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13 Commits

Author SHA1 Message Date
Keith Whitwell
485f040741 Fixed includes & added a few hooks for the DRI. 1999-10-08 09:27:09 +00:00
Miklos Fazekas
a7313e045d Added PARB support. 1999-10-05 19:51:15 +00:00
Miklos Fazekas
3af541c541 Added gl_ext_multitexture_ADD suport. 1999-10-05 19:50:45 +00:00
Miklos Fazekas
37290c844c Added packed ARGB support. 1999-10-05 19:49:41 +00:00
Miklos Fazekas
1076e7cd21 Packed RGBA support. 1999-10-05 19:26:54 +00:00
Miklos Fazekas
6a659315cd Packed RGB support. 1999-10-05 19:00:11 +00:00
Miklos Fazekas
2ed47d29c6 Added support for GL_ext_texture_add 1999-10-05 18:48:49 +00:00
Miklos Fazekas
d598ca05e1 Minor cleanup. 1999-10-05 18:40:17 +00:00
Jouk Jansen
08a454c7af Added tess_winding.c for compilation 1999-10-04 05:26:46 +00:00
Gareth Hughes
dcf11bdb93 Fixed overflow bug in combineCallback. 1999-10-03 01:00:33 +00:00
Gareth Hughes
63fee8b3be Added tessellation winding rule support. Misc bug fixes. 1999-10-03 00:56:07 +00:00
Gareth Hughes
45b95f048d Added tessellation winding rule files. 1999-10-03 00:53:38 +00:00
Keith Whitwell
69cfdb2fcb more hooks for mga driver, including an immediate fastpath 1999-09-30 11:18:21 +00:00
53 changed files with 965 additions and 586 deletions

View File

@@ -1,13 +1,13 @@
/*
* Copyright (c) 1993-1997, Silicon Graphics, Inc.
* ALL RIGHTS RESERVED
* Permission to use, copy, modify, and distribute this software for
* ALL RIGHTS RESERVED
* Permission to use, copy, modify, and distribute this software for
* any purpose and without fee is hereby granted, provided that the above
* copyright notice appear in all copies and that both the copyright notice
* and this permission notice appear in supporting documentation, and that
* and this permission notice appear in supporting documentation, and that
* the name of Silicon Graphics, Inc. not be used in advertising
* or publicity pertaining to distribution of the software without specific,
* written prior permission.
* written prior permission.
*
* THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
* AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
@@ -21,8 +21,8 @@
* ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
* POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
*
* US Government Users Restricted Rights
*
* US Government Users Restricted Rights
* Use, duplication, or disclosure by the Government is subject to
* restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
* (c)(1)(ii) of the Rights in Technical Data and Computer Software
@@ -45,7 +45,7 @@
* Note the exterior rectangle is drawn with its vertices
* in counter-clockwise order, but its interior clockwise.
* Note the combineCallback is needed for the self-intersecting
* star. Also note that removing the TessProperty for the
* star. Also note that removing the TessProperty for the
* star will make the interior unshaded (WINDING_ODD).
*/
#include <GL/glut.h>
@@ -102,7 +102,7 @@ void CALLBACK vertexCallback(GLvoid *vertex)
* but weight[4] may be used to average color, normal, or texture
* coordinate data. In this program, color is weighted.
*/
void CALLBACK combineCallback(GLdouble coords[3],
void CALLBACK combineCallback(GLdouble coords[3],
GLdouble *vertex_data[4],
GLfloat weight[4], GLdouble **dataOut )
{
@@ -114,15 +114,15 @@ void CALLBACK combineCallback(GLdouble coords[3],
vertex[0] = coords[0];
vertex[1] = coords[1];
vertex[2] = coords[2];
for (i = 3; i < 7; i++)
vertex[i] = weight[0] * vertex_data[0][i]
for (i = 3; i < 6; i++)
vertex[i] = weight[0] * vertex_data[0][i]
+ weight[1] * vertex_data[1][i]
+ weight[2] * vertex_data[2][i]
+ weight[2] * vertex_data[2][i]
+ weight[3] * vertex_data[3][i];
*dataOut = vertex;
}
void init (void)
void init (void)
{
GLUtesselator *tobj;
GLdouble rect[4][3] = {50.0, 50.0, 0.0,
@@ -143,18 +143,18 @@ void init (void)
startList = glGenLists(2);
tobj = gluNewTess();
gluTessCallback(tobj, GLU_TESS_VERTEX,
gluTessCallback(tobj, GLU_TESS_VERTEX,
(GLvoid (CALLBACK*) ()) &glVertex3dv);
gluTessCallback(tobj, GLU_TESS_BEGIN,
gluTessCallback(tobj, GLU_TESS_BEGIN,
(GLvoid (CALLBACK*) ()) &beginCallback);
gluTessCallback(tobj, GLU_TESS_END,
gluTessCallback(tobj, GLU_TESS_END,
(GLvoid (CALLBACK*) ()) &endCallback);
gluTessCallback(tobj, GLU_TESS_ERROR,
gluTessCallback(tobj, GLU_TESS_ERROR,
(GLvoid (CALLBACK*) ()) &errorCallback);
/* rectangle with triangular hole inside */
glNewList(startList, GL_COMPILE);
glShadeModel(GL_FLAT);
glShadeModel(GL_FLAT);
gluTessBeginPolygon(tobj, NULL);
gluTessBeginContour(tobj);
gluTessVertex(tobj, rect[0], rect[0]);
@@ -170,20 +170,20 @@ void init (void)
gluTessEndPolygon(tobj);
glEndList();
gluTessCallback(tobj, GLU_TESS_VERTEX,
gluTessCallback(tobj, GLU_TESS_VERTEX,
(GLvoid (CALLBACK*) ()) &vertexCallback);
gluTessCallback(tobj, GLU_TESS_BEGIN,
gluTessCallback(tobj, GLU_TESS_BEGIN,
(GLvoid (CALLBACK*) ()) &beginCallback);
gluTessCallback(tobj, GLU_TESS_END,
gluTessCallback(tobj, GLU_TESS_END,
(GLvoid (CALLBACK*) ()) &endCallback);
gluTessCallback(tobj, GLU_TESS_ERROR,
gluTessCallback(tobj, GLU_TESS_ERROR,
(GLvoid (CALLBACK*) ()) &errorCallback);
gluTessCallback(tobj, GLU_TESS_COMBINE,
gluTessCallback(tobj, GLU_TESS_COMBINE,
(GLvoid (CALLBACK*) ()) &combineCallback);
/* smooth shaded, self-intersecting star */
glNewList(startList + 1, GL_COMPILE);
glShadeModel(GL_SMOOTH);
glShadeModel(GL_SMOOTH);
gluTessProperty(tobj, GLU_TESS_WINDING_RULE,
GLU_TESS_WINDING_POSITIVE);
gluTessBeginPolygon(tobj, NULL);
@@ -228,7 +228,7 @@ int main(int argc, char** argv)
glutReshapeFunc(reshape);
glutKeyboardFunc(keyboard);
glutMainLoop();
return 0;
return 0;
}
#else

View File

@@ -29,7 +29,8 @@ INCDIR = ../include
LIBDIR = ../lib
SOURCES = glu.c mipmap.c nurbs.c nurbscrv.c nurbssrf.c nurbsutl.c \
project.c quadric.c tess.c tess_fist.c tess_hash.c tess_heap.c
project.c quadric.c tess.c tess_fist.c tess_hash.c tess_heap.c \
tess_winding.c
OBJECTS = $(SOURCES:.c=.o)

View File

@@ -19,9 +19,12 @@
# Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
# $Id: Makefile.BeOS-R4,v 1.4 1999/09/17 00:06:57 brianp Exp $
# $Id: Makefile.BeOS-R4,v 1.5 1999/10/03 00:53:38 gareth Exp $
# $Log: Makefile.BeOS-R4,v $
# Revision 1.5 1999/10/03 00:53:38 gareth
# Added tessellation winding rule files.
#
# Revision 1.4 1999/09/17 00:06:57 brianp
# version symbol changes
#
@@ -55,7 +58,8 @@ INCDIR = ../include
LIBDIR = ../lib
SOURCES = glu.c mipmap.c nurbs.c nurbscrv.c nurbssrf.c nurbsutl.c \
project.c quadric.c tess.c tess_fist.c tess_hash.c tess_heap.c
project.c quadric.c tess.c tess_fist.c tess_hash.c tess_heap.c \
tess_winding.c
OBJECTS = $(SOURCES:.c=.o)

View File

@@ -1,4 +1,4 @@
# $Id: Makefile.X11,v 1.5 1999/09/17 12:06:56 brianp Exp $
# $Id: Makefile.X11,v 1.6 1999/10/03 00:53:38 gareth Exp $
# Mesa 3-D graphics library
# Version: 3.1
@@ -19,7 +19,8 @@ INCDIR = ../include
LIBDIR = ../lib
SOURCES = glu.c mipmap.c nurbs.c nurbscrv.c nurbssrf.c nurbsutl.c \
project.c quadric.c tess.c tess_fist.c tess_hash.c tess_heap.c
project.c quadric.c tess.c tess_fist.c tess_hash.c tess_heap.c \
tess_winding.c
OBJECTS = $(SOURCES:.c=.o)

View File

@@ -15,11 +15,12 @@ LIBDIR = [-.lib]
CFLAGS = /include=$(INCDIR)/define=(FBIND=1)
SOURCES = glu.c mipmap.c nurbs.c nurbscrv.c nurbssrf.c nurbsutl.c \
project.c quadric.c tess.c tess_fist.c tess_hash.c tess_heap.c
project.c quadric.c tess.c tess_fist.c tess_hash.c tess_heap.c \
tess_winding.c
OBJECTS =glu.obj,mipmap.obj,nurbs.obj,nurbscrv.obj,nurbssrf.obj,nurbsutl.obj,\
project.obj,quadric.obj,tess.obj,tess_fist.obj,tess_hash.obj,\
tess_heap.obj
tess_heap.obj,tess_winding.obj

View File

@@ -1,21 +1,21 @@
/* $Id: tess.c,v 1.9 1999/09/17 06:34:46 gareth Exp $ */
/* $Id: tess.c,v 1.10 1999/10/03 00:56:07 gareth Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.1
*
*
* Copyright (C) 1999 Brian Paul All Rights Reserved.
*
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
@@ -26,6 +26,9 @@
/*
* $Log: tess.c,v $
* Revision 1.10 1999/10/03 00:56:07 gareth
* Added tessellation winding rule support. Misc bug fixes.
*
* Revision 1.9 1999/09/17 06:34:46 gareth
* Winding rule updates.
*
@@ -124,6 +127,8 @@ GLUtesselator* GLAPIENTRY gluNewTess( void )
tobj->grid = NULL;
#endif
tobj->cvc_lists = NULL;
tobj->user_data = NULL;
tobj->label = 0;
tobj->error = GLU_NO_ERROR;
@@ -143,7 +148,7 @@ void GLAPIENTRY gluDeleteTess( GLUtesselator *tobj )
{
/* gluEndPolygon was not called. */
DEBUGP( 0, ( "*** error 3 ***\n" ) );
tess_error_callback( tobj, GLU_TESS_ERROR3, NULL );
tess_error_callback( tobj, GLU_TESS_ERROR3 );
}
/* Delete all internal structures. */
@@ -167,11 +172,13 @@ void GLAPIENTRY gluTessBeginPolygon( GLUtesselator *tobj, void *polygon_data )
{
/* gluEndPolygon was not called. */
DEBUGP( 0, ( "*** error 3 ***\n" ) );
tess_error_callback( tobj, GLU_TESS_ERROR3, NULL );
tess_error_callback( tobj, GLU_TESS_ERROR3 );
tess_cleanup( tobj );
}
tobj->user_data = polygon_data;
DEBUGP( 3, ( "<- gluTessBeginPolygon( tobj:%p data:%p )\n", tobj, polygon_data ) );
}
@@ -188,7 +195,7 @@ void GLAPIENTRY gluTessBeginContour( GLUtesselator *tobj )
{
/* gluTessEndContour was not called. */
DEBUGP( 0, ( "*** error 4 ***\n" ) );
tess_error_callback( tobj, GLU_TESS_ERROR4, NULL );
tess_error_callback( tobj, GLU_TESS_ERROR4 );
return;
}
@@ -196,7 +203,7 @@ void GLAPIENTRY gluTessBeginContour( GLUtesselator *tobj )
(tess_contour_t *) malloc( sizeof(tess_contour_t) ) ) == NULL )
{
DEBUGP( 0, ( "*** memory error ***\n" ) );
tess_error_callback( tobj, GLU_OUT_OF_MEMORY, NULL );
tess_error_callback( tobj, GLU_OUT_OF_MEMORY );
return;
}
@@ -241,7 +248,7 @@ void GLAPIENTRY gluTessVertex( GLUtesselator *tobj, GLdouble coords[3],
{
/* gluTessBeginContour was not called. */
DEBUGP( 0, ( "*** error 2 ***\n" ) );
tess_error_callback( tobj, GLU_TESS_ERROR2, NULL );
tess_error_callback( tobj, GLU_TESS_ERROR2 );
return;
}
@@ -255,7 +262,7 @@ void GLAPIENTRY gluTessVertex( GLUtesselator *tobj, GLdouble coords[3],
malloc( sizeof(tess_vertex_t) ) ) == NULL )
{
DEBUGP( 0, ( "*** memory error ***\n" ) );
tess_error_callback( tobj, GLU_OUT_OF_MEMORY, NULL );
tess_error_callback( tobj, GLU_OUT_OF_MEMORY );
return;
}
@@ -271,6 +278,7 @@ void GLAPIENTRY gluTessVertex( GLUtesselator *tobj, GLdouble coords[3],
last_vertex->angle = 0.0;
last_vertex->label = 0;
last_vertex->mark = 0;
last_vertex->next = NULL;
last_vertex->previous = NULL;
@@ -285,7 +293,7 @@ void GLAPIENTRY gluTessVertex( GLUtesselator *tobj, GLdouble coords[3],
malloc( sizeof(tess_vertex_t) ) ) == NULL )
{
DEBUGP( 0, ( "*** memory error ***\n" ) );
tess_error_callback( tobj, GLU_OUT_OF_MEMORY, NULL );
tess_error_callback( tobj, GLU_OUT_OF_MEMORY );
return;
}
@@ -298,6 +306,7 @@ void GLAPIENTRY gluTessVertex( GLUtesselator *tobj, GLdouble coords[3],
vertex->angle = 0.0;
vertex->label = 0;
vertex->mark = 0;
vertex->next = NULL;
vertex->previous = last_vertex;
@@ -326,7 +335,7 @@ void GLAPIENTRY gluTessEndContour( GLUtesselator *tobj )
{
/* gluTessBeginContour was not called. */
DEBUGP( 0, ( "*** error 2 ***\n" ) );
tess_error_callback( tobj, GLU_TESS_ERROR2, NULL );
tess_error_callback( tobj, GLU_TESS_ERROR2 );
return;
}
@@ -357,7 +366,7 @@ void GLAPIENTRY gluTessEndPolygon( GLUtesselator *tobj )
{
/* gluTessBeginPolygon was not called. */
DEBUGP( 0, ( "*** error 1 ***\n" ) );
tess_error_callback( tobj, GLU_TESS_ERROR1, NULL );
tess_error_callback( tobj, GLU_TESS_ERROR1 );
return;
}
TESS_CHECK_ERRORS( tobj );
@@ -590,12 +599,12 @@ void GLAPIENTRY gluEndPolygon( GLUtesselator *tobj )
* tess_error_callback
*
* Internal error handler. Call the user-registered error callback.
*
* 2nd arg changed from 'errno' to 'errnum' since MSVC defines errnum as
* a macro (of all things) and thus breaks the build -tjump
*****************************************************************************/
/* 2nd arg changed from 'errno' to 'errnum' since MSVC defines errnum as */
/* a macro (of all things) and thus breaks the build -tjump */
void tess_error_callback( GLUtesselator *tobj, GLenum errnum, void *data )
void tess_error_callback( GLUtesselator *tobj, GLenum errnum )
{
if ( tobj->error == GLU_NO_ERROR )
{
@@ -604,7 +613,7 @@ void tess_error_callback( GLUtesselator *tobj, GLenum errnum, void *data )
if ( tobj->callbacks.errorData != NULL )
{
( tobj->callbacks.errorData )( errnum, data );
( tobj->callbacks.errorData )( errnum, tobj->user_data );
}
else if ( tobj->callbacks.error != NULL )
{
@@ -737,7 +746,7 @@ static GLenum find_normal( GLUtesselator *tobj )
if ( vb == va ) {
DEBUGP( 0, ( "*** error 7 ***\n" ) );
tess_error_callback( tobj, GLU_TESS_ERROR7, NULL );
tess_error_callback( tobj, GLU_TESS_ERROR7 );
}
SUB_3V( a, vb->coords, va->coords );
@@ -762,7 +771,7 @@ static GLenum find_normal( GLUtesselator *tobj )
}
}
DEBUGP( 0, ( "*** error 7 ***\n" ) );
tess_error_callback( tobj, GLU_TESS_ERROR7, NULL );
tess_error_callback( tobj, GLU_TESS_ERROR7 );
return GLU_ERROR;
}
@@ -963,7 +972,9 @@ static void delete_all_contours( GLUtesselator *tobj )
free( vertex );
vertex = next_vertex;
}
free( vertex );
if ( vertex ) {
free( vertex );
}
next_contour = current->next;
free( current );
@@ -981,11 +992,12 @@ static void delete_all_contours( GLUtesselator *tobj )
#ifdef DEBUG
/*****************************************************************************
* Debugging output
*****************************************************************************/
#ifdef DEBUG
int tess_debug_level = 0;
int tess_debug_level = -1;
int vdebugstr( char *format_str, ... )
{
@@ -996,4 +1008,5 @@ int vdebugstr( char *format_str, ... )
va_end( ap );
return 0;
}
#endif

View File

@@ -1,21 +1,21 @@
/* $Id: tess.h,v 1.8 1999/09/17 06:31:02 gareth Exp $ */
/* $Id: tess.h,v 1.9 1999/10/03 00:56:07 gareth Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.1
*
*
* Copyright (C) 1999 Brian Paul All Rights Reserved.
*
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
@@ -26,6 +26,9 @@
/*
* $Log: tess.h,v $
* Revision 1.9 1999/10/03 00:56:07 gareth
* Added tessellation winding rule support. Misc bug fixes.
*
* Revision 1.8 1999/09/17 06:31:02 gareth
* Winding rule updates.
*
@@ -89,6 +92,8 @@ struct GLUtesselator
#endif
heap_t *ears;
hashtable_t *cvc_lists;
void *user_data;
GLuint label;
GLenum error;
};
@@ -96,7 +101,7 @@ struct GLUtesselator
/*****************************************************************************
* Tessellation error handler:
*****************************************************************************/
extern void tess_error_callback( GLUtesselator *, GLenum, void * );
extern void tess_error_callback( GLUtesselator *, GLenum );
/*****************************************************************************
@@ -107,7 +112,7 @@ extern int tess_debug_level;
int vdebugstr( char *format_str, ... );
#pragma message( "tess: using DEBUGP for debugging output" )
#define DEBUGP(level, body) \
#define DEBUGP( level, body ) \
do { \
if ( tess_debug_level >= level ) { \
vdebugstr( "%11.11s:%-5d ", __FILE__, __LINE__, level ); \
@@ -115,12 +120,15 @@ int vdebugstr( char *format_str, ... );
fflush( stderr ); \
} \
} while ( 0 )
#define DEBUGIF(level) do { if ( tess_debug_level >= level ) {
#define DEBUGENDIF } } while ( 0 )
#define DEBUGIF( level ) do { if ( tess_debug_level >= level ) {
#define DEBUGENDIF } } while ( 0 )
#else
#define DEBUGP(level, body)
#define DEBUGIF(level) while(0) {
#define DEBUGP( level, body )
#define DEBUGIF( level ) while(0) {
#define DEBUGENDIF }
#endif
#ifdef __cplusplus

View File

@@ -1,4 +1,4 @@
# $Id: Makefile.X11,v 1.5 1999/09/17 12:07:10 brianp Exp $
# $Id: Makefile.X11,v 1.6 1999/10/08 09:27:09 keithw Exp $
# Mesa 3-D graphics library
# Version: 3.1
@@ -46,6 +46,7 @@ CORE_SOURCES = \
feedback.c \
fog.c \
get.c \
glmisc.c \
hash.c \
image.c \
light.c \
@@ -53,7 +54,6 @@ CORE_SOURCES = \
logic.c \
masking.c \
matrix.c \
misc.c \
mmath.c \
mthreads.c \
pb.c \

View File

@@ -824,332 +824,196 @@ fxMesaContext GLAPIENTRY fxMesaCreateContext(GLuint win,GrScreenResolution_t res
GrScreenRefresh_t ref,
const GLint attribList[])
{
fxMesaContext fxMesa;
int i,type;
int aux;
GLboolean doubleBuffer=GL_FALSE;
GLboolean alphaBuffer=GL_FALSE;
GLboolean verbose=GL_FALSE;
GLint depthSize=0;
GLint stencilSize=0;
GLint accumSize=0;
GLcontext *shareCtx = NULL;
GLcontext *ctx = 0;
FX_GrContext_t glideContext = 0;
char *errorstr;
fxMesaContext fxMesa = NULL;
int i,type;
int aux;
GLboolean doubleBuffer=GL_FALSE;
GLboolean alphaBuffer=GL_FALSE;
GLboolean verbose=GL_FALSE;
GLint depthSize=0;
GLint stencilSize=0;
GLint accumSize=0;
GLcontext *shareCtx = NULL;
GLcontext *ctx = 0;
FX_GrContext_t glideContext = 0;
char *errorstr;
if (MESA_VERBOSE&VERBOSE_DRIVER) {
fprintf(stderr,"fxmesa: fxMesaCreateContext() Start\n");
}
if (MESA_VERBOSE&VERBOSE_DRIVER) {
fprintf(stderr,"fxmesa: fxMesaCreateContext() Start\n");
}
if(getenv("MESA_FX_INFO"))
verbose=GL_TRUE;
if(getenv("MESA_FX_INFO"))
verbose=GL_TRUE;
aux=0;
i=0;
while(attribList[i]!=FXMESA_NONE) {
switch (attribList[i]) {
case FXMESA_DOUBLEBUFFER:
doubleBuffer=GL_TRUE;
break;
case FXMESA_ALPHA_SIZE:
i++;
alphaBuffer=attribList[i]>0;
if(alphaBuffer)
aux=1;
break;
case FXMESA_DEPTH_SIZE:
i++;
depthSize=attribList[i];
if(depthSize)
aux=1;
break;
case FXMESA_STENCIL_SIZE:
i++;
stencilSize=attribList[i];
break;
case FXMESA_ACCUM_SIZE:
i++;
accumSize=attribList[i];
break;
/* XXX ugly hack here for sharing display lists */
aux=0;
i=0;
while(attribList[i]!=FXMESA_NONE) {
switch (attribList[i]) {
case FXMESA_DOUBLEBUFFER:
doubleBuffer=GL_TRUE;
break;
case FXMESA_ALPHA_SIZE:
i++;
alphaBuffer=attribList[i]>0;
if(alphaBuffer)
aux=1;
break;
case FXMESA_DEPTH_SIZE:
i++;
depthSize=attribList[i];
if(depthSize)
aux=1;
break;
case FXMESA_STENCIL_SIZE:
i++;
stencilSize=attribList[i];
break;
case FXMESA_ACCUM_SIZE:
i++;
accumSize=attribList[i];
break;
/* XXX ugly hack here for sharing display lists */
#define FXMESA_SHARE_CONTEXT 990099 /* keep in sync with xmesa1.c! */
case FXMESA_SHARE_CONTEXT:
case FXMESA_SHARE_CONTEXT:
i++;
{
const void *vPtr = &attribList[i];
GLcontext **ctx = (GLcontext **) vPtr;
shareCtx = *ctx;
}
break;
default:
if (MESA_VERBOSE&VERBOSE_DRIVER) {
fprintf(stderr,"fxmesa: fxMesaCreateContext() End (defualt)\n");
}
return NULL;
}
i++;
{
const void *vPtr = &attribList[i];
GLcontext **ctx = (GLcontext **) vPtr;
shareCtx = *ctx;
}
break;
default:
if (MESA_VERBOSE&VERBOSE_DRIVER) {
fprintf(stderr,"fxmesa: fxMesaCreateContext() End (defualt)\n");
}
}
/* A workaround for Linux GLQuake */
if(depthSize && alphaBuffer)
alphaBuffer=0;
if(verbose)
fprintf(stderr,"Mesa fx Voodoo Device Driver v0.30\nWritten by David Bucciarelli (davibu@tin.it.it)\n");
if((type=fxQueryHardware()) < 0) {
fprintf(stderr,"fx Driver: ERROR no Voodoo1/2 Graphics or Voodoo Rush !\n");
return NULL;
}
i++;
}
}
/* A workaround for Linux GLQuake */
if(depthSize && alphaBuffer)
alphaBuffer=0;
if(verbose)
fprintf(stderr,"Mesa fx Voodoo Device Driver v0.30\nWritten by David Bucciarelli (davibu@tin.it.it)\n");
if((type=fxQueryHardware()) >= 0) {
if(type==GR_SSTTYPE_VOODOO)
if(type==GR_SSTTYPE_VOODOO)
win=0;
grSstSelect(glbCurrentBoard);
grSstSelect(glbCurrentBoard);
#if FXMESA_USE_ARGB
glideContext = FX_grSstWinOpen((FxU32)win,res,ref,
GR_COLORFORMAT_ARGB,GR_ORIGIN_LOWER_LEFT,2,aux);
#else
glideContext = FX_grSstWinOpen((FxU32)win,res,ref,
GR_COLORFORMAT_ABGR,GR_ORIGIN_LOWER_LEFT,2,aux);
#endif
if (!glideContext){
errorstr = "grSstWinOpen";
fxMesa=(fxMesaContext)calloc(1,sizeof(struct tfxMesaContext));
if(!fxMesa) {
errorstr = "malloc";
goto errorhandler;
}
}
if(verbose)
if(glbHWConfig.SSTs[glbCurrentBoard].type==GR_SSTTYPE_VOODOO)
fxMesa->haveTwoTMUs=(glbHWConfig.SSTs[glbCurrentBoard].sstBoard.VoodooConfig.nTexelfx > 1);
else if(glbHWConfig.SSTs[glbCurrentBoard].type==GR_SSTTYPE_SST96)
fxMesa->haveTwoTMUs=(glbHWConfig.SSTs[glbCurrentBoard].sstBoard.SST96Config.nTexelfx > 1);
else
fxMesa->haveTwoTMUs=GL_FALSE;
fxMesa->haveDoubleBuffer=doubleBuffer;
fxMesa->haveAlphaBuffer=alphaBuffer;
fxMesa->haveGlobalPaletteTexture=GL_FALSE;
fxMesa->haveZBuffer=depthSize ? 1 : 0;
fxMesa->verbose=verbose;
fxMesa->width=FX_grSstScreenWidth();
fxMesa->height=FX_grSstScreenHeight();
fxMesa->board=glbCurrentBoard;
if(verbose)
fprintf(stderr,"Glide screen size: %dx%d\n",
(int)FX_grSstScreenWidth(),(int)FX_grSstScreenHeight());
} else {
fprintf(stderr,"fx Driver: ERROR no Voodoo1/2 Graphics or Voodoo Rush !\n");
return NULL;
}
fxMesa=(fxMesaContext)calloc(1,sizeof(struct tfxMesaContext));
if(!fxMesa) {
errorstr = "malloc";
goto errorhandler;
}
FX_setupGrVertexLayout();
fxMesa->glideContext = glideContext;
fxMesa->board=glbCurrentBoard;
fxMesa->width=FX_grSstScreenWidth();
fxMesa->height=FX_grSstScreenHeight();
fxMesa->glVis=gl_create_visual(GL_TRUE, /* RGB mode */
alphaBuffer,
doubleBuffer,
GL_FALSE, /* stereo */
depthSize, /* depth_size */
stencilSize, /* stencil_size */
accumSize, /* accum_size */
0, /* index bits */
5,6,5,0); /* RGBA bits */
if (!fxMesa->glVis) {
errorstr = "gl_create_visual";
goto errorhandler;
}
fxMesa->verbose=verbose;
if(glbHWConfig.SSTs[glbCurrentBoard].type==GR_SSTTYPE_VOODOO)
fxMesa->haveTwoTMUs=(glbHWConfig.SSTs[glbCurrentBoard].sstBoard.VoodooConfig.nTexelfx > 1);
else if(glbHWConfig.SSTs[glbCurrentBoard].type==GR_SSTTYPE_SST96)
fxMesa->haveTwoTMUs=(glbHWConfig.SSTs[glbCurrentBoard].sstBoard.SST96Config.nTexelfx > 1);
else
fxMesa->haveTwoTMUs=GL_FALSE;
if (getenv("FX_EMULATE_SINGLE_TMU")) {
if (MESA_VERBOSE&VERBOSE_DRIVER)
fprintf(stderr, "\n\nEmulating single tmu\n\n");
fxMesa->haveTwoTMUs = GL_FALSE;
}
fxMesa->emulateTwoTMUs = fxMesa->haveTwoTMUs;
if (!getenv("FX_DONT_FAKE_MULTITEX")) {
if (MESA_VERBOSE&VERBOSE_DRIVER) {
if (!fxMesa->haveTwoTMUs)
fprintf(stderr, "\n\nEmulating multitexture\n\n");
}
fxMesa->emulateTwoTMUs = GL_TRUE;
}
fxMesa->haveDoubleBuffer=doubleBuffer;
fxMesa->haveAlphaBuffer=alphaBuffer;
fxMesa->haveGlobalPaletteTexture=GL_FALSE;
if(getenv("FX_GLIDE_SWAPINTERVAL"))
fxMesa->swapInterval=atoi(getenv("FX_GLIDE_SWAPINTERVAL"));
else
fxMesa->swapInterval=1;
if(getenv("MESA_FX_SWAP_PENDING"))
fxMesa->maxPendingSwapBuffers=atoi(getenv("MESA_FX_SWAP_PENDING"));
else
fxMesa->maxPendingSwapBuffers=2;
fxMesa->color=0xffffffff;
fxMesa->clearC=0;
fxMesa->clearA=0;
fxMesa->stats.swapBuffer=0;
fxMesa->stats.reqTexUpload=0;
fxMesa->stats.texUpload=0;
fxMesa->stats.memTexUpload=0;
fxMesa->tmuSrc=FX_TMU_NONE;
fxMesa->lastUnitsMode=FX_UM_NONE;
fxTMInit(fxMesa);
/* FX units setup */
fxMesa->unitsState.alphaTestEnabled=GL_FALSE;
fxMesa->unitsState.alphaTestFunc=GR_CMP_ALWAYS;
fxMesa->unitsState.alphaTestRefValue=0;
fxMesa->unitsState.blendEnabled=GL_FALSE;
fxMesa->unitsState.blendSrcFuncRGB=GR_BLEND_ONE;
fxMesa->unitsState.blendDstFuncRGB=GR_BLEND_ZERO;
fxMesa->unitsState.blendSrcFuncAlpha=GR_BLEND_ONE;
fxMesa->unitsState.blendDstFuncAlpha=GR_BLEND_ZERO;
fxMesa->unitsState.depthTestEnabled =GL_FALSE;
fxMesa->unitsState.depthMask =GL_TRUE;
fxMesa->unitsState.depthTestFunc =GR_CMP_LESS;
grColorMask(FXTRUE,alphaBuffer ? FXTRUE : FXFALSE);
if(doubleBuffer) {
fxMesa->currentFB=GR_BUFFER_BACKBUFFER;
grRenderBuffer(GR_BUFFER_BACKBUFFER);
} else {
fxMesa->currentFB=GR_BUFFER_FRONTBUFFER;
grRenderBuffer(GR_BUFFER_FRONTBUFFER);
}
fxMesa->state = NULL;
fxMesa->fogTable = NULL;
fxMesa->state = malloc(FX_grGetInteger(FX_GLIDE_STATE_SIZE));
fxMesa->fogTable = malloc(FX_grGetInteger(FX_FOG_TABLE_ENTRIES)*sizeof(GrFog_t));
if (!fxMesa->state || !fxMesa->fogTable) {
errorstr = "malloc";
goto errorhandler;
}
if(depthSize)
grDepthBufferMode(GR_DEPTHBUFFER_ZBUFFER);
#if (!FXMESA_USE_ARGB)
grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); /* Not every Glide supports this */
#endif
fxMesa->glVis=gl_create_visual(GL_TRUE, /* RGB mode */
alphaBuffer,
doubleBuffer,
GL_FALSE, /* stereo */
depthSize, /* depth_size */
stencilSize, /* stencil_size */
accumSize, /* accum_size */
0, /* index bits */
5,6,5,0); /* RGBA bits */
if (!fxMesa->glVis) {
errorstr = "gl_create_visual";
goto errorhandler;
}
ctx = fxMesa->glCtx=gl_create_context(fxMesa->glVis,
shareCtx, /* share list context */
(void *) fxMesa, GL_TRUE);
if (!ctx) {
errorstr = "gl_create_context";
goto errorhandler;
}
fxMesa->glBuffer=gl_create_framebuffer(fxMesa->glVis);
if (!fxMesa->glBuffer) {
errorstr = "gl_create_framebuffer";
goto errorhandler;
}
fxMesa->glCtx->Const.MaxTextureLevels=9;
fxMesa->glCtx->Const.MaxTextureSize=256;
fxMesa->glCtx->Const.MaxTextureUnits=fxMesa->emulateTwoTMUs ? 2 : 1;
fxMesa->glCtx->NewState|=NEW_DRVSTATE1;
fxMesa->new_state = NEW_ALL;
fxDDSetupInit();
fxDDCvaInit();
fxDDClipInit();
fxDDTrifuncInit();
fxDDFastPathInit();
fxSetupDDPointers(fxMesa->glCtx);
fxDDRenderInit(fxMesa->glCtx);
fxDDInitExtensions(fxMesa->glCtx);
fxDDSetNearFar(fxMesa->glCtx,1.0,100.0);
grGlideGetState((GrState*)fxMesa->state);
/* XXX Fix me: callback not registered when main VB is created.
*/
if (fxMesa->glCtx->VB)
fxDDRegisterVB( fxMesa->glCtx->VB );
/* XXX Fix me too: need to have the 'struct dd' prepared prior to
* creating the context... The below is broken if you try to insert
* new stages.
*/
if (ctx->NrPipelineStages)
ctx->NrPipelineStages = fxDDRegisterPipelineStages( ctx->PipelineStage,
ctx->PipelineStage,
ctx->NrPipelineStages);
glbTotNumCtx++;
/* Run the config file */
gl_context_initialize( fxMesa->glCtx );
/* install signal handlers */
#if defined(__linux__)
if (fxMesa->glCtx->CatchSignals) {
signal(SIGINT,cleangraphics_handler);
signal(SIGHUP,cleangraphics_handler);
signal(SIGPIPE,cleangraphics_handler);
signal(SIGFPE,cleangraphics_handler);
signal(SIGBUS,cleangraphics_handler);
signal(SIGILL,cleangraphics_handler);
signal(SIGSEGV,cleangraphics_handler);
signal(SIGTERM,cleangraphics_handler);
}
#endif
if (MESA_VERBOSE&VERBOSE_DRIVER) {
fprintf(stderr,"fxmesa: fxMesaCreateContext() End\n");
}
return fxMesa;
errorhandler:
if (fxMesa) {
if (fxMesa->glideContext)
FX_grSstWinClose(fxMesa->glideContext);
fxMesa->glideContext = 0;
if (fxMesa->state)
free(fxMesa->state);
if (fxMesa && fxMesa->fogTable)
free(fxMesa->fogTable);
if (fxMesa->glBuffer)
gl_destroy_framebuffer(fxMesa->glBuffer);
if (fxMesa->glVis)
gl_destroy_visual(fxMesa->glVis);
if (fxMesa->glCtx)
gl_destroy_context(fxMesa->glCtx);
free(fxMesa);
ctx = fxMesa->glCtx=gl_create_context(fxMesa->glVis,
shareCtx, /* share list context */
(void *) fxMesa, GL_TRUE);
if (!ctx) {
errorstr = "gl_create_context";
goto errorhandler;
}
if (!fxDDInitFxMesaContext( fxMesa, win, res, ref, aux )) {
errorstr = "fxDDInitFxMesaContext failed";
goto errorhandler;
}
if (MESA_VERBOSE&VERBOSE_DRIVER) {
fxMesa->glBuffer=gl_create_framebuffer(fxMesa->glVis);
if (!fxMesa->glBuffer) {
errorstr = "gl_create_framebuffer";
goto errorhandler;
}
glbTotNumCtx++;
/* install signal handlers */
#if defined(__linux__)
if (fxMesa->glCtx->CatchSignals) {
signal(SIGINT,cleangraphics_handler);
signal(SIGHUP,cleangraphics_handler);
signal(SIGPIPE,cleangraphics_handler);
signal(SIGFPE,cleangraphics_handler);
signal(SIGBUS,cleangraphics_handler);
signal(SIGILL,cleangraphics_handler);
signal(SIGSEGV,cleangraphics_handler);
signal(SIGTERM,cleangraphics_handler);
}
#endif
if (MESA_VERBOSE&VERBOSE_DRIVER) {
fprintf(stderr,"fxmesa: fxMesaCreateContext() End\n");
}
return fxMesa;
errorhandler:
if (fxMesa) {
if (fxMesa->glideContext)
FX_grSstWinClose(fxMesa->glideContext);
fxMesa->glideContext = 0;
if (fxMesa->state)
free(fxMesa->state);
if (fxMesa->fogTable)
free(fxMesa->fogTable);
if (fxMesa->glBuffer)
gl_destroy_framebuffer(fxMesa->glBuffer);
if (fxMesa->glVis)
gl_destroy_visual(fxMesa->glVis);
if (fxMesa->glCtx)
gl_destroy_context(fxMesa->glCtx);
free(fxMesa);
}
if (MESA_VERBOSE&VERBOSE_DRIVER) {
fprintf(stderr,"fxmesa: fxMesaCreateContext() End (%s)\n",errorstr);
}
return NULL;
}
return NULL;
}

View File

@@ -29,6 +29,7 @@
#if defined(FX)
#include "types.h"
#include "fxdrv.h"
#include "enums.h"
#include "extensions.h"
@@ -337,6 +338,7 @@ static GLint fxDDGetParameteri(const GLcontext *ctx, GLint param)
fprintf(stderr,"fx Driver: internal error in fxDDGetParameteri(): %x\n",param);
fxCloseHardware();
exit(-1);
return 0;
}
}
@@ -353,55 +355,161 @@ void fxDDSetNearFar(GLcontext *ctx, GLfloat n, GLfloat f)
*/
static const GLubyte *fxDDGetString(GLcontext *ctx, GLenum name)
{
static char *extensions="GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_logic_op GL_EXT_blend_subtract GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_vertex_array GL_EXT_texture_object GL_EXT_texture3D GL_MESA_window_pos GL_MESA_resize_buffers GL_EXT_shared_texture_palette GL_EXT_rescale_normal GL_EXT_abgr GL_SGIS_texture_edge_clamp 3DFX_set_global_palette GL_FXMESA_global_texture_lod_bias";
static char buf[MAX_NUM_SST][64];
fxQueryHardware();
switch (name) {
case GL_RENDERER:
if(glbHWConfig.SSTs[glbCurrentBoard].type==GR_SSTTYPE_VOODOO) {
sprintf(buf[glbCurrentBoard],"Mesa Glide v0.30 Voodoo_Graphics %d CARD/%d FB/%d TM/%d TMU/%s",
glbCurrentBoard,
(glbHWConfig.SSTs[glbCurrentBoard].sstBoard.VoodooConfig.sliDetect ?
(glbHWConfig.SSTs[glbCurrentBoard].sstBoard.VoodooConfig.fbRam*2) :
glbHWConfig.SSTs[glbCurrentBoard].sstBoard.VoodooConfig.fbRam),
glbHWConfig.SSTs[glbCurrentBoard].sstBoard.VoodooConfig.tmuConfig[GR_TMU0].tmuRam+
((glbHWConfig.SSTs[glbCurrentBoard].sstBoard.VoodooConfig.nTexelfx>1) ?
glbHWConfig.SSTs[glbCurrentBoard].sstBoard.VoodooConfig.tmuConfig[GR_TMU1].tmuRam :
0),
glbHWConfig.SSTs[glbCurrentBoard].sstBoard.VoodooConfig.nTexelfx,
(glbHWConfig.SSTs[glbCurrentBoard].sstBoard.VoodooConfig.sliDetect ? "SLI" : "NOSLI")
);
}
else {
if(glbHWConfig.SSTs[glbCurrentBoard].type==GR_SSTTYPE_SST96)
sprintf(buf[glbCurrentBoard],"Glide v0.30 Voodoo_Rush %d CARD/%d FB/%d TM/%d TMU/NOSLI",
glbCurrentBoard,
glbHWConfig.SSTs[glbCurrentBoard].sstBoard.SST96Config.fbRam,
glbHWConfig.SSTs[glbCurrentBoard].sstBoard.SST96Config.tmuConfig.tmuRam,
glbHWConfig.SSTs[glbCurrentBoard].sstBoard.SST96Config.nTexelfx
);
else
strcpy(buf[glbCurrentBoard],"Glide v0.30 UNKNOWN");
}
return (GLubyte *) buf[glbCurrentBoard];
case GL_EXTENSIONS:
return (GLubyte *) extensions;
default:
switch (name) {
case GL_RENDERER:
#if defined(GLX_DIRECT_RENDERING)
return "Mesa Glide - DRI VB/V3";
#else
return "Mesa Glide";
#endif
default:
return NULL;
}
}
}
int fxDDInitFxMesaContext( fxMesaContext fxMesa,
int win,
int res,
int ref,
int aux )
{
FX_GrContext_t glideContext = FX_grSstWinOpen((FxU32)win,res,ref,
#if FXMESA_USE_ARGB
GR_COLORFORMAT_ARGB,
#else
GR_COLORFORMAT_ABGR,
#endif
GR_ORIGIN_LOWER_LEFT,
2,
aux);
if (!glideContext) return 0;
FX_setupGrVertexLayout();
fxMesa->glideContext = glideContext;
if (getenv("FX_EMULATE_SINGLE_TMU"))
fxMesa->haveTwoTMUs = GL_FALSE;
fxMesa->emulateTwoTMUs = fxMesa->haveTwoTMUs;
if (!getenv("FX_DONT_FAKE_MULTITEX"))
fxMesa->emulateTwoTMUs = GL_TRUE;
if(getenv("FX_GLIDE_SWAPINTERVAL"))
fxMesa->swapInterval=atoi(getenv("FX_GLIDE_SWAPINTERVAL"));
else
fxMesa->swapInterval=1;
if(getenv("MESA_FX_SWAP_PENDING"))
fxMesa->maxPendingSwapBuffers=atoi(getenv("MESA_FX_SWAP_PENDING"));
else
fxMesa->maxPendingSwapBuffers=2;
fxMesa->color=0xffffffff;
fxMesa->clearC=0;
fxMesa->clearA=0;
fxMesa->stats.swapBuffer=0;
fxMesa->stats.reqTexUpload=0;
fxMesa->stats.texUpload=0;
fxMesa->stats.memTexUpload=0;
fxMesa->tmuSrc=FX_TMU_NONE;
fxMesa->lastUnitsMode=FX_UM_NONE;
fxTMInit(fxMesa);
/* FX units setup */
fxMesa->unitsState.alphaTestEnabled=GL_FALSE;
fxMesa->unitsState.alphaTestFunc=GR_CMP_ALWAYS;
fxMesa->unitsState.alphaTestRefValue=0;
fxMesa->unitsState.blendEnabled=GL_FALSE;
fxMesa->unitsState.blendSrcFuncRGB=GR_BLEND_ONE;
fxMesa->unitsState.blendDstFuncRGB=GR_BLEND_ZERO;
fxMesa->unitsState.blendSrcFuncAlpha=GR_BLEND_ONE;
fxMesa->unitsState.blendDstFuncAlpha=GR_BLEND_ZERO;
fxMesa->unitsState.depthTestEnabled =GL_FALSE;
fxMesa->unitsState.depthMask =GL_TRUE;
fxMesa->unitsState.depthTestFunc =GR_CMP_LESS;
grColorMask(FXTRUE, fxMesa->haveAlphaBuffer ? FXTRUE : FXFALSE);
if(fxMesa->haveDoubleBuffer) {
fxMesa->currentFB=GR_BUFFER_BACKBUFFER;
grRenderBuffer(GR_BUFFER_BACKBUFFER);
} else {
fxMesa->currentFB=GR_BUFFER_FRONTBUFFER;
grRenderBuffer(GR_BUFFER_FRONTBUFFER);
}
fxMesa->state = NULL;
fxMesa->fogTable = NULL;
fxMesa->state = malloc(FX_grGetInteger(FX_GLIDE_STATE_SIZE));
fxMesa->fogTable = malloc(FX_grGetInteger(FX_FOG_TABLE_ENTRIES)*sizeof(GrFog_t));
if (!fxMesa->state || !fxMesa->fogTable) {
if (fxMesa->state) free(fxMesa->state);
if (fxMesa->fogTable) free(fxMesa->fogTable);
return 0;
}
if(fxMesa->haveZBuffer)
grDepthBufferMode(GR_DEPTHBUFFER_ZBUFFER);
#if (!FXMESA_USE_ARGB)
grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); /* Not every Glide has this */
#endif
fxMesa->glCtx->Const.MaxTextureLevels=9;
fxMesa->glCtx->Const.MaxTextureSize=256;
fxMesa->glCtx->Const.MaxTextureUnits=fxMesa->emulateTwoTMUs ? 2 : 1;
fxMesa->glCtx->NewState|=NEW_DRVSTATE1;
fxMesa->new_state = NEW_ALL;
fxDDSetupInit();
fxDDCvaInit();
fxDDClipInit();
fxDDTrifuncInit();
fxDDFastPathInit();
fxSetupDDPointers(fxMesa->glCtx);
fxDDRenderInit(fxMesa->glCtx);
fxDDInitExtensions(fxMesa->glCtx);
fxDDSetNearFar(fxMesa->glCtx,1.0,100.0);
grGlideGetState((GrState*)fxMesa->state);
/* XXX Fix me: callback not registered when main VB is created.
*/
if (fxMesa->glCtx->VB)
fxDDRegisterVB( fxMesa->glCtx->VB );
/* XXX Fix me too: need to have the 'struct dd' prepared prior to
* creating the context... The below is broken if you try to insert
* new stages.
*/
if (fxMesa->glCtx->NrPipelineStages)
fxMesa->glCtx->NrPipelineStages = fxDDRegisterPipelineStages(
fxMesa->glCtx->PipelineStage,
fxMesa->glCtx->PipelineStage,
fxMesa->glCtx->NrPipelineStages);
/* Run the config file */
gl_context_initialize( fxMesa->glCtx );
return 1;
}
void fxDDInitExtensions( GLcontext *ctx )
{
fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
@@ -409,6 +517,9 @@ void fxDDInitExtensions( GLcontext *ctx )
gl_extensions_add( ctx, DEFAULT_ON, "3DFX_set_global_palette", 0 );
gl_extensions_add( ctx, DEFAULT_ON, "GL_FXMESA_global_texture_lod_bias", 0);
if(fxMesa->haveTwoTMUs)
gl_extensions_add( ctx, DEFAULT_ON, "GL_EXT_texture_env_add", 0);
if (!fxMesa->emulateTwoTMUs)
gl_extensions_disable( ctx, "GL_ARB_multitexture" );
}

View File

@@ -34,7 +34,7 @@
/*************************** Texture Mapping ****************************/
/************************************************************************/
static void fxTexInvalidate(GLcontext *ctx, struct gl_texture_object *tObj)
void fxTexInvalidate(GLcontext *ctx, struct gl_texture_object *tObj)
{
fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
tfxTexInfo *ti;

View File

@@ -29,11 +29,16 @@
* you turn debugging on/off from the debugger.
*/
#ifndef XFree86Server
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <limits.h>
#include <assert.h>
#else
#include "GL/xf86glx.h"
#endif
#if defined(__linux__)
#include <signal.h>
@@ -79,6 +84,20 @@ extern void fx_sanity_triangle( GrVertex *, GrVertex *, GrVertex * );
#define S1COORD GR_VERTEX_SOW_TMU1_OFFSET
#define T1COORD GR_VERTEX_TOW_TMU1_OFFSET
#if FX_USE_PARGB
#define CLIP_XCOORD 0 /* normal place */
#define CLIP_YCOROD 1 /* normal place */
#define CLIP_ZCOORD 2 /* normal place */
#define CLIP_WCOORD 3 /* normal place */
#define CLIP_GCOORD 4 /* GR_VERTEX_PARGB_OFFSET */
#define CLIP_BCOORD 5 /* GR_VERTEX_SOW_TMU0_OFFSET */
#define CLIP_RCOORD 6 /* GR_VERTEX_TOW_TMU0_OFFSET */
#define CLIP_ACOORD 7 /* GR_VERTEX_OOW_TMU0_OFFSET */
#else
#define CLIP_XCOORD 0 /* normal place */
#define CLIP_YCOROD 1 /* normal place */
#define CLIP_ZCOORD 2 /* GR_VERTEX_Z_OFFSET */
@@ -89,7 +108,7 @@ extern void fx_sanity_triangle( GrVertex *, GrVertex *, GrVertex * );
#define CLIP_ACOORD 7 /* normal place */
#endif
/* Should have size == 16 * sizeof(float).
*/
@@ -141,6 +160,12 @@ do { \
gWin[(x)].v.a=UBYTE_COLOR_TO_FLOAT_255_COLOR(col[3]); \
}
#if FX_USE_PARGB
#define GOURAUD2(v, c) { \
GLubyte *col = c; \
v->argb=MESACOLOR2PARGB(col); \
}
#else
#define GOURAUD2(v, c) { \
GLubyte *col = c; \
v->r=UBYTE_COLOR_TO_FLOAT_255_COLOR(col[0]); \
@@ -148,6 +173,7 @@ do { \
v->b=UBYTE_COLOR_TO_FLOAT_255_COLOR(col[2]); \
v->a=UBYTE_COLOR_TO_FLOAT_255_COLOR(col[3]); \
}
#endif
/* Mergable items first
@@ -178,29 +204,31 @@ do { \
#define FX_UM_E0_MODULATE 0x00000002
#define FX_UM_E0_DECAL 0x00000004
#define FX_UM_E0_BLEND 0x00000008
#define FX_UM_E0_ADD 0x00000010
#define FX_UM_E1_REPLACE 0x00000010
#define FX_UM_E1_MODULATE 0x00000020
#define FX_UM_E1_DECAL 0x00000040
#define FX_UM_E1_BLEND 0x00000080
#define FX_UM_E1_REPLACE 0x00000020
#define FX_UM_E1_MODULATE 0x00000040
#define FX_UM_E1_DECAL 0x00000080
#define FX_UM_E1_BLEND 0x00000100
#define FX_UM_E1_ADD 0x00000200
#define FX_UM_E_ENVMODE 0x000000ff
#define FX_UM_E_ENVMODE 0x000003ff
#define FX_UM_E0_ALPHA 0x00000100
#define FX_UM_E0_LUMINANCE 0x00000200
#define FX_UM_E0_LUMINANCE_ALPHA 0x00000400
#define FX_UM_E0_INTENSITY 0x00000800
#define FX_UM_E0_RGB 0x00001000
#define FX_UM_E0_RGBA 0x00002000
#define FX_UM_E0_ALPHA 0x00001000
#define FX_UM_E0_LUMINANCE 0x00002000
#define FX_UM_E0_LUMINANCE_ALPHA 0x00004000
#define FX_UM_E0_INTENSITY 0x00008000
#define FX_UM_E0_RGB 0x00010000
#define FX_UM_E0_RGBA 0x00020000
#define FX_UM_E1_ALPHA 0x00004000
#define FX_UM_E1_LUMINANCE 0x00008000
#define FX_UM_E1_LUMINANCE_ALPHA 0x00010000
#define FX_UM_E1_INTENSITY 0x00020000
#define FX_UM_E1_RGB 0x00040000
#define FX_UM_E1_RGBA 0x00080000
#define FX_UM_E1_ALPHA 0x00040000
#define FX_UM_E1_LUMINANCE 0x00080000
#define FX_UM_E1_LUMINANCE_ALPHA 0x00100000
#define FX_UM_E1_INTENSITY 0x00200000
#define FX_UM_E1_RGB 0x00400000
#define FX_UM_E1_RGBA 0x00800000
#define FX_UM_E_IFMT 0x000fff00
#define FX_UM_E_IFMT 0x00fff000
#define FX_UM_COLOR_ITERATED 0x00100000
#define FX_UM_COLOR_CONSTANT 0x00200000
@@ -355,9 +383,15 @@ struct tfxMesaVertexBuffer {
};
#define FX_DRIVER_DATA(vb) ((struct tfxMesaVertexBuffer *)((vb)->driver_data))
#define FX_CONTEXT(ctx) ((struct tfxMesaContext *)((ctx)->DriverCtx))
#define FX_CONTEXT(ctx) ((fxMesaContext)((ctx)->DriverCtx))
#define FX_TEXTURE_DATA(t) ((tfxTexInfo *) ((t)->Current->DriverData))
#if defined(XFree86Server) || defined(GLX_DIRECT_RENDERING)
#include "tdfx_init.h"
#else
#define DRI_FX_CONTEXT
#endif
struct tfxMesaContext {
GuTexPalette glbPalette;
@@ -435,12 +469,16 @@ struct tfxMesaContext {
GLboolean haveTwoTMUs; /* True if we really have 2 tmu's */
GLboolean emulateTwoTMUs; /* True if we present 2 tmu's to mesa. */
GLboolean haveAlphaBuffer;
GLboolean haveZBuffer;
GLboolean haveDoubleBuffer;
GLboolean haveGlobalPaletteTexture;
GLint swapInterval;
GLint maxPendingSwapBuffers;
FX_GrContext_t glideContext;
DRI_FX_CONTEXT
};
typedef void (*tfxSetupFunc)(struct vertex_buffer *, GLuint, GLuint);
@@ -452,10 +490,10 @@ extern void fxSetupFXUnits(GLcontext *);
extern void fxSetupDDPointers(GLcontext *);
extern void fxDDSetNearFar(GLcontext *, GLfloat, GLfloat);
extern void fxDDSetupInit();
extern void fxDDCvaInit();
extern void fxDDTrifuncInit();
extern void fxDDFastPathInit();
extern void fxDDSetupInit(void);
extern void fxDDCvaInit(void);
extern void fxDDTrifuncInit(void);
extern void fxDDFastPathInit(void);
extern void fxDDChooseRenderState( GLcontext *ctx );
@@ -475,7 +513,7 @@ extern quad_func fxDDChooseQuadFunction(GLcontext *);
extern render_func **fxDDChooseRenderVBTables(GLcontext *);
extern void fxDDRenderInit(GLcontext *);
extern void fxDDClipInit();
extern void fxDDClipInit(void);
extern void fxUpdateDDSpanPointers(GLcontext *);
extern void fxSetupDDSpanPointers(GLcontext *);
@@ -531,8 +569,8 @@ extern void fxDDRenderVBIndirectDirect( struct vertex_buffer *VB );
extern void fxDDInitExtensions( GLcontext *ctx );
extern void fxTMInit(fxMesaContext);
extern void fxTMClose(fxMesaContext);
extern void fxTMInit(fxMesaContext ctx);
extern void fxTMClose(fxMesaContext ctx);
extern void fxTMMoveInTM(fxMesaContext, struct gl_texture_object *, GLint);
extern void fxTMMoveOutTM(fxMesaContext, struct gl_texture_object *);
extern void fxTMFreeTexture(fxMesaContext, struct gl_texture_object *);
@@ -580,5 +618,7 @@ extern void fxPrintHintState( const char *msg, GLuint state );
extern void fxDDDoRenderVB( struct vertex_buffer *VB );
extern int fxDDInitFxMesaContext( fxMesaContext fxMesa,
int win, int res, int ref, int aux );
#endif

View File

@@ -1,4 +1,4 @@
/* $Id: fxglidew.c,v 1.2 1999/09/17 03:07:28 tjump Exp $ */
/* $Id: fxglidew.c,v 1.3 1999/10/05 19:26:54 miklos Exp $ */
/*
* Mesa 3-D graphics library
@@ -161,6 +161,22 @@ void FX_grAADrawPoint(GrVertex *a)
grDrawPoint(a);
}
#if FX_USE_PARGB
void FX_setupGrVertexLayout(void)
{
grReset(GR_VERTEX_PARAMETER);
grCoordinateSpace(GR_WINDOW_COORDS);
grVertexLayout(GR_PARAM_XY, GR_VERTEX_X_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_PARGB, GR_VERTEX_PARGB_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_Q, GR_VERTEX_OOW_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_Z, GR_VERTEX_OOZ_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_ST0, GR_VERTEX_SOW_TMU0_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_Q0, GR_VERTEX_OOW_TMU0_OFFSET << 2, GR_PARAM_DISABLE);
grVertexLayout(GR_PARAM_ST1, GR_VERTEX_SOW_TMU1_OFFSET << 2, GR_PARAM_DISABLE);
grVertexLayout(GR_PARAM_Q1, GR_VERTEX_OOW_TMU1_OFFSET << 2, GR_PARAM_DISABLE);
}
#else /* FX_USE_PARGB */
void FX_setupGrVertexLayout(void)
{
grReset(GR_VERTEX_PARAMETER);
@@ -177,6 +193,7 @@ void FX_setupGrVertexLayout(void)
grVertexLayout(GR_PARAM_ST1, GR_VERTEX_SOW_TMU1_OFFSET << 2, GR_PARAM_DISABLE);
grVertexLayout(GR_PARAM_Q1, GR_VERTEX_OOW_TMU1_OFFSET << 2, GR_PARAM_DISABLE);
}
#endif
void FX_grHints(GrHint_t hintType, FxU32 hintMask)
{
@@ -225,7 +242,8 @@ int FX_grSstQueryHardware(GrHwConfiguration *config)
config->SSTs[i].sstBoard.VoodooConfig.sliDetect = FXFALSE;
for (j = 0; j < config->SSTs[i].sstBoard.VoodooConfig.nTexelfx; j++)
{
grGet(GR_MEMORY_TMU,4,(void*)&(config->SSTs[i].sstBoard.VoodooConfig.tmuConfig[i].tmuRam));
grGet(GR_MEMORY_TMU,4,(void*)&(config->SSTs[i].sstBoard.VoodooConfig.tmuConfig[j].tmuRam));
config->SSTs[i].sstBoard.VoodooConfig.tmuConfig[j].tmuRam /= 1024*1024;
}
}
return 1;

View File

@@ -155,6 +155,50 @@ typedef struct {
float oow; /* 1/w (used mipmapping - really 0xfff/w) */
} GrTmuVertex;
#if FX_USE_PARGB
typedef struct
{
float x, y; /* X and Y in screen space */
float ooz; /* 65535/Z (used for Z-buffering) */
float oow; /* 1/W (used for W-buffering, texturing) */
FxU32 argb; /* R, G, B, A [0..255.0] */
GrTmuVertex tmuvtx[GLIDE_NUM_TMU];
float z; /* Z is ignored */
} GrVertex;
#define GR_VERTEX_X_OFFSET 0
#define GR_VERTEX_Y_OFFSET 1
#define GR_VERTEX_OOZ_OFFSET 2
#define GR_VERTEX_OOW_OFFSET 3
#define GR_VERTEX_PARGB_OFFSET 4
#define GR_VERTEX_SOW_TMU0_OFFSET 5
#define GR_VERTEX_TOW_TMU0_OFFSET 6
#define GR_VERTEX_OOW_TMU0_OFFSET 7
#define GR_VERTEX_SOW_TMU1_OFFSET 8
#define GR_VERTEX_TOW_TMU1_OFFSET 9
#define GR_VERTEX_OOW_TMU1_OFFSET 10
#define GR_VERTEX_Z_OFFSET 11
#define GET_PARGB(v) ((FxU32*)(v))[GR_VERTEX_PARGB_OFFSET]
/* GET_PA: returns the alpha component */
#if GLIDE_ENDIAN == GLIDE_ENDIAN_BIG
#define GET_PA(v) ((FxU8*)(v))[GR_VERTEX_PARGB_OFFSET*4]
#else
#define GET_PA(v) ((FxU8*)(v))[GR_VERTEX_PARGB_OFFSET*4+3]
#endif
#define MESACOLOR2PARGB(c) (c[ACOMP] << 24 | c[GCOMP] << 16 | c[GCOMP] << 8 | c[BCOMP])
#define PACK_4F_ARGB(dest,a,r,g,b) { \
const GLuint cr = (int)r; \
const GLuint cg = (int)g; \
const GLuint ca = (int)a; \
const GLuint cb = (int)b; \
dest = ca << 24 | cr << 16 | cg << 8 | cb; \
}
#else /* FX_USE_PARGB */
typedef struct
{
float x, y; /* X and Y in screen space */
@@ -180,6 +224,7 @@ typedef struct
#define GR_VERTEX_SOW_TMU1_OFFSET 12
#define GR_VERTEX_TOW_TMU1_OFFSET 13
#define GR_VERTEX_OOW_TMU1_OFFSET 14
#endif /* FX_USE_PARGB */
#endif

View File

@@ -167,6 +167,9 @@ GLuint fxGetTexSetConfiguration(GLcontext *ctx,
case GL_BLEND:
envmode|=FX_UM_E0_BLEND;
break;
case GL_ADD:
envmode|=FX_UM_E0_ADD;
break;
default:
/* do nothing */
break;
@@ -213,6 +216,9 @@ GLuint fxGetTexSetConfiguration(GLcontext *ctx,
case GL_BLEND:
envmode|=FX_UM_E1_BLEND;
break;
case GL_ADD:
envmode|=FX_UM_E1_ADD;
break;
default:
/* do nothing */
break;
@@ -786,6 +792,57 @@ static void fxSetupTextureDoubleTMU(GLcontext *ctx)
GR_COMBINE_OTHER_TEXTURE,
FXFALSE);
break;
case (FX_UM_E0_MODULATE | FX_UM_E1_ADD): /* Quake 3 Sky */
{
GLboolean isalpha[FX_NUM_TMU];
if(ti0->baseLevelInternalFormat==GL_ALPHA)
isalpha[ti0->tmi.whichTMU]=GL_TRUE;
else
isalpha[ti0->tmi.whichTMU]=GL_FALSE;
if(ti1->baseLevelInternalFormat==GL_ALPHA)
isalpha[ti1->tmi.whichTMU]=GL_TRUE;
else
isalpha[ti1->tmi.whichTMU]=GL_FALSE;
if(isalpha[FX_TMU1])
grTexCombine(GR_TMU1,
GR_COMBINE_FUNCTION_ZERO,GR_COMBINE_FACTOR_NONE,
GR_COMBINE_FUNCTION_LOCAL,GR_COMBINE_FACTOR_NONE,
FXTRUE,FXFALSE);
else
grTexCombine(GR_TMU1,
GR_COMBINE_FUNCTION_LOCAL,GR_COMBINE_FACTOR_NONE,
GR_COMBINE_FUNCTION_LOCAL,GR_COMBINE_FACTOR_NONE,
FXFALSE,FXFALSE);
if(isalpha[FX_TMU0])
grTexCombine(GR_TMU0,
GR_COMBINE_FUNCTION_SCALE_OTHER,GR_COMBINE_FACTOR_ONE,
GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL,GR_COMBINE_FACTOR_ONE,
FXFALSE,FXFALSE);
else
grTexCombine(GR_TMU0,
GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL,GR_COMBINE_FACTOR_ONE,
GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL,GR_COMBINE_FACTOR_ONE,
FXFALSE,FXFALSE);
grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
GR_COMBINE_FACTOR_LOCAL,
localc,
GR_COMBINE_OTHER_TEXTURE,
FXFALSE);
grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
GR_COMBINE_FACTOR_LOCAL,
locala, GR_COMBINE_OTHER_TEXTURE,
FXFALSE);
break;
}
}
if (MESA_VERBOSE&VERBOSE_DRIVER) {

View File

@@ -1,4 +1,4 @@
/* $Id: xmesaP.h,v 1.1 1999/08/19 00:55:42 jtg Exp $ */
/* $Id: xmesaP.h,v 1.2 1999/10/08 09:27:12 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -23,6 +23,9 @@
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/* $XFree86: xc/lib/GL/mesa/src/X/xmesaP.h,v 1.5 1999/07/06 14:51:28 dawes Exp $ */
#ifndef XMESAP_H
@@ -30,20 +33,33 @@
#ifdef XFree86Server
#include "xf86glx_util.h"
# include "GL/xf86glx.h"
# include "xf86glx_util.h"
#else
#ifdef SHM
#include <X11/extensions/XShm.h>
#endif
# ifdef GLX_DIRECT_RENDERING
# include "dri_mesa.h"
# endif
# ifdef SHM
# include <X11/extensions/XShm.h>
# endif
#endif
#include "GL/xmesa.h"
#include "types.h"
#ifdef FX
#if defined(FX) && !defined(GLX_DIRECT_RENDERING)
#include "GL/fxmesa.h"
#include "../FX/fxdrv.h"
#endif
#if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server)
# include "xdriP.h"
#else
# define DRI_DRAWABLE_ARG
# define DRI_DRAWABLE_PARM
# define DRI_CTX_ARG
#endif
/* for PF_8R8G8B24 pixel format */
typedef struct {
GLubyte b;
@@ -52,13 +68,17 @@ typedef struct {
} bgr_t;
/*
* "Derived" from gl_visual. Basically corresponds to an XVisualInfo.
*/
struct xmesa_visual {
GLvisual *gl_visual; /* Device independent visual parameters */
XMesaDisplay *display; /* The X11 display */
#ifndef XFree86Server
#ifdef XFree86Server
GLint screen_depth; /* The depth of the screen */
#else
XVisualInfo *vishandle; /* The pointer returned by glXChooseVisual */
#endif
XMesaVisualInfo visinfo; /* X's visual info */
@@ -119,6 +139,13 @@ struct xmesa_context {
GLubyte clearcolor[4]; /* current clearing color */
unsigned long clearpixel; /* current clearing pixel value */
#if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server)
__DRIcontextPrivate *driContextPriv; /* back pointer to DRI context
* used for locking
*/
void *private; /* device-specific private context */
#endif
};
@@ -194,7 +221,14 @@ struct xmesa_buffer {
int num_alloced;
unsigned long alloced_colors[256];
#ifdef FX
#if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server)
__DRIdrawablePrivate *driDrawPriv; /* back pointer to DRI drawable
* used for direct access to framebuffer
*/
void *private; /* device-specific private drawable */
#endif
#if defined( FX ) && !defined(GLX_DIRECT_RENDERING)
/* For 3Dfx Glide only */
GLboolean FXisHackUsable; /* Can we render into window? */
GLboolean FXwindowHack; /* Are we rendering into a window? */
@@ -278,6 +312,7 @@ struct xmesa_buffer {
/*
* If pixelformat==PF_DITHER:
*
@@ -287,6 +322,7 @@ struct xmesa_buffer {
#undef _R
#undef _G
#undef _B
#undef _D
#ifdef DITHER666
# define _R 6
# define _G 6
@@ -484,8 +520,9 @@ extern triangle_func xmesa_get_triangle_func( GLcontext *ctx );
/* XXX this is a hack to implement shared display lists with 3Dfx */
extern XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v,
XMesaWindow w,
XMesaContext c );
XMesaContext c
DRI_DRAWABLE_ARG
);
/*
* These are the extra routines required for integration with XFree86.

View File

@@ -1,4 +1,4 @@
# $Id: Makefile.DJ,v 1.1 1999/08/19 00:55:41 jtg Exp $
# $Id: Makefile.DJ,v 1.2 1999/10/08 09:27:09 keithw Exp $
# Makefile for core library for MS-DOS using djgpp
@@ -22,8 +22,11 @@
# $Log: Makefile.DJ,v $
# Revision 1.1 1999/08/19 00:55:41 jtg
# Initial revision
# Revision 1.2 1999/10/08 09:27:09 keithw
# Fixed includes & added a few hooks for the DRI.
#
# Revision 1.1.1.1 1999/08/19 00:55:41 jtg
# Imported sources
#
# Revision 1.1 1999/01/01 14:35:09 brianp
# Initial revision
@@ -48,7 +51,7 @@ CORE_SOURCES = accum.c alpha.c alphabuf.c api1.c api2.c apiext.c attrib.c \
bitmap.c blend.c clip.c colortab.c context.c copypix.c depth.c \
dlist.c drawpix.c enable.c eval.c feedback.c fog.c \
get.c hash.c image.c light.c lines.c logic.c masking.c matrix.c \
misc.c mmath.c mthreads.c pb.c pixel.c points.c pointers.c polygon.c \
glmisc.c mmath.c mthreads.c pb.c pixel.c points.c pointers.c polygon.c \
quads.c rastpos.c readpix.c rect.c scissor.c shade.c span.c \
stencil.c teximage.c texobj.c texstate.c texture.c triangle.c \
varray.c winpos.c vb.c vbfill.c vbrender.c vbxform.c xform.c \

View File

@@ -1,4 +1,4 @@
# $Id: Makefile.X11,v 1.5 1999/09/17 12:07:10 brianp Exp $
# $Id: Makefile.X11,v 1.6 1999/10/08 09:27:09 keithw Exp $
# Mesa 3-D graphics library
# Version: 3.1
@@ -46,6 +46,7 @@ CORE_SOURCES = \
feedback.c \
fog.c \
get.c \
glmisc.c \
hash.c \
image.c \
light.c \
@@ -53,7 +54,6 @@ CORE_SOURCES = \
logic.c \
masking.c \
matrix.c \
misc.c \
mmath.c \
mthreads.c \
pb.c \

View File

@@ -1,4 +1,4 @@
/* $Id: accum.c,v 1.2 1999/08/19 11:54:28 brianp Exp $ */
/* $Id: accum.c,v 1.3 1999/10/08 09:27:09 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -25,14 +25,18 @@
*/
/* $XFree86: xc/lib/GL/mesa/src/accum.c,v 1.3 1999/04/04 00:20:17 dawes Exp $ */
#ifdef PC_HEADER
#include "all.h"
#else
#include <assert.h>
#ifndef XFree86Server
#include <limits.h>
#include <stdlib.h>
#include <string.h>
#else
#include "GL/xf86glx.h"
#endif
#include "accum.h"
#include "context.h"
#include "macros.h"

View File

@@ -1,4 +1,4 @@
/* $Id: attrib.c,v 1.4 1999/09/19 23:43:02 keithw Exp $ */
/* $Id: attrib.c,v 1.5 1999/10/08 09:27:10 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -31,15 +31,19 @@
#ifdef PC_HEADER
#include "all.h"
#else
#ifndef XFree86Server
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#else
#include "GL/xf86glx.h"
#endif
#include "attrib.h"
#include "context.h"
#include "glmisc.h"
#include "enable.h"
#include "enums.h"
#include "macros.h"
#include "misc.h"
#include "simple_list.h"
#include "texstate.h"
#include "types.h"

View File

@@ -1,4 +1,4 @@
/* $Id: blend.c,v 1.2 1999/08/19 15:48:01 brianp Exp $ */
/* $Id: blend.c,v 1.4 1999/10/08 09:27:10 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -29,9 +29,13 @@
#ifdef PC_HEADER
#include "all.h"
#else
#include <stdio.h>
#ifndef XFree86Server
#include <assert.h>
#include <stdlib.h>
#include <stdio.h>
#else
#include "GL/xf86glx.h"
#endif
#include "alphabuf.h"
#include "blend.h"
#include "context.h"
@@ -203,6 +207,11 @@ gl_BlendFuncSeparate( GLcontext *ctx, GLenum sfactorRGB, GLenum dfactorRGB,
ctx->Color.BlendFunc = NULL;
ctx->NewState |= NEW_RASTER_OPS;
if (ctx->Driver.BlendFuncSeparate) {
(*ctx->Driver.BlendFuncSeparate)( ctx, sfactorRGB, dfactorRGB,
sfactorA, dfactorA );
}
}
@@ -243,6 +252,9 @@ void gl_BlendEquation( GLcontext *ctx, GLenum mode )
ctx->Color.BlendFunc = NULL;
ctx->NewState |= NEW_RASTER_OPS;
if (ctx->Driver.BlendEquation)
ctx->Driver.BlendEquation( ctx, mode );
}

View File

@@ -1,4 +1,4 @@
/* $Id: clip.c,v 1.2 1999/09/18 20:41:22 keithw Exp $ */
/* $Id: clip.c,v 1.3 1999/10/08 09:27:10 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -31,9 +31,12 @@
#ifdef PC_HEADER
#include "all.h"
#else
#ifndef XFree86Server
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#else
#include "GL/xf86glx.h"
#endif
#include "clip.h"
#include "context.h"
#include "macros.h"

View File

@@ -1,4 +1,4 @@
/* $Id: colortab.c,v 1.1 1999/08/19 00:55:41 jtg Exp $ */
/* $Id: colortab.c,v 1.2 1999/10/08 09:27:10 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -23,6 +23,7 @@
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/* $XFree86: xc/lib/GL/mesa/src/colortab.c,v 1.2 1999/04/04 00:20:21 dawes Exp $ */
@@ -31,6 +32,9 @@
#ifdef PC_HEADER
#include "all.h"
#else
#ifdef XFree86Server
#include "GL/xf86glx.h"
#endif
#include "colortab.h"
#include "context.h"
#include "macros.h"

View File

@@ -1,4 +1,4 @@
/* $Id: context.c,v 1.9 1999/09/19 23:43:02 keithw Exp $ */
/* $Id: context.c,v 1.10 1999/10/08 09:27:10 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -25,6 +25,8 @@
*/
/* $XFree86: xc/lib/GL/mesa/src/context.c,v 1.4 1999/04/04 00:20:21 dawes Exp $ */
/*
* If multi-threading is enabled (-DTHREADS) then each thread has it's
* own rendering context. A thread obtains the pointer to its GLcontext
@@ -38,11 +40,15 @@
#ifdef PC_HEADER
#include "all.h"
#else
#ifndef XFree86Server
#include <assert.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#else
#include "GL/xf86glx.h"
#endif
#include "accum.h"
#include "alphabuf.h"
#include "api.h"

View File

@@ -1,4 +1,4 @@
/* $Id: dd.h,v 1.2 1999/09/18 20:41:22 keithw Exp $ */
/* $Id: dd.h,v 1.3 1999/09/30 11:18:21 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -563,6 +563,23 @@ struct dd_function_table {
*/
GLboolean (*IsTextureResident)( GLcontext *ctx,
struct gl_texture_object *t );
/*
* Allows the driver to implement the AreTexturesResident tests without
* knowing about Mesa's internal hash tables for textures.
*/
void (*PrioritizeTexture)( GLcontext *ctx,
struct gl_texture_object *t,
GLclampf priority );
/*
* Notify driver of priority change for a texture.
*/
/***
*** NEW in Mesa 3.x
***/
@@ -616,7 +633,11 @@ struct dd_function_table {
* the driver's UpdateState() function must do.
*/
void (*AlphaFunc)(GLcontext *ctx, GLenum func, GLclampf ref);
void (*BlendEquation)(GLcontext *ctx, GLenum mode);
void (*BlendFunc)(GLcontext *ctx, GLenum sfactor, GLenum dfactor);
void (*BlendFuncSeparate)( GLcontext *ctx, GLenum sfactorRGB,
GLenum dfactorRGB, GLenum sfactorA,
GLenum dfactorA );
void (*ClearDepth)(GLcontext *ctx, GLclampd d);
void (*CullFace)(GLcontext *ctx, GLenum mode);
void (*FrontFace)(GLcontext *ctx, GLenum mode);
@@ -626,6 +647,9 @@ struct dd_function_table {
void (*Enable)(GLcontext* ctx, GLenum cap, GLboolean state);
void (*Fogfv)(GLcontext *ctx, GLenum pname, const GLfloat *params);
void (*Hint)(GLcontext *ctx, GLenum target, GLenum mode);
void (*Lightfv)(GLcontext *ctx, GLenum light,
GLenum pname, const GLfloat *params, GLint nparams );
void (*LightModelfv)(GLcontext *ctx, GLenum pname, const GLfloat *params);
void (*PolygonMode)(GLcontext *ctx, GLenum face, GLenum mode);
void (*Scissor)(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h);
void (*ShadeModel)(GLcontext *ctx, GLenum mode);

View File

@@ -1,4 +1,4 @@
/* $Id: depth.c,v 1.3 1999/09/19 23:43:02 keithw Exp $ */
/* $Id: depth.c,v 1.4 1999/10/08 09:27:10 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -25,6 +25,8 @@
*/
/* $XFree86: xc/lib/GL/mesa/src/depth.c,v 1.3 1999/04/04 00:20:22 dawes Exp $ */
/*
* Depth buffer functions
*/
@@ -33,9 +35,13 @@
#ifdef PC_HEADER
#include "all.h"
#else
#ifndef XFree86Server
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#else
#include "GL/xf86glx.h"
#endif
#include "context.h"
#include "enums.h"
#include "depth.h"

View File

@@ -1,4 +1,5 @@
/* $Id: depth.h,v 1.1 1999/08/19 00:55:41 jtg Exp $ */
/* $Id: depth.h,v 1.2 1999/10/08 09:27:10 keithw Exp $ */
/*
* Mesa 3-D graphics library

View File

@@ -1,4 +1,4 @@
/* $Id: dlist.c,v 1.5 1999/09/20 14:30:22 keithw Exp $ */
/* $Id: dlist.c,v 1.6 1999/10/08 09:27:10 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -25,13 +25,19 @@
*/
/* $XFree86: xc/lib/GL/mesa/src/dlist.c,v 1.3 1999/04/04 00:20:22 dawes Exp $ */
#ifdef PC_HEADER
#include "all.h"
#else
#ifndef XFree86Server
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#else
#include "GL/xf86glx.h"
#endif
#include "accum.h"
#include "api.h"
#include "alpha.h"
@@ -52,6 +58,7 @@
#include "feedback.h"
#include "fog.h"
#include "get.h"
#include "glmisc.h"
#include "hash.h"
#include "image.h"
#include "light.h"
@@ -61,7 +68,6 @@
#include "macros.h"
#include "masking.h"
#include "matrix.h"
#include "misc.h"
#include "pipeline.h"
#include "pixel.h"
#include "points.h"

View File

@@ -1,4 +1,4 @@
/* $Id: drawpix.c,v 1.2 1999/09/18 20:41:22 keithw Exp $ */
/* $Id: drawpix.c,v 1.3 1999/10/08 09:27:10 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -31,9 +31,13 @@
#ifdef PC_HEADER
#include "all.h"
#else
#ifndef XFree86Server
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#else
#include "GL/xf86glx.h"
#endif
#include "context.h"
#include "drawpix.h"
#include "feedback.h"

View File

@@ -1,4 +1,4 @@
/* $Id: enable.c,v 1.5 1999/09/18 20:41:23 keithw Exp $ */
/* $Id: enable.c,v 1.6 1999/10/08 09:27:10 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -25,11 +25,17 @@
*/
/* $XFree86: xc/lib/GL/mesa/src/enable.c,v 1.3 1999/04/04 00:20:23 dawes Exp $ */
#ifdef PC_HEADER
#include "all.h"
#else
#include <string.h>
#ifndef XFree86Server
#include <stdio.h>
#include <string.h>
#else
#include "GL/xf86glx.h"
#endif
#include "context.h"
#include "enable.h"
#include "light.h"

View File

@@ -1,4 +1,4 @@
/* $Id: eval.c,v 1.1 1999/08/19 00:55:41 jtg Exp $ */
/* $Id: eval.c,v 1.2 1999/10/08 09:27:10 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -44,9 +44,13 @@
#ifdef PC_HEADER
#include "all.h"
#else
#ifndef XFree86Server
#include <math.h>
#include <stdlib.h>
#include <string.h>
#else
#include "GL/xf86glx.h"
#endif
#include "context.h"
#include "eval.h"
#include "macros.h"
@@ -1988,7 +1992,7 @@ void gl_GetMapiv( GLcontext* ctx, GLenum target, GLenum query, GLint *v )
void eval_points1( GLfloat outcoord[][4],
static void eval_points1( GLfloat outcoord[][4],
GLfloat coord[][4],
const GLuint *flags,
GLfloat du, GLfloat u1 )
@@ -2003,7 +2007,7 @@ void eval_points1( GLfloat outcoord[][4],
}
}
void eval_points2( GLfloat outcoord[][4],
static void eval_points2( GLfloat outcoord[][4],
GLfloat coord[][4],
const GLuint *flags,
GLfloat du, GLfloat u1,
@@ -2030,11 +2034,11 @@ static const GLubyte dirty_flags[5] = {
};
GLvector4f *eval1_4f( GLvector4f *dest,
GLfloat coord[][4],
const GLuint *flags,
GLuint dimension,
struct gl_1d_map *map )
static GLvector4f *eval1_4f( GLvector4f *dest,
GLfloat coord[][4],
const GLuint *flags,
GLuint dimension,
struct gl_1d_map *map )
{
const GLfloat u1 = map->u1;
const GLfloat du = map->du;
@@ -2055,10 +2059,10 @@ GLvector4f *eval1_4f( GLvector4f *dest,
}
GLvector1ui *eval1_1ui( GLvector1ui *dest,
GLfloat coord[][4],
const GLuint *flags,
struct gl_1d_map *map )
static GLvector1ui *eval1_1ui( GLvector1ui *dest,
GLfloat coord[][4],
const GLuint *flags,
struct gl_1d_map *map )
{
const GLfloat u1 = map->u1;
const GLfloat du = map->du;
@@ -2077,7 +2081,7 @@ GLvector1ui *eval1_1ui( GLvector1ui *dest,
return dest;
}
GLvector3f *eval1_norm( GLvector3f *dest,
static GLvector3f *eval1_norm( GLvector3f *dest,
GLfloat coord[][4],
GLuint *flags, /* not const */
struct gl_1d_map *map )
@@ -2098,7 +2102,7 @@ GLvector3f *eval1_norm( GLvector3f *dest,
return dest;
}
GLvector4ub *eval1_color( GLvector4ub *dest,
static GLvector4ub *eval1_color( GLvector4ub *dest,
GLfloat coord[][4],
GLuint *flags, /* not const */
struct gl_1d_map *map )
@@ -2124,12 +2128,12 @@ GLvector4ub *eval1_color( GLvector4ub *dest,
GLvector4f *eval2_obj_norm( GLvector4f *obj_ptr,
GLvector3f *norm_ptr,
GLfloat coord[][4],
GLuint *flags,
GLuint dimension,
struct gl_2d_map *map )
static GLvector4f *eval2_obj_norm( GLvector4f *obj_ptr,
GLvector3f *norm_ptr,
GLfloat coord[][4],
GLuint *flags,
GLuint dimension,
struct gl_2d_map *map )
{
const GLfloat u1 = map->u1;
const GLfloat du = map->du;
@@ -2161,11 +2165,11 @@ GLvector4f *eval2_obj_norm( GLvector4f *obj_ptr,
}
GLvector4f *eval2_4f( GLvector4f *dest,
GLfloat coord[][4],
const GLuint *flags,
GLuint dimension,
struct gl_2d_map *map )
static GLvector4f *eval2_4f( GLvector4f *dest,
GLfloat coord[][4],
const GLuint *flags,
GLuint dimension,
struct gl_2d_map *map )
{
const GLfloat u1 = map->u1;
const GLfloat du = map->du;
@@ -2189,10 +2193,10 @@ GLvector4f *eval2_4f( GLvector4f *dest,
}
GLvector3f *eval2_norm( GLvector3f *dest,
GLfloat coord[][4],
GLuint *flags,
struct gl_2d_map *map )
static GLvector3f *eval2_norm( GLvector3f *dest,
GLfloat coord[][4],
GLuint *flags,
struct gl_2d_map *map )
{
const GLfloat u1 = map->u1;
const GLfloat du = map->du;
@@ -2215,10 +2219,10 @@ GLvector3f *eval2_norm( GLvector3f *dest,
}
GLvector1ui *eval2_1ui( GLvector1ui *dest,
GLfloat coord[][4],
const GLuint *flags,
struct gl_2d_map *map )
static GLvector1ui *eval2_1ui( GLvector1ui *dest,
GLfloat coord[][4],
const GLuint *flags,
struct gl_2d_map *map )
{
const GLfloat u1 = map->u1;
const GLfloat du = map->du;
@@ -2244,10 +2248,10 @@ GLvector1ui *eval2_1ui( GLvector1ui *dest,
GLvector4ub *eval2_color( GLvector4ub *dest,
GLfloat coord[][4],
GLuint *flags,
struct gl_2d_map *map )
static GLvector4ub *eval2_color( GLvector4ub *dest,
GLfloat coord[][4],
GLuint *flags,
struct gl_2d_map *map )
{
const GLfloat u1 = map->u1;
const GLfloat du = map->du;
@@ -2272,8 +2276,8 @@ GLvector4ub *eval2_color( GLvector4ub *dest,
}
GLvector4f *copy_4f( GLvector4f *out, CONST GLvector4f *in,
const GLuint *flags)
static GLvector4f *copy_4f( GLvector4f *out, CONST GLvector4f *in,
const GLuint *flags)
{
GLfloat (*to)[4] = out->data;
GLfloat (*from)[4] = in->data;
@@ -2286,8 +2290,8 @@ GLvector4f *copy_4f( GLvector4f *out, CONST GLvector4f *in,
return out;
}
GLvector3f *copy_3f( GLvector3f *out, CONST GLvector3f *in,
const GLuint *flags)
static GLvector3f *copy_3f( GLvector3f *out, CONST GLvector3f *in,
const GLuint *flags)
{
GLfloat (*to)[3] = out->data;
GLfloat (*from)[3] = in->data;
@@ -2300,8 +2304,8 @@ GLvector3f *copy_3f( GLvector3f *out, CONST GLvector3f *in,
return out;
}
GLvector4ub *copy_4ub( GLvector4ub *out, CONST GLvector4ub *in,
const GLuint *flags )
static GLvector4ub *copy_4ub( GLvector4ub *out, CONST GLvector4ub *in,
const GLuint *flags )
{
GLubyte (*to)[4] = out->data;
GLubyte (*from)[4] = in->data;
@@ -2314,8 +2318,8 @@ GLvector4ub *copy_4ub( GLvector4ub *out, CONST GLvector4ub *in,
return out;
}
GLvector1ui *copy_1ui( GLvector1ui *out, CONST GLvector1ui *in,
const GLuint *flags )
static GLvector1ui *copy_1ui( GLvector1ui *out, CONST GLvector1ui *in,
const GLuint *flags )
{
GLuint *to = out->data;
CONST GLuint *from = in->data;

View File

@@ -1,4 +1,4 @@
/* $Id: extensions.c,v 1.4 1999/09/16 16:47:35 brianp Exp $ */
/* $Id: extensions.c,v 1.5 1999/10/08 09:27:10 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -46,10 +46,11 @@ struct extension {
static struct { int enabled; const char *name; } default_extensions[] = {
{ ALWAYS_ENABLED, "GL_EXT_blend_color" },
{ ALWAYS_ENABLED, "GL_EXT_blend_minmax" },
{ ALWAYS_ENABLED, "GL_EXT_blend_logic_op" },
{ ALWAYS_ENABLED, "GL_EXT_blend_subtract" },
{ ALWAYS_ENABLED, "GL_EXT_paletted_texture" },
{ DEFAULT_OFF, "ARB_imaging" },
{ DEFAULT_ON, "GL_EXT_blend_minmax" },
{ DEFAULT_ON, "GL_EXT_blend_logic_op" },
{ DEFAULT_ON, "GL_EXT_blend_subtract" },
{ DEFAULT_ON, "GL_EXT_paletted_texture" },
{ DEFAULT_ON, "GL_EXT_point_parameters" },
{ ALWAYS_ENABLED, "GL_EXT_polygon_offset" },
{ ALWAYS_ENABLED, "GL_EXT_vertex_array" },
@@ -62,7 +63,7 @@ static struct { int enabled; const char *name; } default_extensions[] = {
{ ALWAYS_ENABLED, "GL_EXT_abgr" },
{ ALWAYS_ENABLED, "GL_SGIS_texture_edge_clamp" },
{ ALWAYS_ENABLED, "GL_EXT_stencil_wrap" },
{ ALWAYS_ENABLED, "GL_INGR_blend_func_separate" },
{ DEFAULT_ON, "GL_INGR_blend_func_separate" },
{ DEFAULT_ON, "GL_ARB_multitexture" },
{ ALWAYS_ENABLED, "GL_NV_texgen_reflection" },
{ DEFAULT_ON, "GL_PGI_misc_hints" },
@@ -140,6 +141,7 @@ void gl_extensions_dtr( GLcontext *ctx )
if (ctx->Extensions.ext_list) {
foreach_s( i, nexti, ctx->Extensions.ext_list ) {
remove_from_list( i );
free( i );
}
@@ -205,7 +207,7 @@ const char *gl_extensions_get_string( GLcontext *ctx )
* Also, this function does not yet do per-context function searches.
* Not applicable to Mesa at this time.
*/
GLfunction gl_GetProcAddress( GLcontext *ctx, const GLubyte *procName )
void (* gl_GetProcAddress( GLcontext *ctx, const GLubyte *procName ))()
{
struct proc {
const char *name;

View File

@@ -1,4 +1,4 @@
/* $Id: extensions.h,v 1.3 1999/09/11 11:48:11 brianp Exp $ */
/* $Id: extensions.h,v 1.4 1999/10/08 09:27:10 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -38,7 +38,7 @@
/* Return 0 on success.
*/
extern int gl_extensions_add( struct gl_context *ctx, int state,
const char *name, void (*notify)() );
const char *name, void (*notify)( void ) );
extern int gl_extensions_enable( struct gl_context *ctx, const char *name );
extern int gl_extensions_disable( struct gl_context *ctx, const char *name );
@@ -46,7 +46,7 @@ extern void gl_extensions_dtr( struct gl_context *ctx );
extern void gl_extensions_ctr( struct gl_context *ctx );
extern const char *gl_extensions_get_string( struct gl_context *ctx );
extern GLfunction gl_GetProcAddress( GLcontext *ctx, const GLubyte *procName );
extern void (*gl_GetProcAddress( GLcontext *ctx, const GLubyte *procName ))( void );
#endif

View File

@@ -1,4 +1,4 @@
/* $Id: feedback.c,v 1.3 1999/09/19 02:03:19 tjump Exp $ */
/* $Id: feedback.c,v 1.4 1999/10/08 09:27:10 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -31,8 +31,12 @@
#ifdef PC_HEADER
#include "all.h"
#else
#ifndef XFree86Server
#include <assert.h>
#include <stdio.h>
#else
#include "GL/xf86glx.h"
#endif
#include "context.h"
#include "enums.h"
#include "feedback.h"

View File

@@ -1,4 +1,4 @@
/* $Id: fog.c,v 1.1 1999/08/19 00:55:41 jtg Exp $ */
/* $Id: fog.c,v 1.2 1999/10/08 09:27:10 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -25,11 +25,17 @@
*/
/* $XFree86: xc/lib/GL/mesa/src/fog.c,v 1.4 1999/04/04 00:20:24 dawes Exp $ */
#ifdef PC_HEADER
#include "all.h"
#else
#ifndef XFree86Server
#include <math.h>
#include <stdlib.h>
#else
#include "GL/xf86glx.h"
#endif
#include "context.h"
#include "fog.h"
#include "macros.h"

View File

@@ -1,4 +1,4 @@
/* $Id: get.c,v 1.3 1999/09/16 15:46:05 brianp Exp $ */
/* $Id: get.c,v 1.4 1999/10/08 09:27:10 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -25,12 +25,18 @@
*/
/* $XFree86: xc/lib/GL/mesa/src/get.c,v 1.3 1999/04/04 00:20:25 dawes Exp $ */
#ifdef PC_HEADER
#include "all.h"
#else
#ifndef XFree86Server
#include <assert.h>
#include <stdio.h>
#include <string.h>
#else
#include "GL/xf86glx.h"
#endif
#include "context.h"
#include "enable.h"
#include "enums.h"
@@ -40,9 +46,6 @@
#include "mmath.h"
#include "types.h"
#include "vb.h"
#ifdef XFree86Server
#include "GL/xf86glx.h"
#endif
#endif

View File

@@ -1,4 +1,4 @@
/* $Id: hash.c,v 1.1 1999/08/19 00:55:41 jtg Exp $ */
/* $Id: hash.c,v 1.2 1999/10/08 09:27:10 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -31,13 +31,14 @@
#ifdef PC_HEADER
#include "all.h"
#else
#ifndef XFree86Server
#include <assert.h>
#include <stdlib.h>
#include <stdio.h>
#include "hash.h"
#ifdef XFree86Server
#else
#include "GL/xf86glx.h"
#endif
#include "hash.h"
#endif

View File

@@ -1,4 +1,4 @@
/* $Id: image.c,v 1.2 1999/09/15 13:56:44 brianp Exp $ */
/* $Id: image.c,v 1.3 1999/10/08 09:27:10 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -29,9 +29,13 @@
#ifdef PC_HEADER
#include "all.h"
#else
#ifndef XFree86Server
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#else
#include "GL/xf86glx.h"
#endif
#include "context.h"
#include "image.h"
#include "macros.h"

View File

@@ -1,4 +1,4 @@
/* $Id: light.c,v 1.2 1999/09/18 20:41:23 keithw Exp $ */
/* $Id: light.c,v 1.4 1999/10/08 09:27:11 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -31,10 +31,15 @@
#ifdef PC_HEADER
#include "all.h"
#else
#include <float.h>
#ifndef XFree86Server
#include <assert.h>
#include <float.h>
#include <math.h>
#include <stdlib.h>
#else
#include "GL/xf86glx.h"
#endif
#include <stdio.h>
#include "context.h"
#include "enums.h"
@@ -46,9 +51,6 @@
#include "types.h"
#include "vb.h"
#include "xform.h"
#ifdef XFree86Server
#include "GL/xf86glx.h"
#endif
#endif
@@ -168,6 +170,9 @@ void gl_Lightfv( GLcontext *ctx,
break;
}
if (ctx->Driver.Lightfv)
ctx->Driver.Lightfv( ctx, light, pname, params, nparams );
ctx->NewState |= NEW_LIGHTING;
}
@@ -328,6 +333,10 @@ void gl_LightModelfv( GLcontext *ctx, GLenum pname, const GLfloat *params )
gl_error( ctx, GL_INVALID_ENUM, "glLightModel" );
break;
}
if (ctx->Driver.LightModelfv)
ctx->Driver.LightModelfv( ctx, pname, params );
ctx->NewState |= NEW_LIGHTING;
}

View File

@@ -1,4 +1,4 @@
/* $Id: lines.c,v 1.2 1999/09/18 20:41:23 keithw Exp $ */
/* $Id: lines.c,v 1.3 1999/10/08 09:27:11 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -31,7 +31,11 @@
#ifdef PC_HEADER
#include "all.h"
#else
#ifndef XFree86Server
#include <assert.h>
#else
#include "GL/xf86glx.h"
#endif
#include "context.h"
#include "depth.h"
#include "feedback.h"

View File

@@ -1,4 +1,4 @@
/* $Id: macros.h,v 1.1 1999/08/19 00:55:41 jtg Exp $ */
/* $Id: macros.h,v 1.2 1999/10/08 09:27:11 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -36,9 +36,12 @@
#ifndef MACROS_H
#define MACROS_H
#if defined( XFree86LOADER ) && defined( XFree86Server )
#include <GL/glx_ansic.h>
#else
#include <math.h>
#include <string.h>
#endif
#ifdef DEBUG
@@ -49,7 +52,7 @@
#endif
#if defined(__GNUC__) || defined(__MWERKS__)
#if defined(__GNUC__)
#define INLINE __inline__
#elif defined(__MSC__)
#define INLINE __inline

View File

@@ -1,4 +1,4 @@
/* $Id: matrix.c,v 1.4 1999/09/19 23:06:40 keithw Exp $ */
/* $Id: matrix.c,v 1.5 1999/10/08 09:27:11 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -43,10 +43,14 @@
#ifdef PC_HEADER
#include "all.h"
#else
#ifndef XFree86Server
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#else
#include "GL/xf86glx.h"
#endif
#include "context.h"
#include "enums.h"
#include "macros.h"
@@ -298,7 +302,7 @@ static GLboolean invert_matrix_general( GLmatrix *mat )
/* Adapted from graphics gems II.
*/
GLboolean invert_matrix_3d_general( GLmatrix *mat )
static GLboolean invert_matrix_3d_general( GLmatrix *mat )
{
const GLfloat *in = mat->m;
GLfloat *out = mat->inv;

View File

@@ -1,4 +1,4 @@
/* $Id: matrix.h,v 1.1 1999/08/19 00:55:41 jtg Exp $ */
/* $Id: matrix.h,v 1.2 1999/10/08 09:27:11 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -111,5 +111,9 @@ extern void gl_matrix_mul( GLmatrix *dest,
extern void gl_matrix_analyze( GLmatrix *mat );
extern void gl_MultMatrixd( GLcontext *ctx, const GLdouble *m );
extern GLboolean gl_matrix_invert( GLmatrix *mat );
extern void gl_print_matrix( const GLmatrix *m );
#endif

View File

@@ -1,4 +1,4 @@
/* $Id: pixel.c,v 1.1 1999/08/19 00:55:41 jtg Exp $ */
/* $Id: pixel.c,v 1.2 1999/10/08 09:27:11 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -36,9 +36,13 @@
#ifdef PC_HEADER
#include "all.h"
#else
#ifndef XFree86Server
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#else
#include "GL/xf86glx.h"
#endif
#include "context.h"
#include "macros.h"
#include "pixel.h"

View File

@@ -1,4 +1,4 @@
/* $Id: points.c,v 1.2 1999/09/18 20:41:23 keithw Exp $ */
/* $Id: points.c,v 1.3 1999/10/08 09:27:11 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -23,6 +23,7 @@
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/* $XFree86: xc/lib/GL/mesa/src/points.c,v 1.4 1999/04/04 00:20:29 dawes Exp $ */
@@ -31,18 +32,22 @@
#ifdef PC_HEADER
#include "all.h"
#else
#ifndef XFree86Server
#include <math.h>
#else
#include "GL/xf86glx.h"
#endif
#include "context.h"
#include "feedback.h"
#include "macros.h"
#include "mmath.h"
#include "pb.h"
#include "points.h"
#include "span.h"
#include "texstate.h"
#include "types.h"
#include "vb.h"
#include "mmath.h"
#ifdef XFree86Server
#include "GL/xf86glx.h"
#endif
#endif

View File

@@ -1,4 +1,4 @@
/* $Id: polygon.c,v 1.3 1999/09/20 14:30:22 keithw Exp $ */
/* $Id: polygon.c,v 1.4 1999/10/08 09:27:11 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -25,13 +25,19 @@
*/
/* $XFree86: xc/lib/GL/mesa/src/polygon.c,v 1.3 1999/04/04 00:20:29 dawes Exp $ */
#ifdef PC_HEADER
#include "all.h"
#else
#ifndef XFree86Server
#include <assert.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#else
#include "GL/xf86glx.h"
#endif
#include "context.h"
#include "image.h"
#include "enums.h"

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@@ -1,4 +1,4 @@
/* $Id: rastpos.c,v 1.1 1999/08/19 00:55:41 jtg Exp $ */
/* $Id: rastpos.c,v 1.2 1999/10/08 09:27:11 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -31,22 +31,24 @@
#ifdef PC_HEADER
#include "all.h"
#else
#ifndef XFree86Server
#include <assert.h>
#include <math.h>
#else
#include "GL/xf86glx.h"
#endif
#include "clip.h"
#include "context.h"
#include "feedback.h"
#include "light.h"
#include "macros.h"
#include "matrix.h"
#include "mmath.h"
#include "rastpos.h"
#include "shade.h"
#include "types.h"
#include "xform.h"
#include "context.h"
#ifdef XFree86Server
#include "GL/xf86glx.h"
#endif
#endif
/*

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@@ -1,4 +1,4 @@
/* $Id: stencil.c,v 1.3 1999/09/19 02:03:19 tjump Exp $ */
/* $Id: stencil.c,v 1.4 1999/10/08 09:27:11 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -25,11 +25,17 @@
*/
/* $XFree86: xc/lib/GL/mesa/src/stencil.c,v 1.3 1999/04/04 00:20:32 dawes Exp $ */
#ifdef PC_HEADER
#include "all.h"
#else
#ifndef XFree86Server
#include <stdlib.h>
#include <string.h>
#else
#include "GL/xf86glx.h"
#endif
#include "context.h"
#include "macros.h"
#include "pb.h"

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@@ -1,4 +1,4 @@
/* $Id: teximage.c,v 1.1 1999/08/19 00:55:41 jtg Exp $ */
/* $Id: teximage.c,v 1.2 1999/10/08 09:27:11 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -25,13 +25,19 @@
*/
/* $XFree86: xc/lib/GL/mesa/src/teximage.c,v 1.3 1999/04/04 00:20:32 dawes Exp $ */
#ifdef PC_HEADER
#include "all.h"
#else
#ifndef XFree86Server
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#else
#include "GL/xf86glx.h"
#endif
#include "context.h"
#include "image.h"
#include "macros.h"

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@@ -1,4 +1,4 @@
/* $Id: texobj.c,v 1.1 1999/08/19 00:55:41 jtg Exp $ */
/* $Id: texobj.c,v 1.3 1999/10/08 09:27:11 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -23,7 +23,7 @@
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/* $XFree86: xc/lib/GL/mesa/src/texobj.c,v 1.3 1999/04/04 00:20:32 dawes Exp $ */
@@ -31,9 +31,13 @@
#ifdef PC_HEADER
#include "all.h"
#else
#ifndef XFree86Server
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#else
#include "GL/xf86glx.h"
#endif
#include "context.h"
#include "enums.h"
#include "hash.h"
@@ -42,9 +46,6 @@
#include "texstate.h"
#include "texobj.h"
#include "types.h"
#ifdef XFree86Server
#include "GL/xf86glx.h"
#endif
#endif
@@ -507,6 +508,9 @@ void gl_PrioritizeTextures( GLcontext *ctx,
HashLookup(ctx->Shared->TexObjects, texName[i]);
if (t) {
t->Priority = CLAMP( priorities[i], 0.0F, 1.0F );
if (ctx->Driver.PrioritizeTexture)
ctx->Driver.PrioritizeTexture( ctx, t, t->Priority );
}
}
}
@@ -515,7 +519,7 @@ void gl_PrioritizeTextures( GLcontext *ctx,
/*
* Execute glAreTexturesResident
* Execute glAreTexturesResident
*/
GLboolean gl_AreTexturesResident( GLcontext *ctx, GLsizei n,
const GLuint *texName,
@@ -541,8 +545,10 @@ GLboolean gl_AreTexturesResident( GLcontext *ctx, GLsizei n,
t = (struct gl_texture_object *)
HashLookup(ctx->Shared->TexObjects, texName[i]);
if (t) {
/* we consider all valid texture objects to be resident */
residences[i] = GL_TRUE;
if (ctx->Driver.IsTextureResident)
residences[i] = ctx->Driver.IsTextureResident( ctx, t );
else
residences[i] = GL_TRUE;
}
else {
gl_error( ctx, GL_INVALID_VALUE, "glAreTexturesResident(textures)" );

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@@ -1,4 +1,4 @@
/* $Id: texstate.c,v 1.2 1999/09/07 22:31:30 brianp Exp $ */
/* $Id: texstate.c,v 1.3 1999/10/08 09:27:11 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -29,8 +29,12 @@
#ifdef PC_HEADER
#include "all.h"
#else
#ifndef XFree86Server
#include <assert.h>
#include <stdio.h>
#else
#include "GL/xf86glx.h"
#endif
#include "context.h"
#include "enums.h"
#include "macros.h"
@@ -40,9 +44,6 @@
#include "texture.h"
#include "types.h"
#include "xform.h"
#ifdef XFree86Server
#include "GL/xf86glx.h"
#endif
#endif

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@@ -1,4 +1,4 @@
/* $Id: varray.c,v 1.3 1999/09/07 22:31:30 brianp Exp $ */
/* $Id: varray.c,v 1.4 1999/10/08 09:27:11 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -27,9 +27,13 @@
#ifdef PC_HEADER
#include "all.h"
#else
#ifndef XFree86Server
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#else
#include "GL/xf86glx.h"
#endif
#include "context.h"
#include "api.h"
#include "cva.h"
@@ -55,6 +59,11 @@
#endif
#endif
#if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server) && !defined(GLX_USE_DLOPEN)
#define NEED_MESA_FUNCS_WRAPPED
#include "mesa_api.h"
#endif
void GLAPIENTRY glVertexPointer(CTX_ARG GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr )

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@@ -1,4 +1,4 @@
/* $Id: varray.h,v 1.2 1999/09/09 23:48:02 brianp Exp $ */
/* $Id: varray.h,v 1.3 1999/10/08 09:27:11 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -60,6 +60,10 @@ extern void gl_EdgeFlagPointer( GLcontext *ctx,
GLsizei stride, const GLboolean *ptr );
extern void gl_GetPointerv( GLcontext *ctx, GLenum pname, GLvoid **params );
extern void gl_DrawArrays( GLcontext *ctx,
GLenum mode, GLint first, GLsizei count );
@@ -89,7 +93,6 @@ extern void gl_DrawRangeElements( GLcontext *ctx, GLenum mode, GLuint start,
GLuint end, GLsizei count, GLenum type,
const GLvoid *indices );
extern void gl_save_DrawRangeElements( GLcontext *ctx, GLenum mode,
GLuint start, GLuint end, GLsizei count,
GLenum type, const GLvoid *indices );