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...

39 Commits

Author SHA1 Message Date
Aaron Plattner
ad7d36e919 Fix __glXInitializeVisualConfigFromTags's handling of unrecognized fbconfig tags.
__glXInitializeVisualConfigFromTags doesn't skip the payload of
unrecognized tags.  Instead, it treats the value as if it were the
next tag, which can happen if the server's GLX extension is not
Mesa's.  For example, this falls down when NVIDIA sends a
GLX_FLOAT_COMPONENTS_NV = 0 pair, causing
__glXInitializeVisualConfigFromTags to bail out early.

Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-04-23 11:48:11 -07:00
Jerome Glisse
eb4dc54788 r600: don't enable depth test if there is no depth buffer
If there is no depth buffer bound to current context don't
enable depth test. GL states that if depth test is enabled
without depth buffer it's as if depth buffer always pass.

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-04-23 11:56:06 +02:00
Michel Dänzer
c37e275e77 glx/dri2: Fix build with dri2proto which doesn't define X_DRI2SwapInterval. 2010-04-23 11:16:03 +02:00
Tormod Volden
355370e30b radeon: 9800 SE has only one quadpipe
Although these cards have 2 pipelines on the silicon only
the first passed the QA and the other should be disabled.

http://www.digital-daily.com/video/ati-radeon9800se/
http://www.rojakpot.com/showarticle.aspx?artno=101&pgno=1

Signed-off-by: Tormod Volden <debian.tormod@gmail.com>
2010-04-22 17:14:15 -04:00
Brian Paul
b1a9c76b57 st/mesa: add cases for MESA_FORMAT_Z24_X8, MESA_FORMAT_X8_Z24 2010-04-22 11:06:19 -06:00
Brian Paul
4d7ef6e06b mesa: fix conversion errors in signed_rgba8888[rev] texel fetch
Without the cast the returned texel colors were wrong.
Also, we don't need the "& 0xff" part anymore.
Bug found by Vinson Lee.
2010-04-22 11:06:19 -06:00
Alex Deucher
986eb4b99f r300: fix vertex unit setup
RV3xx is 2, RV560,RV570 is 8

Noticed by Tormod Volden.
2010-04-22 02:33:10 -04:00
Aaron Plattner
2e995cdf25 progs/demos: Fix the progs/demos/rain help text
Signed-off-by: Brian Paul <brianp@vmware.com>
2010-04-21 18:13:19 -06:00
Dan Nicholson
88be2171e7 egl: Pass flags to locate Xlib headers and libraries
eglplatform.h pulls in Xlib.h on X11 platforms. Likewise, the egl glx
driver and egl programs needs to link to libX11. Make sure we use the
locations the user told us about.

Signed-off-by: Dan Nicholson <dbn.lists@gmail.com>
2010-04-19 20:21:57 -07:00
Dan Nicholson
8e5effefc7 progs: Fix linking of Xlib demos for non-autoconf builds
The Xlib demos were fixed to use $(X11_LIBS) so that configure could
detect the proper directory to link the library from, but this broke
the non-autoconf builds. Give X11_LIBS a default value to fallback on.
(cherry picked from commit e40fce13e1)
2010-04-19 20:21:57 -07:00
Dan Nicholson
4e7a4bed37 Change libX11 variables to not conflict with AC_PATH_XTRA
The variable X_LIBS from AC_PATH_XTRA contains only the -L searchdir
parameter and not the -lX11 to link to Xlib. Use X11 prefixed build vars
for linking with Xlib to avoid the conflict.

Signed-off-by: Dan Nicholson <dbn.lists@gmail.com>
(cherry picked from commit e725ef171b)
2010-04-19 20:21:57 -07:00
Dan Nicholson
4f8bf353bd gallium: Respect user's CFLAGS for including X headers
This can break on systems that don't have a system X installation.

Signed-off-by: Dan Nicholson <dbn.lists@gmail.com>
(cherry picked from commit de4ee20578)

Conflicts:

	src/gallium/winsys/xlib/Makefile
2010-04-19 20:21:57 -07:00
Jeff Smith
3b693fd93f Use X_LIBS from pkg-config, instead of libdir, for locating libX11
Signed-off-by: Jeff Smith <whydoubt@yahoo.com>
Signed-off-by: Dan Nicholson <dbn.lists@gmail.com>
(cherry picked from commit 8d86d395dc)
2010-04-19 20:21:57 -07:00
Jesse Barnes
0a18cdb0ed DRI2: check for swapAvailable before using swap interval protocol
This should have been part of the last change...
2010-04-19 14:20:21 -07:00
Jesse Barnes
385e2896eb DRI2: synchronize swap interval with server at startup time
In the direct rendered case, we need to tell the server our initial swap
interval.  If we don't, the local and server values will be out of sync,
since the server and client defaults may be different (as they were
before this patch).
2010-04-19 09:56:32 -07:00
Brian Paul
c060265bdb st/mesa: invert scissor rect depending on FB orientation
Fixes fd.o bug 27715
2010-04-19 10:10:47 -06:00
Matthieu Herrb
cf7d08b443 mesa: Fix build with gcc 3.3.
Signed-off-by: Brian Paul <brianp@vmware.com>
2010-04-19 09:33:53 -06:00
Matthieu Herrb
f4553d99c6 radeon: Let this build with gcc 3.3
Declaring the loop index inside for () is not supported by this version.

Signed-off-by: Brian Paul <brianp@vmware.com>
2010-04-19 09:33:53 -06:00
Owain Ainsworth
c39ab02ae9 radeon: Fix command type for DRM_RADEON_IRQ_EMIT ioctl.
This should be drmCommandWriteRead to avoid an EINVAL error on systems
that strictly check ioctl args. This command has been r/w for ever.
Discussion with airlied agreed that this was the correct course.

Signed-off-by: Brian Paul <brianp@vmware.com>
2010-04-19 09:33:50 -06:00
Matthieu Herrb
7f1ae3a94d mesa: Use __OpenBSD__ to check for OpenBSD.
Signed-off-by: Brian Paul <brianp@vmware.com>
2010-04-19 09:33:42 -06:00
Brian Paul
e3a34cc7f6 gallium/draw: use correct rasterization state for wide/AA points/lines
When points or lines are decomposed into triangles, we need to be sure
to disable polygon culling, stippling, "un-filled" modes, etc.

This patch sets the rasterization state to disable those things prior to
drawing points/lines with triangles, then restores the previous state
afterward.

The new piglit point-no-line-cull test checks this problem & solution.
2010-04-19 08:35:53 -06:00
Brian Paul
db3b34219e docs: update links for new mesa-users and mesa-announce lists 2010-04-16 08:25:58 -06:00
Tormod Volden
885048232f savage: call _mesa_meta_init/free()
Fixes crash when using _mesa_CopyTexImage2D.
Bug #27652.

Signed-off-by: Tormod Volden <debian.tormod@gmail.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
2010-04-16 08:24:53 -06:00
Arpad Borsos
b3a68cdc6f softpipe: Fix division by zero
This can be triggered by running the cairo tests using the gl backend
and softpipe.

Signed-off-by: Brian Paul <brianp@vmware.com>
2010-04-14 14:26:37 -06:00
Michael Schmidt
d9793fc3ac Initialize DRI2 swap interval to 0
https://bugs.freedesktop.org/show_bug.cgi?id=27628
2010-04-14 10:15:47 -04:00
Jesse Barnes
157bdd1446 DRI2: report swap events correctly in direct rendered case
In the direct rendered case, we need to convert DRI2 swap complete
events to GLX events for the client to consume.  This path had what
looks like a stray "& 0x75" from some earlier debugging that prevented
clients from seeing the right event code.
2010-04-13 09:39:28 -07:00
Brian Paul
497b66094d docs: update name, link for mesa-dev list 2010-04-12 18:45:10 -06:00
Vinson Lee
4a796264df i915g: Fix assert. 2010-04-11 17:56:21 -07:00
Maciej Cencora
2657325c4a r300: respect radeon common code fallbacks
Fixes progs/demos/shadowtex under KMS
2010-04-11 13:42:00 +02:00
Maciej Cencora
6a5518861e r300: set proper vertex index limits also in non indexed mode
Fixes #27521, broken menus in UT2004 and broken water refraction in Sauerbraten.
2010-04-11 13:41:38 +02:00
Alex Deucher
edff2e0585 r600: add new r7xx pci ids 2010-04-09 20:20:42 -04:00
Kristian Høgsberg
394c25133e glx: Fix config chooser logic for 'mask' matching
When matching attributes using the 'mask' matching criteria, the spec
says that

  "Only GLXFBConfigs for which the set bits of attribute include all
   the bits that are set in the requested value are
   considered. (Additional bits might be set in the attribute)."

The current test returns true if the two bit masks have bits in
common, specifically it matches even if the requested value has bits
set that are not set in the fbconfig attribute.  For example, an
application asking for

  GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT | GLX_PBUFFER_BIT,

as glxpbdemo does, will match fbconfigs that don't support pbuffer
rendering, as long as they support pixmap rendering.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2010-04-09 15:24:29 -04:00
Brian Paul
b22a00bff4 mesa: fix instruction indexing bugs
We were looping over instructions but only looking at the 0th instruction's
opcode.

Fixes fd.o bug 27566.
2010-04-09 10:03:36 -06:00
Brian Paul
21cf976ad9 docs: link to 7.8.2 release notes 2010-04-08 13:11:30 -06:00
Brian Paul
3ad9a98ec2 docs: initial 7.8.2 release notes 2010-04-08 13:11:30 -06:00
Brian Paul
ffedd28c9c progs/tests: added some debug code (disabled) 2010-04-08 13:11:29 -06:00
Brian Paul
bab6c0a035 st/mesa: fix glDrawPixels(GL_DEPTH_COMPONENT) regression
Commit 1454f20a99 caused the regression.
When the vertex shader emitted both a texcoord and color we were grabbing
the wrong vertex attributes.  Fix the draw_quad() code to put texcoords
in slot[1] and color in slot[2].  That's a bit cleaner than changing
the vertex shader code.

Tested with progs/tests/zreaddraw.c
2010-04-08 13:11:29 -06:00
Li Peng
8ac7d7fa05 intel: Call intel_prepare_render() in intelClear()
Make sure we have up to date buffers before we start looking at
the tiling bits to determine how to clear.
2010-04-08 14:20:14 -04:00
Dave Airlie
4b39a0da89 texenvprogram: fix for ARB_draw_buffers.
piglit has a test called fbo-drawbuffers, this fails for me on r300g,
and fixing the texenv program to use the DATA outputs fixes it.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-04-08 15:19:52 +10:00
63 changed files with 464 additions and 159 deletions

View File

@@ -24,6 +24,8 @@ RADEON_CFLAGS = @RADEON_CFLAGS@
RADEON_LDFLAGS = @RADEON_LDFLAGS@
INTEL_LIBS = @INTEL_LIBS@
INTEL_CFLAGS = @INTEL_CFLAGS@
X11_LIBS = @X11_LIBS@
X11_CFLAGS = @X11_CFLAGS@
# Assembler
MESA_ASM_SOURCES = @MESA_ASM_SOURCES@

View File

@@ -119,7 +119,7 @@ APP_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LI
# Program dependencies - specific GL/glut libraries added in Makefiles
APP_LIB_DEPS = -lm
X11_LIBS = -lX11
# Installation directories (for make install)
INSTALL_DIR = /usr/local

View File

@@ -547,8 +547,14 @@ else
x11_pkgconfig=no
fi
dnl Use the autoconf macro if no pkg-config files
if test "$x11_pkgconfig" = no; then
if test "$x11_pkgconfig" = yes; then
PKG_CHECK_MODULES([X11], [x11])
else
AC_PATH_XTRA
test -z "$X11_CFLAGS" && X11_CFLAGS="$X_CFLAGS"
test -z "$X11_LIBS" && X11_LIBS="$X_LIBS -lX11"
AC_SUBST([X11_CFLAGS])
AC_SUBST([X11_LIBS])
fi
dnl Try to tell the user that the --x-* options are only used when

View File

@@ -13,14 +13,14 @@
</p>
<ul>
<li><a href="https://lists.sourceforge.net/lists/listinfo/mesa3d-users"
target="_parent">mesa3d-users</a> - intended for end-users of Mesa and DRI
<li><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-users"
target="_parent">mesa-users</a> - intended for end-users of Mesa and DRI
drivers. Newbie questions are OK, but please try the general OpenGL
resources and Mesa/DRI documentation first.
</li>
<br>
<li><a href="https://lists.sourceforge.net/lists/listinfo/mesa3d-dev"
target="_parent">mesa3d-dev</a> - for Mesa, Gallium and DRI development
<li><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-dev"
target="_parent">mesa-dev</a> - for Mesa, Gallium and DRI development
discussion. Not for beginners.
</li>
<br>
@@ -30,8 +30,8 @@ target="_parent">mesa-commit</a> - relays git check-in messages
In general, people should not post to this list.
</li>
<br>
<li><a href="https://lists.sourceforge.net/lists/listinfo/mesa3d-announce"
target="_parent">mesa3d-announce</a> - announcements of new Mesa
<li><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-announce"
target="_parent">mesa-announce</a> - announcements of new Mesa
versions are sent to this list. Very low traffic.
</li>
</ul>

46
docs/relnotes-7.8.2.html Normal file
View File

@@ -0,0 +1,46 @@
<HTML>
<TITLE>Mesa Release Notes</TITLE>
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
<BODY>
<body bgcolor="#eeeeee">
<H1>Mesa 7.8.2 Release Notes / April, 5, 2010</H1>
<p>
Mesa 7.8.2 is a bug fix release which fixes bugs found since the 7.8.1 release.
</p>
<p>
Mesa 7.8.2 implements the OpenGL 2.1 API, but the version reported by
glGetString(GL_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 2.1.
</p>
<p>
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
for DRI hardware acceleration.
</p>
<h2>MD5 checksums</h2>
<pre>
tbd
</pre>
<h2>New features</h2>
<p>None.</p>
<h2>Bug fixes</h2>
<ul>
<li>Fixed Gallium glDrawPixels(GL_DEPTH_COMPONENT).
</ul>
<h2>Changes</h2>
<p>None.</p>
</body>
</html>

View File

@@ -13,6 +13,7 @@ The release notes summarize what's new or changed in each Mesa release.
</p>
<UL>
<LI><A HREF="relnotes-7.8.2.html">7.8.2 release notes</A>
<LI><A HREF="relnotes-7.8.1.html">7.8.1 release notes</A>
<LI><A HREF="relnotes-7.8.html">7.8 release notes</A>
<LI><A HREF="relnotes-7.7.1.html">7.7.1 release notes</A>

View File

@@ -158,7 +158,7 @@ static void printhelp(void)
glRasterPos2i(60,240);
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"l - Increase rain length");
glRasterPos2i(60,210);
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"k - Increase rain length");
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"k - Decrease rain length");
}
static void drawrain(void)

View File

@@ -4,7 +4,7 @@ TOP = ../..
include $(TOP)/configs/current
INCLUDE_DIRS = -I$(TOP)/include
INCLUDE_DIRS = -I$(TOP)/include $(X11_CFLAGS)
HEADERS = $(TOP)/include/GLES/egl.h
LIB_DEP = $(TOP)/$(LIB_DIR)/libEGL.so
@@ -57,13 +57,13 @@ peglgears: peglgears.o $(HEADERS) $(LIB_DEP)
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) $(LIBDRM_LIB) -lm
xeglgears: xeglgears.o $(HEADERS) $(LIB_DEP)
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -lm -L$(libdir) -lX11
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -lm $(X11_LIBS)
xeglthreads: xeglthreads.o $(HEADERS) $(LIB_DEP)
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -lm -L$(libdir) -lX11
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -lm $(X11_LIBS)
xegl_tri: xegl_tri.o $(HEADERS) $(LIB_DEP)
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -lm -L$(libdir) -lX11
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -lm $(X11_LIBS)
clean:
-rm -f *.o *~

View File

@@ -102,6 +102,19 @@ static void Display(void)
/* read back scaled depth image */
glReadPixels(100, 0, 400, 400, GL_DEPTH_COMPONENT, GL_FLOAT, depth2);
/* debug */
if (0) {
int i;
float *z = depth2 + 400 * 200;
printf("z at y=200:\n");
for (i = 0; i < 400; i++) {
printf("%5.3f ", z[i]);
if ((i + 1) % 12 == 0)
printf("\n");
}
}
/* draw as luminance */
glPixelZoom(1.0, 1.0);
glWindowPos2i(100, 0);

View File

@@ -9,9 +9,9 @@ INCDIR = $(TOP)/include
LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
# Add X11 and pthread libs to satisfy GNU gold.
APP_LIB_DEPS += -lX11 -lpthread
APP_LIB_DEPS += $(X11_LIBS) -lpthread
LIBS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L$(libdir) $(APP_LIB_DEPS)
LIBS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) $(APP_LIB_DEPS)
PROGS = \
corender \

View File

@@ -10,7 +10,7 @@ EGL_INCLUDES = \
-I$(TOP)/include \
-I$(TOP)/src/egl/main
EGL_CFLAGS =
EGL_LIBS = -lX11 -lGL
EGL_CFLAGS = $(X11_CFLAGS)
EGL_LIBS = $(X11_LIBS) -lGL
include ../Makefile.template

View File

@@ -7,7 +7,7 @@ include $(TOP)/configs/current
EGL_MAJOR = 1
EGL_MINOR = 0
INCLUDE_DIRS = -I$(TOP)/include
INCLUDE_DIRS = -I$(TOP)/include $(X11_CFLAGS)
HEADERS = \
eglcompiler.h \

View File

@@ -31,6 +31,7 @@
*/
#include "pipe/p_context.h"
#include "util/u_memory.h"
#include "util/u_math.h"
#include "draw_context.h"
@@ -38,7 +39,7 @@
#include "draw_gs.h"
struct draw_context *draw_create( void )
struct draw_context *draw_create( struct pipe_context *pipe )
{
struct draw_context *draw = CALLOC_STRUCT( draw_context );
if (draw == NULL)
@@ -68,6 +69,8 @@ struct draw_context *draw_create( void )
if (!draw_gs_init( draw ))
goto fail;
draw->pipe = pipe;
return draw;
fail:
@@ -78,10 +81,21 @@ fail:
void draw_destroy( struct draw_context *draw )
{
struct pipe_context *pipe = draw->pipe;
int i, j;
if (!draw)
return;
/* free any rasterizer CSOs that we may have created.
*/
for (i = 0; i < 2; i++) {
for (j = 0; j < 2; j++) {
if (draw->rasterizer_no_cull[i][j]) {
pipe->delete_rasterizer_state(pipe, draw->rasterizer_no_cull[i][j]);
}
}
}
/* Not so fast -- we're just borrowing this at the moment.
*
@@ -123,12 +137,17 @@ void draw_set_mrd(struct draw_context *draw, double mrd)
* This causes the drawing pipeline to be rebuilt.
*/
void draw_set_rasterizer_state( struct draw_context *draw,
const struct pipe_rasterizer_state *raster )
const struct pipe_rasterizer_state *raster,
void *rast_handle )
{
draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
if (!draw->suspend_flushing) {
draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
draw->rasterizer = raster;
draw->bypass_clipping = draw->driver.bypass_clipping;
draw->rasterizer = raster;
draw->rast_handle = rast_handle;
draw->bypass_clipping = draw->driver.bypass_clipping;
}
}
@@ -481,3 +500,37 @@ draw_current_shader_position_output(const struct draw_context *draw)
return draw->gs.position_output;
return draw->vs.position_output;
}
/**
* Return a pointer/handle for a driver/CSO rasterizer object which
* disabled culling, stippling, unfilled tris, etc.
* This is used by some pipeline stages (such as wide_point, aa_line
* and aa_point) which convert points/lines into triangles. In those
* cases we don't want to accidentally cull the triangles.
*
* \param scissor should the rasterizer state enable scissoring?
* \param flatshade should the rasterizer state use flat shading?
* \return rasterizer CSO handle
*/
void *
draw_get_rasterizer_no_cull( struct draw_context *draw,
boolean scissor,
boolean flatshade )
{
if (!draw->rasterizer_no_cull[scissor][flatshade]) {
/* create now */
struct pipe_context *pipe = draw->pipe;
struct pipe_rasterizer_state rast;
memset(&rast, 0, sizeof(rast));
rast.scissor = scissor;
rast.flatshade = flatshade;
rast.front_winding = PIPE_WINDING_CCW;
rast.gl_rasterization_rules = draw->rasterizer->gl_rasterization_rules;
draw->rasterizer_no_cull[scissor][flatshade] =
pipe->create_rasterizer_state(pipe, &rast);
}
return draw->rasterizer_no_cull[scissor][flatshade];
}

View File

@@ -49,7 +49,7 @@ struct draw_geometry_shader;
struct tgsi_sampler;
struct draw_context *draw_create( void );
struct draw_context *draw_create( struct pipe_context *pipe );
void draw_destroy( struct draw_context *draw );
@@ -60,7 +60,8 @@ void draw_set_clip_state( struct draw_context *pipe,
const struct pipe_clip_state *clip );
void draw_set_rasterizer_state( struct draw_context *draw,
const struct pipe_rasterizer_state *raster );
const struct pipe_rasterizer_state *raster,
void *rast_handle );
void draw_set_rasterize_stage( struct draw_context *draw,
struct draw_stage *stage );

View File

@@ -113,8 +113,6 @@ struct aaline_stage
void **);
void (*driver_set_sampler_textures)(struct pipe_context *, unsigned,
struct pipe_texture **);
struct pipe_context *pipe;
};
@@ -339,6 +337,7 @@ aa_transform_inst(struct tgsi_transform_context *ctx,
static boolean
generate_aaline_fs(struct aaline_stage *aaline)
{
struct pipe_context *pipe = aaline->stage.draw->pipe;
const struct pipe_shader_state *orig_fs = &aaline->fs->state;
struct pipe_shader_state aaline_fs;
struct aa_transform_context transform;
@@ -371,7 +370,7 @@ generate_aaline_fs(struct aaline_stage *aaline)
aaline->fs->sampler_unit = transform.freeSampler;
aaline->fs->aaline_fs
= aaline->driver_create_fs_state(aaline->pipe, &aaline_fs);
= aaline->driver_create_fs_state(pipe, &aaline_fs);
if (aaline->fs->aaline_fs == NULL)
goto fail;
@@ -391,7 +390,7 @@ fail:
static boolean
aaline_create_texture(struct aaline_stage *aaline)
{
struct pipe_context *pipe = aaline->pipe;
struct pipe_context *pipe = aaline->stage.draw->pipe;
struct pipe_screen *screen = pipe->screen;
struct pipe_texture texTemp;
uint level;
@@ -464,7 +463,7 @@ static boolean
aaline_create_sampler(struct aaline_stage *aaline)
{
struct pipe_sampler_state sampler;
struct pipe_context *pipe = aaline->pipe;
struct pipe_context *pipe = aaline->stage.draw->pipe;
memset(&sampler, 0, sizeof(sampler));
sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
@@ -493,13 +492,14 @@ static boolean
bind_aaline_fragment_shader(struct aaline_stage *aaline)
{
struct draw_context *draw = aaline->stage.draw;
struct pipe_context *pipe = draw->pipe;
if (!aaline->fs->aaline_fs &&
!generate_aaline_fs(aaline))
return FALSE;
draw->suspend_flushing = TRUE;
aaline->driver_bind_fs_state(aaline->pipe, aaline->fs->aaline_fs);
aaline->driver_bind_fs_state(pipe, aaline->fs->aaline_fs);
draw->suspend_flushing = FALSE;
return TRUE;
@@ -639,8 +639,10 @@ aaline_first_line(struct draw_stage *stage, struct prim_header *header)
{
auto struct aaline_stage *aaline = aaline_stage(stage);
struct draw_context *draw = stage->draw;
struct pipe_context *pipe = aaline->pipe;
struct pipe_context *pipe = draw->pipe;
const struct pipe_rasterizer_state *rast = draw->rasterizer;
uint num_samplers;
void *r;
assert(draw->rasterizer->line_smooth);
@@ -679,6 +681,11 @@ aaline_first_line(struct draw_stage *stage, struct prim_header *header)
draw->suspend_flushing = TRUE;
aaline->driver_bind_sampler_states(pipe, num_samplers, aaline->state.sampler);
aaline->driver_set_sampler_textures(pipe, num_samplers, aaline->state.texture);
/* Disable triangle culling, stippling, unfilled mode etc. */
r = draw_get_rasterizer_no_cull(draw, rast->scissor, rast->flatshade);
pipe->bind_rasterizer_state(pipe, r);
draw->suspend_flushing = FALSE;
/* now really draw first line */
@@ -692,7 +699,7 @@ aaline_flush(struct draw_stage *stage, unsigned flags)
{
struct draw_context *draw = stage->draw;
struct aaline_stage *aaline = aaline_stage(stage);
struct pipe_context *pipe = aaline->pipe;
struct pipe_context *pipe = draw->pipe;
stage->line = aaline_first_line;
stage->next->flush( stage->next, flags );
@@ -704,6 +711,12 @@ aaline_flush(struct draw_stage *stage, unsigned flags)
aaline->state.sampler);
aaline->driver_set_sampler_textures(pipe, aaline->num_textures,
aaline->state.texture);
/* restore original rasterizer state */
if (draw->rast_handle) {
pipe->bind_rasterizer_state(pipe, draw->rast_handle);
}
draw->suspend_flushing = FALSE;
draw->extra_shader_outputs.slot = 0;
@@ -721,6 +734,7 @@ static void
aaline_destroy(struct draw_stage *stage)
{
struct aaline_stage *aaline = aaline_stage(stage);
struct pipe_context *pipe = stage->draw->pipe;
uint i;
for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
@@ -728,7 +742,7 @@ aaline_destroy(struct draw_stage *stage)
}
if (aaline->sampler_cso)
aaline->pipe->delete_sampler_state(aaline->pipe, aaline->sampler_cso);
pipe->delete_sampler_state(pipe, aaline->sampler_cso);
if (aaline->texture)
pipe_texture_reference(&aaline->texture, NULL);
@@ -787,13 +801,14 @@ aaline_create_fs_state(struct pipe_context *pipe,
{
struct aaline_stage *aaline = aaline_stage_from_pipe(pipe);
struct aaline_fragment_shader *aafs = CALLOC_STRUCT(aaline_fragment_shader);
if (aafs == NULL)
return NULL;
aafs->state = *fs;
/* pass-through */
aafs->driver_fs = aaline->driver_create_fs_state(aaline->pipe, fs);
aafs->driver_fs = aaline->driver_create_fs_state(pipe, fs);
return aafs;
}
@@ -808,8 +823,7 @@ aaline_bind_fs_state(struct pipe_context *pipe, void *fs)
/* save current */
aaline->fs = aafs;
/* pass-through */
aaline->driver_bind_fs_state(aaline->pipe,
(aafs ? aafs->driver_fs : NULL));
aaline->driver_bind_fs_state(pipe, (aafs ? aafs->driver_fs : NULL));
}
@@ -818,11 +832,12 @@ aaline_delete_fs_state(struct pipe_context *pipe, void *fs)
{
struct aaline_stage *aaline = aaline_stage_from_pipe(pipe);
struct aaline_fragment_shader *aafs = (struct aaline_fragment_shader *) fs;
/* pass-through */
aaline->driver_delete_fs_state(aaline->pipe, aafs->driver_fs);
aaline->driver_delete_fs_state(pipe, aafs->driver_fs);
if (aafs->aaline_fs)
aaline->driver_delete_fs_state(aaline->pipe, aafs->aaline_fs);
aaline->driver_delete_fs_state(pipe, aafs->aaline_fs);
FREE(aafs);
}
@@ -839,7 +854,7 @@ aaline_bind_sampler_states(struct pipe_context *pipe,
aaline->num_samplers = num;
/* pass-through */
aaline->driver_bind_sampler_states(aaline->pipe, num, sampler);
aaline->driver_bind_sampler_states(pipe, num, sampler);
}
@@ -860,7 +875,7 @@ aaline_set_sampler_textures(struct pipe_context *pipe,
aaline->num_textures = num;
/* pass-through */
aaline->driver_set_sampler_textures(aaline->pipe, num, texture);
aaline->driver_set_sampler_textures(pipe, num, texture);
}
@@ -883,8 +898,6 @@ draw_install_aaline_stage(struct draw_context *draw, struct pipe_context *pipe)
if (!aaline)
goto fail;
aaline->pipe = pipe;
/* create special texture, sampler state */
if (!aaline_create_texture(aaline))
goto fail;

View File

@@ -107,8 +107,6 @@ struct aapoint_stage
const struct pipe_shader_state *);
void (*driver_bind_fs_state)(struct pipe_context *, void *);
void (*driver_delete_fs_state)(struct pipe_context *, void *);
struct pipe_context *pipe;
};
@@ -499,6 +497,7 @@ generate_aapoint_fs(struct aapoint_stage *aapoint)
struct pipe_shader_state aapoint_fs;
struct aa_transform_context transform;
const uint newLen = tgsi_num_tokens(orig_fs->tokens) + NUM_NEW_TOKENS;
struct pipe_context *pipe = aapoint->stage.draw->pipe;
aapoint_fs = *orig_fs; /* copy to init */
aapoint_fs.tokens = tgsi_alloc_tokens(newLen);
@@ -527,7 +526,7 @@ generate_aapoint_fs(struct aapoint_stage *aapoint)
#endif
aapoint->fs->aapoint_fs
= aapoint->driver_create_fs_state(aapoint->pipe, &aapoint_fs);
= aapoint->driver_create_fs_state(pipe, &aapoint_fs);
if (aapoint->fs->aapoint_fs == NULL)
goto fail;
@@ -549,13 +548,14 @@ static boolean
bind_aapoint_fragment_shader(struct aapoint_stage *aapoint)
{
struct draw_context *draw = aapoint->stage.draw;
struct pipe_context *pipe = draw->pipe;
if (!aapoint->fs->aapoint_fs &&
!generate_aapoint_fs(aapoint))
return FALSE;
draw->suspend_flushing = TRUE;
aapoint->driver_bind_fs_state(aapoint->pipe, aapoint->fs->aapoint_fs);
aapoint->driver_bind_fs_state(pipe, aapoint->fs->aapoint_fs);
draw->suspend_flushing = FALSE;
return TRUE;
@@ -679,6 +679,9 @@ aapoint_first_point(struct draw_stage *stage, struct prim_header *header)
{
auto struct aapoint_stage *aapoint = aapoint_stage(stage);
struct draw_context *draw = stage->draw;
struct pipe_context *pipe = draw->pipe;
const struct pipe_rasterizer_state *rast = draw->rasterizer;
void *r;
assert(draw->rasterizer->point_smooth);
@@ -716,6 +719,14 @@ aapoint_first_point(struct draw_stage *stage, struct prim_header *header)
}
}
draw->suspend_flushing = TRUE;
/* Disable triangle culling, stippling, unfilled mode etc. */
r = draw_get_rasterizer_no_cull(draw, rast->scissor, rast->flatshade);
pipe->bind_rasterizer_state(pipe, r);
draw->suspend_flushing = FALSE;
/* now really draw first point */
stage->point = aapoint_point;
stage->point(stage, header);
@@ -727,7 +738,7 @@ aapoint_flush(struct draw_stage *stage, unsigned flags)
{
struct draw_context *draw = stage->draw;
struct aapoint_stage *aapoint = aapoint_stage(stage);
struct pipe_context *pipe = aapoint->pipe;
struct pipe_context *pipe = draw->pipe;
stage->point = aapoint_first_point;
stage->next->flush( stage->next, flags );
@@ -735,6 +746,12 @@ aapoint_flush(struct draw_stage *stage, unsigned flags)
/* restore original frag shader */
draw->suspend_flushing = TRUE;
aapoint->driver_bind_fs_state(pipe, aapoint->fs->driver_fs);
/* restore original rasterizer state */
if (draw->rast_handle) {
pipe->bind_rasterizer_state(pipe, draw->rast_handle);
}
draw->suspend_flushing = FALSE;
draw->extra_shader_outputs.slot = 0;
@@ -811,7 +828,7 @@ aapoint_create_fs_state(struct pipe_context *pipe,
aafs->state = *fs;
/* pass-through */
aafs->driver_fs = aapoint->driver_create_fs_state(aapoint->pipe, fs);
aafs->driver_fs = aapoint->driver_create_fs_state(pipe, fs);
return aafs;
}
@@ -825,7 +842,7 @@ aapoint_bind_fs_state(struct pipe_context *pipe, void *fs)
/* save current */
aapoint->fs = aafs;
/* pass-through */
aapoint->driver_bind_fs_state(aapoint->pipe,
aapoint->driver_bind_fs_state(pipe,
(aafs ? aafs->driver_fs : NULL));
}
@@ -837,10 +854,10 @@ aapoint_delete_fs_state(struct pipe_context *pipe, void *fs)
struct aapoint_fragment_shader *aafs = (struct aapoint_fragment_shader *) fs;
/* pass-through */
aapoint->driver_delete_fs_state(aapoint->pipe, aafs->driver_fs);
aapoint->driver_delete_fs_state(pipe, aafs->driver_fs);
if (aafs->aapoint_fs)
aapoint->driver_delete_fs_state(aapoint->pipe, aafs->aapoint_fs);
aapoint->driver_delete_fs_state(pipe, aafs->aapoint_fs);
FREE(aafs);
}
@@ -857,8 +874,6 @@ draw_install_aapoint_stage(struct draw_context *draw,
{
struct aapoint_stage *aapoint;
pipe->draw = (void *) draw;
/*
* Create / install AA point drawing / prim stage
*/
@@ -866,8 +881,6 @@ draw_install_aapoint_stage(struct draw_context *draw,
if (aapoint == NULL)
return FALSE;
aapoint->pipe = pipe;
/* save original driver functions */
aapoint->driver_create_fs_state = pipe->create_fs_state;
aapoint->driver_bind_fs_state = pipe->bind_fs_state;

View File

@@ -28,6 +28,7 @@
/* Authors: Keith Whitwell <keith@tungstengraphics.com>
*/
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
#include "util/u_math.h"
@@ -142,9 +143,40 @@ static void wideline_line( struct draw_stage *stage,
}
static void wideline_first_line( struct draw_stage *stage,
struct prim_header *header )
{
struct draw_context *draw = stage->draw;
struct pipe_context *pipe = draw->pipe;
const struct pipe_rasterizer_state *rast = draw->rasterizer;
void *r;
/* Disable triangle culling, stippling, unfilled mode etc. */
r = draw_get_rasterizer_no_cull(draw, rast->scissor, rast->flatshade);
draw->suspend_flushing = TRUE;
pipe->bind_rasterizer_state(pipe, r);
draw->suspend_flushing = FALSE;
stage->line = wideline_line;
wideline_line(stage, header);
}
static void wideline_flush( struct draw_stage *stage, unsigned flags )
{
struct draw_context *draw = stage->draw;
struct pipe_context *pipe = draw->pipe;
stage->line = wideline_first_line;
stage->next->flush( stage->next, flags );
/* restore original rasterizer state */
if (draw->rast_handle) {
draw->suspend_flushing = TRUE;
pipe->bind_rasterizer_state(pipe, draw->rast_handle);
draw->suspend_flushing = FALSE;
}
}
@@ -171,7 +203,7 @@ struct draw_stage *draw_wide_line_stage( struct draw_context *draw )
wide->stage.name = "wide-line";
wide->stage.next = NULL;
wide->stage.point = draw_pipe_passthrough_point;
wide->stage.line = wideline_line;
wide->stage.line = wideline_first_line;
wide->stage.tri = draw_pipe_passthrough_tri;
wide->stage.flush = wideline_flush;
wide->stage.reset_stipple_counter = wideline_reset_stipple_counter;

View File

@@ -52,6 +52,7 @@
*/
#include "pipe/p_context.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "pipe/p_defines.h"
@@ -213,6 +214,9 @@ static void widepoint_first_point( struct draw_stage *stage,
{
struct widepoint_stage *wide = widepoint_stage(stage);
struct draw_context *draw = stage->draw;
struct pipe_context *pipe = draw->pipe;
const struct pipe_rasterizer_state *rast = draw->rasterizer;
void *r;
wide->half_point_size = 0.5f * draw->rasterizer->point_size;
wide->xbias = 0.0;
@@ -222,6 +226,12 @@ static void widepoint_first_point( struct draw_stage *stage,
wide->xbias = 0.125;
}
/* Disable triangle culling, stippling, unfilled mode etc. */
r = draw_get_rasterizer_no_cull(draw, rast->scissor, rast->flatshade);
draw->suspend_flushing = TRUE;
pipe->bind_rasterizer_state(pipe, r);
draw->suspend_flushing = FALSE;
/* XXX we won't know the real size if it's computed by the vertex shader! */
if ((draw->rasterizer->point_size > draw->pipeline.wide_point_threshold) ||
(draw->rasterizer->sprite_coord_enable && draw->pipeline.point_sprite)) {
@@ -277,9 +287,19 @@ static void widepoint_first_point( struct draw_stage *stage,
static void widepoint_flush( struct draw_stage *stage, unsigned flags )
{
struct draw_context *draw = stage->draw;
struct pipe_context *pipe = draw->pipe;
stage->point = widepoint_first_point;
stage->next->flush( stage->next, flags );
stage->draw->extra_shader_outputs.slot = 0;
/* restore original rasterizer state */
if (draw->rast_handle) {
draw->suspend_flushing = TRUE;
pipe->bind_rasterizer_state(pipe, draw->rast_handle);
draw->suspend_flushing = FALSE;
}
}

View File

@@ -82,6 +82,8 @@ struct vertex_header {
*/
struct draw_context
{
struct pipe_context *pipe;
/** Drawing/primitive pipeline stages */
struct {
struct draw_stage *first; /**< one of the following */
@@ -174,8 +176,14 @@ struct draw_context
double mrd; /**< minimum resolvable depth value, for polygon offset */
/* pipe state that we need: */
/** Current rasterizer state given to us by the driver */
const struct pipe_rasterizer_state *rasterizer;
/** Driver CSO handle for the current rasterizer state */
void *rast_handle;
/** Rasterizer CSOs without culling/stipple/etc */
void *rasterizer_no_cull[2][2];
struct pipe_viewport_state viewport;
boolean identity_viewport;
@@ -345,5 +353,10 @@ void draw_do_flush( struct draw_context *draw, unsigned flags );
void *
draw_get_rasterizer_no_cull( struct draw_context *draw,
boolean scissor,
boolean flatshade );
#endif /* DRAW_PRIVATE_H */

View File

@@ -210,7 +210,7 @@ i915_create_context(struct pipe_screen *screen, void *priv)
/*
* Create drawing context and plug our rendering stage into it.
*/
i915->draw = draw_create();
i915->draw = draw_create(&i915->base);
assert(i915->draw);
if (!debug_get_bool_option("I915_NO_VBUF", FALSE)) {
draw_set_rasterize_stage(i915->draw, i915_draw_vbuf_stage(i915));

View File

@@ -243,7 +243,7 @@ uint i915_emit_texld( struct i915_fp_compile *p,
}
else {
assert(GET_UREG_TYPE(dest) != REG_TYPE_CONST);
assert(dest = UREG(GET_UREG_TYPE(dest), GET_UREG_NR(dest)));
assert(dest == UREG(GET_UREG_TYPE(dest), GET_UREG_NR(dest)));
/* is the sampler coord a texcoord input reg? */
if (GET_UREG_TYPE(coord) != REG_TYPE_T) {

View File

@@ -714,7 +714,8 @@ static void i915_bind_rasterizer_state( struct pipe_context *pipe,
/* pass-through to draw module */
draw_set_rasterizer_state(i915->draw,
(i915->rasterizer ? i915->rasterizer->templ : NULL));
(i915->rasterizer ? i915->rasterizer->templ : NULL),
raster);
i915->dirty |= I915_NEW_RASTERIZER;
}

View File

@@ -174,7 +174,7 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv )
/*
* Create drawing context and plug our rendering stage into it.
*/
llvmpipe->draw = draw_create();
llvmpipe->draw = draw_create(&llvmpipe->pipe);
if (!llvmpipe->draw)
goto fail;

View File

@@ -38,19 +38,26 @@ void *
llvmpipe_create_rasterizer_state(struct pipe_context *pipe,
const struct pipe_rasterizer_state *rast)
{
/* We do nothing special with rasterizer state.
* The CSO handle is just a pointer to a pipe_rasterizer_state object.
*/
return mem_dup(rast, sizeof(*rast));
}
void llvmpipe_bind_rasterizer_state(struct pipe_context *pipe,
void *rasterizer)
void
llvmpipe_bind_rasterizer_state(struct pipe_context *pipe, void *handle)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
const struct pipe_rasterizer_state *rasterizer =
(const struct pipe_rasterizer_state *) handle;
if (llvmpipe->rasterizer == rasterizer)
return;
/* pass-through to draw module */
draw_set_rasterizer_state(llvmpipe->draw, rasterizer);
draw_set_rasterizer_state(llvmpipe->draw, rasterizer, handle);
llvmpipe->rasterizer = rasterizer;
@@ -68,6 +75,7 @@ void llvmpipe_bind_rasterizer_state(struct pipe_context *pipe,
llvmpipe->dirty |= LP_NEW_RASTERIZER;
}
void llvmpipe_delete_rasterizer_state(struct pipe_context *pipe,
void *rasterizer)
{

View File

@@ -129,7 +129,7 @@ nv50_create(struct pipe_screen *pscreen, void *priv)
nv50_init_state_functions(nv50);
nv50_init_query_functions(nv50);
nv50->draw = draw_create();
nv50->draw = draw_create(&nv50->pipe);
assert(nv50->draw);
draw_set_rasterize_stage(nv50->draw, nv50_draw_render_stage(nv50));

View File

@@ -181,7 +181,7 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
r300->context.draw_range_elements = r300_swtcl_draw_range_elements;
/* Create a Draw. This is used for SW TCL. */
r300->draw = draw_create();
r300->draw = draw_create(&r300->context);
/* Enable our renderer. */
draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
/* Enable Draw's clipping. */

View File

@@ -810,7 +810,7 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state)
if (r300->draw) {
draw_flush(r300->draw);
draw_set_rasterizer_state(r300->draw, &rs->rs);
draw_set_rasterizer_state(r300->draw, &rs->rs, state);
}
if (rs) {

View File

@@ -298,7 +298,7 @@ softpipe_create_context( struct pipe_screen *screen,
/*
* Create drawing context and plug our rendering stage into it.
*/
softpipe->draw = draw_create();
softpipe->draw = draw_create(&softpipe->pipe);
if (!softpipe->draw)
goto fail;

View File

@@ -669,17 +669,17 @@ static void setup_tri_edges( struct setup_context *setup )
setup->emaj.sy = ceilf(vmin_y);
setup->emaj.lines = (int) ceilf(vmax_y - setup->emaj.sy);
setup->emaj.dxdy = setup->emaj.dx / setup->emaj.dy;
setup->emaj.dxdy = setup->emaj.dy ? setup->emaj.dx / setup->emaj.dy : .0f;
setup->emaj.sx = vmin_x + (setup->emaj.sy - vmin_y) * setup->emaj.dxdy;
setup->etop.sy = ceilf(vmid_y);
setup->etop.lines = (int) ceilf(vmax_y - setup->etop.sy);
setup->etop.dxdy = setup->etop.dx / setup->etop.dy;
setup->etop.dxdy = setup->etop.dy ? setup->etop.dx / setup->etop.dy : .0f;
setup->etop.sx = vmid_x + (setup->etop.sy - vmid_y) * setup->etop.dxdy;
setup->ebot.sy = ceilf(vmin_y);
setup->ebot.lines = (int) ceilf(vmid_y - setup->ebot.sy);
setup->ebot.dxdy = setup->ebot.dx / setup->ebot.dy;
setup->ebot.dxdy = setup->ebot.dy ? setup->ebot.dx / setup->ebot.dy : .0f;
setup->ebot.sx = vmin_x + (setup->ebot.sy - vmin_y) * setup->ebot.dxdy;
}

View File

@@ -49,7 +49,7 @@ void softpipe_bind_rasterizer_state(struct pipe_context *pipe,
return;
/* pass-through to draw module */
draw_set_rasterizer_state(softpipe->draw, rasterizer);
draw_set_rasterizer_state(softpipe->draw, rasterizer, rasterizer);
softpipe->rasterizer = rasterizer;

View File

@@ -222,7 +222,8 @@ static void svga_bind_rasterizer_state( struct pipe_context *pipe,
svga->curr.rast = raster;
draw_set_rasterizer_state(svga->swtnl.draw, raster ? &raster->templ : NULL);
draw_set_rasterizer_state(svga->swtnl.draw, raster ? &raster->templ : NULL,
state);
svga->dirty |= SVGA_NEW_RAST;
}

View File

@@ -134,7 +134,7 @@ boolean svga_init_swtnl( struct svga_context *svga )
/*
* Create drawing context and plug our rendering stage into it.
*/
svga->swtnl.draw = draw_create();
svga->swtnl.draw = draw_create(&svga->pipe);
if (svga->swtnl.draw == NULL)
goto fail;

View File

@@ -113,7 +113,8 @@ static int update_swtnl_draw( struct svga_context *svga,
if (dirty & SVGA_NEW_RAST)
draw_set_rasterizer_state(svga->swtnl.draw,
&svga->curr.rast->templ);
&svga->curr.rast->templ,
(void *) svga->curr.rast);
if (dirty & SVGA_NEW_FRAME_BUFFER)
draw_set_mrd(svga->swtnl.draw,

View File

@@ -16,6 +16,7 @@ x11_INCLUDES = \
-I$(TOP)/src/gallium/drivers \
-I$(TOP)/src/glx \
-I$(TOP)/src/mesa \
$(X11_CFLAGS) \
$(shell pkg-config --cflags-only-I libdrm)
x11_SOURCES = $(wildcard x11/*.c) \

View File

@@ -5,7 +5,8 @@ LIBNAME = xlib
LIBRARY_INCLUDES = \
-I$(TOP)/include \
-I$(TOP)/src/mesa
-I$(TOP)/src/mesa \
$(X11_CFLAGS)
C_SOURCES = \
glx_api.c \

View File

@@ -20,7 +20,8 @@ INCLUDE_DIRS = \
-I$(TOP)/src/gallium/include \
-I$(TOP)/src/gallium/drivers \
-I$(TOP)/src/gallium/state_trackers/glx/xlib \
-I$(TOP)/src/gallium/auxiliary
-I$(TOP)/src/gallium/auxiliary \
$(X11_CFLAGS)
DEFINES += \
-DGALLIUM_SOFTPIPE

View File

@@ -101,8 +101,7 @@ DRI2WireToEvent(Display *dpy, XEvent *event, xEvent *wire)
GLXBufferSwapComplete *aevent = (GLXBufferSwapComplete *)event;
xDRI2BufferSwapComplete *awire = (xDRI2BufferSwapComplete *)wire;
aevent->serial = _XSetLastRequestRead(dpy, (xGenericReply *) wire);
aevent->type =
(glx_info->codes->first_event + GLX_BufferSwapComplete) & 0x75;
aevent->type = glx_info->codes->first_event + GLX_BufferSwapComplete;
aevent->send_event = (awire->type & 0x80) != 0;
aevent->display = dpy;
aevent->drawable = awire->drawable;

View File

@@ -175,6 +175,8 @@ dri2CreateDrawable(__GLXscreenConfigs * psc,
{
__GLXDRIdrawablePrivate *pdraw;
__GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) modes;
__GLXdisplayPrivate *dpyPriv;
__GLXDRIdisplayPrivate *pdp;
pdraw = Xmalloc(sizeof(*pdraw));
if (!pdraw)
@@ -185,9 +187,12 @@ dri2CreateDrawable(__GLXscreenConfigs * psc,
pdraw->base.drawable = drawable;
pdraw->base.psc = psc;
pdraw->bufferCount = 0;
pdraw->swap_interval = 1;
DRI2CreateDrawable(psc->dpy, xDrawable);
dpyPriv = __glXInitialize(psc->dpy);
pdp = (__GLXDRIdisplayPrivate *)dpyPriv->dri2Display;;
/* Create a new drawable */
pdraw->base.driDrawable =
(*psc->dri2->createNewDrawable) (psc->__driScreen,
@@ -199,6 +204,15 @@ dri2CreateDrawable(__GLXscreenConfigs * psc,
return NULL;
}
#ifdef X_DRI2SwapInterval
/*
* Make sure server has the same swap interval we do for the new
* drawable.
*/
if (pdp->swapAvailable)
DRI2SwapInterval(psc->dpy, xDrawable, pdraw->swap_interval);
#endif
return &pdraw->base;
}

View File

@@ -1110,6 +1110,13 @@ init_fbconfig_for_chooser(__GLcontextModes * config,
} \
} while ( 0 )
/* Test that all bits from a are contained in b */
#define MATCH_MASK(param) \
do { \
if ((a->param & ~b->param) != 0) \
return False; \
} while (0);
/**
* Determine if two GLXFBConfigs are compatible.
*
@@ -1148,11 +1155,8 @@ fbconfigs_compatible(const __GLcontextModes * const a,
MATCH_DONT_CARE(stereoMode);
MATCH_EXACT(level);
if (((a->drawableType & b->drawableType) == 0)
|| ((a->renderType & b->renderType) == 0)) {
return False;
}
MATCH_MASK(drawableType);
MATCH_MASK(renderType);
/* There is a bug in a few of the XFree86 DDX drivers. They contain
* visuals with a "transparent type" of 0 when they really mean GLX_NONE.

View File

@@ -539,6 +539,8 @@ __glXInitializeVisualConfigFromTags(__GLcontextModes * config, int count,
i = count;
break;
default:
/* Ignore the unrecognized tag's value */
bp++;
break;
}
}

View File

@@ -65,7 +65,7 @@ extern char *program_invocation_name, *program_invocation_short_name;
#endif
#if !defined(GET_PROGRAM_NAME)
# if defined(OpenBSD) || defined(NetBSD) || defined(__UCLIBC__)
# if defined(__OpenBSD__) || defined(NetBSD) || defined(__UCLIBC__)
/* This is a hack. It's said to work on OpenBSD, NetBSD and GNU.
* Rogelio M.Serrano Jr. reported it's also working with UCLIBC. It's
* used as a last resort, if there is no documented facility available. */

View File

@@ -247,8 +247,6 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
GLuint buf;
all = (cw == fb->Width && ch == fb->Height);
intel_prepare_render(intel);
/* Loop over all renderbuffers */
for (buf = 0; buf < BUFFER_COUNT && mask; buf++) {
const GLbitfield bufBit = 1 << buf;

View File

@@ -90,6 +90,10 @@ intelClear(GLcontext *ctx, GLbitfield mask)
tri_mask |= (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT));
}
/* Make sure we have up to date buffers before we start looking at
* the tiling bits to determine how to clear. */
intel_prepare_render(intel);
/* HW stencil */
if (mask & BUFFER_BIT_STENCIL) {
const struct intel_region *stencilRegion

View File

@@ -61,6 +61,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_state.h"
#include "r300_tex.h"
#include "r300_emit.h"
#include "r300_render.h"
#include "r300_swtcl.h"
#include "radeon_bocs_wrapper.h"
#include "radeon_buffer_objects.h"
@@ -226,6 +227,8 @@ static void r300_fallback(GLcontext *ctx, GLuint bit, GLboolean mode)
r300->radeon.Fallback |= bit;
else
r300->radeon.Fallback &= ~bit;
r300SwitchFallback(ctx, R300_FALLBACK_RADEON_COMMON, mode);
}
static void r300_emit_query_finish(radeonContextPtr radeon)

View File

@@ -386,6 +386,14 @@ void r300RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim)
WARN_ONCE("Fixme: can't handle spliting prim %d\n", prim);
return;
}
if (rmesa->radeon.radeonScreen->kernel_mm) {
BEGIN_BATCH_NO_AUTOSTATE(2);
OUT_BATCH_REGSEQ(R300_VAP_VF_MAX_VTX_INDX, 1);
OUT_BATCH(rmesa->radeon.tcl.aos[0].count);
END_BATCH();
}
r300_emit_scissor(rmesa->radeon.glCtx);
while (num_verts > 0) {
int nr;
@@ -400,8 +408,9 @@ void r300RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim)
COMMIT_BATCH();
}
static const char *getFallbackString(uint32_t bit)
static const char *getFallbackString(r300ContextPtr rmesa, uint32_t bit)
{
static char common_fallback_str[32];
switch (bit) {
case R300_FALLBACK_VERTEX_PROGRAM :
return "vertex program";
@@ -421,6 +430,9 @@ static const char *getFallbackString(uint32_t bit)
return "render mode != GL_RENDER";
case R300_FALLBACK_FRAGMENT_PROGRAM:
return "fragment program";
case R300_FALLBACK_RADEON_COMMON:
snprintf(common_fallback_str, 32, "radeon common 0x%08x", rmesa->radeon.Fallback);
return common_fallback_str;
case R300_FALLBACK_AOS_LIMIT:
return "aos limit";
case R300_FALLBACK_INVALID_BUFFERS:
@@ -440,7 +452,7 @@ void r300SwitchFallback(GLcontext *ctx, uint32_t bit, GLboolean mode)
if (mode) {
if ((fallback_warn & bit) == 0) {
if (RADEON_DEBUG & RADEON_FALLBACKS)
fprintf(stderr, "WARNING! Falling back to software for %s\n", getFallbackString(bit));
fprintf(stderr, "WARNING! Falling back to software for %s\n", getFallbackString(rmesa, bit));
fallback_warn |= bit;
}
rmesa->fallback |= bit;

View File

@@ -41,6 +41,7 @@
#define R300_FALLBACK_STENCIL_TWOSIDE (1 << 21)
#define R300_FALLBACK_RENDER_MODE (1 << 22)
#define R300_FALLBACK_FRAGMENT_PROGRAM (1 << 23)
#define R300_FALLBACK_RADEON_COMMON (1 << 29)
#define R300_FALLBACK_AOS_LIMIT (1 << 30)
#define R300_FALLBACK_INVALID_BUFFERS (1 << 31)
#define R300_RASTER_FALLBACK_MASK 0xffff0000

View File

@@ -1658,20 +1658,21 @@ void r300VapCntl(r300ContextPtr rmesa, GLuint input_count,
(5 << R300_PVS_NUM_CNTLRS_SHIFT) |
(5 << R300_VF_MAX_VTX_NUM_SHIFT));
if (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV515)
rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] |= (2 << R300_PVS_NUM_FPUS_SHIFT);
else if ((rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV530) ||
(rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV560) ||
(rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV570))
if ((rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R300) ||
(rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R350))
rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] |= (4 << R300_PVS_NUM_FPUS_SHIFT);
else if (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV530)
rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] |= (5 << R300_PVS_NUM_FPUS_SHIFT);
else if ((rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV410) ||
(rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R420))
rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] |= (6 << R300_PVS_NUM_FPUS_SHIFT);
else if ((rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R520) ||
(rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R580))
(rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R580) ||
(rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV560) ||
(rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV570))
rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] |= (8 << R300_PVS_NUM_FPUS_SHIFT);
else
rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] |= (4 << R300_PVS_NUM_FPUS_SHIFT);
rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] |= (2 << R300_PVS_NUM_FPUS_SHIFT);
}

View File

@@ -252,12 +252,15 @@ void r700UpdateShaderStates(GLcontext * ctx)
static void r700SetDepthState(GLcontext * ctx)
{
struct radeon_renderbuffer *rrb;
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
R600_STATECHANGE(context, db);
if (ctx->Depth.Test)
rrb = radeon_get_depthbuffer(&context->radeon);
if (ctx->Depth.Test && rrb && rrb->bo)
{
SETbit(r700->DB_DEPTH_CONTROL.u32All, Z_ENABLE_bit);
if (ctx->Depth.Mask)

View File

@@ -357,6 +357,7 @@
#define PCI_CHIP_RV770_9456 0x9456
#define PCI_CHIP_RV770_945A 0x945A
#define PCI_CHIP_RV770_945B 0x945B
#define PCI_CHIP_RV770_945E 0x945E
#define PCI_CHIP_RV790_9460 0x9460
#define PCI_CHIP_RV790_9462 0x9462
#define PCI_CHIP_RV770_946A 0x946A
@@ -368,6 +369,7 @@
#define PCI_CHIP_RV730_9487 0x9487
#define PCI_CHIP_RV730_9488 0x9488
#define PCI_CHIP_RV730_9489 0x9489
#define PCI_CHIP_RV730_948A 0x948A
#define PCI_CHIP_RV730_948F 0x948F
#define PCI_CHIP_RV730_9490 0x9490
#define PCI_CHIP_RV730_9491 0x9491
@@ -386,6 +388,7 @@
#define PCI_CHIP_RV710_9553 0x9553
#define PCI_CHIP_RV710_9555 0x9555
#define PCI_CHIP_RV710_9557 0x9557
#define PCI_CHIP_RV710_955F 0x955F
#define PCI_CHIP_RV740_94A0 0x94A0
#define PCI_CHIP_RV740_94A1 0x94A1

View File

@@ -326,7 +326,7 @@ static int cs_emit(struct radeon_cs_int *cs)
(!IS_R600_CLASS(csm->ctx->radeonScreen))) { /* +r6/r7 : No irq for r6/r7 yet. */
drm_radeon_irq_emit_t emit_cmd;
emit_cmd.irq_seq = (int*)&csm->pending_age;
r = drmCommandWrite(cs->csm->fd, DRM_RADEON_IRQ_EMIT, &emit_cmd, sizeof(emit_cmd));
r = drmCommandWriteRead(cs->csm->fd, DRM_RADEON_IRQ_EMIT, &emit_cmd, sizeof(emit_cmd));
if (r) {
return r;
}

View File

@@ -512,8 +512,10 @@ static radeon_mipmap_tree * get_biggest_matching_miptree(radeonTexObj *texObj,
unsigned mtCount = 0;
unsigned maxMtIndex = 0;
radeon_mipmap_tree *tmp;
unsigned int level;
int i;
for (unsigned level = firstLevel; level <= lastLevel; ++level) {
for (level = firstLevel; level <= lastLevel; ++level) {
radeon_texture_image *img = get_radeon_texture_image(texObj->base.Image[0][level]);
unsigned found = 0;
// TODO: why this hack??
@@ -523,7 +525,7 @@ static radeon_mipmap_tree * get_biggest_matching_miptree(radeonTexObj *texObj,
if (!img->mt)
continue;
for (int i = 0; i < mtCount; ++i) {
for (i = 0; i < mtCount; ++i) {
if (mts[i] == img->mt) {
found = 1;
mtSizes[i] += img->mt->levels[img->mtlevel].size;
@@ -544,7 +546,7 @@ static radeon_mipmap_tree * get_biggest_matching_miptree(radeonTexObj *texObj,
return NULL;
}
for (int i = 1; i < mtCount; ++i) {
for (i = 1; i < mtCount; ++i) {
if (mtSizes[i] > mtSizes[maxMtIndex]) {
maxMtIndex = i;
}

View File

@@ -846,6 +846,7 @@ static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id)
case PCI_CHIP_RV770_9456:
case PCI_CHIP_RV770_945A:
case PCI_CHIP_RV770_945B:
case PCI_CHIP_RV770_945E:
case PCI_CHIP_RV790_9460:
case PCI_CHIP_RV790_9462:
case PCI_CHIP_RV770_946A:
@@ -860,6 +861,7 @@ static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id)
case PCI_CHIP_RV730_9487:
case PCI_CHIP_RV730_9488:
case PCI_CHIP_RV730_9489:
case PCI_CHIP_RV730_948A:
case PCI_CHIP_RV730_948F:
case PCI_CHIP_RV730_9490:
case PCI_CHIP_RV730_9491:
@@ -881,6 +883,7 @@ static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id)
case PCI_CHIP_RV710_9553:
case PCI_CHIP_RV710_9555:
case PCI_CHIP_RV710_9557:
case PCI_CHIP_RV710_955F:
screen->chip_family = CHIP_FAMILY_RV710;
screen->chip_flags = RADEON_CHIPSET_TCL;
break;
@@ -1133,6 +1136,7 @@ radeonCreateScreen( __DRIscreen *sPriv )
/* pipe overrides */
switch (dri_priv->deviceID) {
case PCI_CHIP_R300_AD: /* 9500 with 1 quadpipe verified by: Reid Linnemann <lreid@cs.okstate.edu> */
case PCI_CHIP_R350_AH: /* 9800 SE only have 1 quadpipe */
case PCI_CHIP_RV410_5E4C: /* RV410 SE only have 1 quadpipe */
case PCI_CHIP_RV410_5E4F: /* RV410 SE only have 1 quadpipe */
screen->num_gb_pipes = 1;
@@ -1340,6 +1344,7 @@ radeonCreateScreen2(__DRIscreen *sPriv)
/* pipe overrides */
switch (device_id) {
case PCI_CHIP_R300_AD: /* 9500 with 1 quadpipe verified by: Reid Linnemann <lreid@cs.okstate.edu> */
case PCI_CHIP_R350_AH: /* 9800 SE only have 1 quadpipe */
case PCI_CHIP_RV410_5E4C: /* RV410 SE only have 1 quadpipe */
case PCI_CHIP_RV410_5E4F: /* RV410 SE only have 1 quadpipe */
screen->num_gb_pipes = 1;

View File

@@ -44,6 +44,7 @@
#include "tnl/t_pipeline.h"
#include "drivers/common/driverfuncs.h"
#include "drivers/common/meta.h"
#include "savagedd.h"
#include "savagestate.h"
@@ -473,6 +474,8 @@ savageCreateContext( const __GLcontextModes *mesaVis,
imesa->CurrentTexObj[0] = 0;
imesa->CurrentTexObj[1] = 0;
_mesa_meta_init( ctx );
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext( ctx );
@@ -564,6 +567,8 @@ savageDestroyContext(__DRIcontext *driContextPriv)
free(imesa->cmdBuf.base);
free(imesa->clientVtxBuf.buf);
_mesa_meta_free( imesa->glCtx );
_swsetup_DestroyContext(imesa->glCtx );
_tnl_DestroyContext( imesa->glCtx );
_vbo_DestroyContext( imesa->glCtx );

View File

@@ -564,7 +564,8 @@ _mesa_ffsll(int64_t val)
unsigned int
_mesa_bitcount(unsigned int n)
{
#if defined(__GNUC__)
#if defined(__GNUC__) && \
((_GNUC__ == 3 && __GNUC_MINOR__ >= 4) || __GNUC__ >= 4)
return __builtin_popcount(n);
#else
unsigned int bits;

View File

@@ -404,7 +404,8 @@ _mesa_is_pow_two(int x)
static INLINE int32_t
_mesa_next_pow_two_32(uint32_t x)
{
#ifdef __GNUC__
#if defined(__GNUC__) && \
((__GNUC__ == 3 && __GNUC_MINOR__ >= 4) || __GNUC__ >= 4)
uint32_t y = (x != 1);
return (1 + y) << ((__builtin_clz(x - y) ^ 31) );
#else
@@ -422,7 +423,8 @@ _mesa_next_pow_two_32(uint32_t x)
static INLINE int64_t
_mesa_next_pow_two_64(uint64_t x)
{
#ifdef __GNUC__
#if defined(__GNUC__) && \
((__GNUC__ == 3 && __GNUC_MINOR__ >= 4) || __GNUC__ >= 4)
uint64_t y = (x != 1);
if (sizeof(x) == sizeof(long))
return (1 + y) << ((__builtin_clzl(x - y) ^ 63));

View File

@@ -1415,6 +1415,7 @@ create_new_program(GLcontext *ctx, struct state_key *key,
struct texenv_fragment_program p;
GLuint unit;
struct ureg cf, out;
int i;
memset(&p, 0, sizeof(p));
p.state = key;
@@ -1436,7 +1437,13 @@ create_new_program(GLcontext *ctx, struct state_key *key,
p.program->Base.NumAddressRegs = 0;
p.program->Base.Parameters = _mesa_new_parameter_list();
p.program->Base.InputsRead = 0x0;
p.program->Base.OutputsWritten = 1 << FRAG_RESULT_COLOR;
if (ctx->DrawBuffer->_NumColorDrawBuffers == 1)
p.program->Base.OutputsWritten = 1 << FRAG_RESULT_COLOR;
else {
for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++)
p.program->Base.OutputsWritten |= (1 << (FRAG_RESULT_DATA0 + i));
}
for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) {
p.src_texture[unit] = undef;
@@ -1485,22 +1492,28 @@ create_new_program(GLcontext *ctx, struct state_key *key,
}
cf = get_source( &p, SRC_PREVIOUS, 0 );
out = make_ureg( PROGRAM_OUTPUT, FRAG_RESULT_COLOR );
if (key->separate_specular) {
/* Emit specular add.
*/
struct ureg s = register_input(&p, FRAG_ATTRIB_COL1);
emit_arith( &p, OPCODE_ADD, out, WRITEMASK_XYZ, 0, cf, s, undef );
emit_arith( &p, OPCODE_MOV, out, WRITEMASK_W, 0, cf, undef, undef );
}
else if (memcmp(&cf, &out, sizeof(cf)) != 0) {
/* Will wind up in here if no texture enabled or a couple of
* other scenarios (GL_REPLACE for instance).
*/
emit_arith( &p, OPCODE_MOV, out, WRITEMASK_XYZW, 0, cf, undef, undef );
}
for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
if (ctx->DrawBuffer->_NumColorDrawBuffers == 1)
out = make_ureg( PROGRAM_OUTPUT, FRAG_RESULT_COLOR );
else {
out = make_ureg( PROGRAM_OUTPUT, FRAG_RESULT_DATA0 + i );
}
if (key->separate_specular) {
/* Emit specular add.
*/
struct ureg s = register_input(&p, FRAG_ATTRIB_COL1);
emit_arith( &p, OPCODE_ADD, out, WRITEMASK_XYZ, 0, cf, s, undef );
emit_arith( &p, OPCODE_MOV, out, WRITEMASK_W, 0, cf, undef, undef );
}
else if (memcmp(&cf, &out, sizeof(cf)) != 0) {
/* Will wind up in here if no texture enabled or a couple of
* other scenarios (GL_REPLACE for instance).
*/
emit_arith( &p, OPCODE_MOV, out, WRITEMASK_XYZW, 0, cf, undef, undef );
}
}
/* Finish up:
*/
emit_arith( &p, OPCODE_END, undef, WRITEMASK_XYZW, 0, undef, undef, undef);

View File

@@ -1215,10 +1215,10 @@ static void FETCH(signed_rgba8888)( const struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
texel[RCOMP] = BYTE_TO_FLOAT_TEX( (s >> 24) );
texel[GCOMP] = BYTE_TO_FLOAT_TEX( (s >> 16) & 0xff );
texel[BCOMP] = BYTE_TO_FLOAT_TEX( (s >> 8) & 0xff );
texel[ACOMP] = BYTE_TO_FLOAT_TEX( (s ) & 0xff );
texel[RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 24) );
texel[GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 16) );
texel[BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 8) );
texel[ACOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s ) );
}
#if DIM == 3
@@ -1235,10 +1235,10 @@ static void FETCH(signed_rgba8888_rev)( const struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
texel[RCOMP] = BYTE_TO_FLOAT_TEX( (s ) & 0xff );
texel[GCOMP] = BYTE_TO_FLOAT_TEX( (s >> 8) & 0xff );
texel[BCOMP] = BYTE_TO_FLOAT_TEX( (s >> 16) & 0xff );
texel[ACOMP] = BYTE_TO_FLOAT_TEX( (s >> 24) );
texel[RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s ) );
texel[GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 8) );
texel[BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 16) );
texel[ACOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 24) );
}
#if DIM == 3

View File

@@ -625,7 +625,7 @@ replace_registers(struct prog_instruction *inst, GLuint numInst,
GLuint i, j;
for (i = 0; i < numInst; i++) {
/* src regs */
for (j = 0; j < _mesa_num_inst_src_regs(inst->Opcode); j++) {
for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) {
if (inst[i].SrcReg[j].File == oldFile &&
inst[i].SrcReg[j].Index == oldIndex) {
inst[i].SrcReg[j].File = newFile;
@@ -652,7 +652,7 @@ adjust_param_indexes(struct prog_instruction *inst, GLuint numInst,
{
GLuint i, j;
for (i = 0; i < numInst; i++) {
for (j = 0; j < _mesa_num_inst_src_regs(inst->Opcode); j++) {
for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) {
GLuint f = inst[i].SrcReg[j].File;
if (f == PROGRAM_CONSTANT ||
f == PROGRAM_UNIFORM ||

View File

@@ -72,12 +72,15 @@ update_scissor( struct st_context *st )
scissor.minx = scissor.miny = scissor.maxx = scissor.maxy = 0;
}
/* Now invert Y. Pipe drivers use the convention Y=0=top for surfaces
/* Now invert Y if needed.
* Gallium drivers use the convention Y=0=top for surfaces.
*/
miny = fb->Height - scissor.maxy;
maxy = fb->Height - scissor.miny;
scissor.miny = miny;
scissor.maxy = maxy;
if (st_fb_orientation(fb) == Y_0_TOP) {
miny = fb->Height - scissor.maxy;
maxy = fb->Height - scissor.miny;
scissor.miny = miny;
scissor.maxy = maxy;
}
if (memcmp(&scissor, &st->state.scissor, sizeof(scissor)) != 0) {
/* state has changed */

View File

@@ -250,13 +250,13 @@ make_passthrough_vertex_shader(struct st_context *st,
ureg_DECL_output( ureg, TGSI_SEMANTIC_POSITION, 0 ),
ureg_DECL_vs_input( ureg, 0 ));
/* MOV result.texcoord0, vertex.texcoord0; */
/* MOV result.texcoord0, vertex.attr[1]; */
ureg_MOV(ureg,
ureg_DECL_output( ureg, TGSI_SEMANTIC_GENERIC, 0 ),
ureg_DECL_vs_input( ureg, 1 ));
if (passColor) {
/* MOV result.color0, vertex.color0; */
/* MOV result.color0, vertex.attr[2]; */
ureg_MOV(ureg,
ureg_DECL_output( ureg, TGSI_SEMANTIC_COLOR, 0 ),
ureg_DECL_vs_input( ureg, 2 ));
@@ -430,7 +430,7 @@ draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z,
const GLfloat sLeft = 0.0f, sRight = maxXcoord;
const GLfloat tTop = invertTex ? maxYcoord : 0.0f;
const GLfloat tBot = invertTex ? 0.0f : maxYcoord;
GLuint tex, i;
GLuint i;
/* upper-left */
verts[0][0][0] = clip_x0; /* v[0].attr[0].x */
@@ -448,32 +448,31 @@ draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z,
verts[3][0][0] = clip_x0;
verts[3][0][1] = clip_y1;
tex = color ? 2 : 1;
verts[0][tex][0] = sLeft; /* v[0].attr[tex].s */
verts[0][tex][1] = tTop; /* v[0].attr[tex].t */
verts[1][tex][0] = sRight;
verts[1][tex][1] = tTop;
verts[2][tex][0] = sRight;
verts[2][tex][1] = tBot;
verts[3][tex][0] = sLeft;
verts[3][tex][1] = tBot;
verts[0][1][0] = sLeft; /* v[0].attr[1].S */
verts[0][1][1] = tTop; /* v[0].attr[1].T */
verts[1][1][0] = sRight;
verts[1][1][1] = tTop;
verts[2][1][0] = sRight;
verts[2][1][1] = tBot;
verts[3][1][0] = sLeft;
verts[3][1][1] = tBot;
/* same for all verts: */
if (color) {
for (i = 0; i < 4; i++) {
verts[i][0][2] = z; /*Z*/
verts[i][0][3] = 1.0f; /*W*/
verts[i][1][0] = color[0];
verts[i][1][1] = color[1];
verts[i][1][2] = color[2];
verts[i][1][3] = color[3];
verts[i][2][2] = 0.0f; /*R*/
verts[i][2][3] = 1.0f; /*Q*/
verts[i][0][2] = z; /* v[i].attr[0].z */
verts[i][0][3] = 1.0f; /* v[i].attr[0].w */
verts[i][2][0] = color[0]; /* v[i].attr[2].r */
verts[i][2][1] = color[1]; /* v[i].attr[2].g */
verts[i][2][2] = color[2]; /* v[i].attr[2].b */
verts[i][2][3] = color[3]; /* v[i].attr[2].a */
verts[i][1][2] = 0.0f; /* v[i].attr[1].R */
verts[i][1][3] = 1.0f; /* v[i].attr[1].Q */
}
}
else {
for (i = 0; i < 4; i++) {
verts[i][0][2] = z; /*Z*/
verts[i][0][2] = z; /*Z*/
verts[i][0][3] = 1.0f; /*W*/
verts[i][1][2] = 0.0f; /*R*/
verts[i][1][3] = 1.0f; /*Q*/

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@@ -115,7 +115,7 @@ st_create_context_priv( GLcontext *ctx, struct pipe_context *pipe )
_vbo_CreateContext(ctx);
#if FEATURE_feedback || FEATURE_drawpix
st->draw = draw_create(); /* for selection/feedback */
st->draw = draw_create(pipe); /* for selection/feedback */
/* Disable draw options that might convert points/lines to tris, etc.
* as that would foul-up feedback/selection mode.

View File

@@ -134,7 +134,7 @@ st_feedback_draw_vbo(GLcontext *ctx,
assert(draw);
draw_set_viewport_state(draw, &st->state.viewport);
draw_set_clip_state(draw, &st->state.clip);
draw_set_rasterizer_state(draw, &st->state.rasterizer);
draw_set_rasterizer_state(draw, &st->state.rasterizer, NULL);
draw_bind_vertex_shader(draw, st->vp_varient->draw_shader);
set_feedback_vertex_format(ctx);

View File

@@ -154,6 +154,10 @@ st_mesa_format_to_pipe_format(gl_format mesaFormat)
return PIPE_FORMAT_S8Z24_UNORM;
case MESA_FORMAT_S8_Z24:
return PIPE_FORMAT_Z24S8_UNORM;
case MESA_FORMAT_Z24_X8:
return PIPE_FORMAT_X8Z24_UNORM;
case MESA_FORMAT_X8_Z24:
return PIPE_FORMAT_Z24X8_UNORM;
case MESA_FORMAT_YCBCR:
return PIPE_FORMAT_UYVY;
#if FEATURE_texture_s3tc