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328 Commits

Author SHA1 Message Date
Ian Romanick
42a9472dc6 docs: Add change log to 7.9.1 release notes 2011-01-07 13:28:22 -08:00
Ian Romanick
234144b48d mesa: set version string to 7.9.1 2011-01-07 12:16:29 -08:00
Ian Romanick
3d90628138 docs: Initial set of release notes for 7.9.1 2011-01-07 12:12:55 -08:00
Marek Olšák
d0f0a6920b r300/compiler: disable the rename_regs pass for loops
This workaround fixes rendering of kwin thumbnails.

NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit 8543902bfb)

Conflicts:

	src/mesa/drivers/dri/r300/compiler/radeon_rename_regs.c
2011-01-07 07:25:12 +01:00
Chia-I Wu
110c49fddd egl: Check extensions.
Do not call into the driver if the extension for the called function is
not enabled.
(cherry picked from commit 6b2f1561ad)
2011-01-07 12:43:38 +08:00
Chia-I Wu
c438a09b4c egl_glx: Fix borken driver.
The driver was broken since 6eda3f311b.
All configs fail to pass _eglValidateConfig.  This fix might not be
complete, but at least EGL demos run.

This fixes bug #32825.
2011-01-05 18:54:44 +08:00
Brian Paul
0ab166d556 mesa: Bump the number of bits in the register index.
More than 1023 temporaries were being used for a Cinebench shader before
doing temporary optimization, causing the index value to wrap around to
-1024.
(cherry picked from commit a9fa0f3a2f)
2011-01-04 11:10:19 -07:00
Kenneth Graunke
b50658c804 i965: Internally enable GL_NV_blend_square on ES2.
Hopefully should fix bug #32520.
(cherry picked from commit 6bb1e4541e)
2011-01-04 09:50:14 -08:00
Kenneth Graunke
3c8dd6a8de Fix build on systems where "python" is python 3.
First, it changes autoconf to use a "python2" binary when available,
rather than plain "python" (which is ambiguous).  Secondly, it changes
the Makefiles to use $(PYTHON) $(PYTHON_FLAGS) rather than calling
python directly.

Signed-off-by: Xavier Chantry <chantry.xavier@gmail.com>
Signed-off-by: Matthew William Cox <matt@mattcox.ca>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 3acc826520)
2011-01-04 09:50:14 -08:00
Marek Olšák
801e26a02a mesa: fix texel store functions for some float formats
These are copy-paste errors obviously.
(cherry picked from commit bf7b6f60ae)
2011-01-04 09:50:14 -08:00
Ian Romanick
247774085c Refresh autogenerated file builtin_function.cpp.
See also a954dbeb.
2011-01-04 09:50:14 -08:00
Kenneth Graunke
d5d573b592 glsl/builtins: Compute the correct value for smoothstep(vec, vec, vec).
These mistakenly computed 't' instead of t * t * (3.0 - 2.0 * t).

Also, properly vectorize the smoothstep(float, float, vec) variants.

NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit d7423a6531)
2011-01-04 09:50:14 -08:00
Brian Paul
54c2846f23 st/mesa: fix renderbuffer pointer check in st_Clear()
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=30694

NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit efbd33aff9)
2011-01-04 08:00:25 -07:00
Brian Paul
8941450010 tdfx: s/Format/_BaseFormat/
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31560
(cherry picked from commit d18df9e336)
2011-01-04 07:53:44 -07:00
Brian Paul
0ff45dd5d7 mesa: no-op glBufferSubData() on size==0
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31439

NOTE: this is a candidate for the 7.9 branch
(cherry picked from commit 6e2e136428)
2011-01-03 17:05:24 -08:00
Kenneth Graunke
4e7cdca57a Remove OES_compressed_paletted_texture from the ES2 extension list.
We don't support it.
(cherry picked from commit d0f8eea9a0)
2011-01-03 17:05:24 -08:00
Brian Paul
69cc356832 glsl: new glsl_strtod() wrapper to fix decimal point interpretation
We always want to use '.' as the decimal point.

See http://bugs.freedesktop.org/show_bug.cgi?id=24531

NOTE: this is a candidate for the 7.10 branch.

(cherry picked from commit bb10e081c8)
2011-01-03 17:05:24 -08:00
Ian Romanick
0d98ceb4bf ir_to_mesa: Don't generate swizzles for record derefs of non-scalar/vectors
This is the same as what the array dereference handler does.

Fixes piglit test glsl-link-struct-array (bugzilla #31648).

NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit 2d577ee730)
2011-01-03 17:05:24 -08:00
Ian Romanick
40390b80e9 linker: Allow built-in arrays to have different sizes between shader stages
Fixes pitlit test glsl-link-varying-TexCoord (bugzilla #31650).
(cherry picked from commit cb2b547a47)
2011-01-03 17:05:24 -08:00
Henri Verbeet
7ffeced927 st/mesa: Handle wrapped depth buffers in st_copy_texsubimage().
(cherry picked from commit 59051ad443)
2010-12-31 07:51:53 +01:00
Henri Verbeet
b8c16ee7b1 r600: Evergreen has two extra frac_bits for the sampler LOD state.
Note: this is a candidate for the 7.9 branch.
(cherry picked from commit 228d0d1153)
2010-12-31 07:51:49 +01:00
Brian Paul
f5435ec3a9 st/mesa: fix mipmap generation bug
In st_finalize_texture() we were looking at the st_texture_object::
lastLevel field instead of the pipe_resource::last_level field to
determine which resource to store the mipmap in.

Then, in st_generate_mipmap() we need to call st_finalize_texture() to
make sure the destination resource is properly allocated.

These changes fix the broken piglit fbo-generatemipmap-formats test.
(cherry picked from commit cae2bb76c1)
2010-12-30 17:40:07 +01:00
richard
a3740ba31e r600c : inline vertex format is not updated in an app, switch to use vfetch constants. For the 7.9 and 7.10 branches as well. 2010-12-29 10:54:44 -05:00
Alex Deucher
166da97889 r600c: fix some opcodes on evergreen
There were a few places where we were using the wrong opcodes
on evergreen.  arl still needs to be fixed on evergreen; see
r600g for reference.

NOTE: This is a candidate for the 7.9 branch.

Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2010-12-29 10:54:14 -05:00
Luca Barbieri
2fb170c90f glsl: Unroll loops with conditional breaks anywhere (not just the end)
Currently we only unroll loops with conditional breaks at the end, which is
the form that lower_jumps generates.

However, if breaks are not lowered, they tend to appear at the beginning, so
add support for a conditional break anywhere.

Signed-off-by: Luca Barbieri <luca@luca-barbieri.com>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 0e50c21e24)
2010-12-27 13:12:20 -08:00
Kenneth Graunke
4f2f3440d0 glsl: Consider the "else" branch when looking for loop breaks.
Found this bug by code inspection.  Based off the comments just before
this code, the intent is to find whether the break exists in the "then"
branch or the "else" branch.  However, the code actually looked at the
last instruction in the "then" branch twice.
(cherry picked from commit 13c45c590b)
2010-12-27 13:12:12 -08:00
Kenneth Graunke
760288bec1 glsl: Clean up code by adding a new is_break() function.
(cherry picked from commit 528fa8ce32)
2010-12-27 13:12:04 -08:00
Eric Anholt
84e7dd0114 glsl: Correct the marking of InputsRead/OutputsWritten on in/out matrices.
If you used a constant array index to access the matrix, we'd flag a
bunch of wrong inputs/outputs as being used because the index was
multiplied by matrix columns and the actual used index was left out.

Fixes glsl-mat-attribute.
(cherry picked from commit b13a2e640f)
2010-12-27 13:11:54 -08:00
Fabian Bieler
9d1c6dd79b glsl: fix lowering conditional returns in subroutines
this fix applies to the lower_sub_return 'branch' of the lower_jumps pass

Fixes piglit tests glsl-functions-5 and glsl-functions-6.
(cherry picked from commit ef534f3838)
2010-12-27 13:11:26 -08:00
Chia-I Wu
47552b2c66 mesa: Do not advertise GL_OES_texture_3D.
GL_OES_texture_3D has a GLSL counterpart.  Since it is not implemented,
GL_OES_texture_3D should not be advertised.
(cherry picked from commit d2028ba339)
2010-12-27 13:11:26 -08:00
Ian Romanick
edfe057f94 linker: Fix regressions caused by previous commit
That's what I get for not running piglit before pushing.

Don't try to patch types of unsized arrays when linking fails.

Don't try to patch types of unsized arrays that are shared between
shader stages.
(cherry picked from commit 002cd2c8d4)
2010-12-27 13:11:26 -08:00
Ian Romanick
a4cda571f0 linker: Ensure that unsized arrays have a size after linking
Fixes piglit test case glsl-vec-array (bugzilla #31908).

NOTE: This bug does not affect 7.9, but I think this patch is a
candiate for the 7.9 branch anyway.
(cherry picked from commit 6f53921c4b)
2010-12-27 13:09:26 -08:00
Eric Anholt
ecb68d51aa i965: Correct the dp_read message descriptor setup on g4x.
It's mostly like gen4 message descriptor setup, except that the sizes
of type/control changed to be like gen5.  Fixes 21 piglit cases on
gm45, including the regressions in bug #32311 from increased VS
constant buffer usage.
(cherry picked from commit 5dc53444c8)
2010-12-23 14:27:11 -08:00
Marek Olšák
be1f4cfd96 r300g: finally fix the texture corruption on r3xx-r4xx
Even though a bound texture stays bound when calling set_fragment_sampler_views,
it must be assigned a new cache region depending on the occupancy of other
texture units.

This fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=28800

Thanks to Álmos <aaalmosss@gmail.com> for finding the bug in the code.

NOTE: This is a candidate for both the 7.9 and 7.10 branches.
(cherry picked from commit daffaca53e)

Conflicts:

	src/gallium/drivers/r300/r300_state.c
2010-12-18 10:17:52 +01:00
Ian Romanick
7b6b66d617 glsl: Inherrit type of declared variable from initializer after processing assignment
do_assignment may apply implicit conversions to coerce the base type
of initializer to the base type of the variable being declared.  Fixes
piglit test glsl-implicit-conversion-02 (bugzilla #32287).  This
probably also fixes bugzilla #32273.

NOTE: This is a candidate for the 7.9 branch and the 7.10 branch.
(cherry picked from commit d7f27e2e76)

Conflicts:

	src/glsl/ast_to_hir.cpp
2010-12-17 13:51:46 -08:00
Ian Romanick
2b4277dcf3 glsl: Inherrit type of declared variable from initializer
Types of declared variables and their initializer must match excatly
except for unsized arrays.  Previously the type inherritance for
unsized arrays happened implicitly in the emitted assignment.
However, this assignment is never emitted for uniforms.  Now that type
is explicitly copied unconditionally.

Fixes piglit test array-compare-04.vert (bugzilla #32035) and
glsl-array-uniform-length (bugzilla #31985).

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit b0fc5103cb)
2010-12-17 13:51:46 -08:00
Ian Romanick
585fa612c9 glcpp: Commit changes in generated files cause by previous commit 2010-12-17 13:51:45 -08:00
Kenneth Graunke
b8e73354d9 glcpp: Don't emit SPACE tokens in conditional_tokens production.
Fixes glslparsertest defined-01.vert.

Reported-by: José Fonseca <jfonseca@vmware.com>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Carl Worth <cworth@cworth.org>
(cherry picked from commit 800eed6765)
2010-12-17 13:14:25 -08:00
Eric Anholt
154d0a3e7e mesa: Add getters for ARB_copy_buffer's attachment points.
Fixes more complaints by oglconform.
(cherry picked from commit 43491adc44)
2010-12-17 12:58:15 -08:00
Eric Anholt
7c0ff4a5df mesa: Add getters for the rest of the supported draw buffers.
MAX_DRAW_BUFFERS is 8, so allow all 8 GL_DRAW_BUFFER# to be retrieved.
Fixes complaints by oglconform.
(cherry picked from commit 7cba339375)
2010-12-17 12:57:57 -08:00
Eric Anholt
d192179605 glsl: Fix flipped return of has_value() for array constants.
Fixes glsl-array-uniform.
(cherry picked from commit b381eff141)
2010-12-17 12:57:35 -08:00
Chad Versace
b2cd388b79 glsl: Fix linker bug in cross_validate_globals()
Cause linking to fail if a global has mismatching invariant qualifiers.

See https://bugs.freedesktop.org/show_bug.cgi?id=30261
(cherry picked from commit 7528f143df)
2010-12-17 12:56:40 -08:00
Aras Pranckevicius
bb2cd98e51 glsl: fix matrix type check in ir_algebraic
Fixes glsl-mat-mul-1.
(cherry picked from commit 4ce084c707)
2010-12-16 17:11:50 -08:00
Ian Romanick
d9d4f22e65 glsl: Ensure that equality comparisons don't return a NULL IR tree
This fixes bugzilla #32035 and piglit test case array-compare-01 and
array-compare-02.

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit 6d36be508f)
2010-12-16 17:11:50 -08:00
Eric Anholt
d347b90b94 glsl: Mark the array access for whole-array comparisons.
By not doing so, the uniform contents of
glsl-uniform-non-uniform-array-compare.shader_test was getting thrown
out since nobody was recorded as dereferencing the array.
(cherry picked from commit b4f585665c)
2010-12-16 17:11:50 -08:00
Eric Anholt
23a868930c glsl: Quiet unreachable no-return-from-function warning.
(cherry picked from commit d56c97413e)
2010-12-16 16:56:51 -08:00
Eric Anholt
1e88b3461a glsl: Fix structure and array comparisions.
We were trying to emit a single ir_expression to compare the whole
thing.  The backends (ir_to_mesa.cpp and brw_fs.cpp so far) expected
ir_binop_any_nequal or ir_binop_all_equal to apply to at most a vector
(with matrices broken down by the lowering pass).  Break them down to
a bunch of ORed or ANDed any_nequals/all_equals.

Fixes:
glsl-array-compare
glsl-array-compare-02
glsl-fs-struct-equal
glsl-fs-struct-notequal
Bug #31909
(cherry picked from commit ff79633d9f)
2010-12-16 16:56:51 -08:00
Eric Anholt
573c78803d glsl: Add a helper constructor for expressions that works out result type.
This doesn't cover all expressions or all operand types, but it will
complain if you overreach and it allows for much greater slack on the
programmer's part.
(cherry picked from commit 6b937465d4)

The new constructors required some changes because the
ir_quadop_vector changes were not cherry picked over from master.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-12-16 16:56:51 -08:00
Ian Romanick
5650cc462d glsl: Add unary ir_expression constructor
(cherry picked from commit 13f57d42b6)
2010-12-16 16:56:51 -08:00
Vinson Lee
54a596e34a glsl: Fix 'control reaches end of non-void function' warning.
Fix this GCC warning.
ir.cpp: In static member function
'static unsigned int ir_expression::get_num_operands(ir_expression_operation)':
ir.cpp:199: warning: control reaches end of non-void function
(cherry picked from commit 855c66bde7)
2010-12-16 16:56:51 -08:00
Kenneth Graunke
2127692542 glsl: Refactor get_num_operands.
This adds sentinel values to the ir_expression_operation enum type:
ir_last_unop, ir_last_binop, and ir_last_opcode.  They are set to the
previous one so they don't trigger "unhandled case in switch statement"
warnings, but should never be handled directly.

This allows us to remove the huge array of 1s and 2s in
ir_expression::get_num_operands().
(cherry picked from commit 007f488150)
2010-12-16 16:56:40 -08:00
Ian Romanick
0795cb71fc i915: Correctly generate unconditional KIL instructions
Fixes piglit test glsl-fs-discard-03.

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit c92550be64)
2010-12-16 10:34:59 -08:00
Kenneth Graunke
cefccebd89 glsl: Remove "discard" support from lower_jumps.
The new lower_discard and opt_discard_simplification passes should
handle all the necessary transformations, so lower_jumps doesn't need to
support it.

Also, lower_jumps incorrectly handled conditional discards - it would
unconditionally truncate all code after the discard.  Rather than fixing
the bug, simply remove the code.

NOTE: This is a candidate for the 7.9 branch.
2010-12-16 10:34:59 -08:00
Ian Romanick
927c752dd6 glsl: Add a lowering pass to move discards out of if-statements.
This should allow lower_if_to_cond_assign to work in the presence of
discards, fixing bug #31690 and likely #31983.

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit 940df10100)
2010-12-16 10:34:59 -08:00
Marek Olšák
0b4287a687 ir_to_mesa: Add support for conditional discards.
NOTE: This is a candidate for the 7.9 branch.

Signed-off-by: Marek Olšák <maraeo@gmail.com>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit ead2ea89f4)
2010-12-16 10:34:59 -08:00
Ian Romanick
69d19cb84b glsl: Add an optimization pass to simplify discards.
NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit 9a1d063c6d)
2010-12-16 10:34:59 -08:00
Ian Romanick
0ab2bb8270 glsl/linker: Free any IR discarded by optimization passes.
Previously, IR for a linked shader was allocated directly out of the
gl_shader object - meaning all of it lived as long as the shader.

Now, IR is allocated out of a temporary context, and any -live- IR is
reparented/stolen to (effectively) the gl_shader.  Any remaining IR can
be freed.

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit 2da02e75b1)
2010-12-16 10:34:59 -08:00
Kenneth Graunke
1e2e387a15 glsl: Add a virtual as_discard() method.
NOTE: This is candidate for the 7.9 branch.
(cherry picked from commit 1eb7a81f2e)
2010-12-16 10:34:59 -08:00
Marek Olšák
dcc7a8a80a r300g: fix rendering with a vertex attrib having a zero stride
The hardware apparently does support a zero stride, so let's use it.

This fixes missing objects in ETQW, but might also fix a ton of other
similar-looking bugs.

NOTE: This is a candidate for both the 7.9 and 7.10 branches.
(cherry picked from commit 2af8a19831)
2010-12-16 16:55:59 +01:00
Marek Olšák
0a8ad737e7 r300/compiler: fix swizzle lowering with a presubtract source operand
If a source operand has a non-native swizzle (e.g. the KIL instruction
cannot have a swizzle other than .xyzw), the lowering pass uses one or more
MOV instructions to move the operand to an intermediate temporary with
native swizzles.

This commit fixes that the presubtract information was lost during
the lowering.

NOTE: This is a candidate for both the 7.9 and 7.10 branches.
(cherry picked from commit d0990db6bd)
2010-12-16 16:55:16 +01:00
Dave Airlie
4b19941399 r300g: fixup rs690 tiling stride alignment calculations.
The RS690 memory controller prefers things to be on a different
boundary than the discrete GPUs, we had an attempt to fix this,
but it still failed, this consolidates the stride calculation
into one place and removes the really special case check.

This fixes gnome-shell and 16 piglit tests on my rs690 system.

NOTE: This is a candidate for both the 7.9 and 7.10 branches.

Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 32218e4cc8)
2010-12-16 18:15:25 +10:00
Ian Romanick
1cfd517b15 i915: Disallow alpha, red, RG, and sRGB as render targets
Fixes bugzilla #31832

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit 78a340fd48)
2010-12-15 15:11:01 -08:00
Eric Anholt
a0d5da96b5 i965: Add support for rendering to SARGB8 FBOs.
Tested with fbo-generatemipmap-formats GL_EXT_texture_srgb.  The test
still fails on SLA8, though.
(cherry picked from commit 1946b81e70)
2010-12-15 14:39:58 -08:00
Kenneth Graunke
50ec3c74e3 glsl: Don't inline function prototypes.
Currently, the standalone compiler tries to do function inlining before
linking shaders (including linking against the built-in functions).
This resulted in the built-in function _prototypes_ being inlined rather
than the actual function definition.

This is only known to fix a bug in the standalone compiler; most
programs should be unaffected.  Still, it seems like a good idea.

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit e8a24c65bc)
2010-12-15 14:38:37 -08:00
Kenneth Graunke
d595657e5a glsl: Use do_common_optimization in the standalone compiler.
NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit a82592de92)
2010-12-15 14:38:37 -08:00
Ian Romanick
c055239bae mesa: Fix glGet of ES2's GL_MAX_*_VECTORS properties.
Previously, the get table listed all three as having custom locations,
yet find_custom_value did not have cases to handle them.

MAX_VARYING_VECTORS does not need a custom location since MaxVaryings is
already stored as float[4] (or vec4).  MaxUniformComponents is stored as
the number of floats, however, so a custom implementation that divides
by 4 is necessary.

Fixes bugs.freedesktop.org #31495.
(cherry picked from commit 1197393faa)

Conflicts:

	src/mesa/main/get.c

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-12-15 14:38:37 -08:00
Kristian Høgsberg
6b96b002c8 i965: Don't write mrf assignment for pointsize output
https://bugs.freedesktop.org/show_bug.cgi?id=31894
(cherry picked from commit a889f9ee5c)
2010-12-15 14:38:37 -08:00
Ian Romanick
ce8f4f266e glsl: better handling of linker failures
Upon link error, exit translation loop, free program instructions.
Check for null pointers in calling code.
(cherry picked from commit 6162773ea4)
2010-12-15 14:25:42 -08:00
Brian Paul
e0dbd44a00 glsl: fix off by one in register index assertion
(cherry picked from commit 50fd99d172)
2010-12-15 14:24:09 -08:00
Kenneth Graunke
67b7a3844a glsl: Fix constant expression handling for <, >, <=, >= on vectors.
ir_binop_less, ir_binop_greater, ir_binop_lequal, and ir_binop_gequal
are defined to work on vectors as well as scalars, as long as the two
operands have the same type.

This is evident from both ir_validate.cpp and our use of these opcodes
in the GLSL lessThan, greaterThan, lessThanEqual, greaterThanEqual
built-in functions.

Found by code inspection.  Not known to fix any bugs.  Presumably, our
tests for the built-in comparison functions must pass because C.E.
handling is done on the ir_call of "greaterThan" rather than the inlined
opcode.  The C.E. handling of the built-in function calls is correct.

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit e16c9d5d03)
2010-12-15 14:19:16 -08:00
Chad Versace
69cc62b907 glsl: Fix erroneous cast in ast_jump_statement::hir()
Return values were erroneously cast from (ir_rvalue*) to (ir_expression*).

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit b4cdba687c)
2010-12-15 14:19:07 -08:00
Kenneth Graunke
8c8c1b2c99 glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2 shaders.
This is really supposed to be defined only if the driver supports highp
in the fragment shader - but all of our current ES2 implementations do.
So, just define it.  In the future, we'll need to add a flag to
gl_context and only define the macro if the flag is set.

"Fixes" freedesktop.org bug #31673.
(cherry picked from commit d719bf8fb4)
2010-12-15 14:18:01 -08:00
Kenneth Graunke
9b8e56a502 glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30.
Per section 4.5.4 of the GLSL 1.30 specification.
(cherry picked from commit 3fb83038a0)
2010-12-15 14:17:51 -08:00
Robert Hooker
5a8d1d5b72 egl_dri2: Add missing intel chip ids.
Signed-off-by: Robert Hooker <robert.hooker@canonical.com>
(cherry picked from commit 778917069c)
2010-12-15 14:17:29 -08:00
Robert Hooker
029252a448 intel: Add a new B43 pci id.
Signed-off-by: Robert Hooker <robert.hooker@canonical.com>
(cherry picked from commit e8b2d36723)
2010-12-15 14:17:11 -08:00
Peter Clifton
4b30da86a7 intel: Fix emit_linear_blit to use DWORD aligned width blits
The width of the 2D blits used to copy the data is defined as a 16-bit
signed integer, but the pitch must be DWORD aligned. Limit to an integral
number of DWORDs, (1 << 15 - 4) rather than (1 << 15 -1).

Fixes corruption to data uploaded with glBufferSubData.

Signed-off-by: Peter Clifton <pcjc2@cam.ac.uk>
(cherry picked from commit 10b9e018ca)
2010-12-15 12:39:53 -08:00
Eric Anholt
da5d6c42c0 i965: Allow OPCODE_SWZ to put immediates in the first arg.
Fixes assertion failure with texture swizzling in the GLSL path when
it's triggered (such as gen6 FF or ARB_fp shadow comparisons).

Fixes:
texdepth
texSwizzle
fp1-DST test
fp1-LIT test 3
(cherry picked from commit f00929cbdd)
2010-12-15 12:36:01 -08:00
Eric Anholt
0c56721cfc glsl: Free the loop state context when we free the loop state.
Since this was talloced off of NULL instead of the compile state, it
was a real leak over the course of the program.  Noticed with
valgrind --leak-check=full --show-reachable=yes.  We should really
change these passes to generally get the compile context as an argument
so simple mistakes like this stop mattering.
(cherry picked from commit 6929cdd14b)
2010-12-15 12:26:59 -08:00
Aras Pranckevicius
6333f1d224 glsl: fix crash in loop analysis when some controls can't be determined
Fixes loop-07.frag.
(cherry picked from commit d67df5dd9d)
2010-12-15 12:26:34 -08:00
Ian Romanick
639e65e054 mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisample
Previously queries of MAX_SAMPLES were only allowed with
ARB_framebuffer_object, but EXT_framebuffer_multisample also enables
this query.  This seems to only effect the i915.  All other drivers
support both extensions or neither extension.

This patch is based on a patch that Kenneth sent along with the report.

NOTE: this is a candidate for the 7.9 branch.

Reported-by: Kenneth Waters <kwaters@chromium.org>
(cherry picked from commit bcef51c3b8)
2010-12-15 12:26:19 -08:00
Ian Romanick
8454f931d6 glsl: Fix incorrect gl_type of sampler2DArray and sampler1DArrayShadow
NOTE: this is a candidate for the 7.9 branch.
(cherry picked from commit 956ae44dcf)
2010-12-15 12:24:45 -08:00
Chad Versace
0da1c7b90f glsl: Fix ir_expression::constant_expression_value()
When the type of the ir_expression is error_type, return NULL.
This fixes bug 31371.
(cherry picked from commit b62c1c4595)
2010-12-15 12:24:25 -08:00
Kenneth Graunke
6e5907c390 ir_dead_functions: Actually free dead functions and signatures.
This makes linked shaders use around 36k less memory since the
built-in prototypes are now freed.
(cherry picked from commit a457ca7844)
2010-12-15 12:24:15 -08:00
Francisco Jerez
4c1db8c7a4 meta: Don't try to disable cube maps if the driver doesn't expose the extension.
Signed-off-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 8eaa97592a)
2010-12-15 12:20:20 -08:00
Francisco Jerez
edd9b9350e meta: Fix incorrect rendering of the bitmap alpha component.
Signed-off-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 7831994868)
2010-12-15 12:19:02 -08:00
Francisco Jerez
5c71690096 meta: Don't leak alpha function/reference value changes.
Signed-off-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit d846362389)
2010-12-15 12:18:44 -08:00
Ian Romanick
44df2b0844 mesa: Make metaops use program refcounts instead of names.
Fixes failure on restoring state when the program was active but
deleted, and the name no longer exists.

Bug #31194
(cherry picked from commit a974949f3b)

Conflicts:

	src/mesa/drivers/common/meta.c
	src/mesa/main/shaderapi.c
	src/mesa/main/shaderapi.h

This required substantial edits because the 7.9 branch doesn't have
the EXT_separate_shader_objects changes.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-12-15 12:17:00 -08:00
Brian Paul
5b28db24ff mesa, st/mesa: disable GL_ARB_geometry_shader4
The new GLSL compiler doesn't support geom shaders yet so disable the
GL_ARB_geometry_shader4 extension.  Undo this when geom shaders work again.

NOTE: This is a candidate for the 7.10 branch.

(cherry picked from commit bb7c2691d2)
2010-12-14 16:29:52 -07:00
Brian Paul
2f4af9e37b tnl: a better way to initialize the gl_program_machine memory
This improves commit ef3f7e61b3

NOTE: This is a candidate for the 7.9 and 7.10 branches.

(cherry picked from commit 6577f753b2)
2010-12-14 16:29:39 -07:00
Brian Paul
34e0da8e73 tnl: Initialize gl_program_machine memory in run_vp.
Fixes piglit valgrind glsl-array-bounds-04 failure (FDO bug 29946).

NOTE:
This is a candidate for the 7.10 branch.
This is a candidate for the 7.9 branch.

(cherry picked from commit ef3f7e61b3)
2010-12-14 16:29:06 -07:00
Brian Paul
1ee289960f mesa: test for cube map completeness in glGenerateMipmap()
The texture is not cube complete if the base level images aren't of
the same size and format.

NOTE: This is a candidate for the 7.9 branch.

(cherry picked from commit ecb7cc3319)
2010-12-14 16:28:14 -07:00
Brian Paul
22ba37aae2 mesa: make glGet*(GL_NONE) generate GL_INVALID_ENUM
In find_value() check if we've hit the 0th/invalid entry before checking
if the pname matches.

Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31987

NOTE: This is a candidate for the 7.9 branch.

(cherry picked from commit 503983b09e)
2010-12-14 16:27:35 -07:00
Brian Paul
3b200dd3c5 mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment type
If querying the default/window-system FBO's attachment type, return
GL_FRAMEBUFFER_DEFAULT (per the GL_ARB_framebuffer_object spec).

See http://bugs.freedesktop.org/show_bug.cgi?id=31947

NOTE: This is a candidate for the 7.9 branch.

(cherry picked from commit 6d13ec7dc0)
2010-12-14 16:26:30 -07:00
Brian Paul
5f05ade503 mesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME query
Return 0 instead of generating an error.

See http://bugs.freedesktop.org/show_bug.cgi?id=30993

Note that piglit fbo-getframebufferattachmentparameter-01 still does
not pass.  But Mesa behaves the same as the NVIDIA driver in this case.
Perhaps the test is incorrect.

NOTE: This is a candidate for the 7.9 branch.

(cherry picked from commit 20cf1851d8)
2010-12-14 16:26:14 -07:00
Ian Romanick
9ef05d27a6 glsl: Commit lexer files changed by previous cherry picking 2010-12-14 13:10:14 -08:00
Kenneth Graunke
1d63a77177 glsl: Fix constant component count in vector constructor emitting.
Fixes freedesktop.org bug #31101 as well as piglit test cases
assignment-type-mismatch.vert and constructor-28.vert.
(cherry picked from commit ba2382f50d)
2010-12-14 11:55:55 -08:00
Chad Versace
554dbaa8a0 glsl: Fix ast-to-hir for ARB_fragment_coord_conventions
Function ast_declarator_list::hir(), when processing keywords added by
extension ARB_fragment_coord_conventions, made the mistake of checking only if
the extension was __supported by the driver__. The correct behavior is to check
if the extensi0n is __enabled in the parse state__.

NOTE: this is a candidate for the 7.9 branch.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 6e00627384)
2010-12-14 11:55:55 -08:00
Kenneth Graunke
1c089271fd generate_builtins.py: Output large strings as arrays of characters.
This works around MSVC's 65535 byte limit, unfortunately at the expense
of any semblance of readability and much larger file size.  Hopefully I
can implement a better solution later, but for now this fixes the build.
(cherry picked from commit 2cacaf6e7b)
2010-12-14 11:55:54 -08:00
Kenneth Graunke
2c57c020a3 glcpp: Return NEWLINE token for newlines inside multi-line comments.
This is necessary for the main compiler to get correct line numbers.
(cherry picked from commit bd55ba568b)
2010-12-14 11:55:54 -08:00
Ian Romanick
2f398485f2 linker: Improve handling of unread/unwritten shader inputs/outputs
Previously some shader input or outputs that hadn't received location
assignments could slip through.  This could happen when a shader
contained user-defined varyings and was used with either
fixed-function or assembly shaders.

See the piglit tests glsl-[fv]s-user-varying-ff and
sso-user-varying-0[12].

NOTE: this is a candidate for the 7.9 branch.

(cherry picked from commit cc90e62d70)
2010-12-14 11:55:54 -08:00
Ian Romanick
e5ad6c3366 glsl: Slightly change the semantic of _LinkedShaders
Previously _LinkedShaders was a compact array of the linked shaders
for each shader stage.  Now it is arranged such that each slot,
indexed by the MESA_SHADER_* defines, refers to a specific shader
stage.  As a result, some slots will be NULL.  This makes things a
little more complex in the linker, but it simplifies things in other
places.

As a side effect _NumLinkedShaders is removed.

NOTE: This may be a candidate for the 7.9 branch.  If there are other
patches that get backported to 7.9 that use _LinkedShader, this patch
should be cherry picked also.

(cherry picked from commit 3322fbaf3b)
2010-12-14 11:55:54 -08:00
Chad Versace
1c15fb4414 glsl: Fix lexer rule for ^=
The caret is a special character, and needs to be quoted or escaped.
(cherry picked from commit cba9062d58)
2010-12-14 11:55:54 -08:00
Ian Romanick
a138a59966 mesa: Refactor validation of shader targets
Actually validate that the implementation supports the particular
shader target as well.  Previously if a driver only supported vertex
shaders, for example, glCreateShaderObjectARB would gladly create a
fragment shader.

NOTE: this is a candidate for the 7.9 branch.
(cherry picked from commit 5cb24c4a75)
2010-12-14 11:55:54 -08:00
Ian Romanick
6fc544dd50 linker: Reject shaders that have unresolved function calls
This really amounts to just using the return value from
link_function_calls.  All the work was being done, but the result was
being ignored.

Fixes piglit test link-unresolved-funciton.

NOTE: this is a candidate for the 7.9 branch.
(cherry picked from commit 4a45595cf3)
2010-12-14 11:55:54 -08:00
Eric Anholt
42e9750975 intel: Allow CopyTexSubImage to InternalFormat 3/4 textures, like RGB/RGBA.
The format selection of the CopyTexSubImage is pretty bogus still, but
this at least avoids software fallbacks in nexuiz, bringing
performance from 7.5fps to 12.8fps on my machine.
(cherry picked from commit 3316a54205)
2010-12-14 11:55:54 -08:00
Ian Romanick
72a3bddb24 mesa: Validate assembly shaders when GLSL shaders are used
If an GLSL shader is used that does not provide all stages and
assembly shaders are provided for the missing stages, validate the
assembly shaders.

Fixes bugzilla #30787 and piglit tests glsl-invalid-asm0[12].

NOTE: this is a candidate for the 7.9 branch.
(cherry picked from commit b2b9b22c10)
2010-12-14 11:55:54 -08:00
Tom Stellard
e8bc8d6a5c r300/compiler: Don't allow presubtract sources to be remapped twice
https://bugs.freedesktop.org/show_bug.cgi?id=31193

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit 4265c2f819)
2010-12-10 11:07:24 -08:00
Alex Deucher
dc4956922d gallium/egl: fix r300 vs r600 loading
Should fix:
https://bugs.freedesktop.org/show_bug.cgi?id=31841
2010-12-07 10:59:20 +10:00
Marek Olšák
b486197013 st/mesa: initialize key in st_vp_varient
This fixes endless vertex shader recompilations in find_translated_vp
if the shader contains an edge flag output.

NOTE: This is a candidate for the 7.9 branch.

Signed-off-by Brian Paul <brianp@vmware.com>
(cherry picked from commit c0c929cdac)
2010-12-06 22:44:04 +01:00
Marek Olšák
2cb8522523 mesa, st/mesa: fix gl_FragCoord with FBOs in Gallium
gl_FragCoord.y needs to be flipped upside down if a FBO is bound.

This fixes:
- piglit/fbo-fragcoord
- https://bugs.freedesktop.org/show_bug.cgi?id=29420

Here I add a new program state STATE_FB_WPOS_Y_TRANSFORM, which is set based
on whether a FBO is bound. The state contains a pair of transformations.
It can be either (XY=identity, ZW=transformY) if a FBO is bound,
or (XY=transformY, ZW=identity) otherwise, where identity = (1, 0),
transformY = (-1, height-1).

A classic driver (or st/mesa) may, based on some other state, choose whether
to use XY or ZW, thus negate the conditional "if (is a FBO bound) ...".
The reason for this is that a Gallium driver is allowed to only support WPOS
relative to either the lower left or the upper left corner, so we must flip
the Y axis accordingly again. (the "invert" parameter in emit_wpos_inversion)

NOTE: This is a candidate for the 7.9 branch.

Signed-off-by: Marek Olšák <maraeo@gmail.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit d531f9c2f5)
2010-12-06 22:43:15 +01:00
Brian Paul
564a6a15fe llvmpipe: fix broken stencil writemask
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=32070
(cherry picked from commit dbf996f308)

Conflicts:

	src/gallium/drivers/llvmpipe/lp_bld_depth.c
2010-12-03 09:47:23 -07:00
Marek Olšák
7d280a3bbe r300g: disable ARB_texture_swizzle if S3TC is enabled on r3xx-only
r3xx cannot swizzle compressed textures. r4xx+ is unaffected.

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit fcf6b353bf)
2010-12-01 23:56:56 +01:00
Marek Olšák
988a35c7f7 r300g: fix texture swizzling with compressed textures on r400-r500
This fixes all S3TC piglit/texwrap tests.

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit 6478a4de14)
2010-12-01 23:56:56 +01:00
Marek Olšák
4e7548aafc r300g: fix texture border color once again
I made the texwrap test be more thorough and realized that this driver code
had not been quite right. This commit fixes the border color for depth
textures, compressed textures, and 16-bits-per-channel textures
with up to 2 channels (R16, RG16).

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit 1f1375d4d8)
2010-12-01 23:56:55 +01:00
Marek Olšák
277655d7fa r300/compiler: fix rc_rewrite_depth_out for it to work with any instruction
It looks like the function was originally written for ARB_fragment_program.

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit ae3e58d973)
2010-12-01 23:56:55 +01:00
Marek Olšák
d42db5b738 r300g: fix rendering with no vertex elements
Fixes glsl-vs-point-size, although I meant to fix glsl-novertexdata.
Since swrast fails glsl-novertexdata too, I guess it's a core issue.
(cherry picked from commit ffb732d8bd)
2010-12-01 23:56:51 +01:00
Marek Olšák
62f2b7e759 r300g: fix texture border color for all texture formats
This fixes 8 texwrap format tests.
The code should handle arbitrary formats now and is cleaner.

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit 7e2256688a)
2010-12-01 23:38:52 +01:00
Marek Olšák
44ba61c518 r300g: add a default channel ordering of texture border for unhandled formats
It should fix the texture border for compressed textures.
Broken since 8449a4772a.
(cherry picked from commit 676c3f08bd)

Conflicts:

	src/gallium/drivers/r300/r300_state_derived.c
2010-12-01 23:38:36 +01:00
Marek Olšák
1c746ba9d4 r300g: fix texture border for 16-bits-per-channel formats
This is kinda hacky, but it's hard to come up with a generic solution for
all formats when only a few are used in practice (I mostly get B8G8R8*8).
(cherry picked from commit 8449a4772a)
2010-12-01 23:34:59 +01:00
Marek Olšák
c9661d695b r300g: fix microtiling for 16-bits-per-channel formats
(cherry picked from commit d0408cf55d)
2010-12-01 23:33:33 +01:00
Brian Paul
aa7bf2d88e mesa: check for posix_memalign() errors
Signed-off-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit b1097607db)
2010-11-29 09:21:26 -07:00
Brian Paul
9d644e7b95 st/mesa: fix mapping of zero-sized buffer objects
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31934

(cherry picked from commit 97ae4dad1c)
2010-11-26 13:53:33 -07:00
Brian Paul
54047fcd8d meta: Mask Stencil.Clear against stencilMax in _mesa_meta_Clear
This fixes incorrect behaviour when the stencil clear value exceeds
the size of the stencil buffer, for example, when set with:

glClearStencil (~1); /* Set a bit pattern of 111...11111110 */
glClear (GL_STENCIL_BUFFER_BIT);

The clear value needs to be masked by the value 2^m - 1, where m is the
number of bits in the stencil buffer. Previously, we passed the value
masked with 0x7fffffff to _mesa_StencilFuncSeparate which then clamps,
NOT masks the value to the range 0 to 2^m - 1.

The result would be clearing the stencil buffer to 0xff, rather than 0xfe.

Signed-off-by: Peter Clifton <pcjc2@cam.ac.uk>
Signed-off-by: Brian Paul <brianp@vmware.com>

(cherry picked from commit ee88727df8)
2010-11-24 12:16:44 -07:00
Thomas Hellstrom
bcdd93e3a7 gallium/targets: Trivial crosscompiling fix
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-11-23 11:43:52 +01:00
Thomas Hellstrom
75065b0b55 svga/drm: Optionally resolve calls to powf during link-time
When linked with certain builds of libstdc++, it appears like powf is resolved
by a symbol in that library. Other builds of libstdc++ doesn't contain that
symbol resulting in a linker / loader error. Optionally
resolve that symbol and replace it with calls to logf and expf.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-11-23 11:43:45 +01:00
Thomas Hellstrom
8ae23176d6 st/egl: Fix build for include files in nonstandard places
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-11-23 11:43:34 +01:00
Thomas Hellstrom
7d0c0d32b5 mesa: Add talloc includes for gles
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-11-23 11:43:26 +01:00
Thomas Hellstrom
e5c78c2003 egl: Add an include for size_t
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-11-23 11:43:17 +01:00
Tom Stellard
930c168df6 r300/compiler: Use correct swizzles for all presubtract sources 2010-11-22 12:00:10 -08:00
Tom Stellard
5551faf649 r300/compiler: Ignore alpha dest register when replicating the result
When the result of the alpha instruction is being replicated to the RGB
destination register, we do not need to use alpha's destination register.
This fixes an invalid "Too many hardware temporaries used" error in
the case where a transcendent operation writes to a temporary register
greater than max_temp_regs.

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit 23f577dbd4)
2010-11-22 11:21:53 -08:00
Tom Stellard
80ff25b628 r300/compiler: Use zero as the register index for unused sources
This fixes an invalid "Too many hardware temporaries used" error in the
case where a source reads from a temporary register with an index greater
than max_temp_regs and then the source is marked as unused before the
register allocation pass.

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit d668659003)
2010-11-22 11:21:53 -08:00
Tom Stellard
7c8715ef0a r300/compiler: Fix instruction scheduling within IF blocks
Reads of registers that where not written to within the same block were
not being tracked.  So in a situations like this:
0: IF
1: ADD t0, t1, t2
2: MOV t2, t1

Instruction 2 didn't know that instruction 1 read from t2, so
in some cases instruction 2 was being scheduled before instruction 1.

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit 3e5f9789d6)
2010-11-22 11:21:48 -08:00
Tom Stellard
06fa5d81da r300/compiler: Fix register allocator's handling of loops
NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit e2301b45c2)
2010-11-22 11:15:33 -08:00
Tom Stellard
b86bf31b05 r300/compiler: Make sure presubtract sources use supported swizzles
NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit 412803b5cd)
2010-11-22 11:04:07 -08:00
Brian Paul
68afe8f685 swrast: init alpha value to 1.0 in opt_sample_rgb_2d()
(cherry picked from commit 6a0255122a)
2010-11-22 09:05:31 -07:00
Chia-I Wu
0d060d9933 st/vega: Do not wait NULL fences.
(cherry picked from commit cc5c908d7d)
2010-11-20 15:59:58 +08:00
Chia-I Wu
aa5574e78f egl_dri2: Fix __DRI_DRI2 version 1 support.
Correctly set __DRI_API_OPENGL flag.
(cherry picked from commit aa139a14ba)
2010-11-20 15:59:58 +08:00
Chia-I Wu
5105e3d415 st/mesa: Unreference the sampler view in st_bind_surface.
Without this, update_textures may not pick up the new pipe_resource.

It is actually update_textures that should check
stObj->sampler_view->texture != stObj->pt, but let's follow st_TexImage
and others for now.
(cherry picked from commit cfc81d93f7)
2010-11-20 15:59:58 +08:00
Chia-I Wu
feacfc4a93 egl: Fix a false negative check in _eglCheckMakeCurrent.
This call sequence

  eglMakeCurrent(dpy, surf, surf, ctx1);
  eglMakeCurrent(dpy, surf, surf, ctx2);

should be valid if ctx1 and ctx2 have the same client API and are not
current in another thread.
(cherry picked from commit 0d43cbed2f)
2010-11-20 15:59:57 +08:00
Julien Cristau
b6ae3d7b23 Makefile: don't include the same files twice in the tarball
src/mesa/drivers/dri/*/*/*.[chS] is a superset of
src/mesa/drivers/dri/*/server/*.[ch] and
src/mesa/drivers/dri/common/xmlpool/*.[ch].
include/GL/internal/glcore.h is already in MAIN_FILES, no need for it in
DRI_FILES too.  src/glx/Makefile was listed twice.

Signed-off-by: Julien Cristau <jcristau@debian.org>
Signed-off-by: Brian Paul <brianp@vmware.com>
2010-11-15 08:53:12 -07:00
Brian Paul
3db8f85446 mesa: fix glDeleteBuffers() regression
This fixes a regression (failed assertion) from commit
c552f273f5 which was hit if glDeleteBuffers()
was called on a buffer that was never bound.

NOTE: this is a candidate for the 7.9 branch.
(cherry picked from commit 78587ea012)
2010-11-15 08:53:12 -07:00
Brian Paul
3e4ed38791 mesa: make glIsBuffer() return false for never bound buffers
Use a dummy buffer object as we do for frame/renderbuffer objects.
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31514

Note: this is a candidate for the 7.9 branch.
(cherry picked from commit c552f273f5)
2010-11-15 08:53:12 -07:00
Brian Paul
acee46d9a1 mesa: handle more pixel types in mipmap generation code
NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit b3b6476695)
2010-11-15 08:53:11 -07:00
Brian Paul
97805cfedd mesa: add missing formats in _mesa_format_to_type_and_comps()
NOTE: this is a candidate for the 7.9 branch
(cherry picked from commit 79c65410c1)

Conflicts:

	src/mesa/main/formats.c
2010-11-15 08:53:04 -07:00
Daniel Lichtenberger
9b1ac4d127 radeon: fix potential segfault in renderbuffer update
Fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=31617

Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2010-11-15 01:36:02 -05:00
Roland Scheidegger
78ccca5a69 r200: fix r200 large points
DD_POINT_SIZE got never set for some time now (as it was set only in ifdefed
out code), which caused the r200 driver to use the point primitive mistakenly
in some cases which can only do size 1 instead of point sprite. Since the
logic to use point instead of point sprite prim is flaky at best anyway (can't
work correctly for per-vertex point size), just drop this and always emit point
sprites (except for AA points) - reasons why the driver tried to use points for
size 1.0 are unknown though it is possible they are faster or more conformant.
Note that we can't emit point sprites without point sprite cntl as that might
result in undefined point sizes, hence need drm version check (which was
unnecessary before as it should always have selected points). An
alternative would be to rely on the RE point size clamp controls which could
clamp the size to 1.0 min/max even if the SE point size is undefined, but currently
always use 0 for min clamp. (As a side note, this also means the driver does
not honor the gl spec which mandates points, but not point sprites, with zero size
to be rendered as size 1.)
This should fix recent reports of https://bugs.freedesktop.org/show_bug.cgi?id=702.
This is a candidate for the mesa 7.9 branch.
2010-11-11 01:14:10 +01:00
Mario Kleiner
2fe82c281d mesa/r300classic: Fix dri2Invalidate/radeon_prepare_render for page flipping.
A call to radeon_prepare_render() at the beginning of draw
operations was placed too deep in the call chain,
inside r300RunRenderPrimitive(), instead of
r300DrawPrims() where it belongs. This leads to
emission of stale target color renderbuffer into the cs if
bufferswaps via page-flipping are used, and thereby causes
massive rendering corruption due to unsynchronized
rendering into the active frontbuffer.

This patch fixes such problems for use with the
upcoming radeon page-flipping patches.

Signed-off-by: Mario Kleiner <mario.kleiner@tuebingen.mpg.de>
2010-11-08 13:54:10 -05:00
Alex Deucher
773e8fadc8 r600c: properly align mipmaps to group size
fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=31400
2010-11-08 12:11:14 -05:00
Alex Deucher
7f2d1280e7 r600c: add missing radeon_prepare_render() call on evergreen 2010-10-27 14:32:02 -04:00
Alex Deucher
075640e37e r100: revalidate after radeon_update_renderbuffers
This is a port of 603741a86d
to r100.

Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2010-10-27 13:58:54 -04:00
Thomas Hellstrom
fb7a095785 mesa: Make sure we have the talloc cflags when using the talloc headers
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-10-19 14:21:13 +02:00
Thomas Hellstrom
f245bb4c9c st/xorg: Fix compilation for Xservers >= 1.10
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-10-19 12:11:44 +02:00
Thomas Hellstrom
cc71f76be2 xorg/vmwgfx: Don't use deprecated x*alloc / xfree functions
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-10-19 12:11:31 +02:00
Thomas Hellstrom
47887b1efe st/xorg: Don't use deprecated x*alloc / xfree functions
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-10-19 12:11:21 +02:00
Thomas Hellstrom
764f9974e5 st/xorg: Fix compilation errors for Xservers compiled without Composite
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-10-19 12:11:13 +02:00
Thomas Hellstrom
aa2b751abb st/xorg, xorg/vmwgfx: Be a bit more frendly towards cross-compiling environments
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-10-19 12:11:02 +02:00
Brian Paul
6f5c6e5cc5 mesa: Add missing else in do_row_3D
This fixes erroneous "bad format in do_row()" messages

Signed-off-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 746b602fbd)
2010-10-18 08:11:45 -06:00
Brian Paul
e5b2a8d350 egl/i965: include inline_wrapper_sw_helper.h
Signed-off-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit e19187e1be)
2010-10-18 08:02:42 -06:00
Chia-I Wu
da580c734f st/egl: Do not finish a fence that is NULL.
i915g would dereference the NULL pointer.
(cherry picked from commit d6de1f44a0)
2010-10-15 11:20:39 +08:00
Chia-I Wu
db7de707a3 st/vega: Fix version check in context creation.
This fixes a regression since 4531356817.
(cherry picked from commit b2c0ef8b51)
2010-10-15 11:20:39 +08:00
Chia-I Wu
bce3917192 targets/egl: Fix linking with libdrm.
(cherry picked from commit da495ee870)
2010-10-15 11:20:39 +08:00
Thomas Hellstrom
2eac388bfe st/xorg: Fix typo
Pointed out by Jakob Bornecrantz.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-10-12 18:26:56 +02:00
Thomas Hellstrom
6730630804 st/xorg: Don't try to remove invalid fbs
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-10-12 14:20:27 +02:00
Thomas Hellstrom
d5618c55ec xorg/vmwgfx: Don't hide HW cursors when updating them
Gets rid of annoying cursor flicker

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-10-12 14:12:36 +02:00
Thomas Hellstrom
ee6417f97f st/xorg: Add a customizer option to get rid of annoying cursor update flicker
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-10-12 14:09:09 +02:00
Thomas Hellstrom
14bae5cdf2 xorg/vmwgfx: Make vmwarectrl work also on 64-bit servers
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-10-12 11:08:39 +02:00
Thomas Hellstrom
799e6d4d15 st/xorg: Don't try to use option values before processing options
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-10-12 10:28:57 +02:00
Daniel Vetter
6936fbc039 r200: revalidate after radeon_update_renderbuffers
By calling radeon_draw_buffers (which sets the necessary flags
in radeon->NewGLState) and revalidating if NewGLState is non-zero
in r200TclPrimitive. This fixes an assert in libdrm (the color-/
depthbuffer was changed but not yet validated) and and stops the
kernel cs checker from complaining about them (when they're too
small).

Thanks to Mario Kleiner for the hint to call radeon_draw_buffer
(instead of my half-broken hack).

v2: Also fix the swtcl r200 path.

Cc: Mario Kleiner <mario.kleiner@tuebingen.mpg.de>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2010-10-11 15:17:44 -04:00
Brian Paul
0a060c8fb0 st/mesa: replace assertion w/ conditional in framebuffer invalidation
https://bugs.freedesktop.org/show_bug.cgi?id=30632

NOTE: this is a candidate for the 7.9 branch.
(cherry picked from commit 3d6eec0a87)
2010-10-06 08:41:44 -06:00
Brian Paul
34c518be52 swrast: fix choose_depth_texture_level() to respect mipmap filtering state
NOTE: this is a candidate for the 7.9 branch.
(cherry picked from commit fb5e6f88fc)
2010-10-05 14:34:58 -06:00
Ian Romanick
2b4a05e74a docs: added news item for 7.9 release
Also fix link to release notes in 7.9-rc1 news item.
2010-10-05 10:08:28 -07:00
Ian Romanick
7afce798ee docs: Update mailing lines from sf.net to freedesktop.org
(cherry picked from commit c19bc5de96)
2010-10-05 10:08:21 -07:00
Ian Romanick
ab502d0d6b docs: download.html does not need to be updated for each release
(cherry picked from commit 41e371e351)
2010-10-05 10:08:14 -07:00
Ian Romanick
548a50caae docs: Import 7.8.x release notes from 7.8 branch. 2010-10-05 10:08:06 -07:00
Ian Romanick
11e290daa4 Add 7.9 md5sums 2010-10-04 18:59:34 -07:00
Ian Romanick
889cb2539b docs: Add 7.9 release date 2010-10-04 18:56:21 -07:00
Ian Romanick
242facde45 mesa: set version string to 7.9 (final) 2010-10-04 18:55:57 -07:00
Alex Deucher
73be0dfe03 Add evergreen support to release notes 2010-10-04 21:46:57 -04:00
Ian Romanick
0b300a4e3d docs: Update 7.9 release notes with one more bug fix 2010-10-04 17:43:52 -07:00
Eric Anholt
586797d7a8 i965: Fix glean/texSwizzle regression in previous commit.
Easy enough patch, who needs a full test run.  Oh, that's right.  Me.
(cherry picked from commit 14bf92ba19)
2010-10-04 17:41:56 -07:00
Eric Anholt
9b646b1fd3 i965: Set up swizzling of shadow compare results for GL_DEPTH_TEXTURE_MODE.
The brw_wm_surface_state.c handling of GL_DEPTH_TEXTURE_MODE doesn't
apply to shadow compares, which always return an intensity value.  The
texture swizzles can do the job for us.

Fixes:
glsl1-shadow2D(): 1
glsl1-shadow2D(): 3
(cherry picked from commit a7fa00dfc5)
2010-10-04 17:41:45 -07:00
Kenneth Graunke
dc8e22e4f0 i965: Fix incorrect batchbuffer size in gen6 clip state command.
FORCE_ZERO_RTAINDEX should be in the fourth (and final) dword.
(cherry picked from commit f317713432)
2010-10-04 17:41:33 -07:00
Ian Romanick
21078eef10 docs: Add list of bugs fixed in 7.9
(cherry picked from commit 7f440b3f9d76fa3a02877074d9701ab499d5de34)
2010-10-04 17:38:54 -07:00
Marek Olšák
968a9ec76e update release notes for Gallium
I am trying to be exhaustive, but still I might have missed tons of other
changes to Gallium.
2010-10-05 02:24:50 +02:00
Vinson Lee
2cdfda8851 tgsi: Remove duplicate case value.
Cherry-picked from master commit 2491258436
2010-10-04 17:31:33 +02:00
Jakob Bornecrantz
09d89dc95b tgsi: Actually care what check_soa_dependencies says
Thanks to José for the more complete list of supported opcodes.

Cherry-picked from master commit d21301675c
Also includes fix commit 4bb42a4f7e
2010-10-04 17:30:34 +02:00
José Fonseca
15ad34f012 tgsi: Don't ignore indirect registers in tgsi_check_soa_dependencies
Cherry-picked from master commit c66f0c4629
2010-10-04 17:30:00 +02:00
Alex Deucher
094fe2aa23 r600c: fix segfault in evergreen stencil code
Fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=30551
2010-10-01 20:15:17 -04:00
Tom Fogal
ba889a2b3e Implement x86_64 atomics for compilers w/o intrinsics.
Really old gcc's (3.3, at least) don't have support for the
intrinsics we need.  This implements a fallback for that case.
2010-10-01 17:56:02 -06:00
richard
71cc467f4c evergreen : fix z format setting, enable stencil. 2010-10-01 16:18:16 -04:00
Alex Deucher
d6e2b707ba r600c: pull over 6xx/7xx vertex fixes for evergreen 2010-10-01 00:52:36 -04:00
Alex Deucher
0ab9d8d94b r600c: add reloc for CB_COLOR0_ATTRIB
We'll need a reloc for tiling eventually,
so add it now.
2010-09-30 20:57:38 -04:00
Adam Jackson
759e9fb737 i965: Update renderer strings for sandybridge
Signed-off-by: Adam Jackson <ajax@redhat.com>
(cherry picked from commit 0c86e1f294)
2010-09-30 13:32:42 -07:00
Zhenyu Wang
4af00f1a5e i965: always set tiling for fbo depth buffer on sandybridge
Sandybridge requires depth buffer must be tiling.

Fix 'fbo_firecube' demo.
(cherry picked from commit 72b368ae69)
2010-09-30 13:23:38 -07:00
Zhenyu Wang
1c8795075f i965: fallback lineloop on sandybridge for now
Until we fixed GS hang issue.
(cherry picked from commit 73dab75b41)
2010-09-30 13:23:37 -07:00
Kenneth Graunke
5d43c78d03 glsl: "Copyright", not "Constantright"
Clearly this started out as ir_copy_propagation.cpp, but the search and
replace was a bit overzealous.
(cherry picked from commit 565ff67688)
2010-09-30 13:23:37 -07:00
Marek Olšák
9f076a0848 r300g: fix conditional rendering in non-wait path
NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit 83278d384e)
2010-09-30 22:17:15 +02:00
Chia-I Wu
9bab8ca4f8 st/egl: Drop context argument from egl_g3d_get_egl_image.
Fix a regression since 17eace581d.
(cherry picked from commit e2b51b7c5b)
2010-09-30 23:48:34 +08:00
Chia-I Wu
f6eb5d991c mapi: Fix compiler warnings.
Do not use "void *" in arithmetics.
(cherry picked from commit ebeb4a7e8a)
2010-09-30 17:12:30 +08:00
Tom Stellard
f282d72678 r300/compiler: Don't merge instructions that write output regs and ALU result
https://bugs.freedesktop.org/show_bug.cgi?id=30415

(cherry picked from commit b27a809266)
2010-09-29 11:05:01 -07:00
Tom Stellard
e1918fd5d5 r300/compiler: Don't use rc_error() unless the error is unrecoverable
https://bugs.freedesktop.org/show_bug.cgi?id=30416

(cherry picked from commit 1b76dde0cd)
2010-09-29 11:04:12 -07:00
Tom Stellard
fcf5819945 r300/compiler: Fix segfault in error path
https://bugs.freedesktop.org/show_bug.cgi?id=30415

(cherry picked from commit d40ff5510c)
2010-09-29 11:03:02 -07:00
Brian Paul
c584318a21 Makefile: ensure Gallium's Makefile.xorg and SConscript.dri are in the tarball
Signed-off-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 698893889a)
2010-09-29 09:53:02 -06:00
Kristian Høgsberg
b24238c49a glx: Only remove drawables from the hash when we actually delete them
https://bugs.freedesktop.org/show_bug.cgi?id=30457
2010-09-29 09:10:05 -04:00
Ian Romanick
5d3a4317e8 mesa: set version string to 7.9-rc2 2010-09-28 19:22:55 -07:00
Eric Anholt
836b44b2c8 glsl: Also update implicit sizes of varyings at link time.
Otherwise, we'll often end up with gl_TexCoord being 0 length, for
example.  With ir_to_mesa, things ended up working out anyway, as long
as multiple implicitly-sized arrays weren't involved.
(cherry picked from commit 586b4b500f)
2010-09-28 18:41:05 -07:00
Eric Anholt
83854a9c84 i965: Fix up part of my Sandybridge attributes support patch.
I confused the array sizing for number of files for the number of regs
in a file.
(cherry picked from commit ef8e002c75)
2010-09-28 18:40:32 -07:00
Eric Anholt
b4824096b0 i965: Fix all non-snb regression in the snb attribute interpolation commit.
This apparently had never been tested elsewhere before being merged to
master.
(cherry picked from commit f1dba03056)
2010-09-28 18:40:24 -07:00
Zhenyu Wang
71bdc82c19 i965: fallback bitmap operation on sandybridge
Need to bring back correct fb write with header to set pixel
write mask. Fallback for now.

Note: Conflicts in intel_pixel_bitmap.c due to the removal of
intel_texture_bitmap from master.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-09-28 18:37:20 -07:00
Zhenyu Wang
aaf7f78dfa i965: fix occlusion query on sandybridge
Fix pipe control command for depth stall and PS_DEPTH_COUNT write.
(cherry picked from commit 3074b61f64)
2010-09-28 18:36:05 -07:00
Zhenyu Wang
5c7a7d0b09 i965: fix point sprite on sandybridge
Need to set point sprite function in fixed SF state now on sandybridge.
(cherry picked from commit ec99833e92)
2010-09-28 18:36:01 -07:00
Zhenyu Wang
f736d85a5a i965: fix scissor state on sandybridge
Fix incorrect scissor rect struct and missed scissor state pointer
setting for sandybridge.
(cherry picked from commit 4b6b0bf24a)
2010-09-28 18:35:57 -07:00
Zhenyu Wang
40dc275431 i965: enable polygon offset on sandybridge
Depth offset function is moved to SF stage on sandybridge.
(cherry picked from commit 3f3059fcc0)
2010-09-28 18:35:41 -07:00
Zhenyu Wang
3dd52d51ce i965: fix pixel w interpolation on sandybridge
(cherry picked from commit 15a8e7ec90)
2010-09-28 18:35:35 -07:00
Zhenyu Wang
e00bb8732c i965: don't do calculation for delta_xy on sandybridge
Sandybridge doesn't have Xstart/Ystart in payload header.
(cherry picked from commit 85fa900b93)
2010-09-28 18:35:30 -07:00
Zhenyu Wang
11215cd535 i965: only allow SIMD8 kernel on sandybridge now
Until we fixed SIMD16 kernel, force to SIMD8 on sandybridge now.
(cherry picked from commit c58bf2cee5)
2010-09-28 18:35:26 -07:00
Zhenyu Wang
6831cf67d1 i965: sandybridge pipe control workaround before write cache flush
Must issue a pipe control with any non-zero post sync op before
write cache flush = 1 pipe control.
(cherry picked from commit 18c3b754f9)
2010-09-28 18:35:21 -07:00
Zhenyu Wang
ece465219f i965: Add all device ids for sandybridge
(cherry picked from commit c8033f1b1e)
2010-09-28 18:35:16 -07:00
Zhenyu Wang
0dc83cc437 i965: fix const register count for sandybridge
Sandybridge's PS constant buffer payload size is decided from
push const buffer command, incorrect size would cause wrong data
in payload for position and vertex attributes. This fixes coefficients
for tex2d/tex3d.
(cherry picked from commit 81aae67e58)
2010-09-28 18:35:11 -07:00
Zhenyu Wang
922d7e1025 i965: Fix sampler on sandybridge
Sandybridge has not much change on texture sampler with Ironlake.
(cherry picked from commit 956f866030)
2010-09-28 18:35:04 -07:00
Zhenyu Wang
4afb1c8451 i965: fix jump count on sandybridge
Jump count is for 64bit long each, so one instruction requires 2
like on Ironlake.
(cherry picked from commit c5a3b25bb9)
2010-09-28 18:34:58 -07:00
Zhenyu Wang
ad52c2b773 i965: VS use SPF mode on sandybridge for now
Until conditional instructions were fixed, use SPF mode instead for now.
(cherry picked from commit 9c39a9fcb2)
2010-09-28 18:34:53 -07:00
Zhenyu Wang
364b6e0709 i965: add sandybridge viewport state bo into validation list
(cherry picked from commit 7401a98e29)
2010-09-28 18:34:47 -07:00
Zhenyu Wang
32c1dc76af i965: ignore quads for GS kernel on sandybridge
Sandybridge's VF would convert quads to polygon which not required
for GS then. Current GS state still would cause hang on lineloop.
(cherry picked from commit a0b1d7b2b8)
2010-09-28 18:34:43 -07:00
Zhenyu Wang
f9ad343cf7 i965: ff sync message change for sandybridge
(cherry picked from commit 67dafa4b56)
2010-09-28 18:34:39 -07:00
Zhenyu Wang
76469d710c i965: fix point size setting in header on sandybridge
(cherry picked from commit fa589770e8)
2010-09-28 18:34:33 -07:00
Zhenyu Wang
6eec2dbfc8 i965: force zero in clipper to ignore RTAIndex on sandybridge
(cherry picked from commit 03218a0093)
2010-09-28 18:34:27 -07:00
Zhenyu Wang
a4f126beaf i965: Fix color interpolation on sandybridge
Don't double store position in vertex attribute. This makes color
interpolation right by using barycentric coordinates.
(cherry picked from commit 41c31c2ebd)
2010-09-28 18:34:22 -07:00
Zhenyu Wang
0d5400519e i965: enable accumulator update in PS kernel too on sandybridge
Accumulator update flag must be set for implicit update on sandybridge.
(cherry picked from commit 8c31a4c3cf)
2010-09-28 18:34:16 -07:00
Zhenyu Wang
36722d7673 i965: new state dump for sandybridge
Dump new state object on sandybridge for cc viewport, clip viewport,
depth stencil, cc and blend state.
(cherry picked from commit b016a78b98)
2010-09-28 18:34:11 -07:00
Zhenyu Wang
3c26f3883a i965: disasm quarter and write enable instruction control on sandybridge
(cherry picked from commit bf60f35934)
2010-09-28 18:34:01 -07:00
Eric Anholt
1975d851e8 i965: Add support for POW in gen6 FS.
Fixes glsl-algebraic-pow-2 in brw_wm_glsl.c mode.
(cherry picked from commit fe2d4a5ea0)
2010-09-28 18:33:49 -07:00
Eric Anholt
f4f1e0d108 i965: Set up inputs to the fragment shader according to FP InputsRead.
Sending down data that doesn't get read doesn't make any sense, and
would make handling things like gl_FrontFacing and gl_PointCoord
harder.
(cherry picked from commit 2f914053bc)
2010-09-28 18:33:34 -07:00
Eric Anholt
cda661fd1c i965: Add support for attribute interpolation on Sandybridge.
Things are simpler these days thanks to barycentric interpolation
parameters being handed in in the payload.
(cherry picked from commit a66e9a4d86)
2010-09-28 18:33:10 -07:00
Eric Anholt
1ab0d45c9f glsl: Fix broadcast_index of lower_variable_index_to_cond_assign.
It's trying to get an int smeared across all channels, not trying to
get a 1:1 mapping of a subset of a vector's channels.  This usually
ended up not mattering with ir_to_mesa, since it just smears floats
into every chan of a vec4.

Fixes:
glsl1-temp array with swizzled variable indexing
(cherry picked from commit 668cdbe129)
2010-09-28 18:31:05 -07:00
Dave Airlie
269dd51162 mesa/mipmap: fix warning since 1acadebd62
1acadebd62 fixed the pointer but not the cast.
(cherry picked from commit 865cf77503)
2010-09-28 18:29:17 -07:00
Eric Anholt
f60c28e083 mesa: Fix type typo in glGenerateMipmap handling of GL_UNSIGNED_INT data.
Fixes ARB_depth_texture/fbo-generatemipmap-formats.
(cherry picked from commit 1acadebd62)
2010-09-28 18:29:10 -07:00
Eric Anholt
aebd78f607 glsl: Fix copy'n'wasted ir_noop_swizzle conditions.
It considered .xyyy a noop for vec4 instead of .xyzw, and similar for vec3.
(cherry picked from commit 3ffab36768)
2010-09-28 18:26:25 -07:00
Eric Anholt
0391eaf088 glsl: Rework assignments with write_masks to have LHS chan count match RHS.
It turns out that most people new to this IR are surprised when an
assignment to (say) 3 components on the LHS takes 4 components on the
RHS.  It also makes for quite strange IR output:

(assign (constant bool (1)) (x) (var_ref color) (swiz x (var_ref v) ))
(assign (constant bool (1)) (y) (var_ref color) (swiz yy (var_ref v) ))
(assign (constant bool (1)) (z) (var_ref color) (swiz zzz (var_ref v) ))

But even worse, even we get it wrong, as shown by this line of our
current step(float, vec4):

(assign (constant bool (1)) (w)
	(var_ref t)
	(expression float b2f (expression bool >=
		    (swiz w (var_ref x))(var_ref edge))))

where we try to assign a float to the writemasked-out x channel and
don't supply anything for the actual w channel we're writing.  Drivers
right now just get lucky since ir_to_mesa spams the float value across
all the source channels of a vec4.

Instead, the RHS will now have a number of components equal to the
number of components actually being written.  Hopefully this confuses
everyone less, and it also makes codegen for a scalar target simpler.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit b39e6f33b6)
2010-09-28 18:25:57 -07:00
Marek Olšák
7436872dce configure.ac: do not build xorg-r300g by default
NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit 11eb422a16)
2010-09-28 19:52:22 +02:00
Marek Olšák
7a297bd926 configure.ac: look for libdrm_radeon before building gallium/r300,r600
NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit a1aec2e2be)
2010-09-28 19:52:16 +02:00
Marek Olšák
6c3a8aeb27 r300g: fix swizzling of texture border color
NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit e4fd65e9d7)
2010-09-28 19:51:38 +02:00
Marek Olšák
5c3be43cd2 r300/compiler: fix shadow sampling with swizzled coords
Taking the W component from coords directly ignores swizzling. Instead,
take the component which is mapped to W in the TEX instruction parameter.
The same for Z.

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit 7128e1625b)

Conflicts:

	src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c
2010-09-28 19:51:19 +02:00
Marek Olšák
5906b9ac51 r300/compiler: do not use copy propagation if SaturateMode is used
NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit c2ea7ffb0a)
2010-09-28 19:48:31 +02:00
Marek Olšák
89ed679a9e r300/compiler: fix projective mapping of 2D NPOT textures
NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit 6f747567ec)

Conflicts:

	src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c
2010-09-28 19:48:00 +02:00
Kristian Høgsberg
7d154de048 glx: Invalidate buffers after binding a drawable
If the server doesn't send invalidate events, we may miss a
resize before the rendering starts.  Invalidate the buffers now
so the driver will recheck before rendering starts.

https://bugs.freedesktop.org/show_bug.cgi?id=29984
https://bugs.freedesktop.org/show_bug.cgi?id=30155
2010-09-28 08:32:45 -04:00
Ian Romanick
2a7ed4ba96 dri: Ensure that DRI driver cpp files are in tarballs
(cherry picked from commit 5717093f15fd7259441b2ee5583432fb9833c9a1)
2010-09-27 14:13:46 -07:00
Ian Romanick
8ad0396108 Add 7.9-rc1 md5sums 2010-09-27 10:20:25 -07:00
Ian Romanick
61653b488d mesa: set version string to 7.9-rc1 2010-09-27 10:17:11 -07:00
Marek Olšák
7e62335f35 r300g: fix macrotiling on R350
MACRO_SWITCH on R350 appears to use the RV350 mode by default. Who knew?

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit 311ab3d468)

https://bugs.freedesktop.org/show_bug.cgi?id=30313
2010-09-26 23:00:16 +02:00
Joakim Sindholt
b8a60c84aa radeong: fix leaks
(cherry picked from commit 16baa465a2)
2010-09-26 19:59:11 +02:00
Joakim Sindholt
9f221e738d util/u_blitter: fix leak
(cherry picked from commit b51f6e7c23)
2010-09-26 19:53:47 +02:00
Tom Stellard
5c78e931c2 r300/compiler: Fix two mistakes in the presubtract optimization pass.
1. We can't turn an instruction into a presubtract operation if it
writes to one of the registers it reads from.
2. If we turn an instruction into a presubtract operation, we can't
remove that intruction unless all readers can use the presubtract
operation.

This fixes fdo bug 30337.
This is a candidate for the 7.9 branch.
(cherry picked from commit 522e994a22)
2010-09-25 15:53:20 -07:00
Marek Olšák
361084ac4b util: fix util_pack_color for B4G4R4A4
NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit 8619495790)
2010-09-25 01:54:12 +02:00
Marek Olšák
9409b544cc Build r300g by default
NOTE: This will go to 7.9 as well.
(cherry picked from commit 85a45dcd5d)
2010-09-25 01:54:12 +02:00
Marek Olšák
7261c3973d r300g: fix the border color for every format other than PIPE_FORMAT_B8G8R8A8
TX_BORDER_COLOR should be formatted according to the texture format.
Also the interaction with ARB_texture_swizzle should be fixed too.

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit 9f35dcd24c)
2010-09-25 01:54:12 +02:00
Marek Olšák
bb4c9e0969 r300g: make accessing map_list and buffer_handles thread-safe
NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit a333485386)
2010-09-25 01:54:12 +02:00
Marek Olšák
aa05753059 r300g: fixup long-lived BO maps being incorrectly unmapped when flushing
Based on commit 3ddc714b20 by Dave Airlie.

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit 206d92912c)
2010-09-25 01:54:12 +02:00
Marek Olšák
09085ada5d util: make calling remove_from_list multiple times in a row safe
This commit fixes an infinite loop in foreach_s if remove_from_list is used
more than once on the same item with other list operations in between.

NOTE: This is a candidate for the 7.9 branch because the commit
"r300g: fixup long-lived BO maps being incorrectly unmapped when flushing"
depends on it.
(cherry picked from commit 68afbe89c7)
2010-09-25 01:54:11 +02:00
Alex Deucher
77cc2a4e17 r600c: fix mipmap stride on evergreen
taken from Dave's r600g fix
2010-09-24 13:27:21 -04:00
Brian Paul
96085dc41a st/mesa: use the wrapped renderbuffer in CopyPixels()
Fixes assertion failures when copying stencil pixels.

NOTE: this is a candidate for the 7.9 branch.
(cherry picked from commit f5c810c42f)
2010-09-24 10:18:12 -06:00
Brian Paul
a128b62a35 st/mesa: add missing MESA_FORMAT_S8 case in st_mesa_format_to_pipe_format()
NOTE: this is a candidate for the 7.9 branch.
(cherry picked from commit 10dcc989ab)
2010-09-24 10:17:40 -06:00
Brian Paul
b756100892 mesa: fix assertions to handle srgb formats
http://bugs.freedesktop.org/show_bug.cgi?id=30333

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit 9f7c8053e0)
2010-09-24 10:16:52 -06:00
Tom Stellard
3ad0279344 r300g: Always try to build libr300compiler.a
Make libr300compiler.a a PHONY target so that this library will always be
built.  This fixes the problem of libr300compiler.a not being updated
when r300g is being built and r300c is not.

(cherry picked from commit 92762842a0)
2010-09-23 15:42:40 -07:00
Kristian Høgsberg
97cfa1240c intel: Fix GL_ARB_shading_language_120 commit
Fix commit e7087175f8.  Move the reference to
GL_VERSION_2_1_functions to intel_extensions.c where it's available,
don't try to enable a non-existing extension and advertise 1.20 for all
intel chipsets, not just GEN4 and up.
(cherry picked from commit b91dba49e0)
2010-09-23 08:47:01 -07:00
Brian Paul
6b0c280660 mesa: don't advertise bogus GL_ARB_shading_language_120 extension
Instead of using the invalid GL_ARB_shading_language_120 extension to
determine the GLSL version, use a new ctx->Const.GLSLVersion field.
Updated the intel and r600 drivers, but untested.

See fd.o bug 29910

NOTE: This is a candidate for the 7.9 branch (but let's wait and see if
there's any regressions).
(cherry picked from commit e7087175f8)
2010-09-23 08:47:01 -07:00
Eric Anholt
b437c9102f i965: Share the KIL_NV implementation between glsl and non-glsl.
(cherry picked from commit 23c507f135)
2010-09-23 08:47:01 -07:00
Kenneth Graunke
4ec818ea4a glsl: Fix broken handling of ir_binop_equal and ir_binop_nequal.
When ir_binop_all_equal and ir_binop_any_nequal were introduced, the
meaning of these two opcodes changed to return vectors rather than a
single scalar, but the constant expression handling code was incorrectly
written and only worked for scalars.  As a result, only the first
component of the returned vector would be properly initialized.
(cherry picked from commit 6ea16b6c51)
2010-09-23 08:47:01 -07:00
Kenneth Graunke
80a6cbfea3 glsl: Add comments to clarify the types of comparison binops.
(cherry picked from commit 14eea26828)
2010-09-23 08:47:01 -07:00
Brian Paul
ec2031563a glsl2: silence compiler warnings in printf() calls
Such as: "ir_validate.cpp:143: warning: format ‘%p’ expects type ‘void*’,
but argument 2 has type ‘ir_variable*’"
(cherry picked from commit 1739124159)
2010-09-23 08:47:01 -07:00
Ian Romanick
b7d4f08f4e glsl: Add doxygen comments
(cherry picked from commit e053d62aa5)
2010-09-23 08:47:01 -07:00
Kenneth Graunke
2fc2b89680 glsl/builtins: Switch comparison functions to just return an expression.
(cherry picked from commit dbd2480507)
2010-09-23 08:47:01 -07:00
Kenneth Graunke
b29289a61c glsl/builtins: Fix equal and notEqual builtins.
Commit 309cd4115b incorrectly converted
these to all_equal and any_nequal, which is the wrong operation.
(cherry picked from commit 52f9156e88)
2010-09-23 08:47:01 -07:00
Kenneth Graunke
728829ab63 glsl: Properly handle nested structure types.
Fixes piglit test CorrectFull.frag.
(cherry picked from commit ca92ae2699)
2010-09-23 08:47:01 -07:00
Tilman Sauerbeck
9753ee3f3e glsl2: Fixed cloning of ir_call error instructions.
Those have the callee field set to the null pointer, so
calling the public constructor will segfault.

Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
(cherry picked from commit 3894fddccc)
2010-09-23 08:47:01 -07:00
Vinson Lee
2db5398449 glsl: Fix 'control reaches end of non-void function' warning.
Fixes this GCC warning.

lower_variable_index_to_cond_assign.cpp:
In member function
'bool variable_index_to_cond_assign_visitor::needs_lowering(ir_dereference_array*) const':

lower_variable_index_to_cond_assign.cpp:261:
warning: control reaches end of non-void function
(cherry picked from commit a822ae3f1a)
2010-09-23 08:47:01 -07:00
Vinson Lee
ee8a96707a ir_to_mesa: Remove unused member array_indexed from struct statevar_element.
Fixes this GCC warning.
warning: missing initializer for member 'statevar_element::array_indexed'
(cherry picked from commit ff78d6dcc0)
2010-09-23 08:47:01 -07:00
Tilman Sauerbeck
22dcee8da2 glsl2: Empty functions can be inlined.
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 19f8f32a96)
2010-09-23 08:47:00 -07:00
Ian Romanick
1b622bfbee glsl2: Add flags to enable variable index lowering
(cherry picked from commit a6ecd1c372)
2010-09-23 08:47:00 -07:00
Ian Romanick
2bb2efd7b2 glsl2: Refactor testing for whether a deref is of a matrix or array
(cherry picked from commit 6e4fe39da2)
2010-09-23 08:47:00 -07:00
Luca Barbieri
a19f0fb50b glsl: add pass to lower variable array indexing to conditional assignments
Currenly GLSL happily generates indirect addressing of any kind of
arrays.

Unfortunately DirectX 9 GPUs are not guaranteed to support any of them in
general.

This pass fixes that by lowering such constructs to a binary search on the
values, followed at the end by vectorized generation of equality masks, and
4 conditional assignments for each mask generation.

Note that this requires the ir_binop_equal change so that we can emit SEQ
to generate the boolean masks.

Unfortunately, ir_structure_splitting is too dumb to turn the resulting
constant array references to individual variables, so this will need to
be added too before this pass can actually be effective for temps.

Several patches in the glsl2-lower-variable-indexing were squashed
into this commit.  These patches fix bugs in Luca's original
implementation, and the individual patches can be seen in that branch.
This was done to aid bisecting in the future.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit a47539c7a1)
2010-09-23 08:47:00 -07:00
Kenneth Graunke
8df8bb43c7 glsl: Don't print blank (function ...) headers for built-ins.
Fixes a regression caused when I added my GLSL ES support.
(cherry picked from commit 8fbe968a62)
2010-09-23 08:47:00 -07:00
Kenneth Graunke
d2b6502c93 glsl: Change from has_builtin_signature to has_user_signature.
The print visitor needs this, and the only existing user can work with
has_user_signature just as well.
(cherry picked from commit 81f0339398)
2010-09-23 08:47:00 -07:00
Brian Paul
e68ec2212f glsl2: fix signed/unsigned comparison warning
(cherry picked from commit 7545514fb6)
2010-09-23 08:47:00 -07:00
Vinson Lee
c0f82e619c glsl: Fix 'format not a string literal and no format arguments' warning.
Fix the following GCC warning.
loop_controls.cpp: In function 'int calculate_iterations(ir_rvalue*, ir_rvalue*, ir_rvalue*, ir_expression_operation)':
loop_controls.cpp:88: warning: format not a string literal and no format arguments
(cherry picked from commit f20f2cc330)
2010-09-23 08:47:00 -07:00
José Fonseca
7f95c59509 draw: Prevent clipped vertices overflow.
Some pathological triangles cause a theoritically impossible number of
clipped vertices.

The clipper will still assert, but at least release builds will not
crash, while this problem is further investigated.
2010-09-23 16:48:59 +01:00
Keith Whitwell
6f310f379b draw: don't apply flatshading to clipped tris with <3 verts
If a triangle was completely culled by clipping, we would still try to
fix up its provoking vertex.
2010-09-23 16:28:27 +01:00
Dave Airlie
f279480df2 egl: fix build since 17eace581d
looks like mesa st didn't get updated.
2010-09-23 07:41:05 -04:00
Kristian Høgsberg
d382c51a23 dri: Pass the __DRIscreen and the __DRIscreen private back to image lookup
We will typically have a current context when we need to lookup the image,
but the lookup implementation don't need it so drop it.
2010-09-23 07:40:59 -04:00
Kristian Høgsberg
cdb3f23d8a glx: Hold on to drawables if we're just switching to another context
https://bugs.freedesktop.org/show_bug.cgi?id=30234
2010-09-23 07:40:27 -04:00
Eric Anholt
8f4c99a9af i965: Also enable CC statistics when doing OQs.
This is required by the spec, so respect that.

(oh, and it was required to actually fix occlusion-query-discard,
though I didn't know at the time of the commit since o-q-discard was
hanging the GPU)

(cherry picked from commit 4a0bc4716d)
2010-09-22 13:45:50 -07:00
Eric Anholt
5285100502 ir_to_mesa: Only compare vector_elements present for any_nequal/all_equal
Fixes: glsl-mat-from-int-ctor-03
(cherry picked from commit eaa6bf59db)
2010-09-22 13:43:10 -07:00
Eric Anholt
56dc7ca916 i965: Track the windowizer's dispatch for kill pixel, promoted, and OQ
Looks like the problem was we weren't passing the depth to the render
target as expected, so the chip would wedge.  Fixes GPU hang in
occlusion-query-discard.

Bug #30097
(cherry picked from commit dd9a88f4dd)
2010-09-22 13:15:59 -07:00
Eric Anholt
902dfdaa86 glsl: Add definition of gl_TextureMatrix inverse/transpose builtins.
Fixes glsl2/builtin-texturematrix.
Bug #30196.
(cherry picked from commit b5bb215629)
2010-09-22 13:15:59 -07:00
Kristian Høgsberg
c98ce41de3 dri2: Make createImageFromName() take a __DRIscreen instead of __DRIcontext
We can't expect to have a context when this is called, and we don't need one
so just require a __DRIscreen instead.

Reported by Yu Dai <yu.dai@intel.com>
2010-09-22 15:27:04 -04:00
Brian Paul
3cdfc62523 llvmpipe: use draw module to draw sprites
For the 7.9 branch, this is simpler than merging the sprite-coord branch
and less likely to break other drivers.

Fixes fd.o bug 29849.
2010-09-22 08:22:36 -06:00
Brian Paul
2606105cc5 glsl2: fix typo in error msg
(cherry picked from commit 2b95525429)
2010-09-21 14:58:24 -06:00
Keith Whitwell
141dbbfc78 llvmpipe: fix flatshading in new line code
Calculate interpolants before rearranging the vertices.
2010-09-21 14:40:22 +01:00
Brian Paul
e678c3f4e1 docs: mark as obsolete, remove dead links
(cherry picked from commit 0bc3e1f4f4)
2010-09-20 10:56:53 -06:00
Brian Paul
1b90889eb4 docs: remove old broken link
(cherry picked from commit a8fde1ba4d)
2010-09-20 10:56:41 -06:00
Brian Paul
a9fceb6979 llvmpipe: fix query bug when no there's no scene
(cherry picked from commit 7888a2f822)
2010-09-20 10:56:10 -06:00
Brian Paul
febd353bcd gallivm: fix incorrect vector shuffle datatype
The permutation vector must always be a vector of int32 values.

(cherry picked from commit 3c9f4c7b75)
2010-09-20 10:55:35 -06:00
Marek Olšák
0f1faa9c7b st/mesa: fix assertion failure in GetTexImage for cubemaps
Can be reproduced with mesa/demos/src/tests/blitfb.

NOTE: This is a candidate for the 7.9 branch.
(cherry picked from commit 168554904b)
2010-09-20 18:21:24 +02:00
Jakob Bornecrantz
b247620854 i915g: Link with wrapper sw winsys with scons
cherry picked from commit 208f1f3810
2010-09-20 15:45:35 +02:00
Michal Krol
d36344f900 svga: Integer constant register file has a separate namespace.
Count int and float constants independently. Since there are only
few i# constants available and hundreds of c# constants, it would
be too easy to end up with an i# declaration out of its range.
2010-09-20 09:29:26 +01:00
Michal Krol
202c1279c6 svga: Fix relative addressing translation for pixel shaders.
Pixel shaders do not have address registers a#, only one
loop register aL. Our only hope is to assume the address
register is in fact a loop counter and replace it with aL.

Do not translate ARL instruction for pixel shaders -- MOVA
instruction is only valid for vertex saders.

Make it more explicit relative addressing of inputs is only valid
for pixel shaders and constants for vertex shaders.
2010-09-20 09:29:24 +01:00
Jakob Bornecrantz
f6e811a7d0 scons: Link against talloc in the Gallium DRI drivers
cherry picked from commit b83156d42f
2010-09-20 00:08:06 +02:00
Luca Barbieri
bd009df1cc auxiliary: fix depth-only and stencil-only clears
Depth-only and stencil-only clears should mask out depth/stencil from the
output, mask out stencil/input from input, and OR or ADD them together.

However, due to a typo they were being ANDed, resulting in zeroing the buffer.
2010-09-19 21:51:25 +02:00
Chia-I Wu
d6df0cdcca egl: Enable drm platform by default.
This enables EGL_MESA_drm_display for st/egl in the default setup.
(cherry picked from commit 2a910b3396)
2010-09-19 17:37:00 +08:00
Chia-I Wu
52f6be0688 st/egl: s/kms/drm/ on the drm backend.
s/kms/drm/, s/kdpy/drmdpy/, and so forth.
(cherry picked from commit e4513e7fb9)
2010-09-19 17:30:00 +08:00
Chia-I Wu
b73cfde5ce st/egl: Rename kms backend to drm.
The main use of the backend is to support EGL_MESA_drm_display.  drm
should be a better name.
(cherry picked from commit e7424d7240)
2010-09-19 17:29:55 +08:00
Chia-I Wu
d7500ac4df st/egl: Split modeset code support to modeset.c.
The modeset code supports now obsolete EGL_MESA_screen_surface.  Move it
to a file of its own.
(cherry picked from commit c7c2e7d0ce)
2010-09-19 17:29:50 +08:00
Brian Paul
83917660f1 tgsi/sse: fix aos_to_soa() loop to handle num_inputs==0
Basically, change the loop from:
  do {...} while (--num_inputs != 0)
into:
  while (num_inputs != 0) { ... --num_inputs; }

Fixes fd.o bug 29987.
(cherry picked from commit 4b27c614cf)
2010-09-17 10:51:50 -07:00
Chia-I Wu
69f67f5ded libgl-xlib: Remove unused st_api_create_OpenGL.
st/egl no longer relies on libGL for OpenGL support.
2010-09-17 12:57:15 +08:00
Chia-I Wu
a42527be33 targets/egl: Use C++ compiler to link GL/ES state trackers.
Otherwise, applications compiled with C compiler might have trouble
using them.
2010-09-17 12:57:06 +08:00
Brian Paul
d169a67ad1 mesa: include mfeatures.h in formats.c
Otherwise, FEATURE_EXT_texture_sRGB was undefined.
This is (part of?) the fix for fd.o bug 30177.

(cherry picked from commit 3a6f9d0f47)
2010-09-16 12:42:53 -06:00
Marek Olšák
be16a35438 r300g/swtcl: fix CS overrun
https://bugs.freedesktop.org/show_bug.cgi?id=29901
(cherry picked from commit d4b2de13bc)
2010-09-16 20:35:39 +02:00
Brian Paul
d46b7c9f6f glx: add const qualifiers to __indirect_glMultiDrawArraysEXT()
(cherry picked from commit 4cd751bcc4)
2010-09-16 14:34:06 +08:00
Chia-I Wu
5d02503467 st/xlib: Notify the context when the front/back buffers are swapped.
The current context should be notified when the the front/back buffers
of the current drawable are swapped.  The notification was skipped when
xmesa_strict_invalidate is false (the default).

This fixes fdo bug #29774.
(cherry picked from commit 03224f492d)
2010-09-16 14:24:46 +08:00
Chia-I Wu
e3b89388ff mesa: Update ES APIspec.xml.
Enable some extensions now that the needed tokens are defined in
GLES/glext.h and GLES2/glext.h.  Update the prototype of MultiDrawArrays
now that the prototype of _mesa_MultiDrawArraysEXT has been updated.
(cherry picked from commit 9ca59b2427)
2010-09-16 14:24:45 +08:00
Chia-I Wu
d6538baa3b glapi: Fix ES build errors again.
This fixes an error in GLAPI ES.  My build is ok with or without this
patch, and the error affects others' setups.

[Patch from Francesco Marella]
(cherry picked from commit e3c46cf586)
2010-09-16 14:24:45 +08:00
Chia-I Wu
16a023ad7d glapi: Fix build errors for ES.
The latest glext.h defines GL_FIXED.  Test GL_OES_fixed_point instead to
decide whether to define GLfixed and GLclampx.

This fixes fdo bug #30205.
(cherry picked from commit cad87ebc3a)
2010-09-16 14:24:45 +08:00
Andre Maasikas
029eb8e764 r600c: fix buffer height setting in dri2 case
fbHeight is 0 in this case

uncovered by changes in b0bc026c and should fix kernel rejecting command
streams after that commit
2010-09-16 09:09:43 +03:00
Brian Paul
71b4054a6c tgsi: fix incorrect usage_mask for shadow tex instructions
The shadow versions of the texture targets use an extra component
(Z) to express distance from light source to the fragment.
Fixes the shadowtex demo with llvmpipe.

(cherry picked from commit 95254bbd2d)
2010-09-15 13:57:50 -06:00
Keith Whitwell
8e8a42ffc5 llvmpipe: return zero from floor_pot(zero) 2010-09-15 16:41:59 +01:00
Dave Airlie
fd4c6bd135 r300g: fix buffer reuse issue caused by previous commit
caused by 0b9eb5c9bb

test run glxgears, resize.
(cherry picked from commit 09ef8e9283)
2010-09-15 13:32:29 +02:00
Marek Olšák
5d4409e0e5 r300g: prevent creating multiple winsys BOs for the same handle
This fixes a DRM deadlock in the cubestorm xscreensaver, because somehow
there must not be 2 different BOs relocated in one CS if both BOs back
the same handle. I was told it is impossible to happen, but apparently
it is not, or there is something else wrong.
(cherry picked from commit 0b9eb5c9bb)
2010-09-15 04:34:36 +02:00
Luca Barbieri
26e63a431d auxiliary: fix unintended fallthrough 2010-09-14 23:22:16 +02:00
4183 changed files with 651741 additions and 439831 deletions

6
.gitignore vendored
View File

@@ -10,12 +10,7 @@
*.pyc
*.pyo
*.so
*.so.*
*.sw[a-z]
*.tar
*.tar.bz2
*.tar.gz
*.zip
*~
depend
depend.bak
@@ -30,5 +25,4 @@ cscope*
.scon*
config.py
build
manifest.txt
.dir-locals.el

View File

@@ -1,63 +0,0 @@
# Mesa 3-D graphics library
#
# Copyright (C) 2010-2011 Chia-I Wu <olvaffe@gmail.com>
# Copyright (C) 2010-2011 LunarG Inc.
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
# use c99 compiler by default
ifeq ($(LOCAL_CC),)
ifeq ($(LOCAL_IS_HOST_MODULE),true)
LOCAL_CC := $(HOST_CC) -std=c99
else
LOCAL_CC := $(TARGET_CC) -std=c99
endif
endif
LOCAL_C_INCLUDES += \
$(MESA_TOP)/include
# define ANDROID_VERSION (e.g., 4.0.x => 0x0400)
major := $(word 1, $(subst ., , $(PLATFORM_VERSION)))
minor := $(word 2, $(subst ., , $(PLATFORM_VERSION)))
LOCAL_CFLAGS += \
-DANDROID_VERSION=0x0$(major)0$(minor)
LOCAL_CFLAGS += \
-DPTHREADS \
-fvisibility=hidden \
-Wno-sign-compare
ifeq ($(strip $(MESA_ENABLE_ASM)),true)
ifeq ($(TARGET_ARCH),x86)
LOCAL_CFLAGS += \
-DUSE_X86_ASM
endif
endif
LOCAL_CPPFLAGS += \
-Wno-error=non-virtual-dtor \
-Wno-non-virtual-dtor
# uncomment to keep the debug symbols
#LOCAL_STRIP_MODULE := false
ifeq ($(strip $(LOCAL_MODULE_TAGS)),)
LOCAL_MODULE_TAGS := optional
endif

View File

@@ -1,94 +0,0 @@
# Mesa 3-D graphics library
#
# Copyright (C) 2010-2011 Chia-I Wu <olvaffe@gmail.com>
# Copyright (C) 2010-2011 LunarG Inc.
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
# BOARD_GPU_DRIVERS should be defined. The valid values are
#
# classic drivers: i915 i965
# gallium drivers: swrast i915g nouveau r300g r600g vmwgfx
#
# The main target is libGLES_mesa. For each classic driver enabled, a DRI
# module will also be built. DRI modules will be loaded by libGLES_mesa.
MESA_TOP := $(call my-dir)
MESA_COMMON_MK := $(MESA_TOP)/Android.common.mk
MESA_PYTHON2 := python
DRM_TOP := external/drm
DRM_GRALLOC_TOP := hardware/drm_gralloc
classic_drivers := i915 i965
gallium_drivers := swrast i915g nouveau r300g r600g vmwgfx
MESA_GPU_DRIVERS := $(strip $(BOARD_GPU_DRIVERS))
# warn about invalid drivers
invalid_drivers := $(filter-out \
$(classic_drivers) $(gallium_drivers), $(MESA_GPU_DRIVERS))
ifneq ($(invalid_drivers),)
$(warning invalid GPU drivers: $(invalid_drivers))
# tidy up
MESA_GPU_DRIVERS := $(filter-out $(invalid_drivers), $(MESA_GPU_DRIVERS))
endif
# host and target must be the same arch to generate matypes.h
ifeq ($(TARGET_ARCH),$(HOST_ARCH))
MESA_ENABLE_ASM := true
else
MESA_ENABLE_ASM := false
endif
ifneq ($(filter $(classic_drivers), $(MESA_GPU_DRIVERS)),)
MESA_BUILD_CLASSIC := true
else
MESA_BUILD_CLASSIC := false
endif
ifneq ($(filter $(gallium_drivers), $(MESA_GPU_DRIVERS)),)
MESA_BUILD_GALLIUM := true
else
MESA_BUILD_GALLIUM := false
endif
# add subdirectories
ifneq ($(strip $(MESA_GPU_DRIVERS)),)
SUBDIRS := \
src/mapi \
src/glsl \
src/mesa \
src/egl/main
ifeq ($(strip $(MESA_BUILD_CLASSIC)),true)
SUBDIRS += \
src/egl/drivers/dri2 \
src/mesa/drivers/dri
endif
ifeq ($(strip $(MESA_BUILD_GALLIUM)),true)
SUBDIRS += src/gallium
endif
mkfiles := $(patsubst %,$(MESA_TOP)/%/Android.mk,$(SUBDIRS))
include $(mkfiles)
endif

358
Makefile
View File

@@ -5,10 +5,7 @@ TOP = .
SUBDIRS = src
# The git command below generates an empty string when we're not
# building in a GIT tree (i.e., building from a release tarball).
default: $(TOP)/configs/current
@$(TOP)/bin/extract_git_sha1
@for dir in $(SUBDIRS) ; do \
if [ -d $$dir ] ; then \
(cd $$dir && $(MAKE)) || exit 1 ; \
@@ -21,10 +18,6 @@ all: default
doxygen:
cd doxygen && $(MAKE)
check:
cd src/glsl/tests/ && ./optimization-test
make -C tests check
clean:
-@touch $(TOP)/configs/current
-@for dir in $(SUBDIRS) ; do \
@@ -55,7 +48,7 @@ install:
done
.PHONY: default doxygen clean realclean distclean install check
.PHONY: default doxygen clean realclean distclean install
# If there's no current configuration file
$(TOP)/configs/current:
@@ -82,6 +75,7 @@ aix-static \
autoconf \
bluegene-osmesa \
bluegene-xlc-osmesa \
beos \
catamount-osmesa-pgi \
darwin \
darwin-fat-32bit \
@@ -112,6 +106,8 @@ linux \
linux-i965 \
linux-alpha \
linux-alpha-static \
linux-cell \
linux-cell-debug \
linux-debug \
linux-dri \
linux-dri-debug \
@@ -184,42 +180,252 @@ ultrix-gcc:
# Rules for making release tarballs
PACKAGE_VERSION=8.0.1
PACKAGE_DIR = Mesa-$(PACKAGE_VERSION)
PACKAGE_NAME = MesaLib-$(PACKAGE_VERSION)
VERSION=7.9.1
DIRECTORY = Mesa-$(VERSION)
LIB_NAME = MesaLib-$(VERSION)
GLUT_NAME = MesaGLUT-$(VERSION)
EXTRA_FILES = \
aclocal.m4 \
configure \
tests/Makefile.in \
tests/glx/Makefile.in \
src/glsl/glsl_parser.cpp \
src/glsl/glsl_parser.h \
src/glsl/glsl_lexer.cpp \
src/glsl/glcpp/glcpp-lex.c \
src/glsl/glcpp/glcpp-parse.c \
src/glsl/glcpp/glcpp-parse.h \
src/mesa/program/lex.yy.c \
src/mesa/program/program_parse.tab.c \
src/mesa/program/program_parse.tab.h
# This is part of MAIN_FILES
MAIN_ES_FILES = \
$(DIRECTORY)/src/mesa/main/*.xml \
$(DIRECTORY)/src/mesa/main/*.py \
$(DIRECTORY)/src/mesa/main/*.dtd
IGNORE_FILES = \
-x autogen.sh
MAIN_FILES = \
$(DIRECTORY)/Makefile* \
$(DIRECTORY)/configure \
$(DIRECTORY)/configure.ac \
$(DIRECTORY)/acinclude.m4 \
$(DIRECTORY)/aclocal.m4 \
$(DIRECTORY)/bin/config.guess \
$(DIRECTORY)/bin/config.sub \
$(DIRECTORY)/bin/install-sh \
$(DIRECTORY)/bin/mklib \
$(DIRECTORY)/bin/minstall \
$(DIRECTORY)/bin/version.mk \
$(DIRECTORY)/configs/[a-z]* \
$(DIRECTORY)/docs/*.html \
$(DIRECTORY)/docs/COPYING \
$(DIRECTORY)/docs/README.* \
$(DIRECTORY)/docs/RELNOTES* \
$(DIRECTORY)/docs/*.spec \
$(DIRECTORY)/include/GL/internal/glcore.h \
$(DIRECTORY)/include/GL/gl.h \
$(DIRECTORY)/include/GL/glext.h \
$(DIRECTORY)/include/GL/gl_mangle.h \
$(DIRECTORY)/include/GL/glu.h \
$(DIRECTORY)/include/GL/glu_mangle.h \
$(DIRECTORY)/include/GL/glx.h \
$(DIRECTORY)/include/GL/glxext.h \
$(DIRECTORY)/include/GL/glx_mangle.h \
$(DIRECTORY)/include/GL/glfbdev.h \
$(DIRECTORY)/include/GL/mesa_wgl.h \
$(DIRECTORY)/include/GL/osmesa.h \
$(DIRECTORY)/include/GL/vms_x_fix.h \
$(DIRECTORY)/include/GL/wglext.h \
$(DIRECTORY)/include/GL/wmesa.h \
$(DIRECTORY)/src/glsl/Makefile \
$(DIRECTORY)/src/glsl/Makefile.template \
$(DIRECTORY)/src/glsl/SConscript \
$(DIRECTORY)/src/glsl/*.[ch] \
$(DIRECTORY)/src/glsl/*.[cly]pp \
$(DIRECTORY)/src/glsl/README \
$(DIRECTORY)/src/glsl/glcpp/*.[chly] \
$(DIRECTORY)/src/glsl/glcpp/README \
$(DIRECTORY)/src/Makefile \
$(DIRECTORY)/src/mesa/Makefile* \
$(DIRECTORY)/src/mesa/sources.mak \
$(DIRECTORY)/src/mesa/descrip.mms \
$(DIRECTORY)/src/mesa/gl.pc.in \
$(DIRECTORY)/src/mesa/osmesa.pc.in \
$(DIRECTORY)/src/mesa/depend \
$(MAIN_ES_FILES) \
$(DIRECTORY)/src/mesa/main/*.[chS] \
$(DIRECTORY)/src/mesa/main/descrip.mms \
$(DIRECTORY)/src/mesa/math/*.[ch] \
$(DIRECTORY)/src/mesa/math/descrip.mms \
$(DIRECTORY)/src/mesa/program/*.[chly] \
$(DIRECTORY)/src/mesa/program/*.cpp \
$(DIRECTORY)/src/mesa/program/Makefile \
$(DIRECTORY)/src/mesa/program/descrip.mms \
$(DIRECTORY)/src/mesa/swrast/*.[ch] \
$(DIRECTORY)/src/mesa/swrast/descrip.mms \
$(DIRECTORY)/src/mesa/swrast_setup/*.[ch] \
$(DIRECTORY)/src/mesa/swrast_setup/descrip.mms \
$(DIRECTORY)/src/mesa/vbo/*.[chS] \
$(DIRECTORY)/src/mesa/vbo/descrip.mms \
$(DIRECTORY)/src/mesa/tnl/*.[chS] \
$(DIRECTORY)/src/mesa/tnl/descrip.mms \
$(DIRECTORY)/src/mesa/tnl_dd/*.[ch] \
$(DIRECTORY)/src/mesa/tnl_dd/imm/*.[ch] \
$(DIRECTORY)/src/mesa/tnl_dd/imm/NOTES.imm \
$(DIRECTORY)/src/mesa/drivers/Makefile \
$(DIRECTORY)/src/mesa/drivers/beos/*.cpp \
$(DIRECTORY)/src/mesa/drivers/beos/Makefile \
$(DIRECTORY)/src/mesa/drivers/common/*.[ch] \
$(DIRECTORY)/src/mesa/drivers/common/descrip.mms \
$(DIRECTORY)/src/mesa/drivers/fbdev/Makefile \
$(DIRECTORY)/src/mesa/drivers/fbdev/glfbdev.c \
$(DIRECTORY)/src/mesa/drivers/osmesa/Makefile \
$(DIRECTORY)/src/mesa/drivers/osmesa/Makefile.win \
$(DIRECTORY)/src/mesa/drivers/osmesa/descrip.mms \
$(DIRECTORY)/src/mesa/drivers/osmesa/osmesa.def \
$(DIRECTORY)/src/mesa/drivers/osmesa/*.[ch] \
$(DIRECTORY)/src/mesa/drivers/windows/*/*.[ch] \
$(DIRECTORY)/src/mesa/drivers/windows/*/*.def \
$(DIRECTORY)/src/mesa/drivers/x11/Makefile \
$(DIRECTORY)/src/mesa/drivers/x11/descrip.mms \
$(DIRECTORY)/src/mesa/drivers/x11/*.[ch] \
$(DIRECTORY)/src/mesa/ppc/*.[ch] \
$(DIRECTORY)/src/mesa/sparc/*.[chS] \
$(DIRECTORY)/src/mesa/x86/Makefile \
$(DIRECTORY)/src/mesa/x86/*.[ch] \
$(DIRECTORY)/src/mesa/x86/*.S \
$(DIRECTORY)/src/mesa/x86/rtasm/*.[ch] \
$(DIRECTORY)/src/mesa/x86-64/*.[chS] \
$(DIRECTORY)/src/mesa/x86-64/Makefile \
$(DIRECTORY)/windows/VC8/
MAPI_FILES = \
$(DIRECTORY)/include/GLES/*.h \
$(DIRECTORY)/include/GLES2/*.h \
$(DIRECTORY)/include/VG/*.h \
$(DIRECTORY)/src/mapi/es?api/Makefile \
$(DIRECTORY)/src/mapi/es?api/*.pc.in \
$(DIRECTORY)/src/mapi/glapi/gen/Makefile \
$(DIRECTORY)/src/mapi/glapi/gen/*.xml \
$(DIRECTORY)/src/mapi/glapi/gen/*.py \
$(DIRECTORY)/src/mapi/glapi/gen/*.dtd \
$(DIRECTORY)/src/mapi/glapi/gen-es/Makefile \
$(DIRECTORY)/src/mapi/glapi/gen-es/*.xml \
$(DIRECTORY)/src/mapi/glapi/gen-es/*.py \
$(DIRECTORY)/src/mapi/glapi/Makefile \
$(DIRECTORY)/src/mapi/glapi/SConscript \
$(DIRECTORY)/src/mapi/glapi/sources.mak \
$(DIRECTORY)/src/mapi/glapi/*.[chS] \
$(DIRECTORY)/src/mapi/mapi/mapi_abi.py \
$(DIRECTORY)/src/mapi/mapi/sources.mak \
$(DIRECTORY)/src/mapi/mapi/*.[ch] \
$(DIRECTORY)/src/mapi/vgapi/Makefile \
$(DIRECTORY)/src/mapi/vgapi/vgapi.csv \
$(DIRECTORY)/src/mapi/vgapi/vg.pc.in \
$(DIRECTORY)/src/mapi/vgapi/*.h
EGL_FILES = \
$(DIRECTORY)/include/KHR/*.h \
$(DIRECTORY)/include/EGL/*.h \
$(DIRECTORY)/src/egl/Makefile \
$(DIRECTORY)/src/egl/*/Makefile \
$(DIRECTORY)/src/egl/*/Makefile.template \
$(DIRECTORY)/src/egl/*/*.[ch] \
$(DIRECTORY)/src/egl/*/*/Makefile \
$(DIRECTORY)/src/egl/*/*/*.[ch] \
$(DIRECTORY)/src/egl/main/*.pc.in \
$(DIRECTORY)/src/egl/main/*.def
GALLIUM_FILES = \
$(DIRECTORY)/src/mesa/state_tracker/*[ch] \
$(DIRECTORY)/src/gallium/Makefile \
$(DIRECTORY)/src/gallium/Makefile.template \
$(DIRECTORY)/src/gallium/SConscript \
$(DIRECTORY)/src/gallium/targets/Makefile.dri \
$(DIRECTORY)/src/gallium/targets/Makefile.xorg \
$(DIRECTORY)/src/gallium/targets/SConscript.dri \
$(DIRECTORY)/src/gallium/*/Makefile \
$(DIRECTORY)/src/gallium/*/SConscript \
$(DIRECTORY)/src/gallium/*/*/Makefile \
$(DIRECTORY)/src/gallium/*/*/SConscript \
$(DIRECTORY)/src/gallium/*/*/*.[ch] \
$(DIRECTORY)/src/gallium/auxiliary/gallivm/*.cpp \
$(DIRECTORY)/src/gallium/*/*/*.py \
$(DIRECTORY)/src/gallium/*/*/*.csv \
$(DIRECTORY)/src/gallium/*/*/*/Makefile \
$(DIRECTORY)/src/gallium/*/*/*/SConscript \
$(DIRECTORY)/src/gallium/*/*/*/*.[ch] \
$(DIRECTORY)/src/gallium/*/*/*/*.py
parsers: configure
-@touch $(TOP)/configs/current
$(MAKE) -C src/glsl glsl_parser.cpp glsl_parser.h glsl_lexer.cpp
$(MAKE) -C src/glsl/glcpp glcpp-lex.c glcpp-parse.c glcpp-parse.h
$(MAKE) -C src/mesa program/lex.yy.c program/program_parse.tab.c program/program_parse.tab.h
DRI_FILES = \
$(DIRECTORY)/include/GL/internal/dri_interface.h \
$(DIRECTORY)/include/GL/internal/sarea.h \
$(DIRECTORY)/src/glx/Makefile \
$(DIRECTORY)/src/glx/*.[ch] \
$(DIRECTORY)/src/mesa/drivers/dri/Makefile \
$(DIRECTORY)/src/mesa/drivers/dri/Makefile.template \
$(DIRECTORY)/src/mesa/drivers/dri/dri.pc.in \
$(DIRECTORY)/src/mesa/drivers/dri/common/xmlpool/*.po \
$(DIRECTORY)/src/mesa/drivers/dri/*/*.[chS] \
$(DIRECTORY)/src/mesa/drivers/dri/*/*.cpp \
$(DIRECTORY)/src/mesa/drivers/dri/*/*/*.[chS] \
$(DIRECTORY)/src/mesa/drivers/dri/*/Makefile \
$(DIRECTORY)/src/mesa/drivers/dri/*/*/Makefile \
$(DIRECTORY)/src/mesa/drivers/dri/*/Doxyfile
SGI_GLU_FILES = \
$(DIRECTORY)/src/glu/Makefile \
$(DIRECTORY)/src/glu/glu.pc.in \
$(DIRECTORY)/src/glu/sgi/Makefile \
$(DIRECTORY)/src/glu/sgi/Makefile.mgw \
$(DIRECTORY)/src/glu/sgi/Makefile.win \
$(DIRECTORY)/src/glu/sgi/glu.def \
$(DIRECTORY)/src/glu/sgi/dummy.cc \
$(DIRECTORY)/src/glu/sgi/glu.exports \
$(DIRECTORY)/src/glu/sgi/glu.exports.darwin \
$(DIRECTORY)/src/glu/sgi/mesaglu.opt \
$(DIRECTORY)/src/glu/sgi/include/gluos.h \
$(DIRECTORY)/src/glu/sgi/libnurbs/interface/*.h \
$(DIRECTORY)/src/glu/sgi/libnurbs/interface/*.cc \
$(DIRECTORY)/src/glu/sgi/libnurbs/internals/*.h \
$(DIRECTORY)/src/glu/sgi/libnurbs/internals/*.cc \
$(DIRECTORY)/src/glu/sgi/libnurbs/nurbtess/*.h \
$(DIRECTORY)/src/glu/sgi/libnurbs/nurbtess/*.cc \
$(DIRECTORY)/src/glu/sgi/libtess/README \
$(DIRECTORY)/src/glu/sgi/libtess/alg-outline \
$(DIRECTORY)/src/glu/sgi/libtess/*.[ch] \
$(DIRECTORY)/src/glu/sgi/libutil/*.[ch]
GLW_FILES = \
$(DIRECTORY)/src/glw/*.[ch] \
$(DIRECTORY)/src/glw/Makefile* \
$(DIRECTORY)/src/glw/README \
$(DIRECTORY)/src/glw/glw.pc.in \
$(DIRECTORY)/src/glw/depend
GLUT_FILES = \
$(DIRECTORY)/include/GL/glut.h \
$(DIRECTORY)/include/GL/glutf90.h \
$(DIRECTORY)/src/glut/glx/Makefile* \
$(DIRECTORY)/src/glut/glx/depend \
$(DIRECTORY)/src/glut/glx/glut.pc.in \
$(DIRECTORY)/src/glut/glx/*def \
$(DIRECTORY)/src/glut/glx/*.[ch] \
$(DIRECTORY)/src/glut/beos/*.[ch] \
$(DIRECTORY)/src/glut/beos/*.cpp \
$(DIRECTORY)/src/glut/beos/Makefile
DEPEND_FILES = \
$(TOP)/src/mesa/depend \
$(TOP)/src/glx/depend \
$(TOP)/src/glw/depend \
$(TOP)/src/glut/glx/depend \
$(TOP)/src/glu/sgi/depend
LIB_FILES = \
$(MAIN_FILES) \
$(MAPI_FILES) \
$(ES_FILES) \
$(EGL_FILES) \
$(GALLIUM_FILES) \
$(DRI_FILES) \
$(SGI_GLU_FILES) \
$(GLW_FILES)
# Everything for new a Mesa release:
ARCHIVES = $(PACKAGE_NAME).tar.gz \
$(PACKAGE_NAME).tar.bz2 \
$(PACKAGE_NAME).zip \
tarballs: rm_depend configure aclocal.m4 lib_gz glut_gz \
lib_bz2 glut_bz2 lib_zip glut_zip md5
tarballs: md5
rm -f ../$(PACKAGE_DIR) $(PACKAGE_NAME).tar
# Helper for autoconf builds
ACLOCAL = aclocal
@@ -231,33 +437,61 @@ aclocal.m4: configure.ac acinclude.m4
configure: configure.ac aclocal.m4 acinclude.m4
$(AUTOCONF) $(AC_FLAGS)
manifest.txt: .git
( \
ls -1 $(EXTRA_FILES) ; \
git ls-files $(IGNORE_FILES) \
) | sed -e '/^\(.*\/\)\?\./d' -e "s@^@$(PACKAGE_DIR)/@" > $@
rm_depend:
@for dep in $(DEPEND_FILES) ; do \
rm -f $$dep ; \
touch $$dep ; \
done
../$(PACKAGE_DIR):
ln -s $(PWD) $@
rm_config:
rm -f configs/current
rm -f configs/autoconf
$(PACKAGE_NAME).tar: parsers ../$(PACKAGE_DIR) manifest.txt
cd .. ; tar -cf $(PACKAGE_DIR)/$(PACKAGE_NAME).tar -T $(PACKAGE_DIR)/manifest.txt
$(PACKAGE_NAME).tar.gz: $(PACKAGE_NAME).tar ../$(PACKAGE_DIR)
gzip --stdout --best $(PACKAGE_NAME).tar > $(PACKAGE_NAME).tar.gz
$(PACKAGE_NAME).tar.bz2: $(PACKAGE_NAME).tar
bzip2 --stdout --best $(PACKAGE_NAME).tar > $(PACKAGE_NAME).tar.bz2
$(PACKAGE_NAME).zip: parsers ../$(PACKAGE_DIR) manifest.txt
rm -f $(PACKAGE_NAME).zip ; \
lib_gz: rm_config
cd .. ; \
zip -q -@ $(PACKAGE_NAME).zip < $(PACKAGE_DIR)/manifest.txt ; \
mv $(PACKAGE_NAME).zip $(PACKAGE_DIR)
tar -cf $(LIB_NAME).tar $(LIB_FILES) ; \
gzip $(LIB_NAME).tar ; \
mv $(LIB_NAME).tar.gz $(DIRECTORY)
md5: $(ARCHIVES)
@-md5sum $(PACKAGE_NAME).tar.gz
@-md5sum $(PACKAGE_NAME).tar.bz2
@-md5sum $(PACKAGE_NAME).zip
glut_gz:
cd .. ; \
tar -cf $(GLUT_NAME).tar $(GLUT_FILES) ; \
gzip $(GLUT_NAME).tar ; \
mv $(GLUT_NAME).tar.gz $(DIRECTORY)
.PHONY: tarballs md5
lib_bz2: rm_config
cd .. ; \
tar -cf $(LIB_NAME).tar $(LIB_FILES) ; \
bzip2 $(LIB_NAME).tar ; \
mv $(LIB_NAME).tar.bz2 $(DIRECTORY)
glut_bz2:
cd .. ; \
tar -cf $(GLUT_NAME).tar $(GLUT_FILES) ; \
bzip2 $(GLUT_NAME).tar ; \
mv $(GLUT_NAME).tar.bz2 $(DIRECTORY)
lib_zip: rm_config
rm -f $(LIB_NAME).zip ; \
cd .. ; \
zip -qr $(LIB_NAME).zip $(LIB_FILES) ; \
mv $(LIB_NAME).zip $(DIRECTORY)
glut_zip:
rm -f $(GLUT_NAME).zip ; \
cd .. ; \
zip -qr $(GLUT_NAME).zip $(GLUT_FILES) ; \
mv $(GLUT_NAME).zip $(DIRECTORY)
md5:
@-md5sum $(LIB_NAME).tar.gz
@-md5sum $(LIB_NAME).tar.bz2
@-md5sum $(LIB_NAME).zip
@-md5sum $(GLUT_NAME).tar.gz
@-md5sum $(GLUT_NAME).tar.bz2
@-md5sum $(GLUT_NAME).zip
.PHONY: tarballs rm_depend rm_config md5 \
lib_gz glut_gz \
lib_bz2 glut_bz2 \
lib_zip glut_zip

View File

@@ -3,14 +3,14 @@
#
# For example, invoke scons as
#
# scons build=debug llvm=yes machine=x86
# scons debug=1 dri=0 machine=x86
#
# to set configuration variables. Or you can write those options to a file
# named config.py:
#
# # config.py
# build='debug'
# llvm=True
# debug=1
# dri=0
# machine='x86'
#
# Invoke
@@ -30,8 +30,55 @@ import common
#######################################################################
# Configuration options
default_statetrackers = 'mesa'
default_targets = 'graw-null'
if common.default_platform in ('linux', 'freebsd', 'darwin'):
default_drivers = 'softpipe,galahad,failover,svga,i915,i965,trace,identity,llvmpipe'
default_winsys = 'xlib'
elif common.default_platform in ('winddk',):
default_drivers = 'softpipe,svga,i915,i965,trace,identity'
default_winsys = 'all'
elif common.default_platform in ('embedded',):
default_drivers = 'softpipe,llvmpipe'
default_winsys = 'xlib'
else:
default_drivers = 'all'
default_winsys = 'all'
opts = Variables('config.py')
common.AddOptions(opts)
opts.Add(ListVariable('statetrackers', 'state trackers to build', default_statetrackers,
['mesa', 'python', 'xorg', 'egl']))
opts.Add(ListVariable('drivers', 'pipe drivers to build', default_drivers,
['softpipe', 'galahad', 'failover', 'svga', 'i915', 'i965', 'trace', 'r300', 'r600', 'identity', 'llvmpipe', 'nouveau', 'nv50', 'nvfx']))
opts.Add(ListVariable('winsys', 'winsys drivers to build', default_winsys,
['xlib', 'vmware', 'i915', 'i965', 'gdi', 'radeon', 'r600', 'graw-xlib']))
opts.Add(ListVariable('targets', 'driver targets to build', default_targets,
['dri-i915',
'dri-i965',
'dri-nouveau',
'dri-radeong',
'dri-swrast',
'dri-vmwgfx',
'egl-i915',
'egl-i965',
'egl-nouveau',
'egl-radeon',
'egl-swrast',
'egl-vmwgfx',
'graw-xlib',
'graw-null',
'libgl-gdi',
'libgl-xlib',
'xorg-i915',
'xorg-i965',
'xorg-nouveau',
'xorg-radeon',
'xorg-vmwgfx']))
opts.Add(EnumVariable('MSVS_VERSION', 'MS Visual C++ version', None, allowed_values=('7.1', '8.0', '9.0')))
env = Environment(
options = opts,
@@ -40,35 +87,61 @@ env = Environment(
ENV = os.environ,
)
# XXX: This creates a many problems as it saves...
#opts.Save('config.py', env)
# Backwards compatability with old target configuration variable
try:
targets = ARGUMENTS['targets']
except KeyError:
pass
else:
targets = targets.split(',')
print 'scons: warning: targets option is deprecated; pass the targets on their own such as'
print
print ' scons %s' % ' '.join(targets)
print
COMMAND_LINE_TARGETS.append(targets)
if os.environ.has_key('CC'):
env['CC'] = os.environ['CC']
if os.environ.has_key('CFLAGS'):
env['CCFLAGS'] += SCons.Util.CLVar(os.environ['CFLAGS'])
if os.environ.has_key('CXX'):
env['CXX'] = os.environ['CXX']
if os.environ.has_key('CXXFLAGS'):
env['CXXFLAGS'] += SCons.Util.CLVar(os.environ['CXXFLAGS'])
if os.environ.has_key('LDFLAGS'):
env['LINKFLAGS'] += SCons.Util.CLVar(os.environ['LDFLAGS'])
Help(opts.GenerateHelpText(env))
# fail early for a common error on windows
if env['gles']:
try:
import libxml2
except ImportError:
raise SCons.Errors.UserError, "GLES requires libxml2-python to build"
# replicate options values in local variables
debug = env['debug']
dri = env['dri']
machine = env['machine']
platform = env['platform']
# derived options
x86 = machine == 'x86'
ppc = machine == 'ppc'
gcc = platform in ('linux', 'freebsd', 'darwin', 'embedded')
msvc = platform in ('windows', 'winddk')
Export([
'debug',
'x86',
'ppc',
'dri',
'platform',
'gcc',
'msvc',
])
#######################################################################
# Environment setup
# Always build trace, rbug, identity, softpipe, and llvmpipe (where possible)
if 'trace' not in env['drivers']:
env['drivers'].append('trace')
if 'rbug' not in env['drivers']:
env['drivers'].append('rbug')
if 'galahad' not in env['drivers']:
env['drivers'].append('galahad')
if 'identity' not in env['drivers']:
env['drivers'].append('identity')
if 'softpipe' not in env['drivers']:
env['drivers'].append('softpipe')
if env['llvm'] and 'llvmpipe' not in env['drivers']:
env['drivers'].append('llvmpipe')
if 'sw' not in env['drivers']:
env['drivers'].append('sw')
# Includes
env.Prepend(CPPPATH = [
'#/include',
@@ -83,55 +156,50 @@ env.Append(CPPPATH = [
if env['msvc']:
env.Append(CPPPATH = ['#include/c99'])
# Embedded
if platform == 'embedded':
env.Append(CPPDEFINES = [
'_POSIX_SOURCE',
('_POSIX_C_SOURCE', '199309L'),
'_SVID_SOURCE',
'_BSD_SOURCE',
'_GNU_SOURCE',
'PTHREADS',
])
env.Append(LIBS = [
'm',
'pthread',
'dl',
])
# Posix
if platform in ('posix', 'linux', 'freebsd', 'darwin'):
env.Append(CPPDEFINES = [
'_POSIX_SOURCE',
('_POSIX_C_SOURCE', '199309L'),
'_SVID_SOURCE',
'_BSD_SOURCE',
'_GNU_SOURCE',
'PTHREADS',
'HAVE_POSIX_MEMALIGN',
])
if gcc:
env.Append(CFLAGS = ['-fvisibility=hidden'])
if platform == 'darwin':
env.Append(CPPDEFINES = ['_DARWIN_C_SOURCE'])
env.Append(LIBS = [
'm',
'pthread',
'dl',
])
# for debugging
#print env.Dump()
#######################################################################
# Invoke host SConscripts
#
# For things that are meant to be run on the native host build machine, instead
# of the target machine.
#
# Create host environent
if env['crosscompile'] and not env['embedded']:
host_env = Environment(
options = opts,
# no tool used
tools = [],
toolpath = ['#scons'],
ENV = os.environ,
)
# Override options
host_env['platform'] = common.host_platform
host_env['machine'] = common.host_machine
host_env['toolchain'] = 'default'
host_env['llvm'] = False
host_env.Tool('gallium')
host_env['hostonly'] = True
assert host_env['crosscompile'] == False
if host_env['msvc']:
host_env.Append(CPPPATH = ['#include/c99'])
target_env = env
env = host_env
Export('env')
SConscript(
'src/SConscript',
variant_dir = host_env['build_dir'],
duplicate = 0, # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html
)
env = target_env
Export('env')
#######################################################################
# Invoke SConscripts
@@ -140,22 +208,9 @@ Export('env')
SConscript(
'src/SConscript',
variant_dir = env['build_dir'],
variant_dir = env['build'],
duplicate = 0 # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html
)
env.Default('src')
########################################################################
# List all aliases
try:
from SCons.Node.Alias import default_ans
except ImportError:
pass
else:
aliases = default_ans.keys()
aliases.sort()
env.Help('\n')
env.Help('Recognized targets:\n')
for alias in aliases:
env.Help(' %s\n' % alias)

View File

@@ -15,6 +15,4 @@ MAKEFLAGS=""
autoreconf -v --install || exit 1
if test -z "$NOCONFIGURE"; then
"$srcdir"/configure "$@"
fi
"$srcdir"/configure "$@"

2
bin/.gitignore vendored
View File

@@ -1,2 +0,0 @@
/depcomp
/missing

View File

@@ -1,20 +0,0 @@
#!/bin/sh
if [ ! -f src/mesa/main/git_sha1.h ]; then
touch src/mesa/main/git_sha1.h
fi
if [ ! -d .git ]; then
exit
fi
if which git > /dev/null; then
# Extract the 7-digit "short" SHA1 for the current HEAD, convert
# it to a string, and wrap it in a #define. This is used in
# src/mesa/main/version.c to put the GIT SHA1 in the GL_VERSION string.
git log -n 1 --oneline |\
sed 's/^\([^ ]*\) .*/#define MESA_GIT_SHA1 "git-\1"/' \
> src/mesa/main/git_sha1.h.tmp
if ! cmp -s src/mesa/main/git_sha1.h.tmp src/mesa/main/git_sha1.h; then
mv src/mesa/main/git_sha1.h.tmp src/mesa/main/git_sha1.h
fi
fi

View File

@@ -260,7 +260,7 @@ if [ $STATIC = 1 ]; then
NEWOBJECTS=""
for OBJ in $OBJECTS ; do
case $OBJ in
-Wl,*|-L*|-l*)
-Wl,*)
echo "mklib: warning: ignoring $OBJ for static library"
;;
*)
@@ -307,7 +307,7 @@ fi
#
case $ARCH in
'Linux' | 'OpenBSD' | 'DragonFly' | 'GNU' | GNU/* | 'NetBSD')
'Linux' | 'OpenBSD' | 'DragonFly' | 'GNU' | GNU/*)
# we assume gcc
if [ "x$LINK" = "x" ] ; then
@@ -574,6 +574,20 @@ case $ARCH in
fi
;;
'NetBSD')
if [ $STATIC = 1 ] ; then
LIBNAME="lib${LIBNAME}_pic.a"
echo "mklib: Making NetBSD PIC static library: " ${LIBNAME}
FINAL_LIBS=`make_ar_static_lib cq 1 ${LIBNAME} ${OBJECTS}`
else
LIBNAME="lib${LIBNAME}.so.${MAJOR}.${MINOR}"
echo "mklib: Making NetBSD PIC shared library: " ${LIBNAME}
rm -f ${LIBNAME}
ld -x -Bshareable -Bforcearchive -o ${LIBNAME} ${OBJECTS}
FINAL_LIBS=${LIBNAME}
fi
;;
'IRIX' | 'IRIX64')
if [ $STATIC = 1 ] ; then
LIBNAME="lib${LIBNAME}.a"
@@ -767,8 +781,9 @@ case $ARCH in
OPTS="${OPTS} -exported_symbols_list ${EXPORTS}"
fi
LINKNAME="lib${LIBNAME}.${LIBSUFFIX}"
LIBNAME="lib${LIBNAME}.${MAJOR}.${LIBSUFFIX}"
LINKNAME="lib${LIBNAME}.${MAJOR}.${LIBSUFFIX}"
LINKNAME2="lib${LIBNAME}.${LIBSUFFIX}"
LIBNAME="lib${LIBNAME}.${MAJOR}.${MINOR}.${LIBSUFFIX}"
# examine first object to determine ABI
set ${OBJECTS}
@@ -781,6 +796,9 @@ case $ARCH in
OPTS=${ALTOPTS}
fi
# XXX can we always add -isysroot /Developer/SDKs/MacOSX10.4u.sdk
# to OPTS here?
# determine linker
if [ $CPLUSPLUS = 1 ] ; then
LINK="g++"
@@ -792,7 +810,8 @@ case $ARCH in
${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME} ${OBJECTS} ${DEPS}
ln -s ${LIBNAME} ${LINKNAME}
FINAL_LIBS="${LIBNAME} ${LINKNAME}"
ln -s ${LIBNAME} ${LINKNAME2}
FINAL_LIBS="${LIBNAME} ${LINKNAME} ${LINKNAME2}"
fi
;;
@@ -802,6 +821,22 @@ case $ARCH in
FINAL_LIBS=`make_ar_static_lib -ru 0 ${LIBNAME} ${OBJECTS}`
;;
'BeOS')
if [ $STATIC = 1 ] ; then
LIBNAME="lib${LIBNAME}.a"
echo "mklib: Making BeOS static library: " ${LIBNAME}
FINAL_LIBS=`make_ar_static_lib -cru 0 ${LIBNAME} ${OBJECTS}`
else
LIBNAME="lib${LIBNAME}.so"
echo "mklib: Making BeOS shared library: " ${LIBNAME}
gcc -nostart -Xlinker "-soname=${LIBNAME}" -L/Be/develop/lib/x86 -lbe ${DEPS} ${OBJECTS} -o "${LIBNAME}"
mimeset -f "${LIBNAME}"
# XXX remove the Mesa3D stuff here since mklib isn't mesa-specific.
setversion "${LIBNAME}" -app ${MAJOR} ${MINOR} ${PATCH} -short "Powered by Mesa3D!" -long "Powered by Mesa3D!"
fi
FINAL_LIBS=${LIBNAME}
;;
'QNX')
LIBNAME="lib${LIBNAME}.a"
echo "mklib: Making QNX library: " ${LIBNAME}
@@ -959,43 +994,6 @@ case $ARCH in
fi
;;
'Haiku')
if [ $STATIC = 1 ] ; then
LIBNAME="lib${LIBNAME}.a"
if [ "x$LINK" = "x" ] ; then
# -linker was not specified so set default link command now
if [ $CPLUSPLUS = 1 ] ; then
LINK=g++
else
LINK=gcc
fi
fi
OPTS="-ru"
if [ "${ALTOPTS}" ] ; then
OPTS=${ALTOPTS}
fi
echo "mklib: Making static library for Haiku: " ${LIBNAME}
# expand .a into .o files
NEW_OBJECTS=`expand_archives ${LIBNAME}.obj $OBJECTS`
# make static lib
FINAL_LIBS=`make_ar_static_lib ${OPTS} 1 ${LIBNAME} ${NEW_OBJECTS}`
# remove temporary extracted .o files
rm -rf ${LIBNAME}.obj
else
LIBNAME="lib${LIBNAME}.so" # prefix with "lib", suffix with ".so"
OPTS="-shared"
echo "mklib: Making shared library for Haiku: " ${LIBNAME}
${LINK} ${OPTS} ${LDFLAGS} ${OBJECTS} ${DEPS} -o ${LIBNAME}
FINAL_LIBS="${LIBNAME}"
fi
;;
'example')
# If you're adding support for a new architecture, you can
# start with this:

View File

@@ -8,22 +8,17 @@ import subprocess
import sys
import platform as _platform
import SCons.Script.SConscript
#######################################################################
# Defaults
host_platform = _platform.system().lower()
if host_platform.startswith('cygwin'):
host_platform = 'cygwin'
_platform_map = {
'linux2': 'linux',
'win32': 'windows',
}
# Search sys.argv[] for a "platform=foo" argument since we don't have
# an 'env' variable at this point.
if 'platform' in SCons.Script.ARGUMENTS:
target_platform = SCons.Script.ARGUMENTS['platform']
else:
target_platform = host_platform
default_platform = sys.platform
default_platform = _platform_map.get(default_platform, default_platform)
_machine_map = {
'x86': 'x86',
@@ -32,39 +27,48 @@ _machine_map = {
'i586': 'x86',
'i686': 'x86',
'ppc' : 'ppc',
'AMD64': 'x86_64',
'x86_64': 'x86_64',
}
# find host_machine value
# find default_machine value
if 'PROCESSOR_ARCHITECTURE' in os.environ:
host_machine = os.environ['PROCESSOR_ARCHITECTURE']
default_machine = os.environ['PROCESSOR_ARCHITECTURE']
else:
host_machine = _platform.machine()
host_machine = _machine_map.get(host_machine, 'generic')
default_machine = host_machine
default_toolchain = 'default'
if target_platform == 'windows' and host_platform != 'windows':
default_machine = 'x86'
default_toolchain = 'crossmingw'
default_machine = _platform.machine()
default_machine = _machine_map.get(default_machine, 'generic')
# find default_llvm value
if 'LLVM' in os.environ:
default_llvm = 'yes'
else:
# Search sys.argv[] for a "platform=foo" argument since we don't have
# an 'env' variable at this point.
platform = default_platform
pattern = re.compile("(platform=)(.*)")
for arg in sys.argv:
m = pattern.match(arg)
if m:
platform = m.group(2)
default_llvm = 'no'
try:
if target_platform != 'windows' and \
subprocess.call(['llvm-config', '--version'], stdout=subprocess.PIPE) == 0:
if platform != 'windows' and subprocess.call(['llvm-config', '--version'], stdout=subprocess.PIPE) == 0:
default_llvm = 'yes'
except:
pass
# find default_dri value
if default_platform in ('linux', 'freebsd'):
default_dri = 'yes'
elif default_platform in ('winddk', 'windows', 'wince', 'darwin'):
default_dri = 'no'
else:
default_dri = 'no'
#######################################################################
# Common options
@@ -77,20 +81,13 @@ def AddOptions(opts):
from SCons.Variables.EnumVariable import EnumVariable as EnumOption
except ImportError:
from SCons.Options.EnumOption import EnumOption
opts.Add(EnumOption('build', 'build type', 'debug',
allowed_values=('debug', 'checked', 'profile', 'release')))
opts.Add(BoolOption('verbose', 'verbose output', 'no'))
opts.Add(BoolOption('debug', 'debug build', 'yes'))
opts.Add(BoolOption('profile', 'profile build', 'no'))
opts.Add(BoolOption('quiet', 'quiet command lines', 'yes'))
opts.Add(EnumOption('machine', 'use machine-specific assembly code', default_machine,
allowed_values=('generic', 'ppc', 'x86', 'x86_64')))
opts.Add(EnumOption('platform', 'target platform', host_platform,
allowed_values=('linux', 'windows', 'darwin', 'cygwin', 'sunos', 'freebsd8')))
opts.Add(BoolOption('embedded', 'embedded build', 'no'))
opts.Add('toolchain', 'compiler toolchain', default_toolchain)
opts.Add(BoolOption('gles', 'EXPERIMENTAL: enable OpenGL ES support', 'no'))
opts.Add(EnumOption('platform', 'target platform', default_platform,
allowed_values=('linux', 'cell', 'windows', 'winddk', 'wince', 'darwin', 'embedded', 'cygwin', 'sunos5', 'freebsd8')))
opts.Add('toolchain', 'compiler toolchain', 'default')
opts.Add(BoolOption('llvm', 'use LLVM', default_llvm))
opts.Add(BoolOption('openmp', 'EXPERIMENTAL: compile with openmp (swrast)', 'no'))
opts.Add(BoolOption('debug', 'DEPRECATED: debug build', 'yes'))
opts.Add(BoolOption('profile', 'DEPRECATED: profile build', 'no'))
opts.Add(BoolOption('quiet', 'DEPRECATED: profile build', 'yes'))
if host_platform == 'windows':
opts.Add(EnumOption('MSVS_VERSION', 'MS Visual C++ version', None, allowed_values=('7.1', '8.0', '9.0')))
opts.Add(BoolOption('dri', 'build DRI drivers', default_dri))

View File

@@ -17,11 +17,14 @@ MKLIB_OPTIONS =
# Library names (actual file names)
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
GL_LIB_DEPS = -lX11 -lXext -lpthread -lm
GLU_LIB_DEPS = -L$(TOP)/lib -l$(GL_LIB) -lm -lC
GLUT_LIB_DEPS = -L$(TOP)/lib -l$(GLU_LIB) -l$(GL_LIB) -lXi -lXmu -lX11 -lm
GLW_LIB_DEPS = -L$(TOP)/lib -l$(GL_LIB) -lXm -lXt -lX11
OSMESA_LIB_DEPS = -L$(TOP)/lib -l$(GL_LIB)
APP_LIB_DEPS = -L$(TOP)/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXext -lXmu -lXi -lpthread -lm -lC

View File

@@ -15,10 +15,13 @@ LIB_DIR = lib64
# Library names (actual file names)
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
GL_LIB_DEPS = -lX11 -lXext -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm -lC
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lXi -lXmu -lX11 -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lXm -lXt -lX11
APP_LIB_DEPS = -L$(TOP)/lib64 -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXext -lXmu -lXi -lm -lpthread -lC

View File

@@ -16,6 +16,10 @@ LIB_DIR = lib64
# Library names (actual file names)
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
APP_LIB_DEPS = -q64 -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) \
-lX11 -lXext -lXmu -lXi -lm -lpthread -lC

View File

@@ -18,4 +18,6 @@ CXXFLAGS += -fno-strict-aliasing
MKLIB_OPTIONS = -arch aix-gcc
GL_LIB_DEPS = -lX11 -lXext -lm
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lXi -lXmu
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -Wl,-brtl -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -lX11 -lXext -lXmu -lXi

View File

@@ -15,6 +15,11 @@ MKLIB_OPTIONS = -static
# Library names (actual file names)
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) \
-lX11 -lXext -lXmu -lXi -lm -lpthread -lC

View File

@@ -15,19 +15,15 @@ ASM_FLAGS = @ASM_FLAGS@
PIC_FLAGS = @PIC_FLAGS@
DEFINES = @DEFINES@
API_DEFINES = @API_DEFINES@
SHARED_GLAPI = @SHARED_GLAPI@
CFLAGS_NOVISIBILITY = @CPPFLAGS@ @CFLAGS@ \
GLES_OVERLAY = @GLES_OVERLAY@
CFLAGS = @CPPFLAGS@ @CFLAGS@ \
$(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(ASM_FLAGS) $(DEFINES)
CXXFLAGS_NOVISIBILITY = @CPPFLAGS@ @CXXFLAGS@ \
CXXFLAGS = @CPPFLAGS@ @CXXFLAGS@ \
$(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
CFLAGS = $(CFLAGS_NOVISIBILITY) @VISIBILITY_CFLAGS@
CXXFLAGS = $(CXXFLAGS_NOVISIBILITY) @VISIBILITY_CXXFLAGS@
LDFLAGS = @LDFLAGS@
EXTRA_LIB_PATH = @EXTRA_LIB_PATH@
RADEON_CFLAGS = @RADEON_CFLAGS@
RADEON_LIBS = @RADEON_LIBS@
NOUVEAU_CFLAGS = @NOUVEAU_CFLAGS@
NOUVEAU_LIBS = @NOUVEAU_LIBS@
RADEON_LDFLAGS = @RADEON_LDFLAGS@
INTEL_LIBS = @INTEL_LIBS@
INTEL_CFLAGS = @INTEL_CFLAGS@
X11_LIBS = @X11_LIBS@
@@ -36,9 +32,10 @@ LLVM_CFLAGS = @LLVM_CFLAGS@
LLVM_LDFLAGS = @LLVM_LDFLAGS@
LLVM_LIBS = @LLVM_LIBS@
GLW_CFLAGS = @GLW_CFLAGS@
GLX_TLS = @GLX_TLS@
DRI_CFLAGS = @DRI_CFLAGS@
DRI_CXXFLAGS = @DRI_CXXFLAGS@
GLUT_CFLAGS = @GLUT_CFLAGS@
TALLOC_LIBS = @TALLOC_LIBS@
TALLOC_CFLAGS = @TALLOC_CFLAGS@
# dlopen
DLOPEN_LIBS = @DLOPEN_LIBS@
@@ -54,55 +51,42 @@ MKLIB_OPTIONS = @MKLIB_OPTIONS@
MKDEP = @MKDEP@
MKDEP_OPTIONS = @MKDEP_OPTIONS@
INSTALL = @INSTALL@
AWK = @AWK@
GREP = @GREP@
NM = @NM@
# Python and flags (generally only needed by the developers)
PYTHON2 = @PYTHON2@
PYTHON_FLAGS = -t -O -O
# Flex and Bison for GLSL compiler
FLEX = @FLEX@
BISON = @BISON@
# Library names (base name)
GL_LIB = @GL_LIB@
GLU_LIB = @GLU_LIB@
GL_LIB = GL
GLU_LIB = GLU
GLUT_LIB = glut
GLW_LIB = GLw
OSMESA_LIB = @OSMESA_LIB@
GLESv1_CM_LIB = GLESv1_CM
GLESv2_LIB = GLESv2
VG_LIB = OpenVG
GLAPI_LIB = glapi
WAYLAND_EGL_LIB = wayland-egl
GBM_LIB = gbm
# Library names (actual file names)
GL_LIB_NAME = @GL_LIB_NAME@
GLU_LIB_NAME = @GLU_LIB_NAME@
GLUT_LIB_NAME = @GLUT_LIB_NAME@
GLW_LIB_NAME = @GLW_LIB_NAME@
OSMESA_LIB_NAME = @OSMESA_LIB_NAME@
EGL_LIB_NAME = @EGL_LIB_NAME@
GLESv1_CM_LIB_NAME = @GLESv1_CM_LIB_NAME@
GLESv2_LIB_NAME = @GLESv2_LIB_NAME@
VG_LIB_NAME = @VG_LIB_NAME@
GLAPI_LIB_NAME = @GLAPI_LIB_NAME@
WAYLAND_EGL_LIB_NAME = @WAYLAND_EGL_LIB_NAME@
GBM_LIB_NAME = @GBM_LIB_NAME@
# Globs used to install the lib and all symlinks
GL_LIB_GLOB = @GL_LIB_GLOB@
GLU_LIB_GLOB = @GLU_LIB_GLOB@
GLUT_LIB_GLOB = @GLUT_LIB_GLOB@
GLW_LIB_GLOB = @GLW_LIB_GLOB@
OSMESA_LIB_GLOB = @OSMESA_LIB_GLOB@
EGL_LIB_GLOB = @EGL_LIB_GLOB@
GLESv1_CM_LIB_GLOB = @GLESv1_CM_LIB_GLOB@
GLESv2_LIB_GLOB = @GLESv2_LIB_GLOB@
VG_LIB_GLOB = @VG_LIB_GLOB@
GLAPI_LIB_GLOB = @GLAPI_LIB_GLOB@
WAYLAND_EGL_LIB_GLOB = @WAYLAND_EGL_LIB_GLOB@
GBM_LIB_GLOB = @GBM_LIB_GLOB@
# Directories to build
LIB_DIR = @LIB_DIR@
@@ -110,7 +94,6 @@ SRC_DIRS = @SRC_DIRS@
GLU_DIRS = @GLU_DIRS@
DRIVER_DIRS = @DRIVER_DIRS@
EGL_DRIVERS_DIRS = @EGL_DRIVERS_DIRS@
GBM_BACKEND_DIRS = @GBM_BACKEND_DIRS@
GALLIUM_DIRS = @GALLIUM_DIRS@
GALLIUM_DRIVERS_DIRS = @GALLIUM_DRIVERS_DIRS@
GALLIUM_WINSYS_DIRS = @GALLIUM_WINSYS_DIRS@
@@ -120,10 +103,7 @@ GALLIUM_AUXILIARIES = $(TOP)/src/gallium/auxiliary/libgallium.a
GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVERS_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a)
# Driver specific build vars
DRI_DIRS = @DRI_DIRS@
DRICORE_GLSL_LIBS = @DRICORE_GLSL_LIBS@
DRICORE_LIBS = @DRICORE_LIBS@
DRICORE_LIB_DEPS = @DRICORE_LIB_DEPS@
DRI_DIRS = @DRI_DIRS@
EGL_PLATFORMS = @EGL_PLATFORMS@
EGL_CLIENT_APIS = @EGL_CLIENT_APIS@
@@ -141,22 +121,20 @@ OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @OSMESA_MESA_DEPS@ \
EGL_LIB_DEPS = $(EXTRA_LIB_PATH) @EGL_LIB_DEPS@
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @GLU_MESA_DEPS@ \
$(EXTRA_LIB_PATH) @GLU_LIB_DEPS@
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @GLUT_MESA_DEPS@ \
$(EXTRA_LIB_PATH) @GLUT_LIB_DEPS@
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @GLW_MESA_DEPS@ \
$(EXTRA_LIB_PATH) @GLW_LIB_DEPS@
APP_LIB_DEPS = $(EXTRA_LIB_PATH) @APP_LIB_DEPS@
GLESv1_CM_LIB_DEPS = $(EXTRA_LIB_PATH) @GLESv1_CM_LIB_DEPS@
GLESv2_LIB_DEPS = $(EXTRA_LIB_PATH) @GLESv2_LIB_DEPS@
VG_LIB_DEPS = $(EXTRA_LIB_PATH) @VG_LIB_DEPS@
GLAPI_LIB_DEPS = $(EXTRA_LIB_PATH) @GLAPI_LIB_DEPS@
WAYLAND_EGL_LIB_DEPS = $(EXTRA_LIB_PATH) @WAYLAND_EGL_LIB_DEPS@
GBM_LIB_DEPS = $(EXTRA_LIB_PATH) @GBM_LIB_DEPS@
# DRI dependencies
MESA_MODULES = @MESA_MODULES@
DRI_LIB_DEPS = $(EXTRA_LIB_PATH) @DRI_LIB_DEPS@
LIBDRM_CFLAGS = @LIBDRM_CFLAGS@
LIBDRM_LIB = @LIBDRM_LIBS@
DRI2PROTO_CFLAGS = @DRI2PROTO_CFLAGS@
GLPROTO_CFLAGS = @GLPROTO_CFLAGS@
EXPAT_INCLUDES = @EXPAT_INCLUDES@
# Autoconf directories
@@ -179,12 +157,6 @@ DRI_DRIVER_SEARCH_DIR = @DRI_DRIVER_SEARCH_DIR@
# EGL driver install directory
EGL_DRIVER_INSTALL_DIR = @EGL_DRIVER_INSTALL_DIR@
# VDPAU library install directory
VDPAU_LIB_INSTALL_DIR=@VDPAU_LIB_INSTALL_DIR@
# VA library install directory
VA_LIB_INSTALL_DIR=@VA_LIB_INSTALL_DIR@
# Xorg driver install directory (for xorg state-tracker)
XORG_DRIVER_INSTALL_DIR = @XORG_DRIVER_INSTALL_DIR@
@@ -197,6 +169,9 @@ GLU_PC_REQ = @GLU_PC_REQ@
GLU_PC_REQ_PRIV = @GLU_PC_REQ_PRIV@
GLU_PC_LIB_PRIV = @GLU_PC_LIB_PRIV@
GLU_PC_CFLAGS = @GLU_PC_CFLAGS@
GLUT_PC_REQ_PRIV = @GLUT_PC_REQ_PRIV@
GLUT_PC_LIB_PRIV = @GLUT_PC_LIB_PRIV@
GLUT_PC_CFLAGS = @GLUT_PC_CFLAGS@
GLW_PC_REQ_PRIV = @GLW_PC_REQ_PRIV@
GLW_PC_LIB_PRIV = @GLW_PC_LIB_PRIV@
GLW_PC_CFLAGS = @GLW_PC_CFLAGS@
@@ -207,19 +182,11 @@ GLESv2_PC_LIB_PRIV = @GLESv2_PC_LIB_PRIV@
EGL_PC_REQ_PRIV = @GL_PC_REQ_PRIV@
EGL_PC_LIB_PRIV = @GL_PC_LIB_PRIV@
EGL_PC_CFLAGS = @GL_PC_CFLAGS@
WAYLAND_EGL_PC_REQ_PRIV = @WAYLAND_EGL_PC_REQ_PRIV@
WAYLAND_EGL_PC_LIB_PRIV = @WAYLAND_EGL_PC_LIB_PRIV@
WAYLAND_EGL_PC_CFLAGS = @WAYLAND_EGL_PC_CFLAGS@
GBM_PC_REQ_PRIV = @GBM_PC_REQ_PRIV@
GBM_PC_LIB_PRIV = @GBM_PC_LIB_PRIV@
GBM_PC_CFLAGS = @GBM_PC_CFLAGS@
XCB_DRI2_CFLAGS = @XCB_DRI2_CFLAGS@
XCB_DRI2_LIBS = @XCB_DRI2_LIBS@
LIBUDEV_CFLAGS = @LIBUDEV_CFLAGS@
LIBUDEV_LIBS = @LIBUDEV_LIBS@
WAYLAND_CFLAGS = @WAYLAND_CFLAGS@
WAYLAND_LIBS = @WAYLAND_LIBS@
MESA_LLVM = @MESA_LLVM@

103
configs/beos Normal file
View File

@@ -0,0 +1,103 @@
# Configuration for BeOS
# Written by Philippe Houdoin
include $(TOP)/configs/default
CONFIG_NAME = beos
DEFINES = \
-DBEOS_THREADS
MACHINE=$(shell uname -m)
ifeq ($(MACHINE), BePC)
CPU = x86
else
CPU = ppc
endif
ifeq ($(CPU), x86)
# BeOS x86 settings
DEFINES += \
-DGNU_ASSEMBLER \
-DUSE_X86_ASM \
-DUSE_MMX_ASM \
-DUSE_3DNOW_ASM \
-DUSE_SSE_ASM
MESA_ASM_SOURCES = $(X86_SOURCES)
GLAPI_ASM_SOURCES = $(X86_API)
CC = gcc
CXX = g++
LD = gcc
CFLAGS = \
-Wall -Wno-multichar -Wno-ctor-dtor-privacy \
$(DEFINES)
CXXFLAGS = $(CFLAGS)
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
LDFLAGS += -Xlinker
ifdef DEBUG
CFLAGS += -g -O0
LDFLAGS += -g
DEFINES += -DDEBUG
else
CFLAGS += -O3
endif
GLUT_CFLAGS = -fexceptions
else
# BeOS PPC settings
CC = mwcc
CXX = $(CC)
LD = mwldppc
CFLAGS = \
-w on -requireprotos \
$(DEFINES)
CXXFLAGS = $(CFLAGS)
LDFLAGS += \
-export pragma \
-init _init_routine_ \
-term _term_routine_ \
-lroot \
/boot/develop/lib/ppc/glue-noinit.a \
/boot/develop/lib/ppc/init_term_dyn.o \
/boot/develop/lib/ppc/start_dyn.o
ifdef DEBUG
CFLAGS += -g -O0
CXXFLAGS += -g -O0
LDFLAGS += -g
else
CFLAGS += -O7
CXXFLAGS += -O7
endif
GLUT_CFLAGS = -fexceptions
endif
# Directories
SRC_DIRS = gallium mesa glu glut/beos
GLU_DIRS = sgi
DRIVER_DIRS = beos
# Library/program dependencies
GL_LIB_DEPS =
OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
GLU_LIB_DEPS =
GLUT_LIB_DEPS = -lgame -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
APP_LIB_DEPS = -lbe -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -l$(GLUT_LIB)

View File

@@ -29,3 +29,4 @@ DRIVER_DIRS = osmesa
# Dependencies
OSMESA_LIB_DEPS = -lm
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(OSMESA_LIB)
APP_LIB_DEPS = -lOSMesa -lGLU -lm

View File

@@ -25,3 +25,4 @@ DRIVER_DIRS = osmesa
# Dependencies
OSMESA_LIB_DEPS = -lm
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(OSMESA_LIB)
APP_LIB_DEPS = -lOSMesa -lGLU -lm

View File

@@ -28,3 +28,4 @@ DRIVER_DIRS = osmesa
# Dependencies
OSMESA_LIB_DEPS = -lm
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(OSMESA_LIB)
APP_LIB_DEPS = -lOSMesa -lGLU -lm

42
configs/config.mgw Normal file
View File

@@ -0,0 +1,42 @@
# MinGW config include file updated for Mesa 7.0
#
# Updated : by Heromyth, on 2007-7-21
# Email : zxpmyth@yahoo.com.cn
# Bugs : 1) All the default settings work fine. But the setting X86=1 can't work.
# The others havn't been tested yet.
# 2) The generated DLLs are *not* compatible with the ones built
# with the other compilers like VC8, especially for GLUT.
# 3) Although more tests are needed, it can be used individually!
# The generated DLLs by MingW with STDCALL are not totally compatible
# with the ones linked by Microsoft's compilers.
#
# xxx_USING_STDCALL = 1 Compiling MESA with __stdcall. This is default!
#
# xxx_USING_STDCALL = 0 Compiling MESA without __stdcall. I like this:)
#
# In fact, GL_USING_STDCALL and GLUT_USING_STDCALL can be
# different. For example:
#
# GL_USING_STDCALL = 0
# GLUT_USING_STDCALL = 1
#
# Suggested setting:
#
# ALL_USING_STDCALL = 1
#
# That's default!
#
ALL_USING_STDCALL = 1
ifeq ($(ALL_USING_STDCALL),1)
GL_USING_STDCALL = 1
GLUT_USING_STDCALL = 1
else
GL_USING_STDCALL = 0
GLUT_USING_STDCALL = 0
endif

View File

@@ -25,34 +25,35 @@ DEFINES = -D_DARWIN_C_SOURCE -DPTHREADS -D_GNU_SOURCE \
ARCH_FLAGS += $(RC_CFLAGS)
CFLAGS = -ggdb3 -Os -Wall -Wmissing-prototypes -std=c99 -ffast-math -fno-strict-aliasing -fvisibility=hidden \
CFLAGS = -ggdb3 -Os -Wall -Wmissing-prototypes -std=c99 -ffast-math -fno-strict-aliasing \
-I$(INSTALL_DIR)/include -I$(X11_DIR)/include $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(ASM_FLAGS) $(DEFINES)
CXXFLAGS = -ggdb3 -Os -Wall -fno-strict-aliasing -fvisibility=hidden \
CXXFLAGS = -ggdb3 -Os -Wall -fno-strict-aliasing \
-I$(INSTALL_DIR)/include -I$(X11_DIR)/include $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(ASM_FLAGS) $(DEFINES)
# Library names (actual file names)
GL_LIB_NAME = lib$(GL_LIB).dylib
GLU_LIB_NAME = lib$(GLU_LIB).dylib
GLW_LIB_NAME = lib$(GLW_LIB).dylib
OSMESA_LIB_NAME = lib$(OSMESA_LIB).dylib
VG_LIB_NAME = lib$(VG_LIB).dylib
GL_LIB_NAME = libGL.dylib
GLU_LIB_NAME = libGLU.dylib
GLUT_LIB_NAME = libglut.dylib
GLW_LIB_NAME = libGLw.dylib
OSMESA_LIB_NAME = libOSMesa.dylib
# globs used to install the lib and all symlinks
GL_LIB_GLOB = lib$(GL_LIB).*dylib
GLU_LIB_GLOB = lib$(GLU_LIB).*dylib
GLW_LIB_GLOB = lib$(GLW_LIB).*dylib
OSMESA_LIB_GLOB = lib$(OSMESA_LIB).*dylib
VG_LIB_GLOB = lib$(VG_LIB).*dylib
GL_LIB_GLOB = libGL.*dylib
GLU_LIB_GLOB = libGLU.*dylib
GLUT_LIB_GLOB = libglut.*dylib
GLW_LIB_GLOB = libGLw.*dylib
OSMESA_LIB_GLOB = libOSMesa.*dylib
GL_LIB_DEPS = -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXext -lm -lpthread
OSMESA_LIB_DEPS =
OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXmu -lXi -lXext
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXt
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXmu -lXt -lXi -lm
SRC_DIRS = glsl mapi/glapi mapi/vgapi glx/apple mesa gallium glu
# omit glw lib for now:
SRC_DIRS = glsl mapi/glapi mapi/vgapi glx/apple mesa gallium glu glut/glx
GLU_DIRS = sgi
DRIVER_DIRS = osmesa
#DRIVER_DIRS = dri
DRI_DIRS = swrast
GALLIUM_DRIVERS_DIRS = softpipe trace rbug noop identity galahad
#GALLIUM_DRIVERS_DIRS += llvmpipe

View File

@@ -8,8 +8,8 @@
CONFIG_NAME = default
# Version info
MESA_MAJOR=8
MESA_MINOR=0
MESA_MAJOR=7
MESA_MINOR=9
MESA_TINY=0
MESA_VERSION = $(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY)
@@ -25,7 +25,6 @@ CXXFLAGS = -O
LDFLAGS =
HOST_CFLAGS = $(CFLAGS)
GLU_CFLAGS =
GLX_TLS = no
# Compiler for building demos/tests/etc
APP_CC = $(CC)
@@ -38,9 +37,6 @@ MKLIB_OPTIONS =
MKDEP = makedepend
MKDEP_OPTIONS = -fdepend
MAKE = make
FLEX = flex
BISON = bison
PKG_CONFIG = pkg-config
# Use MINSTALL for installing libraries, INSTALL for everything else
MINSTALL = $(SHELL) $(TOP)/bin/minstall
@@ -55,44 +51,39 @@ INDENT_FLAGS = -i4 -nut -br -brs -npcs -ce -T GLubyte -T GLbyte -T Bool
# Library names (base name)
GL_LIB = GL
GLU_LIB = GLU
GLUT_LIB = glut
GLW_LIB = GLw
OSMESA_LIB = OSMesa
EGL_LIB = EGL
GLESv1_CM_LIB = GLESv1_CM
GLESv2_LIB = GLESv2
VG_LIB = OpenVG
GLAPI_LIB = glapi
WAYLAND_EGL_LIB = wayland-egl
GBM_LIB = gbm
# Library names (actual file names)
GL_LIB_NAME = lib$(GL_LIB).so
GLU_LIB_NAME = lib$(GLU_LIB).so
GLUT_LIB_NAME = lib$(GLUT_LIB).so
GLW_LIB_NAME = lib$(GLW_LIB).so
OSMESA_LIB_NAME = lib$(OSMESA_LIB).so
EGL_LIB_NAME = lib$(EGL_LIB).so
GLESv1_CM_LIB_NAME = lib$(GLESv1_CM_LIB).so
GLESv2_LIB_NAME = lib$(GLESv2_LIB).so
VG_LIB_NAME = lib$(VG_LIB).so
GLAPI_LIB_NAME = lib$(GLAPI_LIB).so
WAYLAND_EGL_LIB_NAME = lib$(WAYLAND_EGL_LIB).so
GBM_LIB_NAME = lib$(GBM_LIB).so
# globs used to install the lib and all symlinks
GL_LIB_GLOB = $(GL_LIB_NAME)*
GLU_LIB_GLOB = $(GLU_LIB_NAME)*
GLUT_LIB_GLOB = $(GLUT_LIB_NAME)*
GLW_LIB_GLOB = $(GLW_LIB_NAME)*
OSMESA_LIB_GLOB = $(OSMESA_LIB_NAME)*
EGL_LIB_GLOB = $(EGL_LIB_NAME)*
GLESv1_CM_LIB_GLOB = $(GLESv1_CM_LIB_NAME)*
GLESv2_LIB_GLOB = $(GLESv2_LIB_NAME)*
VG_LIB_GLOB = $(VG_LIB_NAME)*
GLAPI_LIB_GLOB = $(GLAPI_LIB_NAME)*
WAYLAND_EGL_LIB_GLOB = $(WAYLAND_EGL_LIB_NAME)*
GBM_LIB_GLOB = $(GBM_LIB_NAME)*
DRI_CFLAGS = $(CFLAGS)
DRI_CXXFLAGS = $(CXXFLAGS)
TALLOC_LIBS = `pkg-config --libs talloc`
TALLOC_CFLAGS = `pkg-config --cflags talloc`
# Optional assembly language optimization files for libGL
MESA_ASM_SOURCES =
@@ -106,20 +97,17 @@ MOTIF_CFLAGS = -I/usr/include/Motif1.2
# Directories to build
LIB_DIR = lib
SRC_DIRS = glsl mapi/glapi mapi/vgapi mesa \
gallium egl gallium/winsys gallium/targets glu
gallium egl gallium/winsys gallium/targets glu glut/glx glw
GLU_DIRS = sgi
DRIVER_DIRS = x11 osmesa
# EGL drivers to build
EGL_DRIVERS_DIRS = glx
# gbm backends to build
GBM_BACKEND_DIRS = dri
# Gallium directories and
# Gallium directories and
GALLIUM_DIRS = auxiliary drivers state_trackers
GALLIUM_AUXILIARIES = $(TOP)/src/gallium/auxiliary/libgallium.a
GALLIUM_DRIVERS_DIRS = softpipe trace rbug noop identity galahad i915 svga r300 nvfx nv50
GALLIUM_DRIVERS_DIRS = softpipe trace rbug identity galahad i915 i965 svga r300 nvfx nv50 failover
GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVERS_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a)
GALLIUM_WINSYS_DIRS = sw sw/xlib
GALLIUM_TARGET_DIRS = libgl-xlib
@@ -131,19 +119,19 @@ EGL_CLIENT_APIS = $(GL_LIB)
# Library dependencies
#EXTRA_LIB_PATH ?=
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread $(TALLOC_LIBS)
EGL_LIB_DEPS = $(EXTRA_LIB_PATH) -ldl -lpthread
OSMESA_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
GLU_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXmu -lXi -lm
GLW_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lXt -lX11
APP_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm
GLESv1_CM_LIB_DEPS = $(EXTRA_LIB_PATH) -lpthread
GLESv2_LIB_DEPS = $(EXTRA_LIB_PATH) -lpthread
VG_LIB_DEPS = $(EXTRA_LIB_PATH) -lpthread
GLAPI_LIB_DEPS = $(EXTRA_LIB_PATH) -lpthread
WAYLAND_EGL_LIB_DEPS = $(EXTRA_LIB_PATH) -lwayland-client -ldrm
GBM_LIB_DEPS = $(EXTRA_LIB_PATH) -ludev -ldl
# Program dependencies - specific GL libraries added in Makefiles
# Program dependencies - specific GL/glut libraries added in Makefiles
APP_LIB_DEPS = -lm
X11_LIBS = -lX11
DLOPEN_LIBS = -ldl
@@ -160,9 +148,6 @@ DRI_DRIVER_SEARCH_DIR = $(DRI_DRIVER_INSTALL_DIR)
# EGL driver install directory
EGL_DRIVER_INSTALL_DIR = $(INSTALL_LIB_DIR)/egl
# gbm backend install directory
GBM_BACKEND_INSTALL_DIR = $(INSTALL_LIB_DIR)/gbm
# Xorg driver install directory (for xorg state-tracker)
XORG_DRIVER_INSTALL_DIR = $(INSTALL_LIB_DIR)/xorg/modules/drivers
@@ -175,6 +160,9 @@ GLU_PC_REQ = gl
GLU_PC_REQ_PRIV =
GLU_PC_LIB_PRIV =
GLU_PC_CFLAGS =
GLUT_PC_REQ_PRIV =
GLUT_PC_LIB_PRIV =
GLUT_PC_CFLAGS =
GLW_PC_REQ_PRIV =
GLW_PC_LIB_PRIV =
GLW_PC_CFLAGS =
@@ -189,9 +177,3 @@ GLESv2_PC_CFLAGS =
VG_PC_REQ_PRIV =
VG_PC_LIB_PRIV =
VG_PC_CFLAGS =
WAYLAND_EGL_PC_REQ_PRIV =
WAYLAND_EGL_PC_LIB_PRIV =
WAYLAND_EGL_PC_CFLAGS =
GBM_PC_REQ_PRIV =
GBM_PC_LIB_PRIV =
GBM_PC_CFLAGS =

View File

@@ -21,9 +21,11 @@ CFLAGS += $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(DEFINES) $(X11_INCLUDES) -ff
CXXFLAGS += $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(DEFINES) $(X11_INCLUDES)
GLUT_CFLAGS = -fexceptions
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
EXTRA_LIB_PATH = -L/usr/local/lib
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) $(EXTRA_LIB_PATH) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lXext -lXmu -lXi -lX11 -lm

View File

@@ -30,22 +30,22 @@ ASM_SOURCES =
MESA_ASM_SOURCES =
# Library/program dependencies
MESA_MODULES = $(TOP)/src/mesa/libmesa.a
LIBDRM_CFLAGS = `$(PKG_CONFIG) --cflags libdrm`
LIBDRM_LIB = `$(PKG_CONFIG) --libs libdrm`
DRI_LIB_DEPS = $(MESA_MODULES) -L/usr/local/lib -lm -pthread -lexpat $(LIBDRM_LIB)
LIBDRM_CFLAGS = `pkg-config --cflags libdrm`
LIBDRM_LIB = `pkg-config --libs libdrm`
DRI_LIB_DEPS = -L/usr/local/lib -lm -pthread -lexpat $(LIBDRM_LIB)
GL_LIB_DEPS = -L/usr/local/lib -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \
-lm -pthread $(LIBDRM_LIB)
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/local/lib -lGLU -lGL -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/local/lib -lGL -lXt -lX11
# Directories
SRC_DIRS = glx gallium mesa glu
SRC_DIRS = glx gallium mesa glu glut/glx glw
DRIVER_DIRS = dri
DRM_SOURCE_PATH=$(TOP)/../drm
DRI_DIRS = i915 i965 r200 radeon
DRI_DIRS = i810 i915 i965 mach64 mga r128 r200 r300 radeon tdfx \
unichrome savage sis

View File

@@ -11,3 +11,4 @@ CXX = aCC
CFLAGS = -O +DAportable +z -Ae -D_HPUX_SOURCE -I/usr/include/X11R6 -I/usr/contrib/X11R6/include -DUSE_XSHM
CXXFLAGS = -O +DAportable +Z -Ae -D_HPUX_SOURCE
APP_LIB_DEPS = -$(TOP)/$(LIB_DIR) -L/usr/lib/X11R6 -L/usr/contrib/X11R6/lib -lXext -lXmu -lXi -lX11 -lm

View File

@@ -10,9 +10,11 @@ CXX = g++
CFLAGS = -ansi -O3 -D_HPUX_SOURCE -I/usr/include/X11R6 -I/usr/contrib/X11R6/include -DUSE_XSHM
CXXFLAGS = -ansi -O3 -D_HPUX_SOURCE
GLUT_CFLAGS = -fexceptions
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/lib/X11R6 -L/usr/contrib/X11R6/lib -lXext -lXmu -lXi -lX11 -lm

View File

@@ -16,6 +16,7 @@ MKLIB_OPTIONS = -static
# Library names (actual file names)
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
@@ -23,4 +24,7 @@ OSMESA_LIB_NAME = libOSMesa.a
GL_LIB_DEPS =
OSMESA_LIB_DEPS =
GLU_LIB_DEPS =
GLUT_LIB_DEPS =
GLW_LIB_DEPS =
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXext -lXmu -lXt -lXi -lpthread -lm -lstdc++
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/lib/X11R6 -L/usr/contrib/X11R6/lib -lXext -lXmu -lXi -lX11 -lm -lstdc++

View File

@@ -18,10 +18,13 @@ MKLIB_OPTIONS =
# Library names (actual file names)
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
# Library/program dependencies
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB)
GL_LIB_DEPS = -L/usr/lib/X11R6/ -L/usr/contrib/X11R6/lib/ -lXext -lXt -lXi -lX11 -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm -lCsup -lcl
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) $(GL_LIB_DEPS)
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) $(GL_LIB_DEPS)

View File

@@ -18,8 +18,10 @@ MKLIB_OPTIONS = -static
# Library names (actual file names)
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
# Library/program dependencies
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/lib/X11R6/ -L/usr/contrib/X11R6/lib/ -lXext -lXmu -lXt -lXi -lX11 -lm -lpthread -lCsup -lcl

View File

@@ -18,7 +18,9 @@ MKLIB_OPTIONS = -static
# Library names (actual file names)
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
# Library/program dependencies
APP_LIB_DEPS = -L/usr/lib/X11R6 -L/usr/contrib/X11R6/lib -lXext -lXmu -lXi -lX11 -lm

View File

@@ -19,10 +19,13 @@ LIB_DIR = lib64
# Library names (actual file names)
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
# Library/program dependencies
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB)
GL_LIB_DEPS = -L/usr/lib/X11R6/pa20_64 -L/usr/contrib/X11R6/lib/pa20_64 -lXext -lXmu -lXt -lXi -lX11 -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm -lCsup -lcl
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) $(GL_LIB_DEPS)
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) $(GL_LIB_DEPS)

View File

@@ -19,7 +19,9 @@ LIB_DIR = lib64
# Library names (actual file names)
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
# Library/program dependencies
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/lib/X11R6/pa20_64 -L/usr/contrib/X11R6/lib/pa20_64 -lXext -lXmu -lXt -lXi -lX11 -lm -lpthread -lCsup -lcl

View File

@@ -19,10 +19,12 @@ LIB_DIR = lib64
# Library names (actual file names)
GL_LIB_NAME = libGL.so
GLU_LIB_NAME = libGLU.so
GLUT_LIB_NAME = libglut.so
GLW_LIB_NAME = libGLw.so
OSMESA_LIB_NAME = libOSMesa.so
# Library/program dependencies
GL_LIB_DEPS = -L/usr/lib/X11R6/ -L/usr/contrib/X11R6/lib/ -lXext -lXmu -lXt -lXi -lX11 -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm -lCsup -lcl
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) $(GL_LIB_DEPS)
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) $(GL_LIB_DEPS)

View File

@@ -19,7 +19,9 @@ LIB_DIR = lib64
# Library names (actual file names)
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
# Library/program dependencies
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/lib/X11R6 -L/usr/contrib/X11R6/lib -lXext -lXmu -lXi -lXt -lX11 -lpthread -lm -lCsup -lcl

View File

@@ -12,4 +12,5 @@ CXX = c++
CFLAGS = +z -O +Olibcalls +ESlit -Ae +Onolimit -D_HPUX_SOURCE -I/usr/include/X11R5 -DUSE_XSHM
CXXFLAGS = +z -O +Olibcalls +ESlit -Ae +Onolimit -D_HPUX_SOURCE -I/usr/include/X11R5
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/lib/X11R5 -s -Wl,+s,-B,nonfatal,-B,immediate -lXext -lXmu -lXi -lX11 -lm

View File

@@ -11,3 +11,4 @@ CXX = aCC
CFLAGS = -O +DAportable +z -Ae -D_HPUX_SOURCE -I/usr/include/X11R6 -I/usr/contrib/X11R6/include -DUSE_XSHM
CXXFLAGS = -O +DAportable +Z -Ae -D_HPUX_SOURCE
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/lib/X11R6 -L/usr/contrib/X11R6/lib -lXext -lXmu -lXi -lX11 -lm

View File

@@ -14,3 +14,4 @@ GLW_SOURCES = GLwDrawA.c GLwMDrawA.c
LIB_DIR = lib64
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -64 -rpath $(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXmu -lXi -lpthread -lm

View File

@@ -15,9 +15,11 @@ GLW_SOURCES = GLwDrawA.c GLwMDrawA.c
LIB_DIR = lib64
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -64 -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXext -lXmu -lXi -lpthread -lm -lC
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a

View File

@@ -14,3 +14,4 @@ GLW_SOURCES = GLwDrawA.c GLwMDrawA.c
LIB_DIR = lib32
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -n32 -rpath $(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXmu -lXi -lfpe -lpthread -lm

View File

@@ -15,9 +15,11 @@ GLW_SOURCES = GLwDrawA.c GLwMDrawA.c
LIB_DIR = lib32
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -n32 -glut -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXext -lXmu -lXi -lpthread -lm -lC
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a

View File

@@ -14,4 +14,5 @@ GLW_SOURCES = GLwDrawA.c GLwMDrawA.c
LIB_DIR = lib32
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -32 -rpath $(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXext -lXmu -lXi -lm

View File

@@ -15,9 +15,11 @@ GLW_SOURCES = GLwDrawA.c GLwMDrawA.c
LIB_DIR = lib32
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -32 -glut -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXext -lXmu -lXi -lm -lC
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a

View File

@@ -33,5 +33,6 @@ CXXFLAGS = -Wall -Wpointer-arith $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) \
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
GLUT_CFLAGS = -fexceptions
EXTRA_LIB_PATH = -L/usr/X11R6/lib

View File

@@ -9,11 +9,14 @@ CC = gcc
CXX = g++
CFLAGS = -O3 -mcpu=ev5 -ansi -mieee -pedantic -fPIC -D_XOPEN_SOURCE -DUSE_XSHM
CXXFLAGS = -O3 -mcpu=ev5 -ansi -mieee -pedantic -fPIC -D_XOPEN_SOURCE
GLUT_CFLAGS = -fexceptions
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/X11R6/lib -lXt -lX11
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm

View File

@@ -9,6 +9,7 @@ CC = gcc
CXX = g++
CFLAGS = -O3 -mcpu=ev5 -ansi -mieee -pedantic -D_XOPEN_SOURCE -DUSE_XSHM
CXXFLAGS = -O3 -mcpu=ev5 -ansi -mieee -pedantic -D_XOPEN_SOURCE
GLUT_CFLAGS = -fexceptions
MKLIB_OPTIONS = -static
PIC_FLAGS =
@@ -19,9 +20,12 @@ CXXFLAGS += -fno-strict-aliasing
# Library names (actual file names)
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/X11R6/lib -lXt -lX11
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -L/usr/X11R6/lib -lX11 -lm

72
configs/linux-cell Normal file
View File

@@ -0,0 +1,72 @@
# linux-cell (non-debug build)
include $(TOP)/configs/linux
CONFIG_NAME = linux-cell
# Omiting other gallium drivers:
GALLIUM_DRIVERS_DIRS = cell softpipe trace rbug identity
# Compiler and flags
CC = ppu32-gcc
CXX = ppu32-g++
HOST_CC = gcc
APP_CC = gcc
APP_CXX = g++
OPT_FLAGS = -O3
# Cell SDK location
## For SDK 2.1: (plus, remove -DSPU_MAIN_PARAM_LONG_LONG below)
#SDK = /opt/ibm/cell-sdk/prototype/sysroot/usr
## For SDK 3.0:
SDK = /opt/cell/sdk/usr
COMMON_C_CPP_FLAGS = $(OPT_FLAGS) -Wall -Winline \
-fPIC -m32 -mabi=altivec -maltivec \
-I. -I$(SDK)/include \
-DGALLIUM_CELL $(DEFINES)
CFLAGS = $(COMMON_C_CPP_FLAGS) -Wmissing-prototypes -std=c99
CXXFLAGS = $(COMMON_C_CPP_FLAGS)
# Omitting glw here:
SRC_DIRS = glsl mapi/glapi mapi/vgapi mesa \
gallium gallium/winsys gallium/targets glu glut/glx
# Build no traditional Mesa drivers:
DRIVER_DIRS =
MKDEP_OPTIONS = -fdepend -Y
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread \
-L$(SDK)/lib -m32 -Wl,-m,elf32ppc -R$(SDK)/lib -lspe2
CELL_SPU_LIB = $(TOP)/src/gallium/drivers/cell/spu/g3d_spu.a
### SPU stuff
SPU_CC = spu-gcc
SPU_CFLAGS = $(OPT_FLAGS) -W -Wall -Winline -Wmissing-prototypes -Wno-main \
-I. -I$(SDK)/spu/include -I$(TOP)/src/mesa/ $(INCLUDE_DIRS) \
-DSPU_MAIN_PARAM_LONG_LONG \
-include spu_intrinsics.h
SPU_LFLAGS = -L$(SDK)/spu/lib -Wl,-N -lmisc -lm
SPU_AR = ppu-ar
SPU_AR_FLAGS = -qcs
SPU_EMBED = ppu32-embedspu
SPU_EMBED_FLAGS = -m32

10
configs/linux-cell-debug Normal file
View File

@@ -0,0 +1,10 @@
# linux-cell-debug
include $(TOP)/configs/linux-cell
# just override name and OPT_FLAGS here:
CONFIG_NAME = linux-cell-debug
OPT_FLAGS = -g -DDEBUG

View File

@@ -32,6 +32,7 @@ CFLAGS = -Wall -Wmissing-prototypes -std=c99 -ffast-math \
CXXFLAGS = -Wall $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
GLUT_CFLAGS = -fexceptions
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
@@ -42,11 +43,9 @@ MESA_ASM_SOURCES =
# Library/program dependencies
EXTRA_LIB_PATH=-L/usr/X11R6/lib
MESA_MODULES = $(TOP)/src/mesa/libmesa.a
LIBDRM_CFLAGS = $(shell $(PKG_CONFIG) --cflags libdrm)
LIBDRM_LIB = $(shell $(PKG_CONFIG) --libs libdrm)
DRI_LIB_DEPS = $(MESA_MODULES) $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB)
LIBDRM_CFLAGS = $(shell pkg-config --cflags libdrm)
LIBDRM_LIB = $(shell pkg-config --libs libdrm)
DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl -ltalloc $(LIBDRM_LIB)
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \
-lm -lpthread -ldl $(LIBDRM_LIB)
@@ -58,18 +57,15 @@ SRC_DIRS := glx egl $(SRC_DIRS)
EGL_DRIVERS_DIRS = glx
DRIVER_DIRS = dri
GALLIUM_WINSYS_DIRS = sw sw/xlib drm/vmware drm/intel svga/drm
GALLIUM_TARGET_DIRS = dri-vmwgfx
GALLIUM_STATE_TRACKERS_DIRS = egl dri
GALLIUM_WINSYS_DIRS = sw sw/xlib drm/vmware drm/intel drm/i965
GALLIUM_TARGET_DIRS = egl-swrast
GALLIUM_STATE_TRACKERS_DIRS = egl
DRI_DIRS = i915 i965 nouveau r200 radeon swrast
DRI_DIRS = i810 i915 i965 mach64 mga r128 r200 r300 radeon \
savage sis tdfx unichrome swrast
INTEL_LIBS = $(shell $(PKG_CONFIG) --libs libdrm_intel)
INTEL_CFLAGS = $(shell $(PKG_CONFIG) --cflags libdrm_intel)
INTEL_LIBS = `pkg-config --libs libdrm_intel`
INTEL_CFLAGS = `pkg-config --cflags libdrm_intel`
NOUVEAU_LIBS = $(shell $(PKG_CONFIG) --libs libdrm_nouveau)
NOUVEAU_CFLAGS = $(shell $(PKG_CONFIG) --cflags libdrm_nouveau)
RADEON_LIBS = $(shell $(PKG_CONFIG) --libs libdrm_radeon)
RADEON_CFLAGS = $(shell $(PKG_CONFIG) --cflags libdrm_radeon)
RADEON_LDFLAGS = $(LIBDRM_RADEON_LIBS)
RADEON_LIBS = `pkg-config --libs libdrm_radeon`
RADEON_CFLAGS = `pkg-config --cflags libdrm_radeon`

View File

@@ -10,5 +10,7 @@ ARCH_FLAGS = -DDEBUG
# Helpful to reduce the amount of stuff that gets built sometimes:
#DRI_DIRS = i915tex i915
#DRI_DIRS = i965
#DRI_DIRS = radeon r200
#DRI_DIRS = radeon r200 r300
#DRI_DIRS = unichrome sis
#DRI_DIRS = i810 mga r128 tdfx

View File

@@ -13,5 +13,5 @@ MESA_ASM_SOURCES = $(PPC_SOURCES)
# Build only the drivers for cards that exist on PowerPC. At some point MGA
# will be added, but not yet.
DRI_DIRS = r200 radeon
DRI_DIRS = mach64 r128 r200 r300 radeon tdfx

View File

@@ -16,5 +16,9 @@ LIB_DIR = lib64
# Library/program dependencies
EXTRA_LIB_PATH=-L/usr/X11R6/lib64
DRI_DIRS = i915 i965 r200 radeon
# sis is missing because it has not been converted to use
# the new interface. i810 are missing because there is no x86-64
# system where they could *ever* be used.
#
DRI_DIRS = i915 i965 mach64 mga r128 r200 r300 radeon savage tdfx unichrome

View File

@@ -25,7 +25,7 @@ DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \
-DGLX_DIRECT_RENDERING -DGLX_INDIRECT_RENDERING \
-DHAVE_ALIAS -DUSE_XCB -DHAVE_POSIX_MEMALIGN
X11_INCLUDES = $(shell $(PKG_CONFIG) --cflags-only-I x11) $(shell $(PKG_CONFIG) --cflags-only-I xcb) $(shell $(PKG_CONFIG) --cflags-only-I x11-xcb) $(shell $(PKG_CONFIG) --cflags-only-I xcb-glx)
X11_INCLUDES = $(shell pkg-config --cflags-only-I x11) $(shell pkg-config --cflags-only-I xcb) $(shell pkg-config --cflags-only-I x11-xcb) $(shell pkg-config --cflags-only-I xcb-glx)
CFLAGS = -Wall -Wmissing-prototypes $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) \
$(DEFINES) $(ASM_FLAGS) -std=c99 -ffast-math
@@ -39,17 +39,16 @@ CXXFLAGS += -fno-strict-aliasing
MESA_ASM_SOURCES =
# Library/program dependencies
EXTRA_LIB_PATH=$(shell $(PKG_CONFIG) --libs-only-L x11)
EXTRA_LIB_PATH=$(shell pkg-config --libs-only-L x11)
MESA_MODULES = $(TOP)/src/mesa/libmesa.a
LIBDRM_CFLAGS = $(shell $(PKG_CONFIG) --cflags libdrm)
LIBDRM_LIB = $(shell $(PKG_CONFIG) --libs libdrm)
DRI_LIB_DEPS = $(MESA_MODULES) $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB)
LIBDRM_CFLAGS = $(shell pkg-config --cflags libdrm)
LIBDRM_LIB = $(shell pkg-config --libs libdrm)
DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB)
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lm -lpthread -ldl \
$(LIBDRM_LIB) $(shell $(PKG_CONFIG) --libs xcb) $(shell $(PKG_CONFIG) --libs x11-xcb) $(shell $(PKG_CONFIG) --libs xcb-glx)
$(LIBDRM_LIB) $(shell pkg-config --libs xcb) $(shell pkg-config --libs x11-xcb) $(shell pkg-config --libs xcb-glx)
SRC_DIRS = glx gallium mesa glu
SRC_DIRS = glx gallium mesa glu glut/glx glw
DRIVER_DIRS = dri
DRI_DIRS = i915 r200 radeon
DRI_DIRS = i810 i915 mach64 mga r128 r200 r300 radeon \
savage sis tdfx unichrome

View File

@@ -38,11 +38,9 @@ MESA_ASM_SOURCES =
# Library/program dependencies
EXTRA_LIB_PATH=-L/usr/X11R6/lib
MESA_MODULES = $(TOP)/src/mesa/libmesa.a
LIBDRM_CFLAGS = $(shell $(PKG_CONFIG) --cflags libdrm)
LIBDRM_LIB = $(shell $(PKG_CONFIG) --libs libdrm)
DRI_LIB_DEPS = $(MESA_MODULES) $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB)
LIBDRM_CFLAGS = $(shell pkg-config --cflags libdrm)
LIBDRM_LIB = $(shell pkg-config --libs libdrm)
DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB)
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \
-lm -lpthread -ldl \
$(LIBDRM_LIB)

18
configs/linux-fbdev Normal file
View File

@@ -0,0 +1,18 @@
# Configuration for Linux fbdev interface
include $(TOP)/configs/linux
CONFIG_NAME = linux-fbdev
CFLAGS += -DUSE_GLFBDEV_DRIVER
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
SRC_DIRS += glut/fbdev
DRIVER_DIRS = fbdev osmesa
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread
OSMESA_LIB_DEPS = -lm -lpthread
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) $(EXTRA_LIB_PATH) -lgpm -lm

9
configs/linux-i965 Normal file
View File

@@ -0,0 +1,9 @@
# Configuration for standalone mode i965 debug
include $(TOP)/configs/linux-debug
CONFIG_NAME = linux-i965
GALLIUM_DRIVER_DIRS = i965
GALLIUM_WINSYS_DIRS = drm/i965/xlib
GALLIUM_TARGET_DIRS =

View File

@@ -9,10 +9,13 @@ CC = icc
CXX = icpc
CFLAGS = -O3 -ansi -KPIC -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DPTHREADS -I/usr/X11R6/include
CXXFLAGS = -O3 -ansi -KPIC -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DPTHREADS -I/usr/X11R6/include
GLUT_CFLAGS = -fexceptions
MKLIB_OPTIONS = -arch icc-istatic
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) $(GL_LIB_DEPS)
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB)

View File

@@ -9,15 +9,19 @@ CC = icc
CXX = icpc
CFLAGS = -O3 -ansi -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DPTHREADS -I/usr/X11R6/include
CXXFLAGS = -O3 -ansi -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DPTHREADS -I/usr/X11R6/include
GLUT_CFLAGS = -fexceptions
MKLIB_OPTIONS = -static -arch icc-istatic
# Library names (actual file names)
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
GL_LIB_DEPS =
GLU_LIB_DEPS =
GLUT_LIB_DEPS =
GLW_LIB_DEPS =
APP_LIB_DEPS = -i-static -cxxlib-icc -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lpthread -lm -lcxa -lunwind

View File

@@ -9,9 +9,12 @@ CC = icc
CXX = g++
CFLAGS = -O3 -tpp6 -axK -KPIC -D_GCC_LIMITS_H_ -D__GNUC__ -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM -DPTHREADS -I/usr/X11R6/include
CXXFLAGS = -O3
GLUT_CFLAGS = -fexceptions
MKLIB_OPTIONS = -arch icc
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm
MESA_ASM_SOURCES = $(X86_SOURCES)
GLAPI_ASM_SOURCES = $(X86_API)

View File

@@ -9,15 +9,19 @@ CC = icc
CXX = icpc
CFLAGS = -O3 -tpp6 -axK -D_GCC_LIMITS_H_ -D__GNUC__ -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM -DPTHREADS -I/usr/X11R6/include
CXXFLAGS = -O3 -tpp6 -axK -DPTHREADS
GLUT_CFLAGS = -fexceptions
MKLIB_OPTIONS = -static -arch icc
# Library names (actual file names)
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
GL_LIB_DEPS =
GLUT_LIB_DEPS =
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm -lpthread -lcxa -lunwind
MESA_ASM_SOURCES = $(X86_SOURCES)
GLAPI_ASM_SOURCES = $(X86_API)

View File

@@ -42,11 +42,10 @@ MESA_ASM_SOURCES =
# Library/program dependencies
EXTRA_LIB_PATH=-L/usr/X11R6/lib
MESA_MODULES = $(TOP)/src/mesa/libmesa.a
DRI_LIB_DEPS = $(MESA_MODULES) $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl
DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lm -lpthread -ldl
# Directories
SRC_DIRS = glx glu
SRC_DIRS = glx glu glut/glx glw
DRIVER_DIRS =

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@@ -12,10 +12,10 @@ GALLIUM_DRIVERS_DIRS += llvmpipe
OPT_FLAGS = -O3 -ansi -pedantic
ARCH_FLAGS = -mmmx -msse -msse2 -mstackrealign
DEFINES += -DNDEBUG -DGALLIUM_LLVMPIPE
DEFINES += -DNDEBUG -DGALLIUM_LLVMPIPE -DHAVE_UDIS86
# override -std=c99
CFLAGS += -std=gnu99
CFLAGS += -std=gnu99 -D__STDC_CONSTANT_MACROS
LLVM_VERSION := $(shell llvm-config --version)
@@ -30,10 +30,10 @@ else
endif
ifeq ($(MESA_LLVM),1)
LLVM_CFLAGS=`llvm-config --cppflags|sed 's/-DNDEBUG\>//g'`
LLVM_CXXFLAGS=`llvm-config --cxxflags` -Wno-long-long
LLVM_LDFLAGS = $(shell llvm-config --ldflags)
LLVM_LIBS = $(shell llvm-config --libs)
# LLVM_CFLAGS=`llvm-config --cflags`
LLVM_CXXFLAGS=`llvm-config --cxxflags backend bitreader engine ipo interpreter instrumentation` -Wno-long-long
LLVM_LDFLAGS = $(shell llvm-config --ldflags backend bitreader engine ipo interpreter instrumentation)
LLVM_LIBS = $(shell llvm-config --libs backend bitwriter bitreader engine ipo interpreter instrumentation)
MKLIB_OPTIONS=-cplusplus
else
LLVM_CFLAGS=
@@ -41,7 +41,4 @@ else
endif
LD = g++
GL_LIB_DEPS = $(LLVM_LDFLAGS) $(LLVM_LIBS) $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread -lstdc++
# to allow the NV drivers to compile
LIBDRM_CFLAGS = $(shell $(PKG_CONFIG) --cflags libdrm)
GL_LIB_DEPS = $(LLVM_LDFLAGS) $(LLVM_LIBS) $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread -ltalloc -lstdc++ -ludis86

View File

@@ -24,3 +24,4 @@ DRIVER_DIRS = osmesa
# Dependencies
OSMESA_LIB_DEPS = -lm -lpthread -ldl
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(OSMESA_LIB)
APP_LIB_DEPS = -lm -lpthread

View File

@@ -17,6 +17,7 @@ MKLIB_OPTIONS = -static
# Library names (actual file names)
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
@@ -29,4 +30,7 @@ DRIVER_DIRS = osmesa
GL_LIB_DEPS =
OSMESA_LIB_DEPS =
GLU_LIB_DEPS =
GLUT_LIB_DEPS =
GLW_LIB_DEPS =
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) \
$(EXTRA_LIB_PATH) -lX11 -lXmu -lXt -lXi -lpthread -lstdc++ -lm

View File

@@ -27,3 +27,4 @@ DRIVER_DIRS = osmesa
# Dependencies
OSMESA_LIB_DEPS = -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(OSMESA_LIB)
APP_LIB_DEPS = -lm -lpthread

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@@ -28,3 +28,4 @@ DRIVER_DIRS = osmesa
# Dependencies
OSMESA_LIB_DEPS = -lm -lpthread
APP_LIB_DEPS = -lm -lpthread

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@@ -27,3 +27,4 @@ DRIVER_DIRS = osmesa
# Dependencies
OSMESA_LIB_DEPS = -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(OSMESA_LIB)
APP_LIB_DEPS = -lm -lpthread

View File

@@ -10,5 +10,6 @@ PIC_FLAGS =
# Library names (actual file names)
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a

View File

@@ -10,6 +10,7 @@ PIC_FLAGS =
# Library names (actual file names)
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
@@ -17,7 +18,9 @@ OSMESA_LIB_NAME = libOSMesa.a
GL_LIB_DEPS =
OSMESA_LIB_DEPS =
GLU_LIB_DEPS =
GLUT_LIB_DEPS =
GLW_LIB_DEPS =
# Need to specify all libraries we may need
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) \
-l$(GL_LIB) -lm -L/usr/X11R6/lib/ -lX11 -lXext -lXmu -lXi -lpthread

View File

@@ -10,6 +10,7 @@ PIC_FLAGS =
# Library names (actual file names)
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
@@ -17,5 +18,10 @@ OSMESA_LIB_NAME = libOSMesa.a
GL_LIB_DEPS =
OSMESA_LIB_DEPS =
GLU_LIB_DEPS =
GLUT_LIB_DEPS =
GLW_LIB_DEPS =
# Need to specify all libraries we may need
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -Wl,--start-group \
-l$(GL_LIB) $(TOP)/src/mesa/pipe/softpipe/libsoftpipe.a -Wl,--end-group \
$(EXTRA_LIB_PATH) -lX11 -lXext -lXmu -lXt -lXi -lpthread -lstdc++ -lm

View File

@@ -10,6 +10,7 @@ PIC_FLAGS =
# Library names (actual file names)
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
@@ -17,5 +18,9 @@ OSMESA_LIB_NAME = libOSMesa.a
GL_LIB_DEPS =
OSMESA_LIB_DEPS =
GLU_LIB_DEPS =
GLUT_LIB_DEPS =
GLW_LIB_DEPS =
# Need to specify all libraries we may need
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) \
-l$(GL_LIB) $(EXTRA_LIB_PATH) -lX11 -lXext -lXmu -lXt -lXi -lpthread -lstdc++ -lm

View File

@@ -9,6 +9,8 @@ CC = gcc
CXX = g++
CFLAGS = -O2 -fPIC -DUSE_XSHM -I/usr/X11R6/include -DHZ=100
CXXFLAGS = -O2 -fPIC
GLUT_CFLAGS = -fexceptions
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/X11R6/lib -lXext -lXmu -lXi -lX11 -lm
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing

View File

@@ -17,4 +17,6 @@ CXXFLAGS += -fno-strict-aliasing
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm
OSMESA_LIB_DEPS = -lm
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXext -lXmu -lXt -lXi -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/X11R6/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm

View File

@@ -12,3 +12,5 @@ CXXFLAGS = -O2 -std ansi -ieee -DPTHREADS -D_REENTRANT
GL_LIB_DEPS = -lX11 -lXext -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXmu -lXt -lXi -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXext -lXmu -lXi -lpthread -lm

View File

@@ -13,3 +13,5 @@ MKLIB_OPTIONS = -static
GL_LIB_DEPS =
GLU_LIB_DEPS =
GLUT_LIB_DEPS =
APP_LIB_DEPS = -noso -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -so_archive -lX11 -lXext -lXmu -lXi -lpthread -lm -lcxx

View File

@@ -9,8 +9,10 @@ CC = cc
CFLAGS = -Xa -xO3 -xpentium -KPIC -I/usr/openwin/include -DUSE_XSHM
MKLIB_OPTIONS = -static
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/openwin/lib -R/usr/openwin/lib -lX11 -lXext -lXmu -lXi -lm -lglut -lGLU -lGL
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a

View File

@@ -9,6 +9,7 @@ CC = gcc
CXX = g++
CFLAGS = -O3 -march=i486 -fPIC -I/usr/openwin/include -DUSE_XSHM
CXXFLAGS = -O3 -march=i486 -fPIC
GLUT_CFLAGS = -fexceptions
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
@@ -16,3 +17,5 @@ CXXFLAGS += -fno-strict-aliasing
GL_LIB_DEPS = -L/usr/openwin/lib -lX11 -lXext -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/openwin/lib -lX11 -lXmu -lXt -lXi -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/openwin/lib -R/usr/openwin/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -lX11 -lXext -lXi -lXmu

View File

@@ -9,6 +9,7 @@ CC = gcc
CXX = g++
CFLAGS = -O3 -march=i486 -fPIC -I/usr/openwin/include -DUSE_XSHM
CXXFLAGS = -O3 -march=i486 -fPIC
GLUT_CFLAGS = -fexceptions
MKLIB_OPTIONS = -static
# Work around aliasing bugs - developers should comment this out
@@ -17,8 +18,11 @@ CXXFLAGS += -fno-strict-aliasing
GL_LIB_DEPS = -L/usr/openwin/lib -lX11 -lXext -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/openwin/lib -lX11 -lXmu -lXt -lXi -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/openwin/lib -R/usr/openwin/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -lX11 -lXext -lXi -lXmu
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a

View File

@@ -7,5 +7,6 @@ CONFIG_NAME = sunos4
# Compiler and flags
CC = acc
CFLAGS = -Kpic -O -I/usr/include/X11R5 -DUSE_XSHM -DSUNOS4
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/lib/X11R5 -lX11 -lXext -lXmu -lXi -lm

View File

@@ -9,9 +9,11 @@ CC = gcc
CXX = g++
CFLAGS = -fPIC -O3 -I/usr/openwin/include -I/usr/include/X11R5 -I/usr/include/X11R5 -DUSE_XSHM -DSUNOS4
CXXFLAGS = -fPIC -O3 -I/usr/openwin/include -DSUNOS4
GLUT_CFLAGS = -fexceptions -DSOLARIS_2_4_BUG
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/openwin/lib -lX11 -lXext -lXmu -lXi -lm

View File

@@ -12,6 +12,7 @@ MKLIB_OPTIONS = -static
# Library names (actual file names)
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
@@ -19,4 +20,6 @@ OSMESA_LIB_NAME = libOSMesa.a
GL_LIB_DEPS =
OSMESA_LIB_DEPS =
GLU_LIB_DEPS =
GLUT_LIB_DEPS =
GLW_LIB_DEPS =
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXext -lXmu -lXt -lXi -lpthread -lm

View File

@@ -9,7 +9,10 @@ CC = cc
CXX = c++
CFLAGS = -KPIC -Xa -O -I/usr/openwin/include -I/usr/dt/include -DUSE_XSHM
CXXFLAGS = -KPIC -Xa -O -I/usr/openwin/include -I/usr/dt/include
GLUT_CFLAGS = -DSOLARIS_2_4_BUG
GL_LIB_DEPS = -L/usr/openwin/lib -L/usr/dt/lib -lX11 -lXext -lXmu -lXi -lm
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/openwin/lib -lXt -lX11
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lCrun -lX11 -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm

View File

@@ -26,6 +26,7 @@ CFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) \
CXXFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) \
-I/usr/openwin/include
GLUT_CFLAGS = -fexceptions -DSOLARIS_2_4_BUG
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
@@ -35,3 +36,5 @@ CXXFLAGS += -fno-strict-aliasing
EXTRA_LIB_PATH=-L/usr/openwin/lib
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXmu -lXi -lm
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lX11 -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm

View File

@@ -9,8 +9,11 @@ CC = cc
CXX = c++
CFLAGS = -KPIC -Xa -native -fast -xO5 -xlibmil -xsafe=mem -xdepend -I/usr/openwin/include -I/usr/dt/include -DUSE_XSHM -DSOLARIS_2_4_BUG
CXXFLAGS = -KPIC -Xa -native -fast -xO5 -xlibmil -xsafe=mem -xdepend -I/usr/openwin/include -I/usr/dt/include
GLUT_CFLAGS = -DSOLARIS_2_4_BUG
GL_LIB_DEPS = -L/usr/openwin/lib -lX11 -lXext -lXmu -lXi -lm
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/openwin/lib -lXt -lX11
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lX11 -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -lCrun

View File

@@ -9,7 +9,10 @@ CC = cc
CXX = CC
CFLAGS = -xarch=v8 -KPIC -O -I/usr/openwin/include -I/usr/dt/include -DUSE_XSHM -DPTHREADS
CXXFLAGS = -xarch=v8 -KPIC -O -I/usr/openwin/include -I/usr/dt/include -DPTHREADS
GLUT_CFLAGS = -DSOLARIS_2_4_BUG
GL_LIB_DEPS = -L/usr/openwin/lib -L/usr/dt/lib -lX11 -lXext -lXmu -lXi -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm -lCstd -lCrun
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/openwin/lib -lXt -lX11
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lX11 -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm

View File

@@ -11,4 +11,6 @@ CC = cc
CXX = CC
CFLAGS = -xarch=v8 -KPIC -O -I/usr/openwin/include -I/usr/dt/include -DUSE_XSHM -DPTHREADS
CXXFLAGS = -xarch=v8 -KPIC -O -I/usr/openwin/include -I/usr/dt/include -DPTHREADS
GLUT_CFLAGS = -DSOLARIS_2_4_BUG
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/openwin/lib -lXt -lX11 -lXext -lXmu -lXi -lpthread -lm -lCstd -lCrun

View File

@@ -13,8 +13,11 @@ CC = cc
CXX = CC
CFLAGS = -xarch=v9 -KPIC -O -I/usr/openwin/include -I/usr/dt/include -DUSE_XSHM -DPTHREADS
CXXFLAGS = -xarch=v9 -KPIC -O -I/usr/openwin/include -I/usr/dt/include -DPTHREADS
GLUT_CFLAGS = -DSOLARIS_2_4_BUG
GL_LIB_DEPS = -L/usr/openwin/lib -L/usr/dt/lib -lX11 -lXext -lXmu -lXi -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm -lCstd -lCrun
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/openwin/lib -lXt -lX11
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lX11 -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm

View File

@@ -26,7 +26,10 @@ CXXFLAGS += -fno-strict-aliasing
CFLAGS = -xarch=v9 -KPIC -O -I/usr/openwin/include -I/usr/dt/include -DUSE_XSHM -DPTHREADS
#CXXFLAGS = -xarch=v9 -KPIC -O -I/usr/openwin/include -I/usr/dt/include -DPTHREADS
GLUT_CFLAGS = -DSOLARIS_2_4_BUG
GL_LIB_DEPS = -L/usr/openwin/lib -L/usr/dt/lib -lX11 -lXext -lXmu -lXi -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm -lCstd -lCrun
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/openwin/lib -lXt -lX11
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lX11 -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm

View File

@@ -13,4 +13,6 @@ CC = cc
CXX = CC
CFLAGS = -xarch=v9 -KPIC -O -I/usr/openwin/include -I/usr/dt/include -DUSE_XSHM -DPTHREADS
CXXFLAGS = -xarch=v9 -KPIC -O -I/usr/openwin/include -I/usr/dt/include -DPTHREADS
GLUT_CFLAGS = -DSOLARIS_2_4_BUG
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/openwin/lib -lXt -lX11 -lXext -lXmu -lXi -lpthread -lm -lCstd -lCrun

View File

@@ -9,6 +9,7 @@ CC = gcc
CXX = g++
CFLAGS = -pedantic -O2
CXXFLAGS = -pedantic -O2
GLUT_CFLAGS = -fexceptions
MKLIB_OPTIONS = -static
# Work around aliasing bugs - developers should comment this out
@@ -17,6 +18,8 @@ CXXFLAGS += -fno-strict-aliasing
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lXmu -lX11 -lXi -lm

File diff suppressed because it is too large Load Diff

View File

@@ -1,4 +0,0 @@
Known issues in the ARB_color_buffer_float implementation:
- Rendering to multiple render targets, some fixed-point, some floating-point, with FIXED_ONLY fragment clamping and polygon smooth enabled may write incorrect values to the fixed point buffers (depends on spec interpretation)
- For fragment programs with ARB_fog_* options, colors are clamped before fog application regardless of the fragment clamping setting (this depends on spec interpretation)

View File

@@ -12,47 +12,42 @@ Feature Status
GL 3.0:
GLSL 1.30 DONE
glBindFragDataLocation, glGetFragDataLocation DONE
Conditional rendering (GL_NV_conditional_render) DONE (i965, r600, swrast)
Map buffer subranges (GL_ARB_map_buffer_range) DONE (i965, r600, swrast)
Clamping controls (GL_ARB_color_buffer_float) DONE (i965, r600)
Float textures, renderbuffers (GL_ARB_texture_float) DONE (i965, r600)
GL_EXT_packed_float DONE (i965, r600)
GL_EXT_texture_shared_exponent DONE (i965, r600, swrast)
Float depth buffers (GL_ARB_depth_buffer_float) DONE (i965, r600)
Framebuffer objects (GL_EXT_framebuffer_object) DONE (i965, r600, swrast)
Half-float DONE
GLSL changes (GL_EXT_gpu_shader4, etc) not started
Conditional rendering (GL_NV_conditional_render) DONE (swrast & softpipe)
Map buffer subranges (GL_ARB_map_buffer_range) DONE
Float textures, renderbuffers some infrastructure done
(incl. GL_EXT_packed_float, GL_EXT_shared_exponent)
Framebuffer objects (GL_EXT_framebuffer_object) DONE
Half-float some infrastructure done
Multisample blit DONE
Non-normalized Integer texture/framebuffer formats ~50% done
1D/2D Texture arrays DONE
Non-normalized Integer texture/framebuffer formats not started
1D/2D Texture arrays core Mesa, swrast done
Packed depth/stencil formats DONE
Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE (i965, r600, swrast)
GL_EXT_texture_compression_rgtc DONE (i965, r600, swrast)
Red and red/green texture formats DONE (i965, swrast, gallium)
Transform feedback (GL_EXT_transform_feedback) DONE (i965)
Vertex array objects (GL_APPLE_vertex_array_object) DONE (i965, r600, swrast)
sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE (i965, r600)
glClearBuffer commands DONE
glGetStringi command DONE
glTexParameterI, glGetTexParameterI commands DONE
glVertexAttribI commands DONE (but converts int
values to floats)
Depth format cube textures DONE
GLX_ARB_create_context (GLX 1.4 is required) DONE
Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE
GL_EXT_texture_compression_rgtc not started
Red and red/green texture formats Ian?
Transform feedback (GL_EXT_transform_feedback) ~50% done
glBindFragDataLocation, glGetFragDataLocation,
glBindBufferRange, glBindBufferBase commands
Vertex array objects (GL_APPLE_vertex_array_object) DONE
sRGB framebuffer format (GL_EXT_framebuffer_sRGB) not started
glClearBuffer commands DONE, except for dispatch
glGetStringi command DONE, except for dispatch
glTexParameterI, glGetTexParameterI commands DONE, except for dispatch
glVertexAttribI commands not started
GL 3.1:
GLSL 1.40 not started
Instanced drawing (GL_ARB_draw_instanced) DONE (gallium, swrast)
Buffer copying (GL_ARB_copy_buffer) DONE (i965, r600, swrast)
Primitive restart (GL_NV_primitive_restart) DONE (r600)
16 vertex texture image units DONE
Texture buffer objs (GL_ARB_texture_buffer_object) not started
Rectangular textures (GL_ARB_texture_rectangle) DONE (i965, r600, swrast)
GLSL 1.30 and 1.40 not started
Instanced drawing (GL_ARB_draw_instanced) ~50% done
Buffer copying (GL_ARB_copy_buffer) DONE
Primitive restart (GL_NV_primitive_restart) not started
16 vertex texture image units not started
Texture buffer objs (GL_ARB_textur_buffer_object) not started
Rectangular textures (GL_ARB_texture_rectangle) DONE
Uniform buffer objs (GL_ARB_uniform_buffer_object) not started
Signed normalized textures (GL_EXT_texture_snorm) DONE (i965, r600)
Signed normalized texture formats ~50% done
GL 3.2:
@@ -60,36 +55,35 @@ GL 3.2:
Core/compatibility profiles not started
GLSL 1.50 not started
Geometry shaders (GL_ARB_geometry_shader4) partially done (Zack)
BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (i965, r600, swrast)
Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (i965, r600, swrast)
Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (i965, r600, swrast)
Provoking vertex (GL_ARB_provoking_vertex) DONE (i965, r600, swrast)
Seamless cubemaps (GL_ARB_seamless_cube_map) DONE (i965, r600)
BGRA vertex order (GL_ARB_vertex_array_bgra) DONE
Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE
Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (swrast, gallium)
Provoking vertex (GL_ARB_provoking_vertex) DONE
Seamless cubemaps (GL_ARB_seamless_cube_map) DONE, mostly?
Multisample textures (GL_ARB_texture_multisample) not started
Frag depth clamp (GL_ARB_depth_clamp) DONE (i965, r600, swrast)
Fence objects (GL_ARB_sync) DONE (i965, r600, swrast)
GLX_ARB_create_context_profile DONE
Frag depth clamp (GL_ARB_depth_clamp) DONE
Fence objects (GL_ARB_sync) DONE
GL 3.3:
GLSL 3.30 not started
GL_ARB_blend_func_extended not started
GL_ARB_explicit_attrib_location DONE (i915, i965, r600, swrast)
GL_ARB_occlusion_query2 DONE (r600, swrast)
GL_ARB_sampler_objects DONE (i965, r600)
GL_ARB_texture_rgb10_a2ui DONE (gallium)
GL_ARB_texture_swizzle DONE (same as EXT version) (i965, r600, swrast)
GL_ARB_timer_query ~60% done (the EXT variant)
GL_ARB_instanced_arrays DONE (r600)
GL_ARB_vertex_type_2_10_10_10_rev DONE (r600)
GL_ARB_explicit_attrib_location not started
GL_ARB_occlusion_query2 not started
GL_ARB_sampler_objects not started
GL_ARB_texture_rgb10_a2ui not started
GL_ARB_texture_swizzle DONE (same as EXT version)
GL_ARB_timer_query DONE (only Xlib sw driver)
GL_ARB_instanced_arrays not started
GL_ARB_vertex_type_2_10_10_10_rev not started
GL 4.0:
GLSL 4.0 not started
GL_ARB_texture_query_lod not started
GL_ARB_draw_buffers_blend DONE (r600, softpipe)
GL_ARB_draw_buffers_blend not started
GL_ARB_draw_indirect not started
GL_ARB_gpu_shader_fp64 not started
GL_ARB_sample_shading not started
@@ -98,34 +92,9 @@ GL_ARB_tessellation_shader not started
GL_ARB_texture_buffer_object_rgb32 not started
GL_ARB_texture_cube_map_array not started
GL_ARB_texture_gather not started
GL_ARB_transform_feedback2 DONE
GL_ARB_transform_feedback3 not started
GL_ARB_transform_feedback2 not started
GL 4.1:
GLSL 4.1 not started
GL_ARB_ES2_compatibility DONE (i965, r600)
GL_ARB_get_program_binary not started
GL_ARB_separate_shader_objects some infrastructure done
GL_ARB_shader_precision not started
GL_ARB_vertex_attrib_64bit not started
GL_ARB_viewport_array not started
GL 4.2:
GLSL 4.2 not started
GL_ARB_texture_compression_bptc not started
GL_ARB_compressed_texture_pixel_storage not started
GL_ARB_shader_atomic_counters not started
GL_ARB_texture_storage DONE (r600, swrast)
GL_ARB_transform_feedback_instanced not started
GL_ARB_base_instance not started
GL_ARB_shader_image_load_store not started
GL_ARB_conservative_depth DONE (compiler)
GL_ARB_shading_language_420pack not started
GL_ARB_internalformat_query not started
GL_ARB_map_buffer_alignment not started
More info about these features and the work involved can be found at

View File

@@ -67,7 +67,7 @@ Additions to Chapter 3 the GLX 1.4 Specification (Functions and Errors)
On "PC" computers, AGP memory can be allocated with glXAllocateMemoryNV
and freed with glXFreeMemoryNV. Sometimes it's useful to know where a
block of AGP memory is located with respect to the start of the AGP
aperture. The function
aperature. The function
GLuint glXGetAGPOffsetMESA( const GLvoid *pointer )

View File

@@ -24,7 +24,7 @@ Number
Dependencies
Requires EGL 1.4 or later. This extension is written against the
Reguires EGL 1.4 or later. This extension is written against the
wording of the EGL 1.4 specification.
EGL_KHR_base_image is required.
@@ -66,7 +66,6 @@ New Tokens
EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x0001
EGL_DRM_BUFFER_USE_SHARE_MESA 0x0002
EGL_DRM_BUFFER_USE_CURSOR_MESA 0x0004
Accepted in the <target> parameter of eglCreateImageKHR:
@@ -84,22 +83,19 @@ Additions to the EGL 1.4 Specification:
EGLImageKHR eglCreateDRMImageMESA(EGLDisplay dpy,
const EGLint *attrib_list);
In the attribute list, pass EGL_WIDTH, EGL_HEIGHT and format and
In the attribute list, pass EGL_WIDTH, EGL_EIGHT and format and
use in the attrib list using EGL_DRM_BUFFER_FORMAT_MESA and
EGL_DRM_BUFFER_USE_MESA. The only format specified by this
extension is EGL_DRM_BUFFER_FORMAT_ARGB32_MESA, where each pixel
is a CPU-endian, 32-bit quantity, with alpha in the upper 8 bits,
then red, then green, then blue. The bit values accepted by
EGL_DRM_BUFFER_USE_MESA are EGL_DRM_BUFFER_USE_SCANOUT_MESA,
EGL_DRM_BUFFER_USE_SHARE_MESA and EGL_DRM_BUFFER_USE_CURSOR_MESA.
EGL_DRM_BUFFER_USE_SCANOUT_MESA requests that the created EGLImage
should be usable as a scanout buffer with the DRM kernel
modesetting API. EGL_DRM_BUFFER_USE_SHARE_MESA requests that the
EGLImage can be shared with other processes by passing the
underlying DRM buffer name. EGL_DRM_BUFFER_USE_CURSOR_MESA
requests that the image must be usable as a cursor with KMS. When
EGL_DRM_BUFFER_USE_CURSOR_MESA is set, width and height must both
be 64.
EGL_DRM_BUFFER_USE_MESA are EGL_DRM_BUFFER_USE_SCANOUT_MESA and
EGL_DRM_BUFFER_USE_SHARE_MESA. EGL_DRM_BUFFER_USE_SCANOUT_MESA
requests that the created EGLImage should be usable as a scanout
buffer with the DRM kernel modesetting API. The
EGL_DRM_BUFFER_USE_SHARE_MESA bit requests that the EGLImage can
be shared with other processes by passing the underlying DRM
buffer name.
To create a process local handle or a global DRM name for a
buffer, call
@@ -138,7 +134,7 @@ Issues
RESOLVED: The eglQueryImage function has been proposed often,
but it goes against the EGLImage design. EGLImages are opaque
handles to a 2D array of pixels, which can be passed between
client APIs. By referencing an EGLImage in a client API, the
client APIs. By referenceing an EGLImage in a client API, the
EGLImage target (a texture, a renderbuffer or such) can be
used to query the attributes of the EGLImage. We don't have a
full client API for creating and querying DRM buffers, though,

View File

@@ -1,158 +0,0 @@
Name
MESA_multithread_makecurrent
Name Strings
GLX_MESA_multithread_makecurrent
Contact
Eric Anholt (eric@anholt.net)
Status
Not shipping.
Version
Last Modified Date: 21 February 2011
Number
TBD
Dependencies
OpenGL 1.0 or later is required.
GLX 1.3 or later is required.
Overview
The GLX context setup encourages multithreaded applications to
create a context per thread which each operate on their own
objects in parallel, and leaves synchronization for write access
to shared objects up to the application.
For some applications, maintaining per-thread contexts and
ensuring that the glFlush happens in one thread before another
thread starts working on that object is difficult. For them,
using the same context across multiple threads and protecting its
usage with a mutex is both higher performance and easier to
implement. This extension gives those applications that option by
relaxing the context binding requirements.
This new behavior matches the requirements of AGL, while providing
a feature not specified in WGL.
IP Status
Open-source; freely implementable.
Issues
None.
New Procedures and Functions
None.
New Tokens
None.
Changes to Chapter 2 of the GLX 1.3 Specification (Functions and Errors)
Replace the following sentence from section 2.2 Rendering Contexts:
In addition, a rendering context can be current for only one
thread at a time.
with:
In addition, an indirect rendering context can be current for
only one thread at a time. A direct rendering context may be
current to multiple threads, with synchronization of access to
the context thruogh the GL managed by the application through
mutexes.
Changes to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)
Replace the following sentence from section 3.3.7 Rendering Contexts:
If ctx is current to some other thread, then
glXMakeContextCurrent will generate a BadAccess error.
with:
If ctx is an indirect context current to some other thread,
then glXMakeContextCurrent will generate a BadAccess error.
Replace the following sentence from section 3.5 Rendering Contexts:
If ctx is current to some other thread, then
glXMakeCurrent will generate a BadAccess error.
with:
If ctx is an indirect context current to some other thread,
then glXMakeCurrent will generate a BadAccess error.
GLX Protocol
None. The GLX extension only extends to direct rendering contexts.
Errors
None.
New State
None.
Issues
(1) What happens if the app binds a context/drawable in multiple
threads, then binds a different context/thread in one of them?
As with binding a new context from the current thread, the old
context's refcount is reduced and the new context's refcount is
increased.
(2) What happens if the app binds a context/drawable in multiple
threads, then binds None/None in one of them?
The GLX context is unreferenced from that thread, and the other
threads retain their GLX context binding.
(3) What happens if the app binds a context/drawable in 7 threads,
then destroys the context in one of them?
As with GLX context destruction previously, the XID is destroyed
but the context remains usable by threads that have the context
current.
(4) What happens if the app binds a new drawable/readable with
glXMakeCurrent() when it is already bound to another thread?
The context becomes bound to the new drawable/readable, and
further rendering in either thread will use the new
drawable/readable.
(5) What requirements should be placed on the user managing contexts
from multiple threads?
The intention is to allow multithreaded access to the GL at the
minimal performance cost, so requiring that the GL do general
synchronization (beyond that already required by context sharing)
is not an option, and synchronizing of GL's access to the GL
context between multiple threads is left to the application to do
across GL calls. However, it would be unfortunate for a library
doing multithread_makecurrent to require that other libraries
share in synchronization for binding of their own contexts, so the
refcounting of the contexts is required to be threadsafe.
(6) Does this apply to indirect contexts?
This was ignored in the initial revision of the spec. Behavior
for indirect contexts is left as-is.
Revision History
20 November 2009 Eric Anholt - initial specification
22 November 2009 Eric Anholt - added issues from Ian Romanick.
3 February 2011 Eric Anholt - updated with resolution to issues 1-3
3 February 2011 Eric Anholt - added issue 4, 5
21 February 2011 Eric Anholt - Include glXMakeCurrent() sentence
along with glXMakeContextCurrent() for removal.

View File

@@ -48,7 +48,7 @@ IP Status
Issues
1. Should we also define UNPACK_INVERT_MESA for glDrawPixels, etc?
1. Should we also defined UNPACK_INVERT_MESA for glDrawPixels, etc?
Resolved: No, we're only concerned with pixel packing. There are other
solutions for inverting images when using glDrawPixels (negative Y pixel

View File

@@ -31,12 +31,12 @@ Overview
Mesa's implementation of GLX is entirely implemented on the client side.
Therefore, Mesa cannot immediately detect when an X window or pixmap is
destroyed in order to free any ancillary data associated with the window
destroyed in order to free any ancilliary data associated with the window
or pixmap.
The glxMesaReleaseBuffers() function can be used to explicitly indicate
when the back color buffer, depth buffer, stencil buffer, and/or accumu-
lation buffer associated with a drawable can be freed.
when the back color buffer, depth buffer, stencil buffer, and/or accum-
ulation buffer associated with a drawable can be freed.
IP Status
@@ -60,7 +60,7 @@ Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)
Bool glXReleaseBuffersMESA( Display *dpy, GLXDrawable d );
causes all software ancillary buffers (back buffer, depth, stencil,
causes all software ancilliary buffers (back buffer, depth, stencil,
accum, etc) associated with the named drawable to be immediately
deallocated. True is returned if <d> is a valid Mesa GLX drawable,
else False is returned. After calling glXReleaseBuffersMESA, the

View File

@@ -35,7 +35,7 @@ Overview
Mesa's glViewport command queries the current window size and updates
its internal data structors accordingly. This normally works fine
since most applications call glViewport in response to window size
since most applications call glViewport in responce to window size
changes.
In some situations, however, the application may not call glViewport
@@ -65,7 +65,7 @@ Additions to the AGL/GLX/WGL Specifications
Errors
INVALID_OPERATION is generated if glResizeBuffersMESA is called between
INVALID_OPERATION is generated if ResizeBuffersMESA is called betweeen
Begin and End.
New State

View File

@@ -88,8 +88,8 @@ Additions to the GLX 1.3 Specification
this is typically the time required to display both the even and odd
fields of a frame of video data.
If <interval> is set to a value of 0, buffer swaps are not synchro-
nized to a video frame. The <interval> value is silently clamped to
If <interval> is set to a value of 0, buffer swaps are not synchron-
ized to a video frame. The <interval> value is silently clamped to
the maximum implementation-dependent value supported before being
stored.

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