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197 Commits
android-x8
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mesa_7_7_1
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2
.gitignore
vendored
2
.gitignore
vendored
@@ -4,7 +4,6 @@
|
||||
*.ilk
|
||||
*.o
|
||||
*.obj
|
||||
*.os
|
||||
*.pc
|
||||
*.pdb
|
||||
*.pyc
|
||||
@@ -25,4 +24,3 @@ cscope*
|
||||
.scon*
|
||||
config.py
|
||||
build
|
||||
.dir-locals.el
|
||||
|
@@ -1,3 +0,0 @@
|
||||
ifneq ($(TARGET_SIMULATOR),true)
|
||||
include $(call all-subdir-makefiles)
|
||||
endif
|
291
Makefile
291
Makefile
@@ -2,7 +2,7 @@
|
||||
|
||||
TOP = .
|
||||
|
||||
SUBDIRS = src
|
||||
SUBDIRS = src progs
|
||||
|
||||
|
||||
default: $(TOP)/configs/current
|
||||
@@ -48,7 +48,7 @@ install:
|
||||
done
|
||||
|
||||
|
||||
.PHONY: default doxygen clean realclean distclean install
|
||||
.PHONY: default doxygen clean realclean distclean install linux-directfb-install
|
||||
|
||||
# If there's no current configuration file
|
||||
$(TOP)/configs/current:
|
||||
@@ -80,6 +80,8 @@ catamount-osmesa-pgi \
|
||||
darwin \
|
||||
darwin-fat-32bit \
|
||||
darwin-fat-all \
|
||||
darwin-static \
|
||||
darwin-static-x86ppc \
|
||||
freebsd \
|
||||
freebsd-dri \
|
||||
freebsd-dri-amd64 \
|
||||
@@ -103,12 +105,12 @@ irix6-n32-static \
|
||||
irix6-o32 \
|
||||
irix6-o32-static \
|
||||
linux \
|
||||
linux-i965 \
|
||||
linux-alpha \
|
||||
linux-alpha-static \
|
||||
linux-cell \
|
||||
linux-cell-debug \
|
||||
linux-debug \
|
||||
linux-directfb \
|
||||
linux-dri \
|
||||
linux-dri-debug \
|
||||
linux-dri-x86 \
|
||||
@@ -118,13 +120,12 @@ linux-dri-xcb \
|
||||
linux-egl \
|
||||
linux-indirect \
|
||||
linux-fbdev \
|
||||
linux-glide \
|
||||
linux-ia64-icc \
|
||||
linux-ia64-icc-static \
|
||||
linux-icc \
|
||||
linux-icc-static \
|
||||
linux-llvm \
|
||||
linux-llvm-debug \
|
||||
linux-opengl-es \
|
||||
linux-osmesa \
|
||||
linux-osmesa-static \
|
||||
linux-osmesa16 \
|
||||
@@ -133,6 +134,9 @@ linux-osmesa32 \
|
||||
linux-ppc \
|
||||
linux-ppc-static \
|
||||
linux-profile \
|
||||
linux-solo \
|
||||
linux-solo-x86 \
|
||||
linux-solo-ia64 \
|
||||
linux-sparc \
|
||||
linux-sparc5 \
|
||||
linux-static \
|
||||
@@ -145,6 +149,7 @@ linux-x86-64 \
|
||||
linux-x86-64-debug \
|
||||
linux-x86-64-profile \
|
||||
linux-x86-64-static \
|
||||
linux-x86-glide \
|
||||
linux-x86-profile \
|
||||
linux-x86-static \
|
||||
netbsd \
|
||||
@@ -167,30 +172,22 @@ sunos5-v9 \
|
||||
sunos5-v9-static \
|
||||
sunos5-v9-cc-g++ \
|
||||
ultrix-gcc:
|
||||
@ if test -f configs/current -o -L configs/current; then \
|
||||
if ! cmp configs/$@ configs/current > /dev/null; then \
|
||||
echo "Please run 'make realclean' before changing configs" ; \
|
||||
exit 1 ; \
|
||||
fi ; \
|
||||
else \
|
||||
cd configs && rm -f current && ln -s $@ current ; \
|
||||
@ if test -f configs/current || test -L configs/current ; then \
|
||||
echo "Please run 'make realclean' before changing configs" ; \
|
||||
exit 1 ; \
|
||||
fi
|
||||
(cd configs && rm -f current && ln -s $@ current)
|
||||
$(MAKE) default
|
||||
|
||||
|
||||
# Rules for making release tarballs
|
||||
|
||||
VERSION=7.11-devel
|
||||
VERSION=7.7.1
|
||||
DIRECTORY = Mesa-$(VERSION)
|
||||
LIB_NAME = MesaLib-$(VERSION)
|
||||
DEMO_NAME = MesaDemos-$(VERSION)
|
||||
GLUT_NAME = MesaGLUT-$(VERSION)
|
||||
|
||||
# This is part of MAIN_FILES
|
||||
MAIN_ES_FILES = \
|
||||
$(DIRECTORY)/src/mesa/main/*.xml \
|
||||
$(DIRECTORY)/src/mesa/main/*.py \
|
||||
$(DIRECTORY)/src/mesa/main/*.dtd
|
||||
|
||||
MAIN_FILES = \
|
||||
$(DIRECTORY)/Makefile* \
|
||||
$(DIRECTORY)/configure \
|
||||
@@ -209,6 +206,9 @@ MAIN_FILES = \
|
||||
$(DIRECTORY)/docs/README.* \
|
||||
$(DIRECTORY)/docs/RELNOTES* \
|
||||
$(DIRECTORY)/docs/*.spec \
|
||||
$(DIRECTORY)/include/GL/internal/glcore.h \
|
||||
$(DIRECTORY)/include/GL/dmesa.h \
|
||||
$(DIRECTORY)/include/GL/ggimesa.h \
|
||||
$(DIRECTORY)/include/GL/gl.h \
|
||||
$(DIRECTORY)/include/GL/glext.h \
|
||||
$(DIRECTORY)/include/GL/gl_mangle.h \
|
||||
@@ -219,19 +219,12 @@ MAIN_FILES = \
|
||||
$(DIRECTORY)/include/GL/glx_mangle.h \
|
||||
$(DIRECTORY)/include/GL/glfbdev.h \
|
||||
$(DIRECTORY)/include/GL/mesa_wgl.h \
|
||||
$(DIRECTORY)/include/GL/mglmesa.h \
|
||||
$(DIRECTORY)/include/GL/osmesa.h \
|
||||
$(DIRECTORY)/include/GL/svgamesa.h \
|
||||
$(DIRECTORY)/include/GL/vms_x_fix.h \
|
||||
$(DIRECTORY)/include/GL/wglext.h \
|
||||
$(DIRECTORY)/include/GL/wmesa.h \
|
||||
$(DIRECTORY)/src/glsl/Makefile \
|
||||
$(DIRECTORY)/src/glsl/Makefile.template \
|
||||
$(DIRECTORY)/src/glsl/SConscript \
|
||||
$(DIRECTORY)/src/glsl/*.[ch] \
|
||||
$(DIRECTORY)/src/glsl/*.[cly]pp \
|
||||
$(DIRECTORY)/src/glsl/README \
|
||||
$(DIRECTORY)/src/glsl/glcpp/*.[chly] \
|
||||
$(DIRECTORY)/src/glsl/glcpp/README \
|
||||
$(DIRECTORY)/src/glsl/builtins \
|
||||
$(DIRECTORY)/src/Makefile \
|
||||
$(DIRECTORY)/src/mesa/Makefile* \
|
||||
$(DIRECTORY)/src/mesa/sources.mak \
|
||||
@@ -239,15 +232,21 @@ MAIN_FILES = \
|
||||
$(DIRECTORY)/src/mesa/gl.pc.in \
|
||||
$(DIRECTORY)/src/mesa/osmesa.pc.in \
|
||||
$(DIRECTORY)/src/mesa/depend \
|
||||
$(MAIN_ES_FILES) \
|
||||
$(DIRECTORY)/src/mesa/main/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/main/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/glapi/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/math/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/math/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/program/*.[chly] \
|
||||
$(DIRECTORY)/src/mesa/program/*.cpp \
|
||||
$(DIRECTORY)/src/mesa/program/Makefile \
|
||||
$(DIRECTORY)/src/mesa/program/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/shader/*.[chly] \
|
||||
$(DIRECTORY)/src/mesa/shader/Makefile \
|
||||
$(DIRECTORY)/src/mesa/shader/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/shader/grammar/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/library/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/library/*.gc \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/library/*.syn \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/library/Makefile \
|
||||
$(DIRECTORY)/src/mesa/swrast/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/swrast/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/swrast_setup/*.[ch] \
|
||||
@@ -264,18 +263,32 @@ MAIN_FILES = \
|
||||
$(DIRECTORY)/src/mesa/drivers/beos/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/common/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/common/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/drivers/directfb/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/directfb/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/dos/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/drivers/fbdev/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/fbdev/glfbdev.c \
|
||||
$(DIRECTORY)/src/mesa/drivers/glide/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/ggi/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/ggi/ggimesa.conf.in \
|
||||
$(DIRECTORY)/src/mesa/drivers/ggi/default/*.c \
|
||||
$(DIRECTORY)/src/mesa/drivers/ggi/default/genkgi.conf.in \
|
||||
$(DIRECTORY)/src/mesa/drivers/ggi/display/*.c \
|
||||
$(DIRECTORY)/src/mesa/drivers/ggi/display/fbdev.conf.in \
|
||||
$(DIRECTORY)/src/mesa/drivers/ggi/include/ggi/mesa/*.h \
|
||||
$(DIRECTORY)/src/mesa/drivers/osmesa/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/osmesa/Makefile.win \
|
||||
$(DIRECTORY)/src/mesa/drivers/osmesa/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/drivers/osmesa/osmesa.def \
|
||||
$(DIRECTORY)/src/mesa/drivers/osmesa/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/svga/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/windows/*/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/windows/*/*.def \
|
||||
$(DIRECTORY)/src/mesa/drivers/x11/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/x11/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/drivers/x11/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/glslcompiler/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/glslcompiler/glslcompiler.c \
|
||||
$(DIRECTORY)/src/mesa/ppc/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/sparc/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/x86/Makefile \
|
||||
@@ -283,81 +296,62 @@ MAIN_FILES = \
|
||||
$(DIRECTORY)/src/mesa/x86/*.S \
|
||||
$(DIRECTORY)/src/mesa/x86/rtasm/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/x86-64/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/x86-64/Makefile
|
||||
|
||||
MAPI_FILES = \
|
||||
$(DIRECTORY)/include/GLES/*.h \
|
||||
$(DIRECTORY)/include/GLES2/*.h \
|
||||
$(DIRECTORY)/include/VG/*.h \
|
||||
$(DIRECTORY)/src/mapi/es?api/Makefile \
|
||||
$(DIRECTORY)/src/mapi/es?api/*.pc.in \
|
||||
$(DIRECTORY)/src/mapi/glapi/gen/Makefile \
|
||||
$(DIRECTORY)/src/mapi/glapi/gen/*.xml \
|
||||
$(DIRECTORY)/src/mapi/glapi/gen/*.py \
|
||||
$(DIRECTORY)/src/mapi/glapi/gen/*.dtd \
|
||||
$(DIRECTORY)/src/mapi/glapi/gen-es/Makefile \
|
||||
$(DIRECTORY)/src/mapi/glapi/gen-es/*.xml \
|
||||
$(DIRECTORY)/src/mapi/glapi/gen-es/*.py \
|
||||
$(DIRECTORY)/src/mapi/glapi/Makefile \
|
||||
$(DIRECTORY)/src/mapi/glapi/SConscript \
|
||||
$(DIRECTORY)/src/mapi/glapi/sources.mak \
|
||||
$(DIRECTORY)/src/mapi/glapi/*.[chS] \
|
||||
$(DIRECTORY)/src/mapi/mapi/mapi_abi.py \
|
||||
$(DIRECTORY)/src/mapi/mapi/sources.mak \
|
||||
$(DIRECTORY)/src/mapi/mapi/*.[ch] \
|
||||
$(DIRECTORY)/src/mapi/vgapi/Makefile \
|
||||
$(DIRECTORY)/src/mapi/vgapi/vgapi.csv \
|
||||
$(DIRECTORY)/src/mapi/vgapi/vg.pc.in
|
||||
$(DIRECTORY)/src/mesa/x86-64/Makefile \
|
||||
$(DIRECTORY)/progs/Makefile \
|
||||
$(DIRECTORY)/progs/util/README \
|
||||
$(DIRECTORY)/progs/util/*.[ch] \
|
||||
$(DIRECTORY)/progs/util/sampleMakefile \
|
||||
$(DIRECTORY)/windows/VC8/
|
||||
|
||||
EGL_FILES = \
|
||||
$(DIRECTORY)/include/KHR/*.h \
|
||||
$(DIRECTORY)/include/EGL/*.h \
|
||||
$(DIRECTORY)/include/GLES/*.h \
|
||||
$(DIRECTORY)/include/GLES2/*.h \
|
||||
$(DIRECTORY)/src/egl/Makefile \
|
||||
$(DIRECTORY)/src/egl/*/Makefile \
|
||||
$(DIRECTORY)/src/egl/*/Makefile.template \
|
||||
$(DIRECTORY)/src/egl/*/*.[ch] \
|
||||
$(DIRECTORY)/src/egl/*/*/Makefile \
|
||||
$(DIRECTORY)/src/egl/*/*/*.[ch] \
|
||||
$(DIRECTORY)/src/egl/main/*.pc.in \
|
||||
$(DIRECTORY)/src/egl/main/*.def
|
||||
|
||||
GALLIUM_FILES = \
|
||||
$(DIRECTORY)/src/mesa/state_tracker/*[ch] \
|
||||
$(DIRECTORY)/src/gallium/Makefile \
|
||||
$(DIRECTORY)/src/gallium/Makefile.template \
|
||||
$(DIRECTORY)/src/gallium/SConscript \
|
||||
$(DIRECTORY)/src/gallium/targets/Makefile.dri \
|
||||
$(DIRECTORY)/src/gallium/targets/Makefile.xorg \
|
||||
$(DIRECTORY)/src/gallium/targets/SConscript.dri \
|
||||
$(DIRECTORY)/src/gallium/*/Makefile \
|
||||
$(DIRECTORY)/src/gallium/*/SConscript \
|
||||
$(DIRECTORY)/src/gallium/*/*/Makefile \
|
||||
$(DIRECTORY)/src/gallium/*/*/Makefile.template \
|
||||
$(DIRECTORY)/src/gallium/*/*/SConscript \
|
||||
$(DIRECTORY)/src/gallium/*/*/*.[ch] \
|
||||
$(DIRECTORY)/src/gallium/auxiliary/gallivm/*.cpp \
|
||||
$(DIRECTORY)/src/gallium/*/*/*.py \
|
||||
$(DIRECTORY)/src/gallium/*/*/*.csv \
|
||||
$(DIRECTORY)/src/gallium/*/*/*/Makefile \
|
||||
$(DIRECTORY)/src/gallium/*/*/*/SConscript \
|
||||
$(DIRECTORY)/src/gallium/*/*/*/*.[ch] \
|
||||
$(DIRECTORY)/src/gallium/*/*/*/*.py
|
||||
$(DIRECTORY)/src/gallium/*/*/*/*.py \
|
||||
$(DIRECTORY)/src/gallium/*/*/*/*/Makefile \
|
||||
$(DIRECTORY)/src/gallium/*/*/*/*/*.[ch] \
|
||||
|
||||
|
||||
DRI_FILES = \
|
||||
$(DIRECTORY)/include/GL/internal/dri_interface.h \
|
||||
$(DIRECTORY)/include/GL/internal/glcore.h \
|
||||
$(DIRECTORY)/include/GL/internal/sarea.h \
|
||||
$(DIRECTORY)/src/glx/Makefile \
|
||||
$(DIRECTORY)/src/glx/*.[ch] \
|
||||
$(DIRECTORY)/src/glx/x11/Makefile \
|
||||
$(DIRECTORY)/src/glx/x11/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/Makefile.template \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/dri.pc.in \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/common/xmlpool/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/common/xmlpool/*.po \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/*.cpp \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/*/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/*/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/Doxyfile
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/Doxyfile \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/server/*.[ch]
|
||||
|
||||
SGI_GLU_FILES = \
|
||||
$(DIRECTORY)/src/glu/Makefile \
|
||||
@@ -382,6 +376,15 @@ SGI_GLU_FILES = \
|
||||
$(DIRECTORY)/src/glu/sgi/libtess/*.[ch] \
|
||||
$(DIRECTORY)/src/glu/sgi/libutil/*.[ch]
|
||||
|
||||
MESA_GLU_FILES = \
|
||||
$(DIRECTORY)/src/glu/mesa/README[12] \
|
||||
$(DIRECTORY)/src/glu/mesa/Makefile* \
|
||||
$(DIRECTORY)/src/glu/mesa/descrip.mms \
|
||||
$(DIRECTORY)/src/glu/mesa/mms_depend \
|
||||
$(DIRECTORY)/src/glu/mesa/*.def \
|
||||
$(DIRECTORY)/src/glu/mesa/depend \
|
||||
$(DIRECTORY)/src/glu/mesa/*.[ch]
|
||||
|
||||
GLW_FILES = \
|
||||
$(DIRECTORY)/src/glw/*.[ch] \
|
||||
$(DIRECTORY)/src/glw/Makefile* \
|
||||
@@ -389,6 +392,55 @@ GLW_FILES = \
|
||||
$(DIRECTORY)/src/glw/glw.pc.in \
|
||||
$(DIRECTORY)/src/glw/depend
|
||||
|
||||
GLEW_FILES = \
|
||||
$(DIRECTORY)/include/GL/glew.h \
|
||||
$(DIRECTORY)/include/GL/glxew.h \
|
||||
$(DIRECTORY)/include/GL/wglew.h \
|
||||
$(DIRECTORY)/src/glew/*.c \
|
||||
$(DIRECTORY)/src/glew/Makefile \
|
||||
$(DIRECTORY)/src/glew/SConscript \
|
||||
$(DIRECTORY)/src/glew/LICENSE.txt
|
||||
|
||||
DEMO_FILES = \
|
||||
$(GLEW_FILES) \
|
||||
$(DIRECTORY)/progs/beos/*.cpp \
|
||||
$(DIRECTORY)/progs/beos/Makefile \
|
||||
$(DIRECTORY)/progs/images/*.rgb \
|
||||
$(DIRECTORY)/progs/images/*.rgba \
|
||||
$(DIRECTORY)/progs/demos/Makefile* \
|
||||
$(DIRECTORY)/progs/demos/descrip.mms \
|
||||
$(DIRECTORY)/progs/demos/*.[ch] \
|
||||
$(DIRECTORY)/progs/demos/*.cxx \
|
||||
$(DIRECTORY)/progs/demos/*.dat \
|
||||
$(DIRECTORY)/progs/demos/README \
|
||||
$(DIRECTORY)/progs/fbdev/Makefile \
|
||||
$(DIRECTORY)/progs/fbdev/glfbdevtest.c \
|
||||
$(DIRECTORY)/progs/objviewer/*.[ch] \
|
||||
$(DIRECTORY)/progs/objviewer/*.obj \
|
||||
$(DIRECTORY)/progs/objviewer/*.mtl \
|
||||
$(DIRECTORY)/progs/objviewer/*.rgb \
|
||||
$(DIRECTORY)/progs/objviewer/Makefile \
|
||||
$(DIRECTORY)/progs/objviewer/README.txt \
|
||||
$(DIRECTORY)/progs/osdemos/Makefile \
|
||||
$(DIRECTORY)/progs/osdemos/*.c \
|
||||
$(DIRECTORY)/progs/xdemos/Makefile* \
|
||||
$(DIRECTORY)/progs/xdemos/*.[chf] \
|
||||
$(DIRECTORY)/progs/redbook/Makefile* \
|
||||
$(DIRECTORY)/progs/redbook/README \
|
||||
$(DIRECTORY)/progs/redbook/*.[ch] \
|
||||
$(DIRECTORY)/progs/samples/Makefile* \
|
||||
$(DIRECTORY)/progs/samples/README \
|
||||
$(DIRECTORY)/progs/samples/*.c \
|
||||
$(DIRECTORY)/progs/glsl/Makefile* \
|
||||
$(DIRECTORY)/progs/glsl/*.c \
|
||||
$(DIRECTORY)/progs/glsl/*.frag \
|
||||
$(DIRECTORY)/progs/glsl/*.vert \
|
||||
$(DIRECTORY)/progs/glsl/*.shtest \
|
||||
$(DIRECTORY)/progs/windml/Makefile.ugl \
|
||||
$(DIRECTORY)/progs/windml/*.c \
|
||||
$(DIRECTORY)/progs/windml/*.bmp \
|
||||
$(DIRECTORY)/progs/ggi/*.c
|
||||
|
||||
GLUT_FILES = \
|
||||
$(DIRECTORY)/include/GL/glut.h \
|
||||
$(DIRECTORY)/include/GL/glutf90.h \
|
||||
@@ -399,11 +451,22 @@ GLUT_FILES = \
|
||||
$(DIRECTORY)/src/glut/glx/*.[ch] \
|
||||
$(DIRECTORY)/src/glut/beos/*.[ch] \
|
||||
$(DIRECTORY)/src/glut/beos/*.cpp \
|
||||
$(DIRECTORY)/src/glut/beos/Makefile
|
||||
$(DIRECTORY)/src/glut/beos/Makefile \
|
||||
$(DIRECTORY)/src/glut/dos/*.[ch] \
|
||||
$(DIRECTORY)/src/glut/dos/PC_HW/*.[chS] \
|
||||
$(DIRECTORY)/src/glut/ggi/*.[ch] \
|
||||
$(DIRECTORY)/src/glut/ggi/Makefile \
|
||||
$(DIRECTORY)/src/glut/fbdev/Makefile \
|
||||
$(DIRECTORY)/src/glut/fbdev/*[ch] \
|
||||
$(DIRECTORY)/src/glut/mini/*[ch] \
|
||||
$(DIRECTORY)/src/glut/mini/glut.pc.in \
|
||||
$(DIRECTORY)/src/glut/directfb/Makefile \
|
||||
$(DIRECTORY)/src/glut/directfb/NOTES \
|
||||
$(DIRECTORY)/src/glut/directfb/*[ch]
|
||||
|
||||
DEPEND_FILES = \
|
||||
$(TOP)/src/mesa/depend \
|
||||
$(TOP)/src/glx/depend \
|
||||
$(TOP)/src/glx/x11/depend \
|
||||
$(TOP)/src/glw/depend \
|
||||
$(TOP)/src/glut/glx/depend \
|
||||
$(TOP)/src/glu/sgi/depend
|
||||
@@ -411,8 +474,6 @@ DEPEND_FILES = \
|
||||
|
||||
LIB_FILES = \
|
||||
$(MAIN_FILES) \
|
||||
$(MAPI_FILES) \
|
||||
$(ES_FILES) \
|
||||
$(EGL_FILES) \
|
||||
$(GALLIUM_FILES) \
|
||||
$(DRI_FILES) \
|
||||
@@ -420,22 +481,10 @@ LIB_FILES = \
|
||||
$(GLW_FILES)
|
||||
|
||||
|
||||
parsers: configure
|
||||
-@touch $(TOP)/configs/current
|
||||
$(MAKE) -C src/glsl glsl_parser.cpp glsl_parser.h glsl_lexer.cpp
|
||||
$(MAKE) -C src/glsl/glcpp glcpp-lex.c glcpp-parse.c glcpp-parse.h
|
||||
$(MAKE) -C src/mesa/program lex.yy.c program_parse.tab.c program_parse.tab.h
|
||||
|
||||
# Everything for new a Mesa release:
|
||||
ARCHIVES = $(LIB_NAME).tar.gz \
|
||||
$(LIB_NAME).tar.bz2 \
|
||||
$(LIB_NAME).zip \
|
||||
$(GLUT_NAME).tar.gz \
|
||||
$(GLUT_NAME).tar.bz2 \
|
||||
$(GLUT_NAME).zip
|
||||
tarballs: rm_depend configure aclocal.m4 lib_gz demo_gz glut_gz \
|
||||
lib_bz2 demo_bz2 glut_bz2 lib_zip demo_zip glut_zip md5
|
||||
|
||||
tarballs: md5
|
||||
rm -f ../$(LIB_NAME).tar
|
||||
|
||||
# Helper for autoconf builds
|
||||
ACLOCAL = aclocal
|
||||
@@ -444,7 +493,7 @@ AUTOCONF = autoconf
|
||||
AC_FLAGS =
|
||||
aclocal.m4: configure.ac acinclude.m4
|
||||
$(ACLOCAL) $(ACLOCAL_FLAGS)
|
||||
configure: rm_depend configure.ac aclocal.m4 acinclude.m4
|
||||
configure: configure.ac aclocal.m4 acinclude.m4
|
||||
$(AUTOCONF) $(AC_FLAGS)
|
||||
|
||||
rm_depend:
|
||||
@@ -453,46 +502,76 @@ rm_depend:
|
||||
touch $$dep ; \
|
||||
done
|
||||
|
||||
rm_config: parsers
|
||||
rm_config:
|
||||
rm -f configs/current
|
||||
rm -f configs/autoconf
|
||||
|
||||
$(LIB_NAME).tar: rm_config
|
||||
cd .. ; tar -cf $(DIRECTORY)/$(LIB_NAME).tar $(LIB_FILES)
|
||||
lib_gz: rm_config
|
||||
cd .. ; \
|
||||
tar -cf $(LIB_NAME).tar $(LIB_FILES) ; \
|
||||
gzip $(LIB_NAME).tar ; \
|
||||
mv $(LIB_NAME).tar.gz $(DIRECTORY)
|
||||
|
||||
$(LIB_NAME).tar.gz: $(LIB_NAME).tar
|
||||
gzip --stdout --best $(LIB_NAME).tar > $(LIB_NAME).tar.gz
|
||||
demo_gz:
|
||||
cd .. ; \
|
||||
tar -cf $(DEMO_NAME).tar $(DEMO_FILES) ; \
|
||||
gzip $(DEMO_NAME).tar ; \
|
||||
mv $(DEMO_NAME).tar.gz $(DIRECTORY)
|
||||
|
||||
$(GLUT_NAME).tar: rm_depend
|
||||
cd .. ; tar -cf $(DIRECTORY)/$(GLUT_NAME).tar $(GLUT_FILES)
|
||||
glut_gz:
|
||||
cd .. ; \
|
||||
tar -cf $(GLUT_NAME).tar $(GLUT_FILES) ; \
|
||||
gzip $(GLUT_NAME).tar ; \
|
||||
mv $(GLUT_NAME).tar.gz $(DIRECTORY)
|
||||
|
||||
$(GLUT_NAME).tar.gz: $(GLUT_NAME).tar
|
||||
gzip --stdout --best $(GLUT_NAME).tar > $(GLUT_NAME).tar.gz
|
||||
lib_bz2: rm_config
|
||||
cd .. ; \
|
||||
tar -cf $(LIB_NAME).tar $(LIB_FILES) ; \
|
||||
bzip2 $(LIB_NAME).tar ; \
|
||||
mv $(LIB_NAME).tar.bz2 $(DIRECTORY)
|
||||
|
||||
$(LIB_NAME).tar.bz2: $(LIB_NAME).tar
|
||||
bzip2 --stdout --best $(LIB_NAME).tar > $(LIB_NAME).tar.bz2
|
||||
demo_bz2:
|
||||
cd .. ; \
|
||||
tar -cf $(DEMO_NAME).tar $(DEMO_FILES) ; \
|
||||
bzip2 $(DEMO_NAME).tar ; \
|
||||
mv $(DEMO_NAME).tar.bz2 $(DIRECTORY)
|
||||
|
||||
$(GLUT_NAME).tar.bz2: $(GLUT_NAME).tar
|
||||
bzip2 --stdout --best $(GLUT_NAME).tar > $(GLUT_NAME).tar.bz2
|
||||
glut_bz2:
|
||||
cd .. ; \
|
||||
tar -cf $(GLUT_NAME).tar $(GLUT_FILES) ; \
|
||||
bzip2 $(GLUT_NAME).tar ; \
|
||||
mv $(GLUT_NAME).tar.bz2 $(DIRECTORY)
|
||||
|
||||
$(LIB_NAME).zip: rm_config
|
||||
lib_zip: rm_config
|
||||
rm -f $(LIB_NAME).zip ; \
|
||||
cd .. ; \
|
||||
zip -qr $(LIB_NAME).zip $(LIB_FILES) ; \
|
||||
mv $(LIB_NAME).zip $(DIRECTORY)
|
||||
|
||||
$(GLUT_NAME).zip:
|
||||
demo_zip:
|
||||
rm -f $(DEMO_NAME).zip ; \
|
||||
cd .. ; \
|
||||
zip -qr $(DEMO_NAME).zip $(DEMO_FILES) ; \
|
||||
mv $(DEMO_NAME).zip $(DIRECTORY)
|
||||
|
||||
glut_zip:
|
||||
rm -f $(GLUT_NAME).zip ; \
|
||||
cd .. ; \
|
||||
zip -qr $(GLUT_NAME).zip $(GLUT_FILES) ; \
|
||||
mv $(GLUT_NAME).zip $(DIRECTORY)
|
||||
|
||||
md5: $(ARCHIVES)
|
||||
md5:
|
||||
@-md5sum $(LIB_NAME).tar.gz
|
||||
@-md5sum $(LIB_NAME).tar.bz2
|
||||
@-md5sum $(LIB_NAME).zip
|
||||
@-md5sum $(DEMO_NAME).tar.gz
|
||||
@-md5sum $(DEMO_NAME).tar.bz2
|
||||
@-md5sum $(DEMO_NAME).zip
|
||||
@-md5sum $(GLUT_NAME).tar.gz
|
||||
@-md5sum $(GLUT_NAME).tar.bz2
|
||||
@-md5sum $(GLUT_NAME).zip
|
||||
|
||||
.PHONY: tarballs rm_depend rm_config md5
|
||||
.PHONY: tarballs rm_depend rm_config md5 \
|
||||
lib_gz demo_gz glut_gz \
|
||||
lib_bz2 demo_bz2 glut_bz2 \
|
||||
lib_zip demo_zip glut_zip
|
||||
|
176
SConstruct
176
SConstruct
@@ -3,14 +3,14 @@
|
||||
#
|
||||
# For example, invoke scons as
|
||||
#
|
||||
# scons build=debug llvm=yes machine=x86
|
||||
# scons debug=1 dri=0 machine=x86
|
||||
#
|
||||
# to set configuration variables. Or you can write those options to a file
|
||||
# named config.py:
|
||||
#
|
||||
# # config.py
|
||||
# build='debug'
|
||||
# llvm=True
|
||||
# debug=1
|
||||
# dri=0
|
||||
# machine='x86'
|
||||
#
|
||||
# Invoke
|
||||
@@ -23,15 +23,34 @@
|
||||
import os
|
||||
import os.path
|
||||
import sys
|
||||
import SCons.Util
|
||||
|
||||
import common
|
||||
|
||||
#######################################################################
|
||||
# Configuration options
|
||||
|
||||
default_statetrackers = 'mesa'
|
||||
|
||||
if common.default_platform in ('linux', 'freebsd', 'darwin'):
|
||||
default_drivers = 'softpipe,failover,svga,i915,trace,identity,llvmpipe'
|
||||
default_winsys = 'xlib'
|
||||
elif common.default_platform in ('winddk',):
|
||||
default_drivers = 'softpipe,svga,i915,trace,identity'
|
||||
default_winsys = 'all'
|
||||
else:
|
||||
default_drivers = 'all'
|
||||
default_winsys = 'all'
|
||||
|
||||
opts = Variables('config.py')
|
||||
common.AddOptions(opts)
|
||||
opts.Add(ListVariable('statetrackers', 'state trackers to build', default_statetrackers,
|
||||
['mesa', 'python', 'xorg']))
|
||||
opts.Add(ListVariable('drivers', 'pipe drivers to build', default_drivers,
|
||||
['softpipe', 'failover', 'svga', 'i915', 'cell', 'trace', 'r300', 'identity', 'llvmpipe']))
|
||||
opts.Add(ListVariable('winsys', 'winsys drivers to build', default_winsys,
|
||||
['xlib', 'vmware', 'intel', 'gdi', 'radeon']))
|
||||
|
||||
opts.Add(EnumVariable('MSVS_VERSION', 'MS Visual C++ version', None, allowed_values=('7.1', '8.0', '9.0')))
|
||||
|
||||
env = Environment(
|
||||
options = opts,
|
||||
@@ -40,48 +59,47 @@ env = Environment(
|
||||
ENV = os.environ,
|
||||
)
|
||||
|
||||
# Backwards compatability with old target configuration variable
|
||||
try:
|
||||
targets = ARGUMENTS['targets']
|
||||
except KeyError:
|
||||
pass
|
||||
else:
|
||||
targets = targets.split(',')
|
||||
print 'scons: warning: targets option is deprecated; pass the targets on their own such as'
|
||||
print
|
||||
print ' scons %s' % ' '.join(targets)
|
||||
print
|
||||
COMMAND_LINE_TARGETS.append(targets)
|
||||
|
||||
|
||||
Help(opts.GenerateHelpText(env))
|
||||
|
||||
# fail early for a common error on windows
|
||||
if env['gles']:
|
||||
try:
|
||||
import libxml2
|
||||
except ImportError:
|
||||
raise SCons.Errors.UserError, "GLES requires libxml2-python to build"
|
||||
# replicate options values in local variables
|
||||
debug = env['debug']
|
||||
dri = env['dri']
|
||||
llvm = env['llvm']
|
||||
machine = env['machine']
|
||||
platform = env['platform']
|
||||
|
||||
# derived options
|
||||
x86 = machine == 'x86'
|
||||
ppc = machine == 'ppc'
|
||||
gcc = platform in ('linux', 'freebsd', 'darwin')
|
||||
msvc = platform in ('windows', 'winddk')
|
||||
|
||||
Export([
|
||||
'debug',
|
||||
'x86',
|
||||
'ppc',
|
||||
'dri',
|
||||
'llvm',
|
||||
'platform',
|
||||
'gcc',
|
||||
'msvc',
|
||||
])
|
||||
|
||||
|
||||
#######################################################################
|
||||
# Environment setup
|
||||
|
||||
# Includes
|
||||
env.Prepend(CPPPATH = [
|
||||
'#/include',
|
||||
])
|
||||
env.Append(CPPPATH = [
|
||||
'#/include',
|
||||
'#/src/gallium/include',
|
||||
'#/src/gallium/auxiliary',
|
||||
'#/src/gallium/drivers',
|
||||
'#/src/gallium/winsys',
|
||||
])
|
||||
|
||||
if env['msvc']:
|
||||
env.Append(CPPPATH = ['#include/c99'])
|
||||
|
||||
# Embedded
|
||||
if env['platform'] == 'embedded':
|
||||
# Posix
|
||||
if platform in ('posix', 'linux', 'freebsd', 'darwin'):
|
||||
env.Append(CPPDEFINES = [
|
||||
'_POSIX_SOURCE',
|
||||
('_POSIX_C_SOURCE', '199309L'),
|
||||
@@ -90,83 +108,54 @@ if env['platform'] == 'embedded':
|
||||
'_GNU_SOURCE',
|
||||
|
||||
'PTHREADS',
|
||||
'HAVE_POSIX_MEMALIGN',
|
||||
])
|
||||
if platform == 'darwin':
|
||||
env.Append(CPPDEFINES = ['_DARWIN_C_SOURCE'])
|
||||
env.Append(CPPPATH = ['/usr/X11R6/include'])
|
||||
env.Append(LIBPATH = ['/usr/X11R6/lib'])
|
||||
env.Append(LIBS = [
|
||||
'm',
|
||||
'pthread',
|
||||
'expat',
|
||||
'dl',
|
||||
])
|
||||
|
||||
# Posix
|
||||
if env['platform'] in ('posix', 'linux', 'freebsd', 'darwin'):
|
||||
|
||||
# DRI
|
||||
if dri:
|
||||
env.ParseConfig('pkg-config --cflags --libs libdrm')
|
||||
env.Append(CPPDEFINES = [
|
||||
'_POSIX_SOURCE',
|
||||
('_POSIX_C_SOURCE', '199309L'),
|
||||
'_SVID_SOURCE',
|
||||
'_BSD_SOURCE',
|
||||
'_GNU_SOURCE',
|
||||
'PTHREADS',
|
||||
'HAVE_POSIX_MEMALIGN',
|
||||
('USE_EXTERNAL_DXTN_LIB', '1'),
|
||||
'IN_DRI_DRIVER',
|
||||
'GLX_DIRECT_RENDERING',
|
||||
'GLX_INDIRECT_RENDERING',
|
||||
])
|
||||
if env['gcc']:
|
||||
env.Append(CFLAGS = ['-fvisibility=hidden'])
|
||||
if env['platform'] == 'darwin':
|
||||
env.Append(CPPDEFINES = ['_DARWIN_C_SOURCE'])
|
||||
|
||||
# LLVM
|
||||
if llvm:
|
||||
# See also http://www.scons.org/wiki/UsingPkgConfig
|
||||
env.ParseConfig('llvm-config --cflags --ldflags --libs backend bitreader engine instrumentation interpreter ipo')
|
||||
env.Append(CPPDEFINES = ['MESA_LLVM'])
|
||||
# Force C++ linkage
|
||||
env['LINK'] = env['CXX']
|
||||
|
||||
# libGL
|
||||
if platform in ('linux', 'freebsd', 'darwin'):
|
||||
env.Append(LIBS = [
|
||||
'm',
|
||||
'pthread',
|
||||
'dl',
|
||||
'X11',
|
||||
'Xext',
|
||||
'Xxf86vm',
|
||||
'Xdamage',
|
||||
'Xfixes',
|
||||
])
|
||||
|
||||
# for debugging
|
||||
#print env.Dump()
|
||||
|
||||
|
||||
#######################################################################
|
||||
# Invoke host SConscripts
|
||||
#
|
||||
# For things that are meant to be run on the native host build machine, instead
|
||||
# of the target machine.
|
||||
#
|
||||
|
||||
# Create host environent
|
||||
if env['crosscompile'] and env['platform'] != 'embedded':
|
||||
host_env = Environment(
|
||||
options = opts,
|
||||
# no tool used
|
||||
tools = [],
|
||||
toolpath = ['#scons'],
|
||||
ENV = os.environ,
|
||||
)
|
||||
|
||||
# Override options
|
||||
host_env['platform'] = common.host_platform
|
||||
host_env['machine'] = common.host_machine
|
||||
host_env['toolchain'] = 'default'
|
||||
host_env['llvm'] = False
|
||||
|
||||
host_env.Tool('gallium')
|
||||
|
||||
host_env['hostonly'] = True
|
||||
assert host_env['crosscompile'] == False
|
||||
|
||||
if host_env['msvc']:
|
||||
host_env.Append(CPPPATH = ['#include/c99'])
|
||||
|
||||
target_env = env
|
||||
env = host_env
|
||||
Export('env')
|
||||
|
||||
SConscript(
|
||||
'src/SConscript',
|
||||
variant_dir = host_env['build_dir'],
|
||||
duplicate = 0, # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html
|
||||
)
|
||||
|
||||
env = target_env
|
||||
|
||||
Export('env')
|
||||
|
||||
|
||||
#######################################################################
|
||||
# Invoke SConscripts
|
||||
|
||||
@@ -175,7 +164,6 @@ Export('env')
|
||||
|
||||
SConscript(
|
||||
'src/SConscript',
|
||||
variant_dir = env['build_dir'],
|
||||
variant_dir = env['build'],
|
||||
duplicate = 0 # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html
|
||||
)
|
||||
|
||||
|
21
bin/minstall
21
bin/minstall
@@ -31,7 +31,7 @@ if [ $# -ge 2 ] ; then
|
||||
|
||||
# Last cmd line arg is the dest dir
|
||||
for FILE in $@ ; do
|
||||
DESTDIR="$FILE"
|
||||
DEST="$FILE"
|
||||
done
|
||||
|
||||
# Loop over args, moving them to DEST directory
|
||||
@@ -42,25 +42,6 @@ if [ $# -ge 2 ] ; then
|
||||
exit 0
|
||||
fi
|
||||
|
||||
DEST=$DESTDIR
|
||||
|
||||
# On CYGWIN, because DLLs are loaded by the native Win32 loader,
|
||||
# they are installed in the executable path. Stub libraries used
|
||||
# only for linking are installed in the library path
|
||||
case `uname` in
|
||||
CYGWIN*)
|
||||
case $FILE in
|
||||
*.dll)
|
||||
DEST="$DEST/../bin"
|
||||
;;
|
||||
*)
|
||||
;;
|
||||
esac
|
||||
;;
|
||||
*)
|
||||
;;
|
||||
esac
|
||||
|
||||
PWDSAVE=`pwd`
|
||||
|
||||
# determine file's type
|
||||
|
310
bin/mklib
310
bin/mklib
@@ -25,109 +25,6 @@
|
||||
# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
|
||||
# Clear CDPATH as the 'cd' command will echo stuff
|
||||
# to stdout if it is set
|
||||
unset CDPATH
|
||||
|
||||
# Given a list of files, look for .a archives and unpack them.
|
||||
# Return the original list of files minus the .a files plus the unpacked files.
|
||||
# first param: name of a temp directory (to be deleted when finished)
|
||||
# remaining params: list of .o and .a files
|
||||
expand_archives() {
|
||||
DIR=$1
|
||||
shift
|
||||
FILES=$@
|
||||
NEWFILES=""
|
||||
ORIG_DIR=`pwd`
|
||||
mkdir -p "$DIR"
|
||||
cd "$DIR"
|
||||
for FILE in $FILES ; do
|
||||
case $FILE in
|
||||
*.a)
|
||||
# extract the .o files from this .a archive
|
||||
case $FILE in
|
||||
/*) ;;
|
||||
*) FILE="$ORIG_DIR/$FILE" ;;
|
||||
esac
|
||||
MEMBERS=`ar t $FILE`
|
||||
ar x $FILE
|
||||
for MEMBER in $MEMBERS ; do
|
||||
NEWFILES="$NEWFILES $DIR/$MEMBER"
|
||||
done
|
||||
;;
|
||||
*)
|
||||
# other file type, just add to list
|
||||
NEWFILES="$NEWFILES $FILE"
|
||||
;;
|
||||
esac
|
||||
done
|
||||
cd "$ORIG_DIR"
|
||||
echo $NEWFILES
|
||||
}
|
||||
|
||||
|
||||
# Make static library with 'ar'
|
||||
# params:
|
||||
# options to ar
|
||||
# 1 or 0 to indicate if ranlib should be run
|
||||
# libname to make
|
||||
# list of object files
|
||||
# Return name of library we made
|
||||
# Example: "make_ar_static_lib -ru 1 libfoo.a foo.o bar.o"
|
||||
make_ar_static_lib() {
|
||||
OPTS=$1
|
||||
shift;
|
||||
RANLIB=$1
|
||||
shift;
|
||||
LIBNAME=$1
|
||||
shift;
|
||||
OBJECTS=$@
|
||||
|
||||
# remove existing lib, if present
|
||||
rm -f ${LIBNAME}
|
||||
|
||||
# make static lib
|
||||
ar ${OPTS} ${LIBNAME} ${OBJECTS}
|
||||
|
||||
# run ranlib
|
||||
if [ ${RANLIB} = 1 ] ; then
|
||||
ranlib ${LIBNAME}
|
||||
fi
|
||||
|
||||
echo ${LIBNAME}
|
||||
}
|
||||
|
||||
|
||||
# Print usage info.
|
||||
usage() {
|
||||
echo 'Usage: mklib [options] objects'
|
||||
echo 'Create a shared library from object files.'
|
||||
echo ' -o LIBRARY specifies the name of the resulting library, without'
|
||||
echo ' the leading "lib" or any suffix.'
|
||||
echo ' (eg: "-o GL" might result in "libGL.so" being made)'
|
||||
echo ' -major N specifies major version number (default is 1)'
|
||||
echo ' -minor N specifies minor version number (default is 0)'
|
||||
echo ' -patch N specifies patch version number (default is 0)'
|
||||
echo ' -lLIBRARY specifies a dependency on LIBRARY'
|
||||
echo ' -LDIR search in DIR for library dependencies at build time'
|
||||
echo ' -RDIR search in DIR for library dependencies at run time'
|
||||
echo ' -linker L explicity specify the linker program to use (eg: gcc, g++)'
|
||||
echo ' Not observed on all systems at this time.'
|
||||
echo ' -ldflags OPT specify any additional linker flags in OPT'
|
||||
echo ' -cplusplus link with C++ runtime'
|
||||
echo ' -static make a static library (default is dynamic/shared)'
|
||||
echo ' -dlopen make a shared library suitable for dynamic loading'
|
||||
echo ' -install DIR put resulting library file(s) in DIR'
|
||||
echo ' -arch ARCH override using `uname` to determine host system'
|
||||
echo ' -archopt OPT specify an extra achitecture-specific option OPT'
|
||||
echo ' -altopts OPTS alternate options to override all others'
|
||||
echo " -noprefix don't prefix library name with 'lib' nor add any suffix"
|
||||
echo ' -exports FILE only export the symbols listed in FILE'
|
||||
echo ' -id NAME Sets the id of the dylib (Darwin)'
|
||||
echo ' -h, --help display this information and exit'
|
||||
}
|
||||
|
||||
|
||||
#
|
||||
# Option defaults
|
||||
#
|
||||
@@ -155,7 +52,31 @@ while true
|
||||
do
|
||||
case $1 in
|
||||
'-h' | '--help')
|
||||
usage
|
||||
echo 'Usage: mklib [options] objects'
|
||||
echo 'Create a shared library from object files.'
|
||||
echo ' -o LIBRARY specifies the name of the resulting library, without'
|
||||
echo ' the leading "lib" or any suffix.'
|
||||
echo ' (eg: "-o GL" might result in "libGL.so" being made)'
|
||||
echo ' -major N specifies major version number (default is 1)'
|
||||
echo ' -minor N specifies minor version number (default is 0)'
|
||||
echo ' -patch N specifies patch version number (default is 0)'
|
||||
echo ' -lLIBRARY specifies a dependency on LIBRARY'
|
||||
echo ' -LDIR search in DIR for library dependencies at build time'
|
||||
echo ' -RDIR search in DIR for library dependencies at run time'
|
||||
echo ' -linker L explicity specify the linker program to use (eg: gcc, g++)'
|
||||
echo ' Not observed on all systems at this time.'
|
||||
echo ' -ldflags OPT specify any additional linker flags in OPT'
|
||||
echo ' -cplusplus link with C++ runtime'
|
||||
echo ' -static make a static library (default is dynamic/shared)'
|
||||
echo ' -dlopen make a shared library suitable for dynamic loading'
|
||||
echo ' -install DIR put resulting library file(s) in DIR'
|
||||
echo ' -arch ARCH override using `uname` to determine host system'
|
||||
echo ' -archopt OPT specify an extra achitecture-specific option OPT'
|
||||
echo ' -altopts OPTS alternate options to override all others'
|
||||
echo " -noprefix don't prefix library name with 'lib' nor add any suffix"
|
||||
echo ' -exports FILE only export the symbols listed in FILE'
|
||||
echo ' -id NAME Sets the id of the dylib (Darwin)'
|
||||
echo ' -h, --help display this information and exit'
|
||||
exit 1
|
||||
;;
|
||||
'-o')
|
||||
@@ -276,11 +197,11 @@ fi
|
||||
# Error checking
|
||||
#
|
||||
if [ "x${LIBNAME}" = "x" ] ; then
|
||||
echo "mklib: Error: no library name specified (-h for help)"
|
||||
echo "mklib: Error: no library name specified"
|
||||
exit 1
|
||||
fi
|
||||
if [ "x${OBJECTS}" = "x" ] ; then
|
||||
echo "mklib: Error: no object files specified (-h for help)"
|
||||
echo "mklib: Error: no object files specified"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
@@ -307,7 +228,7 @@ fi
|
||||
#
|
||||
case $ARCH in
|
||||
|
||||
'Linux' | 'OpenBSD' | 'DragonFly' | 'GNU' | GNU/* | 'NetBSD')
|
||||
'Linux' | 'OpenBSD' | 'DragonFly' | 'GNU' | GNU/*)
|
||||
# we assume gcc
|
||||
|
||||
if [ "x$LINK" = "x" ] ; then
|
||||
@@ -348,24 +269,45 @@ case $ARCH in
|
||||
# finish up
|
||||
FINAL_LIBS="${LIBNAME}"
|
||||
elif [ $STATIC = 1 ] ; then
|
||||
# make a static .a library
|
||||
LIBNAME="lib${LIBNAME}.a" # prefix with "lib", suffix with ".a"
|
||||
echo "mklib: Making" $ARCH "static library: " ${LIBNAME}
|
||||
LINK="ar"
|
||||
OPTS="-ru"
|
||||
if [ "${ALTOPTS}" ] ; then
|
||||
OPTS=${ALTOPTS}
|
||||
fi
|
||||
rm -f ${LIBNAME}
|
||||
|
||||
# expand .a into .o files
|
||||
NEW_OBJECTS=`expand_archives ${LIBNAME}.obj $OBJECTS`
|
||||
# expand any .a objects into constituent .o files.
|
||||
NEWOBJECTS=""
|
||||
DELETIA=""
|
||||
for OBJ in $OBJECTS ; do
|
||||
case $OBJ in
|
||||
*.a)
|
||||
# extract the .o files from this .a archive
|
||||
FILES=`ar t $OBJ`
|
||||
ar x $OBJ
|
||||
NEWOBJECTS="$NEWOBJECTS $FILES"
|
||||
# keep track of temporary .o files and delete them below
|
||||
DELETIA="$DELETIA $FILES"
|
||||
;;
|
||||
*)
|
||||
# ordinary .o file
|
||||
NEWOBJECTS="$NEWOBJECTS $OBJ"
|
||||
;;
|
||||
esac
|
||||
done
|
||||
|
||||
# make static lib
|
||||
FINAL_LIBS=`make_ar_static_lib ${OPTS} 1 ${LIBNAME} ${NEW_OBJECTS}`
|
||||
# make lib
|
||||
${LINK} ${OPTS} ${LIBNAME} ${NEWOBJECTS}
|
||||
ranlib ${LIBNAME}
|
||||
|
||||
# remove temporary extracted .o files
|
||||
rm -rf ${LIBNAME}.obj
|
||||
rm -f ${DELETIA}
|
||||
|
||||
# finish up
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
else
|
||||
# make dynamic library
|
||||
LIBNAME="lib${LIBNAME}" # prefix with "lib"
|
||||
case $ARCH in 'Linux' | 'GNU' | GNU/*)
|
||||
OPTS="-Xlinker -Bsymbolic -shared -Wl,-soname,${LIBNAME}.so.${MAJOR}"
|
||||
@@ -426,7 +368,9 @@ case $ARCH in
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
echo "mklib: Making SunOS static library: " ${LIBNAME}
|
||||
FINAL_LIBS=`make_ar_static_lib -ruc 0 ${LIBNAME} ${OBJECTS}`
|
||||
rm -f ${LIBNAME}
|
||||
ar -ruv ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
else
|
||||
if [ $NOPREFIX = 0 ] ; then
|
||||
LIBNAME="lib${LIBNAME}.so"
|
||||
@@ -494,16 +438,13 @@ case $ARCH in
|
||||
OPTS="${OPTS} -Wl,-Mmapfile.scope"
|
||||
fi
|
||||
|
||||
# Check if objects are 64-bit
|
||||
# Check if objects are SPARC v9
|
||||
# file says: ELF 64-bit MSB relocatable SPARCV9 Version 1
|
||||
set ${OBJECTS}
|
||||
if [ ${LINK} = "cc" -o ${LINK} = "CC" ] ; then
|
||||
ABI64=`file $1 | grep "ELF 64-bit"`
|
||||
if [ "${ABI64}" ] ; then
|
||||
case `uname -p` in
|
||||
sparc) OPTS="${OPTS} -xarch=v9" ;;
|
||||
i386) OPTS="${OPTS} -xarch=amd64" ;;
|
||||
esac
|
||||
SPARCV9=`file $1 | grep SPARCV9`
|
||||
if [ "${SPARCV9}" ] ; then
|
||||
OPTS="${OPTS} -xarch=v9"
|
||||
fi
|
||||
fi
|
||||
if [ "${ALTOPTS}" ] ; then
|
||||
@@ -548,19 +489,13 @@ case $ARCH in
|
||||
${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME} ${OBJECTS} ${DEPS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
elif [ $STATIC = 1 ] ; then
|
||||
# make a static .a library
|
||||
STLIB="lib${LIBNAME}.a"
|
||||
echo "mklib: Making FreeBSD static library: " ${STLIB}
|
||||
|
||||
# expand .a into .o files
|
||||
NEW_OBJECTS=`expand_archives ${STLIB}.obj $OBJECTS`
|
||||
|
||||
FINAL_LIBS=`make_ar_static_lib cq 1 ${STLIB} ${NEW_OBJECTS}`
|
||||
|
||||
# remove temporary extracted .o files
|
||||
rm -rf ${STLIB}.obj
|
||||
rm -f ${STLIB}
|
||||
ar cq ${STLIB} ${OBJECTS}
|
||||
ranlib ${STLIB}
|
||||
FINAL_LIBS=${STLIB}
|
||||
else
|
||||
# make dynamic library
|
||||
SHLIB="lib${LIBNAME}.so.${MAJOR}"
|
||||
OPTS="-shared -Wl,-soname,${SHLIB}"
|
||||
if [ "${ALTOPTS}" ] ; then
|
||||
@@ -574,10 +509,29 @@ case $ARCH in
|
||||
fi
|
||||
;;
|
||||
|
||||
'NetBSD')
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME="lib${LIBNAME}_pic.a"
|
||||
echo "mklib: Making NetBSD PIC static library: " ${LIBNAME}
|
||||
rm -f ${LIBNAME}
|
||||
ar cq ${LIBNAME} ${OBJECTS}
|
||||
ranlib ${LIBNAME}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
else
|
||||
LIBNAME="lib${LIBNAME}.so.${MAJOR}.${MINOR}"
|
||||
echo "mklib: Making NetBSD PIC shared library: " ${LIBNAME}
|
||||
rm -f ${LIBNAME}
|
||||
ld -x -Bshareable -Bforcearchive -o ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
fi
|
||||
;;
|
||||
|
||||
'IRIX' | 'IRIX64')
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
FINAL_LIBS=`make_ar_static_lib rc 0 ${LIBNAME} ${OBJECTS}`
|
||||
rm -f ${LIBNAME}
|
||||
ar rc ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
else
|
||||
LIBNAME="lib${LIBNAME}.so" # prefix with "lib", suffix with ".so"
|
||||
|
||||
@@ -628,7 +582,9 @@ case $ARCH in
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
echo "mklib: Making HP-UX static library: " ${LIBNAME}
|
||||
FINAL_LIBS=`make_ar_static_lib -ruv 0 ${LIBNAME} ${OBJECTS}`
|
||||
rm -f ${LIBNAME}
|
||||
ar -ruv ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
else
|
||||
# HP uses a .2 for their current GL/GLU libraries
|
||||
if [ ${LIBNAME} = "GL" -o ${LIBNAME} = "GLU" ] ; then
|
||||
@@ -658,7 +614,8 @@ case $ARCH in
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
echo "mklib: Making AIX static library: " ${LIBNAME}
|
||||
FINAL_LIBS=`make_ar_static_lib -ruv 0 ${LIBNAME} ${OBJECTS}`
|
||||
ar -ruv ${X64} ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
else
|
||||
EXPFILE="lib${LIBNAME}.exp"
|
||||
LIBNAME="lib${LIBNAME}.a" # shared objects are still stored in the .a libraries
|
||||
@@ -709,7 +666,9 @@ case $ARCH in
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
echo "mklib: Making OSF/1 static library: " ${LIBNAME}
|
||||
FINAL_LIBS=`make_ar_static_lib -ruv 0 ${LIBNAME} ${OBJECTS}`
|
||||
rm -f ${LIBNAME}
|
||||
ar -ruv ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
else
|
||||
VERSION="${MAJOR}.${MINOR}"
|
||||
LIBNAME="lib${LIBNAME}.so"
|
||||
@@ -732,20 +691,12 @@ case $ARCH in
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
echo "mklib: Making Darwin static library: " ${LIBNAME}
|
||||
LINK="ar"
|
||||
OPTS="-ruvs"
|
||||
if [ "${ALTOPTS}" ] ; then
|
||||
OPTS=${ALTOPTS}
|
||||
fi
|
||||
|
||||
# expand .a into .o files
|
||||
NEW_OBJECTS=`expand_archives ${LIBNAME}.obj $OBJECTS`
|
||||
|
||||
# make static lib
|
||||
FINAL_LIBS=`make_ar_static_lib ${OPTS} 1 ${LIBNAME} ${NEW_OBJECTS}`
|
||||
|
||||
# remove temporary extracted .o files
|
||||
rm -rf ${LIBNAME}.obj
|
||||
|
||||
${LINK} ${OPTS} ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
else
|
||||
# On Darwin a .bundle is used for a library that you want to dlopen
|
||||
@@ -804,14 +755,16 @@ case $ARCH in
|
||||
'LynxOS')
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
echo "mklib: Making LynxOS static library: " ${LIBNAME}
|
||||
FINAL_LIBS=`make_ar_static_lib -ru 0 ${LIBNAME} ${OBJECTS}`
|
||||
rm -f ${LIBNAME}
|
||||
ar ru ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
;;
|
||||
|
||||
'BeOS')
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
echo "mklib: Making BeOS static library: " ${LIBNAME}
|
||||
FINAL_LIBS=`make_ar_static_lib -cru 0 ${LIBNAME} ${OBJECTS}`
|
||||
ar -cru "${LIBNAME}" ${OBJECTS}
|
||||
else
|
||||
LIBNAME="lib${LIBNAME}.so"
|
||||
echo "mklib: Making BeOS shared library: " ${LIBNAME}
|
||||
@@ -890,7 +843,9 @@ case $ARCH in
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
echo "mklib: Making AIX GCC static library: " ${LIBNAME}
|
||||
FINAL_LIBS=`make_ar_static_lib ru 0 ${LIBNAME} ${OBJECTS}`
|
||||
rm -f ${LIBNAME}
|
||||
ar ru ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
else
|
||||
LIBNAME="lib${LIBNAME}.so" # prefix with "lib", suffix with ".so"
|
||||
echo "mklib: Making AIX GCC shared library: " ${LIBNAME}
|
||||
@@ -911,21 +866,13 @@ case $ARCH in
|
||||
fi
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
echo "mklib: Making static library for Ultrix: " ${LIBNAME}
|
||||
FINAL_LIBS=`make_ar_static_lib ru 0 ${LIBNAME} ${OBJECTS}`
|
||||
rm -f ${LIBNAME}
|
||||
ar ru ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS="${LIBNAME}"
|
||||
;;
|
||||
|
||||
CYGWIN*)
|
||||
# GCC-based environment
|
||||
|
||||
if [ "x$LINK" = "x" ] ; then
|
||||
# -linker was not specified so set default link command now
|
||||
if [ $CPLUSPLUS = 1 ] ; then
|
||||
LINK=g++
|
||||
else
|
||||
LINK=gcc
|
||||
fi
|
||||
fi
|
||||
|
||||
if [ $NOPREFIX = 1 ] ; then
|
||||
# No "lib" or ".so" part
|
||||
echo "mklib: Making CYGWIN shared library: " ${LIBNAME}
|
||||
@@ -934,33 +881,36 @@ case $ARCH in
|
||||
OPTS=${ALTOPTS}
|
||||
fi
|
||||
rm -f ${LIBNAME}
|
||||
${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME} ${OBJECTS} ${DEPS} || exit $?
|
||||
${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME} ${OBJECTS} ${DEPS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
else
|
||||
CYGNAME="cyg${LIBNAME}" # prefix with "cyg"
|
||||
LIBNAME="lib${LIBNAME}" # prefix with "lib"
|
||||
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME=${LIBNAME}.a
|
||||
echo "mklib: Making CYGWIN static library: " ${LIBNAME}
|
||||
echo "mklib: Making" $ARCH "static library: " ${LIBNAME}.a
|
||||
LINK="ar"
|
||||
OPTS="-ru"
|
||||
if [ "${ALTOPTS}" ] ; then
|
||||
OPTS=${ALTOPTS}
|
||||
fi
|
||||
|
||||
# expand .a into .o files
|
||||
NEW_OBJECTS=`expand_archives ${LIBNAME}.obj $OBJECTS`
|
||||
|
||||
FINAL_LIBS=`make_ar_static_lib ${OPTS} 1 ${LIBNAME} ${NEW_OBJECTS}`
|
||||
|
||||
# remove temporary extracted .o files
|
||||
rm -rf ${LIBNAME}.obj
|
||||
# make lib
|
||||
${LINK} ${OPTS} ${LIBNAME}.a ${OBJECTS}
|
||||
ranlib ${LIBNAME}.a
|
||||
# finish up
|
||||
FINAL_LIBS=${LIBNAME}.a
|
||||
else
|
||||
OPTS="-shared -Wl,--enable-auto-image-base -Wl,-export-all -Wl,--out-implib=${LIBNAME}-${MAJOR}.dll.a"
|
||||
if [ "${ALTOPTS}" ] ; then
|
||||
OPTS=${ALTOPTS}
|
||||
fi
|
||||
echo "mklib: Making CYGWIN shared library: " ${CYGNAME}-${MAJOR}.dll
|
||||
echo "mklib: Making" $ARCH "shared library: " ${CYGNAME}-${MAJOR}.dll
|
||||
|
||||
if [ $CPLUSPLUS = 1 ] ; then
|
||||
LINK="g++"
|
||||
else
|
||||
LINK="gcc"
|
||||
fi
|
||||
|
||||
# rm any old libs
|
||||
rm -f ${CYGNAME}-${MAJOR}.dll
|
||||
@@ -969,7 +919,12 @@ case $ARCH in
|
||||
rm -f ${LIBNAME}.a
|
||||
|
||||
# make lib
|
||||
${LINK} ${OPTS} ${LDFLAGS} -o ${CYGNAME}-${MAJOR}.dll ${OBJECTS} ${DEPS} || exit $?
|
||||
${LINK} ${OPTS} ${LDFLAGS} -o ${CYGNAME}-${MAJOR}.dll ${OBJECTS} ${DEPS}
|
||||
# make build fail if link failed
|
||||
es=$?
|
||||
if [ "$es" -ne "0" ]; then
|
||||
exit $es
|
||||
fi
|
||||
# make usual symlinks
|
||||
ln -s ${LIBNAME}-${MAJOR}.dll.a ${LIBNAME}.dll.a
|
||||
# finish up
|
||||
@@ -986,7 +941,9 @@ case $ARCH in
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
echo "mklib: Making static library for example arch: " ${LIBNAME}
|
||||
FINAL_LIBS=`make_ar_static_lib rv 0 ${LIBNAME} ${OBJECTS}`
|
||||
rm -f ${LIBNAME}
|
||||
ar rv ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS="${LIBNAME}"
|
||||
else
|
||||
LIBNAME="lib${LIBNAME}.so" # prefix with "lib", suffix with ".so"
|
||||
echo "mklib: Making shared library for example arch: " ${LIBNAME}
|
||||
@@ -1009,9 +966,4 @@ if [ ${INSTALLDIR} != "." ] ; then
|
||||
echo "mklib: Installing" ${FINAL_LIBS} "in" ${INSTALLDIR}
|
||||
test -d ${INSTALLDIR} || mkdir -p ${INSTALLDIR}
|
||||
mv ${FINAL_LIBS} ${INSTALLDIR}/
|
||||
|
||||
if [ "x${FINAL_BINS}" != "x" ] ; then
|
||||
echo "mklib: Installing" ${FINAL_BINS} "in" ${INSTALLDIR}
|
||||
mv ${FINAL_BINS} ${INSTALLDIR}/
|
||||
fi
|
||||
fi
|
||||
|
366
bin/raw2png.py
Executable file
366
bin/raw2png.py
Executable file
@@ -0,0 +1,366 @@
|
||||
#!/usr/bin/env python
|
||||
##########################################################################
|
||||
#
|
||||
# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
|
||||
# All Rights Reserved.
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a
|
||||
# copy of this software and associated documentation files (the
|
||||
# "Software"), to deal in the Software without restriction, including
|
||||
# without limitation the rights to use, copy, modify, merge, publish,
|
||||
# distribute, sub license, and/or sell copies of the Software, and to
|
||||
# permit persons to whom the Software is furnished to do so, subject to
|
||||
# the following conditions:
|
||||
#
|
||||
# The above copyright notice and this permission notice (including the
|
||||
# next paragraph) shall be included in all copies or substantial portions
|
||||
# of the Software.
|
||||
#
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
||||
# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
||||
# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
#
|
||||
##########################################################################
|
||||
|
||||
|
||||
import os.path
|
||||
import sys
|
||||
import struct
|
||||
import Image # http://www.pythonware.com/products/pil/
|
||||
|
||||
PIPE_FORMAT_LAYOUT_RGBAZS = 0
|
||||
PIPE_FORMAT_LAYOUT_YCBCR = 1
|
||||
PIPE_FORMAT_LAYOUT_DXT = 2
|
||||
PIPE_FORMAT_LAYOUT_MIXED = 3
|
||||
|
||||
PIPE_FORMAT_COMP_R = 0
|
||||
PIPE_FORMAT_COMP_G = 1
|
||||
PIPE_FORMAT_COMP_B = 2
|
||||
PIPE_FORMAT_COMP_A = 3
|
||||
PIPE_FORMAT_COMP_0 = 4
|
||||
PIPE_FORMAT_COMP_1 = 5
|
||||
PIPE_FORMAT_COMP_Z = 6
|
||||
PIPE_FORMAT_COMP_S = 7
|
||||
|
||||
PIPE_FORMAT_TYPE_UNKNOWN = 0
|
||||
PIPE_FORMAT_TYPE_FLOAT = 1
|
||||
PIPE_FORMAT_TYPE_UNORM = 2
|
||||
PIPE_FORMAT_TYPE_SNORM = 3
|
||||
PIPE_FORMAT_TYPE_USCALED = 4
|
||||
PIPE_FORMAT_TYPE_SSCALED = 5
|
||||
PIPE_FORMAT_TYPE_SRGB = 6
|
||||
PIPE_FORMAT_TYPE_FIXED = 7
|
||||
|
||||
def _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, EXP2, TYPE ):
|
||||
return ((PIPE_FORMAT_LAYOUT_RGBAZS << 0) |\
|
||||
((SWZ) << 2) |\
|
||||
((SIZEX) << 14) |\
|
||||
((SIZEY) << 17) |\
|
||||
((SIZEZ) << 20) |\
|
||||
((SIZEW) << 23) |\
|
||||
((EXP2) << 26) |\
|
||||
((TYPE) << 29) )
|
||||
|
||||
def _PIPE_FORMAT_SWZ( SWZX, SWZY, SWZZ, SWZW ):
|
||||
return (((SWZX) << 0) | ((SWZY) << 3) | ((SWZZ) << 6) | ((SWZW) << 9))
|
||||
|
||||
def _PIPE_FORMAT_RGBAZS_1( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE ):
|
||||
return _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 0, TYPE )
|
||||
|
||||
def _PIPE_FORMAT_RGBAZS_2( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE ):
|
||||
_PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 1, TYPE )
|
||||
|
||||
def _PIPE_FORMAT_RGBAZS_8( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE ):
|
||||
return _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 3, TYPE )
|
||||
|
||||
def _PIPE_FORMAT_RGBAZS_64( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE ):
|
||||
return _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 6, TYPE )
|
||||
|
||||
def _PIPE_FORMAT_MIXED( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, SIGNX, SIGNY, SIGNZ, SIGNW, NORMALIZED, SCALE8 ):
|
||||
return ((PIPE_FORMAT_LAYOUT_MIXED << 0) |\
|
||||
((SWZ) << 2) |\
|
||||
((SIZEX) << 14) |\
|
||||
((SIZEY) << 17) |\
|
||||
((SIZEZ) << 20) |\
|
||||
((SIZEW) << 23) |\
|
||||
((SIGNX) << 26) |\
|
||||
((SIGNY) << 27) |\
|
||||
((SIGNZ) << 28) |\
|
||||
((SIGNW) << 29) |\
|
||||
((NORMALIZED) << 30) |\
|
||||
((SCALE8) << 31) )
|
||||
|
||||
|
||||
_PIPE_FORMAT_R001 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_1 )
|
||||
_PIPE_FORMAT_RG01 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_1 )
|
||||
_PIPE_FORMAT_RGB1 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_1 )
|
||||
_PIPE_FORMAT_RGBA = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_A )
|
||||
_PIPE_FORMAT_ARGB = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_A, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B )
|
||||
_PIPE_FORMAT_ABGR = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_A, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R )
|
||||
_PIPE_FORMAT_BGRA = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_A )
|
||||
_PIPE_FORMAT_1RGB = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_1, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B )
|
||||
_PIPE_FORMAT_1BGR = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_1, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R )
|
||||
_PIPE_FORMAT_BGR1 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_1 )
|
||||
_PIPE_FORMAT_0000 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
|
||||
_PIPE_FORMAT_000R = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_R )
|
||||
_PIPE_FORMAT_RRR1 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_1 )
|
||||
_PIPE_FORMAT_RRRR = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R )
|
||||
_PIPE_FORMAT_RRRG = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G )
|
||||
_PIPE_FORMAT_Z000 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
|
||||
_PIPE_FORMAT_0Z00 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
|
||||
_PIPE_FORMAT_SZ00 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_S, PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
|
||||
_PIPE_FORMAT_ZS00 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_S, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
|
||||
_PIPE_FORMAT_S000 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_S, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
|
||||
|
||||
def _PIPE_FORMAT_YCBCR( REV ):
|
||||
return ((PIPE_FORMAT_LAYOUT_YCBCR << 0) |\
|
||||
((REV) << 2) )
|
||||
|
||||
def _PIPE_FORMAT_DXT( LEVEL, RSIZE, GSIZE, BSIZE, ASIZE ):
|
||||
return ((PIPE_FORMAT_LAYOUT_DXT << 0) | \
|
||||
((LEVEL) << 2) | \
|
||||
((RSIZE) << 5) | \
|
||||
((GSIZE) << 8) | \
|
||||
((BSIZE) << 11) | \
|
||||
((ASIZE) << 14) )
|
||||
|
||||
PIPE_FORMAT_NONE = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_0000, 0, 0, 0, 0, PIPE_FORMAT_TYPE_UNKNOWN )
|
||||
PIPE_FORMAT_A8R8G8B8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_ARGB, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_X8R8G8B8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_1RGB, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_B8G8R8A8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGRA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_B8G8R8X8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGR1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_A1R5G5B5_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_ARGB, 1, 5, 5, 5, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_A4R4G4B4_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_ARGB, 4, 4, 4, 4, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R5G6B5_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_RGB1, 5, 6, 5, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_A2B10G10R10_UNORM = _PIPE_FORMAT_RGBAZS_2 ( _PIPE_FORMAT_ABGR, 1, 5, 5, 5, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_L8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRR1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_A8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_000R, 0, 0, 0, 1, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_I8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRR, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_A8L8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRG, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_L16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRR1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_YCBCR = _PIPE_FORMAT_YCBCR( 0 )
|
||||
PIPE_FORMAT_YCBCR_REV = _PIPE_FORMAT_YCBCR( 1 )
|
||||
PIPE_FORMAT_Z16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 2, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_Z32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 4, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_Z32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 4, 0, 0, 0, PIPE_FORMAT_TYPE_FLOAT )
|
||||
PIPE_FORMAT_S8Z24_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_SZ00, 1, 3, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_Z24S8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_ZS00, 3, 1, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_X8Z24_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_0Z00, 1, 3, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_Z24X8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 3, 1, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_S8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_S000, 1, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_FLOAT )
|
||||
PIPE_FORMAT_R64G64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_FLOAT )
|
||||
PIPE_FORMAT_R64G64B64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_FLOAT )
|
||||
PIPE_FORMAT_R64G64B64A64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_FLOAT )
|
||||
PIPE_FORMAT_R32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_FLOAT )
|
||||
PIPE_FORMAT_R32G32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_FLOAT )
|
||||
PIPE_FORMAT_R32G32B32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_FLOAT )
|
||||
PIPE_FORMAT_R32G32B32A32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_FLOAT )
|
||||
PIPE_FORMAT_R32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R32G32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R32G32B32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R32G32B32A32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R32G32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R32G32B32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R32G32B32A32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R32G32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R32G32B32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R32G32B32A32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R32G32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R32G32B32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R32G32B32A32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R16G16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R16G16B16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R16G16B16A16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R16G16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R16G16B16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R16G16B16A16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R16G16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R16G16B16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R16G16B16A16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R16G16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R16G16B16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R16G16B16A16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R8G8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R8G8B8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R8G8B8A8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R8G8B8X8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R8G8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R8G8B8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R8G8B8A8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R8G8B8X8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R8G8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R8G8B8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R8G8B8A8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R8G8B8X8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_B6G5R5_SNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_BGR1, 6, 5, 5, 0, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_A8B8G8R8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGRA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_X8B8G8R8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R8G8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R8G8B8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R8G8B8A8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R8G8B8X8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_FIXED )
|
||||
PIPE_FORMAT_R32G32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_FIXED )
|
||||
PIPE_FORMAT_R32G32B32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_FIXED )
|
||||
PIPE_FORMAT_R32G32B32A32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_FIXED )
|
||||
PIPE_FORMAT_L8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRR1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SRGB )
|
||||
PIPE_FORMAT_A8_L8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRG, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB )
|
||||
PIPE_FORMAT_R8G8B8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SRGB )
|
||||
PIPE_FORMAT_R8G8B8A8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB )
|
||||
PIPE_FORMAT_R8G8B8X8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB )
|
||||
PIPE_FORMAT_X8UB8UG8SR8S_NORM = _PIPE_FORMAT_MIXED( _PIPE_FORMAT_1BGR, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1 )
|
||||
PIPE_FORMAT_B6UG5SR5S_NORM = _PIPE_FORMAT_MIXED( _PIPE_FORMAT_BGR1, 6, 5, 5, 0, 0, 1, 1, 0, 1, 0 )
|
||||
PIPE_FORMAT_DXT1_RGB = _PIPE_FORMAT_DXT( 1, 8, 8, 8, 0 )
|
||||
PIPE_FORMAT_DXT1_RGBA = _PIPE_FORMAT_DXT( 1, 8, 8, 8, 8 )
|
||||
PIPE_FORMAT_DXT3_RGBA = _PIPE_FORMAT_DXT( 3, 8, 8, 8, 8 )
|
||||
PIPE_FORMAT_DXT5_RGBA = _PIPE_FORMAT_DXT( 5, 8, 8, 8, 8 )
|
||||
|
||||
|
||||
formats = {}
|
||||
for name, value in globals().items():
|
||||
if name.startswith("PIPE_FORMAT_") and isinstance(value, int):
|
||||
formats[value] = name
|
||||
|
||||
|
||||
def clip(g):
|
||||
return min(max(g, 0), 255)
|
||||
|
||||
|
||||
def yuv2rgb(y, u, v):
|
||||
C = y - 16
|
||||
D = u - 128
|
||||
E = v - 128
|
||||
|
||||
r = clip(( 298 * C + 409 * E + 128) >> 8)
|
||||
g = clip(( 298 * C - 100 * D - 208 * E + 128) >> 8)
|
||||
b = clip(( 298 * C + 516 * D + 128) >> 8)
|
||||
|
||||
return r, g, b
|
||||
|
||||
|
||||
def translate_r5g6b5(data):
|
||||
value, = struct.unpack_from("H", data)
|
||||
r = ((value >> 11) & 0x1f)*0xff/0x1f
|
||||
g = ((value >> 5) & 0x3f)*0xff/0x3f
|
||||
b = ((value >> 0) & 0x1f)*0xff/0x1f
|
||||
a = 255
|
||||
return [[(r, g, b, a)]]
|
||||
|
||||
def translate_a8r8g8b8(data):
|
||||
b, g, r, a = struct.unpack_from("BBBB", data)
|
||||
return [[(r, g, b, a)]]
|
||||
|
||||
|
||||
def translate_x8r8g8b8(data):
|
||||
b, g, r, x = struct.unpack_from("BBBB", data)
|
||||
a = 255
|
||||
return [[(r, g, b, a)]]
|
||||
|
||||
def translate_r8g8b8a8(data):
|
||||
r, g, b, a = struct.unpack_from("BBBB", data)
|
||||
return [[(r, g, b, a)]]
|
||||
|
||||
def translate_ycbcr(data):
|
||||
y1, u, y2, v = struct.unpack_from("BBBB", data)
|
||||
r1, g1, b1 = yuv2rgb(y1, u, v)
|
||||
r2, g2, b2 = yuv2rgb(y1, u, v)
|
||||
return [[(r1, g1, b1, 255), (r2, g2, b2, 255)]]
|
||||
|
||||
def translate_ycbcr_rev(data):
|
||||
v, y2, u, y1 = struct.unpack_from("BBBB", data)
|
||||
r1, g1, b1 = yuv2rgb(y1, u, v)
|
||||
r2, g2, b2 = yuv2rgb(y1, u, v)
|
||||
return [[(r1, g1, b1, 255), (r2, g2, b2, 255)]]
|
||||
|
||||
def translate_x8z24(data):
|
||||
value, = struct.unpack_from("I", data)
|
||||
r = g = b = (value & 0xffffff)*0xff/0xffffff
|
||||
a = 255
|
||||
return [[(r, g, b, a)]]
|
||||
|
||||
def translate_s8z24(data):
|
||||
value, = struct.unpack_from("I", data)
|
||||
r = (value & 0xffffff)*0xff/0xffffff
|
||||
g = value >> 24
|
||||
b = 0
|
||||
a = 255
|
||||
return [[(r, g, b, a)]]
|
||||
|
||||
|
||||
translate = {
|
||||
PIPE_FORMAT_A8R8G8B8_UNORM: (4, 1, 1, translate_a8r8g8b8),
|
||||
PIPE_FORMAT_X8R8G8B8_UNORM: (4, 1, 1, translate_x8r8g8b8),
|
||||
PIPE_FORMAT_B8G8R8A8_UNORM: (4, 1, 1, translate_r8g8b8a8),
|
||||
PIPE_FORMAT_B8G8R8X8_UNORM: (4, 1, 1, translate_r8g8b8a8),
|
||||
PIPE_FORMAT_A8B8G8R8_SNORM: (4, 1, 1, translate_r8g8b8a8),
|
||||
PIPE_FORMAT_R5G6B5_UNORM: (2, 1, 1, translate_r5g6b5),
|
||||
PIPE_FORMAT_YCBCR: (4, 2, 1, translate_ycbcr),
|
||||
PIPE_FORMAT_YCBCR_REV: (4, 2, 1, translate_ycbcr_rev),
|
||||
PIPE_FORMAT_S8Z24_UNORM: (4, 1, 1, translate_s8z24),
|
||||
PIPE_FORMAT_X8Z24_UNORM: (4, 1, 1, translate_x8z24),
|
||||
}
|
||||
|
||||
def read_header(infile):
|
||||
header_fmt = "IIII"
|
||||
header = infile.read(struct.calcsize(header_fmt))
|
||||
return struct.unpack_from(header_fmt, header)
|
||||
|
||||
def process(infilename, outfilename):
|
||||
sys.stderr.write("%s -> %s\n" % (infilename, outfilename))
|
||||
infile = open(infilename, "rb")
|
||||
format, cpp, width, height = read_header(infile)
|
||||
sys.stderr.write(" %ux%ux%ubpp %s\n" % (width, height, cpp*8, formats[format]))
|
||||
outimage = Image.new(
|
||||
mode='RGB',
|
||||
size=(width, height),
|
||||
color=(0,0,0))
|
||||
outpixels = outimage.load()
|
||||
try:
|
||||
bsize, bwidth, bheight, translate_func = translate[format]
|
||||
except KeyError:
|
||||
sys.stderr.write('error: unsupported format %s\n' % formats[format])
|
||||
return
|
||||
for y in range(0, height, bheight):
|
||||
for x in range(0, width, bwidth):
|
||||
indata = infile.read(bsize)
|
||||
outdata = translate_func(indata)
|
||||
for j in range(bheight):
|
||||
for i in range(bwidth):
|
||||
r, g, b, a = outdata[j][i]
|
||||
outpixels[x+i, y+j] = r, g, b
|
||||
outimage.save(outfilename, "PNG")
|
||||
|
||||
|
||||
def main():
|
||||
if sys.platform == 'win32':
|
||||
# wildcard expansion
|
||||
from glob import glob
|
||||
args = []
|
||||
for arg in sys.argv[1:]:
|
||||
args.extend(glob(arg))
|
||||
else:
|
||||
args = sys.argv[1:]
|
||||
for infilename in args:
|
||||
root, ext = os.path.splitext(infilename)
|
||||
outfilename = root + ".png"
|
||||
process(infilename, outfilename)
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
main()
|
71
common.py
71
common.py
@@ -3,27 +3,20 @@
|
||||
|
||||
import os
|
||||
import os.path
|
||||
import re
|
||||
import subprocess
|
||||
import sys
|
||||
import platform as _platform
|
||||
|
||||
import SCons.Script.SConscript
|
||||
|
||||
|
||||
#######################################################################
|
||||
# Defaults
|
||||
|
||||
host_platform = _platform.system().lower()
|
||||
if host_platform.startswith('cygwin'):
|
||||
host_platform = 'cygwin'
|
||||
_platform_map = {
|
||||
'linux2': 'linux',
|
||||
'win32': 'winddk',
|
||||
}
|
||||
|
||||
# Search sys.argv[] for a "platform=foo" argument since we don't have
|
||||
# an 'env' variable at this point.
|
||||
if 'platform' in SCons.Script.ARGUMENTS:
|
||||
target_platform = SCons.Script.ARGUMENTS['platform']
|
||||
else:
|
||||
target_platform = host_platform
|
||||
default_platform = sys.platform
|
||||
default_platform = _platform_map.get(default_platform, default_platform)
|
||||
|
||||
_machine_map = {
|
||||
'x86': 'x86',
|
||||
@@ -32,37 +25,20 @@ _machine_map = {
|
||||
'i586': 'x86',
|
||||
'i686': 'x86',
|
||||
'ppc' : 'ppc',
|
||||
'AMD64': 'x86_64',
|
||||
'x86_64': 'x86_64',
|
||||
}
|
||||
|
||||
|
||||
# find host_machine value
|
||||
if 'PROCESSOR_ARCHITECTURE' in os.environ:
|
||||
host_machine = os.environ['PROCESSOR_ARCHITECTURE']
|
||||
default_machine = os.environ['PROCESSOR_ARCHITECTURE']
|
||||
else:
|
||||
host_machine = _platform.machine()
|
||||
host_machine = _machine_map.get(host_machine, 'generic')
|
||||
default_machine = _platform.machine()
|
||||
default_machine = _machine_map.get(default_machine, 'generic')
|
||||
|
||||
default_machine = host_machine
|
||||
default_toolchain = 'default'
|
||||
|
||||
if target_platform == 'windows' and host_platform != 'windows':
|
||||
default_machine = 'x86'
|
||||
default_toolchain = 'crossmingw'
|
||||
|
||||
|
||||
# find default_llvm value
|
||||
if 'LLVM' in os.environ:
|
||||
default_llvm = 'yes'
|
||||
if default_platform in ('linux', 'freebsd'):
|
||||
default_dri = 'yes'
|
||||
elif default_platform in ('winddk', 'windows', 'wince', 'darwin'):
|
||||
default_dri = 'no'
|
||||
else:
|
||||
default_llvm = 'no'
|
||||
try:
|
||||
if target_platform != 'windows' and \
|
||||
subprocess.call(['llvm-config', '--version'], stdout=subprocess.PIPE) == 0:
|
||||
default_llvm = 'yes'
|
||||
except:
|
||||
pass
|
||||
default_dri = 'no'
|
||||
|
||||
|
||||
#######################################################################
|
||||
@@ -77,16 +53,15 @@ def AddOptions(opts):
|
||||
from SCons.Variables.EnumVariable import EnumVariable as EnumOption
|
||||
except ImportError:
|
||||
from SCons.Options.EnumOption import EnumOption
|
||||
opts.Add(EnumOption('build', 'build type', 'debug',
|
||||
allowed_values=('debug', 'checked', 'profile', 'release')))
|
||||
opts.Add(BoolOption('debug', 'debug build', 'no'))
|
||||
opts.Add(BoolOption('profile', 'profile build', 'no'))
|
||||
opts.Add(BoolOption('quiet', 'quiet command lines', 'yes'))
|
||||
opts.Add(EnumOption('machine', 'use machine-specific assembly code', default_machine,
|
||||
allowed_values=('generic', 'ppc', 'x86', 'x86_64')))
|
||||
opts.Add(EnumOption('platform', 'target platform', host_platform,
|
||||
allowed_values=('linux', 'cell', 'windows', 'winddk', 'wince', 'darwin', 'embedded', 'cygwin', 'sunos', 'freebsd8')))
|
||||
opts.Add('toolchain', 'compiler toolchain', default_toolchain)
|
||||
opts.Add(BoolOption('gles', 'EXPERIMENTAL: enable OpenGL ES support', 'no'))
|
||||
opts.Add(BoolOption('llvm', 'use LLVM', default_llvm))
|
||||
opts.Add(BoolOption('debug', 'DEPRECATED: debug build', 'yes'))
|
||||
opts.Add(BoolOption('profile', 'DEPRECATED: profile build', 'no'))
|
||||
opts.Add(EnumOption('MSVS_VERSION', 'MS Visual C++ version', None, allowed_values=('7.1', '8.0', '9.0')))
|
||||
opts.Add(EnumOption('platform', 'target platform', default_platform,
|
||||
allowed_values=('linux', 'cell', 'windows', 'winddk', 'wince', 'darwin')))
|
||||
opts.Add(EnumOption('toolchain', 'compiler toolchain', 'default',
|
||||
allowed_values=('default', 'crossmingw', 'winsdk', 'winddk')))
|
||||
opts.Add(BoolOption('llvm', 'use LLVM', 'no'))
|
||||
opts.Add(BoolOption('dri', 'build DRI drivers', default_dri))
|
||||
|
||||
|
@@ -14,35 +14,16 @@ ARCH_FLAGS = @ARCH_FLAGS@
|
||||
ASM_FLAGS = @ASM_FLAGS@
|
||||
PIC_FLAGS = @PIC_FLAGS@
|
||||
DEFINES = @DEFINES@
|
||||
API_DEFINES = @API_DEFINES@
|
||||
SHARED_GLAPI = @SHARED_GLAPI@
|
||||
CFLAGS_NOVISIBILITY = @CPPFLAGS@ @CFLAGS@ \
|
||||
CFLAGS = @CPPFLAGS@ @CFLAGS@ \
|
||||
$(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(ASM_FLAGS) $(DEFINES)
|
||||
CXXFLAGS_NOVISIBILITY = @CPPFLAGS@ @CXXFLAGS@ \
|
||||
CXXFLAGS = @CPPFLAGS@ @CXXFLAGS@ \
|
||||
$(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
|
||||
CFLAGS = $(CFLAGS_NOVISIBILITY) @VISIBILITY_CFLAGS@
|
||||
CXXFLAGS = $(CXXFLAGS_NOVISIBILITY) @VISIBILITY_CXXFLAGS@
|
||||
LDFLAGS = @LDFLAGS@
|
||||
EXTRA_LIB_PATH = @EXTRA_LIB_PATH@
|
||||
RADEON_CFLAGS = @RADEON_CFLAGS@
|
||||
RADEON_LDFLAGS = @RADEON_LDFLAGS@
|
||||
INTEL_LIBS = @INTEL_LIBS@
|
||||
INTEL_CFLAGS = @INTEL_CFLAGS@
|
||||
X11_LIBS = @X11_LIBS@
|
||||
X11_CFLAGS = @X11_CFLAGS@
|
||||
LLVM_CFLAGS = @LLVM_CFLAGS@
|
||||
LLVM_LDFLAGS = @LLVM_LDFLAGS@
|
||||
LLVM_LIBS = @LLVM_LIBS@
|
||||
GLW_CFLAGS = @GLW_CFLAGS@
|
||||
GLUT_CFLAGS = @GLUT_CFLAGS@
|
||||
GLX_TLS = @GLX_TLS@
|
||||
DRI_CFLAGS = @DRI_CFLAGS@
|
||||
DRI_CXXFLAGS = @DRI_CXXFLAGS@
|
||||
|
||||
# dlopen
|
||||
DLOPEN_LIBS = @DLOPEN_LIBS@
|
||||
|
||||
# Source selection
|
||||
# Assembler
|
||||
MESA_ASM_SOURCES = @MESA_ASM_SOURCES@
|
||||
GLAPI_ASM_SOURCES = @GLAPI_ASM_SOURCES@
|
||||
|
||||
@@ -55,7 +36,7 @@ MKDEP_OPTIONS = @MKDEP_OPTIONS@
|
||||
INSTALL = @INSTALL@
|
||||
|
||||
# Python and flags (generally only needed by the developers)
|
||||
PYTHON2 = @PYTHON2@
|
||||
PYTHON2 = python
|
||||
PYTHON_FLAGS = -t -O -O
|
||||
|
||||
# Library names (base name)
|
||||
@@ -64,11 +45,6 @@ GLU_LIB = GLU
|
||||
GLUT_LIB = glut
|
||||
GLW_LIB = GLw
|
||||
OSMESA_LIB = @OSMESA_LIB@
|
||||
GLESv1_CM_LIB = GLESv1_CM
|
||||
GLESv2_LIB = GLESv2
|
||||
VG_LIB = OpenVG
|
||||
GLAPI_LIB = glapi
|
||||
WAYLAND_EGL_LIB = wayland-egl
|
||||
|
||||
# Library names (actual file names)
|
||||
GL_LIB_NAME = @GL_LIB_NAME@
|
||||
@@ -76,12 +52,6 @@ GLU_LIB_NAME = @GLU_LIB_NAME@
|
||||
GLUT_LIB_NAME = @GLUT_LIB_NAME@
|
||||
GLW_LIB_NAME = @GLW_LIB_NAME@
|
||||
OSMESA_LIB_NAME = @OSMESA_LIB_NAME@
|
||||
EGL_LIB_NAME = @EGL_LIB_NAME@
|
||||
GLESv1_CM_LIB_NAME = @GLESv1_CM_LIB_NAME@
|
||||
GLESv2_LIB_NAME = @GLESv2_LIB_NAME@
|
||||
VG_LIB_NAME = @VG_LIB_NAME@
|
||||
GLAPI_LIB_NAME = @GLAPI_LIB_NAME@
|
||||
WAYLAND_EGL_LIB_NAME = @WAYLAND_EGL_LIB_NAME@
|
||||
|
||||
# Globs used to install the lib and all symlinks
|
||||
GL_LIB_GLOB = @GL_LIB_GLOB@
|
||||
@@ -89,34 +59,28 @@ GLU_LIB_GLOB = @GLU_LIB_GLOB@
|
||||
GLUT_LIB_GLOB = @GLUT_LIB_GLOB@
|
||||
GLW_LIB_GLOB = @GLW_LIB_GLOB@
|
||||
OSMESA_LIB_GLOB = @OSMESA_LIB_GLOB@
|
||||
EGL_LIB_GLOB = @EGL_LIB_GLOB@
|
||||
GLESv1_CM_LIB_GLOB = @GLESv1_CM_LIB_GLOB@
|
||||
GLESv2_LIB_GLOB = @GLESv2_LIB_GLOB@
|
||||
VG_LIB_GLOB = @VG_LIB_GLOB@
|
||||
GLAPI_LIB_GLOB = @GLAPI_LIB_GLOB@
|
||||
WAYLAND_EGL_LIB_GLOB = @WAYLAND_EGL_LIB_GLOB@
|
||||
|
||||
# Directories to build
|
||||
LIB_DIR = @LIB_DIR@
|
||||
SRC_DIRS = @SRC_DIRS@
|
||||
GLU_DIRS = @GLU_DIRS@
|
||||
DRIVER_DIRS = @DRIVER_DIRS@
|
||||
EGL_DRIVERS_DIRS = @EGL_DRIVERS_DIRS@
|
||||
GALLIUM_DIRS = @GALLIUM_DIRS@
|
||||
GALLIUM_AUXILIARY_DIRS = @GALLIUM_AUXILIARY_DIRS@
|
||||
GALLIUM_DRIVERS_DIRS = @GALLIUM_DRIVERS_DIRS@
|
||||
GALLIUM_WINSYS_DIRS = @GALLIUM_WINSYS_DIRS@
|
||||
GALLIUM_TARGET_DIRS = @GALLIUM_TARGET_DIRS@
|
||||
GALLIUM_WINSYS_DRM_DIRS = @GALLIUM_WINSYS_DRM_DIRS@
|
||||
GALLIUM_STATE_TRACKERS_DIRS = @GALLIUM_STATE_TRACKERS_DIRS@
|
||||
GALLIUM_AUXILIARIES = $(TOP)/src/gallium/auxiliary/libgallium.a
|
||||
GALLIUM_AUXILIARIES = $(foreach DIR,$(GALLIUM_AUXILIARY_DIRS),$(TOP)/src/gallium/auxiliary/$(DIR)/lib$(DIR).a)
|
||||
GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVERS_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a)
|
||||
|
||||
# Which subdirs under $(TOP)/progs/ to enter:
|
||||
PROGRAM_DIRS = @PROGRAM_DIRS@
|
||||
|
||||
# Driver specific build vars
|
||||
DRI_DIRS = @DRI_DIRS@
|
||||
DRICORE_GLSL_LIBS = @DRICORE_GLSL_LIBS@
|
||||
DRICORE_LIBS = @DRICORE_LIBS@
|
||||
DRICORE_LIB_DEPS = @DRICORE_LIB_DEPS@
|
||||
EGL_PLATFORMS = @EGL_PLATFORMS@
|
||||
EGL_CLIENT_APIS = @EGL_CLIENT_APIS@
|
||||
DRI_DIRS = @DRI_DIRS@
|
||||
WINDOW_SYSTEM = @WINDOW_SYSTEM@
|
||||
USING_EGL = @USING_EGL@
|
||||
|
||||
# Dependencies
|
||||
X11_INCLUDES = @X11_INCLUDES@
|
||||
@@ -137,19 +101,12 @@ GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @GLUT_MESA_DEPS@ \
|
||||
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @GLW_MESA_DEPS@ \
|
||||
$(EXTRA_LIB_PATH) @GLW_LIB_DEPS@
|
||||
APP_LIB_DEPS = $(EXTRA_LIB_PATH) @APP_LIB_DEPS@
|
||||
GLESv1_CM_LIB_DEPS = $(EXTRA_LIB_PATH) @GLESv1_CM_LIB_DEPS@
|
||||
GLESv2_LIB_DEPS = $(EXTRA_LIB_PATH) @GLESv2_LIB_DEPS@
|
||||
VG_LIB_DEPS = $(EXTRA_LIB_PATH) @VG_LIB_DEPS@
|
||||
GLAPI_LIB_DEPS = $(EXTRA_LIB_PATH) @GLAPI_LIB_DEPS@
|
||||
WAYLAND_EGL_LIB_DEPS = $(EXTRA_LIBPATH) @WAYLAND_EGL_LIB_DEPS@
|
||||
|
||||
# DRI dependencies
|
||||
MESA_MODULES = @MESA_MODULES@
|
||||
DRI_LIB_DEPS = $(EXTRA_LIB_PATH) @DRI_LIB_DEPS@
|
||||
LIBDRM_CFLAGS = @LIBDRM_CFLAGS@
|
||||
LIBDRM_LIB = @LIBDRM_LIBS@
|
||||
DRI2PROTO_CFLAGS = @DRI2PROTO_CFLAGS@
|
||||
GLPROTO_CFLAGS = @GLPROTO_CFLAGS@
|
||||
EXPAT_INCLUDES = @EXPAT_INCLUDES@
|
||||
|
||||
# Autoconf directories
|
||||
@@ -169,9 +126,6 @@ DRI_DRIVER_INSTALL_DIR = @DRI_DRIVER_INSTALL_DIR@
|
||||
# Where libGL will look for DRI hardware drivers
|
||||
DRI_DRIVER_SEARCH_DIR = @DRI_DRIVER_SEARCH_DIR@
|
||||
|
||||
# EGL driver install directory
|
||||
EGL_DRIVER_INSTALL_DIR = @EGL_DRIVER_INSTALL_DIR@
|
||||
|
||||
# Xorg driver install directory (for xorg state-tracker)
|
||||
XORG_DRIVER_INSTALL_DIR = @XORG_DRIVER_INSTALL_DIR@
|
||||
|
||||
@@ -192,28 +146,3 @@ GLW_PC_LIB_PRIV = @GLW_PC_LIB_PRIV@
|
||||
GLW_PC_CFLAGS = @GLW_PC_CFLAGS@
|
||||
OSMESA_PC_REQ = @OSMESA_PC_REQ@
|
||||
OSMESA_PC_LIB_PRIV = @OSMESA_PC_LIB_PRIV@
|
||||
GLESv1_CM_PC_LIB_PRIV = @GLESv1_CM_PC_LIB_PRIV@
|
||||
GLESv2_PC_LIB_PRIV = @GLESv2_PC_LIB_PRIV@
|
||||
EGL_PC_REQ_PRIV = @GL_PC_REQ_PRIV@
|
||||
EGL_PC_LIB_PRIV = @GL_PC_LIB_PRIV@
|
||||
EGL_PC_CFLAGS = @GL_PC_CFLAGS@
|
||||
WAYLAND_EGL_PC_REQ_PRIV = @WAYLAND_EGL_PC_REQ_PRIV@
|
||||
WAYLAND_EGL_PC_LIB_PRIV = @WAYLAND_EGL_PC_LIB_PRIV@
|
||||
WAYLAND_EGL_PC_CFLAGS = @WAYLAND_EGL_PC_CFLAGS@
|
||||
|
||||
XCB_DRI2_CFLAGS = @XCB_DRI2_CFLAGS@
|
||||
XCB_DRI2_LIBS = @XCB_DRI2_LIBS@
|
||||
LIBUDEV_CFLAGS = @LIBUDEV_CFLAGS@
|
||||
LIBUDEV_LIBS = @LIBUDEV_LIBS@
|
||||
WAYLAND_CFLAGS = @WAYLAND_CFLAGS@
|
||||
WAYLAND_LIBS = @WAYLAND_LIBS@
|
||||
|
||||
MESA_LLVM = @MESA_LLVM@
|
||||
|
||||
LLVM_VERSION = @LLVM_VERSION@
|
||||
ifneq ($(LLVM_VERSION),)
|
||||
HAVE_LLVM := 0x0$(subst .,0,$(LLVM_VERSION:svn=))
|
||||
DEFINES += -DHAVE_LLVM=$(HAVE_LLVM)
|
||||
endif
|
||||
|
||||
HAVE_XF86VIDMODE = @HAVE_XF86VIDMODE@
|
||||
|
@@ -90,9 +90,10 @@ else
|
||||
endif
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = gallium mesa glu glut/beos
|
||||
SRC_DIRS = gallium mesa glu glut/beos glew
|
||||
GLU_DIRS = sgi
|
||||
DRIVER_DIRS = beos
|
||||
PROGRAM_DIRS = beos samples redbook demos tests
|
||||
|
||||
# Library/program dependencies
|
||||
GL_LIB_DEPS =
|
||||
|
@@ -24,6 +24,7 @@ OSMESA_LIB_NAME = libOSMesa.a
|
||||
# Directories
|
||||
SRC_DIRS = mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS = osdemos
|
||||
|
||||
|
||||
# Dependencies
|
||||
|
@@ -20,6 +20,7 @@ OSMESA_LIB_NAME = libOSMesa.a
|
||||
# Directories
|
||||
SRC_DIRS = mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS = osdemos
|
||||
|
||||
|
||||
# Dependencies
|
||||
|
@@ -23,6 +23,7 @@ OSMESA_LIB_NAME = libOSMesa.a
|
||||
# Directories
|
||||
SRC_DIRS = mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS = osdemos
|
||||
|
||||
|
||||
# Dependencies
|
||||
|
@@ -13,13 +13,10 @@ CC = gcc
|
||||
CXX = g++
|
||||
PIC_FLAGS = -fPIC
|
||||
DEFINES = -D_DARWIN_C_SOURCE -DPTHREADS -D_GNU_SOURCE \
|
||||
-DGLX_ALIAS_UNSUPPORTED \
|
||||
-DGLX_DIRECT_RENDERING -DGLX_USE_APPLEGL
|
||||
|
||||
# -DGLX_INDIRECT_RENDERING \
|
||||
-DGLX_ALIAS_UNSUPPORTED -DGLX_INDIRECT_RENDERING
|
||||
|
||||
# -D_GNU_SOURCE - for src/mesa/main ...
|
||||
# -DGLX_DIRECT_RENDERING - pulls in libdrm stuff in glx
|
||||
# -DGLX_DIRECT_RENDERING - pulls in libdrm stuff in glx/x11
|
||||
# -DGLX_USE_APPLEGL - supposed to be used with GLX_DIRECT_RENDERING to use AGL rather than DRM, but doesn't compile
|
||||
# -DIN_DRI_DRIVER
|
||||
|
||||
@@ -52,8 +49,9 @@ GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X
|
||||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXmu -lXt -lXi -lm
|
||||
|
||||
# omit glw lib for now:
|
||||
SRC_DIRS = glsl mapi/glapi mapi/vgapi glx/apple mesa gallium glu glut/glx
|
||||
SRC_DIRS = glx/x11 mesa gallium glu glut/glx glew
|
||||
GLU_DIRS = sgi
|
||||
DRIVER_DIRS = osmesa
|
||||
#DRIVER_DIRS = dri
|
||||
DRI_DIRS = swrast
|
||||
PROGRAM_DIRS = xdemos
|
||||
|
33
configs/darwin-x86ppc
Normal file
33
configs/darwin-x86ppc
Normal file
@@ -0,0 +1,33 @@
|
||||
# Configuration for Darwin / MacOS X, making dynamic libs
|
||||
|
||||
include $(TOP)/configs/default
|
||||
|
||||
CONFIG_NAME = darwin
|
||||
|
||||
# Compiler and flags
|
||||
CC = cc
|
||||
CXX = cc
|
||||
CFLAGS = -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk \
|
||||
-I/usr/X11R6/include -O3 -fPIC -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin
|
||||
CXXFLAGS = -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk \
|
||||
-I/usr/X11R6/include -O3 -fPIC -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin
|
||||
|
||||
MKLIB_OPTIONS = -archopt "-isysroot /Developer/SDKs/MacOSX10.4u.sdk"
|
||||
|
||||
# Library names (actual file names)
|
||||
GL_LIB_NAME = libGL.dylib
|
||||
GLU_LIB_NAME = libGLU.dylib
|
||||
GLUT_LIB_NAME = libglut.dylib
|
||||
GLW_LIB_NAME = libGLw.dylib
|
||||
OSMESA_LIB_NAME = libOSMesa.dylib
|
||||
|
||||
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread
|
||||
OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL
|
||||
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL -lGLU -L/usr/X11R6/lib -lX11 -lXmu -lXi -lXext
|
||||
GLW_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXt $(TOP)/lib/GL.dylib
|
||||
APP_LIB_DEPS = -L$(TOP)/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
|
||||
|
||||
# omit glw lib for now:
|
||||
SRC_DIRS = gallium mesa glu glut/glx glew
|
||||
|
@@ -9,8 +9,8 @@ CONFIG_NAME = default
|
||||
|
||||
# Version info
|
||||
MESA_MAJOR=7
|
||||
MESA_MINOR=11
|
||||
MESA_TINY=0
|
||||
MESA_MINOR=7
|
||||
MESA_TINY=1
|
||||
MESA_VERSION = $(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY)
|
||||
|
||||
# external projects. This should be useless now that we use libdrm.
|
||||
@@ -25,7 +25,6 @@ CXXFLAGS = -O
|
||||
LDFLAGS =
|
||||
HOST_CFLAGS = $(CFLAGS)
|
||||
GLU_CFLAGS =
|
||||
GLX_TLS = no
|
||||
|
||||
# Compiler for building demos/tests/etc
|
||||
APP_CC = $(CC)
|
||||
@@ -53,28 +52,18 @@ INDENT_FLAGS = -i4 -nut -br -brs -npcs -ce -T GLubyte -T GLbyte -T Bool
|
||||
GL_LIB = GL
|
||||
GLU_LIB = GLU
|
||||
GLUT_LIB = glut
|
||||
GLEW_LIB = GLEW
|
||||
GLW_LIB = GLw
|
||||
OSMESA_LIB = OSMesa
|
||||
EGL_LIB = EGL
|
||||
GLESv1_CM_LIB = GLESv1_CM
|
||||
GLESv2_LIB = GLESv2
|
||||
VG_LIB = OpenVG
|
||||
GLAPI_LIB = glapi
|
||||
WAYLAND_EGL_LIB = wayland-egl
|
||||
|
||||
|
||||
# Library names (actual file names)
|
||||
GL_LIB_NAME = lib$(GL_LIB).so
|
||||
GLU_LIB_NAME = lib$(GLU_LIB).so
|
||||
GLUT_LIB_NAME = lib$(GLUT_LIB).so
|
||||
GLEW_LIB_NAME = lib$(GLEW_LIB).a
|
||||
GLW_LIB_NAME = lib$(GLW_LIB).so
|
||||
OSMESA_LIB_NAME = lib$(OSMESA_LIB).so
|
||||
EGL_LIB_NAME = lib$(EGL_LIB).so
|
||||
GLESv1_CM_LIB_NAME = lib$(GLESv1_CM_LIB).so
|
||||
GLESv2_LIB_NAME = lib$(GLESv2_LIB).so
|
||||
VG_LIB_NAME = lib$(VG_LIB).so
|
||||
GLAPI_LIB_NAME = lib$(GLAPI_LIB).so
|
||||
WAYLAND_EGL_LIB_NAME = lib$(WAYLAND_EGL_LIB).so
|
||||
|
||||
# globs used to install the lib and all symlinks
|
||||
GL_LIB_GLOB = $(GL_LIB_NAME)*
|
||||
@@ -82,15 +71,6 @@ GLU_LIB_GLOB = $(GLU_LIB_NAME)*
|
||||
GLUT_LIB_GLOB = $(GLUT_LIB_NAME)*
|
||||
GLW_LIB_GLOB = $(GLW_LIB_NAME)*
|
||||
OSMESA_LIB_GLOB = $(OSMESA_LIB_NAME)*
|
||||
EGL_LIB_GLOB = $(EGL_LIB_NAME)*
|
||||
GLESv1_CM_LIB_GLOB = $(GLESv1_CM_LIB_NAME)*
|
||||
GLESv2_LIB_GLOB = $(GLESv2_LIB_NAME)*
|
||||
VG_LIB_GLOB = $(VG_LIB_NAME)*
|
||||
GLAPI_LIB_GLOB = $(GLAPI_LIB_NAME)*
|
||||
WAYLAND_EGL_LIB_GLOB = $(WAYLAND_EGL_LIB_NAME)*
|
||||
|
||||
DRI_CFLAGS = $(CFLAGS)
|
||||
DRI_CXXFLAGS = $(CXXFLAGS)
|
||||
|
||||
# Optional assembly language optimization files for libGL
|
||||
MESA_ASM_SOURCES =
|
||||
@@ -103,26 +83,25 @@ MOTIF_CFLAGS = -I/usr/include/Motif1.2
|
||||
|
||||
# Directories to build
|
||||
LIB_DIR = lib
|
||||
SRC_DIRS = glsl mapi/glapi mapi/vgapi mesa \
|
||||
gallium egl gallium/winsys gallium/targets glu glut/glx glw
|
||||
SRC_DIRS = mesa gallium egl gallium/winsys glu glut/glx glew glw
|
||||
GLU_DIRS = sgi
|
||||
DRIVER_DIRS = x11 osmesa
|
||||
# Which subdirs under $(TOP)/progs/ to enter:
|
||||
PROGRAM_DIRS = demos redbook samples glsl objviewer xdemos
|
||||
|
||||
# EGL drivers to build
|
||||
EGL_DRIVERS_DIRS = glx
|
||||
# EGL directories
|
||||
EGL_DRIVERS_DIRS = demo
|
||||
|
||||
# Gallium directories and
|
||||
GALLIUM_DIRS = auxiliary drivers state_trackers
|
||||
GALLIUM_AUXILIARIES = $(TOP)/src/gallium/auxiliary/libgallium.a
|
||||
GALLIUM_DRIVERS_DIRS = softpipe trace rbug noop identity galahad i915 i965 svga r300 nvfx nv50 failover
|
||||
GALLIUM_AUXILIARY_DIRS = rbug draw translate cso_cache pipebuffer tgsi sct rtasm util indices vl
|
||||
GALLIUM_AUXILIARIES = $(foreach DIR,$(GALLIUM_AUXILIARY_DIRS),$(TOP)/src/gallium/auxiliary/$(DIR)/lib$(DIR).a)
|
||||
GALLIUM_DRIVERS_DIRS = softpipe failover svga i915 trace identity
|
||||
GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVERS_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a)
|
||||
GALLIUM_WINSYS_DIRS = sw sw/xlib
|
||||
GALLIUM_TARGET_DIRS = libgl-xlib
|
||||
GALLIUM_STATE_TRACKERS_DIRS = glx vega
|
||||
GALLIUM_WINSYS_DIRS = xlib egl_xlib
|
||||
GALLIUM_WINSYS_DRM_DIRS =
|
||||
GALLIUM_STATE_TRACKERS_DIRS = glx
|
||||
|
||||
# native platforms EGL should support
|
||||
EGL_PLATFORMS = x11
|
||||
EGL_CLIENT_APIS = $(GL_LIB)
|
||||
|
||||
# Library dependencies
|
||||
#EXTRA_LIB_PATH ?=
|
||||
@@ -133,17 +112,10 @@ GLU_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
|
||||
GLUT_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXmu -lXi -lm
|
||||
GLW_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lXt -lX11
|
||||
APP_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm
|
||||
GLESv1_CM_LIB_DEPS = $(EXTRA_LIB_PATH) -lpthread
|
||||
GLESv2_LIB_DEPS = $(EXTRA_LIB_PATH) -lpthread
|
||||
VG_LIB_DEPS = $(EXTRA_LIB_PATH) -lpthread
|
||||
GLAPI_LIB_DEPS = $(EXTRA_LIB_PATH) -lpthread
|
||||
WAYLAND_EGL_LIB_DEPS = $(EXTRA_LIB_PATH) -lwayland-client -ldrm
|
||||
|
||||
# Program dependencies - specific GL/glut libraries added in Makefiles
|
||||
APP_LIB_DEPS = -lm
|
||||
X11_LIBS = -lX11
|
||||
|
||||
DLOPEN_LIBS = -ldl
|
||||
|
||||
# Installation directories (for make install)
|
||||
INSTALL_DIR = /usr/local
|
||||
@@ -154,9 +126,6 @@ DRI_DRIVER_INSTALL_DIR = $(INSTALL_LIB_DIR)/dri
|
||||
# Where libGL will look for DRI hardware drivers
|
||||
DRI_DRIVER_SEARCH_DIR = $(DRI_DRIVER_INSTALL_DIR)
|
||||
|
||||
# EGL driver install directory
|
||||
EGL_DRIVER_INSTALL_DIR = $(INSTALL_LIB_DIR)/egl
|
||||
|
||||
# Xorg driver install directory (for xorg state-tracker)
|
||||
XORG_DRIVER_INSTALL_DIR = $(INSTALL_LIB_DIR)/xorg/modules/drivers
|
||||
|
||||
@@ -177,15 +146,3 @@ GLW_PC_LIB_PRIV =
|
||||
GLW_PC_CFLAGS =
|
||||
OSMESA_PC_REQ =
|
||||
OSMESA_PC_LIB_PRIV =
|
||||
GLESv1_CM_PC_REQ_PRIV =
|
||||
GLESv1_CM_PC_LIB_PRIV =
|
||||
GLESv1_CM_PC_CFLAGS =
|
||||
GLESv2_PC_REQ_PRIV =
|
||||
GLESv2_PC_LIB_PRIV =
|
||||
GLESv2_PC_CFLAGS =
|
||||
VG_PC_REQ_PRIV =
|
||||
VG_PC_LIB_PRIV =
|
||||
VG_PC_CFLAGS =
|
||||
WAYLAND_EGL_PC_REQ_PRIV =
|
||||
WAYLAND_EGL_PC_LIB_PRIV =
|
||||
WAYLAND_EGL_PC_CFLAGS =
|
||||
|
@@ -30,11 +30,9 @@ ASM_SOURCES =
|
||||
MESA_ASM_SOURCES =
|
||||
|
||||
# Library/program dependencies
|
||||
MESA_MODULES = $(TOP)/src/mesa/libmesa.a
|
||||
|
||||
LIBDRM_CFLAGS = `pkg-config --cflags libdrm`
|
||||
LIBDRM_LIB = `pkg-config --libs libdrm`
|
||||
DRI_LIB_DEPS = $(MESA_MODULES) -L/usr/local/lib -lm -pthread -lexpat $(LIBDRM_LIB)
|
||||
DRI_LIB_DEPS = -L/usr/local/lib -lm -pthread -lexpat $(LIBDRM_LIB)
|
||||
GL_LIB_DEPS = -L/usr/local/lib -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \
|
||||
-lm -pthread $(LIBDRM_LIB)
|
||||
|
||||
@@ -43,11 +41,15 @@ GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/local/lib -lGL -lXt -lX11
|
||||
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = glx gallium mesa glu glut/glx glw
|
||||
SRC_DIRS = glx/x11 gallium mesa glu glut/glx glew glw
|
||||
DRIVER_DIRS = dri
|
||||
PROGRAM_DIRS =
|
||||
WINDOW_SYSTEM=dri
|
||||
|
||||
DRM_SOURCE_PATH=$(TOP)/../drm
|
||||
|
||||
# ffb and gamma are missing because they have not been converted to use the new
|
||||
# interface.
|
||||
DRI_DIRS = i810 i915 i965 mach64 mga r128 r200 r300 radeon tdfx \
|
||||
unichrome savage sis
|
||||
|
||||
|
@@ -1,12 +1,12 @@
|
||||
# linux-cell (non-debug build)
|
||||
|
||||
include $(TOP)/configs/linux
|
||||
include $(TOP)/configs/default
|
||||
|
||||
CONFIG_NAME = linux-cell
|
||||
|
||||
|
||||
# Omiting other gallium drivers:
|
||||
GALLIUM_DRIVERS_DIRS = cell softpipe trace rbug identity
|
||||
GALLIUM_DRIVERS_DIRS = cell softpipe trace
|
||||
|
||||
|
||||
# Compiler and flags
|
||||
@@ -25,20 +25,15 @@ OPT_FLAGS = -O3
|
||||
SDK = /opt/cell/sdk/usr
|
||||
|
||||
|
||||
|
||||
COMMON_C_CPP_FLAGS = $(OPT_FLAGS) -Wall -Winline \
|
||||
-fPIC -m32 -mabi=altivec -maltivec \
|
||||
CFLAGS = $(OPT_FLAGS) -Wall -Winline -Wmissing-prototypes \
|
||||
-fPIC -m32 -std=c99 -mabi=altivec -maltivec \
|
||||
-I. -I$(SDK)/include \
|
||||
-DGALLIUM_CELL $(DEFINES)
|
||||
|
||||
CFLAGS = $(COMMON_C_CPP_FLAGS) -Wmissing-prototypes -std=c99
|
||||
|
||||
CXXFLAGS = $(COMMON_C_CPP_FLAGS)
|
||||
-DGALLIUM_CELL -DUSE_XSHM -D_BSD_SOURCE -D_SVID_SOURCE
|
||||
|
||||
CXXFLAGS = $(CFLAGS)
|
||||
|
||||
# Omitting glw here:
|
||||
SRC_DIRS = glsl mapi/glapi mapi/vgapi mesa \
|
||||
gallium gallium/winsys gallium/targets glu glut/glx
|
||||
SRC_DIRS = gallium mesa gallium/winsys glu glut/glx glew
|
||||
|
||||
# Build no traditional Mesa drivers:
|
||||
DRIVER_DIRS =
|
||||
|
@@ -5,5 +5,5 @@ include $(TOP)/configs/linux
|
||||
CONFIG_NAME = linux-debug
|
||||
|
||||
OPT_FLAGS = -g
|
||||
#CFLAGS += -pedantic
|
||||
CFLAGS += -ansi -pedantic
|
||||
DEFINES += -DDEBUG -DDEBUG_MATH
|
||||
|
38
configs/linux-directfb
Normal file
38
configs/linux-directfb
Normal file
@@ -0,0 +1,38 @@
|
||||
# Configuration for DirectFB
|
||||
|
||||
include $(TOP)/configs/default
|
||||
|
||||
CONFIG_NAME = linux-directfb
|
||||
|
||||
# Compiler and flags
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
|
||||
CFLAGS = -Wall -O3 -ffast-math -fPIC -std=c99 -D_GNU_SOURCE -D_POSIX_SOURCE -D_SVID_SOURCE \
|
||||
-D_POSIX_C_SOURCE=199309L -D_BSD_SOURCE -DPTHREADS
|
||||
|
||||
CXXFLAGS = -Wall -O3 -fPIC -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
|
||||
|
||||
# Work around aliasing bugs - developers should comment this out
|
||||
CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
HAVE_X86 = $(shell uname -m | grep 'i[3-6]86' >/dev/null && echo yes)
|
||||
ifeq ($(HAVE_X86), yes)
|
||||
CFLAGS += -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM
|
||||
CXXFLAGS += -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM
|
||||
MESA_ASM_SOURCES = $(X86_SOURCES)
|
||||
GLAPI_ASM_SOURCES = $(X86_API)
|
||||
endif
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = gallium mesa glu glut/directfb glew
|
||||
GLU_DIRS = sgi
|
||||
DRIVER_DIRS = directfb
|
||||
PROGRAM_DIRS = demos directfb
|
||||
|
||||
# Library/program dependencies
|
||||
GL_LIB_DEPS = -lm -lpthread
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -l$(GLU_LIB)
|
||||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -l$(GLU_LIB) -l$(GLUT_LIB)
|
||||
|
@@ -43,31 +43,25 @@ MESA_ASM_SOURCES =
|
||||
# Library/program dependencies
|
||||
EXTRA_LIB_PATH=-L/usr/X11R6/lib
|
||||
|
||||
MESA_MODULES = $(TOP)/src/mesa/libmesa.a
|
||||
|
||||
LIBDRM_CFLAGS = $(shell pkg-config --cflags libdrm)
|
||||
LIBDRM_LIB = $(shell pkg-config --libs libdrm)
|
||||
DRI_LIB_DEPS = $(MESA_MODULES) $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB)
|
||||
DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB)
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \
|
||||
-lm -lpthread -ldl $(LIBDRM_LIB)
|
||||
|
||||
|
||||
# Directories
|
||||
SRC_DIRS := glx egl $(SRC_DIRS)
|
||||
SRC_DIRS := glx/x11 egl $(SRC_DIRS)
|
||||
PROGRAM_DIRS := egl $(PROGRAM_DIRS)
|
||||
|
||||
# EGL directories
|
||||
EGL_DRIVERS_DIRS = glx
|
||||
EGL_DRIVERS_DIRS = demo glx
|
||||
|
||||
DRIVER_DIRS = dri
|
||||
GALLIUM_WINSYS_DIRS = sw sw/xlib drm/vmware drm/intel drm/i965
|
||||
GALLIUM_TARGET_DIRS =
|
||||
WINDOW_SYSTEM = dri
|
||||
GALLIUM_WINSYS_DIRS = drm
|
||||
GALLIUM_WINSYS_DRM_DIRS = vmware intel
|
||||
GALLIUM_STATE_TRACKERS_DIRS = egl
|
||||
|
||||
DRI_DIRS = i810 i915 i965 mach64 mga r128 r200 r300 radeon \
|
||||
savage sis tdfx unichrome swrast
|
||||
|
||||
INTEL_LIBS = `pkg-config --libs libdrm_intel`
|
||||
INTEL_CFLAGS = `pkg-config --cflags libdrm_intel`
|
||||
|
||||
RADEON_LIBS = `pkg-config --libs libdrm_radeon`
|
||||
RADEON_CFLAGS = `pkg-config --cflags libdrm_radeon`
|
||||
savage sis tdfx unichrome ffb swrast
|
||||
|
@@ -16,7 +16,7 @@ LIB_DIR = lib64
|
||||
# Library/program dependencies
|
||||
EXTRA_LIB_PATH=-L/usr/X11R6/lib64
|
||||
|
||||
# sis is missing because it has not been converted to use
|
||||
# ffb, gamma, and sis are missing because they have not be converted to use
|
||||
# the new interface. i810 are missing because there is no x86-64
|
||||
# system where they could *ever* be used.
|
||||
#
|
||||
|
@@ -41,16 +41,32 @@ MESA_ASM_SOURCES =
|
||||
# Library/program dependencies
|
||||
EXTRA_LIB_PATH=$(shell pkg-config --libs-only-L x11)
|
||||
|
||||
MESA_MODULES = $(TOP)/src/mesa/libmesa.a
|
||||
|
||||
LIBDRM_CFLAGS = $(shell pkg-config --cflags libdrm)
|
||||
LIBDRM_LIB = $(shell pkg-config --libs libdrm)
|
||||
DRI_LIB_DEPS = $(MESA_MODULES) $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB)
|
||||
DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB)
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lm -lpthread -ldl \
|
||||
$(LIBDRM_LIB) $(shell pkg-config --libs xcb) $(shell pkg-config --libs x11-xcb) $(shell pkg-config --libs xcb-glx)
|
||||
|
||||
SRC_DIRS = glx gallium mesa glu glut/glx glw
|
||||
|
||||
# This is now 0 by default since it seems to confuse the hell out of people
|
||||
# and generate a lot of extra noise on bugzilla. If you need to build with
|
||||
# EGL, do 'make linux-dri USING_EGL=1'
|
||||
|
||||
USING_EGL=0
|
||||
|
||||
# Directories
|
||||
ifeq ($(USING_EGL), 1)
|
||||
SRC_DIRS = egl glx/x11 gallium mesa glu glut/glx glew glw
|
||||
PROGRAM_DIRS = egl
|
||||
else
|
||||
SRC_DIRS = glx/x11 gallium mesa glu glut/glx glew glw
|
||||
PROGRAM_DIRS = xdemos
|
||||
endif
|
||||
|
||||
DRIVER_DIRS = dri
|
||||
WINDOW_SYSTEM=dri
|
||||
|
||||
# gamma are missing because they have not been converted to use the new
|
||||
# interface.
|
||||
DRI_DIRS = i810 i915 mach64 mga r128 r200 r300 radeon \
|
||||
savage sis tdfx unichrome
|
||||
savage sis tdfx unichrome ffb
|
||||
|
@@ -38,21 +38,28 @@ MESA_ASM_SOURCES =
|
||||
# Library/program dependencies
|
||||
EXTRA_LIB_PATH=-L/usr/X11R6/lib
|
||||
|
||||
MESA_MODULES = $(TOP)/src/mesa/libmesa.a
|
||||
|
||||
LIBDRM_CFLAGS = $(shell pkg-config --cflags libdrm)
|
||||
LIBDRM_LIB = $(shell pkg-config --libs libdrm)
|
||||
DRI_LIB_DEPS = $(MESA_MODULES) $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB)
|
||||
DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB)
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \
|
||||
-lm -lpthread -ldl \
|
||||
$(LIBDRM_LIB)
|
||||
|
||||
|
||||
# This is now 0 by default since it seems to confuse the hell out of people
|
||||
# and generate a lot of extra noise on bugzilla. If you need to build with
|
||||
# EGL, do 'make linux-dri USING_EGL=1'
|
||||
|
||||
USING_EGL=0
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = gallium mesa gallium/winsys gallium/targets glu egl
|
||||
SRC_DIRS = gallium mesa gallium/winsys glu egl
|
||||
PROGRAM_DIRS = egl
|
||||
|
||||
DRIVER_DIRS = dri
|
||||
WINDOW_SYSTEM = dri
|
||||
GALLIUM_WINSYS_DIRS = egl_drm
|
||||
GALLIUM_TARGET_DIRS =
|
||||
|
||||
# gamma are missing because they have not been converted to use the new
|
||||
# interface.
|
||||
DRI_DIRS = intel
|
||||
|
@@ -4,13 +4,14 @@ include $(TOP)/configs/linux
|
||||
|
||||
CONFIG_NAME = linux-fbdev
|
||||
|
||||
CFLAGS += -DUSE_GLFBDEV_DRIVER
|
||||
CFLAGS = -O3 -ffast-math -ansi -pedantic -fPIC -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DPTHREADS -DUSE_GLFBDEV_DRIVER
|
||||
|
||||
# Work around aliasing bugs - developers should comment this out
|
||||
CFLAGS += -fno-strict-aliasing
|
||||
|
||||
SRC_DIRS += glut/fbdev
|
||||
SRC_DIRS = gallium mesa glu glut/fbdev glew
|
||||
DRIVER_DIRS = fbdev osmesa
|
||||
PROGRAM_DIRS = fbdev demos redbook samples
|
||||
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread
|
||||
OSMESA_LIB_DEPS = -lm -lpthread
|
||||
|
23
configs/linux-glide
Normal file
23
configs/linux-glide
Normal file
@@ -0,0 +1,23 @@
|
||||
# Configuration for generic Linux with 3Dfx Glide driver
|
||||
|
||||
include $(TOP)/configs/default
|
||||
|
||||
CONFIG_NAME = linux-glide
|
||||
|
||||
# Compiler and flags
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
|
||||
CFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DPTHREADS -I/usr/X11R6/include -DFX -I/usr/include/glide -I/usr/local/glide/include
|
||||
CXXFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
|
||||
GLUT_CFLAGS = -fexceptions
|
||||
|
||||
# Work around aliasing bugs - developers should comment this out
|
||||
CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
# Library/program dependencies
|
||||
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -L/usr/local/glide/lib -lglide3x -lm -lpthread
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
|
||||
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/X11R6/lib -lXt -lX11
|
||||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/local/glide/lib -lglide3x -lm
|
@@ -1,9 +0,0 @@
|
||||
# Configuration for standalone mode i965 debug
|
||||
|
||||
include $(TOP)/configs/linux-debug
|
||||
|
||||
CONFIG_NAME = linux-i965
|
||||
|
||||
GALLIUM_DRIVER_DIRS = i965
|
||||
GALLIUM_WINSYS_DIRS = drm/i965/xlib
|
||||
GALLIUM_TARGET_DIRS =
|
@@ -42,11 +42,12 @@ MESA_ASM_SOURCES =
|
||||
# Library/program dependencies
|
||||
EXTRA_LIB_PATH=-L/usr/X11R6/lib
|
||||
|
||||
MESA_MODULES = $(TOP)/src/mesa/libmesa.a
|
||||
DRI_LIB_DEPS = $(MESA_MODULES) $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl
|
||||
DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lm -lpthread -ldl
|
||||
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = glx glu glut/glx glw
|
||||
SRC_DIRS = glx/x11 glu glut/glx glew glw
|
||||
DRIVER_DIRS =
|
||||
PROGRAM_DIRS =
|
||||
WINDOW_SYSTEM=dri
|
||||
|
@@ -1,18 +1,18 @@
|
||||
# -*-makefile-*-
|
||||
# Configuration for Linux and LLVM with optimizations
|
||||
# Configuration for Linux and LLVM with debugging info
|
||||
# Builds the llvmpipe gallium driver
|
||||
|
||||
include $(TOP)/configs/linux
|
||||
|
||||
CONFIG_NAME = linux-llvm
|
||||
|
||||
#GALLIUM_AUXILIARY_DIRS += gallivm
|
||||
|
||||
# Add llvmpipe driver
|
||||
GALLIUM_DRIVERS_DIRS += llvmpipe
|
||||
|
||||
OPT_FLAGS = -O3 -ansi -pedantic
|
||||
ARCH_FLAGS = -mmmx -msse -msse2 -mstackrealign
|
||||
|
||||
DEFINES += -DNDEBUG -DGALLIUM_LLVMPIPE
|
||||
OPT_FLAGS = -g -ansi -pedantic
|
||||
DEFINES += -DDEBUG -DDEBUG_MATH -DGALLIUM_LLVMPIPE -DHAVE_UDIS86
|
||||
|
||||
# override -std=c99
|
||||
CFLAGS += -std=gnu99
|
||||
@@ -24,16 +24,14 @@ ifeq ($(LLVM_VERSION),)
|
||||
MESA_LLVM=0
|
||||
else
|
||||
MESA_LLVM=1
|
||||
HAVE_LLVM := 0x0$(subst .,0,$(LLVM_VERSION:svn=))
|
||||
DEFINES += -DHAVE_LLVM=$(HAVE_LLVM)
|
||||
# $(info Using LLVM version: $(LLVM_VERSION))
|
||||
endif
|
||||
|
||||
ifeq ($(MESA_LLVM),1)
|
||||
LLVM_CFLAGS=`llvm-config --cppflags`
|
||||
LLVM_CXXFLAGS=`llvm-config --cxxflags` -Wno-long-long
|
||||
LLVM_LDFLAGS = $(shell llvm-config --ldflags)
|
||||
LLVM_LIBS = $(shell llvm-config --libs)
|
||||
# LLVM_CFLAGS=`llvm-config --cflags`
|
||||
LLVM_CXXFLAGS=`llvm-config --cxxflags backend bitreader engine ipo interpreter instrumentation` -Wno-long-long
|
||||
LLVM_LDFLAGS = $(shell llvm-config --ldflags backend bitreader engine ipo interpreter instrumentation)
|
||||
LLVM_LIBS = $(shell llvm-config --libs backend bitreader engine ipo interpreter instrumentation)
|
||||
MKLIB_OPTIONS=-cplusplus
|
||||
else
|
||||
LLVM_CFLAGS=
|
||||
@@ -41,4 +39,4 @@ else
|
||||
endif
|
||||
|
||||
LD = g++
|
||||
GL_LIB_DEPS = $(LLVM_LDFLAGS) $(LLVM_LIBS) $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread -lstdc++
|
||||
GL_LIB_DEPS = $(LLVM_LDFLAGS) $(LLVM_LIBS) $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread -lstdc++ -ludis86
|
||||
|
@@ -1,12 +0,0 @@
|
||||
# -*-makefile-*-
|
||||
# Configuration for Linux and LLVM with debugging info
|
||||
# Builds the llvmpipe gallium driver
|
||||
|
||||
include $(TOP)/configs/linux-llvm
|
||||
|
||||
CONFIG_NAME = linux-llvm-debug
|
||||
|
||||
OPT_FLAGS = -g -ansi -pedantic
|
||||
|
||||
DEFINES += -DDEBUG -UNDEBUG
|
||||
|
@@ -1,28 +0,0 @@
|
||||
# Configuration for OpenGL ES on Linux
|
||||
|
||||
include $(TOP)/configs/linux
|
||||
|
||||
CONFIG_NAME = linux-opengl-es
|
||||
|
||||
# Directories to build
|
||||
LIB_DIR = lib
|
||||
SRC_DIRS = egl glsl mapi/es1api mapi/es2api mesa/es \
|
||||
gallium gallium/winsys gallium/targets
|
||||
|
||||
# egl st needs this
|
||||
DEFINES += -DGLX_DIRECT_RENDERING
|
||||
|
||||
# no mesa or egl drivers
|
||||
DRIVER_DIRS =
|
||||
EGL_DRIVERS_DIRS =
|
||||
|
||||
GALLIUM_DRIVERS_DIRS = softpipe
|
||||
|
||||
# build libGLES*.so
|
||||
GALLIUM_STATE_TRACKERS_DIRS = es
|
||||
|
||||
# build egl_x11_{swrast,i915}.so
|
||||
GALLIUM_DRIVERS_DIRS += trace rbug i915
|
||||
GALLIUM_STATE_TRACKERS_DIRS += egl
|
||||
GALLIUM_WINSYS_DIRS += drm/intel
|
||||
GALLIUM_TARGET_DIRS += egl-swrast egl-i915
|
@@ -9,7 +9,7 @@ CONFIG_NAME = linux-osmesa
|
||||
# Compiler and flags
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
CFLAGS = -g -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -D_GNU_SOURCE -DPTHREADS
|
||||
CFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DPTHREADS
|
||||
CXXFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
|
||||
|
||||
# Work around aliasing bugs - developers should comment this out
|
||||
@@ -17,11 +17,12 @@ CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = mapi/glapi glsl mesa glu
|
||||
SRC_DIRS = gallium mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS = osdemos
|
||||
|
||||
|
||||
# Dependencies
|
||||
OSMESA_LIB_DEPS = -lm -lpthread -ldl
|
||||
OSMESA_LIB_DEPS = -lm -lpthread
|
||||
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(OSMESA_LIB)
|
||||
APP_LIB_DEPS = -lm -lpthread
|
||||
|
@@ -24,6 +24,7 @@ OSMESA_LIB_NAME = libOSMesa.a
|
||||
# Directories
|
||||
SRC_DIRS = mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS = osdemos
|
||||
|
||||
|
||||
# Dependencies
|
||||
|
@@ -20,8 +20,9 @@ OSMESA_LIB_NAME = libOSMesa16.so
|
||||
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = mapi/glapi glsl mesa glu
|
||||
SRC_DIRS = gallium mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS =
|
||||
|
||||
|
||||
# Dependencies
|
||||
|
@@ -24,6 +24,7 @@ OSMESA_LIB_NAME = libOSMesa16.a
|
||||
# Directories
|
||||
SRC_DIRS = gallium mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS =
|
||||
|
||||
|
||||
# Dependencies
|
||||
|
@@ -20,8 +20,9 @@ OSMESA_LIB_NAME = libOSMesa32.so
|
||||
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = mapi/glapi glsl mesa glu
|
||||
SRC_DIRS = gallium mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS =
|
||||
|
||||
|
||||
# Dependencies
|
||||
|
54
configs/linux-solo
Normal file
54
configs/linux-solo
Normal file
@@ -0,0 +1,54 @@
|
||||
# Configuration for linux-solo: Linux DRI hardware drivers for fbdev
|
||||
|
||||
include $(TOP)/configs/default
|
||||
|
||||
CONFIG_NAME = linux-solo
|
||||
|
||||
# Compiler and flags
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
|
||||
WARN_FLAGS = -Wall -Wundef
|
||||
OPT_FLAGS = -O3 -g
|
||||
PIC_FLAGS = -fPIC
|
||||
|
||||
# Add '-DGLX_USE_TLS' to ARCH_FLAGS to enable TLS support.
|
||||
ARCH_FLAGS ?=
|
||||
|
||||
# DRM and pciaccess
|
||||
LIBDRM_CFLAGS = $(shell pkg-config --cflags libdrm)
|
||||
LIBDRM_LIB = $(shell pkg-config --libs libdrm)
|
||||
PCIACCESS_CFLAGS = $(shell pkg-config --cflags pciaccess)
|
||||
PCIACCESS_LIB = $(shell pkg-config --libs pciaccess)
|
||||
|
||||
|
||||
DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \
|
||||
-D_BSD_SOURCE -D_GNU_SOURCE -DHAVE_POSIX_MEMALIGN \
|
||||
-DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1 -DIN_DRI_DRIVER \
|
||||
-DHAVE_ALIAS
|
||||
|
||||
CFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) \
|
||||
$(ASM_FLAGS) -std=c99 -ffast-math
|
||||
|
||||
CXXFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
|
||||
|
||||
# Work around aliasing bugs - developers should comment this out
|
||||
CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
MESA_ASM_SOURCES =
|
||||
|
||||
# Library/program dependencies
|
||||
DRI_LIB_DEPS = -lm -lpthread -lexpat -ldl -L$(TOP)/$(LIB_DIR) $(PCIACCESS_LIB)
|
||||
GL_LIB_DEPS = -lm -lpthread -ldl
|
||||
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lm
|
||||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -lpthread
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = glx/mini gallium mesa glu glut/mini glew
|
||||
DRIVER_DIRS = dri
|
||||
PROGRAM_DIRS = miniglx
|
||||
|
||||
#DRI_DIRS = ffb gamma sis savage tdfx unichrome fb
|
||||
DRI_DIRS = i810 i915tex i915 mach64 mga r128 r200 radeon
|
7
configs/linux-solo-ia64
Normal file
7
configs/linux-solo-ia64
Normal file
@@ -0,0 +1,7 @@
|
||||
# Configuration for linux-solo-ia64: Linux DRI hardware drivers for fbdev
|
||||
|
||||
include $(TOP)/configs/linux-solo
|
||||
|
||||
CONFIG_NAME = linux-solo-ia64
|
||||
|
||||
DRI_DIRS = fb mach64 mga r128 r200 radeon sis tdfx unichrome
|
10
configs/linux-solo-x86
Normal file
10
configs/linux-solo-x86
Normal file
@@ -0,0 +1,10 @@
|
||||
# -*-makefile-*-
|
||||
# Configuration for linux-solo-x86: Linux hardware drivers for fbdev for x86
|
||||
|
||||
include $(TOP)/configs/linux-solo
|
||||
|
||||
CONFIG_NAME = linux-solo-x86
|
||||
|
||||
ASM_FLAGS = -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM
|
||||
MESA_ASM_SOURCES = $(X86_SOURCES)
|
||||
GLAPI_ASM_SOURCES = $(X86_API)
|
28
configs/linux-x86-glide
Normal file
28
configs/linux-x86-glide
Normal file
@@ -0,0 +1,28 @@
|
||||
# Configuration for Linux with 3Dfx Glide driver and x86 optimizations
|
||||
|
||||
include $(TOP)/configs/default
|
||||
|
||||
CONFIG_NAME = linux-x86-glide
|
||||
|
||||
# Compiler and flags
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
|
||||
CFLAGS = -Wall -O3 -ansi -pedantic -fPIC -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM -DPTHREADS -I/usr/X11R6/include -DFX -I/usr/include/glide -I/usr/local/glide/include
|
||||
|
||||
CXXFLAGS = -Wall -O3 -ansi -pedantic -fPIC -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
|
||||
|
||||
GLUT_CFLAGS = -fexceptions
|
||||
|
||||
# Work around aliasing bugs - developers should comment this out
|
||||
CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
MESA_ASM_SOURCES = $(X86_SOURCES)
|
||||
GLAPI_ASM_SOURCES = $(X86_API)
|
||||
|
||||
# Library/program dependencies
|
||||
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -L/usr/local/glide/lib -lglide3x -lm -lpthread
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
|
||||
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/X11R6/lib -lXt -lX11
|
||||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/local/glide/lib -lglide3x -lm
|
1006
configure.ac
1006
configure.ac
File diff suppressed because it is too large
Load Diff
119
docs/GL3.txt
119
docs/GL3.txt
@@ -1,119 +0,0 @@
|
||||
|
||||
Status of OpenGL 3.x features in Mesa
|
||||
|
||||
|
||||
Note: when an item is marked as "DONE" it means all the core Mesa
|
||||
infrastructure is complete but it may be the case that few (if any) drivers
|
||||
implement the features.
|
||||
|
||||
|
||||
Feature Status
|
||||
----------------------------------------------------- ------------------------
|
||||
|
||||
GL 3.0:
|
||||
|
||||
GLSL changes (GL_EXT_gpu_shader4, etc) not started
|
||||
Conditional rendering (GL_NV_conditional_render) DONE (swrast & softpipe)
|
||||
Map buffer subranges (GL_ARB_map_buffer_range) DONE
|
||||
Clamping controls (GL_ARB_color_buffer_float) BRANCH ~mareko/mesa floating2
|
||||
Float textures, renderbuffers (GL_ARB_texture_float) BRANCH ~mareko/mesa floating2
|
||||
GL_EXT_packed_float not started
|
||||
GL_EXT_texture_shared_exponent not started
|
||||
Float depth buffers (GL_ARB_depth_buffer_float) not started
|
||||
Framebuffer objects (GL_EXT_framebuffer_object) DONE
|
||||
Half-float DONE
|
||||
Multisample blit DONE
|
||||
Non-normalized Integer texture/framebuffer formats ~50% done
|
||||
1D/2D Texture arrays core Mesa, swrast done
|
||||
Packed depth/stencil formats DONE
|
||||
Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE
|
||||
GL_EXT_texture_compression_rgtc DONE (swrast, gallium r600)
|
||||
Red and red/green texture formats DONE (swrast, i965, gallium)
|
||||
Transform feedback (GL_EXT_transform_feedback) ~50% done
|
||||
glBindFragDataLocation, glGetFragDataLocation,
|
||||
glBindBufferRange, glBindBufferBase commands
|
||||
Vertex array objects (GL_APPLE_vertex_array_object) DONE
|
||||
sRGB framebuffer format (GL_EXT_framebuffer_sRGB) core GL done (i965, gallium), GLX todo
|
||||
glClearBuffer commands DONE
|
||||
glGetStringi command DONE
|
||||
glTexParameterI, glGetTexParameterI commands DONE
|
||||
glVertexAttribI commands DONE (but converts int
|
||||
values to floats)
|
||||
Depth format cube textures 0% done
|
||||
|
||||
|
||||
|
||||
GL 3.1:
|
||||
|
||||
GLSL 1.30 and 1.40 not started
|
||||
Instanced drawing (GL_ARB_draw_instanced) DONE (gallium, swrast)
|
||||
Buffer copying (GL_ARB_copy_buffer) DONE
|
||||
Primitive restart (GL_NV_primitive_restart) DONE (gallium)
|
||||
16 vertex texture image units not started
|
||||
Texture buffer objs (GL_ARB_texture_buffer_object) not started
|
||||
Rectangular textures (GL_ARB_texture_rectangle) DONE
|
||||
Uniform buffer objs (GL_ARB_uniform_buffer_object) not started
|
||||
Signed normalized textures (GL_EXT_texture_snorm) ~50% done
|
||||
|
||||
|
||||
GL 3.2:
|
||||
|
||||
Core/compatibility profiles not started
|
||||
GLSL 1.50 not started
|
||||
Geometry shaders (GL_ARB_geometry_shader4) partially done (Zack)
|
||||
BGRA vertex order (GL_ARB_vertex_array_bgra) DONE
|
||||
Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE
|
||||
Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (swrast, gallium)
|
||||
Provoking vertex (GL_ARB_provoking_vertex) DONE
|
||||
Seamless cubemaps (GL_ARB_seamless_cube_map) DONE, mostly?
|
||||
Multisample textures (GL_ARB_texture_multisample) not started
|
||||
Frag depth clamp (GL_ARB_depth_clamp) DONE
|
||||
Fence objects (GL_ARB_sync) DONE
|
||||
|
||||
|
||||
GL 3.3:
|
||||
|
||||
GLSL 3.30 not started
|
||||
GL_ARB_blend_func_extended not started
|
||||
GL_ARB_explicit_attrib_location DONE (swrast, i915, i965)
|
||||
GL_ARB_occlusion_query2 DONE (swrast, gallium)
|
||||
GL_ARB_sampler_objects not started
|
||||
GL_ARB_texture_rgb10_a2ui not started
|
||||
GL_ARB_texture_swizzle DONE (same as EXT version)
|
||||
GL_ARB_timer_query DONE (only Xlib sw driver)
|
||||
GL_ARB_instanced_arrays DONE (gallium)
|
||||
GL_ARB_vertex_type_2_10_10_10_rev not started
|
||||
|
||||
|
||||
GL 4.0:
|
||||
|
||||
GLSL 4.0 not started
|
||||
GL_ARB_texture_query_lod not started
|
||||
GL_ARB_draw_buffers_blend DONE (gallium softpipe)
|
||||
GL_ARB_draw_indirect not started
|
||||
GL_ARB_gpu_shader_fp64 not started
|
||||
GL_ARB_sample_shading not started
|
||||
GL_ARB_shader_subroutine not started
|
||||
GL_ARB_tessellation_shader not started
|
||||
GL_ARB_texture_buffer_object_rgb32 not started
|
||||
GL_ARB_texture_cube_map_array not started
|
||||
GL_ARB_texture_gather not started
|
||||
GL_ARB_transform_feedback2 not started
|
||||
GL_ARB_transform_feedback3 not started
|
||||
|
||||
|
||||
GL 4.1:
|
||||
|
||||
GLSL 4.1 not started
|
||||
GL_ARB_ES2_compatibility not started
|
||||
GL_ARB_get_program_binary not started
|
||||
GL_ARB_separate_shader_objects some infrastructure done
|
||||
GL_ARB_shader_precision not started
|
||||
GL_ARB_vertex_attrib_64bit not started
|
||||
GL_ARB_viewport_array not started
|
||||
|
||||
|
||||
|
||||
|
||||
More info about these features and the work involved can be found at
|
||||
http://dri.freedesktop.org/wiki/MissingFunctionality
|
@@ -1,149 +0,0 @@
|
||||
Name
|
||||
|
||||
MESA_drm_image
|
||||
|
||||
Name Strings
|
||||
|
||||
EGL_MESA_drm_image
|
||||
|
||||
Contact
|
||||
|
||||
Kristian Høgsberg <krh@bitplanet.net>
|
||||
|
||||
Status
|
||||
|
||||
Proposal
|
||||
|
||||
Version
|
||||
|
||||
Version 2, August 25, 2010
|
||||
|
||||
Number
|
||||
|
||||
EGL Extension #not assigned
|
||||
|
||||
Dependencies
|
||||
|
||||
Reguires EGL 1.4 or later. This extension is written against the
|
||||
wording of the EGL 1.4 specification.
|
||||
|
||||
EGL_KHR_base_image is required.
|
||||
|
||||
Overview
|
||||
|
||||
This extension provides entry points for integrating EGLImage with the
|
||||
Linux DRM mode setting and memory management drivers. The extension
|
||||
lets applications create EGLImages without a client API resource and
|
||||
lets the application get the DRM buffer handles.
|
||||
|
||||
IP Status
|
||||
|
||||
Open-source; freely implementable.
|
||||
|
||||
New Procedures and Functions
|
||||
|
||||
EGLImageKHR eglCreateDRMImageMESA(EGLDisplay dpy,
|
||||
const EGLint *attrib_list);
|
||||
|
||||
EGLBoolean eglExportDRMImageMESA(EGLDisplay dpy,
|
||||
EGLImageKHR image,
|
||||
EGLint *name,
|
||||
EGLint *handle,
|
||||
EGLint *stride);
|
||||
|
||||
New Tokens
|
||||
|
||||
Accepted in the <attrib_list> parameter of eglCreateDRMImageMESA:
|
||||
|
||||
EGL_DRM_BUFFER_FORMAT_MESA 0x31D0
|
||||
EGL_DRM_BUFFER_USE_MESA 0x31D1
|
||||
|
||||
Accepted as values for the EGL_IMAGE_FORMAT_MESA attribute:
|
||||
|
||||
EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2
|
||||
|
||||
Bits accepted in EGL_DRM_BUFFER_USE_MESA:
|
||||
|
||||
EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x0001
|
||||
EGL_DRM_BUFFER_USE_SHARE_MESA 0x0002
|
||||
|
||||
Accepted in the <target> parameter of eglCreateImageKHR:
|
||||
|
||||
EGL_DRM_BUFFER_MESA 0x31D3
|
||||
|
||||
Use when importing drm buffer:
|
||||
|
||||
EGL_DRM_BUFFER_STRIDE_MESA 0x31D4
|
||||
EGL_DRM_BUFFER_FORMAT_MESA 0x31D0
|
||||
|
||||
Additions to the EGL 1.4 Specification:
|
||||
|
||||
To create a DRM EGLImage, call
|
||||
|
||||
EGLImageKHR eglCreateDRMImageMESA(EGLDisplay dpy,
|
||||
const EGLint *attrib_list);
|
||||
|
||||
In the attribute list, pass EGL_WIDTH, EGL_HEIGHT and format and
|
||||
use in the attrib list using EGL_DRM_BUFFER_FORMAT_MESA and
|
||||
EGL_DRM_BUFFER_USE_MESA. The only format specified by this
|
||||
extension is EGL_DRM_BUFFER_FORMAT_ARGB32_MESA, where each pixel
|
||||
is a CPU-endian, 32-bit quantity, with alpha in the upper 8 bits,
|
||||
then red, then green, then blue. The bit values accepted by
|
||||
EGL_DRM_BUFFER_USE_MESA are EGL_DRM_BUFFER_USE_SCANOUT_MESA and
|
||||
EGL_DRM_BUFFER_USE_SHARE_MESA. EGL_DRM_BUFFER_USE_SCANOUT_MESA
|
||||
requests that the created EGLImage should be usable as a scanout
|
||||
buffer with the DRM kernel modesetting API. The
|
||||
EGL_DRM_BUFFER_USE_SHARE_MESA bit requests that the EGLImage can
|
||||
be shared with other processes by passing the underlying DRM
|
||||
buffer name.
|
||||
|
||||
To create a process local handle or a global DRM name for a
|
||||
buffer, call
|
||||
|
||||
EGLBoolean eglExportDRMImageMESA(EGLDisplay dpy,
|
||||
EGLImageKHR image,
|
||||
EGLint *name,
|
||||
EGLint *handle,
|
||||
EGLint *stride);
|
||||
|
||||
If <name> is non-NULL, a global name is assigned to the image and
|
||||
written to <name>, the handle (local to the DRM file descriptor,
|
||||
for use with DRM kernel modesetting API) is written to <handle> if
|
||||
non-NULL and the stride (in bytes) is written to <stride>, if
|
||||
non-NULL.
|
||||
|
||||
Import a shared buffer by calling eglCreateImageKHR with
|
||||
EGL_DRM_BUFFER_MESA as the target, using EGL_WIDTH, EGL_HEIGHT,
|
||||
EGL_DRM_BUFFER_FORMAT_MESA, EGL_DRM_BUFFER_STRIDE_MESA
|
||||
in the attrib list.
|
||||
|
||||
Issues
|
||||
|
||||
1. Why don't we use eglCreateImageKHR with a target that
|
||||
indicates that we want to create an EGLImage from scratch?
|
||||
|
||||
RESOLVED: The eglCreateImageKHR entry point is reserved for
|
||||
creating an EGLImage from an already existing client API
|
||||
resource. This is fine when we're creating the EGLImage from
|
||||
an existing DRM buffer name, it doesn't seem right to overload
|
||||
the function to also allocate the underlying resource.
|
||||
|
||||
2. Why don't we use an eglQueryImageMESA type functions for
|
||||
querying the DRM EGLImage attributes (name, handle, and stride)?
|
||||
|
||||
RESOLVED: The eglQueryImage function has been proposed often,
|
||||
but it goes against the EGLImage design. EGLImages are opaque
|
||||
handles to a 2D array of pixels, which can be passed between
|
||||
client APIs. By referenceing an EGLImage in a client API, the
|
||||
EGLImage target (a texture, a renderbuffer or such) can be
|
||||
used to query the attributes of the EGLImage. We don't have a
|
||||
full client API for creating and querying DRM buffers, though,
|
||||
so we use a new EGL extension entry point instead.
|
||||
|
||||
Revision History
|
||||
|
||||
Version 1, June 3, 2010
|
||||
Initial draft (Kristian Høgsberg)
|
||||
Version 2, August 25, 2010
|
||||
Flesh out the extension a bit, add final EGL tokens, capture
|
||||
some of the original discussion in the issues section.
|
@@ -1,158 +0,0 @@
|
||||
Name
|
||||
|
||||
MESA_multithread_makecurrent
|
||||
|
||||
Name Strings
|
||||
|
||||
GLX_MESA_multithread_makecurrent
|
||||
|
||||
Contact
|
||||
|
||||
Eric Anholt (eric@anholt.net)
|
||||
|
||||
Status
|
||||
|
||||
Not shipping.
|
||||
|
||||
Version
|
||||
|
||||
Last Modified Date: 21 February 2011
|
||||
|
||||
Number
|
||||
|
||||
TBD
|
||||
|
||||
Dependencies
|
||||
|
||||
OpenGL 1.0 or later is required.
|
||||
GLX 1.3 or later is required.
|
||||
|
||||
Overview
|
||||
|
||||
The GLX context setup encourages multithreaded applications to
|
||||
create a context per thread which each operate on their own
|
||||
objects in parallel, and leaves synchronization for write access
|
||||
to shared objects up to the application.
|
||||
|
||||
For some applications, maintaining per-thread contexts and
|
||||
ensuring that the glFlush happens in one thread before another
|
||||
thread starts working on that object is difficult. For them,
|
||||
using the same context across multiple threads and protecting its
|
||||
usage with a mutex is both higher performance and easier to
|
||||
implement. This extension gives those applications that option by
|
||||
relaxing the context binding requirements.
|
||||
|
||||
This new behavior matches the requirements of AGL, while providing
|
||||
a feature not specified in WGL.
|
||||
|
||||
IP Status
|
||||
|
||||
Open-source; freely implementable.
|
||||
|
||||
Issues
|
||||
|
||||
None.
|
||||
|
||||
New Procedures and Functions
|
||||
|
||||
None.
|
||||
|
||||
New Tokens
|
||||
|
||||
None.
|
||||
|
||||
Changes to Chapter 2 of the GLX 1.3 Specification (Functions and Errors)
|
||||
|
||||
Replace the following sentence from section 2.2 Rendering Contexts:
|
||||
In addition, a rendering context can be current for only one
|
||||
thread at a time.
|
||||
with:
|
||||
In addition, an indirect rendering context can be current for
|
||||
only one thread at a time. A direct rendering context may be
|
||||
current to multiple threads, with synchronization of access to
|
||||
the context thruogh the GL managed by the application through
|
||||
mutexes.
|
||||
|
||||
Changes to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)
|
||||
|
||||
Replace the following sentence from section 3.3.7 Rendering Contexts:
|
||||
If ctx is current to some other thread, then
|
||||
glXMakeContextCurrent will generate a BadAccess error.
|
||||
with:
|
||||
If ctx is an indirect context current to some other thread,
|
||||
then glXMakeContextCurrent will generate a BadAccess error.
|
||||
|
||||
Replace the following sentence from section 3.5 Rendering Contexts:
|
||||
If ctx is current to some other thread, then
|
||||
glXMakeCurrent will generate a BadAccess error.
|
||||
with:
|
||||
If ctx is an indirect context current to some other thread,
|
||||
then glXMakeCurrent will generate a BadAccess error.
|
||||
|
||||
GLX Protocol
|
||||
|
||||
None. The GLX extension only extends to direct rendering contexts.
|
||||
|
||||
Errors
|
||||
|
||||
None.
|
||||
|
||||
New State
|
||||
|
||||
None.
|
||||
|
||||
Issues
|
||||
|
||||
(1) What happens if the app binds a context/drawable in multiple
|
||||
threads, then binds a different context/thread in one of them?
|
||||
|
||||
As with binding a new context from the current thread, the old
|
||||
context's refcount is reduced and the new context's refcount is
|
||||
increased.
|
||||
|
||||
(2) What happens if the app binds a context/drawable in multiple
|
||||
threads, then binds None/None in one of them?
|
||||
|
||||
The GLX context is unreferenced from that thread, and the other
|
||||
threads retain their GLX context binding.
|
||||
|
||||
(3) What happens if the app binds a context/drawable in 7 threads,
|
||||
then destroys the context in one of them?
|
||||
|
||||
As with GLX context destruction previously, the XID is destroyed
|
||||
but the context remains usable by threads that have the context
|
||||
current.
|
||||
|
||||
(4) What happens if the app binds a new drawable/readable with
|
||||
glXMakeCurrent() when it is already bound to another thread?
|
||||
|
||||
The context becomes bound to the new drawable/readable, and
|
||||
further rendering in either thread will use the new
|
||||
drawable/readable.
|
||||
|
||||
(5) What requirements should be placed on the user managing contexts
|
||||
from multiple threads?
|
||||
|
||||
The intention is to allow multithreaded access to the GL at the
|
||||
minimal performance cost, so requiring that the GL do general
|
||||
synchronization (beyond that already required by context sharing)
|
||||
is not an option, and synchronizing of GL's access to the GL
|
||||
context between multiple threads is left to the application to do
|
||||
across GL calls. However, it would be unfortunate for a library
|
||||
doing multithread_makecurrent to require that other libraries
|
||||
share in synchronization for binding of their own contexts, so the
|
||||
refcounting of the contexts is required to be threadsafe.
|
||||
|
||||
(6) Does this apply to indirect contexts?
|
||||
|
||||
This was ignored in the initial revision of the spec. Behavior
|
||||
for indirect contexts is left as-is.
|
||||
|
||||
Revision History
|
||||
|
||||
20 November 2009 Eric Anholt - initial specification
|
||||
22 November 2009 Eric Anholt - added issues from Ian Romanick.
|
||||
3 February 2011 Eric Anholt - updated with resolution to issues 1-3
|
||||
3 February 2011 Eric Anholt - added issue 4, 5
|
||||
21 February 2011 Eric Anholt - Include glXMakeCurrent() sentence
|
||||
along with glXMakeContextCurrent() for removal.
|
@@ -43,7 +43,7 @@ Issues
|
||||
|
||||
New Procedures and Functions
|
||||
|
||||
int glXSwapIntervalMESA(unsigned int interval)
|
||||
int glXSwapIntervalMESA(int interval)
|
||||
int glXGetSwapIntervalMESA(void)
|
||||
|
||||
New Tokens
|
||||
@@ -103,8 +103,11 @@ Additions to the GLX 1.3 Specification
|
||||
|
||||
Errors
|
||||
|
||||
glXSwapIntervalMESA returns GLX_BAD_VALUE if parameter <interval> is
|
||||
less than zero.
|
||||
|
||||
glXSwapIntervalMESA returns GLX_BAD_CONTEXT if there is no current
|
||||
GLXContext or if the current context is not a direct rendering context.
|
||||
GLXContext.
|
||||
|
||||
GLX Protocol
|
||||
|
||||
|
534
docs/MiniGLX.html
Normal file
534
docs/MiniGLX.html
Normal file
@@ -0,0 +1,534 @@
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
|
||||
<html>
|
||||
<head>
|
||||
<title>Mini GLX Specification</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>
|
||||
<center>Mini GLX Specification</center>
|
||||
</h1>
|
||||
<h2>
|
||||
<center>Tungsten Graphics, Inc.<br>
|
||||
<br>
|
||||
January 20, 2003<br>
|
||||
<br>
|
||||
</center>
|
||||
</h2>
|
||||
<p> Copyright © 2002-2003 by Tungsten Graphics, Inc., Cedar Park,
|
||||
Texas. All Rights Reserved. <br>
|
||||
<br>
|
||||
Permission is granted to make and distribute verbatim copies of this
|
||||
document provided the copyright notice and this permission notice are
|
||||
preserved on all copies.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h1>1. Introduction</h1>
|
||||
<p>The Mini GLX interface facilitates OpenGL rendering on embedded
|
||||
devices. The interface is a subset of the GLX interface, plus a minimal
|
||||
set of Xlib-like functions.</p>
|
||||
<p>Programs written to the Mini GLX specification should run unchanged
|
||||
on systems with the X Window System and the GLX extension. The intention
|
||||
is to allow flexibility for prototyping and testing.</p>
|
||||
<p>This document serves as both the reference guide and programming
|
||||
guide for Mini GLX.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h1>2. Mini GLX Concepts</h1>
|
||||
<p>The OpenGL specification does not describe how OpenGL rendering
|
||||
contexts and drawing surfaces (i.e. the frame buffer) are created and
|
||||
managed. Rather, this is handled by an OpenGL window system interface,
|
||||
such as Mini GLX.</p>
|
||||
<p>There are three main datatypes or resources managed by Mini GLX. The
|
||||
resources and their corresponding GLX or Xlib data types are:</p>
|
||||
<table cellspacing="10" align="center">
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><u>Resource</u></td>
|
||||
<td><u>Data type</u></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>pixel formats</td>
|
||||
<td>X Visual and XVisualInfo</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>drawing surfaces</td>
|
||||
<td>X Window or GLXDrawable</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>rendering contexts</td>
|
||||
<td>GLXContext</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<p>Pixel formats or X Visuals describe the per-pixel attributes of the
|
||||
frame buffer. For example, bits per color component, Z buffer size,
|
||||
stencil size, TrueColor vs PseudoColor, etc.</p>
|
||||
<p>Drawing surfaces or X Windows typically describe a spatial
|
||||
allocation of the frame buffer (i.e. the position and size of a
|
||||
rectangular region of pixels). Since MiniGLX doesn't really support a
|
||||
window system, the window is effectively the entire frame buffer.</p>
|
||||
<p>A rendering context represents the current OpenGL state such as
|
||||
current drawing color, line width, blending mode, texture parameters,
|
||||
etc. Several rendering contexts can be created but only one can be in
|
||||
use at any given time.</p>
|
||||
<p>The Mini GLX interface provides all the functions needed for
|
||||
choosing pixel formats, create drawing surfaces, creating rendering
|
||||
contexts and binding rendering contexts to drawing surfaces.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h1>3. Using Mini GLX</h1>
|
||||
<p>To use the Mini GLX interface in your application, include the
|
||||
GL/miniglx.h header file at compile time:</p>
|
||||
<blockquote><code> #include <GL/miniglx.h><br>
|
||||
</code></blockquote>
|
||||
<code></code>Applications should link with libGL.so (i.e. <code>gcc
|
||||
myprogram.o -lGL -o myprogram</code>). libGL.so implements the
|
||||
MiniGLX API functions and, in turn, loads a hardware-specific device
|
||||
driver (such as <code>radeon_dri.so</code>) at runtime. The
|
||||
environment variable <code>LIBGL_DRIVERS_PATH</code> should name the
|
||||
directory where these modules are located.<br>
|
||||
<br>
|
||||
The remainder of this section describes the MiniGLX API functions.<br>
|
||||
<br>
|
||||
<h2>3.1 Initialization</h2>
|
||||
<p>The XOpenDisplay function is used to initialize the graphics system:</p>
|
||||
<blockquote>
|
||||
<pre>Display *XOpenDisplay(const char *displayname)<br></pre>
|
||||
</blockquote>
|
||||
<p>The <code>displayName</code> parameter is currently ignored in Mini
|
||||
GLX. It is recommended that <code>NULL</code> be passed as the<code>displayName</code>
|
||||
parameter.</p>
|
||||
<p>If XOpenDisplay is able to initialize the graphics system a pointer
|
||||
to a Display will be returned. Otherwise, NULL will be returned.</p>
|
||||
<h2>3.2 Choosing a Visual</h2>
|
||||
<p>A visual (i.e. pixel format) must be chosen before a drawing surface
|
||||
or rendering context can be created. This is done with the
|
||||
glXChooseVisual function:</p>
|
||||
<blockquote>
|
||||
<pre>XVisualInfo *glXChooseVisual(Display *dpy, int screen, const int *attribList)<br></pre>
|
||||
</blockquote>
|
||||
<p><code>dpy</code> is a pointer to the display returned by
|
||||
XOpenDisplay. </p>
|
||||
<p><code>screen</code> is currently ignored by Mini GLX and should be
|
||||
zero. </p>
|
||||
<p><code>attribList</code> is a list of GLX attributes which describe
|
||||
the desired pixel format. It is terminated by the token <code>None</code>.
|
||||
The attributes are as follows:</p>
|
||||
<blockquote>
|
||||
<dl>
|
||||
<dt><code>GLX_USE_GL</code></dt>
|
||||
<dd>This attribute should always be present in order to maintain
|
||||
compatibility with GLX.</dd>
|
||||
<dt><code>GLX_RGBA</code></dt>
|
||||
<dd>If present, only RGBA pixel formats will be considered.
|
||||
Otherwise, only color index formats are considered.</dd>
|
||||
<dt><code>GLX_DOUBLEBUFFER</code></dt>
|
||||
<dd>if present, only double-buffered pixel formats will be chosen.</dd>
|
||||
<dt><code>GLX_RED_SIZE n</code></dt>
|
||||
<dd>Must be followed by a non-negative integer indicating the
|
||||
minimum number of bits per red pixel component that is acceptable.</dd>
|
||||
<dt><code>GLX_GREEN_SIZE n</code></dt>
|
||||
<dd>Must be followed by a non-negative integer indicating the
|
||||
minimum number of bits per green pixel component that is acceptable.</dd>
|
||||
<dt><code>GLX_BLUE_SIZE n</code></dt>
|
||||
<dd>Must be followed by a non-negative integer indicating the
|
||||
minimum number of bits per blue pixel component that is acceptable.</dd>
|
||||
<dt><code>GLX_ALPHA_SIZE n</code></dt>
|
||||
<dd>Must be followed by a non-negative integer indicating the
|
||||
minimum number of bits per alpha pixel component that is acceptable.</dd>
|
||||
<dt><code>GLX_STENCIL_SIZE n</code></dt>
|
||||
<dd>Must be followed by a non-negative integer indicating the
|
||||
minimum number of bits per stencil value that is acceptable.</dd>
|
||||
<dt><code>None</code></dt>
|
||||
<dd>This token is used to terminate the attribute list.</dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
<p>glXChooseVisual will return a pointer to an XVisualInfo object which
|
||||
most closely matches the requirements of the attribute list. If there
|
||||
is no visual which matches the request, NULL will be returned.</p>
|
||||
<p>Note that visuals with accumulation buffers and depth buffers are
|
||||
not available.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h2>3.3 Creating a Drawing Surface</h2>
|
||||
<p>Drawing surfaces are created as X windows. For Mini GLX,
|
||||
windows are <i>full-screen</i>; they cover the entire frame buffer.
|
||||
Also, Mini GLX imposes a limit of one window. A second window
|
||||
cannot be created until the first one is destroyed.</p>
|
||||
<h3>3.3.1 Window Creation</h3>
|
||||
<p>The XCreateWindow function is used to create a drawing surface:</p>
|
||||
<blockquote>
|
||||
<pre>Window XCreateWindow( Display *display,<br> Window parent,<br> int x, int y,<br> unsigned int width, unsigned int height,<br> unsigned int borderWidth,<br> int depth,<br> unsigned int class,<br> Visual *visual,<br> unsigned long valuemask,<br> XSetWindowAttributes *attributes )<br></pre>
|
||||
</blockquote>
|
||||
<p>The parameters are as follows:</p>
|
||||
<blockquote>
|
||||
<dl>
|
||||
<dt><code>display</code></dt>
|
||||
<dd>A Display pointer, as returned by XOpenDisplay.</dd>
|
||||
<dt><code>parent</code></dt>
|
||||
<dd>The parent window for the new window. For Mini GLX, this
|
||||
should be<code>RootWindow(dpy, 0)</code>.</dd>
|
||||
<dt><code>x, y</code></dt>
|
||||
<dd>The position of the window. For Mini GLX, both values should
|
||||
be zero.</dd>
|
||||
<dt><code>width, height</code></dt>
|
||||
<dd>The size of the window. For Mini GLX, this specifies the
|
||||
desired screen size such as 1024, 768 or 1280, 1024.</dd>
|
||||
<dt><code>borderWidth</code></dt>
|
||||
<dd>This parameter should be zero.</dd>
|
||||
<dt><code>depth</code></dt>
|
||||
<dd>The pixel depth for the window. For Mini GLX this should be
|
||||
the depth found in the XVisualInfo object returned by <code>glxChooseVisual</code>.</dd>
|
||||
<dt><code>class</code></dt>
|
||||
<dd>The window class. For Mini GLX this value should be <code>InputOutput</code>.</dd>
|
||||
<dt><code>visual</code></dt>
|
||||
<dd>This parameter should be the <code>visual</code> field of the <code>XVisualInfo</code>
|
||||
object returned by <code>glxChooseVisual</code>.</dd>
|
||||
<dt><code>valuemask</code></dt>
|
||||
<dd>This parameter indicates which fields of the <code>XSetWindowAttributes</code>
|
||||
are to be used. For Mini GLX this is typically the bitmask<code>CWBackPixel
|
||||
| CWBorderPixel | CWColormap</code>.</dd>
|
||||
<dt><code>attributes</code></dt>
|
||||
<dd>Initial window attributes. Of the fields in the <code>XSetWindowAttributes</code>
|
||||
structure, the<code>background_pixel</code>, <code>border_pixel</code>
|
||||
and <code>colormap</code> fields should be set. See the discussion
|
||||
below regarding colormaps.</dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
<p><code>XCreateWindow</code> will return a window handle if it succeeds
|
||||
or zero if it fails.</p>
|
||||
<h3>3.3.2 Window Mapping</h3>
|
||||
<p>To display the window the XMapWindow function must be called:</p>
|
||||
<blockquote>
|
||||
<pre>void XMapWindow(Display *dpy, Window w)</pre>
|
||||
</blockquote>
|
||||
<p>This function does nothing in Mini GLX but is required for Xlib/GLX
|
||||
compatibility</p>
|
||||
<h3>3.3.3 Colormaps<br>
|
||||
</h3>
|
||||
<p>Xlib requires specification of a colormap when creating a window.
|
||||
For purposes of interoperability, Mini GLX requires this as well,
|
||||
though the colormap is not actually used. The XCreateColormap
|
||||
function is used to create a colormap:</p>
|
||||
<blockquote><code>Colormap XCreateColormap(Display *dpy, Window window,
|
||||
Visual *visual, int alloc)</code><br>
|
||||
<code></code></blockquote>
|
||||
<p>The parameters are as follows:<br>
|
||||
</p>
|
||||
<blockquote>
|
||||
<dl>
|
||||
<dt><code>dpy</code></dt>
|
||||
<dd>The display handle as returned by XOpenDisplay.</dd>
|
||||
<dt><code>window</code></dt>
|
||||
<dd> This parameter is ignored by Mini GLX but should be the value
|
||||
returned by the <code>RootWindow(dpy, 0)</code> macro.<br>
|
||||
</dd>
|
||||
<dt><code>visual</code></dt>
|
||||
<dd>This parameter is ignored by Mini GLX but should be the visual
|
||||
field of the XVisualInfo object returned by glXChooseVisual. </dd>
|
||||
<dt><code>alloc</code></dt>
|
||||
<dd>This parameter is ignored by Mini GLX but should be set to <code>AllocNone</code>.</dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
<br>
|
||||
<h2>3.4 Creating a Rendering Context</h2>
|
||||
<p>An OpenGL rendering context is created with the <code>glXCreateContext</code>
|
||||
function:</p>
|
||||
<blockquote>
|
||||
<pre>GLXContext glXCreateContext(Display *dpy, XVisualInfo *visInfo, GLXContext shareList, Bool direct)<br></pre>
|
||||
</blockquote>
|
||||
<p>The parameters are as follows:</p>
|
||||
<blockquote>
|
||||
<dl>
|
||||
<dt><code>dpy</code></dt>
|
||||
<dd>The display handle as returned by XOpenDisplay.</dd>
|
||||
<dt><code>visInfo</code></dt>
|
||||
<dd>The visual as returned by glXChooseVisual.</dd>
|
||||
<dt><code>shareList</code></dt>
|
||||
<dd>If non-zero, texture objects and display lists are shared with
|
||||
the named rendering context. If zero, texture objects and display lists
|
||||
will (initially) be private to this context. They may be shared when a
|
||||
subsequent context is created.</dd>
|
||||
<dt><code>direct</code></dt>
|
||||
<dd>Specifies whether direct or indirect rendering is desired. For
|
||||
Mini GLX this value is ignored but it should be set to <code>True</code>.</dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
<p><code>glXCreateContext</code> will return a GLXContext handle if it
|
||||
succeeds or zero if it fails due to invalid parameter or insufficient
|
||||
resources.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h2>3.5 Binding a Rendering Context</h2>
|
||||
<p>The final step before beginning OpenGL rendering is to bind (i.e.
|
||||
activate) a rendering context and drawing surface with the
|
||||
glXMakeCurrent function:</p>
|
||||
<blockquote>
|
||||
<pre>Bool glXMakeCurrent(Display *dpy, GLXDrawable drawable, GLXContext ctx)<br></pre>
|
||||
</blockquote>
|
||||
<p>The parameters are as follows:</p>
|
||||
<blockquote>
|
||||
<dl>
|
||||
<dt><code>dpy</code></dt>
|
||||
<dd>The display handle, as returned by XOpenDisplay.</dd>
|
||||
<dt><code>drawable</code></dt>
|
||||
<dd>The window or drawable to bind to the rendering context. This
|
||||
should be the value returned by XCreateWindow.</dd>
|
||||
<dt><code>ctx</code></dt>
|
||||
<dd>The rendering context to bind, as returned by glXCreateContext.</dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
<p>If glXMakeCurrent succeeds True is returned. Otherwise False is
|
||||
returned to indicate an invalid display, window or context parameter.</p>
|
||||
<p>After the rendering context has been bound to the drawing surface
|
||||
OpenGL rendering can begin.</p>
|
||||
<p>The current rendering context may be unbound by calling
|
||||
glXMakeCurrent with the window and context parameters set to zero.</p>
|
||||
<p>An application may create any number of rendering contexts and bind
|
||||
them as needed. Note that binding a rendering context is generally not a
|
||||
light-weight operation. Most simple OpenGL applications create
|
||||
only one rendering context.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h2>3.6 Color Buffer Swapping</h2>
|
||||
<p>A double buffered window has two color buffers: a front buffer and a
|
||||
back buffer. Normally, rendering is directed to the back buffer while
|
||||
the front buffer is displayed. When rendering of a frame is finished
|
||||
the front and back buffers are swapped to provide the illusion of
|
||||
instanteous screen updates.</p>
|
||||
<p>The color buffers for a particular window (i.e. drawable) may be
|
||||
swapped with the glXSwapBuffers command:</p>
|
||||
<blockquote>
|
||||
<pre>void glXSwapBuffers(Display *dpy, GLXDrawable drawable)<br></pre>
|
||||
</blockquote>
|
||||
Any pending rendering commands will be completed before the buffer swap
|
||||
takes place.<br>
|
||||
<br>
|
||||
Calling glXSwapBuffers on a window which is single-buffered has no
|
||||
effect.<br>
|
||||
<br>
|
||||
<h2>3.7 Releasing Resources</h2>
|
||||
<h3>3.7.1 Releasing Rendering Contexts</h3>
|
||||
<p>A rendering context may be destroyed by calling glXDestroyContext:</p>
|
||||
<blockquote>
|
||||
<pre>void glXDestroyContext(Display *dpy, GLXContext ctx)<br></pre>
|
||||
</blockquote>
|
||||
<h3>3.7.2 Releasing Windows</h3>
|
||||
<p>A window may be destroyed by calling XDestroyWindow:</p>
|
||||
<blockquote>
|
||||
<pre>void XDestroyWindow(Display *dpy, Window window)<br></pre>
|
||||
</blockquote>
|
||||
<h3>3.7.3 Releasing Visuals</h3>
|
||||
<p>An XVisualInfo object may be freed by calling XFree:</p>
|
||||
<blockquote>
|
||||
<pre>void XFree(void *data)<br></pre>
|
||||
</blockquote>
|
||||
<h3>3.7.4 Releasing Colormaps</h3>
|
||||
<p>A colormap may be freed by calling XFreeColormap:</p>
|
||||
<blockquote>
|
||||
<pre>void XFreeColormap(Display *dpy, Colormap colormap)<br></pre>
|
||||
</blockquote>
|
||||
<h3>3.7.4 Releasing Display Resources</h3>
|
||||
<p>When the application is about to exit, the resources associated with
|
||||
the graphics system can be released by calling XCloseDisplay:</p>
|
||||
<blockquote>
|
||||
<pre>void XCloseDisplay(Display *dpy)<br></pre>
|
||||
</blockquote>
|
||||
<p>The display handle becomes invalid at this point.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h2>3.8 Query Functions</h2>
|
||||
<h3>3.8.1 Querying Available Visuals</h3>
|
||||
A list of all available visuals can be obtained with the XGetVisualInfo
|
||||
function:<br>
|
||||
<br>
|
||||
<div style="margin-left: 40px;"><code>XVisualInfo
|
||||
*XGetVisualInfo(Display *dpy, long vinfo_mask, XVisualInfo
|
||||
*vinfo_template, int *nitems_return)<br>
|
||||
</code></div>
|
||||
<br>
|
||||
The parameters are as follows:<br>
|
||||
<blockquote>
|
||||
<dl>
|
||||
<dt><code>dpy</code></dt>
|
||||
<dd>The display handle, as returned by XOpenDisplay.</dd>
|
||||
<dt><code>vinfo_mask</code></dt>
|
||||
<dd>A bitmask indicating which fields of the vinfo_template are to
|
||||
be matched. The value must be VisualScreenMask.</dd>
|
||||
<dt><code>vinfo_template</code></dt>
|
||||
<dd>A template whose fields indicate which visual attributes must
|
||||
be matched by the results. The screen field of this structure must
|
||||
be zero.</dd>
|
||||
<dt><code>nitems_return</code></dt>
|
||||
<dd>Returns the number of visuals returned. </dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
The return value is the address of an array of all available visuals.<br>
|
||||
<br>
|
||||
An example of using XGetVisualInfo to get all available visuals follows:<br>
|
||||
<br>
|
||||
<div style="margin-left: 40px;"><code>XVisualInfo visTemplate, *results;</code><br>
|
||||
<code>int numVisuals;</code><br>
|
||||
<code>Display *dpy = XOpenDisplay(NULL);</code><br>
|
||||
<code>visTemplate.screen = 0;</code><br>
|
||||
<code>results = XGetVisualInfo(dpy, VisualScreenMask, &visTemplate,
|
||||
&numVisuals);</code><br>
|
||||
<code></code></div>
|
||||
<br>
|
||||
<h3>3.8.2 Querying Visual Attributes</h3>
|
||||
<p>The GLX attributes of an X visual may be queried with the
|
||||
glXGetConfig function:</p>
|
||||
<blockquote>
|
||||
<pre>int glXGetConfig(Display *dpy, XVisualInfo *vis, int attribute, int *value)<br></pre>
|
||||
</blockquote>
|
||||
<p>The parameters are as follows:</p>
|
||||
<blockquote>
|
||||
<dl>
|
||||
<dt><code>dpy</code></dt>
|
||||
<dd>The display handle, as returned by XOpenDisplay.</dd>
|
||||
<dt><code>vis</code></dt>
|
||||
<dd>The visual, as returned by glXChooseVisual.</dd>
|
||||
<dt><code>attribute</code></dt>
|
||||
<dd>The attribute to query. The attributes are listed below.</dd>
|
||||
<dt><code>value</code></dt>
|
||||
<dd>Pointer to an integer in which the result of the query will be
|
||||
stored. </dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
<p>The return value will be zero if no error occurs.<code>
|
||||
GLX_INVALID_ATTRIBUTE</code> will be returned if the attribute
|
||||
parameter is invalid.<code> GLX_BAD_VISUAL</code> will be returned
|
||||
if the XVisualInfo parameter is invalid.</p>
|
||||
<p>The following attributes may be queried:</p>
|
||||
<blockquote>
|
||||
<dl>
|
||||
<dt><code>GLX_USE_GL</code></dt>
|
||||
<dd>The result will be <code>True</code> or <code>False</code> to
|
||||
indicate if OpenGL rendering is supported with the visual. Mini GLX
|
||||
always return <code>True</code>.</dd>
|
||||
<dt><code>GLX_RGBA</code></dt>
|
||||
<dd>The result will be <code>True</code> for RGBA visuals or <code>False</code>
|
||||
for color index visuals.</dd>
|
||||
<dt><code>GLX_DOUBLEBUFFER</code></dt>
|
||||
<dd>The result will be <code>True</code> if the visual has two
|
||||
color buffers or <code>False</code> if the visual has one color buffer.</dd>
|
||||
<dt><code>GLX_RED_SIZE</code></dt>
|
||||
<dd>The result will be the number of red bits per pixel.</dd>
|
||||
<dt><code>GLX_GREEN_SIZE</code></dt>
|
||||
<dd>The result will be the number of green bits per pixel.</dd>
|
||||
<dt><code>GLX_BLUE_SIZE</code></dt>
|
||||
<dd>The result will be the number of blue bits per pixel.</dd>
|
||||
<dt><code>GLX_ALPHA_SIZE</code></dt>
|
||||
<dd>The result will be the number of alpha bits per pixel.</dd>
|
||||
<dt><code>GLX_DEPTH_SIZE</code></dt>
|
||||
<dd>The result will be the number of bits per Z value.</dd>
|
||||
<dt><code>GLX_STENCIL_SIZE</code></dt>
|
||||
<dd>The result will be the number of bits per stencil value.<br>
|
||||
<br>
|
||||
</dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
<h3>3.8.3 Querying the Current Rendering Context</h3>
|
||||
<p>The current rendering context can be queried with
|
||||
glXGetCurrentContext: </p>
|
||||
<blockquote>
|
||||
<pre>GLXContext glXGetCurrentContext(void)<br></pre>
|
||||
</blockquote>
|
||||
<p>Zero will be returned if no context is currently bound.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h3>3.8.4 Querying the Current Drawable</h3>
|
||||
<p>The current drawable (i.e. window or drawing surface) can be queried
|
||||
with glXGetCurrentDrawable:</p>
|
||||
<blockquote>
|
||||
<pre>GLXDrawable glXGetCurrentDrawable(void)<br></pre>
|
||||
</blockquote>
|
||||
<p>Zero will be returned if no drawable is currently bound.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h3>3.8.5 Function Address Queries</h3>
|
||||
<p>The glXGetProcAddress function will return the address of any
|
||||
available OpenGL or Mini GLX function:</p>
|
||||
<blockquote>
|
||||
<pre>void *glXGetProcAddress(const GLubyte *procName)<br></pre>
|
||||
</blockquote>
|
||||
<p>If <code>procName</code> is a valid function name, a pointer to that
|
||||
function will be returned. Otherwise, NULL will be returned.</p>
|
||||
<p>The purpose of glXGetProcAddress is to facilitate using future
|
||||
extensions to OpenGL or Mini GLX. If a future version of the library
|
||||
adds new extension functions they'll be accessible via
|
||||
glXGetProcAddress. The alternative is to hard-code calls to the new
|
||||
functions in the application but doing so will prevent linking the
|
||||
application with older versions of the library.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h2>3.9 Versioning</h2>
|
||||
The Mini GLX version can be queried at run time with glXQueryVersion:
|
||||
<blockquote>
|
||||
<pre>Bool glXQueryVersion(Display *dpy, int *major, int *minor)<br></pre>
|
||||
</blockquote>
|
||||
<p><code>major</code> will be set to the major version number and<code>minor</code>
|
||||
will be set to the minor version number.<code>True</code> will be
|
||||
returned if the function succeeds. <code>False</code> will be returned
|
||||
if the function fails due to invalid parameters. The <code>dpy</code>
|
||||
argument is currently ignored, but should be the value returned by
|
||||
XOpenDisplay.</p>
|
||||
<p>At compile time, the Mini GLX interface version can be tested with
|
||||
the MINI_GLX_VERSION_1_<i>x</i> preprocessor tokens. For example, if
|
||||
version 1.0 of Mini GLX is supported, then<code> MINI_GLX_VERSION_1_0</code>
|
||||
will be defined. If version 1.1 of Mini GLX is supported, then<code>
|
||||
MINI_GLX_VERSION_1_1</code> will be defined.</p>
|
||||
<p>At the time of writing the current Mini GLX version is 1.0.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h1>4.0 Interoperability with GLX and Xlib</h1>
|
||||
While Mini GLX strives to be compatible with GLX and Xlib there are
|
||||
some unavoidable differences which must be taken into consideration.<br>
|
||||
<h2>4.1 Public vs Private Structures</h2>
|
||||
The structure of many X data types is public. For example, the <code>Display</code>
|
||||
data type is defined as a structure in /usr/include/X11/Xlib.h and
|
||||
programmers may access any fields of that structure at will. Mini
|
||||
GLX also defines a Display data type but its fields are hidden and not
|
||||
visiblein <code>miniglx.h</code>. Duplicating the Xlib
|
||||
declaration for the <code>Display</code> data type in minigl.h would
|
||||
require defining a large number of other superfluous Xlib datatypes.<br>
|
||||
<br>
|
||||
Mini GLX users are discouraged from directly accessing the fields of
|
||||
Xlib data types to maximize portability - though this is unavoidable to
|
||||
some extent. For example, the <code>XVisualInfo</code> and <code>XSetWindowAtttributes</code>
|
||||
data types must be completely public.
|
||||
<h2>4.2 Macros</h2>
|
||||
In some cases, Xlib defines macros which are meant to be used instead
|
||||
of direct structure accesses. For example, the <code>RootWindow(dpy,
|
||||
screen)</code> macro returns the root window for a given screen on a
|
||||
given display. Unfortunately, macros do nothing to aid in ABI
|
||||
compatibility since they are resolved at compile time instead of at
|
||||
link/run time.<br>
|
||||
<br>
|
||||
Mini GLX also defines a <code>RootWindow</code> macro since it's
|
||||
essential for creating windows. But the implementation of this
|
||||
macro by Xlib and Mini GLX is completely different.<br>
|
||||
<h2>4.3 Summary</h2>
|
||||
Because Xlib and Mini GLX define data types and macros differently,
|
||||
Mini GLX applications must be recompiled when retargeting Mini GLX or
|
||||
native Xlib/GLX. That is, applications can't simply be re-linked
|
||||
because of ABI incompatibilities.<br>
|
||||
<br>
|
||||
Nevertheless, the fact that Mini GLX programs can be recompiled for
|
||||
Xlib and GLX increases portability and flexibility for testing and
|
||||
prototyping.<br>
|
||||
<br>
|
||||
<h1>5.0 Example Program</h1>
|
||||
<p>This section shows an example program which uses the Mini GLX
|
||||
interface. The program simply draws several frames of a rotating square.<br>
|
||||
</p>
|
||||
<p>The program may be compiled for use with Xlib/GLX or Mini GLX by
|
||||
setting the <code>USE_MINIGLX</code> token to 0 or 1, respectively.
|
||||
Note that the only difference is the header files which are
|
||||
included.<br>
|
||||
</p>
|
||||
<p> </p>
|
||||
<pre><code><br></code>#define USE_MINIGLX 1 /* 1 = use Mini GLX, 0 = use Xlib/GLX */<br><br>#include <stdio.h><br>#include <stdlib.h><br>#include <GL/gl.h><br><br>#if USE_MINIGLX<br>#include <GL/miniglx.h><br>#else<br>#include <GL/glx.h><br>#include <X11/Xlib.h><br>#endif<br><br><code>/*<br> * Create a simple double-buffered RGBA window.<br> */<br>static Window<br>MakeWindow(Display * dpy, unsigned int width, unsigned int height)<br>{<br> int visAttributes[] = {<br> GLX_RGBA,<br> GLX_RED_SIZE, 1,<br> GLX_GREEN_SIZE, 1,<br> GLX_BLUE_SIZE, 1,<br> GLX_DOUBLEBUFFER,<br> None<br> };<br> XSetWindowAttributes attr;<br> unsigned long attrMask;<br> Window root;<br> Window win;<br> GLXContext ctx;<br> XVisualInfo *visinfo;<br><br> root = RootWindow(dpy, 0);<br><br> /* Choose GLX visual / pixel format */<br> visinfo = glXChooseVisual(dpy, 0, visAttributes);<br> if (!visinfo) {<br> printf("Error: couldn't get an RGB, Double-buffered visual\n");<br> exit(1);<br> }<br><br> /* Create the window */<br> attr.background_pixel = 0;<br> attr.border_pixel = 0;<br> attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone);<br> attrMask = CWBackPixel | CWBorderPixel | CWColormap;<br> win = XCreateWindow(dpy, root, 0, 0, width, height,<br> 0, visinfo->depth, InputOutput,<br> visinfo->visual, attrMask, &attr);<br> if (!win) {<br> printf("Error: XCreateWindow failed\n");<br> exit(1);<br> }<br><br> /* Display the window */<br> XMapWindow(dpy, win);<br><br> /* Create GLX rendering context */<br> ctx = glXCreateContext(dpy, visinfo, NULL, True);<br> if (!ctx) {<br> printf("Error: glXCreateContext failed\n");<br> exit(1);<br> }<br><br> /* Bind the rendering context and window */<br> glXMakeCurrent(dpy, win, ctx);<br><br> return win;<br>}<br><br><br>/*<br> * Draw a few frames of a rotating square.<br> */<br>static void<br>DrawFrames(Display * dpy, Window win)<br>{<br> int angle;<br> glShadeModel(GL_FLAT);<br> glClearColor(0.5, 0.5, 0.5, 1.0);<br> for (angle = 0; angle < 360; angle += 10) {<br> glClear(GL_COLOR_BUFFER_BIT);<br> glColor3f(1.0, 1.0, 0.0);<br> glPushMatrix();<br> glRotatef(angle, 0, 0, 1);<br> glRectf(-0.8, -0.8, 0.8, 0.8);<br> glPopMatrix();<br> glXSwapBuffers(dpy, win);<br> }<br>}<br><br><br>int<br>main(int argc, char *argv[])<br>{<br> Display *dpy;<br> Window win;<br><br> dpy = XOpenDisplay(NULL);<br> if (!dpy) {<br> printf("Error: XOpenDisplay failed\n");<br> return 1;<br> }<br><br> win = MakeWindow(dpy, 300, 300);<br><br> DrawFrames(dpy, win);<br><br> return 0;<br>}<br></code></pre>
|
||||
<br>
|
||||
</body>
|
||||
</html>
|
@@ -644,7 +644,7 @@ Hints and Special Features:
|
||||
|
||||
- The Voodoo driver supports the GL_EXT_paletted_texture. it works
|
||||
only with GL_COLOR_INDEX8_EXT, GL_RGBA palettes and the alpha value
|
||||
is ignored because this is a limitation of the current Glide
|
||||
is ignored because this is a limitation of the the current Glide
|
||||
version and of the Voodoo hardware. See Mesa-3.1/3Dfx/demos/paltex.c for
|
||||
a demo of this extension.
|
||||
|
||||
|
124
docs/README.D3D
Normal file
124
docs/README.D3D
Normal file
@@ -0,0 +1,124 @@
|
||||
|
||||
DirectX 6 Driver for Mesa 3.0
|
||||
|
||||
|
||||
This software is distributed under the terms of the GNU Library
|
||||
General Public License, see the LICENSE file for details.
|
||||
|
||||
|
||||
|
||||
What do you need ?
|
||||
------------------
|
||||
|
||||
- A PC with a DirectX 6 video driver installed.
|
||||
|
||||
- Mesa 3.0
|
||||
|
||||
- The 3Dfx Glide library 2.3 or later for your OS (the 2.4 works fine).
|
||||
The Voodoo2 requires the Glide library 2.51. The Glide 3.0 is not
|
||||
compatible with the Glide 2.x so it doesn't work with the current
|
||||
version of the driver;
|
||||
|
||||
- Visual C++ 5.0 is only compiler test but others should be ok with
|
||||
changes to the makefiles (CFLAGS/LFLAGS).
|
||||
|
||||
- DirectX 6 SDK (was a MS download but not sure if still available).
|
||||
|
||||
- SoftIce or another debugger that will get DPF's is nice.
|
||||
|
||||
|
||||
Tested on:
|
||||
----------
|
||||
Windows 95
|
||||
Windows 98
|
||||
Windows NT 5.0 (beta 2)
|
||||
|
||||
|
||||
What is able to do ?
|
||||
--------------------
|
||||
|
||||
- the driver will try and use DirectX to rasterize the OpenGL primitives
|
||||
that are sent to the driver. The driver will fall back to SW if the rendering
|
||||
context is too big. The fallback to SW still uses DirectDraw. If the driver
|
||||
fails to support and operation (accum, stencil, etc) then it will try and get
|
||||
Mesa to render it in SW. DirectX 6 features that are unsupported by the
|
||||
installed DirectX 6 driver will be mapped to some other best fit feature.
|
||||
|
||||
|
||||
How to compile:
|
||||
---------------
|
||||
|
||||
These instructions assume you have Visual C++ installed.
|
||||
|
||||
You might need to increase you enviroment space. You can do this by
|
||||
adding the following statement to you config.sys.
|
||||
|
||||
shell=C:\COMMAND.COM C:\ /p /e:8198
|
||||
|
||||
Next setup you compiler enviroment by running vcvars32.bat in the Visual C++
|
||||
'bin' directoy.
|
||||
|
||||
c:\DevStudio\VC\bin\vcvars32.bat
|
||||
|
||||
Modify the D3D makefile to point at your SDK install. Example has the SDK
|
||||
installed on my 'f' drive in the root.
|
||||
|
||||
file: \Mesa-3.0\src\makefile.d3d
|
||||
|
||||
SDKROOT=f:\mssdk
|
||||
|
||||
Now you can simply make the project. If you look in the makefile you can see
|
||||
I have some different targets like 'install'.
|
||||
|
||||
nmake /f makefile.d3d
|
||||
|
||||
|
||||
FAQ:
|
||||
----
|
||||
|
||||
1) I don't think the driver is using my DirectX driver.
|
||||
|
||||
This maybe true as the current version will only select the Primary D3D driver
|
||||
installed. If you 3D card is the secondary (3dfx) then your out of luck for this
|
||||
release.
|
||||
|
||||
2) The driver seems like its not HW accelerated.
|
||||
|
||||
If you have a video card with limited memory then you might want to try and
|
||||
change your destop resolution to a low setting (640x480x16) so that the 3D part
|
||||
of the card has more resources. Remeber the driver can't make the card better...
|
||||
|
||||
3) Nothing works.
|
||||
|
||||
Make sure you have a DirectX '6' driver installed. Check you driver docs for this
|
||||
info or use the SDK info utilities.
|
||||
The final 'dll' is named opengl32.dll and is either in the same directory as the
|
||||
OpenGL program or in your system directory (x:\windows\system or x:\winnt\system32).
|
||||
Check your destop resolution. Most DirectX 6 drivers will only support 16bit and
|
||||
32bit color depth. To find out for sure you can check the DirectX Info Viewer in
|
||||
the SDK.
|
||||
|
||||
|
||||
4) Rendering doesn't look right.
|
||||
|
||||
Sometimes this is because the card doesn't support a feature that that is required.
|
||||
This is usually due to unsupported alpha functions (test/blend) or texture mapping.
|
||||
Some cards suffer from too small of an alpha channel. The driver does its best to
|
||||
fallback on unsupported features. This is not to say the driver may not have a bug(s).
|
||||
|
||||
5) Textures look bad.
|
||||
|
||||
No mipmapping in this release.
|
||||
|
||||
|
||||
Thanks to:
|
||||
----------
|
||||
|
||||
Brian Paul
|
||||
|
||||
|
||||
|
||||
|
||||
Leigh McRae (leigh@altsoftware.com)
|
||||
February 9, 1999
|
||||
|
@@ -1,10 +1,6 @@
|
||||
File: docs/README.WIN32
|
||||
|
||||
Last updated: Apr 25, 2007
|
||||
|
||||
NOTE: This information only applies to Mesa 7.8 and older. Nowadays
|
||||
it's probably better to use Scons to build for Windows.
|
||||
|
||||
Last updated: Apr 25, 2007 - Karl Schultz - kschultz@users.sourceforge.net
|
||||
|
||||
Quick Start
|
||||
----- -----
|
||||
@@ -134,5 +130,11 @@ change all the gl* symbols to mgl*. Because this is easy to do with a
|
||||
global replace operation in a text editor, no additional mangled
|
||||
version of mesa.def is maintained or shipped.
|
||||
|
||||
If you have a Windows-related build problem or question, please post
|
||||
to the mesa-dev or mesa-users list.
|
||||
If you have a Windows-related build problem or question, it is
|
||||
probably better to direct it to me (kschultz@users.sourceforge.net),
|
||||
rather than directly to the other Mesa developers. I will help you as
|
||||
much as I can. I also monitor the Mesa mailing lists and will answer
|
||||
questions in this area there as well.
|
||||
|
||||
|
||||
Karl Schultz
|
||||
|
29
docs/README.directfb
Normal file
29
docs/README.directfb
Normal file
@@ -0,0 +1,29 @@
|
||||
|
||||
Mesa DirectFB Information
|
||||
|
||||
|
||||
Requirements
|
||||
============
|
||||
|
||||
To build Mesa with DirectFB (DirectFBGL) support you need:
|
||||
- DirectFB at least 1.0.0 (http://directfb.org)
|
||||
- pkg-config at least 0.9 (http://pkgconfig.sf.net)
|
||||
|
||||
|
||||
Installation
|
||||
============
|
||||
Run
|
||||
|
||||
make linux-directfb
|
||||
|
||||
to build Mesa and DirectFBGL module,
|
||||
|
||||
make install
|
||||
|
||||
to install OpenGL libraries and
|
||||
|
||||
cd src/mesa/drivers/directfb ; make install
|
||||
|
||||
to install DirectFBGL module in the proper location.
|
||||
Actually, that last command may not be needed. Please provide feedback.
|
||||
|
@@ -1,92 +0,0 @@
|
||||
Name
|
||||
|
||||
WL_bind_wayland_display
|
||||
|
||||
Name Strings
|
||||
|
||||
EGL_WL_bind_wayland_display
|
||||
|
||||
Contact
|
||||
|
||||
Kristian Høgsberg <krh@bitplanet.net>
|
||||
Benjamin Franzke <benjaminfranzke@googlemail.com>
|
||||
|
||||
Status
|
||||
|
||||
Proposal
|
||||
|
||||
Version
|
||||
|
||||
Version 1, March 1, 2011
|
||||
|
||||
Number
|
||||
|
||||
EGL Extension #not assigned
|
||||
|
||||
Dependencies
|
||||
|
||||
Reguires EGL 1.4 or later. This extension is written against the
|
||||
wording of the EGL 1.4 specification.
|
||||
|
||||
EGL_KHR_base_image is required.
|
||||
|
||||
Overview
|
||||
|
||||
This extension provides entry points for binding and unbinding the
|
||||
wl_display of a Wayland compositor to an EGLDisplay. Binding a
|
||||
wl_display means that the EGL implementation should provide one or
|
||||
more interfaces in the Wayland protocol to allow clients to create
|
||||
wl_buffer objects. On the server side, this extension also
|
||||
provides a new target for eglCreateImageKHR, to create an EGLImage
|
||||
from a wl_buffer
|
||||
|
||||
Adding a implementation specific wayland interface, allows the
|
||||
EGL implementation to define specific wayland requests and events,
|
||||
needed for buffer sharing in a EGL wayland platform.
|
||||
|
||||
IP Status
|
||||
|
||||
Open-source; freely implementable.
|
||||
|
||||
New Procedures and Functions
|
||||
|
||||
EGLBoolean eglBindWaylandDisplayWL(EGLDisplay dpy,
|
||||
struct wl_display *display);
|
||||
|
||||
EGLBoolean eglUnbindWaylandDisplayWL(EGLDisplay dpy,
|
||||
struct wl_display *display);
|
||||
|
||||
New Tokens
|
||||
|
||||
Accepted as <target> in eglCreateImageKHR
|
||||
|
||||
EGL_WAYLAND_BUFFER_WL 0x31D5
|
||||
|
||||
Additions to the EGL 1.4 Specification:
|
||||
|
||||
To bind a server side wl_display to an EGLDisplay, call
|
||||
|
||||
EGLBoolean eglBindWaylandDisplayWL(EGLDisplay dpy,
|
||||
struct wl_display *display);
|
||||
|
||||
To unbind a server side wl_display from an EGLDisplay, call
|
||||
|
||||
EGLBoolean eglUnbindWaylandDisplayWL(EGLDisplay dpy,
|
||||
struct wl_display *display);
|
||||
|
||||
eglBindWaylandDisplayWL returns EGL_FALSE when there is already a
|
||||
wl_display bound to EGLDisplay otherwise EGL_TRUE.
|
||||
|
||||
eglUnbindWaylandDisplayWL returns EGL_FALSE when there is no
|
||||
wl_display bound to the EGLDisplay currently otherwise EGL_TRUE.
|
||||
|
||||
Import a wl_buffer by calling eglCreateImageKHR with
|
||||
wl_buffer as EGLClientBuffer, EGL_WAYLAND_BUFFER_WL as the target,
|
||||
and an empty attribute_list.
|
||||
|
||||
Issues
|
||||
|
||||
Revision History
|
||||
|
||||
Version 1, March 1, 2011
|
||||
Initial draft (Benjamin Franzke)
|
@@ -52,12 +52,9 @@ a:visited {
|
||||
|
||||
<b>User Topics</b>
|
||||
<ul>
|
||||
<li><a href="shading.html" target="MainFrame">Shading Language</a>
|
||||
<li><a href="egl.html" target="MainFrame">EGL</a>
|
||||
<li><a href="opengles.html" target="MainFrame">OpenGL ES</a>
|
||||
<li><a href="openvg.html" target="MainFrame">OpenVG / Vega</a>
|
||||
<LI><A HREF="envvars.html" target="MainFrame">Environment Variables</A>
|
||||
<LI><A HREF="osmesa.html" target="MainFrame">Off-Screen Rendering</A>
|
||||
<LI><A HREF="pbuffers.html" target="MainFrame">Pbuffer Rendering</A>
|
||||
<LI><A HREF="debugging.html" target="MainFrame">Debugging Tips</A>
|
||||
<LI><A HREF="perf.html" target="MainFrame">Performance Tips</A>
|
||||
<LI><A HREF="extensions.html" target="MainFrame">Mesa Extensions</A>
|
||||
@@ -68,7 +65,8 @@ a:visited {
|
||||
<ul>
|
||||
<li><a href="http://sourceforge.net/projects/mesa3d" target="_parent">SourceForge homepage</a>
|
||||
<li><a href="repository.html" target="MainFrame">Source Code Repository</a>
|
||||
<li><a href="sourcetree.html" target="MainFrame">Source Code Tree</a>
|
||||
<li><a href="memory.html" target="MainFrame">DRI Memory Management</a>
|
||||
<li><a href="shading.html" target="MainFrame">Shading Language</a>
|
||||
<li><a href="glu.html" target="MainFrame">SGI's GLU</a>
|
||||
<li><a href="utilities.html" target="MainFrame">Utilities</a>
|
||||
<li><a href="helpwanted.html" target="MainFrame">Help Wanted</a>
|
||||
@@ -91,6 +89,7 @@ a:visited {
|
||||
<li><a href="modelers.html" target="MainFrame">Modeling and Rendering</a>
|
||||
<li><a href="science.html" target="MainFrame">Science and Technical</a>
|
||||
<li><a href="utility.html" target="MainFrame">Utilities</a>
|
||||
<li><a href="demos.html" target="MainFrame">Demos / other</a>
|
||||
</ul>
|
||||
|
||||
<b>Hosted by:</b>
|
||||
|
18
docs/demos.html
Normal file
18
docs/demos.html
Normal file
@@ -0,0 +1,18 @@
|
||||
<HTML>
|
||||
|
||||
<TITLE>Demos</TITLE>
|
||||
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<H1>Demos</H1>
|
||||
|
||||
|
||||
<ul>
|
||||
<li><a href="http://www.geocities.com/shobhand/homepage.html">Shobhan Dutta's Geartrain and Walkthrough Demos</a>
|
||||
</li></ul>
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
@@ -12,14 +12,12 @@
|
||||
Both professional and volunteer developers contribute to Mesa.
|
||||
</p>
|
||||
<p>
|
||||
<a href="http://www.vmware.com/" target="_parent">VMware</a>
|
||||
<a href="http://www.tungstengraphics.com/" target="_parent">Tungsten Graphics</a>
|
||||
employs several of the main Mesa developers including Brian Paul
|
||||
and Keith Whitwell.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
In the past, Tungsten Graphics contracts implemented many Mesa features
|
||||
including:
|
||||
Much of the on-going work in Mesa is done through Tungsten Graphics engineering
|
||||
contracts.
|
||||
Prominent examples of this work includes:
|
||||
</p>
|
||||
<ul>
|
||||
<li>DRI drivers for Intel i965, i945, i915 and other chips
|
||||
@@ -31,13 +29,7 @@ including:
|
||||
<p>
|
||||
Other companies including
|
||||
<a href="http://www.intellinuxgraphics.org/index.html" target="_parent">Intel</a>
|
||||
and RedHat also actively contribute to the project.
|
||||
Intel has recently contributed the new GLSL compiler in Mesa 7.9.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
<a href="http://www.lunarg.com/" target="_parent">LunarG</a> can be contacted
|
||||
for custom Mesa / 3D graphics development.
|
||||
and IBM also actively contribute to the project.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
@@ -45,5 +37,15 @@ Volunteers have made significant contributions to all parts of Mesa, including
|
||||
complete device drivers.
|
||||
</p>
|
||||
|
||||
|
||||
<H1>Custom Development</H1>
|
||||
<p>
|
||||
Contact <a href="http://www.tungstengraphics.com/" target="_parent">
|
||||
Tungsten Graphics</a>
|
||||
for information about custom development in Mesa, OpenGL, X and other
|
||||
graphics technologies.
|
||||
</p>
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
@@ -107,7 +107,7 @@ Global variables are not allowed.
|
||||
Function name examples:
|
||||
</p>
|
||||
<pre>
|
||||
glFooBar() - a public GL entry point (in glapi_dispatch.c)
|
||||
glFooBar() - a public GL entry point (in dispatch.c)
|
||||
_mesa_FooBar() - the internal immediate mode function
|
||||
save_FooBar() - retained mode (display list) function in dlist.c
|
||||
foo_bar() - a static (private) function
|
||||
@@ -145,7 +145,7 @@ Make sure the values in src/mesa/main/version.h are correct.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Update docs/news.html.
|
||||
Update the docs/news.html file and docs/download.html files.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
@@ -208,11 +208,10 @@ sftp USERNAME,mesa3d@web.sourceforge.net
|
||||
|
||||
<p>
|
||||
Make an announcement on the mailing lists:
|
||||
|
||||
<em>m</em><em>e</em><em>s</em><em>a</em><em>-</em><em>d</em><em>e</em><em>v</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>f</em><em>r</em><em>e</em><em>e</em><em>d</em><em>e</em><em>s</em><em>k</em><em>t</em><em>o</em><em>p</em><em>.</em><em>o</em><em>r</em><em>g</em>,
|
||||
<em>m</em><em>e</em><em>s</em><em>a</em><em>-</em><em>u</em><em>s</em><em>e</em><em>r</em><em>s</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>f</em><em>r</em><em>e</em><em>e</em><em>d</em><em>e</em><em>s</em><em>k</em><em>t</em><em>o</em><em>p</em><em>.</em><em>o</em><em>r</em><em>g</em>
|
||||
<em>m</em><em>e</em><em>s</em><em>a</em><em>3</em><em>d</em><em>-</em><em>d</em><em>e</em><em>v</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>s</em><em>f</em><em>.</em><em>n</em><em>e</em><em>t</em>,
|
||||
<em>m</em><em>e</em><em>s</em><em>a</em><em>3</em><em>d</em><em>-</em><em>u</em><em>s</em><em>e</em><em>r</em><em>s</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>s</em><em>f</em><em>.</em><em>n</em><em>e</em><em>t</em>
|
||||
and
|
||||
<em>m</em><em>e</em><em>s</em><em>a</em><em>-</em><em>a</em><em>n</em><em>n</em><em>o</em><em>u</em><em>n</em><em>c</em><em>e</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>f</em><em>r</em><em>e</em><em>e</em><em>d</em><em>e</em><em>s</em><em>k</em><em>t</em><em>o</em><em>p</em><em>.</em><em>o</em><em>r</em><em>g</em>
|
||||
<em>m</em><em>e</em><em>s</em><em>a</em><em>3</em><em>d</em><em>-</em><em>a</em><em>n</em><em>n</em><em>o</em><em>u</em><em>n</em><em>c</em><em>e</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>s</em><em>f</em><em>.</em><em>n</em><em>e</em><em>t</em>
|
||||
</p>
|
||||
|
||||
|
||||
|
@@ -199,7 +199,7 @@ few preprocessor defines.</p>
|
||||
<li>If <tt>GLX_USE_TLS</tt> is defined, method #4 is used.</li>
|
||||
<li>If <tt>PTHREADS</tt> is defined, method #3 is used.</li>
|
||||
<li>If any of <tt>PTHREADS</tt>,
|
||||
<tt>WIN32_THREADS</tt>, or <tt>BEOS_THREADS</tt>
|
||||
<tt>SOLARIS_THREADS</tt>, <tt>WIN32_THREADS</tt>, or <tt>BEOS_THREADS</tt>
|
||||
is defined, method #2 is used.</li>
|
||||
<li>If none of the preceeding are defined, method #1 is used.</li>
|
||||
</ul>
|
||||
@@ -244,8 +244,8 @@ isn't a significant problem.</p>
|
||||
system. There are two steps to this. The file must first be added to
|
||||
<tt>src/mesa/sources</tt>. That gets the file built and linked. The second
|
||||
step is to add the correct <tt>#ifdef</tt> magic to
|
||||
<tt>src/mesa/glapi/glapi_dispatch.c</tt> to prevent the C version of the
|
||||
dispatch functions from being built.</p>
|
||||
<tt>src/mesa/main/dispatch.c</tt> to prevent the C version of the dispatch
|
||||
functions from being built.</p>
|
||||
|
||||
<A NAME="fixedsize"/>
|
||||
<H3>3.4. Fixed-Length Dispatch Stubs</H3>
|
||||
|
323
docs/egl.html
323
docs/egl.html
@@ -1,323 +0,0 @@
|
||||
<html>
|
||||
|
||||
<title>Mesa EGL</title>
|
||||
|
||||
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<body>
|
||||
|
||||
<h1>Mesa EGL</h1>
|
||||
|
||||
<p>The current version of EGL in Mesa implements EGL 1.4. More information
|
||||
about EGL can be found at
|
||||
<a href="http://www.khronos.org/egl/" target="_parent">
|
||||
http://www.khronos.org/egl/</a>.</p>
|
||||
|
||||
<p>The Mesa's implementation of EGL uses a driver architecture. The main
|
||||
library (<code>libEGL</code>) is window system neutral. It provides the EGL
|
||||
API entry points and helper functions for use by the drivers. Drivers are
|
||||
dynamically loaded by the main library and most of the EGL API calls are
|
||||
directly dispatched to the drivers.</p>
|
||||
|
||||
<p>The driver in use decides the window system to support.</p>
|
||||
|
||||
<h2>Build EGL</h2>
|
||||
|
||||
<ol>
|
||||
<li>
|
||||
<p>Run <code>configure</code> with the desired client APIs and enable
|
||||
the driver for your hardware. For example</p>
|
||||
|
||||
<pre>
|
||||
$ ./configure --enable-gles2 --enable-openvg --enable-gallium-nouveau
|
||||
</pre>
|
||||
|
||||
<p>The main library and OpenGL is enabled by default. The first option above
|
||||
enables <a href="opengles.html">OpenGL ES 2.x</a>. The second option enables
|
||||
<a href="openvg.html">OpenVG</a>.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li>Build and install Mesa as usual.</li>
|
||||
</ol>
|
||||
|
||||
<p>In the given example, it will build and install <code>libEGL</code>,
|
||||
<code>libGL</code>, <code>libGLESv1_CM</code>, <code>libGLESv2</code>,
|
||||
<code>libOpenVG</code>, and one or more EGL drivers.</p>
|
||||
|
||||
<h3>Configure Options</h3>
|
||||
|
||||
<p>There are several options that control the build of EGL at configuration
|
||||
time</p>
|
||||
|
||||
<ul>
|
||||
<li><code>--enable-egl</code>
|
||||
|
||||
<p>By default, EGL is enabled. When disabled, the main library and the drivers
|
||||
will not be built.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>--with-egl-driver-dir</code>
|
||||
|
||||
<p>The directory EGL drivers should be installed to. If not specified, EGL
|
||||
drivers will be installed to <code>${libdir}/egl</code>.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>--with-egl-platforms</code>
|
||||
|
||||
<p>List the platforms (window systems) to support. Its argument is a comma
|
||||
seprated string such as <code>--with-egl-platforms=x11,drm</code>. It decides
|
||||
the platforms a driver may support. The first listed platform is also used by
|
||||
the main library to decide the native platform: the platform the EGL native
|
||||
types such as <code>EGLNativeDisplayType</code> or
|
||||
<code>EGLNativeWindowType</code> defined for.</p>
|
||||
|
||||
<p>The available platforms are <code>x11</code>, <code>drm</code>,
|
||||
<code>fbdev</code>, and <code>gdi</code>. The <code>gdi</code> platform can
|
||||
only be built with SCons. Unless for special needs, the build system should
|
||||
select the right platforms automatically.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>--enable-gles1</code> and <code>--enable-gles2</code>
|
||||
|
||||
<p>These options enable OpenGL ES support in OpenGL. The result is one big
|
||||
internal library that supports multiple APIs.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>--enable-openvg</code>
|
||||
|
||||
<p>OpenVG must be explicitly enabled by this option.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>--enable-gallium-egl</code>
|
||||
|
||||
<p>Explicitly enable or disable <code>egl_gallium</code>.</p>
|
||||
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Use EGL</h2>
|
||||
|
||||
<h3>Demos</h3>
|
||||
|
||||
<p>There are demos for the client APIs supported by EGL. They can be found in
|
||||
mesa/demos repository.</p>
|
||||
|
||||
<h3>Environment Variables</h3>
|
||||
|
||||
<p>There are several environment variables that control the behavior of EGL at
|
||||
runtime</p>
|
||||
|
||||
<ul>
|
||||
<li><code>EGL_DRIVERS_PATH</code>
|
||||
|
||||
<p>By default, the main library will look for drivers in the directory where
|
||||
the drivers are installed to. This variable specifies a list of
|
||||
colon-separated directories where the main library will look for drivers, in
|
||||
addition to the default directory. This variable is ignored for setuid/setgid
|
||||
binaries.</p>
|
||||
|
||||
<p>This variable is usually set to test an uninstalled build. For example, one
|
||||
may set</p>
|
||||
|
||||
<pre>
|
||||
$ export LD_LIBRARY_PATH=$mesa/lib
|
||||
$ export EGL_DRIVERS_PATH=$mesa/lib/egl
|
||||
</pre>
|
||||
|
||||
<p>to test a build without installation</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>EGL_DRIVER</code>
|
||||
|
||||
<p>This variable specifies a full path to or the name of an EGL driver. It
|
||||
forces the specified EGL driver to be loaded. It comes in handy when one wants
|
||||
to test a specific driver. This variable is ignored for setuid/setgid
|
||||
binaries.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>EGL_PLATFORM</code>
|
||||
|
||||
<p>This variable specifies the native platform. The valid values are the same
|
||||
as those for <code>--with-egl-platforms</code>. When the variable is not set,
|
||||
the main library uses the first platform listed in
|
||||
<code>--with-egl-platforms</code> as the native platform.</p>
|
||||
|
||||
<p>Extensions like <code>EGL_MESA_drm_display</code> define new functions to
|
||||
create displays for non-native platforms. These extensions are usually used by
|
||||
applications that support non-native platforms. Setting this variable is
|
||||
probably required only for some of the demos found in mesa/demo repository.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>EGL_LOG_LEVEL</code>
|
||||
|
||||
<p>This changes the log level of the main library and the drivers. The valid
|
||||
values are: <code>debug</code>, <code>info</code>, <code>warning</code>, and
|
||||
<code>fatal</code>.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>EGL_SOFTWARE</code>
|
||||
|
||||
<p>For drivers that support both hardware and software rendering, setting this
|
||||
variable to true forces the use of software rendering.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h2>EGL Drivers</h2>
|
||||
|
||||
<ul>
|
||||
<li><code>egl_dri2</code>
|
||||
|
||||
<p>This driver supports both <code>x11</code> and <code>drm</code> platforms.
|
||||
It functions as a DRI driver loader. For <code>x11</code> support, it talks to
|
||||
the X server directly using (XCB-)DRI2 protocol.</p>
|
||||
|
||||
<p>This driver can share DRI drivers with <code>libGL</code>.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>egl_gallium</code>
|
||||
|
||||
<p>This driver is based on Gallium3D. It supports all rendering APIs and
|
||||
hardwares supported by Gallium3D. It is the only driver that supports OpenVG.
|
||||
The supported platforms are X11, DRM, FBDEV, and GDI.</p>
|
||||
|
||||
<p>This driver comes with its own hardware drivers
|
||||
(<code>pipe_<hw></code>) and client API modules
|
||||
(<code>st_<api></code>).</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>egl_glx</code>
|
||||
|
||||
<p>This driver provides a wrapper to GLX. It uses exclusively GLX to implement
|
||||
the EGL API. It supports both direct and indirect rendering when the GLX does.
|
||||
It is accelerated when the GLX is. As such, it cannot provide functions that
|
||||
is not available in GLX or GLX extensions.</p>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h2>Packaging</h2>
|
||||
|
||||
<p>The ABI between the main library and its drivers are not stable. Nor is
|
||||
there a plan to stabilize it at the moment. Of the EGL drivers,
|
||||
<code>egl_gallium</code> has its own hardware drivers and client API modules.
|
||||
They are considered internal to <code>egl_gallium</code> and there is also no
|
||||
stable ABI between them. These should be kept in mind when packaging for
|
||||
distribution.</p>
|
||||
|
||||
<p>Generally, <code>egl_dri2</code> is preferred over <code>egl_gallium</code>
|
||||
when the system already has DRI drivers. As <code>egl_gallium</code> is loaded
|
||||
before <code>egl_dri2</code> when both are available, <code>egl_gallium</code>
|
||||
may either be disabled with <code>--disable-gallium-egl</code> or packaged
|
||||
separately.</p>
|
||||
|
||||
<h2>Developers</h2>
|
||||
|
||||
<p>The sources of the main library and the classic drivers can be found at
|
||||
<code>src/egl/</code>. The sources of the <code>egl</code> state tracker can
|
||||
be found at <code>src/gallium/state_trackers/egl/</code>.</p>
|
||||
|
||||
<p>The suggested way to learn to write a EGL driver is to see how other drivers
|
||||
are written. <code>egl_glx</code> should be a good reference. It works in any
|
||||
environment that has GLX support, and it is simpler than most drivers.</p>
|
||||
|
||||
<h3>Lifetime of Display Resources</h3>
|
||||
|
||||
<p>Contexts and surfaces are examples of display resources. They might live
|
||||
longer than the display that creates them.</p>
|
||||
|
||||
<p>In EGL, when a display is terminated through <code>eglTerminate</code>, all
|
||||
display resources should be destroyed. Similarly, when a thread is released
|
||||
throught <code>eglReleaseThread</code>, all current display resources should be
|
||||
released. Another way to destory or release resources is through functions
|
||||
such as <code>eglDestroySurface</code> or <code>eglMakeCurrent</code>.</p>
|
||||
|
||||
<p>When a resource that is current to some thread is destroyed, the resource
|
||||
should not be destroyed immediately. EGL requires the resource to live until
|
||||
it is no longer current. A driver usually calls
|
||||
<code>eglIs<Resource>Bound</code> to check if a resource is bound
|
||||
(current) to any thread in the destroy callbacks. If it is still bound, the
|
||||
resource is not destroyed.</p>
|
||||
|
||||
<p>The main library will mark destroyed current resources as unlinked. In a
|
||||
driver's <code>MakeCurrent</code> callback,
|
||||
<code>eglIs<Resource>Linked</code> can then be called to check if a newly
|
||||
released resource is linked to a display. If it is not, the last reference to
|
||||
the resource is removed and the driver should destroy the resource. But it
|
||||
should be careful here because <code>MakeCurrent</code> might be called with an
|
||||
uninitialized display.</p>
|
||||
|
||||
<p>This is the only mechanism provided by the main library to help manage the
|
||||
resources. The drivers are responsible to the correct behavior as defined by
|
||||
EGL.</p>
|
||||
|
||||
<h3><code>EGL_RENDER_BUFFER</code></h3>
|
||||
|
||||
<p>In EGL, the color buffer a context should try to render to is decided by the
|
||||
binding surface. It should try to render to the front buffer if the binding
|
||||
surface has <code>EGL_RENDER_BUFFER</code> set to
|
||||
<code>EGL_SINGLE_BUFFER</code>; If the same context is later bound to a
|
||||
surface with <code>EGL_RENDER_BUFFER</code> set to
|
||||
<code>EGL_BACK_BUFFER</code>, the context should try to render to the back
|
||||
buffer. However, the context is allowed to make the final decision as to which
|
||||
color buffer it wants to or is able to render to.</p>
|
||||
|
||||
<p>For pbuffer surfaces, the render buffer is always
|
||||
<code>EGL_BACK_BUFFER</code>. And for pixmap surfaces, the render buffer is
|
||||
always <code>EGL_SINGLE_BUFFER</code>. Unlike window surfaces, EGL spec
|
||||
requires their <code>EGL_RENDER_BUFFER</code> values to be honored. As a
|
||||
result, a driver should never set <code>EGL_PIXMAP_BIT</code> or
|
||||
<code>EGL_PBUFFER_BIT</code> bits of a config if the contexts created with the
|
||||
config won't be able to honor the <code>EGL_RENDER_BUFFER</code> of pixmap or
|
||||
pbuffer surfaces.</p>
|
||||
|
||||
<p>It should also be noted that pixmap and pbuffer surfaces are assumed to be
|
||||
single-buffered, in that <code>eglSwapBuffers</code> has no effect on them. It
|
||||
is desirable that a driver allocates a private color buffer for each pbuffer
|
||||
surface created. If the window system the driver supports has native pbuffers,
|
||||
or if the native pixmaps have more than one color buffers, the driver should
|
||||
carefully attach the native color buffers to the EGL surfaces, re-route them if
|
||||
required.</p>
|
||||
|
||||
<p>There is no defined behavior as to, for example, how
|
||||
<code>glDrawBuffer</code> interacts with <code>EGL_RENDER_BUFFER</code>. Right
|
||||
now, it is desired that the draw buffer in a client API be fixed for pixmap and
|
||||
pbuffer surfaces. Therefore, the driver is responsible to guarantee that the
|
||||
client API renders to the specified render buffer for pixmap and pbuffer
|
||||
surfaces.</p>
|
||||
|
||||
<h3><code>EGLDisplay</code> Mutex</h3>
|
||||
|
||||
The <code>EGLDisplay</code> will be locked before calling any of the dispatch
|
||||
functions (well, except for GetProcAddress which does not take an
|
||||
<code>EGLDisplay</code>). This guarantees that the same dispatch function will
|
||||
not be called with the sample display at the same time. If a driver has access
|
||||
to an <code>EGLDisplay</code> without going through the EGL APIs, the driver
|
||||
should as well lock the display before using it.
|
||||
|
||||
<h3>TODOs</h3>
|
||||
|
||||
<ul>
|
||||
<li>Pass the conformance tests</li>
|
||||
<li>Mixed use of OpenGL, OpenGL ES 1.1, and OpenGL ES 2.0 is supported. But
|
||||
which one of <code>libGL.so</code>, <code>libGLESv1_CM.so</code>, and
|
||||
<code>libGLESv2.so</code> should an application link to? Bad things may happen
|
||||
when, say, an application is linked to <code>libGLESv2.so</code> and
|
||||
<code>libcairo</code>, which is linked to <code>libGL.so</code> instead.</li>
|
||||
|
||||
</ul>
|
||||
|
||||
</body>
|
||||
</html>
|
@@ -9,38 +9,17 @@
|
||||
<H1>Environment Variables</H1>
|
||||
|
||||
<p>
|
||||
Normally, no environment variables need to be set. Most of the environment
|
||||
variables used by Mesa/Gallium are for debugging purposes, but they can
|
||||
sometimes be useful for debugging end-user issues.
|
||||
Mesa supports the following environment variables:
|
||||
</p>
|
||||
|
||||
|
||||
<H2>LibGL environment variables</H2>
|
||||
|
||||
<ul>
|
||||
<li>LIBGL_DEBUG - If defined debug information will be printed to stderr.
|
||||
If set to 'verbose' additional information will be printed.
|
||||
<li>LIBGL_DRIVERS_PATH - colon-separated list of paths to search for DRI drivers
|
||||
<li>LIBGL_ALWAYS_INDIRECT - forces an indirect rendering context/connection.
|
||||
<li>LIBGL_ALWAYS_SOFTWARE - if set, always use software rendering
|
||||
<li>LIBGL_NO_DRAWARRAYS - if set do not use DrawArrays GLX protocol (for debugging)
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
<H2>Core Mesa environment variables</H2>
|
||||
|
||||
<ul>
|
||||
<li>MESA_NO_ASM - if set, disables all assembly language optimizations
|
||||
<li>MESA_NO_MMX - if set, disables Intel MMX optimizations
|
||||
<li>MESA_NO_3DNOW - if set, disables AMD 3DNow! optimizations
|
||||
<li>MESA_NO_SSE - if set, disables Intel SSE optimizations
|
||||
<li>MESA_DEBUG - if set, error messages are printed to stderr. For example,
|
||||
if the application generates a GL_INVALID_ENUM error, a corresponding error
|
||||
message indicating where the error occured, and possibly why, will be
|
||||
printed to stderr.<br>
|
||||
If the value of MESA_DEBUG is 'FP' floating point arithmetic errors will
|
||||
generate exceptions.
|
||||
<li>MESA_DEBUG - if set, error messages are printed to stderr.
|
||||
If the value of MESA_DEBUG is "FP" floating point arithmetic errors will
|
||||
generate exceptions.
|
||||
<li>MESA_NO_DITHER - if set, disables dithering, overriding glEnable(GL_DITHER)
|
||||
<li>MESA_TEX_PROG - if set, implement conventional texture env modes with
|
||||
fragment programs (intended for developers only)
|
||||
<li>MESA_TNL_PROG - if set, implement conventional vertex transformation
|
||||
@@ -49,14 +28,11 @@ Setting this variable automatically sets the MESA_TEX_PROG variable as well.
|
||||
<li>MESA_EXTENSION_OVERRIDE - can be used to enable/disable extensions.
|
||||
A value such as "GL_EXT_foo -GL_EXT_bar" will enable the GL_EXT_foo extension
|
||||
and disable the GL_EXT_bar extension.
|
||||
<li>MESA_GLSL - <a href="shading.html#envvars">shading language compiler options</a>
|
||||
<li>MESA_GLSL - <a href="shading.html#envvars">shading language options</a>
|
||||
</ul>
|
||||
|
||||
|
||||
<H2>Mesa Xlib driver environment variables</H2>
|
||||
|
||||
<p>
|
||||
The following are only applicable to the Mesa Xlib software driver.
|
||||
The following are only applicable to the Xlib software driver.
|
||||
See the <A HREF="xlibdriver.html">Xlib software driver page</A> for details.
|
||||
</p>
|
||||
<ul>
|
||||
@@ -75,8 +51,9 @@ See the <A HREF="xlibdriver.html">Xlib software driver page</A> for details.
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>i945/i965 driver environment variables (non-Gallium)</h2>
|
||||
|
||||
<p>
|
||||
These environment variables are for the Intel i945/i965 drivers:
|
||||
</p>
|
||||
<ul>
|
||||
<li>INTEL_STRICT_CONFORMANCE - if set to 1, enable sw fallbacks to improve
|
||||
OpenGL conformance. If set to 2, always use software rendering.
|
||||
@@ -85,71 +62,13 @@ See the <A HREF="xlibdriver.html">Xlib software driver page</A> for details.
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Radeon R300 driver environment variables (non-Gallium)</h2>
|
||||
|
||||
<p>
|
||||
These environment variables are for the Radeon R300 driver:
|
||||
</p>
|
||||
<ul>
|
||||
<li>R300_NO_TCL - if set, disable hardware-accelerated Transform/Clip/Lighting.
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>EGL environment variables</h2>
|
||||
|
||||
<p>
|
||||
Mesa EGL supports different sets of environment variables. See the
|
||||
<a href="egl.html">Mesa EGL</a> page for the details.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>Gallium environment variables</h2>
|
||||
|
||||
<ul>
|
||||
<li>GALLIUM_PRINT_OPTIONS - if non-zero, print all the Gallium environment
|
||||
variables which are used, and their current values.
|
||||
<li>GALLIUM_NOSSE - if non-zero, do not use SSE runtime code generation for
|
||||
shader execution
|
||||
<li>GALLIUM_NOPPC - if non-zero, do not use PPC runtime code generation for
|
||||
shader execution
|
||||
<li>GALLIUM_DUMP_CPU - if non-zero, print information about the CPU on start-up
|
||||
<li>TGSI_PRINT_SANITY - if set, do extra sanity checking on TGSI shaders and
|
||||
print any errors to stderr.
|
||||
<LI>DRAW_FSE - ???
|
||||
<LI>DRAW_NO_FSE - ???
|
||||
<li>DRAW_USE_LLVM - if set to zero, the draw module will not use LLVM to execute
|
||||
shaders, vertex fetch, etc.
|
||||
</ul>
|
||||
|
||||
<h3>Softpipe driver environment variables</h3>
|
||||
<ul>
|
||||
<li>SOFTPIPE_DUMP_FS - if set, the softpipe driver will print fragment shaders
|
||||
to stderr
|
||||
<li>SOFTPIPE_DUMP_GS - if set, the softpipe driver will print geometry shaders
|
||||
to stderr
|
||||
<li>SOFTPIPE_NO_RAST - if set, rasterization is no-op'd. For profiling purposes.
|
||||
</ul>
|
||||
|
||||
|
||||
<h3>LLVMpipe driver environment variables</h3>
|
||||
<ul>
|
||||
<li>LP_NO_RAST - if set LLVMpipe will no-op rasterization
|
||||
<li>LP_DEBUG - a comma-separated list of debug options is acceptec. See the
|
||||
source code for details.
|
||||
<li>LP_PERF - a comma-separated list of options to selectively no-op various
|
||||
parts of the driver. See the source code for details.
|
||||
<li>LP_NUM_THREADS - an integer indicating how many threads to use for rendering.
|
||||
Zero turns of threading completely. The default value is the number of CPU
|
||||
cores present.
|
||||
</ul>
|
||||
|
||||
|
||||
<p>
|
||||
Other Gallium drivers have their own environment variables. These may change
|
||||
frequently so the source code should be consulted for details.
|
||||
</p>
|
||||
|
||||
|
||||
<br>
|
||||
<br>
|
||||
|
||||
|
||||
</BODY>
|
||||
</HTML>
|
||||
|
@@ -9,9 +9,6 @@
|
||||
<center><h1>Mesa fbdev/DRI Drivers</h1></center>
|
||||
<br>
|
||||
|
||||
<h1><center>NOTE: this information is obsolete and will be removed at
|
||||
a future date</center></h1>
|
||||
|
||||
<h1>1. Introduction</h1>
|
||||
|
||||
<p>
|
||||
@@ -25,7 +22,7 @@ Contributors to this project include Jon Smirl, Keith Whitwell and Dave Airlie.
|
||||
|
||||
<p>
|
||||
Applications in the fbdev/DRI environment use
|
||||
the MiniGLX interface to choose pixel
|
||||
the <a href="http://www.nabble.com/file/p15480666/MiniGXL.html"> MiniGLX</a> interface to choose pixel
|
||||
formats, create rendering contexts, etc. It's a subset of the GLX and
|
||||
Xlib interfaces allowing some degree of application portability between
|
||||
the X and X-less environments.
|
||||
@@ -318,7 +315,8 @@ It means that the sample_server process is not running.
|
||||
<h1>5.0 Programming Information</h1>
|
||||
|
||||
<p>
|
||||
OpenGL/Mesa is interfaced to fbdev via the MiniGLX interface.
|
||||
OpenGL/Mesa is interfaced to fbdev via the <a href="http://www.nabble.com/file/p15480666/MiniGLX.html">MiniGLX</a>
|
||||
interface.
|
||||
MiniGLX is a subset of Xlib and GLX API functions which provides just
|
||||
enough functionality to setup OpenGL rendering and respond to simple
|
||||
input events.
|
||||
@@ -334,7 +332,7 @@ This allows some degree of flexibility for software development and testing.
|
||||
However, the MiniGLX API is not binary-compatible with full Xlib/GLX.
|
||||
Some of the structures are different and some macros/functions work
|
||||
differently.
|
||||
See the GL/miniglx.h header file for details.
|
||||
See the <code>GL/miniglx.h</code> header file for details.
|
||||
</p>
|
||||
|
||||
|
||||
|
@@ -351,17 +351,26 @@ example linux or windows, <i>machine</i> is x86 or x86_64, optionally followed
|
||||
by -debug for debug builds.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The sample programs are built seperately. To build them do
|
||||
<pre>
|
||||
scons -C progs
|
||||
</pre>
|
||||
And the build output will be placed in progs/build/...
|
||||
</p>
|
||||
|
||||
<p>
|
||||
To build Mesa with SCons for Windows on Linux using the MinGW crosscompiler toolchain do
|
||||
</p>
|
||||
<pre>
|
||||
scons platform=windows toolchain=crossmingw machine=x86 statetrackers=mesa drivers=softpipe,trace winsys=gdi
|
||||
scons -C progs platform=windows toolchain=crossmingw machine=x86 -k
|
||||
</pre>
|
||||
<p>
|
||||
This will create:
|
||||
</p>
|
||||
<ul>
|
||||
<li>build/windows-x86-debug/gallium/targets/libgl-gdi/opengl32.dll — Mesa + Gallium + softpipe, binary compatible with Windows's opengl32.dll
|
||||
<li>build/windows-x86-debug/gallium/winsys/gdi/opengl32.dll — Mesa + Gallium + softpipe, binary compatible with Windows's opengl32.dll
|
||||
<li>build/windows-x86-debug/glut/glx/glut32.dll
|
||||
<li>progs/build/windows-x86-debug/wgl/wglinfo.exe
|
||||
<li>progs/build/windows-x86-debug/trivial/tri.exe
|
||||
|
@@ -111,9 +111,11 @@ It implements the OpenGL 1.3 specification.
|
||||
|
||||
|
||||
<p>
|
||||
November 2001: I cofounded Tungsten Graphics, Inc. with Keith Whitwell,
|
||||
Jens Owen, David Dawes and Frank LaMonica.
|
||||
Tungsten Graphics was acquired by VMware in December 2008.
|
||||
November 2001: I cofound <a href="http://www.tungstengraphics.com" target="_parent">
|
||||
Tungsten Graphics, Inc.</a> with Keith Whitwell, Jens Owen, David Dawes and
|
||||
Frank LaMonica.
|
||||
I continue to develop Mesa as part of my resposibilities with Tungsten
|
||||
Graphics and as a spare-time project.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
|
@@ -13,14 +13,14 @@
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-users"
|
||||
target="_parent">mesa-users</a> - intended for end-users of Mesa and DRI
|
||||
<li><a href="https://lists.sourceforge.net/lists/listinfo/mesa3d-users"
|
||||
target="_parent">mesa3d-users</a> - intended for end-users of Mesa and DRI
|
||||
drivers. Newbie questions are OK, but please try the general OpenGL
|
||||
resources and Mesa/DRI documentation first.
|
||||
</li>
|
||||
<br>
|
||||
<li><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-dev"
|
||||
target="_parent">mesa-dev</a> - for Mesa, Gallium and DRI development
|
||||
<li><a href="https://lists.sourceforge.net/lists/listinfo/mesa3d-dev"
|
||||
target="_parent">mesa3d-dev</a> - for Mesa, Gallium and DRI development
|
||||
discussion. Not for beginners.
|
||||
</li>
|
||||
<br>
|
||||
@@ -30,8 +30,8 @@ target="_parent">mesa-commit</a> - relays git check-in messages
|
||||
In general, people should not post to this list.
|
||||
</li>
|
||||
<br>
|
||||
<li><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-announce"
|
||||
target="_parent">mesa-announce</a> - announcements of new Mesa
|
||||
<li><a href="https://lists.sourceforge.net/lists/listinfo/mesa3d-announce"
|
||||
target="_parent">mesa3d-announce</a> - announcements of new Mesa
|
||||
versions are sent to this list. Very low traffic.
|
||||
</li>
|
||||
</ul>
|
||||
@@ -40,15 +40,6 @@ versions are sent to this list. Very low traffic.
|
||||
Follow the links above for list archives.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The old Mesa lists hosted at SourceForge are no longer in use.
|
||||
The archives are still available, however:
|
||||
<a href="http://sourceforge.net/mailarchive/forum.php?forum_name=mesa3d-announce" target="_parent">mesa3d-announce</a>,
|
||||
<a href="http://sourceforge.net/mailarchive/forum.php?forum_name=mesa3d-users" target="_parent">mesa3d-users</a>,
|
||||
<a href="http://sourceforge.net/mailarchive/forum.php?forum_name=mesa3d-dev" target="_parent">mesa3d-dev</a>.
|
||||
</p>
|
||||
|
||||
|
||||
<p>For mailing lists about Direct Rendering Modules (drm) in Linux/BSD
|
||||
kernels, see the
|
||||
<a href="http://dri.freedesktop.org/wiki/MailingLists" target="_parent">
|
||||
|
@@ -11,56 +11,11 @@
|
||||
<H1>News</H1>
|
||||
|
||||
|
||||
<h2>March 2, 2011</h2>
|
||||
|
||||
<p>
|
||||
<a href="relnotes-7.9.2.html">Mesa 7.9.2</a> and
|
||||
<a href="relnotes-7.10.1.html">Mesa 7.10.1</a> are released. These are
|
||||
stable releases containing bug fixes since the 7.9.1 and 7.10 releases.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>October 4, 2010</h2>
|
||||
|
||||
<p>
|
||||
<a href="relnotes-7.9.html">Mesa 7.9</a> (final) is released. This is a new
|
||||
development release.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>September 27, 2010</h2>
|
||||
|
||||
<p>
|
||||
<a href="relnotes-7.9.html">Mesa 7.9.0-rc1</a> is released. This is a
|
||||
release candidate for the 7.9 development release.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>June 16, 2010</h2>
|
||||
|
||||
<p>
|
||||
<a href="relnotes-7.8.2.html">Mesa 7.8.2</a> is released. This is a bug-fix
|
||||
release collecting fixes since the 7.8.1 release.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>April 5, 2010</h2>
|
||||
|
||||
<p>
|
||||
<a href="relnotes-7.8.1.html">Mesa 7.8.1</a> is released. This is a bug-fix
|
||||
release for a few critical issues in the 7.8 release.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>March 28, 2010</h2>
|
||||
<h2>March 26, 2010</h2>
|
||||
<p>
|
||||
<a href="relnotes-7.7.1.html">Mesa 7.7.1</a> is released. This is a bug-fix
|
||||
release fixing issues found in the 7.7 release.
|
||||
</p>
|
||||
<p>
|
||||
Also, <a href="relnotes-7.8.html">Mesa 7.8</a> is released. This is a new
|
||||
development release.
|
||||
</p>
|
||||
|
||||
|
||||
|
||||
@@ -190,6 +145,9 @@ Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
|
||||
<p>
|
||||
Gallium3D is the codename for the new Mesa device driver architecture
|
||||
which is currently under development.
|
||||
A <a href="http://wiki.freedesktop.org/wiki/Software/gallium"
|
||||
target="_parent"> summary</a> of the architecture can be found on the
|
||||
Tungsten Graphics website.
|
||||
</p>
|
||||
<p>
|
||||
Gallium3D development is taking place on the <em>gallium-0.1</em> branch
|
||||
@@ -240,8 +198,11 @@ shading language and built-in functions.
|
||||
|
||||
<h2>April 2007</h2>
|
||||
<p>
|
||||
Thomas Hellström of Tungsten Graphics has written a whitepaper
|
||||
describing the new DRI memory management system</a>.
|
||||
Thomas Hellström of
|
||||
<a href="http://www.tungstengraphics.com" target="_parent">
|
||||
Tungsten Graphics</a> has written a whitepaper describing the new
|
||||
<a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management
|
||||
system</a>.
|
||||
</p>
|
||||
|
||||
<h2>December 5, 2006</h2>
|
||||
@@ -1302,6 +1263,7 @@ grateful.
|
||||
<p>
|
||||
</p><h2>March 18, 1999</h2>
|
||||
<p>The new webpages are now online. Enjoy, and let me know if you find any errors.
|
||||
For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
|
||||
<p>
|
||||
</p><h2>February 16, 1999</h2>
|
||||
<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
|
||||
|
@@ -1,78 +0,0 @@
|
||||
<html>
|
||||
|
||||
<title>OpenGL ES</title>
|
||||
|
||||
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<body>
|
||||
|
||||
<h1>OpenGL ES</h1>
|
||||
|
||||
<p>Mesa implements OpenGL ES 1.1 and OpenGL ES 2.0. More informations about
|
||||
OpenGL ES can be found at <a href="http://www.khronos.org/opengles/"
|
||||
target="_parent"> http://www.khronos.org/opengles/</a>.</p>
|
||||
|
||||
<p>OpenGL ES depends on a working EGL implementation. Please refer to
|
||||
<a href="egl.html">Mesa EGL</a> for more information about EGL.</p>
|
||||
|
||||
<h2>Build the Libraries</h2>
|
||||
<ol>
|
||||
<li>Run <code>configure</code> with <code>--enable-gles1 --enable-gles2</code> and enable the Gallium driver for your hardware.</li>
|
||||
<li>Build and install Mesa as usual.</li>
|
||||
</ol>
|
||||
|
||||
Alternatively, if XCB-DRI2 is installed on the system, one can use
|
||||
<code>egl_dri2</code> EGL driver with OpenGL|ES-enabled DRI drivers
|
||||
|
||||
<ol>
|
||||
<li>Run <code>configure</code> with <code>--enable-gles1 --enable-gles2</code>.</li>
|
||||
<li>Build and install Mesa as usual.</li>
|
||||
</ol>
|
||||
|
||||
<p>Both methods will install libGLESv1_CM, libGLESv2, libEGL, and one or more
|
||||
EGL drivers for your hardware.</p>
|
||||
|
||||
<h2>Run the Demos</h2>
|
||||
|
||||
<p>There are some demos in <code>progs/egl/</code>. You can use them to test
|
||||
your build. For example,</p>
|
||||
|
||||
<pre>
|
||||
$ cd progs/egl/eglut
|
||||
$ make
|
||||
$ cd ../opengles1
|
||||
$ make
|
||||
$ ./torus_x11
|
||||
</pre>
|
||||
|
||||
<h2>Developers</h2>
|
||||
|
||||
<h3>Internal Libraries</h3>
|
||||
|
||||
<table border="1" style="text-align: center;">
|
||||
<tr><td>Library Name</td><td>Used By</td><td>Enabled</td><td>OpenGL</td><td>OpenGL ES 1.x</td><td>OpenGL ES 2.x</td></tr>
|
||||
<tr><td><code>libmesa.a</td><td>Classic DRI drivers</td><td>y</td><td>y</td><td>--enable-gles1</td><td>--enable-gles2</td></tr>
|
||||
<tr><td><code>libmesagallium.a</td><td>Gallium EGL and DRI drivers</td><td>y</td><td>y</td><td>--enable-gles1</td><td>--enable-gles2</td></tr>
|
||||
</table>
|
||||
|
||||
<h3>Dispatch Table</h3>
|
||||
|
||||
<p>OpenGL ES has an additional indirection when dispatching fucntions</p>
|
||||
|
||||
<pre>
|
||||
Mesa: glFoo() --> _mesa_Foo()
|
||||
OpenGL ES: glFoo() --> _es_Foo() --> _mesa_Foo()
|
||||
</pre>
|
||||
|
||||
<p>The indirection serves several purposes</p>
|
||||
|
||||
<ul>
|
||||
<li>When a function is in Mesa and the type matches, it checks the arguments and calls the Mesa function.</li>
|
||||
<li>When a function is in Mesa but the type mismatches, it checks and converts the arguments before calling the Mesa function.</li>
|
||||
<li>When a function is not available in Mesa, or accepts arguments that are not available in OpenGL, it provides its own implementation.</li>
|
||||
</ul>
|
||||
|
||||
<p>Other than the last case, OpenGL ES uses <code>APIspec.xml</code> to generate functions to check and/or converts the arguments.</p>
|
||||
|
||||
</body>
|
||||
</html>
|
@@ -1,6 +1,6 @@
|
||||
<HTML>
|
||||
|
||||
<TITLE>OpenVG State Tracker</TITLE>
|
||||
<TITLE>Mesa Release Notes</TITLE>
|
||||
|
||||
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
@@ -20,33 +20,49 @@ http://www.khronos.org/openvg/</a> .
|
||||
</p>
|
||||
<p>
|
||||
The OpenVG state tracker depends on the Gallium architecture and a working EGL implementation.
|
||||
Please refer to <a href="egl.html">Mesa EGL</a> for more information about EGL.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>Building the library</h2>
|
||||
<ol>
|
||||
<li>Run <code>configure</code> with <code>--enable-openvg</code>. If you do
|
||||
not need OpenGL, you can add <code>--disable-opengl</code> to save the
|
||||
compilation time.</li>
|
||||
|
||||
<li>Build and install Mesa as usual.</li>
|
||||
<li>Build Mesa3D with Gallium3D. Any build that builds Gallium3D libraries and EGL will suffice</li>
|
||||
<li>cd src/gallium/state_trackers/vega; make</li>
|
||||
<li>The last step will build libOpenVG library. You can add the libdir to LD_LIBRARY_PATH or install libOpenVG</li>
|
||||
</ol>
|
||||
|
||||
<h3>Sample build</h3>
|
||||
A sample build looks as follows:
|
||||
<pre>
|
||||
$ ./configure --disable-opengl --enable-openvg
|
||||
$ make
|
||||
$ make install
|
||||
make linux-x86-64-debug
|
||||
cd src/gallium/state_trackers/vega
|
||||
make
|
||||
cd ../../../..
|
||||
export LD_LIBRARY_PATH=$PWD/lib64
|
||||
export EGL_DRIVER="egl_softpipe"
|
||||
</pre>
|
||||
|
||||
<p>It will install <code>libOpenVG.so</code>, <code>libEGL.so</code>, and one
|
||||
or more EGL drivers.</p>
|
||||
|
||||
<h2>OpenVG Demos</h2>
|
||||
|
||||
<p>OpenVG demos can be found in mesa/demos repository.</p>
|
||||
<p>
|
||||
To build the OpenVG demos:
|
||||
</p>
|
||||
<pre>
|
||||
cd progs/openvg
|
||||
make
|
||||
</pre>
|
||||
<p>
|
||||
To run a demo:
|
||||
</p>
|
||||
<pre>
|
||||
cd openvg/demos
|
||||
./lion
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>Notes</h2>
|
||||
<ul>
|
||||
<li>EGL_DRIVER environmental variable: forces usage of a specific EGL driver. Unless you force egl_softpipe the implementation will look for a DRI hardware accelerate driver and unless you have a Gallium driver that supports it, you'll see crashes</li>
|
||||
</ul>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
54
docs/pbuffers.html
Normal file
54
docs/pbuffers.html
Normal file
@@ -0,0 +1,54 @@
|
||||
<HTML>
|
||||
|
||||
<TITLE>PBuffer Rendering</TITLE>
|
||||
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<H1>PBuffer Rendering</H1>
|
||||
|
||||
<p>
|
||||
Basically, FBconfigs and PBuffers allow you to do off-screen rendering
|
||||
with OpenGL. The OSMesa interface does basically the same thing, but
|
||||
fbconfigs and pbuffers are supported by more vendors.
|
||||
PBuffer rendering may also be hardware accelerated.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
PBuffers are getting more use nowadays, though they've actually been
|
||||
around for a long time on IRIX systems and other workstations.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The
|
||||
<a href="http://oss.sgi.com/projects/ogl-sample/registry/SGIX/fbconfig.txt"
|
||||
target="_parent">GL_SGIX_fbconfig</a>
|
||||
and
|
||||
<a href="http://oss.sgi.com/projects/ogl-sample/registry/SGIX/pbuffer.txt"
|
||||
target="_parent">
|
||||
GL_SGIX_pbuffer</a> extensions describe the functionality.
|
||||
More recently, these extensions have been promoted to ARB extensions (on
|
||||
Windows at least).
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The Mesa/progs/xdemos/ directory has some useful code for working
|
||||
with pbuffers:
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li><b>pbinfo.c</b> - like glxinfo, it prints a list of available
|
||||
fbconfigs and whether each supports pbuffers.
|
||||
<li><b>pbutil.c</b> - a few utility functions for dealing with
|
||||
fbconfigs and pbuffers.
|
||||
<li><b>pbdemo.c</b> - a demonstration of off-screen rendering with pbuffers.
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
Mesa 4.1 and later support GL_SGIX_fbconfig and GL_SGIX_pbuffer (software
|
||||
rendering only).
|
||||
</p>
|
||||
|
||||
</BODY>
|
||||
</HTML>
|
@@ -1,380 +0,0 @@
|
||||
<HTML>
|
||||
|
||||
<head>
|
||||
<TITLE>Mesa Release Notes</TITLE>
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css">
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8" />
|
||||
</head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>Mesa 7.10.1 Release Notes / TBD</H1>
|
||||
|
||||
<p>
|
||||
Mesa 7.10.1 is a bug fix release which fixes bugs found since the 7.10 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 7.10.1 implements the OpenGL 2.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 2.1.
|
||||
</p>
|
||||
<p>
|
||||
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
|
||||
for DRI hardware acceleration.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
4b4cee19f3bf16eb78bd4cc278ccf812 MesaLib-7.10.1.tar.gz
|
||||
efe8da4d80c2a5d32a800770b8ce5dfa MesaLib-7.10.1.tar.bz2
|
||||
0fd2b1a025934de3f8cecf9fb9b57f4c MesaLib-7.10.1.zip
|
||||
42beb0f5188d544476c19496f725fa67 MesaGLUT-7.10.1.tar.gz
|
||||
637bb8a20fdad89f7382b4ea83f896e3 MesaGLUT-7.10.1.tar.bz2
|
||||
bdbf3ffb2606d6aa8afabb6c6243b91b MesaGLUT-7.10.1.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None.</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
<p>This list is likely incomplete.</p>
|
||||
<ul>
|
||||
<li>Fix an off-by-one bug in a vsplit assertion.</li>
|
||||
<li>Fix incorrect handling of <tt>layout</tt> qualifier
|
||||
with <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and <tt>varying</tt>.</li>
|
||||
|
||||
<li>Fix an i965 shader bug where the negative absolute value was generated instead of the absolute value of a negation.</li>
|
||||
|
||||
<li>Fix numerous issues handling precision qualifiers in GLSL ES.</li>
|
||||
|
||||
<li>Fixed a few GLX protocol encoder bugs (Julien Cristau)</li>
|
||||
|
||||
<li>Assorted Gallium llvmpipe driver bug fixes</li>
|
||||
|
||||
<li>Assorted Mesa/Gallium state tracker bug fixes</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=26795">Bug 26795</a> - gl_FragCoord off by one in Gallium drivers.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29164">Bug 29164</a> - [GLSL 1.20] invariant variable shouldn't be used before declaration</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29823">Bug 29823</a> - GetUniform[if]v busted</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29927">Bug 29927</a> - [glsl2] fail to compile shader with constructor for array of struct type</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30156">Bug 30156</a> - [i965] After updating to Mesa 7.9, Civilization IV starts to show garbage</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31923">Bug 31923</a> - [GLSL 1.20] allowing inconsistent centroid declaration between two vertex shaders</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31925">Bug 31925</a> - [GLSL 1.20] "#pragma STDGL invariant(all)" fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32214">Bug 32214</a> - [gles2]no link error happens when missing vertex shader or frag shader</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32375">Bug 32375</a> - [gl gles2] Not able to get the attribute by function glGetVertexAttribfv</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32541">Bug 32541</a> - Segmentation Fault while running an HDR (high dynamic range) rendering demo</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32569">Bug 32569</a> - [gles2] glGetShaderPrecisionFormat not implemented yet</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32695">Bug 32695</a> - [glsl] SIGSEGV glcpp/glcpp-parse.y:833</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32831">Bug 32831</a> - [glsl] division by zero crashes GLSL compiler</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32910">Bug 32910</a> - Keywords 'in' and 'out' not handled properly for GLSL 1.20 shaders</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33219">Bug 33219</a> -[GLSL bisected] implicit sized array triggers segfault in ir_to_mesa_visitor::copy_propagate</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33306">Bug 33306</a> - GLSL integer division by zero crashes GLSL compiler</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33308">Bug 33308</a> -[glsl] ast_to_hir.cpp:3016: virtual ir_rvalue* ast_jump_statement::hir(exec_list*, _mesa_glsl_parse_state*): Assertion `ret != __null' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33316">Bug 33316</a> - uniform array will be allocate one line more and initialize it when it was freed will abort</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33386">Bug 33386</a> - Dubious assembler in read_rgba_span_x86.S</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33388">Bug 33388</a> - Dubious assembler in xform4.S</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33433">Bug 33433</a> - Error in x86-64 API dispatch code.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33507">Bug 33507</a> - [glsl] GLSL preprocessor modulus by zero crash</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33508">Bug 33508</a> - [glsl] GLSL compiler modulus by zero crash</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33916">Bug 33916</a> - Compiler accepts reserved operators % and %=</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34030">Bug 34030</a> - [bisected] Starcraft 2: some effects are corrupted or too big</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34047">Bug 34047</a> - Assert in _tnl_import_array() when using GLfixed vertex datatypes with GLESv2</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34114">Bug 34114</a> - Sun Studio build fails due to standard library functions not being in global namespace</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34179">Bug 34179</a> - Nouveau 3D driver: nv50_pc_emit.c:863 assertion error kills Compiz</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34198">Bug 34198</a> - [GLSL] implicit sized array with index 0 used gets assertion</li>
|
||||
|
||||
<li><a href="https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/691653">Ubuntu bug 691653</a> - compiz crashes when using alt-tab (the radeon driver kills it) </li>
|
||||
|
||||
<li><a href="https://bugs.meego.com/show_bug.cgi?id=13005">Meego bug 13005</a> - Graphics GLSL issue lead to camera preview fail on Pinetrail</li>
|
||||
|
||||
<!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> -->
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
<p>The full set of changes can be viewed by using the following GIT command:</p>
|
||||
|
||||
<pre>
|
||||
git log mesa-7.10..mesa-7.10.1
|
||||
</pre>
|
||||
|
||||
<p>Alberto Milone (1):
|
||||
<ul>
|
||||
<li>r600c: add evergreen ARL support.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Brian Paul (21):
|
||||
<ul>
|
||||
<li>draw: Fix an off-by-one bug in a vsplit assertion.</li>
|
||||
<li>docs: add links to 7.9.1 and 7.10 release notes</li>
|
||||
<li>docs: added news item for 7.9.1 and 7.10 release</li>
|
||||
<li>gallivm: work around LLVM 2.6 bug when calling C functions</li>
|
||||
<li>gallivm: fix copy&paste error from previous commit</li>
|
||||
<li>mesa: fix a few format table mistakes, assertions</li>
|
||||
<li>mesa: fix num_draw_buffers==0 in fixed-function fragment program generation</li>
|
||||
<li>mesa: don't assert in GetIntegerIndexed, etc</li>
|
||||
<li>mesa: check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT()</li>
|
||||
<li>llvmpipe: make sure binning is active when we begin/end a query</li>
|
||||
<li>st/mesa: fix incorrect fragcoord.x translation</li>
|
||||
<li>softpipe: fix off-by-one error in setup_fragcoord_coeff()</li>
|
||||
<li>cso: fix loop bound in cso_set_vertex_samplers()</li>
|
||||
<li>st/mesa: fix incorrect glCopyPixels position on fallback path</li>
|
||||
<li>st/mesa: set renderbuffer _BaseFormat in a few places</li>
|
||||
<li>st/mesa: fix the default case in st_format_datatype()</li>
|
||||
<li>st/mesa: need to translate clear color according to surface's base format</li>
|
||||
<li>docs: update 7.9.2 release notes with Brian's cherry-picks</li>
|
||||
<li>docs: add link to 7.10.1 release notes</li>
|
||||
<li>mesa: implement glGetShaderPrecisionFormat()</li>
|
||||
<li>docs: updated environment variable list</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Bryce Harrington (1):
|
||||
<ul>
|
||||
<li>r300g: Null pointer check for buffer deref in gallium winsys</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Chad Versace (20):
|
||||
<ul>
|
||||
<li>glsl: At link-time, check that globals have matching centroid qualifiers</li>
|
||||
<li>glcpp: Fix segfault when validating macro redefinitions</li>
|
||||
<li>glsl: Fix parser rule for type_specifier</li>
|
||||
<li>glsl: Change default value of ast_type_specifier::precision</li>
|
||||
<li>glsl: Add semantic checks for precision qualifiers</li>
|
||||
<li>glsl: Add support for default precision statements</li>
|
||||
<li>glsl: Remove redundant semantic check in parser</li>
|
||||
<li>glsl: Fix semantic checks on precision qualifiers</li>
|
||||
<li>glsl: Fix segfault due to missing printf argument</li>
|
||||
<li>glsl: Mark 'in' variables at global scope as read-only</li>
|
||||
<li>mesa: Refactor handling of extension strings</li>
|
||||
<li>mesa: Add/remove extensions in extension string</li>
|
||||
<li>mesa: Change dependencies of some OES extension strings</li>
|
||||
<li>mesa: Change OES_point_sprite to depend on ARB_point_sprite</li>
|
||||
<li>mesa: Change OES_standard_derivatives to be stand-alone extension</li>
|
||||
<li>i915: Disable extension OES_standard_derivatives</li>
|
||||
<li>glcpp: Raise error when modulus is zero</li>
|
||||
<li>glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30</li>
|
||||
<li>glsl: Reinstate constant-folding for division by zero</li>
|
||||
<li>tnl: Add support for datatype GL_FIXED in vertex arrays</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Chia-I Wu (1):
|
||||
<ul>
|
||||
<li>mesa: Add glDepthRangef and glClearDepthf to APIspec.xml.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Christoph Bumiller (1):
|
||||
<ul>
|
||||
<li>nv50,nvc0: do not forget to apply sign mode to saved TGSI inputs</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Cyril Brulebois (1):
|
||||
<ul>
|
||||
<li>Point to bugs.freedesktop.org rather than bugzilla.freedesktop.org</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Dave Airlie (3):
|
||||
<ul>
|
||||
<li>radeon/r200: fix fbo-clearmipmap + gen-teximage</li>
|
||||
<li>radeon: calculate complete texture state inside TFP function</li>
|
||||
<li>radeon: avoid segfault on 3D textures.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Dimitry Andric (4):
|
||||
<ul>
|
||||
<li>mesa: s/movzx/movzbl/</li>
|
||||
<li>mesa: s/movzxw/movzwl/ in read_rgba_span_x86.S</li>
|
||||
<li>glapi: adding @ char before type specifier in glapi_x86.S</li>
|
||||
<li>glapi: add @GOTPCREL relocation type</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Eric Anholt (16):
|
||||
<ul>
|
||||
<li>glsl: Fix the lowering of variable array indexing to not lose write_masks.</li>
|
||||
<li>i965/fs: When producing ir_unop_abs of an operand, strip negate.</li>
|
||||
<li>i965/vs: When MOVing to produce ABS, strip negate of the operand.</li>
|
||||
<li>i965/fs: Do flat shading when appropriate.</li>
|
||||
<li>i965: Avoid double-negation of immediate values in the VS.</li>
|
||||
<li>intel: Make renderbuffer tiling choice match texture tiling choice.</li>
|
||||
<li>i965: Fix dead pointers to fp->Parameters->ParameterValues[] after realloc.</li>
|
||||
<li>docs: Add a relnote for the Civ IV on i965.</li>
|
||||
<li>glapi: Add entrypoints and enums for GL_ARB_ES2_compatibility.</li>
|
||||
<li>mesa: Add extension enable bit for GL_ARB_ES2_compatibility.</li>
|
||||
<li>mesa: Add actual support for glReleaseShaderCompiler from ES2.</li>
|
||||
<li>mesa: Add support for glDepthRangef and glClearDepthf.</li>
|
||||
<li>mesa: Add getters for ARB_ES2_compatibility MAX_*_VECTORS.</li>
|
||||
<li>mesa: Add getter for GL_SHADER_COMPILER with ARB_ES2_compatibility.</li>
|
||||
<li>i965: Fix a bug in i965 compute-to-MRF.</li>
|
||||
<li>i965/fs: Add a helper function for detecting math opcodes.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Fredrik Höglund (1):
|
||||
<ul>
|
||||
<li>st/mesa: fix a regression from cae2bb76</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Ian Romanick (42):
|
||||
<ul>
|
||||
<li>docs: Add 7.10 md5sums</li>
|
||||
<li>glsl: Support the 'invariant(all)' pragma</li>
|
||||
<li>glcpp: Generate an error for division by zero</li>
|
||||
<li>glsl: Add version_string containing properly formatted GLSL version</li>
|
||||
<li>glsl & glcpp: Refresh autogenerated lexer and parser files.</li>
|
||||
<li>glsl: Disallow 'in' and 'out' on globals in GLSL 1.20</li>
|
||||
<li>glsl: Track variable usage, use that to enforce semantics</li>
|
||||
<li>glsl: Allow 'in' and 'out' when 'layout' is also available</li>
|
||||
<li>docs: Initial bits of 7.10.1 release notes</li>
|
||||
<li>mesa: bump version to 7.10.1-devel</li>
|
||||
<li>doc: Update 7.10.1 release notes</li>
|
||||
<li>glsl: Emit errors or warnings when 'layout' is used with 'attribute' or 'varying'</li>
|
||||
<li>docs: Update 7.10.1 release notes</li>
|
||||
<li>glsl: Refresh autogenerated lexer and parser files.</li>
|
||||
<li>glsl: Don't assert when the value returned by a function has no rvalue</li>
|
||||
<li>linker: Set sizes for non-global arrays as well</li>
|
||||
<li>linker: Propagate max_array_access while linking functions</li>
|
||||
<li>docs: Update 7.10.1 release notes</li>
|
||||
<li>mesa: glGetUniform only returns a single element of an array</li>
|
||||
<li>linker: Generate link errors when ES shaders are missing stages</li>
|
||||
<li>mesa: Fix error checks in GetVertexAttrib functions</li>
|
||||
<li>Use C-style system headers in C++ code to avoid issues with std:: namespace</li>
|
||||
<li>docs: Update 7.10.1 release notes</li>
|
||||
<li>glapi: Regenerate for GL_ARB_ES2_compatibility.</li>
|
||||
<li>mesa: Connect glGetShaderPrecisionFormat into the dispatch table</li>
|
||||
<li>i965: Set correct values for range/precision of fragment shader types</li>
|
||||
<li>i915: Set correct values for range/precision of fragment shader types</li>
|
||||
<li>intel: Fix typeos from 3d028024 and 790ff232</li>
|
||||
<li>glsl: Ensure that all GLSL versions are supported in the stand-alone compiler</li>
|
||||
<li>glsl: Reject shader versions not supported by the implementation</li>
|
||||
<li>mesa: Initial size for secondary color array is 3</li>
|
||||
<li>glsl: Finish out the reduce/reduce error fixes</li>
|
||||
<li>glsl: Regenerate compiler and glcpp files from cherry picks</li>
|
||||
<li>linker: Fix off-by-one error implicit array sizing</li>
|
||||
<li>docs: update 7.10.1 release notes with Ian's recent cherry picks</li>
|
||||
<li>i915: Only mark a register as available if all components are written</li>
|
||||
<li>i915: Calculate partial result to temp register first</li>
|
||||
<li>i915: Force lowering of all types of indirect array accesses in the FS</li>
|
||||
<li>docs: Update 7.10.1 with (hopefully) the last of the cherry picks</li>
|
||||
<li>docs: Clean up bug fixes list</li>
|
||||
<li>intel: Remove driver date and related bits from renderer string</li>
|
||||
<li>mesa: set version string to 7.10.1 (final)</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Jian Zhao (1):
|
||||
<ul>
|
||||
<li>mesa: fix an error in uniform arrays in row calculating.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Julien Cristau (3):
|
||||
<ul>
|
||||
<li>glx: fix request lengths</li>
|
||||
<li>glx: fix GLXChangeDrawableAttributesSGIX request</li>
|
||||
<li>glx: fix length of GLXGetFBConfigsSGIX</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Keith Packard (1):
|
||||
<ul>
|
||||
<li>glsl: Eliminate reduce/reduce conflicts in glsl grammar</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Kenneth Graunke (20):
|
||||
<ul>
|
||||
<li>glsl: Expose a public glsl_type::void_type const pointer.</li>
|
||||
<li>glsl: Don't bother unsetting a destructor that was never set.</li>
|
||||
<li>glsl, i965: Remove unnecessary talloc includes.</li>
|
||||
<li>glcpp: Remove use of talloc reference counting.</li>
|
||||
<li>ralloc: Add a fake implementation of ralloc based on talloc.</li>
|
||||
<li>Convert everything from the talloc API to the ralloc API.</li>
|
||||
<li>ralloc: a new MIT-licensed recursive memory allocator.</li>
|
||||
<li>Remove talloc from the make and automake build systems.</li>
|
||||
<li>Remove talloc from the SCons build system.</li>
|
||||
<li>Remove the talloc sources from the Mesa repository.</li>
|
||||
<li>glsl: Fix use of uninitialized values in _mesa_glsl_parse_state ctor.</li>
|
||||
<li>i965/fs: Apply source modifier workarounds to POW as well.</li>
|
||||
<li>i965: Fix shaders that write to gl_PointSize on Sandybridge.</li>
|
||||
<li>i965/fs: Avoid register coalescing away gen6 MATH workarounds.</li>
|
||||
<li>i965/fs: Correctly set up gl_FragCoord.w on Sandybridge.</li>
|
||||
<li>i965: Increase Sandybridge point size clamp.</li>
|
||||
<li>i965/fs: Refactor control flow stack handling.</li>
|
||||
<li>i965: Increase Sandybridge point size clamp in the clip state.</li>
|
||||
<li>glsl: Use reralloc instead of plain realloc.</li>
|
||||
<li>Revert "i965/fs: Correctly set up gl_FragCoord.w on Sandybridge."</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Marek Olšák (4):
|
||||
<ul>
|
||||
<li>docs: fix messed up names with special characters in relnotes-7.10</li>
|
||||
<li>docs: fix messed up names with special characters in relnotes-7.9.1</li>
|
||||
<li>mesa: fix texture3D mipmap generation for UNSIGNED_BYTE_3_3_2</li>
|
||||
<li>st/dri: Track drawable context bindings</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Paulo Zanoni (1):
|
||||
<ul>
|
||||
<li>dri_util: fail driCreateNewScreen if InitScreen is NULL</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Sam Hocevar (2):
|
||||
<ul>
|
||||
<li>docs: add glsl info</li>
|
||||
<li>docs: fix glsl_compiler name</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Tom Fogal (1):
|
||||
<ul>
|
||||
<li>Regenerate gl_mangle.h.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Tom Stellard (2):
|
||||
<ul>
|
||||
<li>r300/compiler: Disable register rename pass on r500</li>
|
||||
<li>r300/compiler: Don't erase sources when converting RGB->Alpha</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Vinson Lee (3):
|
||||
<ul>
|
||||
<li>ralloc: Add missing va_end following va_copy.</li>
|
||||
<li>mesa: Move declaration before code in extensions.c.</li>
|
||||
<li>mesa: Move loop variable declarations outside for loop in extensions.c.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>nobled (1):
|
||||
<ul>
|
||||
<li>glx: Put null check before use</li>
|
||||
</ul></p>
|
||||
|
||||
</p>
|
||||
|
||||
</body>
|
||||
</html>
|
File diff suppressed because it is too large
Load Diff
@@ -1,62 +0,0 @@
|
||||
<HTML>
|
||||
|
||||
<head>
|
||||
<TITLE>Mesa Release Notes</TITLE>
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css">
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8" />
|
||||
</head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>Mesa 7.11 Release Notes / (release date TBD)</H1>
|
||||
|
||||
<p>
|
||||
Mesa 7.11 is a new development release.
|
||||
People who are concerned with stability and reliability should stick
|
||||
with a previous release or wait for Mesa 7.11.1.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 7.11 implements the OpenGL 2.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 2.1.
|
||||
</p>
|
||||
<p>
|
||||
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
|
||||
for DRI hardware acceleration.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
tbd
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<ul>
|
||||
<li>GL_ARB_draw_instanced extension (gallium drivers, swrast)
|
||||
<li>GL_ARB_instanced_arrays extension (gallium drivers)
|
||||
<li>GL_ARB_texture_compression_rgtc (gallium r600, swrast)
|
||||
<li>GL_ARB_draw_buffers_blend (gallium)
|
||||
<li>GL_EXT_texture_sRGB_decode (gallium drivers, swrast, i965)
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
<ul>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
<ul>
|
||||
<li>The Windows MSVC project files have been removed. They haven't been maintained
|
||||
in quite a while. Building with SCons is an alterantive.
|
||||
<li>Removed GL_SGI_texture_color_table support from swrast driver - the only
|
||||
driver that implemented it.
|
||||
</ul>
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
@@ -1,62 +0,0 @@
|
||||
<HTML>
|
||||
|
||||
<TITLE>Mesa Release Notes</TITLE>
|
||||
|
||||
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>Mesa 7.8.1 Release Notes / April, 5, 2010</H1>
|
||||
|
||||
<p>
|
||||
Mesa 7.8.1 fixes a couple critical bugs in the recent Mesa 7.8 release. Even
|
||||
though this is a bug fix release, given its proximity to the 7.8 release, a
|
||||
new development release, it should also be considered new development release.
|
||||
People who are concerned with stability and reliability should stick
|
||||
with a previous release, such as 7.7.1, or wait for Mesa 7.8.2.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 7.8.1 implements the OpenGL 2.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 2.1.
|
||||
</p>
|
||||
<p>
|
||||
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
|
||||
for DRI hardware acceleration.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
62e8e47cbd63741b4bbe634dcdc8a56a MesaLib-7.8.1.tar.gz
|
||||
25ec15f8e41fde6d206118cc786dbac4 MesaLib-7.8.1.tar.bz2
|
||||
22b1153010ffdf513836ea9931159e80 MesaLib-7.8.1.zip
|
||||
c9c0a830923d3820807a08c09d521b3e MesaDemos-7.8.1.tar.gz
|
||||
9ef47f911869657c6bf2f43ebce86b61 MesaDemos-7.8.1.tar.bz2
|
||||
93720605eb3f784f9bcc289a4dd2ff52 MesaDemos-7.8.1.zip
|
||||
ed1d0b1e960afe6a3768eab747cbdbd3 MesaGLUT-7.8.1.tar.gz
|
||||
6bae516a44c6d26ff3152c960ab648e7 MesaGLUT-7.8.1.tar.bz2
|
||||
ba306f603ea73c30ee0e7efa14dc5581 MesaGLUT-7.8.1.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None.</p>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
<ul>
|
||||
<li>Fix incorrect enums for GLX_INTEL_swap_event by updating glxext.h to
|
||||
version 27 from OpenGL.org.</li>
|
||||
<li>Fix compilation errors on non-GLX_DIRECT_RENDERING builds.</li>
|
||||
<li>Various fixes for building Mesa on OS X.</li>
|
||||
<li>Pass GLX drawable ID to dri2InvalidateBuffers. Fixes bug #27190.</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
<p>None.</p>
|
||||
</body>
|
||||
</html>
|
@@ -1,146 +0,0 @@
|
||||
<HTML>
|
||||
|
||||
<TITLE>Mesa Release Notes</TITLE>
|
||||
|
||||
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>Mesa 7.8.2 Release Notes / (date tbd)</H1>
|
||||
|
||||
<p>
|
||||
Mesa 7.8.2 is a bug fix release which fixes bugs found since the 7.8.1 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 7.8.2 implements the OpenGL 2.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 2.1.
|
||||
</p>
|
||||
<p>
|
||||
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
|
||||
for DRI hardware acceleration.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
c89b63d253605ed40e8ac370d25a833c MesaLib-7.8.2.tar.gz
|
||||
6be2d343a0089bfd395ce02aaf8adb57 MesaLib-7.8.2.tar.bz2
|
||||
a04ad3b06ac5ff3969a003fa7bbf7d5b MesaLib-7.8.2.zip
|
||||
7c213f92efeb471f0331670d5079d4c0 MesaDemos-7.8.2.tar.gz
|
||||
757d9e2e06f48b1a52848be9b0307ced MesaDemos-7.8.2.tar.bz2
|
||||
8d0e5cfe68b8ebf90265d350ae2c48b1 MesaDemos-7.8.2.zip
|
||||
b74482e3f44f35ed395c4aada4fd8240 MesaGLUT-7.8.2.tar.gz
|
||||
a471807b65e49c325808ba4551be93ed MesaGLUT-7.8.2.tar.bz2
|
||||
9f190268c42be582ef66e47365ee61e3 MesaGLUT-7.8.2.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None.</p>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
<ul>
|
||||
<li>Upgraded glext.h to version 61, and upgraded glxext.h
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
<ul>
|
||||
<li>Fixed Gallium glDrawPixels(GL_DEPTH_COMPONENT).
|
||||
<li>Fixed Gallium Cell driver to buildable, runable state
|
||||
<li>Fixed bad error checking for glFramebufferRenderbuffer(attachment=GL_DEPTH_STENCIL_ATTACHMENT).
|
||||
<li>Fixed incorrect Z coordinate handling in "meta" glDraw/CopyPixels.
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=23670">Bug
|
||||
#23670</a>.</li>
|
||||
|
||||
<li>Assorted i965 driver fixes.
|
||||
Including but not limited to:
|
||||
<ul>
|
||||
<li>Fix scissoring when width or height is
|
||||
0. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27643">Bug
|
||||
#27643</a>.
|
||||
<li>Fix bit allocation for number of color regions for
|
||||
ARB_draw_buffers.</li>
|
||||
<li>Set the correct provoking vertex for clipped first-mode
|
||||
trifans. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=24470">Bug
|
||||
#24470</a>.</li>
|
||||
<li>Use <code>R16G16B16A16_FLOAT</code> for 3-component half-float.</li>
|
||||
<li>Fix assertion for surface tile offset usage on Ironlake.</li>
|
||||
<li>Fix cube map layouts on Ironlake.</li>
|
||||
<li>When an RB gets a new region, clear the old from the state
|
||||
cache. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=24119">Bug
|
||||
#24119</a>.</li>
|
||||
<li>Reject shaders with uninlined function calls instead of hanging.</li>
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li>Assorted i915 driver fixes. Including but not limited to:
|
||||
<ul>
|
||||
<li>Fixed texture LOD clamping in i915 driver.
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=24846">Bug
|
||||
#24846</a>.</li>
|
||||
<li>Fix off-by-one for drawing rectangle.
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=27408">Bug
|
||||
#27408</a>.</li>
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li>Fixed hangs in etracer on 830 and 845
|
||||
chipsets. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=26557">Bug
|
||||
#26557</a>.</li>
|
||||
<li>Fixed tiling of small textures on all Intel drivers.</li>
|
||||
<li>Fixed crash in Savage driver when using <code>_mesa_CopyTexImage2D</code>.
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=27652">Bug
|
||||
#27652</a>.</li>
|
||||
|
||||
<li>Assorted GLX fixes. Including but not limited to:
|
||||
<ul>
|
||||
<li>Fixed <code>__glXInitializeVisualConfigFromTags</code>'s handling of
|
||||
unrecognized fbconfig tags.</li>
|
||||
<li>Fixed regression with <code>GLX_USE_GL</code>.
|
||||
<li>Fixed config chooser logic for 'mask' matching.</li>
|
||||
<li>Report swap events correctly in direct rendered case (DRI2)</li>
|
||||
<li>Fixed build with dri2proto which doesn't define
|
||||
<code>X_DRI2SwapInterval</code>.</li>
|
||||
<li>Get <code>GLX_SCREEN</code> first in <code>__glXQueryContextInfo</code>.
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=14245">Bug
|
||||
#14245</a>.</li>
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li>Assorted GLSL fixes. Including but not limited to:
|
||||
<ul>
|
||||
<li>Change variable declared assertion into conditional in GLSL
|
||||
compiler. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27921">Bug
|
||||
#27921</a>.</li>
|
||||
<li>Fix instruction indexing
|
||||
bugs. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27566">Bug
|
||||
#27566</a>.</li>
|
||||
<li>Updated uniform location / offset encoding to be more like
|
||||
other implementations.</li>
|
||||
<li>Don't overwrite a driver's shader infolog with generic failure
|
||||
message.</li>
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li>Fixed OSMesa build for 16 and 32-bit color channel depth.
|
||||
<li>Fixed OSMesa build with hidden symbol visibility. libOSMesa no longer links to libGL.
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=28305">Bug
|
||||
#28305</a>.
|
||||
<li>Fixed handling of multiple render targets in fixed-function
|
||||
texture envrionmnent programs.</li>
|
||||
<li>Fixed conversion errors in <code>signed_rgba8888[rev]</code> texel
|
||||
fetch.</li>
|
||||
<li>Don't set srcLevel on <code>GL_TEXTURE_RECTANGLE_ARB</code> targets.</li>
|
||||
<li>Various build fixes for OpenBSD.</li>
|
||||
<li>Various build fixes for OS X.</li>
|
||||
<li>Various build fixes for GCC 3.3.</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
@@ -1,89 +0,0 @@
|
||||
<HTML>
|
||||
|
||||
<TITLE>Mesa Release Notes</TITLE>
|
||||
|
||||
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>Mesa 7.8.3 Release Notes / (date tbd)</H1>
|
||||
|
||||
<p>
|
||||
Mesa 7.8.3 is a bug fix release which fixes bugs found since the 7.8.2 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 7.8.3 implements the OpenGL 2.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 2.1.
|
||||
</p>
|
||||
<p>
|
||||
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
|
||||
for DRI hardware acceleration.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
x MesaLib-7.8.3.tar.gz
|
||||
x MesaLib-7.8.3.tar.bz2
|
||||
x MesaLib-7.8.3.zip
|
||||
x MesaDemos-7.8.3.tar.gz
|
||||
x MesaDemos-7.8.3.tar.bz2
|
||||
x MesaDemos-7.8.3.zip
|
||||
x MesaGLUT-7.8.3.tar.gz
|
||||
x MesaGLUT-7.8.3.tar.bz2
|
||||
x MesaGLUT-7.8.3.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None.</p>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
<ul>
|
||||
<li>The radeon driver should use less memory when searching for a valid mip
|
||||
image.</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
<ul>
|
||||
<li>Fix unsupported FB with D24S8 (bug
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=23670">29116</a>)</li>
|
||||
<li>Fix ReadPixels crash when reading depth/stencil from an FBO</li>
|
||||
<li>Fixed a bug rendering to 16-bit buffers using swrast.</li>
|
||||
<li>Fixed a state tracker/TGSI bug that caused crashes when using Windows'
|
||||
memory debugging features.</li>
|
||||
<li>Fixed an issue rendering to 32-bit channels with swrast (bug
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=29487">29487</a>)</li>
|
||||
<li>GLSL: fix indirect <TT>gl_TextureMatrix</TT> addressing (bug
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=28967">28967</a>)</li>
|
||||
<li>GLSL: fix for bug
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=27216">27216</a></li>
|
||||
<li>GLSL: fix zw fragcoord entries in some cases (bug
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=29183">29183</a>)</li>
|
||||
<li>Fix texture env generation in some cases (bug
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=28169">28169</a>)</li>
|
||||
<li>osmesa: a fix for calling <TT>OSMesaMakeCurrent</TT> twice was applied (bug
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=10966">10966</a></li>
|
||||
<li>A bug was fixed which could cause Mesa to ignore the
|
||||
<TT>MESA_EXTENSION_OVERRIDE</TT> environment variable.</li>
|
||||
<li>A bug related to specular highlights on backfaces was fixed.</li>
|
||||
<li>A radeon-specific issue with <TT>glCopyTex(Sub)Image</TT> was
|
||||
corrected.</li>
|
||||
<li>radeon/wine: flush command stream in more cases, fixing wine d3d9
|
||||
tests.</li>
|
||||
<li>r600: fix sin+cos normalization.</li>
|
||||
<li>r600: (properly) ignore <TT>GL_COORD_REPLACE</TT> when point sprites are
|
||||
disabled.</li>
|
||||
<li>radeon: avoid flushing when the context is not current.</li>
|
||||
<li>r300c: a bug affecting unaligned BOs was fixed.</li>
|
||||
<li>r300c: a hardlock caused by ARB_half_float_vertex incorrectly advertised on some chipsets.</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
@@ -1,70 +0,0 @@
|
||||
<HTML>
|
||||
|
||||
<TITLE>Mesa Release Notes</TITLE>
|
||||
|
||||
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>Mesa 7.8 Release Notes / March 28, 2010</H1>
|
||||
|
||||
<p>
|
||||
Mesa 7.8 is a new development release.
|
||||
People who are concerned with stability and reliability should stick
|
||||
with a previous release or wait for Mesa 7.8.1.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 7.8 implements the OpenGL 2.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 2.1.
|
||||
</p>
|
||||
<p>
|
||||
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
|
||||
for DRI hardware acceleration.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
5fcfde5383eccb3e9fd665f08a0ea59b MesaLib-7.8.tar.gz
|
||||
85cb891eecb89aae4fdd3499cccd934b MesaLib-7.8.tar.bz2
|
||||
754f39593006effc1c8ec3c27c2f1296 MesaLib-7.8.zip
|
||||
c3869c29fa6c3dbdd763f7428d271e12 MesaDemos-7.8.tar.gz
|
||||
9fe8ec184c7f78691e43c4c0a7f97d56 MesaDemos-7.8.tar.bz2
|
||||
063a96947f7b83d4ad789c6cf291b184 MesaDemos-7.8.zip
|
||||
5f4246756b7daaddb4fb3f970cad1e28 MesaGLUT-7.8.tar.gz
|
||||
ca7048a4aa7a437dcc84cc2c7d731336 MesaGLUT-7.8.tar.bz2
|
||||
b54581aeb79b585b158d6a32f94feff2 MesaGLUT-7.8.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<ul>
|
||||
<li>GL_NV_conditional_render extension (swrast driver only)
|
||||
<li>GL_EXT_draw_buffers2 extension (swrast and i965 driver only)
|
||||
<li>GL_ARB_fragment_coord_conventions extension (for swrast, i965, and Gallium drivers)
|
||||
<li>GL_EXT_texture_array extension (swrast driver only)
|
||||
<li>GL_APPLE_object_purgeable extension (swrast and i945/i965 DRI drivers)
|
||||
<li>Much improved support for <a href="egl.html">EGL in Mesa</a>
|
||||
<li>New state trackers for <a href="opengles.html">OpenGL ES 1.1 and 2.0</a>
|
||||
<li>Dedicated documentation for Gallium
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
<ul>
|
||||
<li>Massive improvements to the Gallium driver for R300-R500 Radeons; this
|
||||
driver is now moderately stable but not terribly performant.
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
<ul>
|
||||
<li>Removed support for color-index rendering</li>
|
||||
<li>Removed support for GCC versions earlier than 3.3.0.</li>
|
||||
</ul>
|
||||
|
||||
</body>
|
||||
</html>
|
@@ -1,406 +0,0 @@
|
||||
<HTML>
|
||||
|
||||
<head>
|
||||
<TITLE>Mesa Release Notes</TITLE>
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css">
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8" />
|
||||
</head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>Mesa 7.9.1 Release Notes / January 7, 2011</H1>
|
||||
|
||||
<p>
|
||||
Mesa 7.9.1 is a bug fix release which fixes bugs found since the 7.9 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 7.9.1 implements the OpenGL 2.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 2.1.
|
||||
</p>
|
||||
<p>
|
||||
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
|
||||
for DRI hardware acceleration.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
78422843ea875ad4eac35b9b8584032b MesaLib-7.9.1.tar.gz
|
||||
07dc6cfb5928840b8b9df5bd1b3ae434 MesaLib-7.9.1.tar.bz2
|
||||
c8eaea5b3c3d6dee784bd8c2db91c80f MesaLib-7.9.1.zip
|
||||
ee9ecae4ca56fbb2d14dc15e3a0a7640 MesaGLUT-7.9.1.tar.gz
|
||||
41fc477d524e7dc5c84da8ef22422bea MesaGLUT-7.9.1.tar.bz2
|
||||
90b287229afdf19317aa989d19462e7a MesaGLUT-7.9.1.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None.</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
<p>This list is likely incomplete.</p>
|
||||
<ul>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28800">Bug 28800</a> - [r300c, r300g] Texture corruption with World of Warcraft</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29420">Bug 29420</a> - Amnesia / HPL2 RendererFeatTest - not rendering correctly</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29946">Bug 29946</a> - [swrast] piglit valgrind glsl-array-bounds-04 fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30261">Bug 30261</a> - [GLSL 1.20] allowing inconsistent invariant declaration between two vertex shaders</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30632">Bug 30632</a> - [softpipe] state_tracker/st_manager.c:489: st_context_notify_invalid_framebuffer: Assertion `stfb && stfb->iface == stfbi' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30694">Bug 30694</a> - wincopy will crash on Gallium drivers when going to front buffer</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30787">Bug 30787</a> - Invalid asm shader does not generate draw-time error when used with GLSL shader</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30993">Bug 30993</a> - getFramebufferAttachmentParameteriv wrongly generates error</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31101">Bug 31101</a> - [glsl2] abort() in ir_validate::visit_enter(ir_assignment *ir)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31193">Bug 31193</a> - [regression] aa43176e break water reflections</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31194">Bug 31194</a> - The mesa meta save/restore code doesn't ref the current GLSL program</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31371">Bug 31371</a> - glslparsertest: ir.cpp:358: ir_constant::ir_constant(const glsl_type*, const ir_constant_data*): Assertion `(type->base_type >= 0) && (type->base_type <= 3)' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31439">Bug 31439</a> - Crash in glBufferSubData() with size == 0</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31495">Bug 31495</a> - [i965 gles2c bisected] OpenGL ES 2.0 conformance GL2Tests_GetBIFD_input.run regressed</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31514">Bug 31514</a> - isBuffer returns true for unbound buffers</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31560">Bug 31560</a> - [tdfx] tdfx_tex.c:702: error: ‘const struct gl_color_table’ has no member named ‘Format’</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31617">Bug 31617</a> - Radeon/Compiz: 'failed to attach dri2 front buffer', error case not handled</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31648">Bug 31648</a> - [GLSL] array-struct-array gets assertion: `(size >= 1) && (size <= 4)' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31650">Bug 31650</a> - [GLSL] varying gl_TexCoord fails to be re-declared to different size in the second shader</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31673">Bug 31673</a> - GL_FRAGMENT_PRECISION_HIGH preprocessor macro undefined in GLSL ES</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31690">Bug 31690</a> - i915 shader compiler fails to flatten if in Aquarium webgl demo.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31832">Bug 31832</a> - [i915] Bad renderbuffer format: 21</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31841">Bug 31841</a> - [drm:radeon_cs_ioctl] *ERROR* Invalid command stream !</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31894">Bug 31894</a> - Writing to gl_PointSize with GLES2 corrupts other varyings</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31909">Bug 31909</a> - [i965] brw_fs.cpp:1461: void fs_visitor::emit_bool_to_cond_code(ir_rvalue*): Assertion `expr->operands[i]->type->is_scalar()' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31934">Bug 31934</a> - [gallium] Mapping empty buffer object causes SIGSEGV</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31983">Bug 31983</a> - [i915 gles2] "if (expression with builtin/varying variables) discard" breaks linkage</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31985">Bug 31985</a> - [GLSL 1.20] initialized uniform array considered as "unsized"</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31987">Bug 31987</a> - [gles2] if input a wrong pname(GL_NONE) to glGetBoolean, it will not case GL_INVALID_ENUM</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32035">Bug 32035</a> - [GLSL bisected] comparing unsized array gets segfault</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32070">Bug 32070</a> - llvmpipe renders stencil demo incorrectly</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32273">Bug 32273</a> - assertion fails when starting vdrift 2010 release with shaders enabled</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32287">Bug 32287</a> - [bisected GLSL] float-int failure</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32311">Bug 32311</a> - [965 bisected] Array look-ups broken on GM45</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32520">Bug 32520</a> - [gles2] glBlendFunc(GL_ZERO, GL_DST_COLOR) will result in GL_INVALID_ENUM</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32825">Bug 32825</a> - egl_glx driver completely broken in 7.9 branch [fix in master]</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
<p>The full set of changes can be viewed by using the following GIT command:</p>
|
||||
|
||||
<pre>
|
||||
git log mesa-7.9..mesa-7.9.1
|
||||
</pre>
|
||||
|
||||
<p>Alex Deucher (5):
|
||||
<ul>
|
||||
<li>r100: revalidate after radeon_update_renderbuffers</li>
|
||||
<li>r600c: add missing radeon_prepare_render() call on evergreen</li>
|
||||
<li>r600c: properly align mipmaps to group size</li>
|
||||
<li>gallium/egl: fix r300 vs r600 loading</li>
|
||||
<li>r600c: fix some opcodes on evergreen</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Aras Pranckevicius (2):
|
||||
<ul>
|
||||
<li>glsl: fix crash in loop analysis when some controls can't be determined</li>
|
||||
<li>glsl: fix matrix type check in ir_algebraic</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Brian Paul (27):
|
||||
<ul>
|
||||
<li>swrast: fix choose_depth_texture_level() to respect mipmap filtering state</li>
|
||||
<li>st/mesa: replace assertion w/ conditional in framebuffer invalidation</li>
|
||||
<li>egl/i965: include inline_wrapper_sw_helper.h</li>
|
||||
<li>mesa: Add missing else in do_row_3D</li>
|
||||
<li>mesa: add missing formats in _mesa_format_to_type_and_comps()</li>
|
||||
<li>mesa: handle more pixel types in mipmap generation code</li>
|
||||
<li>mesa: make glIsBuffer() return false for never bound buffers</li>
|
||||
<li>mesa: fix glDeleteBuffers() regression</li>
|
||||
<li>swrast: init alpha value to 1.0 in opt_sample_rgb_2d()</li>
|
||||
<li>meta: Mask Stencil.Clear against stencilMax in _mesa_meta_Clear</li>
|
||||
<li>st/mesa: fix mapping of zero-sized buffer objects</li>
|
||||
<li>mesa: check for posix_memalign() errors</li>
|
||||
<li>llvmpipe: fix broken stencil writemask</li>
|
||||
<li>mesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME query</li>
|
||||
<li>mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment type</li>
|
||||
<li>mesa: make glGet*(GL_NONE) generate GL_INVALID_ENUM</li>
|
||||
<li>mesa: test for cube map completeness in glGenerateMipmap()</li>
|
||||
<li>tnl: Initialize gl_program_machine memory in run_vp.</li>
|
||||
<li>tnl: a better way to initialize the gl_program_machine memory</li>
|
||||
<li>mesa, st/mesa: disable GL_ARB_geometry_shader4</li>
|
||||
<li>glsl: fix off by one in register index assertion</li>
|
||||
<li>st/mesa: fix mipmap generation bug</li>
|
||||
<li>glsl: new glsl_strtod() wrapper to fix decimal point interpretation</li>
|
||||
<li>mesa: no-op glBufferSubData() on size==0</li>
|
||||
<li>tdfx: s/Format/_BaseFormat/</li>
|
||||
<li>st/mesa: fix renderbuffer pointer check in st_Clear()</li>
|
||||
<li>mesa: Bump the number of bits in the register index.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Chad Versace (5):
|
||||
<ul>
|
||||
<li>glsl: Fix lexer rule for ^=</li>
|
||||
<li>glsl: Fix ast-to-hir for ARB_fragment_coord_conventions</li>
|
||||
<li>glsl: Fix ir_expression::constant_expression_value()</li>
|
||||
<li>glsl: Fix erroneous cast in ast_jump_statement::hir()</li>
|
||||
<li>glsl: Fix linker bug in cross_validate_globals()</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Chia-I Wu (10):
|
||||
<ul>
|
||||
<li>targets/egl: Fix linking with libdrm.</li>
|
||||
<li>st/vega: Fix version check in context creation.</li>
|
||||
<li>st/egl: Do not finish a fence that is NULL.</li>
|
||||
<li>egl: Fix a false negative check in _eglCheckMakeCurrent.</li>
|
||||
<li>st/mesa: Unreference the sampler view in st_bind_surface.</li>
|
||||
<li>egl_dri2: Fix __DRI_DRI2 version 1 support.</li>
|
||||
<li>st/vega: Do not wait NULL fences.</li>
|
||||
<li>mesa: Do not advertise GL_OES_texture_3D.</li>
|
||||
<li>egl_glx: Fix borken driver.</li>
|
||||
<li>egl: Check extensions.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Daniel Lichtenberger (1):
|
||||
<ul>
|
||||
<li>radeon: fix potential segfault in renderbuffer update</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Daniel Vetter (1):
|
||||
<ul>
|
||||
<li>r200: revalidate after radeon_update_renderbuffers</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Dave Airlie (1):
|
||||
<ul>
|
||||
<li>r300g: fixup rs690 tiling stride alignment calculations.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Eric Anholt (13):
|
||||
<ul>
|
||||
<li>intel: Allow CopyTexSubImage to InternalFormat 3/4 textures, like RGB/RGBA.</li>
|
||||
<li>glsl: Free the loop state context when we free the loop state.</li>
|
||||
<li>i965: Allow OPCODE_SWZ to put immediates in the first arg.</li>
|
||||
<li>i965: Add support for rendering to SARGB8 FBOs.</li>
|
||||
<li>glsl: Add a helper constructor for expressions that works out result type.</li>
|
||||
<li>glsl: Fix structure and array comparisions.</li>
|
||||
<li>glsl: Quiet unreachable no-return-from-function warning.</li>
|
||||
<li>glsl: Mark the array access for whole-array comparisons.</li>
|
||||
<li>glsl: Fix flipped return of has_value() for array constants.</li>
|
||||
<li>mesa: Add getters for the rest of the supported draw buffers.</li>
|
||||
<li>mesa: Add getters for ARB_copy_buffer's attachment points.</li>
|
||||
<li>i965: Correct the dp_read message descriptor setup on g4x.</li>
|
||||
<li>glsl: Correct the marking of InputsRead/OutputsWritten on in/out matrices.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Fabian Bieler (1):
|
||||
<ul>
|
||||
<li>glsl: fix lowering conditional returns in subroutines</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Francisco Jerez (3):
|
||||
<ul>
|
||||
<li>meta: Don't leak alpha function/reference value changes.</li>
|
||||
<li>meta: Fix incorrect rendering of the bitmap alpha component.</li>
|
||||
<li>meta: Don't try to disable cube maps if the driver doesn't expose the extension.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Henri Verbeet (2):
|
||||
<ul>
|
||||
<li>r600: Evergreen has two extra frac_bits for the sampler LOD state.</li>
|
||||
<li>st/mesa: Handle wrapped depth buffers in st_copy_texsubimage().</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Ian Romanick (33):
|
||||
<ul>
|
||||
<li>Add 7.9 md5sums</li>
|
||||
<li>docs: Import 7.8.x release notes from 7.8 branch.</li>
|
||||
<li>docs: download.html does not need to be updated for each release</li>
|
||||
<li>docs: Update mailing lines from sf.net to freedesktop.org</li>
|
||||
<li>docs: added news item for 7.9 release</li>
|
||||
<li>mesa: Validate assembly shaders when GLSL shaders are used</li>
|
||||
<li>linker: Reject shaders that have unresolved function calls</li>
|
||||
<li>mesa: Refactor validation of shader targets</li>
|
||||
<li>glsl: Slightly change the semantic of _LinkedShaders</li>
|
||||
<li>linker: Improve handling of unread/unwritten shader inputs/outputs</li>
|
||||
<li>glsl: Commit lexer files changed by previous cherry picking</li>
|
||||
<li>mesa: Make metaops use program refcounts instead of names.</li>
|
||||
<li>glsl: Fix incorrect gl_type of sampler2DArray and sampler1DArrayShadow</li>
|
||||
<li>mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisample</li>
|
||||
<li>glsl: better handling of linker failures</li>
|
||||
<li>mesa: Fix glGet of ES2's GL_MAX_*_VECTORS properties.</li>
|
||||
<li>i915: Disallow alpha, red, RG, and sRGB as render targets</li>
|
||||
<li>glsl/linker: Free any IR discarded by optimization passes.</li>
|
||||
<li>glsl: Add an optimization pass to simplify discards.</li>
|
||||
<li>glsl: Add a lowering pass to move discards out of if-statements.</li>
|
||||
<li>i915: Correctly generate unconditional KIL instructions</li>
|
||||
<li>glsl: Add unary ir_expression constructor</li>
|
||||
<li>glsl: Ensure that equality comparisons don't return a NULL IR tree</li>
|
||||
<li>glcpp: Commit changes in generated files cause by previous commit</li>
|
||||
<li>glsl: Inherrit type of declared variable from initializer</li>
|
||||
<li>glsl: Inherrit type of declared variable from initializer after processing assignment</li>
|
||||
<li>linker: Ensure that unsized arrays have a size after linking</li>
|
||||
<li>linker: Fix regressions caused by previous commit</li>
|
||||
<li>linker: Allow built-in arrays to have different sizes between shader stages</li>
|
||||
<li>ir_to_mesa: Don't generate swizzles for record derefs of non-scalar/vectors</li>
|
||||
<li>Refresh autogenerated file builtin_function.cpp.</li>
|
||||
<li>docs: Initial set of release notes for 7.9.1</li>
|
||||
<li>mesa: set version string to 7.9.1</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Julien Cristau (1):
|
||||
<ul>
|
||||
<li>Makefile: don't include the same files twice in the tarball</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Kenneth Graunke (19):
|
||||
<ul>
|
||||
<li>glcpp: Return NEWLINE token for newlines inside multi-line comments.</li>
|
||||
<li>generate_builtins.py: Output large strings as arrays of characters.</li>
|
||||
<li>glsl: Fix constant component count in vector constructor emitting.</li>
|
||||
<li>ir_dead_functions: Actually free dead functions and signatures.</li>
|
||||
<li>glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30.</li>
|
||||
<li>glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2 shaders.</li>
|
||||
<li>glsl: Fix constant expression handling for <, >, <=, >= on vectors.</li>
|
||||
<li>glsl: Use do_common_optimization in the standalone compiler.</li>
|
||||
<li>glsl: Don't inline function prototypes.</li>
|
||||
<li>glsl: Add a virtual as_discard() method.</li>
|
||||
<li>glsl: Remove "discard" support from lower_jumps.</li>
|
||||
<li>glsl: Refactor get_num_operands.</li>
|
||||
<li>glcpp: Don't emit SPACE tokens in conditional_tokens production.</li>
|
||||
<li>glsl: Clean up code by adding a new is_break() function.</li>
|
||||
<li>glsl: Consider the "else" branch when looking for loop breaks.</li>
|
||||
<li>Remove OES_compressed_paletted_texture from the ES2 extension list.</li>
|
||||
<li>glsl/builtins: Compute the correct value for smoothstep(vec, vec, vec).</li>
|
||||
<li>Fix build on systems where "python" is python 3.</li>
|
||||
<li>i965: Internally enable GL_NV_blend_square on ES2.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Kristian Høgsberg (1):
|
||||
<ul>
|
||||
<li>i965: Don't write mrf assignment for pointsize output</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Luca Barbieri (1):
|
||||
<ul>
|
||||
<li>glsl: Unroll loops with conditional breaks anywhere (not just the end)</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Marek Olšák (17):
|
||||
<ul>
|
||||
<li>r300g: fix microtiling for 16-bits-per-channel formats</li>
|
||||
<li>r300g: fix texture border for 16-bits-per-channel formats</li>
|
||||
<li>r300g: add a default channel ordering of texture border for unhandled formats</li>
|
||||
<li>r300g: fix texture border color for all texture formats</li>
|
||||
<li>r300g: fix rendering with no vertex elements</li>
|
||||
<li>r300/compiler: fix rc_rewrite_depth_out for it to work with any instruction</li>
|
||||
<li>r300g: fix texture border color once again</li>
|
||||
<li>r300g: fix texture swizzling with compressed textures on r400-r500</li>
|
||||
<li>r300g: disable ARB_texture_swizzle if S3TC is enabled on r3xx-only</li>
|
||||
<li>mesa, st/mesa: fix gl_FragCoord with FBOs in Gallium</li>
|
||||
<li>st/mesa: initialize key in st_vp_varient</li>
|
||||
<li>r300/compiler: fix swizzle lowering with a presubtract source operand</li>
|
||||
<li>r300g: fix rendering with a vertex attrib having a zero stride</li>
|
||||
<li>ir_to_mesa: Add support for conditional discards.</li>
|
||||
<li>r300g: finally fix the texture corruption on r3xx-r4xx</li>
|
||||
<li>mesa: fix texel store functions for some float formats</li>
|
||||
<li>r300/compiler: disable the rename_regs pass for loops</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Mario Kleiner (1):
|
||||
<ul>
|
||||
<li>mesa/r300classic: Fix dri2Invalidate/radeon_prepare_render for page flipping.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Peter Clifton (1):
|
||||
<ul>
|
||||
<li>intel: Fix emit_linear_blit to use DWORD aligned width blits</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Robert Hooker (2):
|
||||
<ul>
|
||||
<li>intel: Add a new B43 pci id.</li>
|
||||
<li>egl_dri2: Add missing intel chip ids.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Roland Scheidegger (1):
|
||||
<ul>
|
||||
<li>r200: fix r200 large points</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Thomas Hellstrom (17):
|
||||
<ul>
|
||||
<li>st/xorg: Don't try to use option values before processing options</li>
|
||||
<li>xorg/vmwgfx: Make vmwarectrl work also on 64-bit servers</li>
|
||||
<li>st/xorg: Add a customizer option to get rid of annoying cursor update flicker</li>
|
||||
<li>xorg/vmwgfx: Don't hide HW cursors when updating them</li>
|
||||
<li>st/xorg: Don't try to remove invalid fbs</li>
|
||||
<li>st/xorg: Fix typo</li>
|
||||
<li>st/xorg, xorg/vmwgfx: Be a bit more frendly towards cross-compiling environments</li>
|
||||
<li>st/xorg: Fix compilation errors for Xservers compiled without Composite</li>
|
||||
<li>st/xorg: Don't use deprecated x*alloc / xfree functions</li>
|
||||
<li>xorg/vmwgfx: Don't use deprecated x*alloc / xfree functions</li>
|
||||
<li>st/xorg: Fix compilation for Xservers >= 1.10</li>
|
||||
<li>mesa: Make sure we have the talloc cflags when using the talloc headers</li>
|
||||
<li>egl: Add an include for size_t</li>
|
||||
<li>mesa: Add talloc includes for gles</li>
|
||||
<li>st/egl: Fix build for include files in nonstandard places</li>
|
||||
<li>svga/drm: Optionally resolve calls to powf during link-time</li>
|
||||
<li>gallium/targets: Trivial crosscompiling fix</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Tom Stellard (7):
|
||||
<ul>
|
||||
<li>r300/compiler: Make sure presubtract sources use supported swizzles</li>
|
||||
<li>r300/compiler: Fix register allocator's handling of loops</li>
|
||||
<li>r300/compiler: Fix instruction scheduling within IF blocks</li>
|
||||
<li>r300/compiler: Use zero as the register index for unused sources</li>
|
||||
<li>r300/compiler: Ignore alpha dest register when replicating the result</li>
|
||||
<li>r300/compiler: Use correct swizzles for all presubtract sources</li>
|
||||
<li>r300/compiler: Don't allow presubtract sources to be remapped twice</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Vinson Lee (1):
|
||||
<ul>
|
||||
<li>glsl: Fix 'control reaches end of non-void function' warning.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>richard (1):
|
||||
<ul>
|
||||
<li>r600c : inline vertex format is not updated in an app, switch to use vfetch constants. For the 7.9 and 7.10 branches as well.</li>
|
||||
</ul></p>
|
||||
|
||||
</body>
|
||||
</html>
|
@@ -1,336 +0,0 @@
|
||||
<HTML>
|
||||
|
||||
<head>
|
||||
<TITLE>Mesa Release Notes</TITLE>
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css">
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8" />
|
||||
</head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>Mesa 7.9.2 Release Notes / TBD</H1>
|
||||
|
||||
<p>
|
||||
Mesa 7.9.2 is a bug fix release which fixes bugs found since the 7.9.1 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 7.9.2 implements the OpenGL 2.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 2.1.
|
||||
</p>
|
||||
<p>
|
||||
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
|
||||
for DRI hardware acceleration.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
eb4ab8c1a03386def3ea34b1358e9cda MesaLib-7.9.2.tar.gz
|
||||
8f6d1474912787ce13bd35f3bae9938a MesaLib-7.9.2.tar.bz2
|
||||
427a81dd43ac97603768dc5c6af3df26 MesaLib-7.9.2.zip
|
||||
aacb8f4db997e346db40c6066942140a MesaGLUT-7.9.2.tar.gz
|
||||
18abe6cff4fad8ad4752c7b7ab548e5d MesaGLUT-7.9.2.tar.bz2
|
||||
3189e5732d636c71baf3d8bc23ce7b11 MesaGLUT-7.9.2.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None.</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
<p>This list is likely incomplete.</p>
|
||||
<ul>
|
||||
<li>Fix an off-by-one bug in a vsplit assertion.</li>
|
||||
<li>Fix incorrect handling of <tt>layout</tt> qualifier
|
||||
with <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and <tt>varying</tt>.</li>
|
||||
|
||||
<li>Fix an i965 GPU hang in GLSL shaders that contain an unconditional <tt>discard</tt> statement.</li>
|
||||
|
||||
<li>Fix an i965 shader bug where the negative absolute value was generated instead of the absolute value of a negation.</li>
|
||||
|
||||
<li>Fix numerous issues handling precision qualifiers in GLSL ES.</li>
|
||||
|
||||
<li>Fixed a few GLX protocol encoder bugs (Julien Cristau)</li>
|
||||
|
||||
<li>Assorted Gallium llvmpipe driver bug fixes</li>
|
||||
|
||||
<li>Assorted Mesa/Gallium state tracker bug fixes</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=26795">Bug 26795</a> - gl_FragCoord off by one in Gallium drivers.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29164">Bug 29164</a> - [GLSL 1.20] invariant variable shouldn't be used before declaration</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29823">Bug 29823</a> - GetUniform[if]v busted</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29927">Bug 29927</a> - [glsl2] fail to compile shader with constructor for array of struct type</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30156">Bug 30156</a> - [i965] After updating to Mesa 7.9, Civilization IV starts to show garbage</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31923">Bug 31923</a> - [GLSL 1.20] allowing inconsistent centroid declaration between two vertex shaders</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31925">Bug 31925</a> - [GLSL 1.20] "#pragma STDGL invariant(all)" fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32214">Bug 32214</a> - [gles2]no link error happens when missing vertex shader or frag shader</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32375">Bug 32375</a> - [gl gles2] Not able to get the attribute by function glGetVertexAttribfv</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32541">Bug 32541</a> - Segmentation Fault while running an HDR (high dynamic range) rendering demo</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32569">Bug 32569</a> - [gles2] glGetShaderPrecisionFormat not implemented yet</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32695">Bug 32695</a> - [glsl] SIGSEGV glcpp/glcpp-parse.y:833</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32831">Bug 32831</a> - [glsl] division by zero crashes GLSL compiler</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32910">Bug 32910</a> - Keywords 'in' and 'out' not handled properly for GLSL 1.20 shaders</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33219">Bug 33219</a> -[GLSL bisected] implicit sized array triggers segfault in ir_to_mesa_visitor::copy_propagate</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33306">Bug 33306</a> - GLSL integer division by zero crashes GLSL compiler</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33308">Bug 33308</a> -[glsl] ast_to_hir.cpp:3016: virtual ir_rvalue* ast_jump_statement::hir(exec_list*, _mesa_glsl_parse_state*): Assertion `ret != __null' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33316">Bug 33316</a> - uniform array will be allocate one line more and initialize it when it was freed will abort</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33386">Bug 33386</a> - Dubious assembler in read_rgba_span_x86.S</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33388">Bug 33388</a> - Dubious assembler in xform4.S</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33433">Bug 33433</a> - Error in x86-64 API dispatch code.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33507">Bug 33507</a> - [glsl] GLSL preprocessor modulus by zero crash</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33508">Bug 33508</a> - [glsl] GLSL compiler modulus by zero crash</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33916">Bug 33916</a> - Compiler accepts reserved operators % and %=</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34047">Bug 34047</a> - Assert in _tnl_import_array() when using GLfixed vertex datatypes with GLESv2</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34114">Bug 34114</a> - Sun Studio build fails due to standard library functions not being in global namespace</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34198">Bug 34198</a> - [GLSL] implicit sized array with index 0 used gets assertion</li>
|
||||
|
||||
<li><a href="https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/691653">Ubuntu bug 691653</a> - compiz crashes when using alt-tab (the radeon driver kills it) </li>
|
||||
|
||||
<li><a href="https://bugs.meego.com/show_bug.cgi?id=13005">Meego bug 13005</a> - Graphics GLSL issue lead to camera preview fail on Pinetrail</li>
|
||||
|
||||
<!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> -->
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
<p>The full set of changes can be viewed by using the following GIT command:</p>
|
||||
|
||||
<pre>
|
||||
git log mesa-7.9.1..mesa-7.9.2
|
||||
</pre>
|
||||
|
||||
<p>Alberto Milone (1):
|
||||
<ul>
|
||||
<li>r600c: add evergreen ARL support.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Brian Paul (19):
|
||||
<ul>
|
||||
<li>draw: Fix an off-by-one bug in a vsplit assertion.</li>
|
||||
<li>mesa: fix a few format table mistakes, assertions</li>
|
||||
<li>mesa: fix num_draw_buffers==0 in fixed-function fragment program generation</li>
|
||||
<li>mesa: don't assert in GetIntegerIndexed, etc</li>
|
||||
<li>mesa: check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT()</li>
|
||||
<li>llvmpipe: make sure binning is active when we begin/end a query</li>
|
||||
<li>st/mesa: fix incorrect fragcoord.x translation</li>
|
||||
<li>softpipe: fix off-by-one error in setup_fragcoord_coeff()</li>
|
||||
<li>cso: fix loop bound in cso_set_vertex_samplers()</li>
|
||||
<li>st/mesa: set renderbuffer _BaseFormat in a few places</li>
|
||||
<li>st/mesa: fix the default case in st_format_datatype()</li>
|
||||
<li>st/mesa: need to translate clear color according to surface's base format</li>
|
||||
<li>docs: update 7.9.2 release notes with Brian's cherry-picks</li>
|
||||
<li>docs: add links to 7.9.1 and 7.9.2 release notes</li>
|
||||
<li>mesa: include compiler.h for ASSERT macro</li>
|
||||
<li>glsl: add ir_shader case in switch stmt to silence warning</li>
|
||||
<li>glsl2: fix signed/unsigned comparison warning</li>
|
||||
<li>mesa: implement glGetShaderPrecisionFormat()</li>
|
||||
<li>docs: updated environment variable list</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Bryce Harrington (1):
|
||||
<ul>
|
||||
<li>r300g: Null pointer check for buffer deref in gallium winsys</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Chad Versace (14):
|
||||
<ul>
|
||||
<li>glsl: At link-time, check that globals have matching centroid qualifiers</li>
|
||||
<li>glcpp: Fix segfault when validating macro redefinitions</li>
|
||||
<li>glsl: Fix parser rule for type_specifier</li>
|
||||
<li>glsl: Change default value of ast_type_specifier::precision</li>
|
||||
<li>glsl: Add semantic checks for precision qualifiers</li>
|
||||
<li>glsl: Add support for default precision statements</li>
|
||||
<li>glsl: Remove redundant semantic check in parser</li>
|
||||
<li>glsl: Fix semantic checks on precision qualifiers</li>
|
||||
<li>glsl: Fix segfault due to missing printf argument</li>
|
||||
<li>glsl: Mark 'in' variables at global scope as read-only</li>
|
||||
<li>glcpp: Raise error when modulus is zero</li>
|
||||
<li>glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30</li>
|
||||
<li>glsl: Reinstate constant-folding for division by zero</li>
|
||||
<li>tnl: Add support for datatype GL_FIXED in vertex arrays</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Chia-I Wu (1):
|
||||
<ul>
|
||||
<li>mesa: Add glDepthRangef and glClearDepthf to APIspec.xml.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Chris Wilson (1):
|
||||
<ul>
|
||||
<li>intel: Check for unsupported texture when finishing using as a render target</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Cyril Brulebois (1):
|
||||
<ul>
|
||||
<li>Point to bugs.freedesktop.org rather than bugzilla.freedesktop.org</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Dave Airlie (2):
|
||||
<ul>
|
||||
<li>radeon/r200: fix fbo-clearmipmap + gen-teximage</li>
|
||||
<li>radeon: avoid segfault on 3D textures.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Dimitry Andric (4):
|
||||
<ul>
|
||||
<li>mesa: s/movzx/movzbl/</li>
|
||||
<li>mesa: s/movzxw/movzwl/ in read_rgba_span_x86.S</li>
|
||||
<li>glapi: adding @ char before type specifier in glapi_x86.S</li>
|
||||
<li>glapi: add @GOTPCREL relocation type</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Eric Anholt (11):
|
||||
<ul>
|
||||
<li>i965: Avoid double-negation of immediate values in the VS.</li>
|
||||
<li>docs: Add a relnote for the Civ IV on i965.</li>
|
||||
<li>i965/vs: When MOVing to produce ABS, strip negate of the operand.</li>
|
||||
<li>glsl: Fix the lowering of variable array indexing to not lose write_masks.</li>
|
||||
<li>intel: Make renderbuffer tiling choice match texture tiling choice.</li>
|
||||
<li>glapi: Add entrypoints and enums for GL_ARB_ES2_compatibility.</li>
|
||||
<li>mesa: Add extension enable bit for GL_ARB_ES2_compatibility.</li>
|
||||
<li>mesa: Add actual support for glReleaseShaderCompiler from ES2.</li>
|
||||
<li>mesa: Add support for glDepthRangef and glClearDepthf.</li>
|
||||
<li>mesa: Add getters for ARB_ES2_compatibility MAX_*_VECTORS.</li>
|
||||
<li>mesa: Add getter for GL_SHADER_COMPILER with ARB_ES2_compatibility.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Ian Romanick (42):
|
||||
<ul>
|
||||
<li>docs: Add 7.9.1 md5sums</li>
|
||||
<li>glsl: Support the 'invariant(all)' pragma</li>
|
||||
<li>glcpp: Generate an error for division by zero</li>
|
||||
<li>glsl: Add version_string containing properly formatted GLSL version</li>
|
||||
<li>glsl & glcpp: Refresh autogenerated lexer and parser files.</li>
|
||||
<li>glsl: Disallow 'in' and 'out' on globals in GLSL 1.20</li>
|
||||
<li>glsl: Track variable usage, use that to enforce semantics</li>
|
||||
<li>glsl: Allow 'in' and 'out' when 'layout' is also available</li>
|
||||
<li>docs: Initial set of release notes for 7.9.2</li>
|
||||
<li>mesa: bump version to 7.9.2-devel</li>
|
||||
<li>docs: Update 7.9.2 release notes</li>
|
||||
<li>i965: Make OPCODE_KIL_NV do its work in a temp, not the null reg!</li>
|
||||
<li>glsl: Refresh autogenerated lexer and parser files.</li>
|
||||
<li>glsl: Don't assert when the value returned by a function has no rvalue</li>
|
||||
<li>linker: Set sizes for non-global arrays as well</li>
|
||||
<li>linker: Propagate max_array_access while linking functions</li>
|
||||
<li>docs: Update 7.9.2 release notes</li>
|
||||
<li>Use C-style system headers in C++ code to avoid issues with std:: namespace</li>
|
||||
<li>mesa: glGetUniform only returns a single element of an array</li>
|
||||
<li>linker: Generate link errors when ES shaders are missing stages</li>
|
||||
<li>mesa: Fix error checks in GetVertexAttrib functions</li>
|
||||
<li>docs: Update 7.9.2 release notes</li>
|
||||
<li>mesa: Remove unsupported OES extensions</li>
|
||||
<li>glapi: Regenerate for GL_ARB_ES2_compatibility.</li>
|
||||
<li>mesa: Connect glGetShaderPrecisionFormat into the dispatch table</li>
|
||||
<li>i965: Set correct values for range/precision of fragment shader types</li>
|
||||
<li>i915: Set correct values for range/precision of fragment shader types</li>
|
||||
<li>intel: Fix typeos from 3d028024 and 790ff232</li>
|
||||
<li>glsl: Ensure that all GLSL versions are supported in the stand-alone compiler</li>
|
||||
<li>glsl: Reject shader versions not supported by the implementation</li>
|
||||
<li>mesa: Initial size for secondary color array is 3</li>
|
||||
<li>glcpp: Regenerate files from recent cherry picks</li>
|
||||
<li>glsl: Finish out the reduce/reduce error fixes</li>
|
||||
<li>glsl: Regenerate compiler files from cherry picks</li>
|
||||
<li>linker: Fix off-by-one error implicit array sizing</li>
|
||||
<li>i915: Only mark a register as available if all components are written</li>
|
||||
<li>i915: Calculate partial result to temp register first</li>
|
||||
<li>i915: Force lowering of all types of indirect array accesses in the FS</li>
|
||||
<li>docs: Update 7.9.2 release notes for recent cherry picks</li>
|
||||
<li>docs: Clean up bug fixes list</li>
|
||||
<li>intel: Remove driver date and related bits from renderer string</li>
|
||||
<li>mesa: set version string to 7.9.2 (final)</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Jian Zhao (1):
|
||||
<ul>
|
||||
<li>mesa: fix an error in uniform arrays in row calculating.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Julien Cristau (3):
|
||||
<ul>
|
||||
<li>glx: fix request lengths</li>
|
||||
<li>glx: fix GLXChangeDrawableAttributesSGIX request</li>
|
||||
<li>glx: fix length of GLXGetFBConfigsSGIX</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Keith Packard (1):
|
||||
<ul>
|
||||
<li>glsl: Eliminate reduce/reduce conflicts in glsl grammar</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Kenneth Graunke (12):
|
||||
<ul>
|
||||
<li>glsl: Expose a public glsl_type::void_type const pointer.</li>
|
||||
<li>glsl: Don't bother unsetting a destructor that was never set.</li>
|
||||
<li>glsl, i965: Remove unnecessary talloc includes.</li>
|
||||
<li>glcpp: Remove use of talloc reference counting.</li>
|
||||
<li>ralloc: Add a fake implementation of ralloc based on talloc.</li>
|
||||
<li>Convert everything from the talloc API to the ralloc API.</li>
|
||||
<li>ralloc: a new MIT-licensed recursive memory allocator.</li>
|
||||
<li>Remove talloc from the make and automake build systems.</li>
|
||||
<li>Remove talloc from the SCons build system.</li>
|
||||
<li>Remove the talloc sources from the Mesa repository.</li>
|
||||
<li>glsl: Fix use of uninitialized values in _mesa_glsl_parse_state ctor.</li>
|
||||
<li>glsl: Use reralloc instead of plain realloc.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Marek Olšák (3):
|
||||
<ul>
|
||||
<li>docs: fix messed up names with special characters in relnotes-7.9.1</li>
|
||||
<li>mesa: fix texture3D mipmap generation for UNSIGNED_BYTE_3_3_2</li>
|
||||
<li>st/dri: Track drawable context bindings</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Paulo Zanoni (1):
|
||||
<ul>
|
||||
<li>dri_util: fail driCreateNewScreen if InitScreen is NULL</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Sam Hocevar (2):
|
||||
<ul>
|
||||
<li>docs: add glsl info</li>
|
||||
<li>docs: fix glsl_compiler name</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Vinson Lee (1):
|
||||
<ul>
|
||||
<li>ralloc: Add missing va_end following va_copy.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>nobled (1):
|
||||
<ul>
|
||||
<li>glx: Put null check before use</li>
|
||||
</ul></p>
|
||||
</p>
|
||||
|
||||
</body>
|
||||
</html>
|
@@ -1,137 +0,0 @@
|
||||
<HTML>
|
||||
|
||||
<TITLE>Mesa Release Notes</TITLE>
|
||||
|
||||
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>Mesa 7.9 Release Notes / October 4, 2010</H1>
|
||||
|
||||
<p>
|
||||
Mesa 7.9 is a new development release.
|
||||
People who are concerned with stability and reliability should stick
|
||||
with a previous release or wait for Mesa 7.9.1.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 7.9 implements the OpenGL 2.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 2.1.
|
||||
</p>
|
||||
<p>
|
||||
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
|
||||
for DRI hardware acceleration.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
ed65ab425b25895c7f473d0a5e6e64f8 MesaLib-7.9.tar.gz
|
||||
82c740c49d572baa6da2b1a1eee90bca MesaLib-7.9.tar.bz2
|
||||
cd2b6ecec759b0457475e94bbb38fedb MesaLib-7.9.zip
|
||||
7b54af9fb9b1f6a1a65db2520f50848f MesaGLUT-7.9.tar.gz
|
||||
20d07419d1929f833fdb36bced290ad5 MesaGLUT-7.9.tar.bz2
|
||||
62a7edecd7c92675cd6029b05217eb0a MesaGLUT-7.9.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<ul>
|
||||
<li>New, improved GLSL compiler written by Intel.
|
||||
See the <a href="shading.html"> Shading Language</a> page for
|
||||
more information.
|
||||
<li>New, very experimental Gallium driver for R600-R700 Radeons.
|
||||
<li>Support for AMD Evergreen-based Radeons (HD 5xxx)
|
||||
<li>GL_EXT_timer_query extension (i965 driver and softpipe only)
|
||||
<li>GL_EXT_framebuffer_multisample extension (intel drivers, MAX_SAMPLES = 1)
|
||||
<li>GL_ARB_texture_swizzle extension (alias of GL_EXT_texture_swizzle)
|
||||
<li>GL_ARB_draw_elements_base_vertex, GL_ARB_fragment_program_shadow,
|
||||
GL_ARB_window_pos, GL_EXT_gpu_program_parameters,
|
||||
GL_ATI_texture_env_combine3, GL_MESA_pack_invert, and GL_OES_EGL_image
|
||||
extensions in Gallium drivers
|
||||
<li>GL_ARB_depth_clamp and GL_NV_depth_clamp extensions (in nv50 and r600
|
||||
Gallium drivers)
|
||||
<li>GL_ARB_half_float_vertex extension (in nvfx, r300, r600, softpipe,
|
||||
and llvmpipe Gallium drivers)
|
||||
<li>GL_EXT_draw_buffers2 (in nv50, r600, softpipe, and llvmpipe Gallium
|
||||
drivers)
|
||||
<li>GL_EXT_texture_swizzle (in nvfx, r300, r600, softpipe, and llvmpipe
|
||||
Gallium drivers)
|
||||
<li>GL_ATI_texture_mirror_once (in nvfx, nv50, r300, r600, softpipe, and
|
||||
llvmpipe Gallium drivers)
|
||||
<li>GL_NV_conditional_render (in r300 Gallium driver)
|
||||
<li>Initial "signs of life" support for Sandybridge hardware in i965 DRI
|
||||
driver.
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
<p>This list is likely incomplete.</p>
|
||||
<ul>
|
||||
<li>Massive improvements to the Gallium driver for R300-R500 Radeons; this
|
||||
driver is now considered stable for use as a DRI (OpenGL) driver.
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=10908">Bug 10908</a> - GLSL: gl_FogParamaters gl_Fog built-in uniform not functioning</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=13753">Bug 13753</a> - Numerous bugs in GLSL uniform handling</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=16854">Bug 16854</a> - GLSL function call at global scope causes SEGV</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=16856">Bug 16856</a> - GLSL indexing of unsized array results in assertion failure</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=18659">Bug 18659</a> - Crash in shader/slang/slang_codegen.c _slang_gen_function_call_name()</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=19089">Bug 19089</a> - [GLSL] glsl1/shadow2D() cases fail</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=22622">Bug 22622</a> - [GM965 GLSL] noise*() cause GPU lockup</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=23743">Bug 23743</a> - For loop from 0 to 0 not optimized out</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=24553">Bug 24553</a> - shader compilation times explode when using more () pairs</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25664">Bug 25664</a> - [GLSL] re-declaring an empty array fails to compile</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25769">Bug 25769</a> - [GLSL] "float" can be implicitly converted to "int"</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25808">Bug 25808</a> - [GLSL] const variable is modified successfully</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25826">Bug 25826</a> - [GLSL] declaring an unsized array then re-declaring with a size fails</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25827">Bug 25827</a> - [GLSL] vector constructor accepts too many arguments successfully</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25829">Bug 25829</a> - [GLSL] allowing non-void function without returning value</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25830">Bug 25830</a> - [GLSL] allowing non-constant-expression as const declaration initializer</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25877">Bug 25877</a> - [GLSL 1.10] implicit conversion from "int" to "float" should not be allowed</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25878">Bug 25878</a> - [GLSL] sampler is converted to int successfully</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25994">Bug 25994</a> - [GM45][GLSL] 'return' statement in vertex shader unsupported</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25999">Bug 25999</a> - [GLSL] embedded structure constructor fails to compile</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=26000">Bug 26000</a> - [GLSL] allowing different parameter qualifier between the function definition and declaration</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=26001">Bug 26001</a> - [GLSL 1.10] constructing matrix from matrix succeeds</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=26224">Bug 26224</a> - [GLSL] Cannot get location of a uniform struct member</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=26990">Bug 26990</a> - [GLSL] variable declaration in "while" fails to compile</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27004">Bug 27004</a> - [GLSL] allowing macro redefinition</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27060">Bug 27060</a> - [965] piglit glsl-fs-raytrace failure due to lack of function calls.</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27216">Bug 27216</a> - Assignment with a function call in an if statement causes an assertion failure</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27261">Bug 27261</a> - GLSL Compiler fails on the following vertex shader</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27265">Bug 27265</a> - GLSL Compiler doesnt link the attached vertex shader</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27388">Bug 27388</a> - [i965] piglit glsl-vs-arrays failure</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27403">Bug 27403</a> - GLSL struct causing "Invalid src register file ..." error</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27914">Bug 27914</a> - GLSL compiler uses MUL+ADD where it could use MAD</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28055">Bug 28055</a> - glsl-texcoord-array fails GLSL compilation</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28374">Bug 28374</a> - SIGSEGV shader/slang/slang_typeinfo.c:534</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28748">Bug 28748</a> - [i965] uninlined function calls support</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28833">Bug 28833</a> - piglit/shaders/glsl-texcoord-array fail</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28834">Bug 28834</a> - Add support for system fpclassify to GL_OES_query_matrix function for OpenBSD / NetBSD</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28837">Bug 28837</a> - varying vec4 index support</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28845">Bug 28845</a> - The GLU tesselator code has some warnings</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28889">Bug 28889</a> - [regression] wine game crash</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28894">Bug 28894</a> - slang build fails if absolute path contains spaces</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28913">Bug 28913</a> - [GLSL] allowing two version statements</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28931">Bug 28931</a> - Floating Point Exception in Warzone2100 Trunk version</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28966">Bug 28966</a> - [r300g] Dynamic branching 3 demo does not run</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28967">Bug 28967</a> - slang/slang_emit.c:350: storage_to_src_reg: Assertion `index >= 0' failed.</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29013">Bug 29013</a> - [r300g] translate_rgb_op: unknown opcode ILLEGAL OPCODE</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29020">Bug 29020</a> - [r300g] Wine d3d9 tests hardlock</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29910">Bug 29910</a> - Mesa advertises bogus GL_ARB_shading_language_120</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30196">Bug 30196</a> - [GLSL] gl_TextureMatrix{Inverse,Transpose,InverseTranspose} unsupported</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
<ul>
|
||||
<li>The Mesa demo/test programs have been moved into a separate git
|
||||
repository.
|
||||
<li>GL/glext.h file upgraded to version 64
|
||||
<li>GL/glxext.h file upgraded to version 32
|
||||
<li>GL/wglext.h file upgraded to version 22
|
||||
</ul>
|
||||
|
||||
</body>
|
||||
</html>
|
@@ -13,16 +13,6 @@ The release notes summarize what's new or changed in each Mesa release.
|
||||
</p>
|
||||
|
||||
<UL>
|
||||
<LI><A HREF="relnotes-7.11.html">7.11 release notes</A>
|
||||
<LI><A HREF="relnotes-7.10.1.html">7.10.1 release notes</A>
|
||||
<LI><A HREF="relnotes-7.10.html">7.10 release notes</A>
|
||||
<LI><A HREF="relnotes-7.9.2.html">7.9.2 release notes</A>
|
||||
<LI><A HREF="relnotes-7.9.1.html">7.9.1 release notes</A>
|
||||
<LI><A HREF="relnotes-7.9.html">7.9 release notes</A>
|
||||
<LI><A HREF="relnotes-7.8.3.html">7.8.3 release notes</A>
|
||||
<LI><A HREF="relnotes-7.8.2.html">7.8.2 release notes</A>
|
||||
<LI><A HREF="relnotes-7.8.1.html">7.8.1 release notes</A>
|
||||
<LI><A HREF="relnotes-7.8.html">7.8 release notes</A>
|
||||
<LI><A HREF="relnotes-7.7.1.html">7.7.1 release notes</A>
|
||||
<LI><A HREF="relnotes-7.7.html">7.7 release notes</A>
|
||||
<LI><A HREF="relnotes-7.6.1.html">7.6.1 release notes</A>
|
||||
|
@@ -9,8 +9,11 @@
|
||||
<h1>Code Repository</h1>
|
||||
|
||||
<p>
|
||||
Mesa uses <a href="http://git.or.cz/"target="_parent">git</a>
|
||||
As of December 5, 2006, Mesa is using
|
||||
<a href="http://git.or.cz/"target="_parent">git</a>
|
||||
as its source code management system.
|
||||
CVS was used previously.
|
||||
The old CVS repository should no longer be used.
|
||||
</p>
|
||||
|
||||
The master git repository is hosted on
|
||||
@@ -27,9 +30,7 @@ You may access the repository either as an
|
||||
<p>
|
||||
You may also
|
||||
<a href="http://gitweb.freedesktop.org/?p=mesa/mesa.git"
|
||||
target="_parent">browse the main Mesa git repository</a> and the
|
||||
<a href="http://cgit.freedesktop.org/mesa/demos"
|
||||
target="_parent">Mesa demos and tests git repository</a>.
|
||||
target="_parent">browse the git repository</a>.
|
||||
</p>
|
||||
|
||||
|
||||
@@ -50,10 +51,6 @@ To get the Mesa sources anonymously (read-only):
|
||||
<pre>
|
||||
git pull origin
|
||||
</pre>
|
||||
<li>If you also want the Mesa demos/tests repository:
|
||||
<pre>
|
||||
git clone git://anongit.freedesktop.org/git/mesa/demos
|
||||
</pre>
|
||||
</ol>
|
||||
|
||||
|
||||
@@ -85,10 +82,6 @@ Once your account is established:
|
||||
<pre>
|
||||
git pull origin
|
||||
</pre>
|
||||
<li>If you also want the Mesa demos/tests repository:
|
||||
<pre>
|
||||
git clone git+ssh://username@git.freedesktop.org/git/mesa/demos
|
||||
</pre>
|
||||
</ol>
|
||||
|
||||
|
||||
@@ -132,83 +125,6 @@ Questions about branch status/activity should be posted to the
|
||||
mesa3d-dev mailing list.
|
||||
</p>
|
||||
|
||||
<H2>Developer Git Tips</H2>
|
||||
|
||||
<ol>
|
||||
<li>Setting up to edit the master branch
|
||||
<p>
|
||||
If you try to do a pull by just saying<code> git pull </code>
|
||||
and git complains that you have not specified a
|
||||
branch, try:
|
||||
<pre>
|
||||
git config branch.master.remote origin
|
||||
git config branch.master.merge master
|
||||
</pre>
|
||||
Otherwise, you have to say<code> git pull origin master </code>
|
||||
each time you do a pull.
|
||||
</p>
|
||||
<li>Small changes to master
|
||||
<p>
|
||||
If you are an experienced git user working on substancial modifications,
|
||||
you are probably
|
||||
working on a separate branch and would rebase your branch prior to
|
||||
merging with master.
|
||||
But for small changes to the master branch itself,
|
||||
you also need to use the rebase feature in order to avoid an
|
||||
unnecessary and distracting branch in master.
|
||||
</p>
|
||||
<p>
|
||||
If it has been awhile since you've done the initial clone, try
|
||||
<pre>
|
||||
git pull
|
||||
</pre>
|
||||
to get the latest files before you start working.
|
||||
</p>
|
||||
<p>
|
||||
Make your changes and use
|
||||
<pre>
|
||||
git add <files to commit>
|
||||
git commit
|
||||
</pre>
|
||||
to get your changes ready to push back into the fd.o repository.
|
||||
</p>
|
||||
<p>
|
||||
It is possible (and likely) that someone has changed master since
|
||||
you did your last pull. Even if your changes do not conflict with
|
||||
their changes, git will make a fast-forward
|
||||
merge branch, branching from the point in time
|
||||
where you did your last pull and merging it to a point after the other changes.
|
||||
</p>
|
||||
<p>
|
||||
To avoid this,
|
||||
<pre>
|
||||
git pull --rebase
|
||||
git push
|
||||
</pre>
|
||||
If you are familiar with CVS or similar system, this is similar to doing a
|
||||
<code> cvs update </code> in order to update your source tree to
|
||||
the current repository state, instead of the time you did the last update.
|
||||
(CVS doesn't work like git in this respect, but this is easiest way
|
||||
to explain it.)
|
||||
</br>
|
||||
In any case, your repository now looks like you made your changes after
|
||||
all the other changes.
|
||||
</p>
|
||||
<p>
|
||||
If the rebase resulted in conflicts or changes that could affect
|
||||
the proper operation of your changes, you'll need to investigate
|
||||
those before doing the push.
|
||||
</p>
|
||||
<p>
|
||||
If you want the rebase action to be the default action, then
|
||||
<pre>
|
||||
git config branch.master.rebase true
|
||||
git config --global branch.autosetuprebase=always
|
||||
</pre>
|
||||
<p>
|
||||
See <a href="http://www.eecs.harvard.edu/~cduan/technical/git/" target="_parent">Understanding Git Conceptually</a> for a fairly clear explanation about all of this.
|
||||
</p>
|
||||
</ol>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
@@ -14,6 +14,10 @@ This page describes the features and status of Mesa's support for the
|
||||
OpenGL Shading Language</a>.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Last updated on 15 December 2008.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Contents
|
||||
</p>
|
||||
@@ -39,19 +43,19 @@ list of keywords to control some aspects of the GLSL compiler and shader
|
||||
execution. These are generally used for debugging.
|
||||
</p>
|
||||
<ul>
|
||||
<li><b>dump</b> - print GLSL shader code to stdout at link time
|
||||
<li><b>log</b> - log all GLSL shaders to files.
|
||||
<li>dump - print GLSL shader code to stdout at link time
|
||||
<li>log - log all GLSL shaders to files.
|
||||
The filenames will be "shader_X.vert" or "shader_X.frag" where X
|
||||
the shader ID.
|
||||
<li><b>nopt</b> - disable compiler optimizations
|
||||
<li><b>opt</b> - force compiler optimizations
|
||||
<li><b>uniform</b> - print message to stdout when glUniform is called
|
||||
<li><b>nopvert</b> - force vertex shaders to be a simple shader that just transforms
|
||||
<li>nopt - disable compiler optimizations
|
||||
<li>opt - force compiler optimizations
|
||||
<li>uniform - print message to stdout when glUniform is called
|
||||
<li>nopvert - force vertex shaders to be a simple shader that just transforms
|
||||
the vertex position with ftransform() and passes through the color and
|
||||
texcoord[0] attributes.
|
||||
<li><b>nopfrag</b> - force fragment shader to be a simple shader that passes
|
||||
<li>nopfrag - force fragment shader to be a simple shader that passes
|
||||
through the color attribute.
|
||||
<li><b>useprog</b> - log glUseProgram calls to stderr
|
||||
<li>useprog - log glUseProgram calls to stderr
|
||||
</ul>
|
||||
<p>
|
||||
Example: export MESA_GLSL=dump,nopt
|
||||
@@ -59,28 +63,30 @@ Example: export MESA_GLSL=dump,nopt
|
||||
|
||||
|
||||
<a name="120">
|
||||
<h2>GLSL Version</h2>
|
||||
<h2>GLSL 1.20 support</h2>
|
||||
|
||||
<p>
|
||||
The GLSL compiler currently supports version 1.20 of the shading language.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Several GLSL extensions are also supported:
|
||||
</p>
|
||||
GLSL version 1.20 is supported in Mesa 7.3 and later.
|
||||
Among the features/differences of GLSL 1.20 are:
|
||||
<ul>
|
||||
<li>GL_ARB_draw_buffers
|
||||
<li>GL_ARB_texture_rectangle
|
||||
<li>GL_ARB_fragment_coord_conventions
|
||||
<li>GL_EXT_texture_array
|
||||
<li><code>mat2x3, mat2x4</code>, etc. types and functions
|
||||
<li><code>transpose(), outerProduct(), matrixCompMult()</code> functions
|
||||
(but untested)
|
||||
<li>precision qualifiers (lowp, mediump, highp)
|
||||
<li><code>invariant</code> qualifier
|
||||
<li><code>array.length()</code> method
|
||||
<li><code>float[5] a;</code> array syntax
|
||||
<li><code>centroid</code> qualifier
|
||||
<li>unsized array constructors
|
||||
<li>initializers for uniforms
|
||||
<li>const initializers calling built-in functions
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
<a name="unsup">
|
||||
<h2>Unsupported Features</h2>
|
||||
|
||||
<p>XXX update this section</p>
|
||||
|
||||
<p>
|
||||
The following features of the shading language are not yet fully supported
|
||||
in Mesa:
|
||||
@@ -128,6 +134,39 @@ These issues will be addressed/resolved in the future.
|
||||
<h2>Programming Hints</h2>
|
||||
|
||||
<ul>
|
||||
<li>Declare <em>in</em> function parameters as <em>const</em> whenever possible.
|
||||
This improves the efficiency of function inlining.
|
||||
</li>
|
||||
<br>
|
||||
<li>To reduce register usage, declare variables within smaller scopes.
|
||||
For example, the following code:
|
||||
<pre>
|
||||
void main()
|
||||
{
|
||||
vec4 a1, a2, b1, b2;
|
||||
gl_Position = expression using a1, a2.
|
||||
gl_Color = expression using b1, b2;
|
||||
}
|
||||
</pre>
|
||||
Can be rewritten as follows to use half as many registers:
|
||||
<pre>
|
||||
void main()
|
||||
{
|
||||
{
|
||||
vec4 a1, a2;
|
||||
gl_Position = expression using a1, a2.
|
||||
}
|
||||
{
|
||||
vec4 b1, b2;
|
||||
gl_Color = expression using b1, b2;
|
||||
}
|
||||
}
|
||||
</pre>
|
||||
Alternately, rather than using several float variables, use
|
||||
a vec4 instead. Use swizzling and writemasks to access the
|
||||
components of the vec4 as floats.
|
||||
</li>
|
||||
<br>
|
||||
<li>Use the built-in library functions whenever possible.
|
||||
For example, instead of writing this:
|
||||
<pre>
|
||||
@@ -137,6 +176,8 @@ These issues will be addressed/resolved in the future.
|
||||
<pre>
|
||||
float x = inversesqrt(y);
|
||||
</pre>
|
||||
<li>
|
||||
Use ++i when possible as it's more efficient than i++
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
@@ -145,8 +186,13 @@ These issues will be addressed/resolved in the future.
|
||||
<h2>Stand-alone GLSL Compiler</h2>
|
||||
|
||||
<p>
|
||||
The stand-alone GLSL compiler program can be used to compile GLSL shaders
|
||||
into low-level GPU code.
|
||||
A unique stand-alone GLSL compiler driver has been added to Mesa.
|
||||
<p>
|
||||
|
||||
<p>
|
||||
The stand-alone compiler (like a conventional command-line compiler)
|
||||
is a tool that accepts Shading Language programs and emits low-level
|
||||
GPU programs.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
@@ -159,25 +205,59 @@ This tool is useful for:
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
After building Mesa, the compiler can be found at src/glsl/glsl_compiler
|
||||
After building Mesa, the glslcompiler can be built by manually running:
|
||||
</p>
|
||||
<pre>
|
||||
make realclean
|
||||
make linux
|
||||
cd src/mesa/drivers/glslcompiler
|
||||
make
|
||||
</pre>
|
||||
|
||||
|
||||
<p>
|
||||
Here's an example of using the compiler to compile a vertex shader and
|
||||
emit GL_ARB_vertex_program-style instructions:
|
||||
</p>
|
||||
<pre>
|
||||
src/glsl/glsl_compiler --dump-ast myshader.vert
|
||||
bin/glslcompiler --debug --numbers --fs progs/glsl/CH06-brick.frag.txt
|
||||
</pre>
|
||||
<p>
|
||||
results in:
|
||||
</p>
|
||||
<pre>
|
||||
# Fragment Program/Shader
|
||||
0: RCP TEMP[4].x, UNIFORM[2].xxxx;
|
||||
1: RCP TEMP[4].y, UNIFORM[2].yyyy;
|
||||
2: MUL TEMP[3].xy, VARYING[0], TEMP[4];
|
||||
3: MOV TEMP[1], TEMP[3];
|
||||
4: MUL TEMP[0].w, TEMP[1].yyyy, CONST[4].xxxx;
|
||||
5: FRC TEMP[1].z, TEMP[0].wwww;
|
||||
6: SGT.C TEMP[0].w, TEMP[1].zzzz, CONST[4].xxxx;
|
||||
7: IF (NE.wwww); # (if false, goto 9);
|
||||
8: ADD TEMP[1].x, TEMP[1].xxxx, CONST[4].xxxx;
|
||||
9: ENDIF;
|
||||
10: FRC TEMP[1].xy, TEMP[1];
|
||||
11: SGT TEMP[2].xy, UNIFORM[3], TEMP[1];
|
||||
12: MUL TEMP[1].z, TEMP[2].xxxx, TEMP[2].yyyy;
|
||||
13: LRP TEMP[0], TEMP[1].zzzz, UNIFORM[0], UNIFORM[1];
|
||||
14: MUL TEMP[0].xyz, TEMP[0], VARYING[1].xxxx;
|
||||
15: MOV OUTPUT[0].xyz, TEMP[0];
|
||||
16: MOV OUTPUT[0].w, CONST[4].yyyy;
|
||||
17: END
|
||||
</pre>
|
||||
|
||||
Options include
|
||||
<ul>
|
||||
<li><b>--dump-ast</b> - dump GPU code
|
||||
<li><b>--dump-hir</b> - dump high-level IR code
|
||||
<li><b>--dump-lir</b> - dump low-level IR code
|
||||
<li><b>--link</b> - ???
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
Note that some shading language constructs (such as uniform and varying
|
||||
variables) aren't expressible in ARB or NV-style programs.
|
||||
Therefore, the resulting output is not always legal by definition of
|
||||
those program languages.
|
||||
</p>
|
||||
<p>
|
||||
Also note that this compiler driver is still under development.
|
||||
Over time, the correctness of the GPU programs, with respect to the ARB
|
||||
and NV languagues, should improve.
|
||||
</p>
|
||||
|
||||
|
||||
|
||||
@@ -186,12 +266,38 @@ Options include
|
||||
|
||||
<p>
|
||||
The source code for Mesa's shading language compiler is in the
|
||||
<code>src/glsl/</code> directory.
|
||||
<code>src/mesa/shader/slang/</code> directory.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
XXX provide some info about the compiler....
|
||||
The compiler follows a fairly standard design and basically works as follows:
|
||||
</p>
|
||||
<ul>
|
||||
<li>The input string is tokenized (see grammar.c) and parsed
|
||||
(see slang_compiler_*.c) to produce an Abstract Syntax Tree (AST).
|
||||
The nodes in this tree are slang_operation structures
|
||||
(see slang_compile_operation.h).
|
||||
The nodes are decorated with symbol table, scoping and datatype information.
|
||||
<li>The AST is converted into an Intermediate representation (IR) tree
|
||||
(see the slang_codegen.c file).
|
||||
The IR nodes represent basic GPU instructions, like add, dot product,
|
||||
move, etc.
|
||||
The IR tree is mostly a binary tree, but a few nodes have three or four
|
||||
children.
|
||||
In principle, the IR tree could be executed by doing an in-order traversal.
|
||||
<li>The IR tree is traversed in-order to emit code (see slang_emit.c).
|
||||
This is also when registers are allocated to store variables and temps.
|
||||
<li>In the future, a pattern-matching code generator-generator may be
|
||||
used for code generation.
|
||||
Programs such as L-BURG (Bottom-Up Rewrite Generator) and Twig look for
|
||||
patterns in IR trees, compute weights for subtrees and use the weights
|
||||
to select the best instructions to represent the sub-tree.
|
||||
<li>The emitted GPU instructions (see prog_instruction.h) are stored in a
|
||||
gl_program object (see mtypes.h).
|
||||
<li>When a fragment shader and vertex shader are linked (see slang_link.c)
|
||||
the varying vars are matched up, uniforms are merged, and vertex
|
||||
attributes are resolved (rewriting instructions as needed).
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
The final vertex and fragment programs may be interpreted in software
|
||||
@@ -249,20 +355,20 @@ Extra NOP instructions will also be inserted.
|
||||
<h2>Compiler Validation</h2>
|
||||
|
||||
<p>
|
||||
Developers working on the GLSL compiler should test frequently to avoid
|
||||
A <a href="http://glean.sf.net" target="_parent">Glean</a> test has
|
||||
been create to exercise the GLSL compiler.
|
||||
</p>
|
||||
<p>
|
||||
The <em>glsl1</em> test runs over 170 sub-tests to check that the language
|
||||
features and built-in functions work properly.
|
||||
This test should be run frequently while working on the compiler to catch
|
||||
regressions.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The <a href="http://people.freedesktop.org/~nh/piglit/">Piglit</a> project
|
||||
has many GLSL tests and the
|
||||
<a href="http://glean.sf.net" target="_parent">Glean</a> glsl1 test
|
||||
tests GLSL features.
|
||||
The test coverage is reasonably broad and complete but additional tests
|
||||
should be added.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The Mesa demos repository also has some good GLSL tests.
|
||||
</p>
|
||||
|
||||
</BODY>
|
||||
</HTML>
|
||||
|
@@ -1,166 +0,0 @@
|
||||
<HTML>
|
||||
|
||||
<TITLE>Mesa Source Tree</TITLE>
|
||||
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<h1>Mesa source code tree overview</h1>
|
||||
|
||||
<p>
|
||||
This is a brief summary of Mesa's directory tree and what's contained in
|
||||
each directory.
|
||||
</p>
|
||||
|
||||
|
||||
<ul>
|
||||
<li><b>docs</b> - Documentation
|
||||
<li><b>include</b> - Public OpenGL header files
|
||||
<li><b>src</b>
|
||||
<ul>
|
||||
<li><b>egl</b> - EGL library sources
|
||||
<ul>
|
||||
<li><b>docs</b> - EGL documentation
|
||||
<li><b>drivers</b> - EGL drivers
|
||||
<li><b>glsl</b> - the GLSL compiler
|
||||
<li><b>main</b> - main EGL library implementation. This is where all
|
||||
the EGL API functions are implemented, like eglCreateContext().
|
||||
</ul>
|
||||
<li><b>mesa</b> - Main Mesa sources
|
||||
<ul>
|
||||
<li><b>glapi</b> - OpenGL API dispatch layer. This is where all the
|
||||
GL entrypoints like glClear, glBegin, etc. are generated, as well as
|
||||
the GL dispatch table. All GL function calls jump through the
|
||||
dispatch table to functions found in main/.
|
||||
<li><b>main</b> - The core Mesa code (mainly state management)
|
||||
<li><b>drivers</b> - Mesa drivers (not used with Gallium)
|
||||
<ul>
|
||||
<li><b>common</b> - code which may be shared by all drivers
|
||||
<li><b>dri</b> - Direct Rendering Infrastructure drivers
|
||||
<ul>
|
||||
<li><b>common</b> - code shared by all DRI drivers
|
||||
<li><b>i915</b> - driver for Intel i915/i945
|
||||
<li><b>i965</b> - driver for Intel i965
|
||||
<li>XXX more
|
||||
</ul>
|
||||
<li><b>x11</b> - Xlib-based software driver
|
||||
<li><b>osmesa</b> - off-screen software driver
|
||||
<li><b>glslcompiler</b> - a stand-alone GLSL compiler driver
|
||||
<li>XXX more
|
||||
</ul>
|
||||
<li><b>es</b> - OpenGL ES overlay, parallelly buildable with the core Mesa
|
||||
<li><b>math</b> - vertex array translation and transformation code
|
||||
(not used with Gallium)
|
||||
<li><b>ppc</b> - Assembly code/optimizations for PPC systems
|
||||
(not used with Gallium)
|
||||
<li><b>shader</b> - Vertex/fragment shader and GLSL compiler code
|
||||
<li><b>sparc</b> - Assembly code/optimizations for SPARC systems
|
||||
(not used with Gallium)
|
||||
<li><b>state_tracker</b> - State tracker / driver for Gallium. This
|
||||
is basically a Mesa device driver that speaks to Gallium. This
|
||||
directory may be moved to src/mesa/drivers/gallium at some point.
|
||||
<li><b>swrast</b> - Software rasterization module. For drawing points,
|
||||
lines, triangles, bitmaps, images, etc. in software.
|
||||
(not used with Gallium)
|
||||
<li><b>swrast_setup</b> - Software primitive setup. Does things like
|
||||
polygon culling, glPolygonMode, polygon offset, etc.
|
||||
(not used with Gallium)
|
||||
<li><b>tnl</b> - Software vertex Transformation 'n Lighting.
|
||||
(not used with Gallium)
|
||||
<li><b>tnl_dd</b> - TNL code for device drivers.
|
||||
(not used with Gallium)
|
||||
<li><b>vbo</b> - Vertex Buffer Object code. All drawing with
|
||||
glBegin/glEnd, glDrawArrays, display lists, etc. goes through this
|
||||
module. The results is a well-defined set of vertex arrays which
|
||||
are passed to the device driver (or tnl module) for rendering.
|
||||
<li><b>vf</b> - vertex format conversion (currently unused)
|
||||
<li><b>x86</b> - Assembly code/optimizations for 32-bit x86 systems
|
||||
(not used with Gallium)
|
||||
<li><b>x86-64</b> - Assembly code/optimizations for 64-bit x86 systems
|
||||
(not used with Gallium)
|
||||
</ul>
|
||||
<li><b>gallium</b> - Gallium3D source code
|
||||
<ul>
|
||||
<li><b>include</b> - Gallium3D header files which define the Gallium3D
|
||||
interfaces
|
||||
<li><b>drivers</b> - Gallium3D device drivers
|
||||
<ul>
|
||||
<li><b>cell</b> - Driver for Cell processor.
|
||||
<li><b>i915</b> - Driver for Intel i915/i945.
|
||||
<li><b>i965</b> - Driver for Intel i965.
|
||||
<li><b>llvmpipe</b> - Software driver using LLVM for runtime code generation.
|
||||
<li><b>nv*</b> - Drivers for NVIDIA GPUs.
|
||||
<li><b>r300</b> - Driver for ATI/AMD R300.
|
||||
<li><b>softpipe</b> - Software reference driver.
|
||||
<li><b>svga</b> - Driver for VMware's SVGA virtual GPU.
|
||||
<li><b>trace</b> - Driver for tracing Gallium calls.
|
||||
<li>XXX more
|
||||
</ul>
|
||||
<li><b>auxiliary</b> - Gallium support code
|
||||
<ul>
|
||||
<li><b>draw</b> - Software vertex processing and primitive assembly
|
||||
module. This includes vertex program execution, clipping, culling
|
||||
and optional stages for drawing wide lines, stippled lines,
|
||||
polygon stippling, two-sided lighting, etc.
|
||||
Intended for use by drivers for hardware that does not have
|
||||
vertex shaders.
|
||||
Geometry shaders will also be implemented in this module.
|
||||
<li><b>cso_cache</b> - Constant State Objects Cache. Used to filter out
|
||||
redundant state changes between state trackers and drivers.
|
||||
<li><b>gallivm</b> - LLVM module for Gallium. For LLVM-based
|
||||
compilation, optimization and code generation for TGSI shaders.
|
||||
Incomplete.
|
||||
<li><b>pipebuffer</b> - utility module for managing buffers
|
||||
<li><b>rbug</b> - Gallium remote debug utility
|
||||
<li><b>rtasm</b> - run-time assembly/machine code generation.
|
||||
Currently there's run-time code generation for x86/SSE, PowerPC
|
||||
and Cell SPU.
|
||||
<li><b>tgsi</b> - TG Shader Infrastructure. Code for encoding,
|
||||
manipulating and interpretting GPU programs.
|
||||
<li><b>translate</b> - module for translating vertex data from one format
|
||||
to another.
|
||||
<li><b>util</b> - assorted utilities for arithmetic, hashing, surface
|
||||
creation, memory management, 2D blitting, simple rendering, etc.
|
||||
</ul>
|
||||
<li><b>state_trackers</b> -
|
||||
<ul>
|
||||
<li><b>dri</b> - Meta state tracker for DRI drivers
|
||||
<li><b>egl</b> - Meta state tracker for EGL drivers
|
||||
<li><b>es</b> - OpenGL ES 1.x and 2.x state trackers
|
||||
<li><b>g3dvl</b> -
|
||||
<li><b>glx</b> - Meta state tracker for GLX
|
||||
<li><b>python</b> -
|
||||
<li><b>vega</b> - OpenVG 1.x state tracker
|
||||
<li><b>wgl</b> -
|
||||
<li><b>xorg</b> - Meta state tracker for Xorg video drivers
|
||||
</ul>
|
||||
<li><b>winsys</b> -
|
||||
<ul>
|
||||
<li><b>drm</b> -
|
||||
<li><b>g3dvl</b> -
|
||||
<li><b>gdi</b> -
|
||||
<li><b>xlib</b> -
|
||||
</ul>
|
||||
</ul>
|
||||
</ul>
|
||||
<ul>
|
||||
<li><b>glu</b> - The OpenGL Utility library
|
||||
<ul>
|
||||
<li><b>sgi</b> - GLU from SGI
|
||||
<li><b>mesa</b> - Mesa version of GLU (deprecated)
|
||||
</ul>
|
||||
<li><b>glut</b> - Mark Kilgard's OpenGL OpenGL Utility Toolkit library
|
||||
<li><b>glx</b> - The GLX library code for building libGL. This is used for
|
||||
direct rendering drivers. It will dynamically load one of the
|
||||
xxx_dri.so drivers.
|
||||
<li><b>glw</b> - Widgets for Xt/Motif.
|
||||
<li><b>glew</b> - OpenGL Extension Wrangler library (used by demo programs)
|
||||
</ul>
|
||||
<li><b>progs</b> - OpenGL test and demonstration programs
|
||||
<li><b>lib</b> - where the GL libraries are placed
|
||||
</ul>
|
||||
|
||||
|
||||
</BODY>
|
||||
</HTML>
|
@@ -16,7 +16,8 @@
|
||||
</h3>
|
||||
</center>
|
||||
</h2>
|
||||
<p> Copyright © 2002-2003 by Tungsten Graphics, Inc.,
|
||||
<p> Copyright © 2002-2003 by <a
|
||||
href="http://www.tungstengraphics.com/">Tungsten Graphics, Inc.</a>,
|
||||
Cedar Park, Texas. All Rights Reserved. <br>
|
||||
<br>
|
||||
Permission is granted to make and distribute verbatim copies of this
|
||||
|
1
doxygen/.gitignore
vendored
1
doxygen/.gitignore
vendored
@@ -6,7 +6,6 @@ core
|
||||
core_subset
|
||||
gallium
|
||||
glapi
|
||||
glsl
|
||||
main
|
||||
math
|
||||
math_subset
|
||||
|
@@ -11,7 +11,6 @@ FULL = \
|
||||
math.doxy \
|
||||
vbo.doxy \
|
||||
glapi.doxy \
|
||||
glsl.doxy \
|
||||
shader.doxy \
|
||||
swrast.doxy \
|
||||
swrast_setup.doxy \
|
||||
@@ -23,7 +22,8 @@ full: $(FULL:.doxy=.tag)
|
||||
|
||||
SUBSET = \
|
||||
main.doxy \
|
||||
math.doxy
|
||||
math.doxy \
|
||||
miniglx.doxy
|
||||
|
||||
subset: $(SUBSET:.doxy=.tag)
|
||||
$(foreach FILE,$(SUBSET),doxygen $(FILE);)
|
||||
|
@@ -1,39 +0,0 @@
|
||||
# Doxyfile 0.1
|
||||
|
||||
@INCLUDE = common.doxy
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# General configuration options
|
||||
#---------------------------------------------------------------------------
|
||||
PROJECT_NAME = "Mesa GLSL module"
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the input files
|
||||
#---------------------------------------------------------------------------
|
||||
INPUT = ../src/glsl/
|
||||
RECURSIVE = NO
|
||||
EXCLUDE = ../src/glsl/glsl_lexer.cpp \
|
||||
../src/glsl/glsl_lexer.h \
|
||||
../src/glsl/glsl_parser.cpp \
|
||||
../src/glsl/glsl_parser.h
|
||||
EXCLUDE_PATTERNS =
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the HTML output
|
||||
#---------------------------------------------------------------------------
|
||||
HTML_OUTPUT = glsl
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration options related to the preprocessor
|
||||
#---------------------------------------------------------------------------
|
||||
ENABLE_PREPROCESSING = YES
|
||||
MACRO_EXPANSION = NO
|
||||
EXPAND_ONLY_PREDEF = NO
|
||||
SEARCH_INCLUDES = YES
|
||||
INCLUDE_PATH =
|
||||
INCLUDE_FILE_PATTERNS =
|
||||
PREDEFINED =
|
||||
EXPAND_AS_DEFINED =
|
||||
SKIP_FUNCTION_MACROS = NO
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration::addtions related to external references
|
||||
#---------------------------------------------------------------------------
|
||||
TAGFILES =
|
||||
GENERATE_TAGFILE = glsl.tag
|
@@ -7,7 +7,6 @@
|
||||
<div class="qindex">
|
||||
<a class="qindex" href="../main/index.html">core</a> |
|
||||
<a class="qindex" href="../glapi/index.html">glapi</a> |
|
||||
<a class="qindex" href="../glsl/index.html">glsl</a> |
|
||||
<a class="qindex" href="../vbo/index.html">vbo</a> |
|
||||
<a class="qindex" href="../math/index.html">math</a> |
|
||||
<a class="qindex" href="../shader/index.html">shader</a> |
|
||||
|
179
doxygen/miniglx.doxy
Normal file
179
doxygen/miniglx.doxy
Normal file
@@ -0,0 +1,179 @@
|
||||
# Doxyfile 0.1
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# General configuration options
|
||||
#---------------------------------------------------------------------------
|
||||
PROJECT_NAME = "MiniGLX"
|
||||
PROJECT_NUMBER =
|
||||
OUTPUT_DIRECTORY =
|
||||
OUTPUT_LANGUAGE = English
|
||||
EXTRACT_ALL = NO
|
||||
EXTRACT_PRIVATE = NO
|
||||
EXTRACT_STATIC = YES
|
||||
EXTRACT_LOCAL_CLASSES = YES
|
||||
HIDE_UNDOC_MEMBERS = NO
|
||||
HIDE_UNDOC_CLASSES = NO
|
||||
BRIEF_MEMBER_DESC = YES
|
||||
REPEAT_BRIEF = YES
|
||||
ALWAYS_DETAILED_SEC = NO
|
||||
INLINE_INHERITED_MEMB = NO
|
||||
FULL_PATH_NAMES = NO
|
||||
STRIP_FROM_PATH =
|
||||
INTERNAL_DOCS = YES
|
||||
STRIP_CODE_COMMENTS = YES
|
||||
CASE_SENSE_NAMES = YES
|
||||
SHORT_NAMES = NO
|
||||
HIDE_SCOPE_NAMES = NO
|
||||
VERBATIM_HEADERS = NO
|
||||
SHOW_INCLUDE_FILES = NO
|
||||
JAVADOC_AUTOBRIEF = NO
|
||||
INHERIT_DOCS = YES
|
||||
INLINE_INFO = YES
|
||||
SORT_MEMBER_DOCS = NO
|
||||
DISTRIBUTE_GROUP_DOC = NO
|
||||
TAB_SIZE = 8
|
||||
GENERATE_TODOLIST = YES
|
||||
GENERATE_TESTLIST = YES
|
||||
GENERATE_BUGLIST = YES
|
||||
ALIASES =
|
||||
ENABLED_SECTIONS =
|
||||
MAX_INITIALIZER_LINES = 30
|
||||
OPTIMIZE_OUTPUT_FOR_C = NO
|
||||
SHOW_USED_FILES = YES
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to warning and progress messages
|
||||
#---------------------------------------------------------------------------
|
||||
QUIET = YES
|
||||
WARNINGS = YES
|
||||
WARN_IF_UNDOCUMENTED = NO
|
||||
WARN_FORMAT =
|
||||
WARN_LOGFILE =
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the input files
|
||||
#---------------------------------------------------------------------------
|
||||
INPUT = ../src/glx/mini/ ../include/GL/miniglx.h
|
||||
FILE_PATTERNS = *.h *.c
|
||||
RECURSIVE = NO
|
||||
EXCLUDE = ../src/glx/mini/glapi.c
|
||||
EXCLUDE_PATTERNS =
|
||||
EXAMPLE_PATH =
|
||||
EXAMPLE_PATTERNS =
|
||||
EXAMPLE_RECURSIVE = NO
|
||||
IMAGE_PATH =
|
||||
INPUT_FILTER =
|
||||
FILTER_SOURCE_FILES = NO
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to source browsing
|
||||
#---------------------------------------------------------------------------
|
||||
SOURCE_BROWSER = NO
|
||||
INLINE_SOURCES = NO
|
||||
REFERENCED_BY_RELATION = YES
|
||||
REFERENCES_RELATION = YES
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the alphabetical class index
|
||||
#---------------------------------------------------------------------------
|
||||
ALPHABETICAL_INDEX = NO
|
||||
COLS_IN_ALPHA_INDEX = 5
|
||||
IGNORE_PREFIX =
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the HTML output
|
||||
#---------------------------------------------------------------------------
|
||||
GENERATE_HTML = YES
|
||||
HTML_OUTPUT = miniglx
|
||||
HTML_HEADER = header_subset.html
|
||||
HTML_FOOTER =
|
||||
HTML_STYLESHEET =
|
||||
HTML_ALIGN_MEMBERS = YES
|
||||
GENERATE_HTMLHELP = NO
|
||||
GENERATE_CHI = NO
|
||||
BINARY_TOC = NO
|
||||
TOC_EXPAND = NO
|
||||
DISABLE_INDEX = NO
|
||||
ENUM_VALUES_PER_LINE = 4
|
||||
GENERATE_TREEVIEW = NO
|
||||
TREEVIEW_WIDTH = 250
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the LaTeX output
|
||||
#---------------------------------------------------------------------------
|
||||
GENERATE_LATEX = NO
|
||||
LATEX_OUTPUT =
|
||||
COMPACT_LATEX = NO
|
||||
PAPER_TYPE = a4wide
|
||||
EXTRA_PACKAGES =
|
||||
LATEX_HEADER =
|
||||
PDF_HYPERLINKS = NO
|
||||
USE_PDFLATEX = NO
|
||||
LATEX_BATCHMODE = NO
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the RTF output
|
||||
#---------------------------------------------------------------------------
|
||||
GENERATE_RTF = NO
|
||||
RTF_OUTPUT =
|
||||
COMPACT_RTF = NO
|
||||
RTF_HYPERLINKS = NO
|
||||
RTF_STYLESHEET_FILE =
|
||||
RTF_EXTENSIONS_FILE =
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the man page output
|
||||
#---------------------------------------------------------------------------
|
||||
GENERATE_MAN = NO
|
||||
MAN_OUTPUT =
|
||||
MAN_EXTENSION =
|
||||
MAN_LINKS = NO
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the XML output
|
||||
#---------------------------------------------------------------------------
|
||||
GENERATE_XML = NO
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options for the AutoGen Definitions output
|
||||
#---------------------------------------------------------------------------
|
||||
GENERATE_AUTOGEN_DEF = NO
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration options related to the preprocessor
|
||||
#---------------------------------------------------------------------------
|
||||
ENABLE_PREPROCESSING = YES
|
||||
MACRO_EXPANSION = NO
|
||||
EXPAND_ONLY_PREDEF = NO
|
||||
SEARCH_INCLUDES = YES
|
||||
INCLUDE_PATH = ../include/
|
||||
INCLUDE_FILE_PATTERNS =
|
||||
PREDEFINED =
|
||||
EXPAND_AS_DEFINED =
|
||||
SKIP_FUNCTION_MACROS = YES
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration::addtions related to external references
|
||||
#---------------------------------------------------------------------------
|
||||
TAGFILES = \
|
||||
core_subset.tag=../core_subset \
|
||||
math_subset.tag=../math_subset
|
||||
GENERATE_TAGFILE = miniglx.tag
|
||||
ALLEXTERNALS = NO
|
||||
PERL_PATH =
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration options related to the dot tool
|
||||
#---------------------------------------------------------------------------
|
||||
CLASS_DIAGRAMS = NO
|
||||
HAVE_DOT = NO
|
||||
CLASS_GRAPH = YES
|
||||
COLLABORATION_GRAPH = YES
|
||||
TEMPLATE_RELATIONS = YES
|
||||
HIDE_UNDOC_RELATIONS = YES
|
||||
INCLUDE_GRAPH = YES
|
||||
INCLUDED_BY_GRAPH = YES
|
||||
GRAPHICAL_HIERARCHY = YES
|
||||
DOT_PATH =
|
||||
DOTFILE_DIRS =
|
||||
MAX_DOT_GRAPH_WIDTH = 1024
|
||||
MAX_DOT_GRAPH_HEIGHT = 1024
|
||||
GENERATE_LEGEND = YES
|
||||
DOT_CLEANUP = YES
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration::addtions related to the search engine
|
||||
#---------------------------------------------------------------------------
|
||||
SEARCHENGINE = NO
|
||||
CGI_NAME =
|
||||
CGI_URL =
|
||||
DOC_URL =
|
||||
DOC_ABSPATH =
|
||||
BIN_ABSPATH =
|
||||
EXT_DOC_PATHS =
|
@@ -1,32 +1,9 @@
|
||||
/* -*- mode: c; tab-width: 8; -*- */
|
||||
/* vi: set sw=4 ts=8: */
|
||||
/* Reference version of egl.h for EGL 1.4.
|
||||
* $Revision: 9356 $ on $Date: 2009-10-21 02:52:25 -0700 (Wed, 21 Oct 2009) $
|
||||
* Last modified 2008/05/02
|
||||
*/
|
||||
|
||||
/*
|
||||
** Copyright (c) 2007-2009 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
#ifndef __egl_h_
|
||||
#define __egl_h_
|
||||
|
||||
@@ -40,7 +17,7 @@ extern "C" {
|
||||
#endif
|
||||
|
||||
/* EGL Types */
|
||||
/* EGLint is defined in eglplatform.h */
|
||||
typedef int32_t EGLint;
|
||||
typedef unsigned int EGLBoolean;
|
||||
typedef unsigned int EGLenum;
|
||||
typedef void *EGLConfig;
|
||||
@@ -65,7 +42,7 @@ typedef void *EGLClientBuffer;
|
||||
#define EGL_TRUE 1
|
||||
|
||||
/* Out-of-band handle values */
|
||||
#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0)
|
||||
#define EGL_DEFAULT_DISPLAY ((void *)0)
|
||||
#define EGL_NO_CONTEXT ((EGLContext)0)
|
||||
#define EGL_NO_DISPLAY ((EGLDisplay)0)
|
||||
#define EGL_NO_SURFACE ((EGLSurface)0)
|
||||
@@ -109,6 +86,7 @@ typedef void *EGLClientBuffer;
|
||||
#define EGL_NATIVE_RENDERABLE 0x302D
|
||||
#define EGL_NATIVE_VISUAL_ID 0x302E
|
||||
#define EGL_NATIVE_VISUAL_TYPE 0x302F
|
||||
#define EGL_PRESERVED_RESOURCES 0x3030
|
||||
#define EGL_SAMPLES 0x3031
|
||||
#define EGL_SAMPLE_BUFFERS 0x3032
|
||||
#define EGL_SURFACE_TYPE 0x3033
|
||||
@@ -313,14 +291,7 @@ EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface)
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface,
|
||||
EGLNativePixmapType target);
|
||||
|
||||
/* This is a generic function pointer type, whose name indicates it must
|
||||
* be cast to the proper type *and calling convention* before use.
|
||||
*/
|
||||
typedef void (*__eglMustCastToProperFunctionPointerType)(void);
|
||||
|
||||
/* Now, define eglGetProcAddress using the generic function ptr. type */
|
||||
EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY
|
||||
eglGetProcAddress(const char *procname);
|
||||
EGLAPI void (* EGLAPIENTRY eglGetProcAddress(const char *procname))(void);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
@@ -6,7 +6,7 @@ extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
** Copyright (c) 2007-2010 The Khronos Group Inc.
|
||||
** Copyright (c) 2007 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
@@ -33,9 +33,9 @@ extern "C" {
|
||||
/*************************************************************/
|
||||
|
||||
/* Header file version number */
|
||||
/* eglext.h last updated 2007/11/20 */
|
||||
/* Current version at http://www.khronos.org/registry/egl/ */
|
||||
/* $Revision: 12124 $ on $Date: 2010-07-27 20:12:35 -0700 (Tue, 27 Jul 2010) $ */
|
||||
#define EGL_EGLEXT_VERSION 7
|
||||
#define EGL_EGLEXT_VERSION 1
|
||||
|
||||
#ifndef EGL_KHR_config_attribs
|
||||
#define EGL_KHR_config_attribs 1
|
||||
@@ -79,12 +79,12 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay display
|
||||
#define EGL_KHR_image 1
|
||||
#define EGL_NATIVE_PIXMAP_KHR 0x30B0 /* eglCreateImageKHR target */
|
||||
typedef void *EGLImageKHR;
|
||||
#define EGL_NO_IMAGE_KHR ((EGLImageKHR)0)
|
||||
extern const EGLImageKHR EGL_NO_IMAGE_KHR;
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
|
||||
EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, EGLint *attr_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
|
||||
typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, EGLint *attr_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image);
|
||||
#endif
|
||||
|
||||
@@ -120,74 +120,6 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGL
|
||||
#define EGL_GL_RENDERBUFFER_KHR 0x30B9 /* eglCreateImageKHR target */
|
||||
#endif
|
||||
|
||||
#ifndef EGL_MESA_drm_image
|
||||
#define EGL_MESA_drm_image 1
|
||||
#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 /* eglCreateImageKHR attribute */
|
||||
#define EGL_DRM_BUFFER_USE_MESA 0x31D1
|
||||
|
||||
/* EGL_DRM_BUFFER_FORMAT_MESA tokens */
|
||||
#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2
|
||||
|
||||
/* EGL_DRM_BUFFER_USE_MESA bits */
|
||||
#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x0001
|
||||
#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x0002
|
||||
|
||||
#define EGL_DRM_BUFFER_MESA 0x31D3 /* eglCreateImageKHR target */
|
||||
#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 /* eglCreateImageKHR attribute */
|
||||
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA(EGLDisplay dpy, const EGLint *attrib_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA(EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
|
||||
#endif
|
||||
typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESA) (EGLDisplay dpy, const EGLint *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESA) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
|
||||
#endif
|
||||
|
||||
#ifndef EGL_WL_bind_wayland_display
|
||||
#define EGL_WL_bind_wayland_display 1
|
||||
|
||||
#define EGL_WAYLAND_BUFFER_WL 0x31D5 /* eglCreateImageKHR target */
|
||||
struct wl_display;
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglBindWaylandDisplayWL(EGLDisplay dpy, struct wl_display *display);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglUnbindWaylandDisplayWL(EGLDisplay dpy, struct wl_display *display);
|
||||
#else
|
||||
typedef EGLBoolean (EGLAPIENTRY PFNEGLBINDWAYLANDDISPLAYWL) (EGLDisplay dpy, struct wl_display *display);
|
||||
typedef EGLBoolean (EGLAPIENTRY PFNEGLUNBINDWAYLANDDISPLAYWL) (EGLDisplay dpy, struct wl_display *display);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64 /* EGLTimeKHR requires 64-bit uint support */
|
||||
#ifndef EGL_KHR_reusable_sync
|
||||
#define EGL_KHR_reusable_sync 1
|
||||
|
||||
typedef void* EGLSyncKHR;
|
||||
typedef khronos_utime_nanoseconds_t EGLTimeKHR;
|
||||
|
||||
#define EGL_SYNC_STATUS_KHR 0x30F1
|
||||
#define EGL_SIGNALED_KHR 0x30F2
|
||||
#define EGL_UNSIGNALED_KHR 0x30F3
|
||||
#define EGL_TIMEOUT_EXPIRED_KHR 0x30F5
|
||||
#define EGL_CONDITION_SATISFIED_KHR 0x30F6
|
||||
#define EGL_SYNC_TYPE_KHR 0x30F7
|
||||
#define EGL_SYNC_REUSABLE_KHR 0x30FA
|
||||
#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 /* eglClientWaitSyncKHR <flags> bitfield */
|
||||
#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull
|
||||
#define EGL_NO_SYNC_KHR ((EGLSyncKHR)0)
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync);
|
||||
EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync);
|
||||
typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/* EGL_MESA_screen extension >>> PRELIMINARY <<< */
|
||||
#ifndef EGL_MESA_screen_surface
|
||||
@@ -204,8 +136,8 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EG
|
||||
#define EGL_INTERLACED_MESA 0x4008
|
||||
#define EGL_SCREEN_BIT_MESA 0x08
|
||||
|
||||
typedef khronos_uint32_t EGLScreenMESA;
|
||||
typedef khronos_uint32_t EGLModeMESA;
|
||||
typedef uint32_t EGLScreenMESA;
|
||||
typedef uint32_t EGLModeMESA;
|
||||
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglChooseModeMESA(EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
|
||||
@@ -247,164 +179,6 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOPYCONTEXTMESA) (EGLDisplay dpy, EGLCont
|
||||
|
||||
#endif /* EGL_MESA_copy_context */
|
||||
|
||||
#ifndef EGL_MESA_drm_display
|
||||
#define EGL_MESA_drm_display 1
|
||||
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLDisplay EGLAPIENTRY eglGetDRMDisplayMESA(int fd);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
|
||||
typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETDRMDISPLAYMESA) (int fd);
|
||||
|
||||
#endif /* EGL_MESA_drm_display */
|
||||
|
||||
#ifndef EGL_KHR_image_base
|
||||
#define EGL_KHR_image_base 1
|
||||
/* Most interfaces defined by EGL_KHR_image_pixmap above */
|
||||
#define EGL_IMAGE_PRESERVED_KHR 0x30D2 /* eglCreateImageKHR attribute */
|
||||
#endif
|
||||
|
||||
#ifndef EGL_KHR_image_pixmap
|
||||
#define EGL_KHR_image_pixmap 1
|
||||
/* Interfaces defined by EGL_KHR_image above */
|
||||
#endif
|
||||
|
||||
#ifndef EGL_IMG_context_priority
|
||||
#define EGL_IMG_context_priority 1
|
||||
#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100
|
||||
#define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101
|
||||
#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102
|
||||
#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103
|
||||
#endif
|
||||
|
||||
#ifndef EGL_KHR_lock_surface2
|
||||
#define EGL_KHR_lock_surface2 1
|
||||
#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110
|
||||
#endif
|
||||
|
||||
#ifndef EGL_NV_coverage_sample
|
||||
#define EGL_NV_coverage_sample 1
|
||||
#define EGL_COVERAGE_BUFFERS_NV 0x30E0
|
||||
#define EGL_COVERAGE_SAMPLES_NV 0x30E1
|
||||
#endif
|
||||
|
||||
#ifndef EGL_NV_depth_nonlinear
|
||||
#define EGL_NV_depth_nonlinear 1
|
||||
#define EGL_DEPTH_ENCODING_NV 0x30E2
|
||||
#define EGL_DEPTH_ENCODING_NONE_NV 0
|
||||
#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64 /* EGLTimeNV requires 64-bit uint support */
|
||||
#ifndef EGL_NV_sync
|
||||
#define EGL_NV_sync 1
|
||||
#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6
|
||||
#define EGL_SYNC_STATUS_NV 0x30E7
|
||||
#define EGL_SIGNALED_NV 0x30E8
|
||||
#define EGL_UNSIGNALED_NV 0x30E9
|
||||
#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001
|
||||
#define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFFull
|
||||
#define EGL_ALREADY_SIGNALED_NV 0x30EA
|
||||
#define EGL_TIMEOUT_EXPIRED_NV 0x30EB
|
||||
#define EGL_CONDITION_SATISFIED_NV 0x30EC
|
||||
#define EGL_SYNC_TYPE_NV 0x30ED
|
||||
#define EGL_SYNC_CONDITION_NV 0x30EE
|
||||
#define EGL_SYNC_FENCE_NV 0x30EF
|
||||
#define EGL_NO_SYNC_NV ((EGLSyncNV)0)
|
||||
typedef void* EGLSyncNV;
|
||||
typedef khronos_utime_nanoseconds_t EGLTimeNV;
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLSyncNV eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
|
||||
EGLBoolean eglDestroySyncNV (EGLSyncNV sync);
|
||||
EGLBoolean eglFenceNV (EGLSyncNV sync);
|
||||
EGLint eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
|
||||
EGLBoolean eglSignalSyncNV (EGLSyncNV sync, EGLenum mode);
|
||||
EGLBoolean eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync);
|
||||
typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64 /* Dependent on EGL_KHR_reusable_sync which requires 64-bit uint support */
|
||||
#ifndef EGL_KHR_fence_sync
|
||||
#define EGL_KHR_fence_sync 1
|
||||
/* Reuses most tokens and entry points from EGL_KHR_reusable_sync */
|
||||
#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0
|
||||
#define EGL_SYNC_CONDITION_KHR 0x30F8
|
||||
#define EGL_SYNC_FENCE_KHR 0x30F9
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef EGL_HI_clientpixmap
|
||||
#define EGL_HI_clientpixmap 1
|
||||
|
||||
/* Surface Attribute */
|
||||
#define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74
|
||||
/*
|
||||
* Structure representing a client pixmap
|
||||
* (pixmap's data is in client-space memory).
|
||||
*/
|
||||
struct EGLClientPixmapHI
|
||||
{
|
||||
void* pData;
|
||||
EGLint iWidth;
|
||||
EGLint iHeight;
|
||||
EGLint iStride;
|
||||
};
|
||||
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI(EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap);
|
||||
#endif /* EGL_HI_clientpixmap */
|
||||
|
||||
#ifndef EGL_HI_colorformats
|
||||
#define EGL_HI_colorformats 1
|
||||
/* Config Attribute */
|
||||
#define EGL_COLOR_FORMAT_HI 0x8F70
|
||||
/* Color Formats */
|
||||
#define EGL_COLOR_RGB_HI 0x8F71
|
||||
#define EGL_COLOR_RGBA_HI 0x8F72
|
||||
#define EGL_COLOR_ARGB_HI 0x8F73
|
||||
#endif /* EGL_HI_colorformats */
|
||||
|
||||
#ifndef EGL_NOK_swap_region
|
||||
#define EGL_NOK_swap_region 1
|
||||
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersRegionNOK(EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint* rects);
|
||||
#endif
|
||||
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGIONNOK) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint* rects);
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef EGL_NOK_texture_from_pixmap
|
||||
#define EGL_NOK_texture_from_pixmap 1
|
||||
|
||||
#define EGL_Y_INVERTED_NOK 0x307F
|
||||
#endif /* EGL_NOK_texture_from_pixmap */
|
||||
|
||||
#ifndef EGL_ANDROID_image_native_buffer
|
||||
#define EGL_ANDROID_image_native_buffer 1
|
||||
struct android_native_buffer_t;
|
||||
#define EGL_NATIVE_BUFFER_ANDROID 0x3140 /* eglCreateImageKHR target */
|
||||
#endif
|
||||
|
||||
#ifndef EGL_ANDROID_swap_rectangle
|
||||
#define EGL_ANDROID_swap_rectangle 1
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglSetSwapRectangleANDROID (EGLDisplay dpy, EGLSurface draw, EGLint left, EGLint top, EGLint width, EGLint height);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSETSWAPRECTANGLEANDROIDPROC) (EGLDisplay dpy, EGLSurface draw, EGLint left, EGLint top, EGLint width, EGLint height);
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
@@ -1,59 +1,38 @@
|
||||
/* -*- mode: c; tab-width: 8; -*- */
|
||||
/* vi: set sw=4 ts=8: */
|
||||
/* Platform-specific types and definitions for egl.h */
|
||||
|
||||
#ifndef __eglplatform_h_
|
||||
#define __eglplatform_h_
|
||||
|
||||
/*
|
||||
** Copyright (c) 2007-2009 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
/* Windows calling convention boilerplate */
|
||||
#if (defined(WIN32) || defined(_WIN32_WCE))
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
#define WIN32_LEAN_AND_MEAN /* Exclude rarely-used stuff from Windows headers */
|
||||
#endif
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
/* Platform-specific types and definitions for egl.h
|
||||
* $Revision: 9724 $ on $Date: 2009-12-02 02:05:33 -0800 (Wed, 02 Dec 2009) $
|
||||
*
|
||||
* Adopters may modify khrplatform.h and this file to suit their platform.
|
||||
* You are encouraged to submit all modifications to the Khronos group so that
|
||||
* they can be included in future versions of this file. Please submit changes
|
||||
* by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
|
||||
* by filing a bug against product "EGL" component "Registry".
|
||||
*/
|
||||
|
||||
#include <KHR/khrplatform.h>
|
||||
#if !defined(_WIN32_WCE)
|
||||
#include <sys/types.h>
|
||||
#include <stdint.h>
|
||||
#endif
|
||||
|
||||
/* Macros used in EGL function prototype declarations.
|
||||
*
|
||||
* EGL functions should be prototyped as:
|
||||
*
|
||||
* EGLAPI return-type EGLAPIENTRY eglFunction(arguments);
|
||||
* typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments);
|
||||
*
|
||||
* KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h
|
||||
* On Windows, EGLAPIENTRY can be defined like APIENTRY.
|
||||
* On most other platforms, it should be empty.
|
||||
*/
|
||||
|
||||
#ifndef EGLAPI
|
||||
#define EGLAPI KHRONOS_APICALL
|
||||
#endif
|
||||
|
||||
#ifndef EGLAPIENTRY
|
||||
#define EGLAPIENTRY KHRONOS_APIENTRY
|
||||
#define EGLAPIENTRY
|
||||
#endif
|
||||
#ifndef EGLAPIENTRYP
|
||||
#define EGLAPIENTRYP EGLAPIENTRY *
|
||||
#endif
|
||||
#define EGLAPIENTRYP EGLAPIENTRY*
|
||||
|
||||
/* The types NativeDisplayType, NativeWindowType, and NativePixmapType
|
||||
* are aliases of window-system-dependent types, such as X Display * or
|
||||
@@ -62,74 +41,53 @@
|
||||
* types, renamed in EGL 1.3 so all types in the API start with "EGL".
|
||||
*/
|
||||
|
||||
#if defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
#define WIN32_LEAN_AND_MEAN 1
|
||||
/* Unix (tentative)
|
||||
#include <X headers>
|
||||
typedef Display *NativeDisplayType;
|
||||
- or maybe, if encoding "hostname:display.head"
|
||||
typedef const char *NativeWindowType;
|
||||
etc.
|
||||
*/
|
||||
|
||||
|
||||
#if (defined(WIN32) || defined(_WIN32_WCE))
|
||||
|
||||
/** BEGIN Added for Windows **/
|
||||
#ifndef EGLAPI
|
||||
#define EGLAPI __declspec(dllexport)
|
||||
#endif
|
||||
#include <windows.h>
|
||||
|
||||
typedef HDC EGLNativeDisplayType;
|
||||
typedef HBITMAP EGLNativePixmapType;
|
||||
typedef HWND EGLNativeWindowType;
|
||||
typedef long int32_t;
|
||||
typedef unsigned long uint32_t;
|
||||
typedef unsigned char uint8_t;
|
||||
#define snprintf _snprintf
|
||||
#define strcasecmp _stricmp
|
||||
#define vsnprintf _vsnprintf
|
||||
|
||||
#elif defined(__WINSCW__) || defined(__SYMBIAN32__) /* Symbian */
|
||||
typedef HDC NativeDisplayType;
|
||||
typedef HWND NativeWindowType;
|
||||
typedef HBITMAP NativePixmapType;
|
||||
/** END Added for Windows **/
|
||||
|
||||
typedef int EGLNativeDisplayType;
|
||||
typedef void *EGLNativeWindowType;
|
||||
typedef void *EGLNativePixmapType;
|
||||
#elif defined(__gnu_linux__) || defined(__FreeBSD__) || defined(__sun) || defined(__APPLE__)
|
||||
|
||||
#elif defined(WL_EGL_PLATFORM)
|
||||
|
||||
typedef struct wl_egl_display *EGLNativeDisplayType;
|
||||
typedef struct wl_egl_pixmap *EGLNativePixmapType;
|
||||
typedef struct wl_egl_window *EGLNativeWindowType;
|
||||
/** BEGIN Added for X (Mesa) **/
|
||||
#ifndef EGLAPI
|
||||
#define EGLAPI extern
|
||||
#endif
|
||||
|
||||
#elif defined(ANDROID) /* Android */
|
||||
|
||||
struct android_native_window_t;
|
||||
struct egl_native_pixmap_t;
|
||||
|
||||
typedef struct android_native_window_t* EGLNativeWindowType;
|
||||
typedef struct egl_native_pixmap_t* EGLNativePixmapType;
|
||||
typedef void* EGLNativeDisplayType;
|
||||
|
||||
#elif defined(__unix__) || defined(__unix)
|
||||
|
||||
#ifdef MESA_EGL_NO_X11_HEADERS
|
||||
|
||||
typedef void *EGLNativeDisplayType;
|
||||
typedef khronos_uint32_t EGLNativePixmapType;
|
||||
typedef khronos_uint32_t EGLNativeWindowType;
|
||||
|
||||
#else
|
||||
|
||||
/* X11 (tentative) */
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
typedef Display *NativeDisplayType;
|
||||
typedef Window NativeWindowType;
|
||||
typedef Pixmap NativePixmapType;
|
||||
/** END Added for X (Mesa) **/
|
||||
|
||||
typedef Display *EGLNativeDisplayType;
|
||||
typedef Pixmap EGLNativePixmapType;
|
||||
typedef Window EGLNativeWindowType;
|
||||
|
||||
#endif /* MESA_EGL_NO_X11_HEADERS */
|
||||
|
||||
#else
|
||||
#error "Platform not recognized"
|
||||
#endif
|
||||
|
||||
/* EGL 1.2 types, renamed for consistency in EGL 1.3 */
|
||||
typedef EGLNativeDisplayType NativeDisplayType;
|
||||
typedef EGLNativePixmapType NativePixmapType;
|
||||
typedef EGLNativeWindowType NativeWindowType;
|
||||
|
||||
|
||||
/* Define EGLint. This must be a signed integral type large enough to contain
|
||||
* all legal attribute names and values passed into and out of EGL, whether
|
||||
* their type is boolean, bitmask, enumerant (symbolic constant), integer,
|
||||
* handle, or other. While in general a 32-bit integer will suffice, if
|
||||
* handles are 64 bit types, then EGLint should be defined as a signed 64-bit
|
||||
* integer type.
|
||||
*/
|
||||
typedef khronos_int32_t EGLint;
|
||||
typedef NativeDisplayType EGLNativeDisplayType;
|
||||
typedef NativePixmapType EGLNativePixmapType;
|
||||
typedef NativeWindowType EGLNativeWindowType;
|
||||
|
||||
#endif /* __eglplatform_h */
|
||||
|
38
include/GL/Makefile.am
Normal file
38
include/GL/Makefile.am
Normal file
@@ -0,0 +1,38 @@
|
||||
## Process this file with automake to produce Makefile.in
|
||||
|
||||
GLincludedir = $(includedir)/GL
|
||||
|
||||
INC_GGI = ggimesa.h
|
||||
INC_OSMESA = osmesa.h
|
||||
INC_SVGA = svgamesa.h
|
||||
INC_X11 = glx.h glxext.h glx_mangle.h
|
||||
INC_GLUT = glut.h glutf90.h
|
||||
|
||||
if HAVE_GGI
|
||||
sel_inc_ggi = $(INC_GGI)
|
||||
endif
|
||||
|
||||
if HAVE_OSMESA
|
||||
sel_inc_osmesa = $(INC_OSMESA)
|
||||
endif
|
||||
|
||||
if HAVE_SVGA
|
||||
sel_inc_svga = $(INC_SVGA)
|
||||
endif
|
||||
|
||||
if HAVE_X11
|
||||
sel_inc_x11 = $(INC_X11)
|
||||
endif
|
||||
|
||||
if NEED_GLUT
|
||||
sel_inc_glut = $(INC_GLUT)
|
||||
endif
|
||||
|
||||
EXTRA_HEADERS = amesa.h dosmesa.h foomesa.h glut_h.dja mesa_wgl.h mglmesa.h \
|
||||
vms_x_fix.h wmesa.h \
|
||||
$(INC_GGI) $(INC_OSMESA) $(INC_SVGA) $(INC_X11) $(INC_GLUT)
|
||||
|
||||
GLinclude_HEADERS = gl.h glext.h gl_mangle.h glu.h glu_mangle.h \
|
||||
$(sel_inc_ggi) $(sel_inc_osmesa) $(sel_inc_svga) \
|
||||
$(sel_inc_x11) $(sel_inc_glut)
|
||||
include $(top_srcdir)/common_rules.make
|
89
include/GL/directfbgl.h
Normal file
89
include/GL/directfbgl.h
Normal file
@@ -0,0 +1,89 @@
|
||||
/*
|
||||
(c) Copyright 2001 convergence integrated media GmbH.
|
||||
All rights reserved.
|
||||
|
||||
Written by Denis Oliver Kropp <dok@convergence.de> and
|
||||
Andreas Hundt <andi@convergence.de>.
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the
|
||||
Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
Boston, MA 02111-1307, USA.
|
||||
*/
|
||||
|
||||
#ifndef __DIRECTFBGL_H__
|
||||
#define __DIRECTFBGL_H__
|
||||
|
||||
#include <directfb.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
|
||||
|
||||
typedef struct {
|
||||
int buffer_size;
|
||||
int depth_size;
|
||||
int stencil_size;
|
||||
int aux_buffers;
|
||||
|
||||
int red_size;
|
||||
int green_size;
|
||||
int blue_size;
|
||||
int alpha_size;
|
||||
|
||||
int accum_red_size;
|
||||
int accum_green_size;
|
||||
int accum_blue_size;
|
||||
int accum_alpha_size;
|
||||
|
||||
DFBBoolean double_buffer;
|
||||
DFBBoolean stereo;
|
||||
} DFBGLAttributes;
|
||||
|
||||
|
||||
DEFINE_INTERFACE( IDirectFBGL,
|
||||
|
||||
/** Context handling **/
|
||||
|
||||
/*
|
||||
* Acquire the hardware lock.
|
||||
*/
|
||||
DFBResult (*Lock) (
|
||||
IDirectFBGL *thiz
|
||||
);
|
||||
|
||||
/*
|
||||
* Release the lock.
|
||||
*/
|
||||
DFBResult (*Unlock) (
|
||||
IDirectFBGL *thiz
|
||||
);
|
||||
|
||||
/*
|
||||
* Query the OpenGL attributes.
|
||||
*/
|
||||
DFBResult (*GetAttributes) (
|
||||
IDirectFBGL *thiz,
|
||||
DFBGLAttributes *attributes
|
||||
);
|
||||
)
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
160
include/GL/dmesa.h
Normal file
160
include/GL/dmesa.h
Normal file
@@ -0,0 +1,160 @@
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 6.1
|
||||
*
|
||||
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
/*
|
||||
* DOS/DJGPP device driver for Mesa
|
||||
*
|
||||
* Author: Daniel Borca
|
||||
* Email : dborca@users.sourceforge.net
|
||||
* Web : http://www.geocities.com/dborca
|
||||
*/
|
||||
|
||||
|
||||
#ifndef DMESA_H_included
|
||||
#define DMESA_H_included
|
||||
|
||||
#define DMESA_MAJOR_VERSION 6
|
||||
#define DMESA_MINOR_VERSION 5
|
||||
|
||||
/* Sample Usage:
|
||||
*
|
||||
* 1. Call DMesaCreateVisual() to initialize graphics.
|
||||
* 2. Call DMesaCreateContext() to create a DMesa rendering context.
|
||||
* 3. Call DMesaCreateBuffer() to define the window.
|
||||
* 4. Call DMesaMakeCurrent() to bind the DMesaBuffer to a DMesaContext.
|
||||
* 5. Make gl* calls to render your graphics.
|
||||
* 6. Use DMesaSwapBuffers() when double buffering to swap front/back buffers.
|
||||
* 7. Before exiting, destroy DMesaBuffer, DMesaContext and DMesaVisual.
|
||||
*/
|
||||
|
||||
typedef struct dmesa_context *DMesaContext;
|
||||
typedef struct dmesa_visual *DMesaVisual;
|
||||
typedef struct dmesa_buffer *DMesaBuffer;
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Create a new Visual and set graphics mode.
|
||||
*/
|
||||
DMesaVisual DMesaCreateVisual (GLint width, /* X res */
|
||||
GLint height, /* Y res */
|
||||
GLint colDepth, /* BPP */
|
||||
GLint refresh, /* refresh rate: 0=default */
|
||||
GLboolean dbFlag, /* double-buffered */
|
||||
GLboolean rgbFlag, /* RGB mode */
|
||||
GLint alphaSize, /* requested bits/alpha */
|
||||
GLint depthSize, /* requested bits/depth */
|
||||
GLint stencilSize, /* requested bits/stencil */
|
||||
GLint accumSize); /* requested bits/accum */
|
||||
|
||||
/*
|
||||
* Destroy Visual and restore screen.
|
||||
*/
|
||||
void DMesaDestroyVisual (DMesaVisual v);
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* Create a new Context for rendering.
|
||||
*/
|
||||
DMesaContext DMesaCreateContext (DMesaVisual visual, DMesaContext share);
|
||||
|
||||
/*
|
||||
* Destroy Context.
|
||||
*/
|
||||
void DMesaDestroyContext (DMesaContext c);
|
||||
|
||||
/*
|
||||
* Return a handle to the current context.
|
||||
*/
|
||||
DMesaContext DMesaGetCurrentContext (void);
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* Create a new Buffer (window).
|
||||
*/
|
||||
DMesaBuffer DMesaCreateBuffer (DMesaVisual visual,
|
||||
GLint xpos, GLint ypos,
|
||||
GLint width, GLint height);
|
||||
|
||||
/*
|
||||
* Destroy Buffer.
|
||||
*/
|
||||
void DMesaDestroyBuffer (DMesaBuffer b);
|
||||
|
||||
/*
|
||||
* Return a handle to the current buffer.
|
||||
*/
|
||||
DMesaBuffer DMesaGetCurrentBuffer (void);
|
||||
|
||||
/*
|
||||
* Swap the front and back buffers for the given Buffer.
|
||||
* No action is taken if the buffer is not double buffered.
|
||||
*/
|
||||
void DMesaSwapBuffers (DMesaBuffer b);
|
||||
|
||||
/*
|
||||
* Bind Buffer to Context and make the Context the current one.
|
||||
*/
|
||||
GLboolean DMesaMakeCurrent (DMesaContext c, DMesaBuffer b);
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* Move/Resize current Buffer.
|
||||
*/
|
||||
GLboolean DMesaMoveBuffer (GLint xpos, GLint ypos);
|
||||
GLboolean DMesaResizeBuffer (GLint width, GLint height);
|
||||
|
||||
/*
|
||||
* Set palette index, using normalized values.
|
||||
*/
|
||||
void DMesaSetCI (int ndx, GLfloat red, GLfloat green, GLfloat blue);
|
||||
|
||||
/*
|
||||
* DMesa functions
|
||||
*/
|
||||
typedef void (*DMesaProc) ();
|
||||
DMesaProc DMesaGetProcAddress (const char *name);
|
||||
|
||||
/*
|
||||
* DMesa state retrieval.
|
||||
*/
|
||||
#define DMESA_GET_SCREEN_SIZE 0x0100
|
||||
#define DMESA_GET_DRIVER_CAPS 0x0200
|
||||
#define DMESA_GET_VIDEO_MODES 0x0300
|
||||
#define DMESA_GET_BUFFER_ADDR 0x0400
|
||||
|
||||
#define DMESA_DRIVER_DBL_BIT 0x1 /* double-buffered */
|
||||
#define DMESA_DRIVER_YUP_BIT 0x2 /* lower-left window origin */
|
||||
int DMesaGetIntegerv (GLenum pname, GLint *params);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
85
include/GL/ggimesa.h
Normal file
85
include/GL/ggimesa.h
Normal file
@@ -0,0 +1,85 @@
|
||||
/*
|
||||
* Mesa 3-D graphics library GGI bindings (GGIGL [giggle])
|
||||
* Version: 4.0
|
||||
* Copyright (C) 1995-2000 Brian Paul
|
||||
* Copyright (C) 1998 Uwe Maurer
|
||||
* Copyrigth (C) 2001 Filip Spacek
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the Free
|
||||
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef GGIMESA_H
|
||||
#define GGIMESA_H
|
||||
|
||||
#define GGIMESA_MAJOR_VERSION 4
|
||||
#define GGIMESA_MINOR_VERSION 0
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include <ggi/ggi.h>
|
||||
#include "GL/gl.h"
|
||||
|
||||
typedef struct ggi_mesa_context *ggi_mesa_context_t;
|
||||
|
||||
/*
|
||||
* Initialize Mesa GGI extension
|
||||
*/
|
||||
int ggiMesaInit(void);
|
||||
/*
|
||||
* Clean up Mesa GGI exension
|
||||
*/
|
||||
int ggiMesaExit(void);
|
||||
|
||||
/*
|
||||
* Attach Mesa GGI extension to the visual 'vis'
|
||||
*/
|
||||
int ggiMesaAttach(ggi_visual_t vis);
|
||||
/*
|
||||
* Detach Mesa GGI extension from the visual 'vis'
|
||||
*/
|
||||
int ggiMesaDetach(ggi_visual_t vis);
|
||||
|
||||
int ggiMesaExtendVisual(ggi_visual_t vis, GLboolean alpha_flag,
|
||||
GLboolean stereo_flag, GLint depth_size,
|
||||
GLint stencil_size, GLint accum_red_size,
|
||||
GLint accum_green_size, GLint accum_blue_size,
|
||||
GLint accum_alpha_size, GLint num_samples);
|
||||
|
||||
/*
|
||||
* Create a new context capable of displaying on the visual vis.
|
||||
*/
|
||||
ggi_mesa_context_t ggiMesaCreateContext(ggi_visual_t vis);
|
||||
/*
|
||||
* Destroy the context 'ctx'
|
||||
*/
|
||||
void ggiMesaDestroyContext(ggi_mesa_context_t ctx);
|
||||
|
||||
/*
|
||||
* Make context 'ctx' the current context and bind it to visual 'vis'.
|
||||
* Note that the context must have been created with respect to that visual.
|
||||
*/
|
||||
void ggiMesaMakeCurrent(ggi_mesa_context_t ctx, ggi_visual_t vis);
|
||||
|
||||
void ggiMesaSwapBuffers(void);
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
@@ -67,7 +67,7 @@
|
||||
#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
|
||||
# define GLAPI extern
|
||||
# define GLAPIENTRY __stdcall
|
||||
#elif defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
|
||||
#elif defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
|
||||
# define GLAPI __attribute__((visibility("default")))
|
||||
# define GLAPIENTRY
|
||||
#endif /* WIN32 && !CYGWIN */
|
||||
@@ -85,9 +85,7 @@
|
||||
* glut.h or gl.h.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
#define WIN32_LEAN_AND_MEAN 1
|
||||
#endif
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
@@ -2195,21 +2193,6 @@ typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLen
|
||||
#endif /* GL_ATI_blend_equation_separate */
|
||||
|
||||
|
||||
/* GL_OES_EGL_image */
|
||||
#ifndef GL_OES_EGL_image
|
||||
typedef void* GLeglImageOES;
|
||||
#endif
|
||||
|
||||
#ifndef GL_OES_EGL_image
|
||||
#define GL_OES_EGL_image 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
|
||||
GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
|
||||
#endif
|
||||
typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
|
||||
typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
|
||||
#endif
|
||||
|
||||
|
||||
/**
|
||||
** NOTE!!!!! If you add new functions to this file, or update
|
||||
|
@@ -31,7 +31,6 @@
|
||||
|
||||
#define glAccum MANGLE(Accum)
|
||||
#define glActiveProgramEXT MANGLE(ActiveProgramEXT)
|
||||
#define glActiveShaderProgram MANGLE(ActiveShaderProgram)
|
||||
#define glActiveStencilFaceEXT MANGLE(ActiveStencilFaceEXT)
|
||||
#define glActiveTextureARB MANGLE(ActiveTextureARB)
|
||||
#define glActiveTexture MANGLE(ActiveTexture)
|
||||
@@ -57,7 +56,6 @@
|
||||
#define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV)
|
||||
#define glBeginPerfMonitorAMD MANGLE(BeginPerfMonitorAMD)
|
||||
#define glBeginQueryARB MANGLE(BeginQueryARB)
|
||||
#define glBeginQueryIndexed MANGLE(BeginQueryIndexed)
|
||||
#define glBeginQuery MANGLE(BeginQuery)
|
||||
#define glBeginTransformFeedbackEXT MANGLE(BeginTransformFeedbackEXT)
|
||||
#define glBeginTransformFeedback MANGLE(BeginTransformFeedback)
|
||||
@@ -77,27 +75,22 @@
|
||||
#define glBindBufferRange MANGLE(BindBufferRange)
|
||||
#define glBindBufferRangeNV MANGLE(BindBufferRangeNV)
|
||||
#define glBindFragDataLocationEXT MANGLE(BindFragDataLocationEXT)
|
||||
#define glBindFragDataLocationIndexed MANGLE(BindFragDataLocationIndexed)
|
||||
#define glBindFragDataLocation MANGLE(BindFragDataLocation)
|
||||
#define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI)
|
||||
#define glBindFramebufferEXT MANGLE(BindFramebufferEXT)
|
||||
#define glBindFramebuffer MANGLE(BindFramebuffer)
|
||||
#define glBindImageTextureEXT MANGLE(BindImageTextureEXT)
|
||||
#define glBindLightParameterEXT MANGLE(BindLightParameterEXT)
|
||||
#define glBindMaterialParameterEXT MANGLE(BindMaterialParameterEXT)
|
||||
#define glBindMultiTextureEXT MANGLE(BindMultiTextureEXT)
|
||||
#define glBindParameterEXT MANGLE(BindParameterEXT)
|
||||
#define glBindProgramARB MANGLE(BindProgramARB)
|
||||
#define glBindProgramNV MANGLE(BindProgramNV)
|
||||
#define glBindProgramPipeline MANGLE(BindProgramPipeline)
|
||||
#define glBindRenderbufferEXT MANGLE(BindRenderbufferEXT)
|
||||
#define glBindRenderbuffer MANGLE(BindRenderbuffer)
|
||||
#define glBindSampler MANGLE(BindSampler)
|
||||
#define glBindTexGenParameterEXT MANGLE(BindTexGenParameterEXT)
|
||||
#define glBindTextureEXT MANGLE(BindTextureEXT)
|
||||
#define glBindTexture MANGLE(BindTexture)
|
||||
#define glBindTextureUnitParameterEXT MANGLE(BindTextureUnitParameterEXT)
|
||||
#define glBindTransformFeedback MANGLE(BindTransformFeedback)
|
||||
#define glBindTransformFeedbackNV MANGLE(BindTransformFeedbackNV)
|
||||
#define glBindVertexArrayAPPLE MANGLE(BindVertexArrayAPPLE)
|
||||
#define glBindVertexArray MANGLE(BindVertexArray)
|
||||
@@ -119,22 +112,18 @@
|
||||
#define glBlendColorEXT MANGLE(BlendColorEXT)
|
||||
#define glBlendColor MANGLE(BlendColor)
|
||||
#define glBlendEquationEXT MANGLE(BlendEquationEXT)
|
||||
#define glBlendEquationiARB MANGLE(BlendEquationiARB)
|
||||
#define glBlendEquationi MANGLE(BlendEquationi)
|
||||
#define glBlendEquationIndexedAMD MANGLE(BlendEquationIndexedAMD)
|
||||
#define glBlendEquation MANGLE(BlendEquation)
|
||||
#define glBlendEquationSeparateATI MANGLE(BlendEquationSeparateATI)
|
||||
#define glBlendEquationSeparateEXT MANGLE(BlendEquationSeparateEXT)
|
||||
#define glBlendEquationSeparateiARB MANGLE(BlendEquationSeparateiARB)
|
||||
#define glBlendEquationSeparatei MANGLE(BlendEquationSeparatei)
|
||||
#define glBlendEquationSeparateIndexedAMD MANGLE(BlendEquationSeparateIndexedAMD)
|
||||
#define glBlendEquationSeparate MANGLE(BlendEquationSeparate)
|
||||
#define glBlendFunciARB MANGLE(BlendFunciARB)
|
||||
#define glBlendFunci MANGLE(BlendFunci)
|
||||
#define glBlendFuncIndexedAMD MANGLE(BlendFuncIndexedAMD)
|
||||
#define glBlendFunc MANGLE(BlendFunc)
|
||||
#define glBlendFuncSeparateEXT MANGLE(BlendFuncSeparateEXT)
|
||||
#define glBlendFuncSeparateiARB MANGLE(BlendFuncSeparateiARB)
|
||||
#define glBlendFuncSeparatei MANGLE(BlendFuncSeparatei)
|
||||
#define glBlendFuncSeparateIndexedAMD MANGLE(BlendFuncSeparateIndexedAMD)
|
||||
#define glBlendFuncSeparateINGR MANGLE(BlendFuncSeparateINGR)
|
||||
@@ -164,7 +153,6 @@
|
||||
#define glClearColor MANGLE(ClearColor)
|
||||
#define glClearDebugLogMESA MANGLE(ClearDebugLogMESA)
|
||||
#define glClearDepthdNV MANGLE(ClearDepthdNV)
|
||||
#define glClearDepthf MANGLE(ClearDepthf)
|
||||
#define glClearDepth MANGLE(ClearDepth)
|
||||
#define glClearIndex MANGLE(ClearIndex)
|
||||
#define glClear MANGLE(Clear)
|
||||
@@ -227,10 +215,6 @@
|
||||
#define glColorMaskIndexedEXT MANGLE(ColorMaskIndexedEXT)
|
||||
#define glColorMask MANGLE(ColorMask)
|
||||
#define glColorMaterial MANGLE(ColorMaterial)
|
||||
#define glColorP3ui MANGLE(ColorP3ui)
|
||||
#define glColorP3uiv MANGLE(ColorP3uiv)
|
||||
#define glColorP4ui MANGLE(ColorP4ui)
|
||||
#define glColorP4uiv MANGLE(ColorP4uiv)
|
||||
#define glColorPointerEXT MANGLE(ColorPointerEXT)
|
||||
#define glColorPointerListIBM MANGLE(ColorPointerListIBM)
|
||||
#define glColorPointer MANGLE(ColorPointer)
|
||||
@@ -252,7 +236,6 @@
|
||||
#define glCombinerParameterivNV MANGLE(CombinerParameterivNV)
|
||||
#define glCombinerStageParameterfvNV MANGLE(CombinerStageParameterfvNV)
|
||||
#define glCompileShaderARB MANGLE(CompileShaderARB)
|
||||
#define glCompileShaderIncludeARB MANGLE(CompileShaderIncludeARB)
|
||||
#define glCompileShader MANGLE(CompileShader)
|
||||
#define glCompressedMultiTexImage1DEXT MANGLE(CompressedMultiTexImage1DEXT)
|
||||
#define glCompressedMultiTexImage2DEXT MANGLE(CompressedMultiTexImage2DEXT)
|
||||
@@ -327,18 +310,10 @@
|
||||
#define glCreateShader MANGLE(CreateShader)
|
||||
#define glCreateShaderObjectARB MANGLE(CreateShaderObjectARB)
|
||||
#define glCreateShaderProgramEXT MANGLE(CreateShaderProgramEXT)
|
||||
#define glCreateShaderProgramv MANGLE(CreateShaderProgramv)
|
||||
#define glCreateSyncFromCLeventARB MANGLE(CreateSyncFromCLeventARB)
|
||||
#define glCullFace MANGLE(CullFace)
|
||||
#define glCullParameterdvEXT MANGLE(CullParameterdvEXT)
|
||||
#define glCullParameterfvEXT MANGLE(CullParameterfvEXT)
|
||||
#define glCurrentPaletteMatrixARB MANGLE(CurrentPaletteMatrixARB)
|
||||
#define glDebugMessageCallbackAMD MANGLE(DebugMessageCallbackAMD)
|
||||
#define glDebugMessageCallbackARB MANGLE(DebugMessageCallbackARB)
|
||||
#define glDebugMessageControlARB MANGLE(DebugMessageControlARB)
|
||||
#define glDebugMessageEnableAMD MANGLE(DebugMessageEnableAMD)
|
||||
#define glDebugMessageInsertAMD MANGLE(DebugMessageInsertAMD)
|
||||
#define glDebugMessageInsertARB MANGLE(DebugMessageInsertARB)
|
||||
#define glDeformationMap3dSGIX MANGLE(DeformationMap3dSGIX)
|
||||
#define glDeformationMap3fSGIX MANGLE(DeformationMap3fSGIX)
|
||||
#define glDeformSGIX MANGLE(DeformSGIX)
|
||||
@@ -351,25 +326,20 @@
|
||||
#define glDeleteFramebuffersEXT MANGLE(DeleteFramebuffersEXT)
|
||||
#define glDeleteFramebuffers MANGLE(DeleteFramebuffers)
|
||||
#define glDeleteLists MANGLE(DeleteLists)
|
||||
#define glDeleteNamedStringARB MANGLE(DeleteNamedStringARB)
|
||||
#define glDeleteNamesAMD MANGLE(DeleteNamesAMD)
|
||||
#define glDeleteObjectARB MANGLE(DeleteObjectARB)
|
||||
#define glDeleteOcclusionQueriesNV MANGLE(DeleteOcclusionQueriesNV)
|
||||
#define glDeletePerfMonitorsAMD MANGLE(DeletePerfMonitorsAMD)
|
||||
#define glDeleteProgram MANGLE(DeleteProgram)
|
||||
#define glDeleteProgramPipelines MANGLE(DeleteProgramPipelines)
|
||||
#define glDeleteProgramsARB MANGLE(DeleteProgramsARB)
|
||||
#define glDeleteProgramsNV MANGLE(DeleteProgramsNV)
|
||||
#define glDeleteQueriesARB MANGLE(DeleteQueriesARB)
|
||||
#define glDeleteQueries MANGLE(DeleteQueries)
|
||||
#define glDeleteRenderbuffersEXT MANGLE(DeleteRenderbuffersEXT)
|
||||
#define glDeleteRenderbuffers MANGLE(DeleteRenderbuffers)
|
||||
#define glDeleteSamplers MANGLE(DeleteSamplers)
|
||||
#define glDeleteShader MANGLE(DeleteShader)
|
||||
#define glDeleteSync MANGLE(DeleteSync)
|
||||
#define glDeleteTexturesEXT MANGLE(DeleteTexturesEXT)
|
||||
#define glDeleteTextures MANGLE(DeleteTextures)
|
||||
#define glDeleteTransformFeedbacks MANGLE(DeleteTransformFeedbacks)
|
||||
#define glDeleteTransformFeedbacksNV MANGLE(DeleteTransformFeedbacksNV)
|
||||
#define glDeleteVertexArraysAPPLE MANGLE(DeleteVertexArraysAPPLE)
|
||||
#define glDeleteVertexArrays MANGLE(DeleteVertexArrays)
|
||||
@@ -378,10 +348,7 @@
|
||||
#define glDepthBoundsEXT MANGLE(DepthBoundsEXT)
|
||||
#define glDepthFunc MANGLE(DepthFunc)
|
||||
#define glDepthMask MANGLE(DepthMask)
|
||||
#define glDepthRangeArrayv MANGLE(DepthRangeArrayv)
|
||||
#define glDepthRangedNV MANGLE(DepthRangedNV)
|
||||
#define glDepthRangef MANGLE(DepthRangef)
|
||||
#define glDepthRangeIndexed MANGLE(DepthRangeIndexed)
|
||||
#define glDepthRange MANGLE(DepthRange)
|
||||
#define glDetachObjectARB MANGLE(DetachObjectARB)
|
||||
#define glDetachShader MANGLE(DetachShader)
|
||||
@@ -396,7 +363,6 @@
|
||||
#define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB)
|
||||
#define glDisableVertexAttribArray MANGLE(DisableVertexAttribArray)
|
||||
#define glDrawArraysEXT MANGLE(DrawArraysEXT)
|
||||
#define glDrawArraysIndirect MANGLE(DrawArraysIndirect)
|
||||
#define glDrawArraysInstancedARB MANGLE(DrawArraysInstancedARB)
|
||||
#define glDrawArraysInstancedEXT MANGLE(DrawArraysInstancedEXT)
|
||||
#define glDrawArraysInstanced MANGLE(DrawArraysInstanced)
|
||||
@@ -408,7 +374,6 @@
|
||||
#define glDrawElementArrayAPPLE MANGLE(DrawElementArrayAPPLE)
|
||||
#define glDrawElementArrayATI MANGLE(DrawElementArrayATI)
|
||||
#define glDrawElementsBaseVertex MANGLE(DrawElementsBaseVertex)
|
||||
#define glDrawElementsIndirect MANGLE(DrawElementsIndirect)
|
||||
#define glDrawElementsInstancedARB MANGLE(DrawElementsInstancedARB)
|
||||
#define glDrawElementsInstancedBaseVertex MANGLE(DrawElementsInstancedBaseVertex)
|
||||
#define glDrawElementsInstancedEXT MANGLE(DrawElementsInstancedEXT)
|
||||
@@ -421,17 +386,13 @@
|
||||
#define glDrawRangeElementsBaseVertex MANGLE(DrawRangeElementsBaseVertex)
|
||||
#define glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT)
|
||||
#define glDrawRangeElements MANGLE(DrawRangeElements)
|
||||
#define glDrawTransformFeedback MANGLE(DrawTransformFeedback)
|
||||
#define glDrawTransformFeedbackNV MANGLE(DrawTransformFeedbackNV)
|
||||
#define glDrawTransformFeedbackStream MANGLE(DrawTransformFeedbackStream)
|
||||
#define glEdgeFlagFormatNV MANGLE(EdgeFlagFormatNV)
|
||||
#define glEdgeFlag MANGLE(EdgeFlag)
|
||||
#define glEdgeFlagPointerEXT MANGLE(EdgeFlagPointerEXT)
|
||||
#define glEdgeFlagPointerListIBM MANGLE(EdgeFlagPointerListIBM)
|
||||
#define glEdgeFlagPointer MANGLE(EdgeFlagPointer)
|
||||
#define glEdgeFlagv MANGLE(EdgeFlagv)
|
||||
#define glEGLImageTargetRenderbufferStorageOES MANGLE(EGLImageTargetRenderbufferStorageOES)
|
||||
#define glEGLImageTargetTexture2DOES MANGLE(EGLImageTargetTexture2DOES)
|
||||
#define glElementPointerAPPLE MANGLE(ElementPointerAPPLE)
|
||||
#define glElementPointerATI MANGLE(ElementPointerATI)
|
||||
#define glEnableClientStateIndexedEXT MANGLE(EnableClientStateIndexedEXT)
|
||||
@@ -451,7 +412,6 @@
|
||||
#define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV)
|
||||
#define glEndPerfMonitorAMD MANGLE(EndPerfMonitorAMD)
|
||||
#define glEndQueryARB MANGLE(EndQueryARB)
|
||||
#define glEndQueryIndexed MANGLE(EndQueryIndexed)
|
||||
#define glEndQuery MANGLE(EndQuery)
|
||||
#define glEndTransformFeedbackEXT MANGLE(EndTransformFeedbackEXT)
|
||||
#define glEndTransformFeedback MANGLE(EndTransformFeedback)
|
||||
@@ -485,7 +445,6 @@
|
||||
#define glFlush MANGLE(Flush)
|
||||
#define glFlushMappedBufferRangeAPPLE MANGLE(FlushMappedBufferRangeAPPLE)
|
||||
#define glFlushMappedBufferRange MANGLE(FlushMappedBufferRange)
|
||||
#define glFlushMappedNamedBufferRangeEXT MANGLE(FlushMappedNamedBufferRangeEXT)
|
||||
#define glFlushPixelDataRangeNV MANGLE(FlushPixelDataRangeNV)
|
||||
#define glFlushRasterSGIX MANGLE(FlushRasterSGIX)
|
||||
#define glFlushVertexArrayRangeAPPLE MANGLE(FlushVertexArrayRangeAPPLE)
|
||||
@@ -537,6 +496,7 @@
|
||||
#define glFramebufferTextureEXT MANGLE(FramebufferTextureEXT)
|
||||
#define glFramebufferTextureFaceARB MANGLE(FramebufferTextureFaceARB)
|
||||
#define glFramebufferTextureFaceEXT MANGLE(FramebufferTextureFaceEXT)
|
||||
#define glFramebufferTextureFace MANGLE(FramebufferTextureFace)
|
||||
#define glFramebufferTextureLayerARB MANGLE(FramebufferTextureLayerARB)
|
||||
#define glFramebufferTextureLayerEXT MANGLE(FramebufferTextureLayerEXT)
|
||||
#define glFramebufferTextureLayer MANGLE(FramebufferTextureLayer)
|
||||
@@ -559,30 +519,23 @@
|
||||
#define glGenFramebuffersEXT MANGLE(GenFramebuffersEXT)
|
||||
#define glGenFramebuffers MANGLE(GenFramebuffers)
|
||||
#define glGenLists MANGLE(GenLists)
|
||||
#define glGenNamesAMD MANGLE(GenNamesAMD)
|
||||
#define glGenOcclusionQueriesNV MANGLE(GenOcclusionQueriesNV)
|
||||
#define glGenPerfMonitorsAMD MANGLE(GenPerfMonitorsAMD)
|
||||
#define glGenProgramPipelines MANGLE(GenProgramPipelines)
|
||||
#define glGenProgramsARB MANGLE(GenProgramsARB)
|
||||
#define glGenProgramsNV MANGLE(GenProgramsNV)
|
||||
#define glGenQueriesARB MANGLE(GenQueriesARB)
|
||||
#define glGenQueries MANGLE(GenQueries)
|
||||
#define glGenRenderbuffersEXT MANGLE(GenRenderbuffersEXT)
|
||||
#define glGenRenderbuffers MANGLE(GenRenderbuffers)
|
||||
#define glGenSamplers MANGLE(GenSamplers)
|
||||
#define glGenSymbolsEXT MANGLE(GenSymbolsEXT)
|
||||
#define glGenTexturesEXT MANGLE(GenTexturesEXT)
|
||||
#define glGenTextures MANGLE(GenTextures)
|
||||
#define glGenTransformFeedbacks MANGLE(GenTransformFeedbacks)
|
||||
#define glGenTransformFeedbacksNV MANGLE(GenTransformFeedbacksNV)
|
||||
#define glGenVertexArraysAPPLE MANGLE(GenVertexArraysAPPLE)
|
||||
#define glGenVertexArrays MANGLE(GenVertexArrays)
|
||||
#define glGenVertexShadersEXT MANGLE(GenVertexShadersEXT)
|
||||
#define glGetActiveAttribARB MANGLE(GetActiveAttribARB)
|
||||
#define glGetActiveAttrib MANGLE(GetActiveAttrib)
|
||||
#define glGetActiveSubroutineName MANGLE(GetActiveSubroutineName)
|
||||
#define glGetActiveSubroutineUniformiv MANGLE(GetActiveSubroutineUniformiv)
|
||||
#define glGetActiveSubroutineUniformName MANGLE(GetActiveSubroutineUniformName)
|
||||
#define glGetActiveUniformARB MANGLE(GetActiveUniformARB)
|
||||
#define glGetActiveUniformBlockiv MANGLE(GetActiveUniformBlockiv)
|
||||
#define glGetActiveUniformBlockName MANGLE(GetActiveUniformBlockName)
|
||||
@@ -634,21 +587,16 @@
|
||||
#define glGetConvolutionParameteriv MANGLE(GetConvolutionParameteriv)
|
||||
#define glGetDebugLogLengthMESA MANGLE(GetDebugLogLengthMESA)
|
||||
#define glGetDebugLogMESA MANGLE(GetDebugLogMESA)
|
||||
#define glGetDebugMessageLogAMD MANGLE(GetDebugMessageLogAMD)
|
||||
#define glGetDebugMessageLogARB MANGLE(GetDebugMessageLogARB)
|
||||
#define glGetDetailTexFuncSGIS MANGLE(GetDetailTexFuncSGIS)
|
||||
#define glGetDoubleIndexedvEXT MANGLE(GetDoubleIndexedvEXT)
|
||||
#define glGetDoublei_v MANGLE(GetDoublei_v)
|
||||
#define glGetDoublev MANGLE(GetDoublev)
|
||||
#define glGetError MANGLE(GetError)
|
||||
#define glGetFenceivNV MANGLE(GetFenceivNV)
|
||||
#define glGetFinalCombinerInputParameterfvNV MANGLE(GetFinalCombinerInputParameterfvNV)
|
||||
#define glGetFinalCombinerInputParameterivNV MANGLE(GetFinalCombinerInputParameterivNV)
|
||||
#define glGetFloatIndexedvEXT MANGLE(GetFloatIndexedvEXT)
|
||||
#define glGetFloati_v MANGLE(GetFloati_v)
|
||||
#define glGetFloatv MANGLE(GetFloatv)
|
||||
#define glGetFogFuncSGIS MANGLE(GetFogFuncSGIS)
|
||||
#define glGetFragDataIndex MANGLE(GetFragDataIndex)
|
||||
#define glGetFragDataLocationEXT MANGLE(GetFragDataLocationEXT)
|
||||
#define glGetFragDataLocation MANGLE(GetFragDataLocation)
|
||||
#define glGetFragmentLightfvSGIX MANGLE(GetFragmentLightfvSGIX)
|
||||
@@ -658,7 +606,6 @@
|
||||
#define glGetFramebufferAttachmentParameterivEXT MANGLE(GetFramebufferAttachmentParameterivEXT)
|
||||
#define glGetFramebufferAttachmentParameteriv MANGLE(GetFramebufferAttachmentParameteriv)
|
||||
#define glGetFramebufferParameterivEXT MANGLE(GetFramebufferParameterivEXT)
|
||||
#define glGetGraphicsResetStatusARB MANGLE(GetGraphicsResetStatusARB)
|
||||
#define glGetHandleARB MANGLE(GetHandleARB)
|
||||
#define glGetHistogramEXT MANGLE(GetHistogramEXT)
|
||||
#define glGetHistogram MANGLE(GetHistogram)
|
||||
@@ -729,26 +676,6 @@
|
||||
#define glGetNamedProgramLocalParameterIuivEXT MANGLE(GetNamedProgramLocalParameterIuivEXT)
|
||||
#define glGetNamedProgramStringEXT MANGLE(GetNamedProgramStringEXT)
|
||||
#define glGetNamedRenderbufferParameterivEXT MANGLE(GetNamedRenderbufferParameterivEXT)
|
||||
#define glGetNamedStringARB MANGLE(GetNamedStringARB)
|
||||
#define glGetNamedStringivARB MANGLE(GetNamedStringivARB)
|
||||
#define glGetnColorTableARB MANGLE(GetnColorTableARB)
|
||||
#define glGetnCompressedTexImageARB MANGLE(GetnCompressedTexImageARB)
|
||||
#define glGetnConvolutionFilterARB MANGLE(GetnConvolutionFilterARB)
|
||||
#define glGetnHistogramARB MANGLE(GetnHistogramARB)
|
||||
#define glGetnMapdvARB MANGLE(GetnMapdvARB)
|
||||
#define glGetnMapfvARB MANGLE(GetnMapfvARB)
|
||||
#define glGetnMapivARB MANGLE(GetnMapivARB)
|
||||
#define glGetnMinmaxARB MANGLE(GetnMinmaxARB)
|
||||
#define glGetnPixelMapfvARB MANGLE(GetnPixelMapfvARB)
|
||||
#define glGetnPixelMapuivARB MANGLE(GetnPixelMapuivARB)
|
||||
#define glGetnPixelMapusvARB MANGLE(GetnPixelMapusvARB)
|
||||
#define glGetnPolygonStippleARB MANGLE(GetnPolygonStippleARB)
|
||||
#define glGetnSeparableFilterARB MANGLE(GetnSeparableFilterARB)
|
||||
#define glGetnTexImageARB MANGLE(GetnTexImageARB)
|
||||
#define glGetnUniformdvARB MANGLE(GetnUniformdvARB)
|
||||
#define glGetnUniformfvARB MANGLE(GetnUniformfvARB)
|
||||
#define glGetnUniformivARB MANGLE(GetnUniformivARB)
|
||||
#define glGetnUniformuivARB MANGLE(GetnUniformuivARB)
|
||||
#define glGetObjectBufferfvATI MANGLE(GetObjectBufferfvATI)
|
||||
#define glGetObjectBufferivATI MANGLE(GetObjectBufferivATI)
|
||||
#define glGetObjectParameterfvARB MANGLE(GetObjectParameterfvARB)
|
||||
@@ -771,7 +698,6 @@
|
||||
#define glGetPointervEXT MANGLE(GetPointervEXT)
|
||||
#define glGetPointerv MANGLE(GetPointerv)
|
||||
#define glGetPolygonStipple MANGLE(GetPolygonStipple)
|
||||
#define glGetProgramBinary MANGLE(GetProgramBinary)
|
||||
#define glGetProgramEnvParameterdvARB MANGLE(GetProgramEnvParameterdvARB)
|
||||
#define glGetProgramEnvParameterfvARB MANGLE(GetProgramEnvParameterfvARB)
|
||||
#define glGetProgramEnvParameterIivNV MANGLE(GetProgramEnvParameterIivNV)
|
||||
@@ -788,42 +714,28 @@
|
||||
#define glGetProgramNamedParameterfvNV MANGLE(GetProgramNamedParameterfvNV)
|
||||
#define glGetProgramParameterdvNV MANGLE(GetProgramParameterdvNV)
|
||||
#define glGetProgramParameterfvNV MANGLE(GetProgramParameterfvNV)
|
||||
#define glGetProgramPipelineInfoLog MANGLE(GetProgramPipelineInfoLog)
|
||||
#define glGetProgramPipelineiv MANGLE(GetProgramPipelineiv)
|
||||
#define glGetProgramRegisterfvMESA MANGLE(GetProgramRegisterfvMESA)
|
||||
#define glGetProgramStageiv MANGLE(GetProgramStageiv)
|
||||
#define glGetProgramStringARB MANGLE(GetProgramStringARB)
|
||||
#define glGetProgramStringNV MANGLE(GetProgramStringNV)
|
||||
#define glGetProgramSubroutineParameteruivNV MANGLE(GetProgramSubroutineParameteruivNV)
|
||||
#define glGetQueryIndexediv MANGLE(GetQueryIndexediv)
|
||||
#define glGetQueryivARB MANGLE(GetQueryivARB)
|
||||
#define glGetQueryiv MANGLE(GetQueryiv)
|
||||
#define glGetQueryObjecti64vEXT MANGLE(GetQueryObjecti64vEXT)
|
||||
#define glGetQueryObjecti64v MANGLE(GetQueryObjecti64v)
|
||||
#define glGetQueryObjectivARB MANGLE(GetQueryObjectivARB)
|
||||
#define glGetQueryObjectiv MANGLE(GetQueryObjectiv)
|
||||
#define glGetQueryObjectui64vEXT MANGLE(GetQueryObjectui64vEXT)
|
||||
#define glGetQueryObjectui64v MANGLE(GetQueryObjectui64v)
|
||||
#define glGetQueryObjectuivARB MANGLE(GetQueryObjectuivARB)
|
||||
#define glGetQueryObjectuiv MANGLE(GetQueryObjectuiv)
|
||||
#define glGetRenderbufferParameterivEXT MANGLE(GetRenderbufferParameterivEXT)
|
||||
#define glGetRenderbufferParameteriv MANGLE(GetRenderbufferParameteriv)
|
||||
#define glGetSamplerParameterfv MANGLE(GetSamplerParameterfv)
|
||||
#define glGetSamplerParameterIiv MANGLE(GetSamplerParameterIiv)
|
||||
#define glGetSamplerParameterIuiv MANGLE(GetSamplerParameterIuiv)
|
||||
#define glGetSamplerParameteriv MANGLE(GetSamplerParameteriv)
|
||||
#define glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT)
|
||||
#define glGetSeparableFilter MANGLE(GetSeparableFilter)
|
||||
#define glGetShaderInfoLog MANGLE(GetShaderInfoLog)
|
||||
#define glGetShaderiv MANGLE(GetShaderiv)
|
||||
#define glGetShaderPrecisionFormat MANGLE(GetShaderPrecisionFormat)
|
||||
#define glGetShaderSourceARB MANGLE(GetShaderSourceARB)
|
||||
#define glGetShaderSource MANGLE(GetShaderSource)
|
||||
#define glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS)
|
||||
#define glGetStringi MANGLE(GetStringi)
|
||||
#define glGetString MANGLE(GetString)
|
||||
#define glGetSubroutineIndex MANGLE(GetSubroutineIndex)
|
||||
#define glGetSubroutineUniformLocation MANGLE(GetSubroutineUniformLocation)
|
||||
#define glGetSynciv MANGLE(GetSynciv)
|
||||
#define glGetTexBumpParameterfvATI MANGLE(GetTexBumpParameterfvATI)
|
||||
#define glGetTexBumpParameterivATI MANGLE(GetTexBumpParameterivATI)
|
||||
@@ -856,17 +768,14 @@
|
||||
#define glGetTransformFeedbackVaryingNV MANGLE(GetTransformFeedbackVaryingNV)
|
||||
#define glGetUniformBlockIndex MANGLE(GetUniformBlockIndex)
|
||||
#define glGetUniformBufferSizeEXT MANGLE(GetUniformBufferSizeEXT)
|
||||
#define glGetUniformdv MANGLE(GetUniformdv)
|
||||
#define glGetUniformfvARB MANGLE(GetUniformfvARB)
|
||||
#define glGetUniformfv MANGLE(GetUniformfv)
|
||||
#define glGetUniformi64vNV MANGLE(GetUniformi64vNV)
|
||||
#define glGetUniformIndices MANGLE(GetUniformIndices)
|
||||
#define glGetUniformivARB MANGLE(GetUniformivARB)
|
||||
#define glGetUniformiv MANGLE(GetUniformiv)
|
||||
#define glGetUniformLocationARB MANGLE(GetUniformLocationARB)
|
||||
#define glGetUniformLocation MANGLE(GetUniformLocation)
|
||||
#define glGetUniformOffsetEXT MANGLE(GetUniformOffsetEXT)
|
||||
#define glGetUniformSubroutineuiv MANGLE(GetUniformSubroutineuiv)
|
||||
#define glGetUniformui64vNV MANGLE(GetUniformui64vNV)
|
||||
#define glGetUniformuivEXT MANGLE(GetUniformuivEXT)
|
||||
#define glGetUniformuiv MANGLE(GetUniformuiv)
|
||||
@@ -892,10 +801,6 @@
|
||||
#define glGetVertexAttribivARB MANGLE(GetVertexAttribivARB)
|
||||
#define glGetVertexAttribiv MANGLE(GetVertexAttribiv)
|
||||
#define glGetVertexAttribivNV MANGLE(GetVertexAttribivNV)
|
||||
#define glGetVertexAttribLdvEXT MANGLE(GetVertexAttribLdvEXT)
|
||||
#define glGetVertexAttribLdv MANGLE(GetVertexAttribLdv)
|
||||
#define glGetVertexAttribLi64vNV MANGLE(GetVertexAttribLi64vNV)
|
||||
#define glGetVertexAttribLui64vNV MANGLE(GetVertexAttribLui64vNV)
|
||||
#define glGetVertexAttribPointervARB MANGLE(GetVertexAttribPointervARB)
|
||||
#define glGetVertexAttribPointerv MANGLE(GetVertexAttribPointerv)
|
||||
#define glGetVertexAttribPointervNV MANGLE(GetVertexAttribPointervNV)
|
||||
@@ -957,25 +862,20 @@
|
||||
#define glIsFramebufferEXT MANGLE(IsFramebufferEXT)
|
||||
#define glIsFramebuffer MANGLE(IsFramebuffer)
|
||||
#define glIsList MANGLE(IsList)
|
||||
#define glIsNameAMD MANGLE(IsNameAMD)
|
||||
#define glIsNamedBufferResidentNV MANGLE(IsNamedBufferResidentNV)
|
||||
#define glIsNamedStringARB MANGLE(IsNamedStringARB)
|
||||
#define glIsObjectBufferATI MANGLE(IsObjectBufferATI)
|
||||
#define glIsOcclusionQueryNV MANGLE(IsOcclusionQueryNV)
|
||||
#define glIsProgramARB MANGLE(IsProgramARB)
|
||||
#define glIsProgram MANGLE(IsProgram)
|
||||
#define glIsProgramNV MANGLE(IsProgramNV)
|
||||
#define glIsProgramPipeline MANGLE(IsProgramPipeline)
|
||||
#define glIsQueryARB MANGLE(IsQueryARB)
|
||||
#define glIsQuery MANGLE(IsQuery)
|
||||
#define glIsRenderbufferEXT MANGLE(IsRenderbufferEXT)
|
||||
#define glIsRenderbuffer MANGLE(IsRenderbuffer)
|
||||
#define glIsSampler MANGLE(IsSampler)
|
||||
#define glIsShader MANGLE(IsShader)
|
||||
#define glIsSync MANGLE(IsSync)
|
||||
#define glIsTextureEXT MANGLE(IsTextureEXT)
|
||||
#define glIsTexture MANGLE(IsTexture)
|
||||
#define glIsTransformFeedback MANGLE(IsTransformFeedback)
|
||||
#define glIsTransformFeedbackNV MANGLE(IsTransformFeedbackNV)
|
||||
#define glIsVariantEnabledEXT MANGLE(IsVariantEnabledEXT)
|
||||
#define glIsVertexArrayAPPLE MANGLE(IsVertexArrayAPPLE)
|
||||
@@ -1013,8 +913,6 @@
|
||||
#define glLogicOp MANGLE(LogicOp)
|
||||
#define glMakeBufferNonResidentNV MANGLE(MakeBufferNonResidentNV)
|
||||
#define glMakeBufferResidentNV MANGLE(MakeBufferResidentNV)
|
||||
#define glMakeNamedBufferNonResidentNV MANGLE(MakeNamedBufferNonResidentNV)
|
||||
#define glMakeNamedBufferResidentNV MANGLE(MakeNamedBufferResidentNV)
|
||||
#define glMap1d MANGLE(Map1d)
|
||||
#define glMap1f MANGLE(Map1f)
|
||||
#define glMap2d MANGLE(Map2d)
|
||||
@@ -1028,7 +926,6 @@
|
||||
#define glMapGrid2d MANGLE(MapGrid2d)
|
||||
#define glMapGrid2f MANGLE(MapGrid2f)
|
||||
#define glMapNamedBufferEXT MANGLE(MapNamedBufferEXT)
|
||||
#define glMapNamedBufferRangeEXT MANGLE(MapNamedBufferRangeEXT)
|
||||
#define glMapObjectBufferATI MANGLE(MapObjectBufferATI)
|
||||
#define glMapParameterfvNV MANGLE(MapParameterfvNV)
|
||||
#define glMapParameterivNV MANGLE(MapParameterivNV)
|
||||
@@ -1064,10 +961,8 @@
|
||||
#define glMatrixScalefEXT MANGLE(MatrixScalefEXT)
|
||||
#define glMatrixTranslatedEXT MANGLE(MatrixTranslatedEXT)
|
||||
#define glMatrixTranslatefEXT MANGLE(MatrixTranslatefEXT)
|
||||
#define glMemoryBarrierEXT MANGLE(MemoryBarrierEXT)
|
||||
#define glMinmaxEXT MANGLE(MinmaxEXT)
|
||||
#define glMinmax MANGLE(Minmax)
|
||||
#define glMinSampleShadingARB MANGLE(MinSampleShadingARB)
|
||||
#define glMinSampleShading MANGLE(MinSampleShading)
|
||||
#define glMultiDrawArraysEXT MANGLE(MultiDrawArraysEXT)
|
||||
#define glMultiDrawArrays MANGLE(MultiDrawArrays)
|
||||
@@ -1151,14 +1046,6 @@
|
||||
#define glMultiTexCoord4s MANGLE(MultiTexCoord4s)
|
||||
#define glMultiTexCoord4svARB MANGLE(MultiTexCoord4svARB)
|
||||
#define glMultiTexCoord4sv MANGLE(MultiTexCoord4sv)
|
||||
#define glMultiTexCoordP1ui MANGLE(MultiTexCoordP1ui)
|
||||
#define glMultiTexCoordP1uiv MANGLE(MultiTexCoordP1uiv)
|
||||
#define glMultiTexCoordP2ui MANGLE(MultiTexCoordP2ui)
|
||||
#define glMultiTexCoordP2uiv MANGLE(MultiTexCoordP2uiv)
|
||||
#define glMultiTexCoordP3ui MANGLE(MultiTexCoordP3ui)
|
||||
#define glMultiTexCoordP3uiv MANGLE(MultiTexCoordP3uiv)
|
||||
#define glMultiTexCoordP4ui MANGLE(MultiTexCoordP4ui)
|
||||
#define glMultiTexCoordP4uiv MANGLE(MultiTexCoordP4uiv)
|
||||
#define glMultiTexCoordPointerEXT MANGLE(MultiTexCoordPointerEXT)
|
||||
#define glMultiTexEnvfEXT MANGLE(MultiTexEnvfEXT)
|
||||
#define glMultiTexEnvfvEXT MANGLE(MultiTexEnvfvEXT)
|
||||
@@ -1191,7 +1078,6 @@
|
||||
#define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf)
|
||||
#define glNamedBufferDataEXT MANGLE(NamedBufferDataEXT)
|
||||
#define glNamedBufferSubDataEXT MANGLE(NamedBufferSubDataEXT)
|
||||
#define glNamedCopyBufferSubDataEXT MANGLE(NamedCopyBufferSubDataEXT)
|
||||
#define glNamedFramebufferRenderbufferEXT MANGLE(NamedFramebufferRenderbufferEXT)
|
||||
#define glNamedFramebufferTexture1DEXT MANGLE(NamedFramebufferTexture1DEXT)
|
||||
#define glNamedFramebufferTexture2DEXT MANGLE(NamedFramebufferTexture2DEXT)
|
||||
@@ -1199,6 +1085,8 @@
|
||||
#define glNamedFramebufferTextureEXT MANGLE(NamedFramebufferTextureEXT)
|
||||
#define glNamedFramebufferTextureFaceEXT MANGLE(NamedFramebufferTextureFaceEXT)
|
||||
#define glNamedFramebufferTextureLayerEXT MANGLE(NamedFramebufferTextureLayerEXT)
|
||||
#define glNamedMakeBufferNonResidentNV MANGLE(NamedMakeBufferNonResidentNV)
|
||||
#define glNamedMakeBufferResidentNV MANGLE(NamedMakeBufferResidentNV)
|
||||
#define glNamedProgramLocalParameter4dEXT MANGLE(NamedProgramLocalParameter4dEXT)
|
||||
#define glNamedProgramLocalParameter4dvEXT MANGLE(NamedProgramLocalParameter4dvEXT)
|
||||
#define glNamedProgramLocalParameter4fEXT MANGLE(NamedProgramLocalParameter4fEXT)
|
||||
@@ -1214,7 +1102,6 @@
|
||||
#define glNamedRenderbufferStorageEXT MANGLE(NamedRenderbufferStorageEXT)
|
||||
#define glNamedRenderbufferStorageMultisampleCoverageEXT MANGLE(NamedRenderbufferStorageMultisampleCoverageEXT)
|
||||
#define glNamedRenderbufferStorageMultisampleEXT MANGLE(NamedRenderbufferStorageMultisampleEXT)
|
||||
#define glNamedStringARB MANGLE(NamedStringARB)
|
||||
#define glNewList MANGLE(NewList)
|
||||
#define glNewObjectBufferATI MANGLE(NewObjectBufferATI)
|
||||
#define glNormal3b MANGLE(Normal3b)
|
||||
@@ -1232,8 +1119,6 @@
|
||||
#define glNormal3s MANGLE(Normal3s)
|
||||
#define glNormal3sv MANGLE(Normal3sv)
|
||||
#define glNormalFormatNV MANGLE(NormalFormatNV)
|
||||
#define glNormalP3ui MANGLE(NormalP3ui)
|
||||
#define glNormalP3uiv MANGLE(NormalP3uiv)
|
||||
#define glNormalPointerEXT MANGLE(NormalPointerEXT)
|
||||
#define glNormalPointerListIBM MANGLE(NormalPointerListIBM)
|
||||
#define glNormalPointer MANGLE(NormalPointer)
|
||||
@@ -1253,9 +1138,6 @@
|
||||
#define glOrtho MANGLE(Ortho)
|
||||
#define glPassTexCoordATI MANGLE(PassTexCoordATI)
|
||||
#define glPassThrough MANGLE(PassThrough)
|
||||
#define glPatchParameterfv MANGLE(PatchParameterfv)
|
||||
#define glPatchParameteri MANGLE(PatchParameteri)
|
||||
#define glPauseTransformFeedback MANGLE(PauseTransformFeedback)
|
||||
#define glPauseTransformFeedbackNV MANGLE(PauseTransformFeedbackNV)
|
||||
#define glPixelDataRangeNV MANGLE(PixelDataRangeNV)
|
||||
#define glPixelMapfv MANGLE(PixelMapfv)
|
||||
@@ -1307,7 +1189,6 @@
|
||||
#define glPrimitiveRestartNV MANGLE(PrimitiveRestartNV)
|
||||
#define glPrioritizeTexturesEXT MANGLE(PrioritizeTexturesEXT)
|
||||
#define glPrioritizeTextures MANGLE(PrioritizeTextures)
|
||||
#define glProgramBinary MANGLE(ProgramBinary)
|
||||
#define glProgramBufferParametersfvNV MANGLE(ProgramBufferParametersfvNV)
|
||||
#define glProgramBufferParametersIivNV MANGLE(ProgramBufferParametersIivNV)
|
||||
#define glProgramBufferParametersIuivNV MANGLE(ProgramBufferParametersIuivNV)
|
||||
@@ -1348,123 +1229,39 @@
|
||||
#define glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV)
|
||||
#define glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV)
|
||||
#define glProgramStringARB MANGLE(ProgramStringARB)
|
||||
#define glProgramSubroutineParametersuivNV MANGLE(ProgramSubroutineParametersuivNV)
|
||||
#define glProgramUniform1dEXT MANGLE(ProgramUniform1dEXT)
|
||||
#define glProgramUniform1d MANGLE(ProgramUniform1d)
|
||||
#define glProgramUniform1dvEXT MANGLE(ProgramUniform1dvEXT)
|
||||
#define glProgramUniform1dv MANGLE(ProgramUniform1dv)
|
||||
#define glProgramUniform1fEXT MANGLE(ProgramUniform1fEXT)
|
||||
#define glProgramUniform1f MANGLE(ProgramUniform1f)
|
||||
#define glProgramUniform1fvEXT MANGLE(ProgramUniform1fvEXT)
|
||||
#define glProgramUniform1fv MANGLE(ProgramUniform1fv)
|
||||
#define glProgramUniform1i64NV MANGLE(ProgramUniform1i64NV)
|
||||
#define glProgramUniform1i64vNV MANGLE(ProgramUniform1i64vNV)
|
||||
#define glProgramUniform1iEXT MANGLE(ProgramUniform1iEXT)
|
||||
#define glProgramUniform1i MANGLE(ProgramUniform1i)
|
||||
#define glProgramUniform1ivEXT MANGLE(ProgramUniform1ivEXT)
|
||||
#define glProgramUniform1iv MANGLE(ProgramUniform1iv)
|
||||
#define glProgramUniform1ui64NV MANGLE(ProgramUniform1ui64NV)
|
||||
#define glProgramUniform1ui64vNV MANGLE(ProgramUniform1ui64vNV)
|
||||
#define glProgramUniform1uiEXT MANGLE(ProgramUniform1uiEXT)
|
||||
#define glProgramUniform1ui MANGLE(ProgramUniform1ui)
|
||||
#define glProgramUniform1uivEXT MANGLE(ProgramUniform1uivEXT)
|
||||
#define glProgramUniform1uiv MANGLE(ProgramUniform1uiv)
|
||||
#define glProgramUniform2dEXT MANGLE(ProgramUniform2dEXT)
|
||||
#define glProgramUniform2d MANGLE(ProgramUniform2d)
|
||||
#define glProgramUniform2dvEXT MANGLE(ProgramUniform2dvEXT)
|
||||
#define glProgramUniform2dv MANGLE(ProgramUniform2dv)
|
||||
#define glProgramUniform2fEXT MANGLE(ProgramUniform2fEXT)
|
||||
#define glProgramUniform2f MANGLE(ProgramUniform2f)
|
||||
#define glProgramUniform2fvEXT MANGLE(ProgramUniform2fvEXT)
|
||||
#define glProgramUniform2fv MANGLE(ProgramUniform2fv)
|
||||
#define glProgramUniform2i64NV MANGLE(ProgramUniform2i64NV)
|
||||
#define glProgramUniform2i64vNV MANGLE(ProgramUniform2i64vNV)
|
||||
#define glProgramUniform2iEXT MANGLE(ProgramUniform2iEXT)
|
||||
#define glProgramUniform2i MANGLE(ProgramUniform2i)
|
||||
#define glProgramUniform2ivEXT MANGLE(ProgramUniform2ivEXT)
|
||||
#define glProgramUniform2iv MANGLE(ProgramUniform2iv)
|
||||
#define glProgramUniform2ui64NV MANGLE(ProgramUniform2ui64NV)
|
||||
#define glProgramUniform2ui64vNV MANGLE(ProgramUniform2ui64vNV)
|
||||
#define glProgramUniform2uiEXT MANGLE(ProgramUniform2uiEXT)
|
||||
#define glProgramUniform2ui MANGLE(ProgramUniform2ui)
|
||||
#define glProgramUniform2uivEXT MANGLE(ProgramUniform2uivEXT)
|
||||
#define glProgramUniform2uiv MANGLE(ProgramUniform2uiv)
|
||||
#define glProgramUniform3dEXT MANGLE(ProgramUniform3dEXT)
|
||||
#define glProgramUniform3d MANGLE(ProgramUniform3d)
|
||||
#define glProgramUniform3dvEXT MANGLE(ProgramUniform3dvEXT)
|
||||
#define glProgramUniform3dv MANGLE(ProgramUniform3dv)
|
||||
#define glProgramUniform3fEXT MANGLE(ProgramUniform3fEXT)
|
||||
#define glProgramUniform3f MANGLE(ProgramUniform3f)
|
||||
#define glProgramUniform3fvEXT MANGLE(ProgramUniform3fvEXT)
|
||||
#define glProgramUniform3fv MANGLE(ProgramUniform3fv)
|
||||
#define glProgramUniform3i64NV MANGLE(ProgramUniform3i64NV)
|
||||
#define glProgramUniform3i64vNV MANGLE(ProgramUniform3i64vNV)
|
||||
#define glProgramUniform3iEXT MANGLE(ProgramUniform3iEXT)
|
||||
#define glProgramUniform3i MANGLE(ProgramUniform3i)
|
||||
#define glProgramUniform3ivEXT MANGLE(ProgramUniform3ivEXT)
|
||||
#define glProgramUniform3iv MANGLE(ProgramUniform3iv)
|
||||
#define glProgramUniform3ui64NV MANGLE(ProgramUniform3ui64NV)
|
||||
#define glProgramUniform3ui64vNV MANGLE(ProgramUniform3ui64vNV)
|
||||
#define glProgramUniform3uiEXT MANGLE(ProgramUniform3uiEXT)
|
||||
#define glProgramUniform3ui MANGLE(ProgramUniform3ui)
|
||||
#define glProgramUniform3uivEXT MANGLE(ProgramUniform3uivEXT)
|
||||
#define glProgramUniform3uiv MANGLE(ProgramUniform3uiv)
|
||||
#define glProgramUniform4dEXT MANGLE(ProgramUniform4dEXT)
|
||||
#define glProgramUniform4d MANGLE(ProgramUniform4d)
|
||||
#define glProgramUniform4dvEXT MANGLE(ProgramUniform4dvEXT)
|
||||
#define glProgramUniform4dv MANGLE(ProgramUniform4dv)
|
||||
#define glProgramUniform4fEXT MANGLE(ProgramUniform4fEXT)
|
||||
#define glProgramUniform4f MANGLE(ProgramUniform4f)
|
||||
#define glProgramUniform4fvEXT MANGLE(ProgramUniform4fvEXT)
|
||||
#define glProgramUniform4fv MANGLE(ProgramUniform4fv)
|
||||
#define glProgramUniform4i64NV MANGLE(ProgramUniform4i64NV)
|
||||
#define glProgramUniform4i64vNV MANGLE(ProgramUniform4i64vNV)
|
||||
#define glProgramUniform4iEXT MANGLE(ProgramUniform4iEXT)
|
||||
#define glProgramUniform4i MANGLE(ProgramUniform4i)
|
||||
#define glProgramUniform4ivEXT MANGLE(ProgramUniform4ivEXT)
|
||||
#define glProgramUniform4iv MANGLE(ProgramUniform4iv)
|
||||
#define glProgramUniform4ui64NV MANGLE(ProgramUniform4ui64NV)
|
||||
#define glProgramUniform4ui64vNV MANGLE(ProgramUniform4ui64vNV)
|
||||
#define glProgramUniform4uiEXT MANGLE(ProgramUniform4uiEXT)
|
||||
#define glProgramUniform4ui MANGLE(ProgramUniform4ui)
|
||||
#define glProgramUniform4uivEXT MANGLE(ProgramUniform4uivEXT)
|
||||
#define glProgramUniform4uiv MANGLE(ProgramUniform4uiv)
|
||||
#define glProgramUniformMatrix2dvEXT MANGLE(ProgramUniformMatrix2dvEXT)
|
||||
#define glProgramUniformMatrix2dv MANGLE(ProgramUniformMatrix2dv)
|
||||
#define glProgramUniformMatrix2fvEXT MANGLE(ProgramUniformMatrix2fvEXT)
|
||||
#define glProgramUniformMatrix2fv MANGLE(ProgramUniformMatrix2fv)
|
||||
#define glProgramUniformMatrix2x3dvEXT MANGLE(ProgramUniformMatrix2x3dvEXT)
|
||||
#define glProgramUniformMatrix2x3dv MANGLE(ProgramUniformMatrix2x3dv)
|
||||
#define glProgramUniformMatrix2x3fvEXT MANGLE(ProgramUniformMatrix2x3fvEXT)
|
||||
#define glProgramUniformMatrix2x3fv MANGLE(ProgramUniformMatrix2x3fv)
|
||||
#define glProgramUniformMatrix2x4dvEXT MANGLE(ProgramUniformMatrix2x4dvEXT)
|
||||
#define glProgramUniformMatrix2x4dv MANGLE(ProgramUniformMatrix2x4dv)
|
||||
#define glProgramUniformMatrix2x4fvEXT MANGLE(ProgramUniformMatrix2x4fvEXT)
|
||||
#define glProgramUniformMatrix2x4fv MANGLE(ProgramUniformMatrix2x4fv)
|
||||
#define glProgramUniformMatrix3dvEXT MANGLE(ProgramUniformMatrix3dvEXT)
|
||||
#define glProgramUniformMatrix3dv MANGLE(ProgramUniformMatrix3dv)
|
||||
#define glProgramUniformMatrix3fvEXT MANGLE(ProgramUniformMatrix3fvEXT)
|
||||
#define glProgramUniformMatrix3fv MANGLE(ProgramUniformMatrix3fv)
|
||||
#define glProgramUniformMatrix3x2dvEXT MANGLE(ProgramUniformMatrix3x2dvEXT)
|
||||
#define glProgramUniformMatrix3x2dv MANGLE(ProgramUniformMatrix3x2dv)
|
||||
#define glProgramUniformMatrix3x2fvEXT MANGLE(ProgramUniformMatrix3x2fvEXT)
|
||||
#define glProgramUniformMatrix3x2fv MANGLE(ProgramUniformMatrix3x2fv)
|
||||
#define glProgramUniformMatrix3x4dvEXT MANGLE(ProgramUniformMatrix3x4dvEXT)
|
||||
#define glProgramUniformMatrix3x4dv MANGLE(ProgramUniformMatrix3x4dv)
|
||||
#define glProgramUniformMatrix3x4fvEXT MANGLE(ProgramUniformMatrix3x4fvEXT)
|
||||
#define glProgramUniformMatrix3x4fv MANGLE(ProgramUniformMatrix3x4fv)
|
||||
#define glProgramUniformMatrix4dvEXT MANGLE(ProgramUniformMatrix4dvEXT)
|
||||
#define glProgramUniformMatrix4dv MANGLE(ProgramUniformMatrix4dv)
|
||||
#define glProgramUniformMatrix4fvEXT MANGLE(ProgramUniformMatrix4fvEXT)
|
||||
#define glProgramUniformMatrix4fv MANGLE(ProgramUniformMatrix4fv)
|
||||
#define glProgramUniformMatrix4x2dvEXT MANGLE(ProgramUniformMatrix4x2dvEXT)
|
||||
#define glProgramUniformMatrix4x2dv MANGLE(ProgramUniformMatrix4x2dv)
|
||||
#define glProgramUniformMatrix4x2fvEXT MANGLE(ProgramUniformMatrix4x2fvEXT)
|
||||
#define glProgramUniformMatrix4x2fv MANGLE(ProgramUniformMatrix4x2fv)
|
||||
#define glProgramUniformMatrix4x3dvEXT MANGLE(ProgramUniformMatrix4x3dvEXT)
|
||||
#define glProgramUniformMatrix4x3dv MANGLE(ProgramUniformMatrix4x3dv)
|
||||
#define glProgramUniformMatrix4x3fvEXT MANGLE(ProgramUniformMatrix4x3fvEXT)
|
||||
#define glProgramUniformMatrix4x3fv MANGLE(ProgramUniformMatrix4x3fv)
|
||||
#define glProgramUniformui64NV MANGLE(ProgramUniformui64NV)
|
||||
#define glProgramUniformui64vNV MANGLE(ProgramUniformui64vNV)
|
||||
#define glProgramVertexLimitNV MANGLE(ProgramVertexLimitNV)
|
||||
@@ -1475,7 +1272,6 @@
|
||||
#define glPushClientAttrib MANGLE(PushClientAttrib)
|
||||
#define glPushMatrix MANGLE(PushMatrix)
|
||||
#define glPushName MANGLE(PushName)
|
||||
#define glQueryCounter MANGLE(QueryCounter)
|
||||
#define glRasterPos2d MANGLE(RasterPos2d)
|
||||
#define glRasterPos2dv MANGLE(RasterPos2dv)
|
||||
#define glRasterPos2f MANGLE(RasterPos2f)
|
||||
@@ -1502,7 +1298,6 @@
|
||||
#define glRasterPos4sv MANGLE(RasterPos4sv)
|
||||
#define glReadBuffer MANGLE(ReadBuffer)
|
||||
#define glReadInstrumentsSGIX MANGLE(ReadInstrumentsSGIX)
|
||||
#define glReadnPixelsARB MANGLE(ReadnPixelsARB)
|
||||
#define glReadPixels MANGLE(ReadPixels)
|
||||
#define glRectd MANGLE(Rectd)
|
||||
#define glRectdv MANGLE(Rectdv)
|
||||
@@ -1513,7 +1308,6 @@
|
||||
#define glRects MANGLE(Rects)
|
||||
#define glRectsv MANGLE(Rectsv)
|
||||
#define glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX)
|
||||
#define glReleaseShaderCompiler MANGLE(ReleaseShaderCompiler)
|
||||
#define glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT)
|
||||
#define glRenderbufferStorage MANGLE(RenderbufferStorage)
|
||||
#define glRenderbufferStorageMultisampleCoverageNV MANGLE(RenderbufferStorageMultisampleCoverageNV)
|
||||
@@ -1549,7 +1343,6 @@
|
||||
#define glResetMinmaxEXT MANGLE(ResetMinmaxEXT)
|
||||
#define glResetMinmax MANGLE(ResetMinmax)
|
||||
#define glResizeBuffersMESA MANGLE(ResizeBuffersMESA)
|
||||
#define glResumeTransformFeedback MANGLE(ResumeTransformFeedback)
|
||||
#define glResumeTransformFeedbackNV MANGLE(ResumeTransformFeedbackNV)
|
||||
#define glRotated MANGLE(Rotated)
|
||||
#define glRotatef MANGLE(Rotatef)
|
||||
@@ -1562,17 +1355,8 @@
|
||||
#define glSampleMaskSGIS MANGLE(SampleMaskSGIS)
|
||||
#define glSamplePatternEXT MANGLE(SamplePatternEXT)
|
||||
#define glSamplePatternSGIS MANGLE(SamplePatternSGIS)
|
||||
#define glSamplerParameterf MANGLE(SamplerParameterf)
|
||||
#define glSamplerParameterfv MANGLE(SamplerParameterfv)
|
||||
#define glSamplerParameterIiv MANGLE(SamplerParameterIiv)
|
||||
#define glSamplerParameteri MANGLE(SamplerParameteri)
|
||||
#define glSamplerParameterIuiv MANGLE(SamplerParameterIuiv)
|
||||
#define glSamplerParameteriv MANGLE(SamplerParameteriv)
|
||||
#define glScaled MANGLE(Scaled)
|
||||
#define glScalef MANGLE(Scalef)
|
||||
#define glScissorArrayv MANGLE(ScissorArrayv)
|
||||
#define glScissorIndexed MANGLE(ScissorIndexed)
|
||||
#define glScissorIndexedv MANGLE(ScissorIndexedv)
|
||||
#define glScissor MANGLE(Scissor)
|
||||
#define glSecondaryColor3bEXT MANGLE(SecondaryColor3bEXT)
|
||||
#define glSecondaryColor3b MANGLE(SecondaryColor3b)
|
||||
@@ -1609,8 +1393,6 @@
|
||||
#define glSecondaryColor3usvEXT MANGLE(SecondaryColor3usvEXT)
|
||||
#define glSecondaryColor3usv MANGLE(SecondaryColor3usv)
|
||||
#define glSecondaryColorFormatNV MANGLE(SecondaryColorFormatNV)
|
||||
#define glSecondaryColorP3ui MANGLE(SecondaryColorP3ui)
|
||||
#define glSecondaryColorP3uiv MANGLE(SecondaryColorP3uiv)
|
||||
#define glSecondaryColorPointerEXT MANGLE(SecondaryColorPointerEXT)
|
||||
#define glSecondaryColorPointerListIBM MANGLE(SecondaryColorPointerListIBM)
|
||||
#define glSecondaryColorPointer MANGLE(SecondaryColorPointer)
|
||||
@@ -1624,7 +1406,6 @@
|
||||
#define glSetInvariantEXT MANGLE(SetInvariantEXT)
|
||||
#define glSetLocalConstantEXT MANGLE(SetLocalConstantEXT)
|
||||
#define glShadeModel MANGLE(ShadeModel)
|
||||
#define glShaderBinary MANGLE(ShaderBinary)
|
||||
#define glShaderOp1EXT MANGLE(ShaderOp1EXT)
|
||||
#define glShaderOp2EXT MANGLE(ShaderOp2EXT)
|
||||
#define glShaderOp3EXT MANGLE(ShaderOp3EXT)
|
||||
@@ -1726,14 +1507,6 @@
|
||||
#define glTexCoord4s MANGLE(TexCoord4s)
|
||||
#define glTexCoord4sv MANGLE(TexCoord4sv)
|
||||
#define glTexCoordFormatNV MANGLE(TexCoordFormatNV)
|
||||
#define glTexCoordP1ui MANGLE(TexCoordP1ui)
|
||||
#define glTexCoordP1uiv MANGLE(TexCoordP1uiv)
|
||||
#define glTexCoordP2ui MANGLE(TexCoordP2ui)
|
||||
#define glTexCoordP2uiv MANGLE(TexCoordP2uiv)
|
||||
#define glTexCoordP3ui MANGLE(TexCoordP3ui)
|
||||
#define glTexCoordP3uiv MANGLE(TexCoordP3uiv)
|
||||
#define glTexCoordP4ui MANGLE(TexCoordP4ui)
|
||||
#define glTexCoordP4uiv MANGLE(TexCoordP4uiv)
|
||||
#define glTexCoordPointerEXT MANGLE(TexCoordPointerEXT)
|
||||
#define glTexCoordPointerListIBM MANGLE(TexCoordPointerListIBM)
|
||||
#define glTexCoordPointer MANGLE(TexCoordPointer)
|
||||
@@ -1794,108 +1567,73 @@
|
||||
#define glTextureSubImage3DEXT MANGLE(TextureSubImage3DEXT)
|
||||
#define glTrackMatrixNV MANGLE(TrackMatrixNV)
|
||||
#define glTransformFeedbackAttribsNV MANGLE(TransformFeedbackAttribsNV)
|
||||
#define glTransformFeedbackStreamAttribsNV MANGLE(TransformFeedbackStreamAttribsNV)
|
||||
#define glTransformFeedbackVaryingsEXT MANGLE(TransformFeedbackVaryingsEXT)
|
||||
#define glTransformFeedbackVaryings MANGLE(TransformFeedbackVaryings)
|
||||
#define glTransformFeedbackVaryingsNV MANGLE(TransformFeedbackVaryingsNV)
|
||||
#define glTranslated MANGLE(Translated)
|
||||
#define glTranslatef MANGLE(Translatef)
|
||||
#define glUniform1d MANGLE(Uniform1d)
|
||||
#define glUniform1dv MANGLE(Uniform1dv)
|
||||
#define glUniform1fARB MANGLE(Uniform1fARB)
|
||||
#define glUniform1f MANGLE(Uniform1f)
|
||||
#define glUniform1fvARB MANGLE(Uniform1fvARB)
|
||||
#define glUniform1fv MANGLE(Uniform1fv)
|
||||
#define glUniform1i64NV MANGLE(Uniform1i64NV)
|
||||
#define glUniform1i64vNV MANGLE(Uniform1i64vNV)
|
||||
#define glUniform1iARB MANGLE(Uniform1iARB)
|
||||
#define glUniform1i MANGLE(Uniform1i)
|
||||
#define glUniform1ivARB MANGLE(Uniform1ivARB)
|
||||
#define glUniform1iv MANGLE(Uniform1iv)
|
||||
#define glUniform1ui64NV MANGLE(Uniform1ui64NV)
|
||||
#define glUniform1ui64vNV MANGLE(Uniform1ui64vNV)
|
||||
#define glUniform1uiEXT MANGLE(Uniform1uiEXT)
|
||||
#define glUniform1ui MANGLE(Uniform1ui)
|
||||
#define glUniform1uivEXT MANGLE(Uniform1uivEXT)
|
||||
#define glUniform1uiv MANGLE(Uniform1uiv)
|
||||
#define glUniform2d MANGLE(Uniform2d)
|
||||
#define glUniform2dv MANGLE(Uniform2dv)
|
||||
#define glUniform2fARB MANGLE(Uniform2fARB)
|
||||
#define glUniform2f MANGLE(Uniform2f)
|
||||
#define glUniform2fvARB MANGLE(Uniform2fvARB)
|
||||
#define glUniform2fv MANGLE(Uniform2fv)
|
||||
#define glUniform2i64NV MANGLE(Uniform2i64NV)
|
||||
#define glUniform2i64vNV MANGLE(Uniform2i64vNV)
|
||||
#define glUniform2iARB MANGLE(Uniform2iARB)
|
||||
#define glUniform2i MANGLE(Uniform2i)
|
||||
#define glUniform2ivARB MANGLE(Uniform2ivARB)
|
||||
#define glUniform2iv MANGLE(Uniform2iv)
|
||||
#define glUniform2ui64NV MANGLE(Uniform2ui64NV)
|
||||
#define glUniform2ui64vNV MANGLE(Uniform2ui64vNV)
|
||||
#define glUniform2uiEXT MANGLE(Uniform2uiEXT)
|
||||
#define glUniform2ui MANGLE(Uniform2ui)
|
||||
#define glUniform2uivEXT MANGLE(Uniform2uivEXT)
|
||||
#define glUniform2uiv MANGLE(Uniform2uiv)
|
||||
#define glUniform3d MANGLE(Uniform3d)
|
||||
#define glUniform3dv MANGLE(Uniform3dv)
|
||||
#define glUniform3fARB MANGLE(Uniform3fARB)
|
||||
#define glUniform3f MANGLE(Uniform3f)
|
||||
#define glUniform3fvARB MANGLE(Uniform3fvARB)
|
||||
#define glUniform3fv MANGLE(Uniform3fv)
|
||||
#define glUniform3i64NV MANGLE(Uniform3i64NV)
|
||||
#define glUniform3i64vNV MANGLE(Uniform3i64vNV)
|
||||
#define glUniform3iARB MANGLE(Uniform3iARB)
|
||||
#define glUniform3i MANGLE(Uniform3i)
|
||||
#define glUniform3ivARB MANGLE(Uniform3ivARB)
|
||||
#define glUniform3iv MANGLE(Uniform3iv)
|
||||
#define glUniform3ui64NV MANGLE(Uniform3ui64NV)
|
||||
#define glUniform3ui64vNV MANGLE(Uniform3ui64vNV)
|
||||
#define glUniform3uiEXT MANGLE(Uniform3uiEXT)
|
||||
#define glUniform3ui MANGLE(Uniform3ui)
|
||||
#define glUniform3uivEXT MANGLE(Uniform3uivEXT)
|
||||
#define glUniform3uiv MANGLE(Uniform3uiv)
|
||||
#define glUniform4d MANGLE(Uniform4d)
|
||||
#define glUniform4dv MANGLE(Uniform4dv)
|
||||
#define glUniform4fARB MANGLE(Uniform4fARB)
|
||||
#define glUniform4f MANGLE(Uniform4f)
|
||||
#define glUniform4fvARB MANGLE(Uniform4fvARB)
|
||||
#define glUniform4fv MANGLE(Uniform4fv)
|
||||
#define glUniform4i64NV MANGLE(Uniform4i64NV)
|
||||
#define glUniform4i64vNV MANGLE(Uniform4i64vNV)
|
||||
#define glUniform4iARB MANGLE(Uniform4iARB)
|
||||
#define glUniform4i MANGLE(Uniform4i)
|
||||
#define glUniform4ivARB MANGLE(Uniform4ivARB)
|
||||
#define glUniform4iv MANGLE(Uniform4iv)
|
||||
#define glUniform4ui64NV MANGLE(Uniform4ui64NV)
|
||||
#define glUniform4ui64vNV MANGLE(Uniform4ui64vNV)
|
||||
#define glUniform4uiEXT MANGLE(Uniform4uiEXT)
|
||||
#define glUniform4ui MANGLE(Uniform4ui)
|
||||
#define glUniform4uivEXT MANGLE(Uniform4uivEXT)
|
||||
#define glUniform4uiv MANGLE(Uniform4uiv)
|
||||
#define glUniformBlockBinding MANGLE(UniformBlockBinding)
|
||||
#define glUniformBufferEXT MANGLE(UniformBufferEXT)
|
||||
#define glUniformMatrix2dv MANGLE(UniformMatrix2dv)
|
||||
#define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB)
|
||||
#define glUniformMatrix2fv MANGLE(UniformMatrix2fv)
|
||||
#define glUniformMatrix2x3dv MANGLE(UniformMatrix2x3dv)
|
||||
#define glUniformMatrix2x3fv MANGLE(UniformMatrix2x3fv)
|
||||
#define glUniformMatrix2x4dv MANGLE(UniformMatrix2x4dv)
|
||||
#define glUniformMatrix2x4fv MANGLE(UniformMatrix2x4fv)
|
||||
#define glUniformMatrix3dv MANGLE(UniformMatrix3dv)
|
||||
#define glUniformMatrix3fvARB MANGLE(UniformMatrix3fvARB)
|
||||
#define glUniformMatrix3fv MANGLE(UniformMatrix3fv)
|
||||
#define glUniformMatrix3x2dv MANGLE(UniformMatrix3x2dv)
|
||||
#define glUniformMatrix3x2fv MANGLE(UniformMatrix3x2fv)
|
||||
#define glUniformMatrix3x4dv MANGLE(UniformMatrix3x4dv)
|
||||
#define glUniformMatrix3x4fv MANGLE(UniformMatrix3x4fv)
|
||||
#define glUniformMatrix4dv MANGLE(UniformMatrix4dv)
|
||||
#define glUniformMatrix4fvARB MANGLE(UniformMatrix4fvARB)
|
||||
#define glUniformMatrix4fv MANGLE(UniformMatrix4fv)
|
||||
#define glUniformMatrix4x2dv MANGLE(UniformMatrix4x2dv)
|
||||
#define glUniformMatrix4x2fv MANGLE(UniformMatrix4x2fv)
|
||||
#define glUniformMatrix4x3dv MANGLE(UniformMatrix4x3dv)
|
||||
#define glUniformMatrix4x3fv MANGLE(UniformMatrix4x3fv)
|
||||
#define glUniformSubroutinesuiv MANGLE(UniformSubroutinesuiv)
|
||||
#define glUniformui64NV MANGLE(Uniformui64NV)
|
||||
#define glUniformui64vNV MANGLE(Uniformui64vNV)
|
||||
#define glUnlockArraysEXT MANGLE(UnlockArraysEXT)
|
||||
@@ -1906,11 +1644,9 @@
|
||||
#define glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI)
|
||||
#define glUseProgram MANGLE(UseProgram)
|
||||
#define glUseProgramObjectARB MANGLE(UseProgramObjectARB)
|
||||
#define glUseProgramStages MANGLE(UseProgramStages)
|
||||
#define glUseShaderProgramEXT MANGLE(UseShaderProgramEXT)
|
||||
#define glValidateProgramARB MANGLE(ValidateProgramARB)
|
||||
#define glValidateProgram MANGLE(ValidateProgram)
|
||||
#define glValidateProgramPipeline MANGLE(ValidateProgramPipeline)
|
||||
#define glVariantArrayObjectATI MANGLE(VariantArrayObjectATI)
|
||||
#define glVariantbvEXT MANGLE(VariantbvEXT)
|
||||
#define glVariantdvEXT MANGLE(VariantdvEXT)
|
||||
@@ -1921,16 +1657,6 @@
|
||||
#define glVariantubvEXT MANGLE(VariantubvEXT)
|
||||
#define glVariantuivEXT MANGLE(VariantuivEXT)
|
||||
#define glVariantusvEXT MANGLE(VariantusvEXT)
|
||||
#define glVDPAUFiniNV MANGLE(VDPAUFiniNV)
|
||||
#define glVDPAUGetSurfaceivNV MANGLE(VDPAUGetSurfaceivNV)
|
||||
#define glVDPAUInitNV MANGLE(VDPAUInitNV)
|
||||
#define glVDPAUIsSurfaceNV MANGLE(VDPAUIsSurfaceNV)
|
||||
#define glVDPAUMapSurfacesNV MANGLE(VDPAUMapSurfacesNV)
|
||||
#define glVDPAURegisterOutputSurfaceNV MANGLE(VDPAURegisterOutputSurfaceNV)
|
||||
#define glVDPAURegisterVideoSurfaceNV MANGLE(VDPAURegisterVideoSurfaceNV)
|
||||
#define glVDPAUSurfaceAccessNV MANGLE(VDPAUSurfaceAccessNV)
|
||||
#define glVDPAUUnmapSurfacesNV MANGLE(VDPAUUnmapSurfacesNV)
|
||||
#define glVDPAUUnregisterSurfaceNV MANGLE(VDPAUUnregisterSurfaceNV)
|
||||
#define glVertex2d MANGLE(Vertex2d)
|
||||
#define glVertex2dv MANGLE(Vertex2dv)
|
||||
#define glVertex2f MANGLE(Vertex2f)
|
||||
@@ -1964,7 +1690,6 @@
|
||||
#define glVertexArrayParameteriAPPLE MANGLE(VertexArrayParameteriAPPLE)
|
||||
#define glVertexArrayRangeAPPLE MANGLE(VertexArrayRangeAPPLE)
|
||||
#define glVertexArrayRangeNV MANGLE(VertexArrayRangeNV)
|
||||
#define glVertexArrayVertexAttribLOffsetEXT MANGLE(VertexArrayVertexAttribLOffsetEXT)
|
||||
#define glVertexAttrib1dARB MANGLE(VertexAttrib1dARB)
|
||||
#define glVertexAttrib1d MANGLE(VertexAttrib1d)
|
||||
#define glVertexAttrib1dNV MANGLE(VertexAttrib1dNV)
|
||||
@@ -2073,7 +1798,6 @@
|
||||
#define glVertexAttrib4usv MANGLE(VertexAttrib4usv)
|
||||
#define glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI)
|
||||
#define glVertexAttribDivisorARB MANGLE(VertexAttribDivisorARB)
|
||||
#define glVertexAttribDivisor MANGLE(VertexAttribDivisor)
|
||||
#define glVertexAttribFormatNV MANGLE(VertexAttribFormatNV)
|
||||
#define glVertexAttribI1iEXT MANGLE(VertexAttribI1iEXT)
|
||||
#define glVertexAttribI1i MANGLE(VertexAttribI1i)
|
||||
@@ -2118,49 +1842,6 @@
|
||||
#define glVertexAttribIFormatNV MANGLE(VertexAttribIFormatNV)
|
||||
#define glVertexAttribIPointerEXT MANGLE(VertexAttribIPointerEXT)
|
||||
#define glVertexAttribIPointer MANGLE(VertexAttribIPointer)
|
||||
#define glVertexAttribL1dEXT MANGLE(VertexAttribL1dEXT)
|
||||
#define glVertexAttribL1d MANGLE(VertexAttribL1d)
|
||||
#define glVertexAttribL1dvEXT MANGLE(VertexAttribL1dvEXT)
|
||||
#define glVertexAttribL1dv MANGLE(VertexAttribL1dv)
|
||||
#define glVertexAttribL1i64NV MANGLE(VertexAttribL1i64NV)
|
||||
#define glVertexAttribL1i64vNV MANGLE(VertexAttribL1i64vNV)
|
||||
#define glVertexAttribL1ui64NV MANGLE(VertexAttribL1ui64NV)
|
||||
#define glVertexAttribL1ui64vNV MANGLE(VertexAttribL1ui64vNV)
|
||||
#define glVertexAttribL2dEXT MANGLE(VertexAttribL2dEXT)
|
||||
#define glVertexAttribL2d MANGLE(VertexAttribL2d)
|
||||
#define glVertexAttribL2dvEXT MANGLE(VertexAttribL2dvEXT)
|
||||
#define glVertexAttribL2dv MANGLE(VertexAttribL2dv)
|
||||
#define glVertexAttribL2i64NV MANGLE(VertexAttribL2i64NV)
|
||||
#define glVertexAttribL2i64vNV MANGLE(VertexAttribL2i64vNV)
|
||||
#define glVertexAttribL2ui64NV MANGLE(VertexAttribL2ui64NV)
|
||||
#define glVertexAttribL2ui64vNV MANGLE(VertexAttribL2ui64vNV)
|
||||
#define glVertexAttribL3dEXT MANGLE(VertexAttribL3dEXT)
|
||||
#define glVertexAttribL3d MANGLE(VertexAttribL3d)
|
||||
#define glVertexAttribL3dvEXT MANGLE(VertexAttribL3dvEXT)
|
||||
#define glVertexAttribL3dv MANGLE(VertexAttribL3dv)
|
||||
#define glVertexAttribL3i64NV MANGLE(VertexAttribL3i64NV)
|
||||
#define glVertexAttribL3i64vNV MANGLE(VertexAttribL3i64vNV)
|
||||
#define glVertexAttribL3ui64NV MANGLE(VertexAttribL3ui64NV)
|
||||
#define glVertexAttribL3ui64vNV MANGLE(VertexAttribL3ui64vNV)
|
||||
#define glVertexAttribL4dEXT MANGLE(VertexAttribL4dEXT)
|
||||
#define glVertexAttribL4d MANGLE(VertexAttribL4d)
|
||||
#define glVertexAttribL4dvEXT MANGLE(VertexAttribL4dvEXT)
|
||||
#define glVertexAttribL4dv MANGLE(VertexAttribL4dv)
|
||||
#define glVertexAttribL4i64NV MANGLE(VertexAttribL4i64NV)
|
||||
#define glVertexAttribL4i64vNV MANGLE(VertexAttribL4i64vNV)
|
||||
#define glVertexAttribL4ui64NV MANGLE(VertexAttribL4ui64NV)
|
||||
#define glVertexAttribL4ui64vNV MANGLE(VertexAttribL4ui64vNV)
|
||||
#define glVertexAttribLFormatNV MANGLE(VertexAttribLFormatNV)
|
||||
#define glVertexAttribLPointerEXT MANGLE(VertexAttribLPointerEXT)
|
||||
#define glVertexAttribLPointer MANGLE(VertexAttribLPointer)
|
||||
#define glVertexAttribP1ui MANGLE(VertexAttribP1ui)
|
||||
#define glVertexAttribP1uiv MANGLE(VertexAttribP1uiv)
|
||||
#define glVertexAttribP2ui MANGLE(VertexAttribP2ui)
|
||||
#define glVertexAttribP2uiv MANGLE(VertexAttribP2uiv)
|
||||
#define glVertexAttribP3ui MANGLE(VertexAttribP3ui)
|
||||
#define glVertexAttribP3uiv MANGLE(VertexAttribP3uiv)
|
||||
#define glVertexAttribP4ui MANGLE(VertexAttribP4ui)
|
||||
#define glVertexAttribP4uiv MANGLE(VertexAttribP4uiv)
|
||||
#define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB)
|
||||
#define glVertexAttribPointer MANGLE(VertexAttribPointer)
|
||||
#define glVertexAttribPointerNV MANGLE(VertexAttribPointerNV)
|
||||
@@ -2185,12 +1866,6 @@
|
||||
#define glVertexBlendEnvfATI MANGLE(VertexBlendEnvfATI)
|
||||
#define glVertexBlendEnviATI MANGLE(VertexBlendEnviATI)
|
||||
#define glVertexFormatNV MANGLE(VertexFormatNV)
|
||||
#define glVertexP2ui MANGLE(VertexP2ui)
|
||||
#define glVertexP2uiv MANGLE(VertexP2uiv)
|
||||
#define glVertexP3ui MANGLE(VertexP3ui)
|
||||
#define glVertexP3uiv MANGLE(VertexP3uiv)
|
||||
#define glVertexP4ui MANGLE(VertexP4ui)
|
||||
#define glVertexP4uiv MANGLE(VertexP4uiv)
|
||||
#define glVertexPointerEXT MANGLE(VertexPointerEXT)
|
||||
#define glVertexPointerListIBM MANGLE(VertexPointerListIBM)
|
||||
#define glVertexPointer MANGLE(VertexPointer)
|
||||
@@ -2236,9 +1911,6 @@
|
||||
#define glVideoCaptureStreamParameterdvNV MANGLE(VideoCaptureStreamParameterdvNV)
|
||||
#define glVideoCaptureStreamParameterfvNV MANGLE(VideoCaptureStreamParameterfvNV)
|
||||
#define glVideoCaptureStreamParameterivNV MANGLE(VideoCaptureStreamParameterivNV)
|
||||
#define glViewportArrayv MANGLE(ViewportArrayv)
|
||||
#define glViewportIndexedf MANGLE(ViewportIndexedf)
|
||||
#define glViewportIndexedfv MANGLE(ViewportIndexedfv)
|
||||
#define glViewport MANGLE(Viewport)
|
||||
#define glWaitSync MANGLE(WaitSync)
|
||||
#define glWeightbvARB MANGLE(WeightbvARB)
|
||||
|
12262
include/GL/glew.h
Normal file
12262
include/GL/glew.h
Normal file
File diff suppressed because it is too large
Load Diff
4826
include/GL/glext.h
4826
include/GL/glext.h
File diff suppressed because it is too large
Load Diff
@@ -27,9 +27,6 @@
|
||||
#define GLFBDEV_H
|
||||
|
||||
|
||||
/* for size_t */
|
||||
#include <stdlib.h>
|
||||
|
||||
/* avoid including linux/fb.h */
|
||||
struct fb_fix_screeninfo;
|
||||
struct fb_var_screeninfo;
|
||||
|
@@ -103,7 +103,7 @@ extern "C" {
|
||||
# define GLUTAPI extern
|
||||
#endif
|
||||
|
||||
#elif defined(__GNUC__)
|
||||
#elif defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
|
||||
|
||||
# define GLUTAPIENTRY
|
||||
# define GLUTAPIENTRYV
|
||||
@@ -452,7 +452,8 @@ GLUTAPI void GLUTAPIENTRY glutInit(int *argcp, char **argv);
|
||||
#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
|
||||
GLUTAPI void GLUTAPIENTRY __glutInitWithExit(int *argcp, char **argv, void (__cdecl *exitfunc)(int));
|
||||
#ifndef GLUT_BUILDING_LIB
|
||||
#define glutInit(__argcp, __argv) __glutInitWithExit(__argcp, __argv, exit)
|
||||
static void GLUTAPIENTRY glutInit_ATEXIT_HACK(int *argcp, char **argv) { __glutInitWithExit(argcp, argv, exit); }
|
||||
#define glutInit glutInit_ATEXIT_HACK
|
||||
#endif
|
||||
#endif
|
||||
GLUTAPI void GLUTAPIENTRY glutInitDisplayMode(unsigned int mode);
|
||||
@@ -468,7 +469,8 @@ GLUTAPI int GLUTAPIENTRY glutCreateWindow(const char *title);
|
||||
#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
|
||||
GLUTAPI int GLUTAPIENTRY __glutCreateWindowWithExit(const char *title, void (__cdecl *exitfunc)(int));
|
||||
#ifndef GLUT_BUILDING_LIB
|
||||
#define glutCreateWindow(__title) __glutCreateWindowWithExit(__title, exit)
|
||||
static int GLUTAPIENTRY glutCreateWindow_ATEXIT_HACK(const char *title) { return __glutCreateWindowWithExit(title, exit); }
|
||||
#define glutCreateWindow glutCreateWindow_ATEXIT_HACK
|
||||
#endif
|
||||
#endif
|
||||
GLUTAPI int GLUTAPIENTRY glutCreateSubWindow(int win, int x, int y, int width, int height);
|
||||
@@ -513,7 +515,8 @@ GLUTAPI int GLUTAPIENTRY glutCreateMenu(void (GLUTCALLBACK *func)(int));
|
||||
#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
|
||||
GLUTAPI int GLUTAPIENTRY __glutCreateMenuWithExit(void (GLUTCALLBACK *func)(int), void (__cdecl *exitfunc)(int));
|
||||
#ifndef GLUT_BUILDING_LIB
|
||||
#define glutCreateMenu(__func) __glutCreateMenuWithExit(__func, exit)
|
||||
static int GLUTAPIENTRY glutCreateMenu_ATEXIT_HACK(void (GLUTCALLBACK *func)(int)) { return __glutCreateMenuWithExit(func, exit); }
|
||||
#define glutCreateMenu glutCreateMenu_ATEXIT_HACK
|
||||
#endif
|
||||
#endif
|
||||
GLUTAPI void GLUTAPIENTRY glutDestroyMenu(int menu);
|
||||
|
340
include/GL/glut_h.dja
Normal file
340
include/GL/glut_h.dja
Normal file
@@ -0,0 +1,340 @@
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 3.1
|
||||
* Copyright (C) 1995-1998 Brian Paul
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the Free
|
||||
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*/
|
||||
|
||||
|
||||
/*
|
||||
* This header file is based on the REAL glut.h by Mark J. Kilgard.
|
||||
*
|
||||
* The DJGPP/ALLEGRO (DJA) GLUT implementation was written by
|
||||
* Bernhard Tschirren (bernie-t@geocities.com) for the sole purpose
|
||||
* of compiling all the sample programs (which use GLUT). Therefore,
|
||||
* is NOT AT ALL a complete version of GLUT!
|
||||
*/
|
||||
|
||||
|
||||
#ifndef __AGLUT_H__
|
||||
#define __AGLUT_H__
|
||||
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glu.h>
|
||||
|
||||
#define GLUTCALLBACK
|
||||
#define APIENTRY
|
||||
#define GLUTAPI extern
|
||||
|
||||
#define GLUT_RGB 0
|
||||
#define GLUT_RGBA GLUT_RGB
|
||||
#define GLUT_INDEX 1
|
||||
#define GLUT_SINGLE 0
|
||||
#define GLUT_DOUBLE 2
|
||||
#define GLUT_ACCUM 4
|
||||
#define GLUT_ALPHA 8
|
||||
#define GLUT_DEPTH 16
|
||||
#define GLUT_STENCIL 32
|
||||
|
||||
/* Mouse buttons. */
|
||||
#define GLUT_LEFT_BUTTON 0
|
||||
#define GLUT_MIDDLE_BUTTON 1
|
||||
#define GLUT_RIGHT_BUTTON 2
|
||||
|
||||
/* Mouse button state. */
|
||||
#define GLUT_DOWN 0
|
||||
#define GLUT_UP 1
|
||||
|
||||
/* function keys */
|
||||
#define GLUT_KEY_F1 1
|
||||
#define GLUT_KEY_F2 2
|
||||
#define GLUT_KEY_F3 3
|
||||
#define GLUT_KEY_F4 4
|
||||
#define GLUT_KEY_F5 5
|
||||
#define GLUT_KEY_F6 6
|
||||
#define GLUT_KEY_F7 7
|
||||
#define GLUT_KEY_F8 8
|
||||
#define GLUT_KEY_F9 9
|
||||
#define GLUT_KEY_F10 10
|
||||
#define GLUT_KEY_F11 11
|
||||
#define GLUT_KEY_F12 12
|
||||
|
||||
/* directional keys */
|
||||
#define GLUT_KEY_LEFT 100
|
||||
#define GLUT_KEY_UP 101
|
||||
#define GLUT_KEY_RIGHT 102
|
||||
#define GLUT_KEY_DOWN 103
|
||||
#define GLUT_KEY_PAGE_UP 104
|
||||
#define GLUT_KEY_PAGE_DOWN 105
|
||||
#define GLUT_KEY_HOME 106
|
||||
#define GLUT_KEY_END 107
|
||||
#define GLUT_KEY_INSERT 108
|
||||
|
||||
/* Entry/exit state. */
|
||||
#define GLUT_LEFT 0
|
||||
#define GLUT_ENTERED 1
|
||||
|
||||
/* Visibility state. */
|
||||
#define GLUT_NOT_VISIBLE 0
|
||||
#define GLUT_VISIBLE 1
|
||||
|
||||
/* Color index component selection values. */
|
||||
#define GLUT_RED 0
|
||||
#define GLUT_GREEN 1
|
||||
#define GLUT_BLUE 2
|
||||
|
||||
/* Layers for use. */
|
||||
#define GLUT_NORMAL 0
|
||||
#define GLUT_OVERLAY 1
|
||||
|
||||
/* Stroke font constants (use these in GLUT program). */
|
||||
#define GLUT_STROKE_ROMAN ((void*)0)
|
||||
#define GLUT_STROKE_MONO_ROMAN ((void*)1)
|
||||
|
||||
/* Bitmap font constants (use these in GLUT program). */
|
||||
#define GLUT_BITMAP_9_BY_15 ((void*)2)
|
||||
#define GLUT_BITMAP_8_BY_13 ((void*)3)
|
||||
#define GLUT_BITMAP_TIMES_ROMAN_10 ((void*)4)
|
||||
#define GLUT_BITMAP_TIMES_ROMAN_24 ((void*)5)
|
||||
#define GLUT_BITMAP_HELVETICA_10 ((void*)6)
|
||||
#define GLUT_BITMAP_HELVETICA_12 ((void*)7)
|
||||
#define GLUT_BITMAP_HELVETICA_18 ((void*)8)
|
||||
|
||||
/* glutGet parameters. */
|
||||
#define GLUT_WINDOW_X 100
|
||||
#define GLUT_WINDOW_Y 101
|
||||
#define GLUT_WINDOW_WIDTH 102
|
||||
#define GLUT_WINDOW_HEIGHT 103
|
||||
#define GLUT_WINDOW_BUFFER_SIZE 104
|
||||
#define GLUT_WINDOW_STENCIL_SIZE 105
|
||||
#define GLUT_WINDOW_DEPTH_SIZE 106
|
||||
#define GLUT_WINDOW_RED_SIZE 107
|
||||
#define GLUT_WINDOW_GREEN_SIZE 108
|
||||
#define GLUT_WINDOW_BLUE_SIZE 109
|
||||
#define GLUT_WINDOW_ALPHA_SIZE 110
|
||||
#define GLUT_WINDOW_ACCUM_RED_SIZE 111
|
||||
#define GLUT_WINDOW_ACCUM_GREEN_SIZE 112
|
||||
#define GLUT_WINDOW_ACCUM_BLUE_SIZE 113
|
||||
#define GLUT_WINDOW_ACCUM_ALPHA_SIZE 114
|
||||
#define GLUT_WINDOW_DOUBLEBUFFER 115
|
||||
#define GLUT_WINDOW_RGBA 116
|
||||
#define GLUT_WINDOW_PARENT 117
|
||||
#define GLUT_WINDOW_NUM_CHILDREN 118
|
||||
#define GLUT_WINDOW_COLORMAP_SIZE 119
|
||||
#define GLUT_WINDOW_NUM_SAMPLES 120
|
||||
#define GLUT_WINDOW_STEREO 121
|
||||
#define GLUT_WINDOW_CURSOR 122
|
||||
#define GLUT_SCREEN_WIDTH 200
|
||||
#define GLUT_SCREEN_HEIGHT 201
|
||||
#define GLUT_SCREEN_WIDTH_MM 202
|
||||
#define GLUT_SCREEN_HEIGHT_MM 203
|
||||
#define GLUT_MENU_NUM_ITEMS 300
|
||||
#define GLUT_DISPLAY_MODE_POSSIBLE 400
|
||||
#define GLUT_INIT_WINDOW_X 500
|
||||
#define GLUT_INIT_WINDOW_Y 501
|
||||
#define GLUT_INIT_WINDOW_WIDTH 502
|
||||
#define GLUT_INIT_WINDOW_HEIGHT 503
|
||||
#define GLUT_INIT_DISPLAY_MODE 504
|
||||
#define GLUT_ELAPSED_TIME 700
|
||||
#define GLUT_WINDOW_FORMAT_ID 123
|
||||
|
||||
/* glutDeviceGet parameters. */
|
||||
#define GLUT_HAS_KEYBOARD 600
|
||||
#define GLUT_HAS_MOUSE 601
|
||||
#define GLUT_HAS_SPACEBALL 602
|
||||
#define GLUT_HAS_DIAL_AND_BUTTON_BOX 603
|
||||
#define GLUT_HAS_TABLET 604
|
||||
#define GLUT_NUM_MOUSE_BUTTONS 605
|
||||
#define GLUT_NUM_SPACEBALL_BUTTONS 606
|
||||
#define GLUT_NUM_BUTTON_BOX_BUTTONS 607
|
||||
#define GLUT_NUM_DIALS 608
|
||||
#define GLUT_NUM_TABLET_BUTTONS 609
|
||||
#define GLUT_DEVICE_IGNORE_KEY_REPEAT 610
|
||||
#define GLUT_DEVICE_KEY_REPEAT 611
|
||||
#define GLUT_HAS_JOYSTICK 612
|
||||
#define GLUT_OWNS_JOYSTICK 613
|
||||
#define GLUT_JOYSTICK_BUTTONS 614
|
||||
#define GLUT_JOYSTICK_AXES 615
|
||||
#define GLUT_JOYSTICK_POLL_RATE 616
|
||||
|
||||
/* glutLayerGet parameters. */
|
||||
#define GLUT_OVERLAY_POSSIBLE 800
|
||||
#define GLUT_LAYER_IN_USE 801
|
||||
#define GLUT_HAS_OVERLAY 802
|
||||
#define GLUT_TRANSPARENT_INDEX 803
|
||||
#define GLUT_NORMAL_DAMAGED 804
|
||||
#define GLUT_OVERLAY_DAMAGED 805
|
||||
|
||||
/* glutVideoResizeGet parameters. */
|
||||
#define GLUT_VIDEO_RESIZE_POSSIBLE 900
|
||||
#define GLUT_VIDEO_RESIZE_IN_USE 901
|
||||
#define GLUT_VIDEO_RESIZE_X_DELTA 902
|
||||
#define GLUT_VIDEO_RESIZE_Y_DELTA 903
|
||||
#define GLUT_VIDEO_RESIZE_WIDTH_DELTA 904
|
||||
#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 905
|
||||
#define GLUT_VIDEO_RESIZE_X 906
|
||||
#define GLUT_VIDEO_RESIZE_Y 907
|
||||
#define GLUT_VIDEO_RESIZE_WIDTH 908
|
||||
#define GLUT_VIDEO_RESIZE_HEIGHT 909
|
||||
|
||||
/* glutUseLayer parameters. */
|
||||
#define GLUT_NORMAL 0
|
||||
#define GLUT_OVERLAY 1
|
||||
|
||||
/* glutGetModifiers return mask. */
|
||||
#define GLUT_ACTIVE_SHIFT 1
|
||||
#define GLUT_ACTIVE_CTRL 2
|
||||
#define GLUT_ACTIVE_ALT 4
|
||||
|
||||
/* glutSetCursor parameters. */
|
||||
/* Basic arrows. */
|
||||
#define GLUT_CURSOR_RIGHT_ARROW 0
|
||||
#define GLUT_CURSOR_LEFT_ARROW 1
|
||||
/* Symbolic cursor shapes. */
|
||||
#define GLUT_CURSOR_INFO 2
|
||||
#define GLUT_CURSOR_DESTROY 3
|
||||
#define GLUT_CURSOR_HELP 4
|
||||
#define GLUT_CURSOR_CYCLE 5
|
||||
#define GLUT_CURSOR_SPRAY 6
|
||||
#define GLUT_CURSOR_WAIT 7
|
||||
#define GLUT_CURSOR_TEXT 8
|
||||
#define GLUT_CURSOR_CROSSHAIR 9
|
||||
/* Directional cursors. */
|
||||
#define GLUT_CURSOR_UP_DOWN 10
|
||||
#define GLUT_CURSOR_LEFT_RIGHT 11
|
||||
/* Sizing cursors. */
|
||||
#define GLUT_CURSOR_TOP_SIDE 12
|
||||
#define GLUT_CURSOR_BOTTOM_SIDE 13
|
||||
#define GLUT_CURSOR_LEFT_SIDE 14
|
||||
#define GLUT_CURSOR_RIGHT_SIDE 15
|
||||
#define GLUT_CURSOR_TOP_LEFT_CORNER 16
|
||||
#define GLUT_CURSOR_TOP_RIGHT_CORNER 17
|
||||
#define GLUT_CURSOR_BOTTOM_RIGHT_CORNER 18
|
||||
#define GLUT_CURSOR_BOTTOM_LEFT_CORNER 19
|
||||
/* Inherit from parent window. */
|
||||
#define GLUT_CURSOR_INHERIT 100
|
||||
/* Blank cursor. */
|
||||
#define GLUT_CURSOR_NONE 101
|
||||
/* Fullscreen crosshair (if available). */
|
||||
#define GLUT_CURSOR_FULL_CROSSHAIR 102
|
||||
|
||||
/* GLUT initialization sub-API. */
|
||||
GLUTAPI void APIENTRY glutInit(int *argcp, char **argv);
|
||||
GLUTAPI void APIENTRY glutInitDisplayMode(unsigned int mode);
|
||||
GLUTAPI void APIENTRY glutInitWindowPosition(int x, int y);
|
||||
GLUTAPI void APIENTRY glutInitWindowSize(int width, int height);
|
||||
GLUTAPI void APIENTRY glutMainLoop(void);
|
||||
|
||||
/* GLUT window sub-API. */
|
||||
GLUTAPI int APIENTRY glutCreateWindow(const char *title);
|
||||
GLUTAPI int APIENTRY glutCreateSubWindow(int win, int x, int y, int width, int height);
|
||||
GLUTAPI void APIENTRY glutDestroyWindow(int win);
|
||||
GLUTAPI void APIENTRY glutPostRedisplay(void);
|
||||
GLUTAPI void APIENTRY glutSwapBuffers(void);
|
||||
GLUTAPI int APIENTRY glutGetWindow(void);
|
||||
GLUTAPI void APIENTRY glutSetWindow(int win);
|
||||
GLUTAPI void APIENTRY glutSetWindowTitle(const char *title);
|
||||
GLUTAPI void APIENTRY glutSetIconTitle(const char *title);
|
||||
GLUTAPI void APIENTRY glutPositionWindow(int x, int y);
|
||||
GLUTAPI void APIENTRY glutReshapeWindow(int width, int height);
|
||||
GLUTAPI void APIENTRY glutPopWindow(void);
|
||||
GLUTAPI void APIENTRY glutPushWindow(void);
|
||||
GLUTAPI void APIENTRY glutIconifyWindow(void);
|
||||
GLUTAPI void APIENTRY glutShowWindow(void);
|
||||
GLUTAPI void APIENTRY glutHideWindow(void);
|
||||
|
||||
/* GLUT overlay sub-API. */
|
||||
GLUTAPI void APIENTRY glutEstablishOverlay(void);
|
||||
GLUTAPI void APIENTRY glutRemoveOverlay(void);
|
||||
GLUTAPI void APIENTRY glutUseLayer(GLenum layer);
|
||||
GLUTAPI void APIENTRY glutPostOverlayRedisplay(void);
|
||||
GLUTAPI void APIENTRY glutShowOverlay(void);
|
||||
GLUTAPI void APIENTRY glutHideOverlay(void);
|
||||
|
||||
/* GLUT menu sub-API. */
|
||||
GLUTAPI int APIENTRY glutCreateMenu(void (GLUTCALLBACK *)(int));
|
||||
GLUTAPI void APIENTRY glutDestroyMenu(int menu);
|
||||
GLUTAPI int APIENTRY glutGetMenu(void);
|
||||
GLUTAPI void APIENTRY glutSetMenu(int menu);
|
||||
GLUTAPI void APIENTRY glutAddMenuEntry(const char *label, int value);
|
||||
GLUTAPI void APIENTRY glutAddSubMenu(const char *label, int submenu);
|
||||
GLUTAPI void APIENTRY glutChangeToMenuEntry(int item, const char *label, int value);
|
||||
GLUTAPI void APIENTRY glutChangeToSubMenu(int item, const char *label, int submenu);
|
||||
GLUTAPI void APIENTRY glutRemoveMenuItem(int item);
|
||||
GLUTAPI void APIENTRY glutAttachMenu(int button);
|
||||
GLUTAPI void APIENTRY glutDetachMenu(int button);
|
||||
|
||||
/* GLUT window callback sub-API. */
|
||||
GLUTAPI void APIENTRY glutDisplayFunc(void (GLUTCALLBACK * func)(void));
|
||||
GLUTAPI void APIENTRY glutReshapeFunc(void (GLUTCALLBACK * func)(int width, int height));
|
||||
GLUTAPI void APIENTRY glutKeyboardFunc(void (GLUTCALLBACK * func)(unsigned char key, int x, int y));
|
||||
GLUTAPI void APIENTRY glutMouseFunc(void (GLUTCALLBACK * func)(int button, int state, int x, int y));
|
||||
GLUTAPI void APIENTRY glutMotionFunc(void (GLUTCALLBACK * func)(int x, int y));
|
||||
GLUTAPI void APIENTRY glutPassiveMotionFunc(void (GLUTCALLBACK * func)(int x, int y));
|
||||
GLUTAPI void APIENTRY glutEntryFunc(void (GLUTCALLBACK * func)(int state));
|
||||
GLUTAPI void APIENTRY glutVisibilityFunc(void (GLUTCALLBACK * func)(int state));
|
||||
GLUTAPI void APIENTRY glutIdleFunc(void (GLUTCALLBACK * func)(void));
|
||||
GLUTAPI void APIENTRY glutTimerFunc(unsigned int millis, void (GLUTCALLBACK * func)(int value), int value);
|
||||
GLUTAPI void APIENTRY glutMenuStateFunc(void (GLUTCALLBACK * func)(int state));
|
||||
GLUTAPI void APIENTRY glutSpecialFunc(void (GLUTCALLBACK * func)(int key, int x, int y));
|
||||
GLUTAPI void APIENTRY glutSpaceballMotionFunc(void (GLUTCALLBACK * func)(int x, int y, int z));
|
||||
GLUTAPI void APIENTRY glutSpaceballRotateFunc(void (GLUTCALLBACK * func)(int x, int y, int z));
|
||||
GLUTAPI void APIENTRY glutSpaceballButtonFunc(void (GLUTCALLBACK * func)(int button, int state));
|
||||
GLUTAPI void APIENTRY glutButtonBoxFunc(void (GLUTCALLBACK * func)(int button, int state));
|
||||
GLUTAPI void APIENTRY glutDialsFunc(void (GLUTCALLBACK * func)(int dial, int value));
|
||||
GLUTAPI void APIENTRY glutTabletMotionFunc(void (GLUTCALLBACK * func)(int x, int y));
|
||||
GLUTAPI void APIENTRY glutTabletButtonFunc(void (GLUTCALLBACK * func)(int button, int state, int x, int y));
|
||||
GLUTAPI void APIENTRY glutMenuStatusFunc(void (GLUTCALLBACK * func)(int status, int x, int y));
|
||||
GLUTAPI void APIENTRY glutOverlayDisplayFunc(void (GLUTCALLBACK * func)(void));
|
||||
GLUTAPI void APIENTRY glutWindowStatusFunc(void (GLUTCALLBACK * func)(int state));
|
||||
|
||||
/* GLUT color index sub-API. */
|
||||
GLUTAPI void APIENTRY glutSetColor(int, GLfloat red, GLfloat green, GLfloat blue);
|
||||
GLUTAPI GLfloat APIENTRY glutGetColor(int ndx, int component);
|
||||
GLUTAPI void APIENTRY glutCopyColormap(int win);
|
||||
|
||||
/* GLUT state retrieval sub-API. */
|
||||
GLUTAPI int APIENTRY glutGet(GLenum type);
|
||||
GLUTAPI int APIENTRY glutDeviceGet(GLenum type);
|
||||
|
||||
/* GLUT font sub-API */
|
||||
GLUTAPI void APIENTRY glutBitmapCharacter(void *font, int character);
|
||||
GLUTAPI int APIENTRY glutBitmapWidth(void *font, int character);
|
||||
GLUTAPI void APIENTRY glutStrokeCharacter(void *font, int character);
|
||||
GLUTAPI int APIENTRY glutStrokeWidth(void *font, int character);
|
||||
|
||||
/* GLUT pre-built models sub-API */
|
||||
GLUTAPI void APIENTRY glutWireSphere(GLdouble radius, GLint slices, GLint stacks);
|
||||
GLUTAPI void APIENTRY glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);
|
||||
GLUTAPI void APIENTRY glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
|
||||
GLUTAPI void APIENTRY glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
|
||||
GLUTAPI void APIENTRY glutWireCube(GLdouble size);
|
||||
GLUTAPI void APIENTRY glutSolidCube(GLdouble size);
|
||||
GLUTAPI void APIENTRY glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
|
||||
GLUTAPI void APIENTRY glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
|
||||
GLUTAPI void APIENTRY glutWireDodecahedron(void);
|
||||
GLUTAPI void APIENTRY glutSolidDodecahedron(void);
|
||||
GLUTAPI void APIENTRY glutWireTeapot(GLdouble size);
|
||||
GLUTAPI void APIENTRY glutSolidTeapot(GLdouble size);
|
||||
GLUTAPI void APIENTRY glutWireOctahedron(void);
|
||||
GLUTAPI void APIENTRY glutSolidOctahedron(void);
|
||||
GLUTAPI void APIENTRY glutWireTetrahedron(void);
|
||||
GLUTAPI void APIENTRY glutSolidTetrahedron(void);
|
||||
GLUTAPI void APIENTRY glutWireIcosahedron(void);
|
||||
GLUTAPI void APIENTRY glutSolidIcosahedron(void);
|
||||
|
||||
#endif /* __AGLUT_H__ */
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user