Brian Paul
0321dac2cd
update 6.5.1 release date
2006-09-16 04:13:20 +00:00
Brian Paul
a3a640171f
added #ifdef tests for Windows for int64_t, uint64_t
2006-09-16 04:10:56 +00:00
Brian Paul
8636981646
replace GLAPI w/ static and init var to 0 (Michel Donais)
2006-09-15 19:00:37 +00:00
Keith Whitwell
54d3ab4878
npot version of redbook/mipmap.c
2006-09-15 10:41:54 +00:00
Ian Romanick
a3b99fcb56
Use correct opcodes for GLX_EXT_texture_from_pixmap.
...
Set the correct opcodes for GLX_EXT_texture_from_pixmap functions. Changes
to the glproto package and the core X server are also required.
2006-09-14 21:07:17 +00:00
Brian Paul
eee85373c7
set 6.5.1 release date
2006-09-14 20:31:13 +00:00
Jerome Glisse
3dcf23171d
Fallback if ColorLogicOp is enabled. Cleanup a bit the fallback
...
function.
2006-09-14 17:44:58 +00:00
Michel Dänzer
8c9366a807
Remove MESA_LITTLE_ENDIAN guard for code that seems to work fine on big endian.
2006-09-14 16:17:06 +00:00
Keith Whitwell
657f738ea2
VS nr of urb entries is constrained to be one of a fixed set of values,
...
specifically {8,16,32}.
2006-09-14 10:37:09 +00:00
Roland Scheidegger
6babf624b7
always use argb8888 instead of rgba8888, this is far more likely to hit a faster memcopy path in mesa (at least on little endian systems, possibly on big endian too)
2006-09-13 23:56:09 +00:00
Roland Scheidegger
2e2a981335
detect some more cases which can use straight memcpy for _mesa_texstore_rgba8888
2006-09-13 23:51:39 +00:00
Roland Scheidegger
99e0236046
Always mark tex state atom as dirty when the texture image is dirty, this ensures texture cache gets flushed in case the new texture has the same offset as the old one (fixes glean pixelFormat test at least on r200).
2006-09-13 23:20:10 +00:00
Brian Paul
43aa034084
updated comment
2006-09-13 22:49:48 +00:00
Roland Scheidegger
888b1a9166
don't use derived value _ColorLogicOpEnabled as it's not current by the time we call the blend/logic op functions. Fixes glean logicOp test on r200.
2006-09-13 22:41:46 +00:00
Brian Paul
fd2e402359
added GL_CURRENT_RASTER_SECONDARY_COLOR query (OpenGL 2.1)
2006-09-13 21:02:32 +00:00
Brian Paul
bd5331f9e8
just comments and const qualifiers
2006-09-13 20:26:43 +00:00
Brian Paul
ac1d7370a7
fix broken do_EXP()
2006-09-13 20:14:24 +00:00
Roland Scheidegger
cb08dcbbf2
fix GL_REFLECTION_MAP texgen by not using tex matrix negation when lighting is not enabled (?). This fixes demos/cubemap as well as glean texCube test.
2006-09-13 17:35:44 +00:00
Roland Scheidegger
87d6028f28
make sure we upload the new vertex program if the program string changes.
2006-09-13 17:30:11 +00:00
Brian Paul
25d59d2962
make triangle smoothing a sw fallback (Martign van Oosterhout)
2006-09-13 16:41:25 +00:00
Jerome Glisse
323414940f
Fix compilation warning.
2006-09-12 18:52:13 +00:00
Jerome Glisse
6a65e6db3d
Removing some of r200 dependency, cleaning up code a bit,
...
and fixing a couple of warning. More cleanup and shuffle
to come. I have tested this change they might broke things
especialy with r300_texstate.c change (format_x doesn't
seems to be use at all by r300).
2006-09-12 18:34:43 +00:00
Keith Whitwell
b1cb39d8bd
quieten debug
2006-09-12 14:27:57 +00:00
Keith Whitwell
16a22a5f4a
Potential fix for doom3 lockups. Seems that there is a conflict
...
between the vertex cache, the vertex shader and the clipping stages,
all of which are competitors for URB entries assigned to the VS unit.
This change reduces the maximum number of clip and VS threads by
enough to ensure that they cannot consume all the available URB
entries, and then reduces the number somewhat more up to an arbitary
amount I discovered by trial and error. Unfortunately trial and error
solutions don't inspire total confidence...
2006-09-12 13:54:31 +00:00
Keith Whitwell
72e810db9d
Disassemble active program when DEBUG_VS is set.
2006-09-12 13:51:09 +00:00
Keith Whitwell
7b8c73460f
Add code to tweak aubfile state and primitives on replay.
2006-09-12 13:50:22 +00:00
Keith Whitwell
e1ae10db2c
Encode a unique id in the aub header date fields.
2006-09-12 13:43:10 +00:00
Brian Paul
bd38df11f4
Win32 fixes (SF bug 1554931)
2006-09-11 16:39:04 +00:00
Brian Paul
31a66ada72
undo some accidental changes in _mesa_is_legal_format_and_type()
2006-09-11 15:25:49 +00:00
Brian Paul
02aa5fba03
init accum buffer fields in _mesa_update_framebuffer_visual()
2006-09-11 15:04:23 +00:00
Roland Scheidegger
25847f2b5b
remove code to deal with non-normalized texture coordinates for tex rect targets (swtcl tex coord translation stage, tcl tex matrix adaption) and use the chip's native handling of such coords instead (!!!). Seems noone noticed those bits in the se_coord_fmt reg, even though it works fairly similar to r200 (except it's set per-unit and always active, so only enable it for texture rectangles).
2006-09-10 19:19:13 +00:00
Brian Paul
cb53555058
Redefine the BYTE_TO_FLOAT() and SHORT_TO_FLOAT() macros to avoid problems
...
converting 0 to exactly 0.0
This goes against the OpenGL spec (see table 2.6) but solves problems
when doing byte -> float -> ubyte conversion for particular texture formats.
2006-09-10 17:42:57 +00:00
Brian Paul
ef8244df1a
don't use xmesa_DrawPixels_8R8G8B() if there's a software alpha channel
2006-09-10 17:10:36 +00:00
Roland Scheidegger
7998962444
cause a raster fallback if a yuv texture is used on texture unit > 0 as yuv conversion appears only to work on first unit.
2006-09-10 13:48:51 +00:00
Keith Whitwell
02df36f394
Basic facility for playing back captured aubfiles. Requires a small
...
hack to the drm to disable command verification on the cmd_buffer
ioctl. Doesn't exactly replay as commands are normally delivered as
batchbuffers but are captured and replayed as commands on the ring.
2006-09-08 10:36:32 +00:00
Roland Scheidegger
a5e73e6887
cause a vtxfmt fallback directly when hitting NewList for radeon and r200 drivers, otherwise we'll mix up tcl and vtxfmt path for some reason. This fixes a warzone2100 asssertion failure.
2006-09-08 00:54:55 +00:00
Keith Whitwell
3e05902d30
Consistent return values from the bm* functions.
...
Get aubfile generation working again.
2006-09-07 19:58:16 +00:00
Keith Whitwell
493b2ddecb
Cope with memory pool fragmentation by allowing a second attempt at
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rendering operations to take place after evicting all resident
buffers.
Cope better with memory allocation failures throughout the driver and
improve tracking of failures.
2006-09-07 19:05:40 +00:00
Keith Whitwell
c26f36c830
Add some asserts, fix some not-quite-bugs.
2006-09-07 18:28:35 +00:00
Keith Whitwell
e48db4430f
Fix glitch with pool alignments.
2006-09-07 16:29:37 +00:00
Keith Whitwell
1456a0fff6
Use lower alignments where possible. Also pad out allocated blocks to
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a multiple of alignment to avoid accumulating unusable free blocks.
2006-09-07 16:23:22 +00:00
Keith Whitwell
133f141680
Make sure bmBufferOffset is called for all active buffers every time
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we render. Currenly requires that some state be re-examined after
every LOCK_HARDWARE().
2006-09-07 16:09:50 +00:00
Roland Scheidegger
c5cb8e2c6f
make really sure R200_VAP_PROG_VTX_SHADER_ENABLE is never set when we're already in a tcl fallback, otherwise the chip will instantly lock up when vertex progs are enabled the next time not in a tcl fallback (fixes for instance guaranteed lockup running any program which uses vertex progs with tcl_mode=0 and then later with tcl_mode=1).
2006-09-07 13:34:29 +00:00
Roland Scheidegger
28e7219b96
only allow VERT_ATTRIB_MAX instead of _TNL_ATTRIB_MAX for inputs of vertex programs (fixes a segfault since the result of the shift is undefined otherwise, and it may happen that _TNL_ATTRIB_POINTSIZE will be tried to read, unlike all other attribs this however may be unitialized (might be a bug in itself)).
2006-09-07 13:26:44 +00:00
Eric Anholt
d016d4e70f
Fix a leak of the screen's option cache on cleanup (copied from radeon).
2006-09-07 06:02:00 +00:00
Keith Whitwell
14ec34d647
Simplify the immediate and displaylist code. Treat VertexAttrib*ARB
...
as non-aliasing and cope with the >32 attributes that result, taking
materials into account.
2006-09-06 18:30:00 +00:00
Brian Paul
2216aac8ea
comment out EXTRA_LIB_PATH, ?= causes problems on HP-UX
2006-09-06 13:56:26 +00:00
Brian Paul
bb2180dca3
Fixes from Christopher Bell:
...
Use -O instead of +O3 or +O2.
Remove +Oaggressive.
Replace -Aa with -Ae.
2006-09-06 13:49:17 +00:00
Brian Paul
7d767604c7
remove stray tab
2006-09-06 13:44:57 +00:00
Brian Paul
d9aebd8498
for VERTEX_ATTRIB_WEIGHT, use break, not return
2006-09-06 05:03:47 +00:00
Brian Paul
4a901667e5
document vertex.weight hack
2006-09-05 23:20:58 +00:00
Brian Paul
3a55750d48
Hack for Warcraft (bug 8060): allow 'vertex.weight' to be referenced in
...
vertex program, even though it's not really supported. Results will be
undefined, but Warcraft doesn't actually use the attribute.
2006-09-05 23:15:29 +00:00
Brian Paul
43cc1dc18f
fix typo in enable_parser_extensions(): s/point_parameters/vertex_blend/
2006-09-05 23:11:09 +00:00
Brian Paul
a088f160b3
Consolidate common case of _mesa_set_program_error() followed by _mesa_error()
...
in new program_error() function.
Add const qualifiers in many places.
Reorder some debug code to prevent referencing free'd memory.
2006-09-05 23:08:51 +00:00
Brian Paul
1f03339f1c
updated info about glxproto.h
2006-09-05 18:23:21 +00:00
Keith Whitwell
d5cbb49c22
Dynamically allocate instruction store for tnl programs according to
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requirements.
2006-09-05 10:01:24 +00:00
Keith Whitwell
74b2166ff8
Fixes for calculating point attenuation
2006-09-04 23:34:36 +00:00
Keith Whitwell
f65ad97469
Don't export NV_vertex_program as it's not supported, it confuses
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glean, and we no longer need to export it to keep Mesa happy as we did
at one time.
2006-09-04 18:27:40 +00:00
Rune Petersen
ac7ea94030
Managed to make a commit that can't build... Sorry again...
2006-09-04 16:20:16 +00:00
Brian Paul
c78e895f09
get rid of GL_BOOLEAN definition (bug 8113)
2006-09-04 14:07:04 +00:00
Jouk Jansen
e08557ad8a
OpenVMS compile support update
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(previous commit did send the wrong file to the CVS)
Modified Files:
Mesa/include/GL/vms_x_fix.h
2006-09-04 06:26:08 +00:00
Jouk Jansen
8cf3c85fd7
OpenVMS compile support update
...
Modified Files:
Mesa/include/GL/vms_x_fix.h
2006-09-04 06:22:39 +00:00
Roland Scheidegger
014bfda235
fog state atom contains (only) fog params necessary for tcl. Must not be emitted if vertex progs are enabled as it overlaps vertex param #94 .
2006-09-04 00:57:39 +00:00
Rune Petersen
5300e8242f
add missing change to skip low impact RAST fallback...
...
Sorry.
2006-09-03 20:31:52 +00:00
Roland Scheidegger
5b4e7cdca4
fix the presumably broken check for the allow_large_textures and vblank_mode options (same as bug 8042).
2006-09-01 23:36:30 +00:00
Roland Scheidegger
91650469ae
make sure vertex programs are only enabled on the hw when they are really enabled, not just when a program enables vertex progs (could still be not enabled due to some error). Otherwise the hw potentially would try to execute a not valid (not set up at all) vertex program, likely leading to lockups. Hopefully fixes #8060 .
2006-09-01 20:21:12 +00:00
Keith Whitwell
6ec2d37ae8
Catch a few more cases of using a message reg as an instruction source
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arg.
2006-09-01 14:57:19 +00:00
Keith Whitwell
db0e53af74
fix a couple of cases where a message reg is used as an instruction source.
2006-09-01 14:18:06 +00:00
Ian Romanick
75faa1e19a
Add API description for GLX_SGI_swap_control.
2006-08-31 20:50:43 +00:00
Ian Romanick
d6c675f497
Fix problems with vertex program protocol
...
There were two sets of bugs in the vertex program (ARB and NV)
protocol. First, several of the ARB functions were missing the
'doubles_in_order="true"' annotation. Second, after the ARB decided
that glVertexAttrib*ARB functions must not alias fixed-function state
for GLSL, Nvidia re-assigned GLX protocol opcodes for
glVertexAttrib*NV (circa Septeber 2004). For some reason gl_API.xml
was never updated to reflect this, and the updated version of the
GL_NV_vertex_program spec never made into the registry.
2006-08-31 20:41:16 +00:00
Rune Petersen
934a2dcf0f
re-apply shader fix.
...
appears to have been reverted by mistake.
2006-08-31 18:19:50 +00:00
Brian Paul
d9cb0fc44d
version bump
2006-08-31 17:54:31 +00:00
Keith Whitwell
b237d7fa14
When using the old technique to set up the front buffer mapping, there
...
is no need to add front.offset to sPriv->pFB, it seems. Fixes several
glean issues and frontbuffer rendering generally.
2006-08-31 17:24:55 +00:00
Brian Paul
6c44c53e06
update link
2006-08-31 15:19:44 +00:00
Brian Paul
c09458c133
remove VERSIONS from tarballs
2006-08-31 15:18:04 +00:00
Brian Paul
761d87485e
updated 6.5.1 relnotes link
2006-08-31 15:17:43 +00:00
Brian Paul
e2859ea6ef
Convert VERSIONS and RELNOTES-6.5.1 to html, update links to them.
2006-08-31 15:16:10 +00:00
Rune Petersen
3cbfef3917
Give the user posibility to choose speed over correctness.
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It does 2 things:
1) Allows you to disable S3TC, wine-games sometimes need S3TC enabled.
2) Disable fallbacks that usually have low impact.
2006-08-31 15:15:29 +00:00
Brian Paul
52e36cd8d9
check if ext->name is null before strcmp()
2006-08-31 13:58:08 +00:00
Roland Scheidegger
901f83f14e
do not abort with not supported vertex prog output configuration, fallback instead
2006-08-31 01:10:07 +00:00
Brian Paul
7986cfbee0
remove extension defines/protos that are now in glext.h
2006-08-30 23:50:31 +00:00
Brian Paul
3cd07d2c39
latest version from OpenGL ARB
2006-08-30 23:46:41 +00:00
Karl Schultz
cdb12bd0ae
Handle API and dispatch table changes that removed a bunch of extension entry points.
2006-08-30 23:45:32 +00:00
Brian Paul
c6f8176b3f
make prog2 a legal program (texture reference fix)
2006-08-30 23:40:53 +00:00
Brian Paul
b7fc1c32f8
Check that we don't try to reference more than one target of a texture unit.
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For example, referencing both "texture[0], 2D" and "texture[0], CUBE" in one
program is an error.
2006-08-30 23:38:03 +00:00
Brian Paul
f6de865e56
s/0/VERT_RESULT_HPOS/
2006-08-30 23:36:52 +00:00
Ian Romanick
a70d56485a
Add missing parenthesis so that glXSwapIntervalSGI protocol is
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correctly generated.
2006-08-30 23:15:02 +00:00
Michal Krol
c7f571eb7e
Add missing vec4 instructions to the interpreter.
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Other cosmetic changes.
2006-08-30 22:36:29 +00:00
Brian Paul
8a4366717a
fix Xlib driver mem leaks
2006-08-30 22:04:09 +00:00
Brian Paul
6c06ce281a
Use XAddExtension() to register an XCloseDisplay() callback function.
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When the callback is called, free all Mesa's private visual and buffer
data structures which are tied to the display.
Fixes problems reported by Kitware.
2006-08-30 21:17:51 +00:00
Brian Paul
12a5f812fc
init a local var to silence warning
2006-08-30 19:02:45 +00:00
Roland Scheidegger
a974aaaa3e
Minor r200 vertex program cleanups. Remove disabled leftovers from r300 vertex program code. Fix authors. Correct slightly wrong check to determine if ran out of temps. Simplify check to determine if ran out of max instructions. Correctly report used native temps. Always kick off program translation when ProgramStringNotify is called (otherwise the reported native resources used queried might be wrong).
2006-08-30 13:44:31 +00:00
Roland Scheidegger
e6de1edaf0
fix initialization of native resource usage of vertex/fragment programs
2006-08-30 11:55:18 +00:00
Roland Scheidegger
ef3f00f67e
fix typo causing a segfault when a vertex program uses more than 96 parameters
2006-08-30 10:26:31 +00:00
Brian Paul
8334c8a216
Move call to _swrast_update_rasterflags() since it depends on the
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results of _swrast_update_fog_state().
Fixes bug where first frame of progs/samples/fog.c does not show fog.
2006-08-29 22:32:31 +00:00
Brian Paul
f7c4dc007f
_mesa_debug() should be a no-op when not compiled with DEBUG defined.
2006-08-29 22:30:58 +00:00
Brian Paul
398471429b
set 6.5.1 release to Aug 31
2006-08-29 21:56:59 +00:00
Brian Paul
70c2d51230
remove assertion that referenced &glSetFenceNV for debug test
2006-08-29 21:54:01 +00:00
Brian Paul
0aab798a18
replace abort with _mesa_problem()
2006-08-29 19:09:57 +00:00
Ian Romanick
8d675aa637
Deprecate GL_EXT_vertex_weighting.
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Nvidia no longer supports this extension, and they no longer export its
entry points from their libGL. There's no reason for us to keep dragging it
around either.
2006-08-29 17:44:45 +00:00
Ian Romanick
dfdd0b4f30
More static dispatch function removal.
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Make functions for the following extensions available only via
glXGetProcAddress. In cases where there are other aliases to the same
functions (e.g., between GL_EXT_histogram and GL_ARB_imaging), the alias
functions may still be statically exported.
- GL_ATI_blend_equation_separate
- GL_EXT_blend_equation_separate
- GL_EXT_convolution
- GL_EXT_color_sub_table
- GL_EXT_cull_vertex
- GL_EXT_depth_bounds_test
- GL_EXT_framebuffer_blit
- GL_EXT_histogram
- GL_EXT_multisample
- GL_EXT_stencil_two_side
- GL_EXT_timer_query
- GL_IBM_multimode_draw_arrays
- GL_INGR_blend_func_separate
- GL_NV_fence
- GL_SGI_color_table
- GL_SGIS_multisample
- GL_SGIS_pixel_texture
- GL_SGIS_point_parameters
- GL_SGIX_pixel_texture
2006-08-29 16:43:44 +00:00
Ian Romanick
fc5b57b713
Clean up GLX function exports.
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Make functions for the following extensions only accessable via
glXGetProcAddress:
- GLX_EXT_texture_from_pixmap
- GLX_MESA_copy_sub_buffer
- GLX_MESA_release_buffers
- GLX_MESA_swap_control
- GLX_MESA_swap_frame_usage
- GLX_OML_sync_control
- GLX_SGI_make_current_read
- GLX_SGI_swap_control
- GLX_SGI_video_sync
- GLX_SGIX_swap_barrier
- GLX_SGIX_swap_group
Removed all remnants of the following extensions:
- GLX_MESA_set_3dfx_mode
- GLX_SGI_cushion
- GLX_SGIX_dmbuffer
- GLX_SGIX_video_resize
- GLX_SGIX_video_source
- GLX_SUN_get_transparent_index
-
2006-08-29 15:38:19 +00:00
Roland Scheidegger
af1dc7e487
move initialization code aroudn so glPointParameter isn't called before checking the extension is present
2006-08-28 21:19:34 +00:00
Brian Paul
b5a2fc1255
Check mesa_vp->Base.NumInstructions == 0 instead of mesa_vp->Base.String to
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determine if we actually have a program. See "[r300] TCL fallback with Quake3".
2006-08-28 19:42:41 +00:00
Ian Romanick
258751f4a0
Add two new gl_function methods. dispatch_name returns the name of
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the true static dispatch name (either the glFooBar name or the
gl_dispatch_stub_XXX name). static_name returns the name of the
static function for a specific alias of a GL function.
Adding (and using) these two functions corrects some problems in the
generated code related to functions with multiple aliases where some
of the aliases have true static dispatch functions and some don't. I
have verified that everything under progs, except xdemos/xdemo,
correctly link. I did this by doing 'make linux-dri-x86-64
PROGRAM_DIRS="demos redbook samples xdemos tests"'.
2006-08-28 17:40:45 +00:00
Ian Romanick
0bb27c084d
Add dependencies for all API XML files.
2006-08-28 17:35:54 +00:00
Brian Paul
e5bc35dd97
remove unused var
2006-08-28 15:16:49 +00:00
Brian Paul
e365b82be1
fix the check for force_s3tc_enable (bug 8042)
2006-08-28 15:16:36 +00:00
Brian Paul
b9ac4afff7
omit installmesa script from tarballs
2006-08-28 15:12:07 +00:00
Brian Paul
a394f546a4
check for GL_ARB_point_parameters
2006-08-28 14:20:19 +00:00
Aapo Tahkola
9cb82f7917
close #6318
2006-08-27 13:24:36 +00:00
Sean D'Epagnier
a38aef93ab
The colormap code is now simpler, 15bpp works where it did not before.
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The input is fixed so that delete reports '\b' and backspace 127
The vt switching works both right and left.
2006-08-27 01:16:09 +00:00
Ian Romanick
7e9737b370
Explicitly store the names for each function that should have a static
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entry point generated. This allows us to do things like generate a
static entry point for glPointParameterfvARB but not for
glPointParameterfvSGIS.
2006-08-26 21:26:55 +00:00
Alan Hourihane
092d14be92
Fix bug 8010 - locking issues.
2006-08-26 21:21:34 +00:00
Aapo Tahkola
2fd72a7844
fix #8008
2006-08-26 16:24:04 +00:00
Brian Paul
0c46a12365
delete buffers, destroy window upon exit
2006-08-25 22:13:08 +00:00
Brian Paul
6827cf4d9a
include texobj.h to silence warning
2006-08-25 22:08:43 +00:00
Brian Paul
96ee800cd4
6.5.1 bug fixes
2006-08-25 22:07:40 +00:00
Brian Paul
4277ea4c0b
Error detection/reporting was broken in several places.
2006-08-25 22:06:02 +00:00
Ian Romanick
3fea5910b9
Add a couple of the missing GL 2.0 functions. Enable GLX protocol for
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glBlendEquationSeparateEXT. Add missing enum "get" information for
GL_EXT_texture_filter_anisotropic.
2006-08-25 19:57:37 +00:00
Brian Paul
58d080b025
Free vertex program TnlData, if any. Fixes a mem leak.
2006-08-25 19:46:31 +00:00
Brian Paul
473f1aca7f
clamp result.depth to [0,1] if written to
2006-08-25 19:45:31 +00:00
Brian Paul
439d59926a
Remove XFree86 CVS keyword.
2006-08-25 18:07:49 +00:00
Brian Paul
a360bc31da
Rearrange glBindProgram() code to do all error checking before changing
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the binding. Prevent a potential dangling pointer error. SF Bug 1544507.
2006-08-25 17:18:56 +00:00
Brian Paul
4bae9a48ec
In _save_End(), set CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END if
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we're in GL_COMPILE_AND_EXECUTE mode.
This fixes bug 7984.
2006-08-25 15:44:09 +00:00
Brian Paul
f38ac5fbac
improved comments
2006-08-25 15:42:37 +00:00
Brian Paul
3c54e8376d
Rename _mesa_append_modelview_code() to _mesa_insert_mvp_code().
...
The four DP4 instructions are now inserted at the top of the program
instead of appended to tail.
2006-08-25 15:15:24 +00:00
Brian Paul
383c39e58e
use _mesa_alloc_instructions()
2006-08-25 15:14:25 +00:00
Brian Paul
9983a27cbe
added _mesa_alloc_instructions() utility function
2006-08-25 15:13:25 +00:00
Ian Romanick
a574c804a0
Add missing enums for GL_SGI_color_table.
2006-08-25 00:56:34 +00:00
Brian Paul
e53e0f47d0
recent bug fixes
2006-08-24 23:37:36 +00:00
Brian Paul
6211a14137
update MAX_INSTRUCTIONS limit
2006-08-24 23:37:13 +00:00
Brian Paul
ebf58ea3a3
According to GL_NV_fragment_program, max frag prog length is 1024 instructions.
...
Updated MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS to 1024.
2006-08-24 23:28:01 +00:00
Brian Paul
77427a1e52
Cg tries to bind NV fragment programs to the GL_FRAGMENT_PROGRAM_ARB target
...
with glBindProgramARB(). I guess the GL_ARB_fragment_program specification
allows that, but Mesa didn't.
Relaxed the check with a new predicate function: compatible_program_targets().
2006-08-24 23:11:39 +00:00
Brian Paul
e6940f0a33
scalar sources such as 'time.x' weren't accepted by parser
2006-08-24 23:08:01 +00:00
Brian Paul
c6511ab950
Functions for vertex/fragment program transformations, optimizations, etc.
2006-08-24 22:11:40 +00:00
Brian Paul
beb32c4a59
fix bad casts, carry over r200 fix to check for null program string in r300_translate_vertex_shader()
2006-08-24 22:05:35 +00:00
Brian Paul
94ff996cae
Check for NULL program string in r200_translate_vertex_program().
...
Fixes bug reported by Chris Rankin.
Added some new comments.
2006-08-24 22:03:38 +00:00
Brian Paul
a75439093c
use _mesa_realloc_instructions()
2006-08-24 21:58:32 +00:00
Brian Paul
3b9b8de9b0
Added _mesa_realloc_instructions() utility function.
...
Fixed/updated comments for parameter list functions.
2006-08-24 21:57:36 +00:00
Ian Romanick
a5f2206077
GL_EXT_paletted_texture functions should alias GL_SGI_color_table functions.
...
The functions for GL_EXT_paletted_texture that do not share GLX
protocol with GL_ARB_imaging are supposed to alias the similar
functions from GL_SGI_color_table. They didn't. This patch corrects
this problem and enables GLX protocol for both extensions.
Since this removes 3 entries from the dispatch table, this change
creates a lot of changes in the generated files.
2006-08-24 21:42:38 +00:00
Ian Romanick
bf83e652f6
Add a new offset mode to the GL API XML. This mode, called "assign,"
...
tells the scripts to assign an available offset to the function. The
important changes are in src/mesa/glapi/gl_XML.py and
src/mesa/glapi/*.xml.
Since the DRI drivers only depend on functions required by the ABI
(e.g., GL 1.2 + ARB_multitexture) having fixed offsets, all functions
not in the ABI use "assign" mode. This has caused the offset of
basically every function outside the ABI to change. I have verified
that a libGL with this patch works with a DRI driver without the patch.
Futher, several function were removed from the dispatch tables
altogether. These are the functions for the following extensions:
GL_SGIS_texture_filter4
GL_SGIS_texture4D
GL_SGIS_detail_texture
GL_SGIS_sharpen_texture
GL_SGIX_sprite
GL_SGIX_instruments
GL_SGIX_framezoom
GL_SGIX_tag_sample_buffer
GL_SGIX_reference_plane
GL_SGIX_flush_raster
GL_SGIX_list_priority
GL_SGIX_fragment_lighting
GL_PGI_misc_hints
GL_EXT_index_material
GL_EXT_index_func
GL_3DFX_tbuffer
This removes 50 functions from the dispatch table.
2006-08-24 20:14:45 +00:00
Brian Paul
5947f8fd63
fix fragment.position initialization bug
2006-08-24 19:06:02 +00:00
Ian Romanick
ce9767f863
Make sure that _GNU_SOURCE is enabled in the linux configs that set
...
HAVE_POSIX_MEMALIGN. This eliminates a compiler warning. Also,
clean up some crufty linux-sparc* configs.
2006-08-24 18:06:37 +00:00
Keith Whitwell
39f222a421
add point-position.c
2006-08-24 17:49:37 +00:00
Keith Whitwell
28536e6c4f
Test for fragment.position in points primitives. Currently renders
...
incorrectly on software mesa.
2006-08-24 17:48:53 +00:00
Brian Paul
83304326c8
added glut/mini/ sources to glut tarball
2006-08-24 17:01:35 +00:00
Brian Paul
116411d5f0
Check if mesa_vp->Base.Parameters is null before dereferencing (bug report
...
from Chris Rankin).
Also, fix some bad casts.
2006-08-24 15:57:12 +00:00
Ian Romanick
4169c220bd
Fix some problems with the generation of the size tables. Enable
...
generation of protocol tables for Render.
2006-08-24 00:26:47 +00:00
Brian Paul
a95d5f0f58
silence warning
2006-08-23 23:18:39 +00:00
Brian Paul
4d12a05e6c
Added _mesa_lookup_program() and _mesa_lookup_bufferobj() functions to avoid
...
a lot of casting elsewhere.
Use _mesa_lookup_texture() in tdfx driver, use _mesa_lookup_bufferobj() in r300
driver.
2006-08-23 23:10:14 +00:00
Ian Romanick
261a806f9e
New script and API description file to enable generate of GLX protocol
...
decode tables in the server.
2006-08-23 20:32:48 +00:00
Brian Paul
d21ccb49c0
update glut fbdev sources list
2006-08-23 19:46:17 +00:00
Sean D'Epagnier
bd3e6ec066
VT switching now uses correct keys.
...
exiting when virtual screen size is larger than regular size doesn't corrupt screen.
colormap is reset when using stdin input on exit.
return is not reported as ctrl-m but '\r' as it should be
backspace keycode was incorrect and not working, fixed
2006-08-23 07:55:48 +00:00
Aapo Tahkola
43c9587ed4
remove duplicate pieces of code.
2006-08-22 22:27:32 +00:00
Aapo Tahkola
cafb0617ea
extend some DrawRangeElements cases to support rendering more than 65535 verts in one blast. ut2k4 cases in other words ...
2006-08-22 21:54:50 +00:00
Aapo Tahkola
50eae3af7a
fix broken write-only depth setting. use early z where possible.
2006-08-22 21:05:37 +00:00
Ian Romanick
723db7212c
Correct the name of the GL_NV_texture_expand_normal extension.
2006-08-22 18:44:58 +00:00
Ian Romanick
d319edff1e
The TLS dispatch functions for x86-64 are fixed-size, just like on
...
x86. This means that the position of each dispatch function can be
calculated as (dispatch_offset * size_of_function) + glNewList. This
allows us to not store the function pointers in glprocs_table_t.
This same optimization has been done for quite some time on x86. We
could probably also do this for some cases of the SPARC dispatch as
well.
2006-08-22 18:22:20 +00:00
Ian Romanick
4e4b5f4008
Add new attribute called static_dispatch to the <function> element. This
...
boolean attribute, which defaults to true, determines whether or not a
static dispatch function is available in libGL for applications to link
against.
Ideally, any new functions that are not part of the ABI should not have
directly accessable dispatch functions. This forces applications to use
glXGetProcAddress to access these functions. By doing this we can
gracefully remove functions from libGL without breaking the linkage of
applications.
Note that the static dispatch functions are still generated. However, they
are given names like gl_dispatch_stub_820 and are marked with the "hidden"
linker attribute.
All extension functions added since the previous Mesa release (6.5) have
been marked as 'static_dispatch="false"'.
2006-08-22 16:34:38 +00:00
Brian Paul
6423ec9145
move ALL_SOURCES to sources file
2006-08-21 16:05:30 +00:00
Brian Paul
b20814fd7d
remove FBDEV_DRIVER_OBJECTS assignment (in sources file)
2006-08-21 15:50:41 +00:00
Brian Paul
d5299bf9a1
various updates
2006-08-21 14:26:06 +00:00
Michal Krol
1d67cad9af
More GLSL preprocessor code:
...
Rename slang_version.syn to slang_pp_version.syn.
The #version directive understands version 120.
Cosmetic changes in version preprocessor.
Checks if requested version is supported by the compiler.
2006-08-21 09:25:11 +00:00
Michal Krol
798ef5ce33
GLSL 1.20 constructors and operators.
2006-08-21 08:47:28 +00:00
Roland Scheidegger
bd4c8ec0ec
remove the now confusing option to manually enable software ARB_vp if drm is not new enough on r200
2006-08-19 08:54:03 +00:00
Sean D'Epagnier
c6fc823987
Removed ifeq from makefile, and corrected fbdev driver so it compiles
2006-08-19 00:28:36 +00:00
Brian Paul
cf4d2f7109
updates for 6.5.1
2006-08-18 20:24:54 +00:00
Brian Paul
92c43b110c
Fix-ups for linux-fbdev config. No longer build Xlib driver sources.
2006-08-18 20:20:28 +00:00
Sean D'Epagnier
7e4152f0ed
The driver now compiles correctly without any x headers or libraries installed
...
The bitmap and stroke code can't be shared with glx anymore because of this.
The model for the mini teapot is restored and I have tested it to work with
linux-fbdev and linux-solo
The driver recognizes 32bpp where there is no alpha (my radeon 7500) It also
sets the correct number of cmap entrees (instead of 256 which can be an error)
2006-08-18 10:38:15 +00:00
Alan Hourihane
bd87c303e9
Fix writemasks on texture arb fp instructions.
...
Cleanup invarient state emission.
2006-08-18 09:04:48 +00:00
Brian Paul
c1c282f36a
sort the FEATURE_ defines
2006-08-17 14:27:10 +00:00
Brian Paul
9dc90cd5f3
added FEATURE_EXT_timer_query and tests
2006-08-17 14:25:04 +00:00
Brian Paul
5928718475
change #ifdef to #if
2006-08-17 14:16:03 +00:00
Brian Paul
6206aec90a
change tex memory allocation calls (debian bug 383209)
2006-08-16 20:53:39 +00:00
Ian Romanick
a7d0256745
When available, which is most of the time, use posix_memalign to implement
...
_mesa_align_malloc and friends.
2006-08-16 17:06:08 +00:00
Ian Romanick
ab6cf9dd62
Enable support for GL_EXT_gpu_program_parameters for R300.
2006-08-15 16:48:06 +00:00
Ian Romanick
8c41c757fe
Add support for GL_EXT_gpu_program_parameters. Any driver that enables
...
either GL_ARB_vertex_program or GL_ARB_fragment_program should enable this
extension as well.
2006-08-15 16:47:34 +00:00
Ian Romanick
5208d93a41
Add test for GL_EXT_gpu_program_parameters.
2006-08-15 16:44:32 +00:00
Ian Romanick
daea717634
Remove extraneous trailing semicolon.
2006-08-15 16:26:34 +00:00
Brian Paul
37b5b01217
s/GLvoid/void/ to fix gcc 4.2 issue (bug 7875)
2006-08-15 14:28:03 +00:00
Michel Dänzer
061a3fe340
Bug #7169 : Attempt to make libGL symbols visible to drivers.
...
Some applications end up dlopening libGL without RTLD_GLOBAL, so the libGL
symbols referenced by the driver can't be unresolved when libGL dlopens it.
This attempts to make the libGL symbols visible to the driver by dlopening
libGL (again) with RTLD_GLOBAL before dlopening the driver and dlclosing
the obtained handle afterwards.
2006-08-14 15:53:37 +00:00
Aapo Tahkola
24cd8e22f5
gcc-4.1.1 compile fix
2006-08-12 13:31:15 +00:00
Ian Romanick
357addfc45
Add comments explaining a couple "mystery" bits.
2006-08-12 00:11:05 +00:00
Ian Romanick
32a9e9be0c
Fix white-space problem in the prototype for glBlitFramebufferEXT that
...
prevented gl_mangle.h from picking it up.
2006-08-12 00:05:54 +00:00
Ian Romanick
8fbe16d4dd
Fix long standing bug that prevented newer drivers from working with
...
older libGL. The data in extension_helper.h erroneous instructed
drivers to expect all functions with establised offsets, even those
not in the ABI, to have a specific offset allocated. This is just
wrong. A function is either in the ABI and has a set offset or a
function is not in the ABI and has a re-map offset.
2006-08-11 23:56:37 +00:00
Ian Romanick
56f349515c
Convert comment header for __GLcontextModesRec to Doxygen style.
2006-08-11 22:26:49 +00:00
Aapo Tahkola
8ff5e37f58
support shorts as vertex data
2006-08-11 13:59:37 +00:00
Eric Anholt
2332812644
Add padding to match the current xf86-video-intel DDX->DRI interface.
2006-08-10 21:26:50 +00:00
Adam Jackson
3775b566fa
mkdir -> mkdir -p, since /usr/include might not exist in the installroot yet
2006-08-10 20:24:50 +00:00
Adam Jackson
be85fde82b
linux-indirect target fixes.
2006-08-10 20:19:57 +00:00
Brian Paul
b7a661cf8c
6.5.1 relnotes
2006-08-10 14:57:24 +00:00
Brian Paul
795e83f809
latest updates for 6.5.1
2006-08-10 14:54:19 +00:00
Alan Hourihane
a89b099c74
Fixup more PROGRAM_UNDEFINED problems.
2006-08-10 13:14:24 +00:00
Alan Hourihane
8d97265711
Fix some breakage after the PROGRAM_UNDEFINED change
2006-08-10 13:12:00 +00:00
Sean D'Epagnier
7196cddb3a
Added initial multisampling support to glfbdev driver.
...
Fully implemented glutGameMode, and added vidresize stubs to make
Added support for glutReshapeDisplay to change video mode but not lose
current mesa context.
implementation glut 5 complient.
Fixed many minor bugs
Updated docs
2006-08-10 10:21:17 +00:00
Brian Paul
54e15d6585
finish up texstore for SL8 texture format
2006-08-10 04:14:05 +00:00
Michal Krol
7ba08ac45a
GLSL 1.20 built-in library.
2006-08-09 21:22:59 +00:00
Michal Krol
edefc658e4
More GLSL code - more support for vec4 operations on x86 back-end.
2006-08-09 20:05:26 +00:00
Eric Anholt
9f344b3e7d
Add Intel i965G/Q DRI driver.
...
This driver comes from Tungsten Graphics, with a few further modifications by
Intel.
2006-08-09 19:14:05 +00:00
Eric Anholt
7b52bed987
Add PROGRAM_FILE_MAX for i965 driver.
...
While here, make PROGRAM_UNDEFINED just the next value in the enum.
2006-08-09 19:10:23 +00:00
Brian Paul
46f20579a2
implement some of the sRGB texstore functions
2006-08-09 02:42:25 +00:00
Brian Paul
4b1e6a4b58
remove stray text from previous check-in
2006-08-07 14:09:13 +00:00
Sean D'Epagnier
6545ebbd8d
Modified config to use glut/fbdev, added demo and sample directories.
2006-08-05 08:55:10 +00:00
Sean D'Epagnier
288d4b6ebe
Modularized code into multiple files.
...
Added gamemode stubs, iconify support, joystick stubs.
Fixed color index mode, added 8 bit alpha blending, enabled cmaps even
with 15, 16, 24, and 32 depths as some fbdev drivers need this.
Fixed compiling with -ansi
Using SIGIO for keyboard input, so that vt switching is enabled even
if the program is locked.
Fixed numerous small bugs.
2006-08-05 08:24:29 +00:00
Brian Paul
0606ad45f6
fix typo, indentation
2006-08-04 22:09:43 +00:00
Karl Schultz
4818b0bea1
export new _mesa_* functions
2006-08-04 19:45:29 +00:00
Brian Paul
5c488dcab2
fix bug when pushing ReadBuffer state for GL_PIXEL_MODE_BIT
2006-08-04 13:41:25 +00:00
Claudio Ciccani
21dc092324
Handle GLUT_DEVICE_KEY_REPEAT,GLUT_OWN_JOYSTICK,GLUT_JOYSTICK_POLL_RATE in glutDeviceGet().
2006-08-04 12:43:33 +00:00
Claudio Ciccani
3ab2dd9f91
Moved glutDeviceGet() to events.c.
...
Implemented glutIgnoreKeyRepeat() and glutSetKeyRepeat().
2006-08-04 10:49:43 +00:00
Brian Paul
0a4be70368
more work for GL_EXT_texture_sRGB.
2006-08-04 03:44:53 +00:00
Brian Paul
2eb00b4388
use WRITE_MASK_* instead of 0x1, 0x2, etc
2006-08-03 17:10:45 +00:00
Brian Paul
3163542841
Added a check to prevent rebuilding Mesa with a different configuration
...
without first doing 'make realclean'.
2006-08-03 16:58:06 +00:00
Brian Paul
9c3876d7d8
New wrapper functions: _mesa_dlopen(), _mesa_dlsym(), _mesa_dlclose().
...
Eventually move them into imports.c
2006-08-03 03:59:20 +00:00
Brian Paul
6c071592ab
added GL_EXT_texture_sRGB
2006-08-03 03:23:05 +00:00
Brian Paul
8d214bc804
Initial work for GL_EXT_texture_sRGB.
2006-08-03 03:20:52 +00:00
Brian Paul
35fe7cfae4
fix link for Aqsis
2006-08-02 21:26:15 +00:00
Michal Krol
b60a3da43f
Enable vec4 extension for x86 back-end.
2006-08-02 14:51:24 +00:00
Michal Krol
1616f5b621
Change fragment shader to utilize faster vec4 operations.
2006-08-02 14:46:50 +00:00
Michal Krol
7a70391575
Add test for vec4 extension.
2006-08-02 14:45:24 +00:00
Michal Krol
3b5e02cc7c
Add vec4 extension.
2006-08-02 14:44:46 +00:00
Michal Krol
60ba2d88b3
Fix mmFindBlock function.
2006-08-02 14:22:06 +00:00
Michal Krol
365582dd6f
Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492.
2006-08-01 20:07:31 +00:00
Brian Paul
cc738e004f
casts and assertions
2006-08-01 20:03:29 +00:00
Brian Paul
f05e7eba95
code to draw engine block
2006-08-01 20:03:05 +00:00
Michal Krol
90d7b9c9eb
Move GL_MESA_shader_debug from glext.h to gl.h.
2006-08-01 16:06:08 +00:00
Brian Paul
e724324894
renderbuffer fixes (Sean D'Epagnier)
2006-08-01 14:33:05 +00:00
Claudio Ciccani
9a4f15ee59
Fixed warnings.
2006-08-01 14:32:02 +00:00
Aapo Tahkola
689df543db
fix #6991
2006-07-31 23:21:50 +00:00
Brian Paul
667dd3c3e8
added glut fbdev files
2006-07-31 14:25:53 +00:00
Brian Paul
fe3242f00a
GLUT on fbdev driver. Sean D'Epagnier
2006-07-31 14:24:21 +00:00
Michal Krol
e8947a5fa0
Add support for GL_MESA_shader_debug.
2006-07-30 15:29:11 +00:00
Michal Krol
91dbc04d5e
Commit enums for GL_MESA_shader_debug.spec.
2006-07-30 15:19:19 +00:00
Michal Krol
32bf274f78
Program to convert .syn file to .h headers.
2006-07-30 14:48:01 +00:00
Claudio Ciccani
fc434622b3
Clear window's event mask before enabling handled events.
2006-07-30 14:47:51 +00:00
Michal Krol
4cc87c7248
Add support for GL_MESA_shader_debug.
2006-07-30 14:45:25 +00:00
Michal Krol
c26999fd2c
Fix dependencies.
2006-07-30 14:33:53 +00:00
Michal Krol
d2ac9ab6ee
More text.
2006-07-30 14:28:38 +00:00
Michal Krol
39dd5196e6
Optimize shaders.
...
Use frame counter.
2006-07-29 09:42:03 +00:00
Eric Anholt
0e6ef1b1cd
Fix build failure in the savage driver.
2006-07-28 21:30:14 +00:00
Jerome Glisse
32d61d0616
r300_emit.h cleanup.
...
Remove unused macro
Replace LOCAL_VAR, PREFIX*
Indent code
Remove radeon redundant CP type 3 packet
2006-07-27 22:51:14 +00:00
Brian Paul
a7722cb794
load SLANG_FRAGMENT_FIXED_SECONDARYCOLOR
2006-07-21 20:52:43 +00:00
Brian Paul
c28399baa7
just reindent
2006-07-21 20:49:20 +00:00
Brian Paul
a97492f4df
added arrayobj.[ch] files
2006-07-21 19:56:52 +00:00
Brian Paul
9d9d7b1dee
check for non-nill pwc in WMesaMakeCurrent(), bug 7585
2006-07-21 19:52:59 +00:00
Brian Paul
122629f279
Some structure renaming. Prefix vertex/fragment-related structs with
...
"gl_" to match other structs.
2006-07-20 16:49:57 +00:00
Brian Paul
459db7bd72
bump MESA_TINY to 1
2006-07-20 04:34:36 +00:00
Brian Paul
a623e008c6
move/update comments
2006-07-20 04:24:42 +00:00
Brian Paul
2f12458fb3
use ctx->Light.ShadeModel instead of ctx->_TriangleCaps
2006-07-20 04:17:11 +00:00
Brian Paul
a1a6ac4af4
Instead of testing ctx->_TriangleCaps for flat/smooth shading, just use ctx->Light.ShadeModel
2006-07-20 04:16:26 +00:00
Brian Paul
4e2de9531e
remove unused NEED_TWO_SIDED_LIGHTING() macro
2006-07-20 03:56:16 +00:00
Brian Paul
ad15866ef0
For glGetTexImage(), move the _mesa_validate_pbo_access() error check into
...
_mesa_GetTexImage() so it's not needed in the fallback or driver functions.
2006-07-19 16:13:15 +00:00
Brian Paul
0749e2723b
Several loops over the map1/2 evaluator arrays were incorrect.
...
There's only 16 evaluator maps. Define new _TNL_NUM_EVAL constant for
those loops.
Also, fix priority of GL_NV_vertex_program generic maps - they override the
conventional maps.
See bug 7564.
2006-07-19 15:28:29 +00:00
Brian Paul
69ddf6cc41
more 6.5.1 additions
2006-07-19 15:09:42 +00:00
Brian Paul
114ecb9d67
indentation fix
2006-07-18 22:33:14 +00:00
Brian Paul
df926955be
add missing 'return' after a few _mesa_error() calls in _mesa_GetTexImage()
2006-07-18 22:27:02 +00:00
Brian Paul
813e56db51
Compute ctx->Color._LogicOpEnabled in one place instead of four places!
2006-07-18 19:15:40 +00:00
Tilman Sauerbeck
f81b1dbe37
fix a memleak (that code block has been commented out for years for unknown reasons)
2006-07-15 12:09:27 +00:00
Rune Petersen
416ac254c2
A small logic error.
...
We need to call do_swizzle() when the scaler _or_ vector unit have a
swizzle other 000/ZERO/111/ONE.
This ensures that the gloss on banners in ut2004 is not angel-dependent
(since when was banners glossy?).
2006-07-15 10:44:25 +00:00
Brian Paul
f4e46e1a46
define FLT_MAX_EXP to 128 if undefined
2006-07-13 20:21:44 +00:00
Ian Romanick
7ef4a07165
Move initialization of server_support from __glXProcessServerString to
...
__glXCalcualteUsableExtensions. By having both callers of
__glXProcessServerString initialize the bit-fields passed in, we guarantee
that the correct amount of data is initialized:
This fixes bugzilla #7353 .
2006-07-13 15:27:37 +00:00
Brian Paul
883f9891cb
LIB_DIR is now just 'lib' or 'lib64'
...
Replaced $(LIB_DIR) with $(TOP)/$(LIB_DIR), use LIB_DIR in install targets.
Patch by Hanno Böck.
2006-07-13 02:50:27 +00:00
Brian Paul
d9eff8ba19
download/install updates
2006-07-12 20:14:43 +00:00
Brian Paul
b8528ea55e
New config var DRI_DRIVER_SEARCH_DIR to specify where libGL should search
...
(at runtime) for the DRI drivers.
See bug 2372.
2006-07-12 19:40:59 +00:00
Tilman Sauerbeck
e5c28321b2
fix another memleak
2006-07-12 17:06:49 +00:00
Tilman Sauerbeck
e77875dcbe
fix a memleak
2006-07-12 16:49:07 +00:00
Brian Paul
59cfd3cd3f
destroy window upon exit, remove CVS log comment
2006-07-12 02:34:43 +00:00
Brian Paul
d8bb5ea967
call glutDestroyWindow() to allow checking for mem leaks upon exit
2006-07-12 02:32:21 +00:00
Brian Paul
c04bb519e1
free array objects properly (bug 7493)
2006-07-11 21:56:43 +00:00
Tilman Sauerbeck
c60bcc8966
free GL2Objects unconditionally
2006-07-11 20:13:28 +00:00
Tilman Sauerbeck
c0eb777cd8
free the ArrayObjects hash table
2006-07-11 19:36:27 +00:00
Tilman Sauerbeck
17b5063c6f
only access ss->BufferObjects if it's declared
2006-07-11 19:03:21 +00:00
Tilman Sauerbeck
aead688e7f
_mesa_destroy_context() frees radeon->glCtx so we must not access it afterwards
2006-07-11 18:35:24 +00:00
Thomas Hellström
bbe197ec1d
Revert the SiS and Unichrome DRM version check changes.
2006-07-11 14:56:20 +00:00
Thomas Hellström
85b4ae0654
The SiS and Unichrome drivers assume that the handle to the
...
AGP map is equivalent to the AGP physical address. Fix this.
2006-07-10 12:20:24 +00:00
Aapo Tahkola
b9920ba7b7
Fix #7195
2006-07-09 00:04:06 +00:00
Brian Paul
27908d2bcb
update comment, APP_LIB_DEPS
2006-07-07 14:32:47 +00:00
Brian Paul
04f43226a8
fixup OSMESA_LIBS and make clean target
2006-07-07 14:32:02 +00:00
Brian Paul
8c140c9c37
remove GLUT dependency
2006-07-07 14:31:28 +00:00
Brian Paul
3ae1905744
remove dependency on GLUT
2006-07-07 14:12:04 +00:00
Kristian Høgsberg
218ba1ff54
Don't include unused header files.
2006-07-06 07:28:25 +00:00
Aapo Tahkola
5906acad08
R300_RR_ROUTE_1 still needs to be initialized.
2006-07-05 13:28:01 +00:00
Brian Paul
1ff8daf21e
New animated engine demo.
2006-07-04 21:43:21 +00:00
Jerome Glisse
1ad914575a
Add R300_VAP_CNTL 0x2140 and cosmetic cleanup.
2006-07-04 20:50:49 +00:00
Brian Paul
525eb0b621
added linux-osmesa
2006-07-04 16:49:58 +00:00
Brian Paul
f385cf115a
simple libOSMesa.so-only config, no X
2006-07-04 16:49:41 +00:00
Brian Paul
c6e1784062
enable hw antialiasing (Martijn van Oosterhout)
2006-07-04 13:37:19 +00:00
Brian Paul
2922aa236f
fix linking bug (bug 7405)
2006-07-03 23:12:16 +00:00
Brian Paul
77afb43519
additional clipping/viewport fixes (Martijn van Oosterhout)
2006-07-03 23:08:33 +00:00
Roland Scheidegger
46c1419c93
some minor simplifications (same as in r300 driver) since mesa's internally used swizzle and writemask flags are identical to the bits used on the hardware, use a macro to error out if these assumptions are no longer true.
2006-07-03 22:14:54 +00:00
Roland Scheidegger
bf35d70635
check if radeon_drm.h from libdrm is new enough, otherwise print an error to make it easier to figure out why it won't compile...
2006-07-03 22:11:44 +00:00
Jerome Glisse
69f31f5475
Add copyright header and minor cleanup.
2006-07-03 21:35:07 +00:00
Brian Paul
bfb2729f9e
disable a new mem leak check until we're sure it's valid
2006-07-03 13:20:32 +00:00
Brian Paul
a6c72b67f6
fix clipping bug on context change (Martijn van Oosterhout)
2006-07-03 13:17:00 +00:00
Tilman Sauerbeck
527cd2544f
initialize offset to avoid bogus warnings from valgrind
2006-07-01 21:27:34 +00:00
Brian Paul
be9282bf0b
Vertex/fragment program patches (Rune Petersen)
2006-06-30 17:56:50 +00:00
Brian Paul
0cdf2d7413
clipping fixes (Martijn van Oosterhout)
2006-06-30 17:21:32 +00:00
Brian Paul
f63623779a
clean-ups
2006-06-30 16:55:39 +00:00
Brian Paul
2893072967
use _mesa_HashDeleteAll()
2006-06-30 15:58:53 +00:00
Brian Paul
66c9be06f9
remove occlude.c demo since GL_HP_occlusion_test no longer available
2006-06-30 15:57:05 +00:00
Brian Paul
c7e164f091
In free_shared_state(), use new _mesa_HashDeleteAll() function to delete
...
textures, display lists, programs, VBOs, etc. Less code and more efficient.
2006-06-30 15:44:30 +00:00
Brian Paul
d179e16501
Added _mesa_delete_list() to delete a display list, but don't remove from
...
hash table. Make _mesa_destroy_list() static.
2006-06-30 15:41:55 +00:00
Brian Paul
9f6798d6e1
Added _mesa_HashDeleteAll() to delete all entries in a hash table with a
...
callback function.
Added _mesa_HashWalk() to walk over all entries in a hash table with callback.
2006-06-30 15:39:23 +00:00
Jerome Glisse
7c583f5d11
Fix typo.
2006-06-29 20:01:35 +00:00
Tilman Sauerbeck
f7f5b2c415
destroy left-over VBOs on shutdown
2006-06-29 18:36:51 +00:00
Tilman Sauerbeck
ff3a5b1842
instead of messing with _TNL_LAST_GENERIC and _TNL_FIRST_GENERIC, use _TNL_NUM_GENERIC. this fixes an off-by-one error (we didn't handle the final attribute)
2006-06-29 16:48:45 +00:00
Tilman Sauerbeck
8ca6250d72
cleanup, avoid magic values
2006-06-29 16:47:09 +00:00
Tilman Sauerbeck
ff5b590382
added _TNL_NUM_GENERIC
2006-06-29 16:45:57 +00:00
Brian Paul
787f4965a2
only assert front/back pitch if double-buffered (bug 7663)
2006-06-29 15:44:13 +00:00
Brian Paul
b10ea9843b
added src/glx/x11/depend to DEPEND_FILES
2006-06-28 21:58:47 +00:00
Tilman Sauerbeck
6c33475424
propagate errors from parse_generic_attrib_num in parse_attrib_binding (-> don't segfault when you're trying to access invalid generic attributes
2006-06-28 16:26:20 +00:00
Brian Paul
7a7aa2aabb
Don't use nested struct definitions in tnl_clipspace_fastpath.
...
Make attr_type into a top-level type: tnl_attr_type
See bug 7340.
2006-06-27 20:11:00 +00:00
Ian Romanick
4063b1730d
Remove the extraneous GL_ prefix from the enums for GL_EXT_timer_query and
...
GL_EXT_framebuffer_blit. Enumerants in the XML schema get the GL_ prefix
added to them automatically. This resulted in things like
"GL_GL_TIME_ELAPSED_EXT" in enums.c.
2006-06-27 16:13:13 +00:00
Aapo Tahkola
291fd257eb
Fix stencil clears that have caused problems with redbook/stencil, tests/stencilwrap and ut2k4 adrenaline pills.
2006-06-27 01:46:11 +00:00
Aapo Tahkola
caf0176472
Fix generic vertex attribs (Rune Petersen)
2006-06-27 01:26:47 +00:00
Brian Paul
4e0617849c
use trackball code for mouse rotation
2006-06-26 23:00:15 +00:00
Brian Paul
9671548424
virtual trackball code
2006-06-26 22:59:28 +00:00
Brian Paul
199729ff27
locking fixes (Martijn Van Oosterhout)
2006-06-26 19:59:38 +00:00
Brian Paul
78a6000cf2
Use $(LIB_DIR) instead of $(TOP)/lib since libraries sometimes go into lib64/.
...
Probably need to fix the install destinations too...
2006-06-26 15:34:21 +00:00
Tilman Sauerbeck
0deb088cf0
more cleanups
2006-06-23 16:47:08 +00:00
Brian Paul
3cb56804ca
fix glut/freeglut links
2006-06-23 15:27:32 +00:00
Brian Paul
0e794a1bc6
New 'install' targets in makefile. See bug 2372.
2006-06-22 22:50:48 +00:00
Keith Whitwell
b4517527eb
A bunch of tiny tests that I've found helpful bringing up drivers from
...
scratch. These exercise single pieces of functionality and provide a
gentler ramp than trying to use the mesa demos to bring up drivers with.
2006-06-22 16:32:19 +00:00
Keith Whitwell
5fb9f80e37
exercise min/max lod
2006-06-21 14:04:04 +00:00
Keith Whitwell
942b5b7bc0
exercise position invarient vertex program
2006-06-21 14:03:39 +00:00
Alan Hourihane
feb0ff11e5
Check for a valid context
2006-06-21 10:58:04 +00:00
Brian Paul
4cd9e5c3c9
rewrite gluErrorString() to be more legible
2006-06-20 15:30:26 +00:00
Brian Paul
bd0bfd1dc2
reorder a few token definitions
2006-06-20 14:52:22 +00:00
Michel Dänzer
c28834bfbb
Add M32R architecture to test for USE_IEEE and friends (Kazuhiro Inaoka,
...
from http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=374608 ).
2006-06-20 09:39:32 +00:00
Brian Paul
1ec9ed4f25
fix span code compilation problems, bug 5858
2006-06-20 03:35:17 +00:00
Ian Romanick
4afcd8aa8b
Print the hex value of the errant input when an invalid stencil function is
...
specified.
2006-06-19 16:39:49 +00:00
Alan Hourihane
161de10ce8
If DrawBuffer isn't set, return immediately
2006-06-19 09:27:04 +00:00
Tilman Sauerbeck
11fceb19d3
no need to handle ARL in a special way, it's a generic scalar operation. only tested on r300.
2006-06-18 14:07:10 +00:00
Aapo Tahkola
16d1024f27
fix broken negate
2006-06-18 12:50:27 +00:00
Aapo Tahkola
e6a17b6052
fix broken address register reads
2006-06-18 12:39:58 +00:00
Brian Paul
385f23edf9
Thread safety for Win32. SourceForge bug #1507315 .
2006-06-16 14:50:05 +00:00
Brian Paul
c0168fabed
glPush/PopAttrib fix (bug 6891)
2006-06-16 13:45:29 +00:00
Brian Paul
65897c04c8
don't create include/GLES yet
2006-06-16 13:41:05 +00:00
Brian Paul
c97c5f0b6b
remove obsolete PointSizePtr
2006-06-16 13:40:06 +00:00
Jouk Jansen
c3c64383ca
OpenVMS compile support update
...
Modified Files:
Mesa/src/mesa/main/descrip.mms
----------------------------------------------------------------------
2006-06-16 13:14:35 +00:00
Brian Paul
be906fe05e
added some comments, braces in _mesa_BindTexture
2006-06-15 15:39:10 +00:00
Brian Paul
2d77b25c27
minor clean-ups
2006-06-15 15:36:06 +00:00
Brian Paul
9960ddcd66
comments for gl_array_object struct
2006-06-15 15:34:13 +00:00
Keith Whitwell
0b994ef589
Call _mesa_resize_framebuffer() within intelWindowMoved(). Fixes
...
googleearth glitches.
2006-06-15 12:47:29 +00:00
Keith Whitwell
d048b7d36e
Protect _swrast_read_rgba_span with RENDER_START/FINISH
2006-06-14 10:48:09 +00:00
Brian Paul
4f68411e77
s/ATTRIBUTE/GENERIC/
2006-06-14 04:15:16 +00:00
Brian Paul
62e1fae858
A number of vertex buffer fields like NormalPtr, FogCoordPtr, etc are really
...
just aliases for members of the VB->AttribPtr[] array.
Begin replacing FogCoordPtr with VB->AttribPtr[_TNL_ATTRIB_FOG], and similarly
for NormalPtr, TexCoordPtr, PointSizePtr, etc.
2006-06-14 04:05:17 +00:00
Brian Paul
62dc134771
Rename _TNL_ATTRIB_ATTRIBUTE* to _TNL_ATTRIB_GENERIC*
2006-06-14 03:30:57 +00:00
Brian Paul
3c18d49607
new assertion
2006-06-14 03:29:08 +00:00
Brian Paul
ee06106082
Do a cheesy implementation of glXWait/GetVideoSyncSGI() functions, but
...
disable reporting the GLX_SGI_video_sync extension anyway.
Google Earth works now.
2006-06-13 23:06:25 +00:00
Brian Paul
2d087480b4
GLX_BAD_CONTEXT checks in video-sync functions
2006-06-13 23:04:41 +00:00
Brian Paul
e49aea9cef
remove debug printf
2006-06-13 22:17:41 +00:00
Brian Paul
f9d88c8204
clean-ups and new comments
2006-06-13 17:24:36 +00:00
Brian Paul
4df010b296
fix glVertexAttribPointerARB's normalized behaviour
2006-06-13 17:17:32 +00:00
Brian Paul
34a3779aae
remove unused index_attr1fv()
2006-06-13 17:16:56 +00:00
Brian Paul
7dfdf3a5b7
Rename some functions/macros to better reflect their behaviour:
...
3F -> 3FN because integer types are normalized
4FC -> 3FN because we can normalize non-color attributes
2006-06-13 17:13:15 +00:00
Brian Paul
44b82dffe8
In import_attrib(), use the from->Normalized flag to choose the right
...
translation function.
Before this fix the 'normalized' flag to glVertexAttribPointerARB() was ignored.
2006-06-13 17:06:44 +00:00
Brian Paul
5c7c5a762e
s/0/NULL/
2006-06-13 17:04:26 +00:00
Brian Paul
1c546ae552
When using an ARB vertex program, the generic vertex arrays do not alias the
...
conventional arrays.
Typo: s/writeable/writable/
2006-06-13 17:03:25 +00:00
Brian Paul
8bc00c2047
fix size assertions in _mesa_init_teximage_fields()
2006-06-13 16:45:28 +00:00
Brian Paul
212d7e8369
minor simplification in texcoord array import
2006-06-13 14:50:44 +00:00
Michel Dänzer
73e73ffdd5
Fix command line parsing.
2006-06-13 08:37:03 +00:00
Brian Paul
bd1e587ebe
remove some unneeded #includes
2006-06-13 03:29:02 +00:00
Brian Paul
0395cc01fd
Fix a few conversion bugs. For example, GLshort->GLfloat conversion
...
didn't work for color arrays.
2006-06-13 03:22:52 +00:00
Kristian Høgsberg
c25eb99f95
Fix all instances of calling __glXSetupForCommand before GetReqExtra.
2006-06-13 01:41:18 +00:00
Brian Paul
18d0efb555
removed incorrect const qualifier
2006-06-13 01:14:48 +00:00
Ian Romanick
9853aac495
Make r300 driver build with GL_APPLE_vertex_array_object changes.
...
Sorry for the breakage. These changes are only build tested.
2006-06-12 22:39:49 +00:00
Brian Paul
a3feff414f
GL_APPLE_vertex_array_object is new
2006-06-12 20:02:45 +00:00
Brian Paul
48c03d7c9f
s/buffer/arrays/
2006-06-12 20:02:11 +00:00
Brian Paul
d2fb24a671
make do_vertex_attrib_enable() static
2006-06-12 19:59:34 +00:00
Brian Paul
f2ce358331
include glxclient.h to silence missing prototypes warning
2006-06-12 19:56:57 +00:00
Brian Paul
c8f8fbecd7
remove const qualifier from glGenVertexArraysAPPLE() parameter
2006-06-12 19:47:44 +00:00
Brian Paul
0e0e3b05ab
include arrayobj.h
2006-06-12 19:46:14 +00:00
Brian Paul
050d39b3f4
remove unused var
2006-06-12 19:45:43 +00:00
Ian Romanick
ee34e6ef71
Add support for GL_APPLE_vertex_array_object. Several test programs
...
and demos are also added.
Adding basic support to drivers should be as easy as just enabling the
extension, though thorough test would also be required.
2006-06-12 16:26:29 +00:00
Alan Hourihane
6254d59043
fire vertices before context destruction.
2006-06-12 08:52:29 +00:00
Tilman Sauerbeck
51eb359ea9
destroy the memory manager along with the context
2006-06-11 09:12:27 +00:00
Roland Scheidegger
5b90cf2f2f
enable arb_vertex_program by default if drm is new enough. Do a fallback when it's a nv_vp as there could be issues.
2006-06-10 00:51:54 +00:00
Claudio Ciccani
da4b01211b
Added some notes about this implementation.
2006-06-09 15:20:26 +00:00
Claudio Ciccani
4812a59754
Enable setting invible cursors.
2006-06-09 15:19:05 +00:00
Claudio Ciccani
6acc6dd0c4
Separated joystick pointer coordinates from mouse pointer coordinates.
2006-06-09 15:18:04 +00:00
Roland Scheidegger
52c5d9c5b7
shuffle some code to make some assertions in the _savage_texstore_a111xxxx functions compile without error...
2006-06-09 00:28:53 +00:00
Brian Paul
5dbd0a400a
added info about prerequisites for building DRI drivers
2006-06-08 23:42:07 +00:00
Brian Paul
11ea8cb0a2
fix glBegin error test
2006-06-08 23:12:58 +00:00
Brian Paul
ee7e58e111
check for invalid mode in glBegin(), bug 7142
2006-06-08 23:11:35 +00:00
Tilman Sauerbeck
a0daa1220f
include tnl/tnl.h for _tnl_program_string()
2006-06-08 21:17:08 +00:00
Tilman Sauerbeck
3ebf0418a9
mark ARL operand as scalar (Roland Scheidegger)
2006-06-08 21:12:21 +00:00
Tilman Sauerbeck
0bc09bdace
struct op_names: get rid of the 'output operands' field as it's not used (Roland Scheidegger)
2006-06-08 21:09:17 +00:00
Brian Paul
0c65604eeb
links to ClosedGL and S3TC library
2006-06-08 19:59:41 +00:00
Roland Scheidegger
d6213e6023
Improve slightly wrong CMP_SRCS test to avoid unencessary instructions. Clean up the r200 vertex program code a bit.
2006-06-08 17:46:21 +00:00
Brian Paul
808809b061
updated Pixmap vs. XImage info
2006-06-07 14:01:31 +00:00
Aapo Tahkola
37474eca68
prevent possible program mix up with sw vps (Roland Scheidegger)
2006-06-06 23:44:05 +00:00
Aapo Tahkola
9248882ca2
prevent run_arb_vertex_program from running tnl programs unless ctx->_MaintainTnlProgram is set
2006-06-06 22:24:12 +00:00
Aapo Tahkola
9ba2006594
make sure tex format is supported.
2006-06-06 18:37:45 +00:00
Aapo Tahkola
2f42558050
various fixes (Roland Scheidegger)
2006-06-06 18:25:47 +00:00
Brian Paul
4cb9fffa7e
Added simple lookup_bufferobj() function to wrap the _mesa_HashLookup() call
...
and cast. Simplifies the code a little bit elsewhere.
2006-06-03 15:32:27 +00:00
Brian Paul
3696f0ee1d
updates for using libdrm (Hanno Bock)
2006-06-03 15:17:07 +00:00
Brian Paul
6f172f7aba
minor clean-ups
2006-06-02 22:51:45 +00:00
Roland Scheidegger
98c791b543
implement arb_vertex_program in hw for r200. Code contains still some hacks, generic attribs cause a fallback, but otherwise it seems to work quite well. Passes all glean vertProg1 tests with the exception of the degnerated LIT case (which is a hw limitation), as well as runs the r200 render path of doom3/quake4 (1.1 patch needed for quake4). The code is heavily borrowed from the r300 driver as vertex programs encoding is almost identical. arb_vertex_program is not yet announced by default and still needs to be enabled via driconf.
2006-06-02 22:47:31 +00:00
Brian Paul
65ced47453
Thomas Sondergaard's API tracer
2006-06-02 14:50:28 +00:00
Brian Paul
21fbdb14e9
set per-context GL_DRAW_BUFFER state regardless of currently bound FBO
2006-06-02 12:51:56 +00:00
Brian Paul
79d8db77b9
fix depth-format rectangular textures
2006-06-02 12:47:42 +00:00
Brian Paul
2b04dd9d2c
fix depth-component test to allow rectangular textures
2006-06-02 12:46:53 +00:00
Roland Scheidegger
b302419abe
remove code dealing with drmMinor version < 6 since all radeon drivers request at least drmMinor 6 anyway.
2006-06-02 01:52:54 +00:00
Roland Scheidegger
5377ac80dc
retry on EBUSY instead of EAGAIN in radeonWaitIrq (it appears this was the intention as drm seems to never return EAGAIN) in all radeon drivers.
2006-06-01 23:21:43 +00:00
Roland Scheidegger
fe57ed4f25
Fix extended swizzling in vertex programs by introducing special swizzle instruction, extend the 2 bit rsw field to 3 bit like used in other places. While here, also fix up rsw (negation), dph and try to fix up rsq with negative values (doesn't work, bug seems elsewhere) in the sse codegen code.
2006-06-01 22:56:40 +00:00
Brian Paul
4d3ab19abf
document MESA_TEX/TNL_PROG env vars
2006-06-01 20:22:30 +00:00
Brian Paul
1ec9b5a5a9
fix extension_supported() function, added comments
2006-05-31 20:36:52 +00:00
Tilman Sauerbeck
e689a7fc6a
SWZ is nearly identical to MOV. the difference is that SWZ supports per-component negation, which MOV doesn't. as that's handled transparently, we can use the same code for them.
2006-05-31 17:57:14 +00:00
Tilman Sauerbeck
49db174df5
pass src->NegateBase as-is in t_src() now, as the flags are equivalent to r300's VSF_FLAGs now
2006-05-31 17:37:23 +00:00
Claudio Ciccani
9efe17ed91
Updated config file.
2006-05-31 17:06:05 +00:00
Claudio Ciccani
fe94d0b335
Added some example progs using DirectFBGL.
2006-05-31 17:05:11 +00:00
Claudio Ciccani
b18191cf30
Added DirectFB GLUT implementation.
2006-05-31 17:02:45 +00:00
Claudio Ciccani
9400550c16
Fixed bug with multiple contexts.
...
Added support for ARGB4444 and ARGB2554.
Added hardware accelerated Clear().
2006-05-31 17:00:10 +00:00
Brian Paul
55ad3cc055
fix bug 7077 - mem leak
2006-05-30 22:26:21 +00:00
Brian Paul
a8c4242395
Define new NEGATE_* tokens for setting the src register's NegateBase field.
...
Before, we were using GL_TRUE/GL_FALSE in a few places.
Note: only the SWZ instruction can negate individual components.
2006-05-30 22:17:35 +00:00
Brian Paul
e4cb9cd167
remove redundant 'const'
2006-05-30 22:15:24 +00:00
Brian Paul
8333012b56
free convolved image / fix mem leak (bug 7077)
2006-05-30 21:58:55 +00:00
Tilman Sauerbeck
1d0fa45bc1
minor code cleanup, no actual changes
2006-05-30 18:49:20 +00:00
Tilman Sauerbeck
6be8127ea4
don't generate GL_INVALID_ENUM if GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB, which is actually handled
2006-05-30 16:57:52 +00:00
Michal Krol
51fec69ea6
Add x86sse.h.
2006-05-30 09:59:05 +00:00
Michal Krol
4decba90be
Remove not needed forward declaration.
2006-05-30 09:45:33 +00:00
Michal Krol
23b7c7dc14
Make it running under Linux.
2006-05-30 09:38:16 +00:00
Michal Krol
44d5c8668a
First draft.
2006-05-30 09:35:36 +00:00
Tilman Sauerbeck
b20cdf1d28
don't do the check for >= MAX_VERTEX_PROGRAM_ATTRIBS twice, it's already done in parse_generic_attrib_num()
2006-05-29 16:24:28 +00:00
Brian Paul
919f6a070c
generic attribute 0 wasn't handled correctly (Jesse Allen)
2006-05-29 14:37:56 +00:00
Roland Scheidegger
76b6e88e56
fix some whitespace in previous commit
2006-05-27 09:09:56 +00:00
Roland Scheidegger
8a61821057
preparation for r200 hw vertex programs. Increase R200_CMD_BUF_SZ to 16k instead of 8k (the reasons why it was exactly 8k are unclear). Add register defines, sanity code, fix potential issue with wrong statechange order when disabling fragment programs.
2006-05-27 09:03:25 +00:00
Brian Paul
04fa003a50
The ctx->_TexEnvProgram that's allocated in update_state() doesn't seem to
...
be needed (it's set in texenvprogram.c) and is a memory leak according to
valgrind.
Disable with #if 0 / #endif
2006-05-24 03:34:17 +00:00
Brian Paul
65a51c0d62
Roll _mesa_free_parameters() into calling function (the only caller).
...
Replace assert(0) with _mesa_warning().
Use new _mesa_align_realloc() function.
New comments, clean-ups.
2006-05-24 03:30:31 +00:00
Brian Paul
5a67af97fa
fix a small memory leak in _mesa_add_state_reference()
2006-05-24 03:25:22 +00:00
Brian Paul
1798d9a8a4
added _mesa_align_realloc()
2006-05-24 03:15:46 +00:00
Brian Paul
0c1cbd5805
use GLbitfield for StateFlags, improved comments
2006-05-24 03:01:58 +00:00
Brian Paul
d9736db667
Add const qualifiers in a number of places.
2006-05-23 02:44:46 +00:00
Brian Paul
f5a2ac95c3
init mask=0 to silence warning
2006-05-23 02:16:20 +00:00
Brian Paul
fe9026d04a
make mgaSetFence() and mgaWaitFence() static
2006-05-23 02:13:53 +00:00
Brian Paul
a6f7f10efa
prototype i915_udpate_fog() to silence warning
2006-05-23 02:12:08 +00:00
Brian Paul
b8f2f6fee1
In cache_item(), there was sizeof(void) expression.
...
Replace void *key parameter with const struct state_key *
2006-05-23 01:55:31 +00:00
Brian Paul
acc9566b86
GL_INDEX_OFFSET fix
2006-05-22 17:41:59 +00:00
Brian Paul
17befff800
GL_INDEX_OFFSET didn't work with CI->RGB mappings.
...
Added some const qualifiers.
2006-05-22 17:40:07 +00:00
Keith Whitwell
8065c120c4
memory usage fixes for glean/conform, use a better hash function
2006-05-22 16:09:27 +00:00
Keith Whitwell
64da16146f
Fix typo
2006-05-22 14:30:58 +00:00
Keith Whitwell
5ddc53f899
Better caching for texenv programs.
...
Initialize some values correctly.
2006-05-22 14:17:32 +00:00
Keith Whitwell
7e3fa7e837
Speedup the venerable mm.[ch] allocator with doubly linked lists and a
...
separate list of free segments.
2006-05-22 12:32:35 +00:00
Brian Paul
b0b6d1abe5
In gl_texture_image, replace ImageStride with an ImageOffsets array.
...
Some hardware lays out 3D mipmaps in a manner that can't be expressed
with a simple image stride.
The ImageOffsets array is allocated and initialized to typical defaults
in the _mesa_init_teximage_fields() function. If needed, a driver will
then have to replace these offsets.
TexStore and TexelFetch routines updated to use offsets array.
2006-05-20 16:19:48 +00:00
Brian Paul
226d0187b5
glxinfo -l expanded, fixed bug 6863
2006-05-20 15:18:23 +00:00
Brian Paul
04d5d16415
remove some redundant functions, fix-up reference counting
2006-05-20 15:16:45 +00:00
Brian Paul
89ffca52ac
use new _mesa_remove_renderbuffer()
2006-05-20 15:12:42 +00:00
Brian Paul
7ac5b7b934
use new _mesa_dereference_frame/renderbuffer() functions
2006-05-20 15:08:25 +00:00
Brian Paul
b52f02121b
Added _mesa_remove_renderbuffer() as a counterpart to _mesa_add_renderbuffer().
...
Added _mesa_dereference_renderbuffer() to encapsulate renderbuffer
reference count decrement, delete, locking.
2006-05-20 15:07:32 +00:00
Brian Paul
2eb88c1752
Added _mesa_dereference_framebuffer() to encapsulate reference count
...
decrement, delete and locking.
2006-05-20 15:06:35 +00:00
Brian Paul
cbb19930b3
some new comments
2006-05-19 17:31:09 +00:00
Brian Paul
20e11b2332
remove an assertion
2006-05-19 17:27:33 +00:00
Brian Paul
4e470db0b9
print 2D vs 3D in window
2006-05-19 16:48:42 +00:00
Brian Paul
5ec34f0ff9
also test 3D textures (press '2'/'3' to toggle)
2006-05-19 16:42:01 +00:00
Brian Paul
083f8111aa
added some CHAN_BITS tests
2006-05-19 03:49:13 +00:00
Brian Paul
68bc7df638
replace FORMAT var with RB_TYPE
2006-05-19 03:47:16 +00:00
Brian Paul
fd02ca7711
Demonstrate rendering 8, 16 and 32-bit/channel images all in one program.
...
Like older osdemo.c program, but test more OpenGL features like texturing,
blending, lines.
2006-05-19 03:43:39 +00:00
Brian Paul
e35b9058ce
updated docs for off-screen rendering
2006-05-19 03:42:16 +00:00
Brian Paul
d44248ca00
Allow rendering 8, 16 and 32-bit/channel images without recompiling.
...
Uses new renderbuffer adaptors.
2006-05-19 03:41:37 +00:00
Brian Paul
6a74f65c58
install renderbuffer adaptors when color channel sizes need to be reduced
2006-05-19 03:40:29 +00:00
Brian Paul
d2e5598cd3
added rbadaptors.[ch] files
2006-05-19 03:37:41 +00:00
Brian Paul
e2db790a46
added rbadaptors.c
2006-05-19 03:35:38 +00:00
Brian Paul
3c30b35134
Renderbuffer adaptors.
...
When compiling Mesa with CHAN_BITS=16 or 32, these adaptors allow rendering
into color buffers with smaller channel sizes.
2006-05-19 03:33:50 +00:00
Brian Paul
23a5c57cee
minor simplification
2006-05-18 22:31:19 +00:00
Brian Paul
0ca9082cbd
texture EnvColor needs to be converted to GLchan, not GLint
2006-05-18 22:11:09 +00:00
Aapo Tahkola
787fd58186
Dont allow 16 tex units to be used at all.
2006-05-18 21:15:26 +00:00
Brian Paul
5e51ebd8eb
use -march=i486 instead of -m486 (bug 6954)
2006-05-18 17:04:13 +00:00
Brian Paul
0d957ca400
change initialization of texcoords - not all C compilers support non-constant array initializers
2006-05-18 14:16:43 +00:00
Brian Paul
3d8a791ff9
add extra APP_LIB_DEPS (bug 6954)
2006-05-18 13:55:31 +00:00
Brian Paul
c717ffa146
added solaris-x86-gcc-static
2006-05-17 22:51:44 +00:00
Brian Paul
7d848c3308
generate shared lib, not static
2006-05-17 22:51:23 +00:00
Brian Paul
9cc115e417
formerly known as solaris-x86-gcc
2006-05-17 22:51:08 +00:00
Brian Paul
4c6319db9c
call reshape() after init() to set initial projection/viewing transform (see bug 6941)
2006-05-17 22:44:18 +00:00
Tilman Sauerbeck
b99c801f73
unbreak the build
2006-05-17 16:39:40 +00:00
Dave Airlie
cea0c74bcb
add texture rectangle support for i815, I wrote the original patch about
...
2 years ago, I finally dug out an i815 and got it working
2006-05-17 06:26:25 +00:00
Tilman Sauerbeck
601c02f783
bug 6941: fixed initial rendering problems in glxgears
2006-05-16 16:27:54 +00:00
Michal Krol
bd4256acfd
Fix typo.
2006-05-16 10:37:16 +00:00
Michal Krol
0b9d7e477a
Add functions.
2006-05-16 10:11:29 +00:00
Michal Krol
969c43108e
Write attribs to slang machine.
2006-05-16 10:10:56 +00:00
Michal Krol
b4c5905549
Change error message wording.
2006-05-16 10:10:10 +00:00
Michal Krol
b6e92d090c
Rename print() to printMESA().
2006-05-16 10:09:32 +00:00
Michal Krol
563f8ad50a
Fix attrib handling.
2006-05-16 10:08:30 +00:00
Michal Krol
21ef956e9a
Extend printMESA function to output also to shader's info log.
...
Fix float-to-int conversion for x86 back-end.
2006-05-16 10:04:24 +00:00
Michal Krol
a67330d157
Cleanup code. Change constructor prototype.
2006-05-16 10:01:07 +00:00
Michal Krol
d1b40400d6
Cleanup code.
2006-05-16 09:53:42 +00:00
Michal Krol
ecf2e5b0a1
Change constructor prototype.
...
Fix struct field accessing.
2006-05-16 09:52:02 +00:00
Michal Krol
d2b9e1c560
Remove carriage returns.
2006-05-16 09:44:08 +00:00
Michal Krol
d88c67fd81
Add GetInfoLogLength and WriteAttrib functions.
...
GetInfoLog for shaders if different - it is a concatenation
of compiler output and executor output produced by printMESA.
Fix bugs.
2006-05-16 09:43:09 +00:00
Michal Krol
a1a02e6203
Cleanup GLhandle-to-object translation macros.
...
Fix minor bugs.
2006-05-16 09:40:30 +00:00
Michal Krol
32c2f939e6
GLSL regression test suite.
2006-05-16 09:32:30 +00:00
Brian Paul
2ca741ad4b
added a few extension #ifdef tests
2006-05-15 15:35:38 +00:00
Brian Paul
5e2e96b6f0
Added a check_context_limits() function that checks that the ctx->Const.*
...
fields are legal. May catch some driver development bugs.
Called the first time a context is bound.
2006-05-15 15:26:04 +00:00
Brian Paul
c8ea111166
usage() function
2006-05-15 15:14:37 +00:00
Brian Paul
20215ecc7d
remove some unused macros
2006-05-14 16:42:20 +00:00
Brian Paul
d77a165eac
s/GLbyte/GLubyte/
2006-05-14 16:27:10 +00:00
Brian Paul
ed875a4cb3
fix typo, remove dead code
2006-05-14 15:56:07 +00:00
Brian Paul
ad7805dfee
Expanded output with -l option: vertex/fragment program and vertex/fragment
...
shader limits.
Misc sync-ups with x.org copy of glxinfo.
2006-05-13 00:18:12 +00:00
Dave Airlie
f1dbacc6ad
the r300 should only use 8 until Mesa can deal with this
2006-05-12 06:03:27 +00:00
Dave Airlie
5d7ab75b02
this should use the configured number not the MAX, this has no effect until
...
the core mesa swrast number is fixed, just spotted this on the way past
2006-05-12 03:50:10 +00:00
Brian Paul
88cf5aa783
In __glXPushArrayState() we weren't pushing the index field.
...
But later, in __glXPopArrayState(), we were using that field to set
the active_texture_unit. The value was garbage and could lead to
things blowing up.
See bug 6863.
2006-05-11 16:27:39 +00:00
Brian Paul
fa489dd043
simplify image setup code, added LOD Bias control (l/L keys)
2006-05-11 01:15:48 +00:00
Brian Paul
aecd02b391
simple texture compression test
2006-05-10 22:47:06 +00:00
Brian Paul
932c2fc291
new test image - Delicate Arch, Utah
2006-05-10 22:44:26 +00:00
Brian Paul
bb2dd388d0
Test program for exercising GL_TEXTURE_BASE_LEVEL and GL_TEXTURE_MAX_LEVEL.
2006-05-10 22:37:56 +00:00
Brian Paul
1e7d84e258
move check for event.xbutton.button <= GLUT_MAX_MENUS (see sf bug 1484284)
2006-05-10 19:21:39 +00:00
Brian Paul
700359ca5a
check if button >= GLUT_MAX_MENUS in glutAttacheMenu()
2006-05-10 19:21:16 +00:00
Keith Whitwell
adc0490420
Clean up previous change slightly
2006-05-10 09:00:16 +00:00
Keith Whitwell
452be7e7ef
Use a (much!) larger executable memory heap so that the glsl x86
...
allocations succeed. I'm not sure this is really necessary...
2006-05-10 08:57:34 +00:00
Brian Paul
2b3aab0717
check event button against GLUT_MAX_MENUS (bug 1484284)
2006-05-09 14:51:57 +00:00
Brian Paul
ab13ec10eb
16/32-bit chan fixes, texture compression fixes
2006-05-09 14:41:08 +00:00
Brian Paul
791e7b385a
When error-checking 'unit' against num_texture_units, need to use >=, not >.
...
See bug 6863.
2006-05-09 14:36:58 +00:00
Brian Paul
008ed1df83
Add a new 'all' parameter to _mesa_get_compressed_formats() to indicate whether
...
all formats or just those without restrictions/limitations should be returned.
We want all when validating the internalFormat parameter to
glCompressedTexImage2D but only want unrestricted formats when handling the
GL_COMPRESSED_TEXTURE_FORMATS query.
2006-05-09 13:51:17 +00:00
Brian Paul
5e4c39dc0e
use _mesa_compressed_texture_size() for GL_TEXTURE_COMPRESSED_IMAGE_SIZE query
2006-05-09 00:00:46 +00:00
Brian Paul
a546769733
two more texture compression fixes
2006-05-08 23:59:38 +00:00
Brian Paul
c3c19be8e0
More updates for texture compression.
...
Added _mesa_compressed_texture_size_glenum() for validating the imageSize
parameter to glCompressedTex[Sub]Image1/2/3() which does _not_ call
ctx->Driver.CompressedTextureSize() - since that could return a padded size.
2006-05-08 23:52:32 +00:00
Brian Paul
5999c5b620
Fix a number of texture compression issues.
...
Pass the MESA_FORMAT_* token to the _mesa_compressed_row_stride(),
_mesa_compressed_texture_size() and _mesa_compressed_image_address()
functions since we want to use the driver-chosen format, not the user's
internalFormat hint.
Consolidate code related to choosing the texture format in texstoree.c
2006-05-08 19:14:38 +00:00
Brian Paul
c93c18abf1
fix warning
2006-05-08 19:11:21 +00:00
Keith Whitwell
71b2504e03
updates to dri drivers for recent stencil changes
2006-05-08 09:03:35 +00:00
Brian Paul
960973b2ec
added CHAN_BITS != 8 test
2006-05-07 16:16:23 +00:00
Brian Paul
85bc17495b
misc clean-ups
2006-05-07 16:14:58 +00:00
Brian Paul
ca8b235188
minor clean-ups around DepthScale/Bias
2006-05-07 16:14:13 +00:00
Brian Paul
8a1848bf99
restore -O flag (bug 6814)
2006-05-06 22:39:33 +00:00
Brian Paul
0c7cbf0a7c
Check for overflow when converting floating pt Z values to 32-bit GLuint.
2006-05-06 22:30:33 +00:00
Brian Paul
efbf170cfb
updated GLX_EXT_texture_from_pixmap tokens (Dave Reveman)
2006-05-05 18:19:54 +00:00
Brian Paul
9b20b68af1
check for float->uint overflow in _mesa_unpack_depth_span()
2006-05-05 14:49:38 +00:00
Keith Whitwell
6717a7aca0
Define VERT_RESULT_EDGE
2006-05-05 09:26:40 +00:00
Dave Airlie
86740f1593
remove temporary code from keithw, this in theory isn't used at the moment
...
anyways unless INTEL_BATCH is turned on
2006-05-05 06:53:11 +00:00
Dave Airlie
2364d9abd3
Fix i915 driver after stencil changes in Mesa 6.5
2006-05-05 06:52:32 +00:00
Keith Whitwell
ab377ce414
Release temporary
2006-05-05 00:00:46 +00:00
Ian Romanick
6e2ab82f5c
Fix some silly spelling errors.
2006-05-03 17:12:12 +00:00
Dave Airlie
ee251d4313
remove some unneeded includes
2006-05-02 08:58:42 +00:00
David Reveman
bea7fe57c1
Update to final EXT_tfp tokens
2006-05-02 08:54:39 +00:00
Dave Airlie
698b04c735
move the pkg config flags for libdrm to the bottom
2006-05-02 08:32:46 +00:00
Adam Jackson
0157624557
Update function signatures for EXT_tfp entrypoints.
2006-05-01 22:25:18 +00:00
Brian Paul
ae7f22f1ef
new, faster version of __gluInvertMatrixd(), bug 6748
2006-05-01 16:01:17 +00:00
Jeremy Kolb
0174d894ef
Bumped support for xcb 0.9
2006-04-29 16:13:02 +00:00
Tilman Sauerbeck
c5b3343e65
added a trailing newline to pacify gcc
2006-04-28 21:57:32 +00:00
Tilman Sauerbeck
9ecd280f33
fptest1 requires GL_NV_fragment_program
2006-04-28 21:50:41 +00:00
Brian Paul
6a769d97e3
fix second memory leak (bug 5557)
2006-04-28 15:42:15 +00:00
Brian Paul
49a80ca2bc
fix first memory leak (bug 5557)
2006-04-28 15:40:11 +00:00
Brian Paul
c4fe46f0b8
fixes for CHAN_BITS!=8
2006-04-27 02:50:31 +00:00
Brian Paul
444cd293fd
assorted clean-ups, fixes
2006-04-27 02:47:50 +00:00
Brian Paul
e814d5e89f
replace a bunch of casts with GET_XRB macro
2006-04-27 02:46:20 +00:00
Brian Paul
edc16a5f7a
fix a few stride computations in _mesa_texstore_rgba()
2006-04-26 18:43:22 +00:00
Aapo Tahkola
e440bcf41a
fix warnings.
2006-04-26 12:00:53 +00:00
Aapo Tahkola
d44c3e647f
R300_SPAN_DISABLE_LOCKING env var
2006-04-26 11:36:27 +00:00
Brian Paul
a4ebd5f684
remove _glthread_INIT_MUTEX() call
2006-04-26 03:31:59 +00:00
Brian Paul
65dccf377d
fix an assertion
2006-04-26 03:29:30 +00:00
Brian Paul
faee3f0f1e
minor clean-up
2006-04-26 03:19:54 +00:00
Brian Paul
901ac21938
remove old XFree86 tag
2006-04-26 03:19:37 +00:00
Brian Paul
9c4fd26bca
update some tests for visual bit depths to use renderbuffers
2006-04-25 22:55:19 +00:00
Brian Paul
2486267dda
use _TNL_FIRST/LAST_MAT indexes
2006-04-25 22:26:21 +00:00
Michal Krol
6acf1e93a2
Remove carriage returns.
2006-04-25 10:11:59 +00:00
Brian Paul
cb0ae25a4e
vertex attrib alias change, glPopAttrib/GL_DRAW_BUFFER bug fix
2006-04-25 00:55:47 +00:00
Brian Paul
94b30dc390
Put color index attribute into the 6th attribute slot.
...
Update a lot of loops, conditionals to use the _TNL_FIRST/LAST_* values
instead of specific vertex attributes.
Remove the EdgeFlagv function from the GLvertexformat struct.
2006-04-25 00:53:25 +00:00
Brian Paul
5bdc6fdebc
silence warnings
2006-04-25 00:31:22 +00:00
Brian Paul
095c6699f4
No longer alias generic vertex attribs with conventional attribs for GL_ARB_vertex_program.
2006-04-25 00:21:32 +00:00
Brian Paul
f12ea2d402
extended swizzle (bug 6727)
2006-04-24 16:33:25 +00:00
Brian Paul
9cd1cc0535
fprintf() clean-up (bug 6730)
2006-04-24 16:32:05 +00:00
Brian Paul
263fff44b4
updated assertion
2006-04-23 15:28:54 +00:00
Aapo Tahkola
44a22a2c28
enable feedback rendering
2006-04-23 08:04:50 +00:00
Aapo Tahkola
a55842b9b3
disable hw locking when entering span rendering for now
2006-04-23 07:59:40 +00:00
Aapo Tahkola
95cc7a6dac
need to hold before freeing
2006-04-23 07:15:19 +00:00
Benjamin Herrenschmidt
aa93b4ced0
Enable USER_BUFFERS, RADEON_VTXFMT_A and HW_VBOS on big endian by forcing all elts
...
to 32 bits (it would be possible to do a half word swap for 16 bits if somebody is interested) and by using the input route mecanism to swap ubyte's properly in r300EmitArrays. Tested with cva, varray and quake3
2006-04-23 05:54:06 +00:00
Brian Paul
2f92adb9e0
Fix yet another issue with popping GL_DRAW_BUFFER state with respect to
...
single vs. multiple outputs and what kind of FBO is currently bound.
2006-04-22 01:20:20 +00:00
Adam Jackson
e60ce392d8
Ensure all GART allocations are freed on context destruction, rather than
...
waiting for the DRM to reap them at process exit. Fixes (fatal) allocation
failures in AIGLX configurations.
Reviewed by: Aapo Tahkola
2006-04-21 19:53:52 +00:00
Adam Jackson
ca98203cd9
Fix format strings for LP64
2006-04-21 19:51:29 +00:00
Brian Paul
b87957d59a
pass color index as float, not int
2006-04-21 02:44:35 +00:00
Brian Paul
ba999b1a3f
depend is not a .PHONY target
2006-04-21 01:13:16 +00:00
Brian Paul
a95dd106e3
fix indentation
2006-04-21 01:02:49 +00:00
Brian Paul
fb87976ef6
use vertex.attrib[3] instead of vertex.color
2006-04-21 01:02:27 +00:00
Brian Paul
8743d00571
s/NV/ARB/
2006-04-21 01:01:58 +00:00
Aapo Tahkola
34ba50522a
limit max program/param length to 255 (spotted by sroland)
2006-04-20 19:43:21 +00:00
Brian Paul
8a97946e0a
check glLoadProgramNV len < 0 (bug 6679)
2006-04-20 15:06:40 +00:00
Brian Paul
45e05dccd9
error_attrib() should generate GL_INVALID_VALUE, not GL_INVALID_ENUM.
...
New doxygen comments, misc clean-ups.
2006-04-20 02:29:26 +00:00
Brian Paul
3538f81513
Make most of the _mesa_noop_*() functions static.
...
Generate GL_INVALID_VALUE, not GL_INVALID_ENUM when glVertexAttrib is called
with a bad index.
Use _mesa_noop_vtxfmt_init() in DRI drivers to initialize vertex format
struct.
2006-04-20 02:16:55 +00:00
Brian Paul
34b3b40af9
some tentative code for _mesa_update_framebuffer_visual()
2006-04-20 00:45:08 +00:00
Dave Airlie
b5d76b6858
SrcReg->Swizzle is always initialized to SWIZZLE_NOOP, and if the program
...
specifies a 2/3/4-compontent swizzle suffix, SrcReg->Swizzles is just ORed
against the new component values, without resetting it first.
Attached patch makes tests/vptest2 pass.
From Tilam Sauerbeck bug 6673
2006-04-19 23:15:51 +00:00
Brian Paul
6e542f11c9
minor updates
2006-04-19 16:55:27 +00:00
Brian Paul
53f8b7190e
fix invalid free() problem (bug 6658)
2006-04-19 14:42:01 +00:00
Brian Paul
5beff7c6c1
updates for GNU/Hurd (bug 6657)
2006-04-19 14:03:04 +00:00
Brian Paul
12ad488e59
Replace old README.X11 with updated xlibdriver.html
2006-04-19 03:25:06 +00:00
Brian Paul
b3282a3b9d
assorted AIX, IRIX fixes from Dan Schikore
2006-04-18 12:56:11 +00:00
Brian Paul
e34bf25d2d
-arch AIX64 no longer needed
2006-04-18 12:55:48 +00:00
Michal Krol
2f8496b565
Remove carriage-return chars *ONLY*.
2006-04-18 10:47:19 +00:00
Michal Krol
d55de658b5
Add support for ARB_vertex_shader attrib binding and query.
...
Clean-up ARB_shaderobjects code a bit.
2006-04-18 10:30:29 +00:00
Kristian Høgsberg
fcdc6a7d24
Add .note.GNU-stack section to assembler files to avoid the default behavior
...
of requesting executable stacks.
2006-04-17 18:58:24 +00:00
Brian Paul
28bc3cdfba
another simple FBO test
2006-04-14 16:25:27 +00:00
Brian Paul
3adee0829b
test glReadPixels speed w/ various formats/types, PBOs
2006-04-14 16:20:55 +00:00
Brian Paul
1e1af99132
Use 'file' command in more places to determine the library ABI (IRIX, SunOS,
...
Darwin), removes need to pass in special -archopt flags.
Restore the -dlopen flag afterall.
2006-04-14 14:14:51 +00:00
Brian Paul
6bef5e7621
Don't have to pass ABI-related flags to mklib anymore.
2006-04-14 14:13:00 +00:00
Brian Paul
9326962f06
Silence a few -pedantic warnings.
...
Remove ^M chars.
Replace _mesa_get_string() with simpler copy_string().
2006-04-14 03:43:39 +00:00
Brian Paul
a76c216b37
s/MaxTextureUnits/MaxTextureCoordUnits/
2006-04-14 02:28:26 +00:00
Brian Paul
780155ab31
6.5.1 fixes
2006-04-14 02:26:40 +00:00
Brian Paul
730b26556b
When popping GL_DRAW_BUFFER state, need to re-do error checking since
...
validity depends on whether a window-system FBO or user-created FBO is
currently bound. glPopAttrib() may generate GL_INVALID_OPERATION because
of this.
2006-04-14 02:25:35 +00:00
Brian Paul
61608ecfa7
silence -pedantic warning
2006-04-14 02:21:04 +00:00
Brian Paul
767ffdcc9f
don't need s_depth.h
2006-04-14 02:20:47 +00:00
Brian Paul
ee4e75bd6f
Replace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTexture[Coord/Image]Units
...
in various places.
Note that ctx->Texture.CurrentUnit needs to be tested against Coord/Image
limits when referenced, not just in glActiveTexture().
2006-04-14 02:20:18 +00:00
Brian Paul
1d886a81ad
If the image file is RGB, convert to RGBA (fixes segfault).
...
Added CheckError() calls.
Remove -ci option.
2006-04-13 19:45:42 +00:00
Brian Paul
da238ee06a
Fix comment about MaxTextureUnits, needs to be min of coord and image units.
...
See bug 5994.
Also add a few assertions.
Use MaxTextureUnits in get.c code.
There's probably other places where we need to clean-up the usage of the
MaxTexture[Coord/Image]Units constants.
2006-04-13 19:21:58 +00:00
Brian Paul
564b2aa2ef
silence minor warnings
2006-04-13 19:18:40 +00:00
Brian Paul
13abf91b42
casts to fix some -pedantic warnings
2006-04-13 19:17:13 +00:00
Brian Paul
ad38681a00
Set array normalization flag for normals, colors (Keith)
2006-04-13 15:57:29 +00:00
Brian Paul
56e0ee8efe
remove the -dlopen option. Always make both kinds of libs for AIX, Darwin.
2006-04-13 15:17:50 +00:00
Brian Paul
cbed2f8061
more updates (Dan Schikore)
2006-04-13 03:10:16 +00:00
Brian Paul
294d9abf6f
add new configs (Dan Schikore)
2006-04-13 03:00:14 +00:00
Brian Paul
cb32dcfa33
new configs, misc updates (Dan Schikore)
2006-04-13 02:59:29 +00:00
Brian Paul
fe14cf6951
Fixes for AIX, SunOS, Darwin. -dlopen flag to build dlopen()'able modules
...
for AIX, Darwin. (Dan Schikore)
2006-04-13 02:23:25 +00:00
Brian Paul
ecc0d10d2d
Use -I$(INCDIR) to get Mesa, not system headers (Dan Schikore)
2006-04-13 01:54:04 +00:00
Brian Paul
a186c80788
updated tests for defining __FUNCTION__ (Dan Schikore)
2006-04-13 01:52:32 +00:00
Brian Paul
09c8e41955
added 'const' (Dan Schikore)
2006-04-13 01:51:25 +00:00
Brian Paul
c4a4864210
compile fix from Dan Schikore
2006-04-13 01:49:45 +00:00
Aapo Tahkola
c82eadd157
GLboolean cannot hold GLuint! usage of tmus >= 4 no longer lock r300.
2006-04-12 13:51:18 +00:00
Brian Paul
68ad7ca3ba
allow rotation w/ mouse
2006-04-11 23:41:40 +00:00
Brian Paul
da21ca988a
add missing 'union' keyword
2006-04-11 23:23:36 +00:00
David Reveman
ba23f699f0
FBConfig support for EXT_tfp
2006-04-11 12:21:48 +00:00
David Reveman
ea2b711061
Add attrib_list to glXBindTexImageEXT
2006-04-11 12:19:06 +00:00
David Reveman
c6f8ae1085
Add attrib_list to glXBindTexImageEXT
2006-04-11 12:12:13 +00:00
David Reveman
342d1de38c
Fix CreateDrawable
2006-04-11 12:07:41 +00:00
Michal Krol
bb38cadb1c
More GLSL code:
...
- use macros to access and modify render inputs bit-field;
- un-alias generic vertex attributes for ARB vertex calls;
- use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS
(ARB code) in place of VERT_ATTRIB_MAX;
- define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex
attributes for ARB_vertex_shader;
- fix generic attribute index range check in arbprogparse.c;
- interface GLSL varyings between vertex and fragment shader;
- use 64-bit optimised bitset (bitset.h) for render inputs;
2006-04-11 11:41:11 +00:00
Aapo Tahkola
d90ad3fd87
get fog going(for real)
2006-04-11 11:20:43 +00:00
Aapo Tahkola
3ed16bd9cc
rectangular fp16 fixes (Ewald Snel)
2006-04-11 04:20:25 +00:00
Aapo Tahkola
6c419be402
Fog support (Ewald Snel)
2006-04-11 04:17:50 +00:00
Brian Paul
3a5ec72125
use _mesa_debug() instead of message() - fixes poor formatting of output
2006-04-10 23:36:18 +00:00
Eric Anholt
8c3d15ce28
Destroy the GL context after driDestroyTextureHeap, because the driver's
...
DestroyTexObj has a dependence on the glCtx and may segfault otherwise.
2006-04-09 17:48:28 +00:00
Aapo Tahkola
83a43aca23
fix some conflict happenings at context destroy by freeing buffers immediately. array locking can be done with vbos for vtxfmt_a so we dont really need to try to reuse them.
2006-04-08 20:05:50 +00:00
Brian Paul
ff2b910dd1
regenerate SPARC assembly dispatch (bug 6484)
2006-04-07 15:20:33 +00:00
Brian Paul
9073c40c7e
added sunos5-64-gcc (bug 6484)
2006-04-07 15:16:46 +00:00
Brian Paul
1936019cd1
replace >&/dev/null with >/dev/null so it works with all shells
2006-04-07 15:11:51 +00:00
Brian Paul
9f3bcd87db
bump version to 6.5.1
2006-04-07 14:29:52 +00:00
Alan Hourihane
e2af1da1d3
Fix some warnings on x86_64
2006-04-07 08:50:39 +00:00
Dave Airlie
9d3de643d1
make miniglx use libdrm properly
2006-04-07 03:20:56 +00:00
Adam Jackson
d25ad506f2
Coverity #943 : Avoid a NULL chase.
2006-04-07 00:05:50 +00:00
Adam Jackson
03593f53e7
Coverity #1083 : Fix a use after free case.
2006-04-06 23:50:44 +00:00
Brian Paul
0a605f93db
fixed line clipping bug 6512
2006-04-06 22:15:27 +00:00
Brian Paul
51faca1270
Rename CLIP_ALL_BITS to CLIP_FRUSTUM_BITS to reflect the fact that the value
...
only includes the 6 frustum bits, not the user-clip plane bit, nor the vertex
cull bit.
2006-04-06 22:11:57 +00:00
Brian Paul
f51a32e82a
Fix line clipping bug 6512.
...
This fix is to discard the line if both dot products are negative.
2006-04-06 22:07:01 +00:00
Brian Paul
05529fefa4
minor CFLAGS clean-up
2006-04-06 16:50:38 +00:00
Brian Paul
f4d5b1da7b
Set DRIVER_DEFINES instead of DEFINES to fix duplicate flags problem
2006-04-06 16:48:36 +00:00
Brian Paul
0dcab2a86a
Replace DEFINES with DRIVER_DEFINES. If a driver needs to set extra flags,
...
do so with DRIVER_DEFINES.
This eliminates the duplicated flags we were passing to each cc command.
2006-04-06 16:47:51 +00:00
Brian Paul
789eb27870
minor CFLAGS reordering
2006-04-06 16:46:34 +00:00
Brian Paul
c1c954e81b
remove unused var
2006-04-06 16:24:01 +00:00
Brian Paul
a1a9858ca3
update a couple MESA_FORMAT_Zxxx occurances
2006-04-06 16:23:40 +00:00
Brian Paul
e099ce85ca
re-enable animation
2006-04-06 04:34:09 +00:00
Brian Paul
dc32eb8f93
fix render to depth texture bugs
2006-04-06 04:25:48 +00:00
Brian Paul
a9bcf75103
Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.
...
This allows render to depth texture (we don't support floating pt. Z buffers).
Rename MESA_FORMAT_DEPTH_COMPONENT16/32 as MESA_FORMAT_Z16/32.
Software fallback for glCopyTexImage now uses integer temporary image instead
of float, eliminates a lot of float/int conversions.
2006-04-06 04:23:58 +00:00
Brian Paul
762c3618f5
Added render to depth texture support with GL_EXT_framebuffer_object.
...
Only render the shadow/depth texture when really needed, not every frame.
Remove support for old SGIX shadow extensions.
2006-04-06 04:11:28 +00:00
Brian Paul
5722338ea5
do additional checking for setting up depth/stencil wrappers
2006-04-06 04:09:03 +00:00
Brian Paul
32cd166971
remove duplicated framebuffer attachment test
2006-04-05 19:58:37 +00:00
Brian Paul
f08f233d6f
Remove the code that checks for duplicated framebuffer attachments (which
...
generated the error GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT).
This was removed in version 117 of the GL_EXT_framebuffer_object spec.
2006-04-05 19:58:10 +00:00
Brian Paul
59ebe1ff77
pass -m32 or -m64 to linker for SunOS as needed (bug 6484)
2006-04-05 13:43:02 +00:00
Dave Airlie
e80b9c24f4
add tiling/fence support for the miniglx driver
2006-04-05 07:13:17 +00:00
Dave Airlie
2e7af79f48
don't waste the reserved memory, take an approximation of the pool
...
allocator from the X.org driver - not as complicated
2006-04-05 06:20:58 +00:00
Brian Paul
c87809c9ed
just some comments/docs
2006-04-05 03:29:46 +00:00
Brian Paul
1979b6b2de
set the texture border color for the depth texture
2006-04-05 03:26:12 +00:00
Brian Paul
900da88dae
first 6.5.1 bug fix - bug 6498
2006-04-05 03:25:05 +00:00
Brian Paul
9ebe3b6d36
Check/use texture border color when sampling depth textures. (bug 6498)
...
Silence some warnings.
2006-04-05 03:23:44 +00:00
Brian Paul
28b014ee25
Silence minor compiler warnings (-Wextra).
2006-04-05 03:05:17 +00:00
Alan Hourihane
027bb77e02
We always have a back buffer. Fixes visual problems.
2006-04-04 13:03:20 +00:00
Dave Airlie
f8ca99d697
use gart base from drm not try to work it out ourselves.. bump radeon client
...
to need 1.6 drm where this first appeared.. this fixes r300 on PCIE
2006-04-04 11:17:46 +00:00
Dave Airlie
6a9f0a27c3
switch to card_type rather than IsPCI, doesn't change any functionality yet
2006-04-04 11:04:30 +00:00
Michal Krol
7473d17268
Add bitset.h.
2006-04-04 10:25:23 +00:00
Michal Krol
b7339d7023
Fix texcoord interpolation for fragment shaders.
2006-04-04 10:22:05 +00:00
Michal Krol
b4e9750bf4
More GLSL code:
...
- add support for varyings;
GLSL fixes:
- pow was wrongly computed in x86 back-end;
2006-04-04 10:18:07 +00:00
Michal Krol
607b61a994
Bit set.
2006-04-04 10:11:12 +00:00
Michal Krol
1a5fecb4d6
Return GLSL version string (1.10).
2006-04-04 10:08:27 +00:00
Michal Krol
ae76be49eb
Define MAX_VERTEX_ATTRIBS to 16.
2006-04-04 10:06:39 +00:00
Adam Jackson
3c327c9f3a
Fix license header to SGI FreeB. (Eric Kunze, SGI)
2006-04-03 22:23:52 +00:00
Adam Jackson
76a0797c32
Bug #5754 : Allocate texture memory correctly. (Richard Drummond)
2006-04-03 21:28:07 +00:00
Karl Schultz
a9cc078b0e
Fix problem reported by Bill Newman in read_rgba_pixels for 16 and 32 bit (GDI driver). Bug would cause the wrong pixel to be read if more than one pixel requested and could cause memory access violations.
2006-04-03 16:54:25 +00:00
Brian Paul
ac619f4912
64-bit build for sunos5 w/ gcc
2006-04-03 16:09:53 +00:00
Dave Airlie
edd2702287
add miniglx sources to i915
2006-04-03 07:41:31 +00:00
Dave Airlie
225148ea07
if DDX is -1 don't do DDX check
2006-04-03 07:41:14 +00:00
Dave Airlie
a824813d22
use Width
2006-04-03 07:40:44 +00:00
Dave Airlie
5bb5a1908f
add pitch support and use new Width
2006-04-03 07:40:28 +00:00
Dave Airlie
a951c80ae4
setup to use pci access, comment out size bumps,
...
sest xres from real width, use new -1 ddx version
2006-04-03 07:32:11 +00:00
Dave Airlie
808a678d85
do a drm lock/unlock sequence after the client close
2006-04-03 07:31:27 +00:00
Dave Airlie
d61c1cc7c9
add width to struct for width != virtual width
2006-04-03 07:30:48 +00:00
Dave Airlie
cf69d09202
make miniglx use libdrm and libpciaccess
2006-04-03 07:30:23 +00:00
Adam Jackson
b927a75979
Coverity #459 : Silly off-by-one error.
2006-04-03 00:18:03 +00:00
Adam Jackson
5ab5517ba8
Coverity #468 : Fill in the rest of the error_list to match the error codes
...
defined in glxproto.h. Avoids reading semi-random memory (and probably
crashing) when calling __glXErrorString().
2006-04-03 00:00:53 +00:00
Adam Jackson
05ddc4a6c5
Coverity #476 : Avoid walking off the end of ->vtx.attrsz, it's declared to
...
be _TNL_ATTRIB_MAX long so that's not a valid index (woo zero based
indexing).
This code still looks wrong though, the asymmetry between _tnl_copy_to_current
and _tnl_copy_from_current has me worried.
2006-04-02 23:51:30 +00:00
Adam Jackson
b3208c2de9
Coverity #567 : Fix a memory leak on a failure path.
2006-04-02 23:17:49 +00:00
Adam Jackson
1ee92f984b
Coverity #650 : Fix a memory leak when near OOM.
2006-04-02 23:15:35 +00:00
Daniel Borca
75f81ad5f9
Assorted updates.
2006-04-01 13:38:45 +00:00
Daniel Borca
b100484145
Initialize renderbuffer size.
2006-04-01 13:26:31 +00:00
Dave Airlie
278736ff6f
These messages really should be printed all the time, users want to
...
know this not have to set debug for it
2006-04-01 04:40:01 +00:00
Brian Paul
57b61638af
added MD5 checksums for 6.5 files
2006-04-01 02:29:40 +00:00
Brian Paul
09b6b9e9c3
added 6.5 relnotes
2006-04-01 01:49:31 +00:00
Eric Anholt
482d9dd21d
Don't index box by the box's index within numClipRects; just dereference it.
...
Fixes drawing with more than one cliprect. (Keith Packard)
2006-04-01 00:57:57 +00:00
Eric Anholt
9e8659f346
Call driUpdateFramebufferSize when we've found an updated DRI drawable stamp,
...
like other drivers. Failure to do so resulted in incorrect buffer sizes for
resized windows.
2006-04-01 00:55:02 +00:00
Brian Paul
e3f41ce611
6.5 updates
2006-03-31 23:10:21 +00:00
Daniel Borca
3a3e63dc4f
DMesa now uses OSMesa as a back-end.
2006-03-31 20:53:12 +00:00
Daniel Borca
3a46dff27d
Removed empty arrays.
2006-03-31 20:49:55 +00:00
Aapo Tahkola
29d833bd52
Enough testing already
2006-03-31 18:46:33 +00:00
Brian Paul
9305cba6a7
bump version/date
2006-03-31 17:31:22 +00:00
Brian Paul
f2ad1b60c0
Dave Reveman's patch for GLX_MESA_copy_sub_buffer support
2006-03-31 15:48:04 +00:00
Brian Paul
df3d4e0bb9
Fix the fetch_texel_ci8() code to deal with floating point color palettes.
...
Fixes Quake on Windows bug. (Karl Schultz)
2006-03-31 15:22:09 +00:00
Aapo Tahkola
6652dc8aac
free rs300 and ban r350(according to r300.sf.net)
2006-03-31 14:11:41 +00:00
Aapo Tahkola
7da1daf0a2
make u_list adjustable
2006-03-31 10:10:45 +00:00
Karl Schultz
18b72d184c
updated again for 6.5.
2006-03-31 06:54:11 +00:00
Aapo Tahkola
ef5b48dea1
warn about broken dxt 3/5
2006-03-31 03:54:36 +00:00
Aapo Tahkola
2cd4056fae
Dont rely on writebacks
2006-03-31 03:50:29 +00:00
Aapo Tahkola
fb0175db93
disable r300 chips. R300_FORCE_R300 to force
2006-03-31 03:16:39 +00:00
Aapo Tahkola
aa70d92a13
More meaningful warning.
2006-03-31 03:01:28 +00:00
Eric Anholt
aba4967150
The pitches of the driRenderbuffers are in bytes, so no need to multiply by cpp.
...
Fixes software fallbacks. (Keith Packard)
2006-03-30 22:44:51 +00:00
Karl Schultz
174ce730c6
Clean up data structures, finishing off some of the cleanup work suggested by Brian. Now also creating two renderbuffers, so apps can now switch with glDrawBuffer.
2006-03-30 21:53:23 +00:00
Adam Jackson
48547ee129
Clarify which version of Mesa we're talking about
2006-03-30 19:26:54 +00:00
Adam Jackson
823c581f7c
Revert my change from 1.37 as being bogus (see ensuing list discussion for
...
rationale).
2006-03-30 19:23:38 +00:00
Adam Jackson
8982697981
Update the install docs to make explicit note of libdrm version dependency.
...
Change pdx.fd.o to {anon,}cvs.fd.o as appropriate.
2006-03-30 19:21:20 +00:00
Adam Jackson
9542537cee
Style fix, drop the explicit -ldrm from the link line.
2006-03-30 19:20:25 +00:00
Karl Schultz
c3f2c287ce
Fix logic error in viewport function so that we still resize the buffers if the viewport and the window both change to the same new size. This lets the gloss demo work with the -f option.
2006-03-30 18:03:41 +00:00
Brian Paul
9e81d6ae3a
When creating front/back renderbuffers, init the Red/Green/Blue/AlphaBits fields
2006-03-30 16:33:35 +00:00
Brian Paul
94d6bf883b
Init the Red/Green/Blue/Alpha/Depth/StencilBits fields in driNewRenderbuffer()
2006-03-30 16:32:16 +00:00
Brian Paul
84c5d0a789
comments regarding assertions
2006-03-30 16:29:41 +00:00
Karl Schultz
dd7074736f
Use [][3] for write_rgb_span_16
2006-03-30 16:26:26 +00:00
Brian Paul
ef8b89faee
some comments for Darwin
2006-03-30 14:28:28 +00:00
Brian Paul
159ca321cb
added glfbdev.h to MAIN_FILES
2006-03-30 14:27:25 +00:00
Brian Paul
ec83f38e2e
fix bad call to FindLine()
2006-03-30 14:26:29 +00:00
Brian Paul
197d725601
added -f option for full-screeen
2006-03-30 14:25:54 +00:00
Brian Paul
693a66aea9
press '0' for glDrawBuffer(GL_NONE)
2006-03-30 14:24:58 +00:00
Brian Paul
8ea3353ec3
XMesaDrawLine macro, not currently used
2006-03-30 14:20:26 +00:00
Karl Schultz
87af12dbdc
Fixes from Brian to help migrate to render buffer DD interfaces. Also fix bug in the viewport function that was using the viewport size to resize the buffer, when it should have been using the window size. Fix bug in write_rgb_span_32 where the incoming pixel data parameter was coded as a [][4] instead of [][3]. Now all the demos work correctly except singlebuffer.
2006-03-30 07:58:24 +00:00
Karl Schultz
a8c9ecfab0
Fixes from Brian
2006-03-30 07:53:15 +00:00
Dave Airlie
4ecb9f0532
Fix up some incorrect pointers and clear screen
2006-03-30 05:47:08 +00:00
Dave Airlie
8b186e3695
add initial miniglx files for i915, not integrated yet
2006-03-30 04:33:58 +00:00
Karl Schultz
e43edd3c70
Updated for Mesa 6.5
2006-03-29 23:53:43 +00:00
Brian Paul
20e15f9381
Add -ansi -pedantic flags to OPT_FLAGS. This got lost at some point. Good for catching sloppy coding.
2006-03-29 23:45:44 +00:00
Brian Paul
75a8383e8d
Update the _WindowMap matrix in _mesa_set_viewport() and _mesa_DepthRange().
...
This is a temporary fix for the DRI drivers.
Should really only have to update the matrix via _mesa_update_state().
2006-03-29 23:44:31 +00:00
Brian Paul
920023240c
put braces around RENDER_SPAN macro when called, not when defined. Fixes -pedantic warnings in x11 driver
2006-03-29 23:42:44 +00:00
Brian Paul
62c325af3f
fix GETPROCADDRESS usage, remove carriage return chars (bug 6430)
2006-03-29 23:20:49 +00:00
Brian Paul
32244ac7e9
s/glslnose.c/glslnoise/ (bug 6430)
2006-03-29 23:18:13 +00:00
Kristian Høgsberg
3a6d968f37
Fixes to silence warnings in code generated by glapi scripts.
2006-03-29 22:32:38 +00:00
Karl Schultz
cec74532bf
Add newest source code files to project.
2006-03-29 20:55:48 +00:00
Brian Paul
f331bb0312
added some no-op virtual destructors to silence g++ 4.0.0 warnings
2006-03-29 18:54:00 +00:00
Brian Paul
c3051df8e1
fixes from John Shell (bug 6339)
2006-03-29 18:46:46 +00:00
Brian Paul
db79d2abac
minor clean-up
2006-03-29 18:41:19 +00:00
Brian Paul
c19de0b7f6
FP textures and fixes (Ewald Snel)
2006-03-29 15:21:01 +00:00
Brian Paul
e5b6eee15d
fix components initialization in two places (Ewald Snel)
2006-03-29 15:17:57 +00:00
Brian Paul
006e183b6e
move NumNativeAlu/TexInstruction assignments (Ewald Snel)
2006-03-29 15:15:37 +00:00
Jouk Jansen
180b0dab8b
Committing in .
...
Removing <CR>
Modified Files:
Mesa/src/mesa/main/fog.c Mesa/src/mesa/main/hint.c
Mesa/src/mesa/main/mtypes.h
----------------------------------------------------------------------
2006-03-29 12:09:08 +00:00
Brian Paul
a85fbb1d36
prep for 6.5 release
2006-03-29 04:53:02 +00:00
Brian Paul
555478fed6
New code for rendering to depth/stencil textures.
...
Re-org of the renderbuffer wrapper code.
2006-03-29 04:51:03 +00:00
Brian Paul
2742c4e4db
new tests for GL_DEPTH_STENCIL_EXT
2006-03-29 04:48:21 +00:00
Brian Paul
2b430ef56a
a few new assertions
2006-03-29 04:47:34 +00:00
Karl Schultz
b7a5a9db88
Windows makefile to easily build all demo programs.
2006-03-29 04:02:44 +00:00
Karl Schultz
888ab86f85
Repair corrupted file and remove rogue 'test' project.
2006-03-29 04:01:25 +00:00
Brian Paul
2526152a10
fix a GLuint vs GLushort test, new assertions
2006-03-29 04:01:05 +00:00
Brian Paul
519a2e7cb7
Move the computation of the viewport matrix into a new update_viewport_matrix()
...
function since the matrix depends on the viewport params and the framebuffer's
depth buffer resolution.
Fixes some renderbuffer / depth range issues.
This simplifies the _mesa_set_viewport() and _mesa_DepthRange() functions too.
2006-03-29 03:59:34 +00:00
Karl Schultz
b687531f69
Undef a conflicting symbol in Windows.
2006-03-29 03:42:32 +00:00
Karl Schultz
54b65e080e
add showbuffer.[ch] which could be in this dir after the targets are built.
2006-03-29 03:41:38 +00:00
Karl Schultz
3076557ca3
Update for new Mesa entry points. I need to change the python script that generates this file to the new XML scheme, but for now, a manual update is OK.
2006-03-29 02:12:31 +00:00
Karl Schultz
4f21180416
Remove unneeded includes of time.h
2006-03-29 02:09:47 +00:00
Daniel Borca
c61763b5d2
Match pixel addresses with `compute_row_addresses' in RGB mode (also obey RGB/UNSIGNED_BYTE rule).
2006-03-28 21:40:14 +00:00
Roland Scheidegger
08e62a1476
fix missing *_STATECHANGE in *UpdateViewportOffset for radeon, r200 and r300 (reported by Jim Duchek). Fix some potential problems with strict-aliasing with r200 and radeon drivers in *UpdateViewportOffset, *PolygonOffset and *UpdateWindow functions (some compiler warnings about strict-aliasing remain in the codegen vertex code, and there may be more problems unnoticed by the compiler).
2006-03-28 17:22:57 +00:00
Brian Paul
0e26ca0834
updated comment about framebuffer's Visual field
2006-03-28 15:28:00 +00:00
Brian Paul
e44499480f
added known issue: render to depth textures not working
2006-03-28 15:25:44 +00:00
Brian Paul
9f6ff49650
update conditional for render to GL_DEPTH_STENCIL texture, check for valid teximage before calling ctx->Driver.RenderTexture()
2006-03-28 15:24:50 +00:00
Brian Paul
c7a5d528c7
a little code movement so we don't make invalid casts from gl_renderbuffers to xmesa_renderbuffers
2006-03-28 15:21:44 +00:00
Aapo Tahkola
b8915340ea
fix #6072 (Keith Whitwell)
2006-03-28 10:26:34 +00:00
Keith Whitwell
1155f64cc0
Revert merge of new/experimental code from texmem branch.
2006-03-28 07:40:57 +00:00
Brian Paul
255e8ebd58
enable GL_ARB_half_float_pixel, was GL_MESAX_half_float_pixel
2006-03-28 01:23:43 +00:00
Brian Paul
95174c4eb2
comment about byteswapping in _mesa_unpack_depth_span()
2006-03-28 01:22:48 +00:00
Roland Scheidegger
f76ff7e4a7
make allow_large_textures 1 by default for radeon and r200, and consequently enable all texture units by default on those cards (3 for radeon, 6 for r200). Fix the usually forgotten DRIVER_DATE accordingly.
2006-03-27 23:53:53 +00:00
Roland Scheidegger
96aa403cee
remove unnecessary typedefs causing compiler warnings
2006-03-27 23:34:53 +00:00
Daniel Borca
004673d4d1
Disable `hidden' attribute for DJGPP
2006-03-27 17:34:31 +00:00
Daniel Borca
0ad1bda7a1
PutRowRGB was not initialized for OSMESA_RGB_565
2006-03-27 17:32:22 +00:00
Dave Airlie
e72b745f32
Fixup makefile for solo non-egl
2006-03-27 00:07:21 +00:00