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852 Commits

Author SHA1 Message Date
Thomas Hellström
814cae6a45 Update drm expected version. 2006-09-28 09:34:33 +00:00
Thomas Hellström
410673f64c Driver date. 2006-09-28 09:18:45 +00:00
Keith Whitwell
a83a3cfa1c remove duplicate 2006-09-27 20:23:34 +00:00
Keith Whitwell
da89238b13 pull npot mipmap test from trunk 2006-09-27 20:18:36 +00:00
Keith Whitwell
984387b89c Fix mipmap posititioning for 2d ARB_npot textures.
Fix typo in 3D image layout for i915.
2006-09-27 19:01:12 +00:00
Thomas Hellström
93bc5e8402 Fix another single-drawable-multiple-contexts error, that shows up now that the
drm_lock_tranfer() function has been removed from drm.
The error can cause the wrong context number to be used in the lock, but
otherwise should've done no serious harm.
We can probably throw away the i915 lock_mutex now.
2006-09-27 17:17:35 +00:00
Thomas Hellström
43722cae42 Valgrind error fix. 2006-09-26 14:15:08 +00:00
Keith Whitwell
f397a2a1e5 Move get_dirty() call to after reserving space in the batchbuffer as
this may trigger a batchbuffer flush and raise new dirty state.

Add assert_not_dirty() callback required by recent changes.
2006-09-26 11:36:32 +00:00
Keith Whitwell
87a0312068 Add asserts to catch primitives being emitted with state still dirty,
or extended when there is no primitive to extend.

Turn lock/unlock macros into proper functions and add a debug flag to
print out their activity.
2006-09-26 10:44:52 +00:00
Keith Whitwell
ee525436cc Move get_dirty() call to after reserving space in the batchbuffer as
this may trigger a batchbuffer flush and raise new dirty state.
2006-09-26 10:39:42 +00:00
Keith Whitwell
520ba25dc3 Ensure that we don't wrap batchbuffers right at the beginning of a
primitive, otherwise vertices can be emitted without the full-state
preamble.  Fixes gears + texobj lockup.
2006-09-26 09:27:54 +00:00
Thomas Hellström
6f9dc91045 Small COW break on destruction optimization.
Fix a comment.
2006-09-26 09:25:47 +00:00
Thomas Hellström
d17637d47f Fix up buffer object and region refcounting
Sinlence some compilation warnings.
2006-09-26 09:00:03 +00:00
Thomas Hellström
980a25cd92 Make regions screen-based instead of context based. 2006-09-25 18:22:21 +00:00
Keith Whitwell
607c474f2d Import Brian's FBO bugfix from trunk. 2006-09-25 16:11:14 +00:00
Thomas Hellström
2f54146c1f Add some more buffer usage refcounting.
Otherwise these texture buffers will disappear under us.
2006-09-22 18:09:46 +00:00
Keith Whitwell
72aeeef7c3 Remove redundant 3d-state validation prior to blit copypixels. These
were causing some issues.
2006-09-22 16:45:52 +00:00
Keith Whitwell
dadc8e2a50 Fix a longstanding memory leak - intelObj->mt refcount was not deleted
when the texture was deleted.
2006-09-22 16:33:10 +00:00
Keith Whitwell
02d401b475 Turn some printfs into DBG's.
Fix a little mess left by indent.
2006-09-22 16:32:24 +00:00
Keith Whitwell
9d695abcac rationalize debugging flags 2006-09-22 16:05:09 +00:00
Keith Whitwell
e070007d16 Silence warning 2006-09-22 16:03:36 +00:00
Keith Whitwell
39c4c8d54b intel_batch_ioctl() lost its return type somehow 2006-09-22 16:03:06 +00:00
Keith Whitwell
4fa3cf225f Fix initialization of pfPitch - measured in pixels, not bytes. 2006-09-22 15:22:32 +00:00
Thomas Hellström
1c2c1c4560 Another obscure bug causing an infinite loop when multiple contexts are
bound to a drawable.
2006-09-22 14:52:31 +00:00
Keith Whitwell
e3904516bb bring in recent texture swizzle changes from trunk 2006-09-22 14:18:56 +00:00
Keith Whitwell
ceb222798b - Make point_smooth, polygon_smooth fallbacks per-primitive rather than total.
- Also - disable those fallbacks unless INTEL_STRICT_CONFORMANCE is set.
- Gate some FBO debugging on INTEL_DEBUG=fbo
2006-09-22 14:16:33 +00:00
Keith Whitwell
6abcf6a3d3 Fix bug detecting overlapping regions in texture copypixels.
Import code from trunk to allow blit copypixels when scissor is active.
2006-09-22 14:10:39 +00:00
Keith Whitwell
db0ed8942f Check for FragmentProgram._Enabled rather than _Active. _Active is
set when a driver is using an internally generated fragment program to
emulate fixed function behaviour.  For the software rasterizer, we're
better off using the fixed function code directly.
2006-09-22 11:43:19 +00:00
Keith Whitwell
bd9f38ccaa Flush driver, not just tnl module. 2006-09-22 11:39:31 +00:00
Keith Whitwell
b15421c22b resize buffers in MakeCurrent 2006-09-22 11:37:39 +00:00
Thomas Hellström
5db0e131ef Fix intel texture image buffer leak. 2006-09-22 10:55:05 +00:00
Michel Dänzer
b249ff8a86 Fix INTEL_DEBUG=fall. 2006-09-20 16:07:39 +00:00
Michel Dänzer
9d6e0f5d64 Revert INTEL_FIREVERTICES to flush primitives instead of asserting none pending.
The assertion was triggered in some cases, e.g. by the xscreensaver hack
stonerview.
2006-09-20 15:29:36 +00:00
Thomas Hellström
4f8549634e Fix a fencing bug. 2006-09-18 18:55:29 +00:00
Keith Whitwell
3345ab8ccf fix bzflag crashes 2006-09-18 18:11:42 +00:00
Thomas Hellström
cd3c9febda Check for NULL in intelSwapBuffers() 2006-09-18 14:18:14 +00:00
Thomas Hellström
8c58a32360 Fix fencing when submitting empty batchbuffers.
Add a proper buffer waitidle method.
2006-09-18 14:11:00 +00:00
Thomas Hellström
0d646ea3a8 Relax the requirement in pool_takedown in the intel batch buffer pool,
that all allocated buffes should've been handed back before releasing the
pool.
This is to account for the case where whe app calls DestroyScreen() without
first destroying all contexts.
2006-09-18 08:41:22 +00:00
Thomas Hellström
6a33e6d221 Wait for buffer idle unlocked before mapping in some cases.
Greatly improves responsiveness.
Add an MI_FLUSH after each batchbuffer and tell the kernel we're doing so with
the new DRM_I915_FENCE_FLAG_FLUSHED (Requires drm update).
This can be done on a per-batchbuffer basis.
The DRM handles all fence accounting and signals earlier fences that also needs
a flush.
2006-09-15 14:52:31 +00:00
Thomas Hellström
fc4bc6fc97 Adapt to updated libdrm. 2006-09-15 09:22:08 +00:00
Keith Whitwell
4239cfd534 Turn back on zcopy uploads - my timings were incorrect. 2006-09-14 14:48:34 +00:00
Keith Whitwell
b0902a4158 Silence debug, cope with calling intel_region_cow() with lock already held. 2006-09-14 14:48:09 +00:00
Keith Whitwell
269219dc05 Disable zero-copy texturing for now as it isn't such a win with the
newest memory manager code.
2006-09-14 12:11:46 +00:00
Thomas Hellström
5dbadd418c Fix a FBO render offset bug.
The current code failed if the dri drawable was updated before the call to
intelFlush(), and typically rendered into an FBO using the back buffer
cliprects.
2006-09-13 15:10:09 +00:00
Keith Whitwell
71bce51324 update driver date and branch debug 2006-09-13 12:45:42 +00:00
Keith Whitwell
308d377ca8 Bring in writemask + TEX fix from trunk 2006-09-13 12:45:21 +00:00
Thomas Hellström
4f39d22c29 texmem_0_3_branch with adaptations to the drm-ttm-0-2 branch.
Indent the i915 driver directory.
2006-09-12 14:13:36 +00:00
Keith Whitwell
8dab7963b7 Add a demo illustrating various techniques for uploading dynamic (ie
streaming) texture images via PBO's.  Two of these currently seem to
trigger a memory leak in the i915 driver, but at least one
(PBO_PINGPONG) illustrates the good speedups available with PBO's on
the i915 driver, particularly zero-copy uploads.
2006-08-30 20:41:18 +00:00
Keith Whitwell
ec30116c9f Must lock hardware around call to intelEmitCopyBlit() 2006-08-30 20:18:33 +00:00
Keith Whitwell
5ac3ad7722 implement zero-copy uploads for glTexImage from suitable pixel buffer objects 2006-08-30 19:55:32 +00:00
Keith Whitwell
fe239744aa Bring in improved version of the texdown demo from the original texmem branch 2006-08-30 09:15:40 +00:00
Keith Whitwell
137dcd4a46 remove orphan file 2006-08-29 12:11:22 +00:00
Keith Whitwell
0d7755fc73 remove i915_texprog.c as it is no longer needed 2006-08-29 11:58:23 +00:00
Keith Whitwell
c863e63549 remove hashing for bm buffers, use an opaque pointer instead of an integer 2006-08-29 11:45:13 +00:00
Keith Whitwell
62920e2ab2 revert last commit 2006-08-28 15:14:55 +00:00
Keith Whitwell
ce3885fc5f dependent texture read demo 2006-08-28 15:11:10 +00:00
Keith Whitwell
bf0c1ca618 use mesa's texenvprogram in preference to i915 version. Enable tex_env_crossbar 2006-08-28 11:50:10 +00:00
Keith Whitwell
64bc9caa1c various texture tweaks 2006-08-28 11:49:30 +00:00
Keith Whitwell
89a2ea6fd3 Add missing wait for busy buffers in bmMapBuffer() 2006-08-28 11:37:07 +00:00
Keith Whitwell
41123a85ec Fixes for i945 texture layouts 2006-08-28 11:35:20 +00:00
Keith Whitwell
f10469abe8 add dependent texture read test 2006-08-17 13:25:14 +00:00
Keith Whitwell
4a74de797c Make bgra format more explicit 2006-08-17 13:24:57 +00:00
Dave Airlie
c745394242 fix from i965 driver for compressed textures on texman 2006-08-16 03:33:00 +00:00
Keith Whitwell
f9f3de8c31 first pass at texture uploads from pbo's with the blitter 2006-08-03 15:41:10 +00:00
Keith Whitwell
3d0a073a71 trivial test for pbo-based texture uploads 2006-08-03 15:40:19 +00:00
Keith Whitwell
219ee91fa8 Get basic texturing working again on i945 2006-08-03 11:22:09 +00:00
Keith Whitwell
632eae3fec Correct pitch / cpp calculation 2006-08-03 10:31:47 +00:00
Keith Whitwell
f378bcd8bf drmOpen/Close once 2006-08-02 10:24:01 +00:00
Keith Whitwell
ded29089f3 new files from merge of texmem driver 2006-08-02 10:08:58 +00:00
Keith Whitwell
527c05eb2a Pull the texmem i915 driver onto a new branch closer to the current trunk.
Compiles but otherwise untested.
2006-08-02 10:01:03 +00:00
Michal Krol
365582dd6f Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492. 2006-08-01 20:07:31 +00:00
Brian Paul
cc738e004f casts and assertions 2006-08-01 20:03:29 +00:00
Brian Paul
f05e7eba95 code to draw engine block 2006-08-01 20:03:05 +00:00
Michal Krol
90d7b9c9eb Move GL_MESA_shader_debug from glext.h to gl.h. 2006-08-01 16:06:08 +00:00
Brian Paul
e724324894 renderbuffer fixes (Sean D'Epagnier) 2006-08-01 14:33:05 +00:00
Claudio Ciccani
9a4f15ee59 Fixed warnings. 2006-08-01 14:32:02 +00:00
Aapo Tahkola
689df543db fix #6991 2006-07-31 23:21:50 +00:00
Brian Paul
667dd3c3e8 added glut fbdev files 2006-07-31 14:25:53 +00:00
Brian Paul
fe3242f00a GLUT on fbdev driver. Sean D'Epagnier 2006-07-31 14:24:21 +00:00
Michal Krol
e8947a5fa0 Add support for GL_MESA_shader_debug. 2006-07-30 15:29:11 +00:00
Michal Krol
91dbc04d5e Commit enums for GL_MESA_shader_debug.spec. 2006-07-30 15:19:19 +00:00
Michal Krol
32bf274f78 Program to convert .syn file to .h headers. 2006-07-30 14:48:01 +00:00
Claudio Ciccani
fc434622b3 Clear window's event mask before enabling handled events. 2006-07-30 14:47:51 +00:00
Michal Krol
4cc87c7248 Add support for GL_MESA_shader_debug. 2006-07-30 14:45:25 +00:00
Michal Krol
c26999fd2c Fix dependencies. 2006-07-30 14:33:53 +00:00
Michal Krol
d2ac9ab6ee More text. 2006-07-30 14:28:38 +00:00
Michal Krol
39dd5196e6 Optimize shaders.
Use frame counter.
2006-07-29 09:42:03 +00:00
Eric Anholt
0e6ef1b1cd Fix build failure in the savage driver. 2006-07-28 21:30:14 +00:00
Jerome Glisse
32d61d0616 r300_emit.h cleanup.
Remove unused macro
Replace LOCAL_VAR, PREFIX*
Indent code
Remove radeon redundant CP type 3 packet
2006-07-27 22:51:14 +00:00
Brian Paul
a7722cb794 load SLANG_FRAGMENT_FIXED_SECONDARYCOLOR 2006-07-21 20:52:43 +00:00
Brian Paul
c28399baa7 just reindent 2006-07-21 20:49:20 +00:00
Brian Paul
a97492f4df added arrayobj.[ch] files 2006-07-21 19:56:52 +00:00
Brian Paul
9d9d7b1dee check for non-nill pwc in WMesaMakeCurrent(), bug 7585 2006-07-21 19:52:59 +00:00
Brian Paul
122629f279 Some structure renaming. Prefix vertex/fragment-related structs with
"gl_" to match other structs.
2006-07-20 16:49:57 +00:00
Brian Paul
459db7bd72 bump MESA_TINY to 1 2006-07-20 04:34:36 +00:00
Brian Paul
a623e008c6 move/update comments 2006-07-20 04:24:42 +00:00
Brian Paul
2f12458fb3 use ctx->Light.ShadeModel instead of ctx->_TriangleCaps 2006-07-20 04:17:11 +00:00
Brian Paul
a1a6ac4af4 Instead of testing ctx->_TriangleCaps for flat/smooth shading, just use ctx->Light.ShadeModel 2006-07-20 04:16:26 +00:00
Brian Paul
4e2de9531e remove unused NEED_TWO_SIDED_LIGHTING() macro 2006-07-20 03:56:16 +00:00
Brian Paul
ad15866ef0 For glGetTexImage(), move the _mesa_validate_pbo_access() error check into
_mesa_GetTexImage() so it's not needed in the fallback or driver functions.
2006-07-19 16:13:15 +00:00
Brian Paul
0749e2723b Several loops over the map1/2 evaluator arrays were incorrect.
There's only 16 evaluator maps.  Define new _TNL_NUM_EVAL constant for
those loops.
Also, fix priority of GL_NV_vertex_program generic maps - they override the
conventional maps.
See bug 7564.
2006-07-19 15:28:29 +00:00
Brian Paul
69ddf6cc41 more 6.5.1 additions 2006-07-19 15:09:42 +00:00
Brian Paul
114ecb9d67 indentation fix 2006-07-18 22:33:14 +00:00
Brian Paul
df926955be add missing 'return' after a few _mesa_error() calls in _mesa_GetTexImage() 2006-07-18 22:27:02 +00:00
Brian Paul
813e56db51 Compute ctx->Color._LogicOpEnabled in one place instead of four places! 2006-07-18 19:15:40 +00:00
Tilman Sauerbeck
f81b1dbe37 fix a memleak (that code block has been commented out for years for unknown reasons) 2006-07-15 12:09:27 +00:00
Rune Petersen
416ac254c2 A small logic error.
We need to call do_swizzle() when the scaler _or_ vector unit have a
swizzle other 000/ZERO/111/ONE.

This ensures that the gloss on banners in ut2004 is not angel-dependent
(since when was banners glossy?).
2006-07-15 10:44:25 +00:00
Brian Paul
f4e46e1a46 define FLT_MAX_EXP to 128 if undefined 2006-07-13 20:21:44 +00:00
Ian Romanick
7ef4a07165 Move initialization of server_support from __glXProcessServerString to
__glXCalcualteUsableExtensions.  By having both callers of
__glXProcessServerString initialize the bit-fields passed in, we guarantee
that the correct amount of data is initialized:

This fixes bugzilla #7353.
2006-07-13 15:27:37 +00:00
Brian Paul
883f9891cb LIB_DIR is now just 'lib' or 'lib64'
Replaced $(LIB_DIR) with $(TOP)/$(LIB_DIR), use LIB_DIR in install targets.
Patch by Hanno Böck.
2006-07-13 02:50:27 +00:00
Brian Paul
d9eff8ba19 download/install updates 2006-07-12 20:14:43 +00:00
Brian Paul
b8528ea55e New config var DRI_DRIVER_SEARCH_DIR to specify where libGL should search
(at runtime) for the DRI drivers.
See bug 2372.
2006-07-12 19:40:59 +00:00
Tilman Sauerbeck
e5c28321b2 fix another memleak 2006-07-12 17:06:49 +00:00
Tilman Sauerbeck
e77875dcbe fix a memleak 2006-07-12 16:49:07 +00:00
Brian Paul
59cfd3cd3f destroy window upon exit, remove CVS log comment 2006-07-12 02:34:43 +00:00
Brian Paul
d8bb5ea967 call glutDestroyWindow() to allow checking for mem leaks upon exit 2006-07-12 02:32:21 +00:00
Brian Paul
c04bb519e1 free array objects properly (bug 7493) 2006-07-11 21:56:43 +00:00
Tilman Sauerbeck
c60bcc8966 free GL2Objects unconditionally 2006-07-11 20:13:28 +00:00
Tilman Sauerbeck
c0eb777cd8 free the ArrayObjects hash table 2006-07-11 19:36:27 +00:00
Tilman Sauerbeck
17b5063c6f only access ss->BufferObjects if it's declared 2006-07-11 19:03:21 +00:00
Tilman Sauerbeck
aead688e7f _mesa_destroy_context() frees radeon->glCtx so we must not access it afterwards 2006-07-11 18:35:24 +00:00
Thomas Hellström
bbe197ec1d Revert the SiS and Unichrome DRM version check changes. 2006-07-11 14:56:20 +00:00
Thomas Hellström
85b4ae0654 The SiS and Unichrome drivers assume that the handle to the
AGP map is equivalent to the AGP physical address. Fix this.
2006-07-10 12:20:24 +00:00
Aapo Tahkola
b9920ba7b7 Fix #7195 2006-07-09 00:04:06 +00:00
Brian Paul
27908d2bcb update comment, APP_LIB_DEPS 2006-07-07 14:32:47 +00:00
Brian Paul
04f43226a8 fixup OSMESA_LIBS and make clean target 2006-07-07 14:32:02 +00:00
Brian Paul
8c140c9c37 remove GLUT dependency 2006-07-07 14:31:28 +00:00
Brian Paul
3ae1905744 remove dependency on GLUT 2006-07-07 14:12:04 +00:00
Kristian Høgsberg
218ba1ff54 Don't include unused header files. 2006-07-06 07:28:25 +00:00
Aapo Tahkola
5906acad08 R300_RR_ROUTE_1 still needs to be initialized. 2006-07-05 13:28:01 +00:00
Brian Paul
1ff8daf21e New animated engine demo. 2006-07-04 21:43:21 +00:00
Jerome Glisse
1ad914575a Add R300_VAP_CNTL 0x2140 and cosmetic cleanup. 2006-07-04 20:50:49 +00:00
Brian Paul
525eb0b621 added linux-osmesa 2006-07-04 16:49:58 +00:00
Brian Paul
f385cf115a simple libOSMesa.so-only config, no X 2006-07-04 16:49:41 +00:00
Brian Paul
c6e1784062 enable hw antialiasing (Martijn van Oosterhout) 2006-07-04 13:37:19 +00:00
Brian Paul
2922aa236f fix linking bug (bug 7405) 2006-07-03 23:12:16 +00:00
Brian Paul
77afb43519 additional clipping/viewport fixes (Martijn van Oosterhout) 2006-07-03 23:08:33 +00:00
Roland Scheidegger
46c1419c93 some minor simplifications (same as in r300 driver) since mesa's internally used swizzle and writemask flags are identical to the bits used on the hardware, use a macro to error out if these assumptions are no longer true. 2006-07-03 22:14:54 +00:00
Roland Scheidegger
bf35d70635 check if radeon_drm.h from libdrm is new enough, otherwise print an error to make it easier to figure out why it won't compile... 2006-07-03 22:11:44 +00:00
Jerome Glisse
69f31f5475 Add copyright header and minor cleanup. 2006-07-03 21:35:07 +00:00
Brian Paul
bfb2729f9e disable a new mem leak check until we're sure it's valid 2006-07-03 13:20:32 +00:00
Brian Paul
a6c72b67f6 fix clipping bug on context change (Martijn van Oosterhout) 2006-07-03 13:17:00 +00:00
Tilman Sauerbeck
527cd2544f initialize offset to avoid bogus warnings from valgrind 2006-07-01 21:27:34 +00:00
Brian Paul
be9282bf0b Vertex/fragment program patches (Rune Petersen) 2006-06-30 17:56:50 +00:00
Brian Paul
0cdf2d7413 clipping fixes (Martijn van Oosterhout) 2006-06-30 17:21:32 +00:00
Brian Paul
f63623779a clean-ups 2006-06-30 16:55:39 +00:00
Brian Paul
2893072967 use _mesa_HashDeleteAll() 2006-06-30 15:58:53 +00:00
Brian Paul
66c9be06f9 remove occlude.c demo since GL_HP_occlusion_test no longer available 2006-06-30 15:57:05 +00:00
Brian Paul
c7e164f091 In free_shared_state(), use new _mesa_HashDeleteAll() function to delete
textures, display lists, programs, VBOs, etc.  Less code and more efficient.
2006-06-30 15:44:30 +00:00
Brian Paul
d179e16501 Added _mesa_delete_list() to delete a display list, but don't remove from
hash table.  Make _mesa_destroy_list() static.
2006-06-30 15:41:55 +00:00
Brian Paul
9f6798d6e1 Added _mesa_HashDeleteAll() to delete all entries in a hash table with a
callback function.
Added _mesa_HashWalk() to walk over all entries in a hash table with callback.
2006-06-30 15:39:23 +00:00
Jerome Glisse
7c583f5d11 Fix typo. 2006-06-29 20:01:35 +00:00
Tilman Sauerbeck
f7f5b2c415 destroy left-over VBOs on shutdown 2006-06-29 18:36:51 +00:00
Tilman Sauerbeck
ff3a5b1842 instead of messing with _TNL_LAST_GENERIC and _TNL_FIRST_GENERIC, use _TNL_NUM_GENERIC. this fixes an off-by-one error (we didn't handle the final attribute) 2006-06-29 16:48:45 +00:00
Tilman Sauerbeck
8ca6250d72 cleanup, avoid magic values 2006-06-29 16:47:09 +00:00
Tilman Sauerbeck
ff5b590382 added _TNL_NUM_GENERIC 2006-06-29 16:45:57 +00:00
Brian Paul
787f4965a2 only assert front/back pitch if double-buffered (bug 7663) 2006-06-29 15:44:13 +00:00
Brian Paul
b10ea9843b added src/glx/x11/depend to DEPEND_FILES 2006-06-28 21:58:47 +00:00
Tilman Sauerbeck
6c33475424 propagate errors from parse_generic_attrib_num in parse_attrib_binding (-> don't segfault when you're trying to access invalid generic attributes 2006-06-28 16:26:20 +00:00
Brian Paul
7a7aa2aabb Don't use nested struct definitions in tnl_clipspace_fastpath.
Make attr_type into a top-level type: tnl_attr_type
See bug 7340.
2006-06-27 20:11:00 +00:00
Ian Romanick
4063b1730d Remove the extraneous GL_ prefix from the enums for GL_EXT_timer_query and
GL_EXT_framebuffer_blit.  Enumerants in the XML schema get the GL_ prefix
added to them automatically.  This resulted in things like
"GL_GL_TIME_ELAPSED_EXT" in enums.c.
2006-06-27 16:13:13 +00:00
Aapo Tahkola
291fd257eb Fix stencil clears that have caused problems with redbook/stencil, tests/stencilwrap and ut2k4 adrenaline pills. 2006-06-27 01:46:11 +00:00
Aapo Tahkola
caf0176472 Fix generic vertex attribs (Rune Petersen) 2006-06-27 01:26:47 +00:00
Brian Paul
4e0617849c use trackball code for mouse rotation 2006-06-26 23:00:15 +00:00
Brian Paul
9671548424 virtual trackball code 2006-06-26 22:59:28 +00:00
Brian Paul
199729ff27 locking fixes (Martijn Van Oosterhout) 2006-06-26 19:59:38 +00:00
Brian Paul
78a6000cf2 Use $(LIB_DIR) instead of $(TOP)/lib since libraries sometimes go into lib64/.
Probably need to fix the install destinations too...
2006-06-26 15:34:21 +00:00
Tilman Sauerbeck
0deb088cf0 more cleanups 2006-06-23 16:47:08 +00:00
Brian Paul
3cb56804ca fix glut/freeglut links 2006-06-23 15:27:32 +00:00
Brian Paul
0e794a1bc6 New 'install' targets in makefile. See bug 2372. 2006-06-22 22:50:48 +00:00
Keith Whitwell
b4517527eb A bunch of tiny tests that I've found helpful bringing up drivers from
scratch.  These exercise single pieces of functionality and provide a
gentler ramp than trying to use the mesa demos to bring up drivers with.
2006-06-22 16:32:19 +00:00
Keith Whitwell
5fb9f80e37 exercise min/max lod 2006-06-21 14:04:04 +00:00
Keith Whitwell
942b5b7bc0 exercise position invarient vertex program 2006-06-21 14:03:39 +00:00
Alan Hourihane
feb0ff11e5 Check for a valid context 2006-06-21 10:58:04 +00:00
Brian Paul
4cd9e5c3c9 rewrite gluErrorString() to be more legible 2006-06-20 15:30:26 +00:00
Brian Paul
bd0bfd1dc2 reorder a few token definitions 2006-06-20 14:52:22 +00:00
Michel Dänzer
c28834bfbb Add M32R architecture to test for USE_IEEE and friends (Kazuhiro Inaoka,
from http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=374608).
2006-06-20 09:39:32 +00:00
Brian Paul
1ec9ed4f25 fix span code compilation problems, bug 5858 2006-06-20 03:35:17 +00:00
Ian Romanick
4afcd8aa8b Print the hex value of the errant input when an invalid stencil function is
specified.
2006-06-19 16:39:49 +00:00
Alan Hourihane
161de10ce8 If DrawBuffer isn't set, return immediately 2006-06-19 09:27:04 +00:00
Tilman Sauerbeck
11fceb19d3 no need to handle ARL in a special way, it's a generic scalar operation. only tested on r300. 2006-06-18 14:07:10 +00:00
Aapo Tahkola
16d1024f27 fix broken negate 2006-06-18 12:50:27 +00:00
Aapo Tahkola
e6a17b6052 fix broken address register reads 2006-06-18 12:39:58 +00:00
Brian Paul
385f23edf9 Thread safety for Win32. SourceForge bug #1507315. 2006-06-16 14:50:05 +00:00
Brian Paul
c0168fabed glPush/PopAttrib fix (bug 6891) 2006-06-16 13:45:29 +00:00
Brian Paul
65897c04c8 don't create include/GLES yet 2006-06-16 13:41:05 +00:00
Brian Paul
c97c5f0b6b remove obsolete PointSizePtr 2006-06-16 13:40:06 +00:00
Jouk Jansen
c3c64383ca OpenVMS compile support update
Modified Files:
 	Mesa/src/mesa/main/descrip.mms
 ----------------------------------------------------------------------
2006-06-16 13:14:35 +00:00
Brian Paul
be906fe05e added some comments, braces in _mesa_BindTexture 2006-06-15 15:39:10 +00:00
Brian Paul
2d77b25c27 minor clean-ups 2006-06-15 15:36:06 +00:00
Brian Paul
9960ddcd66 comments for gl_array_object struct 2006-06-15 15:34:13 +00:00
Keith Whitwell
0b994ef589 Call _mesa_resize_framebuffer() within intelWindowMoved(). Fixes
googleearth glitches.
2006-06-15 12:47:29 +00:00
Keith Whitwell
d048b7d36e Protect _swrast_read_rgba_span with RENDER_START/FINISH 2006-06-14 10:48:09 +00:00
Brian Paul
4f68411e77 s/ATTRIBUTE/GENERIC/ 2006-06-14 04:15:16 +00:00
Brian Paul
62e1fae858 A number of vertex buffer fields like NormalPtr, FogCoordPtr, etc are really
just aliases for members of the VB->AttribPtr[] array.
Begin replacing FogCoordPtr with VB->AttribPtr[_TNL_ATTRIB_FOG], and similarly
for NormalPtr, TexCoordPtr, PointSizePtr, etc.
2006-06-14 04:05:17 +00:00
Brian Paul
62dc134771 Rename _TNL_ATTRIB_ATTRIBUTE* to _TNL_ATTRIB_GENERIC* 2006-06-14 03:30:57 +00:00
Brian Paul
3c18d49607 new assertion 2006-06-14 03:29:08 +00:00
Brian Paul
ee06106082 Do a cheesy implementation of glXWait/GetVideoSyncSGI() functions, but
disable reporting the GLX_SGI_video_sync extension anyway.
Google Earth works now.
2006-06-13 23:06:25 +00:00
Brian Paul
2d087480b4 GLX_BAD_CONTEXT checks in video-sync functions 2006-06-13 23:04:41 +00:00
Brian Paul
e49aea9cef remove debug printf 2006-06-13 22:17:41 +00:00
Brian Paul
f9d88c8204 clean-ups and new comments 2006-06-13 17:24:36 +00:00
Brian Paul
4df010b296 fix glVertexAttribPointerARB's normalized behaviour 2006-06-13 17:17:32 +00:00
Brian Paul
34a3779aae remove unused index_attr1fv() 2006-06-13 17:16:56 +00:00
Brian Paul
7dfdf3a5b7 Rename some functions/macros to better reflect their behaviour:
3F -> 3FN because integer types are normalized
4FC -> 3FN because we can normalize non-color attributes
2006-06-13 17:13:15 +00:00
Brian Paul
44b82dffe8 In import_attrib(), use the from->Normalized flag to choose the right
translation function.
Before this fix the 'normalized' flag to glVertexAttribPointerARB() was ignored.
2006-06-13 17:06:44 +00:00
Brian Paul
5c7c5a762e s/0/NULL/ 2006-06-13 17:04:26 +00:00
Brian Paul
1c546ae552 When using an ARB vertex program, the generic vertex arrays do not alias the
conventional arrays.
Typo: s/writeable/writable/
2006-06-13 17:03:25 +00:00
Brian Paul
8bc00c2047 fix size assertions in _mesa_init_teximage_fields() 2006-06-13 16:45:28 +00:00
Brian Paul
212d7e8369 minor simplification in texcoord array import 2006-06-13 14:50:44 +00:00
Michel Dänzer
73e73ffdd5 Fix command line parsing. 2006-06-13 08:37:03 +00:00
Brian Paul
bd1e587ebe remove some unneeded #includes 2006-06-13 03:29:02 +00:00
Brian Paul
0395cc01fd Fix a few conversion bugs. For example, GLshort->GLfloat conversion
didn't work for color arrays.
2006-06-13 03:22:52 +00:00
Kristian Høgsberg
c25eb99f95 Fix all instances of calling __glXSetupForCommand before GetReqExtra. 2006-06-13 01:41:18 +00:00
Brian Paul
18d0efb555 removed incorrect const qualifier 2006-06-13 01:14:48 +00:00
Ian Romanick
9853aac495 Make r300 driver build with GL_APPLE_vertex_array_object changes.
Sorry for the breakage.  These changes are only build tested.
2006-06-12 22:39:49 +00:00
Brian Paul
a3feff414f GL_APPLE_vertex_array_object is new 2006-06-12 20:02:45 +00:00
Brian Paul
48c03d7c9f s/buffer/arrays/ 2006-06-12 20:02:11 +00:00
Brian Paul
d2fb24a671 make do_vertex_attrib_enable() static 2006-06-12 19:59:34 +00:00
Brian Paul
f2ce358331 include glxclient.h to silence missing prototypes warning 2006-06-12 19:56:57 +00:00
Brian Paul
c8f8fbecd7 remove const qualifier from glGenVertexArraysAPPLE() parameter 2006-06-12 19:47:44 +00:00
Brian Paul
0e0e3b05ab include arrayobj.h 2006-06-12 19:46:14 +00:00
Brian Paul
050d39b3f4 remove unused var 2006-06-12 19:45:43 +00:00
Ian Romanick
ee34e6ef71 Add support for GL_APPLE_vertex_array_object. Several test programs
and demos are also added.

Adding basic support to drivers should be as easy as just enabling the
extension, though thorough test would also be required.
2006-06-12 16:26:29 +00:00
Alan Hourihane
6254d59043 fire vertices before context destruction. 2006-06-12 08:52:29 +00:00
Tilman Sauerbeck
51eb359ea9 destroy the memory manager along with the context 2006-06-11 09:12:27 +00:00
Roland Scheidegger
5b90cf2f2f enable arb_vertex_program by default if drm is new enough. Do a fallback when it's a nv_vp as there could be issues. 2006-06-10 00:51:54 +00:00
Claudio Ciccani
da4b01211b Added some notes about this implementation. 2006-06-09 15:20:26 +00:00
Claudio Ciccani
4812a59754 Enable setting invible cursors. 2006-06-09 15:19:05 +00:00
Claudio Ciccani
6acc6dd0c4 Separated joystick pointer coordinates from mouse pointer coordinates. 2006-06-09 15:18:04 +00:00
Roland Scheidegger
52c5d9c5b7 shuffle some code to make some assertions in the _savage_texstore_a111xxxx functions compile without error... 2006-06-09 00:28:53 +00:00
Brian Paul
5dbd0a400a added info about prerequisites for building DRI drivers 2006-06-08 23:42:07 +00:00
Brian Paul
11ea8cb0a2 fix glBegin error test 2006-06-08 23:12:58 +00:00
Brian Paul
ee7e58e111 check for invalid mode in glBegin(), bug 7142 2006-06-08 23:11:35 +00:00
Tilman Sauerbeck
a0daa1220f include tnl/tnl.h for _tnl_program_string() 2006-06-08 21:17:08 +00:00
Tilman Sauerbeck
3ebf0418a9 mark ARL operand as scalar (Roland Scheidegger) 2006-06-08 21:12:21 +00:00
Tilman Sauerbeck
0bc09bdace struct op_names: get rid of the 'output operands' field as it's not used (Roland Scheidegger) 2006-06-08 21:09:17 +00:00
Brian Paul
0c65604eeb links to ClosedGL and S3TC library 2006-06-08 19:59:41 +00:00
Roland Scheidegger
d6213e6023 Improve slightly wrong CMP_SRCS test to avoid unencessary instructions. Clean up the r200 vertex program code a bit. 2006-06-08 17:46:21 +00:00
Brian Paul
808809b061 updated Pixmap vs. XImage info 2006-06-07 14:01:31 +00:00
Aapo Tahkola
37474eca68 prevent possible program mix up with sw vps (Roland Scheidegger) 2006-06-06 23:44:05 +00:00
Aapo Tahkola
9248882ca2 prevent run_arb_vertex_program from running tnl programs unless ctx->_MaintainTnlProgram is set 2006-06-06 22:24:12 +00:00
Aapo Tahkola
9ba2006594 make sure tex format is supported. 2006-06-06 18:37:45 +00:00
Aapo Tahkola
2f42558050 various fixes (Roland Scheidegger) 2006-06-06 18:25:47 +00:00
Brian Paul
4cb9fffa7e Added simple lookup_bufferobj() function to wrap the _mesa_HashLookup() call
and cast.  Simplifies the code a little bit elsewhere.
2006-06-03 15:32:27 +00:00
Brian Paul
3696f0ee1d updates for using libdrm (Hanno Bock) 2006-06-03 15:17:07 +00:00
Brian Paul
6f172f7aba minor clean-ups 2006-06-02 22:51:45 +00:00
Roland Scheidegger
98c791b543 implement arb_vertex_program in hw for r200. Code contains still some hacks, generic attribs cause a fallback, but otherwise it seems to work quite well. Passes all glean vertProg1 tests with the exception of the degnerated LIT case (which is a hw limitation), as well as runs the r200 render path of doom3/quake4 (1.1 patch needed for quake4). The code is heavily borrowed from the r300 driver as vertex programs encoding is almost identical. arb_vertex_program is not yet announced by default and still needs to be enabled via driconf. 2006-06-02 22:47:31 +00:00
Brian Paul
65ced47453 Thomas Sondergaard's API tracer 2006-06-02 14:50:28 +00:00
Brian Paul
21fbdb14e9 set per-context GL_DRAW_BUFFER state regardless of currently bound FBO 2006-06-02 12:51:56 +00:00
Brian Paul
79d8db77b9 fix depth-format rectangular textures 2006-06-02 12:47:42 +00:00
Brian Paul
2b04dd9d2c fix depth-component test to allow rectangular textures 2006-06-02 12:46:53 +00:00
Roland Scheidegger
b302419abe remove code dealing with drmMinor version < 6 since all radeon drivers request at least drmMinor 6 anyway. 2006-06-02 01:52:54 +00:00
Roland Scheidegger
5377ac80dc retry on EBUSY instead of EAGAIN in radeonWaitIrq (it appears this was the intention as drm seems to never return EAGAIN) in all radeon drivers. 2006-06-01 23:21:43 +00:00
Roland Scheidegger
fe57ed4f25 Fix extended swizzling in vertex programs by introducing special swizzle instruction, extend the 2 bit rsw field to 3 bit like used in other places. While here, also fix up rsw (negation), dph and try to fix up rsq with negative values (doesn't work, bug seems elsewhere) in the sse codegen code. 2006-06-01 22:56:40 +00:00
Brian Paul
4d3ab19abf document MESA_TEX/TNL_PROG env vars 2006-06-01 20:22:30 +00:00
Brian Paul
1ec9b5a5a9 fix extension_supported() function, added comments 2006-05-31 20:36:52 +00:00
Tilman Sauerbeck
e689a7fc6a SWZ is nearly identical to MOV. the difference is that SWZ supports per-component negation, which MOV doesn't. as that's handled transparently, we can use the same code for them. 2006-05-31 17:57:14 +00:00
Tilman Sauerbeck
49db174df5 pass src->NegateBase as-is in t_src() now, as the flags are equivalent to r300's VSF_FLAGs now 2006-05-31 17:37:23 +00:00
Claudio Ciccani
9efe17ed91 Updated config file. 2006-05-31 17:06:05 +00:00
Claudio Ciccani
fe94d0b335 Added some example progs using DirectFBGL. 2006-05-31 17:05:11 +00:00
Claudio Ciccani
b18191cf30 Added DirectFB GLUT implementation. 2006-05-31 17:02:45 +00:00
Claudio Ciccani
9400550c16 Fixed bug with multiple contexts.
Added support for ARGB4444 and ARGB2554.
Added hardware accelerated Clear().
2006-05-31 17:00:10 +00:00
Brian Paul
55ad3cc055 fix bug 7077 - mem leak 2006-05-30 22:26:21 +00:00
Brian Paul
a8c4242395 Define new NEGATE_* tokens for setting the src register's NegateBase field.
Before, we were using GL_TRUE/GL_FALSE in a few places.
Note: only the SWZ instruction can negate individual components.
2006-05-30 22:17:35 +00:00
Brian Paul
e4cb9cd167 remove redundant 'const' 2006-05-30 22:15:24 +00:00
Brian Paul
8333012b56 free convolved image / fix mem leak (bug 7077) 2006-05-30 21:58:55 +00:00
Tilman Sauerbeck
1d0fa45bc1 minor code cleanup, no actual changes 2006-05-30 18:49:20 +00:00
Tilman Sauerbeck
6be8127ea4 don't generate GL_INVALID_ENUM if GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB, which is actually handled 2006-05-30 16:57:52 +00:00
Michal Krol
51fec69ea6 Add x86sse.h. 2006-05-30 09:59:05 +00:00
Michal Krol
4decba90be Remove not needed forward declaration. 2006-05-30 09:45:33 +00:00
Michal Krol
23b7c7dc14 Make it running under Linux. 2006-05-30 09:38:16 +00:00
Michal Krol
44d5c8668a First draft. 2006-05-30 09:35:36 +00:00
Tilman Sauerbeck
b20cdf1d28 don't do the check for >= MAX_VERTEX_PROGRAM_ATTRIBS twice, it's already done in parse_generic_attrib_num() 2006-05-29 16:24:28 +00:00
Brian Paul
919f6a070c generic attribute 0 wasn't handled correctly (Jesse Allen) 2006-05-29 14:37:56 +00:00
Roland Scheidegger
76b6e88e56 fix some whitespace in previous commit 2006-05-27 09:09:56 +00:00
Roland Scheidegger
8a61821057 preparation for r200 hw vertex programs. Increase R200_CMD_BUF_SZ to 16k instead of 8k (the reasons why it was exactly 8k are unclear). Add register defines, sanity code, fix potential issue with wrong statechange order when disabling fragment programs. 2006-05-27 09:03:25 +00:00
Brian Paul
04fa003a50 The ctx->_TexEnvProgram that's allocated in update_state() doesn't seem to
be needed (it's set in texenvprogram.c) and is a memory leak according to
valgrind.
Disable with #if 0 / #endif
2006-05-24 03:34:17 +00:00
Brian Paul
65a51c0d62 Roll _mesa_free_parameters() into calling function (the only caller).
Replace assert(0) with _mesa_warning().
Use new _mesa_align_realloc() function.
New comments, clean-ups.
2006-05-24 03:30:31 +00:00
Brian Paul
5a67af97fa fix a small memory leak in _mesa_add_state_reference() 2006-05-24 03:25:22 +00:00
Brian Paul
1798d9a8a4 added _mesa_align_realloc() 2006-05-24 03:15:46 +00:00
Brian Paul
0c1cbd5805 use GLbitfield for StateFlags, improved comments 2006-05-24 03:01:58 +00:00
Brian Paul
d9736db667 Add const qualifiers in a number of places. 2006-05-23 02:44:46 +00:00
Brian Paul
f5a2ac95c3 init mask=0 to silence warning 2006-05-23 02:16:20 +00:00
Brian Paul
fe9026d04a make mgaSetFence() and mgaWaitFence() static 2006-05-23 02:13:53 +00:00
Brian Paul
a6f7f10efa prototype i915_udpate_fog() to silence warning 2006-05-23 02:12:08 +00:00
Brian Paul
b8f2f6fee1 In cache_item(), there was sizeof(void) expression.
Replace void *key parameter with const struct state_key *
2006-05-23 01:55:31 +00:00
Brian Paul
acc9566b86 GL_INDEX_OFFSET fix 2006-05-22 17:41:59 +00:00
Brian Paul
17befff800 GL_INDEX_OFFSET didn't work with CI->RGB mappings.
Added some const qualifiers.
2006-05-22 17:40:07 +00:00
Keith Whitwell
8065c120c4 memory usage fixes for glean/conform, use a better hash function 2006-05-22 16:09:27 +00:00
Keith Whitwell
64da16146f Fix typo 2006-05-22 14:30:58 +00:00
Keith Whitwell
5ddc53f899 Better caching for texenv programs.
Initialize some values correctly.
2006-05-22 14:17:32 +00:00
Keith Whitwell
7e3fa7e837 Speedup the venerable mm.[ch] allocator with doubly linked lists and a
separate list of free segments.
2006-05-22 12:32:35 +00:00
Brian Paul
b0b6d1abe5 In gl_texture_image, replace ImageStride with an ImageOffsets array.
Some hardware lays out 3D mipmaps in a manner that can't be expressed
with a simple image stride.
The ImageOffsets array is allocated and initialized to typical defaults
in the _mesa_init_teximage_fields() function.  If needed, a driver will
then have to replace these offsets.
TexStore and TexelFetch routines updated to use offsets array.
2006-05-20 16:19:48 +00:00
Brian Paul
226d0187b5 glxinfo -l expanded, fixed bug 6863 2006-05-20 15:18:23 +00:00
Brian Paul
04d5d16415 remove some redundant functions, fix-up reference counting 2006-05-20 15:16:45 +00:00
Brian Paul
89ffca52ac use new _mesa_remove_renderbuffer() 2006-05-20 15:12:42 +00:00
Brian Paul
7ac5b7b934 use new _mesa_dereference_frame/renderbuffer() functions 2006-05-20 15:08:25 +00:00
Brian Paul
b52f02121b Added _mesa_remove_renderbuffer() as a counterpart to _mesa_add_renderbuffer().
Added _mesa_dereference_renderbuffer() to encapsulate renderbuffer
reference count decrement, delete, locking.
2006-05-20 15:07:32 +00:00
Brian Paul
2eb88c1752 Added _mesa_dereference_framebuffer() to encapsulate reference count
decrement, delete and locking.
2006-05-20 15:06:35 +00:00
Brian Paul
cbb19930b3 some new comments 2006-05-19 17:31:09 +00:00
Brian Paul
20e11b2332 remove an assertion 2006-05-19 17:27:33 +00:00
Brian Paul
4e470db0b9 print 2D vs 3D in window 2006-05-19 16:48:42 +00:00
Brian Paul
5ec34f0ff9 also test 3D textures (press '2'/'3' to toggle) 2006-05-19 16:42:01 +00:00
Brian Paul
083f8111aa added some CHAN_BITS tests 2006-05-19 03:49:13 +00:00
Brian Paul
68bc7df638 replace FORMAT var with RB_TYPE 2006-05-19 03:47:16 +00:00
Brian Paul
fd02ca7711 Demonstrate rendering 8, 16 and 32-bit/channel images all in one program.
Like older osdemo.c program, but test more OpenGL features like texturing,
blending, lines.
2006-05-19 03:43:39 +00:00
Brian Paul
e35b9058ce updated docs for off-screen rendering 2006-05-19 03:42:16 +00:00
Brian Paul
d44248ca00 Allow rendering 8, 16 and 32-bit/channel images without recompiling.
Uses new renderbuffer adaptors.
2006-05-19 03:41:37 +00:00
Brian Paul
6a74f65c58 install renderbuffer adaptors when color channel sizes need to be reduced 2006-05-19 03:40:29 +00:00
Brian Paul
d2e5598cd3 added rbadaptors.[ch] files 2006-05-19 03:37:41 +00:00
Brian Paul
e2db790a46 added rbadaptors.c 2006-05-19 03:35:38 +00:00
Brian Paul
3c30b35134 Renderbuffer adaptors.
When compiling Mesa with CHAN_BITS=16 or 32, these adaptors allow rendering
into color buffers with smaller channel sizes.
2006-05-19 03:33:50 +00:00
Brian Paul
23a5c57cee minor simplification 2006-05-18 22:31:19 +00:00
Brian Paul
0ca9082cbd texture EnvColor needs to be converted to GLchan, not GLint 2006-05-18 22:11:09 +00:00
Aapo Tahkola
787fd58186 Dont allow 16 tex units to be used at all. 2006-05-18 21:15:26 +00:00
Brian Paul
5e51ebd8eb use -march=i486 instead of -m486 (bug 6954) 2006-05-18 17:04:13 +00:00
Brian Paul
0d957ca400 change initialization of texcoords - not all C compilers support non-constant array initializers 2006-05-18 14:16:43 +00:00
Brian Paul
3d8a791ff9 add extra APP_LIB_DEPS (bug 6954) 2006-05-18 13:55:31 +00:00
Brian Paul
c717ffa146 added solaris-x86-gcc-static 2006-05-17 22:51:44 +00:00
Brian Paul
7d848c3308 generate shared lib, not static 2006-05-17 22:51:23 +00:00
Brian Paul
9cc115e417 formerly known as solaris-x86-gcc 2006-05-17 22:51:08 +00:00
Brian Paul
4c6319db9c call reshape() after init() to set initial projection/viewing transform (see bug 6941) 2006-05-17 22:44:18 +00:00
Tilman Sauerbeck
b99c801f73 unbreak the build 2006-05-17 16:39:40 +00:00
Dave Airlie
cea0c74bcb add texture rectangle support for i815, I wrote the original patch about
2 years ago, I finally dug out an i815 and got it working
2006-05-17 06:26:25 +00:00
Tilman Sauerbeck
601c02f783 bug 6941: fixed initial rendering problems in glxgears 2006-05-16 16:27:54 +00:00
Michal Krol
bd4256acfd Fix typo. 2006-05-16 10:37:16 +00:00
Michal Krol
0b9d7e477a Add functions. 2006-05-16 10:11:29 +00:00
Michal Krol
969c43108e Write attribs to slang machine. 2006-05-16 10:10:56 +00:00
Michal Krol
b4c5905549 Change error message wording. 2006-05-16 10:10:10 +00:00
Michal Krol
b6e92d090c Rename print() to printMESA(). 2006-05-16 10:09:32 +00:00
Michal Krol
563f8ad50a Fix attrib handling. 2006-05-16 10:08:30 +00:00
Michal Krol
21ef956e9a Extend printMESA function to output also to shader's info log.
Fix float-to-int conversion for x86 back-end.
2006-05-16 10:04:24 +00:00
Michal Krol
a67330d157 Cleanup code. Change constructor prototype. 2006-05-16 10:01:07 +00:00
Michal Krol
d1b40400d6 Cleanup code. 2006-05-16 09:53:42 +00:00
Michal Krol
ecf2e5b0a1 Change constructor prototype.
Fix struct field accessing.
2006-05-16 09:52:02 +00:00
Michal Krol
d2b9e1c560 Remove carriage returns. 2006-05-16 09:44:08 +00:00
Michal Krol
d88c67fd81 Add GetInfoLogLength and WriteAttrib functions.
GetInfoLog for shaders if different - it is a concatenation
of compiler output and executor output produced by printMESA.
Fix bugs.
2006-05-16 09:43:09 +00:00
Michal Krol
a1a02e6203 Cleanup GLhandle-to-object translation macros.
Fix minor bugs.
2006-05-16 09:40:30 +00:00
Michal Krol
32c2f939e6 GLSL regression test suite. 2006-05-16 09:32:30 +00:00
Brian Paul
2ca741ad4b added a few extension #ifdef tests 2006-05-15 15:35:38 +00:00
Brian Paul
5e2e96b6f0 Added a check_context_limits() function that checks that the ctx->Const.*
fields are legal.  May catch some driver development bugs.
Called the first time a context is bound.
2006-05-15 15:26:04 +00:00
Brian Paul
c8ea111166 usage() function 2006-05-15 15:14:37 +00:00
Brian Paul
20215ecc7d remove some unused macros 2006-05-14 16:42:20 +00:00
Brian Paul
d77a165eac s/GLbyte/GLubyte/ 2006-05-14 16:27:10 +00:00
Brian Paul
ed875a4cb3 fix typo, remove dead code 2006-05-14 15:56:07 +00:00
Brian Paul
ad7805dfee Expanded output with -l option: vertex/fragment program and vertex/fragment
shader limits.
Misc sync-ups with x.org copy of glxinfo.
2006-05-13 00:18:12 +00:00
Dave Airlie
f1dbacc6ad the r300 should only use 8 until Mesa can deal with this 2006-05-12 06:03:27 +00:00
Dave Airlie
5d7ab75b02 this should use the configured number not the MAX, this has no effect until
the core mesa swrast number is fixed, just spotted this on the way past
2006-05-12 03:50:10 +00:00
Brian Paul
88cf5aa783 In __glXPushArrayState() we weren't pushing the index field.
But later, in __glXPopArrayState(), we were using that field to set
the active_texture_unit.  The value was garbage and could lead to
things blowing up.
See bug 6863.
2006-05-11 16:27:39 +00:00
Brian Paul
fa489dd043 simplify image setup code, added LOD Bias control (l/L keys) 2006-05-11 01:15:48 +00:00
Brian Paul
aecd02b391 simple texture compression test 2006-05-10 22:47:06 +00:00
Brian Paul
932c2fc291 new test image - Delicate Arch, Utah 2006-05-10 22:44:26 +00:00
Brian Paul
bb2dd388d0 Test program for exercising GL_TEXTURE_BASE_LEVEL and GL_TEXTURE_MAX_LEVEL. 2006-05-10 22:37:56 +00:00
Brian Paul
1e7d84e258 move check for event.xbutton.button <= GLUT_MAX_MENUS (see sf bug 1484284) 2006-05-10 19:21:39 +00:00
Brian Paul
700359ca5a check if button >= GLUT_MAX_MENUS in glutAttacheMenu() 2006-05-10 19:21:16 +00:00
Keith Whitwell
adc0490420 Clean up previous change slightly 2006-05-10 09:00:16 +00:00
Keith Whitwell
452be7e7ef Use a (much!) larger executable memory heap so that the glsl x86
allocations succeed.  I'm not sure this is really necessary...
2006-05-10 08:57:34 +00:00
Brian Paul
2b3aab0717 check event button against GLUT_MAX_MENUS (bug 1484284) 2006-05-09 14:51:57 +00:00
Brian Paul
ab13ec10eb 16/32-bit chan fixes, texture compression fixes 2006-05-09 14:41:08 +00:00
Brian Paul
791e7b385a When error-checking 'unit' against num_texture_units, need to use >=, not >.
See bug 6863.
2006-05-09 14:36:58 +00:00
Brian Paul
008ed1df83 Add a new 'all' parameter to _mesa_get_compressed_formats() to indicate whether
all formats or just those without restrictions/limitations should be returned.
We want all when validating the internalFormat parameter to
glCompressedTexImage2D but only want unrestricted formats when handling the
GL_COMPRESSED_TEXTURE_FORMATS query.
2006-05-09 13:51:17 +00:00
Brian Paul
5e4c39dc0e use _mesa_compressed_texture_size() for GL_TEXTURE_COMPRESSED_IMAGE_SIZE query 2006-05-09 00:00:46 +00:00
Brian Paul
a546769733 two more texture compression fixes 2006-05-08 23:59:38 +00:00
Brian Paul
c3c19be8e0 More updates for texture compression.
Added _mesa_compressed_texture_size_glenum() for validating the imageSize
parameter to glCompressedTex[Sub]Image1/2/3() which does _not_ call
ctx->Driver.CompressedTextureSize() - since that could return a padded size.
2006-05-08 23:52:32 +00:00
Brian Paul
5999c5b620 Fix a number of texture compression issues.
Pass the MESA_FORMAT_* token to the _mesa_compressed_row_stride(),
_mesa_compressed_texture_size() and _mesa_compressed_image_address()
functions since we want to use the driver-chosen format, not the user's
internalFormat hint.
Consolidate code related to choosing the texture format in texstoree.c
2006-05-08 19:14:38 +00:00
Brian Paul
c93c18abf1 fix warning 2006-05-08 19:11:21 +00:00
Keith Whitwell
71b2504e03 updates to dri drivers for recent stencil changes 2006-05-08 09:03:35 +00:00
Brian Paul
960973b2ec added CHAN_BITS != 8 test 2006-05-07 16:16:23 +00:00
Brian Paul
85bc17495b misc clean-ups 2006-05-07 16:14:58 +00:00
Brian Paul
ca8b235188 minor clean-ups around DepthScale/Bias 2006-05-07 16:14:13 +00:00
Brian Paul
8a1848bf99 restore -O flag (bug 6814) 2006-05-06 22:39:33 +00:00
Brian Paul
0c7cbf0a7c Check for overflow when converting floating pt Z values to 32-bit GLuint. 2006-05-06 22:30:33 +00:00
Brian Paul
efbf170cfb updated GLX_EXT_texture_from_pixmap tokens (Dave Reveman) 2006-05-05 18:19:54 +00:00
Brian Paul
9b20b68af1 check for float->uint overflow in _mesa_unpack_depth_span() 2006-05-05 14:49:38 +00:00
Keith Whitwell
6717a7aca0 Define VERT_RESULT_EDGE 2006-05-05 09:26:40 +00:00
Dave Airlie
86740f1593 remove temporary code from keithw, this in theory isn't used at the moment
anyways unless INTEL_BATCH is turned on
2006-05-05 06:53:11 +00:00
Dave Airlie
2364d9abd3 Fix i915 driver after stencil changes in Mesa 6.5 2006-05-05 06:52:32 +00:00
Keith Whitwell
ab377ce414 Release temporary 2006-05-05 00:00:46 +00:00
Ian Romanick
6e2ab82f5c Fix some silly spelling errors. 2006-05-03 17:12:12 +00:00
Dave Airlie
ee251d4313 remove some unneeded includes 2006-05-02 08:58:42 +00:00
David Reveman
bea7fe57c1 Update to final EXT_tfp tokens 2006-05-02 08:54:39 +00:00
Dave Airlie
698b04c735 move the pkg config flags for libdrm to the bottom 2006-05-02 08:32:46 +00:00
Adam Jackson
0157624557 Update function signatures for EXT_tfp entrypoints. 2006-05-01 22:25:18 +00:00
Brian Paul
ae7f22f1ef new, faster version of __gluInvertMatrixd(), bug 6748 2006-05-01 16:01:17 +00:00
Jeremy Kolb
0174d894ef Bumped support for xcb 0.9 2006-04-29 16:13:02 +00:00
Tilman Sauerbeck
c5b3343e65 added a trailing newline to pacify gcc 2006-04-28 21:57:32 +00:00
Tilman Sauerbeck
9ecd280f33 fptest1 requires GL_NV_fragment_program 2006-04-28 21:50:41 +00:00
Brian Paul
6a769d97e3 fix second memory leak (bug 5557) 2006-04-28 15:42:15 +00:00
Brian Paul
49a80ca2bc fix first memory leak (bug 5557) 2006-04-28 15:40:11 +00:00
Brian Paul
c4fe46f0b8 fixes for CHAN_BITS!=8 2006-04-27 02:50:31 +00:00
Brian Paul
444cd293fd assorted clean-ups, fixes 2006-04-27 02:47:50 +00:00
Brian Paul
e814d5e89f replace a bunch of casts with GET_XRB macro 2006-04-27 02:46:20 +00:00
Brian Paul
edc16a5f7a fix a few stride computations in _mesa_texstore_rgba() 2006-04-26 18:43:22 +00:00
Aapo Tahkola
e440bcf41a fix warnings. 2006-04-26 12:00:53 +00:00
Aapo Tahkola
d44c3e647f R300_SPAN_DISABLE_LOCKING env var 2006-04-26 11:36:27 +00:00
Brian Paul
a4ebd5f684 remove _glthread_INIT_MUTEX() call 2006-04-26 03:31:59 +00:00
Brian Paul
65dccf377d fix an assertion 2006-04-26 03:29:30 +00:00
Brian Paul
faee3f0f1e minor clean-up 2006-04-26 03:19:54 +00:00
Brian Paul
901ac21938 remove old XFree86 tag 2006-04-26 03:19:37 +00:00
Brian Paul
9c4fd26bca update some tests for visual bit depths to use renderbuffers 2006-04-25 22:55:19 +00:00
Brian Paul
2486267dda use _TNL_FIRST/LAST_MAT indexes 2006-04-25 22:26:21 +00:00
Michal Krol
6acf1e93a2 Remove carriage returns. 2006-04-25 10:11:59 +00:00
Brian Paul
cb0ae25a4e vertex attrib alias change, glPopAttrib/GL_DRAW_BUFFER bug fix 2006-04-25 00:55:47 +00:00
Brian Paul
94b30dc390 Put color index attribute into the 6th attribute slot.
Update a lot of loops, conditionals to use the _TNL_FIRST/LAST_* values
instead of specific vertex attributes.
Remove the EdgeFlagv function from the GLvertexformat struct.
2006-04-25 00:53:25 +00:00
Brian Paul
5bdc6fdebc silence warnings 2006-04-25 00:31:22 +00:00
Brian Paul
095c6699f4 No longer alias generic vertex attribs with conventional attribs for GL_ARB_vertex_program. 2006-04-25 00:21:32 +00:00
Brian Paul
f12ea2d402 extended swizzle (bug 6727) 2006-04-24 16:33:25 +00:00
Brian Paul
9cd1cc0535 fprintf() clean-up (bug 6730) 2006-04-24 16:32:05 +00:00
Brian Paul
263fff44b4 updated assertion 2006-04-23 15:28:54 +00:00
Aapo Tahkola
44a22a2c28 enable feedback rendering 2006-04-23 08:04:50 +00:00
Aapo Tahkola
a55842b9b3 disable hw locking when entering span rendering for now 2006-04-23 07:59:40 +00:00
Aapo Tahkola
95cc7a6dac need to hold before freeing 2006-04-23 07:15:19 +00:00
Benjamin Herrenschmidt
aa93b4ced0 Enable USER_BUFFERS, RADEON_VTXFMT_A and HW_VBOS on big endian by forcing all elts
to 32 bits (it would be possible to do a half word swap for 16 bits if somebody is interested) and by using the input route mecanism to swap ubyte's properly in r300EmitArrays. Tested with cva, varray and quake3
2006-04-23 05:54:06 +00:00
Brian Paul
2f92adb9e0 Fix yet another issue with popping GL_DRAW_BUFFER state with respect to
single vs. multiple outputs and what kind of FBO is currently bound.
2006-04-22 01:20:20 +00:00
Adam Jackson
e60ce392d8 Ensure all GART allocations are freed on context destruction, rather than
waiting for the DRM to reap them at process exit.  Fixes (fatal) allocation
failures in AIGLX configurations.

Reviewed by: Aapo Tahkola
2006-04-21 19:53:52 +00:00
Adam Jackson
ca98203cd9 Fix format strings for LP64 2006-04-21 19:51:29 +00:00
Brian Paul
b87957d59a pass color index as float, not int 2006-04-21 02:44:35 +00:00
Brian Paul
ba999b1a3f depend is not a .PHONY target 2006-04-21 01:13:16 +00:00
Brian Paul
a95dd106e3 fix indentation 2006-04-21 01:02:49 +00:00
Brian Paul
fb87976ef6 use vertex.attrib[3] instead of vertex.color 2006-04-21 01:02:27 +00:00
Brian Paul
8743d00571 s/NV/ARB/ 2006-04-21 01:01:58 +00:00
Aapo Tahkola
34ba50522a limit max program/param length to 255 (spotted by sroland) 2006-04-20 19:43:21 +00:00
Brian Paul
8a97946e0a check glLoadProgramNV len < 0 (bug 6679) 2006-04-20 15:06:40 +00:00
Brian Paul
45e05dccd9 error_attrib() should generate GL_INVALID_VALUE, not GL_INVALID_ENUM.
New doxygen comments, misc clean-ups.
2006-04-20 02:29:26 +00:00
Brian Paul
3538f81513 Make most of the _mesa_noop_*() functions static.
Generate GL_INVALID_VALUE, not GL_INVALID_ENUM when glVertexAttrib is called
with a bad index.
Use _mesa_noop_vtxfmt_init() in DRI drivers to initialize vertex format
struct.
2006-04-20 02:16:55 +00:00
Brian Paul
34b3b40af9 some tentative code for _mesa_update_framebuffer_visual() 2006-04-20 00:45:08 +00:00
Dave Airlie
b5d76b6858 SrcReg->Swizzle is always initialized to SWIZZLE_NOOP, and if the program
specifies a 2/3/4-compontent swizzle suffix, SrcReg->Swizzles is just ORed
against the new component values, without resetting it first.

Attached patch makes tests/vptest2 pass.

From Tilam Sauerbeck bug 6673
2006-04-19 23:15:51 +00:00
Brian Paul
6e542f11c9 minor updates 2006-04-19 16:55:27 +00:00
Brian Paul
53f8b7190e fix invalid free() problem (bug 6658) 2006-04-19 14:42:01 +00:00
Brian Paul
5beff7c6c1 updates for GNU/Hurd (bug 6657) 2006-04-19 14:03:04 +00:00
Brian Paul
12ad488e59 Replace old README.X11 with updated xlibdriver.html 2006-04-19 03:25:06 +00:00
Brian Paul
b3282a3b9d assorted AIX, IRIX fixes from Dan Schikore 2006-04-18 12:56:11 +00:00
Brian Paul
e34bf25d2d -arch AIX64 no longer needed 2006-04-18 12:55:48 +00:00
Michal Krol
2f8496b565 Remove carriage-return chars *ONLY*. 2006-04-18 10:47:19 +00:00
Michal Krol
d55de658b5 Add support for ARB_vertex_shader attrib binding and query.
Clean-up ARB_shaderobjects code a bit.
2006-04-18 10:30:29 +00:00
Kristian Høgsberg
fcdc6a7d24 Add .note.GNU-stack section to assembler files to avoid the default behavior
of requesting executable stacks.
2006-04-17 18:58:24 +00:00
Brian Paul
28bc3cdfba another simple FBO test 2006-04-14 16:25:27 +00:00
Brian Paul
3adee0829b test glReadPixels speed w/ various formats/types, PBOs 2006-04-14 16:20:55 +00:00
Brian Paul
1e1af99132 Use 'file' command in more places to determine the library ABI (IRIX, SunOS,
Darwin), removes need to pass in special -archopt flags.
Restore the -dlopen flag afterall.
2006-04-14 14:14:51 +00:00
Brian Paul
6bef5e7621 Don't have to pass ABI-related flags to mklib anymore. 2006-04-14 14:13:00 +00:00
Brian Paul
9326962f06 Silence a few -pedantic warnings.
Remove ^M chars.
Replace _mesa_get_string() with simpler copy_string().
2006-04-14 03:43:39 +00:00
Brian Paul
a76c216b37 s/MaxTextureUnits/MaxTextureCoordUnits/ 2006-04-14 02:28:26 +00:00
Brian Paul
780155ab31 6.5.1 fixes 2006-04-14 02:26:40 +00:00
Brian Paul
730b26556b When popping GL_DRAW_BUFFER state, need to re-do error checking since
validity depends on whether a window-system FBO or user-created FBO is
currently bound.  glPopAttrib() may generate GL_INVALID_OPERATION because
of this.
2006-04-14 02:25:35 +00:00
Brian Paul
61608ecfa7 silence -pedantic warning 2006-04-14 02:21:04 +00:00
Brian Paul
767ffdcc9f don't need s_depth.h 2006-04-14 02:20:47 +00:00
Brian Paul
ee4e75bd6f Replace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTexture[Coord/Image]Units
in various places.
Note that ctx->Texture.CurrentUnit needs to be tested against Coord/Image
limits when referenced, not just in glActiveTexture().
2006-04-14 02:20:18 +00:00
Brian Paul
1d886a81ad If the image file is RGB, convert to RGBA (fixes segfault).
Added CheckError() calls.
Remove -ci option.
2006-04-13 19:45:42 +00:00
Brian Paul
da238ee06a Fix comment about MaxTextureUnits, needs to be min of coord and image units.
See bug 5994.
Also add a few assertions.
Use MaxTextureUnits in get.c code.
There's probably other places where we need to clean-up the usage of the
MaxTexture[Coord/Image]Units constants.
2006-04-13 19:21:58 +00:00
Brian Paul
564b2aa2ef silence minor warnings 2006-04-13 19:18:40 +00:00
Brian Paul
13abf91b42 casts to fix some -pedantic warnings 2006-04-13 19:17:13 +00:00
Brian Paul
ad38681a00 Set array normalization flag for normals, colors (Keith) 2006-04-13 15:57:29 +00:00
Brian Paul
56e0ee8efe remove the -dlopen option. Always make both kinds of libs for AIX, Darwin. 2006-04-13 15:17:50 +00:00
Brian Paul
cbed2f8061 more updates (Dan Schikore) 2006-04-13 03:10:16 +00:00
Brian Paul
294d9abf6f add new configs (Dan Schikore) 2006-04-13 03:00:14 +00:00
Brian Paul
cb32dcfa33 new configs, misc updates (Dan Schikore) 2006-04-13 02:59:29 +00:00
Brian Paul
fe14cf6951 Fixes for AIX, SunOS, Darwin. -dlopen flag to build dlopen()'able modules
for AIX, Darwin.  (Dan Schikore)
2006-04-13 02:23:25 +00:00
Brian Paul
ecc0d10d2d Use -I$(INCDIR) to get Mesa, not system headers (Dan Schikore) 2006-04-13 01:54:04 +00:00
Brian Paul
a186c80788 updated tests for defining __FUNCTION__ (Dan Schikore) 2006-04-13 01:52:32 +00:00
Brian Paul
09c8e41955 added 'const' (Dan Schikore) 2006-04-13 01:51:25 +00:00
Brian Paul
c4a4864210 compile fix from Dan Schikore 2006-04-13 01:49:45 +00:00
Aapo Tahkola
c82eadd157 GLboolean cannot hold GLuint! usage of tmus >= 4 no longer lock r300. 2006-04-12 13:51:18 +00:00
Brian Paul
68ad7ca3ba allow rotation w/ mouse 2006-04-11 23:41:40 +00:00
Brian Paul
da21ca988a add missing 'union' keyword 2006-04-11 23:23:36 +00:00
David Reveman
ba23f699f0 FBConfig support for EXT_tfp 2006-04-11 12:21:48 +00:00
David Reveman
ea2b711061 Add attrib_list to glXBindTexImageEXT 2006-04-11 12:19:06 +00:00
David Reveman
c6f8ae1085 Add attrib_list to glXBindTexImageEXT 2006-04-11 12:12:13 +00:00
David Reveman
342d1de38c Fix CreateDrawable 2006-04-11 12:07:41 +00:00
Michal Krol
bb38cadb1c More GLSL code:
- use macros to access and modify render inputs bit-field;
- un-alias generic vertex attributes for ARB vertex calls;
- use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS
  (ARB code) in place of VERT_ATTRIB_MAX;
- define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex
  attributes for ARB_vertex_shader;
- fix generic attribute index range check in arbprogparse.c;
- interface GLSL varyings between vertex and fragment shader;
- use 64-bit optimised bitset (bitset.h) for render inputs;
2006-04-11 11:41:11 +00:00
Aapo Tahkola
d90ad3fd87 get fog going(for real) 2006-04-11 11:20:43 +00:00
Aapo Tahkola
3ed16bd9cc rectangular fp16 fixes (Ewald Snel) 2006-04-11 04:20:25 +00:00
Aapo Tahkola
6c419be402 Fog support (Ewald Snel) 2006-04-11 04:17:50 +00:00
Brian Paul
3a5ec72125 use _mesa_debug() instead of message() - fixes poor formatting of output 2006-04-10 23:36:18 +00:00
Eric Anholt
8c3d15ce28 Destroy the GL context after driDestroyTextureHeap, because the driver's
DestroyTexObj has a dependence on the glCtx and may segfault otherwise.
2006-04-09 17:48:28 +00:00
Aapo Tahkola
83a43aca23 fix some conflict happenings at context destroy by freeing buffers immediately. array locking can be done with vbos for vtxfmt_a so we dont really need to try to reuse them. 2006-04-08 20:05:50 +00:00
Brian Paul
ff2b910dd1 regenerate SPARC assembly dispatch (bug 6484) 2006-04-07 15:20:33 +00:00
Brian Paul
9073c40c7e added sunos5-64-gcc (bug 6484) 2006-04-07 15:16:46 +00:00
Brian Paul
1936019cd1 replace >&/dev/null with >/dev/null so it works with all shells 2006-04-07 15:11:51 +00:00
Brian Paul
9f3bcd87db bump version to 6.5.1 2006-04-07 14:29:52 +00:00
Alan Hourihane
e2af1da1d3 Fix some warnings on x86_64 2006-04-07 08:50:39 +00:00
Dave Airlie
9d3de643d1 make miniglx use libdrm properly 2006-04-07 03:20:56 +00:00
Adam Jackson
d25ad506f2 Coverity #943: Avoid a NULL chase. 2006-04-07 00:05:50 +00:00
Adam Jackson
03593f53e7 Coverity #1083: Fix a use after free case. 2006-04-06 23:50:44 +00:00
Brian Paul
0a605f93db fixed line clipping bug 6512 2006-04-06 22:15:27 +00:00
Brian Paul
51faca1270 Rename CLIP_ALL_BITS to CLIP_FRUSTUM_BITS to reflect the fact that the value
only includes the 6 frustum bits, not the user-clip plane bit, nor the vertex
cull bit.
2006-04-06 22:11:57 +00:00
Brian Paul
f51a32e82a Fix line clipping bug 6512.
This fix is to discard the line if both dot products are negative.
2006-04-06 22:07:01 +00:00
Brian Paul
05529fefa4 minor CFLAGS clean-up 2006-04-06 16:50:38 +00:00
Brian Paul
f4d5b1da7b Set DRIVER_DEFINES instead of DEFINES to fix duplicate flags problem 2006-04-06 16:48:36 +00:00
Brian Paul
0dcab2a86a Replace DEFINES with DRIVER_DEFINES. If a driver needs to set extra flags,
do so with DRIVER_DEFINES.
This eliminates the duplicated flags we were passing to each cc command.
2006-04-06 16:47:51 +00:00
Brian Paul
789eb27870 minor CFLAGS reordering 2006-04-06 16:46:34 +00:00
Brian Paul
c1c954e81b remove unused var 2006-04-06 16:24:01 +00:00
Brian Paul
a1a9858ca3 update a couple MESA_FORMAT_Zxxx occurances 2006-04-06 16:23:40 +00:00
Brian Paul
e099ce85ca re-enable animation 2006-04-06 04:34:09 +00:00
Brian Paul
dc32eb8f93 fix render to depth texture bugs 2006-04-06 04:25:48 +00:00
Brian Paul
a9bcf75103 Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.
This allows render to depth texture (we don't support floating pt. Z buffers).
Rename MESA_FORMAT_DEPTH_COMPONENT16/32 as MESA_FORMAT_Z16/32.
Software fallback for glCopyTexImage now uses integer temporary image instead
of float, eliminates a lot of float/int conversions.
2006-04-06 04:23:58 +00:00
Brian Paul
762c3618f5 Added render to depth texture support with GL_EXT_framebuffer_object.
Only render the shadow/depth texture when really needed, not every frame.
Remove support for old SGIX shadow extensions.
2006-04-06 04:11:28 +00:00
Brian Paul
5722338ea5 do additional checking for setting up depth/stencil wrappers 2006-04-06 04:09:03 +00:00
Brian Paul
32cd166971 remove duplicated framebuffer attachment test 2006-04-05 19:58:37 +00:00
Brian Paul
f08f233d6f Remove the code that checks for duplicated framebuffer attachments (which
generated the error GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT).
This was removed in version 117 of the GL_EXT_framebuffer_object spec.
2006-04-05 19:58:10 +00:00
Brian Paul
59ebe1ff77 pass -m32 or -m64 to linker for SunOS as needed (bug 6484) 2006-04-05 13:43:02 +00:00
Dave Airlie
e80b9c24f4 add tiling/fence support for the miniglx driver 2006-04-05 07:13:17 +00:00
Dave Airlie
2e7af79f48 don't waste the reserved memory, take an approximation of the pool
allocator from the X.org driver - not as complicated
2006-04-05 06:20:58 +00:00
Brian Paul
c87809c9ed just some comments/docs 2006-04-05 03:29:46 +00:00
Brian Paul
1979b6b2de set the texture border color for the depth texture 2006-04-05 03:26:12 +00:00
Brian Paul
900da88dae first 6.5.1 bug fix - bug 6498 2006-04-05 03:25:05 +00:00
Brian Paul
9ebe3b6d36 Check/use texture border color when sampling depth textures. (bug 6498)
Silence some warnings.
2006-04-05 03:23:44 +00:00
Brian Paul
28b014ee25 Silence minor compiler warnings (-Wextra). 2006-04-05 03:05:17 +00:00
Alan Hourihane
027bb77e02 We always have a back buffer. Fixes visual problems. 2006-04-04 13:03:20 +00:00
Dave Airlie
f8ca99d697 use gart base from drm not try to work it out ourselves.. bump radeon client
to need 1.6 drm where this first appeared.. this fixes r300 on PCIE
2006-04-04 11:17:46 +00:00
Dave Airlie
6a9f0a27c3 switch to card_type rather than IsPCI, doesn't change any functionality yet 2006-04-04 11:04:30 +00:00
Michal Krol
7473d17268 Add bitset.h. 2006-04-04 10:25:23 +00:00
Michal Krol
b7339d7023 Fix texcoord interpolation for fragment shaders. 2006-04-04 10:22:05 +00:00
Michal Krol
b4e9750bf4 More GLSL code:
- add support for varyings;

GLSL fixes:
- pow was wrongly computed in x86 back-end;
2006-04-04 10:18:07 +00:00
Michal Krol
607b61a994 Bit set. 2006-04-04 10:11:12 +00:00
Michal Krol
1a5fecb4d6 Return GLSL version string (1.10). 2006-04-04 10:08:27 +00:00
Michal Krol
ae76be49eb Define MAX_VERTEX_ATTRIBS to 16. 2006-04-04 10:06:39 +00:00
Adam Jackson
3c327c9f3a Fix license header to SGI FreeB. (Eric Kunze, SGI) 2006-04-03 22:23:52 +00:00
Adam Jackson
76a0797c32 Bug #5754: Allocate texture memory correctly. (Richard Drummond) 2006-04-03 21:28:07 +00:00
Karl Schultz
a9cc078b0e Fix problem reported by Bill Newman in read_rgba_pixels for 16 and 32 bit (GDI driver). Bug would cause the wrong pixel to be read if more than one pixel requested and could cause memory access violations. 2006-04-03 16:54:25 +00:00
Brian Paul
ac619f4912 64-bit build for sunos5 w/ gcc 2006-04-03 16:09:53 +00:00
Dave Airlie
edd2702287 add miniglx sources to i915 2006-04-03 07:41:31 +00:00
Dave Airlie
225148ea07 if DDX is -1 don't do DDX check 2006-04-03 07:41:14 +00:00
Dave Airlie
a824813d22 use Width 2006-04-03 07:40:44 +00:00
Dave Airlie
5bb5a1908f add pitch support and use new Width 2006-04-03 07:40:28 +00:00
Dave Airlie
a951c80ae4 setup to use pci access, comment out size bumps,
sest xres from real width, use new -1 ddx version
2006-04-03 07:32:11 +00:00
Dave Airlie
808a678d85 do a drm lock/unlock sequence after the client close 2006-04-03 07:31:27 +00:00
Dave Airlie
d61c1cc7c9 add width to struct for width != virtual width 2006-04-03 07:30:48 +00:00
Dave Airlie
cf69d09202 make miniglx use libdrm and libpciaccess 2006-04-03 07:30:23 +00:00
Adam Jackson
b927a75979 Coverity #459: Silly off-by-one error. 2006-04-03 00:18:03 +00:00
Adam Jackson
5ab5517ba8 Coverity #468: Fill in the rest of the error_list to match the error codes
defined in glxproto.h.  Avoids reading semi-random memory (and probably
crashing) when calling __glXErrorString().
2006-04-03 00:00:53 +00:00
Adam Jackson
05ddc4a6c5 Coverity #476: Avoid walking off the end of ->vtx.attrsz, it's declared to
be _TNL_ATTRIB_MAX long so that's not a valid index (woo zero based
indexing).

This code still looks wrong though, the asymmetry between _tnl_copy_to_current
and _tnl_copy_from_current has me worried.
2006-04-02 23:51:30 +00:00
Adam Jackson
b3208c2de9 Coverity #567: Fix a memory leak on a failure path. 2006-04-02 23:17:49 +00:00
Adam Jackson
1ee92f984b Coverity #650: Fix a memory leak when near OOM. 2006-04-02 23:15:35 +00:00
Daniel Borca
75f81ad5f9 Assorted updates. 2006-04-01 13:38:45 +00:00
Daniel Borca
b100484145 Initialize renderbuffer size. 2006-04-01 13:26:31 +00:00
Dave Airlie
278736ff6f These messages really should be printed all the time, users want to
know this not have to set debug for it
2006-04-01 04:40:01 +00:00
Brian Paul
57b61638af added MD5 checksums for 6.5 files 2006-04-01 02:29:40 +00:00
Brian Paul
09b6b9e9c3 added 6.5 relnotes 2006-04-01 01:49:31 +00:00
Eric Anholt
482d9dd21d Don't index box by the box's index within numClipRects; just dereference it.
Fixes drawing with more than one cliprect. (Keith Packard)
2006-04-01 00:57:57 +00:00
Eric Anholt
9e8659f346 Call driUpdateFramebufferSize when we've found an updated DRI drawable stamp,
like other drivers.  Failure to do so resulted in incorrect buffer sizes for
resized windows.
2006-04-01 00:55:02 +00:00
Brian Paul
e3f41ce611 6.5 updates 2006-03-31 23:10:21 +00:00
Daniel Borca
3a3e63dc4f DMesa now uses OSMesa as a back-end. 2006-03-31 20:53:12 +00:00
Daniel Borca
3a46dff27d Removed empty arrays. 2006-03-31 20:49:55 +00:00
Aapo Tahkola
29d833bd52 Enough testing already 2006-03-31 18:46:33 +00:00
Brian Paul
9305cba6a7 bump version/date 2006-03-31 17:31:22 +00:00
Brian Paul
f2ad1b60c0 Dave Reveman's patch for GLX_MESA_copy_sub_buffer support 2006-03-31 15:48:04 +00:00
Brian Paul
df3d4e0bb9 Fix the fetch_texel_ci8() code to deal with floating point color palettes.
Fixes Quake on Windows bug.  (Karl Schultz)
2006-03-31 15:22:09 +00:00
Aapo Tahkola
6652dc8aac free rs300 and ban r350(according to r300.sf.net) 2006-03-31 14:11:41 +00:00
Aapo Tahkola
7da1daf0a2 make u_list adjustable 2006-03-31 10:10:45 +00:00
Karl Schultz
18b72d184c updated again for 6.5. 2006-03-31 06:54:11 +00:00
Aapo Tahkola
ef5b48dea1 warn about broken dxt 3/5 2006-03-31 03:54:36 +00:00
Aapo Tahkola
2cd4056fae Dont rely on writebacks 2006-03-31 03:50:29 +00:00
Aapo Tahkola
fb0175db93 disable r300 chips. R300_FORCE_R300 to force 2006-03-31 03:16:39 +00:00
Aapo Tahkola
aa70d92a13 More meaningful warning. 2006-03-31 03:01:28 +00:00
Eric Anholt
aba4967150 The pitches of the driRenderbuffers are in bytes, so no need to multiply by cpp.
Fixes software fallbacks. (Keith Packard)
2006-03-30 22:44:51 +00:00
Karl Schultz
174ce730c6 Clean up data structures, finishing off some of the cleanup work suggested by Brian. Now also creating two renderbuffers, so apps can now switch with glDrawBuffer. 2006-03-30 21:53:23 +00:00
Adam Jackson
48547ee129 Clarify which version of Mesa we're talking about 2006-03-30 19:26:54 +00:00
Adam Jackson
823c581f7c Revert my change from 1.37 as being bogus (see ensuing list discussion for
rationale).
2006-03-30 19:23:38 +00:00
Adam Jackson
8982697981 Update the install docs to make explicit note of libdrm version dependency.
Change pdx.fd.o to {anon,}cvs.fd.o as appropriate.
2006-03-30 19:21:20 +00:00
Adam Jackson
9542537cee Style fix, drop the explicit -ldrm from the link line. 2006-03-30 19:20:25 +00:00
Karl Schultz
c3f2c287ce Fix logic error in viewport function so that we still resize the buffers if the viewport and the window both change to the same new size. This lets the gloss demo work with the -f option. 2006-03-30 18:03:41 +00:00
Brian Paul
9e81d6ae3a When creating front/back renderbuffers, init the Red/Green/Blue/AlphaBits fields 2006-03-30 16:33:35 +00:00
Brian Paul
94d6bf883b Init the Red/Green/Blue/Alpha/Depth/StencilBits fields in driNewRenderbuffer() 2006-03-30 16:32:16 +00:00
Brian Paul
84c5d0a789 comments regarding assertions 2006-03-30 16:29:41 +00:00
Karl Schultz
dd7074736f Use [][3] for write_rgb_span_16 2006-03-30 16:26:26 +00:00
Brian Paul
ef8b89faee some comments for Darwin 2006-03-30 14:28:28 +00:00
Brian Paul
159ca321cb added glfbdev.h to MAIN_FILES 2006-03-30 14:27:25 +00:00
Brian Paul
ec83f38e2e fix bad call to FindLine() 2006-03-30 14:26:29 +00:00
Brian Paul
197d725601 added -f option for full-screeen 2006-03-30 14:25:54 +00:00
Brian Paul
693a66aea9 press '0' for glDrawBuffer(GL_NONE) 2006-03-30 14:24:58 +00:00
Brian Paul
8ea3353ec3 XMesaDrawLine macro, not currently used 2006-03-30 14:20:26 +00:00
Karl Schultz
87af12dbdc Fixes from Brian to help migrate to render buffer DD interfaces. Also fix bug in the viewport function that was using the viewport size to resize the buffer, when it should have been using the window size. Fix bug in write_rgb_span_32 where the incoming pixel data parameter was coded as a [][4] instead of [][3]. Now all the demos work correctly except singlebuffer. 2006-03-30 07:58:24 +00:00
Karl Schultz
a8c9ecfab0 Fixes from Brian 2006-03-30 07:53:15 +00:00
Dave Airlie
4ecb9f0532 Fix up some incorrect pointers and clear screen 2006-03-30 05:47:08 +00:00
Dave Airlie
8b186e3695 add initial miniglx files for i915, not integrated yet 2006-03-30 04:33:58 +00:00
Karl Schultz
e43edd3c70 Updated for Mesa 6.5 2006-03-29 23:53:43 +00:00
Brian Paul
20e15f9381 Add -ansi -pedantic flags to OPT_FLAGS. This got lost at some point. Good for catching sloppy coding. 2006-03-29 23:45:44 +00:00
Brian Paul
75a8383e8d Update the _WindowMap matrix in _mesa_set_viewport() and _mesa_DepthRange().
This is a temporary fix for the DRI drivers.
Should really only have to update the matrix via _mesa_update_state().
2006-03-29 23:44:31 +00:00
Brian Paul
920023240c put braces around RENDER_SPAN macro when called, not when defined. Fixes -pedantic warnings in x11 driver 2006-03-29 23:42:44 +00:00
Brian Paul
62c325af3f fix GETPROCADDRESS usage, remove carriage return chars (bug 6430) 2006-03-29 23:20:49 +00:00
Brian Paul
32244ac7e9 s/glslnose.c/glslnoise/ (bug 6430) 2006-03-29 23:18:13 +00:00
Kristian Høgsberg
3a6d968f37 Fixes to silence warnings in code generated by glapi scripts. 2006-03-29 22:32:38 +00:00
Karl Schultz
cec74532bf Add newest source code files to project. 2006-03-29 20:55:48 +00:00
Brian Paul
f331bb0312 added some no-op virtual destructors to silence g++ 4.0.0 warnings 2006-03-29 18:54:00 +00:00
Brian Paul
c3051df8e1 fixes from John Shell (bug 6339) 2006-03-29 18:46:46 +00:00
Brian Paul
db79d2abac minor clean-up 2006-03-29 18:41:19 +00:00
Brian Paul
c19de0b7f6 FP textures and fixes (Ewald Snel) 2006-03-29 15:21:01 +00:00
Brian Paul
e5b6eee15d fix components initialization in two places (Ewald Snel) 2006-03-29 15:17:57 +00:00
Brian Paul
006e183b6e move NumNativeAlu/TexInstruction assignments (Ewald Snel) 2006-03-29 15:15:37 +00:00
Jouk Jansen
180b0dab8b Committing in .
Removing <CR>

 Modified Files:
 	Mesa/src/mesa/main/fog.c Mesa/src/mesa/main/hint.c
 	Mesa/src/mesa/main/mtypes.h
 ----------------------------------------------------------------------
2006-03-29 12:09:08 +00:00
Brian Paul
a85fbb1d36 prep for 6.5 release 2006-03-29 04:53:02 +00:00
Brian Paul
555478fed6 New code for rendering to depth/stencil textures.
Re-org of the renderbuffer wrapper code.
2006-03-29 04:51:03 +00:00
Brian Paul
2742c4e4db new tests for GL_DEPTH_STENCIL_EXT 2006-03-29 04:48:21 +00:00
Brian Paul
2b430ef56a a few new assertions 2006-03-29 04:47:34 +00:00
Karl Schultz
b7a5a9db88 Windows makefile to easily build all demo programs. 2006-03-29 04:02:44 +00:00
Karl Schultz
888ab86f85 Repair corrupted file and remove rogue 'test' project. 2006-03-29 04:01:25 +00:00
Brian Paul
2526152a10 fix a GLuint vs GLushort test, new assertions 2006-03-29 04:01:05 +00:00
Brian Paul
519a2e7cb7 Move the computation of the viewport matrix into a new update_viewport_matrix()
function since the matrix depends on the viewport params and the framebuffer's
depth buffer resolution.
Fixes some renderbuffer / depth range issues.
This simplifies the _mesa_set_viewport() and _mesa_DepthRange() functions too.
2006-03-29 03:59:34 +00:00
Karl Schultz
b687531f69 Undef a conflicting symbol in Windows. 2006-03-29 03:42:32 +00:00
Karl Schultz
54b65e080e add showbuffer.[ch] which could be in this dir after the targets are built. 2006-03-29 03:41:38 +00:00
Karl Schultz
3076557ca3 Update for new Mesa entry points. I need to change the python script that generates this file to the new XML scheme, but for now, a manual update is OK. 2006-03-29 02:12:31 +00:00
Karl Schultz
4f21180416 Remove unneeded includes of time.h 2006-03-29 02:09:47 +00:00
Daniel Borca
c61763b5d2 Match pixel addresses with `compute_row_addresses' in RGB mode (also obey RGB/UNSIGNED_BYTE rule). 2006-03-28 21:40:14 +00:00
Roland Scheidegger
08e62a1476 fix missing *_STATECHANGE in *UpdateViewportOffset for radeon, r200 and r300 (reported by Jim Duchek). Fix some potential problems with strict-aliasing with r200 and radeon drivers in *UpdateViewportOffset, *PolygonOffset and *UpdateWindow functions (some compiler warnings about strict-aliasing remain in the codegen vertex code, and there may be more problems unnoticed by the compiler). 2006-03-28 17:22:57 +00:00
Brian Paul
0e26ca0834 updated comment about framebuffer's Visual field 2006-03-28 15:28:00 +00:00
Brian Paul
e44499480f added known issue: render to depth textures not working 2006-03-28 15:25:44 +00:00
Brian Paul
9f6ff49650 update conditional for render to GL_DEPTH_STENCIL texture, check for valid teximage before calling ctx->Driver.RenderTexture() 2006-03-28 15:24:50 +00:00
Brian Paul
c7a5d528c7 a little code movement so we don't make invalid casts from gl_renderbuffers to xmesa_renderbuffers 2006-03-28 15:21:44 +00:00
Aapo Tahkola
b8915340ea fix #6072 (Keith Whitwell) 2006-03-28 10:26:34 +00:00
Keith Whitwell
1155f64cc0 Revert merge of new/experimental code from texmem branch. 2006-03-28 07:40:57 +00:00
Brian Paul
255e8ebd58 enable GL_ARB_half_float_pixel, was GL_MESAX_half_float_pixel 2006-03-28 01:23:43 +00:00
Brian Paul
95174c4eb2 comment about byteswapping in _mesa_unpack_depth_span() 2006-03-28 01:22:48 +00:00
Roland Scheidegger
f76ff7e4a7 make allow_large_textures 1 by default for radeon and r200, and consequently enable all texture units by default on those cards (3 for radeon, 6 for r200). Fix the usually forgotten DRIVER_DATE accordingly. 2006-03-27 23:53:53 +00:00
Roland Scheidegger
96aa403cee remove unnecessary typedefs causing compiler warnings 2006-03-27 23:34:53 +00:00
Daniel Borca
004673d4d1 Disable `hidden' attribute for DJGPP 2006-03-27 17:34:31 +00:00
Daniel Borca
0ad1bda7a1 PutRowRGB was not initialized for OSMESA_RGB_565 2006-03-27 17:32:22 +00:00
Dave Airlie
e72b745f32 Fixup makefile for solo non-egl 2006-03-27 00:07:21 +00:00
Brian Paul
ea4fe661d7 merge from texman branch 2006-03-26 05:22:17 +00:00
Brian Paul
4cbd16ed3f fix some PFNGL* typedefs 2006-03-26 05:09:03 +00:00
Brian Paul
06049e2416 remove carriage returns 2006-03-25 22:52:39 +00:00
Brian Paul
753af3a206 fix issue in _mesa_free_framebuffer_data() 2006-03-25 17:57:52 +00:00
Brian Paul
70207b70c5 check for incomplete FBO in _mesa_Clear() 2006-03-25 16:16:37 +00:00
Brian Paul
1bbc203c6e Clean up the recent code related to texture_override(). Pass params in a
more logical order.
Remove a mess of stray ^M chars.
Fix a bug when checking if the texture object's format is GL_COLOR_INDEX
or GL_DEPTH_COMPONENT.  This fixes a segfault when GL_TEXTURE_BASE_LEVEL!=0.
2006-03-24 23:53:50 +00:00
Brian Paul
6494541eaa lots of debug options, some code movement, etc 2006-03-24 23:17:06 +00:00
Brian Paul
590cd26006 added some missing formats in _mesa_source/dest_buffer_exists() 2006-03-24 22:53:00 +00:00
Aapo Tahkola
ed4ab13cef Make ARB_vp backends happy with nv arl 2006-03-24 16:35:08 +00:00
Aapo Tahkola
af8d39861d secondary color fixes. 2006-03-24 16:33:34 +00:00
Brian Paul
c4f2710f9d Added -l option for explicit locking around Xlib and GLX calls in
threaded code.  Seems to improve reliability quite a bit.
2006-03-23 17:17:23 +00:00
Brian Paul
436d72e994 Added -p option to create a display connection per thread.
This seems more stabile than using one display connection for all threads.
Still get an occasional Xlib: unexpected async reply error, unfortunately.
2006-03-23 16:58:22 +00:00
Dave Airlie
d76ef5867d make solo build complete 2006-03-23 04:20:37 +00:00
Dave Airlie
0a6040dc2d fix coverity 1107: use after free 2006-03-23 04:15:29 +00:00
Dave Airlie
eab896cc21 fix coverity 926: use before NULL check 2006-03-23 04:13:37 +00:00
Brian Paul
f756924fa5 Need to check for new state and do readpixels/drawpixels clipping after
we call RENDER_START since that may involve validating the drawable and
updating its dimensions.
2006-03-22 22:02:07 +00:00
Aapo Tahkola
4fafe6390b implement arl and enable hw nv_vp. 2006-03-22 21:29:27 +00:00
Aapo Tahkola
6fc864b9e6 ARL dst idx was undefined. 2006-03-22 21:29:15 +00:00
Brian Paul
daffbe99dc GL_EXT_packed_depth_stencil should be off by default 2006-03-21 21:57:00 +00:00
Michal Krol
8995544bc9 Silencium gcc warnings. 2006-03-21 10:59:14 +00:00
Michal Krol
071357096e GLSL fixes:
- generate error on NULL pointers in glShaderSourceARB;
- reinstall program object, if current, in glLinkProgramARB;
- vertex and fragment shaders are optional in program object;
- floor asm was wrongly computed for x86 back-end;
- allow for (void) idiom in function prototypes;
- all fixed-state uniforms are updated;
- local variable initializers are working;
- implement texture* and shadow* functions for vertex processor;
- generate error if too many arguments in general constructor;
- trim unused data in general constructor;
- struct r-value field select was badly relocated;

Changes:
- add derived state gl_fog_attrib::_Scale;
- add derived state gl_light::_CosCutoffNeg;
2006-03-21 10:37:40 +00:00
Brian Paul
519b23b21f Lots of changes/fixes for rendering to framebuffer objects.
- When deleting texture objects, unbind from FBOs if necessary.
- Changed driver hooks for starting/ending render to texture.
- Now properly handle case where gl[Copy]TexImage() is called after
  glFramebufferTexture[123]D().  That didn't work before.
2006-03-20 18:51:57 +00:00
Brian Paul
4991888fa0 additional assertions and debug code for testing FBO completeness 2006-03-20 15:27:55 +00:00
Brian Paul
34bd1233a9 additional error checking to be sure source renderbuffer exists for glCopyTex[Sub]Image() 2006-03-20 15:27:33 +00:00
Brian Paul
457fb0e128 use new _mesa_sourc/dest_buffer_exists() functions 2006-03-20 15:26:20 +00:00
Brian Paul
7275d4d097 added _mesa_source/dest_buffer_exists() function to easily test if particular renderbuffers are present 2006-03-20 15:25:18 +00:00
Brian Paul
f1038f81e4 fix some buffer binding tests in _mesa_make_current() 2006-03-20 15:20:57 +00:00
Brian Paul
c27c382acc slightly improved error message 2006-03-20 15:20:30 +00:00
Aapo Tahkola
5319ed0e53 Fix texrect upload conflicts. 2006-03-20 13:37:28 +00:00
Aapo Tahkola
070f280895 Disable tnl programs when doing software vertex programs. compiz with its texrect and lighting needs was broken because of this. 2006-03-19 21:17:14 +00:00
Brian Paul
096dd541bd minor clean-ups 2006-03-19 19:07:12 +00:00
Aapo Tahkola
77174f0072 -fix texrect fallback when using vtxfmt_a (glitz, xgl, etc.)
-struct vertex_buffer to struct radeon_vertex_buffer conversion
-vertex attrib arrays did not supersede conventinal arrays when enabled
2006-03-19 18:04:12 +00:00
Brian Paul
21a4fb4137 Queries of GL_READ_BUFFER and GL_DRAW_BUFFER were still returning the
pre-GL_EXT_framebuffer_object state.  Now return the read/draw state stored
in the framebuffer objects.
2006-03-19 00:10:22 +00:00
Brian Paul
19b05d5009 Don't call Driver->Bitmap() if no image to render 2006-03-18 21:46:17 +00:00
Jouk Jansen
2d2af2dcf7 Committing in .
Mesa/src/mesa/main/imports.h : removed <CR>
 Mesa/src/mesa/shader/slang/descrip.mms : added new sources

 Modified Files:
 	Mesa/src/mesa/main/imports.h
 	Mesa/src/mesa/shader/slang/descrip.mms
 ----------------------------------------------------------------------
2006-03-17 14:38:41 +00:00
Brian Paul
eec33cc310 Init FogCoordFuncs[0..5] too, remove some unneeded #includes 2006-03-17 04:13:29 +00:00
Brian Paul
0f1d98c422 remove another test for IN_DRI_DRIVER 2006-03-17 04:10:03 +00:00
Kristian Høgsberg
724df02073 Don't use glx_ansic.h functions (__glXMemset). 2006-03-17 00:03:20 +00:00
Brian Paul
2b17741e1b added #undef GET_DISPATCH 2006-03-16 18:06:34 +00:00
Brian Paul
c6c0f94714 Moved _glapi_check_multithread() call into drivers, instead of in
_mesa_make_current().
This removes an ugly #if !defined(IN_DRI_DRIVER) from core Mesa.
2006-03-16 18:05:25 +00:00
Brian Paul
ef8653a838 finish up some loose ends in _mesa_texstore_z24_s8() 2006-03-16 04:44:00 +00:00
Brian Paul
514a15cea1 assorted code clean-ups, comments, etc. 2006-03-15 20:56:22 +00:00
Brian Paul
ac8b07b3ae remove invalid assertion in _glapi_get_dispatch(), fixes additional thread safety problem 2006-03-15 20:42:00 +00:00
Brian Paul
e660690985 Need to include glthread.h in glapi.h, not glapi.c so that GET_CURRENT_CONTEXT
is properly defined.  Fixes long-standing, but unnoticed thread safety failure.
Also, updated comments.
2006-03-15 20:31:50 +00:00
Brian Paul
30655c211c updated some printfs, added comment about sched_yield 2006-03-15 20:30:17 +00:00
Brian Paul
59e0faaa5c sync with texmem branch 2006-03-15 17:48:00 +00:00
Brian Paul
eccb6a0698 rename enums, fixes compilation breakage (Michal Krol) 2006-03-15 14:09:08 +00:00
Brian Paul
10f08cc202 use 'p' key to toggle use of GL_EXT_packed_depth_stencil 2006-03-15 01:44:03 +00:00
Brian Paul
b7e3e0d64e s/GLuint/GLushort/ in read_depth_stencil_image() 2006-03-15 01:36:52 +00:00
Brian Paul
19b8322169 init Red/Green/EtcBits = 0 in soft_renderbuffer_storage() 2006-03-14 22:39:43 +00:00
Brian Paul
2a0d441ebb Set always_array=true for glGenProgramsNV (Dave Reveman) 2006-03-14 15:41:53 +00:00
Brian Paul
15e74a6441 replace dprintf() with _glu_dprintf() (bug 6244) 2006-03-14 15:08:52 +00:00
Michal Krol
0f618b7eb7 Add slang_analyse.c and slang_library_texsample.c. 2006-03-14 11:39:58 +00:00
Michal Krol
8af48fc4d6 More GLSL code:
- add texture sampling support;
- fix assembly codegen bugs;
2006-03-14 11:23:16 +00:00
Aapo Tahkola
e9484e4085 Clean build. 2006-03-13 20:40:46 +00:00
Aapo Tahkola
a0cf4ceb36 Fix broken max mipmap leveling that was horribly wrong. 2006-03-13 18:23:19 +00:00
Aapo Tahkola
5042778449 Option to init vp temps(for testing) 2006-03-10 05:30:33 +00:00
Brian Paul
9c32af5bb2 Add prototypes for GLX_MESA_swap_frame_usage, GLX_MESA_swap_control, and
GLX_EXT_texture_from_pixmap to silence warnings while compiling glxcmds.c
XXX: Need to add the new tokens for GLX_EXT_texture_from_pixmap!!!
2006-03-09 16:27:35 +00:00
Brian Paul
841a823d6d s/GLint/int/, to fit GLX conventions 2006-03-09 16:25:46 +00:00
Brian Paul
0d57301ba2 Instead of adding extra flags to DEFINES with +=, define EXTRA_DEFINES instead.
This eliminates a bunch of duplication in the compilation commmands.
2006-03-09 16:24:46 +00:00
Aapo Tahkola
12d51beb7e Kick VBOs out of GART if nothing else helps. 2006-03-09 06:21:17 +00:00
Aapo Tahkola
e294d938f2 Use the force Luke, use the force. 2006-03-09 04:42:45 +00:00
Dave Airlie
f1b431b265 coverity check bug fix going over end of array 2006-03-08 05:44:07 +00:00
Dave Airlie
9fc897af7a coverity checker bug: Pointer dereferenced after NULL check 2006-03-08 05:37:58 +00:00
Aapo Tahkola
d97ab9a7bd Fix broken DrawElements & DrawRangeElements. 2006-03-07 22:46:52 +00:00
Jouk Jansen
d9894e0d72 Committing in .
Update OpenVMS makefiles

 Modified Files:
 	Mesa/src/mesa/shader/slang/descrip.mms
 	Mesa/src/mesa/swrast/descrip.mms
 ----------------------------------------------------------------------
2006-03-07 07:47:37 +00:00
Aapo Tahkola
dba9c0bafd Enable HW VBOs and other things needed by it. 2006-03-07 05:31:36 +00:00
Aapo Tahkola
ba7ea2e697 Convert to work with current DRM. + tag 2006-03-07 05:15:24 +00:00
Aapo Tahkola
50f319242b Various fallbacks, checks and tags. 2006-03-07 05:09:48 +00:00
Brian Paul
ca007cb449 just a comment for check_compatible() 2006-03-07 03:01:26 +00:00
Brian Paul
d75963d258 disable double-buffer test in check_compatible(), fixes pbuffer/visual problem 2006-03-07 02:57:04 +00:00
Brian Paul
8ee311d36d print newline in _mesa_warning() 2006-03-07 01:46:26 +00:00
Brian Paul
2e01918b55 call _mesa_update_framebuffer_visual() in _mesa_FramebufferRenderbufferEXT() to fix some minor glitches 2006-03-07 01:43:52 +00:00
Brian Paul
168a7516b1 FreeBSD updates (Pedro Giffuni) 2006-03-07 01:11:05 +00:00
Aapo Tahkola
c107058e7e Port r200 tex tiling code to run on r300 but keep it disabled. 2006-03-06 19:28:10 +00:00
Ian Romanick
3bca4f679a Later versions of Python handle formats like '% 5u' differently. For
whatever reason, a space is always inserted.  That is not the desired
behavior.
2006-03-06 18:31:50 +00:00
Ian Romanick
9d881ea718 Generate server-side GLX protocol decode functions using the 'make server'
target.  The environment variable XORG_BASE must be set to point to the base
of the X.org server sources where the files are to be placed.

The 7.0.0 server release already contains files generated by these scripts.
The scripts should have been committed months ago.  Sorry for the lag. :(
2006-03-06 18:30:17 +00:00
Ian Romanick
448d23331d Display the correct bug number in the information text. 2006-03-06 16:42:12 +00:00
Ian Romanick
66df1731e6 Don't try to bind to proxy texture target. This is defined by the spec to be
an error.  Since we're working with a proxy target, don't bother using real
texture data.

Add a missing new-line in an error printf.
2006-03-06 16:31:50 +00:00
Ian Romanick
5820f7998a Build test for bugzilla #3050 2006-03-04 04:46:10 +00:00
Ian Romanick
780d270312 Test case for bugzilla #3050. 2006-03-04 04:44:47 +00:00
Roland Scheidegger
e1e03b32ab Use standard ARB names instead of vendor-specific NV names for the ARB/NV_vertex_program enums in common state handling code, and update comments accordingly. Change some slightly confusing code which gave the impression GL_VERTEX_PROGRAM_ARB and GL_VERTEX_PROGRAM_NV enums were different. 2006-03-03 15:03:04 +00:00
Roland Scheidegger
f8ba07a77d fix up the emit_func list in the experimental arbprogram sse code. 2006-03-03 14:11:19 +00:00
Roland Scheidegger
5e01f9a114 Fix bogus span mask in s_atifragshader.c leading to trouble when the pixel was later discarded by z test (this fixes doom3 r200 renderpath with swrast). Fix calling _swrast_alpha_test potentially leading to bogus results when Alpha Test might not be enabled. While here, don't disable deferred_texture (early z) when ATI_fragment_shader is active, as it is not necessary (for the record, this boosts doom3 swrast performance by roughly a factor of 2 (4 seconds per frame now...) with the r200 render path, might be a worthwile optimization for fragment programs which don't write z). 2006-03-03 02:46:03 +00:00
Keith Whitwell
f4ab5654d0 Add position_invarient support 2006-03-02 20:16:34 +00:00
Roland Scheidegger
da16813f43 Fix more enums defined not only by one extension when queried by glGet (GL_COLOR_SUM_EXT, GL_POINT_SPRITE_NV, GL_POINT_SPRITE_COORD_ORIGIN, GL_TRANSPOSE_CURRENT_MATRIX_ARB). Fix similar bugs (also those previously overseen dependant on NV/ARB_vertex_program) in glIsEnabled. Add missing GL_COLOR_SUM_EXT enum to glIsEnabled. 2006-03-02 12:06:57 +00:00
Brian Paul
9227bca103 added GL_EXT_framebuffer_blit, etc 2006-03-02 04:12:34 +00:00
Brian Paul
81b8aa9ecd test glBlitFramebufferEXT w/ -blit flag 2006-03-02 03:54:14 +00:00
Brian Paul
14d3ab9662 improved error msg 2006-03-02 03:51:04 +00:00
Brian Paul
904ab0c22c check FEATURE_EXT_framebuffer_blit 2006-03-02 03:46:33 +00:00
Brian Paul
afa1df5871 plug in BlitFramebuffer function 2006-03-02 03:45:28 +00:00
Brian Paul
c241d3b06a implementation of _swrast_BlitFramebuffer() 2006-03-02 03:37:18 +00:00
Roland Scheidegger
93da673904 Fix glGet with enums which are used not only in NV_vertex_program, but other extensions too (ARB_vertex_program, ARB_fragment_program, NV_fragment_program), if no support for NV_vertex_program is present. While here, fix return value if enum is used which is not supported by the exposed extensions (GL_INVALID_ENUM instead of GL_INVALID_VALUE). Fix some compile-time #ifs depending on NV_vertex/fragment_program which should also be dependant on ARB_vertex/fragment_program. See bug #6070 2006-03-01 23:11:14 +00:00
Brian Paul
cf6be2d5bd No need for _mesa_save_error() to be public.
glVertexAttrib() w/ bad index should generate GL_INVALID_VALUE, not
GL_INVALID_ENUM.
Misc clean-ups.
2006-03-01 15:44:20 +00:00
Brian Paul
dbfd246db8 added BlitFramebuffer() support 2006-03-01 15:36:34 +00:00
Brian Paul
190e5595bc New comments. Use tuples () instead of lists [] in a few places. 2006-03-01 15:33:56 +00:00
Brian Paul
68edf28df6 added Flush in glXCopyContext() 2006-03-01 15:32:38 +00:00
Brian Paul
9b8059e536 updated comment 2006-03-01 02:09:40 +00:00
Brian Paul
6d4284e2bf Added glBlitFramebufferEXT function. 2006-03-01 02:07:50 +00:00
Brian Paul
9974540c73 remove temporary tokens, more error checks for blit function 2006-03-01 02:02:43 +00:00
Brian Paul
2c61fdafd6 added s_blit.c 2006-03-01 02:00:58 +00:00
Brian Paul
1eca891dbe _swrast_blit_framebuffer() function 2006-03-01 01:57:30 +00:00
Brian Paul
a231097609 GL_EXT_framebuffer_blit tokens/functions 2006-03-01 01:54:59 +00:00
Aapo Tahkola
fbe48ef01f Free temps when possible 2006-02-28 23:39:32 +00:00
Aapo Tahkola
71932ef85c Dont let (possibly) undefined z component reach hw as its unused 2006-02-28 23:22:48 +00:00
Aapo Tahkola
6754e17138 No need to call *_FIREVERTICES twice. 2006-02-28 23:17:00 +00:00
Aapo Tahkola
f71fd439f5 Fix aliasing bug (Benjamin Herrenschmidt) 2006-02-28 23:08:28 +00:00
Brian Paul
147f5091a1 Allow error checking to look for presence of either of two extensions.
See bug 6070.
2006-02-28 21:45:09 +00:00
Brian Paul
176dac684a only run shader on active fragments in the span 2006-02-28 15:48:43 +00:00
Brian Paul
34b60b001d check if active fragment shader for deferred texturing/shading 2006-02-28 15:48:19 +00:00
Brian Paul
3073cf21d2 check for active shader, set FRAGPROG_BIT in raster mask 2006-02-28 15:44:33 +00:00
Brian Paul
d1d4121682 silence a bunch of warnings 2006-02-27 15:45:38 +00:00
Michal Krol
9ac9605de1 More GLSL code:
- add x86 code generator;
- add full support for uniforms in ARB_shader_objects;
- add assembly instruction: global_addr;
- reorganize #includes;
- built-in uniforms accessed by index, rather than by name;
- add some entries to x86sse rtasm;
- add configurations to VC6 projects: 'Release x86' and 'Debug x86';
- #define SLANG_X86 active only on VC6 x86 builds;
- introduce code export table for a shader;
- remove GNU license from the noise library;
2006-02-27 14:41:41 +00:00
Brian Paul
c56f2c49a5 re-formated with indent. 2006-02-26 18:18:12 +00:00
Brian Paul
be42f53020 Remove need to initialize the InstSize[] array elements by just storing
the instruction size in _mesa_alloc_instruction().
2006-02-26 18:02:13 +00:00
Brian Paul
a764b7eae0 display list clean-ups 2006-02-26 17:16:37 +00:00
Roland Scheidegger
4e77669926 Add all pci ids known by ddx to radeon dri driver. Remove the entries not known by ddx (probably secondary ids, non-existant cards and similar). Add rs400 to the family enum, and configure the rv410 like a 2 quad chip (?) 2006-02-25 02:03:12 +00:00
Brian Paul
2aabdc743f fix broken _mesa_copy_context() for GL_LIGHTING_BIT 2006-02-24 18:19:11 +00:00
Brian Paul
ee2339f673 need to check for _NEW_BUFFERS in xmesa_update_state() 2006-02-24 17:58:48 +00:00
Brian Paul
228d4a6de7 Fix _mesa_copy_texture_state() so that we copy texture object bindings,
not the actual contents of texture objects.  This makes glXCopyContext()
work properly.
2006-02-24 17:16:57 +00:00
Brian Paul
1aad408b5a EXT_framebuffer_object (Dave Reveman) 2006-02-24 15:36:24 +00:00
Brian Paul
44a2e96729 include inttypes.h if __osf__ defined (Randall Hand) 2006-02-23 15:36:39 +00:00
Brian Paul
5b2ee9c1e9 update Blender link 2006-02-23 14:29:03 +00:00
Brian Paul
956fff6345 add some #includes, fix some prototypes (bug 5992) 2006-02-22 16:54:05 +00:00
Brian Paul
7b6fd8a0c6 include proper header file, remove local extern declarations 2006-02-22 16:44:04 +00:00
Brian Paul
cebad151a1 add missing prototypes, use _slang_ prefix on non-static functions 2006-02-22 16:43:26 +00:00
Brian Paul
4f8b59d59b silence a variety of compiler warnings 2006-02-22 16:35:34 +00:00
Brian Paul
49ad2d4ed1 updated GLUT link 2006-02-22 15:50:57 +00:00
Michal Krol
cc1591667d More GLSL code:
- uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos);
- fix bugs and optimize array size handling;
- 2D texture sampling (needs Enable(TEXTURE_2D) to work);
- decrease built-in library assembly size by 30%.
2006-02-21 12:35:06 +00:00
Jouk Jansen
8986e36f36 Committing in .
Update OpenVMS makefiles

 Modified Files:
 	Mesa/src/mesa/shader/slang/descrip.mms
 	Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms
 ----------------------------------------------------------------------
2006-02-21 12:28:34 +00:00
Jeremy Kolb
fcbbdf9991 Added xcb dri config file. 2006-02-19 22:31:26 +00:00
Jeremy Kolb
97a3023c9f Remove old linux-x86-xcb (didn't do anything).
Removed reference to linux-x86-xcb and added linux-dri-xcb in Makefile.
2006-02-19 22:30:46 +00:00
Michal Krol
3654193a4d More GLSL code.
- general constructors allowed;
- implement noise functions (from Stefan Gustavson - thanks!)
- cosmetic stuff.
2006-02-18 15:11:18 +00:00
Keith Whitwell
e94be8d5c0 Fix STENCIL_WRITE_MASK defn for bug 5902 2006-02-17 17:03:14 +00:00
Aapo Tahkola
8da9f448f4 Skip ARL while we dont implement it. Fix broken nv vps but do it with software for now. 2006-02-16 19:50:40 +00:00
Roland Scheidegger
555b5fac4f Reinstate vertex format after a rasterization fallback for both r200 and radeon driver when a tcl fallback is active, fixes a blender issue with non-tcl hw (bug #5601) 2006-02-16 17:16:33 +00:00
Eric Anholt
a176bc6c17 Include dix-config.h if HAVE_DIX_CONFIG_H is defined. This will be used by the
X Server to get things like _XSERVER64 (for X headers) and NO_LIBCWRAPPER
defined consistently when its builds Mesa internally.
2006-02-15 21:03:34 +00:00
Brian Paul
ee40c4fb34 Set NumInstructions (bug 5864) 2006-02-15 15:59:37 +00:00
Brian Paul
a584e846d4 Fix a few warnings:
- nested comments (use #if 0 / #endif instead)
 - missing default clause in switch statements
 - use of possibly undefined variables
2006-02-15 15:51:01 +00:00
Michal Krol
dd02edf381 Add support for forward function declarations. 2006-02-15 11:15:16 +00:00
Michal Krol
88d994c3b2 Add fragment shader execute entry. 2006-02-15 11:12:47 +00:00
Michal Krol
50092f8f33 Add s_arbshader.c, s_arbshader.h. 2006-02-15 11:09:26 +00:00
Michal Krol
870ebefb3b Add swrast/s_arbshader.c. 2006-02-15 11:07:56 +00:00
Michal Krol
a663931204 Add arbshader stage. 2006-02-15 11:06:00 +00:00
Michal Krol
5bc35a823a Enable texcoords when program object in use. 2006-02-15 11:03:57 +00:00
Michal Krol
dc3a922cf3 Get arbfslight demo running. 2006-02-15 11:02:07 +00:00
Michal Krol
0c8e578a38 Enable GL_ARB_fragment_shader extension. 2006-02-15 11:00:15 +00:00
Michal Krol
3699751b0b Demonstrate GLSL fragment and vertex shaders. 2006-02-15 10:58:52 +00:00
Brian Paul
d5aca8bf0c remove stray 'foo' line 2006-02-15 04:10:55 +00:00
Brian Paul
0c1438d331 replace size_t * w/ unsigned int * (Jurg Billeter) 2006-02-14 15:04:45 +00:00
Brian Paul
a5033a0421 fix AIX issues (bug 5874) 2006-02-14 14:57:04 +00:00
Jouk Jansen
2189d9c96e Update OpenVMS compile support 2006-02-13 12:00:29 +00:00
Michal Krol
e7ffe4619f More glsl code. 2006-02-13 11:47:41 +00:00
Michal Krol
8a54fad6cd REVISION 3.
Remove illegal operators for overloading.
2006-02-13 11:45:57 +00:00
Michal Krol
ebcbf2f853 Cosmetic changes. 2006-02-13 11:42:48 +00:00
Michal Krol
41eeae5fb1 Delete most of the comments.
Minor tweaks with the functions.
Add experimental print functions.
2006-02-13 11:40:32 +00:00
Michal Krol
02eb9acc5e Get it running for ARB_vertex_shader.
Add experimental print functions to builtin library.
Some functionality missing:
- automatic arrays;
- general constructors;
- local variable initialization;
- texture sampling and noise;
- semantic error checking;
- function prototypes.
2006-02-13 11:38:37 +00:00
Michal Krol
44e9ccc708 Rename current_program to CurrentProgram.
Temporary vertex_shader execution code.
2006-02-13 11:31:16 +00:00
Michal Krol
adef42c88d Add tnl\t_vb_arbshader.c. 2006-02-13 11:27:33 +00:00
Michal Krol
7d376c76c9 Add tnl/t_vb_arbshader.c. 2006-02-13 11:25:43 +00:00
Michal Krol
a2ea606377 Add ARB_vertex_shader stage just before render stage.
If enabled, all other stages, except render, are disabled.
2006-02-13 11:23:36 +00:00
Michal Krol
2363fff347 Enable GL_ARB_shader_objects, GL_ARB_shading_language_100 and
GL_ARB_vertex_shader extensions.
2006-02-13 11:04:27 +00:00
Michal Krol
c92e688e15 Rename current glsl program variable. 2006-02-13 10:56:54 +00:00
Michal Krol
170f08d4b1 Add _mesa_atanf and _mesa_asinf functions. 2006-02-13 10:55:14 +00:00
Eric Anholt
91c30771b6 Add the ability to define NO_LIBCWRAPPER to avoid libcwrapper brain damage.
If it's true that libcwrapper usage isn't necessary ever in the DllLoader world,
then this code should probbaly all go away.
2006-02-11 02:59:38 +00:00
Dave Airlie
f236300e3a commit to fixup MGL namespacing for XGL 2006-02-10 21:46:17 +00:00
Aapo Tahkola
a73094cc6a Workaround problems with NWN. (Tilman Sauerbeck) 2006-02-10 17:26:44 +00:00
Brian Paul
42447365b2 remove the test for XFree86Server from prev patch (bug 5835) 2006-02-09 14:28:40 +00:00
Alan Hourihane
b77a225250 Check DDX for 1.5.0 2006-02-08 22:05:42 +00:00
Brian Paul
d93615fc1e include dix-config.h (Mike Harris) (bug 5835) 2006-02-08 14:52:06 +00:00
Brian Paul
42725d6f54 David Reveman's GLX_EXT_texture_from_pixmap extension patch 2006-02-07 00:39:56 +00:00
Dave Airlie
4cd0e24f86 add vblank support to i915 driver 2006-02-06 00:09:58 +00:00
Brian Paul
640ef7f890 EGL 1.2 tokens/functions/etc. 2006-02-05 16:39:19 +00:00
Brian Paul
63b852f4f9 fix typo 2006-02-05 16:38:33 +00:00
Brian Paul
ea970da0b6 bring in changes from 6.4 branch 2006-02-03 17:21:54 +00:00
Roland Scheidegger
e7276b7fa5 replace the texture level hack used in radeon/r200 to allow larger textures with different methods to calculate the announced maximum texture sizes. Default is still the same (that is, radeon/r200 default to not announce anything which might not fit, i830/i915 default to 1 texture must fit). Bug #5785. 2006-02-03 13:29:11 +00:00
Brian Paul
16a14510c4 use calloc instead of malloc so try_codegen field is initialized to zero (bug 5791) 2006-02-02 17:33:26 +00:00
Brian Paul
725740c7c8 add some assertions to check emit_func[] table validity 2006-02-02 14:30:16 +00:00
Roland Scheidegger
5951aab823 fix texcoord unit assertion, the right one (bug 5780) 2006-02-01 23:14:42 +00:00
Brian Paul
865ad82bb8 fix texcoord unit assertion (bug 5780) 2006-02-01 16:50:16 +00:00
Roland Scheidegger
3b6f62fc73 fix test for valid texunit in _mesa_ClientActiveTextureARB 2006-02-01 01:05:40 +00:00
Brian Paul
111281f1fc s/malloc/calloc/, fix mem leak 2006-01-31 03:00:14 +00:00
Roland Scheidegger
663138a951 fix broken assertions so dri drivers compile with -DDEBUG (replace GL_STENCIL_INDEX8 with GL_STENCIL_INDEX8_EXT). Fix potential problem with drivers which use 32bit z buffers. 2006-01-30 23:49:31 +00:00
Roland Scheidegger
a45f23bed1 fix broken assertion to make radeon driver compile with -DDEBUG... 2006-01-30 23:36:42 +00:00
Brian Paul
4b4cc650e1 updated comment 2006-01-30 17:13:19 +00:00
Brian Paul
781c54a5b8 silence warning about duplicate M_PI definition 2006-01-30 17:12:10 +00:00
Brian Paul
6a36407a00 added more tests (Pedro Maia) 2006-01-30 17:11:47 +00:00
Brian Paul
7905b19ec9 use fmod() when incrementing CubeRot 2006-01-30 15:35:35 +00:00
Michal Krol
bd8c742762 Add shader/slang/slang_compile_*.* files. 2006-01-30 14:50:01 +00:00
Michal Krol
9dc8bce88e Split slang_compile.c into several smaller files - it was just too big.
Minor fixes and cosmetic changes.
2006-01-30 14:48:42 +00:00
Brian Paul
b2006a40eb some initial EGL 1.2 work 2006-01-30 00:10:55 +00:00
Brian Paul
daf3093f28 Test glCopyTexSubImage2D by drawing gears as texture on sides of a box. 2006-01-28 00:30:07 +00:00
Brian Paul
5e9d73153c misc updates 2006-01-27 20:12:06 +00:00
Brian Paul
0b3c2a9a24 Don't do swapbuffers if -nodraw specified. Get t0 after setup code. 2006-01-27 15:44:40 +00:00
Aapo Tahkola
5594ddbcfe remove broken non arb fp path 2006-01-27 14:35:24 +00:00
Aapo Tahkola
58e4aa0ec9 missing link in the fallback chain 2006-01-27 14:09:05 +00:00
Aapo Tahkola
0fcfa1c5b0 enable hw vertex programs by default 2006-01-27 14:03:22 +00:00
Aapo Tahkola
e797bc8bbe per vp sw fallbacks 2006-01-27 13:21:47 +00:00
Aapo Tahkola
7d82d284e3 radeon driver doesnt have this so i assume we shouldnt either. 2006-01-27 13:09:59 +00:00
Aapo Tahkola
a7bd2563c3 drop all that (slow) locking stuff and make u_list per context. 2006-01-27 13:05:56 +00:00
Aapo Tahkola
875df252a7 R300_PFS_NODE_LAST_NODE -> R300_PFS_NODE_OUTPUT_COLOR 2006-01-27 12:38:20 +00:00
Aapo Tahkola
e804370014 Work around problems with t_vp_build.c 2006-01-27 12:23:26 +00:00
Aapo Tahkola
32551222bc r300UpdateTextureEnv shouldnt be called. 2006-01-27 12:18:58 +00:00
Brian Paul
77667266a7 Test glTexSubImage and glCopyTexSubImage rate.
Run with -nodraw to skip rendering of test quad to get "pure" sub-tex rate.
2006-01-26 17:35:31 +00:00
Brian Paul
32a6468014 copypixrate.c - measure the speed of glCopyPixels. 2006-01-26 16:37:47 +00:00
Aapo Tahkola
e65ad47a8f remove some testing code 2006-01-26 16:28:54 +00:00
Aapo Tahkola
edc98df891 Fix a problem where offsets from disabled tmus reach drm 2006-01-26 15:53:18 +00:00
Alan Hourihane
fbcb37cac5 remove i830 2006-01-26 08:53:32 +00:00
Brian Paul
3a5bb1729d New comments, clean-up of fields related to point/line/triangle validation. 2006-01-26 01:32:47 +00:00
Brian Paul
2219a15b06 remove unneeded init of swrast->invalidate_line/triangle 2006-01-26 01:28:00 +00:00
Brian Paul
74235b1cf1 remove the GL_HP_occlusion_test code 2006-01-26 01:27:17 +00:00
Brian Paul
f3cf636e57 WGL_ARB_extensions_string extension 2006-01-25 17:33:13 +00:00
Brian Paul
166b0ff973 added wglGetExtensionsStringARB 2006-01-25 15:05:36 +00:00
Karl Schultz
7f1274fa8b add wglGetExtensionsStringARB 2006-01-25 06:02:55 +00:00
Jerome Glisse
99da2d30eb fix using a tmp without asking for one 2006-01-24 23:04:51 +00:00
Alan Hourihane
8b1dc68662 pull in fix from 6.4 branch for XFree86Server definition 2006-01-24 21:40:53 +00:00
Aapo Tahkola
4dd8a8907e fix broken get_half & get_zero 2006-01-24 20:24:06 +00:00
Alan Hourihane
65573edd1b remove very old i830 code 2006-01-24 19:59:54 +00:00
Alan Hourihane
f3134ca7ad use front.size instead of sPriv->fbSize 2006-01-24 19:40:26 +00:00
Alan Hourihane
f7360cd42d use screen->front.map instead of pFB from libdri 2006-01-24 19:28:49 +00:00
Alan Hourihane
39c492bb14 Add Intel 945GM support
Add rotation support
(Tungsten Graphics)
2006-01-23 10:10:48 +00:00
Jerome Glisse
acd1f16b35 Do individual negetation in swizzling, thus we can
save one instruction in some case.
2006-01-21 15:16:53 +00:00
Jerome Glisse
c6f35dd8db Indent & wrap around 80 2006-01-21 13:08:46 +00:00
Aapo Tahkola
f087d60f18 Doesnt apply anymore 2006-01-21 12:48:09 +00:00
Jerome Glisse
41a874f486 Add individual component negation. 2006-01-21 11:43:37 +00:00
Aapo Tahkola
ef073b7a75 Try to tackle bug #5148 2006-01-20 21:56:52 +00:00
Aapo Tahkola
c90b569238 Sync from drm. 2006-01-20 21:16:28 +00:00
Aapo Tahkola
93a7605b1d Fix ARGB1555 component swizzling. 2006-01-20 20:48:05 +00:00
Jerome Glisse
b42d5bcaff Fix swizzling table & add struct. 2006-01-20 18:24:44 +00:00
Adam Jackson
37e86254c1 Avoid a crash when the user has enabled glVertex{,Attrib}Pointer but hasn't
filled in a valid pointer for that attribute or vertex array.
2006-01-19 18:00:38 +00:00
Adam Jackson
216f729a95 Search for makedepend in the PATH rather than hardcoding /usr/X11R6/bin 2006-01-18 20:57:02 +00:00
Adam Jackson
38da697546 Nuke the old attempt at software DRI, it's broken and awful 2006-01-18 00:29:35 +00:00
Adam Jackson
f93a228c38 Start a software-only DRI driver for use in the new accelerated indirect
world.
2006-01-18 00:22:21 +00:00
Brian Paul
1096eae18d properly free ATI fragment shaders (Tilman Sauerbeck) 2006-01-16 16:35:13 +00:00
Brian Paul
361bccb4ec Free visinfo object (Tilman Sauerbeck) 2006-01-16 16:17:18 +00:00
875 changed files with 89401 additions and 51970 deletions

View File

@@ -33,8 +33,9 @@ realclean:
install:
@echo "Installing"
$(TOP)/bin/installmesa $(DESTDIR)
@for dir in $(SUBDIRS) ; do \
(cd $$dir ; $(MAKE) install) || exit 1 ; \
done
# DirectFBGL module installation
linux-directfb-install:
@@ -55,11 +56,14 @@ $(TOP)/configs/current:
# Rules to set/install a specific build configuration
aix \
aix-64 \
aix-64-static \
aix-gcc \
aix-static \
beos \
darwin \
darwin-static \
darwin-static-x86ppc \
darwin-x86ppc \
freebsd \
freebsd-dri \
freebsd-dri-amd64 \
@@ -72,6 +76,8 @@ hpux11-32-static \
hpux11-32-static-nothreads \
hpux11-64 \
hpux11-64-static \
hpux11-ia64 \
hpux11-ia64-static \
hpux9 \
hpux9-gcc \
irix6-64 \
@@ -89,11 +95,15 @@ linux-dri \
linux-dri-x86 \
linux-dri-x86-64 \
linux-dri-ppc \
linux-dri-xcb \
linux-indirect \
linux-fbdev \
linux-glide \
linux-ia64-icc \
linux-ia64-icc-static \
linux-icc \
linux-icc-static \
linux-osmesa \
linux-osmesa16 \
linux-osmesa16-static \
linux-osmesa32 \
@@ -113,20 +123,26 @@ linux-x86-32 \
linux-x86-64 \
linux-x86-64-debug \
linux-x86-64-static \
linux-x86-xcb \
linux-x86-glide \
linux-x86-static \
netbsd \
openbsd \
osf1 \
osf1-static \
solaris-x86 \
solaris-x86-gcc \
solaris-x86-gcc-static \
sunos4 \
sunos4-gcc \
sunos4-static \
sunos5 \
sunos5-gcc \
sunos5-64-gcc \
sunos5-smp \
sunos5-v8 \
sunos5-v8-static \
sunos5-v9 \
sunos5-v9-static \
ultrix-gcc:
(cd configs && rm -f current && ln -s $@ current)
$(MAKE) default
@@ -134,10 +150,10 @@ ultrix-gcc:
# Rules for making release tarballs
DIRECTORY = Mesa-6.5
LIB_NAME = MesaLib-6.5
DEMO_NAME = MesaDemos-6.5
GLUT_NAME = MesaGLUT-6.5
DIRECTORY = Mesa-6.5.1
LIB_NAME = MesaLib-6.5.1
DEMO_NAME = MesaDemos-6.5.1
GLUT_NAME = MesaGLUT-6.5.1
MAIN_FILES = \
$(DIRECTORY)/Makefile* \
@@ -166,6 +182,7 @@ MAIN_FILES = \
$(DIRECTORY)/include/GL/glx.h \
$(DIRECTORY)/include/GL/glxext.h \
$(DIRECTORY)/include/GL/glx_mangle.h \
$(DIRECTORY)/include/GL/glfbdev.h \
$(DIRECTORY)/include/GL/mesa_wgl.h \
$(DIRECTORY)/include/GL/mglmesa.h \
$(DIRECTORY)/include/GL/osmesa.h \
@@ -359,11 +376,15 @@ GLUT_FILES = \
$(DIRECTORY)/src/glut/dos/PC_HW/*.[chS] \
$(DIRECTORY)/src/glut/ggi/*.[ch] \
$(DIRECTORY)/src/glut/ggi/Makefile \
$(DIRECTORY)/src/glut/fbdev/Makefile \
$(DIRECTORY)/src/glut/fbdev/cursors.h \
$(DIRECTORY)/src/glut/fbdev/glut_fbdev.c \
$(DIRECTORY)/windows/VC6/progs/glut/glut.dsp \
$(DIRECTORY)/windows/VC7/progs/glut/glut.vcproj
DEPEND_FILES = \
$(TOP)/src/mesa/depend \
$(TOP)/src/glx/x11/depend \
$(TOP)/src/glw/depend \
$(TOP)/src/glut/glx/depend \
$(TOP)/src/glu/sgi/depend

View File

@@ -20,9 +20,9 @@
# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
# DOS/DJGPP makefile v1.6 for Mesa
# DOS/DJGPP makefile for Mesa
#
# Copyright (C) 2002 - Daniel Borca
# Author: Daniel Borca
# Email : dborca@users.sourceforge.net
# Web : http://www.geocities.com/dborca
@@ -31,9 +31,6 @@
# Available options:
#
# Environment variables:
# GLU=[mesa|sgi] specify GLU directory; can be `sgi' (requires GNU/C++)
# or `mesa'.
# default = mesa
# GLIDE path to Glide3 SDK; used with FX.
# default = $(TOP)/glide3
# FX=1 build for 3dfx Glide3. Note that this disables
@@ -57,8 +54,6 @@
.PHONY : all libgl libglu libglut clean realclean
GLU ?= mesa
CFLAGS = -Wall -W -pedantic
CFLAGS += -O2 -ffast-math
@@ -75,7 +70,7 @@ all: libgl libglu libglut
libgl: lib
$(MAKE) -f Makefile.DJ -C src/mesa
libglu: lib
$(MAKE) -f Makefile.DJ -C src/glu/$(GLU)
$(MAKE) -f Makefile.DJ -C src/glu/sgi
libglut: lib
$(MAKE) -f Makefile.DJ -C src/glut/dos

View File

@@ -53,6 +53,8 @@ if [ `uname` = "FreeBSD" ] ; then
CP_FLAGS="-f"
elif [ `uname` = "Darwin" ] ; then
CP_FLAGS="-f"
elif [ `uname` = "AIX" ] ; then
CP_FLAGS="-fh"
else
CP_FLAGS="-fd"
fi
@@ -62,7 +64,7 @@ set -v
mkdir ${INCLUDE_DIR}
mkdir ${INCLUDE_DIR}/GL
mkdir ${INCLUDE_DIR}/GLES
# NOT YET: mkdir ${INCLUDE_DIR}/GLES
mkdir ${LIB_DIR}
cp -f ${TOP}/include/GL/*.h ${INCLUDE_DIR}/GL
cp -f ${TOP}/src/glw/*.h ${INCLUDE_DIR}/GL

182
bin/mklib
View File

@@ -5,7 +5,7 @@
# Improvements/fixes are welcome.
# Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
# Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
@@ -36,6 +36,7 @@ DEPS=""
LINK=""
CPLUSPLUS=0
STATIC=0
DLOPEN=0
INSTALLDIR="."
ARCH="auto"
ARCHOPT=""
@@ -64,6 +65,7 @@ do
echo ' Not observed on all systems at this time.'
echo ' -cplusplus link with C++ runtime'
echo ' -static make a static library (default is dynamic/shared)'
echo ' -dlopen make a shared library suitable for dynamic loading'
echo ' -install DIR put resulting library file(s) in DIR'
echo ' -arch ARCH override using `uname` to determine host system'
echo ' -archopt OPT specify an extra achitecture-specific option OPT'
@@ -104,6 +106,9 @@ do
'-static')
STATIC=1
;;
'-dlopen')
DLOPEN=1
;;
'-install')
shift 1;
INSTALLDIR=$1
@@ -175,7 +180,7 @@ fi
#
case $ARCH in
'Linux' | 'OpenBSD')
'Linux' | 'OpenBSD' | 'GNU' | GNU/*)
# we assume gcc
if [ "x$LINK" = "x" ] ; then
@@ -209,18 +214,22 @@ case $ARCH in
elif [ $STATIC = 1 ] ; then
LIBNAME="lib${LIBNAME}" # prefix with "lib"
echo "mklib: Making" $ARCH "static library: " ${LIBNAME}.a
rm -f ${LIBNAME}.a
ar -ru ${LIBNAME}.a ${OBJECTS}
LINK="ar"
OPTS="-ru"
# make lib
${LINK} ${OPTS} ${LIBNAME}.a ${OBJECTS}
ranlib ${LIBNAME}.a
# finish up
FINAL_LIBS=${LIBNAME}.a
else
LIBNAME="lib${LIBNAME}" # prefix with "lib"
if [ $ARCH = 'Linux' ] ; then
case $ARCH in 'Linux' | 'GNU' | GNU/*)
OPTS="-Xlinker -Bsymbolic -shared -Wl,-soname,${LIBNAME}.so.${MAJOR}"
else
;;
*)
OPTS="-shared -Wl,-soname,${LIBNAME}.so.${MAJOR}"
fi
;;
esac
if [ $EXPORTS ] ; then
#OPTS="${OPTS} -Xlinker --retain-symbols-file ${EXPORTS}"
# Make the 'exptmp' file for --version-script option
@@ -276,9 +285,7 @@ case $ARCH in
else
LIBNAME="lib${LIBNAME}.so"
echo "mklib: Making SunOS shared library: " ${LIBNAME}
# XXX OPTS for gcc should be -shared, but that doesn't work.
# Using -G does work though.
OPTS="-G"
if [ "x$LINK" = "x" ] ; then
# -linker was not specified, choose default linker now
if [ $CPLUSPLUS = 1 ] ; then
@@ -298,7 +305,34 @@ case $ARCH in
LINK="ld"
fi
fi
echo "mklib: linker is" ${LINK} ${OPTS}
# linker options
if [ ${LINK} = "ld" -o ${LINK} = "cc" -o ${LINK} = "CC" ] ; then
# SunOS tools, -G to make shared libs
OPTS="-G"
else
# gcc linker
# Check if objects are 32-bit and we're running in 64-bit
# environment. If so, pass -m32 flag to linker.
set ${OBJECTS}
ABI32=`file $1 | grep 32-bit`
if [ "${ABI32}" ] ; then
OPTS="-m32 -shared -Wl,-Bdynamic"
else
OPTS="-m64 -shared -Wl,-Bdynamic"
fi
fi
# Check if objects are SPARC v9
# file says: ELF 64-bit MSB relocatable SPARCV9 Version 1
set ${OBJECTS}
SPARCV9=`file $1 | grep SPARCV9`
if [ "${SPARCV9}" ] ; then
OPTS="${OPTS} -xarch=v9"
fi
# for debug:
#echo "mklib: linker is" ${LINK} ${OPTS}
rm -f ${LIBNAME}.${MAJOR} ${LIBNAME}
${LINK} ${OPTS} -o ${LIBNAME}.${MAJOR} ${OBJECTS} ${DEPS}
ln -s ${LIBNAME}.${MAJOR} ${LIBNAME}
@@ -368,26 +402,33 @@ case $ARCH in
FINAL_LIBS=${LIBNAME}
else
LIBNAME="lib${LIBNAME}.so" # prefix with "lib", suffix with ".so"
# XXX we should run 'file' on the first object file to determine
# if it's o32, n32 or 64 format, as we do for Linux above.
if [ $ARCHOPT = "64" ] ; then
# 64-bit ABI
OPTS="-64 -shared -all"
echo "mklib: Making IRIX 64-bit shared library: " ${LIBNAME}
elif [ $ARCHOPT = "o32" ] ; then
# old 32-bit ABI
# examine first object to determine ABI
set ${OBJECTS}
ABI_O32=`file $1 | grep 'ELF 32-bit'`
ABI_N32=`file $1 | grep 'ELF N32'`
ABI_N64=`file $1 | grep 'ELF 64-bit'`
if [ "${ABI_O32}" ] ; then
OPTS="-32 -shared -all"
echo "mklib: Making IRIX o32-bit shared library: " ${LIBNAME}
else
# new 32-bit ABI
ABI="o32-bit"
elif [ "${ABI_N32}" ] ; then
OPTS="-n32 -shared -all"
echo "mklib: Making IRIX n32-bit shared library: " ${LIBNAME}
ABI="n32-bit"
elif [ "${ABI_N64}" ] ; then
OPTS="-64 -shared -all"
ABI="64-bit"
else
echo "Error: Unexpected IRIX ABI!"
exit 1
fi
if [ $CPLUSPLUS = 1 ] ; then
LINK="CC"
else
LINK="ld"
fi
echo "mklib: Making IRIX " ${ABI} " shared library: " ${LIBNAME}
${LINK} ${OPTS} -o ${LIBNAME} ${OBJECTS} ${DEPS}
FINAL_LIBS=${LIBNAME}
fi
@@ -409,6 +450,10 @@ case $ARCH in
ar -ruv ${LIBNAME} ${OBJECTS}
FINAL_LIBS=${LIBNAME}
else
# HP uses a .2 for their current GL/GLU libraries
if [ ${LIBNAME} = "GL" -o ${LIBNAME} = "GLU" ] ; then
MAJOR=2
fi
RUNLIB="lib${LIBNAME}.${MAJOR}"
DEVLIB="lib${LIBNAME}.sl"
echo "mklib: Making HP-UX shared library: " ${RUNLIB} ${DEVLIB}
@@ -418,26 +463,27 @@ case $ARCH in
fi
;;
'AIX' | 'AIX64')
if [ $ARCH = "AIX64" ] ; then
'AIX' )
# examine first object to determine ABI
set ${OBJECTS}
ABI_64=`file $1 | grep '64-bit'`
if [ "${ABI_64}" ] ; then
X64="-X64"
Q64="-q64"
OFILE=shr_64.o
else
OFILE=shr.o #Want to be consistent with the IBM libGL.a
fi
if [ $STATIC = 1 ] ; then
LIBNAME="lib${LIBNAME}.a"
echo "mklib: Making AIX static library: " ${LIBNAME}
rm -f ${LIBNAME}
ar -ruv ${X64} ${LIBNAME} ${OBJECTS}
FINAL_LIBS=${LIBNAME}
else
if [ $STATIC = 1 ] ; then
LIBNAME="lib${LIBNAME}.a"
echo "mklib: Making AIX static library: " ${LIBNAME}
ar -ruv ${X64} ${LIBNAME} ${OBJECTS}
FINAL_LIBS=${LIBNAME}
else
EXPFILE="lib${LIBNAME}.exp"
OFILE=shr.o #Want to be consistent with the IBM libGL.a
LIBNAME="lib${LIBNAME}.a" # shared objects are still stored in the .a libraries
if [ $ARCH = "AIX64" ] ; then
OPTS="-bE:${EXPFILE} -bM:SRE -bnoentry -q64"
else
OPTS="-bE:${EXPFILE} -bM:SRE -bnoentry"
fi
OPTS="-bE:${EXPFILE} -bM:SRE -bnoentry ${Q64}"
rm -f ${EXPFILE} ${OFILE}
NM="/bin/nm -eC ${X64}"
echo "#! /usr/lib/${LIBNAME}" > ${EXPFILE}
@@ -455,8 +501,16 @@ case $ARCH in
}
}
}' | sort -u >> ${EXPFILE}
cc ${OPTS} -o ${OFILE} ${OBJECTS} ${DEPS}
ar ${X64} -r ${LIBNAME} ${OFILE}
# On AIX a shared library is linked differently when
# you want to dlopen the file
if [ $DLOPEN = "1" ] ; then
cc -G ${OPTS} -o ${LIBNAME} ${OBJECTS} ${DEPS}
else
cc ${OPTS} -o ${OFILE} ${OBJECTS} ${DEPS}
ar ${X64} -r ${LIBNAME} ${OFILE}
fi
FINAL_LIBS="${LIBNAME}"
fi
;;
@@ -498,20 +552,46 @@ case $ARCH in
LIBNAME="lib${LIBNAME}.a"
echo "mklib: Making Darwin static library: " ${LIBNAME}
LINK="ar"
OPTS="-ruv"
OPTS="-ruvs"
${LINK} ${OPTS} ${LIBNAME} ${OBJECTS}
FINAL_LIBS=${LIBNAME}
else
LIBNAME="lib${LIBNAME}.dylib"
echo "mklib: Making Darwin shared library: " ${LIBNAME}
FLAGS="-dynamiclib -multiply_defined suppress -current_version ${MAJOR}.${MINOR}.0 -compatibility_version ${MAJOR}.${MINOR}.0"
# On Darwin a .bundle is used for a library that you want to dlopen
if [ $DLOPEN = "1" ] ; then
LIBSUFFIX="bundle"
OPTS="${ARCHOPT} -bundle -multiply_defined suppress"
else
LIBSUFFIX="dylib"
OPTS="${ARCHOPT} -dynamiclib -multiply_defined suppress -current_version ${MAJOR}.${MINOR}.0 -compatibility_version ${MAJOR}.${MINOR}.0 -install_name lib${LIBNAME}.${MAJOR}.${LIBSUFFIX}"
fi
LINKNAME="lib${LIBNAME}.${LIBSUFFIX}"
LIBNAME="lib${LIBNAME}.${MAJOR}.${LIBSUFFIX}"
# examine first object to determine ABI
set ${OBJECTS}
ABI_PPC=`file $1 | grep 'object ppc'`
ABI_I386=`file $1 | grep 'object i386'`
if [ "${ABI_PPC}" ] ; then
OPTS="${OPTS} -arch ppc"
fi
if [ "${ABI_I386}" ] ; then
OPTS="${OPTS} -arch i386"
fi
# XXX can we always add -isysroot /Developer/SDKs/MacOSX10.4u.sdk
# to OPTS here?
# determine linker
if [ $CPLUSPLUS = 1 ] ; then
LINK="g++"
else
LINK="cc"
fi
${LINK} ${FLAGS} -o ${LIBNAME} ${OBJECTS} ${DEPS}
FINAL_LIBS=${LIBNAME}
echo "mklib: Making Darwin shared library: " ${LIBNAME}
${LINK} ${OPTS} -o ${LIBNAME} ${OBJECTS} ${DEPS}
ln -s ${LIBNAME} ${LINKNAME}
FINAL_LIBS="${LIBNAME} ${LINKNAME}"
fi
;;
@@ -553,7 +633,7 @@ case $ARCH in
FINAL_LIBS="${LIBNAME}"
;;
'icc')
'icc' | 'icc-istatic')
# Intel C compiler
# This should get merged into the Linux code, above, since this isn't
# really a different architecture.
@@ -568,12 +648,16 @@ case $ARCH in
# finish up
FINAL_LIBS="${LIBNAME}.a"
else
OPTS="-shared"
if [ $ARCH = icc-istatic ] ; then
OPTS="-shared -i-static -cxxlib-icc"
else
OPTS="-shared"
fi
VERSION="${MAJOR}.${MINOR}.${PATCH}"
echo "mklib: Making Intel ICC shared library: " ${LIBNAME}.so.${VERSION}
if [ $CPLUSPLUS = 1 ] ; then
LINK="icc"
LINK="icpc"
else
LINK="icc"
fi

View File

@@ -8,9 +8,12 @@ CONFIG_NAME = aix
CC = cc
CXX = xlC
CFLAGS = -O -DAIXV3
CXXFLAGS = -O -DAIXV3
CFLAGS = -O -DAIXV3 -DPTHREADS
CXXFLAGS = -O -DAIXV3 -DPTHREADS
# Misc tools and flags
MKLIB_OPTIONS =
COPY_LIBS = cp -f -h
# Library names (actual file names)
GL_LIB_NAME = libGL.a
@@ -19,10 +22,10 @@ GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
GL_LIB_DEPS = -lX11 -lXext -lm
GL_LIB_DEPS = -lX11 -lXext -lpthread -lm
GLU_LIB_DEPS = -L$(TOP)/lib -l$(GL_LIB) -lm -lC
GLUT_LIB_DEPS = -L$(TOP)/lib -l$(GLU_LIB) -l$(GL_LIB) -lXi -lXmu -lX11 -lm
GLW_LIB_DEPS = -L$(TOP)/lib -l$(GL_LIB) -lXt -lX11
GLW_LIB_DEPS = -L$(TOP)/lib -l$(GL_LIB) -lXm -lXt -lX11
OSMESA_LIB_DEPS = -L$(TOP)/lib -l$(GL_LIB)
APP_LIB_DEPS = -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXext -lXmu -lXi -lm -lC
APP_LIB_DEPS = -L$(TOP)/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXext -lXmu -lXi -lpthread -lm -lC

View File

@@ -8,9 +8,9 @@ CONFIG_NAME = aix-64
CC = xlc
CXX = xlC
CFLAGS = -q64 -qmaxmem=16384 -O -DAIXV3
CXXFLAGS = -q64 -qmaxmem=16384 -O -DAIXV3
MKLIB_OPTIONS = -arch AIX64
CFLAGS = -q64 -qmaxmem=16384 -O -DAIXV3 -DPTHREADS
CXXFLAGS = -q64 -qmaxmem=16384 -O -DAIXV3 -DPTHREADS
LIB_DIR = lib64
# Library names (actual file names)
GL_LIB_NAME = libGL.a
@@ -19,10 +19,9 @@ GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
GL_LIB_DEPS = -lX11 -lXext -lm
GLU_LIB_DEPS = -L$(TOP)/lib -l$(GL_LIB) -lm -lC
GLUT_LIB_DEPS = -L$(TOP)/lib -l$(GLU_LIB) -l$(GL_LIB) -lXi -lXmu -lX11 -lm
GLW_LIB_DEPS = -L$(TOP)/lib -l$(GL_LIB) -lXt -lX11
OSMESA_LIB_DEPS = -L$(TOP)/lib -l$(GL_LIB)
APP_LIB_DEPS = -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXext -lXmu -lXi -lm -lC
GL_LIB_DEPS = -lX11 -lXext -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm -lC
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lXi -lXmu -lX11 -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lXm -lXt -lX11
APP_LIB_DEPS = -L$(TOP)/lib64 -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXext -lXmu -lXi -lm -lpthread -lC

25
configs/aix-64-static Normal file
View File

@@ -0,0 +1,25 @@
# Configuration for AIX, static libs
include $(TOP)/configs/default
CONFIG_NAME = aix-64-static
# Compiler and flags
CC = cc
CXX = xlC
CFLAGS = -q64 -O -DAIXV3 -DPTHREADS
CXXFLAGS = -q64 -O -DAIXV3 -DPTHREADS
MKLIB_OPTIONS = -static
LIB_DIR = lib64
# Library names (actual file names)
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
APP_LIB_DEPS = -q64 -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) \
-lX11 -lXext -lXmu -lXi -lm -lpthread -lC

View File

@@ -13,7 +13,7 @@ CXXFLAGS = -O2 -DAIXV3
MKLIB_OPTIONS = -arch aix-gcc
GL_LIB_DEPS = -lX11 -lXext -lm
GLU_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = -L$(LIB_DIR -l$(GLU_LIB) -l$(GL_LIB) -lXi -lXmu
APP_LIB_DEPS = -L$(LIB_DIR) -Wl,-brtl -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -lX11 -lXext -lXmu -lXi
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lXi -lXmu
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -Wl,-brtl -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -lX11 -lXext -lXmu -lXi

View File

@@ -8,8 +8,8 @@ CONFIG_NAME = aix-static
CC = cc
CXX = xlC
CFLAGS = -O -DAIXV3
CXXFLAGS = -O -DAIXV3
CFLAGS = -O -DAIXV3 -DPTHREADS
CXXFLAGS = -O -DAIXV3 -DPTHREADS
MKLIB_OPTIONS = -static
# Library names (actual file names)
@@ -19,5 +19,7 @@ GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
APP_LIB_DEPS = -L$(LIB_DIR) -lX11 -lXext -lXmu -lXi -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) \
-lX11 -lXext -lXmu -lXi -lm -lpthread -lC

View File

@@ -93,8 +93,8 @@ PROGRAM_DIRS = beos samples redbook demos tests
# Library/program dependencies
GL_LIB_DEPS =
OSMESA_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB)
OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
GLU_LIB_DEPS =
GLUT_LIB_DEPS = -lgame -L$(LIB_DIR) -l$(GL_LIB)
APP_LIB_DEPS = -lbe -L$(LIB_DIR) -l$(GL_LIB) -l$(GLUT_LIB)
GLUT_LIB_DEPS = -lgame -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
APP_LIB_DEPS = -lbe -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -l$(GLUT_LIB)

View File

@@ -5,13 +5,11 @@ include $(TOP)/configs/default
CONFIG_NAME = darwin
# Compiler and flags
CC = c++
CXX = c++
CC = cc
CXX = cc
CFLAGS = -I/usr/X11R6/include -O3 -fPIC -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin
CXXFLAGS = -I/usr/X11R6/include -O3 -fPIC -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin
MKLIB_OPTIONS = -cplusplus
# Library names (actual file names)
GL_LIB_NAME = libGL.dylib
GLU_LIB_NAME = libGLU.dylib
@@ -20,9 +18,9 @@ GLW_LIB_NAME = libGLw.dylib
OSMESA_LIB_NAME = libOSMesa.dylib
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread
OSMESA_LIB_DEPS = -L$(LIB_DIR) -lGL
GLU_LIB_DEPS = -L$(LIB_DIR) -lGL
GLUT_LIB_DEPS = -L$(LIB_DIR) -lGL -lGLU -L/usr/X11R6/lib -lX11 -lXmu -lXi -lXext
OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL -lGLU -L/usr/X11R6/lib -lX11 -lXmu -lXi -lXext
GLW_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXt $(TOP)/lib/GL.dylib
APP_LIB_DEPS = -L$(TOP)/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm

View File

@@ -16,9 +16,9 @@ GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread
GL_LIB_DEPS =
OSMESA_LIB_DEPS =
GLU_LIB_DEPS =
GLUT_LIB_DEPS =
GLW_LIB_DEPS =
APP_LIB_DEPS = -L$(TOP)/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
APP_LIB_DEPS = -Wl,-search_paths_first -L$(TOP)/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lstdc++ -lgcc_s.1 -lm

View File

@@ -0,0 +1,26 @@
# Configuration for Darwin / MacOS X, making static libs
include $(TOP)/configs/darwin
CONFIG_NAME = darwin-static
# Compiler and flags
CFLAGS = -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk \
-I/usr/X11R6/include -O3 -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin
CXXFLAGS = -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk \
-I/usr/X11R6/include -O3 -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin
MKLIB_OPTIONS = -static -archopt "-isysroot /Developer/SDKs/MacOSX10.4u.sdk"
# Library names (actual file names)
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
GL_LIB_DEPS =
OSMESA_LIB_DEPS =
GLU_LIB_DEPS =
GLUT_LIB_DEPS =
GLW_LIB_DEPS =
APP_LIB_DEPS = -Wl,-search_paths_first -L$(TOP)/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lstdc++ -lgcc_s.1 -lm

33
configs/darwin-x86ppc Normal file
View File

@@ -0,0 +1,33 @@
# Configuration for Darwin / MacOS X, making dynamic libs
include $(TOP)/configs/default
CONFIG_NAME = darwin
# Compiler and flags
CC = cc
CXX = cc
CFLAGS = -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk \
-I/usr/X11R6/include -O3 -fPIC -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin
CXXFLAGS = -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk \
-I/usr/X11R6/include -O3 -fPIC -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin
MKLIB_OPTIONS = -archopt "-isysroot /Developer/SDKs/MacOSX10.4u.sdk"
# Library names (actual file names)
GL_LIB_NAME = libGL.dylib
GLU_LIB_NAME = libGLU.dylib
GLUT_LIB_NAME = libglut.dylib
GLW_LIB_NAME = libGLw.dylib
OSMESA_LIB_NAME = libOSMesa.dylib
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread
OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL -lGLU -L/usr/X11R6/lib -lX11 -lXmu -lXi -lXext
GLW_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXt $(TOP)/lib/GL.dylib
APP_LIB_DEPS = -L$(TOP)/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
# omit glw lib for now:
SRC_DIRS = mesa glu glut/glx

View File

@@ -2,13 +2,18 @@
# This is included by other config files which may override some
# of these variables.
# Think of this as a base class from which configs are derived.
CONFIG_NAME = default
# Version info
MESA_MAJOR=6
MESA_MINOR=5
MESA_TINY=0
MESA_TINY=1
# external projects. This should be useless now that we use libdrm.
DRM_SOURCE_PATH=$(TOP)/../drm
# Compiler and flags
CC = cc
@@ -22,6 +27,8 @@ MKLIB_OPTIONS =
MKDEP = makedepend
MKDEP_OPTIONS = -fdepend
MAKE = make
INSTALL = install
COPY_LIBS = cp -f -d
# Python and flags (generally only needed by the developers)
PYTHON2 = python
@@ -51,9 +58,8 @@ ASM_SOURCES =
GLW_SOURCES = GLwDrawA.c
# Directories
LIB_DIR = $(TOP)/lib
INSTALL_PREFIX = /usr/local
# Directories to build
LIB_DIR = lib
SRC_DIRS = mesa glu glut/glx glw
GLU_DIRS = sgi
DRIVER_DIRS = x11 osmesa
@@ -64,8 +70,18 @@ PROGRAM_DIRS = demos redbook samples xdemos
# Library/program dependencies
EXTRA_LIB_PATH ?=
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread
OSMESA_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB)
GLU_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = -L$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) $(EXTRA_LIB_PATH) -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB) $(EXTRA_LIB_PATH) -lXt -lX11
APP_LIB_DEPS = -L$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm
OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) $(EXTRA_LIB_PATH) -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) $(EXTRA_LIB_PATH) -lXt -lX11
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm
# Installation directories (for make install)
INSTALL_DIR = /usr/local
DRI_DRIVER_INSTALL_DIR = /usr/X11R6/lib/modules/dri
# Where libGL will look for DRI hardware drivers
DRI_DRIVER_SEARCH_DIR = $(DRI_DRIVER_INSTALL_DIR)

View File

@@ -5,13 +5,25 @@ include $(TOP)/configs/default
CONFIG_NAME = FreeBSD
# Compiler and flags
CC = gcc
CXX = g++
CC = cc
CXX = c++
MAKE = gmake
CFLAGS = -O2 -fPIC -pedantic -I/usr/X11R6/include -DUSE_XSHM -DHZ=100 \
$(ASM_FLAGS)
CXXFLAGS = -O2 -fPIC -pedantic
# cp -d not supported on FreeBSD (see bug 4435)
COPY_LIBS = cp -f
OPT_FLAGS = -O2
PIC_FLAGS = -fPIC
DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_BSD_SOURCE -DUSE_XSHM -DHZ=100
X11_INCLUDES = -I/usr/X11R6/include
CFLAGS += $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(DEFINES) $(X11_INCLUDES) -ffast-math -pedantic
CXXFLAGS += $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(DEFINES) $(X11_INCLUDES)
GLUT_CFLAGS = -fexceptions
APP_LIB_DEPS = -L$(LIB_DIR) -L/usr/X11R6/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lXext -lXmu -lXi -lX11 -lm
EXTRA_LIB_PATH = -L/usr/X11R6/lib
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) $(EXTRA_LIB_PATH) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lXext -lXmu -lXi -lX11 -lm

View File

@@ -15,19 +15,21 @@ EXPAT_INCLUDES = -I/usr/local/include
X11_INCLUDES = -I/usr/X11R6/include
DEFINES = -DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1 -DIN_DRI_DRIVER \
-DGLX_DIRECT_RENDERING -DHAVE_ALIAS
CFLAGS = $(DEFINES) -Wmissing-prototypes -g -std=c99 -Wundef -fPIC \
-ffast-math $(ASM_FLAGS) $(X11_INCLUDES)
CFLAGS = -Wmissing-prototypes -g -std=c99 -Wundef -fPIC -ffast-math \
$(ASM_FLAGS) $(X11_INCLUDES) $(DEFINES)
CXXFLAGS = $(DEFINES) -Wall -g -ansi -pedantic -fPIC
ASM_SOURCES =
# Library/program dependencies
LIBDRM_LIB = `pkg-config --libs libdrm` -ldrm
LIBDRM_LIB = `pkg-config --libs libdrm`
DRI_LIB_DEPS = -L/usr/local/lib -lm -lpthread -lexpat $(LIBDRM_LIB)
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lXxf86vm -lm -lpthread $(LIBDRM_LIB)
GLUT_LIB_DEPS = -L$(LIB_DIR) -L/usr/X11R6/lib -lGLU -lGL -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(LIB_DIR) -L/usr/X11R6/lib -lGL -lXt -lXm -lX11
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/X11R6/lib -lGLU -lGL -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/X11R6/lib -lGL -lXt -lXm -lX11
# Directories
@@ -40,6 +42,6 @@ DRM_SOURCE_PATH=$(TOP)/../drm
# ffb and gamma are missing because they have not been converted to use the new
# interface.
DRI_DIRS = i810 i830 i915 mach64 mga r128 r200 r300 radeon tdfx \
DRI_DIRS = i810 i915 mach64 mga r128 r200 r300 radeon tdfx \
unichrome savage sis

View File

@@ -11,4 +11,4 @@ CXX = aCC
CFLAGS = +O3 +DAportable +z -Aa -D_HPUX_SOURCE -I/usr/include/X11R6 -I/usr/contrib/X11R6/include -DUSE_XSHM
CXXFLAGS = +O3 +DAportable +Z -Aa -D_HPUX_SOURCE
APP_LIB_DEPS = -$(LIB_DIR) -L/usr/lib/X11R6 -L/usr/contrib/X11R6/lib -lXext -lXmu -lXi -lX11 -lm
APP_LIB_DEPS = -$(TOP)/$(LIB_DIR) -L/usr/lib/X11R6 -L/usr/contrib/X11R6/lib -lXext -lXmu -lXi -lX11 -lm

View File

@@ -12,5 +12,5 @@ CFLAGS = -ansi -O3 -D_HPUX_SOURCE -I/usr/include/X11R6 -I/usr/contrib/X11R6/incl
CXXFLAGS = -ansi -O3 -D_HPUX_SOURCE
GLUT_CFLAGS = -fexceptions
APP_LIB_DEPS = -L$(LIB_DIR) -L/usr/lib/X11R6 -L/usr/contrib/X11R6/lib -lXext -lXmu -lXi -lX11 -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/lib/X11R6 -L/usr/contrib/X11R6/lib -lXext -lXmu -lXi -lX11 -lm

View File

@@ -26,5 +26,5 @@ OSMESA_LIB_DEPS =
GLU_LIB_DEPS =
GLUT_LIB_DEPS =
GLW_LIB_DEPS =
APP_LIB_DEPS = -L$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXext -lXmu -lXt -lXi -lpthread -lm -lstdc++
APP_LIB_DEPS = -L$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/lib/X11R6 -L/usr/contrib/X11R6/lib -lXext -lXmu -lXi -lX11 -lm -lstdc++
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXext -lXmu -lXt -lXi -lpthread -lm -lstdc++
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/lib/X11R6 -L/usr/contrib/X11R6/lib -lXext -lXmu -lXi -lX11 -lm -lstdc++

View File

@@ -10,7 +10,7 @@ CXX = aCC
CFLAGS = +z -Ae +O2 +Onolimit +Oaggressive -D_HPUX_SOURCE -I/usr/include/X11R6 -I/usr/contrib/X11R6/include -DUSE_XSHM -DPTHREADS
CXXFLAGS = +z -Aa +O2 +Onolimit +Oaggressive -D_HPUX_SOURCE -I/usr/include/X11R6 -I/usr/contrib/X11R6/include
CXXFLAGS = +z -Aa +O2 +Onolimit +Oaggressive -D_HPUX_SOURCE -I/usr/include/X11R6 -I/usr/contrib/X11R6/include -DPTHREADS
MKLIB_OPTIONS =
@@ -23,4 +23,8 @@ GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
# Library/program dependencies
APP_LIB_DEPS = -L/usr/lib/X11R6 -L/usr/contrib/X11R6/lib -lXext -lXmu -lXi -lX11 -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB)
GL_LIB_DEPS = -L/usr/lib/X11R6/ -L/usr/contrib/X11R6/lib/ -lXext -lXt -lXi -lX11 -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm -lCsup -lcl
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) $(GL_LIB_DEPS)
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) $(GL_LIB_DEPS)

View File

@@ -8,9 +8,9 @@ CONFIG_NAME = hpux11-32-static
CC = cc
CXX = aCC
CFLAGS = +O3 +DA2.0 -Aa -D_HPUX_SOURCE -I/usr/include/X11R6 -I/usr/contrib/X11R6/include -DUSE_XSHM -DPTHREADS
CFLAGS = +O3 +DA2.0 -Ae -D_HPUX_SOURCE -I/usr/include/X11R6 -I/usr/contrib/X11R6/include -DUSE_XSHM -DPTHREADS
CXXFLAGS = +O3 +DA2.0 -Aa -D_HPUX_SOURCE -I/usr/include/X11R6 -I/usr/contrib/X11R6/include
CXXFLAGS = +O3 +DA2.0 -Aa -D_HPUX_SOURCE -I/usr/include/X11R6 -I/usr/contrib/X11R6/include -DPTHREADS
MKLIB_OPTIONS = -static
@@ -23,4 +23,5 @@ GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
# Library/program dependencies
APP_LIB_DEPS = -L/usr/lib/X11R6 -L/usr/contrib/X11R6/lib -lXext -lXmu -lXi -lX11 -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/lib/X11R6/ -L/usr/contrib/X11R6/lib/ -lXext -lXmu -lXt -lXi -lX11 -lm -lpthread -lCsup -lcl

View File

@@ -10,11 +10,11 @@ CXX = aCC
CFLAGS = +z -Ae +DD64 +O2 +Onolimit +Oaggressive -D_HPUX_SOURCE -I/usr/include/X11R6 -I/usr/contrib/X11R6/include -DUSE_XSHM -DPTHREADS
CXXFLAGS = +z -Aa +DD64 +O2 +Onolimit +Oaggressive -D_HPUX_SOURCE -I/usr/include/X11R6 -I/usr/contrib/X11R6/include
CXXFLAGS = +z -Aa +DD64 +O2 +Onolimit +Oaggressive -D_HPUX_SOURCE -I/usr/include/X11R6 -I/usr/contrib/X11R6/include -DPTHREADS
MKLIB_OPTIONS =
LIBDIR = $(TOP)/lib64
LIB_DIR = lib64
# Library names (actual file names)
GL_LIB_NAME = libGL.a
@@ -24,4 +24,8 @@ GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
# Library/program dependencies
APP_LIB_DEPS = -L/usr/lib/X11R6 -L/usr/contrib/X11R6/lib -lXext -lXmu -lXi -lX11 -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB)
GL_LIB_DEPS = -L/usr/lib/X11R6/pa20_64 -L/usr/contrib/X11R6/lib/pa20_64 -lXext -lXmu -lXt -lXi -lX11 -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm -lCsup -lcl
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) $(GL_LIB_DEPS)
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) $(GL_LIB_DEPS)

View File

@@ -8,13 +8,13 @@ CONFIG_NAME = hpux11-64-static
CC = cc
CXX = aCC
CFLAGS = +O3 +DA2.0W -Aa -D_HPUX_SOURCE -I/usr/include/X11R6 -I/usr/contrib/X11R6/include -DUSE_XSHM -DPTHREADS
CFLAGS = +O3 +DA2.0W -Ae -D_HPUX_SOURCE -I/usr/include/X11R6 -I/usr/contrib/X11R6/include -DUSE_XSHM -DPTHREADS
CXXFLAGS = +O3 +DA2.0W -Aa -D_HPUX_SOURCE -I/usr/include/X11R6 -I/usr/contrib/X11R6/include
CXXFLAGS = +O3 +DA2.0W -Aa -D_HPUX_SOURCE -I/usr/include/X11R6 -I/usr/contrib/X11R6/include -DPTHREADS
MKLIB_OPTIONS = -static
LIBDIR = $(TOP)/lib64
LIB_DIR = lib64
# Library names (actual file names)
GL_LIB_NAME = libGL.a
@@ -24,4 +24,4 @@ GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
# Library/program dependencies
APP_LIB_DEPS = -L/usr/lib/X11R6 -L/usr/contrib/X11R6/lib -lXext -lXmu -lXi -lX11 -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/lib/X11R6/pa20_64 -L/usr/contrib/X11R6/lib/pa20_64 -lXext -lXmu -lXt -lXi -lX11 -lm -lpthread -lCsup -lcl

30
configs/hpux11-ia64 Normal file
View File

@@ -0,0 +1,30 @@
# Configuration for HPUX IA64 v11, 64-bit
include $(TOP)/configs/default
CONFIG_NAME = hpux11-ia64
# Compiler and flags
CC = cc
CXX = aCC
CFLAGS = +z -Ae +DD64 +O3 +DSmckinley -D_HPUX_SOURCE -I/usr/include/X11R6 -I/usr/contrib/X11R6/include -DUSE_XSHM -DPTHREADS
CXXFLAGS = +z -Aa +DD64 +O3 +DSmckinley -D_HPUX_SOURCE -I/usr/include/X11R6 -I/usr/contrib/X11R6/include -DPTHREADS
MKLIB_OPTIONS =
LIB_DIR = lib64
# Library names (actual file names)
GL_LIB_NAME = libGL.so
GLU_LIB_NAME = libGLU.so
GLUT_LIB_NAME = libglut.so
GLW_LIB_NAME = libGLw.so
OSMESA_LIB_NAME = libOSMesa.so
# Library/program dependencies
GL_LIB_DEPS = -L/usr/lib/X11R6/ -L/usr/contrib/X11R6/lib/ -lXext -lXmu -lXt -lXi -lX11 -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm -lCsup -lcl
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) $(GL_LIB_DEPS)
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) $(GL_LIB_DEPS)

View File

@@ -0,0 +1,27 @@
# Configuration for HPUX v11, 64-bit, static libs
include $(TOP)/configs/default
CONFIG_NAME = hpux11-ia64-static
# Compiler and flags
CC = cc
CXX = aCC
CFLAGS = +O3 +DD64 -Aa -D_HPUX_SOURCE +DSmckinley -I/usr/include/X11R6 -I/usr/contrib/X11R6/include -DUSE_XSHM -DPTHREADS
CXXFLAGS = +O3 +DD64 -Aa -D_HPUX_SOURCE +DSmckinley -I/usr/include/X11R6 -I/usr/contrib/X11R6/include -DPTHREADS
MKLIB_OPTIONS = -static
LIB_DIR = lib64
# Library names (actual file names)
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
# Library/program dependencies
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/lib/X11R6 -L/usr/contrib/X11R6/lib -lXext -lXmu -lXi -lXt -lX11 -lpthread -lm -lCsup -lcl

View File

@@ -12,5 +12,5 @@ CXX = c++
CFLAGS = +z +O3 +Olibcalls +ESlit -Aa +Onolimit -D_HPUX_SOURCE -I/usr/include/X11R5 -DUSE_XSHM
CXXFLAGS = +z +O3 +Olibcalls +ESlit -Aa +Onolimit -D_HPUX_SOURCE -I/usr/include/X11R5
APP_LIB_DEPS = -L$(LIB_DIR) -L/usr/lib/X11R5 -s -Wl,+s,-B,nonfatal,-B,immediate -lXext -lXmu -lXi -lX11 -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/lib/X11R5 -s -Wl,+s,-B,nonfatal,-B,immediate -lXext -lXmu -lXi -lX11 -lm

View File

@@ -11,4 +11,4 @@ CXX = aCC
CFLAGS = +O3 +DAportable +z -Aa -D_HPUX_SOURCE -I/usr/include/X11R6 -I/usr/contrib/X11R6/include -DUSE_XSHM
CXXFLAGS = +O3 +DAportable +Z -Aa -D_HPUX_SOURCE
APP_LIB_DEPS = -L$(LIB_DIR) -L/usr/lib/X11R6 -L/usr/contrib/X11R6/lib -lXext -lXmu -lXi -lX11 -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/lib/X11R6 -L/usr/contrib/X11R6/lib -lXext -lXmu -lXi -lX11 -lm

View File

@@ -7,12 +7,11 @@ CONFIG_NAME = irix6-64
# Compiler and flags
CC = cc
CXX = CC
CFLAGS = -64 -O3 -ansi -woff 1068,1069,1174,1185,1209,1474,1552 -DUSE_XSHM
CXXFLAGS = -64 -O3 -ansi -woff 1174
MKLIB_OPTIONS = -archopt 64
CFLAGS = -64 -O3 -ansi -woff 1068,1069,1174,1185,1209,1474,1552 -DUSE_XSHM -DPTHREADS
CXXFLAGS = -64 -O3 -ansi -woff 1174 -DPTHREADS
GLW_SOURCES = GLwDrawA.c GLwMDrawA.c
LIB_DIR = $(TOP)/lib64
LIB_DIR = lib64
APP_LIB_DEPS = -L$(LIB_DIR) -64 -rpath $(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXmu -lXi -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -64 -rpath $(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXmu -lXi -lpthread -lm

View File

@@ -7,15 +7,15 @@ CONFIG_NAME = irix6-64-static
# Compiler and flags
CC = cc
CXX = CC
CFLAGS = -64 -O3 -ansi -woff 1068,1069,1174,1185,1209,1474,1552 -DUSE_XSHM
CXXFLAGS = -64 -O3 -ansi -woff 1174
MKLIB_OPTIONS = -archopt 64 -static
CFLAGS = -64 -O3 -ansi -woff 1068,1069,1174,1185,1209,1474,1552 -DUSE_XSHM -DPTHREADS
CXXFLAGS = -64 -O3 -ansi -woff 1174 -DPTHREADS
MKLIB_OPTIONS = -static
GLW_SOURCES = GLwDrawA.c GLwMDrawA.c
LIB_DIR = $(TOP)/lib64
LIB_DIR = lib64
APP_LIB_DEPS = -L$(LIB_DIR) -64 -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXext -lXmu -lXi -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -64 -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXext -lXmu -lXi -lpthread -lm -lC
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
@@ -23,3 +23,4 @@ GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a

View File

@@ -7,12 +7,11 @@ CONFIG_NAME = irix6-n32
# Compiler and flags
CC = cc
CXX = CC
CFLAGS = -n32 -mips3 -O3 -ansi -woff 1174,1521,1552 -DUSE_XSHM
CXXFLAGS = -n32 -mips3 -O3 -ansi -woff 1174,1552
MKLIB_OPTIONS = -archopt n32
CFLAGS = -n32 -mips3 -O3 -ansi -woff 1174,1521,1552 -DUSE_XSHM -DPTHREADS
CXXFLAGS = -n32 -mips3 -O3 -ansi -woff 1174,1552 -DPTHREADS
GLW_SOURCES = GLwDrawA.c GLwMDrawA.c
LIB_DIR = $(TOP)/lib32
LIB_DIR = lib32
APP_LIB_DEPS = -L$(LIB_DIR) -n32 -rpath $(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXmu -lXi -lfpe -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -n32 -rpath $(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXmu -lXi -lfpe -lpthread -lm

View File

@@ -7,15 +7,15 @@ CONFIG_NAME = irix6-n32-static
# Compiler and flags
CC = cc
CXX = CC
CFLAGS = -n32 -mips2 -O2 -ansi -woff 1521,1552 -DUSE_XSHM
CXXFLAGS = -n32 -mips2 -O2 -ansi -woff 3262,3666
MKLIB_OPTIONS = -archopt n32 -static
CFLAGS = -n32 -mips2 -O2 -ansi -woff 1521,1552 -DUSE_XSHM -DPTHREADS
CXXFLAGS = -n32 -mips2 -O2 -ansi -woff 3262,3666 -DPTHREADS
MKLIB_OPTIONS = -static
GLW_SOURCES = GLwDrawA.c GLwMDrawA.c
LIB_DIR = $(TOP)/lib32
LIB_DIR = lib32
APP_LIB_DEPS = -L$(LIB_DIR) -n32 -glut -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXext -lXmu -lXi -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -n32 -glut -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXext -lXmu -lXi -lpthread -lm -lC
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a

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@@ -9,11 +9,10 @@ CC = cc
CXX = CC
CFLAGS = -32 -mips2 -O2 -ansi -woff 1521,1552 -DUSE_XSHM
CXXFLAGS = -32 -mips2 -O2 -ansi -woff 3262,3666
MKLIB_OPTIONS = -archopt o32
GLW_SOURCES = GLwDrawA.c GLwMDrawA.c
LIB_DIR = $(TOP)/lib32
LIB_DIR = lib32
APP_LIB_DEPS = -L$(LIB_DIR) -32 -rpath $(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXext -lXmu -lXi -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -32 -rpath $(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXext -lXmu -lXi -lm

View File

@@ -9,13 +9,13 @@ CC = cc
CXX = CC
CFLAGS = -32 -mips2 -O2 -ansi -woff 1521,1552 -DUSE_XSHM
CXXFLAGS = -32 -mips2 -O2 -ansi -woff 3262,3666
MKLIB_OPTIONS = -archopt o32 -static
MKLIB_OPTIONS = -static
GLW_SOURCES = GLwDrawA.c GLwMDrawA.c
LIB_DIR = $(TOP)/lib32
LIB_DIR = lib32
APP_LIB_DEPS = -L$(LIB_DIR) -32 -glut -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXext -lXmu -lXi -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -32 -glut -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXext -lXmu -lXi -lm -lC
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a

View File

@@ -12,7 +12,7 @@ CXXFLAGS = -O3 -mcpu=ev5 -ansi -mieee -pedantic -fPIC -D_XOPEN_SOURCE
GLUT_CFLAGS = -fexceptions
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread
GLUT_LIB_DEPS = -L$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB) -L/usr/X11R6/lib -lXt -lX11
APP_LIB_DEPS = -L$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/X11R6/lib -lXt -lX11
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm

View File

@@ -22,6 +22,6 @@ OSMESA_LIB_NAME = libOSMesa.a
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread
GLUT_LIB_DEPS = -L$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB) -L/usr/X11R6/lib -lXt -lX11
APP_LIB_DEPS = -L$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -L/usr/X11R6/lib -lX11 -lm
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/X11R6/lib -lXt -lX11
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -L/usr/X11R6/lib -lX11 -lm

View File

@@ -4,5 +4,5 @@ include $(TOP)/configs/linux
CONFIG_NAME = linux-debug
OPT_FLAGS = -g
OPT_FLAGS = -g -ansi -pedantic
DEFINES += -DDEBUG -DDEBUG_MATH

View File

@@ -22,9 +22,13 @@ ifeq ($(HAVE_X86), yes)
endif
# Directories
SRC_DIRS = mesa glu
SRC_DIRS = mesa glu glut/directfb
GLU_DIRS = sgi
DRIVER_DIRS = directfb
PROGRAM_DIRS = # disabled
PROGRAM_DIRS = demos directfb
# Library/program dependencies
GL_LIB_DEPS = -lm -lpthread
GL_LIB_DEPS = -lm -lpthread
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -l$(GLU_LIB)
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -l$(GLU_LIB) -l$(GLUT_LIB)

View File

@@ -13,7 +13,7 @@ CXX = g++
#MKDEP = gcc -M
#MKDEP_OPTIONS = -MF depend
OPT_FLAGS = -g -march=pentium4 -fprefetch-loop-arrays
OPT_FLAGS = -O -g
PIC_FLAGS = -fPIC
# Add '-DGLX_USE_TLS' to ARCH_FLAGS to enable TLS support.
@@ -22,13 +22,12 @@ ARCH_FLAGS ?=
DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \
-D_BSD_SOURCE -D_GNU_SOURCE \
-DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1 -DIN_DRI_DRIVER \
-DDEBUG \
-DGLX_DIRECT_RENDERING -DHAVE_ALIAS
X11_INCLUDES = -I/usr/X11R6/include
CFLAGS = -Wall -Wmissing-prototypes $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) \
$(DEFINES) $(ASM_FLAGS) -std=c99 -ffast-math
CFLAGS = -Wall -Wmissing-prototypes -std=c99 -ffast-math \
$(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) $(ASM_FLAGS)
CXXFLAGS = -Wall $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
@@ -38,7 +37,7 @@ ASM_SOURCES =
# Library/program dependencies
EXTRA_LIB_PATH=-L/usr/X11R6/lib
LIBDRM_LIB = `pkg-config --libs libdrm` -ldrm
LIBDRM_LIB = `pkg-config --libs libdrm`
DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB)
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lm -lpthread -ldl \
$(LIBDRM_LIB)
@@ -64,7 +63,5 @@ WINDOW_SYSTEM=dri
# gamma are missing because they have not been converted to use the new
# interface.
DRI_DIRS = i915 mach64 mga r128 r200 r300 radeon s3v \
DRI_DIRS = i810 i915 mach64 mga r128 r200 r300 radeon s3v \
savage sis tdfx trident unichrome ffb
DRI_DIRS = i915

View File

@@ -11,13 +11,13 @@ ASM_FLAGS = -DUSE_X86_64_ASM
ASM_SOURCES = $(X86-64_SOURCES)
ASM_API = $(X86-64_API)
LIB_DIR = $(TOP)/lib64
LIB_DIR = lib64
# Library/program dependencies
EXTRA_LIB_PATH=-L/usr/X11R6/lib64
# ffb, gamma, and sis are missing because they have not be converted to use
# the new interface. i810 and i830 are missing because there is no x86-64
# the new interface. i810 are missing because there is no x86-64
# system where they could *ever* be used.
#
DRI_DIRS = i915 mach64 mga r128 r200 radeon tdfx unichrome savage r300

67
configs/linux-dri-xcb Normal file
View File

@@ -0,0 +1,67 @@
# -*-makefile-*-
# Configuration for linux-dri: Linux DRI hardware drivers for XFree86 & others
include $(TOP)/configs/default
CONFIG_NAME = linux-dri-xcb
# Compiler and flags
CC = gcc
CXX = g++
#MKDEP = /usr/X11R6/bin/makedepend
#MKDEP = gcc -M
#MKDEP_OPTIONS = -MF depend
OPT_FLAGS = -g
PIC_FLAGS = -fPIC
# Add '-DGLX_USE_TLS' to ARCH_FLAGS to enable TLS support.
ARCH_FLAGS ?=
DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \
-D_BSD_SOURCE -D_GNU_SOURCE \
-DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1 -DIN_DRI_DRIVER \
-DGLX_DIRECT_RENDERING -DHAVE_ALIAS -DUSE_XCB
X11_INCLUDES = `pkg-config --cflags-only-I x11` `pkg-config --cflags-only-I xcb` `pkg-config --cflags-only-I xcb-glx`
CFLAGS = -Wall -Wmissing-prototypes $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) \
$(DEFINES) $(ASM_FLAGS) -std=c99 -ffast-math
CXXFLAGS = -Wall $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
ASM_SOURCES =
# Library/program dependencies
EXTRA_LIB_PATH=`pkg-config --libs-only-L x11`
LIBDRM_LIB = `pkg-config --libs libdrm`
DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB)
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lm -lpthread -ldl \
$(LIBDRM_LIB) `pkg-config --libs xcb` `pkg-config --libs xcb-glx`
# This is now 0 by default since it seems to confuse the hell out of people
# and generate a lot of extra noise on bugzilla. If you need to build with
# EGL, do 'make linux-dri USING_EGL=1'
USING_EGL=0
# Directories
ifeq ($(USING_EGL), 1)
SRC_DIRS = egl glx/x11 mesa glu glut/glx glw
PROGRAM_DIRS = egl
else
SRC_DIRS = glx/x11 mesa glu glut/glx glw
PROGRAM_DIRS =
endif
DRIVER_DIRS = dri
WINDOW_SYSTEM=dri
# gamma are missing because they have not been converted to use the new
# interface.
DRI_DIRS = i810 i915 mach64 mga r128 r200 r300 radeon s3v \
savage sis tdfx trident unichrome ffb

View File

@@ -15,6 +15,6 @@ GLUT_CFLAGS = -fexceptions
# Library/program dependencies
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -L/usr/local/glide/lib -lglide3x -lm -lpthread
GLUT_LIB_DEPS = -L$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB) -L/usr/X11R6/lib -lXt -lX11
APP_LIB_DEPS = -L$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/local/glide/lib -lglide3x -lm
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/X11R6/lib -lXt -lX11
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/local/glide/lib -lglide3x -lm

21
configs/linux-ia64-icc Normal file
View File

@@ -0,0 +1,21 @@
# Configuration for Linux with Intel C compiler
include $(TOP)/configs/default
CONFIG_NAME = linux-icc
# Compiler and flags
CC = icc
CXX = icpc
CFLAGS = -O3 -ansi -KPIC -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DPTHREADS -I/usr/X11R6/include
CXXFLAGS = -O3 -ansi -KPIC -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DPTHREADS -I/usr/X11R6/include
GLUT_CFLAGS = -fexceptions
MKLIB_OPTIONS = -arch icc-istatic
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) $(GL_LIB_DEPS)
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB)

View File

@@ -0,0 +1,27 @@
# Configuration for Linux with Intel C compiler, static libs
include $(TOP)/configs/default
CONFIG_NAME = linux-icc-static
# Compiler and flags
CC = icc
CXX = icpc
CFLAGS = -O3 -ansi -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DPTHREADS -I/usr/X11R6/include
CXXFLAGS = -O3 -ansi -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DPTHREADS -I/usr/X11R6/include
GLUT_CFLAGS = -fexceptions
MKLIB_OPTIONS = -static -arch icc-istatic
# Library names (actual file names)
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
GL_LIB_DEPS =
GLU_LIB_DEPS =
GLUT_LIB_DEPS =
GLW_LIB_DEPS =
APP_LIB_DEPS = -i-static -cxxlib-icc -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lpthread -lm -lcxa -lunwind

View File

@@ -13,8 +13,8 @@ GLUT_CFLAGS = -fexceptions
MKLIB_OPTIONS = -arch icc
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread
GLUT_LIB_DEPS = -L$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
APP_LIB_DEPS = -L$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm
ASM_SOURCES = $(X86_SOURCES)
ASM_API = $(X86_API)

View File

@@ -6,9 +6,9 @@ CONFIG_NAME = linux-icc-static
# Compiler and flags
CC = icc
CXX = g++
CXX = icpc
CFLAGS = -O3 -tpp6 -axK -D_GCC_LIMITS_H_ -D__GNUC__ -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM -DPTHREADS -I/usr/X11R6/include
CXXFLAGS = -O3
CXXFLAGS = -O3 -tpp6 -axK -DPTHREADS
GLUT_CFLAGS = -fexceptions
MKLIB_OPTIONS = -static -arch icc
@@ -19,12 +19,9 @@ GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread
GLUT_LIB_DEPS = -L$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
APP_LIB_DEPS = -L$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
MKLIB_OPTIONS = -arch icc
GL_LIB_DEPS =
GLUT_LIB_DEPS =
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm -lpthread -lcxa -lunwind
ASM_SOURCES = $(X86_SOURCES)
ASM_API = $(X86_API)

View File

@@ -10,7 +10,7 @@ CONFIG_NAME = linux-dri
CC = gcc
CXX = g++
MKDEP = /usr/X11R6/bin/makedepend
#MKDEP = /usr/X11R6/bin/makedepend
#MKDEP = gcc -M
#MKDEP_OPTIONS = -MF depend

25
configs/linux-osmesa Normal file
View File

@@ -0,0 +1,25 @@
# Configuration for building only libOSMesa on Linux, no Xlib driver
# This doesn't really have any Linux dependencies, so it should be usable
# on other (gcc-based) systems.
include $(TOP)/configs/default
CONFIG_NAME = linux-osmesa
# Compiler and flags
CC = gcc
CXX = g++
CFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DPTHREADS
CXXFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
# Directories
SRC_DIRS = mesa glu
DRIVER_DIRS = osmesa
PROGRAM_DIRS = osdemos
# Dependencies
OSMESA_LIB_DEPS = -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(OSMESA_LIB)
APP_LIB_DEPS = -lOSMesa -lGLU

View File

@@ -24,4 +24,5 @@ PROGRAM_DIRS =
# Dependencies
OSMESA_LIB_DEPS = -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(OSMESA_LIB)
APP_LIB_DEPS = -lOSMesa16

View File

@@ -24,4 +24,5 @@ PROGRAM_DIRS =
# Dependencies
OSMESA_LIB_DEPS = -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(OSMESA_LIB)
APP_LIB_DEPS = -lOSMesa32

View File

@@ -16,8 +16,8 @@ GLUT_CFLAGS = -fexceptions
# Need to have -L/usr/X11R6/lib in these:
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread
GLUT_LIB_DEPS = -L$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB) -lXt -L/usr/X11R6/lib -lX11
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lXt -L/usr/X11R6/lib -lX11
# Need to make static libs for profiling:
MKLIB_OPTIONS = -static
@@ -26,4 +26,4 @@ GLU_LIB_NAME = lib$(GLU_LIB).a
GLUT_LIB_NAME = lib$(GLUT_LIB).a
GLW_LIB_NAME = lib$(GLW_LIB).a
OSMESA_LIB_NAME = lib$(OSMesa).a
APP_LIB_DEPS = -L$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -lpthread
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -lpthread

View File

@@ -28,11 +28,11 @@ CXXFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
ASM_SOURCES =
# Library/program dependencies
DRI_LIB_DEPS = -lm -lpthread -lexpat -ldl -L$(LIB_DIR)
DRI_LIB_DEPS = -lm -lpthread -lexpat -ldl -L$(TOP)/$(LIB_DIR)
GL_LIB_DEPS = -lm -lpthread -ldl
GLU_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = -L$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lm
APP_LIB_DEPS = -L$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -lpthread
# Directories
SRC_DIRS = glx/mini mesa glu glut/mini
@@ -40,4 +40,4 @@ DRIVER_DIRS = dri
PROGRAM_DIRS = miniglx
#DRI_DIRS = ffb gamma sis savage
DRI_DIRS = i810 i830 i915 mach64 mga r128 r200 radeon tdfx unichrome fb
DRI_DIRS = i810 i915 mach64 mga r128 r200 radeon tdfx unichrome fb

View File

@@ -26,5 +26,5 @@ GLUT_CFLAGS = -fexceptions
EXTRA_LIB_PATH=-L/usr/X11R6/lib
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread
GLUT_LIB_DEPS = -L$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) $(EXTRA_LIB_PATH) -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB) $(EXTRA_LIB_PATH) -lXt -lX11
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) $(EXTRA_LIB_PATH) -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) $(EXTRA_LIB_PATH) -lXt -lX11

View File

@@ -12,6 +12,6 @@ CXXFLAGS = -mcpu=ultrasparc -O2 -ffast-math -ansi -pedantic -fPIC -D_SVID_SOURCE
GLUT_CFLAGS = -fexceptions
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread
GLUT_LIB_DEPS = -L$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB) -L/usr/X11R6/lib -lXt -lX11
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/X11R6/lib -lXt -lX11

View File

@@ -12,6 +12,6 @@ CXXFLAGS = -mv8 -O2 -mtune=ultrasparc -ansi -pedantic -fPIC -D_SVID_SOURCE -D_BS
GLUT_CFLAGS = -fexceptions
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread
GLUT_LIB_DEPS = -L$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB) -L/usr/X11R6/lib -lXt -lX11
APP_LIB_DEPS = -L$(LIB_DIR)-l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/X11R6/lib -lXt -lX11
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR)-l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm

View File

@@ -10,5 +10,5 @@ ASM_SOURCES = $(X86-64_SOURCES)
ASM_API = $(X86-64_API)
ASM_FLAGS = -DUSE_X86_64_ASM
LIB_DIR = $(TOP)/lib64
LIB_DIR = lib64
EXTRA_LIB_PATH = -L/usr/X11R6/lib64

View File

@@ -19,3 +19,5 @@ OSMESA_LIB_DEPS =
GLU_LIB_DEPS =
GLUT_LIB_DEPS =
GLW_LIB_DEPS =
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) \
$(EXTRA_LIB_PATH) -lX11 -lXmu -lXt -lXi -lpthread -lstdc++ -lm

View File

@@ -20,6 +20,6 @@ ASM_API = $(X86_API)
# Library/program dependencies
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -L/usr/local/glide/lib -lglide3x -lm -lpthread
GLUT_LIB_DEPS = -L$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB) -L/usr/X11R6/lib -lXt -lX11
APP_LIB_DEPS = -L$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/local/glide/lib -lglide3x -lm
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/X11R6/lib -lXt -lX11
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/local/glide/lib -lglide3x -lm

View File

@@ -19,3 +19,5 @@ OSMESA_LIB_DEPS =
GLU_LIB_DEPS =
GLUT_LIB_DEPS =
GLW_LIB_DEPS =
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) \
$(EXTRA_LIB_PATH) -lX11 -lXmu -lXt -lXi -lpthread -lstdc++ -lm

View File

@@ -1,25 +0,0 @@
# Configuration for Linux with x86 optimizations
include $(TOP)/configs/default
CONFIG_NAME = linux-x86-xcb
# Compiler and flags
CC = gcc
CXX = g++
CFLAGS = -Wall -O3 -ansi -pedantic -fPIC -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM -DPTHREADS -DUSE_XCB -I/usr/X11R6/include
CXXFLAGS = -Wall -O3 -ansi -pedantic -fPIC -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XCB
GLUT_CFLAGS = -fexceptions
ASM_SOURCES = $(X86_SOURCES)
ASM_API = $(X86_API)
# Library/program dependencies
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread -lXCB
GLUT_LIB_DEPS = -L$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB) -L/usr/X11R6/lib -lXt -lX11
APP_LIB_DEPS = -L$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm

View File

@@ -10,5 +10,5 @@ CXX = g++
CFLAGS = -O2 -fPIC -DUSE_XSHM -I/usr/X11R6/include -DHZ=100
CXXFLAGS = -O2 -fPIC
GLUT_CFLAGS = -fexceptions
APP_LIB_DEPS = -L$(LIB_DIR) -L/usr/X11R6/lib -lXext -lXmu -lXi -lX11 -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/X11R6/lib -lXext -lXmu -lXi -lX11 -lm

View File

@@ -12,7 +12,7 @@ CXXFLAGS = -O2 -fPIC -I/usr/X11R6/include -DHZ=100
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm
OSMESA_LIB_DEPS = -lm
GLU_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB)
GLUT_LIB_DEPS = -L$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXext -lXmu -lXt -lXi -lm
APP_LIB_DEPS = -L$(LIB_DIR) -L/usr/X11R6/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXext -lXmu -lXt -lXi -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/X11R6/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm

View File

@@ -7,10 +7,10 @@ CONFIG_NAME = osf1
# Compiler and flags
CC = cc
CXX = cxx
CFLAGS = -O0 -std1 -ieee_with_no_inexact -DUSE_XSHM
CXXFLAGS = -O2 -std ansi -ieee
CFLAGS = -O0 -std1 -ieee_with_no_inexact -DUSE_XSHM -DPTHREADS -D_REENTRANT
CXXFLAGS = -O2 -std ansi -ieee -DPTHREADS -D_REENTRANT
GL_LIB_DEPS = -lX11 -lXext -lm -lpthread
GLU_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = -L$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXmu -lXt -lXi -lm
APP_LIB_DEPS = -L$(LIB_DIR) -L$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXext -lXmu -lXi -lm
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXmu -lXt -lXi -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXext -lXmu -lXi -lpthread -lm

17
configs/osf1-static Normal file
View File

@@ -0,0 +1,17 @@
# Configuration for OSF/1
include $(TOP)/configs/default
CONFIG_NAME = osf1
# Compiler and flags
CC = cc
CXX = cxx
CFLAGS = -O2 -std1 -ieee_with_no_inexact -DUSE_XSHM -DPTHREADS -D_REENTRANT
CXXFLAGS = -O2 -std ansi -ieee -DPTHREADS -D_REENTRANT
MKLIB_OPTIONS = -static
GL_LIB_DEPS =
GLU_LIB_DEPS =
GLUT_LIB_DEPS =
APP_LIB_DEPS = -noso -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -so_archive -lX11 -lXext -lXmu -lXi -lpthread -lm -lcxx

View File

@@ -9,7 +9,7 @@ CC = cc
CFLAGS = -Xa -xO3 -xpentium -KPIC -I/usr/openwin/include -DUSE_XSHM
MKLIB_OPTIONS = -static
APP_LIB_DEPS = -L$(LIB_DIR) -L/usr/openwin/lib -R/usr/openwin/lib -lX11 -lXext -lXmu -lXi -lm -lglut -lGLU -lGL
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/openwin/lib -R/usr/openwin/lib -lX11 -lXext -lXmu -lXi -lm -lglut -lGLU -lGL
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a

View File

@@ -1,4 +1,4 @@
# Configuration for Solaris on x86 with gcc, static libs
# Configuration for Solaris on x86 with gcc, dynamic libs
include $(TOP)/configs/default
@@ -7,18 +7,11 @@ CONFIG_NAME = solaris-x86-gcc
# Compiler and flags
CC = gcc
CXX = g++
CFLAGS = -O3 -m486 -fPIC -I/usr/openwin/include -DUSE_XSHM
CXXFLAGS = -O3 -m486 -fPIC
CFLAGS = -O3 -march=i486 -fPIC -I/usr/openwin/include -DUSE_XSHM
CXXFLAGS = -O3 -march=i486 -fPIC
GLUT_CFLAGS = -fexceptions
MKLIB_OPTIONS = -static
GL_LIB_DEPS = -L/usr/openwin/lib -lX11 -lXext -lm -lpthread
GLU_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = -L$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/openwin/lib -lX11 -lXmu -lXt -lXi -lm
APP_LIB_DEPS = -L$(LIB_DIR) -L/usr/openwin/lib -R/usr/openwin/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/openwin/lib -lX11 -lXmu -lXt -lXi -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/openwin/lib -R/usr/openwin/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -lX11 -lXext -lXi -lXmu

View File

@@ -0,0 +1,24 @@
# Configuration for Solaris on x86 with gcc, static libs
include $(TOP)/configs/default
CONFIG_NAME = solaris-x86-gcc
# Compiler and flags
CC = gcc
CXX = g++
CFLAGS = -O3 -march=i486 -fPIC -I/usr/openwin/include -DUSE_XSHM
CXXFLAGS = -O3 -march=i486 -fPIC
GLUT_CFLAGS = -fexceptions
MKLIB_OPTIONS = -static
GL_LIB_DEPS = -L/usr/openwin/lib -lX11 -lXext -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/openwin/lib -lX11 -lXmu -lXt -lXi -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/openwin/lib -R/usr/openwin/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -lX11 -lXext -lXi -lXmu
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a

View File

@@ -7,6 +7,6 @@ CONFIG_NAME = sunos4
# Compiler and flags
CC = acc
CFLAGS = -Kpic -O -I/usr/include/X11R5 -DUSE_XSHM -DSUNOS4
APP_LIB_DEPS = -L$(LIB_DIR) -L/usr/lib/X11R5 -lX11 -lXext -lXmu -lXi -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/lib/X11R5 -lX11 -lXext -lXmu -lXi -lm

View File

@@ -11,5 +11,5 @@ CFLAGS = -fPIC -O3 -I/usr/openwin/include -I/usr/include/X11R5 -I/usr/include/X1
CXXFLAGS = -fPIC -O3 -I/usr/openwin/include -DSUNOS4
GLUT_CFLAGS = -fexceptions -DSOLARIS_2_4_BUG
APP_LIB_DEPS = -L$(LIB_DIR) -L/usr/openwin/lib -lX11 -lXext -lXmu -lXi -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/openwin/lib -lX11 -lXext -lXmu -lXi -lm

View File

@@ -22,4 +22,4 @@ OSMESA_LIB_DEPS =
GLU_LIB_DEPS =
GLUT_LIB_DEPS =
GLW_LIB_DEPS =
APP_LIB_DEPS = -L$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXext -lXmu -lXt -lXi -lpthread -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXext -lXmu -lXt -lXi -lpthread -lm

View File

@@ -12,7 +12,7 @@ CXXFLAGS = -KPIC -Xa -O -I/usr/openwin/include -I/usr/dt/include
GLUT_CFLAGS = -DSOLARIS_2_4_BUG
GL_LIB_DEPS = -L/usr/openwin/lib -L/usr/dt/lib -lX11 -lXext -lXmu -lXi -lm
GLU_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = -L$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lm
GLW_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB) -L/usr/openwin/lib -lXt -lX11
APP_LIB_DEPS = -L$(LIB_DIR) -lCrun -lX11 -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/openwin/lib -lXt -lX11
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lCrun -lX11 -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm

11
configs/sunos5-64-gcc Normal file
View File

@@ -0,0 +1,11 @@
# Configuration for 64-bit SunOS 5, with gcc
include $(TOP)/configs/sunos5-gcc
CONFIG_NAME = sunos5-64-gcc
# only set vars that differ from sunos5-gcc config
OPT_FLAGS = -O3 -m64 -mcpu=ultrasparc -mv8plus -mvis -g -fomit-frame-pointer -pipe
ARCH_FLAGS = -m64

View File

@@ -32,5 +32,5 @@ GLUT_CFLAGS = -fexceptions -DSOLARIS_2_4_BUG
EXTRA_LIB_PATH=-L/usr/openwin/lib
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXmu -lXi -lm
GLUT_LIB_DEPS = -L$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lm
APP_LIB_DEPS = -L$(LIB_DIR) -lX11 -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lX11 -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm

View File

@@ -12,8 +12,8 @@ CXXFLAGS = -KPIC -Xa -native -fast -xO5 -xlibmil -xsafe=mem -xdepend -I/usr/open
GLUT_CFLAGS = -DSOLARIS_2_4_BUG
GL_LIB_DEPS = -L/usr/openwin/lib -lX11 -lXext -lXmu -lXi -lm
GLU_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = -L$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lm
GLW_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB) -L/usr/openwin/lib -lXt -lX11
APP_LIB_DEPS = -L$(LIB_DIR) -lX11 -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -lCrun
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/openwin/lib -lXt -lX11
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lX11 -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -lCrun

18
configs/sunos5-v8 Normal file
View File

@@ -0,0 +1,18 @@
# Configuration for SunOS 5
include $(TOP)/configs/default
CONFIG_NAME = sunos5-v8
# Compiler and flags
CC = cc
CXX = CC
CFLAGS = -xarch=v8 -KPIC -O -I/usr/openwin/include -I/usr/dt/include -DUSE_XSHM -DPTHREADS
CXXFLAGS = -xarch=v8 -KPIC -O -I/usr/openwin/include -I/usr/dt/include -DPTHREADS
GLUT_CFLAGS = -DSOLARIS_2_4_BUG
GL_LIB_DEPS = -L/usr/openwin/lib -L/usr/dt/lib -lX11 -lXext -lXmu -lXi -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm -lCstd -lCrun
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/openwin/lib -lXt -lX11
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lX11 -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm

16
configs/sunos5-v8-static Normal file
View File

@@ -0,0 +1,16 @@
# Configuration for SunOS 5
include $(TOP)/configs/default
CONFIG_NAME = sunos5-v8-static
MKLIB_OPTIONS = -static
# Compiler and flags
CC = cc
CXX = CC
CFLAGS = -xarch=v8 -KPIC -O -I/usr/openwin/include -I/usr/dt/include -DUSE_XSHM -DPTHREADS
CXXFLAGS = -xarch=v8 -KPIC -O -I/usr/openwin/include -I/usr/dt/include -DPTHREADS
GLUT_CFLAGS = -DSOLARIS_2_4_BUG
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/openwin/lib -lXt -lX11 -lXext -lXmu -lXi -lpthread -lm -lCstd -lCrun

23
configs/sunos5-v9 Normal file
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@@ -0,0 +1,23 @@
# Configuration for SunOS 5, SPARC V9
include $(TOP)/configs/default
CONFIG_NAME = sunos5-v9
MKLIB_OPTIONS = -cplusplus
LIB_DIR = lib64
# Compiler and flags
CC = cc
CXX = CC
CFLAGS = -xarch=v9 -KPIC -O -I/usr/openwin/include -I/usr/dt/include -DUSE_XSHM -DPTHREADS
CXXFLAGS = -xarch=v9 -KPIC -O -I/usr/openwin/include -I/usr/dt/include -DPTHREADS
GLUT_CFLAGS = -DSOLARIS_2_4_BUG
GL_LIB_DEPS = -L/usr/openwin/lib -L/usr/dt/lib -lX11 -lXext -lXmu -lXi -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm -lCstd -lCrun
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/openwin/lib -lXt -lX11
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lX11 -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm

18
configs/sunos5-v9-static Normal file
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@@ -0,0 +1,18 @@
# Configuration for SunOS 5, SPARC V9, static libs
include $(TOP)/configs/default
CONFIG_NAME = sunos5-v9-static
MKLIB_OPTIONS = -static -cplusplus
LIB_DIR = lib64
# Compiler and flags
CC = cc
CXX = CC
CFLAGS = -xarch=v9 -KPIC -O -I/usr/openwin/include -I/usr/dt/include -DUSE_XSHM -DPTHREADS
CXXFLAGS = -xarch=v9 -KPIC -O -I/usr/openwin/include -I/usr/dt/include -DPTHREADS
GLUT_CFLAGS = -DSOLARIS_2_4_BUG
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/openwin/lib -lXt -lX11 -lXext -lXmu -lXi -lpthread -lm -lCstd -lCrun

View File

@@ -18,4 +18,4 @@ GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
APP_LIB_DEPS = -L$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lXmu -lX11 -lXi -lm
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lXmu -lX11 -lXi -lm

265
docs/MESA_shader_debug.spec Normal file
View File

@@ -0,0 +1,265 @@
Name
MESA_shader_debug
Name Strings
GL_MESA_shader_debug
Contact
Brian Paul (brian.paul 'at' tungstengraphics.com)
Michal Krol (mjkrol 'at' gmail.com)
Status
XXX - Not complete yet!!!
Version
Last Modified Date: July 30, 2006
Author Revision: 0.2
$Date: 2006/07/30 14:28:38 $ $Revision: 1.2 $
Number
TBD
Dependencies
OpenGL 1.0 is required.
The ARB_shader_objects extension is required.
The ARB_shading_language_100 extension is required.
The extension is written against the OpenGL 1.5 specification.
The extension is written against the OpenGL Shading Language 1.10
Specification.
Overview
This extension introduces a debug object that can be attached to
a program object to enable debugging. Vertex and/or fragment shader,
during execution, issue diagnostic function calls that are logged
to the debug object's log. A separate debug log for each shader type
is maintained. A debug object can be attached, detached and queried
at any time outside the Begin/End pair. Multiple debug objects can
be attached to a single program object.
IP Status
None
Issues
None
New Procedures and Functions
handleARB CreateDebugObjectMESA(void)
void ClearDebugLogMESA(handleARB obj, enum logType, enum shaderType)
void GetDebugLogMESA(handleARB obj, enum logType, enum shaderType,
sizei maxLength, sizei *length,
charARB *debugLog)
sizei GetDebugLogLengthMESA(handleARB obj, enum logType,
enum shaderType)
New Types
None
New Tokens
Returned by the <params> parameter of GetObjectParameter{fi}vARB:
DEBUG_OBJECT_MESA 0x8759
Accepted by the <logType> argument of ClearDebugLogMESA,
GetDebugLogLengthMESA and GetDebugLogMESA:
DEBUG_PRINT_MESA 0x875A
DEBUG_ASSERT_MESA 0x875B
Additions to Chapter 2 of the OpenGL 1.5 Specification
(OpenGL Operation)
None
Additions to Chapter 3 of the OpenGL 1.5 Specification (Rasterization)
None
Additions to Chapter 4 of the OpenGL 1.5 Specification (Per-Fragment
Operations and the Frame Buffer)
None
Additions to Chapter 5 of the OpenGL 1.5 Specification
(Special Functions)
None
Additions to Chapter 6 of the OpenGL 1.5 Specification (State and State
Requests)
None
Additions to Appendix A of the OpenGL 1.5 Specification (Invariance)
None
Additions to Chapter 1 of the OpenGL Shading Language 1.10 Specification
(Introduction)
None
Additions to Chapter 2 of the OpenGL Shading Language 1.10 Specification
(Overview of OpenGL Shading)
None
Additions to Chapter 3 of the OpenGL Shading Language 1.10 Specification
(Basics)
None
Additions to Chapter 4 of the OpenGL Shading Language 1.10 Specification
(Variables and Types)
None
Additions to Chapter 5 of the OpenGL Shading Language 1.10 Specification
(Operators and Expressions)
None
Additions to Chapter 6 of the OpenGL Shading Language 1.10 Specification
(Statements and Structure)
None
Additions to Chapter 7 of the OpenGL Shading Language 1.10 Specification
(Built-in Variables)
None
Additions to Chapter 8 of the OpenGL Shading Language 1.10 Specification
(Built-in Functions)
Add a new section 8.10 "Debug Functions":
Debug functions are available to both fragment and vertex shaders.
They are used to track the execution of a shader by logging
passed-in arguments to the debug object's log. Those values can be
retrieved by the application for inspection after shader execution
is complete.
The text, if any, produced by any of these functions is appended
to each debug object that is attached to the program object.
There are different debug log types
Add a new section 8.10.1 "Print Function":
The following printMESA prototypes are available.
void printMESA(const float value)
void printMESA(const int value)
void printMESA(const bool value)
void printMESA(const vec2 value)
void printMESA(const vec3 value)
void printMESA(const vec4 value)
void printMESA(const ivec2 value)
void printMESA(const ivec3 value)
void printMESA(const ivec4 value)
void printMESA(const bvec2 value)
void printMESA(const bvec3 value)
void printMESA(const bvec4 value)
void printMESA(const mat2 value)
void printMESA(const mat3 value)
void printMESA(const mat4 value)
void printMESA(const sampler1D value)
void printMESA(const sampler2D value)
void printMESA(const sampler3D value)
void printMESA(const samplerCube value)
void printMESA(const sampler1DShadow value)
void printMESA(const sampler2DShadow value)
The printMESA function writes the argument <value> to the "debug
print log" (XXX DEBUG_PRINT_MESA?). Each component is written in
text format (XXX format!) and is delimited by a white space (XXX 1
or more?).
Add a new section 8.10.2 "Assert Function":
The following assertMESA prototypes are available.
void assertMESA(const bool condition)
void assertMESA(const bool condition, const int cookie)
void assertMESA(const bool condition, const int cookie,
const int file, const int line)
The assertMESA function checks if the argument <condition> is
true or false. If it is true, nothing happens. If it is false,
a diagnostic message is written to the "debug assert log".
The message contains the argument <file>, <line>, <cookie> and
implementation dependent double-quoted string, each of this
delimited by a white space. If the argument <cookie> is not present,
it is meant as if it was of value 0. If the arguments <file> and
<line> are not present, they are meant as if they were of values
__FILE__ and __LINE__, respectively. The following three calls
produce the same output, assuming they were issued from the same
file and line.
assertMESA (false);
assertMESA (false, 0);
assertMESA (false, 0, __FILE__, __LINE__);
The diagnostic message examples follow.
1 89 0 ""
1 45 333 "all (lessThanEqual (fragColor, vec4 (1.0)))"
1 66 1 "assertion failed in file 1, line 66, cookie 1"
Additions to Chapter 9 of the OpenGL Shading Language 1.10 Specification
(Shading Language Grammar)
None
Additions to Chapter 10 of the OpenGL Shading Language 1.10
Specification (Issues)
None
Additions to the AGL/EGL/GLX/WGL Specifications
None
GLX Protocol
None
Errors
TBD
New State
TBD
New Implementation Dependent State
TBD
Sample Code
TBD
Revision History
29 May 2006
Initial draft. (Michal Krol)
30 July 2006
Add Overview, New Procedures and Functions, New Tokens sections.
Add sections 8.10.1, 8.10.2 to GLSL spec.

View File

@@ -32,7 +32,7 @@ Dependencies
Overview
This extension allows an application to deterine what portion of the
This extension allows an application to determine what portion of the
swap period has elapsed since the last swap operation completed. The
"usage" value is a floating point value on the range [0,max] which is
calculated as follows:
@@ -59,7 +59,7 @@ Overview
is taken from the completion of one swap to the issuance of the next.
This representation may not be as useful as measuring between
completions, as a significant amount of time may pass between the
issuance of a swap and the swap actually occuring.
issuance of a swap and the swap actually occurring.
There is also a mechanism to determine whether a frame swap was
missed.
@@ -110,7 +110,7 @@ Additions to Chapter 6 of the 1.4 GL Specification (State and State Requests)
Additions to the GLX 1.3 Specification
The frame usage is measured as the percentage of the swap period elapsed
between two buffer-swap operations being commited. In unextened GLX the
between two buffer-swap operations being committed. In unextended GLX the
swap period is the vertical refresh time. If SGI_swap_control or
MESA_swap_control are supported, the swap period is the vertical refresh
time multiplied by the swap interval (or one if the swap interval is set
@@ -119,7 +119,7 @@ Additions to the GLX 1.3 Specification
If OML_sync_control is supported, the swap period is the vertical
refresh time multiplied by the divisor parameter to
glXSwapBuffersMscOML. The frame usage in this case is less than 1.0 if
the swap is commited before target_msc, and is greater than or equal to
the swap is committed before target_msc, and is greater than or equal to
1.0 otherwise. The actual usage value is based on the divisor and is
never less than 0.0.
@@ -143,7 +143,7 @@ Additions to the GLX 1.3 Specification
The current missed frame count and total number of swaps since
the last call to glXBeginFrameTrackingMESA can be obtained by
callling the following function:
calling the following function:
int glXQueryFrameTrackingMESA(Display *dpy,
GLXDrawable drawable,
@@ -152,7 +152,7 @@ Additions to the GLX 1.3 Specification
float *lastMissedUsage)
The location pointed to by <swapCount> will be updated with the
number of swaps that have been commited. This value may not match the
number of swaps that have been committed. This value may not match the
number of swaps that have been requested since swaps may be
queued by the implementation. This function can be called at any
time and does not synchronize to vertical blank.
@@ -171,7 +171,7 @@ Additions to the GLX 1.3 Specification
application can call glXQueryFrameTrackingMESA for a final swap and
missed frame count.
If these functions are succesful, zero is returned. If the context
If these functions are successful, zero is returned. If the context
associated with dpy and drawable is not a direct context,
GLX_BAD_CONTEXT is returned.

View File

@@ -1,4 +1,4 @@
Mesa 6.3 DOS/DJGPP Port v1.7
Mesa 6.5 DOS/DJGPP Port v1.8
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
@@ -6,17 +6,16 @@
Description:
~~~~~~~~~~~~
Well, guess what... this is the DOS port of Mesa 6.3, for DJGPP fans... Whoa!
The driver has its origins in ddsample.c, written by Brian Paul and found by me
in Mesa 3.4.2.
Well, guess what... this is the DOS port of Mesa 6.5, for DJGPP fans... Whoa!
The driver uses OSMesa to draw off screen, and then blits the buffer. This is
not terribly efficient, and has some drawbacks, but saves maintenance costs.
Legal:
~~~~~~
Mesa copyright applies, provided this package is used within Mesa. For anything
else, see GPL.
Mesa copyright applies.
@@ -32,9 +31,6 @@ Available options:
Environment variables:
CPU optimize for the given processor.
default = pentium
GLU=[mesa|sgi] specify GLU directory; can be `sgi' (requires GNU/C++)
or `mesa'.
default = mesa
GLIDE path to Glide3 SDK; used with FX.
default = $(TOP)/glide3
FX=1 build for 3dfx Glide3. Note that this disables
@@ -56,11 +52,9 @@ Available options:
Tested on:
CPU: AMD Athlon XP 1800+
Mainboard: GA-7VTXE w/ 512 MB DDRAM
Video card: Voodoo5 6000 AGP w/ 128 MB SDRAM
DJGPP: djdev 2.04 + gcc v3.4.3 + make v3.80
OS: DOS and Win98SE
Video card: Radeon 9500
DJGPP: djdev 2.04 + gcc v4.1.0 + make v3.80
OS: DOS, Win98SE, WinXP (using Videoport driver)
@@ -98,7 +92,7 @@ FAQ:
Q) DMesa is so SLOOOW! The Win32 OpenGL performs so much better...
A) Is that a question? If you have a 3dfx Voodoo (any model), you're
lucky (check http://sourceforge.net/projects/glide for the DJGPP port).
If you haven't, sorry; everything is done in software. Suggestions?
If you haven't, sorry; everything is done in software.
Q) I tried to set refresh rate w/ DMesa, but without success.
A) Refresh rate control works only for VESA 3.0 and the 3dfx driver (in
@@ -107,7 +101,8 @@ FAQ:
Q) I made a simple application and it does nothing. It exits right away. Not
even a blank screen.
A) Pure software drivers (VESA/VGA/NUL) support only double-buffered modes.
A) Software drivers (VESA/VGA/NUL) must to be constructed as single-buffered
visuals. However, DMesaSwapBuffers must be called to get any output.
A) Another weird "feature" is that buffer width must be multiple of 8 (I'm a
lazy programmer and I found that the easiest way to keep buffer handling
at peak performance ;-).
@@ -265,6 +260,11 @@ v1.7 (???-2005)
* no more GLX sources in DOS GLUT
* made GLUT timer callbacks less accurate but safer
v1.8 (apr-2006)
* killed lots of code, the driver is now a front-end to OSMesa
* fixed problem with WinNT (http://www.volny.cz/martin.sulak/)
- removed 3dfx Glide3 support (temporarily?)
Contact:

View File

@@ -1,15 +1,15 @@
File: docs/README.WIN32
Last updated: Jul 01, 2005 - Karl Schultz - kschultz@users.sourceforge.net
Last updated: Mar 31, 2006 - Karl Schultz - kschultz@users.sourceforge.net
Quick Start
----- -----
Unzip both ZIP files (MesaLib and MesaDemos) into the same directory.
The libs and demos build separately, so if you do not care about the
demos, you do not have to unzip that zip file. But if you do, it does
need to be unzipped into the same directory as the lib zip file
because the demos depend on the libs.
Unzip the MesaLib, MesaGLUT, and MesaDemos ZIP files into the same
directory. The libs and demos build separately, so if you do not care
about the demos or GLUT, you only need to unzip MesaLib. If you unzip
more than one ZIP file, they all need to be unzipped into the same
directory. Don't worry, you will not overwrite anything.
The Windows build system uses Microsoft Visual Studio. Project files
for a specific version of Visual Studio are in their own directory in
@@ -22,6 +22,10 @@ of Version 8 and it runs on 64-bit Windows. If you want to try this,
start by importing the VC7 files and create the 64-bit targets in the
configuration manager.
It is likely that the new and free Visual Studio Express can be used
to build Mesa, but it hasn't been tried yet. Start with the VC7
project files.
The project files to build the core Mesa library, Windows Mesa
drivers, OSMesa, and GLU are in the mesa directory. The project files
to build GLUT and some demo programs are in the progs directory.
@@ -33,10 +37,11 @@ from the projects using Visual Studio.
Windows Drivers
------- -------
At this time, only the GDI driver is known to work, as it has been
ported and rewritten to the latest Mesa DD interfaces. Source code
also exists in the tree for other drivers in src/mesa/drivers/windows,
but the status of this code is unknown.
At this time, only the GDI driver is known to work. Most of the demos
in progs/demos should work with this driver.
Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.
The GDI driver operates basically by writing pixel spans into a DIB
section and then blitting the DIB to the window. The driver was
@@ -86,6 +91,14 @@ simply run the demo executables from the demo directory.
If you want to run the demos from the Visual Studio, you may have to
change the startup directory and explicitly state where the executables are.
You may also build all the demo programs by using a makefile. Go to
the progs/demos directory and make sure you have executed VCVARS32.BAT
or whatever setup script is appropriate for your compiler. Then,
nmake -f Makefile.win
should build all the demos.
Build System Notes
----- ------ -----
@@ -98,6 +111,9 @@ language files, without a lot of unnatural tweaking. So, the VC6
build process uses custom build steps to compile these files in the
GLU library.
Two additional configurations are provided, Debug x86 and Release x86
that activate the shader code compilation by defining SLANG_86. It is
unknown if and how this works.
VC7
---

View File

@@ -1,314 +0,0 @@
Mesa Unix/X11 Information
Installation
============
There are two ways to compile Mesa on Unix/X11 systems:
1. The old way:
First type 'make' alone to see the list of system
configurations currently supported. If you see your configuration on the
list, type 'make <config>'. Most popular Unix/X workstations are currently
supported.
If your system configuration is not listed by 'make', you'll have to modify
the top-level Makefile and Make-config files. There are instructions in
each file.
When finished, the Mesa libraries will be in the Mesa-x.y/lib/ directory.
2. The new way:
Type './configure' and then 'make'. This uses GNU autoconfig.
Run 'make check' to build the demos.
See docs/INSTALL for more details.
When finished, the Mesa libraries will be in the Mesa-x.y/src/.libs/,
Mesa-x.y/si-glu/.libs, etc directories.
Notes on assembly language optimizations:
When using the old-style Makefiles, you can specify a configuration
that uses X86 assembly language optimizations (linux-3dnow for example).
The detection of MMX, 3DNow!, PIII/SSE, etc capability is done at
runtime. That means you can compile Mesa for 3DNow! optimizations
even if you don't have an AMD CPU.
However, your Linux binutils and assembler must understand the
special instructions in order to compile them. If you have
compilation problems, try upgrading your binutils.
Header and library files:
After you've compiled Mesa and tried the demos I recommend the following
procedure for "installing" Mesa.
Copy the Mesa include/GL directory to /usr/local/include:
cp -r include/GL /usr/local/include
Copy the Mesa library files to /usr/local/lib:
cp lib/* /usr/local/lib
(actually, use "cp -d" on Linux to preserve symbolic links)
Xt/Motif widgets:
If you want to use Mesa or OpenGL in your Xt/Motif program you can build
the widgets found in either the widgets-mesa or widgets-sgi directories.
The former were written for Mesa and the later are the original SGI
widgets. Look in those directories for more information.
Notes:
HP users: a Mesa user reports that the HP-UX 10.01 C compiler has
a bug which effects glReadPixels. A patch for the compiler (PHSS_5743) is
available. Otherwise be sure your compiler is version 10.13 or later.
QNX users: if you have problems running the demos try setting the
stack size to 200K or larger with -N200K, for example.
SunOS 5.x users: The X shared memory extension may not work
correctly. If Mesa prints an error message to the effect of "Shared memory
error" then you'll have to append the following three lines to the end of
your /etc/system file then reboot:
set shmsys:shminfo_shmmax = 0x2000000
set shmsys:shminfo_shmmni = 0x1000
set shmsys:shminfo_shmseg = 0x100
Using the library
=================
Configuration options:
The file src/mesa/main/config.h has many parameters which you can adjust
such as maximum number of lights, clipping planes, maximum texture size,
etc. In particular, you may want to change DEPTH_BITS from 16 to 32
if a 16-bit depth buffer isn't precise enough for your application.
Shared libraries:
If you compile shared libraries you may have to set an environment
variable to specify where the Mesa libraries are located. On Linux and
Sun systems for example, set the LD_LIBRARY_PATH variable to include
/your-dir/Mesa-2.6/lib. Otherwise, when you try to run a demo it
may fail with a message saying that one or more libraries couldn't be
found.
Remote display of OpenGL/GLX programs:
As of version 1.2.3, Mesa's header files use the same GLenum and GLUenum
values as SGI's (and most/all other vendor's) OpenGL headers. This means
you can freely mix object files compiled with OpenGL or Mesa headers.
In fact, on systems with dynamic runtime linkers it's possible to dynam-
ically link with Mesa or OpenGL shared libraries at runtime, without
recompiling or relinking anything!
Using IRIX 5.x as an example, you can run SGI's OpenGL demos with the
Mesa shared libraries as follows. Let's assume you're installing Mesa
in /usr/local/Mesa and using the C-shell:
% cd /usr/local/Mesa
% make irix5-dso
% setenv _RLD_LIST "/usr/local/Mesa/lib/libGL.so:DEFAULT"
% /usr/demos/bin/ideas_ogl // this is a test
You can now run OpenGL executables on almost any X display! There may
be some problems from the fact that Mesa supports many X visual types
that an OpenGL client may not expect (grayscale for example). In this
case the application may abort, print error messages, or just behave
strangely. You may have to experiment with the MESA_RGB_VISUAL envi-
ronment variable.
Xt/Motif Widgets:
Two versions of the Xt/Motif OpenGL drawing area widgets are included:
widgets-sgi/ SGI's stock widgets
widgets-mesa/ Mesa-tuned widgets
Look in those directories for details
Togl:
Togl is an OpenGL/Mesa widget for Tcl/Tk.
See http://togl.sourceforge.net for more information.
X Display Modes:
Mesa supports RGB(A) rendering into almost any X visual type and depth.
The glXChooseVisual function tries its best to pick an appropriate visual
for the given attribute list. However, if this doesn't suit your needs
you can force Mesa to use any X visual you want (any supported by your
X server that is) by setting the MESA_RGB_VISUAL and MESA_CI_VISUAL
environment variables. When an RGB visual is requested, glXChooseVisual
will first look if the MESA_RGB_VISUAL variable is defined. If so, it
will try to use the specified visual. Similarly, when a color index
visual is requested, glXChooseVisual will look for the MESA_CI_VISUAL
variable.
The format of accepted values is: <visual-class> <depth>
Here are some examples:
using the C-shell:
% setenv MESA_RGB_VISUAL "TrueColor 8" // 8-bit TrueColor
% setenv MESA_CI_VISUAL "PseudoColor 12" // 12-bit PseudoColor
% setenv MESA_RGB_VISUAL "PseudoColor 8" // 8-bit PseudoColor
using the KornShell:
$ export MESA_RGB_VISUAL="TrueColor 8"
$ export MESA_CI_VISUAL="PseudoColor 12"
$ export MESA_RGB_VISUAL="PseudoColor 8"
Double buffering:
Mesa can use either an X Pixmap or XImage as the backbuffer when in
double buffer mode. Using GLX, the default is to use an XImage. The
MESA_BACK_BUFFER environment variable can override this. The valid
values for MESA_BACK_BUFFER are: Pixmap and XImage (only the first
letter is checked, case doesn't matter).
A pixmap is faster when drawing simple lines and polygons while an
XImage is faster when Mesa has to do pixel-by-pixel rendering. If you
need depth buffering the XImage will almost surely be faster. Exper-
iment with the MESA_BACK_BUFFER variable to see which is faster for
your application.
Colormaps:
When using Mesa directly or with GLX, it's up to the application writer
to create a window with an appropriate colormap. The aux, tk, and GLUT
toolkits try to minimize colormap "flashing" by sharing colormaps when
possible. Specifically, if the visual and depth of the window matches
that of the root window, the root window's colormap will be shared by
the Mesa window. Otherwise, a new, private colormap will be allocated.
When sharing the root colormap, Mesa may be unable to allocate the colors
it needs, resulting in poor color quality. This can happen when a
large number of colorcells in the root colormap are already allocated.
To prevent colormap sharing in aux, tk and GLUT, define the environment
variable MESA_PRIVATE_CMAP. The value isn't significant.
Gamma correction:
To compensate for the nonlinear relationship between pixel values
and displayed intensities, there is a gamma correction feature in
Mesa. Some systems, such as Silicon Graphics, support gamma
correction in hardware (man gamma) so you won't need to use Mesa's
gamma facility. Other systems, however, may need gamma adjustment
to produce images which look correct. If in the past you thought
Mesa's images were too dim, read on.
Gamma correction is controlled with the MESA_GAMMA environment
variable. Its value is of the form "Gr Gg Gb" or just "G" where
Gr is the red gamma value, Gg is the green gamma value, Gb is the
blue gamma value and G is one gamma value to use for all three
channels. Each value is a positive real number typically in the
range 1.0 to 2.5. The defaults are all 1.0, effectively disabling
gamma correction. Examples using csh:
% setenv MESA_GAMMA "2.3 2.2 2.4" // separate R,G,B values
% setenv MESA_GAMMA "2.0" // same gamma for R,G,B
The demos/gamma.c program may help you to determine reasonable gamma
value for your display. With correct gamma values, the color intensities
displayed in the top row (drawn by dithering) should nearly match those
in the bottom row (drawn as grays).
Alex De Bruyn reports that gamma values of 1.6, 1.6 and 1.9 work well
on HP displays using the HP-ColorRecovery technology.
Mesa implements gamma correction with a lookup table which translates
a "linear" pixel value to a gamma-corrected pixel value. There is a
small performance penalty. Gamma correction only works in RGB mode.
Also be aware that pixel values read back from the frame buffer will
not be "un-corrected" so glReadPixels may not return the same data
drawn with glDrawPixels.
For more information about gamma correction see:
http://www.inforamp.net/~poynton/notes/colour_and_gamma/GammaFAQ.html
Overlay Planes
Overlay planes in the frame buffer are supported by Mesa but require
hardware and X server support. To determine if your X server has
overlay support you can test for the SERVER_OVERLAY_VISUALS property:
xprop -root | grep SERVER_OVERLAY_VISUALS
HPCR glClear(GL_COLOR_BUFFER_BIT) dithering
If you set the MESA_HPCR_CLEAR environment variable then dithering
will be used when clearing the color buffer. This is only applicable
to HP systems with the HPCR (Color Recovery) system.
Extensions
==========
There are three Mesa-specific GLX extensions at this time.
GLX_MESA_pixmap_colormap
This extension adds the GLX function:
GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual,
Pixmap pixmap, Colormap cmap )
It is an alternative to the standard glXCreateGLXPixmap() function.
Since Mesa supports RGB rendering into any X visual, not just True-
Color or DirectColor, Mesa needs colormap information to convert RGB
values into pixel values. An X window carries this information but a
pixmap does not. This function associates a colormap to a GLX pixmap.
See the xdemos/glxpixmap.c file for an example of how to use this
extension.
GLX_MESA_release_buffers
Mesa associates a set of ancillary (depth, accumulation, stencil and
alpha) buffers with each X window it draws into. These ancillary
buffers are allocated for each X window the first time the X window
is passed to glXMakeCurrent(). Mesa, however, can't detect when an
X window has been destroyed in order to free the ancillary buffers.
The best it can do is to check for recently destroyed windows whenever
the client calls the glXCreateContext() or glXDestroyContext()
functions. This may not be sufficient in all situations though.
The GLX_MESA_release_buffers extension allows a client to explicitly
deallocate the ancillary buffers by calling glxReleaseBuffersMESA()
just before an X window is destroyed. For example:
#ifdef GLX_MESA_release_buffers
glXReleaseBuffersMESA( dpy, window );
#endif
XDestroyWindow( dpy, window );
This extension is new in Mesa 2.0.
GLX_MESA_copy_sub_buffer
This extension adds the glXCopySubBufferMESA() function. It works
like glXSwapBuffers() but only copies a sub-region of the window
instead of the whole window.
This extension is new in Mesa version 2.6
Summary of X-related environment variables:
MESA_RGB_VISUAL - specifies the X visual and depth for RGB mode (X only)
MESA_CI_VISUAL - specifies the X visual and depth for CI mode (X only)
MESA_BACK_BUFFER - specifies how to implement the back color buffer (X only)
MESA_PRIVATE_CMAP - force aux/tk libraries to use private colormaps (X only)
MESA_GAMMA - gamma correction coefficients (X only)
----------------------------------------------------------------------
$Id: README.X11,v 3.11 2003/12/17 15:14:31 brianp Exp $

47
docs/RELNOTES-6.4.1 Normal file
View File

@@ -0,0 +1,47 @@
Mesa 6.4.1 Release Notes
Introduction
------------
Mesa uses an even/odd version number scheme like the Linux kernel.
Odd numbered versions (such as 6.3) designate new developmental releases.
Even numbered versions (such as 6.4) designate stable releases.
6.4.1 is a bug-fix release. See the VERSIONS file for details.
GLUT tarball
------------
Starting with 6.4, the GLUT library sources are distributed in a separate
tarball. This was done at the request of Linux distro vendors who prefer
to use freeglut.
Driver Status
---------------------- ----------------------
DRI drivers varies with the driver
XMesa (Xlib) implements OpenGL 1.5
OSMesa (off-screen) implements OpenGL 1.5
Windows/Win32 implements OpenGL 1.5
Glide (3dfx Voodoo1/2) requires updates
SVGA requires updates
DJGPP requires updates
GGI requires updates
BeOS requires updates
Allegro requires updates
D3D requires updates
The drivers which require updates mostly need to be updated to work
with the new gl_renderbuffer / gl_framebuffer infrastructure introduced
in Mesa 6.3.
----------------------------------------------------------------------
$Id: RELNOTES-6.4.1,v 3.1 2006/02/03 17:21:54 brianp Exp $

47
docs/RELNOTES-6.4.2 Normal file
View File

@@ -0,0 +1,47 @@
Mesa 6.4.2 Release Notes
Introduction
------------
Mesa uses an even/odd version number scheme like the Linux kernel.
Odd numbered versions (such as 6.3) designate new developmental releases.
Even numbered versions (such as 6.4) designate stable releases.
6.4.2 is a minor bug-fix release. See the VERSIONS file for details.
GLUT tarball
------------
Starting with 6.4, the GLUT library sources are distributed in a separate
tarball. This was done at the request of Linux distro vendors who prefer
to use freeglut.
Driver Status
---------------------- ----------------------
DRI drivers varies with the driver
XMesa (Xlib) implements OpenGL 1.5
OSMesa (off-screen) implements OpenGL 1.5
Windows/Win32 implements OpenGL 1.5
Glide (3dfx Voodoo1/2) requires updates
SVGA requires updates
DJGPP requires updates
GGI requires updates
BeOS requires updates
Allegro requires updates
D3D requires updates
The drivers which require updates mostly need to be updated to work
with the new gl_renderbuffer / gl_framebuffer infrastructure introduced
in Mesa 6.3.
----------------------------------------------------------------------
$Id: RELNOTES-6.4.2,v 3.1 2006/02/03 17:21:54 brianp Exp $

View File

@@ -1,7 +1,5 @@
Mesa 6.5 Release Notes
month, day, 2005
Mesa 6.5 Release Notes
@@ -17,23 +15,29 @@ Even numbered versions (such as 6.4) designate stable releases.
New Features
------------
GL_EXT_timer_query - used to get elapsed time information from the renderer.
OpenGL Shading language support
This includes the GL_ARB_shader_objects, GL_ARB_shading_language_100,
GL_ARB_vertex_shader and GL_ARB_fragment_shader extensions. Most of
the work was done by Michal Krol.
There's probably a fair number of bugs since this is a pretty large,
complicated body of code.
The OpenGL 2.0 interface to these features will be implemented in a
future version of Mesa,
GL_EXT_timer_query
Used to measure the time of OpenGL operations at high precision.
Only supported in the software/Xlib driver at this time.
Driver Interface Changes
------------------------
GL_EXT_packed_depth_stencil
Defines a new GL_DEPTH_STENCIL_EXT pixel format.
Stencil: The Driver.StencilOp/Func/Mask() functions have been replaced by
the two-sided versions: Driver.Stencil*Separate().
To Do
-----
Fix linux-glide target/driver.
Fix lambda calculation for frag progs.
GL_EXT_framebuffer_blit
A simplified glCopyPixels-like feature for copying pixel rectangles.
GL_ARB_half_float_pixel
Adds a new half-precision floating point format for image transfers,
such as for glDrawPixels, glReadPixels, glTexImage, etc.
@@ -46,18 +50,37 @@ The following extensions have been removed:
Known Issues
------------
Rendering to depth textures will not work. Rendering to GL_DEPTH_STENCIL
textures should work.
Driver Interface Changes
------------------------
Stencil: The Driver.StencilOp/Func/Mask() functions have been replaced by
the two-sided versions: Driver.Stencil*Separate().
Render-to-texture: The functions for rendering to textures have changed.
To Do (someday) items
---------------------
Switch to freeglut
Increase MAX_DRAWBUFFERS
Fix linux-glide target/driver.
Fix lambda calculation for frag progs.
Driver Status
---------------------- ----------------------
DRI drivers varies with the driver
XMesa (Xlib) implements OpenGL 1.5
XMesa/GLX (on Xlib) implements OpenGL 1.5
OSMesa (off-screen) implements OpenGL 1.5
Glide (3dfx Voodoo1/2) implements OpenGL 1.3
SVGA implements OpenGL 1.3
@@ -71,4 +94,4 @@ D3D needs updating
----------------------------------------------------------------------
$Id: RELNOTES-6.5,v 3.1 2005/09/14 14:34:54 brianp Exp $
$Id: RELNOTES-6.5,v 3.4 2006/03/29 04:53:02 brianp Exp $

View File

@@ -1407,10 +1407,42 @@ Mesa Version History
- fragment programs that wrote result.depth.z didn't work
6.5 month, day, 2005
6.4.1 November 30, 2005
Bug fixes:
- redefining a vertex program string didn't take effect in TNL module
- fixed occasional segfault upon vertex/fragment parsing error
- vertex program LIT instruction didn't handle 0^0=1 correctly
- fragment program fog option didn't work with glDrawPixels, glBitmap
- USE_MGL_NAMESPACE didn't work for x86-64
- OSMesa demos were missing from previous release tarballs
- fixed problem with float->ushort conversion in glClear (bug 4992)
- popping of GL_EYE_PLANE texgen state was broken (bug 4996)
- popping of GL_SPOT_DIRECTION light state was broken (bug 5005)
- fixed occasional triangle color interpolation problem on VMS
- work around invalid free() call (bug 5131)
- fixed BSD X server compilation problem by including stdint.h
6.4.2 February 2, 2006
New:
- added OSMesaColorClamp() function/feature
- added wglGetExtensionStringARB() function
Bug fixes:
- fixed some problems when building on Windows
- GLw header files weren't installed by installmesa script (bug 5396)
- GL/glfbdev.h file was missing from tarballs
- fixed TNL initialization bug which could lead to crash (bug 5791)
6.5 March 31, 2006
New:
- OpenGL Shading Language support through GL_ARB_shader_objects,
GL_ARB_shading_language_100, GL_ARB_vertex_shader and
GL_ARB_fragment_shader (done by Michal Krol)
- GL_EXT_packed_depth_stencil extension
- GL_EXT_timer_query extension
- GL_EXT_framebuffer_blit extension
- GL_ARB_half_float_pixel
- reflect demo improved to support multiple windows
- singlebuffer demo (shows no/little-flicker single-buffered rendering)
- r200: enable GL_ARB_texture_env_crossbar, separate the texture
@@ -1420,8 +1452,49 @@ Mesa Version History
- radeon: add support for all 3 tmus, GL_ARB_texture_cube_map
and GL_EXT_fog_coord
- MESA_GLX_ALPHA_BITS env var for xlib driver
- many DRI driver updates (including screen rotation support
for the Intel DRI driver)
Changes:
- removed GL_HP_occlusion_test (use GL_ARB_occlusion_query instead)
- removed GL_SGIX/SGIS_pixel_texture extensions
Bug fixes:
- fixed glxcontextmodes.c datatype problem (bug 5835)
- fixed aix-gcc build/install bugs (bug 5874)
- fixed some bugs in texture env program generation
- glXCopyContext() didn't handle texture object bindings properly
- glXCopyContext() didn't copy all lighting state
- fixed FreeBSD config (Pedro Giffuni)
- fixed some minor framebuffer object bugs
- replaced dprintf() with _glu_printf() in GLU (bug 6244)
- fixed a number of thread safety bugs/regressions
- fixed a number of GLU tesselator bugs (John Shell, bug 6339)
- paletted texturing was broken w/ floating point palettes (K. Schultz)
- lots of assorted framebuffer object bug fixes
6.5.1 month, day, 2006
New:
- GL_APPLE_vertex_array_object extension (Ian Romanick)
- "engine" demo
Changes:
- The glVertexAttribARB functions no longer alias the conventional
vertex attributes.
- glxinfo program prints more info with -l option
Bug fixes:
- fixed broken texture border handling for depth textures (bug 6498)
- removed the test for duplicated framebuffer attachments, per
version 117 of the GL_EXT_framebuffer_object specification
- fixed a few render-to-texture bugs, including render to depth texture
- clipping of lines against user-defined clip planes was broken (6512)
- assembly language dispatch for SPARC was broken (bug 6484)
- assorted compilation fixes on various Unix platforms (Dan Schikore)
- glPopAttrib could restore an invalid value for GL_DRAW_BUFFER
- assorted minor fixes for 16 and 32 bit/channel modes
- fixed assorted bugs in texture compression paths
- fixed indirect rendering vertex array crashes (bug 6863)
- glDrawPixels GL_INDEX_OFFSET didn't always work
- fixed convolution memory leak (bug 7077)
- rectangular depth textures didn't work
- invalid mode to glBegin didn't generate an error (bug 7142)
- 'normalized' parameter to glVertexAttribPointerARB didn't work
- disable bogus GLX_SGI_video_sync extension in xlib driver
- fixed R128 driver locking bug (Martijn van Oosterhout)

View File

@@ -40,14 +40,14 @@ Here are the basic instructions for Unix systems:
Version 1.9.28 is known to work.
<li>Login as an anonymous user:
<pre>
cvs -d:pserver:anonymous@pdx.freedesktop.org:/cvs/mesa login
cvs -d:pserver:anonymous@anoncvs.freedesktop.org:/cvs/mesa login
</pre>
Just press Enter/Return when prompted for a password.
<br>
<br>
<li>Check out the code:
<pre>
cvs -d:pserver:anonymous@pdx.freedesktop.org:/cvs/mesa co Mesa
cvs -d:pserver:anonymous@anoncvs.freedesktop.org:/cvs/mesa co Mesa
</pre>
</ol>
@@ -56,7 +56,7 @@ Here are the basic instructions for Unix systems:
<ol>
<li><code>cd Mesa</code>
<li><code>cvs -z3 -d:pserver:anonymous@pdx.freedesktop.org:/cvs/mesa update</code>
<li><code>cvs -z3 -d:pserver:anonymous@anoncvs.freedesktop.org:/cvs/mesa update</code>
</ol>
@@ -86,7 +86,7 @@ with:
</pre>
followed by:
<pre>
cvs -d:ext:yourusername@pdx.freedesktop.org:/cvs/mesa co Mesa
cvs -d:ext:yourusername@cvs.freedesktop.org:/cvs/mesa co Mesa
</pre>
<p>

View File

@@ -83,7 +83,7 @@ Brace example:
Here's the GNU indent command which will best approximate my preferred style:
</p>
<pre>
indent -br -i3 -npcs infile.c -o outfile.c
indent -br -i3 -npcs --no-tabs infile.c -o outfile.c
</pre>
@@ -145,7 +145,7 @@ DEMO_NAME are correct.
</p>
<p>
Update the docs/news.html file and docs/contents.html files.
Update the docs/news.html file and docs/download.html files.
</p>
<p>

View File

@@ -9,11 +9,11 @@
<H1>Downloading</H1>
<p>
Last development release: <b>6.3.2</b>
Last development release: <b>6.5</b>
</p>
<p>
Last stable release: <b>6.2.1</b>
Last stable release: <b>6.4.2</b>
</p>
<p>
@@ -32,10 +32,10 @@ Mesa is distributed in several parts:
</li>
<li><b>MesaDemos-x.y.z</b> - OpenGL demonstration and test programs.
Most of the programs require GLUT (either the
<a href="http://www.opengl.org/resources/libraries/glut.html"
<a href="http://www.opengl.org/resources/libraries/glut"
target="_parent">original GLUT by Mark Kilgard</a> or
<a href="http://freeglut.sourceforge.net" target="_parent">freeglut</a> or
<a href="http://freeglut.sourceforge.net" target="_parent">OpenGLUT</a>).
<a href="http://openglut.sourceforge.net" target="_parent">OpenGLUT</a>).
</li>
<li><b>MesaGLUT-x.y.z</b> - Mark Kilgard's GLUT, easily compiled and used
with Mesa. Plus, other implementation of GLUT for DOS, OS/2, BeOS, etc.
@@ -47,9 +47,13 @@ If you're not interested in running the demos, you'll only need the first
package.
</p>
<p>
If you're new to this and not sure what you're doing, grab all three packages.
</p>
<p>
The packages are available in .tar.gz, .tar.bz2 and .zip formats.
Other organizations might offer additional package formats.
Other sites might offer additional package formats.
</p>
<H1>Unpacking</H1>
@@ -95,7 +99,7 @@ or
<h1>Contents</h1>
<p>
After unpacking you'll have these directories:
After unpacking you'll have these files and directories (among others):
</p>
<pre>
Makefile - top-level Makefile for most systems
@@ -106,6 +110,7 @@ docs/ - documentation
src/ - source code for libraries
src/mesa - sources for the main Mesa library and device drivers
src/glu - libGLU source code
src/glx - sources for building libGL with full GLX and DRI support
src/glw - Xt/Motif/OpenGL widget code
</pre>

View File

@@ -30,6 +30,11 @@ MESA_ycbcr_texture.spec:
GL_MESA_pack_invert.spec
GL_PACK_INVERT_MESA 0x8758
GL_MESA_shader_debug.spec:
GL_DEBUG_OBJECT_MESA 0x8759
GL_DEBUG_PRINT_MESA 0x875A
GL_DEBUG_ASSERT_MESA 0x875B
GL_MESA_program_debug.spec:
GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x????
GL_VERTEX_PROGRAM_CALLBACK_MESA 0x????

View File

@@ -20,19 +20,25 @@ Mesa supports the following environment variables:
If the value of MESA_DEBUG is "FP" floating point arithmetic errors will
generate exceptions.
<li>MESA_NO_DITHER - if set, disables dithering, overriding glEnable(GL_DITHER)
<li>MESA_TEX_PROG - if set, implement conventional texture env modes with
fragment programs (intended for developers only)
<li>MESA_TNL_PROG - if set, implement conventional vertex transformation
operations with vertex programs (intended for developers only).
Setting this variable automatically sets the MESA_TEX_PROG variable as well.
</ul>
<p>
The following environment variables are only applicable to the Xlib/X11
software driver:
The following are only applicable to the Xlib software driver.
See <A HREF="README.X11">README.X11</A> for details.
</p>
<ul>
<li>MESA_RGB_VISUAL - specifies the X visual and depth for RGB mode (X only)
<li>MESA_CI_VISUAL - specifies the X visual and depth for CI mode (X only)
<li>MESA_BACK_BUFFER - specifies how to implement the back color buffer (X only)
<li>MESA_GAMMA - gamma correction coefficients (X only)
<li>MESA_XSYNC - enable synchronous X behavior (for X debugging only)
<li>MESA_GLX_FORCE_CI - if set, force GLX to treak 8bpp visuals as CI visuals
<li>MESA_RGB_VISUAL - specifies the X visual and depth for RGB mode
<li>MESA_CI_VISUAL - specifies the X visual and depth for CI mode
<li>MESA_BACK_BUFFER - specifies how to implement the back color buffer,
either "pixmap" or "ximage"
<li>MESA_GAMMA - gamma correction coefficients for red, green, blue channels
<li>MESA_XSYNC - enable synchronous X behavior (for debugging only)
<li>MESA_GLX_FORCE_CI - if set, force GLX to treat 8bpp visuals as CI visuals
<li>MESA_GLX_FX - set to either "fullscreen" for full-screen rendering,
"window" to render into a window, or "disable" to disable the Glide driver.
<li>MESA_GLX_FORCE_ALPHA - if set, forces RGB windows to have an alpha channel.

View File

@@ -9,7 +9,7 @@
<center>
<h1>Mesa Frequently Asked Questions</h1>
Last updated: 21 October 2004
Last updated: 8 June 2006
</center>
<br>
@@ -159,6 +159,12 @@ but it does export the OpenGL API. It allows tiled rendering, sort-last
rendering, etc.
</p>
<p>
<a href="http://www.ticalc.org/archives/files/fileinfo/361/36173.html"
target="_parent">ClosedGL</a> is an OpenGL subset library for TI
graphing calculators.
</p>
<p>
There may be other open OpenGL implementations, but Mesa is the most
popular and feature-complete.
@@ -373,7 +379,7 @@ the archives) is a good way to get information.
</p>
<h2>4.3 Why isn't GL_EXT_texture_compression_s3tc implemented in Mesa and/or the DRI drivers?</h2>
<h2>4.3 Why isn't GL_EXT_texture_compression_s3tc implemented in Mesa?</h2>
<p>
The <a href="http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_compression_s3tc.txt" target="_parent">specification for the extension</a>
indicates that there are intellectual property (IP) and/or patent issues
@@ -385,8 +391,9 @@ implement the extension (specifically the compression/decompression
algorithms).
</p>
<p>
Until we can get official permission to do so, this extension will not
be implemented in Mesa.
In the mean time, a 3rd party <a href=
"http://homepage.hispeed.ch/rscheidegger/dri_experimental/s3tc_index.html"
target="_parent">plug-in library</a> is available.
</p>

View File

@@ -70,13 +70,13 @@ They're found in a module of the DRI CVS tree.
To obtain the code do the following:
</p>
<pre>
cvs -d:pserver:anonymous@pdx.freedesktop.org:/cvs/dri login
cvs -d:pserver:anonymous@anoncvs.freedesktop.org:/cvs/dri login
</pre>
<p>
Press Enter/Return when prompted for a password. Then,
</p>
<pre>
cvs -d:pserver:anonymous@pdx.freedesktop.org:/cvs/dri co drm
cvs -d:pserver:anonymous@anoncvs.freedesktop.org:/cvs/dri co drm
</pre>
<p>

View File

@@ -37,54 +37,75 @@ The GL/glfbdev.h header file defines the glFBDev interface.
The progs/fbdev/glfbdevtest.c demonstrates how to use the glFBDev interface.
</p>
<p>
For more information about fbdev, see the
<a href="http://www.tldp.org/HOWTO/Framebuffer-HOWTO.html" target="_parent">
Framebuffer Howto</a>
</p>
<p>
You will need at minimum, a framebuffer device, check /dev/fb0
</p>
<h1>2. Compilation</h1>
<p>
To compile Mesa with support for the glFBDev interface:
<pre>
XXX todo
make realclean
make linux-fbdev
</pre>
<p>
When compilation is finished look in progs/glfbdev/ for the glfbdevtest demo.
</p>
</p>
xxx todo
</p>
<h1>3. Compiling and linking glFBDev programs</h1>
<h1>3. Permissions</h1>
<p>
xxx todo
</p>
<h1>4. Running glFBDev programs</h1>
Typically /dev/fb/0 is grouped to the video group. It may be useful to add
your user to the video group so the demos will not have to be run as root.
To use fbdevglut with the prefered tty input, you should add the user to the
tty group as well
<p>
First, you need to have a working fbdev environment.
See the
<a href="http://www.tldp.org/HOWTO/Framebuffer-HOWTO.html" target="_parent">
Framebuffer Howto</a> for information.
</p>
<h1>4. Using fbdevglut</h1>
Almost all of the programs in the progs directory use glut, and they compile with fbdevglut.
Currently glBlendFunc is not working with glFBDev.
<p>
Programs must be run with root permission.
To compile the redbook sample programs:
<pre>
cd progs/redbook
make
</pre>
</p>
<p>glut features not supported:
<li>Overlays
<li>Subwindows
<li>Input devices other than Keyboard/Mouse
<li>No support for GLUT_MULTISAMPLE, GLUT_STEREO, or GLUT_LUMINANCE
<li>Cursor and Menu Support will flicker in GLUT_SINGLE mode
<p>Keyboard input is read by opening /dev/tty and reading keycodes in medium raw mode.
<p>Mouse input is read from env var MOUSE, or /dev/gpmdata and should be in ms3 format.
To forward data in this format to /dev/gpmdata, run gpm with the -Rms3 option.
<p> glutInit allows glut programs to pass parameters to the glut library, currently the
following options are supported for fbdevglut:
<p><li>-geometry widthxheight -- This will force the resolution to be widthxheight instead of autodetecting.
The modes are read from /etc/fb.modes
<p><li>-bpp -- This will force the bitdepth to the one specified
<p><li>-vt -- This allows you to specify the virtual terminal to attach keyboard input to. It is useful to specify when running inside screen.
<p><li>-mousespeed -- A floating point multiplication factor to increase mouse speed
<p><li>-nomouse -- Disable mouse support
<p><li>-nokeyboard -- Disable keyboard support (this will probably break mouse support as well)
<p><li>-stdin -- Use stdin for input instead of attaching to kbd in medium-raw mode.
This will make it impossible to detect keypresses like Shift+Tab, you will also need to specify -gpmmouse for mouse support. This option can be used with a debugger, and it is possible to single step a program with gdb and set the FRAMEBUFFER environment variable to a different framebuffer for display. The program will not be able to handle vt switching on it's own, so it will always display.
<p><li>-gpmmouse -- This will attempt to connect to the /dev/gpmctl socket using liblow
for mouse data. Gpm does not provide this data when in graphics mode, so vt switching
will briefly display text. This mode typically has no initial mouse delay.
<p><li>-- Ignore any additional arguments
<p>Notes:
<p>
1. The mouse pointer flickers in single buffering mode, as it must be rendered in software. Hopefully in the future there will be a way to access hardware cursors in fbdev devices.
</p>
</body>
</html>

View File

@@ -27,9 +27,12 @@
Mesa may be compiled in several different ways:
</p>
<ul>
<li><b><em>Stand-alone/Xlib mode</em></b> - Mesa is compiled as
<li><b><em>Stand-alone/Xlib mode</em></b> - Mesa will be compiled as
a software renderer using Xlib to do all rendering.
libGL.so is a self-contained rendering library.
The libGL.so library will be a self-contained rendering library that will
allow you to run OpenGL/GLX applications on any X server (regardless of
whether it supports the GLX X server extension).
You will <em>not</em> be able to use hardware 3D acceleration.
<p>
To compile stand-alone Mesa type <b>make</b> in the top-level directory.
You'll see a list of supported system configurations.
@@ -41,49 +44,73 @@ Choose one from the list (such as linux-x86), and type:
<p>This will produce libGL.so and several other libraries</p>
</li>
<li><b><em>DRI/accelerated</em></b> - The DRI hardware drivers (for ATI,
Intel, Matrox, etc) are built.
libGL.so implements the GLX extension and dynamically loads the DRI drivers.
<li><b><em>DRI/accelerated</em></b> - The DRI hardware drivers for
accelerated OpenGL rendering (for ATI, Intel, Matrox, etc) will be built.
The libGL.so library will support the GLX extension and will load/use
the DRI hardware drivers.
<p>
To build the DRI drivers you'll first need to have the DRM (Direct
Rendering Manager) kernel drivers and header files.
They're available from the <a href="http://dri.sf.net/" target="_parent">DRI</a> project.
<b>Prerequisites:</b>
</p>
<ol>
<li>
<p>
You can get them from CVS by doing:
<pre>
cvs -d:pserver:anonymous@pds.freedesktop.org:/cvs/dri login
(hit enter when prompted for a password)
cvs -z3 -d:pserver:anonymous@pdx.freedesktop.org:/cvs/dri co drm
</pre>
<p>
Make note of the directory in which the drm files are placed.
</p>
<p>
See the <a href="http://dri.freedesktop.org/wiki/Building" target="_parent">
DRI Building Instructions</a> for the steps to build the DRM modules.
</p>
<p>
Next, in the <code>Mesa-x.y.z/configs/default</code> file, set the
<code>DRM_SOURCE_PATH</code> variable to indicate where the DRM files
are located.
</p>
<p>
Now build Mesa and the DRI drivers by running
</p>
<pre>
make linux-dri
</pre>
<p>
There are also <code>linux-dri-x86</code>, <code>linux-dri-x86-64</code>,
and <code>linux-ppc</code> configurations, optimized for those architectures.
DRM kernel modules and header files from the
<a href="http://dri.sf.net/" target="_parent">DRI</a> project.
</p>
<p>
Finally, you'll need a DRI-enabled X server from
If you don't already have the DRM file, you can get the sources from
CVS by doing:
<pre>
cvs -z3 -d:pserver:anonymous@anoncvs.freedesktop.org:/cvs/dri co drm
</pre>
<p>
See the <a href="http://dri.freedesktop.org/wiki/Building" target="_parent">
DRI Building Instructions</a> for the steps to build the DRM modules. Mesa
6.5 requires at least libdrm 2.0.1 or greater.
</p>
<p>
You can verify that the DRM files have been properly installed by
running <code>pkg-config --modversion libdrm</code>
</li>
<li>
Recent /usr/include/GL/glxproto.h file.
<p>You'll need this if you get any errors about _GLXvop_BindTexImageEXT
being undefined.
</p>
<p>The latest version can be
obtained from <A href="http://webcvs.freedesktop.org/*checkout*/xorg/proto/GL/glxproto.h?rev=1.9&content-type=text%2Fplain">freedesktop.org CVS</a>
</p>
</li>
<li>DRI-enabled X server.
<p>Visit
<a href="http://www.xfree86.org" target="_parent">XFree86</a>
or
<a href="http://freedesktop.org/wiki/Software_2fXserver" target="_parent">
X.org</a> or <a href="http://www.xfree86.org" target="_parent">XFree86</a>.
Visit those projects' home pages for more information.
X.org</a>
for more information.
</p>
</li>
</ol>
<p>
Build Mesa and the DRI hardware drivers by running
</p>
<pre>
make linux-dri
</pre>
<p>
There are also <code>linux-dri-x86</code>, <code>linux-dri-x86-64</code>,
and <code>linux-ppc</code> configurations which are optimized for those
architectures.
</p>
</li>
@@ -100,7 +127,7 @@ Later, if you want to rebuild for a different configuration run
<p>
When compilation has finished, look in the top-level <code>lib/</code>
directory.
(or <code>lib64/</code>) directory.
You'll see a set of library files similar to this:
</p>
<pre>
@@ -137,10 +164,15 @@ lrwxrwxrwx 1 brian users 23 Mar 26 07:53 libOSMesa.so.6 -> libOSM
If you built the DRI hardware drivers, you'll also see the DRI drivers:
</p>
<pre>
-rwxr-xr-x 1 brian users 15607851 Jul 21 12:11 ffb_dri.so*
-rwxr-xr-x 1 brian users 15148747 Jul 21 12:11 i810_dri.so*
-rwxr-xr-x 1 brian users 14497814 Jul 21 12:11 i830_dri.so*
-rwxr-xr-x 1 brian users 16895413 Jul 21 12:11 i915_dri.so*
-rwxr-xr-x 1 brian users 11320803 Jul 21 12:11 mach64_dri.so
-rwxr-xr-x 1 brian users 11418014 Jul 21 12:12 mga_dri.so
-rwxr-xr-x 1 brian users 11064426 Jul 21 12:12 r128_dri.so
-rwxr-xr-x 1 brian users 11849858 Jul 21 12:12 r200_dri.so
-rwxr-xr-x 1 brian users 16050488 Jul 21 12:11 r300_dri.so*
-rwxr-xr-x 1 brian users 11757388 Jul 21 12:12 radeon_dri.so
-rwxr-xr-x 1 brian users 11232304 Jul 21 12:13 s3v_dri.so
-rwxr-xr-x 1 brian users 11062970 Jul 21 12:13 savage_dri.so
@@ -247,14 +279,16 @@ already installed, you'll have to choose different directories, like
</p>
<p>
To install Mesa's headers and libraries, run <code>make install</code>
You'll be prompted to enter alternative directories for the headers
and libraries.
To install Mesa's headers and libraries, run <code>make install</code>.
But first, check the Mesa/configs/default file and examine the values
of the <b>INSTALL_DIR</b> and <b>DRI_DRIVER_INSTALL_DIR</b> variables.
Change them if needed, then run <code>make install</code>
</p>
<p>
Note: at runtime, you can set the LD_LIBRARY_PATH (on Linux) to switch
between the Mesa libs and another vendor libs whenever you want.
Note: at runtime you can use the LD_LIBRARY_PATH environment variable
(on Linux at least) to switch
between the Mesa libraries and other vendor's libraries whenever you want.
This is a handy way to compare multiple OpenGL implementations.
</p>

View File

@@ -21,7 +21,7 @@
<li><a href="http://math.nist.gov/f90gl" target="_parent">Fortran77/90 bindings for OpenGL and Mesa</a> - by William Mitchell
<li><a href="http://glow.sourceforge.net/" target="_parent">GLOW</a> - a GUI toolkit for GLUT and OpenGL
<li><a href="http://www.nigels.com/glt/">Glt</a> - an OpenGL C++ toolkit
<li><a href="http://www.opengl.org/developers/documentation/glut/" target="_parent">GLUT (GL Utility Toolkit)</a> - by Mark Kilgard
<li><a href="http://www.opengl.org/resources/libraries/glut.html" target="_parent">GLUT (GL Utility Toolkit)</a> - by Mark Kilgard
<li><a href="http://atrey.karlin.mff.cuni.cz/%7E0rfelyus/guileGL/" target="_parent">GuileGL</a> - OpenGL and GtkGLArea language bindings for Guile
<li><a href="http://www.rsinc.com/" target="_parent">IDL</a> - Interactive Data Language
<li><a href="http://www.newplanetsoftware.com/jx/" target="_parent">JX</a> - C++ application framework and GUI library

View File

@@ -14,7 +14,7 @@
</li><li><a href="http://mesa3d.sourceforge.net/notfound.html">ARCAD</a> - CAD program
</li><li><a href="http://www.mediascape.com/" target="_parent">Artstream</a> - provides
functionality like Corel Draw and Illustrator
</li><li><a href="http://www.blender.nl/" target="_parent">Blender</a> - 3-D animation
</li><li><a href="http://www.blender.org/" target="_parent">Blender</a> - 3-D animation
software
</li><li><a href="http://www.arq.net/%7Ekasten/demtools/" target="_parent">Demtools</a>
- Map viewer

View File

@@ -11,6 +11,130 @@
<H1>News</H1>
<h2>March 31, 2006</h2>
<p>
Mesa 6.5 has been released. This is a new development release.
</p>
<pre>
New:
- OpenGL Shading Language support through GL_ARB_shader_objects,
GL_ARB_shading_language_100, GL_ARB_vertex_shader and
GL_ARB_fragment_shader (done by Michal Krol)
- GL_EXT_packed_depth_stencil extension
- GL_EXT_timer_query extension
- GL_EXT_framebuffer_blit extension
- GL_ARB_half_float_pixel
- GLX_MESA_copy_sub_buffer for DRI drivers (Dave Reveman)
- reflect demo improved to support multiple windows
- singlebuffer demo (shows no/little-flicker single-buffered rendering)
- r200: enable GL_ARB_texture_env_crossbar, separate the texture
sampling unit bits from the texture env combine enable bits
- r200: add support for GL_ATI_fragment_shader
- added fast XOR-mode line drawing optimization
- radeon: add support for all 3 tmus, GL_ARB_texture_cube_map
and GL_EXT_fog_coord
- MESA_GLX_ALPHA_BITS env var for xlib driver
- many DRI driver updates (including screen rotation support
for the Intel DRI driver)
Changes:
- removed GL_HP_occlusion_test (use GL_ARB_occlusion_query instead)
- removed GL_SGIX/SGIS_pixel_texture extensions
Bug fixes:
- fixed glxcontextmodes.c datatype problem (bug 5835)
- fixed aix-gcc build/install bugs (bug 5874)
- fixed some bugs in texture env program generation
- glXCopyContext() didn't handle texture object bindings properly
- glXCopyContext() didn't copy all lighting state
- fixed FreeBSD config (Pedro Giffuni)
- fixed some minor framebuffer object bugs
- replaced dprintf() with _glu_printf() in GLU (bug 6244)
- fixed a number of thread safety bugs/regressions
- fixed a number of GLU tesselator bugs (John Shell, bug 6339)
- paletted texturing was broken w/ floating point palettes (K. Schultz)
- lots of assorted framebuffer object bug fixes
</pre>
<p>
The MD5 checksums are:
</p>
<pre>
657be3b92f6dabc78a67ed9cb8d67813 MesaLib-6.5.tar.gz
61beda590bfc5b4a12e979d5f2d70d7a MesaLib-6.5.tar.bz2
19d48b872d579d4f91466060804a59ac MesaLib-6.5.zip
694ad3a7007010c7418a9c72d1cba5b7 MesaDemos-6.5.tar.gz
ab95b590dcd640726a2d89e62068c66e MesaDemos-6.5.tar.bz2
b792c303fefd87294488e2b7eab976e5 MesaDemos-6.5.zip
ac1d585483617db0c91e5c15cb5ec3a3 MesaGLUT-6.5.tar.gz
59f0bf2b2ffb67fe23ee479f9b044f31 MesaGLUT-6.5.tar.bz2
005decb2136718e22222ac1c4805cd15 MesaGLUT-6.5.zip
</pre>
<h2>February 2, 2006</h2>
<p>
Mesa 6.4.2 has been released. This is primarily a bug-fix release.
</p>
<pre>
New items:
- added OSMesaColorClamp() function/feature
- added wglGetExtensionStringARB() function
Bug fixes:
- fixed some problems when building on Windows
- GLw header files weren't installed by installmesa script (bug 5396)
- GL/glfbdev.h file was missing from tarballs
</pre>
<p>
The MD5 checksums are:
</p>
<pre>
cb0d745d520fa7c2bb9178058b763544 MesaLib-6.4.2.tar.gz
7674d2c603b5834259e4e5a820cefd5b MesaLib-6.4.2.tar.bz2
d224e1325b33ff71a0f3893fc6b4d594 MesaLib-6.4.2.zip
d4b345d4588fc750cd3d34f3ac26673e MesaDemos-6.4.2.tar.gz
9cae1ab874af533ce356bd7dfe2e0bb0 MesaDemos-6.4.2.tar.bz2
2da6e1d1245e441d27813595c6ba50de MesaDemos-6.4.2.zip
84427d18c3453f0ea52388eeba7169b5 MesaGLUT-6.4.2.tar.gz
b157ba8ad1ea63260cf5339132e7aac6 MesaGLUT-6.4.2.tar.bz2
fe1523744fc05edc3811dfc6a1bf4181 MesaGLUT-6.4.2.zip
</pre>
<h2>November 29, 2005</h2>
<p>
Mesa 6.4.1 has been released. This is a stable, bug-fix release.
</p>
<pre>
Bug fixes:
- redefining a vertex program string didn't take effect in TNL module
- fixed occasional segfault upon vertex/fragment parsing error
- vertex program LIT instruction didn't handle 0^0=1 correctly
- fragment program fog option didn't work with glDrawPixels, glBitmap
- USE_MGL_NAMESPACE didn't work for x86-64
- OSMesa demos were missing from previous release tarballs
- fixed problem with float->ushort conversion in glClear (bug 4992)
- popping of GL_EYE_PLANE texgen state was broken (bug 4996)
- popping of GL_SPOT_DIRECTION light state was broken (bug 5005)
- fixed occasional triangle color interpolation problem on VMS
- work around invalid free() call (bug 5131)
- fixed BSD X server compilation problem by including stdint.h
</pre>
<p>
The MD5 checksums are:
</p>
<pre>
698ceb574cf882b0226761f5913c0da9 MesaLib-6.4.1.tar.gz
ea148c828ec6f645526451db1b8556f1 MesaLib-6.4.1.tar.bz2
42e93279468975ed2bf3111b8721e5d9 MesaLib-6.4.1.zip
e3b0d50807fd2bdcd1a95aaddd786f13 MesaDemos-6.4.1.tar.gz
99df1fdcb98d391666b476ca6f1dda8a MesaDemos-6.4.1.tar.bz2
b999d2c6d92fb4b7740a3dbd889348e3 MesaDemos-6.4.1.zip
eadfe01fe5ddfb1eb8227dd567b31635 MesaGLUT-6.4.1.tar.gz
bd003bb4f981a4f91dee4c38644d4f3f MesaGLUT-6.4.1.tar.bz2
71c401c037088bf688a88afdaeb3420f MesaGLUT-6.4.1.zip
</pre>
<h2>October 24, 2005</h2>
<p>
Mesa 6.4 has been released. This is a stable, bug-fix release.
@@ -1102,6 +1226,6 @@ source code</a>.</p>
<hr>
$Id: news.html,v 3.25 2005/10/24 23:33:27 brianp Exp $
$Id: news.html,v 3.28 2006/04/01 02:29:40 brianp Exp $
</body>
</html>

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