Brian
22d9132081
disable printing shader program debug info
2007-03-26 10:15:02 -06:00
Brian
d619cceea4
merge of glsl-compiler-1 branch
2007-03-26 10:13:02 -06:00
Michel Dänzer
76f3b66e04
i915tex: Make sure renderbuffers don't get deleted when flipping them.
...
Since the recent renderbuffer refcounting fixes it's no longer sufficient to
just remove the old renderbuffer from the framebuffer and then add the new one
because the former may decrease the reference count to 0 and delete the old
renderbuffer.
2007-03-26 17:38:58 +02:00
Brian
e71c34aaa1
disable free() until other issues can be fixed...
2007-03-26 09:24:30 -06:00
Brian
b9fbedd601
fix mem leak, add comments
2007-03-26 09:23:44 -06:00
Ben Skeggs
8051c95a7e
nouveau: match drm version bump
2007-03-26 21:31:43 +10:00
Brian
42aaa548a1
Fix some renderbuffer reference counting issues. Also fixes a mem leak.
2007-03-25 10:39:36 -06:00
Brian
6fda763989
destroy window on exit
2007-03-25 10:25:29 -06:00
Xiang, Haihao
a1ea7812b2
i965: The given urb layout(maximal size of urb entries and the
...
values for nr of entries) should meet the requirement.
2007-03-25 21:40:58 +08:00
Xiang, Haihao
bb59d81d2d
Color3iv: set the alpha value to 1.0
2007-03-25 21:31:36 +08:00
Nicolai Haehnle
8a4546b561
r300: Whitespace cleanup in r300_texmem.c
2007-03-25 14:57:56 +02:00
Nicolai Haehnle
9db583e7e4
r300: Whitespace cleanup in r300_texstate.c
2007-03-25 14:57:49 +02:00
Nicolai Haehnle
7143c61283
r300: Fix regression: unnecessary node indirection
...
The texture_rectangle fix introduced a bug where every texture instruction
caused a new indirection.
2007-03-25 13:04:03 +02:00
Brian
bb0393a0cd
fix mem leak
2007-03-24 16:44:20 -06:00
Brian
9fe342d1e6
disable free(var->aux) -- can lead to segfault
2007-03-24 16:43:44 -06:00
Brian
cfdd07d7d3
fix mem leak
2007-03-24 16:26:51 -06:00
Brian
1968444bed
fix some mem leaks
2007-03-24 16:22:35 -06:00
Brian
935f93f966
Free shader-related context state: _mesa_free_shader_state()
2007-03-24 16:20:02 -06:00
Brian
3493e867e9
free prog->Attributes in _mesa_delete_program()
2007-03-24 16:18:13 -06:00
Brian
49134e8e53
fix mistake in _slang_free_ir()
2007-03-24 15:29:10 -06:00
Dave Airlie
74ceaf545f
nouveau: implement nv20Clear and nv20Scissor
...
Still crashes out on scissor regs
2007-03-25 07:09:02 +10:00
Nicolai Haehnle
f27991c916
r300: Fix texture coordinate calculation for rectangle textures
...
R300 hardware takes texcoords in the range 0..1 even for rectangle
textures. Previously, the necessary texcoord conversion was applied
to the texture coordinate during vertex processing in a render stage.
This is obviously wrong when fragment programs are used, which can
calculate arbitrary coordinates for TEX instructions. Therefore,
we now inject an appropriate MUL instruction before a TEX that
reference a rectangle texture.
2007-03-24 19:09:44 +01:00
Nicolai Haehnle
0c3ae2ea7f
r300: No assertion when accessing incomplete texture images.
...
There used to be an assertion when a fragment program accesses an incomplete
texture image. Work around this assertion.
Note: I am unsure whether this workaround produces the desired result
(0,0,0,1) on all hardware.
2007-03-24 18:11:37 +01:00
Brian
0e71d08e8d
Properly free the slang_ir_node->Store data (use ref counting).
2007-03-24 10:18:14 -06:00
Brian
b50b036ffb
When computing render_inputs_bitset, omit primary color if we have a fragment program and it doesn't need FRAG_ATTRIB_COL0. Silences valgrind warnings.
2007-03-24 10:16:49 -06:00
Brian
dc3015f157
move some code into new slang_ir.c file
2007-03-24 09:40:20 -06:00
Brian
b2bc563142
IR utility functions
2007-03-24 09:39:24 -06:00
Nicolai Haehnle
d4dd5a95a8
r300: Fix: KIL instruction don't require textures
...
When no textures were enabled, a KIL instruction triggered an assertion
in r300_setup_rs_unit.
2007-03-24 14:43:06 +01:00
Nicolai Haehnle
8f90822b72
swrast: Fix crash when sampling from a non-existing texture object
2007-03-24 14:42:49 +01:00
Ben Skeggs
ea3d11a3d8
nouveau: some swtcl fixes
2007-03-24 22:24:00 +11:00
Brian
8e1c3bd0b4
Implement alpha buffer copy for SwapBuffers().
...
Nicolai writes:
When the pixmap pixel format has no alpha channel, the x11 driver
(software rendering) adds a wrapped alpha channel on request.
During SwapBuffers, this alpha channel is not copied from back to
front, which means that the front buffer doesn't really contain the
contents that the back buffer previously contained.
A subsequent glReadPixels from the front buffer will return an
incorrect result. The following patch attempts to fix this.
2007-03-23 18:01:31 -06:00
Brian
8f9db0f81c
document internal compiler options
2007-03-23 17:49:19 -06:00
Brian
d1934c2065
Fix issues related to the 'continue' statement.
...
IR_LOOP now has two children: the body code, and the tail code.
Tail code is the "i++" part of a for-loop, or the expression at the end
of a "do {} while(expr);" loop.
"continue" translates into: "execute tail code; CONT;"
Also, the test for infinite do/while loops was incorrect.
2007-03-23 17:48:42 -06:00
Brian
81767eead9
consolidate some code
2007-03-23 17:45:53 -06:00
Brian
63556fa994
Add the ability to generate programs that doesn't use condition codes.
...
ctx->Shader.EmitCondCodes determines if we use condition codes.
If not, IF statement uses first operand's X component as the condition.
Added OPCODE_BRK0, OPCODE_BRK1, OPCODE_CONT0, OPCODE_CONT1 to handle
the common cases of conditional break/continue.
2007-03-23 14:47:46 -06:00
Brian
bf020d8d7f
minor tweaks
2007-03-23 14:44:34 -06:00
Brian
2bdac09d16
updated comment
2007-03-23 10:46:08 -06:00
Nicolai Haehnle
654a308439
r300: Whitespace cleanup (remove trailing spaces)
2007-03-23 17:39:28 +01:00
Brian
fe20a619cf
updated comment
2007-03-22 16:07:43 -06:00
Brian
e6aeb24b23
Overhaul emit_compare() function.
...
Previously, comparing vec2, vec3, vec4 was broken.
Added IR_EQUAL, IR_NOTEQUAL nodes/operators to compute boolean
equality/inequality vs. IR_SEQUAL/IR_SNEQUAL which work component-wise.
Use IR_EQUAL/IR_NOTEQUAL for the == and != operators.
To compute vec4 equality, use SNE, DP4, SEQ instruction sequence.
2007-03-22 16:07:14 -06:00
Brian
0aad9e2627
First pass at implementing structure compares.
...
Need to improve this. There may be holes in a structure so we can't
just blindly compare the full 4-float registers.
2007-03-22 09:15:39 -06:00
Brian
12229f119d
use _mesa_copy_instructions()
2007-03-22 09:11:26 -06:00
Brian
1bf81e3c5d
In _mesa_add_unnamed_constant() and _mesa_lookup_parameter_constant() allow swizzleOut==NULL.
...
There are times when we don't want to allow swizzling when searching for or
adding vector constants. Passing NULL for swizzleOut disables swizzling.
This fixes a constant/swizzle bug in link_uniform_vars().
2007-03-22 09:07:27 -06:00
Brian
1936b25ebd
print conditional writemask, if enabled
2007-03-22 09:04:18 -06:00
Brian
002762b13a
use _mesa_alloc_instructions()
2007-03-22 08:51:34 -06:00
Brian
1240eb2683
use _mesa_copy_instructions()
2007-03-22 08:50:20 -06:00
Alan Hourihane
985a2eff82
Ensure we have a valid ReadBuffer for CopyTexSubImage, and
...
if not bail accordingly.
Previously we'd only do this test on compressed textures.
2007-03-22 14:28:18 +00:00
Xiang, Haihao
01b7f2ab2e
fix for bug#10339
...
StateFlags has been updated in _mesa_add_state_reference
2007-03-22 11:01:51 +08:00
Brian
629ec2b06b
added SWIZZLE_XYZW
2007-03-21 15:40:54 -06:00
Brian
2500d82d0d
Support for user-defined structures.
...
struct == and != operators not finished yet. Struct assignment works though.
2007-03-21 15:40:39 -06:00
Brian
97c9b3ecc6
disable apparently unused code
2007-03-21 15:38:46 -06:00
Brian
e02b989ff9
indent
2007-03-21 14:45:34 -06:00
Brian
23d31efc16
merge from master
2007-03-21 11:57:30 -06:00
Brian
180cc2f845
disable assertion
2007-03-21 11:41:41 -06:00
Brian
88db19a484
document 1D convolution fix
2007-03-21 09:45:58 -06:00
Brian
249b451d20
1D convolution (and post-conv scale/bias) were inadvertantly applied to 2D image transfers.
2007-03-21 09:44:03 -06:00
Roland Scheidegger
c5fe807e42
fix copy and paste bug from last commit in fog generation code for GL_LINEAR fog
2007-03-21 13:19:02 +01:00
Ben Skeggs
4b5d6c0435
nouveau: update for drm interface changes (0.0.5)
2007-03-21 17:54:57 +11:00
Ben Skeggs
6cadebbb67
nouveau: SwapBuffers() needs to perform a glFlush()
2007-03-21 15:07:12 +11:00
Xiang, Haihao
704cd61120
mesa: revert f9f79c8d77
...
to fix #10232
Table6.1(in gl2.1) has been applied for glGetTexImage
before calling into _mesa_pack_rgba_span_float.
2007-03-21 10:50:19 +08:00
Nicolai Haehnle
4bafc547df
r300: Remove the program-global const_sin index
...
The index is no longer necessary to share constants between multiple
SIN/COS/SCS instructions inside a single fragment program, and storing
a tiny implementation detail like this in the fragment_program structure
itself was just nasty.
2007-03-21 00:58:02 +01:00
Nicolai Haehnle
cbe38dc0ce
r300: Whitespace cleanup (remove trailing spaces)
2007-03-20 18:40:09 +01:00
Xiang, Haihao
cf4272d256
fix for bug#10347
...
not sure which brw surface for DXT3 & DXT5, so restore
the previous choice.(changed in commit
84081774e6
)
2007-03-20 22:12:03 +08:00
Alan Hourihane
bec665d5b5
use passed target parameter
2007-03-20 13:15:58 +00:00
Ben Skeggs
ecb1a1c82f
nouveau: fix typo
2007-03-20 16:08:14 +11:00
Ben Skeggs
4185037af2
nouveau: fail translate if we use too many params somehow
2007-03-20 16:08:07 +11:00
Ben Skeggs
9622a634f6
nouveau: NVSDBG macro
2007-03-20 16:08:01 +11:00
Nicolai Haehnle
61821a41c0
r300: Cleanup fragment program constant allocation, share constants
...
The constant/parameter allocation was significantly simplified, removing
one unnecessary copy operation of parameters. The dirty state tracking is
unchanged and far from optimal, since all state is always re-fetched.
Constants and parameters are now emitted only once, which significantly
reduces the resource pressure on larger programs.
2007-03-19 23:59:59 +01:00
Nicolai Haehnle
5a65478783
r300: Fix special case (tmp.x <= 0) in fragment program LIT instruction
...
Also, fix a typo in a related comment.
2007-03-19 22:29:34 +01:00
Nicolai Haehnle
b3acba87d7
r300: Clear fragment program instruction slots on first use
...
Make sure that instruction slots are fully initialized with NOPs during
find_and_prepare_slot(). This fixes a bug when a fragment program was
translated more than once (e.g. due to a second call to glProgramStringARB).
This partially fixes glean/fragProg1.
2007-03-19 22:29:21 +01:00
Brian
fdcbbeb55e
Properly compute render_inputs_bitset when using a vertex program/shader.
...
This fixes a performance regression introduced early in glsl-compiler-1 work.
2007-03-19 14:44:15 -06:00
Nicolai Haehnle
826815a5d2
r300: Dump fragment program after translation if RADEON_DEBUG=pixel is set
2007-03-19 20:02:19 +01:00
Nicolai Haehnle
7b992d024b
r300: Whitespace cleanup (remove trailing spaces)
2007-03-19 19:49:06 +01:00
Nicolai Haehnle
c4bf863f4c
r300: Fix WRITEMASK handling when writing to result.depth
...
This is a necessary change to emit the right instructions when writing
to result.depth.
However, even with this test, Z-write doesn't work properly, and I don't
fully understand why. In addition to this, we'll at least have to disable
early-Z, but even that doesn't seem to be enough.
2007-03-19 19:48:58 +01:00
Nicolai Haehnle
b645e8c96d
r300: Streamlined fragment program LIT implementation
...
Fix a bug in the LIT implementation (clamp exponent to 128, not 0.5)
and change the implementation around. In theory, the new implementation
needs as little as 5 instruction slots. Unfortunately, the dependency
analysis in find_and_replace_slot is not strong enough to look at
individual components of a register yet.
2007-03-19 19:10:21 +01:00
Nicolai Haehnle
ff6ab9b45b
r300: Fix fragment program reordering
...
Do not move an instruction that writes to a temp forward past an instruction
that reads the same temporary.
2007-03-19 18:38:07 +01:00
Nicolai Haehnle
ec1a77c864
r300: Fragment program dumps format tex instructions
2007-03-19 18:38:07 +01:00
Nicolai Haehnle
a8e65a010c
r300: Fix hw fragment program dump
...
Dumps of fragment programs were incorrect when the program consisted of multiple
nodes.
Also, improved the formatting a bit.
2007-03-19 18:38:07 +01:00
Nicolai Haehnle
7b430acd71
r300: Fix fragment program instruction pairing and register allocation
...
There were a number of bugs related to the pairing of vector and scalar
operations where swizzles ended up using the wrong source register,
or an instruction was moved forward and ended up overwriting an aliased
register.
The new algorithm for register allocation is quite conservative and may
run out of registers before necessary. On the plus side, It Just Works.
Pairing is done whenever possible, and in more cases than before, so
in practice this change should be a net win.
2007-03-19 18:38:07 +01:00
Michel Dänzer
07db8c9115
i915tex: The intended triple buffering fix.
...
Making modifications while the editor spawned by git-commit was suspended
didn't have the intended effect.
2007-03-19 18:34:27 +01:00
Michel Dänzer
9b42100c04
i915tex: Fix triple buffering after recent Mesa core changes.
...
Remove superfluous _mesa_resize_framebuffer call which is now harmful because
it causes the third renderbuffer to have width/height 0, so Mesa refuses to
render to it.
In the long term, it would be nice to remove the hack in
intel_alloc_window_storage in favour of a proper Mesa interface for flipping
between more than two colour buffers.
2007-03-19 17:23:44 +01:00
Keith Whitwell
77544d7b7d
fix off-by-one in load_state_immediate
2007-03-18 20:13:45 +00:00
Keith Whitwell
c9e39aeaef
fix typo in subrect_disable packet
2007-03-18 20:13:45 +00:00
Keith Whitwell
07265280a9
fix typo in subrect_disable packet
2007-03-18 20:13:45 +00:00
Miguel Marte
c41d6ab6f0
screen offset changes, bug 9965
2007-03-18 11:08:29 -06:00
Nicolai Haehnle
441f038748
fix assertion in read_depth_pixels()
2007-03-18 11:02:35 -06:00
Oliver McFadden
dd868b4100
r300: Removed the deprecated $XFree86$ CVS keywords.
2007-03-18 16:57:45 +00:00
Oliver McFadden
1062106521
r300: Corrected the string for polygon mode; it wasn't updated from unkXXX.
2007-03-18 16:45:32 +00:00
Ben Skeggs
bcf4f4de76
nouveau: avoid using uninitialised TexSrcUnit.
2007-03-19 00:13:41 +11:00
Xiang, Haihao
bb02092d74
mesa: SWAP_BUFF support when calling DrawPixels(DEPTH_COMPONENT)
...
or TexImage(DEPTH_COMPONENT)
2007-03-18 18:44:51 +08:00
Xiang, Haihao
b6fe1bdd4d
mesa: enhance fxt1_quantize_ALPHA1
...
If possible, let minCol != maxCol
2007-03-18 18:34:21 +08:00
Xiang, Haihao
84081774e6
i965: fix for FXT1 & S3TC texture format
...
choose the right mesa texformat for FXT1 & S3TC
2007-03-18 18:26:16 +08:00
Oliver McFadden
cfe984dbd0
Use _mesa_copy_instructions rather than memcpy in _mesa_insert_mvp_code.
2007-03-18 07:35:45 +00:00
Haihao Xiang
ee5b7f0574
fix some format conversion bugs in glGetTexImage(), bug 10288
2007-03-17 09:42:36 -06:00
Dave Airlie
6a9b0cd0b4
r300: change vendor string to DRI R300 Project
2007-03-17 16:46:24 +11:00
Brian
e5070bc3ca
Assorted fixes for dealing with zero-size frame/renderbuffers.
...
In xmesa_check_and_update_buffer_size() handle xmctx==NULL correctly: still
call _mesa_resize_framebufer(). If we don't we can wind up in a situation
where the framebuffer size is non-zero but an attached renderbuffer size
is still initialized to zero. This inconsistancy can later cause problems.
Check for zero-size renderbuffers in update_color_draw_buffers() and
update_color_read_buffer().
See bug 7205.
2007-03-16 11:00:07 -06:00
Brian
7573b58db6
Colortable re-org.
...
The pixel transfer path has three color table lookups.
Use an array [3] to store that info, rather than separate variables.
2007-03-16 09:36:12 -06:00
Brian
d7049431a0
added a renderbuffer comment
2007-03-16 08:36:22 -06:00
Mathias Hopf
f04979ae48
added null xmctx check to XMesaResizeBuffers(), bug 7205
2007-03-16 08:28:34 -06:00
Brian
e348016253
silently ignore DeleteProgram/Shader(id=0)
2007-03-15 16:07:39 -06:00
Brian
7ed292a4e9
in _mesa_GetColorTable, return silently if table size is 0
2007-03-15 16:06:58 -06:00
Oliver McFadden
95764262a7
Fixed a minor typo in the comment near _mesa_copy_instructions.
2007-03-15 21:57:31 +00:00
Oliver McFadden
0c25d9ab19
r300: Added _mesa_copy_instructions.
2007-03-15 20:55:30 +00:00
Oliver McFadden
1195caa274
r300: Renamed r300_vertexprog.c to r300_vertprog.c
2007-03-15 20:39:07 +00:00
Oliver McFadden
0e9ada1087
r300: Use _mesa_alloc_instructions/_mesa_init_instructions instead of malloc.
...
Note that insert_wpos in r300_vertexprog.c is still a little flaky and could be
improved.
2007-03-15 19:49:10 +00:00
Oliver McFadden
0d6d80ef3d
r300: Updated R300 to use the new SWIZZLE macros.
2007-03-15 19:09:10 +00:00
Oliver McFadden
51693b22cd
r300: Fixed an unused variable warning and removed some cruft, too.
2007-03-15 18:44:29 +00:00
Oliver McFadden
b3a9a90cdf
r300: Fixed a printf conversion warning.
2007-03-15 18:30:33 +00:00
Oliver McFadden
7f08dd3fc6
r300: Fixed "no previous prototype for 'r300RefillCurrentDmaRegion'" warning.
2007-03-15 18:30:33 +00:00
Brian
fc6b8f2d30
added SWIZZLE_XXXX, YYYY, etc. macros
2007-03-15 11:51:54 -06:00
Oliver McFadden
4e4ab2a62b
Committed Rune Petersen's fragment.position patch (Bug #10024 ) plus a few small
...
corrections.
2007-03-15 17:35:34 +00:00
Brian
4d2eb637a2
no-op clear if buffer width or height is zero (bug 7205)
2007-03-15 11:16:41 -06:00
Brian
038e981cac
add some rb->Data null ptr checks (bug 7205)
2007-03-15 11:11:41 -06:00
Brian
90563d39cb
Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa
2007-03-15 09:03:03 -06:00
Brian
0cfdf432e4
implement byteswapping for all multi-byte types in _mesa_pack_rgba_span_float(), bug 10298
2007-03-15 09:02:14 -06:00
Keith Whitwell
4a7fe4fcfa
Fix off by one error in immediate state packet size.
2007-03-15 10:29:38 +00:00
Brian
32d196820f
pixelmap code simplification
2007-03-14 14:56:39 -06:00
Brian
b6adf336f4
Re-org of gl_pixel_attrib struct.
...
Reorder fields according to the order in which the pixel transfer operations
take place. Improve comments.
Move the pixel maps out of gl_pixel_attrib since they're not supposed to be
pushed/popped by glPush/PopAttrib.
New gl_pixelmap and gl_pixelmaps structs to contain the pixelmaps.
2007-03-14 14:33:46 -06:00
Brian
62b4601e53
s/Tranpose/Transpose/
2007-03-14 13:34:30 -06:00
Brian
3049946fa7
clear the b->frontxrb->drawable field in xmesa_free_buffer(), see bug 7205
2007-03-14 12:52:53 -06:00
Brian
46fe008778
Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa
2007-03-14 12:43:26 -06:00
Brian
47e0b606a8
move CLIENT_ID code in xmesa_delete_framebuffer(), see bug 7205
2007-03-14 12:42:30 -06:00
Brian
565d097d8f
continue prev check-in: save ptr to slang_function for SLANG_OPER_CALL
2007-03-14 11:07:32 -06:00
Brian
2dc3e94470
After we've found the slang_function ptr for a SLANG_OPER_CALL node, save the ptr in the node for reuse.
...
This can save a tremendous amount of time when resolving types in complex
expressions. One particular shader was taking several minutes to compile
but now compiles almost instantaneoulsy.
2007-03-14 10:49:35 -06:00
Brian
b1a955b518
make _slang_typeof_function() static
2007-03-14 10:16:18 -06:00
Brian
b01f146fd0
remove old assertion
2007-03-14 08:56:01 -06:00
Brian
52363954bf
more bug fixing, error checking
2007-03-13 16:50:24 -06:00
Brian
98650bdf89
fix a number of issues in _mesa_uniform()
2007-03-13 16:32:48 -06:00
Brian
5186529e57
remove bogus assertion
2007-03-13 16:31:30 -06:00
Brian
fdf513e07a
document some bug fixes, lots of new features
2007-03-13 16:12:23 -06:00
Brian
8d9db3dd03
fix ctx->Pixel.PostConvolutionScale/Bias subscript bugs
2007-03-13 16:07:04 -06:00
Brian
fd08463dea
Check for, simplify vec2/3/4(x). Only do call adapting for constructors.
2007-03-13 15:58:40 -06:00
Brian
c7b2cce418
improve literal printing
2007-03-13 15:57:09 -06:00
Brian
000b2899b9
disable some debug output
2007-03-13 15:55:54 -06:00
Brian
a49a865cf5
better error msg for undefined function, disable some debug output
2007-03-13 15:55:41 -06:00
Brian
948c60badc
get rid of float_multiply, float_add, float_divide
2007-03-13 15:00:14 -06:00
Roland Scheidegger
a6cc9ab493
sync up t_vp_build.c brw_vs_tnl.c a bit
...
Bring over the optimizations for fog and normalized spot dir
from t_vp_build.c to brw_vs_tnl.c. Likewise, port a fix for point size
calc from brw_vs_tnl.c to t_vp_build.c (use ABS(eyez) instead of -eyez). Leave
the now differing point size calcs alone though, not sure what's better (it's
basically MOV, ABS, MUL, DP3 vs. ABS, MAD, MAD).
2007-03-13 19:04:28 +01:00
Brian
d8070889d7
alloc an extra byte in _mesa_ShaderSourceARB() to silence a valgrind warning
2007-03-13 11:00:21 -06:00
Brian
c000843a14
be smarter about which fragment attribs are interpolated before running frag progs
2007-03-13 10:58:48 -06:00
Brian
da55430952
comment about SPAN_* vs FRAG_BIT_* values
2007-03-13 10:58:23 -06:00
Brian
17ad1d12eb
Check if FRAG_RESULT_COLR is written and update span->interpMask, arrayMask.
...
Also, fix an assertion.
2007-03-13 10:53:16 -06:00
Brian
8b9842a256
Shuffle some code around in the emit_tex() and emit_move() instructions.
...
Note that the inst ptr returned by new_instruction() may become invalid
after calling emit_() since the emit functions may allocate new instructions
which is done vial realloc().
Also, add some new assertions to try to catch this kind of bug.
2007-03-13 10:49:08 -06:00
Roland Scheidegger
37e6f760fd
enable ARB_vertex_buffer_object for more dri drivers
...
ARB_vertex_buffer_object looks like a useful extension even for old chips.
The drivers should not need any code to be able to use this extension since
they just use mesa's vbo code anyway.
Newly enabled for i810, mach64, mga, r128, radeon, savage, sis and unichrome.
2007-03-13 17:44:22 +01:00
Brian
7265e6928e
properly compute ctx->Texture._EnabledCoordUnits
2007-03-13 10:28:26 -06:00
Oliver McFadden
4c18d9056b
r300: Renamed the CACHE_CTLSTAT values to include UNKNOWN in the name; not
...
enough information is known about them to be sure as to what the values mean.
2007-03-13 14:48:29 +00:00
Roland Scheidegger
14f0b7ea98
use movdqu instead of movdqa for unaligned load avoiding a segfault (bug 10265)
2007-03-13 13:44:23 +01:00
Oliver McFadden
eb4db4c4ec
Add defines for the values written to R300_RB3D_ZCACHE_CTLSTAT.
...
Note that just like the values written to R300_RB3D_DSTCACHE_CTLSTAT these
values are really unknown; ideally more reverse engineering should be done to
determine what these values mean and when they should be set.
2007-03-13 06:24:56 +00:00
Oliver McFadden
19fbe9732c
Documented the value written for R300_TX_CNTL cache flush.
2007-03-13 06:10:23 +00:00
Xiang, Haihao
53f83b435c
mesa: _mesa_unpack_image
...
1. take packed pixel data as a component
2. fix for GL_BITMAP when compiling glTexImage, etc into
a display list: a. flip byte if lsbFirst is true since
DefaultPacking->lsbFirst is false. b. handle SkipPixels
2007-03-13 13:39:34 +08:00
Oliver McFadden
cd66604756
Corrected values written to R300_RB3D_DSTCACHE_CTLSTAT to either
...
R300_RB3D_DSTCACHE_02 or R300_RB3D_DSTCACHE_0A, rather than hexadecimal values.
2007-03-13 01:31:38 +00:00
Oliver McFadden
0c750ca98d
Guess another unknown register used for R300 pacification.
2007-03-13 00:48:17 +00:00
Brian
b3a22d0ed6
Implement GL_ARB_texture_rectangle support
...
This includes the sampler2DRect and sampler2DRectShadow types and
the texture2DRect(), texture2DRectProj(), etc. built-in functions.
2007-03-12 17:29:50 -06:00
Michel Dänzer
708d836e6b
i915tex: Don't crash when intel_fb->color_rb[i] is NULL.
...
This can be the case on some systems when running glxinfo.
2007-03-12 19:08:28 +01:00
Brian
8946d7f029
Add array bounds checking, fix memleaks, add null ptr checks.
2007-03-12 10:52:52 -06:00
Brian
d2a6f43eaf
extra stuff for drawbuffers test
2007-03-12 10:30:36 -06:00
Brian
17fb7821d7
clean-up, simplify _mesa_image_row_stride()
2007-03-12 09:50:27 -06:00
Brian
c1a5447337
take GL_UNPACK_ALIGNMENT into account in _mesa_image_row_stride() for GL_BITMAP type (bug 10261)
2007-03-12 09:50:27 -06:00
Alan Swanson
d0a3400f66
r200: Simplify r200SetCliprects like radeonSetCliprects in radeon and r300.
2007-03-12 10:03:01 +01:00
Alan Swanson
33ea9dccaf
r200: Adapt cliprect fixes from r300.
2007-03-12 09:59:45 +01:00
Alan Swanson
88501887e4
radeon: Adapt cliprect fixes from r300.
2007-03-12 09:59:28 +01:00
Brian
3f7ef618b6
added drawbuffers.c
2007-03-11 17:30:13 -06:00
Brian
15aa7aaa93
add NULL ptr check
2007-03-11 17:29:54 -06:00
Brian
ccb80d7ec4
Test the GL_ARB_draw_buffers extension.
...
Also requires GL_EXT_framebuffer_object and OpenGL 2.0 (for GLSL).
2007-03-11 17:03:29 -06:00
Brian
1c09bcfdda
Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1.
...
GL_MAX_DRAW_BUFFERS is currently 4.
Added gl_FragData[] output for fragment programs.
In _swrast_write_rgba_span() loop over the color outputs/renderbuffers.
2007-03-11 17:00:39 -06:00
Xiang, Haihao
61ec23cc63
fix for bug#10196
...
Compute half if LOCAL_VIEWER is enabled and the light is
a directional source.
2007-03-11 22:41:26 +08:00
Aapo Tahkola
69e57cf6ae
Guess another unknown register in R300 command buffer initialization. (Oliver McFadden)
2007-03-11 11:47:03 +02:00
Oliver McFadden
e64166703a
Renamed some of the unkXXX variables in the command buffer init
...
ialization code.
Note that there are still plenty of actual unknown variables left that should
probably be deciphered.
There are a number of things incomplete in the driver; the different polygon
offset modes (line, point, etc), the other texture filter, texture chroma key,
etc. These should probably be fixed in the future, or at least added to the TODO
list.
2007-03-11 12:18:27 +11:00
Brian
d23dd812ad
Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into glsl-compiler-1
2007-03-10 14:07:28 -07:00
Brian
7d39c1ae76
Fix TEXREL issues.
...
Patch submitted by Christoph Brill.
See http://www.gentoo.org/proj/en/hardened/pic-fix-guide.xml
2007-03-10 11:50:50 -07:00
Brian
823c041fde
check for EXT_blend_equation_separate for 2.0
2007-03-10 11:48:59 -07:00
Brian
10b5895597
Implement gl_FrontFacing for fragment shaders.
...
For the time being, we put the gl_FrontFacing value in the FOGC.Y input
register. Combining FOGC and FrontFacing in one register is a bit of a
hack and may need to be changed someday.
2007-03-10 11:30:19 -07:00
Brian
1fcb4ecc07
clean-up formatting
2007-03-10 10:56:06 -07:00
Brian
c9872b80c8
add NULL ptr check in emit_cond()
2007-03-10 10:37:18 -07:00
Michel Dänzer
38f7f81518
i915tex: Fix build against libdrm git...
2007-03-10 17:12:58 +01:00
Michel Dänzer
beffb4e88c
i915tex: Fix intel_wait_flips being declared implicitly.
2007-03-10 16:40:22 +01:00
Michel Dänzer
97775f9904
i915tex: Fix build against released version of libdrm.
2007-03-10 16:08:11 +01:00
Stephane Marchesin
ced8870a6a
nouveau: fix nv04 swtcl.
2007-03-10 13:46:26 +01:00
Stephane Marchesin
4f12b37a56
nouveau: fix the nv04 swtcl code.
2007-03-10 01:30:34 +01:00
Stephane Marchesin
581a594033
nouveau: oops don't debug by default.
2007-03-10 01:30:34 +01:00
Stephane Marchesin
df1c3ff3dd
nouveau: some fixes to the nv04 state code.
2007-03-10 01:30:33 +01:00
Stephane Marchesin
e61f674844
nouveau: add a fifo size debug check.
2007-03-10 01:30:33 +01:00
Brian
46bd63819e
use gl_ModelViewProjectionMatrixTranspose in ftransform()
2007-03-09 17:02:12 -07:00
Brian
ff95925e70
add NULL ptr check
2007-03-09 16:53:44 -07:00
Michel Dänzer
30b914e2ca
Merge branch 'i915tex-pageflip'
2007-03-10 00:19:17 +01:00
Brian
b9ea936150
added GL_CURRENT_PROGRAM
2007-03-09 15:41:25 -07:00
Michel Dänzer
6e0878becf
i915tex: Wait for pending scheduled flips before switching vsync pipe.
...
This avoids hangs when the vblank sequence numbers are not in sync between
pipes, in particular when they run at different refresh rates.
2007-03-09 20:00:13 +01:00
Michel Dänzer
bb0760ca4f
i915tex: Set intel_fb->vbl_waited to current instead of what we aimed for.
2007-03-09 19:56:55 +01:00
Brian
2cf5fd48d1
Merge branch 'origin' into glsl-compiler-1
...
Conflicts:
src/mesa/main/context.c
2007-03-09 11:43:53 -07:00
Brian
9f44247acf
fix _mesa_uniform_matrix() transpose bug
2007-03-09 11:34:18 -07:00
Michel Dänzer
36b4e25da3
i915tex: Sync pages between pipes immediately again.
...
This should be safe now that we no longer use the MI_WAIT_FOR_EVENT instruction
incorrectly and should also work correctly with applications that render to the
front buffer.
2007-03-09 17:52:29 +01:00
Brian
b03e1712b2
gl_ClipVertex not supported yet
2007-03-09 09:51:55 -07:00
Michel Dänzer
81536789d2
i915tex: Do not wait for pending flips on both pipes at the same time.
...
The MI_WAIT_FOR_EVENT instruction does not support waiting for several events
at once, so this should fix the lockups with page flipping when both pipes are
enabled.
2007-03-09 17:42:55 +01:00
Brian
f9f79c8d77
New IMAGE_RED_TO_LUMINANCE flag passed to _mesa_pack_rgba_span_float() to fix glGetTexImage(GL_LUMINANCE) bug #10232 .
2007-03-09 09:13:49 -07:00
Michel Dänzer
4d9901a1ca
r300: Also update window state when it's already bound but its stamp changed.
...
And set new cliprects before deriving other state from them. This ensures
cliprects aren't accessed after having been freed.
Thanks to Panagiotis Papadakos for testing various iterations of this.
2007-03-09 09:43:17 +01:00
Brian
a706b0b8bd
added missing bvec2/3/4 constructors
2007-03-08 16:08:55 -07:00
Brian
05b74e4ae4
fix broken vec4_seq, vec4_sne instructions
2007-03-08 15:59:20 -07:00
Brian
2f35a17f38
Update lessThan(), lessThanEqual() functions, improve some matrix constructors.
2007-03-08 15:53:05 -07:00
Brian
5761a93bba
Added IR_SLE and IR_SLT for <= and < operations.
...
Using IR_SGE and IR_SGT with transposed args doesn't work since the __asm
calls don't do argument matching by name, but by position.
This fixes the broken lessThan() and lessThanEqual() functions.
2007-03-08 15:52:22 -07:00
Brian
3e0fbc7efc
fix tmp storage problem for IR_I_TO_F
2007-03-08 15:45:25 -07:00
Brian
19a9050548
fix assertion
2007-03-08 15:19:34 -07:00
Brian
ee931f8d4d
; and {} statements were broken
2007-03-08 14:48:34 -07:00
Brian
ec89aba7c6
remove unused new_cjump()
2007-03-08 11:29:22 -07:00
Brian
cce4e50569
IR_CJUMP0/1 no longer used/needed
2007-03-08 11:16:13 -07:00
Brian
63772e2a2c
rewrite _slang_gen_select() to use IF node
2007-03-08 11:07:52 -07:00
Brian
b3dd49429b
s/_slang_gen_hl_if/_slang_gen_if/
2007-03-08 10:53:50 -07:00
Brian
609306de17
s/_slang_gen_hl_if/_slang_gen_if/
2007-03-08 10:43:57 -07:00
Brian
c9f486c38f
remove old assertion
2007-03-08 10:40:37 -07:00
Brian
bf86ddaa20
check for attempted writes to read-only vars
2007-03-08 10:40:25 -07:00
Brian
de8172673e
Rework matrix-related code.
...
GLSL matrices are stored in column-major order while GL_ARB_vertex/fragment_program
use row-major. So, need to use STATE_MATRIX_TRANSPOSE for built-in matrices.
Unfortunately, this means that the expression M * V isn't very efficient since we
need to extract the rows out of M. And that's the typical expression for vertex
transformation: gl_ModelViewProjectionMatrix * gl_Position.
Solve this inefficiency by looking for M*V expressions and replacing them
with V*Transpose(M).
Also, add support for GLSL 1.20's MatrixTranspose, Inverse and InverseTranspose
matrices.
2007-03-08 09:38:35 -07:00
Xiang, Haihao
d85667950f
remove a if-statement
...
glMaterial changes the current specular exponent or glLight changes
the intensity distribution of the light, but _mesa_update_state doesn't
update the corresponding light table. So they must be updated at this time.
2007-03-08 22:54:14 +08:00
Brian
6ff0a04f7c
fix ProjectionMatrix typo
2007-03-08 07:53:30 -07:00
Brian
7e66cad998
fix gl_TextureMatrix indexing
2007-03-08 07:51:39 -07:00
J.Jansen
79d59d0173
Updates of the OpenVMS makefiles.
...
-include missing definitions
-add files to compile
-remove files from compile list which are removed from the repositry
-add support for vbo
new file: src/mesa/vbo/descrip.mms
modified: src/mesa/descrip.mms
modified: src/mesa/drivers/osmesa/descrip.mms
modified: src/mesa/drivers/x11/descrip.mms
modified: src/mesa/swrast_setup/descrip.mms
modified: src/mesa/tnl/descrip.mms
2007-03-08 09:53:28 +01:00
Brian
9637c963f5
more DEBUG_PROG
2007-03-07 17:40:57 -07:00
Brian
fb3f0beb42
update comments
2007-03-07 17:37:24 -07:00
Brian
0aec2bb8f2
remove unneeded return stmt
2007-03-07 16:13:33 -07:00
Brian
da899d190e
add missing gl_Point state, fix IR storage bug
2007-03-07 16:13:22 -07:00
Brian
29bc4b8974
s/diffuset/diffuse/
2007-03-07 13:35:49 -07:00
Brian
c3412e9a08
regenerated
2007-03-07 13:07:40 -07:00
Brian
842c782cee
use 2.0, 2.1 version strings
2007-03-07 13:07:07 -07:00
Brian
faeea574af
remove end_label field
2007-03-07 13:00:06 -07:00
Brian
35d25c0ce4
Fix problem with nested function calls such as y = f(f(x))
...
Replace CurFunction with curFuncEndLabel.
2007-03-07 12:59:01 -07:00
Brian
5b5a80d011
s/equal/EQUAL/, fix bugs in logical or/and code.
2007-03-07 11:26:47 -07:00
Brian
ab673c8527
fix broken __postDecr()
2007-03-07 11:25:37 -07:00
Brian
1dca089149
fix deferredTexture bug
2007-03-07 10:42:44 -07:00
Michel Dänzer
fb3410297b
i915tex: Set framebuffer size to match window before calling _mesa_make_current.
...
Fixes issues with apps that don't call glViewport by default.
2007-03-07 18:01:39 +01:00
Brian
3efd0c7b8d
fix swizzled writemask bug
2007-03-07 09:59:26 -07:00
Brian
f3da222839
remove bogus assertion
2007-03-07 09:58:45 -07:00
Michel Dänzer
9adf6e9d6c
i945_miptree_layout: Adapt cubemap fixes from i915_miptree_layout.
...
Cubemaps aren't working fully correctly yet, but at least they don't seem to
cause crashes anymore.
2007-03-07 17:52:44 +01:00
Brian
d25046b648
fix incorrect HPOS write test
2007-03-07 08:56:09 -07:00
Brian
e61ec95deb
additional error detection
2007-03-07 08:55:42 -07:00
Brian
cec81eef31
check for null program ptrs in _mesa_uniform()
2007-03-07 08:04:06 -07:00
Brian
55821d021d
Generate an error if the vertex shader does not write to gl_Position.
2007-03-07 07:52:24 -07:00
Brian
2282d81536
destroy window during cleanup
2007-03-06 16:33:00 -07:00
Brian
6cb0aa12b8
more integer arithmetic updates
2007-03-06 16:32:03 -07:00
Brian
0af1c6b5d1
Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa
2007-03-06 16:27:23 -07:00
Brian
e69da9d02e
explicit calls to _mesa_unreference_framebuffer() not always needed now
2007-03-06 16:26:22 -07:00
Brian
1a6baf092b
unreference old framebuffer, if needed, in _mesa_reference_framebuffer()
2007-03-06 16:26:02 -07:00
Brian
955906aa64
fix renderbuffer mem leak
2007-03-06 16:25:07 -07:00
Brian
37fd6be411
formatting fix
2007-03-06 16:24:48 -07:00
Brian
e10a1457e8
fix some int arithmetic problems
2007-03-06 14:07:48 -07:00
Ian Romanick
fa8961069c
Merge branch 'master' of ssh+git://idr@git.freedesktop.org/git/mesa/mesa
2007-03-06 11:50:33 -08:00
Ian Romanick
091be11190
Fix cut-and-paste error in the name of GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB.
2007-03-06 11:50:21 -08:00
Brian
28ab1125c2
more DEBUG_PROG code
2007-03-06 12:15:30 -07:00
Brian
c6d930a114
fix vert/frag typo
2007-03-06 11:53:27 -07:00
Brian
a510bc3ee1
Fix/improve framebuffer object reference counting.
...
Use _mesa_reference_framebuffer() and _mesa_unreference_framebuffer() functions
to be sure reference counting is done correctly. Additional assertions are
done too. Note _mesa_dereference_framebuffer() renamed to "unreference" as
that's more accurate.
2007-03-06 10:07:59 -07:00
Brian
593802c0b0
Take care of texObj reference in _mesa_free_framebuffer_data()
2007-03-06 09:49:15 -07:00
Brian
330d7e2080
Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa
2007-03-06 09:03:18 -07:00
Michel Dänzer
6f9b1afc86
r300: Call radeonSetCliprects from radeonMakeCurrent.
...
Based on a patch by Panagiotis Papadakos.
Among other things, this makes sure the framebuffer object associated with the
drawable has the correct size when _mesa_make_current is called, so the default
viewport is set up correctly.
Also update radeon->lastStamp in radeonSetCliprects.
2007-03-06 13:22:35 +01:00
Xiang, Haihao
1c70cde888
fix for bug#10182
...
call _mesa_dereference_framebuffer instead of _mesa_dereference_framebuffer
in i810, i915, i915tex, i965 drivers.
2007-03-06 15:47:37 +08:00
Xiang, Haihao
a783713432
fix for bug#9971
...
call swsetup_Wakeup before falling back to software rendering
2007-03-05 22:18:21 +08:00
Keith Whitwell
7ecdfb2f08
Propogate UsesKill information.
2007-03-04 21:50:51 +00:00
Christoph Bill
9557706404
r300: Use register name & add a register about shading.
2007-03-01 21:11:45 +01:00
Christoph Bill
0d2a68fc61
r300: Use reg definition when available & add missing reg definition.
2007-03-01 20:45:04 +01:00
Christoph Bill
ad3f2107ed
Add early register descritpion.
...
This need more work on case where we can disable
or enable early (stencil, alpha might need it to
be disable).
2007-03-01 20:40:25 +01:00
Rune Petersen
5cb01764f6
Optimize cos&sin instruction a bit more.
2007-03-01 20:36:19 +01:00
Brian
a8ba888a35
move oldFb decl into tighter scopes
2007-03-01 09:40:21 -07:00
Brian
9fbb2e9e76
fix bad n_dot_h normalization code (bug 9977), plus clean-up the code in general
2007-03-01 09:17:01 -07:00
Brian
d592eaeb83
fix clipping, display name, warnings
2007-03-01 07:56:11 -07:00
Brian
887d3c67cb
s/unsigned int/size_t/ (bug 10135)
2007-03-01 07:42:42 -07:00
Brian
03b9e16507
include assert.h
2007-03-01 07:39:27 -07:00
Brian
38a88db1fc
Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa
2007-02-28 11:58:30 -07:00
Brian
9f37be694e
s/ARB/MESA/ in extension check (bug 10126)
2007-02-28 11:58:06 -07:00
Michel Dänzer
0609b6afa8
i915tex: Sync pages differently when crossing pipe borders.
...
Don't flip (up to twice) immediately but just arrange things such that the
pages will be in sync on both pipes on the next flip.
2007-02-28 17:46:07 +01:00
Michel Dänzer
3c578455e1
i915tex: Check that intel_rb is valid before trying to add it to an fbo.
2007-02-28 17:42:54 +01:00
Michel Dänzer
edf676cc5a
i915tex: Also update intel_rb->vbl_pending when scheduled swap is not a flip.
2007-02-28 16:05:49 +01:00
Ben Skeggs
afa780c09d
nouveau: drm interface changes
2007-02-28 15:31:28 +11:00
Brian
07e62084bb
info about how the compiler works
2007-02-27 16:45:40 -07:00
Brian
59e56ee3e5
fix comment
2007-02-27 11:09:48 -07:00
Brian
f30e312763
assert that fb->RefCount==0 in _mesa_free_framebuffer_data()
2007-02-27 11:09:28 -07:00
Brian
0e1bd23025
s/matrix_stack/gl_matrix_stack/ and s/mesa_list_state/gl_dlist_state/
2007-02-27 09:54:50 -07:00
Brian
2cf8d24131
remove unused DriverMgrCtx
2007-02-26 18:35:34 -07:00
Brian
fa4d036424
Add EmitHighLevelInstructions, EmitComments booleans to gl_shader_state.
...
These control code generation options. May be overridden by drivers, debuggers, etc.
2007-02-26 18:33:50 -07:00
Brian
4f26a52908
re-enable var scope destruct in slang_operation_destruct()
2007-02-26 18:08:09 -07:00
Brian
553fe132d4
Fix a few bugs in slang_operation variable scoping. Seems to fix a double-free.
2007-02-26 18:07:26 -07:00
Brian
aa6f4241f8
formatting fixes
2007-02-26 17:32:45 -07:00
Brian
e21096b07c
fix mem leak
2007-02-26 17:05:52 -07:00
Brian
b58ea057fe
fix mem leak in _mesa_ShaderSourceARB()
2007-02-26 17:00:06 -07:00
Brian
4b8d75e2e6
fix logic for reporting errors
2007-02-26 16:32:00 -07:00
Brian
f446e58e45
disable execute bit
2007-02-26 15:13:34 -07:00
Brian
6817407d49
fix error flagging
2007-02-26 15:06:56 -07:00
Brian
365f8fb0dd
re-enable some code
2007-02-26 15:02:36 -07:00
Brian
ed0ae62ad7
Merge branch 'glsl-compiler-1' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into glsl-compiler-1
2007-02-26 14:34:57 -07:00
Brian
ca279b80e6
Remove old error logging code. New slang_log.[ch] files.
2007-02-26 14:33:52 -07:00
Brian
c4ac5ac9d7
Overhaul of error handling.
2007-02-26 14:32:53 -07:00
Brian
7f01ef171f
Overhaul of error logging.
2007-02-26 14:32:29 -07:00
Brian
e63c7e0893
Use new slang_emit_info struct for passing context info around.
2007-02-26 14:22:05 -07:00
Brian
25ea5ea27e
Merge branch 'glsl-compiler-1' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into glsl-compiler-1
2007-02-26 13:11:20 -07:00
Brian
928a70e435
Rewrite code related to buffer destruction.
...
Do proper reference counting so that we don't wind up with dangling
references to deleted windows/framebuffers. Should help with bug 7205.
2007-02-26 11:39:17 -07:00
Brian
f30e8a4bdf
if renderbuffer ptr is null, just return
2007-02-26 11:37:52 -07:00
Brian
e6a9381f78
Do proper framebuffer refcounting in _mesa_make_current().
...
Also, added DeletePending field to gl_framebuffer used when a window has been
deleted, but there still may be rendering contexts attached to the
gl_framebuffer object.
2007-02-26 11:37:37 -07:00
Brian
344c3f7379
updated version with new Khronos license/copyright
2007-02-26 09:19:32 -07:00
Panagiotis Papadakos
1a72c8ed3f
s/pdp/prp/ in DoBindContext()
2007-02-26 07:59:14 -07:00
Panagiotis Papadakos
3528d61820
add missing param to _mesa_warning()
2007-02-26 07:57:31 -07:00
Brian
46d4880201
Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa
2007-02-26 07:56:43 -07:00
Brian
4e53ce81cf
remove unneeded includes
2007-02-25 20:05:22 -07:00
Brian
3c1c999226
update comments
2007-02-25 19:11:44 -07:00
Brian
313d50e903
fix bounds checking in get_register_pointer()
2007-02-25 19:01:16 -07:00
Brian
b85d4d61a7
define and use MAX_PROGRAM_ADDRESS_REGS
2007-02-25 18:56:57 -07:00
Brian
33eac56e4a
Add EnvParams field to gl_program_machine, avoid passing ctx to a bunch of functions.
2007-02-25 18:52:41 -07:00
Brian
6774f32adb
simplify _mesa_get_program_register()
2007-02-25 18:39:46 -07:00
Brian
21bcb2e1f6
s/GetFragmentProgramRegister/GetProgramRegister/
2007-02-25 18:35:47 -07:00
Brian
cfd0011f2f
minor clean-ups in _mesa_execute_program()
2007-02-25 18:30:45 -07:00
Brian
8b34b7da41
remove 'maxInst' parameter from _mesa_execute_program()
2007-02-25 18:26:50 -07:00
Brian
085d7d59f0
remove unused 'element' parameter from _mesa_execute_program()
2007-02-25 18:23:37 -07:00
Brian
12fd8faa5d
s/attribs/results/
2007-02-25 18:08:16 -07:00
Brian
29796b62bd
remove unused VaryingPtr
2007-02-25 17:33:46 -07:00
Brian
e71a33bbf8
Optimize the loop for copying output results.
2007-02-25 17:29:00 -07:00
Brian
f68067e101
add texture rotation
2007-02-25 17:24:40 -07:00
Aapo Tahkola
c080123998
Fix #10071 - wrong max_index in vbo draw_prims. (Papadakos Panagiotis)
2007-02-26 01:51:39 +02:00
Brian
9854a17f29
only copy used outputs
2007-02-25 12:47:25 -07:00
Brian
21625d729c
output texcoord in vertex program
2007-02-25 12:46:56 -07:00
Brian
9d8df47996
Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa
2007-02-24 18:29:57 -07:00
Brian
32fbbf38b4
Revert "option to test mipmapping"
...
This reverts commit a127537efb
.
Meant to do this on the trunk.
2007-02-24 18:27:46 -07:00
Brian
a127537efb
option to test mipmapping
2007-02-24 18:20:35 -07:00
Brian
d9fb113e05
Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa
2007-02-24 18:15:45 -07:00
Brian
53170942e3
Fix broken cubemap mipmap layout (the cubemap.c demo was segfaulting).
...
In i915_miptree_layout() change the width, height parameters that are passed
to intel_miptree_set_level_info(). As it was, the width, height values were
larger than the source image dimensions and we segfaulted in memcpy() when
copying the original texture data into the texture buffer region.
This fix should probably be checked by someone more familiar with the code (Keith?)
2007-02-24 18:14:53 -07:00
Brian
aeaad937b9
clean-up, comment code
2007-02-24 18:11:09 -07:00
Brian
5cd30a2b20
make src ptr const
2007-02-24 18:10:41 -07:00
Brian
fbc4929185
add missing code for newer STATE_INTERNAL items
2007-02-24 17:00:50 -07:00
Brian
efcfdbd4d1
Undo some changes to _mesa_UpdateTexEnvProgram(). Fixes broken i915 texturing.
2007-02-24 15:51:41 -07:00
Brian
292a80466d
Outputs[] array wasn't large enough, define MAX_PROGRAM_OUTPUTS, new assertions.
2007-02-24 15:49:54 -07:00
Brian
5e80c62f31
Remove unneeded _Fragment/VertexShaderPresent fields, update comments.
2007-02-24 15:39:37 -07:00
Brian
197af3dc32
Use prog_execute.c to run vertex programs until t_vb_arbprogram.c is updated to
...
handle branch instructions, etc.
2007-02-24 11:16:58 -07:00
Brian
824dcd4399
remove comment
2007-02-24 11:15:27 -07:00
Brian
761728afe8
Fix assertion in get_register_pointer(), fix EXP case.
...
Note that GL_ARB_v_p and GL_NV_v_p define the z component of the EXP instruction
differently. We follow the ARB extension.
2007-02-24 11:14:57 -07:00
Brian
f183a2d7ea
added ARL, EXP, LOG, relative indexing
2007-02-23 17:14:30 -07:00
Brian
a2786a97d7
add some missing cases in _mesa_program_state_string()
2007-02-23 17:13:30 -07:00
Brian
f1390a3424
fix fog breakage
2007-02-23 17:11:01 -07:00
Brian
e80d901d98
reindent
2007-02-23 16:53:24 -07:00
Brian
6df328e84d
don't pass program ptr to fetch_vector[14]()
2007-02-23 16:48:07 -07:00
Ian Romanick
3f8c5969ff
Fix GLAPIENTRYP for OS X.
...
Fix build problems related to incorrect define of GLAPIENTRYP on OS X.
Reported by bushing on IRC.
2007-02-23 15:15:50 -08:00
Brian
064ae479a7
Update DRI drivers for new glsl compiler.
...
Mostly:
- update #includes
- update STATE_* token code
2007-02-23 13:40:13 -07:00
Brian
36a0ee199d
expose _mesa_load_tracked_matrices()
2007-02-23 13:38:37 -07:00
Brian
15b3bd1689
added linux-dri-debug
2007-02-23 11:58:46 -07:00
Brian
cc6a08b2a0
SWvertex no longer has texcoord field, use attrib field instead
2007-02-23 11:45:15 -07:00
Brian
fce8409cbb
s/GLint/gl_state_index/, length is now 5 not 6
2007-02-23 11:44:44 -07:00
Brian
9fe3e2efc3
s/GLint/gl_state_index/, length is now 5 not 6
2007-02-23 11:44:14 -07:00
Brian
0020d1022f
re-expose _mesa_print_alu_instruction()
2007-02-23 11:43:44 -07:00
Brian
ef0cc9db54
remove dead code
2007-02-23 11:43:14 -07:00
Brian
aa9d22a1c0
replace GLint with gl_state_index
2007-02-23 11:21:03 -07:00
Brian
99902198de
comments, clean-up
2007-02-23 10:19:55 -07:00
Brian
5186ae9bbe
remove unused slang_atom_pool_gen()
2007-02-23 10:12:38 -07:00
Brian
308be21c2f
added slang_label.c
2007-02-23 10:04:18 -07:00
Brian
c2a261f493
comments, clean-up
2007-02-23 09:55:21 -07:00
Brian
75d4ed968d
Replace slang_ir_node::Target w/ Field. Remove Comment field. Clean-up.
2007-02-23 09:42:11 -07:00
Brian
c18c75b0b7
remove old _slang_gen_if()
2007-02-23 09:38:46 -07:00
Brian
afbf7c7e6b
Re-implement branching with slang_labels.
...
This eliminates the NOP instructions that had been used as placeholders for
branch targets.
Also, fix "return" statement bug.
2007-02-23 09:38:17 -07:00
Brian
d8d07b2a8a
label routines for implementing branches, jumps
2007-02-23 09:36:29 -07:00
Brian
0cc9419631
debug code for emitting variable allocation comments
2007-02-22 17:46:20 -07:00
Brian
059376c855
expose _mesa_swizzle_string()
2007-02-22 17:45:32 -07:00
Roland Scheidegger
5e66843733
r200 fix broken (by new input handling) fogcoord
2007-02-23 01:45:19 +01:00
Brian
ff0cc92757
glslcompiler build instructions
2007-02-22 16:29:48 -07:00
Brian
bc18ac45a3
updated for vbo
2007-02-22 16:29:25 -07:00
Brian
da46353056
Remove obsolete files.
2007-02-22 16:14:02 -07:00
Brian
13e3b21b16
New, unified interpretor/executor for vertex and fragment programs.
...
This replaces the code formerly in nvvertexec.c and s_fragprog.c.
Currently, DDX, DDY don't work.
2007-02-22 16:09:40 -07:00
Brian
7aaefcbe48
use _mesa_get_program_register()
2007-02-22 16:08:30 -07:00
Brian
f6803de739
Use the new unified vertex/fragment program interpreter from prog_execute.c.
...
Currently, DDX, DDY don't work.
2007-02-22 16:08:01 -07:00
Brian
e382efc85d
use new _mesa_execute_program() function
2007-02-22 16:07:17 -07:00
Brian
6cfe2114f1
FORCE_PROG_EXECUTE_C cpp flag, misc changes
2007-02-22 16:06:54 -07:00
Brian
fd89396012
fix assertion
2007-02-22 16:02:18 -07:00
Brian
7c86e10193
emit high-level IF/ELSE/ENDIF for vertex progs now
2007-02-22 16:02:08 -07:00
Brian
740a8b0b66
_mesa_ExecuteProgramNV is now a no-op
2007-02-22 16:00:54 -07:00
Brian
ef64cda978
remove nvvertexec.c, add prog_execute.c
2007-02-22 16:00:31 -07:00
Brian
3ed1acd13c
use MAX_PROGRAM_ENV_PARAMS
2007-02-22 14:57:40 -07:00
Brian
b7aeac0de1
added MAX_PROGRAM_ENV_PARAMS
2007-02-22 14:57:19 -07:00
Brian
79fb4527ca
added CallStack, StackDepth
2007-02-22 14:56:43 -07:00
Brian
29925c6dcd
remove unneeded #includes, misc clean-up
2007-02-22 14:56:22 -07:00
Brian
e47c60443f
reorg/clean-up/indent
2007-02-22 14:55:35 -07:00
Brian
11b9ef9454
start implementing conditions, branching
2007-02-22 14:43:41 -07:00
Brian
2eeaae6cbc
get rid of some unused slang_variable fields
2007-02-22 11:00:10 -07:00
Brian
50040573d7
Replace slang_allocate_storage() with simpler _slang_attach_storage()
2007-02-22 10:56:41 -07:00
Brian
b618ac8c0b
updated debug code
2007-02-22 09:39:25 -07:00
Brian
776bc9cf55
Undo some STATE_POINT/FOG changes. Max length of state token array is now 5.
2007-02-22 09:29:46 -07:00
Michel Dänzer
641c966e3d
i915tex: Schedule flips when possible.
...
Also move vsync related state from context to window, so it's possible to
schedule several flips ahead of time with triple buffering.
2007-02-22 17:24:09 +01:00
Brian
3f4826a358
XXX comments about shaders
2007-02-22 09:10:38 -07:00
Brian
6ec7484ae8
use ctx->VertexProgram._Current instead of ctx->VertexProgram._Enabled
2007-02-22 09:10:24 -07:00
Brian
96abc6bf72
merge fix: add STATE_FOG_PARAMS_OPTIMIZED, STATE_SPOT_DIR_NORMALIZED
2007-02-22 09:08:53 -07:00
Brian
7b30053b26
fix negative indentation problem
2007-02-22 09:08:36 -07:00
Brian
53bcdedc32
Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa
2007-02-22 08:57:36 -07:00
Brian
29c471aafc
Merge branch 'origin' into glsl-compiler-1
...
Conflicts:
src/mesa/main/state.c
src/mesa/shader/program.c
src/mesa/shader/program.h
src/mesa/shader/programopt.c
src/mesa/shader/slang/slang_execute.c
src/mesa/sources
src/mesa/swrast/s_arbshader.c
src/mesa/swrast/s_context.c
src/mesa/swrast/s_span.c
src/mesa/swrast/s_zoom.c
src/mesa/tnl/t_context.c
src/mesa/tnl/t_save_api.c
src/mesa/tnl/t_vb_arbprogram.c
src/mesa/tnl/t_vp_build.c
src/mesa/tnl/t_vtx_eval.c
2007-02-22 08:53:33 -07:00
Dave Airlie
4a1d7d6641
r300: get rid of CB_DPATH legacy
2007-02-22 19:33:50 +11:00
Brian
6d4cf6be4e
updated info about arrays, predefined uniforms
2007-02-21 16:07:03 -07:00
Brian
5a2c1ad625
disable debug
2007-02-21 16:05:56 -07:00
Brian
917a5086b3
Use gl_LightSource[0].position intead of a light position uniform.
2007-02-21 15:57:55 -07:00
Brian
5d89b027ee
remove unneeded #includes
2007-02-21 15:42:50 -07:00
Brian
502c132738
fix copy&paste errors
2007-02-21 15:42:10 -07:00
Brian
f958aabdf3
more minor changes to STATE_ indexing
2007-02-21 15:23:11 -07:00
Brian
78399d23dc
remove dead code
2007-02-21 15:22:17 -07:00
Brian
f941892829
Reimplement the _slang_alloc_statevar() function.
...
After several tries at making a table-based system for examining pre-defined
uniforms to find statevar indexes, give up and do it the simple way (lots of
strcmp() calls). Not terribly elegant, but perfectly functional.
2007-02-21 15:21:58 -07:00
Brian
6531952b3c
adjustments to STATE_ token layout/format so token[1] is always the array index
2007-02-21 11:08:21 -07:00
Brian
c3301d038d
checkpoint overhaul of pre-defined uniform code
2007-02-21 09:15:39 -07:00
Brian
aa7ddbd0ff
clean-up, move IR_ELEMENT code
2007-02-20 17:00:16 -07:00
Brian
760c114b24
alloc IR_FIELD's Storage in codegen, like IR_ELEMENT
2007-02-20 16:56:49 -07:00
Ian Romanick
a4b344baa2
Merge branch 'master' of ssh+git://idr@git.freedesktop.org/git/mesa/mesa
2007-02-20 15:19:23 -08:00
Ian Romanick
f0bcee5db0
Delete two invalid assertions.
...
These two assertions are invalid for a couple reasons. Primarily,
when this code is compiled into the X-server, the symbols
"glSecondaryColor3fEXT" and "glPointParameterivNV" do not exist.
2007-02-20 15:18:53 -08:00
Brian
10f42ddb9e
work on struct/array handling
2007-02-20 15:22:38 -07:00
Brian
361b60678e
forgot to return length in parse_array_len()
2007-02-20 15:20:46 -07:00
Patrice Mandin
440759c2cd
nouveau: nv10: grr, ctx->DrawBuffer invalid?
2007-02-20 23:17:09 +01:00
Patrice Mandin
79870d100f
nouveau: nv10: also check ctx->DrawBuffer in nv10ViewportScale
2007-02-20 23:13:48 +01:00
Patrice Mandin
102ad2e066
nouveau: nv10: keep 24/8 depth/stencil value, don't check for depth bits
2007-02-20 23:04:21 +01:00
Brian
243c2dd746
implement support for pre-defined uniform structs (state vars)
2007-02-20 14:03:43 -07:00
Brian
48d65aabbc
added slang_builtin.c
2007-02-20 14:03:10 -07:00
Michel Dänzer
e33a9d6894
i915tex: Triple buffering support, only effective with page flipping so far.
...
Pending flips are tracked per renderbuffer and the colour renderbuffer
attachments of window framebuffer objects are rotated on flips to avoid
stalling the pipeline for pending flips unnecessarily.
2007-02-20 19:15:44 +01:00
Michel Dänzer
356bf9563e
intelWindowMoved: Some debugging output was accidentally left always enabled.
2007-02-20 19:15:44 +01:00
Michel Dänzer
bfbc1de02e
intelRotateWindow: Only use back buffer and cliprects in very specific cases.
2007-02-20 19:15:44 +01:00
Michel Dänzer
6f2bf34748
intelCopyBuffer: Remove incorrect intel_fb->pf_current_page tests.
...
intel_get_rb_region already takes the current page into account.
This would result in broken rendering when multiple 3D windows are visible
and the pages are reversed.
2007-02-20 19:15:44 +01:00
Michel Dänzer
6b99cafd69
i915tex: Support page flipping on both CRTCs independently.
...
No longer track page flipping state per context but per window, via struct
intel_framebuffer which wraps struct gl_framebuffer for windows.
2007-02-20 19:15:44 +01:00
Michel Dänzer
af64dd2ae0
i915tex: Make page flipping work again.
2007-02-20 19:15:44 +01:00
Adam Jackson
d44027dbbd
Fix parallel make in r300 driver.
2007-02-20 12:48:50 -05:00
Brian
bd894c4705
added SWIZZLE_XXXX, SWIZZLE_YYYY, etc
2007-02-20 10:40:08 -07:00
Brian
18e9ca5fb0
more branch info
2007-02-20 09:24:06 -07:00
Brian
906fd23e1d
glxext.h version 18
2007-02-20 08:41:15 -07:00
Brian
45b1f169b4
updated to version 18
2007-02-20 08:40:55 -07:00
Brian
d2ffe4ca07
glext.h version 39
2007-02-20 08:38:46 -07:00
Brian
c226e44437
updated to version 39
2007-02-20 08:38:29 -07:00
Christian Neumair
20e851bb9a
set log level w/ env var
2007-02-20 08:11:11 -07:00
Brian
174c555414
remove accidental check-in
2007-02-20 08:05:29 -07:00
Brian
3d001b81c2
Merge branch 'glsl-compiler-1' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into glsl-compiler-1
2007-02-20 08:04:40 -07:00
Thomas Hellstrom
d2b06403c6
i915tex: Fix performance regression with new vbo code and latest drm.
...
With current memory preferences, vbos ended up in AGP space
where reading from them got a bit slow.
Make sure buffer objects are initially created in system memory.
2007-02-19 19:57:30 +01:00
Brian
9449a4d894
s/PROG_PRINT_ARB/PROG_PRINT_DEBUG/
2007-02-17 09:41:59 -07:00
Brian
61d31ae10d
info about stand-alone compiler
2007-02-17 09:41:19 -07:00
Brian
cc153541a2
stand-alone GLSL compiler
2007-02-17 09:15:39 -07:00
Brian
501ee87180
Lots of changes to prog_print.c code.
...
Mainly, allow printing programs in either ARB, NV or "debug" formats.
2007-02-17 09:15:00 -07:00
Sean D'Epagnier
43c6b2f67f
Merge branch 'master' of git+ssh://geckosenator@git.freedesktop.org/git/mesa/mesa
2007-02-16 17:46:11 -07:00
Sean D'Epagnier
7ae8f388cf
Commiting a few minor fixes to glut fbdev (segfault on a separate stack)
...
Updated all drivers that used the old _ac_ functions to use
the new _vbo_ functions. I know this fixed the fbdev driver,
it looks like it might fix some other drivers too.
2007-02-16 17:44:13 -07:00
Jerome Glisse
515f495f4e
doxygen: update doxygen project number to 6.5
...
doxygen number was laggin behind a bit.
2007-02-16 23:22:04 +01:00
Jerome Glisse
c2e0570831
Update doxygen doc to reflet vbo changes.
...
Update doxygen doc, array_cache no longuer exist,
new shiny vbo modules is there. Tested on unix,
but i think i didn't broke that bat :).
2007-02-16 23:19:05 +01:00
Patrice Mandin
21f2f7f26b
nouveau: nv50: update
2007-02-16 22:39:28 +01:00
Patrice Mandin
4cc4a753fa
nouveau: nv10,20: wrong viewport clip setup
2007-02-16 22:39:12 +01:00
Patrice Mandin
0fccb646e0
nouveau: nv20: texture matrix
2007-02-16 22:09:42 +01:00
Patrice Mandin
66d8e55184
nouveau: nv20: update
2007-02-16 22:03:31 +01:00
Patrice Mandin
f942dc5522
nouveau: nv10: set clear value for 16 and 24 bits depth
2007-02-16 20:26:57 +01:00
Patrice Mandin
9131536f00
nouveau: nv10: rescale depth near and far
2007-02-16 19:54:55 +01:00
Patrice Mandin
252d1de054
nouveau: nv10: fix viewport scale and origin
2007-02-16 19:46:54 +01:00
Brian
00647c39de
remove dead code
2007-02-16 09:59:27 -07:00
Brian
c177191804
s/_slang_link2/_slang_link/
2007-02-16 09:56:19 -07:00
Brian
1c1a0a23d3
change all enum tokens to uppercase
2007-02-16 09:31:35 -07:00
Brian
d15059b128
abort upon errors (temporary)
2007-02-16 09:06:09 -07:00
Brian
d30806b0c5
added a comment
2007-02-16 09:05:11 -07:00
Brian
9ea2315d2d
Allow int->float argument conversion in _slang_locate_function().
2007-02-16 09:04:53 -07:00
Brian
d003877c66
implement IR_I_TO_F
2007-02-16 08:58:42 -07:00
Rune Peterson
e4c772bead
r300: Fix cos & add scs to fragment program.
...
So this do :
- Fixes COS.
- Does range reductions for SIN & COS.
- Adds SCS.
- removes the optimized version of SIN & COS.
- tweaked weight (should help on precision).
- fixed a copy paste typo in emit_arith().
2007-02-14 23:10:52 +01:00
Etienne Clement
1e2b469635
test for POT before using sample_2d_linear_repeat()
2007-02-14 13:21:12 -07:00
Roland Scheidegger
7d8ed0f5f5
fix typo preventing generic arrays from working with ARB_vp (bug #9952 )
2007-02-14 20:36:29 +01:00
Patrice Mandin
83cf4ce6e4
nouveau: nv10: there are 8 clipping regions
2007-02-14 20:28:31 +01:00
Roland Scheidegger
99dfca1e7f
fix stupid bug in the optimized per-vertex fog generation code
2007-02-14 16:38:32 +01:00
Thomas Hellstrom
bc82b44db9
i915tex: Take into account various mapping states when dropping the
...
batch buffer after a resolution / rotation switch.
2007-02-14 11:11:37 +01:00
Brian
ed490e4643
remove dead code
2007-02-13 09:23:00 -07:00
Xiang, Haihao
1e6688742e
I965: fix a failure on waiting irq.
...
Wait until getting the right fence if drm/i915 resets the
counter.
2007-02-12 16:38:50 +08:00
Zou Nan hai
ebcc9b5d12
fd.o #BZ 9684
...
gcc may cast an overflowed float value to an negative int value on i386,
fix it to make sure at least some apps will not crash if it contains wrong normal data.
2007-02-12 12:16:49 +08:00
Rune Peterson
ee5417bca8
r300: Add proper support for sin/cos instruction in fragment program
...
Getting proper SIN and COS wasn't as easy as it appeared.
I had to make make some changes to the fragment program code.
general FP changes:
- support HHH swizzle for vector instructions.
- don't copy a source to a temp when it is not XYZW swizzled, but
combine the two and have the swizzle resolve any issues.
(saves temps/instructions with more elaborate shader code)
- fix overflow in cnstv[].
2007-02-12 00:24:36 +01:00
Rune Peterson
3bacb68c70
ctx->Point._Size fix
2007-02-10 18:19:43 -07:00
Brian
5620392d67
add prog_debug.c
2007-02-09 15:40:15 -07:00
Brian
942ee02590
move GL_MESA_program_debug funcs to prog_debug.c
2007-02-09 15:40:00 -07:00
Brian
383ecc0374
Move experimental GL_MESA_program_debug functions into new file.
2007-02-09 15:39:32 -07:00
Brian
b3893baf80
comments, etc
2007-02-09 14:19:12 -07:00
Brian
3d479b9638
re-enable free'ing of IR trees
2007-02-09 14:18:41 -07:00
Brian
cf490a7f81
always init param vars to silence valgrind warnings
2007-02-09 12:04:52 -07:00
Roland Scheidegger
b2d30ca0cb
optimize per-pixel fog program
...
use the same internal state as for vertex fog. From the old implemenentation,
this changes a SUB+MUL into a MAD for linear fog, and saves a MUL for EXP/EXP2,
plus saves a (constant) parameter. While here, fix the broken (forgotten)
swizzling. (untested)
2007-02-09 19:21:29 +01:00
Zou Nan hai
fcccf89432
array overflow fix
2007-02-09 13:28:56 +08:00
Brian
5e6908944b
do full swizzled matching in _mesa_lookup_parameter_constant()
2007-02-08 20:39:42 -07:00
Brian
bd9615bbc5
Check for constant-valued while/do loop conditions.
...
Allows us to:
1. avoid generating constant-valued BRK test for while(1)..
2. discard entire loop for while(0).
3. detection infinite loops at compile-time.
2007-02-08 17:40:29 -07:00
Brian
c0a9f554be
optimize conditional breaks/continues
2007-02-08 17:11:18 -07:00
Roland Scheidegger
421ce180f5
r200: simplify / unify input map handling for vp and fftnl
...
Use the same input map handling for fftnl and vertex programs. It doesn't
enable any new functionality (should make it easy to support per-vertex
materials though), but the code is much cleaner.
2007-02-09 00:36:53 +01:00
Roland Scheidegger
54dac2c843
optimize generated vertex programs a bit
...
Use new internal state to avoid per-vertex normalization of static spot
direction vector. Use internal state for simpler per-vertex fog computations
(MAD instead of SUB/MUL for linear fog, EX2 instead of POW for EXP/EXP2 fog).
Simplify point size calc (2 MADs instead of MOV, MUL, MUL, DP3), and while
there fix it up (RSQ instead of RCP). All untested...
2007-02-09 00:36:40 +01:00
Roland Scheidegger
6cf892eeb6
fix issues in vp when using FRAG_BIT_WPOS in a fragment program (bug #9910 )
...
Redirect all VERT_RESULT_HPOS writes to a temp and use that for fixup.
The viewport transformation still seems to take some shortcuts, and it
still does not seem to work at all...
2007-02-09 00:25:53 +01:00
Brian
6230ae7faf
cont at top of loop, little clean-ups
2007-02-08 15:09:47 -07:00
Brian
a1c2e87c4b
remove some cruft
2007-02-08 15:08:16 -07:00
Brian
fbf0f400b7
fix broken BRA for return stmts
2007-02-08 14:10:54 -07:00
Brian
34af2b7194
consolidate BRA with BRK, CONT
2007-02-08 14:10:19 -07:00
Brian
c81aedeaec
change BranchTarget to GLint
2007-02-08 14:09:34 -07:00
Brian
b768c48547
Use conditional break in for/do/while loops.
2007-02-08 13:23:17 -07:00
Brian
97125fb370
Simplify code with eval_condition(). Implement conditional BRK.
2007-02-08 13:22:31 -07:00
Brian
2c75ef62ea
remove old loop break/cont stuff
2007-02-07 16:19:19 -07:00
Brian
b35b4566c2
high vs. low level if/then/else code emit
2007-02-07 16:11:00 -07:00
Brian
c5e6bf63e6
s/%f/%g/
2007-02-07 16:09:13 -07:00
Brian
a7c2c7d6b2
Remove old functions for generating BRA-based looping.
2007-02-07 15:14:20 -07:00
Brian
4aa487e796
Use IR_LOOP to represent do-while and for-loops.
...
Also, start moving high vs. low-level instruction selection into slang_emit.c
2007-02-07 15:12:13 -07:00
Brian
1f99a7514e
BRK and CONT work the same
2007-02-06 22:34:09 -07:00
Brian
f22ed0986a
Implement CONT, improve BRK.
...
IR_LOOP's BranchNode ptr is the head of a linked list of CONT and BRK nodes.
After emitting loop, walk over the linked list, filling in the CONT/BRK
instruction's BranchTarget field (location of the ENDLOOP instruction, or
one past).
2007-02-06 22:31:19 -07:00
Brian
5f7d4668c4
replace IR_BEGIN_LOOP/IR_END_LOOP with IR_LOOP
2007-02-06 21:33:29 -07:00
Brian
7e73bc32f5
new_node[0123]() functions
2007-02-06 20:53:09 -07:00
Brian
2043364516
redo IR_IF node, removing IR_ELSE, IR_ENDIF
2007-02-06 20:45:43 -07:00
Ben Skeggs
f46c19d965
nouveau: a couple of NV3x fixes
2007-02-06 14:01:19 +11:00
Brian
d434019633
additional comments for BranchTarget
2007-02-05 18:04:35 -07:00
Brian
2755c798f3
BRK instruction's BranchTarget field now used for efficiently breaking out of loops.
...
BRK's BranchTarget field actually points to the top of the loop, not the
bottom, since we don't know the later's location yet. In the interpreter,
basically do an indirect jump to update the PC.
2007-02-05 18:01:02 -07:00
Brian
8608079647
Use IR node's BranchNode field for IF/ELSE/ENDIF instructions.
...
This allows us to back-patch the IF/ELSE instruction's BranchTarget field
to point to the location of the ELSE/ENDIF instructions. No longer have to
search for ELSE/ENDIF in the interpreter. Also makes it trivial to translate
IF/ELSE instructions into conditional/unconditional BRA instructions.
2007-02-05 17:18:10 -07:00
Jakob Bornecrantz
8518ddda7b
Add support for CN700 chipset in miniglx
2007-02-06 10:22:47 +11:00
Brian
d9731b26e7
minor formatting changes
2007-02-05 15:17:06 -07:00
Brian
5e73284cee
set UseHighLevelInstructions = false for now
2007-02-05 15:00:48 -07:00
Brian
cf92c72797
Initial implementation of high-level flow-control instructions.
...
IF/ELSE/ENDIF and BEGIN_LOOP/END_LOOP/BREAK instructions seem to work.
Disabled by default though until better tested.
Implemented IR_NOT, but needs optimization.
2007-02-05 15:00:07 -07:00
Brian
5db088d70f
indentation for program instructions (if/else, loops)
2007-02-05 14:58:15 -07:00
Roland Scheidegger
17c13b406f
fix issues when using mixed-mode pos-invariant vp and ff tnl (bug #9856 )
...
ARB_vp requires vertex transformation to be invariant to fixed function tnl
if the position_invariant option is used. So the same function needs to be
used, otherwise z-fighting artifacts may happen with applications which rely
on the results being really the same due to precision issues when dealing with
floating point values (may not be a problem when using a non-optimizing
compiler strictly following IEEE rules).
2007-02-05 21:29:25 +01:00
Brian
01001d80e2
Initial support of loop and subroutine instructions.
...
New high-level flow-control instructions, both at IR level and GPU instructions
for looping and subroutines.
2007-02-05 11:28:15 -07:00
Brian
5b8a50572d
Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa
2007-02-05 10:29:58 -07:00
Panagiotis Papadakos
d0b5c77c68
fix mem leak
2007-02-05 10:29:10 -07:00
Brian
dd34fe8679
Merge SWvertex texcoord and varying fields into attrib[] array field.
...
Fragment texcoords and varying code is now unified in the point/line/triangle
rasterization code. In the future, merge color, fog, etc. attribs.
2007-02-05 10:10:01 -07:00
Ben Skeggs
4b3679c6c5
nouveau: OUT_RINGp expects the size in dwords, not bytes.
...
This fixes the *actual* bug that the previous commit was supposed to fix..
2007-02-06 02:29:20 +11:00
Panagiotis Papadakos
eab92fcdc2
fix mem leaks
2007-02-05 08:17:50 -07:00
Ben Skeggs
47bd759fc9
nouveau: fix a small bug in nv10 swtcl
2007-02-06 01:57:04 +11:00
Ben Skeggs
e7654b22aa
nouveau: new bufferobj code.
...
The old code suffered from a number of issues, the most severe being that
with the Mesa VBO merge even swtcl used the driver's bufferobj interface.
On most VBO types (or non-AGP cards) the buffer ended up in vram, and
killed swtcl performance greatly. All bufferobj's start in system memory
now, until they get referenced as a "real" VBO.
The other big change is that only potentially "damaged" areas are
uploaded/downloaded to/from the hardware.
2007-02-06 00:39:50 +11:00
Panagiotis Papadakos
3805ccf020
break if we removed driver from Drivers list in driDestroyDisplay
...
Else we read memory we just released, in for statement.
2007-02-05 10:35:52 +01:00
Patrice Mandin
296eeb882f
nouveau: nv10: add init for unknown 0x120
2007-02-04 13:10:23 +01:00
Stephane Marchesin
6356874586
nouveau: fix nv04 and nv10 swtcl, more work on nv04 state.
2007-02-04 03:20:01 +01:00
Brian
93b975a1d9
Add literal_size field to slang_operation.
...
Used to track the number of components in a float/int/bool literal.
Helps with some typechecking things.
Fixes problems with calls such as "distance(v2, vec2(1.0, 2.0))"
2007-02-03 17:24:24 -07:00
Brian
5ee684cba9
minor tweaks to distance() funcs
2007-02-03 17:21:33 -07:00
Brian
82f53f45d9
remove unused slang_operation fields
2007-02-03 16:25:44 -07:00
Patrice Mandin
f8ec7f1398
nouveau: forgot function declaration
2007-02-03 23:46:58 +01:00
Patrice Mandin
be85770f14
nouveau: nv50: use nv50 state
2007-02-03 23:32:12 +01:00
Brian
edf24e699e
shading language texture demo/test
2007-02-03 11:36:16 -07:00
Brian
00d63aafc6
added FLUSH_VERTICES() in _mesa_use_program()
2007-02-03 11:35:02 -07:00
Brian
8e0c6fc0be
added texdemo1
2007-02-03 11:33:13 -07:00
Brian
68fc4ff1d7
Add _NEW_PROGRAM flag to _MESA_NEW_NEED_EYE_COORDS.
...
This fixes a segfault in the texgen code that can occur after we've
disabled a vertex program.
2007-02-03 10:31:16 -07:00
Brian
49a17a45fb
Add _NEW_PROGRAM flag to _MESA_NEW_NEED_EYE_COORDS.
...
This fixes a segfault in the texgen code that can occur after we've
disabled a vertex program.
2007-02-03 10:30:50 -07:00
Michel Dänzer
5aa997dafb
Merge branch 'origin'
2007-02-03 17:37:01 +01:00
Michel Dänzer
cf4ccd5020
Fall back to software rasterization if r300_translate_fragment_shader() fails.
...
Aborting immediately is a bad idea with AIGLX.
2007-02-03 17:32:02 +01:00
Michel Dänzer
beffa17bb9
Remove unused r200 files from r300 driver directory.
2007-02-03 17:24:22 +01:00
Michel Dänzer
0afc2d37c3
r300CreateContext: Really initialize r300->initialMaxAnisotropy.
2007-02-03 17:23:19 +01:00
Patrice Mandin
de24b01b05
nouveau: fix viewport clipping initialization
2007-02-03 13:22:42 +01:00
Patrice Mandin
1c25561e30
nouveau: use color pitch as depth pitch if depth disabled
2007-02-03 13:20:16 +01:00
Roland Scheidegger
2a441c488f
disable r200 materials-between-begin-end check if vertex progs are enabled
2007-02-03 03:31:31 +01:00
Roland Scheidegger
f697308ae5
remove now unused vtxfmt stuff from radeon/r200 header files
2007-02-03 03:15:45 +01:00
Roland Scheidegger
09e4df2c65
fix errorneously adding fog state params to all vertex programs...
2007-02-03 03:15:14 +01:00
Brian
fee9bbe475
Only glUniform1i() can be used to set sampler uniforms. Generate error otherwise.
2007-02-02 18:05:43 -07:00
Brian
a90e4c3ddf
add vec4_texcube to AsmInfo[]
2007-02-02 18:00:26 -07:00
Brian
1b3092e4bb
add _slang_multiply_swizzles()
2007-02-02 18:00:03 -07:00
Brian
bf823b6b77
clean-ups
2007-02-02 16:46:50 -07:00
Brian
670e900719
clean-ups
2007-02-02 16:45:07 -07:00
Brian
31d2a00192
clean-ups
2007-02-02 16:41:52 -07:00
Brian
b4f38a4d60
remove slang_builtin_vec4.gc
2007-02-02 16:38:04 -07:00
Brian
4bbef7a644
remove slang_builtin_vec4.gc
2007-02-02 16:38:00 -07:00
Brian
d9dbb3e154
remove slang_export.[ch]
2007-02-02 16:14:55 -07:00
Brian
e1b47b68ec
reformat, clean-up comments
2007-02-02 16:12:20 -07:00
Brian
1f9def3163
move _slang_locate_function()
2007-02-02 16:10:02 -07:00
Brian
9cfee527f6
remove multibyte chars
2007-02-02 16:08:45 -07:00
Brian
3f71282850
remove unused field
2007-02-02 15:33:16 -07:00
Brian
72c3672857
remove slang_asm_string()
2007-02-02 15:32:32 -07:00
Brian
0d1cd6d41c
s/SLANG_ASSEMBLE_TYPEINFO_H/SLANG_TYPEINFO_H/
2007-02-02 15:31:21 -07:00
Brian
1bc71e32ea
s/slang_assembly_typeinfo/slang_typeinfo/
2007-02-02 15:30:50 -07:00
Brian
fe45343df9
s/slang_assembly_name_space/slang_name_space/
2007-02-02 15:29:48 -07:00
Brian
884fdfeb22
remove slang_library_texsample.[ch]
2007-02-02 15:23:38 -07:00
Brian
4a2ef4fd88
remove slang_library_texsample.[ch]
2007-02-02 15:23:33 -07:00
Brian
6c52dd3852
rename slang_link2.c slang_link.c
2007-02-02 15:22:05 -07:00
Brian
5c1763e7b5
rename slang_link2.c slang_link.c
2007-02-02 15:22:02 -07:00
Brian
f65091c947
rename slang_assemble_typeinfo.[ch] to slang_typeinfo.[ch]
2007-02-02 15:19:58 -07:00
Brian
7ace638da2
rename slang_assemble_typeinfo.[ch] to slang_typeinfo.[ch]
2007-02-02 15:19:48 -07:00
Brian
4f22bdf3e5
remove more slang assembly-related code
2007-02-02 15:17:46 -07:00
Brian
640afdf4f2
remove more slang assembly-related files, codee
2007-02-02 15:16:51 -07:00
Brian
452217e29a
removed obsolete shader assembly files
2007-02-02 15:10:34 -07:00
Brian
11e92390f6
remove more assembly-related code
2007-02-02 15:05:46 -07:00
Brian
b94c14114f
remove slang_assemble*.c files
2007-02-02 14:51:34 -07:00
Brian
8d39610037
move some functions, disable some code in preparation for removing assembly code
2007-02-02 14:51:09 -07:00
Brian
fa1fe5f6f3
fix emit_tex() breakage
2007-02-02 14:47:03 -07:00
Brian
1b24e2d5a7
remove slang_export.c and related code
2007-02-02 14:24:24 -07:00
Brian
5072fd3a64
Remove old slang linker code.
2007-02-02 14:05:55 -07:00
Brian
8b60787e85
remove slang_link.c and slang_analyse.c
2007-02-02 14:05:25 -07:00
Brian
d79fd74871
remove old linker stuff
2007-02-02 14:04:58 -07:00
Brian
a4f4ca7767
added newline at end
2007-02-02 13:54:24 -07:00
Brian
ccd3e7dcef
Remove obsolete files.
2007-02-02 13:53:28 -07:00
Brian
650d46a107
remove slang_execute.c, slang_execute_x86.c
2007-02-02 13:49:39 -07:00
Brian
d265bdf81a
Remove all dependencies on the old slang interpreter/executor.
2007-02-02 13:49:07 -07:00
Brian
aa6866d63c
reindent
2007-02-02 12:08:26 -07:00
Brian
b12b13f832
_slang_evaluate_int() no longer used
2007-02-02 12:07:57 -07:00
Brian
06daf74a71
use _slang_simplify() to evaluate array sizes
2007-02-02 12:02:53 -07:00
Brian
70570d4199
Move guts of slang_lookup_constant() into a new function in slang_simplify.c
2007-02-02 12:01:29 -07:00
Brian
5c21747783
replace abort() with _mesa_problem()
2007-02-02 11:42:04 -07:00
Brian
2f5b3c9607
fix maxInst argument
2007-02-02 11:37:58 -07:00
Brian
e53ec3a862
try to simplify variable initializers
2007-02-02 11:32:59 -07:00
Brian
6147ccba63
unroll inner loop of interpolate_varying()
2007-02-02 11:23:16 -07:00
Brian
531348e814
simplify derivative-related code
2007-02-02 11:20:08 -07:00
Brian
e4f976b8b9
simplify interpolate_texcoords()
2007-02-02 11:19:43 -07:00
Brian
9ab512ad8c
Replace color, z, w, texture interpolants with new generic attrib interpolants.
2007-02-02 11:01:01 -07:00
Brian
462d8f5faf
New span attrStart/attrStepX/attrStepY fields to replace fog, specular, etc. fields. More to come.
2007-02-02 09:46:43 -07:00
Brian
4e7fd7ad96
get rid of unused span->start field
2007-02-02 09:09:13 -07:00
Keith Whitwell
b59657ad96
Merge branch 'vbo-0.2'
...
Conflicts:
src/mesa/main/texcompress_s3tc.c
src/mesa/tnl/t_array_api.c
2007-02-02 12:26:10 +00:00
Keith Whitwell
2ddc8799a8
Merge branch 'vbo-0.2-origin' into vbo-0.2
2007-02-02 11:06:37 +00:00
Keith Whitwell
47d463e954
Modify assert to reflect rebase criteria
2007-02-02 10:59:58 +00:00
Zou Nan hai
325196f548
push commit 2dfb3a217f
to i915tex
2007-02-02 14:37:24 +08:00
Zou Nan hai
2dfb3a217f
Fix fd.o #9686 , when fall into vertex fog,
...
fog factors are precomputed in t_vb_fog.c compute_fog_blend_factors,
which is incompatible with appended fragment fog code.
That will make GoogleEarth display abnormally.
always use pixel fog.
2007-02-02 09:35:17 +08:00
Brian
9742547245
Fix logic in _slang_simplify(): vec2() constructor case wasn't getting used.
2007-02-01 18:11:19 -07:00
Roland Scheidegger
8ebda479d9
fix missing ADD_POINTERS, fixes crashes if the index elements are in a vbo.
2007-02-01 20:59:45 +01:00
Brian
abeca8d17d
comments
2007-02-01 10:08:07 -07:00
Brian
496aa47042
remove slang_label.c until it's ready
2007-02-01 09:52:26 -07:00
Brian
f3e507ef9f
New SWspanarrays attribs[] array.
...
Replace texcoord[], varying[], etc. arrays with single attribs[] array, indexed
by FRAG_ATTRIB_* values.
Eliminates need to copy data into fragment program machine input registers.
Will lead to future clean-ups.
2007-02-01 09:51:48 -07:00
Brian
81ef03be65
silence uninitialized var warning
2007-02-01 09:25:55 -07:00
Brian
8fa6f7363e
silence uninitialized var warning
2007-02-01 09:24:41 -07:00
Brian
3866558c98
move span-related types/tokens into s_span.h
2007-02-01 08:24:02 -07:00
Brian
f673b24017
additional assertions, bump up MAX_EXEC
2007-02-01 08:18:03 -07:00
Brian
af1d1e08e4
Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa
2007-02-01 07:22:50 -07:00
Brian
0930248bb1
fix mem leak in __glXReportDamage (Panagiotis Papadakos)
2007-02-01 07:22:25 -07:00
Keith Whitwell
5368ae5ec3
Correct usage/meaning of max_index parameter.
2007-02-01 14:21:14 +00:00
Keith Whitwell
605d428d20
Cope with internally-generated null inputs.
2007-02-01 14:20:31 +00:00
Michel Dänzer
8628b382e4
driDestroyDisplay: Fix comment, it is called now.
2007-02-01 10:45:51 +01:00
Michel Dänzer
bed026e7dd
driDestroyDisplay: Remove Drivers list entry when dlclosing its handle.
...
This fixes a regression from commit f81b1dbe37
:
Since then, driDestroyDisplay gets called from __glXFreeDisplayPrivate. It
dlcloses the handles associated with the display but fails to remove their
references from the Drivers list, so subsequent calls to OpenDriver return a
stale handle and an invalid createNewScreenFunc pointer. The attempt to call
the latter results in a segfault when running amoeba, e.g.
2007-02-01 10:43:10 +01:00
Roland Scheidegger
a2104dc6e1
fix unitialized values in radeonClear
2007-02-01 01:09:26 +01:00
Brian
d9d33b6fc8
disable all x86 code, broken and will eventually be removed
2007-01-31 17:01:52 -07:00
Brian
b63c100677
Overhaul handling of writemasks/swizzling. This fixes two problem cases:
...
vec2 v; v.x = v.y = 1.0; // chained assignment
vec4 v; v.zx = vec2(a,b); // swizzled writemask
2007-01-31 16:34:54 -07:00
Brian
309d5b6650
New asm instruction and IR_CLAMP node type to allow clamping to [0,1] with instruction saturate-write option. Not finished yet.
2007-01-31 08:55:10 -07:00
Brian
9d5853813f
allow fragment-only and vertex-only programs
2007-01-31 08:47:12 -07:00
Xiang, Haihao
5893474c74
_mesa_pack_rgba_span_float: fix for packing data into group
2007-01-31 09:47:02 +08:00
Brian
7162398778
fix _mesa_get_uniform_location() so it uses the given program handle
2007-01-30 16:55:03 -07:00
Keith Whitwell
893526b8a8
Use new rebase helper. Remove other rebase code.
2007-01-30 20:22:55 +00:00
Keith Whitwell
240641de0c
Helper for rebasing draw requests where min_index != 0.
2007-01-30 19:27:53 +00:00
Keith Whitwell
48c638b671
New tests for the array functions which also provoke rebasing.
2007-01-30 19:19:51 +00:00
Brian
876e372567
regenerated
2007-01-30 08:13:49 -07:00
Brian
d2c62e6065
s/params/pointer/ for glGetVertexAttribPointer
2007-01-30 08:13:02 -07:00
Brian
8811a9e38a
bump version to 6.5.3
2007-01-30 08:11:50 -07:00
Brian
fea6a8e1f1
s/params/pointer/ for glGetVertexAttribPointer
2007-01-30 08:10:03 -07:00
Brian
8be177a694
s/params/pointer/ for glGetVertexAttribPointer
2007-01-30 08:09:25 -07:00
Brian
832417f31e
s/params/pointer/ for glGetVertexAttribPointer
2007-01-30 08:02:20 -07:00
Ben Skeggs
a4ddd64f36
nouveau: argh
2007-01-30 16:51:50 +11:00
Ben Skeggs
f9345c7c4e
nouveau: misc NV40 fixes
2007-01-30 16:49:27 +11:00
Ben Skeggs
d2c4d9ff9b
nouveau: NV40 glClipPlane support.
2007-01-30 16:41:55 +11:00
Ben Skeggs
ede8017d2c
nouveau: rework shader param handling
...
Conflicts:
src/mesa/drivers/dri/nouveau/nouveau_shader_0.c
2007-01-30 16:41:20 +11:00
Ben Skeggs
de0cf18b09
nouveau: oops, build attrib map after we know how the final shader will look..
2007-01-30 16:39:31 +11:00
Ben Skeggs
2d8b316109
nouveau: remove an unused table
2007-01-30 16:39:05 +11:00
Ben Skeggs
7fbf8d3324
nouveau: oops
2007-01-30 16:38:46 +11:00
Ben Skeggs
cafbc459f5
nouveau: maintain a map of which vtxprog input corresponds to which array
2007-01-30 16:38:30 +11:00
Ben Skeggs
0c5b42a991
nouveau: unhardcode some more NV30TCL_FP_CONTROL values
2007-01-30 16:03:13 +11:00
Matthieu Castet
aa397fe472
nouveau : NOUVEAU_RING_TRACE
...
allow to print what we are really sending to the fifo.
2007-01-29 23:26:35 +01:00
Matthieu Castet
c97540065c
nouveau : nv10 comment icomplete command
2007-01-29 23:19:12 +01:00
Brian
fc5a7ea5de
noise() works now
2007-01-28 19:02:03 -07:00
Brian
7aece10039
noise functions
2007-01-28 19:01:35 -07:00
Brian
f94e4f216f
simple noise test
2007-01-28 19:01:04 -07:00
Brian
a06f929362
combine emit_unop(), emit_binop(), emit_triop() into emit_arith()
2007-01-28 16:26:09 -07:00
Brian
62e7c033c0
implement mix() with LRP instruction
2007-01-28 16:11:11 -07:00
Matthieu Castet
c7c0a6ddcd
nouveau : nv10 mixing cached stuff with not cached stuff is bad.
2007-01-28 23:26:21 +01:00
Brian
4de6fac4da
Lots of vartable clean-ups, fixes. Report an error message when we run out
...
of registers, rather than crash.
2007-01-28 12:49:47 -07:00
Brian
602dc1a638
minor clean-ups
2007-01-28 12:13:27 -07:00
Brian
bbec2fdb3a
minor updates
2007-01-28 12:11:10 -07:00
Ben Skeggs
b0e86b2dbd
nouveau: fix nv30 line width
2007-01-28 22:55:35 +11:00
Ben Skeggs
aacea52181
nouveau: initial GL_ARB_occlusion_query support
...
Only enabled on NV40, NV20/NV30 code is untested.. However, NV30
should be identical to NV40.
2007-01-28 17:02:40 +11:00
Ben Skeggs
1879069eab
nouveau: extend notifier interface to allow multiple notifiers in a memory block.
2007-01-28 16:35:32 +11:00
Brian
513325fa32
Clean-up of var/temp allocation function parameters.
2007-01-27 20:29:33 -07:00
Brian
d6772f157a
Improved register allocation: allow four 'float' vars or temporaries to share a single register. Clean-up needed.
2007-01-27 20:06:41 -07:00
Claudio Ciccani
ea55de3d65
Updated copyright header.
...
Switched to LGPL (GPL header was a cut-&-paste mistake).
2007-01-27 19:32:05 +01:00
Brian
04d60ea54c
note that non-member posts are auto-rejected
2007-01-27 06:25:31 -07:00
George Sapountzis
c00169fd25
Bug 9628: no entry for GetVertexAttribPointerv
...
This is because (in glX_API.xml) GetVertexAttribPointerv is aliased to
GetVertexAttribPointervARB which is then aliased to GetVertexAttribPointervNV.
Make GetVertexAttribPointerv alias GetVertexAttribPointervNV directly. Patch
by Ian Romanick <idr@us.ibm.com > and regenerate.
2007-01-27 09:12:57 +02:00
Brian
d8df84aae1
Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa
2007-01-26 19:08:58 -07:00
Brian
1b62353dd8
fix typo
2007-01-26 19:08:34 -07:00
Stephane Marchesin
0931e21eb6
nouveau: more work on nv04, this time buffer format/pitches/...
2007-01-27 03:08:01 +01:00
Brian
99c9bc386f
document, re-indent _mesa_ffsll()
2007-01-26 19:01:55 -07:00
Brian
1d74e565db
Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa
2007-01-26 18:55:12 -07:00
Eric Anholt
5a3d985395
Bug #9604 : Fix a static buffer allocation failure.
...
The pool that the static buffer got allocated from was sized by pitch * height,
but the buffer generated from it had its size aligned to a tile boundary, so
allocation failed if pitch * height wasn't aligned. However, the 2d driver
ensures that the size ends at a tile boundary, so just pass the 2d driver's
buffer size rather than calculating it.
2007-01-26 14:23:29 -08:00
Eric Anholt
869b8ad499
Add _mesa_ffsll() for compatibility on OSes without ffsll(), and use it.
2007-01-26 14:18:24 -08:00
Eric Anholt
dbb54b234c
Remove dead code causing a warning.
2007-01-26 14:18:24 -08:00
George Sapountzis
507167d7e2
Override Const.CheckArrayBounds for Xserver in XMesaCreateContext().
...
This leaves one last XFree86Server ifdef in Mesa core.
---
Bug 9285: misc glcore, xmesa cleanups
ACKed by Ian Romanick.
2007-01-26 18:31:44 +02:00
George Sapountzis
c9b33ecd7c
Drop old (pre-AIGLX) GLcore interface.
...
The old GLcore interface was replaced in Xorg 7.1 with the addition of AIGLX,
it is only used by DDX's which are known not to work with the new DIX glx code.
---
Bug 9285: misc glcore, xmesa cleanups
ACKed by Ian Romanick.
2007-01-26 18:31:00 +02:00
Zou Nan hai
c6c65e7b22
Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa
2007-01-26 07:05:02 +08:00
Zou Nan hai
6aa62ba43f
ARB_Occlusion_query should support multiple query at same time
2007-01-26 07:04:15 +08:00
Brian
ea8b68e0f7
asst fixes, tranpose span->varying array indexes
2007-01-25 10:54:52 -07:00
Brian
ff13f0ea4d
fixes, clean-ups, transpose span->varying array indexing
2007-01-25 10:52:48 -07:00
Roland Scheidegger
38e9f8b6f2
do not rebase index buffers as it does not work currently (tested with r200 and sw mesa)
2007-01-25 18:52:40 +01:00
Brian
5ef553da9a
new comments, ideas
2007-01-25 10:51:53 -07:00
Roland Scheidegger
78b64d911b
allocate larger minimum dstelt buffer
...
increase the minimum dstelt buffer size to avoid triggering an assertion later
because the split is triggered before the buffer is full. This fixes cases
where the vbo_split_copy path is hit because of maximum index limit, where the
dstelt buffer size needed could be very small (doom3 hit that assertion with a
vertex count of just 3)
2007-01-25 16:39:02 +01:00
Roland Scheidegger
db79d7dea0
fix dstelt memory allocation to avoid hash corruption
2007-01-25 14:32:06 +01:00
Roland Scheidegger
327462d901
remove tnl/t_vtx_x86_gcc.S file from sources as it no longer exists
2007-01-25 12:12:54 +01:00
Roland Scheidegger
5970400476
re-fix bug 9062 in vbo code
2007-01-25 12:11:03 +01:00
Ben Skeggs
d5db167c2c
nouveau: unbreak NOUVEAU_RING_DEBUG
2007-01-25 15:12:49 +11:00
Ben Skeggs
86996dfe32
nouveau: add result scaling to shader backend, use it in RSQ emul for NV40.
2007-01-25 13:40:51 +11:00
Ben Skeggs
2d7687865e
nouveau: and here's the "oops, I suck" commit :)
2007-01-25 12:08:49 +11:00
Ben Skeggs
42bd32dad7
nouveau: some extra debug output
2007-01-25 11:56:45 +11:00
Brian
e713c21bd0
remove some parenthesis
2007-01-24 14:15:01 -07:00
Brian
ff917003f6
use FRAG_BIT_TEX()
2007-01-24 14:14:14 -07:00
Brian
ccea3ff8a9
fix varying interpolation
2007-01-24 14:13:36 -07:00
Brian
0552abce0e
only setup varying vars that will be used
2007-01-24 14:13:02 -07:00
Brian
07373512c7
added FRAG_BIT_TEX() and FRAG_BIT_VAR() macros
2007-01-24 14:12:08 -07:00
Zou Nan hai
844e5610de
965 glxswapcontrol fix
2007-01-24 16:07:43 +08:00
Zou Nan hai
bdc5394d22
965 ARB_Occlusion_query fix
2007-01-24 15:47:15 +08:00
Brian
c920d201c2
updated comment
2007-01-23 17:41:25 -07:00
Brian
6d4e561e39
indicate which opcodes are used by Mesa GLSL, updated comments
2007-01-23 17:39:25 -07:00
Brian
223d7cb3c7
fix g++ warnings/errors
2007-01-23 16:37:51 -07:00
Brian
7e85b0a025
silence C++ warnings
2007-01-23 12:50:08 -07:00
Brian
18d1fdebeb
fixes for C++ warnings/errors
2007-01-23 11:46:02 -07:00
Thomas Hellstrom
d46093b8d5
i915tex: Relocation fixes:
...
Increase the number of allowed relocations per batchbuffer.
Fix an assert to avoid an array index overflow.
(Reported by Steve Wilkins)
2007-01-23 09:06:21 +01:00
Thomas Hellstrom
fe9fef2cec
i915tex: Fix randr resizing. Rotation still broken.
2007-01-23 09:06:21 +01:00
Ben Skeggs
60c28739aa
nouveau: DPH and CMP for NV40 which doesn't do it natively.
2007-01-23 16:25:25 +11:00
Ben Skeggs
cf33bcf0b2
nouveau: allow for card-specific shader infos to be kept
...
NV30/40 fragprog: build FP_CONTROL per-shader, still some hardcoded bits for
this reg.. It looks like it has to do with the number of
temps used, but needs more looking at.
NV40 vtxprog : build VP_IN_REG/VP_OUT_REG during shader compile
2007-01-23 16:07:12 +11:00
Ben Skeggs
a8b9d13f74
nouveau: fill in condition info for instructions
2007-01-23 13:36:45 +11:00
Ben Skeggs
ed69205684
nouveau: unbreak nv40
2007-01-23 11:06:16 +11:00
Ben Skeggs
50227f6fd2
nouveau: reindent shader pass0/pass2
...
if this gets rejected by the commit list, just ignore it..
nothing interesting to see here :)
2007-01-23 10:54:54 +11:00
Ben Skeggs
c3ac270996
nouveau: start converting shaders into a tree format again..
...
No branching stuff implemented yet. Works enough for gears, probably
other stuff broken.
2007-01-23 10:54:54 +11:00
Jeremy Kolb
95fc270b06
Merge branch 'master' of git+ssh://git.freedesktop.org/git/mesa/mesa
2007-01-21 20:47:10 -05:00
Jeremy Kolb
ea441355d3
nouveau: Fixes for nv30.
2007-01-21 20:30:31 -05:00
Stephane Marchesin
d1f0a55af4
nouveau: fix some bugs in the nv10 swtcl.
2007-01-22 00:12:05 +01:00
Brian
bc5d480e2c
added shading.html link
2007-01-21 10:37:25 -07:00
Stephane Marchesin
3c0961d299
nouveau: add nv04 state support, and small nv04 fixes.
2007-01-21 04:06:57 +01:00
Ben Skeggs
4f800c5bac
nouveau: rename pass0_arb to pass0.
...
I was expecting to have 2 frontends for the shader code (asm, glsl).
With Brian's work on GLSL this is unnecessary :)
2007-01-21 09:48:33 +11:00
Ben Skeggs
029b81742a
nouveau: kill off shader pass1.
...
It sucks, and we have someone who can do a much better job than I can starting
work on it soon. alloc_temp/free_temp is left in pass2 to workaround fragprog
temps/outputs overlapping, but this all belongs in the optimiser.
2007-01-21 09:31:00 +11:00
Ben Skeggs
ee3d0617f9
nouveau: shader backend branching support for all cards that support it.
2007-01-21 09:13:27 +11:00
Brian
9595d1935c
Added a page with shading language status, tips, etc.
2007-01-20 13:40:57 -07:00
Brian
059e901446
Add a simple mechanism for annotating instructions for easier debugging.
2007-01-20 10:47:10 -07:00
Brian
f116fcc328
optimization: emit MAD instructions when possible
2007-01-20 09:46:02 -07:00
Brian
1f208c3546
remove unused swizzle parameter to -storage_to_src_reg()
2007-01-20 09:29:04 -07:00
Brian
5ae49cf3ed
Initial implementation of OPCODE_IF/ELSE/ENDIF instructions.
2007-01-20 09:27:40 -07:00
Brian
a3e938b8da
Reimplement && and || to do short-circuit evaluation.
...
Improved shader error handling.
2007-01-20 09:22:13 -07:00
Brian
9f07ed00e4
rewrite more __postIncr functions
2007-01-20 07:56:00 -07:00
Brian
3cec66512d
Implement do/while loops. Replace IR_CJUMP with IR_CJUMP0 and IR_CJUMP1 so
...
we can either jump on zero, or non-zero predicate.
2007-01-19 13:13:15 -07:00
Brian
eff9690351
Rewrite normalize(vec3/vec4) to use one less register.
2007-01-19 12:19:38 -07:00
Brian
dceae2829e
report error message when something fails
2007-01-19 12:02:31 -07:00
Brian
203946e1f9
print error msg when there's a problem
2007-01-19 12:02:06 -07:00
Brian
74b27674a8
remove stray tab
2007-01-19 10:31:52 -07:00
Brian
a0092c51b1
Implement fragment discard/kill.
2007-01-19 10:15:34 -07:00
Brian
8374ccb66f
change while-loop to create new scope for loop body, per spec
2007-01-19 10:02:58 -07:00
Ben Skeggs
669fefd3da
nouveau: bump drm patchlevel
2007-01-19 15:39:36 +11:00
Brian
16183e6430
Implement constant sharing so that 4 float constants can share a single
...
float[4] register slot.
2007-01-18 17:29:23 -07:00
Brian
ce6640001d
_mesa_add_unnamed_constant() now tries to re-use constants already in
...
the parameter list.
2007-01-18 17:23:48 -07:00
Brian
d70771752f
Reimplement code for swizzling so that expressions like (p+q).x for vectors p and q works correctly.
2007-01-18 15:35:44 -07:00
Brian
d885ff470a
rewrite a bunch of assignment operators (like +=)
2007-01-18 15:33:13 -07:00
Brian
e4e66476a9
remove debug code
2007-01-18 15:23:45 -07:00
Patrice Mandin
3c59483ed7
nouveau: preliminary nv50 state
2007-01-18 22:07:17 +01:00
Brian
f43eac3ed8
remove swizzle param from new_var()
2007-01-18 09:22:44 -07:00
Aapo Tahkola
62efc4ba3e
support as much of GL_EXT_stencil_two_side as we can. untested.
2007-01-18 05:56:13 +02:00
Aapo Tahkola
feeed10dfd
typo fix. this case still fails.
2007-01-18 05:30:20 +02:00
Aapo Tahkola
a3b4b11739
Fix invalid enums passed to MapBuffer
2007-01-18 04:46:04 +02:00
Aapo Tahkola
2cb3594af9
Fix invalid enums passed to MapBuffer
2007-01-18 04:17:56 +02:00
Brian
8a2368edce
rewrite additional matrix-related functions to reduce register needs
2007-01-17 18:37:20 -07:00
Brian
89a3bafe04
rewrite mat4 * mat4 operator to use fewer temps
2007-01-17 18:30:53 -07:00
Brian
272622a2e0
do bounds check in _slang_push_var_table(), added comment
2007-01-17 18:21:00 -07:00
Brian
2585b74e19
rewrite matrix constructors
2007-01-17 18:06:40 -07:00
Brian
4864aaeb02
handle var size > 4 in _slang_pop_var_table()
2007-01-17 18:02:44 -07:00
Brian
f4e345c1a8
minor fprintf() change
2007-01-17 16:30:11 -07:00
Brian
eb0c478b17
Rewrite a bunch of constructors. It's now important that the first
...
constructor for any given type be the one that takes the most parameters
as this is the constructor that'll be used when there's no perfect match
to the caller's arguments.
See the _slang_adapt_call() function for details.
2007-01-17 16:29:51 -07:00
Brian
3a3bb953b6
_slang_gen_function_call_name() now tries to adapt function calls (expand
...
vectors, insert casts) when a perfect match isn't found.
2007-01-17 16:14:03 -07:00
Brian
eabb7e66bd
New _slang_adapt_call() function.
...
This is used to modify function calls (when possible) to make the arguments
map to the function parameters. This includes "unrolling" vector types
and doing casts.
Example:
vec2 v2 = vec2(1.2, 3.4)
ivec3 iv = ivec3(false, v2);
Is converted into:
ivec3 iv = ivec3(int(false), int(v2[0]), int(v2[1]))
2007-01-17 16:11:50 -07:00
Brian
397b807ad5
code clean-up, re-org. Added IR_F_TO_I support.
2007-01-17 16:05:03 -07:00
Brian
bb53124fca
added IR_F_TO_I, update comments
2007-01-17 15:58:24 -07:00
Brian
0bad236cfb
Added OPCODE_INT to convert 4 floats to 4 ints.
2007-01-17 15:54:14 -07:00
Brian
46a9241248
add texturing, other options
2007-01-17 10:25:44 -07:00
Brian
811f54fa75
Fix/clean-up a number of things related to variable/temporary allocation.
2007-01-17 09:54:31 -07:00
Keith Whitwell
3bfbe63806
New debug config for linux-dri
2007-01-17 08:44:13 +00:00
Xiang, Haihao
747c9129c0
I965: fix bug#9625-get the correct PV for quardstrip
...
The order of vertices in payload for quardstrip is (0, 1, 3, 2),
so the PV for quardstrip is c->reg.vertex[2].
2007-01-17 10:39:50 +08:00
Xiang, Haihao
afba8f0d30
Fix bug#9673
...
Cast from pointer to unsinged long and cast to pointer from
unsinged long
2007-01-17 10:17:10 +08:00
Brian
552a65e454
Implement codegen for the selection operator ( b ? x : y )
2007-01-16 17:38:39 -07:00
Brian
3596903068
fix typo
2007-01-16 16:53:41 -07:00
Brian
271d504ed7
draw a box, press 'a' to animate
2007-01-16 15:27:11 -07:00
Brian
9d0ae967d4
added some VerteAttrib funcs
2007-01-16 14:57:12 -07:00
Brian
f44ba11815
Added toyball and bumpmap tests using shaders from the OpenGL Shading Language (orange) book.
2007-01-16 14:55:43 -07:00
Brian
9b5dc1358a
when automatically binding vertex attributes, start with attrib 1, not 0
2007-01-16 14:52:22 -07:00
Brian
4f027a33b9
remove dead code
2007-01-16 14:19:37 -07:00
Brian
0f91310bf3
comments
2007-01-16 14:17:57 -07:00
Brian
d90c655b05
implement logical or, xor, not
2007-01-16 14:15:05 -07:00
Brian
99e788fe56
some additional vector constructors
2007-01-16 14:10:30 -07:00
Stephane Marchesin
7c8f311e40
nouveau: Use the most recent card list.
2007-01-16 21:43:54 +01:00
Brian
156e583a35
fix _slang_gen_subscript() for the case when a simple vector is accessed as an array: convert index to a swizzle/writemask
2007-01-16 10:45:34 -07:00
Keith Whitwell
fea6e5a695
Don't special-case index, edgeflag.
...
Remove display list opcodes for INDEX and EDGEFLAG, handle them
through the regular ATTRIB mechanism now that Mesa understands them
to just be regular attribs.
2007-01-16 13:30:04 +00:00
Keith Whitwell
c53df49b8b
Additional display list tests
2007-01-16 13:29:01 +00:00
Keith Whitwell
3ad12fab45
Merge vbo_0_1_branch
...
Hopefully leaving behind the cruft generated by the CVS import.
2007-01-16 11:24:08 +00:00
Keith Whitwell
6a3fdc3a1e
Merge branch 'master' of git+ssh://keithw@git.freedesktop.org/git/mesa/mesa into vbo-0.2
...
Conflicts:
src/mesa/array_cache/sources
src/mesa/drivers/dri/i965/brw_context.c
src/mesa/drivers/dri/i965/brw_draw.c
src/mesa/drivers/dri/i965/brw_fallback.c
src/mesa/drivers/dri/i965/brw_vs_emit.c
src/mesa/drivers/dri/i965/brw_vs_tnl.c
src/mesa/drivers/dri/mach64/mach64_context.c
src/mesa/main/extensions.c
src/mesa/main/getstring.c
src/mesa/tnl/sources
src/mesa/tnl/t_save_api.c
src/mesa/tnl/t_save_playback.c
src/mesa/tnl/t_vtx_api.c
src/mesa/tnl/t_vtx_exec.c
src/mesa/vbo/vbo_attrib.h
src/mesa/vbo/vbo_exec_api.c
src/mesa/vbo/vbo_save_api.c
src/mesa/vbo/vbo_save_draw.c
2007-01-16 11:22:57 +00:00
Keith Whitwell
0b412f8f15
Merge branch 'vbo_0_1_branch' into vbo-0.2
2007-01-16 09:47:35 +00:00
Keith Whitwell
5363e3331b
Merge branch 'master-merge' into vbo-0.2
2007-01-16 09:47:26 +00:00
Brian
0d55346156
Use arrow keys to pan and z/Z to zoom in/out to explore the fractal.
2007-01-15 17:48:19 -07:00
Brian
2ccd264695
Added new directory of GL shading language demos: glsl
2007-01-15 17:27:24 -07:00
Brian
f6507157e2
Reimplement the post-increment/decrement functions.
...
Instead of defining functions with an extra dummy parameter to distinguish
from the pre-incr/decr functions, just use new function names: __postIncr
and __postDecr.
2007-01-15 16:54:38 -07:00
Brian
c410994653
Implement the ++var and --var operators, improve some constructors.
2007-01-15 16:38:12 -07:00
Brian
0a097675f1
added vec3 constructor code
2007-01-15 16:34:33 -07:00
Brian
82258b7af3
added IR_ELEMENT
2007-01-15 16:33:54 -07:00
Brian
04ac15fd80
checkpoint: ++, -- and && operators
2007-01-15 15:51:49 -07:00
Brian
83d3ff590d
Redo the way array indexes are handled. Resolve storage location at code emit time, not codegen time.
2007-01-15 13:58:45 -07:00
Jerome Glisse
a03fc82771
mesa: Update _Current along Current on fragment program bound.
...
Same as a previously committed patch for vertex program, we
update fragment program ptr _Current along the Current one
so that _Current can't end up pointing to a no more valid
program.
2007-01-15 21:21:10 +01:00
Brian
c807169888
remove old globals
2007-01-15 11:10:11 -07:00
Brian
a5bbe206a8
comments
2007-01-15 11:08:10 -07:00
Brian
8de3dc1701
Move some global vars into slang_assemble_ctx.
2007-01-15 11:07:46 -07:00
Patrice Mandin
7520478eb0
nouveau:nv10: fix setting clip region
2007-01-15 18:58:24 +01:00
Brian
4f5901b265
fix the subassig, mulassign and divassign cases
2007-01-15 10:35:59 -07:00
Brian
629fd78f79
clean-up slang_allocate_storage()
2007-01-15 10:35:03 -07:00
Keith Whitwell
584def75ad
Remove unused index buffer.
2007-01-15 16:57:01 +00:00
Keith Whitwell
6ff9b48fe2
Don't special-case FOG attribute initialization.
...
Initial fog value was being set to {0,0,0,0}. This results in vector
size 4, but isn't necessary. The regular {0,0,0,1} works fine.
2007-01-15 14:30:16 +00:00
Keith Whitwell
50f76b9d9b
Correctly initialize current attribute sizes.
...
Some legacy attributes (eg color) have an initial value other than {0,0,0,1}
which means that their initial size != 1 either.
2007-01-15 14:20:21 +00:00
keithw
82152a2a8e
Remove debug, reenable inplace splitting.
2007-01-15 14:10:42 +00:00
Keith Whitwell
5464cd0a60
Split too-large draw commands.
...
Use the vbo_split_ functionality to split incoming drawing command
to fit within the fixed-size buffers used by software t&l module.
2007-01-15 13:54:08 +00:00
Keith Whitwell
2421b25dd7
Remove special-case handling for index and edgeflag
...
This isn't required with the changes to core mesa and the new
attribute layout.
2007-01-15 13:40:38 +00:00
keithw
1b7c24c33c
Hook in split functionality
2007-01-15 11:58:06 +00:00
keithw
4557dfe132
Add vbo_split files
2007-01-15 11:54:40 +00:00
keithw
a38cb37913
New files to manage splitting drawing commands
2007-01-15 11:52:58 +00:00
Stephane Marchesin
4c7d36b688
nouveau: Fix a bug in the nv04 swtcl.
2007-01-15 12:38:24 +01:00
Ben Skeggs
16f35a3a22
nouveau: Add 0x0244 pciid manually for now..
...
pciids.sf.net is slow to add it so our generator picks it up,
and it's *really* annoying me :)
2007-01-15 17:28:56 +11:00
Ben Skeggs
634b4b3487
nouveau: fail CreateScreen on unknown cards instead of guessing.
2007-01-15 17:23:04 +11:00
Carlos Martín Nieto
89f91d1804
nouveau: Implement much of the fog handling.
2007-01-15 00:00:30 +01:00
Stephane Marchesin
e2295511f5
nouveau: Update nouveau_reg.h from renouveau to the latest version.
2007-01-14 22:39:37 +01:00
Stephane Marchesin
65e3d5e45e
nouveau: Make the state cache hierarchical.
2007-01-14 21:17:08 +01:00
Stephane Marchesin
8d7e5651fb
nouveau: add the nv04 swtcl module (it's untested for now).
2007-01-14 20:39:00 +01:00
Stephane Marchesin
d57ce408b3
nouveau: Cleanup the nv10 swtcl module.
2007-01-14 20:39:00 +01:00
Patrice Mandin
81bd826de8
nouveau: nv10: 16 bits color buffer format
2007-01-14 20:14:58 +01:00
Patrice Mandin
eae7acac16
Merge branch 'master' of git+ssh://pmandin@git.freedesktop.org/git/mesa/mesa
2007-01-14 19:56:30 +01:00
Patrice Mandin
8aabd636f5
nouveau: nv10: added missing functions
2007-01-14 19:55:45 +01:00
Jerome Glisse
9a4e49aef2
r300: Fix vertex program position invariant bug, force position reading.
...
When we have a position invariant program we need to force routing the
position otherwise you may handle transform quite random data which might
be funny but unlikely what you want :).
2007-01-14 19:32:22 +01:00
Jerome Glisse
6dd967e74f
mesa: Update _Current ptr along Current when a new vertex program is bind.
...
On new vertex program bind only the Current ptr where updated to
point to the new program; this could lead to _Current pointing to
and out of date or even a no more existing program which in turn
could lead to a segfault in some driver. To avoid this _Current
ptr is updated along Current if _Current where previously pointing
to the same program.
2007-01-14 14:49:36 +01:00
Patrice Mandin
e7112be732
nouveau: remove already defined NV15_TCL and NV17_TCL
2007-01-14 14:11:10 +01:00
Patrice Mandin
86f10c7144
nouveau: import color material r,g,b,a
2007-01-14 14:09:04 +01:00
Patrice Mandin
faada2485a
nouveau: nv10: stencil functions
2007-01-14 14:03:42 +01:00
Patrice Mandin
29484f24fb
nouveau: nv10: currently fails initcard and bindbuffers, till done
2007-01-14 12:51:30 +01:00
Patrice Mandin
f1ad10b338
nouveau: nv10 blending done, remove nv10Viewport
2007-01-14 12:45:15 +01:00
Brian
64414ea0e9
added glUniform1fv_func, glUniform2fv_func
2007-01-13 14:51:02 -07:00
Brian
691ed5e54b
Rework code related to temp register allocation, both for user variables
...
and expression temporarires. Much better register utilization now.
Lots of other fixes.
The OpenGL GLSL "orange book" brick shader demo works now.
2007-01-13 14:49:52 -07:00
Brian
5daa99d2a4
slang_variable_scope now stores array of pointers to slang_variables.
2007-01-13 14:47:48 -07:00
Brian
97c7937c65
added another vec4 constructor, updated += operator
2007-01-13 14:46:12 -07:00
Patrice Mandin
fb5f359b93
nouveau: update nv10 state
2007-01-13 14:14:19 +01:00
Patrice Mandin
308ef2dc32
nouveau: Add clear color for nv10
2007-01-13 13:56:18 +01:00
Patrice Mandin
ca75853f9d
nv10 has alpha color mask
2007-01-13 13:22:03 +01:00
Brian
95a441112e
Fix a problem with inlined "return" statements. Make some attempt to free temporaries.
2007-01-11 11:22:26 -07:00
Brian
063f3f7fc4
disable some code that'll eventually go away
2007-01-11 11:21:38 -07:00
Brian
749ed66549
new vec3 constructor, replace float_add w/ vec4_add
2007-01-11 11:20:23 -07:00
Brian
c8e148e38c
tweak output
2007-01-11 11:19:11 -07:00
Jerome Glisse
b55f1ec9af
Fix typo from commit 1d312ae013
.
2007-01-11 12:54:42 +01:00
Brian
c0c31024a3
checkpoint: codegen for global vars/constants now working
2007-01-10 13:51:48 -07:00
Brian
88e2dbfd10
checkpoint: codegen for global vars w/ initializers
2007-01-10 13:33:38 -07:00
Brian
8a48f35574
assorted code clean-ups
2007-01-10 12:18:50 -07:00
Brian
ee11842bfc
fix size bug in _mesa_add_attribute()
2007-01-10 12:18:33 -07:00
Brian
29bff4e12d
simplify _mesa_add_state_reference()
2007-01-10 08:37:59 -07:00
Brian
88f7212312
Update _save_VertexAttrib() functions for non-aliasing behaviour.
2007-01-10 08:15:35 -07:00
Brian
01a91eb657
get rid of STATE_USER_ATTRIB/STATE_AUTO_ATTRIB
2007-01-09 19:26:22 -07:00
Brian
b7978af693
clean up a bunch of program parameter stuff
2007-01-09 19:17:17 -07:00
Brian
cc858bfa84
added a few more 2.0 functions
2007-01-09 17:49:53 -07:00
Brian
3209c3ed0d
Implement vertex attribute binding.
...
Users can set explicit binding with glBindAttribLocation(), otherwise the
linker will allocate generic attribute slots.
2007-01-09 17:49:24 -07:00
Brian
5e75db12d7
more debug code (disabled)
2007-01-09 17:47:13 -07:00
Brian
e8673143ea
add code for generic attributes 16..31
2007-01-09 17:46:45 -07:00
Eric Anholt
3dd243c59e
Track rename of DamagePost -> DamageAdd.
2007-01-09 16:39:10 -08:00
Brian
048412473b
added _mesa_count_texture_indirections(), _mesa_count_texture_instructions()
2007-01-09 11:00:47 -07:00
Brian
21f99792a9
Moved NumTexInstructions, NumTexIndirections, etc. into gl_program since
...
they can now apply to vertex programs.
2007-01-09 11:00:21 -07:00
Brian
ae80d13f6d
remove old comment
2007-01-09 10:10:59 -07:00
Brian
829da4c345
Vertex program texture samplers done, but untested (need to add TEX/TXB to
...
the T&L vertex program interpreter).
2007-01-09 09:31:30 -07:00
Brian
855ebb26d1
Implement shadow samplers and dFdx(), dFdy() code generation.
2007-01-09 09:14:32 -07:00
Roland Scheidegger
96c5db5f7a
put back missing Driver.PolygonMode call (bug 9578)
2007-01-09 14:42:22 +01:00
Michel Dänzer
dfabf96607
i915tex: Remove unused tex_program field.
2007-01-09 12:46:50 +01:00
Michel Dänzer
92fb742065
intel_finalize_mipmap_tree: Only flush batchbuffer when necessary.
2007-01-09 12:46:50 +01:00
Brian
20aec24ac7
implement biased texture functions
2007-01-08 16:56:52 -07:00
Brian
41a4e828d9
check if _Current == NULL for TXB
2007-01-08 16:49:43 -07:00
Brian
8cad795a80
added 1D texture functions
2007-01-08 16:10:55 -07:00
Brian
9a78ef980d
Remove if (tObj) conditional so that texture units without a texture image
...
return black (0,0,0,1) when sampled.
2007-01-08 16:10:34 -07:00
Brian
85e0634b54
update texture1D functions
2007-01-08 16:02:40 -07:00
Brian
42153d7858
Implement projective texture sampling, 3D textures. Disable some debug output.
2007-01-08 15:58:14 -07:00
Brian
483ca39bca
Move some code around, add some comments.
2007-01-08 14:11:54 -07:00
Brian
d3fe7398e3
Move storage allocation functions from slang_emit.c to slang_codegen.c
2007-01-08 14:06:00 -07:00
Brian
27cc9068ce
checkpoint: more work on variable/storage allocation
2007-01-08 13:36:53 -07:00
Brian
cf4d4342c9
Checkpoint: re-org of (global) variable allocation code. More to come...
2007-01-08 13:09:47 -07:00
Keith Packard
d9dd9013a8
Merge branch 'origin'
2007-01-07 23:00:48 -08:00
Ben Skeggs
026939b008
nouveau: allow the use of multiple subchannels/objects by default.
2007-01-08 11:54:39 +11:00
Keith Packard
62db3cc349
Various warning fixes for i965 driver.
...
vertex/fragment programs provided as const.
bmSetFenceLock should return bmSetFence value.
2007-01-06 17:13:45 -08:00
Keith Packard
9311c29558
Initialize GL_ARB_occlusion_query only if DRM support is present.
...
DRM versions before 1.8 do not include the necessary ioctls to support
GL_ARB_occlusion_query, don't enable it on these versions.
2007-01-06 17:13:29 -08:00
Haihao Xiang
8c1cc5fd80
i965: Support linear format in i965.
...
Signed-off-by: Keith Packard <keithp@neko.keithp.com >
2007-01-06 15:44:57 -08:00
Zou Nan hai
ef02f8be10
i965: xdemos/glxthreads get: Assertion `block->fenced' failed (9201)
...
Signed-off-by: Keith Packard <keithp@neko.keithp.com >
2007-01-06 15:18:23 -08:00
Zou Nan hai
652ae2c376
i965: Take clip rects into account when computing max prim
...
Signed-off-by: Keith Packard <keithp@neko.keithp.com >
2007-01-06 15:18:23 -08:00
Wang Zhenyu
4068e2d1b7
i965: ARB_occlusion_query support
...
Signed-off-by: Keith Packard <keithp@neko.keithp.com >
2007-01-06 15:18:23 -08:00
Eric Anholt
1b9f78195f
i965: Avoid branch instructions while in single program flow mode.
...
There is an errata for Broadwater that threads don't have the instruction/loop
mask stacks initialized on thread spawn. In single program flow mode, those
stacks are not writable, so we can't initialize them. However, they do get
read during ELSE and ENDIF instructions. So, instead, replace branch
instructions in single program flow mode with predicated jumps (ADD to the ip
register), avoiding use of the more complicated branch instructions that may
fail. This is also a minor optimization as no ENDIF equivalent is necessary.
Signed-off-by: Keith Packard <keithp@neko.keithp.com >
2007-01-06 15:18:23 -08:00
Eric Anholt
e54ec49155
i965: Connect INTEL_DEBUG=sync up to cmd/batch ioctls.
...
Signed-off-by: Keith Packard <keithp@neko.keithp.com >
2007-01-06 15:18:22 -08:00
Brian
f1fbaf39ff
Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa
2007-01-06 14:55:07 -07:00
Brian
ade39f53f6
document 32-bit Z line/point fix
2007-01-06 12:58:28 -07:00
Brian
113b0a7f2e
Use GLuint instead of GLint to store intermediate Z values. Fixes problems when using 32-bit Z buffer.
2007-01-06 12:55:17 -07:00
Eric Anholt
c2b185cff8
Add reporting of damage by DRI drivers when the extension support is available.
...
With this, tools like ximagesrc in gstreamer correctly see updates from GL
rendering. Support requires that the Xdamage library be current (but will be
disabled if not present) plus a new X Server with support for the new
XDamagePost request. libGL now has a new interface version, and also links
against libXdamage and libXfixes to support it, but backwards compatibility
is retained.
Currently, all drivers report damage at SwapBuffers time through common code --
front buffer rendering doesn't result in damage being reported. Also, the
damage is against the root window, as our drivers don't yet render to backing
store when they should (composited environments).
2007-01-05 18:23:57 -08:00
Brian
5cf7326132
Checkpoint glsl compiler work: sampler uniforms now implemented, linked properly.
2007-01-05 16:02:45 -07:00
Brian
b2ab693d68
added PROGRAM_SAMPLER
2007-01-05 16:01:43 -07:00
Brian
eef70ff79a
added Sampler field to prog_instruction struct
2007-01-05 16:01:26 -07:00
Brian
288c5396e6
added PROGRAM_SAMPLER
2007-01-05 16:01:11 -07:00
Brian
9805e76744
added _mesa_add_sampler()
2007-01-05 16:00:57 -07:00
Brian
b530d96216
Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa
2007-01-05 08:42:45 -07:00
Brian
24cf67fc73
document VBO bug fix 9445
2007-01-05 08:41:16 -07:00
Brian
7da7404fdf
Fix glPush/PopClientAttrib() for VBO state (bug 9445).
2007-01-05 08:40:06 -07:00
Ian Romanick
16f0efca60
Merge branch 'master' of ssh+git://idr@git.freedesktop.org/git/mesa/mesa
2007-01-04 18:37:10 -08:00
Brian
4cc90ee0b0
update TexturesUsed[] in slang_update_inputs_outputs()
2007-01-04 17:44:04 -07:00
Brian
4428e8f20f
update TexturesUsed[] in slang_update_inputs_outputs()
2007-01-04 17:43:53 -07:00
Brian
64f78dd6a8
compute InputsRead/OutputsWritten with slang_update_inputs_outputs()
2007-01-04 17:30:30 -07:00
Brian
c9db223f90
move TexturesUsed[] into gl_program since vertex programs/shaders can use textures nowadays
2007-01-04 17:22:19 -07:00
Brian
7edd2ecb55
simplify update_texture_state() a bit, compute _EnabledCoordUnits for shaders
2007-01-04 16:19:54 -07:00
Ian Romanick
5ca107a4f2
Use glxbyteorder.h in server-side source files.
2007-01-04 14:53:48 -08:00
Ian Romanick
6d29e1de73
Hack indent flags for indirect_reqsize.h to eliminate extra diffs.
2007-01-04 14:52:53 -08:00
Ian Romanick
92be800146
Add missing files to server generation list.
...
The files indirect_reqsize.c and indirect_reqsize.h were missing from
the list of files to be generated for the server. Add them back to
the list. Also, update the INDENT_FLAGS to prevent conversion of
'GLbyte *pc' to 'GLbyte * pc' in function prototypes.
2007-01-04 14:47:41 -08:00
Brian
ff81f074fb
minor formatting fix
2007-01-04 15:25:29 -07:00
Brian
de03fe4a3f
added texture attribs in slang_find_input()
2007-01-04 15:06:50 -07:00
Brian
7b4d10b4a3
added glUniform1i_func
2007-01-04 14:40:56 -07:00
Brian
e640300602
initial code to get texture sampling limping along
2007-01-04 14:40:02 -07:00
Brian
6a92d98d1a
temporary disable some memory deallocations to work around a memory corruption bug
2007-01-04 14:38:45 -07:00
Brian
89dc48569a
finish some loose ends in _mesa_uniform()
2007-01-04 14:35:44 -07:00
Brian
602045fd7b
update_texture_state() updated for new shaders
2007-01-04 14:33:42 -07:00
Jerome Glisse
1d312ae013
r300: Correct bug introduced by fragprog rework.
...
Thx for Tilman who spoted the bugs.
2007-01-04 20:31:35 +01:00
Brian
439758353a
Fix some incorrect GL error values. Reorganize _mesa_compile_shader() code.
2007-01-04 08:21:09 -07:00
Brian
8d287d0f5e
s/unsigned/size_t/ (Matthias Hopf)
2007-01-04 07:53:32 -07:00
Patrice Mandin
bbfd963f49
Update spot light params
2007-01-02 14:31:16 +01:00
Ben Skeggs
254ce75ac3
nouveau: bump drm patchlevel.
2007-01-02 15:59:05 +11:00
Dave Airlie
b6becfae10
fix issue with i915tex advertising visuals it can't support
...
This may not be the proper way to fix this but it does work easily.
2006-12-31 10:01:17 +11:00
Haihao Xiang
3943d7f8b1
Use the tiled flag in the sarea to determine region tiling.
...
This fixes mis-rendering if back/depth fail to get set up as tiled. While it
probably won't ever be the case now that the pitch limits are loosened, this is
still the right thing to do.
2006-12-30 10:30:42 -08:00
Ben Skeggs
8c180c72d5
nouveau: Use bufferobj interface for fragment program uploads
2006-12-27 23:53:26 +11:00
Ben Skeggs
9a20ae70ec
nouveau: Initial buffer object support
2006-12-27 23:53:25 +11:00
Ben Skeggs
1780fd4eee
nouveau: We'll need syncNotifier for NV_MEMORY_TO_MEMORY_FORMAT too.
2006-12-27 23:53:25 +11:00
Ben Skeggs
885a7cc38d
nouveau: add nouveau_mem_alloc/free debugging
2006-12-27 23:53:25 +11:00
Ben Skeggs
2dd3753450
nouveau: record *actual* type of memory that was alloc'd, not the requested types.
2006-12-27 23:53:25 +11:00
Ben Skeggs
7b59a424b5
nouveau: Typo
2006-12-27 23:53:25 +11:00
Ben Skeggs
297a35eb69
nouveau: Add simple wrapper for NV_MEMORY_TO_MEMORY_FORMAT.
2006-12-27 23:53:25 +11:00
Jerome Glisse
2dccca57e4
Deleted unused file which likely have be reintroduced during git move.
...
This file was deleted longtime ago, guess that git migration
created it again.
2006-12-26 18:42:17 +01:00
Ben Skeggs
257e3d1d59
nouveau: Make use of NOUVEAU_DEBUG for shader disasm
2006-12-26 22:03:12 +11:00
Ben Skeggs
3fcb7d388d
nouveau: Make the notifier stuff actually work..
2006-12-26 21:36:15 +11:00
Ben Skeggs
0b2b2de6cf
nouveau: Wait on notifier to check for completion of previous commands.
...
We can't wait on NV_PGRAPH_STATUS. We don't have the regs mapped, and there's
no guarantee that we'll catch PGRAPH idle when multiple channels are active.
2006-12-26 21:36:15 +11:00
Ben Skeggs
c0a63d8e5e
nouveau: Add notifier support functions
2006-12-26 21:36:15 +11:00
Jerome Glisse
b8769f318f
Rework r300 fragprog avoid using bitfield structure.
...
It seems that bitfield structure lead to some strange
problem on 64bits arch, don't want to waste time debugging
strange things like that so converted pfs_reg_t structure
to a GLuint and use good old masking and shifting spell.
(cherry picked from 2a7de9d095d8e60da12b11aaa1efe664b87b11d3 commit)
2006-12-25 23:40:20 +01:00
Ben Skeggs
d79323bd42
nouveau: Kill some compile warnings.
2006-12-24 00:50:13 +11:00
Ben Skeggs
f54c725497
nouveau: Modify span routines to use nouveau_renderbuffer instead of driRenderbuffer
2006-12-24 00:13:34 +11:00
Ben Skeggs
cb6a400dcd
nouveau: maintain numClipRects/pClipRects in context.
2006-12-23 23:51:24 +11:00
Ben Skeggs
ae8d8d1326
nouveau: Don't fill nrb->dPriv for private buffers
2006-12-23 23:03:55 +11:00
Ben Skeggs
1dd6759c05
nouveau: get 16bpp working
2006-12-23 10:56:19 +11:00
Brian
d8babcfc57
fix typos
2006-12-22 10:26:22 -07:00
Brian
aa710c3e6b
implement unary +, -
2006-12-22 10:18:50 -07:00
Brian
9b694589e9
chmod a-x
2006-12-21 18:12:03 -07:00
Brian
01f2e7f62f
checkpoint: pre/post incr/decr operators
2006-12-21 18:05:06 -07:00
Brian
392d9701e3
added INTERP_VARYING code
2006-12-21 17:50:22 -07:00
Brian
eb2a6d62f9
s/attribute/varying/
2006-12-21 17:50:07 -07:00
Brian
2905385744
comment about uniforms
2006-12-21 11:21:26 -07:00
Brian
58af54c767
checkpoint: rewrite vec/mat products
2006-12-21 10:56:09 -07:00
Brian
c155ae1dfe
fix typos
2006-12-21 10:49:27 -07:00
Brian
a0d6b506cd
added IR_NEG for negation
2006-12-21 10:47:28 -07:00
Brian
356f8ea213
checkpoint: matrix/float, unary negation rewrite
2006-12-21 10:45:49 -07:00
George Sapountzis
b766643e5c
Drop mesa wrappers for XFree86.
2006-12-21 19:41:08 +02:00
Brian
c73e07405c
checkpoint: ivec/int and mat/mat operations
2006-12-21 10:03:15 -07:00
Brian
bb1bf8b3aa
checkpoint: more basic math rewritting
2006-12-21 09:40:08 -07:00
Sean D'Epagnier
af0190bc6e
Updated keyboard input so that glut programs can read from stdin without
...
problems if tty input is used. Also corrected a few stdin keycodes.
2006-12-21 01:50:33 -07:00
Brian
a33532f5f4
checkpoint: re-org assignment operator functions
2006-12-20 18:04:59 -07:00
Brian
1ff1e89ff4
added glUniformMatrix2/3fv_func
2006-12-20 17:56:29 -07:00
Brian
cec316c9eb
checkpoint: more basic math operator re-org
2006-12-20 17:55:42 -07:00
Brian
8d239a6880
Checkpoing: re-organization of basic arithmetic functions.
2006-12-20 17:43:56 -07:00
Brian
2a62cbd24b
handle PROGRAM_UNIFORM, fix a _mesa_problem() call
2006-12-20 17:19:45 -07:00
Brian
3a8e2776a6
Uniform matrix support.
...
Implement _mesa_uniform_matrix()
Support for program parameters/uniforms with more than 4 elements.
Store 4x4 matrices in column-major order in registers.
Update mat mul built-in functions accordingly.
2006-12-20 17:19:16 -07:00
Brian
83ca3ff384
added _mesa_print_parameter_list()
2006-12-20 17:17:38 -07:00
Brian
2cc7dba718
New IR_COND node for evaluating conditional expressions (for if/while/for).
2006-12-20 12:41:59 -07:00
Brian
79a340bc15
use cast wrappers for sanity checking
2006-12-20 09:57:56 -07:00
Brian
f2923613a4
code re-org
2006-12-20 09:56:44 -07:00
Brian
d881a9c136
Minor clean-ups, reformatting, comment changes.
2006-12-20 09:31:07 -07:00
Brian
9e4bae9cca
Fix shader object reference counting and hash table deallocation.
2006-12-20 09:27:42 -07:00
Brian
65a18442e5
Clean-up and re-org of the main GLSL object types.
...
Use the gl_shader struct as it should be.
Renamed gl_linked_program to gl_shader_program.
Store both shaders and programs in the same hash table and use the Type field
to distinguish them.
2006-12-19 18:46:56 -07:00
Brian
0bf5dbe002
Overhaul of GLSL API functions, dispatching, etc.
2006-12-19 18:02:41 -07:00
Brian
5b01c5e9d2
Overhaul of GLSL API functions, dispatching, etc.
2006-12-19 18:02:03 -07:00
Brian
46b06bdb26
Massive re-org of GLSL-related API functions.
...
Added new GLSL functions to struct dd_function_table.
main/shaders.c calls GLSL functions through the dd_function_table.
shader/shader_api.c implements the API functions.
Other assorted changes, fixes everywhere else.
2006-12-19 17:59:32 -07:00
Dave Airlie
e3358dea66
Merge branch 'nouveau-import'
2006-12-20 09:30:32 +11:00
Brian
2e76f0a846
check for null Parameters ptr in _mesa_clone_program()
2006-12-19 09:52:07 -07:00
Brian
af1d46b68a
lots of clean-up and re-org
2006-12-19 08:59:51 -07:00
Brian
bb8f7627f7
additional error checking
2006-12-19 08:59:36 -07:00
Brian
8473ae475f
new error msg
2006-12-19 08:59:19 -07:00
Brian
194bc5afbd
rewrite +=, -= etc for floats
2006-12-19 08:58:56 -07:00
Brian
8e20c417d4
Implement array indexing of simple vec2/3/4 types. A bit of a hack for now...
2006-12-18 17:54:58 -07:00
Brian
d22079217c
Added instruction counter to catch infinite loops (temporary).
2006-12-18 16:22:27 -07:00
Brian
b50280e95f
Check for inst->CondUpdate, print .C suffix.
2006-12-18 16:21:58 -07:00
Brian
fbb71da2b9
Generate IR code for for/while loops, break and continue statements.
2006-12-18 14:45:26 -07:00
Brian
1aee657b0f
Implement if-conditionals and while loops, added temporary resolve-branches function in linker.
2006-12-18 10:05:24 -07:00
Brian
34ae99d604
GLSL API functions.
2006-12-18 08:28:54 -07:00
Brian
ad2519ac6b
Use _mesa_free_linked_program_data()
2006-12-18 08:28:06 -07:00
Brian
962a9f2f9d
comments
2006-12-18 08:25:23 -07:00
Ben Skeggs
53d40646bd
Don't build passthrough shader on <NV40
2006-12-17 03:38:21 +00:00
Brian
0031ea7d85
fix comment, handle NOP
2006-12-16 12:52:55 -07:00
Brian
f7159552ae
Initial code for conditional constructs.
2006-12-16 12:52:19 -07:00
Brian
3a2815370d
print BRA instructions
2006-12-16 12:51:34 -07:00
Brian
3e1f4bc15b
added cases for BRA, NOP
2006-12-16 12:51:12 -07:00
Brian
b456413d76
cases for NOP, BRA
2006-12-16 12:50:51 -07:00
Brian
b497a0cb7c
Don't update span->array->z[] values from SLANG_FRAGMENT_FIXED_FRAGDEPTH.
...
This restores the behaviour of Mesa 6.5.1, fixing a regression in 6.5.2.
See bug 9345. Revisit someday...
2006-12-16 11:17:41 -07:00
Brian
6ec4a03b9f
initial release notes for 6.5.3
2006-12-16 11:09:14 -07:00
Brian
6d982e53ee
don't allow fog when using a fragment shader (bug 9346)
2006-12-16 11:07:00 -07:00
Ben Skeggs
de947e8a5b
Get nv10_swtcl.c working enough for glxgears on NV40.
2006-12-16 12:32:11 +00:00
Brian
a4be104887
start implementing relational operators
2006-12-15 17:05:53 -07:00
Brian
cb7ccc4b14
start rewriting the matrix/vector functions
2006-12-15 16:47:42 -07:00
Brian
f167d0e7d5
added assertion to catch use of too many temporaries
2006-12-15 15:37:32 -07:00
Brian
fa8059a89c
fix double-printing of comment info
2006-12-15 15:36:29 -07:00
Brian
9b00fa9ac2
code movement
2006-12-15 15:36:09 -07:00
Brian
bfc02dd30f
Lots of assorted changes.
...
Implement assignment/move for types larger than 4 floats.
Fix codegen bug for "return expr" in inlined functions.
More clean-up of storage allocation code (slang_resolve_storage).
2006-12-15 15:35:57 -07:00
Brian
6579245800
redo mat4 addition, mat4 constructor from vec4s
2006-12-15 15:32:11 -07:00
Gary Wong
24a495fd77
Fix copy-and-paste mistake in comment ("scaling" should read "translation").
...
Before _mesa_Translatef().
2006-12-15 17:18:36 -05:00
Ben Skeggs
c340dd7d84
NV1x/2x hw_func stubs.
2006-12-15 21:02:23 +00:00
Brian
4b4632f94c
vertex/fragment program field changes
2006-12-15 10:10:23 -07:00
Brian
d6aff512fe
varying var changes
2006-12-15 10:10:01 -07:00
Brian
464b9f4f6c
varying var changes
2006-12-15 10:09:49 -07:00
Brian
9abf73b8cc
varying changes
2006-12-15 10:09:33 -07:00
Brian
a7e252026d
updated includes
2006-12-15 10:09:12 -07:00
Brian
60a7200c0d
updated includes
2006-12-15 10:08:59 -07:00
Brian
89f88058b9
use MAX_VARYING
2006-12-15 10:08:24 -07:00
Brian
e3b2668865
use MAX_VARYING
2006-12-15 10:08:15 -07:00
Brian
a7a582296b
more debug output
2006-12-15 10:08:02 -07:00
Brian
a90046f109
Lots of assorted changes for new GLSL compiler backend.
...
New datatypes, constants, variables.
2006-12-15 10:07:26 -07:00
Brian
becb393d42
Use extfuncs.h helper. Added command line options for loading
...
vertex/fragment shaders from files.
2006-12-15 09:31:14 -07:00
Brian
e55b771a1e
simple extension function wrangler
2006-12-15 09:30:31 -07:00
Brian
39adc30250
change/add/rm several filenames
2006-12-15 08:55:49 -07:00
Brian
c968d3d410
Renamed s_nvfragprog.[ch] to s_fragprog.[ch]
2006-12-15 08:50:02 -07:00
Brian
b78fb7abaf
Renamed s_nvfragprog.[ch] to s_fragprog.[ch], program_instruction.h to prog_instruction.h
2006-12-15 08:49:27 -07:00
Brian
6232438acb
remove unneeded includes
2006-12-14 15:54:01 -07:00
Brian
885afd59ec
remove unneeded includes
2006-12-14 15:53:49 -07:00
Brian
2c1f975852
remove unneded includes
2006-12-14 15:50:34 -07:00
Brian
901c1bb402
remove some unneeded includes
2006-12-14 15:49:09 -07:00
Brian
0831ef5038
include prog_print.h
2006-12-14 15:47:54 -07:00
Brian
cc6a141dc1
Remove some moved extern decls.
2006-12-14 15:47:34 -07:00
Brian
464b82b1e6
Move some code from prog_print.c to prog_instruction.c
2006-12-14 15:47:08 -07:00
Brian
0ae7404835
Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa
2006-12-14 15:20:15 -07:00
Brian
865f88afc0
Renamed from s_nvfragprog.[ch]
2006-12-14 15:14:14 -07:00
Brian
49f82803cc
Updated includes.
2006-12-14 15:13:06 -07:00
Brian
60417b646d
chmod a-x
2006-12-14 15:03:33 -07:00
Brian
57d9531cd6
Updated includes.
2006-12-14 15:03:04 -07:00
Brian
c0551f0a46
Updated includes.
2006-12-14 15:02:37 -07:00
Brian
a7a89e362b
Updated #includes after splitting program.h
2006-12-14 15:02:19 -07:00
Brian
0560d81ce9
Move many functions into new files.
2006-12-14 15:01:28 -07:00
Brian
00cdc0a472
Split the program.[ch] files into several new files.
2006-12-14 15:01:06 -07:00
Brian
5cc1292508
Replace __extension__ with LONGSTRING.
2006-12-14 14:27:05 -07:00
Brian
200736ebd8
Modify _mesa_strdup() so it handles NULL correctly.
2006-12-14 13:59:53 -07:00
Brian
cc0c8b2248
Updates for new linker (merged varying/uniform vars).
2006-12-14 13:59:25 -07:00
Brian
ef264c2971
Assorted fix-ups for the new linker.
...
Disable some of the excessive debug output.
2006-12-14 13:58:57 -07:00
Brian
d4f7e4cc01
The new linker actually does a few things right now:
...
The varying vars used by the vertex and fragment shader are merged so they
agree.
Similarly, uniforms are merged (along with constants, etc).
The vertex/fragment program instructions are then cloned and rewritten
with the newly resolved uniform/varying locations.
2006-12-14 13:58:32 -07:00
Brian
b2a3a8554a
New functions for cloning programs and parameter lists.
2006-12-14 13:56:58 -07:00
Brian
e7e4181361
Remove include of s_arbshader.h
2006-12-14 09:51:54 -07:00
Brian
b56a5261fe
Check in a long-misplaced spec update.
2006-12-14 09:38:06 -07:00
Michel Dänzer
fde908444a
Fix copy-and-paste-o of my e-mail address.
2006-12-14 12:57:59 +01:00
Michel Dänzer
e0c9361a7c
Avoid failing assertion in intel_miptree_set_image_offset() with cube maps.
...
Cube maps still aren't working quite correctly though.
2006-12-14 12:47:44 +01:00
Michel Dänzer
81855f22cd
Fix some corner cases in i945_miptree_layout_2d().
...
Based on a patch from Keith Whitwell, with some further fixes.
2006-12-14 12:42:51 +01:00
Michel Dänzer
3416ef303a
Share code to lay out >= 945 style 2D mipmaps between i915tex and i965 drivers.
...
Use the i965 version as it has some fixes over the i915tex version.
2006-12-14 12:39:38 +01:00
Michel Dänzer
cc1afed671
intel_finalize_mipmap_tree: Add more conditions for rebuilding mipmap trees.
...
These are taken from the i965 driver and fix corruption of some mipmap levels
under some circumsances with 945 chipsets at least.
Also flush the batchbuffer after copying data between trees, or some apps fail
an assertion elsewhere.
2006-12-14 11:04:10 +01:00
Michel Dänzer
5f8a3e586f
intel_batchbuffer_flush: Don't assert cliprects when lock is not held.
...
This is a legitimate situation when copying texture data between mipmap trees.
2006-12-14 11:01:39 +01:00
Michel Dänzer
4cb09df015
intelTexSubimage: Fix last parameter for intel_miptree_image_map().
2006-12-14 11:01:38 +01:00
Michel Dänzer
9c09259b8b
_mesa_swizzle_ubyte_image: Only use single swizzle_copy call when strides match.
...
This fixes texture data corruption with glTexSubimage (and probably glTexImage
under some circumstances) with the texstore swizzle path.
2006-12-14 11:01:38 +01:00
Michel Dänzer
78a6e05439
mipmap_limits: Fix display of current texture filtering mode.
2006-12-14 11:01:38 +01:00
Ben Skeggs
99878298da
Improve SwapBuffers a bit.
2006-12-14 04:34:38 +00:00
Ben Skeggs
c95557f48b
0x4497 doesn't have NV30_TCL_PRIMITIVE_3D_NORMALIZE_ENABLE
2006-12-14 04:12:05 +00:00
Ben Skeggs
15c7e8896b
Some more voodoo to get 3D going with a minimal initial context.
2006-12-14 03:24:57 +00:00
Brian
2a9950dcb3
Remove unneeded -I directories (3Dlabs headers).
2006-12-13 19:20:45 -07:00
Roland Scheidegger
2956a0c8a8
submit vertex weights to make World of Warcraft maybe happy (bug 8250)
...
submit the vertex weights to hw, which will enable broken vertex programs
errorneously using them to work. Note however that this will only work
if glWeight is used, there is no code in mesa at all to deal with weight
vertex array (glWeightPointerARB).
2006-12-14 00:34:44 +01:00
Brian
2cbfbcd972
Obsolete.
2006-12-13 15:38:07 -07:00
Brian
33ae886bbd
Remove unused 3Dlabs code.
2006-12-13 15:36:26 -07:00
Brian
aed4f2cc2c
Remove unused 3Dlabs code.
2006-12-13 15:36:00 -07:00
Brian
05dab5eaa2
Checkpoint GLSL compiler work. Add new sources, remove obsolete.
2006-12-13 15:34:10 -07:00
Brian
1fbb1c8d78
Obsolete.
2006-12-13 15:33:41 -07:00
Brian
a5011d9753
Not needed.
2006-12-13 15:33:09 -07:00
Brian
8dcfcad7a2
Move all the code for computing ctx->_TriangleCaps into state.c.
...
ctx->_TriangleCaps should probably go away altogether someday...
2006-12-13 15:31:14 -07:00
Brian
cefc983bec
Retire old GLSL shader code.
2006-12-13 15:06:28 -07:00
Brian
12ef1fbefc
Checkpoint for GLSL compiler changes.
...
In brief:
Check for enabled fragment program by looking at ctx->FragmentProgram._Current.
New code for varying variables.
2006-12-13 15:05:23 -07:00
Brian
a328e469d3
Checkpoint work for new GLSL compiler back-end.
...
Among changes:
Remove ctx->FragmentProgram._Active
Remove _UseTexEnvProgram
Move _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and
_TnlProgram fields.
Remove/disable old GLSL interpreter code.
2006-12-13 14:58:13 -07:00
Brian
fe1d01cb39
Checkpoint of work for new GLSL compiler back-end. Lots of assorted changes.
2006-12-13 14:54:47 -07:00
Brian
8627bf1452
Rewrite/simplify most built-in functions to use updated set of __asm instructions.
2006-12-13 14:49:41 -07:00
Brian
aff8e204d2
Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly instructions.
2006-12-13 14:48:36 -07:00
Brian
6c305c0831
Remove the xdemo.c program from PROGS since it doesn't work with GLX/DRI.
2006-12-13 08:57:06 -07:00
Brian
73eee2402e
Use XDisplayName() when reporting errors (bug 8079).
2006-12-13 08:30:26 -07:00
George Sapountzis
5b35132b41
Bug 7260: mach64 texture memory mng cleanup
...
mach64 uses its own set of texture memory management routines which are buggy,
running a second DRI client kills the first one. This patch ports mach64 code
to the stock dri texture managment code.
2006-12-12 12:51:37 +02:00
George Sapountzis
c180678d92
Bug 7861: mach64 with render acceleration should restore texture state
...
RENDER acceleration uses texturing, thus when RENDER acceleration is enabled,
the mach64 DRI driver should restore texture state when acquiring the DRI lock.
2006-12-12 12:51:33 +02:00
George Sapountzis
eed1a6de4b
Bug 7790: Polygons incorrectly clipped by mach64 driver
...
un-break strict-aliasing rules
2006-12-12 12:51:27 +02:00
Michel Dänzer
26626c0052
minstall: Pass correct destination file path to $RM regardless of source path.
2006-12-11 17:45:06 +01:00
Michel Dänzer
d71a5647a3
minstall: Always remove destination file before (re-)creating it.
...
This avoids issues with overwriting files that are being used.
2006-12-11 17:36:35 +01:00
Eric Anholt
d7b24fec24
i965: Fix a crash with wine by not allocating >1MB on the stack.
2006-12-09 22:35:07 -08:00
Patrice Mandin
aadcf1a9ff
Update spot light params also for nv20 and nv30
2006-12-08 18:56:51 +00:00
Patrice Mandin
5c80270b91
grr, always check twice before commit
2006-12-08 16:40:34 +00:00
Patrice Mandin
65c54a685a
Resend spot light parameters when part of it changes
2006-12-08 16:39:12 +00:00
Ben Skeggs
c04c74bc5d
Skeletal extension handling across chipsets.
2006-12-08 14:12:47 +00:00
Ben Skeggs
fe91d00e33
NV_44 uses nv30InitStateFuncs too
2006-12-08 12:36:26 +00:00
Ben Skeggs
046ece3a2d
state cache is automagically flushed on a normal BEGIN_RING_SIZE
2006-12-08 11:51:50 +00:00
Ben Skeggs
e62b2f9c2e
Implement a simple nv30Clear, and make sure we get a nouveau_renderbuffer
...
for the depth buffer and not a Mesa renderbuffer adaptor
2006-12-08 11:45:39 +00:00
Xiang, Haihao
f79360858d
fix bug#9237
2006-12-08 17:05:14 +08:00
Xiang, Haihao
5449f5a975
fix bug#9045
2006-12-08 17:00:59 +08:00
Ben Skeggs
bda66ac426
oops, typo
2006-12-08 07:27:39 +00:00
Ben Skeggs
011377622f
Create visuals for modes the ddx provides
2006-12-08 07:15:43 +00:00
Ben Skeggs
1d6f13986c
oops, we don't want this by default just yet...
2006-12-08 03:04:10 +00:00
Ben Skeggs
4cfb762c3e
Some work on buffer handling, most likely not entirely correct and
...
incomplete. But, it works well enough that windows can be
moved/resized.
2006-12-08 03:01:33 +00:00
Michel Dänzer
7a10d66590
i915tex: Recalculate viewport related hardware state in intelWindowMoved().
...
This fixes vertically displaced rendering with some apps like Google Earth.
Simplify other parts of the function somewhat.
2006-12-07 11:03:48 +01:00
Michel Dänzer
94136651c3
Make git ignore Emacs backup files.
2006-12-06 18:39:05 +01:00
Brian
fcc54b5d34
Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa
2006-12-06 08:20:57 -07:00
Brian
7f82674a7e
Updated with new mesa-commit list.
2006-12-06 08:20:03 -07:00
Michel Dänzer
75e4cfd997
Make git ignore some more generated files.
2006-12-06 15:14:43 +01:00
Michel Dänzer
b46e359f58
glxinfo: When direct rendering is not enabled, print some hints.
...
If indirect rendering is forced, say how. Otherwise, suggest setting
LIBGL_DEBUG=verbose.
Inspired by http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=379323 .
2006-12-06 14:54:43 +01:00
Michel Dänzer
14f92636b0
Make git ignore files only generated at build time.
2006-12-06 14:17:56 +01:00
Michel Dänzer
7daf301046
Re-generate options.h with Swedish translations.
2006-12-06 14:06:52 +01:00
Daniel Nylander
e8c5e0f0b4
Swedish translation of driconf options.
2006-12-06 13:21:02 +01:00
Brian
eb9033c723
Replaced by .html file.
2006-12-05 16:36:35 -07:00
Brian
4a1976b224
Replaced by .html files.
2006-12-05 16:36:12 -07:00
Brian
492e406fec
Removed/obsolete.
2006-12-05 16:27:31 -07:00
Brian
d43ccf61c2
New git repository info, links.
2006-12-05 16:14:39 -07:00
Brian
464e36391f
New info about Mesa's git repository.
2006-12-05 16:14:14 -07:00
Stephane Marchesin
3867bc9780
Fix the swtcl module.
2006-12-03 11:46:18 +00:00
Patrice Mandin
f95fe81fff
Remove duplicate nv10 tcl defines
2006-12-03 10:08:04 +00:00
Stephane Marchesin
d88d895e5a
Merge the pciid work. Use lock step versioning with the drm.
2006-12-03 09:08:26 +00:00
Ben Skeggs
b4dcb99cbc
Fix a copy+paste'o that caused some *very* strange bugs..
2006-12-03 02:01:49 +00:00
Brian Paul
45b211f9d4
version bump
2006-12-02 19:26:01 +00:00
Brian Paul
4f3ff14a06
md5 sums
2006-12-02 19:22:16 +00:00
Brian Paul
eb667b979b
remove directfbgl.h file
2006-12-02 18:20:53 +00:00
Brian Paul
b98c1e4a4b
remove bogus link
2006-12-02 18:18:55 +00:00
Brian Paul
f10acf8b78
6.5.2 release updates
2006-12-02 18:18:41 +00:00
Gary Wong
50a81669ba
Add i915tex and i965.
2006-12-02 02:20:05 +00:00
Gary Wong
7a43a6b4ff
Structure CopyPixels similarly to i915 do_texture_copypixels, to ease future unification.
2006-12-02 01:13:06 +00:00
Claudio Ciccani
e99d6746ed
Be aware that the surface storage can change between locks.
2006-12-01 20:58:26 +00:00
Claudio Ciccani
73fdecca9f
Remove DirectFBGL header from Mesa bacause since 1.0.0 DirectFB installs its own header.
...
Updated to the current DirectFBGL interface (i.e. added GetProcAddress()).
2006-12-01 14:12:05 +00:00
Thomas Hellström
682393944c
Fix an infinite loop error that may occur when many contexts are bound
...
to the same drawable in a multithreading environment. This one slipped out
of the texman merge.
2006-12-01 12:41:43 +00:00
Claudio Ciccani
40dc5902d3
Fixed compilation errors/warnings.
...
Duplicate destination surface to avoid saving/restoring the rendering state during each Clear.
2006-12-01 11:42:58 +00:00
Sean D'Epagnier
10cbd089ae
the following improvements to linux-fbdev:
...
1. updated makefiles to build libOSMesa as well as libGL
these are improvements to fbdev-glut
1. mouse cursor will timeout and be invisible if not being used
2. do not restore colormaps to truecolor targets, this causes problems at
exit on my g450
3. fixed a crash when cleaning up from failure by munmaping what had not
yet been mmaped
4. Resize event handling is improved, the resize function is not invoked
from a signal handler now.
5. The main loop can detect if it is running very fast (greater than 2khz)
6. keyboard up and special up events are generated from stdin input mode
and if it is also not redrawing, it sleeps
7. corrections in escape sequences for function keys for stdin input
2006-11-30 03:25:28 +00:00
Roland Scheidegger
21cf414489
fix mixed conventional / generic vertex arrays which caused a wrong array order leading to very bogus rendering (for instance WoW intro screen mentioned in #8250 ).
2006-11-30 00:52:54 +00:00
Roland Scheidegger
e731d8aafa
check for target instead of program->Target in _tnl_program_string, avoids segfault if program is NULL
2006-11-29 22:16:16 +00:00
Roland Scheidegger
ac8620f375
fix a bug in the sanity code when outputting vertex progs
2006-11-29 19:18:50 +00:00
Roland Scheidegger
5785e328e0
call Driver.ProgramStringNotify if a ati_fragment_shader changes and pick up the change in the r200 driver accordingly.
2006-11-29 16:41:28 +00:00
Eric Anholt
3cd06cf8c5
Add accelerated CopyPixels for non-overlapping, 1:1 blits.
...
Submitted by Gary Wong <gtw@gnu.org >
2006-11-29 01:16:12 +00:00
Brian Paul
716091a6a0
indent, comments, etc
2006-11-28 15:46:50 +00:00
Dave Airlie
c058f69daa
add support to miniglx for updating drawables ..
...
requires hacks to DRM to remove MASTER from UPDATE_DRAW and ADD_DRAW
2006-11-28 04:50:54 +00:00
Dave Airlie
4a6f47c23b
Update miniglx support for new memory manager
2006-11-28 04:50:07 +00:00
Brian Paul
d9a8cc430d
comments
2006-11-27 17:48:59 +00:00
Brian Paul
c0815bc01f
remove assertions to match i915tex code (bug 8726)
2006-11-27 17:40:07 +00:00
Brian Paul
744c3a367b
get rid of meaningless XFree86LOADER test (bug 9144)
2006-11-27 16:50:10 +00:00
Brian Paul
3e6ef125f0
replace check for XFree86LOADER and IN_MODULE with XFree86Server (bug 9144)
2006-11-27 16:33:43 +00:00
Ben Skeggs
98818f159b
- Add InitInstruction to hw shader backend, and remove SetUnusedSource.
...
- NV30FP/NV40VP: Clear any fields before we OR new values into them
- NV40VP: It seems that it might be possible to write a result reg at the
same time a temp is written. In InitInstruction, initialise OUT_DEST to
OUT_DEST_TEMP so result regs don't get clobbered by default.
2006-11-27 01:57:37 +00:00
Ben Skeggs
2f411b0a8b
Fix RSQ emulation
2006-11-26 13:18:41 +00:00
Ben Skeggs
6ff3d2577e
Fix progs/fp/tri-xpd
...
Fragprog consts are inlined, so make sure we update *all* occurances of a
param :)
2006-11-26 10:19:44 +00:00
Tilman Sauerbeck
85365e6aa4
Bug #6044 : actually delete the texture object in mgaDeleteTexture
2006-11-26 09:39:21 +00:00
Ben Skeggs
9c9e6abbf8
Incomplete shader stuff, should mostly work for NV40. Other cards, not so
...
much..
2006-11-25 09:58:35 +00:00
Ben Skeggs
902b26a0d6
fix scissor
2006-11-25 06:02:10 +00:00
Patrice Mandin
2911551727
nv10,nv20,nv30: send correct values for spot light direction X,Y,Z and
...
cutoff parameter C
2006-11-24 23:34:03 +00:00
Patrice Mandin
78e5f414cb
nv10: rename spot light coefs like nv20,nv30
2006-11-24 23:23:18 +00:00
Brian Paul
16e7ca9d72
call slang_variable_construct() inside slang_variable_scope_grow()
2006-11-24 19:21:42 +00:00
Brian Paul
e49d06e619
new slang_variable_scope_grow() function
2006-11-24 19:01:14 +00:00
Brian Paul
d4c4bdfa1e
const correctness, clean-ups
2006-11-23 16:56:55 +00:00
Brian Paul
f6ed86a1a5
indent
2006-11-23 16:52:18 +00:00
Brian Paul
308b85f29f
fix several program-related bugs (bug 9136)
2006-11-23 15:58:30 +00:00
Keith Whitwell
897b9c5cb2
Haihao Xiang's edgeflag patch.
2006-11-23 10:13:22 +00:00
Keith Whitwell
c4649208f0
Haihao Xiang's pointsize initialization patch.
2006-11-23 10:12:05 +00:00
Stephane Marchesin
0faf23c26a
That was really stupid.
2006-11-23 09:21:44 +00:00
Dave Airlie
50b3f5654e
realign some of the i830 code from the i915
2006-11-23 01:12:41 +00:00
Brian Paul
17e97ea869
fix typo
2006-11-23 00:44:14 +00:00
Brian Paul
ba02b07c75
fix indirect glMap* bugs
2006-11-23 00:43:23 +00:00
Brian Paul
14c427573e
s/ource/source/
2006-11-23 00:42:25 +00:00
Brian Paul
d426c13e46
move comments
2006-11-23 00:41:44 +00:00
Brian Paul
dfc98c0bec
indent
2006-11-23 00:38:50 +00:00
Dave Airlie
d98e1f3761
fixup draw/depth region handling in i830 along lines of i915
2006-11-23 00:09:16 +00:00
Brian Paul
6ab6518735
clean-up, comments
2006-11-23 00:09:00 +00:00
Brian Paul
0cb0a04eca
indent
2006-11-22 23:58:47 +00:00
Roland Scheidegger
46e454863e
decrease the current vertex count by 1 if an uneven number of vertices is copied by _tnl_copy_vertices. Otherwise, since in this case it will copy an extra vertex to avoid problems with vertex order in the new buffer, one triangle will be drawn twice. This fixes bug #9062 .
2006-11-22 22:07:35 +00:00
Brian Paul
40c7cb7e17
const correctness
2006-11-22 21:59:28 +00:00
Brian Paul
98ea0a3f1f
new comments
2006-11-22 21:49:14 +00:00
Brian Paul
f9f4625367
clean-up, comments
2006-11-22 21:34:47 +00:00
Brian Paul
958a8af3b0
reindent
2006-11-22 21:34:30 +00:00
Brian Paul
982ceb6773
fix comments
2006-11-22 21:33:44 +00:00
Ben Skeggs
7398748add
Some missing state init
2006-11-22 20:15:56 +00:00
Roland Scheidegger
22b74ff2b7
fix the gl version test
2006-11-22 19:37:21 +00:00
Ian Romanick
b0d8b13777
Add tdfx updates to release notes.
2006-11-22 19:05:20 +00:00
Roland Scheidegger
7f9afedeb5
remove unneded call to _tnl_invalidate_state() in _tnl_need_projected_coords(). Connected to bug #9103 , though that bug got fixed without this change too.
2006-11-22 17:54:31 +00:00
Brian Paul
9540c9c04f
GLX protocol fixes for glMap* functions (bug 8899)
2006-11-22 16:01:48 +00:00
Keith Whitwell
96c0a6de25
Prune incoming state to the atoms of interest. Hopefully this will
...
prevent driver-initiated statechanges in the middle of
DrawElements/DrawArrays from disturbing this code.
2006-11-22 15:27:58 +00:00
Keith Whitwell
b72fbcbe63
Another fix
2006-11-22 13:53:21 +00:00
Keith Whitwell
96228d952d
Set _NEW_LIGHT when materials are present in display lists also.
2006-11-22 09:35:19 +00:00
Keith Whitwell
c8238aa0ff
Move setting of _NEW_LIGHT to only occur when materials are present.
2006-11-22 09:34:55 +00:00
Roland Scheidegger
49a3ea8110
fix segfault with ATI_fs when trying to use a not enabled texture unit (bug #9110 ).
2006-11-21 23:37:21 +00:00
Patrice Mandin
3e4a5c0642
Enable nv10 tcl state
2006-11-21 21:44:16 +00:00
Patrice Mandin
ac09b567a8
nv10,nv20: nvX0ShadeModel static function
2006-11-21 21:15:49 +00:00
Patrice Mandin
677666eb70
nv10,nv20,nv30: color light components renamed from a,b,c to r,g,b
2006-11-21 21:11:58 +00:00
Patrice Mandin
81ae0bd249
ah, correct revision now
2006-11-21 20:38:14 +00:00
Patrice Mandin
4ed78e20a4
update from renouveau
2006-11-21 20:29:09 +00:00
Patrice Mandin
b5e800068b
nv10: update state
2006-11-21 19:56:15 +00:00
Brian Paul
8f008056b2
list header files in sources files (Dan Nicholson)
2006-11-21 16:04:22 +00:00
Keith Whitwell
f332da515c
blend, logicop changes for intelEmitCopyBlit backported to i915
2006-11-21 14:43:30 +00:00
Ben Skeggs
a75440bcf0
nouveauCreateDmaObject
2006-11-21 14:03:06 +00:00
Keith Whitwell
b1c102d37b
More fixes, glean seems to run now.
2006-11-21 13:22:34 +00:00
Stephane Marchesin
fb65450704
Remaining state cache changes
2006-11-21 13:07:48 +00:00
Stephane Marchesin
0ea45b1ad8
Add the state caching mechanism. It seems to work, from what I can see.
2006-11-21 12:43:16 +00:00
Alan Hourihane
33d2835182
Don't define as const's to avoid compiler optimization & warning.
2006-11-21 10:59:31 +00:00
Keith Whitwell
64920ed10a
Fix more typos.
2006-11-21 10:50:01 +00:00
Keith Whitwell
46c04525d2
Gary Wong's patches for CopyPixels Logiop (enable) and Blend
...
(disallow). Slightly cleaned to disallow on all blend states for code
consiseness and turn a table lookup into a function to match other
code in the driver.
2006-11-21 10:43:16 +00:00
Keith Whitwell
f58ec215c5
Gary Wong's fix for 64 bit cleanness of vertex program inputs bitmask.
2006-11-21 10:16:37 +00:00
Keith Whitwell
d6f89107ba
Commit Gary Wong & Keith Packard's changes for bug 8867 -- adjust code
...
after repositioning of INDEX value in BRW_ATTRIB enum.
2006-11-21 10:11:02 +00:00
Sean D'Epagnier
0570fcfd93
Added correct include files to files,
...
No longer modify cmap if the device is truecolor (messes up dual monitors
with vt switching)
2006-11-21 09:35:49 +00:00
Sean D'Epagnier
0337e5635f
glTexCoord3dv was not using third coordinate
2006-11-21 08:48:44 +00:00
Jeremy Kolb
a20cf73053
More state.
2006-11-21 02:47:13 +00:00
Rune Petersen
25e495d605
Disable fragment program debug messages.
2006-11-20 19:57:10 +00:00
Jeremy Kolb
afb49fef90
Add state initialization to context creation.
2006-11-20 17:25:54 +00:00
Brian Paul
b24320bb30
added new 'sources' file to tarball (might not get used though)
2006-11-20 17:09:04 +00:00
Keith Whitwell
479aca6bf1
Fix typos that meant vbos were never unmapped
2006-11-20 15:15:24 +00:00
Brian Paul
7cc5522f86
fix glPopAttrib/color material bug #9091
2006-11-20 15:14:35 +00:00
Jouk Jansen
d2fc1c8384
Committing in .
...
Solve small definition problem for OpenVMS
Modified Files:
Mesa/src/mesa/shader/descrip.mms
2006-11-20 14:04:04 +00:00
Keith Whitwell
dd60eaa6d9
Don't perform dangling attribute check on POS attribute. It can't by
...
definition dangle (every vertex has a position). However
save->currentsz isn't properly maintained for this attribute, as there
is no current position value to track. Based on patch from Haihao Xiang.
2006-11-20 11:49:58 +00:00
Keith Whitwell
87f602dd82
Don't perform dangling attribute check on POS attribute. It can't by
...
definition dangle (every vertex has a position). However
save->currentsz isn't properly maintained for this attribute, as there
is no current position value to track. Reported by Haihao Xiang.
2006-11-20 11:45:34 +00:00
Stephane Marchesin
50c85daf02
Cleanup the swtcl code.
2006-11-19 23:47:24 +00:00
Stephane Marchesin
ac208c95cd
Use NONINC_METHOD for vertex data.
2006-11-19 23:39:16 +00:00
Stephane Marchesin
4165a10972
More work on the swtcl
2006-11-19 23:16:29 +00:00
Stephane Marchesin
fe2e6100ec
More fifo debug fixes
2006-11-19 22:16:54 +00:00
Stephane Marchesin
a8d34992ea
Oops.
2006-11-19 21:51:28 +00:00
Stephane Marchesin
3613eba085
Fix the fifo debugging feature.
2006-11-19 21:29:41 +00:00
Stephane Marchesin
327e2c9220
New swtcl implementation. It's simpler than the previous one (doesn't use
...
templates) and it is probably faster as well
2006-11-19 20:18:45 +00:00
Ben Skeggs
a7139168d2
Don't bother touching lighting stuff if shaders are in use
2006-11-19 16:05:59 +00:00
Ben Skeggs
80a0ce37df
Fix nv30LineWidth, hw expects a ubyte.
2006-11-19 15:52:18 +00:00
Ben Skeggs
a2a747704d
Avoid sharing subchannels with the ddx until context switching is done
...
properly..
2006-11-19 15:46:31 +00:00
Ben Skeggs
b3fd1556f9
More FIFO fixes.
2006-11-19 15:45:36 +00:00
Ben Skeggs
08a0946fcc
Stupid bug..
2006-11-19 14:10:54 +00:00
Ben Skeggs
82d0fd26d4
poke the correct FIFO regs
2006-11-19 12:00:59 +00:00
Brian Paul
2164cf7730
move fix-up code into new slang_fixup_save() function
2006-11-18 17:45:01 +00:00
Brian Paul
4d4373bb0f
delete shader objects when destroying shared context state
2006-11-18 17:44:28 +00:00
Brian Paul
a89e063149
comments
2006-11-18 17:23:30 +00:00
Brian Paul
61068ba46b
reindent
2006-11-18 17:22:44 +00:00
Brian Paul
63c119f771
additional fixes for mipmap building (Greg McGarragh)
2006-11-18 16:58:14 +00:00
Brian Paul
c478f0d25b
name mangling update/fix
2006-11-18 16:44:30 +00:00
Brian Paul
bdb1c3882f
need to specify Xlibs with APP_LIB_DEPS
2006-11-18 16:43:13 +00:00
Brian Paul
1e04ff1741
fix mgl name mangling problem
2006-11-18 16:40:09 +00:00
Stephane Marchesin
ae9c633a21
More state functions
2006-11-18 00:36:22 +00:00
Stephane Marchesin
e722e3480f
Add nv20_state.c ; hook nv10_state.c into the build ; do the renaming
...
required by the renouveau changes.
2006-11-18 00:19:22 +00:00
Stephane Marchesin
8532b6e0a5
Small unneeded nv03 fix
2006-11-17 22:11:13 +00:00
Ben Skeggs
08020927e8
Use RENDERINPUTS macros to access render_inputs_bitset
2006-11-17 21:58:02 +00:00
Rune Petersen
6c9cc81601
fragment.position support
...
World position is calculated in the vertex shader and passed to the
fragment shader via an unused texcoord.
2006-11-17 19:12:42 +00:00
Rune Petersen
0f614df797
r300_select_vertex_shader4:
...
Makes the vertex program output from the fragment input.
It makes the driver capable of catching output-input mismatches safely. Primarily
based on some of Aapo Tahkola's code.
2006-11-17 19:08:05 +00:00
Brian Paul
08d64dfbf6
reindent, doxygen-style comments
2006-11-17 19:06:32 +00:00
Michal Krol
83f52ffc52
Comment and indent the atom functions.
2006-11-17 18:55:34 +00:00
Brian Paul
c15f6a991d
gluBuild2DMipmaps() fixes
2006-11-17 15:59:19 +00:00
Brian Paul
8f28453987
fix some gluBuild2DMipmap bugs (Greg McGarragh)
2006-11-17 15:57:31 +00:00
Brian Paul
a4806c994e
add STATE_INTERNAL_DRIVER, etc (Rune Petersen)
2006-11-17 15:23:32 +00:00
Ben Skeggs
10172f7485
Adapt FIFO code to deal with cases where the base GET/PUT value isn't 0.
2006-11-17 04:50:37 +00:00
Ben Skeggs
9daf0812a1
jkolb pointed out that face can also be FRONT_AND_BACK. Added stencil funcs
2006-11-16 23:43:39 +00:00
Brian Paul
7984c70070
revert prev check-in
2006-11-16 23:34:02 +00:00
Ben Skeggs
0da68e2e6e
Add nv30InitStateFuncs
2006-11-16 23:24:20 +00:00
Brian Paul
523f5cfeb5
Add a lot of const qualifiers for const-correctness.
...
New comments, misc clean-ups.
2006-11-16 22:31:34 +00:00
Brian Paul
1f0c86ee35
reindent
2006-11-16 21:58:35 +00:00
Brian Paul
01a5a9afd8
remove unused imesa local var to silence warnings
2006-11-16 21:40:54 +00:00
Brian Paul
3dedeaa055
Initial implementation work for CAL, RET, and BRA instructions for fragment
...
programs.
2006-11-16 21:28:35 +00:00
Brian Paul
fa941e4267
disable yesterday's _mesa_add_named_constant() change for now
2006-11-16 20:59:11 +00:00
Brian Paul
cba90c17ad
fix bug 9046
2006-11-16 20:58:26 +00:00
Patrice Mandin
9021df2d2a
nv10 state copy/pasted from nv30 state
2006-11-16 19:50:56 +00:00
Brian Paul
f7436f4c8a
regenerate from gl.h
2006-11-16 16:13:55 +00:00
Brian Paul
bb69d3af36
remove obsolete GL_MESA_trace stuff
2006-11-16 16:13:43 +00:00
Brian Paul
7438a78cf4
use LONGSTRING to silence warning
2006-11-16 16:12:10 +00:00
Brian Paul
ebe4c893f8
fix glDrawPixels(GL_COLOR_INDEX, GL_BITMAP) bug 9044
2006-11-16 14:44:23 +00:00
Keith Whitwell
b979479721
Make sure vbo's are mapped before accessing their contents in
...
api_arrayelt.c. Reported by Haihao Xiang.
2006-11-16 02:33:38 +00:00
Brian Paul
82eeb62a31
reindent, clean-up
2006-11-16 00:58:44 +00:00
Brian Paul
0c6723aee5
Add a size parameter to _mesa_add_unnamed_constant() and
...
_mesa_add_named_constant() to indicate vector size (1, 2, 3 or 4).
Always 4 for now...
2006-11-15 23:38:02 +00:00
Brian Paul
699a33ea77
Add new _mesa_lookup_parameter_constant() to search for a GLfloat4 constant
...
in a parameter list.
Use it in _mesa_add_named_constant() and _mesa_add_unnamed_constant() to
avoid duplication of identical constants.
2006-11-15 23:19:52 +00:00
Brian Paul
408e01b939
reindent, add some comments
2006-11-15 21:52:20 +00:00
Brian Paul
4a12160e8f
reindent
2006-11-15 21:41:24 +00:00
Brian Paul
adbbf94fa4
indent, comments
2006-11-15 21:39:57 +00:00
Brian Paul
2d376a61f0
s/int/GLboolean/
2006-11-15 21:39:32 +00:00
Brian Paul
82a9ba92b4
improved error mesages
2006-11-15 21:38:26 +00:00
Brian Paul
7c279f4dd7
fix casts to silence warnings
2006-11-15 21:35:06 +00:00
Brian Paul
11a54c38f7
#define LONGSTRING __extension__ in imports.h and use it to silence gcc
...
warnings about long string literals.
2006-11-15 19:54:25 +00:00
Brian Paul
12e710c850
Comments for operations.
2006-11-15 18:56:48 +00:00
Jerome Glisse
8f6a50a49c
Remove use of GetBufferSize (depreciated).
2006-11-15 17:45:05 +00:00
Brian Paul
222930461f
more bug fixes
2006-11-15 14:59:05 +00:00
Keith Whitwell
6cc5a82206
Make sure RENDER_FINISH is called on the zero pixel case. Reported by
...
Haihao Xiang.
2006-11-14 14:22:43 +00:00
Ian Romanick
efa91b9a8f
Enable GLX_SGI_make_current_read for tdfx.
...
Implement GLX_SGI_make_current_read for tdfx. Remove annoying debug
printf in tdfxSwapBuffers. Updated a comment in drirenderbuffer.h to
note that the tdfx driver uses a flag that was previously only used by
s3v.
This code was tested with glxgears, wincopy, and manywin.
2006-11-14 00:10:34 +00:00
Ian Romanick
0b69e4837e
Clean-up compiler warnings.
2006-11-13 23:34:35 +00:00
Ian Romanick
37ce9b30e9
Implement GL_ARB_occlusion_query.
...
Based on the old code that implemented GL_HP_occlusion_test, implement
GL_ARB_occlusion_query. This code passes progs/demo/arbocclude.
2006-11-13 22:54:43 +00:00
Ian Romanick
ce526de6ff
tdfxDDWriteDepthPixels can be called with mask == NULL.
...
Via depth_test_pixels (swrast/s_depth.c), tdfxDDWriteDepthPixels can
be called with mask == NULL. Test for this condition in the places
where mask might be dereference. This matches the behavior of several
other functions in this file with a 'const GLubyte mask[]' parameter.
2006-11-13 22:51:11 +00:00
Ian Romanick
038bd400e2
Major clean-up of tdfxDDGetString.
2006-11-13 21:53:04 +00:00
Ian Romanick
7fbe6a5c51
Eliminate use of deprecated GetBufferSize interface.
2006-11-13 21:21:40 +00:00
Ian Romanick
e7ad10587a
Fix "3D driver claims to not support visual ..." warnings.
...
In 16-bit color modes the 3D driver was erroneously creating fbconfigs
with 16-bits of accumulation alpha. Since the 2D driver always
generates modes with zero bits of alpha, the lists of fbconfigs did
not match and warnings were generated by libGL.
2006-11-13 20:54:51 +00:00
Ben Skeggs
47695f0689
Fix segfault in nouveauCalcViewport
2006-11-13 16:01:03 +00:00
Jeremy Kolb
d5d00cf8c9
Add include guard.
2006-11-12 18:18:02 +00:00
Ben Skeggs
2af374716f
Some more nouveau_screen.c setup, not sure how correct it is yet though..
2006-11-12 08:38:44 +00:00
Ben Skeggs
b8e05366e1
We need nmesa->driFd and friends setup before we call nouveauFifoInit
2006-11-12 02:06:30 +00:00
Ben Skeggs
6464787bfd
Dont call exit() from the DRI driver, with AIGLX this is particularly nasty
2006-11-12 02:05:40 +00:00
Ben Skeggs
d037c84c33
fix typo
2006-11-11 20:00:29 +00:00
Stephane Marchesin
f65a4b8a8d
Some nouveau_screen work for darktama
2006-11-11 18:25:00 +00:00
Jeremy Kolb
4f61fd18b2
Fill in nv30PointSize and nv30Viewport.
2006-11-11 16:48:14 +00:00
Stephane Marchesin
994ea9556f
Fix the texture init function name
2006-11-11 12:01:48 +00:00
Stephane Marchesin
0850289d8c
Add the GL_LIGHING enable
2006-11-11 11:25:08 +00:00
Stephane Marchesin
f82bc9110b
Some work on nv30 state, heavily based on jkolb's work
2006-11-11 00:00:45 +00:00
Ian Romanick
466d4a1dd0
Added information about added GLX_SGI_make_current_read support
2006-11-10 21:11:39 +00:00
Ian Romanick
ded5517bd5
Bump driver date.
2006-11-10 21:06:23 +00:00
Ian Romanick
5c38472152
Refactor savageXMesaSet{Back,Front}ClipRects.
...
Refactor savageXMesaSetBackClipRects and savageXMesaSetFrontClipRects
into a single new routine called savageXMesaSetClipRects. This allows
a few cleanups in the code.
2006-11-10 18:57:30 +00:00
Ian Romanick
6e2c952537
Enable GLX_SGI_make_current_read.
...
Eliminate use of deprecated GetBufferSize interface. Keep framebuffer
state associated with the read-drawable and the draw-drawable up to
date.
Tested with progs/demos/wincopy.
2006-11-10 18:47:22 +00:00
Brian Paul
0a3a1c6ae9
fix -noprefix option for Solaris (bug 7722)
2006-11-10 12:47:56 +00:00
Dave Airlie
2862316309
Fix up texture compression at least Get and TexImage, not too sure about
...
how to fix SubTexImage with compressed textures
2006-11-10 00:32:35 +00:00
Ian Romanick
d7815f5913
Implement GLX_SGI_make_current_read
...
Discontinue use of the old GetBuffeSize interface. Track both the
current read-drawable and the current draw-drawable. After moving
some context state to via_rednerbuffer, GLX_SGI_make_current_read can
be enabled.
The extension works, but the wincopy test prodcues a black window for
the destination window. After messing around with the window and
looking at the code, I believe the problem is in the handling of
buffer swap requests on a drawable that isn't the current draw-drawable.
2006-11-10 00:14:30 +00:00
Ian Romanick
3ce4adaa8f
Remove unnecessary setting of GetBufferSize to NULL.
2006-11-09 22:28:09 +00:00
Adam Jackson
c6f1d4c3a0
Fix some && (logical) that should clearly have been & (bitwise).
2006-11-09 20:47:22 +00:00
Dave Airlie
4bb39f5899
remove drm stuff from libGL, this is now in libdrm 2.3.0
2006-11-08 22:25:52 +00:00
Stephane Marchesin
20802a7b69
Commit a small nitpick
2006-11-07 17:37:22 +00:00
Roland Scheidegger
0ddd50c8ae
fix vp lockups due to incorrectly set up / emitted attrib inputs.
2006-11-05 23:13:19 +00:00
Roland Scheidegger
aee30f3f9d
fix using VERT_ATTRIB_WEIGHT instead of VERT_BIT_WEIGHT when assigning vp inputs.
2006-11-05 22:21:11 +00:00
Brian Paul
831d13bc42
reindent
2006-11-05 15:30:41 +00:00
Stephane Marchesin
e2b4d9b317
Architect the DRI :
...
- make use of the autogenerated nouveau_reg.h file
- add object creation to the DRI
- some work on screen and context creation
2006-11-05 13:46:48 +00:00
Jerome Glisse
e330a69ee5
Add sin instruction to fragment program.
...
There is a bug somewhere in fragment program.
tri-cos and tri-sin show the bug. Also we
should not emit multiple time the same constant.
for sin,cos,lit have to fix that.
2006-11-05 00:47:27 +00:00
Jerome Glisse
0056ea5417
Add cos instruction and remove left over debug.
2006-11-04 23:50:27 +00:00
Brian Paul
120584a1e6
Fix for glGetVertexAttribfvNV, bug 8883
2006-11-04 17:31:45 +00:00
Brian Paul
adf3a64b03
fix error msg
2006-11-04 17:31:21 +00:00
Brian Paul
590b557b10
fix for glGetVertexAttribfvARB, bug 8883
2006-11-04 17:28:38 +00:00
Brian Paul
64d952c92c
#define _glapi_Dispatch _mglapi_Dispatch when USE_MGL_NAMESPACE is set.
2006-11-03 23:43:14 +00:00
Brian Paul
c9365b7ca4
Fix _mesa_IsProgram() and _mesa_IsShader()
2006-11-03 23:32:30 +00:00
Brian Paul
2fbaddfa69
check for USE_MGL_NAMESPACE
2006-11-03 23:28:36 +00:00
Brian Paul
d2f80777e8
implement _mesa_GetShaderiv()
2006-11-03 22:23:47 +00:00
Brian Paul
3bef600024
implement _mesa_GetProgramiv()
2006-11-03 22:15:43 +00:00
Brian Paul
7e6701cef1
Simplify GET_CURRENT_LINKED_PROGRAM() macro and calling code.
2006-11-03 21:51:58 +00:00
Brian Paul
2659ee9dfb
Use inlined uniform() helper function in all the glUniform*() function to
...
reduce duplicated code.
Finish up _program_ReadUniform() for non-float types.
Implement _mesa_GetUniformivARB().
Simplify the _program_WriteUniform() function a bit.
2006-11-03 21:30:16 +00:00
Brian Paul
c64a062918
plug in 2.0, 2.1 functions
2006-11-03 20:25:44 +00:00
Brian Paul
39cc8e8a06
Added OpenGL 2.1 entrypoints.
2006-11-03 20:20:28 +00:00
Brian Paul
33748aaad8
Set DO_DEBUG=0
2006-11-03 19:55:01 +00:00
Brian Paul
3c1ce571ed
only enabled memcpy timing if DO_DEBUG=1
2006-11-03 19:54:40 +00:00
Brian Paul
d00ef005fe
replace CONFIG_H with MESA_CONFIG_H_INCLUDED
2006-11-03 18:35:52 +00:00
Brian Paul
9e4a06a482
added 1.3/1.4 function mangling
2006-11-03 18:29:39 +00:00
Brian Paul
07bec141ac
assorted updates for 6.5.2
2006-11-03 17:43:20 +00:00
Brian Paul
bdb251bcbf
Added OpenGL 2.1 glUniformMatrix* functions.
...
Refactor the _mesa_UniformMatrix() functions to use a helper function.
Implement GetUniformfv function (might need more work someday).
2006-11-03 17:29:31 +00:00
Brian Paul
e90e827824
reformat comments in Doxygen style
2006-11-03 17:18:05 +00:00
Brian Paul
4d5744e66d
reindent
2006-11-03 16:50:22 +00:00
Brian Paul
61fd687c74
Minor changes to get ready for OpenGL 2.1.
2006-11-03 15:18:17 +00:00
Keith Whitwell
188a4db49c
Fix compiler warnings.
...
Add missing code for translating non-GLuint elements.
2006-11-03 13:04:08 +00:00
Roland Scheidegger
029d18cd3d
enable generic arrays for r200 hw vertex programs by assigning unused color and texture inputs to them. Not widely tested yet. This should eliminate all fallbacks due to vertex programs, except writes to back facing colors, or when exceeding a hw limit (12 temps, 12 attribs etc.).
2006-11-03 12:48:18 +00:00
Roland Scheidegger
c3da1501b8
need to call bind_arrays() in vbo_exec_DrawRangeElements.
2006-11-03 12:33:29 +00:00
Roland Scheidegger
25b2e50229
remove remaining traces of r200FlushVertices...
2006-11-03 12:30:55 +00:00
Roland Scheidegger
e7b71f6919
remove setting some driver funcs explicitly to NULL, as they are no longer set up later. Thix fixes a segfault in _mesa_Bitmap().
2006-11-03 02:07:34 +00:00
Brian Paul
4b43054c4b
added fsligght
2006-11-03 00:16:12 +00:00
Brian Paul
24ea2c2cef
yet another deriviative of the fplight.c demo for OpenGL 2.0 shading language
2006-11-03 00:04:06 +00:00
Brian Paul
83a5c2bf63
Update gl_API.xml with OpenGL 2.0 functions, regenerate derived files.
2006-11-02 23:58:27 +00:00
Brian Paul
7a28779b2e
minor change in _mesa_ResizeBuffersMESA()
2006-11-02 23:56:08 +00:00
Brian Paul
fc69beecb6
include utils.h to silence warning
2006-11-02 23:43:22 +00:00
Brian Paul
ce55bbe9ef
s/GLuint/int/ to silence warnings
2006-11-02 23:41:37 +00:00
Brian Paul
7941474a21
casting, type changes to silence warnings
2006-11-02 23:40:24 +00:00
Brian Paul
15193e78c9
s/GLint/GLuint/ to fix sign warnings
2006-11-02 23:34:02 +00:00
Brian Paul
071db86299
fix typo, silence warnings
2006-11-02 23:29:03 +00:00
Brian Paul
dd0830228b
Fix GL_EXT_packed_depth_stencil crash, but shadowtex still broken
2006-11-02 23:16:18 +00:00
Brian Paul
05267501af
comment about a valgrind error
2006-11-02 22:56:27 +00:00
Brian Paul
71f71c2c8a
s/GLchan/GLubyte/ in debug code
2006-11-02 22:55:59 +00:00
Brian Paul
959571f835
init SecondaryRasterColor
2006-11-02 22:54:18 +00:00
Brian Paul
e441427f40
Added GL_STENCIL_BACK_WRITEMASK
2006-11-02 22:53:32 +00:00
Brian Paul
af864bb0da
check for shader extensions for OpenGL 2.0
2006-11-02 22:40:43 +00:00
Brian Paul
e812081253
Undo some of yesterday's ATI_separate_stencil changes. The ATI extension
...
doesn't exactly match OpenGL 2.0.
2006-11-02 22:39:29 +00:00
Brian Paul
d78f65cd6c
Fix fragment program fog problems found with Glean.
...
1. add PROGRAM_CONSTANT to switch() in src_vector().
2. use _mesa_append_fog_code() to handle fog options in i915ProgramStringNotify().
3. Re-enable some vertex attribute emit code that was previously disabled in i915ValidateFragmentProgram().
2006-11-02 21:43:06 +00:00
Brian Paul
67a101759e
Call _mesa_problem() from i915_program_error() so we get a nice error message.
2006-11-02 21:39:20 +00:00
Jerome Glisse
a93f4a7310
Move r300 to new fbo interface based on Keith Whithwell.
...
Tested with progs/redbook/varray.
2006-11-02 20:44:03 +00:00
Jerome Glisse
b6c2a6a0f2
Add requested size to r300RefillCurrentDmaRegion.
...
This way we no longuer have the fixed RADEON_BUFFER_SIZE.
Anyway function calling AllocDmaRegion should check if this
succeed and fail gracefuly if not (see bug 8348).
2006-11-02 20:02:26 +00:00
Brian Paul
94249ca333
remove GetBufferSize = NULL; assignment
2006-11-02 19:23:41 +00:00
Brian Paul
df5edb21f8
Fixes Glean vertex/fragment test failures. Those tests never called
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glViewport so the viewport was 0 by 0 pixels.
2006-11-02 19:18:09 +00:00
Brian Paul
c97bc619d6
remove GetBufferSize code
2006-11-02 19:16:08 +00:00
Keith Whitwell
7e9c3684ef
Fix type-conversion of incoming vertices.
...
Fix mis-application of increment to pointer variable.
2006-11-02 19:11:16 +00:00
Keith Whitwell
01e238e5d5
Fix typo in last commit
2006-11-02 19:02:04 +00:00
Brian Paul
6f676f4871
always load frag prog state params for now (see comments)
2006-11-02 18:35:19 +00:00
Brian Paul
51b115d5ae
remove unneeded extern declaration of lockMutex
2006-11-02 18:15:26 +00:00
Brian Paul
29ed894633
bump driver date
2006-11-02 18:13:40 +00:00
Keith Whitwell
301acdf34a
Similarly, fill in missing input slots in the vertex-array +
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NV_vertex_program path.
2006-11-02 18:02:17 +00:00
Keith Whitwell
5a652f5957
Fill in missing input slots in the vertex-array + no-vertex-program
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path.
2006-11-02 18:00:43 +00:00
Brian Paul
7a9c7c1133
Use RGBA_LOGICOP_ENABLED() instead of ctx->Color._LogicOpEnabled since we often
...
need to check for this condition before the later field has been computed.
Fixes logicop bug #8860 .
2006-11-02 17:51:04 +00:00
Brian Paul
abc73d9cba
new RGBA_LOGICOP_ENABLED() macro
2006-11-02 17:49:47 +00:00
Brian Paul
12fe1b3a58
s/_mesa_IsProgram2/_mesa_IsProgram/
2006-11-02 16:21:04 +00:00
Brian Paul
f49c0d0dfb
Rename _mesa_IsProgram() to _mesa_IsProgramARB() to avoid collision with the
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OpenGL 2.0 function of the same name.
2006-11-02 16:20:29 +00:00
Brian Paul
f961d394e3
OpenGL 2.0 entrypoints
2006-11-02 16:11:31 +00:00
Brian Paul
e71e4c9e47
run indent on the code
2006-11-02 16:09:10 +00:00
Brian Paul
036173e0d8
test OpenGL 2.0 stencil funcs
2006-11-02 15:47:30 +00:00
Alan Hourihane
6d104cb932
merge current trunk into vbo branch
2006-11-02 12:02:13 +00:00
Keith Whitwell
18d52f96bb
Fix typo in display list attrib binding.
2006-11-02 11:40:56 +00:00
Keith Whitwell
9827dc8bea
Respect array->Normalized flag.
...
Import edgeflag attribute to array of GLbooleans as expected by
downstream code.
2006-11-02 09:48:30 +00:00
Keith Whitwell
c22f8a7787
missing file
2006-11-02 08:37:17 +00:00
Brian Paul
467c773f79
Add ATI_separate_stencil and use it in preference to EXT_stencil_two_side
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since the former is what's used for OpenGL 2.0.
2006-11-02 00:41:40 +00:00
Brian Paul
faba58c447
update _mesa_select_tex_image() and _mesa_get_tex_image()
2006-11-01 22:28:54 +00:00
Brian Paul
92c99bc51b
update comments
2006-11-01 20:48:00 +00:00
Brian Paul
a5676795cf
Remove x/y/width/height parameters from Clear functions.
2006-11-01 19:35:22 +00:00
Brian Paul
533e5a73ee
comment-out unused var
2006-11-01 19:26:18 +00:00
Brian Paul
6a92324cf0
remove unused vars
2006-11-01 19:25:43 +00:00
Brian Paul
d972c86876
fix _mesa_select_tex_image() calls
2006-11-01 19:25:19 +00:00
Michal Krol
7d08e3a117
Write back gl_FragDepth to span->array->z.
2006-11-01 19:02:27 +00:00
Brian Paul
9669804fe4
Don't use the x/y/width/height params passed to Clear(). Get them
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after locking. Next: remove the params altogether.
2006-11-01 18:51:43 +00:00
Brian Paul
26b5904d70
disable debug printf
2006-11-01 18:49:41 +00:00
Brian Paul
4db0c89d25
disable debug printfs
2006-11-01 18:48:28 +00:00
Jerome Glisse
361d137587
Correct a little bug, radeon->glCtx is a pointer.
2006-11-01 16:21:14 +00:00
Jerome Glisse
8d87196c12
Remove deprecated GetBufferSize interface.
2006-11-01 16:18:08 +00:00
Brian Paul
351feae130
recent updates/fixes
2006-11-01 15:24:47 +00:00
Keith Whitwell
57f09b6e5e
fix compiler warnings
2006-11-01 15:23:50 +00:00
Keith Whitwell
8665b828fe
Patch from <haihao.xiang@intel.com> -- pass program string
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notification callback through to tnl/ module, fixes glean crash.
2006-11-01 15:20:23 +00:00
Keith Whitwell
48e6fff3a9
merge the (rest of) texmem branch
2006-11-01 14:26:10 +00:00
Keith Whitwell
5ac93f8621
Merge texmem-0-3-branch.
2006-11-01 14:21:57 +00:00
Jerome Glisse
232a489b41
Add LIT instruction to fragment program.
2006-11-01 12:03:36 +00:00
Keith Whitwell
6b9e31f3eb
Import texmem i915 driver to its new location as i915tex.
2006-11-01 12:03:11 +00:00
Jerome Glisse
3c6e99ce95
Add CMPH instruction to fragprog
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CMPH a0, a1, a2 -> if a2 > 0.5 return a1 else return a0
Guessed by examinating LIT instruction handling of FGLRX.
2006-11-01 11:58:16 +00:00
Keith Whitwell
fd60b2d536
Patch from <haihao.xiang@intel.com> -- pass program string
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notification callback through to tnl/ module, fixes glean crash.
2006-11-01 09:35:26 +00:00
Jeremy Kolb
1ebe921228
Added OUT_RING* debugging macros. Compile with NOUVEAU_RING_DEBUG to use.
2006-11-01 02:48:34 +00:00
Jeremy Kolb
2d2d617dbc
Oops. Forgot to check in the context change.
2006-11-01 02:45:12 +00:00
Jeremy Kolb
2581ba7f1e
Fix compile errors. Add vblank_seq to nouveau_context.
2006-11-01 02:44:27 +00:00
Brian Paul
d106195ad2
change DEBUG_FRAG conditions
2006-11-01 00:14:04 +00:00
Brian Paul
e6f47d1855
fix some bugs in interpolate_specular()
2006-11-01 00:13:16 +00:00
Brian Paul
90fcf6ccc3
Added a few new ctx->Const. fields for shader-related limits.
2006-11-01 00:12:41 +00:00
Brian Paul
5050b565de
make use of Parameters->StateFlags in _swrast_update_fragment_program()
2006-10-31 19:53:38 +00:00
Brian Paul
ef987aa1d7
minor clean-ups, simplifications and new comments
2006-10-31 19:53:03 +00:00
Brian Paul
7e75f51b27
fix MINGW32 problems
2006-10-31 19:14:27 +00:00
Brian Paul
4e9e0aff79
We need to call _mesa_load_state_parameters() whenever a fragment program
...
is enabled and we've changed any GL state that might be referenced by a
fragment program (such as state.fog.params). Do this during swrast
validation, not in _swrast_exec_fragment_program().
2006-10-31 16:02:56 +00:00
Brian Paul
72f49657e8
signal _NEW_LIGHT in _tnl_copy_to_current()
2006-10-31 16:01:11 +00:00
Brian Paul
ecd1743a0c
In TEX instructions, use precomputed lambda only if using fragment.texcoord[k]
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to sample texture[k]. Use zero otherwise. Not foolproof, but a good
compromise.
2006-10-31 14:29:01 +00:00
Keith Whitwell
35ee4affc5
switch remaining drivers over to vbo
2006-10-31 12:12:15 +00:00
Keith Whitwell
851d15ef3a
disable vtxfmt_a code, switch over to vbo
2006-10-31 12:11:56 +00:00
Keith Whitwell
80c88304fc
remove vtxfmt code, switch over to vbo
2006-10-31 12:11:10 +00:00
Keith Whitwell
70dd0126bd
pickup structs from vbo.h
2006-10-31 11:40:31 +00:00
Keith Whitwell
1f07439fe8
move public structure definitions to vbo.h
2006-10-31 11:39:57 +00:00
Keith Whitwell
f2eb6434ab
cleanup code, compiles with vbo changes
2006-10-31 11:28:45 +00:00
Brian Paul
256c96136c
For TEX instructions use lambda=0. When sampling from texture unit K we
...
were using the partial derivatives of texcoord[K] but the coordinate used
for texture sampling may be something totally different (and texcoord[K]
might not be a real texture coord at all). Net result was a bogus LOD is
sometimes used, often resulting in using the smallest mipmap level (a
constant color).
Just use zero for now (undef LAMBDA_ZERO to override).
Plus, some additional debug code.
2006-10-31 01:22:38 +00:00
Ian Romanick
b14bae8466
Fix bug #8799 .
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Properly resize bith the drawable and the readable in mgaUpdateRects.
Eliminate the use of the deprecated GetBufferSize interface. Bump
driver date.
2006-10-30 23:44:54 +00:00
Ian Romanick
86a465412d
Refactor mgaXMesaSetFrontClipRects and mgaXMesaSetBackClipRects.
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Combine mgaXMesaSetFrontClipRects and mgaXMesaSetBackClipRects into a
single new function called mga_set_cliprects. This enables a small
refactor in mgaDDDrawBuffer.
2006-10-30 22:17:39 +00:00
Ian Romanick
5af5260f3c
Get DRI drawable from framebuffer object.
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In the software rasterization fallbacks, get the __DRIdrawablePrivate
pointer from the driRenderbuffer that is passed in. This eliminates
the need for the mesa_drawable pointer in MGA context structure.
This partially fixes bug #8799 . wincopy no longer produces a black
window for the destination window, but it does produce incorrect
results if the destination window is resized.
2006-10-30 22:07:00 +00:00
Keith Whitwell
a1a8a2c024
oops, get.c is autogenerated
2006-10-30 20:29:13 +00:00
Keith Whitwell
fd2756006a
Move edgeflag into the VERT_ATTRIB_SEVEN slot. This means that our
...
NV_vertex_program implementation has slightly incorrect aliasing
behaviour. I think this is reasonable given the simplification and
the fact that the mainstream ARB_vp continues to have the correct
behaviour.
2006-10-30 20:16:35 +00:00
Keith Whitwell
e8abd098b3
Remove wakeup functions. This code is intended to be active all the
...
time.
2006-10-30 17:12:05 +00:00
Keith Whitwell
48f5deab94
switch several dri drivers over
2006-10-30 16:56:56 +00:00
Keith Whitwell
99efde461d
better handling of current attributes. Trivial dlist and varray tests work
2006-10-30 16:44:13 +00:00
Keith Whitwell
efef291dc7
checkpoint - remove dead files, otherwise untested
2006-10-30 16:43:39 +00:00
Brian Paul
075fae5200
code tweaks, remove old comments
2006-10-30 00:22:28 +00:00
Brian Paul
0f8405365f
fix _mesa_problem() text
2006-10-30 00:13:31 +00:00
Brian Paul
a23e668d40
Move gl_vertex_program_machine struct out of mtypes.h and put into nvvertexec.h.
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Massage nvvertexec.c code to work more like s_nvfragprog.c - another step
toward unifying vertex/fragment program execution.
2006-10-30 00:12:05 +00:00
Brian Paul
0781339b39
remove debug code
2006-10-30 00:07:22 +00:00
Brian Paul
e998c34647
Rather than always allocating 100 instructions, put instructions into a
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temporary buffer, then copy into a malloc'd array of the correct size.
According to Glean texCombine, we never need more than 21 instructions.
2006-10-29 21:17:18 +00:00
Brian Paul
ebcedd2d89
New _mesa_exec_vertex_state_program() function. Start of some re-org.
2006-10-29 18:33:14 +00:00
Brian Paul
abb1430c79
fix wrong inequality
2006-10-29 18:14:00 +00:00
Brian Paul
d6272e0617
Change _mesa_init_instruction() to initialize an array of instructions.
2006-10-29 18:03:16 +00:00
Brian Paul
efd95c1084
Program instructions are initialized before parsing so no need to set
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Abs, NegateAbs, CondMask and CondSwizzle fields to defaults here.
CondMask was getting mis-set. Removing the incorrect assignment improves
fragment program speed by 15%.
2006-10-29 17:55:16 +00:00
Keith Whitwell
a3c86828ed
Fix compiler warning
2006-10-29 09:54:17 +00:00
Keith Whitwell
0a0fb5e0b3
switch over to vbo module
2006-10-29 09:52:36 +00:00
Keith Whitwell
72b68455eb
remove this module
2006-10-29 09:48:36 +00:00
Keith Whitwell
b1f176039a
Changes for new vbo-building module.
...
- Removed all the old immediate, array and display list code.
- Remove references to the old array_cache module.
- Added a _tnl_draw_prims() entrypoint.
- Added a simplified data import facility for converting
non-floating point data as required.
Checkpoint commit - trivial/tri works.
2006-10-29 09:48:15 +00:00
Keith Whitwell
fd12b37dba
Checkpoint of new vbo-building code. Currently builds regular arrays
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rather than VBO's - VBOs are easy but need to look closer at the
driver interface. The trivial/tri demo works.
2006-10-29 09:46:11 +00:00
Brian Paul
a90ab5290c
Added PROGRAM_CONSTANT to get_register_pointer().
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More DEBUG_FRAG code.
2006-10-28 23:10:17 +00:00
Brian Paul
8ed319796f
special case END in _mesa_print_instruction()
2006-10-28 23:08:07 +00:00
Brian Paul
f5eea0cc7a
Implement _mesa_append_fog_code() for fragment program fog options.
2006-10-28 17:14:47 +00:00
Brian Paul
db5529573f
If DEBUG, check that all array indices really do fall in [start,end] in
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the DrawRangeElements() call. Warn the user if that's not true.
2006-10-26 20:54:28 +00:00
Roland Scheidegger
b55a0ab7ab
remove code for inserting mvp transform into position-invariant vertex progs and instead use _mesa_insert_mvp_code().
2006-10-26 12:09:07 +00:00
Brian Paul
fe457474d4
Previously, if a fragment program referenced fragment.fogcoord but the
...
program didn't use the ARB_fog_linear option, the fragment program's
fragment.fogcoord register wasn't loaded properly.
2006-10-25 23:10:14 +00:00
Roland Scheidegger
e9b923182e
change some bogus comments regarding the base e exponential function used for fog in vertex programs.
2006-10-25 12:14:26 +00:00
Roland Scheidegger
fc606f7db9
fix (per-vertex) fog when using ARB_vp by incorporating fog factor computation into the vertex program (not yet fixed for swtnl). Simplify (and correct) the VTX_TCL_OUTPUT_VTXFMT handling when using vertex programs, turns out it's solely driven by the needs of the past-vertex stage of the pipeline, this should fix lockups with ill-specified applications using vertex programs (for instance applications enabling fog but not writing to fog coord output will now get (conformant) undefined results instead of lockups).
2006-10-24 22:37:51 +00:00
Ian Romanick
e4298b9492
Add missing call to glutInit.
2006-10-24 20:50:08 +00:00
Brian Paul
6340d6bf22
s/GLchan/GLubyte/
2006-10-24 13:46:39 +00:00
Brian Paul
59e1f3ddd8
whitespace clean-up
2006-10-24 13:45:08 +00:00
Keith Whitwell
759facb4d8
Emit cliprects in the userspace driver as required, rather than
...
passing them to the kernel. This works because all drawing commands
in the 965 driver are emitted with the lock held and the batchbuffer
is always flushed prior to releasing the lock. This allows multiple
cliprects to be dealt with, without replaying entire batchbuffers and
redundantly re-emitting state.
2006-10-23 08:43:26 +00:00
Brian Paul
b9786cfaae
assorted clean-ups
2006-10-22 23:21:45 +00:00
Brian Paul
49a5a09ada
don't save color/z if fragment is killed
2006-10-22 22:58:42 +00:00
Brian Paul
73dd09fdd3
add minstall script to MAIN_FILES (bug 8720)
2006-10-22 22:37:30 +00:00
Brian Paul
a632128ffa
minor tweaks good for about 12% faster execution
2006-10-22 22:36:24 +00:00
Brian Paul
ec9bbac7c7
silence used var warnings
2006-10-22 22:25:46 +00:00
Brian Paul
0b26e826bd
Color clamping fixes.
2006-10-22 17:18:50 +00:00
Brian Paul
919cd2c3ba
move/improve comments, clean up code in a few places
2006-10-21 23:21:35 +00:00
Brian Paul
ed324db249
fix another logic error in computing deferredTexture
2006-10-21 22:56:21 +00:00
Brian Paul
bb19e64d12
For deferredTexture, need to check if the fragment program/shader writes
...
the fragment Z.
2006-10-21 22:43:15 +00:00
Brian Paul
828d15a6e0
move interpolate_varying() call
2006-10-21 21:14:20 +00:00
Brian Paul
4676b6260f
don't use params passed to Clear()
2006-10-21 21:13:40 +00:00
Brian Paul
f614a61905
Move interpolate_texcoords() and interpolate_varying() calls into shade_texture_span().
...
Added some INLINE hints.
2006-10-21 00:20:16 +00:00
Brian Paul
61c89be313
Consolidate some code into shade_texture_span().
...
Clean up logic for deferred texturing/shading.
2006-10-19 22:27:44 +00:00
Brian Paul
cd5a623386
fixed Fixed/Int bug
2006-10-19 22:26:29 +00:00
Brian Paul
7c76028937
remove temp code
2006-10-19 22:13:31 +00:00
Brian Paul
79b5d3e539
remove some debug/test changes
2006-10-19 20:11:15 +00:00
Brian Paul
464fcd0dd8
New bin/minstall script - a minimal replacement for 'install'.
...
Correctly handles symlinks so we can get rid of the COPY_LIBS stuff.
2006-10-19 20:09:05 +00:00
Brian Paul
c351858de8
fix problem when CHAN_BITS == 32 (bug 8704), remove unneeded assertion
2006-10-19 14:02:42 +00:00
Michal Krol
a79d4e75c3
Fix nonportable pointer+unsigned arithmetic. Use pointer+int.
2006-10-19 08:07:00 +00:00
Brian Paul
31293910b4
added clamp_colors(), updated assertions
2006-10-18 23:14:02 +00:00
Brian Paul
ff07d6de4c
minor re-org, doxygen comments
2006-10-18 22:38:13 +00:00
Brian Paul
fee08575cd
Changed install filenames to libGL* and libOSMesa* so things work on Darwin
...
where GL_LIB_NAME = libGL.dylib but the other library name is libGL.1.dylib
Unlike other platforms, the version number is in the middle of the name,
not at the end.
See bug 8671
2006-10-18 22:05:13 +00:00
Ian Romanick
3beaff1e3c
Enable GLX_SGI_make_current_read for radeon.
...
Added code to track the drawable bound to the context for reading. In
addition, when a drawable is initially bound (for reading or drawing)
or when the size of the drawable changes, update the size of the
framebuffer object that back the drawable (for software fallbacks).
Deprecate the old GetBufferSize interface.
Bump the driver date.
These changes were tested with wincopy on both direct rendering and
accelerated indirect rendering (AIGLX).
2006-10-18 20:27:11 +00:00
Brian Paul
ec99e716a2
Don't use x/y/w/h params given to Clear().
2006-10-18 20:03:20 +00:00
Brian Paul
446972bc27
Want to stop passing x/y/width/height to Clear() function.
...
The coordinates need to be computed after we've got the hw lock.
Code updated to:
1. Ignore all/x/y/width/height/ params passed to Clear func.
2. Pass 0,0,0,0,0 to _swrast_Clear() until they're totally removed.
2006-10-18 20:02:42 +00:00
Brian Paul
ccb64bbb2a
Don't pass x/y/width/height to ctx->Driver.Accum().
...
Compute the region after we've locked (and possibly updated the buffer's size).
Same thing is needed for ctx->Driver.Clear().
2006-10-18 18:35:09 +00:00
Brian Paul
4e4c0bbef7
glDrawPixels, line clipping bug fixes
2006-10-18 18:03:54 +00:00
Brian Paul
a1a0a29a5a
Fix broken line clipping.
...
When both ends of the line were clipped, we were using the new v0 instead
of the original v0 when computing the location of the second vertex. Thus,
the second vertex's position was incorrect.
Thanks to Heath Feather for finding a test case.
2006-10-18 18:02:05 +00:00
Brian Paul
ff893a83f1
Fix a dangerous use of ASSERT in an else-clause not enclosed in braces.
...
We've been lucky if this hasn't been causing line rendering bugs.
2006-10-18 17:36:57 +00:00
Brian Paul
c3caaa3dd4
Always convert colors to float before running a fragment shader/program.
2006-10-17 22:23:32 +00:00
Brian Paul
32c3243e4d
fix fog color bug
2006-10-17 22:22:42 +00:00
Brian Paul
c2074645cd
Move struct atifs_machine into s_atifragshader.c
...
Add support for runtime colorbuffer types.
2006-10-17 21:12:32 +00:00
Brian Paul
e9d7190bb2
Seperate interpolate_colors() and interpolate_specular().
...
Fix bugs in apply_aa_coverage().
2006-10-17 20:40:22 +00:00
Brian Paul
b88af5b468
apply_aa_coverage() for ubyte/ushort/float
2006-10-17 20:22:53 +00:00
Brian Paul
0c6c8d5f1c
new assertions - one of which is currently failing with arbfslight.c
2006-10-17 19:57:25 +00:00
Brian Paul
1c1c7fb361
remove obsolete intelBufferSize(), bump driver date
2006-10-17 18:54:19 +00:00
Brian Paul
42b26f688d
Remove get_buffer_size()
...
Always check window size in XMesaMakeCurrent() in case glViewport is not
called.
2006-10-17 17:51:39 +00:00
Brian Paul
544b94e156
Lots of fixes/changes to select color depth at runtime.
2006-10-17 17:44:43 +00:00
Brian Paul
55e42e5b72
check if ctx->Driver.GetBufferSize==NULL and no-op
2006-10-17 17:43:47 +00:00
Brian Paul
af52ff0c99
include x86-64.h to silence warning
2006-10-17 17:03:21 +00:00
Brian Paul
1e3223c02a
Fix CHAN_BITS=32 issues.
...
Save/restore array->ChanType in case colors are converted.
2006-10-17 17:03:00 +00:00
Brian Paul
8dff54e71d
Added -clip option to test glCopyPixels beyond window bounds.
...
Clear dest window to black before copying.
Use glWindowPos2iARB().
2006-10-16 23:22:44 +00:00
Brian Paul
d40f20aebc
Init _UseTexEnvProgram to fix failed assertion in i915_render_start() - this may be temporary
2006-10-16 22:02:33 +00:00
Brian Paul
16345022de
Updates to intelWindowMoved():
...
Only need to call _mesa_resize_framebuffer() when we've detected a window
size change.
Set the drawFb->Initalized flag to GL_TRUE to avoid obsolete
Driver.GetBufferSize/ResizeBuffer calls in the Mesa code.
2006-10-16 21:39:34 +00:00
Ian Romanick
7b1ff32607
Track the currently bound read drawable and make sure its info is up
...
to date.
2006-10-16 20:59:53 +00:00
Ian Romanick
8c5ae80916
Fix build when DEBUG is defined but DEBUG_MATH is not.
...
A couple places attempted to call _math_test_all_*_functions when
DEBUG was defined. These routines only exist when DEBUG_MATH is
defined.
2006-10-16 20:57:09 +00:00
Brian Paul
28081ae6c0
s/X86_SOURCES/ASM_SOURCES/ in ALL_SOURCES to try to fix make depend warnings (bug 8669)
2006-10-16 20:51:50 +00:00
Ian Romanick
6ae157f9e7
Fix bug #8563 .
...
Fixes a GLX protocol problem when binding an indirect rendering context
after a direct rendering context. In this case, the oldContetTag sent to
the server should be None, but the currectContextTag stored in the direct
rendering context (i.e., -1) was sent instead.
2006-10-16 17:50:19 +00:00
Brian Paul
041d64812e
Set _NEW_BUFFERS in _mesa_resize_framebuffer(). This makes sure the swrast
...
module updates its state (CLIP_BIT) upon resizes. The driver could do this
instead, but doing it here is safer.
2006-10-16 17:26:30 +00:00
Brian Paul
dc8a0d1936
remove some old code that could cause infinite recursion
2006-10-16 16:39:54 +00:00
Brian Paul
80fcbca7df
allow >10 mipmap levels (patch by Benno Schulenberg) (bug 3130)
2006-10-15 22:30:35 +00:00
Brian Paul
cca1a27f77
regenerated to get DRI_CONF_EXCESS_MIPMAP()
2006-10-15 22:29:16 +00:00
Roland Scheidegger
97f47f771a
fix handling of textures with a base internal format that does not have all four rgba values set for radeon and r200 (discovered with a modified glean pixelFormats test, noone ever noticed in over 2 years). For radeon, use hw format I8 as previously, and change tex env to make the correct default values appear for both GL_ALPHA and GL_LUMINANCE textures. For r200, which supports GL_LUMINANCE just fine, use the AL88 hw format for GL_ALPHA textures, since it seems like it's probably not worth the effort to fix up the texture environment (certainly complicated in case of ATI_fragment_shader programs).
2006-10-15 21:47:56 +00:00
Brian Paul
4d4add0972
Added #if / #else / #endif around code related to framebuffer initialization
...
to describe what should be changed in the drivers.
2006-10-15 19:26:43 +00:00
Brian Paul
606108ee4e
updated comments, mark GetBufferSize() and ResizeBuffers() as obsolete
2006-10-15 19:20:29 +00:00
Brian Paul
694a5b81a7
minor clean-up: s/intel->driDrawable/dPriv/
2006-10-15 19:08:11 +00:00
Brian Paul
a7a26503b6
Remove calls to _mesa_ResizeBuffersMESA() - generally replace with code to
...
check the current window size, then call _mesa_resize_framebuffer().
2006-10-15 18:51:22 +00:00
Brian Paul
a391384bad
Remove a bunch of "ctx->Driver.function = _swrast_Function" lines since
...
default/fallback functions are already plugged in by the call to
_mesa_init_driver_functions().
2006-10-15 18:31:29 +00:00
Jerome Glisse
f0775c7fcc
Use endianness test function provided by mesa.
...
Use the _mesa_little_endian helper function insted
of the MESA_BIG_ENDIAN flag. There is still place
using this flag but we need to find how to submit
16bits elements on big endian computer.
2006-10-15 18:22:28 +00:00
Brian Paul
2b6d2e4dcb
Remove Driver.ResizeBuffers = _mesa_resize_framebuffer lines.
...
This is already done by the preceeding call to _mesa_init_driver_functions()
which plugs in default functions like that.
2006-10-15 18:18:39 +00:00
Brian Paul
b947377add
increate MaxTextureLevels to 11 (bug 3130)
2006-10-15 17:57:53 +00:00
Brian Paul
a20c0f293e
check if files exist before installing (Thierry Reding)
2006-10-15 16:38:09 +00:00
Brian Paul
07fd19f572
allow specifying image size on cmd line
2006-10-14 23:24:45 +00:00
Brian Paul
9cbe0e24ac
Some code movement so that the gl_framebuffer is fully initialized before
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calling _mesa_make_current() to avoid hitting the initialize_framebuffer_size()
stuff in context.c
2006-10-14 23:02:26 +00:00
Brian Paul
d21fa9cd79
Big re-org of buffer size management.
...
All buffer resizes now handled by xmesa_check_and_update_buffer_size() which
uses the _mesa_resize_framebuffer() function.
Moved all low-level XImage/Pixmap resizing into xm_buffers.c file.
Also, update lots of comments for Doxygen.
2006-10-14 22:52:17 +00:00
Brian Paul
2b46f4b853
cut and paste error: s/Width/Height/
2006-10-14 21:33:06 +00:00
Brian Paul
2458aba0e9
build fix: s/Table/TableUB/
2006-10-14 20:28:36 +00:00
Brian Paul
63f6802077
assorted clean-ups
2006-10-14 15:22:18 +00:00
Roland Scheidegger
cb977ae5f4
implement ARB_point_parameters and ARB_point_sprite on r200. The code is nearly the same as outlined in bug #4707 , except it disables perspective correction for point sprites to make them actually work. And, separate the state atom into two as the tcl parameters would overwrite vertex program parameters when active. Also implement the GL_VERTEX_PROGRAM_POINT_SIZE_ARB option to make vertex programs outputting a point size work correctly (untested). Smooth points will still always be size 1. While here, enable gouraud shading for fog when using fog coord.
2006-10-13 22:10:05 +00:00
Brian Paul
40b88fd1f3
remove needless condition
2006-10-13 17:45:08 +00:00
Brian Paul
5b0edff412
Consolidate, move, fix code related to color index and stencil image transfer
...
operations (shift, offset, table lookup, etc).
2006-10-13 17:41:23 +00:00
Ian Romanick
4616513577
Fix dumb build errors.
...
I always build with -DGLX_USE_TLS, so I never hit these paths. glapi.h is
required in some places because _glapi_Dispatch is declared there, but
_glapi_tls_Dispatch is declared in glthread.h.
2006-10-13 17:34:01 +00:00
Brian Paul
176501dfff
In _mesa_pack_rgba_span_float() we don't need to make a temporary copy of
...
incoming colors when applying pixel transfer ops. In all cases, the
caller either indicates there's no pixel transfer ops, or the incoming
colors are coming from temporary storage already and can be safely
modified.
2006-10-13 16:34:25 +00:00
Brian Paul
8a9b5518fb
s/GLuint/GLbitfield/
2006-10-13 15:11:47 +00:00
Brian Paul
bf8647a58b
s/GL_FALSE/0x0/
2006-10-13 15:10:55 +00:00
Brian Paul
6b998c5584
removed obsolete _mesa_pack_rgba_span_chan()
2006-10-13 15:00:35 +00:00
Brian Paul
c28d0f779a
include glapi.h to fix broken build
2006-10-13 13:28:48 +00:00
Keith Whitwell
a2c50b0f4a
Upload of interleaved arrays currently assumes that position is the
...
first element in the interleaved group. Add a test to catch cases
where this isn't true and use per-array uploads instead. Fixes compiz
glitches on x64.
2006-10-13 11:21:55 +00:00
Keith Whitwell
fd6341e574
Make sure instructions are zero'd out before use.
2006-10-13 11:20:25 +00:00
Keith Whitwell
e595ce79d6
Use unsigned long batchbuffer offset, fixes x64 warnings.
2006-10-13 11:19:38 +00:00
Keith Whitwell
b236715769
Fix printf warning.
2006-10-13 11:17:37 +00:00
Keith Whitwell
0dceffce33
Use unsigned long cast for checking pointer alignment, fixes x64 warnings.
2006-10-13 11:16:45 +00:00
Keith Whitwell
f06b9e4a8d
Use mesa function to get opcode name rather than an internal table.
2006-10-13 11:14:43 +00:00
Michal Krol
201e6b9b75
Indent and cosmetic changes.
2006-10-13 08:44:32 +00:00
Brian Paul
e5a6fcc345
Revamp color table code.
...
Always store all color tables as both float and ubyte.
2006-10-13 00:44:31 +00:00
Brian Paul
e392c92250
adjust_colors() function replaces old _mesa_chan_to_float_span() function.
2006-10-12 23:48:57 +00:00
Brian Paul
0bfc56d7d3
use _mesa_map_ci8_to_rgba8() instead of _mesa_map_ci8_to_rgba()
2006-10-12 23:47:51 +00:00
Brian Paul
5bc33fe6f1
remove _mesa_chan_to_float_span(), rename _mesa_map_ci8_to_rgba()
2006-10-12 23:47:19 +00:00
Brian Paul
556c2fa3a3
_mesa_map_ci_to_rgba_chan() no longer used
2006-10-12 23:18:05 +00:00
Brian Paul
76e778dce5
Lots of changes to support runtime renderbuffer depths.
...
_swrast_read_rgba_span() now takes a datatype parameter.
New optimization for glReadPixels(format=GL_RGB).
New glCopyPixels optimization for the simple, common cases.
2006-10-12 23:17:02 +00:00
Brian Paul
4bb9f4115c
don't use temp storage in _mesa_convert_colors() when possible
2006-10-12 23:14:19 +00:00
Brian Paul
57d719afb1
remove some debug code invalidated by prev check-in
2006-10-12 15:55:04 +00:00
Ian Romanick
f3f51bc844
Fix bug #4681 .
...
glDeleteTextures and glDeleteTexturesEXT were erroneously listed as
aliases of each other. For anything /except/ GLX protocol they are
aliases. This set of changes allows functions that are functionally
identical but have different GLX protocol to be listed as aliases.
When building with GLX_INDIRECT_RENDERING set, different static
functions are used. These functions determine whether the current
context is direct rendering or not. If the context is direct
rendering, the aliased function (e.g., glDeleteTextures in the case of
glDeleteTexturesEXT) is called. If the context is not direct
rendering, the correct GLX protocol is sent.
For a deeper explanation of what is changed, please see:
http://dri.freedesktop.org/wiki/PartiallyAliasedFunctions
2006-10-11 22:37:14 +00:00
Brian Paul
8a5871a98c
use GLvoid * for _swrast_write_zoomed_rgb/rgba_span() functions
2006-10-11 22:21:55 +00:00
Brian Paul
55fa6a2fdb
rewrite/simplify the fast_draw_pixels() function
2006-10-11 22:07:01 +00:00
Brian Paul
f971e24cf0
use _mesa_convert_colors(), update some assertions
2006-10-11 22:03:34 +00:00
Brian Paul
32a966dad9
Added _mesa_convert_colors().
...
_mesa_clip_drawpixels() now handles Pixel.ZoomY==-1.
2006-10-11 22:02:36 +00:00
Brian Paul
86f0e0b9cc
support for runtime renderbuffer depths
2006-10-11 20:14:08 +00:00
Brian Paul
9440868270
In xmesa_DrawPixels_8R8G8B() check if drawing into a window system buffer,
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not a user-created FBO.
2006-10-11 17:45:06 +00:00
Brian Paul
c364c57a1c
added shaderobjects_3dlabs.c
2006-10-11 16:34:23 +00:00
Brian Paul
bb252d696f
remove 3dlabs.c
2006-10-11 16:26:09 +00:00
Brian Paul
ed52be8c3f
sources for X.org xserver build
2006-10-11 16:05:59 +00:00
Brian Paul
d3112d36d7
List of source (.c) files in each directory.
...
To be included by X.org Makefile.am files so that lists of files don't need
to be hardcoded and frequently updated there.
2006-10-11 15:52:00 +00:00
Brian Paul
81968ec49d
a step toward moving run-time vertex program state out of GLcontext
2006-10-10 22:45:50 +00:00
Brian Paul
c61ecf373e
fixed NV_position_invariant
2006-10-10 21:44:55 +00:00
Brian Paul
39c4daa6bc
Move the fp_machine struct into s_nvfragmprog.c since (except for program
...
debug) it's only used there.
2006-10-10 21:43:31 +00:00
Brian Paul
97a659337e
s/GLuint/GLbitfield/
2006-10-10 21:25:27 +00:00
Brian Paul
fe6947002f
If program is position invariant, set VERT_BIT_POS in InputsRead field.
...
Fixes broken "OPTION NV_position_invariant".
2006-10-10 21:23:23 +00:00
Keith Whitwell
d886423b3c
Use the mesa-provided texenv program rather than rolling our own.
...
Turn on texture crossbar support.
2006-10-10 08:58:43 +00:00
Ian Romanick
fcd758868b
Added dispatch.html.
...
This new file documents Mesa's implementation of GL function dispatch. It's
not quite complete, but I think there's enough there to make it useful.
2006-10-09 18:26:03 +00:00
Brian Paul
5ab9dcd761
return void instead of GLvoid for glClearDebugLogMESA(), glGetDebugLogMESA()
2006-10-09 16:09:30 +00:00
Ian Romanick
b8f26126e2
Updates for XCB. Bug 8560.
2006-10-09 15:25:03 +00:00
Brian Paul
d3b257374e
added a SyncHandle() call, remove UnlockDisplay() call. (bug 8521)
2006-10-09 14:57:50 +00:00
Brian Paul
0a0cd3a8ae
Updates for XCB. Bug 8560.
2006-10-09 14:55:46 +00:00
Ian Romanick
dba173077e
Major clean up of MakeContextCurrent
...
Rearrange most of the internals of MakeContextCurrent. Put all of the code to
bind the new context up front. If that is successful, unbind the old context.
This saves a lot of code and removes some locking crazyiness.
This patch has been tested for indirect rendering with glxinfo, glxgears,
manywin, and wincopy.
2006-10-07 02:52:18 +00:00
Roland Scheidegger
fa65447d8c
do not import arrays for generic arb attribs if the array is not enabled (same as for generic attribs for nv vp is already done). Since the requested stride is 16, otherwise the code would end up doing lots of unnecessary import work (in doom3, trans_4_GLfloat_4f_raw caused by that was by far the single most time-consuming function in the r200 driver, not importing the disabled arrays caused the cpu time spent in the driver to drop from 45% to 30%, though real-world gain was pretty minimal as it's not really cpu bound here in the first place).
2006-10-07 01:04:49 +00:00
Brian Paul
524bf7bbcf
rewrite clear_rgba_buffer_with_masking()
2006-10-06 03:52:01 +00:00
Brian Paul
e18d0f82b6
deal with union/aliasing in convert_color_type()
2006-10-06 03:49:46 +00:00
Brian Paul
6e138dfa36
rewrite of read_fast_rgba_pixels()
2006-10-06 03:48:42 +00:00
Keith Whitwell
fcb48e3422
missing file
2006-10-05 19:16:46 +00:00
Keith Whitwell
68da677ae2
Accelerate glBitmap with a color expand blit. Nice speedup for demos
...
like 'fire' that display a help message or fps number this way.
2006-10-05 11:35:57 +00:00
Keith Whitwell
1eca12a7d9
Quieten debug message.
2006-10-05 11:34:01 +00:00
Keith Whitwell
496f9ddf35
eliminate rhw divide under some circumstances
2006-10-05 11:28:45 +00:00
Keith Whitwell
e7b0ec9ae7
Quieten debug message.
2006-10-05 11:27:13 +00:00
Ian Romanick
6921063520
Changes to generated code caused by the previous commits.
2006-10-04 22:33:54 +00:00
Ian Romanick
491a16fb0f
Fix the ordering of extensions.
2006-10-04 21:59:51 +00:00
Ian Romanick
990c8a9df9
Keep indentation consistent with indent.
...
Remove code in the Python scripts that keeps the indentation of the
generated code consistent for all cases. Instead, pass the generated code
through the indent command. Unix tools for the win!
2006-10-04 21:55:55 +00:00
Ian Romanick
eaeaaf6205
Divide categories into four groups as they are processed from the XML. Add
...
an iterator to iterate over the categories in order, starting with "core"
versions, then ARB extensions, then numbered non-ARB extensions, and finally
unnumbered extensions.
Use the new iterator in a couple places to ensure that output that is
grouped by catgory is generated in a consistent order.
More changes to the scripts are coming. The generated files will be
committed one time after all the changes are in. Too bad we're not using
GIT, or this would be easy. :(
2006-10-04 20:45:59 +00:00
Ian Romanick
553b8334bb
Add utility method client_supported_for_indirect.
...
The new method client_supported_for_indirect is used to determine whether or
not the client-side library supports the function for indirect rendering.
The may or may not have associated protocol that needs to be generated
(e.g., glVertexPointer does not, but glVertex3fv does).
2006-10-04 18:58:10 +00:00
Brian Paul
25e441e8e9
in MakeContextCurrent() use old display pointer for __glXSetupForCommand(), bug 8443
2006-10-04 16:22:24 +00:00
Brian Paul
5ed4e35ba5
use _swrast_span_default_color() in the disabled code too
2006-10-04 15:22:11 +00:00
Brian Paul
9b507639ab
call _swrast_span_default_color() to simplify _swrast_Bitmap(), improved comments
2006-10-04 15:21:23 +00:00
Brian Paul
da62bcecfb
minor formatting fix
2006-10-04 15:06:27 +00:00
Felix Kuehling
3fd5aa88ea
Bugzilla 6242: [mach64] Use private DMA buffers (only)
...
https://bugs.freedesktop.org/show_bug.cgi?id=6242
Patch by George Sapountzis: https://bugs.freedesktop.org/attachment.cgi?id=6271
Update to new mach64 DRM 2.0.0 with private DMA buffers.
Handle EAGAIN in mach64FireBlitLocked: call drmCommandWrite up to
MACH64_TIMEOUT times when EAGAIN is returned.
Also handle EAGAIN in mach64FlushVerticesLocked.
2006-10-02 20:34:06 +00:00
Brian Paul
346a239f01
return null if no context
2006-10-02 15:20:23 +00:00
Brian Paul
cdb27e8242
New SWspan and SWspanarrays typedefs.
2006-10-01 16:03:05 +00:00
Michel Dänzer
46929c93d8
i915: Fix wait for scheduled swap on secondary display.
2006-09-29 10:22:54 +00:00
Brian Paul
7fa99ed3d8
updated protos for blend funcs
2006-09-29 02:15:23 +00:00
Brian Paul
d92da49bae
more changes for runtime renderbuffer depths
2006-09-29 02:12:07 +00:00
Brian Paul
0ce6a2935c
include mipmap.h
2006-09-29 01:26:55 +00:00
Brian Paul
24edd90159
Move mipmap generation functions, texture scaling functions into new
...
mipmap.c file.
2006-09-29 01:24:26 +00:00
Brian Paul
bb4b378c60
updated info about name mangling
2006-09-29 01:22:53 +00:00
Michel Dänzer
af866291da
Synchronize drawable to the pipe where the bigger part can be visible.
...
This requires the DDX driver to set the corresponding fields in the SAREA,
so check its minor version.
2006-09-28 14:10:47 +00:00
Michel Dänzer
4abf2706e9
Add new I830 SAREA fields.
2006-09-28 14:10:07 +00:00
Michel Dänzer
ebc879014c
Add helper function that returns the current vblank sequence of a drawable.
2006-09-28 14:09:20 +00:00
Michel Dänzer
638ece315f
Add helper function to calculate the area of the intersection of two rectangles.
2006-09-28 14:08:38 +00:00
Michel Dänzer
941c866739
i915: Handle DRM_VBLANK_SECONDARY when scheduling buffer swaps.
2006-09-28 14:07:56 +00:00
Michel Dänzer
c2f1a1857e
i915: Attempt to schedule buffer swap on target vertical blank when possible.
...
This has some advantages over the traditional way of first waiting for the
target vertical blank and then emitting the buffer swap, e.g.
* glXSwapBuffers returns immediately, only the next time the driver needs the
hardware lock will it block until the target vertical blank. This should
allow applications that don't intermix rendering and other processing to
start processing for the next frame right away.
* It's less likely to produce tearing.
2006-09-28 14:07:12 +00:00
Michel Dänzer
7585fc989d
Add driGetVBlankInterval() helper function.
...
This can be used by drivers to determine the current swap interval of a
drawable.
2006-09-28 14:04:19 +00:00
Michel Dänzer
7539fde334
driWaitForVBlank: Add support for secondary vertical blank.
2006-09-28 14:03:41 +00:00
Michel Dänzer
6a2f5c6752
Some restructuring of the driWaitForVBlank() code.
...
Also some minor fixes for detecting when the deadline is met or missed, in
particular wrt wraparounds of the sequence number.
2006-09-28 14:03:02 +00:00
Michel Dänzer
24bb3b3998
Make driDrawableInitVBlank() initialize the sequence number.
...
This prevents the first wait for vertical blank from timing out when the X
server has been running for a long time.
2006-09-28 14:02:05 +00:00
Brian Paul
1d914fe465
remove obsolete comment
2006-09-27 14:00:37 +00:00
Jeremy Kolb
07bacc2263
Update to use the new XCB naming convention.
2006-09-26 23:56:20 +00:00
Jeremy Kolb
3d7ee324ad
Added function convertStringForXCB. Deals with the recent XCB naming convention switch.
...
Updated the generated code to use the new XCB naming scheme.
2006-09-26 23:47:04 +00:00
Jeremy Kolb
b68788a1ca
Update linux-dr-xcb config file to use LIBDRM_CFLAGS
2006-09-26 23:45:28 +00:00
Jerome Glisse
9e82552c30
Remove r200 dependency
...
Remove r200 dependency from the code as r200 merged
driver never worked (right ?) and we want to clean
the code.
2006-09-26 17:35:41 +00:00
Jerome Glisse
c67d8678dd
Remove r200 dependency.
...
Remove r200*.h files dependency.
2006-09-26 17:28:40 +00:00
Michal Krol
ea87987dda
Prepend #extension 'MESA_shader_debug: require' to each shader.
2006-09-26 16:06:35 +00:00
Michal Krol
27f660c164
Add GLSL preprocessor.
2006-09-26 16:01:11 +00:00
Michal Krol
4303d22739
Fix Windows newlines.
2006-09-26 12:10:33 +00:00
Michal Krol
16647b739b
Add syntax files for expression and directive preprocessor.
...
Fix syntax errors in builtin library 1.2 sources.
All derivative files (*_gc.h and *_syn.h) are generated by Makefile.
2006-09-26 11:43:30 +00:00
Brian Paul
a50b7dbc3b
Initial work for supporting different renderbuffer color depths at runtime.
2006-09-25 23:57:39 +00:00
Michel Dänzer
df8632ebd8
Fix and re-enable swizzling paths for big endian platforms.
2006-09-25 16:34:40 +00:00
Keith Whitwell
cbdd7e1094
bring in active_sz mechanism from i965 driver. Fixes bug 8410
2006-09-25 09:14:26 +00:00
Keith Whitwell
f1945796ed
Fixup one place where attrsz was being used instead of active_sz
2006-09-25 09:12:25 +00:00
Brian Paul
f515c78a23
Change logicop, blend, masking functions to use the colors/indexes in the
...
sw_span object, rather than an explicit parameter.
2006-09-24 19:59:30 +00:00
Brian Paul
ba001224a1
Roll the multi_write_rgba_span() code into _swrast_write_rgba_span().
2006-09-24 19:46:42 +00:00
Brian Paul
0785b6052a
use span.array->rgba instead of local var in accum_return()
2006-09-24 16:34:56 +00:00
Brian Paul
f11508c29f
use span.arrays for color/indexes instead of a local var when doing masked clears
2006-09-24 16:31:23 +00:00
Ben Skeggs
a05db7f505
Kill all the current shader code.
2006-09-24 13:16:23 +00:00
Sean D'Epagnier
e184bd861c
corrected cursor drawing
...
added handling of SIGWINCH
fixed input of recieving SIGIO while handling SIGIO
corrected input code for return
uncommented normal calculation to models
2006-09-24 10:57:26 +00:00
Brian Paul
1ad12874b3
allocate larger TempImage, use COMBO var to choose test format/type
2006-09-23 16:09:26 +00:00
Brian Paul
7b803d649a
fix the broken fallback string/debug stuff
2006-09-22 19:28:36 +00:00
Brian Paul
5174e7c181
remove extra indentation
2006-09-22 19:09:50 +00:00
Brian Paul
43715c711d
Get rid of _swrast_mask_rgba_array() and _swrast_mask_index_array().
2006-09-22 17:44:39 +00:00
Roland Scheidegger
9f819dc014
fix up access to vertex attrib components which don't really exist but are defined to some default value by the spec (fogcoord yzw, normal w, secondary color w), by replacing those components with zero/one respectively using swizzling.
2006-09-22 15:48:50 +00:00
Keith Whitwell
9c5d75e592
Explicit test for +ve pitches in intelEmitCopyBlit()
2006-09-22 14:43:09 +00:00
Roland Scheidegger
8a0fb128c3
don't skip user clip plane clipping when the current vertex program is position invariant.
2006-09-22 13:34:24 +00:00
Keith Whitwell
7e9799ac3d
Use _Enabled rather than _Active when checking for fragment shaders
2006-09-22 11:45:21 +00:00
Keith Whitwell
df058298e1
Flush driver, not just tnl module.
2006-09-22 11:40:35 +00:00
Keith Whitwell
f9bfdb1ce4
resize buffers in MakeCurrent
2006-09-22 11:36:30 +00:00
Keith Whitwell
f118b9b40d
Remove unused variable.
2006-09-22 11:33:46 +00:00
Jouk Jansen
424749c3d5
Correcting directory name in OpenVMS-Makefile
2006-09-22 11:09:07 +00:00
Brian Paul
57d705d5a9
remove rgb[] array from span_arrays_struct - was only used in a few places
2006-09-21 23:19:40 +00:00
Brian Paul
c7d0fe1c4b
new comments, indentation fixes
2006-09-21 23:04:29 +00:00
Brian Paul
4af404038c
bump version to 6.5.2
2006-09-21 23:02:21 +00:00
Brian Paul
76785cb70a
move a conditional into an assertion
2006-09-21 22:59:50 +00:00
Brian Paul
87c5ec817c
updated doxygen info
2006-09-21 22:54:53 +00:00
Brian Paul
bb0862968e
updated extension info
2006-09-21 22:53:15 +00:00
Brian Paul
60955d7f96
Re-org of per-release info.
...
From now on, put all release-specific info into the release-X.Y.Z.html file
rather than scattered between a relnotes file, versions.html and news.html.
2006-09-21 22:51:16 +00:00
Brian Paul
2482007373
replace assert(0) with error report, improved comments, etc
2006-09-21 22:43:51 +00:00
Keith Whitwell
bad5cf056a
Fix incorrect byteswap_mapping(). Disable swizzle path on bigEndian
...
until someone can figure out whats wrong there.
2006-09-21 18:31:36 +00:00
Brian Paul
184b5d8938
use new _mesa_little_endian() function
2006-09-21 15:51:55 +00:00
Brian Paul
32e0efbdbe
added _mesa_little_endian()
2006-09-21 15:51:06 +00:00
Brian Paul
81e0d73780
GLUT_FORCE_VISUAL env var to force glut to use a particular visual (debug only)
2006-09-21 15:16:36 +00:00
Brian Paul
b7d9b1e724
new code to init DirectColor colormaps
2006-09-21 15:14:30 +00:00
Keith Whitwell
167ca59fe8
Fix the dstMap for rgb888 and bgr888 texture formats, which are the
...
opposite to what you'd naively expect.
2006-09-21 12:43:05 +00:00
Keith Whitwell
cac5974bf9
Do a better job of choosing texture formats to avoid image conversions.
2006-09-21 10:20:15 +00:00
Keith Whitwell
afd244d4e8
use the requested internal texture format where possible
2006-09-21 10:07:04 +00:00
Keith Whitwell
76dd385fed
Catch a couple of cases where we would have to delete and recreate the
...
miptree object.
2006-09-21 10:06:18 +00:00
Keith Whitwell
3974cc8c09
Deal with the overloading of _mesa_texstore_rgba, which is actually
...
used to store all sorts of formats.
Software mesa fails the glean pixelFormats test, but it appears to be
failing even with the swizzle code disabled??
2006-09-20 22:40:34 +00:00
Keith Whitwell
3aea82b396
Extend swizzle support to all remaining source formats and texture
...
destination formats.
2006-09-20 22:02:48 +00:00
Roland Scheidegger
62d4dfbfe3
try to use a 8888 texture format which will result in only a memcopy in mesa's texstore functions whenever possible for r200 and r300. r200 can use hw formats argb8888, rgba8888 and abgr8888 (or the opposite on big endian), r300 can use argb8888, bgra8888, rgba8888 and abgr8888 regardless of endian, as it supports free component swizzling.
2006-09-20 19:11:56 +00:00
Keith Whitwell
46c3bd29be
Support both big and little endian, more source types and more
...
destination formats through the swizzle path. It would be great to
see this tested on eg, PPC machines...
2006-09-20 18:56:19 +00:00
Roland Scheidegger
528de982f8
reenable code in _mesa_texstore_rgba8888 to avoid the generic copy path if only swizzling is required as it works just fine (tested with glean pixelFormats test and a hacked up r200 driver which always uses that format).
2006-09-20 18:22:19 +00:00
Keith Whitwell
2e5c686c2b
Fix various typos to pass glean pixelFormats test.
2006-09-20 17:41:18 +00:00
Keith Whitwell
fce0d13b4f
Enhance compute_component_mapping() to convert to and from any of the
...
color base formats.
2006-09-20 17:07:13 +00:00
Keith Whitwell
4f17378ec3
Add a comment about the interactions of negative pitches, overlapping
...
blits and the different ways of specifying a blit on this hardware.
2006-09-20 15:04:05 +00:00
Keith Whitwell
f1d6ad6fe2
remove some dead code
2006-09-20 15:00:24 +00:00
Keith Whitwell
b5d0f6c17f
Fix some warnings
2006-09-20 14:58:55 +00:00
Roland Scheidegger
85b6d0c4df
fix mixed texgen/non-texgen with texgen modes requiring plane parameters (GL_OBJECT_LINEAR, GL_EYE_LINEAR). This is a chip limitation, try to hack it up regardless or use a tcl fallback in some cases. Might still produce wrong results if fixed up, but so far this corrects celestia ring shadows (in multitexture mode), doom3 (arb renderer), quake4 (arb renderer and some less visible bugs in r200 renderer), and even the remaining texgenmix broken case (this is pure luck though, it is easy to construct artifical cases where it will break).
2006-09-20 14:56:21 +00:00
Keith Whitwell
e38114a5e4
Support ARB_texture_rectangle.
2006-09-20 14:54:49 +00:00
Keith Whitwell
b35121d54d
1) Add a new flag in the sarea (coopting the unused texAge value) to
...
identify context switches between members of a share group -
ie. multiple contexts in a single application, possibly on different
threads. In this case the contexts share a bufmgr instance and there
is no need to evict textures - so don't.
2) Use a new flag 'need_flush' to ensure hardware rendering is flushed
prior to starting a software fallback.
2006-09-20 14:44:40 +00:00
Keith Whitwell
3a5319293c
Broadwater seems to prefer this style of blitting.
2006-09-20 14:39:53 +00:00
Brian Paul
d41d29b8bd
make current GLX context per-thread
2006-09-20 14:39:47 +00:00
Brian Paul
0c54e47c0e
fix a memleak in DestroyContext()
2006-09-20 14:39:24 +00:00
Keith Whitwell
83c3f9658d
add accelerated glCopyPixels path
2006-09-20 14:36:49 +00:00
Keith Whitwell
187f2cfb4a
Add a new internal program parameter value STATE_TEXRECT_SCALE which
...
provides 1/width and 1/height of the active texture, useful for
implementing ARB_texture_rectangle support on hardware which only
supports ARB_npot-style texturing.
2006-09-20 14:30:22 +00:00
Keith Whitwell
0c9259f3b9
Fix _mesa_swizzle_ubyte_image() to deal with RGBA->RGB->RGBA
...
conversions, ensuring that the final A value is 0xff in those cases
where we use a RGBA hardware texture format to store RGB textures.
Fix a couple of cases where hardwired texture conversions were
ignoring this restriction.
2006-09-20 14:28:42 +00:00
Keith Whitwell
5658810660
Export _mesa_print_alu_instruction() to allow drivers to roll their
...
own debug code for programs with driver-private opcodes.
Remove redundant loop in _mesa_num_inst_src_regs().
2006-09-20 12:57:54 +00:00
Keith Whitwell
cb54c056a6
restore debug output after brw_wm_fp compilation stage
2006-09-20 12:53:35 +00:00
Keith Whitwell
285801a9ed
Use DEBUG_SYNC to switch between per-primitive and per-frame aubfile dumps.
2006-09-20 12:49:52 +00:00
Brian Paul
408ce7e861
added LIBDRM_CFLAGS (Javier Villavicencio)
2006-09-19 22:43:41 +00:00
Brian Paul
dc4bf43898
fix CFLAGS (bug 8344)
2006-09-19 16:31:37 +00:00
Brian Paul
c42afefda1
change make depend output redirection to 2>&1 (bug 8344)
2006-09-18 22:55:13 +00:00
Brian Paul
876b41bc03
check for n <= 1 in compute_min_mag_ranges(), bug 8320
2006-09-18 15:03:04 +00:00
Brian Paul
f7da4e687c
set lambda to zero for textured points (bug 8320)
2006-09-18 15:02:26 +00:00
Stephane Marchesin
7d907ef69c
Some small changes
2006-09-17 17:46:36 +00:00
Stephane Marchesin
473a38622e
Rename nouveau_tris.* to nouveau_swtcl.*
2006-09-17 15:30:40 +00:00
Stephane Marchesin
c67f545520
Small changes
2006-09-17 14:36:07 +00:00
Stephane Marchesin
e324c52237
Make nouveau actually compile
2006-09-17 12:09:11 +00:00
Stephane Marchesin
908388b118
Some work towards making the nv10 swtcl compile
2006-09-17 11:58:52 +00:00
Brian Paul
3d70f9ff82
6.5.1 md5 sums
2006-09-16 04:23:16 +00:00
Brian Paul
0321dac2cd
update 6.5.1 release date
2006-09-16 04:13:20 +00:00
Brian Paul
a3a640171f
added #ifdef tests for Windows for int64_t, uint64_t
2006-09-16 04:10:56 +00:00
Brian Paul
8636981646
replace GLAPI w/ static and init var to 0 (Michel Donais)
2006-09-15 19:00:37 +00:00
Keith Whitwell
54d3ab4878
npot version of redbook/mipmap.c
2006-09-15 10:41:54 +00:00
Ian Romanick
a3b99fcb56
Use correct opcodes for GLX_EXT_texture_from_pixmap.
...
Set the correct opcodes for GLX_EXT_texture_from_pixmap functions. Changes
to the glproto package and the core X server are also required.
2006-09-14 21:07:17 +00:00
Brian Paul
eee85373c7
set 6.5.1 release date
2006-09-14 20:31:13 +00:00
Jerome Glisse
3dcf23171d
Fallback if ColorLogicOp is enabled. Cleanup a bit the fallback
...
function.
2006-09-14 17:44:58 +00:00
Michel Dänzer
8c9366a807
Remove MESA_LITTLE_ENDIAN guard for code that seems to work fine on big endian.
2006-09-14 16:17:06 +00:00
Keith Whitwell
657f738ea2
VS nr of urb entries is constrained to be one of a fixed set of values,
...
specifically {8,16,32}.
2006-09-14 10:37:09 +00:00
Roland Scheidegger
6babf624b7
always use argb8888 instead of rgba8888, this is far more likely to hit a faster memcopy path in mesa (at least on little endian systems, possibly on big endian too)
2006-09-13 23:56:09 +00:00
Roland Scheidegger
2e2a981335
detect some more cases which can use straight memcpy for _mesa_texstore_rgba8888
2006-09-13 23:51:39 +00:00
Roland Scheidegger
99e0236046
Always mark tex state atom as dirty when the texture image is dirty, this ensures texture cache gets flushed in case the new texture has the same offset as the old one (fixes glean pixelFormat test at least on r200).
2006-09-13 23:20:10 +00:00
Brian Paul
43aa034084
updated comment
2006-09-13 22:49:48 +00:00
Roland Scheidegger
888b1a9166
don't use derived value _ColorLogicOpEnabled as it's not current by the time we call the blend/logic op functions. Fixes glean logicOp test on r200.
2006-09-13 22:41:46 +00:00
Brian Paul
fd2e402359
added GL_CURRENT_RASTER_SECONDARY_COLOR query (OpenGL 2.1)
2006-09-13 21:02:32 +00:00
Brian Paul
bd5331f9e8
just comments and const qualifiers
2006-09-13 20:26:43 +00:00
Brian Paul
ac1d7370a7
fix broken do_EXP()
2006-09-13 20:14:24 +00:00
Roland Scheidegger
cb08dcbbf2
fix GL_REFLECTION_MAP texgen by not using tex matrix negation when lighting is not enabled (?). This fixes demos/cubemap as well as glean texCube test.
2006-09-13 17:35:44 +00:00
Roland Scheidegger
87d6028f28
make sure we upload the new vertex program if the program string changes.
2006-09-13 17:30:11 +00:00
Brian Paul
25d59d2962
make triangle smoothing a sw fallback (Martign van Oosterhout)
2006-09-13 16:41:25 +00:00
Jerome Glisse
323414940f
Fix compilation warning.
2006-09-12 18:52:13 +00:00
Jerome Glisse
6a65e6db3d
Removing some of r200 dependency, cleaning up code a bit,
...
and fixing a couple of warning. More cleanup and shuffle
to come. I have tested this change they might broke things
especialy with r300_texstate.c change (format_x doesn't
seems to be use at all by r300).
2006-09-12 18:34:43 +00:00
Keith Whitwell
b1cb39d8bd
quieten debug
2006-09-12 14:27:57 +00:00
Keith Whitwell
16a22a5f4a
Potential fix for doom3 lockups. Seems that there is a conflict
...
between the vertex cache, the vertex shader and the clipping stages,
all of which are competitors for URB entries assigned to the VS unit.
This change reduces the maximum number of clip and VS threads by
enough to ensure that they cannot consume all the available URB
entries, and then reduces the number somewhat more up to an arbitary
amount I discovered by trial and error. Unfortunately trial and error
solutions don't inspire total confidence...
2006-09-12 13:54:31 +00:00
Keith Whitwell
72e810db9d
Disassemble active program when DEBUG_VS is set.
2006-09-12 13:51:09 +00:00
Keith Whitwell
7b8c73460f
Add code to tweak aubfile state and primitives on replay.
2006-09-12 13:50:22 +00:00
Keith Whitwell
e1ae10db2c
Encode a unique id in the aub header date fields.
2006-09-12 13:43:10 +00:00
Brian Paul
bd38df11f4
Win32 fixes (SF bug 1554931)
2006-09-11 16:39:04 +00:00
Brian Paul
31a66ada72
undo some accidental changes in _mesa_is_legal_format_and_type()
2006-09-11 15:25:49 +00:00
Brian Paul
02aa5fba03
init accum buffer fields in _mesa_update_framebuffer_visual()
2006-09-11 15:04:23 +00:00
Roland Scheidegger
25847f2b5b
remove code to deal with non-normalized texture coordinates for tex rect targets (swtcl tex coord translation stage, tcl tex matrix adaption) and use the chip's native handling of such coords instead (!!!). Seems noone noticed those bits in the se_coord_fmt reg, even though it works fairly similar to r200 (except it's set per-unit and always active, so only enable it for texture rectangles).
2006-09-10 19:19:13 +00:00
Brian Paul
cb53555058
Redefine the BYTE_TO_FLOAT() and SHORT_TO_FLOAT() macros to avoid problems
...
converting 0 to exactly 0.0
This goes against the OpenGL spec (see table 2.6) but solves problems
when doing byte -> float -> ubyte conversion for particular texture formats.
2006-09-10 17:42:57 +00:00
Brian Paul
ef8244df1a
don't use xmesa_DrawPixels_8R8G8B() if there's a software alpha channel
2006-09-10 17:10:36 +00:00
Roland Scheidegger
7998962444
cause a raster fallback if a yuv texture is used on texture unit > 0 as yuv conversion appears only to work on first unit.
2006-09-10 13:48:51 +00:00
Patrice Mandin
ae481e1560
oops, time to go to bed
2006-09-08 23:19:45 +00:00
Patrice Mandin
ddaf3060fa
nv10: vertex attribute output format
2006-09-08 23:18:27 +00:00
Patrice Mandin
cdd433b29b
more macros, still missing the alloc_verts one
2006-09-08 21:52:25 +00:00
Patrice Mandin
1961611247
reimport sw stuff
2006-09-08 21:41:58 +00:00
Patrice Mandin
7a968481a0
render_primitive macro
2006-09-08 21:34:47 +00:00
Patrice Mandin
07d4c63ddc
vert_copy_spec macro
2006-09-08 21:30:32 +00:00
Patrice Mandin
ad0f655376
vert_copy_rgba macro
2006-09-08 21:27:17 +00:00
Patrice Mandin
6f0388ec71
basic primitives
2006-09-08 21:23:04 +00:00
Patrice Mandin
179c1013d2
Remove useless reference to fifo_num field
2006-09-08 20:17:59 +00:00
Keith Whitwell
02df36f394
Basic facility for playing back captured aubfiles. Requires a small
...
hack to the drm to disable command verification on the cmd_buffer
ioctl. Doesn't exactly replay as commands are normally delivered as
batchbuffers but are captured and replayed as commands on the ring.
2006-09-08 10:36:32 +00:00
Roland Scheidegger
a5e73e6887
cause a vtxfmt fallback directly when hitting NewList for radeon and r200 drivers, otherwise we'll mix up tcl and vtxfmt path for some reason. This fixes a warzone2100 asssertion failure.
2006-09-08 00:54:55 +00:00
Keith Whitwell
3e05902d30
Consistent return values from the bm* functions.
...
Get aubfile generation working again.
2006-09-07 19:58:16 +00:00
Keith Whitwell
493b2ddecb
Cope with memory pool fragmentation by allowing a second attempt at
...
rendering operations to take place after evicting all resident
buffers.
Cope better with memory allocation failures throughout the driver and
improve tracking of failures.
2006-09-07 19:05:40 +00:00
Keith Whitwell
c26f36c830
Add some asserts, fix some not-quite-bugs.
2006-09-07 18:28:35 +00:00
Keith Whitwell
e48db4430f
Fix glitch with pool alignments.
2006-09-07 16:29:37 +00:00
Keith Whitwell
1456a0fff6
Use lower alignments where possible. Also pad out allocated blocks to
...
a multiple of alignment to avoid accumulating unusable free blocks.
2006-09-07 16:23:22 +00:00
Keith Whitwell
133f141680
Make sure bmBufferOffset is called for all active buffers every time
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we render. Currenly requires that some state be re-examined after
every LOCK_HARDWARE().
2006-09-07 16:09:50 +00:00
Roland Scheidegger
c5cb8e2c6f
make really sure R200_VAP_PROG_VTX_SHADER_ENABLE is never set when we're already in a tcl fallback, otherwise the chip will instantly lock up when vertex progs are enabled the next time not in a tcl fallback (fixes for instance guaranteed lockup running any program which uses vertex progs with tcl_mode=0 and then later with tcl_mode=1).
2006-09-07 13:34:29 +00:00
Roland Scheidegger
28e7219b96
only allow VERT_ATTRIB_MAX instead of _TNL_ATTRIB_MAX for inputs of vertex programs (fixes a segfault since the result of the shift is undefined otherwise, and it may happen that _TNL_ATTRIB_POINTSIZE will be tried to read, unlike all other attribs this however may be unitialized (might be a bug in itself)).
2006-09-07 13:26:44 +00:00
Eric Anholt
d016d4e70f
Fix a leak of the screen's option cache on cleanup (copied from radeon).
2006-09-07 06:02:00 +00:00
Keith Whitwell
14ec34d647
Simplify the immediate and displaylist code. Treat VertexAttrib*ARB
...
as non-aliasing and cope with the >32 attributes that result, taking
materials into account.
2006-09-06 18:30:00 +00:00
Brian Paul
2216aac8ea
comment out EXTRA_LIB_PATH, ?= causes problems on HP-UX
2006-09-06 13:56:26 +00:00
Brian Paul
bb2180dca3
Fixes from Christopher Bell:
...
Use -O instead of +O3 or +O2.
Remove +Oaggressive.
Replace -Aa with -Ae.
2006-09-06 13:49:17 +00:00
Brian Paul
7d767604c7
remove stray tab
2006-09-06 13:44:57 +00:00
Brian Paul
d9aebd8498
for VERTEX_ATTRIB_WEIGHT, use break, not return
2006-09-06 05:03:47 +00:00
Brian Paul
4a901667e5
document vertex.weight hack
2006-09-05 23:20:58 +00:00
Brian Paul
3a55750d48
Hack for Warcraft (bug 8060): allow 'vertex.weight' to be referenced in
...
vertex program, even though it's not really supported. Results will be
undefined, but Warcraft doesn't actually use the attribute.
2006-09-05 23:15:29 +00:00
Brian Paul
43cc1dc18f
fix typo in enable_parser_extensions(): s/point_parameters/vertex_blend/
2006-09-05 23:11:09 +00:00
Brian Paul
a088f160b3
Consolidate common case of _mesa_set_program_error() followed by _mesa_error()
...
in new program_error() function.
Add const qualifiers in many places.
Reorder some debug code to prevent referencing free'd memory.
2006-09-05 23:08:51 +00:00
Brian Paul
1f03339f1c
updated info about glxproto.h
2006-09-05 18:23:21 +00:00
Keith Whitwell
d5cbb49c22
Dynamically allocate instruction store for tnl programs according to
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requirements.
2006-09-05 10:01:24 +00:00
Keith Whitwell
74b2166ff8
Fixes for calculating point attenuation
2006-09-04 23:34:36 +00:00
Keith Whitwell
f65ad97469
Don't export NV_vertex_program as it's not supported, it confuses
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glean, and we no longer need to export it to keep Mesa happy as we did
at one time.
2006-09-04 18:27:40 +00:00
Rune Petersen
ac7ea94030
Managed to make a commit that can't build... Sorry again...
2006-09-04 16:20:16 +00:00
Brian Paul
c78e895f09
get rid of GL_BOOLEAN definition (bug 8113)
2006-09-04 14:07:04 +00:00
Jouk Jansen
e08557ad8a
OpenVMS compile support update
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(previous commit did send the wrong file to the CVS)
Modified Files:
Mesa/include/GL/vms_x_fix.h
2006-09-04 06:26:08 +00:00
Jouk Jansen
8cf3c85fd7
OpenVMS compile support update
...
Modified Files:
Mesa/include/GL/vms_x_fix.h
2006-09-04 06:22:39 +00:00
Roland Scheidegger
014bfda235
fog state atom contains (only) fog params necessary for tcl. Must not be emitted if vertex progs are enabled as it overlaps vertex param #94 .
2006-09-04 00:57:39 +00:00
Rune Petersen
5300e8242f
add missing change to skip low impact RAST fallback...
...
Sorry.
2006-09-03 20:31:52 +00:00
Roland Scheidegger
5b4e7cdca4
fix the presumably broken check for the allow_large_textures and vblank_mode options (same as bug 8042).
2006-09-01 23:36:30 +00:00
Roland Scheidegger
91650469ae
make sure vertex programs are only enabled on the hw when they are really enabled, not just when a program enables vertex progs (could still be not enabled due to some error). Otherwise the hw potentially would try to execute a not valid (not set up at all) vertex program, likely leading to lockups. Hopefully fixes #8060 .
2006-09-01 20:21:12 +00:00
Keith Whitwell
6ec2d37ae8
Catch a few more cases of using a message reg as an instruction source
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arg.
2006-09-01 14:57:19 +00:00
Keith Whitwell
db0e53af74
fix a couple of cases where a message reg is used as an instruction source.
2006-09-01 14:18:06 +00:00
Ian Romanick
75faa1e19a
Add API description for GLX_SGI_swap_control.
2006-08-31 20:50:43 +00:00
Ian Romanick
d6c675f497
Fix problems with vertex program protocol
...
There were two sets of bugs in the vertex program (ARB and NV)
protocol. First, several of the ARB functions were missing the
'doubles_in_order="true"' annotation. Second, after the ARB decided
that glVertexAttrib*ARB functions must not alias fixed-function state
for GLSL, Nvidia re-assigned GLX protocol opcodes for
glVertexAttrib*NV (circa Septeber 2004). For some reason gl_API.xml
was never updated to reflect this, and the updated version of the
GL_NV_vertex_program spec never made into the registry.
2006-08-31 20:41:16 +00:00
Rune Petersen
934a2dcf0f
re-apply shader fix.
...
appears to have been reverted by mistake.
2006-08-31 18:19:50 +00:00
Brian Paul
d9cb0fc44d
version bump
2006-08-31 17:54:31 +00:00
Keith Whitwell
b237d7fa14
When using the old technique to set up the front buffer mapping, there
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is no need to add front.offset to sPriv->pFB, it seems. Fixes several
glean issues and frontbuffer rendering generally.
2006-08-31 17:24:55 +00:00
Brian Paul
6c44c53e06
update link
2006-08-31 15:19:44 +00:00
Brian Paul
c09458c133
remove VERSIONS from tarballs
2006-08-31 15:18:04 +00:00
Brian Paul
761d87485e
updated 6.5.1 relnotes link
2006-08-31 15:17:43 +00:00
Brian Paul
e2859ea6ef
Convert VERSIONS and RELNOTES-6.5.1 to html, update links to them.
2006-08-31 15:16:10 +00:00
Rune Petersen
3cbfef3917
Give the user posibility to choose speed over correctness.
...
It does 2 things:
1) Allows you to disable S3TC, wine-games sometimes need S3TC enabled.
2) Disable fallbacks that usually have low impact.
2006-08-31 15:15:29 +00:00
Brian Paul
52e36cd8d9
check if ext->name is null before strcmp()
2006-08-31 13:58:08 +00:00
Roland Scheidegger
901f83f14e
do not abort with not supported vertex prog output configuration, fallback instead
2006-08-31 01:10:07 +00:00
Brian Paul
7986cfbee0
remove extension defines/protos that are now in glext.h
2006-08-30 23:50:31 +00:00
Brian Paul
3cd07d2c39
latest version from OpenGL ARB
2006-08-30 23:46:41 +00:00
Karl Schultz
cdb12bd0ae
Handle API and dispatch table changes that removed a bunch of extension entry points.
2006-08-30 23:45:32 +00:00
Brian Paul
c6f8176b3f
make prog2 a legal program (texture reference fix)
2006-08-30 23:40:53 +00:00
Brian Paul
b7fc1c32f8
Check that we don't try to reference more than one target of a texture unit.
...
For example, referencing both "texture[0], 2D" and "texture[0], CUBE" in one
program is an error.
2006-08-30 23:38:03 +00:00
Brian Paul
f6de865e56
s/0/VERT_RESULT_HPOS/
2006-08-30 23:36:52 +00:00
Ian Romanick
a70d56485a
Add missing parenthesis so that glXSwapIntervalSGI protocol is
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correctly generated.
2006-08-30 23:15:02 +00:00
Michal Krol
c7f571eb7e
Add missing vec4 instructions to the interpreter.
...
Other cosmetic changes.
2006-08-30 22:36:29 +00:00
Brian Paul
8a4366717a
fix Xlib driver mem leaks
2006-08-30 22:04:09 +00:00
Brian Paul
6c06ce281a
Use XAddExtension() to register an XCloseDisplay() callback function.
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When the callback is called, free all Mesa's private visual and buffer
data structures which are tied to the display.
Fixes problems reported by Kitware.
2006-08-30 21:17:51 +00:00
Brian Paul
12a5f812fc
init a local var to silence warning
2006-08-30 19:02:45 +00:00
Roland Scheidegger
a974aaaa3e
Minor r200 vertex program cleanups. Remove disabled leftovers from r300 vertex program code. Fix authors. Correct slightly wrong check to determine if ran out of temps. Simplify check to determine if ran out of max instructions. Correctly report used native temps. Always kick off program translation when ProgramStringNotify is called (otherwise the reported native resources used queried might be wrong).
2006-08-30 13:44:31 +00:00
Roland Scheidegger
e6de1edaf0
fix initialization of native resource usage of vertex/fragment programs
2006-08-30 11:55:18 +00:00
Roland Scheidegger
ef3f00f67e
fix typo causing a segfault when a vertex program uses more than 96 parameters
2006-08-30 10:26:31 +00:00
Brian Paul
8334c8a216
Move call to _swrast_update_rasterflags() since it depends on the
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results of _swrast_update_fog_state().
Fixes bug where first frame of progs/samples/fog.c does not show fog.
2006-08-29 22:32:31 +00:00
Brian Paul
f7c4dc007f
_mesa_debug() should be a no-op when not compiled with DEBUG defined.
2006-08-29 22:30:58 +00:00
Brian Paul
398471429b
set 6.5.1 release to Aug 31
2006-08-29 21:56:59 +00:00
Brian Paul
70c2d51230
remove assertion that referenced &glSetFenceNV for debug test
2006-08-29 21:54:01 +00:00
Brian Paul
0aab798a18
replace abort with _mesa_problem()
2006-08-29 19:09:57 +00:00
Ian Romanick
8d675aa637
Deprecate GL_EXT_vertex_weighting.
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Nvidia no longer supports this extension, and they no longer export its
entry points from their libGL. There's no reason for us to keep dragging it
around either.
2006-08-29 17:44:45 +00:00
Ian Romanick
dfdd0b4f30
More static dispatch function removal.
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Make functions for the following extensions available only via
glXGetProcAddress. In cases where there are other aliases to the same
functions (e.g., between GL_EXT_histogram and GL_ARB_imaging), the alias
functions may still be statically exported.
- GL_ATI_blend_equation_separate
- GL_EXT_blend_equation_separate
- GL_EXT_convolution
- GL_EXT_color_sub_table
- GL_EXT_cull_vertex
- GL_EXT_depth_bounds_test
- GL_EXT_framebuffer_blit
- GL_EXT_histogram
- GL_EXT_multisample
- GL_EXT_stencil_two_side
- GL_EXT_timer_query
- GL_IBM_multimode_draw_arrays
- GL_INGR_blend_func_separate
- GL_NV_fence
- GL_SGI_color_table
- GL_SGIS_multisample
- GL_SGIS_pixel_texture
- GL_SGIS_point_parameters
- GL_SGIX_pixel_texture
2006-08-29 16:43:44 +00:00
Ian Romanick
fc5b57b713
Clean up GLX function exports.
...
Make functions for the following extensions only accessable via
glXGetProcAddress:
- GLX_EXT_texture_from_pixmap
- GLX_MESA_copy_sub_buffer
- GLX_MESA_release_buffers
- GLX_MESA_swap_control
- GLX_MESA_swap_frame_usage
- GLX_OML_sync_control
- GLX_SGI_make_current_read
- GLX_SGI_swap_control
- GLX_SGI_video_sync
- GLX_SGIX_swap_barrier
- GLX_SGIX_swap_group
Removed all remnants of the following extensions:
- GLX_MESA_set_3dfx_mode
- GLX_SGI_cushion
- GLX_SGIX_dmbuffer
- GLX_SGIX_video_resize
- GLX_SGIX_video_source
- GLX_SUN_get_transparent_index
-
2006-08-29 15:38:19 +00:00
Roland Scheidegger
af1dc7e487
move initialization code aroudn so glPointParameter isn't called before checking the extension is present
2006-08-28 21:19:34 +00:00
Brian Paul
b5a2fc1255
Check mesa_vp->Base.NumInstructions == 0 instead of mesa_vp->Base.String to
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determine if we actually have a program. See "[r300] TCL fallback with Quake3".
2006-08-28 19:42:41 +00:00
Ian Romanick
258751f4a0
Add two new gl_function methods. dispatch_name returns the name of
...
the true static dispatch name (either the glFooBar name or the
gl_dispatch_stub_XXX name). static_name returns the name of the
static function for a specific alias of a GL function.
Adding (and using) these two functions corrects some problems in the
generated code related to functions with multiple aliases where some
of the aliases have true static dispatch functions and some don't. I
have verified that everything under progs, except xdemos/xdemo,
correctly link. I did this by doing 'make linux-dri-x86-64
PROGRAM_DIRS="demos redbook samples xdemos tests"'.
2006-08-28 17:40:45 +00:00
Ian Romanick
0bb27c084d
Add dependencies for all API XML files.
2006-08-28 17:35:54 +00:00
Brian Paul
e5bc35dd97
remove unused var
2006-08-28 15:16:49 +00:00
Brian Paul
e365b82be1
fix the check for force_s3tc_enable (bug 8042)
2006-08-28 15:16:36 +00:00
Brian Paul
b9ac4afff7
omit installmesa script from tarballs
2006-08-28 15:12:07 +00:00
Brian Paul
a394f546a4
check for GL_ARB_point_parameters
2006-08-28 14:20:19 +00:00
Aapo Tahkola
9cb82f7917
close #6318
2006-08-27 13:24:36 +00:00
Sean D'Epagnier
a38aef93ab
The colormap code is now simpler, 15bpp works where it did not before.
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The input is fixed so that delete reports '\b' and backspace 127
The vt switching works both right and left.
2006-08-27 01:16:09 +00:00
Ian Romanick
7e9737b370
Explicitly store the names for each function that should have a static
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entry point generated. This allows us to do things like generate a
static entry point for glPointParameterfvARB but not for
glPointParameterfvSGIS.
2006-08-26 21:26:55 +00:00
Alan Hourihane
092d14be92
Fix bug 8010 - locking issues.
2006-08-26 21:21:34 +00:00
Aapo Tahkola
2fd72a7844
fix #8008
2006-08-26 16:24:04 +00:00
Brian Paul
0c46a12365
delete buffers, destroy window upon exit
2006-08-25 22:13:08 +00:00
Brian Paul
6827cf4d9a
include texobj.h to silence warning
2006-08-25 22:08:43 +00:00
Brian Paul
96ee800cd4
6.5.1 bug fixes
2006-08-25 22:07:40 +00:00
Brian Paul
4277ea4c0b
Error detection/reporting was broken in several places.
2006-08-25 22:06:02 +00:00
Ian Romanick
3fea5910b9
Add a couple of the missing GL 2.0 functions. Enable GLX protocol for
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glBlendEquationSeparateEXT. Add missing enum "get" information for
GL_EXT_texture_filter_anisotropic.
2006-08-25 19:57:37 +00:00
Brian Paul
58d080b025
Free vertex program TnlData, if any. Fixes a mem leak.
2006-08-25 19:46:31 +00:00
Brian Paul
473f1aca7f
clamp result.depth to [0,1] if written to
2006-08-25 19:45:31 +00:00
Brian Paul
439d59926a
Remove XFree86 CVS keyword.
2006-08-25 18:07:49 +00:00
Brian Paul
a360bc31da
Rearrange glBindProgram() code to do all error checking before changing
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the binding. Prevent a potential dangling pointer error. SF Bug 1544507.
2006-08-25 17:18:56 +00:00
Brian Paul
4bae9a48ec
In _save_End(), set CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END if
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we're in GL_COMPILE_AND_EXECUTE mode.
This fixes bug 7984.
2006-08-25 15:44:09 +00:00
Brian Paul
f38ac5fbac
improved comments
2006-08-25 15:42:37 +00:00
Brian Paul
3c54e8376d
Rename _mesa_append_modelview_code() to _mesa_insert_mvp_code().
...
The four DP4 instructions are now inserted at the top of the program
instead of appended to tail.
2006-08-25 15:15:24 +00:00
Brian Paul
383c39e58e
use _mesa_alloc_instructions()
2006-08-25 15:14:25 +00:00
Brian Paul
9983a27cbe
added _mesa_alloc_instructions() utility function
2006-08-25 15:13:25 +00:00
Ian Romanick
a574c804a0
Add missing enums for GL_SGI_color_table.
2006-08-25 00:56:34 +00:00
Brian Paul
e53e0f47d0
recent bug fixes
2006-08-24 23:37:36 +00:00
Brian Paul
6211a14137
update MAX_INSTRUCTIONS limit
2006-08-24 23:37:13 +00:00
Brian Paul
ebf58ea3a3
According to GL_NV_fragment_program, max frag prog length is 1024 instructions.
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Updated MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS to 1024.
2006-08-24 23:28:01 +00:00
Brian Paul
77427a1e52
Cg tries to bind NV fragment programs to the GL_FRAGMENT_PROGRAM_ARB target
...
with glBindProgramARB(). I guess the GL_ARB_fragment_program specification
allows that, but Mesa didn't.
Relaxed the check with a new predicate function: compatible_program_targets().
2006-08-24 23:11:39 +00:00
Brian Paul
e6940f0a33
scalar sources such as 'time.x' weren't accepted by parser
2006-08-24 23:08:01 +00:00
Brian Paul
c6511ab950
Functions for vertex/fragment program transformations, optimizations, etc.
2006-08-24 22:11:40 +00:00
Brian Paul
beb32c4a59
fix bad casts, carry over r200 fix to check for null program string in r300_translate_vertex_shader()
2006-08-24 22:05:35 +00:00
Brian Paul
94ff996cae
Check for NULL program string in r200_translate_vertex_program().
...
Fixes bug reported by Chris Rankin.
Added some new comments.
2006-08-24 22:03:38 +00:00
Brian Paul
a75439093c
use _mesa_realloc_instructions()
2006-08-24 21:58:32 +00:00
Brian Paul
3b9b8de9b0
Added _mesa_realloc_instructions() utility function.
...
Fixed/updated comments for parameter list functions.
2006-08-24 21:57:36 +00:00
Ian Romanick
a5f2206077
GL_EXT_paletted_texture functions should alias GL_SGI_color_table functions.
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The functions for GL_EXT_paletted_texture that do not share GLX
protocol with GL_ARB_imaging are supposed to alias the similar
functions from GL_SGI_color_table. They didn't. This patch corrects
this problem and enables GLX protocol for both extensions.
Since this removes 3 entries from the dispatch table, this change
creates a lot of changes in the generated files.
2006-08-24 21:42:38 +00:00
Ian Romanick
bf83e652f6
Add a new offset mode to the GL API XML. This mode, called "assign,"
...
tells the scripts to assign an available offset to the function. The
important changes are in src/mesa/glapi/gl_XML.py and
src/mesa/glapi/*.xml.
Since the DRI drivers only depend on functions required by the ABI
(e.g., GL 1.2 + ARB_multitexture) having fixed offsets, all functions
not in the ABI use "assign" mode. This has caused the offset of
basically every function outside the ABI to change. I have verified
that a libGL with this patch works with a DRI driver without the patch.
Futher, several function were removed from the dispatch tables
altogether. These are the functions for the following extensions:
GL_SGIS_texture_filter4
GL_SGIS_texture4D
GL_SGIS_detail_texture
GL_SGIS_sharpen_texture
GL_SGIX_sprite
GL_SGIX_instruments
GL_SGIX_framezoom
GL_SGIX_tag_sample_buffer
GL_SGIX_reference_plane
GL_SGIX_flush_raster
GL_SGIX_list_priority
GL_SGIX_fragment_lighting
GL_PGI_misc_hints
GL_EXT_index_material
GL_EXT_index_func
GL_3DFX_tbuffer
This removes 50 functions from the dispatch table.
2006-08-24 20:14:45 +00:00
Brian Paul
5947f8fd63
fix fragment.position initialization bug
2006-08-24 19:06:02 +00:00
Ian Romanick
ce9767f863
Make sure that _GNU_SOURCE is enabled in the linux configs that set
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HAVE_POSIX_MEMALIGN. This eliminates a compiler warning. Also,
clean up some crufty linux-sparc* configs.
2006-08-24 18:06:37 +00:00
Keith Whitwell
39f222a421
add point-position.c
2006-08-24 17:49:37 +00:00
Keith Whitwell
28536e6c4f
Test for fragment.position in points primitives. Currently renders
...
incorrectly on software mesa.
2006-08-24 17:48:53 +00:00
Brian Paul
83304326c8
added glut/mini/ sources to glut tarball
2006-08-24 17:01:35 +00:00
Brian Paul
116411d5f0
Check if mesa_vp->Base.Parameters is null before dereferencing (bug report
...
from Chris Rankin).
Also, fix some bad casts.
2006-08-24 15:57:12 +00:00
Ian Romanick
4169c220bd
Fix some problems with the generation of the size tables. Enable
...
generation of protocol tables for Render.
2006-08-24 00:26:47 +00:00
Brian Paul
a95d5f0f58
silence warning
2006-08-23 23:18:39 +00:00
Brian Paul
4d12a05e6c
Added _mesa_lookup_program() and _mesa_lookup_bufferobj() functions to avoid
...
a lot of casting elsewhere.
Use _mesa_lookup_texture() in tdfx driver, use _mesa_lookup_bufferobj() in r300
driver.
2006-08-23 23:10:14 +00:00
Ian Romanick
261a806f9e
New script and API description file to enable generate of GLX protocol
...
decode tables in the server.
2006-08-23 20:32:48 +00:00
Brian Paul
d21ccb49c0
update glut fbdev sources list
2006-08-23 19:46:17 +00:00
Sean D'Epagnier
bd3e6ec066
VT switching now uses correct keys.
...
exiting when virtual screen size is larger than regular size doesn't corrupt screen.
colormap is reset when using stdin input on exit.
return is not reported as ctrl-m but '\r' as it should be
backspace keycode was incorrect and not working, fixed
2006-08-23 07:55:48 +00:00
Aapo Tahkola
43c9587ed4
remove duplicate pieces of code.
2006-08-22 22:27:32 +00:00
Aapo Tahkola
cafb0617ea
extend some DrawRangeElements cases to support rendering more than 65535 verts in one blast. ut2k4 cases in other words ...
2006-08-22 21:54:50 +00:00
Aapo Tahkola
50eae3af7a
fix broken write-only depth setting. use early z where possible.
2006-08-22 21:05:37 +00:00
Ian Romanick
723db7212c
Correct the name of the GL_NV_texture_expand_normal extension.
2006-08-22 18:44:58 +00:00
Ian Romanick
d319edff1e
The TLS dispatch functions for x86-64 are fixed-size, just like on
...
x86. This means that the position of each dispatch function can be
calculated as (dispatch_offset * size_of_function) + glNewList. This
allows us to not store the function pointers in glprocs_table_t.
This same optimization has been done for quite some time on x86. We
could probably also do this for some cases of the SPARC dispatch as
well.
2006-08-22 18:22:20 +00:00
Ian Romanick
4e4b5f4008
Add new attribute called static_dispatch to the <function> element. This
...
boolean attribute, which defaults to true, determines whether or not a
static dispatch function is available in libGL for applications to link
against.
Ideally, any new functions that are not part of the ABI should not have
directly accessable dispatch functions. This forces applications to use
glXGetProcAddress to access these functions. By doing this we can
gracefully remove functions from libGL without breaking the linkage of
applications.
Note that the static dispatch functions are still generated. However, they
are given names like gl_dispatch_stub_820 and are marked with the "hidden"
linker attribute.
All extension functions added since the previous Mesa release (6.5) have
been marked as 'static_dispatch="false"'.
2006-08-22 16:34:38 +00:00
Brian Paul
6423ec9145
move ALL_SOURCES to sources file
2006-08-21 16:05:30 +00:00
Brian Paul
b20814fd7d
remove FBDEV_DRIVER_OBJECTS assignment (in sources file)
2006-08-21 15:50:41 +00:00
Brian Paul
d5299bf9a1
various updates
2006-08-21 14:26:06 +00:00
Michal Krol
1d67cad9af
More GLSL preprocessor code:
...
Rename slang_version.syn to slang_pp_version.syn.
The #version directive understands version 120.
Cosmetic changes in version preprocessor.
Checks if requested version is supported by the compiler.
2006-08-21 09:25:11 +00:00
Michal Krol
798ef5ce33
GLSL 1.20 constructors and operators.
2006-08-21 08:47:28 +00:00
Roland Scheidegger
bd4c8ec0ec
remove the now confusing option to manually enable software ARB_vp if drm is not new enough on r200
2006-08-19 08:54:03 +00:00
Sean D'Epagnier
c6fc823987
Removed ifeq from makefile, and corrected fbdev driver so it compiles
2006-08-19 00:28:36 +00:00
Brian Paul
cf4d2f7109
updates for 6.5.1
2006-08-18 20:24:54 +00:00
Brian Paul
92c43b110c
Fix-ups for linux-fbdev config. No longer build Xlib driver sources.
2006-08-18 20:20:28 +00:00
Sean D'Epagnier
7e4152f0ed
The driver now compiles correctly without any x headers or libraries installed
...
The bitmap and stroke code can't be shared with glx anymore because of this.
The model for the mini teapot is restored and I have tested it to work with
linux-fbdev and linux-solo
The driver recognizes 32bpp where there is no alpha (my radeon 7500) It also
sets the correct number of cmap entrees (instead of 256 which can be an error)
2006-08-18 10:38:15 +00:00
Alan Hourihane
bd87c303e9
Fix writemasks on texture arb fp instructions.
...
Cleanup invarient state emission.
2006-08-18 09:04:48 +00:00
Brian Paul
c1c282f36a
sort the FEATURE_ defines
2006-08-17 14:27:10 +00:00
Brian Paul
9dc90cd5f3
added FEATURE_EXT_timer_query and tests
2006-08-17 14:25:04 +00:00
Brian Paul
5928718475
change #ifdef to #if
2006-08-17 14:16:03 +00:00
Brian Paul
6206aec90a
change tex memory allocation calls (debian bug 383209)
2006-08-16 20:53:39 +00:00
Ian Romanick
a7d0256745
When available, which is most of the time, use posix_memalign to implement
...
_mesa_align_malloc and friends.
2006-08-16 17:06:08 +00:00
Ian Romanick
ab6cf9dd62
Enable support for GL_EXT_gpu_program_parameters for R300.
2006-08-15 16:48:06 +00:00
Ian Romanick
8c41c757fe
Add support for GL_EXT_gpu_program_parameters. Any driver that enables
...
either GL_ARB_vertex_program or GL_ARB_fragment_program should enable this
extension as well.
2006-08-15 16:47:34 +00:00
Ian Romanick
5208d93a41
Add test for GL_EXT_gpu_program_parameters.
2006-08-15 16:44:32 +00:00
Ian Romanick
daea717634
Remove extraneous trailing semicolon.
2006-08-15 16:26:34 +00:00
Brian Paul
37b5b01217
s/GLvoid/void/ to fix gcc 4.2 issue (bug 7875)
2006-08-15 14:28:03 +00:00
Michel Dänzer
061a3fe340
Bug #7169 : Attempt to make libGL symbols visible to drivers.
...
Some applications end up dlopening libGL without RTLD_GLOBAL, so the libGL
symbols referenced by the driver can't be unresolved when libGL dlopens it.
This attempts to make the libGL symbols visible to the driver by dlopening
libGL (again) with RTLD_GLOBAL before dlopening the driver and dlclosing
the obtained handle afterwards.
2006-08-14 15:53:37 +00:00
Aapo Tahkola
24cd8e22f5
gcc-4.1.1 compile fix
2006-08-12 13:31:15 +00:00
Ian Romanick
357addfc45
Add comments explaining a couple "mystery" bits.
2006-08-12 00:11:05 +00:00
Ian Romanick
32a9e9be0c
Fix white-space problem in the prototype for glBlitFramebufferEXT that
...
prevented gl_mangle.h from picking it up.
2006-08-12 00:05:54 +00:00
Ian Romanick
8fbe16d4dd
Fix long standing bug that prevented newer drivers from working with
...
older libGL. The data in extension_helper.h erroneous instructed
drivers to expect all functions with establised offsets, even those
not in the ABI, to have a specific offset allocated. This is just
wrong. A function is either in the ABI and has a set offset or a
function is not in the ABI and has a re-map offset.
2006-08-11 23:56:37 +00:00
Ian Romanick
56f349515c
Convert comment header for __GLcontextModesRec to Doxygen style.
2006-08-11 22:26:49 +00:00
Aapo Tahkola
8ff5e37f58
support shorts as vertex data
2006-08-11 13:59:37 +00:00
Eric Anholt
2332812644
Add padding to match the current xf86-video-intel DDX->DRI interface.
2006-08-10 21:26:50 +00:00
Adam Jackson
3775b566fa
mkdir -> mkdir -p, since /usr/include might not exist in the installroot yet
2006-08-10 20:24:50 +00:00
Adam Jackson
be85fde82b
linux-indirect target fixes.
2006-08-10 20:19:57 +00:00
Brian Paul
b7a661cf8c
6.5.1 relnotes
2006-08-10 14:57:24 +00:00
Brian Paul
795e83f809
latest updates for 6.5.1
2006-08-10 14:54:19 +00:00
Alan Hourihane
a89b099c74
Fixup more PROGRAM_UNDEFINED problems.
2006-08-10 13:14:24 +00:00
Alan Hourihane
8d97265711
Fix some breakage after the PROGRAM_UNDEFINED change
2006-08-10 13:12:00 +00:00
Sean D'Epagnier
7196cddb3a
Added initial multisampling support to glfbdev driver.
...
Fully implemented glutGameMode, and added vidresize stubs to make
Added support for glutReshapeDisplay to change video mode but not lose
current mesa context.
implementation glut 5 complient.
Fixed many minor bugs
Updated docs
2006-08-10 10:21:17 +00:00
Brian Paul
54e15d6585
finish up texstore for SL8 texture format
2006-08-10 04:14:05 +00:00
Michal Krol
7ba08ac45a
GLSL 1.20 built-in library.
2006-08-09 21:22:59 +00:00
Michal Krol
edefc658e4
More GLSL code - more support for vec4 operations on x86 back-end.
2006-08-09 20:05:26 +00:00
Eric Anholt
9f344b3e7d
Add Intel i965G/Q DRI driver.
...
This driver comes from Tungsten Graphics, with a few further modifications by
Intel.
2006-08-09 19:14:05 +00:00
Eric Anholt
7b52bed987
Add PROGRAM_FILE_MAX for i965 driver.
...
While here, make PROGRAM_UNDEFINED just the next value in the enum.
2006-08-09 19:10:23 +00:00
Brian Paul
46f20579a2
implement some of the sRGB texstore functions
2006-08-09 02:42:25 +00:00
Brian Paul
4b1e6a4b58
remove stray text from previous check-in
2006-08-07 14:09:13 +00:00
Sean D'Epagnier
6545ebbd8d
Modified config to use glut/fbdev, added demo and sample directories.
2006-08-05 08:55:10 +00:00
Sean D'Epagnier
288d4b6ebe
Modularized code into multiple files.
...
Added gamemode stubs, iconify support, joystick stubs.
Fixed color index mode, added 8 bit alpha blending, enabled cmaps even
with 15, 16, 24, and 32 depths as some fbdev drivers need this.
Fixed compiling with -ansi
Using SIGIO for keyboard input, so that vt switching is enabled even
if the program is locked.
Fixed numerous small bugs.
2006-08-05 08:24:29 +00:00
Brian Paul
0606ad45f6
fix typo, indentation
2006-08-04 22:09:43 +00:00
Karl Schultz
4818b0bea1
export new _mesa_* functions
2006-08-04 19:45:29 +00:00
Brian Paul
5c488dcab2
fix bug when pushing ReadBuffer state for GL_PIXEL_MODE_BIT
2006-08-04 13:41:25 +00:00
Claudio Ciccani
21dc092324
Handle GLUT_DEVICE_KEY_REPEAT,GLUT_OWN_JOYSTICK,GLUT_JOYSTICK_POLL_RATE in glutDeviceGet().
2006-08-04 12:43:33 +00:00
Claudio Ciccani
3ab2dd9f91
Moved glutDeviceGet() to events.c.
...
Implemented glutIgnoreKeyRepeat() and glutSetKeyRepeat().
2006-08-04 10:49:43 +00:00
Brian Paul
0a4be70368
more work for GL_EXT_texture_sRGB.
2006-08-04 03:44:53 +00:00
Brian Paul
2eb00b4388
use WRITE_MASK_* instead of 0x1, 0x2, etc
2006-08-03 17:10:45 +00:00
Brian Paul
3163542841
Added a check to prevent rebuilding Mesa with a different configuration
...
without first doing 'make realclean'.
2006-08-03 16:58:06 +00:00
Brian Paul
9c3876d7d8
New wrapper functions: _mesa_dlopen(), _mesa_dlsym(), _mesa_dlclose().
...
Eventually move them into imports.c
2006-08-03 03:59:20 +00:00
Brian Paul
6c071592ab
added GL_EXT_texture_sRGB
2006-08-03 03:23:05 +00:00
Brian Paul
8d214bc804
Initial work for GL_EXT_texture_sRGB.
2006-08-03 03:20:52 +00:00
Brian Paul
35fe7cfae4
fix link for Aqsis
2006-08-02 21:26:15 +00:00
Michal Krol
b60a3da43f
Enable vec4 extension for x86 back-end.
2006-08-02 14:51:24 +00:00
Michal Krol
1616f5b621
Change fragment shader to utilize faster vec4 operations.
2006-08-02 14:46:50 +00:00
Michal Krol
7a70391575
Add test for vec4 extension.
2006-08-02 14:45:24 +00:00
Michal Krol
3b5e02cc7c
Add vec4 extension.
2006-08-02 14:44:46 +00:00
Michal Krol
60ba2d88b3
Fix mmFindBlock function.
2006-08-02 14:22:06 +00:00
Michal Krol
365582dd6f
Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492.
2006-08-01 20:07:31 +00:00
Brian Paul
cc738e004f
casts and assertions
2006-08-01 20:03:29 +00:00
Brian Paul
f05e7eba95
code to draw engine block
2006-08-01 20:03:05 +00:00
Michal Krol
90d7b9c9eb
Move GL_MESA_shader_debug from glext.h to gl.h.
2006-08-01 16:06:08 +00:00
Brian Paul
e724324894
renderbuffer fixes (Sean D'Epagnier)
2006-08-01 14:33:05 +00:00
Claudio Ciccani
9a4f15ee59
Fixed warnings.
2006-08-01 14:32:02 +00:00
Aapo Tahkola
689df543db
fix #6991
2006-07-31 23:21:50 +00:00
Brian Paul
667dd3c3e8
added glut fbdev files
2006-07-31 14:25:53 +00:00
Brian Paul
fe3242f00a
GLUT on fbdev driver. Sean D'Epagnier
2006-07-31 14:24:21 +00:00
Michal Krol
e8947a5fa0
Add support for GL_MESA_shader_debug.
2006-07-30 15:29:11 +00:00
Michal Krol
91dbc04d5e
Commit enums for GL_MESA_shader_debug.spec.
2006-07-30 15:19:19 +00:00
Michal Krol
32bf274f78
Program to convert .syn file to .h headers.
2006-07-30 14:48:01 +00:00
Claudio Ciccani
fc434622b3
Clear window's event mask before enabling handled events.
2006-07-30 14:47:51 +00:00
Michal Krol
4cc87c7248
Add support for GL_MESA_shader_debug.
2006-07-30 14:45:25 +00:00
Michal Krol
c26999fd2c
Fix dependencies.
2006-07-30 14:33:53 +00:00
Michal Krol
d2ac9ab6ee
More text.
2006-07-30 14:28:38 +00:00
Michal Krol
39dd5196e6
Optimize shaders.
...
Use frame counter.
2006-07-29 09:42:03 +00:00
Eric Anholt
0e6ef1b1cd
Fix build failure in the savage driver.
2006-07-28 21:30:14 +00:00
Jerome Glisse
32d61d0616
r300_emit.h cleanup.
...
Remove unused macro
Replace LOCAL_VAR, PREFIX*
Indent code
Remove radeon redundant CP type 3 packet
2006-07-27 22:51:14 +00:00
Brian Paul
a7722cb794
load SLANG_FRAGMENT_FIXED_SECONDARYCOLOR
2006-07-21 20:52:43 +00:00
Brian Paul
c28399baa7
just reindent
2006-07-21 20:49:20 +00:00
Brian Paul
a97492f4df
added arrayobj.[ch] files
2006-07-21 19:56:52 +00:00
Brian Paul
9d9d7b1dee
check for non-nill pwc in WMesaMakeCurrent(), bug 7585
2006-07-21 19:52:59 +00:00
Brian Paul
122629f279
Some structure renaming. Prefix vertex/fragment-related structs with
...
"gl_" to match other structs.
2006-07-20 16:49:57 +00:00
Brian Paul
459db7bd72
bump MESA_TINY to 1
2006-07-20 04:34:36 +00:00
Brian Paul
a623e008c6
move/update comments
2006-07-20 04:24:42 +00:00
Brian Paul
2f12458fb3
use ctx->Light.ShadeModel instead of ctx->_TriangleCaps
2006-07-20 04:17:11 +00:00
Brian Paul
a1a6ac4af4
Instead of testing ctx->_TriangleCaps for flat/smooth shading, just use ctx->Light.ShadeModel
2006-07-20 04:16:26 +00:00
Brian Paul
4e2de9531e
remove unused NEED_TWO_SIDED_LIGHTING() macro
2006-07-20 03:56:16 +00:00
Brian Paul
ad15866ef0
For glGetTexImage(), move the _mesa_validate_pbo_access() error check into
...
_mesa_GetTexImage() so it's not needed in the fallback or driver functions.
2006-07-19 16:13:15 +00:00
Brian Paul
0749e2723b
Several loops over the map1/2 evaluator arrays were incorrect.
...
There's only 16 evaluator maps. Define new _TNL_NUM_EVAL constant for
those loops.
Also, fix priority of GL_NV_vertex_program generic maps - they override the
conventional maps.
See bug 7564.
2006-07-19 15:28:29 +00:00
Brian Paul
69ddf6cc41
more 6.5.1 additions
2006-07-19 15:09:42 +00:00
Brian Paul
114ecb9d67
indentation fix
2006-07-18 22:33:14 +00:00
Brian Paul
df926955be
add missing 'return' after a few _mesa_error() calls in _mesa_GetTexImage()
2006-07-18 22:27:02 +00:00
Brian Paul
813e56db51
Compute ctx->Color._LogicOpEnabled in one place instead of four places!
2006-07-18 19:15:40 +00:00
Tilman Sauerbeck
f81b1dbe37
fix a memleak (that code block has been commented out for years for unknown reasons)
2006-07-15 12:09:27 +00:00
Rune Petersen
416ac254c2
A small logic error.
...
We need to call do_swizzle() when the scaler _or_ vector unit have a
swizzle other 000/ZERO/111/ONE.
This ensures that the gloss on banners in ut2004 is not angel-dependent
(since when was banners glossy?).
2006-07-15 10:44:25 +00:00
Brian Paul
f4e46e1a46
define FLT_MAX_EXP to 128 if undefined
2006-07-13 20:21:44 +00:00
Ian Romanick
7ef4a07165
Move initialization of server_support from __glXProcessServerString to
...
__glXCalcualteUsableExtensions. By having both callers of
__glXProcessServerString initialize the bit-fields passed in, we guarantee
that the correct amount of data is initialized:
This fixes bugzilla #7353 .
2006-07-13 15:27:37 +00:00
Brian Paul
883f9891cb
LIB_DIR is now just 'lib' or 'lib64'
...
Replaced $(LIB_DIR) with $(TOP)/$(LIB_DIR), use LIB_DIR in install targets.
Patch by Hanno Böck.
2006-07-13 02:50:27 +00:00
Brian Paul
d9eff8ba19
download/install updates
2006-07-12 20:14:43 +00:00
Brian Paul
b8528ea55e
New config var DRI_DRIVER_SEARCH_DIR to specify where libGL should search
...
(at runtime) for the DRI drivers.
See bug 2372.
2006-07-12 19:40:59 +00:00
Tilman Sauerbeck
e5c28321b2
fix another memleak
2006-07-12 17:06:49 +00:00
Tilman Sauerbeck
e77875dcbe
fix a memleak
2006-07-12 16:49:07 +00:00
Brian Paul
59cfd3cd3f
destroy window upon exit, remove CVS log comment
2006-07-12 02:34:43 +00:00
Brian Paul
d8bb5ea967
call glutDestroyWindow() to allow checking for mem leaks upon exit
2006-07-12 02:32:21 +00:00
Brian Paul
c04bb519e1
free array objects properly (bug 7493)
2006-07-11 21:56:43 +00:00
Tilman Sauerbeck
c60bcc8966
free GL2Objects unconditionally
2006-07-11 20:13:28 +00:00
Tilman Sauerbeck
c0eb777cd8
free the ArrayObjects hash table
2006-07-11 19:36:27 +00:00
Tilman Sauerbeck
17b5063c6f
only access ss->BufferObjects if it's declared
2006-07-11 19:03:21 +00:00
Tilman Sauerbeck
aead688e7f
_mesa_destroy_context() frees radeon->glCtx so we must not access it afterwards
2006-07-11 18:35:24 +00:00
Thomas Hellström
bbe197ec1d
Revert the SiS and Unichrome DRM version check changes.
2006-07-11 14:56:20 +00:00
Thomas Hellström
85b4ae0654
The SiS and Unichrome drivers assume that the handle to the
...
AGP map is equivalent to the AGP physical address. Fix this.
2006-07-10 12:20:24 +00:00
Aapo Tahkola
b9920ba7b7
Fix #7195
2006-07-09 00:04:06 +00:00
Brian Paul
27908d2bcb
update comment, APP_LIB_DEPS
2006-07-07 14:32:47 +00:00
Brian Paul
04f43226a8
fixup OSMESA_LIBS and make clean target
2006-07-07 14:32:02 +00:00
Brian Paul
8c140c9c37
remove GLUT dependency
2006-07-07 14:31:28 +00:00
Brian Paul
3ae1905744
remove dependency on GLUT
2006-07-07 14:12:04 +00:00
Kristian Høgsberg
218ba1ff54
Don't include unused header files.
2006-07-06 07:28:25 +00:00
Aapo Tahkola
5906acad08
R300_RR_ROUTE_1 still needs to be initialized.
2006-07-05 13:28:01 +00:00
Brian Paul
1ff8daf21e
New animated engine demo.
2006-07-04 21:43:21 +00:00
Jerome Glisse
1ad914575a
Add R300_VAP_CNTL 0x2140 and cosmetic cleanup.
2006-07-04 20:50:49 +00:00
Brian Paul
525eb0b621
added linux-osmesa
2006-07-04 16:49:58 +00:00
Brian Paul
f385cf115a
simple libOSMesa.so-only config, no X
2006-07-04 16:49:41 +00:00
Brian Paul
c6e1784062
enable hw antialiasing (Martijn van Oosterhout)
2006-07-04 13:37:19 +00:00
Brian Paul
2922aa236f
fix linking bug (bug 7405)
2006-07-03 23:12:16 +00:00
Brian Paul
77afb43519
additional clipping/viewport fixes (Martijn van Oosterhout)
2006-07-03 23:08:33 +00:00
Roland Scheidegger
46c1419c93
some minor simplifications (same as in r300 driver) since mesa's internally used swizzle and writemask flags are identical to the bits used on the hardware, use a macro to error out if these assumptions are no longer true.
2006-07-03 22:14:54 +00:00
Roland Scheidegger
bf35d70635
check if radeon_drm.h from libdrm is new enough, otherwise print an error to make it easier to figure out why it won't compile...
2006-07-03 22:11:44 +00:00
Jerome Glisse
69f31f5475
Add copyright header and minor cleanup.
2006-07-03 21:35:07 +00:00
Brian Paul
bfb2729f9e
disable a new mem leak check until we're sure it's valid
2006-07-03 13:20:32 +00:00
Brian Paul
a6c72b67f6
fix clipping bug on context change (Martijn van Oosterhout)
2006-07-03 13:17:00 +00:00
Tilman Sauerbeck
527cd2544f
initialize offset to avoid bogus warnings from valgrind
2006-07-01 21:27:34 +00:00
Brian Paul
be9282bf0b
Vertex/fragment program patches (Rune Petersen)
2006-06-30 17:56:50 +00:00
Brian Paul
0cdf2d7413
clipping fixes (Martijn van Oosterhout)
2006-06-30 17:21:32 +00:00
Brian Paul
f63623779a
clean-ups
2006-06-30 16:55:39 +00:00
Brian Paul
2893072967
use _mesa_HashDeleteAll()
2006-06-30 15:58:53 +00:00
Brian Paul
66c9be06f9
remove occlude.c demo since GL_HP_occlusion_test no longer available
2006-06-30 15:57:05 +00:00
Brian Paul
c7e164f091
In free_shared_state(), use new _mesa_HashDeleteAll() function to delete
...
textures, display lists, programs, VBOs, etc. Less code and more efficient.
2006-06-30 15:44:30 +00:00
Brian Paul
d179e16501
Added _mesa_delete_list() to delete a display list, but don't remove from
...
hash table. Make _mesa_destroy_list() static.
2006-06-30 15:41:55 +00:00
Brian Paul
9f6798d6e1
Added _mesa_HashDeleteAll() to delete all entries in a hash table with a
...
callback function.
Added _mesa_HashWalk() to walk over all entries in a hash table with callback.
2006-06-30 15:39:23 +00:00
Jerome Glisse
7c583f5d11
Fix typo.
2006-06-29 20:01:35 +00:00
Tilman Sauerbeck
f7f5b2c415
destroy left-over VBOs on shutdown
2006-06-29 18:36:51 +00:00
Tilman Sauerbeck
ff3a5b1842
instead of messing with _TNL_LAST_GENERIC and _TNL_FIRST_GENERIC, use _TNL_NUM_GENERIC. this fixes an off-by-one error (we didn't handle the final attribute)
2006-06-29 16:48:45 +00:00
Tilman Sauerbeck
8ca6250d72
cleanup, avoid magic values
2006-06-29 16:47:09 +00:00
Tilman Sauerbeck
ff5b590382
added _TNL_NUM_GENERIC
2006-06-29 16:45:57 +00:00
Brian Paul
787f4965a2
only assert front/back pitch if double-buffered (bug 7663)
2006-06-29 15:44:13 +00:00
Brian Paul
b10ea9843b
added src/glx/x11/depend to DEPEND_FILES
2006-06-28 21:58:47 +00:00
Tilman Sauerbeck
6c33475424
propagate errors from parse_generic_attrib_num in parse_attrib_binding (-> don't segfault when you're trying to access invalid generic attributes
2006-06-28 16:26:20 +00:00
Brian Paul
7a7aa2aabb
Don't use nested struct definitions in tnl_clipspace_fastpath.
...
Make attr_type into a top-level type: tnl_attr_type
See bug 7340.
2006-06-27 20:11:00 +00:00
Ian Romanick
4063b1730d
Remove the extraneous GL_ prefix from the enums for GL_EXT_timer_query and
...
GL_EXT_framebuffer_blit. Enumerants in the XML schema get the GL_ prefix
added to them automatically. This resulted in things like
"GL_GL_TIME_ELAPSED_EXT" in enums.c.
2006-06-27 16:13:13 +00:00
Aapo Tahkola
291fd257eb
Fix stencil clears that have caused problems with redbook/stencil, tests/stencilwrap and ut2k4 adrenaline pills.
2006-06-27 01:46:11 +00:00
Aapo Tahkola
caf0176472
Fix generic vertex attribs (Rune Petersen)
2006-06-27 01:26:47 +00:00
Brian Paul
4e0617849c
use trackball code for mouse rotation
2006-06-26 23:00:15 +00:00
Brian Paul
9671548424
virtual trackball code
2006-06-26 22:59:28 +00:00
Brian Paul
199729ff27
locking fixes (Martijn Van Oosterhout)
2006-06-26 19:59:38 +00:00
Brian Paul
78a6000cf2
Use $(LIB_DIR) instead of $(TOP)/lib since libraries sometimes go into lib64/.
...
Probably need to fix the install destinations too...
2006-06-26 15:34:21 +00:00
Tilman Sauerbeck
0deb088cf0
more cleanups
2006-06-23 16:47:08 +00:00
Brian Paul
3cb56804ca
fix glut/freeglut links
2006-06-23 15:27:32 +00:00
Brian Paul
0e794a1bc6
New 'install' targets in makefile. See bug 2372.
2006-06-22 22:50:48 +00:00
Keith Whitwell
b4517527eb
A bunch of tiny tests that I've found helpful bringing up drivers from
...
scratch. These exercise single pieces of functionality and provide a
gentler ramp than trying to use the mesa demos to bring up drivers with.
2006-06-22 16:32:19 +00:00
Keith Whitwell
5fb9f80e37
exercise min/max lod
2006-06-21 14:04:04 +00:00
Keith Whitwell
942b5b7bc0
exercise position invarient vertex program
2006-06-21 14:03:39 +00:00
Alan Hourihane
feb0ff11e5
Check for a valid context
2006-06-21 10:58:04 +00:00
Brian Paul
4cd9e5c3c9
rewrite gluErrorString() to be more legible
2006-06-20 15:30:26 +00:00
Brian Paul
bd0bfd1dc2
reorder a few token definitions
2006-06-20 14:52:22 +00:00
Michel Dänzer
c28834bfbb
Add M32R architecture to test for USE_IEEE and friends (Kazuhiro Inaoka,
...
from http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=374608 ).
2006-06-20 09:39:32 +00:00
Brian Paul
1ec9ed4f25
fix span code compilation problems, bug 5858
2006-06-20 03:35:17 +00:00
Ian Romanick
4afcd8aa8b
Print the hex value of the errant input when an invalid stencil function is
...
specified.
2006-06-19 16:39:49 +00:00
Alan Hourihane
161de10ce8
If DrawBuffer isn't set, return immediately
2006-06-19 09:27:04 +00:00
Tilman Sauerbeck
11fceb19d3
no need to handle ARL in a special way, it's a generic scalar operation. only tested on r300.
2006-06-18 14:07:10 +00:00
Aapo Tahkola
16d1024f27
fix broken negate
2006-06-18 12:50:27 +00:00
Aapo Tahkola
e6a17b6052
fix broken address register reads
2006-06-18 12:39:58 +00:00
Brian Paul
385f23edf9
Thread safety for Win32. SourceForge bug #1507315 .
2006-06-16 14:50:05 +00:00
Brian Paul
c0168fabed
glPush/PopAttrib fix (bug 6891)
2006-06-16 13:45:29 +00:00
Brian Paul
65897c04c8
don't create include/GLES yet
2006-06-16 13:41:05 +00:00
Brian Paul
c97c5f0b6b
remove obsolete PointSizePtr
2006-06-16 13:40:06 +00:00
Jouk Jansen
c3c64383ca
OpenVMS compile support update
...
Modified Files:
Mesa/src/mesa/main/descrip.mms
----------------------------------------------------------------------
2006-06-16 13:14:35 +00:00
Brian Paul
be906fe05e
added some comments, braces in _mesa_BindTexture
2006-06-15 15:39:10 +00:00
Brian Paul
2d77b25c27
minor clean-ups
2006-06-15 15:36:06 +00:00
Brian Paul
9960ddcd66
comments for gl_array_object struct
2006-06-15 15:34:13 +00:00
Keith Whitwell
0b994ef589
Call _mesa_resize_framebuffer() within intelWindowMoved(). Fixes
...
googleearth glitches.
2006-06-15 12:47:29 +00:00
Keith Whitwell
d048b7d36e
Protect _swrast_read_rgba_span with RENDER_START/FINISH
2006-06-14 10:48:09 +00:00
Brian Paul
4f68411e77
s/ATTRIBUTE/GENERIC/
2006-06-14 04:15:16 +00:00
Brian Paul
62e1fae858
A number of vertex buffer fields like NormalPtr, FogCoordPtr, etc are really
...
just aliases for members of the VB->AttribPtr[] array.
Begin replacing FogCoordPtr with VB->AttribPtr[_TNL_ATTRIB_FOG], and similarly
for NormalPtr, TexCoordPtr, PointSizePtr, etc.
2006-06-14 04:05:17 +00:00
Brian Paul
62dc134771
Rename _TNL_ATTRIB_ATTRIBUTE* to _TNL_ATTRIB_GENERIC*
2006-06-14 03:30:57 +00:00
Brian Paul
3c18d49607
new assertion
2006-06-14 03:29:08 +00:00
Brian Paul
ee06106082
Do a cheesy implementation of glXWait/GetVideoSyncSGI() functions, but
...
disable reporting the GLX_SGI_video_sync extension anyway.
Google Earth works now.
2006-06-13 23:06:25 +00:00
Brian Paul
2d087480b4
GLX_BAD_CONTEXT checks in video-sync functions
2006-06-13 23:04:41 +00:00
Brian Paul
e49aea9cef
remove debug printf
2006-06-13 22:17:41 +00:00
Brian Paul
f9d88c8204
clean-ups and new comments
2006-06-13 17:24:36 +00:00
Brian Paul
4df010b296
fix glVertexAttribPointerARB's normalized behaviour
2006-06-13 17:17:32 +00:00
Brian Paul
34a3779aae
remove unused index_attr1fv()
2006-06-13 17:16:56 +00:00
Brian Paul
7dfdf3a5b7
Rename some functions/macros to better reflect their behaviour:
...
3F -> 3FN because integer types are normalized
4FC -> 3FN because we can normalize non-color attributes
2006-06-13 17:13:15 +00:00
Brian Paul
44b82dffe8
In import_attrib(), use the from->Normalized flag to choose the right
...
translation function.
Before this fix the 'normalized' flag to glVertexAttribPointerARB() was ignored.
2006-06-13 17:06:44 +00:00
Brian Paul
5c7c5a762e
s/0/NULL/
2006-06-13 17:04:26 +00:00
Brian Paul
1c546ae552
When using an ARB vertex program, the generic vertex arrays do not alias the
...
conventional arrays.
Typo: s/writeable/writable/
2006-06-13 17:03:25 +00:00
Brian Paul
8bc00c2047
fix size assertions in _mesa_init_teximage_fields()
2006-06-13 16:45:28 +00:00
Brian Paul
212d7e8369
minor simplification in texcoord array import
2006-06-13 14:50:44 +00:00
Michel Dänzer
73e73ffdd5
Fix command line parsing.
2006-06-13 08:37:03 +00:00
Brian Paul
bd1e587ebe
remove some unneeded #includes
2006-06-13 03:29:02 +00:00
Brian Paul
0395cc01fd
Fix a few conversion bugs. For example, GLshort->GLfloat conversion
...
didn't work for color arrays.
2006-06-13 03:22:52 +00:00
Kristian Høgsberg
c25eb99f95
Fix all instances of calling __glXSetupForCommand before GetReqExtra.
2006-06-13 01:41:18 +00:00
Brian Paul
18d0efb555
removed incorrect const qualifier
2006-06-13 01:14:48 +00:00
Ian Romanick
9853aac495
Make r300 driver build with GL_APPLE_vertex_array_object changes.
...
Sorry for the breakage. These changes are only build tested.
2006-06-12 22:39:49 +00:00
Brian Paul
a3feff414f
GL_APPLE_vertex_array_object is new
2006-06-12 20:02:45 +00:00
Brian Paul
48c03d7c9f
s/buffer/arrays/
2006-06-12 20:02:11 +00:00
Brian Paul
d2fb24a671
make do_vertex_attrib_enable() static
2006-06-12 19:59:34 +00:00
Brian Paul
f2ce358331
include glxclient.h to silence missing prototypes warning
2006-06-12 19:56:57 +00:00
Brian Paul
c8f8fbecd7
remove const qualifier from glGenVertexArraysAPPLE() parameter
2006-06-12 19:47:44 +00:00
Brian Paul
0e0e3b05ab
include arrayobj.h
2006-06-12 19:46:14 +00:00
Brian Paul
050d39b3f4
remove unused var
2006-06-12 19:45:43 +00:00
Ian Romanick
ee34e6ef71
Add support for GL_APPLE_vertex_array_object. Several test programs
...
and demos are also added.
Adding basic support to drivers should be as easy as just enabling the
extension, though thorough test would also be required.
2006-06-12 16:26:29 +00:00
Alan Hourihane
6254d59043
fire vertices before context destruction.
2006-06-12 08:52:29 +00:00
Tilman Sauerbeck
51eb359ea9
destroy the memory manager along with the context
2006-06-11 09:12:27 +00:00
Roland Scheidegger
5b90cf2f2f
enable arb_vertex_program by default if drm is new enough. Do a fallback when it's a nv_vp as there could be issues.
2006-06-10 00:51:54 +00:00
Claudio Ciccani
da4b01211b
Added some notes about this implementation.
2006-06-09 15:20:26 +00:00
Claudio Ciccani
4812a59754
Enable setting invible cursors.
2006-06-09 15:19:05 +00:00
Claudio Ciccani
6acc6dd0c4
Separated joystick pointer coordinates from mouse pointer coordinates.
2006-06-09 15:18:04 +00:00
Roland Scheidegger
52c5d9c5b7
shuffle some code to make some assertions in the _savage_texstore_a111xxxx functions compile without error...
2006-06-09 00:28:53 +00:00
Brian Paul
5dbd0a400a
added info about prerequisites for building DRI drivers
2006-06-08 23:42:07 +00:00
Brian Paul
11ea8cb0a2
fix glBegin error test
2006-06-08 23:12:58 +00:00
Brian Paul
ee7e58e111
check for invalid mode in glBegin(), bug 7142
2006-06-08 23:11:35 +00:00
Tilman Sauerbeck
a0daa1220f
include tnl/tnl.h for _tnl_program_string()
2006-06-08 21:17:08 +00:00
Tilman Sauerbeck
3ebf0418a9
mark ARL operand as scalar (Roland Scheidegger)
2006-06-08 21:12:21 +00:00
Tilman Sauerbeck
0bc09bdace
struct op_names: get rid of the 'output operands' field as it's not used (Roland Scheidegger)
2006-06-08 21:09:17 +00:00
Brian Paul
0c65604eeb
links to ClosedGL and S3TC library
2006-06-08 19:59:41 +00:00
Roland Scheidegger
d6213e6023
Improve slightly wrong CMP_SRCS test to avoid unencessary instructions. Clean up the r200 vertex program code a bit.
2006-06-08 17:46:21 +00:00
Brian Paul
808809b061
updated Pixmap vs. XImage info
2006-06-07 14:01:31 +00:00
Aapo Tahkola
37474eca68
prevent possible program mix up with sw vps (Roland Scheidegger)
2006-06-06 23:44:05 +00:00
Aapo Tahkola
9248882ca2
prevent run_arb_vertex_program from running tnl programs unless ctx->_MaintainTnlProgram is set
2006-06-06 22:24:12 +00:00
Aapo Tahkola
9ba2006594
make sure tex format is supported.
2006-06-06 18:37:45 +00:00
Aapo Tahkola
2f42558050
various fixes (Roland Scheidegger)
2006-06-06 18:25:47 +00:00
Ben Skeggs
6d1f98da2b
A couple of quick fixes, the original had some half-finished
...
modifications..
2006-06-03 17:15:50 +00:00
Ben Skeggs
ac9d1ecec2
Another TODO, so I don't forget..
2006-06-03 16:37:46 +00:00
Ben Skeggs
5411b96c5f
Add start of vertex shader backend, will most likely not work correctly yet
2006-06-03 16:36:23 +00:00
Brian Paul
4cb9fffa7e
Added simple lookup_bufferobj() function to wrap the _mesa_HashLookup() call
...
and cast. Simplifies the code a little bit elsewhere.
2006-06-03 15:32:27 +00:00
Brian Paul
3696f0ee1d
updates for using libdrm (Hanno Bock)
2006-06-03 15:17:07 +00:00
Brian Paul
6f172f7aba
minor clean-ups
2006-06-02 22:51:45 +00:00
Roland Scheidegger
98c791b543
implement arb_vertex_program in hw for r200. Code contains still some hacks, generic attribs cause a fallback, but otherwise it seems to work quite well. Passes all glean vertProg1 tests with the exception of the degnerated LIT case (which is a hw limitation), as well as runs the r200 render path of doom3/quake4 (1.1 patch needed for quake4). The code is heavily borrowed from the r300 driver as vertex programs encoding is almost identical. arb_vertex_program is not yet announced by default and still needs to be enabled via driconf.
2006-06-02 22:47:31 +00:00
Brian Paul
65ced47453
Thomas Sondergaard's API tracer
2006-06-02 14:50:28 +00:00
Brian Paul
21fbdb14e9
set per-context GL_DRAW_BUFFER state regardless of currently bound FBO
2006-06-02 12:51:56 +00:00
Brian Paul
79d8db77b9
fix depth-format rectangular textures
2006-06-02 12:47:42 +00:00
Brian Paul
2b04dd9d2c
fix depth-component test to allow rectangular textures
2006-06-02 12:46:53 +00:00
Roland Scheidegger
b302419abe
remove code dealing with drmMinor version < 6 since all radeon drivers request at least drmMinor 6 anyway.
2006-06-02 01:52:54 +00:00
Roland Scheidegger
5377ac80dc
retry on EBUSY instead of EAGAIN in radeonWaitIrq (it appears this was the intention as drm seems to never return EAGAIN) in all radeon drivers.
2006-06-01 23:21:43 +00:00
Roland Scheidegger
fe57ed4f25
Fix extended swizzling in vertex programs by introducing special swizzle instruction, extend the 2 bit rsw field to 3 bit like used in other places. While here, also fix up rsw (negation), dph and try to fix up rsq with negative values (doesn't work, bug seems elsewhere) in the sse codegen code.
2006-06-01 22:56:40 +00:00
Brian Paul
4d3ab19abf
document MESA_TEX/TNL_PROG env vars
2006-06-01 20:22:30 +00:00
Brian Paul
1ec9b5a5a9
fix extension_supported() function, added comments
2006-05-31 20:36:52 +00:00
Tilman Sauerbeck
e689a7fc6a
SWZ is nearly identical to MOV. the difference is that SWZ supports per-component negation, which MOV doesn't. as that's handled transparently, we can use the same code for them.
2006-05-31 17:57:14 +00:00
Tilman Sauerbeck
49db174df5
pass src->NegateBase as-is in t_src() now, as the flags are equivalent to r300's VSF_FLAGs now
2006-05-31 17:37:23 +00:00
Claudio Ciccani
9efe17ed91
Updated config file.
2006-05-31 17:06:05 +00:00
Claudio Ciccani
fe94d0b335
Added some example progs using DirectFBGL.
2006-05-31 17:05:11 +00:00
Claudio Ciccani
b18191cf30
Added DirectFB GLUT implementation.
2006-05-31 17:02:45 +00:00
Claudio Ciccani
9400550c16
Fixed bug with multiple contexts.
...
Added support for ARGB4444 and ARGB2554.
Added hardware accelerated Clear().
2006-05-31 17:00:10 +00:00
Brian Paul
55ad3cc055
fix bug 7077 - mem leak
2006-05-30 22:26:21 +00:00
Brian Paul
a8c4242395
Define new NEGATE_* tokens for setting the src register's NegateBase field.
...
Before, we were using GL_TRUE/GL_FALSE in a few places.
Note: only the SWZ instruction can negate individual components.
2006-05-30 22:17:35 +00:00
Brian Paul
e4cb9cd167
remove redundant 'const'
2006-05-30 22:15:24 +00:00
Brian Paul
8333012b56
free convolved image / fix mem leak (bug 7077)
2006-05-30 21:58:55 +00:00
Tilman Sauerbeck
1d0fa45bc1
minor code cleanup, no actual changes
2006-05-30 18:49:20 +00:00
Tilman Sauerbeck
6be8127ea4
don't generate GL_INVALID_ENUM if GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB, which is actually handled
2006-05-30 16:57:52 +00:00
Michal Krol
51fec69ea6
Add x86sse.h.
2006-05-30 09:59:05 +00:00
Michal Krol
4decba90be
Remove not needed forward declaration.
2006-05-30 09:45:33 +00:00
Michal Krol
23b7c7dc14
Make it running under Linux.
2006-05-30 09:38:16 +00:00
Michal Krol
44d5c8668a
First draft.
2006-05-30 09:35:36 +00:00
Tilman Sauerbeck
b20cdf1d28
don't do the check for >= MAX_VERTEX_PROGRAM_ATTRIBS twice, it's already done in parse_generic_attrib_num()
2006-05-29 16:24:28 +00:00
Brian Paul
919f6a070c
generic attribute 0 wasn't handled correctly (Jesse Allen)
2006-05-29 14:37:56 +00:00
Roland Scheidegger
76b6e88e56
fix some whitespace in previous commit
2006-05-27 09:09:56 +00:00
Roland Scheidegger
8a61821057
preparation for r200 hw vertex programs. Increase R200_CMD_BUF_SZ to 16k instead of 8k (the reasons why it was exactly 8k are unclear). Add register defines, sanity code, fix potential issue with wrong statechange order when disabling fragment programs.
2006-05-27 09:03:25 +00:00
Brian Paul
04fa003a50
The ctx->_TexEnvProgram that's allocated in update_state() doesn't seem to
...
be needed (it's set in texenvprogram.c) and is a memory leak according to
valgrind.
Disable with #if 0 / #endif
2006-05-24 03:34:17 +00:00
Brian Paul
65a51c0d62
Roll _mesa_free_parameters() into calling function (the only caller).
...
Replace assert(0) with _mesa_warning().
Use new _mesa_align_realloc() function.
New comments, clean-ups.
2006-05-24 03:30:31 +00:00
Brian Paul
5a67af97fa
fix a small memory leak in _mesa_add_state_reference()
2006-05-24 03:25:22 +00:00
Brian Paul
1798d9a8a4
added _mesa_align_realloc()
2006-05-24 03:15:46 +00:00
Brian Paul
0c1cbd5805
use GLbitfield for StateFlags, improved comments
2006-05-24 03:01:58 +00:00
Brian Paul
d9736db667
Add const qualifiers in a number of places.
2006-05-23 02:44:46 +00:00
Brian Paul
f5a2ac95c3
init mask=0 to silence warning
2006-05-23 02:16:20 +00:00
Brian Paul
fe9026d04a
make mgaSetFence() and mgaWaitFence() static
2006-05-23 02:13:53 +00:00
Brian Paul
a6f7f10efa
prototype i915_udpate_fog() to silence warning
2006-05-23 02:12:08 +00:00
Brian Paul
b8f2f6fee1
In cache_item(), there was sizeof(void) expression.
...
Replace void *key parameter with const struct state_key *
2006-05-23 01:55:31 +00:00
Brian Paul
acc9566b86
GL_INDEX_OFFSET fix
2006-05-22 17:41:59 +00:00
Brian Paul
17befff800
GL_INDEX_OFFSET didn't work with CI->RGB mappings.
...
Added some const qualifiers.
2006-05-22 17:40:07 +00:00
Keith Whitwell
8065c120c4
memory usage fixes for glean/conform, use a better hash function
2006-05-22 16:09:27 +00:00
Keith Whitwell
64da16146f
Fix typo
2006-05-22 14:30:58 +00:00
Keith Whitwell
5ddc53f899
Better caching for texenv programs.
...
Initialize some values correctly.
2006-05-22 14:17:32 +00:00
Keith Whitwell
7e3fa7e837
Speedup the venerable mm.[ch] allocator with doubly linked lists and a
...
separate list of free segments.
2006-05-22 12:32:35 +00:00
Brian Paul
b0b6d1abe5
In gl_texture_image, replace ImageStride with an ImageOffsets array.
...
Some hardware lays out 3D mipmaps in a manner that can't be expressed
with a simple image stride.
The ImageOffsets array is allocated and initialized to typical defaults
in the _mesa_init_teximage_fields() function. If needed, a driver will
then have to replace these offsets.
TexStore and TexelFetch routines updated to use offsets array.
2006-05-20 16:19:48 +00:00
Brian Paul
226d0187b5
glxinfo -l expanded, fixed bug 6863
2006-05-20 15:18:23 +00:00
Brian Paul
04d5d16415
remove some redundant functions, fix-up reference counting
2006-05-20 15:16:45 +00:00
Brian Paul
89ffca52ac
use new _mesa_remove_renderbuffer()
2006-05-20 15:12:42 +00:00
Brian Paul
7ac5b7b934
use new _mesa_dereference_frame/renderbuffer() functions
2006-05-20 15:08:25 +00:00
Brian Paul
b52f02121b
Added _mesa_remove_renderbuffer() as a counterpart to _mesa_add_renderbuffer().
...
Added _mesa_dereference_renderbuffer() to encapsulate renderbuffer
reference count decrement, delete, locking.
2006-05-20 15:07:32 +00:00
Brian Paul
2eb88c1752
Added _mesa_dereference_framebuffer() to encapsulate reference count
...
decrement, delete and locking.
2006-05-20 15:06:35 +00:00
Brian Paul
cbb19930b3
some new comments
2006-05-19 17:31:09 +00:00
Brian Paul
20e11b2332
remove an assertion
2006-05-19 17:27:33 +00:00
Brian Paul
4e470db0b9
print 2D vs 3D in window
2006-05-19 16:48:42 +00:00
Brian Paul
5ec34f0ff9
also test 3D textures (press '2'/'3' to toggle)
2006-05-19 16:42:01 +00:00
Brian Paul
083f8111aa
added some CHAN_BITS tests
2006-05-19 03:49:13 +00:00
Brian Paul
68bc7df638
replace FORMAT var with RB_TYPE
2006-05-19 03:47:16 +00:00
Brian Paul
fd02ca7711
Demonstrate rendering 8, 16 and 32-bit/channel images all in one program.
...
Like older osdemo.c program, but test more OpenGL features like texturing,
blending, lines.
2006-05-19 03:43:39 +00:00
Brian Paul
e35b9058ce
updated docs for off-screen rendering
2006-05-19 03:42:16 +00:00
Brian Paul
d44248ca00
Allow rendering 8, 16 and 32-bit/channel images without recompiling.
...
Uses new renderbuffer adaptors.
2006-05-19 03:41:37 +00:00
Brian Paul
6a74f65c58
install renderbuffer adaptors when color channel sizes need to be reduced
2006-05-19 03:40:29 +00:00
Brian Paul
d2e5598cd3
added rbadaptors.[ch] files
2006-05-19 03:37:41 +00:00
Brian Paul
e2db790a46
added rbadaptors.c
2006-05-19 03:35:38 +00:00
Brian Paul
3c30b35134
Renderbuffer adaptors.
...
When compiling Mesa with CHAN_BITS=16 or 32, these adaptors allow rendering
into color buffers with smaller channel sizes.
2006-05-19 03:33:50 +00:00
Brian Paul
23a5c57cee
minor simplification
2006-05-18 22:31:19 +00:00
Brian Paul
0ca9082cbd
texture EnvColor needs to be converted to GLchan, not GLint
2006-05-18 22:11:09 +00:00
Aapo Tahkola
787fd58186
Dont allow 16 tex units to be used at all.
2006-05-18 21:15:26 +00:00
Brian Paul
5e51ebd8eb
use -march=i486 instead of -m486 (bug 6954)
2006-05-18 17:04:13 +00:00
Brian Paul
0d957ca400
change initialization of texcoords - not all C compilers support non-constant array initializers
2006-05-18 14:16:43 +00:00
Brian Paul
3d8a791ff9
add extra APP_LIB_DEPS (bug 6954)
2006-05-18 13:55:31 +00:00
Brian Paul
c717ffa146
added solaris-x86-gcc-static
2006-05-17 22:51:44 +00:00
Brian Paul
7d848c3308
generate shared lib, not static
2006-05-17 22:51:23 +00:00
Brian Paul
9cc115e417
formerly known as solaris-x86-gcc
2006-05-17 22:51:08 +00:00
Brian Paul
4c6319db9c
call reshape() after init() to set initial projection/viewing transform (see bug 6941)
2006-05-17 22:44:18 +00:00
Tilman Sauerbeck
b99c801f73
unbreak the build
2006-05-17 16:39:40 +00:00
Dave Airlie
cea0c74bcb
add texture rectangle support for i815, I wrote the original patch about
...
2 years ago, I finally dug out an i815 and got it working
2006-05-17 06:26:25 +00:00
Tilman Sauerbeck
601c02f783
bug 6941: fixed initial rendering problems in glxgears
2006-05-16 16:27:54 +00:00
Michal Krol
bd4256acfd
Fix typo.
2006-05-16 10:37:16 +00:00
Michal Krol
0b9d7e477a
Add functions.
2006-05-16 10:11:29 +00:00
Michal Krol
969c43108e
Write attribs to slang machine.
2006-05-16 10:10:56 +00:00
Michal Krol
b4c5905549
Change error message wording.
2006-05-16 10:10:10 +00:00
Michal Krol
b6e92d090c
Rename print() to printMESA().
2006-05-16 10:09:32 +00:00
Michal Krol
563f8ad50a
Fix attrib handling.
2006-05-16 10:08:30 +00:00
Michal Krol
21ef956e9a
Extend printMESA function to output also to shader's info log.
...
Fix float-to-int conversion for x86 back-end.
2006-05-16 10:04:24 +00:00
Michal Krol
a67330d157
Cleanup code. Change constructor prototype.
2006-05-16 10:01:07 +00:00
Michal Krol
d1b40400d6
Cleanup code.
2006-05-16 09:53:42 +00:00
Michal Krol
ecf2e5b0a1
Change constructor prototype.
...
Fix struct field accessing.
2006-05-16 09:52:02 +00:00
Michal Krol
d2b9e1c560
Remove carriage returns.
2006-05-16 09:44:08 +00:00
Michal Krol
d88c67fd81
Add GetInfoLogLength and WriteAttrib functions.
...
GetInfoLog for shaders if different - it is a concatenation
of compiler output and executor output produced by printMESA.
Fix bugs.
2006-05-16 09:43:09 +00:00
Michal Krol
a1a02e6203
Cleanup GLhandle-to-object translation macros.
...
Fix minor bugs.
2006-05-16 09:40:30 +00:00
Michal Krol
32c2f939e6
GLSL regression test suite.
2006-05-16 09:32:30 +00:00
Brian Paul
2ca741ad4b
added a few extension #ifdef tests
2006-05-15 15:35:38 +00:00
Brian Paul
5e2e96b6f0
Added a check_context_limits() function that checks that the ctx->Const.*
...
fields are legal. May catch some driver development bugs.
Called the first time a context is bound.
2006-05-15 15:26:04 +00:00
Brian Paul
c8ea111166
usage() function
2006-05-15 15:14:37 +00:00
Brian Paul
20215ecc7d
remove some unused macros
2006-05-14 16:42:20 +00:00
Brian Paul
d77a165eac
s/GLbyte/GLubyte/
2006-05-14 16:27:10 +00:00
Brian Paul
ed875a4cb3
fix typo, remove dead code
2006-05-14 15:56:07 +00:00
Brian Paul
ad7805dfee
Expanded output with -l option: vertex/fragment program and vertex/fragment
...
shader limits.
Misc sync-ups with x.org copy of glxinfo.
2006-05-13 00:18:12 +00:00
Dave Airlie
f1dbacc6ad
the r300 should only use 8 until Mesa can deal with this
2006-05-12 06:03:27 +00:00
Dave Airlie
5d7ab75b02
this should use the configured number not the MAX, this has no effect until
...
the core mesa swrast number is fixed, just spotted this on the way past
2006-05-12 03:50:10 +00:00
Brian Paul
88cf5aa783
In __glXPushArrayState() we weren't pushing the index field.
...
But later, in __glXPopArrayState(), we were using that field to set
the active_texture_unit. The value was garbage and could lead to
things blowing up.
See bug 6863.
2006-05-11 16:27:39 +00:00
Brian Paul
fa489dd043
simplify image setup code, added LOD Bias control (l/L keys)
2006-05-11 01:15:48 +00:00
Brian Paul
aecd02b391
simple texture compression test
2006-05-10 22:47:06 +00:00
Brian Paul
932c2fc291
new test image - Delicate Arch, Utah
2006-05-10 22:44:26 +00:00
Brian Paul
bb2dd388d0
Test program for exercising GL_TEXTURE_BASE_LEVEL and GL_TEXTURE_MAX_LEVEL.
2006-05-10 22:37:56 +00:00
Brian Paul
1e7d84e258
move check for event.xbutton.button <= GLUT_MAX_MENUS (see sf bug 1484284)
2006-05-10 19:21:39 +00:00
Brian Paul
700359ca5a
check if button >= GLUT_MAX_MENUS in glutAttacheMenu()
2006-05-10 19:21:16 +00:00
Keith Whitwell
adc0490420
Clean up previous change slightly
2006-05-10 09:00:16 +00:00
Keith Whitwell
452be7e7ef
Use a (much!) larger executable memory heap so that the glsl x86
...
allocations succeed. I'm not sure this is really necessary...
2006-05-10 08:57:34 +00:00
Brian Paul
2b3aab0717
check event button against GLUT_MAX_MENUS (bug 1484284)
2006-05-09 14:51:57 +00:00
Brian Paul
ab13ec10eb
16/32-bit chan fixes, texture compression fixes
2006-05-09 14:41:08 +00:00
Brian Paul
791e7b385a
When error-checking 'unit' against num_texture_units, need to use >=, not >.
...
See bug 6863.
2006-05-09 14:36:58 +00:00
Brian Paul
008ed1df83
Add a new 'all' parameter to _mesa_get_compressed_formats() to indicate whether
...
all formats or just those without restrictions/limitations should be returned.
We want all when validating the internalFormat parameter to
glCompressedTexImage2D but only want unrestricted formats when handling the
GL_COMPRESSED_TEXTURE_FORMATS query.
2006-05-09 13:51:17 +00:00
Brian Paul
5e4c39dc0e
use _mesa_compressed_texture_size() for GL_TEXTURE_COMPRESSED_IMAGE_SIZE query
2006-05-09 00:00:46 +00:00
Brian Paul
a546769733
two more texture compression fixes
2006-05-08 23:59:38 +00:00
Brian Paul
c3c19be8e0
More updates for texture compression.
...
Added _mesa_compressed_texture_size_glenum() for validating the imageSize
parameter to glCompressedTex[Sub]Image1/2/3() which does _not_ call
ctx->Driver.CompressedTextureSize() - since that could return a padded size.
2006-05-08 23:52:32 +00:00
Brian Paul
5999c5b620
Fix a number of texture compression issues.
...
Pass the MESA_FORMAT_* token to the _mesa_compressed_row_stride(),
_mesa_compressed_texture_size() and _mesa_compressed_image_address()
functions since we want to use the driver-chosen format, not the user's
internalFormat hint.
Consolidate code related to choosing the texture format in texstoree.c
2006-05-08 19:14:38 +00:00
Brian Paul
c93c18abf1
fix warning
2006-05-08 19:11:21 +00:00
Keith Whitwell
71b2504e03
updates to dri drivers for recent stencil changes
2006-05-08 09:03:35 +00:00
Brian Paul
960973b2ec
added CHAN_BITS != 8 test
2006-05-07 16:16:23 +00:00
Brian Paul
85bc17495b
misc clean-ups
2006-05-07 16:14:58 +00:00
Brian Paul
ca8b235188
minor clean-ups around DepthScale/Bias
2006-05-07 16:14:13 +00:00
Brian Paul
8a1848bf99
restore -O flag (bug 6814)
2006-05-06 22:39:33 +00:00
Brian Paul
0c7cbf0a7c
Check for overflow when converting floating pt Z values to 32-bit GLuint.
2006-05-06 22:30:33 +00:00
Brian Paul
efbf170cfb
updated GLX_EXT_texture_from_pixmap tokens (Dave Reveman)
2006-05-05 18:19:54 +00:00
Brian Paul
9b20b68af1
check for float->uint overflow in _mesa_unpack_depth_span()
2006-05-05 14:49:38 +00:00
Keith Whitwell
6717a7aca0
Define VERT_RESULT_EDGE
2006-05-05 09:26:40 +00:00
Dave Airlie
86740f1593
remove temporary code from keithw, this in theory isn't used at the moment
...
anyways unless INTEL_BATCH is turned on
2006-05-05 06:53:11 +00:00
Dave Airlie
2364d9abd3
Fix i915 driver after stencil changes in Mesa 6.5
2006-05-05 06:52:32 +00:00
Keith Whitwell
ab377ce414
Release temporary
2006-05-05 00:00:46 +00:00
Ian Romanick
6e2ab82f5c
Fix some silly spelling errors.
2006-05-03 17:12:12 +00:00
Dave Airlie
ee251d4313
remove some unneeded includes
2006-05-02 08:58:42 +00:00
David Reveman
bea7fe57c1
Update to final EXT_tfp tokens
2006-05-02 08:54:39 +00:00
Dave Airlie
698b04c735
move the pkg config flags for libdrm to the bottom
2006-05-02 08:32:46 +00:00
Adam Jackson
0157624557
Update function signatures for EXT_tfp entrypoints.
2006-05-01 22:25:18 +00:00
Brian Paul
ae7f22f1ef
new, faster version of __gluInvertMatrixd(), bug 6748
2006-05-01 16:01:17 +00:00
Jeremy Kolb
0174d894ef
Bumped support for xcb 0.9
2006-04-29 16:13:02 +00:00
Tilman Sauerbeck
c5b3343e65
added a trailing newline to pacify gcc
2006-04-28 21:57:32 +00:00
Tilman Sauerbeck
9ecd280f33
fptest1 requires GL_NV_fragment_program
2006-04-28 21:50:41 +00:00
Brian Paul
6a769d97e3
fix second memory leak (bug 5557)
2006-04-28 15:42:15 +00:00
Brian Paul
49a80ca2bc
fix first memory leak (bug 5557)
2006-04-28 15:40:11 +00:00
Brian Paul
c4fe46f0b8
fixes for CHAN_BITS!=8
2006-04-27 02:50:31 +00:00
Brian Paul
444cd293fd
assorted clean-ups, fixes
2006-04-27 02:47:50 +00:00
Brian Paul
e814d5e89f
replace a bunch of casts with GET_XRB macro
2006-04-27 02:46:20 +00:00
Brian Paul
edc16a5f7a
fix a few stride computations in _mesa_texstore_rgba()
2006-04-26 18:43:22 +00:00
Aapo Tahkola
e440bcf41a
fix warnings.
2006-04-26 12:00:53 +00:00
Aapo Tahkola
d44c3e647f
R300_SPAN_DISABLE_LOCKING env var
2006-04-26 11:36:27 +00:00
Brian Paul
a4ebd5f684
remove _glthread_INIT_MUTEX() call
2006-04-26 03:31:59 +00:00
Brian Paul
65dccf377d
fix an assertion
2006-04-26 03:29:30 +00:00
Brian Paul
faee3f0f1e
minor clean-up
2006-04-26 03:19:54 +00:00
Brian Paul
901ac21938
remove old XFree86 tag
2006-04-26 03:19:37 +00:00
Brian Paul
9c4fd26bca
update some tests for visual bit depths to use renderbuffers
2006-04-25 22:55:19 +00:00
Brian Paul
2486267dda
use _TNL_FIRST/LAST_MAT indexes
2006-04-25 22:26:21 +00:00
Michal Krol
6acf1e93a2
Remove carriage returns.
2006-04-25 10:11:59 +00:00
Brian Paul
cb0ae25a4e
vertex attrib alias change, glPopAttrib/GL_DRAW_BUFFER bug fix
2006-04-25 00:55:47 +00:00
Brian Paul
94b30dc390
Put color index attribute into the 6th attribute slot.
...
Update a lot of loops, conditionals to use the _TNL_FIRST/LAST_* values
instead of specific vertex attributes.
Remove the EdgeFlagv function from the GLvertexformat struct.
2006-04-25 00:53:25 +00:00
Brian Paul
5bdc6fdebc
silence warnings
2006-04-25 00:31:22 +00:00
Brian Paul
095c6699f4
No longer alias generic vertex attribs with conventional attribs for GL_ARB_vertex_program.
2006-04-25 00:21:32 +00:00
Brian Paul
f12ea2d402
extended swizzle (bug 6727)
2006-04-24 16:33:25 +00:00
Brian Paul
9cd1cc0535
fprintf() clean-up (bug 6730)
2006-04-24 16:32:05 +00:00
Brian Paul
263fff44b4
updated assertion
2006-04-23 15:28:54 +00:00
Aapo Tahkola
44a22a2c28
enable feedback rendering
2006-04-23 08:04:50 +00:00
Aapo Tahkola
a55842b9b3
disable hw locking when entering span rendering for now
2006-04-23 07:59:40 +00:00
Aapo Tahkola
95cc7a6dac
need to hold before freeing
2006-04-23 07:15:19 +00:00
Benjamin Herrenschmidt
aa93b4ced0
Enable USER_BUFFERS, RADEON_VTXFMT_A and HW_VBOS on big endian by forcing all elts
...
to 32 bits (it would be possible to do a half word swap for 16 bits if somebody is interested) and by using the input route mecanism to swap ubyte's properly in r300EmitArrays. Tested with cva, varray and quake3
2006-04-23 05:54:06 +00:00
Brian Paul
2f92adb9e0
Fix yet another issue with popping GL_DRAW_BUFFER state with respect to
...
single vs. multiple outputs and what kind of FBO is currently bound.
2006-04-22 01:20:20 +00:00
Adam Jackson
e60ce392d8
Ensure all GART allocations are freed on context destruction, rather than
...
waiting for the DRM to reap them at process exit. Fixes (fatal) allocation
failures in AIGLX configurations.
Reviewed by: Aapo Tahkola
2006-04-21 19:53:52 +00:00
Adam Jackson
ca98203cd9
Fix format strings for LP64
2006-04-21 19:51:29 +00:00
Brian Paul
b87957d59a
pass color index as float, not int
2006-04-21 02:44:35 +00:00
Brian Paul
ba999b1a3f
depend is not a .PHONY target
2006-04-21 01:13:16 +00:00
Brian Paul
a95dd106e3
fix indentation
2006-04-21 01:02:49 +00:00
Brian Paul
fb87976ef6
use vertex.attrib[3] instead of vertex.color
2006-04-21 01:02:27 +00:00
Brian Paul
8743d00571
s/NV/ARB/
2006-04-21 01:01:58 +00:00
Aapo Tahkola
34ba50522a
limit max program/param length to 255 (spotted by sroland)
2006-04-20 19:43:21 +00:00
Brian Paul
8a97946e0a
check glLoadProgramNV len < 0 (bug 6679)
2006-04-20 15:06:40 +00:00
Brian Paul
45e05dccd9
error_attrib() should generate GL_INVALID_VALUE, not GL_INVALID_ENUM.
...
New doxygen comments, misc clean-ups.
2006-04-20 02:29:26 +00:00
Brian Paul
3538f81513
Make most of the _mesa_noop_*() functions static.
...
Generate GL_INVALID_VALUE, not GL_INVALID_ENUM when glVertexAttrib is called
with a bad index.
Use _mesa_noop_vtxfmt_init() in DRI drivers to initialize vertex format
struct.
2006-04-20 02:16:55 +00:00
Brian Paul
34b3b40af9
some tentative code for _mesa_update_framebuffer_visual()
2006-04-20 00:45:08 +00:00
Dave Airlie
b5d76b6858
SrcReg->Swizzle is always initialized to SWIZZLE_NOOP, and if the program
...
specifies a 2/3/4-compontent swizzle suffix, SrcReg->Swizzles is just ORed
against the new component values, without resetting it first.
Attached patch makes tests/vptest2 pass.
From Tilam Sauerbeck bug 6673
2006-04-19 23:15:51 +00:00
Brian Paul
6e542f11c9
minor updates
2006-04-19 16:55:27 +00:00
Brian Paul
53f8b7190e
fix invalid free() problem (bug 6658)
2006-04-19 14:42:01 +00:00
Brian Paul
5beff7c6c1
updates for GNU/Hurd (bug 6657)
2006-04-19 14:03:04 +00:00
Brian Paul
12ad488e59
Replace old README.X11 with updated xlibdriver.html
2006-04-19 03:25:06 +00:00
Brian Paul
b3282a3b9d
assorted AIX, IRIX fixes from Dan Schikore
2006-04-18 12:56:11 +00:00
Brian Paul
e34bf25d2d
-arch AIX64 no longer needed
2006-04-18 12:55:48 +00:00
Michal Krol
2f8496b565
Remove carriage-return chars *ONLY*.
2006-04-18 10:47:19 +00:00
Michal Krol
d55de658b5
Add support for ARB_vertex_shader attrib binding and query.
...
Clean-up ARB_shaderobjects code a bit.
2006-04-18 10:30:29 +00:00
Kristian Høgsberg
fcdc6a7d24
Add .note.GNU-stack section to assembler files to avoid the default behavior
...
of requesting executable stacks.
2006-04-17 18:58:24 +00:00
Jeremy Kolb
13a2d6698f
More context.
2006-04-17 15:20:29 +00:00
Jeremy Kolb
ddf936193a
Changed invalid context fields to valid ones.
2006-04-17 00:08:03 +00:00
Jeremy Kolb
a7d8885768
State changes.
2006-04-15 00:21:44 +00:00
Stephane Marchesin
b0c4cfed60
More work on the tcl code... still have to make my mind on a number of
...
things
2006-04-14 23:47:45 +00:00
Jeremy Kolb
97d11ecd6c
Add more feilds to context.
2006-04-14 23:02:39 +00:00
Stephane Marchesin
911ec211a5
ooops
2006-04-14 22:59:33 +00:00
Stephane Marchesin
4c850f346b
Added render index field to the context
2006-04-14 22:58:30 +00:00
Jeremy Kolb
576b3433da
Cleaning
2006-04-14 22:50:14 +00:00
Stephane Marchesin
4b2d8b46c8
Silence the lock warning
2006-04-14 22:48:03 +00:00
Stephane Marchesin
b7d4314fe1
Added vertex attributes to the context
2006-04-14 22:43:44 +00:00
Stephane Marchesin
199512968b
Cleaned stuff in the tcl code
2006-04-14 22:41:16 +00:00
Jeremy Kolb
5fd11335f6
Added the beginnings of state (not much there yet). Fixed some includes.
2006-04-14 17:39:43 +00:00
Brian Paul
28bc3cdfba
another simple FBO test
2006-04-14 16:25:27 +00:00
Brian Paul
3adee0829b
test glReadPixels speed w/ various formats/types, PBOs
2006-04-14 16:20:55 +00:00
Brian Paul
1e1af99132
Use 'file' command in more places to determine the library ABI (IRIX, SunOS,
...
Darwin), removes need to pass in special -archopt flags.
Restore the -dlopen flag afterall.
2006-04-14 14:14:51 +00:00
Brian Paul
6bef5e7621
Don't have to pass ABI-related flags to mklib anymore.
2006-04-14 14:13:00 +00:00
Brian Paul
9326962f06
Silence a few -pedantic warnings.
...
Remove ^M chars.
Replace _mesa_get_string() with simpler copy_string().
2006-04-14 03:43:39 +00:00
Brian Paul
a76c216b37
s/MaxTextureUnits/MaxTextureCoordUnits/
2006-04-14 02:28:26 +00:00
Brian Paul
780155ab31
6.5.1 fixes
2006-04-14 02:26:40 +00:00
Brian Paul
730b26556b
When popping GL_DRAW_BUFFER state, need to re-do error checking since
...
validity depends on whether a window-system FBO or user-created FBO is
currently bound. glPopAttrib() may generate GL_INVALID_OPERATION because
of this.
2006-04-14 02:25:35 +00:00
Brian Paul
61608ecfa7
silence -pedantic warning
2006-04-14 02:21:04 +00:00
Brian Paul
767ffdcc9f
don't need s_depth.h
2006-04-14 02:20:47 +00:00
Brian Paul
ee4e75bd6f
Replace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTexture[Coord/Image]Units
...
in various places.
Note that ctx->Texture.CurrentUnit needs to be tested against Coord/Image
limits when referenced, not just in glActiveTexture().
2006-04-14 02:20:18 +00:00
Brian Paul
1d886a81ad
If the image file is RGB, convert to RGBA (fixes segfault).
...
Added CheckError() calls.
Remove -ci option.
2006-04-13 19:45:42 +00:00
Brian Paul
da238ee06a
Fix comment about MaxTextureUnits, needs to be min of coord and image units.
...
See bug 5994.
Also add a few assertions.
Use MaxTextureUnits in get.c code.
There's probably other places where we need to clean-up the usage of the
MaxTexture[Coord/Image]Units constants.
2006-04-13 19:21:58 +00:00
Brian Paul
564b2aa2ef
silence minor warnings
2006-04-13 19:18:40 +00:00
Brian Paul
13abf91b42
casts to fix some -pedantic warnings
2006-04-13 19:17:13 +00:00
Jeremy Kolb
f799745f50
Some compile fixes.
2006-04-13 17:03:51 +00:00
Brian Paul
ad38681a00
Set array normalization flag for normals, colors (Keith)
2006-04-13 15:57:29 +00:00
Brian Paul
56e0ee8efe
remove the -dlopen option. Always make both kinds of libs for AIX, Darwin.
2006-04-13 15:17:50 +00:00
Brian Paul
cbed2f8061
more updates (Dan Schikore)
2006-04-13 03:10:16 +00:00
Brian Paul
294d9abf6f
add new configs (Dan Schikore)
2006-04-13 03:00:14 +00:00
Brian Paul
cb32dcfa33
new configs, misc updates (Dan Schikore)
2006-04-13 02:59:29 +00:00
Brian Paul
fe14cf6951
Fixes for AIX, SunOS, Darwin. -dlopen flag to build dlopen()'able modules
...
for AIX, Darwin. (Dan Schikore)
2006-04-13 02:23:25 +00:00
Brian Paul
ecc0d10d2d
Use -I$(INCDIR) to get Mesa, not system headers (Dan Schikore)
2006-04-13 01:54:04 +00:00
Brian Paul
a186c80788
updated tests for defining __FUNCTION__ (Dan Schikore)
2006-04-13 01:52:32 +00:00
Brian Paul
09c8e41955
added 'const' (Dan Schikore)
2006-04-13 01:51:25 +00:00
Brian Paul
c4a4864210
compile fix from Dan Schikore
2006-04-13 01:49:45 +00:00
Aapo Tahkola
c82eadd157
GLboolean cannot hold GLuint! usage of tmus >= 4 no longer lock r300.
2006-04-12 13:51:18 +00:00
Brian Paul
68ad7ca3ba
allow rotation w/ mouse
2006-04-11 23:41:40 +00:00
Brian Paul
da21ca988a
add missing 'union' keyword
2006-04-11 23:23:36 +00:00
David Reveman
ba23f699f0
FBConfig support for EXT_tfp
2006-04-11 12:21:48 +00:00
David Reveman
ea2b711061
Add attrib_list to glXBindTexImageEXT
2006-04-11 12:19:06 +00:00
David Reveman
c6f8ae1085
Add attrib_list to glXBindTexImageEXT
2006-04-11 12:12:13 +00:00
David Reveman
342d1de38c
Fix CreateDrawable
2006-04-11 12:07:41 +00:00
Michal Krol
bb38cadb1c
More GLSL code:
...
- use macros to access and modify render inputs bit-field;
- un-alias generic vertex attributes for ARB vertex calls;
- use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS
(ARB code) in place of VERT_ATTRIB_MAX;
- define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex
attributes for ARB_vertex_shader;
- fix generic attribute index range check in arbprogparse.c;
- interface GLSL varyings between vertex and fragment shader;
- use 64-bit optimised bitset (bitset.h) for render inputs;
2006-04-11 11:41:11 +00:00
Aapo Tahkola
d90ad3fd87
get fog going(for real)
2006-04-11 11:20:43 +00:00
Aapo Tahkola
3ed16bd9cc
rectangular fp16 fixes (Ewald Snel)
2006-04-11 04:20:25 +00:00
Aapo Tahkola
6c419be402
Fog support (Ewald Snel)
2006-04-11 04:17:50 +00:00
Brian Paul
3a5ec72125
use _mesa_debug() instead of message() - fixes poor formatting of output
2006-04-10 23:36:18 +00:00
Eric Anholt
8c3d15ce28
Destroy the GL context after driDestroyTextureHeap, because the driver's
...
DestroyTexObj has a dependence on the glCtx and may segfault otherwise.
2006-04-09 17:48:28 +00:00
Aapo Tahkola
83a43aca23
fix some conflict happenings at context destroy by freeing buffers immediately. array locking can be done with vbos for vtxfmt_a so we dont really need to try to reuse them.
2006-04-08 20:05:50 +00:00
Brian Paul
ff2b910dd1
regenerate SPARC assembly dispatch (bug 6484)
2006-04-07 15:20:33 +00:00
Brian Paul
9073c40c7e
added sunos5-64-gcc (bug 6484)
2006-04-07 15:16:46 +00:00
Brian Paul
1936019cd1
replace >&/dev/null with >/dev/null so it works with all shells
2006-04-07 15:11:51 +00:00
Brian Paul
9f3bcd87db
bump version to 6.5.1
2006-04-07 14:29:52 +00:00
Alan Hourihane
e2af1da1d3
Fix some warnings on x86_64
2006-04-07 08:50:39 +00:00
Dave Airlie
9d3de643d1
make miniglx use libdrm properly
2006-04-07 03:20:56 +00:00
Adam Jackson
d25ad506f2
Coverity #943 : Avoid a NULL chase.
2006-04-07 00:05:50 +00:00
Adam Jackson
03593f53e7
Coverity #1083 : Fix a use after free case.
2006-04-06 23:50:44 +00:00
Brian Paul
0a605f93db
fixed line clipping bug 6512
2006-04-06 22:15:27 +00:00
Brian Paul
51faca1270
Rename CLIP_ALL_BITS to CLIP_FRUSTUM_BITS to reflect the fact that the value
...
only includes the 6 frustum bits, not the user-clip plane bit, nor the vertex
cull bit.
2006-04-06 22:11:57 +00:00
Brian Paul
f51a32e82a
Fix line clipping bug 6512.
...
This fix is to discard the line if both dot products are negative.
2006-04-06 22:07:01 +00:00
Brian Paul
05529fefa4
minor CFLAGS clean-up
2006-04-06 16:50:38 +00:00
Brian Paul
f4d5b1da7b
Set DRIVER_DEFINES instead of DEFINES to fix duplicate flags problem
2006-04-06 16:48:36 +00:00
Brian Paul
0dcab2a86a
Replace DEFINES with DRIVER_DEFINES. If a driver needs to set extra flags,
...
do so with DRIVER_DEFINES.
This eliminates the duplicated flags we were passing to each cc command.
2006-04-06 16:47:51 +00:00
Brian Paul
789eb27870
minor CFLAGS reordering
2006-04-06 16:46:34 +00:00
Brian Paul
c1c954e81b
remove unused var
2006-04-06 16:24:01 +00:00
Brian Paul
a1a9858ca3
update a couple MESA_FORMAT_Zxxx occurances
2006-04-06 16:23:40 +00:00
Brian Paul
e099ce85ca
re-enable animation
2006-04-06 04:34:09 +00:00
Brian Paul
dc32eb8f93
fix render to depth texture bugs
2006-04-06 04:25:48 +00:00
Brian Paul
a9bcf75103
Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.
...
This allows render to depth texture (we don't support floating pt. Z buffers).
Rename MESA_FORMAT_DEPTH_COMPONENT16/32 as MESA_FORMAT_Z16/32.
Software fallback for glCopyTexImage now uses integer temporary image instead
of float, eliminates a lot of float/int conversions.
2006-04-06 04:23:58 +00:00
Brian Paul
762c3618f5
Added render to depth texture support with GL_EXT_framebuffer_object.
...
Only render the shadow/depth texture when really needed, not every frame.
Remove support for old SGIX shadow extensions.
2006-04-06 04:11:28 +00:00
Brian Paul
5722338ea5
do additional checking for setting up depth/stencil wrappers
2006-04-06 04:09:03 +00:00
Brian Paul
32cd166971
remove duplicated framebuffer attachment test
2006-04-05 19:58:37 +00:00
Brian Paul
f08f233d6f
Remove the code that checks for duplicated framebuffer attachments (which
...
generated the error GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT).
This was removed in version 117 of the GL_EXT_framebuffer_object spec.
2006-04-05 19:58:10 +00:00
Brian Paul
59ebe1ff77
pass -m32 or -m64 to linker for SunOS as needed (bug 6484)
2006-04-05 13:43:02 +00:00
Dave Airlie
e80b9c24f4
add tiling/fence support for the miniglx driver
2006-04-05 07:13:17 +00:00
Dave Airlie
2e7af79f48
don't waste the reserved memory, take an approximation of the pool
...
allocator from the X.org driver - not as complicated
2006-04-05 06:20:58 +00:00
Brian Paul
c87809c9ed
just some comments/docs
2006-04-05 03:29:46 +00:00
Brian Paul
1979b6b2de
set the texture border color for the depth texture
2006-04-05 03:26:12 +00:00
Brian Paul
900da88dae
first 6.5.1 bug fix - bug 6498
2006-04-05 03:25:05 +00:00
Brian Paul
9ebe3b6d36
Check/use texture border color when sampling depth textures. (bug 6498)
...
Silence some warnings.
2006-04-05 03:23:44 +00:00
Brian Paul
28b014ee25
Silence minor compiler warnings (-Wextra).
2006-04-05 03:05:17 +00:00
Alan Hourihane
027bb77e02
We always have a back buffer. Fixes visual problems.
2006-04-04 13:03:20 +00:00
Dave Airlie
f8ca99d697
use gart base from drm not try to work it out ourselves.. bump radeon client
...
to need 1.6 drm where this first appeared.. this fixes r300 on PCIE
2006-04-04 11:17:46 +00:00
Dave Airlie
6a9f0a27c3
switch to card_type rather than IsPCI, doesn't change any functionality yet
2006-04-04 11:04:30 +00:00
Michal Krol
7473d17268
Add bitset.h.
2006-04-04 10:25:23 +00:00
Michal Krol
b7339d7023
Fix texcoord interpolation for fragment shaders.
2006-04-04 10:22:05 +00:00
Michal Krol
b4e9750bf4
More GLSL code:
...
- add support for varyings;
GLSL fixes:
- pow was wrongly computed in x86 back-end;
2006-04-04 10:18:07 +00:00
Michal Krol
607b61a994
Bit set.
2006-04-04 10:11:12 +00:00
Michal Krol
1a5fecb4d6
Return GLSL version string (1.10).
2006-04-04 10:08:27 +00:00
Michal Krol
ae76be49eb
Define MAX_VERTEX_ATTRIBS to 16.
2006-04-04 10:06:39 +00:00
Adam Jackson
3c327c9f3a
Fix license header to SGI FreeB. (Eric Kunze, SGI)
2006-04-03 22:23:52 +00:00
Adam Jackson
76a0797c32
Bug #5754 : Allocate texture memory correctly. (Richard Drummond)
2006-04-03 21:28:07 +00:00
Karl Schultz
a9cc078b0e
Fix problem reported by Bill Newman in read_rgba_pixels for 16 and 32 bit (GDI driver). Bug would cause the wrong pixel to be read if more than one pixel requested and could cause memory access violations.
2006-04-03 16:54:25 +00:00
Brian Paul
ac619f4912
64-bit build for sunos5 w/ gcc
2006-04-03 16:09:53 +00:00
Dave Airlie
edd2702287
add miniglx sources to i915
2006-04-03 07:41:31 +00:00
Dave Airlie
225148ea07
if DDX is -1 don't do DDX check
2006-04-03 07:41:14 +00:00
Dave Airlie
a824813d22
use Width
2006-04-03 07:40:44 +00:00
Dave Airlie
5bb5a1908f
add pitch support and use new Width
2006-04-03 07:40:28 +00:00
Dave Airlie
a951c80ae4
setup to use pci access, comment out size bumps,
...
sest xres from real width, use new -1 ddx version
2006-04-03 07:32:11 +00:00
Dave Airlie
808a678d85
do a drm lock/unlock sequence after the client close
2006-04-03 07:31:27 +00:00
Dave Airlie
d61c1cc7c9
add width to struct for width != virtual width
2006-04-03 07:30:48 +00:00
Dave Airlie
cf69d09202
make miniglx use libdrm and libpciaccess
2006-04-03 07:30:23 +00:00
Adam Jackson
b927a75979
Coverity #459 : Silly off-by-one error.
2006-04-03 00:18:03 +00:00
Adam Jackson
5ab5517ba8
Coverity #468 : Fill in the rest of the error_list to match the error codes
...
defined in glxproto.h. Avoids reading semi-random memory (and probably
crashing) when calling __glXErrorString().
2006-04-03 00:00:53 +00:00
Adam Jackson
05ddc4a6c5
Coverity #476 : Avoid walking off the end of ->vtx.attrsz, it's declared to
...
be _TNL_ATTRIB_MAX long so that's not a valid index (woo zero based
indexing).
This code still looks wrong though, the asymmetry between _tnl_copy_to_current
and _tnl_copy_from_current has me worried.
2006-04-02 23:51:30 +00:00
Adam Jackson
b3208c2de9
Coverity #567 : Fix a memory leak on a failure path.
2006-04-02 23:17:49 +00:00
Adam Jackson
1ee92f984b
Coverity #650 : Fix a memory leak when near OOM.
2006-04-02 23:15:35 +00:00
Daniel Borca
75f81ad5f9
Assorted updates.
2006-04-01 13:38:45 +00:00
Daniel Borca
b100484145
Initialize renderbuffer size.
2006-04-01 13:26:31 +00:00
Dave Airlie
278736ff6f
These messages really should be printed all the time, users want to
...
know this not have to set debug for it
2006-04-01 04:40:01 +00:00
Brian Paul
57b61638af
added MD5 checksums for 6.5 files
2006-04-01 02:29:40 +00:00
Brian Paul
09b6b9e9c3
added 6.5 relnotes
2006-04-01 01:49:31 +00:00
Eric Anholt
482d9dd21d
Don't index box by the box's index within numClipRects; just dereference it.
...
Fixes drawing with more than one cliprect. (Keith Packard)
2006-04-01 00:57:57 +00:00
Eric Anholt
9e8659f346
Call driUpdateFramebufferSize when we've found an updated DRI drawable stamp,
...
like other drivers. Failure to do so resulted in incorrect buffer sizes for
resized windows.
2006-04-01 00:55:02 +00:00
Brian Paul
e3f41ce611
6.5 updates
2006-03-31 23:10:21 +00:00
Daniel Borca
3a3e63dc4f
DMesa now uses OSMesa as a back-end.
2006-03-31 20:53:12 +00:00
Daniel Borca
3a46dff27d
Removed empty arrays.
2006-03-31 20:49:55 +00:00
Aapo Tahkola
29d833bd52
Enough testing already
2006-03-31 18:46:33 +00:00
Brian Paul
9305cba6a7
bump version/date
2006-03-31 17:31:22 +00:00
Brian Paul
f2ad1b60c0
Dave Reveman's patch for GLX_MESA_copy_sub_buffer support
2006-03-31 15:48:04 +00:00
Brian Paul
df3d4e0bb9
Fix the fetch_texel_ci8() code to deal with floating point color palettes.
...
Fixes Quake on Windows bug. (Karl Schultz)
2006-03-31 15:22:09 +00:00
Aapo Tahkola
6652dc8aac
free rs300 and ban r350(according to r300.sf.net)
2006-03-31 14:11:41 +00:00
Aapo Tahkola
7da1daf0a2
make u_list adjustable
2006-03-31 10:10:45 +00:00
Karl Schultz
18b72d184c
updated again for 6.5.
2006-03-31 06:54:11 +00:00
Aapo Tahkola
ef5b48dea1
warn about broken dxt 3/5
2006-03-31 03:54:36 +00:00
Aapo Tahkola
2cd4056fae
Dont rely on writebacks
2006-03-31 03:50:29 +00:00
Aapo Tahkola
fb0175db93
disable r300 chips. R300_FORCE_R300 to force
2006-03-31 03:16:39 +00:00
Aapo Tahkola
aa70d92a13
More meaningful warning.
2006-03-31 03:01:28 +00:00
Eric Anholt
aba4967150
The pitches of the driRenderbuffers are in bytes, so no need to multiply by cpp.
...
Fixes software fallbacks. (Keith Packard)
2006-03-30 22:44:51 +00:00
Karl Schultz
174ce730c6
Clean up data structures, finishing off some of the cleanup work suggested by Brian. Now also creating two renderbuffers, so apps can now switch with glDrawBuffer.
2006-03-30 21:53:23 +00:00
Adam Jackson
48547ee129
Clarify which version of Mesa we're talking about
2006-03-30 19:26:54 +00:00
Adam Jackson
823c581f7c
Revert my change from 1.37 as being bogus (see ensuing list discussion for
...
rationale).
2006-03-30 19:23:38 +00:00
Adam Jackson
8982697981
Update the install docs to make explicit note of libdrm version dependency.
...
Change pdx.fd.o to {anon,}cvs.fd.o as appropriate.
2006-03-30 19:21:20 +00:00
Adam Jackson
9542537cee
Style fix, drop the explicit -ldrm from the link line.
2006-03-30 19:20:25 +00:00
Karl Schultz
c3f2c287ce
Fix logic error in viewport function so that we still resize the buffers if the viewport and the window both change to the same new size. This lets the gloss demo work with the -f option.
2006-03-30 18:03:41 +00:00
Brian Paul
9e81d6ae3a
When creating front/back renderbuffers, init the Red/Green/Blue/AlphaBits fields
2006-03-30 16:33:35 +00:00
Brian Paul
94d6bf883b
Init the Red/Green/Blue/Alpha/Depth/StencilBits fields in driNewRenderbuffer()
2006-03-30 16:32:16 +00:00
Brian Paul
84c5d0a789
comments regarding assertions
2006-03-30 16:29:41 +00:00
Karl Schultz
dd7074736f
Use [][3] for write_rgb_span_16
2006-03-30 16:26:26 +00:00
Brian Paul
ef8b89faee
some comments for Darwin
2006-03-30 14:28:28 +00:00
Brian Paul
159ca321cb
added glfbdev.h to MAIN_FILES
2006-03-30 14:27:25 +00:00
Brian Paul
ec83f38e2e
fix bad call to FindLine()
2006-03-30 14:26:29 +00:00
Brian Paul
197d725601
added -f option for full-screeen
2006-03-30 14:25:54 +00:00
Brian Paul
693a66aea9
press '0' for glDrawBuffer(GL_NONE)
2006-03-30 14:24:58 +00:00
Brian Paul
8ea3353ec3
XMesaDrawLine macro, not currently used
2006-03-30 14:20:26 +00:00
Karl Schultz
87af12dbdc
Fixes from Brian to help migrate to render buffer DD interfaces. Also fix bug in the viewport function that was using the viewport size to resize the buffer, when it should have been using the window size. Fix bug in write_rgb_span_32 where the incoming pixel data parameter was coded as a [][4] instead of [][3]. Now all the demos work correctly except singlebuffer.
2006-03-30 07:58:24 +00:00
Karl Schultz
a8c9ecfab0
Fixes from Brian
2006-03-30 07:53:15 +00:00
Dave Airlie
4ecb9f0532
Fix up some incorrect pointers and clear screen
2006-03-30 05:47:08 +00:00
Dave Airlie
8b186e3695
add initial miniglx files for i915, not integrated yet
2006-03-30 04:33:58 +00:00
Karl Schultz
e43edd3c70
Updated for Mesa 6.5
2006-03-29 23:53:43 +00:00
Brian Paul
20e15f9381
Add -ansi -pedantic flags to OPT_FLAGS. This got lost at some point. Good for catching sloppy coding.
2006-03-29 23:45:44 +00:00
Brian Paul
75a8383e8d
Update the _WindowMap matrix in _mesa_set_viewport() and _mesa_DepthRange().
...
This is a temporary fix for the DRI drivers.
Should really only have to update the matrix via _mesa_update_state().
2006-03-29 23:44:31 +00:00
Brian Paul
920023240c
put braces around RENDER_SPAN macro when called, not when defined. Fixes -pedantic warnings in x11 driver
2006-03-29 23:42:44 +00:00
Brian Paul
62c325af3f
fix GETPROCADDRESS usage, remove carriage return chars (bug 6430)
2006-03-29 23:20:49 +00:00
Brian Paul
32244ac7e9
s/glslnose.c/glslnoise/ (bug 6430)
2006-03-29 23:18:13 +00:00
Kristian Høgsberg
3a6d968f37
Fixes to silence warnings in code generated by glapi scripts.
2006-03-29 22:32:38 +00:00
Karl Schultz
cec74532bf
Add newest source code files to project.
2006-03-29 20:55:48 +00:00
Brian Paul
f331bb0312
added some no-op virtual destructors to silence g++ 4.0.0 warnings
2006-03-29 18:54:00 +00:00
Brian Paul
c3051df8e1
fixes from John Shell (bug 6339)
2006-03-29 18:46:46 +00:00
Brian Paul
db79d2abac
minor clean-up
2006-03-29 18:41:19 +00:00
Brian Paul
c19de0b7f6
FP textures and fixes (Ewald Snel)
2006-03-29 15:21:01 +00:00
Brian Paul
e5b6eee15d
fix components initialization in two places (Ewald Snel)
2006-03-29 15:17:57 +00:00
Brian Paul
006e183b6e
move NumNativeAlu/TexInstruction assignments (Ewald Snel)
2006-03-29 15:15:37 +00:00
Jouk Jansen
180b0dab8b
Committing in .
...
Removing <CR>
Modified Files:
Mesa/src/mesa/main/fog.c Mesa/src/mesa/main/hint.c
Mesa/src/mesa/main/mtypes.h
----------------------------------------------------------------------
2006-03-29 12:09:08 +00:00
Brian Paul
a85fbb1d36
prep for 6.5 release
2006-03-29 04:53:02 +00:00
Brian Paul
555478fed6
New code for rendering to depth/stencil textures.
...
Re-org of the renderbuffer wrapper code.
2006-03-29 04:51:03 +00:00
Brian Paul
2742c4e4db
new tests for GL_DEPTH_STENCIL_EXT
2006-03-29 04:48:21 +00:00
Brian Paul
2b430ef56a
a few new assertions
2006-03-29 04:47:34 +00:00
Karl Schultz
b7a5a9db88
Windows makefile to easily build all demo programs.
2006-03-29 04:02:44 +00:00
Karl Schultz
888ab86f85
Repair corrupted file and remove rogue 'test' project.
2006-03-29 04:01:25 +00:00
Brian Paul
2526152a10
fix a GLuint vs GLushort test, new assertions
2006-03-29 04:01:05 +00:00
Brian Paul
519a2e7cb7
Move the computation of the viewport matrix into a new update_viewport_matrix()
...
function since the matrix depends on the viewport params and the framebuffer's
depth buffer resolution.
Fixes some renderbuffer / depth range issues.
This simplifies the _mesa_set_viewport() and _mesa_DepthRange() functions too.
2006-03-29 03:59:34 +00:00
Karl Schultz
b687531f69
Undef a conflicting symbol in Windows.
2006-03-29 03:42:32 +00:00
Karl Schultz
54b65e080e
add showbuffer.[ch] which could be in this dir after the targets are built.
2006-03-29 03:41:38 +00:00
Karl Schultz
3076557ca3
Update for new Mesa entry points. I need to change the python script that generates this file to the new XML scheme, but for now, a manual update is OK.
2006-03-29 02:12:31 +00:00
Karl Schultz
4f21180416
Remove unneeded includes of time.h
2006-03-29 02:09:47 +00:00
Daniel Borca
c61763b5d2
Match pixel addresses with `compute_row_addresses' in RGB mode (also obey RGB/UNSIGNED_BYTE rule).
2006-03-28 21:40:14 +00:00
Roland Scheidegger
08e62a1476
fix missing *_STATECHANGE in *UpdateViewportOffset for radeon, r200 and r300 (reported by Jim Duchek). Fix some potential problems with strict-aliasing with r200 and radeon drivers in *UpdateViewportOffset, *PolygonOffset and *UpdateWindow functions (some compiler warnings about strict-aliasing remain in the codegen vertex code, and there may be more problems unnoticed by the compiler).
2006-03-28 17:22:57 +00:00
Brian Paul
0e26ca0834
updated comment about framebuffer's Visual field
2006-03-28 15:28:00 +00:00
Brian Paul
e44499480f
added known issue: render to depth textures not working
2006-03-28 15:25:44 +00:00
Brian Paul
9f6ff49650
update conditional for render to GL_DEPTH_STENCIL texture, check for valid teximage before calling ctx->Driver.RenderTexture()
2006-03-28 15:24:50 +00:00
Brian Paul
c7a5d528c7
a little code movement so we don't make invalid casts from gl_renderbuffers to xmesa_renderbuffers
2006-03-28 15:21:44 +00:00
Aapo Tahkola
b8915340ea
fix #6072 (Keith Whitwell)
2006-03-28 10:26:34 +00:00
Keith Whitwell
1155f64cc0
Revert merge of new/experimental code from texmem branch.
2006-03-28 07:40:57 +00:00
Brian Paul
255e8ebd58
enable GL_ARB_half_float_pixel, was GL_MESAX_half_float_pixel
2006-03-28 01:23:43 +00:00
Brian Paul
95174c4eb2
comment about byteswapping in _mesa_unpack_depth_span()
2006-03-28 01:22:48 +00:00
Roland Scheidegger
f76ff7e4a7
make allow_large_textures 1 by default for radeon and r200, and consequently enable all texture units by default on those cards (3 for radeon, 6 for r200). Fix the usually forgotten DRIVER_DATE accordingly.
2006-03-27 23:53:53 +00:00
Roland Scheidegger
96aa403cee
remove unnecessary typedefs causing compiler warnings
2006-03-27 23:34:53 +00:00
Daniel Borca
004673d4d1
Disable `hidden' attribute for DJGPP
2006-03-27 17:34:31 +00:00
Daniel Borca
0ad1bda7a1
PutRowRGB was not initialized for OSMESA_RGB_565
2006-03-27 17:32:22 +00:00
Dave Airlie
e72b745f32
Fixup makefile for solo non-egl
2006-03-27 00:07:21 +00:00
Brian Paul
ea4fe661d7
merge from texman branch
2006-03-26 05:22:17 +00:00
Brian Paul
4cbd16ed3f
fix some PFNGL* typedefs
2006-03-26 05:09:03 +00:00
Brian Paul
06049e2416
remove carriage returns
2006-03-25 22:52:39 +00:00
Brian Paul
753af3a206
fix issue in _mesa_free_framebuffer_data()
2006-03-25 17:57:52 +00:00
Brian Paul
70207b70c5
check for incomplete FBO in _mesa_Clear()
2006-03-25 16:16:37 +00:00
Brian Paul
1bbc203c6e
Clean up the recent code related to texture_override(). Pass params in a
...
more logical order.
Remove a mess of stray ^M chars.
Fix a bug when checking if the texture object's format is GL_COLOR_INDEX
or GL_DEPTH_COMPONENT. This fixes a segfault when GL_TEXTURE_BASE_LEVEL!=0.
2006-03-24 23:53:50 +00:00
Brian Paul
6494541eaa
lots of debug options, some code movement, etc
2006-03-24 23:17:06 +00:00
Brian Paul
590cd26006
added some missing formats in _mesa_source/dest_buffer_exists()
2006-03-24 22:53:00 +00:00
Aapo Tahkola
ed4ab13cef
Make ARB_vp backends happy with nv arl
2006-03-24 16:35:08 +00:00
Aapo Tahkola
af8d39861d
secondary color fixes.
2006-03-24 16:33:34 +00:00
Brian Paul
c4f2710f9d
Added -l option for explicit locking around Xlib and GLX calls in
...
threaded code. Seems to improve reliability quite a bit.
2006-03-23 17:17:23 +00:00
Brian Paul
436d72e994
Added -p option to create a display connection per thread.
...
This seems more stabile than using one display connection for all threads.
Still get an occasional Xlib: unexpected async reply error, unfortunately.
2006-03-23 16:58:22 +00:00
Dave Airlie
d76ef5867d
make solo build complete
2006-03-23 04:20:37 +00:00
Dave Airlie
0a6040dc2d
fix coverity 1107: use after free
2006-03-23 04:15:29 +00:00
Dave Airlie
eab896cc21
fix coverity 926: use before NULL check
2006-03-23 04:13:37 +00:00
Brian Paul
f756924fa5
Need to check for new state and do readpixels/drawpixels clipping after
...
we call RENDER_START since that may involve validating the drawable and
updating its dimensions.
2006-03-22 22:02:07 +00:00
Aapo Tahkola
4fafe6390b
implement arl and enable hw nv_vp.
2006-03-22 21:29:27 +00:00
Aapo Tahkola
6fc864b9e6
ARL dst idx was undefined.
2006-03-22 21:29:15 +00:00
Brian Paul
daffbe99dc
GL_EXT_packed_depth_stencil should be off by default
2006-03-21 21:57:00 +00:00
Michal Krol
8995544bc9
Silencium gcc warnings.
2006-03-21 10:59:14 +00:00
Michal Krol
071357096e
GLSL fixes:
...
- generate error on NULL pointers in glShaderSourceARB;
- reinstall program object, if current, in glLinkProgramARB;
- vertex and fragment shaders are optional in program object;
- floor asm was wrongly computed for x86 back-end;
- allow for (void) idiom in function prototypes;
- all fixed-state uniforms are updated;
- local variable initializers are working;
- implement texture* and shadow* functions for vertex processor;
- generate error if too many arguments in general constructor;
- trim unused data in general constructor;
- struct r-value field select was badly relocated;
Changes:
- add derived state gl_fog_attrib::_Scale;
- add derived state gl_light::_CosCutoffNeg;
2006-03-21 10:37:40 +00:00
Brian Paul
519b23b21f
Lots of changes/fixes for rendering to framebuffer objects.
...
- When deleting texture objects, unbind from FBOs if necessary.
- Changed driver hooks for starting/ending render to texture.
- Now properly handle case where gl[Copy]TexImage() is called after
glFramebufferTexture[123]D(). That didn't work before.
2006-03-20 18:51:57 +00:00
Brian Paul
4991888fa0
additional assertions and debug code for testing FBO completeness
2006-03-20 15:27:55 +00:00
Brian Paul
34bd1233a9
additional error checking to be sure source renderbuffer exists for glCopyTex[Sub]Image()
2006-03-20 15:27:33 +00:00
Brian Paul
457fb0e128
use new _mesa_sourc/dest_buffer_exists() functions
2006-03-20 15:26:20 +00:00
Brian Paul
7275d4d097
added _mesa_source/dest_buffer_exists() function to easily test if particular renderbuffers are present
2006-03-20 15:25:18 +00:00
Brian Paul
f1038f81e4
fix some buffer binding tests in _mesa_make_current()
2006-03-20 15:20:57 +00:00
Brian Paul
c27c382acc
slightly improved error message
2006-03-20 15:20:30 +00:00
Aapo Tahkola
5319ed0e53
Fix texrect upload conflicts.
2006-03-20 13:37:28 +00:00
Aapo Tahkola
070f280895
Disable tnl programs when doing software vertex programs. compiz with its texrect and lighting needs was broken because of this.
2006-03-19 21:17:14 +00:00
Brian Paul
096dd541bd
minor clean-ups
2006-03-19 19:07:12 +00:00
Aapo Tahkola
77174f0072
-fix texrect fallback when using vtxfmt_a (glitz, xgl, etc.)
...
-struct vertex_buffer to struct radeon_vertex_buffer conversion
-vertex attrib arrays did not supersede conventinal arrays when enabled
2006-03-19 18:04:12 +00:00
Brian Paul
21a4fb4137
Queries of GL_READ_BUFFER and GL_DRAW_BUFFER were still returning the
...
pre-GL_EXT_framebuffer_object state. Now return the read/draw state stored
in the framebuffer objects.
2006-03-19 00:10:22 +00:00
Brian Paul
19b05d5009
Don't call Driver->Bitmap() if no image to render
2006-03-18 21:46:17 +00:00
Jouk Jansen
2d2af2dcf7
Committing in .
...
Mesa/src/mesa/main/imports.h : removed <CR>
Mesa/src/mesa/shader/slang/descrip.mms : added new sources
Modified Files:
Mesa/src/mesa/main/imports.h
Mesa/src/mesa/shader/slang/descrip.mms
----------------------------------------------------------------------
2006-03-17 14:38:41 +00:00
Brian Paul
eec33cc310
Init FogCoordFuncs[0..5] too, remove some unneeded #includes
2006-03-17 04:13:29 +00:00
Brian Paul
0f1d98c422
remove another test for IN_DRI_DRIVER
2006-03-17 04:10:03 +00:00
Kristian Høgsberg
724df02073
Don't use glx_ansic.h functions (__glXMemset).
2006-03-17 00:03:20 +00:00
Brian Paul
2b17741e1b
added #undef GET_DISPATCH
2006-03-16 18:06:34 +00:00
Brian Paul
c6c0f94714
Moved _glapi_check_multithread() call into drivers, instead of in
...
_mesa_make_current().
This removes an ugly #if !defined(IN_DRI_DRIVER) from core Mesa.
2006-03-16 18:05:25 +00:00
Brian Paul
ef8653a838
finish up some loose ends in _mesa_texstore_z24_s8()
2006-03-16 04:44:00 +00:00
Brian Paul
514a15cea1
assorted code clean-ups, comments, etc.
2006-03-15 20:56:22 +00:00
Brian Paul
ac8b07b3ae
remove invalid assertion in _glapi_get_dispatch(), fixes additional thread safety problem
2006-03-15 20:42:00 +00:00
Brian Paul
e660690985
Need to include glthread.h in glapi.h, not glapi.c so that GET_CURRENT_CONTEXT
...
is properly defined. Fixes long-standing, but unnoticed thread safety failure.
Also, updated comments.
2006-03-15 20:31:50 +00:00
Brian Paul
30655c211c
updated some printfs, added comment about sched_yield
2006-03-15 20:30:17 +00:00
Brian Paul
59e0faaa5c
sync with texmem branch
2006-03-15 17:48:00 +00:00
Brian Paul
eccb6a0698
rename enums, fixes compilation breakage (Michal Krol)
2006-03-15 14:09:08 +00:00
Brian Paul
10f08cc202
use 'p' key to toggle use of GL_EXT_packed_depth_stencil
2006-03-15 01:44:03 +00:00
Brian Paul
b7e3e0d64e
s/GLuint/GLushort/ in read_depth_stencil_image()
2006-03-15 01:36:52 +00:00
Brian Paul
19b8322169
init Red/Green/EtcBits = 0 in soft_renderbuffer_storage()
2006-03-14 22:39:43 +00:00
Brian Paul
2a0d441ebb
Set always_array=true for glGenProgramsNV (Dave Reveman)
2006-03-14 15:41:53 +00:00
Brian Paul
15e74a6441
replace dprintf() with _glu_dprintf() (bug 6244)
2006-03-14 15:08:52 +00:00
Michal Krol
0f618b7eb7
Add slang_analyse.c and slang_library_texsample.c.
2006-03-14 11:39:58 +00:00
Michal Krol
8af48fc4d6
More GLSL code:
...
- add texture sampling support;
- fix assembly codegen bugs;
2006-03-14 11:23:16 +00:00
Aapo Tahkola
e9484e4085
Clean build.
2006-03-13 20:40:46 +00:00
Aapo Tahkola
a0cf4ceb36
Fix broken max mipmap leveling that was horribly wrong.
2006-03-13 18:23:19 +00:00
Stephane Marchesin
1c0230b396
Cleaned up some code, made more files compile. Renamed nv20_swtcl.* to
...
nv10_swtcl.*, hopefully this is the last rename (this should be, as
NV05 really behaves differently).
2006-03-13 11:30:41 +00:00
Aapo Tahkola
5042778449
Option to init vp temps(for testing)
2006-03-10 05:30:33 +00:00
Stephane Marchesin
9ebde216cc
A little work here and there
2006-03-10 01:43:39 +00:00
Brian Paul
9c32af5bb2
Add prototypes for GLX_MESA_swap_frame_usage, GLX_MESA_swap_control, and
...
GLX_EXT_texture_from_pixmap to silence warnings while compiling glxcmds.c
XXX: Need to add the new tokens for GLX_EXT_texture_from_pixmap!!!
2006-03-09 16:27:35 +00:00
Brian Paul
841a823d6d
s/GLint/int/, to fit GLX conventions
2006-03-09 16:25:46 +00:00
Brian Paul
0d57301ba2
Instead of adding extra flags to DEFINES with +=, define EXTRA_DEFINES instead.
...
This eliminates a bunch of duplication in the compilation commmands.
2006-03-09 16:24:46 +00:00
Aapo Tahkola
12d51beb7e
Kick VBOs out of GART if nothing else helps.
2006-03-09 06:21:17 +00:00
Aapo Tahkola
e294d938f2
Use the force Luke, use the force.
2006-03-09 04:42:45 +00:00
Dave Airlie
f1b431b265
coverity check bug fix going over end of array
2006-03-08 05:44:07 +00:00
Dave Airlie
9fc897af7a
coverity checker bug: Pointer dereferenced after NULL check
2006-03-08 05:37:58 +00:00
Aapo Tahkola
d97ab9a7bd
Fix broken DrawElements & DrawRangeElements.
2006-03-07 22:46:52 +00:00
Jouk Jansen
d9894e0d72
Committing in .
...
Update OpenVMS makefiles
Modified Files:
Mesa/src/mesa/shader/slang/descrip.mms
Mesa/src/mesa/swrast/descrip.mms
----------------------------------------------------------------------
2006-03-07 07:47:37 +00:00
Aapo Tahkola
dba9c0bafd
Enable HW VBOs and other things needed by it.
2006-03-07 05:31:36 +00:00
Aapo Tahkola
ba7ea2e697
Convert to work with current DRM. + tag
2006-03-07 05:15:24 +00:00
Aapo Tahkola
50f319242b
Various fallbacks, checks and tags.
2006-03-07 05:09:48 +00:00
Brian Paul
ca007cb449
just a comment for check_compatible()
2006-03-07 03:01:26 +00:00
Brian Paul
d75963d258
disable double-buffer test in check_compatible(), fixes pbuffer/visual problem
2006-03-07 02:57:04 +00:00
Brian Paul
8ee311d36d
print newline in _mesa_warning()
2006-03-07 01:46:26 +00:00
Brian Paul
2e01918b55
call _mesa_update_framebuffer_visual() in _mesa_FramebufferRenderbufferEXT() to fix some minor glitches
2006-03-07 01:43:52 +00:00
Brian Paul
168a7516b1
FreeBSD updates (Pedro Giffuni)
2006-03-07 01:11:05 +00:00
Stephane Marchesin
2560e65a9a
Added a missing field
2006-03-07 00:56:30 +00:00
Aapo Tahkola
c107058e7e
Port r200 tex tiling code to run on r300 but keep it disabled.
2006-03-06 19:28:10 +00:00
Ian Romanick
3bca4f679a
Later versions of Python handle formats like '% 5u' differently. For
...
whatever reason, a space is always inserted. That is not the desired
behavior.
2006-03-06 18:31:50 +00:00
Ian Romanick
9d881ea718
Generate server-side GLX protocol decode functions using the 'make server'
...
target. The environment variable XORG_BASE must be set to point to the base
of the X.org server sources where the files are to be placed.
The 7.0.0 server release already contains files generated by these scripts.
The scripts should have been committed months ago. Sorry for the lag. :(
2006-03-06 18:30:17 +00:00
Ian Romanick
448d23331d
Display the correct bug number in the information text.
2006-03-06 16:42:12 +00:00
Ian Romanick
66df1731e6
Don't try to bind to proxy texture target. This is defined by the spec to be
...
an error. Since we're working with a proxy target, don't bother using real
texture data.
Add a missing new-line in an error printf.
2006-03-06 16:31:50 +00:00
Stephane Marchesin
5569c2dfae
Cleaned up the software TCL code a bit. Renamed nv30_tris.[c,h] to
...
nv20_swtcl.[c,h].
2006-03-06 15:32:31 +00:00
Stephane Marchesin
98e1b13802
Added some NV20 support - nv_30_tris.c should probably be renamed again.
2006-03-06 12:23:24 +00:00
Stephane Marchesin
b9c4b7fc89
More work on the nv30 software tcl code
2006-03-06 01:46:24 +00:00
Ian Romanick
5820f7998a
Build test for bugzilla #3050
2006-03-04 04:46:10 +00:00
Ian Romanick
780d270312
Test case for bugzilla #3050 .
2006-03-04 04:44:47 +00:00
Stephane Marchesin
4af665a843
Rename nouveau_3d_reg.h to nouveau_reg.h
2006-03-03 16:10:28 +00:00
Stephane Marchesin
84a20832f1
rename nv40_tris to nv30_tris.
2006-03-03 16:08:59 +00:00
Roland Scheidegger
e1e03b32ab
Use standard ARB names instead of vendor-specific NV names for the ARB/NV_vertex_program enums in common state handling code, and update comments accordingly. Change some slightly confusing code which gave the impression GL_VERTEX_PROGRAM_ARB and GL_VERTEX_PROGRAM_NV enums were different.
2006-03-03 15:03:04 +00:00
Roland Scheidegger
f8ba07a77d
fix up the emit_func list in the experimental arbprogram sse code.
2006-03-03 14:11:19 +00:00
Roland Scheidegger
5e01f9a114
Fix bogus span mask in s_atifragshader.c leading to trouble when the pixel was later discarded by z test (this fixes doom3 r200 renderpath with swrast). Fix calling _swrast_alpha_test potentially leading to bogus results when Alpha Test might not be enabled. While here, don't disable deferred_texture (early z) when ATI_fragment_shader is active, as it is not necessary (for the record, this boosts doom3 swrast performance by roughly a factor of 2 (4 seconds per frame now...) with the r200 render path, might be a worthwile optimization for fragment programs which don't write z).
2006-03-03 02:46:03 +00:00
Keith Whitwell
f4ab5654d0
Add position_invarient support
2006-03-02 20:16:34 +00:00
Roland Scheidegger
da16813f43
Fix more enums defined not only by one extension when queried by glGet (GL_COLOR_SUM_EXT, GL_POINT_SPRITE_NV, GL_POINT_SPRITE_COORD_ORIGIN, GL_TRANSPOSE_CURRENT_MATRIX_ARB). Fix similar bugs (also those previously overseen dependant on NV/ARB_vertex_program) in glIsEnabled. Add missing GL_COLOR_SUM_EXT enum to glIsEnabled.
2006-03-02 12:06:57 +00:00
Brian Paul
9227bca103
added GL_EXT_framebuffer_blit, etc
2006-03-02 04:12:34 +00:00
Brian Paul
81b8aa9ecd
test glBlitFramebufferEXT w/ -blit flag
2006-03-02 03:54:14 +00:00
Brian Paul
14d3ab9662
improved error msg
2006-03-02 03:51:04 +00:00
Brian Paul
904ab0c22c
check FEATURE_EXT_framebuffer_blit
2006-03-02 03:46:33 +00:00
Brian Paul
afa1df5871
plug in BlitFramebuffer function
2006-03-02 03:45:28 +00:00
Brian Paul
c241d3b06a
implementation of _swrast_BlitFramebuffer()
2006-03-02 03:37:18 +00:00
Stephane Marchesin
0e7e80ae10
Some small improvements.
2006-03-02 00:42:37 +00:00
Roland Scheidegger
93da673904
Fix glGet with enums which are used not only in NV_vertex_program, but other extensions too (ARB_vertex_program, ARB_fragment_program, NV_fragment_program), if no support for NV_vertex_program is present. While here, fix return value if enum is used which is not supported by the exposed extensions (GL_INVALID_ENUM instead of GL_INVALID_VALUE). Fix some compile-time #ifs depending on NV_vertex/fragment_program which should also be dependant on ARB_vertex/fragment_program. See bug #6070
2006-03-01 23:11:14 +00:00
Brian Paul
cf6be2d5bd
No need for _mesa_save_error() to be public.
...
glVertexAttrib() w/ bad index should generate GL_INVALID_VALUE, not
GL_INVALID_ENUM.
Misc clean-ups.
2006-03-01 15:44:20 +00:00
Brian Paul
dbfd246db8
added BlitFramebuffer() support
2006-03-01 15:36:34 +00:00
Brian Paul
190e5595bc
New comments. Use tuples () instead of lists [] in a few places.
2006-03-01 15:33:56 +00:00
Brian Paul
68edf28df6
added Flush in glXCopyContext()
2006-03-01 15:32:38 +00:00
Brian Paul
9b8059e536
updated comment
2006-03-01 02:09:40 +00:00
Brian Paul
6d4284e2bf
Added glBlitFramebufferEXT function.
2006-03-01 02:07:50 +00:00
Brian Paul
9974540c73
remove temporary tokens, more error checks for blit function
2006-03-01 02:02:43 +00:00
Brian Paul
2c61fdafd6
added s_blit.c
2006-03-01 02:00:58 +00:00
Brian Paul
1eca891dbe
_swrast_blit_framebuffer() function
2006-03-01 01:57:30 +00:00
Brian Paul
a231097609
GL_EXT_framebuffer_blit tokens/functions
2006-03-01 01:54:59 +00:00
Aapo Tahkola
fbe48ef01f
Free temps when possible
2006-02-28 23:39:32 +00:00
Aapo Tahkola
71932ef85c
Dont let (possibly) undefined z component reach hw as its unused
2006-02-28 23:22:48 +00:00
Aapo Tahkola
6754e17138
No need to call *_FIREVERTICES twice.
2006-02-28 23:17:00 +00:00
Aapo Tahkola
f71fd439f5
Fix aliasing bug (Benjamin Herrenschmidt)
2006-02-28 23:08:28 +00:00
Brian Paul
147f5091a1
Allow error checking to look for presence of either of two extensions.
...
See bug 6070.
2006-02-28 21:45:09 +00:00
Brian Paul
176dac684a
only run shader on active fragments in the span
2006-02-28 15:48:43 +00:00
Brian Paul
34b60b001d
check if active fragment shader for deferred texturing/shading
2006-02-28 15:48:19 +00:00
Brian Paul
3073cf21d2
check for active shader, set FRAGPROG_BIT in raster mask
2006-02-28 15:44:33 +00:00
Brian Paul
d1d4121682
silence a bunch of warnings
2006-02-27 15:45:38 +00:00
Michal Krol
9ac9605de1
More GLSL code:
...
- add x86 code generator;
- add full support for uniforms in ARB_shader_objects;
- add assembly instruction: global_addr;
- reorganize #includes;
- built-in uniforms accessed by index, rather than by name;
- add some entries to x86sse rtasm;
- add configurations to VC6 projects: 'Release x86' and 'Debug x86';
- #define SLANG_X86 active only on VC6 x86 builds;
- introduce code export table for a shader;
- remove GNU license from the noise library;
2006-02-27 14:41:41 +00:00
Brian Paul
c56f2c49a5
re-formated with indent.
2006-02-26 18:18:12 +00:00
Brian Paul
be42f53020
Remove need to initialize the InstSize[] array elements by just storing
...
the instruction size in _mesa_alloc_instruction().
2006-02-26 18:02:13 +00:00
Brian Paul
a764b7eae0
display list clean-ups
2006-02-26 17:16:37 +00:00
Roland Scheidegger
4e77669926
Add all pci ids known by ddx to radeon dri driver. Remove the entries not known by ddx (probably secondary ids, non-existant cards and similar). Add rs400 to the family enum, and configure the rv410 like a 2 quad chip (?)
2006-02-25 02:03:12 +00:00
Brian Paul
2aabdc743f
fix broken _mesa_copy_context() for GL_LIGHTING_BIT
2006-02-24 18:19:11 +00:00
Brian Paul
ee2339f673
need to check for _NEW_BUFFERS in xmesa_update_state()
2006-02-24 17:58:48 +00:00
Brian Paul
228d4a6de7
Fix _mesa_copy_texture_state() so that we copy texture object bindings,
...
not the actual contents of texture objects. This makes glXCopyContext()
work properly.
2006-02-24 17:16:57 +00:00
Brian Paul
1aad408b5a
EXT_framebuffer_object (Dave Reveman)
2006-02-24 15:36:24 +00:00
Brian Paul
44a2e96729
include inttypes.h if __osf__ defined (Randall Hand)
2006-02-23 15:36:39 +00:00
Brian Paul
5b2ee9c1e9
update Blender link
2006-02-23 14:29:03 +00:00
Stephane Marchesin
bb390133b5
Import
2006-02-23 12:55:56 +00:00
Stephane Marchesin
0abf3937ce
Initial revision
2006-02-23 12:55:56 +00:00
Brian Paul
956fff6345
add some #includes, fix some prototypes (bug 5992)
2006-02-22 16:54:05 +00:00
Brian Paul
7b6fd8a0c6
include proper header file, remove local extern declarations
2006-02-22 16:44:04 +00:00
Brian Paul
cebad151a1
add missing prototypes, use _slang_ prefix on non-static functions
2006-02-22 16:43:26 +00:00
Brian Paul
4f8b59d59b
silence a variety of compiler warnings
2006-02-22 16:35:34 +00:00
Brian Paul
49ad2d4ed1
updated GLUT link
2006-02-22 15:50:57 +00:00
Michal Krol
cc1591667d
More GLSL code:
...
- uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos);
- fix bugs and optimize array size handling;
- 2D texture sampling (needs Enable(TEXTURE_2D) to work);
- decrease built-in library assembly size by 30%.
2006-02-21 12:35:06 +00:00
Jouk Jansen
8986e36f36
Committing in .
...
Update OpenVMS makefiles
Modified Files:
Mesa/src/mesa/shader/slang/descrip.mms
Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms
----------------------------------------------------------------------
2006-02-21 12:28:34 +00:00
Jeremy Kolb
fcbbdf9991
Added xcb dri config file.
2006-02-19 22:31:26 +00:00
Jeremy Kolb
97a3023c9f
Remove old linux-x86-xcb (didn't do anything).
...
Removed reference to linux-x86-xcb and added linux-dri-xcb in Makefile.
2006-02-19 22:30:46 +00:00
Michal Krol
3654193a4d
More GLSL code.
...
- general constructors allowed;
- implement noise functions (from Stefan Gustavson - thanks!)
- cosmetic stuff.
2006-02-18 15:11:18 +00:00
Keith Whitwell
e94be8d5c0
Fix STENCIL_WRITE_MASK defn for bug 5902
2006-02-17 17:03:14 +00:00
Aapo Tahkola
8da9f448f4
Skip ARL while we dont implement it. Fix broken nv vps but do it with software for now.
2006-02-16 19:50:40 +00:00
Roland Scheidegger
555b5fac4f
Reinstate vertex format after a rasterization fallback for both r200 and radeon driver when a tcl fallback is active, fixes a blender issue with non-tcl hw (bug #5601 )
2006-02-16 17:16:33 +00:00
Eric Anholt
a176bc6c17
Include dix-config.h if HAVE_DIX_CONFIG_H is defined. This will be used by the
...
X Server to get things like _XSERVER64 (for X headers) and NO_LIBCWRAPPER
defined consistently when its builds Mesa internally.
2006-02-15 21:03:34 +00:00
Brian Paul
ee40c4fb34
Set NumInstructions (bug 5864)
2006-02-15 15:59:37 +00:00
Brian Paul
a584e846d4
Fix a few warnings:
...
- nested comments (use #if 0 / #endif instead)
- missing default clause in switch statements
- use of possibly undefined variables
2006-02-15 15:51:01 +00:00
Michal Krol
dd02edf381
Add support for forward function declarations.
2006-02-15 11:15:16 +00:00
Michal Krol
88d994c3b2
Add fragment shader execute entry.
2006-02-15 11:12:47 +00:00
Michal Krol
50092f8f33
Add s_arbshader.c, s_arbshader.h.
2006-02-15 11:09:26 +00:00
Michal Krol
870ebefb3b
Add swrast/s_arbshader.c.
2006-02-15 11:07:56 +00:00
Michal Krol
a663931204
Add arbshader stage.
2006-02-15 11:06:00 +00:00
Michal Krol
5bc35a823a
Enable texcoords when program object in use.
2006-02-15 11:03:57 +00:00
Michal Krol
dc3a922cf3
Get arbfslight demo running.
2006-02-15 11:02:07 +00:00
Michal Krol
0c8e578a38
Enable GL_ARB_fragment_shader extension.
2006-02-15 11:00:15 +00:00
Michal Krol
3699751b0b
Demonstrate GLSL fragment and vertex shaders.
2006-02-15 10:58:52 +00:00
Brian Paul
d5aca8bf0c
remove stray 'foo' line
2006-02-15 04:10:55 +00:00
Brian Paul
0c1438d331
replace size_t * w/ unsigned int * (Jurg Billeter)
2006-02-14 15:04:45 +00:00
Brian Paul
a5033a0421
fix AIX issues (bug 5874)
2006-02-14 14:57:04 +00:00
Jouk Jansen
2189d9c96e
Update OpenVMS compile support
2006-02-13 12:00:29 +00:00
Michal Krol
e7ffe4619f
More glsl code.
2006-02-13 11:47:41 +00:00
Michal Krol
8a54fad6cd
REVISION 3.
...
Remove illegal operators for overloading.
2006-02-13 11:45:57 +00:00
Michal Krol
ebcbf2f853
Cosmetic changes.
2006-02-13 11:42:48 +00:00
Michal Krol
41eeae5fb1
Delete most of the comments.
...
Minor tweaks with the functions.
Add experimental print functions.
2006-02-13 11:40:32 +00:00
Michal Krol
02eb9acc5e
Get it running for ARB_vertex_shader.
...
Add experimental print functions to builtin library.
Some functionality missing:
- automatic arrays;
- general constructors;
- local variable initialization;
- texture sampling and noise;
- semantic error checking;
- function prototypes.
2006-02-13 11:38:37 +00:00
Michal Krol
44e9ccc708
Rename current_program to CurrentProgram.
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Temporary vertex_shader execution code.
2006-02-13 11:31:16 +00:00
Michal Krol
adef42c88d
Add tnl\t_vb_arbshader.c.
2006-02-13 11:27:33 +00:00
Michal Krol
7d376c76c9
Add tnl/t_vb_arbshader.c.
2006-02-13 11:25:43 +00:00
Michal Krol
a2ea606377
Add ARB_vertex_shader stage just before render stage.
...
If enabled, all other stages, except render, are disabled.
2006-02-13 11:23:36 +00:00
Michal Krol
2363fff347
Enable GL_ARB_shader_objects, GL_ARB_shading_language_100 and
...
GL_ARB_vertex_shader extensions.
2006-02-13 11:04:27 +00:00
Michal Krol
c92e688e15
Rename current glsl program variable.
2006-02-13 10:56:54 +00:00
Michal Krol
170f08d4b1
Add _mesa_atanf and _mesa_asinf functions.
2006-02-13 10:55:14 +00:00
Eric Anholt
91c30771b6
Add the ability to define NO_LIBCWRAPPER to avoid libcwrapper brain damage.
...
If it's true that libcwrapper usage isn't necessary ever in the DllLoader world,
then this code should probbaly all go away.
2006-02-11 02:59:38 +00:00
Dave Airlie
f236300e3a
commit to fixup MGL namespacing for XGL
2006-02-10 21:46:17 +00:00
Aapo Tahkola
a73094cc6a
Workaround problems with NWN. (Tilman Sauerbeck)
2006-02-10 17:26:44 +00:00
Brian Paul
42447365b2
remove the test for XFree86Server from prev patch (bug 5835)
2006-02-09 14:28:40 +00:00
Alan Hourihane
b77a225250
Check DDX for 1.5.0
2006-02-08 22:05:42 +00:00
Brian Paul
d93615fc1e
include dix-config.h (Mike Harris) (bug 5835)
2006-02-08 14:52:06 +00:00
Brian Paul
42725d6f54
David Reveman's GLX_EXT_texture_from_pixmap extension patch
2006-02-07 00:39:56 +00:00
Dave Airlie
4cd0e24f86
add vblank support to i915 driver
2006-02-06 00:09:58 +00:00
Brian Paul
640ef7f890
EGL 1.2 tokens/functions/etc.
2006-02-05 16:39:19 +00:00
Brian Paul
63b852f4f9
fix typo
2006-02-05 16:38:33 +00:00
Brian Paul
ea970da0b6
bring in changes from 6.4 branch
2006-02-03 17:21:54 +00:00
Roland Scheidegger
e7276b7fa5
replace the texture level hack used in radeon/r200 to allow larger textures with different methods to calculate the announced maximum texture sizes. Default is still the same (that is, radeon/r200 default to not announce anything which might not fit, i830/i915 default to 1 texture must fit). Bug #5785 .
2006-02-03 13:29:11 +00:00
Brian Paul
16a14510c4
use calloc instead of malloc so try_codegen field is initialized to zero (bug 5791)
2006-02-02 17:33:26 +00:00
Brian Paul
725740c7c8
add some assertions to check emit_func[] table validity
2006-02-02 14:30:16 +00:00
Roland Scheidegger
5951aab823
fix texcoord unit assertion, the right one (bug 5780)
2006-02-01 23:14:42 +00:00
Brian Paul
865ad82bb8
fix texcoord unit assertion (bug 5780)
2006-02-01 16:50:16 +00:00
Roland Scheidegger
3b6f62fc73
fix test for valid texunit in _mesa_ClientActiveTextureARB
2006-02-01 01:05:40 +00:00
Brian Paul
111281f1fc
s/malloc/calloc/, fix mem leak
2006-01-31 03:00:14 +00:00
Roland Scheidegger
663138a951
fix broken assertions so dri drivers compile with -DDEBUG (replace GL_STENCIL_INDEX8 with GL_STENCIL_INDEX8_EXT). Fix potential problem with drivers which use 32bit z buffers.
2006-01-30 23:49:31 +00:00
Roland Scheidegger
a45f23bed1
fix broken assertion to make radeon driver compile with -DDEBUG...
2006-01-30 23:36:42 +00:00
Brian Paul
4b4cc650e1
updated comment
2006-01-30 17:13:19 +00:00
Brian Paul
781c54a5b8
silence warning about duplicate M_PI definition
2006-01-30 17:12:10 +00:00
Brian Paul
6a36407a00
added more tests (Pedro Maia)
2006-01-30 17:11:47 +00:00
Brian Paul
7905b19ec9
use fmod() when incrementing CubeRot
2006-01-30 15:35:35 +00:00
Michal Krol
bd8c742762
Add shader/slang/slang_compile_*.* files.
2006-01-30 14:50:01 +00:00
Michal Krol
9dc8bce88e
Split slang_compile.c into several smaller files - it was just too big.
...
Minor fixes and cosmetic changes.
2006-01-30 14:48:42 +00:00
Brian Paul
b2006a40eb
some initial EGL 1.2 work
2006-01-30 00:10:55 +00:00
Brian Paul
daf3093f28
Test glCopyTexSubImage2D by drawing gears as texture on sides of a box.
2006-01-28 00:30:07 +00:00
Brian Paul
5e9d73153c
misc updates
2006-01-27 20:12:06 +00:00
Brian Paul
0b3c2a9a24
Don't do swapbuffers if -nodraw specified. Get t0 after setup code.
2006-01-27 15:44:40 +00:00
Aapo Tahkola
5594ddbcfe
remove broken non arb fp path
2006-01-27 14:35:24 +00:00
Aapo Tahkola
58e4aa0ec9
missing link in the fallback chain
2006-01-27 14:09:05 +00:00
Aapo Tahkola
0fcfa1c5b0
enable hw vertex programs by default
2006-01-27 14:03:22 +00:00
Aapo Tahkola
e797bc8bbe
per vp sw fallbacks
2006-01-27 13:21:47 +00:00
Aapo Tahkola
7d82d284e3
radeon driver doesnt have this so i assume we shouldnt either.
2006-01-27 13:09:59 +00:00
Aapo Tahkola
a7bd2563c3
drop all that (slow) locking stuff and make u_list per context.
2006-01-27 13:05:56 +00:00
Aapo Tahkola
875df252a7
R300_PFS_NODE_LAST_NODE -> R300_PFS_NODE_OUTPUT_COLOR
2006-01-27 12:38:20 +00:00
Aapo Tahkola
e804370014
Work around problems with t_vp_build.c
2006-01-27 12:23:26 +00:00
Aapo Tahkola
32551222bc
r300UpdateTextureEnv shouldnt be called.
2006-01-27 12:18:58 +00:00
Brian Paul
77667266a7
Test glTexSubImage and glCopyTexSubImage rate.
...
Run with -nodraw to skip rendering of test quad to get "pure" sub-tex rate.
2006-01-26 17:35:31 +00:00
Brian Paul
32a6468014
copypixrate.c - measure the speed of glCopyPixels.
2006-01-26 16:37:47 +00:00
Aapo Tahkola
e65ad47a8f
remove some testing code
2006-01-26 16:28:54 +00:00
Aapo Tahkola
edc98df891
Fix a problem where offsets from disabled tmus reach drm
2006-01-26 15:53:18 +00:00
Alan Hourihane
fbcb37cac5
remove i830
2006-01-26 08:53:32 +00:00
Brian Paul
3a5bb1729d
New comments, clean-up of fields related to point/line/triangle validation.
2006-01-26 01:32:47 +00:00
Brian Paul
2219a15b06
remove unneeded init of swrast->invalidate_line/triangle
2006-01-26 01:28:00 +00:00
Brian Paul
74235b1cf1
remove the GL_HP_occlusion_test code
2006-01-26 01:27:17 +00:00
Brian Paul
f3cf636e57
WGL_ARB_extensions_string extension
2006-01-25 17:33:13 +00:00
Brian Paul
166b0ff973
added wglGetExtensionsStringARB
2006-01-25 15:05:36 +00:00
Karl Schultz
7f1274fa8b
add wglGetExtensionsStringARB
2006-01-25 06:02:55 +00:00
Jerome Glisse
99da2d30eb
fix using a tmp without asking for one
2006-01-24 23:04:51 +00:00
Alan Hourihane
8b1dc68662
pull in fix from 6.4 branch for XFree86Server definition
2006-01-24 21:40:53 +00:00
Aapo Tahkola
4dd8a8907e
fix broken get_half & get_zero
2006-01-24 20:24:06 +00:00
Alan Hourihane
65573edd1b
remove very old i830 code
2006-01-24 19:59:54 +00:00
Alan Hourihane
f3134ca7ad
use front.size instead of sPriv->fbSize
2006-01-24 19:40:26 +00:00
Alan Hourihane
f7360cd42d
use screen->front.map instead of pFB from libdri
2006-01-24 19:28:49 +00:00
Alan Hourihane
39c492bb14
Add Intel 945GM support
...
Add rotation support
(Tungsten Graphics)
2006-01-23 10:10:48 +00:00
Jerome Glisse
acd1f16b35
Do individual negetation in swizzling, thus we can
...
save one instruction in some case.
2006-01-21 15:16:53 +00:00
Jerome Glisse
c6f35dd8db
Indent & wrap around 80
2006-01-21 13:08:46 +00:00
Aapo Tahkola
f087d60f18
Doesnt apply anymore
2006-01-21 12:48:09 +00:00
Jerome Glisse
41a874f486
Add individual component negation.
2006-01-21 11:43:37 +00:00
Aapo Tahkola
ef073b7a75
Try to tackle bug #5148
2006-01-20 21:56:52 +00:00
Aapo Tahkola
c90b569238
Sync from drm.
2006-01-20 21:16:28 +00:00
Aapo Tahkola
93a7605b1d
Fix ARGB1555 component swizzling.
2006-01-20 20:48:05 +00:00
Jerome Glisse
b42d5bcaff
Fix swizzling table & add struct.
2006-01-20 18:24:44 +00:00
Adam Jackson
37e86254c1
Avoid a crash when the user has enabled glVertex{,Attrib}Pointer but hasn't
...
filled in a valid pointer for that attribute or vertex array.
2006-01-19 18:00:38 +00:00
Adam Jackson
216f729a95
Search for makedepend in the PATH rather than hardcoding /usr/X11R6/bin
2006-01-18 20:57:02 +00:00
Adam Jackson
38da697546
Nuke the old attempt at software DRI, it's broken and awful
2006-01-18 00:29:35 +00:00
Adam Jackson
f93a228c38
Start a software-only DRI driver for use in the new accelerated indirect
...
world.
2006-01-18 00:22:21 +00:00
Brian Paul
1096eae18d
properly free ATI fragment shaders (Tilman Sauerbeck)
2006-01-16 16:35:13 +00:00
Brian Paul
361bccb4ec
Free visinfo object (Tilman Sauerbeck)
2006-01-16 16:17:18 +00:00