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818
Make-config
818
Make-config
File diff suppressed because it is too large
Load Diff
437
Makefile.X11
437
Makefile.X11
@@ -1,20 +1,20 @@
|
||||
# $Id: Makefile.X11,v 1.32.2.5 2000/10/26 19:35:53 brianp Exp $
|
||||
# $Id: Makefile.X11,v 1.12.2.9 2000/04/24 14:47:11 brianp Exp $
|
||||
|
||||
# Mesa 3-D graphics library
|
||||
# Version: 3.4
|
||||
#
|
||||
# Version: 3.2
|
||||
#
|
||||
# Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
|
||||
#
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a
|
||||
# copy of this software and associated documentation files (the "Software"),
|
||||
# to deal in the Software without restriction, including without limitation
|
||||
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
# and/or sell copies of the Software, and to permit persons to whom the
|
||||
# Software is furnished to do so, subject to the following conditions:
|
||||
#
|
||||
#
|
||||
# The above copyright notice and this permission notice shall be included
|
||||
# in all copies or substantial portions of the Software.
|
||||
#
|
||||
#
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
@@ -66,21 +66,25 @@ default:
|
||||
@echo " make irix6-64 for SGI systems with IRIX 6.x, make 64-bit libs"
|
||||
@echo " make irix6-64-dso for SGI systems with IRIX 6.x, make 64-bit DSOs"
|
||||
|
||||
@echo " make linux for Linux systems, make shared .so libs"
|
||||
@echo " make linux-static for Linux systems, make static .a libs"
|
||||
@echo " make linux-x86 for Linux on Intel, make shared .so libs"
|
||||
@echo " make linux-x86-static for Linux on Intel, make static .a libs"
|
||||
@echo " make linux for Linux systems, make static .a libs"
|
||||
@echo " make linux-elf for Linux systems, make ELF shared libs"
|
||||
@echo " make linux-386 for Linux w/ Intel assembly"
|
||||
@echo " make linux-386-elf for Linux w/ Intel assembly, make ELF shared libs"
|
||||
@echo " make linux-ggi for Linux systems with libggi"
|
||||
@echo " make linux-386-ggi for Linux systems with libggi w/ Intel assembly"
|
||||
@echo " make linux-alpha for Linux on Alpha systems"
|
||||
@echo " make linux-alpha-elf for Linux on Alpha systems, make ELF shared libs"
|
||||
@echo " make linux-ppc for Linux on PowerPC systems"
|
||||
@echo " make linux-ppc-so for Linux on PowerPC systems, make shared libs"
|
||||
@echo " make linux-glide for Linux w/ 3Dfx Glide driver"
|
||||
@echo " make linux-386-glide for Linux w/ 3Dfx Glide driver, Intel assembly"
|
||||
@echo " make linux-386-opt-glide for Linux with 3Dfx Voodoo1 for GLQuake"
|
||||
@echo " make linux-386-opt-V2-glide for Linux with 3Dfx Voodoo2 for GLQuake"
|
||||
@echo " make linux-x86-glide for Linux w/ all x86 asm for Glide"
|
||||
@echo " make linux-alpha for Linux on Alpha systems"
|
||||
@echo " make linux-alpha-static for Linux on Alpha systems, static libs"
|
||||
@echo " make linux-ppc for Linux on PowerPC systems"
|
||||
@echo " make linux-ppc-static for Linux on PowerPC systems, static libs"
|
||||
@echo " make linux-3dnow for Linux on AMD w/ 3DNow!"
|
||||
@echo " make linux-3dnow-glide for Linux on AMD w/ 3DNow! for Glide"
|
||||
@echo " make linux-386-pthread for Linux w/ Intel assembly and linuxthreads"
|
||||
@echo " make linux-386-pthread-shared for Linux w/ Intel assembly and linuxthreads"
|
||||
@echo " make linux-386-pthread-shared-glide for Linux w/ Intel assembly, linuxthreads, and 3Dfx Glide driver"
|
||||
@echo " make linux-sparc for Linux on Sparc systems"
|
||||
@echo " make linux-sparc5-elf for Sparc5 systems, make ELF shared libs"
|
||||
@echo " make linux-sparc-ultra for UltraSparc systems, make ELF shared libs"
|
||||
@@ -136,12 +140,14 @@ aix aix-sl amix bsdos bsdos4 dgux freebsd freebsd-386 gcc \
|
||||
hpux9 hpux9-sl hpux9-gcc hpux9-gcc-sl \
|
||||
hpux10 hpux10-sl hpux10-gcc hpux10-gcc-sl \
|
||||
irix4 irix5 irix5-gcc irix5-dso irix6-o32 irix6-o32-dso \
|
||||
linux linux-static linux-debug linux-static-debug linux-prof \
|
||||
linux-x86 linux-x86-static linux-x86-debug \
|
||||
linux linux-debug linux-prof linux-elf linux-elf-debug linux-glide-debug \
|
||||
linux-glide linux-386-glide linux-386-opt-glide \
|
||||
linux-386-opt-V2-glide linux-x86-glide linux-glide-debug linux-glide-prof \
|
||||
linux-alpha-static linux-alpha \
|
||||
linux-ppc-static linux-ppc \
|
||||
linux-386-opt-V2-glide \
|
||||
linux-386 linux-386-elf \
|
||||
linux-3dnow linux-3dnow-glide \
|
||||
linux-alpha linux-alpha-elf \
|
||||
linux-ppc linux-ppc-so \
|
||||
linux-386-pthread linux-386-pthread-shared linux-386-pthread-shared-glide \
|
||||
linux-sparc \
|
||||
linux-sparc5-elf \
|
||||
linux-sparc-ultra \
|
||||
@@ -153,33 +159,31 @@ sunos5 sunos5-sl sunos5-ultra sunos5-ultra-sl sunos5-gcc sunos5-gcc-sl \
|
||||
sunos5-thread sunos5-pthread sunos5-gcc-thread sunos5-gcc-pthread \
|
||||
sunos5-x11r6-gcc-sl ultrix-gcc unicos unixware uwin vistra:
|
||||
-mkdir lib
|
||||
if [ -d src ] ; then touch src/depend ; fi
|
||||
if [ -d src-glu ] ; then touch src-glu/depend ; fi
|
||||
touch src/depend
|
||||
touch src-glu/depend
|
||||
if [ -d src-glut ] ; then touch src-glut/depend ; fi
|
||||
if [ -d widgets-sgi ] ; then touch widgets-sgi/depend ; fi
|
||||
if [ -d src ] ; then cd src ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d src-glu ] ; then cd src-glu ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
cd src ; $(MAKE) -f Makefile.X11 $@
|
||||
cd src-glu ; $(MAKE) -f Makefile.X11 $@
|
||||
if [ -d src-glut ] ; then cd src-glut ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d demos ] ; then cd demos ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d xdemos ] ; then cd xdemos ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d samples ] ; then cd samples ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d book ] ; then cd book ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d demos ] ; then cd demos ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d xdemos ] ; then cd xdemos ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d samples ] ; then cd samples ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d book ] ; then cd book ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d widgets-sgi ] ; then cd widgets-sgi; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
|
||||
|
||||
irix6-n32 irix6-n32-dso irix6-gcc-n32-sl irix-debug:
|
||||
-mkdir lib32
|
||||
if [ -d src ] ; then touch src/depend ; fi
|
||||
if [ -d src-glu ] ; then touch src-glu/depend ; fi
|
||||
touch src/depend
|
||||
touch src-glu/depend
|
||||
if [ -d src-glut ] ; then touch src-glut/depend ; fi
|
||||
if [ -d src-glut ] ; then touch src-glut/depend ; fi
|
||||
if [ -d widgets-sgi ] ; then touch widgets-sgi/depend ; fi
|
||||
if [ -d src ] ; then cd src ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d src-glu ] ; then cd src-glu ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
cd src ; $(MAKE) -f Makefile.X11 $@
|
||||
cd src-glu ; $(MAKE) -f Makefile.X11 $@
|
||||
if [ -d src-glut ] ; then cd src-glut ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d demos ] ; then cd demos ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d xdemos ] ; then cd xdemos ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d samples ] ; then cd samples ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d book ] ; then cd book ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d demos ] ; then cd demos ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d xdemos ] ; then cd xdemos ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d samples ] ; then cd samples ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d book ] ; then cd book ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d widgets-sgi ] ; then cd widgets-sgi; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
|
||||
|
||||
@@ -188,14 +192,13 @@ irix6-64 irix6-64-dso:
|
||||
touch src/depend
|
||||
touch src-glu/depend
|
||||
if [ -d src-glut ] ; then touch src-glut/depend ; fi
|
||||
if [ -d widgets-sgi ] ; then touch widgets-sgi/depend ; fi
|
||||
if [ -d src ] ; then cd src ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d src-glu ] ; then cd src-glu ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
cd src ; $(MAKE) -f Makefile.X11 $@
|
||||
cd src-glu ; $(MAKE) -f Makefile.X11 $@
|
||||
if [ -d src-glut ] ; then cd src-glut ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d demos ] ; then cd demos ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d xdemos ] ; then cd xdemos ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d samples ] ; then cd samples ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d book ] ; then cd book ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d demos ] ; then cd demos ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d xdemos ] ; then cd xdemos ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d samples ] ; then cd samples ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d book ] ; then cd book ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d widgets-sgi ] ; then cd widgets-sgi; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
|
||||
|
||||
@@ -209,26 +212,25 @@ beos-r4:
|
||||
touch src/depend
|
||||
-rm src-glu/depend
|
||||
touch src-glu/depend
|
||||
if [ -d src ] ; then cd src ; $(MAKE) -f Makefile.BeOS-R4 $@ ; fi
|
||||
if [ -d src-glu ] ; then cd src-glu ; $(MAKE) -f Makefile.BeOS-R4 $@ ; fi
|
||||
if [ -d BeOS ] ; then cd BeOS ; $(MAKE) ; fi
|
||||
if [ -d src-glut.beos ] ; then cd src-glut.beos ; $(MAKE) ; fi
|
||||
cd src ; $(MAKE) -f Makefile.BeOS-R4 $@
|
||||
cd src-glu ; $(MAKE) -f Makefile.BeOS-R4 $@
|
||||
if [ -d BeOS ] ; then cd BeOS ; $(MAKE) ; fi
|
||||
if [ -d src-glut.beos ] ; then cd src-glut.beos ; $(MAKE) ; fi
|
||||
if [ -d src-glut.beos ] ; then cp src-glut.beos/obj*/libglut.so lib ; fi
|
||||
if [ -d demos ] ; then cd demos ; $(MAKE) -f Makefile.BeOS-R4 $@ ; fi
|
||||
if [ -d demos ] ; then cd demos ; $(MAKE) -f Makefile.BeOS-R4 $@ ; fi
|
||||
if [ -d samples ] ; then cd samples ; $(MAKE) -f Makefile.BeOS-R4 $@ ; fi
|
||||
if [ -d book ] ; then cd book ; $(MAKE) -f Makefile.BeOS-R4 $@ ; fi
|
||||
if [ -d book ] ; then cd book ; $(MAKE) -f Makefile.BeOS-R4 $@ ; fi
|
||||
|
||||
pgi-cygnus pgi-mingw32 \
|
||||
cygnus cygnus-linux:
|
||||
-mkdir lib
|
||||
touch src/depend
|
||||
touch src-glu/depend
|
||||
if [ -d widgets-sgi ] ; then touch widgets-sgi/depend ; fi
|
||||
if [ -d src ] ; then cd src ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d src-glu ] ; then cd src-glu ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
cd src ; $(MAKE) -f Makefile.X11 $@
|
||||
cd src-glu ; $(MAKE) -f Makefile.X11 $@
|
||||
if [ -d src-glut ] ; then cd src-glut ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d demos ] ; then cd demos ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d xdemos ] ; then cd xdemos ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d demos ] ; then cd demos ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d xdemos ] ; then cd xdemos ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d widgets-sgi ] ; then cd widgets-sgi; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
|
||||
macintosh:
|
||||
@@ -261,16 +263,15 @@ linux-ggi linux-386-ggi:
|
||||
-mkdir lib
|
||||
touch src/depend
|
||||
touch src-glu/depend
|
||||
if [ -d src-glut ] ; then touch src-glut/depend ; fi
|
||||
if [ -d widgets-sgi ] ; then touch widgets-sgi/depend ; fi
|
||||
if [ -d ggi ] ; then touch ggi/depend ; fi
|
||||
if [ -d src ] ; then cd src ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d src/GGI/default ] ; then cd src/GGI/default ; $(MAKE) ; fi
|
||||
if [ -d src/GGI/display ] ; then cd src/GGI/display ; $(MAKE) ; fi
|
||||
if [ -d src-glut ] ; then cd src-glu ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d src-glut ] ; then touch src-glut/depend ; fi
|
||||
if [ -d ggi ] ; then touch ggi/depend ; fi
|
||||
cd src ; $(MAKE) -f Makefile.X11 $@
|
||||
cd src/GGI/default ; $(MAKE)
|
||||
cd src/GGI/display ; $(MAKE)
|
||||
cd src-glu ; $(MAKE) -f Makefile.X11 $@
|
||||
# if [ -d src-glut ] ; then cd src-glut ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d ggi ] ; then cd ggi ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d ggi ] ; then cd ggi/demos; $(MAKE) ; fi
|
||||
if [ -d ggi ] ; then cd ggi/demos; $(MAKE) ; fi
|
||||
if [ -d demos ] ; then cd demos ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d xdemos ] ; then cd xdemos ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
if [ -d samples ] ; then cd samples ; $(MAKE) -f Makefile.X11 $@ ; fi
|
||||
@@ -305,8 +306,6 @@ clean:
|
||||
-rm -f xdemos/*.o xdemos/*~
|
||||
-rm -f samples/*.o samples/*~
|
||||
-rm -f ggi/*.o ggi/demos/*.o ggi/*.a
|
||||
-rm -f widgets-sgi/*.o
|
||||
-rm -f widgets-mesa/*/*.o
|
||||
|
||||
# Remove everything that can be remade
|
||||
realclean: clean
|
||||
@@ -320,106 +319,106 @@ realclean: clean
|
||||
|
||||
|
||||
|
||||
DIRECTORY = Mesa-3.4
|
||||
LIB_NAME = MesaLib-3.4
|
||||
DEMO_NAME = MesaDemos-3.4
|
||||
GLU_NAME = MesaGLU-3.4
|
||||
GLUT_NAME = GLUT-3.7
|
||||
DIRECTORY = Mesa-3.2
|
||||
LIB_NAME = MesaLib-3.2
|
||||
DEMO_NAME = MesaDemos-3.2
|
||||
|
||||
|
||||
LIB_FILES = \
|
||||
$(DIRECTORY)/Makefile* \
|
||||
$(DIRECTORY)/Make-config \
|
||||
$(DIRECTORY)/acconfig.h \
|
||||
$(DIRECTORY)/acinclude.m4 \
|
||||
$(DIRECTORY)/aclocal.m4 \
|
||||
$(DIRECTORY)/conf.h.in \
|
||||
$(DIRECTORY)/config.guess \
|
||||
$(DIRECTORY)/config.sub \
|
||||
$(DIRECTORY)/configure \
|
||||
$(DIRECTORY)/configure.in \
|
||||
$(DIRECTORY)/install-sh \
|
||||
$(DIRECTORY)/ltconfig \
|
||||
$(DIRECTORY)/ltmain.sh \
|
||||
$(DIRECTORY)/missing \
|
||||
$(DIRECTORY)/mkinstalldirs \
|
||||
$(DIRECTORY)/stamp-h.in \
|
||||
$(DIRECTORY)/docs/CONFIG \
|
||||
$(DIRECTORY)/docs/CONFORM \
|
||||
$(DIRECTORY)/docs/COPYING \
|
||||
$(DIRECTORY)/docs/COPYRIGHT \
|
||||
$(DIRECTORY)/docs/DEVINFO \
|
||||
$(DIRECTORY)/docs/IAFA-PACKAGE \
|
||||
$(DIRECTORY)/docs/INSTALL \
|
||||
$(DIRECTORY)/docs/INSTALL.GNU \
|
||||
$(DIRECTORY)/docs/README \
|
||||
$(DIRECTORY)/docs/README.* \
|
||||
$(DIRECTORY)/docs/RELNOTES* \
|
||||
$(DIRECTORY)/docs/VERSIONS \
|
||||
$(DIRECTORY)/docs/*.spec \
|
||||
$(DIRECTORY)/bin/README \
|
||||
$(DIRECTORY)/bin/mklib* \
|
||||
$(DIRECTORY)/*.BAT \
|
||||
$(DIRECTORY)/*.bat \
|
||||
$(DIRECTORY)/descrip.mms \
|
||||
$(DIRECTORY)/mms-config \
|
||||
$(DIRECTORY)/xlib.opt \
|
||||
$(DIRECTORY)/STARTUP.MK \
|
||||
$(DIRECTORY)/mesawin32.mak \
|
||||
$(DIRECTORY)/Names.win \
|
||||
$(DIRECTORY)/win32-openstep.sh \
|
||||
$(DIRECTORY)/common.dja \
|
||||
$(DIRECTORY)/include/GL/Makefile.in \
|
||||
$(DIRECTORY)/include/GL/Makefile.am \
|
||||
$(DIRECTORY)/include/GL/dosmesa.h \
|
||||
$(DIRECTORY)/include/GL/amesa.h \
|
||||
$(DIRECTORY)/include/GL/fxmesa.h \
|
||||
$(DIRECTORY)/include/GL/ggimesa.h \
|
||||
$(DIRECTORY)/include/GL/gl.h \
|
||||
$(DIRECTORY)/include/GL/glext.h \
|
||||
$(DIRECTORY)/include/GL/gl_mangle.h \
|
||||
$(DIRECTORY)/include/GL/glu.h \
|
||||
$(DIRECTORY)/include/GL/glu_mangle.h \
|
||||
$(DIRECTORY)/include/GL/glx.h \
|
||||
$(DIRECTORY)/include/GL/glx_mangle.h \
|
||||
$(DIRECTORY)/include/GL/mesa_wgl.h \
|
||||
$(DIRECTORY)/include/GL/mglmesa.h \
|
||||
$(DIRECTORY)/include/GL/osmesa.h \
|
||||
$(DIRECTORY)/include/GL/svgamesa.h \
|
||||
$(DIRECTORY)/include/GL/wmesa.h \
|
||||
$(DIRECTORY)/include/GL/xmesa.h \
|
||||
$(DIRECTORY)/include/GL/xmesa_x.h \
|
||||
$(DIRECTORY)/include/GL/xmesa_xf86.h \
|
||||
$(DIRECTORY)/include/GLView.h \
|
||||
$(DIRECTORY)/include/Makefile.in \
|
||||
$(DIRECTORY)/include/Makefile.am \
|
||||
$(DIRECTORY)/src/Makefile* \
|
||||
$(DIRECTORY)/src/descrip.mms \
|
||||
$(DIRECTORY)/src/mms_depend \
|
||||
$(DIRECTORY)/src/mesa.conf \
|
||||
$(DIRECTORY)/src/*.def \
|
||||
$(DIRECTORY)/src/depend \
|
||||
$(DIRECTORY)/src/*.[chS] \
|
||||
$(DIRECTORY)/src/Allegro/*.[ch] \
|
||||
$(DIRECTORY)/src/BeOS/*.cpp \
|
||||
$(DIRECTORY)/src/D3D/*.cpp \
|
||||
$(DIRECTORY)/src/D3D/*.CPP \
|
||||
$(DIRECTORY)/src/D3D/*.h \
|
||||
$(DIRECTORY)/src/D3D/*.H \
|
||||
$(DIRECTORY)/src/D3D/*.c \
|
||||
$(DIRECTORY)/src/D3D/*.C \
|
||||
$(DIRECTORY)/src/D3D/MAKEFILE \
|
||||
$(DIRECTORY)/src/D3D/*bat \
|
||||
$(DIRECTORY)/src/D3D/*DEF \
|
||||
$(DIRECTORY)/src/DOS/DEPEND.DOS \
|
||||
$(DIRECTORY)/src/DOS/*.c \
|
||||
$(DIRECTORY)/src/FX/Makefile.am \
|
||||
$(DIRECTORY)/src/FX/Makefile.in \
|
||||
$(DIRECTORY)/src/FX/*.[ch] \
|
||||
$(DIRECTORY)/src/FX/*.def \
|
||||
$(DIRECTORY)/src/FX/X86/Makefile.am \
|
||||
$(DIRECTORY)/src/FX/X86/Makefile.in \
|
||||
$(DIRECTORY)/src/FX/X86/*.[Shc] \
|
||||
$(DIRECTORY)/Makefile* \
|
||||
$(DIRECTORY)/Make-config \
|
||||
$(DIRECTORY)/acconfig.h \
|
||||
$(DIRECTORY)/acinclude.m4 \
|
||||
$(DIRECTORY)/aclocal.m4 \
|
||||
$(DIRECTORY)/conf.h.in \
|
||||
$(DIRECTORY)/config.guess \
|
||||
$(DIRECTORY)/config.sub \
|
||||
$(DIRECTORY)/configure \
|
||||
$(DIRECTORY)/configure.in \
|
||||
$(DIRECTORY)/install-sh \
|
||||
$(DIRECTORY)/ltconfig \
|
||||
$(DIRECTORY)/ltmain.sh \
|
||||
$(DIRECTORY)/missing \
|
||||
$(DIRECTORY)/mkinstalldirs \
|
||||
$(DIRECTORY)/stamp-h.in \
|
||||
$(DIRECTORY)/configure \
|
||||
$(DIRECTORY)/docs/CONFIG \
|
||||
$(DIRECTORY)/docs/CONFORM \
|
||||
$(DIRECTORY)/docs/COPYING \
|
||||
$(DIRECTORY)/docs/COPYRIGHT \
|
||||
$(DIRECTORY)/docs/DEVINFO \
|
||||
$(DIRECTORY)/docs/IAFA-PACKAGE \
|
||||
$(DIRECTORY)/docs/INSTALL \
|
||||
$(DIRECTORY)/docs/INSTALL.GNU \
|
||||
$(DIRECTORY)/docs/README \
|
||||
$(DIRECTORY)/docs/README.* \
|
||||
$(DIRECTORY)/docs/RELNOTES* \
|
||||
$(DIRECTORY)/docs/VERSIONS \
|
||||
$(DIRECTORY)/docs/*.spec \
|
||||
$(DIRECTORY)/bin/README \
|
||||
$(DIRECTORY)/bin/mklib* \
|
||||
$(DIRECTORY)/*.BAT \
|
||||
$(DIRECTORY)/*.bat \
|
||||
$(DIRECTORY)/descrip.mms \
|
||||
$(DIRECTORY)/mms-config \
|
||||
$(DIRECTORY)/xlib.opt \
|
||||
$(DIRECTORY)/STARTUP.MK \
|
||||
$(DIRECTORY)/mesawin32.mak \
|
||||
$(DIRECTORY)/Names.win \
|
||||
$(DIRECTORY)/win32-openstep.sh \
|
||||
$(DIRECTORY)/Makefile.dja \
|
||||
$(DIRECTORY)/common.dja \
|
||||
$(DIRECTORY)/include/GL/Makefile.in \
|
||||
$(DIRECTORY)/include/GL/Makefile.am \
|
||||
$(DIRECTORY)/include/GL/amesa.h \
|
||||
$(DIRECTORY)/include/GL/dosmesa.h \
|
||||
$(DIRECTORY)/include/GL/foomesa.h \
|
||||
$(DIRECTORY)/include/GL/fxmesa.h \
|
||||
$(DIRECTORY)/include/GL/ggimesa.h \
|
||||
$(DIRECTORY)/include/GL/gl.h \
|
||||
$(DIRECTORY)/include/GL/gl_mangle.h \
|
||||
$(DIRECTORY)/include/GL/glu.h \
|
||||
$(DIRECTORY)/include/GL/glu_mangle.h \
|
||||
$(DIRECTORY)/include/GL/glx.h \
|
||||
$(DIRECTORY)/include/GL/glx_mangle.h \
|
||||
$(DIRECTORY)/include/GL/mesa_wgl.h \
|
||||
$(DIRECTORY)/include/GL/mglmesa.h \
|
||||
$(DIRECTORY)/include/GL/osmesa.h \
|
||||
$(DIRECTORY)/include/GL/svgamesa.h \
|
||||
$(DIRECTORY)/include/GL/wmesa.h \
|
||||
$(DIRECTORY)/include/GL/xmesa.h \
|
||||
$(DIRECTORY)/include/GL/xmesa_x.h \
|
||||
$(DIRECTORY)/include/GL/xmesa_xf86.h \
|
||||
$(DIRECTORY)/include/GLView.h \
|
||||
$(DIRECTORY)/include/Makefile.in \
|
||||
$(DIRECTORY)/include/Makefile.am \
|
||||
$(DIRECTORY)/src/Makefile* \
|
||||
$(DIRECTORY)/src/descrip.mms \
|
||||
$(DIRECTORY)/src/mms_depend \
|
||||
$(DIRECTORY)/src/mesa.conf \
|
||||
$(DIRECTORY)/src/*.def \
|
||||
$(DIRECTORY)/src/depend \
|
||||
$(DIRECTORY)/src/*.[chS] \
|
||||
$(DIRECTORY)/src/Allegro/*.[ch] \
|
||||
$(DIRECTORY)/src/BeOS/*.cpp \
|
||||
$(DIRECTORY)/src/D3D/*.cpp \
|
||||
$(DIRECTORY)/src/D3D/*.CPP \
|
||||
$(DIRECTORY)/src/D3D/*.h \
|
||||
$(DIRECTORY)/src/D3D/*.H \
|
||||
$(DIRECTORY)/src/D3D/*.c \
|
||||
$(DIRECTORY)/src/D3D/*.C \
|
||||
$(DIRECTORY)/src/D3D/MAKEFILE \
|
||||
$(DIRECTORY)/src/D3D/*bat \
|
||||
$(DIRECTORY)/src/D3D/*DEF \
|
||||
$(DIRECTORY)/src/DOS/DEPEND.DOS \
|
||||
$(DIRECTORY)/src/DOS/*.c \
|
||||
$(DIRECTORY)/src/FX/Makefile.am \
|
||||
$(DIRECTORY)/src/FX/Makefile.in \
|
||||
$(DIRECTORY)/src/FX/*.[ch] \
|
||||
$(DIRECTORY)/src/FX/*.def \
|
||||
$(DIRECTORY)/src/FX/X86/Makefile.am \
|
||||
$(DIRECTORY)/src/FX/X86/Makefile.in \
|
||||
$(DIRECTORY)/src/FX/X86/*.[Shc] \
|
||||
$(DIRECTORY)/src/GGI/Makefile.am \
|
||||
$(DIRECTORY)/src/GGI/Makefile.in \
|
||||
$(DIRECTORY)/src/GGI/*.[ch] \
|
||||
@@ -440,6 +439,8 @@ LIB_FILES = \
|
||||
$(DIRECTORY)/src/GGI/include/ggi/mesa/Makefile.in \
|
||||
$(DIRECTORY)/src/GGI/include/ggi/mesa/*.h \
|
||||
$(DIRECTORY)/src/KNOWN_BUGS \
|
||||
$(DIRECTORY)/src/MGL/*.[ch] \
|
||||
$(DIRECTORY)/src/MGL/*.txt \
|
||||
$(DIRECTORY)/src/OSmesa/Makefile.am \
|
||||
$(DIRECTORY)/src/OSmesa/Makefile.in \
|
||||
$(DIRECTORY)/src/OSmesa/*.[ch] \
|
||||
@@ -458,49 +459,24 @@ LIB_FILES = \
|
||||
$(DIRECTORY)/src/X86/*.[ch] \
|
||||
$(DIRECTORY)/src/X86/Makefile.am \
|
||||
$(DIRECTORY)/src/X86/Makefile.in \
|
||||
$(DIRECTORY)/src/X86/*.m4 \
|
||||
$(DIRECTORY)/src/X86/*.S \
|
||||
$(DIRECTORY)/src/*.dja \
|
||||
$(DIRECTORY)/src-glu/README[12] \
|
||||
$(DIRECTORY)/src-glu/Makefile* \
|
||||
$(DIRECTORY)/src-glu/descrip.mms \
|
||||
$(DIRECTORY)/src-glu/mms_depend \
|
||||
$(DIRECTORY)/src-glu/*.def \
|
||||
$(DIRECTORY)/src-glu/*.dja \
|
||||
$(DIRECTORY)/src-glu/depend \
|
||||
$(DIRECTORY)/src-glu/*.[ch] \
|
||||
$(DIRECTORY)/widgets-mesa/ChangeLog \
|
||||
$(DIRECTORY)/widgets-mesa/INSTALL \
|
||||
$(DIRECTORY)/widgets-mesa/Makefile.in \
|
||||
$(DIRECTORY)/widgets-mesa/README \
|
||||
$(DIRECTORY)/widgets-mesa/TODO \
|
||||
$(DIRECTORY)/widgets-mesa/configure \
|
||||
$(DIRECTORY)/widgets-mesa/demos/ChangeLog \
|
||||
$(DIRECTORY)/widgets-mesa/demos/Cube \
|
||||
$(DIRECTORY)/widgets-mesa/demos/Ed \
|
||||
$(DIRECTORY)/widgets-mesa/demos/Makefile.in \
|
||||
$(DIRECTORY)/widgets-mesa/demos/Mcube \
|
||||
$(DIRECTORY)/widgets-mesa/demos/Tea \
|
||||
$(DIRECTORY)/widgets-mesa/demos/*.[ch] \
|
||||
$(DIRECTORY)/widgets-mesa/demos/events \
|
||||
$(DIRECTORY)/widgets-mesa/include/GL/ChangeLog \
|
||||
$(DIRECTORY)/widgets-mesa/include/GL/*.h \
|
||||
$(DIRECTORY)/widgets-mesa/include/GL/Makefile.in \
|
||||
$(DIRECTORY)/widgets-mesa/man/ChangeLog \
|
||||
$(DIRECTORY)/widgets-mesa/man/GL* \
|
||||
$(DIRECTORY)/widgets-mesa/man/Makefile.in \
|
||||
$(DIRECTORY)/widgets-mesa/man/Mesa* \
|
||||
$(DIRECTORY)/widgets-mesa/src/ChangeLog \
|
||||
$(DIRECTORY)/widgets-mesa/src/*.c \
|
||||
$(DIRECTORY)/widgets-mesa/src/Makefile.in \
|
||||
$(DIRECTORY)/widgets-sgi/*.[ch] \
|
||||
$(DIRECTORY)/widgets-sgi/Makefile* \
|
||||
$(DIRECTORY)/widgets-sgi/README \
|
||||
$(DIRECTORY)/widgets-mesa \
|
||||
$(DIRECTORY)/widgets-sgi \
|
||||
$(DIRECTORY)/util/README \
|
||||
$(DIRECTORY)/util/Makefile.am \
|
||||
$(DIRECTORY)/util/Makefile.in \
|
||||
$(DIRECTORY)/util/*.[ch] \
|
||||
$(DIRECTORY)/util/sampleMakefile \
|
||||
$(DIRECTORY)/vms/analyze_map.com \
|
||||
$(DIRECTORY)/vms/xlib.opt \
|
||||
$(DIRECTORY)/vms/xlib_share.opt \
|
||||
$(DIRECTORY)/BeOS/Makefile \
|
||||
$(DIRECTORY)/BeOS/*.cpp \
|
||||
$(DIRECTORY)/WIN32/NMAKE.MAK \
|
||||
@@ -511,7 +487,6 @@ LIB_FILES = \
|
||||
$(DIRECTORY)/WIN32/RULES/progs.* \
|
||||
$(DIRECTORY)/macos/README \
|
||||
$(DIRECTORY)/macos/gli_api/*.h \
|
||||
$(DIRECTORY)/macos/cglpane/CGLPane.* \
|
||||
$(DIRECTORY)/macos/include-mac/*.h \
|
||||
$(DIRECTORY)/macos/libraries/*.stub \
|
||||
$(DIRECTORY)/macos/libraries/*Stub \
|
||||
@@ -524,7 +499,8 @@ LIB_FILES = \
|
||||
$(DIRECTORY)/macos/src-agl/*.exp \
|
||||
$(DIRECTORY)/macos/src-agl/*.[ch] \
|
||||
$(DIRECTORY)/macos/src-gli/*.[ch] \
|
||||
$(DIRECTORY)/OpenStep
|
||||
$(DIRECTORY)/OpenStep \
|
||||
|
||||
|
||||
DEMO_FILES = \
|
||||
$(DIRECTORY)/include/GL/glut.h \
|
||||
@@ -544,9 +520,7 @@ DEMO_FILES = \
|
||||
$(DIRECTORY)/demos/Makefile* \
|
||||
$(DIRECTORY)/demos/descrip.mms \
|
||||
$(DIRECTORY)/demos/*.[ch] \
|
||||
$(DIRECTORY)/demos/*.cxx \
|
||||
$(DIRECTORY)/demos/*.dat \
|
||||
$(DIRECTORY)/demos/README \
|
||||
$(DIRECTORY)/xdemos/Makefile* \
|
||||
$(DIRECTORY)/xdemos/descrip.mms \
|
||||
$(DIRECTORY)/xdemos/*.[cf] \
|
||||
@@ -556,87 +530,32 @@ DEMO_FILES = \
|
||||
$(DIRECTORY)/samples/Makefile* \
|
||||
$(DIRECTORY)/samples/README \
|
||||
$(DIRECTORY)/samples/*.c \
|
||||
$(DIRECTORY)/samples/*.dja \
|
||||
$(DIRECTORY)/3Dfx \
|
||||
$(DIRECTORY)/mtdemos \
|
||||
$(DIRECTORY)/ggi
|
||||
|
||||
GLU_FILES = \
|
||||
$(DIRECTORY)/Makefile* \
|
||||
$(DIRECTORY)/Make-config \
|
||||
$(DIRECTORY)/bin/mklib* \
|
||||
$(DIRECTORY)/include/GL/gl.h \
|
||||
$(DIRECTORY)/include/GL/gl_mangle.h \
|
||||
$(DIRECTORY)/include/GL/glext.h \
|
||||
$(DIRECTORY)/include/GL/glu.h \
|
||||
$(DIRECTORY)/include/GL/glu_mangle.h \
|
||||
$(DIRECTORY)/src-glu/README[12] \
|
||||
$(DIRECTORY)/src-glu/Makefile* \
|
||||
$(DIRECTORY)/src-glu/descrip.mms \
|
||||
$(DIRECTORY)/src-glu/mms_depend \
|
||||
$(DIRECTORY)/src-glu/*.def \
|
||||
$(DIRECTORY)/src-glu/depend \
|
||||
$(DIRECTORY)/src-glu/*.[ch]
|
||||
|
||||
GLUT_FILES = \
|
||||
$(DIRECTORY)/Makefile* \
|
||||
$(DIRECTORY)/Make-config \
|
||||
$(DIRECTORY)/bin/mklib* \
|
||||
$(DIRECTORY)/include/GL/gl.h \
|
||||
$(DIRECTORY)/include/GL/gl_mangle.h \
|
||||
$(DIRECTORY)/include/GL/glext.h \
|
||||
$(DIRECTORY)/include/GL/glu.h \
|
||||
$(DIRECTORY)/include/GL/glu_mangle.h \
|
||||
$(DIRECTORY)/include/GL/glut.h \
|
||||
$(DIRECTORY)/include/GL/glutf90.h \
|
||||
$(DIRECTORY)/include/GL/glut_h.dja \
|
||||
$(DIRECTORY)/src-glut/Makefile* \
|
||||
$(DIRECTORY)/src-glut/depend \
|
||||
$(DIRECTORY)/src-glut/*def \
|
||||
$(DIRECTORY)/src-glut/descrip.mms \
|
||||
$(DIRECTORY)/src-glut/mms_depend \
|
||||
$(DIRECTORY)/src-glut/*.[ch] \
|
||||
$(DIRECTORY)/src-glut.dja/* \
|
||||
$(DIRECTORY)/src-glut.beos/Makefile \
|
||||
$(DIRECTORY)/src-glut.beos/*.cpp \
|
||||
$(DIRECTORY)/src-glut.beos/*.h
|
||||
|
||||
|
||||
lib_tar:
|
||||
cp Makefile.X11 Makefile ; \
|
||||
cd .. ; \
|
||||
tar -cvf $(LIB_NAME).tar $(LIB_FILES) ; \
|
||||
tar --exclude CVS -c -v -f $(LIB_NAME).tar $(LIB_FILES) ; \
|
||||
gzip $(LIB_NAME).tar ; \
|
||||
mv $(LIB_NAME).tar.gz $(DIRECTORY)
|
||||
|
||||
demo_tar:
|
||||
cd .. ; \
|
||||
tar -cvf $(DEMO_NAME).tar $(DEMO_FILES) ; \
|
||||
tar --exclude CVS -c -v -f $(DEMO_NAME).tar $(DEMO_FILES) ; \
|
||||
gzip $(DEMO_NAME).tar ; \
|
||||
mv $(DEMO_NAME).tar.gz $(DIRECTORY)
|
||||
|
||||
glu_tar:
|
||||
cp Makefile.X11 Makefile ; \
|
||||
cd .. ; \
|
||||
tar -cvf $(GLU_NAME).tar $(GLU_FILES) ; \
|
||||
gzip $(GLU_NAME).tar ; \
|
||||
mv $(GLU_NAME).tar.gz $(DIRECTORY)
|
||||
|
||||
glut_tar:
|
||||
cp Makefile.X11 Makefile ; \
|
||||
cd .. ; \
|
||||
tar -cvf $(GLUT_NAME).tar $(GLUT_FILES) ; \
|
||||
gzip $(GLUT_NAME).tar ; \
|
||||
mv $(GLUT_NAME).tar.gz $(DIRECTORY)
|
||||
|
||||
|
||||
lib_zip:
|
||||
-rm $(LIB_NAME).zip ; \
|
||||
cp Makefile.X11 Makefile ; \
|
||||
-rm $(LIB_NAME).zip
|
||||
cd .. ; \
|
||||
zip -r $(LIB_NAME).zip $(LIB_FILES) ; \
|
||||
mv $(LIB_NAME).zip $(DIRECTORY)
|
||||
|
||||
demo_zip:
|
||||
-rm $(DEMO_NAME).zip ; \
|
||||
-rm $(DEMO_NAME).zip
|
||||
cd .. ; \
|
||||
zip -r $(DEMO_NAME).zip $(DEMO_FILES) ; \
|
||||
mv $(DEMO_NAME).zip $(DIRECTORY)
|
||||
|
||||
@@ -1,88 +0,0 @@
|
||||
Name
|
||||
|
||||
MESA_copy_sub_buffer
|
||||
|
||||
Name Strings
|
||||
|
||||
GLX_MESA_copy_sub_buffer
|
||||
|
||||
Contact
|
||||
|
||||
Brian Paul (brian 'at' mesa3d.org)
|
||||
|
||||
Status
|
||||
|
||||
Shipping since Mesa 2.6 in February, 1998.
|
||||
|
||||
Version
|
||||
|
||||
Last Modified Date: 8 June 2000
|
||||
|
||||
Number
|
||||
|
||||
215
|
||||
|
||||
Dependencies
|
||||
|
||||
OpenGL 1.0 or later is required.
|
||||
GLX 1.0 or later is required.
|
||||
|
||||
Overview
|
||||
|
||||
The glxCopySubBufferMESA() function copies a rectangular region
|
||||
of the back color buffer to the front color buffer. This can be
|
||||
used to quickly repaint 3D windows in response to expose events
|
||||
when the back color buffer cannot be damaged by other windows.
|
||||
|
||||
IP Status
|
||||
|
||||
Open-source; freely implementable.
|
||||
|
||||
Issues
|
||||
|
||||
None.
|
||||
|
||||
New Procedures and Functions
|
||||
|
||||
void glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
|
||||
int x, int y, int width, int height );
|
||||
|
||||
New Tokens
|
||||
|
||||
None.
|
||||
|
||||
Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)
|
||||
|
||||
Add to section 3.3.10 Double Buffering:
|
||||
|
||||
The function
|
||||
|
||||
void glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
|
||||
int x, int y, int width, int height );
|
||||
|
||||
may be used to copy a rectangular region of the back color buffer to
|
||||
the front color buffer. This can be used to quickly repaint 3D windows
|
||||
in response to expose events when the back color buffer cannot be
|
||||
damaged by other windows.
|
||||
|
||||
<x> and <y> indicates the lower-left corner of the region to copy and
|
||||
<width> and <height> indicate the size in pixels. Coordinate (0,0)
|
||||
corresponds to the lower-left pixel of the window, like glReadPixels.
|
||||
|
||||
GLX Protocol
|
||||
|
||||
None at this time. The extension is implemented in terms of ordinary
|
||||
Xlib protocol inside of Mesa.
|
||||
|
||||
Errors
|
||||
|
||||
None.
|
||||
|
||||
New State
|
||||
|
||||
None.
|
||||
|
||||
Revision History
|
||||
|
||||
8 June 2000 - initial specification
|
||||
|
||||
@@ -1,90 +0,0 @@
|
||||
Name
|
||||
|
||||
MESA_pixmap_colormap
|
||||
|
||||
Name Strings
|
||||
|
||||
GLX_MESA_pixmap_colormap
|
||||
|
||||
Contact
|
||||
|
||||
Brian Paul (brian 'at' mesa3d.org)
|
||||
|
||||
Status
|
||||
|
||||
Shipping since Mesa 1.2.8 in May, 1996.
|
||||
|
||||
Version
|
||||
|
||||
Last Modified Date: 8 June 2000
|
||||
|
||||
Number
|
||||
|
||||
216
|
||||
|
||||
Dependencies
|
||||
|
||||
OpenGL 1.0 or later is required.
|
||||
GLX 1.0 or later is required.
|
||||
|
||||
Overview
|
||||
|
||||
Since Mesa allows RGB rendering into drawables with PseudoColor,
|
||||
StaticColor, GrayScale and StaticGray visuals, Mesa needs a colormap
|
||||
in order to compute pixel values during rendering.
|
||||
|
||||
The colormap associated with a window can be queried with normal
|
||||
Xlib functions but there is no colormap associated with pixmaps.
|
||||
|
||||
The glXCreateGLXPixmapMESA function is an alternative to glXCreateGLXPixmap
|
||||
which allows specification of a colormap.
|
||||
|
||||
IP Status
|
||||
|
||||
Open-source; freely implementable.
|
||||
|
||||
Issues
|
||||
|
||||
None.
|
||||
|
||||
New Procedures and Functions
|
||||
|
||||
GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual,
|
||||
Pixmap pixmap, Colormap cmap );
|
||||
|
||||
New Tokens
|
||||
|
||||
None.
|
||||
|
||||
Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)
|
||||
|
||||
Add to section 3.4.2 Off Screen Rendering
|
||||
|
||||
The Mesa implementation of GLX allows RGB rendering into X windows and
|
||||
pixmaps of any visual class, not just TrueColor or DirectColor. In order
|
||||
to compute pixel values from RGB values Mesa requires a colormap.
|
||||
|
||||
The function
|
||||
|
||||
GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual,
|
||||
Pixmap pixmap, Colormap cmap );
|
||||
|
||||
allows one to create a GLXPixmap with a specific colormap. The image
|
||||
rendered into the pixmap may then be copied to a window (which uses the
|
||||
same colormap and visual) with the expected results.
|
||||
|
||||
GLX Protocol
|
||||
|
||||
None since this is a client-side extension.
|
||||
|
||||
Errors
|
||||
|
||||
None.
|
||||
|
||||
New State
|
||||
|
||||
None.
|
||||
|
||||
Revision History
|
||||
|
||||
8 June 2000 - initial specification
|
||||
@@ -1,85 +0,0 @@
|
||||
Name
|
||||
|
||||
MESA_release_buffers
|
||||
|
||||
Name Strings
|
||||
|
||||
GLX_MESA_release_buffers
|
||||
|
||||
Contact
|
||||
|
||||
Brian Paul (brian 'at' mesa3d.org)
|
||||
|
||||
Status
|
||||
|
||||
Shipping since Mesa 2.0 in October, 1996.
|
||||
|
||||
Version
|
||||
|
||||
Last Modified Date: 8 June 2000
|
||||
|
||||
Number
|
||||
|
||||
217
|
||||
|
||||
Dependencies
|
||||
|
||||
OpenGL 1.0 or later is required.
|
||||
GLX 1.0 or later is required.
|
||||
|
||||
Overview
|
||||
|
||||
Mesa's implementation of GLX is entirely implemented on the client side.
|
||||
Therefore, Mesa cannot immediately detect when an X window or pixmap is
|
||||
destroyed in order to free any ancilliary data associated with the window
|
||||
or pixmap.
|
||||
|
||||
The glxMesaReleaseBuffers() function can be used to explicitly indicate
|
||||
when the back color buffer, depth buffer, stencil buffer, and/or accum-
|
||||
ulation buffer associated with a drawable can be freed.
|
||||
|
||||
IP Status
|
||||
|
||||
Open-source; freely implementable.
|
||||
|
||||
Issues
|
||||
|
||||
None.
|
||||
|
||||
New Procedures and Functions
|
||||
|
||||
Bool glXReleaseBuffersMESA( Display *dpy, GLXDrawable d );
|
||||
|
||||
New Tokens
|
||||
|
||||
None.
|
||||
|
||||
Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)
|
||||
|
||||
The function
|
||||
|
||||
Bool glXReleaseBuffersMESA( Display *dpy, GLXDrawable d );
|
||||
|
||||
causes all software ancilliary buffers (back buffer, depth, stencil,
|
||||
accum, etc) associated with the named drawable to be immediately
|
||||
deallocated. True is returned if <d> is a valid Mesa GLX drawable,
|
||||
else False is returned. After calling glXReleaseBuffersMESA, the
|
||||
drawable should no longer be used for GL rendering. Results of
|
||||
attempting to do so are undefined.
|
||||
|
||||
|
||||
GLX Protocol
|
||||
|
||||
None, since this is a client-side operation.
|
||||
|
||||
Errors
|
||||
|
||||
None.
|
||||
|
||||
New State
|
||||
|
||||
None.
|
||||
|
||||
Revision History
|
||||
|
||||
8 June 2000 - initial specification
|
||||
@@ -16,7 +16,7 @@ Status
|
||||
|
||||
Version
|
||||
|
||||
$Id: MESA_resize_buffers.spec,v 1.2 2000/04/04 23:29:32 brianp Exp $
|
||||
$Id: MESA_resize_buffers.spec,v 1.1.2.1 2000/04/04 23:28:00 brianp Exp $
|
||||
|
||||
Number
|
||||
|
||||
|
||||
@@ -1,85 +0,0 @@
|
||||
Name
|
||||
|
||||
MESA_set_3dfx_mode
|
||||
|
||||
Name Strings
|
||||
|
||||
GLX_MESA_set_3dfx_mode
|
||||
|
||||
Contact
|
||||
|
||||
Brian Paul (brian 'at' mesa3d.org)
|
||||
|
||||
Status
|
||||
|
||||
Shipping since Mesa 2.6 in February, 1998.
|
||||
|
||||
Version
|
||||
|
||||
Last Modified Date: 8 June 2000
|
||||
|
||||
Number
|
||||
|
||||
218
|
||||
|
||||
Dependencies
|
||||
|
||||
OpenGL 1.0 or later is required.
|
||||
GLX 1.0 or later is required.
|
||||
|
||||
Overview
|
||||
|
||||
The Mesa Glide driver allows full-screen rendering or rendering into
|
||||
an X window. The glXSet3DfxModeMESA() function allows an application
|
||||
to switch between full-screen and windowed rendering.
|
||||
|
||||
IP Status
|
||||
|
||||
Open-source; freely implementable.
|
||||
|
||||
Issues
|
||||
|
||||
None.
|
||||
|
||||
New Procedures and Functions
|
||||
|
||||
GLboolean glXSet3DfxModeMESA( GLint mode );
|
||||
|
||||
New Tokens
|
||||
|
||||
GLX_3DFX_WINDOW_MODE_MESA 0x1
|
||||
GLX_3DFX_FULLSCREEN_MODE_MESA 0x2
|
||||
|
||||
Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)
|
||||
|
||||
The Mesa Glide device driver allows either rendering in full-screen
|
||||
mode or rendering into an X window. An application can switch between
|
||||
full-screen and window rendering with the command:
|
||||
|
||||
GLboolean glXSet3DfxModeMESA( GLint mode );
|
||||
|
||||
<mode> may either be GLX_3DFX_WINDOW_MODE_MESA to indicate window
|
||||
rendering or GLX_3DFX_FULLSCREEN_MODE_MESA to indicate full-screen mode.
|
||||
|
||||
GL_TRUE is returned if <mode> is valid and the operation completed
|
||||
normally. GL_FALSE is returned if <mode> is invalid or if the Glide
|
||||
driver is not being used.
|
||||
|
||||
Note that only one drawable and context can be created at any given
|
||||
time with the Mesa Glide driver.
|
||||
|
||||
GLX Protocol
|
||||
|
||||
None since this is a client-side extension.
|
||||
|
||||
Errors
|
||||
|
||||
None.
|
||||
|
||||
New State
|
||||
|
||||
None.
|
||||
|
||||
Revision History
|
||||
|
||||
8 June 2000 - initial specification
|
||||
@@ -16,7 +16,7 @@ Status
|
||||
|
||||
Version
|
||||
|
||||
$Id: MESA_window_pos.spec,v 1.3 2000/04/04 23:29:32 brianp Exp $
|
||||
$Id: MESA_window_pos.spec,v 1.1.2.1 2000/04/04 23:28:00 brianp Exp $
|
||||
|
||||
Number
|
||||
|
||||
@@ -33,7 +33,7 @@ Overview
|
||||
coordinate with the RasterPos command, the modelview matrix, projection
|
||||
matrix and viewport must be set very carefully. Furthermore, if the
|
||||
desired window coordinate is outside of the window's bounds one must
|
||||
rely on a subtle side-effect of the Bitmap command in order to circumvent
|
||||
rely a subtle side-effect of the Bitmap command in order to circumvent
|
||||
frustum clipping.
|
||||
|
||||
This extension provides a set of functions to directly set the
|
||||
@@ -51,26 +51,6 @@ New Procedures and Functions
|
||||
void WindowPos2fMESA(float x, float y)
|
||||
void WindowPos2iMESA(int x, int y)
|
||||
void WindowPos2sMESA(short x, short y)
|
||||
void WindowPos2ivMESA(const int *p)
|
||||
void WindowPos2svMESA(const short *p)
|
||||
void WindowPos2fvMESA(const float *p)
|
||||
void WindowPos2dvMESA(const double *p)
|
||||
void WindowPos3iMESA(int x, int y, int z)
|
||||
void WindowPos3sMESA(short x, short y, short z)
|
||||
void WindowPos3fMESA(float x, float y, float z)
|
||||
void WindowPos3dMESA(double x, double y, double z)
|
||||
void WindowPos3ivMESA(const int *p)
|
||||
void WindowPos3svMESA(const short *p)
|
||||
void WindowPos3fvMESA(const float *p)
|
||||
void WindowPos3dvMESA(const double *p)
|
||||
void WindowPos4iMESA(int x, int y, int z, int w)
|
||||
void WindowPos4sMESA(short x, short y, short z, short w)
|
||||
void WindowPos4fMESA(float x, float y, float z, float w)
|
||||
void WindowPos4dMESA(double x, double y, double z, double )
|
||||
void WindowPos4ivMESA(const int *p)
|
||||
void WindowPos4svMESA(const short *p)
|
||||
void WindowPos4fvMESA(const float *p)
|
||||
void WindowPos4dvMESA(const double *p)
|
||||
|
||||
New Tokens
|
||||
|
||||
@@ -84,7 +64,7 @@ Additions to Chapter 2 of the OpenGL 1.2 Specification (OpenGL Operation)
|
||||
WindowPosMESA commands:
|
||||
|
||||
void WindowPos{234}{sidf}MESA( T coords );
|
||||
void WindowPos{234}{sidf}vMESA( T coords );
|
||||
void Window Pos{234}{sidf}vMESA( T coords );
|
||||
|
||||
WindosPos4MESA takes four values indicating x, y, z, and w.
|
||||
WindowPos3MESA (or WindowPos2MESA) is analaguos, but sets only
|
||||
@@ -98,6 +78,14 @@ Additions to Chapter 2 of the OpenGL 1.2 Specification (OpenGL Operation)
|
||||
color, color index and texture coordinate update the current raster
|
||||
position's associated data.
|
||||
|
||||
The current raster distance ??? XXX ???
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Additions to the AGL/GLX/WGL Specifications
|
||||
|
||||
None
|
||||
@@ -112,6 +100,7 @@ Errors
|
||||
INVALID_OPERATION is generated if WindowPosMESA is called betweeen
|
||||
Begin and End.
|
||||
|
||||
|
||||
New State
|
||||
|
||||
None.
|
||||
@@ -123,5 +112,3 @@ New Implementation Dependent State
|
||||
Revision History
|
||||
|
||||
* Revision 1.0 - Initial specification
|
||||
* Revision 1.1 - Minor clean-up (7 Jan 2000, Brian Paul)
|
||||
|
||||
|
||||
@@ -1,9 +1,8 @@
|
||||
|
||||
3Dfx Glide device driver for Mesa 3.4
|
||||
3Dfx Glide device driver for Mesa 3.2
|
||||
(see below for FAQ)
|
||||
|
||||
|
||||
|
||||
What do you need ?
|
||||
------------------
|
||||
|
||||
@@ -185,9 +184,9 @@ Doing more with Mesa & Linux Glide:
|
||||
quality. However you can use any visual depth supported by X.
|
||||
|
||||
2. Set the following environment variables:
|
||||
export MESA_GLX_FX="window" # to enable window rendering
|
||||
export SST_VGA_PASS=1 # to stop video signal switching
|
||||
export SST_NOSHUTDOWN=1 # to stop video signal switching
|
||||
export MESA_GLX_FX="window" // to enable window rendering
|
||||
export SST_VGA_PASS=1 // to stop video signal switching
|
||||
export SST_NOSHUTDOWN=1 // to stop video signal switching
|
||||
OR
|
||||
setenv MESA_GLX_FX window
|
||||
setenv SST_VGA_PASS 1
|
||||
@@ -205,9 +204,6 @@ Doing more with Mesa & Linux Glide:
|
||||
visual depth doesn't match the Voodoo framebufffer bit per pixel, it
|
||||
is required also a pixel format translation).
|
||||
|
||||
NOTE: the in-window rendering feature only works with double-buffering.
|
||||
|
||||
|
||||
On the fly switching between in window rendering and full screen rendering
|
||||
--------------------------------------------------------------------------
|
||||
|
||||
|
||||
@@ -99,4 +99,4 @@ of February, 1999.
|
||||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: README.BEOS,v 1.6 1999/11/27 01:40:40 brianp Exp $
|
||||
$Id: README.BEOS,v 1.5.6.1 1999/11/27 01:39:50 brianp Exp $
|
||||
|
||||
@@ -34,14 +34,14 @@ Installing GCC-2.95.2/Mingw32 Build:
|
||||
|
||||
e) Edit the mingw32.bat file to accomodate your choice of directory structure.
|
||||
|
||||
%mesaroot%: This is your root directory (Mesa-3.3)
|
||||
%mesasrc%: This is the Mesa-3.3 src directory (Mesa-3.3\src)
|
||||
%mesaroot%: This is your root directory (Mesa-3.2)
|
||||
%mesasrc%: This is the Mesa-3.2 src directory (Mesa-3.2\src)
|
||||
%mesalib%: This is where the build will put libGL.a and libGLU.a
|
||||
|
||||
Running the Build:
|
||||
|
||||
Open your Command Prompt or MS-DOS prompt.
|
||||
Go to your Mesa-3.3 'root' directory
|
||||
Go to your Mesa-3.2 'root' directory
|
||||
At the command line type: mingw32
|
||||
|
||||
That's all there is to it.
|
||||
|
||||
@@ -1,9 +1,7 @@
|
||||
|
||||
Mesa 3.0 MITS Information
|
||||
|
||||
|
||||
This software is distributed under the terms of the GNU Library
|
||||
General Public License, see the LICENSE file for details.
|
||||
[The MITS code hasn't been update for Mesa 3.1 and may no longer work]
|
||||
|
||||
|
||||
This document is a preliminary introduction to help you get
|
||||
|
||||
@@ -1,33 +1,45 @@
|
||||
|
||||
NOTE: this information is obsolete for Mesa 3.1. Due to the big
|
||||
changes in the Mesa code, the threads support is out of date.
|
||||
Someone will have to review/update it.
|
||||
|
||||
|
||||
Mesa Threads README
|
||||
-------------------
|
||||
|
||||
Thread safety was introduced in Mesa 2.6 by John Stone and
|
||||
Christoph Poliwoda.
|
||||
|
||||
It was redesigned in Mesa 3.3 so that thread safety is
|
||||
supported by default (on systems which support threads,
|
||||
that is). There is no measurable penalty on single
|
||||
threaded applications.
|
||||
|
||||
NOTE that the only _driver_ which is thread safe at this time
|
||||
is the OS/Mesa driver!
|
||||
|
||||
|
||||
At present the mthreads code supports three thread APIS:
|
||||
Mesa 2.6 is the starting point for an effort to make Mesa
|
||||
safe in multithreaded applications. The files src/mthreads.c and
|
||||
src/mthreads.h provide a platform independent threads API which Mesa
|
||||
uses internally to provide thread-safe operation. At present the mthreads
|
||||
code supports three thread APIS:
|
||||
1) POSIX threads (aka pthreads).
|
||||
2) Solaris / Unix International threads.
|
||||
3) Win32 threads (Win 95/NT).
|
||||
|
||||
Support for other thread libraries can be added src/glthread.[ch]
|
||||
Here's the current list of targets which enable multithreaded handling
|
||||
in Mesa:
|
||||
|
||||
linux-386-pthread for Linux w/ Intel assembly and linuxthreads
|
||||
sunos5-thread for Suns with SunOS 5.x, using Solaris threads
|
||||
sunos5-pthread for Suns with SunOS 5.[56] using POSIX threads
|
||||
sunos5-gcc-thread for Suns with SunOS 5.x and GCC, using Solaris threads
|
||||
sunos5-gcc-pthread for Suns with SunOS 5.[56] and GCC, using POSIX threads
|
||||
|
||||
In order to guarantee proper operation, it is
|
||||
In order to use Mesa with a multithreaded application, Mesa must be compiled
|
||||
using one of the thread-enabled configurations. In cases where a platform
|
||||
supports multiple APIs which are acceptable to Mesa, Mesa must be built
|
||||
with the same threads API as the application in order for things to work
|
||||
properly. For example, Solaris >= 2.5 support both POSIX threads and
|
||||
Sun's own threads API. In order to guarantee proper operation, it is
|
||||
necessary for both Mesa and application code to use the same threads API.
|
||||
So, if your application uses Sun's thread API, then you should build Mesa
|
||||
using one of the targets for Sun threads.
|
||||
|
||||
Since this effort is still very much a work in progress, not all
|
||||
aspects of Mesa are thread safe. As of this release (Mesa 2.6) only the
|
||||
osmesa drivers have been made MT-safe. As work continues, other drivers
|
||||
such as the X11 drivers will also incorporate MT-safe features.
|
||||
|
||||
The mtdemos directory contains some example programs which use
|
||||
multiple threads to render to osmesa rendering context(s).
|
||||
|
||||
@@ -38,15 +50,17 @@ only one that really supports multiprocessor machines (AFAIK). See
|
||||
http://pauillac.inria.fr/~xleroy/linuxthreads/README for further
|
||||
information about the usage of linuxthreads.
|
||||
|
||||
If you are interested in helping with thread safety work in Mesa
|
||||
join the Mesa developers mailing list and post your proposal.
|
||||
If you are interested in helping develop MT-safe Mesa, please send email
|
||||
to j.stone@acm.org and poliwoda@volumegraphics.com who are the two most
|
||||
directly involved in this effort currently. Similarly, if you have problems
|
||||
using the MT-safe builds of Mesa, please send us comments/bugs etc.
|
||||
|
||||
Future versions of Mesa will include more extensive documentation related
|
||||
to multithreading. This is the first release of our work, so please bear
|
||||
with us.
|
||||
|
||||
Regards,
|
||||
John Stone -- j.stone@acm.org johns@cs.umr.edu
|
||||
Christoph Poliwoda -- poliwoda@volumegraphics.com
|
||||
|
||||
|
||||
Version info:
|
||||
Mesa 2.6 - initial thread support.
|
||||
Mesa 3.3 - thread support mostly rewritten (Brian Paul)
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
|
||||
Mesa 3.4 Unix/X11 Information
|
||||
Mesa 3.2 Unix/X11 Information
|
||||
|
||||
|
||||
|
||||
@@ -25,7 +25,7 @@ There are two ways to compile Mesa on Unix/X11 systems:
|
||||
|
||||
|
||||
The top-level makefile will execute the makefiles in a number of sub-
|
||||
directories. When finished, the Mesa libraries will be in the Mesa-3.3/lib/
|
||||
directories. When finished, the Mesa libraries will be in the Mesa-3.2/lib/
|
||||
directory. A few GLUT demos in the demos/ directory should be ready to run.
|
||||
|
||||
If you also downloaded and unpacked the demos there should be executables
|
||||
@@ -323,4 +323,4 @@ Summary of X-related environment variables:
|
||||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: README.X11,v 3.5.4.1 2000/11/02 18:05:34 brianp Exp $
|
||||
$Id: README.X11,v 3.3.2.4 2000/04/04 15:13:41 brianp Exp $
|
||||
|
||||
@@ -143,4 +143,4 @@ code). Anyone want to help?
|
||||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: RELNOTES-3.1,v 1.2 2000/04/07 17:08:06 brianp Exp $
|
||||
$Id: RELNOTES-3.1,v 1.1.2.1 2000/02/22 17:56:56 brianp Exp $
|
||||
|
||||
@@ -9,4 +9,4 @@ have been added. For a list of bug fixes please read the VERSIONS file.
|
||||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: RELNOTES-3.2,v 1.2 2000/04/07 17:08:06 brianp Exp $
|
||||
$Id: RELNOTES-3.2,v 1.1.2.1 2000/04/06 02:34:31 brianp Exp $
|
||||
|
||||
@@ -1,32 +0,0 @@
|
||||
|
||||
Mesa 3.2.1 release notes
|
||||
|
||||
PLEASE READ!!!!
|
||||
|
||||
|
||||
|
||||
The Mesa 3.2.1 release mainly just fixes bugs since the 3.2 release.
|
||||
See the VERSIONS file for the exact list.
|
||||
|
||||
|
||||
|
||||
GLU Polygon Tessellator
|
||||
-----------------------
|
||||
|
||||
The GLU tessellator has been reverted back to the version included
|
||||
with Mesa 3.0 since it's more stable. The Mesa 3.1/3.2 tessellator
|
||||
implemented the GLU 1.3 specification but suffered from a number of
|
||||
bugs.
|
||||
|
||||
Mesa implements GLU 1.1.
|
||||
|
||||
Ideally, people should use the GLU 1.3 library included in SGI's
|
||||
OpenGL Sample Implementation (SI) available from
|
||||
http://oss.sgi.com/projects/ogl-sample/
|
||||
People are working to make easy-to-install Linux RPMs of the
|
||||
GLU library.
|
||||
|
||||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: RELNOTES-3.2.1,v 1.2 2000/07/21 16:32:33 brianp Exp $
|
||||
@@ -1,271 +0,0 @@
|
||||
|
||||
Mesa 3.3 release notes
|
||||
|
||||
July 21, 2000
|
||||
|
||||
PLEASE READ!!!!
|
||||
|
||||
|
||||
|
||||
Introduction
|
||||
------------
|
||||
|
||||
Mesa uses an even/odd version number scheme like the Linux kernel.
|
||||
Odd numbered versions (such as 3.3) designate new developmental releases.
|
||||
Even numbered versions (such as 3.2.1) designate stable releases.
|
||||
|
||||
Mesa 3.3 has a undergone many internal changes since version 3.2
|
||||
and features a lot of new extensions. 3.3 is expected to be pretty
|
||||
stable, but perhaps not as stable as 3.2 which has been used by
|
||||
thousands of users over the past months.
|
||||
|
||||
Everyone is encouraged to try Mesa 3.3. Bugs should be reported to
|
||||
the Mesa bug database on www.sourceforge.net.
|
||||
|
||||
|
||||
|
||||
Header file / GLenum changes
|
||||
----------------------------
|
||||
|
||||
The gl.h and glu.h headers now use #defines to define all GL_* tokens
|
||||
instead of C-language enums. This change improves Mesa/OpenGL
|
||||
interoperability.
|
||||
|
||||
|
||||
|
||||
New API dispatch code
|
||||
---------------------
|
||||
|
||||
The core Mesa gl* functions are now implemented with a new dispatch
|
||||
(jump table) which will allow simultaneous direct/indirect rendering.
|
||||
|
||||
The code is found in the glapi*.[ch] files.
|
||||
|
||||
Of interest: the actual "glFooBar" functions are generated with
|
||||
templatized code defined in glapitemp.h and included by glapi.c
|
||||
The glapitemp.h template should be reusable for all sorts of OpenGL
|
||||
projects.
|
||||
|
||||
The new dispatch code has also optimized with x86 assembly code.
|
||||
This optimization eliminates copying the function arguments during
|
||||
dispatch.
|
||||
|
||||
|
||||
|
||||
New thread support
|
||||
------------------
|
||||
|
||||
Thread support in Mesa has been rewritten. The glthread.[ch] files
|
||||
replace mthreads.[ch]. Thread safety is always enabled (on platforms
|
||||
which support threads, that is). There is virtually no performance
|
||||
penalty for typical single-thread applications. See the glapi.c
|
||||
file for details.
|
||||
|
||||
The Xlib driver (XMesa) is now thread-safe as well. Be sure to
|
||||
call XInitThreads() in your app first. See the xdemos/glthreads.c
|
||||
demo for an example.
|
||||
|
||||
|
||||
|
||||
Make configuration changes
|
||||
--------------------------
|
||||
|
||||
If you use the old-style (non GNU automake) method to build Mesa note
|
||||
that several of the configuration names have changed:
|
||||
|
||||
Old name New name
|
||||
------------- ----------------
|
||||
linux-elf linux
|
||||
linux linux-static
|
||||
linux-386-elf linux-386
|
||||
linux-386 linux-386-static
|
||||
etc.
|
||||
|
||||
|
||||
|
||||
New extensions
|
||||
--------------
|
||||
|
||||
GL_ARB_transpose_matrix
|
||||
Adds glLoadTransposeMatrixARB() and glMultTransposeMatrixARB()
|
||||
functions.
|
||||
|
||||
GL_ARB_texture_cube_map
|
||||
For cube-based reflection mapping.
|
||||
|
||||
GL_EXT_texture_add_env
|
||||
Adds GL_ADD texture environment mode.
|
||||
See http://www.berkelium.com/OpenGL/EXT/texture_env_add.txt
|
||||
|
||||
GL_EXT_texture_lod_bias
|
||||
Allows mipmapped texture blurring and sharpening.
|
||||
|
||||
GLX_EXT_visual_rating extension
|
||||
This extension has no effect in stand-alone Mesa (used for DRI).
|
||||
|
||||
GL_HP_occlusion_test
|
||||
Used for bounding box occlusion testing (see demos/occlude.c).
|
||||
|
||||
GL_SGIX_pixel_texture / GL_SGIS_pixel_texture
|
||||
Lets glDraw/CopyPixels draw a texture coordinate image.
|
||||
|
||||
GL_SGI_color_matrix
|
||||
Adds a color matrix and another set of scale and bias parameters
|
||||
to the glDraw/CopyPixels paths.
|
||||
|
||||
GL_SGI_color_table
|
||||
Adds additional color tables to the glDraw/Read/CopyPixels paths.
|
||||
|
||||
GL_EXT_histogram
|
||||
Compute histograms for glDraw/Read/CopyPixels.
|
||||
|
||||
GL_EXT_blend_func_separate
|
||||
This is the same as GL_INGR_blend_func_separate.
|
||||
|
||||
GL_ARB_texture_cube_mapping
|
||||
6-face cube mapping, nicer than sphere mapping
|
||||
|
||||
GL_EXT_texture_env_combine
|
||||
For advanced texture environment effects.
|
||||
|
||||
|
||||
Documentation for all these functions can be found at
|
||||
http://oss.sgi.com/projects/ogl-sample/registry/
|
||||
|
||||
|
||||
|
||||
GLX_SGI_make_current_read functionality
|
||||
---------------------------------------
|
||||
|
||||
The functionality of this extension is needed for GLX 1.3 (and required
|
||||
for the Linux/OpenGL standards base).
|
||||
|
||||
Implementing this function required a **DEVICE DRIVER CHANGE**.
|
||||
The old SetBuffer() function has been replaced by SetReadBuffer() and
|
||||
SetDrawBuffer(). All device drivers will have to be updated because
|
||||
of this change.
|
||||
|
||||
The new function, glXMakeContextCurrent(), in GLX 1.3 now works in Mesa.
|
||||
The xdemos/wincopy.c program demonstrates it.
|
||||
|
||||
|
||||
|
||||
Image-related code changes
|
||||
--------------------------
|
||||
|
||||
The imaging path code used by glDrawPixels, glTexImage[123]D,
|
||||
glTexSubImage[123], etc has been rewritten. It's now faster,
|
||||
uses less memory and has several bug fixes. This work was
|
||||
actually started in Mesa 3.1 with the glTexImage paths but has now
|
||||
been carried over to glDrawPixels as well.
|
||||
|
||||
|
||||
|
||||
Device driver interface changes
|
||||
-------------------------------
|
||||
|
||||
Added new functions for hardware stencil buffer support:
|
||||
WriteStencilSpan
|
||||
ReadStencilSpan
|
||||
WriteStencilPixels
|
||||
ReadStencilPixels
|
||||
|
||||
|
||||
Removed old depth buffer functions:
|
||||
AllocDepthBuffer
|
||||
DepthTestSpan
|
||||
DepthTestPixels
|
||||
ReadDepthSpanFloat
|
||||
ReadDepthSpanInt
|
||||
|
||||
|
||||
Added new depth buffer functions:
|
||||
WriteDepthSpan
|
||||
ReadDepthSpan
|
||||
WriteDepthPixels
|
||||
ReadDepthPixels
|
||||
|
||||
These functions always read/write 32-bit GLuints. This will allow
|
||||
drivers to have anywhere from 0 to 32-bit Z buffers without
|
||||
recompiling for 16 vs 32 bits as was previously needed.
|
||||
|
||||
|
||||
New texture image functions
|
||||
The entire interface for texture image specification has been updated.
|
||||
With the new functions, it's optional for Mesa to keep an internal copy
|
||||
of all textures. Texture download should be a lot faster when the extra
|
||||
copy isn't made.
|
||||
|
||||
Misc changes
|
||||
TexEnv now takes a target argument
|
||||
Removed UseGlobalTexturePalette (use Enable function instead)
|
||||
|
||||
|
||||
Also added
|
||||
ReadPixels
|
||||
CopyPixels
|
||||
|
||||
|
||||
The SetBufffer function has been replaced by SetDrawBuffer and
|
||||
SetReadBuffer functions. This lets core Mesa independently
|
||||
specify which buffer is to be used for reading and which for
|
||||
drawing.
|
||||
|
||||
The Clear function's mask parameter has changed. Instead of
|
||||
mask being the flags specified by the user to glClear, the
|
||||
mask is now a bitmask of the DD_*_BIT flags in dd.h. Now
|
||||
multiple color buffers can be specified for clearing (ala
|
||||
glDrawBuffers). The driver's Clear function must also
|
||||
check the glColorMask glIndexMask, and glStencilMask settings
|
||||
and do the right thing. See the X/Mesa, OS/Mesa, or FX/Mesa
|
||||
drivers for examples.
|
||||
|
||||
|
||||
The depth buffer changes shouldn't be hard to make for existing
|
||||
drivers. In fact, it should simply the code. Be careful with
|
||||
the depthBits value passed to gl_create_context(). 1 is a bad
|
||||
value! It should normally be 0, 16, 24, or 32.
|
||||
|
||||
|
||||
gl_create_framebuffer() takes new arguments which explicitly tell
|
||||
core Mesa which ancillary buffers (depth, stencil, accum, alpha)
|
||||
should be implemented in software. Mesa hardware drivers should
|
||||
carefully set these flags depending on which buffers are in the
|
||||
graphics card.
|
||||
|
||||
|
||||
|
||||
Internal constants
|
||||
------------------
|
||||
|
||||
Point and line size range and granularity limits are now stored
|
||||
in the gl_constants struct, which is the Const member of GLcontext.
|
||||
The limits are initialized from values in config.h but may be
|
||||
overridden by device drivers to reflect the limits of that driver's
|
||||
hardware.
|
||||
|
||||
Also added constants for NumAuxBuffers and SubPixelBits.
|
||||
|
||||
|
||||
|
||||
OpenGL Conformance
|
||||
------------------
|
||||
|
||||
Mesa now passes all the OpenGL 1.1 conformance tests, except for
|
||||
antialiased lines. AA lines fail on some, but not all, the tests.
|
||||
In order to fix the remaining failures, a new AA line algorithm will
|
||||
be needed (which computes coverage values for end-point fragments).
|
||||
This will be done for Mesa 3.5/3.6.
|
||||
|
||||
|
||||
|
||||
OpenGL 1.2 GL_ARB_imaging subset
|
||||
--------------------------------
|
||||
|
||||
Mesa 3.3 implements all the features of GL_ARB_imaging except for
|
||||
image convolution. This will (hopefully) be done for Mesa 3.5/3.6.
|
||||
|
||||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: RELNOTES-3.3,v 1.8 2000/07/21 16:26:41 brianp Exp $
|
||||
@@ -1,22 +0,0 @@
|
||||
|
||||
Mesa 3.4 release notes
|
||||
|
||||
November 3, 2000
|
||||
|
||||
PLEASE READ!!!!
|
||||
|
||||
|
||||
|
||||
Introduction
|
||||
------------
|
||||
|
||||
Mesa uses an even/odd version number scheme like the Linux kernel.
|
||||
Odd numbered versions (such as 3.3) designate new developmental releases.
|
||||
Even numbered versions (such as 3.4) designate stable releases.
|
||||
|
||||
Mesa 3.4 simply fixes bugs found in the Mesa 3.3 release. For details,
|
||||
see the VERSIONS file.
|
||||
|
||||
|
||||
----------------------------------------------------------------------
|
||||
$Id: RELNOTES-3.4,v 1.1.2.2 2000/11/02 18:05:34 brianp Exp $
|
||||
131
docs/VERSIONS
131
docs/VERSIONS
@@ -1,4 +1,4 @@
|
||||
$Id: VERSIONS,v 1.38.2.18 2000/11/03 02:39:00 brianp Exp $
|
||||
$Id: VERSIONS,v 1.13.2.34 2000/04/24 14:47:45 brianp Exp $
|
||||
|
||||
|
||||
Mesa Version History
|
||||
@@ -666,12 +666,47 @@ Mesa Version History
|
||||
- added demos/gloss.c
|
||||
- added xdemos/glxdpyinfo.c
|
||||
- added GLX_ARB_get_proc_address extension
|
||||
- rewritten glTexImage code paths (faster, less memory, bug fixes)
|
||||
Bug Fixes:
|
||||
Bug fixes:
|
||||
- several vertex array bug fixes
|
||||
- overlapping glCopyPixels with pixel zooming now works
|
||||
- glXUseXFont() bitmaps were vertically shifted by one pixel
|
||||
- glCopyPixels with pixel zooming now works
|
||||
|
||||
|
||||
3.2 beta 1 March 23, 2000
|
||||
Bug fixes:
|
||||
- mixed drawing of lines and bitmaps sometimes had wrong colors
|
||||
- added missing glHintPGI() function
|
||||
- fixed a polygon culling bug
|
||||
- fixed bugs in gluPartialDisk()
|
||||
- Z values in selection mode were wrong
|
||||
- added missing tokens:
|
||||
GL_SMOOTH_POINT_SIZE_RANGE
|
||||
GL_SMOOTH_POINT_SIZE_GRANULARITY
|
||||
GL_SMOOTH_LINE_WIDTH_RANGE
|
||||
GL_SMOOTH_LINE_WIDTH_GRANULARITY
|
||||
GL_ALIASED_POINT_SIZE_RANGE
|
||||
GL_ALIASED_LINE_WIDTH_RANGE
|
||||
- fixed glCopyPixels when copying from back to front buffer
|
||||
- GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT
|
||||
- glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken
|
||||
- glDeleteTextures() didn't decrement reference count correctly
|
||||
- GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly
|
||||
- Actual depth of transformation matrix stacks was off by one
|
||||
- 24bpp visuals didn't address pixels correctly
|
||||
- mipmap level of detail (lambda) calculation simplified, more accurate
|
||||
- 101691 - Polygon clipping and GL_LINE
|
||||
- 101928 - Polygon clipping and GL_LINE (same fix as above)
|
||||
- 101808 - Non-glVertexArrays tristrip bug
|
||||
- 101971 - find_last_3f on Dec OSF (worked around)
|
||||
- 102369 - segv on dec osf (possibly a duplicate of the above)
|
||||
- 102893 - orientations of modelview cause segfault
|
||||
New:
|
||||
- updated SVGA Linux driver
|
||||
- added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX
|
||||
- build libGLw.a (Xt/OpenGL drawing area widget) library by default
|
||||
- changed -O2 to -O3 for a number of gcc configs
|
||||
Changes:
|
||||
- glXCopyContext's mask parameter is now unsigned long, per GLX spec
|
||||
|
||||
|
||||
3.2 final April 24, 2000
|
||||
@@ -687,91 +722,3 @@ Mesa Version History
|
||||
- updated docs/README file
|
||||
- use bcopy() optimizations on FreeBSD
|
||||
- re-enabled the optimized persp_textured_triangle() function
|
||||
|
||||
|
||||
3.2.1 July 19, 2000
|
||||
Bug fixes:
|
||||
- gluBuild2DMipmaps() didn't accept GL_BGRA
|
||||
- Fixed compile/makefile problems on IRIX
|
||||
- fixed segfault in 3dfx driver when using GL selection/feedback
|
||||
- no longer cull very, very tiny triangles
|
||||
- blending w/ drawbuffer==GL_FRONT_BACK caused segfault (sw rendering)
|
||||
- fixed Motif detection code in widgets-mesa/configure.in
|
||||
- glColorMaterial and glMaterial updates to emissive and ambient
|
||||
didn't always work right
|
||||
- Specular highlights weren't always in the right place
|
||||
- clipped GL_LINE mode polygons had interior lines appear
|
||||
- blend term GL_ONE_MINUS_CONSTANT_ALPHA was broken
|
||||
- GL_NICEST fog didn't always work with flat shading
|
||||
- glRect commands in display lists were sometimes miscolored
|
||||
- Line Z offset didn't always work
|
||||
- fixed texgen normal vector problem (gloss's teapot)
|
||||
- numerous GL conformance bugs fixed
|
||||
Changes:
|
||||
- glColorMask(false, false, false, false) handled better/faster
|
||||
- reverted to old GLU polygon tessellator, GLU 1.1
|
||||
- updated Win32 build files
|
||||
|
||||
|
||||
3.3 July 21, 2000
|
||||
New:
|
||||
- antialiased triangles now implemented
|
||||
- GL_EXT_texture_env_add texture mode extension
|
||||
- GLX 1.3 API
|
||||
- support for separate draw/read buffers (ie GL_SGI_make_current_read)
|
||||
- thread-safe API dispath
|
||||
- improved glxinfo program
|
||||
- demos/texdown program to measure texture download performance
|
||||
- glext.h header file
|
||||
- demos/geartrain program
|
||||
- GL_EXT_texture_lod_bias extension
|
||||
- demos/lodbias program
|
||||
- further optimized glRead/DrawPixels for 16-bit TrueColor X visuals
|
||||
- GLX_EXT_visual_rating extension (a no-op, however)
|
||||
- GL_HP_occlusion_test extension (for X and OS/Mesa drivers)
|
||||
- demos/occlude program
|
||||
- GL_SGIS_pixel_texture and GL_SGIX_pixel_texture extensions
|
||||
- demos/pixeltex program
|
||||
- GL_SGI_color_matrix extension
|
||||
- GL_SGI_color_table extension
|
||||
- GL_EXT_histogram extension
|
||||
- GL_ARB_texture_cube_map extension
|
||||
- added xdemos/glxheads and xdemos/manywin
|
||||
- demos/texenv.c demo
|
||||
- GL_EXT_texture_env_combine extension (by Holger Waechtler)
|
||||
- Xlib driver is now thread-safe (see xdemos/glthreads)
|
||||
Bug Fixes:
|
||||
- various GL conformance failures fixed since 3.2.1
|
||||
Changes:
|
||||
- gl.h now uses #defines instead of C enums for all tokens
|
||||
- glu.h now uses #defines instead of C enums for all tokens
|
||||
- moved programs from 3Dfx/demos/ into demos/ directory
|
||||
|
||||
|
||||
3.4 November 3, 2000
|
||||
New:
|
||||
- optimized glDrawPixels for glPixelZoom(1,-1)
|
||||
Bug Fixes:
|
||||
- widgets-mesa/src/*.c files were missing from 3.3 distro
|
||||
- include/GL/mesa_wgl.h file was missing from 3.3 distro
|
||||
- fixed some Win32 compile problems
|
||||
- texture object priorities weren't getting initialized to 1.0
|
||||
- glAreTexturesResident return value was wrong when using hardware
|
||||
- glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
|
||||
- glReadPixels with GLushort packed types was broken
|
||||
- fixed a few bugs in the GL_EXT_texture_env_combine texture code
|
||||
- glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
|
||||
- fixed some typos/bugs in the VB code
|
||||
- glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
|
||||
- optimized glDrawPixels paths weren't being used
|
||||
- per-fragment fog calculation didn't work without a Z buffer
|
||||
- improved blending accuracy, fixes Glean blendFunc test failures
|
||||
- glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
|
||||
- glXGetProcAddressARB() didn't always return the right address
|
||||
- gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
|
||||
- texture matrix changes weren't always detected (GLUT projtex demo)
|
||||
- fixed random color problem in vertex fog code
|
||||
- fixed Glide-related bug that let Quake get a 24-bit Z buffer
|
||||
Changes:
|
||||
- finished internal support for compressed textures for DRI
|
||||
|
||||
|
||||
@@ -29,6 +29,6 @@ endif
|
||||
EXTRA_DIST = fxmesa.h ggimesa.h osmesa.h svgamesa.h \
|
||||
glx.h glx_mangle.h xmesa.h xmesa_x.h xmesa_xf86.h
|
||||
|
||||
GLinclude_HEADERS = gl.h glext.h gl_mangle.h glu.h glu_mangle.h \
|
||||
GLinclude_HEADERS = gl.h gl_mangle.h glu.h glu_mangle.h \
|
||||
$(INC_FX) $(INC_GGI) $(INC_OSMESA) $(INC_SVGA) $(INC_X11) $(INC_GLUT)
|
||||
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
/* $Id: amesa.h,v 1.2 2000/02/09 19:03:28 brianp Exp $ */
|
||||
/* $Id: amesa.h,v 1.1.1.1.2.1 2000/02/09 18:53:54 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 3.3
|
||||
* Version: 3.2
|
||||
*
|
||||
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
|
||||
*
|
||||
@@ -33,7 +33,7 @@
|
||||
|
||||
|
||||
#define AMESA_MAJOR_VERSION 3
|
||||
#define AMESA_MINOR_VERSION 3
|
||||
#define AMESA_MINOR_VERSION 2
|
||||
|
||||
|
||||
typedef struct amesa_visual *AMesaVisual;
|
||||
|
||||
@@ -1,23 +1,27 @@
|
||||
/* $Id: fxmesa.h,v 1.2 1999/11/24 18:44:53 brianp Exp $ */
|
||||
/* $Id: fxmesa.h,v 1.1.1.1.2.2 2000/02/09 18:53:55 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 3.3
|
||||
* Copyright (C) 1995-1999 Brian Paul
|
||||
* Version: 3.2
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the Free
|
||||
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
|
||||
@@ -41,7 +45,7 @@ extern "C" {
|
||||
|
||||
|
||||
#define FXMESA_MAJOR_VERSION 3
|
||||
#define FXMESA_MINOR_VERSION 3
|
||||
#define FXMESA_MINOR_VERSION 2
|
||||
|
||||
|
||||
/*
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
/* $Id: ggimesa.h,v 1.3 2000/02/09 19:03:28 brianp Exp $ */
|
||||
/* $Id: ggimesa.h,v 1.2.2.1 2000/02/09 18:53:55 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 3.3
|
||||
* Copyright (C) 1995-2000 Brian Paul
|
||||
* Version: 3.2
|
||||
* Copyright (C) 1995-1998 Brian Paul
|
||||
* Copyright (C) 1998 Uwe Maurer
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
@@ -27,7 +27,7 @@
|
||||
|
||||
|
||||
#define GGIMESA_MAJOR_VERSION 3
|
||||
#define GGIMESA_MINOR_VERSION 3
|
||||
#define GGIMESA_MINOR_VERSION 2
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
||||
2594
include/GL/gl.h
2594
include/GL/gl.h
File diff suppressed because it is too large
Load Diff
@@ -1,8 +1,8 @@
|
||||
/* $Id: gl_mangle.h,v 1.4 2000/01/04 08:07:09 brianp Exp $ */
|
||||
/* $Id: gl_mangle.h,v 1.3.2.1 2000/01/04 08:08:28 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 3.3
|
||||
* Version: 3.2
|
||||
*
|
||||
* Copyright (C) 1999 Brian Paul All Rights Reserved.
|
||||
*
|
||||
|
||||
2926
include/GL/glext.h
2926
include/GL/glext.h
File diff suppressed because it is too large
Load Diff
449
include/GL/glu.h
449
include/GL/glu.h
@@ -1,8 +1,8 @@
|
||||
/* $Id: glu.h,v 1.22.4.1 2000/10/26 15:32:46 brianp Exp $ */
|
||||
/* $Id: glu.h,v 1.14.2.1 2000/03/31 20:07:56 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 3.3
|
||||
* Version: 3.2
|
||||
* Copyright (C) 1995-2000 Brian Paul
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
@@ -35,11 +35,10 @@ extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
#include <GL/gl.h>
|
||||
|
||||
#include "GL/gl.h"
|
||||
|
||||
/* to facilitate clean DLL building ... */
|
||||
#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN__))
|
||||
#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__))
|
||||
# if defined(_MSC_VER) && defined(BUILD_GLU32) /* tag specify we're building mesa as a DLL */
|
||||
# define GLUAPI __declspec(dllexport)
|
||||
# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
|
||||
@@ -47,19 +46,9 @@ extern "C" {
|
||||
# else /* for use with static link lib build of Win32 edition only */
|
||||
# define GLUAPI extern
|
||||
# endif /* _STATIC_MESA support */
|
||||
# define GLCALLBACK __stdcall
|
||||
# define GLCALLBACKP __stdcall *
|
||||
#else
|
||||
# define GLUAPI extern
|
||||
# define GLCALLBACK
|
||||
# define GLCALLBACKP *
|
||||
#endif /* WIN32 / CYGWIN bracket */
|
||||
|
||||
/* compatability guard so we don't need to change client code */
|
||||
#if defined(_WIN32) && !defined(_WINDEF_) && !defined(_GNU_H_WINDOWS32_BASE) && !defined(OPENSTEP)
|
||||
# define CALLBACK GLCALLBACK
|
||||
#endif
|
||||
|
||||
#endif /* WIN32 / CYGWIN32 bracket */
|
||||
|
||||
#ifdef macintosh
|
||||
#pragma enumsalwaysint on
|
||||
@@ -81,176 +70,167 @@ extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
#define GLU_VERSION_1_1 1
|
||||
#define GLU_VERSION_1_1 1
|
||||
#define GLU_VERSION_1_2 1
|
||||
|
||||
|
||||
|
||||
#define GLU_TRUE 1
|
||||
#define GLU_FALSE 0
|
||||
#define GLU_TRUE GL_TRUE
|
||||
#define GLU_FALSE GL_FALSE
|
||||
|
||||
|
||||
/* Normal vectors */
|
||||
#define GLU_SMOOTH 100000
|
||||
#define GLU_FLAT 100001
|
||||
#define GLU_NONE 100002
|
||||
enum {
|
||||
/* Normal vectors */
|
||||
GLU_SMOOTH = 100000,
|
||||
GLU_FLAT = 100001,
|
||||
GLU_NONE = 100002,
|
||||
|
||||
/* Quadric draw styles */
|
||||
#define GLU_POINT 100010
|
||||
#define GLU_LINE 100011
|
||||
#define GLU_FILL 100012
|
||||
#define GLU_SILHOUETTE 100013
|
||||
/* Quadric draw styles */
|
||||
GLU_POINT = 100010,
|
||||
GLU_LINE = 100011,
|
||||
GLU_FILL = 100012,
|
||||
GLU_SILHOUETTE = 100013,
|
||||
|
||||
/* Quadric orientation */
|
||||
#define GLU_OUTSIDE 100020
|
||||
#define GLU_INSIDE 100021
|
||||
/* Quadric orientation */
|
||||
GLU_OUTSIDE = 100020,
|
||||
GLU_INSIDE = 100021,
|
||||
|
||||
/* Tessellator */
|
||||
#define GLU_TESS_BEGIN 100100
|
||||
#define GLU_TESS_VERTEX 100101
|
||||
#define GLU_TESS_END 100102
|
||||
#define GLU_TESS_ERROR 100103
|
||||
#define GLU_TESS_EDGE_FLAG 100104
|
||||
#define GLU_TESS_COMBINE 100105
|
||||
/* Tessellator */
|
||||
GLU_TESS_BEGIN = 100100,
|
||||
GLU_TESS_VERTEX = 100101,
|
||||
GLU_TESS_END = 100102,
|
||||
GLU_TESS_ERROR = 100103,
|
||||
GLU_TESS_EDGE_FLAG = 100104,
|
||||
GLU_TESS_COMBINE = 100105,
|
||||
|
||||
#define GLU_TESS_BEGIN_DATA 100106
|
||||
#define GLU_TESS_VERTEX_DATA 100107
|
||||
#define GLU_TESS_END_DATA 100108
|
||||
#define GLU_TESS_ERROR_DATA 100109
|
||||
#define GLU_TESS_EDGE_FLAG_DATA 100110
|
||||
#define GLU_TESS_COMBINE_DATA 100111
|
||||
GLU_TESS_BEGIN_DATA = 100106,
|
||||
GLU_TESS_VERTEX_DATA = 100107,
|
||||
GLU_TESS_END_DATA = 100108,
|
||||
GLU_TESS_ERROR_DATA = 100109,
|
||||
GLU_TESS_EDGE_FLAG_DATA = 100110,
|
||||
GLU_TESS_COMBINE_DATA = 100111,
|
||||
|
||||
/* Winding rules */
|
||||
#define GLU_TESS_WINDING_ODD 100130
|
||||
#define GLU_TESS_WINDING_NONZERO 100131
|
||||
#define GLU_TESS_WINDING_POSITIVE 100132
|
||||
#define GLU_TESS_WINDING_NEGATIVE 100133
|
||||
#define GLU_TESS_WINDING_ABS_GEQ_TWO 100134
|
||||
/* Winding rules */
|
||||
GLU_TESS_WINDING_ODD = 100130,
|
||||
GLU_TESS_WINDING_NONZERO = 100131,
|
||||
GLU_TESS_WINDING_POSITIVE = 100132,
|
||||
GLU_TESS_WINDING_NEGATIVE = 100133,
|
||||
GLU_TESS_WINDING_ABS_GEQ_TWO = 100134,
|
||||
|
||||
/* Tessellation properties */
|
||||
#define GLU_TESS_WINDING_RULE 100140
|
||||
#define GLU_TESS_BOUNDARY_ONLY 100141
|
||||
#define GLU_TESS_TOLERANCE 100142
|
||||
/* Tessellation properties */
|
||||
GLU_TESS_WINDING_RULE = 100140,
|
||||
GLU_TESS_BOUNDARY_ONLY = 100141,
|
||||
GLU_TESS_TOLERANCE = 100142,
|
||||
|
||||
/* Tessellation errors */
|
||||
#define GLU_TESS_ERROR1 100151 /* Missing gluBeginPolygon */
|
||||
#define GLU_TESS_ERROR2 100152 /* Missing gluBeginContour */
|
||||
#define GLU_TESS_ERROR3 100153 /* Missing gluEndPolygon */
|
||||
#define GLU_TESS_ERROR4 100154 /* Missing gluEndContour */
|
||||
#define GLU_TESS_ERROR5 100155 /* */
|
||||
#define GLU_TESS_ERROR6 100156 /* */
|
||||
#define GLU_TESS_ERROR7 100157 /* */
|
||||
#define GLU_TESS_ERROR8 100158 /* */
|
||||
/* Tessellation errors */
|
||||
GLU_TESS_ERROR1 = 100151, /* Missing gluBeginPolygon */
|
||||
GLU_TESS_ERROR2 = 100152, /* Missing gluBeginContour */
|
||||
GLU_TESS_ERROR3 = 100153, /* Missing gluEndPolygon */
|
||||
GLU_TESS_ERROR4 = 100154, /* Missing gluEndContour */
|
||||
GLU_TESS_ERROR5 = 100155, /* */
|
||||
GLU_TESS_ERROR6 = 100156, /* */
|
||||
GLU_TESS_ERROR7 = 100157, /* */
|
||||
GLU_TESS_ERROR8 = 100158, /* */
|
||||
|
||||
/* NURBS */
|
||||
#define GLU_AUTO_LOAD_MATRIX 100200
|
||||
#define GLU_CULLING 100201
|
||||
#define GLU_PARAMETRIC_TOLERANCE 100202
|
||||
#define GLU_SAMPLING_TOLERANCE 100203
|
||||
#define GLU_DISPLAY_MODE 100204
|
||||
#define GLU_SAMPLING_METHOD 100205
|
||||
#define GLU_U_STEP 100206
|
||||
#define GLU_V_STEP 100207
|
||||
/* NURBS */
|
||||
GLU_AUTO_LOAD_MATRIX = 100200,
|
||||
GLU_CULLING = 100201,
|
||||
GLU_PARAMETRIC_TOLERANCE= 100202,
|
||||
GLU_SAMPLING_TOLERANCE = 100203,
|
||||
GLU_DISPLAY_MODE = 100204,
|
||||
GLU_SAMPLING_METHOD = 100205,
|
||||
GLU_U_STEP = 100206,
|
||||
GLU_V_STEP = 100207,
|
||||
|
||||
#define GLU_PATH_LENGTH 100215
|
||||
#define GLU_PARAMETRIC_ERROR 100216
|
||||
#define GLU_DOMAIN_DISTANCE 100217
|
||||
GLU_PATH_LENGTH = 100215,
|
||||
GLU_PARAMETRIC_ERROR = 100216,
|
||||
GLU_DOMAIN_DISTANCE = 100217,
|
||||
|
||||
#define GLU_MAP1_TRIM_2 100210
|
||||
#define GLU_MAP1_TRIM_3 100211
|
||||
GLU_MAP1_TRIM_2 = 100210,
|
||||
GLU_MAP1_TRIM_3 = 100211,
|
||||
|
||||
#define GLU_OUTLINE_POLYGON 100240
|
||||
#define GLU_OUTLINE_PATCH 100241
|
||||
GLU_OUTLINE_POLYGON = 100240,
|
||||
GLU_OUTLINE_PATCH = 100241,
|
||||
|
||||
#define GLU_NURBS_ERROR1 100251 /* spline order un-supported */
|
||||
#define GLU_NURBS_ERROR2 100252 /* too few knots */
|
||||
#define GLU_NURBS_ERROR3 100253 /* valid knot range is empty */
|
||||
#define GLU_NURBS_ERROR4 100254 /* decreasing knot sequence */
|
||||
#define GLU_NURBS_ERROR5 100255 /* knot multiplicity > spline order */
|
||||
#define GLU_NURBS_ERROR6 100256 /* endcurve() must follow bgncurve() */
|
||||
#define GLU_NURBS_ERROR7 100257 /* bgncurve() must precede endcurve() */
|
||||
#define GLU_NURBS_ERROR8 100258 /* ctrlarray or knot vector is NULL */
|
||||
#define GLU_NURBS_ERROR9 100259 /* can't draw pwlcurves */
|
||||
#define GLU_NURBS_ERROR10 100260 /* missing gluNurbsCurve() */
|
||||
#define GLU_NURBS_ERROR11 100261 /* missing gluNurbsSurface() */
|
||||
#define GLU_NURBS_ERROR12 100262 /* endtrim() must precede endsurface() */
|
||||
#define GLU_NURBS_ERROR13 100263 /* bgnsurface() must precede endsurface() */
|
||||
#define GLU_NURBS_ERROR14 100264 /* curve of improper type passed as trim curve */
|
||||
#define GLU_NURBS_ERROR15 100265 /* bgnsurface() must precede bgntrim() */
|
||||
#define GLU_NURBS_ERROR16 100266 /* endtrim() must follow bgntrim() */
|
||||
#define GLU_NURBS_ERROR17 100267 /* bgntrim() must precede endtrim()*/
|
||||
#define GLU_NURBS_ERROR18 100268 /* invalid or missing trim curve*/
|
||||
#define GLU_NURBS_ERROR19 100269 /* bgntrim() must precede pwlcurve() */
|
||||
#define GLU_NURBS_ERROR20 100270 /* pwlcurve referenced twice*/
|
||||
#define GLU_NURBS_ERROR21 100271 /* pwlcurve and nurbscurve mixed */
|
||||
#define GLU_NURBS_ERROR22 100272 /* improper usage of trim data type */
|
||||
#define GLU_NURBS_ERROR23 100273 /* nurbscurve referenced twice */
|
||||
#define GLU_NURBS_ERROR24 100274 /* nurbscurve and pwlcurve mixed */
|
||||
#define GLU_NURBS_ERROR25 100275 /* nurbssurface referenced twice */
|
||||
#define GLU_NURBS_ERROR26 100276 /* invalid property */
|
||||
#define GLU_NURBS_ERROR27 100277 /* endsurface() must follow bgnsurface() */
|
||||
#define GLU_NURBS_ERROR28 100278 /* intersecting or misoriented trim curves */
|
||||
#define GLU_NURBS_ERROR29 100279 /* intersecting trim curves */
|
||||
#define GLU_NURBS_ERROR30 100280 /* UNUSED */
|
||||
#define GLU_NURBS_ERROR31 100281 /* unconnected trim curves */
|
||||
#define GLU_NURBS_ERROR32 100282 /* unknown knot error */
|
||||
#define GLU_NURBS_ERROR33 100283 /* negative vertex count encountered */
|
||||
#define GLU_NURBS_ERROR34 100284 /* negative byte-stride */
|
||||
#define GLU_NURBS_ERROR35 100285 /* unknown type descriptor */
|
||||
#define GLU_NURBS_ERROR36 100286 /* null control point reference */
|
||||
#define GLU_NURBS_ERROR37 100287 /* duplicate point on pwlcurve */
|
||||
|
||||
/* GLU 1.3 and later */
|
||||
#define GLU_NURBS_MODE 100160
|
||||
|
||||
|
||||
/* Errors */
|
||||
#define GLU_INVALID_ENUM 100900
|
||||
#define GLU_INVALID_VALUE 100901
|
||||
#define GLU_OUT_OF_MEMORY 100902
|
||||
#define GLU_INCOMPATIBLE_GL_VERSION 100903
|
||||
|
||||
/* GLU 1.1 and later */
|
||||
#define GLU_VERSION 100800
|
||||
#define GLU_EXTENSIONS 100801
|
||||
|
||||
|
||||
/*** GLU 1.0 tessellation ***/
|
||||
|
||||
/* Contour types */
|
||||
#define GLU_CW 100120
|
||||
#define GLU_CCW 100121
|
||||
#define GLU_INTERIOR 100122
|
||||
#define GLU_EXTERIOR 100123
|
||||
#define GLU_UNKNOWN 100124
|
||||
|
||||
/* Tessellator */
|
||||
#define GLU_BEGIN GLU_TESS_BEGIN
|
||||
#define GLU_VERTEX GLU_TESS_VERTEX
|
||||
#define GLU_END GLU_TESS_END
|
||||
#define GLU_ERROR GLU_TESS_ERROR
|
||||
#define GLU_EDGE_FLAG GLU_TESS_EDGE_FLAG
|
||||
GLU_NURBS_ERROR1 = 100251, /* spline order un-supported */
|
||||
GLU_NURBS_ERROR2 = 100252, /* too few knots */
|
||||
GLU_NURBS_ERROR3 = 100253, /* valid knot range is empty */
|
||||
GLU_NURBS_ERROR4 = 100254, /* decreasing knot sequence */
|
||||
GLU_NURBS_ERROR5 = 100255, /* knot multiplicity > spline order */
|
||||
GLU_NURBS_ERROR6 = 100256, /* endcurve() must follow bgncurve() */
|
||||
GLU_NURBS_ERROR7 = 100257, /* bgncurve() must precede endcurve() */
|
||||
GLU_NURBS_ERROR8 = 100258, /* ctrlarray or knot vector is NULL */
|
||||
GLU_NURBS_ERROR9 = 100259, /* can't draw pwlcurves */
|
||||
GLU_NURBS_ERROR10 = 100260, /* missing gluNurbsCurve() */
|
||||
GLU_NURBS_ERROR11 = 100261, /* missing gluNurbsSurface() */
|
||||
GLU_NURBS_ERROR12 = 100262, /* endtrim() must precede endsurface() */
|
||||
GLU_NURBS_ERROR13 = 100263, /* bgnsurface() must precede endsurface() */
|
||||
GLU_NURBS_ERROR14 = 100264, /* curve of improper type passed as trim curve */
|
||||
GLU_NURBS_ERROR15 = 100265, /* bgnsurface() must precede bgntrim() */
|
||||
GLU_NURBS_ERROR16 = 100266, /* endtrim() must follow bgntrim() */
|
||||
GLU_NURBS_ERROR17 = 100267, /* bgntrim() must precede endtrim()*/
|
||||
GLU_NURBS_ERROR18 = 100268, /* invalid or missing trim curve*/
|
||||
GLU_NURBS_ERROR19 = 100269, /* bgntrim() must precede pwlcurve() */
|
||||
GLU_NURBS_ERROR20 = 100270, /* pwlcurve referenced twice*/
|
||||
GLU_NURBS_ERROR21 = 100271, /* pwlcurve and nurbscurve mixed */
|
||||
GLU_NURBS_ERROR22 = 100272, /* improper usage of trim data type */
|
||||
GLU_NURBS_ERROR23 = 100273, /* nurbscurve referenced twice */
|
||||
GLU_NURBS_ERROR24 = 100274, /* nurbscurve and pwlcurve mixed */
|
||||
GLU_NURBS_ERROR25 = 100275, /* nurbssurface referenced twice */
|
||||
GLU_NURBS_ERROR26 = 100276, /* invalid property */
|
||||
GLU_NURBS_ERROR27 = 100277, /* endsurface() must follow bgnsurface() */
|
||||
GLU_NURBS_ERROR28 = 100278, /* intersecting or misoriented trim curves */
|
||||
GLU_NURBS_ERROR29 = 100279, /* intersecting trim curves */
|
||||
GLU_NURBS_ERROR30 = 100280, /* UNUSED */
|
||||
GLU_NURBS_ERROR31 = 100281, /* unconnected trim curves */
|
||||
GLU_NURBS_ERROR32 = 100282, /* unknown knot error */
|
||||
GLU_NURBS_ERROR33 = 100283, /* negative vertex count encountered */
|
||||
GLU_NURBS_ERROR34 = 100284, /* negative byte-stride */
|
||||
GLU_NURBS_ERROR35 = 100285, /* unknown type descriptor */
|
||||
GLU_NURBS_ERROR36 = 100286, /* null control point reference */
|
||||
GLU_NURBS_ERROR37 = 100287, /* duplicate point on pwlcurve */
|
||||
|
||||
/* Errors */
|
||||
GLU_INVALID_ENUM = 100900,
|
||||
GLU_INVALID_VALUE = 100901,
|
||||
GLU_OUT_OF_MEMORY = 100902,
|
||||
GLU_INCOMPATIBLE_GL_VERSION = 100903,
|
||||
|
||||
/* New in GLU 1.1 */
|
||||
GLU_VERSION = 100800,
|
||||
GLU_EXTENSIONS = 100801,
|
||||
|
||||
/*** GLU 1.0 tessellation - obsolete! ***/
|
||||
|
||||
/* Contour types */
|
||||
GLU_CW = 100120,
|
||||
GLU_CCW = 100121,
|
||||
GLU_INTERIOR = 100122,
|
||||
GLU_EXTERIOR = 100123,
|
||||
GLU_UNKNOWN = 100124,
|
||||
|
||||
/* Tessellator */
|
||||
GLU_BEGIN = GLU_TESS_BEGIN,
|
||||
GLU_VERTEX = GLU_TESS_VERTEX,
|
||||
GLU_END = GLU_TESS_END,
|
||||
GLU_ERROR = GLU_TESS_ERROR,
|
||||
GLU_EDGE_FLAG = GLU_TESS_EDGE_FLAG
|
||||
};
|
||||
|
||||
|
||||
/*
|
||||
* These are the GLU 1.1 typedefs. GLU 1.3 has different ones!
|
||||
*/
|
||||
#if defined(__BEOS__)
|
||||
/* The BeOS does something funky and makes these typedefs in one
|
||||
* of its system headers.
|
||||
*/
|
||||
#else
|
||||
|
||||
#if defined GLU_VERSION_1_2
|
||||
typedef struct GLUquadric GLUquadricObj;
|
||||
typedef struct GLUnurbs GLUnurbsObj;
|
||||
|
||||
/* FIXME: We need to implement the other 1.3 typedefs - GH */
|
||||
typedef struct GLUtesselator GLUtesselator;
|
||||
typedef GLUtesselator GLUtriangulatorObj;
|
||||
#else
|
||||
/* GLU 1.1 and older */
|
||||
typedef struct GLUquadric GLUquadricObj;
|
||||
typedef struct GLUtriangulatorObj GLUtriangulatorObj;
|
||||
typedef struct GLUnurbs GLUnurbsObj;
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
@@ -267,37 +247,37 @@ extern "C" {
|
||||
*/
|
||||
|
||||
GLUAPI void GLAPIENTRY gluLookAt( GLdouble eyex, GLdouble eyey, GLdouble eyez,
|
||||
GLdouble centerx, GLdouble centery,
|
||||
GLdouble centerz,
|
||||
GLdouble upx, GLdouble upy, GLdouble upz );
|
||||
GLdouble centerx, GLdouble centery,
|
||||
GLdouble centerz,
|
||||
GLdouble upx, GLdouble upy, GLdouble upz );
|
||||
|
||||
|
||||
GLUAPI void GLAPIENTRY gluOrtho2D( GLdouble left, GLdouble right,
|
||||
GLdouble bottom, GLdouble top );
|
||||
GLdouble bottom, GLdouble top );
|
||||
|
||||
|
||||
GLUAPI void GLAPIENTRY gluPerspective( GLdouble fovy, GLdouble aspect,
|
||||
GLdouble zNear, GLdouble zFar );
|
||||
GLdouble zNear, GLdouble zFar );
|
||||
|
||||
|
||||
GLUAPI void GLAPIENTRY gluPickMatrix( GLdouble x, GLdouble y,
|
||||
GLdouble width, GLdouble height,
|
||||
const GLint viewport[4] );
|
||||
GLdouble width, GLdouble height,
|
||||
const GLint viewport[4] );
|
||||
|
||||
GLUAPI GLint GLAPIENTRY gluProject( GLdouble objx, GLdouble objy, GLdouble objz,
|
||||
const GLdouble modelMatrix[16],
|
||||
const GLdouble projMatrix[16],
|
||||
const GLint viewport[4],
|
||||
GLdouble *winx, GLdouble *winy,
|
||||
GLdouble *winz );
|
||||
|
||||
GLUAPI GLint GLAPIENTRY gluUnProject( GLdouble winx, GLdouble winy,
|
||||
GLdouble winz,
|
||||
const GLdouble modelMatrix[16],
|
||||
const GLdouble projMatrix[16],
|
||||
const GLint viewport[4],
|
||||
GLdouble *winx, GLdouble *winy,
|
||||
GLdouble *winz );
|
||||
|
||||
GLUAPI GLint GLAPIENTRY gluUnProject( GLdouble winx, GLdouble winy,
|
||||
GLdouble winz,
|
||||
const GLdouble modelMatrix[16],
|
||||
const GLdouble projMatrix[16],
|
||||
const GLint viewport[4],
|
||||
GLdouble *objx, GLdouble *objy,
|
||||
GLdouble *objz );
|
||||
GLdouble *objx, GLdouble *objy,
|
||||
GLdouble *objz );
|
||||
|
||||
GLUAPI const GLubyte* GLAPIENTRY gluErrorString( GLenum errorCode );
|
||||
|
||||
@@ -310,19 +290,19 @@ GLUAPI const GLubyte* GLAPIENTRY gluErrorString( GLenum errorCode );
|
||||
*/
|
||||
|
||||
GLUAPI GLint GLAPIENTRY gluScaleImage( GLenum format,
|
||||
GLsizei widthin, GLsizei heightin,
|
||||
GLenum typein, const void *datain,
|
||||
GLsizei widthout, GLsizei heightout,
|
||||
GLenum typeout, void *dataout );
|
||||
GLsizei widthin, GLsizei heightin,
|
||||
GLenum typein, const void *datain,
|
||||
GLsizei widthout, GLsizei heightout,
|
||||
GLenum typeout, void *dataout );
|
||||
|
||||
GLUAPI GLint GLAPIENTRY gluBuild1DMipmaps( GLenum target, GLint components,
|
||||
GLsizei width, GLenum format,
|
||||
GLenum type, const void *data );
|
||||
GLsizei width, GLenum format,
|
||||
GLenum type, const void *data );
|
||||
|
||||
GLUAPI GLint GLAPIENTRY gluBuild2DMipmaps( GLenum target, GLint components,
|
||||
GLsizei width, GLsizei height,
|
||||
GLenum format,
|
||||
GLenum type, const void *data );
|
||||
GLsizei width, GLsizei height,
|
||||
GLenum format,
|
||||
GLenum type, const void *data );
|
||||
|
||||
|
||||
|
||||
@@ -337,40 +317,37 @@ GLUAPI GLUquadricObj* GLAPIENTRY gluNewQuadric( void );
|
||||
GLUAPI void GLAPIENTRY gluDeleteQuadric( GLUquadricObj *state );
|
||||
|
||||
GLUAPI void GLAPIENTRY gluQuadricDrawStyle( GLUquadricObj *quadObject,
|
||||
GLenum drawStyle );
|
||||
GLenum drawStyle );
|
||||
|
||||
GLUAPI void GLAPIENTRY gluQuadricOrientation( GLUquadricObj *quadObject,
|
||||
GLenum orientation );
|
||||
GLenum orientation );
|
||||
|
||||
GLUAPI void GLAPIENTRY gluQuadricNormals( GLUquadricObj *quadObject,
|
||||
GLenum normals );
|
||||
GLenum normals );
|
||||
|
||||
GLUAPI void GLAPIENTRY gluQuadricTexture( GLUquadricObj *quadObject,
|
||||
GLboolean textureCoords );
|
||||
GLboolean textureCoords );
|
||||
|
||||
GLUAPI void GLAPIENTRY gluQuadricCallback( GLUquadricObj *qobj,
|
||||
GLenum which,
|
||||
void (GLCALLBACK *fn)() );
|
||||
GLenum which, void (GLCALLBACK *fn)() );
|
||||
|
||||
GLUAPI void GLAPIENTRY gluCylinder( GLUquadricObj *qobj,
|
||||
GLdouble baseRadius,
|
||||
GLdouble topRadius,
|
||||
GLdouble height,
|
||||
GLint slices, GLint stacks );
|
||||
|
||||
GLUAPI void GLAPIENTRY gluSphere( GLUquadricObj *qobj,
|
||||
GLdouble radius,
|
||||
GLdouble baseRadius,
|
||||
GLdouble topRadius,
|
||||
GLdouble height,
|
||||
GLint slices, GLint stacks );
|
||||
|
||||
GLUAPI void GLAPIENTRY gluDisk( GLUquadricObj *qobj,
|
||||
GLdouble innerRadius, GLdouble outerRadius,
|
||||
GLint slices, GLint loops );
|
||||
GLUAPI void GLAPIENTRY gluSphere( GLUquadricObj *qobj,
|
||||
GLdouble radius, GLint slices, GLint stacks );
|
||||
|
||||
GLUAPI void GLAPIENTRY gluPartialDisk( GLUquadricObj *qobj,
|
||||
GLdouble innerRadius,
|
||||
GLdouble outerRadius, GLint slices,
|
||||
GLint loops, GLdouble startAngle,
|
||||
GLdouble sweepAngle );
|
||||
GLUAPI void GLAPIENTRY gluDisk( GLUquadricObj *qobj,
|
||||
GLdouble innerRadius, GLdouble outerRadius,
|
||||
GLint slices, GLint loops );
|
||||
|
||||
GLUAPI void GLAPIENTRY gluPartialDisk( GLUquadricObj *qobj, GLdouble innerRadius,
|
||||
GLdouble outerRadius, GLint slices,
|
||||
GLint loops, GLdouble startAngle,
|
||||
GLdouble sweepAngle );
|
||||
|
||||
|
||||
|
||||
@@ -385,47 +362,46 @@ GLUAPI GLUnurbsObj* GLAPIENTRY gluNewNurbsRenderer( void );
|
||||
GLUAPI void GLAPIENTRY gluDeleteNurbsRenderer( GLUnurbsObj *nobj );
|
||||
|
||||
GLUAPI void GLAPIENTRY gluLoadSamplingMatrices( GLUnurbsObj *nobj,
|
||||
const GLfloat modelMatrix[16],
|
||||
const GLfloat projMatrix[16],
|
||||
const GLint viewport[4] );
|
||||
const GLfloat modelMatrix[16],
|
||||
const GLfloat projMatrix[16],
|
||||
const GLint viewport[4] );
|
||||
|
||||
GLUAPI void GLAPIENTRY gluNurbsProperty( GLUnurbsObj *nobj, GLenum property,
|
||||
GLfloat value );
|
||||
GLfloat value );
|
||||
|
||||
GLUAPI void GLAPIENTRY gluGetNurbsProperty( GLUnurbsObj *nobj, GLenum property,
|
||||
GLfloat *value );
|
||||
GLfloat *value );
|
||||
|
||||
GLUAPI void GLAPIENTRY gluBeginCurve( GLUnurbsObj *nobj );
|
||||
|
||||
GLUAPI void GLAPIENTRY gluEndCurve( GLUnurbsObj * nobj );
|
||||
|
||||
GLUAPI void GLAPIENTRY gluNurbsCurve( GLUnurbsObj *nobj, GLint nknots,
|
||||
GLfloat *knot, GLint stride,
|
||||
GLfloat *ctlarray, GLint order,
|
||||
GLenum type );
|
||||
GLfloat *knot, GLint stride,
|
||||
GLfloat *ctlarray, GLint order,
|
||||
GLenum type );
|
||||
|
||||
GLUAPI void GLAPIENTRY gluBeginSurface( GLUnurbsObj *nobj );
|
||||
|
||||
GLUAPI void GLAPIENTRY gluEndSurface( GLUnurbsObj * nobj );
|
||||
|
||||
GLUAPI void GLAPIENTRY gluNurbsSurface( GLUnurbsObj *nobj,
|
||||
GLint sknot_count, GLfloat *sknot,
|
||||
GLint tknot_count, GLfloat *tknot,
|
||||
GLint s_stride, GLint t_stride,
|
||||
GLfloat *ctlarray,
|
||||
GLint sorder, GLint torder,
|
||||
GLenum type );
|
||||
GLint sknot_count, GLfloat *sknot,
|
||||
GLint tknot_count, GLfloat *tknot,
|
||||
GLint s_stride, GLint t_stride,
|
||||
GLfloat *ctlarray,
|
||||
GLint sorder, GLint torder,
|
||||
GLenum type );
|
||||
|
||||
GLUAPI void GLAPIENTRY gluBeginTrim( GLUnurbsObj *nobj );
|
||||
|
||||
GLUAPI void GLAPIENTRY gluEndTrim( GLUnurbsObj *nobj );
|
||||
|
||||
GLUAPI void GLAPIENTRY gluPwlCurve( GLUnurbsObj *nobj, GLint count,
|
||||
GLfloat *array,
|
||||
GLint stride, GLenum type );
|
||||
GLfloat *array, GLint stride, GLenum type );
|
||||
|
||||
GLUAPI void GLAPIENTRY gluNurbsCallback( GLUnurbsObj *nobj, GLenum which,
|
||||
void (GLCALLBACK *fn)() );
|
||||
void (GLCALLBACK *fn)() );
|
||||
|
||||
|
||||
|
||||
@@ -435,8 +411,6 @@ GLUAPI void GLAPIENTRY gluNurbsCallback( GLUnurbsObj *nobj, GLenum which,
|
||||
*
|
||||
*/
|
||||
|
||||
#ifdef GLU_VERSION_1_2
|
||||
|
||||
GLUAPI GLUtesselator* GLAPIENTRY gluNewTess( void );
|
||||
|
||||
GLUAPI void GLAPIENTRY gluDeleteTess( GLUtesselator *tobj );
|
||||
@@ -465,26 +439,17 @@ GLUAPI void GLAPIENTRY gluTessCallback( GLUtesselator *tobj, GLenum which,
|
||||
GLUAPI void GLAPIENTRY gluGetTessProperty( GLUtesselator *tobj, GLenum which,
|
||||
GLdouble *value );
|
||||
|
||||
#else
|
||||
/*
|
||||
*
|
||||
* Obsolete 1.0 tessellation functions
|
||||
*
|
||||
*/
|
||||
|
||||
GLUAPI GLUtriangulatorObj* GLAPIENTRY gluNewTess( void );
|
||||
GLUAPI void GLAPIENTRY gluBeginPolygon( GLUtesselator *tobj );
|
||||
|
||||
GLUAPI void GLAPIENTRY gluTessCallback( GLUtriangulatorObj *tobj, GLenum which,
|
||||
void (GLCALLBACK *fn)() );
|
||||
|
||||
GLUAPI void GLAPIENTRY gluDeleteTess( GLUtriangulatorObj *tobj );
|
||||
|
||||
GLUAPI void GLAPIENTRY gluBeginPolygon( GLUtriangulatorObj *tobj );
|
||||
|
||||
GLUAPI void GLAPIENTRY gluEndPolygon( GLUtriangulatorObj *tobj );
|
||||
|
||||
GLUAPI void GLAPIENTRY gluNextContour( GLUtriangulatorObj *tobj, GLenum type );
|
||||
|
||||
GLUAPI void GLAPIENTRY gluTessVertex( GLUtriangulatorObj *tobj, GLdouble v[3],
|
||||
void *data );
|
||||
|
||||
#endif
|
||||
GLUAPI void GLAPIENTRY gluNextContour( GLUtesselator *tobj, GLenum type );
|
||||
|
||||
GLUAPI void GLAPIENTRY gluEndPolygon( GLUtesselator *tobj );
|
||||
|
||||
|
||||
|
||||
@@ -504,13 +469,9 @@ GLUAPI const GLubyte* GLAPIENTRY gluGetString( GLenum name );
|
||||
*
|
||||
*/
|
||||
|
||||
#ifdef GLU_VERSION_1_3
|
||||
|
||||
GLUAPI GLboolean GLAPIENTRY
|
||||
gluCheckExtension( const char *extName, const GLubyte *extString );
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
#if defined(__BEOS__) || defined(__QUICKDRAW__)
|
||||
|
||||
@@ -199,7 +199,7 @@ WGLAPI int GLAPIENTRY SetPixelFormat(HDC,int,const PIXELFORMATDESCRIPTOR *);
|
||||
# define GLUTCALLBACK
|
||||
# define GLUTAPI extern
|
||||
/* Prototype exit for the non-Win32 case (see above). */
|
||||
/*extern void exit(int); this screws up gcc -ansi -pedantic! */
|
||||
extern void exit(int);
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
367
include/GL/glx.h
367
include/GL/glx.h
@@ -1,8 +1,8 @@
|
||||
/* $Id: glx.h,v 1.22 2000/06/23 17:39:18 brianp Exp $ */
|
||||
/* $Id: glx.h,v 1.5.2.3 2000/02/23 23:05:07 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 3.3
|
||||
* Version: 3.2
|
||||
*
|
||||
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
|
||||
*
|
||||
@@ -25,25 +25,17 @@
|
||||
*/
|
||||
|
||||
|
||||
|
||||
#ifndef GLX_H
|
||||
#define GLX_H
|
||||
|
||||
|
||||
#ifdef __VMS
|
||||
# ifdef __cplusplus
|
||||
/* VMS Xlib.h gives problems with C++.
|
||||
* this avoids a bunch of trivial warnings */
|
||||
#pragma message disable nosimpint
|
||||
#endif
|
||||
#endif
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
#ifdef __VMS
|
||||
# ifdef __cplusplus
|
||||
#pragma message enable nosimpint
|
||||
#endif
|
||||
#endif
|
||||
#include "GL/gl.h"
|
||||
#ifdef MESA
|
||||
#include "GL/xmesa.h"
|
||||
#endif
|
||||
|
||||
|
||||
#if defined(USE_MGL_NAMESPACE)
|
||||
@@ -57,33 +49,39 @@ extern "C" {
|
||||
|
||||
|
||||
#define GLX_VERSION_1_1 1
|
||||
#define GLX_VERSION_1_2 1
|
||||
#define GLX_VERSION_1_3 1
|
||||
|
||||
#define GLX_EXTENSION_NAME "GLX"
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* Tokens for glXChooseVisual and glXGetConfig:
|
||||
*/
|
||||
#define GLX_USE_GL 1
|
||||
#define GLX_BUFFER_SIZE 2
|
||||
#define GLX_LEVEL 3
|
||||
#define GLX_RGBA 4
|
||||
#define GLX_DOUBLEBUFFER 5
|
||||
#define GLX_STEREO 6
|
||||
#define GLX_AUX_BUFFERS 7
|
||||
#define GLX_RED_SIZE 8
|
||||
#define GLX_GREEN_SIZE 9
|
||||
#define GLX_BLUE_SIZE 10
|
||||
#define GLX_ALPHA_SIZE 11
|
||||
#define GLX_DEPTH_SIZE 12
|
||||
#define GLX_STENCIL_SIZE 13
|
||||
#define GLX_ACCUM_RED_SIZE 14
|
||||
#define GLX_ACCUM_GREEN_SIZE 15
|
||||
#define GLX_ACCUM_BLUE_SIZE 16
|
||||
#define GLX_ACCUM_ALPHA_SIZE 17
|
||||
enum _GLX_CONFIGS {
|
||||
GLX_USE_GL = 1,
|
||||
GLX_BUFFER_SIZE = 2,
|
||||
GLX_LEVEL = 3,
|
||||
GLX_RGBA = 4,
|
||||
GLX_DOUBLEBUFFER = 5,
|
||||
GLX_STEREO = 6,
|
||||
GLX_AUX_BUFFERS = 7,
|
||||
GLX_RED_SIZE = 8,
|
||||
GLX_GREEN_SIZE = 9,
|
||||
GLX_BLUE_SIZE = 10,
|
||||
GLX_ALPHA_SIZE = 11,
|
||||
GLX_DEPTH_SIZE = 12,
|
||||
GLX_STENCIL_SIZE = 13,
|
||||
GLX_ACCUM_RED_SIZE = 14,
|
||||
GLX_ACCUM_GREEN_SIZE = 15,
|
||||
GLX_ACCUM_BLUE_SIZE = 16,
|
||||
GLX_ACCUM_ALPHA_SIZE = 17,
|
||||
|
||||
/* GLX_EXT_visual_info extension */
|
||||
GLX_X_VISUAL_TYPE_EXT = 0x22,
|
||||
GLX_TRANSPARENT_TYPE_EXT = 0x23,
|
||||
GLX_TRANSPARENT_INDEX_VALUE_EXT = 0x24,
|
||||
GLX_TRANSPARENT_RED_VALUE_EXT = 0x25,
|
||||
GLX_TRANSPARENT_GREEN_VALUE_EXT = 0x26,
|
||||
GLX_TRANSPARENT_BLUE_VALUE_EXT = 0x27,
|
||||
GLX_TRANSPARENT_ALPHA_VALUE_EXT = 0x28
|
||||
};
|
||||
|
||||
|
||||
/*
|
||||
@@ -107,70 +105,42 @@ extern "C" {
|
||||
|
||||
|
||||
/*
|
||||
* GLX 1.3 and later:
|
||||
* GLX_visual_info extension
|
||||
*/
|
||||
#define GLX_CONFIG_CAVEAT 0x20
|
||||
#define GLX_DONT_CARE 0xFFFFFFFF
|
||||
#define GLX_SLOW_CONFIG 0x8001
|
||||
#define GLX_NON_CONFORMANT_CONFIG 0x800D
|
||||
#define GLX_X_VISUAL_TYPE 0x22
|
||||
#define GLX_TRANSPARENT_TYPE 0x23
|
||||
#define GLX_TRANSPARENT_INDEX_VALUE 0x24
|
||||
#define GLX_TRANSPARENT_RED_VALUE 0x25
|
||||
#define GLX_TRANSPARENT_GREEN_VALUE 0x26
|
||||
#define GLX_TRANSPARENT_BLUE_VALUE 0x27
|
||||
#define GLX_TRANSPARENT_ALPHA_VALUE 0x28
|
||||
#define GLX_MAX_PBUFFER_WIDTH 0x8016
|
||||
#define GLX_MAX_PBUFFER_HEIGHT 0x8017
|
||||
#define GLX_MAX_PBUFFER_PIXELS 0x8018
|
||||
#define GLX_PRESERVED_CONTENTS 0x801B
|
||||
#define GLX_LARGEST_BUFFER 0x801C
|
||||
#define GLX_DRAWABLE_TYPE 0x8010
|
||||
#define GLX_FBCONFIG_ID 0x8013
|
||||
#define GLX_VISUAL_ID 0x800B
|
||||
#define GLX_WINDOW_BIT 0x00000001
|
||||
#define GLX_PIXMAP_BIT 0x00000002
|
||||
#define GLX_PBUFFER_BIT 0x00000004
|
||||
#define GLX_AUX_BUFFERS_BIT 0x00000010
|
||||
#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001
|
||||
#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002
|
||||
#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004
|
||||
#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008
|
||||
#define GLX_AUX_BUFFERS_BIT 0x00000010
|
||||
#define GLX_DEPTH_BUFFER_BIT 0x00000020
|
||||
#define GLX_STENCIL_BUFFER_BIT 0x00000040
|
||||
#define GLX_ACCUM_BUFFER_BIT 0x00000080
|
||||
#define GLX_DRAWABLE_TYPE 0x8010
|
||||
#define GLX_RENDER_TYPE 0x8011
|
||||
#define GLX_X_RENDERABLE 0x8012
|
||||
#define GLX_NONE 0x8000
|
||||
#define GLX_TRUE_COLOR 0x8002
|
||||
#define GLX_DIRECT_COLOR 0x8003
|
||||
#define GLX_PSEUDO_COLOR 0x8004
|
||||
#define GLX_STATIC_COLOR 0x8005
|
||||
#define GLX_GRAY_SCALE 0x8006
|
||||
#define GLX_STATIC_GRAY 0x8007
|
||||
#define GLX_TRANSPARENT_INDEX 0x8009
|
||||
#define GLX_COLOR_INDEX_TYPE 0x8015
|
||||
#define GLX_COLOR_INDEX_BIT 0x00000002
|
||||
#define GLX_SCREEN 0x800C
|
||||
#define GLX_PBUFFER_CLOBBER_MASK 0x08000000
|
||||
#define GLX_DAMAGED 0x8020
|
||||
#define GLX_SAVED 0x8021
|
||||
#define GLX_WINDOW 0x8022
|
||||
#define GLX_PBUFFER 0x8033
|
||||
#define GLX_TRUE_COLOR_EXT 0x8002
|
||||
#define GLX_DIRECT_COLOR_EXT 0x8003
|
||||
#define GLX_PSEUDO_COLOR_EXT 0x8004
|
||||
#define GLX_STATIC_COLOR_EXT 0x8005
|
||||
#define GLX_GRAY_SCALE_EXT 0x8006
|
||||
#define GLX_STATIC_GRAY_EXT 0x8007
|
||||
#define GLX_NONE_EXT 0x8000
|
||||
#define GLX_TRANSPARENT_RGB_EXT 0x8008
|
||||
#define GLX_TRANSPARENT_INDEX_EXT 0x8009
|
||||
|
||||
|
||||
/*
|
||||
* Compile-time extension tests
|
||||
*/
|
||||
#define GLX_EXT_visual_info 1
|
||||
#define GLX_MESA_pixmap_colormap 1
|
||||
#define GLX_MESA_release_buffers 1
|
||||
#define GLX_MESA_copy_sub_buffer 1
|
||||
#define GLX_MESA_set_3dfx_mode 1
|
||||
#define GLX_SGI_video_sync 1
|
||||
#define GLX_ARB_get_proc_address 1
|
||||
|
||||
|
||||
|
||||
typedef void * GLXContext;
|
||||
typedef XID GLXPixmap;
|
||||
typedef XID GLXDrawable;
|
||||
/* GLX 1.3 and later */
|
||||
typedef void * GLXFBConfig;
|
||||
typedef XID GLXFBConfigID;
|
||||
#ifdef MESA
|
||||
typedef XMesaContext GLXContext;
|
||||
typedef Pixmap GLXPixmap;
|
||||
typedef Drawable GLXDrawable;
|
||||
#else
|
||||
typedef void * GLXContext;
|
||||
typedef XID GLXPixmap;
|
||||
typedef XID GLXDrawable;
|
||||
#endif
|
||||
typedef XID GLXContextID;
|
||||
typedef XID GLXWindow;
|
||||
typedef XID GLXPbuffer;
|
||||
|
||||
|
||||
|
||||
@@ -224,215 +194,34 @@ extern const char *glXQueryServerString( Display *dpy, int screen, int name );
|
||||
extern const char *glXGetClientString( Display *dpy, int name );
|
||||
|
||||
|
||||
/* GLX 1.2 and later */
|
||||
extern Display *glXGetCurrentDisplay( void );
|
||||
|
||||
|
||||
/* GLX 1.3 and later */
|
||||
extern GLXFBConfig *glXChooseFBConfig( Display *dpy, int screen,
|
||||
const int *attribList, int *nitems );
|
||||
|
||||
extern int glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config,
|
||||
int attribute, int *value );
|
||||
|
||||
extern GLXFBConfig *glXGetFBConfigs( Display *dpy, int screen,
|
||||
int *nelements );
|
||||
|
||||
extern XVisualInfo *glXGetVisualFromFBConfig( Display *dpy,
|
||||
GLXFBConfig config );
|
||||
|
||||
extern GLXWindow glXCreateWindow( Display *dpy, GLXFBConfig config,
|
||||
Window win, const int *attribList );
|
||||
|
||||
extern void glXDestroyWindow( Display *dpy, GLXWindow window );
|
||||
|
||||
extern GLXPixmap glXCreatePixmap( Display *dpy, GLXFBConfig config,
|
||||
Pixmap pixmap, const int *attribList );
|
||||
|
||||
extern void glXDestroyPixmap( Display *dpy, GLXPixmap pixmap );
|
||||
|
||||
extern GLXPbuffer glXCreatePbuffer( Display *dpy, GLXFBConfig config,
|
||||
const int *attribList );
|
||||
|
||||
extern void glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf );
|
||||
|
||||
extern void glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute,
|
||||
unsigned int *value );
|
||||
|
||||
extern GLXContext glXCreateNewContext( Display *dpy, GLXFBConfig config,
|
||||
int renderType, GLXContext shareList,
|
||||
Bool direct );
|
||||
|
||||
extern Bool glXMakeContextCurrent( Display *dpy, GLXDrawable draw,
|
||||
GLXDrawable read, GLXContext ctx );
|
||||
|
||||
extern GLXDrawable glXGetCurrentReadDrawable( void );
|
||||
|
||||
extern int glXQueryContext( Display *dpy, GLXContext ctx, int attribute,
|
||||
int *value );
|
||||
|
||||
extern void glXSelectEvent( Display *dpy, GLXDrawable drawable,
|
||||
unsigned long mask );
|
||||
|
||||
extern void glXGetSelectedEvent( Display *dpy, GLXDrawable drawable,
|
||||
unsigned long *mask );
|
||||
|
||||
|
||||
|
||||
/*#ifndef GLX_GLXEXT_LEGACY*/
|
||||
|
||||
/*#include <GL/glxext.h>*/
|
||||
|
||||
/*#else*/
|
||||
|
||||
|
||||
/*
|
||||
* 28. GLX_EXT_visual_info extension
|
||||
*/
|
||||
#ifndef GLX_EXT_visual_info
|
||||
#define GLX_EXT_visual_info 1
|
||||
|
||||
#define GLX_X_VISUAL_TYPE_EXT 0x22
|
||||
#define GLX_TRANSPARENT_TYPE_EXT 0x23
|
||||
#define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24
|
||||
#define GLX_TRANSPARENT_RED_VALUE_EXT 0x25
|
||||
#define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26
|
||||
#define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27
|
||||
#define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28
|
||||
#define GLX_TRUE_COLOR_EXT 0x8002
|
||||
#define GLX_DIRECT_COLOR_EXT 0x8003
|
||||
#define GLX_PSEUDO_COLOR_EXT 0x8004
|
||||
#define GLX_STATIC_COLOR_EXT 0x8005
|
||||
#define GLX_GRAY_SCALE_EXT 0x8006
|
||||
#define GLX_STATIC_GRAY_EXT 0x8007
|
||||
#define GLX_NONE_EXT 0x8000
|
||||
#define GLX_TRANSPARENT_RGB_EXT 0x8008
|
||||
#define GLX_TRANSPARENT_INDEX_EXT 0x8009
|
||||
|
||||
#endif /* 28. GLX_EXT_visual_info extension */
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* 41. GLX_SGI_video_sync
|
||||
*/
|
||||
#ifndef GLX_SGI_video_sync
|
||||
#define GLX_SGI_video_sync 1
|
||||
|
||||
extern int glXGetVideoSyncSGI(unsigned int *count);
|
||||
extern int glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count);
|
||||
|
||||
#endif /* GLX_SGI_video_sync */
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* 42. GLX_EXT_visual_rating
|
||||
*/
|
||||
#ifndef GLX_EXT_visual_rating
|
||||
#define GLX_EXT_visual_rating 1
|
||||
|
||||
#define GLX_VISUAL_CAVEAT_EXT 0x20
|
||||
/*#define GLX_NONE_EXT 0x8000*/
|
||||
#define GLX_SLOW_VISUAL_EXT 0x8001
|
||||
#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D
|
||||
|
||||
#endif /* GLX_EXT_visual_rating */
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* 47. GLX_EXT_import_context
|
||||
*/
|
||||
#ifndef GLX_EXT_import_context
|
||||
#define GLX_EXT_import_context 1
|
||||
|
||||
#define GLX_SHARE_CONTEXT_EXT 0x800A
|
||||
#define GLX_VISUAL_ID_EXT 0x800B
|
||||
#define GLX_SCREEN_EXT 0x800C
|
||||
|
||||
extern void glXFreeContextEXT(Display *dpy, GLXContext context);
|
||||
|
||||
extern GLXContextID glXGetContextIDEXT(const GLXContext context);
|
||||
|
||||
extern Display *glXGetCurrentDisplayEXT(void);
|
||||
|
||||
extern GLXContext glXImportContextEXT(Display *dpy, GLXContextID contextID);
|
||||
|
||||
extern int glXQueryContextInfoEXT(Display *dpy, GLXContext context,
|
||||
int attribute,int *value);
|
||||
|
||||
#endif /* GLX_EXT_import_context */
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* 215. GLX_MESA_copy_sub_buffer
|
||||
*/
|
||||
#ifndef GLX_MESA_copy_sub_buffer
|
||||
#define GLX_MESA_copy_sub_buffer 1
|
||||
|
||||
extern void glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
|
||||
int x, int y, int width, int height );
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* 216. GLX_MESA_pixmap_colormap
|
||||
*/
|
||||
#ifndef GLX_MESA_pixmap_colormap
|
||||
#define GLX_MESA_pixmap_colormap 1
|
||||
|
||||
/* GLX_MESA_pixmap_colormap */
|
||||
extern GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual,
|
||||
Pixmap pixmap, Colormap cmap );
|
||||
|
||||
#endif /* GLX_MESA_pixmap_colormap */
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* 217. GLX_MESA_release_buffers
|
||||
*/
|
||||
#ifndef GLX_MESA_release_buffers
|
||||
#define GLX_MESA_release_buffers 1
|
||||
|
||||
/* GLX_MESA_release_buffers */
|
||||
extern Bool glXReleaseBuffersMESA( Display *dpy, GLXDrawable d );
|
||||
|
||||
#endif /* GLX_MESA_release_buffers */
|
||||
|
||||
/* GLX_MESA_copy_sub_buffer */
|
||||
extern void glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
|
||||
int x, int y, int width, int height );
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* 218. GLX_MESA_set_3dfx_mode
|
||||
*/
|
||||
#ifndef GLX_MESA_set_3dfx_mode
|
||||
#define GLX_MESA_set_3dfx_mode 1
|
||||
|
||||
#define GLX_3DFX_WINDOW_MODE_MESA 0x1
|
||||
#define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2
|
||||
|
||||
/* GLX_MESA_set_3dfx_mode */
|
||||
extern GLboolean glXSet3DfxModeMESA( GLint mode );
|
||||
|
||||
#endif /* GLX_MESA_set_3dfx_mode */
|
||||
|
||||
/* GLX_SGI_video_sync */
|
||||
extern int glXGetVideoSyncSGI(unsigned int *count);
|
||||
extern int glXWaitVideoSyncSGI(int divisor, int remainder,
|
||||
unsigned int *count);
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* ARB 2. GLX_ARB_get_proc_address
|
||||
*/
|
||||
#ifndef GLX_ARB_get_proc_address
|
||||
#define GLX_ARB_get_proc_address 1
|
||||
|
||||
/* GLX_ARB_get_proc_address */
|
||||
extern void (*glXGetProcAddressARB(const GLubyte *procName))();
|
||||
|
||||
#endif /* GLX_ARB_get_proc_address */
|
||||
|
||||
|
||||
|
||||
/*#endif*/ /* GLX_GLXEXT_LEGACY */
|
||||
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* $Id: mesa_wgl.h,v 1.5 2000/05/22 16:21:27 brianp Exp $ */
|
||||
/* $Id: mesa_wgl.h,v 1.2.2.2 1999/11/22 14:05:15 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
@@ -39,41 +39,6 @@ extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__))
|
||||
# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
|
||||
# define GLAPI __declspec(dllexport)
|
||||
# define WGLAPI __declspec(dllexport)
|
||||
# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
|
||||
# define GLAPI __declspec(dllimport)
|
||||
# define WGLAPI __declspec(dllimport)
|
||||
# else /* for use with static link lib build of Win32 edition only */
|
||||
# define GLAPI extern
|
||||
# define WGLAPI __declspec(dllimport)
|
||||
# endif /* _STATIC_MESA support */
|
||||
# define GLAPIENTRY __stdcall
|
||||
#else
|
||||
/* non-Windows compilation */
|
||||
# define GLAPI extern
|
||||
# define GLAPIENTRY
|
||||
#endif /* WIN32 / CYGWIN32 bracket */
|
||||
|
||||
|
||||
#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP)
|
||||
#ifndef _GNU_H_WINDOWS32_FUNCTIONS
|
||||
# ifdef UNICODE
|
||||
# define wglUseFontBitmaps wglUseFontBitmapsW
|
||||
# define wglUseFontOutlines wglUseFontOutlinesW
|
||||
# else
|
||||
# define wglUseFontBitmaps wglUseFontBitmapsA
|
||||
# define wglUseFontOutlines wglUseFontOutlinesA
|
||||
# endif /* !UNICODE */
|
||||
#endif /* _GNU_H_WINDOWS32_FUNCTIONS */
|
||||
typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR;
|
||||
typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT;
|
||||
typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, *LPPIXELFORMATDESCRIPTOR;
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef _MSC_VER
|
||||
# pragma warning( disable : 4615 ) /* pragma warning : unknown user warning type*/
|
||||
# pragma warning( push )
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
/* $Id: osmesa.h,v 1.5 2000/03/28 16:59:39 rjfrank Exp $ */
|
||||
/* $Id: osmesa.h,v 1.1.1.1.2.2 2000/02/09 18:53:55 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 3.3
|
||||
* Version: 3.2
|
||||
*
|
||||
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
|
||||
*
|
||||
@@ -50,10 +50,12 @@
|
||||
*/
|
||||
|
||||
|
||||
|
||||
#ifndef OSMESA_H
|
||||
#define OSMESA_H
|
||||
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
@@ -62,8 +64,9 @@ extern "C" {
|
||||
#include "GL/gl.h"
|
||||
|
||||
|
||||
|
||||
#define OSMESA_MAJOR_VERSION 3
|
||||
#define OSMESA_MINOR_VERSION 3
|
||||
#define OSMESA_MINOR_VERSION 2
|
||||
|
||||
|
||||
|
||||
@@ -96,6 +99,7 @@ extern "C" {
|
||||
#define OSMESA_TYPE 0x23
|
||||
|
||||
|
||||
|
||||
typedef struct osmesa_context *OSMesaContext;
|
||||
|
||||
|
||||
@@ -115,7 +119,7 @@ typedef struct osmesa_context *OSMesaContext;
|
||||
* Return: an OSMesaContext or 0 if error
|
||||
*/
|
||||
GLAPI OSMesaContext GLAPIENTRY OSMesaCreateContext( GLenum format,
|
||||
OSMesaContext sharelist );
|
||||
OSMesaContext sharelist );
|
||||
|
||||
|
||||
|
||||
@@ -157,8 +161,8 @@ GLAPI void GLAPIENTRY OSMesaDestroyContext( OSMesaContext ctx );
|
||||
* width>internal limit or height>internal limit.
|
||||
*/
|
||||
GLAPI GLboolean GLAPIENTRY OSMesaMakeCurrent( OSMesaContext ctx,
|
||||
void *buffer, GLenum type,
|
||||
GLsizei width, GLsizei height );
|
||||
void *buffer, GLenum type,
|
||||
GLsizei width, GLsizei height );
|
||||
|
||||
|
||||
|
||||
@@ -188,7 +192,7 @@ GLAPI void GLAPIENTRY OSMesaPixelStore( GLint pname, GLint value );
|
||||
|
||||
|
||||
/*
|
||||
* Return an integer value like glGetIntegerv.
|
||||
* Return context info. This is like glGetIntegerv.
|
||||
* Input: pname -
|
||||
* OSMESA_WIDTH return current image width
|
||||
* OSMESA_HEIGHT return current image height
|
||||
@@ -213,25 +217,10 @@ GLAPI void GLAPIENTRY OSMesaGetIntegerv( GLint pname, GLint *value );
|
||||
* New in Mesa 2.4.
|
||||
*/
|
||||
GLAPI GLboolean GLAPIENTRY OSMesaGetDepthBuffer( OSMesaContext c,
|
||||
GLint *width, GLint *height,
|
||||
GLint *bytesPerValue,
|
||||
void **buffer );
|
||||
GLint *width, GLint *height,
|
||||
GLint *bytesPerValue, void **buffer );
|
||||
|
||||
|
||||
/*
|
||||
* Return the color buffer associated with an OSMesa context.
|
||||
* Input: c - the OSMesa context
|
||||
* Output: width, height - size of buffer in pixels
|
||||
* format - buffer format (OSMESA_FORMAT)
|
||||
* buffer - pointer to depth buffer values
|
||||
* Return: GL_TRUE or GL_FALSE to indicate success or failure.
|
||||
*
|
||||
* New in Mesa 3.3.
|
||||
*/
|
||||
GLAPI GLboolean GLAPIENTRY OSMesaGetColorBuffer( OSMesaContext c,
|
||||
GLint *width, GLint *height,
|
||||
GLint *format,
|
||||
void **buffer );
|
||||
|
||||
|
||||
#if defined(__BEOS__) || defined(__QUICKDRAW__)
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
/* $Id: svgamesa.h,v 1.4 2000/02/09 19:03:28 brianp Exp $ */
|
||||
/* $Id: svgamesa.h,v 1.1.1.1.2.2 2000/01/22 19:58:02 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 3.3
|
||||
* Version: 3.2
|
||||
* Copyright (C) 1995-2000 Brian Paul
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
@@ -53,7 +53,7 @@
|
||||
|
||||
|
||||
#define SVGAMESA_MAJOR_VERSION 3
|
||||
#define SVGAMESA_MINOR_VERSION 3
|
||||
#define SVGAMESA_MINOR_VERSION 2
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
/* $Id: xmesa.h,v 1.8.4.1 2000/11/02 18:08:28 brianp Exp $ */
|
||||
/* $Id: xmesa.h,v 1.1.1.1.2.3 2000/02/09 18:53:55 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 3.3
|
||||
* Version: 3.2
|
||||
*
|
||||
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
|
||||
*
|
||||
@@ -79,6 +79,9 @@ extern "C" {
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
#include "xmesa_x.h"
|
||||
#ifdef GLX_DIRECT_RENDERING
|
||||
#include "dri_mesa.h"
|
||||
#endif
|
||||
#endif
|
||||
#include "GL/gl.h"
|
||||
|
||||
@@ -89,7 +92,7 @@ extern struct Library *XLibBase;
|
||||
|
||||
|
||||
#define XMESA_MAJOR_VERSION 3
|
||||
#define XMESA_MINOR_VERSION 4
|
||||
#define XMESA_MINOR_VERSION 2
|
||||
|
||||
|
||||
|
||||
@@ -114,6 +117,17 @@ typedef struct xmesa_visual *XMesaVisual;
|
||||
|
||||
typedef struct xmesa_buffer *XMesaBuffer;
|
||||
|
||||
#if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server)
|
||||
/*
|
||||
* Initialize the XMesa driver.
|
||||
*/
|
||||
extern GLboolean XMesaInitDriver( __DRIscreenPrivate *driScrnPriv );
|
||||
|
||||
/*
|
||||
* Reset the XMesa driver when the X server resets.
|
||||
*/
|
||||
extern void XMesaResetDriver( __DRIscreenPrivate *driScrnPriv );
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
@@ -126,35 +140,24 @@ typedef struct xmesa_buffer *XMesaBuffer;
|
||||
* db_flag - GL_TRUE = double-buffered,
|
||||
* GL_FALSE = single buffered
|
||||
* stereo_flag - stereo visual?
|
||||
* ximage_flag - GL_TRUE = use an XImage for back buffer,
|
||||
* GL_FALSE = use an off-screen pixmap for back buffer
|
||||
* depth_size - requested bits/depth values, or zero
|
||||
* stencil_size - requested bits/stencil values, or zero
|
||||
* accum_red_size - requested bits/red accum values, or zero
|
||||
* accum_green_size - requested bits/green accum values, or zero
|
||||
* accum_blue_size - requested bits/blue accum values, or zero
|
||||
* accum_alpha_size - requested bits/alpha accum values, or zero
|
||||
* num_samples - number of samples/pixel if multisampling, or zero
|
||||
* level - visual level, usually 0
|
||||
* visualCaveat - ala the GLX extension, usually GLX_NONE_EXT
|
||||
* accum_size - requested bits/component values, or zero
|
||||
* ximage_flag - GL_TRUE = use an XImage for back buffer,
|
||||
* GL_FALSE = use an off-screen pixmap for back buffer
|
||||
* Return; a new XMesaVisual or 0 if error.
|
||||
*/
|
||||
extern XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
|
||||
XMesaVisualInfo visinfo,
|
||||
GLboolean rgb_flag,
|
||||
GLboolean alpha_flag,
|
||||
GLboolean db_flag,
|
||||
GLboolean stereo_flag,
|
||||
GLboolean ximage_flag,
|
||||
GLint depth_size,
|
||||
GLint stencil_size,
|
||||
GLint accum_red_size,
|
||||
GLint accum_green_size,
|
||||
GLint accum_blue_size,
|
||||
GLint accum_alpha_size,
|
||||
GLint num_samples,
|
||||
GLint level,
|
||||
GLint visualCaveat );
|
||||
XMesaVisualInfo visinfo,
|
||||
GLboolean rgb_flag,
|
||||
GLboolean alpha_flag,
|
||||
GLboolean db_flag,
|
||||
GLboolean stereo_flag,
|
||||
GLboolean ximage_flag,
|
||||
GLint depth_size,
|
||||
GLint stencil_size,
|
||||
GLint accum_size,
|
||||
GLint level );
|
||||
|
||||
/*
|
||||
* Destroy an XMesaVisual, but not the associated XVisualInfo.
|
||||
@@ -172,7 +175,11 @@ extern void XMesaDestroyVisual( XMesaVisual v );
|
||||
* Return: an XMesaContext or NULL if error.
|
||||
*/
|
||||
extern XMesaContext XMesaCreateContext( XMesaVisual v,
|
||||
XMesaContext share_list );
|
||||
XMesaContext share_list
|
||||
#if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server)
|
||||
, __DRIcontextPrivate *driContextPriv
|
||||
#endif
|
||||
);
|
||||
|
||||
|
||||
/*
|
||||
@@ -184,7 +191,13 @@ extern void XMesaDestroyContext( XMesaContext c );
|
||||
/*
|
||||
* Create an XMesaBuffer from an X window.
|
||||
*/
|
||||
extern XMesaBuffer XMesaCreateWindowBuffer( XMesaVisual v, XMesaWindow w );
|
||||
extern XMesaBuffer XMesaCreateWindowBuffer( XMesaVisual v,
|
||||
XMesaWindow w
|
||||
#if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server)
|
||||
, __DRIdrawablePrivate *driDrawPriv
|
||||
#endif
|
||||
);
|
||||
|
||||
|
||||
|
||||
/*
|
||||
@@ -192,7 +205,12 @@ extern XMesaBuffer XMesaCreateWindowBuffer( XMesaVisual v, XMesaWindow w );
|
||||
*/
|
||||
extern XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v,
|
||||
XMesaPixmap p,
|
||||
XMesaColormap cmap );
|
||||
XMesaColormap cmap
|
||||
#if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server)
|
||||
, __DRIdrawablePrivate *driDrawPriv
|
||||
#endif
|
||||
);
|
||||
|
||||
|
||||
|
||||
/*
|
||||
@@ -218,22 +236,6 @@ extern GLboolean XMesaMakeCurrent( XMesaContext c,
|
||||
XMesaBuffer b );
|
||||
|
||||
|
||||
/*
|
||||
* Bind two buffers (read and draw) to a context and make the
|
||||
* context the current one.
|
||||
* New in Mesa 3.3
|
||||
*/
|
||||
extern GLboolean XMesaMakeCurrent2( XMesaContext c,
|
||||
XMesaBuffer drawBuffer,
|
||||
XMesaBuffer readBuffer );
|
||||
|
||||
|
||||
/*
|
||||
* Unbind the current context from its buffer.
|
||||
*/
|
||||
extern GLboolean XMesaUnbindContext( XMesaContext c );
|
||||
|
||||
|
||||
/*
|
||||
* Return a handle to the current context.
|
||||
*/
|
||||
@@ -241,18 +243,11 @@ extern XMesaContext XMesaGetCurrentContext( void );
|
||||
|
||||
|
||||
/*
|
||||
* Return handle to the current (draw) buffer.
|
||||
* Return handle to the current buffer.
|
||||
*/
|
||||
extern XMesaBuffer XMesaGetCurrentBuffer( void );
|
||||
|
||||
|
||||
/*
|
||||
* Return handle to the current read buffer.
|
||||
* New in Mesa 3.3
|
||||
*/
|
||||
extern XMesaBuffer XMesaGetCurrentReadBuffer( void );
|
||||
|
||||
|
||||
/*
|
||||
* Swap the front and back buffers for the given buffer. No action is
|
||||
* taken if the buffer is not double buffered.
|
||||
|
||||
@@ -30,7 +30,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
* Authors:
|
||||
* Kevin E. Martin <kevin@precisioninsight.com>
|
||||
*
|
||||
* $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/include/GL/xmesa_x.h,v 1.2 2000/02/25 20:31:11 brianp Exp $
|
||||
* $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/include/GL/xmesa_x.h,v 1.1 1999/08/19 00:55:40 jtg Exp $
|
||||
*/
|
||||
|
||||
#ifndef _XMESA_X_H_
|
||||
@@ -78,6 +78,7 @@ typedef XColor XMesaColor;
|
||||
#define GET_REDMASK(__v) __v->visinfo->red_mask
|
||||
#define GET_GREENMASK(__v) __v->visinfo->green_mask
|
||||
#define GET_BLUEMASK(__v) __v->visinfo->blue_mask
|
||||
#define GET_BITS_PER_PIXEL(__v) bits_per_pixel(__v->display, __v->visinfo)
|
||||
#if defined(__cplusplus) || defined(c_plusplus)
|
||||
#define GET_VISUAL_CLASS(__v) __v->visinfo->c_class
|
||||
#else
|
||||
|
||||
@@ -30,7 +30,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
* Authors:
|
||||
* Kevin E. Martin <kevin@precisioninsight.com>
|
||||
*
|
||||
* $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/include/GL/xmesa_xf86.h,v 1.5 2000/04/05 22:09:10 brianp Exp $
|
||||
* $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/include/GL/xmesa_xf86.h,v 1.1.1.1.2.1 1999/12/13 21:54:19 brianp Exp $
|
||||
*/
|
||||
|
||||
#ifndef _XMESA_XF86_H_
|
||||
@@ -128,12 +128,12 @@ do { \
|
||||
do { \
|
||||
xRectangle __r[1]; \
|
||||
(void) __d; \
|
||||
ValidateGC((DrawablePtr)__b, __gc); \
|
||||
ValidateGC(__b, __gc); \
|
||||
__r[0].x = __x; \
|
||||
__r[0].y = __y; \
|
||||
__r[0].width = __w; \
|
||||
__r[0].height = __h; \
|
||||
(*__gc->ops->PolyFillRect)((DrawablePtr)__b, __gc, 1, __r); \
|
||||
(*__gc->ops->PolyFillRect)(__b, __gc, 1, __r); \
|
||||
} while (0)
|
||||
|
||||
#define XMesaPutImage(__d,__b,__gc,__i,__sx,__sy,__x,__y,__w,__h) \
|
||||
@@ -179,6 +179,7 @@ do { \
|
||||
#define GET_REDMASK(__v) __v->visinfo->redMask
|
||||
#define GET_GREENMASK(__v) __v->visinfo->greenMask
|
||||
#define GET_BLUEMASK(__v) __v->visinfo->blueMask
|
||||
#define GET_BITS_PER_PIXEL(__v) __v->visinfo->bitsPerRGBValue
|
||||
#define GET_VISUAL_CLASS(__v) __v->visinfo->class
|
||||
#define GET_VISUAL_DEPTH(__v) __v->visinfo->nplanes
|
||||
#define GET_BLACK_PIXEL(__v) __v->display->blackPixel
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
# $Id: Makefile.BeOS-R4,v 1.12 2000/06/27 16:54:18 brianp Exp $
|
||||
# $Id: Makefile.BeOS-R4,v 1.3 1999/10/22 20:36:38 brianp Exp $
|
||||
|
||||
# Mesa 3-D graphics library
|
||||
# Version: 3.3
|
||||
# Copyright (C) 1995-2000 Brian Paul
|
||||
# Version: 3.1
|
||||
# Copyright (C) 1995-1999 Brian Paul
|
||||
|
||||
|
||||
# Makefile for GLUT-based demo programs for BeOS R4
|
||||
@@ -17,45 +17,9 @@ GL_LIBS = -L$(LIBDIR) -L/boot/home/config/lib -Xlinker -rpath $(LIBDIR) -lbe -lg
|
||||
|
||||
LIB_DEP = $(LIBDIR)/$(GL_LIB) $(LIBDIR)/$(GLU_LIB) $(LIBDIR)/$(GLUT_LIB)
|
||||
|
||||
PROGS = bounce \
|
||||
clearspd \
|
||||
cubemap \
|
||||
drawpix \
|
||||
fire \
|
||||
gamma \
|
||||
gears \
|
||||
geartrain \
|
||||
glinfo \
|
||||
gloss \
|
||||
gltestperf \
|
||||
glutfx \
|
||||
isosurf \
|
||||
ipers \
|
||||
lodbias \
|
||||
morph3d \
|
||||
multiarb \
|
||||
occlude \
|
||||
osdemo \
|
||||
paltex \
|
||||
pixeltex \
|
||||
pointblast \
|
||||
ray \
|
||||
readpix \
|
||||
reflect \
|
||||
renormal \
|
||||
spectex \
|
||||
stex3d \
|
||||
teapot \
|
||||
terrain \
|
||||
tessdemo \
|
||||
texcyl \
|
||||
texdown \
|
||||
texenv \
|
||||
texobj \
|
||||
trispd \
|
||||
tunnel \
|
||||
tunnel2 \
|
||||
winpos
|
||||
PROGS = bounce clearspd drawpix gamma gears glinfo gloss isosurf \
|
||||
morph3d multiarb osdemo paltex pointblast reflect \
|
||||
renormal spectex stex3d texcyl texobj trispd winpos
|
||||
|
||||
|
||||
##### RULES #####
|
||||
|
||||
@@ -1,9 +1,10 @@
|
||||
# $Id: Makefile.X11,v 1.14 2000/06/27 16:54:18 brianp Exp $
|
||||
# $Id: Makefile.X11,v 1.3.2.1 2000/04/24 15:29:02 brianp Exp $
|
||||
|
||||
# Mesa 3-D graphics library
|
||||
# Version: 3.3
|
||||
# Version: 3.2
|
||||
# Copyright (C) 1995-2000 Brian Paul
|
||||
|
||||
|
||||
# Makefile for GLUT-based demo programs for Unix/X11
|
||||
|
||||
|
||||
@@ -12,49 +13,13 @@
|
||||
INCDIR = ../include
|
||||
LIBDIR = ../lib
|
||||
|
||||
GL_LIBS = -L$(LIBDIR) -lglut -lGLU -lGL $(APP_LIB_DEPS)
|
||||
GL_LIBS = -L$(LIBDIR) -lglut -lGLU -lGL $(XLIBS)
|
||||
|
||||
LIB_DEP = $(LIBDIR)/$(GL_LIB) $(LIBDIR)/$(GLU_LIB) $(LIBDIR)/$(GLUT_LIB)
|
||||
|
||||
PROGS = bounce \
|
||||
clearspd \
|
||||
cubemap \
|
||||
drawpix \
|
||||
fire \
|
||||
gamma \
|
||||
gears \
|
||||
geartrain \
|
||||
glinfo \
|
||||
gloss \
|
||||
gltestperf \
|
||||
glutfx \
|
||||
isosurf \
|
||||
ipers \
|
||||
lodbias \
|
||||
morph3d \
|
||||
multiarb \
|
||||
occlude \
|
||||
osdemo \
|
||||
paltex \
|
||||
pixeltex \
|
||||
pointblast \
|
||||
ray \
|
||||
readpix \
|
||||
reflect \
|
||||
renormal \
|
||||
spectex \
|
||||
stex3d \
|
||||
teapot \
|
||||
terrain \
|
||||
tessdemo \
|
||||
texcyl \
|
||||
texdown \
|
||||
texenv \
|
||||
texobj \
|
||||
trispd \
|
||||
tunnel \
|
||||
tunnel2 \
|
||||
winpos
|
||||
PROGS = bounce clearspd drawpix gamma gears glinfo gloss glutfx isosurf \
|
||||
morph3d multiarb osdemo paltex pointblast reflect \
|
||||
renormal spectex stex3d tessdemo texcyl texobj trispd winpos
|
||||
|
||||
|
||||
##### RULES #####
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
# $Id: Makefile.cygnus,v 1.11 2000/06/27 16:54:18 brianp Exp $
|
||||
# $Id: Makefile.cygnus,v 1.2 1999/10/22 20:37:23 brianp Exp $
|
||||
|
||||
# Mesa 3-D graphics library
|
||||
# Version: 3.3
|
||||
# Copyright (C) 1995-2000 Brian Paul
|
||||
# Version: 3.1
|
||||
# Copyright (C) 1995-1999 Brian Paul
|
||||
|
||||
|
||||
# Makefile for demo programs for cygnus
|
||||
@@ -19,45 +19,9 @@ GL_LIBS = -L$(LIBDIR) -lglut -lMesaGLU -lMesaGL -lm $(WLIBS)
|
||||
|
||||
LIB_DEP = $(LIBDIR)/$(GL_LIB) $(LIBDIR)/$(GLU_LIB) $(LIBDIR)/$(GLUT_LIB)
|
||||
|
||||
PROGS = bounce \
|
||||
clearspd \
|
||||
cubemap \
|
||||
drawpix \
|
||||
fire \
|
||||
gamma \
|
||||
gears \
|
||||
geartrain \
|
||||
glinfo \
|
||||
gloss \
|
||||
gltestperf \
|
||||
glutfx \
|
||||
isosurf \
|
||||
ipers \
|
||||
lodbias \
|
||||
morph3d \
|
||||
multiarb \
|
||||
occlude \
|
||||
osdemo \
|
||||
paltex \
|
||||
pixeltex \
|
||||
pointblast \
|
||||
ray \
|
||||
readpix \
|
||||
reflect \
|
||||
renormal \
|
||||
spectex \
|
||||
stex3d \
|
||||
teapot \
|
||||
terrain \
|
||||
tessdemo \
|
||||
texcyl \
|
||||
texdown \
|
||||
texenv \
|
||||
texobj \
|
||||
trispd \
|
||||
tunnel \
|
||||
tunnel2 \
|
||||
winpos
|
||||
PROGS = clearspd drawpix gamma gears glinfo glutfx gloss isosurf \
|
||||
morph3d multiext osdemo paltex pointblast reflect \
|
||||
renormal spectex stex3d tessdemo texcyl texobj trispd winpos
|
||||
|
||||
|
||||
##### RULES #####
|
||||
|
||||
@@ -1,230 +0,0 @@
|
||||
INTRODUCTION
|
||||
------------
|
||||
|
||||
This directory is usually included in the Mesa demos distribution or
|
||||
in the GLUT distribution.
|
||||
|
||||
I have written the demos included in this directory mainly for showing
|
||||
the capabilities of the Mesa library when using the Voodoo driver.
|
||||
However all the demos are written using the GLUT and OpenGL so they
|
||||
work with any GLUT/OpenGL platform (tested: Linux+Mesa+Voodoo driver,
|
||||
Linux+Mesa+X11 driver, Win95+Mesa+Voodoo driver and SGI Onyx IR thanks
|
||||
to Mark Kilgard).
|
||||
|
||||
All the demos make an heavy use of texture mapping, blending, etc. so
|
||||
you _need_ some kind of hardware support for the OpenGL otherwise they
|
||||
will run at ~1fps. You need also a OpenGL 1.1 compliant library.
|
||||
|
||||
You can find some screenshot of these demos at
|
||||
http://www-hmw.caribel.pisa.it/fxmesa/fxdemos.hmtl
|
||||
|
||||
Write me if you find some bug in the demos.
|
||||
|
||||
David Bucciarelli (tech.hmw@plus.it)
|
||||
|
||||
Humanware s.r.l.
|
||||
Via XXIV Maggio 62
|
||||
Pisa, Italy
|
||||
Tel./Fax +39-50-554108
|
||||
email: info.hmw@plus.it
|
||||
www: www-hmw.caribel.pisa.it
|
||||
|
||||
|
||||
A BRIEF DESCRIPTION OF THE DEMOS
|
||||
--------------------------------
|
||||
|
||||
|
||||
IPERS
|
||||
-----
|
||||
|
||||
Sources: ipers.c image.c
|
||||
|
||||
A nice spinning fractal object.
|
||||
|
||||
|
||||
RAY
|
||||
---
|
||||
|
||||
Sources: ray.c
|
||||
|
||||
I'm using ray tracing to dynamically generate texture maps with
|
||||
specular, diffuse, shadows, and mirror colors. Each frame the texture
|
||||
maps of the plane and of the sphere are partially updated. With this
|
||||
technique you can obtain true mirrors, shadows, specular highlights,
|
||||
bump mapping, etc. in realtime. This demo is really CPU intensive
|
||||
(~25fps on a PentiumII@300MHz with a Pure3D). Support on-the-fly
|
||||
switching between fullscreen and in-window rendering under Linux/Mesa
|
||||
(start your X server in 16 bpp mode and press the spacebar).
|
||||
|
||||
|
||||
TUNNEL
|
||||
------
|
||||
|
||||
Sources: tunnel.c image.c sources.c
|
||||
Data: bw.rgb tile.rgb
|
||||
|
||||
The model was designed and prelighted with Alias|Wavefront
|
||||
PowerAnimator V8. Triangle strips were built with a tool written by me
|
||||
and then statically included in the sources. This demo doesn't
|
||||
require the ZBuffer and use antialiased polygons. Support on-the-fly
|
||||
switching between fullscreen and in-window rendering under Linux/Mesa
|
||||
(start your X server in 16 bpp mode and press the spacebar).
|
||||
|
||||
|
||||
TUNNEL2
|
||||
------
|
||||
|
||||
Sources: tunnel2.c image.c sources.c
|
||||
Data: bw.rgb tile.rgb
|
||||
|
||||
The some tunnel demo but with two output channels. A nice
|
||||
example of the Mesa/Voodoo support for multiple boards in
|
||||
the some PC.
|
||||
|
||||
|
||||
TEAPOT
|
||||
------
|
||||
|
||||
Sources: teapot.c image.c dteapot.c shadow.c
|
||||
Data: bw.rgb tile.rgb
|
||||
|
||||
The shadow is drawn projecting the teapot geometry over the plane. All
|
||||
other light effects are drawn using the standard OpenGL capabilities.
|
||||
Support on-the-fly switching between fullscreen and in-window
|
||||
rendering under Linux/Mesa (start your X server in 16 bpp mode and
|
||||
press the spacebar).
|
||||
|
||||
|
||||
FIRE
|
||||
----
|
||||
|
||||
Sources: fire.c image.c
|
||||
Data: s128.rgb tree2.rgb
|
||||
|
||||
The demo use a small particle system to draw some nice visual effect.
|
||||
You can interactively change many parameters of the particle system
|
||||
and you can choose the number of particles at the startup ('fire
|
||||
4000'). This demo should be called fountain. Support on-the-fly
|
||||
switching between fullscreen and in-window rendering under Linux/Mesa
|
||||
(start your X server in 16 bpp mode and press the spacebar).
|
||||
|
||||
|
||||
TERRAIN
|
||||
-------
|
||||
|
||||
Sources: mesaland.c
|
||||
|
||||
This demo is base on another demo written by Mikael SkiZoWalker. I
|
||||
have added the capabilities to freely fly around, view culling and
|
||||
some nice color. Support on-the-fly switching between fullscreen and
|
||||
in-window rendering under Linux/Mesa (start your X server in 16 bpp
|
||||
mode and press the spacebar).
|
||||
|
||||
|
||||
GLTEST
|
||||
------
|
||||
|
||||
Sources: gltest.c
|
||||
|
||||
This is a simple benchmark suite that I'm using in the development of
|
||||
the Mesa/Voodoo driver. Type 'gltest >my.res' and you will get some
|
||||
data about the performances of your OpenGL. Follow the results with my
|
||||
PC (Linux+Mesa-2.6+PentiumII@300MHz+Pure3D):
|
||||
|
||||
Simple Points
|
||||
587900.080674 Pnts/sec
|
||||
|
||||
Smooth Lines
|
||||
SIZE=480 => 39007.426183 Lins/sec
|
||||
SIZE=250 => 74575.016485 Lins/sec
|
||||
SIZE=100 => 179734.882409 Lins/sec
|
||||
SIZE=050 => 183987.795297 Lins/sec
|
||||
SIZE=025 => 183820.086309 Lins/sec
|
||||
|
||||
|
||||
ZSmooth Triangles
|
||||
SIZE=480 => 784.954997 Tris/sec
|
||||
SIZE=250 => 2862.325889 Tris/sec
|
||||
SIZE=100 => 17779.492938 Tris/sec
|
||||
SIZE=050 => 159339.829844 Tris/sec
|
||||
SIZE=025 => 428602.984008 Tris/sec
|
||||
|
||||
|
||||
ZSmooth Tex Blend Triangles
|
||||
SIZE=480 => 784.473931 Tris/sec
|
||||
SIZE=250 => 2853.781513 Tris/sec
|
||||
SIZE=100 => 17598.252146 Tris/sec
|
||||
SIZE=050 => 152632.578337 Tris/sec
|
||||
SIZE=025 => 377584.760048 Tris/sec
|
||||
|
||||
|
||||
ZSmooth Tex Blend TMesh Triangles
|
||||
SIZE=400 => 563.900695 Tris/sec, MPixel Fill/sec: 45.112056
|
||||
SIZE=250 => 1449.777225 Tris/sec, MPixel Fill/sec: 45.305538
|
||||
SIZE=100 => 8702.869121 Tris/sec, MPixel Fill/sec: 43.514346
|
||||
SIZE=050 => 31896.867466 Tris/sec, MPixel Fill/sec: 39.871084
|
||||
SIZE=025 => 114037.262894 Tris/sec, MPixel Fill/sec: 35.636645
|
||||
SIZE=010 => 220494.235839 Tris/sec, MPixel Fill/sec: 11.024712
|
||||
SIZE=005 => 225615.506651 Tris/sec, MPixel Fill/sec: 2.820194
|
||||
SIZE=002 => 225607.681439 Tris/sec, MPixel Fill/sec: 0.451215
|
||||
|
||||
|
||||
Color/Depth Buffer Clears
|
||||
295.042474 Clrs/sec, MPixel Fill/sec: 90.553256
|
||||
|
||||
|
||||
Follow the results with my
|
||||
PC (Linux+Mesa-3.0beta5+PentiumII@300MHz+Voodoo2):
|
||||
|
||||
|
||||
Simple Points
|
||||
1620113.525130 Pnts/sec
|
||||
|
||||
Smooth Lines
|
||||
SIZE=480 => 73841.166065 Lins/sec
|
||||
SIZE=250 => 140794.035316 Lins/sec
|
||||
SIZE=100 => 344185.242157 Lins/sec
|
||||
SIZE=050 => 420399.008289 Lins/sec
|
||||
SIZE=025 => 420261.389773 Lins/sec
|
||||
|
||||
|
||||
ZSmooth Triangles
|
||||
SIZE=480 => 1434.668506 Tris/sec
|
||||
SIZE=250 => 5228.449614 Tris/sec
|
||||
SIZE=100 => 46603.815842 Tris/sec
|
||||
SIZE=050 => 325757.045961 Tris/sec
|
||||
SIZE=025 => 589022.403336 Tris/sec
|
||||
|
||||
|
||||
ZSmooth Tex Blend Triangles
|
||||
SIZE=480 => 1414.900041 Tris/sec
|
||||
SIZE=250 => 5006.055235 Tris/sec
|
||||
SIZE=100 => 43602.252031 Tris/sec
|
||||
SIZE=050 => 303497.092692 Tris/sec
|
||||
SIZE=025 => 517087.428669 Tris/sec
|
||||
|
||||
|
||||
ZSmooth Tex Blend TMesh Triangles
|
||||
SIZE=400 => 1023.273112 Tris/sec, MPixel Fill/sec: 81.861849
|
||||
SIZE=250 => 2595.692121 Tris/sec, MPixel Fill/sec: 81.115379
|
||||
SIZE=100 => 15788.198912 Tris/sec, MPixel Fill/sec: 78.940995
|
||||
SIZE=050 => 58784.121300 Tris/sec, MPixel Fill/sec: 73.480152
|
||||
SIZE=025 => 244233.873481 Tris/sec, MPixel Fill/sec: 76.323085
|
||||
SIZE=010 => 474995.004191 Tris/sec, MPixel Fill/sec: 23.749750
|
||||
SIZE=005 => 475124.354163 Tris/sec, MPixel Fill/sec: 5.939054
|
||||
SIZE=002 => 474959.089503 Tris/sec, MPixel Fill/sec: 0.949918
|
||||
|
||||
|
||||
Color/Depth Buffer Clears
|
||||
478.654830 Clrs/sec, MPixel Fill/sec: 146.906826
|
||||
|
||||
|
||||
PALTEX and GLBPALTX
|
||||
-------------------
|
||||
|
||||
Sources: paltex.c and glbpaltx.c
|
||||
|
||||
The PALTEX example was written by Brian Paul and it shows the
|
||||
capabilities of the GL_EXT_paletted_texture extension. I have written
|
||||
the other example in order to show the capabilities of the
|
||||
gl3DfxSetPaletteEXT() (it used only by GLQuake and Quake2).
|
||||
@@ -1,13 +1,33 @@
|
||||
/* $Id: bounce.c,v 1.2.4.1 2000/08/16 20:36:32 brianp Exp $ */
|
||||
/* $Id: bounce.c,v 1.1 1999/08/19 00:55:40 jtg Exp $ */
|
||||
|
||||
/*
|
||||
* Bouncing ball demo.
|
||||
* Bouncing ball demo. Color index mode only!
|
||||
*
|
||||
* This program is in the public domain
|
||||
*
|
||||
* Brian Paul
|
||||
*/
|
||||
|
||||
/* Conversion to GLUT by Mark J. Kilgard */
|
||||
|
||||
/*
|
||||
* $Log: bounce.c,v $
|
||||
* Revision 1.1 1999/08/19 00:55:40 jtg
|
||||
* Initial revision
|
||||
*
|
||||
* Revision 3.3 1999/03/18 08:16:14 joukj
|
||||
*
|
||||
* cmpstr needs string.h to included to avoid warnings
|
||||
*
|
||||
* Revision 3.2 1998/11/28 01:13:02 brianp
|
||||
* now sets an initial window position and size
|
||||
*
|
||||
* Revision 3.1 1998/11/28 01:06:57 brianp
|
||||
* now works in RGB mode by default
|
||||
*
|
||||
* Revision 3.0 1998/02/14 18:42:29 brianp
|
||||
* initial rev
|
||||
*
|
||||
* Conversion to GLUT by Mark J. Kilgard
|
||||
*/
|
||||
|
||||
|
||||
@@ -61,9 +81,9 @@ make_ball(void)
|
||||
glColor3f(1, 1, 1);
|
||||
}
|
||||
|
||||
x = radius * COS(b) * COS(a);
|
||||
y = radius * SIN(b) * COS(a);
|
||||
z = radius * SIN(a);
|
||||
x = COS(b) * COS(a);
|
||||
y = SIN(b) * COS(a);
|
||||
z = SIN(a);
|
||||
glVertex3f(x, y, z);
|
||||
|
||||
x = radius * COS(b) * COS(a + da);
|
||||
@@ -175,7 +195,7 @@ idle(void)
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
static void
|
||||
void
|
||||
visible(int vis)
|
||||
{
|
||||
if (vis == GLUT_VISIBLE)
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* $Id: clearspd.c,v 1.2 2000/04/10 16:25:15 brianp Exp $ */
|
||||
/* $Id: clearspd.c,v 1.1 1999/08/19 00:55:40 jtg Exp $ */
|
||||
|
||||
/*
|
||||
* Simple GLUT program to measure glClear() and glutSwapBuffers() speed.
|
||||
@@ -7,11 +7,8 @@
|
||||
|
||||
/*
|
||||
* $Log: clearspd.c,v $
|
||||
* Revision 1.2 2000/04/10 16:25:15 brianp
|
||||
* fixed visual selection and reporting results
|
||||
*
|
||||
* Revision 1.1.1.1 1999/08/19 00:55:40 jtg
|
||||
* Imported sources
|
||||
* Revision 1.1 1999/08/19 00:55:40 jtg
|
||||
* Initial revision
|
||||
*
|
||||
* Revision 3.3 1999/03/28 18:18:33 brianp
|
||||
* minor clean-up
|
||||
@@ -77,7 +74,6 @@ static void Display( void )
|
||||
t0 = glutGet(GLUT_ELAPSED_TIME) * 0.001;
|
||||
for (i=0;i<Loops;i++) {
|
||||
glClear( BufferMask );
|
||||
glFlush();
|
||||
}
|
||||
t1 = glutGet(GLUT_ELAPSED_TIME) * 0.001;
|
||||
glutSwapBuffers();
|
||||
@@ -92,12 +88,12 @@ static void Display( void )
|
||||
clearRate = Loops / (t1-t0);
|
||||
pixelRate = clearRate * Width * Height;
|
||||
if (SwapFlag) {
|
||||
printf("Rate: %d clears+swaps in %gs = %g clears+swaps/s %g pixels/s\n",
|
||||
Loops, t1-t0, clearRate, pixelRate );
|
||||
printf("Rate: %d clears+swaps in %gs = %g clears+swaps/s %d pixels/s\n",
|
||||
Loops, t1-t0, clearRate, (int)pixelRate );
|
||||
}
|
||||
else {
|
||||
printf("Rate: %d clears in %gs = %g clears/s %g pixels/s\n",
|
||||
Loops, t1-t0, clearRate, pixelRate);
|
||||
printf("Rate: %d clears in %gs = %g clears/s %d pixels/s\n",
|
||||
Loops, t1-t0, clearRate, (int)pixelRate);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -198,8 +194,6 @@ static void Help( const char *program )
|
||||
|
||||
int main( int argc, char *argv[] )
|
||||
{
|
||||
GLint mode;
|
||||
|
||||
printf("For options: %s -help\n", argv[0]);
|
||||
|
||||
Init( argc, argv );
|
||||
@@ -208,15 +202,7 @@ int main( int argc, char *argv[] )
|
||||
glutInitWindowSize( (int) Width, (int) Height );
|
||||
glutInitWindowPosition( 0, 0 );
|
||||
|
||||
mode = ColorMode | GLUT_DOUBLE;
|
||||
if (BufferMask & GL_STENCIL_BUFFER_BIT)
|
||||
mode |= GLUT_STENCIL;
|
||||
if (BufferMask & GL_ACCUM_BUFFER_BIT)
|
||||
mode |= GLUT_ACCUM;
|
||||
if (BufferMask & GL_DEPTH_BUFFER_BIT)
|
||||
mode |= GLUT_DEPTH;
|
||||
|
||||
glutInitDisplayMode(mode);
|
||||
glutInitDisplayMode( ColorMode | GLUT_DOUBLE | GLUT_DEPTH | GLUT_STENCIL | GLUT_ACCUM );
|
||||
|
||||
glutCreateWindow( argv[0] );
|
||||
|
||||
|
||||
@@ -1,250 +0,0 @@
|
||||
/* $Id: cubemap.c,v 1.3 2000/06/27 17:04:43 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* GL_ARB_texture_cube_map demo
|
||||
*
|
||||
* Brian Paul
|
||||
* May 2000
|
||||
*
|
||||
*
|
||||
* Copyright (C) 2000 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
|
||||
/*
|
||||
* This is a pretty minimalistic demo for now. Eventually, use some
|
||||
* interesting cube map textures and 3D objects.
|
||||
* For now, we use 6 checkerboard "walls" and a sphere (good for
|
||||
* verification purposes).
|
||||
*/
|
||||
|
||||
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include "GL/glut.h"
|
||||
|
||||
static GLfloat Xrot = 0, Yrot = 0;
|
||||
|
||||
|
||||
static void draw( void )
|
||||
{
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glMatrixMode(GL_TEXTURE);
|
||||
glLoadIdentity();
|
||||
glRotatef(Xrot, 1, 0, 0);
|
||||
glRotatef(Yrot, 0, 1, 0);
|
||||
glutSolidSphere(2.0, 20, 20);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
|
||||
glutSwapBuffers();
|
||||
}
|
||||
|
||||
|
||||
static void idle(void)
|
||||
{
|
||||
Yrot += 5.0;
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
static void set_mode(GLuint mode)
|
||||
{
|
||||
if (mode == 0) {
|
||||
glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB);
|
||||
glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB);
|
||||
glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB);
|
||||
printf("GL_REFLECTION_MAP_ARB mode\n");
|
||||
}
|
||||
else if (mode == 1) {
|
||||
glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_NORMAL_MAP_ARB);
|
||||
glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_NORMAL_MAP_ARB);
|
||||
glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_NORMAL_MAP_ARB);
|
||||
printf("GL_NORMAL_MAP_ARB mode\n");
|
||||
}
|
||||
glEnable(GL_TEXTURE_GEN_S);
|
||||
glEnable(GL_TEXTURE_GEN_T);
|
||||
glEnable(GL_TEXTURE_GEN_R);
|
||||
}
|
||||
|
||||
|
||||
static void key(unsigned char k, int x, int y)
|
||||
{
|
||||
static GLboolean anim = GL_TRUE;
|
||||
static GLuint mode = 0;
|
||||
(void) x;
|
||||
(void) y;
|
||||
switch (k) {
|
||||
case ' ':
|
||||
anim = !anim;
|
||||
if (anim)
|
||||
glutIdleFunc(idle);
|
||||
else
|
||||
glutIdleFunc(NULL);
|
||||
break;
|
||||
case 'm':
|
||||
mode = !mode;
|
||||
set_mode(mode);
|
||||
break;
|
||||
case 27:
|
||||
exit(0);
|
||||
}
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
static void specialkey(int key, int x, int y)
|
||||
{
|
||||
GLfloat step = 10;
|
||||
(void) x;
|
||||
(void) y;
|
||||
switch (key) {
|
||||
case GLUT_KEY_UP:
|
||||
Xrot -= step;
|
||||
break;
|
||||
case GLUT_KEY_DOWN:
|
||||
Xrot += step;
|
||||
break;
|
||||
case GLUT_KEY_LEFT:
|
||||
Yrot -= step;
|
||||
break;
|
||||
case GLUT_KEY_RIGHT:
|
||||
Yrot += step;
|
||||
break;
|
||||
}
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
/* new window size or exposure */
|
||||
static void reshape(int width, int height)
|
||||
{
|
||||
glViewport(0, 0, (GLint)width, (GLint)height);
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glFrustum( -2.0, 2.0, -2.0, 2.0, 6.0, 20.0 );
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
glTranslatef( 0.0, 0.0, -8.0 );
|
||||
}
|
||||
|
||||
|
||||
static void init( void )
|
||||
{
|
||||
#define CUBE_TEX_SIZE 64
|
||||
GLubyte image[CUBE_TEX_SIZE][CUBE_TEX_SIZE][3];
|
||||
static const GLubyte colors[6][3] = {
|
||||
{ 255, 0, 0 },
|
||||
{ 0, 255, 255 },
|
||||
{ 0, 255, 0 },
|
||||
{ 255, 0, 255 },
|
||||
{ 0, 0, 255 },
|
||||
{ 255, 255, 0 }
|
||||
};
|
||||
static const GLenum targets[6] = {
|
||||
GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB,
|
||||
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB,
|
||||
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB,
|
||||
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB,
|
||||
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB,
|
||||
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB
|
||||
};
|
||||
|
||||
GLint i, j, f;
|
||||
|
||||
/* check for extension */
|
||||
{
|
||||
char *exten = (char *) glGetString(GL_EXTENSIONS);
|
||||
if (!strstr(exten, "GL_ARB_texture_cube_map")) {
|
||||
printf("Sorry, this demo requires GL_ARB_texture_cube_map\n");
|
||||
exit(0);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
|
||||
/* make colored checkerboard cube faces */
|
||||
for (f = 0; f < 6; f++) {
|
||||
for (i = 0; i < CUBE_TEX_SIZE; i++) {
|
||||
for (j = 0; j < CUBE_TEX_SIZE; j++) {
|
||||
if ((i/4 + j/4) & 1) {
|
||||
image[i][j][0] = colors[f][0];
|
||||
image[i][j][1] = colors[f][1];
|
||||
image[i][j][2] = colors[f][2];
|
||||
}
|
||||
else {
|
||||
image[i][j][0] = 255;
|
||||
image[i][j][1] = 255;
|
||||
image[i][j][2] = 255;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
glTexImage2D(targets[f], 0, GL_RGB, CUBE_TEX_SIZE, CUBE_TEX_SIZE, 0,
|
||||
GL_RGB, GL_UNSIGNED_BYTE, image);
|
||||
}
|
||||
|
||||
#if 1
|
||||
glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
#else
|
||||
glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
#endif
|
||||
glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
|
||||
glEnable(GL_TEXTURE_CUBE_MAP_ARB);
|
||||
|
||||
glClearColor(.3, .3, .3, 0);
|
||||
glColor3f( 1.0, 1.0, 1.0 );
|
||||
|
||||
set_mode(0);
|
||||
}
|
||||
|
||||
|
||||
static void usage(void)
|
||||
{
|
||||
printf("keys:\n");
|
||||
printf(" SPACE - toggle animation\n");
|
||||
printf(" CURSOR KEYS - rotation\n");
|
||||
printf(" m - toggle texgen reflection mode\n");
|
||||
}
|
||||
|
||||
|
||||
int main( int argc, char *argv[] )
|
||||
{
|
||||
glutInitWindowPosition(0, 0);
|
||||
glutInitWindowSize(300, 300);
|
||||
glutInitDisplayMode( GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE );
|
||||
glutCreateWindow("Texture Cube Maping");
|
||||
init();
|
||||
glutReshapeFunc( reshape );
|
||||
glutKeyboardFunc( key );
|
||||
glutSpecialFunc( specialkey );
|
||||
glutIdleFunc( idle );
|
||||
glutDisplayFunc( draw );
|
||||
usage();
|
||||
glutMainLoop();
|
||||
return 0;
|
||||
}
|
||||
@@ -1,738 +0,0 @@
|
||||
/*
|
||||
* This program is under the GNU GPL.
|
||||
* Use at your own risk.
|
||||
*
|
||||
* written by David Bucciarelli (tech.hmw@plus.it)
|
||||
* Humanware s.r.l.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
#include <time.h>
|
||||
|
||||
#ifdef WIN32
|
||||
#include <windows.h>
|
||||
#include <mmsystem.h>
|
||||
#endif
|
||||
|
||||
#include <GL/glut.h>
|
||||
#include "../util/readtex.c"
|
||||
|
||||
#ifdef XMESA
|
||||
#include "GL/xmesa.h"
|
||||
static int fullscreen = 1;
|
||||
#endif
|
||||
|
||||
#ifndef M_PI
|
||||
#define M_PI 3.1415926535
|
||||
#endif
|
||||
|
||||
#define vinit(a,i,j,k) {\
|
||||
(a)[0]=i;\
|
||||
(a)[1]=j;\
|
||||
(a)[2]=k;\
|
||||
}
|
||||
|
||||
#define vinit4(a,i,j,k,w) {\
|
||||
(a)[0]=i;\
|
||||
(a)[1]=j;\
|
||||
(a)[2]=k;\
|
||||
(a)[3]=w;\
|
||||
}
|
||||
|
||||
|
||||
#define vadds(a,dt,b) {\
|
||||
(a)[0]+=(dt)*(b)[0];\
|
||||
(a)[1]+=(dt)*(b)[1];\
|
||||
(a)[2]+=(dt)*(b)[2];\
|
||||
}
|
||||
|
||||
#define vequ(a,b) {\
|
||||
(a)[0]=(b)[0];\
|
||||
(a)[1]=(b)[1];\
|
||||
(a)[2]=(b)[2];\
|
||||
}
|
||||
|
||||
#define vinter(a,dt,b,c) {\
|
||||
(a)[0]=(dt)*(b)[0]+(1.0-dt)*(c)[0];\
|
||||
(a)[1]=(dt)*(b)[1]+(1.0-dt)*(c)[1];\
|
||||
(a)[2]=(dt)*(b)[2]+(1.0-dt)*(c)[2];\
|
||||
}
|
||||
|
||||
#define clamp(a) ((a) < 0.0 ? 0.0 : ((a) < 1.0 ? (a) : 1.0))
|
||||
|
||||
#define vclamp(v) {\
|
||||
(v)[0]=clamp((v)[0]);\
|
||||
(v)[1]=clamp((v)[1]);\
|
||||
(v)[2]=clamp((v)[2]);\
|
||||
}
|
||||
|
||||
static int WIDTH = 640;
|
||||
static int HEIGHT = 480;
|
||||
|
||||
#define FRAME 50
|
||||
#define DIMP 20.0
|
||||
#define DIMTP 16.0
|
||||
|
||||
#define RIDCOL 0.4
|
||||
|
||||
#define NUMTREE 50
|
||||
#define TREEINR 2.5
|
||||
#define TREEOUTR 8.0
|
||||
|
||||
#define AGRAV -9.8
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int age;
|
||||
float p[3][3];
|
||||
float v[3];
|
||||
float c[3][4];
|
||||
}
|
||||
part;
|
||||
|
||||
static float treepos[NUMTREE][3];
|
||||
|
||||
static float black[3] = { 0.0, 0.0, 0.0 };
|
||||
static float blu[3] = { 0.0, 0.2, 1.0 };
|
||||
static float blu2[3] = { 0.0, 1.0, 1.0 };
|
||||
|
||||
static float fogcolor[4] = { 1.0, 1.0, 1.0, 1.0 };
|
||||
|
||||
static float q[4][3] = {
|
||||
{-DIMP, 0.0, -DIMP},
|
||||
{DIMP, 0.0, -DIMP},
|
||||
{DIMP, 0.0, DIMP},
|
||||
{-DIMP, 0.0, DIMP}
|
||||
};
|
||||
|
||||
static float qt[4][2] = {
|
||||
{-DIMTP, -DIMTP},
|
||||
{DIMTP, -DIMTP},
|
||||
{DIMTP, DIMTP},
|
||||
{-DIMTP, DIMTP}
|
||||
};
|
||||
|
||||
static int win = 0;
|
||||
|
||||
static int np;
|
||||
static float eject_r, dt, maxage, eject_vy, eject_vl;
|
||||
static short shadows;
|
||||
static float ridtri;
|
||||
static int fog = 1;
|
||||
static int help = 1;
|
||||
static int joyavailable = 0;
|
||||
static int joyactive = 0;
|
||||
|
||||
static part *p;
|
||||
|
||||
static GLuint groundid;
|
||||
static GLuint treeid;
|
||||
|
||||
static float obs[3] = { 2.0, 1.0, 0.0 };
|
||||
static float dir[3];
|
||||
static float v = 0.0;
|
||||
static float alpha = -90.0;
|
||||
static float beta = 90.0;
|
||||
|
||||
static float
|
||||
gettime(void)
|
||||
{
|
||||
static clock_t told = 0;
|
||||
clock_t tnew, ris;
|
||||
|
||||
tnew = clock();
|
||||
|
||||
ris = tnew - told;
|
||||
|
||||
told = tnew;
|
||||
|
||||
return (ris / (float) CLOCKS_PER_SEC);
|
||||
}
|
||||
|
||||
static float
|
||||
vrnd(void)
|
||||
{
|
||||
return (((float) rand()) / RAND_MAX);
|
||||
}
|
||||
|
||||
static void
|
||||
setnewpart(part * p)
|
||||
{
|
||||
float a, v[3], *c;
|
||||
|
||||
p->age = 0;
|
||||
|
||||
a = vrnd() * 3.14159265359 * 2.0;
|
||||
|
||||
vinit(v, sin(a) * eject_r * vrnd(), 0.15, cos(a) * eject_r * vrnd());
|
||||
vinit(p->p[0], v[0] + vrnd() * ridtri, v[1] + vrnd() * ridtri,
|
||||
v[2] + vrnd() * ridtri);
|
||||
vinit(p->p[1], v[0] + vrnd() * ridtri, v[1] + vrnd() * ridtri,
|
||||
v[2] + vrnd() * ridtri);
|
||||
vinit(p->p[2], v[0] + vrnd() * ridtri, v[1] + vrnd() * ridtri,
|
||||
v[2] + vrnd() * ridtri);
|
||||
|
||||
vinit(p->v, v[0] * eject_vl / (eject_r / 2),
|
||||
vrnd() * eject_vy + eject_vy / 2, v[2] * eject_vl / (eject_r / 2));
|
||||
|
||||
c = blu;
|
||||
|
||||
vinit4(p->c[0], c[0] * ((1.0 - RIDCOL) + vrnd() * RIDCOL),
|
||||
c[1] * ((1.0 - RIDCOL) + vrnd() * RIDCOL),
|
||||
c[2] * ((1.0 - RIDCOL) + vrnd() * RIDCOL), 1.0);
|
||||
vinit4(p->c[1], c[0] * ((1.0 - RIDCOL) + vrnd() * RIDCOL),
|
||||
c[1] * ((1.0 - RIDCOL) + vrnd() * RIDCOL),
|
||||
c[2] * ((1.0 - RIDCOL) + vrnd() * RIDCOL), 1.0);
|
||||
vinit4(p->c[2], c[0] * ((1.0 - RIDCOL) + vrnd() * RIDCOL),
|
||||
c[1] * ((1.0 - RIDCOL) + vrnd() * RIDCOL),
|
||||
c[2] * ((1.0 - RIDCOL) + vrnd() * RIDCOL), 1.0);
|
||||
}
|
||||
|
||||
static void
|
||||
setpart(part * p)
|
||||
{
|
||||
float fact;
|
||||
|
||||
if (p->p[0][1] < 0.1) {
|
||||
setnewpart(p);
|
||||
return;
|
||||
}
|
||||
|
||||
p->v[1] += AGRAV * dt;
|
||||
|
||||
vadds(p->p[0], dt, p->v);
|
||||
vadds(p->p[1], dt, p->v);
|
||||
vadds(p->p[2], dt, p->v);
|
||||
|
||||
p->age++;
|
||||
|
||||
if ((p->age) > maxage) {
|
||||
vequ(p->c[0], blu2);
|
||||
vequ(p->c[1], blu2);
|
||||
vequ(p->c[2], blu2);
|
||||
}
|
||||
else {
|
||||
fact = 1.0 / maxage;
|
||||
vadds(p->c[0], fact, blu2);
|
||||
vclamp(p->c[0]);
|
||||
p->c[0][3] = fact * (maxage - p->age);
|
||||
|
||||
vadds(p->c[1], fact, blu2);
|
||||
vclamp(p->c[1]);
|
||||
p->c[1][3] = fact * (maxage - p->age);
|
||||
|
||||
vadds(p->c[2], fact, blu2);
|
||||
vclamp(p->c[2]);
|
||||
p->c[2][3] = fact * (maxage - p->age);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
drawtree(float x, float y, float z)
|
||||
{
|
||||
glBegin(GL_QUADS);
|
||||
glTexCoord2f(0.0, 0.0);
|
||||
glVertex3f(x - 1.5, y + 0.0, z);
|
||||
|
||||
glTexCoord2f(1.0, 0.0);
|
||||
glVertex3f(x + 1.5, y + 0.0, z);
|
||||
|
||||
glTexCoord2f(1.0, 1.0);
|
||||
glVertex3f(x + 1.5, y + 3.0, z);
|
||||
|
||||
glTexCoord2f(0.0, 1.0);
|
||||
glVertex3f(x - 1.5, y + 3.0, z);
|
||||
|
||||
|
||||
glTexCoord2f(0.0, 0.0);
|
||||
glVertex3f(x, y + 0.0, z - 1.5);
|
||||
|
||||
glTexCoord2f(1.0, 0.0);
|
||||
glVertex3f(x, y + 0.0, z + 1.5);
|
||||
|
||||
glTexCoord2f(1.0, 1.0);
|
||||
glVertex3f(x, y + 3.0, z + 1.5);
|
||||
|
||||
glTexCoord2f(0.0, 1.0);
|
||||
glVertex3f(x, y + 3.0, z - 1.5);
|
||||
|
||||
glEnd();
|
||||
|
||||
}
|
||||
|
||||
static void
|
||||
calcposobs(void)
|
||||
{
|
||||
dir[0] = sin(alpha * M_PI / 180.0);
|
||||
dir[2] = cos(alpha * M_PI / 180.0) * sin(beta * M_PI / 180.0);
|
||||
dir[1] = cos(beta * M_PI / 180.0);
|
||||
|
||||
obs[0] += v * dir[0];
|
||||
obs[1] += v * dir[1];
|
||||
obs[2] += v * dir[2];
|
||||
}
|
||||
|
||||
static void
|
||||
printstring(void *font, char *string)
|
||||
{
|
||||
int len, i;
|
||||
|
||||
len = (int) strlen(string);
|
||||
for (i = 0; i < len; i++)
|
||||
glutBitmapCharacter(font, string[i]);
|
||||
}
|
||||
|
||||
static void
|
||||
reshape(int width, int height)
|
||||
{
|
||||
WIDTH = width;
|
||||
HEIGHT = height;
|
||||
glViewport(0, 0, (GLint) width, (GLint) height);
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
gluPerspective(70.0, width / (float) height, 0.1, 30.0);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
}
|
||||
|
||||
static void
|
||||
printhelp(void)
|
||||
{
|
||||
glColor4f(0.0, 0.0, 0.0, 0.5);
|
||||
glRecti(40, 40, 600, 440);
|
||||
|
||||
glColor3f(1.0, 0.0, 0.0);
|
||||
glRasterPos2i(300, 420);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "Help");
|
||||
|
||||
glRasterPos2i(60, 390);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "h - Togle Help");
|
||||
|
||||
glRasterPos2i(60, 360);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "t - Increase particle size");
|
||||
glRasterPos2i(60, 330);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "T - Decrease particle size");
|
||||
|
||||
glRasterPos2i(60, 300);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "r - Increase emission radius");
|
||||
glRasterPos2i(60, 270);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "R - Decrease emission radius");
|
||||
|
||||
glRasterPos2i(60, 240);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "f - Togle Fog");
|
||||
glRasterPos2i(60, 210);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "s - Togle shadows");
|
||||
glRasterPos2i(60, 180);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "Arrow Keys - Rotate");
|
||||
glRasterPos2i(60, 150);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "a - Increase velocity");
|
||||
glRasterPos2i(60, 120);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "z - Decrease velocity");
|
||||
|
||||
glRasterPos2i(60, 90);
|
||||
if (joyavailable)
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24,
|
||||
"j - Togle jostick control (Joystick control available)");
|
||||
else
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24,
|
||||
"(No Joystick control available)");
|
||||
}
|
||||
|
||||
static void
|
||||
dojoy(void)
|
||||
{
|
||||
#ifdef WIN32
|
||||
static UINT max[2] = { 0, 0 };
|
||||
static UINT min[2] = { 0xffffffff, 0xffffffff }, center[2];
|
||||
MMRESULT res;
|
||||
JOYINFO joy;
|
||||
|
||||
res = joyGetPos(JOYSTICKID1, &joy);
|
||||
|
||||
if (res == JOYERR_NOERROR) {
|
||||
joyavailable = 1;
|
||||
|
||||
if (max[0] < joy.wXpos)
|
||||
max[0] = joy.wXpos;
|
||||
if (min[0] > joy.wXpos)
|
||||
min[0] = joy.wXpos;
|
||||
center[0] = (max[0] + min[0]) / 2;
|
||||
|
||||
if (max[1] < joy.wYpos)
|
||||
max[1] = joy.wYpos;
|
||||
if (min[1] > joy.wYpos)
|
||||
min[1] = joy.wYpos;
|
||||
center[1] = (max[1] + min[1]) / 2;
|
||||
|
||||
if (joyactive) {
|
||||
if (fabs(center[0] - (float) joy.wXpos) > 0.1 * (max[0] - min[0]))
|
||||
alpha +=
|
||||
2.5 * (center[0] - (float) joy.wXpos) / (max[0] - min[0]);
|
||||
if (fabs(center[1] - (float) joy.wYpos) > 0.1 * (max[1] - min[1]))
|
||||
beta += 2.5 * (center[1] - (float) joy.wYpos) / (max[1] - min[1]);
|
||||
|
||||
if (joy.wButtons & JOY_BUTTON1)
|
||||
v += 0.01;
|
||||
if (joy.wButtons & JOY_BUTTON2)
|
||||
v -= 0.01;
|
||||
}
|
||||
}
|
||||
else
|
||||
joyavailable = 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
static void
|
||||
drawfire(void)
|
||||
{
|
||||
static int count = 0;
|
||||
static char frbuf[80];
|
||||
int j;
|
||||
float fr;
|
||||
|
||||
dojoy();
|
||||
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
if (fog)
|
||||
glEnable(GL_FOG);
|
||||
else
|
||||
glDisable(GL_FOG);
|
||||
|
||||
glDepthMask(GL_TRUE);
|
||||
glClearColor(1.0, 1.0, 1.0, 1.0);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glPushMatrix();
|
||||
calcposobs();
|
||||
gluLookAt(obs[0], obs[1], obs[2],
|
||||
obs[0] + dir[0], obs[1] + dir[1], obs[2] + dir[2],
|
||||
0.0, 1.0, 0.0);
|
||||
|
||||
glColor4f(1.0, 1.0, 1.0, 1.0);
|
||||
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, groundid);
|
||||
glBegin(GL_QUADS);
|
||||
glTexCoord2fv(qt[0]);
|
||||
glVertex3fv(q[0]);
|
||||
glTexCoord2fv(qt[1]);
|
||||
glVertex3fv(q[1]);
|
||||
glTexCoord2fv(qt[2]);
|
||||
glVertex3fv(q[2]);
|
||||
glTexCoord2fv(qt[3]);
|
||||
glVertex3fv(q[3]);
|
||||
glEnd();
|
||||
|
||||
glEnable(GL_ALPHA_TEST);
|
||||
glAlphaFunc(GL_GEQUAL, 0.9);
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, treeid);
|
||||
for (j = 0; j < NUMTREE; j++)
|
||||
drawtree(treepos[j][0], treepos[j][1], treepos[j][2]);
|
||||
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glDepthMask(GL_FALSE);
|
||||
glDisable(GL_ALPHA_TEST);
|
||||
|
||||
if (shadows) {
|
||||
glBegin(GL_TRIANGLES);
|
||||
for (j = 0; j < np; j++) {
|
||||
glColor4f(black[0], black[1], black[2], p[j].c[0][3]);
|
||||
glVertex3f(p[j].p[0][0], 0.1, p[j].p[0][2]);
|
||||
|
||||
glColor4f(black[0], black[1], black[2], p[j].c[1][3]);
|
||||
glVertex3f(p[j].p[1][0], 0.1, p[j].p[1][2]);
|
||||
|
||||
glColor4f(black[0], black[1], black[2], p[j].c[2][3]);
|
||||
glVertex3f(p[j].p[2][0], 0.1, p[j].p[2][2]);
|
||||
}
|
||||
glEnd();
|
||||
}
|
||||
|
||||
glBegin(GL_TRIANGLES);
|
||||
for (j = 0; j < np; j++) {
|
||||
glColor4fv(p[j].c[0]);
|
||||
glVertex3fv(p[j].p[0]);
|
||||
|
||||
glColor4fv(p[j].c[1]);
|
||||
glVertex3fv(p[j].p[1]);
|
||||
|
||||
glColor4fv(p[j].c[2]);
|
||||
glVertex3fv(p[j].p[2]);
|
||||
|
||||
setpart(&p[j]);
|
||||
}
|
||||
glEnd();
|
||||
|
||||
if ((count % FRAME) == 0) {
|
||||
fr = gettime();
|
||||
sprintf(frbuf, "Frame rate: %f", FRAME / fr);
|
||||
}
|
||||
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glDisable(GL_ALPHA_TEST);
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
glDisable(GL_FOG);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glOrtho(-0.5, 639.5, -0.5, 479.5, -1.0, 1.0);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
|
||||
glColor3f(1.0, 0.0, 0.0);
|
||||
glRasterPos2i(10, 10);
|
||||
printstring(GLUT_BITMAP_HELVETICA_18, frbuf);
|
||||
glRasterPos2i(370, 470);
|
||||
printstring(GLUT_BITMAP_HELVETICA_10,
|
||||
"Fire V1.5 Written by David Bucciarelli (tech.hmw@plus.it)");
|
||||
|
||||
if (help)
|
||||
printhelp();
|
||||
|
||||
reshape(WIDTH, HEIGHT);
|
||||
glPopMatrix();
|
||||
|
||||
glutSwapBuffers();
|
||||
|
||||
count++;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
special(int key, int x, int y)
|
||||
{
|
||||
switch (key) {
|
||||
case GLUT_KEY_LEFT:
|
||||
alpha += 2.0;
|
||||
break;
|
||||
case GLUT_KEY_RIGHT:
|
||||
alpha -= 2.0;
|
||||
break;
|
||||
case GLUT_KEY_DOWN:
|
||||
beta -= 2.0;
|
||||
break;
|
||||
case GLUT_KEY_UP:
|
||||
beta += 2.0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
key(unsigned char key, int x, int y)
|
||||
{
|
||||
switch (key) {
|
||||
case 27:
|
||||
exit(0);
|
||||
break;
|
||||
|
||||
case 'a':
|
||||
v += 0.01;
|
||||
break;
|
||||
case 'z':
|
||||
v -= 0.01;
|
||||
break;
|
||||
|
||||
case 'j':
|
||||
joyactive = (!joyactive);
|
||||
break;
|
||||
case 'h':
|
||||
help = (!help);
|
||||
break;
|
||||
case 'f':
|
||||
fog = (!fog);
|
||||
break;
|
||||
case 's':
|
||||
shadows = !shadows;
|
||||
break;
|
||||
case 'R':
|
||||
eject_r -= 0.03;
|
||||
break;
|
||||
case 'r':
|
||||
eject_r += 0.03;
|
||||
break;
|
||||
case 't':
|
||||
ridtri += 0.005;
|
||||
break;
|
||||
case 'T':
|
||||
ridtri -= 0.005;
|
||||
break;
|
||||
#ifdef XMESA
|
||||
case ' ':
|
||||
XMesaSetFXmode(fullscreen ? XMESA_FX_FULLSCREEN : XMESA_FX_WINDOW);
|
||||
fullscreen = (!fullscreen);
|
||||
break;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
inittextures(void)
|
||||
{
|
||||
GLenum gluerr;
|
||||
GLubyte tex[128][128][4];
|
||||
|
||||
glGenTextures(1, &groundid);
|
||||
glBindTexture(GL_TEXTURE_2D, groundid);
|
||||
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
|
||||
if (!LoadRGBMipmaps("../images/s128.rgb", GL_RGB)) {
|
||||
fprintf(stderr, "Error reading a texture.\n");
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
|
||||
GL_LINEAR_MIPMAP_LINEAR);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
|
||||
|
||||
glGenTextures(1, &treeid);
|
||||
glBindTexture(GL_TEXTURE_2D, treeid);
|
||||
|
||||
if (1)
|
||||
{
|
||||
int w, h;
|
||||
GLenum format;
|
||||
int x, y;
|
||||
GLubyte *image = LoadRGBImage("../images/tree3.rgb", &w, &h, &format);
|
||||
|
||||
if (!image) {
|
||||
fprintf(stderr, "Error reading a texture.\n");
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
for (y = 0; y < 128; y++)
|
||||
for (x = 0; x < 128; x++) {
|
||||
tex[x][y][0] = image[(y + x * 128) * 3];
|
||||
tex[x][y][1] = image[(y + x * 128) * 3 + 1];
|
||||
tex[x][y][2] = image[(y + x * 128) * 3 + 2];
|
||||
if ((tex[x][y][0] == tex[x][y][1]) &&
|
||||
(tex[x][y][1] == tex[x][y][2]) && (tex[x][y][2] == 255))
|
||||
tex[x][y][3] = 0;
|
||||
else
|
||||
tex[x][y][3] = 255;
|
||||
}
|
||||
|
||||
if ((gluerr = gluBuild2DMipmaps(GL_TEXTURE_2D, 4, 128, 128, GL_RGBA,
|
||||
GL_UNSIGNED_BYTE, (GLvoid *) (tex)))) {
|
||||
fprintf(stderr, "GLULib%s\n", gluErrorString(gluerr));
|
||||
exit(-1);
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (!LoadRGBMipmaps("../images/tree2.rgba", GL_RGBA)) {
|
||||
fprintf(stderr, "Error reading a texture.\n");
|
||||
exit(-1);
|
||||
}
|
||||
}
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
|
||||
GL_LINEAR_MIPMAP_LINEAR);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||
}
|
||||
|
||||
static void
|
||||
inittree(void)
|
||||
{
|
||||
int i;
|
||||
float dist;
|
||||
|
||||
for (i = 0; i < NUMTREE; i++)
|
||||
do {
|
||||
treepos[i][0] = vrnd() * TREEOUTR * 2.0 - TREEOUTR;
|
||||
treepos[i][1] = 0.0;
|
||||
treepos[i][2] = vrnd() * TREEOUTR * 2.0 - TREEOUTR;
|
||||
dist =
|
||||
sqrt(treepos[i][0] * treepos[i][0] +
|
||||
treepos[i][2] * treepos[i][2]);
|
||||
} while ((dist < TREEINR) || (dist > TREEOUTR));
|
||||
}
|
||||
|
||||
int
|
||||
main(int ac, char **av)
|
||||
{
|
||||
int i;
|
||||
|
||||
fprintf(stderr,
|
||||
"Fire V1.5\nWritten by David Bucciarelli (tech.hmw@plus.it)\n");
|
||||
|
||||
/* Default settings */
|
||||
|
||||
WIDTH = 640;
|
||||
HEIGHT = 480;
|
||||
np = 800;
|
||||
eject_r = 0.1;
|
||||
dt = 0.015;
|
||||
eject_vy = 4;
|
||||
eject_vl = 1;
|
||||
shadows = 1;
|
||||
ridtri = 0.1;
|
||||
|
||||
maxage = 1.0 / dt;
|
||||
|
||||
if (ac == 2)
|
||||
np = atoi(av[1]);
|
||||
|
||||
if (ac == 4) {
|
||||
WIDTH = atoi(av[2]);
|
||||
HEIGHT = atoi(av[3]);
|
||||
}
|
||||
|
||||
glutInitWindowPosition(0, 0);
|
||||
glutInitWindowSize(WIDTH, HEIGHT);
|
||||
glutInit(&ac, av);
|
||||
|
||||
glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE);
|
||||
|
||||
if (!(win = glutCreateWindow("Fire"))) {
|
||||
fprintf(stderr, "Error opening a window.\n");
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
reshape(WIDTH, HEIGHT);
|
||||
|
||||
inittextures();
|
||||
|
||||
glShadeModel(GL_FLAT);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
glEnable(GL_FOG);
|
||||
glFogi(GL_FOG_MODE, GL_EXP);
|
||||
glFogfv(GL_FOG_COLOR, fogcolor);
|
||||
glFogf(GL_FOG_DENSITY, 0.1);
|
||||
#ifdef FX
|
||||
glHint(GL_FOG_HINT, GL_NICEST);
|
||||
#endif
|
||||
|
||||
p = malloc(sizeof(part) * np);
|
||||
|
||||
for (i = 0; i < np; i++)
|
||||
setnewpart(&p[i]);
|
||||
|
||||
inittree();
|
||||
|
||||
glutKeyboardFunc(key);
|
||||
glutSpecialFunc(special);
|
||||
glutDisplayFunc(drawfire);
|
||||
glutIdleFunc(drawfire);
|
||||
glutReshapeFunc(reshape);
|
||||
glutMainLoop();
|
||||
|
||||
return (0);
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
|
||||
/* $Id: gamma.c,v 1.2 2000/03/18 01:13:29 brianp Exp $ */
|
||||
/* $Id: gamma.c,v 1.1.1.1.2.1 2000/03/18 01:14:01 brianp Exp $ */
|
||||
|
||||
/* Draw test patterns to help determine correct gamma value for a display.
|
||||
When the intensities of the inner squares nearly match the intensities
|
||||
@@ -25,6 +25,9 @@
|
||||
|
||||
/*
|
||||
* $Log: gamma.c,v $
|
||||
* Revision 1.1.1.1.2.1 2000/03/18 01:14:01 brianp
|
||||
* colors were computed incorrectly (Hans Nelles)
|
||||
*
|
||||
* Revision 1.2 2000/03/18 01:13:29 brianp
|
||||
* colors were computed incorrectly (Hans Nelles)
|
||||
*
|
||||
|
||||
@@ -1,11 +1,10 @@
|
||||
/* $Id: gears.c,v 1.6 2000/04/06 02:22:59 brianp Exp $ */
|
||||
/* $Id: gears.c,v 1.2 1999/10/21 16:39:06 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* 3-D gear wheels. This program is in the public domain.
|
||||
*
|
||||
* Command line options:
|
||||
* -info print GL implementation information
|
||||
* -exit automatically exit after 30 seconds
|
||||
*
|
||||
*
|
||||
* Brian Paul
|
||||
@@ -13,6 +12,24 @@
|
||||
|
||||
/* Conversion to GLUT by Mark J. Kilgard */
|
||||
|
||||
/*
|
||||
* $Log: gears.c,v $
|
||||
* Revision 1.2 1999/10/21 16:39:06 brianp
|
||||
* added -info command line option
|
||||
*
|
||||
* Revision 1.1.1.1 1999/08/19 00:55:40 jtg
|
||||
* Imported sources
|
||||
*
|
||||
* Revision 3.2 1999/06/03 17:07:36 brianp
|
||||
* an extra quad was being drawn in front and back faces
|
||||
*
|
||||
* Revision 3.1 1998/11/03 02:49:10 brianp
|
||||
* added fps output
|
||||
*
|
||||
* Revision 3.0 1998/02/14 18:42:29 brianp
|
||||
* initial rev
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#include <math.h>
|
||||
@@ -27,7 +44,7 @@
|
||||
|
||||
static GLint T0 = 0;
|
||||
static GLint Frames = 0;
|
||||
static GLint autoexit = 0;
|
||||
|
||||
|
||||
/**
|
||||
|
||||
@@ -170,44 +187,41 @@ draw(void)
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glPushMatrix();
|
||||
glRotatef(view_rotx, 1.0, 0.0, 0.0);
|
||||
glRotatef(view_roty, 0.0, 1.0, 0.0);
|
||||
glRotatef(view_rotz, 0.0, 0.0, 1.0);
|
||||
glRotatef(view_rotx, 1.0, 0.0, 0.0);
|
||||
glRotatef(view_roty, 0.0, 1.0, 0.0);
|
||||
glRotatef(view_rotz, 0.0, 0.0, 1.0);
|
||||
|
||||
glPushMatrix();
|
||||
glTranslatef(-3.0, -2.0, 0.0);
|
||||
glRotatef(angle, 0.0, 0.0, 1.0);
|
||||
glCallList(gear1);
|
||||
glPopMatrix();
|
||||
glPushMatrix();
|
||||
glTranslatef(-3.0, -2.0, 0.0);
|
||||
glRotatef(angle, 0.0, 0.0, 1.0);
|
||||
glCallList(gear1);
|
||||
glPopMatrix();
|
||||
|
||||
glPushMatrix();
|
||||
glTranslatef(3.1, -2.0, 0.0);
|
||||
glRotatef(-2.0 * angle - 9.0, 0.0, 0.0, 1.0);
|
||||
glCallList(gear2);
|
||||
glPopMatrix();
|
||||
glPushMatrix();
|
||||
glTranslatef(3.1, -2.0, 0.0);
|
||||
glRotatef(-2.0 * angle - 9.0, 0.0, 0.0, 1.0);
|
||||
glCallList(gear2);
|
||||
glPopMatrix();
|
||||
|
||||
glPushMatrix();
|
||||
glTranslatef(-3.1, 4.2, 0.0);
|
||||
glRotatef(-2.0 * angle - 25.0, 0.0, 0.0, 1.0);
|
||||
glCallList(gear3);
|
||||
glPopMatrix();
|
||||
glPushMatrix();
|
||||
glTranslatef(-3.1, 4.2, 0.0);
|
||||
glRotatef(-2.0 * angle - 25.0, 0.0, 0.0, 1.0);
|
||||
glCallList(gear3);
|
||||
glPopMatrix();
|
||||
|
||||
glPopMatrix();
|
||||
|
||||
glutSwapBuffers();
|
||||
|
||||
Frames++;
|
||||
|
||||
{
|
||||
GLint t = glutGet(GLUT_ELAPSED_TIME);
|
||||
if (t - T0 >= 5000) {
|
||||
GLfloat seconds = (t - T0) / 1000.0;
|
||||
GLfloat fps = Frames / seconds;
|
||||
printf("%d frames in %6.3f seconds = %6.3f FPS\n", Frames, seconds, fps);
|
||||
printf("%d frames in %g seconds = %g FPS\n", Frames, seconds, fps);
|
||||
T0 = t;
|
||||
Frames = 0;
|
||||
if ((t >= 999.0 * autoexit) && (autoexit))
|
||||
exit(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -283,11 +297,14 @@ reshape(int width, int height)
|
||||
static void
|
||||
init(int argc, char *argv[])
|
||||
{
|
||||
static GLfloat pos[4] = {5.0, 5.0, 10.0, 0.0};
|
||||
static GLfloat red[4] = {0.8, 0.1, 0.0, 1.0};
|
||||
static GLfloat green[4] = {0.0, 0.8, 0.2, 1.0};
|
||||
static GLfloat blue[4] = {0.2, 0.2, 1.0, 1.0};
|
||||
GLint i;
|
||||
static GLfloat pos[4] =
|
||||
{5.0, 5.0, 10.0, 0.0};
|
||||
static GLfloat red[4] =
|
||||
{0.8, 0.1, 0.0, 1.0};
|
||||
static GLfloat green[4] =
|
||||
{0.0, 0.8, 0.2, 1.0};
|
||||
static GLfloat blue[4] =
|
||||
{0.2, 0.2, 1.0, 1.0};
|
||||
|
||||
glLightfv(GL_LIGHT0, GL_POSITION, pos);
|
||||
glEnable(GL_CULL_FACE);
|
||||
@@ -316,21 +333,15 @@ init(int argc, char *argv[])
|
||||
|
||||
glEnable(GL_NORMALIZE);
|
||||
|
||||
for ( i=1; i<argc; i++ ) {
|
||||
if (strcmp(argv[i], "-info")==0) {
|
||||
printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
|
||||
printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
|
||||
printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
|
||||
printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS));
|
||||
}
|
||||
else if ( strcmp(argv[i], "-exit")==0) {
|
||||
autoexit = 30;
|
||||
printf("Auto Exit after %i seconds.\n", autoexit );
|
||||
}
|
||||
if (argc > 1 && strcmp(argv[1], "-info")==0) {
|
||||
printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
|
||||
printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
|
||||
printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
|
||||
printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS));
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
void
|
||||
visible(int vis)
|
||||
{
|
||||
if (vis == GLUT_VISIBLE)
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,119 +0,0 @@
|
||||
BACKGROUND = 0.000 0.500 0.700
|
||||
|
||||
ANAME = AXLE1
|
||||
ARADIUS = 1.000
|
||||
AAXIS = 2
|
||||
APOSITION = -7.000 0.000 0.000
|
||||
ACOLOR = 0.800 0.500 0.200
|
||||
ALENGTH = 6.000
|
||||
AMOTORED = 1
|
||||
AANGULARVELOCITY = 2.000
|
||||
ADIRECTION = 1
|
||||
|
||||
ANAME = AXLE2
|
||||
ARADIUS = 1.000
|
||||
AAXIS = 2
|
||||
APOSITION = -3.000 0.000 0.000
|
||||
ACOLOR = 0.800 0.500 0.200
|
||||
ALENGTH = 12.000
|
||||
AMOTORED = 0
|
||||
|
||||
ANAME = AXLE3
|
||||
ARADIUS = 1.000
|
||||
AAXIS = 2
|
||||
APOSITION = 1.000 0.000 0.000
|
||||
ACOLOR = 0.800 0.500 0.200
|
||||
ALENGTH = 6.000
|
||||
AMOTORED = 0
|
||||
|
||||
ANAME = AXLE4
|
||||
ARADIUS = 1.000
|
||||
AAXIS = 2
|
||||
APOSITION = 8.000 0.000 0.000
|
||||
ACOLOR = 0.800 0.500 0.200
|
||||
ALENGTH = 18.000
|
||||
AMOTORED = 0
|
||||
|
||||
ANAME = AXLE5
|
||||
ARADIUS = 1.000
|
||||
AAXIS = 1
|
||||
APOSITION = 8.000 -8.200 -7.400
|
||||
ACOLOR = 0.800 0.500 0.200
|
||||
ALENGTH = 12.000
|
||||
AMOTORED = 0
|
||||
|
||||
GNAME = GEAR1
|
||||
GTYPE = NORMAL
|
||||
GRADIUS = 2.200
|
||||
GWIDTH = 3.000
|
||||
GTEETH = 40
|
||||
GTOOTHDEPTH = 0.500
|
||||
GCOLOR = 0.500 0.500 0.500
|
||||
GAXLE = AXLE1
|
||||
GPOSITION = 0.000
|
||||
|
||||
GNAME = GEAR2
|
||||
GTYPE = NORMAL
|
||||
GRADIUS = 2.200
|
||||
GWIDTH = 3.000
|
||||
GTEETH = 30
|
||||
GTOOTHDEPTH = 0.500
|
||||
GCOLOR = 0.500 0.500 0.500
|
||||
GAXLE = AXLE2
|
||||
GPOSITION = 0.000
|
||||
|
||||
GNAME = GEAR3
|
||||
GTYPE = NORMAL
|
||||
GRADIUS = 2.200
|
||||
GWIDTH = 3.000
|
||||
GTEETH = 20
|
||||
GTOOTHDEPTH = 0.500
|
||||
GCOLOR = 0.500 0.500 0.500
|
||||
GAXLE = AXLE3
|
||||
GPOSITION = 0.000
|
||||
|
||||
GNAME = GEAR4
|
||||
GTYPE = NORMAL
|
||||
GRADIUS = 1.700
|
||||
GWIDTH = 1.000
|
||||
GTEETH = 20
|
||||
GTOOTHDEPTH = 0.500
|
||||
GCOLOR = 0.500 0.500 0.500
|
||||
GAXLE = AXLE2
|
||||
GPOSITION = 5.000
|
||||
|
||||
GNAME = GEAR5
|
||||
GTYPE = NORMAL
|
||||
GRADIUS = 3.000
|
||||
GWIDTH = 1.000
|
||||
GTEETH = 20
|
||||
GTOOTHDEPTH = 0.500
|
||||
GCOLOR = 0.500 0.500 0.500
|
||||
GAXLE = AXLE4
|
||||
GPOSITION = 5.000
|
||||
|
||||
GNAME = GEAR6
|
||||
GTYPE = BEVEL
|
||||
GFACE = 0
|
||||
GRADIUS = 4.000
|
||||
GWIDTH = 1.000
|
||||
GTEETH = 20
|
||||
GTOOTHDEPTH = 1.700
|
||||
GCOLOR = 0.500 0.500 0.500
|
||||
GAXLE = AXLE4
|
||||
GPOSITION = -4.000
|
||||
|
||||
GNAME = GEAR7
|
||||
GTYPE = BEVEL
|
||||
GFACE = 0
|
||||
GRADIUS = 4.000
|
||||
GWIDTH = 1.000
|
||||
GTEETH = 20
|
||||
GTOOTHDEPTH = 1.700
|
||||
GCOLOR = 0.500 0.500 0.500
|
||||
GAXLE = AXLE5
|
||||
GPOSITION = 5.000
|
||||
|
||||
BELTNAME = BELT1
|
||||
GEAR1NAME = GEAR5
|
||||
GEAR2NAME = GEAR4
|
||||
@@ -1,4 +1,4 @@
|
||||
/* $Id: gloss.c,v 1.4.4.1 2000/08/29 21:17:25 brianp Exp $ */
|
||||
/* $Id: gloss.c,v 1.3 1999/10/26 17:08:31 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Specular reflection demo. The specular highlight is modulated by
|
||||
@@ -46,7 +46,7 @@ static GLfloat DXrot = 1.0, DYrot = 2.5;
|
||||
static GLfloat Black[4] = { 0, 0, 0, 0 };
|
||||
static GLfloat White[4] = { 1, 1, 1, 1 };
|
||||
static GLfloat Diffuse[4] = { .3, .3, 1.0, 1.0 }; /* blue */
|
||||
static GLfloat Shininess = 6;
|
||||
static GLfloat Shininess = 15;
|
||||
|
||||
static GLuint BaseTexture, SpecularTexture;
|
||||
static GLboolean DoSpecTexture = GL_TRUE;
|
||||
@@ -245,7 +245,7 @@ static void Init( int argc, char *argv[] )
|
||||
|
||||
glMatrixMode(GL_TEXTURE);
|
||||
glLoadIdentity();
|
||||
/*glScalef(8.0, 4.0, 2.0);*/
|
||||
glScalef(8.0, 4.0, 2.0);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
|
||||
/* cylinder */
|
||||
@@ -322,14 +322,8 @@ static void Init( int argc, char *argv[] )
|
||||
glBindTexture(GL_TEXTURE_2D, SpecularTexture);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
#if 1
|
||||
glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP);
|
||||
glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP);
|
||||
#else
|
||||
glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_NORMAL_MAP_NV);
|
||||
glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_NORMAL_MAP_NV);
|
||||
glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_NORMAL_MAP_NV);
|
||||
#endif
|
||||
if (!LoadRGBMipmaps(SPECULAR_TEXTURE_FILE, GL_RGB)) {
|
||||
printf("Error: couldn't load texture image file %s\n", SPECULAR_TEXTURE_FILE);
|
||||
exit(1);
|
||||
|
||||
@@ -1,580 +0,0 @@
|
||||
/*
|
||||
* This program is under the GNU GPL.
|
||||
* Use at your own risk.
|
||||
*
|
||||
* written by David Bucciarelli (tech.hmw@plus.it)
|
||||
* Humanware s.r.l.
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <math.h>
|
||||
#include <GL/glut.h>
|
||||
|
||||
typedef struct
|
||||
{
|
||||
char *name;
|
||||
char *unit;
|
||||
void (*init) (void);
|
||||
int (*run) (int, int);
|
||||
int type;
|
||||
int numsize;
|
||||
int size[10];
|
||||
}
|
||||
benchmark;
|
||||
|
||||
static int frontbuffer = 1;
|
||||
|
||||
/***************************************************************************/
|
||||
|
||||
static void
|
||||
init_test01(void)
|
||||
{
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
gluOrtho2D(-0.5, 639.5, -0.5, 479.5);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
|
||||
glShadeModel(GL_FLAT);
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
|
||||
glClearColor(0.0, 0.1, 1.0, 0.0);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glColor3f(1.0, 0.0, 0.0);
|
||||
}
|
||||
|
||||
static int
|
||||
test01(int size, int num)
|
||||
{
|
||||
int x, y;
|
||||
|
||||
glBegin(GL_POINTS);
|
||||
for (y = 0; y < num; y++)
|
||||
for (x = 0; x < 480; x++)
|
||||
glVertex2i(x, x);
|
||||
glEnd();
|
||||
|
||||
return 480 * num;
|
||||
}
|
||||
|
||||
/***************************************************************************/
|
||||
|
||||
static void
|
||||
init_test02(void)
|
||||
{
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
gluOrtho2D(-0.5, 639.5, -0.5, 479.5);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
|
||||
glShadeModel(GL_SMOOTH);
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
|
||||
glClearColor(0.0, 0.1, 1.0, 0.0);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
}
|
||||
|
||||
static int
|
||||
test02(int size, int num)
|
||||
{
|
||||
int x, y;
|
||||
|
||||
glBegin(GL_LINES);
|
||||
for (y = 0; y < num; y++)
|
||||
for (x = 0; x < size; x++) {
|
||||
glColor3f(0.0, 1.0, y / (float) num);
|
||||
glVertex2i(0, size - 1);
|
||||
glColor3f(1.0, 0.0, x / (float) size);
|
||||
glVertex2i(x, x);
|
||||
}
|
||||
glEnd();
|
||||
|
||||
return num * size;
|
||||
}
|
||||
|
||||
/***************************************************************************/
|
||||
|
||||
static void
|
||||
init_test03(void)
|
||||
{
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glOrtho(-0.5, 639.5, -0.5, 479.5, 1.0, -1000.0 * 480.0);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
|
||||
glShadeModel(GL_SMOOTH);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
glClearColor(0.0, 0.1, 1.0, 0.0);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
}
|
||||
|
||||
static int
|
||||
test03(int size, int num)
|
||||
{
|
||||
int x, y, z;
|
||||
|
||||
glBegin(GL_TRIANGLES);
|
||||
for (y = 0; y < num; y++)
|
||||
for (x = 0; x < size; x += 5) {
|
||||
z = num * size - (y * size + x);
|
||||
glColor3f(0.0, 1.0, 0.0);
|
||||
glVertex3i(0, x, z);
|
||||
|
||||
glColor3f(1.0, 0.0, x / (float) size);
|
||||
glVertex3i(size - 1 - x, 0, z);
|
||||
|
||||
glColor3f(1.0, x / (float) size, 0.0);
|
||||
glVertex3i(x, size - 1 - x, z);
|
||||
}
|
||||
glEnd();
|
||||
|
||||
return size * num / 5;
|
||||
}
|
||||
|
||||
/***************************************************************************/
|
||||
|
||||
static void
|
||||
init_test04(void)
|
||||
{
|
||||
int x, y;
|
||||
GLubyte tex[128 * 128 * 3];
|
||||
GLenum gluerr;
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glOrtho(-0.5, 639.5, -0.5, 479.5, 1.0, -1000.0 * 480.0);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
|
||||
glShadeModel(GL_SMOOTH);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
for (y = 0; y < 128; y++)
|
||||
for (x = 0; x < 128; x++) {
|
||||
tex[(x + y * 128) * 3 + 0] = ((x % (128 / 4)) < (128 / 8)) ? 255 : 0;
|
||||
tex[(x + y * 128) * 3 + 1] = ((y % (128 / 4)) < (128 / 8)) ? 255 : 0;
|
||||
tex[(x + y * 128) * 3 + 2] = x;
|
||||
}
|
||||
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
if ((gluerr = gluBuild2DMipmaps(GL_TEXTURE_2D, 3, 128, 128, GL_RGB,
|
||||
GL_UNSIGNED_BYTE, (GLvoid *) (&tex[0])))) {
|
||||
fprintf(stderr, "GLULib%s\n", gluErrorString(gluerr));
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
|
||||
GL_LINEAR_MIPMAP_NEAREST);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
|
||||
glClearColor(0.0, 0.1, 1.0, 0.0);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
}
|
||||
|
||||
static int
|
||||
test04(int size, int num)
|
||||
{
|
||||
int x, y, z;
|
||||
|
||||
glBegin(GL_TRIANGLES);
|
||||
for (y = 0; y < num; y++)
|
||||
for (x = 0; x < size; x += 5) {
|
||||
z = num * size - (y * size + x);
|
||||
glTexCoord2f(1.0, 1.0);
|
||||
glColor3f(1.0, 0.0, 0.0);
|
||||
glVertex3i(0, x, z);
|
||||
|
||||
glTexCoord2f(0.0, 1.0);
|
||||
glColor3f(0.0, 1.0, 0.0);
|
||||
glVertex3i(size - 1 - x, 0, z);
|
||||
|
||||
glTexCoord2f(1.0, 0.0);
|
||||
glColor3f(0.0, 0.0, 1.0);
|
||||
glVertex3i(x, size - 1 - x, z);
|
||||
}
|
||||
glEnd();
|
||||
|
||||
return num * size / 5;
|
||||
}
|
||||
|
||||
/***************************************************************************/
|
||||
|
||||
static void
|
||||
init_test05(void)
|
||||
{
|
||||
int x, y;
|
||||
GLubyte tex[128 * 128 * 3];
|
||||
GLenum gluerr;
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glOrtho(-0.5, 639.5, -0.5, 479.5, -1.0, 1.0);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
|
||||
glShadeModel(GL_SMOOTH);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
for (y = 0; y < 128; y++)
|
||||
for (x = 0; x < 128; x++) {
|
||||
tex[(x + y * 128) * 3 + 0] = ((x % (128 / 4)) < (128 / 8)) ? 255 : 0;
|
||||
tex[(x + y * 128) * 3 + 1] = ((y % (128 / 4)) < (128 / 8)) ? 255 : 0;
|
||||
tex[(x + y * 128) * 3 + 2] = x;
|
||||
}
|
||||
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
if ((gluerr = gluBuild2DMipmaps(GL_TEXTURE_2D, 3, 128, 128, GL_RGB,
|
||||
GL_UNSIGNED_BYTE, (GLvoid *) (&tex[0])))) {
|
||||
fprintf(stderr, "GLULib%s\n", gluErrorString(gluerr));
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
|
||||
GL_LINEAR_MIPMAP_NEAREST);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
|
||||
glDepthFunc(GL_ALWAYS);
|
||||
|
||||
glClearColor(0.0, 0.1, 1.0, 0.0);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
}
|
||||
|
||||
static int
|
||||
test05(int size, int num)
|
||||
{
|
||||
int y;
|
||||
float v0[3], v1[3], v2[3], v3[3];
|
||||
float cv0[3], cv1[3], cv2[3], cv3[3];
|
||||
float tv0[3], tv1[3], tv2[3], tv3[3];
|
||||
|
||||
v0[0] = 320 - size / 2;
|
||||
v0[1] = 240 - size / 2;
|
||||
v0[2] = 0.0;
|
||||
v1[0] = 320 + size / 2;
|
||||
v1[1] = 240 - size / 2;
|
||||
v1[2] = 0.0;
|
||||
v2[0] = 320 - size / 2;
|
||||
v2[1] = 240 + size / 2;
|
||||
v2[2] = 0.0;
|
||||
v3[0] = 320 + size / 2;
|
||||
v3[1] = 240 + size / 2;
|
||||
v3[2] = 0.0;
|
||||
cv0[0] = 1.0;
|
||||
cv0[1] = 0.0;
|
||||
cv0[2] = 0.0;
|
||||
cv1[0] = 1.0;
|
||||
cv1[1] = 1.0;
|
||||
cv1[2] = 0.0;
|
||||
cv2[0] = 1.0;
|
||||
cv2[1] = 0.0;
|
||||
cv2[2] = 1.0;
|
||||
cv3[0] = 1.0;
|
||||
cv3[1] = 1.0;
|
||||
cv3[2] = 1.0;
|
||||
tv0[0] = 0.0;
|
||||
tv0[1] = 0.0;
|
||||
tv0[2] = 0.0;
|
||||
tv1[0] = 1.0;
|
||||
tv1[1] = 0.0;
|
||||
tv1[2] = 0.0;
|
||||
tv2[0] = 0.0;
|
||||
tv2[1] = 1.0;
|
||||
tv2[2] = 0.0;
|
||||
tv3[0] = 1.0;
|
||||
tv3[1] = 1.0;
|
||||
tv3[2] = 0.0;
|
||||
|
||||
glBegin(GL_TRIANGLE_STRIP);
|
||||
for (y = 0; y < num; y++) {
|
||||
glColor3fv(cv0);
|
||||
glTexCoord2fv(tv0);
|
||||
glVertex3fv(v0);
|
||||
|
||||
glColor3fv(cv1);
|
||||
glTexCoord2fv(tv1);
|
||||
glVertex3fv(v1);
|
||||
|
||||
glColor3fv(cv2);
|
||||
glTexCoord2fv(tv2);
|
||||
glVertex3fv(v2);
|
||||
|
||||
glColor3fv(cv3);
|
||||
glTexCoord2fv(tv3);
|
||||
glVertex3fv(v3);
|
||||
}
|
||||
glEnd();
|
||||
|
||||
return 4 * num - 2;
|
||||
}
|
||||
|
||||
/***************************************************************************/
|
||||
|
||||
static void
|
||||
init_test06(void)
|
||||
{
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
gluOrtho2D(-0.5, 639.5, -0.5, 479.5);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
|
||||
glShadeModel(GL_SMOOTH);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
glClearColor(0.0, 0.1, 1.0, 0.0);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
}
|
||||
|
||||
static int
|
||||
test06(int size, int num)
|
||||
{
|
||||
int y;
|
||||
|
||||
for (y = 0; y < num; y++) {
|
||||
glClearColor(y / (float) num, 0.1, 1.0, 0.0);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
}
|
||||
|
||||
return num;
|
||||
}
|
||||
|
||||
/***************************************************************************/
|
||||
|
||||
#define BMARKS_TIME 5.0
|
||||
|
||||
#define NUM_BMARKS 6
|
||||
|
||||
/* 554 ~= sqrt(640*480) */
|
||||
|
||||
static benchmark bmarks[NUM_BMARKS] = {
|
||||
{"Simple Points", "Pnts", init_test01, test01, 0, 0,
|
||||
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
|
||||
{"Smooth Lines", "Lins", init_test02, test02, 1, 5,
|
||||
{480, 250, 100, 50, 25, 0, 0, 0, 0, 0}},
|
||||
{"ZSmooth Triangles", "Tris", init_test03, test03, 1, 5,
|
||||
{480, 250, 100, 50, 25, 0, 0, 0, 0, 0}},
|
||||
{"ZSmooth Tex Blend Triangles", "Tris", init_test04, test04, 1, 5,
|
||||
{480, 250, 100, 50, 25, 0, 0, 0, 0, 0}},
|
||||
{"ZSmooth Tex Blend TMesh Triangles", "Tris", init_test05, test05, 2, 8,
|
||||
{400, 250, 100, 50, 25, 10, 5, 2, 0, 0}},
|
||||
{"Color/Depth Buffer Clears", "Clrs", init_test06, test06, 3, 0,
|
||||
{554, 0, 0, 0, 0, 0, 0, 0, 0, 0}}
|
||||
};
|
||||
|
||||
/***************************************************************************/
|
||||
|
||||
static void
|
||||
dotest0param(benchmark * bmark)
|
||||
{
|
||||
float stime, etime, dtime, tottime, maxtime, mintime;
|
||||
int num, numelem, calibnum, j;
|
||||
|
||||
glPushAttrib(GL_ALL_ATTRIB_BITS);
|
||||
bmark->init();
|
||||
|
||||
stime = glutGet(GLUT_ELAPSED_TIME);
|
||||
|
||||
dtime = 0.0;
|
||||
calibnum = 0;
|
||||
while (dtime < 2.0) {
|
||||
bmark->run(0, 1);
|
||||
glFinish();
|
||||
etime = glutGet(GLUT_ELAPSED_TIME);
|
||||
dtime = (etime - stime) / 1000.0;
|
||||
calibnum++;
|
||||
}
|
||||
glPopAttrib();
|
||||
|
||||
fprintf(stderr, "Elapsed time for the calibration test (%d): %f\n",
|
||||
calibnum, dtime);
|
||||
|
||||
num = (int) ((BMARKS_TIME / dtime) * calibnum);
|
||||
|
||||
if (num < 1)
|
||||
num = 1;
|
||||
|
||||
fprintf(stderr, "Selected number of benchmark iterations: %d\n", num);
|
||||
|
||||
mintime = HUGE_VAL;
|
||||
maxtime = -HUGE_VAL;
|
||||
|
||||
for (tottime = 0.0, j = 0; j < 5; j++) {
|
||||
glPushAttrib(GL_ALL_ATTRIB_BITS);
|
||||
bmark->init();
|
||||
|
||||
stime = glutGet(GLUT_ELAPSED_TIME);
|
||||
numelem = bmark->run(0, num);
|
||||
glFinish();
|
||||
etime = glutGet(GLUT_ELAPSED_TIME);
|
||||
|
||||
glPopAttrib();
|
||||
|
||||
dtime = (etime - stime) / 1000.0;
|
||||
tottime += dtime;
|
||||
|
||||
fprintf(stderr, "Elapsed time for run %d: %f\n", j, dtime);
|
||||
|
||||
if (dtime < mintime)
|
||||
mintime = dtime;
|
||||
if (dtime > maxtime)
|
||||
maxtime = dtime;
|
||||
}
|
||||
|
||||
tottime -= mintime + maxtime;
|
||||
|
||||
fprintf(stdout, "%s\n%f %s/sec", bmark->name, numelem / (tottime / 3.0),
|
||||
bmark->unit);
|
||||
|
||||
if (bmark->type == 3)
|
||||
fprintf(stdout, ", MPixel Fill/sec: %f\n\n",
|
||||
(numelem * bmark->size[0] * (float) bmark->size[0]) /
|
||||
(1000000.0 * tottime / 3.0));
|
||||
else
|
||||
fprintf(stdout, "\n\n");
|
||||
}
|
||||
|
||||
/***************************************************************************/
|
||||
|
||||
static void
|
||||
dotest1param(benchmark * bmark)
|
||||
{
|
||||
float stime, etime, dtime, tottime, maxtime, mintime;
|
||||
int num, numelem, calibnum, j, k;
|
||||
|
||||
fprintf(stdout, "%s\n", bmark->name);
|
||||
|
||||
for (j = 0; j < bmark->numsize; j++) {
|
||||
fprintf(stderr, "Current size: %d\n", bmark->size[j]);
|
||||
|
||||
glPushAttrib(GL_ALL_ATTRIB_BITS);
|
||||
bmark->init();
|
||||
|
||||
stime = glutGet(GLUT_ELAPSED_TIME);
|
||||
|
||||
dtime = 0.0;
|
||||
calibnum = 0;
|
||||
while (dtime < 2.0) {
|
||||
bmark->run(bmark->size[j], 1);
|
||||
glFinish();
|
||||
etime = glutGet(GLUT_ELAPSED_TIME);
|
||||
dtime = (etime - stime) / 1000.0;
|
||||
calibnum++;
|
||||
}
|
||||
glPopAttrib();
|
||||
|
||||
fprintf(stderr, "Elapsed time for the calibration test (%d): %f\n",
|
||||
calibnum, dtime);
|
||||
|
||||
num = (int) ((BMARKS_TIME / dtime) * calibnum);
|
||||
|
||||
if (num < 1)
|
||||
num = 1;
|
||||
|
||||
fprintf(stderr, "Selected number of benchmark iterations: %d\n", num);
|
||||
|
||||
mintime = HUGE_VAL;
|
||||
maxtime = -HUGE_VAL;
|
||||
|
||||
for (numelem = 1, tottime = 0.0, k = 0; k < 5; k++) {
|
||||
glPushAttrib(GL_ALL_ATTRIB_BITS);
|
||||
bmark->init();
|
||||
|
||||
stime = glutGet(GLUT_ELAPSED_TIME);
|
||||
numelem = bmark->run(bmark->size[j], num);
|
||||
glFinish();
|
||||
etime = glutGet(GLUT_ELAPSED_TIME);
|
||||
|
||||
glPopAttrib();
|
||||
|
||||
dtime = (etime - stime) / 1000.0;
|
||||
tottime += dtime;
|
||||
|
||||
fprintf(stderr, "Elapsed time for run %d: %f\n", k, dtime);
|
||||
|
||||
if (dtime < mintime)
|
||||
mintime = dtime;
|
||||
if (dtime > maxtime)
|
||||
maxtime = dtime;
|
||||
}
|
||||
|
||||
tottime -= mintime + maxtime;
|
||||
|
||||
fprintf(stdout, "SIZE=%03d => %f %s/sec", bmark->size[j],
|
||||
numelem / (tottime / 3.0), bmark->unit);
|
||||
if (bmark->type == 2)
|
||||
fprintf(stdout, ", MPixel Fill/sec: %f\n",
|
||||
(numelem * bmark->size[j] * bmark->size[j] / 2) /
|
||||
(1000000.0 * tottime / 3.0));
|
||||
else
|
||||
fprintf(stdout, "\n");
|
||||
}
|
||||
|
||||
fprintf(stdout, "\n\n");
|
||||
}
|
||||
|
||||
/***************************************************************************/
|
||||
|
||||
static void
|
||||
display(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
if (frontbuffer)
|
||||
glDrawBuffer(GL_FRONT);
|
||||
else
|
||||
glDrawBuffer(GL_BACK);
|
||||
|
||||
for (i = 0; i < NUM_BMARKS; i++) {
|
||||
fprintf(stderr, "Benchmark: %d\n", i);
|
||||
|
||||
switch (bmarks[i].type) {
|
||||
case 0:
|
||||
case 3:
|
||||
dotest0param(&bmarks[i]);
|
||||
break;
|
||||
case 1:
|
||||
case 2:
|
||||
dotest1param(&bmarks[i]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
exit(0);
|
||||
}
|
||||
|
||||
int
|
||||
main(int ac, char **av)
|
||||
{
|
||||
fprintf(stderr, "GLTest v1.0\nWritten by David Bucciarelli\n");
|
||||
|
||||
if (ac == 2)
|
||||
frontbuffer = 0;
|
||||
|
||||
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH);
|
||||
glutInitWindowPosition(0, 0);
|
||||
glutInitWindowSize(640, 480);
|
||||
glutCreateWindow("OpenGL/Mesa Performances");
|
||||
glutDisplayFunc(display);
|
||||
glutMainLoop();
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
/* $Id: glutfx.c,v 1.2 2000/06/27 17:04:43 brianp Exp $ */
|
||||
/* $Id: glutfx.c,v 1.1 1999/08/19 00:55:40 jtg Exp $ */
|
||||
|
||||
/*
|
||||
* Example of how one might use GLUT with the 3Dfx driver in full-screen mode.
|
||||
@@ -16,11 +16,8 @@
|
||||
|
||||
/*
|
||||
* $Log: glutfx.c,v $
|
||||
* Revision 1.2 2000/06/27 17:04:43 brianp
|
||||
* fixed compiler warnings
|
||||
*
|
||||
* Revision 1.1.1.1 1999/08/19 00:55:40 jtg
|
||||
* Imported sources
|
||||
* Revision 1.1 1999/08/19 00:55:40 jtg
|
||||
* Initial revision
|
||||
*
|
||||
* Revision 3.2 1999/03/28 18:18:33 brianp
|
||||
* minor clean-up
|
||||
@@ -167,6 +164,7 @@ int main( int argc, char *argv[] )
|
||||
printf("NOTE: if you've got 3Dfx VooDoo hardware you must run this");
|
||||
printf(" program as root.\n\n");
|
||||
printf("Move the mouse. Press ESC to exit.\n\n");
|
||||
sleep(2);
|
||||
#endif
|
||||
|
||||
/* Tell Mesa GLX to use 3Dfx driver in fullscreen mode. */
|
||||
|
||||
@@ -1,704 +0,0 @@
|
||||
/*
|
||||
* This program is under the GNU GPL.
|
||||
* Use at your own risk.
|
||||
*
|
||||
* written by David Bucciarelli (tech.hmw@plus.it)
|
||||
* Humanware s.r.l.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
#include <time.h>
|
||||
|
||||
#ifdef WIN32
|
||||
#include <windows.h>
|
||||
#include <mmsystem.h>
|
||||
#endif
|
||||
|
||||
#include <GL/glut.h>
|
||||
|
||||
#include "../util/readtex.c"
|
||||
|
||||
#ifdef XMESA
|
||||
#include "GL/xmesa.h"
|
||||
static int fullscreen = 1;
|
||||
#endif
|
||||
|
||||
static int WIDTH = 640;
|
||||
static int HEIGHT = 480;
|
||||
|
||||
#define MAX_LOD 9
|
||||
|
||||
#define TEX_SKY_WIDTH 256
|
||||
#define TEX_SKY_HEIGHT TEX_SKY_WIDTH
|
||||
|
||||
#ifndef M_PI
|
||||
#define M_PI 3.1415926535
|
||||
#endif
|
||||
|
||||
#define FROM_NONE 0
|
||||
#define FROM_DOWN 1
|
||||
#define FROM_UP 2
|
||||
#define FROM_LEFT 3
|
||||
#define FROM_RIGHT 4
|
||||
#define FROM_FRONT 5
|
||||
#define FROM_BACK 6
|
||||
|
||||
static int win = 0;
|
||||
|
||||
static float obs[3] = { 3.8, 0.0, 0.0 };
|
||||
static float dir[3];
|
||||
static float v = 0.0;
|
||||
static float alpha = -90.0;
|
||||
static float beta = 90.0;
|
||||
|
||||
static int fog = 1;
|
||||
static int bfcull = 1;
|
||||
static int usetex = 1;
|
||||
static int help = 1;
|
||||
static int poutline = 0;
|
||||
static int normext = 1;
|
||||
static int joyavailable = 0;
|
||||
static int joyactive = 0;
|
||||
static int LODbias = 3;
|
||||
static int maxdepth = MAX_LOD;
|
||||
|
||||
static unsigned int totpoly = 0;
|
||||
|
||||
static GLuint t1id, t2id;
|
||||
static GLuint skydlist, LODdlist[MAX_LOD], LODnumpoly[MAX_LOD];
|
||||
|
||||
static void
|
||||
initlight(void)
|
||||
{
|
||||
GLfloat lspec[4] = { 1.0, 1.0, 1.0, 1.0 };
|
||||
static GLfloat lightpos[4] = { 30, 15.0, 30.0, 1.0 };
|
||||
|
||||
glLightfv(GL_LIGHT0, GL_POSITION, lightpos);
|
||||
glLightfv(GL_LIGHT0, GL_SPECULAR, lspec);
|
||||
|
||||
glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 32.0);
|
||||
glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, lspec);
|
||||
}
|
||||
|
||||
static void
|
||||
initdlists(void)
|
||||
{
|
||||
static int slicetable[MAX_LOD][2] = {
|
||||
{21, 10},
|
||||
{18, 9},
|
||||
{15, 8},
|
||||
{12, 7},
|
||||
{9, 6},
|
||||
{7, 5},
|
||||
{5, 4},
|
||||
{4, 3},
|
||||
{3, 2}
|
||||
};
|
||||
GLUquadricObj *obj;
|
||||
int i, xslices, yslices;
|
||||
|
||||
obj = gluNewQuadric();
|
||||
|
||||
skydlist = glGenLists(1);
|
||||
glNewList(skydlist, GL_COMPILE);
|
||||
glBindTexture(GL_TEXTURE_2D, t2id);
|
||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||
glColor3f(1.0f, 1.0f, 1.0f);
|
||||
|
||||
gluQuadricDrawStyle(obj, GLU_FILL);
|
||||
gluQuadricNormals(obj, GLU_NONE);
|
||||
gluQuadricTexture(obj, GL_TRUE);
|
||||
gluQuadricOrientation(obj, GLU_INSIDE);
|
||||
gluSphere(obj, 40.0f, 18, 9);
|
||||
|
||||
glEndList();
|
||||
|
||||
for (i = 0; i < MAX_LOD; i++) {
|
||||
LODdlist[i] = glGenLists(1);
|
||||
glNewList(LODdlist[i], GL_COMPILE);
|
||||
|
||||
gluQuadricDrawStyle(obj, GLU_FILL);
|
||||
gluQuadricNormals(obj, GLU_SMOOTH);
|
||||
gluQuadricTexture(obj, GL_TRUE);
|
||||
gluQuadricOrientation(obj, GLU_OUTSIDE);
|
||||
xslices = slicetable[i][0];
|
||||
yslices = slicetable[i][1];
|
||||
gluSphere(obj, 1.0f, xslices, yslices);
|
||||
LODnumpoly[i] = xslices * (yslices - 2) + 2 * (xslices - 1);
|
||||
|
||||
glEndList();
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
inittextures(void)
|
||||
{
|
||||
GLubyte tsky[TEX_SKY_HEIGHT][TEX_SKY_WIDTH][3];
|
||||
GLuint x, y;
|
||||
GLfloat fact;
|
||||
GLenum gluerr;
|
||||
|
||||
/* Brick */
|
||||
|
||||
glGenTextures(1, &t1id);
|
||||
glBindTexture(GL_TEXTURE_2D, t1id);
|
||||
|
||||
if (!LoadRGBMipmaps("../images/bw.rgb", 3)) {
|
||||
fprintf(stderr, "Error reading a texture.\n");
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
|
||||
GL_LINEAR_MIPMAP_LINEAR);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
/* Sky */
|
||||
|
||||
glGenTextures(1, &t2id);
|
||||
glBindTexture(GL_TEXTURE_2D, t2id);
|
||||
|
||||
for (y = 0; y < TEX_SKY_HEIGHT; y++)
|
||||
for (x = 0; x < TEX_SKY_WIDTH; x++)
|
||||
if (y < TEX_SKY_HEIGHT / 2) {
|
||||
fact = y / (GLfloat) (TEX_SKY_HEIGHT / 2);
|
||||
tsky[y][x][0] =
|
||||
(GLubyte) (255.0f * (0.1f * fact + 0.3f * (1.0f - fact)));
|
||||
tsky[y][x][1] =
|
||||
(GLubyte) (255.0f * (0.2f * fact + 1.0f * (1.0f - fact)));
|
||||
tsky[y][x][2] = 255;
|
||||
}
|
||||
else {
|
||||
tsky[y][x][0] = tsky[TEX_SKY_HEIGHT - y - 1][x][0];
|
||||
tsky[y][x][1] = tsky[TEX_SKY_HEIGHT - y - 1][x][1];
|
||||
tsky[y][x][2] = 255;
|
||||
}
|
||||
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
if (
|
||||
(gluerr =
|
||||
gluBuild2DMipmaps(GL_TEXTURE_2D, 3, TEX_SKY_WIDTH, TEX_SKY_HEIGHT,
|
||||
GL_RGB, GL_UNSIGNED_BYTE, (GLvoid *) (tsky)))) {
|
||||
fprintf(stderr, "GLULib%s\n", gluErrorString(gluerr));
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
|
||||
GL_LINEAR_MIPMAP_LINEAR);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
}
|
||||
|
||||
static float
|
||||
gettime(void)
|
||||
{
|
||||
static clock_t told = 0;
|
||||
clock_t tnew, ris;
|
||||
|
||||
tnew = clock();
|
||||
|
||||
ris = tnew - told;
|
||||
|
||||
told = tnew;
|
||||
|
||||
return (ris / (float) CLOCKS_PER_SEC);
|
||||
}
|
||||
|
||||
static void
|
||||
calcposobs(void)
|
||||
{
|
||||
dir[0] = sin(alpha * M_PI / 180.0);
|
||||
dir[1] = cos(alpha * M_PI / 180.0) * sin(beta * M_PI / 180.0);
|
||||
dir[2] = cos(beta * M_PI / 180.0);
|
||||
|
||||
obs[0] += v * dir[0];
|
||||
obs[1] += v * dir[1];
|
||||
obs[2] += v * dir[2];
|
||||
}
|
||||
|
||||
static void
|
||||
special(int k, int x, int y)
|
||||
{
|
||||
switch (k) {
|
||||
case GLUT_KEY_LEFT:
|
||||
alpha -= 2.0;
|
||||
break;
|
||||
case GLUT_KEY_RIGHT:
|
||||
alpha += 2.0;
|
||||
break;
|
||||
case GLUT_KEY_DOWN:
|
||||
beta -= 2.0;
|
||||
break;
|
||||
case GLUT_KEY_UP:
|
||||
beta += 2.0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
key(unsigned char k, int x, int y)
|
||||
{
|
||||
switch (k) {
|
||||
case 27:
|
||||
exit(0);
|
||||
break;
|
||||
|
||||
case 'a':
|
||||
v += 0.01;
|
||||
break;
|
||||
case 'z':
|
||||
v -= 0.01;
|
||||
break;
|
||||
|
||||
#ifdef XMESA
|
||||
case ' ':
|
||||
fullscreen = (!fullscreen);
|
||||
XMesaSetFXmode(fullscreen ? XMESA_FX_FULLSCREEN : XMESA_FX_WINDOW);
|
||||
break;
|
||||
#endif
|
||||
|
||||
case '+':
|
||||
LODbias--;
|
||||
break;
|
||||
case '-':
|
||||
LODbias++;
|
||||
break;
|
||||
case 'j':
|
||||
joyactive = (!joyactive);
|
||||
break;
|
||||
case 'h':
|
||||
help = (!help);
|
||||
break;
|
||||
case 'f':
|
||||
fog = (!fog);
|
||||
break;
|
||||
case 't':
|
||||
usetex = (!usetex);
|
||||
break;
|
||||
case 'n':
|
||||
normext = (!normext);
|
||||
break;
|
||||
case 'b':
|
||||
if (bfcull) {
|
||||
glDisable(GL_CULL_FACE);
|
||||
bfcull = 0;
|
||||
}
|
||||
else {
|
||||
glEnable(GL_CULL_FACE);
|
||||
bfcull = 1;
|
||||
}
|
||||
break;
|
||||
case 'p':
|
||||
if (poutline) {
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
||||
poutline = 0;
|
||||
usetex = 1;
|
||||
}
|
||||
else {
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
|
||||
poutline = 1;
|
||||
usetex = 0;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
reshape(int w, int h)
|
||||
{
|
||||
WIDTH = w;
|
||||
HEIGHT = h;
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
gluPerspective(90.0, w / (float) h, 0.8, 100.0);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
glViewport(0, 0, w, h);
|
||||
}
|
||||
|
||||
static void
|
||||
printstring(void *font, char *string)
|
||||
{
|
||||
int len, i;
|
||||
|
||||
len = (int) strlen(string);
|
||||
for (i = 0; i < len; i++)
|
||||
glutBitmapCharacter(font, string[i]);
|
||||
}
|
||||
|
||||
static void
|
||||
printhelp(void)
|
||||
{
|
||||
glEnable(GL_BLEND);
|
||||
glColor4f(0.5, 0.5, 0.5, 0.5);
|
||||
glRecti(40, 40, 600, 440);
|
||||
glDisable(GL_BLEND);
|
||||
|
||||
glColor3f(1.0, 0.0, 0.0);
|
||||
glRasterPos2i(300, 420);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "Help");
|
||||
|
||||
glRasterPos2i(60, 390);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "h - Toggle Help");
|
||||
glRasterPos2i(60, 360);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "t - Toggle Textures");
|
||||
glRasterPos2i(60, 330);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "f - Toggle Fog");
|
||||
glRasterPos2i(60, 300);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "b - Toggle Back face culling");
|
||||
glRasterPos2i(60, 270);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "Arrow Keys - Rotate");
|
||||
glRasterPos2i(60, 240);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "a - Increase velocity");
|
||||
glRasterPos2i(60, 210);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "z - Decrease velocity");
|
||||
glRasterPos2i(60, 180);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "p - Toggle Wire frame");
|
||||
glRasterPos2i(60, 150);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24,
|
||||
"b - Toggle GL_EXT_rescale_normal extension");
|
||||
glRasterPos2i(60, 120);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24,
|
||||
"+/- - Increase/decrease the Object maximum LOD");
|
||||
|
||||
glRasterPos2i(60, 90);
|
||||
if (joyavailable)
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24,
|
||||
"j - Toggle jostick control (Joystick control available)");
|
||||
else
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24,
|
||||
"(No Joystick control available)");
|
||||
}
|
||||
|
||||
static void
|
||||
dojoy(void)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
static UINT max[2] = { 0, 0 };
|
||||
static UINT min[2] = { 0xffffffff, 0xffffffff }, center[2];
|
||||
MMRESULT res;
|
||||
JOYINFO joy;
|
||||
|
||||
res = joyGetPos(JOYSTICKID1, &joy);
|
||||
|
||||
if (res == JOYERR_NOERROR) {
|
||||
joyavailable = 1;
|
||||
|
||||
if (max[0] < joy.wXpos)
|
||||
max[0] = joy.wXpos;
|
||||
if (min[0] > joy.wXpos)
|
||||
min[0] = joy.wXpos;
|
||||
center[0] = (max[0] + min[0]) / 2;
|
||||
|
||||
if (max[1] < joy.wYpos)
|
||||
max[1] = joy.wYpos;
|
||||
if (min[1] > joy.wYpos)
|
||||
min[1] = joy.wYpos;
|
||||
center[1] = (max[1] + min[1]) / 2;
|
||||
|
||||
if (joyactive) {
|
||||
if (fabs(center[0] - (float) joy.wXpos) > 0.1 * (max[0] - min[0]))
|
||||
alpha -=
|
||||
2.0 * (center[0] - (float) joy.wXpos) / (max[0] - min[0]);
|
||||
if (fabs(center[1] - (float) joy.wYpos) > 0.1 * (max[1] - min[1]))
|
||||
beta += 2.0 * (center[1] - (float) joy.wYpos) / (max[1] - min[1]);
|
||||
|
||||
if (joy.wButtons & JOY_BUTTON1)
|
||||
v += 0.01;
|
||||
if (joy.wButtons & JOY_BUTTON2)
|
||||
v -= 0.01;
|
||||
}
|
||||
}
|
||||
else
|
||||
joyavailable = 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
static void
|
||||
drawipers(int depth, int from)
|
||||
{
|
||||
int lod;
|
||||
|
||||
if (depth == maxdepth)
|
||||
return;
|
||||
|
||||
lod = depth + LODbias;
|
||||
if (lod < 0)
|
||||
lod = 0;
|
||||
if (lod >= MAX_LOD)
|
||||
return;
|
||||
|
||||
switch (from) {
|
||||
case FROM_NONE:
|
||||
glCallList(LODdlist[lod]);
|
||||
|
||||
depth++;
|
||||
drawipers(depth, FROM_DOWN);
|
||||
drawipers(depth, FROM_UP);
|
||||
drawipers(depth, FROM_FRONT);
|
||||
drawipers(depth, FROM_BACK);
|
||||
drawipers(depth, FROM_LEFT);
|
||||
drawipers(depth, FROM_RIGHT);
|
||||
break;
|
||||
case FROM_FRONT:
|
||||
glPushMatrix();
|
||||
glTranslatef(0.0f, -1.5f, 0.0f);
|
||||
glScalef(0.5f, 0.5f, 0.5f);
|
||||
|
||||
glCallList(LODdlist[lod]);
|
||||
|
||||
depth++;
|
||||
drawipers(depth, FROM_DOWN);
|
||||
drawipers(depth, FROM_UP);
|
||||
drawipers(depth, FROM_FRONT);
|
||||
drawipers(depth, FROM_LEFT);
|
||||
drawipers(depth, FROM_RIGHT);
|
||||
glPopMatrix();
|
||||
break;
|
||||
case FROM_BACK:
|
||||
glPushMatrix();
|
||||
glTranslatef(0.0f, 1.5f, 0.0f);
|
||||
glScalef(0.5f, 0.5f, 0.5f);
|
||||
|
||||
glCallList(LODdlist[lod]);
|
||||
|
||||
depth++;
|
||||
drawipers(depth, FROM_DOWN);
|
||||
drawipers(depth, FROM_UP);
|
||||
drawipers(depth, FROM_BACK);
|
||||
drawipers(depth, FROM_LEFT);
|
||||
drawipers(depth, FROM_RIGHT);
|
||||
glPopMatrix();
|
||||
break;
|
||||
case FROM_LEFT:
|
||||
glPushMatrix();
|
||||
glTranslatef(-1.5f, 0.0f, 0.0f);
|
||||
glScalef(0.5f, 0.5f, 0.5f);
|
||||
|
||||
glCallList(LODdlist[lod]);
|
||||
|
||||
depth++;
|
||||
drawipers(depth, FROM_DOWN);
|
||||
drawipers(depth, FROM_UP);
|
||||
drawipers(depth, FROM_FRONT);
|
||||
drawipers(depth, FROM_BACK);
|
||||
drawipers(depth, FROM_LEFT);
|
||||
glPopMatrix();
|
||||
break;
|
||||
case FROM_RIGHT:
|
||||
glPushMatrix();
|
||||
glTranslatef(1.5f, 0.0f, 0.0f);
|
||||
glScalef(0.5f, 0.5f, 0.5f);
|
||||
|
||||
glCallList(LODdlist[lod]);
|
||||
|
||||
depth++;
|
||||
drawipers(depth, FROM_DOWN);
|
||||
drawipers(depth, FROM_UP);
|
||||
drawipers(depth, FROM_FRONT);
|
||||
drawipers(depth, FROM_BACK);
|
||||
drawipers(depth, FROM_RIGHT);
|
||||
glPopMatrix();
|
||||
break;
|
||||
case FROM_DOWN:
|
||||
glPushMatrix();
|
||||
glTranslatef(0.0f, 0.0f, 1.5f);
|
||||
glScalef(0.5f, 0.5f, 0.5f);
|
||||
|
||||
glCallList(LODdlist[lod]);
|
||||
|
||||
depth++;
|
||||
drawipers(depth, FROM_DOWN);
|
||||
drawipers(depth, FROM_FRONT);
|
||||
drawipers(depth, FROM_BACK);
|
||||
drawipers(depth, FROM_LEFT);
|
||||
drawipers(depth, FROM_RIGHT);
|
||||
glPopMatrix();
|
||||
break;
|
||||
case FROM_UP:
|
||||
glPushMatrix();
|
||||
glTranslatef(0.0f, 0.0f, -1.5f);
|
||||
glScalef(0.5f, 0.5f, 0.5f);
|
||||
|
||||
glCallList(LODdlist[lod]);
|
||||
|
||||
depth++;
|
||||
drawipers(depth, FROM_UP);
|
||||
drawipers(depth, FROM_FRONT);
|
||||
drawipers(depth, FROM_BACK);
|
||||
drawipers(depth, FROM_LEFT);
|
||||
drawipers(depth, FROM_RIGHT);
|
||||
glPopMatrix();
|
||||
break;
|
||||
}
|
||||
|
||||
totpoly += LODnumpoly[lod];
|
||||
}
|
||||
|
||||
static void
|
||||
draw(void)
|
||||
{
|
||||
static int count = 0;
|
||||
static char frbuf[80];
|
||||
static GLfloat alpha = 0.0f;
|
||||
static GLfloat beta = 0.0f;
|
||||
float fr;
|
||||
|
||||
dojoy();
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
if (usetex)
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
else
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
|
||||
if (fog)
|
||||
glEnable(GL_FOG);
|
||||
else
|
||||
glDisable(GL_FOG);
|
||||
|
||||
glPushMatrix();
|
||||
calcposobs();
|
||||
gluLookAt(obs[0], obs[1], obs[2],
|
||||
obs[0] + dir[0], obs[1] + dir[1], obs[2] + dir[2],
|
||||
0.0, 0.0, 1.0);
|
||||
|
||||
/* Scene */
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
glShadeModel(GL_SMOOTH);
|
||||
glBindTexture(GL_TEXTURE_2D, t1id);
|
||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||
glColor3f(1.0f, 1.0f, 1.0f);
|
||||
glEnable(GL_LIGHT0);
|
||||
glEnable(GL_LIGHTING);
|
||||
|
||||
if (normext)
|
||||
glEnable(GL_RESCALE_NORMAL_EXT);
|
||||
else
|
||||
glEnable(GL_NORMALIZE);
|
||||
|
||||
glPushMatrix();
|
||||
glRotatef(alpha, 0.0f, 0.0f, 1.0f);
|
||||
glRotatef(beta, 1.0f, 0.0f, 0.0f);
|
||||
totpoly = 0;
|
||||
drawipers(0, FROM_NONE);
|
||||
glPopMatrix();
|
||||
|
||||
alpha += 0.5f;
|
||||
beta += 0.3f;
|
||||
|
||||
glDisable(GL_LIGHTING);
|
||||
glDisable(GL_LIGHT0);
|
||||
glShadeModel(GL_FLAT);
|
||||
|
||||
if (normext)
|
||||
glDisable(GL_RESCALE_NORMAL_EXT);
|
||||
else
|
||||
glDisable(GL_NORMALIZE);
|
||||
|
||||
glCallList(skydlist);
|
||||
|
||||
glPopMatrix();
|
||||
|
||||
/* Help Screen */
|
||||
|
||||
fr = gettime();
|
||||
sprintf(frbuf,
|
||||
"Frame rate: %0.2f LOD: %d Tot. poly.: %d Poly/sec: %.1f",
|
||||
1.0 / fr, LODbias, totpoly, totpoly / fr);
|
||||
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glDisable(GL_FOG);
|
||||
glShadeModel(GL_FLAT);
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glPushMatrix();
|
||||
glLoadIdentity();
|
||||
glOrtho(-0.5, 639.5, -0.5, 479.5, -1.0, 1.0);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
|
||||
glColor3f(1.0, 0.0, 0.0);
|
||||
glRasterPos2i(10, 10);
|
||||
printstring(GLUT_BITMAP_HELVETICA_18, frbuf);
|
||||
glRasterPos2i(350, 470);
|
||||
printstring(GLUT_BITMAP_HELVETICA_10,
|
||||
"IperS V1.0 Written by David Bucciarelli (tech.hmw@plus.it)");
|
||||
|
||||
if (help)
|
||||
printhelp();
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glPopMatrix();
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
|
||||
glutSwapBuffers();
|
||||
|
||||
count++;
|
||||
}
|
||||
|
||||
int
|
||||
main(int ac, char **av)
|
||||
{
|
||||
float fogcolor[4] = { 0.7, 0.7, 0.7, 1.0 };
|
||||
|
||||
fprintf(stderr,
|
||||
"IperS V1.0\nWritten by David Bucciarelli (tech.hmw@plus.it)\n");
|
||||
|
||||
glutInitWindowPosition(0, 0);
|
||||
glutInitWindowSize(WIDTH, HEIGHT);
|
||||
glutInit(&ac, av);
|
||||
|
||||
glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE);
|
||||
|
||||
if (!(win = glutCreateWindow("IperS"))) {
|
||||
fprintf(stderr, "Error, couldn't open window\n");
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
reshape(WIDTH, HEIGHT);
|
||||
|
||||
glShadeModel(GL_SMOOTH);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glEnable(GL_CULL_FACE);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
glEnable(GL_FOG);
|
||||
glFogi(GL_FOG_MODE, GL_EXP2);
|
||||
glFogfv(GL_FOG_COLOR, fogcolor);
|
||||
|
||||
glFogf(GL_FOG_DENSITY, 0.006);
|
||||
|
||||
glHint(GL_FOG_HINT, GL_NICEST);
|
||||
|
||||
inittextures();
|
||||
initdlists();
|
||||
initlight();
|
||||
|
||||
glClearColor(fogcolor[0], fogcolor[1], fogcolor[2], fogcolor[3]);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
calcposobs();
|
||||
|
||||
glutReshapeFunc(reshape);
|
||||
glutDisplayFunc(draw);
|
||||
glutKeyboardFunc(key);
|
||||
glutSpecialFunc(special);
|
||||
glutIdleFunc(draw);
|
||||
|
||||
glutMainLoop();
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
/* $Id: isosurf.c,v 1.6 2000/06/27 17:04:43 brianp Exp $ */
|
||||
/* $Id: isosurf.c,v 1.4 1999/10/21 16:39:06 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Display an isosurface of 3-D wind speed volume.
|
||||
@@ -25,12 +25,38 @@
|
||||
* Other options are available via the popup menu.
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Log: isosurf.c,v $
|
||||
* Revision 1.4 1999/10/21 16:39:06 brianp
|
||||
* added -info command line option
|
||||
*
|
||||
* Revision 1.3 1999/09/08 22:14:31 brianp
|
||||
* minor changes. always call compactify_arrays()
|
||||
*
|
||||
* Revision 1.2 1999/09/03 14:56:40 keithw
|
||||
* Fog, displaylist and zoom operations
|
||||
*
|
||||
* Revision 3.4 1999/04/24 01:10:47 keithw
|
||||
* clip planes, materials
|
||||
*
|
||||
* Revision 3.3 1999/03/31 19:42:14 keithw
|
||||
* support for cva
|
||||
*
|
||||
* Revision 3.1 1998/11/01 20:30:20 brianp
|
||||
* added benchmark feature (b key)
|
||||
*
|
||||
* Revision 3.0 1998/02/14 18:42:29 brianp
|
||||
* initial rev
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <math.h>
|
||||
#define GL_GLEXT_LEGACY
|
||||
#include "GL/glut.h"
|
||||
|
||||
#include "../util/readtex.c" /* I know, this is a hack. KW: me too. */
|
||||
@@ -61,9 +87,6 @@
|
||||
#define NO_FOG 0x400000
|
||||
#define QUIT 0x800000
|
||||
#define DISPLAYLIST 0x1000000
|
||||
#define GLINFO 0x2000000
|
||||
#define STIPPLE 0x4000000
|
||||
#define NO_STIPPLE 0x8000000
|
||||
|
||||
#define LIGHT_MASK (LIT|UNLIT)
|
||||
#define TEXTURE_MASK (TEXTURE|NO_TEXTURE)
|
||||
@@ -76,7 +99,6 @@
|
||||
#define CLIP_MASK (USER_CLIP|NO_USER_CLIP)
|
||||
#define SHADE_MASK (SHADE_SMOOTH|SHADE_FLAT)
|
||||
#define FOG_MASK (FOG|NO_FOG)
|
||||
#define STIPPLE_MASK (STIPPLE|NO_STIPPLE)
|
||||
|
||||
#define MAXVERTS 10000
|
||||
static float data[MAXVERTS][6];
|
||||
@@ -96,20 +118,6 @@ static GLuint surf1;
|
||||
|
||||
static GLboolean PrintInfo = GL_FALSE;
|
||||
|
||||
|
||||
static GLubyte halftone[] = {
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55};
|
||||
|
||||
/* forward decl */
|
||||
int BuildList( int mode );
|
||||
|
||||
@@ -527,8 +535,6 @@ static void InitMaterials(void)
|
||||
glMaterialfv(GL_FRONT_AND_BACK, GL_SHININESS, front_mat_shininess);
|
||||
glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, front_mat_specular);
|
||||
glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, front_mat_diffuse);
|
||||
|
||||
glPolygonStipple (halftone);
|
||||
}
|
||||
|
||||
|
||||
@@ -546,13 +552,6 @@ static void ModeMenu(int m)
|
||||
if (m==QUIT)
|
||||
exit(0);
|
||||
|
||||
if (m==GLINFO) {
|
||||
printf("GL_VERSION: %s\n", (char *) glGetString(GL_VERSION));
|
||||
printf("GL_EXTENSIONS: %s\n", (char *) glGetString(GL_EXTENSIONS));
|
||||
printf("GL_RENDERER: %s\n", (char *) glGetString(GL_RENDERER));
|
||||
return;
|
||||
}
|
||||
|
||||
if (CHANGED(state, m, FILTER_MASK)) {
|
||||
if (m & LINEAR_FILTER) {
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
@@ -616,19 +615,6 @@ static void ModeMenu(int m)
|
||||
}
|
||||
}
|
||||
|
||||
if (CHANGED(state, m, STIPPLE_MASK)) {
|
||||
if (m & STIPPLE)
|
||||
{
|
||||
glEnable(GL_POLYGON_STIPPLE);
|
||||
printf("STIPPLE enable\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
glDisable(GL_POLYGON_STIPPLE);
|
||||
printf("STIPPLE disable\n");
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef GL_EXT_vertex_array
|
||||
if (CHANGED(state, m, (COMPILED_MASK|RENDER_STYLE_MASK|PRIMITIVE_MASK)))
|
||||
{
|
||||
@@ -645,12 +631,10 @@ static void ModeMenu(int m)
|
||||
&compressed_data[0][3]);
|
||||
}
|
||||
#ifdef GL_EXT_compiled_vertex_array
|
||||
if (allowed & COMPILED) {
|
||||
if (m & COMPILED) {
|
||||
glLockArraysEXT( 0, numuniq );
|
||||
} else {
|
||||
glUnlockArraysEXT();
|
||||
}
|
||||
if (m & COMPILED) {
|
||||
glLockArraysEXT( 0, numuniq );
|
||||
} else {
|
||||
glUnlockArraysEXT();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@@ -673,7 +657,7 @@ static void Init(int argc, char *argv[])
|
||||
{
|
||||
GLfloat fogColor[4] = {0.5,1.0,0.5,1.0};
|
||||
|
||||
glClearColor(0.0, 0.0, 1.0, 0.0);
|
||||
glClearColor(0.0, 0.0, 0.0, 0.0);
|
||||
glEnable( GL_DEPTH_TEST );
|
||||
glEnable( GL_VERTEX_ARRAY_EXT );
|
||||
glEnable( GL_NORMAL_ARRAY_EXT );
|
||||
@@ -690,7 +674,7 @@ static void Init(int argc, char *argv[])
|
||||
|
||||
set_matrix();
|
||||
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
|
||||
glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
|
||||
|
||||
glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP);
|
||||
@@ -722,7 +706,6 @@ static void Init(int argc, char *argv[])
|
||||
NO_USER_CLIP|
|
||||
NO_MATERIALS|
|
||||
NO_FOG|
|
||||
NO_STIPPLE|
|
||||
GLVERTEX);
|
||||
|
||||
if (PrintInfo) {
|
||||
@@ -755,9 +738,6 @@ static void Key( unsigned char key, int x, int y )
|
||||
case 's':
|
||||
ModeMenu((state ^ SHADE_MASK) & SHADE_MASK);
|
||||
break;
|
||||
case 't':
|
||||
ModeMenu((state ^ STIPPLE_MASK) & STIPPLE_MASK);
|
||||
break;
|
||||
case 'l':
|
||||
ModeMenu((state ^ LIGHT_MASK) & LIGHT_MASK);
|
||||
break;
|
||||
@@ -767,13 +747,6 @@ static void Key( unsigned char key, int x, int y )
|
||||
case 'c':
|
||||
ModeMenu((state ^ CLIP_MASK) & CLIP_MASK);
|
||||
break;
|
||||
case 'v':
|
||||
if (allowed&COMPILED)
|
||||
ModeMenu(COMPILED|DRAW_ARRAYS|TRIANGLES);
|
||||
break;
|
||||
case 'V':
|
||||
ModeMenu(IMMEDIATE|GLVERTEX|STRIPS);
|
||||
break;
|
||||
case 'b':
|
||||
Benchmark(5.0, 0);
|
||||
break;
|
||||
@@ -905,8 +878,6 @@ int main(int argc, char **argv)
|
||||
ModeMenu(arg_mode);
|
||||
|
||||
glutCreateMenu(ModeMenu);
|
||||
glutAddMenuEntry("GL info", GLINFO);
|
||||
glutAddMenuEntry("", 0);
|
||||
glutAddMenuEntry("Lit", LIT|NO_TEXTURE|NO_REFLECT);
|
||||
glutAddMenuEntry("Unlit", UNLIT|NO_TEXTURE|NO_REFLECT);
|
||||
/* glutAddMenuEntry("Textured", TEXTURE); */
|
||||
@@ -918,9 +889,6 @@ int main(int argc, char **argv)
|
||||
glutAddMenuEntry("Fog", FOG);
|
||||
glutAddMenuEntry("No Fog", NO_FOG);
|
||||
glutAddMenuEntry("", 0);
|
||||
glutAddMenuEntry("Stipple", STIPPLE);
|
||||
glutAddMenuEntry("No Stipple", NO_STIPPLE);
|
||||
glutAddMenuEntry("", 0);
|
||||
glutAddMenuEntry("Point Filtered", POINT_FILTER);
|
||||
glutAddMenuEntry("Linear Filtered", LINEAR_FILTER);
|
||||
glutAddMenuEntry("", 0);
|
||||
@@ -960,7 +928,6 @@ int main(int argc, char **argv)
|
||||
glutKeyboardFunc(Key);
|
||||
glutSpecialFunc(SpecialKey);
|
||||
glutDisplayFunc(Display);
|
||||
|
||||
glutMainLoop();
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -1,229 +0,0 @@
|
||||
/*
|
||||
* GL_EXT_texture_lod_bias demo
|
||||
*
|
||||
* Thanks to Michael Vance for implementing this extension in Mesa.
|
||||
*
|
||||
* Brian Paul
|
||||
* 20 March 2000
|
||||
*
|
||||
* Copyright (C) 2000 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <math.h>
|
||||
#include <GL/glut.h>
|
||||
#include <GL/glext.h>
|
||||
|
||||
#include "../util/readtex.c" /* I know, this is a hack. */
|
||||
|
||||
#define TEXTURE_FILE "../images/girl.rgb"
|
||||
|
||||
static GLfloat Xrot = 0, Yrot = -30, Zrot = 0;
|
||||
static GLboolean Anim = GL_TRUE;
|
||||
static GLint Bias = 0, BiasStepSign = +1; /* ints avoid fp precision problem */
|
||||
static GLint BiasMin = -200, BiasMax = 500;
|
||||
|
||||
|
||||
|
||||
static void
|
||||
PrintString(const char *s)
|
||||
{
|
||||
while (*s) {
|
||||
glutBitmapCharacter(GLUT_BITMAP_8_BY_13, (int) *s);
|
||||
s++;
|
||||
}
|
||||
}
|
||||
|
||||
static void Idle( void )
|
||||
{
|
||||
static int lastTime = 0;
|
||||
int time = glutGet(GLUT_ELAPSED_TIME);
|
||||
int step;
|
||||
|
||||
if (lastTime == 0)
|
||||
lastTime = time;
|
||||
else if (time - lastTime < 10)
|
||||
return;
|
||||
|
||||
step = (time - lastTime) / 10 * BiasStepSign;
|
||||
lastTime = time;
|
||||
|
||||
Bias += step;
|
||||
if (Bias < BiasMin) {
|
||||
Bias = BiasMin;
|
||||
BiasStepSign = +1;
|
||||
}
|
||||
else if (Bias > BiasMax) {
|
||||
Bias = BiasMax;
|
||||
BiasStepSign = -1;
|
||||
}
|
||||
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
static void Display( void )
|
||||
{
|
||||
char str[100];
|
||||
|
||||
glClear( GL_COLOR_BUFFER_BIT );
|
||||
|
||||
glMatrixMode( GL_PROJECTION );
|
||||
glLoadIdentity();
|
||||
glOrtho(-1, 1, -1, 1, -1, 1);
|
||||
glMatrixMode( GL_MODELVIEW );
|
||||
glLoadIdentity();
|
||||
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glColor3f(1,1,1);
|
||||
glRasterPos3f(-0.9, -0.9, 0.0);
|
||||
sprintf(str, "Texture LOD Bias = %4.1f", Bias * 0.01);
|
||||
PrintString(str);
|
||||
|
||||
glMatrixMode( GL_PROJECTION );
|
||||
glLoadIdentity();
|
||||
glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 25.0 );
|
||||
glMatrixMode( GL_MODELVIEW );
|
||||
glLoadIdentity();
|
||||
glTranslatef( 0.0, 0.0, -8.0 );
|
||||
|
||||
glPushMatrix();
|
||||
glRotatef(Xrot, 1, 0, 0);
|
||||
glRotatef(Yrot, 0, 1, 0);
|
||||
glRotatef(Zrot, 0, 0, 1);
|
||||
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
glTexEnvf(GL_TEXTURE_FILTER_CONTROL_EXT, GL_TEXTURE_LOD_BIAS_EXT, 0.01 * Bias);
|
||||
|
||||
glBegin(GL_POLYGON);
|
||||
glTexCoord2f(0, 0); glVertex2f(-1, -1);
|
||||
glTexCoord2f(2, 0); glVertex2f( 1, -1);
|
||||
glTexCoord2f(2, 2); glVertex2f( 1, 1);
|
||||
glTexCoord2f(0, 2); glVertex2f(-1, 1);
|
||||
glEnd();
|
||||
|
||||
glPopMatrix();
|
||||
|
||||
glutSwapBuffers();
|
||||
}
|
||||
|
||||
|
||||
static void Reshape( int width, int height )
|
||||
{
|
||||
glViewport( 0, 0, width, height );
|
||||
}
|
||||
|
||||
|
||||
static void Key( unsigned char key, int x, int y )
|
||||
{
|
||||
const GLfloat step = 3.0;
|
||||
(void) x;
|
||||
(void) y;
|
||||
switch (key) {
|
||||
case 'a':
|
||||
Anim = !Anim;
|
||||
if (Anim)
|
||||
glutIdleFunc(Idle);
|
||||
else
|
||||
glutIdleFunc(NULL);
|
||||
break;
|
||||
case 'z':
|
||||
Zrot -= step;
|
||||
break;
|
||||
case 'Z':
|
||||
Zrot += step;
|
||||
break;
|
||||
case 'b':
|
||||
Bias -= 10;
|
||||
break;
|
||||
case 'B':
|
||||
Bias += 10;
|
||||
break;
|
||||
case 27:
|
||||
exit(0);
|
||||
break;
|
||||
}
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
static void SpecialKey( int key, int x, int y )
|
||||
{
|
||||
const GLfloat step = 3.0;
|
||||
(void) x;
|
||||
(void) y;
|
||||
switch (key) {
|
||||
case GLUT_KEY_UP:
|
||||
Xrot -= step;
|
||||
break;
|
||||
case GLUT_KEY_DOWN:
|
||||
Xrot += step;
|
||||
break;
|
||||
case GLUT_KEY_LEFT:
|
||||
Yrot -= step;
|
||||
break;
|
||||
case GLUT_KEY_RIGHT:
|
||||
Yrot += step;
|
||||
break;
|
||||
}
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
static void Init( void )
|
||||
{
|
||||
const char *exten = (const char *) glGetString(GL_EXTENSIONS);
|
||||
if (!strstr(exten, "GL_EXT_texture_lod_bias")) {
|
||||
printf("Sorry, GL_EXT_texture_lod_bias not supported by this renderer.\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
if (!LoadRGBMipmaps(TEXTURE_FILE, GL_RGB)) {
|
||||
printf("Error: could not load texture image %s\n", TEXTURE_FILE);
|
||||
exit(1);
|
||||
}
|
||||
|
||||
/* mipmapping required for this extension */
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||
}
|
||||
|
||||
|
||||
int main( int argc, char *argv[] )
|
||||
{
|
||||
glutInit( &argc, argv );
|
||||
glutInitWindowPosition( 0, 0 );
|
||||
glutInitWindowSize( 350, 350 );
|
||||
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
|
||||
glutCreateWindow(argv[0]);
|
||||
glutReshapeFunc( Reshape );
|
||||
glutKeyboardFunc( Key );
|
||||
glutSpecialFunc( SpecialKey );
|
||||
glutDisplayFunc( Display );
|
||||
if (Anim)
|
||||
glutIdleFunc(Idle);
|
||||
Init();
|
||||
glutMainLoop();
|
||||
return 0;
|
||||
}
|
||||
@@ -1,11 +1,8 @@
|
||||
/* $Id: morph3d.c,v 1.4 2000/06/27 17:04:43 brianp Exp $ */
|
||||
/* $Id: morph3d.c,v 1.2.2.1 1999/12/15 13:00:24 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* $Log: morph3d.c,v $
|
||||
* Revision 1.4 2000/06/27 17:04:43 brianp
|
||||
* fixed compiler warnings
|
||||
*
|
||||
* Revision 1.3 1999/12/15 13:00:45 brianp
|
||||
* Revision 1.2.2.1 1999/12/15 13:00:24 brianp
|
||||
* moved #define to column 0
|
||||
*
|
||||
* Revision 1.2 1999/09/17 12:27:01 brianp
|
||||
@@ -833,7 +830,7 @@ static void pinit(void)
|
||||
|
||||
}
|
||||
|
||||
static void INIT(void)
|
||||
void INIT(void)
|
||||
{
|
||||
printf("Morph 3D - Shows morphing platonic polyhedra\n");
|
||||
printf("Author: Marcelo Fernandes Vianna (vianna@cat.cbpf.br)\n\n");
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* $Id: multiarb.c,v 1.6 2000/05/23 23:21:00 brianp Exp $ */
|
||||
/* $Id: multiarb.c,v 1.3.2.2 2000/02/02 17:32:15 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* GL_ARB_multitexture demo
|
||||
@@ -12,13 +12,10 @@
|
||||
|
||||
/*
|
||||
* $Log: multiarb.c,v $
|
||||
* Revision 1.6 2000/05/23 23:21:00 brianp
|
||||
* set default window pos
|
||||
*
|
||||
* Revision 1.5 2000/02/02 17:31:45 brianp
|
||||
* Revision 1.3.2.2 2000/02/02 17:32:15 brianp
|
||||
* changed > to >=
|
||||
*
|
||||
* Revision 1.4 2000/02/02 01:07:21 brianp
|
||||
* Revision 1.3.2.1 2000/02/02 01:08:09 brianp
|
||||
* limit Drift to [0, 1]
|
||||
*
|
||||
* Revision 1.3 1999/10/21 16:40:32 brianp
|
||||
@@ -322,7 +319,6 @@ int main( int argc, char *argv[] )
|
||||
{
|
||||
glutInit( &argc, argv );
|
||||
glutInitWindowSize( 300, 300 );
|
||||
glutInitWindowPosition( 0, 0 );
|
||||
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
|
||||
glutCreateWindow(argv[0] );
|
||||
|
||||
|
||||
@@ -1,226 +0,0 @@
|
||||
/*
|
||||
* GL_HP_occlustion_test demo
|
||||
*
|
||||
* Brian Paul
|
||||
* 31 March 2000
|
||||
*
|
||||
* Copyright (C) 2000 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <math.h>
|
||||
#include <GL/glut.h>
|
||||
#include <GL/glext.h>
|
||||
|
||||
|
||||
static GLfloat Xpos = 0;
|
||||
|
||||
|
||||
static void
|
||||
PrintString(const char *s)
|
||||
{
|
||||
while (*s) {
|
||||
glutBitmapCharacter(GLUT_BITMAP_8_BY_13, (int) *s);
|
||||
s++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void Idle(void)
|
||||
{
|
||||
static int lastTime = 0;
|
||||
static int sign = +1;
|
||||
int time = glutGet(GLUT_ELAPSED_TIME);
|
||||
float step;
|
||||
|
||||
if (lastTime == 0)
|
||||
lastTime = time;
|
||||
else if (time - lastTime < 20) /* 50Hz update */
|
||||
return;
|
||||
|
||||
step = (time - lastTime) / 1000.0 * sign;
|
||||
lastTime = time;
|
||||
|
||||
Xpos += step;
|
||||
|
||||
if (Xpos > 2.5) {
|
||||
Xpos = 2.5;
|
||||
sign = -1;
|
||||
}
|
||||
else if (Xpos < -2.5) {
|
||||
Xpos = -2.5;
|
||||
sign = +1;
|
||||
}
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
static void Display( void )
|
||||
{
|
||||
GLboolean result;
|
||||
|
||||
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
|
||||
|
||||
glMatrixMode( GL_PROJECTION );
|
||||
glLoadIdentity();
|
||||
glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 25.0 );
|
||||
glMatrixMode( GL_MODELVIEW );
|
||||
glLoadIdentity();
|
||||
glTranslatef( 0.0, 0.0, -15.0 );
|
||||
|
||||
/* draw the occluding polygons */
|
||||
glColor3f(0, 0.6, 0.8);
|
||||
glBegin(GL_QUADS);
|
||||
glVertex2f(-1.6, -1.5);
|
||||
glVertex2f(-0.4, -1.5);
|
||||
glVertex2f(-0.4, 1.5);
|
||||
glVertex2f(-1.6, 1.5);
|
||||
|
||||
glVertex2f( 0.4, -1.5);
|
||||
glVertex2f( 1.6, -1.5);
|
||||
glVertex2f( 1.6, 1.5);
|
||||
glVertex2f( 0.4, 1.5);
|
||||
glEnd();
|
||||
|
||||
/* draw the test polygon with occlusion testing */
|
||||
glPushMatrix();
|
||||
glTranslatef(Xpos, 0, -0.5);
|
||||
glScalef(0.3, 0.3, 1.0);
|
||||
glRotatef(-90.0 * Xpos, 0, 0, 1);
|
||||
|
||||
glEnable(GL_OCCLUSION_TEST_HP); /* NOTE: enabling the occlusion test */
|
||||
/* doesn't clear the result flag! */
|
||||
glColorMask(0, 0, 0, 0);
|
||||
glDepthMask(GL_FALSE);
|
||||
/* this call clear's the result flag. Not really needed for this demo. */
|
||||
glGetBooleanv(GL_OCCLUSION_TEST_RESULT_HP, &result);
|
||||
|
||||
glBegin(GL_POLYGON);
|
||||
glVertex3f(-1, -1, 0);
|
||||
glVertex3f( 1, -1, 0);
|
||||
glVertex3f( 1, 1, 0);
|
||||
glVertex3f(-1, 1, 0);
|
||||
glEnd();
|
||||
|
||||
glGetBooleanv(GL_OCCLUSION_TEST_RESULT_HP, &result);
|
||||
/* turn off occlusion testing */
|
||||
glDisable(GL_OCCLUSION_TEST_HP);
|
||||
glColorMask(1, 1, 1, 1);
|
||||
glDepthMask(GL_TRUE);
|
||||
|
||||
/* draw the green rect, so we can see what's going on */
|
||||
glColor3f(0.8, 0.5, 0);
|
||||
glBegin(GL_POLYGON);
|
||||
glVertex3f(-1, -1, 0);
|
||||
glVertex3f( 1, -1, 0);
|
||||
glVertex3f( 1, 1, 0);
|
||||
glVertex3f(-1, 1, 0);
|
||||
glEnd();
|
||||
|
||||
glPopMatrix();
|
||||
|
||||
|
||||
/* Print result message */
|
||||
glMatrixMode( GL_PROJECTION );
|
||||
glLoadIdentity();
|
||||
glOrtho( -1.0, 1.0, -1.0, 1.0, -1.0, 1.0 );
|
||||
glMatrixMode( GL_MODELVIEW );
|
||||
glLoadIdentity();
|
||||
|
||||
glColor3f(1, 1, 1);
|
||||
glRasterPos3f(-0.25, -0.7, 0);
|
||||
|
||||
if (result)
|
||||
PrintString(" Visible");
|
||||
else
|
||||
PrintString("Fully Occluded");
|
||||
|
||||
glutSwapBuffers();
|
||||
}
|
||||
|
||||
|
||||
static void Reshape( int width, int height )
|
||||
{
|
||||
glViewport( 0, 0, width, height );
|
||||
}
|
||||
|
||||
|
||||
static void Key( unsigned char key, int x, int y )
|
||||
{
|
||||
(void) x;
|
||||
(void) y;
|
||||
switch (key) {
|
||||
case 27:
|
||||
exit(0);
|
||||
break;
|
||||
}
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
static void SpecialKey( int key, int x, int y )
|
||||
{
|
||||
const GLfloat step = 0.1;
|
||||
(void) x;
|
||||
(void) y;
|
||||
switch (key) {
|
||||
case GLUT_KEY_LEFT:
|
||||
Xpos -= step;
|
||||
break;
|
||||
case GLUT_KEY_RIGHT:
|
||||
Xpos += step;
|
||||
break;
|
||||
}
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
static void Init( void )
|
||||
{
|
||||
const char *ext = (const char *) glGetString(GL_EXTENSIONS);
|
||||
if (!strstr(ext, "GL_HP_occlusion_test")) {
|
||||
printf("Sorry, this demo requires the GL_HP_occlusion_test extension\n");
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
}
|
||||
|
||||
|
||||
int main( int argc, char *argv[] )
|
||||
{
|
||||
glutInit( &argc, argv );
|
||||
glutInitWindowPosition( 0, 0 );
|
||||
glutInitWindowSize( 400, 400 );
|
||||
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
|
||||
glutCreateWindow(argv[0]);
|
||||
glutReshapeFunc( Reshape );
|
||||
glutKeyboardFunc( Key );
|
||||
glutSpecialFunc( SpecialKey );
|
||||
glutIdleFunc( Idle );
|
||||
glutDisplayFunc( Display );
|
||||
Init();
|
||||
glutMainLoop();
|
||||
return 0;
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
/* $Id: osdemo.c,v 1.4 2000/03/28 16:59:39 rjfrank Exp $ */
|
||||
/* $Id: osdemo.c,v 1.1 1999/08/19 00:55:40 jtg Exp $ */
|
||||
|
||||
/*
|
||||
* Demo of off-screen Mesa rendering
|
||||
@@ -17,14 +17,24 @@
|
||||
*/
|
||||
|
||||
|
||||
/*
|
||||
* $Log: osdemo.c,v $
|
||||
* Revision 1.1 1999/08/19 00:55:40 jtg
|
||||
* Initial revision
|
||||
*
|
||||
* Revision 3.0 1998/02/14 18:42:29 brianp
|
||||
* initial rev
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include "GL/osmesa.h"
|
||||
#include "GL/glut.h"
|
||||
|
||||
|
||||
#define SAVE_TARGA
|
||||
|
||||
|
||||
#define WIDTH 400
|
||||
#define HEIGHT 400
|
||||
@@ -75,159 +85,27 @@ static void render_image( void )
|
||||
glutSolidCone(1.0, 2.0, 16, 1);
|
||||
glPopMatrix();
|
||||
|
||||
#ifdef GL_HP_occlusion_test
|
||||
{
|
||||
GLboolean bRet;
|
||||
glDepthMask(GL_FALSE);
|
||||
glColorMask(GL_FALSE,GL_FALSE,GL_FALSE,GL_FALSE);
|
||||
glEnable(GL_OCCLUSION_TEST_HP);
|
||||
glGetBooleanv(GL_OCCLUSION_TEST_RESULT_HP,&bRet);
|
||||
|
||||
glPushMatrix();
|
||||
glTranslatef(0.75, 0.0, -1.0);
|
||||
glMaterialfv( GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, blue_mat );
|
||||
glutSolidSphere(1.0, 20, 20);
|
||||
glPopMatrix();
|
||||
|
||||
glGetBooleanv(GL_OCCLUSION_TEST_RESULT_HP,&bRet);
|
||||
printf("Occlusion test 1 (result should be 1): %d\n",bRet);
|
||||
|
||||
glDepthMask(GL_TRUE);
|
||||
glColorMask(GL_TRUE,GL_TRUE,GL_TRUE,GL_TRUE);
|
||||
glDisable(GL_OCCLUSION_TEST_HP);
|
||||
}
|
||||
#endif
|
||||
|
||||
glPushMatrix();
|
||||
glTranslatef(0.75, 0.0, -1.0);
|
||||
glMaterialfv( GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, blue_mat );
|
||||
glutSolidSphere(1.0, 20, 20);
|
||||
glPopMatrix();
|
||||
|
||||
#ifdef GL_HP_occlusion_test
|
||||
{
|
||||
GLboolean bRet;
|
||||
|
||||
glDepthMask(GL_FALSE);
|
||||
glColorMask(GL_FALSE,GL_FALSE,GL_FALSE,GL_FALSE);
|
||||
glEnable(GL_OCCLUSION_TEST_HP);
|
||||
glGetBooleanv(GL_OCCLUSION_TEST_RESULT_HP,&bRet);
|
||||
|
||||
/* draw a sphere inside the previous sphere */
|
||||
glPushMatrix();
|
||||
glTranslatef(0.75, 0.0, -1.0);
|
||||
glMaterialfv( GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, blue_mat );
|
||||
glutSolidSphere(0.5, 20, 20);
|
||||
glPopMatrix();
|
||||
|
||||
glGetBooleanv(GL_OCCLUSION_TEST_RESULT_HP,&bRet);
|
||||
printf("Occlusion test 2 (result should be 0): %d\n",bRet);
|
||||
|
||||
glDepthMask(GL_TRUE);
|
||||
glColorMask(GL_TRUE,GL_TRUE,GL_TRUE,GL_TRUE);
|
||||
glDisable(GL_OCCLUSION_TEST_HP);
|
||||
}
|
||||
#endif
|
||||
|
||||
glPopMatrix();
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void
|
||||
write_targa(const char *filename, const GLubyte *buffer, int width, int height)
|
||||
{
|
||||
FILE *f = fopen( filename, "w" );
|
||||
if (f) {
|
||||
int i, x, y;
|
||||
const GLubyte *ptr = buffer;
|
||||
printf ("osdemo, writing tga file \n");
|
||||
fputc (0x00, f); /* ID Length, 0 => No ID */
|
||||
fputc (0x00, f); /* Color Map Type, 0 => No color map included */
|
||||
fputc (0x02, f); /* Image Type, 2 => Uncompressed, True-color Image */
|
||||
fputc (0x00, f); /* Next five bytes are about the color map entries */
|
||||
fputc (0x00, f); /* 2 bytes Index, 2 bytes length, 1 byte size */
|
||||
fputc (0x00, f);
|
||||
fputc (0x00, f);
|
||||
fputc (0x00, f);
|
||||
fputc (0x00, f); /* X-origin of Image */
|
||||
fputc (0x00, f);
|
||||
fputc (0x00, f); /* Y-origin of Image */
|
||||
fputc (0x00, f);
|
||||
fputc (WIDTH & 0xff, f); /* Image Width */
|
||||
fputc ((WIDTH>>8) & 0xff, f);
|
||||
fputc (HEIGHT & 0xff, f); /* Image Height */
|
||||
fputc ((HEIGHT>>8) & 0xff, f);
|
||||
fputc (0x18, f); /* Pixel Depth, 0x18 => 24 Bits */
|
||||
fputc (0x20, f); /* Image Descriptor */
|
||||
fclose(f);
|
||||
f = fopen( filename, "ab" ); /* reopen in binary append mode */
|
||||
for (y=height-1; y>=0; y--) {
|
||||
for (x=0; x<width; x++) {
|
||||
i = (y*width + x) * 4;
|
||||
fputc(ptr[i+2], f); /* write blue */
|
||||
fputc(ptr[i+1], f); /* write green */
|
||||
fputc(ptr[i], f); /* write red */
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
write_ppm(const char *filename, const GLubyte *buffer, int width, int height)
|
||||
{
|
||||
const int binary = 0;
|
||||
FILE *f = fopen( filename, "w" );
|
||||
if (f) {
|
||||
int i, x, y;
|
||||
const GLubyte *ptr = buffer;
|
||||
if (binary) {
|
||||
fprintf(f,"P6\n");
|
||||
fprintf(f,"# ppm-file created by osdemo.c\n");
|
||||
fprintf(f,"%i %i\n", width,height);
|
||||
fprintf(f,"255\n");
|
||||
fclose(f);
|
||||
f = fopen( filename, "ab" ); /* reopen in binary append mode */
|
||||
for (y=height-1; y>=0; y--) {
|
||||
for (x=0; x<width; x++) {
|
||||
i = (y*width + x) * 4;
|
||||
fputc(ptr[i], f); /* write red */
|
||||
fputc(ptr[i+1], f); /* write green */
|
||||
fputc(ptr[i+2], f); /* write blue */
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
/*ASCII*/
|
||||
int counter = 0;
|
||||
fprintf(f,"P3\n");
|
||||
fprintf(f,"# ascii ppm file created by osdemo.c\n");
|
||||
fprintf(f,"%i %i\n", width, height);
|
||||
fprintf(f,"255\n");
|
||||
for (y=height-1; y>=0; y--) {
|
||||
for (x=0; x<width; x++) {
|
||||
i = (y*width + x) * 4;
|
||||
fprintf(f, " %3d %3d %3d", ptr[i], ptr[i+1], ptr[i+2]);
|
||||
counter++;
|
||||
if (counter % 5 == 0)
|
||||
fprintf(f, "\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
fclose(f);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
int main( int argc, char *argv[] )
|
||||
{
|
||||
OSMesaContext ctx;
|
||||
void *buffer;
|
||||
|
||||
/* Create an RGBA-mode context */
|
||||
OSMesaContext ctx = OSMesaCreateContext( GL_RGBA, NULL );
|
||||
ctx = OSMesaCreateContext( GL_RGBA, NULL );
|
||||
|
||||
/* Allocate the image buffer */
|
||||
void *buffer = malloc( WIDTH * HEIGHT * 4 );
|
||||
buffer = malloc( WIDTH * HEIGHT * 4 );
|
||||
|
||||
/* Bind the buffer to the context and make it current */
|
||||
OSMesaMakeCurrent( ctx, buffer, GL_UNSIGNED_BYTE, WIDTH, HEIGHT );
|
||||
@@ -235,14 +113,48 @@ int main( int argc, char *argv[] )
|
||||
render_image();
|
||||
|
||||
if (argc>1) {
|
||||
#ifdef SAVE_TARGA
|
||||
write_targa(argv[1], buffer, WIDTH, HEIGHT);
|
||||
#else
|
||||
write_ppm(argv[1], buffer, WIDTH, HEIGHT);
|
||||
/* write PPM file */
|
||||
FILE *f = fopen( argv[1], "w" );
|
||||
if (f) {
|
||||
int i, x, y;
|
||||
GLubyte *ptr = (GLubyte *) buffer;
|
||||
#define BINARY 0
|
||||
#if BINARY
|
||||
fprintf(f,"P6\n");
|
||||
fprintf(f,"# ppm-file created by %s\n", argv[0]);
|
||||
fprintf(f,"%i %i\n", WIDTH,HEIGHT);
|
||||
fprintf(f,"255\n");
|
||||
fclose(f);
|
||||
f = fopen( argv[1], "ab" ); /* reopen in binary append mode */
|
||||
for (y=HEIGHT-1; y>=0; y--) {
|
||||
for (x=0; x<WIDTH; x++) {
|
||||
i = (y*WIDTH + x) * 4;
|
||||
fputc(ptr[i], f); /* write red */
|
||||
fputc(ptr[i+1], f); /* write green */
|
||||
fputc(ptr[i+2], f); /* write blue */
|
||||
}
|
||||
}
|
||||
#else /*ASCII*/
|
||||
int counter = 0;
|
||||
fprintf(f,"P3\n");
|
||||
fprintf(f,"# ascii ppm file created by %s\n", argv[0]);
|
||||
fprintf(f,"%i %i\n", WIDTH, HEIGHT);
|
||||
fprintf(f,"255\n");
|
||||
for (y=HEIGHT-1; y>=0; y--) {
|
||||
for (x=0; x<WIDTH; x++) {
|
||||
i = (y*WIDTH + x) * 4;
|
||||
fprintf(f, " %3d %3d %3d", ptr[i], ptr[i+1], ptr[i+2]);
|
||||
counter++;
|
||||
if (counter % 5 == 0)
|
||||
fprintf(f, "\n");
|
||||
}
|
||||
}
|
||||
#endif
|
||||
fclose(f);
|
||||
}
|
||||
}
|
||||
else {
|
||||
printf("Specify a filename if you want to make an image file\n");
|
||||
printf("Specify a filename if you want to make a ppm file\n");
|
||||
}
|
||||
|
||||
printf("all done\n");
|
||||
|
||||
@@ -1,14 +1,30 @@
|
||||
/* $Id: paltex.c,v 1.4 2000/06/27 17:12:10 brianp Exp $ */
|
||||
/* $Id: paltex.c,v 1.2 1999/11/02 15:09:04 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Paletted texture demo. Written by Brian Paul.
|
||||
* This program is in the public domain.
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Log: paltex.c,v $
|
||||
* Revision 1.2 1999/11/02 15:09:04 brianp
|
||||
* new texture image, cleaned-up code
|
||||
*
|
||||
* Revision 1.1.1.1 1999/08/19 00:55:40 jtg
|
||||
* Imported sources
|
||||
*
|
||||
* Revision 3.1 1999/03/28 18:20:49 brianp
|
||||
* minor clean-up
|
||||
*
|
||||
* Revision 3.0 1998/02/14 18:42:29 brianp
|
||||
* initial rev
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
#define GL_GLEXT_LEGACY
|
||||
#include <GL/glut.h>
|
||||
|
||||
|
||||
@@ -82,6 +98,7 @@ static void Init( void )
|
||||
" "
|
||||
};
|
||||
GLubyte table[256][4];
|
||||
int i;
|
||||
|
||||
if (!glutExtensionSupported("GL_EXT_paletted_texture")) {
|
||||
printf("Sorry, GL_EXT_paletted_texture not supported\n");
|
||||
|
||||
@@ -1,219 +0,0 @@
|
||||
/*
|
||||
* This program is under the GNU GPL.
|
||||
* Use at your own risk.
|
||||
*
|
||||
* written by David Bucciarelli (humanware@plus.it)
|
||||
* Humanware s.r.l.
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "particles.h"
|
||||
|
||||
#define vinit(a,i,j,k) {\
|
||||
(a)[0]=i;\
|
||||
(a)[1]=j;\
|
||||
(a)[2]=k;\
|
||||
}
|
||||
|
||||
#define vadds(a,dt,b) {\
|
||||
(a)[0]+=(dt)*(b)[0];\
|
||||
(a)[1]+=(dt)*(b)[1];\
|
||||
(a)[2]+=(dt)*(b)[2];\
|
||||
}
|
||||
|
||||
#define vequ(a,b) {\
|
||||
(a)[0]=(b)[0];\
|
||||
(a)[1]=(b)[1];\
|
||||
(a)[2]=(b)[2];\
|
||||
}
|
||||
|
||||
#define vinter(a,dt,b,c) {\
|
||||
(a)[0]=(dt)*(b)[0]+(1.0-dt)*(c)[0];\
|
||||
(a)[1]=(dt)*(b)[1]+(1.0-dt)*(c)[1];\
|
||||
(a)[2]=(dt)*(b)[2]+(1.0-dt)*(c)[2];\
|
||||
}
|
||||
|
||||
#define clamp(a) ((a) < 0.0 ? 0.0 : ((a) < 1.0 ? (a) : 1.0))
|
||||
|
||||
#define vclamp(v) {\
|
||||
(v)[0]=clamp((v)[0]);\
|
||||
(v)[1]=clamp((v)[1]);\
|
||||
(v)[2]=clamp((v)[2]);\
|
||||
}
|
||||
|
||||
|
||||
float rainParticle::min[3];
|
||||
float rainParticle::max[3];
|
||||
float rainParticle::partLength=0.2f;
|
||||
|
||||
|
||||
static float vrnd(void)
|
||||
{
|
||||
return(((float)rand())/RAND_MAX);
|
||||
}
|
||||
|
||||
|
||||
particle::particle()
|
||||
{
|
||||
age=0.0f;
|
||||
|
||||
vinit(acc,0.0f,0.0f,0.0f);
|
||||
vinit(vel,0.0f,0.0f,0.0f);
|
||||
vinit(pos,0.0f,0.0f,0.0f);
|
||||
}
|
||||
|
||||
void particle::elapsedTime(float dt)
|
||||
{
|
||||
age+=dt;
|
||||
|
||||
vadds(vel,dt,acc);
|
||||
|
||||
vadds(pos,dt,vel);
|
||||
}
|
||||
|
||||
/////////////////////////////////////////
|
||||
// Particle System
|
||||
/////////////////////////////////////////
|
||||
|
||||
particleSystem::particleSystem()
|
||||
{
|
||||
t=0.0f;
|
||||
|
||||
part=NULL;
|
||||
|
||||
particleNum=0;
|
||||
}
|
||||
|
||||
particleSystem::~particleSystem()
|
||||
{
|
||||
if(part)
|
||||
free(part);
|
||||
}
|
||||
|
||||
void particleSystem::addParticle(particle *p)
|
||||
{
|
||||
if(!part) {
|
||||
part=(particle **)calloc(1,sizeof(particle *));
|
||||
part[0]=p;
|
||||
particleNum=1;
|
||||
} else {
|
||||
particleNum++;
|
||||
part=(particle **)realloc(part,sizeof(particle *)*particleNum);
|
||||
part[particleNum-1]=p;
|
||||
}
|
||||
}
|
||||
|
||||
void particleSystem::reset(void)
|
||||
{
|
||||
if(part)
|
||||
free(part);
|
||||
|
||||
t=0.0f;
|
||||
|
||||
part=NULL;
|
||||
|
||||
particleNum=0;
|
||||
}
|
||||
|
||||
void particleSystem::draw(void)
|
||||
{
|
||||
if(!part)
|
||||
return;
|
||||
|
||||
part[0]->beginDraw();
|
||||
for(unsigned int i=0;i<particleNum;i++)
|
||||
part[i]->draw();
|
||||
part[0]->endDraw();
|
||||
}
|
||||
|
||||
void particleSystem::addTime(float dt)
|
||||
{
|
||||
if(!part)
|
||||
return;
|
||||
|
||||
for(unsigned int i=0;i<particleNum;i++) {
|
||||
part[i]->elapsedTime(dt);
|
||||
part[i]->checkAge();
|
||||
}
|
||||
}
|
||||
|
||||
/////////////////////////////////////////
|
||||
// Rain
|
||||
/////////////////////////////////////////
|
||||
|
||||
void rainParticle::init(void)
|
||||
{
|
||||
age=0.0f;
|
||||
|
||||
acc[0]=0.0f;
|
||||
acc[1]=-0.98f;
|
||||
acc[2]=0.0f;
|
||||
|
||||
vel[0]=0.0f;
|
||||
vel[1]=0.0f;
|
||||
vel[2]=0.0f;
|
||||
|
||||
oldpos[0]=pos[0]=min[0]+(max[0]-min[0])*vrnd();
|
||||
oldpos[1]=pos[1]=max[1]+0.2f*max[1]*vrnd();
|
||||
oldpos[2]=pos[2]=min[2]+(max[2]-min[2])*vrnd();
|
||||
|
||||
vadds(oldpos,-partLength,vel);
|
||||
}
|
||||
|
||||
rainParticle::rainParticle()
|
||||
{
|
||||
init();
|
||||
}
|
||||
|
||||
void rainParticle::setRainingArea(float minx, float miny, float minz,
|
||||
float maxx, float maxy, float maxz)
|
||||
{
|
||||
vinit(min,minx,miny,minz);
|
||||
vinit(max,maxx,maxy,maxz);
|
||||
}
|
||||
|
||||
void rainParticle::setLength(float l)
|
||||
{
|
||||
partLength=l;
|
||||
}
|
||||
|
||||
void rainParticle::draw(void)
|
||||
{
|
||||
glColor4f(0.7f,0.95f,1.0f,0.0f);
|
||||
glVertex3fv(oldpos);
|
||||
|
||||
glColor4f(0.3f,0.7f,1.0f,1.0f);
|
||||
glVertex3fv(pos);
|
||||
}
|
||||
|
||||
void rainParticle::checkAge(void)
|
||||
{
|
||||
if(pos[1]<min[1])
|
||||
init();
|
||||
}
|
||||
|
||||
void rainParticle::elapsedTime(float dt)
|
||||
{
|
||||
particle::elapsedTime(dt);
|
||||
|
||||
if(pos[0]<min[0])
|
||||
pos[0]=max[0]-(min[0]-pos[0]);
|
||||
if(pos[2]<min[2])
|
||||
pos[2]=max[2]-(min[2]-pos[2]);
|
||||
|
||||
if(pos[0]>max[0])
|
||||
pos[0]=min[0]+(pos[0]-max[0]);
|
||||
if(pos[2]>max[2])
|
||||
pos[2]=min[2]+(pos[2]-max[2]);
|
||||
|
||||
vequ(oldpos,pos);
|
||||
vadds(oldpos,-partLength,vel);
|
||||
}
|
||||
|
||||
void rainParticle::randomHeight(void)
|
||||
{
|
||||
pos[1]=(max[1]-min[1])*vrnd()+min[1];
|
||||
|
||||
oldpos[1]=pos[1]-partLength*vel[1];
|
||||
}
|
||||
@@ -1,81 +0,0 @@
|
||||
/*
|
||||
* This program is under the GNU GPL.
|
||||
* Use at your own risk.
|
||||
*
|
||||
* written by David Bucciarelli (humanware@plus.it)
|
||||
* Humanware s.r.l.
|
||||
*/
|
||||
|
||||
#ifndef PARTICLES_H
|
||||
#define PARTICLES_H
|
||||
|
||||
#include <GL/gl.h>
|
||||
|
||||
class particle {
|
||||
protected:
|
||||
float age; // in seconds
|
||||
float acc[3];
|
||||
float vel[3];
|
||||
float pos[3];
|
||||
|
||||
public:
|
||||
particle();
|
||||
virtual ~particle() {};
|
||||
|
||||
virtual void beginDraw(void) {};
|
||||
virtual void draw(void)=0;
|
||||
virtual void endDraw(void) {};
|
||||
|
||||
virtual void elapsedTime(float);
|
||||
virtual void checkAge(void) {};
|
||||
};
|
||||
|
||||
class particleSystem {
|
||||
protected:
|
||||
particle **part;
|
||||
|
||||
float t;
|
||||
|
||||
unsigned long particleNum;
|
||||
public:
|
||||
particleSystem();
|
||||
~particleSystem();
|
||||
|
||||
void addParticle(particle *);
|
||||
|
||||
void reset(void);
|
||||
|
||||
void draw(void);
|
||||
|
||||
void addTime(float);
|
||||
};
|
||||
|
||||
class rainParticle : public particle {
|
||||
protected:
|
||||
static float min[3];
|
||||
static float max[3];
|
||||
static float partLength;
|
||||
|
||||
float oldpos[3];
|
||||
|
||||
void init(void);
|
||||
public:
|
||||
rainParticle();
|
||||
|
||||
static void setRainingArea(float, float, float,
|
||||
float, float, float);
|
||||
static void setLength(float);
|
||||
static float getLength(void) { return partLength; };
|
||||
|
||||
void beginDraw(void) { glBegin(GL_LINES); };
|
||||
void draw(void);
|
||||
void endDraw(void) { glEnd(); };
|
||||
|
||||
void elapsedTime(float);
|
||||
|
||||
void checkAge(void);
|
||||
|
||||
void randomHeight(void);
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,210 +0,0 @@
|
||||
/*
|
||||
* GL_SGIS_pixel_texture demo
|
||||
*
|
||||
* Brian Paul
|
||||
* 6 Apr 2000
|
||||
*
|
||||
* Copyright (C) 2000 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
|
||||
/*
|
||||
* How this works:
|
||||
* 1. We load the image into a 2D texture.
|
||||
* 2. We generate a sequence of RGB images in which the R component
|
||||
* is really the S texture coordinate and the G component is really
|
||||
* the T texture coordinate.
|
||||
* By warping the mapping from R to S and G to T we can get non-linear
|
||||
* distortions.
|
||||
* 3. Draw the warped image (a 2-D warping function) with pixel texgen
|
||||
* enabled.
|
||||
* 4. Loop over the warped images to animate.
|
||||
*
|
||||
* The pixel texgen extension can also be used to do color-space
|
||||
* conversions. For example, we could convert YCR to RGB with a
|
||||
* 3D texture map which takes YCR as the S,T,R texture coordinate and
|
||||
* returns RGB texel values.
|
||||
*
|
||||
* You can use this extension in (at least) two ways:
|
||||
* 1. glDrawPixels w/ color space conversion/warping
|
||||
* 2. glDrawPixels to spatially warp another image in texture memory
|
||||
*
|
||||
* We're basically using glDrawPixels to draw a texture coordinate image.
|
||||
*/
|
||||
|
||||
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <GL/glut.h>
|
||||
#include <GL/glext.h>
|
||||
#include "../util/readtex.c" /* I know, this is a hack. */
|
||||
|
||||
#define TEXTURE_FILE "../images/girl.rgb"
|
||||
|
||||
static int ImgWidth = 300, ImgHeight = 300;
|
||||
#define FRAMES 20
|
||||
static GLubyte *ImgData[FRAMES];
|
||||
static GLint Frame = 0;
|
||||
|
||||
static GLboolean TextureFlag = GL_TRUE;
|
||||
|
||||
|
||||
static void Display( void )
|
||||
{
|
||||
glClear( GL_COLOR_BUFFER_BIT );
|
||||
|
||||
if (TextureFlag) {
|
||||
glEnable(GL_PIXEL_TEXTURE_SGIS);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
}
|
||||
else {
|
||||
glDisable(GL_PIXEL_TEXTURE_SGIS);
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
}
|
||||
|
||||
glColor3f(1, 1, 1);
|
||||
glRasterPos2f(10, 10);
|
||||
glDrawPixels(ImgWidth, ImgHeight, GL_RGB, GL_UNSIGNED_BYTE, ImgData[Frame]);
|
||||
|
||||
glutSwapBuffers();
|
||||
}
|
||||
|
||||
|
||||
static void Reshape( int width, int height )
|
||||
{
|
||||
glViewport( 0, 0, width, height );
|
||||
glMatrixMode( GL_PROJECTION );
|
||||
glLoadIdentity();
|
||||
glOrtho(0, width, 0, height, -1, 1);
|
||||
glMatrixMode( GL_MODELVIEW );
|
||||
glLoadIdentity();
|
||||
}
|
||||
|
||||
|
||||
static void Key( unsigned char key, int x, int y )
|
||||
{
|
||||
(void) x;
|
||||
(void) y;
|
||||
switch (key) {
|
||||
case ' ':
|
||||
TextureFlag = !TextureFlag;
|
||||
break;
|
||||
case 27:
|
||||
exit(0);
|
||||
break;
|
||||
}
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
static void Idle(void)
|
||||
{
|
||||
Frame++;
|
||||
if (Frame >= FRAMES)
|
||||
Frame = 0;
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
static GLubyte warp(GLfloat s, int frame)
|
||||
{
|
||||
static const GLfloat PI = 3.14159265;
|
||||
static int halfFrame = FRAMES / 2;
|
||||
GLfloat y, weight, v;
|
||||
if (frame >= halfFrame)
|
||||
frame = halfFrame - (frame - halfFrame);
|
||||
y = sin(s * PI);
|
||||
weight = (float) frame / (FRAMES-1);
|
||||
v = y * (0.8 * weight + 0.2);
|
||||
return (GLint) (v * 255.0F);
|
||||
}
|
||||
|
||||
|
||||
static void InitImage(void)
|
||||
{
|
||||
int i, j, frame;
|
||||
for (frame = 0; frame < FRAMES; frame++) {
|
||||
ImgData[frame] = (GLubyte *) malloc(ImgWidth * ImgHeight * 3);
|
||||
for (i = 0; i < ImgHeight; i++) {
|
||||
for (j = 0; j < ImgWidth; j++) {
|
||||
GLubyte *pixel = ImgData[frame] + (i * ImgWidth + j) * 3;
|
||||
pixel[0] = warp((float) j / (ImgWidth - 0), frame);
|
||||
pixel[1] = warp((float) i / (ImgHeight - 0), frame);
|
||||
pixel[2] = 0.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void Init( int argc, char *argv[] )
|
||||
{
|
||||
const char *exten = (const char *) glGetString(GL_EXTENSIONS);
|
||||
if (!strstr(exten, "GL_SGIS_pixel_texture")) {
|
||||
printf("Sorry, GL_SGIS_pixel_texture not supported by this renderer.\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
/* linear filtering looks nicer, but it's slower, since it's in software */
|
||||
#if 1
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
#else
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
#endif
|
||||
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
|
||||
if (!LoadRGBMipmaps(TEXTURE_FILE, GL_RGB)) {
|
||||
printf("Error: couldn't load texture image\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
glClearColor(0.3, 0.3, 0.4, 1.0);
|
||||
|
||||
InitImage();
|
||||
|
||||
printf("Hit SPACE to toggle pixel texgen\n");
|
||||
}
|
||||
|
||||
|
||||
int main( int argc, char *argv[] )
|
||||
{
|
||||
glutInit( &argc, argv );
|
||||
glutInitWindowSize( 330, 330 );
|
||||
glutInitWindowPosition( 0, 0 );
|
||||
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
|
||||
glutCreateWindow(argv[0] );
|
||||
|
||||
Init( argc, argv );
|
||||
|
||||
glutKeyboardFunc( Key );
|
||||
glutReshapeFunc( Reshape );
|
||||
glutDisplayFunc( Display );
|
||||
glutIdleFunc( Idle );
|
||||
|
||||
glutMainLoop();
|
||||
return 0;
|
||||
}
|
||||
@@ -13,11 +13,8 @@
|
||||
|
||||
/*
|
||||
* $Log: pointblast.c,v $
|
||||
* Revision 1.2 2000/06/27 17:04:43 brianp
|
||||
* fixed compiler warnings
|
||||
*
|
||||
* Revision 1.1.1.1 1999/08/19 00:55:40 jtg
|
||||
* Imported sources
|
||||
* Revision 1.1 1999/08/19 00:55:40 jtg
|
||||
* Initial revision
|
||||
*
|
||||
* Revision 3.3 1998/07/26 01:24:27 brianp
|
||||
* removed include of gl.h
|
||||
@@ -38,7 +35,6 @@
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <math.h> /* for cos(), sin(), and sqrt() */
|
||||
#define GL_GLEXT_LEGACY
|
||||
#include <GL/glut.h>
|
||||
|
||||
/* Some <math.h> files do not define M_PI... */
|
||||
@@ -104,7 +100,7 @@ static float float_rand(void) { return rand() / (float) RAND_MAX; }
|
||||
/* Modeling units of ground extent in each X and Z direction. */
|
||||
#define EDGE 12
|
||||
|
||||
static void
|
||||
void
|
||||
makePointList(void)
|
||||
{
|
||||
float angle, velocity, direction;
|
||||
@@ -128,7 +124,7 @@ makePointList(void)
|
||||
theTime = 0.0;
|
||||
}
|
||||
|
||||
static void
|
||||
void
|
||||
updatePointList(void)
|
||||
{
|
||||
float distance;
|
||||
@@ -171,7 +167,7 @@ updatePointList(void)
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
void
|
||||
idle(void)
|
||||
{
|
||||
updatePointList();
|
||||
@@ -182,7 +178,7 @@ idle(void)
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
static void
|
||||
void
|
||||
visible(int vis)
|
||||
{
|
||||
if (vis == GLUT_VISIBLE) {
|
||||
@@ -194,7 +190,7 @@ visible(int vis)
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
void
|
||||
recalcModelView(void)
|
||||
{
|
||||
glPopMatrix();
|
||||
@@ -203,7 +199,7 @@ recalcModelView(void)
|
||||
newModel = 0;
|
||||
}
|
||||
|
||||
static void
|
||||
void
|
||||
redraw(void)
|
||||
{
|
||||
int i;
|
||||
@@ -251,7 +247,7 @@ redraw(void)
|
||||
}
|
||||
|
||||
/* ARGSUSED2 */
|
||||
static void
|
||||
void
|
||||
mouse(int button, int state, int x, int y)
|
||||
{
|
||||
/* Scene can be spun around Y axis using left
|
||||
@@ -266,7 +262,7 @@ mouse(int button, int state, int x, int y)
|
||||
}
|
||||
|
||||
/* ARGSUSED1 */
|
||||
static void
|
||||
void
|
||||
mouseMotion(int x, int y)
|
||||
{
|
||||
if (moving) {
|
||||
@@ -277,7 +273,7 @@ mouseMotion(int x, int y)
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
void
|
||||
menu(int option)
|
||||
{
|
||||
switch (option) {
|
||||
@@ -351,7 +347,7 @@ menu(int option)
|
||||
}
|
||||
|
||||
/* ARGSUSED1 */
|
||||
static void
|
||||
void
|
||||
key(unsigned char c, int x, int y)
|
||||
{
|
||||
switch (c) {
|
||||
|
||||
@@ -1,388 +0,0 @@
|
||||
/*
|
||||
* This program is under the GNU GPL.
|
||||
* Use at your own risk.
|
||||
*
|
||||
* written by David Bucciarelli (humanware@plus.it)
|
||||
* Humanware s.r.l.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
#include <time.h>
|
||||
#include <GL/glut.h>
|
||||
|
||||
#include "particles.h"
|
||||
extern "C" {
|
||||
#include "image.h"
|
||||
}
|
||||
|
||||
#ifdef WIN32
|
||||
#include <windows.h>
|
||||
#include <mmsystem.h>
|
||||
#endif
|
||||
|
||||
#ifdef XMESA
|
||||
#include "GL/xmesa.h"
|
||||
static int fullscreen=1;
|
||||
#endif
|
||||
|
||||
static int WIDTH=640;
|
||||
static int HEIGHT=480;
|
||||
static int NUMPART=7500;
|
||||
|
||||
#define FRAME 50
|
||||
|
||||
static float fogcolor[4]={1.0,1.0,1.0,1.0};
|
||||
|
||||
#define DIMP 40.0
|
||||
#define DIMTP 32.0
|
||||
|
||||
static float q[4][3]={
|
||||
{-DIMP,0.0,-DIMP},
|
||||
{DIMP,0.0,-DIMP},
|
||||
{DIMP,0.0,DIMP},
|
||||
{-DIMP,0.0,DIMP}
|
||||
};
|
||||
|
||||
static float qt[4][2]={
|
||||
{-DIMTP,-DIMTP},
|
||||
{DIMTP,-DIMTP},
|
||||
{DIMTP,DIMTP},
|
||||
{-DIMTP,DIMTP}
|
||||
};
|
||||
|
||||
static int win=0;
|
||||
|
||||
static int fog=1;
|
||||
static int help=1;
|
||||
|
||||
static GLuint groundid;
|
||||
|
||||
static float obs[3]={2.0,1.0,0.0};
|
||||
static float dir[3];
|
||||
static float v=0.0;
|
||||
static float alpha=-90.0;
|
||||
static float beta=90.0;
|
||||
|
||||
static particleSystem *ps;
|
||||
|
||||
static float gettime()
|
||||
{
|
||||
static clock_t told=0;
|
||||
clock_t tnew,ris;
|
||||
|
||||
tnew=clock();
|
||||
|
||||
ris=tnew-told;
|
||||
|
||||
told=tnew;
|
||||
|
||||
return(ris/(float)CLOCKS_PER_SEC);
|
||||
}
|
||||
|
||||
static float gettimerain()
|
||||
{
|
||||
static clock_t told=0;
|
||||
clock_t tnew,ris;
|
||||
|
||||
tnew=clock();
|
||||
|
||||
ris=tnew-told;
|
||||
|
||||
told=tnew;
|
||||
|
||||
return(ris/(float)CLOCKS_PER_SEC);
|
||||
}
|
||||
|
||||
static void calcposobs(void)
|
||||
{
|
||||
dir[0]=sin(alpha*M_PI/180.0);
|
||||
dir[2]=cos(alpha*M_PI/180.0)*sin(beta*M_PI/180.0);
|
||||
dir[1]=cos(beta*M_PI/180.0);
|
||||
|
||||
obs[0]+=v*dir[0];
|
||||
obs[1]+=v*dir[1];
|
||||
obs[2]+=v*dir[2];
|
||||
|
||||
rainParticle::setRainingArea(obs[0]-7.0f,-0.2f,obs[2]-7.0f,obs[0]+7.0f,8.0f,obs[2]+7.0f);
|
||||
}
|
||||
|
||||
static void printstring(void *font, char *string)
|
||||
{
|
||||
int len,i;
|
||||
|
||||
len=(int)strlen(string);
|
||||
for(i=0;i<len;i++)
|
||||
glutBitmapCharacter(font,string[i]);
|
||||
}
|
||||
|
||||
static void reshape(int width, int height)
|
||||
{
|
||||
WIDTH=width;
|
||||
HEIGHT=height;
|
||||
glViewport(0,0,(GLint)width,(GLint)height);
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
gluPerspective(70.0,width/(float)height,0.1,30.0);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
}
|
||||
|
||||
static void printhelp(void)
|
||||
{
|
||||
glEnable(GL_BLEND);
|
||||
glColor4f(0.0,0.0,0.0,0.5);
|
||||
glRecti(40,40,600,440);
|
||||
glDisable(GL_BLEND);
|
||||
|
||||
glColor3f(1.0,0.0,0.0);
|
||||
glRasterPos2i(300,420);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"Help");
|
||||
|
||||
glRasterPos2i(60,390);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"h - Togle Help");
|
||||
|
||||
glRasterPos2i(60,360);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"f - Togle Fog");
|
||||
glRasterPos2i(60,330);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"Arrow Keys - Rotate");
|
||||
glRasterPos2i(60,300);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"a - Increase velocity");
|
||||
glRasterPos2i(60,270);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"z - Decrease velocity");
|
||||
glRasterPos2i(60,240);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"l - Increase rain length");
|
||||
glRasterPos2i(60,210);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"k - Increase rain length");
|
||||
}
|
||||
|
||||
static void drawrain(void)
|
||||
{
|
||||
static int count=0;
|
||||
static char frbuf[80];
|
||||
float fr;
|
||||
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
if(fog)
|
||||
glEnable(GL_FOG);
|
||||
else
|
||||
glDisable(GL_FOG);
|
||||
|
||||
glDepthMask(GL_TRUE);
|
||||
glClearColor(1.0,1.0,1.0,1.0);
|
||||
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glPushMatrix();
|
||||
calcposobs();
|
||||
gluLookAt(obs[0],obs[1],obs[2],
|
||||
obs[0]+dir[0],obs[1]+dir[1],obs[2]+dir[2],
|
||||
0.0,1.0,0.0);
|
||||
|
||||
glColor4f(1.0,1.0,1.0,1.0);
|
||||
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D,groundid);
|
||||
glBegin(GL_QUADS);
|
||||
glTexCoord2fv(qt[0]);
|
||||
glVertex3fv(q[0]);
|
||||
glTexCoord2fv(qt[1]);
|
||||
glVertex3fv(q[1]);
|
||||
glTexCoord2fv(qt[2]);
|
||||
glVertex3fv(q[2]);
|
||||
glTexCoord2fv(qt[3]);
|
||||
glVertex3fv(q[3]);
|
||||
glEnd();
|
||||
|
||||
// Particle System
|
||||
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glShadeModel(GL_SMOOTH);
|
||||
glEnable(GL_BLEND);
|
||||
|
||||
ps->draw();
|
||||
ps->addTime(gettimerain());
|
||||
|
||||
glShadeModel(GL_FLAT);
|
||||
|
||||
|
||||
if((count % FRAME)==0) {
|
||||
fr=gettime();
|
||||
sprintf(frbuf,"Frame rate: %f",FRAME/fr);
|
||||
}
|
||||
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
glDisable(GL_FOG);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glOrtho(-0.5,639.5,-0.5,479.5,-1.0,1.0);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
|
||||
glColor3f(1.0,0.0,0.0);
|
||||
glRasterPos2i(10,10);
|
||||
printstring(GLUT_BITMAP_HELVETICA_18,frbuf);
|
||||
glRasterPos2i(350,470);
|
||||
printstring(GLUT_BITMAP_HELVETICA_10,"Rain V1.0 Written by David Bucciarelli (humanware@plus.it)");
|
||||
|
||||
if(help)
|
||||
printhelp();
|
||||
|
||||
reshape(WIDTH,HEIGHT);
|
||||
glPopMatrix();
|
||||
|
||||
glutSwapBuffers();
|
||||
|
||||
count++;
|
||||
}
|
||||
|
||||
|
||||
static void special(int key, int x, int y)
|
||||
{
|
||||
switch (key) {
|
||||
case GLUT_KEY_LEFT:
|
||||
alpha+=2.0;
|
||||
break;
|
||||
case GLUT_KEY_RIGHT:
|
||||
alpha-=2.0;
|
||||
break;
|
||||
case GLUT_KEY_DOWN:
|
||||
beta-=2.0;
|
||||
break;
|
||||
case GLUT_KEY_UP:
|
||||
beta+=2.0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void key(unsigned char key, int x, int y)
|
||||
{
|
||||
switch (key) {
|
||||
case 27:
|
||||
exit(0);
|
||||
break;
|
||||
|
||||
case 'a':
|
||||
v+=0.01;
|
||||
break;
|
||||
case 'z':
|
||||
v-=0.01;
|
||||
break;
|
||||
|
||||
case 'l':
|
||||
rainParticle::setLength(rainParticle::getLength()+0.025f);
|
||||
break;
|
||||
case 'k':
|
||||
rainParticle::setLength(rainParticle::getLength()-0.025f);
|
||||
break;
|
||||
|
||||
case 'h':
|
||||
help=(!help);
|
||||
break;
|
||||
case 'f':
|
||||
fog=(!fog);
|
||||
break;
|
||||
#ifdef XMESA
|
||||
case ' ':
|
||||
XMesaSetFXmode(fullscreen ? XMESA_FX_FULLSCREEN : XMESA_FX_WINDOW);
|
||||
fullscreen=(!fullscreen);
|
||||
break;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
static void inittextures(void)
|
||||
{
|
||||
IMAGE *img;
|
||||
GLenum gluerr;
|
||||
|
||||
glGenTextures(1,&groundid);
|
||||
glBindTexture(GL_TEXTURE_2D,groundid);
|
||||
|
||||
if(!(img=ImageLoad("s128.rgb"))) {
|
||||
fprintf(stderr,"Error reading a texture.\n");
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT,4);
|
||||
if((gluerr=(GLenum)gluBuild2DMipmaps(GL_TEXTURE_2D, 3, img->sizeX, img->sizeY, GL_RGB,
|
||||
GL_UNSIGNED_BYTE, (GLvoid *)(img->data)))) {
|
||||
fprintf(stderr,"GLULib%s\n",gluErrorString(gluerr));
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_REPEAT);
|
||||
glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_WRAP_T,GL_REPEAT);
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_LINEAR);
|
||||
glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
|
||||
|
||||
glTexEnvf(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE,GL_DECAL);
|
||||
}
|
||||
|
||||
static void initparticle(void)
|
||||
{
|
||||
ps=new particleSystem;
|
||||
|
||||
rainParticle::setRainingArea(-7.0f,-0.2f,-7.0f,7.0f,8.0f,7.0f);
|
||||
|
||||
for(int i=0;i<NUMPART;i++) {
|
||||
rainParticle *p=new rainParticle;
|
||||
p->randomHeight();
|
||||
|
||||
ps->addParticle((particle *)p);
|
||||
}
|
||||
}
|
||||
|
||||
int main(int ac,char **av)
|
||||
{
|
||||
fprintf(stderr,"Rain V1.0\nWritten by David Bucciarelli (humanware@plus.it)\n");
|
||||
|
||||
/* Default settings */
|
||||
|
||||
WIDTH=640;
|
||||
HEIGHT=480;
|
||||
|
||||
glutInitWindowPosition(0,0);
|
||||
glutInitWindowSize(WIDTH,HEIGHT);
|
||||
glutInit(&ac,av);
|
||||
|
||||
glutInitDisplayMode(GLUT_RGB|GLUT_DEPTH|GLUT_DOUBLE);
|
||||
|
||||
if(!(win=glutCreateWindow("Rain"))) {
|
||||
fprintf(stderr,"Error opening a window.\n");
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
reshape(WIDTH,HEIGHT);
|
||||
|
||||
inittextures();
|
||||
|
||||
glShadeModel(GL_FLAT);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
glEnable(GL_FOG);
|
||||
glFogi(GL_FOG_MODE,GL_EXP);
|
||||
glFogfv(GL_FOG_COLOR,fogcolor);
|
||||
glFogf(GL_FOG_DENSITY,0.1);
|
||||
#ifdef FX
|
||||
glHint(GL_FOG_HINT,GL_NICEST);
|
||||
#endif
|
||||
|
||||
initparticle();
|
||||
|
||||
glutKeyboardFunc(key);
|
||||
glutSpecialFunc(special);
|
||||
glutDisplayFunc(drawrain);
|
||||
glutIdleFunc(drawrain);
|
||||
glutReshapeFunc(reshape);
|
||||
glutMainLoop();
|
||||
|
||||
return(0);
|
||||
}
|
||||
@@ -1,908 +0,0 @@
|
||||
/*
|
||||
* This program is under the GNU GPL.
|
||||
* Use at your own risk.
|
||||
*
|
||||
* written by David Bucciarelli (tech.hmw@plus.it)
|
||||
* Humanware s.r.l.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
|
||||
#ifdef WIN32
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#include <GL/glut.h>
|
||||
|
||||
#ifdef XMESA
|
||||
#include "GL/xmesa.h"
|
||||
static int fullscreen = 1;
|
||||
#endif
|
||||
|
||||
static int WIDTH = 640;
|
||||
static int HEIGHT = 480;
|
||||
|
||||
#define FRAME 50
|
||||
|
||||
#define BASESIZE 7.5f
|
||||
#define SPHERE_RADIUS 0.75f
|
||||
|
||||
#define TEX_CHECK_WIDTH 256
|
||||
#define TEX_CHECK_HEIGHT 256
|
||||
#define TEX_CHECK_SLOT_SIZE (TEX_CHECK_HEIGHT/16)
|
||||
#define TEX_CHECK_NUMSLOT (TEX_CHECK_HEIGHT/TEX_CHECK_SLOT_SIZE)
|
||||
|
||||
#define TEX_REFLECT_WIDTH 256
|
||||
#define TEX_REFLECT_HEIGHT 256
|
||||
#define TEX_REFLECT_SLOT_SIZE (TEX_REFLECT_HEIGHT/16)
|
||||
#define TEX_REFLECT_NUMSLOT (TEX_REFLECT_HEIGHT/TEX_REFLECT_SLOT_SIZE)
|
||||
|
||||
#ifndef M_PI
|
||||
#define M_PI 3.1415926535
|
||||
#endif
|
||||
|
||||
#define EPSILON 0.0001
|
||||
|
||||
#define clamp255(a) ( (a)<(0.0f) ? (0.0f) : ((a)>(255.0f) ? (255.0f) : (a)) )
|
||||
|
||||
#define fabs(x) ((x)<0.0f?-(x):(x))
|
||||
|
||||
#define vequ(a,b) { (a)[0]=(b)[0]; (a)[1]=(b)[1]; (a)[2]=(b)[2]; }
|
||||
#define vsub(a,b,c) { (a)[0]=(b)[0]-(c)[0]; (a)[1]=(b)[1]-(c)[1]; (a)[2]=(b)[2]-(c)[2]; }
|
||||
#define dprod(a,b) ((a)[0]*(b)[0]+(a)[1]*(b)[1]+(a)[2]*(b)[2])
|
||||
#define vnormalize(a,b) { \
|
||||
register float m_norm; \
|
||||
m_norm=sqrt((double)dprod((a),(a))); \
|
||||
(a)[0] /=m_norm; \
|
||||
(a)[1] /=m_norm; \
|
||||
(a)[2] /=m_norm; }
|
||||
|
||||
static GLubyte checkmap[TEX_CHECK_HEIGHT][TEX_CHECK_WIDTH][3];
|
||||
static GLuint checkid;
|
||||
static int checkmap_currentslot = 0;
|
||||
|
||||
static GLubyte reflectmap[TEX_REFLECT_HEIGHT][TEX_REFLECT_WIDTH][3];
|
||||
static GLuint reflectid;
|
||||
static int reflectmap_currentslot = 0;
|
||||
|
||||
static GLuint lightdlist;
|
||||
static GLuint objdlist;
|
||||
|
||||
static float lightpos[3] = { 2.1, 2.1, 2.8 };
|
||||
static float objpos[3] = { 0.0, 0.0, 1.0 };
|
||||
|
||||
static float sphere_pos[TEX_CHECK_HEIGHT][TEX_REFLECT_WIDTH][3];
|
||||
|
||||
static int win = 0;
|
||||
|
||||
static float fogcolor[4] = { 0.05, 0.05, 0.05, 1.0 };
|
||||
|
||||
static float obs[3] = { 7.0, 0.0, 2.0 };
|
||||
static float dir[3];
|
||||
static float v = 0.0;
|
||||
static float alpha = -90.0;
|
||||
static float beta = 90.0;
|
||||
|
||||
static int fog = 1;
|
||||
static int bfcull = 1;
|
||||
static int poutline = 0;
|
||||
static int help = 1;
|
||||
static int showcheckmap = 1;
|
||||
static int showreflectmap = 1;
|
||||
static int joyavailable = 0;
|
||||
static int joyactive = 0;
|
||||
|
||||
static float
|
||||
gettime(void)
|
||||
{
|
||||
static float told = 0.0f;
|
||||
float tnew, ris;
|
||||
|
||||
tnew = glutGet(GLUT_ELAPSED_TIME);
|
||||
|
||||
ris = tnew - told;
|
||||
|
||||
told = tnew;
|
||||
|
||||
return ris / 1000.0;
|
||||
}
|
||||
|
||||
static void
|
||||
calcposobs(void)
|
||||
{
|
||||
dir[0] = sin(alpha * M_PI / 180.0);
|
||||
dir[1] = cos(alpha * M_PI / 180.0) * sin(beta * M_PI / 180.0);
|
||||
dir[2] = cos(beta * M_PI / 180.0);
|
||||
|
||||
obs[0] += v * dir[0];
|
||||
obs[1] += v * dir[1];
|
||||
obs[2] += v * dir[2];
|
||||
}
|
||||
|
||||
static void
|
||||
special(int k, int x, int y)
|
||||
{
|
||||
switch (k) {
|
||||
case GLUT_KEY_LEFT:
|
||||
alpha -= 2.0;
|
||||
break;
|
||||
case GLUT_KEY_RIGHT:
|
||||
alpha += 2.0;
|
||||
break;
|
||||
case GLUT_KEY_DOWN:
|
||||
beta -= 2.0;
|
||||
break;
|
||||
case GLUT_KEY_UP:
|
||||
beta += 2.0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
key(unsigned char k, int x, int y)
|
||||
{
|
||||
switch (k) {
|
||||
case 27:
|
||||
exit(0);
|
||||
break;
|
||||
|
||||
case 's':
|
||||
lightpos[1] -= 0.1;
|
||||
break;
|
||||
case 'd':
|
||||
lightpos[1] += 0.1;
|
||||
break;
|
||||
case 'e':
|
||||
lightpos[0] -= 0.1;
|
||||
break;
|
||||
case 'x':
|
||||
lightpos[0] += 0.1;
|
||||
break;
|
||||
case 'w':
|
||||
lightpos[2] -= 0.1;
|
||||
break;
|
||||
case 'r':
|
||||
lightpos[2] += 0.1;
|
||||
break;
|
||||
|
||||
case 'j':
|
||||
objpos[1] -= 0.1;
|
||||
break;
|
||||
case 'k':
|
||||
objpos[1] += 0.1;
|
||||
break;
|
||||
case 'i':
|
||||
objpos[0] -= 0.1;
|
||||
break;
|
||||
case 'm':
|
||||
objpos[0] += 0.1;
|
||||
break;
|
||||
case 'u':
|
||||
objpos[2] -= 0.1;
|
||||
break;
|
||||
case 'o':
|
||||
objpos[2] += 0.1;
|
||||
break;
|
||||
|
||||
case 'a':
|
||||
v += 0.005;
|
||||
break;
|
||||
case 'z':
|
||||
v -= 0.005;
|
||||
break;
|
||||
|
||||
case 'g':
|
||||
joyactive = (!joyactive);
|
||||
break;
|
||||
case 'h':
|
||||
help = (!help);
|
||||
break;
|
||||
case 'f':
|
||||
fog = (!fog);
|
||||
break;
|
||||
|
||||
case '1':
|
||||
showcheckmap = (!showcheckmap);
|
||||
break;
|
||||
case '2':
|
||||
showreflectmap = (!showreflectmap);
|
||||
break;
|
||||
|
||||
case 'b':
|
||||
if (bfcull) {
|
||||
glDisable(GL_CULL_FACE);
|
||||
bfcull = 0;
|
||||
}
|
||||
else {
|
||||
glEnable(GL_CULL_FACE);
|
||||
bfcull = 1;
|
||||
}
|
||||
break;
|
||||
case 'p':
|
||||
if (poutline) {
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
||||
poutline = 0;
|
||||
}
|
||||
else {
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
|
||||
poutline = 1;
|
||||
}
|
||||
break;
|
||||
#ifdef XMESA
|
||||
case ' ':
|
||||
XMesaSetFXmode(fullscreen ? XMESA_FX_FULLSCREEN : XMESA_FX_WINDOW);
|
||||
fullscreen = (!fullscreen);
|
||||
break;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
reshape(int w, int h)
|
||||
{
|
||||
WIDTH = w;
|
||||
HEIGHT = h;
|
||||
glViewport(0, 0, w, h);
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
gluPerspective(45.0, w / (float) h, 0.8, 40.0);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
}
|
||||
|
||||
static void
|
||||
printstring(void *font, char *string)
|
||||
{
|
||||
int len, i;
|
||||
|
||||
len = (int) strlen(string);
|
||||
for (i = 0; i < len; i++)
|
||||
glutBitmapCharacter(font, string[i]);
|
||||
}
|
||||
|
||||
static void
|
||||
printhelp(void)
|
||||
{
|
||||
glEnable(GL_BLEND);
|
||||
glColor4f(0.5, 0.5, 0.5, 0.5);
|
||||
glRecti(40, 40, 600, 440);
|
||||
glDisable(GL_BLEND);
|
||||
|
||||
glColor3f(0.0, 0.0, 1.0);
|
||||
glRasterPos2i(300, 420);
|
||||
printstring(GLUT_BITMAP_HELVETICA_18, "Help");
|
||||
|
||||
glRasterPos2i(60, 390);
|
||||
printstring(GLUT_BITMAP_HELVETICA_12, "h - Togle Help");
|
||||
glRasterPos2i(60, 370);
|
||||
printstring(GLUT_BITMAP_HELVETICA_12, "f - Togle Fog");
|
||||
glRasterPos2i(60, 350);
|
||||
printstring(GLUT_BITMAP_HELVETICA_12, "b - Togle Back face culling");
|
||||
glRasterPos2i(60, 330);
|
||||
printstring(GLUT_BITMAP_HELVETICA_12, "p - Togle Wire frame");
|
||||
glRasterPos2i(60, 310);
|
||||
printstring(GLUT_BITMAP_HELVETICA_12, "Arrow Keys - Rotate");
|
||||
glRasterPos2i(60, 290);
|
||||
printstring(GLUT_BITMAP_HELVETICA_12, "a - Increase velocity");
|
||||
glRasterPos2i(60, 270);
|
||||
printstring(GLUT_BITMAP_HELVETICA_12, "z - Decrease velocity");
|
||||
|
||||
glRasterPos2i(60, 250);
|
||||
if (joyavailable)
|
||||
printstring(GLUT_BITMAP_HELVETICA_12,
|
||||
"j - Togle jostick control (Joystick control available)");
|
||||
else
|
||||
printstring(GLUT_BITMAP_HELVETICA_12,
|
||||
"(No Joystick control available)");
|
||||
|
||||
glRasterPos2i(60, 230);
|
||||
printstring(GLUT_BITMAP_HELVETICA_12,
|
||||
"To move the light source: s - left, d - right, e - far, x - near, w - down r - up");
|
||||
glRasterPos2i(60, 210);
|
||||
printstring(GLUT_BITMAP_HELVETICA_12,
|
||||
"To move the mirror sphere: j - left, k - right, i - far, m - near, u - down o - up");
|
||||
|
||||
glRasterPos2i(60, 190);
|
||||
printstring(GLUT_BITMAP_HELVETICA_12,
|
||||
"1 - Togle the plane texture map window");
|
||||
|
||||
glRasterPos2i(60, 170);
|
||||
printstring(GLUT_BITMAP_HELVETICA_12,
|
||||
"2 - Togle the sphere texture map window");
|
||||
}
|
||||
|
||||
static GLboolean
|
||||
seelight(float p[3], float dir[3])
|
||||
{
|
||||
float c[3], b, a, d, t, dist[3];
|
||||
|
||||
vsub(c, p, objpos);
|
||||
b = -dprod(c, dir);
|
||||
a = dprod(c, c) - SPHERE_RADIUS * SPHERE_RADIUS;
|
||||
|
||||
if ((d = b * b - a) < 0.0 || (b < 0.0 && a > 0.0))
|
||||
return GL_FALSE;
|
||||
|
||||
d = sqrt(d);
|
||||
|
||||
t = b - d;
|
||||
|
||||
if (t < EPSILON) {
|
||||
t = b + d;
|
||||
if (t < EPSILON)
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
vsub(dist, lightpos, p);
|
||||
if (dprod(dist, dist) < t * t)
|
||||
return GL_FALSE;
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
static int
|
||||
colorcheckmap(float ppos[3], float c[3])
|
||||
{
|
||||
static float norm[3] = { 0.0f, 0.0f, 1.0f };
|
||||
float ldir[3], vdir[3], h[3], dfact, kfact, r, g, b;
|
||||
int x, y;
|
||||
|
||||
x = (int) ((ppos[0] + BASESIZE / 2) * (10.0f / BASESIZE));
|
||||
if ((x < 0) || (x > 10))
|
||||
return GL_FALSE;
|
||||
|
||||
y = (int) ((ppos[1] + BASESIZE / 2) * (10.0f / BASESIZE));
|
||||
if ((y < 0) || (y > 10))
|
||||
return GL_FALSE;
|
||||
|
||||
r = 255.0f;
|
||||
if (y & 1) {
|
||||
if (x & 1)
|
||||
g = 255.0f;
|
||||
else
|
||||
g = 0.0f;
|
||||
}
|
||||
else {
|
||||
if (x & 1)
|
||||
g = 0.0f;
|
||||
else
|
||||
g = 255.0f;
|
||||
}
|
||||
b = 0.0f;
|
||||
|
||||
vsub(ldir, lightpos, ppos);
|
||||
vnormalize(ldir, ldir);
|
||||
|
||||
if (seelight(ppos, ldir)) {
|
||||
c[0] = r * 0.05f;
|
||||
c[1] = g * 0.05f;
|
||||
c[2] = b * 0.05f;
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
dfact = dprod(ldir, norm);
|
||||
if (dfact < 0.0f)
|
||||
dfact = 0.0f;
|
||||
|
||||
vsub(vdir, obs, ppos);
|
||||
vnormalize(vdir, vdir);
|
||||
h[0] = 0.5f * (vdir[0] + ldir[0]);
|
||||
h[1] = 0.5f * (vdir[1] + ldir[1]);
|
||||
h[2] = 0.5f * (vdir[2] + ldir[2]);
|
||||
kfact = dprod(h, norm);
|
||||
kfact =
|
||||
kfact * kfact * kfact * kfact * kfact * kfact * kfact * 7.0f * 255.0f;
|
||||
|
||||
r = r * dfact + kfact;
|
||||
g = g * dfact + kfact;
|
||||
b = b * dfact + kfact;
|
||||
|
||||
c[0] = clamp255(r);
|
||||
c[1] = clamp255(g);
|
||||
c[2] = clamp255(b);
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
updatecheckmap(int slot)
|
||||
{
|
||||
float c[3], ppos[3];
|
||||
int x, y;
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, checkid);
|
||||
|
||||
ppos[2] = 0.0f;
|
||||
for (y = slot * TEX_CHECK_SLOT_SIZE; y < (slot + 1) * TEX_CHECK_SLOT_SIZE;
|
||||
y++) {
|
||||
ppos[1] = (y / (float) TEX_CHECK_HEIGHT) * BASESIZE - BASESIZE / 2;
|
||||
|
||||
for (x = 0; x < TEX_CHECK_WIDTH; x++) {
|
||||
ppos[0] = (x / (float) TEX_CHECK_WIDTH) * BASESIZE - BASESIZE / 2;
|
||||
|
||||
colorcheckmap(ppos, c);
|
||||
checkmap[y][x][0] = (GLubyte) c[0];
|
||||
checkmap[y][x][1] = (GLubyte) c[1];
|
||||
checkmap[y][x][2] = (GLubyte) c[2];
|
||||
}
|
||||
}
|
||||
|
||||
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, slot * TEX_CHECK_SLOT_SIZE,
|
||||
TEX_CHECK_WIDTH, TEX_CHECK_SLOT_SIZE, GL_RGB,
|
||||
GL_UNSIGNED_BYTE,
|
||||
&checkmap[slot * TEX_CHECK_SLOT_SIZE][0][0]);
|
||||
|
||||
}
|
||||
|
||||
static void
|
||||
updatereflectmap(int slot)
|
||||
{
|
||||
float rf, r, g, b, t, dfact, kfact, rdir[3];
|
||||
float rcol[3], ppos[3], norm[3], ldir[3], h[3], vdir[3], planepos[3];
|
||||
int x, y;
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, reflectid);
|
||||
|
||||
for (y = slot * TEX_REFLECT_SLOT_SIZE;
|
||||
y < (slot + 1) * TEX_REFLECT_SLOT_SIZE; y++)
|
||||
for (x = 0; x < TEX_REFLECT_WIDTH; x++) {
|
||||
ppos[0] = sphere_pos[y][x][0] + objpos[0];
|
||||
ppos[1] = sphere_pos[y][x][1] + objpos[1];
|
||||
ppos[2] = sphere_pos[y][x][2] + objpos[2];
|
||||
|
||||
vsub(norm, ppos, objpos);
|
||||
vnormalize(norm, norm);
|
||||
|
||||
vsub(ldir, lightpos, ppos);
|
||||
vnormalize(ldir, ldir);
|
||||
vsub(vdir, obs, ppos);
|
||||
vnormalize(vdir, vdir);
|
||||
|
||||
rf = 2.0f * dprod(norm, vdir);
|
||||
if (rf > EPSILON) {
|
||||
rdir[0] = rf * norm[0] - vdir[0];
|
||||
rdir[1] = rf * norm[1] - vdir[1];
|
||||
rdir[2] = rf * norm[2] - vdir[2];
|
||||
|
||||
t = -objpos[2] / rdir[2];
|
||||
|
||||
if (t > EPSILON) {
|
||||
planepos[0] = objpos[0] + t * rdir[0];
|
||||
planepos[1] = objpos[1] + t * rdir[1];
|
||||
planepos[2] = 0.0f;
|
||||
|
||||
if (!colorcheckmap(planepos, rcol))
|
||||
rcol[0] = rcol[1] = rcol[2] = 0.0f;
|
||||
}
|
||||
else
|
||||
rcol[0] = rcol[1] = rcol[2] = 0.0f;
|
||||
}
|
||||
else
|
||||
rcol[0] = rcol[1] = rcol[2] = 0.0f;
|
||||
|
||||
dfact = 0.1f * dprod(ldir, norm);
|
||||
|
||||
if (dfact < 0.0f) {
|
||||
dfact = 0.0f;
|
||||
kfact = 0.0f;
|
||||
}
|
||||
else {
|
||||
h[0] = 0.5f * (vdir[0] + ldir[0]);
|
||||
h[1] = 0.5f * (vdir[1] + ldir[1]);
|
||||
h[2] = 0.5f * (vdir[2] + ldir[2]);
|
||||
kfact = dprod(h, norm);
|
||||
kfact *= kfact;
|
||||
kfact *= kfact;
|
||||
kfact *= kfact;
|
||||
kfact *= kfact;
|
||||
kfact *= 10.0f;
|
||||
}
|
||||
|
||||
r = dfact + kfact;
|
||||
g = dfact + kfact;
|
||||
b = dfact + kfact;
|
||||
|
||||
r *= 255.0f;
|
||||
g *= 255.0f;
|
||||
b *= 255.0f;
|
||||
|
||||
r += rcol[0];
|
||||
g += rcol[1];
|
||||
b += rcol[2];
|
||||
|
||||
r = clamp255(r);
|
||||
g = clamp255(g);
|
||||
b = clamp255(b);
|
||||
|
||||
reflectmap[y][x][0] = (GLubyte) r;
|
||||
reflectmap[y][x][1] = (GLubyte) g;
|
||||
reflectmap[y][x][2] = (GLubyte) b;
|
||||
}
|
||||
|
||||
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, slot * TEX_REFLECT_SLOT_SIZE,
|
||||
TEX_REFLECT_WIDTH, TEX_REFLECT_SLOT_SIZE, GL_RGB,
|
||||
GL_UNSIGNED_BYTE,
|
||||
&reflectmap[slot * TEX_REFLECT_SLOT_SIZE][0][0]);
|
||||
}
|
||||
|
||||
static void
|
||||
drawbase(void)
|
||||
{
|
||||
glColor3f(0.0, 0.0, 0.0);
|
||||
glBindTexture(GL_TEXTURE_2D, checkid);
|
||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||
|
||||
glBegin(GL_QUADS);
|
||||
glTexCoord2f(0.0f, 0.0f);
|
||||
glVertex3f(-BASESIZE / 2.0f, -BASESIZE / 2.0f, 0.0f);
|
||||
|
||||
glTexCoord2f(1.0f, 0.0f);
|
||||
glVertex3f(BASESIZE / 2.0f, -BASESIZE / 2.0f, 0.0f);
|
||||
|
||||
glTexCoord2f(1.0f, 1.0f);
|
||||
glVertex3f(BASESIZE / 2.0f, BASESIZE / 2.0f, 0.0f);
|
||||
|
||||
glTexCoord2f(0.0f, 1.0f);
|
||||
glVertex3f(-BASESIZE / 2.0f, BASESIZE / 2.0f, 0.0f);
|
||||
|
||||
glEnd();
|
||||
}
|
||||
|
||||
static void
|
||||
drawobj(void)
|
||||
{
|
||||
glColor3f(0.0, 0.0, 0.0);
|
||||
glBindTexture(GL_TEXTURE_2D, reflectid);
|
||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||
|
||||
glPushMatrix();
|
||||
glTranslatef(objpos[0], objpos[1], objpos[2]);
|
||||
glCallList(objdlist);
|
||||
glPopMatrix();
|
||||
}
|
||||
|
||||
static void
|
||||
dojoy(void)
|
||||
{
|
||||
#ifdef WIN32
|
||||
static UINT max[2] = { 0, 0 };
|
||||
static UINT min[2] = { 0xffffffff, 0xffffffff }, center[2];
|
||||
MMRESULT res;
|
||||
JOYINFO joy;
|
||||
|
||||
res = joyGetPos(JOYSTICKID1, &joy);
|
||||
|
||||
if (res == JOYERR_NOERROR) {
|
||||
joyavailable = 1;
|
||||
|
||||
if (max[0] < joy.wXpos)
|
||||
max[0] = joy.wXpos;
|
||||
if (min[0] > joy.wXpos)
|
||||
min[0] = joy.wXpos;
|
||||
center[0] = (max[0] + min[0]) / 2;
|
||||
|
||||
if (max[1] < joy.wYpos)
|
||||
max[1] = joy.wYpos;
|
||||
if (min[1] > joy.wYpos)
|
||||
min[1] = joy.wYpos;
|
||||
center[1] = (max[1] + min[1]) / 2;
|
||||
|
||||
if (joyactive) {
|
||||
if (fabs(center[0] - (float) joy.wXpos) > 0.1 * (max[0] - min[0]))
|
||||
alpha -=
|
||||
2.5 * (center[0] - (float) joy.wXpos) / (max[0] - min[0]);
|
||||
if (fabs(center[1] - (float) joy.wYpos) > 0.1 * (max[1] - min[1]))
|
||||
beta += 2.5 * (center[1] - (float) joy.wYpos) / (max[1] - min[1]);
|
||||
|
||||
if (joy.wButtons & JOY_BUTTON1)
|
||||
v += 0.005;
|
||||
if (joy.wButtons & JOY_BUTTON2)
|
||||
v -= 0.005;
|
||||
}
|
||||
}
|
||||
else
|
||||
joyavailable = 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
static void
|
||||
updatemaps(void)
|
||||
{
|
||||
updatecheckmap(checkmap_currentslot);
|
||||
checkmap_currentslot = (checkmap_currentslot + 1) % TEX_CHECK_NUMSLOT;
|
||||
|
||||
updatereflectmap(reflectmap_currentslot);
|
||||
reflectmap_currentslot =
|
||||
(reflectmap_currentslot + 1) % TEX_REFLECT_NUMSLOT;
|
||||
}
|
||||
|
||||
static void
|
||||
draw(void)
|
||||
{
|
||||
static int count = 0;
|
||||
static char frbuf[80];
|
||||
float fr;
|
||||
|
||||
dojoy();
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
if (fog)
|
||||
glEnable(GL_FOG);
|
||||
else
|
||||
glDisable(GL_FOG);
|
||||
|
||||
glPushMatrix();
|
||||
calcposobs();
|
||||
|
||||
gluLookAt(obs[0], obs[1], obs[2],
|
||||
obs[0] + dir[0], obs[1] + dir[1], obs[2] + dir[2],
|
||||
0.0, 0.0, 1.0);
|
||||
|
||||
drawbase();
|
||||
drawobj();
|
||||
|
||||
glColor3f(1.0, 1.0, 1.0);
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
|
||||
glPushMatrix();
|
||||
glTranslatef(lightpos[0], lightpos[1], lightpos[2]);
|
||||
glCallList(lightdlist);
|
||||
glPopMatrix();
|
||||
|
||||
glPopMatrix();
|
||||
|
||||
if ((count % FRAME) == 0) {
|
||||
fr = gettime();
|
||||
sprintf(frbuf, "Frame rate: %f", FRAME / fr);
|
||||
}
|
||||
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
glDisable(GL_FOG);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glPushMatrix();
|
||||
glLoadIdentity();
|
||||
glOrtho(-0.5, 639.5, -0.5, 479.5, -1.0, 1.0);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
|
||||
glColor3f(0.0f, 0.3f, 1.0f);
|
||||
|
||||
if (showcheckmap) {
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
glBindTexture(GL_TEXTURE_2D, checkid);
|
||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||
|
||||
glBegin(GL_QUADS);
|
||||
glTexCoord2f(1.0f, 0.0f);
|
||||
glVertex2i(10, 30);
|
||||
glTexCoord2f(1.0f, 1.0f);
|
||||
glVertex2i(10 + 90, 30);
|
||||
glTexCoord2f(0.0f, 1.0f);
|
||||
glVertex2i(10 + 90, 30 + 90);
|
||||
glTexCoord2f(0.0f, 0.0f);
|
||||
glVertex2i(10, 30 + 90);
|
||||
glEnd();
|
||||
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glBegin(GL_LINE_LOOP);
|
||||
glVertex2i(10, 30);
|
||||
glVertex2i(10 + 90, 30);
|
||||
glVertex2i(10 + 90, 30 + 90);
|
||||
glVertex2i(10, 30 + 90);
|
||||
glEnd();
|
||||
glRasterPos2i(105, 65);
|
||||
printstring(GLUT_BITMAP_HELVETICA_18, "Plane Texture Map");
|
||||
}
|
||||
|
||||
if (showreflectmap) {
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
glBindTexture(GL_TEXTURE_2D, reflectid);
|
||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||
|
||||
glBegin(GL_QUADS);
|
||||
glTexCoord2f(1.0f, 0.0f);
|
||||
glVertex2i(540, 30);
|
||||
glTexCoord2f(1.0f, 1.0f);
|
||||
glVertex2i(540 + 90, 30);
|
||||
glTexCoord2f(0.0f, 1.0f);
|
||||
glVertex2i(540 + 90, 30 + 90);
|
||||
glTexCoord2f(0.0f, 0.0f);
|
||||
glVertex2i(540, 30 + 90);
|
||||
glEnd();
|
||||
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glBegin(GL_LINE_LOOP);
|
||||
glVertex2i(540, 30);
|
||||
glVertex2i(540 + 90, 30);
|
||||
glVertex2i(540 + 90, 30 + 90);
|
||||
glVertex2i(540, 30 + 90);
|
||||
glEnd();
|
||||
glRasterPos2i(360, 65);
|
||||
printstring(GLUT_BITMAP_HELVETICA_18, "Sphere Texture Map");
|
||||
}
|
||||
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
|
||||
glRasterPos2i(10, 10);
|
||||
printstring(GLUT_BITMAP_HELVETICA_18, frbuf);
|
||||
glRasterPos2i(360, 470);
|
||||
printstring(GLUT_BITMAP_HELVETICA_10,
|
||||
"Ray V1.0 Written by David Bucciarelli (tech.hmw@plus.it)");
|
||||
|
||||
if (help)
|
||||
printhelp();
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glPopMatrix();
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
|
||||
updatemaps();
|
||||
|
||||
glutSwapBuffers();
|
||||
|
||||
count++;
|
||||
}
|
||||
|
||||
static void
|
||||
inittextures(void)
|
||||
{
|
||||
int y;
|
||||
|
||||
glGenTextures(1, &checkid);
|
||||
glBindTexture(GL_TEXTURE_2D, checkid);
|
||||
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, 3, TEX_CHECK_WIDTH, TEX_CHECK_HEIGHT,
|
||||
0, GL_RGB, GL_UNSIGNED_BYTE, checkmap);
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
for (y = 0; y < TEX_CHECK_NUMSLOT; y++)
|
||||
updatecheckmap(y);
|
||||
|
||||
|
||||
|
||||
glGenTextures(1, &reflectid);
|
||||
glBindTexture(GL_TEXTURE_2D, reflectid);
|
||||
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, 3, TEX_REFLECT_WIDTH, TEX_REFLECT_HEIGHT,
|
||||
0, GL_RGB, GL_UNSIGNED_BYTE, reflectmap);
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
for (y = 0; y < TEX_REFLECT_NUMSLOT; y++)
|
||||
updatereflectmap(y);
|
||||
|
||||
|
||||
}
|
||||
|
||||
static void
|
||||
initspherepos(void)
|
||||
{
|
||||
float alpha, beta, sa, ca, sb, cb;
|
||||
int x, y;
|
||||
|
||||
for (y = 0; y < TEX_REFLECT_HEIGHT; y++) {
|
||||
beta = M_PI - y * (M_PI / TEX_REFLECT_HEIGHT);
|
||||
|
||||
for (x = 0; x < TEX_REFLECT_WIDTH; x++) {
|
||||
alpha = -x * (2.0f * M_PI / TEX_REFLECT_WIDTH);
|
||||
|
||||
sa = sin(alpha);
|
||||
ca = cos(alpha);
|
||||
|
||||
sb = sin(beta);
|
||||
cb = cos(beta);
|
||||
|
||||
sphere_pos[y][x][0] = SPHERE_RADIUS * sa * sb;
|
||||
sphere_pos[y][x][1] = SPHERE_RADIUS * ca * sb;
|
||||
sphere_pos[y][x][2] = SPHERE_RADIUS * cb;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
initdlists(void)
|
||||
{
|
||||
GLUquadricObj *obj;
|
||||
|
||||
obj = gluNewQuadric();
|
||||
|
||||
lightdlist = glGenLists(1);
|
||||
glNewList(lightdlist, GL_COMPILE);
|
||||
gluQuadricDrawStyle(obj, GLU_FILL);
|
||||
gluQuadricNormals(obj, GLU_NONE);
|
||||
gluQuadricTexture(obj, GL_TRUE);
|
||||
gluSphere(obj, 0.25f, 6, 6);
|
||||
glEndList();
|
||||
|
||||
objdlist = glGenLists(1);
|
||||
glNewList(objdlist, GL_COMPILE);
|
||||
gluQuadricDrawStyle(obj, GLU_FILL);
|
||||
gluQuadricNormals(obj, GLU_NONE);
|
||||
gluQuadricTexture(obj, GL_TRUE);
|
||||
gluSphere(obj, SPHERE_RADIUS, 16, 16);
|
||||
glEndList();
|
||||
}
|
||||
|
||||
int
|
||||
main(int ac, char **av)
|
||||
{
|
||||
fprintf(stderr,
|
||||
"Ray V1.0\nWritten by David Bucciarelli (tech.hmw@plus.it)\n");
|
||||
|
||||
/*
|
||||
if(!SetPriorityClass(GetCurrentProcess(),REALTIME_PRIORITY_CLASS)) {
|
||||
fprintf(stderr,"Error setting the process class.\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!SetThreadPriority(GetCurrentThread(),THREAD_PRIORITY_TIME_CRITICAL)) {
|
||||
fprintf(stderr,"Error setting the process priority.\n");
|
||||
return 0;
|
||||
}
|
||||
*/
|
||||
|
||||
glutInitWindowPosition(0, 0);
|
||||
glutInitWindowSize(WIDTH, HEIGHT);
|
||||
glutInit(&ac, av);
|
||||
|
||||
glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE);
|
||||
|
||||
if (!(win = glutCreateWindow("Ray"))) {
|
||||
fprintf(stderr, "Error, couldn't open window\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
reshape(WIDTH, HEIGHT);
|
||||
|
||||
glShadeModel(GL_FLAT);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glDepthFunc(GL_LEQUAL);
|
||||
glEnable(GL_CULL_FACE);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
glEnable(GL_FOG);
|
||||
glFogi(GL_FOG_MODE, GL_EXP2);
|
||||
glFogfv(GL_FOG_COLOR, fogcolor);
|
||||
|
||||
glFogf(GL_FOG_DENSITY, 0.01);
|
||||
#ifdef FX
|
||||
glHint(GL_FOG_HINT, GL_NICEST);
|
||||
#endif
|
||||
|
||||
calcposobs();
|
||||
|
||||
initspherepos();
|
||||
|
||||
inittextures();
|
||||
initdlists();
|
||||
|
||||
glClearColor(fogcolor[0], fogcolor[1], fogcolor[2], fogcolor[3]);
|
||||
|
||||
glutReshapeFunc(reshape);
|
||||
glutDisplayFunc(draw);
|
||||
glutKeyboardFunc(key);
|
||||
glutSpecialFunc(special);
|
||||
glutIdleFunc(draw);
|
||||
|
||||
glutMainLoop();
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,270 +0,0 @@
|
||||
/* $Id: readpix.c,v 1.3 2000/03/31 01:01:31 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* glReadPixels and glCopyPixels test
|
||||
*
|
||||
* Brian Paul March 1, 2000 This file is in the public domain.
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Log: readpix.c,v $
|
||||
* Revision 1.3 2000/03/31 01:01:31 brianp
|
||||
* tweaks to allow different read formats/types
|
||||
*
|
||||
* Revision 1.2 2000/03/23 19:47:25 brianp
|
||||
* added benchmarking
|
||||
*
|
||||
* Revision 1.1 2000/03/01 16:23:14 brianp
|
||||
* test glDraw/Read/CopyPixels()
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
#include <GL/glut.h>
|
||||
|
||||
#include "../util/readtex.c" /* a hack, I know */
|
||||
|
||||
#define IMAGE_FILE "../images/girl.rgb"
|
||||
|
||||
static int ImgWidth, ImgHeight;
|
||||
static GLenum ImgFormat;
|
||||
static GLubyte *Image = NULL;
|
||||
|
||||
static int APosX, APosY; /* simple drawpixels */
|
||||
static int BPosX, BPosY; /* read/draw pixels */
|
||||
static int CPosX, CPosY; /* copypixels */
|
||||
|
||||
static GLboolean DrawFront = GL_FALSE;
|
||||
static GLboolean ScaleAndBias = GL_FALSE;
|
||||
static GLboolean Benchmark = GL_FALSE;
|
||||
static GLubyte *TempImage = NULL;
|
||||
|
||||
#if 1
|
||||
#define ReadFormat ImgFormat
|
||||
#define ReadType GL_UNSIGNED_BYTE
|
||||
#endif
|
||||
#if 0
|
||||
static GLenum ReadFormat = GL_RGBA;
|
||||
static GLenum ReadType = GL_UNSIGNED_BYTE;
|
||||
#endif
|
||||
#if 0
|
||||
static GLenum ReadFormat = GL_RGB;
|
||||
static GLenum ReadType = GL_UNSIGNED_SHORT_5_6_5;
|
||||
#endif
|
||||
|
||||
|
||||
static void
|
||||
Reset( void )
|
||||
{
|
||||
APosX = 5; APosY = 20;
|
||||
BPosX = APosX + ImgWidth + 5; BPosY = 20;
|
||||
CPosX = BPosX + ImgWidth + 5; CPosY = 20;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
PrintString(const char *s)
|
||||
{
|
||||
while (*s) {
|
||||
glutBitmapCharacter(GLUT_BITMAP_8_BY_13, (int) *s);
|
||||
s++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
SetupPixelTransfer(GLboolean invert)
|
||||
{
|
||||
if (invert) {
|
||||
glPixelTransferf(GL_RED_SCALE, -1.0);
|
||||
glPixelTransferf(GL_RED_BIAS, 1.0);
|
||||
glPixelTransferf(GL_GREEN_SCALE, -1.0);
|
||||
glPixelTransferf(GL_GREEN_BIAS, 1.0);
|
||||
glPixelTransferf(GL_BLUE_SCALE, -1.0);
|
||||
glPixelTransferf(GL_BLUE_BIAS, 1.0);
|
||||
}
|
||||
else {
|
||||
glPixelTransferf(GL_RED_SCALE, 1.0);
|
||||
glPixelTransferf(GL_RED_BIAS, 0.0);
|
||||
glPixelTransferf(GL_GREEN_SCALE, 1.0);
|
||||
glPixelTransferf(GL_GREEN_BIAS, 0.0);
|
||||
glPixelTransferf(GL_BLUE_SCALE, 1.0);
|
||||
glPixelTransferf(GL_BLUE_BIAS, 0.0);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
Display( void )
|
||||
{
|
||||
glClear( GL_COLOR_BUFFER_BIT );
|
||||
|
||||
glRasterPos2i(5, ImgHeight+25);
|
||||
PrintString("f = toggle front/back s = toggle scale/bias b = benchmark");
|
||||
|
||||
/* draw original image */
|
||||
glRasterPos2i(APosX, 5);
|
||||
PrintString("Original");
|
||||
glRasterPos2i(APosX, APosY);
|
||||
glEnable(GL_DITHER);
|
||||
SetupPixelTransfer(GL_FALSE);
|
||||
glDrawPixels(ImgWidth, ImgHeight, ImgFormat, GL_UNSIGNED_BYTE, Image);
|
||||
|
||||
/* do readpixels, drawpixels */
|
||||
glRasterPos2i(BPosX, 5);
|
||||
PrintString("Read/DrawPixels");
|
||||
SetupPixelTransfer(ScaleAndBias);
|
||||
if (Benchmark) {
|
||||
GLint reads = 0;
|
||||
GLint endTime;
|
||||
GLint startTime = glutGet(GLUT_ELAPSED_TIME);
|
||||
GLdouble seconds, pixelsPerSecond;
|
||||
printf("Benchmarking...\n");
|
||||
do {
|
||||
glReadPixels(APosX, APosY, ImgWidth, ImgHeight,
|
||||
ReadFormat, ReadType, TempImage);
|
||||
reads++;
|
||||
endTime = glutGet(GLUT_ELAPSED_TIME);
|
||||
} while (endTime - startTime < 4000); /* 4 seconds */
|
||||
seconds = (double) (endTime - startTime) / 1000.0;
|
||||
pixelsPerSecond = reads * ImgWidth * ImgHeight / seconds;
|
||||
printf("Result: %d reads in %f seconds = %f pixels/sec\n",
|
||||
reads, seconds, pixelsPerSecond);
|
||||
Benchmark = GL_FALSE;
|
||||
}
|
||||
else {
|
||||
glReadPixels(APosX, APosY, ImgWidth, ImgHeight,
|
||||
ReadFormat, ReadType, TempImage);
|
||||
}
|
||||
glRasterPos2i(BPosX, BPosY);
|
||||
glDisable(GL_DITHER);
|
||||
SetupPixelTransfer(GL_FALSE);
|
||||
glDrawPixels(ImgWidth, ImgHeight, ReadFormat, ReadType, TempImage);
|
||||
|
||||
/* do copypixels */
|
||||
glRasterPos2i(CPosX, 5);
|
||||
PrintString("CopyPixels");
|
||||
glRasterPos2i(CPosX, CPosY);
|
||||
glDisable(GL_DITHER);
|
||||
SetupPixelTransfer(ScaleAndBias);
|
||||
glCopyPixels(APosX, APosY, ImgWidth, ImgHeight, GL_COLOR);
|
||||
|
||||
if (!DrawFront)
|
||||
glutSwapBuffers();
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
Reshape( int width, int height )
|
||||
{
|
||||
glViewport( 0, 0, width, height );
|
||||
glMatrixMode( GL_PROJECTION );
|
||||
glLoadIdentity();
|
||||
glOrtho( 0.0, width, 0.0, height, -1.0, 1.0 );
|
||||
glMatrixMode( GL_MODELVIEW );
|
||||
glLoadIdentity();
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
Key( unsigned char key, int x, int y )
|
||||
{
|
||||
(void) x;
|
||||
(void) y;
|
||||
switch (key) {
|
||||
case 'b':
|
||||
Benchmark = GL_TRUE;
|
||||
break;
|
||||
case 's':
|
||||
ScaleAndBias = !ScaleAndBias;
|
||||
break;
|
||||
case 'f':
|
||||
DrawFront = !DrawFront;
|
||||
if (DrawFront) {
|
||||
glDrawBuffer(GL_FRONT);
|
||||
glReadBuffer(GL_FRONT);
|
||||
}
|
||||
else {
|
||||
glDrawBuffer(GL_BACK);
|
||||
glReadBuffer(GL_BACK);
|
||||
}
|
||||
printf("glDrawBuffer(%s)\n", DrawFront ? "GL_FRONT" : "GL_BACK");
|
||||
break;
|
||||
case 27:
|
||||
exit(0);
|
||||
break;
|
||||
}
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
Init( GLboolean ciMode )
|
||||
{
|
||||
printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
|
||||
printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
|
||||
|
||||
Image = LoadRGBImage( IMAGE_FILE, &ImgWidth, &ImgHeight, &ImgFormat );
|
||||
if (!Image) {
|
||||
printf("Couldn't read %s\n", IMAGE_FILE);
|
||||
exit(0);
|
||||
}
|
||||
|
||||
if (ciMode) {
|
||||
/* Convert RGB image to grayscale */
|
||||
GLubyte *indexImage = malloc( ImgWidth * ImgHeight );
|
||||
GLint i;
|
||||
for (i=0; i<ImgWidth*ImgHeight; i++) {
|
||||
int gray = Image[i*3] + Image[i*3+1] + Image[i*3+2];
|
||||
indexImage[i] = gray / 3;
|
||||
}
|
||||
free(Image);
|
||||
Image = indexImage;
|
||||
ImgFormat = GL_COLOR_INDEX;
|
||||
|
||||
for (i=0;i<255;i++) {
|
||||
float g = i / 255.0;
|
||||
glutSetColor(i, g, g, g);
|
||||
}
|
||||
}
|
||||
|
||||
printf("Loaded %d by %d image\n", ImgWidth, ImgHeight );
|
||||
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, ImgWidth);
|
||||
glPixelStorei(GL_PACK_ALIGNMENT, 1);
|
||||
glPixelStorei(GL_PACK_ROW_LENGTH, ImgWidth);
|
||||
|
||||
Reset();
|
||||
|
||||
TempImage = (GLubyte *) malloc(ImgWidth * ImgHeight * 4 * sizeof(GLubyte));
|
||||
assert(TempImage);
|
||||
}
|
||||
|
||||
|
||||
int
|
||||
main( int argc, char *argv[] )
|
||||
{
|
||||
GLboolean ciMode = GL_FALSE;
|
||||
if (argc > 1 && strcmp(argv[1], "-ci")==0) {
|
||||
ciMode = GL_TRUE;
|
||||
}
|
||||
glutInit( &argc, argv );
|
||||
glutInitWindowPosition( 0, 0 );
|
||||
glutInitWindowSize( 750, 250 );
|
||||
if (ciMode)
|
||||
glutInitDisplayMode( GLUT_INDEX | GLUT_DOUBLE );
|
||||
else
|
||||
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
|
||||
glutCreateWindow(argv[0]);
|
||||
Init(ciMode);
|
||||
glutReshapeFunc( Reshape );
|
||||
glutKeyboardFunc( Key );
|
||||
glutDisplayFunc( Display );
|
||||
glutMainLoop();
|
||||
return 0;
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
/* $Id: reflect.c,v 1.3 2000/06/15 14:25:48 brianp Exp $ */
|
||||
/* $Id: reflect.c,v 1.1 1999/08/19 00:55:40 jtg Exp $ */
|
||||
|
||||
/*
|
||||
* Demo of a reflective, texture-mapped surface with OpenGL.
|
||||
@@ -20,40 +20,70 @@
|
||||
*/
|
||||
|
||||
/*
|
||||
* Authors:
|
||||
* Brian Paul
|
||||
* Dirk Reiners (reiners@igd.fhg.de) made some modifications to this code.
|
||||
* Mark Kilgard (April 1997)
|
||||
* Brian Paul (April 2000 - added keyboard d/s options)
|
||||
* Dirk Reiners (reiners@igd.fhg.de) made some modifications to this code.
|
||||
*
|
||||
* August 1996 - A few optimizations by Brian
|
||||
*/
|
||||
|
||||
/*
|
||||
* April, 1997 - Added Mark Kilgard's changes.
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Log: reflect.c,v $
|
||||
* Revision 1.1 1999/08/19 00:55:40 jtg
|
||||
* Initial revision
|
||||
*
|
||||
* Revision 3.4 1999/03/28 18:22:05 brianp
|
||||
* minor clean-up
|
||||
*
|
||||
* Revision 3.3 1998/11/22 02:54:29 brianp
|
||||
* only draw one stack for gluCylinders
|
||||
*
|
||||
* Revision 3.2 1998/11/19 02:53:48 brianp
|
||||
* changed texture image and background color
|
||||
*
|
||||
* Revision 3.1 1998/11/05 04:34:04 brianp
|
||||
* moved image files to ../images/ directory
|
||||
*
|
||||
* Revision 3.0 1998/02/14 18:42:29 brianp
|
||||
* initial rev
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#define USE_ZBUFFER
|
||||
|
||||
|
||||
/* OK, without hardware support this is overkill. */
|
||||
#define USE_TEXTURE
|
||||
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include "GL/glut.h"
|
||||
#include "../util/showbuffer.c"
|
||||
#include "../util/readtex.c"
|
||||
|
||||
#include "../util/readtex.c" /* a hack, I know */
|
||||
|
||||
|
||||
#define DEG2RAD (3.14159/180.0)
|
||||
|
||||
|
||||
#define TABLE_TEXTURE "../images/tile.rgb"
|
||||
|
||||
static GLint ImgWidth, ImgHeight;
|
||||
static int ImgWidth, ImgHeight;
|
||||
static GLenum ImgFormat;
|
||||
static GLubyte *Image = NULL;
|
||||
|
||||
#define MAX_OBJECTS 2
|
||||
|
||||
static GLint table_list;
|
||||
static GLint objects_list[MAX_OBJECTS];
|
||||
|
||||
|
||||
static GLfloat xrot, yrot;
|
||||
static GLfloat spin;
|
||||
|
||||
static GLint Width = 400, Height = 300;
|
||||
static GLenum ShowBuffer = GL_NONE;
|
||||
|
||||
|
||||
|
||||
static void make_table( void )
|
||||
@@ -116,11 +146,16 @@ static void make_objects( void )
|
||||
}
|
||||
|
||||
|
||||
static GLfloat light_pos[] = { 0.0, 20.0, 0.0, 1.0 };
|
||||
|
||||
static void init( void )
|
||||
{
|
||||
make_table();
|
||||
make_objects();
|
||||
|
||||
/* Setup texture */
|
||||
#ifdef USE_TEXTURE
|
||||
|
||||
Image = LoadRGBImage( TABLE_TEXTURE, &ImgWidth, &ImgHeight, &ImgFormat );
|
||||
if (!Image) {
|
||||
printf("Couldn't read %s\n", TABLE_TEXTURE);
|
||||
@@ -134,11 +169,17 @@ static void init( void )
|
||||
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT );
|
||||
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST );
|
||||
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST );
|
||||
#endif
|
||||
|
||||
|
||||
xrot = 30.0;
|
||||
yrot = 50.0;
|
||||
spin = 0.0;
|
||||
|
||||
#ifndef USE_ZBUFFER
|
||||
glEnable( GL_CULL_FACE );
|
||||
#endif
|
||||
|
||||
glShadeModel( GL_FLAT );
|
||||
|
||||
glEnable( GL_LIGHT0 );
|
||||
@@ -153,14 +194,12 @@ static void init( void )
|
||||
|
||||
static void reshape(int w, int h)
|
||||
{
|
||||
GLfloat yAspect = 2.5;
|
||||
GLfloat xAspect = yAspect * (float) w / (float) h;
|
||||
Width = w;
|
||||
Height = h;
|
||||
GLfloat aspect = (float) w / (float) h;
|
||||
|
||||
glViewport(0, 0, w, h);
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glFrustum( -xAspect, xAspect, -yAspect, yAspect, 10.0, 30.0 );
|
||||
glFrustum( -aspect, aspect, -1.0, 1.0, 4.0, 300.0 );
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
}
|
||||
@@ -173,7 +212,8 @@ static void draw_objects( GLfloat eyex, GLfloat eyey, GLfloat eyez )
|
||||
(void) eyey;
|
||||
(void) eyez;
|
||||
#ifndef USE_ZBUFFER
|
||||
if (eyex<0.5) {
|
||||
if (eyex<0.5)
|
||||
{
|
||||
#endif
|
||||
glPushMatrix();
|
||||
glTranslatef( 1.0, 1.5, 0.0 );
|
||||
@@ -190,8 +230,9 @@ static void draw_objects( GLfloat eyex, GLfloat eyey, GLfloat eyez )
|
||||
glCallList( objects_list[1] );
|
||||
glPopMatrix();
|
||||
#ifndef USE_ZBUFFER
|
||||
}
|
||||
else {
|
||||
}
|
||||
else
|
||||
{
|
||||
glPushMatrix();
|
||||
glTranslatef( -1.0, 0.85+3.0*fabs( cos(0.01*spin) ), 0.0 );
|
||||
glRotatef( 0.5*spin, 0.0, 0.5, 1.0 );
|
||||
@@ -206,7 +247,7 @@ static void draw_objects( GLfloat eyex, GLfloat eyey, GLfloat eyez )
|
||||
glRotatef( 0.5*spin, 0.0, 0.5, 1.0 );
|
||||
glCallList( objects_list[0] );
|
||||
glPopMatrix();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -221,7 +262,6 @@ static void draw_table( void )
|
||||
|
||||
static void draw_scene( void )
|
||||
{
|
||||
static GLfloat light_pos[] = { 0.0, 20.0, 0.0, 1.0 };
|
||||
GLfloat dist = 20.0;
|
||||
GLfloat eyex, eyey, eyez;
|
||||
|
||||
@@ -239,15 +279,20 @@ static void draw_scene( void )
|
||||
glLightfv( GL_LIGHT0, GL_POSITION, light_pos );
|
||||
|
||||
/* draw table into stencil planes */
|
||||
glDisable( GL_DEPTH_TEST );
|
||||
glEnable( GL_STENCIL_TEST );
|
||||
#ifdef USE_ZBUFFER
|
||||
glDisable( GL_DEPTH_TEST );
|
||||
#endif
|
||||
glStencilFunc( GL_ALWAYS, 1, 0xffffffff );
|
||||
glStencilOp( GL_REPLACE, GL_REPLACE, GL_REPLACE );
|
||||
glColorMask( GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE );
|
||||
draw_table();
|
||||
glColorMask( GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE );
|
||||
|
||||
#ifdef USE_ZBUFFER
|
||||
glEnable( GL_DEPTH_TEST );
|
||||
#endif
|
||||
|
||||
|
||||
/* render view from below (reflected viewport) */
|
||||
/* only draw where stencil==1 */
|
||||
@@ -273,7 +318,9 @@ static void draw_scene( void )
|
||||
glEnable( GL_BLEND );
|
||||
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
|
||||
|
||||
#ifdef USE_TEXTURE
|
||||
glEnable( GL_TEXTURE_2D );
|
||||
#endif
|
||||
draw_table();
|
||||
glDisable( GL_TEXTURE_2D );
|
||||
glDisable( GL_BLEND );
|
||||
@@ -287,34 +334,43 @@ static void draw_scene( void )
|
||||
|
||||
glPopMatrix();
|
||||
|
||||
if (ShowBuffer == GL_DEPTH) {
|
||||
ShowDepthBuffer(Width, Height, 1.0, 0.0);
|
||||
}
|
||||
else if (ShowBuffer == GL_STENCIL) {
|
||||
ShowStencilBuffer(Width, Height, 255.0, 0.0);
|
||||
}
|
||||
glutSwapBuffers();
|
||||
}
|
||||
|
||||
|
||||
|
||||
#if 0
|
||||
void draw_scene(void)
|
||||
{
|
||||
GLfloat dist = 20.0;
|
||||
GLfloat eyex, eyey, eyez;
|
||||
|
||||
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
|
||||
|
||||
|
||||
eyex = dist * cos(yrot*DEG2RAD) * cos(xrot*DEG2RAD);
|
||||
eyez = dist * sin(yrot*DEG2RAD) * cos(xrot*DEG2RAD);
|
||||
eyey = dist * sin(xrot*DEG2RAD);
|
||||
|
||||
/* view from top */
|
||||
glPushMatrix();
|
||||
gluLookAt( eyex, eyey, eyez, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0 );
|
||||
|
||||
draw_table();
|
||||
|
||||
glPopMatrix();
|
||||
|
||||
glutSwapBuffers();
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
static void Key( unsigned char key, int x, int y )
|
||||
{
|
||||
(void) x;
|
||||
(void) y;
|
||||
if (key == 'd') {
|
||||
ShowBuffer = GL_DEPTH;
|
||||
}
|
||||
else if (key == 's') {
|
||||
ShowBuffer = GL_STENCIL;
|
||||
}
|
||||
else if (key==27) {
|
||||
if (key==27)
|
||||
exit(0);
|
||||
}
|
||||
else {
|
||||
ShowBuffer = GL_NONE;
|
||||
}
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
@@ -325,13 +381,15 @@ static void SpecialKey( int key, int x, int y )
|
||||
switch (key) {
|
||||
case GLUT_KEY_UP:
|
||||
xrot += 3.0;
|
||||
if ( xrot > 85 )
|
||||
xrot = 85;
|
||||
#ifndef USE_ZBUFFER
|
||||
if ( xrot > 180 ) xrot = 180;
|
||||
#endif
|
||||
break;
|
||||
case GLUT_KEY_DOWN:
|
||||
xrot -= 3.0;
|
||||
if ( xrot < 5 )
|
||||
xrot = 5;
|
||||
#ifndef USE_ZBUFFER
|
||||
if ( xrot < 0 ) xrot = 0;
|
||||
#endif
|
||||
break;
|
||||
case GLUT_KEY_LEFT:
|
||||
yrot += 3.0;
|
||||
@@ -356,17 +414,22 @@ static void idle( void )
|
||||
|
||||
int main( int argc, char *argv[] )
|
||||
{
|
||||
glutInit(&argc, argv);
|
||||
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH | GLUT_STENCIL);
|
||||
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB
|
||||
#ifdef USE_ZBUFFER
|
||||
| GLUT_DEPTH
|
||||
#endif
|
||||
| GLUT_STENCIL);
|
||||
glutInitWindowPosition( 0, 0 );
|
||||
glutInitWindowSize( Width, Height );
|
||||
glutInitWindowSize(400, 300 );
|
||||
glutCreateWindow(argv[0]);
|
||||
glutReshapeFunc(reshape);
|
||||
glutDisplayFunc(draw_scene);
|
||||
glutKeyboardFunc(Key);
|
||||
glutSpecialFunc(SpecialKey);
|
||||
glutIdleFunc(idle);
|
||||
|
||||
init();
|
||||
|
||||
glutMainLoop();
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -1,119 +0,0 @@
|
||||
/**
|
||||
(c) Copyright 1993, Silicon Graphics, Inc.
|
||||
|
||||
ALL RIGHTS RESERVED
|
||||
|
||||
Permission to use, copy, modify, and distribute this software
|
||||
for any purpose and without fee is hereby granted, provided
|
||||
that the above copyright notice appear in all copies and that
|
||||
both the copyright notice and this permission notice appear in
|
||||
supporting documentation, and that the name of Silicon
|
||||
Graphics, Inc. not be used in advertising or publicity
|
||||
pertaining to distribution of the software without specific,
|
||||
written prior permission.
|
||||
|
||||
THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU
|
||||
"AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR
|
||||
OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF
|
||||
MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO
|
||||
EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE
|
||||
ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR
|
||||
CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER,
|
||||
INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE,
|
||||
SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR
|
||||
NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY
|
||||
OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||
ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR
|
||||
PERFORMANCE OF THIS SOFTWARE.
|
||||
|
||||
US Government Users Restricted Rights
|
||||
|
||||
Use, duplication, or disclosure by the Government is subject to
|
||||
restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
|
||||
(c)(1)(ii) of the Rights in Technical Data and Computer
|
||||
Software clause at DFARS 252.227-7013 and/or in similar or
|
||||
successor clauses in the FAR or the DOD or NASA FAR
|
||||
Supplement. Unpublished-- rights reserved under the copyright
|
||||
laws of the United States. Contractor/manufacturer is Silicon
|
||||
Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA
|
||||
94039-7311.
|
||||
|
||||
OpenGL(TM) is a trademark of Silicon Graphics, Inc.
|
||||
*/
|
||||
|
||||
/* Taken from the projshadow.c - by Tom McReynolds, SGI */
|
||||
|
||||
/* Modified by David Bucciarelli */
|
||||
|
||||
/* Rendering shadows using projective shadows. */
|
||||
|
||||
#include <GL/glut.h>
|
||||
#include "shadow.h"
|
||||
|
||||
|
||||
enum {
|
||||
X, Y, Z, W
|
||||
};
|
||||
enum {
|
||||
A, B, C, D
|
||||
};
|
||||
|
||||
/* create a matrix that will project the desired shadow */
|
||||
void
|
||||
shadowmatrix(GLfloat shadowMat[4][4],
|
||||
GLfloat groundplane[4],
|
||||
GLfloat lightpos[4])
|
||||
{
|
||||
GLfloat dot;
|
||||
|
||||
/* find dot product between light position vector and ground plane normal */
|
||||
dot = groundplane[X] * lightpos[X] +
|
||||
groundplane[Y] * lightpos[Y] +
|
||||
groundplane[Z] * lightpos[Z] +
|
||||
groundplane[W] * lightpos[W];
|
||||
|
||||
shadowMat[0][0] = dot - lightpos[X] * groundplane[X];
|
||||
shadowMat[1][0] = 0.f - lightpos[X] * groundplane[Y];
|
||||
shadowMat[2][0] = 0.f - lightpos[X] * groundplane[Z];
|
||||
shadowMat[3][0] = 0.f - lightpos[X] * groundplane[W];
|
||||
|
||||
shadowMat[X][1] = 0.f - lightpos[Y] * groundplane[X];
|
||||
shadowMat[1][1] = dot - lightpos[Y] * groundplane[Y];
|
||||
shadowMat[2][1] = 0.f - lightpos[Y] * groundplane[Z];
|
||||
shadowMat[3][1] = 0.f - lightpos[Y] * groundplane[W];
|
||||
|
||||
shadowMat[X][2] = 0.f - lightpos[Z] * groundplane[X];
|
||||
shadowMat[1][2] = 0.f - lightpos[Z] * groundplane[Y];
|
||||
shadowMat[2][2] = dot - lightpos[Z] * groundplane[Z];
|
||||
shadowMat[3][2] = 0.f - lightpos[Z] * groundplane[W];
|
||||
|
||||
shadowMat[X][3] = 0.f - lightpos[W] * groundplane[X];
|
||||
shadowMat[1][3] = 0.f - lightpos[W] * groundplane[Y];
|
||||
shadowMat[2][3] = 0.f - lightpos[W] * groundplane[Z];
|
||||
shadowMat[3][3] = dot - lightpos[W] * groundplane[W];
|
||||
|
||||
}
|
||||
|
||||
/* find the plane equation given 3 points */
|
||||
void
|
||||
findplane(GLfloat plane[4],
|
||||
GLfloat v0[3], GLfloat v1[3], GLfloat v2[3])
|
||||
{
|
||||
GLfloat vec0[3], vec1[3];
|
||||
|
||||
/* need 2 vectors to find cross product */
|
||||
vec0[X] = v1[X] - v0[X];
|
||||
vec0[Y] = v1[Y] - v0[Y];
|
||||
vec0[Z] = v1[Z] - v0[Z];
|
||||
|
||||
vec1[X] = v2[X] - v0[X];
|
||||
vec1[Y] = v2[Y] - v0[Y];
|
||||
vec1[Z] = v2[Z] - v0[Z];
|
||||
|
||||
/* find cross product to get A, B, and C of plane equation */
|
||||
plane[A] = vec0[Y] * vec1[Z] - vec0[Z] * vec1[Y];
|
||||
plane[B] = -(vec0[X] * vec1[Z] - vec0[Z] * vec1[X]);
|
||||
plane[C] = vec0[X] * vec1[Y] - vec0[Y] * vec1[X];
|
||||
|
||||
plane[D] = -(plane[A] * v0[X] + plane[B] * v0[Y] + plane[C] * v0[Z]);
|
||||
}
|
||||
@@ -1,18 +0,0 @@
|
||||
#ifndef SHADOW_H
|
||||
#define SHADOW_H
|
||||
|
||||
|
||||
extern void
|
||||
shadowmatrix(GLfloat shadowMat[4][4],
|
||||
GLfloat groundplane[4],
|
||||
GLfloat lightpos[4]);
|
||||
|
||||
|
||||
extern void
|
||||
findplane(GLfloat plane[4],
|
||||
GLfloat v0[3], GLfloat v1[3], GLfloat v2[3]);
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* $Id: stex3d.c,v 1.5 2000/06/27 17:04:43 brianp Exp $ */
|
||||
/* $Id: stex3d.c,v 1.2.2.1 1999/12/16 08:53:51 brianp Exp $ */
|
||||
|
||||
/*-----------------------------
|
||||
* stex3d.c GL example of the mesa 3d-texture extention to simulate procedural
|
||||
@@ -17,13 +17,7 @@
|
||||
|
||||
/*
|
||||
* $Log: stex3d.c,v $
|
||||
* Revision 1.5 2000/06/27 17:04:43 brianp
|
||||
* fixed compiler warnings
|
||||
*
|
||||
* Revision 1.4 2000/03/22 19:48:57 brianp
|
||||
* converted from GL_EXT_texture3D to GL 1.2
|
||||
*
|
||||
* Revision 1.3 1999/12/16 08:54:22 brianp
|
||||
* Revision 1.2.2.1 1999/12/16 08:53:51 brianp
|
||||
* added a cast to malloc call
|
||||
*
|
||||
* Revision 1.2 1999/09/17 12:27:01 brianp
|
||||
@@ -62,6 +56,7 @@ void init(void),
|
||||
initNoise(void);
|
||||
float turbulence(float point[3], float lofreq, float hifreq);
|
||||
|
||||
int isExtSupported(char *ext);
|
||||
void KeyHandler( unsigned char key, int x, int y );
|
||||
GLenum parseCmdLine(int argc, char **argv);
|
||||
float noise3(float vec[3]);
|
||||
@@ -129,20 +124,17 @@ void init()
|
||||
/* start the noise function variables */
|
||||
initNoise();
|
||||
|
||||
/* see if we have OpenGL 1.2 or later, for 3D texturing */
|
||||
{
|
||||
const char *version = (const char *) glGetString(GL_VERSION);
|
||||
if (strncmp(version, "1.0", 3) == 0 ||
|
||||
strncmp(version, "1.1", 3) == 0) {
|
||||
printf("Sorry, OpenGL 1.2 or later is required\n");
|
||||
exit(1);
|
||||
}
|
||||
/* see if the texture 3d extention is supported */
|
||||
if (!isExtSupported("GL_EXT_texture3D")) {
|
||||
printf("Sorry this GL implementation (%s) does not support 3d texture extentions\n",
|
||||
(char *)(glGetString(GL_RENDERER)));
|
||||
/* tkQuit();*/
|
||||
}
|
||||
|
||||
/* if texture is supported then generate the texture */
|
||||
create3Dtexture();
|
||||
|
||||
glEnable(GL_TEXTURE_3D);
|
||||
glEnable(GL_TEXTURE_3D_EXT);
|
||||
/*
|
||||
glBlendFunc(GL_SRC_COLOR, GL_SRC_ALPHA);
|
||||
glEnable(GL_BLEND);
|
||||
@@ -241,7 +233,7 @@ void create3Dtexture()
|
||||
int tmp;
|
||||
|
||||
printf("creating 3d textures...\n");
|
||||
voxels = (unsigned char *) malloc((size_t)(4*tex_width*tex_height*tex_depth));
|
||||
voxels = (unsigned char *) malloc((size_t) (4*tex_width*tex_height*tex_depth));
|
||||
vp=voxels;
|
||||
for (i=0;i<tex_width;i++){
|
||||
vec[0]=i;
|
||||
@@ -260,20 +252,39 @@ void create3Dtexture()
|
||||
|
||||
printf("setting up 3d texture...\n");
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_REPEAT);
|
||||
glTexParameteri(GL_TEXTURE_3D_EXT, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_3D_EXT, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_3D_EXT, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameteri(GL_TEXTURE_3D_EXT, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
glTexParameteri(GL_TEXTURE_3D_EXT, GL_TEXTURE_WRAP_R_EXT, GL_REPEAT);
|
||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
|
||||
|
||||
glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA,
|
||||
tex_width, tex_height, tex_depth,
|
||||
0, GL_RGBA, GL_UNSIGNED_BYTE, voxels);
|
||||
glTexImage3DEXT(GL_TEXTURE_3D_EXT, 0, GL_RGBA,
|
||||
tex_width, tex_height, tex_depth,
|
||||
0, GL_RGBA, GL_UNSIGNED_BYTE, voxels);
|
||||
|
||||
printf("finished setting up 3d texture image...\n");
|
||||
}
|
||||
|
||||
int isExtSupported(char *ext)
|
||||
{
|
||||
/* routine to find whether a specified OpenGL extension is supported */
|
||||
|
||||
char *c;
|
||||
int len;
|
||||
char *allext = (char *)(glGetString(GL_EXTENSIONS));
|
||||
|
||||
len = strlen(ext);
|
||||
if (len <= 0) return 0;
|
||||
|
||||
c = allext;
|
||||
while (c) {
|
||||
if (!strncmp(c,ext,len)) return 1;
|
||||
c = strchr(c+1,'G');
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void printHelp()
|
||||
{
|
||||
printf("\nUsage: stex3d <cmd line options>\n");
|
||||
@@ -388,7 +399,7 @@ void resize(int w, int h)
|
||||
glTranslatef(0,0,-5);
|
||||
}
|
||||
|
||||
static void cleanEverything(void)
|
||||
void cleanEverything(void)
|
||||
{
|
||||
/* free(voxels); */
|
||||
}
|
||||
@@ -424,10 +435,10 @@ void KeyHandler( unsigned char key, int x, int y )
|
||||
angz-=10;
|
||||
break;
|
||||
case 't':
|
||||
glEnable(GL_TEXTURE_3D);
|
||||
glEnable(GL_TEXTURE_3D_EXT);
|
||||
break;
|
||||
case 'T':
|
||||
glDisable(GL_TEXTURE_3D);
|
||||
glDisable(GL_TEXTURE_3D_EXT);
|
||||
break;
|
||||
case 's':
|
||||
glShadeModel(GL_SMOOTH);
|
||||
|
||||
@@ -1,573 +0,0 @@
|
||||
/*
|
||||
* This program is under the GNU GPL.
|
||||
* Use at your own risk.
|
||||
*
|
||||
* written by David Bucciarelli (tech.hmw@plus.it)
|
||||
* Humanware s.r.l.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
#include <time.h>
|
||||
|
||||
#ifdef WIN32
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#include <GL/glut.h>
|
||||
#include "../util/readtex.c"
|
||||
#include "shadow.c"
|
||||
|
||||
#ifdef XMESA
|
||||
#include "GL/xmesa.h"
|
||||
static int fullscreen=1;
|
||||
#endif
|
||||
|
||||
static int WIDTH=640;
|
||||
static int HEIGHT=480;
|
||||
|
||||
#define FRAME 50
|
||||
|
||||
#define BASESIZE 10.0
|
||||
|
||||
#define BASERES 12
|
||||
#define TEAPOTRES 3
|
||||
|
||||
#ifndef M_PI
|
||||
#define M_PI 3.1415926535
|
||||
#endif
|
||||
|
||||
extern void shadowmatrix(GLfloat [4][4], GLfloat [4], GLfloat [4]);
|
||||
extern void findplane(GLfloat [4], GLfloat [3], GLfloat [3], GLfloat [3]);
|
||||
|
||||
|
||||
static int win=0;
|
||||
|
||||
static float obs[3]={5.0,0.0,1.0};
|
||||
static float dir[3];
|
||||
static float v=0.0;
|
||||
static float alpha=-90.0;
|
||||
static float beta=90.0;
|
||||
|
||||
static GLfloat baseshadow[4][4];
|
||||
static GLfloat lightpos[4]={2.3,0.0,3.0,1.0};
|
||||
static GLfloat lightdir[3]={-2.3,0.0,-3.0};
|
||||
static GLfloat lightalpha=0.0;
|
||||
|
||||
static int fog=1;
|
||||
static int bfcull=1;
|
||||
static int usetex=1;
|
||||
static int help=1;
|
||||
static int joyavailable=0;
|
||||
static int joyactive=0;
|
||||
|
||||
static GLuint t1id,t2id;
|
||||
static GLuint teapotdlist,basedlist,lightdlist;
|
||||
|
||||
static float gettime(void)
|
||||
{
|
||||
static clock_t told=0;
|
||||
clock_t tnew,ris;
|
||||
|
||||
tnew=clock();
|
||||
|
||||
ris=tnew-told;
|
||||
|
||||
told=tnew;
|
||||
|
||||
return(ris/(float)CLOCKS_PER_SEC);
|
||||
}
|
||||
|
||||
static void calcposobs(void)
|
||||
{
|
||||
dir[0]=sin(alpha*M_PI/180.0);
|
||||
dir[1]=cos(alpha*M_PI/180.0)*sin(beta*M_PI/180.0);
|
||||
dir[2]=cos(beta*M_PI/180.0);
|
||||
|
||||
obs[0]+=v*dir[0];
|
||||
obs[1]+=v*dir[1];
|
||||
obs[2]+=v*dir[2];
|
||||
}
|
||||
|
||||
static void special(int k, int x, int y)
|
||||
{
|
||||
switch(k) {
|
||||
case GLUT_KEY_LEFT:
|
||||
alpha-=2.0;
|
||||
break;
|
||||
case GLUT_KEY_RIGHT:
|
||||
alpha+=2.0;
|
||||
break;
|
||||
case GLUT_KEY_DOWN:
|
||||
beta-=2.0;
|
||||
break;
|
||||
case GLUT_KEY_UP:
|
||||
beta+=2.0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void key(unsigned char k, int x, int y)
|
||||
{
|
||||
switch(k) {
|
||||
case 27:
|
||||
exit(0);
|
||||
break;
|
||||
|
||||
case 'a':
|
||||
v+=0.005;
|
||||
break;
|
||||
case 'z':
|
||||
v-=0.005;
|
||||
break;
|
||||
|
||||
case 'j':
|
||||
joyactive=(!joyactive);
|
||||
break;
|
||||
case 'h':
|
||||
help=(!help);
|
||||
break;
|
||||
case 'f':
|
||||
fog=(!fog);
|
||||
break;
|
||||
case 't':
|
||||
usetex=(!usetex);
|
||||
break;
|
||||
case 'b':
|
||||
if(bfcull) {
|
||||
glDisable(GL_CULL_FACE);
|
||||
bfcull=0;
|
||||
} else {
|
||||
glEnable(GL_CULL_FACE);
|
||||
bfcull=1;
|
||||
}
|
||||
break;
|
||||
#ifdef XMESA
|
||||
case ' ':
|
||||
XMesaSetFXmode(fullscreen ? XMESA_FX_FULLSCREEN : XMESA_FX_WINDOW);
|
||||
fullscreen=(!fullscreen);
|
||||
break;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
static void reshape(int w, int h)
|
||||
{
|
||||
WIDTH=w;
|
||||
HEIGHT=h;
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
gluPerspective(45.0,w/(float)h,0.2,40.0);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
glViewport(0,0,w,h);
|
||||
}
|
||||
|
||||
static void printstring(void *font, char *string)
|
||||
{
|
||||
int len,i;
|
||||
|
||||
len=(int)strlen(string);
|
||||
for(i=0;i<len;i++)
|
||||
glutBitmapCharacter(font,string[i]);
|
||||
}
|
||||
|
||||
static void printhelp(void)
|
||||
{
|
||||
glEnable(GL_BLEND);
|
||||
glColor4f(0.5,0.5,0.5,0.5);
|
||||
glRecti(40,40,600,440);
|
||||
glDisable(GL_BLEND);
|
||||
|
||||
glColor3f(1.0,0.0,0.0);
|
||||
glRasterPos2i(300,420);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"Help");
|
||||
|
||||
glRasterPos2i(60,390);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"h - Togle Help");
|
||||
glRasterPos2i(60,360);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"t - Togle Textures");
|
||||
glRasterPos2i(60,330);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"f - Togle Fog");
|
||||
glRasterPos2i(60,300);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"b - Togle Back face culling");
|
||||
glRasterPos2i(60,270);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"Arrow Keys - Rotate");
|
||||
glRasterPos2i(60,240);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"a - Increase velocity");
|
||||
glRasterPos2i(60,210);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"z - Decrease velocity");
|
||||
|
||||
glRasterPos2i(60,180);
|
||||
if(joyavailable)
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"j - Togle jostick control (Joystick control available)");
|
||||
else
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"(No Joystick control available)");
|
||||
}
|
||||
|
||||
static void drawbase(void)
|
||||
{
|
||||
int i,j;
|
||||
float x,y,dx,dy;
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D,t1id);
|
||||
|
||||
dx=BASESIZE/BASERES;
|
||||
dy=-BASESIZE/BASERES;
|
||||
for(y=BASESIZE/2.0,j=0;j<BASERES;y+=dy,j++) {
|
||||
glBegin(GL_QUAD_STRIP);
|
||||
glColor3f(1.0,1.0,1.0);
|
||||
glNormal3f(0.0,0.0,1.0);
|
||||
for(x=-BASESIZE/2.0,i=0;i<BASERES;x+=dx,i++) {
|
||||
glTexCoord2f(x,y);
|
||||
glVertex3f(x,y,0.0);
|
||||
|
||||
glTexCoord2f(x,y+dy);
|
||||
glVertex3f(x,y+dy,0.0);
|
||||
}
|
||||
glEnd();
|
||||
}
|
||||
}
|
||||
|
||||
static void drawteapot(void)
|
||||
{
|
||||
static float xrot=0.0;
|
||||
static float zrot=0.0;
|
||||
|
||||
glPushMatrix();
|
||||
glRotatef(lightalpha,0.0,0.0,1.0);
|
||||
glMultMatrixf((GLfloat *)baseshadow);
|
||||
glRotatef(-lightalpha,0.0,0.0,1.0);
|
||||
|
||||
glTranslatef(0.0,0.0,1.0);
|
||||
glRotatef(xrot,1.0,0.0,0.0);
|
||||
glRotatef(zrot,0.0,0.0,1.0);
|
||||
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
glDisable(GL_LIGHTING);
|
||||
|
||||
glColor3f(0.0,0.0,0.0);
|
||||
glCallList(teapotdlist);
|
||||
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glEnable(GL_LIGHTING);
|
||||
if(usetex)
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
|
||||
glPopMatrix();
|
||||
|
||||
glPushMatrix();
|
||||
glTranslatef(0.0,0.0,1.0);
|
||||
glRotatef(xrot,1.0,0.0,0.0);
|
||||
glRotatef(zrot,0.0,0.0,1.0);
|
||||
|
||||
glCallList(teapotdlist);
|
||||
glPopMatrix();
|
||||
|
||||
xrot+=2.0;
|
||||
zrot+=1.0;
|
||||
}
|
||||
|
||||
static void drawlight1(void)
|
||||
{
|
||||
glPushMatrix();
|
||||
glRotatef(lightalpha,0.0,0.0,1.0);
|
||||
glLightfv(GL_LIGHT0,GL_POSITION,lightpos);
|
||||
glLightfv(GL_LIGHT0,GL_SPOT_DIRECTION,lightdir);
|
||||
|
||||
glPopMatrix();
|
||||
}
|
||||
|
||||
static void drawlight2(void)
|
||||
{
|
||||
glPushMatrix();
|
||||
glRotatef(lightalpha,0.0,0.0,1.0);
|
||||
glTranslatef(lightpos[0],lightpos[1],lightpos[2]);
|
||||
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glCallList(lightdlist);
|
||||
if(usetex)
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
|
||||
glPopMatrix();
|
||||
|
||||
lightalpha+=1.0;
|
||||
}
|
||||
|
||||
static void dojoy(void)
|
||||
{
|
||||
#ifdef WIN32
|
||||
static UINT max[2]={0,0};
|
||||
static UINT min[2]={0xffffffff,0xffffffff},center[2];
|
||||
MMRESULT res;
|
||||
JOYINFO joy;
|
||||
|
||||
res=joyGetPos(JOYSTICKID1,&joy);
|
||||
|
||||
if(res==JOYERR_NOERROR) {
|
||||
joyavailable=1;
|
||||
|
||||
if(max[0]<joy.wXpos)
|
||||
max[0]=joy.wXpos;
|
||||
if(min[0]>joy.wXpos)
|
||||
min[0]=joy.wXpos;
|
||||
center[0]=(max[0]+min[0])/2;
|
||||
|
||||
if(max[1]<joy.wYpos)
|
||||
max[1]=joy.wYpos;
|
||||
if(min[1]>joy.wYpos)
|
||||
min[1]=joy.wYpos;
|
||||
center[1]=(max[1]+min[1])/2;
|
||||
|
||||
if(joyactive) {
|
||||
if(fabs(center[0]-(float)joy.wXpos)>0.1*(max[0]-min[0]))
|
||||
alpha-=2.5*(center[0]-(float)joy.wXpos)/(max[0]-min[0]);
|
||||
if(fabs(center[1]-(float)joy.wYpos)>0.1*(max[1]-min[1]))
|
||||
beta+=2.5*(center[1]-(float)joy.wYpos)/(max[1]-min[1]);
|
||||
|
||||
if(joy.wButtons & JOY_BUTTON1)
|
||||
v+=0.005;
|
||||
if(joy.wButtons & JOY_BUTTON2)
|
||||
v-=0.005;
|
||||
}
|
||||
} else
|
||||
joyavailable=0;
|
||||
#endif
|
||||
}
|
||||
|
||||
static void draw(void)
|
||||
{
|
||||
static int count=0;
|
||||
static char frbuf[80];
|
||||
float fr;
|
||||
|
||||
dojoy();
|
||||
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
if(usetex)
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
else
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
|
||||
if(fog)
|
||||
glEnable(GL_FOG);
|
||||
else
|
||||
glDisable(GL_FOG);
|
||||
|
||||
glEnable(GL_LIGHTING);
|
||||
|
||||
glShadeModel(GL_SMOOTH);
|
||||
|
||||
glPushMatrix();
|
||||
calcposobs();
|
||||
|
||||
gluLookAt(obs[0],obs[1],obs[2],
|
||||
obs[0]+dir[0],obs[1]+dir[1],obs[2]+dir[2],
|
||||
0.0,0.0,1.0);
|
||||
|
||||
drawlight1();
|
||||
glCallList(basedlist);
|
||||
drawteapot();
|
||||
drawlight2();
|
||||
glPopMatrix();
|
||||
|
||||
if((count % FRAME)==0) {
|
||||
fr=gettime();
|
||||
sprintf(frbuf,"Frame rate: %f",FRAME/fr);
|
||||
}
|
||||
|
||||
glDisable(GL_LIGHTING);
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
glDisable(GL_FOG);
|
||||
glShadeModel(GL_FLAT);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glOrtho(-0.5,639.5,-0.5,479.5,-1.0,1.0);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
|
||||
glColor3f(1.0,0.0,0.0);
|
||||
glRasterPos2i(10,10);
|
||||
printstring(GLUT_BITMAP_HELVETICA_18,frbuf);
|
||||
glRasterPos2i(350,470);
|
||||
printstring(GLUT_BITMAP_HELVETICA_10,"Teapot V1.2 Written by David Bucciarelli (tech.hmw@plus.it)");
|
||||
|
||||
if(help)
|
||||
printhelp();
|
||||
|
||||
reshape(WIDTH,HEIGHT);
|
||||
|
||||
glutSwapBuffers();
|
||||
|
||||
count++;
|
||||
}
|
||||
|
||||
static void inittextures(void)
|
||||
{
|
||||
glGenTextures(1,&t1id);
|
||||
glBindTexture(GL_TEXTURE_2D,t1id);
|
||||
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT,4);
|
||||
if (!LoadRGBMipmaps("../images/tile.rgb", GL_RGB)) {
|
||||
fprintf(stderr,"Error reading a texture.\n");
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_REPEAT);
|
||||
glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_WRAP_T,GL_REPEAT);
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_LINEAR);
|
||||
glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
|
||||
|
||||
glTexEnvf(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE,GL_MODULATE);
|
||||
|
||||
glGenTextures(1,&t2id);
|
||||
glBindTexture(GL_TEXTURE_2D,t2id);
|
||||
|
||||
if (!LoadRGBMipmaps("../images/bw.rgb", GL_RGB)) {
|
||||
fprintf(stderr,"Error reading a texture.\n");
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_REPEAT);
|
||||
glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_WRAP_T,GL_REPEAT);
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_LINEAR);
|
||||
glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
|
||||
|
||||
glTexEnvf(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE,GL_MODULATE);
|
||||
}
|
||||
|
||||
static void initlight(void)
|
||||
{
|
||||
float lamb[4]={0.2,0.2,0.2,1.0};
|
||||
float lspec[4]={1.0,1.0,1.0,1.0};
|
||||
|
||||
glLightf(GL_LIGHT0,GL_SPOT_CUTOFF,70.0);
|
||||
glLightf(GL_LIGHT0,GL_SPOT_EXPONENT,20.0);
|
||||
glLightfv(GL_LIGHT0,GL_AMBIENT,lamb);
|
||||
glLightfv(GL_LIGHT0,GL_SPECULAR,lspec);
|
||||
|
||||
glMaterialf(GL_FRONT_AND_BACK,GL_SHININESS,20.0);
|
||||
glMaterialfv(GL_FRONT_AND_BACK,GL_SPECULAR,lspec);
|
||||
|
||||
glEnable(GL_LIGHT0);
|
||||
}
|
||||
|
||||
static void initdlists(void)
|
||||
{
|
||||
GLUquadricObj *lcone,*lbase;
|
||||
GLfloat plane[4];
|
||||
GLfloat v0[3]={0.0,0.0,0.0};
|
||||
GLfloat v1[3]={1.0,0.0,0.0};
|
||||
GLfloat v2[3]={0.0,1.0,0.0};
|
||||
|
||||
findplane(plane,v0,v1,v2);
|
||||
shadowmatrix(baseshadow,plane,lightpos);
|
||||
|
||||
teapotdlist=glGenLists(1);
|
||||
glNewList(teapotdlist,GL_COMPILE);
|
||||
glRotatef(90.0,1.0,0.0,0.0);
|
||||
glCullFace(GL_FRONT);
|
||||
glBindTexture(GL_TEXTURE_2D,t2id);
|
||||
glutSolidTeapot(0.75);
|
||||
glCullFace(GL_BACK);
|
||||
glEndList();
|
||||
|
||||
basedlist=glGenLists(1);
|
||||
glNewList(basedlist,GL_COMPILE);
|
||||
drawbase();
|
||||
glEndList();
|
||||
|
||||
lightdlist=glGenLists(1);
|
||||
glNewList(lightdlist,GL_COMPILE);
|
||||
glDisable(GL_LIGHTING);
|
||||
|
||||
lcone=gluNewQuadric();
|
||||
lbase=gluNewQuadric();
|
||||
glRotatef(45.0,0.0,1.0,0.0);
|
||||
|
||||
glColor3f(1.0,1.0,1.0);
|
||||
glCullFace(GL_FRONT);
|
||||
gluDisk(lbase,0.0,0.2,12.0,1.0);
|
||||
glCullFace(GL_BACK);
|
||||
|
||||
glColor3f(0.5,0.0,0.0);
|
||||
gluCylinder(lcone,0.2,0.0,0.5,12,1);
|
||||
|
||||
gluDeleteQuadric(lcone);
|
||||
gluDeleteQuadric(lbase);
|
||||
|
||||
glEnable(GL_LIGHTING);
|
||||
glEndList();
|
||||
}
|
||||
|
||||
int main(int ac, char **av)
|
||||
{
|
||||
float fogcolor[4]={0.025,0.025,0.025,1.0};
|
||||
|
||||
fprintf(stderr,"Teapot V1.2\nWritten by David Bucciarelli (tech.hmw@plus.it)\n");
|
||||
|
||||
/*
|
||||
if(!SetPriorityClass(GetCurrentProcess(),REALTIME_PRIORITY_CLASS)) {
|
||||
fprintf(stderr,"Error setting the process class.\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!SetThreadPriority(GetCurrentThread(),THREAD_PRIORITY_TIME_CRITICAL)) {
|
||||
fprintf(stderr,"Error setting the process priority.\n");
|
||||
return 0;
|
||||
}
|
||||
*/
|
||||
|
||||
glutInitWindowPosition(0,0);
|
||||
glutInitWindowSize(WIDTH,HEIGHT);
|
||||
glutInit(&ac,av);
|
||||
|
||||
glutInitDisplayMode(GLUT_RGB|GLUT_DEPTH|GLUT_DOUBLE);
|
||||
|
||||
if(!(win=glutCreateWindow("Teapot"))) {
|
||||
fprintf(stderr,"Error, couldn't open window\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
reshape(WIDTH,HEIGHT);
|
||||
|
||||
glShadeModel(GL_SMOOTH);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glEnable(GL_CULL_FACE);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
|
||||
glEnable(GL_FOG);
|
||||
glFogi(GL_FOG_MODE,GL_EXP2);
|
||||
glFogfv(GL_FOG_COLOR,fogcolor);
|
||||
|
||||
glFogf(GL_FOG_DENSITY,0.04);
|
||||
glHint(GL_FOG_HINT,GL_NICEST);
|
||||
glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
calcposobs();
|
||||
|
||||
inittextures();
|
||||
initlight();
|
||||
|
||||
initdlists();
|
||||
|
||||
glClearColor(fogcolor[0],fogcolor[1],fogcolor[2],fogcolor[3]);
|
||||
|
||||
glutReshapeFunc(reshape);
|
||||
glutDisplayFunc(draw);
|
||||
glutKeyboardFunc(key);
|
||||
glutSpecialFunc(special);
|
||||
glutIdleFunc(draw);
|
||||
|
||||
glutMainLoop();
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,653 +0,0 @@
|
||||
/*
|
||||
* This program is under the GNU GPL.
|
||||
* Use at your own risk.
|
||||
*
|
||||
* written by David Bucciarelli (tech.hmw@plus.it)
|
||||
* Humanware s.r.l.
|
||||
*
|
||||
* based on a Mikael SkiZoWalker's (MoDEL) / France (Skizo@Hol.Fr) demo
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <math.h>
|
||||
#include <stdlib.h>
|
||||
#include <time.h>
|
||||
|
||||
#ifdef WIN32
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#include <GL/glut.h>
|
||||
|
||||
#ifdef XMESA
|
||||
#include "GL/xmesa.h"
|
||||
static int fullscreen = 1;
|
||||
#endif
|
||||
|
||||
#ifndef M_PI
|
||||
#define M_PI 3.14159265
|
||||
#endif
|
||||
|
||||
#define heightMnt 450
|
||||
#define lenghtXmnt 62
|
||||
#define lenghtYmnt 62
|
||||
|
||||
#define stepXmnt 96.0
|
||||
#define stepYmnt 96.0
|
||||
|
||||
#define WIDTH 640
|
||||
#define HEIGHT 480
|
||||
|
||||
#define TSCALE 4
|
||||
|
||||
#define FRAME 50
|
||||
|
||||
#define FOV 85
|
||||
|
||||
static GLfloat terrain[256 * 256];
|
||||
static GLfloat terraincolor[256 * 256][3];
|
||||
|
||||
static int win = 0;
|
||||
|
||||
static int fog = 1;
|
||||
static int bfcull = 1;
|
||||
static int usetex = 1;
|
||||
static int poutline = 0;
|
||||
static int help = 1;
|
||||
static int joyavailable = 0;
|
||||
static int joyactive = 0;
|
||||
static float ModZMnt;
|
||||
static long GlobalMnt = 0;
|
||||
|
||||
static int scrwidth = WIDTH;
|
||||
static int scrheight = HEIGHT;
|
||||
|
||||
#define OBSSTARTX 992.0
|
||||
#define OBSSTARTY 103.0
|
||||
|
||||
static float obs[3] = { OBSSTARTX, heightMnt * 1.3, OBSSTARTY };
|
||||
static float dir[3], v1[2], v2[2];
|
||||
static float v = 15.0;
|
||||
static float alpha = 75.0;
|
||||
static float beta = 90.0;
|
||||
|
||||
static float
|
||||
gettime(void)
|
||||
{
|
||||
static clock_t told = 0;
|
||||
clock_t tnew, ris;
|
||||
|
||||
tnew = clock();
|
||||
|
||||
ris = tnew - told;
|
||||
|
||||
told = tnew;
|
||||
|
||||
return (ris / (float) CLOCKS_PER_SEC);
|
||||
}
|
||||
|
||||
static void
|
||||
calcposobs(void)
|
||||
{
|
||||
float alpha1, alpha2;
|
||||
|
||||
dir[0] = sin(alpha * M_PI / 180.0);
|
||||
dir[2] = cos(alpha * M_PI / 180.0) * sin(beta * M_PI / 180.0);
|
||||
dir[1] = cos(beta * M_PI / 180.0);
|
||||
|
||||
alpha1 = alpha + FOV / 2.0;
|
||||
v1[0] = sin(alpha1 * M_PI / 180.0);
|
||||
v1[1] = cos(alpha1 * M_PI / 180.0);
|
||||
|
||||
alpha2 = alpha - FOV / 2.0;
|
||||
v2[0] = sin(alpha2 * M_PI / 180.0);
|
||||
v2[1] = cos(alpha2 * M_PI / 180.0);
|
||||
|
||||
obs[0] += v * dir[0];
|
||||
obs[1] += v * dir[1];
|
||||
obs[2] += v * dir[2];
|
||||
|
||||
if (obs[1] < 0.0)
|
||||
obs[1] = 0.0;
|
||||
}
|
||||
|
||||
static void
|
||||
reshape(int width, int height)
|
||||
{
|
||||
scrwidth = width;
|
||||
scrheight = height;
|
||||
glViewport(0, 0, (GLint) width, (GLint) height);
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
gluPerspective(50.0, ((GLfloat) width / (GLfloat) height),
|
||||
lenghtXmnt * stepYmnt * 0.01, lenghtXmnt * stepYmnt * 0.7);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
}
|
||||
|
||||
static int
|
||||
clipstrip(float y, float *start, float *end)
|
||||
{
|
||||
float x1, x2, t1, t2, tmp;
|
||||
|
||||
if (v1[1] == 0.0) {
|
||||
t1 = 0.0;
|
||||
x1 = -HUGE_VAL;
|
||||
}
|
||||
else {
|
||||
t1 = y / v1[1];
|
||||
x1 = t1 * v1[0];
|
||||
}
|
||||
|
||||
if (v2[1] == 0.0) {
|
||||
t2 = 0.0;
|
||||
x2 = HUGE_VAL;
|
||||
}
|
||||
else {
|
||||
t2 = y / v2[1];
|
||||
x2 = t2 * v2[0];
|
||||
}
|
||||
|
||||
if (((x1 < -(lenghtXmnt * stepXmnt) / 2) && (t2 <= 0.0)) ||
|
||||
((t1 <= 0.0) && (x2 > (lenghtXmnt * stepXmnt) / 2)) ||
|
||||
((t1 < 0.0) && (t2 < 0.0)))
|
||||
return 0;
|
||||
|
||||
if ((t1 == 0.0) && (t2 == 0.0)) {
|
||||
if ((v1[0] < 0.0) && (v1[1] > 0.0) && (v2[0] < 0.0) && (v2[1] < 0.0)) {
|
||||
*start = -(lenghtXmnt * stepXmnt) / 2;
|
||||
*end = stepXmnt;
|
||||
return 1;
|
||||
}
|
||||
else {
|
||||
if ((v1[0] > 0.0) && (v1[1] < 0.0) && (v2[0] > 0.0) && (v2[1] > 0.0)) {
|
||||
*start = -stepXmnt;
|
||||
*end = (lenghtXmnt * stepXmnt) / 2;
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (t2 < 0.0) {
|
||||
if (x1 < 0.0)
|
||||
x2 = -(lenghtXmnt * stepXmnt) / 2;
|
||||
else
|
||||
x2 = (lenghtXmnt * stepXmnt) / 2;
|
||||
}
|
||||
|
||||
if (t1 < 0.0) {
|
||||
if (x2 < 0.0)
|
||||
x1 = -(lenghtXmnt * stepXmnt) / 2;
|
||||
else
|
||||
x1 = (lenghtXmnt * stepXmnt) / 2;
|
||||
}
|
||||
}
|
||||
|
||||
if (x1 > x2) {
|
||||
tmp = x1;
|
||||
x1 = x2;
|
||||
x2 = tmp;
|
||||
}
|
||||
|
||||
x1 -= stepXmnt;
|
||||
if (x1 < -(lenghtXmnt * stepXmnt) / 2)
|
||||
x1 = -(lenghtXmnt * stepXmnt) / 2;
|
||||
|
||||
x2 += stepXmnt;
|
||||
if (x2 > (lenghtXmnt * stepXmnt) / 2)
|
||||
x2 = (lenghtXmnt * stepXmnt) / 2;
|
||||
|
||||
*start = ((int) (x1 / stepXmnt)) * stepXmnt;
|
||||
*end = ((int) (x2 / stepXmnt)) * stepXmnt;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void
|
||||
printstring(void *font, char *string)
|
||||
{
|
||||
int len, i;
|
||||
|
||||
len = (int) strlen(string);
|
||||
for (i = 0; i < len; i++)
|
||||
glutBitmapCharacter(font, string[i]);
|
||||
}
|
||||
|
||||
static void
|
||||
printhelp(void)
|
||||
{
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glColor4f(0.0, 0.0, 0.0, 0.5);
|
||||
glRecti(40, 40, 600, 440);
|
||||
glDisable(GL_BLEND);
|
||||
|
||||
glColor3f(1.0, 0.0, 0.0);
|
||||
glRasterPos2i(300, 420);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "Help");
|
||||
|
||||
glRasterPos2i(60, 390);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "h - Togle Help");
|
||||
glRasterPos2i(60, 360);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "t - Togle Textures");
|
||||
glRasterPos2i(60, 330);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "f - Togle Fog");
|
||||
glRasterPos2i(60, 300);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "p - Wire frame");
|
||||
glRasterPos2i(60, 270);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "b - Togle Back face culling");
|
||||
glRasterPos2i(60, 240);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "Arrow Keys - Rotate");
|
||||
glRasterPos2i(60, 210);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "a - Increase velocity");
|
||||
glRasterPos2i(60, 180);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "z - Decrease velocity");
|
||||
|
||||
glRasterPos2i(60, 150);
|
||||
if (joyavailable)
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24,
|
||||
"j - Togle jostick control (Joystick control available)");
|
||||
else
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24,
|
||||
"(No Joystick control available)");
|
||||
}
|
||||
|
||||
static void
|
||||
drawterrain(void)
|
||||
{
|
||||
int h, i, idx, ox, oy;
|
||||
float j, k, start, end;
|
||||
|
||||
ox = (int) (obs[0] / stepXmnt);
|
||||
oy = (int) (obs[2] / stepYmnt);
|
||||
GlobalMnt = ((ox * TSCALE) & 255) + ((oy * TSCALE) & 255) * 256;
|
||||
|
||||
glPushMatrix();
|
||||
glTranslatef((float) ox * stepXmnt, 0, (float) oy * stepYmnt);
|
||||
|
||||
for (h = 0, k = -(lenghtYmnt * stepYmnt) / 2; h < lenghtYmnt;
|
||||
k += stepYmnt, h++) {
|
||||
if (!clipstrip(k, &start, &end))
|
||||
continue;
|
||||
|
||||
glBegin(GL_TRIANGLE_STRIP); /* I hope that the optimizer will be able to improve this code */
|
||||
for (i = (int) (lenghtXmnt / 2 + start / stepXmnt), j = start; j <= end;
|
||||
j += stepXmnt, i++) {
|
||||
idx = (i * TSCALE + h * 256 * TSCALE + GlobalMnt) & 65535;
|
||||
glColor3fv(terraincolor[idx]);
|
||||
glTexCoord2f((ox + i) / 8.0, (oy + h) / 8.0);
|
||||
glVertex3f(j, terrain[idx], k);
|
||||
|
||||
idx =
|
||||
(i * TSCALE + h * 256 * TSCALE + 256 * TSCALE +
|
||||
GlobalMnt) & 65535;
|
||||
glColor3fv(terraincolor[idx]);
|
||||
glTexCoord2f((ox + i) / 8.0, (oy + h + 1) / 8.0);
|
||||
glVertex3f(j, terrain[idx], k + stepYmnt);
|
||||
}
|
||||
glEnd();
|
||||
}
|
||||
|
||||
glDisable(GL_CULL_FACE);
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glEnable(GL_BLEND);
|
||||
glBegin(GL_QUADS);
|
||||
glColor4f(0.1, 0.7, 1.0, 0.4);
|
||||
glVertex3f(-(lenghtXmnt * stepXmnt) / 2.0, heightMnt * 0.6,
|
||||
-(lenghtYmnt * stepYmnt) / 2.0);
|
||||
glVertex3f(-(lenghtXmnt * stepXmnt) / 2.0, heightMnt * 0.6,
|
||||
(lenghtYmnt * stepYmnt) / 2.0);
|
||||
glVertex3f((lenghtXmnt * stepXmnt) / 2.0, heightMnt * 0.6,
|
||||
(lenghtYmnt * stepYmnt) / 2.0);
|
||||
glVertex3f((lenghtXmnt * stepXmnt) / 2.0, heightMnt * 0.6,
|
||||
-(lenghtYmnt * stepYmnt) / 2.0);
|
||||
glEnd();
|
||||
glDisable(GL_BLEND);
|
||||
if (bfcull)
|
||||
glEnable(GL_CULL_FACE);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
|
||||
glPopMatrix();
|
||||
|
||||
}
|
||||
|
||||
static void
|
||||
dojoy(void)
|
||||
{
|
||||
#ifdef WIN32
|
||||
static UINT max[2] = { 0, 0 };
|
||||
static UINT min[2] = { 0xffffffff, 0xffffffff }, center[2];
|
||||
MMRESULT res;
|
||||
JOYINFO joy;
|
||||
|
||||
res = joyGetPos(JOYSTICKID1, &joy);
|
||||
|
||||
if (res == JOYERR_NOERROR) {
|
||||
joyavailable = 1;
|
||||
|
||||
if (max[0] < joy.wXpos)
|
||||
max[0] = joy.wXpos;
|
||||
if (min[0] > joy.wXpos)
|
||||
min[0] = joy.wXpos;
|
||||
center[0] = (max[0] + min[0]) / 2;
|
||||
|
||||
if (max[1] < joy.wYpos)
|
||||
max[1] = joy.wYpos;
|
||||
if (min[1] > joy.wYpos)
|
||||
min[1] = joy.wYpos;
|
||||
center[1] = (max[1] + min[1]) / 2;
|
||||
|
||||
if (joyactive) {
|
||||
if (fabs(center[0] - (float) joy.wXpos) > 0.1 * (max[0] - min[0]))
|
||||
alpha +=
|
||||
2.5 * (center[0] - (float) joy.wXpos) / (max[0] - min[0]);
|
||||
if (fabs(center[1] - (float) joy.wYpos) > 0.1 * (max[1] - min[1]))
|
||||
beta += 2.5 * (center[1] - (float) joy.wYpos) / (max[1] - min[1]);
|
||||
|
||||
if (joy.wButtons & JOY_BUTTON1)
|
||||
v += 0.5;
|
||||
if (joy.wButtons & JOY_BUTTON2)
|
||||
v -= 0.5;
|
||||
}
|
||||
}
|
||||
else
|
||||
joyavailable = 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
static void
|
||||
drawscene(void)
|
||||
{
|
||||
static int count = 0;
|
||||
static char frbuf[80];
|
||||
float fr;
|
||||
|
||||
dojoy();
|
||||
|
||||
glShadeModel(GL_SMOOTH);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
if (usetex)
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
else
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
|
||||
if (fog)
|
||||
glEnable(GL_FOG);
|
||||
else
|
||||
glDisable(GL_FOG);
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glPushMatrix();
|
||||
|
||||
calcposobs();
|
||||
gluLookAt(obs[0], obs[1], obs[2],
|
||||
obs[0] + dir[0], obs[1] + dir[1], obs[2] + dir[2],
|
||||
0.0, 1.0, 0.0);
|
||||
|
||||
drawterrain();
|
||||
glPopMatrix();
|
||||
|
||||
if ((count % FRAME) == 0) {
|
||||
fr = gettime();
|
||||
sprintf(frbuf, "Frame rate: %.3f", FRAME / fr);
|
||||
}
|
||||
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
glDisable(GL_FOG);
|
||||
glShadeModel(GL_FLAT);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glOrtho(-0.5, 639.5, -0.5, 479.5, -1.0, 1.0);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
|
||||
glColor3f(1.0, 0.0, 0.0);
|
||||
glRasterPos2i(10, 10);
|
||||
printstring(GLUT_BITMAP_HELVETICA_18, frbuf);
|
||||
glRasterPos2i(350, 470);
|
||||
printstring(GLUT_BITMAP_HELVETICA_10,
|
||||
"Terrain V1.2 Written by David Bucciarelli (tech.hmw@plus.it)");
|
||||
glRasterPos2i(434, 457);
|
||||
printstring(GLUT_BITMAP_HELVETICA_10,
|
||||
"Based on a Mickael's demo (Skizo@Hol.Fr)");
|
||||
|
||||
if (help)
|
||||
printhelp();
|
||||
|
||||
reshape(scrwidth, scrheight);
|
||||
|
||||
glutSwapBuffers();
|
||||
|
||||
count++;
|
||||
}
|
||||
|
||||
static void
|
||||
key(unsigned char k, int x, int y)
|
||||
{
|
||||
switch (k) {
|
||||
case 27:
|
||||
exit(0);
|
||||
break;
|
||||
case 'a':
|
||||
v += 0.5;
|
||||
break;
|
||||
case 'z':
|
||||
v -= 0.5;
|
||||
break;
|
||||
case 'p':
|
||||
if (poutline) {
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
||||
poutline = 0;
|
||||
}
|
||||
else {
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
|
||||
poutline = 1;
|
||||
}
|
||||
break;
|
||||
case 'j':
|
||||
joyactive = (!joyactive);
|
||||
break;
|
||||
case 'h':
|
||||
help = (!help);
|
||||
break;
|
||||
case 'f':
|
||||
fog = (!fog);
|
||||
break;
|
||||
case 't':
|
||||
usetex = (!usetex);
|
||||
break;
|
||||
case 'b':
|
||||
if (bfcull) {
|
||||
glDisable(GL_CULL_FACE);
|
||||
bfcull = 0;
|
||||
}
|
||||
else {
|
||||
glEnable(GL_CULL_FACE);
|
||||
bfcull = 1;
|
||||
}
|
||||
break;
|
||||
#ifdef XMESA
|
||||
case ' ':
|
||||
XMesaSetFXmode(fullscreen ? XMESA_FX_FULLSCREEN : XMESA_FX_WINDOW);
|
||||
fullscreen = (!fullscreen);
|
||||
break;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
special(int k, int x, int y)
|
||||
{
|
||||
switch (k) {
|
||||
case GLUT_KEY_LEFT:
|
||||
alpha += 2.0;
|
||||
break;
|
||||
case GLUT_KEY_RIGHT:
|
||||
alpha -= 2.0;
|
||||
break;
|
||||
case GLUT_KEY_DOWN:
|
||||
beta -= 2.0;
|
||||
break;
|
||||
case GLUT_KEY_UP:
|
||||
beta += 2.0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
calccolor(GLfloat height, GLfloat c[3])
|
||||
{
|
||||
GLfloat color[4][3] = {
|
||||
{1.0, 1.0, 1.0},
|
||||
{0.0, 0.8, 0.0},
|
||||
{1.0, 1.0, 0.3},
|
||||
{0.0, 0.0, 0.8}
|
||||
};
|
||||
GLfloat fact;
|
||||
|
||||
height = height * (1.0 / 255.0);
|
||||
|
||||
if (height >= 0.9) {
|
||||
c[0] = color[0][0];
|
||||
c[1] = color[0][1];
|
||||
c[2] = color[0][2];
|
||||
return;
|
||||
}
|
||||
|
||||
if ((height < 0.9) && (height >= 0.7)) {
|
||||
fact = (height - 0.7) * 5.0;
|
||||
c[0] = fact * color[0][0] + (1.0 - fact) * color[1][0];
|
||||
c[1] = fact * color[0][1] + (1.0 - fact) * color[1][1];
|
||||
c[2] = fact * color[0][2] + (1.0 - fact) * color[1][2];
|
||||
return;
|
||||
}
|
||||
|
||||
if ((height < 0.7) && (height >= 0.6)) {
|
||||
fact = (height - 0.6) * 10.0;
|
||||
c[0] = fact * color[1][0] + (1.0 - fact) * color[2][0];
|
||||
c[1] = fact * color[1][1] + (1.0 - fact) * color[2][1];
|
||||
c[2] = fact * color[1][2] + (1.0 - fact) * color[2][2];
|
||||
return;
|
||||
}
|
||||
|
||||
if ((height < 0.6) && (height >= 0.5)) {
|
||||
fact = (height - 0.5) * 10.0;
|
||||
c[0] = fact * color[2][0] + (1.0 - fact) * color[3][0];
|
||||
c[1] = fact * color[2][1] + (1.0 - fact) * color[3][1];
|
||||
c[2] = fact * color[2][2] + (1.0 - fact) * color[3][2];
|
||||
return;
|
||||
}
|
||||
|
||||
c[0] = color[3][0];
|
||||
c[1] = color[3][1];
|
||||
c[2] = color[3][2];
|
||||
}
|
||||
|
||||
static void
|
||||
loadpic(void)
|
||||
{
|
||||
GLubyte bufferter[256 * 256], terrainpic[256 * 256];
|
||||
FILE *FilePic;
|
||||
int i, tmp;
|
||||
GLenum gluerr;
|
||||
|
||||
if ((FilePic = fopen("terrain.dat", "r")) == NULL) {
|
||||
fprintf(stderr, "Error loading Mnt.bin\n");
|
||||
exit(-1);
|
||||
}
|
||||
fread(bufferter, 256 * 256, 1, FilePic);
|
||||
fclose(FilePic);
|
||||
|
||||
for (i = 0; i < (256 * 256); i++) {
|
||||
terrain[i] = (bufferter[i] * (heightMnt / 255.0f));
|
||||
calccolor((GLfloat) bufferter[i], terraincolor[i]);
|
||||
tmp = (((int) bufferter[i]) + 96);
|
||||
terrainpic[i] = (tmp > 255) ? 255 : tmp;
|
||||
}
|
||||
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
if ((gluerr = gluBuild2DMipmaps(GL_TEXTURE_2D, 1, 256, 256, GL_LUMINANCE,
|
||||
GL_UNSIGNED_BYTE,
|
||||
(GLvoid *) (&terrainpic[0])))) {
|
||||
fprintf(stderr, "GLULib%s\n", gluErrorString(gluerr));
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
|
||||
GL_LINEAR_MIPMAP_LINEAR);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
}
|
||||
|
||||
static void
|
||||
init(void)
|
||||
{
|
||||
float fogcolor[4] = { 0.6, 0.7, 0.7, 1.0 };
|
||||
|
||||
glClearColor(fogcolor[0], fogcolor[1], fogcolor[2], fogcolor[3]);
|
||||
glClearDepth(1.0);
|
||||
glDepthFunc(GL_LEQUAL);
|
||||
glShadeModel(GL_SMOOTH);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glEnable(GL_CULL_FACE);
|
||||
|
||||
glDisable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
glEnable(GL_FOG);
|
||||
glFogi(GL_FOG_MODE, GL_EXP2);
|
||||
glFogfv(GL_FOG_COLOR, fogcolor);
|
||||
glFogf(GL_FOG_DENSITY, 0.0007);
|
||||
#ifdef FX
|
||||
glHint(GL_FOG_HINT, GL_NICEST);
|
||||
#endif
|
||||
|
||||
reshape(scrwidth, scrheight);
|
||||
}
|
||||
|
||||
|
||||
int
|
||||
main(int ac, char **av)
|
||||
{
|
||||
glutInitWindowPosition(0, 0);
|
||||
glutInitWindowSize(WIDTH, HEIGHT);
|
||||
glutInit(&ac, av);
|
||||
|
||||
glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE);
|
||||
|
||||
if (!(win = glutCreateWindow("Terrain"))) {
|
||||
fprintf(stderr, "Error, couldn't open window\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
ModZMnt = 0.0f;
|
||||
loadpic();
|
||||
|
||||
init();
|
||||
|
||||
#ifndef FX
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
usetex = 0;
|
||||
#endif
|
||||
|
||||
glutReshapeFunc(reshape);
|
||||
glutDisplayFunc(drawscene);
|
||||
glutKeyboardFunc(key);
|
||||
glutSpecialFunc(special);
|
||||
glutIdleFunc(drawscene);
|
||||
|
||||
glutMainLoop();
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,7 +1,8 @@
|
||||
/* $Id: tessdemo.c,v 1.8 2000/07/11 14:11:58 brianp Exp $ */
|
||||
/* $Id: tessdemo.c,v 1.3.2.2 2000/03/27 15:47:08 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* A demo of the GLU polygon tesselation functions written by Bogdan Sikorski.
|
||||
* Updated for GLU 1.3 tessellation by Gareth Hughes <garethh@bell-labs.com>
|
||||
*/
|
||||
|
||||
|
||||
@@ -10,322 +11,424 @@
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#define MAX_POINTS 200
|
||||
#define MAX_CONTOURS 50
|
||||
#define MAX_POINTS 256
|
||||
#define MAX_CONTOURS 32
|
||||
#define MAX_TRIANGLES 256
|
||||
|
||||
static int menu;
|
||||
typedef enum
|
||||
{ QUIT, TESSELATE, CLEAR }
|
||||
menu_entries;
|
||||
#ifndef GLCALLBACK
|
||||
#ifdef CALLBACK
|
||||
#define GLCALLBACK CALLBACK
|
||||
#else
|
||||
#define GLCALLBACK
|
||||
#endif
|
||||
#endif
|
||||
|
||||
typedef enum
|
||||
{ DEFINE, TESSELATED }
|
||||
mode_type;
|
||||
typedef enum{ QUIT, TESSELATE, CLEAR } menu_entries;
|
||||
typedef enum{ DEFINE, TESSELATED } mode_type;
|
||||
|
||||
struct
|
||||
static GLsizei width, height;
|
||||
static GLuint contour_cnt;
|
||||
static GLuint triangle_cnt;
|
||||
|
||||
static mode_type mode;
|
||||
static int menu;
|
||||
|
||||
static GLuint list_start;
|
||||
|
||||
static GLfloat edge_color[3];
|
||||
|
||||
static struct
|
||||
{
|
||||
GLint p[MAX_POINTS][2];
|
||||
GLuint point_cnt;
|
||||
}
|
||||
contours[MAX_CONTOURS];
|
||||
GLfloat p[MAX_POINTS][2];
|
||||
GLuint point_cnt;
|
||||
} contours[MAX_CONTOURS];
|
||||
|
||||
static GLuint contour_cnt;
|
||||
static GLsizei width, height;
|
||||
static mode_type mode;
|
||||
|
||||
struct
|
||||
static struct
|
||||
{
|
||||
GLsizei no;
|
||||
GLfloat color[3];
|
||||
GLint p[3][2];
|
||||
GLclampf p_color[3][3];
|
||||
}
|
||||
triangle;
|
||||
GLsizei no;
|
||||
GLfloat p[3][2];
|
||||
GLclampf color[3][3];
|
||||
} triangles[MAX_TRIANGLES];
|
||||
|
||||
|
||||
static void GLCALLBACK
|
||||
my_error(GLenum err)
|
||||
|
||||
void GLCALLBACK error_callback( GLenum err )
|
||||
{
|
||||
int len, i;
|
||||
char const *str;
|
||||
int len, i;
|
||||
char const *str;
|
||||
|
||||
glColor3f(0.9, 0.9, 0.9);
|
||||
glRasterPos2i(5, 5);
|
||||
str = (const char *) gluErrorString(err);
|
||||
len = strlen(str);
|
||||
for (i = 0; i < len; i++)
|
||||
glutBitmapCharacter(GLUT_BITMAP_9_BY_15, str[i]);
|
||||
}
|
||||
glColor3f( 0.9, 0.9, 0.9 );
|
||||
glRasterPos2i( 5, 5 );
|
||||
|
||||
str = (const char *) gluErrorString( err );
|
||||
len = strlen( str );
|
||||
|
||||
static void GLCALLBACK
|
||||
begin_callback(GLenum mode)
|
||||
{
|
||||
triangle.no = 0;
|
||||
}
|
||||
|
||||
|
||||
static void GLCALLBACK
|
||||
edge_callback(GLenum flag)
|
||||
{
|
||||
if (flag == GL_TRUE) {
|
||||
triangle.color[0] = 1.0;
|
||||
triangle.color[1] = 1.0;
|
||||
triangle.color[2] = 0.5;
|
||||
}
|
||||
else {
|
||||
triangle.color[0] = 1.0;
|
||||
triangle.color[1] = 0.0;
|
||||
triangle.color[2] = 0.0;
|
||||
for ( i = 0 ; i < len ; i++ ) {
|
||||
glutBitmapCharacter( GLUT_BITMAP_9_BY_15, str[i] );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void GLCALLBACK
|
||||
end_callback()
|
||||
void GLCALLBACK begin_callback( GLenum mode )
|
||||
{
|
||||
glBegin(GL_LINES);
|
||||
glColor3f(triangle.p_color[0][0], triangle.p_color[0][1],
|
||||
triangle.p_color[0][2]);
|
||||
glVertex2i(triangle.p[0][0], triangle.p[0][1]);
|
||||
glVertex2i(triangle.p[1][0], triangle.p[1][1]);
|
||||
glColor3f(triangle.p_color[1][0], triangle.p_color[1][1],
|
||||
triangle.p_color[1][2]);
|
||||
glVertex2i(triangle.p[1][0], triangle.p[1][1]);
|
||||
glVertex2i(triangle.p[2][0], triangle.p[2][1]);
|
||||
glColor3f(triangle.p_color[2][0], triangle.p_color[2][1],
|
||||
triangle.p_color[2][2]);
|
||||
glVertex2i(triangle.p[2][0], triangle.p[2][1]);
|
||||
glVertex2i(triangle.p[0][0], triangle.p[0][1]);
|
||||
/* Allow multiple triangles to be output inside the begin/end pair. */
|
||||
triangle_cnt = 0;
|
||||
triangles[triangle_cnt].no = 0;
|
||||
}
|
||||
|
||||
void GLCALLBACK edge_callback( GLenum flag )
|
||||
{
|
||||
/* Persist the edge flag across triangles. */
|
||||
if ( flag == GL_TRUE )
|
||||
{
|
||||
edge_color[0] = 1.0;
|
||||
edge_color[1] = 1.0;
|
||||
edge_color[2] = 0.5;
|
||||
}
|
||||
else
|
||||
{
|
||||
edge_color[0] = 1.0;
|
||||
edge_color[1] = 0.0;
|
||||
edge_color[2] = 0.0;
|
||||
}
|
||||
}
|
||||
|
||||
void GLCALLBACK end_callback()
|
||||
{
|
||||
GLint i;
|
||||
|
||||
glBegin( GL_LINES );
|
||||
|
||||
/* Output the three edges of each triangle as lines colored
|
||||
according to their edge flag. */
|
||||
for ( i = 0 ; i < triangle_cnt ; i++ )
|
||||
{
|
||||
glColor3f( triangles[i].color[0][0],
|
||||
triangles[i].color[0][1],
|
||||
triangles[i].color[0][2] );
|
||||
|
||||
glVertex2f( triangles[i].p[0][0], triangles[i].p[0][1] );
|
||||
glVertex2f( triangles[i].p[1][0], triangles[i].p[1][1] );
|
||||
|
||||
glColor3f( triangles[i].color[1][0],
|
||||
triangles[i].color[1][1],
|
||||
triangles[i].color[1][2] );
|
||||
|
||||
glVertex2f( triangles[i].p[1][0], triangles[i].p[1][1] );
|
||||
glVertex2f( triangles[i].p[2][0], triangles[i].p[2][1] );
|
||||
|
||||
glColor3f( triangles[i].color[2][0],
|
||||
triangles[i].color[2][1],
|
||||
triangles[i].color[2][2] );
|
||||
|
||||
glVertex2f( triangles[i].p[2][0], triangles[i].p[2][1] );
|
||||
glVertex2f( triangles[i].p[0][0], triangles[i].p[0][1] );
|
||||
}
|
||||
|
||||
glEnd();
|
||||
}
|
||||
|
||||
|
||||
static void GLCALLBACK
|
||||
vertex_callback(void *data)
|
||||
void GLCALLBACK vertex_callback( void *data )
|
||||
{
|
||||
GLsizei no;
|
||||
GLint *p;
|
||||
GLsizei no;
|
||||
GLfloat *p;
|
||||
|
||||
p = (GLint *) data;
|
||||
no = triangle.no;
|
||||
triangle.p[no][0] = p[0];
|
||||
triangle.p[no][1] = p[1];
|
||||
triangle.p_color[no][0] = triangle.color[0];
|
||||
triangle.p_color[no][1] = triangle.color[1];
|
||||
triangle.p_color[no][2] = triangle.color[2];
|
||||
++(triangle.no);
|
||||
p = (GLfloat *) data;
|
||||
no = triangles[triangle_cnt].no;
|
||||
|
||||
triangles[triangle_cnt].p[no][0] = p[0];
|
||||
triangles[triangle_cnt].p[no][1] = p[1];
|
||||
|
||||
triangles[triangle_cnt].color[no][0] = edge_color[0];
|
||||
triangles[triangle_cnt].color[no][1] = edge_color[1];
|
||||
triangles[triangle_cnt].color[no][2] = edge_color[2];
|
||||
|
||||
/* After every three vertices, initialize the next triangle. */
|
||||
if ( ++(triangles[triangle_cnt].no) == 3 )
|
||||
{
|
||||
triangle_cnt++;
|
||||
triangles[triangle_cnt].no = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void GLCALLBACK combine_callback( GLdouble coords[3],
|
||||
GLdouble *vertex_data[4],
|
||||
GLfloat weight[4], void **data )
|
||||
{
|
||||
GLfloat *vertex;
|
||||
int i;
|
||||
|
||||
vertex = (GLfloat *) malloc( 2 * sizeof(GLfloat) );
|
||||
|
||||
vertex[0] = (GLfloat) coords[0];
|
||||
vertex[1] = (GLfloat) coords[1];
|
||||
|
||||
*data = vertex;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
set_screen_wh(GLsizei w, GLsizei h)
|
||||
void set_screen_wh( GLsizei w, GLsizei h )
|
||||
{
|
||||
width = w;
|
||||
height = h;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
tesse(void)
|
||||
void tesse( void )
|
||||
{
|
||||
GLUtriangulatorObj *tobj;
|
||||
GLdouble data[3];
|
||||
GLuint i, j, point_cnt;
|
||||
GLUtesselator *tobj;
|
||||
GLdouble data[3];
|
||||
GLuint i, j, point_cnt;
|
||||
|
||||
list_start = glGenLists( 2 );
|
||||
|
||||
tobj = gluNewTess();
|
||||
if (tobj != NULL) {
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glColor3f(0.7, 0.7, 0.0);
|
||||
gluTessCallback(tobj, GLU_BEGIN, glBegin);
|
||||
gluTessCallback(tobj, GLU_END, glEnd);
|
||||
gluTessCallback(tobj, GLU_ERROR, my_error);
|
||||
gluTessCallback(tobj, GLU_VERTEX, glVertex2iv);
|
||||
gluBeginPolygon(tobj);
|
||||
for (j = 0; j <= contour_cnt; j++) {
|
||||
|
||||
if ( tobj != NULL )
|
||||
{
|
||||
gluTessCallback( tobj, GLU_TESS_BEGIN, glBegin );
|
||||
gluTessCallback( tobj, GLU_TESS_VERTEX, glVertex2fv );
|
||||
gluTessCallback( tobj, GLU_TESS_END, glEnd );
|
||||
gluTessCallback( tobj, GLU_TESS_ERROR, error_callback );
|
||||
gluTessCallback( tobj, GLU_TESS_COMBINE, combine_callback );
|
||||
|
||||
glNewList( list_start, GL_COMPILE );
|
||||
gluBeginPolygon( tobj );
|
||||
|
||||
for ( j = 0 ; j <= contour_cnt ; j++ )
|
||||
{
|
||||
point_cnt = contours[j].point_cnt;
|
||||
gluNextContour(tobj, GLU_UNKNOWN);
|
||||
for (i = 0; i < point_cnt; i++) {
|
||||
data[0] = (GLdouble) (contours[j].p[i][0]);
|
||||
data[1] = (GLdouble) (contours[j].p[i][1]);
|
||||
gluNextContour( tobj, GLU_UNKNOWN );
|
||||
|
||||
for ( i = 0 ; i < point_cnt ; i++ )
|
||||
{
|
||||
data[0] = (GLdouble)( contours[j].p[i][0] );
|
||||
data[1] = (GLdouble)( contours[j].p[i][1] );
|
||||
data[2] = 0.0;
|
||||
gluTessVertex(tobj, data, contours[j].p[i]);
|
||||
gluTessVertex( tobj, data, contours[j].p[i] );
|
||||
}
|
||||
}
|
||||
gluEndPolygon(tobj);
|
||||
glLineWidth(2.0);
|
||||
gluTessCallback(tobj, GLU_BEGIN, begin_callback);
|
||||
gluTessCallback(tobj, GLU_END, end_callback);
|
||||
gluTessCallback(tobj, GLU_VERTEX, vertex_callback);
|
||||
gluTessCallback(tobj, GLU_EDGE_FLAG, edge_callback);
|
||||
gluBeginPolygon(tobj);
|
||||
for (j = 0; j <= contour_cnt; j++) {
|
||||
|
||||
gluEndPolygon( tobj );
|
||||
glEndList();
|
||||
|
||||
gluTessCallback( tobj, GLU_TESS_BEGIN, begin_callback );
|
||||
gluTessCallback( tobj, GLU_TESS_VERTEX, vertex_callback );
|
||||
gluTessCallback( tobj, GLU_TESS_END, end_callback );
|
||||
gluTessCallback( tobj, GLU_TESS_EDGE_FLAG, edge_callback );
|
||||
|
||||
glNewList( list_start + 1, GL_COMPILE );
|
||||
gluBeginPolygon( tobj );
|
||||
|
||||
for ( j = 0 ; j <= contour_cnt ; j++ )
|
||||
{
|
||||
point_cnt = contours[j].point_cnt;
|
||||
gluNextContour(tobj, GLU_UNKNOWN);
|
||||
for (i = 0; i < point_cnt; i++) {
|
||||
data[0] = (GLdouble) (contours[j].p[i][0]);
|
||||
data[1] = (GLdouble) (contours[j].p[i][1]);
|
||||
gluNextContour( tobj, GLU_UNKNOWN );
|
||||
|
||||
for ( i = 0 ; i < point_cnt ; i++ )
|
||||
{
|
||||
data[0] = (GLdouble)( contours[j].p[i][0] );
|
||||
data[1] = (GLdouble)( contours[j].p[i][1] );
|
||||
data[2] = 0.0;
|
||||
gluTessVertex(tobj, data, contours[j].p[i]);
|
||||
gluTessVertex( tobj, data, contours[j].p[i] );
|
||||
}
|
||||
}
|
||||
gluEndPolygon(tobj);
|
||||
gluDeleteTess(tobj);
|
||||
glutMouseFunc(NULL);
|
||||
glColor3f(1.0, 1.0, 0.0);
|
||||
glLineWidth(1.0);
|
||||
|
||||
gluEndPolygon( tobj );
|
||||
glEndList();
|
||||
|
||||
gluDeleteTess( tobj );
|
||||
|
||||
glutMouseFunc( NULL );
|
||||
mode = TESSELATED;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
left_down(int x1, int y1)
|
||||
void left_down( int x1, int y1 )
|
||||
{
|
||||
GLint P[2];
|
||||
GLuint point_cnt;
|
||||
GLfloat P[2];
|
||||
GLuint point_cnt;
|
||||
|
||||
/* translate GLUT into GL coordinates */
|
||||
|
||||
P[0] = x1;
|
||||
P[1] = height - y1;
|
||||
|
||||
point_cnt = contours[contour_cnt].point_cnt;
|
||||
|
||||
contours[contour_cnt].p[point_cnt][0] = P[0];
|
||||
contours[contour_cnt].p[point_cnt][1] = P[1];
|
||||
glBegin(GL_LINES);
|
||||
if (point_cnt) {
|
||||
glVertex2iv(contours[contour_cnt].p[point_cnt - 1]);
|
||||
glVertex2iv(P);
|
||||
|
||||
glBegin( GL_LINES );
|
||||
|
||||
if ( point_cnt )
|
||||
{
|
||||
glVertex2fv( contours[contour_cnt].p[point_cnt-1] );
|
||||
glVertex2fv( P );
|
||||
}
|
||||
else {
|
||||
glVertex2iv(P);
|
||||
glVertex2iv(P);
|
||||
else
|
||||
{
|
||||
glVertex2fv( P );
|
||||
glVertex2fv( P );
|
||||
}
|
||||
|
||||
glEnd();
|
||||
glFinish();
|
||||
++(contours[contour_cnt].point_cnt);
|
||||
|
||||
contours[contour_cnt].point_cnt++;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
middle_down(int x1, int y1)
|
||||
void middle_down( int x1, int y1 )
|
||||
{
|
||||
GLuint point_cnt;
|
||||
GLuint point_cnt;
|
||||
(void) x1;
|
||||
(void) y1;
|
||||
|
||||
point_cnt = contours[contour_cnt].point_cnt;
|
||||
if (point_cnt > 2) {
|
||||
glBegin(GL_LINES);
|
||||
glVertex2iv(contours[contour_cnt].p[0]);
|
||||
glVertex2iv(contours[contour_cnt].p[point_cnt - 1]);
|
||||
|
||||
if ( point_cnt > 2 )
|
||||
{
|
||||
glBegin( GL_LINES );
|
||||
|
||||
glVertex2fv( contours[contour_cnt].p[0] );
|
||||
glVertex2fv( contours[contour_cnt].p[point_cnt-1] );
|
||||
|
||||
contours[contour_cnt].p[point_cnt][0] = -1;
|
||||
|
||||
glEnd();
|
||||
glFinish();
|
||||
|
||||
contour_cnt++;
|
||||
contours[contour_cnt].point_cnt = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
mouse_clicked(int button, int state, int x, int y)
|
||||
void mouse_clicked( int button, int state, int x, int y )
|
||||
{
|
||||
x -= x % 10;
|
||||
y -= y % 10;
|
||||
switch (button) {
|
||||
x -= x%10;
|
||||
y -= y%10;
|
||||
|
||||
switch ( button )
|
||||
{
|
||||
case GLUT_LEFT_BUTTON:
|
||||
if (state == GLUT_DOWN)
|
||||
left_down(x, y);
|
||||
if ( state == GLUT_DOWN ) {
|
||||
left_down( x, y );
|
||||
}
|
||||
break;
|
||||
case GLUT_MIDDLE_BUTTON:
|
||||
if (state == GLUT_DOWN)
|
||||
middle_down(x, y);
|
||||
if ( state == GLUT_DOWN ) {
|
||||
middle_down( x, y );
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
display(void)
|
||||
void display( void )
|
||||
{
|
||||
GLuint i, j;
|
||||
GLuint i,j;
|
||||
GLuint point_cnt;
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
switch (mode) {
|
||||
glClear( GL_COLOR_BUFFER_BIT );
|
||||
|
||||
switch ( mode )
|
||||
{
|
||||
case DEFINE:
|
||||
/* draw grid */
|
||||
glColor3f(0.6, 0.5, 0.5);
|
||||
glBegin(GL_LINES);
|
||||
for (i = 0; i < width; i += 10)
|
||||
for (j = 0; j < height; j += 10) {
|
||||
glVertex2i(0, j);
|
||||
glVertex2i(width, j);
|
||||
glVertex2i(i, height);
|
||||
glVertex2i(i, 0);
|
||||
glColor3f( 0.6, 0.5, 0.5 );
|
||||
|
||||
glBegin( GL_LINES );
|
||||
|
||||
for ( i = 0 ; i < width ; i += 10 )
|
||||
{
|
||||
for ( j = 0 ; j < height ; j += 10 )
|
||||
{
|
||||
glVertex2i( 0, j );
|
||||
glVertex2i( width, j );
|
||||
glVertex2i( i, height );
|
||||
glVertex2i( i, 0 );
|
||||
}
|
||||
}
|
||||
|
||||
glEnd();
|
||||
glColor3f(1.0, 1.0, 0.0);
|
||||
for (i = 0; i <= contour_cnt; i++) {
|
||||
|
||||
glColor3f( 1.0, 1.0, 0.0 );
|
||||
|
||||
for ( i = 0 ; i <= contour_cnt ; i++ )
|
||||
{
|
||||
point_cnt = contours[i].point_cnt;
|
||||
glBegin(GL_LINES);
|
||||
switch (point_cnt) {
|
||||
|
||||
glBegin( GL_LINES );
|
||||
|
||||
switch ( point_cnt )
|
||||
{
|
||||
case 0:
|
||||
break;
|
||||
case 1:
|
||||
glVertex2iv(contours[i].p[0]);
|
||||
glVertex2iv(contours[i].p[0]);
|
||||
glVertex2fv( contours[i].p[0] );
|
||||
glVertex2fv( contours[i].p[0] );
|
||||
break;
|
||||
case 2:
|
||||
glVertex2iv(contours[i].p[0]);
|
||||
glVertex2iv(contours[i].p[1]);
|
||||
glVertex2fv( contours[i].p[0] );
|
||||
glVertex2fv( contours[i].p[1] );
|
||||
break;
|
||||
default:
|
||||
--point_cnt;
|
||||
for (j = 0; j < point_cnt; j++) {
|
||||
glVertex2iv(contours[i].p[j]);
|
||||
glVertex2iv(contours[i].p[j + 1]);
|
||||
for ( j = 0 ; j < point_cnt ; j++ )
|
||||
{
|
||||
glVertex2fv( contours[i].p[j] );
|
||||
glVertex2fv( contours[i].p[j+1] );
|
||||
}
|
||||
if (contours[i].p[j + 1][0] == -1) {
|
||||
glVertex2iv(contours[i].p[0]);
|
||||
glVertex2iv(contours[i].p[j]);
|
||||
if ( contours[i].p[j+1][0] == -1 )
|
||||
{
|
||||
glVertex2fv( contours[i].p[0] );
|
||||
glVertex2fv( contours[i].p[j] );
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
glEnd();
|
||||
}
|
||||
|
||||
glFinish();
|
||||
break;
|
||||
|
||||
case TESSELATED:
|
||||
/* draw lines */
|
||||
tesse();
|
||||
/* draw triangles */
|
||||
glColor3f( 0.7, 0.7, 0.0 );
|
||||
glCallList( list_start );
|
||||
|
||||
glLineWidth( 2.0 );
|
||||
glCallList( list_start + 1 );
|
||||
glLineWidth( 1.0 );
|
||||
|
||||
glFlush();
|
||||
break;
|
||||
}
|
||||
|
||||
glColor3f(1.0, 1.0, 0.0);
|
||||
glColor3f( 1.0, 1.0, 0.0 );
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
clear(void)
|
||||
void clear( void )
|
||||
{
|
||||
contour_cnt = 0;
|
||||
contours[0].point_cnt = 0;
|
||||
glutMouseFunc(mouse_clicked);
|
||||
triangle_cnt = 0;
|
||||
|
||||
glutMouseFunc( mouse_clicked );
|
||||
|
||||
mode = DEFINE;
|
||||
display();
|
||||
|
||||
glDeleteLists( list_start, 2 );
|
||||
list_start = 0;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
quit(void)
|
||||
void quit( void )
|
||||
{
|
||||
exit(0);
|
||||
exit( 0 );
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
menu_selected(int entry)
|
||||
void menu_selected( int entry )
|
||||
{
|
||||
switch (entry) {
|
||||
switch ( entry )
|
||||
{
|
||||
case CLEAR:
|
||||
clear();
|
||||
break;
|
||||
@@ -336,87 +439,99 @@ menu_selected(int entry)
|
||||
quit();
|
||||
break;
|
||||
}
|
||||
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
key_pressed(unsigned char key, int x, int y)
|
||||
void key_pressed( unsigned char key, int x, int y )
|
||||
{
|
||||
switch (key) {
|
||||
(void) x;
|
||||
(void) y;
|
||||
|
||||
switch ( key )
|
||||
{
|
||||
case 'c':
|
||||
case 'C':
|
||||
clear();
|
||||
break;
|
||||
case 't':
|
||||
case 'T':
|
||||
tesse();
|
||||
glFinish();
|
||||
break;
|
||||
case 'q':
|
||||
case 'Q':
|
||||
quit();
|
||||
break;
|
||||
case 'c':
|
||||
case 'C':
|
||||
clear();
|
||||
break;
|
||||
}
|
||||
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
myinit(void)
|
||||
void myinit( void )
|
||||
{
|
||||
/* clear background to gray */
|
||||
glClearColor(0.4, 0.4, 0.4, 0.0);
|
||||
glShadeModel(GL_FLAT);
|
||||
/* clear background to gray */
|
||||
glClearColor( 0.4, 0.4, 0.4, 0.0 );
|
||||
glShadeModel( GL_FLAT );
|
||||
glPolygonMode( GL_FRONT, GL_FILL );
|
||||
|
||||
menu = glutCreateMenu( menu_selected );
|
||||
|
||||
glutAddMenuEntry( "clear", CLEAR );
|
||||
glutAddMenuEntry( "tesselate", TESSELATE );
|
||||
glutAddMenuEntry( "quit", QUIT );
|
||||
|
||||
glutAttachMenu( GLUT_RIGHT_BUTTON );
|
||||
|
||||
glutMouseFunc( mouse_clicked );
|
||||
glutKeyboardFunc( key_pressed );
|
||||
|
||||
menu = glutCreateMenu(menu_selected);
|
||||
glutAddMenuEntry("clear", CLEAR);
|
||||
glutAddMenuEntry("tesselate", TESSELATE);
|
||||
glutAddMenuEntry("quit", QUIT);
|
||||
glutAttachMenu(GLUT_RIGHT_BUTTON);
|
||||
glutMouseFunc(mouse_clicked);
|
||||
glutKeyboardFunc(key_pressed);
|
||||
contour_cnt = 0;
|
||||
glPolygonMode(GL_FRONT, GL_FILL);
|
||||
mode = DEFINE;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
reshape(GLsizei w, GLsizei h)
|
||||
static void reshape( GLsizei w, GLsizei h )
|
||||
{
|
||||
glViewport(0, 0, w, h);
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glViewport( 0, 0, w, h );
|
||||
|
||||
glMatrixMode( GL_PROJECTION );
|
||||
glLoadIdentity();
|
||||
glOrtho(0.0, (GLdouble) w, 0.0, (GLdouble) h, -1.0, 1.0);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glOrtho( 0.0, (GLdouble)w, 0.0, (GLdouble)h, -1.0, 1.0 );
|
||||
|
||||
glMatrixMode( GL_MODELVIEW );
|
||||
glLoadIdentity();
|
||||
set_screen_wh(w, h);
|
||||
|
||||
set_screen_wh( w, h );
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
usage(void)
|
||||
static void usage( void )
|
||||
{
|
||||
printf("Use left mouse button to place vertices.\n");
|
||||
printf("Press middle mouse button when done.\n");
|
||||
printf("Select tesselate from the pop-up menu.\n");
|
||||
printf( "Use left mouse button to place vertices.\n" );
|
||||
printf( "Press middle mouse button when done.\n" );
|
||||
printf( "Select tesselate from the pop-up menu.\n" );
|
||||
}
|
||||
|
||||
|
||||
/* Main Loop
|
||||
* Open window with initial window size, title bar,
|
||||
* RGBA display mode, and handle input events.
|
||||
/*
|
||||
* Main Loop
|
||||
* Open window with initial window size, title bar,
|
||||
* RGBA display mode, and handle input events.
|
||||
*/
|
||||
int
|
||||
main(int argc, char **argv)
|
||||
int main( int argc, char **argv )
|
||||
{
|
||||
usage();
|
||||
glutInit(&argc, argv);
|
||||
glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
|
||||
glutInitWindowSize(400, 400);
|
||||
glutCreateWindow(argv[0]);
|
||||
myinit();
|
||||
glutDisplayFunc(display);
|
||||
glutReshapeFunc(reshape);
|
||||
glutMainLoop();
|
||||
return 0;
|
||||
usage();
|
||||
|
||||
glutInit( &argc, argv );
|
||||
glutInitDisplayMode( GLUT_SINGLE | GLUT_RGB );
|
||||
glutInitWindowSize( 400, 400 );
|
||||
glutCreateWindow( argv[0] );
|
||||
|
||||
myinit();
|
||||
|
||||
glutDisplayFunc( display );
|
||||
glutReshapeFunc( reshape );
|
||||
|
||||
glutMainLoop();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -1,387 +0,0 @@
|
||||
/* $Id: texdown.c,v 1.3 2000/03/29 18:02:52 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Copyright (C) 1999 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
|
||||
/*
|
||||
* texdown
|
||||
*
|
||||
* Measure texture download speed.
|
||||
* Use keyboard to change texture size, format, datatype, scale/bias,
|
||||
* subimageload, etc.
|
||||
*
|
||||
* Brian Paul 28 January 2000
|
||||
*/
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
#include <GL/glut.h>
|
||||
|
||||
|
||||
static GLsizei MaxSize = 1024;
|
||||
static GLsizei TexWidth = 256, TexHeight = 256, TexBorder = 0;
|
||||
static GLboolean ScaleAndBias = GL_FALSE;
|
||||
static GLboolean SubImage = GL_FALSE;
|
||||
static GLdouble DownloadRate = 0.0; /* texels/sec */
|
||||
|
||||
static GLuint Mode = 0;
|
||||
|
||||
|
||||
#define NUM_FORMATS 4
|
||||
struct FormatRec {
|
||||
GLenum Format;
|
||||
GLenum Type;
|
||||
GLenum IntFormat;
|
||||
GLint TexelSize;
|
||||
};
|
||||
|
||||
|
||||
static const struct FormatRec FormatTable[NUM_FORMATS] = {
|
||||
/* Format Type IntFormat TexelSize */
|
||||
{ GL_RGB, GL_UNSIGNED_BYTE, GL_RGB, 3 },
|
||||
{ GL_RGBA, GL_UNSIGNED_BYTE, GL_RGBA, 4 },
|
||||
{ GL_RGBA, GL_UNSIGNED_BYTE, GL_RGB, 4 },
|
||||
{ GL_RGB, GL_UNSIGNED_SHORT_5_6_5, GL_RGB, 2 },
|
||||
};
|
||||
static GLint Format;
|
||||
|
||||
|
||||
static int
|
||||
BytesPerTexel(GLint format)
|
||||
{
|
||||
return FormatTable[format].TexelSize;
|
||||
}
|
||||
|
||||
|
||||
static const char *
|
||||
FormatStr(GLenum format)
|
||||
{
|
||||
switch (format) {
|
||||
case GL_RGB:
|
||||
return "GL_RGB";
|
||||
case GL_RGBA:
|
||||
return "GL_RGBA";
|
||||
default:
|
||||
return "";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static const char *
|
||||
TypeStr(GLenum type)
|
||||
{
|
||||
switch (type) {
|
||||
case GL_UNSIGNED_BYTE:
|
||||
return "GL_UNSIGNED_BYTE";
|
||||
case GL_UNSIGNED_SHORT:
|
||||
return "GL_UNSIGNED_SHORT";
|
||||
case GL_UNSIGNED_SHORT_5_6_5:
|
||||
return "GL_UNSIGNED_SHORT_5_6_5";
|
||||
case GL_UNSIGNED_SHORT_5_6_5_REV:
|
||||
return "GL_UNSIGNED_SHORT_5_6_5_REV";
|
||||
default:
|
||||
return "";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
MeasureDownloadRate(void)
|
||||
{
|
||||
const int w = TexWidth + 2 * TexBorder;
|
||||
const int h = TexHeight + 2 * TexBorder;
|
||||
const int bytes = w * h * BytesPerTexel(Format);
|
||||
GLubyte *texImage, *getImage;
|
||||
GLdouble t0, t1, time;
|
||||
int count;
|
||||
int i;
|
||||
|
||||
texImage = (GLubyte *) malloc(bytes);
|
||||
getImage = (GLubyte *) malloc(bytes);
|
||||
if (!texImage || !getImage) {
|
||||
DownloadRate = 0.0;
|
||||
return;
|
||||
}
|
||||
|
||||
for (i = 0; i < bytes; i++) {
|
||||
texImage[i] = i & 0xff;
|
||||
}
|
||||
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
glPixelStorei(GL_PACK_ALIGNMENT, 1);
|
||||
|
||||
if (ScaleAndBias) {
|
||||
glPixelTransferf(GL_RED_SCALE, 0.5);
|
||||
glPixelTransferf(GL_GREEN_SCALE, 0.5);
|
||||
glPixelTransferf(GL_BLUE_SCALE, 0.5);
|
||||
glPixelTransferf(GL_RED_BIAS, 0.5);
|
||||
glPixelTransferf(GL_GREEN_BIAS, 0.5);
|
||||
glPixelTransferf(GL_BLUE_BIAS, 0.5);
|
||||
}
|
||||
else {
|
||||
glPixelTransferf(GL_RED_SCALE, 1.0);
|
||||
glPixelTransferf(GL_GREEN_SCALE, 1.0);
|
||||
glPixelTransferf(GL_BLUE_SCALE, 1.0);
|
||||
glPixelTransferf(GL_RED_BIAS, 0.0);
|
||||
glPixelTransferf(GL_GREEN_BIAS, 0.0);
|
||||
glPixelTransferf(GL_BLUE_BIAS, 0.0);
|
||||
}
|
||||
|
||||
count = 0;
|
||||
t0 = glutGet(GLUT_ELAPSED_TIME) * 0.001;
|
||||
do {
|
||||
if (SubImage && count > 0) {
|
||||
glTexSubImage2D(GL_TEXTURE_2D, 0, -TexBorder, -TexBorder, w, h,
|
||||
FormatTable[Format].Format,
|
||||
FormatTable[Format].Type, texImage);
|
||||
}
|
||||
else {
|
||||
glTexImage2D(GL_TEXTURE_2D, 0,
|
||||
FormatTable[Format].IntFormat, w, h, TexBorder,
|
||||
FormatTable[Format].Format,
|
||||
FormatTable[Format].Type, texImage);
|
||||
}
|
||||
|
||||
if (count == 0) {
|
||||
/* draw a tiny polygon to force texture into texram */
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
glBegin(GL_TRIANGLES);
|
||||
glTexCoord2f(0, 0); glVertex2f(1, 1);
|
||||
glTexCoord2f(1, 0); glVertex2f(3, 1);
|
||||
glTexCoord2f(0.5, 1); glVertex2f(2, 3);
|
||||
glEnd();
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
}
|
||||
|
||||
t1 = glutGet(GLUT_ELAPSED_TIME) * 0.001;
|
||||
time = t1 - t0;
|
||||
count++;
|
||||
} while (time < 3.0);
|
||||
|
||||
printf("w*h=%d count=%d time=%f\n", w*h, count, time);
|
||||
DownloadRate = w * h * count / time;
|
||||
|
||||
#if 0
|
||||
if (!ScaleAndBias) {
|
||||
/* verify texture readback */
|
||||
glGetTexImage(GL_TEXTURE_2D, 0,
|
||||
FormatTable[Format].Format,
|
||||
FormatTable[Format].Type, getImage);
|
||||
for (i = 0; i < w * h; i++) {
|
||||
if (texImage[i] != getImage[i]) {
|
||||
printf("[%d] %d != %d\n", i, texImage[i], getImage[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
free(texImage);
|
||||
free(getImage);
|
||||
|
||||
{
|
||||
GLint err = glGetError();
|
||||
if (err)
|
||||
printf("GL error %d\n", err);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
PrintString(const char *s)
|
||||
{
|
||||
while (*s) {
|
||||
glutBitmapCharacter(GLUT_BITMAP_8_BY_13, (int) *s);
|
||||
s++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
Display(void)
|
||||
{
|
||||
const int w = TexWidth + 2 * TexBorder;
|
||||
const int h = TexHeight + 2 * TexBorder;
|
||||
char s[1000];
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
glRasterPos2i(10, 80);
|
||||
sprintf(s, "Texture size[cursor]: %d x %d Border[b]: %d", w, h, TexBorder);
|
||||
PrintString(s);
|
||||
|
||||
glRasterPos2i(10, 65);
|
||||
sprintf(s, "Format[f]: %s Type: %s IntFormat: %s",
|
||||
FormatStr(FormatTable[Format].Format),
|
||||
TypeStr( FormatTable[Format].Type),
|
||||
FormatStr(FormatTable[Format].IntFormat));
|
||||
PrintString(s);
|
||||
|
||||
glRasterPos2i(10, 50);
|
||||
sprintf(s, "Pixel Scale&Bias[p]: %s TexSubImage[s]: %s",
|
||||
ScaleAndBias ? "Yes" : "No",
|
||||
SubImage ? "Yes" : "No");
|
||||
PrintString(s);
|
||||
|
||||
if (Mode == 0) {
|
||||
glRasterPos2i(200, 10);
|
||||
sprintf(s, "...Measuring...");
|
||||
PrintString(s);
|
||||
glutSwapBuffers();
|
||||
glutPostRedisplay();
|
||||
Mode++;
|
||||
}
|
||||
else if (Mode == 1) {
|
||||
MeasureDownloadRate();
|
||||
glutPostRedisplay();
|
||||
Mode++;
|
||||
}
|
||||
else {
|
||||
/* show results */
|
||||
glRasterPos2i(10, 10);
|
||||
sprintf(s, "Download rate: %g Mtexels/second %g MB/second",
|
||||
DownloadRate / 1000000.0,
|
||||
DownloadRate * BytesPerTexel(Format) / 1000000.0);
|
||||
PrintString(s);
|
||||
{
|
||||
GLint r, g, b, a, l, i;
|
||||
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_RED_SIZE, &r);
|
||||
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_GREEN_SIZE, &g);
|
||||
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_BLUE_SIZE, &b);
|
||||
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_ALPHA_SIZE, &a);
|
||||
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_LUMINANCE_SIZE, &l);
|
||||
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_INTENSITY_SIZE, &i);
|
||||
sprintf(s, "TexelBits: R=%d G=%d B=%d A=%d L=%d I=%d", r, g, b, a, l, i);
|
||||
glRasterPos2i(10, 25);
|
||||
PrintString(s);
|
||||
}
|
||||
|
||||
glutSwapBuffers();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
Reshape(int width, int height)
|
||||
{
|
||||
glViewport( 0, 0, width, height );
|
||||
glMatrixMode( GL_PROJECTION );
|
||||
glLoadIdentity();
|
||||
glOrtho(0, width, 0, height, -1, 1);
|
||||
glMatrixMode( GL_MODELVIEW );
|
||||
glLoadIdentity();
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void
|
||||
Key(unsigned char key, int x, int y)
|
||||
{
|
||||
(void) x;
|
||||
(void) y;
|
||||
switch (key) {
|
||||
case ' ':
|
||||
Mode = 0;
|
||||
break;
|
||||
case 'b':
|
||||
/* toggle border */
|
||||
TexBorder = 1 - TexBorder;
|
||||
Mode = 0;
|
||||
break;
|
||||
case 'f':
|
||||
/* change format */
|
||||
Format = (Format + 1) % NUM_FORMATS;
|
||||
Mode = 0;
|
||||
break;
|
||||
case 'p':
|
||||
/* toggle border */
|
||||
ScaleAndBias = !ScaleAndBias;
|
||||
Mode = 0;
|
||||
break;
|
||||
case 's':
|
||||
SubImage = !SubImage;
|
||||
Mode = 0;
|
||||
break;
|
||||
case 27:
|
||||
exit(0);
|
||||
break;
|
||||
}
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
SpecialKey(int key, int x, int y)
|
||||
{
|
||||
(void) x;
|
||||
(void) y;
|
||||
switch (key) {
|
||||
case GLUT_KEY_UP:
|
||||
if (TexHeight < MaxSize)
|
||||
TexHeight *= 2;
|
||||
break;
|
||||
case GLUT_KEY_DOWN:
|
||||
if (TexHeight > 1)
|
||||
TexHeight /= 2;
|
||||
break;
|
||||
case GLUT_KEY_LEFT:
|
||||
if (TexWidth > 1)
|
||||
TexWidth /= 2;
|
||||
break;
|
||||
case GLUT_KEY_RIGHT:
|
||||
if (TexWidth < MaxSize)
|
||||
TexWidth *= 2;
|
||||
break;
|
||||
}
|
||||
Mode = 0;
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
Init(void)
|
||||
{
|
||||
printf("GL_VENDOR = %s\n", (const char *) glGetString(GL_VENDOR));
|
||||
printf("GL_VERSION = %s\n", (const char *) glGetString(GL_VERSION));
|
||||
printf("GL_RENDERER = %s\n", (const char *) glGetString(GL_RENDERER));
|
||||
}
|
||||
|
||||
|
||||
int
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
glutInit( &argc, argv );
|
||||
glutInitWindowPosition( 0, 0 );
|
||||
glutInitWindowSize( 600, 100 );
|
||||
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
|
||||
glutCreateWindow(argv[0]);
|
||||
glutReshapeFunc( Reshape );
|
||||
glutKeyboardFunc( Key );
|
||||
glutSpecialFunc( SpecialKey );
|
||||
glutDisplayFunc( Display );
|
||||
Init();
|
||||
glutMainLoop();
|
||||
return 0;
|
||||
}
|
||||
@@ -1,774 +0,0 @@
|
||||
|
||||
/* Copyright (c) Mark J. Kilgard, 1994. */
|
||||
|
||||
/**
|
||||
* (c) Copyright 1993, Silicon Graphics, Inc.
|
||||
* ALL RIGHTS RESERVED
|
||||
* Permission to use, copy, modify, and distribute this software for
|
||||
* any purpose and without fee is hereby granted, provided that the above
|
||||
* copyright notice appear in all copies and that both the copyright notice
|
||||
* and this permission notice appear in supporting documentation, and that
|
||||
* the name of Silicon Graphics, Inc. not be used in advertising
|
||||
* or publicity pertaining to distribution of the software without specific,
|
||||
* written prior permission.
|
||||
*
|
||||
* THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
|
||||
* AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
|
||||
* INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
|
||||
* GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
|
||||
* SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
|
||||
* KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
|
||||
* LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
|
||||
* THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
|
||||
* POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||
*
|
||||
* US Government Users Restricted Rights
|
||||
* Use, duplication, or disclosure by the Government is subject to
|
||||
* restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
|
||||
* (c)(1)(ii) of the Rights in Technical Data and Computer Software
|
||||
* clause at DFARS 252.227-7013 and/or in similar or successor
|
||||
* clauses in the FAR or the DOD or NASA FAR Supplement.
|
||||
* Unpublished-- rights reserved under the copyright laws of the
|
||||
* United States. Contractor/manufacturer is Silicon Graphics,
|
||||
* Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
|
||||
*
|
||||
* OpenGL(TM) is a trademark of Silicon Graphics, Inc.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Demonstrates texture environment modes and internal image formats.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Hacked on, updated by Gareth Hughes <gareth@valinux.com>
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <GL/glut.h>
|
||||
|
||||
#undef max
|
||||
#undef min
|
||||
#define max( a, b ) ((a) >= (b) ? (a) : (b))
|
||||
#define min( a, b ) ((a) <= (b) ? (a) : (b))
|
||||
|
||||
GLfloat lightCheck[4] = { 0.7, 0.7, 0.7, 1.0 };
|
||||
GLfloat darkCheck[4] = { 0.3, 0.3, 0.3, 1.0 };
|
||||
|
||||
GLfloat labelColor0[4] = { 1.0, 1.0, 1.0, 1.0 };
|
||||
GLfloat labelColor1[4] = { 1.0, 1.0, 0.4, 1.0 };
|
||||
GLfloat *labelInfoColor = labelColor0;
|
||||
GLfloat labelLevelColor0[4] = { 0.8, 0.8, 0.1, 1.0 };
|
||||
GLfloat labelLevelColor1[4] = { 0.0, 0.0, 0.0, 1.0 };
|
||||
|
||||
GLboolean doubleBuffered = GL_FALSE;
|
||||
GLboolean drawBackground = GL_FALSE;
|
||||
GLboolean drawBlended = GL_TRUE;
|
||||
GLboolean drawSmooth = GL_FALSE;
|
||||
GLboolean drawTextured = GL_TRUE;
|
||||
GLboolean displayLevelInfo = GL_FALSE;
|
||||
|
||||
int textureWidth = 64;
|
||||
int textureHeight = 64;
|
||||
|
||||
int winWidth = 580, winHeight = 720;
|
||||
|
||||
struct formatInfo {
|
||||
GLenum baseFormat;
|
||||
GLenum internalFormat;
|
||||
char *name;
|
||||
};
|
||||
|
||||
#define NUM_LUMINANCE_FORMATS (sizeof(luminanceFormats) / sizeof(luminanceFormats[0]))
|
||||
struct formatInfo luminanceFormats[] =
|
||||
{
|
||||
{ GL_LUMINANCE, GL_LUMINANCE, "LUMINANCE" },
|
||||
{ GL_LUMINANCE, GL_LUMINANCE4, "LUMINANCE4" },
|
||||
{ GL_LUMINANCE, GL_LUMINANCE8, "LUMINANCE8" },
|
||||
{ GL_LUMINANCE, GL_LUMINANCE12, "LUMINANCE12" },
|
||||
{ GL_LUMINANCE, GL_LUMINANCE16, "LUMINANCE16" },
|
||||
};
|
||||
|
||||
#define NUM_ALPHA_FORMATS (sizeof(alphaFormats) / sizeof(alphaFormats[0]))
|
||||
struct formatInfo alphaFormats[] =
|
||||
{
|
||||
{ GL_ALPHA, GL_ALPHA, "ALPHA" },
|
||||
{ GL_ALPHA, GL_ALPHA4, "ALPHA4" },
|
||||
{ GL_ALPHA, GL_ALPHA8, "ALPHA8" },
|
||||
{ GL_ALPHA, GL_ALPHA12, "ALPHA12" },
|
||||
{ GL_ALPHA, GL_ALPHA16, "ALPHA16" },
|
||||
};
|
||||
|
||||
#define NUM_INTENSITY_FORMATS (sizeof(intensityFormats) / sizeof(intensityFormats[0]))
|
||||
struct formatInfo intensityFormats[] =
|
||||
{
|
||||
{ GL_INTENSITY, GL_INTENSITY, "INTENSITY" },
|
||||
{ GL_INTENSITY, GL_INTENSITY4, "INTENSITY4" },
|
||||
{ GL_INTENSITY, GL_INTENSITY8, "INTENSITY8" },
|
||||
{ GL_INTENSITY, GL_INTENSITY12, "INTENSITY12" },
|
||||
{ GL_INTENSITY, GL_INTENSITY16, "INTENSITY16" },
|
||||
};
|
||||
|
||||
#define NUM_LUMINANCE_ALPHA_FORMATS (sizeof(luminanceAlphaFormats) / sizeof(luminanceAlphaFormats[0]))
|
||||
struct formatInfo luminanceAlphaFormats[] =
|
||||
{
|
||||
{ GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, "LUMINANCE_ALPHA" },
|
||||
{ GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, "LUMINANCE4_ALPHA4" },
|
||||
{ GL_LUMINANCE_ALPHA, GL_LUMINANCE6_ALPHA2, "LUMINANCE6_ALPHA2" },
|
||||
{ GL_LUMINANCE_ALPHA, GL_LUMINANCE8_ALPHA8, "LUMINANCE8_ALPHA8" },
|
||||
{ GL_LUMINANCE_ALPHA, GL_LUMINANCE12_ALPHA4, "LUMINANCE12_ALPHA4" },
|
||||
{ GL_LUMINANCE_ALPHA, GL_LUMINANCE12_ALPHA12, "LUMINANCE12_ALPHA12" },
|
||||
{ GL_LUMINANCE_ALPHA, GL_LUMINANCE16_ALPHA16, "LUMINANCE16_ALPHA16" },
|
||||
};
|
||||
|
||||
#define NUM_RGB_FORMATS (sizeof(rgbFormats) / sizeof(rgbFormats[0]))
|
||||
struct formatInfo rgbFormats[] =
|
||||
{
|
||||
{ GL_RGB, GL_RGB, "RGB" },
|
||||
{ GL_RGB, GL_R3_G3_B2, "R3_G3_B2" },
|
||||
{ GL_RGB, GL_RGB4, "RGB4" },
|
||||
{ GL_RGB, GL_RGB5, "RGB5" },
|
||||
{ GL_RGB, GL_RGB8, "RGB8" },
|
||||
{ GL_RGB, GL_RGB10, "RGB10" },
|
||||
{ GL_RGB, GL_RGB12, "RGB12" },
|
||||
{ GL_RGB, GL_RGB16, "RGB16" },
|
||||
};
|
||||
|
||||
#define NUM_RGBA_FORMATS (sizeof(rgbaFormats) / sizeof(rgbaFormats[0]))
|
||||
struct formatInfo rgbaFormats[] =
|
||||
{
|
||||
{ GL_RGBA, 4, "RGBA" },
|
||||
{ GL_RGBA, GL_RGBA2, "RGBA2" },
|
||||
{ GL_RGBA, GL_RGBA4, "RGBA4" },
|
||||
{ GL_RGBA, GL_RGB5_A1, "RGB5_A1" },
|
||||
{ GL_RGBA, GL_RGBA8, "RGBA8" },
|
||||
{ GL_RGBA, GL_RGB10_A2, "RGB10_A2" },
|
||||
{ GL_RGBA, GL_RGBA12, "RGBA12" },
|
||||
{ GL_RGBA, GL_RGBA16, "RGBA16" },
|
||||
};
|
||||
|
||||
struct baseFormatInfo {
|
||||
struct formatInfo *format;
|
||||
int current, number;
|
||||
};
|
||||
|
||||
#define NUM_BASE_FORMATS (sizeof(baseFormats) / sizeof(baseFormats[0]))
|
||||
int baseFormat;
|
||||
struct baseFormatInfo baseFormats[] =
|
||||
{
|
||||
{ luminanceFormats, 0, NUM_LUMINANCE_FORMATS },
|
||||
{ alphaFormats, 0, NUM_ALPHA_FORMATS },
|
||||
{ intensityFormats, 0, NUM_INTENSITY_FORMATS },
|
||||
{ luminanceAlphaFormats, 0, NUM_LUMINANCE_ALPHA_FORMATS },
|
||||
{ rgbFormats, 0, NUM_RGB_FORMATS },
|
||||
{ rgbaFormats, 0, NUM_RGBA_FORMATS },
|
||||
};
|
||||
|
||||
#define NUM_ENV_COLORS (sizeof(envColors) / sizeof(envColors[0]))
|
||||
int envColor;
|
||||
GLfloat envColors[][4] =
|
||||
{
|
||||
{ 0.0, 0.0, 0.0, 1.0 },
|
||||
{ 1.0, 0.0, 0.0, 1.0 },
|
||||
{ 0.0, 1.0, 0.0, 1.0 },
|
||||
{ 0.0, 0.0, 1.0, 1.0 },
|
||||
{ 1.0, 1.0, 1.0, 1.0 },
|
||||
};
|
||||
|
||||
struct envModeInfo {
|
||||
GLenum mode;
|
||||
char *name;
|
||||
};
|
||||
|
||||
/* allow for run-time check for GL_EXT_texture_env_add */
|
||||
int NUM_ENV_MODES = 5;
|
||||
struct envModeInfo envModes[] =
|
||||
{
|
||||
{ GL_REPLACE, "REPLACE" },
|
||||
{ GL_MODULATE, "MODULATE" },
|
||||
{ GL_BLEND, "BLEND" },
|
||||
{ GL_DECAL, "DECAL" },
|
||||
#if GL_EXT_texture_env_add
|
||||
{ GL_ADD, "ADD" },
|
||||
#endif
|
||||
};
|
||||
|
||||
static void checkErrors( void )
|
||||
{
|
||||
GLenum error;
|
||||
|
||||
return;
|
||||
|
||||
while ( (error = glGetError()) != GL_NO_ERROR ) {
|
||||
fprintf( stderr, "Error: %s\n", (char *) gluErrorString( error ) );
|
||||
}
|
||||
}
|
||||
|
||||
static void drawString( char *string, GLfloat x, GLfloat y, GLfloat color[4] )
|
||||
{
|
||||
glColor4fv( color );
|
||||
glRasterPos2f( x, y );
|
||||
|
||||
while ( *string ) {
|
||||
glutBitmapCharacter( GLUT_BITMAP_TIMES_ROMAN_10, *string );
|
||||
string++;
|
||||
}
|
||||
}
|
||||
|
||||
static void drawStringOutline( char *string, GLfloat x, GLfloat y,
|
||||
GLfloat color[4], GLfloat outline[4] )
|
||||
{
|
||||
drawString( string, x - 1, y, outline );
|
||||
drawString( string, x + 1, y, outline );
|
||||
drawString( string, x, y - 1, outline );
|
||||
drawString( string, x, y + 1, outline );
|
||||
drawString( string, x, y, color );
|
||||
}
|
||||
|
||||
static void begin2D( int width, int height )
|
||||
{
|
||||
glMatrixMode( GL_PROJECTION );
|
||||
|
||||
glPushMatrix();
|
||||
glLoadIdentity();
|
||||
|
||||
glOrtho( 0, width, 0, height, -1, 1 );
|
||||
glMatrixMode( GL_MODELVIEW );
|
||||
|
||||
glPushMatrix();
|
||||
glLoadIdentity();
|
||||
}
|
||||
|
||||
static void end2D( void )
|
||||
{
|
||||
glMatrixMode( GL_PROJECTION );
|
||||
glPopMatrix();
|
||||
glMatrixMode( GL_MODELVIEW );
|
||||
glPopMatrix();
|
||||
}
|
||||
|
||||
static void initialize( void )
|
||||
{
|
||||
glMatrixMode( GL_PROJECTION );
|
||||
glLoadIdentity();
|
||||
|
||||
glOrtho( -1.5, 1.5, -1.5, 1.5, -1.5, 1.5 );
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
|
||||
glShadeModel( GL_FLAT );
|
||||
}
|
||||
|
||||
/* ARGSUSED1 */
|
||||
static void keyboard( unsigned char c, int x, int y )
|
||||
{
|
||||
switch ( c ) {
|
||||
case 'c':
|
||||
envColor = ++envColor % (int) NUM_ENV_COLORS;
|
||||
break;
|
||||
case 'g':
|
||||
drawBackground = !drawBackground;
|
||||
break;
|
||||
case 'b':
|
||||
drawBlended = !drawBlended;
|
||||
break;
|
||||
case 's':
|
||||
drawSmooth = !drawSmooth;
|
||||
break;
|
||||
case 't':
|
||||
drawTextured = !drawTextured;
|
||||
break;
|
||||
case 'i':
|
||||
displayLevelInfo = !displayLevelInfo;
|
||||
break;
|
||||
case 27: /* Escape key should force exit. */
|
||||
exit(0);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
/* ARGSUSED1 */
|
||||
static void special( int key, int x, int y )
|
||||
{
|
||||
switch ( key ) {
|
||||
case GLUT_KEY_DOWN:
|
||||
if ( ++baseFormat > NUM_BASE_FORMATS - 1 ) {
|
||||
baseFormat = 0;
|
||||
}
|
||||
break;
|
||||
case GLUT_KEY_UP:
|
||||
if ( --baseFormat < 0 ) {
|
||||
baseFormat = NUM_BASE_FORMATS - 1;
|
||||
}
|
||||
break;
|
||||
case GLUT_KEY_LEFT:
|
||||
--baseFormats[baseFormat].current;
|
||||
if ( baseFormats[baseFormat].current < 0 ) {
|
||||
baseFormats[baseFormat].current = baseFormats[baseFormat].number - 1;
|
||||
}
|
||||
break;
|
||||
case GLUT_KEY_RIGHT:
|
||||
++baseFormats[baseFormat].current;
|
||||
if ( baseFormats[baseFormat].current > baseFormats[baseFormat].number - 1 ) {
|
||||
baseFormats[baseFormat].current = 0;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
static void
|
||||
reshape( int w, int h )
|
||||
{
|
||||
winWidth = w;
|
||||
winHeight = h;
|
||||
/* No need to call glViewPort here since "draw" calls it! */
|
||||
}
|
||||
|
||||
static void loadTexture( int width, int height, struct formatInfo *format )
|
||||
{
|
||||
int luminanceSize = 0;
|
||||
int alphaSize = 0;
|
||||
int rgbSize = 0;
|
||||
GLenum textureFormat;
|
||||
GLubyte *texImage, *p;
|
||||
int elementsPerGroup, elementSize, groupSize, rowSize;
|
||||
int i, j;
|
||||
|
||||
switch ( format->baseFormat ) {
|
||||
case GL_LUMINANCE:
|
||||
luminanceSize = 1;
|
||||
textureFormat = GL_LUMINANCE;
|
||||
break;
|
||||
case GL_INTENSITY:
|
||||
luminanceSize = 1;
|
||||
textureFormat = GL_INTENSITY;
|
||||
break;
|
||||
case GL_ALPHA:
|
||||
alphaSize = 1;
|
||||
textureFormat = GL_ALPHA;
|
||||
break;
|
||||
case GL_LUMINANCE_ALPHA:
|
||||
luminanceSize = 1;
|
||||
alphaSize = 1;
|
||||
textureFormat = GL_LUMINANCE_ALPHA;
|
||||
break;
|
||||
case GL_RGB:
|
||||
rgbSize = 3;
|
||||
textureFormat = GL_RGB;
|
||||
break;
|
||||
case GL_RGBA:
|
||||
rgbSize = 3;
|
||||
alphaSize = 1;
|
||||
textureFormat = GL_RGBA;
|
||||
break;
|
||||
default:
|
||||
fprintf(stderr, "bad internal format info\n");
|
||||
return;
|
||||
}
|
||||
|
||||
elementsPerGroup = luminanceSize + alphaSize + rgbSize;
|
||||
elementSize = sizeof(GLubyte);
|
||||
groupSize = elementsPerGroup * elementSize;
|
||||
rowSize = width * groupSize;
|
||||
|
||||
if ( (texImage = (GLubyte *) malloc( height * rowSize ) ) == NULL ) {
|
||||
fprintf( stderr, "texture malloc failed\n" );
|
||||
return;
|
||||
}
|
||||
|
||||
for ( i = 0 ; i < height ; i++ )
|
||||
{
|
||||
p = texImage + i * rowSize;
|
||||
|
||||
for ( j = 0 ; j < width ; j++ )
|
||||
{
|
||||
if ( luminanceSize > 0 )
|
||||
{
|
||||
/**
|
||||
** +-----+-----+
|
||||
** | | |
|
||||
** | W | LG |
|
||||
** | | |
|
||||
** +-----+-----+
|
||||
** | | |
|
||||
** | DG | B |
|
||||
** | | |
|
||||
** +-----+-----+
|
||||
**/
|
||||
if ( i > height / 2 ) {
|
||||
if ( j < width / 2 ) {
|
||||
p[0] = 0xff;
|
||||
} else {
|
||||
p[0] = 0xaa;
|
||||
}
|
||||
} else {
|
||||
if ( j < width / 2 ) {
|
||||
p[0] = 0x55;
|
||||
} else {
|
||||
p[0] = 0x00;
|
||||
}
|
||||
}
|
||||
p += elementSize;
|
||||
}
|
||||
|
||||
if ( rgbSize > 0 )
|
||||
{
|
||||
/**
|
||||
** +-----+-----+
|
||||
** | | |
|
||||
** | R | G |
|
||||
** | | |
|
||||
** +-----+-----+
|
||||
** | | |
|
||||
** | Y | B |
|
||||
** | | |
|
||||
** +-----+-----+
|
||||
**/
|
||||
if ( i > height / 2 ) {
|
||||
if ( j < width / 2 ) {
|
||||
p[0] = 0xff;
|
||||
p[1] = 0x00;
|
||||
p[2] = 0x00;
|
||||
} else {
|
||||
p[0] = 0x00;
|
||||
p[1] = 0xff;
|
||||
p[2] = 0x00;
|
||||
}
|
||||
} else {
|
||||
if ( j < width / 2 ) {
|
||||
p[0] = 0xff;
|
||||
p[1] = 0xff;
|
||||
p[2] = 0x00;
|
||||
} else {
|
||||
p[0] = 0x00;
|
||||
p[1] = 0x00;
|
||||
p[2] = 0xff;
|
||||
}
|
||||
}
|
||||
p += 3 * elementSize;
|
||||
}
|
||||
|
||||
if ( alphaSize > 0 )
|
||||
{
|
||||
/**
|
||||
** +-----------+
|
||||
** | W |
|
||||
** | +-----+ |
|
||||
** | | | |
|
||||
** | | B | |
|
||||
** | | | |
|
||||
** | +-----+ |
|
||||
** | |
|
||||
** +-----------+
|
||||
**/
|
||||
int i2 = i - height / 2;
|
||||
int j2 = j - width / 2;
|
||||
int h8 = height / 8;
|
||||
int w8 = width / 8;
|
||||
if ( -h8 <= i2 && i2 <= h8 && -w8 <= j2 && j2 <= w8 ) {
|
||||
p[0] = 0x00;
|
||||
} else if ( -2 * h8 <= i2 && i2 <= 2 * h8 && -2 * w8 <= j2 && j2 <= 2 * w8 ) {
|
||||
p[0] = 0x55;
|
||||
} else if ( -3 * h8 <= i2 && i2 <= 3 * h8 && -3 * w8 <= j2 && j2 <= 3 * w8 ) {
|
||||
p[0] = 0xaa;
|
||||
} else {
|
||||
p[0] = 0xff;
|
||||
}
|
||||
p += elementSize;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
glTexImage2D( GL_TEXTURE_2D, 0,
|
||||
format->internalFormat, width, height, 0,
|
||||
textureFormat, GL_UNSIGNED_BYTE, texImage );
|
||||
|
||||
free( texImage );
|
||||
}
|
||||
|
||||
static void drawCheck( int w, int h, GLfloat lightCheck[4], GLfloat darkCheck[4] )
|
||||
{
|
||||
float dw = 2.0 / w;
|
||||
float dh = 2.0 / h;
|
||||
int i, j;
|
||||
|
||||
for ( i = 0 ; i < w ; i++ ) {
|
||||
GLfloat x0 = -1.0 + i * dw;
|
||||
GLfloat x1 = x0 + dw;
|
||||
|
||||
glBegin( GL_QUAD_STRIP );
|
||||
|
||||
for ( j = 0 ; j <= h ; j++ ) {
|
||||
GLfloat y = -1.0 + j * dh;
|
||||
|
||||
if ( (i ^ j) & 1 ) {
|
||||
glColor4fv( lightCheck );
|
||||
} else {
|
||||
glColor4fv( darkCheck );
|
||||
}
|
||||
|
||||
glVertex2f( x0, y );
|
||||
glVertex2f( x1, y );
|
||||
}
|
||||
|
||||
glEnd();
|
||||
}
|
||||
}
|
||||
|
||||
static void drawSample( int x, int y, int w, int h,
|
||||
struct formatInfo *format, struct envModeInfo *envMode )
|
||||
{
|
||||
glViewport( x, y, w, h );
|
||||
glScissor( x, y, w, h );
|
||||
|
||||
glClearColor( 0.1, 0.1, 0.1, 1.0 );
|
||||
glClear( GL_COLOR_BUFFER_BIT );
|
||||
|
||||
begin2D( w, h );
|
||||
drawString( format->name, 10, h - 15, labelInfoColor );
|
||||
drawString( envMode->name, 10, 5, labelInfoColor );
|
||||
end2D();
|
||||
|
||||
glTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, envMode->mode );
|
||||
glTexEnvfv( GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, envColors[envColor] );
|
||||
|
||||
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
|
||||
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
|
||||
|
||||
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP );
|
||||
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP );
|
||||
|
||||
loadTexture( textureWidth, textureHeight, format );
|
||||
|
||||
if ( drawBackground ) {
|
||||
drawCheck( 15, 15, lightCheck, darkCheck );
|
||||
}
|
||||
if ( drawBlended ) {
|
||||
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
|
||||
glEnable( GL_BLEND );
|
||||
}
|
||||
if ( drawSmooth ) {
|
||||
glShadeModel( GL_SMOOTH );
|
||||
}
|
||||
else {
|
||||
glShadeModel( GL_FLAT );
|
||||
glColor4f(1, 1, 1, 1);
|
||||
}
|
||||
if ( drawTextured ) {
|
||||
glEnable( GL_TEXTURE_2D );
|
||||
}
|
||||
|
||||
glBegin( GL_QUADS );
|
||||
if ( drawSmooth ) glColor4f( 1.0, 0.0, 1.0, 1.0 );
|
||||
glTexCoord2f( 0.0, 0.0 );
|
||||
glVertex2f( -0.8, -0.8 );
|
||||
|
||||
if ( drawSmooth ) glColor4f( 1.0, 0.0, 1.0, 1.0 );
|
||||
glTexCoord2f( 1.0, 0.0 );
|
||||
glVertex2f( 0.8, -0.8 );
|
||||
|
||||
if ( drawSmooth ) glColor4f( 0.0, 1.0, 0.0, 1.0 );
|
||||
glTexCoord2f( 1.0, 1.0 );
|
||||
glVertex2f( 0.8, 0.8 );
|
||||
|
||||
if ( drawSmooth ) glColor4f( 0.0, 1.0, 0.0, 1.0 );
|
||||
glTexCoord2f( 0.0, 1.0 );
|
||||
glVertex2f( -0.8, 0.8 );
|
||||
glEnd();
|
||||
|
||||
glDisable( GL_BLEND );
|
||||
glShadeModel( GL_FLAT );
|
||||
glDisable( GL_TEXTURE_2D );
|
||||
|
||||
if ( envMode->mode == GL_DECAL &&
|
||||
(format->baseFormat == GL_ALPHA ||
|
||||
format->baseFormat == GL_LUMINANCE ||
|
||||
format->baseFormat == GL_LUMINANCE_ALPHA ||
|
||||
format->baseFormat == GL_INTENSITY)) {
|
||||
/* undefined format/mode combination */
|
||||
begin2D( w, h );
|
||||
drawStringOutline( "UNDEFINED MODE", 15, h / 2,
|
||||
labelLevelColor0, labelLevelColor1 );
|
||||
end2D();
|
||||
}
|
||||
else if ( displayLevelInfo ) {
|
||||
GLint width, height, border, components;
|
||||
GLint redSize, greenSize, blueSize, alphaSize;
|
||||
GLint luminanceSize, intensitySize;
|
||||
char buf[255];
|
||||
|
||||
glGetTexLevelParameteriv( GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width );
|
||||
glGetTexLevelParameteriv( GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &height );
|
||||
glGetTexLevelParameteriv( GL_TEXTURE_2D, 0, GL_TEXTURE_BORDER, &border );
|
||||
glGetTexLevelParameteriv( GL_TEXTURE_2D, 0, GL_TEXTURE_COMPONENTS, &components );
|
||||
glGetTexLevelParameteriv( GL_TEXTURE_2D, 0, GL_TEXTURE_RED_SIZE, &redSize );
|
||||
glGetTexLevelParameteriv( GL_TEXTURE_2D, 0, GL_TEXTURE_GREEN_SIZE, &greenSize );
|
||||
glGetTexLevelParameteriv( GL_TEXTURE_2D, 0, GL_TEXTURE_BLUE_SIZE, &blueSize );
|
||||
glGetTexLevelParameteriv( GL_TEXTURE_2D, 0, GL_TEXTURE_ALPHA_SIZE, &alphaSize );
|
||||
glGetTexLevelParameteriv( GL_TEXTURE_2D, 0, GL_TEXTURE_LUMINANCE_SIZE, &luminanceSize );
|
||||
glGetTexLevelParameteriv( GL_TEXTURE_2D, 0, GL_TEXTURE_INTENSITY_SIZE, &intensitySize );
|
||||
|
||||
begin2D( w, h );
|
||||
sprintf( buf, "dimensions: %d x %d", width, height );
|
||||
drawStringOutline( buf, 15, h / 2 + 20, labelLevelColor0, labelLevelColor1 );
|
||||
|
||||
sprintf( buf, "border: %d", border );
|
||||
drawStringOutline( buf, 15, h / 2 + 10, labelLevelColor0, labelLevelColor1 );
|
||||
|
||||
sprintf( buf, "components: 0x%04X", components );
|
||||
drawStringOutline( buf, 15, h / 2, labelLevelColor0, labelLevelColor1 );
|
||||
|
||||
sprintf( buf, "sizes:" );
|
||||
drawStringOutline( buf, 15, h / 2 - 10, labelLevelColor0, labelLevelColor1 );
|
||||
|
||||
sprintf( buf, " %d / %d / %d / %d / %d / %d",
|
||||
redSize, greenSize, blueSize, alphaSize,
|
||||
luminanceSize, intensitySize );
|
||||
drawStringOutline( buf, 15, h / 2 - 20, labelLevelColor0, labelLevelColor1 );
|
||||
|
||||
end2D();
|
||||
}
|
||||
}
|
||||
|
||||
static void display( void )
|
||||
{
|
||||
int numX = NUM_ENV_MODES, numY = NUM_BASE_FORMATS;
|
||||
float xBase = (float) winWidth * 0.01;
|
||||
float xOffset = (winWidth - xBase) / numX;
|
||||
float xSize = max( xOffset - xBase, 1 );
|
||||
float yBase = (float) winHeight * 0.01;
|
||||
float yOffset = (winHeight - yBase) / numY;
|
||||
float ySize = max( yOffset - yBase, 1 );
|
||||
float x, y;
|
||||
int i, j;
|
||||
|
||||
glViewport( 0, 0, winWidth, winHeight );
|
||||
glDisable( GL_SCISSOR_TEST );
|
||||
glClearColor( 0.0, 0.0, 0.0, 0.0 );
|
||||
glClear( GL_COLOR_BUFFER_BIT );
|
||||
glEnable( GL_SCISSOR_TEST );
|
||||
|
||||
x = xBase;
|
||||
y = (winHeight - 1) - yOffset;
|
||||
|
||||
for ( i = 0 ; i < NUM_BASE_FORMATS ; i++ )
|
||||
{
|
||||
struct formatInfo *format;
|
||||
|
||||
if ( i == baseFormat ) {
|
||||
labelInfoColor = labelColor1;
|
||||
} else {
|
||||
labelInfoColor = labelColor0;
|
||||
}
|
||||
|
||||
format = &baseFormats[i].format[baseFormats[i].current];
|
||||
|
||||
for ( j = 0 ; j < NUM_ENV_MODES ; j++ ) {
|
||||
struct envModeInfo *envMode;
|
||||
|
||||
envMode = &envModes[j];
|
||||
drawSample( x, y, xSize, ySize, format, envMode );
|
||||
x += xOffset;
|
||||
}
|
||||
|
||||
x = xBase;
|
||||
y -= yOffset;
|
||||
}
|
||||
|
||||
if ( doubleBuffered ) {
|
||||
glutSwapBuffers();
|
||||
} else {
|
||||
glFlush();
|
||||
}
|
||||
|
||||
checkErrors();
|
||||
}
|
||||
|
||||
static void usage( char *name )
|
||||
{
|
||||
fprintf( stderr, "usage: %s [ options ]\n", name );
|
||||
fprintf( stderr, "\n" );
|
||||
fprintf( stderr, "options:\n" );
|
||||
fprintf( stderr, " -sb single buffered\n" );
|
||||
fprintf( stderr, " -db double buffered\n" );
|
||||
fprintf( stderr, " -info print OpenGL driver info\n" );
|
||||
}
|
||||
|
||||
static void instructions( void )
|
||||
{
|
||||
fprintf( stderr, "texenv - texture environment and internal format test\n" );
|
||||
fprintf( stderr, "\n" );
|
||||
fprintf( stderr, " [c] - cycle through background colors\n" );
|
||||
fprintf( stderr, " [g] - toggle background\n" );
|
||||
fprintf( stderr, " [b] - toggle blend\n" );
|
||||
fprintf( stderr, " [s] - toggle smooth shading\n" );
|
||||
fprintf( stderr, " [t] - toggle texturing\n" );
|
||||
fprintf( stderr, " [i] - toggle information display\n" );
|
||||
}
|
||||
|
||||
int main( int argc, char *argv[] )
|
||||
{
|
||||
GLboolean info = GL_FALSE;
|
||||
int i;
|
||||
|
||||
glutInit( &argc, argv );
|
||||
|
||||
for ( i = 1 ; i < argc ; i++ ) {
|
||||
if ( !strcmp( "-sb", argv[i] ) ) {
|
||||
doubleBuffered = GL_FALSE;
|
||||
} else if ( !strcmp( "-db", argv[i] ) ) {
|
||||
doubleBuffered = GL_TRUE;
|
||||
} else if ( !strcmp( "-info", argv[i] ) ) {
|
||||
info = GL_TRUE;
|
||||
} else {
|
||||
usage( argv[0] );
|
||||
exit( 1 );
|
||||
}
|
||||
}
|
||||
|
||||
if ( doubleBuffered ) {
|
||||
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
|
||||
} else {
|
||||
glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE );
|
||||
}
|
||||
|
||||
glutInitWindowSize( winWidth, winHeight );
|
||||
glutCreateWindow( "Texture Environment Test" );
|
||||
|
||||
initialize();
|
||||
instructions();
|
||||
|
||||
if ( info ) {
|
||||
printf( "\n" );
|
||||
printf( "GL_RENDERER = %s\n", (char *) glGetString( GL_RENDERER ) );
|
||||
printf( "GL_VERSION = %s\n", (char *) glGetString( GL_VERSION ) );
|
||||
printf( "GL_VENDOR = %s\n", (char *) glGetString( GL_VENDOR ) ) ;
|
||||
printf( "GL_EXTENSIONS = %s\n", (char *) glGetString( GL_EXTENSIONS ) );
|
||||
}
|
||||
|
||||
#if GL_EXT_texture_env_add
|
||||
if ( !glutExtensionSupported( "GL_EXT_texture_env_add" ) ) {
|
||||
fprintf( stderr, "missing extension: GL_EXT_texture_env_add\n" );
|
||||
NUM_ENV_MODES--;
|
||||
}
|
||||
#endif
|
||||
|
||||
glutDisplayFunc( display );
|
||||
glutReshapeFunc( reshape );
|
||||
glutKeyboardFunc( keyboard );
|
||||
glutSpecialFunc( special );
|
||||
glutMainLoop();
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
/* $Id: texobj.c,v 1.5 2000/07/19 23:57:24 brianp Exp $ */
|
||||
/* $Id: texobj.c,v 1.1.1.1.2.2 2000/03/01 03:36:35 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Example of using the 1.1 texture object functions.
|
||||
@@ -7,6 +7,27 @@
|
||||
* Brian Paul June 1996 This file is in the public domain.
|
||||
*/
|
||||
|
||||
|
||||
/*
|
||||
* $Log: texobj.c,v $
|
||||
* Revision 1.1.1.1.2.2 2000/03/01 03:36:35 brianp
|
||||
* test for GL 1.2
|
||||
*
|
||||
* Revision 1.1.1.1.2.1 2000/02/25 23:24:28 brianp
|
||||
* fixed bug when using display lists
|
||||
*
|
||||
* Revision 1.1.1.1 1999/08/19 00:55:40 jtg
|
||||
* Imported sources
|
||||
*
|
||||
* Revision 3.1 1999/03/28 18:24:37 brianp
|
||||
* minor clean-up
|
||||
*
|
||||
* Revision 3.0 1998/02/14 18:42:29 brianp
|
||||
* initial rev
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#include <math.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
@@ -16,7 +37,7 @@ static GLuint Window = 0;
|
||||
|
||||
static GLuint TexObj[2];
|
||||
static GLfloat Angle = 0.0f;
|
||||
static GLboolean UseObj = GL_FALSE;
|
||||
static GLboolean HaveTexObj = GL_FALSE;
|
||||
|
||||
|
||||
#if defined(GL_VERSION_1_1) || defined(GL_VERSION_1_2)
|
||||
@@ -43,7 +64,7 @@ static void draw( void )
|
||||
glPushMatrix();
|
||||
glTranslatef( -1.0, 0.0, 0.0 );
|
||||
glRotatef( Angle, 0.0, 0.0, 1.0 );
|
||||
if (UseObj) {
|
||||
if (HaveTexObj) {
|
||||
#ifdef TEXTURE_OBJECT
|
||||
glBindTexture( GL_TEXTURE_2D, TexObj[0] );
|
||||
#endif
|
||||
@@ -63,7 +84,7 @@ static void draw( void )
|
||||
glPushMatrix();
|
||||
glTranslatef( 1.0, 0.0, 0.0 );
|
||||
glRotatef( Angle-90.0, 0.0, 1.0, 0.0 );
|
||||
if (UseObj) {
|
||||
if (HaveTexObj) {
|
||||
#ifdef TEXTURE_OBJECT
|
||||
glBindTexture( GL_TEXTURE_2D, TexObj[1] );
|
||||
#endif
|
||||
@@ -159,7 +180,7 @@ static void init( void )
|
||||
|
||||
|
||||
/* generate texture object IDs */
|
||||
if (UseObj) {
|
||||
if (HaveTexObj) {
|
||||
#ifdef TEXTURE_OBJECT
|
||||
glGenTextures( 2, TexObj );
|
||||
#endif
|
||||
@@ -170,7 +191,7 @@ static void init( void )
|
||||
}
|
||||
|
||||
/* setup first texture object */
|
||||
if (UseObj) {
|
||||
if (HaveTexObj) {
|
||||
#ifdef TEXTURE_OBJECT
|
||||
glBindTexture( GL_TEXTURE_2D, TexObj[0] );
|
||||
#endif
|
||||
@@ -197,13 +218,13 @@ static void init( void )
|
||||
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST );
|
||||
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT );
|
||||
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT );
|
||||
if (!UseObj) {
|
||||
if (!HaveTexObj) {
|
||||
glEndList();
|
||||
}
|
||||
/* end of texture object */
|
||||
|
||||
/* setup second texture object */
|
||||
if (UseObj) {
|
||||
if (HaveTexObj) {
|
||||
#ifdef TEXTURE_OBJECT
|
||||
glBindTexture( GL_TEXTURE_2D, TexObj[1] );
|
||||
#endif
|
||||
@@ -229,7 +250,7 @@ static void init( void )
|
||||
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST );
|
||||
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT );
|
||||
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT );
|
||||
if (!UseObj) {
|
||||
if (!HaveTexObj) {
|
||||
glEndList();
|
||||
}
|
||||
/* end texture object */
|
||||
@@ -240,7 +261,6 @@ static void init( void )
|
||||
|
||||
int main( int argc, char *argv[] )
|
||||
{
|
||||
glutInit(&argc, argv);
|
||||
glutInitWindowPosition(0, 0);
|
||||
glutInitWindowSize(300, 300);
|
||||
glutInitDisplayMode( GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE );
|
||||
@@ -260,7 +280,7 @@ int main( int argc, char *argv[] )
|
||||
if ( strstr( exten, "GL_EXT_texture_object" )
|
||||
|| strncmp( version, "1.1", 3 )==0
|
||||
|| strncmp( version, "1.2", 3 )==0 ) {
|
||||
UseObj = GL_TRUE;
|
||||
HaveTexObj = GL_TRUE;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* $Id: trispd.c,v 1.1.1.1.6.1 2000/10/26 15:26:27 brianp Exp $ */
|
||||
/* $Id: trispd.c,v 1.1 1999/08/19 00:55:40 jtg Exp $ */
|
||||
|
||||
/*
|
||||
* Simple GLUT program to measure triangle strip rendering speed.
|
||||
@@ -7,11 +7,8 @@
|
||||
|
||||
/*
|
||||
* $Log: trispd.c,v $
|
||||
* Revision 1.1.1.1.6.1 2000/10/26 15:26:27 brianp
|
||||
* added a glFinish() call
|
||||
*
|
||||
* Revision 1.1.1.1 1999/08/19 00:55:40 jtg
|
||||
* Imported sources
|
||||
* Revision 1.1 1999/08/19 00:55:40 jtg
|
||||
* Initial revision
|
||||
*
|
||||
* Revision 3.4 1999/03/28 18:24:37 brianp
|
||||
* minor clean-up
|
||||
@@ -110,7 +107,6 @@ static void Display( void )
|
||||
}
|
||||
}
|
||||
}
|
||||
glFinish();
|
||||
t1 = glutGet(GLUT_ELAPSED_TIME) * 0.001;
|
||||
|
||||
if (t1-t0 < MinPeriod) {
|
||||
|
||||
@@ -1,510 +0,0 @@
|
||||
/*
|
||||
* This program is under the GNU GPL.
|
||||
* Use at your own risk.
|
||||
*
|
||||
* written by David Bucciarelli (tech.hmw@plus.it)
|
||||
* Humanware s.r.l.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
#include <time.h>
|
||||
|
||||
#ifdef WIN32
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#include <GL/glut.h>
|
||||
#include "../util/readtex.c"
|
||||
#include "tunneldat.c"
|
||||
|
||||
#ifdef XMESA
|
||||
#include "GL/xmesa.h"
|
||||
static int fullscreen = 1;
|
||||
#endif
|
||||
|
||||
static int WIDTH = 640;
|
||||
static int HEIGHT = 480;
|
||||
|
||||
static GLint T0 = 0;
|
||||
static GLint Frames = 0;
|
||||
|
||||
#define NUMBLOC 5
|
||||
|
||||
#ifndef M_PI
|
||||
#define M_PI 3.1415926535
|
||||
#endif
|
||||
|
||||
extern int striplength_skin_13[];
|
||||
extern float stripdata_skin_13[];
|
||||
|
||||
extern int striplength_skin_12[];
|
||||
extern float stripdata_skin_12[];
|
||||
|
||||
extern int striplength_skin_11[];
|
||||
extern float stripdata_skin_11[];
|
||||
|
||||
extern int striplength_skin_9[];
|
||||
extern float stripdata_skin_9[];
|
||||
|
||||
|
||||
static int win = 0;
|
||||
|
||||
static float obs[3] = { 1000.0, 0.0, 2.0 };
|
||||
static float dir[3];
|
||||
static float v = 0.5;
|
||||
static float alpha = 90.0;
|
||||
static float beta = 90.0;
|
||||
|
||||
static int fog = 1;
|
||||
static int bfcull = 1;
|
||||
static int usetex = 1;
|
||||
static int cstrip = 0;
|
||||
static int help = 1;
|
||||
static int joyavailable = 0;
|
||||
static int joyactive = 0;
|
||||
|
||||
static GLuint t1id, t2id;
|
||||
|
||||
static void
|
||||
inittextures(void)
|
||||
{
|
||||
glGenTextures(1, &t1id);
|
||||
glBindTexture(GL_TEXTURE_2D, t1id);
|
||||
|
||||
if (!LoadRGBMipmaps("../images/tile.rgb", GL_RGB)) {
|
||||
fprintf(stderr, "Error reading a texture.\n");
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
|
||||
GL_LINEAR_MIPMAP_LINEAR);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
glGenTextures(1, &t2id);
|
||||
glBindTexture(GL_TEXTURE_2D, t2id);
|
||||
|
||||
if (!LoadRGBMipmaps("../images/bw.rgb", GL_RGB)) {
|
||||
fprintf(stderr, "Error reading a texture.\n");
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
|
||||
GL_LINEAR_MIPMAP_LINEAR);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||
}
|
||||
|
||||
static void
|
||||
drawobjs(int *l, float *f)
|
||||
{
|
||||
int mend, j;
|
||||
|
||||
if (cstrip) {
|
||||
float r = 0.33, g = 0.33, b = 0.33;
|
||||
|
||||
for (; (*l) != 0;) {
|
||||
mend = *l++;
|
||||
|
||||
r += 0.33;
|
||||
if (r > 1.0) {
|
||||
r = 0.33;
|
||||
g += 0.33;
|
||||
if (g > 1.0) {
|
||||
g = 0.33;
|
||||
b += 0.33;
|
||||
if (b > 1.0)
|
||||
b = 0.33;
|
||||
}
|
||||
}
|
||||
|
||||
glColor3f(r, g, b);
|
||||
glBegin(GL_TRIANGLE_STRIP);
|
||||
for (j = 0; j < mend; j++) {
|
||||
f += 4;
|
||||
glTexCoord2fv(f);
|
||||
f += 2;
|
||||
glVertex3fv(f);
|
||||
f += 3;
|
||||
}
|
||||
glEnd();
|
||||
}
|
||||
}
|
||||
else
|
||||
for (; (*l) != 0;) {
|
||||
mend = *l++;
|
||||
|
||||
glBegin(GL_TRIANGLE_STRIP);
|
||||
for (j = 0; j < mend; j++) {
|
||||
glColor4fv(f);
|
||||
f += 4;
|
||||
glTexCoord2fv(f);
|
||||
f += 2;
|
||||
glVertex3fv(f);
|
||||
f += 3;
|
||||
}
|
||||
glEnd();
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
calcposobs(void)
|
||||
{
|
||||
dir[0] = sin(alpha * M_PI / 180.0);
|
||||
dir[1] = cos(alpha * M_PI / 180.0) * sin(beta * M_PI / 180.0);
|
||||
dir[2] = cos(beta * M_PI / 180.0);
|
||||
|
||||
obs[0] += v * dir[0];
|
||||
obs[1] += v * dir[1];
|
||||
obs[2] += v * dir[2];
|
||||
}
|
||||
|
||||
static void
|
||||
special(int k, int x, int y)
|
||||
{
|
||||
switch (k) {
|
||||
case GLUT_KEY_LEFT:
|
||||
alpha -= 2.0;
|
||||
break;
|
||||
case GLUT_KEY_RIGHT:
|
||||
alpha += 2.0;
|
||||
break;
|
||||
case GLUT_KEY_DOWN:
|
||||
beta -= 2.0;
|
||||
break;
|
||||
case GLUT_KEY_UP:
|
||||
beta += 2.0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
key(unsigned char k, int x, int y)
|
||||
{
|
||||
switch (k) {
|
||||
case 27:
|
||||
exit(0);
|
||||
break;
|
||||
|
||||
case 'a':
|
||||
v += 0.01;
|
||||
break;
|
||||
case 'z':
|
||||
v -= 0.01;
|
||||
break;
|
||||
|
||||
#ifdef XMESA
|
||||
case ' ':
|
||||
fullscreen = (!fullscreen);
|
||||
XMesaSetFXmode(fullscreen ? XMESA_FX_FULLSCREEN : XMESA_FX_WINDOW);
|
||||
break;
|
||||
#endif
|
||||
case 'j':
|
||||
joyactive = (!joyactive);
|
||||
break;
|
||||
case 'h':
|
||||
help = (!help);
|
||||
break;
|
||||
case 'f':
|
||||
fog = (!fog);
|
||||
break;
|
||||
case 't':
|
||||
usetex = (!usetex);
|
||||
break;
|
||||
case 'b':
|
||||
if (bfcull) {
|
||||
glDisable(GL_CULL_FACE);
|
||||
bfcull = 0;
|
||||
}
|
||||
else {
|
||||
glEnable(GL_CULL_FACE);
|
||||
bfcull = 1;
|
||||
}
|
||||
break;
|
||||
case 'm':
|
||||
cstrip = (!cstrip);
|
||||
break;
|
||||
|
||||
case 'd':
|
||||
fprintf(stderr, "Deleting textures...\n");
|
||||
glDeleteTextures(1, &t1id);
|
||||
glDeleteTextures(1, &t2id);
|
||||
fprintf(stderr, "Loading textures...\n");
|
||||
inittextures();
|
||||
fprintf(stderr, "Done.\n");
|
||||
break;
|
||||
}
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
static void
|
||||
reshape(int w, int h)
|
||||
{
|
||||
WIDTH = w;
|
||||
HEIGHT = h;
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
gluPerspective(80.0, w / (float) h, 1.0, 50.0);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
glViewport(0, 0, w, h);
|
||||
}
|
||||
|
||||
static void
|
||||
printstring(void *font, char *string)
|
||||
{
|
||||
int len, i;
|
||||
|
||||
len = (int) strlen(string);
|
||||
for (i = 0; i < len; i++)
|
||||
glutBitmapCharacter(font, string[i]);
|
||||
}
|
||||
|
||||
static void
|
||||
printhelp(void)
|
||||
{
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glColor4f(0.0, 0.0, 0.0, 0.5);
|
||||
glRecti(40, 40, 600, 440);
|
||||
|
||||
glColor3f(1.0, 0.0, 0.0);
|
||||
glRasterPos2i(300, 420);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "Help");
|
||||
|
||||
glRasterPos2i(60, 390);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "h - Togle Help");
|
||||
glRasterPos2i(60, 360);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "t - Togle Textures");
|
||||
glRasterPos2i(60, 330);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "f - Togle Fog");
|
||||
glRasterPos2i(60, 300);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "m - Togle strips");
|
||||
glRasterPos2i(60, 270);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "b - Togle Back face culling");
|
||||
glRasterPos2i(60, 240);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "Arrow Keys - Rotate");
|
||||
glRasterPos2i(60, 210);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "a - Increase velocity");
|
||||
glRasterPos2i(60, 180);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "z - Decrease velocity");
|
||||
|
||||
glRasterPos2i(60, 150);
|
||||
if (joyavailable)
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24,
|
||||
"j - Togle jostick control (Joystick control available)");
|
||||
else
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24,
|
||||
"(No Joystick control available)");
|
||||
}
|
||||
|
||||
static void
|
||||
dojoy(void)
|
||||
{
|
||||
#ifdef WIN32
|
||||
static UINT max[2] = { 0, 0 };
|
||||
static UINT min[2] = { 0xffffffff, 0xffffffff }, center[2];
|
||||
MMRESULT res;
|
||||
JOYINFO joy;
|
||||
|
||||
res = joyGetPos(JOYSTICKID1, &joy);
|
||||
|
||||
if (res == JOYERR_NOERROR) {
|
||||
joyavailable = 1;
|
||||
|
||||
if (max[0] < joy.wXpos)
|
||||
max[0] = joy.wXpos;
|
||||
if (min[0] > joy.wXpos)
|
||||
min[0] = joy.wXpos;
|
||||
center[0] = (max[0] + min[0]) / 2;
|
||||
|
||||
if (max[1] < joy.wYpos)
|
||||
max[1] = joy.wYpos;
|
||||
if (min[1] > joy.wYpos)
|
||||
min[1] = joy.wYpos;
|
||||
center[1] = (max[1] + min[1]) / 2;
|
||||
|
||||
if (joyactive) {
|
||||
if (fabs(center[0] - (float) joy.wXpos) > 0.1 * (max[0] - min[0]))
|
||||
alpha -=
|
||||
2.0 * (center[0] - (float) joy.wXpos) / (max[0] - min[0]);
|
||||
if (fabs(center[1] - (float) joy.wYpos) > 0.1 * (max[1] - min[1]))
|
||||
beta += 2.0 * (center[1] - (float) joy.wYpos) / (max[1] - min[1]);
|
||||
|
||||
if (joy.wButtons & JOY_BUTTON1)
|
||||
v += 0.01;
|
||||
if (joy.wButtons & JOY_BUTTON2)
|
||||
v -= 0.01;
|
||||
}
|
||||
}
|
||||
else
|
||||
joyavailable = 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
static void
|
||||
draw(void)
|
||||
{
|
||||
static char frbuf[80] = "";
|
||||
int i;
|
||||
float base, offset;
|
||||
|
||||
dojoy();
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
if (usetex)
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
else
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
|
||||
if (fog)
|
||||
glEnable(GL_FOG);
|
||||
else
|
||||
glDisable(GL_FOG);
|
||||
|
||||
glShadeModel(GL_SMOOTH);
|
||||
|
||||
glPushMatrix();
|
||||
calcposobs();
|
||||
gluLookAt(obs[0], obs[1], obs[2],
|
||||
obs[0] + dir[0], obs[1] + dir[1], obs[2] + dir[2],
|
||||
0.0, 0.0, 1.0);
|
||||
|
||||
if (dir[0] > 0) {
|
||||
offset = 8.0;
|
||||
base = obs[0] - fmod(obs[0], 8.0);
|
||||
}
|
||||
else {
|
||||
offset = -8.0;
|
||||
base = obs[0] + (8.0 - fmod(obs[0], 8.0));
|
||||
}
|
||||
|
||||
glPushMatrix();
|
||||
glTranslatef(base - offset / 2.0, 0.0, 0.0);
|
||||
for (i = 0; i < NUMBLOC; i++) {
|
||||
glTranslatef(offset, 0.0, 0.0);
|
||||
glBindTexture(GL_TEXTURE_2D, t1id);
|
||||
drawobjs(striplength_skin_11, stripdata_skin_11);
|
||||
glBindTexture(GL_TEXTURE_2D, t2id);
|
||||
drawobjs(striplength_skin_12, stripdata_skin_12);
|
||||
drawobjs(striplength_skin_9, stripdata_skin_9);
|
||||
drawobjs(striplength_skin_13, stripdata_skin_13);
|
||||
}
|
||||
glPopMatrix();
|
||||
glPopMatrix();
|
||||
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glDisable(GL_FOG);
|
||||
glShadeModel(GL_FLAT);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glPushMatrix();
|
||||
glLoadIdentity();
|
||||
glOrtho(-0.5, 639.5, -0.5, 479.5, -1.0, 1.0);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
|
||||
glColor3f(1.0, 0.0, 0.0);
|
||||
glRasterPos2i(10, 10);
|
||||
printstring(GLUT_BITMAP_HELVETICA_18, frbuf);
|
||||
glRasterPos2i(350, 470);
|
||||
printstring(GLUT_BITMAP_HELVETICA_10,
|
||||
"Tunnel V1.5 Written by David Bucciarelli (tech.hmw@plus.it)");
|
||||
|
||||
if (help)
|
||||
printhelp();
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glPopMatrix();
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
|
||||
glutSwapBuffers();
|
||||
|
||||
Frames++;
|
||||
{
|
||||
GLint t = glutGet(GLUT_ELAPSED_TIME);
|
||||
if (t - T0 >= 2000) {
|
||||
GLfloat seconds = (t - T0) / 1000.0;
|
||||
GLfloat fps = Frames / seconds;
|
||||
sprintf(frbuf, "Frame rate: %f", fps);
|
||||
T0 = t;
|
||||
Frames = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
idle(void)
|
||||
{
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
|
||||
int
|
||||
main(int ac, char **av)
|
||||
{
|
||||
float fogcolor[4] = { 0.7, 0.7, 0.7, 1.0 };
|
||||
|
||||
fprintf(stderr,
|
||||
"Tunnel V1.5\nWritten by David Bucciarelli (tech.hmw@plus.it)\n");
|
||||
|
||||
glutInitWindowPosition(0, 0);
|
||||
glutInitWindowSize(WIDTH, HEIGHT);
|
||||
glutInit(&ac, av);
|
||||
|
||||
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
|
||||
|
||||
if (!(win = glutCreateWindow("Tunnel"))) {
|
||||
fprintf(stderr, "Error, couldn't open window\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
gluPerspective(80.0, WIDTH / (float) HEIGHT, 1.0, 50.0);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
|
||||
glShadeModel(GL_SMOOTH);
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
glEnable(GL_CULL_FACE);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
|
||||
glEnable(GL_FOG);
|
||||
glFogi(GL_FOG_MODE, GL_EXP2);
|
||||
glFogfv(GL_FOG_COLOR, fogcolor);
|
||||
|
||||
glFogf(GL_FOG_DENSITY, 0.06);
|
||||
glHint(GL_FOG_HINT, GL_NICEST);
|
||||
|
||||
inittextures();
|
||||
|
||||
glClearColor(fogcolor[0], fogcolor[1], fogcolor[2], fogcolor[3]);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
calcposobs();
|
||||
|
||||
glutReshapeFunc(reshape);
|
||||
glutDisplayFunc(draw);
|
||||
glutKeyboardFunc(key);
|
||||
glutSpecialFunc(special);
|
||||
glutIdleFunc(idle);
|
||||
|
||||
glEnable(GL_BLEND);
|
||||
/*glBlendFunc(GL_SRC_ALPHA_SATURATE,GL_ONE); */
|
||||
/*glEnable(GL_POLYGON_SMOOTH); */
|
||||
|
||||
glutMainLoop();
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,616 +0,0 @@
|
||||
/*
|
||||
* This program is under the GNU GPL.
|
||||
* Use at your own risk.
|
||||
*
|
||||
* You need TWO Voodoo Graphics boards in order to run
|
||||
* this demo !
|
||||
*
|
||||
* written by David Bucciarelli (tech.hmw@plus.it)
|
||||
* Humanware s.r.l.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
#include <time.h>
|
||||
|
||||
#ifdef WIN32
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#include <GL/glut.h>
|
||||
#include "../util/readtex.c"
|
||||
#include "tunneldat.c"
|
||||
|
||||
#ifdef FX
|
||||
#endif
|
||||
|
||||
#ifdef XMESA
|
||||
#include "GL/xmesa.h"
|
||||
static int fullscreen = 1;
|
||||
#endif
|
||||
|
||||
#ifdef FX
|
||||
GLboolean fxMesaSelectCurrentBoard(int);
|
||||
#endif
|
||||
|
||||
static int WIDTHC0 = 640;
|
||||
static int HEIGHTC0 = 480;
|
||||
|
||||
static int WIDTHC1 = 640;
|
||||
static int HEIGHTC1 = 480;
|
||||
|
||||
#define FRAME 50
|
||||
|
||||
#define NUMBLOC 5
|
||||
|
||||
#ifndef M_PI
|
||||
#define M_PI 3.1415926535
|
||||
#endif
|
||||
|
||||
extern int striplength_skin_13[];
|
||||
extern float stripdata_skin_13[];
|
||||
|
||||
extern int striplength_skin_12[];
|
||||
extern float stripdata_skin_12[];
|
||||
|
||||
extern int striplength_skin_11[];
|
||||
extern float stripdata_skin_11[];
|
||||
|
||||
extern int striplength_skin_9[];
|
||||
extern float stripdata_skin_9[];
|
||||
|
||||
|
||||
static float obs[3] = { 1000.0, 0.0, 2.0 };
|
||||
static float dir[3];
|
||||
static float v = 0.5;
|
||||
static float alpha = 90.0;
|
||||
static float beta = 90.0;
|
||||
|
||||
static int fog = 0;
|
||||
static int bfcull = 1;
|
||||
static int usetex = 1;
|
||||
static int cstrip = 0;
|
||||
static int help = 1;
|
||||
static int joyavailable = 0;
|
||||
static int joyactive = 0;
|
||||
|
||||
static int channel[2];
|
||||
|
||||
static GLuint t1id, t2id;
|
||||
|
||||
static void
|
||||
inittextures(void)
|
||||
{
|
||||
glGenTextures(1, &t1id);
|
||||
glBindTexture(GL_TEXTURE_2D, t1id);
|
||||
|
||||
if (!LoadRGBMipmaps("../images/tile.rgb", GL_RGB)) {
|
||||
fprintf(stderr, "Error reading a texture.\n");
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
|
||||
GL_LINEAR_MIPMAP_NEAREST);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
glGenTextures(1, &t2id);
|
||||
glBindTexture(GL_TEXTURE_2D, t2id);
|
||||
|
||||
if (!LoadRGBMipmaps("../images/bw.rgb", GL_RGB)) {
|
||||
fprintf(stderr, "Error reading a texture.\n");
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
|
||||
GL_LINEAR_MIPMAP_NEAREST);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||
}
|
||||
|
||||
static void
|
||||
drawobjs(int *l, float *f)
|
||||
{
|
||||
int mend, j;
|
||||
|
||||
if (cstrip) {
|
||||
float r = 0.33, g = 0.33, b = 0.33;
|
||||
|
||||
for (; (*l) != 0;) {
|
||||
mend = *l++;
|
||||
|
||||
r += 0.33;
|
||||
if (r > 1.0) {
|
||||
r = 0.33;
|
||||
g += 0.33;
|
||||
if (g > 1.0) {
|
||||
g = 0.33;
|
||||
b += 0.33;
|
||||
if (b > 1.0)
|
||||
b = 0.33;
|
||||
}
|
||||
}
|
||||
|
||||
glColor3f(r, g, b);
|
||||
glBegin(GL_TRIANGLE_STRIP);
|
||||
for (j = 0; j < mend; j++) {
|
||||
f += 4;
|
||||
glTexCoord2fv(f);
|
||||
f += 2;
|
||||
glVertex3fv(f);
|
||||
f += 3;
|
||||
}
|
||||
glEnd();
|
||||
}
|
||||
}
|
||||
else
|
||||
for (; (*l) != 0;) {
|
||||
mend = *l++;
|
||||
|
||||
glBegin(GL_TRIANGLE_STRIP);
|
||||
for (j = 0; j < mend; j++) {
|
||||
glColor4fv(f);
|
||||
f += 4;
|
||||
glTexCoord2fv(f);
|
||||
f += 2;
|
||||
glVertex3fv(f);
|
||||
f += 3;
|
||||
}
|
||||
glEnd();
|
||||
}
|
||||
}
|
||||
|
||||
static float
|
||||
gettime(void)
|
||||
{
|
||||
static clock_t told = 0;
|
||||
clock_t tnew, ris;
|
||||
|
||||
tnew = clock();
|
||||
|
||||
ris = tnew - told;
|
||||
|
||||
told = tnew;
|
||||
|
||||
return (ris / (float) CLOCKS_PER_SEC);
|
||||
}
|
||||
|
||||
static void
|
||||
calcposobs(void)
|
||||
{
|
||||
dir[0] = sin(alpha * M_PI / 180.0);
|
||||
dir[1] = cos(alpha * M_PI / 180.0) * sin(beta * M_PI / 180.0);
|
||||
dir[2] = cos(beta * M_PI / 180.0);
|
||||
|
||||
obs[0] += v * dir[0];
|
||||
obs[1] += v * dir[1];
|
||||
obs[2] += v * dir[2];
|
||||
}
|
||||
|
||||
static void
|
||||
special(int k, int x, int y)
|
||||
{
|
||||
switch (k) {
|
||||
case GLUT_KEY_LEFT:
|
||||
alpha -= 2.0;
|
||||
break;
|
||||
case GLUT_KEY_RIGHT:
|
||||
alpha += 2.0;
|
||||
break;
|
||||
case GLUT_KEY_DOWN:
|
||||
beta -= 2.0;
|
||||
break;
|
||||
case GLUT_KEY_UP:
|
||||
beta += 2.0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
key(unsigned char k, int x, int y)
|
||||
{
|
||||
switch (k) {
|
||||
case 27:
|
||||
exit(0);
|
||||
break;
|
||||
|
||||
case 'a':
|
||||
v += 0.01;
|
||||
break;
|
||||
case 'z':
|
||||
v -= 0.01;
|
||||
break;
|
||||
|
||||
#ifdef XMESA
|
||||
case ' ':
|
||||
fullscreen = (!fullscreen);
|
||||
|
||||
glutSetWindow(channel[0]);
|
||||
XMesaSetFXmode(fullscreen ? XMESA_FX_FULLSCREEN : XMESA_FX_WINDOW);
|
||||
|
||||
glutSetWindow(channel[1]);
|
||||
XMesaSetFXmode(fullscreen ? XMESA_FX_FULLSCREEN : XMESA_FX_WINDOW);
|
||||
break;
|
||||
#endif
|
||||
|
||||
case 'j':
|
||||
joyactive = (!joyactive);
|
||||
break;
|
||||
case 'h':
|
||||
help = (!help);
|
||||
break;
|
||||
case 'f':
|
||||
fog = (!fog);
|
||||
break;
|
||||
case 't':
|
||||
usetex = (!usetex);
|
||||
break;
|
||||
case 'b':
|
||||
if (bfcull) {
|
||||
glDisable(GL_CULL_FACE);
|
||||
bfcull = 0;
|
||||
}
|
||||
else {
|
||||
glEnable(GL_CULL_FACE);
|
||||
bfcull = 1;
|
||||
}
|
||||
break;
|
||||
case 'm':
|
||||
cstrip = (!cstrip);
|
||||
break;
|
||||
|
||||
case 'd':
|
||||
fprintf(stderr, "Deleting textures...\n");
|
||||
glDeleteTextures(1, &t1id);
|
||||
glDeleteTextures(1, &t2id);
|
||||
fprintf(stderr, "Loading textures...\n");
|
||||
inittextures();
|
||||
fprintf(stderr, "Done.\n");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
reshapechannel0(int w, int h)
|
||||
{
|
||||
float ratio;
|
||||
|
||||
WIDTHC0 = w;
|
||||
HEIGHTC0 = h;
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
|
||||
ratio = 0.5f * w / (float) h;
|
||||
|
||||
glFrustum(-2.0, 0.0, -1.0 * ratio, 1.0 * ratio, 1.0, 60.0);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
glViewport(0, 0, w, h);
|
||||
}
|
||||
|
||||
static void
|
||||
reshapechannel1(int w, int h)
|
||||
{
|
||||
float ratio;
|
||||
|
||||
WIDTHC1 = w;
|
||||
HEIGHTC1 = h;
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
|
||||
ratio = 0.5f * w / (float) h;
|
||||
|
||||
glFrustum(0.0, 2.0, -1.0 * ratio, 1.0 * ratio, 1.0, 60.0);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
glViewport(0, 0, w, h);
|
||||
}
|
||||
|
||||
static void
|
||||
printstring(void *font, char *string)
|
||||
{
|
||||
int len, i;
|
||||
|
||||
len = (int) strlen(string);
|
||||
for (i = 0; i < len; i++)
|
||||
glutBitmapCharacter(font, string[i]);
|
||||
}
|
||||
|
||||
static void
|
||||
printhelp(void)
|
||||
{
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glColor4f(0.0, 0.0, 0.0, 0.5);
|
||||
glRecti(40, 40, 600, 440);
|
||||
|
||||
glColor3f(1.0, 0.0, 0.0);
|
||||
glRasterPos2i(300, 420);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "Help");
|
||||
|
||||
glRasterPos2i(60, 390);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "h - Togle Help");
|
||||
glRasterPos2i(60, 360);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "t - Togle Textures");
|
||||
glRasterPos2i(60, 330);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "f - Togle Fog");
|
||||
glRasterPos2i(60, 300);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "m - Togle strips");
|
||||
glRasterPos2i(60, 270);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "b - Togle Back face culling");
|
||||
glRasterPos2i(60, 240);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "Arrow Keys - Rotate");
|
||||
glRasterPos2i(60, 210);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "a - Increase velocity");
|
||||
glRasterPos2i(60, 180);
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24, "z - Decrease velocity");
|
||||
|
||||
glRasterPos2i(60, 150);
|
||||
if (joyavailable)
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24,
|
||||
"j - Togle jostick control (Joystick control available)");
|
||||
else
|
||||
printstring(GLUT_BITMAP_TIMES_ROMAN_24,
|
||||
"(No Joystick control available)");
|
||||
}
|
||||
|
||||
static void
|
||||
dojoy(void)
|
||||
{
|
||||
#ifdef WIN32
|
||||
static UINT max[2] = { 0, 0 };
|
||||
static UINT min[2] = { 0xffffffff, 0xffffffff }, center[2];
|
||||
MMRESULT res;
|
||||
JOYINFO joy;
|
||||
|
||||
res = joyGetPos(JOYSTICKID1, &joy);
|
||||
|
||||
if (res == JOYERR_NOERROR) {
|
||||
joyavailable = 1;
|
||||
|
||||
if (max[0] < joy.wXpos)
|
||||
max[0] = joy.wXpos;
|
||||
if (min[0] > joy.wXpos)
|
||||
min[0] = joy.wXpos;
|
||||
center[0] = (max[0] + min[0]) / 2;
|
||||
|
||||
if (max[1] < joy.wYpos)
|
||||
max[1] = joy.wYpos;
|
||||
if (min[1] > joy.wYpos)
|
||||
min[1] = joy.wYpos;
|
||||
center[1] = (max[1] + min[1]) / 2;
|
||||
|
||||
if (joyactive) {
|
||||
if (fabs(center[0] - (float) joy.wXpos) > 0.1 * (max[0] - min[0]))
|
||||
alpha -=
|
||||
2.0 * (center[0] - (float) joy.wXpos) / (max[0] - min[0]);
|
||||
if (fabs(center[1] - (float) joy.wYpos) > 0.1 * (max[1] - min[1]))
|
||||
beta += 2.0 * (center[1] - (float) joy.wYpos) / (max[1] - min[1]);
|
||||
|
||||
if (joy.wButtons & JOY_BUTTON1)
|
||||
v += 0.01;
|
||||
if (joy.wButtons & JOY_BUTTON2)
|
||||
v -= 0.01;
|
||||
}
|
||||
}
|
||||
else
|
||||
joyavailable = 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
static void
|
||||
draw(void)
|
||||
{
|
||||
static int count = 0;
|
||||
static char frbuf[80];
|
||||
int i;
|
||||
float fr, base, offset;
|
||||
|
||||
dojoy();
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
if (usetex)
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
else
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
|
||||
if (fog)
|
||||
glEnable(GL_FOG);
|
||||
else
|
||||
glDisable(GL_FOG);
|
||||
|
||||
glShadeModel(GL_SMOOTH);
|
||||
|
||||
glPushMatrix();
|
||||
calcposobs();
|
||||
gluLookAt(obs[0], obs[1], obs[2],
|
||||
obs[0] + dir[0], obs[1] + dir[1], obs[2] + dir[2],
|
||||
0.0, 0.0, 1.0);
|
||||
|
||||
if (dir[0] > 0) {
|
||||
offset = 8.0;
|
||||
base = obs[0] - fmod(obs[0], 8.0);
|
||||
}
|
||||
else {
|
||||
offset = -8.0;
|
||||
base = obs[0] + (8.0 - fmod(obs[0], 8.0));
|
||||
}
|
||||
|
||||
glPushMatrix();
|
||||
glTranslatef(base - offset / 2.0, 0.0, 0.0);
|
||||
for (i = 0; i < NUMBLOC; i++) {
|
||||
glTranslatef(offset, 0.0, 0.0);
|
||||
glBindTexture(GL_TEXTURE_2D, t1id);
|
||||
drawobjs(striplength_skin_11, stripdata_skin_11);
|
||||
glBindTexture(GL_TEXTURE_2D, t2id);
|
||||
drawobjs(striplength_skin_12, stripdata_skin_12);
|
||||
drawobjs(striplength_skin_9, stripdata_skin_9);
|
||||
drawobjs(striplength_skin_13, stripdata_skin_13);
|
||||
}
|
||||
glPopMatrix();
|
||||
glPopMatrix();
|
||||
|
||||
if ((count % FRAME) == 0) {
|
||||
fr = gettime();
|
||||
sprintf(frbuf, "Frame rate: %f", FRAME / fr);
|
||||
}
|
||||
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glDisable(GL_FOG);
|
||||
glShadeModel(GL_FLAT);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glPushMatrix();
|
||||
glLoadIdentity();
|
||||
glOrtho(-0.5, 639.5, -0.5, 479.5, -1.0, 1.0);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
|
||||
glColor3f(1.0, 0.0, 0.0);
|
||||
glRasterPos2i(10, 10);
|
||||
printstring(GLUT_BITMAP_HELVETICA_18, frbuf);
|
||||
glRasterPos2i(350, 470);
|
||||
printstring(GLUT_BITMAP_HELVETICA_10,
|
||||
"Tunnel2 V1.0 Written by David Bucciarelli (tech.hmw@plus.it)");
|
||||
|
||||
if (help)
|
||||
printhelp();
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glPopMatrix();
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
|
||||
count++;
|
||||
}
|
||||
|
||||
static void
|
||||
drawchannel0(void)
|
||||
{
|
||||
glutSetWindow(channel[0]);
|
||||
draw();
|
||||
glutSwapBuffers();
|
||||
}
|
||||
|
||||
static void
|
||||
drawchannel1(void)
|
||||
{
|
||||
glutSetWindow(channel[1]);
|
||||
draw();
|
||||
glutSwapBuffers();
|
||||
}
|
||||
|
||||
static void
|
||||
drawall(void)
|
||||
{
|
||||
glutSetWindow(channel[0]);
|
||||
draw();
|
||||
glutSetWindow(channel[1]);
|
||||
draw();
|
||||
|
||||
glutSetWindow(channel[0]);
|
||||
glutSwapBuffers();
|
||||
glutSetWindow(channel[1]);
|
||||
glutSwapBuffers();
|
||||
}
|
||||
|
||||
static void
|
||||
init(void)
|
||||
{
|
||||
float fogcolor[4] = { 0.7, 0.7, 0.7, 1.0 };
|
||||
|
||||
glShadeModel(GL_SMOOTH);
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
glEnable(GL_CULL_FACE);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
|
||||
glEnable(GL_FOG);
|
||||
glFogi(GL_FOG_MODE, GL_EXP2);
|
||||
glFogfv(GL_FOG_COLOR, fogcolor);
|
||||
|
||||
glFogf(GL_FOG_DENSITY, 0.06);
|
||||
glHint(GL_FOG_HINT, GL_NICEST);
|
||||
|
||||
glEnable(GL_BLEND);
|
||||
/*
|
||||
glBlendFunc(GL_SRC_ALPHA_SATURATE, GL_ONE);
|
||||
glEnable(GL_POLYGON_SMOOTH);
|
||||
*/
|
||||
|
||||
glClearColor(fogcolor[0], fogcolor[1], fogcolor[2], fogcolor[3]);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
}
|
||||
|
||||
int
|
||||
main(int ac, char **av)
|
||||
{
|
||||
fprintf(stderr,
|
||||
"Tunnel2 V1.0\nWritten by David Bucciarelli (tech.hmw@plus.it)\n");
|
||||
fprintf(stderr,
|
||||
"You need TWO Voodoo Graphics boards in order to run this demo !\n");
|
||||
|
||||
glutInitWindowPosition(0, 0);
|
||||
glutInitWindowSize(WIDTHC0, HEIGHTC0);
|
||||
glutInit(&ac, av);
|
||||
|
||||
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_ALPHA);
|
||||
|
||||
#ifdef FX
|
||||
if (!fxMesaSelectCurrentBoard(0)) {
|
||||
fprintf(stderr, "The first Voodoo Graphics board is missing !?!?\n");
|
||||
return -1;
|
||||
}
|
||||
#endif
|
||||
if (!(channel[0] = glutCreateWindow("Channel 0"))) {
|
||||
fprintf(stderr, "Error, couldn't open window\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
reshapechannel0(WIDTHC0, HEIGHTC0);
|
||||
init();
|
||||
inittextures();
|
||||
glutDisplayFunc(drawchannel0);
|
||||
glutReshapeFunc(reshapechannel0);
|
||||
glutKeyboardFunc(key);
|
||||
glutSpecialFunc(special);
|
||||
|
||||
#ifdef FX
|
||||
if (!fxMesaSelectCurrentBoard(1)) {
|
||||
fprintf(stderr, "The second Voodoo Graphics board is missing !\n");
|
||||
exit(-1);
|
||||
}
|
||||
#endif
|
||||
glutInitWindowPosition(WIDTHC0, 0);
|
||||
glutInitWindowSize(WIDTHC1, HEIGHTC1);
|
||||
if (!(channel[1] = glutCreateWindow("Channel 1"))) {
|
||||
fprintf(stderr, "Error, couldn't open window\n");
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
reshapechannel1(WIDTHC1, HEIGHTC1);
|
||||
init();
|
||||
inittextures();
|
||||
glutDisplayFunc(drawchannel1);
|
||||
glutReshapeFunc(reshapechannel1);
|
||||
glutKeyboardFunc(key);
|
||||
glutSpecialFunc(special);
|
||||
|
||||
glutIdleFunc(drawall);
|
||||
|
||||
calcposobs();
|
||||
|
||||
glutMainLoop();
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,83 +0,0 @@
|
||||
/* Object: skin_13 */
|
||||
|
||||
#if defined(_MSC_VER) && defined(_WIN32)
|
||||
#pragma warning( disable : 4305 ) /* 'initializing' : truncation from 'const double' to 'float' */
|
||||
#endif
|
||||
|
||||
int striplength_skin_13[]={
|
||||
10,7,3,5,5,4,4,4,4,5,3,4,5,4,4,4,4,4,4,6,
|
||||
6,3,6,3,3,3,3,0};
|
||||
|
||||
float stripdata_skin_13[]={
|
||||
0.415686,0.415686,0.415686,1.000000,0.000000,1.500000,2.000000,4.000000,0.000000,0.341176,0.341176,0.341176,1.000000,-0.500000,1.500000,4.000000,4.000000,0.000000,0.545098,0.545098,0.545098,1.000000,0.000000,1.000000,2.000000,4.000000,2.000000,0.435294,0.435294,0.435294,1.000000,-0.500000,1.000000,4.000000,4.000000,2.000000,0.517647,0.517647,0.517647,1.000000,0.000000,0.500000,2.000000,4.000000,4.000000,0.450980,0.450980,0.450980,1.000000,-0.500000,0.500000,4.000000,4.000000,4.000000,0.427451,0.427451,0.427451,1.000000,0.000000,0.000000,2.000000,4.000000,6.000000,0.388235,0.388235,0.388235,1.000000,-0.500000,0.000000,4.000000,4.000000,6.000000,0.356863,0.356863,0.356863,1.000000,0.000000,-0.500000,2.000000,4.000000,8.000000,0.333333,0.333333,0.333333,1.000000,-0.500000,-0.500000,4.000000,4.000000,8.000000,
|
||||
0.435294,0.435294,0.435294,1.000000,1.500000,1.000000,-4.000000,4.000000,2.000000,0.415686,0.415686,0.415686,1.000000,1.000000,1.500000,-2.000000,4.000000,0.000000,0.545098,0.545098,0.545098,1.000000,1.000000,1.000000,-2.000000,4.000000,2.000000,0.450980,0.450980,0.450980,1.000000,0.500000,1.500000,0.000000,4.000000,0.000000,0.600000,0.600000,0.600000,1.000000,0.500000,1.000000,0.000000,4.000000,2.000000,0.415686,0.415686,0.415686,1.000000,0.000000,1.500000,2.000000,4.000000,0.000000,0.545098,0.545098,0.545098,1.000000,0.000000,1.000000,2.000000,4.000000,2.000000,
|
||||
0.435294,0.435294,0.435294,1.000000,1.500000,1.000000,-4.000000,4.000000,2.000000,0.341176,0.341176,0.341176,1.000000,1.500000,1.500000,-4.000000,4.000000,0.000000,0.415686,0.415686,0.415686,1.000000,1.000000,1.500000,-2.000000,4.000000,0.000000,
|
||||
0.356863,0.356863,0.356863,1.000000,0.000000,-0.500000,2.000000,4.000000,8.000000,0.364706,0.364706,0.364706,1.000000,0.500000,-0.500000,0.000000,4.000000,8.000000,0.427451,0.427451,0.427451,1.000000,0.000000,0.000000,2.000000,4.000000,6.000000,0.415686,0.415686,0.415686,1.000000,0.395020,-0.133318,0.420032,4.000000,6.533272,0.423529,0.423529,0.423529,1.000000,0.388550,-0.103582,0.445932,4.000000,6.414327,
|
||||
0.423529,0.423529,0.423529,1.000000,0.388550,-0.103582,0.445932,4.000000,6.414327,0.427451,0.427451,0.427451,1.000000,0.383423,-0.069344,0.466541,4.000000,6.277375,0.427451,0.427451,0.427451,1.000000,0.000000,0.000000,2.000000,4.000000,6.000000,0.435294,0.435294,0.435294,1.000000,0.380371,-0.034595,0.478689,4.000000,6.138380,0.439216,0.439216,0.439216,1.000000,0.379272,0.000000,0.482673,4.000000,6.000000,
|
||||
0.407843,0.407843,0.407843,1.000000,0.414673,-0.191394,0.341301,4.000000,6.765576,0.411765,0.411765,0.411765,1.000000,0.403687,-0.162957,0.385368,4.000000,6.651829,0.364706,0.364706,0.364706,1.000000,0.500000,-0.500000,0.000000,4.000000,8.000000,0.415686,0.415686,0.415686,1.000000,0.395020,-0.133318,0.420032,4.000000,6.533272,
|
||||
0.400000,0.400000,0.400000,1.000000,0.438232,-0.232438,0.247284,4.000000,6.929754,0.403922,0.403922,0.403922,1.000000,0.425171,-0.212276,0.299425,4.000000,6.849104,0.364706,0.364706,0.364706,1.000000,0.500000,-0.500000,0.000000,4.000000,8.000000,0.407843,0.407843,0.407843,1.000000,0.414673,-0.191394,0.341301,4.000000,6.765576,
|
||||
0.396078,0.396078,0.396078,1.000000,0.467285,-0.260554,0.130636,4.000000,7.042214,0.400000,0.400000,0.400000,1.000000,0.453857,-0.250068,0.184711,4.000000,7.000273,0.364706,0.364706,0.364706,1.000000,0.500000,-0.500000,0.000000,4.000000,8.000000,0.400000,0.400000,0.400000,1.000000,0.438232,-0.232438,0.247284,4.000000,6.929754,
|
||||
0.396078,0.396078,0.396078,1.000000,0.500000,-0.270672,0.000000,4.000000,7.082688,0.396078,0.396078,0.396078,1.000000,0.482788,-0.267902,0.068730,4.000000,7.071609,0.364706,0.364706,0.364706,1.000000,0.500000,-0.500000,0.000000,4.000000,8.000000,0.396078,0.396078,0.396078,1.000000,0.467285,-0.260554,0.130636,4.000000,7.042214,
|
||||
0.439216,0.439216,0.439216,1.000000,0.379272,0.000000,0.482673,4.000000,6.000000,0.474510,0.474510,0.474510,1.000000,0.379272,0.180448,0.482673,4.000000,5.278208,0.517647,0.517647,0.517647,1.000000,0.000000,0.500000,2.000000,4.000000,4.000000,0.513726,0.513726,0.513726,1.000000,0.379272,0.360896,0.482673,4.000000,4.556417,0.545098,0.545098,0.545098,1.000000,0.379272,0.500000,0.482673,4.000000,4.000000,
|
||||
0.545098,0.545098,0.545098,1.000000,0.379272,0.500000,0.482673,4.000000,4.000000,0.545098,0.545098,0.545098,1.000000,0.000000,1.000000,2.000000,4.000000,2.000000,0.517647,0.517647,0.517647,1.000000,0.000000,0.500000,2.000000,4.000000,4.000000,
|
||||
0.600000,0.600000,0.600000,1.000000,0.500000,1.000000,0.000000,4.000000,2.000000,0.545098,0.545098,0.545098,1.000000,0.000000,1.000000,2.000000,4.000000,2.000000,0.552941,0.552941,0.552941,1.000000,0.379272,0.541344,0.482673,4.000000,3.834625,0.545098,0.545098,0.545098,1.000000,0.379272,0.500000,0.482673,4.000000,4.000000,
|
||||
0.552941,0.552941,0.552941,1.000000,0.379272,0.541344,0.482673,4.000000,3.834625,0.556863,0.556863,0.556863,1.000000,0.459717,0.541344,0.160891,4.000000,3.834625,0.600000,0.600000,0.600000,1.000000,0.500000,1.000000,0.000000,4.000000,2.000000,0.556863,0.556863,0.556863,1.000000,0.500000,0.541344,0.000000,4.000000,3.834625,0.556863,0.556863,0.556863,1.000000,0.540283,0.541344,-0.160891,4.000000,3.834625,
|
||||
0.396078,0.396078,0.396078,1.000000,0.517212,-0.267902,-0.068730,4.000000,7.071609,0.396078,0.396078,0.396078,1.000000,0.500000,-0.270672,0.000000,4.000000,7.082688,0.356863,0.356863,0.356863,1.000000,1.000000,-0.500000,-2.000000,4.000000,8.000000,0.364706,0.364706,0.364706,1.000000,0.500000,-0.500000,0.000000,4.000000,8.000000,
|
||||
0.400000,0.400000,0.400000,1.000000,0.546143,-0.250068,-0.184711,4.000000,7.000273,0.396078,0.396078,0.396078,1.000000,0.532715,-0.260554,-0.130636,4.000000,7.042214,0.356863,0.356863,0.356863,1.000000,1.000000,-0.500000,-2.000000,4.000000,8.000000,0.396078,0.396078,0.396078,1.000000,0.517212,-0.267902,-0.068730,4.000000,7.071609,
|
||||
0.403922,0.403922,0.403922,1.000000,0.574829,-0.212276,-0.299425,4.000000,6.849104,0.400000,0.400000,0.400000,1.000000,0.561768,-0.232438,-0.247284,4.000000,6.929754,0.356863,0.356863,0.356863,1.000000,1.000000,-0.500000,-2.000000,4.000000,8.000000,0.400000,0.400000,0.400000,1.000000,0.546143,-0.250068,-0.184711,4.000000,7.000273,
|
||||
0.411765,0.411765,0.411765,1.000000,0.596313,-0.162957,-0.385368,4.000000,6.651829,0.407843,0.407843,0.407843,1.000000,0.585327,-0.191394,-0.341301,4.000000,6.765576,0.356863,0.356863,0.356863,1.000000,1.000000,-0.500000,-2.000000,4.000000,8.000000,0.403922,0.403922,0.403922,1.000000,0.574829,-0.212276,-0.299425,4.000000,6.849104,
|
||||
0.423529,0.423529,0.423529,1.000000,0.611450,-0.103582,-0.445931,4.000000,6.414327,0.415686,0.415686,0.415686,1.000000,0.604980,-0.133318,-0.420033,4.000000,6.533272,0.356863,0.356863,0.356863,1.000000,1.000000,-0.500000,-2.000000,4.000000,8.000000,0.411765,0.411765,0.411765,1.000000,0.596313,-0.162957,-0.385368,4.000000,6.651829,
|
||||
0.435294,0.435294,0.435294,1.000000,0.619629,-0.034595,-0.478689,4.000000,6.138380,0.427451,0.427451,0.427451,1.000000,0.616577,-0.069344,-0.466541,4.000000,6.277375,0.356863,0.356863,0.356863,1.000000,1.000000,-0.500000,-2.000000,4.000000,8.000000,0.423529,0.423529,0.423529,1.000000,0.611450,-0.103582,-0.445931,4.000000,6.414327,
|
||||
0.513726,0.513726,0.513726,1.000000,0.620728,0.360896,-0.482673,4.000000,4.556417,0.474510,0.474510,0.474510,1.000000,0.620728,0.180448,-0.482673,4.000000,5.278208,0.427451,0.427451,0.427451,1.000000,1.000000,0.000000,-2.000000,4.000000,6.000000,0.439216,0.439216,0.439216,1.000000,0.620728,0.000000,-0.482673,4.000000,6.000000,0.356863,0.356863,0.356863,1.000000,1.000000,-0.500000,-2.000000,4.000000,8.000000,0.435294,0.435294,0.435294,1.000000,0.619629,-0.034595,-0.478689,4.000000,6.138380,
|
||||
0.333333,0.333333,0.333333,1.000000,1.500000,-0.500000,-4.000000,4.000000,8.000000,0.388235,0.388235,0.388235,1.000000,1.500000,0.000000,-4.000000,4.000000,6.000000,0.427451,0.427451,0.427451,1.000000,1.000000,0.000000,-2.000000,4.000000,6.000000,0.517647,0.517647,0.517647,1.000000,1.000000,0.500000,-2.000000,4.000000,4.000000,0.513726,0.513726,0.513726,1.000000,0.620728,0.360896,-0.482673,4.000000,4.556417,0.545098,0.545098,0.545098,1.000000,0.620728,0.500000,-0.482673,4.000000,4.000000,
|
||||
0.333333,0.333333,0.333333,1.000000,1.500000,-0.500000,-4.000000,4.000000,8.000000,0.427451,0.427451,0.427451,1.000000,1.000000,0.000000,-2.000000,4.000000,6.000000,0.356863,0.356863,0.356863,1.000000,1.000000,-0.500000,-2.000000,4.000000,8.000000,
|
||||
0.556863,0.556863,0.556863,1.000000,0.540283,0.541344,-0.160891,4.000000,3.834625,0.552941,0.552941,0.552941,1.000000,0.620728,0.541344,-0.482673,4.000000,3.834625,0.545098,0.545098,0.545098,1.000000,1.000000,1.000000,-2.000000,4.000000,2.000000,0.517647,0.517647,0.517647,1.000000,1.000000,0.500000,-2.000000,4.000000,4.000000,0.450980,0.450980,0.450980,1.000000,1.500000,0.500000,-4.000000,4.000000,4.000000,0.388235,0.388235,0.388235,1.000000,1.500000,0.000000,-4.000000,4.000000,6.000000,
|
||||
0.517647,0.517647,0.517647,1.000000,1.000000,0.500000,-2.000000,4.000000,4.000000,0.552941,0.552941,0.552941,1.000000,0.620728,0.541344,-0.482673,4.000000,3.834625,0.545098,0.545098,0.545098,1.000000,0.620728,0.500000,-0.482673,4.000000,4.000000,
|
||||
0.450980,0.450980,0.450980,1.000000,1.500000,0.500000,-4.000000,4.000000,4.000000,0.435294,0.435294,0.435294,1.000000,1.500000,1.000000,-4.000000,4.000000,2.000000,0.545098,0.545098,0.545098,1.000000,1.000000,1.000000,-2.000000,4.000000,2.000000,
|
||||
0.439216,0.439216,0.439216,1.000000,0.379272,0.000000,0.482673,4.000000,6.000000,0.517647,0.517647,0.517647,1.000000,0.000000,0.500000,2.000000,4.000000,4.000000,0.427451,0.427451,0.427451,1.000000,0.000000,0.000000,2.000000,4.000000,6.000000,
|
||||
0.556863,0.556863,0.556863,1.000000,0.540283,0.541344,-0.160891,4.000000,3.834625,0.545098,0.545098,0.545098,1.000000,1.000000,1.000000,-2.000000,4.000000,2.000000,0.600000,0.600000,0.600000,1.000000,0.500000,1.000000,0.000000,4.000000,2.000000
|
||||
|
||||
};
|
||||
|
||||
|
||||
/* Object: skin_12 */
|
||||
|
||||
int striplength_skin_12[]={
|
||||
12,12,12,12,12,0};
|
||||
|
||||
float stripdata_skin_12[]={
|
||||
0.498039,0.498039,0.498039,1.000000,-0.099976,1.500000,-2.400000,-4.000000,-0.000002,0.337255,0.337255,0.337255,1.000000,-0.500000,1.500000,-4.000000,-4.000000,-0.000002,0.568627,0.568627,0.568627,1.000000,-0.099976,1.100000,-2.400000,-4.000000,1.599999,0.341176,0.341176,0.341176,1.000000,-0.500000,1.100000,-4.000000,-4.000000,1.599999,0.498039,0.498039,0.498039,1.000000,-0.099976,0.700000,-2.400000,-4.000000,3.200000,0.325490,0.325490,0.325490,1.000000,-0.500000,0.700000,-4.000000,-4.000000,3.199999,0.352941,0.352941,0.352941,1.000000,-0.099976,0.300000,-2.400000,-4.000000,4.800000,0.282353,0.282353,0.282353,1.000000,-0.500000,0.300000,-4.000000,-4.000000,4.800000,0.282353,0.282353,0.282353,1.000000,-0.099976,-0.100000,-2.400000,-4.000000,6.400001,0.254902,0.254902,0.254902,1.000000,-0.500000,-0.100000,-4.000000,-4.000000,6.400000,0.239216,0.239216,0.239216,1.000000,-0.099976,-0.500000,-2.400000,-4.000000,8.000000,0.227451,0.227451,0.227451,1.000000,-0.500000,-0.500000,-4.000000,-4.000000,8.000000,
|
||||
0.239216,0.239216,0.239216,1.000000,1.099976,-0.500000,2.400001,-4.000000,8.000000,0.227451,0.227451,0.227451,1.000000,1.500000,-0.500000,4.000002,-4.000000,8.000000,0.282353,0.282353,0.282353,1.000000,1.099976,-0.100000,2.400001,-4.000000,6.400001,0.254902,0.254902,0.254902,1.000000,1.500000,-0.100000,4.000002,-4.000000,6.400001,0.352941,0.352941,0.352941,1.000000,1.099976,0.300000,2.400002,-4.000000,4.800001,0.282353,0.282353,0.282353,1.000000,1.500000,0.300000,4.000002,-4.000000,4.800001,0.498039,0.498039,0.498039,1.000000,1.099976,0.700000,2.400002,-4.000000,3.200000,0.321569,0.321569,0.321569,1.000000,1.500000,0.700000,4.000003,-4.000000,3.200000,0.568627,0.568627,0.568627,1.000000,1.099976,1.100000,2.400002,-4.000000,1.599999,0.341176,0.341176,0.341176,1.000000,1.500000,1.100000,4.000003,-4.000000,1.599999,0.494118,0.494118,0.494118,1.000000,1.099976,1.500000,2.400003,-4.000000,-0.000002,0.337255,0.337255,0.337255,1.000000,1.500000,1.500000,4.000004,-4.000000,-0.000002,
|
||||
0.639216,0.639216,0.639216,1.000000,0.300049,1.500000,-0.799999,-4.000000,-0.000002,0.498039,0.498039,0.498039,1.000000,-0.099976,1.500000,-2.400000,-4.000000,-0.000002,0.858824,0.858824,0.858824,1.000000,0.300049,1.100000,-0.799999,-4.000000,1.599999,0.568627,0.568627,0.568627,1.000000,-0.099976,1.100000,-2.400000,-4.000000,1.599999,0.686275,0.686275,0.686275,1.000000,0.300049,0.700000,-0.799999,-4.000000,3.200000,0.498039,0.498039,0.498039,1.000000,-0.099976,0.700000,-2.400000,-4.000000,3.200000,0.419608,0.419608,0.419608,1.000000,0.300049,0.300000,-0.800000,-4.000000,4.800000,0.352941,0.352941,0.352941,1.000000,-0.099976,0.300000,-2.400000,-4.000000,4.800000,0.298039,0.298039,0.298039,1.000000,0.300049,-0.100000,-0.800000,-4.000000,6.400001,0.282353,0.282353,0.282353,1.000000,-0.099976,-0.100000,-2.400000,-4.000000,6.400001,0.247059,0.247059,0.247059,1.000000,0.300049,-0.500000,-0.800000,-4.000000,8.000000,0.239216,0.239216,0.239216,1.000000,-0.099976,-0.500000,-2.400000,-4.000000,8.000000,
|
||||
0.639216,0.639216,0.639216,1.000000,0.699951,1.500000,0.800002,-4.000000,-0.000002,0.639216,0.639216,0.639216,1.000000,0.300049,1.500000,-0.799999,-4.000000,-0.000002,0.858824,0.858824,0.858824,1.000000,0.699951,1.100000,0.800001,-4.000000,1.599999,0.858824,0.858824,0.858824,1.000000,0.300049,1.100000,-0.799999,-4.000000,1.599999,0.686275,0.686275,0.686275,1.000000,0.699951,0.700000,0.800001,-4.000000,3.200000,0.686275,0.686275,0.686275,1.000000,0.300049,0.700000,-0.799999,-4.000000,3.200000,0.419608,0.419608,0.419608,1.000000,0.699951,0.300000,0.800001,-4.000000,4.800001,0.419608,0.419608,0.419608,1.000000,0.300049,0.300000,-0.800000,-4.000000,4.800000,0.298039,0.298039,0.298039,1.000000,0.699951,-0.100000,0.800001,-4.000000,6.400001,0.298039,0.298039,0.298039,1.000000,0.300049,-0.100000,-0.800000,-4.000000,6.400001,0.247059,0.247059,0.247059,1.000000,0.699951,-0.500000,0.800000,-4.000000,8.000000,0.247059,0.247059,0.247059,1.000000,0.300049,-0.500000,-0.800000,-4.000000,8.000000,
|
||||
0.494118,0.494118,0.494118,1.000000,1.099976,1.500000,2.400003,-4.000000,-0.000002,0.639216,0.639216,0.639216,1.000000,0.699951,1.500000,0.800002,-4.000000,-0.000002,0.568627,0.568627,0.568627,1.000000,1.099976,1.100000,2.400002,-4.000000,1.599999,0.858824,0.858824,0.858824,1.000000,0.699951,1.100000,0.800001,-4.000000,1.599999,0.498039,0.498039,0.498039,1.000000,1.099976,0.700000,2.400002,-4.000000,3.200000,0.686275,0.686275,0.686275,1.000000,0.699951,0.700000,0.800001,-4.000000,3.200000,0.352941,0.352941,0.352941,1.000000,1.099976,0.300000,2.400002,-4.000000,4.800001,0.419608,0.419608,0.419608,1.000000,0.699951,0.300000,0.800001,-4.000000,4.800001,0.282353,0.282353,0.282353,1.000000,1.099976,-0.100000,2.400001,-4.000000,6.400001,0.298039,0.298039,0.298039,1.000000,0.699951,-0.100000,0.800001,-4.000000,6.400001,0.239216,0.239216,0.239216,1.000000,1.099976,-0.500000,2.400001,-4.000000,8.000000,0.247059,0.247059,0.247059,1.000000,0.699951,-0.500000,0.800000,-4.000000,8.000000
|
||||
|
||||
};
|
||||
|
||||
|
||||
/* Object: skin_11 */
|
||||
|
||||
int striplength_skin_11[]={
|
||||
12,12,12,12,12,0};
|
||||
|
||||
float stripdata_skin_11[]={
|
||||
0.145098,0.145098,0.145098,1.000000,-0.099976,1.500000,-2.400000,4.000002,0.000000,0.141176,0.141176,0.141176,1.000000,-0.500000,1.500000,-4.000000,4.000002,0.000000,0.176471,0.176471,0.176471,1.000000,-0.099976,1.100000,-2.400000,2.400001,0.000000,0.145098,0.145098,0.145098,1.000000,-0.500000,1.100000,-4.000000,2.400001,0.000000,0.341176,0.341176,0.341176,1.000000,-0.099976,0.700000,-2.400000,0.800000,0.000000,0.188235,0.188235,0.188235,1.000000,-0.500000,0.700000,-4.000000,0.800000,0.000000,0.450980,0.450980,0.450980,1.000000,-0.099976,0.300000,-2.400000,-0.800000,0.000000,0.247059,0.247059,0.247059,1.000000,-0.500000,0.300000,-4.000000,-0.800000,0.000000,0.439216,0.439216,0.439216,1.000000,-0.099976,-0.100000,-2.400000,-2.400000,0.000000,0.270588,0.270588,0.270588,1.000000,-0.500000,-0.100000,-4.000000,-2.400000,0.000000,0.364706,0.364706,0.364706,1.000000,-0.099976,-0.500000,-2.400000,-4.000000,0.000000,0.258824,0.258824,0.258824,1.000000,-0.500000,-0.500000,-4.000000,-4.000000,0.000000,
|
||||
0.364706,0.364706,0.364706,1.000000,1.099976,-0.500000,2.400001,-4.000000,0.000000,0.258824,0.258824,0.258824,1.000000,1.500000,-0.500000,4.000002,-4.000000,0.000000,0.439216,0.439216,0.439216,1.000000,1.099976,-0.100000,2.400001,-2.400001,0.000000,0.270588,0.270588,0.270588,1.000000,1.500000,-0.100000,4.000002,-2.400001,0.000000,0.454902,0.454902,0.454902,1.000000,1.099976,0.300000,2.400002,-0.800000,0.000000,0.247059,0.247059,0.247059,1.000000,1.500000,0.300000,4.000002,-0.800000,0.000000,0.341176,0.341176,0.341176,1.000000,1.099976,0.700000,2.400002,0.800000,0.000000,0.184314,0.184314,0.184314,1.000000,1.500000,0.700000,4.000003,0.800000,0.000000,0.176471,0.176471,0.176471,1.000000,1.099976,1.100000,2.400002,2.400001,0.000000,0.145098,0.145098,0.145098,1.000000,1.500000,1.100000,4.000003,2.400001,0.000000,0.145098,0.145098,0.145098,1.000000,1.099976,1.500000,2.400003,4.000003,0.000000,0.141176,0.141176,0.141176,1.000000,1.500000,1.500000,4.000004,4.000002,0.000000,
|
||||
0.145098,0.145098,0.145098,1.000000,0.300049,1.500000,-0.799999,4.000002,0.000000,0.145098,0.145098,0.145098,1.000000,-0.099976,1.500000,-2.400000,4.000002,0.000000,0.262745,0.262745,0.262745,1.000000,0.300049,1.100000,-0.799999,2.400001,0.000000,0.176471,0.176471,0.176471,1.000000,-0.099976,1.100000,-2.400000,2.400001,0.000000,0.580392,0.580392,0.580392,1.000000,0.300049,0.700000,-0.799999,0.800000,0.000000,0.341176,0.341176,0.341176,1.000000,-0.099976,0.700000,-2.400000,0.800000,0.000000,0.709804,0.709804,0.709804,1.000000,0.300049,0.300000,-0.800000,-0.800000,0.000000,0.450980,0.450980,0.450980,1.000000,-0.099976,0.300000,-2.400000,-0.800000,0.000000,0.627451,0.627451,0.627451,1.000000,0.300049,-0.100000,-0.800000,-2.400001,0.000000,0.439216,0.439216,0.439216,1.000000,-0.099976,-0.100000,-2.400000,-2.400000,0.000000,0.458824,0.458824,0.458824,1.000000,0.300049,-0.500000,-0.800000,-4.000000,0.000000,0.364706,0.364706,0.364706,1.000000,-0.099976,-0.500000,-2.400000,-4.000000,0.000000,
|
||||
0.145098,0.145098,0.145098,1.000000,0.699951,1.500000,0.800002,4.000002,0.000000,0.145098,0.145098,0.145098,1.000000,0.300049,1.500000,-0.799999,4.000002,0.000000,0.262745,0.262745,0.262745,1.000000,0.699951,1.100000,0.800001,2.400001,0.000000,0.262745,0.262745,0.262745,1.000000,0.300049,1.100000,-0.799999,2.400001,0.000000,0.580392,0.580392,0.580392,1.000000,0.699951,0.700000,0.800001,0.800000,0.000000,0.580392,0.580392,0.580392,1.000000,0.300049,0.700000,-0.799999,0.800000,0.000000,0.713726,0.713726,0.713726,1.000000,0.699951,0.300000,0.800001,-0.800000,0.000000,0.709804,0.709804,0.709804,1.000000,0.300049,0.300000,-0.800000,-0.800000,0.000000,0.631373,0.631373,0.631373,1.000000,0.699951,-0.100000,0.800001,-2.400001,0.000000,0.627451,0.627451,0.627451,1.000000,0.300049,-0.100000,-0.800000,-2.400001,0.000000,0.458824,0.458824,0.458824,1.000000,0.699951,-0.500000,0.800000,-4.000000,0.000000,0.458824,0.458824,0.458824,1.000000,0.300049,-0.500000,-0.800000,-4.000000,0.000000,
|
||||
0.145098,0.145098,0.145098,1.000000,1.099976,1.500000,2.400003,4.000003,0.000000,0.145098,0.145098,0.145098,1.000000,0.699951,1.500000,0.800002,4.000002,0.000000,0.176471,0.176471,0.176471,1.000000,1.099976,1.100000,2.400002,2.400001,0.000000,0.262745,0.262745,0.262745,1.000000,0.699951,1.100000,0.800001,2.400001,0.000000,0.341176,0.341176,0.341176,1.000000,1.099976,0.700000,2.400002,0.800000,0.000000,0.580392,0.580392,0.580392,1.000000,0.699951,0.700000,0.800001,0.800000,0.000000,0.454902,0.454902,0.454902,1.000000,1.099976,0.300000,2.400002,-0.800000,0.000000,0.713726,0.713726,0.713726,1.000000,0.699951,0.300000,0.800001,-0.800000,0.000000,0.439216,0.439216,0.439216,1.000000,1.099976,-0.100000,2.400001,-2.400001,0.000000,0.631373,0.631373,0.631373,1.000000,0.699951,-0.100000,0.800001,-2.400001,0.000000,0.364706,0.364706,0.364706,1.000000,1.099976,-0.500000,2.400001,-4.000000,0.000000,0.458824,0.458824,0.458824,1.000000,0.699951,-0.500000,0.800000,-4.000000,0.000000
|
||||
|
||||
};
|
||||
|
||||
|
||||
/* Object: skin_9 */
|
||||
|
||||
int striplength_skin_9[]={
|
||||
18,0};
|
||||
|
||||
float stripdata_skin_9[]={
|
||||
0.384314,0.384314,0.384314,1.000000,-0.500000,1.500000,-4.000000,4.000000,8.000000,0.384314,0.384314,0.384314,1.000000,1.500000,1.500000,4.000000,4.000000,8.000000,0.376471,0.376471,0.376471,1.000000,-0.500000,1.250000,-4.000000,3.695518,9.530733,0.403922,0.403922,0.403922,1.000000,1.500000,1.250000,4.000000,3.695518,9.530733,0.415686,0.415686,0.415686,1.000000,-0.500000,1.000000,-4.000000,2.828427,10.828427,0.431373,0.431373,0.431373,1.000000,1.500000,1.000000,4.000000,2.828427,10.828427,0.435294,0.435294,0.435294,1.000000,-0.500000,0.750000,-4.000000,1.530734,11.695518,0.443137,0.443137,0.443137,1.000000,1.500000,0.750000,4.000000,1.530734,11.695518,0.439216,0.439216,0.439216,1.000000,-0.500000,0.500000,-4.000000,0.000000,12.000000,0.435294,0.435294,0.435294,1.000000,1.500000,0.500000,4.000000,0.000000,12.000000,0.427451,0.427451,0.427451,1.000000,-0.500000,0.250000,-4.000000,-1.530734,11.695518,0.411765,0.411765,0.411765,1.000000,1.500000,0.250000,4.000000,-1.530734,11.695518,0.396078,0.396078,0.396078,1.000000,-0.500000,0.000000,-4.000000,-2.828427,10.828427,0.368627,0.368627,0.368627,1.000000,1.500000,0.000000,4.000000,-2.828427,10.828427,0.341176,0.341176,0.341176,1.000000,-0.500000,-0.250000,-4.000000,-3.695518,9.530733,0.301961,0.301961,0.301961,1.000000,1.500000,-0.250000,4.000000,-3.695518,9.530733,0.294118,0.294118,0.294118,1.000000,-0.500000,-0.500000,-4.000000,-4.000000,8.000000,0.294118,0.294118,0.294118,1.000000,1.500000,-0.500000,4.000000,-4.000000,8.000000
|
||||
|
||||
};
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* $Id: winpos.c,v 1.2 2000/06/27 17:04:43 brianp Exp $ */
|
||||
/* $Id: winpos.c,v 1.1 1999/08/19 00:55:40 jtg Exp $ */
|
||||
|
||||
/*
|
||||
* Example of how to use the GL_MESA_window_pos extension.
|
||||
@@ -8,11 +8,8 @@
|
||||
|
||||
/*
|
||||
* $Log: winpos.c,v $
|
||||
* Revision 1.2 2000/06/27 17:04:43 brianp
|
||||
* fixed compiler warnings
|
||||
*
|
||||
* Revision 1.1.1.1 1999/08/19 00:55:40 jtg
|
||||
* Imported sources
|
||||
* Revision 1.1 1999/08/19 00:55:40 jtg
|
||||
* Initial revision
|
||||
*
|
||||
* Revision 3.3 1999/03/28 18:24:37 brianp
|
||||
* minor clean-up
|
||||
@@ -33,7 +30,6 @@
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#define GL_GLEXT_LEGACY
|
||||
#include "GL/glut.h"
|
||||
|
||||
#include "../util/readtex.c" /* a hack, I know */
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -219,3 +219,4 @@ NormalProgramTarget(xfont,xfont.o,NullParameter,$(LOCAL_LIBRARIES),NullParameter
|
||||
|
||||
DependTarget()
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# $Id: Makefile.X11,v 1.3 2000/02/16 01:09:06 brianp Exp $
|
||||
# $Id: Makefile.X11,v 1.2 1999/10/27 10:09:53 brianp Exp $
|
||||
|
||||
# Mesa 3-D graphics library
|
||||
# Version: 3.1
|
||||
@@ -12,7 +12,7 @@
|
||||
INCDIR = ../include
|
||||
LIBDIR = ../lib
|
||||
|
||||
GL_LIBS = -L$(LIBDIR) -lglut -lGLU -lGL $(APP_LIB_DEPS)
|
||||
GL_LIBS = -L$(LIBDIR) -lglut -lGLU -lGL $(XLIBS)
|
||||
|
||||
LIB_DEP = $(LIBDIR)/$(GL_LIB) $(LIBDIR)/$(GLU_LIB) $(LIBDIR)/$(GLUT_LIB)
|
||||
|
||||
|
||||
@@ -47,14 +47,11 @@
|
||||
|
||||
#ifdef GL_VERSION_1_1
|
||||
GLuint list;
|
||||
GLint fill = 1;
|
||||
GLfloat spinx = 0;
|
||||
GLfloat spiny = 0;
|
||||
GLint spinx = 0;
|
||||
GLint spiny = 0;
|
||||
GLfloat tdist = 0.0;
|
||||
GLfloat polyfactor = 1.0;
|
||||
GLfloat polyunits = 1.0;
|
||||
GLboolean doubleBuffer;
|
||||
|
||||
|
||||
/* display() draws two spheres, one with a gray, diffuse material,
|
||||
* the other sphere with a magenta material with a specular highlight.
|
||||
@@ -73,34 +70,22 @@ void display (void)
|
||||
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, gray);
|
||||
glMaterialfv(GL_FRONT, GL_SPECULAR, black);
|
||||
glMaterialf(GL_FRONT, GL_SHININESS, 0.0);
|
||||
if (fill) {
|
||||
glEnable(GL_LIGHTING);
|
||||
glEnable(GL_LIGHT0);
|
||||
glEnable(GL_POLYGON_OFFSET_FILL);
|
||||
glPolygonOffset(polyfactor, polyunits);
|
||||
glCallList (list);
|
||||
glDisable(GL_POLYGON_OFFSET_FILL);
|
||||
}
|
||||
glEnable(GL_LIGHTING);
|
||||
glEnable(GL_LIGHT0);
|
||||
glEnable(GL_POLYGON_OFFSET_FILL);
|
||||
glPolygonOffset(polyfactor, polyunits);
|
||||
glCallList (list);
|
||||
glDisable(GL_POLYGON_OFFSET_FILL);
|
||||
|
||||
glDisable(GL_LIGHTING);
|
||||
glDisable(GL_LIGHT0);
|
||||
glColor3f (1.0, 1.0, 1.0);
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
|
||||
glPolygonOffset(-polyfactor, -polyunits);
|
||||
if (!fill) glEnable(GL_POLYGON_OFFSET_LINE);
|
||||
glCallList (list);
|
||||
glDisable(GL_POLYGON_OFFSET_LINE);
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
||||
|
||||
if (!fill) {
|
||||
glEnable(GL_LIGHTING);
|
||||
glEnable(GL_LIGHT0);
|
||||
glCallList (list);
|
||||
}
|
||||
|
||||
glPopMatrix ();
|
||||
glFlush ();
|
||||
if (doubleBuffer) glutSwapBuffers();
|
||||
}
|
||||
|
||||
/* specify initial properties
|
||||
@@ -145,32 +130,6 @@ void reshape(int width, int height)
|
||||
gluLookAt (0.0, 0.0, 5.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0);
|
||||
}
|
||||
|
||||
static void Benchmark( float xdiff, float ydiff )
|
||||
{
|
||||
int startTime, endTime;
|
||||
int draws;
|
||||
double seconds, fps, triPerSecond;
|
||||
|
||||
printf("Benchmarking...\n");
|
||||
|
||||
draws = 0;
|
||||
startTime = glutGet(GLUT_ELAPSED_TIME);
|
||||
spinx = spiny = 0.0;
|
||||
do {
|
||||
spinx += xdiff;
|
||||
spiny += ydiff;
|
||||
display();
|
||||
draws++;
|
||||
endTime = glutGet(GLUT_ELAPSED_TIME);
|
||||
} while (endTime - startTime < 5000); /* 5 seconds */
|
||||
|
||||
/* Results */
|
||||
seconds = (double) (endTime - startTime) / 1000.0;
|
||||
fps = draws / seconds;
|
||||
printf("Result: fps: %g\n", fps);
|
||||
}
|
||||
|
||||
|
||||
/* call when mouse button is pressed */
|
||||
/* ARGSUSED2 */
|
||||
void mouse(int button, int state, int x, int y) {
|
||||
@@ -178,7 +137,7 @@ void mouse(int button, int state, int x, int y) {
|
||||
case GLUT_LEFT_BUTTON:
|
||||
switch (state) {
|
||||
case GLUT_DOWN:
|
||||
spinx += 5;
|
||||
spinx = (spinx + 5) % 360;
|
||||
glutPostRedisplay();
|
||||
break;
|
||||
default:
|
||||
@@ -188,7 +147,7 @@ void mouse(int button, int state, int x, int y) {
|
||||
case GLUT_MIDDLE_BUTTON:
|
||||
switch (state) {
|
||||
case GLUT_DOWN:
|
||||
spiny += 5;
|
||||
spiny = (spiny + 5) % 360;
|
||||
glutPostRedisplay();
|
||||
break;
|
||||
default:
|
||||
@@ -245,20 +204,6 @@ void keyboard (unsigned char key, int x, int y)
|
||||
printf ("polyunits is %f\n", polyunits);
|
||||
glutPostRedisplay();
|
||||
break;
|
||||
case 'b':
|
||||
Benchmark(5.0, 0);
|
||||
break;
|
||||
case 'B':
|
||||
Benchmark(0, 5.0);
|
||||
break;
|
||||
case ' ':
|
||||
fill = !fill;
|
||||
printf ("fill/line: %d\n", fill);
|
||||
glutPostRedisplay();
|
||||
break;
|
||||
case 27: /* Escape */
|
||||
exit(0);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
@@ -277,47 +222,21 @@ key(unsigned char k, int x, int y)
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
GLenum Args(int argc, char **argv)
|
||||
{
|
||||
GLint i;
|
||||
|
||||
doubleBuffer = GL_FALSE;
|
||||
|
||||
for (i = 1; i < argc; i++) {
|
||||
if (strcmp(argv[i], "-sb") == 0) {
|
||||
doubleBuffer = GL_FALSE;
|
||||
} else if (strcmp(argv[i], "-db") == 0) {
|
||||
doubleBuffer = GL_TRUE;
|
||||
} else {
|
||||
printf("%s (Bad option).\n", argv[i]);
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
/* Main Loop
|
||||
* Open window with initial window size, title bar,
|
||||
* RGBA display mode, and handle input events.
|
||||
*/
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
GLuint type;
|
||||
glutInit(&argc, argv);
|
||||
|
||||
Args(argc, argv);
|
||||
|
||||
type = GLUT_DEPTH | GLUT_RGB;
|
||||
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
|
||||
|
||||
glutInitDisplayMode(type);
|
||||
glutCreateWindow("polyoff");
|
||||
glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
|
||||
glutCreateWindow(argv[0]);
|
||||
glutReshapeFunc(reshape);
|
||||
glutDisplayFunc(display);
|
||||
glutMouseFunc(mouse);
|
||||
glutKeyboardFunc(keyboard);
|
||||
gfxinit();
|
||||
glutKeyboardFunc(key);
|
||||
glutMainLoop();
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -64,30 +64,30 @@ GLuint list;
|
||||
void makeNewLists (void) {
|
||||
int i;
|
||||
static GLdouble rects[12][3] =
|
||||
{{ 50.0, 50.0, 0.0}, {300.0, 50.0, 0.0},
|
||||
{300.0, 300.0, 0.0}, { 50.0, 300.0, 0.0},
|
||||
{100.0, 100.0, 0.0}, {250.0, 100.0, 0.0},
|
||||
{250.0, 250.0, 0.0}, {100.0, 250.0, 0.0},
|
||||
{150.0, 150.0, 0.0}, {200.0, 150.0, 0.0},
|
||||
{200.0, 200.0, 0.0}, {150.0, 200.0, 0.0}};
|
||||
{50.0, 50.0, 0.0, 300.0, 50.0, 0.0,
|
||||
300.0, 300.0, 0.0, 50.0, 300.0, 0.0,
|
||||
100.0, 100.0, 0.0, 250.0, 100.0, 0.0,
|
||||
250.0, 250.0, 0.0, 100.0, 250.0, 0.0,
|
||||
150.0, 150.0, 0.0, 200.0, 150.0, 0.0,
|
||||
200.0, 200.0, 0.0, 150.0, 200.0, 0.0};
|
||||
static GLdouble spiral[16][3] =
|
||||
{{400.0, 250.0, 0.0}, {400.0, 50.0, 0.0},
|
||||
{ 50.0, 50.0, 0.0}, { 50.0, 400.0, 0.0},
|
||||
{350.0, 400.0, 0.0}, {350.0, 100.0, 0.0},
|
||||
{100.0, 100.0, 0.0}, {100.0, 350.0, 0.0},
|
||||
{300.0, 350.0, 0.0}, {300.0, 150.0, 0.0},
|
||||
{150.0, 150.0, 0.0}, {150.0, 300.0, 0.0},
|
||||
{250.0, 300.0, 0.0}, {250.0, 200.0, 0.0},
|
||||
{200.0, 200.0, 0.0}, {200.0, 250.0, 0.0}};
|
||||
{400.0, 250.0, 0.0, 400.0, 50.0, 0.0,
|
||||
50.0, 50.0, 0.0, 50.0, 400.0, 0.0,
|
||||
350.0, 400.0, 0.0, 350.0, 100.0, 0.0,
|
||||
100.0, 100.0, 0.0, 100.0, 350.0, 0.0,
|
||||
300.0, 350.0, 0.0, 300.0, 150.0, 0.0,
|
||||
150.0, 150.0, 0.0, 150.0, 300.0, 0.0,
|
||||
250.0, 300.0, 0.0, 250.0, 200.0, 0.0,
|
||||
200.0, 200.0, 0.0, 200.0, 250.0, 0.0};
|
||||
static GLdouble quad1[4][3] =
|
||||
{{ 50.0, 150.0, 0.0}, {350.0, 150.0, 0.0},
|
||||
{350.0, 200.0, 0.0}, { 50.0, 200.0, 0.0}};
|
||||
{50.0, 150.0, 0.0, 350.0, 150.0, 0.0,
|
||||
350.0, 200.0, 0.0, 50.0, 200.0, 0.0};
|
||||
static GLdouble quad2[4][3] =
|
||||
{{100.0, 100.0, 0.0}, {300.0, 100.0, 0.0},
|
||||
{300.0, 350.0, 0.0}, {100.0, 350.0, 0.0}};
|
||||
{100.0, 100.0, 0.0, 300.0, 100.0, 0.0,
|
||||
300.0, 350.0, 0.0, 100.0, 350.0, 0.0};
|
||||
static GLdouble tri[3][3] =
|
||||
{{200.0, 50.0, 0.0}, {250.0, 300.0, 0.0},
|
||||
{150.0, 300.0, 0.0}};
|
||||
{200.0, 50.0, 0.0, 250.0, 300.0, 0.0,
|
||||
150.0, 300.0, 0.0};
|
||||
|
||||
gluTessProperty(tobj, GLU_TESS_WINDING_RULE,
|
||||
currentWinding);
|
||||
|
||||
@@ -99,3 +99,4 @@ NormalProgramTarget(wave,wave.o,NullParameter,$(LOCAL_LIBRARIES),NullParameter)
|
||||
|
||||
DependTarget()
|
||||
|
||||
|
||||
|
||||
@@ -1,18 +1,20 @@
|
||||
# $Id: Makefile.X11,v 1.3 2000/02/16 01:09:06 brianp Exp $
|
||||
# $Id: Makefile.X11,v 1.2 1999/10/27 10:09:53 brianp Exp $
|
||||
|
||||
# Mesa 3-D graphics library
|
||||
# Version: 3.3
|
||||
# Version: 3.1
|
||||
# Copyright (C) 1995-1999 Brian Paul
|
||||
|
||||
|
||||
# Makefile for assorted SGI OpenGL demos
|
||||
|
||||
|
||||
|
||||
##### MACROS #####
|
||||
|
||||
INCDIR = ../include
|
||||
LIBDIR = ../lib
|
||||
|
||||
GL_LIBS = -L$(LIBDIR) -lglut -lGLU -lGL $(APP_LIB_DEPS)
|
||||
GL_LIBS = -L$(LIBDIR) -lglut -lGLU -lGL $(XLIBS)
|
||||
|
||||
LIB_DEP = $(LIBDIR)/$(GL_LIB) $(LIBDIR)/$(GLU_LIB) $(LIBDIR)/$(GLUT_LIB)
|
||||
|
||||
@@ -21,6 +23,7 @@ PROGS = accum bitmap1 bitmap2 blendeq blendxor copy cursor depth eval fog \
|
||||
shape sphere star stencil stretch texture tri wave
|
||||
|
||||
|
||||
|
||||
##### RULES #####
|
||||
|
||||
.SUFFIXES:
|
||||
|
||||
@@ -41,55 +41,55 @@ GLint cubeList = 1;
|
||||
float scp[18][3] = {
|
||||
{
|
||||
1.000000, 0.000000, 0.000000
|
||||
},
|
||||
},
|
||||
{
|
||||
1.000000, 0.000000, 5.000000
|
||||
},
|
||||
{
|
||||
0.707107, 0.707107, 0.000000
|
||||
},
|
||||
},
|
||||
{
|
||||
0.707107, 0.707107, 5.000000
|
||||
},
|
||||
{
|
||||
0.000000, 1.000000, 0.000000
|
||||
},
|
||||
},
|
||||
{
|
||||
0.000000, 1.000000, 5.000000
|
||||
},
|
||||
{
|
||||
-0.707107, 0.707107, 0.000000
|
||||
},
|
||||
},
|
||||
{
|
||||
-0.707107, 0.707107, 5.000000
|
||||
},
|
||||
{
|
||||
-1.000000, 0.000000, 0.000000
|
||||
},
|
||||
},
|
||||
{
|
||||
-1.000000, 0.000000, 5.000000
|
||||
},
|
||||
{
|
||||
-0.707107, -0.707107, 0.000000
|
||||
},
|
||||
},
|
||||
{
|
||||
-0.707107, -0.707107, 5.000000
|
||||
},
|
||||
{
|
||||
0.000000, -1.000000, 0.000000
|
||||
},
|
||||
},
|
||||
{
|
||||
0.000000, -1.000000, 5.000000
|
||||
},
|
||||
{
|
||||
0.707107, -0.707107, 0.000000
|
||||
},
|
||||
},
|
||||
{
|
||||
0.707107, -0.707107, 5.000000
|
||||
},
|
||||
{
|
||||
1.000000, 0.000000, 0.000000
|
||||
},
|
||||
},
|
||||
{
|
||||
1.000000, 0.000000, 5.000000
|
||||
},
|
||||
@@ -136,7 +136,7 @@ static void Init(void)
|
||||
static float back_mat_diffuse[] = {1.0, 0.0, 0.0, 1.0};
|
||||
static float lmodel_ambient[] = {0.0, 0.0, 0.0, 1.0};
|
||||
static float fog_color[] = {0.8, 0.8, 0.8, 1.0};
|
||||
|
||||
|
||||
glFrontFace(GL_CW);
|
||||
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
@@ -148,7 +148,7 @@ static void Init(void)
|
||||
glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_TRUE);
|
||||
glEnable(GL_LIGHTING);
|
||||
glEnable(GL_LIGHT0);
|
||||
|
||||
|
||||
glMaterialfv(GL_FRONT, GL_SHININESS, front_mat_shininess);
|
||||
glMaterialfv(GL_FRONT, GL_SPECULAR, front_mat_specular);
|
||||
glMaterialfv(GL_FRONT, GL_DIFFUSE, front_mat_diffuse);
|
||||
@@ -258,7 +258,7 @@ static GLenum Args(int argc, char **argv)
|
||||
GLint i;
|
||||
|
||||
rgb = GL_TRUE;
|
||||
doubleBuffer = GL_TRUE;
|
||||
doubleBuffer = GL_FALSE;
|
||||
|
||||
for (i = 1; i < argc; i++) {
|
||||
if (strcmp(argv[i], "-ci") == 0) {
|
||||
|
||||
@@ -123,7 +123,7 @@ static void Draw(void)
|
||||
} else {
|
||||
glDisable(GL_LINE_STIPPLE);
|
||||
}
|
||||
|
||||
|
||||
if (mode2) {
|
||||
ci = CI_OFFSET;
|
||||
glEnable(GL_LINE_SMOOTH);
|
||||
@@ -170,7 +170,7 @@ static GLenum Args(int argc, char **argv)
|
||||
GLint i;
|
||||
|
||||
rgb = GL_TRUE;
|
||||
doubleBuffer = GL_TRUE;
|
||||
doubleBuffer = GL_FALSE;
|
||||
|
||||
for (i = 1; i < argc; i++) {
|
||||
if (strcmp(argv[i], "-ci") == 0) {
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* $Id: logo.c,v 1.2 1999/12/15 13:02:09 brianp Exp $ */
|
||||
/* $Id: logo.c,v 1.1.1.1.2.1 1999/12/15 13:01:44 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
* Nov 20, 1995 use stdlib's rand()/srand() instead of random()/srand48(), etc.
|
||||
*/
|
||||
|
||||
/*
|
||||
/*
|
||||
* Modified by Li Wei(liwei@aiar.xjtu.edu.cn) to be able to run in Windows
|
||||
* 6/13
|
||||
*
|
||||
@@ -83,7 +83,7 @@ void FillTorus(float rc, int numc, float rt, int numt)
|
||||
|
||||
pi = 3.14159265358979323846;
|
||||
twopi = 2 * pi;
|
||||
|
||||
|
||||
for (i = 0; i < numc; i++) {
|
||||
glBegin(GL_QUAD_STRIP);
|
||||
for (j = 0; j <= numt; j++) {
|
||||
@@ -136,7 +136,7 @@ void DrawScene(void)
|
||||
}
|
||||
|
||||
glPushMatrix();
|
||||
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
|
||||
gluLookAt(0,0,10, 0,0,0, 0,1,0);
|
||||
|
||||
@@ -252,7 +252,7 @@ void Init(void)
|
||||
dests[GREENRING][1] = bottom_y;
|
||||
dests[GREENRING][2] = bottom_z;
|
||||
|
||||
base = 2.0;
|
||||
base = 2.0;
|
||||
height = 2.0;
|
||||
theTorus = glGenLists(1);
|
||||
glNewList(theTorus, GL_COMPILE);
|
||||
@@ -321,7 +321,7 @@ GLenum Args(int argc, char **argv)
|
||||
GLint i;
|
||||
|
||||
rgb = GL_TRUE;
|
||||
doubleBuffer = GL_TRUE;
|
||||
doubleBuffer = GL_FALSE;
|
||||
|
||||
for (i = 1; i < argc; i++) {
|
||||
if (strcmp(argv[i], "-ci") == 0) {
|
||||
|
||||
@@ -326,7 +326,7 @@ static GLenum Args(int argc, char **argv)
|
||||
{
|
||||
GLint i;
|
||||
|
||||
doubleBuffer = GL_TRUE;
|
||||
doubleBuffer = GL_FALSE;
|
||||
|
||||
for (i = 1; i < argc; i++) {
|
||||
if (strcmp(argv[i], "-sb") == 0) {
|
||||
|
||||
@@ -85,7 +85,7 @@ float c[6][4][4][3] = {
|
||||
{
|
||||
{
|
||||
1.0, 1.0, -1.0
|
||||
},
|
||||
},
|
||||
{
|
||||
0.0, 1.0, -1.0
|
||||
},
|
||||
@@ -102,10 +102,10 @@ float c[6][4][4][3] = {
|
||||
},
|
||||
{
|
||||
-1.0, 1.0, -1.0
|
||||
},
|
||||
},
|
||||
{
|
||||
-1.0, 0.0, -1.0
|
||||
},
|
||||
},
|
||||
{
|
||||
0.0, 0.0, -1.0
|
||||
},
|
||||
@@ -269,7 +269,7 @@ float c[6][4][4][3] = {
|
||||
{
|
||||
-1.0, 0.0, -1.0
|
||||
},
|
||||
},
|
||||
},
|
||||
{
|
||||
{
|
||||
-1.0, 1.0, 0.0
|
||||
@@ -283,7 +283,7 @@ float c[6][4][4][3] = {
|
||||
{
|
||||
-1.0, 0.0, 0.0
|
||||
},
|
||||
},
|
||||
},
|
||||
{
|
||||
{
|
||||
-1.0, 0.0, 1.0
|
||||
@@ -297,7 +297,7 @@ float c[6][4][4][3] = {
|
||||
{
|
||||
-1.0, 0.0, 0.0
|
||||
},
|
||||
},
|
||||
},
|
||||
{
|
||||
{
|
||||
-1.0, -1.0, 0.0
|
||||
@@ -311,7 +311,7 @@ float c[6][4][4][3] = {
|
||||
{
|
||||
-1.0, 0.0, 0.0
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
{
|
||||
{
|
||||
@@ -463,8 +463,8 @@ GLfloat identity[16] = {
|
||||
void BuildCylinder(int numEdges)
|
||||
{
|
||||
int i, top = 1.0, bottom = -1.0;
|
||||
float x[100], y[100], angle;
|
||||
|
||||
float x[100], y[100], angle;
|
||||
|
||||
for (i = 0; i <= numEdges; i++) {
|
||||
angle = i * 2.0 * PI / numEdges;
|
||||
x[i] = cos(angle); /* was cosf() */
|
||||
@@ -505,7 +505,7 @@ void BuildTorus(float rc, int numc, float rt, int numt)
|
||||
|
||||
pi = 3.14159265358979323846;
|
||||
twopi = 2.0 * pi;
|
||||
|
||||
|
||||
glNewList(torus, GL_COMPILE);
|
||||
for (i = 0; i < numc; i++) {
|
||||
glBegin(GL_QUAD_STRIP);
|
||||
@@ -542,7 +542,7 @@ void BuildCage(void)
|
||||
left = -4.0;
|
||||
bottom = -4.0;
|
||||
right = 4.0;
|
||||
top = 4.0;
|
||||
top = 4.0;
|
||||
|
||||
inc = 2.0 * 4.0 * 0.1;
|
||||
|
||||
@@ -631,7 +631,7 @@ void BuildCube(void)
|
||||
glNewList(cube, GL_COMPILE);
|
||||
for (i = 0; i < 6; i++) {
|
||||
for (j = 0; j < 4; j++) {
|
||||
glNormal3fv(n[i]);
|
||||
glNormal3fv(n[i]);
|
||||
glBegin(GL_POLYGON);
|
||||
glVertex3fv(c[i][j][0]);
|
||||
glVertex3fv(c[i][j][1]);
|
||||
@@ -670,7 +670,7 @@ void SetDeepestColor(void)
|
||||
glGetIntegerv(GL_BLUE_BITS, &blueBits);
|
||||
|
||||
deepestColor = (redBits >= greenBits) ? COLOR_RED : COLOR_GREEN;
|
||||
deepestColor = (deepestColor >= blueBits) ? deepestColor : COLOR_BLUE;
|
||||
deepestColor = (deepestColor >= blueBits) ? deepestColor : COLOR_BLUE;
|
||||
}
|
||||
|
||||
void SetDefaultSettings(void)
|
||||
@@ -726,17 +726,17 @@ void Init(void)
|
||||
image->data = AlphaPadImage(image->sizeX*image->sizeY,
|
||||
image->data, 128);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
gluBuild2DMipmaps(GL_TEXTURE_2D, numComponents,
|
||||
image->sizeX, image->sizeY,
|
||||
gluBuild2DMipmaps(GL_TEXTURE_2D, numComponents,
|
||||
image->sizeX, image->sizeY,
|
||||
GL_RGBA, GL_UNSIGNED_BYTE, image->data);
|
||||
} else {
|
||||
image = LoadPPM(imageFileName);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
gluBuild2DMipmaps(GL_TEXTURE_2D, numComponents,
|
||||
image->sizeX, image->sizeY,
|
||||
gluBuild2DMipmaps(GL_TEXTURE_2D, numComponents,
|
||||
image->sizeX, image->sizeY,
|
||||
GL_RGB, GL_UNSIGNED_BYTE, image->data);
|
||||
}
|
||||
|
||||
|
||||
glFogf(GL_FOG_DENSITY, 0.125);
|
||||
glFogi(GL_FOG_MODE, GL_LINEAR);
|
||||
glFogf(GL_FOG_START, 4.0);
|
||||
@@ -747,7 +747,7 @@ void Init(void)
|
||||
glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse);
|
||||
glLightfv(GL_LIGHT0, GL_SPECULAR, specular);
|
||||
glLightfv(GL_LIGHT0, GL_POSITION, position);
|
||||
|
||||
|
||||
glMaterialfv(GL_FRONT_AND_BACK, GL_SHININESS, mat_shininess);
|
||||
glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, mat_specular);
|
||||
glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, mat_diffuse);
|
||||
@@ -845,7 +845,7 @@ void Draw(void)
|
||||
if (autoRotate) {
|
||||
xRotation += .75;
|
||||
yRotation += .375;
|
||||
}
|
||||
}
|
||||
glutSwapBuffers();
|
||||
}
|
||||
|
||||
@@ -964,7 +964,7 @@ GLenum Args(int argc, char **argv)
|
||||
{
|
||||
GLint i;
|
||||
|
||||
doubleBuffer = GL_TRUE;
|
||||
doubleBuffer = GL_FALSE;
|
||||
numComponents = 4;
|
||||
|
||||
for (i = 1; i < argc; i++) {
|
||||
|
||||
@@ -281,7 +281,7 @@ static GLenum Args(int argc, char **argv)
|
||||
{
|
||||
GLint i;
|
||||
|
||||
doubleBuffer = GL_TRUE;
|
||||
doubleBuffer = GL_FALSE;
|
||||
|
||||
for (i = 1; i < argc; i++) {
|
||||
if (strcmp(argv[i], "-sb") == 0) {
|
||||
|
||||
@@ -285,7 +285,7 @@ static GLenum Args(int argc, char **argv)
|
||||
{
|
||||
GLint i;
|
||||
|
||||
doubleBuffer = GL_TRUE;
|
||||
doubleBuffer = GL_FALSE;
|
||||
|
||||
for (i = 1; i < argc; i++) {
|
||||
if (strcmp(argv[i], "-sb") == 0) {
|
||||
|
||||
@@ -128,7 +128,7 @@ static void Animate(void)
|
||||
glColor3fv(facet->color);
|
||||
} else {
|
||||
thisColor = facet->color;
|
||||
glMaterialfv(GL_FRONT_AND_BACK, GL_COLOR_INDEXES,
|
||||
glMaterialfv(GL_FRONT_AND_BACK, GL_COLOR_INDEXES,
|
||||
facet->color);
|
||||
}
|
||||
} else {
|
||||
@@ -182,7 +182,7 @@ static void Animate(void)
|
||||
}
|
||||
}
|
||||
|
||||
static void SetColorMap(void)
|
||||
static void SetColorMap(void)
|
||||
{
|
||||
static float green[3] = {0.2, 1.0, 0.2};
|
||||
static float red[3] = {1.0, 0.2, 0.2};
|
||||
@@ -360,7 +360,7 @@ static void InitMaterials(void)
|
||||
glLightModelfv(GL_LIGHT_MODEL_TWO_SIDE, lmodel_twoside);
|
||||
glEnable(GL_LIGHTING);
|
||||
glEnable(GL_LIGHT0);
|
||||
|
||||
|
||||
glMaterialfv(GL_FRONT, GL_SHININESS, front_mat_shininess);
|
||||
glMaterialfv(GL_FRONT, GL_SPECULAR, front_mat_specular);
|
||||
glMaterialfv(GL_FRONT, GL_DIFFUSE, front_mat_diffuse);
|
||||
@@ -394,7 +394,7 @@ static void Init(void)
|
||||
glClearColor(0.0, 0.0, 0.0, 0.0);
|
||||
|
||||
glShadeModel(GL_FLAT);
|
||||
|
||||
|
||||
glFrontFace(GL_CW);
|
||||
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
@@ -515,7 +515,7 @@ static GLenum Args(int argc, char **argv)
|
||||
GLint i;
|
||||
|
||||
rgb = GL_TRUE;
|
||||
doubleBuffer = GL_TRUE;
|
||||
doubleBuffer = GL_FALSE;
|
||||
frames = 10;
|
||||
widthX = 10;
|
||||
widthY = 10;
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user