data
profile.validate()
profile.find_cycles()
profile.aggregate(SAMPLES)
profile.ratio(TIME_RATIO, SAMPLES)
profile.call_ratios(CALLS)
profile.integrate(TOTAL_TIME_RATIO, TIME_RATIO)
return profile
def main():
parser = optparse.OptionParser(
usage="\n\t%prog [options] [file] ...",
version="%%prog %s" % __version__)
parser.add_option(
'-a', '--align', metavar='NUMBER',
type="int", dest="align", default=16,
help="section alignment")
parser.add_option(
'-m', '--map', metavar='FILE',
type="string", dest="map",
help="map file")
parser.add_option(
'-b', '--base', metavar='FILE',
type="string", dest="base",
help="base addr")
parser.add_option(
'-n', '--node-thres', metavar='PERCENTAGE',
type="float", dest="node_thres", default=0.5,
help="eliminate nodes below this threshold [default: %default]")
parser.add_option(
'-e', '--edge-thres', metavar='PERCENTAGE',
type="float", dest="edge_thres", default=0.1,
help="eliminate edges below this threshold [default: %default]")
parser.add_option(
'-v', '--verbose',
action="count",
dest="verbose", default=0,
help="verbose output")
global options
(options, args) = parser.parse_args(sys.argv[1:])
reader = Reader()
if options.base is not None:
reader.base_addr = int(options.base, 16)
if options.map is not None:
reader.read_map(options.map)
for arg in args:
profile = reader.read_data(arg)
profile.prune(options.node_thres/100.0, options.edge_thres/100.0)
output = sys.stdout
dot = DotWriter(output)
colormap = TEMPERATURE_COLORMAP
dot.graph(profile, colormap)
if __name__ == '__main__':
main()

View File

@@ -9,8 +9,8 @@ CONFIG_NAME = default
# Version info
MESA_MAJOR=7
MESA_MINOR=7
MESA_TINY=0
MESA_MINOR=6
MESA_TINY=1
MESA_VERSION = $(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY)
# external projects. This should be useless now that we use libdrm.
@@ -87,16 +87,16 @@ SRC_DIRS = mesa gallium egl gallium/winsys glu glut/glx glew glw
GLU_DIRS = sgi
DRIVER_DIRS = x11 osmesa
# Which subdirs under $(TOP)/progs/ to enter:
PROGRAM_DIRS = demos redbook samples glsl objviewer xdemos
PROGRAM_DIRS = demos redbook samples glsl xdemos
# EGL directories
EGL_DRIVERS_DIRS = demo
# Gallium directories and
GALLIUM_DIRS = auxiliary drivers state_trackers
GALLIUM_AUXILIARY_DIRS = rbug draw translate cso_cache pipebuffer tgsi sct rtasm util indices vl
GALLIUM_AUXILIARY_DIRS = rbug draw translate cso_cache pipebuffer tgsi sct rtasm util indices
GALLIUM_AUXILIARIES = $(foreach DIR,$(GALLIUM_AUXILIARY_DIRS),$(TOP)/src/gallium/auxiliary/$(DIR)/lib$(DIR).a)
GALLIUM_DRIVERS_DIRS = softpipe failover svga i915 trace identity
GALLIUM_DRIVERS_DIRS = softpipe i915simple failover trace identity
GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVERS_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a)
GALLIUM_WINSYS_DIRS = xlib egl_xlib
GALLIUM_WINSYS_DRM_DIRS =

View File

@@ -23,11 +23,11 @@ DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \
X11_INCLUDES = -I/usr/X11R6/include
CFLAGS = -Wall -Wmissing-prototypes -Wdeclaration-after-statement \
-Wpointer-arith $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) \
$(DEFINES) $(ASM_FLAGS) $(X11_INCLUDES) -std=c99 -ffast-math
$(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) \
$(DEFINES) $(ASM_FLAGS) $(X11_INCLUDES) -std=c99 -ffast-math
CXXFLAGS = -Wall -Wpointer-arith $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) \
$(DEFINES) $(X11_INCLUDES)
CXXFLAGS = -Wall $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) \
$(X11_INCLUDES)
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing

View File

@@ -4,6 +4,5 @@ include $(TOP)/configs/linux
CONFIG_NAME = linux-debug
OPT_FLAGS = -g
CFLAGS += -ansi -pedantic
OPT_FLAGS = -g -ansi -pedantic
DEFINES += -DDEBUG -DDEBUG_MATH

View File

@@ -60,8 +60,8 @@ EGL_DRIVERS_DIRS = demo glx
DRIVER_DIRS = dri
WINDOW_SYSTEM = dri
GALLIUM_WINSYS_DIRS = drm
GALLIUM_WINSYS_DRM_DIRS = vmware intel
GALLIUM_WINSYS_DRM_DIRS = intel
GALLIUM_STATE_TRACKERS_DIRS = egl
DRI_DIRS = i810 i915 i965 mach64 mga r128 r200 r300 radeon \
savage sis tdfx unichrome ffb swrast
DRI_DIRS = i810 i915 i965 mach64 mga r128 r200 r300 radeon s3v \
savage sis tdfx trident unichrome ffb swrast

View File

@@ -11,6 +11,6 @@ ARCH_FLAGS = -DDEBUG
#DRI_DIRS = i915tex i915
#DRI_DIRS = i965
#DRI_DIRS = radeon r200 r300
#DRI_DIRS = unichrome sis
#DRI_DIRS = unichrome sis trident
#DRI_DIRS = i810 mga r128 tdfx

View File

@@ -68,5 +68,5 @@ WINDOW_SYSTEM=dri
# gamma are missing because they have not been converted to use the new
# interface.
DRI_DIRS = i810 i915 mach64 mga r128 r200 r300 radeon \
savage sis tdfx unichrome ffb
DRI_DIRS = i810 i915 mach64 mga r128 r200 r300 radeon s3v \
savage sis tdfx trident unichrome ffb

View File

@@ -18,7 +18,7 @@ AC_CONFIG_AUX_DIR([bin])
AC_CANONICAL_HOST
dnl Versions for external dependencies
LIBDRM_REQUIRED=2.4.15
LIBDRM_REQUIRED=2.4.3
DRI2PROTO_REQUIRED=1.99.3
dnl Check for progs
@@ -419,7 +419,7 @@ WINDOW_SYSTEM=""
GALLIUM_DIRS="auxiliary drivers state_trackers"
GALLIUM_WINSYS_DIRS=""
GALLIUM_WINSYS_DRM_DIRS=""
GALLIUM_AUXILIARY_DIRS="rbug draw translate cso_cache pipebuffer tgsi sct rtasm util indices vl"
GALLIUM_AUXILIARY_DIRS="rbug draw translate cso_cache pipebuffer tgsi sct rtasm util indices"
GALLIUM_DRIVERS_DIRS="softpipe failover trace identity"
GALLIUM_STATE_TRACKERS_DIRS=""
@@ -775,8 +775,8 @@ if test "$mesa_driver" = dri; then
# default drivers
if test "x$DRI_DIRS" = "xyes"; then
DRI_DIRS="i810 i915 i965 mach64 mga r128 r200 r300 r600 radeon \
savage sis tdfx unichrome ffb swrast"
DRI_DIRS="i810 i915 i965 mach64 mga r128 r200 r300 r600 radeon s3v \
savage sis tdfx trident unichrome ffb swrast"
fi
DRI_DIRS=`echo "$DRI_DIRS" | $SED 's/ */ /g'`
@@ -1143,14 +1143,7 @@ yes)
GALLIUM_STATE_TRACKERS_DIRS=glx
;;
dri)
GALLIUM_STATE_TRACKERS_DIRS="dri"
if test "x$enable_egl" = xyes; then
GALLIUM_STATE_TRACKERS_DIRS="$GALLIUM_STATE_TRACKERS_DIRS egl"
fi
# Have only tested st/xorg on 1.6.0 servers
PKG_CHECK_MODULES(XORG, [xorg-server >= 1.6.0],
HAVE_XORG="yes"; GALLIUM_STATE_TRACKERS_DIRS="$GALLIUM_STATE_TRACKERS_DIRS xorg",
HAVE_XORG="no")
test "x$enable_egl" = xyes && GALLIUM_STATE_TRACKERS_DIRS=egl
;;
esac
;;
@@ -1196,32 +1189,17 @@ AC_ARG_WITH([max-height],
[AC_MSG_WARN([Large framebuffer: see s_tritemp.h comments.])])]
)
dnl
dnl Gallium SVGA configuration
dnl
AC_ARG_ENABLE([gallium-svga],
[AS_HELP_STRING([--disable-gallium-svga],
[build gallium SVGA @<:@default=enabled@:>@])],
[enable_gallium_svga="$enableval"],
[enable_gallium_svga=yes])
if test "x$enable_gallium_svga" = xyes; then
GALLIUM_WINSYS_DRM_DIRS="$GALLIUM_WINSYS_DRM_DIRS vmware"
GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS svga"
fi
dnl
dnl Gallium Intel configuration
dnl
AC_ARG_ENABLE([gallium-intel],
[AS_HELP_STRING([--enable-gallium-intel],
[build gallium intel @<:@default=disabled@:>@])],
[AS_HELP_STRING([--disable-gallium-intel],
[build gallium intel @<:@default=enabled@:>@])],
[enable_gallium_intel="$enableval"],
[enable_gallium_intel=auto])
[enable_gallium_intel=yes])
if test "x$enable_gallium_intel" = xyes; then
GALLIUM_WINSYS_DRM_DIRS="$GALLIUM_WINSYS_DRM_DIRS intel"
GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS i915"
elif test "x$enable_gallium_intel" = xauto; then
GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS i915"
GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS i915simple"
fi
dnl

39
debian/README.source vendored
View File

@@ -1,39 +0,0 @@
------------------------------------------------------
Quick Guide To Patching This Package For The Impatient
------------------------------------------------------
1. Make sure you have quilt installed
2. Unpack the package as usual with "dpkg-source -x"
3. Run the "patch" target in debian/rules
4. Create a new patch with "quilt new" (see quilt(1))
5. Edit all the files you want to include in the patch with "quilt edit"
(see quilt(1)).
6. Write the patch with "quilt refresh" (see quilt(1))
7. Run the "clean" target in debian/rules
Alternatively, instead of using quilt directly, you can drop the patch in to
debian/patches and add the name of the patch to debian/patches/series.
The X Strike Force team maintains X packages in git repositories on
git.debian.org in the pkg-xorg subdirectory. Most upstream packages
are actually maintained in git repositories as well, so they often
just need to be pulled into git.debian.org in a "upstream-*" branch.
The .orig.tar.gz upstream source file could be generated this
"upstream-*" branch in the Debian git repository but it is actually
generated from upstream tarballs directly.
Upstream ships Mesa as 3 different tarballs (MesaLib, MesaGLUT and
MesaDemos) which are re-bundled together into a single .orig.tar.gz.
The Debian packaging is added by creating the "debian-*" git branch
which contains the aforementioned "upstream-*" branch plus the debian/
repository files.
When a patch has to be applied to the Debian package, two solutions
are involved:
* If the patch is available in one of the upstream branches, it
may be git'cherry-picked into the Debian repository. In this
case, it appears directly in the .diff.gz.
* Otherwise, the patch is added to debian/patches/ which is managed
with quilt as documented in /usr/share/doc/quilt/README.source.
Thus, the patching system requires a build dependency on quilt.

1486
debian/changelog vendored

File diff suppressed because it is too large Load Diff

1
debian/compat vendored
View File

@@ -1 +0,0 @@
5

355
debian/control vendored
View File

@@ -1,355 +0,0 @@
Source: mesa
Section: graphics
Priority: optional
Maintainer: Debian X Strike Force <debian-x@lists.debian.org>
Uploaders: Thierry Reding <thierry@gilfi.de>, Julien Cristau <jcristau@debian.org>, David Nusinow <dnusinow@debian.org>, Brice Goglin <bgoglin@debian.org>
Standards-Version: 3.8.3
Build-Depends: debhelper (>= 6.0.7), quilt (>= 0.40), pkg-config,
libdrm-dev (>= 2.4.3) [!hurd-i386], libx11-dev, xutils-dev,
x11proto-gl-dev (>= 1.4.8), libxxf86vm-dev,
libexpat1-dev, lesstif2-dev, dpkg-dev (>= 1.13.19), libxfixes-dev,
libxdamage-dev, libxext-dev, autoconf, automake, x11proto-dri2-dev (>= 1.99.3),
linux-libc-dev (>= 2.6.29) [!hurd-i386 !kfreebsd-amd64 !kfreebsd-i386]
Vcs-Git: git://git.debian.org/git/pkg-xorg/lib/mesa
Vcs-Browser: http://git.debian.org/?p=pkg-xorg/lib/mesa.git
Homepage: http://mesa3d.sourceforge.net/
Package: libgl1-mesa-swx11
Section: libs
Priority: extra
Architecture: any
Depends: ${shlibs:Depends}, libosmesa6 (>= 6.5.2-1)
Conflicts: mesag3-glide, mesag3-glide2, mesag3+ggi, libgl1, nvidia-glx, mesag3, libgl1-mesa-swrast
Provides: libgl1, mesag3, libgl1-mesa-swrast
Replaces: libgl1, mesag3, libgl1-mesa-swrast
Description: A free implementation of the OpenGL API -- runtime
Mesa is a 3-D graphics library with an API which is very similar to
that of OpenGL. To the extent that Mesa utilizes the OpenGL command
syntax or state machine, it is being used with authorization from
Silicon Graphics, Inc. However, the author makes no claim that Mesa
is in any way a compatible replacement for OpenGL or associated with
Silicon Graphics, Inc.
.
This library provides a pure software rasteriser; it does not provide
a direct rendering-capable library, or one which uses GLX. For that,
please see libgl1-mesa-glx.
.
On Linux, this library is also known as libGL or libGL.so.1.
Package: libgl1-mesa-swx11-dbg
Section: debug
Priority: extra
Architecture: any
Depends: libgl1-mesa-swx11 (= ${binary:Version})
Conflicts: libgl1-mesa-swrast-dbg
Provides: libgl1-mesa-swrast-dbg
Replaces: libgl1-mesa-swrast-dbg
Description: A free implementation of the OpenGL API -- debugging symbols
Mesa is a 3-D graphics library with an API which is very similar to
that of OpenGL. To the extent that Mesa utilizes the OpenGL command
syntax or state machine, it is being used with authorization from
Silicon Graphics, Inc. However, the author makes no claim that Mesa
is in any way a compatible replacement for OpenGL or associated with
Silicon Graphics, Inc.
.
This library provides a pure software rasteriser; it does not provide
a direct rendering-capable library, or one which uses GLX. For that,
please see libgl1-mesa-glx.
.
On Linux, this library is also known as libGL or libGL.so.1.
.
This package contains debugging symbols for the software rasterization GL
library.
Package: libgl1-mesa-swx11-i686
Section: libs
Priority: extra
Architecture: i386 kfreebsd-i386 hurd-i386
Depends: libgl1-mesa-swx11 (= ${binary:Version}), ${shlibs:Depends}
Description: Mesa OpenGL runtime [i686 optimized]
Mesa is a 3-D graphics library with an API which is very similar to
that of OpenGL. To the extent that Mesa utilizes the OpenGL command
syntax or state machine, it is being used with authorization from
Silicon Graphics, Inc. However, the author makes no claim that Mesa
is in any way a compatible replacement for OpenGL or associated with
Silicon Graphics, Inc.
.
This library provides a pure software rasteriser; it does not provide
a direct rendering-capable library, or one which uses GLX. For that,
please see libgl1-mesa-glx.
.
On Linux, this library is also known as libGL or libGL.so.1.
.
This set of libraries is optimized for i686 machines and will only be used if
you are running a 2.6 kernel on an i686 class CPU. This includes Pentium Pro,
Pentium II/II/IV, Celeron CPU's and similar class CPU's (including clones
such as AMD Athlon/Opteron, VIA C3 Nehemiah, but not VIA C3 Ezla).
Package: libgl1-mesa-swx11-dev
Section: libdevel
Priority: extra
Architecture: any
Depends: libgl1-mesa-swx11 (= ${binary:Version}), libc6-dev, libx11-dev, libxext6, mesa-common-dev (= ${binary:Version})
Provides: libgl-dev, mesag-dev, libgl1-mesa-swrast-dev
Conflicts: mesa-dev, libgl-dev, mesag3 (<< 3.1-1), nvidia-glx-dev, mesag-dev, libgl1-mesa-swrast-dev
Replaces: libgl-dev, mesag-dev, libgl1-mesa-swrast-dev
Description: A free implementation of the OpenGL API -- development files
This package provides the development environment required for
compiling programs with Mesa. For a complete description of Mesa,
please look at the libgl1-mesa-swx11 package.
.
This library provides a pure software rasteriser; it does not provide
a direct rendering-capable library, or one which uses GLX. For that,
please see libgl1-mesa-dev.
Package: libgl1-mesa-glx
Section: libs
Architecture: any
Depends: ${shlibs:Depends}
Recommends: libgl1-mesa-dri (>= 7.2)
Conflicts: libgl1, libgl1-mesa-dri (<< 6.4.0)
Replaces: libgl1, libgl1-mesa-dri (<< 6.4.0)
Provides: libgl1
Description: A free implementation of the OpenGL API -- GLX runtime
This version of Mesa provides GLX and DRI capabilities: it is capable of
both direct and indirect rendering. For direct rendering, it can use DRI
modules from the libgl1-mesa-dri package to accelerate drawing.
.
This package does not include the modules themselves: these can be found
in the libgl1-mesa-dri package.
.
For a complete description of Mesa, please look at the
libgl1-mesa-swx11 package.
Package: libgl1-mesa-glx-dbg
Section: debug
Priority: extra
Architecture: any
Depends: libgl1-mesa-glx (= ${binary:Version})
Description: Debugging symbols for the Mesa GLX runtime
This version of Mesa provides GLX and DRI capabilities: it is capable of
both direct and indirect rendering. For direct rendering, it can use DRI
modules from the libgl1-mesa-dri package to accelerate drawing.
.
This package does not include the modules themselves: these can be found
in the libgl1-mesa-dri package.
.
For a complete description of Mesa, please look at the
libgl1-mesa-swx11 package.
.
This package contains debugging symbols for the GL library with GLX and DRI
capabilities.
#Package: libgl1-mesa-glx-i686
#Section: libs
#Priority: extra
#Architecture: i386 kfreebsd-i386 hurd-i386
#Pre-Depends: libgl1-mesa-glx
#Description: A free implementation of the OpenGL API -- GLX runtime [i686 optimized]
# This version of Mesa provides GLX and DRI capabilities: it is capable of
# both direct and indirect rendering. For direct rendering, it can use DRI
# modules from the libgl1-mesa-dri package to accelerate drawing.
# .
# This package does not include the modules themselves: these can be found
# in the libgl1-mesa-dri package.
# .
# For a complete description of Mesa, please look at the
# libgl1-mesa-swx11 package.
# .
# This set of libraries is optimized for i686 machines and will only be used if
# you are running a 2.6 kernel on an i686 class CPU. This includes Pentium Pro,
# Pentium II/II/IV, Celeron CPU's and similar class CPU's (including clones
# such as AMD Athlon/Opteron, VIA C3 Nehemiah, but not VIA C3 Ezla).
Package: libgl1-mesa-dri
Section: libs
Priority: optional
Architecture: any
Depends: ${shlibs:Depends}
Suggests: libglide3
Conflicts: xlibmesa-dri (<< 1:7.0.0)
Replaces: xlibmesa-dri (<< 1:7.0.0)
Breaks: xserver-xorg-core (<< 2:1.5), libgl1-mesa-glx (<< 7.2)
Description: A free implementation of the OpenGL API -- DRI modules
This version of Mesa provides GLX and DRI capabilities: it is capable of
both direct and indirect rendering. For direct rendering, it can use DRI
modules from the libgl1-mesa-dri package to accelerate drawing.
.
This package does not include the OpenGL library itself, only the DRI
modules for accelerating direct rendering.
.
For a complete description of Mesa, please look at the
libgl1-mesa-swx11 package.
.
The tdfx DRI module needs libglide3 to enable direct rendering.
Package: libgl1-mesa-dri-dbg
Section: debug
Priority: extra
Architecture: any
Depends: libgl1-mesa-dri (= ${binary:Version})
Description: Debugging symbols for the Mesa DRI modules
This version of Mesa provides GLX and DRI capabilities: it is capable of
both direct and indirect rendering. For direct rendering, it can use DRI
modules from the libgl1-mesa-dri package to accelerate drawing.
.
This package does not include the OpenGL library itself, only the DRI
modules for accelerating direct rendering.
.
For a complete description of Mesa, please look at the
libgl1-mesa-swx11 package.
.
This package contains debugging symbols for the DRI modules.
#Package: libgl1-mesa-dri-i686
#Section: libs
#Priority: extra
#Architecture: i386 kfreebsd-i386 hurd-i386
#Pre-Depends: libgl1-mesa-dri
#Description: A free implementation of the OpenGL API -- DRI modules [i686 optimized]
# This version of Mesa provides GLX and DRI capabilities: it is capable of
# both direct and indirect rendering. For direct rendering, it can use DRI
# modules from the libgl1-mesa-dri package to accelerate drawing.
# .
# This package does not include the OpenGL library itself, only the DRI
# modules for accelerating direct rendering.
# .
# For a complete description of Mesa, please look at the
# libgl1-mesa-swx11 package.
# .
# This set of libraries is optimized for i686 machines and will only be used if
# you are running a 2.6 kernel on an i686 class CPU. This includes Pentium Pro,
# Pentium II/II/IV, Celeron CPU's and similar class CPU's (including clones
# such as AMD Athlon/Opteron, VIA C3 Nehemiah, but not VIA C3 Ezla).
Package: libgl1-mesa-dev
Section: libdevel
Architecture: any
Depends: libc6-dev, mesa-common-dev (= ${binary:Version}), libgl1-mesa-glx (= ${binary:Version})
Conflicts: libgl-dev, libgl1-mesa-dri-dev
Replaces: libgl-dev, libgl1-mesa-dri-dev
Provides: libgl-dev, libgl1-mesa-dri-dev
Description: A free implementation of the OpenGL API -- GLX development files
This version of Mesa provides GLX and DRI capabilities: it is capable of
both direct and indirect rendering. For direct rendering, it can use DRI
modules from the libgl1-mesa-dri package to accelerate drawing.
.
This package includes headers and static libraries for compiling
programs with Mesa.
.
For a complete description of Mesa, please look at the libgl1-mesa-swx11
package.
Package: mesa-common-dev
Section: libdevel
Architecture: any
Replaces: xlibmesa-gl-dev (<< 1:7), xlibosmesa-dev, libgl1-mesa-swx11-dev (<< 6.5.2), libgl1-mesa-dev (<< 7.5~rc4-2)
Depends: libx11-dev
Description: Developer documentation for Mesa
This package includes the specifications for the Mesa-specific OpenGL
extensions, the complete set of release notes and the development header
files common to all Mesa packages.
Package: libosmesa6
Section: libs
Architecture: any
Depends: ${shlibs:Depends}
Replaces: libgl1-mesa-swx11 (<< 6.5.2)
Description: Mesa Off-screen rendering extension
OSmesa is a Mesa extension that allows programs to render to an
off-screen buffer using the OpenGL API without having to create a
rendering context on an X Server. It uses a pure software renderer.
.
This package provides both 16-bit and 32-bit versions of the off-screen
renderer which do not require external libraries to work.
Package: libosmesa6-dev
Section: libdevel
Architecture: any
Depends: libosmesa6 (= ${binary:Version}), mesa-common-dev (= ${binary:Version}) | libgl-dev
Conflicts: xlibosmesa-dev, libosmesa4-dev, libosmesa-dev
Replaces: xlibosmesa-dev, libosmesa-dev, libgl1-mesa-swx11-dev (<< 6.5.2), mesa-common-dev (<< 6.5.2)
Provides: xlibosmesa-dev, libosmesa-dev
Description: Mesa Off-screen rendering extension -- development files
This package provides the required environment for developing programs
that use the off-screen rendering extension of Mesa.
.
For more information on OSmesa see the libosmesa6 package.
Package: libglu1-mesa
Section: libs
Architecture: any
Depends: ${shlibs:Depends}, libgl1-mesa-glx | libgl1
Provides: libglu1
Conflicts: mesag3 (<< 5.0.0-1), xlibmesa3, libglu1
Replaces: libglu1
Description: The OpenGL utility library (GLU)
GLU offers simple interfaces for building mipmaps; checking for the
presence of extensions in the OpenGL (or other libraries which follow
the same conventions for advertising extensions); drawing
piecewise-linear curves, NURBS, quadrics and other primitives
(including, but not limited to, teapots); tesselating surfaces; setting
up projection matrices and unprojecting screen coordinates to world
coordinates.
.
On Linux, this library is also known as libGLU or libGLU.so.1.
.
This package provides the SGI implementation of GLU shipped with the
Mesa package (ergo the "-mesa" suffix).
Package: libglu1-mesa-dev
Section: libdevel
Architecture: any
Depends: libglu1-mesa (= ${binary:Version}), libgl1-mesa-dev | libgl-dev
Provides: libglu-dev, xlibmesa-glu-dev
Conflicts: mesag-dev (<< 5.0.0-1), mesa-glide2-dev (<< 5.0.0-1), mesag3+ggi-dev (<< 5.0.0-1), xlibmesa-dev
Replaces: libglu-dev
Description: The OpenGL utility library -- development files
Includes headers and static libraries for compiling programs with GLU.
.
For a complete description of GLU, please look at the libglu1-mesa
package.
Package: libglw1-mesa
Section: libs
Architecture: any
Depends: ${shlibs:Depends}
Provides: libglw1
Description: A free implementation of the OpenGL API -- runtime
Mesa is a 3-D graphics library with an API which is very similar to
that of OpenGL. To the extent that Mesa utilizes the OpenGL command
syntax or state machine, it is being used with authorization from
Silicon Graphics, Inc. However, the author makes no claim that Mesa
is in any way a compatible replacement for OpenGL or associated with
Silicon Graphics, Inc.
.
This package provides a simple widgets library, libGLw, which
allows Motif-based applications to embed an OpenGL drawing context.
.
On Linux, this library is also known as libGLw or libGLw.so.1.
Package: libglw1-mesa-dev
Section: libdevel
Architecture: any
Depends: libglw1-mesa (= ${binary:Version}), libc6-dev, libx11-dev, libxext6, mesa-common-dev (= ${binary:Version})
Provides: mesag3-widgets, mesag-widgets-dev, libglw-dev
Conflicts: libglw-dev, libgl1-mesa-swx11-dev (<< 6.5.2-4)
Replaces: libglw-dev
Description: A free implementation of the OpenGL API -- development files
This package provides the development environment required for
compiling programs with the Mesa widgets library, libGLw, which
allows Motif-based applications to embed an OpenGL drawing context.
The headers and static libraries for compiling programs that use this
library are included.
Package: mesa-utils
Section: x11
Priority: optional
Architecture: any
Depends: ${shlibs:Depends}
Replaces: xbase-clients (<< 6.8.2-38)
Description: Miscellaneous Mesa GL utilities
This package provides several basic GL utilities built by Mesa, including
glxinfo and glxgears.
# vim: tw=0

193
debian/copyright vendored
View File

@@ -1,193 +0,0 @@
This package was debianized by James A. Treacy treacy@debian.org on Thu,
6 Jan 2000 01:11:34 -0500. It was newly debianized by Marcelo E.
Magallon <mmagallo@debian.org> on Sat, 25 Dec 2004 14:50:02 -0600. It was
again debianized by Thierry Reding <thierry@gilfi.de> on Sat, 14 Oct 2006
02:01:12 +0200.
It was downloaded from http://www.mesa3d.org/download.html
For more information see:
http://www.mesa3d.org/
Copyright:
Upstream Author: Brian Paul <brian.paul@tungstengraphics.com>
License:
License / Copyright Information
The Mesa distribution consists of several components. Different
copyrights and licenses apply to different components. For
example, GLUT is copyrighted by Mark Kilgard, some demo programs
are copyrighted by SGI, some of the Mesa device drivers are
copyrighted by their authors. See below for a list of Mesa's
components and the copyright/license for each.
The core Mesa library is licensed according to the terms of the
XFree86 copyright (an MIT-style license). This allows integration
with the XFree86/DRI project. Unless otherwise stated, the Mesa
source code and documentation is licensed as follows:
Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Attention, Contributors
When contributing to the Mesa project you must agree to relinquish
your work to the holder of the copyright for the particular
component you're contributing to. That is, you can't put your own
copyright on the code, unless it's a modular piece that can be
omitted from Mesa (like a new device driver). If for example, you
contribute a bug fix to Mesa's texture mapping code, your code
will become a part of the body of work which is copyrighted by
Brian Paul and licensed by the above terms.
----------------------------------------------------------------------
Some files, as listed below, are made available under the SGI Free B
license. This license is as follows:
SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
Copyright (C) [dates of first publication] Silicon Graphics, Inc. All Rights
Reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice including the dates of first publication and either
this permission notice or a reference to http://oss.sgi.com/projects/FreeB/
shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL SILICON GRAPHICS, INC. BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
IN THE SOFTWARE.
Except as contained in this notice, the name of Silicon Graphics, Inc. shall
not be used in advertising or otherwise to promote the sale, use or other
dealings in this Software without prior written authorization from Silicon
Graphics, Inc.
--------------------------------------------------------------------------
Some other files listed below are made available from Silicon Graphics,
Inc. under a more liberal, MIT-style license, as follows:
Permission to use, copy, modify, and distribute this software for
any purpose and without fee is hereby granted, provided that the above
copyright notice appear in all copies and that both the copyright notice
and this permission notice appear in supporting documentation, and that
the name of Silicon Graphics, Inc. not be used in advertising
or publicity pertaining to distribution of the software without specific,
written prior permission.
THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE
INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
US Government Users Restricted Rights
Use, duplication, or disclosure by the Government is subject to
restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
(c)(1)(ii) of the Rights in Technical Data and Computer Software
clause at DFARS 252.227-7013 and/or in similar or successor
clauses in the FAR or the DOD or NASA FAR Supplement.
Unpublished-- rights reserved under the copyright laws of the
United States. Contractor/manufacturer is Silicon Graphics,
Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
--------------------------------------------------------------------------
Mesa Component Licenses:
Component Files Primary Author License
----------------------------------------------------------------------------
core Mesa code src/*.[ch] Brian Paul Mesa
include/GL/gl.h
GLX driver src/X/* Brian Paul Mesa
include/GL/glx.h
include/GL/xmesa.h
OS/Mesa driver src/OSmesa/* Brian Paul Mesa
include/GL/osmesa.h
3Dfx driver src/FX/* David Bucciarelli Mesa
include/GL/fxmesa.h
BeOS R4 driver mesa/drivers/beos/ Brian Paul Mesa
MGL driver include/GL/mglmesa.h SciTech, Inc GNU LGPL
Windows driver mesa/drivers/windows/ Li Wei GNU LGPL
include/GL/wmesa.h
SVGA driver mesa/drivers/svga/ Brian Paul GNU LGPL
include/GL/svgamesa.h
DOS driver mesa/drivers/dos/ Charlie Wallace GNU LGPL
include/GL/dosmesa.h
GGI driver mesa/drivers/ggi/ Uwe Maurer GNU LGPL
include/GL/ggimesa.h
GLUT src/glut/* Mark Kilgard Mark's copyright
include/GL/*glut*.h
GLU library src/glu/* Brian Paul GNU LGPL
SGI GLU library src/glu/sgi/* SGI SGI Free B
include/GL/glu.h
Ext registry include/GL/glext.h SGI SGI Free B
include/GL/glxext.h
demo programs progs/demos/* various see source files
X demos progs/xdemos/* Brian Paul see source files
SGI demos progs/samples/* SGI SGI MIT-style
RedBook demos progs/redbook/* SGI SGI MIT-style
On Debian systems the full text of the GNU LGPL license is found in
/usr/share/common-licenses/LGPL.
------------------------------------------------------------------------------
The Debian packaging is (C) 2006, Thierry Reding <thierry@gilfi.de> and
is licensed under the GPL, see `/usr/share/common-licenses/GPL'.

15
debian/glxdemo.1 vendored
View File

@@ -1,15 +0,0 @@
.TH glxdemo 1 "2006-11-29"
.SH NAME
glxdemo \- a demonstration of the GLX functions
.SH SYNOPSIS
.B glxdemo
.SH DESCRIPTION
The \fIglxdemo\fP program shows how to use the GLX functions in order to
create an OpenGL program running on top of an X server. This program is most
useful when studied in its source code form.
.SH AUTHOR
glxdemo was written by Brian Paul <brian.paul@tungstengraphics.com>.
.PP
This manual page was written by Thierry Reding <thierry@gilfi.de>, for the
Debian project (but may be used by others).

29
debian/glxgears.1 vendored
View File

@@ -1,29 +0,0 @@
.TH glxgears 1 "2006-11-29"
.SH NAME
glxgears \- ``gears'' demo for GLX
.SH SYNOPSIS
.B glxgears
.RI [ options ]
.SH DESCRIPTION
The \fIglxgears\fP program is a port of the ``gears'' demo to GLX. It displays
a set of rotating gears and prints out the frame rate at regular intervals. It
has become quite popular as basic benchmarking tool.
.SH OPTIONS
.TP 8
.B \-display \fIdisplay\fP
Specify which X display to run on.
.TP 8
.B \-info
Display OpenGL renderer information.
.TP 8
.B \-stereo
Use a stereo enabled GLX visual.
.TP 8
.B \-fullscreen
Run in fullscreen mode.
.SH AUTHOR
glxgears was written by Brian Paul <brian.paul@tungstengraphics.com>.
.PP
This manual page was written by Thierry Reding <thierry@gilfi.de>, for the
Debian project (but may be used by others).

30
debian/glxheads.1 vendored
View File

@@ -1,30 +0,0 @@
.TH glxheads 1 "2006-11-29"
.SH NAME
glxheads \- exercise multiple GLX connections
.SH SYNOPSIS
.B glxheads
[\fIdisplay\fP ...]
.SH DESCRIPTION
The \fIglxheads\fP program will try to open GLX connections on multiple X
displays as specified on the command-line. If a connection can be made it will
try to create a direct GLX context (and fallback to using indirect contexts if
that fails) and open a window displaying a spinning green triangle.
.PP
If no display names are specified, \fIglxheads\fP will default to opening a
single local connection on display 0.
.SH EXAMPLE
To open a local connection on display 0 and two remote connections to the
hosts \fImars\fP (display 0) and \fIvenus\fP (display 1), run glxheads with
the following command-line:
.PP
.RS 3n
.nf
$ glxheads :0 mars:0 venus:1
.fi
.RE
.SH AUTHOR
glxheads was written by Brian Paul <brian.paul@tungstengraphics.com>.
.PP
This manual page was written by Thierry Reding <thierry@gilfi.de> for the
Debian project (but may be used by others).

41
debian/glxinfo.1 vendored
View File

@@ -1,41 +0,0 @@
.TH glxinfo 1 "2006-11-29"
.SH NAME
glxinfo \- show information about the GLX implementation
.SH SYNOPSIS
.B glxinfo
.RI [ options ]
.SH DESCRIPTION
The \fIglxinfo\fP program shows information about the OpenGL and GLX
implementations running on a given X display.
.PP
The information includes details about the server- and client-side GLX
implementation, the OpenGL and GLU implementations as well as a list
of available GLX visuals.
.SH OPTIONS
.TP 8
.B \-v
Print visuals info in verbose form.
.TP 8
.B \-t
Print verbose table.
.TP 8
.B \-display \fIdisplay\fP
Specify the X display to interrogate.
.TP 8
.B \-h
Print usage information.
.TP 8
.B \-i
Force an indirect rendering context.
.TP 8
.B \-b
Find the "best" visual and print its number.
.TP 8
.B \-l
Print interesting OpenGL limits.
.SH AUTHOR
glxinfo was written by Brian Paul <brian.paul@tungstengraphics.com>.
.PP
This manual page was written by Thierry Reding <thierry@gilfi.de>, for the
Debian project (but may be used by others).

View File

@@ -1,2 +0,0 @@
usr/lib/libGL.so
usr/lib/pkgconfig/gl.pc

View File

@@ -1 +0,0 @@
usr/lib/dri/i686/cmov/*.so

View File

@@ -1 +0,0 @@
usr/lib/dri/*.so

View File

@@ -1 +0,0 @@
usr/lib/glx/i686/cmov/libGL.so.* usr/lib/i686/cmov

View File

@@ -1 +0,0 @@
usr/lib/glx/libGL.so.* usr/lib

View File

@@ -1 +0,0 @@
package-name-doesnt-match-sonames libGL1

View File

@@ -1 +0,0 @@
libGL 1 libgl1-mesa-glx | libgl1

View File

@@ -1,2 +0,0 @@
usr/lib/libGL.a
usr/lib/libGL.so

View File

@@ -1 +0,0 @@
usr/lib/i686/cmov/libGL.so.*

View File

@@ -1 +0,0 @@
libGL 1 libgl1-mesa-glx | libgl1

View File

@@ -1 +0,0 @@
usr/lib/libGL.so.*

View File

@@ -1 +0,0 @@
package-name-doesnt-match-sonames libGL1

View File

@@ -1 +0,0 @@
libGL 1 libgl1-mesa-glx | libgl1

View File

@@ -1,5 +0,0 @@
usr/include/GL/glu.h
usr/include/GL/glu_mangle.h
usr/lib/libGLU.a
usr/lib/libGLU.so
usr/lib/pkgconfig/glu.pc

View File

@@ -1 +0,0 @@
usr/lib/libGLU.so.*

View File

@@ -1 +0,0 @@
package-name-doesnt-match-sonames libGLU1

View File

@@ -1 +0,0 @@
libGLU 1 libglu1-mesa | libglu1

View File

@@ -1,4 +0,0 @@
usr/include/GL/GLw*A.h
usr/lib/libGLw.a
usr/lib/libGLw.so
usr/lib/pkgconfig/glw.pc

View File

@@ -1 +0,0 @@
usr/lib/libGLw.so.*

View File

@@ -1 +0,0 @@
package-name-doesnt-match-sonames libGLw1

View File

@@ -1 +0,0 @@
libGLw 1 libglw1-mesa | libglw1

View File

@@ -1,8 +0,0 @@
usr/include/GL/osmesa.h
usr/lib/libOSMesa.a
usr/lib/libOSMesa.so
usr/lib/libOSMesa16.a
usr/lib/libOSMesa16.so
usr/lib/libOSMesa32.a
usr/lib/libOSMesa32.so
usr/lib/pkgconfig/osmesa.pc

View File

@@ -1,3 +0,0 @@
usr/lib/libOSMesa.so.*
usr/lib/libOSMesa16.so.*
usr/lib/libOSMesa32.so.*

View File

@@ -1,3 +0,0 @@
libOSMesa 6 libosmesa6 (>= 6.5.2-1) | libgl1-mesa-glide3
libOSMesa16 6 libosmesa6 (>= 6.5.2-1)
libOSMesa32 6 libosmesa6 (>= 6.5.2-1)

View File

@@ -1,8 +0,0 @@
docs/bugs.html
docs/debugging.html
docs/envvars.html
docs/faq.html
docs/osmesa.html
docs/RELNOTES-*
docs/relnotes*
docs/*.spec

View File

@@ -1,8 +0,0 @@
usr/include/GL/gl.h
usr/include/GL/glext.h
usr/include/GL/gl_mangle.h
usr/include/GL/glx.h
usr/include/GL/glxext.h
usr/include/GL/glx_mangle.h
usr/include/GL/internal/dri_interface.h
usr/lib/glx/pkgconfig/dri.pc usr/lib/pkgconfig/

View File

@@ -1,4 +0,0 @@
usr/bin/glxdemo
usr/bin/glxgears
usr/bin/glxheads
usr/bin/glxinfo

View File

@@ -1,4 +0,0 @@
debian/glxdemo.1
debian/glxgears.1
debian/glxheads.1
debian/glxinfo.1

View File

@@ -1,19 +0,0 @@
Patch that fixes Debian bug #349437.
This patch by David Nusinow.
Index: mesa/src/mesa/main/compiler.h
===================================================================
--- mesa.orig/src/mesa/main/compiler.h
+++ mesa/src/mesa/main/compiler.h
@@ -347,8 +347,9 @@
* USE_IEEE: Determine if we're using IEEE floating point
*/
#if defined(__i386__) || defined(__386__) || defined(__sparc__) || \
- defined(__s390x__) || defined(__powerpc__) || \
+ defined(__s390__) || defined(__s390x__) || defined(__powerpc__) || \
defined(__x86_64__) || \
+ defined(__m68k__) || \
defined(ia64) || defined(__ia64__) || \
defined(__hppa__) || defined(hpux) || \
defined(__mips) || defined(_MIPS_ARCH) || \

View File

@@ -1,55 +0,0 @@
Allow the programs that are to be built to be defined in the build
configuration.
Provide an install target for installing the programs in $(INSTALL_DIR)/bin.
This patch by Thierry Reding.
Not submitted to Mesa.
--
Also remove references to GLU library since it is not required
and we don't actually build it at this point.
Index: mesa/progs/xdemos/Makefile
===================================================================
--- mesa.orig/progs/xdemos/Makefile
+++ mesa/progs/xdemos/Makefile
@@ -10,7 +10,7 @@
LIBS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) $(APP_LIB_DEPS)
-PROGS = \
+PROGS ?= \
corender \
glsync \
glthreads \
@@ -63,6 +63,11 @@
extra: $(EXTRA_PROGS)
+install: $(PROGS)
+ $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/bin
+ $(INSTALL) -m 755 $(PROGS) $(DESTDIR)$(INSTALL_DIR)/bin
+
+
clean:
-rm -f $(PROGS) $(EXTRA_PROGS)
-rm -f *.o *~
Index: mesa/progs/Makefile
===================================================================
--- mesa.orig/progs/Makefile
+++ mesa/progs/Makefile
@@ -21,8 +21,12 @@
fi \
done
-# Dummy install target
install:
+ @for dir in $(SUBDIRS) ; do \
+ if [ -d $$dir ] ; then \
+ (cd $$dir ; $(MAKE) install) ; \
+ fi \
+ done
clean:
-@for dir in $(SUBDIRS) tests ; do \

View File

@@ -1,13 +0,0 @@
Index: mesa/src/mesa/drivers/osmesa/Makefile
===================================================================
--- mesa.orig/src/mesa/drivers/osmesa/Makefile
+++ mesa/src/mesa/drivers/osmesa/Makefile
@@ -39,7 +39,7 @@
# -DCHAN_BITS=16/32.
$(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME): $(OBJECTS) $(CORE_MESA)
$(MKLIB) -o $(OSMESA_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \
- -major $(MESA_MAJOR) -minor $(MESA_MINOR) -patch $(MESA_TINY) \
+ -major 6 -minor 5 -patch 3 \
-install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \
-id $(INSTALL_LIB_DIR)/lib$(OSMESA_LIB).$(MESA_MAJOR).dylib \
$(OSMESA_LIB_DEPS) $(OBJECTS) $(CORE_MESA)

View File

@@ -1,75 +0,0 @@
From: Samuel Thibault <samuel.thibault@ens-lyon.org>
Subject: Fix build on GNU/Hurd
---
configure.ac | 25 ++++++++++++++-----------
src/glx/x11/dri2.c | 2 ++
2 files changed, 16 insertions(+), 11 deletions(-)
Index: mesa-7.6.1~rc2/src/glx/x11/dri2.c
===================================================================
--- mesa-7.6.1~rc2.orig/src/glx/x11/dri2.c 2009-12-05 23:51:01.000000000 +0100
+++ mesa-7.6.1~rc2/src/glx/x11/dri2.c 2009-12-06 00:10:10.000000000 +0100
@@ -30,6 +30,7 @@
* Kristian Høgsberg (krh@redhat.com)
*/
+#ifdef GLX_DIRECT_RENDERING
#define NEED_REPLIES
#include <X11/Xlibint.h>
@@ -377,3 +378,4 @@
UnlockDisplay(dpy);
SyncHandle();
}
+#endif
Index: mesa-7.6.1~rc2/configure.ac
===================================================================
--- mesa-7.6.1~rc2.orig/configure.ac 2009-12-05 23:50:57.000000000 +0100
+++ mesa-7.6.1~rc2/configure.ac 2009-12-06 00:10:27.000000000 +0100
@@ -538,6 +538,13 @@
enable_xcb=no
fi
+dnl Direct rendering or just indirect rendering
+AC_ARG_ENABLE([driglx-direct],
+ [AS_HELP_STRING([--disable-driglx-direct],
+ [enable direct rendering in GLX for DRI @<:@default=enabled@:>@])],
+ [driglx_direct="$enableval"],
+ [driglx_direct="yes"])
+
dnl
dnl libGL configuration per driver
dnl
@@ -571,11 +578,13 @@
AC_MSG_ERROR([Can't use static libraries for DRI drivers])
fi
- # Check for libdrm
- PKG_CHECK_MODULES([LIBDRM], [libdrm >= $LIBDRM_REQUIRED])
- PKG_CHECK_MODULES([DRI2PROTO], [dri2proto >= $DRI2PROTO_REQUIRED])
- GL_PC_REQ_PRIV="libdrm >= $LIBDRM_REQUIRED dri2proto >= $DRI2PROTO_REQUIRED"
- DRI_PC_REQ_PRIV="libdrm >= $LIBDRM_REQUIRED"
+ if test x"$driglx_direct" = xyes; then
+ # Check for libdrm
+ PKG_CHECK_MODULES([LIBDRM], [libdrm >= $LIBDRM_REQUIRED])
+ PKG_CHECK_MODULES([DRI2PROTO], [dri2proto >= $DRI2PROTO_REQUIRED])
+ GL_PC_REQ_PRIV="libdrm >= $LIBDRM_REQUIRED dri2proto >= $DRI2PROTO_REQUIRED"
+ DRI_PC_REQ_PRIV="libdrm >= $LIBDRM_REQUIRED"
+ fi
PKG_CHECK_MODULES([LIBDRM_RADEON], [libdrm_radeon], HAVE_LIBDRM_RADEON=yes, HAVE_LIBDRM_RADEON=no)
@@ -656,12 +665,6 @@
[DRI_DRIVER_SEARCH_DIR="$withval"],
[DRI_DRIVER_SEARCH_DIR='${DRI_DRIVER_INSTALL_DIR}'])
AC_SUBST([DRI_DRIVER_SEARCH_DIR])
-dnl Direct rendering or just indirect rendering
-AC_ARG_ENABLE([driglx-direct],
- [AS_HELP_STRING([--disable-driglx-direct],
- [enable direct rendering in GLX for DRI @<:@default=enabled@:>@])],
- [driglx_direct="$enableval"],
- [driglx_direct="yes"])
dnl Which drivers to build - default is chosen by platform
AC_ARG_WITH([dri-drivers],
[AS_HELP_STRING([--with-dri-drivers@<:@=DIRS...@:>@],

View File

@@ -1,23 +0,0 @@
From: Aurelien Jarno <aurel32@debian.org>
mesa fails to build on GNU/kFreeBSD, since some parts are not enabled.
http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=524690
---
configure.ac | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
Index: mesa-7.6.1~rc2/configure.ac
===================================================================
--- mesa-7.6.1~rc2.orig/configure.ac 2009-12-06 00:10:10.000000000 +0100
+++ mesa-7.6.1~rc2/configure.ac 2009-12-06 00:10:10.000000000 +0100
@@ -745,7 +745,7 @@
;;
esac
;;
- freebsd* | dragonfly*)
+ freebsd* | dragonfly* | kfreebsd*-gnu*)
DEFINES="$DEFINES -DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1"
DEFINES="$DEFINES -DIN_DRI_DRIVER -DHAVE_ALIAS"
DEFINES="$DEFINES -DGLX_INDIRECT_RENDERING"

View File

@@ -1,5 +0,0 @@
02_use-ieee-fp-on-s390-and-m68k.patch
03_optional-progs-and-install.patch
04_osmesa_version.diff
05_hurd-ftbfs.diff
06_kfreebsd-ftbfs.diff

247
debian/rules vendored
View File

@@ -1,247 +0,0 @@
#!/usr/bin/make -f
# debian/rules for the Debian mesa package
# Copyright © 2006 Thierry Reding <thierry@gilfi.de>
# Uncomment this to turn on verbose mode.
#export DH_VERBOSE=1
CFLAGS = -Wall -g
ifneq (,$(filter noopt,$(DEB_BUILD_OPTIONS)))
CFLAGS += -O0
else
CFLAGS += -O2
endif
ifneq (,$(filter parallel=%,$(DEB_BUILD_OPTIONS)))
NUMJOBS = $(patsubst parallel=%,%,$(filter parallel=%,$(DEB_BUILD_OPTIONS)))
MAKEFLAGS += -j$(NUMJOBS)
endif
DEB_BUILD_ARCH ?= $(shell dpkg-architecture -qDEB_BUILD_ARCH)
DEB_HOST_ARCH ?= $(shell dpkg-architecture -qDEB_HOST_ARCH)
DEB_HOST_ARCH_OS ?= $(shell dpkg-architecture -qDEB_HOST_ARCH_OS)
DEB_HOST_GNU_TYPE ?= $(shell dpkg-architecture -qDEB_HOST_GNU_TYPE)
DEB_BUILD_GNU_TYPE ?= $(shell dpkg-architecture -qDEB_BUILD_GNU_TYPE)
DEB_HOST_GNU_CPU ?= $(shell dpkg-architecture -qDEB_HOST_GNU_CPU)
DEB_BUILD_DIR ?= $(CURDIR)/obj-$(DEB_BUILD_GNU_TYPE)
ifeq ($(DEB_BUILD_GNU_TYPE), $(DEB_HOST_GNU_TYPE))
confflags += --build=$(DEB_HOST_GNU_TYPE)
else
confflags += --build=$(DEB_BUILD_GNU_TYPE) --host=$(DEB_HOST_GNU_TYPE)
endif
# choose which configurations to build
include debian/scripts/choose-configs
# build the following configurations by default
CONFIGS = $(SWX11_GLU_CONFIGS) \
dri \
osmesa \
osmesa-static \
osmesa16 \
osmesa16-static \
osmesa32 \
osmesa32-static
STAMP_DIR = debian/stamp
STAMP = $(STAMP_DIR)/$(DEB_BUILD_GNU_TYPE)
BUILD_STAMPS = $(addprefix $(STAMP)-build-, $(CONFIGS))
QUILT_STAMPFN = $(STAMP_DIR)/patch
include /usr/share/quilt/quilt.make
# temporary until we figure out what to build
confflags += --disable-gallium
confflags-common = \
--disable-egl \
--disable-glu \
--disable-glut \
--disable-glw \
CFLAGS="$(CFLAGS)"
DRI_DRIVERS = swrast
# hurd doesn't do direct rendering
ifeq ($(DEB_HOST_ARCH_OS), hurd)
DIRECT_RENDERING = --disable-driglx-direct
else
DIRECT_RENDERING = --enable-driglx-direct
ifeq ($(DEB_HOST_ARCH), lpia)
DRI_DRIVERS += i915 i965
else ifneq ($(DEB_HOST_ARCH), s390)
DRI_DRIVERS += mach64 mga r128 r200 r300 r600 radeon savage tdfx
ifeq ($(DEB_HOST_GNU_CPU), i486)
DRI_DRIVERS += i810 i915 i965 sis unichrome
else ifeq ($(DEB_HOST_GNU_CPU), x86_64)
DRI_DRIVERS += i915 i965 sis unichrome
else ifeq ($(DEB_HOST_ARCH), sparc)
DRI_DRIVERS += ffb
else ifeq ($(DEB_HOST_ARCH), sparc64)
DRI_DRIVERS += ffb
endif
endif
endif
confflags-dri = \
--with-driver=dri \
--with-dri-drivers="$(DRI_DRIVERS)" \
--with-demos=xdemos \
--libdir=/usr/lib/glx \
--with-dri-driverdir=/usr/lib/dri \
--enable-glx-tls \
$(DIRECT_RENDERING) \
$(confflags-common)
confflags-osmesa = \
--with-driver=osmesa \
--with-demos= \
$(confflags-common)
confflags-osmesa-static = \
--with-driver=osmesa \
--enable-static \
--with-demos= \
$(confflags-common)
confflags-osmesa16 = \
--with-driver=osmesa \
--with-osmesa-bits=16 \
--with-demos= \
$(confflags-common)
confflags-osmesa16-static = \
--with-driver=osmesa \
--with-osmesa-bits=16 \
--enable-static \
--with-demos= \
$(confflags-common)
confflags-osmesa32 = \
--with-driver=osmesa \
--with-osmesa-bits=32 \
--with-demos= \
$(confflags-common)
confflags-osmesa32-static = \
--with-driver=osmesa \
--with-osmesa-bits=32 \
--enable-static \
--with-demos= \
$(confflags-common)
confflags-swx11+glu = \
--with-driver=xlib \
--disable-gl-osmesa \
--with-demos= \
--disable-egl \
--disable-glut \
--enable-motif \
CFLAGS="$(CFLAGS)"
confflags-swx11+glu-static = \
--with-driver=xlib \
--disable-gl-osmesa \
--enable-static \
--with-demos= \
--disable-egl \
--disable-glut \
--enable-motif \
CFLAGS="$(CFLAGS)"
confflags-swx11+glu-i386-i686 = \
--with-driver=xlib \
--disable-gl-osmesa \
--with-demos= \
--disable-glut \
--disable-egl \
--enable-motif \
--libdir=/usr/lib/i686/cmov \
CFLAGS="$(CFLAGS) -march=i686"
configure: $(QUILT_STAMPFN) configure.ac
autoreconf -vfi
# list the configurations that will built
configs:
@echo Building the following configurations: $(CONFIGS)
$(STAMP_DIR)/stamp:
dh_testdir
mkdir -p $(STAMP_DIR)
>$@
$(QUILT_STAMPFN): $(STAMP_DIR)/stamp
build: $(BUILD_STAMPS)
$(STAMP)-build-%: configure
dh_testdir
mkdir -p $(DEB_BUILD_DIR)/$*
find $(CURDIR)/* -maxdepth 0 -not -path '$(DEB_BUILD_DIR)*' | \
xargs cp -rlf -t $(DEB_BUILD_DIR)/$*
cd $(DEB_BUILD_DIR)/$* && \
../../configure --prefix=/usr --mandir=\$${prefix}/share/man \
--infodir=\$${prefix}/share/info --sysconfdir=/etc \
--localstatedir=/var $(confflags) $(confflags-$*)
cd $(DEB_BUILD_DIR)/$* && $(MAKE)
touch $@
install: build
# Add here commands to install the package into debian/tmp
dh_testdir
dh_testroot
dh_clean -k
dh_installdirs
set -e; for config in $(CONFIGS); do \
$(MAKE) -C $(DEB_BUILD_DIR)/$$config DESTDIR=$(CURDIR)/debian/tmp install; \
done
clean: unpatch
dh_testdir
dh_testroot
rm -rf .pc
rm -f config.cache config.log config.status
rm -f */config.cache */config.log */config.status
rm -f conftest* */conftest*
rm -rf autom4te.cache */autom4te.cache
rm -rf obj-*
rm -rf configure config.guess config.sub config.h.in
rm -rf $$(find -name Makefile.in)
rm -rf aclocal.m4 missing depcomp install-sh ltmain.sh
rm -rf $(STAMP_DIR)
dh_clean
# Build architecture-independent files here.
binary-indep: install
# Build architecture-dependent files here.
binary-arch: install
dh_testdir
dh_testroot
dh_installchangelogs -s
dh_installchangelogs -pmesa-common-dev ChangeLog
dh_installdocs -s
dh_installexamples -s
dh_install -s --sourcedir=debian/tmp --list-missing
dh_installman -s
dh_lintian -s
dh_link -s
dh_strip -plibgl1-mesa-swx11 --dbg-package=libgl1-mesa-swx11-dbg
dh_strip -plibgl1-mesa-glx --dbg-package=libgl1-mesa-glx-dbg
dh_strip -plibgl1-mesa-dri --dbg-package=libgl1-mesa-dri-dbg
dh_strip -s
dh_compress -s
dh_fixperms -s
dh_makeshlibs -s
dh_installdeb -s
dh_shlibdeps -s
dh_gencontrol -s
dh_md5sums -s
dh_builddeb -s
binary: binary-indep binary-arch
.PHONY: configs build clean binary-indep binary-arch binary install

View File

@@ -1,58 +0,0 @@
# Script to choose which configurations are to be built depending on the value
# of the DEB_BUILD_ARCH variable.
#
# Copyright © 2006 Thierry Reding <thierry@gilfi.de>
##############################################################################
## architecture-specific configurations ######################################
# choose an architecture-specific build of swx11 and GLU if a matching
# configuration exists
#ifneq ($(wildcard configs/debian-swx11+glu-$(DEB_BUILD_ARCH)),)
# SWX11_GLU_CONFIGS := debian-swx11+glu-$(DEB_BUILD_ARCH)
#else
# SWX11_GLU_CONFIGS := debian-swx11+glu-any
#endif
# same for static builds
#ifneq ($(wildcard configs/debian-swx11+glu-static-$(DEB_BUILD_ARCH)),)
# SWX11_GLU_CONFIGS += debian-swx11+glu-static-$(DEB_BUILD_ARCH)
#else
# SWX11_GLU_CONFIGS += debian-swx11+glu-static-any
#endif
SWX11_GLU_CONFIGS := swx11+glu swx11+glu-static
# and for the GLX/DRI-enabled libGL
ifneq ($(wildcard configs/debian-indirect-$(DEB_BUILD_ARCH)),)
DRI_CONFIGS := debian-indirect-$(DEB_BUILD_ARCH)
else
ifneq ($(wildcard configs/debian-dri-$(DEB_BUILD_ARCH)),)
DRI_CONFIGS := debian-dri-$(DEB_BUILD_ARCH)
else
DRI_CONFIGS := debian-dri-any
endif
endif
##############################################################################
## CPU-optimized configurations ##############################################
ifneq (,$(filter $(DEB_BUILD_ARCH), i386 kfreebsd-i386 hurd-i386))
SWX11_GLU_CONFIGS += swx11+glu-i386-i686
# DRI_CONFIGS += debian-dri-i386-i686
endif
#ifeq ($(DEB_BUILD_ARCH), alpha)
# SWX11_GLU_CONFIGS += debian-swx11+glu-alpha-ev5
#endif
#ifeq ($(DEB_BUILD_ARCH), powerpc)
# SWX11_GLU_CONFIGS += debian-swx11+glu-powerpc-603
#endif
#ifeq ($(DEB_BUILD_ARCH), sparc)
# SWX11_GLU_CONFIGS += debian-swx11+glu-sparc-ultrasparc
#endif
# vim: ft=make

3
debian/watch vendored
View File

@@ -1,3 +0,0 @@
version=3
opts="uversionmangle=s/-rc/~rc/" \
http://sf.net/mesa3d/MesaLib-(.*)\.tar\.gz

View File

@@ -0,0 +1,230 @@
Name
MESA_packed_depth_stencil
Name Strings
GL_MESA_packed_depth_stencil
Contact
Keith Whitwell, VA Linux Systems Inc. (keithw 'at' valinux.com)
Brian Paul, VA Linux Systems Inc. (brianp 'at' valinux.com)
Status
Obsolete.
Version
Number
???
Dependencies
EXT_abgr affects the definition of this extension
SGIS_texture4D affects the definition of this extension
EXT_cmyka affects the definition of this extension
ARB_packed_pixels affects the definition of this extension
Overview
Provides a mechanism for DrawPixels and ReadPixels to efficiently
transfer depth and stencil image data. Specifically, we defined new
packed pixel formats and types which pack both stencil and depth
into one value.
Issues:
1. Is this the right way to distinguish between 24/8 and 8/24
pixel formats? Should we instead provide both:
GL_DEPTH_STENCIL_MESA
GL_STENCIL_DEPTH_MESA
And perhaps just use GL_UNSIGNED_INT, GL_UNSIGNED_SHORT ?
2. If not, is it correct to use _REV to indicate that stencil
preceeds depth in the 1_15 and 8_24 formats?
3. Do we really want the GL_UNSIGNED_SHORT formats?
New Procedures and Functions
None.
New Tokens
Accepted by the <format> parameter of ReadPixels and DrawPixels:
GL_DEPTH_STENCIL_MESA 0x8750
Accepted by the <type> parameter of ReadPixels and DrawPixels:
GL_UNSIGNED_INT_24_8_MESA 0x8751
GL_UNSIGNED_INT_8_24_REV_MESA 0x8752
GL_UNSIGNED_SHORT_15_1_MESA 0x8753
GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754
Additions to Chapter 2 of the 1.1 Specification (OpenGL Operation)
None
Additions to Chapter 3 of the 1.1 Specification (Rasterization)
One entry is added to table 3.5 (DrawPixels and ReadPixels formats).
The new table is:
Target
Format Name Buffer Element Meaning and Order
----------- ------ -------------------------
COLOR_INDEX Color Color index
STENCIL_INDEX Stencil Stencil index
DEPTH_COMPONENT Depth Depth component
RED Color R component
GREEN Color G component
BLUE Color B component
ALPHA Color A component
RGB Color R, G, B components
RGBA Color R, G, B, A components
BGRA Color B, G, R, A components
ABGR_EXT Color A, B, G, R components
CMYK_EXT Color Cyan, Magenta, Yellow, Black components
CMYKA_EXT Color Cyan, Magenta, Yellow, Black, A components
LUMINANCE Color Luminance component
LUMINANCE_ALPHA Color Luminance, A components
DEPTH_STENCIL Depth, Depth component, stencil index.
Stencil
Table 3.5: DrawPixels and ReadPixels formats. The third column
gives a description of and the number and order of elements in a
group.
Add to the description of packed pixel formats:
<type> Parameter Data of Matching
Token Name Type Elements Pixel Formats
---------------- ---- -------- -------------
UNSIGNED_BYTE_3_3_2 ubyte 3 RGB
UNSIGNED_BYTE_2_3_3_REV ubyte 3 RGB
UNSIGNED_SHORT_5_6_5 ushort 3 RGB
UNSIGNED_SHORT_5_6_5_REV ushort 3 RGB
UNSIGNED_SHORT_4_4_4_4 ushort 4 RGBA,BGRA,ABGR_EXT,CMYK_EXT
UNSIGNED_SHORT_4_4_4_4_REV ushort 4 RGBA,BGRA
UNSIGNED_SHORT_5_5_5_1 ushort 4 RGBA,BGRA,ABGR_EXT,CMYK_EXT
UNSIGNED_SHORT_1_5_5_5_REV ushort 4 RGBA,BGRA
UNSIGNED_INT_8_8_8_8 uint 4 RGBA,BGRA,ABGR_EXT,CMYK_EXT
UNSIGNED_INT_8_8_8_8_REV uint 4 RGBA,BGRA
UNSIGNED_INT_10_10_10_2 uint 4 RGBA,BGRA,ABGR_EXT,CMYK_EXT
UNSIGNED_INT_2_10_10_10_REV uint 4 RGBA,BGRA
UNSIGNED_SHORT_15_1_MESA ushort 2 DEPTH_STENCIL_MESA
UNSIGNED_SHORT_1_15_REV_MESA ushort 2 DEPTH_STENCIL_MESA
UNSIGNED_SHORT_24_8_MESA ushort 2 DEPTH_STENCIL_MESA
UNSIGNED_SHORT_8_24_REV_MESA ushort 2 DEPTH_STENCIL_MESA
UNSIGNED_INT_8_24:
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
+-----------------------+-----------------------------------------------------------------------+
| | |
+-----------------------+-----------------------------------------------------------------------+
first second
element element
UNSIGNED_INT_24_8:
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
+----------------------------------------------------------------------+------------------------+
| | |
+----------------------------------------------------------------------+------------------------+
first second
element element
UNSIGNED_SHORT_15_1:
15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
+-----------------------------------------------------------+---+
| | |
+-----------------------------------------------------------+---+
first second
element element
UNSIGNED_SHORT_1_15_REV:
15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
+---+-----------------------------------------------------------+
| | |
+---+-----------------------------------------------------------+
second first
element element
The assignment of elements to fields in the packed pixel is as
described in the table below:
First Second Third Fourth
Format Element Element Element Element
------ ------- ------- ------- -------
RGB red green blue
RGBA red green blue alpha
BGRA blue green red alpha
ABGR_EXT alpha blue green red
CMYK_EXT cyan magenta yellow black
DEPTH_STENCIL_MESA depth stencil
Additions to Chapter 4 of the 1.1 Specification (Per-Fragment Operations
and the Frame Buffer)
The new format is added to the discussion of Obtaining Pixels from the
Framebuffer. It should read " If the <format> is one of RED, GREEN,
BLUE, ALPHA, RGB, RGBA, ABGR_EXT, LUMINANCE, or LUMINANCE_ALPHA, and
the GL is in color index mode, then the color index is obtained."
The new format is added to the discussion of Index Lookup. It should
read "If <format> is one of RED, GREEN, BLUE, ALPHA, RGB, RGBA,
ABGR_EXT, LUMINANCE, or LUMINANCE_ALPHA, then the index is used to
reference 4 tables of color components: PIXEL_MAP_I_TO_R,
PIXEL_MAP_I_TO_G, PIXEL_MAP_I_TO_B, and PIXEL_MAP_I_TO_A."
Additions to Chapter 5 of the 1.1 Specification (Special Functions)
None
Additions to Chapter 6 of the 1.1 Specification (State and State Requests)
None
Additions to the GLX Specification
None
GLX Protocol
TBD
Errors
None
New State
None
Revision History
Version 1.0 - 23 Sep 2000
Keith's original version.
Version 1.1 - 3 Nov 2000
Brian's edits, assigned values to new enums.

View File

@@ -0,0 +1,356 @@
Name
MESA_program_debug
Name Strings
GL_MESA_program_debug
Contact
Brian Paul (brian.paul 'at' tungstengraphics.com)
Status
XXX - Not complete yet!!!
Version
Last Modified Date: July 20, 2003
Author Revision: 1.0
Number
TBD
Dependencies
OpenGL 1.4 is required
The extension is written against the OpenGL 1.4 specification.
ARB_vertex_program or ARB_fragment_program or NV_vertex_program
or NV_fragment_program is required.
Overview
The extension provides facilities for implementing debuggers for
vertex and fragment programs.
The concept is that vertex and fragment program debuggers will be
implemented outside of the GL as a utility package. This extension
only provides the minimal hooks required to implement a debugger.
There are facilities to do the following:
1. Have the GL call a user-specified function prior to executing
each vertex or fragment instruction.
2. Query the current program string's execution position.
3. Query the current values of intermediate program values.
The main feature is the ProgramCallbackMESA function. It allows the
user to register a callback function with the GL. The callback will
be called prior to executing each vertex or fragment program instruction.
From within the callback, the user may issue Get* commands to
query current GL state. The GetProgramRegisterfvMESA function allows
current program values to be queried (such as temporaries, input
attributes, and result registers).
There are flags for enabling/disabling the program callbacks.
The current execution position (as an offset from the start of the
program string) can be queried with
GetIntegerv(GL_FRAGMENT_PROGRAM_POSITION_MESA, &pos) or
GetIntegerv(GL_VERTEX_PROGRAM_POSITION_MESA, &pos).
IP Status
None
Issues
1. Is this the right model for a debugger?
It seems prudent to minimize the scope of this extension and leave
it up to the developer (or developer community) to write debuggers
that layer on top of this extension.
If the debugger were fully implemented within the GL it's not
clear how terminal and GUI-based interfaces would work, for
example.
2. There aren't any other extensions that register callbacks with
the GL. Isn't there another solution?
If we want to be able to single-step through vertex/fragment
programs I don't see another way to do it.
3. How do we prevent the user from doing something crazy in the
callback function, like trying to call glBegin (leading to
recursion)?
The rule is that the callback function can only issue glGet*()
functions and no other GL commands. It could be difficult to
enforce this, however. Therefore, calling any non-get GL
command from within the callback will result in undefined
results.
4. Is this extension amenable to hardware implementation?
Hopefully, but if not, the GL implementation will have to fall
back to a software path when debugging. This may be acceptable
for debugging.
5. What's the <data> parameter to ProgramCallbackMESA for?
It's a common programming practice to associate a user-supplied
value with callback functions.
6. Debuggers often allow one to modify intermediate program values,
then continue. Does this extension support that?
No.
New Procedures and Functions (and datatypes)
typedef void (*programcallbackMESA)(enum target, void *data)
void ProgramCallbackMESA(enum target, programcallbackMESA callback,
void *data)
void GetProgramRegisterfvMESA(enum target, sizei len,
const ubyte *registerName, float *v)
New Tokens
Accepted by the <cap> parameter of Enable, Disable, IsEnabled,
GetBooleanv, GetDoublev, GetFloatv and GetIntegerv:
FRAGMENT_PROGRAM_CALLBACK_MESA 0x8bb1
VERTEX_PROGRAM_CALLBACK_MESA 0x8bb4
Accepted by the <pname> parameter GetBooleanv, GetDoublev,
GetFloatv and GetIntegerv:
FRAGMENT_PROGRAM_POSITION_MESA 0x8bb0
VERTEX_PROGRAM_POSITION_MESA 0x8bb4
Accepted by the <pname> parameter of GetPointerv:
FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8bb2
FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8bb3
VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8bb6
VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8bb7
Additions to Chapter 2 of the OpenGL 1.4 Specification (OpenGL Operation)
None.
Additions to Chapter 3 of the OpenGL 1.4 Specification (Rasterization)
None.
Additions to Chapter 4 of the OpenGL 1.4 Specification (Per-Fragment
Operations and the Frame Buffer)
None.
Additions to Chapter 5 of the OpenGL 1.4 Specification (Special Functions)
In section 5.4 "Display Lists", page 202, add the following command
to the list of those that are not compiled into display lists:
ProgramCallbackMESA.
Add a new section 5.7 "Callback Functions"
The function
void ProgramCallbackMESA(enum target, programcallbackMESA callback,
void *data)
registers a user-defined callback function with the GL. <target>
may be FRAGMENT_PROGRAM_ARB or VERTEX_PROGRAM_ARB. The enabled
callback functions registered with these targets will be called
prior to executing each instruction in the current fragment or
vertex program, respectively. The callbacks are enabled and
disabled by calling Enable or Disable with <cap>
FRAGMENT_PROGRAM_ARB or VERTEX_PROGRAM_ARB.
The callback function's signature must match the typedef
typedef void (*programcallbackMESA)(enum target, void *data)
When the callback function is called, <target> will either be
FRAGMENT_PROGRAM_ARB or VERTEX_PROGRAM_ARB to indicate which
program is currently executing and <data> will be the value
specified when ProgramCallbackMESA was called.
From within the callback function, only the following GL commands
may be called:
GetBooleanv
GetDoublev
GetFloatv
GetIntegerv
GetProgramLocalParameter
GetProgramEnvParameter
GetProgramRegisterfvMESA
GetProgramivARB
GetProgramStringARB
GetError
Calling any other command from within the callback results in
undefined behaviour.
Additions to Chapter 6 of the OpenGL 1.4 Specification (State and
State Requests)
Add a new section 6.1.3 "Program Value Queries":
The command
void GetProgramRegisterfvMESA(enum target, sizei len,
const ubyte *registerName,
float *v)
Is used to query the value of program variables and registers
during program execution. GetProgramRegisterfvMESA may only be
called from within a callback function registered with
ProgramCallbackMESA.
<registerName> and <len> specify the name a variable, input
attribute, temporary, or result register in the program string.
The current value of the named variable is returned as four
values in <v>. If <name> doesn't exist in the program string,
the error INVALID_OPERATION is generated.
Additions to Appendix A of the OpenGL 1.4 Specification (Invariance)
None.
Additions to the AGL/GLX/WGL Specifications
None.
GLX Protocol
XXX TBD
Dependencies on NV_vertex_program and NV_fragment_program
If NV_vertex_program and/or NV_fragment_program are supported,
vertex and/or fragment programs defined by those extensions may
be debugged as well. Register queries will use the syntax used
by those extensions (i.e. "v[X]" to query vertex attributes,
"o[X]" for vertex outputs, etc.)
Errors
INVALID_OPERATION is generated if ProgramCallbackMESA is called
between Begin and End.
INVALID_ENUM is generated by ProgramCallbackMESA if <target> is not
a supported vertex or fragment program type.
Note: INVALID_OPERAION IS NOT generated by GetProgramRegisterfvMESA,
GetBooleanv, GetDoublev, GetFloatv, or GetIntegerv if called between
Begin and End when a vertex or fragment program is currently executing.
INVALID_ENUM is generated by ProgramCallbackMESA,
GetProgramRegisterfvMESA if <target> is not a program target supported
by ARB_vertex_program, ARB_fragment_program (or NV_vertex_program or
NV_fragment_program).
INVALID_VALUE is generated by GetProgramRegisterfvMESA if <registerName>
does not name a known program register or variable.
INVALID_OPERATION is generated by GetProgramRegisterfvMESA when a
register query is attempted for a program target that's not currently
being executed.
New State
XXX finish
(table 6.N, p. ###)
Initial
Get Value Type Get Command Value Description Sec. Attribute
--------- ---- ----------- ----- ----------- ---- ---------
FRAGMENT_PROGRAM_CALLBACK_MESA B IsEnabled FALSE XXX XXX enable
VERTEX_PROGRAM_CALLBACK_MESA B IsEnabled FALSE XXX XXX enable
FRAGMENT_PROGRAM_POSITION_MESA Z+ GetIntegerv -1 XXX XXX -
VERTEX_PROGRAM_POSITION_MESA Z+ GetIntegerv -1 XXX XXX -
FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA P GetPointerv NULL XXX XXX -
VERTEX_PROGRAM_CALLBACK_FUNC_MESA P GetPointerv NULL XXX XXX -
FRAGMENT_PROGRAM_CALLBACK_DATA_MESA P GetPointerv NULL XXX XXX -
VERTEX_PROGRAM_CALLBACK_DATA_MESA P GetPointerv NULL XXX XXX -
XXX more?
New Implementation Dependent State
None.
Revision History
8 July 2003
Initial draft. (Brian Paul)
11 July 2003
Second draft. (Brian Paul)
20 July 2003
Third draft. Lots of fundamental changes. (Brian Paul)
23 July 2003
Added chapter 5 and 6 spec language. (Brian Paul)
Example Usage
The following is a very simple example of how this extension may
be used to print the values of R0, R1, R2 and R3 while executing
vertex programs.
/* This is called by the GL when the vertex program is executing.
* We can only make glGet* calls from within this function!
*/
void DebugCallback(GLenum target, GLvoid *data)
{
GLint pos;
GLuint i;
/* Get PC and current instruction string */
glGetIntegerv(GL_VERTEX_PROGRAM_POSITION_ARB, &pos);
printf("Current position: %d\n", pos);
printf("Current temporary registers:\n");
for (i = 0; i < 4; i++) {
GLfloat v[4];
char s[10];
sprintf(s, "R%d", i);
glGetProgramRegisterfvMESA(GL_VERTEX_PROGRAM_ARB, strlen(s), s, v);
printf("R%d = %g, %g, %g, %g\n", i, v[0], v[1], v[2], v[3]);
}
}
/*
* elsewhere...
*/
/* Register our debugger callback function */
glProgramCallbackMESA(GL_VERTEX_PROGRAM_ARB, DebugCallback, NULL);
glEnable(GL_VERTEX_PROGRAM_CALLBACK_MESA);
/* define/bind a vertex program */
glEnable(GL_VERTEX_PROGRAM);
/* render something */
glBegin(GL_POINTS);
glVertex2f(0, 0);
glEnd();

View File

@@ -0,0 +1,190 @@
Name
MESA_sprite_point
Name Strings
GL_MESA_sprite_point
Contact
Brian Paul, VA Linux Systems Inc. (brianp 'at' valinux.com)
Status
Obsolete - see GL_ARB_point_sprite.
Version
Number
???
Dependencies
GL_EXT_point_parameters effects the definition of this extension
GL_ARB_multitexture effects the definition of this extension
Overview
This extension modifies the way in which points are rendered,
specifically when they're textured. When SPRITE_POINT_MESA is enabled
a point is rendered as if it were a quadrilateral with unique texture
coordinates at each vertex. This extension effectively turns points
into sprites which may be rendered more easily and quickly than using
conventional textured quadrilaterals.
When using point size > 1 or attenuated points this extension is an
effective way to render many small sprite images for particle systems
or other effects.
Issues:
1. How are the texture coordinates computed?
The lower-left corner has texture coordinate (0,0,r,q).
The lower-right, (1,0,r,q). The upper-right, (1,1,r,q).
The upper-left, (0,1,r,q).
2. What about texgen and texture matrices?
Texgen and the texture matrix have no effect on the point's s and t
texture coordinates. The r and q coordinates may have been computed
by texgen or the texture matrix. Note that with a 3D texture and/or
texgen that the r coordinate could be used to select a slice in the
3D texture.
3. What about point smoothing?
When point smoothing is enabled, a triangle fan could be rendered
to approximate a circular point. This could be problematic to
define and implement so POINT_SMOOTH is ignored when drawing sprite
points.
Smoothed points can be approximated by using an appropriate texture
images, alpha testing and blending.
POLYGON_SMOOTH does effect the rendering of the quadrilateral, however.
4. What about sprite rotation?
There is none. Sprite points are always rendered as window-aligned
squares. One could define rotated texture images if desired. A 3D
texture and appropriate texture r coordinates could be used to
effectively specify image rotation per point.
5. What about POLYGON_MODE?
POLYGON_MODE does not effect the rasterization of the quadrilateral.
6. What about POLYGON_CULL?
TBD. Polygon culling is normally specified and implemented in the
transformation stage of OpenGL. However, some rasterization hardware
implements it later during triangle setup.
Polygon culling wouldn't be useful for sprite points since the
quadrilaterals are always defined in counter-clockwise order in
window space. For that reason, polygon culling should probably be
ignored.
7. Should sprite points be alpha-attenuated if their size is below the
point parameter's threshold size?
8. Should there be an advertisized maximum sprite point size?
No. Since we're rendering the point as a quadrilateral there's no
need to limit the size.
New Procedures and Functions
None.
New Tokens
Accepted by the <pname> parameter of Enable, Disable, IsEnabled,
GetIntegerv, GetBooleanv, GetFloatv and GetDoublev:
SPRITE_POINT_MESA 0x????
MAX_SPRITE_POINT_SIZE_MESA 0x???? (need this?)
Additions to Chapter 2 of the 1.1 Specification (OpenGL Operation)
None
Additions to Chapter 3 of the 1.1 Specification (Rasterization)
Section ???.
When SPRITE_POINT_MESA is enabled points are rasterized as screen-
aligned quadrilaterals. If the four vertices of the quadrilateral
are labeled A, B, C, and D, starting at the lower-left corner and moving
counter-clockwise around the quadrilateral, then the vertex and
texture coordinates are computed as follows:
vertex window coordinate texture coordinate
A (x-r, y-r, z, w) (0, 0, r, q)
B (x+r, y-r, z, w) (1, 0, r, q)
C (x+r, y+r, z, w) (1, 1, r, q)
D (x-r, y+r, z, w) (0, 1, r, q)
where x, y, z, w are the point's window coordinates, r and q are the
point's 3rd and 4th texture coordinates and r is half the point's
size. The other vertex attributes (such as the color and fog coordinate)
are simply duplicated from the original point vertex.
Point size may either be specified with PointSize or computed
according to the EXT_point_parameters extension.
The new texture coordinates are not effected by texgen or the texture
matrix. Note, however, that the texture r and q coordinates are passed
unchanged and may have been computed with texgen and/or the texture
matrix.
If multiple texture units are present the same texture coordinate is
used for all texture units.
The point is then rendered as if it were a quadrilateral using the
normal point sampling rules. POLYGON_MODE does not effect the
rasterization of the quadrilateral but POLYGON_SMOOTH does.
POINT_SMOOTH has no effect when SPRITE_POINT_MESA is enabled.
Additions to Chapter 4 of the 1.1 Specification (Per-Fragment Operations
and the Frame Buffer)
None.
Additions to Chapter 5 of the 1.1 Specification (Special Functions)
None
Additions to Chapter 6 of the 1.1 Specification (State and State Requests)
None
Additions to the GLX Specification
None
GLX Protocol
TBD
Errors
None
New State
Add boolean variable SPRITE_POINT_MESA to the point attribute group.
Revision History
Version 1.0 - 4 Dec 2000
Original draft.

359
docs/OLD/MESA_trace.spec Normal file
View File

@@ -0,0 +1,359 @@
Name
MESA_trace
Name Strings
GL_MESA_trace
Contact
Bernd Kreimeier, Loki Entertainment, bk 'at' lokigames.com
Brian Paul, VA Linux Systems, Inc., brianp 'at' valinux.com
Status
Obsolete.
Version
Number
none yet
Dependencies
OpenGL 1.2 is required.
The extension is written against the OpenGL 1.2 Specification
Overview
Provides the application with means to enable and disable logging
of GL calls including parameters as readable text. The verbosity
of the generated log can be controlled. The resulting logs are
valid (but possibly incomplete) C code and can be compiled and
linked for standalone test programs. The set of calls and the
amount of static data that is logged can be controlled at runtime.
The application can add comments and enable or disable tracing of GL
operations at any time. The data flow from the application to GL
and back is unaffected except for timing.
Application-side implementation of these features raises namespace
and linkage issues. In the driver dispatch table a simple
"chain of responsibility" pattern (aka "composable piepline")
can be added.
IP Status
The extension spec is in the public domain. The current implementation
in Mesa is covered by Mesa's XFree86-style copyright by the authors above.
This extension is partially inspired by the Quake2 QGL wrapper.
Issues
(1) Is this Extension obsolete because it can
be implemented as a wrapper DLL?
RESOLVED: No. While certain operating systems (Win32) provide linkers
that facilitate this kind of solution, other operating systems
(Linux) do not support hierarchical linking, so a wrapper solution
would result in symbol collisions.
Further, IHV's might have builtin support for tracing GL execution
that enjoys privileged access, or that they do not wish to separate
the tracing code from their driver code base.
(2) Should the Trace API explicitely support the notion of "frames?
This would require hooking into glXSwapBuffers calls as well.
RESOLVED: No. The application can use NewTraceMESA/EndTraceMESA
and TraceComment along with external parsing tools to split the
trace into frames, in whatever way considered adequate.
(2a) Should GLX calls be traced?
PBuffers and other render-to-texture solutions demonstrate that
context level commands beyond SwapBuffers might have to be
traced. The GL DLL exports the entry points, so this would not
be out of the question.
(3) Should the specification mandate the actual output format?
RESOLVED: No. It is sufficient to guarantee that all data and commands
will be traced as requested by Enable/DisableTraceMESA, in the order
encountered. Whether the resulting trace is available as a readable
text file, binary metafile, compilable source code, much less which
indentation and formatting has been used, is up to the implementation.
For the same reason this specification does not enforce or prohibit
additional information added to the trace (statistics, profiling/timing,
warnings on possible error conditions).
(4) Should the comment strings associated with names and pointer (ranges)
be considered persistent state?
RESOLVED: No. The implementation is not forced to use this information
on subsequent occurences of name/pointer, and is free to consider it
transient state.
(5) Should comment commands be prohibited between Begin/End?
RESOLVED: Yes, with the exception of TraceCommentMESA. TraceCommentMESA
is transient, the other commands might cause storage of persistent
data in the context. There is no need to have the ability mark names
or pointers between Begin and End.
New Procedures and Functions
void NewTraceMESA( bitfield mask, const ubyte * traceName )
void EndTraceMESA( void )
void EnableTraceMESA( bitfield mask )
void DisableTraceMESA( bitfield mask )
void TraceAssertAttribMESA( bitfield attribMask )
void TraceCommentMESA( const ubyte* comment )
void TraceTextureMESA( uint name, const ubyte* comment )
void TraceListMESA( uint name, const ubyte* comment )
void TracePointerMESA( void* pointer, const ubyte* comment )
void TracePointerRangeMESA( const void* first,
const void* last,
const ubyte* comment )
New Tokens
Accepted by the <mask> parameter of EnableTrace and DisableTrace:
TRACE_ALL_BITS_MESA 0xFFFF
TRACE_OPERATIONS_BIT_MESA 0x0001
TRACE_PRIMITIVES_BIT_MESA 0x0002
TRACE_ARRAYS_BIT_MESA 0x0004
TRACE_TEXTURES_BIT_MESA 0x0008
TRACE_PIXELS_BIT_MESA 0x0010
TRACE_ERRORS_BIT_MESA 0x0020
Accepted by the <pname> parameter of GetIntegerv, GetBooleanv,
GetFloatv, and GetDoublev:
TRACE_MASK_MESA 0x8755
Accepted by the <pname> parameter to GetString:
TRACE_NAME_MESA 0x8756
Additions to Chapter 2 of the OpenGL 1.2.1 Specification (OpenGL Operation)
None.
Additions to Chapter 3 of the OpenGL 1.2.1 Specification (OpenGL Operation)
None.
Additions to Chapter 4 of the OpenGL 1.2.1 Specification (OpenGL Operation)
None.
Additions to Chapter 5 of the OpenGL 1.2.1 Specification (Special Functions)
Add a new section:
5.7 Tracing
The tracing facility is used to record the execution of a GL program
to a human-readable log. The log appears as a sequence of GL commands
using C syntax. The primary intention of tracing is to aid in program
debugging.
A trace is started with the command
void NewTraceMESA( bitfield mask, const GLubyte * traceName )
<mask> may be any value accepted by PushAttrib and specifies a set of
attribute groups. The state values included in those attribute groups
is written to the trace as a sequence of GL commands.
<traceName> specifies a name or label for the trace. It is expected
that <traceName> will be interpreted as a filename in most implementations.
A trace is ended by calling the command
void EndTraceMESA( void )
It is illegal to call NewTraceMESA or EndTraceMESA between Begin and End.
The commands
void EnableTraceMESA( bitfield mask )
void DisableTraceMESA( bitfield mask )
enable or disable tracing of different classes of GL commands.
<mask> may be the union of any of TRACE_OPERATIONS_BIT_MESA,
TRACE_PRIMITIVES_BIT_MESA, TRACE_ARRAYS_BIT_MESA, TRACE_TEXTURES_BIT_MESA,
and TRACE_PIXELS_BIT_MESA. The special token TRACE_ALL_BITS_MESA
indicates all classes of commands are to be logged.
TRACE_OPERATIONS_BIT_MESA controls logging of all commands outside of
Begin/End, including Begin/End.
TRACE_PRIMITIVES_BIT_MESA controls logging of all commands inside of
Begin/End, including Begin/End.
TRACE_ARRAYS_BIT_MESA controls logging of VertexPointer, NormalPointer,
ColorPointer, IndexPointer, TexCoordPointer and EdgeFlagPointer commands.
TRACE_TEXTURES_BIT_MESA controls logging of texture data dereferenced by
TexImage1D, TexImage2D, TexImage3D, TexSubImage1D, TexSubImage2D, and
TexSubImage3D commands.
TRACE_PIXELS_BIT_MESA controls logging of image data dereferenced by
Bitmap and DrawPixels commands.
TRACE_ERRORS_BIT_MESA controls logging of all errors. If this bit is
set, GetError will be executed whereever applicable, and the result will
be added to the trace as a comment. The error returns are cached and
returned to the application on its GetError calls. If the user does not
wish the additional GetError calls to be performed, this bit should not
be set.
The command
void TraceCommentMESA( const ubyte* comment )
immediately adds the <comment> string to the trace output, surrounded
by C-style comment delimiters.
The commands
void TraceTextureMESA( uint name, const ubyte* comment )
void TraceListMESA( uint name, const ubyte* comment )
associates <comment> with the texture object or display list specified
by <name>. Logged commands which reference the named texture object or
display list will be annotated with <comment>. If IsTexture(name) or
IsList(name) fail (respectively) the command is quietly ignored.
The commands
void TracePointerMESA( void* pointer, const ubyte* comment )
void TracePointerRangeMESA( const void* first,
const void* last,
const ubyte* comment )
associate <comment> with the address specified by <pointer> or with
a range of addresses specified by <first> through <last>.
Any logged commands which reference <pointer> or an address between
<first> and <last> will be annotated with <comment>.
The command
void TraceAssertAttribMESA( bitfield attribMask )
will add GL state queries and assertion statements to the log to
confirm that the current state at the time TraceAssertAttrib is
executed matches the current state when the trace log is executed
in the future.
<attribMask> is any value accepted by PushAttrib and specifies
the groups of state variables which are to be asserted.
The commands NewTraceMESA, EndTraceMESA, EnableTraceMESA, DisableTraceMESA,
TraceAssertAttribMESA, TraceCommentMESA, TraceTextureMESA, TraceListMESA,
TracePointerMESA and TracePointerRangeMESA are not compiled into display lists.
Examples:
The command NewTraceMESA(DEPTH_BUFFER_BIT, "log") will query the state
variables DEPTH_TEST, DEPTH_FUNC, DEPTH_WRITEMASK, and DEPTH_CLEAR_VALUE
to get the values <test>, <func>, <mask>, and <clear> respectively.
Statements equivalent to the following will then be logged:
glEnable(GL_DEPTH_TEST); (if <test> is true)
glDisable(GL_DEPTH_TEST); (if <test> is false)
glDepthFunc(<func>);
glDepthMask(<mask>);
glClearDepth(<clear>);
The command TraceAssertAttribMESA(DEPTH_BUFFER_BIT) will query the state
variables DEPTH_TEST, DEPTH_FUNC, DEPTH_WRITEMASK, and DEPTH_CLEAR_VALUE
to get the values <test>, <func>, <mask>, and <clear> respectively.
The resulting trace might then look will like this:
{
GLboolean b;
GLint i;
GLfloat f;
b = glIsEnabled(GL_DEPTH_TEST);
assert(b == <test>);
glGetIntegerv(GL_DEPTH_FUNC, &i);
assert(i == <func>);
glGetIntegerv(GL_DEPTH_MASK, &i);
assert(i == <mask>);
glGetFloatv(GL_DEPTH_CLEAR_VALUE, &f);
assert(f == <clear>);
}
Additions to Chapter 6 of the OpenGL 1.2.1 Specification
(State and State Requests)
Querying TRACE_MASK_MESA with GetIntegerv, GetFloatv, GetBooleanv or
GetDoublev returns the current command class trace mask.
Querying TRACE_NAME_MESA with GetString returns the current trace name.
Additions to Appendix A of the OpenGL 1.2.1 Specification (Invariance)
The MESA_trace extension can be used in a way that does not affect data
flow from application to OpenGL, as well as data flow from OpenGL to
application, except for timing, possible print I/O. TRACE_ERRORS_BIT_MESA
will add additional GetError queries. Setting a trace mask with NewTraceMESA
as well as use of TraceAssertAttribMESA might cause additional state queries.
With the possible exception of performance, OpenGL rendering should not be
affected at all by a properly chosen logging operation.
Additions to the AGL/GLX/WGL Specifications
None.
GLX Protocol
None. The logging operation is carried out client-side, by exporting
entry points to the wrapper functions that execute the logging operation.
Errors
INVALID_OPERATION is generated if any trace command except TraceCommentMESA
is called between Begin and End.
New State
The current trace name and current command class mask are stored
per-context.
New Implementation Dependent State
None.
Revision History
* Revision 0.1 - Initial draft from template (bk000415)
* Revision 0.2 - Draft (bk000906)
* Revision 0.3 - Draft (bk000913)
* Revision 0.4 - Reworked text, fixed typos (bp000914)
* Revision 0.5 - Assigned final GLenum values (bp001103)
* Revision 0.6 - TRACE_ERRORS_BIT_MESA (bk000916)
* Revision 0.7 - Added MESA postfix (bk010126)

View File

@@ -28,7 +28,6 @@ Setting this variable automatically sets the MESA_TEX_PROG variable as well.
<li>MESA_EXTENSION_OVERRIDE - can be used to enable/disable extensions.
A value such as "GL_EXT_foo -GL_EXT_bar" will enable the GL_EXT_foo extension
and disable the GL_EXT_bar extension.
<li>MESA_GLSL - <a href="shading.html#envvars">shading language options</a>
</ul>
<p>

BIN
docs/gears.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.6 KiB

View File

@@ -35,14 +35,14 @@
<h3>1.1 Prerequisites for DRI and hardware acceleration</h3>
<p>
The following are required for DRI-based hardware acceleration with Mesa:
The following are required for DRI-based hardware acceleration with Mesa 7.3:
</p>
<ul>
<li><a href="http://xorg.freedesktop.org/releases/individual/proto/">dri2proto</a> version 1.99.3 or later
<li>Linux 2.6.28
<li><a href="http://dri.freedesktop.org/libdrm/" target="_parent">libDRM</a>
version 2.4.15 or later
version 2.4.3 or later
<li>Xorg server version 1.5 or later
</ul>
</p>

View File

@@ -1,197 +0,0 @@
Introduction
------------
This document describes the implementation of the XFree86 4.0 libGL.so
library defined by the Linux/OpenGL Base specification found at
http://reality.sgi.com/opengl/linux/linuxbase.html.
The documentation is divided into two sections:
User's Guide
Driver Developer's Guide
Author: Brian Paul (brian@precisioninsight.com)
Date: February 2000
User's Guide
------------
Using libGL.so
The libGL.so library defines the gl- and glX-prefixed functions needed to
run OpenGL programs. OpenGL client applications should link with the
-lGL option to use it.
libGL.so serves two primary functions: GLX protocol generation for indirect
rendering and loading/management of hardware drivers for direct rendering.
When libGL.so initializes itself it uses the DRI to determine the
appropriate hardware driver for each screen on the local X display.
The hardware drivers are expected to be in the /usr/X11R6/lib/modules/dri/
directory. Drivers are named with the convention <name>_dri.so where
<name> is a driver such as "tdfx", "i810", "gamma", etc.
The LIBGL_DRIVERS_DIR environment variable may be used to specify a
different DRI modules directory, overriding /usr/X11R6/lib/modules/dri/.
This environment variable is ignored in setuid programs for security
reasons.
When libGL.so is unable to locate appropriate hardware drivers it will
fall back to using indirect GLX rendering.
To aid in solving problems, libGL.so will print diagnostic messages to
stderr if the LIBGL_DEBUG environment variable is defined.
libGL.so is thread safe. The overhead of thread safety for common,
single-thread clients is negligible. However, the overhead of thread
safety for multi-threaded clients is significant. Each GL API call
requires two calls to pthread_get_specific() which can noticably
impact performance. Warning: libGL.so is thread safe but individual
DRI drivers may not be. Please consult the documentation for a driver
to learn if it is thread safe.
Indirect Rendering
You can force indirect rendering mode by setting the LIBGL_ALWAYS_INDIRECT
environment variable. Hardware acceleration will not be used.
libGL.so Extensibility
libGL.so is designed to be extended without upgrading. That is,
drivers may install new OpenGL extension functions into libGL.so
without requiring libGL.so to be replaced. Clients of libGL.so should
use the glXGetProcAddressEXT() function to obtain the address of
functions by name. For more details of GLX_ARB_get_proc_address see
http://oss.sgi.com/projects/ogl-sample/registry/ARB/get_proc_address.spec
libGL.so is also designed with flexibility such that it may be used
with many generations of hardware drivers to come.
Driver Developer's Guide
------------------------
This section describes the requirements to make an XFree86 4.0
libGL.so-compatible hardware driver. It is not intended for end
users of libGL.so.
XFree86 source files
libGL.so is built inside XFree86 with sources found in xc/lib/GL/.
Specifically, libGL.so is built from:
xc/lib/GL/glx/*.c
xc/lib/dri/XF86dri.c
xc/lib/dri/dri_glx.c
xc/lib/GL/mesa/src/glapi.c
xc/lib/GL/mesa/src/glapitemp.h
xc/lib/GL/mesa/src/glapitable.h
xc/lib/GL/mesa/src/glapioffsets.h
xc/lib/GL/mesa/src/glapinoop.c
xc/lib/GL/mesa/src/glheader.h
xc/lib/GL/mesa/src/glthread.c
xc/lib/GL/mesa/src/glthread.h
xc/lib/GL/mesa/src/X86/glapi_x86.S
xc/lib/GL/mesa/src/X86/assyntax.h
Understand that the mesa/src/gl*.[ch] files are not tied to Mesa. They
have no dependencies on the rest of Mesa and are designed to be reusable
in a number of projects.
The glapi_x86.X and assyntax.h files implement x86-optimized dispatch
of GL functions. They are not required; C-based dispatch can be used
instead, with a slight performance penalty.
Driver loading and binding
When libGL.so initializes itself (via the __glXInitialize function) a
call is made to driCreateDisplay(). This function uses DRI facilities
to determine the driver file appropriate for each screen on the local
display. Each screen's driver is then opened with dlopen() and asked
for its __driCreateScreen() function. The pointers to the __driCreateScreen()
functions are kept in an array, indexed by screen number, in the
__DRIdisplayRec struct.
When a driver's __driCreateScreen() function is called, it must initialize
a __DRIscreenRec struct. This struct acts as the root of a tree of
function pointers which are called to create and destroy contexts and
drawables and perform all the operations needed by the GLX interface.
See the xc/lib/GL/glx/glxclient.h file for details.
Dynamic Extension Function Registration
In order to provide forward compatibility with future drivers, libGL.so
allows drivers to register new OpenGL extension functions which weren't
known when libGL.so was built.
The register_extensions() function in xc/lib/GL/dri/dri_glx.c is called
as soon as libGL.so is loaded. This is done with gcc's constructor
attribute. This mechanism will likely have to be changed for other compilers.
register_extensions() loops over all local displays and screens, determines
the DRI driver for each, and calls the driver's __driRegisterExtensions()
function, if present.
The __driRegisterExtensions() function can add new entrypoints to libGL
by calling:
GLboolean _glapi_add_entrypoint(const char *funcName, GLuint offset)
The parameters are the name of the function (such as "glFoobarEXT") and the
offset of the dispatch slot in the API dispatch table. The return value
indicates success (GL_TRUE) or failure (GL_FALSE).
_glapi_add_entrypoint() will synthesize entrypoint code in assembly
language. Assembly languages is required since parameter passing
can't be handled correctly using a C-based solution.
The address of the new entrypoint is obtained by calling the
glXGetProcAddressARB() function.
The dispatch offset number MUST be a number allocated by SGI in the same
manner in which new GL_* constants are allocated. Using an arbitrary
offset number will result in many problems.
Dispatch Management
When a GL context is made current, the driver must install its dispatch
table as the current dispatch table. This is done by calling
void _glapi_set_dispatch(struct _glapi_table *dispatch);
This will install the named dispatch table for the calling thread.
The current dispatch table for a thread can be obtained by calling
struct _glapi_table *_glapi_get_dispatch(void);
For higher performance in the common single-thread case, the global
variable _glapi_Dispatch will point to the current dispatch table.
This variable will be NULL when in multi-thread mode.
Context Management
libGL.so uses the XFree86 xthreads package to manage a thread-specific
current context pointer. See __glXGet/SetCurrentContext() in glext.c
Drivers may use the _glapi_set/get_context() functions to maintain
a private thread-specific context pointer.

View File

@@ -59,6 +59,7 @@ tbd
<li>Point sprite fixes for i915/945 driver.
<li>Fixed assorted memory leaks (usually on error paths)
<li>Fixed some GLSL compiler bugs (ex: 25579)
<li>Assorted build fixes for BlueGene
</ul>
<h2>Changes</h2>

View File

@@ -1,62 +0,0 @@
<HTML>
<TITLE>Mesa Release Notes</TITLE>
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
<BODY>
<body bgcolor="#eeeeee">
<H1>Mesa 7.7 Release Notes / date TBD</H1>
<p>
Mesa 7.7 is a new development release.
People who are concerned with stability and reliability should stick
with a previous release or wait for Mesa 7.7.1.
</p>
<p>
Mesa 7.7 implements the OpenGL 2.1 API, but the version reported by
glGetString(GL_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 2.1.
</p>
<p>
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
for DRI hardware acceleration.
</p>
<h2>MD5 checksums</h2>
<pre>
tbd
</pre>
<h2>New features</h2>
<ul>
<li>VMware "SVGA" Gallium driver. This is a Gallium3D driver which targets the
VMware virtual graphics device. It allows Linux OpenGL guest applications
to utilize the 3D graphics hardware of the host operating system.
<li>GL_ARB_draw_elements_base_vertex (supported in Intel i965 and software drivers)</li>
<li>GL_ARB_depth_clamp (supported in Intel i965 DRI and software drivers)</li>
<li>GL_NV_depth_clamp (supported in Intel i965 DRI and software drivers)</li>
<li>GL_ARB_provoking_vertex (same as GL_EXT_provoking_vertex)</li>
<li>Wavefront .obj file loader/viewer demo (progs/demos/objviewer)
</ul>
<h2>Bug fixes</h2>
<ul>
<li>Many assorted i965 driver fixes.
<li>Many r300-gallium driver fixes; this driver is now considered unstable-quality instead of experimental-quality.
</ul>
<h2>Changes</h2>
<ul>
<li>New Mesa texture/surface format infrastructure
<li>Removed some unused Mesa device driver hooks
</ul>
</body>
</html>

View File

@@ -13,7 +13,6 @@ The release notes summarize what's new or changed in each Mesa release.
</p>
<UL>
<LI><A HREF="relnotes-7.7.html">7.7 release notes</A>
<LI><A HREF="relnotes-7.6.1.html">7.6.1 release notes</A>
<LI><A HREF="relnotes-7.6.html">7.6 release notes</A>
<LI><A HREF="relnotes-7.5.2.html">7.5.2 release notes</A>

View File

@@ -39,8 +39,7 @@ Contents
<p>
The <b>MESA_GLSL</b> environment variable can be set to a comma-separated
list of keywords to control some aspects of the GLSL compiler and shader
execution. These are generally used for debugging.
list of keywords to control some aspects of the GLSL compiler:
</p>
<ul>
<li>dump - print GLSL shader code to stdout at link time
@@ -50,12 +49,6 @@ execution. These are generally used for debugging.
<li>nopt - disable compiler optimizations
<li>opt - force compiler optimizations
<li>uniform - print message to stdout when glUniform is called
<li>nopvert - force vertex shaders to be a simple shader that just transforms
the vertex position with ftransform() and passes through the color and
texcoord[0] attributes.
<li>nopfrag - force fragment shader to be a simple shader that passes
through the color attribute.
<li>useprog - log glUseProgram calls to stderr
</ul>
<p>
Example: export MESA_GLSL=dump,nopt

21
doxygen/.gitignore vendored Normal file
View File

@@ -0,0 +1,21 @@
*.tag
*.tmp
agpgart
array_cache
core
core_subset
gallium
glapi
main
math
math_subset
miniglx
radeondrm
radeonfb
radeon_subset
shader
swrast
swrast_setup
tnl
tnl_dd
vbo

33
doxygen/Makefile Normal file
View File

@@ -0,0 +1,33 @@
default: full
all: full subset
%.tag: %.doxy
doxygen $<
FULL = \
main.doxy \
math.doxy \
vbo.doxy \
glapi.doxy \
shader.doxy \
swrast.doxy \
swrast_setup.doxy \
tnl.doxy \
tnl_dd.doxy
full: $(FULL:.doxy=.tag)
$(foreach FILE,$(FULL),doxygen $(FILE);)
SUBSET = \
main.doxy \
math.doxy \
miniglx.doxy
subset: $(SUBSET:.doxy=.tag)
$(foreach FILE,$(SUBSET),doxygen $(FILE);)
clean:
-rm -rf $(FULL:.doxy=) $(SUBSET:.doxy=)
-rm -rf *.tag

10
doxygen/README Normal file
View File

@@ -0,0 +1,10 @@
This directory is for doxygen (a source code documentation system).
See http://www.doxygen.org/ for more info.
Either run 'make' (Unix) or 'doxy.bat' (Windows) to run doxygen
and generate souce code documentation.
Then, load either doxygen/main/index.html or doxygen/core_subset/index.html into
your web browser.

1153
doxygen/common.doxy Normal file

File diff suppressed because it is too large Load Diff

226
doxygen/core_subset.doxy Normal file
View File

@@ -0,0 +1,226 @@
# Doxyfile 0.1
#---------------------------------------------------------------------------
# General configuration options
#---------------------------------------------------------------------------
PROJECT_NAME = "Mesa Main"
PROJECT_NUMBER =
OUTPUT_DIRECTORY =
OUTPUT_LANGUAGE = English
EXTRACT_ALL = NO
EXTRACT_PRIVATE = NO
EXTRACT_STATIC = YES
EXTRACT_LOCAL_CLASSES = YES
HIDE_UNDOC_MEMBERS = NO
HIDE_UNDOC_CLASSES = NO
BRIEF_MEMBER_DESC = YES
REPEAT_BRIEF = YES
ALWAYS_DETAILED_SEC = NO
INLINE_INHERITED_MEMB = NO
FULL_PATH_NAMES = NO
STRIP_FROM_PATH =
INTERNAL_DOCS = YES
STRIP_CODE_COMMENTS = YES
CASE_SENSE_NAMES = YES
SHORT_NAMES = NO
HIDE_SCOPE_NAMES = NO
VERBATIM_HEADERS = YES
SHOW_INCLUDE_FILES = YES
JAVADOC_AUTOBRIEF = NO
INHERIT_DOCS = YES
INLINE_INFO = YES
SORT_MEMBER_DOCS = NO
DISTRIBUTE_GROUP_DOC = NO
TAB_SIZE = 8
GENERATE_TODOLIST = YES
GENERATE_TESTLIST = YES
GENERATE_BUGLIST = YES
ALIASES =
ENABLED_SECTIONS = subset
MAX_INITIALIZER_LINES = 30
OPTIMIZE_OUTPUT_FOR_C = NO
SHOW_USED_FILES = YES
#---------------------------------------------------------------------------
# configuration options related to warning and progress messages
#---------------------------------------------------------------------------
QUIET = YES
WARNINGS = YES
WARN_IF_UNDOCUMENTED = NO
WARN_FORMAT =
WARN_LOGFILE =
#---------------------------------------------------------------------------
# configuration options related to the input files
#---------------------------------------------------------------------------
INPUT = ../src/mesa/main/
FILE_PATTERNS = \
accum.h \
attrib.h \
blend.[ch] \
buffers.[ch] \
dd.h \
debug.h \
depth.h \
dlist.h \
context.[ch] \
config.h \
colormac.h \
colortab.h \
enable.h \
enums.h \
eval.h \
extensions.h \
feedback.[ch] \
fog.h \
get.h \
glheader.h \
glthread.h \
hash.[ch] \
hint.h \
histogram.h \
image.[ch] \
imports.[ch] \
lines.[ch] \
light.h \
matrix.[ch] \
macros.h \
mmath.h \
mtypes.h \
pixel.h \
points.[ch] \
polygon.[ch] \
rastpos.[ch] \
simple_list.h \
state.[ch] \
stencil.[ch] \
subset_*.c \
texformat.h \
teximage.h \
texstate.h \
texstore.h \
texobj.[ch] \
texutil_tmp.h \
varray.h
RECURSIVE = NO
EXCLUDE =
EXCLUDE_PATTERNS =
EXAMPLE_PATH =
EXAMPLE_PATTERNS =
EXAMPLE_RECURSIVE = NO
IMAGE_PATH =
INPUT_FILTER =
FILTER_SOURCE_FILES = NO
#---------------------------------------------------------------------------
# configuration options related to source browsing
#---------------------------------------------------------------------------
SOURCE_BROWSER = YES
INLINE_SOURCES = NO
REFERENCED_BY_RELATION = YES
REFERENCES_RELATION = YES
#---------------------------------------------------------------------------
# configuration options related to the alphabetical class index
#---------------------------------------------------------------------------
ALPHABETICAL_INDEX = NO
COLS_IN_ALPHA_INDEX = 5
IGNORE_PREFIX =
#---------------------------------------------------------------------------
# configuration options related to the HTML output
#---------------------------------------------------------------------------
GENERATE_HTML = YES
HTML_OUTPUT = core_subset
HTML_HEADER = header_subset.html
HTML_FOOTER =
HTML_STYLESHEET =
HTML_ALIGN_MEMBERS = YES
GENERATE_HTMLHELP = NO
GENERATE_CHI = NO
BINARY_TOC = NO
TOC_EXPAND = NO
DISABLE_INDEX = NO
ENUM_VALUES_PER_LINE = 4
GENERATE_TREEVIEW = NO
TREEVIEW_WIDTH = 250
#---------------------------------------------------------------------------
# configuration options related to the LaTeX output
#---------------------------------------------------------------------------
GENERATE_LATEX = NO
LATEX_OUTPUT =
COMPACT_LATEX = NO
PAPER_TYPE = a4wide
EXTRA_PACKAGES =
LATEX_HEADER =
PDF_HYPERLINKS = NO
USE_PDFLATEX = NO
LATEX_BATCHMODE = NO
#---------------------------------------------------------------------------
# configuration options related to the RTF output
#---------------------------------------------------------------------------
GENERATE_RTF = NO
RTF_OUTPUT =
COMPACT_RTF = NO
RTF_HYPERLINKS = NO
RTF_STYLESHEET_FILE =
RTF_EXTENSIONS_FILE =
#---------------------------------------------------------------------------
# configuration options related to the man page output
#---------------------------------------------------------------------------
GENERATE_MAN = NO
MAN_OUTPUT =
MAN_EXTENSION =
MAN_LINKS = NO
#---------------------------------------------------------------------------
# configuration options related to the XML output
#---------------------------------------------------------------------------
GENERATE_XML = NO
#---------------------------------------------------------------------------
# configuration options for the AutoGen Definitions output
#---------------------------------------------------------------------------
GENERATE_AUTOGEN_DEF = NO
#---------------------------------------------------------------------------
# Configuration options related to the preprocessor
#---------------------------------------------------------------------------
ENABLE_PREPROCESSING = YES
MACRO_EXPANSION = NO
EXPAND_ONLY_PREDEF = NO
SEARCH_INCLUDES = YES
INCLUDE_PATH = ../include/
INCLUDE_FILE_PATTERNS =
PREDEFINED =
EXPAND_AS_DEFINED =
SKIP_FUNCTION_MACROS = YES
#---------------------------------------------------------------------------
# Configuration::addtions related to external references
#---------------------------------------------------------------------------
TAGFILES = \
math_subset.tag=../math_subset \
miniglx.tag=../miniglx
GENERATE_TAGFILE = core_subset.tag
ALLEXTERNALS = NO
PERL_PATH =
#---------------------------------------------------------------------------
# Configuration options related to the dot tool
#---------------------------------------------------------------------------
CLASS_DIAGRAMS = NO
HAVE_DOT = NO
CLASS_GRAPH = YES
COLLABORATION_GRAPH = YES
TEMPLATE_RELATIONS = YES
HIDE_UNDOC_RELATIONS = YES
INCLUDE_GRAPH = YES
INCLUDED_BY_GRAPH = YES
GRAPHICAL_HIERARCHY = YES
DOT_PATH =
DOTFILE_DIRS =
MAX_DOT_GRAPH_WIDTH = 1024
MAX_DOT_GRAPH_HEIGHT = 1024
GENERATE_LEGEND = YES
DOT_CLEANUP = YES
#---------------------------------------------------------------------------
# Configuration::addtions related to the search engine
#---------------------------------------------------------------------------
SEARCHENGINE = NO
CGI_NAME =
CGI_URL =
DOC_URL =
DOC_ABSPATH =
BIN_ABSPATH =
EXT_DOC_PATHS =

19
doxygen/doxy.bat Normal file
View File

@@ -0,0 +1,19 @@
doxygen tnl_dd.doxy
doxygen vbo.doxy
doxygen math.doxy
doxygen swrast.doxy
doxygen swrast_setup.doxy
doxygen tnl.doxy
doxygen core.doxy
doxygen glapi.doxy
doxygen shader.doxy
echo Building again, to resolve tags
doxygen tnl_dd.doxy
doxygen vbo.doxy
doxygen math.doxy
doxygen swrast.doxy
doxygen swrast_setup.doxy
doxygen tnl.doxy
doxygen glapi.doxy
doxygen shader.doxy

323
doxygen/gallium.doc Normal file
View File

@@ -0,0 +1,323 @@
/** \mainpage
\section about About
Gallium3D is <a href="http://www.tungstengraphics.com/">Tungsten Graphics</a>'
new architecture for building 3D graphics drivers. Initially
supporting Mesa and Linux graphics drivers, Gallium3D is designed to allow
portability to all major operating systems and graphics interfaces.
Compared to existing Linux graphics drivers, Gallium3D will:
- Make drivers smaller and simpler.
Current DRI drivers are rather complicated. They're large, contain
duplicated code and are burdened with implementing many concepts tightly
tied to the OpenGL 1.x/2.x API.
- Model modern graphics hardware.
The new driver architecture is an abstraction of modern graphics hardware,
rather than an OpenGL->hardware translator. The new driver interface will
assume the presence of programmable vertex/fragment shaders and flexible
memory objects.
- Support multiple graphics APIs.
The OpenGL 3.0 API will be very different from OpenGL 1.x/2.x. We'd like a
driver model that is API-neutral so that it's not tied to a specific
graphics API.
\section contents Contents
- \ref overview
- \ref statetracker
- Pipe drivers:
- \ref softpipe
- \ref i915simple
- Simple 965 driver (brw_context.h, brw_winsys.h)
- Cell driver (cell_context.h, cell_winsys.h)
- \ref failover
- Winsys drivers:
- X11 winsys driver (xm_winsys.c)
- Intel DRI winsys driver (intel_context.h, intel_winsys_pipe.c)
- Ancillary Modules:
- \ref draw
- \ref tgsi
- LLVM TGSI backend (gallivm.h)
- \ref callgraph
\section external External documentation
- <a href="http://www.tungstengraphics.com/gallium3D.htm">Gallium3D's Architectural Overview</a>
- <a href="http://www.tungstengraphics.com/wiki/index.php/Gallium3D">Technical Overview</a>
- <a href="http://www.tungstengraphics.com/wiki/files/gallium3d-xds2007.pdf">Gallium3D talk from XDS 2007</a>
*/
/** \page overview Overview
The public interface of a Gallium3D driver is described by the p_context.h
header file. The pipe_context structure is an abstract base class with
methods for:
- Setting rendering state (texture sampler state, vertex array info, drawing surfaces, etc.)
- Setting shader state, using the TGSI binary shader representation.
- Vertex array and indexed vertex array drawing.
- Region (memory) management for textures, renderbuffers, vertex buffers, etc.
- Hardware queries (number of texture units, max texture size, etc).
The p_state.h header defines all the state objects (such as polygon
rasterization options, blend modes, etc) and resources (drawing surfaces,
textures, memory buffers). The pipe interface uses "constant state" objects.
That is, state objects are created once and are immutable. State objects are
put into effect by binding them. This allows Gallium3D drivers to create
corresponding hardware state objects which can be quickly handled.
The p_defines.h header defines numerous constants and tokens (blend modes,
texture wrap modes, surface formats, etc.
The p_winsys.h header defines the window system and OS facilities which
Gallium3D drivers rely upon. For example, memory allocation is typically a
service the OS provides while window size/position information is provided by
the window system. Pipe drivers use the winsys interface to handle these
things.
By abstracting OS and window system services, pipe drivers are portable to
other platforms (e.g. embedded devices).
*/
/** \page statetracker The State Tracker
The state tracker is the piece which interfaces core Mesa to the Gallium3D
interface. It's responsible for translating Mesa state (blend modes, texture
state, etc) and drawing commands (like glDrawArrays and glDrawPixels) into
pipe objects and operations.
Traditional fixed-function OpenGL components (such as lighting and texture
combining) are implemented with shaders. OpenGL commands such as glDrawPixels
are translated into textured quadrilateral rendering. Basically, any
rendering operation that isn't directly supported by modern graphics hardware
is translated into a hardware-friendly form.
Future state trackers will be created for OpenGL 3.0 and OpenGL-ES 2.x.
*/
/** \page softpipe Softpipe Driver
The softpipe driver is a software implementation of the Gallium3D interface.
It will be used as a reference implementation and as a fallback driver when a
hardware driver isn't available. The softpipe driver will make extensive use
of run-time code generation to efficiently execute vertex, fragment and
rasterization operations.
\sa sp_winsys.h
*/
/** \page i915simple Simple i915 Driver
The i915 Gallium3D Driver is an initial hardware driver implementation within
the Gallium3D driver architecture. We expect that once complete this driver
will have equivalent functionality and performance to the current Mesa
i915tex driver, but from a much smaller codebase.
\sa i915_context.h
\sa i915_winsys.h
*/
/** \page failover Failover Module
The failover module acts as a selector between a hardware driver and the
softpipe driver. When the hardware can't implement a particular rendering
operation, the failover module will pass the request to the softpipe driver.
This is a different solution to the "software fallbacks" scheme of previous
Mesa drivers.
\sa fo_winsys.h
*/
/** \page draw Draw Module
The Draw module provides point/line/polygon rendering services such as
vertex transformation, polygon culling and clipping. It will be used by
drivers for hardware which lacks vertex transformation (such as the
i915/i945). It may also be instantiated and used directly by the state
tracker to implement some API functionality that doesn't map well to hardware
capabilities.
The interface of this module corresponds closely to the subset of the Gallium
Driver Interface which is relevent to these steps in the pipeline. Specifically
there are calls for:
- Vertex shader constant state objects
- Vertex buffer binding
- Vertex element layout (vertex fetch) constant state objects
- DrawArrays and DrawElements
- Rasterizer constant state objects.
The Draw module is effectively the part of \ref softpipe which is concerned with
vertex processing, split off into a separate module so that it can be reused
by drivers for rasterization-only hardware. As such it is also instantiated
by the \ref i915simple driver.
Additionally, there are cases in the Mesa OpenGL state_tracker where it is
required to obtain transformed vertices and yet it is anticipated that using
hardware transformation even if available would reduce performance, usually
because the setup costs or latency are prohibitive. For this reason the Mesa
state_tracker also instantiates a copy of this module.
\sa draw_context.h
*/
/** \page tgsi TGSI
The TGSI module provides a universal representation of shaders and
CPU-based execution of shaders. All Mesa vertex/fragment programs and shaders
are translated into the TGSI representation before being passed to the
driver. In turn, the driver will convert the TGSI instructions into
GPU-specific instructions. For hardware that lacks vertex or fragment shader
support, the TGSI's executor can be used. The TGSI executor includes support
for SSE code generation. Support for other processors (such as Cell) will be
added in the future.
\sa tgsi_parse.h
\sa <a href="http://www.tungstengraphics.com/wiki/files/tgsi.pdf">TGSI specification</a>
*/
/** \page callgraph Glxgears callgraph example
Below is a call graph of the glxgears application together with the Gallium3D's softpipe reference driver.
\htmlonly
The functions in the graph below are clickable.
\endhtmlonly
\dot
digraph {
graph [fontname=Arial, fontsize=10];
node [fontcolor=white, fontname=Arial, style=filled, fontsize=10, shape=box];
edge [fontname=Arial, fontsize=10];
1 [color="#ff0000", URL="\ref main", label="main\n100.00% (0.68%)\n0"];
1 -> 2 [color="#fe0400", fontcolor="#fe0400", label="99.32%\n1433"];
2 [color="#fe0400", URL="\ref do_draw", label="do_draw\n99.32% (0.00%)\n1433"];
2 -> 4 [color="#fa1201", fontcolor="#fa1201", label="96.67%\n4298"];
2 -> 39 [color="#0d4f76", fontcolor="#0d4f76", label="2.45%\n1433"];
3 [color="#fa1201", URL="\ref execute_list", label="execute_list\n96.67% (0.00%)\n4299"];
3 -> 5 [color="#f91301", fontcolor="#f91301", label="96.38%\n17196"];
4 [color="#fa1201", URL="\ref _mesa_CallList", label="_mesa_CallList\n96.67% (0.00%)\n4299"];
4 -> 3 [color="#fa1201", fontcolor="#fa1201", label="96.67%\n4299"];
5 [color="#f91301", URL="\ref vbo_save_playback_vertex_list", label="vbo_save_playback_vertex_list\n96.38% (0.10%)\n17196"];
5 -> 6 [color="#f91501", fontcolor="#f91501", label="96.09%\n17196"];
6 [color="#f91501", URL="\ref st_draw_vbo", label="st_draw_vbo\n96.09% (0.00%)\n17196"];
6 -> 10 [color="#ec3f03", fontcolor="#ec3f03", label="87.48%\n30093"];
6 -> 33 [color="#0d5f78", fontcolor="#0d5f78", label="3.72%\n34392"];
6 -> 34 [color="#0d5f78", fontcolor="#0d5f78", label="3.72%\n34392"];
6 -> 47 [color="#0d3a74", fontcolor="#0d3a74", label="1.17%\n17196"];
7 [color="#f71d01", URL="\ref draw_do_flush", label="draw_do_flush\n94.52% (0.20%)\n101744"];
7 -> 13 [color="#e74e04", fontcolor="#e74e04", label="84.25%\n1146400"];
7 -> 8 [color="#0d7d6c", fontcolor="#0d7d6c", label="8.32%\n114640"];
7 -> 46 [color="#0d4175", fontcolor="#0d4175", label="1.57%\n97444"];
8 [color="#f32702", URL="\ref clip_tri", label="clip_tri\n92.37% (0.49%)\n1261040"];
8 -> 9 [color="#f32a02", fontcolor="#f32a02", label="91.88%\n1261040"];
9 [color="#f32a02", URL="\ref cull_tri", label="cull_tri\n91.88% (0.20%)\n1261040"];
9 -> 15 [color="#e35d04", fontcolor="#e35d04", label="81.12%\n560810"];
9 -> 12 [color="#0d805e", fontcolor="#0d805e", label="10.57%\n560810"];
10 [color="#ec3f03", URL="\ref softpipe_draw_arrays", label="softpipe_draw_arrays\n87.48% (0.00%)\n30093"];
10 -> 11 [color="#ec3f03", fontcolor="#ec3f03", label="87.48%\n30093"];
11 [color="#ec3f03", URL="\ref softpipe_draw_elements", label="softpipe_draw_elements\n87.48% (0.10%)\n30093"];
11 -> 17 [color="#cf9507", fontcolor="#cf9507", label="67.61%\n30093"];
11 -> 27 [color="#0d844f", fontcolor="#0d844f", label="13.01%\n120372"];
11 -> 36 [color="#0d5a77", fontcolor="#0d5a77", label="3.33%\n30093"];
11 -> 23 [color="#0d5977", fontcolor="#0d5977", label="3.23%\n30093"];
12 [color="#ea4703", URL="\ref flush_spans", label="flush_spans\n85.91% (4.60%)\n4586176"];
12 -> 14 [color="#e35c04", fontcolor="#e35c04", label="81.31%\n15910811"];
13 [color="#e74e04", URL="\ref flatshade_tri", label="flatshade_tri\n84.25% (0.29%)\n1146400"];
13 -> 8 [color="#e75004", fontcolor="#e75004", label="83.95%\n1146400"];
14 [color="#e35c04", URL="\ref shade_quad", label="shade_quad\n81.31% (7.73%)\n15910811"];
14 -> 21 [color="#c0bb09", fontcolor="#c0bb09", label="57.24%\n13903725"];
14 -> 26 [color="#0c883c", fontcolor="#0c883c", label="16.24%\n15910811"];
15 [color="#e35d04", URL="\ref setup_tri", label="setup_tri\n81.12% (1.47%)\n560810"];
15 -> 16 [color="#e06505", fontcolor="#e06505", label="79.26%\n1121620"];
16 [color="#e06505", URL="\ref subtriangle", label="subtriangle\n79.26% (3.91%)\n1121620"];
16 -> 12 [color="#da7606", fontcolor="#da7606", label="75.34%\n4025366"];
17 [color="#cf9507", URL="\ref draw_arrays", label="draw_arrays\n67.61% (0.00%)\n30093"];
17 -> 19 [color="#cf9607", fontcolor="#cf9607", label="67.42%\n630520"];
18 [color="#cf9607", URL="\ref do_ef_triangle", label="do_ef_triangle\n67.42% (0.49%)\n1261040"];
18 -> 20 [color="#ce9807", fontcolor="#ce9807", label="66.83%\n1261040"];
19 [color="#cf9607", URL="\ref do_quad", label="do_quad\n67.42% (0.00%)\n630520"];
19 -> 18 [color="#cf9607", fontcolor="#cf9607", label="67.42%\n1261040"];
20 [color="#ce9807", URL="\ref get_queued_prim", label="get_queued_prim\n66.83% (0.10%)\n1261040"];
20 -> 7 [color="#cd9907", fontcolor="#cd9907", label="66.54%\n71650"];
21 [color="#c0bb09", URL="\ref depth_test_quad", label="depth_test_quad\n57.24% (1.08%)\n13903725"];
21 -> 22 [color="#40a00b", fontcolor="#40a00b", label="34.54%\n13074127"];
21 -> 24 [color="#0c8f1e", fontcolor="#0c8f1e", label="21.62%\n13903725"];
22 [color="#40a00b", URL="\ref output_quad", label="output_quad\n34.54% (3.91%)\n13074127"];
22 -> 25 [color="#0c8c2b", fontcolor="#0c8c2b", label="19.28%\n13074127"];
22 -> 28 [color="#0d8159", fontcolor="#0d8159", label="11.35%\n7223435"];
23 [color="#1c970c", URL="\ref draw_flush", label="draw_flush\n27.98% (0.00%)\n257944"];
23 -> 7 [color="#1c970c", fontcolor="#1c970c", label="27.98%\n30093"];
24 [color="#0c8f1e", URL="\ref sp_depth_test_quad", label="sp_depth_test_quad\n21.62% (16.14%)\n13903725"];
24 -> 37 [color="#0d5977", fontcolor="#0d5977", label="3.23%\n13903725"];
24 -> 44 [color="#0d4c76", fontcolor="#0d4c76", label="2.25%\n13903725"];
25 [color="#0c8c2b", URL="\ref write_quad_f_swz", label="write_quad_f_swz\n19.28% (16.14%)\n13074127"];
25 -> 38 [color="#0d5877", fontcolor="#0d5877", label="3.13%\n26148254"];
26 [color="#0c883a", URL="\ref tgsi_exec_machine_init", label="tgsi_exec_machine_init\n16.73% (10.27%)\n16326381"];
26 -> 30 [color="#0d6178", fontcolor="#0d6178", label="3.91%\n16326381"];
26 -> 45 [color="#0d4475", fontcolor="#0d4475", label="1.76%\n16326381"];
26 -> 52 [color="#0d3174", fontcolor="#0d3174", label="0.78%\n16326381"];
27 [color="#0d844f", URL="\ref draw_set_mapped_vertex_buffer", label="draw_set_mapped_vertex_buffer\n13.01% (0.00%)\n120372"];
27 -> 23 [color="#0d844f", fontcolor="#0d844f", label="13.01%\n120372"];
28 [color="#0d8159", URL="\ref read_quad_f_swz", label="read_quad_f_swz\n11.35% (5.87%)\n7223435"];
28 -> 29 [color="#0d737a", fontcolor="#0d737a", label="5.48%\n14446870"];
29 [color="#0d737a", URL="\ref get_row_rgba", label="get_row_rgba\n5.48% (5.48%)\n14446870"];
30 [color="#0d6178", URL="\ref tgsi_parse_init", label="tgsi_parse_init\n3.91% (3.52%)\n16326383"];
31 [color="#0d5f78", URL="\ref draw_set_vertex_buffer", label="draw_set_vertex_buffer\n3.72% (0.00%)\n34392"];
31 -> 23 [color="#0d5f78", fontcolor="#0d5f78", label="3.72%\n34392"];
32 [color="#0d5f78", URL="\ref draw_set_vertex_element", label="draw_set_vertex_element\n3.72% (0.00%)\n34392"];
32 -> 23 [color="#0d5f78", fontcolor="#0d5f78", label="3.72%\n34392"];
33 [color="#0d5f78", URL="\ref softpipe_set_vertex_buffer", label="softpipe_set_vertex_buffer\n3.72% (0.00%)\n34392"];
33 -> 31 [color="#0d5f78", fontcolor="#0d5f78", label="3.72%\n34392"];
34 [color="#0d5f78", URL="\ref softpipe_set_vertex_element", label="softpipe_set_vertex_element\n3.72% (0.00%)\n34392"];
34 -> 32 [color="#0d5f78", fontcolor="#0d5f78", label="3.72%\n34392"];
35 [color="#0d5d77", URL="\ref __i686.get_pc_thunk.bx", label="__i686.get_pc_thunk.bx\n3.52% (3.52%)\n0"];
36 [color="#0d5a77", URL="\ref draw_set_mapped_constant_buffer", label="draw_set_mapped_constant_buffer\n3.33% (0.10%)\n30093"];
36 -> 23 [color="#0d5977", fontcolor="#0d5977", label="3.23%\n30093"];
37 [color="#0d5977", URL="\ref s8z24_read_quad_z", label="s8z24_read_quad_z\n3.23% (3.23%)\n13903725"];
38 [color="#0d5877", URL="\ref put_row_8R8G8B_ximage", label="put_row_8R8G8B_ximage\n3.13% (3.13%)\n26148254"];
39 [color="#0d4f76", URL="\ref _mesa_Clear", label="_mesa_Clear\n2.45% (0.00%)\n1433"];
39 -> 40 [color="#0d4f76", fontcolor="#0d4f76", label="2.45%\n1433"];
40 [color="#0d4f76", URL="\ref st_clear", label="st_clear\n2.45% (0.00%)\n1433"];
40 -> 41 [color="#0d4d76", fontcolor="#0d4d76", label="2.35%\n2866"];
41 [color="#0d4d76", URL="\ref xmesa_clear", label="xmesa_clear\n2.35% (0.00%)\n2866"];
41 -> 42 [color="#0d4c76", fontcolor="#0d4c76", label="2.25%\n1433"];
42 [color="#0d4c76", URL="\ref softpipe_clear", label="softpipe_clear\n2.25% (0.00%)\n1433"];
42 -> 43 [color="#0d4c76", fontcolor="#0d4c76", label="2.25%\n1433"];
43 [color="#0d4c76", URL="\ref sp_region_fill", label="sp_region_fill\n2.25% (2.25%)\n1433"];
44 [color="#0d4c76", URL="\ref s8z24_write_quad_z", label="s8z24_write_quad_z\n2.25% (2.25%)\n13903725"];
45 [color="#0d4475", URL="\ref tgsi_parse_free", label="tgsi_parse_free\n1.76% (0.78%)\n16326383"];
45 -> 49 [color="#0d3674", fontcolor="#0d3674", label="0.98%\n16326383"];
46 [color="#0d4175", URL="\ref draw_vertex_shader_queue_flush", label="draw_vertex_shader_queue_flush\n1.57% (0.49%)\n97444"];
46 -> 53 [color="#0d2f74", fontcolor="#0d2f74", label="0.68%\n415570"];
46 -> 26 [color="#0d2973", fontcolor="#0d2973", label="0.49%\n415570"];
47 [color="#0d3b74", URL="\ref st_validate_state", label="st_validate_state\n1.27% (0.00%)\n18629"];
47 -> 48 [color="#0d3874", fontcolor="#0d3874", label="1.08%\n8599"];
48 [color="#0d3874", URL="\ref update_raster_state", label="update_raster_state\n1.08% (0.10%)\n8599"];
48 -> 51 [color="#0d3674", fontcolor="#0d3674", label="0.98%\n8599"];
49 [color="#0d3674", URL="\ref tgsi_full_token_free", label="tgsi_full_token_free\n0.98% (0.98%)\n16326412"];
50 [color="#0d3674", URL="\ref draw_set_rasterizer_state", label="draw_set_rasterizer_state\n0.98% (0.00%)\n8599"];
50 -> 23 [color="#0d3674", fontcolor="#0d3674", label="0.98%\n8599"];
51 [color="#0d3674", URL="\ref softpipe_bind_rasterizer_state", label="softpipe_bind_rasterizer_state\n0.98% (0.00%)\n8599"];
51 -> 50 [color="#0d3674", fontcolor="#0d3674", label="0.98%\n8599"];
52 [color="#0d3174", URL="\ref tgsi_align_128bit", label="tgsi_align_128bit\n0.78% (0.78%)\n16326381"];
53 [color="#0d2f74", URL="\ref draw_vertex_fetch", label="draw_vertex_fetch\n0.68% (0.68%)\n415570"];
}
\enddot
The graph above was generated by the <a href="http://code.google.com/p/jrfonseca/wiki/Gprof2Dot">gprof2dot.py script</a>.
*/

1303
doxygen/gallium.doxy Normal file

File diff suppressed because it is too large Load Diff

49
doxygen/glapi.doxy Normal file
View File

@@ -0,0 +1,49 @@
# Doxyfile 0.1
@INCLUDE = common.doxy
#---------------------------------------------------------------------------
# General configuration options
#---------------------------------------------------------------------------
PROJECT_NAME = "Mesa GL API dispatcher"
#---------------------------------------------------------------------------
# configuration options related to the input files
#---------------------------------------------------------------------------
INPUT = ../src/mesa/glapi/
FILE_PATTERNS = *.c *.h
RECURSIVE = NO
EXCLUDE =
EXCLUDE_PATTERNS =
EXAMPLE_PATH =
EXAMPLE_PATTERNS =
EXAMPLE_RECURSIVE = NO
IMAGE_PATH =
INPUT_FILTER =
FILTER_SOURCE_FILES = NO
#---------------------------------------------------------------------------
# configuration options related to the HTML output
#---------------------------------------------------------------------------
HTML_OUTPUT = glapi
#---------------------------------------------------------------------------
# Configuration options related to the preprocessor
#---------------------------------------------------------------------------
ENABLE_PREPROCESSING = YES
MACRO_EXPANSION = NO
EXPAND_ONLY_PREDEF = NO
SEARCH_INCLUDES = YES
INCLUDE_PATH = ../include/
INCLUDE_FILE_PATTERNS =
PREDEFINED =
EXPAND_AS_DEFINED =
SKIP_FUNCTION_MACROS = YES
#---------------------------------------------------------------------------
# Configuration::addtions related to external references
#---------------------------------------------------------------------------
TAGFILES = main.tag=../core \
math.tag=../math \
tnl_dd.tag=../tnl_dd \
swrast.tag=../swrast \
swrast_setup.tag=../swrast_setup \
tnl.tag=../tnl \
vbo.tag=vbo
GENERATE_TAGFILE = swrast.tag

17
doxygen/header.html Normal file
View File

@@ -0,0 +1,17 @@
<html>
<head>
<title>Mesa Source Code Documentation</title>
<link href="doxygen.css" rel="stylesheet" type="text/css">
</head>
<body>
<div class="qindex">
<a class="qindex" href="../main/index.html">core</a> |
<a class="qindex" href="../glapi/index.html">glapi</a> |
<a class="qindex" href="../vbo/index.html">vbo</a> |
<a class="qindex" href="../math/index.html">math</a> |
<a class="qindex" href="../shader/index.html">shader</a> |
<a class="qindex" href="../swrast/index.html">swrast</a> |
<a class="qindex" href="../swrast_setup/index.html">swrast_setup</a> |
<a class="qindex" href="../tnl/index.html">tnl</a> |
<a class="qindex" href="../tnl_dd/index.html">tnl_dd</a>
</div>

View File

@@ -0,0 +1,11 @@
<html>
<head><title>Mesa Source Code Documentation</title>
<link href="doxygen.css" rel="stylesheet" type="text/css">
</head>
<body>
<div class="qindex">
<a class="qindex" href="../core_subset/index.html">Mesa Core</a> |
<a class="qindex" href="../math_subset/index.html">math</a> |
<a class="qindex" href="../miniglx/index.html">MiniGLX</a> |
<a class="qindex" href="../radeon_subset/index.html">radeon_subset</a>
</div>

50
doxygen/main.doxy Normal file
View File

@@ -0,0 +1,50 @@
# Doxyfile 0.1
@INCLUDE = common.doxy
#---------------------------------------------------------------------------
# General configuration options
#---------------------------------------------------------------------------
PROJECT_NAME = "Mesa Main"
#---------------------------------------------------------------------------
# configuration options related to the input files
#---------------------------------------------------------------------------
INPUT = ../src/mesa/main/
FILE_PATTERNS = *.c *.h
RECURSIVE = NO
EXCLUDE = ../src/glapitemp.h ../src/glapioffsets.h
EXCLUDE_PATTERNS = subset_*
EXAMPLE_PATH =
EXAMPLE_PATTERNS =
EXAMPLE_RECURSIVE = NO
IMAGE_PATH =
INPUT_FILTER =
FILTER_SOURCE_FILES = NO
#---------------------------------------------------------------------------
# configuration options related to the HTML output
#---------------------------------------------------------------------------
HTML_OUTPUT = main
#---------------------------------------------------------------------------
# Configuration options related to the preprocessor
#---------------------------------------------------------------------------
ENABLE_PREPROCESSING = YES
MACRO_EXPANSION = YES
EXPAND_ONLY_PREDEF = YES
SEARCH_INCLUDES = YES
INCLUDE_PATH = ../include/
INCLUDE_FILE_PATTERNS =
PREDEFINED = _HAVE_FULL_GL=1
EXPAND_AS_DEFINED = _glthread_DECLARE_STATIC_MUTEX
SKIP_FUNCTION_MACROS = YES
#---------------------------------------------------------------------------
# Configuration::addtions related to external references
#---------------------------------------------------------------------------
TAGFILES = tnl_dd.tag=../tnl_dd \
vbo.tag=../vbo \
glapi.tag=../glapi \
math.tag=../math \
shader.tag=../shader \
swrast.tag=../swrast \
swrast_setup.tag=../swrast_setup \
tnl.tag=../tnl
GENERATE_TAGFILE = main.tag

49
doxygen/math.doxy Normal file
View File

@@ -0,0 +1,49 @@
# Doxyfile 0.1
@INCLUDE = common.doxy
#---------------------------------------------------------------------------
# General configuration options
#---------------------------------------------------------------------------
PROJECT_NAME = "Mesa math module"
#---------------------------------------------------------------------------
# configuration options related to the input files
#---------------------------------------------------------------------------
INPUT = ../src/mesa/math/
FILE_PATTERNS = *.c \
*.h
RECURSIVE = NO
EXCLUDE =
EXCLUDE_PATTERNS =
EXAMPLE_PATH =
EXAMPLE_PATTERNS =
EXAMPLE_RECURSIVE = NO
IMAGE_PATH =
INPUT_FILTER =
FILTER_SOURCE_FILES = NO
#---------------------------------------------------------------------------
# configuration options related to the HTML output
#---------------------------------------------------------------------------
HTML_OUTPUT = math
#---------------------------------------------------------------------------
# Configuration options related to the preprocessor
#---------------------------------------------------------------------------
ENABLE_PREPROCESSING = YES
MACRO_EXPANSION = NO
EXPAND_ONLY_PREDEF = NO
SEARCH_INCLUDES = YES
INCLUDE_PATH =
INCLUDE_FILE_PATTERNS =
PREDEFINED =
EXPAND_AS_DEFINED =
SKIP_FUNCTION_MACROS = YES
#---------------------------------------------------------------------------
# Configuration::addtions related to external references
#---------------------------------------------------------------------------
TAGFILES = tnl_dd.tag=../tnl_dd \
main.tag=../core \
swrast.tag=../swrast \
swrast_setup.tag=../swrast_setup \
tnl.tag=../tnl \
vbo.tag=../vbo
GENERATE_TAGFILE = math.tag

177
doxygen/math_subset.doxy Normal file
View File

@@ -0,0 +1,177 @@
# Doxyfile 0.1
#---------------------------------------------------------------------------
# General configuration options
#---------------------------------------------------------------------------
PROJECT_NAME = "Mesa math module"
PROJECT_NUMBER =
OUTPUT_DIRECTORY = .
OUTPUT_LANGUAGE = English
EXTRACT_ALL = NO
EXTRACT_PRIVATE = NO
EXTRACT_STATIC = YES
EXTRACT_LOCAL_CLASSES = YES
HIDE_UNDOC_MEMBERS = NO
HIDE_UNDOC_CLASSES = NO
BRIEF_MEMBER_DESC = YES
REPEAT_BRIEF = YES
ALWAYS_DETAILED_SEC = NO
INLINE_INHERITED_MEMB = NO
FULL_PATH_NAMES = NO
STRIP_FROM_PATH =
INTERNAL_DOCS = NO
STRIP_CODE_COMMENTS = YES
CASE_SENSE_NAMES = YES
SHORT_NAMES = NO
HIDE_SCOPE_NAMES = NO
VERBATIM_HEADERS = YES
SHOW_INCLUDE_FILES = YES
JAVADOC_AUTOBRIEF = NO
INHERIT_DOCS = YES
INLINE_INFO = YES
SORT_MEMBER_DOCS = NO
DISTRIBUTE_GROUP_DOC = NO
TAB_SIZE = 8
GENERATE_TODOLIST = YES
GENERATE_TESTLIST = YES
GENERATE_BUGLIST = YES
ALIASES =
ENABLED_SECTIONS =
MAX_INITIALIZER_LINES = 30
OPTIMIZE_OUTPUT_FOR_C = YES
SHOW_USED_FILES = YES
#---------------------------------------------------------------------------
# configuration options related to warning and progress messages
#---------------------------------------------------------------------------
QUIET = YES
WARNINGS = YES
WARN_IF_UNDOCUMENTED = NO
WARN_FORMAT =
WARN_LOGFILE =
#---------------------------------------------------------------------------
# configuration options related to the input files
#---------------------------------------------------------------------------
INPUT = ../src/mesa/math/
FILE_PATTERNS = m_matrix.[ch]
RECURSIVE = NO
EXCLUDE =
EXCLUDE_PATTERNS =
EXAMPLE_PATH =
EXAMPLE_PATTERNS =
EXAMPLE_RECURSIVE = NO
IMAGE_PATH =
INPUT_FILTER =
FILTER_SOURCE_FILES = NO
#---------------------------------------------------------------------------
# configuration options related to source browsing
#---------------------------------------------------------------------------
SOURCE_BROWSER = NO
INLINE_SOURCES = NO
REFERENCED_BY_RELATION = YES
REFERENCES_RELATION = YES
#---------------------------------------------------------------------------
# configuration options related to the alphabetical class index
#---------------------------------------------------------------------------
ALPHABETICAL_INDEX = NO
COLS_IN_ALPHA_INDEX = 5
IGNORE_PREFIX =
#---------------------------------------------------------------------------
# configuration options related to the HTML output
#---------------------------------------------------------------------------
GENERATE_HTML = YES
HTML_OUTPUT = math_subset
HTML_HEADER = header_subset.html
HTML_FOOTER =
HTML_STYLESHEET =
HTML_ALIGN_MEMBERS = YES
GENERATE_HTMLHELP = NO
GENERATE_CHI = NO
BINARY_TOC = NO
TOC_EXPAND = NO
DISABLE_INDEX = NO
ENUM_VALUES_PER_LINE = 4
GENERATE_TREEVIEW = NO
TREEVIEW_WIDTH = 250
#---------------------------------------------------------------------------
# configuration options related to the LaTeX output
#---------------------------------------------------------------------------
GENERATE_LATEX = NO
LATEX_OUTPUT =
COMPACT_LATEX = NO
PAPER_TYPE = a4wide
EXTRA_PACKAGES =
LATEX_HEADER =
PDF_HYPERLINKS = NO
USE_PDFLATEX = NO
LATEX_BATCHMODE = NO
#---------------------------------------------------------------------------
# configuration options related to the RTF output
#---------------------------------------------------------------------------
GENERATE_RTF = NO
RTF_OUTPUT =
COMPACT_RTF = NO
RTF_HYPERLINKS = NO
RTF_STYLESHEET_FILE =
RTF_EXTENSIONS_FILE =
#---------------------------------------------------------------------------
# configuration options related to the man page output
#---------------------------------------------------------------------------
GENERATE_MAN = NO
MAN_OUTPUT =
MAN_EXTENSION =
MAN_LINKS = NO
#---------------------------------------------------------------------------
# configuration options related to the XML output
#---------------------------------------------------------------------------
GENERATE_XML = NO
#---------------------------------------------------------------------------
# configuration options for the AutoGen Definitions output
#---------------------------------------------------------------------------
GENERATE_AUTOGEN_DEF = NO
#---------------------------------------------------------------------------
# Configuration options related to the preprocessor
#---------------------------------------------------------------------------
ENABLE_PREPROCESSING = YES
MACRO_EXPANSION = NO
EXPAND_ONLY_PREDEF = NO
SEARCH_INCLUDES = YES
INCLUDE_PATH =
INCLUDE_FILE_PATTERNS =
PREDEFINED =
EXPAND_AS_DEFINED =
SKIP_FUNCTION_MACROS = YES
#---------------------------------------------------------------------------
# Configuration::addtions related to external references
#---------------------------------------------------------------------------
TAGFILES = core_subset.tag=../core_subset
GENERATE_TAGFILE = math_subset.tag
ALLEXTERNALS = NO
PERL_PATH =
#---------------------------------------------------------------------------
# Configuration options related to the dot tool
#---------------------------------------------------------------------------
CLASS_DIAGRAMS = YES
HAVE_DOT = NO
CLASS_GRAPH = YES
COLLABORATION_GRAPH = YES
TEMPLATE_RELATIONS = YES
HIDE_UNDOC_RELATIONS = YES
INCLUDE_GRAPH = YES
INCLUDED_BY_GRAPH = YES
GRAPHICAL_HIERARCHY = YES
DOT_PATH =
DOTFILE_DIRS =
MAX_DOT_GRAPH_WIDTH = 1024
MAX_DOT_GRAPH_HEIGHT = 1024
GENERATE_LEGEND = YES
DOT_CLEANUP = YES
#---------------------------------------------------------------------------
# Configuration::addtions related to the search engine
#---------------------------------------------------------------------------
SEARCHENGINE = NO
CGI_NAME =
CGI_URL =
DOC_URL =
DOC_ABSPATH =
BIN_ABSPATH =
EXT_DOC_PATHS =

179
doxygen/miniglx.doxy Normal file
View File

@@ -0,0 +1,179 @@
# Doxyfile 0.1
#---------------------------------------------------------------------------
# General configuration options
#---------------------------------------------------------------------------
PROJECT_NAME = "MiniGLX"
PROJECT_NUMBER =
OUTPUT_DIRECTORY =
OUTPUT_LANGUAGE = English
EXTRACT_ALL = NO
EXTRACT_PRIVATE = NO
EXTRACT_STATIC = YES
EXTRACT_LOCAL_CLASSES = YES
HIDE_UNDOC_MEMBERS = NO
HIDE_UNDOC_CLASSES = NO
BRIEF_MEMBER_DESC = YES
REPEAT_BRIEF = YES
ALWAYS_DETAILED_SEC = NO
INLINE_INHERITED_MEMB = NO
FULL_PATH_NAMES = NO
STRIP_FROM_PATH =
INTERNAL_DOCS = YES
STRIP_CODE_COMMENTS = YES
CASE_SENSE_NAMES = YES
SHORT_NAMES = NO
HIDE_SCOPE_NAMES = NO
VERBATIM_HEADERS = NO
SHOW_INCLUDE_FILES = NO
JAVADOC_AUTOBRIEF = NO
INHERIT_DOCS = YES
INLINE_INFO = YES
SORT_MEMBER_DOCS = NO
DISTRIBUTE_GROUP_DOC = NO
TAB_SIZE = 8
GENERATE_TODOLIST = YES
GENERATE_TESTLIST = YES
GENERATE_BUGLIST = YES
ALIASES =
ENABLED_SECTIONS =
MAX_INITIALIZER_LINES = 30
OPTIMIZE_OUTPUT_FOR_C = NO
SHOW_USED_FILES = YES
#---------------------------------------------------------------------------
# configuration options related to warning and progress messages
#---------------------------------------------------------------------------
QUIET = YES
WARNINGS = YES
WARN_IF_UNDOCUMENTED = NO
WARN_FORMAT =
WARN_LOGFILE =
#---------------------------------------------------------------------------
# configuration options related to the input files
#---------------------------------------------------------------------------
INPUT = ../src/glx/mini/ ../include/GL/miniglx.h
FILE_PATTERNS = *.h *.c
RECURSIVE = NO
EXCLUDE = ../src/glx/mini/glapi.c
EXCLUDE_PATTERNS =
EXAMPLE_PATH =
EXAMPLE_PATTERNS =
EXAMPLE_RECURSIVE = NO
IMAGE_PATH =
INPUT_FILTER =
FILTER_SOURCE_FILES = NO
#---------------------------------------------------------------------------
# configuration options related to source browsing
#---------------------------------------------------------------------------
SOURCE_BROWSER = NO
INLINE_SOURCES = NO
REFERENCED_BY_RELATION = YES
REFERENCES_RELATION = YES
#---------------------------------------------------------------------------
# configuration options related to the alphabetical class index
#---------------------------------------------------------------------------
ALPHABETICAL_INDEX = NO
COLS_IN_ALPHA_INDEX = 5
IGNORE_PREFIX =
#---------------------------------------------------------------------------
# configuration options related to the HTML output
#---------------------------------------------------------------------------
GENERATE_HTML = YES
HTML_OUTPUT = miniglx
HTML_HEADER = header_subset.html
HTML_FOOTER =
HTML_STYLESHEET =
HTML_ALIGN_MEMBERS = YES
GENERATE_HTMLHELP = NO
GENERATE_CHI = NO
BINARY_TOC = NO
TOC_EXPAND = NO
DISABLE_INDEX = NO
ENUM_VALUES_PER_LINE = 4
GENERATE_TREEVIEW = NO
TREEVIEW_WIDTH = 250
#---------------------------------------------------------------------------
# configuration options related to the LaTeX output
#---------------------------------------------------------------------------
GENERATE_LATEX = NO
LATEX_OUTPUT =
COMPACT_LATEX = NO
PAPER_TYPE = a4wide
EXTRA_PACKAGES =
LATEX_HEADER =
PDF_HYPERLINKS = NO
USE_PDFLATEX = NO
LATEX_BATCHMODE = NO
#---------------------------------------------------------------------------
# configuration options related to the RTF output
#---------------------------------------------------------------------------
GENERATE_RTF = NO
RTF_OUTPUT =
COMPACT_RTF = NO
RTF_HYPERLINKS = NO
RTF_STYLESHEET_FILE =
RTF_EXTENSIONS_FILE =
#---------------------------------------------------------------------------
# configuration options related to the man page output
#---------------------------------------------------------------------------
GENERATE_MAN = NO
MAN_OUTPUT =
MAN_EXTENSION =
MAN_LINKS = NO
#---------------------------------------------------------------------------
# configuration options related to the XML output
#---------------------------------------------------------------------------
GENERATE_XML = NO
#---------------------------------------------------------------------------
# configuration options for the AutoGen Definitions output
#---------------------------------------------------------------------------
GENERATE_AUTOGEN_DEF = NO
#---------------------------------------------------------------------------
# Configuration options related to the preprocessor
#---------------------------------------------------------------------------
ENABLE_PREPROCESSING = YES
MACRO_EXPANSION = NO
EXPAND_ONLY_PREDEF = NO
SEARCH_INCLUDES = YES
INCLUDE_PATH = ../include/
INCLUDE_FILE_PATTERNS =
PREDEFINED =
EXPAND_AS_DEFINED =
SKIP_FUNCTION_MACROS = YES
#---------------------------------------------------------------------------
# Configuration::addtions related to external references
#---------------------------------------------------------------------------
TAGFILES = \
core_subset.tag=../core_subset \
math_subset.tag=../math_subset
GENERATE_TAGFILE = miniglx.tag
ALLEXTERNALS = NO
PERL_PATH =
#---------------------------------------------------------------------------
# Configuration options related to the dot tool
#---------------------------------------------------------------------------
CLASS_DIAGRAMS = NO
HAVE_DOT = NO
CLASS_GRAPH = YES
COLLABORATION_GRAPH = YES
TEMPLATE_RELATIONS = YES
HIDE_UNDOC_RELATIONS = YES
INCLUDE_GRAPH = YES
INCLUDED_BY_GRAPH = YES
GRAPHICAL_HIERARCHY = YES
DOT_PATH =
DOTFILE_DIRS =
MAX_DOT_GRAPH_WIDTH = 1024
MAX_DOT_GRAPH_HEIGHT = 1024
GENERATE_LEGEND = YES
DOT_CLEANUP = YES
#---------------------------------------------------------------------------
# Configuration::addtions related to the search engine
#---------------------------------------------------------------------------
SEARCHENGINE = NO
CGI_NAME =
CGI_URL =
DOC_URL =
DOC_ABSPATH =
BIN_ABSPATH =
EXT_DOC_PATHS =

203
doxygen/radeon_subset.doxy Normal file
View File

@@ -0,0 +1,203 @@
# Doxyfile 0.1
#---------------------------------------------------------------------------
# General configuration options
#---------------------------------------------------------------------------
PROJECT_NAME = "Radeon Subset Driver"
PROJECT_NUMBER =
OUTPUT_DIRECTORY =
OUTPUT_LANGUAGE = English
EXTRACT_ALL = NO
EXTRACT_PRIVATE = NO
EXTRACT_STATIC = YES
EXTRACT_LOCAL_CLASSES = YES
HIDE_UNDOC_MEMBERS = NO
HIDE_UNDOC_CLASSES = NO
BRIEF_MEMBER_DESC = YES
REPEAT_BRIEF = YES
ALWAYS_DETAILED_SEC = NO
INLINE_INHERITED_MEMB = NO
FULL_PATH_NAMES = NO
STRIP_FROM_PATH =
INTERNAL_DOCS = YES
STRIP_CODE_COMMENTS = YES
CASE_SENSE_NAMES = YES
SHORT_NAMES = NO
HIDE_SCOPE_NAMES = NO
VERBATIM_HEADERS = NO
SHOW_INCLUDE_FILES = NO
JAVADOC_AUTOBRIEF = NO
INHERIT_DOCS = YES
INLINE_INFO = YES
SORT_MEMBER_DOCS = NO
DISTRIBUTE_GROUP_DOC = NO
TAB_SIZE = 8
GENERATE_TODOLIST = YES
GENERATE_TESTLIST = YES
GENERATE_BUGLIST = YES
ALIASES =
ENABLED_SECTIONS =
MAX_INITIALIZER_LINES = 30
OPTIMIZE_OUTPUT_FOR_C = NO
SHOW_USED_FILES = YES
#---------------------------------------------------------------------------
# configuration options related to warning and progress messages
#---------------------------------------------------------------------------
QUIET = YES
WARNINGS = YES
WARN_IF_UNDOCUMENTED = NO
WARN_FORMAT =
WARN_LOGFILE =
#---------------------------------------------------------------------------
# configuration options related to the input files
#---------------------------------------------------------------------------
INPUT = \
../src/mesa/drivers/dri/common/mm.c \
../src/mesa/drivers/dri/common/mm.h \
../src/mesa/drivers/dri/radeon/radeon_context.c \
../src/mesa/drivers/dri/radeon/radeon_context.h \
../src/mesa/drivers/dri/radeon/radeon_ioctl.c \
../src/mesa/drivers/dri/radeon/radeon_ioctl.h \
../src/mesa/drivers/dri/radeon/radeon_lock.c \
../src/mesa/drivers/dri/radeon/radeon_lock.h \
../src/mesa/drivers/dri/radeon/radeon_screen.c \
../src/mesa/drivers/dri/radeon/radeon_screen.h \
../src/mesa/drivers/dri/radeon/radeon_state.c \
../src/mesa/drivers/dri/radeon/radeon_state.h \
../src/mesa/drivers/dri/radeon/radeon_state_init.c \
../src/mesa/drivers/dri/radeon/radeon_subset.h \
../src/mesa/drivers/dri/radeon/radeon_subset_bitmap.c \
../src/mesa/drivers/dri/radeon/radeon_subset_readpix.c \
../src/mesa/drivers/dri/radeon/radeon_subset_select.c \
../src/mesa/drivers/dri/radeon/radeon_subset_tex.c \
../src/mesa/drivers/dri/radeon/radeon_subset_vtx.c \
../src/mesa/drivers/dri/radeon/radeon_tcl.h \
../src/mesa/drivers/dri/radeon/radeon_tex.h \
../src/mesa/drivers/dri/radeon/radeon_vtxfmt.h \
../src/mesa/drivers/dri/radeon/server
FILE_PATTERNS = *.h *.c
RECURSIVE = NO
EXCLUDE =
EXCLUDE_PATTERNS =
EXAMPLE_PATH =
EXAMPLE_PATTERNS =
EXAMPLE_RECURSIVE = NO
IMAGE_PATH =
INPUT_FILTER =
FILTER_SOURCE_FILES = NO
#---------------------------------------------------------------------------
# configuration options related to source browsing
#---------------------------------------------------------------------------
SOURCE_BROWSER = NO
INLINE_SOURCES = NO
REFERENCED_BY_RELATION = YES
REFERENCES_RELATION = YES
#---------------------------------------------------------------------------
# configuration options related to the alphabetical class index
#---------------------------------------------------------------------------
ALPHABETICAL_INDEX = NO
COLS_IN_ALPHA_INDEX = 5
IGNORE_PREFIX =
#---------------------------------------------------------------------------
# configuration options related to the HTML output
#---------------------------------------------------------------------------
GENERATE_HTML = YES
HTML_OUTPUT = radeon_subset
HTML_HEADER = header_subset.html
HTML_FOOTER =
HTML_STYLESHEET =
HTML_ALIGN_MEMBERS = YES
GENERATE_HTMLHELP = NO
GENERATE_CHI = NO
BINARY_TOC = NO
TOC_EXPAND = NO
DISABLE_INDEX = NO
ENUM_VALUES_PER_LINE = 4
GENERATE_TREEVIEW = NO
TREEVIEW_WIDTH = 250
#---------------------------------------------------------------------------
# configuration options related to the LaTeX output
#---------------------------------------------------------------------------
GENERATE_LATEX = NO
LATEX_OUTPUT =
COMPACT_LATEX = NO
PAPER_TYPE = a4wide
EXTRA_PACKAGES =
LATEX_HEADER =
PDF_HYPERLINKS = NO
USE_PDFLATEX = NO
LATEX_BATCHMODE = NO
#---------------------------------------------------------------------------
# configuration options related to the RTF output
#---------------------------------------------------------------------------
GENERATE_RTF = NO
RTF_OUTPUT =
COMPACT_RTF = NO
RTF_HYPERLINKS = NO
RTF_STYLESHEET_FILE =
RTF_EXTENSIONS_FILE =
#---------------------------------------------------------------------------
# configuration options related to the man page output
#---------------------------------------------------------------------------
GENERATE_MAN = NO
MAN_OUTPUT =
MAN_EXTENSION =
MAN_LINKS = NO
#---------------------------------------------------------------------------
# configuration options related to the XML output
#---------------------------------------------------------------------------
GENERATE_XML = NO
#---------------------------------------------------------------------------
# configuration options for the AutoGen Definitions output
#---------------------------------------------------------------------------
GENERATE_AUTOGEN_DEF = NO
#---------------------------------------------------------------------------
# Configuration options related to the preprocessor
#---------------------------------------------------------------------------
ENABLE_PREPROCESSING = YES
MACRO_EXPANSION = NO
EXPAND_ONLY_PREDEF = NO
SEARCH_INCLUDES = YES
INCLUDE_PATH = ../include/
INCLUDE_FILE_PATTERNS =
PREDEFINED =
EXPAND_AS_DEFINED =
SKIP_FUNCTION_MACROS = YES
#---------------------------------------------------------------------------
# Configuration::addtions related to external references
#---------------------------------------------------------------------------
TAGFILES = \
core_subset.tag=../core_subset \
math_subset.tag=../math_subset \
miniglx.tag=../miniglx
GENERATE_TAGFILE = radeon_subset.tag
ALLEXTERNALS = NO
PERL_PATH =
#---------------------------------------------------------------------------
# Configuration options related to the dot tool
#---------------------------------------------------------------------------
CLASS_DIAGRAMS = NO
HAVE_DOT = NO
CLASS_GRAPH = YES
COLLABORATION_GRAPH = YES
TEMPLATE_RELATIONS = YES
HIDE_UNDOC_RELATIONS = YES
INCLUDE_GRAPH = YES
INCLUDED_BY_GRAPH = YES
GRAPHICAL_HIERARCHY = YES
DOT_PATH =
DOTFILE_DIRS =
MAX_DOT_GRAPH_WIDTH = 1024
MAX_DOT_GRAPH_HEIGHT = 1024
GENERATE_LEGEND = YES
DOT_CLEANUP = YES
#---------------------------------------------------------------------------
# Configuration::addtions related to the search engine
#---------------------------------------------------------------------------
SEARCHENGINE = NO
CGI_NAME =
CGI_URL =
DOC_URL =
DOC_ABSPATH =
BIN_ABSPATH =
EXT_DOC_PATHS =

49
doxygen/shader.doxy Normal file
View File

@@ -0,0 +1,49 @@
# Doxyfile 0.1
@INCLUDE = common.doxy
#---------------------------------------------------------------------------
# General configuration options
#---------------------------------------------------------------------------
PROJECT_NAME = "Mesa Vertex and Fragment Program code"
#---------------------------------------------------------------------------
# configuration options related to the input files
#---------------------------------------------------------------------------
INPUT = ../src/mesa/shader/
FILE_PATTERNS = *.c *.h
RECURSIVE = NO
EXCLUDE =
EXCLUDE_PATTERNS =
EXAMPLE_PATH =
EXAMPLE_PATTERNS =
EXAMPLE_RECURSIVE = NO
IMAGE_PATH =
INPUT_FILTER =
FILTER_SOURCE_FILES = NO
#---------------------------------------------------------------------------
# configuration options related to the HTML output
#---------------------------------------------------------------------------
HTML_OUTPUT = shader
#---------------------------------------------------------------------------
# Configuration options related to the preprocessor
#---------------------------------------------------------------------------
ENABLE_PREPROCESSING = YES
MACRO_EXPANSION = NO
EXPAND_ONLY_PREDEF = NO
SEARCH_INCLUDES = YES
INCLUDE_PATH = ../include/
INCLUDE_FILE_PATTERNS =
PREDEFINED =
EXPAND_AS_DEFINED =
SKIP_FUNCTION_MACROS = YES
#---------------------------------------------------------------------------
# Configuration::addtions related to external references
#---------------------------------------------------------------------------
TAGFILES = main.tag=../core \
math.tag=../math \
tnl_dd.tag=../tnl_dd \
swrast.tag=../swrast \
swrast_setup.tag=../swrast_setup \
tnl.tag=../tnl \
vbo.tag=vbo
GENERATE_TAGFILE = swrast.tag

48
doxygen/swrast.doxy Normal file
View File

@@ -0,0 +1,48 @@
# Doxyfile 0.1
@INCLUDE = common.doxy
#---------------------------------------------------------------------------
# General configuration options
#---------------------------------------------------------------------------
PROJECT_NAME = "Mesa Software Rasterization (swrast)"
#---------------------------------------------------------------------------
# configuration options related to the input files
#---------------------------------------------------------------------------
INPUT = ../src/mesa/swrast/
FILE_PATTERNS = *.c *.h
RECURSIVE = NO
EXCLUDE =
EXCLUDE_PATTERNS =
EXAMPLE_PATH =
EXAMPLE_PATTERNS =
EXAMPLE_RECURSIVE = NO
IMAGE_PATH =
INPUT_FILTER =
FILTER_SOURCE_FILES = NO
#---------------------------------------------------------------------------
# configuration options related to the HTML output
#---------------------------------------------------------------------------
HTML_OUTPUT = swrast
#---------------------------------------------------------------------------
# Configuration options related to the preprocessor
#---------------------------------------------------------------------------
ENABLE_PREPROCESSING = YES
MACRO_EXPANSION = NO
EXPAND_ONLY_PREDEF = NO
SEARCH_INCLUDES = YES
INCLUDE_PATH = ../include/
INCLUDE_FILE_PATTERNS =
PREDEFINED =
EXPAND_AS_DEFINED =
SKIP_FUNCTION_MACROS = YES
#---------------------------------------------------------------------------
# Configuration::addtions related to external references
#---------------------------------------------------------------------------
TAGFILES = main.tag=../core \
math.tag=../math \
tnl_dd.tag=../tnl_dd \
swrast_setup.tag=../swrast_setup \
tnl.tag=../tnl \
vbo.tag=vbo
GENERATE_TAGFILE = swrast.tag

49
doxygen/swrast_setup.doxy Normal file
View File

@@ -0,0 +1,49 @@
# Doxyfile 0.1
@INCLUDE = common.doxy
#---------------------------------------------------------------------------
# General configuration options
#---------------------------------------------------------------------------
PROJECT_NAME = "Mesa swrast_setup"
#---------------------------------------------------------------------------
# configuration options related to the input files
#---------------------------------------------------------------------------
INPUT = ../src/mesa/swrast_setup/
FILE_PATTERNS = *.c \
*.h
RECURSIVE = NO
EXCLUDE =
EXCLUDE_PATTERNS =
EXAMPLE_PATH =
EXAMPLE_PATTERNS =
EXAMPLE_RECURSIVE = NO
IMAGE_PATH =
INPUT_FILTER =
FILTER_SOURCE_FILES = NO
#---------------------------------------------------------------------------
# configuration options related to the HTML output
#---------------------------------------------------------------------------
HTML_OUTPUT = swrast_setup
#---------------------------------------------------------------------------
# Configuration options related to the preprocessor
#---------------------------------------------------------------------------
ENABLE_PREPROCESSING = YES
MACRO_EXPANSION = NO
EXPAND_ONLY_PREDEF = NO
SEARCH_INCLUDES = YES
INCLUDE_PATH =
INCLUDE_FILE_PATTERNS =
PREDEFINED =
EXPAND_AS_DEFINED =
SKIP_FUNCTION_MACROS = YES
#---------------------------------------------------------------------------
# Configuration::addtions related to external references
#---------------------------------------------------------------------------
TAGFILES = tnl_dd.tag=../tnl_dd \
main.tag=../core \
math.tag=../math \
swrast.tag=../swrast \
tnl.tag=../tnl \
vbo.tag=../vbo
GENERATE_TAGFILE = swrast_setup.tag

50
doxygen/tnl.doxy Normal file
View File

@@ -0,0 +1,50 @@
# Doxyfile 0.1
@INCLUDE = common.doxy
#---------------------------------------------------------------------------
# General configuration options
#---------------------------------------------------------------------------
PROJECT_NAME = "Mesa Transform and Lighting (tnl)"
#---------------------------------------------------------------------------
# configuration options related to the input files
#---------------------------------------------------------------------------
INPUT = ../src/mesa/tnl/
FILE_PATTERNS = *.c \
*.h
RECURSIVE = NO
EXCLUDE =
EXCLUDE_PATTERNS =
EXAMPLE_PATH =
EXAMPLE_PATTERNS =
EXAMPLE_RECURSIVE = NO
IMAGE_PATH =
INPUT_FILTER =
FILTER_SOURCE_FILES = NO
#---------------------------------------------------------------------------
# configuration options related to the HTML output
#---------------------------------------------------------------------------
HTML_OUTPUT = tnl
#---------------------------------------------------------------------------
# Configuration options related to the preprocessor
#---------------------------------------------------------------------------
ENABLE_PREPROCESSING = YES
MACRO_EXPANSION = NO
EXPAND_ONLY_PREDEF = NO
SEARCH_INCLUDES = YES
INCLUDE_PATH =
INCLUDE_FILE_PATTERNS =
PREDEFINED =
EXPAND_AS_DEFINED =
SKIP_FUNCTION_MACROS = YES
#---------------------------------------------------------------------------
# Configuration::addtions related to external references
#---------------------------------------------------------------------------
TAGFILES = tnl_dd.tag=../tnl \
main.tag=../core \
math.tag=../math \
shader.tag=../shader \
swrast.tag=../swrast \
swrast_setup.tag=swrast_setup \
vbo.tag=vbo
GENERATE_TAGFILE = tnl.tag

49
doxygen/tnl_dd.doxy Normal file
View File

@@ -0,0 +1,49 @@
# Doxyfile 0.1
@INCLUDE = common.doxy
#---------------------------------------------------------------------------
# General configuration options
#---------------------------------------------------------------------------
PROJECT_NAME = "Mesa tnl_dd"
#---------------------------------------------------------------------------
# configuration options related to the input files
#---------------------------------------------------------------------------
INPUT = ../src/mesa/tnl_dd/
FILE_PATTERNS = *.c *.h
RECURSIVE = YES
EXCLUDE =
EXCLUDE_PATTERNS =
EXAMPLE_PATH =
EXAMPLE_PATTERNS =
EXAMPLE_RECURSIVE = NO
IMAGE_PATH =
INPUT_FILTER =
FILTER_SOURCE_FILES = NO
#---------------------------------------------------------------------------
# configuration options related to the HTML output
#---------------------------------------------------------------------------
HTML_OUTPUT = tnl_dd
#---------------------------------------------------------------------------
# Configuration options related to the preprocessor
#---------------------------------------------------------------------------
ENABLE_PREPROCESSING = YES
MACRO_EXPANSION = NO
EXPAND_ONLY_PREDEF = NO
SEARCH_INCLUDES = YES
INCLUDE_PATH =
INCLUDE_FILE_PATTERNS =
PREDEFINED =
EXPAND_AS_DEFINED =
SKIP_FUNCTION_MACROS = YES
#---------------------------------------------------------------------------
# Configuration::addtions related to external references
#---------------------------------------------------------------------------
TAGFILES = main.tag=../core \
math.tag=../math \
shader.tag=../shader \
swrast.tag=../swrast \
swrast_setup.tag=../swrast_setup \
tnl.tag=../tnl \
vbo.tag=vbo
GENERATE_TAGFILE = tnl_dd.tag

50
doxygen/vbo.doxy Normal file
View File

@@ -0,0 +1,50 @@
# Doxyfile 0.1
@INCLUDE = common.doxy
#---------------------------------------------------------------------------
# General configuration options
#---------------------------------------------------------------------------
PROJECT_NAME = "Mesa vbo"
#---------------------------------------------------------------------------
# configuration options related to the input files
#---------------------------------------------------------------------------
INPUT = ../src/mesa/vbo/
FILE_PATTERNS = *.c \
*.h
RECURSIVE = NO
EXCLUDE =
EXCLUDE_PATTERNS =
EXAMPLE_PATH =
EXAMPLE_PATTERNS =
EXAMPLE_RECURSIVE = NO
IMAGE_PATH =
INPUT_FILTER =
FILTER_SOURCE_FILES = NO
#---------------------------------------------------------------------------
# configuration options related to the HTML output
#---------------------------------------------------------------------------
HTML_OUTPUT = vbo
#---------------------------------------------------------------------------
# Configuration options related to the preprocessor
#---------------------------------------------------------------------------
ENABLE_PREPROCESSING = YES
MACRO_EXPANSION = NO
EXPAND_ONLY_PREDEF = NO
SEARCH_INCLUDES = YES
INCLUDE_PATH =
INCLUDE_FILE_PATTERNS =
PREDEFINED =
EXPAND_AS_DEFINED =
SKIP_FUNCTION_MACROS = YES
#---------------------------------------------------------------------------
# Configuration::addtions related to external references
#---------------------------------------------------------------------------
TAGFILES = main.tag=../core \
math.tag=../math \
shader.tag=../shader \
swrast.tag=../swrast \
swrast_setup.tag=../swrast_setup \
tnl.tag=../tnl \
tnl_dd.tag=../tnl_dd
GENERATE_TAGFILE = vbo.tag

View File

@@ -10,5 +10,4 @@ SConscript([
'vpglsl/SConscript',
'fp/SConscript',
'wgl/SConscript',
'perf/SConscript',
])

101
progs/demos/Windows/all.dsp Normal file
View File

@@ -0,0 +1,101 @@
# Microsoft Developer Studio Project File - Name="all" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=all - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "all.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "all.mak" CFG="all - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "all - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "all - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "all - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
!ELSEIF "$(CFG)" == "all - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
!ENDIF
# Begin Target
# Name "all - Win32 Release"
# Name "all - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

View File

@@ -0,0 +1,112 @@
# Microsoft Developer Studio Project File - Name="bounce" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=bounce - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "bounce.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "bounce.mak" CFG="bounce - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "bounce - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "bounce - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "bounce - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../bounce.exe"
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy DLLs
PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
# End Special Build Tool
!ELSEIF "$(CFG)" == "bounce - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../bounce.exe" /pdbtype:sept
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy DLLs
PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
# End Special Build Tool
!ENDIF
# Begin Target
# Name "bounce - Win32 Release"
# Name "bounce - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\bounce.c
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

View File

@@ -0,0 +1,112 @@
# Microsoft Developer Studio Project File - Name="clearspd" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=clearspd - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "clearspd.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "clearspd.mak" CFG="clearspd - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "clearspd - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "clearspd - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "clearspd - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../clearspd.exe"
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy DLLs
PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
# End Special Build Tool
!ELSEIF "$(CFG)" == "clearspd - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../clearspd.exe" /pdbtype:sept
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy DLLs
PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
# End Special Build Tool
!ENDIF
# Begin Target
# Name "clearspd - Win32 Release"
# Name "clearspd - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\clearspd.c
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

View File

@@ -0,0 +1,112 @@
# Microsoft Developer Studio Project File - Name="cubemap" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=cubemap - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "cubemap.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "cubemap.mak" CFG="cubemap - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "cubemap - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "cubemap - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "cubemap - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../cubemap.exe"
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy DLLs
PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
# End Special Build Tool
!ELSEIF "$(CFG)" == "cubemap - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../cubemap.exe" /pdbtype:sept
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy DLLs
PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
# End Special Build Tool
!ENDIF
# Begin Target
# Name "cubemap - Win32 Release"
# Name "cubemap - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\cubemap.c
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

View File

@@ -0,0 +1,782 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "all"=".\all.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name bounce
End Project Dependency
Begin Project Dependency
Project_Dep_Name clearspd
End Project Dependency
Begin Project Dependency
Project_Dep_Name cubemap
End Project Dependency
Begin Project Dependency
Project_Dep_Name drawpix
End Project Dependency
Begin Project Dependency
Project_Dep_Name fire
End Project Dependency
Begin Project Dependency
Project_Dep_Name gears
End Project Dependency
Begin Project Dependency
Project_Dep_Name geartrain
End Project Dependency
Begin Project Dependency
Project_Dep_Name glinfo
End Project Dependency
Begin Project Dependency
Project_Dep_Name gloss
End Project Dependency
Begin Project Dependency
Project_Dep_Name gltestperf
End Project Dependency
Begin Project Dependency
Project_Dep_Name glutfx
End Project Dependency
Begin Project Dependency
Project_Dep_Name ipers
End Project Dependency
Begin Project Dependency
Project_Dep_Name isosurf
End Project Dependency
Begin Project Dependency
Project_Dep_Name lodbias
End Project Dependency
Begin Project Dependency
Project_Dep_Name morph3d
End Project Dependency
Begin Project Dependency
Project_Dep_Name multiarb
End Project Dependency
Begin Project Dependency
Project_Dep_Name occlude
End Project Dependency
Begin Project Dependency
Project_Dep_Name osdemo
End Project Dependency
Begin Project Dependency
Project_Dep_Name paltex
End Project Dependency
Begin Project Dependency
Project_Dep_Name pixeltex
End Project Dependency
Begin Project Dependency
Project_Dep_Name pointblast
End Project Dependency
Begin Project Dependency
Project_Dep_Name rain
End Project Dependency
Begin Project Dependency
Project_Dep_Name ray
End Project Dependency
Begin Project Dependency
Project_Dep_Name readpix
End Project Dependency
Begin Project Dependency
Project_Dep_Name reflect
End Project Dependency
Begin Project Dependency
Project_Dep_Name renormal
End Project Dependency
Begin Project Dependency
Project_Dep_Name shadowtex
End Project Dependency
Begin Project Dependency
Project_Dep_Name spectex
End Project Dependency
Begin Project Dependency
Project_Dep_Name stex3d
End Project Dependency
Begin Project Dependency
Project_Dep_Name teapot
End Project Dependency
Begin Project Dependency
Project_Dep_Name terrain
End Project Dependency
Begin Project Dependency
Project_Dep_Name tessdemo
End Project Dependency
Begin Project Dependency
Project_Dep_Name texcyl
End Project Dependency
Begin Project Dependency
Project_Dep_Name texdown
End Project Dependency
Begin Project Dependency
Project_Dep_Name texenv
End Project Dependency
Begin Project Dependency
Project_Dep_Name texobj
End Project Dependency
Begin Project Dependency
Project_Dep_Name trispd
End Project Dependency
Begin Project Dependency
Project_Dep_Name tunnel
End Project Dependency
Begin Project Dependency
Project_Dep_Name tunnel2
End Project Dependency
Begin Project Dependency
Project_Dep_Name winpos
End Project Dependency
Begin Project Dependency
Project_Dep_Name spriteblast
End Project Dependency
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "bounce"=".\bounce.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "clearspd"=".\clearspd.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "cubemap"=".\cubemap.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "drawpix"=".\drawpix.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "fire"=".\fire.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "gears"=".\gears.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "geartrain"=".\geartrain.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "glinfo"=".\glinfo.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "gloss"=".\gloss.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "gltestperf"=".\gltestperf.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "glut"="..\..\..\src\glut\glx\glut.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "glutfx"=".\glutfx.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "ipers"=".\ipers.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "isosurf"=".\isosurf.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "lodbias"=".\loadbias.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "morph3d"=".\morph3d.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "multiarb"=".\multiarb.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "occlude"=".\occlude.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "osdemo"=".\osdemo.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "paltex"=".\paltex.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "pixeltex"=".\pixeltex.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "pointblast"=".\pointblast.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "rain"=".\rain.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "ray"=".\ray.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "readpix"=".\readpix.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "reflect"=".\reflect.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "renormal"=".\renormal.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "shadowtex"=".\shadowtex.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "spectex"=".\spectex.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "spriteblast"=".\spriteblast.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "stex3d"=".\stex3d.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "teapot"=".\teapot.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "terrain"=".\terrain.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "tessdemo"=".\tessdemo.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "texcyl"=".\texcyl.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "texdown"=".\texdown.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "texenv"=".\texenv.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "texobj"=".\texobj.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "trispd"=".\trispd.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "tunnel"=".\tunnel.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "tunnel2"=".\tunnel2.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Project: "winpos"=".\winpos.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name glut
End Project Dependency
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

View File

@@ -0,0 +1,112 @@
# Microsoft Developer Studio Project File - Name="drawpix" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=drawpix - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "drawpix.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "drawpix.mak" CFG="drawpix - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "drawpix - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "drawpix - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "drawpix - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I "../" /I "../../../include" /I "../../util" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../drawpix.exe"
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy DLLs
PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
# End Special Build Tool
!ELSEIF "$(CFG)" == "drawpix - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../drawpix.exe" /pdbtype:sept
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy DLLs
PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
# End Special Build Tool
!ENDIF
# Begin Target
# Name "drawpix - Win32 Release"
# Name "drawpix - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\drawpix.c
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

View File

@@ -0,0 +1,112 @@
# Microsoft Developer Studio Project File - Name="fire" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=fire - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "fire.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "fire.mak" CFG="fire - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "fire - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "fire - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "fire - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../fire.exe"
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy DLLs
PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
# End Special Build Tool
!ELSEIF "$(CFG)" == "fire - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../fire.exe" /pdbtype:sept
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy DLLs
PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
# End Special Build Tool
!ENDIF
# Begin Target
# Name "fire - Win32 Release"
# Name "fire - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\fire.c
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

View File

@@ -0,0 +1,112 @@
# Microsoft Developer Studio Project File - Name="gears" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=gears - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "gears.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "gears.mak" CFG="gears - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "gears - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "gears - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "gears - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../gears.exe"
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy DLLs
PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
# End Special Build Tool
!ELSEIF "$(CFG)" == "gears - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../gears.exe" /pdbtype:sept
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copy DLLs
PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
# End Special Build Tool
!ENDIF
# Begin Target
# Name "gears - Win32 Release"
# Name "gears - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\gears.c
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

Some files were not shown because too many files have changed in this diff Show More