Brian Paul
0321dac2cd
update 6.5.1 release date
2006-09-16 04:13:20 +00:00
Brian Paul
a3a640171f
added #ifdef tests for Windows for int64_t, uint64_t
2006-09-16 04:10:56 +00:00
Brian Paul
8636981646
replace GLAPI w/ static and init var to 0 (Michel Donais)
2006-09-15 19:00:37 +00:00
Keith Whitwell
54d3ab4878
npot version of redbook/mipmap.c
2006-09-15 10:41:54 +00:00
Ian Romanick
a3b99fcb56
Use correct opcodes for GLX_EXT_texture_from_pixmap.
...
Set the correct opcodes for GLX_EXT_texture_from_pixmap functions. Changes
to the glproto package and the core X server are also required.
2006-09-14 21:07:17 +00:00
Brian Paul
eee85373c7
set 6.5.1 release date
2006-09-14 20:31:13 +00:00
Jerome Glisse
3dcf23171d
Fallback if ColorLogicOp is enabled. Cleanup a bit the fallback
...
function.
2006-09-14 17:44:58 +00:00
Michel Dänzer
8c9366a807
Remove MESA_LITTLE_ENDIAN guard for code that seems to work fine on big endian.
2006-09-14 16:17:06 +00:00
Keith Whitwell
657f738ea2
VS nr of urb entries is constrained to be one of a fixed set of values,
...
specifically {8,16,32}.
2006-09-14 10:37:09 +00:00
Roland Scheidegger
6babf624b7
always use argb8888 instead of rgba8888, this is far more likely to hit a faster memcopy path in mesa (at least on little endian systems, possibly on big endian too)
2006-09-13 23:56:09 +00:00
Roland Scheidegger
2e2a981335
detect some more cases which can use straight memcpy for _mesa_texstore_rgba8888
2006-09-13 23:51:39 +00:00
Roland Scheidegger
99e0236046
Always mark tex state atom as dirty when the texture image is dirty, this ensures texture cache gets flushed in case the new texture has the same offset as the old one (fixes glean pixelFormat test at least on r200).
2006-09-13 23:20:10 +00:00
Brian Paul
43aa034084
updated comment
2006-09-13 22:49:48 +00:00
Roland Scheidegger
888b1a9166
don't use derived value _ColorLogicOpEnabled as it's not current by the time we call the blend/logic op functions. Fixes glean logicOp test on r200.
2006-09-13 22:41:46 +00:00
Brian Paul
fd2e402359
added GL_CURRENT_RASTER_SECONDARY_COLOR query (OpenGL 2.1)
2006-09-13 21:02:32 +00:00
Brian Paul
bd5331f9e8
just comments and const qualifiers
2006-09-13 20:26:43 +00:00
Brian Paul
ac1d7370a7
fix broken do_EXP()
2006-09-13 20:14:24 +00:00
Roland Scheidegger
cb08dcbbf2
fix GL_REFLECTION_MAP texgen by not using tex matrix negation when lighting is not enabled (?). This fixes demos/cubemap as well as glean texCube test.
2006-09-13 17:35:44 +00:00
Roland Scheidegger
87d6028f28
make sure we upload the new vertex program if the program string changes.
2006-09-13 17:30:11 +00:00
Brian Paul
25d59d2962
make triangle smoothing a sw fallback (Martign van Oosterhout)
2006-09-13 16:41:25 +00:00
Jerome Glisse
323414940f
Fix compilation warning.
2006-09-12 18:52:13 +00:00
Jerome Glisse
6a65e6db3d
Removing some of r200 dependency, cleaning up code a bit,
...
and fixing a couple of warning. More cleanup and shuffle
to come. I have tested this change they might broke things
especialy with r300_texstate.c change (format_x doesn't
seems to be use at all by r300).
2006-09-12 18:34:43 +00:00
Keith Whitwell
b1cb39d8bd
quieten debug
2006-09-12 14:27:57 +00:00
Keith Whitwell
16a22a5f4a
Potential fix for doom3 lockups. Seems that there is a conflict
...
between the vertex cache, the vertex shader and the clipping stages,
all of which are competitors for URB entries assigned to the VS unit.
This change reduces the maximum number of clip and VS threads by
enough to ensure that they cannot consume all the available URB
entries, and then reduces the number somewhat more up to an arbitary
amount I discovered by trial and error. Unfortunately trial and error
solutions don't inspire total confidence...
2006-09-12 13:54:31 +00:00
Keith Whitwell
72e810db9d
Disassemble active program when DEBUG_VS is set.
2006-09-12 13:51:09 +00:00
Keith Whitwell
7b8c73460f
Add code to tweak aubfile state and primitives on replay.
2006-09-12 13:50:22 +00:00
Keith Whitwell
e1ae10db2c
Encode a unique id in the aub header date fields.
2006-09-12 13:43:10 +00:00
Brian Paul
bd38df11f4
Win32 fixes (SF bug 1554931)
2006-09-11 16:39:04 +00:00
Brian Paul
31a66ada72
undo some accidental changes in _mesa_is_legal_format_and_type()
2006-09-11 15:25:49 +00:00
Brian Paul
02aa5fba03
init accum buffer fields in _mesa_update_framebuffer_visual()
2006-09-11 15:04:23 +00:00
Roland Scheidegger
25847f2b5b
remove code to deal with non-normalized texture coordinates for tex rect targets (swtcl tex coord translation stage, tcl tex matrix adaption) and use the chip's native handling of such coords instead (!!!). Seems noone noticed those bits in the se_coord_fmt reg, even though it works fairly similar to r200 (except it's set per-unit and always active, so only enable it for texture rectangles).
2006-09-10 19:19:13 +00:00
Brian Paul
cb53555058
Redefine the BYTE_TO_FLOAT() and SHORT_TO_FLOAT() macros to avoid problems
...
converting 0 to exactly 0.0
This goes against the OpenGL spec (see table 2.6) but solves problems
when doing byte -> float -> ubyte conversion for particular texture formats.
2006-09-10 17:42:57 +00:00
Brian Paul
ef8244df1a
don't use xmesa_DrawPixels_8R8G8B() if there's a software alpha channel
2006-09-10 17:10:36 +00:00
Roland Scheidegger
7998962444
cause a raster fallback if a yuv texture is used on texture unit > 0 as yuv conversion appears only to work on first unit.
2006-09-10 13:48:51 +00:00
Keith Whitwell
02df36f394
Basic facility for playing back captured aubfiles. Requires a small
...
hack to the drm to disable command verification on the cmd_buffer
ioctl. Doesn't exactly replay as commands are normally delivered as
batchbuffers but are captured and replayed as commands on the ring.
2006-09-08 10:36:32 +00:00
Roland Scheidegger
a5e73e6887
cause a vtxfmt fallback directly when hitting NewList for radeon and r200 drivers, otherwise we'll mix up tcl and vtxfmt path for some reason. This fixes a warzone2100 asssertion failure.
2006-09-08 00:54:55 +00:00
Keith Whitwell
3e05902d30
Consistent return values from the bm* functions.
...
Get aubfile generation working again.
2006-09-07 19:58:16 +00:00
Keith Whitwell
493b2ddecb
Cope with memory pool fragmentation by allowing a second attempt at
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rendering operations to take place after evicting all resident
buffers.
Cope better with memory allocation failures throughout the driver and
improve tracking of failures.
2006-09-07 19:05:40 +00:00
Keith Whitwell
c26f36c830
Add some asserts, fix some not-quite-bugs.
2006-09-07 18:28:35 +00:00
Keith Whitwell
e48db4430f
Fix glitch with pool alignments.
2006-09-07 16:29:37 +00:00
Keith Whitwell
1456a0fff6
Use lower alignments where possible. Also pad out allocated blocks to
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a multiple of alignment to avoid accumulating unusable free blocks.
2006-09-07 16:23:22 +00:00
Keith Whitwell
133f141680
Make sure bmBufferOffset is called for all active buffers every time
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we render. Currenly requires that some state be re-examined after
every LOCK_HARDWARE().
2006-09-07 16:09:50 +00:00
Roland Scheidegger
c5cb8e2c6f
make really sure R200_VAP_PROG_VTX_SHADER_ENABLE is never set when we're already in a tcl fallback, otherwise the chip will instantly lock up when vertex progs are enabled the next time not in a tcl fallback (fixes for instance guaranteed lockup running any program which uses vertex progs with tcl_mode=0 and then later with tcl_mode=1).
2006-09-07 13:34:29 +00:00
Roland Scheidegger
28e7219b96
only allow VERT_ATTRIB_MAX instead of _TNL_ATTRIB_MAX for inputs of vertex programs (fixes a segfault since the result of the shift is undefined otherwise, and it may happen that _TNL_ATTRIB_POINTSIZE will be tried to read, unlike all other attribs this however may be unitialized (might be a bug in itself)).
2006-09-07 13:26:44 +00:00
Eric Anholt
d016d4e70f
Fix a leak of the screen's option cache on cleanup (copied from radeon).
2006-09-07 06:02:00 +00:00
Keith Whitwell
14ec34d647
Simplify the immediate and displaylist code. Treat VertexAttrib*ARB
...
as non-aliasing and cope with the >32 attributes that result, taking
materials into account.
2006-09-06 18:30:00 +00:00
Brian Paul
2216aac8ea
comment out EXTRA_LIB_PATH, ?= causes problems on HP-UX
2006-09-06 13:56:26 +00:00
Brian Paul
bb2180dca3
Fixes from Christopher Bell:
...
Use -O instead of +O3 or +O2.
Remove +Oaggressive.
Replace -Aa with -Ae.
2006-09-06 13:49:17 +00:00
Brian Paul
7d767604c7
remove stray tab
2006-09-06 13:44:57 +00:00
Brian Paul
d9aebd8498
for VERTEX_ATTRIB_WEIGHT, use break, not return
2006-09-06 05:03:47 +00:00
Brian Paul
4a901667e5
document vertex.weight hack
2006-09-05 23:20:58 +00:00
Brian Paul
3a55750d48
Hack for Warcraft (bug 8060): allow 'vertex.weight' to be referenced in
...
vertex program, even though it's not really supported. Results will be
undefined, but Warcraft doesn't actually use the attribute.
2006-09-05 23:15:29 +00:00
Brian Paul
43cc1dc18f
fix typo in enable_parser_extensions(): s/point_parameters/vertex_blend/
2006-09-05 23:11:09 +00:00
Brian Paul
a088f160b3
Consolidate common case of _mesa_set_program_error() followed by _mesa_error()
...
in new program_error() function.
Add const qualifiers in many places.
Reorder some debug code to prevent referencing free'd memory.
2006-09-05 23:08:51 +00:00
Brian Paul
1f03339f1c
updated info about glxproto.h
2006-09-05 18:23:21 +00:00
Keith Whitwell
d5cbb49c22
Dynamically allocate instruction store for tnl programs according to
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requirements.
2006-09-05 10:01:24 +00:00
Keith Whitwell
74b2166ff8
Fixes for calculating point attenuation
2006-09-04 23:34:36 +00:00
Keith Whitwell
f65ad97469
Don't export NV_vertex_program as it's not supported, it confuses
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glean, and we no longer need to export it to keep Mesa happy as we did
at one time.
2006-09-04 18:27:40 +00:00
Rune Petersen
ac7ea94030
Managed to make a commit that can't build... Sorry again...
2006-09-04 16:20:16 +00:00
Brian Paul
c78e895f09
get rid of GL_BOOLEAN definition (bug 8113)
2006-09-04 14:07:04 +00:00
Jouk Jansen
e08557ad8a
OpenVMS compile support update
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(previous commit did send the wrong file to the CVS)
Modified Files:
Mesa/include/GL/vms_x_fix.h
2006-09-04 06:26:08 +00:00
Jouk Jansen
8cf3c85fd7
OpenVMS compile support update
...
Modified Files:
Mesa/include/GL/vms_x_fix.h
2006-09-04 06:22:39 +00:00
Roland Scheidegger
014bfda235
fog state atom contains (only) fog params necessary for tcl. Must not be emitted if vertex progs are enabled as it overlaps vertex param #94 .
2006-09-04 00:57:39 +00:00
Rune Petersen
5300e8242f
add missing change to skip low impact RAST fallback...
...
Sorry.
2006-09-03 20:31:52 +00:00
Roland Scheidegger
5b4e7cdca4
fix the presumably broken check for the allow_large_textures and vblank_mode options (same as bug 8042).
2006-09-01 23:36:30 +00:00
Roland Scheidegger
91650469ae
make sure vertex programs are only enabled on the hw when they are really enabled, not just when a program enables vertex progs (could still be not enabled due to some error). Otherwise the hw potentially would try to execute a not valid (not set up at all) vertex program, likely leading to lockups. Hopefully fixes #8060 .
2006-09-01 20:21:12 +00:00
Keith Whitwell
6ec2d37ae8
Catch a few more cases of using a message reg as an instruction source
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arg.
2006-09-01 14:57:19 +00:00
Keith Whitwell
db0e53af74
fix a couple of cases where a message reg is used as an instruction source.
2006-09-01 14:18:06 +00:00
Ian Romanick
75faa1e19a
Add API description for GLX_SGI_swap_control.
2006-08-31 20:50:43 +00:00
Ian Romanick
d6c675f497
Fix problems with vertex program protocol
...
There were two sets of bugs in the vertex program (ARB and NV)
protocol. First, several of the ARB functions were missing the
'doubles_in_order="true"' annotation. Second, after the ARB decided
that glVertexAttrib*ARB functions must not alias fixed-function state
for GLSL, Nvidia re-assigned GLX protocol opcodes for
glVertexAttrib*NV (circa Septeber 2004). For some reason gl_API.xml
was never updated to reflect this, and the updated version of the
GL_NV_vertex_program spec never made into the registry.
2006-08-31 20:41:16 +00:00
Rune Petersen
934a2dcf0f
re-apply shader fix.
...
appears to have been reverted by mistake.
2006-08-31 18:19:50 +00:00
Brian Paul
d9cb0fc44d
version bump
2006-08-31 17:54:31 +00:00
Keith Whitwell
b237d7fa14
When using the old technique to set up the front buffer mapping, there
...
is no need to add front.offset to sPriv->pFB, it seems. Fixes several
glean issues and frontbuffer rendering generally.
2006-08-31 17:24:55 +00:00
Brian Paul
6c44c53e06
update link
2006-08-31 15:19:44 +00:00
Brian Paul
c09458c133
remove VERSIONS from tarballs
2006-08-31 15:18:04 +00:00
Brian Paul
761d87485e
updated 6.5.1 relnotes link
2006-08-31 15:17:43 +00:00
Brian Paul
e2859ea6ef
Convert VERSIONS and RELNOTES-6.5.1 to html, update links to them.
2006-08-31 15:16:10 +00:00
Rune Petersen
3cbfef3917
Give the user posibility to choose speed over correctness.
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It does 2 things:
1) Allows you to disable S3TC, wine-games sometimes need S3TC enabled.
2) Disable fallbacks that usually have low impact.
2006-08-31 15:15:29 +00:00
Brian Paul
52e36cd8d9
check if ext->name is null before strcmp()
2006-08-31 13:58:08 +00:00
Roland Scheidegger
901f83f14e
do not abort with not supported vertex prog output configuration, fallback instead
2006-08-31 01:10:07 +00:00
Brian Paul
7986cfbee0
remove extension defines/protos that are now in glext.h
2006-08-30 23:50:31 +00:00
Brian Paul
3cd07d2c39
latest version from OpenGL ARB
2006-08-30 23:46:41 +00:00
Karl Schultz
cdb12bd0ae
Handle API and dispatch table changes that removed a bunch of extension entry points.
2006-08-30 23:45:32 +00:00
Brian Paul
c6f8176b3f
make prog2 a legal program (texture reference fix)
2006-08-30 23:40:53 +00:00
Brian Paul
b7fc1c32f8
Check that we don't try to reference more than one target of a texture unit.
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For example, referencing both "texture[0], 2D" and "texture[0], CUBE" in one
program is an error.
2006-08-30 23:38:03 +00:00
Brian Paul
f6de865e56
s/0/VERT_RESULT_HPOS/
2006-08-30 23:36:52 +00:00
Ian Romanick
a70d56485a
Add missing parenthesis so that glXSwapIntervalSGI protocol is
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correctly generated.
2006-08-30 23:15:02 +00:00
Michal Krol
c7f571eb7e
Add missing vec4 instructions to the interpreter.
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Other cosmetic changes.
2006-08-30 22:36:29 +00:00
Brian Paul
8a4366717a
fix Xlib driver mem leaks
2006-08-30 22:04:09 +00:00
Brian Paul
6c06ce281a
Use XAddExtension() to register an XCloseDisplay() callback function.
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When the callback is called, free all Mesa's private visual and buffer
data structures which are tied to the display.
Fixes problems reported by Kitware.
2006-08-30 21:17:51 +00:00
Brian Paul
12a5f812fc
init a local var to silence warning
2006-08-30 19:02:45 +00:00
Roland Scheidegger
a974aaaa3e
Minor r200 vertex program cleanups. Remove disabled leftovers from r300 vertex program code. Fix authors. Correct slightly wrong check to determine if ran out of temps. Simplify check to determine if ran out of max instructions. Correctly report used native temps. Always kick off program translation when ProgramStringNotify is called (otherwise the reported native resources used queried might be wrong).
2006-08-30 13:44:31 +00:00
Roland Scheidegger
e6de1edaf0
fix initialization of native resource usage of vertex/fragment programs
2006-08-30 11:55:18 +00:00
Roland Scheidegger
ef3f00f67e
fix typo causing a segfault when a vertex program uses more than 96 parameters
2006-08-30 10:26:31 +00:00
Brian Paul
8334c8a216
Move call to _swrast_update_rasterflags() since it depends on the
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results of _swrast_update_fog_state().
Fixes bug where first frame of progs/samples/fog.c does not show fog.
2006-08-29 22:32:31 +00:00
Brian Paul
f7c4dc007f
_mesa_debug() should be a no-op when not compiled with DEBUG defined.
2006-08-29 22:30:58 +00:00
Brian Paul
398471429b
set 6.5.1 release to Aug 31
2006-08-29 21:56:59 +00:00
Brian Paul
70c2d51230
remove assertion that referenced &glSetFenceNV for debug test
2006-08-29 21:54:01 +00:00
Brian Paul
0aab798a18
replace abort with _mesa_problem()
2006-08-29 19:09:57 +00:00
Ian Romanick
8d675aa637
Deprecate GL_EXT_vertex_weighting.
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Nvidia no longer supports this extension, and they no longer export its
entry points from their libGL. There's no reason for us to keep dragging it
around either.
2006-08-29 17:44:45 +00:00
Ian Romanick
dfdd0b4f30
More static dispatch function removal.
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Make functions for the following extensions available only via
glXGetProcAddress. In cases where there are other aliases to the same
functions (e.g., between GL_EXT_histogram and GL_ARB_imaging), the alias
functions may still be statically exported.
- GL_ATI_blend_equation_separate
- GL_EXT_blend_equation_separate
- GL_EXT_convolution
- GL_EXT_color_sub_table
- GL_EXT_cull_vertex
- GL_EXT_depth_bounds_test
- GL_EXT_framebuffer_blit
- GL_EXT_histogram
- GL_EXT_multisample
- GL_EXT_stencil_two_side
- GL_EXT_timer_query
- GL_IBM_multimode_draw_arrays
- GL_INGR_blend_func_separate
- GL_NV_fence
- GL_SGI_color_table
- GL_SGIS_multisample
- GL_SGIS_pixel_texture
- GL_SGIS_point_parameters
- GL_SGIX_pixel_texture
2006-08-29 16:43:44 +00:00
Ian Romanick
fc5b57b713
Clean up GLX function exports.
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Make functions for the following extensions only accessable via
glXGetProcAddress:
- GLX_EXT_texture_from_pixmap
- GLX_MESA_copy_sub_buffer
- GLX_MESA_release_buffers
- GLX_MESA_swap_control
- GLX_MESA_swap_frame_usage
- GLX_OML_sync_control
- GLX_SGI_make_current_read
- GLX_SGI_swap_control
- GLX_SGI_video_sync
- GLX_SGIX_swap_barrier
- GLX_SGIX_swap_group
Removed all remnants of the following extensions:
- GLX_MESA_set_3dfx_mode
- GLX_SGI_cushion
- GLX_SGIX_dmbuffer
- GLX_SGIX_video_resize
- GLX_SGIX_video_source
- GLX_SUN_get_transparent_index
-
2006-08-29 15:38:19 +00:00
Roland Scheidegger
af1dc7e487
move initialization code aroudn so glPointParameter isn't called before checking the extension is present
2006-08-28 21:19:34 +00:00
Brian Paul
b5a2fc1255
Check mesa_vp->Base.NumInstructions == 0 instead of mesa_vp->Base.String to
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determine if we actually have a program. See "[r300] TCL fallback with Quake3".
2006-08-28 19:42:41 +00:00
Ian Romanick
258751f4a0
Add two new gl_function methods. dispatch_name returns the name of
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the true static dispatch name (either the glFooBar name or the
gl_dispatch_stub_XXX name). static_name returns the name of the
static function for a specific alias of a GL function.
Adding (and using) these two functions corrects some problems in the
generated code related to functions with multiple aliases where some
of the aliases have true static dispatch functions and some don't. I
have verified that everything under progs, except xdemos/xdemo,
correctly link. I did this by doing 'make linux-dri-x86-64
PROGRAM_DIRS="demos redbook samples xdemos tests"'.
2006-08-28 17:40:45 +00:00
Ian Romanick
0bb27c084d
Add dependencies for all API XML files.
2006-08-28 17:35:54 +00:00
Brian Paul
e5bc35dd97
remove unused var
2006-08-28 15:16:49 +00:00
Brian Paul
e365b82be1
fix the check for force_s3tc_enable (bug 8042)
2006-08-28 15:16:36 +00:00
Brian Paul
b9ac4afff7
omit installmesa script from tarballs
2006-08-28 15:12:07 +00:00
Brian Paul
a394f546a4
check for GL_ARB_point_parameters
2006-08-28 14:20:19 +00:00
Aapo Tahkola
9cb82f7917
close #6318
2006-08-27 13:24:36 +00:00
Sean D'Epagnier
a38aef93ab
The colormap code is now simpler, 15bpp works where it did not before.
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The input is fixed so that delete reports '\b' and backspace 127
The vt switching works both right and left.
2006-08-27 01:16:09 +00:00
Ian Romanick
7e9737b370
Explicitly store the names for each function that should have a static
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entry point generated. This allows us to do things like generate a
static entry point for glPointParameterfvARB but not for
glPointParameterfvSGIS.
2006-08-26 21:26:55 +00:00
Alan Hourihane
092d14be92
Fix bug 8010 - locking issues.
2006-08-26 21:21:34 +00:00
Aapo Tahkola
2fd72a7844
fix #8008
2006-08-26 16:24:04 +00:00
Brian Paul
0c46a12365
delete buffers, destroy window upon exit
2006-08-25 22:13:08 +00:00
Brian Paul
6827cf4d9a
include texobj.h to silence warning
2006-08-25 22:08:43 +00:00
Brian Paul
96ee800cd4
6.5.1 bug fixes
2006-08-25 22:07:40 +00:00
Brian Paul
4277ea4c0b
Error detection/reporting was broken in several places.
2006-08-25 22:06:02 +00:00
Ian Romanick
3fea5910b9
Add a couple of the missing GL 2.0 functions. Enable GLX protocol for
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glBlendEquationSeparateEXT. Add missing enum "get" information for
GL_EXT_texture_filter_anisotropic.
2006-08-25 19:57:37 +00:00
Brian Paul
58d080b025
Free vertex program TnlData, if any. Fixes a mem leak.
2006-08-25 19:46:31 +00:00
Brian Paul
473f1aca7f
clamp result.depth to [0,1] if written to
2006-08-25 19:45:31 +00:00
Brian Paul
439d59926a
Remove XFree86 CVS keyword.
2006-08-25 18:07:49 +00:00
Brian Paul
a360bc31da
Rearrange glBindProgram() code to do all error checking before changing
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the binding. Prevent a potential dangling pointer error. SF Bug 1544507.
2006-08-25 17:18:56 +00:00
Brian Paul
4bae9a48ec
In _save_End(), set CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END if
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we're in GL_COMPILE_AND_EXECUTE mode.
This fixes bug 7984.
2006-08-25 15:44:09 +00:00
Brian Paul
f38ac5fbac
improved comments
2006-08-25 15:42:37 +00:00
Brian Paul
3c54e8376d
Rename _mesa_append_modelview_code() to _mesa_insert_mvp_code().
...
The four DP4 instructions are now inserted at the top of the program
instead of appended to tail.
2006-08-25 15:15:24 +00:00
Brian Paul
383c39e58e
use _mesa_alloc_instructions()
2006-08-25 15:14:25 +00:00
Brian Paul
9983a27cbe
added _mesa_alloc_instructions() utility function
2006-08-25 15:13:25 +00:00
Ian Romanick
a574c804a0
Add missing enums for GL_SGI_color_table.
2006-08-25 00:56:34 +00:00
Brian Paul
e53e0f47d0
recent bug fixes
2006-08-24 23:37:36 +00:00
Brian Paul
6211a14137
update MAX_INSTRUCTIONS limit
2006-08-24 23:37:13 +00:00
Brian Paul
ebf58ea3a3
According to GL_NV_fragment_program, max frag prog length is 1024 instructions.
...
Updated MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS to 1024.
2006-08-24 23:28:01 +00:00
Brian Paul
77427a1e52
Cg tries to bind NV fragment programs to the GL_FRAGMENT_PROGRAM_ARB target
...
with glBindProgramARB(). I guess the GL_ARB_fragment_program specification
allows that, but Mesa didn't.
Relaxed the check with a new predicate function: compatible_program_targets().
2006-08-24 23:11:39 +00:00
Brian Paul
e6940f0a33
scalar sources such as 'time.x' weren't accepted by parser
2006-08-24 23:08:01 +00:00
Brian Paul
c6511ab950
Functions for vertex/fragment program transformations, optimizations, etc.
2006-08-24 22:11:40 +00:00
Brian Paul
beb32c4a59
fix bad casts, carry over r200 fix to check for null program string in r300_translate_vertex_shader()
2006-08-24 22:05:35 +00:00
Brian Paul
94ff996cae
Check for NULL program string in r200_translate_vertex_program().
...
Fixes bug reported by Chris Rankin.
Added some new comments.
2006-08-24 22:03:38 +00:00
Brian Paul
a75439093c
use _mesa_realloc_instructions()
2006-08-24 21:58:32 +00:00
Brian Paul
3b9b8de9b0
Added _mesa_realloc_instructions() utility function.
...
Fixed/updated comments for parameter list functions.
2006-08-24 21:57:36 +00:00
Ian Romanick
a5f2206077
GL_EXT_paletted_texture functions should alias GL_SGI_color_table functions.
...
The functions for GL_EXT_paletted_texture that do not share GLX
protocol with GL_ARB_imaging are supposed to alias the similar
functions from GL_SGI_color_table. They didn't. This patch corrects
this problem and enables GLX protocol for both extensions.
Since this removes 3 entries from the dispatch table, this change
creates a lot of changes in the generated files.
2006-08-24 21:42:38 +00:00
Ian Romanick
bf83e652f6
Add a new offset mode to the GL API XML. This mode, called "assign,"
...
tells the scripts to assign an available offset to the function. The
important changes are in src/mesa/glapi/gl_XML.py and
src/mesa/glapi/*.xml.
Since the DRI drivers only depend on functions required by the ABI
(e.g., GL 1.2 + ARB_multitexture) having fixed offsets, all functions
not in the ABI use "assign" mode. This has caused the offset of
basically every function outside the ABI to change. I have verified
that a libGL with this patch works with a DRI driver without the patch.
Futher, several function were removed from the dispatch tables
altogether. These are the functions for the following extensions:
GL_SGIS_texture_filter4
GL_SGIS_texture4D
GL_SGIS_detail_texture
GL_SGIS_sharpen_texture
GL_SGIX_sprite
GL_SGIX_instruments
GL_SGIX_framezoom
GL_SGIX_tag_sample_buffer
GL_SGIX_reference_plane
GL_SGIX_flush_raster
GL_SGIX_list_priority
GL_SGIX_fragment_lighting
GL_PGI_misc_hints
GL_EXT_index_material
GL_EXT_index_func
GL_3DFX_tbuffer
This removes 50 functions from the dispatch table.
2006-08-24 20:14:45 +00:00
Brian Paul
5947f8fd63
fix fragment.position initialization bug
2006-08-24 19:06:02 +00:00
Ian Romanick
ce9767f863
Make sure that _GNU_SOURCE is enabled in the linux configs that set
...
HAVE_POSIX_MEMALIGN. This eliminates a compiler warning. Also,
clean up some crufty linux-sparc* configs.
2006-08-24 18:06:37 +00:00
Keith Whitwell
39f222a421
add point-position.c
2006-08-24 17:49:37 +00:00
Keith Whitwell
28536e6c4f
Test for fragment.position in points primitives. Currently renders
...
incorrectly on software mesa.
2006-08-24 17:48:53 +00:00
Brian Paul
83304326c8
added glut/mini/ sources to glut tarball
2006-08-24 17:01:35 +00:00
Brian Paul
116411d5f0
Check if mesa_vp->Base.Parameters is null before dereferencing (bug report
...
from Chris Rankin).
Also, fix some bad casts.
2006-08-24 15:57:12 +00:00
Ian Romanick
4169c220bd
Fix some problems with the generation of the size tables. Enable
...
generation of protocol tables for Render.
2006-08-24 00:26:47 +00:00
Brian Paul
a95d5f0f58
silence warning
2006-08-23 23:18:39 +00:00
Brian Paul
4d12a05e6c
Added _mesa_lookup_program() and _mesa_lookup_bufferobj() functions to avoid
...
a lot of casting elsewhere.
Use _mesa_lookup_texture() in tdfx driver, use _mesa_lookup_bufferobj() in r300
driver.
2006-08-23 23:10:14 +00:00
Ian Romanick
261a806f9e
New script and API description file to enable generate of GLX protocol
...
decode tables in the server.
2006-08-23 20:32:48 +00:00
Brian Paul
d21ccb49c0
update glut fbdev sources list
2006-08-23 19:46:17 +00:00
Sean D'Epagnier
bd3e6ec066
VT switching now uses correct keys.
...
exiting when virtual screen size is larger than regular size doesn't corrupt screen.
colormap is reset when using stdin input on exit.
return is not reported as ctrl-m but '\r' as it should be
backspace keycode was incorrect and not working, fixed
2006-08-23 07:55:48 +00:00
Aapo Tahkola
43c9587ed4
remove duplicate pieces of code.
2006-08-22 22:27:32 +00:00
Aapo Tahkola
cafb0617ea
extend some DrawRangeElements cases to support rendering more than 65535 verts in one blast. ut2k4 cases in other words ...
2006-08-22 21:54:50 +00:00
Aapo Tahkola
50eae3af7a
fix broken write-only depth setting. use early z where possible.
2006-08-22 21:05:37 +00:00
Ian Romanick
723db7212c
Correct the name of the GL_NV_texture_expand_normal extension.
2006-08-22 18:44:58 +00:00
Ian Romanick
d319edff1e
The TLS dispatch functions for x86-64 are fixed-size, just like on
...
x86. This means that the position of each dispatch function can be
calculated as (dispatch_offset * size_of_function) + glNewList. This
allows us to not store the function pointers in glprocs_table_t.
This same optimization has been done for quite some time on x86. We
could probably also do this for some cases of the SPARC dispatch as
well.
2006-08-22 18:22:20 +00:00
Ian Romanick
4e4b5f4008
Add new attribute called static_dispatch to the <function> element. This
...
boolean attribute, which defaults to true, determines whether or not a
static dispatch function is available in libGL for applications to link
against.
Ideally, any new functions that are not part of the ABI should not have
directly accessable dispatch functions. This forces applications to use
glXGetProcAddress to access these functions. By doing this we can
gracefully remove functions from libGL without breaking the linkage of
applications.
Note that the static dispatch functions are still generated. However, they
are given names like gl_dispatch_stub_820 and are marked with the "hidden"
linker attribute.
All extension functions added since the previous Mesa release (6.5) have
been marked as 'static_dispatch="false"'.
2006-08-22 16:34:38 +00:00
Brian Paul
6423ec9145
move ALL_SOURCES to sources file
2006-08-21 16:05:30 +00:00
Brian Paul
b20814fd7d
remove FBDEV_DRIVER_OBJECTS assignment (in sources file)
2006-08-21 15:50:41 +00:00
Brian Paul
d5299bf9a1
various updates
2006-08-21 14:26:06 +00:00
Michal Krol
1d67cad9af
More GLSL preprocessor code:
...
Rename slang_version.syn to slang_pp_version.syn.
The #version directive understands version 120.
Cosmetic changes in version preprocessor.
Checks if requested version is supported by the compiler.
2006-08-21 09:25:11 +00:00
Michal Krol
798ef5ce33
GLSL 1.20 constructors and operators.
2006-08-21 08:47:28 +00:00
Roland Scheidegger
bd4c8ec0ec
remove the now confusing option to manually enable software ARB_vp if drm is not new enough on r200
2006-08-19 08:54:03 +00:00
Sean D'Epagnier
c6fc823987
Removed ifeq from makefile, and corrected fbdev driver so it compiles
2006-08-19 00:28:36 +00:00
Brian Paul
cf4d2f7109
updates for 6.5.1
2006-08-18 20:24:54 +00:00
Brian Paul
92c43b110c
Fix-ups for linux-fbdev config. No longer build Xlib driver sources.
2006-08-18 20:20:28 +00:00
Sean D'Epagnier
7e4152f0ed
The driver now compiles correctly without any x headers or libraries installed
...
The bitmap and stroke code can't be shared with glx anymore because of this.
The model for the mini teapot is restored and I have tested it to work with
linux-fbdev and linux-solo
The driver recognizes 32bpp where there is no alpha (my radeon 7500) It also
sets the correct number of cmap entrees (instead of 256 which can be an error)
2006-08-18 10:38:15 +00:00
Alan Hourihane
bd87c303e9
Fix writemasks on texture arb fp instructions.
...
Cleanup invarient state emission.
2006-08-18 09:04:48 +00:00
Brian Paul
c1c282f36a
sort the FEATURE_ defines
2006-08-17 14:27:10 +00:00
Brian Paul
9dc90cd5f3
added FEATURE_EXT_timer_query and tests
2006-08-17 14:25:04 +00:00
Brian Paul
5928718475
change #ifdef to #if
2006-08-17 14:16:03 +00:00
Brian Paul
6206aec90a
change tex memory allocation calls (debian bug 383209)
2006-08-16 20:53:39 +00:00
Ian Romanick
a7d0256745
When available, which is most of the time, use posix_memalign to implement
...
_mesa_align_malloc and friends.
2006-08-16 17:06:08 +00:00
Ian Romanick
ab6cf9dd62
Enable support for GL_EXT_gpu_program_parameters for R300.
2006-08-15 16:48:06 +00:00
Ian Romanick
8c41c757fe
Add support for GL_EXT_gpu_program_parameters. Any driver that enables
...
either GL_ARB_vertex_program or GL_ARB_fragment_program should enable this
extension as well.
2006-08-15 16:47:34 +00:00
Ian Romanick
5208d93a41
Add test for GL_EXT_gpu_program_parameters.
2006-08-15 16:44:32 +00:00
Ian Romanick
daea717634
Remove extraneous trailing semicolon.
2006-08-15 16:26:34 +00:00
Brian Paul
37b5b01217
s/GLvoid/void/ to fix gcc 4.2 issue (bug 7875)
2006-08-15 14:28:03 +00:00
Michel Dänzer
061a3fe340
Bug #7169 : Attempt to make libGL symbols visible to drivers.
...
Some applications end up dlopening libGL without RTLD_GLOBAL, so the libGL
symbols referenced by the driver can't be unresolved when libGL dlopens it.
This attempts to make the libGL symbols visible to the driver by dlopening
libGL (again) with RTLD_GLOBAL before dlopening the driver and dlclosing
the obtained handle afterwards.
2006-08-14 15:53:37 +00:00
Aapo Tahkola
24cd8e22f5
gcc-4.1.1 compile fix
2006-08-12 13:31:15 +00:00
Ian Romanick
357addfc45
Add comments explaining a couple "mystery" bits.
2006-08-12 00:11:05 +00:00
Ian Romanick
32a9e9be0c
Fix white-space problem in the prototype for glBlitFramebufferEXT that
...
prevented gl_mangle.h from picking it up.
2006-08-12 00:05:54 +00:00
Ian Romanick
8fbe16d4dd
Fix long standing bug that prevented newer drivers from working with
...
older libGL. The data in extension_helper.h erroneous instructed
drivers to expect all functions with establised offsets, even those
not in the ABI, to have a specific offset allocated. This is just
wrong. A function is either in the ABI and has a set offset or a
function is not in the ABI and has a re-map offset.
2006-08-11 23:56:37 +00:00
Ian Romanick
56f349515c
Convert comment header for __GLcontextModesRec to Doxygen style.
2006-08-11 22:26:49 +00:00
Aapo Tahkola
8ff5e37f58
support shorts as vertex data
2006-08-11 13:59:37 +00:00
Eric Anholt
2332812644
Add padding to match the current xf86-video-intel DDX->DRI interface.
2006-08-10 21:26:50 +00:00
Adam Jackson
3775b566fa
mkdir -> mkdir -p, since /usr/include might not exist in the installroot yet
2006-08-10 20:24:50 +00:00
Adam Jackson
be85fde82b
linux-indirect target fixes.
2006-08-10 20:19:57 +00:00
Brian Paul
b7a661cf8c
6.5.1 relnotes
2006-08-10 14:57:24 +00:00
Brian Paul
795e83f809
latest updates for 6.5.1
2006-08-10 14:54:19 +00:00
Alan Hourihane
a89b099c74
Fixup more PROGRAM_UNDEFINED problems.
2006-08-10 13:14:24 +00:00
Alan Hourihane
8d97265711
Fix some breakage after the PROGRAM_UNDEFINED change
2006-08-10 13:12:00 +00:00
Sean D'Epagnier
7196cddb3a
Added initial multisampling support to glfbdev driver.
...
Fully implemented glutGameMode, and added vidresize stubs to make
Added support for glutReshapeDisplay to change video mode but not lose
current mesa context.
implementation glut 5 complient.
Fixed many minor bugs
Updated docs
2006-08-10 10:21:17 +00:00
Brian Paul
54e15d6585
finish up texstore for SL8 texture format
2006-08-10 04:14:05 +00:00
Michal Krol
7ba08ac45a
GLSL 1.20 built-in library.
2006-08-09 21:22:59 +00:00
Michal Krol
edefc658e4
More GLSL code - more support for vec4 operations on x86 back-end.
2006-08-09 20:05:26 +00:00
Eric Anholt
9f344b3e7d
Add Intel i965G/Q DRI driver.
...
This driver comes from Tungsten Graphics, with a few further modifications by
Intel.
2006-08-09 19:14:05 +00:00
Eric Anholt
7b52bed987
Add PROGRAM_FILE_MAX for i965 driver.
...
While here, make PROGRAM_UNDEFINED just the next value in the enum.
2006-08-09 19:10:23 +00:00
Brian Paul
46f20579a2
implement some of the sRGB texstore functions
2006-08-09 02:42:25 +00:00
Brian Paul
4b1e6a4b58
remove stray text from previous check-in
2006-08-07 14:09:13 +00:00
Sean D'Epagnier
6545ebbd8d
Modified config to use glut/fbdev, added demo and sample directories.
2006-08-05 08:55:10 +00:00
Sean D'Epagnier
288d4b6ebe
Modularized code into multiple files.
...
Added gamemode stubs, iconify support, joystick stubs.
Fixed color index mode, added 8 bit alpha blending, enabled cmaps even
with 15, 16, 24, and 32 depths as some fbdev drivers need this.
Fixed compiling with -ansi
Using SIGIO for keyboard input, so that vt switching is enabled even
if the program is locked.
Fixed numerous small bugs.
2006-08-05 08:24:29 +00:00
Brian Paul
0606ad45f6
fix typo, indentation
2006-08-04 22:09:43 +00:00
Karl Schultz
4818b0bea1
export new _mesa_* functions
2006-08-04 19:45:29 +00:00
Brian Paul
5c488dcab2
fix bug when pushing ReadBuffer state for GL_PIXEL_MODE_BIT
2006-08-04 13:41:25 +00:00
Claudio Ciccani
21dc092324
Handle GLUT_DEVICE_KEY_REPEAT,GLUT_OWN_JOYSTICK,GLUT_JOYSTICK_POLL_RATE in glutDeviceGet().
2006-08-04 12:43:33 +00:00
Claudio Ciccani
3ab2dd9f91
Moved glutDeviceGet() to events.c.
...
Implemented glutIgnoreKeyRepeat() and glutSetKeyRepeat().
2006-08-04 10:49:43 +00:00
Brian Paul
0a4be70368
more work for GL_EXT_texture_sRGB.
2006-08-04 03:44:53 +00:00
Brian Paul
2eb00b4388
use WRITE_MASK_* instead of 0x1, 0x2, etc
2006-08-03 17:10:45 +00:00
Brian Paul
3163542841
Added a check to prevent rebuilding Mesa with a different configuration
...
without first doing 'make realclean'.
2006-08-03 16:58:06 +00:00
Brian Paul
9c3876d7d8
New wrapper functions: _mesa_dlopen(), _mesa_dlsym(), _mesa_dlclose().
...
Eventually move them into imports.c
2006-08-03 03:59:20 +00:00
Brian Paul
6c071592ab
added GL_EXT_texture_sRGB
2006-08-03 03:23:05 +00:00
Brian Paul
8d214bc804
Initial work for GL_EXT_texture_sRGB.
2006-08-03 03:20:52 +00:00
Brian Paul
35fe7cfae4
fix link for Aqsis
2006-08-02 21:26:15 +00:00
Michal Krol
b60a3da43f
Enable vec4 extension for x86 back-end.
2006-08-02 14:51:24 +00:00
Michal Krol
1616f5b621
Change fragment shader to utilize faster vec4 operations.
2006-08-02 14:46:50 +00:00
Michal Krol
7a70391575
Add test for vec4 extension.
2006-08-02 14:45:24 +00:00
Michal Krol
3b5e02cc7c
Add vec4 extension.
2006-08-02 14:44:46 +00:00
Michal Krol
60ba2d88b3
Fix mmFindBlock function.
2006-08-02 14:22:06 +00:00
Michal Krol
365582dd6f
Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492.
2006-08-01 20:07:31 +00:00
Brian Paul
cc738e004f
casts and assertions
2006-08-01 20:03:29 +00:00
Brian Paul
f05e7eba95
code to draw engine block
2006-08-01 20:03:05 +00:00
Michal Krol
90d7b9c9eb
Move GL_MESA_shader_debug from glext.h to gl.h.
2006-08-01 16:06:08 +00:00
Brian Paul
e724324894
renderbuffer fixes (Sean D'Epagnier)
2006-08-01 14:33:05 +00:00
Claudio Ciccani
9a4f15ee59
Fixed warnings.
2006-08-01 14:32:02 +00:00
Aapo Tahkola
689df543db
fix #6991
2006-07-31 23:21:50 +00:00
Brian Paul
667dd3c3e8
added glut fbdev files
2006-07-31 14:25:53 +00:00
Brian Paul
fe3242f00a
GLUT on fbdev driver. Sean D'Epagnier
2006-07-31 14:24:21 +00:00
Michal Krol
e8947a5fa0
Add support for GL_MESA_shader_debug.
2006-07-30 15:29:11 +00:00
Michal Krol
91dbc04d5e
Commit enums for GL_MESA_shader_debug.spec.
2006-07-30 15:19:19 +00:00
Michal Krol
32bf274f78
Program to convert .syn file to .h headers.
2006-07-30 14:48:01 +00:00
Claudio Ciccani
fc434622b3
Clear window's event mask before enabling handled events.
2006-07-30 14:47:51 +00:00
Michal Krol
4cc87c7248
Add support for GL_MESA_shader_debug.
2006-07-30 14:45:25 +00:00
Michal Krol
c26999fd2c
Fix dependencies.
2006-07-30 14:33:53 +00:00
Michal Krol
d2ac9ab6ee
More text.
2006-07-30 14:28:38 +00:00
Michal Krol
39dd5196e6
Optimize shaders.
...
Use frame counter.
2006-07-29 09:42:03 +00:00
Eric Anholt
0e6ef1b1cd
Fix build failure in the savage driver.
2006-07-28 21:30:14 +00:00
Jerome Glisse
32d61d0616
r300_emit.h cleanup.
...
Remove unused macro
Replace LOCAL_VAR, PREFIX*
Indent code
Remove radeon redundant CP type 3 packet
2006-07-27 22:51:14 +00:00
Brian Paul
a7722cb794
load SLANG_FRAGMENT_FIXED_SECONDARYCOLOR
2006-07-21 20:52:43 +00:00
Brian Paul
c28399baa7
just reindent
2006-07-21 20:49:20 +00:00
Brian Paul
a97492f4df
added arrayobj.[ch] files
2006-07-21 19:56:52 +00:00
Brian Paul
9d9d7b1dee
check for non-nill pwc in WMesaMakeCurrent(), bug 7585
2006-07-21 19:52:59 +00:00
Brian Paul
122629f279
Some structure renaming. Prefix vertex/fragment-related structs with
...
"gl_" to match other structs.
2006-07-20 16:49:57 +00:00
Brian Paul
459db7bd72
bump MESA_TINY to 1
2006-07-20 04:34:36 +00:00
Brian Paul
a623e008c6
move/update comments
2006-07-20 04:24:42 +00:00
Brian Paul
2f12458fb3
use ctx->Light.ShadeModel instead of ctx->_TriangleCaps
2006-07-20 04:17:11 +00:00
Brian Paul
a1a6ac4af4
Instead of testing ctx->_TriangleCaps for flat/smooth shading, just use ctx->Light.ShadeModel
2006-07-20 04:16:26 +00:00
Brian Paul
4e2de9531e
remove unused NEED_TWO_SIDED_LIGHTING() macro
2006-07-20 03:56:16 +00:00
Brian Paul
ad15866ef0
For glGetTexImage(), move the _mesa_validate_pbo_access() error check into
...
_mesa_GetTexImage() so it's not needed in the fallback or driver functions.
2006-07-19 16:13:15 +00:00
Brian Paul
0749e2723b
Several loops over the map1/2 evaluator arrays were incorrect.
...
There's only 16 evaluator maps. Define new _TNL_NUM_EVAL constant for
those loops.
Also, fix priority of GL_NV_vertex_program generic maps - they override the
conventional maps.
See bug 7564.
2006-07-19 15:28:29 +00:00
Brian Paul
69ddf6cc41
more 6.5.1 additions
2006-07-19 15:09:42 +00:00
Brian Paul
114ecb9d67
indentation fix
2006-07-18 22:33:14 +00:00
Brian Paul
df926955be
add missing 'return' after a few _mesa_error() calls in _mesa_GetTexImage()
2006-07-18 22:27:02 +00:00
Brian Paul
813e56db51
Compute ctx->Color._LogicOpEnabled in one place instead of four places!
2006-07-18 19:15:40 +00:00
Tilman Sauerbeck
f81b1dbe37
fix a memleak (that code block has been commented out for years for unknown reasons)
2006-07-15 12:09:27 +00:00
Rune Petersen
416ac254c2
A small logic error.
...
We need to call do_swizzle() when the scaler _or_ vector unit have a
swizzle other 000/ZERO/111/ONE.
This ensures that the gloss on banners in ut2004 is not angel-dependent
(since when was banners glossy?).
2006-07-15 10:44:25 +00:00
Brian Paul
f4e46e1a46
define FLT_MAX_EXP to 128 if undefined
2006-07-13 20:21:44 +00:00
Ian Romanick
7ef4a07165
Move initialization of server_support from __glXProcessServerString to
...
__glXCalcualteUsableExtensions. By having both callers of
__glXProcessServerString initialize the bit-fields passed in, we guarantee
that the correct amount of data is initialized:
This fixes bugzilla #7353 .
2006-07-13 15:27:37 +00:00
Brian Paul
883f9891cb
LIB_DIR is now just 'lib' or 'lib64'
...
Replaced $(LIB_DIR) with $(TOP)/$(LIB_DIR), use LIB_DIR in install targets.
Patch by Hanno Böck.
2006-07-13 02:50:27 +00:00
Brian Paul
d9eff8ba19
download/install updates
2006-07-12 20:14:43 +00:00
Brian Paul
b8528ea55e
New config var DRI_DRIVER_SEARCH_DIR to specify where libGL should search
...
(at runtime) for the DRI drivers.
See bug 2372.
2006-07-12 19:40:59 +00:00
Tilman Sauerbeck
e5c28321b2
fix another memleak
2006-07-12 17:06:49 +00:00
Tilman Sauerbeck
e77875dcbe
fix a memleak
2006-07-12 16:49:07 +00:00
Brian Paul
59cfd3cd3f
destroy window upon exit, remove CVS log comment
2006-07-12 02:34:43 +00:00
Brian Paul
d8bb5ea967
call glutDestroyWindow() to allow checking for mem leaks upon exit
2006-07-12 02:32:21 +00:00
Brian Paul
c04bb519e1
free array objects properly (bug 7493)
2006-07-11 21:56:43 +00:00
Tilman Sauerbeck
c60bcc8966
free GL2Objects unconditionally
2006-07-11 20:13:28 +00:00
Tilman Sauerbeck
c0eb777cd8
free the ArrayObjects hash table
2006-07-11 19:36:27 +00:00
Tilman Sauerbeck
17b5063c6f
only access ss->BufferObjects if it's declared
2006-07-11 19:03:21 +00:00
Tilman Sauerbeck
aead688e7f
_mesa_destroy_context() frees radeon->glCtx so we must not access it afterwards
2006-07-11 18:35:24 +00:00
Thomas Hellström
bbe197ec1d
Revert the SiS and Unichrome DRM version check changes.
2006-07-11 14:56:20 +00:00
Thomas Hellström
85b4ae0654
The SiS and Unichrome drivers assume that the handle to the
...
AGP map is equivalent to the AGP physical address. Fix this.
2006-07-10 12:20:24 +00:00
Aapo Tahkola
b9920ba7b7
Fix #7195
2006-07-09 00:04:06 +00:00
Brian Paul
27908d2bcb
update comment, APP_LIB_DEPS
2006-07-07 14:32:47 +00:00
Brian Paul
04f43226a8
fixup OSMESA_LIBS and make clean target
2006-07-07 14:32:02 +00:00
Brian Paul
8c140c9c37
remove GLUT dependency
2006-07-07 14:31:28 +00:00
Brian Paul
3ae1905744
remove dependency on GLUT
2006-07-07 14:12:04 +00:00
Kristian Høgsberg
218ba1ff54
Don't include unused header files.
2006-07-06 07:28:25 +00:00
Aapo Tahkola
5906acad08
R300_RR_ROUTE_1 still needs to be initialized.
2006-07-05 13:28:01 +00:00
Brian Paul
1ff8daf21e
New animated engine demo.
2006-07-04 21:43:21 +00:00
Jerome Glisse
1ad914575a
Add R300_VAP_CNTL 0x2140 and cosmetic cleanup.
2006-07-04 20:50:49 +00:00
Brian Paul
525eb0b621
added linux-osmesa
2006-07-04 16:49:58 +00:00
Brian Paul
f385cf115a
simple libOSMesa.so-only config, no X
2006-07-04 16:49:41 +00:00
Brian Paul
c6e1784062
enable hw antialiasing (Martijn van Oosterhout)
2006-07-04 13:37:19 +00:00
Brian Paul
2922aa236f
fix linking bug (bug 7405)
2006-07-03 23:12:16 +00:00
Brian Paul
77afb43519
additional clipping/viewport fixes (Martijn van Oosterhout)
2006-07-03 23:08:33 +00:00
Roland Scheidegger
46c1419c93
some minor simplifications (same as in r300 driver) since mesa's internally used swizzle and writemask flags are identical to the bits used on the hardware, use a macro to error out if these assumptions are no longer true.
2006-07-03 22:14:54 +00:00
Roland Scheidegger
bf35d70635
check if radeon_drm.h from libdrm is new enough, otherwise print an error to make it easier to figure out why it won't compile...
2006-07-03 22:11:44 +00:00
Jerome Glisse
69f31f5475
Add copyright header and minor cleanup.
2006-07-03 21:35:07 +00:00
Brian Paul
bfb2729f9e
disable a new mem leak check until we're sure it's valid
2006-07-03 13:20:32 +00:00
Brian Paul
a6c72b67f6
fix clipping bug on context change (Martijn van Oosterhout)
2006-07-03 13:17:00 +00:00
Tilman Sauerbeck
527cd2544f
initialize offset to avoid bogus warnings from valgrind
2006-07-01 21:27:34 +00:00
Brian Paul
be9282bf0b
Vertex/fragment program patches (Rune Petersen)
2006-06-30 17:56:50 +00:00
Brian Paul
0cdf2d7413
clipping fixes (Martijn van Oosterhout)
2006-06-30 17:21:32 +00:00
Brian Paul
f63623779a
clean-ups
2006-06-30 16:55:39 +00:00
Brian Paul
2893072967
use _mesa_HashDeleteAll()
2006-06-30 15:58:53 +00:00
Brian Paul
66c9be06f9
remove occlude.c demo since GL_HP_occlusion_test no longer available
2006-06-30 15:57:05 +00:00
Brian Paul
c7e164f091
In free_shared_state(), use new _mesa_HashDeleteAll() function to delete
...
textures, display lists, programs, VBOs, etc. Less code and more efficient.
2006-06-30 15:44:30 +00:00
Brian Paul
d179e16501
Added _mesa_delete_list() to delete a display list, but don't remove from
...
hash table. Make _mesa_destroy_list() static.
2006-06-30 15:41:55 +00:00
Brian Paul
9f6798d6e1
Added _mesa_HashDeleteAll() to delete all entries in a hash table with a
...
callback function.
Added _mesa_HashWalk() to walk over all entries in a hash table with callback.
2006-06-30 15:39:23 +00:00
Jerome Glisse
7c583f5d11
Fix typo.
2006-06-29 20:01:35 +00:00
Tilman Sauerbeck
f7f5b2c415
destroy left-over VBOs on shutdown
2006-06-29 18:36:51 +00:00
Tilman Sauerbeck
ff3a5b1842
instead of messing with _TNL_LAST_GENERIC and _TNL_FIRST_GENERIC, use _TNL_NUM_GENERIC. this fixes an off-by-one error (we didn't handle the final attribute)
2006-06-29 16:48:45 +00:00
Tilman Sauerbeck
8ca6250d72
cleanup, avoid magic values
2006-06-29 16:47:09 +00:00
Tilman Sauerbeck
ff5b590382
added _TNL_NUM_GENERIC
2006-06-29 16:45:57 +00:00
Brian Paul
787f4965a2
only assert front/back pitch if double-buffered (bug 7663)
2006-06-29 15:44:13 +00:00
Brian Paul
b10ea9843b
added src/glx/x11/depend to DEPEND_FILES
2006-06-28 21:58:47 +00:00
Tilman Sauerbeck
6c33475424
propagate errors from parse_generic_attrib_num in parse_attrib_binding (-> don't segfault when you're trying to access invalid generic attributes
2006-06-28 16:26:20 +00:00
Brian Paul
7a7aa2aabb
Don't use nested struct definitions in tnl_clipspace_fastpath.
...
Make attr_type into a top-level type: tnl_attr_type
See bug 7340.
2006-06-27 20:11:00 +00:00
Ian Romanick
4063b1730d
Remove the extraneous GL_ prefix from the enums for GL_EXT_timer_query and
...
GL_EXT_framebuffer_blit. Enumerants in the XML schema get the GL_ prefix
added to them automatically. This resulted in things like
"GL_GL_TIME_ELAPSED_EXT" in enums.c.
2006-06-27 16:13:13 +00:00
Aapo Tahkola
291fd257eb
Fix stencil clears that have caused problems with redbook/stencil, tests/stencilwrap and ut2k4 adrenaline pills.
2006-06-27 01:46:11 +00:00
Aapo Tahkola
caf0176472
Fix generic vertex attribs (Rune Petersen)
2006-06-27 01:26:47 +00:00
Brian Paul
4e0617849c
use trackball code for mouse rotation
2006-06-26 23:00:15 +00:00
Brian Paul
9671548424
virtual trackball code
2006-06-26 22:59:28 +00:00
Brian Paul
199729ff27
locking fixes (Martijn Van Oosterhout)
2006-06-26 19:59:38 +00:00
Brian Paul
78a6000cf2
Use $(LIB_DIR) instead of $(TOP)/lib since libraries sometimes go into lib64/.
...
Probably need to fix the install destinations too...
2006-06-26 15:34:21 +00:00
Tilman Sauerbeck
0deb088cf0
more cleanups
2006-06-23 16:47:08 +00:00
Brian Paul
3cb56804ca
fix glut/freeglut links
2006-06-23 15:27:32 +00:00
Brian Paul
0e794a1bc6
New 'install' targets in makefile. See bug 2372.
2006-06-22 22:50:48 +00:00
Keith Whitwell
b4517527eb
A bunch of tiny tests that I've found helpful bringing up drivers from
...
scratch. These exercise single pieces of functionality and provide a
gentler ramp than trying to use the mesa demos to bring up drivers with.
2006-06-22 16:32:19 +00:00
Keith Whitwell
5fb9f80e37
exercise min/max lod
2006-06-21 14:04:04 +00:00
Keith Whitwell
942b5b7bc0
exercise position invarient vertex program
2006-06-21 14:03:39 +00:00
Alan Hourihane
feb0ff11e5
Check for a valid context
2006-06-21 10:58:04 +00:00
Brian Paul
4cd9e5c3c9
rewrite gluErrorString() to be more legible
2006-06-20 15:30:26 +00:00
Brian Paul
bd0bfd1dc2
reorder a few token definitions
2006-06-20 14:52:22 +00:00
Michel Dänzer
c28834bfbb
Add M32R architecture to test for USE_IEEE and friends (Kazuhiro Inaoka,
...
from http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=374608 ).
2006-06-20 09:39:32 +00:00
Brian Paul
1ec9ed4f25
fix span code compilation problems, bug 5858
2006-06-20 03:35:17 +00:00
Ian Romanick
4afcd8aa8b
Print the hex value of the errant input when an invalid stencil function is
...
specified.
2006-06-19 16:39:49 +00:00
Alan Hourihane
161de10ce8
If DrawBuffer isn't set, return immediately
2006-06-19 09:27:04 +00:00
Tilman Sauerbeck
11fceb19d3
no need to handle ARL in a special way, it's a generic scalar operation. only tested on r300.
2006-06-18 14:07:10 +00:00
Aapo Tahkola
16d1024f27
fix broken negate
2006-06-18 12:50:27 +00:00
Aapo Tahkola
e6a17b6052
fix broken address register reads
2006-06-18 12:39:58 +00:00
Brian Paul
385f23edf9
Thread safety for Win32. SourceForge bug #1507315 .
2006-06-16 14:50:05 +00:00
Brian Paul
c0168fabed
glPush/PopAttrib fix (bug 6891)
2006-06-16 13:45:29 +00:00
Brian Paul
65897c04c8
don't create include/GLES yet
2006-06-16 13:41:05 +00:00
Brian Paul
c97c5f0b6b
remove obsolete PointSizePtr
2006-06-16 13:40:06 +00:00
Jouk Jansen
c3c64383ca
OpenVMS compile support update
...
Modified Files:
Mesa/src/mesa/main/descrip.mms
----------------------------------------------------------------------
2006-06-16 13:14:35 +00:00
Brian Paul
be906fe05e
added some comments, braces in _mesa_BindTexture
2006-06-15 15:39:10 +00:00
Brian Paul
2d77b25c27
minor clean-ups
2006-06-15 15:36:06 +00:00
Brian Paul
9960ddcd66
comments for gl_array_object struct
2006-06-15 15:34:13 +00:00
Keith Whitwell
0b994ef589
Call _mesa_resize_framebuffer() within intelWindowMoved(). Fixes
...
googleearth glitches.
2006-06-15 12:47:29 +00:00
Keith Whitwell
d048b7d36e
Protect _swrast_read_rgba_span with RENDER_START/FINISH
2006-06-14 10:48:09 +00:00
Brian Paul
4f68411e77
s/ATTRIBUTE/GENERIC/
2006-06-14 04:15:16 +00:00
Brian Paul
62e1fae858
A number of vertex buffer fields like NormalPtr, FogCoordPtr, etc are really
...
just aliases for members of the VB->AttribPtr[] array.
Begin replacing FogCoordPtr with VB->AttribPtr[_TNL_ATTRIB_FOG], and similarly
for NormalPtr, TexCoordPtr, PointSizePtr, etc.
2006-06-14 04:05:17 +00:00
Brian Paul
62dc134771
Rename _TNL_ATTRIB_ATTRIBUTE* to _TNL_ATTRIB_GENERIC*
2006-06-14 03:30:57 +00:00
Brian Paul
3c18d49607
new assertion
2006-06-14 03:29:08 +00:00
Brian Paul
ee06106082
Do a cheesy implementation of glXWait/GetVideoSyncSGI() functions, but
...
disable reporting the GLX_SGI_video_sync extension anyway.
Google Earth works now.
2006-06-13 23:06:25 +00:00
Brian Paul
2d087480b4
GLX_BAD_CONTEXT checks in video-sync functions
2006-06-13 23:04:41 +00:00
Brian Paul
e49aea9cef
remove debug printf
2006-06-13 22:17:41 +00:00
Brian Paul
f9d88c8204
clean-ups and new comments
2006-06-13 17:24:36 +00:00
Brian Paul
4df010b296
fix glVertexAttribPointerARB's normalized behaviour
2006-06-13 17:17:32 +00:00
Brian Paul
34a3779aae
remove unused index_attr1fv()
2006-06-13 17:16:56 +00:00
Brian Paul
7dfdf3a5b7
Rename some functions/macros to better reflect their behaviour:
...
3F -> 3FN because integer types are normalized
4FC -> 3FN because we can normalize non-color attributes
2006-06-13 17:13:15 +00:00
Brian Paul
44b82dffe8
In import_attrib(), use the from->Normalized flag to choose the right
...
translation function.
Before this fix the 'normalized' flag to glVertexAttribPointerARB() was ignored.
2006-06-13 17:06:44 +00:00
Brian Paul
5c7c5a762e
s/0/NULL/
2006-06-13 17:04:26 +00:00
Brian Paul
1c546ae552
When using an ARB vertex program, the generic vertex arrays do not alias the
...
conventional arrays.
Typo: s/writeable/writable/
2006-06-13 17:03:25 +00:00
Brian Paul
8bc00c2047
fix size assertions in _mesa_init_teximage_fields()
2006-06-13 16:45:28 +00:00
Brian Paul
212d7e8369
minor simplification in texcoord array import
2006-06-13 14:50:44 +00:00
Michel Dänzer
73e73ffdd5
Fix command line parsing.
2006-06-13 08:37:03 +00:00
Brian Paul
bd1e587ebe
remove some unneeded #includes
2006-06-13 03:29:02 +00:00
Brian Paul
0395cc01fd
Fix a few conversion bugs. For example, GLshort->GLfloat conversion
...
didn't work for color arrays.
2006-06-13 03:22:52 +00:00
Kristian Høgsberg
c25eb99f95
Fix all instances of calling __glXSetupForCommand before GetReqExtra.
2006-06-13 01:41:18 +00:00
Brian Paul
18d0efb555
removed incorrect const qualifier
2006-06-13 01:14:48 +00:00
Ian Romanick
9853aac495
Make r300 driver build with GL_APPLE_vertex_array_object changes.
...
Sorry for the breakage. These changes are only build tested.
2006-06-12 22:39:49 +00:00
Brian Paul
a3feff414f
GL_APPLE_vertex_array_object is new
2006-06-12 20:02:45 +00:00
Brian Paul
48c03d7c9f
s/buffer/arrays/
2006-06-12 20:02:11 +00:00
Brian Paul
d2fb24a671
make do_vertex_attrib_enable() static
2006-06-12 19:59:34 +00:00
Brian Paul
f2ce358331
include glxclient.h to silence missing prototypes warning
2006-06-12 19:56:57 +00:00
Brian Paul
c8f8fbecd7
remove const qualifier from glGenVertexArraysAPPLE() parameter
2006-06-12 19:47:44 +00:00
Brian Paul
0e0e3b05ab
include arrayobj.h
2006-06-12 19:46:14 +00:00
Brian Paul
050d39b3f4
remove unused var
2006-06-12 19:45:43 +00:00
Ian Romanick
ee34e6ef71
Add support for GL_APPLE_vertex_array_object. Several test programs
...
and demos are also added.
Adding basic support to drivers should be as easy as just enabling the
extension, though thorough test would also be required.
2006-06-12 16:26:29 +00:00
Alan Hourihane
6254d59043
fire vertices before context destruction.
2006-06-12 08:52:29 +00:00
Tilman Sauerbeck
51eb359ea9
destroy the memory manager along with the context
2006-06-11 09:12:27 +00:00
Roland Scheidegger
5b90cf2f2f
enable arb_vertex_program by default if drm is new enough. Do a fallback when it's a nv_vp as there could be issues.
2006-06-10 00:51:54 +00:00
Claudio Ciccani
da4b01211b
Added some notes about this implementation.
2006-06-09 15:20:26 +00:00
Claudio Ciccani
4812a59754
Enable setting invible cursors.
2006-06-09 15:19:05 +00:00
Claudio Ciccani
6acc6dd0c4
Separated joystick pointer coordinates from mouse pointer coordinates.
2006-06-09 15:18:04 +00:00
Roland Scheidegger
52c5d9c5b7
shuffle some code to make some assertions in the _savage_texstore_a111xxxx functions compile without error...
2006-06-09 00:28:53 +00:00
Brian Paul
5dbd0a400a
added info about prerequisites for building DRI drivers
2006-06-08 23:42:07 +00:00
Brian Paul
11ea8cb0a2
fix glBegin error test
2006-06-08 23:12:58 +00:00
Brian Paul
ee7e58e111
check for invalid mode in glBegin(), bug 7142
2006-06-08 23:11:35 +00:00
Tilman Sauerbeck
a0daa1220f
include tnl/tnl.h for _tnl_program_string()
2006-06-08 21:17:08 +00:00
Tilman Sauerbeck
3ebf0418a9
mark ARL operand as scalar (Roland Scheidegger)
2006-06-08 21:12:21 +00:00
Tilman Sauerbeck
0bc09bdace
struct op_names: get rid of the 'output operands' field as it's not used (Roland Scheidegger)
2006-06-08 21:09:17 +00:00
Brian Paul
0c65604eeb
links to ClosedGL and S3TC library
2006-06-08 19:59:41 +00:00
Roland Scheidegger
d6213e6023
Improve slightly wrong CMP_SRCS test to avoid unencessary instructions. Clean up the r200 vertex program code a bit.
2006-06-08 17:46:21 +00:00
Brian Paul
808809b061
updated Pixmap vs. XImage info
2006-06-07 14:01:31 +00:00
Aapo Tahkola
37474eca68
prevent possible program mix up with sw vps (Roland Scheidegger)
2006-06-06 23:44:05 +00:00
Aapo Tahkola
9248882ca2
prevent run_arb_vertex_program from running tnl programs unless ctx->_MaintainTnlProgram is set
2006-06-06 22:24:12 +00:00
Aapo Tahkola
9ba2006594
make sure tex format is supported.
2006-06-06 18:37:45 +00:00
Aapo Tahkola
2f42558050
various fixes (Roland Scheidegger)
2006-06-06 18:25:47 +00:00
Brian Paul
4cb9fffa7e
Added simple lookup_bufferobj() function to wrap the _mesa_HashLookup() call
...
and cast. Simplifies the code a little bit elsewhere.
2006-06-03 15:32:27 +00:00
Brian Paul
3696f0ee1d
updates for using libdrm (Hanno Bock)
2006-06-03 15:17:07 +00:00
Brian Paul
6f172f7aba
minor clean-ups
2006-06-02 22:51:45 +00:00
Roland Scheidegger
98c791b543
implement arb_vertex_program in hw for r200. Code contains still some hacks, generic attribs cause a fallback, but otherwise it seems to work quite well. Passes all glean vertProg1 tests with the exception of the degnerated LIT case (which is a hw limitation), as well as runs the r200 render path of doom3/quake4 (1.1 patch needed for quake4). The code is heavily borrowed from the r300 driver as vertex programs encoding is almost identical. arb_vertex_program is not yet announced by default and still needs to be enabled via driconf.
2006-06-02 22:47:31 +00:00
Brian Paul
65ced47453
Thomas Sondergaard's API tracer
2006-06-02 14:50:28 +00:00
Brian Paul
21fbdb14e9
set per-context GL_DRAW_BUFFER state regardless of currently bound FBO
2006-06-02 12:51:56 +00:00
Brian Paul
79d8db77b9
fix depth-format rectangular textures
2006-06-02 12:47:42 +00:00
Brian Paul
2b04dd9d2c
fix depth-component test to allow rectangular textures
2006-06-02 12:46:53 +00:00
Roland Scheidegger
b302419abe
remove code dealing with drmMinor version < 6 since all radeon drivers request at least drmMinor 6 anyway.
2006-06-02 01:52:54 +00:00
Roland Scheidegger
5377ac80dc
retry on EBUSY instead of EAGAIN in radeonWaitIrq (it appears this was the intention as drm seems to never return EAGAIN) in all radeon drivers.
2006-06-01 23:21:43 +00:00
Roland Scheidegger
fe57ed4f25
Fix extended swizzling in vertex programs by introducing special swizzle instruction, extend the 2 bit rsw field to 3 bit like used in other places. While here, also fix up rsw (negation), dph and try to fix up rsq with negative values (doesn't work, bug seems elsewhere) in the sse codegen code.
2006-06-01 22:56:40 +00:00
Brian Paul
4d3ab19abf
document MESA_TEX/TNL_PROG env vars
2006-06-01 20:22:30 +00:00
Brian Paul
1ec9b5a5a9
fix extension_supported() function, added comments
2006-05-31 20:36:52 +00:00
Tilman Sauerbeck
e689a7fc6a
SWZ is nearly identical to MOV. the difference is that SWZ supports per-component negation, which MOV doesn't. as that's handled transparently, we can use the same code for them.
2006-05-31 17:57:14 +00:00
Tilman Sauerbeck
49db174df5
pass src->NegateBase as-is in t_src() now, as the flags are equivalent to r300's VSF_FLAGs now
2006-05-31 17:37:23 +00:00
Claudio Ciccani
9efe17ed91
Updated config file.
2006-05-31 17:06:05 +00:00
Claudio Ciccani
fe94d0b335
Added some example progs using DirectFBGL.
2006-05-31 17:05:11 +00:00
Claudio Ciccani
b18191cf30
Added DirectFB GLUT implementation.
2006-05-31 17:02:45 +00:00
Claudio Ciccani
9400550c16
Fixed bug with multiple contexts.
...
Added support for ARGB4444 and ARGB2554.
Added hardware accelerated Clear().
2006-05-31 17:00:10 +00:00
Brian Paul
55ad3cc055
fix bug 7077 - mem leak
2006-05-30 22:26:21 +00:00
Brian Paul
a8c4242395
Define new NEGATE_* tokens for setting the src register's NegateBase field.
...
Before, we were using GL_TRUE/GL_FALSE in a few places.
Note: only the SWZ instruction can negate individual components.
2006-05-30 22:17:35 +00:00
Brian Paul
e4cb9cd167
remove redundant 'const'
2006-05-30 22:15:24 +00:00
Brian Paul
8333012b56
free convolved image / fix mem leak (bug 7077)
2006-05-30 21:58:55 +00:00
Tilman Sauerbeck
1d0fa45bc1
minor code cleanup, no actual changes
2006-05-30 18:49:20 +00:00
Tilman Sauerbeck
6be8127ea4
don't generate GL_INVALID_ENUM if GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB, which is actually handled
2006-05-30 16:57:52 +00:00
Michal Krol
51fec69ea6
Add x86sse.h.
2006-05-30 09:59:05 +00:00
Michal Krol
4decba90be
Remove not needed forward declaration.
2006-05-30 09:45:33 +00:00
Michal Krol
23b7c7dc14
Make it running under Linux.
2006-05-30 09:38:16 +00:00
Michal Krol
44d5c8668a
First draft.
2006-05-30 09:35:36 +00:00
Tilman Sauerbeck
b20cdf1d28
don't do the check for >= MAX_VERTEX_PROGRAM_ATTRIBS twice, it's already done in parse_generic_attrib_num()
2006-05-29 16:24:28 +00:00
Brian Paul
919f6a070c
generic attribute 0 wasn't handled correctly (Jesse Allen)
2006-05-29 14:37:56 +00:00
Roland Scheidegger
76b6e88e56
fix some whitespace in previous commit
2006-05-27 09:09:56 +00:00
Roland Scheidegger
8a61821057
preparation for r200 hw vertex programs. Increase R200_CMD_BUF_SZ to 16k instead of 8k (the reasons why it was exactly 8k are unclear). Add register defines, sanity code, fix potential issue with wrong statechange order when disabling fragment programs.
2006-05-27 09:03:25 +00:00
Brian Paul
04fa003a50
The ctx->_TexEnvProgram that's allocated in update_state() doesn't seem to
...
be needed (it's set in texenvprogram.c) and is a memory leak according to
valgrind.
Disable with #if 0 / #endif
2006-05-24 03:34:17 +00:00
Brian Paul
65a51c0d62
Roll _mesa_free_parameters() into calling function (the only caller).
...
Replace assert(0) with _mesa_warning().
Use new _mesa_align_realloc() function.
New comments, clean-ups.
2006-05-24 03:30:31 +00:00
Brian Paul
5a67af97fa
fix a small memory leak in _mesa_add_state_reference()
2006-05-24 03:25:22 +00:00
Brian Paul
1798d9a8a4
added _mesa_align_realloc()
2006-05-24 03:15:46 +00:00
Brian Paul
0c1cbd5805
use GLbitfield for StateFlags, improved comments
2006-05-24 03:01:58 +00:00
Brian Paul
d9736db667
Add const qualifiers in a number of places.
2006-05-23 02:44:46 +00:00
Brian Paul
f5a2ac95c3
init mask=0 to silence warning
2006-05-23 02:16:20 +00:00
Brian Paul
fe9026d04a
make mgaSetFence() and mgaWaitFence() static
2006-05-23 02:13:53 +00:00
Brian Paul
a6f7f10efa
prototype i915_udpate_fog() to silence warning
2006-05-23 02:12:08 +00:00
Brian Paul
b8f2f6fee1
In cache_item(), there was sizeof(void) expression.
...
Replace void *key parameter with const struct state_key *
2006-05-23 01:55:31 +00:00
Brian Paul
acc9566b86
GL_INDEX_OFFSET fix
2006-05-22 17:41:59 +00:00
Brian Paul
17befff800
GL_INDEX_OFFSET didn't work with CI->RGB mappings.
...
Added some const qualifiers.
2006-05-22 17:40:07 +00:00
Keith Whitwell
8065c120c4
memory usage fixes for glean/conform, use a better hash function
2006-05-22 16:09:27 +00:00
Keith Whitwell
64da16146f
Fix typo
2006-05-22 14:30:58 +00:00
Keith Whitwell
5ddc53f899
Better caching for texenv programs.
...
Initialize some values correctly.
2006-05-22 14:17:32 +00:00
Keith Whitwell
7e3fa7e837
Speedup the venerable mm.[ch] allocator with doubly linked lists and a
...
separate list of free segments.
2006-05-22 12:32:35 +00:00
Brian Paul
b0b6d1abe5
In gl_texture_image, replace ImageStride with an ImageOffsets array.
...
Some hardware lays out 3D mipmaps in a manner that can't be expressed
with a simple image stride.
The ImageOffsets array is allocated and initialized to typical defaults
in the _mesa_init_teximage_fields() function. If needed, a driver will
then have to replace these offsets.
TexStore and TexelFetch routines updated to use offsets array.
2006-05-20 16:19:48 +00:00
Brian Paul
226d0187b5
glxinfo -l expanded, fixed bug 6863
2006-05-20 15:18:23 +00:00
Brian Paul
04d5d16415
remove some redundant functions, fix-up reference counting
2006-05-20 15:16:45 +00:00
Brian Paul
89ffca52ac
use new _mesa_remove_renderbuffer()
2006-05-20 15:12:42 +00:00
Brian Paul
7ac5b7b934
use new _mesa_dereference_frame/renderbuffer() functions
2006-05-20 15:08:25 +00:00
Brian Paul
b52f02121b
Added _mesa_remove_renderbuffer() as a counterpart to _mesa_add_renderbuffer().
...
Added _mesa_dereference_renderbuffer() to encapsulate renderbuffer
reference count decrement, delete, locking.
2006-05-20 15:07:32 +00:00
Brian Paul
2eb88c1752
Added _mesa_dereference_framebuffer() to encapsulate reference count
...
decrement, delete and locking.
2006-05-20 15:06:35 +00:00
Brian Paul
cbb19930b3
some new comments
2006-05-19 17:31:09 +00:00
Brian Paul
20e11b2332
remove an assertion
2006-05-19 17:27:33 +00:00
Brian Paul
4e470db0b9
print 2D vs 3D in window
2006-05-19 16:48:42 +00:00
Brian Paul
5ec34f0ff9
also test 3D textures (press '2'/'3' to toggle)
2006-05-19 16:42:01 +00:00
Brian Paul
083f8111aa
added some CHAN_BITS tests
2006-05-19 03:49:13 +00:00
Brian Paul
68bc7df638
replace FORMAT var with RB_TYPE
2006-05-19 03:47:16 +00:00
Brian Paul
fd02ca7711
Demonstrate rendering 8, 16 and 32-bit/channel images all in one program.
...
Like older osdemo.c program, but test more OpenGL features like texturing,
blending, lines.
2006-05-19 03:43:39 +00:00
Brian Paul
e35b9058ce
updated docs for off-screen rendering
2006-05-19 03:42:16 +00:00
Brian Paul
d44248ca00
Allow rendering 8, 16 and 32-bit/channel images without recompiling.
...
Uses new renderbuffer adaptors.
2006-05-19 03:41:37 +00:00
Brian Paul
6a74f65c58
install renderbuffer adaptors when color channel sizes need to be reduced
2006-05-19 03:40:29 +00:00
Brian Paul
d2e5598cd3
added rbadaptors.[ch] files
2006-05-19 03:37:41 +00:00
Brian Paul
e2db790a46
added rbadaptors.c
2006-05-19 03:35:38 +00:00
Brian Paul
3c30b35134
Renderbuffer adaptors.
...
When compiling Mesa with CHAN_BITS=16 or 32, these adaptors allow rendering
into color buffers with smaller channel sizes.
2006-05-19 03:33:50 +00:00
Brian Paul
23a5c57cee
minor simplification
2006-05-18 22:31:19 +00:00
Brian Paul
0ca9082cbd
texture EnvColor needs to be converted to GLchan, not GLint
2006-05-18 22:11:09 +00:00
Aapo Tahkola
787fd58186
Dont allow 16 tex units to be used at all.
2006-05-18 21:15:26 +00:00
Brian Paul
5e51ebd8eb
use -march=i486 instead of -m486 (bug 6954)
2006-05-18 17:04:13 +00:00
Brian Paul
0d957ca400
change initialization of texcoords - not all C compilers support non-constant array initializers
2006-05-18 14:16:43 +00:00
Brian Paul
3d8a791ff9
add extra APP_LIB_DEPS (bug 6954)
2006-05-18 13:55:31 +00:00
Brian Paul
c717ffa146
added solaris-x86-gcc-static
2006-05-17 22:51:44 +00:00
Brian Paul
7d848c3308
generate shared lib, not static
2006-05-17 22:51:23 +00:00
Brian Paul
9cc115e417
formerly known as solaris-x86-gcc
2006-05-17 22:51:08 +00:00
Brian Paul
4c6319db9c
call reshape() after init() to set initial projection/viewing transform (see bug 6941)
2006-05-17 22:44:18 +00:00
Tilman Sauerbeck
b99c801f73
unbreak the build
2006-05-17 16:39:40 +00:00
Dave Airlie
cea0c74bcb
add texture rectangle support for i815, I wrote the original patch about
...
2 years ago, I finally dug out an i815 and got it working
2006-05-17 06:26:25 +00:00
Tilman Sauerbeck
601c02f783
bug 6941: fixed initial rendering problems in glxgears
2006-05-16 16:27:54 +00:00
Michal Krol
bd4256acfd
Fix typo.
2006-05-16 10:37:16 +00:00
Michal Krol
0b9d7e477a
Add functions.
2006-05-16 10:11:29 +00:00
Michal Krol
969c43108e
Write attribs to slang machine.
2006-05-16 10:10:56 +00:00
Michal Krol
b4c5905549
Change error message wording.
2006-05-16 10:10:10 +00:00
Michal Krol
b6e92d090c
Rename print() to printMESA().
2006-05-16 10:09:32 +00:00
Michal Krol
563f8ad50a
Fix attrib handling.
2006-05-16 10:08:30 +00:00
Michal Krol
21ef956e9a
Extend printMESA function to output also to shader's info log.
...
Fix float-to-int conversion for x86 back-end.
2006-05-16 10:04:24 +00:00
Michal Krol
a67330d157
Cleanup code. Change constructor prototype.
2006-05-16 10:01:07 +00:00
Michal Krol
d1b40400d6
Cleanup code.
2006-05-16 09:53:42 +00:00
Michal Krol
ecf2e5b0a1
Change constructor prototype.
...
Fix struct field accessing.
2006-05-16 09:52:02 +00:00
Michal Krol
d2b9e1c560
Remove carriage returns.
2006-05-16 09:44:08 +00:00
Michal Krol
d88c67fd81
Add GetInfoLogLength and WriteAttrib functions.
...
GetInfoLog for shaders if different - it is a concatenation
of compiler output and executor output produced by printMESA.
Fix bugs.
2006-05-16 09:43:09 +00:00
Michal Krol
a1a02e6203
Cleanup GLhandle-to-object translation macros.
...
Fix minor bugs.
2006-05-16 09:40:30 +00:00
Michal Krol
32c2f939e6
GLSL regression test suite.
2006-05-16 09:32:30 +00:00
Brian Paul
2ca741ad4b
added a few extension #ifdef tests
2006-05-15 15:35:38 +00:00
Brian Paul
5e2e96b6f0
Added a check_context_limits() function that checks that the ctx->Const.*
...
fields are legal. May catch some driver development bugs.
Called the first time a context is bound.
2006-05-15 15:26:04 +00:00
Brian Paul
c8ea111166
usage() function
2006-05-15 15:14:37 +00:00
Brian Paul
20215ecc7d
remove some unused macros
2006-05-14 16:42:20 +00:00
Brian Paul
d77a165eac
s/GLbyte/GLubyte/
2006-05-14 16:27:10 +00:00
Brian Paul
ed875a4cb3
fix typo, remove dead code
2006-05-14 15:56:07 +00:00
Brian Paul
ad7805dfee
Expanded output with -l option: vertex/fragment program and vertex/fragment
...
shader limits.
Misc sync-ups with x.org copy of glxinfo.
2006-05-13 00:18:12 +00:00
Dave Airlie
f1dbacc6ad
the r300 should only use 8 until Mesa can deal with this
2006-05-12 06:03:27 +00:00
Dave Airlie
5d7ab75b02
this should use the configured number not the MAX, this has no effect until
...
the core mesa swrast number is fixed, just spotted this on the way past
2006-05-12 03:50:10 +00:00
Brian Paul
88cf5aa783
In __glXPushArrayState() we weren't pushing the index field.
...
But later, in __glXPopArrayState(), we were using that field to set
the active_texture_unit. The value was garbage and could lead to
things blowing up.
See bug 6863.
2006-05-11 16:27:39 +00:00
Brian Paul
fa489dd043
simplify image setup code, added LOD Bias control (l/L keys)
2006-05-11 01:15:48 +00:00
Brian Paul
aecd02b391
simple texture compression test
2006-05-10 22:47:06 +00:00
Brian Paul
932c2fc291
new test image - Delicate Arch, Utah
2006-05-10 22:44:26 +00:00
Brian Paul
bb2dd388d0
Test program for exercising GL_TEXTURE_BASE_LEVEL and GL_TEXTURE_MAX_LEVEL.
2006-05-10 22:37:56 +00:00
Brian Paul
1e7d84e258
move check for event.xbutton.button <= GLUT_MAX_MENUS (see sf bug 1484284)
2006-05-10 19:21:39 +00:00
Brian Paul
700359ca5a
check if button >= GLUT_MAX_MENUS in glutAttacheMenu()
2006-05-10 19:21:16 +00:00
Keith Whitwell
adc0490420
Clean up previous change slightly
2006-05-10 09:00:16 +00:00
Keith Whitwell
452be7e7ef
Use a (much!) larger executable memory heap so that the glsl x86
...
allocations succeed. I'm not sure this is really necessary...
2006-05-10 08:57:34 +00:00
Brian Paul
2b3aab0717
check event button against GLUT_MAX_MENUS (bug 1484284)
2006-05-09 14:51:57 +00:00
Brian Paul
ab13ec10eb
16/32-bit chan fixes, texture compression fixes
2006-05-09 14:41:08 +00:00
Brian Paul
791e7b385a
When error-checking 'unit' against num_texture_units, need to use >=, not >.
...
See bug 6863.
2006-05-09 14:36:58 +00:00
Brian Paul
008ed1df83
Add a new 'all' parameter to _mesa_get_compressed_formats() to indicate whether
...
all formats or just those without restrictions/limitations should be returned.
We want all when validating the internalFormat parameter to
glCompressedTexImage2D but only want unrestricted formats when handling the
GL_COMPRESSED_TEXTURE_FORMATS query.
2006-05-09 13:51:17 +00:00
Brian Paul
5e4c39dc0e
use _mesa_compressed_texture_size() for GL_TEXTURE_COMPRESSED_IMAGE_SIZE query
2006-05-09 00:00:46 +00:00
Brian Paul
a546769733
two more texture compression fixes
2006-05-08 23:59:38 +00:00
Brian Paul
c3c19be8e0
More updates for texture compression.
...
Added _mesa_compressed_texture_size_glenum() for validating the imageSize
parameter to glCompressedTex[Sub]Image1/2/3() which does _not_ call
ctx->Driver.CompressedTextureSize() - since that could return a padded size.
2006-05-08 23:52:32 +00:00
Brian Paul
5999c5b620
Fix a number of texture compression issues.
...
Pass the MESA_FORMAT_* token to the _mesa_compressed_row_stride(),
_mesa_compressed_texture_size() and _mesa_compressed_image_address()
functions since we want to use the driver-chosen format, not the user's
internalFormat hint.
Consolidate code related to choosing the texture format in texstoree.c
2006-05-08 19:14:38 +00:00
Brian Paul
c93c18abf1
fix warning
2006-05-08 19:11:21 +00:00
Keith Whitwell
71b2504e03
updates to dri drivers for recent stencil changes
2006-05-08 09:03:35 +00:00
Brian Paul
960973b2ec
added CHAN_BITS != 8 test
2006-05-07 16:16:23 +00:00
Brian Paul
85bc17495b
misc clean-ups
2006-05-07 16:14:58 +00:00
Brian Paul
ca8b235188
minor clean-ups around DepthScale/Bias
2006-05-07 16:14:13 +00:00
Brian Paul
8a1848bf99
restore -O flag (bug 6814)
2006-05-06 22:39:33 +00:00
Brian Paul
0c7cbf0a7c
Check for overflow when converting floating pt Z values to 32-bit GLuint.
2006-05-06 22:30:33 +00:00
Brian Paul
efbf170cfb
updated GLX_EXT_texture_from_pixmap tokens (Dave Reveman)
2006-05-05 18:19:54 +00:00
Brian Paul
9b20b68af1
check for float->uint overflow in _mesa_unpack_depth_span()
2006-05-05 14:49:38 +00:00
Keith Whitwell
6717a7aca0
Define VERT_RESULT_EDGE
2006-05-05 09:26:40 +00:00
Dave Airlie
86740f1593
remove temporary code from keithw, this in theory isn't used at the moment
...
anyways unless INTEL_BATCH is turned on
2006-05-05 06:53:11 +00:00
Dave Airlie
2364d9abd3
Fix i915 driver after stencil changes in Mesa 6.5
2006-05-05 06:52:32 +00:00
Keith Whitwell
ab377ce414
Release temporary
2006-05-05 00:00:46 +00:00
Ian Romanick
6e2ab82f5c
Fix some silly spelling errors.
2006-05-03 17:12:12 +00:00
Dave Airlie
ee251d4313
remove some unneeded includes
2006-05-02 08:58:42 +00:00
David Reveman
bea7fe57c1
Update to final EXT_tfp tokens
2006-05-02 08:54:39 +00:00
Dave Airlie
698b04c735
move the pkg config flags for libdrm to the bottom
2006-05-02 08:32:46 +00:00
Adam Jackson
0157624557
Update function signatures for EXT_tfp entrypoints.
2006-05-01 22:25:18 +00:00
Brian Paul
ae7f22f1ef
new, faster version of __gluInvertMatrixd(), bug 6748
2006-05-01 16:01:17 +00:00
Jeremy Kolb
0174d894ef
Bumped support for xcb 0.9
2006-04-29 16:13:02 +00:00
Tilman Sauerbeck
c5b3343e65
added a trailing newline to pacify gcc
2006-04-28 21:57:32 +00:00
Tilman Sauerbeck
9ecd280f33
fptest1 requires GL_NV_fragment_program
2006-04-28 21:50:41 +00:00
Brian Paul
6a769d97e3
fix second memory leak (bug 5557)
2006-04-28 15:42:15 +00:00
Brian Paul
49a80ca2bc
fix first memory leak (bug 5557)
2006-04-28 15:40:11 +00:00
Brian Paul
c4fe46f0b8
fixes for CHAN_BITS!=8
2006-04-27 02:50:31 +00:00
Brian Paul
444cd293fd
assorted clean-ups, fixes
2006-04-27 02:47:50 +00:00
Brian Paul
e814d5e89f
replace a bunch of casts with GET_XRB macro
2006-04-27 02:46:20 +00:00
Brian Paul
edc16a5f7a
fix a few stride computations in _mesa_texstore_rgba()
2006-04-26 18:43:22 +00:00
Aapo Tahkola
e440bcf41a
fix warnings.
2006-04-26 12:00:53 +00:00
Aapo Tahkola
d44c3e647f
R300_SPAN_DISABLE_LOCKING env var
2006-04-26 11:36:27 +00:00
Brian Paul
a4ebd5f684
remove _glthread_INIT_MUTEX() call
2006-04-26 03:31:59 +00:00
Brian Paul
65dccf377d
fix an assertion
2006-04-26 03:29:30 +00:00
Brian Paul
faee3f0f1e
minor clean-up
2006-04-26 03:19:54 +00:00
Brian Paul
901ac21938
remove old XFree86 tag
2006-04-26 03:19:37 +00:00
Brian Paul
9c4fd26bca
update some tests for visual bit depths to use renderbuffers
2006-04-25 22:55:19 +00:00
Brian Paul
2486267dda
use _TNL_FIRST/LAST_MAT indexes
2006-04-25 22:26:21 +00:00
Michal Krol
6acf1e93a2
Remove carriage returns.
2006-04-25 10:11:59 +00:00
Brian Paul
cb0ae25a4e
vertex attrib alias change, glPopAttrib/GL_DRAW_BUFFER bug fix
2006-04-25 00:55:47 +00:00
Brian Paul
94b30dc390
Put color index attribute into the 6th attribute slot.
...
Update a lot of loops, conditionals to use the _TNL_FIRST/LAST_* values
instead of specific vertex attributes.
Remove the EdgeFlagv function from the GLvertexformat struct.
2006-04-25 00:53:25 +00:00
Brian Paul
5bdc6fdebc
silence warnings
2006-04-25 00:31:22 +00:00
Brian Paul
095c6699f4
No longer alias generic vertex attribs with conventional attribs for GL_ARB_vertex_program.
2006-04-25 00:21:32 +00:00
Brian Paul
f12ea2d402
extended swizzle (bug 6727)
2006-04-24 16:33:25 +00:00
Brian Paul
9cd1cc0535
fprintf() clean-up (bug 6730)
2006-04-24 16:32:05 +00:00
Brian Paul
263fff44b4
updated assertion
2006-04-23 15:28:54 +00:00
Aapo Tahkola
44a22a2c28
enable feedback rendering
2006-04-23 08:04:50 +00:00
Aapo Tahkola
a55842b9b3
disable hw locking when entering span rendering for now
2006-04-23 07:59:40 +00:00
Aapo Tahkola
95cc7a6dac
need to hold before freeing
2006-04-23 07:15:19 +00:00
Benjamin Herrenschmidt
aa93b4ced0
Enable USER_BUFFERS, RADEON_VTXFMT_A and HW_VBOS on big endian by forcing all elts
...
to 32 bits (it would be possible to do a half word swap for 16 bits if somebody is interested) and by using the input route mecanism to swap ubyte's properly in r300EmitArrays. Tested with cva, varray and quake3
2006-04-23 05:54:06 +00:00
Brian Paul
2f92adb9e0
Fix yet another issue with popping GL_DRAW_BUFFER state with respect to
...
single vs. multiple outputs and what kind of FBO is currently bound.
2006-04-22 01:20:20 +00:00
Adam Jackson
e60ce392d8
Ensure all GART allocations are freed on context destruction, rather than
...
waiting for the DRM to reap them at process exit. Fixes (fatal) allocation
failures in AIGLX configurations.
Reviewed by: Aapo Tahkola
2006-04-21 19:53:52 +00:00
Adam Jackson
ca98203cd9
Fix format strings for LP64
2006-04-21 19:51:29 +00:00
Brian Paul
b87957d59a
pass color index as float, not int
2006-04-21 02:44:35 +00:00
Brian Paul
ba999b1a3f
depend is not a .PHONY target
2006-04-21 01:13:16 +00:00
Brian Paul
a95dd106e3
fix indentation
2006-04-21 01:02:49 +00:00
Brian Paul
fb87976ef6
use vertex.attrib[3] instead of vertex.color
2006-04-21 01:02:27 +00:00
Brian Paul
8743d00571
s/NV/ARB/
2006-04-21 01:01:58 +00:00
Aapo Tahkola
34ba50522a
limit max program/param length to 255 (spotted by sroland)
2006-04-20 19:43:21 +00:00
Brian Paul
8a97946e0a
check glLoadProgramNV len < 0 (bug 6679)
2006-04-20 15:06:40 +00:00
Brian Paul
45e05dccd9
error_attrib() should generate GL_INVALID_VALUE, not GL_INVALID_ENUM.
...
New doxygen comments, misc clean-ups.
2006-04-20 02:29:26 +00:00
Brian Paul
3538f81513
Make most of the _mesa_noop_*() functions static.
...
Generate GL_INVALID_VALUE, not GL_INVALID_ENUM when glVertexAttrib is called
with a bad index.
Use _mesa_noop_vtxfmt_init() in DRI drivers to initialize vertex format
struct.
2006-04-20 02:16:55 +00:00
Brian Paul
34b3b40af9
some tentative code for _mesa_update_framebuffer_visual()
2006-04-20 00:45:08 +00:00
Dave Airlie
b5d76b6858
SrcReg->Swizzle is always initialized to SWIZZLE_NOOP, and if the program
...
specifies a 2/3/4-compontent swizzle suffix, SrcReg->Swizzles is just ORed
against the new component values, without resetting it first.
Attached patch makes tests/vptest2 pass.
From Tilam Sauerbeck bug 6673
2006-04-19 23:15:51 +00:00
Brian Paul
6e542f11c9
minor updates
2006-04-19 16:55:27 +00:00
Brian Paul
53f8b7190e
fix invalid free() problem (bug 6658)
2006-04-19 14:42:01 +00:00
Brian Paul
5beff7c6c1
updates for GNU/Hurd (bug 6657)
2006-04-19 14:03:04 +00:00
Brian Paul
12ad488e59
Replace old README.X11 with updated xlibdriver.html
2006-04-19 03:25:06 +00:00
Brian Paul
b3282a3b9d
assorted AIX, IRIX fixes from Dan Schikore
2006-04-18 12:56:11 +00:00
Brian Paul
e34bf25d2d
-arch AIX64 no longer needed
2006-04-18 12:55:48 +00:00
Michal Krol
2f8496b565
Remove carriage-return chars *ONLY*.
2006-04-18 10:47:19 +00:00
Michal Krol
d55de658b5
Add support for ARB_vertex_shader attrib binding and query.
...
Clean-up ARB_shaderobjects code a bit.
2006-04-18 10:30:29 +00:00
Kristian Høgsberg
fcdc6a7d24
Add .note.GNU-stack section to assembler files to avoid the default behavior
...
of requesting executable stacks.
2006-04-17 18:58:24 +00:00
Brian Paul
28bc3cdfba
another simple FBO test
2006-04-14 16:25:27 +00:00
Brian Paul
3adee0829b
test glReadPixels speed w/ various formats/types, PBOs
2006-04-14 16:20:55 +00:00
Brian Paul
1e1af99132
Use 'file' command in more places to determine the library ABI (IRIX, SunOS,
...
Darwin), removes need to pass in special -archopt flags.
Restore the -dlopen flag afterall.
2006-04-14 14:14:51 +00:00
Brian Paul
6bef5e7621
Don't have to pass ABI-related flags to mklib anymore.
2006-04-14 14:13:00 +00:00
Brian Paul
9326962f06
Silence a few -pedantic warnings.
...
Remove ^M chars.
Replace _mesa_get_string() with simpler copy_string().
2006-04-14 03:43:39 +00:00
Brian Paul
a76c216b37
s/MaxTextureUnits/MaxTextureCoordUnits/
2006-04-14 02:28:26 +00:00
Brian Paul
780155ab31
6.5.1 fixes
2006-04-14 02:26:40 +00:00
Brian Paul
730b26556b
When popping GL_DRAW_BUFFER state, need to re-do error checking since
...
validity depends on whether a window-system FBO or user-created FBO is
currently bound. glPopAttrib() may generate GL_INVALID_OPERATION because
of this.
2006-04-14 02:25:35 +00:00
Brian Paul
61608ecfa7
silence -pedantic warning
2006-04-14 02:21:04 +00:00
Brian Paul
767ffdcc9f
don't need s_depth.h
2006-04-14 02:20:47 +00:00
Brian Paul
ee4e75bd6f
Replace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTexture[Coord/Image]Units
...
in various places.
Note that ctx->Texture.CurrentUnit needs to be tested against Coord/Image
limits when referenced, not just in glActiveTexture().
2006-04-14 02:20:18 +00:00
Brian Paul
1d886a81ad
If the image file is RGB, convert to RGBA (fixes segfault).
...
Added CheckError() calls.
Remove -ci option.
2006-04-13 19:45:42 +00:00
Brian Paul
da238ee06a
Fix comment about MaxTextureUnits, needs to be min of coord and image units.
...
See bug 5994.
Also add a few assertions.
Use MaxTextureUnits in get.c code.
There's probably other places where we need to clean-up the usage of the
MaxTexture[Coord/Image]Units constants.
2006-04-13 19:21:58 +00:00
Brian Paul
564b2aa2ef
silence minor warnings
2006-04-13 19:18:40 +00:00
Brian Paul
13abf91b42
casts to fix some -pedantic warnings
2006-04-13 19:17:13 +00:00
Brian Paul
ad38681a00
Set array normalization flag for normals, colors (Keith)
2006-04-13 15:57:29 +00:00
Brian Paul
56e0ee8efe
remove the -dlopen option. Always make both kinds of libs for AIX, Darwin.
2006-04-13 15:17:50 +00:00
Brian Paul
cbed2f8061
more updates (Dan Schikore)
2006-04-13 03:10:16 +00:00
Brian Paul
294d9abf6f
add new configs (Dan Schikore)
2006-04-13 03:00:14 +00:00
Brian Paul
cb32dcfa33
new configs, misc updates (Dan Schikore)
2006-04-13 02:59:29 +00:00
Brian Paul
fe14cf6951
Fixes for AIX, SunOS, Darwin. -dlopen flag to build dlopen()'able modules
...
for AIX, Darwin. (Dan Schikore)
2006-04-13 02:23:25 +00:00
Brian Paul
ecc0d10d2d
Use -I$(INCDIR) to get Mesa, not system headers (Dan Schikore)
2006-04-13 01:54:04 +00:00
Brian Paul
a186c80788
updated tests for defining __FUNCTION__ (Dan Schikore)
2006-04-13 01:52:32 +00:00
Brian Paul
09c8e41955
added 'const' (Dan Schikore)
2006-04-13 01:51:25 +00:00
Brian Paul
c4a4864210
compile fix from Dan Schikore
2006-04-13 01:49:45 +00:00
Aapo Tahkola
c82eadd157
GLboolean cannot hold GLuint! usage of tmus >= 4 no longer lock r300.
2006-04-12 13:51:18 +00:00
Brian Paul
68ad7ca3ba
allow rotation w/ mouse
2006-04-11 23:41:40 +00:00
Brian Paul
da21ca988a
add missing 'union' keyword
2006-04-11 23:23:36 +00:00
David Reveman
ba23f699f0
FBConfig support for EXT_tfp
2006-04-11 12:21:48 +00:00
David Reveman
ea2b711061
Add attrib_list to glXBindTexImageEXT
2006-04-11 12:19:06 +00:00
David Reveman
c6f8ae1085
Add attrib_list to glXBindTexImageEXT
2006-04-11 12:12:13 +00:00
David Reveman
342d1de38c
Fix CreateDrawable
2006-04-11 12:07:41 +00:00
Michal Krol
bb38cadb1c
More GLSL code:
...
- use macros to access and modify render inputs bit-field;
- un-alias generic vertex attributes for ARB vertex calls;
- use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS
(ARB code) in place of VERT_ATTRIB_MAX;
- define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex
attributes for ARB_vertex_shader;
- fix generic attribute index range check in arbprogparse.c;
- interface GLSL varyings between vertex and fragment shader;
- use 64-bit optimised bitset (bitset.h) for render inputs;
2006-04-11 11:41:11 +00:00
Aapo Tahkola
d90ad3fd87
get fog going(for real)
2006-04-11 11:20:43 +00:00
Aapo Tahkola
3ed16bd9cc
rectangular fp16 fixes (Ewald Snel)
2006-04-11 04:20:25 +00:00
Aapo Tahkola
6c419be402
Fog support (Ewald Snel)
2006-04-11 04:17:50 +00:00
Brian Paul
3a5ec72125
use _mesa_debug() instead of message() - fixes poor formatting of output
2006-04-10 23:36:18 +00:00
Eric Anholt
8c3d15ce28
Destroy the GL context after driDestroyTextureHeap, because the driver's
...
DestroyTexObj has a dependence on the glCtx and may segfault otherwise.
2006-04-09 17:48:28 +00:00
Aapo Tahkola
83a43aca23
fix some conflict happenings at context destroy by freeing buffers immediately. array locking can be done with vbos for vtxfmt_a so we dont really need to try to reuse them.
2006-04-08 20:05:50 +00:00
Brian Paul
ff2b910dd1
regenerate SPARC assembly dispatch (bug 6484)
2006-04-07 15:20:33 +00:00
Brian Paul
9073c40c7e
added sunos5-64-gcc (bug 6484)
2006-04-07 15:16:46 +00:00
Brian Paul
1936019cd1
replace >&/dev/null with >/dev/null so it works with all shells
2006-04-07 15:11:51 +00:00
Brian Paul
9f3bcd87db
bump version to 6.5.1
2006-04-07 14:29:52 +00:00
Alan Hourihane
e2af1da1d3
Fix some warnings on x86_64
2006-04-07 08:50:39 +00:00
Dave Airlie
9d3de643d1
make miniglx use libdrm properly
2006-04-07 03:20:56 +00:00
Adam Jackson
d25ad506f2
Coverity #943 : Avoid a NULL chase.
2006-04-07 00:05:50 +00:00
Adam Jackson
03593f53e7
Coverity #1083 : Fix a use after free case.
2006-04-06 23:50:44 +00:00
Brian Paul
0a605f93db
fixed line clipping bug 6512
2006-04-06 22:15:27 +00:00
Brian Paul
51faca1270
Rename CLIP_ALL_BITS to CLIP_FRUSTUM_BITS to reflect the fact that the value
...
only includes the 6 frustum bits, not the user-clip plane bit, nor the vertex
cull bit.
2006-04-06 22:11:57 +00:00
Brian Paul
f51a32e82a
Fix line clipping bug 6512.
...
This fix is to discard the line if both dot products are negative.
2006-04-06 22:07:01 +00:00
Brian Paul
05529fefa4
minor CFLAGS clean-up
2006-04-06 16:50:38 +00:00
Brian Paul
f4d5b1da7b
Set DRIVER_DEFINES instead of DEFINES to fix duplicate flags problem
2006-04-06 16:48:36 +00:00
Brian Paul
0dcab2a86a
Replace DEFINES with DRIVER_DEFINES. If a driver needs to set extra flags,
...
do so with DRIVER_DEFINES.
This eliminates the duplicated flags we were passing to each cc command.
2006-04-06 16:47:51 +00:00
Brian Paul
789eb27870
minor CFLAGS reordering
2006-04-06 16:46:34 +00:00
Brian Paul
c1c954e81b
remove unused var
2006-04-06 16:24:01 +00:00
Brian Paul
a1a9858ca3
update a couple MESA_FORMAT_Zxxx occurances
2006-04-06 16:23:40 +00:00
Brian Paul
e099ce85ca
re-enable animation
2006-04-06 04:34:09 +00:00
Brian Paul
dc32eb8f93
fix render to depth texture bugs
2006-04-06 04:25:48 +00:00
Brian Paul
a9bcf75103
Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.
...
This allows render to depth texture (we don't support floating pt. Z buffers).
Rename MESA_FORMAT_DEPTH_COMPONENT16/32 as MESA_FORMAT_Z16/32.
Software fallback for glCopyTexImage now uses integer temporary image instead
of float, eliminates a lot of float/int conversions.
2006-04-06 04:23:58 +00:00
Brian Paul
762c3618f5
Added render to depth texture support with GL_EXT_framebuffer_object.
...
Only render the shadow/depth texture when really needed, not every frame.
Remove support for old SGIX shadow extensions.
2006-04-06 04:11:28 +00:00
Brian Paul
5722338ea5
do additional checking for setting up depth/stencil wrappers
2006-04-06 04:09:03 +00:00
Brian Paul
32cd166971
remove duplicated framebuffer attachment test
2006-04-05 19:58:37 +00:00
Brian Paul
f08f233d6f
Remove the code that checks for duplicated framebuffer attachments (which
...
generated the error GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT).
This was removed in version 117 of the GL_EXT_framebuffer_object spec.
2006-04-05 19:58:10 +00:00
Brian Paul
59ebe1ff77
pass -m32 or -m64 to linker for SunOS as needed (bug 6484)
2006-04-05 13:43:02 +00:00
Dave Airlie
e80b9c24f4
add tiling/fence support for the miniglx driver
2006-04-05 07:13:17 +00:00
Dave Airlie
2e7af79f48
don't waste the reserved memory, take an approximation of the pool
...
allocator from the X.org driver - not as complicated
2006-04-05 06:20:58 +00:00
Brian Paul
c87809c9ed
just some comments/docs
2006-04-05 03:29:46 +00:00
Brian Paul
1979b6b2de
set the texture border color for the depth texture
2006-04-05 03:26:12 +00:00
Brian Paul
900da88dae
first 6.5.1 bug fix - bug 6498
2006-04-05 03:25:05 +00:00
Brian Paul
9ebe3b6d36
Check/use texture border color when sampling depth textures. (bug 6498)
...
Silence some warnings.
2006-04-05 03:23:44 +00:00
Brian Paul
28b014ee25
Silence minor compiler warnings (-Wextra).
2006-04-05 03:05:17 +00:00
Alan Hourihane
027bb77e02
We always have a back buffer. Fixes visual problems.
2006-04-04 13:03:20 +00:00
Dave Airlie
f8ca99d697
use gart base from drm not try to work it out ourselves.. bump radeon client
...
to need 1.6 drm where this first appeared.. this fixes r300 on PCIE
2006-04-04 11:17:46 +00:00
Dave Airlie
6a9f0a27c3
switch to card_type rather than IsPCI, doesn't change any functionality yet
2006-04-04 11:04:30 +00:00
Michal Krol
7473d17268
Add bitset.h.
2006-04-04 10:25:23 +00:00
Michal Krol
b7339d7023
Fix texcoord interpolation for fragment shaders.
2006-04-04 10:22:05 +00:00
Michal Krol
b4e9750bf4
More GLSL code:
...
- add support for varyings;
GLSL fixes:
- pow was wrongly computed in x86 back-end;
2006-04-04 10:18:07 +00:00
Michal Krol
607b61a994
Bit set.
2006-04-04 10:11:12 +00:00
Michal Krol
1a5fecb4d6
Return GLSL version string (1.10).
2006-04-04 10:08:27 +00:00
Michal Krol
ae76be49eb
Define MAX_VERTEX_ATTRIBS to 16.
2006-04-04 10:06:39 +00:00
Adam Jackson
3c327c9f3a
Fix license header to SGI FreeB. (Eric Kunze, SGI)
2006-04-03 22:23:52 +00:00
Adam Jackson
76a0797c32
Bug #5754 : Allocate texture memory correctly. (Richard Drummond)
2006-04-03 21:28:07 +00:00
Karl Schultz
a9cc078b0e
Fix problem reported by Bill Newman in read_rgba_pixels for 16 and 32 bit (GDI driver). Bug would cause the wrong pixel to be read if more than one pixel requested and could cause memory access violations.
2006-04-03 16:54:25 +00:00
Brian Paul
ac619f4912
64-bit build for sunos5 w/ gcc
2006-04-03 16:09:53 +00:00
Dave Airlie
edd2702287
add miniglx sources to i915
2006-04-03 07:41:31 +00:00
Dave Airlie
225148ea07
if DDX is -1 don't do DDX check
2006-04-03 07:41:14 +00:00
Dave Airlie
a824813d22
use Width
2006-04-03 07:40:44 +00:00
Dave Airlie
5bb5a1908f
add pitch support and use new Width
2006-04-03 07:40:28 +00:00
Dave Airlie
a951c80ae4
setup to use pci access, comment out size bumps,
...
sest xres from real width, use new -1 ddx version
2006-04-03 07:32:11 +00:00
Dave Airlie
808a678d85
do a drm lock/unlock sequence after the client close
2006-04-03 07:31:27 +00:00
Dave Airlie
d61c1cc7c9
add width to struct for width != virtual width
2006-04-03 07:30:48 +00:00
Dave Airlie
cf69d09202
make miniglx use libdrm and libpciaccess
2006-04-03 07:30:23 +00:00
Adam Jackson
b927a75979
Coverity #459 : Silly off-by-one error.
2006-04-03 00:18:03 +00:00
Adam Jackson
5ab5517ba8
Coverity #468 : Fill in the rest of the error_list to match the error codes
...
defined in glxproto.h. Avoids reading semi-random memory (and probably
crashing) when calling __glXErrorString().
2006-04-03 00:00:53 +00:00
Adam Jackson
05ddc4a6c5
Coverity #476 : Avoid walking off the end of ->vtx.attrsz, it's declared to
...
be _TNL_ATTRIB_MAX long so that's not a valid index (woo zero based
indexing).
This code still looks wrong though, the asymmetry between _tnl_copy_to_current
and _tnl_copy_from_current has me worried.
2006-04-02 23:51:30 +00:00
Adam Jackson
b3208c2de9
Coverity #567 : Fix a memory leak on a failure path.
2006-04-02 23:17:49 +00:00
Adam Jackson
1ee92f984b
Coverity #650 : Fix a memory leak when near OOM.
2006-04-02 23:15:35 +00:00
Daniel Borca
75f81ad5f9
Assorted updates.
2006-04-01 13:38:45 +00:00
Daniel Borca
b100484145
Initialize renderbuffer size.
2006-04-01 13:26:31 +00:00
Dave Airlie
278736ff6f
These messages really should be printed all the time, users want to
...
know this not have to set debug for it
2006-04-01 04:40:01 +00:00
Brian Paul
57b61638af
added MD5 checksums for 6.5 files
2006-04-01 02:29:40 +00:00
Brian Paul
09b6b9e9c3
added 6.5 relnotes
2006-04-01 01:49:31 +00:00
Eric Anholt
482d9dd21d
Don't index box by the box's index within numClipRects; just dereference it.
...
Fixes drawing with more than one cliprect. (Keith Packard)
2006-04-01 00:57:57 +00:00
Eric Anholt
9e8659f346
Call driUpdateFramebufferSize when we've found an updated DRI drawable stamp,
...
like other drivers. Failure to do so resulted in incorrect buffer sizes for
resized windows.
2006-04-01 00:55:02 +00:00
Brian Paul
e3f41ce611
6.5 updates
2006-03-31 23:10:21 +00:00
Daniel Borca
3a3e63dc4f
DMesa now uses OSMesa as a back-end.
2006-03-31 20:53:12 +00:00
Daniel Borca
3a46dff27d
Removed empty arrays.
2006-03-31 20:49:55 +00:00
Aapo Tahkola
29d833bd52
Enough testing already
2006-03-31 18:46:33 +00:00
Brian Paul
9305cba6a7
bump version/date
2006-03-31 17:31:22 +00:00
Brian Paul
f2ad1b60c0
Dave Reveman's patch for GLX_MESA_copy_sub_buffer support
2006-03-31 15:48:04 +00:00
Brian Paul
df3d4e0bb9
Fix the fetch_texel_ci8() code to deal with floating point color palettes.
...
Fixes Quake on Windows bug. (Karl Schultz)
2006-03-31 15:22:09 +00:00
Aapo Tahkola
6652dc8aac
free rs300 and ban r350(according to r300.sf.net)
2006-03-31 14:11:41 +00:00
Aapo Tahkola
7da1daf0a2
make u_list adjustable
2006-03-31 10:10:45 +00:00
Karl Schultz
18b72d184c
updated again for 6.5.
2006-03-31 06:54:11 +00:00
Aapo Tahkola
ef5b48dea1
warn about broken dxt 3/5
2006-03-31 03:54:36 +00:00
Aapo Tahkola
2cd4056fae
Dont rely on writebacks
2006-03-31 03:50:29 +00:00
Aapo Tahkola
fb0175db93
disable r300 chips. R300_FORCE_R300 to force
2006-03-31 03:16:39 +00:00
Aapo Tahkola
aa70d92a13
More meaningful warning.
2006-03-31 03:01:28 +00:00
Eric Anholt
aba4967150
The pitches of the driRenderbuffers are in bytes, so no need to multiply by cpp.
...
Fixes software fallbacks. (Keith Packard)
2006-03-30 22:44:51 +00:00
Karl Schultz
174ce730c6
Clean up data structures, finishing off some of the cleanup work suggested by Brian. Now also creating two renderbuffers, so apps can now switch with glDrawBuffer.
2006-03-30 21:53:23 +00:00
Adam Jackson
48547ee129
Clarify which version of Mesa we're talking about
2006-03-30 19:26:54 +00:00
Adam Jackson
823c581f7c
Revert my change from 1.37 as being bogus (see ensuing list discussion for
...
rationale).
2006-03-30 19:23:38 +00:00
Adam Jackson
8982697981
Update the install docs to make explicit note of libdrm version dependency.
...
Change pdx.fd.o to {anon,}cvs.fd.o as appropriate.
2006-03-30 19:21:20 +00:00
Adam Jackson
9542537cee
Style fix, drop the explicit -ldrm from the link line.
2006-03-30 19:20:25 +00:00
Karl Schultz
c3f2c287ce
Fix logic error in viewport function so that we still resize the buffers if the viewport and the window both change to the same new size. This lets the gloss demo work with the -f option.
2006-03-30 18:03:41 +00:00
Brian Paul
9e81d6ae3a
When creating front/back renderbuffers, init the Red/Green/Blue/AlphaBits fields
2006-03-30 16:33:35 +00:00
Brian Paul
94d6bf883b
Init the Red/Green/Blue/Alpha/Depth/StencilBits fields in driNewRenderbuffer()
2006-03-30 16:32:16 +00:00
Brian Paul
84c5d0a789
comments regarding assertions
2006-03-30 16:29:41 +00:00
Karl Schultz
dd7074736f
Use [][3] for write_rgb_span_16
2006-03-30 16:26:26 +00:00
Brian Paul
ef8b89faee
some comments for Darwin
2006-03-30 14:28:28 +00:00
Brian Paul
159ca321cb
added glfbdev.h to MAIN_FILES
2006-03-30 14:27:25 +00:00
Brian Paul
ec83f38e2e
fix bad call to FindLine()
2006-03-30 14:26:29 +00:00
Brian Paul
197d725601
added -f option for full-screeen
2006-03-30 14:25:54 +00:00
Brian Paul
693a66aea9
press '0' for glDrawBuffer(GL_NONE)
2006-03-30 14:24:58 +00:00
Brian Paul
8ea3353ec3
XMesaDrawLine macro, not currently used
2006-03-30 14:20:26 +00:00
Karl Schultz
87af12dbdc
Fixes from Brian to help migrate to render buffer DD interfaces. Also fix bug in the viewport function that was using the viewport size to resize the buffer, when it should have been using the window size. Fix bug in write_rgb_span_32 where the incoming pixel data parameter was coded as a [][4] instead of [][3]. Now all the demos work correctly except singlebuffer.
2006-03-30 07:58:24 +00:00
Karl Schultz
a8c9ecfab0
Fixes from Brian
2006-03-30 07:53:15 +00:00
Dave Airlie
4ecb9f0532
Fix up some incorrect pointers and clear screen
2006-03-30 05:47:08 +00:00
Dave Airlie
8b186e3695
add initial miniglx files for i915, not integrated yet
2006-03-30 04:33:58 +00:00
Karl Schultz
e43edd3c70
Updated for Mesa 6.5
2006-03-29 23:53:43 +00:00
Brian Paul
20e15f9381
Add -ansi -pedantic flags to OPT_FLAGS. This got lost at some point. Good for catching sloppy coding.
2006-03-29 23:45:44 +00:00
Brian Paul
75a8383e8d
Update the _WindowMap matrix in _mesa_set_viewport() and _mesa_DepthRange().
...
This is a temporary fix for the DRI drivers.
Should really only have to update the matrix via _mesa_update_state().
2006-03-29 23:44:31 +00:00
Brian Paul
920023240c
put braces around RENDER_SPAN macro when called, not when defined. Fixes -pedantic warnings in x11 driver
2006-03-29 23:42:44 +00:00
Brian Paul
62c325af3f
fix GETPROCADDRESS usage, remove carriage return chars (bug 6430)
2006-03-29 23:20:49 +00:00
Brian Paul
32244ac7e9
s/glslnose.c/glslnoise/ (bug 6430)
2006-03-29 23:18:13 +00:00
Kristian Høgsberg
3a6d968f37
Fixes to silence warnings in code generated by glapi scripts.
2006-03-29 22:32:38 +00:00
Karl Schultz
cec74532bf
Add newest source code files to project.
2006-03-29 20:55:48 +00:00
Brian Paul
f331bb0312
added some no-op virtual destructors to silence g++ 4.0.0 warnings
2006-03-29 18:54:00 +00:00
Brian Paul
c3051df8e1
fixes from John Shell (bug 6339)
2006-03-29 18:46:46 +00:00
Brian Paul
db79d2abac
minor clean-up
2006-03-29 18:41:19 +00:00
Brian Paul
c19de0b7f6
FP textures and fixes (Ewald Snel)
2006-03-29 15:21:01 +00:00
Brian Paul
e5b6eee15d
fix components initialization in two places (Ewald Snel)
2006-03-29 15:17:57 +00:00
Brian Paul
006e183b6e
move NumNativeAlu/TexInstruction assignments (Ewald Snel)
2006-03-29 15:15:37 +00:00
Jouk Jansen
180b0dab8b
Committing in .
...
Removing <CR>
Modified Files:
Mesa/src/mesa/main/fog.c Mesa/src/mesa/main/hint.c
Mesa/src/mesa/main/mtypes.h
----------------------------------------------------------------------
2006-03-29 12:09:08 +00:00
Brian Paul
a85fbb1d36
prep for 6.5 release
2006-03-29 04:53:02 +00:00
Brian Paul
555478fed6
New code for rendering to depth/stencil textures.
...
Re-org of the renderbuffer wrapper code.
2006-03-29 04:51:03 +00:00
Brian Paul
2742c4e4db
new tests for GL_DEPTH_STENCIL_EXT
2006-03-29 04:48:21 +00:00
Brian Paul
2b430ef56a
a few new assertions
2006-03-29 04:47:34 +00:00
Karl Schultz
b7a5a9db88
Windows makefile to easily build all demo programs.
2006-03-29 04:02:44 +00:00
Karl Schultz
888ab86f85
Repair corrupted file and remove rogue 'test' project.
2006-03-29 04:01:25 +00:00
Brian Paul
2526152a10
fix a GLuint vs GLushort test, new assertions
2006-03-29 04:01:05 +00:00
Brian Paul
519a2e7cb7
Move the computation of the viewport matrix into a new update_viewport_matrix()
...
function since the matrix depends on the viewport params and the framebuffer's
depth buffer resolution.
Fixes some renderbuffer / depth range issues.
This simplifies the _mesa_set_viewport() and _mesa_DepthRange() functions too.
2006-03-29 03:59:34 +00:00
Karl Schultz
b687531f69
Undef a conflicting symbol in Windows.
2006-03-29 03:42:32 +00:00
Karl Schultz
54b65e080e
add showbuffer.[ch] which could be in this dir after the targets are built.
2006-03-29 03:41:38 +00:00
Karl Schultz
3076557ca3
Update for new Mesa entry points. I need to change the python script that generates this file to the new XML scheme, but for now, a manual update is OK.
2006-03-29 02:12:31 +00:00
Karl Schultz
4f21180416
Remove unneeded includes of time.h
2006-03-29 02:09:47 +00:00
Daniel Borca
c61763b5d2
Match pixel addresses with `compute_row_addresses' in RGB mode (also obey RGB/UNSIGNED_BYTE rule).
2006-03-28 21:40:14 +00:00
Roland Scheidegger
08e62a1476
fix missing *_STATECHANGE in *UpdateViewportOffset for radeon, r200 and r300 (reported by Jim Duchek). Fix some potential problems with strict-aliasing with r200 and radeon drivers in *UpdateViewportOffset, *PolygonOffset and *UpdateWindow functions (some compiler warnings about strict-aliasing remain in the codegen vertex code, and there may be more problems unnoticed by the compiler).
2006-03-28 17:22:57 +00:00
Brian Paul
0e26ca0834
updated comment about framebuffer's Visual field
2006-03-28 15:28:00 +00:00
Brian Paul
e44499480f
added known issue: render to depth textures not working
2006-03-28 15:25:44 +00:00
Brian Paul
9f6ff49650
update conditional for render to GL_DEPTH_STENCIL texture, check for valid teximage before calling ctx->Driver.RenderTexture()
2006-03-28 15:24:50 +00:00
Brian Paul
c7a5d528c7
a little code movement so we don't make invalid casts from gl_renderbuffers to xmesa_renderbuffers
2006-03-28 15:21:44 +00:00
Aapo Tahkola
b8915340ea
fix #6072 (Keith Whitwell)
2006-03-28 10:26:34 +00:00
Keith Whitwell
1155f64cc0
Revert merge of new/experimental code from texmem branch.
2006-03-28 07:40:57 +00:00
Brian Paul
255e8ebd58
enable GL_ARB_half_float_pixel, was GL_MESAX_half_float_pixel
2006-03-28 01:23:43 +00:00
Brian Paul
95174c4eb2
comment about byteswapping in _mesa_unpack_depth_span()
2006-03-28 01:22:48 +00:00
Roland Scheidegger
f76ff7e4a7
make allow_large_textures 1 by default for radeon and r200, and consequently enable all texture units by default on those cards (3 for radeon, 6 for r200). Fix the usually forgotten DRIVER_DATE accordingly.
2006-03-27 23:53:53 +00:00
Roland Scheidegger
96aa403cee
remove unnecessary typedefs causing compiler warnings
2006-03-27 23:34:53 +00:00
Daniel Borca
004673d4d1
Disable `hidden' attribute for DJGPP
2006-03-27 17:34:31 +00:00
Daniel Borca
0ad1bda7a1
PutRowRGB was not initialized for OSMESA_RGB_565
2006-03-27 17:32:22 +00:00
Dave Airlie
e72b745f32
Fixup makefile for solo non-egl
2006-03-27 00:07:21 +00:00
Brian Paul
ea4fe661d7
merge from texman branch
2006-03-26 05:22:17 +00:00
Brian Paul
4cbd16ed3f
fix some PFNGL* typedefs
2006-03-26 05:09:03 +00:00
Brian Paul
06049e2416
remove carriage returns
2006-03-25 22:52:39 +00:00
Brian Paul
753af3a206
fix issue in _mesa_free_framebuffer_data()
2006-03-25 17:57:52 +00:00
Brian Paul
70207b70c5
check for incomplete FBO in _mesa_Clear()
2006-03-25 16:16:37 +00:00
Brian Paul
1bbc203c6e
Clean up the recent code related to texture_override(). Pass params in a
...
more logical order.
Remove a mess of stray ^M chars.
Fix a bug when checking if the texture object's format is GL_COLOR_INDEX
or GL_DEPTH_COMPONENT. This fixes a segfault when GL_TEXTURE_BASE_LEVEL!=0.
2006-03-24 23:53:50 +00:00
Brian Paul
6494541eaa
lots of debug options, some code movement, etc
2006-03-24 23:17:06 +00:00
Brian Paul
590cd26006
added some missing formats in _mesa_source/dest_buffer_exists()
2006-03-24 22:53:00 +00:00
Aapo Tahkola
ed4ab13cef
Make ARB_vp backends happy with nv arl
2006-03-24 16:35:08 +00:00
Aapo Tahkola
af8d39861d
secondary color fixes.
2006-03-24 16:33:34 +00:00
Brian Paul
c4f2710f9d
Added -l option for explicit locking around Xlib and GLX calls in
...
threaded code. Seems to improve reliability quite a bit.
2006-03-23 17:17:23 +00:00
Brian Paul
436d72e994
Added -p option to create a display connection per thread.
...
This seems more stabile than using one display connection for all threads.
Still get an occasional Xlib: unexpected async reply error, unfortunately.
2006-03-23 16:58:22 +00:00
Dave Airlie
d76ef5867d
make solo build complete
2006-03-23 04:20:37 +00:00
Dave Airlie
0a6040dc2d
fix coverity 1107: use after free
2006-03-23 04:15:29 +00:00
Dave Airlie
eab896cc21
fix coverity 926: use before NULL check
2006-03-23 04:13:37 +00:00
Brian Paul
f756924fa5
Need to check for new state and do readpixels/drawpixels clipping after
...
we call RENDER_START since that may involve validating the drawable and
updating its dimensions.
2006-03-22 22:02:07 +00:00
Aapo Tahkola
4fafe6390b
implement arl and enable hw nv_vp.
2006-03-22 21:29:27 +00:00
Aapo Tahkola
6fc864b9e6
ARL dst idx was undefined.
2006-03-22 21:29:15 +00:00
Brian Paul
daffbe99dc
GL_EXT_packed_depth_stencil should be off by default
2006-03-21 21:57:00 +00:00
Michal Krol
8995544bc9
Silencium gcc warnings.
2006-03-21 10:59:14 +00:00
Michal Krol
071357096e
GLSL fixes:
...
- generate error on NULL pointers in glShaderSourceARB;
- reinstall program object, if current, in glLinkProgramARB;
- vertex and fragment shaders are optional in program object;
- floor asm was wrongly computed for x86 back-end;
- allow for (void) idiom in function prototypes;
- all fixed-state uniforms are updated;
- local variable initializers are working;
- implement texture* and shadow* functions for vertex processor;
- generate error if too many arguments in general constructor;
- trim unused data in general constructor;
- struct r-value field select was badly relocated;
Changes:
- add derived state gl_fog_attrib::_Scale;
- add derived state gl_light::_CosCutoffNeg;
2006-03-21 10:37:40 +00:00
Brian Paul
519b23b21f
Lots of changes/fixes for rendering to framebuffer objects.
...
- When deleting texture objects, unbind from FBOs if necessary.
- Changed driver hooks for starting/ending render to texture.
- Now properly handle case where gl[Copy]TexImage() is called after
glFramebufferTexture[123]D(). That didn't work before.
2006-03-20 18:51:57 +00:00
Brian Paul
4991888fa0
additional assertions and debug code for testing FBO completeness
2006-03-20 15:27:55 +00:00
Brian Paul
34bd1233a9
additional error checking to be sure source renderbuffer exists for glCopyTex[Sub]Image()
2006-03-20 15:27:33 +00:00
Brian Paul
457fb0e128
use new _mesa_sourc/dest_buffer_exists() functions
2006-03-20 15:26:20 +00:00
Brian Paul
7275d4d097
added _mesa_source/dest_buffer_exists() function to easily test if particular renderbuffers are present
2006-03-20 15:25:18 +00:00
Brian Paul
f1038f81e4
fix some buffer binding tests in _mesa_make_current()
2006-03-20 15:20:57 +00:00
Brian Paul
c27c382acc
slightly improved error message
2006-03-20 15:20:30 +00:00
Aapo Tahkola
5319ed0e53
Fix texrect upload conflicts.
2006-03-20 13:37:28 +00:00
Aapo Tahkola
070f280895
Disable tnl programs when doing software vertex programs. compiz with its texrect and lighting needs was broken because of this.
2006-03-19 21:17:14 +00:00
Brian Paul
096dd541bd
minor clean-ups
2006-03-19 19:07:12 +00:00
Aapo Tahkola
77174f0072
-fix texrect fallback when using vtxfmt_a (glitz, xgl, etc.)
...
-struct vertex_buffer to struct radeon_vertex_buffer conversion
-vertex attrib arrays did not supersede conventinal arrays when enabled
2006-03-19 18:04:12 +00:00
Brian Paul
21a4fb4137
Queries of GL_READ_BUFFER and GL_DRAW_BUFFER were still returning the
...
pre-GL_EXT_framebuffer_object state. Now return the read/draw state stored
in the framebuffer objects.
2006-03-19 00:10:22 +00:00
Brian Paul
19b05d5009
Don't call Driver->Bitmap() if no image to render
2006-03-18 21:46:17 +00:00
Jouk Jansen
2d2af2dcf7
Committing in .
...
Mesa/src/mesa/main/imports.h : removed <CR>
Mesa/src/mesa/shader/slang/descrip.mms : added new sources
Modified Files:
Mesa/src/mesa/main/imports.h
Mesa/src/mesa/shader/slang/descrip.mms
----------------------------------------------------------------------
2006-03-17 14:38:41 +00:00
Brian Paul
eec33cc310
Init FogCoordFuncs[0..5] too, remove some unneeded #includes
2006-03-17 04:13:29 +00:00
Brian Paul
0f1d98c422
remove another test for IN_DRI_DRIVER
2006-03-17 04:10:03 +00:00
Kristian Høgsberg
724df02073
Don't use glx_ansic.h functions (__glXMemset).
2006-03-17 00:03:20 +00:00
Brian Paul
2b17741e1b
added #undef GET_DISPATCH
2006-03-16 18:06:34 +00:00
Brian Paul
c6c0f94714
Moved _glapi_check_multithread() call into drivers, instead of in
...
_mesa_make_current().
This removes an ugly #if !defined(IN_DRI_DRIVER) from core Mesa.
2006-03-16 18:05:25 +00:00
Brian Paul
ef8653a838
finish up some loose ends in _mesa_texstore_z24_s8()
2006-03-16 04:44:00 +00:00
Brian Paul
514a15cea1
assorted code clean-ups, comments, etc.
2006-03-15 20:56:22 +00:00
Brian Paul
ac8b07b3ae
remove invalid assertion in _glapi_get_dispatch(), fixes additional thread safety problem
2006-03-15 20:42:00 +00:00
Brian Paul
e660690985
Need to include glthread.h in glapi.h, not glapi.c so that GET_CURRENT_CONTEXT
...
is properly defined. Fixes long-standing, but unnoticed thread safety failure.
Also, updated comments.
2006-03-15 20:31:50 +00:00
Brian Paul
30655c211c
updated some printfs, added comment about sched_yield
2006-03-15 20:30:17 +00:00
Brian Paul
59e0faaa5c
sync with texmem branch
2006-03-15 17:48:00 +00:00
Brian Paul
eccb6a0698
rename enums, fixes compilation breakage (Michal Krol)
2006-03-15 14:09:08 +00:00
Brian Paul
10f08cc202
use 'p' key to toggle use of GL_EXT_packed_depth_stencil
2006-03-15 01:44:03 +00:00
Brian Paul
b7e3e0d64e
s/GLuint/GLushort/ in read_depth_stencil_image()
2006-03-15 01:36:52 +00:00
Brian Paul
19b8322169
init Red/Green/EtcBits = 0 in soft_renderbuffer_storage()
2006-03-14 22:39:43 +00:00
Brian Paul
2a0d441ebb
Set always_array=true for glGenProgramsNV (Dave Reveman)
2006-03-14 15:41:53 +00:00
Brian Paul
15e74a6441
replace dprintf() with _glu_dprintf() (bug 6244)
2006-03-14 15:08:52 +00:00
Michal Krol
0f618b7eb7
Add slang_analyse.c and slang_library_texsample.c.
2006-03-14 11:39:58 +00:00
Michal Krol
8af48fc4d6
More GLSL code:
...
- add texture sampling support;
- fix assembly codegen bugs;
2006-03-14 11:23:16 +00:00
Aapo Tahkola
e9484e4085
Clean build.
2006-03-13 20:40:46 +00:00
Aapo Tahkola
a0cf4ceb36
Fix broken max mipmap leveling that was horribly wrong.
2006-03-13 18:23:19 +00:00
Aapo Tahkola
5042778449
Option to init vp temps(for testing)
2006-03-10 05:30:33 +00:00
Brian Paul
9c32af5bb2
Add prototypes for GLX_MESA_swap_frame_usage, GLX_MESA_swap_control, and
...
GLX_EXT_texture_from_pixmap to silence warnings while compiling glxcmds.c
XXX: Need to add the new tokens for GLX_EXT_texture_from_pixmap!!!
2006-03-09 16:27:35 +00:00
Brian Paul
841a823d6d
s/GLint/int/, to fit GLX conventions
2006-03-09 16:25:46 +00:00
Brian Paul
0d57301ba2
Instead of adding extra flags to DEFINES with +=, define EXTRA_DEFINES instead.
...
This eliminates a bunch of duplication in the compilation commmands.
2006-03-09 16:24:46 +00:00
Aapo Tahkola
12d51beb7e
Kick VBOs out of GART if nothing else helps.
2006-03-09 06:21:17 +00:00
Aapo Tahkola
e294d938f2
Use the force Luke, use the force.
2006-03-09 04:42:45 +00:00
Dave Airlie
f1b431b265
coverity check bug fix going over end of array
2006-03-08 05:44:07 +00:00
Dave Airlie
9fc897af7a
coverity checker bug: Pointer dereferenced after NULL check
2006-03-08 05:37:58 +00:00
Aapo Tahkola
d97ab9a7bd
Fix broken DrawElements & DrawRangeElements.
2006-03-07 22:46:52 +00:00
Jouk Jansen
d9894e0d72
Committing in .
...
Update OpenVMS makefiles
Modified Files:
Mesa/src/mesa/shader/slang/descrip.mms
Mesa/src/mesa/swrast/descrip.mms
----------------------------------------------------------------------
2006-03-07 07:47:37 +00:00
Aapo Tahkola
dba9c0bafd
Enable HW VBOs and other things needed by it.
2006-03-07 05:31:36 +00:00
Aapo Tahkola
ba7ea2e697
Convert to work with current DRM. + tag
2006-03-07 05:15:24 +00:00
Aapo Tahkola
50f319242b
Various fallbacks, checks and tags.
2006-03-07 05:09:48 +00:00
Brian Paul
ca007cb449
just a comment for check_compatible()
2006-03-07 03:01:26 +00:00
Brian Paul
d75963d258
disable double-buffer test in check_compatible(), fixes pbuffer/visual problem
2006-03-07 02:57:04 +00:00
Brian Paul
8ee311d36d
print newline in _mesa_warning()
2006-03-07 01:46:26 +00:00
Brian Paul
2e01918b55
call _mesa_update_framebuffer_visual() in _mesa_FramebufferRenderbufferEXT() to fix some minor glitches
2006-03-07 01:43:52 +00:00
Brian Paul
168a7516b1
FreeBSD updates (Pedro Giffuni)
2006-03-07 01:11:05 +00:00
Aapo Tahkola
c107058e7e
Port r200 tex tiling code to run on r300 but keep it disabled.
2006-03-06 19:28:10 +00:00
Ian Romanick
3bca4f679a
Later versions of Python handle formats like '% 5u' differently. For
...
whatever reason, a space is always inserted. That is not the desired
behavior.
2006-03-06 18:31:50 +00:00
Ian Romanick
9d881ea718
Generate server-side GLX protocol decode functions using the 'make server'
...
target. The environment variable XORG_BASE must be set to point to the base
of the X.org server sources where the files are to be placed.
The 7.0.0 server release already contains files generated by these scripts.
The scripts should have been committed months ago. Sorry for the lag. :(
2006-03-06 18:30:17 +00:00
Ian Romanick
448d23331d
Display the correct bug number in the information text.
2006-03-06 16:42:12 +00:00
Ian Romanick
66df1731e6
Don't try to bind to proxy texture target. This is defined by the spec to be
...
an error. Since we're working with a proxy target, don't bother using real
texture data.
Add a missing new-line in an error printf.
2006-03-06 16:31:50 +00:00
Ian Romanick
5820f7998a
Build test for bugzilla #3050
2006-03-04 04:46:10 +00:00
Ian Romanick
780d270312
Test case for bugzilla #3050 .
2006-03-04 04:44:47 +00:00
Roland Scheidegger
e1e03b32ab
Use standard ARB names instead of vendor-specific NV names for the ARB/NV_vertex_program enums in common state handling code, and update comments accordingly. Change some slightly confusing code which gave the impression GL_VERTEX_PROGRAM_ARB and GL_VERTEX_PROGRAM_NV enums were different.
2006-03-03 15:03:04 +00:00
Roland Scheidegger
f8ba07a77d
fix up the emit_func list in the experimental arbprogram sse code.
2006-03-03 14:11:19 +00:00
Roland Scheidegger
5e01f9a114
Fix bogus span mask in s_atifragshader.c leading to trouble when the pixel was later discarded by z test (this fixes doom3 r200 renderpath with swrast). Fix calling _swrast_alpha_test potentially leading to bogus results when Alpha Test might not be enabled. While here, don't disable deferred_texture (early z) when ATI_fragment_shader is active, as it is not necessary (for the record, this boosts doom3 swrast performance by roughly a factor of 2 (4 seconds per frame now...) with the r200 render path, might be a worthwile optimization for fragment programs which don't write z).
2006-03-03 02:46:03 +00:00
Keith Whitwell
f4ab5654d0
Add position_invarient support
2006-03-02 20:16:34 +00:00
Roland Scheidegger
da16813f43
Fix more enums defined not only by one extension when queried by glGet (GL_COLOR_SUM_EXT, GL_POINT_SPRITE_NV, GL_POINT_SPRITE_COORD_ORIGIN, GL_TRANSPOSE_CURRENT_MATRIX_ARB). Fix similar bugs (also those previously overseen dependant on NV/ARB_vertex_program) in glIsEnabled. Add missing GL_COLOR_SUM_EXT enum to glIsEnabled.
2006-03-02 12:06:57 +00:00
Brian Paul
9227bca103
added GL_EXT_framebuffer_blit, etc
2006-03-02 04:12:34 +00:00
Brian Paul
81b8aa9ecd
test glBlitFramebufferEXT w/ -blit flag
2006-03-02 03:54:14 +00:00
Brian Paul
14d3ab9662
improved error msg
2006-03-02 03:51:04 +00:00
Brian Paul
904ab0c22c
check FEATURE_EXT_framebuffer_blit
2006-03-02 03:46:33 +00:00
Brian Paul
afa1df5871
plug in BlitFramebuffer function
2006-03-02 03:45:28 +00:00
Brian Paul
c241d3b06a
implementation of _swrast_BlitFramebuffer()
2006-03-02 03:37:18 +00:00
Roland Scheidegger
93da673904
Fix glGet with enums which are used not only in NV_vertex_program, but other extensions too (ARB_vertex_program, ARB_fragment_program, NV_fragment_program), if no support for NV_vertex_program is present. While here, fix return value if enum is used which is not supported by the exposed extensions (GL_INVALID_ENUM instead of GL_INVALID_VALUE). Fix some compile-time #ifs depending on NV_vertex/fragment_program which should also be dependant on ARB_vertex/fragment_program. See bug #6070
2006-03-01 23:11:14 +00:00
Brian Paul
cf6be2d5bd
No need for _mesa_save_error() to be public.
...
glVertexAttrib() w/ bad index should generate GL_INVALID_VALUE, not
GL_INVALID_ENUM.
Misc clean-ups.
2006-03-01 15:44:20 +00:00
Brian Paul
dbfd246db8
added BlitFramebuffer() support
2006-03-01 15:36:34 +00:00
Brian Paul
190e5595bc
New comments. Use tuples () instead of lists [] in a few places.
2006-03-01 15:33:56 +00:00
Brian Paul
68edf28df6
added Flush in glXCopyContext()
2006-03-01 15:32:38 +00:00
Brian Paul
9b8059e536
updated comment
2006-03-01 02:09:40 +00:00
Brian Paul
6d4284e2bf
Added glBlitFramebufferEXT function.
2006-03-01 02:07:50 +00:00
Brian Paul
9974540c73
remove temporary tokens, more error checks for blit function
2006-03-01 02:02:43 +00:00
Brian Paul
2c61fdafd6
added s_blit.c
2006-03-01 02:00:58 +00:00
Brian Paul
1eca891dbe
_swrast_blit_framebuffer() function
2006-03-01 01:57:30 +00:00
Brian Paul
a231097609
GL_EXT_framebuffer_blit tokens/functions
2006-03-01 01:54:59 +00:00
Aapo Tahkola
fbe48ef01f
Free temps when possible
2006-02-28 23:39:32 +00:00
Aapo Tahkola
71932ef85c
Dont let (possibly) undefined z component reach hw as its unused
2006-02-28 23:22:48 +00:00
Aapo Tahkola
6754e17138
No need to call *_FIREVERTICES twice.
2006-02-28 23:17:00 +00:00
Aapo Tahkola
f71fd439f5
Fix aliasing bug (Benjamin Herrenschmidt)
2006-02-28 23:08:28 +00:00
Brian Paul
147f5091a1
Allow error checking to look for presence of either of two extensions.
...
See bug 6070.
2006-02-28 21:45:09 +00:00
Brian Paul
176dac684a
only run shader on active fragments in the span
2006-02-28 15:48:43 +00:00
Brian Paul
34b60b001d
check if active fragment shader for deferred texturing/shading
2006-02-28 15:48:19 +00:00
Brian Paul
3073cf21d2
check for active shader, set FRAGPROG_BIT in raster mask
2006-02-28 15:44:33 +00:00
Brian Paul
d1d4121682
silence a bunch of warnings
2006-02-27 15:45:38 +00:00
Michal Krol
9ac9605de1
More GLSL code:
...
- add x86 code generator;
- add full support for uniforms in ARB_shader_objects;
- add assembly instruction: global_addr;
- reorganize #includes;
- built-in uniforms accessed by index, rather than by name;
- add some entries to x86sse rtasm;
- add configurations to VC6 projects: 'Release x86' and 'Debug x86';
- #define SLANG_X86 active only on VC6 x86 builds;
- introduce code export table for a shader;
- remove GNU license from the noise library;
2006-02-27 14:41:41 +00:00
Brian Paul
c56f2c49a5
re-formated with indent.
2006-02-26 18:18:12 +00:00
Brian Paul
be42f53020
Remove need to initialize the InstSize[] array elements by just storing
...
the instruction size in _mesa_alloc_instruction().
2006-02-26 18:02:13 +00:00
Brian Paul
a764b7eae0
display list clean-ups
2006-02-26 17:16:37 +00:00
Roland Scheidegger
4e77669926
Add all pci ids known by ddx to radeon dri driver. Remove the entries not known by ddx (probably secondary ids, non-existant cards and similar). Add rs400 to the family enum, and configure the rv410 like a 2 quad chip (?)
2006-02-25 02:03:12 +00:00
Brian Paul
2aabdc743f
fix broken _mesa_copy_context() for GL_LIGHTING_BIT
2006-02-24 18:19:11 +00:00
Brian Paul
ee2339f673
need to check for _NEW_BUFFERS in xmesa_update_state()
2006-02-24 17:58:48 +00:00
Brian Paul
228d4a6de7
Fix _mesa_copy_texture_state() so that we copy texture object bindings,
...
not the actual contents of texture objects. This makes glXCopyContext()
work properly.
2006-02-24 17:16:57 +00:00
Brian Paul
1aad408b5a
EXT_framebuffer_object (Dave Reveman)
2006-02-24 15:36:24 +00:00
Brian Paul
44a2e96729
include inttypes.h if __osf__ defined (Randall Hand)
2006-02-23 15:36:39 +00:00
Brian Paul
5b2ee9c1e9
update Blender link
2006-02-23 14:29:03 +00:00
Brian Paul
956fff6345
add some #includes, fix some prototypes (bug 5992)
2006-02-22 16:54:05 +00:00
Brian Paul
7b6fd8a0c6
include proper header file, remove local extern declarations
2006-02-22 16:44:04 +00:00
Brian Paul
cebad151a1
add missing prototypes, use _slang_ prefix on non-static functions
2006-02-22 16:43:26 +00:00
Brian Paul
4f8b59d59b
silence a variety of compiler warnings
2006-02-22 16:35:34 +00:00
Brian Paul
49ad2d4ed1
updated GLUT link
2006-02-22 15:50:57 +00:00
Michal Krol
cc1591667d
More GLSL code:
...
- uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos);
- fix bugs and optimize array size handling;
- 2D texture sampling (needs Enable(TEXTURE_2D) to work);
- decrease built-in library assembly size by 30%.
2006-02-21 12:35:06 +00:00
Jouk Jansen
8986e36f36
Committing in .
...
Update OpenVMS makefiles
Modified Files:
Mesa/src/mesa/shader/slang/descrip.mms
Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms
----------------------------------------------------------------------
2006-02-21 12:28:34 +00:00
Jeremy Kolb
fcbbdf9991
Added xcb dri config file.
2006-02-19 22:31:26 +00:00
Jeremy Kolb
97a3023c9f
Remove old linux-x86-xcb (didn't do anything).
...
Removed reference to linux-x86-xcb and added linux-dri-xcb in Makefile.
2006-02-19 22:30:46 +00:00
Michal Krol
3654193a4d
More GLSL code.
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- general constructors allowed;
- implement noise functions (from Stefan Gustavson - thanks!)
- cosmetic stuff.
2006-02-18 15:11:18 +00:00
Keith Whitwell
e94be8d5c0
Fix STENCIL_WRITE_MASK defn for bug 5902
2006-02-17 17:03:14 +00:00
Aapo Tahkola
8da9f448f4
Skip ARL while we dont implement it. Fix broken nv vps but do it with software for now.
2006-02-16 19:50:40 +00:00
Roland Scheidegger
555b5fac4f
Reinstate vertex format after a rasterization fallback for both r200 and radeon driver when a tcl fallback is active, fixes a blender issue with non-tcl hw (bug #5601 )
2006-02-16 17:16:33 +00:00
Eric Anholt
a176bc6c17
Include dix-config.h if HAVE_DIX_CONFIG_H is defined. This will be used by the
...
X Server to get things like _XSERVER64 (for X headers) and NO_LIBCWRAPPER
defined consistently when its builds Mesa internally.
2006-02-15 21:03:34 +00:00
Brian Paul
ee40c4fb34
Set NumInstructions (bug 5864)
2006-02-15 15:59:37 +00:00
Brian Paul
a584e846d4
Fix a few warnings:
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- nested comments (use #if 0 / #endif instead)
- missing default clause in switch statements
- use of possibly undefined variables
2006-02-15 15:51:01 +00:00
Michal Krol
dd02edf381
Add support for forward function declarations.
2006-02-15 11:15:16 +00:00
Michal Krol
88d994c3b2
Add fragment shader execute entry.
2006-02-15 11:12:47 +00:00
Michal Krol
50092f8f33
Add s_arbshader.c, s_arbshader.h.
2006-02-15 11:09:26 +00:00
Michal Krol
870ebefb3b
Add swrast/s_arbshader.c.
2006-02-15 11:07:56 +00:00
Michal Krol
a663931204
Add arbshader stage.
2006-02-15 11:06:00 +00:00
Michal Krol
5bc35a823a
Enable texcoords when program object in use.
2006-02-15 11:03:57 +00:00
Michal Krol
dc3a922cf3
Get arbfslight demo running.
2006-02-15 11:02:07 +00:00
Michal Krol
0c8e578a38
Enable GL_ARB_fragment_shader extension.
2006-02-15 11:00:15 +00:00
Michal Krol
3699751b0b
Demonstrate GLSL fragment and vertex shaders.
2006-02-15 10:58:52 +00:00
Brian Paul
d5aca8bf0c
remove stray 'foo' line
2006-02-15 04:10:55 +00:00
Brian Paul
0c1438d331
replace size_t * w/ unsigned int * (Jurg Billeter)
2006-02-14 15:04:45 +00:00
Brian Paul
a5033a0421
fix AIX issues (bug 5874)
2006-02-14 14:57:04 +00:00
Jouk Jansen
2189d9c96e
Update OpenVMS compile support
2006-02-13 12:00:29 +00:00
Michal Krol
e7ffe4619f
More glsl code.
2006-02-13 11:47:41 +00:00
Michal Krol
8a54fad6cd
REVISION 3.
...
Remove illegal operators for overloading.
2006-02-13 11:45:57 +00:00
Michal Krol
ebcbf2f853
Cosmetic changes.
2006-02-13 11:42:48 +00:00
Michal Krol
41eeae5fb1
Delete most of the comments.
...
Minor tweaks with the functions.
Add experimental print functions.
2006-02-13 11:40:32 +00:00
Michal Krol
02eb9acc5e
Get it running for ARB_vertex_shader.
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Add experimental print functions to builtin library.
Some functionality missing:
- automatic arrays;
- general constructors;
- local variable initialization;
- texture sampling and noise;
- semantic error checking;
- function prototypes.
2006-02-13 11:38:37 +00:00
Michal Krol
44e9ccc708
Rename current_program to CurrentProgram.
...
Temporary vertex_shader execution code.
2006-02-13 11:31:16 +00:00
Michal Krol
adef42c88d
Add tnl\t_vb_arbshader.c.
2006-02-13 11:27:33 +00:00
Michal Krol
7d376c76c9
Add tnl/t_vb_arbshader.c.
2006-02-13 11:25:43 +00:00
Michal Krol
a2ea606377
Add ARB_vertex_shader stage just before render stage.
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If enabled, all other stages, except render, are disabled.
2006-02-13 11:23:36 +00:00
Michal Krol
2363fff347
Enable GL_ARB_shader_objects, GL_ARB_shading_language_100 and
...
GL_ARB_vertex_shader extensions.
2006-02-13 11:04:27 +00:00
Michal Krol
c92e688e15
Rename current glsl program variable.
2006-02-13 10:56:54 +00:00
Michal Krol
170f08d4b1
Add _mesa_atanf and _mesa_asinf functions.
2006-02-13 10:55:14 +00:00
Eric Anholt
91c30771b6
Add the ability to define NO_LIBCWRAPPER to avoid libcwrapper brain damage.
...
If it's true that libcwrapper usage isn't necessary ever in the DllLoader world,
then this code should probbaly all go away.
2006-02-11 02:59:38 +00:00
Dave Airlie
f236300e3a
commit to fixup MGL namespacing for XGL
2006-02-10 21:46:17 +00:00
Aapo Tahkola
a73094cc6a
Workaround problems with NWN. (Tilman Sauerbeck)
2006-02-10 17:26:44 +00:00
Brian Paul
42447365b2
remove the test for XFree86Server from prev patch (bug 5835)
2006-02-09 14:28:40 +00:00
Alan Hourihane
b77a225250
Check DDX for 1.5.0
2006-02-08 22:05:42 +00:00
Brian Paul
d93615fc1e
include dix-config.h (Mike Harris) (bug 5835)
2006-02-08 14:52:06 +00:00
Brian Paul
42725d6f54
David Reveman's GLX_EXT_texture_from_pixmap extension patch
2006-02-07 00:39:56 +00:00
Dave Airlie
4cd0e24f86
add vblank support to i915 driver
2006-02-06 00:09:58 +00:00
Brian Paul
640ef7f890
EGL 1.2 tokens/functions/etc.
2006-02-05 16:39:19 +00:00
Brian Paul
63b852f4f9
fix typo
2006-02-05 16:38:33 +00:00
Brian Paul
ea970da0b6
bring in changes from 6.4 branch
2006-02-03 17:21:54 +00:00
Roland Scheidegger
e7276b7fa5
replace the texture level hack used in radeon/r200 to allow larger textures with different methods to calculate the announced maximum texture sizes. Default is still the same (that is, radeon/r200 default to not announce anything which might not fit, i830/i915 default to 1 texture must fit). Bug #5785 .
2006-02-03 13:29:11 +00:00
Brian Paul
16a14510c4
use calloc instead of malloc so try_codegen field is initialized to zero (bug 5791)
2006-02-02 17:33:26 +00:00
Brian Paul
725740c7c8
add some assertions to check emit_func[] table validity
2006-02-02 14:30:16 +00:00
Roland Scheidegger
5951aab823
fix texcoord unit assertion, the right one (bug 5780)
2006-02-01 23:14:42 +00:00
Brian Paul
865ad82bb8
fix texcoord unit assertion (bug 5780)
2006-02-01 16:50:16 +00:00
Roland Scheidegger
3b6f62fc73
fix test for valid texunit in _mesa_ClientActiveTextureARB
2006-02-01 01:05:40 +00:00
Brian Paul
111281f1fc
s/malloc/calloc/, fix mem leak
2006-01-31 03:00:14 +00:00
Roland Scheidegger
663138a951
fix broken assertions so dri drivers compile with -DDEBUG (replace GL_STENCIL_INDEX8 with GL_STENCIL_INDEX8_EXT). Fix potential problem with drivers which use 32bit z buffers.
2006-01-30 23:49:31 +00:00
Roland Scheidegger
a45f23bed1
fix broken assertion to make radeon driver compile with -DDEBUG...
2006-01-30 23:36:42 +00:00
Brian Paul
4b4cc650e1
updated comment
2006-01-30 17:13:19 +00:00
Brian Paul
781c54a5b8
silence warning about duplicate M_PI definition
2006-01-30 17:12:10 +00:00
Brian Paul
6a36407a00
added more tests (Pedro Maia)
2006-01-30 17:11:47 +00:00
Brian Paul
7905b19ec9
use fmod() when incrementing CubeRot
2006-01-30 15:35:35 +00:00
Michal Krol
bd8c742762
Add shader/slang/slang_compile_*.* files.
2006-01-30 14:50:01 +00:00
Michal Krol
9dc8bce88e
Split slang_compile.c into several smaller files - it was just too big.
...
Minor fixes and cosmetic changes.
2006-01-30 14:48:42 +00:00
Brian Paul
b2006a40eb
some initial EGL 1.2 work
2006-01-30 00:10:55 +00:00
Brian Paul
daf3093f28
Test glCopyTexSubImage2D by drawing gears as texture on sides of a box.
2006-01-28 00:30:07 +00:00
Brian Paul
5e9d73153c
misc updates
2006-01-27 20:12:06 +00:00
Brian Paul
0b3c2a9a24
Don't do swapbuffers if -nodraw specified. Get t0 after setup code.
2006-01-27 15:44:40 +00:00
Aapo Tahkola
5594ddbcfe
remove broken non arb fp path
2006-01-27 14:35:24 +00:00
Aapo Tahkola
58e4aa0ec9
missing link in the fallback chain
2006-01-27 14:09:05 +00:00
Aapo Tahkola
0fcfa1c5b0
enable hw vertex programs by default
2006-01-27 14:03:22 +00:00
Aapo Tahkola
e797bc8bbe
per vp sw fallbacks
2006-01-27 13:21:47 +00:00
Aapo Tahkola
7d82d284e3
radeon driver doesnt have this so i assume we shouldnt either.
2006-01-27 13:09:59 +00:00
Aapo Tahkola
a7bd2563c3
drop all that (slow) locking stuff and make u_list per context.
2006-01-27 13:05:56 +00:00
Aapo Tahkola
875df252a7
R300_PFS_NODE_LAST_NODE -> R300_PFS_NODE_OUTPUT_COLOR
2006-01-27 12:38:20 +00:00
Aapo Tahkola
e804370014
Work around problems with t_vp_build.c
2006-01-27 12:23:26 +00:00
Aapo Tahkola
32551222bc
r300UpdateTextureEnv shouldnt be called.
2006-01-27 12:18:58 +00:00
Brian Paul
77667266a7
Test glTexSubImage and glCopyTexSubImage rate.
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Run with -nodraw to skip rendering of test quad to get "pure" sub-tex rate.
2006-01-26 17:35:31 +00:00
Brian Paul
32a6468014
copypixrate.c - measure the speed of glCopyPixels.
2006-01-26 16:37:47 +00:00
Aapo Tahkola
e65ad47a8f
remove some testing code
2006-01-26 16:28:54 +00:00
Aapo Tahkola
edc98df891
Fix a problem where offsets from disabled tmus reach drm
2006-01-26 15:53:18 +00:00
Alan Hourihane
fbcb37cac5
remove i830
2006-01-26 08:53:32 +00:00
Brian Paul
3a5bb1729d
New comments, clean-up of fields related to point/line/triangle validation.
2006-01-26 01:32:47 +00:00
Brian Paul
2219a15b06
remove unneeded init of swrast->invalidate_line/triangle
2006-01-26 01:28:00 +00:00
Brian Paul
74235b1cf1
remove the GL_HP_occlusion_test code
2006-01-26 01:27:17 +00:00
Brian Paul
f3cf636e57
WGL_ARB_extensions_string extension
2006-01-25 17:33:13 +00:00
Brian Paul
166b0ff973
added wglGetExtensionsStringARB
2006-01-25 15:05:36 +00:00
Karl Schultz
7f1274fa8b
add wglGetExtensionsStringARB
2006-01-25 06:02:55 +00:00
Jerome Glisse
99da2d30eb
fix using a tmp without asking for one
2006-01-24 23:04:51 +00:00
Alan Hourihane
8b1dc68662
pull in fix from 6.4 branch for XFree86Server definition
2006-01-24 21:40:53 +00:00
Aapo Tahkola
4dd8a8907e
fix broken get_half & get_zero
2006-01-24 20:24:06 +00:00
Alan Hourihane
65573edd1b
remove very old i830 code
2006-01-24 19:59:54 +00:00
Alan Hourihane
f3134ca7ad
use front.size instead of sPriv->fbSize
2006-01-24 19:40:26 +00:00
Alan Hourihane
f7360cd42d
use screen->front.map instead of pFB from libdri
2006-01-24 19:28:49 +00:00
Alan Hourihane
39c492bb14
Add Intel 945GM support
...
Add rotation support
(Tungsten Graphics)
2006-01-23 10:10:48 +00:00
Jerome Glisse
acd1f16b35
Do individual negetation in swizzling, thus we can
...
save one instruction in some case.
2006-01-21 15:16:53 +00:00
Jerome Glisse
c6f35dd8db
Indent & wrap around 80
2006-01-21 13:08:46 +00:00
Aapo Tahkola
f087d60f18
Doesnt apply anymore
2006-01-21 12:48:09 +00:00
Jerome Glisse
41a874f486
Add individual component negation.
2006-01-21 11:43:37 +00:00
Aapo Tahkola
ef073b7a75
Try to tackle bug #5148
2006-01-20 21:56:52 +00:00
Aapo Tahkola
c90b569238
Sync from drm.
2006-01-20 21:16:28 +00:00
Aapo Tahkola
93a7605b1d
Fix ARGB1555 component swizzling.
2006-01-20 20:48:05 +00:00
Jerome Glisse
b42d5bcaff
Fix swizzling table & add struct.
2006-01-20 18:24:44 +00:00
Adam Jackson
37e86254c1
Avoid a crash when the user has enabled glVertex{,Attrib}Pointer but hasn't
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filled in a valid pointer for that attribute or vertex array.
2006-01-19 18:00:38 +00:00
Adam Jackson
216f729a95
Search for makedepend in the PATH rather than hardcoding /usr/X11R6/bin
2006-01-18 20:57:02 +00:00
Adam Jackson
38da697546
Nuke the old attempt at software DRI, it's broken and awful
2006-01-18 00:29:35 +00:00
Adam Jackson
f93a228c38
Start a software-only DRI driver for use in the new accelerated indirect
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world.
2006-01-18 00:22:21 +00:00
Brian Paul
1096eae18d
properly free ATI fragment shaders (Tilman Sauerbeck)
2006-01-16 16:35:13 +00:00
Brian Paul
361bccb4ec
Free visinfo object (Tilman Sauerbeck)
2006-01-16 16:17:18 +00:00
Michal Krol
b4f70646b4
remove some test code;
...
rewrite the intermediate code executor to address
64-bit platforms and global memory;
store built-in library code in a precompiled form only;
2006-01-16 12:34:16 +00:00
Michal Krol
8defce2cf1
remove slang_*_gc.h files;
...
rename slang_*_gc_bin.h files to slang_*_gc.h ones;
store built-in library code in a precompiled form only;
2006-01-16 12:27:22 +00:00
Aapo Tahkola
0f488bb16d
Missing bits of code spotted by Tilman Sauerbeck
2006-01-15 13:53:54 +00:00
Aapo Tahkola
1bcc323857
Fix ARB_position_invariant handling
2006-01-15 00:07:11 +00:00
Adam Jackson
93d0935ef7
Fix the default target to remake readtex.o if needed
2006-01-13 16:34:00 +00:00
Aapo Tahkola
4078c647d5
namespace pollution fixes (Tilman Sauerbeck)
2006-01-13 15:11:57 +00:00
Aapo Tahkola
458479fedb
Fix invalid tex coord routing and couple other small things.
2006-01-13 15:03:57 +00:00
Brian Paul
1814d6541b
added a couple new assertions to help debug XGL problem
2006-01-10 15:48:56 +00:00
Aapo Tahkola
2d4ff6a8cf
Missing patch from Ben Skeggs:
...
Lots of changes, and fixes for some badness on my behalf.
1. Disposable data used during fp compile is now per-context,
rather than per-program to save memory.
2. Track usage of INPUT/TEMP registers from Mesa program, free
them when no longer required so the hw temps can be re-used.
3. Changed LAST_NODE to OUTPUT_COLOR (see r300_reg.h)
4. Implemented remaining ARB_f_p instructions, with the exception
of the trig/LIT opcodes.
5. Treat ZERO/ONE swizzles the same way as other native swizzles.
6. emit_arith changes, basically a complete re-write. Should
produce cleaner instructions, but no real functional changes.
internal reg -> hw reg routines shared with emit_tex. A bit
messy still.
2006-01-09 22:53:38 +00:00
Aapo Tahkola
c217d5a3a8
Fix pow <small> and a very stypid bug with dummy srcs(0 equals to tmp0.x)</small>. demos/cubemap looks perfect now.
2006-01-09 20:00:03 +00:00
Aapo Tahkola
0946e0f418
Fix cube maps.
2006-01-09 19:20:46 +00:00
Aapo Tahkola
7a028bd1ca
Fix node setup(from Ben Skeggs)
2006-01-09 18:31:42 +00:00
Brian Paul
d469e5e5a0
s/GLuint/GLbitfield/
2006-01-09 17:57:47 +00:00
Brian Paul
c2901e4f4c
only call xmesa_set_renderbuffer_funcs() when really necessary
2006-01-09 17:56:55 +00:00
Brian Paul
41b9756e9a
check XGetGeometry() return value
2006-01-09 16:59:30 +00:00
Roland Scheidegger
8bc4dae67e
cube maps on r100 require newer drm than the same feature on r200 (regression from introducing unfied initialization). Fix wrong (so far unused) family assignment for r100 cards.
2006-01-07 20:42:16 +00:00
Keith Whitwell
eda59aa87e
Oops - bad file-completion typo.
2006-01-05 11:01:18 +00:00
Keith Whitwell
ca188de098
add simple test for program local parameters
2006-01-05 10:57:57 +00:00
Brian Paul
30cc822163
install GLw headers (bug 5396)
2006-01-04 20:10:16 +00:00
Brian Paul
413a49ce59
special-case Darwin (bug 4509)
2006-01-04 20:06:13 +00:00
Jerome Glisse
31be39742b
Use X11_INCLUDES config macro instead of
...
hardcoded path in makefile.
2006-01-02 18:47:00 +00:00
Brian Paul
3086efe357
remove bogus wings3d link
2005-12-30 19:15:40 +00:00
Keith Whitwell
cabecbd314
recalculate state on drawable changes
2005-12-30 13:03:08 +00:00
Keith Whitwell
1d43e729ec
properly notify driver on scissor change in MakeCurrent
2005-12-30 13:02:27 +00:00
Dave Airlie
8c137e2f94
fill out framebuffer egl stuff enable egl on R300
2005-12-30 11:18:04 +00:00
Dave Airlie
fb83a42d31
fixup stamp so driver updates drawable info
2005-12-30 10:12:26 +00:00
Dave Airlie
456a513daa
add support for PCIE card to EGL, doesn't fully work yet but these changes
...
need to get off my hard disk
2005-12-29 00:56:01 +00:00
Dave Airlie
577d23011b
add EGL to r300 makefile
2005-12-29 00:42:25 +00:00
Dave Airlie
369ae3e2c4
rv370 not rv350
2005-12-29 00:38:12 +00:00
Dave Airlie
77a7c2ad92
typo
2005-12-29 00:37:24 +00:00
Dave Airlie
4dac78463e
add some card type ioctl support
2005-12-29 00:36:07 +00:00
Dave Airlie
edf570da67
use card_type not isPCI
2005-12-29 00:30:53 +00:00
Dave Airlie
49b9355020
add some r300 information
2005-12-28 23:42:41 +00:00
Dave Airlie
1b6a081885
update to new API
2005-12-23 08:42:29 +00:00
Dave Airlie
bc8390fa6c
this needs to be calloced
2005-12-23 08:17:44 +00:00
Dave Airlie
ad960612ce
fixup driver for some api changes
2005-12-23 07:58:24 +00:00
Aapo Tahkola
11decab34a
Handle fatal case.
2005-12-18 21:40:13 +00:00
Aapo Tahkola
3ad366dff2
Drop output checking.
2005-12-17 18:59:18 +00:00
Aapo Tahkola
d57ce4a2c1
No you arent.
2005-12-17 12:28:58 +00:00
Aapo Tahkola
707343dcf5
Warn only when being enabled.
2005-12-17 12:20:51 +00:00
Aapo Tahkola
feb7221ecb
I think this has been tested well enough already.
2005-12-17 12:08:41 +00:00
Aapo Tahkola
1d32fc7332
Enable CB_DPATH by default.
2005-12-17 11:59:13 +00:00
Aapo Tahkola
fd1627312d
Fix (likely) typo.
2005-12-17 11:43:59 +00:00
Aapo Tahkola
e34700af7a
Add some missing hooks. This should fix various little problems with window movement and 2d windows flashing on top of 3d windows. This problem was previously shadowed by r300ResetHwState as it gets called frequently.
2005-12-17 11:39:40 +00:00
Brian Paul
c9b4acfeb8
minor code movement
2005-12-17 05:37:15 +00:00
Karl Schultz
782291ab91
fix thinko in last revision.
2005-12-16 16:38:44 +00:00
Brian Paul
924fb5e916
move va_end() call (Evgeny Kotsuba)
2005-12-15 15:23:54 +00:00
Karl Schultz
841c9018b1
Work In Progress. Move some of the frame buffer, render buffer, etc init code from the create context path to the make current path, where it is lazily initialized. This didn't buy me very much except to make it look closer to the X11 driver. Fix up some of this same code to correct some errors.
...
The next step is to reorganize the wmesa context data structure to inherit the gl_context by containment so I can have access to the wmesa context in the update state path. The driver is still currently not responding to changes in the Draw and Read Buffer state.
2005-12-15 01:02:37 +00:00
Brian Paul
b6d7a0c5a5
regenerate to pick up glGetQueryObject[u]i64vEXT funcs
2005-12-14 14:23:37 +00:00
Keith Whitwell
0970787228
Fix typo.
2005-12-14 09:31:25 +00:00
Brian Paul
c8d1741b78
use GLbitfield instead of GLuint
2005-12-14 03:06:16 +00:00
Brian Paul
1add059bd1
Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be
...
done with fragment programs nowadays.
2005-12-14 03:04:58 +00:00
Dave Airlie
c9797f6b76
fix from Roland for mipmapped compressed textures
...
remove some debug
2005-12-13 19:53:28 +00:00
Brian Paul
0063084804
silence warning, bug 5318
2005-12-12 15:27:55 +00:00
Keith Whitwell
40332059e4
Split _MaintainTexEnvProgram into two flags _Maintain and _Use. This
...
restores the ability to run the software driver with program TNL but
tradtional swrast.
2005-12-12 12:57:08 +00:00
Eric Anholt
3e1a5a38ae
Regenerate for recent glapi changes (GetQueryObjecti64vEXT).
2005-12-11 07:42:37 +00:00
Brian Paul
790ab0a0b6
s/eglShowSurfaceMESA/eglShowScreenSurfaceMESA/
2005-12-10 17:59:36 +00:00
Brian Paul
f06ce1ba71
Rename eglDRIShowSurfaceMESA.
...
s/_eglAddMode/_eglAddNewMode/
2005-12-10 17:56:00 +00:00
Brian Paul
98d9bb66a4
updates to match other changes elsewhere
2005-12-10 17:55:15 +00:00
Brian Paul
215aa20f5c
rename eglShowSurfaceMESA, add EGL_SCREEN_POSITION_GRANULARITY_MESA
2005-12-10 17:54:36 +00:00
Brian Paul
4882279633
Some initial per-thread support.
...
Rename eglShowSurfaceMESA to eglShowScreenSurfaceMESA.
2005-12-10 17:54:00 +00:00
Brian Paul
b04dd5c587
Added EGL_SCREEN_POSITION_GRANULARITY_MESA query.
...
Rename eglShowSurfaceMESA to eglShowScreenSurfaceMESA.
2005-12-10 17:53:07 +00:00
Brian Paul
ad6f8eba00
lots of updates, mode sorting, etc
2005-12-10 17:52:11 +00:00
Brian Paul
6002d2ff4e
implement config sorting for eglChooseConfig()
2005-12-10 17:51:13 +00:00
Brian Paul
21b2784ff5
'a' key to toggle animation
2005-12-08 17:49:50 +00:00
Brian Paul
5abc246f8d
bump version number
2005-12-08 14:51:36 +00:00
Brian Paul
72d1bb5756
don't need LONGLONG typedefs
2005-12-08 14:50:28 +00:00
Brian Paul
91ed68b2b9
do away with 'long long' usage
2005-12-08 14:50:03 +00:00
Brian Paul
5262c225ba
remove stray _ from GL[u]int64_EXT
2005-12-08 14:10:59 +00:00
Karl Schultz
1acea5f289
update for symbol export changes
2005-12-08 04:36:42 +00:00
Karl Schultz
5bdec89da5
add {} to RENDER_SPAN macro to fix compilation problem
2005-12-08 04:35:07 +00:00
Karl Schultz
59af97420e
use 64-bit typedefs for portability
2005-12-08 04:34:17 +00:00
Karl Schultz
0694adaf71
add 64-bit typedefs for portability
2005-12-08 04:33:17 +00:00
Karl Schultz
4c3443b460
handle 64-bit types for Windows.
2005-12-08 04:32:02 +00:00
Karl Schultz
f2b9fa03da
reapply recent changes with Visual Studio instead of direct text editing.
2005-12-08 04:30:44 +00:00
Brian Paul
0fa8c59e64
Updates for GL_EXT_timer_query:
...
New GLint64EXT and GLuint64EXT types (use C99's long long types).
New glGetQueryObject[u]i64vEXT() functions.
2005-12-07 14:48:19 +00:00
Karl Schultz
98bebc7212
Fix bugzilla 5253. Add {} around code in RENDER_SPAN macros when code includes a variable declaration.
2005-12-07 05:09:14 +00:00
Aapo Tahkola
abccd5b729
Make missing interpolator inputs fatal
2005-12-06 22:26:21 +00:00
Aapo Tahkola
9309ba78d1
Fix secondary color for VP's
2005-12-06 19:49:18 +00:00
Brian Paul
9580179dfb
C++ fixes, mostly casts (Stephane Conversy)
2005-12-06 15:41:43 +00:00
Eric Anholt
d5179613d5
Add support for GL_EXT_secondary_color. It looks like using
...
NEED_SECONDARY_COLOR to turn it off/on was what we wanted -- now results look
correct using seccolor on Savage IX and Savage4.
2005-12-06 10:38:37 +00:00
Keith Whitwell
b4ebb68202
Add guard before calling ctx->Driver.BindProgram
2005-12-05 11:44:09 +00:00
Aapo Tahkola
f27c07c99e
Fix AL8
2005-12-05 09:30:58 +00:00
Dave Airlie
923257fe07
update r300 drm minimum to 20
2005-12-05 01:14:13 +00:00
Dave Airlie
f93feb7aed
Fix r300 rectangular texture upload and swtcl coordinate fixing same as radeon
...
sw tcl
2005-12-04 00:37:35 +00:00
Brian Paul
eb06704a7c
Added PCI_CHIP_RV410_5E4B (Adam Kirchhoff)
2005-12-02 23:57:37 +00:00
Brian Paul
99f13343cf
Fix two failures encountered when running out of memory during XImage
...
allocation.
Append \n to _mesa_warning() strings.
2005-12-02 19:41:43 +00:00
Brian Paul
1b3128cc9a
Test sizeof(drm_handle_t) instead of LONG64 when returning handles
2005-12-02 18:17:11 +00:00
Brian Paul
8716e7570d
fix _mesa_ffs() return, test for more platforms (Evgeny Kotsuba)
2005-12-02 18:06:01 +00:00
Ian Romanick
5abff7bc4d
Fix build issues on x86-64 due to missing include path in
...
glapi_x86-64.S.
Bug: #5602
2005-12-02 00:25:06 +00:00
Keith Whitwell
c9515bf1ae
Call ProgramStringNotify after creating tnl programs.
2005-12-01 14:24:37 +00:00
Keith Whitwell
bfba2705b6
Remove VB->LastClipped
2005-12-01 12:54:21 +00:00
Keith Whitwell
dd4f0d1a93
Clean up clipping somewhat
...
- no need to update ClipMask on generated vertices
- remove the VB->LastClipped value
Line clipping algorithm changed and simplified somewhat. The old one
was based on the triangle routine and probably wouldn't have recognized
lines that were clipped down to nothing (ie culled, but not by a single
plane).
2005-12-01 12:53:15 +00:00
Brian Paul
f285f0d8f6
remove uintptr_t cast
2005-12-01 01:00:13 +00:00
Brian Paul
6b25193b92
try removing need for the uintptr_t casts
2005-12-01 00:59:51 +00:00
Brian Paul
0e31e02aef
Added FinishRenderTexture() device driver function to indicate when
...
rendering to a texture has likely completed.
Fixed refcount issue in texture renderbuffer wrapper.
2005-12-01 00:25:00 +00:00
Brian Paul
cf2702e3db
added comment about glTexImage and renderbuffers
2005-12-01 00:18:49 +00:00
Brian Paul
31e739a189
get depthBits from the current drawbuffer
2005-12-01 00:15:41 +00:00
Brian Paul
94ae2b4f25
fxt1_decode_1() should not be static
2005-11-30 14:47:34 +00:00
Ian Romanick
5910dfacf1
This is a major re-work of the __indirect_glInterleavedArrays routine. The
...
big, ugly, error prone switch-statement is replaced with a compact table.
I also added numerous comments, including a comment explaining how the
format parameter is validated.
Explicitly pass GL_FLOAT as the type in the cases where that is the only
possible value (e.g., everywhere except the call to glColorPointer).
Validate that stride is >= 0.
Tested with all modes (including the two error modes) of
progs/tests/interleave.c.
Bug: #5001 , #5058
Reviewed by: Brian Paul
2005-11-30 00:06:48 +00:00
Brian Paul
96f216565e
assorted fixes for server-side direct rendering (bug 5199)
2005-11-29 23:01:43 +00:00
Brian Paul
2d8eb9eaf3
remove dri_client/ dir from tarball
2005-11-29 22:41:23 +00:00
Brian Paul
126482a12f
use the files from the drm tree/package
2005-11-29 22:37:19 +00:00
Michel Dänzer
9790e641ef
If the DDX driver didn't reserve any video RAM for textures, fall back to
...
using only GART memory for textures instead of segfaulting in the texture
management code. (Bug 5115)
2005-11-29 13:13:34 +00:00
Brian Paul
58f45fa44d
added _EGLExtensions typedef
2005-11-29 04:44:33 +00:00
Brian Paul
5285c32a17
Put extension flags, string into separate struct.
2005-11-29 04:43:37 +00:00
Brian Paul
f576450cae
clean up the drmGetMap/drmMap code
2005-11-29 04:18:38 +00:00
Brian Paul
4683e8e954
apparently need to load colormap after setting the mode to make it work reliably
2005-11-29 03:00:02 +00:00
Keith Whitwell
2b8e66d210
Remove the many aliases for 'struct mem_block' in mm.h
2005-11-28 13:17:15 +00:00
Keith Whitwell
aae2b8b8eb
Correct author attribution of mm.h
2005-11-28 12:05:29 +00:00
Brian Paul
4f12aa5a6a
check for driver_modes == NULL. Don't need driver_modes for EGL driver
2005-11-28 00:04:35 +00:00
Brian Paul
a913d9f2f7
rearrange some code to put in more logical order, misc clean-ups
2005-11-28 00:02:06 +00:00
Brian Paul
3070a581fc
Lots of fixes, clean-ups, new comments, etc.
...
To set the FBdev video mode, need to add a \n char to the string.
2005-11-28 00:00:08 +00:00
Brian Paul
d548bf41d3
Redo _eglInitSurface() so it can be used with all surface types.
...
Redo _eglInitContext() to do error checking, attribute list parsing, etc.
2005-11-27 23:57:19 +00:00
Brian Paul
49b2d2e90f
include stdint.h for BSD
2005-11-27 23:46:55 +00:00
Brian Paul
024b5896f0
use ADD_POINTERS macro instead of (uintptr_t) cast
2005-11-25 17:07:10 +00:00
Keith Whitwell
96bf6abb66
Use _mesa_exec_free for fp->func.
2005-11-24 10:59:10 +00:00
Brian Paul
2a76d952b8
use new _egl_api struct
2005-11-24 04:06:51 +00:00
Brian Paul
1ac1c1c423
use _egl_api struct, make some functions static
2005-11-24 04:05:27 +00:00
Brian Paul
daf585d0f0
Move all the EGL API function pointers into a new _egl_api struct.
2005-11-24 04:02:16 +00:00
Brian Paul
d2c64e0b83
report error token in message printed in _eglError()
2005-11-24 03:53:46 +00:00
Brian Paul
b1abf1ea8e
change error test in _eglParseConfigAttribs()
2005-11-24 03:48:19 +00:00
Brian Paul
ff707ead2b
init attribs to EGL_DONT_CARE in _eglParseConfigAttribs()
2005-11-24 03:41:56 +00:00
Aapo Tahkola
181f2b92cb
Couple changes that were missed.
2005-11-23 13:02:25 +00:00
Brian Paul
023c95481b
check/print EGL_SCREEN_BIT_MESA, fix eglGetDisplay() call
2005-11-23 01:45:25 +00:00
Brian Paul
957b517c4f
Choose the display mode / surface size in an intelligent way.
...
Fix // comments.
More error checking, etc.
2005-11-23 01:44:38 +00:00
Brian Paul
39591da355
update some comments
2005-11-23 01:42:40 +00:00
Brian Paul
a3d2c69e61
fixed wrong return value in radeonShowSurfaceMESA()
2005-11-23 01:39:56 +00:00
Brian Paul
b8829facc7
change error message
2005-11-23 01:38:30 +00:00
Brian Paul
b711eb793b
use _eglLog()
2005-11-23 01:38:12 +00:00
Brian Paul
f049ca4e33
New _eglLog() function to replace fprintf/printf calls for debug/info.
2005-11-23 01:37:30 +00:00
Brian Paul
9bcc9e9174
reference bug 5131 in comment in _tnl_free_vertices()
2005-11-22 23:29:27 +00:00
Brian Paul
286f3fbb3a
disable freeing of fp->func, see comment (bug 5131)
2005-11-22 23:27:27 +00:00
Keith Whitwell
e6e1c3fc11
Use correct enums for program output variables. Fixes
...
fp/tri-depthwrite.
2005-11-22 12:20:03 +00:00
Keith Whitwell
ec1ffd9f25
track state flags which might invalidate parameter lists
2005-11-22 12:12:17 +00:00
Keith Whitwell
5a771857d9
Make sure tnl->_DoVertexFog is kept uptodate. Fixes fog in i915
...
driver.
2005-11-22 10:58:05 +00:00
Dave Airlie
bf44f6cfac
bit 31 of this inserts a nop after the current instruction
2005-11-21 11:39:49 +00:00
Dave Airlie
1ea61b5cad
get rid of some of those unknowns figured out from reg dumper
2005-11-21 11:35:36 +00:00
Brian Paul
ec770b8c60
move _mesa_init_instruction() to program.c
2005-11-20 17:57:22 +00:00
Brian Paul
1a61462318
s/Saturate/SaturateMode/
2005-11-20 17:54:29 +00:00
Brian Paul
e31ac05223
Make Saturate a 2-bit field again, renamed to SaturateMode with three
...
possible values: SATURATE_OFF, SATURATE_ZERO_ONE and SATURATE_PLUS_MINUS_ONE.
2005-11-20 17:52:40 +00:00
Brian Paul
22db535776
additional clean-ups and improvements
2005-11-19 23:45:10 +00:00
Brian Paul
55194df035
remove incorrect cast
2005-11-19 23:29:18 +00:00
Brian Paul
1353ebed81
Saturate is a 1-bit boolean field
2005-11-19 23:28:55 +00:00
Brian Paul
5d7b49f7e7
Bunch of little fixes:
...
Fix mem leaks in _mesa_TexEnvProgramCacheDestroy().
Check if ctx->Driver.BindProgram is non-null before calling.
s/unsigned/GLuint/
Use MAX_INSTRUCTIONS instead of magic 100, check program length after it's made.
Use _mesa_init_instruction() instead of _mesa_memset().
2005-11-19 23:12:20 +00:00
Brian Paul
1ad3b7e28b
call gluDeleteQuadric() to fix mem leak
2005-11-19 23:09:14 +00:00
Brian Paul
6f445a1061
in run_texnorm_stage() check if the texture unit is really enabled before trying to normalize the texcoords
2005-11-19 17:08:15 +00:00
Brian Paul
41c8eabe0f
update some vars
2005-11-19 16:50:36 +00:00
Brian Paul
63d683091f
No longer derive 'ati_fragment_shader' from 'program' class. Only the
...
program->Id and program->RefCount fields were used and ATI fragment shaders
didn't have too much in common with ARB/NV vertex/fragment programs anyway.
2005-11-19 16:43:04 +00:00
Brian Paul
430c469c5b
remove #include arbfragparse.h
2005-11-19 15:44:53 +00:00
Brian Paul
47e511c36d
remove #include arbfragparse.h, s/PI/M_PI/
2005-11-19 15:42:39 +00:00
Brian Paul
9fd133511c
removed arbfragparse.[ch] arbvertparse.[ch]
2005-11-19 15:37:00 +00:00
Brian Paul
8c41a14c5e
Remove the _mesa_parse_arb_vertex/fragment_program() functions into
...
arbprogparse.c and remove arbvertparse.[ch] and arbfragparse.[ch].
Clean up quite a bit of the arb parsing code.
Rewrite parser extension code to avoid a mess of string operations every
time the parser was used.
2005-11-19 15:36:28 +00:00
Brian Paul
5754809421
update comments, remove ^M chars
2005-11-19 14:57:47 +00:00
Brian Paul
8c765ad312
move a bunch of gl2/shading language structs from mtypes.h to shaderobjects.h
2005-11-19 14:49:25 +00:00
Aapo Tahkola
ddf61bfec9
Try to detect when native support to given texture width is not available.
2005-11-18 20:53:50 +00:00
Aapo Tahkola
f31448f3c8
Fix typo causing secondary color not to work properly.
2005-11-18 18:05:19 +00:00
Aapo Tahkola
40ca5b455f
Reduce stderr noise.
2005-11-18 17:57:27 +00:00
Brian Paul
311bcf5090
In _mesa_RenderbufferStorageEXT(), try to avoid needless reallocation.
...
Simplify _mesa_GetRenderbufferParameterivEXT() queries.
2005-11-18 02:24:14 +00:00
Brian Paul
948ab5d8a9
move _mesa_update_state() calls before error tests that depend on framebuffer completeness
2005-11-17 05:01:26 +00:00
Brian Paul
74e9a43a2a
optimize drawing GL_DEPTH_STENCIL pixels into a GL_DEPTH_STENCIL renderbuffer
2005-11-17 05:00:17 +00:00
Brian Paul
5ba41dfa81
s/MEMCPY/_mesa_memcpy/ and fix typo
2005-11-17 04:51:56 +00:00
Brian Paul
11f179e01b
optimize case of reading GL_DEPTH_STENCIL pixels from GL_DEPTH_STENCIL renderbuffer
2005-11-17 04:51:08 +00:00
Brian Paul
f81c78f87d
delete frame/renderbuffers upon exit, more error checking
2005-11-17 02:08:10 +00:00
Brian Paul
547113c16c
improved error checking in error_check_format_type()
2005-11-17 02:05:42 +00:00
Thomas Hellström
154cc16d08
Fixes for x86_64 Unichrome.
2005-11-16 19:24:00 +00:00
Thomas Hellström
0ba7be0a50
Bring in last minute 6_4 branch changes to the unichrome driver
...
to the trunk.
2005-11-16 17:24:26 +00:00
Brian Paul
32fe233d54
added -ds option to test GL_EXT_packed_depth_stencil with framebuffer objects
2005-11-16 14:48:11 +00:00
Brian Paul
0f29ef6092
additional comments about GL_DEPTH_STENCIL buffers
2005-11-16 04:17:20 +00:00
Brian Paul
94f70fab64
added depthstencil.[ch]
2005-11-16 04:12:08 +00:00
Brian Paul
1a5f1bdb42
Use new gl_framebuffer _Depth/_StencilBuffer fields instead of
...
Attachment[BUFFER_DEPTH/STENCIL].Renderbuffer. The former may be wrappers
around combined depth/stencil renderbuffers attached at the later points.
2005-11-16 04:09:26 +00:00
Brian Paul
909e8a7abb
added depthstencil.c
2005-11-16 04:06:32 +00:00
Brian Paul
847160466c
Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil).
...
depthstencil.c provides wrappers for treating depth/stencil buffers either
as regular depth or stencil renderbuffers.
2005-11-16 04:05:54 +00:00
Brian Paul
06185363dd
added _mesa_new_depthstencil_renderbuffer() for combined depth/stencil buffers
2005-11-16 04:00:31 +00:00
Brian Paul
c731d6223c
Added error checking in _tnl_Begin to detect incomplete framebuffer.
...
Set new tnl->DiscardPrimitive field to true when such error is
detected to discard the glBegin/End primitive when flushing.
Added some new comments.
2005-11-16 02:47:16 +00:00
Brian Paul
0ad64faec7
change an assertion
2005-11-16 02:00:34 +00:00
Brian Paul
738f501f73
Replace GL_POLYGON+1 with PRIM_OUTSIDE_BEGIN_END
2005-11-16 01:58:19 +00:00
Brian Paul
62620d349b
add GL_INVALID_FRAMEBUFFER_OPERATION_EXT in _mesa_error()
2005-11-16 01:11:06 +00:00
Brian Paul
daeb0056df
fix color interpolation problem reported on VMS
2005-11-15 15:08:03 +00:00
Brian Paul
7edf68e081
check for ctx==NULL, bug 4087
2005-11-15 14:50:55 +00:00
Brian Paul
1e134cf7e4
Fix problem in stencil_and_ztest_span() when using h/w stencil buffer.
...
Fix a comment typo.
Remove some unneeded #includes.
2005-11-15 04:01:29 +00:00
Ian Romanick
5ef524cd01
Two subtle things missed on the previous commit.
2005-11-15 01:55:46 +00:00
Ian Romanick
a163256cc2
Add the ability for interleave to test passing invalid format enums
...
and invalid stride values (see bugzilla #5058 ).
2005-11-15 01:46:49 +00:00
Ian Romanick
e5700a1ba3
Simple test of glInterleavedArrays functionality.
2005-11-14 23:31:05 +00:00
Brian Paul
cb6b47b795
remove unneeded RasterPosValid check
2005-11-14 18:23:56 +00:00
Brian Paul
7b98b40e47
Improve _mesa_print_program().
...
Added make_state_string() to produce a string from a GL state vector.
2005-11-12 23:25:49 +00:00
Brian Paul
b3c095f074
fix comment for TexSrcTarget
2005-11-12 23:24:32 +00:00
Brian Paul
662fbf8a62
Added _mesa_light() helper function so we can avoid transforming then
...
un-transforming light positions and spot directions when popping light
state off the attribute stack.
2005-11-12 18:58:12 +00:00
Brian Paul
ba3da6154c
Added OSMesaColorClamp(), bug 4917
2005-11-12 18:44:29 +00:00
Brian Paul
e3636b4114
update an assertion
2005-11-12 17:59:05 +00:00
Brian Paul
bed8363aa6
update some assertions
2005-11-12 17:56:18 +00:00
Brian Paul
de99760bf3
Move stuff common to vertex/fragment_program into the base class, including:
...
Instructions, InputsRead, OutputsWritten, and Parameters.
Also, added debug functions: _mesa_print_instruction(),
_mesa_print_program_parameters() and revamp _mesa_print_program().
2005-11-12 17:53:14 +00:00
Brian Paul
77ee31930a
Make _mesa_is_proxy_texture() non-static and use in a few more places.
...
Use COPY_4FV() where possible.
Added some comments, clean-ups.
2005-11-11 15:33:36 +00:00
Ian Romanick
0325bc6359
Support for "fragment program to C" and TCC has been removed from the
...
source code, so there is no reason for this config to exist. This
fixes fdo bugzilla #5004 .
2005-11-10 16:25:37 +00:00
Brian Paul
418a7dbd75
s/MAX_LIGHTS/ctx->Const.MaxLights/ and spruce up some comments
2005-11-10 16:22:56 +00:00
Brian Paul
6297799fee
fix popping of GL_SPOT_DIRECTION (bug 5005)
2005-11-10 16:19:44 +00:00
Brian Paul
db40ebfbb7
remove -DMESA_DEBUG
2005-11-10 05:10:49 +00:00
Brian Paul
1984aabe83
Move code to enable FP exceptions into debug.c (set MESA_DEBUG=fpexceptions).
...
Get rid of MESA_DEBUG preprocessor symbol, just use DEBUG instead.
2005-11-10 05:10:25 +00:00
Brian Paul
a8446f72f4
fix popping of GL_EYE_PLANE state (bug 4996)
2005-11-09 16:52:21 +00:00
Brian Paul
a8717180d9
Bug 4996.
...
Replace use of FLOAT_TO_USHORT with either CLAMPED_FLOAT_TO_USHORT or
UNCLAMPED_FLOAT_TO_USHORT. Same should be done for UBYTE, UINT, etc.
2005-11-09 16:30:50 +00:00
Brian Paul
cfca72cfb1
use UNCLAMPED_FLOAT_TO_USHORT/UBYTE in clear_rgba_buffer() (bug #4992 )
2005-11-09 01:17:33 +00:00
Brian Paul
8850a7e20f
Move COPY_FLOAT() macro down into glide driver.
...
Rewrite COPY_4FV() macro to not use COPY_FLOAT(), and use integer moves as
originally intended.
2005-11-09 00:56:51 +00:00
Ian Romanick
5374e4ba7e
At keithw's request, remove all traces of the "fragment program to C" and
...
TCC experiment.
2005-11-08 22:54:22 +00:00
Ian Romanick
4884db6eb2
This patch adds the missing NV_vertex_program2 and NV_vertex_program3
...
instructions to the various internal tables. It does not add support for
them to the parser nor does it add support for them to the program
interpreter.
It also corrects some errors in the comments in program_instruction.h.
This patch breaks the instruction union in t_vb_arbprogram.h. The opcode
field in that union was only 6 bits. When there were only 59+3 instructions
that worked fine. However, this patch increases the base instruction count
to 69. This requires 7 bits. The problem is that increasing the opcode
width to 7 bits increases the size of instruction::rsw to 33 bits. I've
increased the size of the union to 64-bit, but this is just a temporary hack
(and probably breaks the build on some systems).
2005-11-08 22:40:26 +00:00
Brian Paul
e1a5edf083
s/_mesa_debug_fp_inst/_mesa_print_program/
2005-11-08 14:53:24 +00:00
Brian Paul
bdd80bf819
remove _mesa_debug_fp_inst()
2005-11-08 14:52:51 +00:00
Brian Paul
0bffb1192a
some initial work on upcoming GL_EXT_framebuffer_blit extension
2005-11-08 14:45:48 +00:00
Brian Paul
3e9c099088
remove a bunch of extension stuff that's in glxext.h
2005-11-08 14:44:07 +00:00
Brian Paul
02df9e1ed4
minor work in _mesa_print_program()
2005-11-08 14:42:52 +00:00
Brian Paul
832026f906
remove unneeded #includes
2005-11-08 14:41:41 +00:00
Brian Paul
beff21e7bf
remove unneeded #includes
2005-11-07 17:36:34 +00:00
Brian Paul
189bbe0b8c
s/_mesa_debug_fp_inst/_mesa_print_program/
2005-11-07 16:03:46 +00:00
Brian Paul
c657d8e3e4
s/_mesa_debug_vp_inst/_mesa_print_program/
2005-11-05 20:18:51 +00:00
Brian Paul
30d6a4bffa
consolidate vertex/fragment program printing into _mesa_print_program()
2005-11-05 20:18:18 +00:00
Brian Paul
237dae74f7
use _mesa_program_file_string() and _mesa_opcode_string()
2005-11-05 19:33:13 +00:00
Brian Paul
bf41bc03c2
added _mesa_program_file_string()
2005-11-05 19:32:36 +00:00
Brian Paul
b7c87974b3
Use _mesa_opcode_string()
2005-11-05 19:24:08 +00:00
Brian Paul
c289f48342
use _mesa_num_inst_src_regs() and _mesa_opcode_string()
2005-11-05 19:16:19 +00:00
Brian Paul
b88fb724e6
use _mesa_num_inst_src_regs() instead of nr_args()
2005-11-05 19:15:27 +00:00
Brian Paul
1fcdaf1c3b
added _mesa_num_inst_src_regs() and _mesa_opcode_string()
2005-11-05 19:12:36 +00:00
Brian Paul
637c375ee2
s/Negate/NegateBase/
2005-11-05 17:23:45 +00:00
Brian Paul
9ba4ef3102
s/TexSrcIdx/TexSrcTarget/
2005-11-05 17:18:09 +00:00
Brian Paul
7e807510d8
Unify vertex/fragment program instuctions.
...
Based on patch by Ian (#4967 ) but also unify instruction opcodes.
2005-11-05 17:10:45 +00:00
Brian Paul
73347516be
remove unneeded #includes
2005-11-05 17:08:50 +00:00
Brian Paul
41c8b71871
remove unneeded #include
2005-11-05 17:07:00 +00:00
Aapo Tahkola
47adbde5e5
Fix broken build.
2005-11-05 14:49:26 +00:00
Brian Paul
8894a55d5f
added MESA_GLX_ALPHA_BITS env var
2005-11-05 03:12:06 +00:00
Brian Paul
fd4395b8d1
don't need MAKE_SWIZZLE() macro
2005-11-05 03:02:28 +00:00
Brian Paul
613e1ad5d5
Replace parameter_type enum in program.[ch], use register_file enums instead.
2005-11-05 02:15:21 +00:00
Brian Paul
4d0b7618cb
minor improvements in _mesa_init_teximage_fields()
2005-11-05 02:12:44 +00:00
Brian Paul
95ebb5f485
use VERT_RESULT_HPOS, VERT_BIT_POS tokens
2005-11-04 16:52:41 +00:00
Brian Paul
2cb1cf484a
better ffs() function (bug 4956)
2005-11-04 16:47:22 +00:00
Brian Paul
8ff68b2bf3
just pass ctx to do_ndc_cliptest() rather than stuffing it in the arb_vp_machine struct
2005-11-04 16:43:28 +00:00
Brian Paul
c12ee99d11
MESA_GLX_ALPHA_BITS env var to force visual with alpha channel
2005-11-04 16:41:06 +00:00
Brian Paul
f805cdfedf
remove unneeded HIDDEN definition (bug 4956)
2005-11-04 00:58:17 +00:00
Brian Paul
84f3ff91d9
fix MinGW problems (bug 4956)
2005-11-04 00:52:08 +00:00
Adam Jackson
d78834b306
s/dri.sourceforge.net/dri.freedesktop.org/
2005-11-03 20:49:07 +00:00
Brian Paul
72030e0d91
Streamline code generation by using a fixed size instruction buffer in
...
arb_program struct.
2005-11-03 03:30:34 +00:00
Brian Paul
ccfe3d4683
use WRITEMASK_* tokens
2005-11-03 02:35:15 +00:00
Brian Paul
7ae9713a60
s/15/VERT_RESULT_MAX/
2005-11-03 02:28:47 +00:00
Brian Paul
1624162b0c
added a const, clean-up
2005-11-03 02:26:47 +00:00
Brian Paul
45cd2f9305
fix typo, minor clean-ups
2005-11-03 02:25:10 +00:00
Brian Paul
bcf4ae7816
added osdemos/ dir to DEMO_FILES
2005-11-02 21:01:26 +00:00
Brian Paul
60031ace75
implement USE_MGL_NAMESPACE for x86-64 dispatch code (Mark Bolstad)
2005-11-02 20:59:37 +00:00
Brian Paul
90ebb581e6
Rename FRAG_OUTPUT_* tokens to FRAG_RESULT_* to match vertex program convention
2005-11-02 18:06:12 +00:00
Jouk Jansen
5a02209cd2
Committing in .
...
Updated OpenVMS compile support (define tnl for include files)
Modified Files:
Mesa/src/mesa/drivers/common/descrip.mms
----------------------------------------------------------------------
2005-11-02 15:24:14 +00:00
Aapo Tahkola
eda460035e
Use ctx->VertexProgram._Current .
2005-11-02 14:12:52 +00:00
Aapo Tahkola
26b1c97a9d
Remove some ghost code and adjust things a bit.
2005-11-02 14:07:03 +00:00
Keith Whitwell
e4894177ba
More useful ARL test
2005-11-02 12:58:38 +00:00
Eric Anholt
3a5626cb84
First step of Radeon DRI unification:
...
- Makes all three drivers use the same screen structure and setup code, with a
few ifdefs for the separate compilation to deal with symbols not being
available to all drivers and the fact that we have no mechanism for dealing
with different config options for different chip families in the same driver.
These issues should be dealt with later.
- Introduces IS_R[123]00_CLASS(radeonScreenPtr) macro for code for taking
different paths depending on the general class of chipset.
- Adds many new R300-class PCI IDs, though not all those listed in
radeon_driver.c.
2005-11-02 01:15:07 +00:00
Keith Whitwell
a9b927cb6e
add an arl test
2005-11-01 20:29:59 +00:00
Aapo Tahkola
a546abc8da
Fix broken tnl stage.
2005-11-01 18:12:58 +00:00
Keith Whitwell
f4fbda35b0
Add a NotifyInputChanges() callback so that drivers (particularly tnl
...
drivers) can track when the sizes or strides of incoming VB->AttribPtr
arrays have changed.
2005-11-01 17:29:46 +00:00
Keith Whitwell
c3626a91ce
Several fp and vp tweaks:
...
- Renumber VERT_RESULT_* values so that they match the
numbers of the corresponding FRAG_ATTRIB_ values.
- Add ctx->VertexProgram._Current and FragmentProgram._Current
values which point to either the current client-supplied
program if enabled, or otherwise to the current mesa-internal
program. Thus this program is always the correct one for
the current state, providing that the mesa flags to turn on
automatic generation are enabled.
- Add callbacks to ctx->Driver.BindProgram() in texenvprogram.c
and t_vp_build.c so that the driver knows when the generated
program changes. This is cleaner than trying to code all the
possible _NEW_* flags into the driver, and more precise as well.
- Add a UsesKill flag to identify fragment programs with that
instruction, as these can require special treatment.
- Move the FRAG_OUTPUT values to mtypes.h, near to similar defn's.
2005-11-01 17:25:49 +00:00
Aapo Tahkola
6aa6d440d9
Re-enable fallbacks.
2005-11-01 16:59:13 +00:00
Aapo Tahkola
e7d6bb9dc4
-Fix first frame -bug
...
-Use 16-bit elts in vtxfmt_a path if possible
-Optimize VSF param uploading
-return in r300DepthMask looks suspicious, use r300Enable instead
-Dont use r300ResetHwState in invalidate state(disabled, missing hooks, possible instabilities)
2005-11-01 15:52:08 +00:00
Aapo Tahkola
3cf156df2b
Fix segmentation fault in _tnl_ProgramCacheDestroy().
2005-11-01 15:43:06 +00:00
Keith Whitwell
da70bc6baa
Make colors match the fp tests (really)
2005-11-01 12:22:48 +00:00
Keith Whitwell
a605d9c3de
Make colors match the fp tests
2005-11-01 12:20:13 +00:00
Keith Whitwell
d9f362a667
standalone tests for vp instructions
2005-11-01 06:28:39 +00:00
Brian Paul
0505103710
Re-org and clean-up of vertx/fragment program limits (instructions,
...
temporaries, parameters, etc).
glGetProgramivARB() now returns all the right things.
Updated i915 and r300 code to initialize program native limits and
current program's native instruction/temporary/etc counts.
2005-11-01 04:36:33 +00:00
Brian Paul
ffec105109
fix problems found with gcc 2.96 (bug 4934)
2005-10-31 21:52:56 +00:00
Brian Paul
dcf4c17fb1
check swrast->_FogEnabled instead of ctx->Fog.Enabled
2005-10-31 19:46:55 +00:00
Aapo Tahkola
821b3dd562
Need more than 200 instructions.
2005-10-31 14:37:33 +00:00
Aapo Tahkola
37f2eaa316
Improve tnl program searching performance.
2005-10-31 14:34:32 +00:00
Brian Paul
18e7c5c5fe
Simplify parse_attrib_binding().
...
Now only use VERT_ATTRIB_* and FRAG_ATTRIB_* tokens instead of
hard-coded numbers.
Note: previous check-in did similarly for output register parsing.
2005-10-30 21:46:00 +00:00
Brian Paul
7aebaf3deb
Lots of clean-up in arb program parser.
...
Use new _mesa_init_fp/vp_instruction() function to initialize instructions.
2005-10-30 21:23:23 +00:00
Brian Paul
094a1ddf24
need to use absolute value for RSQ
2005-10-30 16:52:02 +00:00
Brian Paul
5d04101d18
added some assertions to catch unexpected swizzle values in cvp_emit_arg(), currently fails sometimes
2005-10-29 18:29:54 +00:00
Brian Paul
32df89e12d
Use MAKE_SWIZZLE4() macro in a few more places.
...
Clean up the parse_extended_swizzle_mask() and parse_swizzle_mask() functions.
2005-10-29 18:26:43 +00:00
Brian Paul
5b3cf5af74
reduced swizzle comment
2005-10-29 18:18:46 +00:00
Brian Paul
1a979736a6
Free old parameter list before assigning new one. FIxes memory leak.
2005-10-29 17:07:09 +00:00
Brian Paul
5244fc6d60
added warning about use of REG_SCRATCH
2005-10-29 16:51:34 +00:00
Brian Paul
3c2f8b22b9
clean-up comments
2005-10-29 16:17:01 +00:00
Brian Paul
a2e696e521
s/lenght/length/
2005-10-29 16:15:47 +00:00
Brian Paul
af13891dbd
fix LIT bug
2005-10-29 16:05:18 +00:00
Brian Paul
4174f79b19
fix a few bugs in SWZ execution
2005-10-29 16:03:19 +00:00
Brian Paul
db02ab767f
fix errors in RoughApproxPower(), do_LIT(), _tnl_program_string()
2005-10-29 15:56:53 +00:00
Brian Paul
4570364097
If parsing a program fails, don't change the vertex/fragment program object.
...
Specifically, don't attach a dummy program.
This change also fixes an occasional segfault.
Some code clean-ups. Use GLboolean instead of GLuint to return pass/fail.
2005-10-29 15:52:31 +00:00
Eric Anholt
aba878d8c2
Bug #4901 : Correct secondary color emission when lighting is turned off, tested
...
with seccolor on rv200 and r200.
Submitted by: sroland
2005-10-29 00:27:01 +00:00
Ian Romanick
d7d41ceeb0
Add new test "texfilt". This test is a cousin to texwrap. Instead of
...
testing various texture wrap modes, this test examines various texture
filter modes, including anisotropic.
Add CFLAGS to a couple places in Makefile so that 32-bit builds on
64-bit archs will work correctly.
2005-10-28 18:41:03 +00:00
Brian Paul
3eec2901db
Keith's fixes for RSW and XPD (need temporaries)
2005-10-28 15:40:08 +00:00
Brian Paul
86734ddae4
include tnl.h to silence warning
2005-10-28 15:22:28 +00:00
Brian Paul
b3c98e6205
Added assert that result != arg0 in do_RSW. This currently fails and needs fixing.
2005-10-28 14:41:06 +00:00
Brian Paul
b5ee368baf
TNL module needs to implement ctx->Driver.ProgramStringNotify() function
...
so that calls to glProgramStringARB() to specify a new program causes the
TNL-attached data to get recomputed.
2005-10-28 14:32:49 +00:00
Brian Paul
f51bf9e23c
add newline at end of file
2005-10-28 13:12:28 +00:00
Brian Paul
8cb2923038
don't use -Wmissing-prototypes for C++ code
2005-10-28 13:11:00 +00:00
Brian Paul
ca33e21165
silence a bunch of compiler warnings
2005-10-28 13:09:23 +00:00
Aapo Tahkola
5222c58a68
Silence gcc-4 warnings.
2005-10-28 12:43:41 +00:00
Aapo Tahkola
dc44372ba7
Fix texture mixup when two or more contexts.
2005-10-28 12:14:58 +00:00
Dave Airlie
eb171b0c10
fix missing commit for span changes
2005-10-28 12:05:25 +00:00
Dave Airlie
3b3adf3daa
fix up radeon span functions using latest r200 code from Brian,
...
tested with reflect on 32-bit.. not sure why depthHasSurface isn't needed
2005-10-28 12:00:09 +00:00
Aapo Tahkola
a4af1119f5
Compiled arrays for vtxfmt_a path.
2005-10-28 09:28:32 +00:00
Eric Anholt
9c8f649930
GC a bit of dead code I noticed while looking at texwrap.
2005-10-28 07:00:41 +00:00
Eric Anholt
c57be49099
Correct the ordering of the blend constant color.
2005-10-28 06:15:11 +00:00
Eric Anholt
4b9f1308e5
Add support for GL_EXT_stencil_wrap, from hearing that the windows drivers did
...
it, and guessing that the two remaining entries in the 3-bit values were the
new funcs. Tested with modified stencilwrap test. Also, remove the commented
fallback stuff -- more modification to stencilwrap suggests that those issues
were just from span readback, not stencil implementation.
2005-10-27 21:21:05 +00:00
Eric Anholt
215c4c3a9c
Bug #1028 : Add hardware-accelerated stencil support to r128. Testing with
...
stencilwrap reported many issues with various modes. Some of these were
complicated by the fact that spans are broken (Bug #1615 ), but some appear to be
real bugs. However, while spans remain broken, I found that visual results were
better by avoiding fallbacks rather than avoiding just a broken stencil
implementation. Note that this required changing the depth spans at 24+8bpp
into read-modify-write cycles. It would be nicer as a single write with
a mask, but the kernel span blits turn off masking.
Reviewed by: ajax
2005-10-27 20:26:24 +00:00
Eric Anholt
512c994b92
Bug #4900 : Fix the non-fogcoord fog test on r100 (and rv200) at tcl_mode=1 by
...
flipping the signs on two factors. While this contradicts the DDK, it matches
what r200 does, and it fixes the test.
2005-10-27 19:59:41 +00:00
Eric Anholt
170a61ec00
Add support for HW stencil spans, mirroring the depth spans support. Used for
...
Rage 128 stencil support.
2005-10-27 06:01:50 +00:00
Eric Anholt
2d0c92d81b
Bump driver date for recent extension adds.
2005-10-27 01:46:39 +00:00
Aapo Tahkola
03833ba2ca
Cover my arse.
2005-10-26 18:02:37 +00:00
Aapo Tahkola
d240b29b95
Reduce stderr noise and fix some compiler warnings.
2005-10-26 17:55:28 +00:00
Aapo Tahkola
22605caea8
Remove few outdated r200 files.
2005-10-26 17:04:15 +00:00
Aapo Tahkola
4dc3249f0d
Sync with my local tree.
...
Changes to current operation:
-Elts are no longer converted to 16-bit format
-Cube maps
2005-10-26 16:42:06 +00:00
Aapo Tahkola
23f076ca67
Fix invalid vsf temp count for rv350.
2005-10-26 13:35:41 +00:00
Eric Anholt
5f79025e0d
Fix the RGB order of the specular color emit, and turn GL_EXT_secondary_color
...
back on. Tested using seccolor modified to use the blue channel instead of
green, since green stays in the same place across RGB/BGR mistakes. Also hook
in UpdateSpecular on COLOR_EXT change, which might have resulted in missing
statechanges before.
2005-10-26 10:46:49 +00:00
Eric Anholt
f8a5898ca0
Add support for GL_EXT_fog_coord, tested using tests/fog.c. (Also, matches the
...
output from indirect rendering).
2005-10-26 10:11:34 +00:00
Eric Anholt
9eaed1178d
Add built programs to .cvsignore.
2005-10-26 09:53:38 +00:00
Eric Anholt
896735e412
Add a fog mode (normal and fog_coord, leaner/exp/exp2 mode) testing program I
...
wrote for sis, which has also exposed a few bugs elsewhere.
2005-10-26 09:48:03 +00:00
Eric Anholt
2330ed08c3
Add disabled support for GL_EXT_fog_coord. While it seems correct to me, it's
...
not respecting the coords (or perhaps interpreting them differently?) in my
testing. However, in the process it led to a fix of a secondary color handling
issue where it would be taken from the wrong offset, I believe, based off of
reading the r200 driver. Also add a minor tweak to save time in the
fog-but-not-specular case.
2005-10-26 09:37:53 +00:00
Eric Anholt
a09d002bb5
Move the front.offset setting above a check to shortcut reallocating buffers if
...
width and height stayed the same. Rely on front.offset pointing at the origin
in the window (rather than the origin of the front buffer), and fix the coords
in swapbuffers, which were wrong. This is different from other drivers because
we've got a back buffer with a 0,0 origin at the window's origin, which makes it
more convenient to have the front buffer match it.
2005-10-25 21:10:28 +00:00
Eric Anholt
f1113fa99d
Initial add of some (disabled) SiS 6326 drawing code integrated from Alan Cox's
...
last drop I saw, which was in turn based on a code drop of mine. Texturing,
culling, and several extensions are unimplemented, and some features could
probably be improved. It's untested, but there don't appear to be regressions on
the 300-series code, so I'd like to get these bits in now so that it can be
worked on as not a huge diff.
2005-10-25 20:37:01 +00:00
Brian Paul
7e4cc1c29f
updates from 6.4 branch
2005-10-24 23:33:27 +00:00
Eric Anholt
005070a62a
Cut a bunch of code by not trying to precompute the blit commands and instead
...
just do it per blit. No noticable performance difference (or behavior
difference, in my tests), and a significant difference in sanity.
2005-10-24 22:38:11 +00:00
Eric Anholt
7040b7ad88
In the last commit I added in a fatal error on unknown base formats so I
...
wouldn't get confused when adding support for new formats. However, it resulted
in dying in texenv instead of drawing something undefined for GL_DECAL. Do what
GLcore apparently does and just pass the fragment through.
2005-10-24 22:23:52 +00:00
Eric Anholt
f33beed330
Fix and enable GL_MESA_ycbcr_texture. Looks fine with yuvrect. I'm slightly
...
concerned that TEXEL_YUV422 looks like TEXEL_YVU422 and TEXEL_VUY422 looks like
TEXEL_VYU422 in yuvrect, but I'm happy enough for now.
2005-10-24 22:01:40 +00:00
Eric Anholt
81d3bf58ff
Add support for GL_EXT_secondary_color, tested with seccolor test.
2005-10-24 21:30:06 +00:00
Eric Anholt
310f1551b4
Turn off the AGP dispatch path yet again, as it seems to be broken (found with
...
tuxracer and the upcoming support for secondary color).
2005-10-24 21:19:06 +00:00
Brian Paul
32340aea13
fragment program writing to result.depth.z was broken
2005-10-24 19:28:36 +00:00
Adam Jackson
c92adf4682
Add RV350 AQ chip. (popolon at popolon dot org)
2005-10-24 17:42:55 +00:00
Eric Anholt
414b742c97
Since we memcpy texture data synchronously to the card, idle the engine before
...
we start copying. I haven't seen it go wrong before, but I'm pretty sure this
fix is correct.
2005-10-24 10:24:23 +00:00
Eric Anholt
60b639b9a6
- Add a few more hardware internal formats that are supported. Some remaining
...
ones require custom texstore, so they aren't done yet.
- Add YCBCR support commented out, since the yuvsquare test didn't work with
just the bits I've added.
- Add the no-compression GL_ARB_texture_compression support.
- Add the driconf texture depth option and try to respect it.
2005-10-24 09:59:43 +00:00
Eric Anholt
971bdc193c
Fix the GL_BLEND case (and remove the fallback associated with it) by converting
...
the float values to bytes before packing them. Tested with texenv.
2005-10-24 09:02:07 +00:00
Eric Anholt
9e87119d87
Fix texenv by moving a misplaced check for being in fallback (should cover only
...
render state, not texture state). While here, move a SIS_FIREVERTICES to a more
appropriate location, though it was harmless.
2005-10-24 08:27:30 +00:00
Eric Anholt
9192ab3f5d
Add support for GL_ARB_texture_border_clamp and GL_ARB_texture_mirrored_repeat,
...
tested using texwrap, fixing the sourcing of border constant values (use the
bytes, not the floats!). Remove the fallback on GL_CLAMP_TO_EDGE, which acts
properly, and add a note to GL_CLAMP about nonconformance (whcih is what the
fallback for CLAMP_TO_EDGE was probably targeting).
2005-10-24 08:02:44 +00:00
Eric Anholt
6efd595bf5
Fix a typo in a fallback string.
2005-10-24 07:21:56 +00:00
Eric Anholt
dc793d4e9a
Add support for GL_EXT_stencil_wrap by guessing that the skip of two values in
...
the register header was meaningful. It turns out those were the proper values
for the plain INCR/DECR ops, while what we were using as INCR/DECR were the
_WRAP versions. Tested with stencil_wrap (didn't expose normal/_WRAP swapping)
and stencilwrap (exposed it nicely) tests. Props to idr for poking me about
adding this.
2005-10-24 06:40:56 +00:00
Roland Scheidegger
3265585b15
disable yuv textures (GL_MESA_ycbcr_texture) on rv250 (hw bug, #2078 ). Change the initialization to fail if an unknown pci id is detected, instead of accepting all values which are not r100-based radeons.
2005-10-22 02:03:13 +00:00
Eric Anholt
1c04be573e
Fix FreeBSD build by building libGL in the order desired, and doing a fix to my
...
mklib changes.
2005-10-22 01:41:40 +00:00
Brian Paul
52f686c480
fix GLX server resize/crash when resizing windows
2005-10-21 21:39:10 +00:00
Brian Paul
7d3b26022b
check span.y >=0 (bug 4842)
2005-10-21 18:35:35 +00:00
Keith Whitwell
e516654dec
new depth tests
2005-10-21 18:34:22 +00:00
Keith Whitwell
f28cbb6a7f
simplify, remove sgi messages
2005-10-21 18:33:53 +00:00
Brian Paul
32a7ab2197
Darwin version fix (SF bug 1334274)
2005-10-21 15:39:42 +00:00
Brian Paul
54cfe69436
fix broken SWZ instruction
2005-10-21 15:22:36 +00:00
Brian Paul
b3f2e15035
fix broken KIL
2005-10-21 14:22:38 +00:00
Keith Whitwell
3a09ea919c
better looking tests
2005-10-21 10:27:37 +00:00
Keith Whitwell
2ea6b800c0
Make test visible
2005-10-21 10:07:52 +00:00
Keith Whitwell
8975cbb36b
Better looking test.
2005-10-21 08:34:06 +00:00
Dave Airlie
eedc45709f
add the tile bits for offset, and unk bit 31 of size
2005-10-21 06:20:27 +00:00
Brian Paul
f468dfde17
restore FASTCALL stuff
2005-10-20 22:51:50 +00:00
Brian Paul
adfd5510c0
fix bad loops in TransposeMatrix[fd]()
2005-10-20 22:04:01 +00:00
Keith Whitwell
a90909e892
A bunch of little tests which exercise each ARB_fp instruction plus
...
a couple of other interesting cases.
2005-10-20 21:40:23 +00:00
Brian Paul
f344be793c
added mm.c mm.h execmem.c
2005-10-20 21:29:32 +00:00
Brian Paul
255afe4abd
fix another renderbuffer wrapping bug
2005-10-20 21:25:41 +00:00
Brian Paul
c8f86105d0
Disable the FASTCALL optimization because it still breaks server-side GLX.
2005-10-20 21:12:35 +00:00
Eric Anholt
6f980dbf21
Bump driver dates for the crasher fixes yesterday.
2005-10-20 20:11:46 +00:00
Jouk Jansen
b50a51118c
descrip.mms syntax correction
2005-10-20 13:06:03 +00:00
Dave Airlie
806e25a5d9
fixes for r300_tex.c from Aapo Tahkola
2005-10-20 06:06:18 +00:00
Brian Paul
301c3dcb6c
s/glut_gz2/glut_bz2/
2005-10-19 20:26:13 +00:00
Eric Anholt
2420318cd9
Make SiS a little more like other drivers: Add SIS_DEBUG (only option being
...
"fall" so far) and make the fallback_force option be no_rast like other drivers.
Incidentally, makes no_rast not crash (though it still fails to render).
2005-10-19 03:23:29 +00:00
Eric Anholt
e0cb784e03
Remove some long-dead code.
2005-10-19 03:07:05 +00:00
Eric Anholt
d76c7d7d3e
Fix a missed merge for idr's dispatch changes: failure to do driInitExtensions
...
in __driCreateNewScreen_20050727 resulted in crashing in dispatch.
2005-10-19 02:46:42 +00:00
Brian Paul
dc4070c787
updated for new mm.c, execmem.c files
2005-10-19 01:28:14 +00:00
Brian Paul
ca2db58166
s/memcpy/_mesa_memcpy/, s/FREE/_mesa_free/
2005-10-19 01:26:48 +00:00
Eric Anholt
deadd47aab
Bug #4615 : Fix the SiS driver for the renderbuffer changes. Previously, all
...
drirenderbuffers pointed at screen offset 0 and NULL. Instead, set up the front
buffer at startup but leave the others for later, since sis allocates them on
demand rather than using the static method of the other non-sis-descendent
drivers. Some basic apps work, but fallbacks may be broken still.
2005-10-19 00:53:05 +00:00
Eric Anholt
bf3f0bcf80
Fix a missed merge for idr's dispatch changes: failure to do driInitExtensions
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in __driCreateNewScreen_20050727 resulted in crashing in dispatch. Rendering
remains broken.
2005-10-18 23:48:59 +00:00
Eric Anholt
b83435f53b
Attempt to fix libGL on FreeBSD, where the library was being built without any
...
dependencies, breaking builds of third-party software.
2005-10-18 23:36:40 +00:00
Brian Paul
d99c37bca6
move _mesa_exec_malloc/free() up near other malloc/free prototypes
2005-10-18 15:02:45 +00:00
Brian Paul
1c236fd5c7
Lots of clean-ups. Replace __inline__ with INLINE macro. Use the
...
_mesa_calloc(), _mesa_free() functions. Clean-up formatting, doxygen-style
comments.
2005-10-18 15:01:19 +00:00
Keith Whitwell
005469005d
Add _mesa_exec_malloc() and _mesa_exec_free() for allocating
...
executable memory. Based on Thomas Hellstrom's patch.
TODO: glapi.c also needs this, but cannot access this code.
2005-10-18 13:29:59 +00:00
Roland Scheidegger
05e1a49ab4
on r200, don't emit fog coords when fog isn't actually enabled. Fix bug with vtxfmt not causing a fallback when fog coords are active.
2005-10-18 13:09:53 +00:00
Brian Paul
730200303d
added some header files to DRI_FILES (Donnie Berkholz)
2005-10-17 22:38:44 +00:00
Roland Scheidegger
2d61d30117
add GL_EXT_fog_coord support to radeon driver. No vtxfmt code (just uses fallback) yet. May cause a tcl fallback if fog coord is used together with separate specular lighting. Fog factors are precomputed and then submitted instead of the raw coords (chip limitation, same as on r200).
2005-10-17 00:54:12 +00:00
Roland Scheidegger
dd5a86339f
fix some obvious typos in radeon_reg.h (only currently unused bits affected)
2005-10-16 22:45:59 +00:00
Roland Scheidegger
247f3b3e81
enable cube maps on radeon ( #2241 on bugzilla). No vtxfmt code yet (just generates vfmt fallback). Code by Andreas Stenglein, some small adjustments by me.
2005-10-15 23:45:53 +00:00
Roland Scheidegger
ccf1378131
fix two bugs wrt calculating max possible texture sizes for texture rectangles/cube maps.
2005-10-15 01:07:59 +00:00
Roland Scheidegger
30daa75293
enable 3rd texture unit on radeon (default still 2 enabled units). Disable some multitexcoord codegen stuff noone understands to make it work. Replace most code testing explicitly for unit 0 and 1 with loops instead of adding test for unit 2, smaller/more readable code at the cost of maybe some slight performance hit. (Code provided by Andreas Stenglein, some adjustments by me.)
2005-10-13 14:30:20 +00:00
Roland Scheidegger
ed2f8635f0
make sure texture matrix is updated often enough with texture rectangles
2005-10-13 00:35:51 +00:00
Roland Scheidegger
6ff023fe3a
fix potential bug when emitting elts with lots of components
2005-10-13 00:33:46 +00:00
Brian Paul
96e1ccedec
remove unused _mesa_log2() (bug 4468)
2005-10-12 19:46:48 +00:00
Brian Paul
c81de36223
change includes (bug 4468)
2005-10-12 19:46:29 +00:00
Brian Paul
f525d3e139
fix GLAPI/extern problem (bug 4757)
2005-10-12 19:37:38 +00:00
Roland Scheidegger
d084c3d4dc
Minor driver cleanup. Remove unnecessery/unneded radeon/r200AllocDmaRegionVerts function. No longer compile the radeon_compat stuff which was for drm 1.1 compatibility presumably but unused since about forever into the driver.
2005-10-11 17:55:54 +00:00
Ian Romanick
44b1bd7597
ifdef out some code to make glapi.c linkable in libglx.so (on the
...
server). This isn't strictly needed yet, but it doesn't hurt anything
either. However, the patches for fd.o bug #2996 require this to build.
2005-10-11 16:56:39 +00:00
Brian Paul
e7325294d0
check for PIXMAP in clip routine (SF bug 1323215)
2005-10-11 01:21:40 +00:00
Brian Paul
ac04a4fa7f
fixed constant fogcoord bug ( #4729 )
2005-10-10 18:39:34 +00:00
Ian Romanick
8d29d463a3
Add 'get' data for glGetFramebufferAttachmentParameterivEXT enums.
...
Remove an extra closing parenthesis in the Linux version of the SWAP_32 macro.
2005-10-10 17:11:02 +00:00
Roland Scheidegger
1c0f11046a
do not set format of the incoming vertices needed for fog_coord in the generic state functions. This is done in the vtxfmt/hwtcl/swtcl pathes respectively.
2005-10-08 23:41:20 +00:00
Roland Scheidegger
30f2d6f0cb
remove code dealing with drm versions older than 1.3. The driver requires (and requests) 1.3 since quite some time already to work at all.
2005-10-08 23:36:35 +00:00
Brian Paul
b4269c07f8
change test for presence of accum buffer
2005-10-08 21:36:38 +00:00
Brian Paul
cf085db28a
Query/print GL_RED/GREEN/BLUE/ALPHA_BITS
2005-10-08 14:42:51 +00:00
Brian Paul
474f28e57c
Fix some issues with state updates and renderbuffers. Querying GL_RED_BITS,
...
etc. after calling glRenderBufferStorageEXT gave undefined results.
2005-10-08 14:41:17 +00:00
Brian Paul
81a22ef539
MATH_DEBUG changes from bug #4468 .
2005-10-07 17:18:51 +00:00
Keith Whitwell
f2802c40ff
Populate arb_fp_instruction negate field correctly.
2005-10-07 09:55:26 +00:00
Brian Paul
dfe7aedf84
Fix a number of point size attenuation problems.
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Move size clamping into the rasterization function.
2005-10-07 03:56:29 +00:00
Roland Scheidegger
9dd973ec3b
fix problems with some texgen modes by putting the chip into LOCAL_VIEWER mode for lighting (potentially causes slight misrenderings with the specular components of lights if the light model is not set for local viewer).
2005-10-05 22:40:09 +00:00
Roland Scheidegger
24a44d74b6
reverse accidentally commited part of last commit (makes it compile again...).
2005-10-05 20:28:31 +00:00
Roland Scheidegger
44dace86ea
enable point sizes larger than 1 (for aliased points only) by using the hw point sprite primitive.
2005-10-05 16:15:16 +00:00
Brian Paul
26f69d87a4
fix byteswapping bug in _mesa_texstore_ycbcr() (Benjamin Herrenschmidt)
2005-10-05 13:36:05 +00:00
Roland Scheidegger
ea20c324ae
fix typo in radeon_maos_arrays.c from last commit (code currently unused, that path is compile-tested only).
2005-10-05 13:09:15 +00:00
Roland Scheidegger
11f763f505
remove unneeded parameter from radeonUploadTexMatrix.
2005-10-05 12:38:07 +00:00
Roland Scheidegger
a3c8de2fa7
Remove the tcl fallback for texture rectangle (by manipulating the texture matrix) (tested with texrect). Enable texgen for r/q coordinates (tested with projtex). Fix projected texcoords when an app uses TexCoord3x and the texture matrix to save on vertex size (fixes ut2k3 shadow projectors in tcl mode). From texgenmix, all cases with all texgen or no texgen work, with the exception of texgen enabled for s/t only, this one works with hw tcl, but not with vtxfmt (suspect issues with vtxfmt), the mixed cases do not work (which is expected, and should be rare in practice), with the exception of the first one which hits a tcl fallback.
2005-10-05 11:42:44 +00:00
Brian Paul
06f606ce57
Remove _IsPowerOfTwo from gl_texture_object, not really needed.
2005-10-05 04:07:50 +00:00
Brian Paul
198a88923c
s/IntFormat/InternalFormat/ and s/Format/_BaseFormat/ for gl_color_table.
2005-10-05 02:11:15 +00:00
Brian Paul
8184ec9fb6
added GL_INVALID_FRAMEBUFFER_OPERATION_EXT to gluErrorString()
2005-10-05 02:08:53 +00:00
Brian Paul
a9fc8ba756
In gl_texture_image replace IntFormat with InternalFormat and Format with
...
_BaseFormat to be consistant with gl_renderbuffer.
2005-10-05 01:48:07 +00:00
Brian Paul
91802fdf73
check if deleting currently bound frame/renderbuffer object
2005-10-04 16:01:02 +00:00
Brian Paul
7edf1e80bd
glBindTexture changes, new assertions
2005-10-04 15:16:27 +00:00
Brian Paul
9e920fb93c
fix glIsRender/FramebufferEXT() assertions
2005-10-04 15:01:51 +00:00
Brian Paul
bc6cced479
fix behaviour of glIsFrame/Renderbuffer()
2005-10-04 15:01:27 +00:00
Brian Paul
14c38b8f4f
Use Visual.depthBits rather than Renderbuffer::DepthBits for depth buffer
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operations.
2005-10-04 14:49:30 +00:00
Brian Paul
eb063cfa38
change initialization of renderbuffer DepthBits
2005-10-04 14:48:24 +00:00
Adam Jackson
199ef86b5e
Bug #1155 : Define IEEE_ONE on Super-H as well.
2005-10-03 20:02:07 +00:00
Brian Paul
a6296dd2c3
disable a warning
2005-10-03 16:11:47 +00:00
Brian Paul
071b30aba1
added a few calls to _mesa_update_framebuffer_visual()
2005-10-03 16:11:35 +00:00
Brian Paul
b0e7d850d1
finish up some missing code
2005-10-03 16:11:21 +00:00
Ian Romanick
8ef0519bbe
Change the 'count' for COMPRESSED_TEXTURE_FORMATS from "?" to "-1". This
...
signals to the script (glX_proto_size.py) that generates the server-side
size functions that a handcoded query is needed to determine the data size.
Also do s/FOG_COORD_SOURCE/FOG_COORD_SRC/.
When initializing the count in glx_enum::__init__, cast the local property
to int. Thanks to Python's dynamic typing, if this isn't done the type of
stored count will be a string instead of an int.
2005-10-03 15:05:40 +00:00
Ian Romanick
9a3a1497e5
Remove the non-existant --get-alias-set option from the help text.
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Update printPixelFunction (which is only used to generate code for the
server-side) to use the correct method for obtaining the dimensions of the
image parameter to a function.
Only use byteswap.h when building generated code on Linux. Elsewhere use
the (horrible!) macros from X11/misc.h.
Make sure that enums associated with the generic "Get" function get applied
to GetIntegerv, GetBooleanv, GetFloatv, and GetDoublev.
2005-10-03 14:59:26 +00:00
Brian Paul
1fc4b21eb2
check for GL_DEPTH_STENCIL_EXT
2005-10-01 16:09:45 +00:00
Brian Paul
2794507289
plug in _mesa_texstore_z24_s8()
2005-10-01 16:09:26 +00:00
Brian Paul
184a970722
added _mesa_texstore_z24_s8()
2005-10-01 16:08:27 +00:00
Brian Paul
b0a0ca8bd9
GL_EXT_packed_depth_stencil changes
2005-10-01 16:06:25 +00:00
Brian Paul
0899afae33
additional error checking for GL_EXT_packed_depth_stencil
2005-10-01 16:05:30 +00:00
Brian Paul
cef88397a6
fix an assertion
2005-10-01 16:04:38 +00:00
Brian Paul
7f78c93015
simplify the read_depth_stencil_pixels() function
2005-10-01 16:04:09 +00:00
Brian Paul
9758ef9e7b
fix broken z24_s8 fetcher
2005-10-01 16:03:30 +00:00
Brian Paul
252194d74e
updated comment
2005-10-01 16:03:00 +00:00
Brian Paul
31340f6645
added _mesa_pack_depth_stencil_span()
2005-10-01 16:02:38 +00:00
Brian Paul
3d61c2e778
move around some error checking
2005-10-01 16:02:11 +00:00
Brian Paul
d0529b67f4
use fmod() to prevent overflow of angle variable
2005-09-30 15:03:33 +00:00
Brian Paul
76560af99d
implemented fallbacks for GL_EXT_packed_depth_stencil
2005-09-30 03:01:30 +00:00
Brian Paul
82b29819a9
minor improvements
2005-09-30 03:01:11 +00:00
Brian Paul
f493a04be0
added _swrast_get_row()
2005-09-30 03:00:03 +00:00
Brian Paul
1ad6e08090
call glFinish if drawing to front buffer
2005-09-29 18:46:27 +00:00
Brian Paul
b2404b132d
implement CopyPixels for GL_DEPTH_STENCIL_EXT
2005-09-29 04:28:21 +00:00
Brian Paul
3fd819aef8
added _swrast_put_row()
2005-09-29 04:27:47 +00:00
Brian Paul
8d0edf015d
Rewrite much of the pixel zoom code.
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Zoomed DrawPixels of packed depth/stencil works now.
2005-09-29 03:20:15 +00:00
Brian Paul
5208867f12
add error checks for framebuffer completeness
2005-09-28 16:20:34 +00:00
Brian Paul
d95000da2f
check for framebuffer completeness, code clean-up
2005-09-28 15:46:46 +00:00
Brian Paul
f7a8d8ffbb
updated assertions (see bug 4590)
2005-09-28 14:20:06 +00:00
Brian Paul
1ad7b99925
Initial work for GL_EXT_packed_depth_stencil extension.
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glReadPixels done, glDrawPixels mostly done.
2005-09-28 02:29:50 +00:00
Brian Paul
b955474093
change initialization of rb->DepthBits
2005-09-28 02:28:42 +00:00
Brian Paul
1b5d3d647e
added GL_EXT_packed_depth_stencil
2005-09-28 02:28:00 +00:00
Brian Paul
ac3ec5096a
added _mesa_scale_and_bias_depth()
2005-09-28 02:27:22 +00:00
Brian Paul
dbd0fa920e
tweak glAccum error checking
2005-09-27 16:10:49 +00:00
Brian Paul
78b3b667b5
generate GL_INVALID_OPERATION in glAccum if read/draw buffers aren't the same
2005-09-27 15:52:27 +00:00
Brian Paul
99796464c5
Lift all the format/type error checking out of the _swrast_Draw/Read/CopyPixels
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functions into the _mesa_Draw/Read/CopyPixels functions.
2005-09-27 01:25:24 +00:00
Brian Paul
70c3bebcde
glDraw/CopyPixels of stencil data didn't obey the stencil write mask. Fixed.
2005-09-26 23:06:01 +00:00
Roland Scheidegger
afb9fb0965
remove identity check for texgen planes (which was just plain wrong).
2005-09-26 20:31:40 +00:00
Roland Scheidegger
84c9e671ed
fix projective texturing for (swtcl) texture rectangles. Fix wrong argument order for texgen/texmat matrix multiplication.
2005-09-26 17:11:16 +00:00
Brian Paul
ad271b8c98
Added XMesaDrawable to xmesa_renderbuffer. Use it in a few places instead
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of the XMesaPixmap field to avoid some X server-side issues with casting.
2005-09-26 00:38:00 +00:00
Dave Airlie
4aeaff2ae7
Add support for texture compression to R300 driver
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This isn't perfect, texcmp still has some issues with the small textures..
but its a good start
2005-09-25 10:20:38 +00:00
Dave Airlie
310a10b0f2
add link for radeon_egl.c
2005-09-25 09:45:42 +00:00
Jouk Jansen
d997b90433
Committing in .
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1) change compilation on VMS to use IEEE floating points
2) one more problem with _mesa_sprintf solved
Modified Files:
Mesa/docs/README.VMS Mesa/progs/demos/descrip.mms
Mesa/progs/tests/descrip.mms Mesa/progs/util/descrip.mms
Mesa/progs/xdemos/descrip.mms Mesa/src/glu/mesa/descrip.mms
Mesa/src/glu/sgi/descrip.mms Mesa/src/glut/glx/descrip.mms
Mesa/src/mesa/array_cache/descrip.mms
Mesa/src/mesa/drivers/common/descrip.mms
Mesa/src/mesa/drivers/osmesa/descrip.mms
Mesa/src/mesa/drivers/x11/descrip.mms
Mesa/src/mesa/glapi/descrip.mms Mesa/src/mesa/main/descrip.mms
Mesa/src/mesa/main/texobj.c Mesa/src/mesa/math/descrip.mms
Mesa/src/mesa/shader/descrip.mms
Mesa/src/mesa/shader/grammar/descrip.mms
Mesa/src/mesa/shader/slang/descrip.mms
Mesa/src/mesa/swrast/descrip.mms
Mesa/src/mesa/swrast_setup/descrip.mms
Mesa/src/mesa/tnl/descrip.mms
----------------------------------------------------------------------
2005-09-23 07:03:53 +00:00
Brian Paul
79b4dbc496
remove printf
2005-09-23 03:24:27 +00:00
Brian Paul
048b13df65
Replace gl_framebuffer's _ColorReadBufferMask with _ColorReadBufferIndex,
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Streamline the _mesa_update_framebuffer() function a bit.
2005-09-23 03:22:20 +00:00
Brian Paul
d5861c06f2
fix clipped glReadPixels bug
2005-09-23 02:16:49 +00:00
Brian Paul
36d9ee1828
added XOR line optimization
2005-09-23 01:42:23 +00:00
Brian Paul
6d3637849b
Added a fast xor_line() function. Uses XDrawLine with GXxor mode.
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Only used for front-buffer window/pixmap rendering, GL_FLAT shade model,
no Z test or other fragment operations.
2005-09-23 01:40:59 +00:00
Brian Paul
0efc17c105
Add Wrapper field to gl_renderbuffer. Used for wrapping one renderbuffer
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with another, such as wrapping a hardware/win-sys RGB renderbuffer with a
software-based alpha buffer.
Previous alpha buffer wrapping was conflicting with the X driver's
xmesa_renderbuffer structure containment/inheritance. That lead to
memory corruption.
2005-09-23 01:20:09 +00:00
Brian Paul
e5fce1694c
improve the test for using software alpha buffer
2005-09-23 01:17:07 +00:00
Ian Romanick
7b01068a23
Enable GL_ARB_texture_mirrored_repeat on Savage4. Refactor the code that
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sets the texture wrap mode and texture filter mode for Savage4 to the new
functions savage4_set_wrap_mode and savage4_set_filter_mode.
This was tested with texwrap and tunnel.
2005-09-22 21:25:31 +00:00
Brian Paul
676d0accf5
Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits,
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BlueBits, etc fields.
2005-09-22 05:19:57 +00:00
Brian Paul
f1e2826856
When testing visual attributes, use the Draw/Read buffer, not the context.
2005-09-22 05:00:12 +00:00
Brian Paul
4fd11949f0
fix a debug message
2005-09-22 04:58:42 +00:00
Brian Paul
63016507d7
changed a renderbuffer check
2005-09-22 04:52:45 +00:00
Brian Paul
7d39e82976
s/GL_DEPTH_BITS/GL_TEXTURE_DEPTH_SIZE_ARB/ in _mesa_GetTexLevelParameteriv()
2005-09-21 21:19:22 +00:00
Brian Paul
8bdc1ae358
add missing scale factor in _swrast_read_depth_span_float()
2005-09-21 18:16:33 +00:00
Brian Paul
978ef2bb6d
Remove ACCUM_BITS.
2005-09-21 03:35:08 +00:00
Brian Paul
3e37bafab0
replace GLdepth with GLuint and remove GLdepth
2005-09-21 02:47:32 +00:00
Brian Paul
4092fbd55a
replace GLdepth with GLuint
2005-09-21 02:46:17 +00:00
Brian Paul
5bfb9356d6
s/programss/programs/
2005-09-20 21:04:02 +00:00
Brian Paul
5434695017
initial check-in
2005-09-20 15:51:44 +00:00
Brian Paul
9e4e3adcf8
remove 31-bit Z buffer work-around
2005-09-20 04:47:34 +00:00
Brian Paul
8fadf8f900
change mask[] test in put_mono_row_uint()
2005-09-20 04:47:04 +00:00
Brian Paul
14570e6d7c
compute z[i] as GLuint
2005-09-20 04:45:26 +00:00
Brian Paul
f39569f550
some improvements to _swrast_clear_depth_buffer()
2005-09-20 04:36:50 +00:00
Brian Paul
000abaa12d
remove unneeded sizeof(GLdepth) test
2005-09-20 04:35:40 +00:00
Brian Paul
7265556b9a
Change zLeft and zval to GLuint. Seems to fix 32-bit Z computation
2005-09-20 04:34:29 +00:00
Brian Paul
22607975b4
replace STENCIL_BITS with stencilMax value
2005-09-20 04:31:24 +00:00
Brian Paul
3211b28ee6
remove STENCIL_MAX
2005-09-20 04:25:03 +00:00
Brian Paul
cd81190d5c
change location of ffs() code for windows
2005-09-20 02:44:40 +00:00
Brian Paul
17d6fff30c
init a=0
2005-09-19 21:16:29 +00:00
Brian Paul
c650bb0b7d
s/GLchan/GLubyte/, fix error string, add comment
2005-09-19 20:32:21 +00:00
Brian Paul
02237f447f
updated comment
2005-09-19 20:29:34 +00:00
Brian Paul
b3aefd1cfb
additional wrapper updates, bug 4468
2005-09-19 20:12:32 +00:00
Brian Paul
a01cb26a90
s/unsigned long/drm_handle_t/ to get compilation of fb driver to work
2005-09-19 17:17:58 +00:00
Brian Paul
26bb7bc025
compilation fixes, don't know if runtime works
2005-09-19 17:17:18 +00:00
Brian Paul
6707433272
Fix potential segfault when trying to read pixels outside renderbuffer bounds.
...
Use _swrast_get_values() which does clipping.
2005-09-16 21:15:27 +00:00
Brian Paul
82e314252f
remove unused _swrast_read_depth_span()
2005-09-16 21:10:27 +00:00
Brian Paul
f2ea634c0c
lots of little clean-ups, improvements
2005-09-16 21:07:48 +00:00
Brian Paul
6ae8747539
change some comments
2005-09-16 21:06:57 +00:00
Brian Paul
62a2f8cdd6
pass mask=NULL to write all pixels in clear_ci_buffer_with_masking()
2005-09-16 21:06:33 +00:00
Brian Paul
db64b60225
remove unused ctx var
2005-09-16 18:18:47 +00:00
Brian Paul
aa2069586d
use mesa import wrappers, bug 4468
2005-09-16 18:14:24 +00:00
Brian Paul
3cc67cb8cd
alphabetize
2005-09-16 04:18:09 +00:00
Brian Paul
aa8abf8081
Rework the texture filtering functions a bit.
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No need to pass the texture unit number as an argument.
2005-09-16 04:16:48 +00:00
Brian Paul
792a1bcbe4
replace a couple macros with inlined functions
2005-09-16 01:42:07 +00:00
Brian Paul
8885b077ed
more GLuint->GLbitfield changes
2005-09-16 01:41:03 +00:00
Brian Paul
e00ac11d4d
Replace GLuint with GLbitfield where appropriate. Also replace GLuint
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with GLboolean in a few places.
2005-09-15 05:00:45 +00:00
Brian Paul
0f540f4b04
Code clean-ups, reorg.
2005-09-15 03:58:52 +00:00
Brian Paul
e64874ac2d
silence warning
2005-09-15 01:58:39 +00:00
Brian Paul
63b5b8eaff
Remove a bunch texel fetch functions that can be handled by the new
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adaptor functions.
2005-09-15 01:55:40 +00:00
Brian Paul
9a22b555cf
updated comments
2005-09-15 01:08:24 +00:00
Brian Paul
da9f65268d
New set_fetch_functions() to set a gl_texture_image's FetchTexel functions
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from the gl_texture_format's functions.
Added "adaptor" functions to allow sampling a float-valued texture with
GLchans and vice versa. This will allow trimming down the number of
texture fetch routines.
2005-09-15 01:06:19 +00:00
Brian Paul
7fb9352fe4
replace s_texture.[ch] with s_texcombine.[ch] and s_texfilter.[ch]
2005-09-15 01:00:20 +00:00
Brian Paul
55187ea63e
Update includes post-splitting of s_texture.c
2005-09-15 00:58:03 +00:00
Brian Paul
2cd8791cad
Split the s_texture.c file into two new files:
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s_texcombine.c - for texture combining/application
s_texfilter.c - for texture sampling/filtering
2005-09-15 00:57:00 +00:00
Brian Paul
6ce60beb28
remove unused vars
2005-09-14 18:21:05 +00:00
Brian Paul
5f16244879
remove _tnl_MakeCurrent call
2005-09-14 18:09:15 +00:00
Brian Paul
a25fe61607
initial 6.5 release notes
2005-09-14 14:34:54 +00:00
Brian Paul
b43671c8bf
Remove _tnl_MakeCurrent() and the unused ctx->Driver.MakeCurrent() callback.
2005-09-14 14:32:20 +00:00
Dave Airlie
04adb70f32
fix breakage from Brians changes earlier
2005-09-14 12:08:32 +00:00
Brian Paul
a702bbfff3
clean-up some _mesa_make_current() code
2005-09-14 03:11:36 +00:00
Brian Paul
5250aa7c6a
remove rm -f line
2005-09-14 02:18:43 +00:00
Brian Paul
7a534dcab1
remove .a file before creating new one
2005-09-14 02:18:09 +00:00
Brian Paul
41cf68b4cb
pageflip change from radeon driver
2005-09-14 00:49:09 +00:00
Brian Paul
a400a1e404
Instead of calling _mesa_ResizeBuffersMESA() in the Viewport function,
...
call driUpdateFramebufferSize() when window size/position changes.
2005-09-14 00:42:33 +00:00
Brian Paul
f157e2dee4
make some funcs static
2005-09-14 00:37:10 +00:00
Brian Paul
ff9d235042
Instead of calling _mesa_ResizeBuffersMESA() in the Viewport function,
...
call driUpdateFramebufferSize() when window size/position changes.
2005-09-14 00:36:27 +00:00
Brian Paul
48799287b3
use mklib script to make drivers instead of gcc -shared
2005-09-14 00:33:03 +00:00
Brian Paul
a60ff20c58
updated comment
2005-09-14 00:11:30 +00:00
Brian Paul
67a8decffe
make some functions static
2005-09-14 00:10:56 +00:00
Brian Paul
e42a31350d
Instead of calling _mesa_ResizeBuffersMESA() in the Viewport function,
...
call driUpdateFramebufferSize() when we detect changes in window size/
position in radeonGetLock().
2005-09-14 00:10:27 +00:00
Brian Paul
9ae952a88c
added driUpdateFramebufferSize()
2005-09-14 00:09:09 +00:00
Brian Paul
f084f60f8b
Move _mesa_add_soft_renderbuffers() from framebuffer.c to renderbuffer.c
...
Update some comments, code, etc.
2005-09-13 23:37:50 +00:00
Brian Paul
7909dd920d
update like for MD2 viewer
2005-09-13 18:18:47 +00:00
Brian Paul
56ff8ed6d8
replace semicolon with &&
2005-09-13 15:04:30 +00:00
Brian Paul
363344f5b8
print version with debug info
2005-09-13 14:48:28 +00:00
Brian Paul
7bb7f97594
fix FreeBSD problem (bug 4435)
2005-09-13 13:36:47 +00:00
Eric Anholt
914ec8ef58
Fix libGL build on FreeBSD by respecting ASM_FLAGS.
...
Submitted by: Diego Pettenò <flameeyes@gentoo.org >
2005-09-13 05:19:02 +00:00
Brian Paul
878c371e6c
Replace ctx->Driver.StencilOp/Func/Mask() functions with
...
ctx->Driver.Stencil*Separate() functions.
2005-09-13 04:42:09 +00:00
Brian Paul
42c34efd23
OpenGL 2.0's two-sided stencil feature wasn't implemented correctly.
...
See comment near top of stencil.c for info about OpenGL 2.0 vs.
GL_EXT_stencil_two_side.
2005-09-13 02:59:53 +00:00
Brian Paul
bdf8441f80
just some reformatting
2005-09-13 02:57:07 +00:00
Brian Paul
56a2e084be
Clear either 8 or 16-bit stencil buffers.
2005-09-13 02:03:06 +00:00
Brian Paul
b5932cfc9d
Use GLuint/GLint intead of GLstencil for stencil state.
2005-09-13 02:02:03 +00:00
Brian Paul
a96f889a57
Move the ctx->FirstTimeCurrent initialization
2005-09-13 01:19:29 +00:00
Brian Paul
5179f671e7
init StencilOpSeparate to NULL
2005-09-13 01:17:01 +00:00
Roland Scheidegger
8d2139e513
add GL_ATI_fragment_shader support for r200
2005-09-12 23:45:05 +00:00
Brian Paul
fd9de710f5
added a return upon out-of-memory, remove a needless assignment
2005-09-12 23:18:21 +00:00
Brian Paul
f6e3234639
restore brace lost in previous check-in
2005-09-12 21:41:45 +00:00
Roland Scheidegger
f20917de5b
add complete support for ATI_fragment_shader for the r200. Most of the new code is in the new file r200_fragshader.c. Reverse engeneered by Dave Airlie and me
2005-09-12 21:20:10 +00:00
Roland Scheidegger
11543624ed
remove unnecessary Swizzle parameter from struct (forgotten when the code was refactored)
2005-09-12 17:21:40 +00:00
Brian Paul
28569c25f6
use ASM_API variable, bug 4415
2005-09-12 15:19:19 +00:00
Brian Paul
68d436140d
make lookup_query_object() static
2005-09-12 15:05:57 +00:00
Brian Paul
758f447a17
remove rendundant r,g,b,a vars (bug 4331)
2005-09-12 13:59:29 +00:00
Dave Airlie
2745df2774
add 1002:5460 M22 X300 card
2005-09-11 04:02:41 +00:00
Dave Airlie
654286eab1
fix dri drivers build
2005-09-11 03:58:29 +00:00
Brian Paul
2eef2eca87
Silence some warnings.
2005-09-11 01:45:04 +00:00
Brian Paul
7f8cb30ccc
bunch of updates
2005-09-10 16:57:22 +00:00
Brian Paul
80cef697f4
put GLUT sources into a separate tarball
2005-09-10 16:54:05 +00:00
Brian Paul
26c7e65785
Clean-up of sources/Makefile, bug 4111
2005-09-10 16:41:17 +00:00
Brian Paul
5704b8e57a
fix a problem w/ color index mode when CHAN_BITS=16
2005-09-10 16:27:51 +00:00
Brian Paul
f15b499cfd
make some vars static
2005-09-10 16:20:47 +00:00
Brian Paul
392c93e398
fix GLubyte/GLchan inconsistencies (bug 4331)
2005-09-10 16:19:36 +00:00
Roland Scheidegger
0ca6715ba5
new demo to test ATI_fragment_shader, not very creative but easy to know if the output is correct. Tests single-pass as well as multi-pass shader (only pseudo-dependant texture read though, and no tex coord swizzling), src and dst modifiers, src repetition, dst masks, constants, and some ops. Both shaders run succesfully with swrast as well as r200.
2005-09-10 01:02:25 +00:00
Roland Scheidegger
c53d2d0ca8
add the new drm packets needed for ATI_fragment_shader to the sanity code of the r200 and radeon driver
2005-09-10 00:31:11 +00:00
Roland Scheidegger
6c2e82b601
add reverse-engeneered register bits needed for ATI_fragment_shader (Dave Airlie, me)
2005-09-10 00:11:27 +00:00
Brian Paul
402b2bea64
Add offset and pitch fields to intelRegion. Remove frontOffset, frontPitch,
...
backOffset, backPitch, depthOffset, depthPitch, textureOffset fields.
2005-09-10 00:10:15 +00:00
Roland Scheidegger
036a99452d
add _tnl_arb_vertex_program_stage to all drivers which already have _tnl_vertex_program_stage. Fixes crashes when using vertex programs. Tested on r200 only (fix by Keith Whitwell)
2005-09-09 23:31:31 +00:00
Brian Paul
a3dd2ce29e
remove the redundant textureSize field, use tex.size instead, it's always the same value
2005-09-09 22:57:05 +00:00
Brian Paul
338cbb0e5c
don't generate selection hits for glBitmap, glDraw/CopyPixels. Misc clean-ups
2005-09-09 16:40:47 +00:00
Roland Scheidegger
b346213960
fix some bugs with handling of GL_DOT4_ATI, GL_DOT3_ATI and GL_DOT2_ADD_ATI ATI_fs instructions.
2005-09-09 15:43:11 +00:00
Roland Scheidegger
95db1f0127
add missing fallback string for ARB_vertex_program
2005-09-09 12:51:38 +00:00
Roland Scheidegger
7e3be5559e
Fix wrong fallback bit being set by the tcl fallback caused by ARB_vertex_program. Disable ARB_vertex_program by default - it is incredibly slow, and just plain doesn't work anyway (arbvptorus fails an assertion, arbvpmesh has bogus output)
2005-09-09 01:38:21 +00:00
Keith Whitwell
45ba4e4332
use an explicit reserved field, rather than magic number in bound
2005-09-08 21:40:10 +00:00
Brian Paul
d9b9b4b3be
Fix the comment for the 'bound' field: it's a bitmask, not an index.
...
In driTexturesGone(), set bound = 0, not 99.
2005-09-08 18:47:36 +00:00
Keith Whitwell
b5cbaf945d
Keep NumTemporaries uptodate.
...
Make sure oC alpha is populated when separate_specular enabled.
2005-09-08 18:45:03 +00:00
Keith Whitwell
b15f46a093
Treat NegateBase as a bitfield, not a boolean.
2005-09-08 18:36:39 +00:00
Keith Whitwell
5cf1397710
be consistent in populating NegateBase field
2005-09-08 18:35:48 +00:00
Brian Paul
4618a9bfc2
check for either GL_ARB_depth_texture or GL_SGIX_depth_texture in a few places
2005-09-08 15:28:45 +00:00
Brian Paul
f36954ec3c
fix precision problem in depth clearing (bug 4395)
2005-09-08 13:55:05 +00:00
Roland Scheidegger
f4ff4d36ed
fix incorrect swizzling handling. fix code so it can potentially handle implementations with less than 6 texture units correctly.
2005-09-08 13:41:54 +00:00
Jouk Jansen
21ed29598f
Committing in .
...
Define suseconds_t for OpenVMS
Modified Files:
Mesa/src/mesa/drivers/x11/xm_dd.c
----------------------------------------------------------------------
2005-09-08 10:05:37 +00:00
Roland Scheidegger
ce3350770c
add a bunch of FLUSH_VERTICES to some of the ATI_fs functions, most notably when changing the global ati fragment shader constants.
2005-09-08 00:12:57 +00:00
Brian Paul
692147ebf7
some clean-up and re-org for renderbuffers
2005-09-07 23:28:41 +00:00
Brian Paul
526242614f
some updates, but code still out of date
2005-09-07 23:26:01 +00:00
Brian Paul
ab8ef280ec
new comment
2005-09-07 23:21:59 +00:00
Brian Paul
f0da327c87
minor tweaks to _mesa_ResizeBuffersMESA()
2005-09-07 23:21:40 +00:00
Roland Scheidegger
b683b0df45
fix bug with ATI_fragment_shader in swrast (need to copy all 4 values due to later applied srcRep)
2005-09-07 21:59:30 +00:00
Brian Paul
8693b70e8f
try to fix renderbuffer breakage, primarily in calculate_buffer_parameters()
2005-09-07 18:32:29 +00:00
Brian Paul
eba4ff6e0a
minor formatting fix
2005-09-06 21:22:16 +00:00
Brian Paul
d869a43554
added viaRenderbufferStorage() function
2005-09-06 20:42:23 +00:00
Brian Paul
20354edf35
just changes/updates to comments
2005-09-06 14:47:57 +00:00
Brian Paul
bd07168eb2
added -Wmissing-prototypes to WARN_FLAGS
2005-09-06 03:13:18 +00:00
Brian Paul
158a2aa488
Use mklib script instead of ar. Make libmesa.a instead of mesa.a
2005-09-06 03:02:01 +00:00
Brian Paul
c0b4b9fc3e
remove DEFARRAY, CHECKARRAY stuff
2005-09-06 02:56:51 +00:00
Brian Paul
e2399effa0
minor clean-up of texture_combine()
2005-09-06 02:55:34 +00:00
Brian Paul
3622f4f27f
don't use DEFARRAY/CHECKARRAY stuff
2005-09-06 02:44:00 +00:00
Brian Paul
fcb6a0fa3e
make some functions static
2005-09-05 21:17:44 +00:00
Brian Paul
6575e37cbf
make r128SpanRenderStart/Finish static
2005-09-05 21:09:22 +00:00
Brian Paul
e3c8a0c16d
remove obsolete CurrentBufferBit
2005-09-05 21:04:22 +00:00
Brian Paul
3952d6d4bb
remove unused var
2005-09-05 21:03:48 +00:00
Karl Schultz
f66084b834
Add support for memory contexts (Thomas Kaltofen). Cleanup compilation warnings.
2005-09-05 14:48:39 +00:00
Karl Schultz
e15c2d077a
remove _swrast_DrawBuffer
2005-09-05 14:08:51 +00:00
Karl Schultz
53a3c70580
Windows mesa.def file had been moved to the drivers dir tree some time ago. This copy is not needed.
2005-09-05 14:03:41 +00:00
Karl Schultz
e81cbd876e
fix var declaration so that a C compiler can build it.
2005-09-05 13:45:23 +00:00
Brian Paul
b4b040f7d8
just formatting clean-ups
2005-09-04 22:55:57 +00:00
Brian Paul
16e7aebfe3
Simplify radeonSetCliprects(). Remove the 'mode' parameter.
2005-09-04 22:20:07 +00:00
Brian Paul
87ce68e1b3
Further clean-up and simplification of the span-related functions.
2005-09-04 22:16:08 +00:00
Brian Paul
61ba6b5a74
Add new void *addr and __DRIdrawablePrivate parameters to
...
driNewRenderbuffer().
2005-09-04 22:13:42 +00:00
Brian Paul
6e0e6eff05
Fix UpdatePageFlipping() function. Always call driFlipRenderbuffers()
...
with pfCurrentPage value, in case it's initially 1 instead of 0.
2005-09-04 16:15:38 +00:00
Brian Paul
d575a4c4a1
minor clean-ups
2005-09-04 15:03:36 +00:00
Brian Paul
0cfd4f92dd
replace GET_SRC_PTR, GET_DST_PTR with GET_PTR
2005-09-04 15:02:48 +00:00
Brian Paul
eae73dbd91
Use InitPointers helper
2005-09-04 15:01:33 +00:00
Brian Paul
90cfbd3dd5
Combine GET_DST_PTR and GET_SRC_PTR into just GET_PTR.
2005-09-04 15:00:04 +00:00
Brian Paul
f8cc27ecfc
Added InitPointers helper function
2005-09-04 14:59:34 +00:00
Brian Paul
16f76703a5
replace assertion with a conditional return
2005-09-04 14:59:18 +00:00
Brian Paul
05aed23d1b
fudge set_component_sizes() a bit, see comments
2005-09-03 17:33:16 +00:00
Brian Paul
acafeeb6dc
Remove last remnants of pre-renderbuffer code.
2005-09-03 16:57:58 +00:00
Brian Paul
54be0763e1
renderbuffer updates
2005-09-03 16:55:02 +00:00
Brian Paul
2b81c8999f
SetBuffer, renderbuffer changes
2005-09-03 16:54:20 +00:00
Brian Paul
6e57725061
use new InitStencil/DepthPointer functions
2005-09-03 16:49:35 +00:00
Brian Paul
b0715811e8
remove dead code
2005-09-03 16:48:48 +00:00
Brian Paul
f6540c6252
remove SetBuffer
2005-09-03 16:47:30 +00:00
Brian Paul
687918b794
SetBuffer, renderbuffer changes
2005-09-03 16:43:02 +00:00
Brian Paul
e6925b51e1
added flippedData field for page flipping, code to flip stereo color buffers
2005-09-03 16:42:19 +00:00
Brian Paul
c6262cd8c5
added SetStencil/DepthPointer functions
2005-09-03 16:41:30 +00:00
Brian Paul
3ba814ae07
remove SetBuffer(). Misc renderbuffer changes.
2005-09-03 16:40:44 +00:00
Brian Paul
7fa6c1afb9
silence misc warnings
2005-09-03 16:39:57 +00:00
Dave Airlie
624ad14a58
Check for ATI_fragment_shader enabled
2005-09-02 23:52:05 +00:00
Brian Paul
712e5042de
fix some strict aliasing problems related to choosing framebuffer configs (Matthias Hopf)
2005-09-02 17:07:00 +00:00
Brian Paul
93cfdfe1ef
GL_EXT_timer_query
2005-09-02 14:02:44 +00:00
Brian Paul
14520eb25e
comments
2005-09-02 13:55:50 +00:00
Brian Paul
c799e9ec24
added GL_EXT_timer_query token
2005-09-02 13:43:26 +00:00
Brian Paul
4fb995084e
Prototype implementation of new GL_EXT_timer_query extension (not finalized yet).
...
Extends the query mechanism to query elapsed time while rendering.
2005-09-02 13:42:49 +00:00
Brian Paul
8cdf372946
replace -1 with PROGRAM_UNDEFINED when initializing instructions
2005-09-02 13:40:09 +00:00
Brian Paul
350a167635
set depthHasSurface for stencil renderbuffer
2005-09-02 13:20:20 +00:00
Roland Scheidegger
3c450b2917
ATI_fragment_shader fixes: fix bug in passTexCoord (caused by recent changes). Fix sampling from wrong texture unit. Apply swizzling before texture sampling, and hopefully get non-projected coordinates from swrast. (still does not work at all with sw doom3, way too dark just the same as with the doom3 arb2 path)
2005-09-02 12:05:38 +00:00
Brian Paul
a02febb8cc
change scratch pointer from _int32_t to u_int32_t to silence warning. Is this field actually used for anything?
2005-09-02 03:39:31 +00:00
Brian Paul
a517cc1ef6
remove unneeded assertion in stencil/depth LOCAL_DEPTH_VARS code
2005-09-02 03:36:41 +00:00
Brian Paul
b343f06a09
set depthHasSurface field for stencil renderbuffer
2005-09-02 03:28:08 +00:00
Roland Scheidegger
f519a770d0
add error checking to the GL_ATI_FRAGMENT_SHADER entrypoints. Fix bug with scope of ati fragment shader constants. Fix issues with specifying color/alpha instructions not pair-wise. Change internal representation of the shader (to better fit how the extension works, should make driver implementations simpler, and saves some memory). (still doesn't work correctly with doom3 and swrast, but not worse than before)
2005-09-02 01:11:53 +00:00
Brian Paul
b252e0f47f
added an assertion to help debug broken stencil readback
2005-09-01 20:14:50 +00:00
Brian Paul
238de2db12
added driFlipRenderbuffers()
2005-09-01 20:11:32 +00:00
Brian Paul
da84f0b642
fix page flipping breakage
2005-09-01 20:10:17 +00:00
Brian Paul
98e92d261b
fix typo
2005-09-01 14:04:45 +00:00
Brian Paul
4d11d45d84
some missing renderbuffer changes (Roland)
2005-09-01 14:04:32 +00:00
Brian Paul
fcbfeb5d28
Finish up some of the gl_renderbuffer work.
...
Use driRenderbuffer's offset, pitch fields in the span routines.
Remove the SetBuffer driver function.
Consolidate the code for setting CTX_RB3D_COLOROFFSET and CTX_RB3D_COLORPITCH
state in new radeonUpdateDrawBuffer() function.
Old code is surrounded by #if 000 / #endif, temporarily.
2005-09-01 04:03:44 +00:00
Brian Paul
982e8e4d5c
Finish up some of the gl_renderbuffer work.
...
Use driRenderbuffer's offset, pitch fields in the span routines.
Remove the SetBuffer driver function.
Consolidate the code for setting CTX_RB3D_COLOROFFSET and CTX_RB3D_COLORPITCH
state in new radeonUpdateDrawBuffer() function.
2005-09-01 03:54:34 +00:00
Brian Paul
8e5479c7f8
s/__inline/INLINE/
2005-09-01 03:50:54 +00:00
Brian Paul
f1d269060b
use char* instead of GLubyte* in i915_program_error() to silence warnings
2005-09-01 03:32:48 +00:00
Brian Paul
f069e74dd8
use proper datatypes to silence a bunch of warnings
2005-09-01 03:19:45 +00:00
Brian Paul
5545245fe7
added a few more fields to help with DRI drivers
2005-09-01 03:07:29 +00:00
Brian Paul
db84ec2c6d
remove fxDDSetBuffer()
2005-09-01 03:06:28 +00:00
Brian Paul
af39910f94
remove set_buffer()
2005-09-01 03:05:39 +00:00
Brian Paul
c958a9798a
remove old set_buffer routine and misc code
2005-09-01 03:04:41 +00:00
Brian Paul
26bb5239c8
remove the old set_buffer() routine
2005-09-01 02:56:47 +00:00
Brian Paul
527835977a
Just additional comments.
2005-08-31 21:38:53 +00:00
Roland Scheidegger
36603539cc
enable GL_ARB_texture_env_crossbar on r200, separate the enable bits for texture sampling and texture environment, optimize away texture sampling for units if the result is not used, always emit the env instructions in-order and try to eliminate GL_REPLACE env instructions.
2005-08-31 19:11:09 +00:00
Brian Paul
d5783737f1
use 'f' key to toggle front/back buffer rendering
2005-08-31 16:42:59 +00:00
Brian Paul
2c8524b4fb
remove dead code, update comments
2005-08-31 16:04:17 +00:00
Alan Hourihane
cbafed8716
reverse a bogus patch
2005-08-31 15:11:21 +00:00
Dave Airlie
3d4d6d29e2
complete fix for miniglx startup issue since driver version checks
2005-08-31 01:24:01 +00:00
Brian Paul
275a563bea
remove redundant ctx->Driver fallback assignments that were already done in _mesa_init_driver_functions()
2005-08-31 00:39:32 +00:00
Brian Paul
f830f640b6
fix a cast/assignment warning
2005-08-31 00:00:17 +00:00
Brian Paul
513a553d4a
silence fprintf and casting warnings
2005-08-30 23:57:04 +00:00
Brian Paul
16fb04ccb5
added some parenthesis to silence warnings
2005-08-30 23:50:23 +00:00
Alan Hourihane
f98b9853e1
drmUnmap correct size
2005-08-30 20:37:30 +00:00
Alan Hourihane
b41c025420
move via_dri.h to server
2005-08-30 19:46:08 +00:00
Alan Hourihane
9165d46fdb
define Bool for solo builds
2005-08-30 19:22:46 +00:00
Alan Hourihane
d5cc77e37c
Fixes from https://bugs.freedesktop.org/attachment.cgi?id=3077
2005-08-30 19:14:23 +00:00
Brian Paul
156dc55628
fix APP_LIB_DEPS
2005-08-29 22:45:52 +00:00
Ian Romanick
f0d0e50994
Implement GL_ARB_texture_env_combine, GL_EXT_texture_env_combine, and
...
GL_ARB_texture_env_crossbar for i810. This passes both demos/texenv and all
of glean's texCombine tests.
2005-08-29 15:43:02 +00:00
Alan Hourihane
d9089ab96e
remove drmAddress
2005-08-29 15:23:55 +00:00
Brian Paul
3a165edc9a
added note about IEEE vs VAX floating point (bug 4270)
2005-08-29 14:45:30 +00:00
Brian Paul
49fd874f24
fix a few proxy color table bugs (bug 4270)
2005-08-28 17:12:07 +00:00
Brian Paul
082501a74c
check the Ready flag when getting GL_QUERY_RESULT_ARB
2005-08-27 14:04:37 +00:00
Brian Paul
23ffc3a85d
Rearrange the code related to GL_ARB_occlusion_object to generalize query
...
objects for future types of queries.
2005-08-27 13:56:08 +00:00
Adam Jackson
ca1ac986a1
/dri/msg
2005-08-26 17:50:39 +00:00
Alan Hourihane
f4166a1fd7
Fix the scripts for the cygwin & mingw changes
2005-08-26 09:37:41 +00:00
Brian Paul
adbf932ec1
added singlebuffer demo
2005-08-25 23:26:51 +00:00
Brian Paul
59d680db22
Demo of how to do (nearly) flicker-free rendering with a single color buffer.
2005-08-25 23:25:25 +00:00
Brian Paul
713635adef
fix comment and #if test
2005-08-25 22:09:43 +00:00
Brian Paul
a2c65f4793
don't compile debug code (bug 4242: rand undefined)
2005-08-25 19:43:38 +00:00
Brian Paul
2735b33638
remove stray references to ctx->Depth.OcclusionTest
2005-08-25 19:38:42 +00:00
Ian Romanick
8bc0b3f961
Fix texture format selection. ChooseTextureFormat is supposed to select the
...
hardware format of the texture, and SetTexImages is supposed to use the
format selected by ChooseTextureFormat. However, both routines were making
their choices based on the texture's BaseFormat. This is wrong.
ChooseTextureFormat uses BaseFormat and SetTexImages uses
TexFormat->MesaFormat.
Once SetTexImages was fixed to use the right format values,
ChooseTextureFormat was cleaned up. It now uses the few available texture
formats supported by the i810 in a smarter way. This should improve the
quality of LUMINANCE, LUMINANCE_ALPHA, and INTENSITY textures.
I tested this by cycling through all the texture formats in demos/texenv and
tests/yuvsquare.
2005-08-25 19:15:01 +00:00
Alan Hourihane
8de9d92acf
update for mingw
2005-08-25 18:08:16 +00:00
Brian Paul
8e247d52e3
Update the glut idle function after a new window is created
2005-08-25 17:46:04 +00:00
Brian Paul
b8a804d24f
initial 6.5 changes (reflect demo, remove GL_HP_occlusion_test)
2005-08-25 14:24:49 +00:00
Brian Paul
6e4f594a02
removed GL_HP_occlusion_test extension
2005-08-25 14:23:38 +00:00
Brian Paul
dd1a9f75dc
fix segfault in Fake_glXCreatePBuffer(), bug 4235
2005-08-25 14:07:06 +00:00
Brian Paul
7e6553c1aa
s/GLX_RGBA_BIT/GLX_RGBA_TYPE/ (bug 4237)
2005-08-25 13:18:53 +00:00
Eric Anholt
61d386a93f
Attempt to fix the issue reported by Alan Grimes with DRM_RADEON_TEXTURE
...
erroring out when it shouldn't. The errno could be changed by usleep() between
the ioctl call and the loop check, if a signal was received. This could cause
an EAGAIN return from the DRM_RADEON_TEXTURE ioctl to not loop again.
Instead of checking errno, check thevalue of ret itself, since it is a saved
(and sign-flipped) copy of errno from the ioctl call.
2005-08-25 03:38:07 +00:00
Brian Paul
d545d916a8
make tiles a little smaller so they're all visible
2005-08-25 03:09:12 +00:00
Brian Paul
9e385282fc
also check for texture border in sample_linear_2d()
2005-08-25 03:05:10 +00:00
Brian Paul
5d7c486d90
Added multi-window support. Press 'n' to create new window, 'k' to kill
...
a window. Good for exercising multi-window rendering.
2005-08-24 21:32:02 +00:00
Alan Hourihane
c58cea0085
Fix Windows build problems.
...
GCC's visibility attribute is for ELF systems, so undef INTERNAL
GCC's fastcall attribute interferes with __stdcall so undef FASTCALL
2005-08-24 09:08:06 +00:00
Brian Paul
334f2d8077
GLw demo doesn't belong here
2005-08-23 14:50:02 +00:00
Brian Paul
17756df903
removed lines that caused some files to be included in tarballs multiple times
2005-08-23 13:40:30 +00:00
Brian Paul
edf0d14bd4
simplify, clean-up texel addressing macros
2005-08-23 03:50:12 +00:00
Brian Paul
249160fdfa
update version to 6.5.0
2005-08-23 00:45:54 +00:00
Brian Paul
dfb6c56ed8
added GL_X_RENDERABLE to glXChooseFBConfig (bug 4181)
2005-08-22 14:28:19 +00:00
Brian Paul
dcf14aa3a7
bump version to 6.5
2005-08-22 14:27:33 +00:00
Brian Paul
1e71d6af48
added .S DRI files to tarball (Donnie Berkholz), bumped version to 6.5
2005-08-22 14:27:13 +00:00
Dave Airlie
298af7a609
fix up libdrm for egl
2005-08-21 03:17:52 +00:00
Brian Paul
ae27ef2219
fix typo
2005-08-19 23:44:35 +00:00
Brian Paul
f350e22716
md5 sums for 6.3.2
2005-08-19 23:42:29 +00:00
Brian Paul
eacd347fce
update MESA_DEBUG with FP info
2005-08-19 23:34:10 +00:00
Adam Jackson
8fcd1e0287
Convert libGL and DRI drivers to require libdrm.
...
libdrm can be had from:
http://people.freedesktop.org/~ajax/libdrm/
2005-08-19 20:20:03 +00:00
Ian Romanick
2ae5645115
Fix a realloc problem with indirect vertex arrays. The actual head pointer
...
wasn't tracked and used for the realloc, so it tended to explode.
2005-08-19 18:53:26 +00:00
Brian Paul
b7c727e500
updates for 6.3.2 release, plus other assorted clean-ups
2005-08-19 16:57:50 +00:00
Alan Hourihane
d912f6cfe3
Commit missing piece from Egbert's 32/64 bit patches
2005-08-19 16:07:33 +00:00
Ian Romanick
f7eb54a12f
Enable ARB_texture_compression. The code has been in place for a long time,
...
but, for whatever reason, the extension wasn't enabled.
Add some comments to i810ChooseTextureFormat. There's some strangeness with
i810 texture formats.
2005-08-19 00:48:25 +00:00
Ian Romanick
e0029b33ef
Add support for NV_blend_square. This was tested with
...
progs/tests/blendsquare.
2005-08-18 22:27:37 +00:00
Ian Romanick
ab5be2c5f7
Make sure extension entry point offsets are properly initialized. This is
...
primarilly needed to support functions that are internally implemented using
extension entry points (e.g., glBlendFunc uses glBlendFuncSeparate).
2005-08-18 22:16:46 +00:00
Ian Romanick
61ac29e7c6
Don't try to update hardware texture fields if there is no hardware texture.
...
This can happen when all the texture enables for a texture unit are disabled.
This fixes bugzilla #3195 .
2005-08-18 20:01:01 +00:00
Ian Romanick
b462855c24
Add simple regression test for bugzilla #3195 .
2005-08-18 19:52:44 +00:00
Ian Romanick
e918bac8cd
Make the i810 driver use driGetRendererString like all the other drivers.
...
The GL_RENDERER string now accurately contains the chip name. This was only
tested on a "plain" i810 (PCI ID 8086:7121).
2005-08-18 19:51:11 +00:00
Brian Paul
aa2a357bae
Replace mult/div operators with bitwise operators in texel fetch routines
...
for better performance. (Roland Scheidegger)
2005-08-18 14:33:26 +00:00
Brian Paul
05fe2871e3
Bump version to 6.3.2
2005-08-16 23:13:25 +00:00
Brian Paul
926a19e108
updates for 6.3.2
2005-08-16 23:12:37 +00:00
Brian Paul
160b3284dd
include stdint.h if WIN32 and GNUC (Colin Harrison). Patch forwarded to SGI.
2005-08-15 23:25:33 +00:00
Brian Paul
c2c2600728
test the standard stencil op modes too (Philipp Klaus Krause)
2005-08-15 22:57:30 +00:00
Roland Scheidegger
7a362deb8c
In _mesa_TexEnvfv, do not accept values for GL_OPERAND2_ALPHA and GL_OPERAND2_RGB which are only valid with ARB_texture_env_combine but not with EXT_texture_env_combine, when only EXT_texture_env_combine is supported.
2005-08-15 18:24:12 +00:00
Ian Romanick
a3dd6efb00
Put back '-I/usr/X11R6/include'.
...
Make 'USING_EGL=0' the default for now. It's causing too much confusion for
too many non-developers (which in turn wastes too much developer time). It
is trivially overridden from the make command line. See comments in
linux-dri.
2005-08-15 15:01:39 +00:00
Alan Hourihane
dabec11d27
Add Egberts fixes for 64bit architectures
...
Add additional checks for the *DRIRec info structure passed in from the
device driver. This ensures that things fallback to indirect rendering if
the DDX driver has had modifications (i.e. removal of the drmAddress field).
2005-08-15 06:59:24 +00:00
Alan Hourihane
69dc32cfac
Add a check which compares the passed in size of the DDX driver private DRI
...
structure to the 3D drivers view of it, and abort if they don't match.
This traps the case with the drmAddress removal in the DDX driver.
2005-08-14 12:16:51 +00:00
Ian Romanick
33f9c98aa6
Enable support for EXT_stencil_wrap. The code was already there, but the
...
extension wasn't enabled. I have verified its correct function with Mesa's
stencil_wrap test. It is enabled on both Savage4 and Savage3D. Since
Savage3D uses a software fallback for *all* stencil operations, this is safe.
2005-08-13 01:43:28 +00:00
Brian Paul
6fe7a0dc01
added FREXPF() macro (bug 4060)
2005-08-12 18:56:56 +00:00
Ian Romanick
f2876d1ee3
Remove the logic that determines at compile time whether or not HAVE_ALIAS
...
should be defined. It was flawed on some platforms (e.g., Darwin & mingw).
Instead, rely on the build system to define it on the compiler command line.
This also reverts ajax's hand-edit to indirect_size.c. I'll fix that on the
X.org side of things later today.
2005-08-11 20:29:45 +00:00
Ian Romanick
fbcc5aedf2
Remove support for the R200_NO_VTXFMT environment variable. Instead use
...
'tcl_mode=1'. This fixes bugzilla #3972 .
2005-08-11 19:47:06 +00:00
Ian Romanick
4c4e4bfa4e
Makefile cleanups suggested by George Fufutos (bugzilla #3899 ).
2005-08-11 19:37:55 +00:00
Ian Romanick
ac7c147aaf
Don't link with libGL, libEGL, or libEGLdri. On EGL setups libGL isn't
...
available, and on libGL setups libEGL and libEGLdri aren't available.
2005-08-11 19:29:25 +00:00
Ian Romanick
b7ae3e4787
Since Brian's recent commit, "-I/usr/X11R6/include/X11/extensions" is no
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longer needed.
2005-08-11 19:23:23 +00:00
Brian Paul
82dfd4b71f
fix X #includes so they're relative to X11/ directory (bug 4047)
2005-08-11 14:18:53 +00:00
Ian Romanick
ac887d4211
Make ffb driver build on x86-64. The fix is two fold. First, use the
...
proper DRM_CAS_RESULT to declare the variable used to store the result
of DRM_CAS. Second, only use the "real" versions of LOCK_HARDWARE and
UNLOCK_HARDWARE on SPARC. That's the only platform where the hardware
can really exist.
2005-08-11 04:25:36 +00:00
Ian Romanick
967b006f51
Remove _glapi_check_multithread from the interface exported by the loader to
...
the driver. The loader now takes care of this for the driver.
Remove _glapi_DispatchTSD and give _glapi_Dispatch its semantic (i.e.,
having a NULL value means that the application is multithreaded and
_glapi_get_dispatch must be called).
Gut all of the dispatch override code. This removes _glapi_RealDispatch,
_glapi_tls_RealDispatch, _glapi_begin_dispatch_override,
_glapi_end_dispatch_override, and _glapi_get_override_dispatch.
Remove _glapi_get_proc_address, _glapi_get_proc_name, _glapi_get_version,
and _glapi_check_table from the loader / driver interface.
Reviewed by: Brian Paul
2005-08-10 23:54:15 +00:00
Ian Romanick
1b8d0f149e
Mesa uses the glVertexAttrib*NV functions to implement fixed-function
...
attributes in display lists. If a driver doesn't add entry points for
GL_NV_vertex_program, it will explode. This patch adds GL_NV_vertex_program
to the list of default extensions whose entry points are added by
driInitExtensions.
Thanks go to Roland Scheidegger for tracking the problem down and suggesting
the fix.
2005-08-10 23:39:42 +00:00
Brian Paul
8c9cd63c89
the PIXEL_MAP_I_TO_I table should be GLfloat, not GLint
2005-08-10 17:04:03 +00:00
Brian Paul
63c9ebeaff
fix static assertion problem for gcc (bug 4022)
2005-08-10 14:42:21 +00:00
Brian Paul
6b563bda43
disable the pointer size assertions (bug 4021)
2005-08-10 14:40:05 +00:00
Brian Paul
5d40169436
fix indentation
2005-08-10 14:38:39 +00:00
Keith Whitwell
738c9a073f
Check for prim/vertex store non-null before messing with refcounts.
2005-08-10 14:13:45 +00:00
Ian Romanick
258f005c6b
Add rules and target to build src/mesa/x86-64/glapi_x86-64.S.
2005-08-09 18:54:12 +00:00
Keith Whitwell
c91720fb1a
Decrement the context's refcounts on part-used storage structs on
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context destroy. Fixes memory leak.
2005-08-09 16:11:28 +00:00
Brian Paul
d2e289c70f
actually free the renderbuffer in xmesa_delete_renderbuffer(), fixes a memory leak
2005-08-09 15:17:19 +00:00
Brian Paul
e78a3c42e4
delete display lists upon exit
2005-08-09 15:14:51 +00:00
Brian Paul
a1a6fa2fa1
free display lists and destroy window upon exit
2005-08-09 15:13:32 +00:00
Brian Paul
ecde87054c
_mesa_free_framebuffer_data() call frees the renderbuffers, no need to call the Delete methods after
2005-08-09 15:07:55 +00:00
Brian Paul
24d55a1145
free context structure (bug 1252316) and s/free/_mesa_free/
2005-08-09 14:23:28 +00:00
Ian Romanick
aba4864a25
Make the linux-dri-x86 builds work on x86-64 again. mklib now
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determines the bits (either 32 or 64) for libraries without the lib
prefix. progs/egl/Makefile passes CFLAGS on the link commands so that
things like '-m32' get propagated.
2005-08-08 23:22:46 +00:00
Brian Paul
7bf08c23fd
s/Disaptch/Dispatch/ (bug 3918)
2005-08-08 21:42:51 +00:00
Brian Paul
63dffa4e77
added directfbgl.h to tarball
2005-08-08 21:30:12 +00:00
Ian Romanick
da0c5b2e2c
Since glcontextmodes.[ch] are no longer used in the DRI drivers, removed the
...
IN_DRI_DRIVER cruft. This was suggested by George Fufutos.
2005-08-08 17:22:44 +00:00
Dave Airlie
0d942b740c
fix up color tiling in miniglx radeon server code
2005-08-08 04:34:35 +00:00
Dave Airlie
ac54de021a
fix miniglx setting virtual size of 832 for 800x600
2005-08-08 04:17:52 +00:00
Jon Smirl
ae4e58c9ab
Remove platform specific bits from radeon_egl.c
2005-08-08 03:58:26 +00:00
Eric Anholt
81b3c5e85c
Dike out the linux-specific EGL bits unless it's a linux build.
2005-08-08 03:27:28 +00:00
Eric Anholt
f1a261377f
Since this isn't a bash script, don't use function and instead inline the usage
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into the one place that it's used.
2005-08-08 03:26:18 +00:00
Vladimir Dergachev
8e653f12bc
Allow R300 driver to build on x86-64 and PowerPC.
2005-08-07 21:50:33 +00:00
Jon Smirl
bf54a28384
Add missing egldri.h header file
2005-08-07 02:30:32 +00:00
Jon Smirl
9a4dbf1cff
Fix up some of the sample to work with the r200 EGL driver
2005-08-07 02:15:27 +00:00
Jon Smirl
7e5da5d526
Enable EGL support in 'linux-dri' config
2005-08-07 02:13:14 +00:00
Vladimir Dergachev
94a4eb1e78
Follow suggestion by Aapo Tahkola to fix giant memory leak from forgetting to free the key when entry was already found (presumably a common case).
2005-08-06 05:19:42 +00:00
Vladimir Dergachev
b8731903df
Fix card_extensions by following corresponding r200 code.
...
Fix suggested by Ian Romanick.
R300 driver now works without segfault.
2005-08-06 04:39:27 +00:00
Ian Romanick
23a4f50c5b
Fixes bugzilla #1730 .
...
Make sure that all the values used in the clean-up code are initialized at
some point. It is still unclear to me as to why GCC does not complain. I
suspect the problem may be due to the depth of if-statement nesting.
2005-08-05 23:13:13 +00:00
Ian Romanick
6965f2cb0a
Fixes bugzillla #812 .
...
The weak version of _glapi_DispatchTSD was removed from dri_util.c. As
stated in the bug report, this was only needed to support versions of libGL
that did not have this symbol. Versions of libGL without this symbol are no
longer supported at all, so it is totally irrelevant.
2005-08-05 22:12:49 +00:00
Alan Hourihane
928218a283
remove the drmAddress
2005-08-05 20:47:59 +00:00
Ian Romanick
6bc24c5c05
In order to create the set of available extensions, we have to know if
...
direct-rendering is possible on a given screen. It is not possible to
determine this by just looking at driDisplay.private in the display
structure. However, it is possible to determine this by looking at
driScreen.private in the screen structure. This field is only non-NULL if a
DRI driver has been successfully loaded and bootstrapped. Once we get to
that point, we know that direct-rendering is at least theoretically
possible.
This fixes bugzilla #2875 .
2005-08-05 19:13:51 +00:00
Ian Romanick
126c89e35f
Fix recent problems with display lists and other parts of the code.
...
CALL_by_offset, SET_by_offset, and GET_by_offset all had various problems.
The core issue is that parts of the device-independent code in Mesa assumes
that all functions have slots in the dispatch table. This is especially
true in the display list code. It will merrilly try to set dispatch
pointers for glVertexAttrib1fARB even if GL_ARB_vertex_program is not
supported. When the GET/SET/CALL macros are invoked, they would read a 0
from the remap table. The problem is that 0 is the dispatch offset for
glNewList!
One change is that the remap table is now initialized to be full of -1
values. In addtion, all of the *_by_offset marcos misbehave in an obvious
way if the specified offset is -1. SET_by_offset will do nothing,
GET_by_offset will return NULL, and CALL_by_offset, since it uses
GET_by_offset, will segfault.
I also had to add GL_EXT_blend_func_separate to the list of default
extensions in all_mesa_extensions (src/mesa/drivers/dri/common/utils.c).
Even though many drivers do not export this extension, glBlendFunc is
internally implemented by calling glBlendFuncSeparate. Without this
addition, glBlendFunc stopped working on drivers (such as mga) that do not
export GL_EXT_blend_func_separate.
There are still a few assertions / crashes in GL_ARB_vertex_program tests,
but I don't think that these are related to any of my changes.
2005-08-05 18:13:37 +00:00
Jon Smirl
33f5e47faf
Remove EGL from linux-solo makefile
2005-08-05 03:48:15 +00:00
Jon Smirl
485528f2ac
More EGL prep. No impact on anything outside of EGL
2005-08-05 03:33:59 +00:00
Jon Smirl
b507bd4160
New files for radeon egl driver.
...
Still a work in progress.
2005-08-04 22:23:34 +00:00
Ian Romanick
711555d1e3
Convert all instances of XTHREADS to USE_XTHREADS. This fixes one of
...
serveral things that are broken when building on a system with X.org 7.0rc0
installed.
2005-08-03 23:05:25 +00:00
Dave Airlie
7f5925d57c
Add color tiling support to miniglx for radeon
...
(Stephane Marchesin + Dave Airlie)
2005-08-03 10:22:31 +00:00
Ian Romanick
7adcedcd54
Fix build problems related to finding Xthreads.h.
2005-08-01 16:30:24 +00:00
Ian Romanick
29206ae569
Remove unused structures and data fields. These had been left in because
...
DRI drivers using the "old" interface relied on certain fields being at
certain offsets. Removing the structures would break that. Now that the
old interface is no longer supported, the dead data can finally die.
2005-07-29 17:30:18 +00:00
Ian Romanick
dc6e2c778a
Add a new config called linux-indirect. This build the GLX libGL just like
...
linux-dri, but it disables support for direct-rendering in it. This config
mainly exists so that I can verify that changes to libGL haven't broken
builds on non-DRI platforms.
2005-07-29 17:25:50 +00:00
Jon Smirl
4508bcc72c
Leave the AGP_BASE code in. It is pointless to bump the interface
...
for X on a miniglx fix. It can be removed later.
2005-07-29 16:53:02 +00:00
Jon Smirl
a7d4bfed8a
Remove OUTREG(RADEON_AGP_BASE, info->ringHandle); from DRI driver
...
Code is already in DRM driver to do this.
2005-07-29 13:58:22 +00:00
Jon Smirl
4ce390b933
Commit Ian's fixes from Bug 3877
...
I have tested these on miniglx and they seem to be working.
I'm sure Dave will give them a better test.
2005-07-29 00:48:12 +00:00
Jon Smirl
df68d11b47
Fix a == vs !- typo for glx_enable_extension
2005-07-29 00:19:36 +00:00
Ian Romanick
82e3ecf413
Use the routines supplied in the __DRIinterfaceMethods structure to create a
...
destroy __GLcontextModes structures. This eliminates the need for DRI
drivers to ever link with glcontextmodes.c.
2005-07-28 23:33:18 +00:00
Ian Romanick
f7c9eafa85
glxEnableExtension is a platform-specific function exported by the loader.
...
Therefore, drivers should not require it to run.
2005-07-28 21:57:17 +00:00
Ian Romanick
68679d2b9e
Remove '#if 0' block that was accidentally left in.
2005-07-28 20:55:26 +00:00
Brian Paul
960467443e
SPARC, DRI interface changes for 6.3.1
2005-07-28 02:46:26 +00:00
Ian Romanick
14fa5f6a60
The dri/*/depend files don't exist on a raw check-out, and that makes 'make
...
tarballs' have issues.
2005-07-28 01:15:45 +00:00
Ian Romanick
1585c234e0
Major rip-up of internal function insertion interface. The old
...
_glapi_add_entrypoint has been replaced by a new routine called
_glapi_add_dispatch. This new routine dynamically assignes dispatch offsets
to functions added. This allows IHVs to add support for extension functions
that do not have assigned dispatch offsets.
It also means that a driver has no idea what offset will be assigned to a
function. The vast majority of the changes in this commit account for that.
An additional table, driDispatchRemapTable, is added. Functions not in the
Linux OpenGL ABI (i.e., anything not in GL 1.2 + ARB_multitexture) has a
fixed offset in this new table. The entry in this table specifies the
offset in of the function in the real dispatch table.
The internal interface was also bumped from version 20050725 to 20050727.
This has been tested with various programs in progs/demos on:
radeon (Radeon Mobility M6)
r128 (Rage 128 Pro)
mga (G400)
2005-07-28 00:29:51 +00:00
Ian Romanick
9f23a3a1bf
Fix SPARC assembly for 64-bit
...
- The test for whether or not we're building for 64-bit is '#ifdef __arch64__'.
This appears to be correct on both Linux and Solaris.
- The test for Solaris is now '#if defined(SVR4) || defined(__SVR4) ||
defined(__svr4__)'. GCC 3.4.0 has all three defined on Solaris 9.
- Enables assembly language clip routines.
- Fixes to make GLSL code build on Solaris.
- Update gl_SPARC_asm.py.
2005-07-28 00:11:10 +00:00
Philippe Houdoin
3e36986e5a
This precious BeOS include file was lost since some released MesaLibs. Fixed. ;-)
2005-07-27 19:56:33 +00:00
Roland Scheidegger
67d94e5a86
test for the proper drm version, at least 1.17 is required
2005-07-27 18:21:34 +00:00
Alan Hourihane
a7df74ea02
typo
2005-07-26 23:09:50 +00:00
Alan Hourihane
36d6e9df16
support GLX_DIRECT_COLOR in 1.4.0
2005-07-26 23:06:10 +00:00
Ian Romanick
ab7c6ffadc
Remove the last remnants of GLX_BUILT_IN_XMESA. This allows the removal of
...
the evil, ugly GLX_PREFIX macro as well.
2005-07-26 22:53:38 +00:00
Alan Hourihane
1361398600
Bump the required ddx to 1.4.0 as drmAddress has been removed so that 32/64bit
...
combinations work.
2005-07-26 21:53:16 +00:00
Ian Romanick
5c6fd3dd4c
No, really, get rid of all the remaining references to DRI_USE_NEW_INTERFACE.
...
A couple other remnants of the old interfaces hit the dust too. Thanks
Jon. :)
2005-07-26 05:57:24 +00:00
Ian Romanick
a08d8a095c
Quote $(CC) and $(CXX) so that 'CC=ccache gcc' and 'CXX=ccache g++' will
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work again.
2005-07-26 05:55:56 +00:00
Ian Romanick
5f1ba3e21b
Fixes the glXGetProcAddress portion of the interface. Most of the functions
...
that are currently obtained via glXGetProcAddress and all of the XF86DRI
functions are replaced with a funciton table. This table will be passed to
__driCreateNewScreen.
One of the functions in the table is getProcAddress. This allows some
loaders to expose functionality not in all loaders. This will be immediatly
used for glxEnableExtension (formerly known to drivers as
__glXScrEnableExtension). libGL (and in the future libglx) expose this
function so that drivers can enable GLX extensions. libEGL should exposed
eglEnableExtension to enable EGL extensions. The same function cannot be
used for both because the extensions have different names and (possibly)
different semantics. Drivers can optionally use one, both, or neither.
The key parts are in the __DRIinterfaceMethodsRec structure in
dri_interface.h. A pointer to one of these structures is passed into
__driCreateNewScreen. Because of this, the version of the API is bumped to
20050725. Since the previous version(s) were never in a release, their
existance is erased.
I was actually a little surprised by how much code this cuts from the
drivers. A lot of glXGetProcAddress calls disappear, and a lot of
version checks go with them. Nice.
The one thing I'm not sure of is removing __glXInitialize. For some
reason that function was in the glXGetProcAddress table, but *nothing*
in the Mesa tree used it. Did something with DRI conf. use this
function? It seems odd...
2005-07-26 02:44:01 +00:00
Brian Paul
1201348a33
improve comments about win[0..3] values (bug 2554)
2005-07-26 01:04:53 +00:00
Brian Paul
800c72ae61
Fix bug 1858 - array subscript out of range in gamma driver.
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Set ctx->Const.MaxTextureLevels = GAMMA_TEX_MAXLEVELS = 12
Remove bogus WRITE(level 12).
Max gamma texture size is 2kx2k (note: 2k = 1 << (MaxLevels - 1))
2005-07-26 00:10:53 +00:00
Brian Paul
7c1ab40898
Add license/copyright.
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Add -h/--help option for usage.
Minor clean-ups.
2005-07-25 23:49:50 +00:00
Brian Paul
8dcc6736ab
Added -linker option to mklib, used to specify a particular program for
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linking, if relevant.
Updated Makefiles to use -linker option instead of setting CC, CXX env vars.
2005-07-25 22:59:58 +00:00
Ian Romanick
e9dbe58b8b
Gut a few more dead bits. Replace uses of the CreateNewScreenFunc typedef
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(from glxclient.h) with PFNCREATENEWSCREEN (from dri_interface.h).
Remove the prototype for __driCreateScreen and fix the prototype for
__driCreateNewScreen (append the API version) in dri_interface.h.
2005-07-24 07:38:23 +00:00
Ian Romanick
c39bf5e273
All elements of pre-DRI_NEW_INTERFACE_ONLY are removed. This allows
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1,402 lines of code to be removed from Mesa (drivers and libGL). The
big winner is dri_util.c.
Primary changes are:
1. Remove all "deprecated" entry-points from the various structures in
dri_interface.h.
2. Rename the remaining fields to removed "version numbers." So,
bindContext3 becomes bindContext. Functions with "New" in the name
(e.g., CreateNewContext) were *not* changed, but that is an option.
Having "New" in the name is less annoying to me than having "3" in the name.
3. Remove all compatibility code that handles cases where the driver or
the loader is too old to support the latest interfaces.
4. Append the API version to the __driCreateNewScreen function name.
This is currently done by hand. In the future (i.e., the next time we
make an incompatible change to the interface) we'll want to come up with
a better way to do this. This prevents old loaders from being able to load
new (incompatible) drivers.
5. Bump the API version to 20050722. All drivers (by way of dri_util.c)
require this version.
6. All drivers are *required* to expose GLX_SGIX_fbconfig and
GLX_OML_swap_method (or the moral equivalents). Support for these
functions in implicit in the use of the "new" interface.
7. Some cases still exist that need to be compiled differently in a loader
or core Mesa versus in a driver. These are identified by the define
IN_DRI_DRIVER.
2005-07-24 06:29:14 +00:00
Adam Jackson
7d40d230fa
Add two aliases for some PointParameters entrypoints for libglx compatibility.
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Doing this here rather than on the GLX side since the X monolith hasn't had
Mesa 6.3 imported yet.
idr, I know this is touching a generated file, but I haven't figured out what
needs changing in the generator scripts to make this change happen. If you
could add that I'd appreciate it.
2005-07-23 02:09:58 +00:00
Brian Paul
3e2419a7cc
Break the long list of MAIN_FILES and DEMO_FILES into subgroups.
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rm/touch the depend files when making tarballs so they don't include
RedHat-specific paths (bug 3842).
2005-07-22 15:52:46 +00:00
Jouk Jansen
70cf1f0cf8
----------------------------------------------------------------------
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Committing in .
_mesa_sprintf crashes on OpenVMS -> replaced it by the OS-supplied sprintf
Modified Files:
Mesa/src/mesa/drivers/x11/fakeglx.c
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2005-07-22 09:30:54 +00:00
Brian Paul
60a6a0eb51
some GLuint idx -> GLint idx changes
2005-07-22 02:55:36 +00:00
Brian Paul
fea5a428e9
added vp negative addressing bug fix
2005-07-22 02:54:14 +00:00
Brian Paul
61e694f270
Make the vertex program source register Index field a signed int since
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relative addressing can be negative.
Change some GLuint indexes to GLint in the t_vp_build.c file.
Added PROGRAM_UNDEFINED token for initializing the register File field to
avoid a gcc 4.0 warning.
2005-07-22 02:53:38 +00:00
Brian Paul
db251d72c8
bump version to 6.3.1
2005-07-21 18:46:49 +00:00
Brian Paul
7a37189adc
6.3.1 updates
2005-07-21 18:45:54 +00:00
Brian Paul
f87bb14b0b
updated with DRI building instructions
2005-07-21 18:45:44 +00:00
Brian Paul
dff11bb9a8
bump version to 6.3.1 and include DRI/GLX files in tarballs
2005-07-21 18:44:52 +00:00
Brian Paul
98b06bcbeb
make i810PrintSetupFlags() static, first param const
2005-07-21 18:11:24 +00:00
Brian Paul
7b5c506c0e
first 6.3.1 bug fixes
2005-07-21 15:58:16 +00:00
Brian Paul
7cf480e6fe
s/2004/2005/
2005-07-21 15:57:29 +00:00
Brian Paul
951dbf08e7
check for FEATURE_EXT_framebuffer_object to enable EXT_framebuffer_object
2005-07-21 15:48:39 +00:00
Brian Paul
49e74989c3
remove ^M chars, disable shading language extensions
2005-07-21 15:41:56 +00:00
Eric Anholt
3e8efc3753
Clean up warnings in r300 code by making some symbols static, adding prototypes
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for others, and being cleaner with types in fragment/vertex program structures.
One warning in r300_shader.c is still concerning.
2005-07-20 23:24:55 +00:00
Eric Anholt
aeb0ee771b
Connect the r300 bits up to the build.
2005-07-20 22:08:06 +00:00
Eric Anholt
6ae76788a7
Add some missing defines, copied from linux-dri.
2005-07-20 22:07:29 +00:00
Eric Anholt
e98494d0a4
Forced commit to note repocopy from r300.sf.net CVS.
2005-07-20 21:35:27 +00:00
Brian Paul
18014525a1
fix some URLs
2005-07-20 18:25:01 +00:00
Brian Paul
2276679c53
added md5 checksums for 6.3
2005-07-20 18:20:45 +00:00