Eric Anholt
482d9dd21d
Don't index box by the box's index within numClipRects; just dereference it.
...
Fixes drawing with more than one cliprect. (Keith Packard)
2006-04-01 00:57:57 +00:00
Eric Anholt
9e8659f346
Call driUpdateFramebufferSize when we've found an updated DRI drawable stamp,
...
like other drivers. Failure to do so resulted in incorrect buffer sizes for
resized windows.
2006-04-01 00:55:02 +00:00
Brian Paul
e3f41ce611
6.5 updates
2006-03-31 23:10:21 +00:00
Daniel Borca
3a3e63dc4f
DMesa now uses OSMesa as a back-end.
2006-03-31 20:53:12 +00:00
Daniel Borca
3a46dff27d
Removed empty arrays.
2006-03-31 20:49:55 +00:00
Aapo Tahkola
29d833bd52
Enough testing already
2006-03-31 18:46:33 +00:00
Brian Paul
9305cba6a7
bump version/date
2006-03-31 17:31:22 +00:00
Brian Paul
f2ad1b60c0
Dave Reveman's patch for GLX_MESA_copy_sub_buffer support
2006-03-31 15:48:04 +00:00
Brian Paul
df3d4e0bb9
Fix the fetch_texel_ci8() code to deal with floating point color palettes.
...
Fixes Quake on Windows bug. (Karl Schultz)
2006-03-31 15:22:09 +00:00
Aapo Tahkola
6652dc8aac
free rs300 and ban r350(according to r300.sf.net)
2006-03-31 14:11:41 +00:00
Aapo Tahkola
7da1daf0a2
make u_list adjustable
2006-03-31 10:10:45 +00:00
Karl Schultz
18b72d184c
updated again for 6.5.
2006-03-31 06:54:11 +00:00
Aapo Tahkola
ef5b48dea1
warn about broken dxt 3/5
2006-03-31 03:54:36 +00:00
Aapo Tahkola
2cd4056fae
Dont rely on writebacks
2006-03-31 03:50:29 +00:00
Aapo Tahkola
fb0175db93
disable r300 chips. R300_FORCE_R300 to force
2006-03-31 03:16:39 +00:00
Aapo Tahkola
aa70d92a13
More meaningful warning.
2006-03-31 03:01:28 +00:00
Eric Anholt
aba4967150
The pitches of the driRenderbuffers are in bytes, so no need to multiply by cpp.
...
Fixes software fallbacks. (Keith Packard)
2006-03-30 22:44:51 +00:00
Karl Schultz
174ce730c6
Clean up data structures, finishing off some of the cleanup work suggested by Brian. Now also creating two renderbuffers, so apps can now switch with glDrawBuffer.
2006-03-30 21:53:23 +00:00
Adam Jackson
48547ee129
Clarify which version of Mesa we're talking about
2006-03-30 19:26:54 +00:00
Adam Jackson
823c581f7c
Revert my change from 1.37 as being bogus (see ensuing list discussion for
...
rationale).
2006-03-30 19:23:38 +00:00
Adam Jackson
8982697981
Update the install docs to make explicit note of libdrm version dependency.
...
Change pdx.fd.o to {anon,}cvs.fd.o as appropriate.
2006-03-30 19:21:20 +00:00
Adam Jackson
9542537cee
Style fix, drop the explicit -ldrm from the link line.
2006-03-30 19:20:25 +00:00
Karl Schultz
c3f2c287ce
Fix logic error in viewport function so that we still resize the buffers if the viewport and the window both change to the same new size. This lets the gloss demo work with the -f option.
2006-03-30 18:03:41 +00:00
Brian Paul
9e81d6ae3a
When creating front/back renderbuffers, init the Red/Green/Blue/AlphaBits fields
2006-03-30 16:33:35 +00:00
Brian Paul
94d6bf883b
Init the Red/Green/Blue/Alpha/Depth/StencilBits fields in driNewRenderbuffer()
2006-03-30 16:32:16 +00:00
Brian Paul
84c5d0a789
comments regarding assertions
2006-03-30 16:29:41 +00:00
Karl Schultz
dd7074736f
Use [][3] for write_rgb_span_16
2006-03-30 16:26:26 +00:00
Brian Paul
ef8b89faee
some comments for Darwin
2006-03-30 14:28:28 +00:00
Brian Paul
159ca321cb
added glfbdev.h to MAIN_FILES
2006-03-30 14:27:25 +00:00
Brian Paul
ec83f38e2e
fix bad call to FindLine()
2006-03-30 14:26:29 +00:00
Brian Paul
197d725601
added -f option for full-screeen
2006-03-30 14:25:54 +00:00
Brian Paul
693a66aea9
press '0' for glDrawBuffer(GL_NONE)
2006-03-30 14:24:58 +00:00
Brian Paul
8ea3353ec3
XMesaDrawLine macro, not currently used
2006-03-30 14:20:26 +00:00
Karl Schultz
87af12dbdc
Fixes from Brian to help migrate to render buffer DD interfaces. Also fix bug in the viewport function that was using the viewport size to resize the buffer, when it should have been using the window size. Fix bug in write_rgb_span_32 where the incoming pixel data parameter was coded as a [][4] instead of [][3]. Now all the demos work correctly except singlebuffer.
2006-03-30 07:58:24 +00:00
Karl Schultz
a8c9ecfab0
Fixes from Brian
2006-03-30 07:53:15 +00:00
Dave Airlie
4ecb9f0532
Fix up some incorrect pointers and clear screen
2006-03-30 05:47:08 +00:00
Dave Airlie
8b186e3695
add initial miniglx files for i915, not integrated yet
2006-03-30 04:33:58 +00:00
Karl Schultz
e43edd3c70
Updated for Mesa 6.5
2006-03-29 23:53:43 +00:00
Brian Paul
20e15f9381
Add -ansi -pedantic flags to OPT_FLAGS. This got lost at some point. Good for catching sloppy coding.
2006-03-29 23:45:44 +00:00
Brian Paul
75a8383e8d
Update the _WindowMap matrix in _mesa_set_viewport() and _mesa_DepthRange().
...
This is a temporary fix for the DRI drivers.
Should really only have to update the matrix via _mesa_update_state().
2006-03-29 23:44:31 +00:00
Brian Paul
920023240c
put braces around RENDER_SPAN macro when called, not when defined. Fixes -pedantic warnings in x11 driver
2006-03-29 23:42:44 +00:00
Brian Paul
62c325af3f
fix GETPROCADDRESS usage, remove carriage return chars (bug 6430)
2006-03-29 23:20:49 +00:00
Brian Paul
32244ac7e9
s/glslnose.c/glslnoise/ (bug 6430)
2006-03-29 23:18:13 +00:00
Kristian Høgsberg
3a6d968f37
Fixes to silence warnings in code generated by glapi scripts.
2006-03-29 22:32:38 +00:00
Karl Schultz
cec74532bf
Add newest source code files to project.
2006-03-29 20:55:48 +00:00
Brian Paul
f331bb0312
added some no-op virtual destructors to silence g++ 4.0.0 warnings
2006-03-29 18:54:00 +00:00
Brian Paul
c3051df8e1
fixes from John Shell (bug 6339)
2006-03-29 18:46:46 +00:00
Brian Paul
db79d2abac
minor clean-up
2006-03-29 18:41:19 +00:00
Brian Paul
c19de0b7f6
FP textures and fixes (Ewald Snel)
2006-03-29 15:21:01 +00:00
Brian Paul
e5b6eee15d
fix components initialization in two places (Ewald Snel)
2006-03-29 15:17:57 +00:00
Brian Paul
006e183b6e
move NumNativeAlu/TexInstruction assignments (Ewald Snel)
2006-03-29 15:15:37 +00:00
Jouk Jansen
180b0dab8b
Committing in .
...
Removing <CR>
Modified Files:
Mesa/src/mesa/main/fog.c Mesa/src/mesa/main/hint.c
Mesa/src/mesa/main/mtypes.h
----------------------------------------------------------------------
2006-03-29 12:09:08 +00:00
Brian Paul
a85fbb1d36
prep for 6.5 release
2006-03-29 04:53:02 +00:00
Brian Paul
555478fed6
New code for rendering to depth/stencil textures.
...
Re-org of the renderbuffer wrapper code.
2006-03-29 04:51:03 +00:00
Brian Paul
2742c4e4db
new tests for GL_DEPTH_STENCIL_EXT
2006-03-29 04:48:21 +00:00
Brian Paul
2b430ef56a
a few new assertions
2006-03-29 04:47:34 +00:00
Karl Schultz
b7a5a9db88
Windows makefile to easily build all demo programs.
2006-03-29 04:02:44 +00:00
Karl Schultz
888ab86f85
Repair corrupted file and remove rogue 'test' project.
2006-03-29 04:01:25 +00:00
Brian Paul
2526152a10
fix a GLuint vs GLushort test, new assertions
2006-03-29 04:01:05 +00:00
Brian Paul
519a2e7cb7
Move the computation of the viewport matrix into a new update_viewport_matrix()
...
function since the matrix depends on the viewport params and the framebuffer's
depth buffer resolution.
Fixes some renderbuffer / depth range issues.
This simplifies the _mesa_set_viewport() and _mesa_DepthRange() functions too.
2006-03-29 03:59:34 +00:00
Karl Schultz
b687531f69
Undef a conflicting symbol in Windows.
2006-03-29 03:42:32 +00:00
Karl Schultz
54b65e080e
add showbuffer.[ch] which could be in this dir after the targets are built.
2006-03-29 03:41:38 +00:00
Karl Schultz
3076557ca3
Update for new Mesa entry points. I need to change the python script that generates this file to the new XML scheme, but for now, a manual update is OK.
2006-03-29 02:12:31 +00:00
Karl Schultz
4f21180416
Remove unneeded includes of time.h
2006-03-29 02:09:47 +00:00
Daniel Borca
c61763b5d2
Match pixel addresses with `compute_row_addresses' in RGB mode (also obey RGB/UNSIGNED_BYTE rule).
2006-03-28 21:40:14 +00:00
Roland Scheidegger
08e62a1476
fix missing *_STATECHANGE in *UpdateViewportOffset for radeon, r200 and r300 (reported by Jim Duchek). Fix some potential problems with strict-aliasing with r200 and radeon drivers in *UpdateViewportOffset, *PolygonOffset and *UpdateWindow functions (some compiler warnings about strict-aliasing remain in the codegen vertex code, and there may be more problems unnoticed by the compiler).
2006-03-28 17:22:57 +00:00
Brian Paul
0e26ca0834
updated comment about framebuffer's Visual field
2006-03-28 15:28:00 +00:00
Brian Paul
e44499480f
added known issue: render to depth textures not working
2006-03-28 15:25:44 +00:00
Brian Paul
9f6ff49650
update conditional for render to GL_DEPTH_STENCIL texture, check for valid teximage before calling ctx->Driver.RenderTexture()
2006-03-28 15:24:50 +00:00
Brian Paul
c7a5d528c7
a little code movement so we don't make invalid casts from gl_renderbuffers to xmesa_renderbuffers
2006-03-28 15:21:44 +00:00
Aapo Tahkola
b8915340ea
fix #6072 (Keith Whitwell)
2006-03-28 10:26:34 +00:00
Keith Whitwell
1155f64cc0
Revert merge of new/experimental code from texmem branch.
2006-03-28 07:40:57 +00:00
Brian Paul
255e8ebd58
enable GL_ARB_half_float_pixel, was GL_MESAX_half_float_pixel
2006-03-28 01:23:43 +00:00
Brian Paul
95174c4eb2
comment about byteswapping in _mesa_unpack_depth_span()
2006-03-28 01:22:48 +00:00
Roland Scheidegger
f76ff7e4a7
make allow_large_textures 1 by default for radeon and r200, and consequently enable all texture units by default on those cards (3 for radeon, 6 for r200). Fix the usually forgotten DRIVER_DATE accordingly.
2006-03-27 23:53:53 +00:00
Roland Scheidegger
96aa403cee
remove unnecessary typedefs causing compiler warnings
2006-03-27 23:34:53 +00:00
Daniel Borca
004673d4d1
Disable `hidden' attribute for DJGPP
2006-03-27 17:34:31 +00:00
Daniel Borca
0ad1bda7a1
PutRowRGB was not initialized for OSMESA_RGB_565
2006-03-27 17:32:22 +00:00
Dave Airlie
e72b745f32
Fixup makefile for solo non-egl
2006-03-27 00:07:21 +00:00
Brian Paul
ea4fe661d7
merge from texman branch
2006-03-26 05:22:17 +00:00
Brian Paul
4cbd16ed3f
fix some PFNGL* typedefs
2006-03-26 05:09:03 +00:00
Brian Paul
06049e2416
remove carriage returns
2006-03-25 22:52:39 +00:00
Brian Paul
753af3a206
fix issue in _mesa_free_framebuffer_data()
2006-03-25 17:57:52 +00:00
Brian Paul
70207b70c5
check for incomplete FBO in _mesa_Clear()
2006-03-25 16:16:37 +00:00
Brian Paul
1bbc203c6e
Clean up the recent code related to texture_override(). Pass params in a
...
more logical order.
Remove a mess of stray ^M chars.
Fix a bug when checking if the texture object's format is GL_COLOR_INDEX
or GL_DEPTH_COMPONENT. This fixes a segfault when GL_TEXTURE_BASE_LEVEL!=0.
2006-03-24 23:53:50 +00:00
Brian Paul
6494541eaa
lots of debug options, some code movement, etc
2006-03-24 23:17:06 +00:00
Brian Paul
590cd26006
added some missing formats in _mesa_source/dest_buffer_exists()
2006-03-24 22:53:00 +00:00
Aapo Tahkola
ed4ab13cef
Make ARB_vp backends happy with nv arl
2006-03-24 16:35:08 +00:00
Aapo Tahkola
af8d39861d
secondary color fixes.
2006-03-24 16:33:34 +00:00
Brian Paul
c4f2710f9d
Added -l option for explicit locking around Xlib and GLX calls in
...
threaded code. Seems to improve reliability quite a bit.
2006-03-23 17:17:23 +00:00
Brian Paul
436d72e994
Added -p option to create a display connection per thread.
...
This seems more stabile than using one display connection for all threads.
Still get an occasional Xlib: unexpected async reply error, unfortunately.
2006-03-23 16:58:22 +00:00
Dave Airlie
d76ef5867d
make solo build complete
2006-03-23 04:20:37 +00:00
Dave Airlie
0a6040dc2d
fix coverity 1107: use after free
2006-03-23 04:15:29 +00:00
Dave Airlie
eab896cc21
fix coverity 926: use before NULL check
2006-03-23 04:13:37 +00:00
Brian Paul
f756924fa5
Need to check for new state and do readpixels/drawpixels clipping after
...
we call RENDER_START since that may involve validating the drawable and
updating its dimensions.
2006-03-22 22:02:07 +00:00
Aapo Tahkola
4fafe6390b
implement arl and enable hw nv_vp.
2006-03-22 21:29:27 +00:00
Aapo Tahkola
6fc864b9e6
ARL dst idx was undefined.
2006-03-22 21:29:15 +00:00
Brian Paul
daffbe99dc
GL_EXT_packed_depth_stencil should be off by default
2006-03-21 21:57:00 +00:00
Michal Krol
8995544bc9
Silencium gcc warnings.
2006-03-21 10:59:14 +00:00
Michal Krol
071357096e
GLSL fixes:
...
- generate error on NULL pointers in glShaderSourceARB;
- reinstall program object, if current, in glLinkProgramARB;
- vertex and fragment shaders are optional in program object;
- floor asm was wrongly computed for x86 back-end;
- allow for (void) idiom in function prototypes;
- all fixed-state uniforms are updated;
- local variable initializers are working;
- implement texture* and shadow* functions for vertex processor;
- generate error if too many arguments in general constructor;
- trim unused data in general constructor;
- struct r-value field select was badly relocated;
Changes:
- add derived state gl_fog_attrib::_Scale;
- add derived state gl_light::_CosCutoffNeg;
2006-03-21 10:37:40 +00:00
Brian Paul
519b23b21f
Lots of changes/fixes for rendering to framebuffer objects.
...
- When deleting texture objects, unbind from FBOs if necessary.
- Changed driver hooks for starting/ending render to texture.
- Now properly handle case where gl[Copy]TexImage() is called after
glFramebufferTexture[123]D(). That didn't work before.
2006-03-20 18:51:57 +00:00
Brian Paul
4991888fa0
additional assertions and debug code for testing FBO completeness
2006-03-20 15:27:55 +00:00
Brian Paul
34bd1233a9
additional error checking to be sure source renderbuffer exists for glCopyTex[Sub]Image()
2006-03-20 15:27:33 +00:00
Brian Paul
457fb0e128
use new _mesa_sourc/dest_buffer_exists() functions
2006-03-20 15:26:20 +00:00
Brian Paul
7275d4d097
added _mesa_source/dest_buffer_exists() function to easily test if particular renderbuffers are present
2006-03-20 15:25:18 +00:00
Brian Paul
f1038f81e4
fix some buffer binding tests in _mesa_make_current()
2006-03-20 15:20:57 +00:00
Brian Paul
c27c382acc
slightly improved error message
2006-03-20 15:20:30 +00:00
Aapo Tahkola
5319ed0e53
Fix texrect upload conflicts.
2006-03-20 13:37:28 +00:00
Aapo Tahkola
070f280895
Disable tnl programs when doing software vertex programs. compiz with its texrect and lighting needs was broken because of this.
2006-03-19 21:17:14 +00:00
Brian Paul
096dd541bd
minor clean-ups
2006-03-19 19:07:12 +00:00
Aapo Tahkola
77174f0072
-fix texrect fallback when using vtxfmt_a (glitz, xgl, etc.)
...
-struct vertex_buffer to struct radeon_vertex_buffer conversion
-vertex attrib arrays did not supersede conventinal arrays when enabled
2006-03-19 18:04:12 +00:00
Brian Paul
21a4fb4137
Queries of GL_READ_BUFFER and GL_DRAW_BUFFER were still returning the
...
pre-GL_EXT_framebuffer_object state. Now return the read/draw state stored
in the framebuffer objects.
2006-03-19 00:10:22 +00:00
Brian Paul
19b05d5009
Don't call Driver->Bitmap() if no image to render
2006-03-18 21:46:17 +00:00
Jouk Jansen
2d2af2dcf7
Committing in .
...
Mesa/src/mesa/main/imports.h : removed <CR>
Mesa/src/mesa/shader/slang/descrip.mms : added new sources
Modified Files:
Mesa/src/mesa/main/imports.h
Mesa/src/mesa/shader/slang/descrip.mms
----------------------------------------------------------------------
2006-03-17 14:38:41 +00:00
Brian Paul
eec33cc310
Init FogCoordFuncs[0..5] too, remove some unneeded #includes
2006-03-17 04:13:29 +00:00
Brian Paul
0f1d98c422
remove another test for IN_DRI_DRIVER
2006-03-17 04:10:03 +00:00
Kristian Høgsberg
724df02073
Don't use glx_ansic.h functions (__glXMemset).
2006-03-17 00:03:20 +00:00
Brian Paul
2b17741e1b
added #undef GET_DISPATCH
2006-03-16 18:06:34 +00:00
Brian Paul
c6c0f94714
Moved _glapi_check_multithread() call into drivers, instead of in
...
_mesa_make_current().
This removes an ugly #if !defined(IN_DRI_DRIVER) from core Mesa.
2006-03-16 18:05:25 +00:00
Brian Paul
ef8653a838
finish up some loose ends in _mesa_texstore_z24_s8()
2006-03-16 04:44:00 +00:00
Brian Paul
514a15cea1
assorted code clean-ups, comments, etc.
2006-03-15 20:56:22 +00:00
Brian Paul
ac8b07b3ae
remove invalid assertion in _glapi_get_dispatch(), fixes additional thread safety problem
2006-03-15 20:42:00 +00:00
Brian Paul
e660690985
Need to include glthread.h in glapi.h, not glapi.c so that GET_CURRENT_CONTEXT
...
is properly defined. Fixes long-standing, but unnoticed thread safety failure.
Also, updated comments.
2006-03-15 20:31:50 +00:00
Brian Paul
30655c211c
updated some printfs, added comment about sched_yield
2006-03-15 20:30:17 +00:00
Brian Paul
59e0faaa5c
sync with texmem branch
2006-03-15 17:48:00 +00:00
Brian Paul
eccb6a0698
rename enums, fixes compilation breakage (Michal Krol)
2006-03-15 14:09:08 +00:00
Brian Paul
10f08cc202
use 'p' key to toggle use of GL_EXT_packed_depth_stencil
2006-03-15 01:44:03 +00:00
Brian Paul
b7e3e0d64e
s/GLuint/GLushort/ in read_depth_stencil_image()
2006-03-15 01:36:52 +00:00
Brian Paul
19b8322169
init Red/Green/EtcBits = 0 in soft_renderbuffer_storage()
2006-03-14 22:39:43 +00:00
Brian Paul
2a0d441ebb
Set always_array=true for glGenProgramsNV (Dave Reveman)
2006-03-14 15:41:53 +00:00
Brian Paul
15e74a6441
replace dprintf() with _glu_dprintf() (bug 6244)
2006-03-14 15:08:52 +00:00
Michal Krol
0f618b7eb7
Add slang_analyse.c and slang_library_texsample.c.
2006-03-14 11:39:58 +00:00
Michal Krol
8af48fc4d6
More GLSL code:
...
- add texture sampling support;
- fix assembly codegen bugs;
2006-03-14 11:23:16 +00:00
Aapo Tahkola
e9484e4085
Clean build.
2006-03-13 20:40:46 +00:00
Aapo Tahkola
a0cf4ceb36
Fix broken max mipmap leveling that was horribly wrong.
2006-03-13 18:23:19 +00:00
Aapo Tahkola
5042778449
Option to init vp temps(for testing)
2006-03-10 05:30:33 +00:00
Brian Paul
9c32af5bb2
Add prototypes for GLX_MESA_swap_frame_usage, GLX_MESA_swap_control, and
...
GLX_EXT_texture_from_pixmap to silence warnings while compiling glxcmds.c
XXX: Need to add the new tokens for GLX_EXT_texture_from_pixmap!!!
2006-03-09 16:27:35 +00:00
Brian Paul
841a823d6d
s/GLint/int/, to fit GLX conventions
2006-03-09 16:25:46 +00:00
Brian Paul
0d57301ba2
Instead of adding extra flags to DEFINES with +=, define EXTRA_DEFINES instead.
...
This eliminates a bunch of duplication in the compilation commmands.
2006-03-09 16:24:46 +00:00
Aapo Tahkola
12d51beb7e
Kick VBOs out of GART if nothing else helps.
2006-03-09 06:21:17 +00:00
Aapo Tahkola
e294d938f2
Use the force Luke, use the force.
2006-03-09 04:42:45 +00:00
Dave Airlie
f1b431b265
coverity check bug fix going over end of array
2006-03-08 05:44:07 +00:00
Dave Airlie
9fc897af7a
coverity checker bug: Pointer dereferenced after NULL check
2006-03-08 05:37:58 +00:00
Aapo Tahkola
d97ab9a7bd
Fix broken DrawElements & DrawRangeElements.
2006-03-07 22:46:52 +00:00
Jouk Jansen
d9894e0d72
Committing in .
...
Update OpenVMS makefiles
Modified Files:
Mesa/src/mesa/shader/slang/descrip.mms
Mesa/src/mesa/swrast/descrip.mms
----------------------------------------------------------------------
2006-03-07 07:47:37 +00:00
Aapo Tahkola
dba9c0bafd
Enable HW VBOs and other things needed by it.
2006-03-07 05:31:36 +00:00
Aapo Tahkola
ba7ea2e697
Convert to work with current DRM. + tag
2006-03-07 05:15:24 +00:00
Aapo Tahkola
50f319242b
Various fallbacks, checks and tags.
2006-03-07 05:09:48 +00:00
Brian Paul
ca007cb449
just a comment for check_compatible()
2006-03-07 03:01:26 +00:00
Brian Paul
d75963d258
disable double-buffer test in check_compatible(), fixes pbuffer/visual problem
2006-03-07 02:57:04 +00:00
Brian Paul
8ee311d36d
print newline in _mesa_warning()
2006-03-07 01:46:26 +00:00
Brian Paul
2e01918b55
call _mesa_update_framebuffer_visual() in _mesa_FramebufferRenderbufferEXT() to fix some minor glitches
2006-03-07 01:43:52 +00:00
Brian Paul
168a7516b1
FreeBSD updates (Pedro Giffuni)
2006-03-07 01:11:05 +00:00
Aapo Tahkola
c107058e7e
Port r200 tex tiling code to run on r300 but keep it disabled.
2006-03-06 19:28:10 +00:00
Ian Romanick
3bca4f679a
Later versions of Python handle formats like '% 5u' differently. For
...
whatever reason, a space is always inserted. That is not the desired
behavior.
2006-03-06 18:31:50 +00:00
Ian Romanick
9d881ea718
Generate server-side GLX protocol decode functions using the 'make server'
...
target. The environment variable XORG_BASE must be set to point to the base
of the X.org server sources where the files are to be placed.
The 7.0.0 server release already contains files generated by these scripts.
The scripts should have been committed months ago. Sorry for the lag. :(
2006-03-06 18:30:17 +00:00
Ian Romanick
448d23331d
Display the correct bug number in the information text.
2006-03-06 16:42:12 +00:00
Ian Romanick
66df1731e6
Don't try to bind to proxy texture target. This is defined by the spec to be
...
an error. Since we're working with a proxy target, don't bother using real
texture data.
Add a missing new-line in an error printf.
2006-03-06 16:31:50 +00:00
Ian Romanick
5820f7998a
Build test for bugzilla #3050
2006-03-04 04:46:10 +00:00
Ian Romanick
780d270312
Test case for bugzilla #3050 .
2006-03-04 04:44:47 +00:00
Roland Scheidegger
e1e03b32ab
Use standard ARB names instead of vendor-specific NV names for the ARB/NV_vertex_program enums in common state handling code, and update comments accordingly. Change some slightly confusing code which gave the impression GL_VERTEX_PROGRAM_ARB and GL_VERTEX_PROGRAM_NV enums were different.
2006-03-03 15:03:04 +00:00
Roland Scheidegger
f8ba07a77d
fix up the emit_func list in the experimental arbprogram sse code.
2006-03-03 14:11:19 +00:00
Roland Scheidegger
5e01f9a114
Fix bogus span mask in s_atifragshader.c leading to trouble when the pixel was later discarded by z test (this fixes doom3 r200 renderpath with swrast). Fix calling _swrast_alpha_test potentially leading to bogus results when Alpha Test might not be enabled. While here, don't disable deferred_texture (early z) when ATI_fragment_shader is active, as it is not necessary (for the record, this boosts doom3 swrast performance by roughly a factor of 2 (4 seconds per frame now...) with the r200 render path, might be a worthwile optimization for fragment programs which don't write z).
2006-03-03 02:46:03 +00:00
Keith Whitwell
f4ab5654d0
Add position_invarient support
2006-03-02 20:16:34 +00:00
Roland Scheidegger
da16813f43
Fix more enums defined not only by one extension when queried by glGet (GL_COLOR_SUM_EXT, GL_POINT_SPRITE_NV, GL_POINT_SPRITE_COORD_ORIGIN, GL_TRANSPOSE_CURRENT_MATRIX_ARB). Fix similar bugs (also those previously overseen dependant on NV/ARB_vertex_program) in glIsEnabled. Add missing GL_COLOR_SUM_EXT enum to glIsEnabled.
2006-03-02 12:06:57 +00:00
Brian Paul
9227bca103
added GL_EXT_framebuffer_blit, etc
2006-03-02 04:12:34 +00:00
Brian Paul
81b8aa9ecd
test glBlitFramebufferEXT w/ -blit flag
2006-03-02 03:54:14 +00:00
Brian Paul
14d3ab9662
improved error msg
2006-03-02 03:51:04 +00:00
Brian Paul
904ab0c22c
check FEATURE_EXT_framebuffer_blit
2006-03-02 03:46:33 +00:00
Brian Paul
afa1df5871
plug in BlitFramebuffer function
2006-03-02 03:45:28 +00:00
Brian Paul
c241d3b06a
implementation of _swrast_BlitFramebuffer()
2006-03-02 03:37:18 +00:00
Roland Scheidegger
93da673904
Fix glGet with enums which are used not only in NV_vertex_program, but other extensions too (ARB_vertex_program, ARB_fragment_program, NV_fragment_program), if no support for NV_vertex_program is present. While here, fix return value if enum is used which is not supported by the exposed extensions (GL_INVALID_ENUM instead of GL_INVALID_VALUE). Fix some compile-time #ifs depending on NV_vertex/fragment_program which should also be dependant on ARB_vertex/fragment_program. See bug #6070
2006-03-01 23:11:14 +00:00
Brian Paul
cf6be2d5bd
No need for _mesa_save_error() to be public.
...
glVertexAttrib() w/ bad index should generate GL_INVALID_VALUE, not
GL_INVALID_ENUM.
Misc clean-ups.
2006-03-01 15:44:20 +00:00
Brian Paul
dbfd246db8
added BlitFramebuffer() support
2006-03-01 15:36:34 +00:00
Brian Paul
190e5595bc
New comments. Use tuples () instead of lists [] in a few places.
2006-03-01 15:33:56 +00:00
Brian Paul
68edf28df6
added Flush in glXCopyContext()
2006-03-01 15:32:38 +00:00
Brian Paul
9b8059e536
updated comment
2006-03-01 02:09:40 +00:00
Brian Paul
6d4284e2bf
Added glBlitFramebufferEXT function.
2006-03-01 02:07:50 +00:00
Brian Paul
9974540c73
remove temporary tokens, more error checks for blit function
2006-03-01 02:02:43 +00:00
Brian Paul
2c61fdafd6
added s_blit.c
2006-03-01 02:00:58 +00:00
Brian Paul
1eca891dbe
_swrast_blit_framebuffer() function
2006-03-01 01:57:30 +00:00
Brian Paul
a231097609
GL_EXT_framebuffer_blit tokens/functions
2006-03-01 01:54:59 +00:00
Aapo Tahkola
fbe48ef01f
Free temps when possible
2006-02-28 23:39:32 +00:00
Aapo Tahkola
71932ef85c
Dont let (possibly) undefined z component reach hw as its unused
2006-02-28 23:22:48 +00:00
Aapo Tahkola
6754e17138
No need to call *_FIREVERTICES twice.
2006-02-28 23:17:00 +00:00
Aapo Tahkola
f71fd439f5
Fix aliasing bug (Benjamin Herrenschmidt)
2006-02-28 23:08:28 +00:00
Brian Paul
147f5091a1
Allow error checking to look for presence of either of two extensions.
...
See bug 6070.
2006-02-28 21:45:09 +00:00
Brian Paul
176dac684a
only run shader on active fragments in the span
2006-02-28 15:48:43 +00:00
Brian Paul
34b60b001d
check if active fragment shader for deferred texturing/shading
2006-02-28 15:48:19 +00:00
Brian Paul
3073cf21d2
check for active shader, set FRAGPROG_BIT in raster mask
2006-02-28 15:44:33 +00:00
Brian Paul
d1d4121682
silence a bunch of warnings
2006-02-27 15:45:38 +00:00
Michal Krol
9ac9605de1
More GLSL code:
...
- add x86 code generator;
- add full support for uniforms in ARB_shader_objects;
- add assembly instruction: global_addr;
- reorganize #includes;
- built-in uniforms accessed by index, rather than by name;
- add some entries to x86sse rtasm;
- add configurations to VC6 projects: 'Release x86' and 'Debug x86';
- #define SLANG_X86 active only on VC6 x86 builds;
- introduce code export table for a shader;
- remove GNU license from the noise library;
2006-02-27 14:41:41 +00:00
Brian Paul
c56f2c49a5
re-formated with indent.
2006-02-26 18:18:12 +00:00
Brian Paul
be42f53020
Remove need to initialize the InstSize[] array elements by just storing
...
the instruction size in _mesa_alloc_instruction().
2006-02-26 18:02:13 +00:00
Brian Paul
a764b7eae0
display list clean-ups
2006-02-26 17:16:37 +00:00
Roland Scheidegger
4e77669926
Add all pci ids known by ddx to radeon dri driver. Remove the entries not known by ddx (probably secondary ids, non-existant cards and similar). Add rs400 to the family enum, and configure the rv410 like a 2 quad chip (?)
2006-02-25 02:03:12 +00:00
Brian Paul
2aabdc743f
fix broken _mesa_copy_context() for GL_LIGHTING_BIT
2006-02-24 18:19:11 +00:00
Brian Paul
ee2339f673
need to check for _NEW_BUFFERS in xmesa_update_state()
2006-02-24 17:58:48 +00:00
Brian Paul
228d4a6de7
Fix _mesa_copy_texture_state() so that we copy texture object bindings,
...
not the actual contents of texture objects. This makes glXCopyContext()
work properly.
2006-02-24 17:16:57 +00:00
Brian Paul
1aad408b5a
EXT_framebuffer_object (Dave Reveman)
2006-02-24 15:36:24 +00:00
Brian Paul
44a2e96729
include inttypes.h if __osf__ defined (Randall Hand)
2006-02-23 15:36:39 +00:00
Brian Paul
5b2ee9c1e9
update Blender link
2006-02-23 14:29:03 +00:00
Brian Paul
956fff6345
add some #includes, fix some prototypes (bug 5992)
2006-02-22 16:54:05 +00:00
Brian Paul
7b6fd8a0c6
include proper header file, remove local extern declarations
2006-02-22 16:44:04 +00:00
Brian Paul
cebad151a1
add missing prototypes, use _slang_ prefix on non-static functions
2006-02-22 16:43:26 +00:00
Brian Paul
4f8b59d59b
silence a variety of compiler warnings
2006-02-22 16:35:34 +00:00
Brian Paul
49ad2d4ed1
updated GLUT link
2006-02-22 15:50:57 +00:00
Michal Krol
cc1591667d
More GLSL code:
...
- uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos);
- fix bugs and optimize array size handling;
- 2D texture sampling (needs Enable(TEXTURE_2D) to work);
- decrease built-in library assembly size by 30%.
2006-02-21 12:35:06 +00:00
Jouk Jansen
8986e36f36
Committing in .
...
Update OpenVMS makefiles
Modified Files:
Mesa/src/mesa/shader/slang/descrip.mms
Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms
----------------------------------------------------------------------
2006-02-21 12:28:34 +00:00
Jeremy Kolb
fcbbdf9991
Added xcb dri config file.
2006-02-19 22:31:26 +00:00
Jeremy Kolb
97a3023c9f
Remove old linux-x86-xcb (didn't do anything).
...
Removed reference to linux-x86-xcb and added linux-dri-xcb in Makefile.
2006-02-19 22:30:46 +00:00
Michal Krol
3654193a4d
More GLSL code.
...
- general constructors allowed;
- implement noise functions (from Stefan Gustavson - thanks!)
- cosmetic stuff.
2006-02-18 15:11:18 +00:00
Keith Whitwell
e94be8d5c0
Fix STENCIL_WRITE_MASK defn for bug 5902
2006-02-17 17:03:14 +00:00
Aapo Tahkola
8da9f448f4
Skip ARL while we dont implement it. Fix broken nv vps but do it with software for now.
2006-02-16 19:50:40 +00:00
Roland Scheidegger
555b5fac4f
Reinstate vertex format after a rasterization fallback for both r200 and radeon driver when a tcl fallback is active, fixes a blender issue with non-tcl hw (bug #5601 )
2006-02-16 17:16:33 +00:00
Eric Anholt
a176bc6c17
Include dix-config.h if HAVE_DIX_CONFIG_H is defined. This will be used by the
...
X Server to get things like _XSERVER64 (for X headers) and NO_LIBCWRAPPER
defined consistently when its builds Mesa internally.
2006-02-15 21:03:34 +00:00
Brian Paul
ee40c4fb34
Set NumInstructions (bug 5864)
2006-02-15 15:59:37 +00:00
Brian Paul
a584e846d4
Fix a few warnings:
...
- nested comments (use #if 0 / #endif instead)
- missing default clause in switch statements
- use of possibly undefined variables
2006-02-15 15:51:01 +00:00
Michal Krol
dd02edf381
Add support for forward function declarations.
2006-02-15 11:15:16 +00:00
Michal Krol
88d994c3b2
Add fragment shader execute entry.
2006-02-15 11:12:47 +00:00
Michal Krol
50092f8f33
Add s_arbshader.c, s_arbshader.h.
2006-02-15 11:09:26 +00:00
Michal Krol
870ebefb3b
Add swrast/s_arbshader.c.
2006-02-15 11:07:56 +00:00
Michal Krol
a663931204
Add arbshader stage.
2006-02-15 11:06:00 +00:00
Michal Krol
5bc35a823a
Enable texcoords when program object in use.
2006-02-15 11:03:57 +00:00
Michal Krol
dc3a922cf3
Get arbfslight demo running.
2006-02-15 11:02:07 +00:00
Michal Krol
0c8e578a38
Enable GL_ARB_fragment_shader extension.
2006-02-15 11:00:15 +00:00
Michal Krol
3699751b0b
Demonstrate GLSL fragment and vertex shaders.
2006-02-15 10:58:52 +00:00
Brian Paul
d5aca8bf0c
remove stray 'foo' line
2006-02-15 04:10:55 +00:00
Brian Paul
0c1438d331
replace size_t * w/ unsigned int * (Jurg Billeter)
2006-02-14 15:04:45 +00:00
Brian Paul
a5033a0421
fix AIX issues (bug 5874)
2006-02-14 14:57:04 +00:00
Jouk Jansen
2189d9c96e
Update OpenVMS compile support
2006-02-13 12:00:29 +00:00
Michal Krol
e7ffe4619f
More glsl code.
2006-02-13 11:47:41 +00:00
Michal Krol
8a54fad6cd
REVISION 3.
...
Remove illegal operators for overloading.
2006-02-13 11:45:57 +00:00
Michal Krol
ebcbf2f853
Cosmetic changes.
2006-02-13 11:42:48 +00:00
Michal Krol
41eeae5fb1
Delete most of the comments.
...
Minor tweaks with the functions.
Add experimental print functions.
2006-02-13 11:40:32 +00:00
Michal Krol
02eb9acc5e
Get it running for ARB_vertex_shader.
...
Add experimental print functions to builtin library.
Some functionality missing:
- automatic arrays;
- general constructors;
- local variable initialization;
- texture sampling and noise;
- semantic error checking;
- function prototypes.
2006-02-13 11:38:37 +00:00
Michal Krol
44e9ccc708
Rename current_program to CurrentProgram.
...
Temporary vertex_shader execution code.
2006-02-13 11:31:16 +00:00
Michal Krol
adef42c88d
Add tnl\t_vb_arbshader.c.
2006-02-13 11:27:33 +00:00
Michal Krol
7d376c76c9
Add tnl/t_vb_arbshader.c.
2006-02-13 11:25:43 +00:00
Michal Krol
a2ea606377
Add ARB_vertex_shader stage just before render stage.
...
If enabled, all other stages, except render, are disabled.
2006-02-13 11:23:36 +00:00
Michal Krol
2363fff347
Enable GL_ARB_shader_objects, GL_ARB_shading_language_100 and
...
GL_ARB_vertex_shader extensions.
2006-02-13 11:04:27 +00:00
Michal Krol
c92e688e15
Rename current glsl program variable.
2006-02-13 10:56:54 +00:00
Michal Krol
170f08d4b1
Add _mesa_atanf and _mesa_asinf functions.
2006-02-13 10:55:14 +00:00
Eric Anholt
91c30771b6
Add the ability to define NO_LIBCWRAPPER to avoid libcwrapper brain damage.
...
If it's true that libcwrapper usage isn't necessary ever in the DllLoader world,
then this code should probbaly all go away.
2006-02-11 02:59:38 +00:00
Dave Airlie
f236300e3a
commit to fixup MGL namespacing for XGL
2006-02-10 21:46:17 +00:00
Aapo Tahkola
a73094cc6a
Workaround problems with NWN. (Tilman Sauerbeck)
2006-02-10 17:26:44 +00:00
Brian Paul
42447365b2
remove the test for XFree86Server from prev patch (bug 5835)
2006-02-09 14:28:40 +00:00
Alan Hourihane
b77a225250
Check DDX for 1.5.0
2006-02-08 22:05:42 +00:00
Brian Paul
d93615fc1e
include dix-config.h (Mike Harris) (bug 5835)
2006-02-08 14:52:06 +00:00
Brian Paul
42725d6f54
David Reveman's GLX_EXT_texture_from_pixmap extension patch
2006-02-07 00:39:56 +00:00
Dave Airlie
4cd0e24f86
add vblank support to i915 driver
2006-02-06 00:09:58 +00:00
Brian Paul
640ef7f890
EGL 1.2 tokens/functions/etc.
2006-02-05 16:39:19 +00:00
Brian Paul
63b852f4f9
fix typo
2006-02-05 16:38:33 +00:00
Brian Paul
ea970da0b6
bring in changes from 6.4 branch
2006-02-03 17:21:54 +00:00
Roland Scheidegger
e7276b7fa5
replace the texture level hack used in radeon/r200 to allow larger textures with different methods to calculate the announced maximum texture sizes. Default is still the same (that is, radeon/r200 default to not announce anything which might not fit, i830/i915 default to 1 texture must fit). Bug #5785 .
2006-02-03 13:29:11 +00:00
Brian Paul
16a14510c4
use calloc instead of malloc so try_codegen field is initialized to zero (bug 5791)
2006-02-02 17:33:26 +00:00
Brian Paul
725740c7c8
add some assertions to check emit_func[] table validity
2006-02-02 14:30:16 +00:00
Roland Scheidegger
5951aab823
fix texcoord unit assertion, the right one (bug 5780)
2006-02-01 23:14:42 +00:00
Brian Paul
865ad82bb8
fix texcoord unit assertion (bug 5780)
2006-02-01 16:50:16 +00:00
Roland Scheidegger
3b6f62fc73
fix test for valid texunit in _mesa_ClientActiveTextureARB
2006-02-01 01:05:40 +00:00
Brian Paul
111281f1fc
s/malloc/calloc/, fix mem leak
2006-01-31 03:00:14 +00:00
Roland Scheidegger
663138a951
fix broken assertions so dri drivers compile with -DDEBUG (replace GL_STENCIL_INDEX8 with GL_STENCIL_INDEX8_EXT). Fix potential problem with drivers which use 32bit z buffers.
2006-01-30 23:49:31 +00:00
Roland Scheidegger
a45f23bed1
fix broken assertion to make radeon driver compile with -DDEBUG...
2006-01-30 23:36:42 +00:00
Brian Paul
4b4cc650e1
updated comment
2006-01-30 17:13:19 +00:00
Brian Paul
781c54a5b8
silence warning about duplicate M_PI definition
2006-01-30 17:12:10 +00:00
Brian Paul
6a36407a00
added more tests (Pedro Maia)
2006-01-30 17:11:47 +00:00
Brian Paul
7905b19ec9
use fmod() when incrementing CubeRot
2006-01-30 15:35:35 +00:00
Michal Krol
bd8c742762
Add shader/slang/slang_compile_*.* files.
2006-01-30 14:50:01 +00:00
Michal Krol
9dc8bce88e
Split slang_compile.c into several smaller files - it was just too big.
...
Minor fixes and cosmetic changes.
2006-01-30 14:48:42 +00:00
Brian Paul
b2006a40eb
some initial EGL 1.2 work
2006-01-30 00:10:55 +00:00
Brian Paul
daf3093f28
Test glCopyTexSubImage2D by drawing gears as texture on sides of a box.
2006-01-28 00:30:07 +00:00
Brian Paul
5e9d73153c
misc updates
2006-01-27 20:12:06 +00:00
Brian Paul
0b3c2a9a24
Don't do swapbuffers if -nodraw specified. Get t0 after setup code.
2006-01-27 15:44:40 +00:00
Aapo Tahkola
5594ddbcfe
remove broken non arb fp path
2006-01-27 14:35:24 +00:00
Aapo Tahkola
58e4aa0ec9
missing link in the fallback chain
2006-01-27 14:09:05 +00:00
Aapo Tahkola
0fcfa1c5b0
enable hw vertex programs by default
2006-01-27 14:03:22 +00:00
Aapo Tahkola
e797bc8bbe
per vp sw fallbacks
2006-01-27 13:21:47 +00:00
Aapo Tahkola
7d82d284e3
radeon driver doesnt have this so i assume we shouldnt either.
2006-01-27 13:09:59 +00:00
Aapo Tahkola
a7bd2563c3
drop all that (slow) locking stuff and make u_list per context.
2006-01-27 13:05:56 +00:00
Aapo Tahkola
875df252a7
R300_PFS_NODE_LAST_NODE -> R300_PFS_NODE_OUTPUT_COLOR
2006-01-27 12:38:20 +00:00
Aapo Tahkola
e804370014
Work around problems with t_vp_build.c
2006-01-27 12:23:26 +00:00
Aapo Tahkola
32551222bc
r300UpdateTextureEnv shouldnt be called.
2006-01-27 12:18:58 +00:00
Brian Paul
77667266a7
Test glTexSubImage and glCopyTexSubImage rate.
...
Run with -nodraw to skip rendering of test quad to get "pure" sub-tex rate.
2006-01-26 17:35:31 +00:00
Brian Paul
32a6468014
copypixrate.c - measure the speed of glCopyPixels.
2006-01-26 16:37:47 +00:00
Aapo Tahkola
e65ad47a8f
remove some testing code
2006-01-26 16:28:54 +00:00
Aapo Tahkola
edc98df891
Fix a problem where offsets from disabled tmus reach drm
2006-01-26 15:53:18 +00:00
Alan Hourihane
fbcb37cac5
remove i830
2006-01-26 08:53:32 +00:00
Brian Paul
3a5bb1729d
New comments, clean-up of fields related to point/line/triangle validation.
2006-01-26 01:32:47 +00:00
Brian Paul
2219a15b06
remove unneeded init of swrast->invalidate_line/triangle
2006-01-26 01:28:00 +00:00
Brian Paul
74235b1cf1
remove the GL_HP_occlusion_test code
2006-01-26 01:27:17 +00:00
Brian Paul
f3cf636e57
WGL_ARB_extensions_string extension
2006-01-25 17:33:13 +00:00
Brian Paul
166b0ff973
added wglGetExtensionsStringARB
2006-01-25 15:05:36 +00:00
Karl Schultz
7f1274fa8b
add wglGetExtensionsStringARB
2006-01-25 06:02:55 +00:00
Jerome Glisse
99da2d30eb
fix using a tmp without asking for one
2006-01-24 23:04:51 +00:00
Alan Hourihane
8b1dc68662
pull in fix from 6.4 branch for XFree86Server definition
2006-01-24 21:40:53 +00:00
Aapo Tahkola
4dd8a8907e
fix broken get_half & get_zero
2006-01-24 20:24:06 +00:00
Alan Hourihane
65573edd1b
remove very old i830 code
2006-01-24 19:59:54 +00:00
Alan Hourihane
f3134ca7ad
use front.size instead of sPriv->fbSize
2006-01-24 19:40:26 +00:00
Alan Hourihane
f7360cd42d
use screen->front.map instead of pFB from libdri
2006-01-24 19:28:49 +00:00
Alan Hourihane
39c492bb14
Add Intel 945GM support
...
Add rotation support
(Tungsten Graphics)
2006-01-23 10:10:48 +00:00
Jerome Glisse
acd1f16b35
Do individual negetation in swizzling, thus we can
...
save one instruction in some case.
2006-01-21 15:16:53 +00:00
Jerome Glisse
c6f35dd8db
Indent & wrap around 80
2006-01-21 13:08:46 +00:00
Aapo Tahkola
f087d60f18
Doesnt apply anymore
2006-01-21 12:48:09 +00:00
Jerome Glisse
41a874f486
Add individual component negation.
2006-01-21 11:43:37 +00:00
Aapo Tahkola
ef073b7a75
Try to tackle bug #5148
2006-01-20 21:56:52 +00:00
Aapo Tahkola
c90b569238
Sync from drm.
2006-01-20 21:16:28 +00:00
Aapo Tahkola
93a7605b1d
Fix ARGB1555 component swizzling.
2006-01-20 20:48:05 +00:00
Jerome Glisse
b42d5bcaff
Fix swizzling table & add struct.
2006-01-20 18:24:44 +00:00
Adam Jackson
37e86254c1
Avoid a crash when the user has enabled glVertex{,Attrib}Pointer but hasn't
...
filled in a valid pointer for that attribute or vertex array.
2006-01-19 18:00:38 +00:00
Adam Jackson
216f729a95
Search for makedepend in the PATH rather than hardcoding /usr/X11R6/bin
2006-01-18 20:57:02 +00:00
Adam Jackson
38da697546
Nuke the old attempt at software DRI, it's broken and awful
2006-01-18 00:29:35 +00:00
Adam Jackson
f93a228c38
Start a software-only DRI driver for use in the new accelerated indirect
...
world.
2006-01-18 00:22:21 +00:00
Brian Paul
1096eae18d
properly free ATI fragment shaders (Tilman Sauerbeck)
2006-01-16 16:35:13 +00:00
Brian Paul
361bccb4ec
Free visinfo object (Tilman Sauerbeck)
2006-01-16 16:17:18 +00:00
Michal Krol
b4f70646b4
remove some test code;
...
rewrite the intermediate code executor to address
64-bit platforms and global memory;
store built-in library code in a precompiled form only;
2006-01-16 12:34:16 +00:00
Michal Krol
8defce2cf1
remove slang_*_gc.h files;
...
rename slang_*_gc_bin.h files to slang_*_gc.h ones;
store built-in library code in a precompiled form only;
2006-01-16 12:27:22 +00:00
Aapo Tahkola
0f488bb16d
Missing bits of code spotted by Tilman Sauerbeck
2006-01-15 13:53:54 +00:00
Aapo Tahkola
1bcc323857
Fix ARB_position_invariant handling
2006-01-15 00:07:11 +00:00
Adam Jackson
93d0935ef7
Fix the default target to remake readtex.o if needed
2006-01-13 16:34:00 +00:00
Aapo Tahkola
4078c647d5
namespace pollution fixes (Tilman Sauerbeck)
2006-01-13 15:11:57 +00:00
Aapo Tahkola
458479fedb
Fix invalid tex coord routing and couple other small things.
2006-01-13 15:03:57 +00:00
Brian Paul
1814d6541b
added a couple new assertions to help debug XGL problem
2006-01-10 15:48:56 +00:00
Aapo Tahkola
2d4ff6a8cf
Missing patch from Ben Skeggs:
...
Lots of changes, and fixes for some badness on my behalf.
1. Disposable data used during fp compile is now per-context,
rather than per-program to save memory.
2. Track usage of INPUT/TEMP registers from Mesa program, free
them when no longer required so the hw temps can be re-used.
3. Changed LAST_NODE to OUTPUT_COLOR (see r300_reg.h)
4. Implemented remaining ARB_f_p instructions, with the exception
of the trig/LIT opcodes.
5. Treat ZERO/ONE swizzles the same way as other native swizzles.
6. emit_arith changes, basically a complete re-write. Should
produce cleaner instructions, but no real functional changes.
internal reg -> hw reg routines shared with emit_tex. A bit
messy still.
2006-01-09 22:53:38 +00:00
Aapo Tahkola
c217d5a3a8
Fix pow <small> and a very stypid bug with dummy srcs(0 equals to tmp0.x)</small>. demos/cubemap looks perfect now.
2006-01-09 20:00:03 +00:00
Aapo Tahkola
0946e0f418
Fix cube maps.
2006-01-09 19:20:46 +00:00
Aapo Tahkola
7a028bd1ca
Fix node setup(from Ben Skeggs)
2006-01-09 18:31:42 +00:00
Brian Paul
d469e5e5a0
s/GLuint/GLbitfield/
2006-01-09 17:57:47 +00:00
Brian Paul
c2901e4f4c
only call xmesa_set_renderbuffer_funcs() when really necessary
2006-01-09 17:56:55 +00:00
Brian Paul
41b9756e9a
check XGetGeometry() return value
2006-01-09 16:59:30 +00:00
Roland Scheidegger
8bc4dae67e
cube maps on r100 require newer drm than the same feature on r200 (regression from introducing unfied initialization). Fix wrong (so far unused) family assignment for r100 cards.
2006-01-07 20:42:16 +00:00
Keith Whitwell
eda59aa87e
Oops - bad file-completion typo.
2006-01-05 11:01:18 +00:00
Keith Whitwell
ca188de098
add simple test for program local parameters
2006-01-05 10:57:57 +00:00
Brian Paul
30cc822163
install GLw headers (bug 5396)
2006-01-04 20:10:16 +00:00
Brian Paul
413a49ce59
special-case Darwin (bug 4509)
2006-01-04 20:06:13 +00:00
Jerome Glisse
31be39742b
Use X11_INCLUDES config macro instead of
...
hardcoded path in makefile.
2006-01-02 18:47:00 +00:00
Brian Paul
3086efe357
remove bogus wings3d link
2005-12-30 19:15:40 +00:00
Keith Whitwell
cabecbd314
recalculate state on drawable changes
2005-12-30 13:03:08 +00:00
Keith Whitwell
1d43e729ec
properly notify driver on scissor change in MakeCurrent
2005-12-30 13:02:27 +00:00
Dave Airlie
8c137e2f94
fill out framebuffer egl stuff enable egl on R300
2005-12-30 11:18:04 +00:00
Dave Airlie
fb83a42d31
fixup stamp so driver updates drawable info
2005-12-30 10:12:26 +00:00
Dave Airlie
456a513daa
add support for PCIE card to EGL, doesn't fully work yet but these changes
...
need to get off my hard disk
2005-12-29 00:56:01 +00:00
Dave Airlie
577d23011b
add EGL to r300 makefile
2005-12-29 00:42:25 +00:00
Dave Airlie
369ae3e2c4
rv370 not rv350
2005-12-29 00:38:12 +00:00
Dave Airlie
77a7c2ad92
typo
2005-12-29 00:37:24 +00:00
Dave Airlie
4dac78463e
add some card type ioctl support
2005-12-29 00:36:07 +00:00
Dave Airlie
edf570da67
use card_type not isPCI
2005-12-29 00:30:53 +00:00
Dave Airlie
49b9355020
add some r300 information
2005-12-28 23:42:41 +00:00
Dave Airlie
1b6a081885
update to new API
2005-12-23 08:42:29 +00:00
Dave Airlie
bc8390fa6c
this needs to be calloced
2005-12-23 08:17:44 +00:00
Dave Airlie
ad960612ce
fixup driver for some api changes
2005-12-23 07:58:24 +00:00
Aapo Tahkola
11decab34a
Handle fatal case.
2005-12-18 21:40:13 +00:00
Aapo Tahkola
3ad366dff2
Drop output checking.
2005-12-17 18:59:18 +00:00
Aapo Tahkola
d57ce4a2c1
No you arent.
2005-12-17 12:28:58 +00:00
Aapo Tahkola
707343dcf5
Warn only when being enabled.
2005-12-17 12:20:51 +00:00
Aapo Tahkola
feb7221ecb
I think this has been tested well enough already.
2005-12-17 12:08:41 +00:00
Aapo Tahkola
1d32fc7332
Enable CB_DPATH by default.
2005-12-17 11:59:13 +00:00
Aapo Tahkola
fd1627312d
Fix (likely) typo.
2005-12-17 11:43:59 +00:00
Aapo Tahkola
e34700af7a
Add some missing hooks. This should fix various little problems with window movement and 2d windows flashing on top of 3d windows. This problem was previously shadowed by r300ResetHwState as it gets called frequently.
2005-12-17 11:39:40 +00:00
Brian Paul
c9b4acfeb8
minor code movement
2005-12-17 05:37:15 +00:00
Karl Schultz
782291ab91
fix thinko in last revision.
2005-12-16 16:38:44 +00:00
Brian Paul
924fb5e916
move va_end() call (Evgeny Kotsuba)
2005-12-15 15:23:54 +00:00
Karl Schultz
841c9018b1
Work In Progress. Move some of the frame buffer, render buffer, etc init code from the create context path to the make current path, where it is lazily initialized. This didn't buy me very much except to make it look closer to the X11 driver. Fix up some of this same code to correct some errors.
...
The next step is to reorganize the wmesa context data structure to inherit the gl_context by containment so I can have access to the wmesa context in the update state path. The driver is still currently not responding to changes in the Draw and Read Buffer state.
2005-12-15 01:02:37 +00:00
Brian Paul
b6d7a0c5a5
regenerate to pick up glGetQueryObject[u]i64vEXT funcs
2005-12-14 14:23:37 +00:00
Keith Whitwell
0970787228
Fix typo.
2005-12-14 09:31:25 +00:00
Brian Paul
c8d1741b78
use GLbitfield instead of GLuint
2005-12-14 03:06:16 +00:00
Brian Paul
1add059bd1
Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be
...
done with fragment programs nowadays.
2005-12-14 03:04:58 +00:00
Dave Airlie
c9797f6b76
fix from Roland for mipmapped compressed textures
...
remove some debug
2005-12-13 19:53:28 +00:00
Brian Paul
0063084804
silence warning, bug 5318
2005-12-12 15:27:55 +00:00
Keith Whitwell
40332059e4
Split _MaintainTexEnvProgram into two flags _Maintain and _Use. This
...
restores the ability to run the software driver with program TNL but
tradtional swrast.
2005-12-12 12:57:08 +00:00
Eric Anholt
3e1a5a38ae
Regenerate for recent glapi changes (GetQueryObjecti64vEXT).
2005-12-11 07:42:37 +00:00
Brian Paul
790ab0a0b6
s/eglShowSurfaceMESA/eglShowScreenSurfaceMESA/
2005-12-10 17:59:36 +00:00
Brian Paul
f06ce1ba71
Rename eglDRIShowSurfaceMESA.
...
s/_eglAddMode/_eglAddNewMode/
2005-12-10 17:56:00 +00:00
Brian Paul
98d9bb66a4
updates to match other changes elsewhere
2005-12-10 17:55:15 +00:00
Brian Paul
215aa20f5c
rename eglShowSurfaceMESA, add EGL_SCREEN_POSITION_GRANULARITY_MESA
2005-12-10 17:54:36 +00:00
Brian Paul
4882279633
Some initial per-thread support.
...
Rename eglShowSurfaceMESA to eglShowScreenSurfaceMESA.
2005-12-10 17:54:00 +00:00
Brian Paul
b04dd5c587
Added EGL_SCREEN_POSITION_GRANULARITY_MESA query.
...
Rename eglShowSurfaceMESA to eglShowScreenSurfaceMESA.
2005-12-10 17:53:07 +00:00
Brian Paul
ad6f8eba00
lots of updates, mode sorting, etc
2005-12-10 17:52:11 +00:00
Brian Paul
6002d2ff4e
implement config sorting for eglChooseConfig()
2005-12-10 17:51:13 +00:00
Brian Paul
21b2784ff5
'a' key to toggle animation
2005-12-08 17:49:50 +00:00
Brian Paul
5abc246f8d
bump version number
2005-12-08 14:51:36 +00:00
Brian Paul
72d1bb5756
don't need LONGLONG typedefs
2005-12-08 14:50:28 +00:00
Brian Paul
91ed68b2b9
do away with 'long long' usage
2005-12-08 14:50:03 +00:00
Brian Paul
5262c225ba
remove stray _ from GL[u]int64_EXT
2005-12-08 14:10:59 +00:00
Karl Schultz
1acea5f289
update for symbol export changes
2005-12-08 04:36:42 +00:00
Karl Schultz
5bdec89da5
add {} to RENDER_SPAN macro to fix compilation problem
2005-12-08 04:35:07 +00:00
Karl Schultz
59af97420e
use 64-bit typedefs for portability
2005-12-08 04:34:17 +00:00
Karl Schultz
0694adaf71
add 64-bit typedefs for portability
2005-12-08 04:33:17 +00:00
Karl Schultz
4c3443b460
handle 64-bit types for Windows.
2005-12-08 04:32:02 +00:00
Karl Schultz
f2b9fa03da
reapply recent changes with Visual Studio instead of direct text editing.
2005-12-08 04:30:44 +00:00
Brian Paul
0fa8c59e64
Updates for GL_EXT_timer_query:
...
New GLint64EXT and GLuint64EXT types (use C99's long long types).
New glGetQueryObject[u]i64vEXT() functions.
2005-12-07 14:48:19 +00:00
Karl Schultz
98bebc7212
Fix bugzilla 5253. Add {} around code in RENDER_SPAN macros when code includes a variable declaration.
2005-12-07 05:09:14 +00:00
Aapo Tahkola
abccd5b729
Make missing interpolator inputs fatal
2005-12-06 22:26:21 +00:00
Aapo Tahkola
9309ba78d1
Fix secondary color for VP's
2005-12-06 19:49:18 +00:00
Brian Paul
9580179dfb
C++ fixes, mostly casts (Stephane Conversy)
2005-12-06 15:41:43 +00:00
Eric Anholt
d5179613d5
Add support for GL_EXT_secondary_color. It looks like using
...
NEED_SECONDARY_COLOR to turn it off/on was what we wanted -- now results look
correct using seccolor on Savage IX and Savage4.
2005-12-06 10:38:37 +00:00
Keith Whitwell
b4ebb68202
Add guard before calling ctx->Driver.BindProgram
2005-12-05 11:44:09 +00:00
Aapo Tahkola
f27c07c99e
Fix AL8
2005-12-05 09:30:58 +00:00
Dave Airlie
923257fe07
update r300 drm minimum to 20
2005-12-05 01:14:13 +00:00
Dave Airlie
f93feb7aed
Fix r300 rectangular texture upload and swtcl coordinate fixing same as radeon
...
sw tcl
2005-12-04 00:37:35 +00:00
Brian Paul
eb06704a7c
Added PCI_CHIP_RV410_5E4B (Adam Kirchhoff)
2005-12-02 23:57:37 +00:00
Brian Paul
99f13343cf
Fix two failures encountered when running out of memory during XImage
...
allocation.
Append \n to _mesa_warning() strings.
2005-12-02 19:41:43 +00:00
Brian Paul
1b3128cc9a
Test sizeof(drm_handle_t) instead of LONG64 when returning handles
2005-12-02 18:17:11 +00:00
Brian Paul
8716e7570d
fix _mesa_ffs() return, test for more platforms (Evgeny Kotsuba)
2005-12-02 18:06:01 +00:00
Ian Romanick
5abff7bc4d
Fix build issues on x86-64 due to missing include path in
...
glapi_x86-64.S.
Bug: #5602
2005-12-02 00:25:06 +00:00
Keith Whitwell
c9515bf1ae
Call ProgramStringNotify after creating tnl programs.
2005-12-01 14:24:37 +00:00
Keith Whitwell
bfba2705b6
Remove VB->LastClipped
2005-12-01 12:54:21 +00:00
Keith Whitwell
dd4f0d1a93
Clean up clipping somewhat
...
- no need to update ClipMask on generated vertices
- remove the VB->LastClipped value
Line clipping algorithm changed and simplified somewhat. The old one
was based on the triangle routine and probably wouldn't have recognized
lines that were clipped down to nothing (ie culled, but not by a single
plane).
2005-12-01 12:53:15 +00:00
Brian Paul
f285f0d8f6
remove uintptr_t cast
2005-12-01 01:00:13 +00:00
Brian Paul
6b25193b92
try removing need for the uintptr_t casts
2005-12-01 00:59:51 +00:00
Brian Paul
0e31e02aef
Added FinishRenderTexture() device driver function to indicate when
...
rendering to a texture has likely completed.
Fixed refcount issue in texture renderbuffer wrapper.
2005-12-01 00:25:00 +00:00
Brian Paul
cf2702e3db
added comment about glTexImage and renderbuffers
2005-12-01 00:18:49 +00:00
Brian Paul
31e739a189
get depthBits from the current drawbuffer
2005-12-01 00:15:41 +00:00
Brian Paul
94ae2b4f25
fxt1_decode_1() should not be static
2005-11-30 14:47:34 +00:00
Ian Romanick
5910dfacf1
This is a major re-work of the __indirect_glInterleavedArrays routine. The
...
big, ugly, error prone switch-statement is replaced with a compact table.
I also added numerous comments, including a comment explaining how the
format parameter is validated.
Explicitly pass GL_FLOAT as the type in the cases where that is the only
possible value (e.g., everywhere except the call to glColorPointer).
Validate that stride is >= 0.
Tested with all modes (including the two error modes) of
progs/tests/interleave.c.
Bug: #5001 , #5058
Reviewed by: Brian Paul
2005-11-30 00:06:48 +00:00
Brian Paul
96f216565e
assorted fixes for server-side direct rendering (bug 5199)
2005-11-29 23:01:43 +00:00
Brian Paul
2d8eb9eaf3
remove dri_client/ dir from tarball
2005-11-29 22:41:23 +00:00
Brian Paul
126482a12f
use the files from the drm tree/package
2005-11-29 22:37:19 +00:00
Michel Dänzer
9790e641ef
If the DDX driver didn't reserve any video RAM for textures, fall back to
...
using only GART memory for textures instead of segfaulting in the texture
management code. (Bug 5115)
2005-11-29 13:13:34 +00:00
Brian Paul
58f45fa44d
added _EGLExtensions typedef
2005-11-29 04:44:33 +00:00
Brian Paul
5285c32a17
Put extension flags, string into separate struct.
2005-11-29 04:43:37 +00:00
Brian Paul
f576450cae
clean up the drmGetMap/drmMap code
2005-11-29 04:18:38 +00:00
Brian Paul
4683e8e954
apparently need to load colormap after setting the mode to make it work reliably
2005-11-29 03:00:02 +00:00
Keith Whitwell
2b8e66d210
Remove the many aliases for 'struct mem_block' in mm.h
2005-11-28 13:17:15 +00:00
Keith Whitwell
aae2b8b8eb
Correct author attribution of mm.h
2005-11-28 12:05:29 +00:00
Brian Paul
4f12aa5a6a
check for driver_modes == NULL. Don't need driver_modes for EGL driver
2005-11-28 00:04:35 +00:00
Brian Paul
a913d9f2f7
rearrange some code to put in more logical order, misc clean-ups
2005-11-28 00:02:06 +00:00
Brian Paul
3070a581fc
Lots of fixes, clean-ups, new comments, etc.
...
To set the FBdev video mode, need to add a \n char to the string.
2005-11-28 00:00:08 +00:00
Brian Paul
d548bf41d3
Redo _eglInitSurface() so it can be used with all surface types.
...
Redo _eglInitContext() to do error checking, attribute list parsing, etc.
2005-11-27 23:57:19 +00:00
Brian Paul
49b2d2e90f
include stdint.h for BSD
2005-11-27 23:46:55 +00:00
Brian Paul
024b5896f0
use ADD_POINTERS macro instead of (uintptr_t) cast
2005-11-25 17:07:10 +00:00
Keith Whitwell
96bf6abb66
Use _mesa_exec_free for fp->func.
2005-11-24 10:59:10 +00:00
Brian Paul
2a76d952b8
use new _egl_api struct
2005-11-24 04:06:51 +00:00
Brian Paul
1ac1c1c423
use _egl_api struct, make some functions static
2005-11-24 04:05:27 +00:00
Brian Paul
daf585d0f0
Move all the EGL API function pointers into a new _egl_api struct.
2005-11-24 04:02:16 +00:00
Brian Paul
d2c64e0b83
report error token in message printed in _eglError()
2005-11-24 03:53:46 +00:00
Brian Paul
b1abf1ea8e
change error test in _eglParseConfigAttribs()
2005-11-24 03:48:19 +00:00
Brian Paul
ff707ead2b
init attribs to EGL_DONT_CARE in _eglParseConfigAttribs()
2005-11-24 03:41:56 +00:00
Aapo Tahkola
181f2b92cb
Couple changes that were missed.
2005-11-23 13:02:25 +00:00
Brian Paul
023c95481b
check/print EGL_SCREEN_BIT_MESA, fix eglGetDisplay() call
2005-11-23 01:45:25 +00:00
Brian Paul
957b517c4f
Choose the display mode / surface size in an intelligent way.
...
Fix // comments.
More error checking, etc.
2005-11-23 01:44:38 +00:00
Brian Paul
39591da355
update some comments
2005-11-23 01:42:40 +00:00
Brian Paul
a3d2c69e61
fixed wrong return value in radeonShowSurfaceMESA()
2005-11-23 01:39:56 +00:00
Brian Paul
b8829facc7
change error message
2005-11-23 01:38:30 +00:00
Brian Paul
b711eb793b
use _eglLog()
2005-11-23 01:38:12 +00:00
Brian Paul
f049ca4e33
New _eglLog() function to replace fprintf/printf calls for debug/info.
2005-11-23 01:37:30 +00:00
Brian Paul
9bcc9e9174
reference bug 5131 in comment in _tnl_free_vertices()
2005-11-22 23:29:27 +00:00
Brian Paul
286f3fbb3a
disable freeing of fp->func, see comment (bug 5131)
2005-11-22 23:27:27 +00:00
Keith Whitwell
e6e1c3fc11
Use correct enums for program output variables. Fixes
...
fp/tri-depthwrite.
2005-11-22 12:20:03 +00:00
Keith Whitwell
ec1ffd9f25
track state flags which might invalidate parameter lists
2005-11-22 12:12:17 +00:00
Keith Whitwell
5a771857d9
Make sure tnl->_DoVertexFog is kept uptodate. Fixes fog in i915
...
driver.
2005-11-22 10:58:05 +00:00
Dave Airlie
bf44f6cfac
bit 31 of this inserts a nop after the current instruction
2005-11-21 11:39:49 +00:00
Dave Airlie
1ea61b5cad
get rid of some of those unknowns figured out from reg dumper
2005-11-21 11:35:36 +00:00
Brian Paul
ec770b8c60
move _mesa_init_instruction() to program.c
2005-11-20 17:57:22 +00:00
Brian Paul
1a61462318
s/Saturate/SaturateMode/
2005-11-20 17:54:29 +00:00
Brian Paul
e31ac05223
Make Saturate a 2-bit field again, renamed to SaturateMode with three
...
possible values: SATURATE_OFF, SATURATE_ZERO_ONE and SATURATE_PLUS_MINUS_ONE.
2005-11-20 17:52:40 +00:00
Brian Paul
22db535776
additional clean-ups and improvements
2005-11-19 23:45:10 +00:00
Brian Paul
55194df035
remove incorrect cast
2005-11-19 23:29:18 +00:00
Brian Paul
1353ebed81
Saturate is a 1-bit boolean field
2005-11-19 23:28:55 +00:00
Brian Paul
5d7b49f7e7
Bunch of little fixes:
...
Fix mem leaks in _mesa_TexEnvProgramCacheDestroy().
Check if ctx->Driver.BindProgram is non-null before calling.
s/unsigned/GLuint/
Use MAX_INSTRUCTIONS instead of magic 100, check program length after it's made.
Use _mesa_init_instruction() instead of _mesa_memset().
2005-11-19 23:12:20 +00:00
Brian Paul
1ad3b7e28b
call gluDeleteQuadric() to fix mem leak
2005-11-19 23:09:14 +00:00
Brian Paul
6f445a1061
in run_texnorm_stage() check if the texture unit is really enabled before trying to normalize the texcoords
2005-11-19 17:08:15 +00:00
Brian Paul
41c8eabe0f
update some vars
2005-11-19 16:50:36 +00:00
Brian Paul
63d683091f
No longer derive 'ati_fragment_shader' from 'program' class. Only the
...
program->Id and program->RefCount fields were used and ATI fragment shaders
didn't have too much in common with ARB/NV vertex/fragment programs anyway.
2005-11-19 16:43:04 +00:00
Brian Paul
430c469c5b
remove #include arbfragparse.h
2005-11-19 15:44:53 +00:00
Brian Paul
47e511c36d
remove #include arbfragparse.h, s/PI/M_PI/
2005-11-19 15:42:39 +00:00
Brian Paul
9fd133511c
removed arbfragparse.[ch] arbvertparse.[ch]
2005-11-19 15:37:00 +00:00
Brian Paul
8c41a14c5e
Remove the _mesa_parse_arb_vertex/fragment_program() functions into
...
arbprogparse.c and remove arbvertparse.[ch] and arbfragparse.[ch].
Clean up quite a bit of the arb parsing code.
Rewrite parser extension code to avoid a mess of string operations every
time the parser was used.
2005-11-19 15:36:28 +00:00
Brian Paul
5754809421
update comments, remove ^M chars
2005-11-19 14:57:47 +00:00
Brian Paul
8c765ad312
move a bunch of gl2/shading language structs from mtypes.h to shaderobjects.h
2005-11-19 14:49:25 +00:00
Aapo Tahkola
ddf61bfec9
Try to detect when native support to given texture width is not available.
2005-11-18 20:53:50 +00:00
Aapo Tahkola
f31448f3c8
Fix typo causing secondary color not to work properly.
2005-11-18 18:05:19 +00:00
Aapo Tahkola
40ca5b455f
Reduce stderr noise.
2005-11-18 17:57:27 +00:00
Brian Paul
311bcf5090
In _mesa_RenderbufferStorageEXT(), try to avoid needless reallocation.
...
Simplify _mesa_GetRenderbufferParameterivEXT() queries.
2005-11-18 02:24:14 +00:00
Brian Paul
948ab5d8a9
move _mesa_update_state() calls before error tests that depend on framebuffer completeness
2005-11-17 05:01:26 +00:00
Brian Paul
74e9a43a2a
optimize drawing GL_DEPTH_STENCIL pixels into a GL_DEPTH_STENCIL renderbuffer
2005-11-17 05:00:17 +00:00
Brian Paul
5ba41dfa81
s/MEMCPY/_mesa_memcpy/ and fix typo
2005-11-17 04:51:56 +00:00
Brian Paul
11f179e01b
optimize case of reading GL_DEPTH_STENCIL pixels from GL_DEPTH_STENCIL renderbuffer
2005-11-17 04:51:08 +00:00
Brian Paul
f81c78f87d
delete frame/renderbuffers upon exit, more error checking
2005-11-17 02:08:10 +00:00
Brian Paul
547113c16c
improved error checking in error_check_format_type()
2005-11-17 02:05:42 +00:00
Thomas Hellström
154cc16d08
Fixes for x86_64 Unichrome.
2005-11-16 19:24:00 +00:00
Thomas Hellström
0ba7be0a50
Bring in last minute 6_4 branch changes to the unichrome driver
...
to the trunk.
2005-11-16 17:24:26 +00:00
Brian Paul
32fe233d54
added -ds option to test GL_EXT_packed_depth_stencil with framebuffer objects
2005-11-16 14:48:11 +00:00
Brian Paul
0f29ef6092
additional comments about GL_DEPTH_STENCIL buffers
2005-11-16 04:17:20 +00:00
Brian Paul
94f70fab64
added depthstencil.[ch]
2005-11-16 04:12:08 +00:00
Brian Paul
1a5f1bdb42
Use new gl_framebuffer _Depth/_StencilBuffer fields instead of
...
Attachment[BUFFER_DEPTH/STENCIL].Renderbuffer. The former may be wrappers
around combined depth/stencil renderbuffers attached at the later points.
2005-11-16 04:09:26 +00:00
Brian Paul
909e8a7abb
added depthstencil.c
2005-11-16 04:06:32 +00:00
Brian Paul
847160466c
Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil).
...
depthstencil.c provides wrappers for treating depth/stencil buffers either
as regular depth or stencil renderbuffers.
2005-11-16 04:05:54 +00:00
Brian Paul
06185363dd
added _mesa_new_depthstencil_renderbuffer() for combined depth/stencil buffers
2005-11-16 04:00:31 +00:00
Brian Paul
c731d6223c
Added error checking in _tnl_Begin to detect incomplete framebuffer.
...
Set new tnl->DiscardPrimitive field to true when such error is
detected to discard the glBegin/End primitive when flushing.
Added some new comments.
2005-11-16 02:47:16 +00:00
Brian Paul
0ad64faec7
change an assertion
2005-11-16 02:00:34 +00:00
Brian Paul
738f501f73
Replace GL_POLYGON+1 with PRIM_OUTSIDE_BEGIN_END
2005-11-16 01:58:19 +00:00
Brian Paul
62620d349b
add GL_INVALID_FRAMEBUFFER_OPERATION_EXT in _mesa_error()
2005-11-16 01:11:06 +00:00
Brian Paul
daeb0056df
fix color interpolation problem reported on VMS
2005-11-15 15:08:03 +00:00
Brian Paul
7edf68e081
check for ctx==NULL, bug 4087
2005-11-15 14:50:55 +00:00
Brian Paul
1e134cf7e4
Fix problem in stencil_and_ztest_span() when using h/w stencil buffer.
...
Fix a comment typo.
Remove some unneeded #includes.
2005-11-15 04:01:29 +00:00
Ian Romanick
5ef524cd01
Two subtle things missed on the previous commit.
2005-11-15 01:55:46 +00:00
Ian Romanick
a163256cc2
Add the ability for interleave to test passing invalid format enums
...
and invalid stride values (see bugzilla #5058 ).
2005-11-15 01:46:49 +00:00
Ian Romanick
e5700a1ba3
Simple test of glInterleavedArrays functionality.
2005-11-14 23:31:05 +00:00
Brian Paul
cb6b47b795
remove unneeded RasterPosValid check
2005-11-14 18:23:56 +00:00
Brian Paul
7b98b40e47
Improve _mesa_print_program().
...
Added make_state_string() to produce a string from a GL state vector.
2005-11-12 23:25:49 +00:00
Brian Paul
b3c095f074
fix comment for TexSrcTarget
2005-11-12 23:24:32 +00:00
Brian Paul
662fbf8a62
Added _mesa_light() helper function so we can avoid transforming then
...
un-transforming light positions and spot directions when popping light
state off the attribute stack.
2005-11-12 18:58:12 +00:00
Brian Paul
ba3da6154c
Added OSMesaColorClamp(), bug 4917
2005-11-12 18:44:29 +00:00
Brian Paul
e3636b4114
update an assertion
2005-11-12 17:59:05 +00:00
Brian Paul
bed8363aa6
update some assertions
2005-11-12 17:56:18 +00:00
Brian Paul
de99760bf3
Move stuff common to vertex/fragment_program into the base class, including:
...
Instructions, InputsRead, OutputsWritten, and Parameters.
Also, added debug functions: _mesa_print_instruction(),
_mesa_print_program_parameters() and revamp _mesa_print_program().
2005-11-12 17:53:14 +00:00
Brian Paul
77ee31930a
Make _mesa_is_proxy_texture() non-static and use in a few more places.
...
Use COPY_4FV() where possible.
Added some comments, clean-ups.
2005-11-11 15:33:36 +00:00
Ian Romanick
0325bc6359
Support for "fragment program to C" and TCC has been removed from the
...
source code, so there is no reason for this config to exist. This
fixes fdo bugzilla #5004 .
2005-11-10 16:25:37 +00:00
Brian Paul
418a7dbd75
s/MAX_LIGHTS/ctx->Const.MaxLights/ and spruce up some comments
2005-11-10 16:22:56 +00:00
Brian Paul
6297799fee
fix popping of GL_SPOT_DIRECTION (bug 5005)
2005-11-10 16:19:44 +00:00
Brian Paul
db40ebfbb7
remove -DMESA_DEBUG
2005-11-10 05:10:49 +00:00
Brian Paul
1984aabe83
Move code to enable FP exceptions into debug.c (set MESA_DEBUG=fpexceptions).
...
Get rid of MESA_DEBUG preprocessor symbol, just use DEBUG instead.
2005-11-10 05:10:25 +00:00
Brian Paul
a8446f72f4
fix popping of GL_EYE_PLANE state (bug 4996)
2005-11-09 16:52:21 +00:00
Brian Paul
a8717180d9
Bug 4996.
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Replace use of FLOAT_TO_USHORT with either CLAMPED_FLOAT_TO_USHORT or
UNCLAMPED_FLOAT_TO_USHORT. Same should be done for UBYTE, UINT, etc.
2005-11-09 16:30:50 +00:00
Brian Paul
cfca72cfb1
use UNCLAMPED_FLOAT_TO_USHORT/UBYTE in clear_rgba_buffer() (bug #4992 )
2005-11-09 01:17:33 +00:00
Brian Paul
8850a7e20f
Move COPY_FLOAT() macro down into glide driver.
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Rewrite COPY_4FV() macro to not use COPY_FLOAT(), and use integer moves as
originally intended.
2005-11-09 00:56:51 +00:00
Ian Romanick
5374e4ba7e
At keithw's request, remove all traces of the "fragment program to C" and
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TCC experiment.
2005-11-08 22:54:22 +00:00
Ian Romanick
4884db6eb2
This patch adds the missing NV_vertex_program2 and NV_vertex_program3
...
instructions to the various internal tables. It does not add support for
them to the parser nor does it add support for them to the program
interpreter.
It also corrects some errors in the comments in program_instruction.h.
This patch breaks the instruction union in t_vb_arbprogram.h. The opcode
field in that union was only 6 bits. When there were only 59+3 instructions
that worked fine. However, this patch increases the base instruction count
to 69. This requires 7 bits. The problem is that increasing the opcode
width to 7 bits increases the size of instruction::rsw to 33 bits. I've
increased the size of the union to 64-bit, but this is just a temporary hack
(and probably breaks the build on some systems).
2005-11-08 22:40:26 +00:00
Brian Paul
e1a5edf083
s/_mesa_debug_fp_inst/_mesa_print_program/
2005-11-08 14:53:24 +00:00
Brian Paul
bdd80bf819
remove _mesa_debug_fp_inst()
2005-11-08 14:52:51 +00:00
Brian Paul
0bffb1192a
some initial work on upcoming GL_EXT_framebuffer_blit extension
2005-11-08 14:45:48 +00:00
Brian Paul
3e9c099088
remove a bunch of extension stuff that's in glxext.h
2005-11-08 14:44:07 +00:00
Brian Paul
02df9e1ed4
minor work in _mesa_print_program()
2005-11-08 14:42:52 +00:00
Brian Paul
832026f906
remove unneeded #includes
2005-11-08 14:41:41 +00:00
Brian Paul
beff21e7bf
remove unneeded #includes
2005-11-07 17:36:34 +00:00
Brian Paul
189bbe0b8c
s/_mesa_debug_fp_inst/_mesa_print_program/
2005-11-07 16:03:46 +00:00
Brian Paul
c657d8e3e4
s/_mesa_debug_vp_inst/_mesa_print_program/
2005-11-05 20:18:51 +00:00
Brian Paul
30d6a4bffa
consolidate vertex/fragment program printing into _mesa_print_program()
2005-11-05 20:18:18 +00:00
Brian Paul
237dae74f7
use _mesa_program_file_string() and _mesa_opcode_string()
2005-11-05 19:33:13 +00:00
Brian Paul
bf41bc03c2
added _mesa_program_file_string()
2005-11-05 19:32:36 +00:00
Brian Paul
b7c87974b3
Use _mesa_opcode_string()
2005-11-05 19:24:08 +00:00
Brian Paul
c289f48342
use _mesa_num_inst_src_regs() and _mesa_opcode_string()
2005-11-05 19:16:19 +00:00
Brian Paul
b88fb724e6
use _mesa_num_inst_src_regs() instead of nr_args()
2005-11-05 19:15:27 +00:00
Brian Paul
1fcdaf1c3b
added _mesa_num_inst_src_regs() and _mesa_opcode_string()
2005-11-05 19:12:36 +00:00
Brian Paul
637c375ee2
s/Negate/NegateBase/
2005-11-05 17:23:45 +00:00
Brian Paul
9ba4ef3102
s/TexSrcIdx/TexSrcTarget/
2005-11-05 17:18:09 +00:00
Brian Paul
7e807510d8
Unify vertex/fragment program instuctions.
...
Based on patch by Ian (#4967 ) but also unify instruction opcodes.
2005-11-05 17:10:45 +00:00
Brian Paul
73347516be
remove unneeded #includes
2005-11-05 17:08:50 +00:00
Brian Paul
41c8b71871
remove unneeded #include
2005-11-05 17:07:00 +00:00
Aapo Tahkola
47adbde5e5
Fix broken build.
2005-11-05 14:49:26 +00:00
Brian Paul
8894a55d5f
added MESA_GLX_ALPHA_BITS env var
2005-11-05 03:12:06 +00:00
Brian Paul
fd4395b8d1
don't need MAKE_SWIZZLE() macro
2005-11-05 03:02:28 +00:00
Brian Paul
613e1ad5d5
Replace parameter_type enum in program.[ch], use register_file enums instead.
2005-11-05 02:15:21 +00:00
Brian Paul
4d0b7618cb
minor improvements in _mesa_init_teximage_fields()
2005-11-05 02:12:44 +00:00
Brian Paul
95ebb5f485
use VERT_RESULT_HPOS, VERT_BIT_POS tokens
2005-11-04 16:52:41 +00:00
Brian Paul
2cb1cf484a
better ffs() function (bug 4956)
2005-11-04 16:47:22 +00:00
Brian Paul
8ff68b2bf3
just pass ctx to do_ndc_cliptest() rather than stuffing it in the arb_vp_machine struct
2005-11-04 16:43:28 +00:00
Brian Paul
c12ee99d11
MESA_GLX_ALPHA_BITS env var to force visual with alpha channel
2005-11-04 16:41:06 +00:00
Brian Paul
f805cdfedf
remove unneeded HIDDEN definition (bug 4956)
2005-11-04 00:58:17 +00:00
Brian Paul
84f3ff91d9
fix MinGW problems (bug 4956)
2005-11-04 00:52:08 +00:00
Adam Jackson
d78834b306
s/dri.sourceforge.net/dri.freedesktop.org/
2005-11-03 20:49:07 +00:00
Brian Paul
72030e0d91
Streamline code generation by using a fixed size instruction buffer in
...
arb_program struct.
2005-11-03 03:30:34 +00:00
Brian Paul
ccfe3d4683
use WRITEMASK_* tokens
2005-11-03 02:35:15 +00:00
Brian Paul
7ae9713a60
s/15/VERT_RESULT_MAX/
2005-11-03 02:28:47 +00:00
Brian Paul
1624162b0c
added a const, clean-up
2005-11-03 02:26:47 +00:00
Brian Paul
45cd2f9305
fix typo, minor clean-ups
2005-11-03 02:25:10 +00:00
Brian Paul
bcf4ae7816
added osdemos/ dir to DEMO_FILES
2005-11-02 21:01:26 +00:00
Brian Paul
60031ace75
implement USE_MGL_NAMESPACE for x86-64 dispatch code (Mark Bolstad)
2005-11-02 20:59:37 +00:00
Brian Paul
90ebb581e6
Rename FRAG_OUTPUT_* tokens to FRAG_RESULT_* to match vertex program convention
2005-11-02 18:06:12 +00:00
Jouk Jansen
5a02209cd2
Committing in .
...
Updated OpenVMS compile support (define tnl for include files)
Modified Files:
Mesa/src/mesa/drivers/common/descrip.mms
----------------------------------------------------------------------
2005-11-02 15:24:14 +00:00
Aapo Tahkola
eda460035e
Use ctx->VertexProgram._Current .
2005-11-02 14:12:52 +00:00
Aapo Tahkola
26b1c97a9d
Remove some ghost code and adjust things a bit.
2005-11-02 14:07:03 +00:00
Keith Whitwell
e4894177ba
More useful ARL test
2005-11-02 12:58:38 +00:00
Eric Anholt
3a5626cb84
First step of Radeon DRI unification:
...
- Makes all three drivers use the same screen structure and setup code, with a
few ifdefs for the separate compilation to deal with symbols not being
available to all drivers and the fact that we have no mechanism for dealing
with different config options for different chip families in the same driver.
These issues should be dealt with later.
- Introduces IS_R[123]00_CLASS(radeonScreenPtr) macro for code for taking
different paths depending on the general class of chipset.
- Adds many new R300-class PCI IDs, though not all those listed in
radeon_driver.c.
2005-11-02 01:15:07 +00:00
Keith Whitwell
a9b927cb6e
add an arl test
2005-11-01 20:29:59 +00:00
Aapo Tahkola
a546abc8da
Fix broken tnl stage.
2005-11-01 18:12:58 +00:00
Keith Whitwell
f4fbda35b0
Add a NotifyInputChanges() callback so that drivers (particularly tnl
...
drivers) can track when the sizes or strides of incoming VB->AttribPtr
arrays have changed.
2005-11-01 17:29:46 +00:00
Keith Whitwell
c3626a91ce
Several fp and vp tweaks:
...
- Renumber VERT_RESULT_* values so that they match the
numbers of the corresponding FRAG_ATTRIB_ values.
- Add ctx->VertexProgram._Current and FragmentProgram._Current
values which point to either the current client-supplied
program if enabled, or otherwise to the current mesa-internal
program. Thus this program is always the correct one for
the current state, providing that the mesa flags to turn on
automatic generation are enabled.
- Add callbacks to ctx->Driver.BindProgram() in texenvprogram.c
and t_vp_build.c so that the driver knows when the generated
program changes. This is cleaner than trying to code all the
possible _NEW_* flags into the driver, and more precise as well.
- Add a UsesKill flag to identify fragment programs with that
instruction, as these can require special treatment.
- Move the FRAG_OUTPUT values to mtypes.h, near to similar defn's.
2005-11-01 17:25:49 +00:00
Aapo Tahkola
6aa6d440d9
Re-enable fallbacks.
2005-11-01 16:59:13 +00:00
Aapo Tahkola
e7d6bb9dc4
-Fix first frame -bug
...
-Use 16-bit elts in vtxfmt_a path if possible
-Optimize VSF param uploading
-return in r300DepthMask looks suspicious, use r300Enable instead
-Dont use r300ResetHwState in invalidate state(disabled, missing hooks, possible instabilities)
2005-11-01 15:52:08 +00:00
Aapo Tahkola
3cf156df2b
Fix segmentation fault in _tnl_ProgramCacheDestroy().
2005-11-01 15:43:06 +00:00
Keith Whitwell
da70bc6baa
Make colors match the fp tests (really)
2005-11-01 12:22:48 +00:00
Keith Whitwell
a605d9c3de
Make colors match the fp tests
2005-11-01 12:20:13 +00:00
Keith Whitwell
d9f362a667
standalone tests for vp instructions
2005-11-01 06:28:39 +00:00
Brian Paul
0505103710
Re-org and clean-up of vertx/fragment program limits (instructions,
...
temporaries, parameters, etc).
glGetProgramivARB() now returns all the right things.
Updated i915 and r300 code to initialize program native limits and
current program's native instruction/temporary/etc counts.
2005-11-01 04:36:33 +00:00
Brian Paul
ffec105109
fix problems found with gcc 2.96 (bug 4934)
2005-10-31 21:52:56 +00:00
Brian Paul
dcf4c17fb1
check swrast->_FogEnabled instead of ctx->Fog.Enabled
2005-10-31 19:46:55 +00:00
Aapo Tahkola
821b3dd562
Need more than 200 instructions.
2005-10-31 14:37:33 +00:00
Aapo Tahkola
37f2eaa316
Improve tnl program searching performance.
2005-10-31 14:34:32 +00:00
Brian Paul
18e7c5c5fe
Simplify parse_attrib_binding().
...
Now only use VERT_ATTRIB_* and FRAG_ATTRIB_* tokens instead of
hard-coded numbers.
Note: previous check-in did similarly for output register parsing.
2005-10-30 21:46:00 +00:00
Brian Paul
7aebaf3deb
Lots of clean-up in arb program parser.
...
Use new _mesa_init_fp/vp_instruction() function to initialize instructions.
2005-10-30 21:23:23 +00:00
Brian Paul
094a1ddf24
need to use absolute value for RSQ
2005-10-30 16:52:02 +00:00
Brian Paul
5d04101d18
added some assertions to catch unexpected swizzle values in cvp_emit_arg(), currently fails sometimes
2005-10-29 18:29:54 +00:00
Brian Paul
32df89e12d
Use MAKE_SWIZZLE4() macro in a few more places.
...
Clean up the parse_extended_swizzle_mask() and parse_swizzle_mask() functions.
2005-10-29 18:26:43 +00:00
Brian Paul
5b3cf5af74
reduced swizzle comment
2005-10-29 18:18:46 +00:00
Brian Paul
1a979736a6
Free old parameter list before assigning new one. FIxes memory leak.
2005-10-29 17:07:09 +00:00
Brian Paul
5244fc6d60
added warning about use of REG_SCRATCH
2005-10-29 16:51:34 +00:00
Brian Paul
3c2f8b22b9
clean-up comments
2005-10-29 16:17:01 +00:00
Brian Paul
a2e696e521
s/lenght/length/
2005-10-29 16:15:47 +00:00
Brian Paul
af13891dbd
fix LIT bug
2005-10-29 16:05:18 +00:00
Brian Paul
4174f79b19
fix a few bugs in SWZ execution
2005-10-29 16:03:19 +00:00
Brian Paul
db02ab767f
fix errors in RoughApproxPower(), do_LIT(), _tnl_program_string()
2005-10-29 15:56:53 +00:00
Brian Paul
4570364097
If parsing a program fails, don't change the vertex/fragment program object.
...
Specifically, don't attach a dummy program.
This change also fixes an occasional segfault.
Some code clean-ups. Use GLboolean instead of GLuint to return pass/fail.
2005-10-29 15:52:31 +00:00
Eric Anholt
aba878d8c2
Bug #4901 : Correct secondary color emission when lighting is turned off, tested
...
with seccolor on rv200 and r200.
Submitted by: sroland
2005-10-29 00:27:01 +00:00
Ian Romanick
d7d41ceeb0
Add new test "texfilt". This test is a cousin to texwrap. Instead of
...
testing various texture wrap modes, this test examines various texture
filter modes, including anisotropic.
Add CFLAGS to a couple places in Makefile so that 32-bit builds on
64-bit archs will work correctly.
2005-10-28 18:41:03 +00:00
Brian Paul
3eec2901db
Keith's fixes for RSW and XPD (need temporaries)
2005-10-28 15:40:08 +00:00
Brian Paul
86734ddae4
include tnl.h to silence warning
2005-10-28 15:22:28 +00:00
Brian Paul
b3c98e6205
Added assert that result != arg0 in do_RSW. This currently fails and needs fixing.
2005-10-28 14:41:06 +00:00
Brian Paul
b5ee368baf
TNL module needs to implement ctx->Driver.ProgramStringNotify() function
...
so that calls to glProgramStringARB() to specify a new program causes the
TNL-attached data to get recomputed.
2005-10-28 14:32:49 +00:00
Brian Paul
f51bf9e23c
add newline at end of file
2005-10-28 13:12:28 +00:00
Brian Paul
8cb2923038
don't use -Wmissing-prototypes for C++ code
2005-10-28 13:11:00 +00:00
Brian Paul
ca33e21165
silence a bunch of compiler warnings
2005-10-28 13:09:23 +00:00
Aapo Tahkola
5222c58a68
Silence gcc-4 warnings.
2005-10-28 12:43:41 +00:00
Aapo Tahkola
dc44372ba7
Fix texture mixup when two or more contexts.
2005-10-28 12:14:58 +00:00
Dave Airlie
eb171b0c10
fix missing commit for span changes
2005-10-28 12:05:25 +00:00
Dave Airlie
3b3adf3daa
fix up radeon span functions using latest r200 code from Brian,
...
tested with reflect on 32-bit.. not sure why depthHasSurface isn't needed
2005-10-28 12:00:09 +00:00
Aapo Tahkola
a4af1119f5
Compiled arrays for vtxfmt_a path.
2005-10-28 09:28:32 +00:00
Eric Anholt
9c8f649930
GC a bit of dead code I noticed while looking at texwrap.
2005-10-28 07:00:41 +00:00
Eric Anholt
c57be49099
Correct the ordering of the blend constant color.
2005-10-28 06:15:11 +00:00
Eric Anholt
4b9f1308e5
Add support for GL_EXT_stencil_wrap, from hearing that the windows drivers did
...
it, and guessing that the two remaining entries in the 3-bit values were the
new funcs. Tested with modified stencilwrap test. Also, remove the commented
fallback stuff -- more modification to stencilwrap suggests that those issues
were just from span readback, not stencil implementation.
2005-10-27 21:21:05 +00:00
Eric Anholt
215c4c3a9c
Bug #1028 : Add hardware-accelerated stencil support to r128. Testing with
...
stencilwrap reported many issues with various modes. Some of these were
complicated by the fact that spans are broken (Bug #1615 ), but some appear to be
real bugs. However, while spans remain broken, I found that visual results were
better by avoiding fallbacks rather than avoiding just a broken stencil
implementation. Note that this required changing the depth spans at 24+8bpp
into read-modify-write cycles. It would be nicer as a single write with
a mask, but the kernel span blits turn off masking.
Reviewed by: ajax
2005-10-27 20:26:24 +00:00
Eric Anholt
512c994b92
Bug #4900 : Fix the non-fogcoord fog test on r100 (and rv200) at tcl_mode=1 by
...
flipping the signs on two factors. While this contradicts the DDK, it matches
what r200 does, and it fixes the test.
2005-10-27 19:59:41 +00:00
Eric Anholt
170a61ec00
Add support for HW stencil spans, mirroring the depth spans support. Used for
...
Rage 128 stencil support.
2005-10-27 06:01:50 +00:00
Eric Anholt
2d0c92d81b
Bump driver date for recent extension adds.
2005-10-27 01:46:39 +00:00
Aapo Tahkola
03833ba2ca
Cover my arse.
2005-10-26 18:02:37 +00:00
Aapo Tahkola
d240b29b95
Reduce stderr noise and fix some compiler warnings.
2005-10-26 17:55:28 +00:00
Aapo Tahkola
22605caea8
Remove few outdated r200 files.
2005-10-26 17:04:15 +00:00
Aapo Tahkola
4dc3249f0d
Sync with my local tree.
...
Changes to current operation:
-Elts are no longer converted to 16-bit format
-Cube maps
2005-10-26 16:42:06 +00:00
Aapo Tahkola
23f076ca67
Fix invalid vsf temp count for rv350.
2005-10-26 13:35:41 +00:00
Eric Anholt
5f79025e0d
Fix the RGB order of the specular color emit, and turn GL_EXT_secondary_color
...
back on. Tested using seccolor modified to use the blue channel instead of
green, since green stays in the same place across RGB/BGR mistakes. Also hook
in UpdateSpecular on COLOR_EXT change, which might have resulted in missing
statechanges before.
2005-10-26 10:46:49 +00:00
Eric Anholt
f8a5898ca0
Add support for GL_EXT_fog_coord, tested using tests/fog.c. (Also, matches the
...
output from indirect rendering).
2005-10-26 10:11:34 +00:00
Eric Anholt
9eaed1178d
Add built programs to .cvsignore.
2005-10-26 09:53:38 +00:00
Eric Anholt
896735e412
Add a fog mode (normal and fog_coord, leaner/exp/exp2 mode) testing program I
...
wrote for sis, which has also exposed a few bugs elsewhere.
2005-10-26 09:48:03 +00:00
Eric Anholt
2330ed08c3
Add disabled support for GL_EXT_fog_coord. While it seems correct to me, it's
...
not respecting the coords (or perhaps interpreting them differently?) in my
testing. However, in the process it led to a fix of a secondary color handling
issue where it would be taken from the wrong offset, I believe, based off of
reading the r200 driver. Also add a minor tweak to save time in the
fog-but-not-specular case.
2005-10-26 09:37:53 +00:00
Eric Anholt
a09d002bb5
Move the front.offset setting above a check to shortcut reallocating buffers if
...
width and height stayed the same. Rely on front.offset pointing at the origin
in the window (rather than the origin of the front buffer), and fix the coords
in swapbuffers, which were wrong. This is different from other drivers because
we've got a back buffer with a 0,0 origin at the window's origin, which makes it
more convenient to have the front buffer match it.
2005-10-25 21:10:28 +00:00
Eric Anholt
f1113fa99d
Initial add of some (disabled) SiS 6326 drawing code integrated from Alan Cox's
...
last drop I saw, which was in turn based on a code drop of mine. Texturing,
culling, and several extensions are unimplemented, and some features could
probably be improved. It's untested, but there don't appear to be regressions on
the 300-series code, so I'd like to get these bits in now so that it can be
worked on as not a huge diff.
2005-10-25 20:37:01 +00:00
Brian Paul
7e4cc1c29f
updates from 6.4 branch
2005-10-24 23:33:27 +00:00
Eric Anholt
005070a62a
Cut a bunch of code by not trying to precompute the blit commands and instead
...
just do it per blit. No noticable performance difference (or behavior
difference, in my tests), and a significant difference in sanity.
2005-10-24 22:38:11 +00:00
Eric Anholt
7040b7ad88
In the last commit I added in a fatal error on unknown base formats so I
...
wouldn't get confused when adding support for new formats. However, it resulted
in dying in texenv instead of drawing something undefined for GL_DECAL. Do what
GLcore apparently does and just pass the fragment through.
2005-10-24 22:23:52 +00:00
Eric Anholt
f33beed330
Fix and enable GL_MESA_ycbcr_texture. Looks fine with yuvrect. I'm slightly
...
concerned that TEXEL_YUV422 looks like TEXEL_YVU422 and TEXEL_VUY422 looks like
TEXEL_VYU422 in yuvrect, but I'm happy enough for now.
2005-10-24 22:01:40 +00:00
Eric Anholt
81d3bf58ff
Add support for GL_EXT_secondary_color, tested with seccolor test.
2005-10-24 21:30:06 +00:00
Eric Anholt
310f1551b4
Turn off the AGP dispatch path yet again, as it seems to be broken (found with
...
tuxracer and the upcoming support for secondary color).
2005-10-24 21:19:06 +00:00
Brian Paul
32340aea13
fragment program writing to result.depth.z was broken
2005-10-24 19:28:36 +00:00
Adam Jackson
c92adf4682
Add RV350 AQ chip. (popolon at popolon dot org)
2005-10-24 17:42:55 +00:00
Eric Anholt
414b742c97
Since we memcpy texture data synchronously to the card, idle the engine before
...
we start copying. I haven't seen it go wrong before, but I'm pretty sure this
fix is correct.
2005-10-24 10:24:23 +00:00
Eric Anholt
60b639b9a6
- Add a few more hardware internal formats that are supported. Some remaining
...
ones require custom texstore, so they aren't done yet.
- Add YCBCR support commented out, since the yuvsquare test didn't work with
just the bits I've added.
- Add the no-compression GL_ARB_texture_compression support.
- Add the driconf texture depth option and try to respect it.
2005-10-24 09:59:43 +00:00
Eric Anholt
971bdc193c
Fix the GL_BLEND case (and remove the fallback associated with it) by converting
...
the float values to bytes before packing them. Tested with texenv.
2005-10-24 09:02:07 +00:00
Eric Anholt
9e87119d87
Fix texenv by moving a misplaced check for being in fallback (should cover only
...
render state, not texture state). While here, move a SIS_FIREVERTICES to a more
appropriate location, though it was harmless.
2005-10-24 08:27:30 +00:00
Eric Anholt
9192ab3f5d
Add support for GL_ARB_texture_border_clamp and GL_ARB_texture_mirrored_repeat,
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tested using texwrap, fixing the sourcing of border constant values (use the
bytes, not the floats!). Remove the fallback on GL_CLAMP_TO_EDGE, which acts
properly, and add a note to GL_CLAMP about nonconformance (whcih is what the
fallback for CLAMP_TO_EDGE was probably targeting).
2005-10-24 08:02:44 +00:00
Eric Anholt
6efd595bf5
Fix a typo in a fallback string.
2005-10-24 07:21:56 +00:00
Eric Anholt
dc793d4e9a
Add support for GL_EXT_stencil_wrap by guessing that the skip of two values in
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the register header was meaningful. It turns out those were the proper values
for the plain INCR/DECR ops, while what we were using as INCR/DECR were the
_WRAP versions. Tested with stencil_wrap (didn't expose normal/_WRAP swapping)
and stencilwrap (exposed it nicely) tests. Props to idr for poking me about
adding this.
2005-10-24 06:40:56 +00:00
Roland Scheidegger
3265585b15
disable yuv textures (GL_MESA_ycbcr_texture) on rv250 (hw bug, #2078 ). Change the initialization to fail if an unknown pci id is detected, instead of accepting all values which are not r100-based radeons.
2005-10-22 02:03:13 +00:00
Eric Anholt
1c04be573e
Fix FreeBSD build by building libGL in the order desired, and doing a fix to my
...
mklib changes.
2005-10-22 01:41:40 +00:00
Brian Paul
52f686c480
fix GLX server resize/crash when resizing windows
2005-10-21 21:39:10 +00:00
Brian Paul
7d3b26022b
check span.y >=0 (bug 4842)
2005-10-21 18:35:35 +00:00
Keith Whitwell
e516654dec
new depth tests
2005-10-21 18:34:22 +00:00
Keith Whitwell
f28cbb6a7f
simplify, remove sgi messages
2005-10-21 18:33:53 +00:00
Brian Paul
32a7ab2197
Darwin version fix (SF bug 1334274)
2005-10-21 15:39:42 +00:00
Brian Paul
54cfe69436
fix broken SWZ instruction
2005-10-21 15:22:36 +00:00
Brian Paul
b3f2e15035
fix broken KIL
2005-10-21 14:22:38 +00:00
Keith Whitwell
3a09ea919c
better looking tests
2005-10-21 10:27:37 +00:00
Keith Whitwell
2ea6b800c0
Make test visible
2005-10-21 10:07:52 +00:00
Keith Whitwell
8975cbb36b
Better looking test.
2005-10-21 08:34:06 +00:00
Dave Airlie
eedc45709f
add the tile bits for offset, and unk bit 31 of size
2005-10-21 06:20:27 +00:00
Brian Paul
f468dfde17
restore FASTCALL stuff
2005-10-20 22:51:50 +00:00
Brian Paul
adfd5510c0
fix bad loops in TransposeMatrix[fd]()
2005-10-20 22:04:01 +00:00
Keith Whitwell
a90909e892
A bunch of little tests which exercise each ARB_fp instruction plus
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a couple of other interesting cases.
2005-10-20 21:40:23 +00:00
Brian Paul
f344be793c
added mm.c mm.h execmem.c
2005-10-20 21:29:32 +00:00
Brian Paul
255afe4abd
fix another renderbuffer wrapping bug
2005-10-20 21:25:41 +00:00
Brian Paul
c8f86105d0
Disable the FASTCALL optimization because it still breaks server-side GLX.
2005-10-20 21:12:35 +00:00
Eric Anholt
6f980dbf21
Bump driver dates for the crasher fixes yesterday.
2005-10-20 20:11:46 +00:00
Jouk Jansen
b50a51118c
descrip.mms syntax correction
2005-10-20 13:06:03 +00:00
Dave Airlie
806e25a5d9
fixes for r300_tex.c from Aapo Tahkola
2005-10-20 06:06:18 +00:00
Brian Paul
301c3dcb6c
s/glut_gz2/glut_bz2/
2005-10-19 20:26:13 +00:00
Eric Anholt
2420318cd9
Make SiS a little more like other drivers: Add SIS_DEBUG (only option being
...
"fall" so far) and make the fallback_force option be no_rast like other drivers.
Incidentally, makes no_rast not crash (though it still fails to render).
2005-10-19 03:23:29 +00:00
Eric Anholt
e0cb784e03
Remove some long-dead code.
2005-10-19 03:07:05 +00:00
Eric Anholt
d76c7d7d3e
Fix a missed merge for idr's dispatch changes: failure to do driInitExtensions
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in __driCreateNewScreen_20050727 resulted in crashing in dispatch.
2005-10-19 02:46:42 +00:00
Brian Paul
dc4070c787
updated for new mm.c, execmem.c files
2005-10-19 01:28:14 +00:00
Brian Paul
ca2db58166
s/memcpy/_mesa_memcpy/, s/FREE/_mesa_free/
2005-10-19 01:26:48 +00:00
Eric Anholt
deadd47aab
Bug #4615 : Fix the SiS driver for the renderbuffer changes. Previously, all
...
drirenderbuffers pointed at screen offset 0 and NULL. Instead, set up the front
buffer at startup but leave the others for later, since sis allocates them on
demand rather than using the static method of the other non-sis-descendent
drivers. Some basic apps work, but fallbacks may be broken still.
2005-10-19 00:53:05 +00:00
Eric Anholt
bf3f0bcf80
Fix a missed merge for idr's dispatch changes: failure to do driInitExtensions
...
in __driCreateNewScreen_20050727 resulted in crashing in dispatch. Rendering
remains broken.
2005-10-18 23:48:59 +00:00
Eric Anholt
b83435f53b
Attempt to fix libGL on FreeBSD, where the library was being built without any
...
dependencies, breaking builds of third-party software.
2005-10-18 23:36:40 +00:00
Brian Paul
d99c37bca6
move _mesa_exec_malloc/free() up near other malloc/free prototypes
2005-10-18 15:02:45 +00:00
Brian Paul
1c236fd5c7
Lots of clean-ups. Replace __inline__ with INLINE macro. Use the
...
_mesa_calloc(), _mesa_free() functions. Clean-up formatting, doxygen-style
comments.
2005-10-18 15:01:19 +00:00
Keith Whitwell
005469005d
Add _mesa_exec_malloc() and _mesa_exec_free() for allocating
...
executable memory. Based on Thomas Hellstrom's patch.
TODO: glapi.c also needs this, but cannot access this code.
2005-10-18 13:29:59 +00:00
Roland Scheidegger
05e1a49ab4
on r200, don't emit fog coords when fog isn't actually enabled. Fix bug with vtxfmt not causing a fallback when fog coords are active.
2005-10-18 13:09:53 +00:00
Brian Paul
730200303d
added some header files to DRI_FILES (Donnie Berkholz)
2005-10-17 22:38:44 +00:00
Roland Scheidegger
2d61d30117
add GL_EXT_fog_coord support to radeon driver. No vtxfmt code (just uses fallback) yet. May cause a tcl fallback if fog coord is used together with separate specular lighting. Fog factors are precomputed and then submitted instead of the raw coords (chip limitation, same as on r200).
2005-10-17 00:54:12 +00:00
Roland Scheidegger
dd5a86339f
fix some obvious typos in radeon_reg.h (only currently unused bits affected)
2005-10-16 22:45:59 +00:00
Roland Scheidegger
247f3b3e81
enable cube maps on radeon ( #2241 on bugzilla). No vtxfmt code yet (just generates vfmt fallback). Code by Andreas Stenglein, some small adjustments by me.
2005-10-15 23:45:53 +00:00
Roland Scheidegger
ccf1378131
fix two bugs wrt calculating max possible texture sizes for texture rectangles/cube maps.
2005-10-15 01:07:59 +00:00
Roland Scheidegger
30daa75293
enable 3rd texture unit on radeon (default still 2 enabled units). Disable some multitexcoord codegen stuff noone understands to make it work. Replace most code testing explicitly for unit 0 and 1 with loops instead of adding test for unit 2, smaller/more readable code at the cost of maybe some slight performance hit. (Code provided by Andreas Stenglein, some adjustments by me.)
2005-10-13 14:30:20 +00:00
Roland Scheidegger
ed2f8635f0
make sure texture matrix is updated often enough with texture rectangles
2005-10-13 00:35:51 +00:00
Roland Scheidegger
6ff023fe3a
fix potential bug when emitting elts with lots of components
2005-10-13 00:33:46 +00:00
Brian Paul
96e1ccedec
remove unused _mesa_log2() (bug 4468)
2005-10-12 19:46:48 +00:00
Brian Paul
c81de36223
change includes (bug 4468)
2005-10-12 19:46:29 +00:00
Brian Paul
f525d3e139
fix GLAPI/extern problem (bug 4757)
2005-10-12 19:37:38 +00:00
Roland Scheidegger
d084c3d4dc
Minor driver cleanup. Remove unnecessery/unneded radeon/r200AllocDmaRegionVerts function. No longer compile the radeon_compat stuff which was for drm 1.1 compatibility presumably but unused since about forever into the driver.
2005-10-11 17:55:54 +00:00
Ian Romanick
44b1bd7597
ifdef out some code to make glapi.c linkable in libglx.so (on the
...
server). This isn't strictly needed yet, but it doesn't hurt anything
either. However, the patches for fd.o bug #2996 require this to build.
2005-10-11 16:56:39 +00:00
Brian Paul
e7325294d0
check for PIXMAP in clip routine (SF bug 1323215)
2005-10-11 01:21:40 +00:00
Brian Paul
ac04a4fa7f
fixed constant fogcoord bug ( #4729 )
2005-10-10 18:39:34 +00:00
Ian Romanick
8d29d463a3
Add 'get' data for glGetFramebufferAttachmentParameterivEXT enums.
...
Remove an extra closing parenthesis in the Linux version of the SWAP_32 macro.
2005-10-10 17:11:02 +00:00
Roland Scheidegger
1c0f11046a
do not set format of the incoming vertices needed for fog_coord in the generic state functions. This is done in the vtxfmt/hwtcl/swtcl pathes respectively.
2005-10-08 23:41:20 +00:00
Roland Scheidegger
30f2d6f0cb
remove code dealing with drm versions older than 1.3. The driver requires (and requests) 1.3 since quite some time already to work at all.
2005-10-08 23:36:35 +00:00
Brian Paul
b4269c07f8
change test for presence of accum buffer
2005-10-08 21:36:38 +00:00
Brian Paul
cf085db28a
Query/print GL_RED/GREEN/BLUE/ALPHA_BITS
2005-10-08 14:42:51 +00:00
Brian Paul
474f28e57c
Fix some issues with state updates and renderbuffers. Querying GL_RED_BITS,
...
etc. after calling glRenderBufferStorageEXT gave undefined results.
2005-10-08 14:41:17 +00:00
Brian Paul
81a22ef539
MATH_DEBUG changes from bug #4468 .
2005-10-07 17:18:51 +00:00
Keith Whitwell
f2802c40ff
Populate arb_fp_instruction negate field correctly.
2005-10-07 09:55:26 +00:00
Brian Paul
dfe7aedf84
Fix a number of point size attenuation problems.
...
Move size clamping into the rasterization function.
2005-10-07 03:56:29 +00:00
Roland Scheidegger
9dd973ec3b
fix problems with some texgen modes by putting the chip into LOCAL_VIEWER mode for lighting (potentially causes slight misrenderings with the specular components of lights if the light model is not set for local viewer).
2005-10-05 22:40:09 +00:00
Roland Scheidegger
24a44d74b6
reverse accidentally commited part of last commit (makes it compile again...).
2005-10-05 20:28:31 +00:00
Roland Scheidegger
44dace86ea
enable point sizes larger than 1 (for aliased points only) by using the hw point sprite primitive.
2005-10-05 16:15:16 +00:00
Brian Paul
26f69d87a4
fix byteswapping bug in _mesa_texstore_ycbcr() (Benjamin Herrenschmidt)
2005-10-05 13:36:05 +00:00
Roland Scheidegger
ea20c324ae
fix typo in radeon_maos_arrays.c from last commit (code currently unused, that path is compile-tested only).
2005-10-05 13:09:15 +00:00
Roland Scheidegger
11f763f505
remove unneeded parameter from radeonUploadTexMatrix.
2005-10-05 12:38:07 +00:00
Roland Scheidegger
a3c8de2fa7
Remove the tcl fallback for texture rectangle (by manipulating the texture matrix) (tested with texrect). Enable texgen for r/q coordinates (tested with projtex). Fix projected texcoords when an app uses TexCoord3x and the texture matrix to save on vertex size (fixes ut2k3 shadow projectors in tcl mode). From texgenmix, all cases with all texgen or no texgen work, with the exception of texgen enabled for s/t only, this one works with hw tcl, but not with vtxfmt (suspect issues with vtxfmt), the mixed cases do not work (which is expected, and should be rare in practice), with the exception of the first one which hits a tcl fallback.
2005-10-05 11:42:44 +00:00
Brian Paul
06f606ce57
Remove _IsPowerOfTwo from gl_texture_object, not really needed.
2005-10-05 04:07:50 +00:00
Brian Paul
198a88923c
s/IntFormat/InternalFormat/ and s/Format/_BaseFormat/ for gl_color_table.
2005-10-05 02:11:15 +00:00
Brian Paul
8184ec9fb6
added GL_INVALID_FRAMEBUFFER_OPERATION_EXT to gluErrorString()
2005-10-05 02:08:53 +00:00
Brian Paul
a9fc8ba756
In gl_texture_image replace IntFormat with InternalFormat and Format with
...
_BaseFormat to be consistant with gl_renderbuffer.
2005-10-05 01:48:07 +00:00
Brian Paul
91802fdf73
check if deleting currently bound frame/renderbuffer object
2005-10-04 16:01:02 +00:00
Brian Paul
7edf1e80bd
glBindTexture changes, new assertions
2005-10-04 15:16:27 +00:00
Brian Paul
9e920fb93c
fix glIsRender/FramebufferEXT() assertions
2005-10-04 15:01:51 +00:00
Brian Paul
bc6cced479
fix behaviour of glIsFrame/Renderbuffer()
2005-10-04 15:01:27 +00:00
Brian Paul
14c38b8f4f
Use Visual.depthBits rather than Renderbuffer::DepthBits for depth buffer
...
operations.
2005-10-04 14:49:30 +00:00
Brian Paul
eb063cfa38
change initialization of renderbuffer DepthBits
2005-10-04 14:48:24 +00:00
Adam Jackson
199ef86b5e
Bug #1155 : Define IEEE_ONE on Super-H as well.
2005-10-03 20:02:07 +00:00
Brian Paul
a6296dd2c3
disable a warning
2005-10-03 16:11:47 +00:00
Brian Paul
071b30aba1
added a few calls to _mesa_update_framebuffer_visual()
2005-10-03 16:11:35 +00:00
Brian Paul
b0e7d850d1
finish up some missing code
2005-10-03 16:11:21 +00:00
Ian Romanick
8ef0519bbe
Change the 'count' for COMPRESSED_TEXTURE_FORMATS from "?" to "-1". This
...
signals to the script (glX_proto_size.py) that generates the server-side
size functions that a handcoded query is needed to determine the data size.
Also do s/FOG_COORD_SOURCE/FOG_COORD_SRC/.
When initializing the count in glx_enum::__init__, cast the local property
to int. Thanks to Python's dynamic typing, if this isn't done the type of
stored count will be a string instead of an int.
2005-10-03 15:05:40 +00:00
Ian Romanick
9a3a1497e5
Remove the non-existant --get-alias-set option from the help text.
...
Update printPixelFunction (which is only used to generate code for the
server-side) to use the correct method for obtaining the dimensions of the
image parameter to a function.
Only use byteswap.h when building generated code on Linux. Elsewhere use
the (horrible!) macros from X11/misc.h.
Make sure that enums associated with the generic "Get" function get applied
to GetIntegerv, GetBooleanv, GetFloatv, and GetDoublev.
2005-10-03 14:59:26 +00:00
Brian Paul
1fc4b21eb2
check for GL_DEPTH_STENCIL_EXT
2005-10-01 16:09:45 +00:00
Brian Paul
2794507289
plug in _mesa_texstore_z24_s8()
2005-10-01 16:09:26 +00:00
Brian Paul
184a970722
added _mesa_texstore_z24_s8()
2005-10-01 16:08:27 +00:00
Brian Paul
b0a0ca8bd9
GL_EXT_packed_depth_stencil changes
2005-10-01 16:06:25 +00:00
Brian Paul
0899afae33
additional error checking for GL_EXT_packed_depth_stencil
2005-10-01 16:05:30 +00:00
Brian Paul
cef88397a6
fix an assertion
2005-10-01 16:04:38 +00:00
Brian Paul
7f78c93015
simplify the read_depth_stencil_pixels() function
2005-10-01 16:04:09 +00:00
Brian Paul
9758ef9e7b
fix broken z24_s8 fetcher
2005-10-01 16:03:30 +00:00
Brian Paul
252194d74e
updated comment
2005-10-01 16:03:00 +00:00
Brian Paul
31340f6645
added _mesa_pack_depth_stencil_span()
2005-10-01 16:02:38 +00:00
Brian Paul
3d61c2e778
move around some error checking
2005-10-01 16:02:11 +00:00
Brian Paul
d0529b67f4
use fmod() to prevent overflow of angle variable
2005-09-30 15:03:33 +00:00
Brian Paul
76560af99d
implemented fallbacks for GL_EXT_packed_depth_stencil
2005-09-30 03:01:30 +00:00
Brian Paul
82b29819a9
minor improvements
2005-09-30 03:01:11 +00:00
Brian Paul
f493a04be0
added _swrast_get_row()
2005-09-30 03:00:03 +00:00
Brian Paul
1ad6e08090
call glFinish if drawing to front buffer
2005-09-29 18:46:27 +00:00
Brian Paul
b2404b132d
implement CopyPixels for GL_DEPTH_STENCIL_EXT
2005-09-29 04:28:21 +00:00
Brian Paul
3fd819aef8
added _swrast_put_row()
2005-09-29 04:27:47 +00:00
Brian Paul
8d0edf015d
Rewrite much of the pixel zoom code.
...
Zoomed DrawPixels of packed depth/stencil works now.
2005-09-29 03:20:15 +00:00
Brian Paul
5208867f12
add error checks for framebuffer completeness
2005-09-28 16:20:34 +00:00
Brian Paul
d95000da2f
check for framebuffer completeness, code clean-up
2005-09-28 15:46:46 +00:00
Brian Paul
f7a8d8ffbb
updated assertions (see bug 4590)
2005-09-28 14:20:06 +00:00
Brian Paul
1ad7b99925
Initial work for GL_EXT_packed_depth_stencil extension.
...
glReadPixels done, glDrawPixels mostly done.
2005-09-28 02:29:50 +00:00
Brian Paul
b955474093
change initialization of rb->DepthBits
2005-09-28 02:28:42 +00:00
Brian Paul
1b5d3d647e
added GL_EXT_packed_depth_stencil
2005-09-28 02:28:00 +00:00
Brian Paul
ac3ec5096a
added _mesa_scale_and_bias_depth()
2005-09-28 02:27:22 +00:00
Brian Paul
dbd0fa920e
tweak glAccum error checking
2005-09-27 16:10:49 +00:00
Brian Paul
78b3b667b5
generate GL_INVALID_OPERATION in glAccum if read/draw buffers aren't the same
2005-09-27 15:52:27 +00:00
Brian Paul
99796464c5
Lift all the format/type error checking out of the _swrast_Draw/Read/CopyPixels
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functions into the _mesa_Draw/Read/CopyPixels functions.
2005-09-27 01:25:24 +00:00
Brian Paul
70c3bebcde
glDraw/CopyPixels of stencil data didn't obey the stencil write mask. Fixed.
2005-09-26 23:06:01 +00:00
Roland Scheidegger
afb9fb0965
remove identity check for texgen planes (which was just plain wrong).
2005-09-26 20:31:40 +00:00
Roland Scheidegger
84c9e671ed
fix projective texturing for (swtcl) texture rectangles. Fix wrong argument order for texgen/texmat matrix multiplication.
2005-09-26 17:11:16 +00:00
Brian Paul
ad271b8c98
Added XMesaDrawable to xmesa_renderbuffer. Use it in a few places instead
...
of the XMesaPixmap field to avoid some X server-side issues with casting.
2005-09-26 00:38:00 +00:00
Dave Airlie
4aeaff2ae7
Add support for texture compression to R300 driver
...
This isn't perfect, texcmp still has some issues with the small textures..
but its a good start
2005-09-25 10:20:38 +00:00
Dave Airlie
310a10b0f2
add link for radeon_egl.c
2005-09-25 09:45:42 +00:00
Jouk Jansen
d997b90433
Committing in .
...
1) change compilation on VMS to use IEEE floating points
2) one more problem with _mesa_sprintf solved
Modified Files:
Mesa/docs/README.VMS Mesa/progs/demos/descrip.mms
Mesa/progs/tests/descrip.mms Mesa/progs/util/descrip.mms
Mesa/progs/xdemos/descrip.mms Mesa/src/glu/mesa/descrip.mms
Mesa/src/glu/sgi/descrip.mms Mesa/src/glut/glx/descrip.mms
Mesa/src/mesa/array_cache/descrip.mms
Mesa/src/mesa/drivers/common/descrip.mms
Mesa/src/mesa/drivers/osmesa/descrip.mms
Mesa/src/mesa/drivers/x11/descrip.mms
Mesa/src/mesa/glapi/descrip.mms Mesa/src/mesa/main/descrip.mms
Mesa/src/mesa/main/texobj.c Mesa/src/mesa/math/descrip.mms
Mesa/src/mesa/shader/descrip.mms
Mesa/src/mesa/shader/grammar/descrip.mms
Mesa/src/mesa/shader/slang/descrip.mms
Mesa/src/mesa/swrast/descrip.mms
Mesa/src/mesa/swrast_setup/descrip.mms
Mesa/src/mesa/tnl/descrip.mms
----------------------------------------------------------------------
2005-09-23 07:03:53 +00:00
Brian Paul
79b4dbc496
remove printf
2005-09-23 03:24:27 +00:00
Brian Paul
048b13df65
Replace gl_framebuffer's _ColorReadBufferMask with _ColorReadBufferIndex,
...
Streamline the _mesa_update_framebuffer() function a bit.
2005-09-23 03:22:20 +00:00
Brian Paul
d5861c06f2
fix clipped glReadPixels bug
2005-09-23 02:16:49 +00:00
Brian Paul
36d9ee1828
added XOR line optimization
2005-09-23 01:42:23 +00:00
Brian Paul
6d3637849b
Added a fast xor_line() function. Uses XDrawLine with GXxor mode.
...
Only used for front-buffer window/pixmap rendering, GL_FLAT shade model,
no Z test or other fragment operations.
2005-09-23 01:40:59 +00:00
Brian Paul
0efc17c105
Add Wrapper field to gl_renderbuffer. Used for wrapping one renderbuffer
...
with another, such as wrapping a hardware/win-sys RGB renderbuffer with a
software-based alpha buffer.
Previous alpha buffer wrapping was conflicting with the X driver's
xmesa_renderbuffer structure containment/inheritance. That lead to
memory corruption.
2005-09-23 01:20:09 +00:00
Brian Paul
e5fce1694c
improve the test for using software alpha buffer
2005-09-23 01:17:07 +00:00
Ian Romanick
7b01068a23
Enable GL_ARB_texture_mirrored_repeat on Savage4. Refactor the code that
...
sets the texture wrap mode and texture filter mode for Savage4 to the new
functions savage4_set_wrap_mode and savage4_set_filter_mode.
This was tested with texwrap and tunnel.
2005-09-22 21:25:31 +00:00
Brian Paul
676d0accf5
Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits,
...
BlueBits, etc fields.
2005-09-22 05:19:57 +00:00
Brian Paul
f1e2826856
When testing visual attributes, use the Draw/Read buffer, not the context.
2005-09-22 05:00:12 +00:00
Brian Paul
4fd11949f0
fix a debug message
2005-09-22 04:58:42 +00:00
Brian Paul
63016507d7
changed a renderbuffer check
2005-09-22 04:52:45 +00:00
Brian Paul
7d39e82976
s/GL_DEPTH_BITS/GL_TEXTURE_DEPTH_SIZE_ARB/ in _mesa_GetTexLevelParameteriv()
2005-09-21 21:19:22 +00:00
Brian Paul
8bdc1ae358
add missing scale factor in _swrast_read_depth_span_float()
2005-09-21 18:16:33 +00:00
Brian Paul
978ef2bb6d
Remove ACCUM_BITS.
2005-09-21 03:35:08 +00:00
Brian Paul
3e37bafab0
replace GLdepth with GLuint and remove GLdepth
2005-09-21 02:47:32 +00:00
Brian Paul
4092fbd55a
replace GLdepth with GLuint
2005-09-21 02:46:17 +00:00
Brian Paul
5bfb9356d6
s/programss/programs/
2005-09-20 21:04:02 +00:00
Brian Paul
5434695017
initial check-in
2005-09-20 15:51:44 +00:00
Brian Paul
9e4e3adcf8
remove 31-bit Z buffer work-around
2005-09-20 04:47:34 +00:00
Brian Paul
8fadf8f900
change mask[] test in put_mono_row_uint()
2005-09-20 04:47:04 +00:00
Brian Paul
14570e6d7c
compute z[i] as GLuint
2005-09-20 04:45:26 +00:00
Brian Paul
f39569f550
some improvements to _swrast_clear_depth_buffer()
2005-09-20 04:36:50 +00:00
Brian Paul
000abaa12d
remove unneeded sizeof(GLdepth) test
2005-09-20 04:35:40 +00:00
Brian Paul
7265556b9a
Change zLeft and zval to GLuint. Seems to fix 32-bit Z computation
2005-09-20 04:34:29 +00:00
Brian Paul
22607975b4
replace STENCIL_BITS with stencilMax value
2005-09-20 04:31:24 +00:00
Brian Paul
3211b28ee6
remove STENCIL_MAX
2005-09-20 04:25:03 +00:00
Brian Paul
cd81190d5c
change location of ffs() code for windows
2005-09-20 02:44:40 +00:00
Brian Paul
17d6fff30c
init a=0
2005-09-19 21:16:29 +00:00
Brian Paul
c650bb0b7d
s/GLchan/GLubyte/, fix error string, add comment
2005-09-19 20:32:21 +00:00
Brian Paul
02237f447f
updated comment
2005-09-19 20:29:34 +00:00
Brian Paul
b3aefd1cfb
additional wrapper updates, bug 4468
2005-09-19 20:12:32 +00:00
Brian Paul
a01cb26a90
s/unsigned long/drm_handle_t/ to get compilation of fb driver to work
2005-09-19 17:17:58 +00:00
Brian Paul
26bb7bc025
compilation fixes, don't know if runtime works
2005-09-19 17:17:18 +00:00
Brian Paul
6707433272
Fix potential segfault when trying to read pixels outside renderbuffer bounds.
...
Use _swrast_get_values() which does clipping.
2005-09-16 21:15:27 +00:00
Brian Paul
82e314252f
remove unused _swrast_read_depth_span()
2005-09-16 21:10:27 +00:00
Brian Paul
f2ea634c0c
lots of little clean-ups, improvements
2005-09-16 21:07:48 +00:00
Brian Paul
6ae8747539
change some comments
2005-09-16 21:06:57 +00:00
Brian Paul
62a2f8cdd6
pass mask=NULL to write all pixels in clear_ci_buffer_with_masking()
2005-09-16 21:06:33 +00:00
Brian Paul
db64b60225
remove unused ctx var
2005-09-16 18:18:47 +00:00
Brian Paul
aa2069586d
use mesa import wrappers, bug 4468
2005-09-16 18:14:24 +00:00
Brian Paul
3cc67cb8cd
alphabetize
2005-09-16 04:18:09 +00:00
Brian Paul
aa8abf8081
Rework the texture filtering functions a bit.
...
No need to pass the texture unit number as an argument.
2005-09-16 04:16:48 +00:00
Brian Paul
792a1bcbe4
replace a couple macros with inlined functions
2005-09-16 01:42:07 +00:00
Brian Paul
8885b077ed
more GLuint->GLbitfield changes
2005-09-16 01:41:03 +00:00
Brian Paul
e00ac11d4d
Replace GLuint with GLbitfield where appropriate. Also replace GLuint
...
with GLboolean in a few places.
2005-09-15 05:00:45 +00:00
Brian Paul
0f540f4b04
Code clean-ups, reorg.
2005-09-15 03:58:52 +00:00
Brian Paul
e64874ac2d
silence warning
2005-09-15 01:58:39 +00:00
Brian Paul
63b5b8eaff
Remove a bunch texel fetch functions that can be handled by the new
...
adaptor functions.
2005-09-15 01:55:40 +00:00
Brian Paul
9a22b555cf
updated comments
2005-09-15 01:08:24 +00:00
Brian Paul
da9f65268d
New set_fetch_functions() to set a gl_texture_image's FetchTexel functions
...
from the gl_texture_format's functions.
Added "adaptor" functions to allow sampling a float-valued texture with
GLchans and vice versa. This will allow trimming down the number of
texture fetch routines.
2005-09-15 01:06:19 +00:00
Brian Paul
7fb9352fe4
replace s_texture.[ch] with s_texcombine.[ch] and s_texfilter.[ch]
2005-09-15 01:00:20 +00:00
Brian Paul
55187ea63e
Update includes post-splitting of s_texture.c
2005-09-15 00:58:03 +00:00
Brian Paul
2cd8791cad
Split the s_texture.c file into two new files:
...
s_texcombine.c - for texture combining/application
s_texfilter.c - for texture sampling/filtering
2005-09-15 00:57:00 +00:00
Brian Paul
6ce60beb28
remove unused vars
2005-09-14 18:21:05 +00:00
Brian Paul
5f16244879
remove _tnl_MakeCurrent call
2005-09-14 18:09:15 +00:00
Brian Paul
a25fe61607
initial 6.5 release notes
2005-09-14 14:34:54 +00:00
Brian Paul
b43671c8bf
Remove _tnl_MakeCurrent() and the unused ctx->Driver.MakeCurrent() callback.
2005-09-14 14:32:20 +00:00
Dave Airlie
04adb70f32
fix breakage from Brians changes earlier
2005-09-14 12:08:32 +00:00
Brian Paul
a702bbfff3
clean-up some _mesa_make_current() code
2005-09-14 03:11:36 +00:00
Brian Paul
5250aa7c6a
remove rm -f line
2005-09-14 02:18:43 +00:00
Brian Paul
7a534dcab1
remove .a file before creating new one
2005-09-14 02:18:09 +00:00
Brian Paul
41cf68b4cb
pageflip change from radeon driver
2005-09-14 00:49:09 +00:00
Brian Paul
a400a1e404
Instead of calling _mesa_ResizeBuffersMESA() in the Viewport function,
...
call driUpdateFramebufferSize() when window size/position changes.
2005-09-14 00:42:33 +00:00
Brian Paul
f157e2dee4
make some funcs static
2005-09-14 00:37:10 +00:00
Brian Paul
ff9d235042
Instead of calling _mesa_ResizeBuffersMESA() in the Viewport function,
...
call driUpdateFramebufferSize() when window size/position changes.
2005-09-14 00:36:27 +00:00
Brian Paul
48799287b3
use mklib script to make drivers instead of gcc -shared
2005-09-14 00:33:03 +00:00
Brian Paul
a60ff20c58
updated comment
2005-09-14 00:11:30 +00:00
Brian Paul
67a8decffe
make some functions static
2005-09-14 00:10:56 +00:00
Brian Paul
e42a31350d
Instead of calling _mesa_ResizeBuffersMESA() in the Viewport function,
...
call driUpdateFramebufferSize() when we detect changes in window size/
position in radeonGetLock().
2005-09-14 00:10:27 +00:00
Brian Paul
9ae952a88c
added driUpdateFramebufferSize()
2005-09-14 00:09:09 +00:00
Brian Paul
f084f60f8b
Move _mesa_add_soft_renderbuffers() from framebuffer.c to renderbuffer.c
...
Update some comments, code, etc.
2005-09-13 23:37:50 +00:00
Brian Paul
7909dd920d
update like for MD2 viewer
2005-09-13 18:18:47 +00:00
Brian Paul
56ff8ed6d8
replace semicolon with &&
2005-09-13 15:04:30 +00:00
Brian Paul
363344f5b8
print version with debug info
2005-09-13 14:48:28 +00:00
Brian Paul
7bb7f97594
fix FreeBSD problem (bug 4435)
2005-09-13 13:36:47 +00:00
Eric Anholt
914ec8ef58
Fix libGL build on FreeBSD by respecting ASM_FLAGS.
...
Submitted by: Diego Pettenò <flameeyes@gentoo.org >
2005-09-13 05:19:02 +00:00
Brian Paul
878c371e6c
Replace ctx->Driver.StencilOp/Func/Mask() functions with
...
ctx->Driver.Stencil*Separate() functions.
2005-09-13 04:42:09 +00:00
Brian Paul
42c34efd23
OpenGL 2.0's two-sided stencil feature wasn't implemented correctly.
...
See comment near top of stencil.c for info about OpenGL 2.0 vs.
GL_EXT_stencil_two_side.
2005-09-13 02:59:53 +00:00
Brian Paul
bdf8441f80
just some reformatting
2005-09-13 02:57:07 +00:00
Brian Paul
56a2e084be
Clear either 8 or 16-bit stencil buffers.
2005-09-13 02:03:06 +00:00
Brian Paul
b5932cfc9d
Use GLuint/GLint intead of GLstencil for stencil state.
2005-09-13 02:02:03 +00:00
Brian Paul
a96f889a57
Move the ctx->FirstTimeCurrent initialization
2005-09-13 01:19:29 +00:00
Brian Paul
5179f671e7
init StencilOpSeparate to NULL
2005-09-13 01:17:01 +00:00
Roland Scheidegger
8d2139e513
add GL_ATI_fragment_shader support for r200
2005-09-12 23:45:05 +00:00
Brian Paul
fd9de710f5
added a return upon out-of-memory, remove a needless assignment
2005-09-12 23:18:21 +00:00
Brian Paul
f6e3234639
restore brace lost in previous check-in
2005-09-12 21:41:45 +00:00
Roland Scheidegger
f20917de5b
add complete support for ATI_fragment_shader for the r200. Most of the new code is in the new file r200_fragshader.c. Reverse engeneered by Dave Airlie and me
2005-09-12 21:20:10 +00:00
Roland Scheidegger
11543624ed
remove unnecessary Swizzle parameter from struct (forgotten when the code was refactored)
2005-09-12 17:21:40 +00:00
Brian Paul
28569c25f6
use ASM_API variable, bug 4415
2005-09-12 15:19:19 +00:00
Brian Paul
68d436140d
make lookup_query_object() static
2005-09-12 15:05:57 +00:00
Brian Paul
758f447a17
remove rendundant r,g,b,a vars (bug 4331)
2005-09-12 13:59:29 +00:00
Dave Airlie
2745df2774
add 1002:5460 M22 X300 card
2005-09-11 04:02:41 +00:00
Dave Airlie
654286eab1
fix dri drivers build
2005-09-11 03:58:29 +00:00
Brian Paul
2eef2eca87
Silence some warnings.
2005-09-11 01:45:04 +00:00
Brian Paul
7f8cb30ccc
bunch of updates
2005-09-10 16:57:22 +00:00
Brian Paul
80cef697f4
put GLUT sources into a separate tarball
2005-09-10 16:54:05 +00:00
Brian Paul
26c7e65785
Clean-up of sources/Makefile, bug 4111
2005-09-10 16:41:17 +00:00
Brian Paul
5704b8e57a
fix a problem w/ color index mode when CHAN_BITS=16
2005-09-10 16:27:51 +00:00
Brian Paul
f15b499cfd
make some vars static
2005-09-10 16:20:47 +00:00
Brian Paul
392c93e398
fix GLubyte/GLchan inconsistencies (bug 4331)
2005-09-10 16:19:36 +00:00
Roland Scheidegger
0ca6715ba5
new demo to test ATI_fragment_shader, not very creative but easy to know if the output is correct. Tests single-pass as well as multi-pass shader (only pseudo-dependant texture read though, and no tex coord swizzling), src and dst modifiers, src repetition, dst masks, constants, and some ops. Both shaders run succesfully with swrast as well as r200.
2005-09-10 01:02:25 +00:00
Roland Scheidegger
c53d2d0ca8
add the new drm packets needed for ATI_fragment_shader to the sanity code of the r200 and radeon driver
2005-09-10 00:31:11 +00:00
Roland Scheidegger
6c2e82b601
add reverse-engeneered register bits needed for ATI_fragment_shader (Dave Airlie, me)
2005-09-10 00:11:27 +00:00
Brian Paul
402b2bea64
Add offset and pitch fields to intelRegion. Remove frontOffset, frontPitch,
...
backOffset, backPitch, depthOffset, depthPitch, textureOffset fields.
2005-09-10 00:10:15 +00:00
Roland Scheidegger
036a99452d
add _tnl_arb_vertex_program_stage to all drivers which already have _tnl_vertex_program_stage. Fixes crashes when using vertex programs. Tested on r200 only (fix by Keith Whitwell)
2005-09-09 23:31:31 +00:00
Brian Paul
a3dd2ce29e
remove the redundant textureSize field, use tex.size instead, it's always the same value
2005-09-09 22:57:05 +00:00
Brian Paul
338cbb0e5c
don't generate selection hits for glBitmap, glDraw/CopyPixels. Misc clean-ups
2005-09-09 16:40:47 +00:00
Roland Scheidegger
b346213960
fix some bugs with handling of GL_DOT4_ATI, GL_DOT3_ATI and GL_DOT2_ADD_ATI ATI_fs instructions.
2005-09-09 15:43:11 +00:00
Roland Scheidegger
95db1f0127
add missing fallback string for ARB_vertex_program
2005-09-09 12:51:38 +00:00
Roland Scheidegger
7e3be5559e
Fix wrong fallback bit being set by the tcl fallback caused by ARB_vertex_program. Disable ARB_vertex_program by default - it is incredibly slow, and just plain doesn't work anyway (arbvptorus fails an assertion, arbvpmesh has bogus output)
2005-09-09 01:38:21 +00:00
Keith Whitwell
45ba4e4332
use an explicit reserved field, rather than magic number in bound
2005-09-08 21:40:10 +00:00
Brian Paul
d9b9b4b3be
Fix the comment for the 'bound' field: it's a bitmask, not an index.
...
In driTexturesGone(), set bound = 0, not 99.
2005-09-08 18:47:36 +00:00
Keith Whitwell
b5cbaf945d
Keep NumTemporaries uptodate.
...
Make sure oC alpha is populated when separate_specular enabled.
2005-09-08 18:45:03 +00:00
Keith Whitwell
b15f46a093
Treat NegateBase as a bitfield, not a boolean.
2005-09-08 18:36:39 +00:00
Keith Whitwell
5cf1397710
be consistent in populating NegateBase field
2005-09-08 18:35:48 +00:00
Brian Paul
4618a9bfc2
check for either GL_ARB_depth_texture or GL_SGIX_depth_texture in a few places
2005-09-08 15:28:45 +00:00
Brian Paul
f36954ec3c
fix precision problem in depth clearing (bug 4395)
2005-09-08 13:55:05 +00:00
Roland Scheidegger
f4ff4d36ed
fix incorrect swizzling handling. fix code so it can potentially handle implementations with less than 6 texture units correctly.
2005-09-08 13:41:54 +00:00
Jouk Jansen
21ed29598f
Committing in .
...
Define suseconds_t for OpenVMS
Modified Files:
Mesa/src/mesa/drivers/x11/xm_dd.c
----------------------------------------------------------------------
2005-09-08 10:05:37 +00:00
Roland Scheidegger
ce3350770c
add a bunch of FLUSH_VERTICES to some of the ATI_fs functions, most notably when changing the global ati fragment shader constants.
2005-09-08 00:12:57 +00:00
Brian Paul
692147ebf7
some clean-up and re-org for renderbuffers
2005-09-07 23:28:41 +00:00
Brian Paul
526242614f
some updates, but code still out of date
2005-09-07 23:26:01 +00:00
Brian Paul
ab8ef280ec
new comment
2005-09-07 23:21:59 +00:00
Brian Paul
f0da327c87
minor tweaks to _mesa_ResizeBuffersMESA()
2005-09-07 23:21:40 +00:00
Roland Scheidegger
b683b0df45
fix bug with ATI_fragment_shader in swrast (need to copy all 4 values due to later applied srcRep)
2005-09-07 21:59:30 +00:00
Brian Paul
8693b70e8f
try to fix renderbuffer breakage, primarily in calculate_buffer_parameters()
2005-09-07 18:32:29 +00:00
Brian Paul
eba4ff6e0a
minor formatting fix
2005-09-06 21:22:16 +00:00
Brian Paul
d869a43554
added viaRenderbufferStorage() function
2005-09-06 20:42:23 +00:00
Brian Paul
20354edf35
just changes/updates to comments
2005-09-06 14:47:57 +00:00
Brian Paul
bd07168eb2
added -Wmissing-prototypes to WARN_FLAGS
2005-09-06 03:13:18 +00:00
Brian Paul
158a2aa488
Use mklib script instead of ar. Make libmesa.a instead of mesa.a
2005-09-06 03:02:01 +00:00
Brian Paul
c0b4b9fc3e
remove DEFARRAY, CHECKARRAY stuff
2005-09-06 02:56:51 +00:00
Brian Paul
e2399effa0
minor clean-up of texture_combine()
2005-09-06 02:55:34 +00:00
Brian Paul
3622f4f27f
don't use DEFARRAY/CHECKARRAY stuff
2005-09-06 02:44:00 +00:00
Brian Paul
fcb6a0fa3e
make some functions static
2005-09-05 21:17:44 +00:00
Brian Paul
6575e37cbf
make r128SpanRenderStart/Finish static
2005-09-05 21:09:22 +00:00
Brian Paul
e3c8a0c16d
remove obsolete CurrentBufferBit
2005-09-05 21:04:22 +00:00
Brian Paul
3952d6d4bb
remove unused var
2005-09-05 21:03:48 +00:00
Karl Schultz
f66084b834
Add support for memory contexts (Thomas Kaltofen). Cleanup compilation warnings.
2005-09-05 14:48:39 +00:00
Karl Schultz
e15c2d077a
remove _swrast_DrawBuffer
2005-09-05 14:08:51 +00:00
Karl Schultz
53a3c70580
Windows mesa.def file had been moved to the drivers dir tree some time ago. This copy is not needed.
2005-09-05 14:03:41 +00:00
Karl Schultz
e81cbd876e
fix var declaration so that a C compiler can build it.
2005-09-05 13:45:23 +00:00
Brian Paul
b4b040f7d8
just formatting clean-ups
2005-09-04 22:55:57 +00:00
Brian Paul
16e7aebfe3
Simplify radeonSetCliprects(). Remove the 'mode' parameter.
2005-09-04 22:20:07 +00:00
Brian Paul
87ce68e1b3
Further clean-up and simplification of the span-related functions.
2005-09-04 22:16:08 +00:00
Brian Paul
61ba6b5a74
Add new void *addr and __DRIdrawablePrivate parameters to
...
driNewRenderbuffer().
2005-09-04 22:13:42 +00:00
Brian Paul
6e0e6eff05
Fix UpdatePageFlipping() function. Always call driFlipRenderbuffers()
...
with pfCurrentPage value, in case it's initially 1 instead of 0.
2005-09-04 16:15:38 +00:00
Brian Paul
d575a4c4a1
minor clean-ups
2005-09-04 15:03:36 +00:00
Brian Paul
0cfd4f92dd
replace GET_SRC_PTR, GET_DST_PTR with GET_PTR
2005-09-04 15:02:48 +00:00
Brian Paul
eae73dbd91
Use InitPointers helper
2005-09-04 15:01:33 +00:00
Brian Paul
90cfbd3dd5
Combine GET_DST_PTR and GET_SRC_PTR into just GET_PTR.
2005-09-04 15:00:04 +00:00
Brian Paul
f8cc27ecfc
Added InitPointers helper function
2005-09-04 14:59:34 +00:00
Brian Paul
16f76703a5
replace assertion with a conditional return
2005-09-04 14:59:18 +00:00
Brian Paul
05aed23d1b
fudge set_component_sizes() a bit, see comments
2005-09-03 17:33:16 +00:00
Brian Paul
acafeeb6dc
Remove last remnants of pre-renderbuffer code.
2005-09-03 16:57:58 +00:00
Brian Paul
54be0763e1
renderbuffer updates
2005-09-03 16:55:02 +00:00
Brian Paul
2b81c8999f
SetBuffer, renderbuffer changes
2005-09-03 16:54:20 +00:00
Brian Paul
6e57725061
use new InitStencil/DepthPointer functions
2005-09-03 16:49:35 +00:00
Brian Paul
b0715811e8
remove dead code
2005-09-03 16:48:48 +00:00
Brian Paul
f6540c6252
remove SetBuffer
2005-09-03 16:47:30 +00:00
Brian Paul
687918b794
SetBuffer, renderbuffer changes
2005-09-03 16:43:02 +00:00
Brian Paul
e6925b51e1
added flippedData field for page flipping, code to flip stereo color buffers
2005-09-03 16:42:19 +00:00
Brian Paul
c6262cd8c5
added SetStencil/DepthPointer functions
2005-09-03 16:41:30 +00:00
Brian Paul
3ba814ae07
remove SetBuffer(). Misc renderbuffer changes.
2005-09-03 16:40:44 +00:00
Brian Paul
7fa6c1afb9
silence misc warnings
2005-09-03 16:39:57 +00:00
Dave Airlie
624ad14a58
Check for ATI_fragment_shader enabled
2005-09-02 23:52:05 +00:00
Brian Paul
712e5042de
fix some strict aliasing problems related to choosing framebuffer configs (Matthias Hopf)
2005-09-02 17:07:00 +00:00
Brian Paul
93cfdfe1ef
GL_EXT_timer_query
2005-09-02 14:02:44 +00:00
Brian Paul
14520eb25e
comments
2005-09-02 13:55:50 +00:00
Brian Paul
c799e9ec24
added GL_EXT_timer_query token
2005-09-02 13:43:26 +00:00
Brian Paul
4fb995084e
Prototype implementation of new GL_EXT_timer_query extension (not finalized yet).
...
Extends the query mechanism to query elapsed time while rendering.
2005-09-02 13:42:49 +00:00
Brian Paul
8cdf372946
replace -1 with PROGRAM_UNDEFINED when initializing instructions
2005-09-02 13:40:09 +00:00
Brian Paul
350a167635
set depthHasSurface for stencil renderbuffer
2005-09-02 13:20:20 +00:00
Roland Scheidegger
3c450b2917
ATI_fragment_shader fixes: fix bug in passTexCoord (caused by recent changes). Fix sampling from wrong texture unit. Apply swizzling before texture sampling, and hopefully get non-projected coordinates from swrast. (still does not work at all with sw doom3, way too dark just the same as with the doom3 arb2 path)
2005-09-02 12:05:38 +00:00
Brian Paul
a02febb8cc
change scratch pointer from _int32_t to u_int32_t to silence warning. Is this field actually used for anything?
2005-09-02 03:39:31 +00:00
Brian Paul
a517cc1ef6
remove unneeded assertion in stencil/depth LOCAL_DEPTH_VARS code
2005-09-02 03:36:41 +00:00
Brian Paul
b343f06a09
set depthHasSurface field for stencil renderbuffer
2005-09-02 03:28:08 +00:00
Roland Scheidegger
f519a770d0
add error checking to the GL_ATI_FRAGMENT_SHADER entrypoints. Fix bug with scope of ati fragment shader constants. Fix issues with specifying color/alpha instructions not pair-wise. Change internal representation of the shader (to better fit how the extension works, should make driver implementations simpler, and saves some memory). (still doesn't work correctly with doom3 and swrast, but not worse than before)
2005-09-02 01:11:53 +00:00
Brian Paul
b252e0f47f
added an assertion to help debug broken stencil readback
2005-09-01 20:14:50 +00:00
Brian Paul
238de2db12
added driFlipRenderbuffers()
2005-09-01 20:11:32 +00:00
Brian Paul
da84f0b642
fix page flipping breakage
2005-09-01 20:10:17 +00:00
Brian Paul
98e92d261b
fix typo
2005-09-01 14:04:45 +00:00
Brian Paul
4d11d45d84
some missing renderbuffer changes (Roland)
2005-09-01 14:04:32 +00:00
Brian Paul
fcbfeb5d28
Finish up some of the gl_renderbuffer work.
...
Use driRenderbuffer's offset, pitch fields in the span routines.
Remove the SetBuffer driver function.
Consolidate the code for setting CTX_RB3D_COLOROFFSET and CTX_RB3D_COLORPITCH
state in new radeonUpdateDrawBuffer() function.
Old code is surrounded by #if 000 / #endif, temporarily.
2005-09-01 04:03:44 +00:00
Brian Paul
982e8e4d5c
Finish up some of the gl_renderbuffer work.
...
Use driRenderbuffer's offset, pitch fields in the span routines.
Remove the SetBuffer driver function.
Consolidate the code for setting CTX_RB3D_COLOROFFSET and CTX_RB3D_COLORPITCH
state in new radeonUpdateDrawBuffer() function.
2005-09-01 03:54:34 +00:00
Brian Paul
8e5479c7f8
s/__inline/INLINE/
2005-09-01 03:50:54 +00:00
Brian Paul
f1d269060b
use char* instead of GLubyte* in i915_program_error() to silence warnings
2005-09-01 03:32:48 +00:00
Brian Paul
f069e74dd8
use proper datatypes to silence a bunch of warnings
2005-09-01 03:19:45 +00:00
Brian Paul
5545245fe7
added a few more fields to help with DRI drivers
2005-09-01 03:07:29 +00:00
Brian Paul
db84ec2c6d
remove fxDDSetBuffer()
2005-09-01 03:06:28 +00:00
Brian Paul
af39910f94
remove set_buffer()
2005-09-01 03:05:39 +00:00
Brian Paul
c958a9798a
remove old set_buffer routine and misc code
2005-09-01 03:04:41 +00:00
Brian Paul
26bb5239c8
remove the old set_buffer() routine
2005-09-01 02:56:47 +00:00
Brian Paul
527835977a
Just additional comments.
2005-08-31 21:38:53 +00:00
Roland Scheidegger
36603539cc
enable GL_ARB_texture_env_crossbar on r200, separate the enable bits for texture sampling and texture environment, optimize away texture sampling for units if the result is not used, always emit the env instructions in-order and try to eliminate GL_REPLACE env instructions.
2005-08-31 19:11:09 +00:00
Brian Paul
d5783737f1
use 'f' key to toggle front/back buffer rendering
2005-08-31 16:42:59 +00:00
Brian Paul
2c8524b4fb
remove dead code, update comments
2005-08-31 16:04:17 +00:00
Alan Hourihane
cbafed8716
reverse a bogus patch
2005-08-31 15:11:21 +00:00
Dave Airlie
3d4d6d29e2
complete fix for miniglx startup issue since driver version checks
2005-08-31 01:24:01 +00:00
Brian Paul
275a563bea
remove redundant ctx->Driver fallback assignments that were already done in _mesa_init_driver_functions()
2005-08-31 00:39:32 +00:00
Brian Paul
f830f640b6
fix a cast/assignment warning
2005-08-31 00:00:17 +00:00
Brian Paul
513a553d4a
silence fprintf and casting warnings
2005-08-30 23:57:04 +00:00
Brian Paul
16fb04ccb5
added some parenthesis to silence warnings
2005-08-30 23:50:23 +00:00
Alan Hourihane
f98b9853e1
drmUnmap correct size
2005-08-30 20:37:30 +00:00
Alan Hourihane
b41c025420
move via_dri.h to server
2005-08-30 19:46:08 +00:00
Alan Hourihane
9165d46fdb
define Bool for solo builds
2005-08-30 19:22:46 +00:00
Alan Hourihane
d5cc77e37c
Fixes from https://bugs.freedesktop.org/attachment.cgi?id=3077
2005-08-30 19:14:23 +00:00
Brian Paul
156dc55628
fix APP_LIB_DEPS
2005-08-29 22:45:52 +00:00
Ian Romanick
f0d0e50994
Implement GL_ARB_texture_env_combine, GL_EXT_texture_env_combine, and
...
GL_ARB_texture_env_crossbar for i810. This passes both demos/texenv and all
of glean's texCombine tests.
2005-08-29 15:43:02 +00:00
Alan Hourihane
d9089ab96e
remove drmAddress
2005-08-29 15:23:55 +00:00
Brian Paul
3a165edc9a
added note about IEEE vs VAX floating point (bug 4270)
2005-08-29 14:45:30 +00:00
Brian Paul
49fd874f24
fix a few proxy color table bugs (bug 4270)
2005-08-28 17:12:07 +00:00
Brian Paul
082501a74c
check the Ready flag when getting GL_QUERY_RESULT_ARB
2005-08-27 14:04:37 +00:00
Brian Paul
23ffc3a85d
Rearrange the code related to GL_ARB_occlusion_object to generalize query
...
objects for future types of queries.
2005-08-27 13:56:08 +00:00
Adam Jackson
ca1ac986a1
/dri/msg
2005-08-26 17:50:39 +00:00
Alan Hourihane
f4166a1fd7
Fix the scripts for the cygwin & mingw changes
2005-08-26 09:37:41 +00:00
Brian Paul
adbf932ec1
added singlebuffer demo
2005-08-25 23:26:51 +00:00
Brian Paul
59d680db22
Demo of how to do (nearly) flicker-free rendering with a single color buffer.
2005-08-25 23:25:25 +00:00
Brian Paul
713635adef
fix comment and #if test
2005-08-25 22:09:43 +00:00
Brian Paul
a2c65f4793
don't compile debug code (bug 4242: rand undefined)
2005-08-25 19:43:38 +00:00
Brian Paul
2735b33638
remove stray references to ctx->Depth.OcclusionTest
2005-08-25 19:38:42 +00:00
Ian Romanick
8bc0b3f961
Fix texture format selection. ChooseTextureFormat is supposed to select the
...
hardware format of the texture, and SetTexImages is supposed to use the
format selected by ChooseTextureFormat. However, both routines were making
their choices based on the texture's BaseFormat. This is wrong.
ChooseTextureFormat uses BaseFormat and SetTexImages uses
TexFormat->MesaFormat.
Once SetTexImages was fixed to use the right format values,
ChooseTextureFormat was cleaned up. It now uses the few available texture
formats supported by the i810 in a smarter way. This should improve the
quality of LUMINANCE, LUMINANCE_ALPHA, and INTENSITY textures.
I tested this by cycling through all the texture formats in demos/texenv and
tests/yuvsquare.
2005-08-25 19:15:01 +00:00
Alan Hourihane
8de9d92acf
update for mingw
2005-08-25 18:08:16 +00:00
Brian Paul
8e247d52e3
Update the glut idle function after a new window is created
2005-08-25 17:46:04 +00:00
Brian Paul
b8a804d24f
initial 6.5 changes (reflect demo, remove GL_HP_occlusion_test)
2005-08-25 14:24:49 +00:00
Brian Paul
6e4f594a02
removed GL_HP_occlusion_test extension
2005-08-25 14:23:38 +00:00
Brian Paul
dd1a9f75dc
fix segfault in Fake_glXCreatePBuffer(), bug 4235
2005-08-25 14:07:06 +00:00
Brian Paul
7e6553c1aa
s/GLX_RGBA_BIT/GLX_RGBA_TYPE/ (bug 4237)
2005-08-25 13:18:53 +00:00
Eric Anholt
61d386a93f
Attempt to fix the issue reported by Alan Grimes with DRM_RADEON_TEXTURE
...
erroring out when it shouldn't. The errno could be changed by usleep() between
the ioctl call and the loop check, if a signal was received. This could cause
an EAGAIN return from the DRM_RADEON_TEXTURE ioctl to not loop again.
Instead of checking errno, check thevalue of ret itself, since it is a saved
(and sign-flipped) copy of errno from the ioctl call.
2005-08-25 03:38:07 +00:00
Brian Paul
d545d916a8
make tiles a little smaller so they're all visible
2005-08-25 03:09:12 +00:00
Brian Paul
9e385282fc
also check for texture border in sample_linear_2d()
2005-08-25 03:05:10 +00:00
Brian Paul
5d7c486d90
Added multi-window support. Press 'n' to create new window, 'k' to kill
...
a window. Good for exercising multi-window rendering.
2005-08-24 21:32:02 +00:00
Alan Hourihane
c58cea0085
Fix Windows build problems.
...
GCC's visibility attribute is for ELF systems, so undef INTERNAL
GCC's fastcall attribute interferes with __stdcall so undef FASTCALL
2005-08-24 09:08:06 +00:00
Brian Paul
334f2d8077
GLw demo doesn't belong here
2005-08-23 14:50:02 +00:00
Brian Paul
17756df903
removed lines that caused some files to be included in tarballs multiple times
2005-08-23 13:40:30 +00:00
Brian Paul
edf0d14bd4
simplify, clean-up texel addressing macros
2005-08-23 03:50:12 +00:00
Brian Paul
249160fdfa
update version to 6.5.0
2005-08-23 00:45:54 +00:00
Brian Paul
dfb6c56ed8
added GL_X_RENDERABLE to glXChooseFBConfig (bug 4181)
2005-08-22 14:28:19 +00:00
Brian Paul
dcf14aa3a7
bump version to 6.5
2005-08-22 14:27:33 +00:00
Brian Paul
1e71d6af48
added .S DRI files to tarball (Donnie Berkholz), bumped version to 6.5
2005-08-22 14:27:13 +00:00
Dave Airlie
298af7a609
fix up libdrm for egl
2005-08-21 03:17:52 +00:00
Brian Paul
ae27ef2219
fix typo
2005-08-19 23:44:35 +00:00
Brian Paul
f350e22716
md5 sums for 6.3.2
2005-08-19 23:42:29 +00:00
Brian Paul
eacd347fce
update MESA_DEBUG with FP info
2005-08-19 23:34:10 +00:00
Adam Jackson
8fcd1e0287
Convert libGL and DRI drivers to require libdrm.
...
libdrm can be had from:
http://people.freedesktop.org/~ajax/libdrm/
2005-08-19 20:20:03 +00:00
Ian Romanick
2ae5645115
Fix a realloc problem with indirect vertex arrays. The actual head pointer
...
wasn't tracked and used for the realloc, so it tended to explode.
2005-08-19 18:53:26 +00:00
Brian Paul
b7c727e500
updates for 6.3.2 release, plus other assorted clean-ups
2005-08-19 16:57:50 +00:00
Alan Hourihane
d912f6cfe3
Commit missing piece from Egbert's 32/64 bit patches
2005-08-19 16:07:33 +00:00
Ian Romanick
f7eb54a12f
Enable ARB_texture_compression. The code has been in place for a long time,
...
but, for whatever reason, the extension wasn't enabled.
Add some comments to i810ChooseTextureFormat. There's some strangeness with
i810 texture formats.
2005-08-19 00:48:25 +00:00
Ian Romanick
e0029b33ef
Add support for NV_blend_square. This was tested with
...
progs/tests/blendsquare.
2005-08-18 22:27:37 +00:00
Ian Romanick
ab5be2c5f7
Make sure extension entry point offsets are properly initialized. This is
...
primarilly needed to support functions that are internally implemented using
extension entry points (e.g., glBlendFunc uses glBlendFuncSeparate).
2005-08-18 22:16:46 +00:00
Ian Romanick
61ac29e7c6
Don't try to update hardware texture fields if there is no hardware texture.
...
This can happen when all the texture enables for a texture unit are disabled.
This fixes bugzilla #3195 .
2005-08-18 20:01:01 +00:00
Ian Romanick
b462855c24
Add simple regression test for bugzilla #3195 .
2005-08-18 19:52:44 +00:00
Ian Romanick
e918bac8cd
Make the i810 driver use driGetRendererString like all the other drivers.
...
The GL_RENDERER string now accurately contains the chip name. This was only
tested on a "plain" i810 (PCI ID 8086:7121).
2005-08-18 19:51:11 +00:00
Brian Paul
aa2a357bae
Replace mult/div operators with bitwise operators in texel fetch routines
...
for better performance. (Roland Scheidegger)
2005-08-18 14:33:26 +00:00
Brian Paul
05fe2871e3
Bump version to 6.3.2
2005-08-16 23:13:25 +00:00
Brian Paul
926a19e108
updates for 6.3.2
2005-08-16 23:12:37 +00:00
Brian Paul
160b3284dd
include stdint.h if WIN32 and GNUC (Colin Harrison). Patch forwarded to SGI.
2005-08-15 23:25:33 +00:00
Brian Paul
c2c2600728
test the standard stencil op modes too (Philipp Klaus Krause)
2005-08-15 22:57:30 +00:00
Roland Scheidegger
7a362deb8c
In _mesa_TexEnvfv, do not accept values for GL_OPERAND2_ALPHA and GL_OPERAND2_RGB which are only valid with ARB_texture_env_combine but not with EXT_texture_env_combine, when only EXT_texture_env_combine is supported.
2005-08-15 18:24:12 +00:00
Ian Romanick
a3dd6efb00
Put back '-I/usr/X11R6/include'.
...
Make 'USING_EGL=0' the default for now. It's causing too much confusion for
too many non-developers (which in turn wastes too much developer time). It
is trivially overridden from the make command line. See comments in
linux-dri.
2005-08-15 15:01:39 +00:00
Alan Hourihane
dabec11d27
Add Egberts fixes for 64bit architectures
...
Add additional checks for the *DRIRec info structure passed in from the
device driver. This ensures that things fallback to indirect rendering if
the DDX driver has had modifications (i.e. removal of the drmAddress field).
2005-08-15 06:59:24 +00:00
Alan Hourihane
69dc32cfac
Add a check which compares the passed in size of the DDX driver private DRI
...
structure to the 3D drivers view of it, and abort if they don't match.
This traps the case with the drmAddress removal in the DDX driver.
2005-08-14 12:16:51 +00:00
Ian Romanick
33f9c98aa6
Enable support for EXT_stencil_wrap. The code was already there, but the
...
extension wasn't enabled. I have verified its correct function with Mesa's
stencil_wrap test. It is enabled on both Savage4 and Savage3D. Since
Savage3D uses a software fallback for *all* stencil operations, this is safe.
2005-08-13 01:43:28 +00:00
Brian Paul
6fe7a0dc01
added FREXPF() macro (bug 4060)
2005-08-12 18:56:56 +00:00
Ian Romanick
f2876d1ee3
Remove the logic that determines at compile time whether or not HAVE_ALIAS
...
should be defined. It was flawed on some platforms (e.g., Darwin & mingw).
Instead, rely on the build system to define it on the compiler command line.
This also reverts ajax's hand-edit to indirect_size.c. I'll fix that on the
X.org side of things later today.
2005-08-11 20:29:45 +00:00
Ian Romanick
fbcc5aedf2
Remove support for the R200_NO_VTXFMT environment variable. Instead use
...
'tcl_mode=1'. This fixes bugzilla #3972 .
2005-08-11 19:47:06 +00:00
Ian Romanick
4c4e4bfa4e
Makefile cleanups suggested by George Fufutos (bugzilla #3899 ).
2005-08-11 19:37:55 +00:00
Ian Romanick
ac7c147aaf
Don't link with libGL, libEGL, or libEGLdri. On EGL setups libGL isn't
...
available, and on libGL setups libEGL and libEGLdri aren't available.
2005-08-11 19:29:25 +00:00
Ian Romanick
b7ae3e4787
Since Brian's recent commit, "-I/usr/X11R6/include/X11/extensions" is no
...
longer needed.
2005-08-11 19:23:23 +00:00
Brian Paul
82dfd4b71f
fix X #includes so they're relative to X11/ directory (bug 4047)
2005-08-11 14:18:53 +00:00
Ian Romanick
ac887d4211
Make ffb driver build on x86-64. The fix is two fold. First, use the
...
proper DRM_CAS_RESULT to declare the variable used to store the result
of DRM_CAS. Second, only use the "real" versions of LOCK_HARDWARE and
UNLOCK_HARDWARE on SPARC. That's the only platform where the hardware
can really exist.
2005-08-11 04:25:36 +00:00
Ian Romanick
967b006f51
Remove _glapi_check_multithread from the interface exported by the loader to
...
the driver. The loader now takes care of this for the driver.
Remove _glapi_DispatchTSD and give _glapi_Dispatch its semantic (i.e.,
having a NULL value means that the application is multithreaded and
_glapi_get_dispatch must be called).
Gut all of the dispatch override code. This removes _glapi_RealDispatch,
_glapi_tls_RealDispatch, _glapi_begin_dispatch_override,
_glapi_end_dispatch_override, and _glapi_get_override_dispatch.
Remove _glapi_get_proc_address, _glapi_get_proc_name, _glapi_get_version,
and _glapi_check_table from the loader / driver interface.
Reviewed by: Brian Paul
2005-08-10 23:54:15 +00:00
Ian Romanick
1b8d0f149e
Mesa uses the glVertexAttrib*NV functions to implement fixed-function
...
attributes in display lists. If a driver doesn't add entry points for
GL_NV_vertex_program, it will explode. This patch adds GL_NV_vertex_program
to the list of default extensions whose entry points are added by
driInitExtensions.
Thanks go to Roland Scheidegger for tracking the problem down and suggesting
the fix.
2005-08-10 23:39:42 +00:00
Brian Paul
8c9cd63c89
the PIXEL_MAP_I_TO_I table should be GLfloat, not GLint
2005-08-10 17:04:03 +00:00
Brian Paul
63c9ebeaff
fix static assertion problem for gcc (bug 4022)
2005-08-10 14:42:21 +00:00
Brian Paul
6b563bda43
disable the pointer size assertions (bug 4021)
2005-08-10 14:40:05 +00:00
Brian Paul
5d40169436
fix indentation
2005-08-10 14:38:39 +00:00
Keith Whitwell
738c9a073f
Check for prim/vertex store non-null before messing with refcounts.
2005-08-10 14:13:45 +00:00
Ian Romanick
258f005c6b
Add rules and target to build src/mesa/x86-64/glapi_x86-64.S.
2005-08-09 18:54:12 +00:00
Keith Whitwell
c91720fb1a
Decrement the context's refcounts on part-used storage structs on
...
context destroy. Fixes memory leak.
2005-08-09 16:11:28 +00:00
Brian Paul
d2e289c70f
actually free the renderbuffer in xmesa_delete_renderbuffer(), fixes a memory leak
2005-08-09 15:17:19 +00:00
Brian Paul
e78a3c42e4
delete display lists upon exit
2005-08-09 15:14:51 +00:00
Brian Paul
a1a6fa2fa1
free display lists and destroy window upon exit
2005-08-09 15:13:32 +00:00
Brian Paul
ecde87054c
_mesa_free_framebuffer_data() call frees the renderbuffers, no need to call the Delete methods after
2005-08-09 15:07:55 +00:00
Brian Paul
24d55a1145
free context structure (bug 1252316) and s/free/_mesa_free/
2005-08-09 14:23:28 +00:00
Ian Romanick
aba4864a25
Make the linux-dri-x86 builds work on x86-64 again. mklib now
...
determines the bits (either 32 or 64) for libraries without the lib
prefix. progs/egl/Makefile passes CFLAGS on the link commands so that
things like '-m32' get propagated.
2005-08-08 23:22:46 +00:00
Brian Paul
7bf08c23fd
s/Disaptch/Dispatch/ (bug 3918)
2005-08-08 21:42:51 +00:00
Brian Paul
63dffa4e77
added directfbgl.h to tarball
2005-08-08 21:30:12 +00:00
Ian Romanick
da0c5b2e2c
Since glcontextmodes.[ch] are no longer used in the DRI drivers, removed the
...
IN_DRI_DRIVER cruft. This was suggested by George Fufutos.
2005-08-08 17:22:44 +00:00
Dave Airlie
0d942b740c
fix up color tiling in miniglx radeon server code
2005-08-08 04:34:35 +00:00
Dave Airlie
ac54de021a
fix miniglx setting virtual size of 832 for 800x600
2005-08-08 04:17:52 +00:00
Jon Smirl
ae4e58c9ab
Remove platform specific bits from radeon_egl.c
2005-08-08 03:58:26 +00:00
Eric Anholt
81b3c5e85c
Dike out the linux-specific EGL bits unless it's a linux build.
2005-08-08 03:27:28 +00:00
Eric Anholt
f1a261377f
Since this isn't a bash script, don't use function and instead inline the usage
...
into the one place that it's used.
2005-08-08 03:26:18 +00:00
Vladimir Dergachev
8e653f12bc
Allow R300 driver to build on x86-64 and PowerPC.
2005-08-07 21:50:33 +00:00
Jon Smirl
bf54a28384
Add missing egldri.h header file
2005-08-07 02:30:32 +00:00
Jon Smirl
9a4dbf1cff
Fix up some of the sample to work with the r200 EGL driver
2005-08-07 02:15:27 +00:00
Jon Smirl
7e5da5d526
Enable EGL support in 'linux-dri' config
2005-08-07 02:13:14 +00:00
Vladimir Dergachev
94a4eb1e78
Follow suggestion by Aapo Tahkola to fix giant memory leak from forgetting to free the key when entry was already found (presumably a common case).
2005-08-06 05:19:42 +00:00
Vladimir Dergachev
b8731903df
Fix card_extensions by following corresponding r200 code.
...
Fix suggested by Ian Romanick.
R300 driver now works without segfault.
2005-08-06 04:39:27 +00:00
Ian Romanick
23a4f50c5b
Fixes bugzilla #1730 .
...
Make sure that all the values used in the clean-up code are initialized at
some point. It is still unclear to me as to why GCC does not complain. I
suspect the problem may be due to the depth of if-statement nesting.
2005-08-05 23:13:13 +00:00
Ian Romanick
6965f2cb0a
Fixes bugzillla #812 .
...
The weak version of _glapi_DispatchTSD was removed from dri_util.c. As
stated in the bug report, this was only needed to support versions of libGL
that did not have this symbol. Versions of libGL without this symbol are no
longer supported at all, so it is totally irrelevant.
2005-08-05 22:12:49 +00:00
Alan Hourihane
928218a283
remove the drmAddress
2005-08-05 20:47:59 +00:00
Ian Romanick
6bc24c5c05
In order to create the set of available extensions, we have to know if
...
direct-rendering is possible on a given screen. It is not possible to
determine this by just looking at driDisplay.private in the display
structure. However, it is possible to determine this by looking at
driScreen.private in the screen structure. This field is only non-NULL if a
DRI driver has been successfully loaded and bootstrapped. Once we get to
that point, we know that direct-rendering is at least theoretically
possible.
This fixes bugzilla #2875 .
2005-08-05 19:13:51 +00:00
Ian Romanick
126c89e35f
Fix recent problems with display lists and other parts of the code.
...
CALL_by_offset, SET_by_offset, and GET_by_offset all had various problems.
The core issue is that parts of the device-independent code in Mesa assumes
that all functions have slots in the dispatch table. This is especially
true in the display list code. It will merrilly try to set dispatch
pointers for glVertexAttrib1fARB even if GL_ARB_vertex_program is not
supported. When the GET/SET/CALL macros are invoked, they would read a 0
from the remap table. The problem is that 0 is the dispatch offset for
glNewList!
One change is that the remap table is now initialized to be full of -1
values. In addtion, all of the *_by_offset marcos misbehave in an obvious
way if the specified offset is -1. SET_by_offset will do nothing,
GET_by_offset will return NULL, and CALL_by_offset, since it uses
GET_by_offset, will segfault.
I also had to add GL_EXT_blend_func_separate to the list of default
extensions in all_mesa_extensions (src/mesa/drivers/dri/common/utils.c).
Even though many drivers do not export this extension, glBlendFunc is
internally implemented by calling glBlendFuncSeparate. Without this
addition, glBlendFunc stopped working on drivers (such as mga) that do not
export GL_EXT_blend_func_separate.
There are still a few assertions / crashes in GL_ARB_vertex_program tests,
but I don't think that these are related to any of my changes.
2005-08-05 18:13:37 +00:00
Jon Smirl
33f5e47faf
Remove EGL from linux-solo makefile
2005-08-05 03:48:15 +00:00
Jon Smirl
485528f2ac
More EGL prep. No impact on anything outside of EGL
2005-08-05 03:33:59 +00:00
Jon Smirl
b507bd4160
New files for radeon egl driver.
...
Still a work in progress.
2005-08-04 22:23:34 +00:00
Ian Romanick
711555d1e3
Convert all instances of XTHREADS to USE_XTHREADS. This fixes one of
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serveral things that are broken when building on a system with X.org 7.0rc0
installed.
2005-08-03 23:05:25 +00:00
Dave Airlie
7f5925d57c
Add color tiling support to miniglx for radeon
...
(Stephane Marchesin + Dave Airlie)
2005-08-03 10:22:31 +00:00
Ian Romanick
7adcedcd54
Fix build problems related to finding Xthreads.h.
2005-08-01 16:30:24 +00:00
Ian Romanick
29206ae569
Remove unused structures and data fields. These had been left in because
...
DRI drivers using the "old" interface relied on certain fields being at
certain offsets. Removing the structures would break that. Now that the
old interface is no longer supported, the dead data can finally die.
2005-07-29 17:30:18 +00:00
Ian Romanick
dc6e2c778a
Add a new config called linux-indirect. This build the GLX libGL just like
...
linux-dri, but it disables support for direct-rendering in it. This config
mainly exists so that I can verify that changes to libGL haven't broken
builds on non-DRI platforms.
2005-07-29 17:25:50 +00:00
Jon Smirl
4508bcc72c
Leave the AGP_BASE code in. It is pointless to bump the interface
...
for X on a miniglx fix. It can be removed later.
2005-07-29 16:53:02 +00:00
Jon Smirl
a7d4bfed8a
Remove OUTREG(RADEON_AGP_BASE, info->ringHandle); from DRI driver
...
Code is already in DRM driver to do this.
2005-07-29 13:58:22 +00:00
Jon Smirl
4ce390b933
Commit Ian's fixes from Bug 3877
...
I have tested these on miniglx and they seem to be working.
I'm sure Dave will give them a better test.
2005-07-29 00:48:12 +00:00
Jon Smirl
df68d11b47
Fix a == vs !- typo for glx_enable_extension
2005-07-29 00:19:36 +00:00
Ian Romanick
82e3ecf413
Use the routines supplied in the __DRIinterfaceMethods structure to create a
...
destroy __GLcontextModes structures. This eliminates the need for DRI
drivers to ever link with glcontextmodes.c.
2005-07-28 23:33:18 +00:00
Ian Romanick
f7c9eafa85
glxEnableExtension is a platform-specific function exported by the loader.
...
Therefore, drivers should not require it to run.
2005-07-28 21:57:17 +00:00
Ian Romanick
68679d2b9e
Remove '#if 0' block that was accidentally left in.
2005-07-28 20:55:26 +00:00
Brian Paul
960467443e
SPARC, DRI interface changes for 6.3.1
2005-07-28 02:46:26 +00:00
Ian Romanick
14fa5f6a60
The dri/*/depend files don't exist on a raw check-out, and that makes 'make
...
tarballs' have issues.
2005-07-28 01:15:45 +00:00
Ian Romanick
1585c234e0
Major rip-up of internal function insertion interface. The old
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_glapi_add_entrypoint has been replaced by a new routine called
_glapi_add_dispatch. This new routine dynamically assignes dispatch offsets
to functions added. This allows IHVs to add support for extension functions
that do not have assigned dispatch offsets.
It also means that a driver has no idea what offset will be assigned to a
function. The vast majority of the changes in this commit account for that.
An additional table, driDispatchRemapTable, is added. Functions not in the
Linux OpenGL ABI (i.e., anything not in GL 1.2 + ARB_multitexture) has a
fixed offset in this new table. The entry in this table specifies the
offset in of the function in the real dispatch table.
The internal interface was also bumped from version 20050725 to 20050727.
This has been tested with various programs in progs/demos on:
radeon (Radeon Mobility M6)
r128 (Rage 128 Pro)
mga (G400)
2005-07-28 00:29:51 +00:00
Ian Romanick
9f23a3a1bf
Fix SPARC assembly for 64-bit
...
- The test for whether or not we're building for 64-bit is '#ifdef __arch64__'.
This appears to be correct on both Linux and Solaris.
- The test for Solaris is now '#if defined(SVR4) || defined(__SVR4) ||
defined(__svr4__)'. GCC 3.4.0 has all three defined on Solaris 9.
- Enables assembly language clip routines.
- Fixes to make GLSL code build on Solaris.
- Update gl_SPARC_asm.py.
2005-07-28 00:11:10 +00:00
Philippe Houdoin
3e36986e5a
This precious BeOS include file was lost since some released MesaLibs. Fixed. ;-)
2005-07-27 19:56:33 +00:00
Roland Scheidegger
67d94e5a86
test for the proper drm version, at least 1.17 is required
2005-07-27 18:21:34 +00:00
Alan Hourihane
a7df74ea02
typo
2005-07-26 23:09:50 +00:00
Alan Hourihane
36d6e9df16
support GLX_DIRECT_COLOR in 1.4.0
2005-07-26 23:06:10 +00:00
Ian Romanick
ab7c6ffadc
Remove the last remnants of GLX_BUILT_IN_XMESA. This allows the removal of
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the evil, ugly GLX_PREFIX macro as well.
2005-07-26 22:53:38 +00:00
Alan Hourihane
1361398600
Bump the required ddx to 1.4.0 as drmAddress has been removed so that 32/64bit
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combinations work.
2005-07-26 21:53:16 +00:00
Ian Romanick
5c6fd3dd4c
No, really, get rid of all the remaining references to DRI_USE_NEW_INTERFACE.
...
A couple other remnants of the old interfaces hit the dust too. Thanks
Jon. :)
2005-07-26 05:57:24 +00:00
Ian Romanick
a08d8a095c
Quote $(CC) and $(CXX) so that 'CC=ccache gcc' and 'CXX=ccache g++' will
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work again.
2005-07-26 05:55:56 +00:00
Ian Romanick
5f1ba3e21b
Fixes the glXGetProcAddress portion of the interface. Most of the functions
...
that are currently obtained via glXGetProcAddress and all of the XF86DRI
functions are replaced with a funciton table. This table will be passed to
__driCreateNewScreen.
One of the functions in the table is getProcAddress. This allows some
loaders to expose functionality not in all loaders. This will be immediatly
used for glxEnableExtension (formerly known to drivers as
__glXScrEnableExtension). libGL (and in the future libglx) expose this
function so that drivers can enable GLX extensions. libEGL should exposed
eglEnableExtension to enable EGL extensions. The same function cannot be
used for both because the extensions have different names and (possibly)
different semantics. Drivers can optionally use one, both, or neither.
The key parts are in the __DRIinterfaceMethodsRec structure in
dri_interface.h. A pointer to one of these structures is passed into
__driCreateNewScreen. Because of this, the version of the API is bumped to
20050725. Since the previous version(s) were never in a release, their
existance is erased.
I was actually a little surprised by how much code this cuts from the
drivers. A lot of glXGetProcAddress calls disappear, and a lot of
version checks go with them. Nice.
The one thing I'm not sure of is removing __glXInitialize. For some
reason that function was in the glXGetProcAddress table, but *nothing*
in the Mesa tree used it. Did something with DRI conf. use this
function? It seems odd...
2005-07-26 02:44:01 +00:00
Brian Paul
1201348a33
improve comments about win[0..3] values (bug 2554)
2005-07-26 01:04:53 +00:00
Brian Paul
800c72ae61
Fix bug 1858 - array subscript out of range in gamma driver.
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Set ctx->Const.MaxTextureLevels = GAMMA_TEX_MAXLEVELS = 12
Remove bogus WRITE(level 12).
Max gamma texture size is 2kx2k (note: 2k = 1 << (MaxLevels - 1))
2005-07-26 00:10:53 +00:00
Brian Paul
7c1ab40898
Add license/copyright.
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Add -h/--help option for usage.
Minor clean-ups.
2005-07-25 23:49:50 +00:00
Brian Paul
8dcc6736ab
Added -linker option to mklib, used to specify a particular program for
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linking, if relevant.
Updated Makefiles to use -linker option instead of setting CC, CXX env vars.
2005-07-25 22:59:58 +00:00
Ian Romanick
e9dbe58b8b
Gut a few more dead bits. Replace uses of the CreateNewScreenFunc typedef
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(from glxclient.h) with PFNCREATENEWSCREEN (from dri_interface.h).
Remove the prototype for __driCreateScreen and fix the prototype for
__driCreateNewScreen (append the API version) in dri_interface.h.
2005-07-24 07:38:23 +00:00
Ian Romanick
c39bf5e273
All elements of pre-DRI_NEW_INTERFACE_ONLY are removed. This allows
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1,402 lines of code to be removed from Mesa (drivers and libGL). The
big winner is dri_util.c.
Primary changes are:
1. Remove all "deprecated" entry-points from the various structures in
dri_interface.h.
2. Rename the remaining fields to removed "version numbers." So,
bindContext3 becomes bindContext. Functions with "New" in the name
(e.g., CreateNewContext) were *not* changed, but that is an option.
Having "New" in the name is less annoying to me than having "3" in the name.
3. Remove all compatibility code that handles cases where the driver or
the loader is too old to support the latest interfaces.
4. Append the API version to the __driCreateNewScreen function name.
This is currently done by hand. In the future (i.e., the next time we
make an incompatible change to the interface) we'll want to come up with
a better way to do this. This prevents old loaders from being able to load
new (incompatible) drivers.
5. Bump the API version to 20050722. All drivers (by way of dri_util.c)
require this version.
6. All drivers are *required* to expose GLX_SGIX_fbconfig and
GLX_OML_swap_method (or the moral equivalents). Support for these
functions in implicit in the use of the "new" interface.
7. Some cases still exist that need to be compiled differently in a loader
or core Mesa versus in a driver. These are identified by the define
IN_DRI_DRIVER.
2005-07-24 06:29:14 +00:00
Adam Jackson
7d40d230fa
Add two aliases for some PointParameters entrypoints for libglx compatibility.
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Doing this here rather than on the GLX side since the X monolith hasn't had
Mesa 6.3 imported yet.
idr, I know this is touching a generated file, but I haven't figured out what
needs changing in the generator scripts to make this change happen. If you
could add that I'd appreciate it.
2005-07-23 02:09:58 +00:00
Brian Paul
3e2419a7cc
Break the long list of MAIN_FILES and DEMO_FILES into subgroups.
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rm/touch the depend files when making tarballs so they don't include
RedHat-specific paths (bug 3842).
2005-07-22 15:52:46 +00:00
Jouk Jansen
70cf1f0cf8
----------------------------------------------------------------------
...
Committing in .
_mesa_sprintf crashes on OpenVMS -> replaced it by the OS-supplied sprintf
Modified Files:
Mesa/src/mesa/drivers/x11/fakeglx.c
----------------------------------------------------------------------
2005-07-22 09:30:54 +00:00
Brian Paul
60a6a0eb51
some GLuint idx -> GLint idx changes
2005-07-22 02:55:36 +00:00
Brian Paul
fea5a428e9
added vp negative addressing bug fix
2005-07-22 02:54:14 +00:00
Brian Paul
61e694f270
Make the vertex program source register Index field a signed int since
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relative addressing can be negative.
Change some GLuint indexes to GLint in the t_vp_build.c file.
Added PROGRAM_UNDEFINED token for initializing the register File field to
avoid a gcc 4.0 warning.
2005-07-22 02:53:38 +00:00
Brian Paul
db251d72c8
bump version to 6.3.1
2005-07-21 18:46:49 +00:00
Brian Paul
7a37189adc
6.3.1 updates
2005-07-21 18:45:54 +00:00
Brian Paul
f87bb14b0b
updated with DRI building instructions
2005-07-21 18:45:44 +00:00
Brian Paul
dff11bb9a8
bump version to 6.3.1 and include DRI/GLX files in tarballs
2005-07-21 18:44:52 +00:00
Brian Paul
98b06bcbeb
make i810PrintSetupFlags() static, first param const
2005-07-21 18:11:24 +00:00
Brian Paul
7b5c506c0e
first 6.3.1 bug fixes
2005-07-21 15:58:16 +00:00
Brian Paul
7cf480e6fe
s/2004/2005/
2005-07-21 15:57:29 +00:00
Brian Paul
951dbf08e7
check for FEATURE_EXT_framebuffer_object to enable EXT_framebuffer_object
2005-07-21 15:48:39 +00:00
Brian Paul
49e74989c3
remove ^M chars, disable shading language extensions
2005-07-21 15:41:56 +00:00
Eric Anholt
3e8efc3753
Clean up warnings in r300 code by making some symbols static, adding prototypes
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for others, and being cleaner with types in fragment/vertex program structures.
One warning in r300_shader.c is still concerning.
2005-07-20 23:24:55 +00:00
Eric Anholt
aeb0ee771b
Connect the r300 bits up to the build.
2005-07-20 22:08:06 +00:00
Eric Anholt
6ae76788a7
Add some missing defines, copied from linux-dri.
2005-07-20 22:07:29 +00:00
Eric Anholt
e98494d0a4
Forced commit to note repocopy from r300.sf.net CVS.
2005-07-20 21:35:27 +00:00
Brian Paul
18014525a1
fix some URLs
2005-07-20 18:25:01 +00:00
Brian Paul
2276679c53
added md5 checksums for 6.3
2005-07-20 18:20:45 +00:00
Brian Paul
d4596584f6
more updates for 6.3 release
2005-07-20 18:07:11 +00:00
Brian Paul
6bb49eacfd
updates for 6.3 release
2005-07-19 21:01:46 +00:00
Brian Paul
bfb5ea307e
replace fprintf() calls with _mesa_problem()
2005-07-19 18:20:04 +00:00
Brian Paul
364ae78e69
remove fprintf()
2005-07-19 18:18:49 +00:00
Brian Paul
8d7d9c22f6
include driverfuncs.h
2005-07-19 15:34:44 +00:00
Brian Paul
2d47c07398
overlay planes test
2005-07-19 15:27:03 +00:00
Brian Paul
7e152b83cb
s/clippping/clipping/
2005-07-18 20:07:19 +00:00
Philippe Houdoin
ed886336e1
Fixed warnings by using GLUTProc type instead of anonymous (void *) for
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GLUT callbacks.
2005-07-18 19:27:49 +00:00
Alan Hourihane
5343ae8304
re-enable the ffb driver
2005-07-18 13:53:03 +00:00
Alan Hourihane
df88dfe1df
Fix the FFB driver for the renderbuffer changes
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Support NEW INTERFACE as well
2005-07-18 13:52:34 +00:00
Alan Hourihane
c235a96a71
pass in the renderbuffer
2005-07-18 13:50:06 +00:00
Ian Romanick
aa8ff1e75d
Missed this on the previous commit.
2005-07-18 12:33:03 +00:00
Ian Romanick
9bdfee3a47
Wrap every place that accesses a dispatch table with a macro. A new script-
...
generated file, called src/mesa/glapi/dispatch.h, is added. This file
contains three macros for each API function. It contains a GET, a SET, and
a CALL. Each of the macros take a pointer to the context and a pointer to
the dispatch table.
In several threads on mesa3d-dev we discussed replacing _glapi_add_entrypoint
with a new function called _glapi_add_dispatch. For this discussion, the
important difference between the two is that the caller of _glapi_add_dispatch
does *not* know what the dispatch offset will be at compile time. Because of
this callers need to track the dispatch offset returned by
_glapi_add_dispatch.
http://marc.theaimsgroup.com/?t=111947074700001&r=1&w=2
The downside is that driver code then has to access the dispatch table two
different ways. It accesses it using structure tags (e.g., exec->Begin) for
functions with fixed offsets and via a remap table (e.g., exec[
remap->NewExtensionFunction ]) for functions without fixed offsets. Yuck!
Using the macros allows both types of functions to be accessed
identically. If a driver needs to set a pointer for Begin, it does
'SET_Begin(ctx, exec, my_begin_function)'. If it needs to set a pointer
for NewExtensionFunction, it does 'SET_NewExtensionFunction(ctx, exec,
my_NewExtensionFunction_function)'. Furthermore, if at some point in
the future a static offset is assigned for NewExtensionFunction, only
the macros need to change (instead of every single place that accesses a
table for that function).
This code differs slightly from the originally posted patches in that the
CALL, GET, and SET marcos no longer take a context pointer as a parameter.
Brian Paul had suggested that the remap table could be stored as a global
since it would be set at CreateScreen time and would be constant for all
contexts. This change reflects that feedback.
http://marc.theaimsgroup.com/?t=112087194700001&r=1&w=2
2005-07-18 12:31:24 +00:00
Adam Jackson
e0e993c5ff
XMesaResizeBuffers needs separate paths for client and server builds
2005-07-16 04:02:05 +00:00
Adam Jackson
c529f6bf70
strip out vestigial #ifdef HAVE_CONFIG_H stanzas, they're confusing the
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modular X build
2005-07-16 00:56:20 +00:00
Brian Paul
8d3aca655e
disable call to via_sse_memcpy() until it's fixed
2005-07-15 23:13:46 +00:00
Brian Paul
1f88391747
need to flush vertices for GL_OCCLUSION_TEST_RESULT_HP query
2005-07-15 23:08:06 +00:00
Brian Paul
d39760d718
Check for null program->Parameters pointer in validate_vertex_program().
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GL_NV_vertex_program programs can't directly reference GL state so this
pointer is always NULL.
2005-07-15 22:48:09 +00:00
Brian Paul
df0350b7ec
added comments
2005-07-15 22:47:00 +00:00
Brian Paul
b0489d4f82
remove duplicate "User disable" string
2005-07-15 20:17:02 +00:00
Brian Paul
8ec981c469
redo previous check-in, just set ARCH_FLAGS = -m32
2005-07-15 14:31:31 +00:00
Brian Paul
4eb3a0f076
define CFLAGS and CXXflags with -m32 (Egbert Eich)
2005-07-15 13:58:58 +00:00
Brian Paul
4c72778251
replace gcc with $(CC) (Egbert Eich)
2005-07-15 13:55:20 +00:00
Brian Paul
badad72383
eglgears demo (Dane Rushton)
2005-07-14 23:16:41 +00:00
Brian Paul
c62c24c72f
added a few more fallbackStrings (Andreas Stenglein)
2005-07-14 23:10:21 +00:00
Keith Whitwell
b127cfeb7a
Use the LDEXPF wrapper macro.
2005-07-13 17:49:22 +00:00
Keith Whitwell
3f7cb794ea
Add a LDEXPF wrapper macro.
2005-07-13 17:47:40 +00:00
Keith Whitwell
c472dcdac0
Wrap RESTORE_FPU/RND_NEG_FPU declarations with check for USE_SSE_ASM.
2005-07-13 13:50:31 +00:00
Keith Whitwell
ce721143b4
Cache texenv programs to avoid repeated compilation (Ben Skeggs)
2005-07-11 10:10:38 +00:00
Keith Whitwell
9311bc253e
Add runtime compiled x87 implementations for most of the remaining
...
opcodes. When enabled via environment vars, gears runs and almost
looks right but other apps are still quite buggy.
2005-07-10 11:23:10 +00:00
Keith Whitwell
0cfbd849ec
Add lots of x87 fpu instructions.
2005-07-10 11:14:00 +00:00
Ian Romanick
6d5d1f8a41
Restore linux-x86-32 config for Brian.
2005-07-08 21:55:56 +00:00
Ian Romanick
38e2fa385d
Put back the glPopMatrix. This test was derived from blendminmax.c.
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When extra code was cut from blendminmax.c's Display function, the
glPopMatrix call was also accidentally cut.
2005-07-07 20:43:01 +00:00
Ian Romanick
2550844c6e
Correct the comments in the file headers. Oops.
2005-07-07 19:35:30 +00:00
Ian Romanick
259f096ed8
Add regression test for bug #3101 .
2005-07-07 19:34:06 +00:00
Roland Scheidegger
f3186e5789
Re-enable r200InitSpanFuncs, which was ifdefed out (probably by mistake?),
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so r200SetBuffer, r200SpanRenderStart and r200SpanRenderFinish get called again.
Bugzilla #3705 , #3706 .
2005-07-06 12:49:46 +00:00
Brian Paul
4cf6718725
The old MESA_PBUFFER_ALLOC() function allocated memory on 512-byte boundaries.
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Restore that behavior with new _mesa_alloc_texmemory() function.
Should fix via_sse_memcpy() problem in found with flightgear.
2005-07-05 14:13:42 +00:00
Jon Smirl
78be0b5dad
Put default back to the normal DRM path
2005-07-02 21:28:01 +00:00
Ian Romanick
f0ff50d4ed
Add support for assembly (static) dispatch functions on x86-64. This
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is basically patch #2939 from X.org bugzilla #3379 . This does *not*
fix the bug as it does not dynamically generate stubs at run-time. It
just gets things one step closer.
2005-07-02 08:29:57 +00:00
Ian Romanick
1a9cac10b8
linux-x86-32 is unnecessary. The same thing can be acomplished by
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'make linux-x86 ARCH_FLAGS=-m32'.
2005-07-02 07:48:41 +00:00
Ian Romanick
9204e87b2e
Massive refactor of (most of) the Linux config files. This reduces
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the length of each config and brings a lot of much needed uniformity
to them.
2005-07-02 07:38:40 +00:00
Ian Romanick
4f178c6e3a
Add $(CFLAGS) to the link commands. This makes 'make linux-x86
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ARCH_FLAGS=-m32' work correctly on x86-64 systems.
2005-07-02 07:12:44 +00:00
Ian Romanick
ef2ce9d003
Make linux-x86 more like the other linux configs.
2005-07-02 07:11:54 +00:00
Vladimir Dergachev
c1c684b0f3
Expose the fact that we do not do either selection of feedback buffers - either with software or hardware rendering.
2005-07-02 01:09:10 +00:00
Jerome Glisse
666dcaaf05
Adding RV350_NJ ID.
2005-07-01 21:26:43 +00:00
Jerome Glisse
7b12220256
Adapt extension string to new GL dispatch schema proposed
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by Idr. This patch is based on Idr patch to radeon driver.
Change #if 1 to #if 0 (r300_context.c:l69) for old dispatch
tab.
2005-07-01 21:22:05 +00:00
Karl Schultz
5f79d27b82
Update notes with VC7 info.
2005-07-01 21:08:00 +00:00
Karl Schultz
c136b41b09
Add windows VC7 project files to filelist for tar/zip files.
2005-07-01 20:31:41 +00:00
Karl Schultz
ee850657e6
VC7 project file for building glut lib
2005-07-01 20:25:57 +00:00
Karl Schultz
0cf67634bb
VC7 project file for gears demo
2005-07-01 20:25:23 +00:00
Karl Schultz
101d05ad94
VC7 Solution file for building glut and demos
2005-07-01 20:24:49 +00:00
Karl Schultz
c5b6580c6f
VC7 project file for osmesa
2005-07-01 20:23:52 +00:00
Karl Schultz
35a11c14ee
VC7 project file for core mesa lib
2005-07-01 20:23:23 +00:00
Karl Schultz
ec171b7d02
VC7 project file for glu
2005-07-01 20:22:41 +00:00
Karl Schultz
2de5f6e252
VC7 project file for gdi driver
2005-07-01 20:21:45 +00:00
Karl Schultz
b64d60a2a6
Visual Studio 7 solution file for mesa lib
2005-07-01 20:19:47 +00:00
Karl Schultz
eac7688231
Don't #define __FUNCTION__ on a Microsoft C compiler new enough to have it.
2005-07-01 20:11:46 +00:00
Keith Whitwell
219f3c4489
Set fp->Opcode for OP_TEX_KILL case, fix from Ben Skeggs.
2005-07-01 17:12:29 +00:00
Karl Schultz
06abb854f0
Add new files to project.
2005-07-01 15:59:33 +00:00
Karl Schultz
7fe8696d01
Use frexp on Windows; frexpf is not available.
2005-07-01 15:58:02 +00:00
Karl Schultz
9b56781986
Fix a prototype
2005-07-01 15:56:14 +00:00
Roland Scheidegger
758f334717
convert sis and radeon driver to use spantmp2 instead of spantmp template. Remove old (pre-renderbuffer) span code instead of converting that too. Remove this old code from mach64 (the dead code was not fully converted to spantmp2 previously) too.
2005-07-01 11:28:14 +00:00
Brian Paul
8e8fa63cb4
comment-out some unused code to silence warnings
2005-07-01 02:03:33 +00:00
Brian Paul
559c494fc8
replace some free() calls with _mesa_free()
2005-07-01 02:03:00 +00:00
Brian Paul
03f52fea63
updates to file list for tarballs
2005-07-01 01:55:30 +00:00
Brian Paul
6d3284efd4
fix dependencies
2005-07-01 01:54:38 +00:00
Brian Paul
58a9573b08
added some glGetRenderbufferParameterivEXT calls, printfs, and assertions
2005-07-01 01:34:29 +00:00
Brian Paul
0d34c0158d
fix typo in assertions
2005-07-01 01:30:03 +00:00
Brian Paul
f4f1c29597
Move the PYTHON2 and PYTHON_FLAGS assignments to configs/current, and
...
include $(TOP)/configs/current in glapi/Makefile so those vars can be
easily overridden by any system config, if needed.
2005-07-01 01:27:00 +00:00
Brian Paul
bb5c84fcbc
Remove NEW_RENDERBUFFER stuff.
...
Now, OLD_RENDERBUFFER marks code that needs to eventually be removed when
all the drivers are updated to no longer need the SetBuffer() function.
2005-07-01 01:22:25 +00:00
Brian Paul
446e258940
remove OLD_RENDERBUFFER code
2005-07-01 01:10:36 +00:00
Brian Paul
54fb9226e4
remove OLD_RENDERBUFFER stuff
2005-07-01 01:08:29 +00:00
Brian Paul
30aea49cf6
minor fixes
2005-07-01 01:04:31 +00:00
Roland Scheidegger
cf5b2f7419
remove common macros used in the span functions of most drivers from the individual drivers and put them in common code. It is still possible for a driver to define its own macros if it has special needs. This affects CLIPPIXEL, CLIPSPAN, HW_CLIPLOOP, HW_ENDCLIPLOOP, and for drivers using the spantmp2 template also GET_SRC_PTR and GET_DST_PTR.
2005-07-01 00:08:46 +00:00
Ian Romanick
c212abf99a
Replace add_newer_entrypoints (src/mesa/main/context.c) with
...
device-specific code. A new Python script
(src/mesa/glapi/extension_helper.py) generates a list of all
entry-points for all known extensions. Each driver the selects only
the extensions that it needs and enables the via either
driInitExtensions or driInitSingleExtension.
This code has been compile-tested on a drivers, but has only been
run-tested on mga and i915 (on i830 hardware).
These changes were discussed at length on the mesa3d-dev mailing list.
http://marc.theaimsgroup.com/?t=111947074700001&r=1&w=2
2005-06-30 16:00:48 +00:00
Brian Paul
1ac8ae446a
remove \n from warning message string
2005-06-30 14:24:44 +00:00
Brian Paul
aa70253cbb
added newline at end of file
2005-06-30 14:23:40 +00:00
Brian Paul
049e320f46
Add a set of predicate functions for testing matrices instead of directly
...
testing the flags field.
Move definition of all the MAT_FLAGs into the m_matrix.c file since they're
now private.
2005-06-30 14:22:23 +00:00
Brian Paul
f138b977d0
Redo all the GL_LINEAR interpolation code in terms of LERP macros/functions.
...
This cleans up and simplifies the arithmetic quite a bit.
2005-06-30 13:42:10 +00:00
Roland Scheidegger
4d652b7855
Fix crashes with pixel readback when using the optimized assembly functions.
...
Pixel count can be negative (this could be fixed elsewhere), so adapt the
functions to work with such inputs correctly (same behaviour as non-optimized
functions).
Bugzilla #2317
Submitted by idr
2005-06-30 11:42:56 +00:00
Aapo Tahkola
b0d62880e8
-"fix" page flipping
...
-use depth tiling if tiling is enabled
2005-06-30 04:37:19 +00:00
Brian Paul
0e55891674
fix a few glitches
2005-06-30 02:34:07 +00:00
Brian Paul
ccda2162f6
fix Darwin dynamic lib naming
2005-06-30 02:33:25 +00:00
Brian Paul
b6c0d753fa
just code clean-ups and new comments
2005-06-28 03:48:08 +00:00
Vladimir Dergachev
ec17e7941a
Uncomment a couple of helper functions.
...
Fix slipup from CVS update that was commented out and did not show up during compilation.
2005-06-27 18:46:31 +00:00
Vladimir Dergachev
b6c5116171
Rename unchecked state to match DRM driver.
...
Emit wait idle and pacify r300 before emitting state - this seems to improve stability.
2005-06-27 15:56:14 +00:00
Brian Paul
84f8d7aafb
include t_vp_build.h
2005-06-27 00:45:36 +00:00
Brian Paul
39a488ed63
remove unused MEMSET16 macro
2005-06-27 00:39:33 +00:00
Brian Paul
2dbffb30f0
Get rid of the MESA_PBUFFER_ALLOC/FREE() macros.
...
If that stuff is still needed, lots of other updates are needed anyway.
Also, some misc MALLOC/FREE -> _mesa_malloc/free() changes.
2005-06-27 00:34:17 +00:00
Brian Paul
397088ff5e
added _tnl_ProgramCacheDestroy() prototype
2005-06-27 00:30:56 +00:00
Brian Paul
c43f03e38d
make create_new_program() static
2005-06-27 00:30:37 +00:00
Eric Anholt
3f9839a52b
Fix crashes during rasterization fallback by avoiding _tnl_need_projected_coords
...
during fallbacks. In one case, _swsetup_Wakeup had just been called, covering
the need there, and in the other case, we can simply exit the entire
radeonChooseVertexState function, knowing that it will be called again once we
leave the fallback.
Bugzilla #: 2516
Submitted by: sroland
2005-06-26 21:57:23 +00:00
Eric Anholt
a4eb693b5f
Remove the #if 0-ed out old span code.
2005-06-26 21:54:43 +00:00
Eric Anholt
32b898126e
Explain the reason for TCL fallback when GL_SPHERE_MAP happens with
...
RADEON_DEBUG=fall.
2005-06-26 21:53:11 +00:00
Eric Anholt
3b817fde88
Zero out the ENGPACKET allocated on the stack, to avoid sending uninitialized
...
values to reserved fields on the card, resulting in all-black output and
sometimes hangs.
Submitted by: Thomas Winischhofer
2005-06-26 21:02:58 +00:00
Brian Paul
845f2a7350
fix for-loop in _mesa_GetDouble to avoid out of bounds memory read
2005-06-26 20:08:23 +00:00
Brian Paul
f8582b6c1f
check for null oldBuffer in _mesa_realloc(), cleaned up some comments
2005-06-26 19:57:17 +00:00
Brian Paul
394fd40a53
need parenthesis in realloc call
2005-06-26 19:53:52 +00:00
Ian Romanick
4e1aae6e0e
Ignore files generated as part of the build process.
2005-06-24 18:54:57 +00:00
Ian Romanick
5aafea03af
Fix non-x86 specific builds. The changes from glTexImage3DEXT to
...
glTexImage3D that caused me so many problems during the re-development
of the API scripts reared its ugly head again. This has been fixed by
tracking the parameter string for each entry-point individually.
This has the annoying side-effect that the names of the parameters in
all aliases of a function must be the same or gl_apitemp.py will
generate bad code. :( The changes in
src/mesa/glapi/{gl_API.xml,glapitable.h} and src/glx/x11/* are caused
by fixing the parameter names in various function aliases that didn't
match.
Reported by: Eric Anholt, Jacob Jansen
2005-06-24 18:35:31 +00:00
Jeremy Kolb
3fb86eefe8
Fixed the XCB implementation when always_array is true, thanks to Ian Romanick for pointing it out. Please review.
2005-06-24 02:28:02 +00:00
Brian Paul
1c5caba184
Remove the xmesa_set_buffer() function. No longer needed since the
...
span functions pass in a gl_renderbuffer to indicate which color
buffer should be drawn into. Optimized line/triangle routines are
smart enough to know which buffer to draw into as well.
The swrast->SetBuffer() routine should eventually be removed from
all drivers.
2005-06-23 15:09:32 +00:00
Ian Romanick
2636e853f6
Mark GenQueriesARB at 'always_array="true"'. This eliminates the need
...
to special-case the handling of that function in glX_proto_send.py.
2005-06-22 17:11:20 +00:00
Jeremy Kolb
814e5360b0
Fixed a bug where GenQueriesARB was generating the wrong code for XCB and wouldn't compile. Not sure how that slipped through before but it should work now.
2005-06-22 02:36:23 +00:00
Ian Romanick
66a5548fbb
Mammoth update to the Python code generator scripts that live in
...
src/mesa/glapi. Basically, the scripts that did simple things (like
gl_offsets.py) were simple, and the scripts that did more complicated things
(like glX_proto_send.py) were getting progressively more and more out of
control. So, I re-write the foundation classes on which everything is based.
One problem with the existing code is that the division between the GL API
database representation and the way the output code is generated was either
blury or nonexistant. The new code somewhat follows the
Model-View-Controller pattern, minus the Controller. There is a distinct
set of classes that model the API data, and there is a distinct set of
classes that generate code from that data.
One big change is in the class that represents GL functions (was glFunction,
is now gl_function). There used to be an instance of this calls for each
function and for each alias to that function. For example, there was an
instance for PointParameterivSGIS, PointParameterivEXT, PointParameterivARB,
and PointParameteriv. In the new code, there is one instance. Each
instance has a list of entrypoint names for the function. In the next
revision, this will allow a couple useful things. The script will be able
to verify that the parameters, return type, and GLX protocol for a function
and all it's aliases match.
It will also allow aliases to be represented in the XML more compactly.
Instead of repeating all the information, an alias can be listed as:
<function name="PointParameterivARB" alias="PointParameterivEXT"/>
Because the data representation was changed, the order that the alias
functions are processed by the scripts also changed. This accounts for at
least 2,700 of the ~3,600 lines of diffs in the generated code.
Most of the remaining ~900 lines of diffs are the result of bugs *fixed* by
the new scripts. The old scripts also generated code with some bugs in it.
These bugs were discovered while the new code was being written.
These changes were discussed on the mesa3d-dev mailing list back at the end
of May:
http://marc.theaimsgroup.com/?t=111714569000004&r=1&w=2
Xorg bug: 3197, 3208
2005-06-21 23:42:43 +00:00
Nicolai Haehnle
f292e13a20
Back out the actual enabling of depth tiling.
...
Depth tiling breaks software fallbacks and depth buffer reads.
radeon_span.c **must** be updated for anything that is related to tiling.
2005-06-21 17:18:00 +00:00
Nicolai Haehnle
1e4744d2b9
Add PCI ID for R420 JI.
...
The driver appears to work reliably (i.e. lockup-free) with a card based
on this chip. However, I have not explored whether we could get anything
in terms of 3D performance "for free" just by setting some magic bits
in those registers that are still a mystery to us.
2005-06-21 17:03:29 +00:00
Aapo Tahkola
ebd99043ed
r300 driver side of color tiling support.
2005-06-21 15:41:03 +00:00
Nicolai Haehnle
a5fb15cb87
Make sure texture base addresses are used correctly.
...
They are relative to the card's address space, not relative to fbLocation,
which will be important once we program MC_FB/AGP_LOCATION in the way
they are programmed on older Radeon chips.
2005-06-21 15:21:14 +00:00
Brian Paul
04f863e856
check for NULL swrast->Driver.SetBuffer before calling it
2005-06-21 14:39:43 +00:00
Brian Paul
23606a5704
updated to version 29
2005-06-21 14:30:46 +00:00
Brian Paul
90b40c33e7
include light.h to silence warning
2005-06-21 03:38:10 +00:00
Brian Paul
dc137ddb3f
DirectFB updates (Claudio Ciccani)
2005-06-20 18:29:28 +00:00
Jeremy Kolb
a6a3e01b09
ran "make" after update to glX_proto_send.py.
2005-06-20 03:18:16 +00:00
Jeremy Kolb
4378dee78c
Fixed some issues where XCB replies were being freed and data was not being copied.
2005-06-20 03:12:35 +00:00
Brian Paul
38332a6d94
Define __FUNCTION__ as a preprocessor symbol in glheader.h if we're not
...
using GCC or VMS.
2005-06-19 14:57:34 +00:00
Aapo Tahkola
4e7df27466
Fix gloss breakage when using hw tnl.
2005-06-16 11:57:45 +00:00
Aapo Tahkola
3c6f17be32
Use depth tiling.
2005-06-16 11:41:19 +00:00
Aapo Tahkola
af02907b4c
Support 16-bit modes.
2005-06-16 10:40:39 +00:00
Aapo Tahkola
463c1d6c57
Fix problems with elts when immediate mode is on.
2005-06-16 10:27:04 +00:00
Aapo Tahkola
0e288e58ef
Turn off VBO's.
2005-06-16 10:21:01 +00:00
Aapo Tahkola
3176f8e2e1
lost_context never gets reset.
2005-06-16 10:05:18 +00:00
Jon Smirl
6c2098ffd4
Fix a few compiler warnings
2005-06-16 04:25:45 +00:00
Jon Smirl
f445aaa67a
Fix linux-solo build for mga check-in
2005-06-16 03:45:48 +00:00
Ian Romanick
aa26915472
Adds support for MGA DRM version 3.2.
...
This patch makes use of two of the new ioctls added in MGA DRM version
3.2. Specifically, the DRM_MGA_SET_FENCE and DRM_MGA_WAIT_FENCE
ioctls are used in mgaWaitForFrameCompletion. As a result the MMIO
register region and the primary DMA region are *not* mapped (if DRM
3.2 is available).
This patch does *not* make use of the new get_param query was added to
differentiate between G4x0 cards and G550 cards. That is left to a
future update.
Xorg bug: 3259
Reviewed by: Eric Anholt
2005-06-14 22:51:44 +00:00
Jouk Jansen
fb818a0b11
Committing in .
...
OpenVMS updates
Modified Files:
Mesa/src/mesa/tnl/descrip.mms Mesa/src/mesa/tnl/t_vp_build.c
----------------------------------------------------------------------
2005-06-14 10:27:05 +00:00
Jon Smirl
6b9d9c5039
fbSwapBuffers needs to return a status
2005-06-13 14:21:34 +00:00
Brian Paul
2d218885ec
mingw changes (Nolan Leake)
2005-06-13 14:07:14 +00:00
Vladimir Dergachev
902e70875d
Fixed typos.
2005-06-12 14:57:02 +00:00
Vladimir Dergachev
b675c48027
Add definition for memory controller latency registers..
2005-06-10 16:10:50 +00:00
Keith Whitwell
4476978856
remove debug prints
2005-06-10 14:58:32 +00:00
Brian Paul
252d8e78cc
be sure we have span texcoords before calling _swrast_texture_span()
2005-06-10 14:37:32 +00:00
Brian Paul
5d6ecf25f8
pass mask array to PutRowRGB() in simple_z_textured_triangle()
2005-06-10 14:36:55 +00:00
Keith Whitwell
b4979ec178
Allow the print opcode to compile
2005-06-10 13:59:49 +00:00
Keith Whitwell
6c1948d593
Fix typo in spot attenuation
2005-06-10 13:35:31 +00:00
Keith Whitwell
729cccba5d
Correct test for attenuation.
...
DISSASEM changes.
2005-06-10 12:04:47 +00:00
Keith Whitwell
7e8e4c500e
remove depend files on clean
2005-06-10 10:43:02 +00:00
Keith Whitwell
f6e7cfb60d
Fix colormaterial flag calculations.
...
Fix lighting alpha result.
2005-06-10 08:33:37 +00:00
Keith Whitwell
52608d2d21
Add notes about intended precision of opcodes.
...
Remove dead floating point twiddles.
Fix bug translating MAD->MUL,ADD.
2005-06-10 08:32:27 +00:00
Keith Whitwell
1c48986e54
Fix a couple of buglets
2005-06-09 22:10:23 +00:00
Keith Whitwell
1fc4bcbb17
Another typo
2005-06-09 19:03:18 +00:00
Keith Whitwell
44367aab2a
Further clean up RoughApproxPow2 and disable the optimized version --
...
it's a very poor approximation.
2005-06-09 18:59:41 +00:00
Keith Whitwell
2c6e8e90ec
Fix typo in RoughApproxPow2
2005-06-09 18:52:42 +00:00
Keith Whitwell
81032030ff
Store compiled vertex program representations in a pointer in the
...
vertex_program struct.
Allow switching between regular and vertex_program implementations
of fixed function TNL with the MESA_TNL_PROG environment var
(previously this required recompilation).
Ensure program compilation only references program data, not the
wider context. This means that compiled programs only need to be
invalidated when the program string changes, not on other state
changes.
2005-06-09 14:55:34 +00:00
Keith Whitwell
a8534885ef
Build vertex programs using state from a 'state key' struct which is
...
distilled from the current state.
Maintain a list of vertex programs for various different tnl states
indexed by these state keys.
This cuts down the number of vertex programs generated and means that
time spent optimizing vertex programs for execution isn't wasted each
time the state changes.
2005-06-09 14:52:08 +00:00
Keith Whitwell
79b7bd18bb
Turn off debug
2005-06-08 22:14:29 +00:00
Keith Whitwell
8e56122782
Add t_vb_arbprogram_sse.c
2005-06-08 22:10:34 +00:00
Keith Whitwell
ea93b2986b
Runtime generate sse/sse2 code for some vertex programs. Experimental
...
and only active when _TNL_FIXED_FUNCTION_PROGRAM is defined *and*
the MESA_EXPERIMENTAL environment variable is set...
Works for the arbfplight demo at least.
2005-06-08 22:10:16 +00:00
Keith Whitwell
002d0ad3e9
Turn off DISASSEM
2005-06-08 22:06:29 +00:00
Keith Whitwell
562bdaf70e
New arguments for sse_shufps()
2005-06-08 21:58:30 +00:00
Keith Whitwell
9899f58c76
Use ALIGN_MALLOC for parameter lists.
2005-06-08 21:57:45 +00:00
Keith Whitwell
dce3a91a8d
Add some more opcodes
2005-06-08 21:56:21 +00:00
Ben Skeggs
2d2f5a4b19
- Secondary colour
...
- Calculate tc_count in EmitArrays (enabled units != nr texcoords).
2005-06-08 15:05:19 +00:00
Brian Paul
ee7ad16f3f
regenerated
2005-06-08 13:35:28 +00:00
Brian Paul
2c7336af4e
put full prototype on one line to fix gl_mangle.h generation (Dave Reveman)
2005-06-08 13:35:07 +00:00
Brian Paul
012de39c23
remove stray line
2005-06-08 13:07:33 +00:00
Keith Whitwell
60339c7062
Remove ARL opcode from interpreter.
...
Revert SEL opcode to MSK.
Split out t_vb_arbprogram.h header file.
2005-06-08 10:03:29 +00:00
Keith Whitwell
7fb16836e7
new file
2005-06-08 10:02:28 +00:00
Brian Paul
d45cb9a836
regenerate for latest glext.h
2005-06-08 02:18:22 +00:00
Brian Paul
681b758f11
fix some renderbuffer problems for Xserver build (Dave Reveman)
2005-06-08 02:17:10 +00:00
Brian Paul
a0b5c98364
check for double-buffered buffer in XMesaDestroyBuffer() (Dave Reveman)
2005-06-08 02:14:55 +00:00
Daniel Borca
31d0cedd78
updates from Paul Garceau
2005-06-07 19:01:33 +00:00
Brian Paul
7477a7d366
added GL libs to APP_LIB_DEPS (bug 3485)
2005-06-07 15:30:12 +00:00
Brian Paul
4417d4cb61
fix error in OSMESA_LIB_NAME line
2005-06-07 15:25:08 +00:00
Brian Paul
ed7f3aead8
fix GL_ALPHA render-to-texture problem (Jon Smirl)
2005-06-07 15:03:40 +00:00
Keith Whitwell
395280bf88
Initialize some variables.
2005-06-07 12:46:30 +00:00
Keith Whitwell
a4691981d9
Add new runtime assembly files.
2005-06-07 12:45:29 +00:00
Keith Whitwell
1d60469c4c
Split out runtime assembly functions.
2005-06-07 12:45:04 +00:00
Keith Whitwell
461a2a799a
New files - split off runtime assembly functions from
...
t_vertex_sse.c.
2005-06-07 12:44:26 +00:00
Keith Whitwell
757e0855ad
Simplify interpreted language:
...
- Expand operand argument specifiers so that all registers and
parameters can be referenced directly. Remove old PAR/PRL
instructions.
- No 3 operand instructions, translate MAD -> MUL, ADD. (No room for
3 full operands in instruction struct).
- Translate SWZ instructions into 1 or 2 reduced swizzles at compile
time.
- Add hardwired code for moving input and output values to/from the
register file. Drop old INx, OUT instructions.
2005-06-07 10:59:37 +00:00
Keith Whitwell
17d249d31b
Add a VP_MAX_OPCODE entry to allow engines with internal opcodes to
...
place them sensibly.
2005-06-07 10:56:17 +00:00
Daniel Borca
4f923fb0bc
updates from Paul Garceau
2005-06-07 05:29:38 +00:00
Jon Smirl
c20a2b0b72
Add SetBuffer to egl driver too
2005-06-07 02:10:14 +00:00
Jon Smirl
ef9e0be0cb
Add a NULL SetBuffer function to the fbdev driver
2005-06-06 21:40:55 +00:00
Brian Paul
2e7dcdd38b
this is auto-generated
2005-06-06 14:40:56 +00:00
Ben Skeggs
d59fbcdee5
TEX to output
2005-06-06 07:38:29 +00:00
Ben Skeggs
3c4c6d1f80
Fix xyz/w interaction (needs a cleanup still..)
...
Use SRC0A instead of WZY/XXX combination for W in XYZ positions.
Remove dodgy hack from POW opcode, now works correctly without it
2005-06-05 08:25:54 +00:00
Jon Smirl
40b8b57ed4
Make install install GLES too
2005-06-05 02:10:58 +00:00
Brian Paul
df5e2b934b
set OLD_RENDERBUFFER=0, need to clean up a few more things before totally removing that
2005-06-04 22:09:27 +00:00
Brian Paul
d96dd3cd49
remove old span functions from swrast_device_driver struct
2005-06-04 18:25:39 +00:00
Brian Paul
bb8b302dbc
remove old span code
2005-06-04 18:12:28 +00:00
Brian Paul
5ec5c6b222
fix an assertion
2005-06-04 17:53:30 +00:00
Brian Paul
863bd56520
remove old span code
2005-06-04 17:45:50 +00:00
Brian Paul
5821f3d70c
added comment
2005-06-04 17:44:42 +00:00
Karl Schultz
5b10d71559
Fixup file lists for tarball/zip file creation.
...
- Adjust for recent changes to Windows build files.
- Add in at least some of the new slang files - enough to build on
Windows, but some of the other slang-related files may still need to be
added. (Will probably get corrected just prior to next release, if needed)
2005-06-03 15:24:55 +00:00
Karl Schultz
516546ad5b
Updates for new Windows build system.
2005-06-02 23:17:02 +00:00
Brian Paul
3fe9c40cb2
Remove last of the old span code.
2005-06-02 04:09:05 +00:00
Brian Paul
13c8f985d9
oops, undo previous change
2005-06-02 04:07:08 +00:00
Brian Paul
1516f559bc
start removing old (pre-renderbuffer) span code
2005-06-02 04:05:45 +00:00
Jouk Jansen
c4fbdb090c
Committing in .
...
OpenVMS makefile added
Added Files:
Mesa/src/mesa/shader/grammar/descrip.mms
----------------------------------------------------------------------
2005-06-01 12:07:15 +00:00
Jouk Jansen
589a3a3f6e
Committing in .
...
Update OpneVMS compilesupport
Modified Files:
Mesa/src/mesa/shader/descrip.mms
Mesa/src/mesa/shader/slang/descrip.mms
Mesa/src/mesa/shader/slang/slang_compile.c
Mesa/src/mesa/shader/slang/slang_storage.c
Mesa/src/mesa/shader/slang/slang_storage.h
----------------------------------------------------------------------
2005-06-01 12:05:34 +00:00
Eric Anholt
f090fdc50b
Move fallback and other debugging under TDFX_DEBUG using the same mechanism
...
as other drivers.
2005-06-01 08:22:57 +00:00
Eric Anholt
d638f6a0bb
Add no_rast option.
2005-06-01 07:44:52 +00:00
Keith Whitwell
502504de23
Add a mode to test flat shading + separate specular.
2005-06-01 07:02:23 +00:00
Eric Anholt
f772e3dd15
Fix the 3dfx driver by correcting what appears to be a typo GL_RGBA8 instead
...
of GL_RGBA in driNewRenderbuffer of the backbuffer.
2005-06-01 02:59:12 +00:00
Brian Paul
c7264415b6
added code to detect GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT error
2005-06-01 00:50:23 +00:00
Brian Paul
1b93953fbc
add support for GL_RENDERBUFFER_RED/GREEN/BLUE/etc_SIZE_EXT querie
2005-05-31 23:55:21 +00:00
Brian Paul
5d5100aabc
remove temporary GL_EXT_framebuffer_object info
2005-05-31 23:54:44 +00:00
Brian Paul
2e081cd90e
updated to version 28
2005-05-31 23:54:24 +00:00
Eric Anholt
0009e3d97d
Bugzilla #2708 : Disable the fallback on GL_SPHERE_MAP. It appears to hurt more
...
than it helps, and we seem to have a handle on how to fix it.
2005-05-31 23:32:47 +00:00
Alan Hourihane
628b18b8ca
Add Intel(R) 945G support (Keith Whitwell, Tungsten Graphics)
2005-05-31 18:10:03 +00:00
Aapo Tahkola
4ec6eceea9
Causes lockups on some rare cases.
2005-05-31 05:53:38 +00:00
Eric Anholt
8c2a9a9166
Pull locking out of HW_LOCK/UNLOCK and into SpanRenderStart/Finish. Also do
...
some cleanups on the span macros. This does not deal with the brokenness of
depth spans, but makes the code more readable.
2005-05-31 05:31:43 +00:00
Eric Anholt
ef377c3c00
Correct the descriptions of the glBlend{Equation,Func} fallbacks in r128, and
...
remove those descriptions and the corresponding bits on r200, where they're no
longer used.
2005-05-31 04:26:13 +00:00
Eric Anholt
b79c47e90c
Remove unused CTX_ARG2 define.
2005-05-31 04:13:45 +00:00
Eric Anholt
8a1df96862
Bugzilla #2195 : Convert the radeon driver to the t_vertex interface. This cuts
...
about 200 lines from the code and 25k from the binary, while matching other
drivers more closely. In the worst case (tcl_mode=0) it appears to have
a performance cost of 4.4% +/- 0.3% on quake3 (800x600 demofours, 1ghz p3,
rv200). Tested on ut2004, ut, q3, projtex.
Submitted by: Andreas Stenglein <a.stenglein@gmx.net >
2005-05-31 04:04:24 +00:00
Eric Anholt
9dff2ca07a
Move fallback debugging under MACH64_DEBUG=fall (matching other drivers) and
...
add pretty descriptions of the bits. GC one of the bits that was unused.
Also, now only the first thing triggering a fallback and the last thing
requiring one do the debug output. This also matches other drivers.
2005-05-31 03:47:39 +00:00
Eric Anholt
12eabeb3b9
Pull locking out from HW_LOCK/UNLOCK into SpanRenderStart/Finish. Provides a
...
factor of 5+ improvement in no_rast glxgears and 2.3 in no_rast quake3 (n=1,
320x240, 16bpp, low qualities, 1ghz p3)
2005-05-30 08:07:03 +00:00
Eric Anholt
c7f8d36451
Fix software fallbacks by being safe with macro arguments in READ/WRITE_DEPTH.
...
Convert to spantmp2.h while I'm here. Tested with 16 and 32bpp no_rast
glxgears.
2005-05-30 06:50:17 +00:00
Eric Anholt
993d8ad5ef
Add the no_rast debug option to mach64. It shows that software fallbacks are
...
pretty broken.
2005-05-30 06:41:19 +00:00
Eric Anholt
b328dded75
Pull hardware locking out into SpanRenderStart/Finish rather than
...
HW_LOCK/UNLOCK. Provides a 61% performance improvement in no_rast=true quake3
(n=2, 320x240, 16bpp, p4 1ghz), and a factor of 3 improvement in no_rast
glxgears.
2005-05-30 06:15:29 +00:00
Eric Anholt
c1b87b2a06
Add the description of the no_rast option fallback so that MGA_DEBUG=fall
...
doesn't segfault with no_rast.
2005-05-30 06:11:22 +00:00
Eric Anholt
0936eeb456
Add the no_rast debug option, which I used in some testing.
2005-05-30 03:32:52 +00:00
Eric Anholt
f2149a7a66
Remove unused CTX_ARG2.
2005-05-30 01:59:39 +00:00
Eric Anholt
0b73889d54
Put some fallback debugging output under DEBUG_FALLBACKS.
2005-05-28 23:45:39 +00:00
Eric Anholt
2962f88189
Add a missing EnsureCmdBufSpace, matching r200.
2005-05-28 22:56:16 +00:00
Eric Anholt
f054fa85d8
Add a freebsd-dri-amd64 config, and quiet makedepend slightly by making an
...
EXPAT_INCLUDES config variable (set on FreeBSD) which is then used in
Makefile.template's INCLUDES.
2005-05-28 20:17:06 +00:00
Jerome Glisse
2ed4c296d9
Some fixes
2005-05-28 12:18:32 +00:00
Dave Airlie
22b0a42465
use shared-core
2005-05-28 10:55:23 +00:00
Ben Skeggs
0bae91562e
Up MAX_AOS_ARRAYS to 16. Do we need more?
2005-05-28 05:20:05 +00:00
Ben Skeggs
908dbc44c2
Play with swizzling a bit.
2005-05-28 03:19:56 +00:00
Aapo Tahkola
74e412c695
Programmable per-vertex point sizes and proper result reg assigns.
2005-05-28 01:02:00 +00:00
Aapo Tahkola
0080faf83e
More optimal r300Clear.
2005-05-27 20:10:05 +00:00
Brian Paul
d322810e13
properly pop the GL_TEXTURE_GEN_ enable state
2005-05-27 14:44:14 +00:00
Karl Schultz
6580a6d561
Account for moved/new/removed files.
2005-05-26 18:22:13 +00:00
Ian Romanick
70dbbbf89a
Fix gl_enums.py so that enums that are listed with the same name in
...
multiple places don't get generated multiple times.
2005-05-26 16:59:47 +00:00
Ian Romanick
497dd3e920
Minor correction to EXT_framebuffer_object XML. Fix gl_table.py so that it
...
generates the correct script name in the generated output.
2005-05-26 16:34:58 +00:00
Ian Romanick
249db89b00
Make a couple minor corrections to gl_API.xml. Fixes the name of an
...
extension that was missing the GL_ part and uses the core GL type names for
vertex buffer object functions instead of the ARB names.
Also commits the resulting changes to the generated code. Some how, the
#if sequence disappeared in the 1.52 version of glapi_x86.S.
2005-05-26 16:24:35 +00:00
Keith Whitwell
020225496e
Bump driver date.
2005-05-26 11:42:19 +00:00
Dave Airlie
69509641a8
make egl build first so we don't get wierd drivers linking to libs not available
...
yet
2005-05-26 04:24:09 +00:00
Dave Airlie
978d2fda3c
make linux-solo and linux-solo-x86 config files hierarchical
2005-05-26 03:47:34 +00:00
Ben Skeggs
ae516306b4
constant tracking
2005-05-26 02:33:57 +00:00
Dave Airlie
e45b5a4fa8
use shared-core rather than shared
2005-05-26 01:40:34 +00:00
Dave Airlie
8e5099d6a0
use shared-core instead of shared
2005-05-26 01:40:00 +00:00
Ian Romanick
d2ee346a93
Fix a couple typeos in enum names.
2005-05-25 21:00:16 +00:00
Michal Krol
170999a103
change local var names from "asm" to "assem" - I guess it caused
...
gcc 3.3.5 to break, but not tested it
2005-05-25 15:09:32 +00:00
Michal Krol
d1834e8c10
a small utility to convert .syn files to its binary forms;
...
does not require any command line params;
2005-05-25 14:58:22 +00:00
Michal Krol
0432411837
silencium gcc warnings
2005-05-25 14:27:59 +00:00
Michal Krol
0f71c6691e
add shader/slang/slang_assemble_assignment.c
2005-05-25 14:24:34 +00:00
Michal Krol
fc534034cc
more slang code
2005-05-25 14:23:00 +00:00
Michal Krol
1de60fe47f
ncrease stack size
2005-05-25 14:19:24 +00:00
Michal Krol
c16264b138
update grammar_mesa.c path
2005-05-25 14:00:22 +00:00
Michal Krol
1aadf1c039
moved from mesa/shader to mesa/shader/grammar
2005-05-25 13:58:36 +00:00
Michal Krol
1008f57f6f
remove the GLSL spec wording;
...
reorder some elementary operators;
disable assignment "=" and equality "==" "!=" operators - they are
handled internally by the assembly generator;
fix minor typos
2005-05-25 13:43:32 +00:00
Michal Krol
2b73e5aaaf
add mesa/shader/grammar to include list
2005-05-25 13:37:56 +00:00
Michal Krol
863eca9973
stand-alone vertsions of grammar_mesa - used by utilities;
...
DO NOT BUILD UNDER MESA
2005-05-25 13:35:39 +00:00
Keith Whitwell
39e14d2cff
Provide initial values for some variables.
2005-05-25 13:35:21 +00:00
Keith Whitwell
741b980433
add special case for flat shaded + separate specular triangles
2005-05-25 13:34:52 +00:00
Michal Krol
3f6d985753
change the behaviour of enter and local_addr instructions
2005-05-25 13:20:59 +00:00
Keith Whitwell
49109d01c0
Disable polygon stipple - it seems to break if certain specific stipple
...
patterns are used, including the one generated by conform.
2005-05-25 10:17:19 +00:00
Keith Whitwell
8286abd798
Fix various issues with cliprects and MakeCurrent
2005-05-25 10:14:39 +00:00
Ben Skeggs
53d13e014f
- Remove one of the loops in emit_arith
...
- Handle REPL_ALPHA in emit_arith (possibly incorrect for some things)
- Start on getting demos/arbfplight.c to look right. Won't be animated yet,
need to re-work const emit so we can update consts without re-translating
the entire program.
Assertion in r300_state.c::setup_rs_unit needs to be disabled for it to
work.
2005-05-25 06:46:10 +00:00
Ian Romanick
f387c83ec1
Commit the changes propagated from Jeremy Kolb's changes to the Python
...
scripts in src/mesa/glapi.
2005-05-25 03:30:06 +00:00
Ian Romanick
e87ab8c05f
Only use x86 / SSE assembly when USE_X86_ASM / USE_SSE_ASM are defined.
...
This makes the driver build on x86-64 again.
2005-05-24 23:03:15 +00:00
Karl Schultz
6b5afb0036
Cleanup some Windows junk.
2005-05-24 22:16:27 +00:00
Karl Schultz
89bf62cd49
project file for glut library
2005-05-24 22:06:59 +00:00
Karl Schultz
5dc31379c4
fix location of gears project
2005-05-24 22:04:03 +00:00
Karl Schultz
c97a3a3038
project file to build gears
2005-05-24 21:57:45 +00:00
Karl Schultz
7df5eddf6a
Visual Studio 6 project file to build GLUT and some demos.
2005-05-24 21:51:58 +00:00
Karl Schultz
f7c0c4f485
moved to windows build dir
2005-05-24 21:17:42 +00:00
Karl Schultz
b4c8b34534
moved to windows build dir
2005-05-24 21:15:52 +00:00
Karl Schultz
45ab8cb08a
Major code cleanup and begin using new render buffer interface.
2005-05-24 21:12:43 +00:00
Karl Schultz
b31b1f44f1
Change prototype for TextureMemCpy to return void* (was void).
2005-05-24 21:06:41 +00:00
Karl Schultz
7708b75d72
Visual Studio 6 project file for OSmesa library.
2005-05-24 21:02:51 +00:00
Karl Schultz
c73968af95
Visual Studio 6 project file for core Mesa.
2005-05-24 21:01:55 +00:00
Karl Schultz
9a726cdf8f
Needed to build .cc files in Visual Studio 6.
2005-05-24 21:01:05 +00:00
Karl Schultz
7179810375
Visual Studio 6 project file for GLU library.
2005-05-24 21:00:03 +00:00
Karl Schultz
a1b07e187e
Visual Studio 6 project file for Windows GDI driver.
2005-05-24 20:59:07 +00:00
Karl Schultz
39c0e51329
Visual Studio 6 workspace for Mesa libraries.
2005-05-24 20:57:15 +00:00
Karl Schultz
2f9722863d
Removing in favor of new Windows build directory.
2005-05-24 20:50:56 +00:00
Daniel Borca
731f1b12a0
remove stupid flags
2005-05-23 22:02:53 +00:00
Keith Whitwell
2d5f12ae6b
Initialize hw stencil renderbuffer.
2005-05-23 21:10:01 +00:00
Keith Whitwell
afa7f6a0f5
Disable recent sse change pending more testing.
2005-05-23 14:31:44 +00:00
Ben Skeggs
eeada48497
Implement enough of ARB_fragment_program for Keith's texenv program
...
generation in Mesa. Requires most recent Mesa cvs to work correctly.
Swizzle code is possibly slow/buggy and will probably be replaced.
Old behaviour can be controlled by a #define in r300_context.h, if
no-one minds I'll remove the old code later on.
Also, disabled cube map extension. AFAIK We don't support it yet,
and it causes issues with UT2004.
2005-05-23 14:14:19 +00:00
Keith Whitwell
0c4731b27c
Use SSE for vertex emit -- another good speedup.
2005-05-23 12:25:43 +00:00
Keith Whitwell
17bcf9f816
Import Thomas Helstrom's SSE memcpy code from the via X.org driver.
...
Add a TextureMemCpy callback, called from texstore.c when copying
texture data via the memcpy_texture() path.
Enable this code in the via driver - 100% speedup in texdown.c results.
2005-05-23 12:17:27 +00:00
Keith Whitwell
eb9d6f44a9
silence gcc warnings
2005-05-23 12:15:19 +00:00
Keith Whitwell
241b6b7ab1
Detect use of disabled textures as tex_env_crossbar sources.
2005-05-23 09:50:34 +00:00
Keith Whitwell
2dea6df80b
Support ARB_texture_env_crossbar. Changes the way programs are
...
generated somewhat, with all TEX instructions now emitted at the head
of the program.
2005-05-23 09:37:32 +00:00
Keith Whitwell
6fe176a648
Restore the negate() function.
...
Add Ben Skegg's ATI_texture_env_combine3 support.
2005-05-23 08:08:43 +00:00
Jerome Glisse
eb8be5d923
Small change to handle native case (7 natives case)
2005-05-22 12:24:52 +00:00
Jerome Glisse
446980473d
Adding r300 fragment program swizzle tab. Please some
...
one reread macro at begining see if i made any error.
A full reread would also be usefull there may be some
errors for some swizzle despite the great care i took
to done them :)
2005-05-22 12:06:50 +00:00
Ian Romanick
b70a47736a
Add support for modes with a depth-buffer but no stencil-buffer. This
...
eliminates various "3D driver claims to not support visual" messages in
16-bit color mode.
2005-05-20 18:40:11 +00:00
Keith Whitwell
3cc2f82bb5
Remove debug printfs
2005-05-20 15:12:12 +00:00
Keith Whitwell
923515b3f8
Re-enable X11 optimized triangle funcs.
2005-05-20 15:06:41 +00:00
Brian Paul
e3e8067db7
use MAX_SCREENS instead of hard-coded number
2005-05-20 14:11:11 +00:00
Brian Paul
8f384f0b67
fix reversed strstr() args, print mode string
2005-05-20 14:03:35 +00:00
Brian Paul
e58d32947e
replace // with /* */
2005-05-20 14:02:02 +00:00
Jouk Jansen
063efce6ee
Committing in .
...
Update openVMS compile support
Modified Files:
Mesa/progs/demos/descrip.mms
Mesa/src/mesa/shader/slang/descrip.mms
Mesa/src/mesa/tnl/descrip.mms
----------------------------------------------------------------------
2005-05-20 11:43:54 +00:00
Jon Smirl
bab559b1fa
Remove some debug output
...
Add #if DEBUG_FRAG in s_nvfragprog.c
2005-05-20 01:17:38 +00:00
Adam Jackson
8f8e0f0b01
Use the 1.3 names for FogCoord*
2005-05-20 00:44:37 +00:00
Keith Whitwell
18a74321aa
Invalidate current fastpath on changes to attribute size or offset within
...
the vertex.
Use existing facilities to check for sse2 and enable when available.
Turn on SSE/SSE2 codegen for t_vertex.c by default when USE_SSE_ASM is
defined. Disable with "MESA_NO_CODEGEN=t".
2005-05-19 20:25:32 +00:00
Keith Whitwell
c2745ffa49
Cope with the common 3ub and 1ub cases.
...
Fix a few typos.
Note that sse_movss sets high dwords to zero when reading from memory.
Fix a few related bugs.
2005-05-19 19:02:46 +00:00
Keith Whitwell
9557401a98
Re-initialize viewport shadows each time.
2005-05-19 19:01:47 +00:00
Keith Whitwell
67cc1f6ba6
move osmesa demos to their own directory
2005-05-19 15:39:37 +00:00
Jon Smirl
c70dace694
Fix EGL fbdev palette problem. demo3 can save ppm of screen
2005-05-19 15:03:31 +00:00
Keith Whitwell
6040d34109
Rename emit functions to reflect instruction set in use (ie
...
x86,sse,sse2,mmx). Add paths for sse+mmx vs. the initial version
which assumed sse2 was available everywhere.
2005-05-19 14:42:09 +00:00
Brian Paul
8608978aba
remove the XFree86 ID line
2005-05-19 13:32:41 +00:00
Michal Krol
02168254a8
intermediate code generator (not finished);
...
generic back-end interpreter (interprets directly intermediate code)
2005-05-19 11:50:53 +00:00
Michal Krol
e5ff2b94ff
add static_assert macro
2005-05-19 10:22:28 +00:00
Michal Krol
216f89318e
fix info log grabbing
2005-05-19 09:28:01 +00:00
Aapo Tahkola
e3cdbca63f
Ditch unused code and features that arent in subject to get supported any near time.
2005-05-19 00:03:50 +00:00
Ian Romanick
6bc9ea1df9
In addition to dead-code removal and other clean-up, bump the required DDX
...
version from 1.0.0 to 1.1.1. 1.1.1 is over a year and a half old at this
point, so it should be pretty widespread. This allows the linecomp_sane
field to be eliminated from mga_screen_private_s.
2005-05-18 22:49:59 +00:00
Jon Smirl
9a1b5af333
Fix inverted y for egl fbdev, add egl demo3
2005-05-18 20:44:23 +00:00
Brian Paul
8818eae253
To better exercise pixel packing, replace regular glReadPixels with four
...
ReadPixels that get the image piece by piece.
2005-05-18 15:44:13 +00:00
Keith Whitwell
2b2bd08589
Remove old t_vertex.c codegen infrastructure, tie in new code.
...
Currently disabled, can enable with MESA_EXPERIMENTAL=t.
2005-05-18 15:26:48 +00:00
Keith Whitwell
dc7fc17396
Fix a few typos, initialize p->identity.
2005-05-18 14:04:19 +00:00
Keith Whitwell
96582f4f28
Eliminate a couple of swizzles.
2005-05-18 14:03:02 +00:00
Keith Whitwell
dd4c1dd038
Generates working SSE code for gears under the swrast driver.
2005-05-18 12:26:21 +00:00
Keith Whitwell
b745bf08cd
Checkpoint commit: Preliminary version of a facility to emit x86/sse code
...
to implement vertex emit functions for the t_vertex.c mechanism.
2005-05-18 10:04:27 +00:00
Aapo Tahkola
2f74adc41f
Stick texture LOD back on.
2005-05-18 08:43:30 +00:00
Aapo Tahkola
e53fc72f67
Polygon mode fixes.
2005-05-18 08:22:36 +00:00
Jon Smirl
bd565e4bb7
Fix for writing the wrong sysfs variable when blanking
2005-05-18 02:48:44 +00:00
Jon Smirl
9a3da7ea7b
Implement fbdev swapbuffers()
2005-05-18 01:44:11 +00:00
Ian Romanick
6e56f905d0
More comments. More dead-code removed. More clean-up.
2005-05-18 00:37:32 +00:00
Keith Whitwell
2860e5f536
Disable leftover debug statements
2005-05-17 22:21:08 +00:00
Brian Paul
22652f952f
fix some BCOMP/ACOMP typos (fixes Brad King's vtk failures)
2005-05-17 19:29:46 +00:00
Brian Paul
ae818ed1da
don't include strings.h
2005-05-17 18:44:33 +00:00
Brian Paul
198d6d05b0
remove eglQueryDisplayMESA()
2005-05-17 13:22:13 +00:00
Brian Paul
5a0cb726d1
fix pbuffer sample code
2005-05-17 13:21:46 +00:00
Brian Paul
d2ab4eb2c2
remove glmode stuff
2005-05-17 13:21:12 +00:00
Jon Smirl
2ec2e94e2e
Check error return from _eglInitPbufferSurface() correctly
2005-05-17 03:48:38 +00:00
Jon Smirl
40c1c723fb
Compute stride in the right order
2005-05-17 03:38:06 +00:00
Brian Paul
bf7f998f39
Added software-based pbuffer support (untested).
...
Use _eglConfigToContextModesRec() function and remove need for
the _EGLConfig->glmode struct.
Silence some compiler warnings.
2005-05-17 02:18:38 +00:00
Brian Paul
bb2c65200c
updated demoCreatePbufferSurface()
2005-05-17 02:15:38 +00:00
Brian Paul
5119056324
update comments
2005-05-17 02:14:44 +00:00
Brian Paul
4c80f8df46
more work on _eglConfigToContextModesRec()
2005-05-17 02:13:00 +00:00
Jon Smirl
e03b5cdf3f
Make EGL_NO_MODE_MESA work.
2005-05-17 02:12:29 +00:00
Brian Paul
167b141e6e
added _eglInitPbufferSurface()
2005-05-17 02:12:26 +00:00
Jon Smirl
d06da50888
Fix several internal problems with generating the list of configs.
2005-05-17 00:59:13 +00:00
Ian Romanick
c1082804a8
Rearranged some code and added some comments to mgaAllocDmaLow. The
...
modified code performs identically, but cuts 16KiB from the resulting
mga_dri.so.
2005-05-16 23:23:51 +00:00
Felix Kuehling
ffd97d20aa
Don't use _mesa_swizzle_ubyte_image if all three texture formats
...
involved in _mesa_textore_argb/rgba8888 (source, base-internal,
destination) differ. _mesa_swizzle_ubyte_image knows only about two of
the formats and can't handle the case that all three are different
correctly. Fixes https://bugs.freedesktop.org/show_bug.cgi?id=3111 .
2005-05-16 23:01:09 +00:00
Brian Paul
a33f0d3024
remove -ansi -pedantic -D_POSIX_C_SOURCE=199309L from CXXFLAGS
2005-05-16 19:07:45 +00:00
Jon Smirl
380991cb65
Implement query of surface type.
2005-05-16 16:50:38 +00:00
Jon Smirl
3e8001a465
Add error about write permission to fbdev attribs
2005-05-16 15:51:05 +00:00
Brian Paul
af1a729972
another GLX / XCB patch (Jeremy Kolb)
2005-05-16 14:12:46 +00:00
Keith Whitwell
cf4f3c5061
Deal better with indirection and indirection accounting, developed
...
with Ben Skeggs.
2005-05-16 12:15:01 +00:00
Keith Whitwell
4cf20d9236
Apply r200 tcl fix to radeon - compiles but untested.
2005-05-16 08:36:28 +00:00
Brian Paul
72a313902b
EGL_MESA_copy_context stuff
2005-05-16 02:21:57 +00:00
Brian Paul
f9bad3dfea
use EGLint instead of unsigned long for eglCopyContextMESA, added comments
2005-05-16 02:21:08 +00:00
Brian Paul
a495ed372f
separate ext strings with a space
2005-05-16 02:17:49 +00:00
Brian Paul
d9789b7861
s/Atrib/Attrib/, set extension enable flags
2005-05-16 02:16:33 +00:00
Brian Paul
51ac95ba89
added boolean extension flags to _EGLDriver
2005-05-16 02:15:42 +00:00
Brian Paul
6493bd07a7
restore _eglSetConfigAttrib (for now), added prototype _eglConfigToContextModesRec()
2005-05-16 02:14:50 +00:00
Brian Paul
7bfe8df08a
define M_E if needed
2005-05-16 01:32:57 +00:00
Brian Paul
5873faf39b
make _eglSetConfigAtrib() a static function, and rename it
2005-05-16 00:45:03 +00:00
Brian Paul
fdeda9c458
remove MESA suffix from _eglInitScreenSurface, use swAlpha value
2005-05-16 00:32:09 +00:00
Brian Paul
9b134f641c
minor tweaks
2005-05-16 00:31:29 +00:00
Brian Paul
efeea95dcc
fix GetRow parameters (Nicolai Haehnle)
2005-05-15 21:26:11 +00:00
Jon Smirl
45472672a2
A few egl patches needed for glitz, mainly config BITS
2005-05-15 04:00:59 +00:00
Aapo Tahkola
aca2e0da3c
Make gleans polyoffset test happy.
2005-05-14 17:41:57 +00:00
Aapo Tahkola
d5084d42d4
Dont assume GLbooleans are ones when true.
2005-05-14 16:52:32 +00:00
Nicolai Haehnle
578f63f2bf
Cleanup blend state generation.
...
Do not set the NO_SEPARATE bit, as it causes problems with some
combinations of blend functions.
2005-05-14 14:56:25 +00:00
Jon Smirl
1c606a9aa1
Add empty placeholder for eglCopyContextMESA
2005-05-14 14:54:38 +00:00
Nicolai Haehnle
09f433b97c
The kernel doesn't like command buffers over 64KB, so we don't
...
allocate buffers bigger than that.
2005-05-14 14:51:17 +00:00
Jon Smirl
8110df4f61
Fix compiler warning about missing parameter list
2005-05-14 14:11:11 +00:00
Nicolai Haehnle
9cf35d2876
Remove dead span functions code.
2005-05-14 12:19:05 +00:00
Nicolai Haehnle
11bd5c1ac4
Fix span functions for stencil buffer access.
2005-05-14 11:43:04 +00:00
Nicolai Haehnle
686e9b9f57
Don't print debug messages unless the user explicitly requested them
...
using the RADEON_DEBUG environment variable.
2005-05-14 09:17:28 +00:00
Jon Smirl
aecc05627a
Add forgotten demo2.c
...
VS: ----------------------------------------------------------------------
2005-05-14 03:51:18 +00:00
Jon Smirl
d0ddf190aa
Fix compile error in demo egl driver
2005-05-14 03:49:55 +00:00
Jon Smirl
5cb977fedf
Forgot to add fb_egl.c
2005-05-14 03:22:48 +00:00
Nicolai Haehnle
296428dcf4
Make software fallbacks work again:
...
We need to plug in swsetup functions into the TNL module's callbacks.
Also, resize the framebuffer size when the drawable size changes.
2005-05-13 21:29:17 +00:00
Nicolai Haehnle
ee83a1302f
Remove quiescence sequence from r300ClearBuffer.
...
The DRM is responsible for emitting this quiescence sequence when
appropriate.
2005-05-13 21:00:11 +00:00
Jon Smirl
7012d01d88
First attempt at getting egl support up on dumb framebuffer.
...
Seems to be mostly working. Not all of egl API is implemented.
2005-05-13 18:31:35 +00:00
Nicolai Haehnle
a6ed129dfc
Patch from Jeff Smith:
...
The type of vertex data is opaque in the emit_* functions, so use GLvoid*
instead of char*. This also eliminates some compiler warnings.
2005-05-13 18:03:24 +00:00
Nicolai Haehnle
733bc876ee
Patch from Jeff Smith:
...
Fix a WARN_ONCE format string.
2005-05-13 17:44:22 +00:00
Alan Hourihane
64034c4fb5
Remove MAX_VISUAL limitations of 100. If running dual head this can
...
be easily consumed. There are no limitations now and the VisualTable
is realloced when necessary.
2005-05-13 11:56:13 +00:00
Keith Whitwell
846eb333ae
Calculate render inputs for tcl stage correctly (hint: they aren't the
...
same as tnl->render_inputs). Fixes recent tcl problems.
2005-05-13 09:15:50 +00:00
Ian Romanick
c9a69a6968
Remove some unused structure fields, add some comments, and ifdef out some
...
dead code. This is just some clean-up work which should not have any
functional impact.
2005-05-12 23:15:38 +00:00
Keith Whitwell
269e3895d9
new MESA_DEBUG option: disassem
2005-05-12 10:28:43 +00:00
Keith Whitwell
5c72837af9
Rein in debug slightly
2005-05-12 10:22:29 +00:00
Keith Whitwell
5f430c9976
Turn disassem off (oops).
2005-05-12 09:31:33 +00:00
Keith Whitwell
714be699be
Add check for mask == NULL to the one routine missing it.
2005-05-12 09:07:12 +00:00
Keith Whitwell
10432bcc0a
When lighting is enabled, but no lights are enabled, the scenecolor
...
becomes the result of lighting. When lighting is disabled,
pass-through incoming color value. Likewise, pass through incoming
texture values. (Based on patch by Aapo Tahkola)
Add compile-time configuration to switch between DP4 and MUL/MAD for
matrix-vector multiplications.
2005-05-12 08:54:13 +00:00
Ben Skeggs
69a2f7cdd5
fix warnings in r300_texstate.c (Jeff Smith)
2005-05-12 03:53:18 +00:00
Karl Schultz
db21f1c84f
The "P" suffix on APIENTRY and GLAPIENTRY is to be used for pointers to
...
functions, not for functions that return pointers. Restore protoype
for glGetString back to its correct form.
2005-05-11 22:01:20 +00:00
Aapo Tahkola
4e68f4c1fa
VBOs.
2005-05-11 17:28:13 +00:00
Keith Whitwell
1e5772f0ba
Don't let FragmentProgram._Active influence choice of vertex vs pixel
...
fog.
2005-05-11 16:30:02 +00:00
Keith Whitwell
ac6728d2d9
Previously in TXP and TEX instructions, lambda was passed to
...
fetch_texel as zero, but I believe this is incorrect. The spec uses a
pseudocode function:
vec4 TextureSample(float s, float t, float r, float lodBias,
int texImageUnit, enum texTarget);
to specify the behaviour of TEX, TXB and TXP instructions. For TEX
and TXP, lodBias is passed as zero, TXB is passed with texcoord[4]. In our code we have
static void
fetch_texel( GLcontext *ctx, const GLfloat texcoord[4], GLfloat lambda,
GLuint unit, GLfloat color[4] )
and were passing zero and a biased lambda value respectively. The
difference is that TextureSample() would add in the lambda term
itself, while in our code the caller is expected to do this. Thus in
the TEX and TXP cases, it is necessary to pass an unbiased lambda
value for things to work out correctly.
2005-05-11 16:28:33 +00:00
Keith Whitwell
49d8cbe8d1
Use _mesa_memset rather than memset
2005-05-11 15:18:59 +00:00
Keith Whitwell
9d148e6b2b
Don't let FragmentProgram._Active influence choice of vertex vs pixel
...
fog.
2005-05-11 15:18:23 +00:00
Keith Whitwell
363d0bcf01
Test for texcoord[3] == zero before dividing. Not so sure about this
...
test - if texcoord[3] is zero, we'd probably be fine except for an
ASSERT in IROUND_POS() which gets triggered by the inf values
created.
2005-05-11 15:17:31 +00:00
Keith Whitwell
e490242b9a
Fix glean/conform problems. Don't generate so much output when
...
disassembling.
2005-05-11 15:16:35 +00:00
Keith Whitwell
a582015905
Fix valgrind complaint, conform vertex order test.
2005-05-11 10:30:13 +00:00
Keith Whitwell
3509fd8c1b
Rename temp_flag to temp_in_use. Use ctx->Const.MaxVertexProgramTemps
...
rather than MAX_NV_VERTEX_PROGRAM_TEMPS and deal with this possibly
being greater than 32.
2005-05-11 08:34:19 +00:00
Keith Whitwell
93cd9237d7
Fix logic for allocating texture temporaries (Ben Skeggs).
...
Rename temp_flag, tex_temp_flag to make this clearer.
Respect ctx->Const.MaxFragmentProgramTemps limit.
2005-05-11 08:30:23 +00:00
Adam Jackson
1243b829bb
int -> size_t to fix compile on LP64.
2005-05-11 01:33:50 +00:00
Keith Whitwell
2fcaf7a529
Ensure programs don't overflow allocated instruction store.
2005-05-10 18:24:50 +00:00
Keith Whitwell
a42fe19d8d
Fix some valgrind complaints
2005-05-10 18:22:19 +00:00
Keith Whitwell
e57d5c4742
fix some valgrind complaints
2005-05-10 18:10:32 +00:00
Keith Whitwell
5a5b4436cb
Improved detection of program changes.
2005-05-10 18:10:00 +00:00
Keith Whitwell
3ffe8731e6
Double-buffer generated instructions and only notify driver when the
...
generated program differs from the previous one.
2005-05-10 18:09:17 +00:00
Keith Whitwell
c5f5055097
Fix some valgrind complaints
2005-05-10 18:08:25 +00:00
Keith Whitwell
dbeea25bb8
Double-buffer generated instructions and only notify driver when the
...
generated program differs from the previous one.
2005-05-10 13:57:50 +00:00
Keith Whitwell
f29f2fc294
reduce the use of malloc and strdup for parameter lists
2005-05-10 13:56:23 +00:00
Keith Whitwell
ab81d1fd99
don't be fooled into emitting padding for wpos when not used
2005-05-10 13:54:52 +00:00
Keith Whitwell
d9fdb6c2bb
Missing from previous commit
2005-05-10 11:41:33 +00:00
Keith Whitwell
9eef0da109
Update for FragmentProgram._Active
2005-05-10 11:40:52 +00:00
Keith Whitwell
8b88f62fbd
Better driver notification on changes.
2005-05-10 11:39:50 +00:00
Keith Whitwell
948fa3b295
get fog working with _TexEnvProgram
2005-05-10 11:38:56 +00:00
Keith Whitwell
586f2c59fe
Temporary fix - delete and recreate texenvprogram so that drivers
...
notice when it changes.
2005-05-10 10:25:16 +00:00
Jouk Jansen
e3b0c19ec9
Committing in .
...
OpenVMS compile support update for new buffer-code
Modified Files:
Mesa/src/mesa/drivers/x11/descrip.mms
Mesa/src/mesa/main/descrip.mms
Mesa/src/mesa/swrast/descrip.mms
----------------------------------------------------------------------
2005-05-10 10:15:30 +00:00
Keith Whitwell
9ca8815d3b
Fix texenv segfault. Reported by Ben Skeggs.
2005-05-10 09:56:02 +00:00
Keith Whitwell
ecb6bfc0ce
Try not to use the same temp reg as a TXP destination more than once,
...
as this also constitutes a texture indirection. Reported by Ben
Skeggs.
2005-05-10 08:58:44 +00:00
Daniel Borca
fee163a61a
pathetic attempt to accomodate new frambuffer changes (still some work to do)
2005-05-09 22:15:24 +00:00
Daniel Borca
0e26580c90
accomodate new frambuffer changes
2005-05-09 22:14:58 +00:00
Daniel Borca
c8542705f7
fix some typos in FX code
2005-05-09 22:14:32 +00:00
Keith Whitwell
435eff8b85
i915 will use _TexEnvProgram (if active)
2005-05-09 17:59:13 +00:00
Keith Whitwell
276330b241
Use driver functions to create TexEnvProgram, TnlProgram
2005-05-09 17:58:13 +00:00
Keith Whitwell
ff6723e326
check for null DrawBuffer values
2005-05-09 17:42:18 +00:00
Keith Whitwell
1180fc13db
Fallback (rather than fail) on unknown program targets.
2005-05-09 17:38:52 +00:00
Jon Smirl
5c6aec2f39
dri fb works using renderbuffers now in RGBA mode
2005-05-08 05:01:03 +00:00
Jon Smirl
86300c6945
fbdri can draw double buffered now. Next step is to convert it
...
to use RenderBuffers.
2005-05-07 19:56:44 +00:00
Brian Paul
fc3bc1ae14
remove some dead code
2005-05-07 18:27:58 +00:00
Brian Paul
d3bd97bb14
x86_64 stuff
2005-05-07 17:27:57 +00:00
Brian Paul
52064f6c37
added linux-x86-xcb config (Jeremy Kolb)
2005-05-07 17:21:11 +00:00
Brian Paul
2eb147e7f5
Patches for XCB (Jeremy Kolb)
2005-05-07 17:14:50 +00:00
Brian Paul
6f3d16c64a
assorted warning clean-ups for x86_64, etc (Mikko T.)
2005-05-07 17:06:49 +00:00
Brian Paul
42fa81275c
x86-64 transform optimizations (Mikko T.)
2005-05-07 16:59:58 +00:00
Brian Paul
e3f684b753
fix a bunch of html errors
2005-05-06 22:17:24 +00:00
Brian Paul
883d20791a
fix cpp / bytesPerPixel problem (bug 1196554)
2005-05-06 19:28:31 +00:00
Brian Paul
b1d0ac64ab
remove bad assertion, added new ones in clear_pixmap()
2005-05-06 15:23:54 +00:00
Brian Paul
c64573997c
restore call to SetBuffer() in clear_color_buffers(), only temporary
2005-05-06 14:44:16 +00:00
Ben Skeggs
e133984f51
Updated for EXT_framebuffer_object changes. I don't know if this is correct, but it seems to work
2005-05-06 08:41:50 +00:00
Jon Smirl
bd8162aaac
Fix problem generating mode db. Miniglxtest works now.
...
Miniglxsample is still broken with double buffering issues.
2005-05-06 05:50:41 +00:00
Aapo Tahkola
4a55d4ffa7
Missing setups that cause all kinds of problems with hw tnl.
2005-05-06 03:18:40 +00:00
Karl Schultz
6258b76c49
Port Mesa to build on a P64 platform (e.g., Win64). P64 platforms
...
use 64-bit pointers and 32-bit longs. So, operations like casting pointers
to unsigned long and back to pointer won't work. glheader.h now
includes files to define uintptr_t, which should instead be used for
this sort of operation. It is an integer type that is the same size
as a pointer.
2005-05-05 21:08:07 +00:00
Brian Paul
203dcb733d
fix for renderbuffer (Andreas Stenglein)
2005-05-05 17:13:18 +00:00
Brian Paul
bd1d9d96b2
remove some test code
2005-05-05 15:09:16 +00:00
Brian Paul
9f8b3fac97
minor face-lift for web pages
2005-05-05 14:18:31 +00:00
Brian Paul
0355d3ff94
fix typo
2005-05-05 14:18:04 +00:00
Brian Paul
cb34c11663
added a comment
2005-05-05 13:08:06 +00:00
Brian Paul
1077779c7d
add PROGRAM_DIRS line
2005-05-05 13:07:52 +00:00
Aapo Tahkola
1c39d183c4
Getting rusty... 4278 was already there.
2005-05-05 06:51:00 +00:00
Jon Smirl
fd4f7064e2
Fix up origin in dri/fb driver
...
Calculated fbBPP
2005-05-05 05:50:19 +00:00
Aapo Tahkola
db46e2a7dd
Flat shading and bunch of clarifications to r300_reg.h .
2005-05-05 03:40:47 +00:00
Adam Jackson
e7769cb348
Refactor COMMON_SOURCES up to Makefile.template
2005-05-05 03:15:08 +00:00
Jon Smirl
d83c4e6dd1
Minor touchups to fbdev renderbuffer support
2005-05-05 00:28:37 +00:00
Aapo Tahkola
73e8ffe9f3
Pack tex coord regs at vertex program backend.
2005-05-05 00:28:31 +00:00
Brian Paul
286c4cc201
more updates for users of s_spantemp.h
2005-05-05 00:10:18 +00:00
Adam Jackson
b3e878ad90
Add drirenderbuffer.c to COMMON_SOURCES
2005-05-04 22:05:02 +00:00
Brian Paul
eae0439ae6
fix s_spantemp.h includes
2005-05-04 20:20:02 +00:00
Brian Paul
79c0bb5264
FBO changes
2005-05-04 20:18:23 +00:00
Brian Paul
41a93f544e
fix xm_span2.c reference
2005-05-04 20:13:59 +00:00
Brian Paul
e4b2356c07
Major check-in of changes for GL_EXT_framebuffer_object extension.
...
Main driver impacts:
- new code for creating the Mesa GLframebuffer
- new span/pixel read/write code
Some drivers not yet updated/tested.
2005-05-04 20:11:35 +00:00
Brian Paul
ebef61f5c0
html fix
2005-05-04 20:05:21 +00:00
Brian Paul
fe6ee3f5e6
EGLScreenMESA updates
2005-05-04 20:00:15 +00:00
Brian Paul
f5581bb994
don't call XTranslateCoordinates() if rendering to pixmap
2005-05-04 14:50:45 +00:00
Keith Whitwell
47b29f511a
Add a facility to route all rasterization through a fragment program
...
which is automatically generated to match the current texture environment
state. Introduces a new value ctx->FragmentProgram._Active which is
true when either _Enabled is true or there is such a fragment program
ready to run.
To test out on a driver running the software rasterizer, set
MESA_TEX_PROG=t in the environment. It goes without saying that performance
is lower for the software rasterizer in this mode.
2005-05-04 11:44:44 +00:00
Keith Whitwell
c3f764f7bb
Sort instructions for clarity.
2005-05-04 11:21:46 +00:00
Keith Whitwell
3151b27b0a
Include negate information in disassembly output.
2005-05-04 11:21:25 +00:00
Keith Whitwell
209b090241
Mark unused registers as undefined so dissassemblers can recognized
...
them easily.
2005-05-04 11:20:59 +00:00
Keith Whitwell
d8f9599403
Improve the quality of the disassembly output for fragment programs.
2005-05-04 11:20:20 +00:00
Jouk Jansen
c6e1569b7f
Committing in .
...
OpenVMS compile update
Modified Files:
Mesa/src/mesa/shader/slang/descrip.mms
----------------------------------------------------------------------
2005-05-04 06:33:58 +00:00
Jon Smirl
82761cb08b
DRI fbdev driver getting better. Now I can see something on the screen
...
but it isn't the right something yet.
2005-05-04 06:12:22 +00:00
Brian Paul
c22990c29a
sync with latest EGL_MESA_screen_surface spec (EGLScreenMESA handles)
2005-05-04 03:33:21 +00:00
Brian Paul
3aeae20685
updates for latest EGLScreenMESA changes
2005-05-04 03:32:39 +00:00
Keith Whitwell
884b5ade86
Import all texture coordinate arrays. Import them only once.
2005-05-03 15:11:23 +00:00
Aapo Tahkola
138b7ef4d9
Add support to external tnl switcher and disable hw tnl by default.
2005-05-01 23:36:43 +00:00
Felix Kuehling
3a934557bf
Bumped the Savage driver date (a bit late) to mark S3TC support.
2005-05-01 14:37:23 +00:00
Felix Kuehling
5f0bf77255
Fixed and cleaned up programming of watermark registers. There may be
...
a marginal speedup, but I'm not sure this has the same effect on all
hardware. Tested on Savage IX and ProSavageDDR. For experimenting with
different values see the macros at the start of savagestate.c.
2005-05-01 14:29:16 +00:00
Jon Smirl
8af7ff1ded
Improve the DRI fb driver, now it compiles.
...
Added code to support NEW_INTERFACE.
It still doesn't work. Made it build from make linux-solo.
2005-05-01 00:21:27 +00:00
Brian Paul
1c54579e86
apply previous GL_COMPRESSED_TEXTURE_FORMATS_ARB fix to generator file, and regenerate get.c
2005-04-30 18:30:16 +00:00
Aapo Tahkola
7d33053e47
r300 side support for fixed function pipeline. This isnt functional with current Mesa.
2005-04-30 11:06:14 +00:00
Felix Kuehling
47d18cbb64
Fixed bogus ENUM_TO_BOOLEAN in
...
_mesa_GetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS_ARB). Must be ENUM_TO_INT.
mesa/progs/tests/texenv now lists supported compressed texture formats
correctly.
2005-04-30 02:09:23 +00:00
Felix Kuehling
f1d053b19a
Added S3TC support to the Savage driver with some help from Mark Cass's
...
S3TC support for an older driver version. On Savage3D/IX/MX
GL_EXT_texture_compression_s3tc can't be enabled because DXT3 and DXT5
are not supported. However GL_S3_s3tc is enabled on all Savage chips.
Tested on a Savage IX and a ProSavageDDR
2005-04-30 02:03:18 +00:00
Jon Smirl
28d0a9c9dd
Fix include path to make build work
2005-04-29 22:25:21 +00:00
Keith Whitwell
5f534aa1e2
Format for 80 columns. Add alternate matrix mul based on MAD rather than DP4.
2005-04-29 17:32:27 +00:00
Keith Whitwell
e9e20fc47d
Add DISASSEM define, similar to other program generator files.
2005-04-29 17:31:54 +00:00
Keith Whitwell
a5cb1aa211
Add linux-fbdev config
2005-04-29 17:31:10 +00:00
Keith Whitwell
431417fec7
new config
2005-04-29 17:30:29 +00:00
Keith Whitwell
5c81a4b9cd
Put back not-so-redundant #ifdef.
2005-04-29 15:41:24 +00:00
Keith Whitwell
a6ebcdfe7d
Remove redundant #ifdef, fix compiler warning
2005-04-29 15:37:27 +00:00
Keith Whitwell
2c19069182
new file
2005-04-29 15:36:38 +00:00
Keith Whitwell
15e75e00c7
Maintain a fragment program for current texturing state.
2005-04-29 15:11:39 +00:00
Brian Paul
d59054e60b
fix _tnl_copy_to_current() so that current edge flag and rasterpos aren't trashed by color index updates
2005-04-28 21:14:00 +00:00
Keith Whitwell
5cef1a1fed
Stop gcc-4.0 complaining about "type qualifiers ignored on function
...
return type".
2005-04-28 13:16:23 +00:00
Keith Whitwell
545515cbea
Stop gcc-4.0 complaining about "type qualifiers ignored on function
...
return type".
2005-04-28 12:05:58 +00:00
Brian Paul
97e1e60b1c
move set_component_sizes() to fix bug 3135
2005-04-27 21:20:30 +00:00
Brian Paul
69441868f6
no need to enable fog or set fog mode with fragment program
2005-04-26 20:58:27 +00:00
Brian Paul
55d8dd4078
tweak previous fog/fragment program fix
2005-04-26 20:56:21 +00:00
Brian Paul
d09df24082
added interpolate_fog()
2005-04-26 17:35:45 +00:00
Brian Paul
c03b6f40ba
enable fog render input if fragment program fog option set
2005-04-26 17:25:53 +00:00
Brian Paul
c039af165d
comments and minor clean-up
2005-04-26 16:02:56 +00:00
Aapo Tahkola
c3259fa436
Fix as suggested by Ben Skeggs.
2005-04-25 09:50:45 +00:00
Keith Whitwell
b83aadb0e4
Ensure all VB->AttribPtr[] are populated. Reported by Aapo Tahkola
2005-04-25 09:36:27 +00:00
Jon Smirl
576caad33e
Minor changes to make linux-solo build again
2005-04-25 03:03:10 +00:00
Felix Kuehling
cbc8d7596a
Software fallback for glColorMask. Can be avoided on Savage4 when all
...
channels are masked (disable draw update). Bumped driver date to
reflect recent correctness fixes. The driver now passes all glean
tests except exactRGBA on both Savage4 and Savage3D-based cards.
2005-04-24 20:55:57 +00:00
Aapo Tahkola
6ffd0a4cf1
Modifying to build against current Mesa. Disabled r200*.c files since they didnt want to build anymore.
2005-04-24 09:08:31 +00:00
Felix Kuehling
5c906924ed
Fixed a segfault introduced by Keith's pipeline changes.
2005-04-23 19:54:30 +00:00
Felix Kuehling
9b4536a654
Texturing fixes for Savage3D/MX/IX:
...
- force emitting texAddr when the texture image changed (flush caches)
- set transparent texture color key to something improbable
(couldn't find a way to disable it completely)
- fixed texture environment modes GL_DECAL and GL_REPLACE
- made texture environment mode GL_BLEND a software fallback
- added two custom texture formats for promoting from GL_ALPHA to ARGB8888
and 4444. Since the hardware can't be made to ignore the RGB color
components, set them to 1 instead of 0. This gives the correct results
- disabled GL_EXT_texture_env_add on Savage3D/MX/IX
- map both GL_CLAMP and GL_CLAMP_TO_EDGE to hardware mode "wrap". It doesn't
match either mode exactly by the spec, so we should either fall back on both
or none. I chose the latter.
- fall back to software when s and t wrapping modes differ (hardware has only
one bit for both)
2005-04-23 17:18:57 +00:00
Keith Whitwell
df943a4041
Fix the worst problems with dangling edgeflag references in
...
display lists. These mainly arise from edgeflag being the only
attribute no longer stored internally as a float and requiring
various special case paths to accomodate it.
2005-04-23 11:55:18 +00:00
Keith Whitwell
0d4af83f25
Updates for pipeline_stage struct changes.
2005-04-22 22:47:09 +00:00
Keith Whitwell
bf87f86493
First pass at updating these drivers with pipeline_stage struct changes.
2005-04-22 22:42:09 +00:00
Felix Kuehling
963586b871
Added a French translation of option descriptions by Stephane Marchesin.
2005-04-22 21:36:37 +00:00
Brian Paul
fc06f9fb25
demo / test progs
2005-04-22 21:17:14 +00:00
Brian Paul
20d44dc9bc
types for Mesa implementation of EGL
2005-04-22 21:16:28 +00:00
Brian Paul
11b0a76370
prototype EGL_MESA_screen_surface.
2005-04-22 21:16:12 +00:00
Brian Paul
adbff7e977
initial EGL code
2005-04-22 21:09:39 +00:00
Keith Whitwell
a661654a33
Move the call to _tnl_UpdateFixedFunctionProgram to make
...
it easier for hardware drivers to test this out.
2005-04-22 13:02:04 +00:00
Keith Whitwell
6f973f3367
Simplify the pipeline_stage structure
...
- remove input/output fields, input tracking removed.
- remove state fields, the validate function now called
on every statechange.
- add an explicit 'create' function.
Add in code to build vertex program to implement current t&l state. Still
disabled, but turn on with a #define in t_vp_build.h.
2005-04-22 12:51:19 +00:00
Keith Whitwell
6a13c7da4c
Up the value of MAX_NV_VERTEX_PROGRAM_PARAMS to a power of two.
2005-04-22 12:46:13 +00:00
Michal Krol
addcc6afbd
Add more error checking.
2005-04-22 10:43:36 +00:00
Michal Krol
19fb77ee7b
Cosmetic changes.
2005-04-22 10:28:53 +00:00
Michal Krol
b10d080b1e
Move some utility functions to slang_utility.c.
2005-04-22 10:15:32 +00:00
Michal Krol
3ed1f07686
Provide precompiled binary versions of built-in library .gc sources
...
to dramatically improve shader compiling performance.
2005-04-22 09:51:46 +00:00
Brian Paul
2cbbd3dc50
undef DEPTH_TYPE at end
2005-04-22 02:56:21 +00:00
Felix Kuehling
a7fcac5e92
Fixed some suspicious pointer casts that caused lots of
...
compile-time-warnings on x86-64. Not tested on x86-64 yet, but a good
thing in general, so I'm giving up waiting for feedback. See also
https://bugs.freedesktop.org/show_bug.cgi?id=2924 .
2005-04-21 21:50:54 +00:00
Felix Kuehling
07d91bbb59
Fixed TexEnv modes GL_BLEND and GL_ADD on Savage4-based cards. Disabled
...
the use of hardware texture format I8 as it produces garbage at least on
ProSavageDDR.
2005-04-21 21:43:21 +00:00
Aapo Tahkola
b3474de7b5
Adding some comments.
2005-04-21 19:09:54 +00:00
Keith Whitwell
7c26b61f93
Reduce the size of mesa's internal fragment and vertex program
...
representations by switching to packed structures for registers and
instructions.
2005-04-21 14:46:57 +00:00
Brian Paul
88b69d7998
use _mesa_pow() for LIT (bug 3087)
2005-04-21 14:19:50 +00:00
Keith Whitwell
f069e5e412
Facility to construct a vertex program which executes the current
...
fixed function t&l pipeline.
Currently runs most of the Mesa demos OK, but still needs debugging &
polishing.
2005-04-21 13:13:49 +00:00
Keith Whitwell
0ff98b03c6
New software implementation of ARB_vertex_program. Similar in speed
...
to existing version, but with the potential for good improvements.
2005-04-21 13:11:02 +00:00
Aapo Tahkola
70375aff48
Had some odd problems with add and temps so doing it with mad. Adding some MAD_2 cases.
2005-04-21 05:24:02 +00:00
Brian Paul
52bf005425
fix state.light[n].spot.direction.w value (bug 3083)
2005-04-20 23:47:03 +00:00
Brian Paul
8d51bbf2a3
clean up buffer creation code
2005-04-20 17:12:10 +00:00
Aapo Tahkola
fc8f202181
Reorganized shader stuff.
2005-04-19 18:49:44 +00:00
Aapo Tahkola
c4e1fd5a7f
Fixes for bugs that were nailed down when compairing against software vertex shading.
2005-04-19 03:12:30 +00:00
Aapo Tahkola
f8ed0aa268
Fixing and enabling elt buffers by default.
2005-04-18 22:41:43 +00:00
Ian Romanick
d03ab104db
If the file name passed to parse_GL_API is None or "-", read from standard
...
input. This allows use of GL API scripts in pipelines.
2005-04-18 21:30:20 +00:00
Ian Romanick
93d2d54e7a
Refactor a bunch of common code from the "leaf" scripts to a new functions,
...
parse_GL_API, in gl_XML.py.
2005-04-18 19:42:23 +00:00
Ian Romanick
8ea22650bd
Fill-in function offsets and correct a couple typos.
2005-04-18 19:17:12 +00:00
Ian Romanick
2510ba618d
Convert all Python scripts to use XML namespaces.
2005-04-18 19:16:07 +00:00
Peter Zubaj
b7142567bc
Alpha test fix
2005-04-18 19:06:14 +00:00
Ian Romanick
61f08d8094
Move the DTD to its own file.
2005-04-18 18:36:57 +00:00
Brian Paul
f905145b60
comments and clean-up
2005-04-18 17:48:25 +00:00
Ian Romanick
02986cb2cc
Add support for pthreads and TLS to libGL for __glXLock / __glXUnlock and
...
for tracking the current GLX context.
This fixes bug #3024 .
2005-04-18 16:59:53 +00:00
Ian Romanick
2e823f29e4
Send GL_PACK_INVERT_MESA state to the server. This fixes bug #2538 .
2005-04-18 16:40:36 +00:00
Brian Paul
b52673117b
s/NORMAL/FOG/ (J.P. Delport)
2005-04-18 14:21:44 +00:00
Jouk Jansen
49b1d95c1c
Updates for OpenVMS : New makefiles
...
added some type-casts
Modified Files:
Mesa/src/mesa/shader/descrip.mms
Mesa/src/mesa/shader/program.c
Mesa/src/mesa/shader/slang/slang_compile.c
Mesa/src/mesa/shader/slang/slang_preprocess.c
Added Files:
Mesa/src/mesa/shader/slang/descrip.mms
----------------------------------------------------------------------
2005-04-18 13:05:24 +00:00
Brian Paul
e9a3d8a772
added SLANG_SOURCES to SOLO_C_SOURCES
2005-04-15 22:20:46 +00:00
Brian Paul
afb3fb4b77
config for profiling with gprof
2005-04-15 22:16:18 +00:00
Brian Paul
635ee2df37
added _mesa_share_state()
2005-04-15 17:25:07 +00:00
Ben Crossman
509710cfd7
more gldirect compile fixes. Getting near the linking stage now. No build file yet.
2005-04-15 17:17:47 +00:00
Brian Paul
efb41b07ff
remove carriage returns
2005-04-15 16:05:14 +00:00
Keith Whitwell
78803b2667
Fix alpha value of STATE_LIGHTMODEL_SCENECOLOR. From the spec:
...
The "w" component of the program parameter variable is filled with
the alpha component of the front diffuse material color.
Make sure matrix inverses are uptodate also.
2005-04-15 12:57:23 +00:00
Michal Krol
a131d50fb7
add shader/slang/slang_preprocess.c
2005-04-15 10:30:43 +00:00
Michal Krol
e3a846b0e3
implement info log; parse #version directive
2005-04-15 10:23:10 +00:00
Michal Krol
65ce50897e
slang preprocessor
2005-04-15 10:21:34 +00:00
Michal Krol
8855664489
slang #version directive syntax
2005-04-15 10:20:30 +00:00
Michal Krol
35725a92be
change __asm statement semantics
2005-04-15 10:19:27 +00:00
Ben Crossman
d8aa5ffed5
Reverted the last change back to fix bug 3035
2005-04-15 09:13:21 +00:00
Ian Romanick
067e788acd
Convert 'variable_param' from a CDATA attribute to a NMTOKENS attribute.
...
The main difference is that white-space is used to separate the names
instead of comas.
2005-04-14 23:03:44 +00:00
Ian Romanick
73b4c1b388
Refactor the handling of the '(true | false)' enumerated attributes.
2005-04-14 23:00:34 +00:00
Ian Romanick
a3deff2404
Modify the DTD to use NMTOKEN, enumerants, and explicit default values
...
wherever possible. Correct a couple mis-uses of the 'counter' attribute
when 'count' was intended. Fix some errors in the DTD and in the data with
'doubles_in_order'.
2005-04-14 22:59:46 +00:00
Ian Romanick
6cae4f3bc9
In GLX_USE_TLS builds, make GET_CURRENT_CONTEXT use the TLS verion of the
...
variable. Without this, GET_CURRENT_CONTEXT would *always* result in a call
to _glapi_get_context (because _glapi_Context is a const pointer to NULL in
TLS builds).
2005-04-14 21:05:55 +00:00
Ian Romanick
f434e07a6a
Add missing includes of indirect.h.
2005-04-14 20:35:33 +00:00
Ben Crossman
369404299c
A few getenv() that werent using the mesa wrapper version
2005-04-14 19:54:15 +00:00
Ben Crossman
b2b01a60db
Some initial compile fixes. Still some left and warnings that need fixing. No where near runnable yet.
2005-04-14 16:58:25 +00:00
Keith Whitwell
60e2810ae4
Disable CLOD (Lod constant) state emit. The values emitted were
...
possibly negative, hence clobbering the leading register-id byte.
Fixed the calculation of the values to prevent negative numbers being
emitted, but the code still doesn't implement texture LOD bias
correctly, so leave it disabled overall.
2005-04-14 15:53:30 +00:00
Michal Krol
99b329ca13
hook to _slang_compile()
2005-04-14 10:31:36 +00:00
Michal Krol
ed5f790919
cosmetic changes
2005-04-14 10:30:08 +00:00
Michal Krol
8c01903114
ARB_fragment_shader state
2005-04-14 10:28:14 +00:00
Michal Krol
6372ea0da0
ARB_fragment/vertex_shader state
2005-04-14 10:27:19 +00:00
Michal Krol
2a37053fd5
ARB_shading_language_100 bit;
...
Fragment shader derivative hint
2005-04-14 10:25:49 +00:00
Michal Krol
1e8fc5ffea
add GL_ARB_shading_language_100;
...
reorder GL_ARB_shader_objects and GL_ARB_fragment/vertex_shader stuff
2005-04-14 10:23:51 +00:00
Michal Krol
5c968cbc5e
add FEATURE_ARB_shading_language_100;
...
remove FEATURE_shading_language;
add ARB_fragment/vertex_shader max values
2005-04-14 10:21:30 +00:00
Michal Krol
98e35025ba
do not use isdigit() - can cause link errors
2005-04-14 10:19:19 +00:00
Brian Paul
fd451b6d01
updated procedure for getting CVS-write access
2005-04-13 23:50:47 +00:00
Ian Romanick
25fe93f0a1
Add TLS support to libGL and, by virtue of using glthread.h and GL_CALL, all
...
DRI drivers. A TLS enabled libGL can load a TLS or a non-TLS DRI driver,
but a TLS DRI driver requires a TLS enabled libGL.
This fixes bug #1822 .
2005-04-13 20:59:15 +00:00
Ian Romanick
c604e457d1
Revert revision 1.13. This allows server-side libGLcore (in X.org) to build
...
with Mesa CVS. This change was wrong in the first place, and the issue that
necessitated it has been resolved. For more background on the problem see:
http://marc.theaimsgroup.com/?l=mesa3d-dev&m=111333880529935&w=2
2005-04-13 18:41:33 +00:00
Michal Krol
9a5ba4794c
add SLANG_SOURCES
2005-04-13 14:05:28 +00:00
Michal Krol
fa2802d4d0
clean-up stuff
2005-04-13 14:05:06 +00:00
Michal Krol
0e7836b500
simple front-end compiler
2005-04-13 14:04:41 +00:00
Michal Krol
d3ea221d3e
add __fixed_input and __fixed_output qualifier support;
...
fix for_init_statement output;
2005-04-13 13:18:35 +00:00
Michal Krol
2f951683be
cosmetic changes;
...
add __fixed_input and __fixed_output qualifiers for built-in variables;
2005-04-13 13:06:57 +00:00
Michal Krol
5a38200122
cosmetic changes;
...
fix syntax errors;
2005-04-13 13:03:23 +00:00
Michal Krol
f18d70b804
cosmetic changes;
...
change first parameter's qualifier from inout to out for __operator =;
remove __asm instructions: int_add, int_multiply, int_divide, int_negate,
int_less, int_equal, bool_equal;
2005-04-13 12:59:58 +00:00
Michal Krol
cfcf86b37d
converts a .gc file to a C header containing string form of the file
2005-04-13 12:48:40 +00:00
Felix Kuehling
0ad2ef20a7
Added a Spanish translation by David Rubio Miguélezand a Dutch
...
translation by Manfred Stienstra.
2005-04-12 21:01:30 +00:00
Felix Kuehling
ad0dbe6b04
Changed escaping of double quotes.
2005-04-12 20:58:34 +00:00
Brian Paul
41bddcfa7b
PF_8A8R8G8B pixel format (Dave Reveman)
2005-04-12 01:41:04 +00:00
Felix Kuehling
55ba0dccc9
Manage option translations in separate .po files to make translations
...
easier for non-programmers familiar with GNU gettext. For now there is
only a German translation but more translations are encouraged.
Translatable strings are extracted from t_options.h containing option
definitions with English descriptions. A corresponding header options.h
with all available translations of option descriptions is generated by
gen_xmlpool.py and included by xmlpool.h.
Many option descriptions were rephrased to make them unambiguous for
translation without context. They are hopefully more helpful to users at
the same time.
2005-04-11 21:41:40 +00:00
Brian Paul
aaa5a66433
set table size to 1023 and use new HASH_FUNC() macro
2005-04-10 17:44:27 +00:00
Adam Jackson
5f92c38f0e
Bug #2945 : Fix math error that left half the hash buckets empty.
2005-04-09 18:35:57 +00:00
Ian Romanick
db382c5b1d
Remove all the radeon_subset files. They were completely unused. Keith
...
Whitwell says, "[T]he radeon subset code can probably be archived now."
This "fixes" bug #1623 .
2005-04-08 23:54:20 +00:00
Ian Romanick
a657c1aee8
Use the same dispatch.c source file for "normal" Mesa builds and DRI
...
libGL builds.
2005-04-07 23:58:51 +00:00
Brian Paul
d9c389dff6
Add shaderobjects_3dlabs.c back into build but use #ifdef FEATURE_shading_language to enable/disable relevant code.
2005-04-07 14:38:41 +00:00
Ian Romanick
c51ed8c236
Follow the GLX_SGIX_fbconfig spec and return the complete list of
...
available fbconfigs if attrList is NULL. This fixes bug #2917 .
2005-04-07 00:05:55 +00:00
Brian Paul
c61782958b
added wrappers/helpers for creating/destroying rendering contexts
2005-04-06 22:41:46 +00:00
Brian Paul
c3984fc015
changed implementation of GetAllFBConfigs()
2005-04-06 22:40:39 +00:00
Brian Paul
481bdd383a
Fix Fake_glXChooseFBConfig so passing NULL attribList causes a list of all
...
fbconfigs to be returned.
2005-04-06 22:33:15 +00:00
Ian Romanick
bfc8a8dc63
Make linux-dri-x86-64 more like linux-dri-x86. Add ARCH_FLAGS. This is
...
where things like "-m64" or "-m32" should be specified. Using this, a
32-bit DRI build can be done on an x86-64 system by doing 'ARCH_CFLAGS=-m32
make linux-dri-x86'. Minor tweaks to linux-dri to support these changes.
2005-04-06 21:34:34 +00:00
Ian Romanick
29c909f81c
Make glxgears_fbconfig compile and respect the DISPLAY setting. Add it
...
to the Makefile as well.
2005-04-05 20:43:06 +00:00
Keith Whitwell
5234d17514
Don't call PrimitiveNotify with an invalid primitive. Fix ipers
...
wireframe mode.
2005-04-05 10:30:05 +00:00
Brian Paul
c39a4bc83c
s/Togle/Toggle/
2005-04-04 20:06:40 +00:00
Brian Paul
a92100a3c6
updated warning string to match patch in bug report 2868
2005-04-04 16:06:16 +00:00
Brian Paul
fe1230f1c8
Use FEATURE_shading_language to control whether the shading language
...
compiler is hooked in. May be enabled on compiler command line by setting
-DFEATURE_shading_lanuage=1.
2005-04-01 01:41:54 +00:00
Adam Jackson
26772ac988
Disable _mesa_3dlabs_create_{program,shader}_object references.
2005-03-30 17:02:18 +00:00
Brian Paul
425569bbc5
Disable C++ shading language code yet again. Doesn't compile with older
...
g++ installations.
2005-03-29 02:46:59 +00:00
Brian Paul
93b52d9484
re-enable shading language sources
2005-03-29 02:31:43 +00:00
Brian Paul
1706ba4101
re-enable _mesa_init_shaderobjects_3dlabs() call
2005-03-29 02:31:11 +00:00
Brian Paul
9a54843a94
fix a variety of warnings/errors
2005-03-29 02:28:21 +00:00
Brian Paul
cb80e3905c
disable 3dlabs shading language code until build is fixed
2005-03-26 19:45:40 +00:00
Brian Paul
32e845f05e
disable _mesa_init_shaderobjects_3dlabs() call until build is fixed
2005-03-26 19:45:08 +00:00
Brian Paul
7d4abc9b3a
remove INSTALL.GNU from tarball list
2005-03-26 19:22:06 +00:00
Brian Paul
a62fe7f5e3
obsolete
2005-03-26 19:21:07 +00:00
Michal Krol
00e599e783
implement gl2_3dlabs_shhandle interface; resolve few TODOs
2005-03-25 12:16:53 +00:00
Michal Krol
1d7f71924d
cleanup query functions
2005-03-25 12:12:50 +00:00
Michal Krol
05ab19ef43
add _mesa_init_shaderobjects_3dlabs() declaration
2005-03-25 12:07:31 +00:00
Michal Krol
a095aa4f4b
fix comments; fix TBuiltInResource typedef
2005-03-25 12:05:30 +00:00
Michal Krol
675f802542
fix comments; disable DLL linkage for WIN32
2005-03-25 12:03:58 +00:00
Felix Kuehling
116986bad5
Fixed segfault due to an off-by-one error in SAVAGE_TEX_MAXLEVELS.
2005-03-24 11:53:19 +00:00
Felix Kuehling
798e753e07
Initialize texture addresses to something valid.
2005-03-23 17:59:09 +00:00
Keith Whitwell
ce1d7ee5ee
remove file after merge
2005-03-23 12:01:08 +00:00
Brian Paul
068039eec1
no change
2005-03-23 03:34:24 +00:00
Brian Paul
05bbafa01a
use $(*_LIB) in the *_LIB_NAME definitions
2005-03-23 02:12:21 +00:00
Keith Whitwell
8fb17f5b3f
rename mesaVis to try and improve clarity
2005-03-22 14:30:30 +00:00
Keith Whitwell
3e62d3a8d8
add FreeTexImageData hook to help single-copy texturing in drivers
2005-03-22 14:27:10 +00:00
Keith Whitwell
050b77a9ac
merge unichrome changes from branch
2005-03-22 14:25:55 +00:00
Keith Whitwell
59b4b7e07e
Remove test for defined(DRM_USE_MALLOC) around definition of
...
drmSIGIOHandler().
2005-03-22 13:34:27 +00:00
Keith Whitwell
46d50d9e8e
Add more formats to test.
2005-03-22 13:32:35 +00:00
Keith Whitwell
de4fe1e3c5
Add DRM_USE_MALLOC flag
2005-03-22 13:31:35 +00:00
Keith Whitwell
7f8e10f96c
Calculate haveAccumBuffer, haveDepthBuffer and haveStencilBuffer in
...
driFillInModes().
2005-03-22 13:16:20 +00:00
Michel Dänzer
e7c7a0f353
Add support for production version of ATI RN50/ES1000. (ATI Technologies
...
Inc.)
2005-03-18 23:05:07 +00:00
Aapo Tahkola
6bd390743d
Misc fixes.
2005-03-18 14:44:27 +00:00
Michal Krol
2fb2e27e28
update against 03-Feb-2005 release
2005-03-18 14:28:02 +00:00
Michal Krol
5b641a516e
enable all 3dlabs front-end compiler sources
2005-03-18 14:21:07 +00:00
Michal Krol
706bb1c714
a little program to change // comments to /* */ ones
2005-03-18 14:07:47 +00:00
Michal Krol
1d5c727bba
glslang flex and bison sources:
...
flex glslang.l
bison -t -v -d glslang.y
mv glslang.tab.c Gen_glslang_tab.cpp (shouldn't be .c?)
mv glslang.tab.h glslang_tab.h
2005-03-18 12:18:00 +00:00
Aapo Tahkola
a890ceee63
Fix to get doom3 started.
2005-03-17 22:28:06 +00:00
Ian Romanick
8a7dcd97bd
xmllint fixes. Revert 'note_unflushed' changes that were accidetnally
...
committed in the last version.
2005-03-17 22:01:39 +00:00
Aapo Tahkola
a78bbd0816
Simple TCL stage and ability to disable vps.
2005-03-17 21:50:01 +00:00
Ian Romanick
80a939cafb
Enable the generation of server-side __glGetBooleanv_size and related
...
functions. There are two parts to this. First, a size element with a name
"Get" is shorthand for having four separate size elements with names
"GetIntegerv", "GetDoublev", "GetFloatv", and "GetBooleanv". Additionally,
a count of "?" is treated specially. This causes a call to a handcoded
function named "__gl<base name>_variable_size". This is *only* needed to
support GL_COMPRESSED_TEXTURE_FORMATS. That enum can return a variable
number of values depending how many compressed texture formats are supported
by the implementation.
Fix a problem with glGetProgram{Local,Env}Parameter[df]vARB,
glAreProgramsResidentNV, and glGetVertexAttribivNV. These changes only
affect code generated for the server-side.
The changes to enum.c are caused by enums added for the server-side
__glGetBooleanv_size functions.
2005-03-17 21:48:37 +00:00
Ian Romanick
6af6a69312
Minor refactoring and code tweaking. The only notable chage is that
...
FilterGLAPISpecBase::xref is replaced by
FilterGLAPISpecBase::functions_by_name. The notable difference between the
two is that ::functions_by_name includes all functions, whether they have an
assigned offset or not. This feature will be useful (necessary) when more
server-side code is generated.
2005-03-17 20:56:13 +00:00
Ian Romanick
979f35fb78
Minor vertex array support tweaks. These are in preparation for the
...
(eventual) addition of support for ARB_vertex_buffer_object. Elminitate the
need for array_state_vector::large_header. Make some very minor tweaks to
the handling of the indices pointer in emit_DrawElements_old.
2005-03-17 20:36:20 +00:00
Ian Romanick
b81efaaa1a
Minor vertex array support tweaks. Most of these are in preparation for the
...
(eventual) addition of support for ARB_vertex_buffer_object.
Move all the private vertex array data structures out of
indirect_vertex_array.c and into indirect_va_private.h.
Rename array_state_vector::enabled_array_count to
array_state_vector::enabled_client_array_count.
Make sure that both the GL extension string and the server GL version are
available when __glXInitVertexState is called.
Make sure that array_state::normalized is set correctly in the array's
gl*Pointer function.
2005-03-17 20:13:09 +00:00
Ian Romanick
00e760c971
Refactored some of the code for PrintGlxReqSize_[ch]. This ensures that the
...
same set of functions will be iterated for both the generated C-source file
and the generated header file.
2005-03-17 01:50:32 +00:00
Ian Romanick
3f35fbbf66
Fix the handling of zero-sized output parameters (i.e., those with type
...
'GLvoid *'). This fixes the GLX protocol for glGetProgramStringARB. This
fixes bugzilla #2747 .
Remove the 'ignore="true"' from glVertexAttrib4bvARB. This fixes bugzilla
#2746 .
2005-03-17 01:48:11 +00:00
Ian Romanick
9eae0b9f19
Hard-code the client-side maximum GL version. It turns out that there are
...
some flaws in the calculation code when the highest version listed in
known_gl_extensions is supported. This code would also have some problems
with some of the new features (that don't have an associated extension) on
GL 2.0.
2005-03-17 01:36:24 +00:00
Aapo Tahkola
c1aa3d1e6f
Proper VAP output configuration as R300_RS_ROUTE_0_COLOR became optional and broke arbvptorus(takes no input color but produces output color). Also removing some useless code.
2005-03-16 22:32:48 +00:00
Ben Skeggs
dd9da8cdb5
Fixed some strangeness when mixing textured/flat primitives. Skipping texture units should render correctly also. Aapo, I dont think I broke glxgears again on you...
2005-03-16 00:54:09 +00:00
Roland Scheidegger
fbe5296d14
add support for user-configurable brilinear filtering on r200
2005-03-15 22:23:29 +00:00
Aapo Tahkola
7541794373
Fix to get glxgears display anything.
2005-03-15 20:55:29 +00:00
Ben Skeggs
3c4c86aff2
For some reason the Makefile didn't commit..
2005-03-15 17:09:35 +00:00
Ben Skeggs
34dd4843d7
Initial multitexturing support. Old behaviour can be re-enabled by changing ifdefs in r300_setup_rs_unit and r300SetupPixelShader in r300_state.c\nRequires DRM update.
2005-03-15 17:00:44 +00:00
Ian Romanick
7457a648d2
If setting GL_PACK_INVERT_MESA results in a GL error, log it.
2005-03-14 22:09:31 +00:00
Felix Kuehling
bd5bba8470
When timestamping textures, need to emit the event with SAVAGE_WAIT_3D
...
set. Otherwise the 3D engine may still be using a texture that is
being overwritten. In order to minimize the cost of waiting, timestamp
textures only when needed: when a texture image changes, when a
different texture is bound to a texture unit or when a texture unit is
disabled. (Used to be after flushing every command buffer.)
2005-03-14 21:52:46 +00:00
Peter Zubaj
e2e4a5c992
Stencil support
...
Reflex from mesa demos doesn't work
TODO - double side stencil
I hope that I didn't break anything
2005-03-14 20:35:00 +00:00
Michal Krol
02eb36fa8d
re-enable slang sources
2005-03-14 12:43:59 +00:00
Michal Krol
0c7d2fff1e
make it compile under linux
2005-03-14 12:24:32 +00:00
Michal Krol
5c9d21df3d
make it compile under gcc 3.3.2
2005-03-14 12:23:14 +00:00
Michal Krol
8998de569c
fix enum comma
2005-03-14 12:19:36 +00:00
Aapo Tahkola
278c6025f9
Replacing alpha test bits with values that give desired results as compaired to software rendering. Alpha test in textures is still completely broken as can be seen in progs/demos/fire and various games.
2005-03-13 12:23:08 +00:00
Felix Kuehling
4f05e61543
Updated savage_dri.h from Xorg CVS. This removes definitions that are
...
not part of the DDX->DRI interface and should never have been in this
file in the first place.
2005-03-13 00:20:03 +00:00
Felix Kuehling
45f26f9979
Removed savagedma.[ch]. They have been unused for a while and were only
...
kept around for reference. Now that command DMA is implemented in the
DRM module they are no longer needed.
2005-03-12 23:00:53 +00:00
Aapo Tahkola
203bd3e8ec
Unlike radeon and r200 drivers r300AllocCmdBuf allocs dwords not bytes.
2005-03-12 10:14:09 +00:00
Ian Romanick
91c219d906
Add support for ARB_draw_buffers and ARB_occlusion_query. The GLX protocol
...
for these extensions (as well as ARB_vertex_program and ARB_matrix_palette)
was just approved by the ARB on 8-Mar-2005. Now the only extension missing
for 1.5 support is ARB_vertex_buffer_object.
The opcodes for ARB_matrix_palette were also added to gl_API.xml. Since
this extension isn't supported by Mesa, no code is generated for it. Some
tabs were also converted to spaces in the comment for
GetCompressedTexImageARB.
2005-03-11 20:55:03 +00:00
Brian Paul
522ea42718
add MAT_DIRTY_FLAGS in _math_matrix_mul_floats(), (bug 2696)
2005-03-11 14:54:51 +00:00
Paul Mackerras
e24a9c10b5
Add suitable definitions for the _REV formats, plus a comment
...
explaining why they are the same as the non-REV formats now that
textures don't get byte-swapped on their way to the chip.
Fix the ARGB4444 and L8 formats.
Add entries for the A8 and RGB332 formats.
2005-03-11 11:38:23 +00:00
Felix Kuehling
96035d54f3
- Flush before updating the timestamp of a texture heap from a bound texture.
...
- Flush before using a new texture or before disabling a texture unit,
because savageFlushCmdBuf can only update the timestamp of the last
used texture. This fixes corruption in quake2 with single-textured
lighting.
2005-03-10 22:45:00 +00:00
Felix Kuehling
746df56717
If the texture image changed force emitting the texture address, even
...
if it didn't change. This seems to flush texture cashes. Fixes
multi-textured lighting in quake2.
2005-03-09 15:28:47 +00:00
Vladimir Dergachev
5737fda093
Don't use R200 texture constants - R300 fields are all different.
2005-03-09 05:31:31 +00:00
Vladimir Dergachev
439f7feab1
Deal with texture formats in a more robust way.
2005-03-09 00:40:55 +00:00
Aapo Tahkola
f0d484fa5a
Replacing some RADEON cmd types with r300 counterparts.
2005-03-08 22:29:45 +00:00
Aapo Tahkola
2579c32a5f
Improving Vladimirs alpha test fix a bit as it turns out r300Enable didnt correctly disable alpha test. Vertex programs with high vertex count now run a lot faster as software fallback is no longer on. Also disabling 'temp to result'-instructions as they probably violate the spec and dont seem to be something thats needed.
2005-03-08 03:29:46 +00:00
Ian Romanick
0bd5373d94
Actually *use* the count_scale value associated with a parameter.
2005-03-06 08:55:39 +00:00
Felix Kuehling
9d05d3dd30
Don't synchronize after each frame. Allow the GPU to be one frame
...
ahead of the CPU for more parallelism of CPU and GPU. Unfortunately
there seems to be some broken hardware (like my ProSavageDDR) on which
status register updates are delayed sometimes. This leads to very
jerky animation if the hardware can buffer more than the current
frame. A new option "sync_frames" can be used as a remedy on such
broken hardware.
2005-03-06 03:52:01 +00:00
Felix Kuehling
e6aa21156a
- Fixed two bugs related to DMA buffer handling that showed up with the
...
new DRM version 2.4 and command DMA.
- Flush less.
- Bumped the driver date.
2005-03-06 01:28:30 +00:00
Vladimir Dergachev
a30402b56a
Add format 15. It turned out to be X,X,X,X,X8.
2005-03-05 22:20:57 +00:00
Dave Airlie
07561c6b32
Fixing memset on ia64 & other archs
...
From: Stephane Marchesin
2005-03-05 06:38:59 +00:00
Vladimir Dergachev
a4296239d4
Enable VB mode rendering by default. If anyone thinks this is wrong, *please* feel free to change it back.
...
My reasons:
* immediate mode is broken
* vb mode is faster
* vb mode is the right way to do it.
2005-03-05 06:31:36 +00:00
Vladimir Dergachev
3f9467c946
Do properly initialize ALPHA_TEST register instead of carefully preserving bogus value. This fixes many, many rendering issues which I wrongly blamed on texture programming or performance..
2005-03-05 06:10:09 +00:00
Dave Airlie
1bb14ad90c
fix for solo to set the mode, and make solo gcc2 friendly...
...
From: Stephane Marchesin
2005-03-05 04:00:09 +00:00
Roland Scheidegger
87030f6618
remove one of the two _tnl_isolate_materials function calls
2005-03-05 00:04:20 +00:00
Adam Jackson
8ff72e9723
Add preliminary EGL headers.
2005-03-04 20:18:55 +00:00
Ian Romanick
b47731f24d
Import fixes from X.org tree (Søren Sandmann <sandmann@redhat.com>).
2005-03-04 17:53:24 +00:00
Rune Petersen
bc6bf401f5
Set pipes for R420 cards. Gives a nice speedup. This needs to be tested on r420 cards with less than 16 pipes.
2005-03-04 15:48:40 +00:00
Vladimir Dergachev
984d527626
Add a couple of helper functions for completeness.
2005-03-03 23:18:19 +00:00
Ian Romanick
fdb5a87f91
Fix some errors in the parameter descriptions in serveral vertex / fragment
...
program related functions.
2005-03-03 21:22:46 +00:00
Ian Romanick
ce77d37264
Check for some common function parameter description errors in the
...
endElement handler for <function>. This catches the errors as early as
possible and makes debugging other code easier.
2005-03-03 21:21:59 +00:00
Ian Romanick
6e776f25fd
When building in the X-Server, attr.depth doesn't exist. Instead, use
...
(XMesaDrawable)w)->depth in the error message.
2005-03-03 19:56:11 +00:00
Brian Paul
c1f2f9090b
change gl_buffer_object's Size field to GLsizeiptrARB type
2005-03-03 02:05:33 +00:00
Brian Paul
7644bfb536
Added linux-x86-32 config to force building 32-bit objects in a 64-bit environment.
2005-03-03 01:44:42 +00:00
Brian Paul
3e1961839e
if building 32-bit objects in 64-bit environment, use -m32 flag
2005-03-03 01:38:13 +00:00
Alan Hourihane
fff3b2f318
use COPY_CLEAN_4V macro to replace using both ASSIGN_4V & COPY_SZ_4V
2005-03-02 18:57:01 +00:00
Brian Paul
b960c14cbb
Added a bunch of new comments, minor code clean-ups.
2005-03-02 16:37:24 +00:00
Brian Paul
3db7ae3a38
Using glColor3 commands to update materials could result in an undefined
...
alpha value. Fixed.
2005-03-02 16:31:58 +00:00
Brian Paul
7cd2ae9d97
added stub functions for GLX_MESA_allocate_memory
2005-03-01 02:51:07 +00:00
Ian Romanick
03dc437363
Clean-up some warnings caused by the addition of vertex / fragment program
...
protocol support (reported by Adam Jackson). Added code to validate the
'type' parameter to the draw element functions.
2005-02-28 19:37:10 +00:00
Brian Paul
80875253ce
additional parenthesis in TNL_CONTEXT macro (Nicolai Haehnle)
2005-02-28 17:45:11 +00:00
Aapo Tahkola
d1e40c9bdd
fix for 'nasty bug' and some sanity checks to avoid buffer overruns. Bumping VSF_MAX_FRAGMENT_LENGTH as it seems a bit low otherwise.
2005-02-28 00:27:02 +00:00
Brian Paul
6c0c91714c
silence warnings
2005-02-27 16:23:41 +00:00
hmarson
87a2f3df64
Added 0x4e51 - Saphire 9600 256MB
...
0x4e71 - Saphire 9600 256MB - Second Head...
2005-02-27 12:12:25 +00:00
Dave Airlie
ab7312ef63
precedence precedence precedence.. add some brackets
2005-02-27 07:43:18 +00:00
Brian Paul
67742383e8
Rename _mesa_update_buffers() to _mesa_update_draw_buffer_bounds() and do
...
additional checks.
Replace _mesa_init_buffers() with _mesa_init_scissor() and _mesa_init_multisample().
2005-02-26 17:16:12 +00:00
Dave Airlie
4932ba28ad
Add a dri config option to enable the max texture level hack
...
make ycbcr depend on a CHIPSET define .. needs to be filled in though
2005-02-26 05:24:04 +00:00
Dave Airlie
8ca515097f
use girl2.rgb by default
2005-02-26 04:56:25 +00:00
Dave Airlie
c68233cb35
Add glXAllocateMemoryMESA demo app using ycbcr...
...
add girl2.rgb which is a slightly resized girl.rgb so client texturing works
2005-02-26 04:51:47 +00:00
Dave Airlie
9bfd9582d4
bring over structs from Xorg glx.h to make Mesa glx.h the one true glx.h
2005-02-26 03:55:44 +00:00
Dave Airlie
24dcc6b6bf
Add GLX_MESA_allocate_memory from Xorg glx.h
2005-02-26 03:51:17 +00:00
Ian Romanick
f3a6e4fa5b
Fairly significant changes to enums.c and the way it is generated. enums.c
...
now contains 3 static tables. The first table is a single, large string of
all the enum names. The second table is an array, sorted by enum name, of
indexes to the string table and the matching enum value. The extra string
table is used to eliminate relocs (and save space) in the compiled file.
The third table is an array, sorted by enum value, of indexes into the
second table.
The [name, enum] table contains all of the enums, but the table sorted by
enum-value does not. This table contains one entry per enum value. For
enum values that have multiple names (e.g., 0x84C0 has GL_TEXTURE0_ARB and
GL_TEXTURE0), only an index to the "best" name will appear in the table.
gl_enums.py gives precedence to "core" GL versions of names, followed by ARB
versions, followed by EXT versions, followed, finally, by vendor versions
(i.e., anything that doesn't fall into one of the previous categories). By
filtering the unneeded elements from this table, not only can we guarantee
determinism in the generated tables, but we save 364 elements in the table.
The optimizations outlined above reduced the size of the stripped enums.o
(on x86) from ~80KB to ~53KB.
The internal organization of gl_enums.py was also heavily modified.
Previously enums were stored in an unsorted list as [value, name] tuples
(basically). This list was then sorted, using a user-specified compare
function (i.e., VERY slow in most Python implementations) to generate a
table sorted by enum value. It was then sorted again, using another
user-specified compare function, to generate a table sorted by name.
Enums are now stored in a dictionary, called enum_table, with the enum value
as the key. Each dictionary element is a list of [name, priority] pairs.
The priority is determined as described above. The table sorted by enum
value is generated by sorting the keys of enum_table (i.e., very fast). The
tables sorted by name are generated by creating a list, called name_table,
of [name, enum value] pairs. This table can then be sorted by doing
name_table.sort() (i.e., very fast).
The result is a fair amount more Python code, but execution time was reduced
from ~14 seconds to ~2 seconds.
2005-02-26 01:09:35 +00:00
Ian Romanick
4e262cfb07
Accidentally committed wrong version with the previous commit set.
2005-02-25 23:02:33 +00:00
Ian Romanick
40af76bbaa
Add GLX protocol support for ARB_fragement_program,
...
ARB_fragment_program_shadow, ARB_vertex_program, NV_fragment_program,
NV_fragment_program_option, NV_fragment_program2, NV_vertex_program,
NV_vertex_program1_1, NV_vertex_program2, NV_vertex_program2_option,
NV_vertex_program3, and ATI_text_fragment_shader.
2005-02-25 22:46:30 +00:00
Ian Romanick
1fd3bbc42e
Convert the static functions read_pixel_reply, read_reply,
...
setup_single_request, and setup_vendor_request to the global functions
__glXReadPixelReply, __glXReadReply, __glXSetupSingleRequest, and
__glXSetupVendorRequest. This will make it easier to add handcoded Single /
VendorPrivate / VendorPrivteWithReply functions.
2005-02-25 01:48:25 +00:00
Aapo Tahkola
ac8020ea9c
Another nasty struct size bug found.
2005-02-24 13:59:56 +00:00
Brian Paul
2c6f911e10
More GL_EXT_framebuffer_object: rename some things, added device driver hooks.
2005-02-24 05:47:06 +00:00
Felix Kuehling
7b7d00ca62
Don't forget to update a heap's timestamp when a texture image is
...
changed. Other drivers don't need to do this because they're swapping
modified textures out of texture memory, which implies a timestamp
update.
2005-02-23 20:51:27 +00:00
Ian Romanick
365a0a7c15
Missed the commit of glxext.c yesterday.
...
Fixed a flow control problem in glGet*v that could result in the display
not being unlocked. This also resulted in refactoring a lot more code
out of the glGet*v routines into get_array_data, which was renamed to
get_client_data.
2005-02-23 20:06:52 +00:00
Ian Romanick
2b1ec683d3
Put quotes around $(CC) and $(CXX) so that 'CC=cache gcc' will work.
2005-02-23 19:24:30 +00:00
Brian Paul
ba0fe1832e
minor changes to aid debugging, and a new comment
2005-02-23 16:54:18 +00:00
Felix Kuehling
540b260cbd
With Savage DRM version 2.3.x or later use event counters for texture
...
heap aging, similar to the way it's done in the i810 and i855 drivers.
This avoids idling the engine on every texture upload.
2005-02-23 16:37:27 +00:00
Brian Paul
8f5f6b3d59
Sort the enums in the Python code, instead of at runtime. (Zack Rusin)
2005-02-23 16:36:17 +00:00
Ian Romanick
6614766f3e
Corrected the value for X_GLrop_SecondaryColor3svEXT.
2005-02-23 00:47:11 +00:00
Ian Romanick
57b5e8538e
Missed the Makefile with the previous commit.
2005-02-23 00:24:18 +00:00
Ian Romanick
fdb07636f2
Added __glExtensionBiIsEnabled and __GLXcontext::gl_extension_bits. This
...
enables libGL to query which extension are exported to applications.
Refactored array-query functionality (from glGet*v) in src/glx/x11/single2.c.
Massive re-write of indirect vertex array support. The most noticable
effect is that glDrawElements now generates DrawArrays protocol. The
side-effects (and the main reasons for the re-work) are that it is much
easier to add support for new arrays (e.g., GL_VERTEX_ATTRIB_ARRAY,
GL_WEIGHT_ARRAY_ARB, etc.) and it is much easier to add support for the new
DrawArrays protocol (required to support ARB_vertex_buffer_object).
These changes were primarilly tested with progs/demos/isosurf.
2005-02-22 22:36:31 +00:00
Brian Paul
cb83f62e30
now generated with Python script
2005-02-22 15:42:30 +00:00
Brian Paul
78123bb38b
generate enums.c file (Zack Rusin)
2005-02-22 15:39:46 +00:00
Aapo Tahkola
3c69df8a70
New elt buffer code should be fairly stable.
2005-02-22 05:16:42 +00:00
Vladimir Dergachev
e00b729716
Add code to autogenerate vertex shaders.
...
This is needed for multitexturing to work properly.
2005-02-21 06:09:30 +00:00
Dave Airlie
a2990a9d73
Add DESTDIR install target
2005-02-21 00:20:19 +00:00
Dave Airlie
dee1c795c2
add more functionality to miniglx for glitz
2005-02-20 10:46:34 +00:00
Aapo Tahkola
eb6560bf2b
Adding support for front buffer mode, removing some code we dont really need and some new debugging stuff.
2005-02-20 03:01:09 +00:00
Aapo Tahkola
35bc4ac680
Minor fix to border and blend color.
2005-02-19 16:30:56 +00:00
Aapo Tahkola
ff3ce3dd96
Disabling some fallbacks as they cause misc programs not to start and adding some comments.
2005-02-19 03:04:08 +00:00
Aapo Tahkola
42896b2a18
Fix for buffer overrun caused by ALLOC_STATE not having args surrounded by parenthesis. Can you see it? HINT: Anything texture related should now work slightly better. And yes it took me several hours to find it.
2005-02-19 02:25:53 +00:00
Nicolai Haehnle
10b892af96
Print an error if idling the engine before the buffer copy fails.
...
Be a bit more useful about the sync message after flushing command buffers.
Add an "allmsg" debug name that enables all log messages but does not
enable syncing.
2005-02-18 22:07:20 +00:00
Michel Dänzer
9605806d81
fd.o bug #2576 : Add support for ATI RN50/ES1000. (ATI Technologies Inc.)
2005-02-18 20:03:33 +00:00
Nicolai Haehnle
3f22c0966d
r300RefillCurrentDmaRegion: Retry buffer acquisition only once, after
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waiting for the engine to idle. There's no way for another buffer to
become free anyway once the engine is idle.
2005-02-18 18:57:38 +00:00
Nicolai Haehnle
8281cca82f
Always submit command buffers, even when there are no cliprects,
...
so that we no longer leak DMA buffers (plus, this just might fix some
state-setting related problems, if there were any - but that's unlikely).
Update the DRM to cope with cmdbuf->nbox == 0.
2005-02-18 18:28:52 +00:00
Aapo Tahkola
4d73f1af35
We dont need to call r300EmitAOS if we arent going to draw anything(r300_get_num_verts returns 0).
2005-02-18 16:58:19 +00:00
Nicolai Haehnle
26d812ae00
Reset nr_released_bufs to 0 after the command buffer has been submitted.
...
Added a more verbose comment about nr_released_bufs in r300_context.h
2005-02-18 16:34:14 +00:00
Brian Paul
f448e632b6
XMesaGetDepthBuffer() returned wrong bytesPerValue (Karl Schultz)
2005-02-18 14:49:27 +00:00
Brian Paul
49f7430b12
s/0/NULL/ (Jeff Muizelaar)
2005-02-18 14:44:00 +00:00
Nicolai Haehnle
d73b929ef2
Fix: RADEON_DEBUG is a bitfield, so use & to check for flags, not ==
2005-02-18 11:27:24 +00:00
Nicolai Haehnle
6f37e76272
Fixing *lots* of warning messages, especially concerning unportable
...
whitespace before preprocessor commands.
Please, can you try to keep the warnings down? Try running make with
make -s sometime to see just how bad an offender the current code is.
2005-02-17 22:07:32 +00:00
Nicolai Haehnle
74477b24a8
RADEON_DEBUG is a bitfield, so use & instead of ==.
...
Also, put the hash in preprocessor directives at the beginning of the line
to fix error messages.
2005-02-17 21:45:20 +00:00
Aapo Tahkola
78152f85e7
Switching to start_index32_packet.
2005-02-17 18:16:46 +00:00
Aapo Tahkola
002a64cc48
magic_1 handling...
2005-02-17 18:02:28 +00:00
Ben Skeggs
ca4116bfce
oops.
2005-02-17 14:34:51 +00:00
Brian Paul
0846e52d46
s/0/NULL/ (Jeff Muizelaar)
2005-02-17 14:12:50 +00:00
Brian Paul
6e2fd96627
remove extern (Jeff Muizelaar)
2005-02-17 14:11:56 +00:00
Ben Skeggs
a9eb712fc9
Make immediate code do a LOAD_VBPNTR again
2005-02-17 12:37:40 +00:00
Dave Airlie
934be3266f
fix some 0->NULLs
2005-02-17 11:13:59 +00:00
Vladimir Dergachev
c8af2b5a52
Cleanup formatting a little bit.
2005-02-17 06:39:09 +00:00
Brian Paul
f321f16e83
fix non-Win32 definition of GLUTAPIENTRY, remove some cruft
2005-02-16 19:52:35 +00:00
Aapo Tahkola
41d180c899
Support for idx buffers. Leaving it on by default as it doesnt seem to cause any lock ups nor other issues. Tests with one object using elts should pass. Introducing more than one object will cause indices to mix up as far as i can see. DRM update is needed for this code to work\!
2005-02-16 19:04:32 +00:00
Rune Petersen
8eeef423e9
small cleanup, remove some warnings
2005-02-16 16:52:11 +00:00
Brian Paul
1ff8f50f2f
fixed problems with parse_float() (fd.o bug 2520)
2005-02-16 15:08:29 +00:00
Brian Paul
2c28dd892c
s/0/NULL/ (Jeff Muizelaar)
2005-02-16 15:02:25 +00:00
reist
5c2f3d5d3a
get two textures to work
2005-02-16 10:38:57 +00:00
Ben Skeggs
d588311dbb
Don't enable fog. It's broken
2005-02-16 06:24:07 +00:00
Ben Skeggs
f446027656
Share routing code between immd/vb. Fix breakage of vertex programs in vb mode.
2005-02-15 19:07:35 +00:00
Dave Airlie
233d93d47e
Add missing texture formats for completeness
2005-02-15 11:20:11 +00:00
Dave Airlie
70f2be9cc6
add some missing texture formats and bits from r200 docs
2005-02-15 10:44:20 +00:00
Jerome Glisse
9e5a0b8895
Added texture format table for big endian (this is a tempory hack).
2005-02-15 10:40:34 +00:00
Dave Airlie
09298228c6
add EnableExtension so r200 enables all its extensions, add mesa memory
...
extension entry points
2005-02-15 08:40:24 +00:00
Roland Scheidegger
e82cb7852b
remove accidentally commited printf for tiling support
2005-02-14 17:37:52 +00:00
Ian Romanick
4ea4589302
Simple test for GL_MESA_pack_invert.
2005-02-14 17:07:29 +00:00
Daniel Borca
a5f2dcb57b
updated doc
2005-02-14 15:06:50 +00:00
Daniel Borca
72b2af6035
removed detritus
2005-02-14 15:05:24 +00:00
Daniel Borca
84396a72df
separated DOS GLUT from GLX GLUT.
...
added a few FreeGLUT specific functions.
2005-02-14 15:04:52 +00:00
Aapo Tahkola
0340663eb7
Support for blend color(not tested), "proper line width/point size" clamps and fix for glxinfo problem.
2005-02-14 13:14:16 +00:00
Keith Whitwell
8352666a9d
mesa-fix-one-bit-signed-bitfield.patch from Jeff Muizelaar
2005-02-14 09:36:00 +00:00
Dave Airlie
8d12a6d537
fix some signed vs unsigned warnings
2005-02-14 09:27:38 +00:00
Dave Airlie
fbdd7a5e74
fix signed vs unsigned comparison warnings in tnl_dd
2005-02-14 09:25:08 +00:00
Daniel Borca
aeee36a311
killed a few warnings
2005-02-14 08:19:54 +00:00
Daniel Borca
2f99f6558c
added a bunch of const in the decoder
2005-02-14 08:08:35 +00:00
Daniel Borca
b6082fd236
static const' instead of
const static'
2005-02-14 08:02:50 +00:00
Daniel Borca
0a13cebaa1
ProgramCallbackMesa must match the prototype
2005-02-14 08:01:59 +00:00
Eric Anholt
baa832d311
Change another usage of __AMD64__ to the standard __amd64__, and remove
...
__AMD64__ from the linux configs so it won't creep back in as easily. Fixes
hang on FreeBSD on the first lock grab.
2005-02-14 06:57:27 +00:00
Eric Anholt
1718e34352
Don't forget to -L/usr/local/lib to grab expat.
2005-02-14 06:54:50 +00:00
Michel Dänzer
d5e008b84b
Typo fix.
2005-02-13 18:37:36 +00:00
Rune Petersen
3271390362
initial r400 support: r400 cards are treated as RV350 for now.
2005-02-12 21:29:51 +00:00
Michel Dänzer
37cbb521d3
MMIO endianness fixes for Radeon drivers.
2005-02-12 20:37:07 +00:00
Brian Paul
2752177ade
unlock mutex upon error return (Jeff Muizelaar)
2005-02-12 18:43:38 +00:00
Felix Kuehling
f640ee2f6e
Fall back properly when GL_COLOR_LOGIC_OP is enabled and != GL_COPY.
...
Add missing per-primitive fallback for polygon stipple.
2005-02-12 16:02:30 +00:00
Felix Kuehling
25817dc26b
Offset LOD bias by about 0.3 to match software rendering more closely.
...
Another small tweak to subtile upload (mostly cosmetic).
2005-02-12 14:37:17 +00:00
Felix Kuehling
ed9119b72a
Make glean's masked clear test pass.
2005-02-12 14:35:17 +00:00
Felix Kuehling
0872b85b1e
Savage3D-based chips seem so use a constant tile stride of 2048 for
...
vertically incomplete tiles, but only if the color depth is
32bpp. Nobody said this was supposed to be logical!
2005-02-12 14:03:05 +00:00
Ben Skeggs
6125515cec
Enabled vertex buffer mode as default.
2005-02-12 11:15:55 +00:00
Keith Whitwell
cc70176446
Turn _via_fastrender_stage back on.
2005-02-11 18:25:55 +00:00
Keith Whitwell
a0c8524924
mesa-main-0-NULL.patch from Jeff Muizelaar
2005-02-11 09:34:05 +00:00
Ben Skeggs
2d10924a14
Port of r200 VB code. VB path should be as fast as the immediate path now, tuxracer should render correctly. Immediate path was left enabled.
2005-02-11 05:59:13 +00:00
Roland Scheidegger
4837ea3020
add texture micro and macro tiling to radeon/r200 driver. This can improve performance up to 15% in texture-intensive applications. Convert the driver to use the correct blit format and blit width instead of fixed blit format and blit width when uploading textures to make it work.
2005-02-10 22:36:06 +00:00
Roland Scheidegger
26d3159125
add the new RADEON_CUBIC_OFFSET/FACES state packets/registers to radeon (and r200) sanity code
2005-02-10 21:59:20 +00:00
Roland Scheidegger
b66251f76d
(Andreas Stenglein) fix projected textures with swtcl, they need the w coordinate of the vertex (bugzilla #1648 )
2005-02-10 18:28:44 +00:00
Brian Paul
d9468c9405
new comments, fix zoffset error test
2005-02-10 16:08:07 +00:00
Brian Paul
f901072afb
lots of updates
2005-02-10 15:18:26 +00:00
Aapo Tahkola
1982a66838
Added kindly note about single buffer mode.
2005-02-10 12:40:41 +00:00
Aapo Tahkola
3f9bae90c3
Updating master copy of r300_reg.h and turning immediate mode back on
2005-02-10 11:02:55 +00:00
Keith Whitwell
b97e478fe9
mesa-tnl-0-to-NULL.patch from Jeff Muizelaar
2005-02-10 10:57:22 +00:00
Keith Whitwell
a9a4c5489e
Catch no-op vertex buffers consisting only of vertices which will
...
also appear in a future buffer.
2005-02-10 10:55:30 +00:00
Aapo Tahkola
a85eb9c0a7
Removing some regs that are wrong and adding some comments to r300_reg.h .
2005-02-10 10:45:54 +00:00
Aapo Tahkola
dd951e6dde
Support for PolygonMode. Not too far from working even though i almost gave up once already.
2005-02-10 08:56:35 +00:00
Vladimir Dergachev
d190734875
Fix copy'n'paste errors.
...
Print command buffer sizes during startup (TODO: remove 1 || when the driver is more mature).
2005-02-10 07:39:11 +00:00
Aapo Tahkola
4afa1d7abb
Turns out unknown5 was border color. texwrap looks good now.
2005-02-10 05:11:31 +00:00
Aapo Tahkola
58010eb35c
Adding support for selecting line width. Stipple patterns still cause lots of trouble.
2005-02-10 04:43:07 +00:00
Ian Romanick
816c0c932d
Simple test for ARB_texture_env_crossbar functionality. It is difficult
...
to come up with good tests for this functionality that don't require
either ATI_texture_env_combine3 or NV_texture_env_combine4.
2005-02-09 22:16:38 +00:00
Brian Paul
4f1f5e336b
glGet*(GL_FRAGMENT_PROGRAM_BINDING_NV) was returning the vertex program binding.
2005-02-09 18:46:16 +00:00
Brian Paul
a8d5b176b5
Added a test/clamp in the scale_internal_*() functions to prevent reading
...
a row of pixels beyond the input buffer's bounds.
FDO/Mesa bug #2510 .
2005-02-09 16:18:39 +00:00
Aapo Tahkola
fe7aa08ad9
Enabled user-defined point size, enabled zbiases for rest of the primitives and fixed bad vertex number checks triggered by nurb.
2005-02-09 05:53:34 +00:00
Brian Paul
1f6735a6a5
initial support for GL_EXT_framebuffer_object
2005-02-09 03:51:11 +00:00
Brian Paul
f0bbbf66b8
implement the 'completeness' tests
2005-02-09 03:50:30 +00:00
Ian Romanick
d863424032
Generate GLX protocol for pixel single commands.
2005-02-09 03:11:23 +00:00
Felix Kuehling
799bc13da2
Fixed stride of incomplete tiles.
2005-02-09 00:45:16 +00:00
Keith Whitwell
4754fc653f
SUBPIXEL fixes from Dieter
2005-02-08 20:52:02 +00:00
Vladimir Dergachev
85199453cc
Remove #ifdef's around PolygonOffset function.
...
Print number of missing entry for texture format.
Add alpha-luminance format.
2005-02-08 20:27:09 +00:00
Ian Romanick
a91e0218a3
Correct a couple problems / omissions in the DTD.
2005-02-08 19:52:26 +00:00
Aapo Tahkola
5e4a7581df
Typo..
2005-02-08 19:29:05 +00:00
Aapo Tahkola
6a04cff065
Fix the bug and get zbias back into shape. There might still be some problems with initial zbias...
2005-02-08 19:26:59 +00:00
Michel Dänzer
3dec3c7a74
Call _mesa_ResizeBuffersMESA() in r200Viewport(), fixes incorrect rendering
...
in bzflag 2.0. (Alexander E. Patrakov)
2005-02-08 17:39:08 +00:00
Brian Paul
8e5f0e62dd
clamp anisotropy against max value
2005-02-08 14:44:01 +00:00
Aapo Tahkola
46cde1715f
BIG FAT NOTE: Theres a nasty bug somewhere thats causing vb color buffer clears and other things not to work. This bug can be triggered by extending struct r300_hw_state by two struct r300_state_atom's from its current size. Everything zbs and unk42B4 related is now covered with HAVE_ZBS and GA ifdefs. Who wants to fix it? Not i. :)
2005-02-08 07:05:25 +00:00
Adam Jackson
d084982240
Bug #2477 : Make GLU/GLw/glut build properly even with -fvisibility=hidden.
2005-02-08 05:46:53 +00:00
Aapo Tahkola
4885a9eb20
Better fix to get tuxracer working.
2005-02-08 05:33:44 +00:00
Aapo Tahkola
1764b78ee9
fog + immediate mode = bad things
2005-02-08 04:46:39 +00:00
Aapo Tahkola
315afce941
Implemented checks that prevent r300 from locking up when bad number of verts are given. Also tweaked WARN_ONCE a bit to handle va-args.
2005-02-08 04:31:29 +00:00
Vladimir Dergachev
3f847b73f3
Let Polygon Offset be turned on and off.
2005-02-08 04:20:40 +00:00
Brian Paul
923b6fc4d9
just some comments
2005-02-08 04:08:56 +00:00
Brian Paul
1864c7d79a
a bunch of assorted fixes
2005-02-08 03:46:37 +00:00
Brian Paul
386e997f45
plug in GL_EXT_framebuffer_object functions
2005-02-08 03:46:08 +00:00
Brian Paul
3d2e10564e
removed GL_EXT_framebuffer_object tokens
2005-02-08 03:45:44 +00:00
Brian Paul
cf69e051ce
added GL_EXT_framebuffer_object enums/funcs. Remove when glext.h is updated
2005-02-08 03:45:08 +00:00
Brian Paul
78e6e59477
Add new entrypoints for GL_EXT_framebuffer_object.
2005-02-08 03:44:24 +00:00
Ian Romanick
87440f531c
Definitions for EXT_framebuffer_object. Just <include/> it in gl_API.xml
...
when ready.
2005-02-08 02:11:44 +00:00
Ian Romanick
6cfd4f7e55
Add the ability to include other XML files by using a
...
<include name="file"/> element as a sub-element of <OpenGLAPI>.
2005-02-08 02:11:14 +00:00
Brian Paul
463642c0be
checkpoint latest work
2005-02-08 02:06:00 +00:00
Brian Paul
d1b1b37270
added missing prototype
2005-02-08 02:05:13 +00:00
Brian Paul
0d22b90540
indentation fix
2005-02-08 02:04:49 +00:00
Aapo Tahkola
27f75a863e
To cut the long and boring story short, polygon offsets should now work. vb mode colorbuffer clears are still mysticly broken by offsets... Maybe we need to merge zbs and unk42B4 together?
2005-02-08 01:49:03 +00:00
Brian Paul
049290c584
improved warning message
2005-02-07 15:04:56 +00:00
Keith Whitwell
71699df7de
argb8888 optimizations from via branch
2005-02-07 13:20:17 +00:00
Keith Whitwell
8d621b3bdd
More texture enums (Andreas Stenglein)
2005-02-07 11:00:32 +00:00
Keith Whitwell
1f2b715988
GL_ARB_texture_rectangle enums (Andreas Stenglein)
2005-02-07 10:36:00 +00:00
Brian Paul
3deaa01c2b
additional work on GL_EXT_framebuffer_object
2005-02-07 05:08:24 +00:00
Jerome Glisse
1e42244e82
Added PCI id (0x4152).
2005-02-06 12:37:23 +00:00
Felix Kuehling
66b48d6df6
Disable vertex DMA on SuperSavages.
2005-02-05 22:10:14 +00:00
Felix Kuehling
5bdf2bc6c7
- Fixed scissor rectangle not moving with the window (Xorg bug #1731 ).
...
- Flush buffered primitives before changing scissors.
- Require Savage DRM version 2.1.0, so that the broken single-cliprect
code can finally rest in peace.
- Removed some more dead code.
2005-02-05 21:21:02 +00:00
Brian Paul
d9d972a944
added fbobject.c to sources
2005-02-05 20:00:15 +00:00
Brian Paul
ddc82eefca
Some initial work on GL_EXT_framebuffer_object.
2005-02-05 19:56:45 +00:00
Jerome Glisse
2886579324
Added PCI id (0x4152).
2005-02-05 19:52:26 +00:00
Brian Paul
bb7d5f8837
Remove the Shared->TexObjectList pointer and Next field from gl_texture_object.
...
Was only used by two drivers to walk over all texture objects. Can do that
via the hash table instead.
Cleaned up some comments for struct gl_texture_object.
2005-02-05 18:12:59 +00:00
Brian Paul
8c3ddf4270
add a few comments
2005-02-05 18:11:05 +00:00
Jerome Glisse
f955218bf1
Modified hw state for big endian computers.
2005-02-05 18:01:21 +00:00
Brian Paul
7aafcc86c7
remove dependency on Shared->TexObjectList
2005-02-05 17:43:33 +00:00
Brian Paul
ce657cf752
remove unneeded code
2005-02-05 17:38:13 +00:00
Brian Paul
cf899d400d
removed need for Shared->TexObjectList, walk over texture hash table entries instead
2005-02-05 17:37:00 +00:00
Felix Kuehling
557dce9bc2
Fixed a typo in an assertion. (Don't understand how this ever compiled.)
...
Found by Andreas Stenglein.
2005-02-05 13:17:34 +00:00
Vladimir Dergachev
b64d4a27cb
Warn of unknown texture formats.
2005-02-05 03:13:34 +00:00
Ian Romanick
a02b83115a
Fix some mixed spaces / tabs issues in generated code. Commit generated
...
files that have been trivially changed by other recent commits.
2005-02-05 00:59:57 +00:00
Ian Romanick
0a755ade51
Enable client-side GLX support for texture compression extensions.
2005-02-04 19:29:30 +00:00
Felix Kuehling
19064f818a
Added an option texture_heaps that allows selecting which texture heaps
...
will be used. Implemented this option in the Savage driver. On my
ProSavageDDR uploads to AGP memory are about 1.5 times as fast as
uploads to card memory. On non-IGP hardware the difference may be even
bigger. Now mplayer -gl is getting really usable.
2005-02-04 00:25:41 +00:00
Felix Kuehling
cbff5db516
Made subtile upload a template. This speeds up tiled texture uploads by
...
about a factor 1.3.
2005-02-04 00:17:21 +00:00
Felix Kuehling
64b85b4563
Use all texture heaps in a fair way when textures need to be kicked in
...
order to make room for new textures. In particular this fixes texture
trashing on the first heap when the second heap is occupied by
currently unused textures (observed with Torcs and the Savage driver).
Heaps are weighted by their sizes by default but drivers can override
these and apply their own weights based on relative texture upload
speeds to the respective heaps.
2005-02-03 21:40:21 +00:00
Aapo Tahkola
9ea600ff3f
Removing some trash and disabling fog fallback as it seem its causing more harm than good. Tuxracer should now work at least with vbs. Fix for vb colorbuffer clear bug is underway...
2005-02-03 19:51:57 +00:00
Aapo Tahkola
fe58074dea
Changing vb code to handle inputs correctly.
2005-02-03 19:43:27 +00:00
Vladimir Dergachev
c326f9ffae
Start beginning of pixel shader generator..
2005-02-03 17:48:32 +00:00
Vladimir Dergachev
54b03eefda
Forgot to increase the length.
2005-02-03 16:05:21 +00:00
Vladimir Dergachev
d26e464b6a
Looks like we need at least one instruction for pixel shader.
2005-02-03 16:01:46 +00:00
Vladimir Dergachev
4c56261075
Get vertex programs supplied by the user work properly with immediate mode - vertex buffer mode worked by accident.
...
Fix alu_offset in SINGLE_TEXTURE_PIPELINE.
2005-02-03 15:44:06 +00:00
Vladimir Dergachev
19b260119a
Since high bits can be used for flags, mask them out.
...
This stops arbvpwarpmesh from segfaulting and it actually works - with immediate mode rendering.
2005-02-03 06:33:44 +00:00
Vladimir Dergachev
3f0926b612
Remove redundant instructions from fixed pipelines, looks like they do not do anything, at least on my hardware.
2005-02-03 04:16:59 +00:00
Vladimir Dergachev
cb085044c9
Mark ZBIAS definitions.
2005-02-03 03:48:22 +00:00
Vladimir Dergachev
f350617c24
This was too optimistic sorry - all that register does is something weird with polygon culling.
2005-02-03 03:47:12 +00:00
Vladimir Dergachev
f46de6f23b
Get Polygon offset fill to work.
...
Make WARN_ONCE message more informative.
2005-02-03 03:43:01 +00:00
Ian Romanick
94a20cbadf
Added a bunch of extensions that were previously supported but weren't
...
in the gl_API.xml database. Add "official" support for SGI_color_matrix
and SGI_texture_color_table. These were previously supported only by
way of ARB_imaging.
2005-02-03 00:38:40 +00:00
Felix Kuehling
eba5b610b9
Check for heap == NULL before driSetTextureSwapCounterLocation.
2005-02-02 15:57:25 +00:00
Felix Kuehling
2eb9e67a5a
Don't try to kick textures from a NULL tex heap.
2005-02-02 15:52:29 +00:00
Felix Kuehling
8b21166c14
Fixed flushing of client-side vertex buffers.
2005-02-02 14:43:03 +00:00
Felix Kuehling
1a141b9161
Fixed some debug output that was unconditionally enabled.
2005-02-02 14:42:00 +00:00
Brian Paul
6286dda286
clamp viewport against ctx->Const.MaxViewportWidth/Height instead of MAX_WIDTH/HEIGHT
2005-02-02 14:12:59 +00:00
Aapo Tahkola
1a1c49f8a6
Changed parts of r300_setup_routing to use WARN_ONCE.
2005-02-02 13:29:11 +00:00
Ian Romanick
3fec8c24ec
Small refactor. Add glXFunctionIterator, which derrives from
...
glFunctionIterator and is used by GlxProto. The difference between the two
iterator classes is that glXFunctionIterator skips functions that the GLX
protocol code does not care about.
Replace all the remaining occurances of glParameter::p_count_parameters and
glFunction::count_parameters with the count_parameter_list.
Add GlxProto::size_call to generate the C code to calculate 'compsize'.
These trivially modify the generated code.
2005-02-02 00:54:45 +00:00
Aapo Tahkola
6b158a7d23
Add a missing break and a reminder.
2005-02-01 23:12:36 +00:00
Aapo Tahkola
b5c90ca7d9
Implement appropriate src checks for attribs/params.
2005-02-01 22:45:11 +00:00
Aapo Tahkola
b5128c6e82
Implemented bunch of ops.
2005-02-01 19:56:52 +00:00
Aapo Tahkola
7bccfa1026
Vertex programs work now with some restrictions. I expect arbvptorus to work
...
correctly when normals are delivered. Please note that some programs only
start in vb mode as there is something wrong in immediate mode vb code.
2005-02-01 16:56:52 +00:00
Vladimir Dergachev
5dd4030e76
Make WARN_ONCE messages more informative.
2005-02-01 15:51:54 +00:00
Vladimir Dergachev
6d419feec7
Reduce noiseness of the driver.
2005-02-01 15:46:23 +00:00
Vladimir Dergachev
88e155e353
Get alpha in textures to work properly.
2005-02-01 15:27:36 +00:00
Vladimir Dergachev
d4697b0997
Properly set ABLEND and CBLEND registers. The older code worked, but by accident.
2005-02-01 06:55:58 +00:00
Vladimir Dergachev
4a3c6095fc
Looks like we can define FIRE_VERTICES correctly.
2005-02-01 05:59:00 +00:00
Vladimir Dergachev
0ab7fb56f5
It helps to print actual values instead of random ones.
2005-02-01 05:58:27 +00:00
Ian Romanick
c2803587b6
Small refactor. Move several utility functions from glX_XML.py to
...
FilterGLAPISpecBase (in gl_XML.py). When these functions are used to emit
common #define lines, the will automatically be undefined in
FilterGLAPISpecBase::printFooter if header_tag is set (i.e., the file is a
header file).
These changes do not modify the generated code.
2005-02-01 00:28:47 +00:00
Ian Romanick
ba09c19ed6
Add GlxProto::createEnumFunction and add a 'context' parameter to the
...
glXEnumFunction constructor. The allows sub-classes of GlxProto to
over-ride the concrete class used for glXEnumFunction.
In addition to tracking p_count_parameters in glParameter, break the comma
separated list of parameter names into a Python list called
count_parameter_list. It is now possible to query if a name is the name of
one of the count parameters just by comparing
param.count_parameter_list.count(n) to zero. Eventually the remaining uses
of p_count_parameters will be replaced with uses of count_parameter_list.
Make sure that 'void *' parameters are handled correctly in
glParameter::size_string.
Add PrintGlxReqSize_h and PrintGlxReqSize_c. These classes emit prototypes
and functions used on the server-side to determine the expected size of an
incoming GL command.
2005-02-01 00:13:04 +00:00
Adam Jackson
886280763c
Bug #2428 : #ifdef GLX_DIRECT_RENDERING in DRI drivers is pointless.
2005-01-31 23:40:05 +00:00
Daniel Borca
fc4cabbfa8
makefile update (readtex, showbuffer)
2005-01-31 13:23:55 +00:00
Vladimir Dergachev
e61c8a5c63
Add magic sequence to prevent ClearBuffer from locking up.
...
Change Polygon.OffsetFill from fallback to warn once.
Quake demo now works, modulo texture rendering issues due to absent pixel shader pipeline.
2005-01-31 06:41:55 +00:00
Vladimir Dergachev
9c1773e505
Use SecondaryColorPtr, not ColorPtr[1] (the latter is NULL).
...
This fixes segfault in tuxracer-demo. It locks up after this though.
2005-01-31 02:52:59 +00:00
Vladimir Dergachev
15f108335a
My bad, the old code works fine if updated to newer Mesa tree.
2005-01-30 22:16:28 +00:00
Vladimir Dergachev
0cd936c01f
struct ati_fragment_shader was not defined anywhere, define it to get r300_vertexprog.c to compile.
2005-01-30 22:04:40 +00:00
Brian Paul
b55117042f
fix max viewport query
2005-01-30 17:18:08 +00:00
Aapo Tahkola
29d021cd31
Fix for compiler warnings.
2005-01-30 11:12:59 +00:00
Dave Airlie
3aa69b39bf
add number of passes count to ati_fragment_shader
2005-01-30 06:24:30 +00:00
Felix Kuehling
5ff53cb448
* Fixed uploading of textures of certain sizes.
...
* When glTexSubImageND is used, track the set of changed tiles in a
bit vector and upload only dirty tiles later. This should improve
the performance of dynamic light maps and gl movie player plugins.
* Renamed debug item "lru" to "tex". Indicate which levels are
uploaded completely or partially.
2005-01-29 23:26:23 +00:00
hmarson
9ff3c49ef2
Added 0x4e54 (Thinkpad r50p) as PCI_CHIP_RV350_NP
2005-01-29 20:41:31 +00:00
Aapo Tahkola
941d6b008f
Beginings of program generation. This code havent been tested nor hooked up.
2005-01-29 17:57:07 +00:00
Brian Paul
3bde211549
remove stray span.y++
2005-01-29 17:28:45 +00:00
Brian Paul
98a9ad9241
added osmesa16 stuff
2005-01-29 13:48:43 +00:00
Brian Paul
371f576731
assorted fixes
2005-01-29 13:48:27 +00:00
Brian Paul
58f4d67703
fix initial viewport size bug
2005-01-29 13:36:15 +00:00
Brian Paul
c84cde7b0b
added missing glFinish()
2005-01-29 12:57:36 +00:00
Aapo Tahkola
fbb478c946
Cleaning up.
2005-01-29 07:17:27 +00:00
Ian Romanick
16c3c74018
Refactor the code to emit multiple-inclusion protection to
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FilterGLAPISpecBase. Since the size_h mode of glX_proto_size.py will be
used to generate multiple header files, add an option to specify the define
that is used for multiple-inclusion protection.
The changes to the header files in this commit are just a side-effect of the
changes to the Python scripts.
2005-01-28 19:00:54 +00:00
Michal Krol
8d27148bbd
move file
2005-01-28 18:39:26 +00:00
Ian Romanick
54584df8cc
Properly annotate variable-length output parameters. Make sure that the
...
client-side code doesn't try to calculate the size of the output
parameters. The server will tell the client how big it is.
2005-01-28 18:20:43 +00:00
Ian Romanick
20b8d9c1b9
Fix some get / set errors with COLOR_TABLE_*. SCALE and BIAS can be
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parameters to GetColorTableParameter[if]v. FORMAT, WIDTH, and the SIZE
enums cannot be parameters to ColorTableParameter[if]v.
2005-01-28 17:58:58 +00:00
Ian Romanick
fdb0527ddc
Slightly modify the meaning of the 'handcode' attribute in a 'glx' element.
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The attribute can now take one of 4 states. "false" (the default value)
means that no handcoding is required for the function. "client" means that
the function must be handcoded on the client-side only. "server" means that
the function must be handcoded on the server-side only. "true" menas that
the function must be handcoded on both the client-side and the server-side.
Version 1.14 of glX_proto_send.py accidentally contained a line of this
change.
2005-01-28 17:30:25 +00:00
Ian Romanick
1fca563232
Add an option to emit extra debug code in the generated protocol functions.
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The debug version of indirect.c has proven very helpful during the
development of new client-side and server-side GLX protocol code. This is
put here instead of in the DISPATCH and DISPATCH_RETURN macros in dispatch.c
for two reasons.
1. I only want the debug information when indirect-rendering is used.
2. Functions that require a reply from the server, some of which do not have
a return value (e.g., glFlush, glFinish, glGetLightfv, etc.), do not need
the extra glFinish call.
2005-01-28 16:51:01 +00:00
Aapo Tahkola
b365d28627
Fix wrong comment.
2005-01-28 11:59:37 +00:00
Aapo Tahkola
e451a95ecc
Forgot one comment...
2005-01-28 10:08:00 +00:00
Aapo Tahkola
f856b3f10f
Add basic sceleton for vertex programs + some other fixes
2005-01-28 09:57:06 +00:00
Ian Romanick
6398a97aff
Mark a couple more function parameters as counters.
2005-01-27 19:50:59 +00:00
Ian Romanick
82e22f50f1
Add numerous 'get'-type functions to most of the enums supported by the
...
server-side GLX implementation.
Correct the protocol for EXT_convolution. Several functions were
incorrectly listed as 'sop' that should have been 'vendorpriv'.
Remove TexParameter[if]v from the list of functions associated with
TEXTURE_RESIDENT. The state associated with this enum is read-only.
Sort the enums by value for each particular size. This ensures that the
signature is the same no matter what the ordering is of the enums in the XML
file. The side effect is that there are some extra changes in
indirect_size.c.
2005-01-27 19:39:16 +00:00
Aapo Tahkola
d773598224
Add vector distance operator for vertex programs.
2005-01-27 04:42:52 +00:00
Ian Romanick
5aa6dc329b
The 'mode' setting of a function within an 'enum' element is now used.
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Parameters to glX_proto_size.py are now used to determine whether to emit
either get-type function, set-type functions, or both. When only get-type
functions are emitted, they can optionally alias set-type functions. This
would be useful if, for example, the two types were in different source
files.
The real work to implement this is in SizeStubFunctionIterator class. All
of the logic for which functions to iterate and in which order is
implemented there.
2005-01-27 01:08:48 +00:00
Ian Romanick
5b0dd89370
remove a bunch of temporary #defines, now that glext.h was updated
2005-01-26 19:19:06 +00:00
Roland Scheidegger
a205137423
(Stephane Marchesin, me) Add support for color (framebuffer) tiling to the radeon and r200 driver
2005-01-26 18:05:03 +00:00
Roland Scheidegger
7104ce0a0e
new version check to allow to test for a range of ddx major versions, instead of just one major version
2005-01-26 18:02:19 +00:00
Brian Paul
914746b400
remove a bunch of temporary #defines, now that glext.h was updated
2005-01-26 14:45:38 +00:00
Roland Scheidegger
0cbc25480f
replace magic number with macro constant RADEON_ZBLOCK16
2005-01-26 14:20:14 +00:00
Brian Paul
8f029f175e
just comments/clean-up
2005-01-26 14:02:50 +00:00
Brian Paul
7c58a00a50
added mutex to-do comment
2005-01-26 14:01:53 +00:00
Brian Paul
d01292bc54
just fix a comment and update date
2005-01-26 14:01:28 +00:00
Daniel Borca
b07390c8fd
RGB/LUMINANCE texelfetchers (float version) returned 255.0F for alpha channel, instead of 1.0F
2005-01-26 09:47:32 +00:00
Ian Romanick
38e6e09cb8
Add a glFunctionIterator class to iterate over the functions stored in a
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higher-level API object. Use this type of object to implement the
printFunctions method. Modify other functions that iterate over the list of
functions to use this type of object.
2005-01-25 23:53:13 +00:00
Aapo Tahkola
e4d41524a2
Fixes for clamp modes.
2005-01-25 19:09:23 +00:00
Brian Paul
f106493d8b
Use the _mesa_HashNextEntry() function to walk over all textures in the
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hash table.
Moving toward removing the gl_texture_object's Next pointer (only used by
glide and tdfx drivers).
2005-01-25 15:16:02 +00:00
Ian Romanick
01ec76dbd5
Stupid text editor...convert wayward tabs to spaces.
2005-01-25 01:36:32 +00:00
Ian Romanick
85f0fa3761
Add a "count" attribute to "enums" elements to set the default count
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used for "size" sub-elements. In the future the "count" attribute may
be removed completely from "size" sub-elements, so gl_API.xml was also
updated.
Support was added for a (currently unused) "mode" attribute for "size"
elements. Basically, functions are marked as either "get" or "set". This
will be used in generating size functions for the server-side (where the
"get" functions have to know how much data to return). It could also be
used to help generate code for src/mesa/main/get.c.
2005-01-25 01:20:11 +00:00
Ian Romanick
cb59bd44db
Correctly set the name of the generating script.
2005-01-24 22:07:00 +00:00
Ian Romanick
00772ac42f
Move all the code for generating "size" related functions to its own
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source file.
2005-01-24 21:56:05 +00:00
Ian Romanick
ad15f1bdea
Correct some of the dependencies and clean things up a bit.
2005-01-24 21:43:29 +00:00
Ian Romanick
5ff2b94630
Remove glEnum::startElement, but refactor out some of the common code from
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there and glXEnum::startElement to glEnum::process_attributes.
2005-01-24 21:29:13 +00:00
Ian Romanick
0246b2a5c0
Since only one of the places that used glXFunction::command_payload_length
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actually used both values, it was refactored into command_fixed_length and
command_variable_length. glXFunction::offset_of_first_parameter was also
added.
2005-01-24 20:59:32 +00:00
Ian Romanick
7f958e9e11
Make sure that functions added to gl_API.xml that do not have any GLX
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section are marked as ignored. Also ignore any functions that don't have
assigned dispatch offsets.
Fold Adam Jackson's changes to indirect_size.c into the generator scripts so
that they don't get lost. "DO NOT EDIT" really means "DO NOT EDIT". ;)
2005-01-24 20:08:28 +00:00
Aapo Tahkola
f9f2db5132
border_color causes lockups with vertex buffers. Disabling for now.
2005-01-24 19:26:20 +00:00
Vladimir Dergachev
d7d54423a8
Remove lots of old code that dealed with "magic" texture formats.
2005-01-24 17:09:17 +00:00
Brian Paul
5c6b391900
reenable some assertions
2005-01-24 15:41:08 +00:00
Felix Kuehling
428a5e82fc
Converted the Savage texture management to use Ian's common texmem code.
2005-01-24 01:15:12 +00:00
Brian Paul
c74ffb8266
Added _mesa_HashNextEntry() function to allow walking over all entries
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in a hash table.
Added _mesa_test_hash_functions() for unit testing.
Updated comments, etc.
2005-01-24 00:20:23 +00:00
Dave Airlie
72e3664996
reapply Keiths workaround for zbs emit that got dropped during
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state change patches....
2005-01-23 22:09:30 +00:00
Nicolai Haehnle
0b5a5a9efb
Remove unused variables from r300_context
2005-01-23 17:35:05 +00:00
Nicolai Haehnle
4ced594aa8
Fix more warnings and compilation issues.
2005-01-23 17:28:04 +00:00
Nicolai Haehnle
cb77dcf0b9
Synchronize r300_reg.h.
...
Fix unportable whitespace before preprocessor commands.
2005-01-23 17:05:32 +00:00
Dave Airlie
150ed2e43d
add sync debugging to the radeon driver
2005-01-23 06:27:08 +00:00
Adam Jackson
999534216d
HAVE_ALIAS was never defined anywhere, add some logic to turn it on
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automagically.
2005-01-23 03:54:38 +00:00
Adam Jackson
e82d5f2be9
silence makedepend warnings about non-portable whitespace
2005-01-23 02:12:23 +00:00
Felix Kuehling
8736c228cb
Fixed initialization of draw destination to front buffer on single
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buffered visuals. Also don't change span draw/read buffers in
savageDDDrawBuffer. Now glean's polygon offset test works (and PASSes
with fixed point depth buffer) with single buffered visuals without
winding up in an infinite loop.
2005-01-23 01:46:14 +00:00
Felix Kuehling
3b50f00433
My last attempt to fix polygon offsets with the reversed viewport depth
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range used by the savage driver by negating ctx->MRD broke polygon
offsets with software fallbacks. This one adds a REVERSE_DEPTH parameter
to t_dd_tritmp.h (defaults to 0) that allows reversing polygon offsets
for hardware rendering but not for software fallbacks. For software
fallbacks depth values are reversed after polygon offsets have been
applied by the depth span functions.
2005-01-23 01:42:01 +00:00
Keith Whitwell
36a35c5614
Determine ahead of time whether a display list will include vertices
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which have to be processed in the 'loopback' path. If so, send
all vertices that way as the transition from playback->loopback has
several problems.
2005-01-22 14:38:00 +00:00
Vladimir Dergachev
8fca9bdc35
Properly configure routing - based on advice by Keith Whitwell.
2005-01-22 03:33:10 +00:00
Felix Kuehling
f4cafc8d13
Fixed polygon offset with reversed viewport depth range.
2005-01-22 00:52:31 +00:00
Vladimir Dergachev
4ac53aed6c
Properly input stencil info contributed by Wladimir.
2005-01-21 21:30:55 +00:00
Brian Paul
1060211918
fix glGetString funniness
2005-01-21 16:35:56 +00:00
Michal Krol
308fbb7b64
add getstring.c; remove arb*.h nv*.h stuff
2005-01-21 15:55:13 +00:00
Michal Krol
8346c5ee1d
add slang/traverse_wrap.h
2005-01-21 15:52:17 +00:00
Michal Krol
b39665950e
Handy TIntermTraverser class wrapper
2005-01-21 15:51:28 +00:00
Alan Hourihane
e51b0b1d30
silence the 'using AGP/PCI' string unless VIA_DEBUG is used.
2005-01-21 09:50:48 +00:00
Felix Kuehling
fa15f6c840
Small cleanup:
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* Remove some unused (mostly empty) functions
* Added context parameter to WAIT_IDLE_EMPTY[_LOCKED] for consistency
* Added debug messages to WAIT_IDLE_EMPTY[_LOCKED]
* Don't flush empty command buffers
2005-01-21 01:39:09 +00:00
Felix Kuehling
677d1d07c4
* Added options for disabling the fast path (render stage) and vertex DMA
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* Fixed disabling of the render stage
* Added debug output for per-primitive fallbacks
* Bumped driver date
2005-01-20 15:18:10 +00:00
Brian Paul
14dee36fa7
glext.h version 26
2005-01-20 15:07:42 +00:00
Felix Kuehling
edb9a165c1
Added support for ELTS to the _savage_render_stage. Requires at least
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Savage DRM version 2.2.0. Otherwise the render stage is disabled.
2005-01-20 13:59:49 +00:00
Alan Hourihane
ddfa61ee19
Enclose passed macro values in brackets to ensure correct read/write span
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values.
2005-01-20 13:24:08 +00:00
Brian Paul
cb3bc2c49a
document new glDeleteTextures/Buffers/Programs behaviour
2005-01-20 04:03:37 +00:00
Brian Paul
ea2943efd9
Update glDeletePrograms/Buffers() so that the ID is freed immediately, like
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texture objects.
2005-01-20 04:02:02 +00:00
Brian Paul
36da0459e4
Use a simple CSS style sheet.
2005-01-20 03:55:10 +00:00
Brian Paul
10378919d7
Removed gl_texture_object's DeletePending. Changed a comment.
2005-01-19 21:41:24 +00:00
Brian Paul
31fb7648fc
added texobjshare.c
2005-01-19 14:52:13 +00:00
Brian Paul
4f6d9aaa9a
test program for texture sharing, deleting, etc
2005-01-19 14:51:41 +00:00
Brian Paul
42fee73aad
Change behaviour of glDeleteTextures as discussed on ARB list.
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glDeleteTexture makes the texture ID immediately free for re-use
while the actual texture object lingers until its reference count goes
to zero (when no longer bound by any rendering context).
2005-01-19 14:50:52 +00:00
Brian Paul
140f99f81c
make sure the new instruction Data pointer is set to NULL
2005-01-19 14:45:23 +00:00
Brian Paul
7948bc02ed
fix a typo
2005-01-19 14:44:55 +00:00
Brian Paul
4ef0e046ec
minor formatting fix
2005-01-19 14:44:41 +00:00
Keith Whitwell
2aa34ea984
Bring the texcombine fixes to the trunk.
2005-01-19 12:09:33 +00:00
Keith Whitwell
bdb5725bab
Always use ARGB8888 hardware texture format when mesa specifies
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MESA_FORMAT_ARGB8888. Previously attempted to use ARGB0888 under some
circumstances, but glean failed and demos/texenv.c was also incorrect.
2005-01-19 12:06:17 +00:00
Keith Whitwell
6931087958
Remove depend on make clean
2005-01-19 11:39:23 +00:00
Keith Whitwell
520e56f232
Depend tweaks
2005-01-19 11:10:27 +00:00
Daniel Borca
c98323bd89
make sure we avoid assertion failure wrt VB->ColorPtr[1]->stride
2005-01-19 07:57:52 +00:00
Daniel Borca
9ebce91a66
glVertex* is the provoking "cmd" (that is, by the time of glVertex*, we must have all other attributes already set).
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i am committing this before i forget. however, i'm still leaving my code disabled, because the old code seems legal.
2005-01-19 07:52:49 +00:00
Daniel Borca
59c2e16e75
There is no point trying to detect SSE at all, when MESA_NO_SSE is defined. I am committing this because the current WIN32 SSE detection code crashes UnrealTournament2003.
2005-01-19 07:43:13 +00:00
Brian Paul
c47d19a1a2
minor reorg of shader files, disable building for now
2005-01-18 22:58:13 +00:00
Alan Hourihane
41db4e1be5
remove some debug
2005-01-18 21:57:48 +00:00
Alan Hourihane
95be63771a
Fix tristrips (which fixes coloredTexPerf2 & coloredLitPerf2 glean tests)
2005-01-18 15:06:01 +00:00
Michal Krol
4cfd97e3a8
remove #ifndef linux, it isnt defined on Linux, where should I define it?
2005-01-18 14:21:50 +00:00
Michal Krol
c57a312978
comment out _THROW calls, dont want to compile under Linux
2005-01-18 14:19:46 +00:00
Michal Krol
fa32c92ea5
add shader/slang/slang_mesa.cpp
2005-01-18 14:17:37 +00:00
Michal Krol
a885c7a6e0
change .cc suffix to .cpp
2005-01-18 14:16:51 +00:00
Michal Krol
619f006bba
add slang preprocessor C sources; add slang include directories
2005-01-18 14:02:52 +00:00
Michal Krol
955190fbad
fix // comments
2005-01-18 13:58:56 +00:00
Michal Krol
092af29ea1
fix MAX_VERTEX_ATTRIBS_ARB query
2005-01-18 12:04:53 +00:00
Keith Whitwell
af72b4dd8e
Fix calculation of last_count in _tnl_wrap_buffers()
2005-01-18 08:41:55 +00:00
Brian Paul
7443c2caa6
added rule for compiling C++ sources
2005-01-17 22:33:50 +00:00
Michal Krol
db99b8b29d
add slang/ directory tree
2005-01-17 16:25:08 +00:00
Brian Paul
ea28a5b5b3
use FABSF(fogCoord) to fix fog calculation problem (Soju Matsumoto)
2005-01-17 16:16:35 +00:00
Brian Paul
730fabd67a
fix some weirdness accidentally checked in in the past
2005-01-17 16:14:46 +00:00
Michal Krol
7d079fd780
2005-oct-19 3dlabs slang compiler, tweaked a little bit
2005-01-17 16:01:49 +00:00
Michal Krol
cc9ab78158
slang to mesa compatibility, tested only under Windows
2005-01-17 15:52:20 +00:00
Michal Krol
434f622ede
add 3dlabs_shhandle interface
2005-01-17 15:47:57 +00:00
Michal Krol
0a7ea2b0c3
add [.slang] to INCDIR, fix comma in OBJECTS
2005-01-17 15:35:46 +00:00
Michal Krol
389e292a1b
add src/mesa/shader/slang to INCLUDE_DIRS
2005-01-17 15:32:25 +00:00
Daniel Borca
ff39c65dee
cleaned up warnings
2005-01-17 08:05:47 +00:00
Daniel Borca
714c36c120
allow more internalFormat/format combinations (i hope i got it right)
2005-01-17 08:04:39 +00:00
Daniel Borca
d98c47300a
fix compilation error for fx/Mesa
2005-01-17 08:02:42 +00:00
Daniel Borca
6a432a7c50
since we've already messed up this one, let we do it further and make it look like a fire...
2005-01-17 07:48:53 +00:00
Daniel Borca
a6ddd2494a
remove trailing slash from TOP definition
2005-01-17 07:47:41 +00:00
Brian Paul
0a360cfab5
silence warning
2005-01-17 01:21:03 +00:00
Brian Paul
848ff85157
clean up gl2 structs
2005-01-17 01:07:00 +00:00
Brian Paul
fc3028d2c7
silence a bunch of warnings
2005-01-17 01:02:40 +00:00
Brian Paul
6c58ddae17
fix a few warnings
2005-01-17 00:40:29 +00:00
Brian Paul
b4199a1f71
added getstring.c
2005-01-16 19:42:46 +00:00
Brian Paul
5255044c00
added a few OpenGL 2.0 tokens (temporary)
2005-01-16 19:40:15 +00:00
Brian Paul
169a723d2b
_mesa_GetInteger/Float/Boolean/Doublev() are now generated with the new
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get_gen.py Python script.
Moved GetString(), GetPointer(), GetError() into new getstring.c file.
2005-01-16 19:39:10 +00:00
Brian Paul
c07ec046b7
make tnl_clipspace_attr->insert field const, to silence warning
2005-01-16 17:59:50 +00:00
Aapo Tahkola
14aea4a485
This fixes it but why mipmaps still work?
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It doesnt look like filter constants in r300_reg.h would define number of
levels.
2005-01-16 17:07:24 +00:00
Aapo Tahkola
781d512a0b
I was wrong...
2005-01-16 16:12:05 +00:00
Aapo Tahkola
82d1421736
Looks like masking masking t->filter isnt needed anymore.
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texwrap still shows some problems with clamp mode with nearest filtering.
2005-01-16 13:28:49 +00:00
Felix Kuehling
ad360a81bd
Added a fast path for emitting unclipped primitives directly to a
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vertex buffer. ELTS are not supported yet (missing functionality in
the DRM). You need at least Savage DRM version 2.1.3, which fixes a
bug that screwed up triangle fans and strips.
Moved the texture normalization stage to savagerender.c.
2005-01-16 01:28:26 +00:00
Vladimir Dergachev
ca710a0a7f
On the way to getting stencil working.
2005-01-15 20:44:23 +00:00
Vladimir Dergachev
76de160b64
On the way to getting stencil and texture formats working.
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Looks like the matter of texture formats is a lot simpler, with the wrong
display in quake explained by the fact that we are not handling texture combine modes.
2005-01-15 19:33:19 +00:00
Felix Kuehling
b5f49e6f91
Converted to use spantmp2.h.
2005-01-15 14:37:33 +00:00
Felix Kuehling
c478a09a5b
Use HW_READ_LOCK and HW_READ_UNLOCK in assembler-optimized span read
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functions.
2005-01-15 14:35:35 +00:00
Vladimir Dergachev
dbb3ec35a7
Use symbolic constants to describe pixel shader ALU instructions.
2005-01-15 04:17:27 +00:00
Aapo Tahkola
ffe7496ac3
Added fixes for filter modes and support for anisotropy filters.
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Wrap modes would work perfectly but i messed up something when cleaning up
the code :/ Border color code is incomplete because i forgot to check how to
set border size :)
2005-01-14 21:53:00 +00:00
Alan Hourihane
afa05e68b8
Enable line stippling.
2005-01-14 16:56:52 +00:00
Keith Whitwell
4ccee80190
Fix previously un-noticed issue with flat-shaded points.
2005-01-14 15:03:00 +00:00
Alan Hourihane
faf96a157d
silence a warning
2005-01-14 13:11:34 +00:00
Alan Hourihane
42cfcce8d4
Get PolygonStipple working.. (or seemingly too). It seems to do the right
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things now given the demos I've used and passes glean's paths test.
2005-01-14 13:10:50 +00:00
Alan Hourihane
38595eda39
16bpp doesn't support masked clears, so fallback when they're enabled.
2005-01-14 13:02:53 +00:00
Keith Whitwell
96d375c682
Populate WriteMonoDepthSpan in 24/8 modes.
2005-01-14 13:01:21 +00:00
Daniel Borca
404273ad09
changed coding style. made `glutTimerFunc' less accurate, but far more reliable.
2005-01-14 08:50:08 +00:00
Daniel Borca
0c68589673
changed coding style. added possibility to use default timer instead of PC/HW timer.
2005-01-14 08:44:29 +00:00
Daniel Borca
aa7a27b38e
changed coding style. added a NULL pointer check.
2005-01-14 08:40:43 +00:00
Daniel Borca
7da875d55f
changed coding style
2005-01-14 08:37:20 +00:00
Daniel Borca
f4bff83c32
doc update
2005-01-14 08:31:50 +00:00
Vladimir Dergachev
52f5ff525b
Remove redundant register.
...
Hook up some functions in r300Enable().
2005-01-14 06:39:14 +00:00
Vladimir Dergachev
517ac1bf25
Reduce amount of stderr output.
...
Switch to using R300_EASY_TX_FORMAT() macro everywhere.
2005-01-14 05:26:17 +00:00
Vladimir Dergachev
2821b05a0f
Incorporate latest data from Wladimir van der Laan.
2005-01-14 04:21:55 +00:00
Vladimir Dergachev
d2001bd88f
Sync with master copy.
2005-01-13 23:13:52 +00:00
Dave Airlie
f11d6d4cb4
add -DUSE_EXTERNAL_DXTN_LIB=1 so compressed textures are enabled for solo
2005-01-13 22:38:21 +00:00
Alan Hourihane
288114b9db
remove some dead texture code
2005-01-13 17:53:01 +00:00
Felix Kuehling
a7ab2b2e0b
Make sure DMA buffers are released in savageDestroyContext. Usually
...
the DRM would reclaim DMA buffers, but if one process creates and
destroys many contexts it can still run out of DMA buffers.
2005-01-13 16:02:05 +00:00
Keith Whitwell
b1d322a1e7
Fix loop for quads-as-triangles.
2005-01-13 15:58:05 +00:00
Keith Whitwell
c06f8cb9e5
Rename via_fastrender_* to avoid confusion with similar functions in
...
via_render.c.
2005-01-13 15:49:39 +00:00
Keith Whitwell
a0371b0b3c
Simplify viaChooseVertexState slightly.
2005-01-13 14:57:34 +00:00
Keith Whitwell
d9af44f358
Remove misleading comment.
2005-01-13 14:54:44 +00:00
Keith Whitwell
edd21a6f72
Typo
2005-01-13 14:52:24 +00:00
Keith Whitwell
db19ae89f2
Emit constant colors for texunit 1 blending.
...
Change comments and some code to match naming used in the docs.
2005-01-13 14:38:17 +00:00
Michal Krol
436f4bbd62
add s_atifragshader.c, s_atifragshader.h
2005-01-13 14:15:36 +00:00
Michal Krol
7f3e2dac7a
3dlabs glslang frontend
2005-01-13 14:14:55 +00:00
Michal Krol
302a414b34
3dlabs glslang frontend, not complete
2005-01-13 14:14:11 +00:00
Michal Krol
01d38cdf0c
cosmetic changes
2005-01-13 14:13:19 +00:00
Michal Krol
6324f73b93
implement ARB_shader_objects, not complete
2005-01-13 14:12:50 +00:00
Michal Krol
8b7cc45f3d
add atifragshader.c, shaderobjects.c, shaderobjects_3dlabs.c, atifragshader.h,
...
shaderobjects.h, shaderobjects_3dlabs.h
2005-01-13 14:12:01 +00:00
Michal Krol
b05e75bf69
add shaderobjects_3dlabs.c
2005-01-13 14:10:37 +00:00
Michal Krol
3d52858c78
add ARB_shader_objects interfaces, shared and context state
2005-01-13 14:09:58 +00:00
Michal Krol
0e85388ba8
enable ARB_fragment/vertex_shader
2005-01-13 14:09:18 +00:00
Michal Krol
9b3752c8ab
init ARB_shader_objects subsystem
2005-01-13 14:08:47 +00:00
Michal Krol
8f8534f691
add shader/shaderobjects_3dlabs.c
2005-01-13 14:08:00 +00:00
Keith Whitwell
df14522540
cut out dead texture state code
2005-01-13 13:00:23 +00:00
Alan Hourihane
5bd6a5f2df
revert some makecurrent code
2005-01-13 12:03:00 +00:00
Alan Hourihane
db93e6165e
Fix glean scissor test
2005-01-13 10:20:16 +00:00
Vladimir Dergachev
d4330fc322
Prevent "disabling 3D acceleration" message from printing - we do not define raster functions anyway.
2005-01-13 09:08:58 +00:00
Vladimir Dergachev
d456ef48e5
Incorporate TX_FORMAT information contributed by Wladimir van der Laan.
...
Attempt to use it in r300_state.c
We are still missing something and the formats do not quite work.
Perhaps something in texture management code ?
2005-01-13 09:05:31 +00:00
Alan Hourihane
3ff4eca05c
As we fallback for polygon stipple on the CLE266 for now, ensure we
...
don't turn on the polygon stipple hardware bit.
2005-01-13 00:15:28 +00:00
Alan Hourihane
cce4d5cb70
Use the faster span read/write template for 16bpp
2005-01-12 23:16:28 +00:00
Keith Whitwell
88440d2d75
Don't special-case 16bpp for colormask register - not needed.
2005-01-12 21:55:47 +00:00
Keith Whitwell
8e5281fbe1
Simplify usage of drmHash functions and fix bug in
...
__driGarbageCollectDrawables which would get confused while walking
the hash values.
2005-01-12 21:04:03 +00:00
Keith Whitwell
0aca086f7a
free buffer in t_vertex_c.c on context delete
2005-01-12 19:38:41 +00:00
Keith Whitwell
8e46534b3b
Remove bogus write to freed memory (valgrind).
2005-01-12 19:27:49 +00:00
Alan Hourihane
118b82145a
Check for deletion of currently bound context
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Other minor cleanups
2005-01-12 19:24:39 +00:00
Keith Whitwell
f9b89910d1
new test to exercise context and window create/delete
2005-01-12 19:11:47 +00:00
Alan Hourihane
7ea2084513
Fixes lockups initializing AGP DMA.
2005-01-12 18:32:51 +00:00
Keith Whitwell
4676a6ab7b
Expand out the N(x) macro so that tags can find functions like
...
drmHashFirst(), etc.
2005-01-12 18:14:42 +00:00
Alan Hourihane
2937d403db
build fixes and enable agp dma
2005-01-12 17:33:09 +00:00
Keith Whitwell
708e25142b
Add flag to clear texture caches after texture upload.
2005-01-12 17:20:29 +00:00
Keith Whitwell
5ba7d85fea
Don't emit HC_SubA_HSPXYOS on CLE266.
2005-01-12 17:20:08 +00:00
Keith Whitwell
09ac1d1125
Allow two GL primitives to be combined to one HW primitive
...
if possible.
2005-01-12 13:33:27 +00:00
Alan Hourihane
26dcb88fb9
Fix multitexturing.
...
The multiarb test works now when disabling texunit0/1.
2005-01-12 12:45:42 +00:00
Daniel Borca
a9531eb2c5
some "safer" type-punning (gcc optimizes float moves with integer moves, anyway).
2005-01-12 09:25:37 +00:00
Brian Paul
d7b837ad4a
temporary prototypes for OpenGL 2.0
2005-01-12 04:06:55 +00:00
Brian Paul
2a34e66d6a
OpenGL 2.0 StencilFunc/Op/MaskSeparate functions
2005-01-12 04:01:54 +00:00
Brian Paul
a9e34c68ac
Some initial work for OpenGL 2.0: glStencilFunc/Op/MaskSeparate() functions.
2005-01-12 04:01:08 +00:00
Ian Romanick
591b72b6a9
Added a couple missing proxy types.
2005-01-11 23:50:01 +00:00
Aapo Tahkola
ff04e50e2e
Mipmapping and other texture filters now work.
...
Beaware that R300_TX_MIN_FILTER_MASK might be incorrect because i havent
been able to confirm that all filters operate correctly. Because of this its
also pretty pointless trying to get other features that use filter field to
work.
Lod bias should also work but have been unable to test it because lodbias
test doesnt work.
2005-01-11 23:34:55 +00:00
Ian Romanick
d24e49f301
Put quotes around the CC and CXX variables passed to mklib. This make
...
them work with multi-work compiler names (e.g., "ccache gcc").
2005-01-11 22:43:45 +00:00
Alan Hourihane
5b28844dba
fix a typo
2005-01-11 18:43:21 +00:00
Keith Whitwell
3bd6e3d532
Disable bogus pbuffer code (though this could be revived with a little
...
attention).
Correctly advertise FBConfigs with GL_BGRA rather than GL_BGR.
2005-01-11 17:12:48 +00:00
Alan Hourihane
5b5e6cc120
Fix the calculation of the alpha reference value which negates the
...
need for the big nasty fallback - so I've commented out that code.
2005-01-11 17:09:47 +00:00
Keith Whitwell
aac4d8857a
Temporarily disable pageflipping assert.
2005-01-11 17:06:09 +00:00
Alan Hourihane
8e039bf40a
uncomment
2005-01-11 16:44:18 +00:00
Alan Hourihane
f29aaf80a4
Fix ColorMask
2005-01-11 16:42:56 +00:00
Brian Paul
cdb6541634
prototype _mesa_init_ati_fragment_shader()
2005-01-11 15:56:47 +00:00
Michal Krol
43343913b9
aliasing was broken
2005-01-11 15:47:16 +00:00
Keith Whitwell
b13eaf2698
Add a big nasty fallback for AlphaTest -- seems to always be wrong
...
on CLE266 because Z values are written even for fragments which
fail the test.
2005-01-11 15:40:06 +00:00
Alan Hourihane
51365b2d0d
fallback on polygon.stippleflag (thanks Keith)
2005-01-11 15:24:24 +00:00
Brian Paul
0275d921ac
VMS updates from Jouk Jansen
2005-01-11 15:23:08 +00:00
Daniel Borca
94dd520210
applied Keith's patch for "safe" type-punning.
...
made IS_NEGATIVE produce a boolean (useful when xoring with other booleans).
2005-01-11 10:56:39 +00:00
Alan Hourihane
5358682aa7
Fix usage of texture units, when TEX1 is enabled, but not TEX0.
2005-01-11 09:52:10 +00:00
Vladimir Dergachev
0cb0a36d8c
Get NeHe lesson08 to work. Note: it appears the filtering does not work properly. Need to find place where it is broken and put an fprintf() complaining about it.
2005-01-11 06:22:55 +00:00
Vladimir Dergachev
d5432ac584
Switch back to using immediate mode code - use of AGP space is interfering with texture management.
...
Ideally, r300_render is ready to be rewritten to use standard Mesa include files, but I don't think I'll get around to it.
2005-01-11 05:59:07 +00:00
Vladimir Dergachev
864137984a
Move the few definitions from r300_lib.h still in use to r300_emit.h.
...
Rework *vb* function to not use AOS_ARRAY structure, but rather work directly with r300->state.aos.
Remove references to r300_lib.h and r300_lib.c
Remove r300_lib.[c,h].
2005-01-11 04:11:05 +00:00
Vladimir Dergachev
086ca3dffb
Switch r300_state.c to use r300_fixed_pipelines.h instead of r300_lib.h.
...
This fixes potentially buggy memcpy()'s between potentially different structures.
2005-01-11 03:55:04 +00:00
Vladimir Dergachev
dd4837502c
Copy sample pixel and vertex shaders to r300_fixed_pipelines.h
2005-01-11 03:50:04 +00:00
Brian Paul
14e98b7d7c
remove a debug line
2005-01-10 23:16:49 +00:00
Brian Paul
ff53a4ee13
tweak output formattting, fixed uninitialized var error
2005-01-10 23:15:59 +00:00
Felix Kuehling
86f1439f82
Fixes to cope with the lack of AGP textures. This is all that's needed
...
to support PCI Savages on the Mesa side. Bumped driver date.
2005-01-10 22:49:00 +00:00
Alan Hourihane
9db66a3f9f
Fallback on PolygonStipple for CLE266 hardware.
...
Only upload stencil configuration when a stencil buffer exists.
2005-01-10 19:44:59 +00:00
Brian Paul
eaf2b170ff
Windows/ReactOS patch (Gregor Anich)
2005-01-10 16:23:21 +00:00
Keith Whitwell
574f3c7daf
More changes to cope with color stride == 0
2005-01-10 14:36:25 +00:00
Keith Whitwell
a887a44b2d
Fix segfault in pipes by dealing with stride == 0 case in generic_interp_extras
2005-01-10 12:30:08 +00:00
Vladimir Dergachev
8c231d2e28
Bring vertex buffer code up to date..
2005-01-10 05:24:28 +00:00
Vladimir Dergachev
6867117b58
For some reason we need r300Flush when using textures. Perhaps the problem is
...
with BITBLT_MULTI call ?
2005-01-10 03:42:50 +00:00
Vladimir Dergachev
5f61c6f21f
Clean up the code and make it unnecessary to issue extra calls to Setup*Shaders
...
in the r300_run_immediate_render function.
Bumps up glxgears fps count by about 100 points.
2005-01-10 03:22:54 +00:00
Vladimir Dergachev
8ad31013b2
Port EmitPixelShader from cmdbuf.c to SetupPixelShader in state.c.
2005-01-09 23:37:03 +00:00
Vladimir Dergachev
e9acd0ca5f
Implement a more elaborate hashing scheme for texture formats. Still not perfect.
...
Transform EmitVertexShader in cmdbuf.c to SetupVertexShader in state.c.
The latter is only temporary and is to be rewritten to auto-generate shaders based on current GL context.
2005-01-09 22:38:53 +00:00
Brian Paul
527af7571e
minor readtex fixes
2005-01-09 18:05:02 +00:00
Brian Paul
612bf1fa2e
improved animation rate
2005-01-09 18:00:49 +00:00
Brian Paul
7a663b315e
rotate at fixed rate, changed fire effect (Marcelo Magallon)
2005-01-09 17:52:48 +00:00
Brian Paul
a00c591511
rotate at fixed rate (Marcelo Magallon)
2005-01-09 17:50:27 +00:00
Brian Paul
a4a31c5d76
use #ifdef to test for extension
2005-01-09 17:39:36 +00:00
Brian Paul
2d84ed83c4
include readtex.h
2005-01-09 17:39:06 +00:00
Brian Paul
92eddb0fd4
better animate rate (Marcelo Magallon)
2005-01-09 17:37:50 +00:00
Brian Paul
516f9bc6e3
some new/improved rules
2005-01-09 17:26:08 +00:00
Brian Paul
575d24a5ff
include readtex.h instead of readtex.c
2005-01-09 17:15:41 +00:00
Brian Paul
0fe7f406be
include readtex.h instead of readtex.c (Marcello Magallon)
2005-01-09 17:06:22 +00:00
Brian Paul
b58091a336
Add #ifdefs for extension testing (Marcello Magallon)
2005-01-09 17:00:57 +00:00
Brian Paul
429efa9f00
animation rate patch (Marcello Magallon)
2005-01-09 16:52:53 +00:00
Brian Paul
1b058a06c2
rotate at a reasonable rate
2005-01-09 16:48:52 +00:00
Brian Paul
c1065ee977
compute reasonable animate rate (Marcelo Magallon)
2005-01-08 23:52:01 +00:00
Brian Paul
0261042beb
fix-up rules for sphere demo, which uses readtex utility
2005-01-08 23:51:50 +00:00
Felix Kuehling
b45ce5c607
* Flush and wait in per-primitive fallback functions. Fixes flickering
...
stars in glplanet.
* Refactored vertex format choosing code. Improved the Savage4 version
to choose a format suitable for DMA (size = 32bytes) whenever
possible.
2005-01-08 23:39:19 +00:00
Felix Kuehling
e4499ed276
Added missing break; to fix infinite recursion between choose_emit_func
...
and emit_viewport4_bgra4_st2_st2.
2005-01-08 15:51:11 +00:00
Felix Kuehling
675b92515a
Added state debugging option (SAVAGE_DEBUG=state).
...
Fixed: Use savageEmitChangedRegs instead of savageEmitContiguousRegs for
emitting Savage4.
2005-01-08 15:03:25 +00:00
Adam Jackson
1074eae704
Enable libGL to be built with DRI_NEW_INTERFACE_ONLY (but don't do it yet).
2005-01-08 03:54:38 +00:00
Adam Jackson
ccaa15a081
Parallel build fix. Multiword variables on the target side of a : get
...
expanded into individual rules for each word, so parallel builds will
start multiple instances to create the server/ symlinks and fail when they
already exist.
2005-01-08 03:16:04 +00:00
Keith Whitwell
f1481aa2d7
Add t_vb_cull.c (Bernard Blackham)
2005-01-07 18:35:28 +00:00
Keith Whitwell
f0e4f5e556
And fix the obvious bugs in higher-numbered templates.
2005-01-07 16:43:39 +00:00
Keith Whitwell
ae73b3d5ed
Templatize the fastpaths.
2005-01-07 16:25:40 +00:00
Keith Whitwell
fa1362241b
Add some more hardcoded fastpaths.
2005-01-07 15:54:48 +00:00
Keith Whitwell
5fff0c135d
Cope with the possibility that incoming vectors may have
...
count < VB->Count.
Remove code to deal with the (should-be) impossible situation of null
input vectors.
2005-01-07 15:27:41 +00:00
Keith Whitwell
5911d87315
Use the 'to' vector to determine the loop count.
2005-01-07 15:26:02 +00:00
Keith Whitwell
e0be62e2c5
Remove -C flags for install which aren't universally supported.
2005-01-07 15:24:59 +00:00
Felix Kuehling
85243b8120
Fixed: ptex drawing functions were overridden with standard drawing
...
functions if ANY_RASTER_FLAGS|ANY_FALLBACK_FLAGS were set.
2005-01-07 10:55:13 +00:00
Keith Whitwell
b3d772bd9a
Add a clean target to remove generated files.
2005-01-07 10:36:14 +00:00
Keith Whitwell
5cd24d4dc2
Add a noop install target
2005-01-07 10:35:51 +00:00
Keith Whitwell
8764441b58
Improve the semantics of the 'install' target to make sure the right
...
file is really being installed. Useful if you have multiple versions
of a single driver directory hanging around and want to switch between
them for testing.
2005-01-07 10:35:23 +00:00
Keith Whitwell
000dd4afe2
Add an install target
2005-01-07 10:34:13 +00:00
Keith Whitwell
1837dda4d8
Make clean in the x86 directory.
...
Propogate 'install' target down to dri driver directory.
2005-01-07 10:34:00 +00:00
Ian Romanick
a11659adaf
Use GNU AS label aliasing, if available. This must be enabled by adding
...
'-DHAVE_ALIAS' to DEFINES in the config file used for building. On the
linux-dri-x86 build, this cuts 4KB from libGL.so. HAVE_ALIAS is not
currently enabled in any of the configs.
2005-01-07 03:41:48 +00:00
Ian Romanick
0f34f3efb8
Script to generate rough GLX protocol documentation (as might be seen in
...
an extension spec). It's not perfect, and it doesn't support certain
functions that other scripts here can (e.g., pixel functions). However,
it is a good start and has already proven useful to me.
2005-01-07 03:23:59 +00:00
Ian Romanick
a285acbbef
Track the GLX protocol names for GL types.
2005-01-07 03:22:56 +00:00
Ian Romanick
70d2f152f8
Refactor the code that converts a transpose-matrix enum to a
...
regular-matrix enum.
2005-01-07 02:53:04 +00:00
Ian Romanick
5f1f229f8d
Pixel oriented render functions are now generated by the
...
glX_proto_send.py script. This eliminates ~600 lines of non-generated
code. With proper compiler optimization settings, it also decreases the
size of libGL.so by about 3KB.
2005-01-07 02:39:09 +00:00
Ian Romanick
3385d7cec3
The generic_*_byte functions did not rount the command size to a
...
multiple of 4 correctly in some cases.
2005-01-07 02:29:42 +00:00
Brian Paul
ba5ceda7e0
added GetAllFBConfigs()
2005-01-07 01:17:42 +00:00
Ian Romanick
7e3379b1a0
Revert some accidental cross-merge changes. Remove i915GetString. Migrate
...
a couple extensions that appeared in both device-specific card_extensions
strings to the shared one.
2005-01-07 00:48:24 +00:00
Brian Paul
71fc6a3fc9
New GetAllFBConfigs() function. Some FBConfigs weren't reported before.
2005-01-06 23:59:37 +00:00
Brian Paul
1f98ee9022
In choose_visual() we need to know if we're being called from
...
glXChooseVisual() or glXChooseFBConfig() so that we handle the
GLX_DOUBLEBUFFER and GLX_STEREO tokens correctly.
Added some new error checking in those functions too.
2005-01-06 21:56:16 +00:00
Aapo Tahkola
8bb717d2d5
Add radeon 9550 pci id.
2005-01-06 19:26:25 +00:00
Keith Whitwell
a61ee65910
Redraw on keypress, as apparently intended.
2005-01-06 17:12:56 +00:00
Alan Hourihane
a2db56b34b
Add Intel i915GM support, and these extensions.
...
* GL_ARB_texture_cube_map
* GL_EXT_blend_equation_separate
* GL_ATI_blend_equation_separate
* GL_ARB_point_parameters
* GL_NV_blend_square
* GL_EXT_cull_vertex
* GL_ARB_depth_texture
* GL_SGIX_depth_texture
* GL_ARB_shadow
* GL_EXT_shadow_funcs
* GL_3DFX_texture_compression_FXT1
(Keith Whitwell, Tungsten Graphics)
2005-01-06 14:35:44 +00:00
Daniel Borca
9f149bf206
semantic in parameter names
2005-01-06 14:34:48 +00:00
Daniel Borca
d401faf877
semantic in parameter names. changed emitter function.
2005-01-06 14:09:18 +00:00
Thomas Hellström
4c1d373ce1
Small Unichrome fixes:
...
1. Unlock hardware before aborting and dumping DMA buffers. Otherwise display system may deadlock.
2. Fix DMA init IOCTL call that got mixed up in one of the previous commits.
3. Fix AGP command alignment
2005-01-06 13:51:37 +00:00
Daniel Borca
dd1ef7c0d7
semantic in parameter names
2005-01-06 07:46:37 +00:00
Daniel Borca
5135d37813
solved classic "char*" vs "char[]" conflict. we were mimicking a pointer variable at desired location and then we took its address. using array is more intuitive, as they give us the starting address instantly.
2005-01-06 07:45:17 +00:00
Daniel Borca
ed1fc20199
protected against elfish directives
2005-01-06 07:40:33 +00:00
Daniel Borca
9b7367154b
semantic in parameter names
2005-01-06 07:38:28 +00:00
Daniel Borca
994d5cc5f4
removed detritus
2005-01-06 07:37:32 +00:00
Daniel Borca
7047cb08eb
added "default" branch in `convertPalette'
2005-01-06 07:36:56 +00:00
Daniel Borca
50122c9d2d
fix dstRGB factor
2005-01-06 07:35:46 +00:00
Vladimir Dergachev
e09c843c13
Turns out the kfountain.kss (as well as lesson19) had a bug - the size was set wrong. Fixed.
2005-01-06 04:39:51 +00:00
Vladimir Dergachev
91538b4432
Add texture format to get lesson19 working again.
2005-01-06 04:02:52 +00:00
Vladimir Dergachev
dbc125eede
Switch to a more complicated scheme of choosing texture formats, as it looks
...
like the old one was prone to collisions (different value of format field was
required for same values of t->format going in).
Now use a hash for these purposes - this got kfiresaver.kss and lesson06 workingfrom the same code.
2005-01-06 03:56:18 +00:00
Ben Skeggs
7b51aa54be
Added GL_POLYGON primitive. Single primitive between glBegin()/glEnd() now works.
2005-01-06 00:10:11 +00:00
Felix Kuehling
3e4d4aca77
* Fixed handling of scissors
...
* Only set scissor regs directly if drmMinor < 1
* Don't set texaddr to 0 when a texture unit is disabled. That would trigger
the tightened texture state check in the DRM if the texaddr and texdesc
registers were not emitted atomically.
2005-01-05 23:56:16 +00:00
Alan Hourihane
1e21673ea1
support 720x480 and 960x540 modes
2005-01-05 22:40:34 +00:00
Alan Hourihane
ee2761f2f3
Only try to free the front buffer when it's a pbuffer.
2005-01-05 21:49:52 +00:00
Keith Whitwell
699fc6baf9
Make the format of the fastpaths cleaner at the expense of a little
...
performance.
Add fastpaths for some more common vertex formats.
2005-01-05 20:56:05 +00:00
Alan Hourihane
609e54820c
fix build problem
2005-01-05 20:13:04 +00:00
Keith Whitwell
99fc261c47
Improve some quad paths, gives gears a little boost.
2005-01-05 18:14:38 +00:00
Keith Whitwell
dd9666bc1d
Give attributes with zero-stride a count of 1 to make it easier
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to avoid transforming the same attribute multiple times.
Don't light a single normal multiple times in light_fast_rgba*
2005-01-05 18:06:05 +00:00
Keith Whitwell
30f6486276
make alloc-dma functions inline, rearrange some debug
2005-01-05 13:51:38 +00:00
Keith Whitwell
830e046972
Avoid a segfault in multiarb.c
2005-01-05 13:51:03 +00:00
Alan Hourihane
e3fe80a60f
Bring VIA driver up-to-date with regard to drm_*_t changes and remove
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the xf86drmVIA.[ch] files.
Bring in the IRQ handler and Ring buffer code, but ring buffer is disabled
as it is with the Xserver. It certainly locks up the CLE266.
2005-01-05 13:45:09 +00:00
Keith Whitwell
9a8a9fb01f
Add a couple of hardwired fastpaths to t_vertex.c.
2005-01-05 12:58:14 +00:00
Keith Whitwell
d5b1605449
If there is only one normal, don't transform it multiple times.
2005-01-05 11:10:05 +00:00
Vladimir Dergachev
380ba2daec
Reduce the amount of debug output, while still printing important messages.
...
Make guessing texture formats easier.
2005-01-05 04:56:23 +00:00
Vladimir Dergachev
e99f390ff6
Play a little bit with texture formats.
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Get NeHe demos 06, 07 and 19 working.
2005-01-05 00:18:46 +00:00
Vladimir Dergachev
065f725672
Sync with master copy.
2005-01-04 22:52:53 +00:00
Vladimir Dergachev
6b185aaedf
Port code from r200 that implements color blending. Seems to work.
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This can be tested with lesson19 from NeHe.
This has also shown that the alpha code does not work - we pick up a red tint
for transparent pixels somewhere.
2005-01-04 20:25:11 +00:00
Vladimir Dergachev
55ee1daaf9
Unify rendering of textured and non-textured primitives.
2005-01-04 19:15:37 +00:00
Vladimir Dergachev
638faa92fc
Major code restructuring:
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* move proven code into the r300_state.c
* update ClearBuffer to cope with more dynamic state
* cleanup !
2005-01-04 18:59:47 +00:00
Brian Paul
85edffd5ff
added GLX_NV_float_buffer
2005-01-04 14:48:14 +00:00
Brian Paul
932dee87e3
use HIDDEN macro to export fewer symbols (bug 2210)
2005-01-04 14:33:47 +00:00
Brian Paul
bdbdab837e
directfb changes (Claudio Ciccani)
2005-01-04 14:19:25 +00:00
Keith Whitwell
6650264802
Add GL_EXT_fog_coord
2005-01-04 12:57:02 +00:00
Keith Whitwell
31c25f2edc
Add GL_EXT_secondary_color
2005-01-04 12:56:17 +00:00
Keith Whitwell
e024cae14b
Turn specular lighting state on/off appropriately.
2005-01-04 12:53:41 +00:00
Keith Whitwell
b6ab7a1bf1
Change to use the t_vertex.c mechanisms for building vertices,
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including Felix's ptex code.
Re-enable some assembly for performance.
2005-01-04 12:18:05 +00:00
Brian Paul
f72e4424d9
Use the GLX 1.3 pbuffer/fbconfig functions in preference to the SGIX ones.
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Added more functions to pbutil.[ch] to better isolate API differences.
2005-01-04 00:58:29 +00:00
Felix Kuehling
e3748eb19b
Added support for floating point depth buffers on Savage4-based
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hardware. By also reversing the depth range this can compensate the loss
of accuracy of far objects caused by the projective transformation.
Software fallbacks work but are slightly slower since floats in a custom
(non IEEE) format have to be encoded and decoded. I havn't done anything
about polygon offsets yet. There doesn't seem to be an easy way do get
it right except making the offset unit as big as the lowest resolution
of depth values. For now float depth is disabled by default but can be
enabled through driconf (though I have seen only positive effects so
far).
2005-01-03 22:24:44 +00:00
Felix Kuehling
87889aeab4
Added a boolean option for a floating-point depth buffer.
2005-01-03 22:15:41 +00:00
Ian Romanick
3276c192b7
The opcode and command length fields of RenderLarge commands were
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mistakenly emitted in the wrong order.
2005-01-03 21:03:03 +00:00
Brian Paul
dd1a817c50
latest updates
2005-01-03 15:55:51 +00:00
Vladimir Dergachev
a5039af357
Add structs describing vertex and pixel shader state to r300_state.
...
Take apart program_pipeline() and move it into appropriate pieces within the driver.
Test the framework on run_flat_render()
2005-01-03 15:45:10 +00:00
Brian Paul
8e73b14228
bump version to 6.3, etc.
2005-01-03 15:36:27 +00:00
Brian Paul
81ca616e7e
DirectFB driver (Claudio Ciccani)
2005-01-03 15:35:00 +00:00
Brian Paul
6563c16e38
updates from Jouk
2005-01-03 15:01:26 +00:00
Vladimir Dergachev
25faa2d56e
Turns out I left flat primitives in vertex buffer mode. Switch them back to immediate which works correctly..
2005-01-03 06:53:38 +00:00
Vladimir Dergachev
63473a8e76
Enable code to compute other constants that were used by R200 code.
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Add fprintf to print these constants.
Correct t->size computation, so it works now.
2005-01-03 06:48:50 +00:00
Vladimir Dergachev
2fc9351ee7
Port texture allocation code from R200.
...
Hook it up, so lesson06 displays red colored textures.
2005-01-03 05:44:20 +00:00
Vladimir Dergachev
63fd67e561
Add texture units registers
2005-01-02 21:53:53 +00:00
Vladimir Dergachev
f50a1964d1
Cleanup !
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I can not trigger any lockups now..
2005-01-02 06:16:44 +00:00
Vladimir Dergachev
d6be8dd651
I think I fixed the lockups issue.
2005-01-02 05:57:15 +00:00
Vladimir Dergachev
9a04b25c60
Get textures to work with NeHe lesson06.
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The code is still disabled since we are displaying random image data instead of actual texture and because I had to put a sleep(1) in lesson06 drawing loop to prevent lockups.
2005-01-02 04:46:25 +00:00
Adam Jackson
3c80f5c56b
linux-dri-x86 build fix from Andreas Stenglein.
2005-01-02 03:36:53 +00:00
Felix Kuehling
7a231da442
Improved the performance of software fallbacks by not waiting for idle
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in every single span function. Instead flush and wait in the
SpanRenderStart hook and in wrappers around _swrast_Copy/Draw/ReadPixels.
Misc. cleanups in savagespan.c while I'm there.
2005-01-02 01:22:10 +00:00
Felix Kuehling
1067ce0cea
Removed all direct hardware access (MMIO, BCI) from the Savage DRI
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driver. It uses the new DRM version 2.0.x now, which has just been
committed to DRM CVS.
2005-01-01 20:40:14 +00:00
Felix Kuehling
467d64a177
Use DRM headers from $(DRM_SOURCE_PATH)/shared-core instead of .../shared.
2005-01-01 20:33:45 +00:00
Vladimir Dergachev
404d925b58
Add a convenience function to issue CP delays.
2005-01-01 18:41:43 +00:00