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Author SHA1 Message Date
Carl Worth
f4657c4e10 docs: Add releases notes for 9.2.3 release
Which cannot have the checksums yet, of course.
2013-11-13 07:08:37 -08:00
Carl Worth
a6252a56a5 Bump version to 9.2.3
In preparation for the 9.2.3 stable release.
2013-11-13 07:04:01 -08:00
Petr Sebor
cf33e6d85d meta: enable vertex attributes in the context of the newly created array object
Otherwise, the function would enable generic vertex attributes 0
and 1 of the array object it does not own. This was causing crashes
in Euro Truck Simulator 2, since the incorrectly enabled generic
attribute 0 in the foreign context got precedence before vertex
position attribute at later time, leading to NULL pointer dereference.

Cc: "9.2" <mesa-stable@lists.freedesktop.org>
Cc: "10.0" <mesa-stable@lists.freedesktop.org>

Signed-off-by: Petr Sebor <petr@scssoft.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit f2b844f59d)
2013-11-12 16:48:00 -08:00
Brian Paul
69d5778b36 osmesa: fix broken triangle/line drawing when using float color buffer
Doesn't seem to help with bug 71363 but it fixed a failure I found in
my testing.

Cc: "9.2" <mesa-stable@lists.freedesktop.org>
Cc: "10.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit a66a008b17)
2013-11-12 16:47:50 -08:00
Carl Worth
9b8c5847e6 get-pick-list.sh: Onlly show commits specifically tagged for 9.2.
Now that the 10.0 branch has been created, we only consider patches for the
9.2 branch if the author specifically tags them for this branch.
2013-11-12 16:45:59 -08:00
Kenneth Graunke
6e491b875f i965: Also emit HiZ and Stencil packets when disabling depth on Gen6.
The normal drawing path does this, and it's necessary on Ivybridge,
so let's try it on Sandybridge too.  It's not explicitly documented
as necessary, but might help with hangs.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Xinkai Chen <yeled.nova@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 5563dfabc8)
2013-11-12 16:42:27 -08:00
Kenneth Graunke
57cd553eda i965: Also emit HIER_DEPTH and STENCIL packets when disabling depth.
From the documentation:
"[DevIVB] 3DSTATE_DEPTH_BUFFER must always be programmed along with the
 other Depth/Stencil state commands(i.e. 3DSTATE_CLEAR_PARAMS,
 3DSTATE_STENCIL_BUFFER, or 3DSTATE_HIER_DEPTH_BUFFER)."

We normally do this, but BLORP was failing to do so in the case where it
disables depth.

Not observed to fix anything yet.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Xinkai Chen <yeled.nova@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 29e5d5db51)
2013-11-12 16:42:04 -08:00
Kenneth Graunke
95a708abe6 i965: Move post-sync non-zero flush for 3DSTATE_MULTISAMPLE.
For some reason, we put the flush in the caller, rather than just before
emitting the packet.  This is more than a cosmetic problem: BLORP calls
gen6_emit_3dstate_multisample() directly, and so it missed the flush.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Xinkai Chen <yeled.nova@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 65b1f642ac)
2013-11-12 16:41:35 -08:00
Kenneth Graunke
8c2e3c8275 i965: Also guard 3DSTATE_DRAWING_RECTANGLE with a flush in blorp.
Non-pipelined commands need this flush.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Xinkai Chen <yeled.nova@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 10a918e52c)
2013-11-12 16:41:17 -08:00
Kenneth Graunke
81245daed3 i965: Emit post-sync non-zero flush before 3DSTATE_DRAWING_RECTANGLE.
This is another non-pipelined command that needs a flush on Sandybridge.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Xinkai Chen <yeled.nova@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 3aef1fefb4)
2013-11-12 16:41:02 -08:00
Kenneth Graunke
e5ed198f35 i965: Emit post-sync non-zero flush before 3DSTATE_GS_SVB_INDEX.
From the comments above intel_emit_post_sync_nonzero_flush:
"[DevSNB-C+{W/A}] Before any depth stall flush (including those
 produced by non-pipelined state commands), software needs to first
 send a PIPE_CONTROL with no bits set except Post-Sync Operation != 0."

This suggests that every non-pipelined (0x79xx) command needs a
post-sync non-zero flush before it.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Xinkai Chen <yeled.nova@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 436e815a25)
2013-11-12 16:40:38 -08:00
Daniel Vetter
52a6ebe200 i965: CS writes/reads should use I915_GEM_INSTRUCTION
Otherwise the gen6 w/a in the kernel won't kick in and the write will
land nowhere.

Inspired by a patch Ken pointed me at which had the same issue (but
isn't yet merged and also for a gen7+ feature). An audit of the entire
driver didn't reveal any other case than the one in in the write_reg
helper used by the gen6 queryobj code.

Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Tested-by: Xinkai Chen <yeled.nova@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 32a3f5f6d7)

Conflicts:
	src/mesa/drivers/dri/i965/gen6_queryobj.c
2013-11-12 16:40:16 -08:00
Brian Paul
5dc0d13e3d st/mesa: move out of memory check in st_draw_vbo()
Before we were only checking the st->vertex_array_out_of_memory flag
after updating array state.  But if there's two consecutive glDrawArrays
calls and the first one is skipped because of OOM, the second one should
be skipped too.

Cc: 9.2 <mesa-stable@lists.freedesktop.org>

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit d0eaf6752d)
2013-10-30 17:31:06 -07:00
Carl Worth
dbeb24c39b Remove error when calling glGenQueries/glDeleteQueries while a query is active
There is nothing in the OpenGL specification which prevents the user from
calling glGenQueries to generate a new query object while another object is
active. Neither is there anything in the Mesa implementation which prevents
this. So remove the INVALID_OPERATION errors in this case.

Similarly, it is explicitly allowed by the OpenGL specification to delete an
active query, so remove the assertion for that case, replacing it with the
necesssary state updates to end the query, (clear the bindpt pointer and call
into the driver's EndQuery hook).

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Tested-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 29996e2199)
2013-10-30 17:31:06 -07:00
Carl Worth
621a461cd9 cherry-ignore: Update for newly-backported commit
This commit was recently backported by Marek, so we can drop the exception from cherry-ignore now.
2013-10-30 17:31:06 -07:00
Marek Olšák
259448d02f radeonsi: fix blitting the last 2 mipmap levels of compressed textures
This fixes compressedteximage piglit tests.

+10 piglits

Evergreen and Cayman have the same issue. R600 and R700 don't.

Cc: "9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
(cherry picked from commit 57f38e9f92)

Conflicts:
	src/gallium/drivers/radeonsi/r600_resource.h
	src/gallium/drivers/radeonsi/si_state.c
2013-10-30 16:20:04 -07:00
Carl Worth
c8e0d10c0a cherry-ignore: Ignore another commit
This one is a bug fix for code that is not actually present in 9.2, (the code
being fixed was added in commit commit 079bdba05f ).
2013-10-28 09:56:34 -07:00
Carl Worth
26c599e00a cherry-ignore: Ignore two more patches.
One of these was recently backported, (the backported commit message doesn't
have the exact format expected by get-pick-list.sh, so we add it manually
here).

On the other, I haven't heard back from a couple of requests to the authors to
backport the patch to 9.2.
2013-10-28 09:21:05 -07:00
Eric Anholt
6f966b58a1 i965: Fix texture buffer rendering after a whole buffer replacement.
If glBufferData(), glBufferSubData(0, obj->Size), or similar happens, we
get a new drm_intel_bo for the buffer object, and thus need to re-upload
texture buffer state so we point at the new data.

Fixes the new piglit GL_ARB_texture_buffer_object/data-sync

Cc: "9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
(cherry picked from commit c0a9436d19)
2013-10-25 17:19:13 -07:00
Scott Graham
6e557f03f3 mesa: fixes for MSVC 2013
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit dafa97fed9)
2013-10-25 17:18:37 -07:00
Kristian Høgsberg
7ab2b8c4c4 wayland: Don't rely on static variable for identifying wl_drm buffers
Now that libEGL has been fixed to not leak all kinds of symbols, gbm
links to its own copy of the libwayland-drm.a helper library.  That means
we can't rely on comparing the addresses of a static vtable symbol in that
library to determine if a wl_buffer is a wl_drm_buffer.  Instead, we
move the vtable into the wl_drm struct and use that for comparing.

Backported from 360a141f24.

https://bugs.freedesktop.org/show_bug.cgi?id=69437

Cc: 9.2 <mesa-stable@lists.freedesktop.org>
2013-10-24 14:00:40 -07:00
Carl Worth
0048df9cd0 docs: Add md5sums for the 9.2.2 release
Which we could only do after creating the tar files, of course.
2013-10-18 17:13:06 -07:00
Carl Worth
8f0742051e Add bin/test-driver to the list of files to be distributed.
Without this, the build fails for me when trying to build from a generated tar
file after running just ./configure. (It's not clear to me why I didn't
encounter similar breakage with previous releases.)
2013-10-18 16:58:32 -07:00
Carl Worth
8eb1046996 docs: Add release notes for 9.2.2 release
With the list of bugs fixed and a full list of changes.
2013-10-18 16:41:15 -07:00
Carl Worth
cc6ad9ce2c Bump version to 9.2.2
In preparation for the 9.2.2 release, of course.
2013-10-18 16:36:31 -07:00
Carl Worth
82d5b5e20f Revert "glx: Generate fewer errors in MakeContextCurrent"
This reverts commit fb3e55f898.

This commit was identified as causing the piglit
glx-create-context-current-no-framebuffer test to crash, (where, previously,
it merely failed without crashing).
2013-10-17 11:30:26 -07:00
Tom Stellard
bf9be81b47 radeonsi: Use 'SI' as the LLVM processor for CIK on LLVM <= 3.3
LLVM 3.3 does not know about CIK processors, and the codes paths for SI
and CIK are the same.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 9da4021626)
2013-10-16 15:15:05 -07:00
Brian Paul
995dc3782b mesa: consolidate cube width=height error checking
Instead of checking width==height in four places, just do it in
_mesa_legal_texture_dimensions() where we do the other width, height,
depth checks.  Similarly, move the check that cube map array depth is
a multiple of 6.

This change also fixes some missing cube dimension checks for the
glTexStorage[23]D() functions.

Remove width==height assertion in _mesa_get_tex_max_num_levels() since
that's called before the other size checks for glTexStorage.

Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit fa9c702164)
2013-10-16 15:13:29 -07:00
Constantin Baranov
cd5ea2788d mesa: Add missing switch break in invalidate_framebuffer_storage()
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70411
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 53904c64da)
2013-10-14 14:44:57 -07:00
Eric Anholt
f1257f5fe0 i965: Fix 3D texture layout by more literally copying from the spec.
Fixes 3 texelFetch tests in piglit all.tests on ivb, and cubemap npot on gm45.

v2: Don't forget the gen4 DL=6 cubemap behavior.

Cc: "9.1 9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com> (v1)
(cherry picked from commit 8da15d7544)
2013-10-14 14:34:04 -07:00
Eric Anholt
cde1ff2d7c mesa: Fix compiler warnings when ALIGN's alignment is "1 << value".
We hadn't run into order of operation warnings before, apparently, since
addition is so low on the order.

Cc: "9.1 9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit bfe6e5dda5)
2013-10-14 14:32:59 -07:00
Eric Anholt
eb69e251a8 i965: Don't forget the cube map padding on gen5+.
We had a fixup for gen4's 3d-layout cubemaps (which, iirc, we'd
experimentally found to be necessary!), but while the spec still requires
it on gen5, we'd been missing it in the array-layout cubemaps.

Cc: "9.1 9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 791550aa8e)
2013-10-14 14:31:55 -07:00
Adam Jackson
fb3e55f898 glx: Generate fewer errors in MakeContextCurrent
For a few reasons.

1: In the (current) common case, these conditionals are never true. All
we're doing by checking them is slowing down MakeCurrent.  The server
does these checks already anyway.

2: GLX >= 3.0 contexts may legally be made current without a bound
framebuffer.

This does not fix piglit/glx-create-context-current-no-framebuffer, but
is a prerequisite for fixing it.

Cc: "9.1 9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
(cherry picked from commit e166a58c43)
2013-10-14 14:31:12 -07:00
Francisco Jerez
6d6d8fb073 glsl: Fix usage of the wrong union member in program_resource_visitor::recursion.
In the array-of-struct case, recursion() takes the row_major flag for
each iteration from 't->fields.structure[i]', but 't' is not a record
type.  Inherit the array declaration row_major flag instead.

This mistake was found by running piglit on valgrind.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=69449
Cc: "9.1 9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Tested-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit b3c04362b4)
2013-10-14 14:29:55 -07:00
Brian Paul
9eae0c95f8 svga: fix incorrect memcpy src in svga_buffer_upload_piecewise()
As we march over the source buffer we're uploading in pieces, we
need to memcpy from the current offset, not the start of the buffer.
Fixes graphical corruption when drawing very large vertex buffers.

Cc: "9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Matthew McClure <mcclurem@vmware.com>
(cherry picked from commit a50c5f8d24)
2013-10-14 14:28:56 -07:00
Brian Paul
fac3094fef docs: add missing <pre> tag 2013-10-05 14:18:48 -06:00
Carl Worth
8c4c3d01ee docs: Add md5sums for 9.2.1 release
Which we could only do after creating the tar files, of course.
2013-10-04 20:42:21 -07:00
Carl Worth
2c3aa1b4ee docs: Add release notes for 9.2.1 release
With the list of bugs fixed and a full list of changes.
2013-10-04 17:01:47 -07:00
Carl Worth
5377bc3e40 mesa: Bump version to 9.2.1
In preparation for the 9.2.1 release, of course.
2013-10-04 15:25:44 -07:00
Ian Romanick
486aecac7e mesa: Don't return any data for GL_SHADER_BINARY_FORMATS
We return 0 for GL_NUM_SHADER_BINARY_FORMATS, so
GL_SHADER_BINARY_FORMATS should not write any data to the application
buffer.

Fixes piglit test 'arb_get_program_binary-overrun shader'.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit 0667e2c969)
2013-10-04 14:33:28 -07:00
Torsten Duwe
8fc8f38d94 wayland-egl.pc requires wayland-client.pc.
Mesa provides the wayland-egl libs and the pkgconfig file, but the headers
originate from the wayland package. Ensure everything matches, by requiring
application builds to look at the wayland headers as well.

Signed-off-by: Torsten Duwe <duwe@suse.de>
Signed-off-by: Johannes Obermayr <johannesobermayr@gmx.de>
(cherry picked from commit 3bc642cbf6)
2013-10-04 14:21:50 -07:00
Johannes Obermayr
dfcc8caf25 st/gbm: Add $(WAYLAND_CFLAGS) for HAVE_EGL_PLATFORM_WAYLAND.
(cherry picked from commit 87ebbe1270)
2013-10-04 14:21:27 -07:00
Kenneth Graunke
c8ae770068 meta: Set correct viewport and projection in decompress_texture_image.
_mesa_meta_begin() sets up an orthographic project and initializes the
viewport based on the current drawbuffer's width and height.  This is
likely the window size, since it occurs before the meta operation binds
any temporary buffers.

decompress_texture_image needs the viewport to be the size of the image
it's trying to draw.  Otherwise, it may only draw part of the image.

v2: Actually set the projection properly too.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=68250
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: Mak Nazecic-Andrlon <owlberteinstein@gmail.com>
(cherry picked from commit 62411681da)
2013-10-04 14:13:07 -07:00
Chris Forbes
88513d6485 i965: fix bogus swizzle in brw_cubemap_normalize
When used with a cube array in VS, failed assertion in ir_validate:

   Assignment count of LHS write mask channels enabled not
   matching RHS vector size (3 LHS, 4 RHS).

To fix this, swizzle the RHS correctly for the writemask.

This showed up in the ARB_texture_gather tests, which exercise cube
arrays in the VS.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 0d7fc10bcd)
2013-10-02 22:01:05 -07:00
Brian Paul
2eb55601bb mesa: check for bufSize > 0 in _mesa_GetSynciv()
The spec doesn't say GL_INVALID_VALUE should be raised for bufSize <= 0.
In any case, memcpy(len < 0) will lead to a crash, so don't allow it.

CC: "9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 6659131be3)
2013-10-01 14:11:38 -07:00
Eric Anholt
26ffbf6f39 i965: Reenable glBitmap() after the sRGB winsys enabling.
The format of the window system framebuffer changed from ARGB8888 to
SARGB8, but we're still supposed to render to it the same as ARGB8888
unless the user flipped the GL_FRAMEBUFFER_SRGB switch.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
NOTE: This is a candidate for stable branches.
(cherry picked from commit 48b9720272)
2013-10-01 14:11:10 -07:00
Ian Romanick
421141192f mesa: Remove all traces of GL_OES_matrix_get
I believe this extension was enabled by accident.  As far as I can tell,
there has never been any code in Mesa to actually support it.  Not only
that, this extension is only useful in the common-lite profile, and Mesa
does the common profile.

This "fixes" the piglit test oes_matrix_get-api.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: "9.1 9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 3e1fdf3899)
2013-10-01 14:10:40 -07:00
Carl Worth
be029eb993 Use -Bsymbolic when linking libEGL.so
For some reason that I don't yet fully understand, Glaze does not work with
libEGL unless libEGL is linked with -Bsymbolic.[*]

Beyond that specific reason, all of the reasons for which libGL.so is linked
with -Bsymbolic, (see the commit history), should also apply here.

[*] The specific behavior I am seeing is that when Glaze calls dlopen for
libEGL.so, ifunc resolvers within Glaze for EGL functions are called before
the dlopen returns. These resolvers cannot succeed, as they need the return
value from dlopen in order to find the functions to resolve to. I don't know
what's causing these resolvers to be called, but I have verified that linking
libEGL with -Bsymbolic causes this problematic behavior to stop.

CC: "9.1 and 9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
(cherry picked from commit 9baf35de5c)
2013-10-01 14:09:18 -07:00
Carl Worth
f7fba18e2e cherry-ignore: Ignore a commit which appeared twice on master
In between the two appearances, it was reverted once.

Regardless, the two versions on master are the same, and we've already
cherry-picked one of them, so ignore the second.
2013-10-01 14:08:17 -07:00
Marek Olšák
42b6d94537 r600g: fix texture buffer object cache flushing
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit f7d004b9ad)

Conflicts:
	src/gallium/drivers/r600/r600_hw_context.c
2013-10-01 14:03:39 -07:00
Marek Olšák
563c488453 r600g: fix constant buffer cache flushing
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 6317a3fb31)

Conflicts:
	src/gallium/drivers/r600/r600_hw_context.c
2013-10-01 14:02:31 -07:00
Chris Forbes
4babf9ba6b i965: Fix cube array coordinate normalization
Hardware requires the magnitude of the largest component to not exceed
1; brw_cubemap_normalize ensures that this is the case.

Unfortunately, we would previously multiply the array index for cube
arrays by the normalization factor. The incorrect array index would then
cause the sampler to attempt to access either the wrong cube, or memory
outside the cube surface entirely, resulting in garbage rendering or in
the worst case, hangs.

Alter the normalization pass to only multiply the .xyz components.

Fixes broken rendering in the arb_texture_cube_map_array-cubemap piglit,
which was recently adjusted to provoke this behavior.

V2: Fix indent.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Cc: "9.2" mesa-stable@lists.freedesktop.org
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit fe2528c0b6)
2013-09-27 15:31:59 -07:00
Eric Anholt
8a9099d4ef i965/gen4: Fix fragment program rectangle texture shadow compares.
The rescale_texcoord(), if it does something, will return just the
GLSL-sized coordinate, leaving out the 3rd and 4th components where we
were storing our projected shadow compare and the texture projector.
Deref the shadow compare before using the shared rescale-the-coordinate
code to fix the problem.

Fixes piglit tex-shadow2drect.shader_test and txp-shadow2drect.shader_test

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=69525
NOTE: This is a candidate for stable branches.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 938956ad52)
2013-09-27 15:31:29 -07:00
Ian Romanick
beebb2d9d5 mesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query with ES3
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Cc: "9.1 9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit d38765f3c8)
2013-09-27 15:30:20 -07:00
Kenneth Graunke
e021b50227 i965: Fix brw_vs_prog_data_compare to actually check field members.
&a and &b are the address of the local stack variables, not the actual
structures.  Instead of comparing the fields of a and b, we compared
...some stack memory.

Caught by Valgrind on Piglit's glsl-lod-bias test (among many others).

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=68233
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 4e4b079916)
2013-09-27 15:30:11 -07:00
Dave Airlie
3801e9a87e st/mesa: don't dereference stObj->pt if NULL
It seems a user app can get us into this state, I trigger the fail
running fbo-maxsize inside virgl, it fails to create the backing
storage for the texture object, but then segfaults here when it
should fail the completeness test.

Cc: "9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 2f508f244e)
2013-09-27 15:30:03 -07:00
Andreas Boll
faec15dc7a os: First check for __GLIBC__ and then for PIPE_OS_BSD
Fixes FTBFS on kfreebsd-*

Debian GNU/kFreeBSD doesn't provide getprogname() since it uses stdlib.h
from glibc. Instead it provides program_invocation_short_name from glibc.

You can find the same order in src/mesa/drivers/dri/common/xmlconfig.c

Cc: "9.2" <mesa-stable@lists.freedesktop.org>
Tested-by: Julien Cristau <jcristau@debian.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 32637f56a5)
2013-09-27 15:29:54 -07:00
Kenneth Graunke
5461cc1f00 i965/vec4: Only zero out unused message components when there are any.
Otherwise, coordinates with four components would result in a MOV
with a destination writemask that has no channels enabled:

mov(8) g115<1>.F 0D { align16 WE_normal NoDDChk 1Q };

At best, this is stupid: we emit code that shouldn't do anything.
Worse, it apparently causes GPU hangs (observable with Chris's
textureGather test on CubeArrays.)

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: Chris Forbes <chrisf@ijw.co.nz>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 6c3db2167c)
2013-09-27 15:28:12 -07:00
Dominik Behr
4fbbf49cc5 glsl: propagate max_array_access through function calls
Fixes a bug where if an uniform array is passed to a function the accesses
to the array are not propagated so later all but the first vector of the
uniform array are removed in parcel_out_uniform_storage resulting in
broken shaders and out of bounds access to arrays in
brw::vec4_visitor::pack_uniform_registers.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-and-Tested-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Dominik Behr <dbehr@chromium.org>
(cherry picked from commit 0f6fce1585)
2013-09-27 15:27:49 -07:00
Ilia Mirkin
130fda3d3b nv30: fix inconsistent setting of push->user_priv
It's set to &nv30->bufctx everywhere else.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 85f7df81a9)
2013-09-27 15:27:38 -07:00
Rico Schüller
3a2926fdbf glx: Initialize OpenGL version to 1.0
The old code in dri2_glx suffered from a typographical error that caused
the default version to be 2.1 instead of 1.2 (minimum required by the
Linux OpenGL ABI).  drisw_glx had a similar error resulting in a default
version of 0.1.

Some driver/card combinations (r200/RV280, i915/915G) don't support
OpenGL 2.1.  These create in some corner cases an indirect context
instead of a direct context when calling glXCreateContextAttribsARB().
This happens because of a bad default value.  To avoid this, just used
the default value specified by the GLX_ARB_create_context specification:

    "The default values for GLX_CONTEXT_MAJOR_VERSION_ARB and
    GLX_CONTEXT_MINOR_VERSION_ARB are 1 and 0 respectively. In this
    case, implementations will typically return the most recent version
    of OpenGL they support which is backwards compatible with OpenGL 1.0
    (e.g. 3.0, 3.1 + GL_ARB_compatibility, or 3.2 compatibility
    profile)"

Refactor all the default value setting to dri2_convert_glx_attribs, and
make sure the correct defaults are set in that one place.

Signed-off-by: Rico Schüller <kgbricola@web.de>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla http://bugs.winehq.org/show_bug.cgi?id=34238
Cc: "9.1 9.2" <mesa-stable@lists.freedesktop.org>

(cherry picked from commit 8b302e1635)
2013-09-27 15:27:26 -07:00
Ian Romanick
616da8f818 glsl: Reallow precision qualifiers on structure members
Changes to the grammar for GL_ARB_shading_language_420pack (commit
6eec502) moved precision qualifiers out of the type_specifier production
chain.  This caused declarations such as:

    struct S {
        lowp float f;
    };

to generate parse errors.  Section 4.1.8 (Structures) of both the GLSL
ES 1.00 spec and GLSL 1.30 specs says:

        "Member declarators may contain precision qualifiers, but may not
        contain any other qualifiers."

So, it sure seems like we shouldn't generate a parse error. :)

Instead of type_specifier, use fully_specified_type in struct members.
However, fully_specified_type allows a lot of other qualifiers that are
not allowed on structure members, so expeclitly disallow them.

Note, this makes struct_declaration look an awful lot like
member_declaration (used for interface blocks).  We may want to
(somehow) unify these rules to reduce code duplication at some point.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=68753
Reported-by: Aras Pranckevicius <aras@unity3d.com>
Cc: Aras Pranckevicius <aras@unity3d.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 87252bf97b)
2013-09-27 15:27:14 -07:00
Maarten Lankhorst
72295c5f67 nvc0: restore viewport after blit
Based on calim's original fix in the nine branch.

Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Cc: "9.2 and 9.1" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit ad4dc77231)
2013-09-27 15:27:05 -07:00
Christoph Bumiller
a6a2039a44 nvc0: delete compute object on screen destruction
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 7fe159ba74)
2013-09-27 15:26:53 -07:00
Joakim Sindholt
f53b9849a1 nvc0: fix blitctx memory leak
Cc: "9.2 and 9.1" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 2a7762bdb6)
2013-09-27 15:26:37 -07:00
Christoph Bumiller
50ffa8bac5 nvc0/ir: add f32 long immediate cannot saturate
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 5399206056)
2013-09-27 15:26:27 -07:00
Tiziano Bacocco
0547f28134 nvc0/ir: fix use after free in texture barrier insertion pass
Fixes crash with Amnesia: The Dark Descent.

Cc: "9.2 and 9.1" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 7086636358)
2013-09-27 15:26:16 -07:00
Emil Velikov
47da22626d nouveau: initialise the nouveau_transfer maps
Cc: "9.2 and 9.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit dc10251d08)
2013-09-27 15:26:04 -07:00
Chris Forbes
c3de1eea7f i965/fs: Gen4: Zero out extra coordinates when using shadow compare
Fixes broken rendering if these MRFs contained anything other than zero.

NOTE: This is a candidate for stable branches.
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit f35dea05b1)
2013-09-27 15:25:53 -07:00
Maarten Lankhorst
ab9322534c st/dri: do not create a new context for msaa copy
Commit b77316ad75
    st/dri: always copy new DRI front and back buffers to corresponding MSAA buffers

introduced creating a pipe_context for every call to validate, which is not required
because the callers have a context anyway.

Only exception is egl_g3d_create_pbuffer_from_client_buffer, can someone test if it
still works with NULL passed as context for validate? From examining the code I
believe it does, but I didn't thoroughly test it.

Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Cc: 9.2 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit b217d48364)
2013-09-26 12:36:26 +02:00
Alex Deucher
2cda3f0e90 radeon/winsys: pad IBs to a multiple of 8 DWs
This aligns the gfx, compute, and dma IBs to 8 DW boundries.
This aligns the the IB to the fetch size of the CP for optimal
performance. Additionally, r6xx hardware requires at least 4
DW alignment to avoid a hw bug.  This also aligns the DMA
IBs to 8 DW which is required for the DMA engine.  This
alignment is already handled in the gallium driver, but that
patch can be removed now that it's done in the winsys.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
CC: "9.2" <mesa-stable@lists.freedesktop.org>
CC: "9.1" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit a81beee37e)
2013-09-17 07:45:42 +10:00
Ilia Mirkin
3b852f9d52 nv30: find first unused texcoord rather than bailing if first is used
This fixes shaders produced by supertuxkart.

Cc: "9.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
(cherry picked from commit 3282697621)
2013-09-17 07:38:56 +10:00
Ian Romanick
fd31f5ee1d mesa: Note that 89a665e should not be picked
See also:

http://lists.freedesktop.org/archives/mesa-stable/2013-September/000251.html
http://lists.freedesktop.org/archives/mesa-stable/2013-September/000252.html

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2013-09-11 15:58:14 -05:00
Kenneth Graunke
c0253baaa0 i965/fs: Detect GRF sources in split_virtual_grfs send-from-GRF code.
It is incorrect to assume that src[0] of a SEND-from-GRF opcode is the
GRF.  For example, FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD uses src[1] for
the GRF.

To be safe, loop over all the source registers and mark any GRFs.  We
probably won't ever have more than one, but it's simpler to just check
all three rather than attempting to bail early.

Not observed to fix anything yet, but likely to.  Parallels the bug fix
in the previous commit, which actually does fix known failures.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit a35b320250)
2013-09-10 14:36:11 -05:00
Kenneth Graunke
9dd4e1ef85 i965/vs: Detect GRF sources in split_virtual_grfs send-from-GRF code.
It is incorrect to assume that src[0] of a SEND-from-GRF opcode is the GRF.
VS_OPCODE_PULL_CONSTANT_LOAD_GEN7 uses an IMM as src[0], and stores the
GRF as src[1].

To be safe, loop over all the source registers and mark any GRFs.  We
probably won't ever have more than one, but it's simpler to just check
all three rather than attempting to bail early.

Fixes assertion failures in Unigine Sanctuary since we started making
register allocation rely on split_virtual_grfs working.  (The register
classes were actually sufficient, we were just interpreting an IMM as
a virtual GRF number.)

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=68637
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 4e3d1712a2)
2013-09-10 14:36:04 -05:00
Eric Anholt
fbbe25ef26 mesa: Don't choose S3TC for generic compression if we can't compress.
If the app is asking us to do GL_COMPRESSED_RGBA, then the app obviously
doesn't have pre-compressed data to hand us.  So don't choose a storage
format that we won't actually be able to compress and store.

Fixes black screen in warzone2100 when libtxc_dxtn is not present.  Also
66 piglit tests.

NOTE: This is a candidate for the 9.2 branch.
Reported-by: Paul Wise <pabs@debian.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit bdf3f50e9a)
2013-09-10 14:35:59 -05:00
Eric Anholt
e5f788e1e0 mesa: Rip out more extension checking from texformat.c.
You should only be flagging the formats as supported if you support them
anyway.

NOTE: This is a candidate for the 9.2 branch. (required for next commit)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit b188467fdf)
2013-09-10 14:35:52 -05:00
Anuj Phogat
26ae6ec1e8 glsl: Allow precision qualifiers for sampler types
GLSL 1.30 doesn't allow precision qualifiers on sampler types,
but in GLSL ES, sampler types are also allowed. This seems like
an oversight (since the intention of including these in GLSL 1.30
is to allow compatibility with ES shaders).

Currently, Mesa allows "default" precision qualifiers to be set for
sampler types in GLSL (commit d5948f2). This patch makes it follow
GLSL ES rules and also allow declaring sampler variables with a
precision qualifier in GLSL 1.30 (and later). e.g.
uniform lowp sampler2D sampler;

This fixes a shader compilation error in Khronos OpenGL conformance
test "depth_texture_mipmap".

V2: Update comments.
Signed-off-by: Ian Romanick <idr@lists.freedesktop.org>

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Ian Romanick <idr@lists.freedesktop.org>
Cc: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 9c0b7be964)
2013-09-10 14:35:46 -05:00
Paul Berry
9586f4de71 i965: Initialize inout_offset parameter to brw_search_cache().
Two callers of brw_search_cache() weren't initializing that function's
inout_offset parameter: brw_blorp_const_color_params::get_wm_prog()
and brw_blorp_const_color_params::get_wm_prog().

That's a benign problem, since the only effect of not initializing
inout_offset prior to calling brw_search_cache() is that the bit
corresponding to cache_id in brw->state.dirty.cache may not be set
reliably.  This is ok, since the cache_id's used by
brw_blorp_const_color_params::get_wm_prog() and
brw_blorp_blit_params::get_wm_prog() (BRW_BLORP_CONST_COLOR_PROG and
BRW_BLORP_BLIT_PROG, respectively) correspond to dirty bits that are
not used.

However, failing to initialize this parameter causes valgrind to
complain.  So let's go ahead and fix it to reduce valgrind noise.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=66779

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit b8f13fbb85)
2013-08-28 11:38:25 -07:00
Ian Romanick
fa892ecc04 Add .cherry-ignore file
Somebody forgot -x with git-cherry-pick...

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2013-08-28 11:37:08 -07:00
Brian Paul
2377205bcb docs: minor fixes for 9.2 release notes
Fix incorrect </li> tag, fix language.
2013-08-27 18:57:59 -06:00
Ian Romanick
8218eebc80 docs: Add 9.2 release md5sums
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2013-08-27 16:33:48 -07:00
Ian Romanick
46273ba256 mesa: Bump version to 9.2 (final)
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2013-08-27 15:52:35 -07:00
Ian Romanick
d3f99fb532 docs: Update release notes for 9.2
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2013-08-27 15:52:31 -07:00
Matt Turner
6fb2032c35 glsl: Disallow uniform block layout qualifiers on non-uniform block vars.
Cc: 9.2 <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=68460
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2013-08-26 23:21:24 -07:00
Kristian Lehmann
c0abf6499f Fixed and/or order mistake, resulting in compiling llvmpipe without llvm installed
Cc: 9.2 <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=68544
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit cec7b5c5bc)
2013-08-26 22:17:03 -07:00
Tom Stellard
1a9bda1f34 clover: Don't use PIPE_TRANSFER_UNSYNCHRONIZED for blocking copies
CC: "9.2" <mesa-stable@lists.freedesktop.org>

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
(cherry picked from commit f3e86d4a68)
2013-08-26 22:16:59 -07:00
Michel Dänzer
59781051eb radeonsi: Also set the depth component mask bit for stencil-only exports
The stencil values come out wrong without this for some reason.

50 more little piglits.

Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 46fd81e586)
2013-08-26 10:05:36 -07:00
Kenneth Graunke
f31a1d9f8d mesa: Set query->EverBound in glQueryCounter().
glIsQuery is supposed to return false for names returned by glGenQueries
until their first use.  BeginQuery is a use, but QueryCounter is also a
use.

From the ARB_timer_query spec:
"A timer query object is created with the command

      void QueryCounter(uint id, enum target);

 [...] If <id> is an unused query object name, the
 name is marked as used [...]"

Fixes Piglit's spec/ARB_timer_query/query-lifetime.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 7950315583)
2013-08-26 10:05:25 -07:00
Ilia Mirkin
3370dfdf3e nv30: add forgotten PIPE_CAP_CUBE_MAP_ARRAY cap to list
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit bac6efe8e3)
2013-08-26 10:05:20 -07:00
Jon Severinsson
2153557906 gallium/osmesa: Link, not copy, the shared library to the LIB_DIR.
Just like all other mesa libraries...

CC: "9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit b47bde0079)
2013-08-23 16:41:59 -07:00
Jon Severinsson
dda7358377 gallium/osmesa: Always link with the c++ linker.
Just like all other gallium targets...

CC: "9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit aeb9c9e4b0)
2013-08-23 16:41:55 -07:00
Jon Severinsson
3fd1ca7949 gallium/osmesa: Make and install an osmesa.pc.
As of "2f142d59 build: Add --enable-gallium-osmesa flag." the pkgconfig
file from classic osmesa is no longer installed when building gallium
osmesa, so copy it to gallium osmesa and install the copy instead.

CC: "9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit c811190430)
2013-08-23 16:41:51 -07:00
Timothy Arceri
4aa9f013d5 mesa: Fix assertion error with glDebugMessageControl
enums were being converted twice resulting in incorrect values.
The extra conversion has been removed and the redundant assert is
removed also.

Cc: 9.2 <mesa-stable@lists.freedesktop.org>

Signed-off-by: Timothy Arceri <t_arceri@yahoo.com.au>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit f0072e3c6b)
2013-08-23 16:41:46 -07:00
Kenneth Graunke
7aefdab219 mesa: Specify a better GL_MAX_SERVER_WAIT_TIMEOUT limit.
The previous value of (GLuint64) ~0 has some problems:

GL_MAX_SERVER_WAIT_TIMEOUT is supposed to be a GLuint64 value, but has
to be queried via GetInteger64v(), which returns a GLint64.  This means
that some applications are likely to treat it as a signed integer, where
~0 means -1.  Negative values are nonsensical and problematic.

When interpreted correctly, ~0 translates to about 0.58 million years,
which seems rather excessive.

This patch changes it to 0x1fff7fffffff, which is about 1.11 years.
This is still plenty long, and is the same as both an int64 and uint64.
Applications that accidentally store it in a 32-bit int/unsigned also
get a non-negative value, which is again the same as both int and
unsigned.  This value was suggested by Ian Romanick.

v2: Add the ULL prefix on the constant (suggested by Ian).

Fixes Piglit's spec/!OpenGL 3.2/get-integer-64v.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit a27180d0d8)
2013-08-23 16:41:38 -07:00
102 changed files with 1072 additions and 324 deletions

View File

@@ -35,7 +35,7 @@ LOCAL_C_INCLUDES += \
# define ANDROID_VERSION (e.g., 4.0.x => 0x0400)
LOCAL_CFLAGS += \
-DPACKAGE_VERSION=\"9.2.0-rc2\" \
-DPACKAGE_VERSION=\"9.2.3\" \
-DPACKAGE_BUGREPORT=\"https://bugs.freedesktop.org/enter_bug.cgi?product=Mesa\" \
-DANDROID_VERSION=0x0$(MESA_ANDROID_MAJOR_VERSION)0$(MESA_ANDROID_MINOR_VERSION)

View File

@@ -50,6 +50,7 @@ EXTRA_FILES = \
bin/install-sh \
bin/ltmain.sh \
bin/missing \
bin/test-driver \
bin/ylwrap \
src/glsl/glsl_parser.cpp \
src/glsl/glsl_parser.h \

View File

@@ -70,7 +70,7 @@ if env['gles']:
# Environment setup
env.Append(CPPDEFINES = [
('PACKAGE_VERSION', '\\"9.2.0-rc2\\"'),
('PACKAGE_VERSION', '\\"9.2.3\\"'),
('PACKAGE_BUGREPORT', '\\"https://bugs.freedesktop.org/enter_bug.cgi?product=Mesa\\"'),
])

17
bin/.cherry-ignore Normal file
View File

@@ -0,0 +1,17 @@
# Already cherry picked without -x
d8ac987f6ab228df1a478b36c3d889992754374f glsl: Disallow uniform block layout qualifiers on non-uniform block vars.
# The bug fixed by this patch does not exist in 9.2. Discussed with Marek and
# Brian Paul on the mesa-stable mailing list.
89a665eb5fa176f68223bf54a472d6a0567c3546 draw: fix segfaults with aaline and aapoint stages disabled
# Previously cherry picked (patch originally appeared twice on master with a
# revert in between)
4e5eb8ba25054ede4798fa424e6f32b23aba0f98 i965/vec4: Only zero out unused message components when there are any.
# Backported as 7ab2b8c4c4607817c91946dcba943b29f1bd1895 but without "cherry
# picked from" in commit message
360a141f24a9d00891665b7fedb77ffb116944ca wayland: Don't rely on static variable for identifying wl_drm buffers
# Code being fixed is not present in 9.2
f278d49c4bcfedbda10cb224cb251e3755e88288 i965: Do not set bilinear_filter flag in case of multisample blits

View File

@@ -14,7 +14,7 @@ git log --reverse --grep="cherry picked from commit" origin/master..HEAD |\
sed -e 's/^[[:space:]]*(cherry picked from commit[[:space:]]*//' -e 's/)//' > already_picked
# Grep for commits that were marked as a candidate for the stable tree.
git log --reverse --pretty=%H -i --grep='^\([[:space:]]*NOTE: .*[Cc]andidate\|CC:.*mesa-stable\)' HEAD..origin/master |\
git log --reverse --pretty=%H -i --grep='^\([[:space:]]*NOTE: .*[Cc]andidate.*9\.2\|CC:.*9\.2.*mesa-stable\)' HEAD..origin/master |\
while read sha
do
# Check to see whether the patch is on the ignore list.

View File

@@ -6,7 +6,7 @@ dnl Tell the user about autoconf.html in the --help output
m4_divert_once([HELP_END], [
See docs/autoconf.html for more details on the options for Mesa.])
AC_INIT([Mesa], [9.2.0-rc2],
AC_INIT([Mesa], [9.2.3],
[https://bugs.freedesktop.org/enter_bug.cgi?product=Mesa])
AC_CONFIG_AUX_DIR([bin])
AC_CONFIG_MACRO_DIR([m4])
@@ -1925,8 +1925,8 @@ AM_CONDITIONAL(NEED_GALLIUM_SOFTPIPE_DRIVER, test "x$HAVE_GALLIUM_SVGA" = xyes -
"x$HAVE_GALLIUM_I915" = xyes -o \
"x$HAVE_GALLIUM_SOFTPIPE" = xyes)
AM_CONDITIONAL(NEED_GALLIUM_LLVMPIPE_DRIVER, test "x$HAVE_GALLIUM_I915" = xyes -o \
"x$HAVE_GALLIUM_SOFTPIPE" = xyes -a \
"x$MESA_LLVM" = x1)
"x$HAVE_GALLIUM_SOFTPIPE" = xyes \
&& test "x$MESA_LLVM" = x1)
if test "x$enable_gallium_loader" = xyes; then
GALLIUM_WINSYS_DIRS="$GALLIUM_WINSYS_DIRS sw/null"
@@ -2066,6 +2066,7 @@ AC_CONFIG_FILES([Makefile
src/gallium/targets/gbm/Makefile
src/gallium/targets/opencl/Makefile
src/gallium/targets/osmesa/Makefile
src/gallium/targets/osmesa/osmesa.pc
src/gallium/targets/pipe-loader/Makefile
src/gallium/targets/libgl-xlib/Makefile
src/gallium/targets/vdpau-nouveau/Makefile

206
docs/relnotes/9.2.1.html Normal file
View File

@@ -0,0 +1,206 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 9.2.1 Release Notes / (October 4, 2013)</h1>
<p>
Mesa 9.2.1 is a bug fix release which fixes bugs found since the 9.2 release.
</p>
<p>
Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.1. OpenGL
3.1 is <strong>only</strong> available if requested at context creation
because GL_ARB_compatibility is not supported.
</p>
<h2>MD5 checksums</h2>
<pre>
e6cdfa84dfddd86e3d36ec7ff4b6478a MesaLib-9.2.1.tar.gz
dd4c82667d9c19c28a553b12eba3f8a0 MesaLib-9.2.1.tar.bz2
d9af0f5607f7d275793d293057ca9ac6 MesaLib-9.2.1.zip
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<p>This list is likely incomplete.</p>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66779">Bug 66779</a> - Use of uninitialized stack variable with brw_search_cache()</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68233">Bug 68233</a> - Valgrind errors in mesa</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68250">Bug 68250</a> - Automatic mipmap generation with texture compression produces borders that fade to black</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68637">Bug 68637</a> - [Bisected IVB/HSW]Unigine demo crash</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68753">Bug 68753</a> - [regression bisected] GLSL ES: structs members can't have precision qualifiers anymore in 9.2</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69525">Bug 69525</a> - [GM45, bisected] Piglit tex-shadow2drect fails</li>
</ul>
<h2>Changes</h2>
<p>The full set of changes can be viewed by using the following GIT command:</p>
<pre>
git log mesa-9.2..mesa-9.2.1
</pre>
<p>Alex Deucher (1):</p>
<ul>
<li>radeon/winsys: pad IBs to a multiple of 8 DWs</li>
</ul>
<p>Andreas Boll (1):</p>
<ul>
<li>os: First check for __GLIBC__ and then for PIPE_OS_BSD</li>
</ul>
<p>Anuj Phogat (1):</p>
<ul>
<li>glsl: Allow precision qualifiers for sampler types</li>
</ul>
<p>Brian Paul (2):</p>
<ul>
<li>docs: minor fixes for 9.2 release notes</li>
<li>mesa: check for bufSize &gt; 0 in _mesa_GetSynciv()</li>
</ul>
<p>Carl Worth (3):</p>
<ul>
<li>cherry-ignore: Ignore a commit which appeared twice on master</li>
<li>Use -Bsymbolic when linking libEGL.so</li>
<li>mesa: Bump version to 9.2.1</li>
</ul>
<p>Chris Forbes (3):</p>
<ul>
<li>i965/fs: Gen4: Zero out extra coordinates when using shadow compare</li>
<li>i965: Fix cube array coordinate normalization</li>
<li>i965: fix bogus swizzle in brw_cubemap_normalize</li>
</ul>
<p>Christoph Bumiller (2):</p>
<ul>
<li>nvc0/ir: add f32 long immediate cannot saturate</li>
<li>nvc0: delete compute object on screen destruction</li>
</ul>
<p>Dave Airlie (1):</p>
<ul>
<li>st/mesa: don't dereference stObj-&gt;pt if NULL</li>
</ul>
<p>Dominik Behr (1):</p>
<ul>
<li>glsl: propagate max_array_access through function calls</li>
</ul>
<p>Emil Velikov (1):</p>
<ul>
<li>nouveau: initialise the nouveau_transfer maps</li>
</ul>
<p>Eric Anholt (4):</p>
<ul>
<li>mesa: Rip out more extension checking from texformat.c.</li>
<li>mesa: Don't choose S3TC for generic compression if we can't compress.</li>
<li>i965/gen4: Fix fragment program rectangle texture shadow compares.</li>
<li>i965: Reenable glBitmap() after the sRGB winsys enabling.</li>
</ul>
<p>Ian Romanick (7):</p>
<ul>
<li>docs: Add 9.2 release md5sums</li>
<li>Add .cherry-ignore file</li>
<li>mesa: Note that 89a665e should not be picked</li>
<li>glsl: Reallow precision qualifiers on structure members</li>
<li>mesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query with ES3</li>
<li>mesa: Remove all traces of GL_OES_matrix_get</li>
<li>mesa: Don't return any data for GL_SHADER_BINARY_FORMATS</li>
</ul>
<p>Ilia Mirkin (2):</p>
<ul>
<li>nv30: find first unused texcoord rather than bailing if first is used</li>
<li>nv30: fix inconsistent setting of push-&gt;user_priv</li>
</ul>
<p>Joakim Sindholt (1):</p>
<ul>
<li>nvc0: fix blitctx memory leak</li>
</ul>
<p>Johannes Obermayr (1):</p>
<ul>
<li>st/gbm: Add $(WAYLAND_CFLAGS) for HAVE_EGL_PLATFORM_WAYLAND.</li>
</ul>
<p>Kenneth Graunke (5):</p>
<ul>
<li>i965/vs: Detect GRF sources in split_virtual_grfs send-from-GRF code.</li>
<li>i965/fs: Detect GRF sources in split_virtual_grfs send-from-GRF code.</li>
<li>i965/vec4: Only zero out unused message components when there are any.</li>
<li>i965: Fix brw_vs_prog_data_compare to actually check field members.</li>
<li>meta: Set correct viewport and projection in decompress_texture_image.</li>
</ul>
<p>Maarten Lankhorst (2):</p>
<ul>
<li>st/dri: do not create a new context for msaa copy</li>
<li>nvc0: restore viewport after blit</li>
</ul>
<p>Marek Olšák (2):</p>
<ul>
<li>r600g: fix constant buffer cache flushing</li>
<li>r600g: fix texture buffer object cache flushing</li>
</ul>
<p>Paul Berry (1):</p>
<ul>
<li>i965: Initialize inout_offset parameter to brw_search_cache().</li>
</ul>
<p>Rico Schüller (1):</p>
<ul>
<li>glx: Initialize OpenGL version to 1.0</li>
</ul>
<p>Tiziano Bacocco (1):</p>
<ul>
<li>nvc0/ir: fix use after free in texture barrier insertion pass</li>
</ul>
<p>Torsten Duwe (1):</p>
<ul>
<li>wayland-egl.pc requires wayland-client.pc.</li>
</ul>
</div>
</body>
</html>

100
docs/relnotes/9.2.2.html Normal file
View File

@@ -0,0 +1,100 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 9.2.2 Release Notes / (October 18, 2013)</h1>
<p>
Mesa 9.2.2 is a bug fix release which fixes bugs found since the 9.2.1 release.
</p>
<p>
Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.1. OpenGL
3.1 is <strong>only</strong> available if requested at context creation
because GL_ARB_compatibility is not supported.
</p>
<h2>MD5 checksums</h2>
<pre>
df801a975045150790e10e2ccf32193f MesaLib-9.2.2.tar.gz
20887f8020db7d1736a01ae9cd5d8c38 MesaLib-9.2.2.tar.bz2
1676f4f1b157c838d077dadd31ba6c84 MesaLib-9.2.2.zip
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<p>This list is likely incomplete.</p>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69449">Bug 69449</a> - Valgrind error in program_resource_visitor::recursion</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=70411">Bug 70411</a> - glInvalidateFramebuffer fails with GL_INVALID_ENUM</li>
</ul>
<h2>Changes</h2>
<p>The full set of changes can be viewed by using the following GIT command:</p>
<pre>
git log mesa-9.2.1..mesa-9.2.2
</pre>
<p>Brian Paul (3):</p>
<ul>
<li>docs: add missing &lt;pre&gt; tag</li>
<li>svga: fix incorrect memcpy src in svga_buffer_upload_piecewise()</li>
<li>mesa: consolidate cube width=height error checking</li>
</ul>
<p>Carl Worth (3):</p>
<ul>
<li>docs: Add md5sums for 9.2.1 release</li>
<li>Bump version to 9.2.2</li>
</ul>
<p>Constantin Baranov (1):</p>
<ul>
<li>mesa: Add missing switch break in invalidate_framebuffer_storage()</li>
</ul>
<p>Eric Anholt (3):</p>
<ul>
<li>i965: Don't forget the cube map padding on gen5+.</li>
<li>mesa: Fix compiler warnings when ALIGN's alignment is "1 &lt;&lt; value".</li>
<li>i965: Fix 3D texture layout by more literally copying from the spec.</li>
</ul>
<p>Francisco Jerez (1):</p>
<ul>
<li>glsl: Fix usage of the wrong union member in program_resource_visitor::recursion.</li>
</ul>
<p>Tom Stellard (1):</p>
<ul>
<li>radeonsi: Use 'SI' as the LLVM processor for CIK on LLVM &lt;= 3.3</li>
</ul>
</div>
</body>
</html>

113
docs/relnotes/9.2.3.html Normal file
View File

@@ -0,0 +1,113 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 9.2.3 Release Notes / (November 13, 2013)</h1>
<p>
Mesa 9.2.3 is a bug fix release which fixes bugs found since the 9.2.2 release.
</p>
<p>
Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.1. OpenGL
3.1 is <strong>only</strong> available if requested at context creation
because GL_ARB_compatibility is not supported.
</p>
<h2>MD5 checksums</h2>
<pre>
TBA
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<p>This list is likely incomplete.</p>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69437">Bug 69437</a> - Composite Bypass no longer works</li>
</ul>
<h2>Changes</h2>
<p>The full set of changes can be viewed by using the following GIT command:</p>
<pre>
git log mesa-9.2.2..mesa-9.2.3
</pre>
<p>Brian Paul (2):</p>
<ul>
<li>st/mesa: move out of memory check in st_draw_vbo()</li>
<li>osmesa: fix broken triangle/line drawing when using float color buffer</li>
</ul>
<p>Carl Worth (7):</p>
<ul>
<li>Remove error when calling glGenQueries/glDeleteQueries while a query is active</li>
<li>Bump version to 9.2.3</li>
</ul>
<p>Daniel Vetter (1):</p>
<ul>
<li>i965: CS writes/reads should use I915_GEM_INSTRUCTION</li>
</ul>
<p>Eric Anholt (1):</p>
<ul>
<li>i965: Fix texture buffer rendering after a whole buffer replacement.</li>
</ul>
<p>Kenneth Graunke (6):</p>
<ul>
<li>i965: Emit post-sync non-zero flush before 3DSTATE_GS_SVB_INDEX.</li>
<li>i965: Emit post-sync non-zero flush before 3DSTATE_DRAWING_RECTANGLE.</li>
<li>i965: Also guard 3DSTATE_DRAWING_RECTANGLE with a flush in blorp.</li>
<li>i965: Move post-sync non-zero flush for 3DSTATE_MULTISAMPLE.</li>
<li>i965: Also emit HIER_DEPTH and STENCIL packets when disabling depth.</li>
<li>i965: Also emit HiZ and Stencil packets when disabling depth on Gen6.</li>
</ul>
<p>Kristian Høgsberg (1):</p>
<ul>
<li>wayland: Don't rely on static variable for identifying wl_drm buffers</li>
</ul>
<p>Marek Olšák (1):</p>
<ul>
<li>radeonsi: fix blitting the last 2 mipmap levels of compressed textures</li>
</ul>
<p>Petr Sebor (1):</p>
<ul>
<li>meta: enable vertex attributes in the context of the newly created array object</li>
</ul>
<p>Scott Graham (1):</p>
<ul>
<li>mesa: fixes for MSVC 2013</li>
</ul>
</div>
</body>
</html>

View File

@@ -14,7 +14,7 @@
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 9.2 Release Notes / (date TBD)</h1>
<h1>Mesa 9.2 Release Notes / (August 27, 2013)</h1>
<p>
Mesa 9.2 is a new development release.
@@ -33,7 +33,9 @@ because GL_ARB_compatibility is not supported.
<h2>MD5 checksums</h2>
<pre>
tbd
4f93c6475ec656fc1f7b93aeffc9b6c4 MesaLib-9.2.0.tar.gz
4185b6aae890bc62a964f4b24cc1aca8 MesaLib-9.2.0.tar.bz2
3bc5339bc98b9c37777ffd14e3a8eca4 MesaLib-9.2.0.zip
</pre>
@@ -44,11 +46,14 @@ Note: some of the new features are only available with certain drivers.
</p>
<ul>
<li>GL_ARB_shading_language_420pack in all drivers that support GLSL 1.30.</li>
<li>GL_ARB_texture_buffer_range</li>
<li>GL_ARB_texture_multisample</li>
<li>GL_ARB_texture_storage_multisample</li>
<li>GL_ARB_texture_query_lod</li>
<li>Enable GL_ARB_texture_storage on radeon, r200, and nouveau</li>
<li>GL_ARB_texture_storage on radeon, r200, and nouveau</li>
<li>GL_EXT_discard_framebuffer in all OpenGL ES (all versions) drivers</li>
<li>GL_EXT_framebuffer_multisample_blit_scaled on i965</li>
<li>Added new freedreno gallium driver</li>
<li>OSMesa interface for gallium llvmpipe/softpipe drivers</li>
<li>Gallium Heads-Up Display (HUD) feature for performance monitoring</li>
@@ -58,8 +63,149 @@ Note: some of the new features are only available with certain drivers.
<h2>Bug fixes</h2>
<p>TBD -- This list is likely incomplete.</p>
<p>Attempts have been made to <b>not</b> include bugs fixed in previous 9.1
releases or bugs that were regressions during 9.2 development. This list is
likely incomplete.</p>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=41787">Bug 41787</a> - [llvmpipe] stencil broken</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=44618">Bug 44618</a> - Cross-compilation broken by glsl builtin_compiler</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=46632">Bug 46632</a> - Make the alignment checks for the readpixel blit fastpath a bit more lenient</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=47116">Bug 47116</a> - Enemy territory freezes with rs880 and commit fbebd431ec4e2e461a0cbcd5f3a04a000b8f6bbf</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=47248">Bug 47248</a> - autogen missing dependency on flex and bison, causes infinite loop in glsl build</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=48694">Bug 48694</a> - radeonsi_pipe.c:322:7: error: PIPE_CAP_DUAL_SOURCE_BLEND undeclared</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=50655">Bug 50655</a> - [r600g][RV670 HD3870] Ioquake games causes GPU lockup (waiting for 0x00003039 last fence id 0x00003030)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=51471">Bug 51471</a> - [965gm] Corrupted graphics in corners of screen with pixel shaders enabled</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=51782">Bug 51782</a> - mesa-8.0.3: fails to compile against uclibc</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=54240">Bug 54240</a> - [swrast] piglit fbo-generatemipmap-filtering regression</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=55503">Bug 55503</a> - Constant vertex attributes broken</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=55783">Bug 55783</a> - glEnable(GL_FRAMEBUFFER_SRGB) has no effect on the backbuffer</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=55825">Bug 55825</a> - [Bisected i965]Oglc max_values(advanced.fragmentProgram.GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB) causes OOM-killer</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=56920">Bug 56920</a> - [sandybridge][uxa] graphics very glitchy and always flickering</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=57753">Bug 57753</a> - leak in loop_analysis</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=57875">Bug 57875</a> - Second Life viewer bad rendering with git-ec83535</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=58666">Bug 58666</a> - rv670 + llvm = errors.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=58680">Bug 58680</a> - [IVB] Graphical glitches in 0 A.D</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=58872">Bug 58872</a> - Mac OS X configure: error: Couldn't find clock_gettime</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59322">Bug 59322</a> - r300g MSAA breaks Half-Life 2 in Wine</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59364">Bug 59364</a> - [bisected] Mesa build fails: clientattrib.c:33:22: fatal error: indirect.h: No such file or directory</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59439">Bug 59439</a> - glCopyPixels generates no fragments (occlusion_query_meta_fragments test fails)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59440">Bug 59440</a> - glBitmap generates no fragments (occlusion_query_meta_fragments test fails)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59494">Bug 59494</a> - [Bisected]Piglit glean_depthStencil fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59592">Bug 59592</a> - Radeon HD 5670: reproducable GPU lockups with htile enabled</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59648">Bug 59648</a> - [SNB/IVB/HSW Bisected]Piglit spec/ARB_uniform_buffer/object_layout-std140-base-size-and-alignment fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59701">Bug 59701</a> - lp_test_arit fails on non-sse41 capable machines, breaking make check</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59737">Bug 59737</a> - [bisected] 0d108116bd80b757fb01a84a9f1946ef870b57b8 breaks osmesa when cross compiling</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59740">Bug 59740</a> - [i965 Bisected]Oglc api-error(negative.glEvalMesh) fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59851">Bug 59851</a> - AC_ARG_WITH misusage leading to mesa configure failure</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59873">Bug 59873</a> - [swrast] piglit ext_framebuffer_multisample-interpolation 0 centroid-edges regression</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59876">Bug 59876</a> - glGetTexLevelParameteriv broken for indirect rendering</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60038">Bug 60038</a> - [osmesa] [git] building 32-bit mesa on 64 bit fails</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60047">Bug 60047</a> - [softpipe] piglit masked-clear regression</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60052">Bug 60052</a> - [Bisected]Piglit glx_extension_string_sanity fail</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60082">Bug 60082</a> - [ FAILED ] DispatchSanity_test.GL31_CORE</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60086">Bug 60086</a> - Wayland platform backend crashes if there's no back buffer during dri2_swap_buffers</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60098">Bug 60098</a> - [softpipe] Unexpected PIPE_CAP 78 query</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60172">Bug 60172</a> - Planeshift: triangles where grass would be</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60200">Bug 60200</a> - radeon_bo with virtual address referencing mismatch</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60212">Bug 60212</a> - [Bisected] Weston black output</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60524">Bug 60524</a> - [softpipe] piglit depthstencil-render-miplevels 146 s=z24_s8 regression</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60527">Bug 60527</a> - [softpipe] fbo-stencil GL_DEPTH24_STENCIL8 clear regression</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60633">Bug 60633</a> - EXT_texture_sRGB does not work in game The Cave on IvyBridge</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60737">Bug 60737</a> - In GLSL ES, a missing FS precision qualifier does not generate an error</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60866">Bug 60866</a> - GLSL performance issues for uniform buffer objects</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61036">Bug 61036</a> - Shader fails to build in LLVMpipe, aborts program</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61200">Bug 61200</a> - insufficient linking of libxatracker.so</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61635">Bug 61635</a> - glVertexAttribPointer(id, GL_UNSIGNED_BYTE, GL_FALSE,...) does not work</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62466">Bug 62466</a> - r600g hyperz lockups with KSP 0.19</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62669">Bug 62669</a> - HyperZ freeze when playing PrBoom-Plus demo with lots of monsters</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62721">Bug 62721</a> - GPU lockup in Minecraft 1.5.1 with HyperZ</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62830">Bug 62830</a> - [i965 bisected] Wrong Lightning on Freespace 2 SCP (patch attached)</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=63124">Bug 63124</a> - [r600g] HyperZ lockup on REDWOOD in Half Life 2 Deathmatch</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=63702">Bug 63702</a> - tiling2d in radeon trash vdpau UVD textures</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64935">Bug 64935</a> - [swrast] s_texfetch.c:1335: set_fetch_functions: Assertion `texImage-&gt;FetchTexel' failed.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64959">Bug 64959</a> - Cannot build against EGL without X11</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=65112">Bug 65112</a> - glcpp hangs parsing line continuations</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=65958">Bug 65958</a> - GPU Lockup on Trinity 7500G</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66450">Bug 66450</a> - JUNIPER UVD accelerated playback of MPEG 1/2 streams does not work</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66606">Bug 66606</a> - [i965 bisected]GLBenchmark 2.5.1/2.7.0 sometimes render error with gnome-session enabling SNA</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66713">Bug 66713</a> - Team Fortress 2 crashes with r600-sb on HD4850</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=67354">Bug 67354</a> - glsl_parser.cpp is broken with bison 3.0</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=67548">Bug 67548</a> - glGetAttribLocation seems to be broken</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=67927">Bug 67927</a> - R600_DEBUG=sb: Celestia show 2 earths, one wrongly rendered</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=67934">Bug 67934</a> - [SNB/IVB/HSW 9.2 Bisected]Ogles2conform/GL2Tests/glUniform/glUniform.test fails with gnome-session enable compositing</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68162">Bug 68162</a> - [radeonsi] texture rendering is broken in Source-Engine games</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68195">Bug 68195</a> - piglit tests vs-struct-pad and fs-struct-pad both fail</li>
</ul>
<h2>Changes</h2>

View File

@@ -35,7 +35,8 @@
#define bool _Bool
/* For compilers that don't have the builtin _Bool type. */
#if defined(_MSC_VER) || (__STDC_VERSION__ < 199901L && __GNUC__ < 3)
#if (defined(_MSC_VER) && _MSC_VER < 1800) || \
(defined __GNUC__&& __STDC_VERSION__ < 199901L && __GNUC__ < 3)
typedef unsigned char _Bool;
#endif

View File

@@ -1203,7 +1203,7 @@ dri2_create_image_wayland_wl_buffer(_EGLDisplay *disp, _EGLContext *ctx,
EGLint err;
int32_t plane;
if (!wayland_buffer_is_drm(&buffer->buffer))
if (!wayland_buffer_is_drm(dri2_dpy->wl_server_drm, &buffer->buffer))
return NULL;
err = _eglParseImageAttribList(&attrs, disp, attr_list);
@@ -1585,6 +1585,11 @@ dri2_bind_wayland_display_wl(_EGLDriver *drv, _EGLDisplay *disp,
if (!dri2_dpy->wl_server_drm)
return EGL_FALSE;
#ifdef HAVE_DRM_PLATFORM
if (dri2_dpy->gbm_dri)
dri2_dpy->gbm_dri->wl_drm = dri2_dpy->wl_server_drm;
#endif
return EGL_TRUE;
}
@@ -1611,9 +1616,10 @@ dri2_query_wayland_buffer_wl(_EGLDriver *drv, _EGLDisplay *disp,
EGLint attribute, EGLint *value)
{
struct wl_drm_buffer *buffer = (struct wl_drm_buffer *) _buffer;
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
const struct wl_drm_components_descriptor *format;
if (!wayland_buffer_is_drm(&buffer->buffer))
if (!wayland_buffer_is_drm(dri2_dpy->wl_server_drm, &buffer->buffer))
return EGL_FALSE;
format = buffer->driver_format;

View File

@@ -75,7 +75,7 @@ libEGL_la_SOURCES = \
libEGL_la_LIBADD = \
$(EGL_LIB_DEPS)
libEGL_la_LDFLAGS = -version-number 1:0 -no-undefined
libEGL_la_LDFLAGS = -Wl,-Bsymbolic -version-number 1:0 -no-undefined
if HAVE_EGL_PLATFORM_X11
AM_CFLAGS += -DHAVE_X11_PLATFORM

View File

@@ -45,6 +45,7 @@ struct wl_drm {
uint32_t flags;
struct wayland_drm_callbacks *callbacks;
struct wl_buffer_interface buffer_interface;
};
static void
@@ -63,10 +64,6 @@ buffer_destroy(struct wl_client *client, struct wl_resource *resource)
wl_resource_destroy(resource);
}
const static struct wl_buffer_interface drm_buffer_interface = {
buffer_destroy
};
static void
create_buffer(struct wl_client *client, struct wl_resource *resource,
uint32_t id, uint32_t name, int fd,
@@ -107,7 +104,7 @@ create_buffer(struct wl_client *client, struct wl_resource *resource,
buffer->buffer.resource.object.id = id;
buffer->buffer.resource.object.interface = &wl_buffer_interface;
buffer->buffer.resource.object.implementation =
(void (**)(void)) &drm_buffer_interface;
(void (**)(void)) &drm->buffer_interface;
buffer->buffer.resource.data = buffer;
buffer->buffer.resource.destroy = destroy_buffer;
@@ -246,6 +243,7 @@ wayland_drm_init(struct wl_display *display, char *device_name,
drm->callbacks = callbacks;
drm->user_data = user_data;
drm->flags = flags;
drm->buffer_interface.destroy = buffer_destroy;
wl_display_add_global(display, &wl_drm_interface, drm, bind_drm);
@@ -263,10 +261,10 @@ wayland_drm_uninit(struct wl_drm *drm)
}
int
wayland_buffer_is_drm(struct wl_buffer *buffer)
wayland_buffer_is_drm(struct wl_drm *drm, struct wl_buffer *buffer)
{
return buffer->resource.object.implementation ==
(void (**)(void)) &drm_buffer_interface;
(void (**)(void)) &drm->buffer_interface;
}
uint32_t

View File

@@ -99,7 +99,7 @@ void
wayland_drm_uninit(struct wl_drm *drm);
int
wayland_buffer_is_drm(struct wl_buffer *buffer);
wayland_buffer_is_drm(struct wl_drm *drm, struct wl_buffer *buffer);
uint32_t
wayland_drm_buffer_get_format(struct wl_buffer *buffer_base);

View File

@@ -6,5 +6,6 @@ includedir=@includedir@
Name: wayland-egl
Description: Mesa wayland-egl library
Version: @VERSION@
Requires: wayland-client
Libs: -L${libdir} -lwayland-egl
Cflags: -I${includedir}

View File

@@ -32,10 +32,10 @@
#if defined(PIPE_SUBSYSTEM_WINDOWS_USER)
# include <windows.h>
#elif defined(PIPE_OS_BSD) || defined(PIPE_OS_APPLE)
# include <stdlib.h>
#elif defined(__GLIBC__)
# include <errno.h>
#elif defined(PIPE_OS_BSD) || defined(PIPE_OS_APPLE)
# include <stdlib.h>
#else
#warning unexpected platform in os_process.c
#endif
@@ -68,11 +68,11 @@ os_get_process_name(char *procname, size_t size)
name = lpProcessName;
#elif defined(__GLIBC__)
name = program_invocation_short_name;
#elif defined(PIPE_OS_BSD) || defined(PIPE_OS_APPLE)
/* *BSD and OS X */
name = getprogname();
#elif defined(__GLIBC__)
name = program_invocation_short_name;
#else
#warning unexpected platform in os_process.c
return FALSE;

View File

@@ -289,6 +289,7 @@ nouveau_buffer_cache(struct nouveau_context *nv, struct nv04_resource *buf)
tx.base.box.x = 0;
tx.base.box.width = buf->base.width0;
tx.bo = NULL;
tx.map = NULL;
if (!buf->data)
if (!nouveau_buffer_malloc(buf))
@@ -690,6 +691,7 @@ nouveau_buffer_migrate(struct nouveau_context *nv,
tx.base.box.x = 0;
tx.base.box.width = buf->base.width0;
tx.bo = NULL;
tx.map = NULL;
if (!nouveau_transfer_staging(nv, &tx, FALSE))
return FALSE;
nouveau_transfer_write(nv, &tx, 0, tx.base.box.width);

View File

@@ -208,7 +208,7 @@ nv30_context_create(struct pipe_screen *pscreen, void *priv)
/*XXX: *cough* per-context pushbufs */
push = screen->base.pushbuf;
nv30->base.pushbuf = push;
nv30->base.pushbuf->user_priv = push->user_priv; /* hack at validate time */
nv30->base.pushbuf->user_priv = &nv30->bufctx; /* hack at validate time */
nv30->base.pushbuf->rsvd_kick = 16; /* hack in screen before first space */
nv30->base.pushbuf->kick_notify = nv30_context_kick_notify;

View File

@@ -113,6 +113,7 @@ nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_TEXTURE_BARRIER:
case PIPE_CAP_SEAMLESS_CUBE_MAP:
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
case PIPE_CAP_CUBE_MAP_ARRAY:
case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:

View File

@@ -976,9 +976,8 @@ nvfx_fragprog_assign_generic(struct nv30_context *nvfx, struct nvfx_fpc *fpc,
fpc->r_input[idx] = nvfx_reg(NVFXSR_INPUT, hw);
return TRUE;
}
return FALSE;
}
return TRUE;
return FALSE;
default:
return TRUE;
}

View File

@@ -441,6 +441,7 @@ NVC0LegalizePostRA::insertTextureBarriers(Function *fn)
if (i->op == OP_TEXBAR) {
if (i->subOp >= max) {
delete_Instruction(prog, i);
i = NULL;
} else {
max = i->subOp;
if (prev && prev->op == OP_TEXBAR && prev->subOp >= max) {
@@ -452,7 +453,7 @@ NVC0LegalizePostRA::insertTextureBarriers(Function *fn)
if (isTextureOp(i->op)) {
max++;
}
if (!i->isNop())
if (i && !i->isNop())
prev = i;
}
}

View File

@@ -337,6 +337,11 @@ TargetNVC0::insnCanLoad(const Instruction *i, int s,
// (except if we implement more constraints)
if (ld->getSrc(0)->asImm()->reg.data.u32 & 0xfff)
return false;
} else
if (i->op == OP_ADD && i->sType == TYPE_F32) {
// add f32 LIMM cannot saturate
if (i->saturate && (reg.data.u32 & 0xfff))
return false;
}
}
@@ -431,6 +436,13 @@ TargetNVC0::isSatSupported(const Instruction *insn) const
if (insn->dType == TYPE_U32)
return (insn->op == OP_ADD) || (insn->op == OP_MAD);
// add f32 LIMM cannot saturate
if (insn->op == OP_ADD && insn->sType == TYPE_F32) {
if (insn->getSrc(1)->asImm() &&
insn->getSrc(1)->reg.data.u32 & 0xfff)
return false;
}
return insn->dType == TYPE_F32;
}

View File

@@ -111,6 +111,7 @@ nvc0_destroy(struct pipe_context *pipe)
nouveau_pushbuf_kick(nvc0->base.pushbuf, nvc0->base.pushbuf->channel);
nvc0_context_unreference_resources(nvc0);
nvc0_blitctx_destroy(nvc0);
#ifdef NVC0_WITH_DRAW_MODULE
draw_destroy(nvc0->draw);

View File

@@ -96,6 +96,7 @@
struct nvc0_blitctx;
boolean nvc0_blitctx_create(struct nvc0_context *);
void nvc0_blitctx_destroy(struct nvc0_context *);
struct nvc0_context {
struct nouveau_context base;
@@ -197,6 +198,7 @@ struct nvc0_context {
struct pipe_surface *surfaces[2][NVC0_MAX_SURFACE_SLOTS];
uint16_t surfaces_dirty[2];
uint16_t surfaces_valid[2];
uint32_t vport_int[2];
struct util_dynarray global_residents;

View File

@@ -371,6 +371,7 @@ nvc0_screen_destroy(struct pipe_screen *pscreen)
nouveau_object_del(&screen->eng3d);
nouveau_object_del(&screen->eng2d);
nouveau_object_del(&screen->m2mf);
nouveau_object_del(&screen->compute);
nouveau_screen_fini(&screen->base);

View File

@@ -245,9 +245,11 @@ nvc0_validate_viewport(struct nvc0_context *nvc0)
zmin = vp->translate[2] - fabsf(vp->scale[2]);
zmax = vp->translate[2] + fabsf(vp->scale[2]);
nvc0->vport_int[0] = (w << 16) | x;
nvc0->vport_int[1] = (h << 16) | y;
BEGIN_NVC0(push, NVC0_3D(VIEWPORT_HORIZ(0)), 2);
PUSH_DATA (push, (w << 16) | x);
PUSH_DATA (push, (h << 16) | y);
PUSH_DATA (push, nvc0->vport_int[0]);
PUSH_DATA (push, nvc0->vport_int[1]);
BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(0)), 2);
PUSH_DATAf(push, zmin);
PUSH_DATAf(push, zmax);

View File

@@ -948,8 +948,8 @@ nvc0_blit_3d(struct nvc0_context *nvc0, const struct pipe_blit_info *info)
/* restore viewport */
BEGIN_NVC0(push, NVC0_3D(VIEWPORT_HORIZ(0)), 2);
PUSH_DATA (push, nvc0->framebuffer.width << 16);
PUSH_DATA (push, nvc0->framebuffer.height << 16);
PUSH_DATA (push, nvc0->vport_int[0]);
PUSH_DATA (push, nvc0->vport_int[1]);
IMMED_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
}
@@ -1246,6 +1246,13 @@ nvc0_blitctx_create(struct nvc0_context *nvc0)
return TRUE;
}
void
nvc0_blitctx_destroy(struct nvc0_context *nvc0)
{
if (nvc0->blit)
FREE(nvc0->blit);
}
void
nvc0_init_surface_functions(struct nvc0_context *nvc0)
{

View File

@@ -236,14 +236,21 @@ void r600_flush_emit(struct r600_context *rctx)
}
if (rctx->flags & R600_CONTEXT_INV_CONST_CACHE) {
cp_coher_cntl |= S_0085F0_SH_ACTION_ENA(1);
/* Direct constant addressing uses the shader cache.
* Indirect contant addressing uses the vertex cache. */
cp_coher_cntl |= S_0085F0_SH_ACTION_ENA(1) |
(rctx->has_vertex_cache ? S_0085F0_VC_ACTION_ENA(1)
: S_0085F0_TC_ACTION_ENA(1));
}
if (rctx->flags & R600_CONTEXT_INV_VERTEX_CACHE) {
cp_coher_cntl |= rctx->has_vertex_cache ? S_0085F0_VC_ACTION_ENA(1)
: S_0085F0_TC_ACTION_ENA(1);
}
if (rctx->flags & R600_CONTEXT_INV_TEX_CACHE) {
cp_coher_cntl |= S_0085F0_TC_ACTION_ENA(1);
/* Textures use the texture cache.
* Texture buffer objects use the vertex cache. */
cp_coher_cntl |= S_0085F0_TC_ACTION_ENA(1) |
(rctx->has_vertex_cache ? S_0085F0_VC_ACTION_ENA(1) : 0);
}
/* Don't use the DB CP COHER logic on r6xx.

View File

@@ -322,6 +322,21 @@ static void r600_compressed_to_blittable(struct pipe_resource *tex,
rtex->surface.level[0].npix_y = util_format_get_nblocksy(orig->format, orig->npix0_y);
rtex->surface.level[level].npix_x = util_format_get_nblocksx(orig->format, orig->npix_x);
rtex->surface.level[level].npix_y = util_format_get_nblocksy(orig->format, orig->npix_y);
/* By dividing the dimensions by 4, we effectively decrement
* last_level by 2, therefore the last 2 mipmap levels disappear and
* aren't blittable. Note that the last 3 mipmap levels (4x4, 2x2,
* 1x1) have equal slice sizes, which is an important assumption
* for this to work.
*
* In order to make the last 2 mipmap levels blittable, we have to
* add the slice size of the last mipmap level to the texture
* address, so that even though the hw thinks it reads last_level-2,
* it will actually read last_level-1, and if we add the slice size*2,
* it will read last_level. That's how this workaround works.
*/
if (level > rtex->resource.b.b.last_level-2)
rtex->mipmap_shift = level - (rtex->resource.b.b.last_level-2);
}
static void r600_change_format(struct pipe_resource *tex,
@@ -355,6 +370,7 @@ static void r600_reset_blittable_to_orig(struct pipe_resource *tex,
rtex->surface.level[0].npix_y = orig->npix0_y;
rtex->surface.level[level].npix_x = orig->npix_x;
rtex->surface.level[level].npix_y = orig->npix_y;
rtex->mipmap_shift = 0;
}
static void r600_resource_copy_region(struct pipe_context *ctx,

View File

@@ -53,6 +53,8 @@ struct r600_resource_texture {
struct r600_resource_texture *flushed_depth_texture;
boolean is_flushing_texture;
struct radeon_surface surface;
unsigned mipmap_shift;
};
struct r600_surface {

View File

@@ -298,11 +298,15 @@ const char *r600_get_llvm_processor_name(enum radeon_family family)
case CHIP_PITCAIRN: return "pitcairn";
case CHIP_VERDE: return "verde";
case CHIP_OLAND: return "oland";
#if HAVE_LLVM <= 0x0303
default: return "SI";
#else
case CHIP_HAINAN: return "hainan";
case CHIP_BONAIRE: return "bonaire";
case CHIP_KABINI: return "kabini";
case CHIP_KAVERI: return "kaveri";
default: return "";
#endif
}
}

View File

@@ -804,7 +804,10 @@ handle_semantic:
args[7] =
args[8] =
args[6] = LLVMBuildLoad(base->gallivm->builder, out_ptr, "");
mask |= 0x2;
/* Only setting the stencil component bit (0x2) here
* breaks some stencil piglit tests
*/
mask |= 0x3;
if (depth_index < 0)
args[5] = args[6];

View File

@@ -2394,6 +2394,7 @@ static struct pipe_sampler_view *si_create_sampler_view(struct pipe_context *ctx
va = r600_resource_va(ctx->screen, texture);
va += surflevel[0].offset;
va += tmp->mipmap_shift * surflevel[texture->last_level].slice_size;
view->state[0] = va >> 8;
view->state[1] = (S_008F14_BASE_ADDRESS_HI(va >> 40) |
S_008F14_DATA_FORMAT(format) |
@@ -2404,8 +2405,8 @@ static struct pipe_sampler_view *si_create_sampler_view(struct pipe_context *ctx
S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle[1])) |
S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle[2])) |
S_008F1C_DST_SEL_W(si_map_swizzle(swizzle[3])) |
S_008F1C_BASE_LEVEL(state->u.tex.first_level) |
S_008F1C_LAST_LEVEL(state->u.tex.last_level) |
S_008F1C_BASE_LEVEL(state->u.tex.first_level - tmp->mipmap_shift) |
S_008F1C_LAST_LEVEL(state->u.tex.last_level - tmp->mipmap_shift) |
S_008F1C_TILING_INDEX(si_tile_mode_index(tmp, 0, false)) |
S_008F1C_POW2_PAD(texture->last_level > 0) |
S_008F1C_TYPE(si_tex_dim(texture->target)));

View File

@@ -502,7 +502,7 @@ svga_buffer_upload_piecewise(struct svga_screen *ss,
PIPE_TRANSFER_DISCARD_RANGE);
assert(map);
if (map) {
memcpy(map, sbuf->swbuf, size);
memcpy(map, (const char *) sbuf->swbuf + offset, size);
sws->buffer_unmap(sws, hwbuf);
}

View File

@@ -342,7 +342,8 @@ struct st_framebuffer_iface
* the last call might be destroyed. This behavior might change in the
* future.
*/
boolean (*validate)(struct st_framebuffer_iface *stfbi,
boolean (*validate)(struct st_context_iface *stctx,
struct st_framebuffer_iface *stfbi,
const enum st_attachment_type *statts,
unsigned count,
struct pipe_resource **out);

View File

@@ -174,7 +174,7 @@ mapping::mapping(command_queue &q, resource &r,
pctx(q.pipe) {
unsigned usage = ((flags & CL_MAP_WRITE ? PIPE_TRANSFER_WRITE : 0 ) |
(flags & CL_MAP_READ ? PIPE_TRANSFER_READ : 0 ) |
(blocking ? PIPE_TRANSFER_UNSYNCHRONIZED : 0));
(!blocking ? PIPE_TRANSFER_UNSYNCHRONIZED : 0));
p = pctx->transfer_map(pctx, r.pipe, 0, usage,
box(origin + r.offset, region), &pxfer);

View File

@@ -42,11 +42,13 @@ static void
swap_fences_unref(struct dri_drawable *draw);
static boolean
dri_st_framebuffer_validate(struct st_framebuffer_iface *stfbi,
dri_st_framebuffer_validate(struct st_context_iface *stctx,
struct st_framebuffer_iface *stfbi,
const enum st_attachment_type *statts,
unsigned count,
struct pipe_resource **out)
{
struct dri_context *ctx = (struct dri_context *)stctx->st_manager_private;
struct dri_drawable *drawable =
(struct dri_drawable *) stfbi->st_manager_private;
struct dri_screen *screen = dri_screen(drawable->sPriv);
@@ -78,7 +80,7 @@ dri_st_framebuffer_validate(struct st_framebuffer_iface *stfbi,
if (new_stamp && drawable->update_drawable_info)
drawable->update_drawable_info(drawable);
drawable->allocate_textures(drawable, statts, count);
drawable->allocate_textures(ctx, drawable, statts, count);
/* add existing textures */
for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
@@ -183,7 +185,8 @@ dri_destroy_buffer(__DRIdrawable * dPriv)
* exist. Used by the TFP extension.
*/
static void
dri_drawable_validate_att(struct dri_drawable *drawable,
dri_drawable_validate_att(struct dri_context *ctx,
struct dri_drawable *drawable,
enum st_attachment_type statt)
{
enum st_attachment_type statts[ST_ATTACHMENT_COUNT];
@@ -203,7 +206,7 @@ dri_drawable_validate_att(struct dri_drawable *drawable,
drawable->texture_stamp = drawable->dPriv->lastStamp - 1;
drawable->base.validate(&drawable->base, statts, count, NULL);
drawable->base.validate(ctx->st, &drawable->base, statts, count, NULL);
}
/**
@@ -217,7 +220,7 @@ dri_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target,
struct dri_drawable *drawable = dri_drawable(dPriv);
struct pipe_resource *pt;
dri_drawable_validate_att(drawable, ST_ATTACHMENT_FRONT_LEFT);
dri_drawable_validate_att(ctx, drawable, ST_ATTACHMENT_FRONT_LEFT);
/* Use the pipe resource associated with the X drawable */
pt = drawable->textures[ST_ATTACHMENT_FRONT_LEFT];

View File

@@ -71,7 +71,8 @@ struct dri_drawable
struct pipe_surface *drisw_surface;
/* hooks filled in by dri2 & drisw */
void (*allocate_textures)(struct dri_drawable *drawable,
void (*allocate_textures)(struct dri_context *ctx,
struct dri_drawable *drawable,
const enum st_attachment_type *statts,
unsigned count);

View File

@@ -169,7 +169,8 @@ dri2_drawable_get_buffers(struct dri_drawable *drawable,
* Process __DRIbuffer and convert them into pipe_resources.
*/
static void
dri2_drawable_process_buffers(struct dri_drawable *drawable,
dri2_drawable_process_buffers(struct dri_context *ctx,
struct dri_drawable *drawable,
__DRIbuffer *buffers, unsigned buffer_count,
const enum st_attachment_type *atts,
unsigned att_count)
@@ -180,8 +181,6 @@ dri2_drawable_process_buffers(struct dri_drawable *drawable,
struct winsys_handle whandle;
boolean alloc_depthstencil = FALSE;
unsigned i, j, bind;
struct pipe_screen *pscreen = screen->base.screen;
struct pipe_context *pipe = NULL;
if (drawable->old_num == buffer_count &&
drawable->old_w == dri_drawable->w &&
@@ -308,14 +307,8 @@ dri2_drawable_process_buffers(struct dri_drawable *drawable,
* The single-sample resources are not exposed
* to the state tracker.
*
* We don't have a context here, so create one temporarily.
* We may need to create a persistent context if creation and
* destruction of the context becomes a bottleneck.
*/
if (!pipe)
pipe = pscreen->context_create(pscreen, NULL);
dri_pipe_blit(pipe,
dri_pipe_blit(ctx->st->pipe,
drawable->msaa_textures[att],
drawable->textures[att]);
}
@@ -371,11 +364,6 @@ dri2_drawable_process_buffers(struct dri_drawable *drawable,
drawable->old_w = dri_drawable->w;
drawable->old_h = dri_drawable->h;
memcpy(drawable->old, buffers, sizeof(__DRIbuffer) * buffer_count);
if (pipe) {
pipe->flush(pipe, NULL, 0);
pipe->destroy(pipe);
}
}
static __DRIbuffer *
@@ -470,7 +458,8 @@ dri2_release_buffer(__DRIscreen *sPriv, __DRIbuffer *bPriv)
*/
static void
dri2_allocate_textures(struct dri_drawable *drawable,
dri2_allocate_textures(struct dri_context *ctx,
struct dri_drawable *drawable,
const enum st_attachment_type *statts,
unsigned statts_count)
{
@@ -479,7 +468,7 @@ dri2_allocate_textures(struct dri_drawable *drawable,
buffers = dri2_drawable_get_buffers(drawable, statts, &num_buffers);
if (buffers)
dri2_drawable_process_buffers(drawable, buffers, num_buffers,
dri2_drawable_process_buffers(ctx, drawable, buffers, num_buffers,
statts, statts_count);
}

View File

@@ -182,7 +182,8 @@ drisw_flush_frontbuffer(struct dri_context *ctx,
* framebuffer is resized or destroyed.
*/
static void
drisw_allocate_textures(struct dri_drawable *drawable,
drisw_allocate_textures(struct dri_context *stctx,
struct dri_drawable *drawable,
const enum st_attachment_type *statts,
unsigned count)
{

View File

@@ -443,7 +443,7 @@ egl_g3d_create_pbuffer_from_client_buffer(_EGLDriver *drv, _EGLDisplay *dpy,
gsurf->client_buffer = buffer;
/* validate now so that it fails if the client buffer is invalid */
if (!gsurf->stfbi->validate(gsurf->stfbi,
if (!gsurf->stfbi->validate(NULL, gsurf->stfbi,
&gsurf->stvis.render_buffer, 1, &ptex)) {
egl_g3d_destroy_st_framebuffer(gsurf->stfbi);
FREE(gsurf);

View File

@@ -149,7 +149,8 @@ pbuffer_allocate_pbuffer_texture(struct egl_g3d_surface *gsurf)
}
static boolean
egl_g3d_st_framebuffer_validate_pbuffer(struct st_framebuffer_iface *stfbi,
egl_g3d_st_framebuffer_validate_pbuffer(struct st_context_iface *stctx,
struct st_framebuffer_iface *stfbi,
const enum st_attachment_type *statts,
unsigned count,
struct pipe_resource **out)
@@ -202,7 +203,8 @@ egl_g3d_st_framebuffer_flush_front(struct st_context_iface *stctx,
}
static boolean
egl_g3d_st_framebuffer_validate(struct st_framebuffer_iface *stfbi,
egl_g3d_st_framebuffer_validate(struct st_context_iface *stctx,
struct st_framebuffer_iface *stfbi,
const enum st_attachment_type *statts,
unsigned count,
struct pipe_resource **out)

View File

@@ -246,6 +246,10 @@ struct native_display {
const struct native_display_buffer *buffer;
const struct native_display_modeset *modeset;
const struct native_display_wayland_bufmgr *wayland_bufmgr;
#ifdef HAVE_WAYLAND_BACKEND
struct wl_drm *wl_server_drm; /* for EGL_WL_bind_wayland_display */
#endif
};
/**

View File

@@ -77,7 +77,7 @@ egl_g3d_wl_drm_common_query_buffer(struct native_display *ndpy,
struct wl_drm_buffer *buffer = (struct wl_drm_buffer *) _buffer;
struct pipe_resource *resource = buffer->driver_buffer;
if (!wayland_buffer_is_drm(&buffer->buffer))
if (!wayland_buffer_is_drm(ndpy->wl_server_drm, &buffer->buffer))
return EGL_FALSE;
switch (attribute) {

View File

@@ -39,6 +39,10 @@
#include <libudev.h>
#endif
#ifdef HAVE_WAYLAND_BACKEND
#include "common/native_wayland_drm_bufmgr_helper.h"
#endif
static boolean
drm_display_is_format_supported(struct native_display *ndpy,
enum pipe_format fmt, boolean is_color)
@@ -207,14 +211,14 @@ drm_display_bind_wayland_display(struct native_display *ndpy,
{
struct drm_display *drmdpy = drm_display(ndpy);
if (drmdpy->wl_server_drm)
if (ndpy->wl_server_drm)
return FALSE;
drmdpy->wl_server_drm = wayland_drm_init(wl_dpy,
ndpy->wl_server_drm = wayland_drm_init(wl_dpy,
drmdpy->device_name,
&wl_drm_callbacks, ndpy, 0);
if (!drmdpy->wl_server_drm)
if (!ndpy->wl_server_drm)
return FALSE;
return TRUE;
@@ -224,13 +228,11 @@ static boolean
drm_display_unbind_wayland_display(struct native_display *ndpy,
struct wl_display *wl_dpy)
{
struct drm_display *drmdpy = drm_display(ndpy);
if (!drmdpy->wl_server_drm)
if (!ndpy->wl_server_drm)
return FALSE;
wayland_drm_uninit(drmdpy->wl_server_drm);
drmdpy->wl_server_drm = NULL;
wayland_drm_uninit(ndpy->wl_server_drm);
ndpy->wl_server_drm = NULL;
return TRUE;
}

View File

@@ -36,10 +36,6 @@
#include "common/native.h"
#include "common/native_helper.h"
#ifdef HAVE_WAYLAND_BACKEND
#include "common/native_wayland_drm_bufmgr_helper.h"
#endif
#include "gbm_gallium_drmint.h"
struct drm_config;
@@ -67,10 +63,6 @@ struct drm_display {
struct drm_surface **shown_surfaces;
/* save the original settings of the CRTCs */
struct drm_crtc *saved_crtcs;
#ifdef HAVE_WAYLAND_BACKEND
struct wl_drm *wl_server_drm; /* for EGL_WL_bind_wayland_display */
#endif
};
struct drm_config {

View File

@@ -268,7 +268,7 @@ wayland_drm_display_bind_wayland_display(struct native_display *ndpy,
if (drmdpy->wl_server_drm)
return FALSE;
drmdpy->wl_server_drm =
ndpy->wl_server_drm =
wayland_drm_init(wl_dpy, drmdpy->device_name,
&wl_drm_callbacks, ndpy, 0);

View File

@@ -858,7 +858,7 @@ dri2_display_bind_wayland_display(struct native_display *ndpy,
if (dri2dpy->wl_server_drm)
return FALSE;
dri2dpy->wl_server_drm = wayland_drm_init(wl_dpy,
ndpy->wl_server_drm = wayland_drm_init(wl_dpy,
x11_screen_get_device_name(dri2dpy->xscr),
&wl_drm_callbacks, ndpy, 0);

View File

@@ -27,6 +27,7 @@ AM_CPPFLAGS = \
-I$(top_srcdir)/src/gbm/main \
-I$(top_srcdir)/include
if HAVE_EGL_PLATFORM_WAYLAND
AM_CFLAGS += $(WAYLAND_CFLAGS)
AM_CPPFLAGS += -DHAVE_WAYLAND_PLATFORM
endif

View File

@@ -194,7 +194,8 @@ xmesa_st_framebuffer_validate_textures(struct st_framebuffer_iface *stfbi,
* \param out returns resources for each of the attachments
*/
static boolean
xmesa_st_framebuffer_validate(struct st_framebuffer_iface *stfbi,
xmesa_st_framebuffer_validate(struct st_context_iface *stctx,
struct st_framebuffer_iface *stfbi,
const enum st_attachment_type *statts,
unsigned count,
struct pipe_resource **out)

View File

@@ -342,7 +342,8 @@ osmesa_st_framebuffer_flush_front(struct st_context_iface *stctx,
* its resources).
*/
static boolean
osmesa_st_framebuffer_validate(struct st_framebuffer_iface *stfbi,
osmesa_st_framebuffer_validate(struct st_context_iface *stctx,
struct st_framebuffer_iface *stfbi,
const enum st_attachment_type *statts,
unsigned count,
struct pipe_resource **out)

View File

@@ -113,7 +113,8 @@ vg_manager_validate_framebuffer(struct vg_context *ctx)
if (stfb->iface_stamp != new_stamp) {
do {
/* validate the fb */
if (!stfb->iface->validate(stfb->iface, &stfb->strb_att,
if (!stfb->iface->validate((struct st_context_iface *)ctx,
stfb->iface, &stfb->strb_att,
1, &pt) || !pt)
return;

View File

@@ -121,7 +121,8 @@ stw_st_framebuffer_validate_locked(struct st_framebuffer_iface *stfb,
}
static boolean
stw_st_framebuffer_validate(struct st_framebuffer_iface *stfb,
stw_st_framebuffer_validate(struct st_context_iface *stctx,
struct st_framebuffer_iface *stfb,
const enum st_attachment_type *statts,
unsigned count,
struct pipe_resource **out)

View File

@@ -57,19 +57,12 @@ lib@OSMESA_LIB@_la_LIBADD = \
$(CLOCK_LIB)
nodist_EXTRA_lib@OSMESA_LIB@_la_SOURCES = dummy.cpp
if HAVE_MESA_LLVM
lib@OSMESA_LIB@_la_LINK = $(CXXLINK) $(lib@OSMESA_LIB@_la_LDFLAGS)
# Mention a dummy pure C++ file to trigger generation of the $(LINK) variable
nodist_EXTRA_lib@OSMESA_LIB@_la_SOURCES = dummy-cpp.cpp
lib@OSMESA_LIB@_la_LIBADD += $(top_builddir)/src/gallium/drivers/llvmpipe/libllvmpipe.la $(LLVM_LIBS)
AM_CPPFLAGS += -DGALLIUM_LLVMPIPE
lib@OSMESA_LIB@_la_LDFLAGS += $(LLVM_LDFLAGS)
else
lib@OSMESA_LIB@_la_LINK = $(CXXLINK) $(lib@OSMESA_LIB@_la_LDFLAGS)
# Mention a dummy pure C file to trigger generation of the $(LINK) variable
nodist_EXTRA_lib@OSMESA_LIB@_la_SOURCES = dummy-c.c
lib@OSMESA_LIB@_la_LIBADD += $(top_builddir)/src/gallium/drivers/llvmpipe/libllvmpipe.la $(LLVM_LIBS)
endif
@@ -82,9 +75,8 @@ all-local: lib@OSMESA_LIB@.la
$(MKDIR_P) $(top_builddir)/$(LIB_DIR)/gallium;
ln -f .libs/lib@OSMESA_LIB@.so $(top_builddir)/$(LIB_DIR)/gallium/lib@OSMESA_LIB@.so;
ln -f .libs/lib@OSMESA_LIB@.so.@OSMESA_VERSION@ $(top_builddir)/$(LIB_DIR)/gallium/lib@OSMESA_LIB@.so.@OSMESA_VERSION@;
cp .libs/lib@OSMESA_LIB@.so.@OSMESA_VERSION@.0.0 $(top_builddir)/$(LIB_DIR)/gallium/
ln -f .libs/lib@OSMESA_LIB@.so.@OSMESA_VERSION@.0.0 $(top_builddir)/$(LIB_DIR)/gallium/
endif
# XXX fix-up?
#pkgconfigdir = $(libdir)/pkgconfig
#pkgconfig_DATA = osmesa.pc
pkgconfigdir = $(libdir)/pkgconfig
pkgconfig_DATA = osmesa.pc

View File

@@ -0,0 +1,12 @@
prefix=@prefix@
exec_prefix=${prefix}
libdir=@libdir@
includedir=@includedir@
Name: osmesa
Description: Mesa Off-screen Rendering library
Requires: @OSMESA_PC_REQ@
Version: @OSMESA_VERSION@
Libs: -L${libdir} -l@OSMESA_LIB@
Libs.private: @OSMESA_PC_LIB_PRIV@
Cflags: -I${includedir}

View File

@@ -466,6 +466,36 @@ static void radeon_drm_cs_flush(struct radeon_winsys_cs *rcs, unsigned flags, ui
struct radeon_drm_cs *cs = radeon_drm_cs(rcs);
struct radeon_cs_context *tmp;
switch (cs->base.ring_type) {
case RING_DMA:
/* pad DMA ring to 8 DWs */
if (cs->ws->info.chip_class <= SI) {
while (rcs->cdw & 7)
OUT_CS(&cs->base, 0xf0000000); /* NOP packet */
} else {
while (rcs->cdw & 7)
OUT_CS(&cs->base, 0x00000000); /* NOP packet */
}
break;
case RING_GFX:
/* pad DMA ring to 8 DWs to meet CP fetch alignment requirements
* r6xx, requires at least 4 dw alignment to avoid a hw bug.
*/
if (flags & RADEON_FLUSH_COMPUTE) {
if (cs->ws->info.chip_class <= SI) {
while (rcs->cdw & 7)
OUT_CS(&cs->base, 0x80000000); /* type2 nop packet */
} else {
while (rcs->cdw & 7)
OUT_CS(&cs->base, 0xffff1000); /* type3 nop packet */
}
} else {
while (rcs->cdw & 7)
OUT_CS(&cs->base, 0x80000000); /* type2 nop packet */
}
break;
}
if (rcs->cdw > RADEON_MAX_CMDBUF_DWORDS) {
fprintf(stderr, "radeon: command stream overflowed\n");
}

View File

@@ -376,7 +376,10 @@ gbm_dri_bo_import(struct gbm_device *gbm,
{
struct wl_drm_buffer *wb = (struct wl_drm_buffer *) buffer;
if (!wayland_buffer_is_drm(buffer))
if (dri->wl_drm == NULL)
return NULL;
if (!wayland_buffer_is_drm(dri->wl_drm, buffer))
return NULL;
image = wb->driver_buffer;

View File

@@ -66,6 +66,8 @@ struct gbm_dri_device {
int *width, int *height,
unsigned int *attachments, int count,
int *out_count, void *data);
struct wl_drm *wl_drm;
};
struct gbm_dri_bo {

View File

@@ -1847,9 +1847,18 @@ is_varying_var(ir_variable *var, _mesa_glsl_parser_targets target)
static void
validate_matrix_layout_for_type(struct _mesa_glsl_parse_state *state,
YYLTYPE *loc,
const glsl_type *type)
const glsl_type *type,
ir_variable *var)
{
if (!type->is_matrix()) {
if (var && !var->is_in_uniform_block()) {
/* Layout qualifiers may only apply to interface blocks and fields in
* them.
*/
_mesa_glsl_error(loc, state,
"uniform block layout qualifiers row_major and "
"column_major may not be applied to variables "
"outside of uniform blocks");
} else if (!type->is_matrix()) {
/* The OpenGL ES 3.0 conformance tests did not originally allow
* matrix layout qualifiers on non-matrices. However, the OpenGL
* 4.4 and OpenGL ES 3.0 (revision TBD) specifications were
@@ -2287,7 +2296,7 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
}
if (qual->flags.q.row_major || qual->flags.q.column_major) {
validate_matrix_layout_for_type(state, loc, var->type);
validate_matrix_layout_for_type(state, loc, var->type, var);
}
}
@@ -2997,32 +3006,45 @@ ast_declarator_list::hir(exec_list *instructions,
}
/* Precision qualifiers only apply to floating point and integer types.
/* Precision qualifiers apply to floating point, integer and sampler
* types.
*
* From section 4.5.2 of the GLSL 1.30 spec:
* Section 4.5.2 (Precision Qualifiers) of the GLSL 1.30 spec says:
* "Any floating point or any integer declaration can have the type
* preceded by one of these precision qualifiers [...] Literal
* constants do not have precision qualifiers. Neither do Boolean
* variables.
*
* In GLSL ES, sampler types are also allowed.
* Section 4.5 (Precision and Precision Qualifiers) of the GLSL 1.30
* spec also says:
*
* From page 87 of the GLSL ES spec:
* "RESOLUTION: Allow sampler types to take a precision qualifier."
* "Precision qualifiers are added for code portability with OpenGL
* ES, not for functionality. They have the same syntax as in OpenGL
* ES."
*
* Section 8 (Built-In Functions) of the GLSL ES 1.00 spec says:
*
* "uniform lowp sampler2D sampler;
* highp vec2 coord;
* ...
* lowp vec4 col = texture2D (sampler, coord);
* // texture2D returns lowp"
*
* From this, we infer that GLSL 1.30 (and later) should allow precision
* qualifiers on sampler types just like float and integer types.
*/
if (this->type->qualifier.precision != ast_precision_none
&& !var->type->is_float()
&& !var->type->is_integer()
&& !var->type->is_record()
&& !(var->type->is_sampler() && state->es_shader)
&& !var->type->is_sampler()
&& !(var->type->is_array()
&& (var->type->fields.array->is_float()
|| var->type->fields.array->is_integer()))) {
_mesa_glsl_error(&loc, state,
"precision qualifiers apply only to floating point"
"%s types", state->es_shader ? ", integer, and sampler"
: "and integer");
", integer and sampler types");
}
/* From page 17 (page 23 of the PDF) of the GLSL 1.20 spec:
@@ -4350,7 +4372,7 @@ ast_process_structure_or_interface_block(exec_list *instructions,
"row_major and column_major can only be "
"applied to uniform interface blocks");
} else
validate_matrix_layout_for_type(state, &loc, field_type);
validate_matrix_layout_for_type(state, &loc, field_type, NULL);
}
if (qual->flags.q.uniform && qual->has_interpolation()) {

View File

@@ -1667,13 +1667,17 @@ struct_declaration_list:
;
struct_declaration:
type_specifier struct_declarator_list ';'
fully_specified_type struct_declarator_list ';'
{
void *ctx = state;
ast_fully_specified_type *type = new(ctx) ast_fully_specified_type();
ast_fully_specified_type *const type = $1;
type->set_location(yylloc);
type->specifier = $1;
if (type->qualifier.flags.i != 0)
_mesa_glsl_error(&@1, state,
"only precision qualifiers may be applied to "
"structure members");
$$ = new(ctx) ast_declarator_list(type);
$$->set_location(yylloc);

View File

@@ -173,6 +173,38 @@ public:
return visit_continue;
}
virtual ir_visitor_status visit_leave(ir_call *ir)
{
/* Traverse list of function parameters, and for array parameters
* propagate max_array_access. Otherwise arrays that are only referenced
* from inside functions via function parameters will be incorrectly
* optimized. This will lead to incorrect code being generated (or worse).
* Do it when leaving the node so the children would propagate their
* array accesses first.
*/
const exec_node *formal_param_node = ir->callee->parameters.get_head();
if (formal_param_node) {
const exec_node *actual_param_node = ir->actual_parameters.get_head();
while (!actual_param_node->is_tail_sentinel()) {
ir_variable *formal_param = (ir_variable *) formal_param_node;
ir_rvalue *actual_param = (ir_rvalue *) actual_param_node;
formal_param_node = formal_param_node->get_next();
actual_param_node = actual_param_node->get_next();
if (formal_param->type->is_array()) {
ir_dereference_variable *deref = actual_param->as_dereference_variable();
if (deref && deref->var && deref->var->type->is_array()) {
deref->var->max_array_access =
MAX2(formal_param->max_array_access, deref->var->max_array_access);
}
}
}
}
return visit_continue;
}
virtual ir_visitor_status visit(ir_dereference_variable *ir)
{
if (hash_table_find(locals, ir->var) == NULL) {

View File

@@ -140,8 +140,8 @@ program_resource_visitor::recursion(const glsl_type *t, char **name,
/* Append the subscript to the current variable name */
ralloc_asprintf_rewrite_tail(name, &new_length, "[%u]", i);
recursion(t->fields.array, name, new_length,
t->fields.structure[i].row_major, record_type);
recursion(t->fields.array, name, new_length, row_major,
record_type);
/* Only the first leaf-field of the record gets called with the
* record type pointer.

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@@ -260,12 +260,12 @@ dri2_create_context_attribs(struct glx_screen *base,
__GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) config_base;
__DRIcontext *shared = NULL;
uint32_t minor_ver = 1;
uint32_t major_ver = 2;
uint32_t renderType = GLX_RGBA_TYPE;
uint32_t flags = 0;
uint32_t minor_ver;
uint32_t major_ver;
uint32_t renderType;
uint32_t flags;
unsigned api;
int reset = __DRI_CTX_RESET_NO_NOTIFICATION;
int reset;
uint32_t ctx_attribs[2 * 5];
unsigned num_ctx_attribs = 0;

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@@ -470,8 +470,14 @@ dri2_convert_glx_attribs(unsigned num_attribs, const uint32_t *attribs,
bool got_profile = false;
uint32_t profile;
*major_ver = 1;
*minor_ver = 0;
*render_type = GLX_RGBA_TYPE;
*reset = __DRI_CTX_RESET_NO_NOTIFICATION;
*flags = 0;
*api = __DRI_API_OPENGL;
if (num_attribs == 0) {
*api = __DRI_API_OPENGL;
return true;
}
@@ -482,11 +488,6 @@ dri2_convert_glx_attribs(unsigned num_attribs, const uint32_t *attribs,
return false;
}
*major_ver = 1;
*minor_ver = 0;
*render_type = GLX_RGBA_TYPE;
*reset = __DRI_CTX_RESET_NO_NOTIFICATION;
for (i = 0; i < num_attribs; i++) {
switch (attribs[i * 2]) {
case GLX_CONTEXT_MAJOR_VERSION_ARB:
@@ -526,7 +527,6 @@ dri2_convert_glx_attribs(unsigned num_attribs, const uint32_t *attribs,
}
}
*api = __DRI_API_OPENGL;
if (!got_profile) {
if (*major_ver > 3 || (*major_ver == 3 && *minor_ver >= 2))
*api = __DRI_API_OPENGL_CORE;

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@@ -433,12 +433,12 @@ drisw_create_context_attribs(struct glx_screen *base,
struct drisw_screen *psc = (struct drisw_screen *) base;
__DRIcontext *shared = NULL;
uint32_t minor_ver = 1;
uint32_t major_ver = 0;
uint32_t renderType = GLX_RGBA_TYPE;
uint32_t flags = 0;
uint32_t minor_ver;
uint32_t major_ver;
uint32_t renderType;
uint32_t flags;
unsigned api;
int reset = __DRI_CTX_RESET_NO_NOTIFICATION;
int reset;
uint32_t ctx_attribs[2 * 4];
unsigned num_ctx_attribs = 0;

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@@ -1515,6 +1515,9 @@ setup_glsl_blit_framebuffer(struct gl_context *ctx,
sizeof(struct vertex), OFFSET(x));
_mesa_VertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE,
sizeof(struct vertex), OFFSET(s));
_mesa_EnableVertexAttribArray(0);
_mesa_EnableVertexAttribArray(1);
}
/* Generate a relevant fragment shader program for the texture target */
@@ -1591,8 +1594,6 @@ setup_glsl_blit_framebuffer(struct gl_context *ctx,
_mesa_DeleteObjectARB(vs);
_mesa_BindAttribLocation(ShaderProg, 0, "position");
_mesa_BindAttribLocation(ShaderProg, 1, "texcoords");
_mesa_EnableVertexAttribArray(0);
_mesa_EnableVertexAttribArray(1);
link_program_with_debug(ctx, ShaderProg);
ralloc_free(mem_ctx);
if (texture_2d)
@@ -4022,6 +4023,11 @@ decompress_texture_image(struct gl_context *ctx,
verts[3].x = 0.0F;
verts[3].y = height;
_mesa_MatrixMode(GL_PROJECTION);
_mesa_LoadIdentity();
_mesa_Ortho(0.0, width, 0.0, height, -1.0, 1.0);
_mesa_set_viewport(ctx, 0, 0, width, height);
/* upload new vertex data */
_mesa_BufferSubData(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);

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@@ -2280,7 +2280,7 @@ uint32_t
brw_blorp_blit_params::get_wm_prog(struct brw_context *brw,
brw_blorp_prog_data **prog_data) const
{
uint32_t prog_offset;
uint32_t prog_offset = 0;
if (!brw_search_cache(&brw->cache, BRW_BLORP_BLIT_PROG,
&this->wm_prog_key, sizeof(this->wm_prog_key),
&prog_offset, prog_data)) {

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@@ -342,7 +342,7 @@ brw_blorp_const_color_params::get_wm_prog(struct brw_context *brw,
brw_blorp_prog_data **prog_data)
const
{
uint32_t prog_offset;
uint32_t prog_offset = 0;
if (!brw_search_cache(&brw->cache, BRW_BLORP_CONST_COLOR_PROG,
&this->wm_prog_key, sizeof(this->wm_prog_key),
&prog_offset, prog_data)) {

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@@ -32,6 +32,7 @@
#include "glsl/glsl_types.h"
#include "glsl/ir.h"
#include "program/prog_instruction.h" /* For WRITEMASK_* */
class brw_cubemap_normalize_visitor : public ir_hierarchical_visitor {
public:
@@ -88,11 +89,18 @@ brw_cubemap_normalize_visitor::visit_leave(ir_texture *ir)
glsl_type::float_type,
expr, NULL);
deref = new(mem_ctx) ir_dereference_variable(var);
ir->coordinate = new(mem_ctx) ir_expression(ir_binop_mul,
ir->coordinate->type,
deref,
expr);
/* coordinate.xyz *= expr */
assign = new(mem_ctx) ir_assignment(
new(mem_ctx) ir_dereference_variable(var),
new(mem_ctx) ir_swizzle(
new(mem_ctx) ir_expression(ir_binop_mul,
ir->coordinate->type,
new(mem_ctx) ir_dereference_variable(var),
expr),
0, 1, 2, 0, 3));
assign->write_mask = WRITEMASK_XYZ;
base_ir->insert_before(assign);
ir->coordinate = new(mem_ctx) ir_dereference_variable(var);
progress = true;
return visit_continue;

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@@ -1358,7 +1358,11 @@ fs_visitor::split_virtual_grfs()
* the send is reading the whole thing.
*/
if (inst->is_send_from_grf()) {
split_grf[inst->src[0].reg] = false;
for (int i = 0; i < 3; i++) {
if (inst->src[i].file == GRF) {
split_grf[inst->src[i].reg] = false;
}
}
}
}

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@@ -490,15 +490,15 @@ fs_visitor::emit_fragment_program_code()
ir_constant_data junk_data;
ir->coordinate = new(mem_ctx) ir_constant(coordinate_type, &junk_data);
coordinate = rescale_texcoord(ir, coordinate,
fpi->TexSrcTarget == TEXTURE_RECT_INDEX,
fpi->TexSrcUnit, fpi->TexSrcUnit);
if (fpi->TexShadow) {
shadow_c = regoffset(coordinate, 2);
ir->shadow_comparitor = new(mem_ctx) ir_constant(0.0f);
}
coordinate = rescale_texcoord(ir, coordinate,
fpi->TexSrcTarget == TEXTURE_RECT_INDEX,
fpi->TexSrcUnit, fpi->TexSrcUnit);
fs_inst *inst;
if (brw->gen >= 7) {
inst = emit_texture_gen7(ir, dst, coordinate, shadow_c, lod, dpdy, sample_index);

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@@ -868,7 +868,13 @@ fs_visitor::emit_texture_gen4(ir_texture *ir, fs_reg dst, fs_reg coordinate,
emit(MOV(fs_reg(MRF, base_mrf + mlen + i), coordinate));
coordinate.reg_offset++;
}
/* gen4's SIMD8 sampler always has the slots for u,v,r present. */
/* gen4's SIMD8 sampler always has the slots for u,v,r present.
* the unused slots must be zeroed.
*/
for (int i = ir->coordinate->type->vector_elements; i < 3; i++) {
emit(MOV(fs_reg(MRF, base_mrf + mlen + i), fs_reg(0.0f)));
}
mlen += 3;
if (ir->op == ir_tex) {

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@@ -48,6 +48,10 @@ static void upload_drawing_rect(struct brw_context *brw)
{
struct gl_context *ctx = &brw->ctx;
/* 3DSTATE_DRAWING_RECTANGLE is non-pipelined. */
if (brw->gen == 6)
intel_emit_post_sync_nonzero_flush(brw);
BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_DRAWING_RECTANGLE << 16 | (4 - 2));
OUT_BATCH(0); /* xmin, ymin */

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@@ -204,6 +204,18 @@ brw_miptree_layout_2d(struct intel_mipmap_tree *mt)
}
}
static void
align_cube(struct intel_mipmap_tree *mt)
{
/* The 965's sampler lays cachelines out according to how accesses
* in the texture surfaces run, so they may be "vertical" through
* memory. As a result, the docs say in Surface Padding Requirements:
* Sampling Engine Surfaces that two extra rows of padding are required.
*/
if (mt->target == GL_TEXTURE_CUBE_MAP)
mt->total_height += 2;
}
static void
brw_miptree_layout_texture_array(struct brw_context *brw,
struct intel_mipmap_tree *mt)
@@ -228,84 +240,45 @@ brw_miptree_layout_texture_array(struct brw_context *brw,
}
}
mt->total_height = qpitch * mt->physical_depth0;
align_cube(mt);
}
static void
brw_miptree_layout_texture_3d(struct brw_context *brw,
struct intel_mipmap_tree *mt)
{
unsigned width = mt->physical_width0;
unsigned height = mt->physical_height0;
unsigned depth = mt->physical_depth0;
unsigned pack_x_pitch, pack_x_nr;
unsigned pack_y_pitch;
unsigned yscale = mt->compressed ? 4 : 1;
mt->total_width = 0;
mt->total_height = 0;
if (mt->compressed) {
mt->total_width = ALIGN(width, mt->align_w);
pack_y_pitch = (height + 3) / 4;
} else {
mt->total_width = mt->physical_width0;
pack_y_pitch = ALIGN(mt->physical_height0, mt->align_h);
}
pack_x_pitch = width;
pack_x_nr = 1;
unsigned ysum = 0;
for (unsigned level = mt->first_level; level <= mt->last_level; level++) {
int x = 0;
int y = 0;
unsigned WL = MAX2(mt->physical_width0 >> level, 1);
unsigned HL = MAX2(mt->physical_height0 >> level, 1);
unsigned DL = MAX2(mt->physical_depth0 >> level, 1);
unsigned wL = ALIGN(WL, mt->align_w);
unsigned hL = ALIGN(HL, mt->align_h);
intel_miptree_set_level_info(mt, level,
0, mt->total_height,
width, height, depth);
if (mt->target == GL_TEXTURE_CUBE_MAP)
DL = 6;
for (int q = 0; q < depth; /* empty */) {
for (int j = 0; j < pack_x_nr && q < depth; j++, q++) {
intel_miptree_set_image_offset(mt, level, q, x, y);
x += pack_x_pitch;
}
if (x > mt->total_width)
mt->total_width = x;
intel_miptree_set_level_info(mt, level, 0, 0, WL, HL, DL);
x = 0;
y += pack_y_pitch;
for (unsigned q = 0; q < DL; q++) {
unsigned x = (q % (1 << level)) * wL;
unsigned y = ysum + (q >> level) * hL;
intel_miptree_set_image_offset(mt, level, q, x, y / yscale);
mt->total_width = MAX2(mt->total_width, x + wL);
mt->total_height = MAX2(mt->total_height, (y + hL) / yscale);
}
mt->total_height += y;
width = minify(width, 1);
height = minify(height, 1);
if (mt->target == GL_TEXTURE_3D)
depth = minify(depth, 1);
if (mt->compressed) {
pack_y_pitch = (height + 3) / 4;
if (pack_x_pitch > ALIGN(width, mt->align_w)) {
pack_x_pitch = ALIGN(width, mt->align_w);
pack_x_nr <<= 1;
}
} else {
pack_x_nr <<= 1;
if (pack_x_pitch > 4) {
pack_x_pitch >>= 1;
}
if (pack_y_pitch > 2) {
pack_y_pitch >>= 1;
pack_y_pitch = ALIGN(pack_y_pitch, mt->align_h);
}
}
ysum += ALIGN(DL, 1 << level) / (1 << level) * hL;
}
/* The 965's sampler lays cachelines out according to how accesses
* in the texture surfaces run, so they may be "vertical" through
* memory. As a result, the docs say in Surface Padding Requirements:
* Sampling Engine Surfaces that two extra rows of padding are required.
*/
if (mt->target == GL_TEXTURE_CUBE_MAP)
mt->total_height += 2;
align_cube(mt);
}
void

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@@ -1030,10 +1030,14 @@ vec4_visitor::split_virtual_grfs()
vec4_instruction *inst = (vec4_instruction *)node;
/* If there's a SEND message loading from a GRF on gen7+, it needs to be
* contiguous. Assume that the GRF for the SEND is always in src[0].
* contiguous.
*/
if (inst->is_send_from_grf()) {
split_grf[inst->src[0].reg] = false;
for (int i = 0; i < 3; i++) {
if (inst->src[i].file == GRF) {
split_grf[inst->src[i].reg] = false;
}
}
}
}

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@@ -2403,8 +2403,10 @@ vec4_visitor::visit(ir_texture *ir)
emit(MOV(dst_reg(MRF, param_base, ir->coordinate->type, coord_mask),
coordinate));
}
emit(MOV(dst_reg(MRF, param_base, ir->coordinate->type, zero_mask),
src_reg(0)));
if (zero_mask != 0) {
emit(MOV(dst_reg(MRF, param_base, ir->coordinate->type, zero_mask),
src_reg(0)));
}
/* Load the shadow comparitor */
if (ir->shadow_comparitor && ir->op != ir_txd) {
emit(MOV(dst_reg(MRF, param_base + 1, ir->shadow_comparitor->type,

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@@ -204,7 +204,7 @@ brw_vs_prog_data_compare(const void *in_a, const void *in_b,
/* Compare the rest of the struct. */
const unsigned offset = sizeof(struct brw_vec4_prog_data);
if (memcmp(((char *) &a) + offset, ((char *) &b) + offset,
if (memcmp(((char *) a) + offset, ((char *) b) + offset,
sizeof(struct brw_vs_prog_data) - offset)) {
return false;
}

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@@ -259,6 +259,7 @@ brw_update_texture_surface(struct gl_context *ctx,
uint32_t *surf;
uint32_t tile_x, tile_y;
/* BRW_NEW_UNIFORM_BUFFER */
if (tObj->Target == GL_TEXTURE_BUFFER) {
brw_update_buffer_texture_surface(ctx, unit, binding_table, surf_index);
return;
@@ -797,6 +798,7 @@ const struct brw_tracked_state brw_texture_surfaces = {
.dirty = {
.mesa = _NEW_TEXTURE,
.brw = BRW_NEW_BATCH |
BRW_NEW_UNIFORM_BUFFER |
BRW_NEW_VERTEX_PROGRAM |
BRW_NEW_FRAGMENT_PROGRAM,
.cache = 0

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@@ -924,6 +924,18 @@ gen6_blorp_emit_depth_disable(struct brw_context *brw,
OUT_BATCH(0);
OUT_BATCH(0);
ADVANCE_BATCH();
BEGIN_BATCH(3);
OUT_BATCH(_3DSTATE_HIER_DEPTH_BUFFER << 16 | (3 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
ADVANCE_BATCH();
BEGIN_BATCH(3);
OUT_BATCH(_3DSTATE_STENCIL_BUFFER << 16 | (3 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
ADVANCE_BATCH();
}
@@ -951,6 +963,9 @@ void
gen6_blorp_emit_drawing_rectangle(struct brw_context *brw,
const brw_blorp_params *params)
{
if (brw->gen == 6)
intel_emit_post_sync_nonzero_flush(brw);
BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_DRAWING_RECTANGLE << 16 | (4 - 2));
OUT_BATCH(0);

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@@ -128,6 +128,9 @@ gen6_emit_3dstate_multisample(struct brw_context *brw,
break;
}
/* 3DSTATE_MULTISAMPLE is nonpipelined. */
intel_emit_post_sync_nonzero_flush(brw);
int len = brw->gen >= 7 ? 4 : 3;
BEGIN_BATCH(len);
OUT_BATCH(_3DSTATE_MULTISAMPLE << 16 | (len - 2));
@@ -183,9 +186,6 @@ static void upload_multisample_state(struct brw_context *brw)
}
}
/* 3DSTATE_MULTISAMPLE is nonpipelined. */
intel_emit_post_sync_nonzero_flush(brw);
gen6_emit_3dstate_multisample(brw, num_samples);
gen6_emit_3dstate_sample_mask(brw, num_samples, coverage,
coverage_invert, sample_mask);

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@@ -115,14 +115,14 @@ write_reg(struct brw_context *brw,
BEGIN_BATCH(3);
OUT_BATCH(MI_STORE_REGISTER_MEM | (3 - 2));
OUT_BATCH(reg);
OUT_RELOC(query_bo, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
OUT_RELOC(query_bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
idx * sizeof(uint64_t));
ADVANCE_BATCH();
BEGIN_BATCH(3);
OUT_BATCH(MI_STORE_REGISTER_MEM | (3 - 2));
OUT_BATCH(reg + sizeof(uint32_t));
OUT_RELOC(query_bo, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
OUT_RELOC(query_bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
sizeof(uint32_t) + idx * sizeof(uint64_t));
ADVANCE_BATCH();
}

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@@ -153,6 +153,9 @@ brw_begin_transform_feedback(struct gl_context *ctx, GLenum mode,
= _mesa_compute_max_transform_feedback_vertices(xfb_obj,
linked_xfb_info);
/* 3DSTATE_GS_SVB_INDEX is non-pipelined. */
intel_emit_post_sync_nonzero_flush(brw);
/* Initialize the SVBI 0 register to zero and set the maximum index. */
BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_GS_SVB_INDEX << 16 | (4 - 2));

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@@ -763,6 +763,18 @@ gen7_blorp_emit_depth_disable(struct brw_context *brw,
OUT_BATCH(0);
OUT_BATCH(0);
ADVANCE_BATCH();
BEGIN_BATCH(3);
OUT_BATCH(GEN7_3DSTATE_HIER_DEPTH_BUFFER << 16 | (3 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
ADVANCE_BATCH();
BEGIN_BATCH(3);
OUT_BATCH(GEN7_3DSTATE_STENCIL_BUFFER << 16 | (3 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
ADVANCE_BATCH();
}

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@@ -25,6 +25,7 @@
*
**************************************************************************/
#include "main/blend.h"
#include "main/glheader.h"
#include "main/enums.h"
#include "main/image.h"
@@ -227,7 +228,7 @@ do_blit_bitmap( struct gl_context *ctx,
UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[2], tmpColor[2]);
UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[3], tmpColor[3]);
switch (irb->mt->format) {
switch (_mesa_get_render_format(ctx, intel_rb_format(irb))) {
case MESA_FORMAT_ARGB8888:
case MESA_FORMAT_XRGB8888:
color = PACK_COLOR_8888(ubcolor[3], ubcolor[0], ubcolor[1], ubcolor[2]);

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@@ -197,6 +197,14 @@ osmesa_choose_line_function( struct gl_context *ctx )
const OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
const SWcontext *swrast = SWRAST_CONTEXT(ctx);
if (ctx->DrawBuffer &&
ctx->DrawBuffer->Visual.redBits == 32) {
/* the special-case line functions in this file don't work
* for float color channels.
*/
return NULL;
}
if (ctx->RenderMode != GL_RENDER) return NULL;
if (ctx->Line.SmoothFlag) return NULL;
if (ctx->Texture._EnabledUnits) return NULL;
@@ -298,6 +306,14 @@ osmesa_choose_triangle_function( struct gl_context *ctx )
const OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
const SWcontext *swrast = SWRAST_CONTEXT(ctx);
if (ctx->DrawBuffer &&
ctx->DrawBuffer->Visual.redBits == 32) {
/* the special-case triangle functions in this file don't work
* for float color channels.
*/
return (swrast_tri_func) NULL;
}
if (ctx->RenderMode != GL_RENDER) return (swrast_tri_func) NULL;
if (ctx->Polygon.SmoothFlag) return (swrast_tri_func) NULL;
if (ctx->Polygon.StippleFlag) return (swrast_tri_func) NULL;

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@@ -622,7 +622,7 @@ _mesa_init_constants(struct gl_context *ctx)
ctx->Const.MaxSamples = 0;
/* GL_ARB_sync */
ctx->Const.MaxServerWaitTimeout = (GLuint64) ~0;
ctx->Const.MaxServerWaitTimeout = 0x1fff7fffffffULL;
/* GL_ATI_envmap_bumpmap */
ctx->Const.SupportedBumpUnits = SUPPORTED_ATI_BUMP_UNITS;

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@@ -609,11 +609,6 @@ control_app_messages(struct gl_context *ctx, GLenum esource, GLenum etype,
enum mesa_debug_type type = gl_enum_to_debug_type(etype);
enum mesa_debug_severity severity = gl_enum_to_debug_severity(eseverity);
if (count)
assert(severity == MESA_DEBUG_SEVERITY_COUNT
&& type != MESA_DEBUG_TYPE_COUNT
&& source != MESA_DEBUG_SOURCE_COUNT);
for (i = 0; i < count; i++)
set_message_state(ctx, source, type, ids[i], enabled);
@@ -629,9 +624,6 @@ _mesa_DebugMessageControlARB(GLenum gl_source, GLenum gl_type,
GLsizei count, const GLuint *ids,
GLboolean enabled)
{
enum mesa_debug_source source;
enum mesa_debug_type type;
enum mesa_debug_severity severity;
GET_CURRENT_CONTEXT(ctx);
if (count < 0) {
@@ -651,11 +643,8 @@ _mesa_DebugMessageControlARB(GLenum gl_source, GLenum gl_type,
return;
}
source = gl_enum_to_debug_source(gl_source);
type = gl_enum_to_debug_type(gl_type);
severity = gl_enum_to_debug_severity(gl_severity);
control_app_messages(ctx, source, type, severity, count, ids, enabled);
control_app_messages(ctx, gl_source, gl_type, gl_severity,
count, ids, enabled);
}
void GLAPIENTRY

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@@ -262,7 +262,6 @@ static const struct extension extension_table[] = {
{ "GL_OES_framebuffer_object", o(dummy_true), ES1, 2005 },
{ "GL_OES_get_program_binary", o(dummy_true), ES2, 2008 },
{ "GL_OES_mapbuffer", o(dummy_true), ES1 | ES2, 2005 },
{ "GL_OES_matrix_get", o(dummy_true), ES1, 2004 },
{ "GL_OES_packed_depth_stencil", o(EXT_packed_depth_stencil), ES1 | ES2, 2007 },
{ "GL_OES_point_size_array", o(dummy_true), ES1, 2004 },
{ "GL_OES_point_sprite", o(ARB_point_sprite), ES1, 2004 },

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@@ -3581,6 +3581,7 @@ invalidate_framebuffer_storage(GLenum target, GLsizei numAttachments,
"%s(attachment >= max. color attachments)", name);
return;
}
break;
}
default:
goto invalid_enum;

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@@ -714,6 +714,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
case GL_MAX_VARYING_FLOATS_ARB:
case GL_MAX_FRAGMENT_INPUT_COMPONENTS:
case GL_MAX_VERTEX_OUTPUT_COMPONENTS:
v->value_int = ctx->Const.MaxVarying * 4;
break;

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@@ -229,11 +229,6 @@ descriptor=[
{ "apis": ["GLES"], "params": [
# XXX: OES_matrix_get
[ "MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES", "" ],
[ "PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES", "" ],
[ "TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES", "" ],
# OES_point_size_array
[ "POINT_SIZE_ARRAY_OES", "ARRAY_FIELD(VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled, TYPE_BOOLEAN)" ],
[ "POINT_SIZE_ARRAY_TYPE_OES", "ARRAY_FIELD(VertexAttrib[VERT_ATTRIB_POINT_SIZE].Type, TYPE_ENUM)" ],
@@ -308,7 +303,7 @@ descriptor=[
[ "MAX_VERTEX_UNIFORM_VECTORS", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_ES2_compatibility_api_es2" ],
[ "MAX_FRAGMENT_UNIFORM_VECTORS", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_ES2_compatibility_api_es2" ],
[ "NUM_SHADER_BINARY_FORMATS", "CONST(0), extra_ARB_ES2_compatibility_api_es2" ],
[ "SHADER_BINARY_FORMATS", "CONST(0), extra_ARB_ES2_compatibility_api_es2" ],
[ "SHADER_BINARY_FORMATS", "LOC_CUSTOM, TYPE_INVALID, 0, extra_ARB_ES2_compatibility_api_es2" ],
# GL_ARB_get_program_binary / GL_OES_get_program_binary
[ "NUM_PROGRAM_BINARY_FORMATS", "CONST(0), NO_EXTRA" ],
@@ -330,6 +325,7 @@ descriptor=[
[ "MINOR_VERSION", "LOC_CUSTOM, TYPE_INT, 0, extra_gl30_es3" ],
# GL 3.0 / GLES3
[ "MAX_VERTEX_OUTPUT_COMPONENTS", "LOC_CUSTOM, TYPE_INT, 0, extra_gl32_es3" ],
[ "MAX_FRAGMENT_INPUT_COMPONENTS", "LOC_CUSTOM, TYPE_INT, 0, extra_gl32_es3" ],
# GL_ARB_ES3_compatibility

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@@ -115,12 +115,6 @@ typedef void *GLeglImageOES;
#define GL_PALETTE8_RGB5_A1_OES 0x8B99
#endif
#ifndef GL_OES_matrix_get
#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D
#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E
#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F
#endif
#ifndef GL_ES_VERSION_2_0
#define GL_SHADER_BINARY_FORMATS 0x8DF8
#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9

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@@ -672,7 +672,7 @@ minify(unsigned value, unsigned levels)
*
* \sa ROUND_DOWN_TO()
*/
#define ALIGN(value, alignment) (((value) + alignment - 1) & ~(alignment - 1))
#define ALIGN(value, alignment) (((value) + (alignment) - 1) & ~((alignment) - 1))

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@@ -38,6 +38,7 @@
#define FLOAT_TO_FIXED(x) ((GLfixed) ((x) * 65536.0))
#if defined(_MSC_VER)
#if _MSC_VER < 1800 /* Not required on VS2013 and above. */
/* Oddly, the fpclassify() function doesn't exist in such a form
* on MSVC. This is an implementation using slightly different
* lower-level Windows functions.
@@ -70,6 +71,7 @@ fpclassify(double x)
return FP_NAN;
}
}
#endif /* _MSC_VER < 1800 */
#elif defined(__APPLE__) || defined(__CYGWIN__) || defined(__FreeBSD__) || \
defined(__OpenBSD__) || defined(__NetBSD__) || defined(__DragonFly__) || \

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@@ -201,13 +201,6 @@ _mesa_GenQueries(GLsizei n, GLuint *ids)
return;
}
/* No query objects can be active at this time! */
if (ctx->Query.CurrentOcclusionObject ||
ctx->Query.CurrentTimerObject) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGenQueriesARB");
return;
}
first = _mesa_HashFindFreeKeyBlock(ctx->Query.QueryObjects, n);
if (first) {
GLsizei i;
@@ -240,18 +233,20 @@ _mesa_DeleteQueries(GLsizei n, const GLuint *ids)
return;
}
/* No query objects can be active at this time! */
if (ctx->Query.CurrentOcclusionObject ||
ctx->Query.CurrentTimerObject) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glDeleteQueriesARB");
return;
}
for (i = 0; i < n; i++) {
if (ids[i] > 0) {
struct gl_query_object *q = _mesa_lookup_query_object(ctx, ids[i]);
if (q) {
ASSERT(!q->Active); /* should be caught earlier */
if (q->Active) {
struct gl_query_object **bindpt;
bindpt = get_query_binding_point(ctx, q->Target);
assert(bindpt); /* Should be non-null for active q. */
if (bindpt) {
*bindpt = NULL;
}
q->Active = GL_FALSE;
ctx->Driver.EndQuery(ctx, q);
}
_mesa_HashRemove(ctx->Query.QueryObjects, ids[i]);
ctx->Driver.DeleteQuery(ctx, q);
}
@@ -485,6 +480,7 @@ _mesa_QueryCounter(GLuint id, GLenum target)
q->Target = target;
q->Result = 0;
q->Ready = GL_FALSE;
q->EverBound = GL_TRUE;
if (ctx->Driver.QueryCounter) {
ctx->Driver.QueryCounter(ctx, q);

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@@ -409,7 +409,7 @@ _mesa_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length,
return;
}
if (size > 0) {
if (size > 0 && bufSize > 0) {
const GLsizei copy_count = MIN2(size, bufSize);
memcpy(values, v, sizeof(GLint) * copy_count);

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@@ -239,11 +239,9 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
* 1D ARRAY textures in S3TC format.
*/
if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) {
if (ctx->Extensions.EXT_texture_compression_s3tc ||
ctx->Extensions.ANGLE_texture_compression_dxt)
if (ctx->Mesa_DXTn)
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
if (ctx->Extensions.TDFX_texture_compression_FXT1)
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1);
}
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
@@ -252,11 +250,9 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
case GL_COMPRESSED_RGBA_ARB:
/* We don't use texture compression for 1D and 1D array textures. */
if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) {
if (ctx->Extensions.EXT_texture_compression_s3tc ||
ctx->Extensions.ANGLE_texture_compression_dxt)
if (ctx->Mesa_DXTn)
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3); /* Not rgba_dxt1, see spec */
if (ctx->Extensions.TDFX_texture_compression_FXT1)
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1);
}
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
@@ -553,12 +549,14 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
case GL_COMPRESSED_SRGB_EXT:
RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB_DXT1);
if (ctx->Mesa_DXTn)
RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB_DXT1);
RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB8);
RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
case GL_COMPRESSED_SRGB_ALPHA_EXT:
RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3); /* Not srgba_dxt1, see spec */
if (ctx->Mesa_DXTn)
RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3); /* Not srgba_dxt1, see spec */
RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8);
RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;

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@@ -1105,7 +1105,6 @@ _mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height,
case GL_TEXTURE_CUBE_MAP_ARRAY:
case GL_PROXY_TEXTURE_CUBE_MAP:
case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
ASSERT(width == height);
size = width;
break;
case GL_TEXTURE_2D:
@@ -1440,6 +1439,8 @@ _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target,
case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
maxSize = 1 << (ctx->Const.MaxCubeTextureLevels - 1);
maxSize >>= level;
if (width != height)
return GL_FALSE;
if (width < 2 * border || width > 2 * border + maxSize)
return GL_FALSE;
if (height < 2 * border || height > 2 * border + maxSize)
@@ -1493,7 +1494,9 @@ _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target,
return GL_FALSE;
if (height < 2 * border || height > 2 * border + maxSize)
return GL_FALSE;
if (depth < 1 || depth > ctx->Const.MaxArrayTextureLayers)
if (depth < 1 || depth > ctx->Const.MaxArrayTextureLayers || depth % 6)
return GL_FALSE;
if (width != height)
return GL_FALSE;
if (level >= ctx->Const.MaxCubeTextureLevels)
return GL_FALSE;
@@ -1984,27 +1987,6 @@ texture_error_check( struct gl_context *ctx,
}
}
if ((target == GL_PROXY_TEXTURE_CUBE_MAP_ARB ||
_mesa_is_cube_face(target)) && width != height) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glTexImage2D(cube width != height)");
return GL_TRUE;
}
if ((target == GL_PROXY_TEXTURE_CUBE_MAP_ARRAY ||
target == GL_TEXTURE_CUBE_MAP_ARRAY) && width != height) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glTexImage3D(cube array width != height)");
return GL_TRUE;
}
if ((target == GL_PROXY_TEXTURE_CUBE_MAP_ARRAY ||
target == GL_TEXTURE_CUBE_MAP_ARRAY) && (depth % 6)) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glTexImage3D(cube array depth not multiple of 6)");
return GL_TRUE;
}
/* Check internalFormat */
if (_mesa_base_tex_format(ctx, internalFormat) < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
@@ -2236,14 +2218,6 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
goto error;
}
/* For cube map, width must equal height */
if ((target == GL_PROXY_TEXTURE_CUBE_MAP_ARB ||
_mesa_is_cube_face(target)) && width != height) {
reason = "width != height";
error = GL_INVALID_VALUE;
goto error;
}
/* check image size in bytes */
if (expectedSize != imageSize) {
/* Per GL_ARB_texture_compression: GL_INVALID_VALUE is generated [...]
@@ -2589,13 +2563,6 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
}
}
if ((target == GL_PROXY_TEXTURE_CUBE_MAP_ARB ||
_mesa_is_cube_face(target)) && width != height) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glTexImage2D(cube width != height)");
return GL_TRUE;
}
if (_mesa_is_compressed_format(ctx, internalFormat)) {
if (!target_can_be_compressed(ctx, target, internalFormat)) {
_mesa_error(ctx, GL_INVALID_ENUM,

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@@ -502,7 +502,7 @@ st_validate_attachment(struct gl_context *ctx,
if (att->Type != GL_TEXTURE)
return GL_TRUE;
if (!stObj)
if (!stObj || !stObj->pt)
return GL_FALSE;
format = stObj->pt->format;

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