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197 Commits
mesa-7.10.
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mesa_7_7_1
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2
.gitignore
vendored
2
.gitignore
vendored
@@ -4,7 +4,6 @@
|
||||
*.ilk
|
||||
*.o
|
||||
*.obj
|
||||
*.os
|
||||
*.pc
|
||||
*.pdb
|
||||
*.pyc
|
||||
@@ -25,4 +24,3 @@ cscope*
|
||||
.scon*
|
||||
config.py
|
||||
build
|
||||
.dir-locals.el
|
||||
|
||||
236
Makefile
236
Makefile
@@ -2,7 +2,7 @@
|
||||
|
||||
TOP = .
|
||||
|
||||
SUBDIRS = src
|
||||
SUBDIRS = src progs
|
||||
|
||||
|
||||
default: $(TOP)/configs/current
|
||||
@@ -48,7 +48,7 @@ install:
|
||||
done
|
||||
|
||||
|
||||
.PHONY: default doxygen clean realclean distclean install
|
||||
.PHONY: default doxygen clean realclean distclean install linux-directfb-install
|
||||
|
||||
# If there's no current configuration file
|
||||
$(TOP)/configs/current:
|
||||
@@ -80,6 +80,8 @@ catamount-osmesa-pgi \
|
||||
darwin \
|
||||
darwin-fat-32bit \
|
||||
darwin-fat-all \
|
||||
darwin-static \
|
||||
darwin-static-x86ppc \
|
||||
freebsd \
|
||||
freebsd-dri \
|
||||
freebsd-dri-amd64 \
|
||||
@@ -103,12 +105,12 @@ irix6-n32-static \
|
||||
irix6-o32 \
|
||||
irix6-o32-static \
|
||||
linux \
|
||||
linux-i965 \
|
||||
linux-alpha \
|
||||
linux-alpha-static \
|
||||
linux-cell \
|
||||
linux-cell-debug \
|
||||
linux-debug \
|
||||
linux-directfb \
|
||||
linux-dri \
|
||||
linux-dri-debug \
|
||||
linux-dri-x86 \
|
||||
@@ -118,13 +120,12 @@ linux-dri-xcb \
|
||||
linux-egl \
|
||||
linux-indirect \
|
||||
linux-fbdev \
|
||||
linux-glide \
|
||||
linux-ia64-icc \
|
||||
linux-ia64-icc-static \
|
||||
linux-icc \
|
||||
linux-icc-static \
|
||||
linux-llvm \
|
||||
linux-llvm-debug \
|
||||
linux-opengl-es \
|
||||
linux-osmesa \
|
||||
linux-osmesa-static \
|
||||
linux-osmesa16 \
|
||||
@@ -133,6 +134,9 @@ linux-osmesa32 \
|
||||
linux-ppc \
|
||||
linux-ppc-static \
|
||||
linux-profile \
|
||||
linux-solo \
|
||||
linux-solo-x86 \
|
||||
linux-solo-ia64 \
|
||||
linux-sparc \
|
||||
linux-sparc5 \
|
||||
linux-static \
|
||||
@@ -145,6 +149,7 @@ linux-x86-64 \
|
||||
linux-x86-64-debug \
|
||||
linux-x86-64-profile \
|
||||
linux-x86-64-static \
|
||||
linux-x86-glide \
|
||||
linux-x86-profile \
|
||||
linux-x86-static \
|
||||
netbsd \
|
||||
@@ -167,30 +172,22 @@ sunos5-v9 \
|
||||
sunos5-v9-static \
|
||||
sunos5-v9-cc-g++ \
|
||||
ultrix-gcc:
|
||||
@ if test -f configs/current -o -L configs/current; then \
|
||||
if ! cmp configs/$@ configs/current > /dev/null; then \
|
||||
echo "Please run 'make realclean' before changing configs" ; \
|
||||
exit 1 ; \
|
||||
fi ; \
|
||||
else \
|
||||
cd configs && rm -f current && ln -s $@ current ; \
|
||||
@ if test -f configs/current || test -L configs/current ; then \
|
||||
echo "Please run 'make realclean' before changing configs" ; \
|
||||
exit 1 ; \
|
||||
fi
|
||||
(cd configs && rm -f current && ln -s $@ current)
|
||||
$(MAKE) default
|
||||
|
||||
|
||||
# Rules for making release tarballs
|
||||
|
||||
VERSION=7.10.2
|
||||
VERSION=7.7.1
|
||||
DIRECTORY = Mesa-$(VERSION)
|
||||
LIB_NAME = MesaLib-$(VERSION)
|
||||
DEMO_NAME = MesaDemos-$(VERSION)
|
||||
GLUT_NAME = MesaGLUT-$(VERSION)
|
||||
|
||||
# This is part of MAIN_FILES
|
||||
MAIN_ES_FILES = \
|
||||
$(DIRECTORY)/src/mesa/main/*.xml \
|
||||
$(DIRECTORY)/src/mesa/main/*.py \
|
||||
$(DIRECTORY)/src/mesa/main/*.dtd
|
||||
|
||||
MAIN_FILES = \
|
||||
$(DIRECTORY)/Makefile* \
|
||||
$(DIRECTORY)/configure \
|
||||
@@ -209,6 +206,9 @@ MAIN_FILES = \
|
||||
$(DIRECTORY)/docs/README.* \
|
||||
$(DIRECTORY)/docs/RELNOTES* \
|
||||
$(DIRECTORY)/docs/*.spec \
|
||||
$(DIRECTORY)/include/GL/internal/glcore.h \
|
||||
$(DIRECTORY)/include/GL/dmesa.h \
|
||||
$(DIRECTORY)/include/GL/ggimesa.h \
|
||||
$(DIRECTORY)/include/GL/gl.h \
|
||||
$(DIRECTORY)/include/GL/glext.h \
|
||||
$(DIRECTORY)/include/GL/gl_mangle.h \
|
||||
@@ -219,18 +219,12 @@ MAIN_FILES = \
|
||||
$(DIRECTORY)/include/GL/glx_mangle.h \
|
||||
$(DIRECTORY)/include/GL/glfbdev.h \
|
||||
$(DIRECTORY)/include/GL/mesa_wgl.h \
|
||||
$(DIRECTORY)/include/GL/mglmesa.h \
|
||||
$(DIRECTORY)/include/GL/osmesa.h \
|
||||
$(DIRECTORY)/include/GL/svgamesa.h \
|
||||
$(DIRECTORY)/include/GL/vms_x_fix.h \
|
||||
$(DIRECTORY)/include/GL/wglext.h \
|
||||
$(DIRECTORY)/include/GL/wmesa.h \
|
||||
$(DIRECTORY)/src/glsl/Makefile \
|
||||
$(DIRECTORY)/src/glsl/Makefile.template \
|
||||
$(DIRECTORY)/src/glsl/SConscript \
|
||||
$(DIRECTORY)/src/glsl/*.[ch] \
|
||||
$(DIRECTORY)/src/glsl/*.[cly]pp \
|
||||
$(DIRECTORY)/src/glsl/README \
|
||||
$(DIRECTORY)/src/glsl/glcpp/*.[chly] \
|
||||
$(DIRECTORY)/src/glsl/glcpp/README \
|
||||
$(DIRECTORY)/src/Makefile \
|
||||
$(DIRECTORY)/src/mesa/Makefile* \
|
||||
$(DIRECTORY)/src/mesa/sources.mak \
|
||||
@@ -238,15 +232,21 @@ MAIN_FILES = \
|
||||
$(DIRECTORY)/src/mesa/gl.pc.in \
|
||||
$(DIRECTORY)/src/mesa/osmesa.pc.in \
|
||||
$(DIRECTORY)/src/mesa/depend \
|
||||
$(MAIN_ES_FILES) \
|
||||
$(DIRECTORY)/src/mesa/main/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/main/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/glapi/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/math/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/math/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/program/*.[chly] \
|
||||
$(DIRECTORY)/src/mesa/program/*.cpp \
|
||||
$(DIRECTORY)/src/mesa/program/Makefile \
|
||||
$(DIRECTORY)/src/mesa/program/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/shader/*.[chly] \
|
||||
$(DIRECTORY)/src/mesa/shader/Makefile \
|
||||
$(DIRECTORY)/src/mesa/shader/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/shader/grammar/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/library/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/library/*.gc \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/library/*.syn \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/library/Makefile \
|
||||
$(DIRECTORY)/src/mesa/swrast/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/swrast/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/swrast_setup/*.[ch] \
|
||||
@@ -263,18 +263,32 @@ MAIN_FILES = \
|
||||
$(DIRECTORY)/src/mesa/drivers/beos/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/common/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/common/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/drivers/directfb/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/directfb/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/dos/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/drivers/fbdev/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/fbdev/glfbdev.c \
|
||||
$(DIRECTORY)/src/mesa/drivers/glide/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/ggi/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/ggi/ggimesa.conf.in \
|
||||
$(DIRECTORY)/src/mesa/drivers/ggi/default/*.c \
|
||||
$(DIRECTORY)/src/mesa/drivers/ggi/default/genkgi.conf.in \
|
||||
$(DIRECTORY)/src/mesa/drivers/ggi/display/*.c \
|
||||
$(DIRECTORY)/src/mesa/drivers/ggi/display/fbdev.conf.in \
|
||||
$(DIRECTORY)/src/mesa/drivers/ggi/include/ggi/mesa/*.h \
|
||||
$(DIRECTORY)/src/mesa/drivers/osmesa/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/osmesa/Makefile.win \
|
||||
$(DIRECTORY)/src/mesa/drivers/osmesa/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/drivers/osmesa/osmesa.def \
|
||||
$(DIRECTORY)/src/mesa/drivers/osmesa/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/svga/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/windows/*/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/windows/*/*.def \
|
||||
$(DIRECTORY)/src/mesa/drivers/x11/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/x11/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/drivers/x11/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/glslcompiler/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/glslcompiler/glslcompiler.c \
|
||||
$(DIRECTORY)/src/mesa/ppc/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/sparc/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/x86/Makefile \
|
||||
@@ -283,81 +297,61 @@ MAIN_FILES = \
|
||||
$(DIRECTORY)/src/mesa/x86/rtasm/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/x86-64/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/x86-64/Makefile \
|
||||
$(DIRECTORY)/progs/Makefile \
|
||||
$(DIRECTORY)/progs/util/README \
|
||||
$(DIRECTORY)/progs/util/*.[ch] \
|
||||
$(DIRECTORY)/progs/util/sampleMakefile \
|
||||
$(DIRECTORY)/windows/VC8/
|
||||
|
||||
MAPI_FILES = \
|
||||
EGL_FILES = \
|
||||
$(DIRECTORY)/include/EGL/*.h \
|
||||
$(DIRECTORY)/include/GLES/*.h \
|
||||
$(DIRECTORY)/include/GLES2/*.h \
|
||||
$(DIRECTORY)/include/VG/*.h \
|
||||
$(DIRECTORY)/src/mapi/es?api/Makefile \
|
||||
$(DIRECTORY)/src/mapi/es?api/*.pc.in \
|
||||
$(DIRECTORY)/src/mapi/glapi/gen/Makefile \
|
||||
$(DIRECTORY)/src/mapi/glapi/gen/*.xml \
|
||||
$(DIRECTORY)/src/mapi/glapi/gen/*.py \
|
||||
$(DIRECTORY)/src/mapi/glapi/gen/*.dtd \
|
||||
$(DIRECTORY)/src/mapi/glapi/gen-es/Makefile \
|
||||
$(DIRECTORY)/src/mapi/glapi/gen-es/*.xml \
|
||||
$(DIRECTORY)/src/mapi/glapi/gen-es/*.py \
|
||||
$(DIRECTORY)/src/mapi/glapi/Makefile \
|
||||
$(DIRECTORY)/src/mapi/glapi/SConscript \
|
||||
$(DIRECTORY)/src/mapi/glapi/sources.mak \
|
||||
$(DIRECTORY)/src/mapi/glapi/*.[chS] \
|
||||
$(DIRECTORY)/src/mapi/mapi/mapi_abi.py \
|
||||
$(DIRECTORY)/src/mapi/mapi/sources.mak \
|
||||
$(DIRECTORY)/src/mapi/mapi/*.[ch] \
|
||||
$(DIRECTORY)/src/mapi/vgapi/Makefile \
|
||||
$(DIRECTORY)/src/mapi/vgapi/vgapi.csv \
|
||||
$(DIRECTORY)/src/mapi/vgapi/vg.pc.in
|
||||
|
||||
EGL_FILES = \
|
||||
$(DIRECTORY)/include/KHR/*.h \
|
||||
$(DIRECTORY)/include/EGL/*.h \
|
||||
$(DIRECTORY)/src/egl/Makefile \
|
||||
$(DIRECTORY)/src/egl/*/Makefile \
|
||||
$(DIRECTORY)/src/egl/*/Makefile.template \
|
||||
$(DIRECTORY)/src/egl/*/*.[ch] \
|
||||
$(DIRECTORY)/src/egl/*/*/Makefile \
|
||||
$(DIRECTORY)/src/egl/*/*/*.[ch] \
|
||||
$(DIRECTORY)/src/egl/main/*.pc.in \
|
||||
$(DIRECTORY)/src/egl/main/*.def
|
||||
|
||||
GALLIUM_FILES = \
|
||||
$(DIRECTORY)/src/mesa/state_tracker/*[ch] \
|
||||
$(DIRECTORY)/src/gallium/Makefile \
|
||||
$(DIRECTORY)/src/gallium/Makefile.template \
|
||||
$(DIRECTORY)/src/gallium/SConscript \
|
||||
$(DIRECTORY)/src/gallium/targets/Makefile.dri \
|
||||
$(DIRECTORY)/src/gallium/targets/Makefile.xorg \
|
||||
$(DIRECTORY)/src/gallium/targets/SConscript.dri \
|
||||
$(DIRECTORY)/src/gallium/*/Makefile \
|
||||
$(DIRECTORY)/src/gallium/*/SConscript \
|
||||
$(DIRECTORY)/src/gallium/*/*/Makefile \
|
||||
$(DIRECTORY)/src/gallium/*/*/Makefile.template \
|
||||
$(DIRECTORY)/src/gallium/*/*/SConscript \
|
||||
$(DIRECTORY)/src/gallium/*/*/*.[ch] \
|
||||
$(DIRECTORY)/src/gallium/auxiliary/gallivm/*.cpp \
|
||||
$(DIRECTORY)/src/gallium/*/*/*.py \
|
||||
$(DIRECTORY)/src/gallium/*/*/*.csv \
|
||||
$(DIRECTORY)/src/gallium/*/*/*/Makefile \
|
||||
$(DIRECTORY)/src/gallium/*/*/*/SConscript \
|
||||
$(DIRECTORY)/src/gallium/*/*/*/*.[ch] \
|
||||
$(DIRECTORY)/src/gallium/*/*/*/*.py
|
||||
$(DIRECTORY)/src/gallium/*/*/*/*.py \
|
||||
$(DIRECTORY)/src/gallium/*/*/*/*/Makefile \
|
||||
$(DIRECTORY)/src/gallium/*/*/*/*/*.[ch] \
|
||||
|
||||
|
||||
DRI_FILES = \
|
||||
$(DIRECTORY)/include/GL/internal/dri_interface.h \
|
||||
$(DIRECTORY)/include/GL/internal/glcore.h \
|
||||
$(DIRECTORY)/include/GL/internal/sarea.h \
|
||||
$(DIRECTORY)/src/glx/Makefile \
|
||||
$(DIRECTORY)/src/glx/*.[ch] \
|
||||
$(DIRECTORY)/src/glx/x11/Makefile \
|
||||
$(DIRECTORY)/src/glx/x11/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/Makefile.template \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/dri.pc.in \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/common/xmlpool/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/common/xmlpool/*.po \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/*.cpp \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/*/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/*/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/Doxyfile
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/Doxyfile \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/server/*.[ch]
|
||||
|
||||
SGI_GLU_FILES = \
|
||||
$(DIRECTORY)/src/glu/Makefile \
|
||||
@@ -382,6 +376,15 @@ SGI_GLU_FILES = \
|
||||
$(DIRECTORY)/src/glu/sgi/libtess/*.[ch] \
|
||||
$(DIRECTORY)/src/glu/sgi/libutil/*.[ch]
|
||||
|
||||
MESA_GLU_FILES = \
|
||||
$(DIRECTORY)/src/glu/mesa/README[12] \
|
||||
$(DIRECTORY)/src/glu/mesa/Makefile* \
|
||||
$(DIRECTORY)/src/glu/mesa/descrip.mms \
|
||||
$(DIRECTORY)/src/glu/mesa/mms_depend \
|
||||
$(DIRECTORY)/src/glu/mesa/*.def \
|
||||
$(DIRECTORY)/src/glu/mesa/depend \
|
||||
$(DIRECTORY)/src/glu/mesa/*.[ch]
|
||||
|
||||
GLW_FILES = \
|
||||
$(DIRECTORY)/src/glw/*.[ch] \
|
||||
$(DIRECTORY)/src/glw/Makefile* \
|
||||
@@ -389,6 +392,55 @@ GLW_FILES = \
|
||||
$(DIRECTORY)/src/glw/glw.pc.in \
|
||||
$(DIRECTORY)/src/glw/depend
|
||||
|
||||
GLEW_FILES = \
|
||||
$(DIRECTORY)/include/GL/glew.h \
|
||||
$(DIRECTORY)/include/GL/glxew.h \
|
||||
$(DIRECTORY)/include/GL/wglew.h \
|
||||
$(DIRECTORY)/src/glew/*.c \
|
||||
$(DIRECTORY)/src/glew/Makefile \
|
||||
$(DIRECTORY)/src/glew/SConscript \
|
||||
$(DIRECTORY)/src/glew/LICENSE.txt
|
||||
|
||||
DEMO_FILES = \
|
||||
$(GLEW_FILES) \
|
||||
$(DIRECTORY)/progs/beos/*.cpp \
|
||||
$(DIRECTORY)/progs/beos/Makefile \
|
||||
$(DIRECTORY)/progs/images/*.rgb \
|
||||
$(DIRECTORY)/progs/images/*.rgba \
|
||||
$(DIRECTORY)/progs/demos/Makefile* \
|
||||
$(DIRECTORY)/progs/demos/descrip.mms \
|
||||
$(DIRECTORY)/progs/demos/*.[ch] \
|
||||
$(DIRECTORY)/progs/demos/*.cxx \
|
||||
$(DIRECTORY)/progs/demos/*.dat \
|
||||
$(DIRECTORY)/progs/demos/README \
|
||||
$(DIRECTORY)/progs/fbdev/Makefile \
|
||||
$(DIRECTORY)/progs/fbdev/glfbdevtest.c \
|
||||
$(DIRECTORY)/progs/objviewer/*.[ch] \
|
||||
$(DIRECTORY)/progs/objviewer/*.obj \
|
||||
$(DIRECTORY)/progs/objviewer/*.mtl \
|
||||
$(DIRECTORY)/progs/objviewer/*.rgb \
|
||||
$(DIRECTORY)/progs/objviewer/Makefile \
|
||||
$(DIRECTORY)/progs/objviewer/README.txt \
|
||||
$(DIRECTORY)/progs/osdemos/Makefile \
|
||||
$(DIRECTORY)/progs/osdemos/*.c \
|
||||
$(DIRECTORY)/progs/xdemos/Makefile* \
|
||||
$(DIRECTORY)/progs/xdemos/*.[chf] \
|
||||
$(DIRECTORY)/progs/redbook/Makefile* \
|
||||
$(DIRECTORY)/progs/redbook/README \
|
||||
$(DIRECTORY)/progs/redbook/*.[ch] \
|
||||
$(DIRECTORY)/progs/samples/Makefile* \
|
||||
$(DIRECTORY)/progs/samples/README \
|
||||
$(DIRECTORY)/progs/samples/*.c \
|
||||
$(DIRECTORY)/progs/glsl/Makefile* \
|
||||
$(DIRECTORY)/progs/glsl/*.c \
|
||||
$(DIRECTORY)/progs/glsl/*.frag \
|
||||
$(DIRECTORY)/progs/glsl/*.vert \
|
||||
$(DIRECTORY)/progs/glsl/*.shtest \
|
||||
$(DIRECTORY)/progs/windml/Makefile.ugl \
|
||||
$(DIRECTORY)/progs/windml/*.c \
|
||||
$(DIRECTORY)/progs/windml/*.bmp \
|
||||
$(DIRECTORY)/progs/ggi/*.c
|
||||
|
||||
GLUT_FILES = \
|
||||
$(DIRECTORY)/include/GL/glut.h \
|
||||
$(DIRECTORY)/include/GL/glutf90.h \
|
||||
@@ -399,11 +451,22 @@ GLUT_FILES = \
|
||||
$(DIRECTORY)/src/glut/glx/*.[ch] \
|
||||
$(DIRECTORY)/src/glut/beos/*.[ch] \
|
||||
$(DIRECTORY)/src/glut/beos/*.cpp \
|
||||
$(DIRECTORY)/src/glut/beos/Makefile
|
||||
$(DIRECTORY)/src/glut/beos/Makefile \
|
||||
$(DIRECTORY)/src/glut/dos/*.[ch] \
|
||||
$(DIRECTORY)/src/glut/dos/PC_HW/*.[chS] \
|
||||
$(DIRECTORY)/src/glut/ggi/*.[ch] \
|
||||
$(DIRECTORY)/src/glut/ggi/Makefile \
|
||||
$(DIRECTORY)/src/glut/fbdev/Makefile \
|
||||
$(DIRECTORY)/src/glut/fbdev/*[ch] \
|
||||
$(DIRECTORY)/src/glut/mini/*[ch] \
|
||||
$(DIRECTORY)/src/glut/mini/glut.pc.in \
|
||||
$(DIRECTORY)/src/glut/directfb/Makefile \
|
||||
$(DIRECTORY)/src/glut/directfb/NOTES \
|
||||
$(DIRECTORY)/src/glut/directfb/*[ch]
|
||||
|
||||
DEPEND_FILES = \
|
||||
$(TOP)/src/mesa/depend \
|
||||
$(TOP)/src/glx/depend \
|
||||
$(TOP)/src/glx/x11/depend \
|
||||
$(TOP)/src/glw/depend \
|
||||
$(TOP)/src/glut/glx/depend \
|
||||
$(TOP)/src/glu/sgi/depend
|
||||
@@ -411,8 +474,6 @@ DEPEND_FILES = \
|
||||
|
||||
LIB_FILES = \
|
||||
$(MAIN_FILES) \
|
||||
$(MAPI_FILES) \
|
||||
$(ES_FILES) \
|
||||
$(EGL_FILES) \
|
||||
$(GALLIUM_FILES) \
|
||||
$(DRI_FILES) \
|
||||
@@ -421,8 +482,8 @@ LIB_FILES = \
|
||||
|
||||
|
||||
# Everything for new a Mesa release:
|
||||
tarballs: rm_depend configure aclocal.m4 lib_gz glut_gz \
|
||||
lib_bz2 glut_bz2 lib_zip glut_zip md5
|
||||
tarballs: rm_depend configure aclocal.m4 lib_gz demo_gz glut_gz \
|
||||
lib_bz2 demo_bz2 glut_bz2 lib_zip demo_zip glut_zip md5
|
||||
|
||||
|
||||
# Helper for autoconf builds
|
||||
@@ -451,6 +512,12 @@ lib_gz: rm_config
|
||||
gzip $(LIB_NAME).tar ; \
|
||||
mv $(LIB_NAME).tar.gz $(DIRECTORY)
|
||||
|
||||
demo_gz:
|
||||
cd .. ; \
|
||||
tar -cf $(DEMO_NAME).tar $(DEMO_FILES) ; \
|
||||
gzip $(DEMO_NAME).tar ; \
|
||||
mv $(DEMO_NAME).tar.gz $(DIRECTORY)
|
||||
|
||||
glut_gz:
|
||||
cd .. ; \
|
||||
tar -cf $(GLUT_NAME).tar $(GLUT_FILES) ; \
|
||||
@@ -463,6 +530,12 @@ lib_bz2: rm_config
|
||||
bzip2 $(LIB_NAME).tar ; \
|
||||
mv $(LIB_NAME).tar.bz2 $(DIRECTORY)
|
||||
|
||||
demo_bz2:
|
||||
cd .. ; \
|
||||
tar -cf $(DEMO_NAME).tar $(DEMO_FILES) ; \
|
||||
bzip2 $(DEMO_NAME).tar ; \
|
||||
mv $(DEMO_NAME).tar.bz2 $(DIRECTORY)
|
||||
|
||||
glut_bz2:
|
||||
cd .. ; \
|
||||
tar -cf $(GLUT_NAME).tar $(GLUT_FILES) ; \
|
||||
@@ -475,6 +548,12 @@ lib_zip: rm_config
|
||||
zip -qr $(LIB_NAME).zip $(LIB_FILES) ; \
|
||||
mv $(LIB_NAME).zip $(DIRECTORY)
|
||||
|
||||
demo_zip:
|
||||
rm -f $(DEMO_NAME).zip ; \
|
||||
cd .. ; \
|
||||
zip -qr $(DEMO_NAME).zip $(DEMO_FILES) ; \
|
||||
mv $(DEMO_NAME).zip $(DIRECTORY)
|
||||
|
||||
glut_zip:
|
||||
rm -f $(GLUT_NAME).zip ; \
|
||||
cd .. ; \
|
||||
@@ -485,11 +564,14 @@ md5:
|
||||
@-md5sum $(LIB_NAME).tar.gz
|
||||
@-md5sum $(LIB_NAME).tar.bz2
|
||||
@-md5sum $(LIB_NAME).zip
|
||||
@-md5sum $(DEMO_NAME).tar.gz
|
||||
@-md5sum $(DEMO_NAME).tar.bz2
|
||||
@-md5sum $(DEMO_NAME).zip
|
||||
@-md5sum $(GLUT_NAME).tar.gz
|
||||
@-md5sum $(GLUT_NAME).tar.bz2
|
||||
@-md5sum $(GLUT_NAME).zip
|
||||
|
||||
.PHONY: tarballs rm_depend rm_config md5 \
|
||||
lib_gz glut_gz \
|
||||
lib_bz2 glut_bz2 \
|
||||
lib_zip glut_zip
|
||||
lib_gz demo_gz glut_gz \
|
||||
lib_bz2 demo_bz2 glut_bz2 \
|
||||
lib_zip demo_zip glut_zip
|
||||
|
||||
125
SConstruct
125
SConstruct
@@ -3,14 +3,14 @@
|
||||
#
|
||||
# For example, invoke scons as
|
||||
#
|
||||
# scons build=debug llvm=yes machine=x86
|
||||
# scons debug=1 dri=0 machine=x86
|
||||
#
|
||||
# to set configuration variables. Or you can write those options to a file
|
||||
# named config.py:
|
||||
#
|
||||
# # config.py
|
||||
# build='debug'
|
||||
# llvm=True
|
||||
# debug=1
|
||||
# dri=0
|
||||
# machine='x86'
|
||||
#
|
||||
# Invoke
|
||||
@@ -23,15 +23,34 @@
|
||||
import os
|
||||
import os.path
|
||||
import sys
|
||||
import SCons.Util
|
||||
|
||||
import common
|
||||
|
||||
#######################################################################
|
||||
# Configuration options
|
||||
|
||||
default_statetrackers = 'mesa'
|
||||
|
||||
if common.default_platform in ('linux', 'freebsd', 'darwin'):
|
||||
default_drivers = 'softpipe,failover,svga,i915,trace,identity,llvmpipe'
|
||||
default_winsys = 'xlib'
|
||||
elif common.default_platform in ('winddk',):
|
||||
default_drivers = 'softpipe,svga,i915,trace,identity'
|
||||
default_winsys = 'all'
|
||||
else:
|
||||
default_drivers = 'all'
|
||||
default_winsys = 'all'
|
||||
|
||||
opts = Variables('config.py')
|
||||
common.AddOptions(opts)
|
||||
opts.Add(ListVariable('statetrackers', 'state trackers to build', default_statetrackers,
|
||||
['mesa', 'python', 'xorg']))
|
||||
opts.Add(ListVariable('drivers', 'pipe drivers to build', default_drivers,
|
||||
['softpipe', 'failover', 'svga', 'i915', 'cell', 'trace', 'r300', 'identity', 'llvmpipe']))
|
||||
opts.Add(ListVariable('winsys', 'winsys drivers to build', default_winsys,
|
||||
['xlib', 'vmware', 'intel', 'gdi', 'radeon']))
|
||||
|
||||
opts.Add(EnumVariable('MSVS_VERSION', 'MS Visual C++ version', None, allowed_values=('7.1', '8.0', '9.0')))
|
||||
|
||||
env = Environment(
|
||||
options = opts,
|
||||
@@ -40,42 +59,47 @@ env = Environment(
|
||||
ENV = os.environ,
|
||||
)
|
||||
|
||||
# Backwards compatability with old target configuration variable
|
||||
try:
|
||||
targets = ARGUMENTS['targets']
|
||||
except KeyError:
|
||||
pass
|
||||
else:
|
||||
targets = targets.split(',')
|
||||
print 'scons: warning: targets option is deprecated; pass the targets on their own such as'
|
||||
print
|
||||
print ' scons %s' % ' '.join(targets)
|
||||
print
|
||||
COMMAND_LINE_TARGETS.append(targets)
|
||||
|
||||
|
||||
Help(opts.GenerateHelpText(env))
|
||||
|
||||
# replicate options values in local variables
|
||||
debug = env['debug']
|
||||
dri = env['dri']
|
||||
llvm = env['llvm']
|
||||
machine = env['machine']
|
||||
platform = env['platform']
|
||||
|
||||
# derived options
|
||||
x86 = machine == 'x86'
|
||||
ppc = machine == 'ppc'
|
||||
gcc = platform in ('linux', 'freebsd', 'darwin')
|
||||
msvc = platform in ('windows', 'winddk')
|
||||
|
||||
Export([
|
||||
'debug',
|
||||
'x86',
|
||||
'ppc',
|
||||
'dri',
|
||||
'llvm',
|
||||
'platform',
|
||||
'gcc',
|
||||
'msvc',
|
||||
])
|
||||
|
||||
|
||||
#######################################################################
|
||||
# Environment setup
|
||||
|
||||
# Includes
|
||||
env.Prepend(CPPPATH = [
|
||||
'#/include',
|
||||
])
|
||||
env.Append(CPPPATH = [
|
||||
'#/include',
|
||||
'#/src/gallium/include',
|
||||
'#/src/gallium/auxiliary',
|
||||
'#/src/gallium/drivers',
|
||||
'#/src/gallium/winsys',
|
||||
])
|
||||
|
||||
if env['msvc']:
|
||||
env.Append(CPPPATH = ['#include/c99'])
|
||||
|
||||
# Embedded
|
||||
if env['platform'] == 'embedded':
|
||||
# Posix
|
||||
if platform in ('posix', 'linux', 'freebsd', 'darwin'):
|
||||
env.Append(CPPDEFINES = [
|
||||
'_POSIX_SOURCE',
|
||||
('_POSIX_C_SOURCE', '199309L'),
|
||||
@@ -84,32 +108,46 @@ if env['platform'] == 'embedded':
|
||||
'_GNU_SOURCE',
|
||||
|
||||
'PTHREADS',
|
||||
'HAVE_POSIX_MEMALIGN',
|
||||
])
|
||||
if platform == 'darwin':
|
||||
env.Append(CPPDEFINES = ['_DARWIN_C_SOURCE'])
|
||||
env.Append(CPPPATH = ['/usr/X11R6/include'])
|
||||
env.Append(LIBPATH = ['/usr/X11R6/lib'])
|
||||
env.Append(LIBS = [
|
||||
'm',
|
||||
'pthread',
|
||||
'expat',
|
||||
'dl',
|
||||
])
|
||||
|
||||
# Posix
|
||||
if env['platform'] in ('posix', 'linux', 'freebsd', 'darwin'):
|
||||
|
||||
# DRI
|
||||
if dri:
|
||||
env.ParseConfig('pkg-config --cflags --libs libdrm')
|
||||
env.Append(CPPDEFINES = [
|
||||
'_POSIX_SOURCE',
|
||||
('_POSIX_C_SOURCE', '199309L'),
|
||||
'_SVID_SOURCE',
|
||||
'_BSD_SOURCE',
|
||||
'_GNU_SOURCE',
|
||||
'PTHREADS',
|
||||
'HAVE_POSIX_MEMALIGN',
|
||||
('USE_EXTERNAL_DXTN_LIB', '1'),
|
||||
'IN_DRI_DRIVER',
|
||||
'GLX_DIRECT_RENDERING',
|
||||
'GLX_INDIRECT_RENDERING',
|
||||
])
|
||||
if env['gcc']:
|
||||
env.Append(CFLAGS = ['-fvisibility=hidden'])
|
||||
if env['platform'] == 'darwin':
|
||||
env.Append(CPPDEFINES = ['_DARWIN_C_SOURCE'])
|
||||
|
||||
# LLVM
|
||||
if llvm:
|
||||
# See also http://www.scons.org/wiki/UsingPkgConfig
|
||||
env.ParseConfig('llvm-config --cflags --ldflags --libs backend bitreader engine instrumentation interpreter ipo')
|
||||
env.Append(CPPDEFINES = ['MESA_LLVM'])
|
||||
# Force C++ linkage
|
||||
env['LINK'] = env['CXX']
|
||||
|
||||
# libGL
|
||||
if platform in ('linux', 'freebsd', 'darwin'):
|
||||
env.Append(LIBS = [
|
||||
'm',
|
||||
'pthread',
|
||||
'dl',
|
||||
'X11',
|
||||
'Xext',
|
||||
'Xxf86vm',
|
||||
'Xdamage',
|
||||
'Xfixes',
|
||||
])
|
||||
|
||||
# for debugging
|
||||
@@ -126,7 +164,6 @@ Export('env')
|
||||
|
||||
SConscript(
|
||||
'src/SConscript',
|
||||
variant_dir = env['build_dir'],
|
||||
variant_dir = env['build'],
|
||||
duplicate = 0 # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html
|
||||
)
|
||||
|
||||
|
||||
21
bin/minstall
21
bin/minstall
@@ -31,7 +31,7 @@ if [ $# -ge 2 ] ; then
|
||||
|
||||
# Last cmd line arg is the dest dir
|
||||
for FILE in $@ ; do
|
||||
DESTDIR="$FILE"
|
||||
DEST="$FILE"
|
||||
done
|
||||
|
||||
# Loop over args, moving them to DEST directory
|
||||
@@ -42,25 +42,6 @@ if [ $# -ge 2 ] ; then
|
||||
exit 0
|
||||
fi
|
||||
|
||||
DEST=$DESTDIR
|
||||
|
||||
# On CYGWIN, because DLLs are loaded by the native Win32 loader,
|
||||
# they are installed in the executable path. Stub libraries used
|
||||
# only for linking are installed in the library path
|
||||
case `uname` in
|
||||
CYGWIN*)
|
||||
case $FILE in
|
||||
*.dll)
|
||||
DEST="$DEST/../bin"
|
||||
;;
|
||||
*)
|
||||
;;
|
||||
esac
|
||||
;;
|
||||
*)
|
||||
;;
|
||||
esac
|
||||
|
||||
PWDSAVE=`pwd`
|
||||
|
||||
# determine file's type
|
||||
|
||||
296
bin/mklib
296
bin/mklib
@@ -25,109 +25,6 @@
|
||||
# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
|
||||
# Clear CDPATH as the 'cd' command will echo stuff
|
||||
# to stdout if it is set
|
||||
unset CDPATH
|
||||
|
||||
# Given a list of files, look for .a archives and unpack them.
|
||||
# Return the original list of files minus the .a files plus the unpacked files.
|
||||
# first param: name of a temp directory (to be deleted when finished)
|
||||
# remaining params: list of .o and .a files
|
||||
expand_archives() {
|
||||
DIR=$1
|
||||
shift
|
||||
FILES=$@
|
||||
NEWFILES=""
|
||||
ORIG_DIR=`pwd`
|
||||
mkdir -p "$DIR"
|
||||
cd "$DIR"
|
||||
for FILE in $FILES ; do
|
||||
case $FILE in
|
||||
*.a)
|
||||
# extract the .o files from this .a archive
|
||||
case $FILE in
|
||||
/*) ;;
|
||||
*) FILE="$ORIG_DIR/$FILE" ;;
|
||||
esac
|
||||
MEMBERS=`ar t $FILE`
|
||||
ar x $FILE
|
||||
for MEMBER in $MEMBERS ; do
|
||||
NEWFILES="$NEWFILES $DIR/$MEMBER"
|
||||
done
|
||||
;;
|
||||
*)
|
||||
# other file type, just add to list
|
||||
NEWFILES="$NEWFILES $FILE"
|
||||
;;
|
||||
esac
|
||||
done
|
||||
cd "$ORIG_DIR"
|
||||
echo $NEWFILES
|
||||
}
|
||||
|
||||
|
||||
# Make static library with 'ar'
|
||||
# params:
|
||||
# options to ar
|
||||
# 1 or 0 to indicate if ranlib should be run
|
||||
# libname to make
|
||||
# list of object files
|
||||
# Return name of library we made
|
||||
# Example: "make_ar_static_lib -ru 1 libfoo.a foo.o bar.o"
|
||||
make_ar_static_lib() {
|
||||
OPTS=$1
|
||||
shift;
|
||||
RANLIB=$1
|
||||
shift;
|
||||
LIBNAME=$1
|
||||
shift;
|
||||
OBJECTS=$@
|
||||
|
||||
# remove existing lib, if present
|
||||
rm -f ${LIBNAME}
|
||||
|
||||
# make static lib
|
||||
ar ${OPTS} ${LIBNAME} ${OBJECTS}
|
||||
|
||||
# run ranlib
|
||||
if [ ${RANLIB} = 1 ] ; then
|
||||
ranlib ${LIBNAME}
|
||||
fi
|
||||
|
||||
echo ${LIBNAME}
|
||||
}
|
||||
|
||||
|
||||
# Print usage info.
|
||||
usage() {
|
||||
echo 'Usage: mklib [options] objects'
|
||||
echo 'Create a shared library from object files.'
|
||||
echo ' -o LIBRARY specifies the name of the resulting library, without'
|
||||
echo ' the leading "lib" or any suffix.'
|
||||
echo ' (eg: "-o GL" might result in "libGL.so" being made)'
|
||||
echo ' -major N specifies major version number (default is 1)'
|
||||
echo ' -minor N specifies minor version number (default is 0)'
|
||||
echo ' -patch N specifies patch version number (default is 0)'
|
||||
echo ' -lLIBRARY specifies a dependency on LIBRARY'
|
||||
echo ' -LDIR search in DIR for library dependencies at build time'
|
||||
echo ' -RDIR search in DIR for library dependencies at run time'
|
||||
echo ' -linker L explicity specify the linker program to use (eg: gcc, g++)'
|
||||
echo ' Not observed on all systems at this time.'
|
||||
echo ' -ldflags OPT specify any additional linker flags in OPT'
|
||||
echo ' -cplusplus link with C++ runtime'
|
||||
echo ' -static make a static library (default is dynamic/shared)'
|
||||
echo ' -dlopen make a shared library suitable for dynamic loading'
|
||||
echo ' -install DIR put resulting library file(s) in DIR'
|
||||
echo ' -arch ARCH override using `uname` to determine host system'
|
||||
echo ' -archopt OPT specify an extra achitecture-specific option OPT'
|
||||
echo ' -altopts OPTS alternate options to override all others'
|
||||
echo " -noprefix don't prefix library name with 'lib' nor add any suffix"
|
||||
echo ' -exports FILE only export the symbols listed in FILE'
|
||||
echo ' -id NAME Sets the id of the dylib (Darwin)'
|
||||
echo ' -h, --help display this information and exit'
|
||||
}
|
||||
|
||||
|
||||
#
|
||||
# Option defaults
|
||||
#
|
||||
@@ -155,7 +52,31 @@ while true
|
||||
do
|
||||
case $1 in
|
||||
'-h' | '--help')
|
||||
usage
|
||||
echo 'Usage: mklib [options] objects'
|
||||
echo 'Create a shared library from object files.'
|
||||
echo ' -o LIBRARY specifies the name of the resulting library, without'
|
||||
echo ' the leading "lib" or any suffix.'
|
||||
echo ' (eg: "-o GL" might result in "libGL.so" being made)'
|
||||
echo ' -major N specifies major version number (default is 1)'
|
||||
echo ' -minor N specifies minor version number (default is 0)'
|
||||
echo ' -patch N specifies patch version number (default is 0)'
|
||||
echo ' -lLIBRARY specifies a dependency on LIBRARY'
|
||||
echo ' -LDIR search in DIR for library dependencies at build time'
|
||||
echo ' -RDIR search in DIR for library dependencies at run time'
|
||||
echo ' -linker L explicity specify the linker program to use (eg: gcc, g++)'
|
||||
echo ' Not observed on all systems at this time.'
|
||||
echo ' -ldflags OPT specify any additional linker flags in OPT'
|
||||
echo ' -cplusplus link with C++ runtime'
|
||||
echo ' -static make a static library (default is dynamic/shared)'
|
||||
echo ' -dlopen make a shared library suitable for dynamic loading'
|
||||
echo ' -install DIR put resulting library file(s) in DIR'
|
||||
echo ' -arch ARCH override using `uname` to determine host system'
|
||||
echo ' -archopt OPT specify an extra achitecture-specific option OPT'
|
||||
echo ' -altopts OPTS alternate options to override all others'
|
||||
echo " -noprefix don't prefix library name with 'lib' nor add any suffix"
|
||||
echo ' -exports FILE only export the symbols listed in FILE'
|
||||
echo ' -id NAME Sets the id of the dylib (Darwin)'
|
||||
echo ' -h, --help display this information and exit'
|
||||
exit 1
|
||||
;;
|
||||
'-o')
|
||||
@@ -276,11 +197,11 @@ fi
|
||||
# Error checking
|
||||
#
|
||||
if [ "x${LIBNAME}" = "x" ] ; then
|
||||
echo "mklib: Error: no library name specified (-h for help)"
|
||||
echo "mklib: Error: no library name specified"
|
||||
exit 1
|
||||
fi
|
||||
if [ "x${OBJECTS}" = "x" ] ; then
|
||||
echo "mklib: Error: no object files specified (-h for help)"
|
||||
echo "mklib: Error: no object files specified"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
@@ -348,24 +269,45 @@ case $ARCH in
|
||||
# finish up
|
||||
FINAL_LIBS="${LIBNAME}"
|
||||
elif [ $STATIC = 1 ] ; then
|
||||
# make a static .a library
|
||||
LIBNAME="lib${LIBNAME}.a" # prefix with "lib", suffix with ".a"
|
||||
echo "mklib: Making" $ARCH "static library: " ${LIBNAME}
|
||||
LINK="ar"
|
||||
OPTS="-ru"
|
||||
if [ "${ALTOPTS}" ] ; then
|
||||
OPTS=${ALTOPTS}
|
||||
fi
|
||||
rm -f ${LIBNAME}
|
||||
|
||||
# expand .a into .o files
|
||||
NEW_OBJECTS=`expand_archives ${LIBNAME}.obj $OBJECTS`
|
||||
# expand any .a objects into constituent .o files.
|
||||
NEWOBJECTS=""
|
||||
DELETIA=""
|
||||
for OBJ in $OBJECTS ; do
|
||||
case $OBJ in
|
||||
*.a)
|
||||
# extract the .o files from this .a archive
|
||||
FILES=`ar t $OBJ`
|
||||
ar x $OBJ
|
||||
NEWOBJECTS="$NEWOBJECTS $FILES"
|
||||
# keep track of temporary .o files and delete them below
|
||||
DELETIA="$DELETIA $FILES"
|
||||
;;
|
||||
*)
|
||||
# ordinary .o file
|
||||
NEWOBJECTS="$NEWOBJECTS $OBJ"
|
||||
;;
|
||||
esac
|
||||
done
|
||||
|
||||
# make static lib
|
||||
FINAL_LIBS=`make_ar_static_lib ${OPTS} 1 ${LIBNAME} ${NEW_OBJECTS}`
|
||||
# make lib
|
||||
${LINK} ${OPTS} ${LIBNAME} ${NEWOBJECTS}
|
||||
ranlib ${LIBNAME}
|
||||
|
||||
# remove temporary extracted .o files
|
||||
rm -rf ${LIBNAME}.obj
|
||||
rm -f ${DELETIA}
|
||||
|
||||
# finish up
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
else
|
||||
# make dynamic library
|
||||
LIBNAME="lib${LIBNAME}" # prefix with "lib"
|
||||
case $ARCH in 'Linux' | 'GNU' | GNU/*)
|
||||
OPTS="-Xlinker -Bsymbolic -shared -Wl,-soname,${LIBNAME}.so.${MAJOR}"
|
||||
@@ -426,7 +368,9 @@ case $ARCH in
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
echo "mklib: Making SunOS static library: " ${LIBNAME}
|
||||
FINAL_LIBS=`make_ar_static_lib -ruc 0 ${LIBNAME} ${OBJECTS}`
|
||||
rm -f ${LIBNAME}
|
||||
ar -ruv ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
else
|
||||
if [ $NOPREFIX = 0 ] ; then
|
||||
LIBNAME="lib${LIBNAME}.so"
|
||||
@@ -494,16 +438,13 @@ case $ARCH in
|
||||
OPTS="${OPTS} -Wl,-Mmapfile.scope"
|
||||
fi
|
||||
|
||||
# Check if objects are 64-bit
|
||||
# Check if objects are SPARC v9
|
||||
# file says: ELF 64-bit MSB relocatable SPARCV9 Version 1
|
||||
set ${OBJECTS}
|
||||
if [ ${LINK} = "cc" -o ${LINK} = "CC" ] ; then
|
||||
ABI64=`file $1 | grep "ELF 64-bit"`
|
||||
if [ "${ABI64}" ] ; then
|
||||
case `uname -p` in
|
||||
sparc) OPTS="${OPTS} -xarch=v9" ;;
|
||||
i386) OPTS="${OPTS} -xarch=amd64" ;;
|
||||
esac
|
||||
SPARCV9=`file $1 | grep SPARCV9`
|
||||
if [ "${SPARCV9}" ] ; then
|
||||
OPTS="${OPTS} -xarch=v9"
|
||||
fi
|
||||
fi
|
||||
if [ "${ALTOPTS}" ] ; then
|
||||
@@ -548,19 +489,13 @@ case $ARCH in
|
||||
${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME} ${OBJECTS} ${DEPS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
elif [ $STATIC = 1 ] ; then
|
||||
# make a static .a library
|
||||
STLIB="lib${LIBNAME}.a"
|
||||
echo "mklib: Making FreeBSD static library: " ${STLIB}
|
||||
|
||||
# expand .a into .o files
|
||||
NEW_OBJECTS=`expand_archives ${STLIB}.obj $OBJECTS`
|
||||
|
||||
FINAL_LIBS=`make_ar_static_lib cq 1 ${STLIB} ${NEW_OBJECTS}`
|
||||
|
||||
# remove temporary extracted .o files
|
||||
rm -rf ${STLIB}.obj
|
||||
rm -f ${STLIB}
|
||||
ar cq ${STLIB} ${OBJECTS}
|
||||
ranlib ${STLIB}
|
||||
FINAL_LIBS=${STLIB}
|
||||
else
|
||||
# make dynamic library
|
||||
SHLIB="lib${LIBNAME}.so.${MAJOR}"
|
||||
OPTS="-shared -Wl,-soname,${SHLIB}"
|
||||
if [ "${ALTOPTS}" ] ; then
|
||||
@@ -578,7 +513,10 @@ case $ARCH in
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME="lib${LIBNAME}_pic.a"
|
||||
echo "mklib: Making NetBSD PIC static library: " ${LIBNAME}
|
||||
FINAL_LIBS=`make_ar_static_lib cq 1 ${LIBNAME} ${OBJECTS}`
|
||||
rm -f ${LIBNAME}
|
||||
ar cq ${LIBNAME} ${OBJECTS}
|
||||
ranlib ${LIBNAME}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
else
|
||||
LIBNAME="lib${LIBNAME}.so.${MAJOR}.${MINOR}"
|
||||
echo "mklib: Making NetBSD PIC shared library: " ${LIBNAME}
|
||||
@@ -591,7 +529,9 @@ case $ARCH in
|
||||
'IRIX' | 'IRIX64')
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
FINAL_LIBS=`make_ar_static_lib rc 0 ${LIBNAME} ${OBJECTS}`
|
||||
rm -f ${LIBNAME}
|
||||
ar rc ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
else
|
||||
LIBNAME="lib${LIBNAME}.so" # prefix with "lib", suffix with ".so"
|
||||
|
||||
@@ -642,7 +582,9 @@ case $ARCH in
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
echo "mklib: Making HP-UX static library: " ${LIBNAME}
|
||||
FINAL_LIBS=`make_ar_static_lib -ruv 0 ${LIBNAME} ${OBJECTS}`
|
||||
rm -f ${LIBNAME}
|
||||
ar -ruv ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
else
|
||||
# HP uses a .2 for their current GL/GLU libraries
|
||||
if [ ${LIBNAME} = "GL" -o ${LIBNAME} = "GLU" ] ; then
|
||||
@@ -672,7 +614,8 @@ case $ARCH in
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
echo "mklib: Making AIX static library: " ${LIBNAME}
|
||||
FINAL_LIBS=`make_ar_static_lib -ruv 0 ${LIBNAME} ${OBJECTS}`
|
||||
ar -ruv ${X64} ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
else
|
||||
EXPFILE="lib${LIBNAME}.exp"
|
||||
LIBNAME="lib${LIBNAME}.a" # shared objects are still stored in the .a libraries
|
||||
@@ -723,7 +666,9 @@ case $ARCH in
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
echo "mklib: Making OSF/1 static library: " ${LIBNAME}
|
||||
FINAL_LIBS=`make_ar_static_lib -ruv 0 ${LIBNAME} ${OBJECTS}`
|
||||
rm -f ${LIBNAME}
|
||||
ar -ruv ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
else
|
||||
VERSION="${MAJOR}.${MINOR}"
|
||||
LIBNAME="lib${LIBNAME}.so"
|
||||
@@ -746,20 +691,12 @@ case $ARCH in
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
echo "mklib: Making Darwin static library: " ${LIBNAME}
|
||||
LINK="ar"
|
||||
OPTS="-ruvs"
|
||||
if [ "${ALTOPTS}" ] ; then
|
||||
OPTS=${ALTOPTS}
|
||||
fi
|
||||
|
||||
# expand .a into .o files
|
||||
NEW_OBJECTS=`expand_archives ${LIBNAME}.obj $OBJECTS`
|
||||
|
||||
# make static lib
|
||||
FINAL_LIBS=`make_ar_static_lib ${OPTS} 1 ${LIBNAME} ${NEW_OBJECTS}`
|
||||
|
||||
# remove temporary extracted .o files
|
||||
rm -rf ${LIBNAME}.obj
|
||||
|
||||
${LINK} ${OPTS} ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
else
|
||||
# On Darwin a .bundle is used for a library that you want to dlopen
|
||||
@@ -818,14 +755,16 @@ case $ARCH in
|
||||
'LynxOS')
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
echo "mklib: Making LynxOS static library: " ${LIBNAME}
|
||||
FINAL_LIBS=`make_ar_static_lib -ru 0 ${LIBNAME} ${OBJECTS}`
|
||||
rm -f ${LIBNAME}
|
||||
ar ru ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
;;
|
||||
|
||||
'BeOS')
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
echo "mklib: Making BeOS static library: " ${LIBNAME}
|
||||
FINAL_LIBS=`make_ar_static_lib -cru 0 ${LIBNAME} ${OBJECTS}`
|
||||
ar -cru "${LIBNAME}" ${OBJECTS}
|
||||
else
|
||||
LIBNAME="lib${LIBNAME}.so"
|
||||
echo "mklib: Making BeOS shared library: " ${LIBNAME}
|
||||
@@ -904,7 +843,9 @@ case $ARCH in
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
echo "mklib: Making AIX GCC static library: " ${LIBNAME}
|
||||
FINAL_LIBS=`make_ar_static_lib ru 0 ${LIBNAME} ${OBJECTS}`
|
||||
rm -f ${LIBNAME}
|
||||
ar ru ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
else
|
||||
LIBNAME="lib${LIBNAME}.so" # prefix with "lib", suffix with ".so"
|
||||
echo "mklib: Making AIX GCC shared library: " ${LIBNAME}
|
||||
@@ -925,21 +866,13 @@ case $ARCH in
|
||||
fi
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
echo "mklib: Making static library for Ultrix: " ${LIBNAME}
|
||||
FINAL_LIBS=`make_ar_static_lib ru 0 ${LIBNAME} ${OBJECTS}`
|
||||
rm -f ${LIBNAME}
|
||||
ar ru ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS="${LIBNAME}"
|
||||
;;
|
||||
|
||||
CYGWIN*)
|
||||
# GCC-based environment
|
||||
|
||||
if [ "x$LINK" = "x" ] ; then
|
||||
# -linker was not specified so set default link command now
|
||||
if [ $CPLUSPLUS = 1 ] ; then
|
||||
LINK=g++
|
||||
else
|
||||
LINK=gcc
|
||||
fi
|
||||
fi
|
||||
|
||||
if [ $NOPREFIX = 1 ] ; then
|
||||
# No "lib" or ".so" part
|
||||
echo "mklib: Making CYGWIN shared library: " ${LIBNAME}
|
||||
@@ -948,33 +881,36 @@ case $ARCH in
|
||||
OPTS=${ALTOPTS}
|
||||
fi
|
||||
rm -f ${LIBNAME}
|
||||
${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME} ${OBJECTS} ${DEPS} || exit $?
|
||||
${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME} ${OBJECTS} ${DEPS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
else
|
||||
CYGNAME="cyg${LIBNAME}" # prefix with "cyg"
|
||||
LIBNAME="lib${LIBNAME}" # prefix with "lib"
|
||||
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME=${LIBNAME}.a
|
||||
echo "mklib: Making CYGWIN static library: " ${LIBNAME}
|
||||
echo "mklib: Making" $ARCH "static library: " ${LIBNAME}.a
|
||||
LINK="ar"
|
||||
OPTS="-ru"
|
||||
if [ "${ALTOPTS}" ] ; then
|
||||
OPTS=${ALTOPTS}
|
||||
fi
|
||||
|
||||
# expand .a into .o files
|
||||
NEW_OBJECTS=`expand_archives ${LIBNAME}.obj $OBJECTS`
|
||||
|
||||
FINAL_LIBS=`make_ar_static_lib ${OPTS} 1 ${LIBNAME} ${NEW_OBJECTS}`
|
||||
|
||||
# remove temporary extracted .o files
|
||||
rm -rf ${LIBNAME}.obj
|
||||
# make lib
|
||||
${LINK} ${OPTS} ${LIBNAME}.a ${OBJECTS}
|
||||
ranlib ${LIBNAME}.a
|
||||
# finish up
|
||||
FINAL_LIBS=${LIBNAME}.a
|
||||
else
|
||||
OPTS="-shared -Wl,--enable-auto-image-base -Wl,-export-all -Wl,--out-implib=${LIBNAME}-${MAJOR}.dll.a"
|
||||
if [ "${ALTOPTS}" ] ; then
|
||||
OPTS=${ALTOPTS}
|
||||
fi
|
||||
echo "mklib: Making CYGWIN shared library: " ${CYGNAME}-${MAJOR}.dll
|
||||
echo "mklib: Making" $ARCH "shared library: " ${CYGNAME}-${MAJOR}.dll
|
||||
|
||||
if [ $CPLUSPLUS = 1 ] ; then
|
||||
LINK="g++"
|
||||
else
|
||||
LINK="gcc"
|
||||
fi
|
||||
|
||||
# rm any old libs
|
||||
rm -f ${CYGNAME}-${MAJOR}.dll
|
||||
@@ -983,7 +919,12 @@ case $ARCH in
|
||||
rm -f ${LIBNAME}.a
|
||||
|
||||
# make lib
|
||||
${LINK} ${OPTS} ${LDFLAGS} -o ${CYGNAME}-${MAJOR}.dll ${OBJECTS} ${DEPS} || exit $?
|
||||
${LINK} ${OPTS} ${LDFLAGS} -o ${CYGNAME}-${MAJOR}.dll ${OBJECTS} ${DEPS}
|
||||
# make build fail if link failed
|
||||
es=$?
|
||||
if [ "$es" -ne "0" ]; then
|
||||
exit $es
|
||||
fi
|
||||
# make usual symlinks
|
||||
ln -s ${LIBNAME}-${MAJOR}.dll.a ${LIBNAME}.dll.a
|
||||
# finish up
|
||||
@@ -1000,7 +941,9 @@ case $ARCH in
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME="lib${LIBNAME}.a"
|
||||
echo "mklib: Making static library for example arch: " ${LIBNAME}
|
||||
FINAL_LIBS=`make_ar_static_lib rv 0 ${LIBNAME} ${OBJECTS}`
|
||||
rm -f ${LIBNAME}
|
||||
ar rv ${LIBNAME} ${OBJECTS}
|
||||
FINAL_LIBS="${LIBNAME}"
|
||||
else
|
||||
LIBNAME="lib${LIBNAME}.so" # prefix with "lib", suffix with ".so"
|
||||
echo "mklib: Making shared library for example arch: " ${LIBNAME}
|
||||
@@ -1023,9 +966,4 @@ if [ ${INSTALLDIR} != "." ] ; then
|
||||
echo "mklib: Installing" ${FINAL_LIBS} "in" ${INSTALLDIR}
|
||||
test -d ${INSTALLDIR} || mkdir -p ${INSTALLDIR}
|
||||
mv ${FINAL_LIBS} ${INSTALLDIR}/
|
||||
|
||||
if [ "x${FINAL_BINS}" != "x" ] ; then
|
||||
echo "mklib: Installing" ${FINAL_BINS} "in" ${INSTALLDIR}
|
||||
mv ${FINAL_BINS} ${INSTALLDIR}/
|
||||
fi
|
||||
fi
|
||||
|
||||
366
bin/raw2png.py
Executable file
366
bin/raw2png.py
Executable file
@@ -0,0 +1,366 @@
|
||||
#!/usr/bin/env python
|
||||
##########################################################################
|
||||
#
|
||||
# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
|
||||
# All Rights Reserved.
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a
|
||||
# copy of this software and associated documentation files (the
|
||||
# "Software"), to deal in the Software without restriction, including
|
||||
# without limitation the rights to use, copy, modify, merge, publish,
|
||||
# distribute, sub license, and/or sell copies of the Software, and to
|
||||
# permit persons to whom the Software is furnished to do so, subject to
|
||||
# the following conditions:
|
||||
#
|
||||
# The above copyright notice and this permission notice (including the
|
||||
# next paragraph) shall be included in all copies or substantial portions
|
||||
# of the Software.
|
||||
#
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
||||
# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
||||
# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
#
|
||||
##########################################################################
|
||||
|
||||
|
||||
import os.path
|
||||
import sys
|
||||
import struct
|
||||
import Image # http://www.pythonware.com/products/pil/
|
||||
|
||||
PIPE_FORMAT_LAYOUT_RGBAZS = 0
|
||||
PIPE_FORMAT_LAYOUT_YCBCR = 1
|
||||
PIPE_FORMAT_LAYOUT_DXT = 2
|
||||
PIPE_FORMAT_LAYOUT_MIXED = 3
|
||||
|
||||
PIPE_FORMAT_COMP_R = 0
|
||||
PIPE_FORMAT_COMP_G = 1
|
||||
PIPE_FORMAT_COMP_B = 2
|
||||
PIPE_FORMAT_COMP_A = 3
|
||||
PIPE_FORMAT_COMP_0 = 4
|
||||
PIPE_FORMAT_COMP_1 = 5
|
||||
PIPE_FORMAT_COMP_Z = 6
|
||||
PIPE_FORMAT_COMP_S = 7
|
||||
|
||||
PIPE_FORMAT_TYPE_UNKNOWN = 0
|
||||
PIPE_FORMAT_TYPE_FLOAT = 1
|
||||
PIPE_FORMAT_TYPE_UNORM = 2
|
||||
PIPE_FORMAT_TYPE_SNORM = 3
|
||||
PIPE_FORMAT_TYPE_USCALED = 4
|
||||
PIPE_FORMAT_TYPE_SSCALED = 5
|
||||
PIPE_FORMAT_TYPE_SRGB = 6
|
||||
PIPE_FORMAT_TYPE_FIXED = 7
|
||||
|
||||
def _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, EXP2, TYPE ):
|
||||
return ((PIPE_FORMAT_LAYOUT_RGBAZS << 0) |\
|
||||
((SWZ) << 2) |\
|
||||
((SIZEX) << 14) |\
|
||||
((SIZEY) << 17) |\
|
||||
((SIZEZ) << 20) |\
|
||||
((SIZEW) << 23) |\
|
||||
((EXP2) << 26) |\
|
||||
((TYPE) << 29) )
|
||||
|
||||
def _PIPE_FORMAT_SWZ( SWZX, SWZY, SWZZ, SWZW ):
|
||||
return (((SWZX) << 0) | ((SWZY) << 3) | ((SWZZ) << 6) | ((SWZW) << 9))
|
||||
|
||||
def _PIPE_FORMAT_RGBAZS_1( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE ):
|
||||
return _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 0, TYPE )
|
||||
|
||||
def _PIPE_FORMAT_RGBAZS_2( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE ):
|
||||
_PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 1, TYPE )
|
||||
|
||||
def _PIPE_FORMAT_RGBAZS_8( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE ):
|
||||
return _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 3, TYPE )
|
||||
|
||||
def _PIPE_FORMAT_RGBAZS_64( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE ):
|
||||
return _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 6, TYPE )
|
||||
|
||||
def _PIPE_FORMAT_MIXED( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, SIGNX, SIGNY, SIGNZ, SIGNW, NORMALIZED, SCALE8 ):
|
||||
return ((PIPE_FORMAT_LAYOUT_MIXED << 0) |\
|
||||
((SWZ) << 2) |\
|
||||
((SIZEX) << 14) |\
|
||||
((SIZEY) << 17) |\
|
||||
((SIZEZ) << 20) |\
|
||||
((SIZEW) << 23) |\
|
||||
((SIGNX) << 26) |\
|
||||
((SIGNY) << 27) |\
|
||||
((SIGNZ) << 28) |\
|
||||
((SIGNW) << 29) |\
|
||||
((NORMALIZED) << 30) |\
|
||||
((SCALE8) << 31) )
|
||||
|
||||
|
||||
_PIPE_FORMAT_R001 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_1 )
|
||||
_PIPE_FORMAT_RG01 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_1 )
|
||||
_PIPE_FORMAT_RGB1 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_1 )
|
||||
_PIPE_FORMAT_RGBA = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_A )
|
||||
_PIPE_FORMAT_ARGB = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_A, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B )
|
||||
_PIPE_FORMAT_ABGR = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_A, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R )
|
||||
_PIPE_FORMAT_BGRA = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_A )
|
||||
_PIPE_FORMAT_1RGB = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_1, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B )
|
||||
_PIPE_FORMAT_1BGR = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_1, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R )
|
||||
_PIPE_FORMAT_BGR1 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_1 )
|
||||
_PIPE_FORMAT_0000 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
|
||||
_PIPE_FORMAT_000R = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_R )
|
||||
_PIPE_FORMAT_RRR1 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_1 )
|
||||
_PIPE_FORMAT_RRRR = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R )
|
||||
_PIPE_FORMAT_RRRG = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G )
|
||||
_PIPE_FORMAT_Z000 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
|
||||
_PIPE_FORMAT_0Z00 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
|
||||
_PIPE_FORMAT_SZ00 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_S, PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
|
||||
_PIPE_FORMAT_ZS00 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_S, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
|
||||
_PIPE_FORMAT_S000 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_S, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
|
||||
|
||||
def _PIPE_FORMAT_YCBCR( REV ):
|
||||
return ((PIPE_FORMAT_LAYOUT_YCBCR << 0) |\
|
||||
((REV) << 2) )
|
||||
|
||||
def _PIPE_FORMAT_DXT( LEVEL, RSIZE, GSIZE, BSIZE, ASIZE ):
|
||||
return ((PIPE_FORMAT_LAYOUT_DXT << 0) | \
|
||||
((LEVEL) << 2) | \
|
||||
((RSIZE) << 5) | \
|
||||
((GSIZE) << 8) | \
|
||||
((BSIZE) << 11) | \
|
||||
((ASIZE) << 14) )
|
||||
|
||||
PIPE_FORMAT_NONE = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_0000, 0, 0, 0, 0, PIPE_FORMAT_TYPE_UNKNOWN )
|
||||
PIPE_FORMAT_A8R8G8B8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_ARGB, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_X8R8G8B8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_1RGB, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_B8G8R8A8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGRA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_B8G8R8X8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGR1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_A1R5G5B5_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_ARGB, 1, 5, 5, 5, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_A4R4G4B4_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_ARGB, 4, 4, 4, 4, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R5G6B5_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_RGB1, 5, 6, 5, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_A2B10G10R10_UNORM = _PIPE_FORMAT_RGBAZS_2 ( _PIPE_FORMAT_ABGR, 1, 5, 5, 5, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_L8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRR1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_A8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_000R, 0, 0, 0, 1, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_I8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRR, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_A8L8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRG, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_L16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRR1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_YCBCR = _PIPE_FORMAT_YCBCR( 0 )
|
||||
PIPE_FORMAT_YCBCR_REV = _PIPE_FORMAT_YCBCR( 1 )
|
||||
PIPE_FORMAT_Z16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 2, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_Z32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 4, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_Z32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 4, 0, 0, 0, PIPE_FORMAT_TYPE_FLOAT )
|
||||
PIPE_FORMAT_S8Z24_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_SZ00, 1, 3, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_Z24S8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_ZS00, 3, 1, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_X8Z24_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_0Z00, 1, 3, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_Z24X8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 3, 1, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_S8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_S000, 1, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_FLOAT )
|
||||
PIPE_FORMAT_R64G64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_FLOAT )
|
||||
PIPE_FORMAT_R64G64B64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_FLOAT )
|
||||
PIPE_FORMAT_R64G64B64A64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_FLOAT )
|
||||
PIPE_FORMAT_R32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_FLOAT )
|
||||
PIPE_FORMAT_R32G32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_FLOAT )
|
||||
PIPE_FORMAT_R32G32B32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_FLOAT )
|
||||
PIPE_FORMAT_R32G32B32A32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_FLOAT )
|
||||
PIPE_FORMAT_R32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R32G32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R32G32B32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R32G32B32A32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R32G32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R32G32B32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R32G32B32A32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R32G32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R32G32B32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R32G32B32A32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R32G32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R32G32B32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R32G32B32A32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R16G16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R16G16B16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R16G16B16A16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R16G16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R16G16B16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R16G16B16A16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R16G16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R16G16B16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R16G16B16A16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R16G16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R16G16B16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R16G16B16A16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R8G8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R8G8B8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R8G8B8A8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R8G8B8X8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
|
||||
PIPE_FORMAT_R8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R8G8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R8G8B8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R8G8B8A8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R8G8B8X8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_USCALED )
|
||||
PIPE_FORMAT_R8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R8G8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R8G8B8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R8G8B8A8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R8G8B8X8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_B6G5R5_SNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_BGR1, 6, 5, 5, 0, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_A8B8G8R8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGRA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_X8B8G8R8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM )
|
||||
PIPE_FORMAT_R8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R8G8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R8G8B8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R8G8B8A8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R8G8B8X8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SSCALED )
|
||||
PIPE_FORMAT_R32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_FIXED )
|
||||
PIPE_FORMAT_R32G32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_FIXED )
|
||||
PIPE_FORMAT_R32G32B32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_FIXED )
|
||||
PIPE_FORMAT_R32G32B32A32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_FIXED )
|
||||
PIPE_FORMAT_L8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRR1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SRGB )
|
||||
PIPE_FORMAT_A8_L8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRG, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB )
|
||||
PIPE_FORMAT_R8G8B8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SRGB )
|
||||
PIPE_FORMAT_R8G8B8A8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB )
|
||||
PIPE_FORMAT_R8G8B8X8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB )
|
||||
PIPE_FORMAT_X8UB8UG8SR8S_NORM = _PIPE_FORMAT_MIXED( _PIPE_FORMAT_1BGR, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1 )
|
||||
PIPE_FORMAT_B6UG5SR5S_NORM = _PIPE_FORMAT_MIXED( _PIPE_FORMAT_BGR1, 6, 5, 5, 0, 0, 1, 1, 0, 1, 0 )
|
||||
PIPE_FORMAT_DXT1_RGB = _PIPE_FORMAT_DXT( 1, 8, 8, 8, 0 )
|
||||
PIPE_FORMAT_DXT1_RGBA = _PIPE_FORMAT_DXT( 1, 8, 8, 8, 8 )
|
||||
PIPE_FORMAT_DXT3_RGBA = _PIPE_FORMAT_DXT( 3, 8, 8, 8, 8 )
|
||||
PIPE_FORMAT_DXT5_RGBA = _PIPE_FORMAT_DXT( 5, 8, 8, 8, 8 )
|
||||
|
||||
|
||||
formats = {}
|
||||
for name, value in globals().items():
|
||||
if name.startswith("PIPE_FORMAT_") and isinstance(value, int):
|
||||
formats[value] = name
|
||||
|
||||
|
||||
def clip(g):
|
||||
return min(max(g, 0), 255)
|
||||
|
||||
|
||||
def yuv2rgb(y, u, v):
|
||||
C = y - 16
|
||||
D = u - 128
|
||||
E = v - 128
|
||||
|
||||
r = clip(( 298 * C + 409 * E + 128) >> 8)
|
||||
g = clip(( 298 * C - 100 * D - 208 * E + 128) >> 8)
|
||||
b = clip(( 298 * C + 516 * D + 128) >> 8)
|
||||
|
||||
return r, g, b
|
||||
|
||||
|
||||
def translate_r5g6b5(data):
|
||||
value, = struct.unpack_from("H", data)
|
||||
r = ((value >> 11) & 0x1f)*0xff/0x1f
|
||||
g = ((value >> 5) & 0x3f)*0xff/0x3f
|
||||
b = ((value >> 0) & 0x1f)*0xff/0x1f
|
||||
a = 255
|
||||
return [[(r, g, b, a)]]
|
||||
|
||||
def translate_a8r8g8b8(data):
|
||||
b, g, r, a = struct.unpack_from("BBBB", data)
|
||||
return [[(r, g, b, a)]]
|
||||
|
||||
|
||||
def translate_x8r8g8b8(data):
|
||||
b, g, r, x = struct.unpack_from("BBBB", data)
|
||||
a = 255
|
||||
return [[(r, g, b, a)]]
|
||||
|
||||
def translate_r8g8b8a8(data):
|
||||
r, g, b, a = struct.unpack_from("BBBB", data)
|
||||
return [[(r, g, b, a)]]
|
||||
|
||||
def translate_ycbcr(data):
|
||||
y1, u, y2, v = struct.unpack_from("BBBB", data)
|
||||
r1, g1, b1 = yuv2rgb(y1, u, v)
|
||||
r2, g2, b2 = yuv2rgb(y1, u, v)
|
||||
return [[(r1, g1, b1, 255), (r2, g2, b2, 255)]]
|
||||
|
||||
def translate_ycbcr_rev(data):
|
||||
v, y2, u, y1 = struct.unpack_from("BBBB", data)
|
||||
r1, g1, b1 = yuv2rgb(y1, u, v)
|
||||
r2, g2, b2 = yuv2rgb(y1, u, v)
|
||||
return [[(r1, g1, b1, 255), (r2, g2, b2, 255)]]
|
||||
|
||||
def translate_x8z24(data):
|
||||
value, = struct.unpack_from("I", data)
|
||||
r = g = b = (value & 0xffffff)*0xff/0xffffff
|
||||
a = 255
|
||||
return [[(r, g, b, a)]]
|
||||
|
||||
def translate_s8z24(data):
|
||||
value, = struct.unpack_from("I", data)
|
||||
r = (value & 0xffffff)*0xff/0xffffff
|
||||
g = value >> 24
|
||||
b = 0
|
||||
a = 255
|
||||
return [[(r, g, b, a)]]
|
||||
|
||||
|
||||
translate = {
|
||||
PIPE_FORMAT_A8R8G8B8_UNORM: (4, 1, 1, translate_a8r8g8b8),
|
||||
PIPE_FORMAT_X8R8G8B8_UNORM: (4, 1, 1, translate_x8r8g8b8),
|
||||
PIPE_FORMAT_B8G8R8A8_UNORM: (4, 1, 1, translate_r8g8b8a8),
|
||||
PIPE_FORMAT_B8G8R8X8_UNORM: (4, 1, 1, translate_r8g8b8a8),
|
||||
PIPE_FORMAT_A8B8G8R8_SNORM: (4, 1, 1, translate_r8g8b8a8),
|
||||
PIPE_FORMAT_R5G6B5_UNORM: (2, 1, 1, translate_r5g6b5),
|
||||
PIPE_FORMAT_YCBCR: (4, 2, 1, translate_ycbcr),
|
||||
PIPE_FORMAT_YCBCR_REV: (4, 2, 1, translate_ycbcr_rev),
|
||||
PIPE_FORMAT_S8Z24_UNORM: (4, 1, 1, translate_s8z24),
|
||||
PIPE_FORMAT_X8Z24_UNORM: (4, 1, 1, translate_x8z24),
|
||||
}
|
||||
|
||||
def read_header(infile):
|
||||
header_fmt = "IIII"
|
||||
header = infile.read(struct.calcsize(header_fmt))
|
||||
return struct.unpack_from(header_fmt, header)
|
||||
|
||||
def process(infilename, outfilename):
|
||||
sys.stderr.write("%s -> %s\n" % (infilename, outfilename))
|
||||
infile = open(infilename, "rb")
|
||||
format, cpp, width, height = read_header(infile)
|
||||
sys.stderr.write(" %ux%ux%ubpp %s\n" % (width, height, cpp*8, formats[format]))
|
||||
outimage = Image.new(
|
||||
mode='RGB',
|
||||
size=(width, height),
|
||||
color=(0,0,0))
|
||||
outpixels = outimage.load()
|
||||
try:
|
||||
bsize, bwidth, bheight, translate_func = translate[format]
|
||||
except KeyError:
|
||||
sys.stderr.write('error: unsupported format %s\n' % formats[format])
|
||||
return
|
||||
for y in range(0, height, bheight):
|
||||
for x in range(0, width, bwidth):
|
||||
indata = infile.read(bsize)
|
||||
outdata = translate_func(indata)
|
||||
for j in range(bheight):
|
||||
for i in range(bwidth):
|
||||
r, g, b, a = outdata[j][i]
|
||||
outpixels[x+i, y+j] = r, g, b
|
||||
outimage.save(outfilename, "PNG")
|
||||
|
||||
|
||||
def main():
|
||||
if sys.platform == 'win32':
|
||||
# wildcard expansion
|
||||
from glob import glob
|
||||
args = []
|
||||
for arg in sys.argv[1:]:
|
||||
args.extend(glob(arg))
|
||||
else:
|
||||
args = sys.argv[1:]
|
||||
for infilename in args:
|
||||
root, ext = os.path.splitext(infilename)
|
||||
outfilename = root + ".png"
|
||||
process(infilename, outfilename)
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
main()
|
||||
55
common.py
55
common.py
@@ -3,34 +3,21 @@
|
||||
|
||||
import os
|
||||
import os.path
|
||||
import re
|
||||
import subprocess
|
||||
import sys
|
||||
import platform as _platform
|
||||
|
||||
import SCons.Script.SConscript
|
||||
|
||||
|
||||
#######################################################################
|
||||
# Defaults
|
||||
|
||||
_platform_map = {
|
||||
'linux2': 'linux',
|
||||
'win32': 'windows',
|
||||
'win32': 'winddk',
|
||||
}
|
||||
|
||||
default_platform = sys.platform
|
||||
default_platform = _platform_map.get(default_platform, default_platform)
|
||||
|
||||
# Search sys.argv[] for a "platform=foo" argument since we don't have
|
||||
# an 'env' variable at this point.
|
||||
if 'platform' in SCons.Script.ARGUMENTS:
|
||||
selected_platform = SCons.Script.ARGUMENTS['platform']
|
||||
else:
|
||||
selected_platform = default_platform
|
||||
|
||||
cross_compiling = selected_platform != default_platform
|
||||
|
||||
_machine_map = {
|
||||
'x86': 'x86',
|
||||
'i386': 'x86',
|
||||
@@ -40,32 +27,18 @@ _machine_map = {
|
||||
'ppc' : 'ppc',
|
||||
'x86_64': 'x86_64',
|
||||
}
|
||||
|
||||
|
||||
# find default_machine value
|
||||
if 'PROCESSOR_ARCHITECTURE' in os.environ:
|
||||
default_machine = os.environ['PROCESSOR_ARCHITECTURE']
|
||||
else:
|
||||
default_machine = _platform.machine()
|
||||
default_machine = _machine_map.get(default_machine, 'generic')
|
||||
default_toolchain = 'default'
|
||||
|
||||
if selected_platform == 'windows' and cross_compiling:
|
||||
default_machine = 'x86'
|
||||
default_toolchain = 'crossmingw'
|
||||
|
||||
|
||||
# find default_llvm value
|
||||
if 'LLVM' in os.environ:
|
||||
default_llvm = 'yes'
|
||||
if default_platform in ('linux', 'freebsd'):
|
||||
default_dri = 'yes'
|
||||
elif default_platform in ('winddk', 'windows', 'wince', 'darwin'):
|
||||
default_dri = 'no'
|
||||
else:
|
||||
default_llvm = 'no'
|
||||
try:
|
||||
if selected_platform != 'windows' and \
|
||||
subprocess.call(['llvm-config', '--version'], stdout=subprocess.PIPE) == 0:
|
||||
default_llvm = 'yes'
|
||||
except:
|
||||
pass
|
||||
default_dri = 'no'
|
||||
|
||||
|
||||
#######################################################################
|
||||
@@ -80,15 +53,15 @@ def AddOptions(opts):
|
||||
from SCons.Variables.EnumVariable import EnumVariable as EnumOption
|
||||
except ImportError:
|
||||
from SCons.Options.EnumOption import EnumOption
|
||||
opts.Add(EnumOption('build', 'build type', 'debug',
|
||||
allowed_values=('debug', 'checked', 'profile', 'release')))
|
||||
opts.Add(BoolOption('debug', 'debug build', 'no'))
|
||||
opts.Add(BoolOption('profile', 'profile build', 'no'))
|
||||
opts.Add(BoolOption('quiet', 'quiet command lines', 'yes'))
|
||||
opts.Add(EnumOption('machine', 'use machine-specific assembly code', default_machine,
|
||||
allowed_values=('generic', 'ppc', 'x86', 'x86_64')))
|
||||
opts.Add(EnumOption('platform', 'target platform', default_platform,
|
||||
allowed_values=('linux', 'cell', 'windows', 'winddk', 'wince', 'darwin', 'embedded', 'cygwin', 'sunos5', 'freebsd8')))
|
||||
opts.Add('toolchain', 'compiler toolchain', default_toolchain)
|
||||
opts.Add(BoolOption('llvm', 'use LLVM', default_llvm))
|
||||
opts.Add(BoolOption('debug', 'DEPRECATED: debug build', 'yes'))
|
||||
opts.Add(BoolOption('profile', 'DEPRECATED: profile build', 'no'))
|
||||
opts.Add(EnumOption('MSVS_VERSION', 'MS Visual C++ version', None, allowed_values=('7.1', '8.0', '9.0')))
|
||||
allowed_values=('linux', 'cell', 'windows', 'winddk', 'wince', 'darwin')))
|
||||
opts.Add(EnumOption('toolchain', 'compiler toolchain', 'default',
|
||||
allowed_values=('default', 'crossmingw', 'winsdk', 'winddk')))
|
||||
opts.Add(BoolOption('llvm', 'use LLVM', 'no'))
|
||||
opts.Add(BoolOption('dri', 'build DRI drivers', default_dri))
|
||||
|
||||
|
||||
@@ -14,8 +14,6 @@ ARCH_FLAGS = @ARCH_FLAGS@
|
||||
ASM_FLAGS = @ASM_FLAGS@
|
||||
PIC_FLAGS = @PIC_FLAGS@
|
||||
DEFINES = @DEFINES@
|
||||
API_DEFINES = @API_DEFINES@
|
||||
GLES_OVERLAY = @GLES_OVERLAY@
|
||||
CFLAGS = @CPPFLAGS@ @CFLAGS@ \
|
||||
$(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(ASM_FLAGS) $(DEFINES)
|
||||
CXXFLAGS = @CPPFLAGS@ @CXXFLAGS@ \
|
||||
@@ -24,20 +22,8 @@ LDFLAGS = @LDFLAGS@
|
||||
EXTRA_LIB_PATH = @EXTRA_LIB_PATH@
|
||||
RADEON_CFLAGS = @RADEON_CFLAGS@
|
||||
RADEON_LDFLAGS = @RADEON_LDFLAGS@
|
||||
INTEL_LIBS = @INTEL_LIBS@
|
||||
INTEL_CFLAGS = @INTEL_CFLAGS@
|
||||
X11_LIBS = @X11_LIBS@
|
||||
X11_CFLAGS = @X11_CFLAGS@
|
||||
LLVM_CFLAGS = @LLVM_CFLAGS@
|
||||
LLVM_LDFLAGS = @LLVM_LDFLAGS@
|
||||
LLVM_LIBS = @LLVM_LIBS@
|
||||
GLW_CFLAGS = @GLW_CFLAGS@
|
||||
GLUT_CFLAGS = @GLUT_CFLAGS@
|
||||
|
||||
# dlopen
|
||||
DLOPEN_LIBS = @DLOPEN_LIBS@
|
||||
|
||||
# Source selection
|
||||
# Assembler
|
||||
MESA_ASM_SOURCES = @MESA_ASM_SOURCES@
|
||||
GLAPI_ASM_SOURCES = @GLAPI_ASM_SOURCES@
|
||||
|
||||
@@ -50,7 +36,7 @@ MKDEP_OPTIONS = @MKDEP_OPTIONS@
|
||||
INSTALL = @INSTALL@
|
||||
|
||||
# Python and flags (generally only needed by the developers)
|
||||
PYTHON2 = @PYTHON2@
|
||||
PYTHON2 = python
|
||||
PYTHON_FLAGS = -t -O -O
|
||||
|
||||
# Library names (base name)
|
||||
@@ -59,9 +45,6 @@ GLU_LIB = GLU
|
||||
GLUT_LIB = glut
|
||||
GLW_LIB = GLw
|
||||
OSMESA_LIB = @OSMESA_LIB@
|
||||
GLESv1_CM_LIB = GLESv1_CM
|
||||
GLESv2_LIB = GLESv2
|
||||
VG_LIB = OpenVG
|
||||
|
||||
# Library names (actual file names)
|
||||
GL_LIB_NAME = @GL_LIB_NAME@
|
||||
@@ -69,10 +52,6 @@ GLU_LIB_NAME = @GLU_LIB_NAME@
|
||||
GLUT_LIB_NAME = @GLUT_LIB_NAME@
|
||||
GLW_LIB_NAME = @GLW_LIB_NAME@
|
||||
OSMESA_LIB_NAME = @OSMESA_LIB_NAME@
|
||||
EGL_LIB_NAME = @EGL_LIB_NAME@
|
||||
GLESv1_CM_LIB_NAME = @GLESv1_CM_LIB_NAME@
|
||||
GLESv2_LIB_NAME = @GLESv2_LIB_NAME@
|
||||
VG_LIB_NAME = @VG_LIB_NAME@
|
||||
|
||||
# Globs used to install the lib and all symlinks
|
||||
GL_LIB_GLOB = @GL_LIB_GLOB@
|
||||
@@ -80,29 +59,28 @@ GLU_LIB_GLOB = @GLU_LIB_GLOB@
|
||||
GLUT_LIB_GLOB = @GLUT_LIB_GLOB@
|
||||
GLW_LIB_GLOB = @GLW_LIB_GLOB@
|
||||
OSMESA_LIB_GLOB = @OSMESA_LIB_GLOB@
|
||||
EGL_LIB_GLOB = @EGL_LIB_GLOB@
|
||||
GLESv1_CM_LIB_GLOB = @GLESv1_CM_LIB_GLOB@
|
||||
GLESv2_LIB_GLOB = @GLESv2_LIB_GLOB@
|
||||
VG_LIB_GLOB = @VG_LIB_GLOB@
|
||||
|
||||
# Directories to build
|
||||
LIB_DIR = @LIB_DIR@
|
||||
SRC_DIRS = @SRC_DIRS@
|
||||
GLU_DIRS = @GLU_DIRS@
|
||||
DRIVER_DIRS = @DRIVER_DIRS@
|
||||
EGL_DRIVERS_DIRS = @EGL_DRIVERS_DIRS@
|
||||
GALLIUM_DIRS = @GALLIUM_DIRS@
|
||||
GALLIUM_AUXILIARY_DIRS = @GALLIUM_AUXILIARY_DIRS@
|
||||
GALLIUM_DRIVERS_DIRS = @GALLIUM_DRIVERS_DIRS@
|
||||
GALLIUM_WINSYS_DIRS = @GALLIUM_WINSYS_DIRS@
|
||||
GALLIUM_TARGET_DIRS = @GALLIUM_TARGET_DIRS@
|
||||
GALLIUM_WINSYS_DRM_DIRS = @GALLIUM_WINSYS_DRM_DIRS@
|
||||
GALLIUM_STATE_TRACKERS_DIRS = @GALLIUM_STATE_TRACKERS_DIRS@
|
||||
GALLIUM_AUXILIARIES = $(TOP)/src/gallium/auxiliary/libgallium.a
|
||||
GALLIUM_AUXILIARIES = $(foreach DIR,$(GALLIUM_AUXILIARY_DIRS),$(TOP)/src/gallium/auxiliary/$(DIR)/lib$(DIR).a)
|
||||
GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVERS_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a)
|
||||
|
||||
# Which subdirs under $(TOP)/progs/ to enter:
|
||||
PROGRAM_DIRS = @PROGRAM_DIRS@
|
||||
|
||||
# Driver specific build vars
|
||||
DRI_DIRS = @DRI_DIRS@
|
||||
EGL_PLATFORMS = @EGL_PLATFORMS@
|
||||
EGL_CLIENT_APIS = @EGL_CLIENT_APIS@
|
||||
WINDOW_SYSTEM = @WINDOW_SYSTEM@
|
||||
USING_EGL = @USING_EGL@
|
||||
|
||||
# Dependencies
|
||||
X11_INCLUDES = @X11_INCLUDES@
|
||||
@@ -123,9 +101,6 @@ GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @GLUT_MESA_DEPS@ \
|
||||
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @GLW_MESA_DEPS@ \
|
||||
$(EXTRA_LIB_PATH) @GLW_LIB_DEPS@
|
||||
APP_LIB_DEPS = $(EXTRA_LIB_PATH) @APP_LIB_DEPS@
|
||||
GLESv1_CM_LIB_DEPS = $(EXTRA_LIB_PATH) @GLESv1_CM_LIB_DEPS@
|
||||
GLESv2_LIB_DEPS = $(EXTRA_LIB_PATH) @GLESv2_LIB_DEPS@
|
||||
VG_LIB_DEPS = $(EXTRA_LIB_PATH) @VG_LIB_DEPS@
|
||||
|
||||
# DRI dependencies
|
||||
DRI_LIB_DEPS = $(EXTRA_LIB_PATH) @DRI_LIB_DEPS@
|
||||
@@ -151,9 +126,6 @@ DRI_DRIVER_INSTALL_DIR = @DRI_DRIVER_INSTALL_DIR@
|
||||
# Where libGL will look for DRI hardware drivers
|
||||
DRI_DRIVER_SEARCH_DIR = @DRI_DRIVER_SEARCH_DIR@
|
||||
|
||||
# EGL driver install directory
|
||||
EGL_DRIVER_INSTALL_DIR = @EGL_DRIVER_INSTALL_DIR@
|
||||
|
||||
# Xorg driver install directory (for xorg state-tracker)
|
||||
XORG_DRIVER_INSTALL_DIR = @XORG_DRIVER_INSTALL_DIR@
|
||||
|
||||
@@ -174,23 +146,3 @@ GLW_PC_LIB_PRIV = @GLW_PC_LIB_PRIV@
|
||||
GLW_PC_CFLAGS = @GLW_PC_CFLAGS@
|
||||
OSMESA_PC_REQ = @OSMESA_PC_REQ@
|
||||
OSMESA_PC_LIB_PRIV = @OSMESA_PC_LIB_PRIV@
|
||||
GLESv1_CM_PC_LIB_PRIV = @GLESv1_CM_PC_LIB_PRIV@
|
||||
GLESv2_PC_LIB_PRIV = @GLESv2_PC_LIB_PRIV@
|
||||
EGL_PC_REQ_PRIV = @GL_PC_REQ_PRIV@
|
||||
EGL_PC_LIB_PRIV = @GL_PC_LIB_PRIV@
|
||||
EGL_PC_CFLAGS = @GL_PC_CFLAGS@
|
||||
|
||||
XCB_DRI2_CFLAGS = @XCB_DRI2_CFLAGS@
|
||||
XCB_DRI2_LIBS = @XCB_DRI2_LIBS@
|
||||
LIBUDEV_CFLAGS = @LIBUDEV_CFLAGS@
|
||||
LIBUDEV_LIBS = @LIBUDEV_LIBS@
|
||||
|
||||
MESA_LLVM = @MESA_LLVM@
|
||||
|
||||
LLVM_VERSION = @LLVM_VERSION@
|
||||
ifneq ($(LLVM_VERSION),)
|
||||
HAVE_LLVM := 0x0$(subst .,0,$(LLVM_VERSION:svn=))
|
||||
DEFINES += -DHAVE_LLVM=$(HAVE_LLVM)
|
||||
endif
|
||||
|
||||
HAVE_XF86VIDMODE = @HAVE_XF86VIDMODE@
|
||||
|
||||
@@ -90,9 +90,10 @@ else
|
||||
endif
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = gallium mesa glu glut/beos
|
||||
SRC_DIRS = gallium mesa glu glut/beos glew
|
||||
GLU_DIRS = sgi
|
||||
DRIVER_DIRS = beos
|
||||
PROGRAM_DIRS = beos samples redbook demos tests
|
||||
|
||||
# Library/program dependencies
|
||||
GL_LIB_DEPS =
|
||||
|
||||
@@ -24,6 +24,7 @@ OSMESA_LIB_NAME = libOSMesa.a
|
||||
# Directories
|
||||
SRC_DIRS = mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS = osdemos
|
||||
|
||||
|
||||
# Dependencies
|
||||
|
||||
@@ -20,6 +20,7 @@ OSMESA_LIB_NAME = libOSMesa.a
|
||||
# Directories
|
||||
SRC_DIRS = mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS = osdemos
|
||||
|
||||
|
||||
# Dependencies
|
||||
|
||||
@@ -23,6 +23,7 @@ OSMESA_LIB_NAME = libOSMesa.a
|
||||
# Directories
|
||||
SRC_DIRS = mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS = osdemos
|
||||
|
||||
|
||||
# Dependencies
|
||||
|
||||
@@ -13,13 +13,10 @@ CC = gcc
|
||||
CXX = g++
|
||||
PIC_FLAGS = -fPIC
|
||||
DEFINES = -D_DARWIN_C_SOURCE -DPTHREADS -D_GNU_SOURCE \
|
||||
-DGLX_ALIAS_UNSUPPORTED \
|
||||
-DGLX_DIRECT_RENDERING -DGLX_USE_APPLEGL
|
||||
|
||||
# -DGLX_INDIRECT_RENDERING \
|
||||
-DGLX_ALIAS_UNSUPPORTED -DGLX_INDIRECT_RENDERING
|
||||
|
||||
# -D_GNU_SOURCE - for src/mesa/main ...
|
||||
# -DGLX_DIRECT_RENDERING - pulls in libdrm stuff in glx
|
||||
# -DGLX_DIRECT_RENDERING - pulls in libdrm stuff in glx/x11
|
||||
# -DGLX_USE_APPLEGL - supposed to be used with GLX_DIRECT_RENDERING to use AGL rather than DRM, but doesn't compile
|
||||
# -DIN_DRI_DRIVER
|
||||
|
||||
@@ -52,8 +49,9 @@ GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X
|
||||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXmu -lXt -lXi -lm
|
||||
|
||||
# omit glw lib for now:
|
||||
SRC_DIRS = glsl mapi/glapi mapi/vgapi glx/apple mesa gallium glu glut/glx
|
||||
SRC_DIRS = glx/x11 mesa gallium glu glut/glx glew
|
||||
GLU_DIRS = sgi
|
||||
DRIVER_DIRS = osmesa
|
||||
#DRIVER_DIRS = dri
|
||||
DRI_DIRS = swrast
|
||||
PROGRAM_DIRS = xdemos
|
||||
|
||||
33
configs/darwin-x86ppc
Normal file
33
configs/darwin-x86ppc
Normal file
@@ -0,0 +1,33 @@
|
||||
# Configuration for Darwin / MacOS X, making dynamic libs
|
||||
|
||||
include $(TOP)/configs/default
|
||||
|
||||
CONFIG_NAME = darwin
|
||||
|
||||
# Compiler and flags
|
||||
CC = cc
|
||||
CXX = cc
|
||||
CFLAGS = -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk \
|
||||
-I/usr/X11R6/include -O3 -fPIC -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin
|
||||
CXXFLAGS = -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk \
|
||||
-I/usr/X11R6/include -O3 -fPIC -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin
|
||||
|
||||
MKLIB_OPTIONS = -archopt "-isysroot /Developer/SDKs/MacOSX10.4u.sdk"
|
||||
|
||||
# Library names (actual file names)
|
||||
GL_LIB_NAME = libGL.dylib
|
||||
GLU_LIB_NAME = libGLU.dylib
|
||||
GLUT_LIB_NAME = libglut.dylib
|
||||
GLW_LIB_NAME = libGLw.dylib
|
||||
OSMESA_LIB_NAME = libOSMesa.dylib
|
||||
|
||||
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread
|
||||
OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL
|
||||
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL -lGLU -L/usr/X11R6/lib -lX11 -lXmu -lXi -lXext
|
||||
GLW_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXt $(TOP)/lib/GL.dylib
|
||||
APP_LIB_DEPS = -L$(TOP)/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
|
||||
|
||||
# omit glw lib for now:
|
||||
SRC_DIRS = gallium mesa glu glut/glx glew
|
||||
|
||||
@@ -9,8 +9,8 @@ CONFIG_NAME = default
|
||||
|
||||
# Version info
|
||||
MESA_MAJOR=7
|
||||
MESA_MINOR=10
|
||||
MESA_TINY=0
|
||||
MESA_MINOR=7
|
||||
MESA_TINY=1
|
||||
MESA_VERSION = $(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY)
|
||||
|
||||
# external projects. This should be useless now that we use libdrm.
|
||||
@@ -52,24 +52,18 @@ INDENT_FLAGS = -i4 -nut -br -brs -npcs -ce -T GLubyte -T GLbyte -T Bool
|
||||
GL_LIB = GL
|
||||
GLU_LIB = GLU
|
||||
GLUT_LIB = glut
|
||||
GLEW_LIB = GLEW
|
||||
GLW_LIB = GLw
|
||||
OSMESA_LIB = OSMesa
|
||||
EGL_LIB = EGL
|
||||
GLESv1_CM_LIB = GLESv1_CM
|
||||
GLESv2_LIB = GLESv2
|
||||
VG_LIB = OpenVG
|
||||
|
||||
|
||||
# Library names (actual file names)
|
||||
GL_LIB_NAME = lib$(GL_LIB).so
|
||||
GLU_LIB_NAME = lib$(GLU_LIB).so
|
||||
GLUT_LIB_NAME = lib$(GLUT_LIB).so
|
||||
GLEW_LIB_NAME = lib$(GLEW_LIB).a
|
||||
GLW_LIB_NAME = lib$(GLW_LIB).so
|
||||
OSMESA_LIB_NAME = lib$(OSMESA_LIB).so
|
||||
EGL_LIB_NAME = lib$(EGL_LIB).so
|
||||
GLESv1_CM_LIB_NAME = lib$(GLESv1_CM_LIB).so
|
||||
GLESv2_LIB_NAME = lib$(GLESv2_LIB).so
|
||||
VG_LIB_NAME = lib$(VG_LIB).so
|
||||
|
||||
# globs used to install the lib and all symlinks
|
||||
GL_LIB_GLOB = $(GL_LIB_NAME)*
|
||||
@@ -77,10 +71,6 @@ GLU_LIB_GLOB = $(GLU_LIB_NAME)*
|
||||
GLUT_LIB_GLOB = $(GLUT_LIB_NAME)*
|
||||
GLW_LIB_GLOB = $(GLW_LIB_NAME)*
|
||||
OSMESA_LIB_GLOB = $(OSMESA_LIB_NAME)*
|
||||
EGL_LIB_GLOB = $(EGL_LIB_NAME)*
|
||||
GLESv1_CM_LIB_GLOB = $(GLESv1_CM_LIB_NAME)*
|
||||
GLESv2_LIB_GLOB = $(GLESv2_LIB_NAME)*
|
||||
VG_LIB_GLOB = $(VG_LIB_NAME)*
|
||||
|
||||
# Optional assembly language optimization files for libGL
|
||||
MESA_ASM_SOURCES =
|
||||
@@ -93,26 +83,25 @@ MOTIF_CFLAGS = -I/usr/include/Motif1.2
|
||||
|
||||
# Directories to build
|
||||
LIB_DIR = lib
|
||||
SRC_DIRS = glsl mapi/glapi mapi/vgapi mesa \
|
||||
gallium egl gallium/winsys gallium/targets glu glut/glx glw
|
||||
SRC_DIRS = mesa gallium egl gallium/winsys glu glut/glx glew glw
|
||||
GLU_DIRS = sgi
|
||||
DRIVER_DIRS = x11 osmesa
|
||||
# Which subdirs under $(TOP)/progs/ to enter:
|
||||
PROGRAM_DIRS = demos redbook samples glsl objviewer xdemos
|
||||
|
||||
# EGL drivers to build
|
||||
EGL_DRIVERS_DIRS = glx
|
||||
# EGL directories
|
||||
EGL_DRIVERS_DIRS = demo
|
||||
|
||||
# Gallium directories and
|
||||
GALLIUM_DIRS = auxiliary drivers state_trackers
|
||||
GALLIUM_AUXILIARIES = $(TOP)/src/gallium/auxiliary/libgallium.a
|
||||
GALLIUM_DRIVERS_DIRS = softpipe trace rbug identity galahad i915 i965 svga r300 nvfx nv50 failover
|
||||
GALLIUM_AUXILIARY_DIRS = rbug draw translate cso_cache pipebuffer tgsi sct rtasm util indices vl
|
||||
GALLIUM_AUXILIARIES = $(foreach DIR,$(GALLIUM_AUXILIARY_DIRS),$(TOP)/src/gallium/auxiliary/$(DIR)/lib$(DIR).a)
|
||||
GALLIUM_DRIVERS_DIRS = softpipe failover svga i915 trace identity
|
||||
GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVERS_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a)
|
||||
GALLIUM_WINSYS_DIRS = sw sw/xlib
|
||||
GALLIUM_TARGET_DIRS = libgl-xlib
|
||||
GALLIUM_STATE_TRACKERS_DIRS = glx vega
|
||||
GALLIUM_WINSYS_DIRS = xlib egl_xlib
|
||||
GALLIUM_WINSYS_DRM_DIRS =
|
||||
GALLIUM_STATE_TRACKERS_DIRS = glx
|
||||
|
||||
# native platforms EGL should support
|
||||
EGL_PLATFORMS = x11
|
||||
EGL_CLIENT_APIS = $(GL_LIB)
|
||||
|
||||
# Library dependencies
|
||||
#EXTRA_LIB_PATH ?=
|
||||
@@ -123,15 +112,10 @@ GLU_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
|
||||
GLUT_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXmu -lXi -lm
|
||||
GLW_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lXt -lX11
|
||||
APP_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm
|
||||
GLESv1_CM_LIB_DEPS = $(EXTRA_LIB_PATH) -lpthread
|
||||
GLESv2_LIB_DEPS = $(EXTRA_LIB_PATH) -lpthread
|
||||
VG_LIB_DEPS = $(EXTRA_LIB_PATH) -lpthread
|
||||
|
||||
# Program dependencies - specific GL/glut libraries added in Makefiles
|
||||
APP_LIB_DEPS = -lm
|
||||
X11_LIBS = -lX11
|
||||
|
||||
DLOPEN_LIBS = -ldl
|
||||
|
||||
# Installation directories (for make install)
|
||||
INSTALL_DIR = /usr/local
|
||||
@@ -142,9 +126,6 @@ DRI_DRIVER_INSTALL_DIR = $(INSTALL_LIB_DIR)/dri
|
||||
# Where libGL will look for DRI hardware drivers
|
||||
DRI_DRIVER_SEARCH_DIR = $(DRI_DRIVER_INSTALL_DIR)
|
||||
|
||||
# EGL driver install directory
|
||||
EGL_DRIVER_INSTALL_DIR = $(INSTALL_LIB_DIR)/egl
|
||||
|
||||
# Xorg driver install directory (for xorg state-tracker)
|
||||
XORG_DRIVER_INSTALL_DIR = $(INSTALL_LIB_DIR)/xorg/modules/drivers
|
||||
|
||||
@@ -165,12 +146,3 @@ GLW_PC_LIB_PRIV =
|
||||
GLW_PC_CFLAGS =
|
||||
OSMESA_PC_REQ =
|
||||
OSMESA_PC_LIB_PRIV =
|
||||
GLESv1_CM_PC_REQ_PRIV =
|
||||
GLESv1_CM_PC_LIB_PRIV =
|
||||
GLESv1_CM_PC_CFLAGS =
|
||||
GLESv2_PC_REQ_PRIV =
|
||||
GLESv2_PC_LIB_PRIV =
|
||||
GLESv2_PC_CFLAGS =
|
||||
VG_PC_REQ_PRIV =
|
||||
VG_PC_LIB_PRIV =
|
||||
VG_PC_CFLAGS =
|
||||
|
||||
@@ -41,11 +41,15 @@ GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/local/lib -lGL -lXt -lX11
|
||||
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = glx gallium mesa glu glut/glx glw
|
||||
SRC_DIRS = glx/x11 gallium mesa glu glut/glx glew glw
|
||||
DRIVER_DIRS = dri
|
||||
PROGRAM_DIRS =
|
||||
WINDOW_SYSTEM=dri
|
||||
|
||||
DRM_SOURCE_PATH=$(TOP)/../drm
|
||||
|
||||
# ffb and gamma are missing because they have not been converted to use the new
|
||||
# interface.
|
||||
DRI_DIRS = i810 i915 i965 mach64 mga r128 r200 r300 radeon tdfx \
|
||||
unichrome savage sis
|
||||
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
# linux-cell (non-debug build)
|
||||
|
||||
include $(TOP)/configs/linux
|
||||
include $(TOP)/configs/default
|
||||
|
||||
CONFIG_NAME = linux-cell
|
||||
|
||||
|
||||
# Omiting other gallium drivers:
|
||||
GALLIUM_DRIVERS_DIRS = cell softpipe trace rbug identity
|
||||
GALLIUM_DRIVERS_DIRS = cell softpipe trace
|
||||
|
||||
|
||||
# Compiler and flags
|
||||
@@ -25,20 +25,15 @@ OPT_FLAGS = -O3
|
||||
SDK = /opt/cell/sdk/usr
|
||||
|
||||
|
||||
|
||||
COMMON_C_CPP_FLAGS = $(OPT_FLAGS) -Wall -Winline \
|
||||
-fPIC -m32 -mabi=altivec -maltivec \
|
||||
CFLAGS = $(OPT_FLAGS) -Wall -Winline -Wmissing-prototypes \
|
||||
-fPIC -m32 -std=c99 -mabi=altivec -maltivec \
|
||||
-I. -I$(SDK)/include \
|
||||
-DGALLIUM_CELL $(DEFINES)
|
||||
|
||||
CFLAGS = $(COMMON_C_CPP_FLAGS) -Wmissing-prototypes -std=c99
|
||||
|
||||
CXXFLAGS = $(COMMON_C_CPP_FLAGS)
|
||||
-DGALLIUM_CELL -DUSE_XSHM -D_BSD_SOURCE -D_SVID_SOURCE
|
||||
|
||||
CXXFLAGS = $(CFLAGS)
|
||||
|
||||
# Omitting glw here:
|
||||
SRC_DIRS = glsl mapi/glapi mapi/vgapi mesa \
|
||||
gallium gallium/winsys gallium/targets glu glut/glx
|
||||
SRC_DIRS = gallium mesa gallium/winsys glu glut/glx glew
|
||||
|
||||
# Build no traditional Mesa drivers:
|
||||
DRIVER_DIRS =
|
||||
|
||||
@@ -5,5 +5,5 @@ include $(TOP)/configs/linux
|
||||
CONFIG_NAME = linux-debug
|
||||
|
||||
OPT_FLAGS = -g
|
||||
#CFLAGS += -pedantic
|
||||
CFLAGS += -ansi -pedantic
|
||||
DEFINES += -DDEBUG -DDEBUG_MATH
|
||||
|
||||
38
configs/linux-directfb
Normal file
38
configs/linux-directfb
Normal file
@@ -0,0 +1,38 @@
|
||||
# Configuration for DirectFB
|
||||
|
||||
include $(TOP)/configs/default
|
||||
|
||||
CONFIG_NAME = linux-directfb
|
||||
|
||||
# Compiler and flags
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
|
||||
CFLAGS = -Wall -O3 -ffast-math -fPIC -std=c99 -D_GNU_SOURCE -D_POSIX_SOURCE -D_SVID_SOURCE \
|
||||
-D_POSIX_C_SOURCE=199309L -D_BSD_SOURCE -DPTHREADS
|
||||
|
||||
CXXFLAGS = -Wall -O3 -fPIC -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
|
||||
|
||||
# Work around aliasing bugs - developers should comment this out
|
||||
CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
HAVE_X86 = $(shell uname -m | grep 'i[3-6]86' >/dev/null && echo yes)
|
||||
ifeq ($(HAVE_X86), yes)
|
||||
CFLAGS += -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM
|
||||
CXXFLAGS += -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM
|
||||
MESA_ASM_SOURCES = $(X86_SOURCES)
|
||||
GLAPI_ASM_SOURCES = $(X86_API)
|
||||
endif
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = gallium mesa glu glut/directfb glew
|
||||
GLU_DIRS = sgi
|
||||
DRIVER_DIRS = directfb
|
||||
PROGRAM_DIRS = demos directfb
|
||||
|
||||
# Library/program dependencies
|
||||
GL_LIB_DEPS = -lm -lpthread
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -l$(GLU_LIB)
|
||||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -l$(GLU_LIB) -l$(GLUT_LIB)
|
||||
|
||||
@@ -51,21 +51,17 @@ GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \
|
||||
|
||||
|
||||
# Directories
|
||||
SRC_DIRS := glx egl $(SRC_DIRS)
|
||||
SRC_DIRS := glx/x11 egl $(SRC_DIRS)
|
||||
PROGRAM_DIRS := egl $(PROGRAM_DIRS)
|
||||
|
||||
# EGL directories
|
||||
EGL_DRIVERS_DIRS = glx
|
||||
EGL_DRIVERS_DIRS = demo glx
|
||||
|
||||
DRIVER_DIRS = dri
|
||||
GALLIUM_WINSYS_DIRS = sw sw/xlib drm/vmware drm/intel drm/i965
|
||||
GALLIUM_TARGET_DIRS =
|
||||
WINDOW_SYSTEM = dri
|
||||
GALLIUM_WINSYS_DIRS = drm
|
||||
GALLIUM_WINSYS_DRM_DIRS = vmware intel
|
||||
GALLIUM_STATE_TRACKERS_DIRS = egl
|
||||
|
||||
DRI_DIRS = i810 i915 i965 mach64 mga r128 r200 r300 radeon \
|
||||
savage sis tdfx unichrome swrast
|
||||
|
||||
INTEL_LIBS = `pkg-config --libs libdrm_intel`
|
||||
INTEL_CFLAGS = `pkg-config --cflags libdrm_intel`
|
||||
|
||||
RADEON_LIBS = `pkg-config --libs libdrm_radeon`
|
||||
RADEON_CFLAGS = `pkg-config --cflags libdrm_radeon`
|
||||
savage sis tdfx unichrome ffb swrast
|
||||
|
||||
@@ -16,7 +16,7 @@ LIB_DIR = lib64
|
||||
# Library/program dependencies
|
||||
EXTRA_LIB_PATH=-L/usr/X11R6/lib64
|
||||
|
||||
# sis is missing because it has not been converted to use
|
||||
# ffb, gamma, and sis are missing because they have not be converted to use
|
||||
# the new interface. i810 are missing because there is no x86-64
|
||||
# system where they could *ever* be used.
|
||||
#
|
||||
|
||||
@@ -47,8 +47,26 @@ DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB)
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lm -lpthread -ldl \
|
||||
$(LIBDRM_LIB) $(shell pkg-config --libs xcb) $(shell pkg-config --libs x11-xcb) $(shell pkg-config --libs xcb-glx)
|
||||
|
||||
SRC_DIRS = glx gallium mesa glu glut/glx glw
|
||||
|
||||
# This is now 0 by default since it seems to confuse the hell out of people
|
||||
# and generate a lot of extra noise on bugzilla. If you need to build with
|
||||
# EGL, do 'make linux-dri USING_EGL=1'
|
||||
|
||||
USING_EGL=0
|
||||
|
||||
# Directories
|
||||
ifeq ($(USING_EGL), 1)
|
||||
SRC_DIRS = egl glx/x11 gallium mesa glu glut/glx glew glw
|
||||
PROGRAM_DIRS = egl
|
||||
else
|
||||
SRC_DIRS = glx/x11 gallium mesa glu glut/glx glew glw
|
||||
PROGRAM_DIRS = xdemos
|
||||
endif
|
||||
|
||||
DRIVER_DIRS = dri
|
||||
WINDOW_SYSTEM=dri
|
||||
|
||||
# gamma are missing because they have not been converted to use the new
|
||||
# interface.
|
||||
DRI_DIRS = i810 i915 mach64 mga r128 r200 r300 radeon \
|
||||
savage sis tdfx unichrome
|
||||
savage sis tdfx unichrome ffb
|
||||
|
||||
@@ -46,11 +46,20 @@ GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \
|
||||
$(LIBDRM_LIB)
|
||||
|
||||
|
||||
# This is now 0 by default since it seems to confuse the hell out of people
|
||||
# and generate a lot of extra noise on bugzilla. If you need to build with
|
||||
# EGL, do 'make linux-dri USING_EGL=1'
|
||||
|
||||
USING_EGL=0
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = gallium mesa gallium/winsys gallium/targets glu egl
|
||||
SRC_DIRS = gallium mesa gallium/winsys glu egl
|
||||
PROGRAM_DIRS = egl
|
||||
|
||||
DRIVER_DIRS = dri
|
||||
WINDOW_SYSTEM = dri
|
||||
GALLIUM_WINSYS_DIRS = egl_drm
|
||||
GALLIUM_TARGET_DIRS =
|
||||
|
||||
# gamma are missing because they have not been converted to use the new
|
||||
# interface.
|
||||
DRI_DIRS = intel
|
||||
|
||||
@@ -4,13 +4,14 @@ include $(TOP)/configs/linux
|
||||
|
||||
CONFIG_NAME = linux-fbdev
|
||||
|
||||
CFLAGS += -DUSE_GLFBDEV_DRIVER
|
||||
CFLAGS = -O3 -ffast-math -ansi -pedantic -fPIC -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DPTHREADS -DUSE_GLFBDEV_DRIVER
|
||||
|
||||
# Work around aliasing bugs - developers should comment this out
|
||||
CFLAGS += -fno-strict-aliasing
|
||||
|
||||
SRC_DIRS += glut/fbdev
|
||||
SRC_DIRS = gallium mesa glu glut/fbdev glew
|
||||
DRIVER_DIRS = fbdev osmesa
|
||||
PROGRAM_DIRS = fbdev demos redbook samples
|
||||
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread
|
||||
OSMESA_LIB_DEPS = -lm -lpthread
|
||||
|
||||
23
configs/linux-glide
Normal file
23
configs/linux-glide
Normal file
@@ -0,0 +1,23 @@
|
||||
# Configuration for generic Linux with 3Dfx Glide driver
|
||||
|
||||
include $(TOP)/configs/default
|
||||
|
||||
CONFIG_NAME = linux-glide
|
||||
|
||||
# Compiler and flags
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
|
||||
CFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DPTHREADS -I/usr/X11R6/include -DFX -I/usr/include/glide -I/usr/local/glide/include
|
||||
CXXFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
|
||||
GLUT_CFLAGS = -fexceptions
|
||||
|
||||
# Work around aliasing bugs - developers should comment this out
|
||||
CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
# Library/program dependencies
|
||||
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -L/usr/local/glide/lib -lglide3x -lm -lpthread
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
|
||||
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/X11R6/lib -lXt -lX11
|
||||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/local/glide/lib -lglide3x -lm
|
||||
@@ -1,9 +0,0 @@
|
||||
# Configuration for standalone mode i965 debug
|
||||
|
||||
include $(TOP)/configs/linux-debug
|
||||
|
||||
CONFIG_NAME = linux-i965
|
||||
|
||||
GALLIUM_DRIVER_DIRS = i965
|
||||
GALLIUM_WINSYS_DIRS = drm/i965/xlib
|
||||
GALLIUM_TARGET_DIRS =
|
||||
@@ -47,5 +47,7 @@ GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lm -lpthread -ldl
|
||||
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = glx glu glut/glx glw
|
||||
SRC_DIRS = glx/x11 glu glut/glx glew glw
|
||||
DRIVER_DIRS =
|
||||
PROGRAM_DIRS =
|
||||
WINDOW_SYSTEM=dri
|
||||
|
||||
@@ -1,18 +1,18 @@
|
||||
# -*-makefile-*-
|
||||
# Configuration for Linux and LLVM with optimizations
|
||||
# Configuration for Linux and LLVM with debugging info
|
||||
# Builds the llvmpipe gallium driver
|
||||
|
||||
include $(TOP)/configs/linux
|
||||
|
||||
CONFIG_NAME = linux-llvm
|
||||
|
||||
#GALLIUM_AUXILIARY_DIRS += gallivm
|
||||
|
||||
# Add llvmpipe driver
|
||||
GALLIUM_DRIVERS_DIRS += llvmpipe
|
||||
|
||||
OPT_FLAGS = -O3 -ansi -pedantic
|
||||
ARCH_FLAGS = -mmmx -msse -msse2 -mstackrealign
|
||||
|
||||
DEFINES += -DNDEBUG -DGALLIUM_LLVMPIPE -DHAVE_UDIS86
|
||||
OPT_FLAGS = -g -ansi -pedantic
|
||||
DEFINES += -DDEBUG -DDEBUG_MATH -DGALLIUM_LLVMPIPE -DHAVE_UDIS86
|
||||
|
||||
# override -std=c99
|
||||
CFLAGS += -std=gnu99
|
||||
@@ -24,16 +24,14 @@ ifeq ($(LLVM_VERSION),)
|
||||
MESA_LLVM=0
|
||||
else
|
||||
MESA_LLVM=1
|
||||
HAVE_LLVM := 0x0$(subst .,0,$(LLVM_VERSION:svn=))
|
||||
DEFINES += -DHAVE_LLVM=$(HAVE_LLVM)
|
||||
# $(info Using LLVM version: $(LLVM_VERSION))
|
||||
endif
|
||||
|
||||
ifeq ($(MESA_LLVM),1)
|
||||
LLVM_CFLAGS=`llvm-config --cppflags`
|
||||
# LLVM_CFLAGS=`llvm-config --cflags`
|
||||
LLVM_CXXFLAGS=`llvm-config --cxxflags backend bitreader engine ipo interpreter instrumentation` -Wno-long-long
|
||||
LLVM_LDFLAGS = $(shell llvm-config --ldflags backend bitreader engine ipo interpreter instrumentation)
|
||||
LLVM_LIBS = $(shell llvm-config --libs backend bitwriter bitreader engine ipo interpreter instrumentation)
|
||||
LLVM_LIBS = $(shell llvm-config --libs backend bitreader engine ipo interpreter instrumentation)
|
||||
MKLIB_OPTIONS=-cplusplus
|
||||
else
|
||||
LLVM_CFLAGS=
|
||||
|
||||
@@ -1,12 +0,0 @@
|
||||
# -*-makefile-*-
|
||||
# Configuration for Linux and LLVM with debugging info
|
||||
# Builds the llvmpipe gallium driver
|
||||
|
||||
include $(TOP)/configs/linux-llvm
|
||||
|
||||
CONFIG_NAME = linux-llvm-debug
|
||||
|
||||
OPT_FLAGS = -g -ansi -pedantic
|
||||
|
||||
DEFINES += -DDEBUG -UNDEBUG
|
||||
|
||||
@@ -1,28 +0,0 @@
|
||||
# Configuration for OpenGL ES on Linux
|
||||
|
||||
include $(TOP)/configs/linux
|
||||
|
||||
CONFIG_NAME = linux-opengl-es
|
||||
|
||||
# Directories to build
|
||||
LIB_DIR = lib
|
||||
SRC_DIRS = egl glsl mapi/es1api mapi/es2api mesa/es \
|
||||
gallium gallium/winsys gallium/targets
|
||||
|
||||
# egl st needs this
|
||||
DEFINES += -DGLX_DIRECT_RENDERING
|
||||
|
||||
# no mesa or egl drivers
|
||||
DRIVER_DIRS =
|
||||
EGL_DRIVERS_DIRS =
|
||||
|
||||
GALLIUM_DRIVERS_DIRS = softpipe
|
||||
|
||||
# build libGLES*.so
|
||||
GALLIUM_STATE_TRACKERS_DIRS = es
|
||||
|
||||
# build egl_x11_{swrast,i915}.so
|
||||
GALLIUM_DRIVERS_DIRS += trace rbug i915
|
||||
GALLIUM_STATE_TRACKERS_DIRS += egl
|
||||
GALLIUM_WINSYS_DIRS += drm/intel
|
||||
GALLIUM_TARGET_DIRS += egl-swrast egl-i915
|
||||
@@ -9,7 +9,7 @@ CONFIG_NAME = linux-osmesa
|
||||
# Compiler and flags
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
CFLAGS = -g -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -D_GNU_SOURCE -DPTHREADS
|
||||
CFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DPTHREADS
|
||||
CXXFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
|
||||
|
||||
# Work around aliasing bugs - developers should comment this out
|
||||
@@ -17,11 +17,12 @@ CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = mapi/glapi glsl mesa glu
|
||||
SRC_DIRS = gallium mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS = osdemos
|
||||
|
||||
|
||||
# Dependencies
|
||||
OSMESA_LIB_DEPS = -lm -lpthread -ldl
|
||||
OSMESA_LIB_DEPS = -lm -lpthread
|
||||
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(OSMESA_LIB)
|
||||
APP_LIB_DEPS = -lm -lpthread
|
||||
|
||||
@@ -24,6 +24,7 @@ OSMESA_LIB_NAME = libOSMesa.a
|
||||
# Directories
|
||||
SRC_DIRS = mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS = osdemos
|
||||
|
||||
|
||||
# Dependencies
|
||||
|
||||
@@ -20,8 +20,9 @@ OSMESA_LIB_NAME = libOSMesa16.so
|
||||
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = mapi/glapi glsl mesa glu
|
||||
SRC_DIRS = gallium mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS =
|
||||
|
||||
|
||||
# Dependencies
|
||||
|
||||
@@ -24,6 +24,7 @@ OSMESA_LIB_NAME = libOSMesa16.a
|
||||
# Directories
|
||||
SRC_DIRS = gallium mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS =
|
||||
|
||||
|
||||
# Dependencies
|
||||
|
||||
@@ -20,8 +20,9 @@ OSMESA_LIB_NAME = libOSMesa32.so
|
||||
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = mapi/glapi glsl mesa glu
|
||||
SRC_DIRS = gallium mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS =
|
||||
|
||||
|
||||
# Dependencies
|
||||
|
||||
54
configs/linux-solo
Normal file
54
configs/linux-solo
Normal file
@@ -0,0 +1,54 @@
|
||||
# Configuration for linux-solo: Linux DRI hardware drivers for fbdev
|
||||
|
||||
include $(TOP)/configs/default
|
||||
|
||||
CONFIG_NAME = linux-solo
|
||||
|
||||
# Compiler and flags
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
|
||||
WARN_FLAGS = -Wall -Wundef
|
||||
OPT_FLAGS = -O3 -g
|
||||
PIC_FLAGS = -fPIC
|
||||
|
||||
# Add '-DGLX_USE_TLS' to ARCH_FLAGS to enable TLS support.
|
||||
ARCH_FLAGS ?=
|
||||
|
||||
# DRM and pciaccess
|
||||
LIBDRM_CFLAGS = $(shell pkg-config --cflags libdrm)
|
||||
LIBDRM_LIB = $(shell pkg-config --libs libdrm)
|
||||
PCIACCESS_CFLAGS = $(shell pkg-config --cflags pciaccess)
|
||||
PCIACCESS_LIB = $(shell pkg-config --libs pciaccess)
|
||||
|
||||
|
||||
DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \
|
||||
-D_BSD_SOURCE -D_GNU_SOURCE -DHAVE_POSIX_MEMALIGN \
|
||||
-DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1 -DIN_DRI_DRIVER \
|
||||
-DHAVE_ALIAS
|
||||
|
||||
CFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) \
|
||||
$(ASM_FLAGS) -std=c99 -ffast-math
|
||||
|
||||
CXXFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
|
||||
|
||||
# Work around aliasing bugs - developers should comment this out
|
||||
CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
MESA_ASM_SOURCES =
|
||||
|
||||
# Library/program dependencies
|
||||
DRI_LIB_DEPS = -lm -lpthread -lexpat -ldl -L$(TOP)/$(LIB_DIR) $(PCIACCESS_LIB)
|
||||
GL_LIB_DEPS = -lm -lpthread -ldl
|
||||
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lm
|
||||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -lpthread
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = glx/mini gallium mesa glu glut/mini glew
|
||||
DRIVER_DIRS = dri
|
||||
PROGRAM_DIRS = miniglx
|
||||
|
||||
#DRI_DIRS = ffb gamma sis savage tdfx unichrome fb
|
||||
DRI_DIRS = i810 i915tex i915 mach64 mga r128 r200 radeon
|
||||
7
configs/linux-solo-ia64
Normal file
7
configs/linux-solo-ia64
Normal file
@@ -0,0 +1,7 @@
|
||||
# Configuration for linux-solo-ia64: Linux DRI hardware drivers for fbdev
|
||||
|
||||
include $(TOP)/configs/linux-solo
|
||||
|
||||
CONFIG_NAME = linux-solo-ia64
|
||||
|
||||
DRI_DIRS = fb mach64 mga r128 r200 radeon sis tdfx unichrome
|
||||
10
configs/linux-solo-x86
Normal file
10
configs/linux-solo-x86
Normal file
@@ -0,0 +1,10 @@
|
||||
# -*-makefile-*-
|
||||
# Configuration for linux-solo-x86: Linux hardware drivers for fbdev for x86
|
||||
|
||||
include $(TOP)/configs/linux-solo
|
||||
|
||||
CONFIG_NAME = linux-solo-x86
|
||||
|
||||
ASM_FLAGS = -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM
|
||||
MESA_ASM_SOURCES = $(X86_SOURCES)
|
||||
GLAPI_ASM_SOURCES = $(X86_API)
|
||||
28
configs/linux-x86-glide
Normal file
28
configs/linux-x86-glide
Normal file
@@ -0,0 +1,28 @@
|
||||
# Configuration for Linux with 3Dfx Glide driver and x86 optimizations
|
||||
|
||||
include $(TOP)/configs/default
|
||||
|
||||
CONFIG_NAME = linux-x86-glide
|
||||
|
||||
# Compiler and flags
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
|
||||
CFLAGS = -Wall -O3 -ansi -pedantic -fPIC -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM -DPTHREADS -I/usr/X11R6/include -DFX -I/usr/include/glide -I/usr/local/glide/include
|
||||
|
||||
CXXFLAGS = -Wall -O3 -ansi -pedantic -fPIC -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
|
||||
|
||||
GLUT_CFLAGS = -fexceptions
|
||||
|
||||
# Work around aliasing bugs - developers should comment this out
|
||||
CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
MESA_ASM_SOURCES = $(X86_SOURCES)
|
||||
GLAPI_ASM_SOURCES = $(X86_API)
|
||||
|
||||
# Library/program dependencies
|
||||
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -L/usr/local/glide/lib -lglide3x -lm -lpthread
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
|
||||
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L/usr/X11R6/lib -lXt -lX11
|
||||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/local/glide/lib -lglide3x -lm
|
||||
903
configure.ac
903
configure.ac
File diff suppressed because it is too large
Load Diff
114
docs/GL3.txt
114
docs/GL3.txt
@@ -1,114 +0,0 @@
|
||||
|
||||
Status of OpenGL 3.x features in Mesa
|
||||
|
||||
|
||||
Note: when an item is marked as "DONE" it means all the core Mesa
|
||||
infrastructure is complete but it may be the case that few (if any) drivers
|
||||
implement the features.
|
||||
|
||||
|
||||
Feature Status
|
||||
----------------------------------------------------- ------------------------
|
||||
|
||||
GL 3.0:
|
||||
|
||||
GLSL changes (GL_EXT_gpu_shader4, etc) not started
|
||||
Conditional rendering (GL_NV_conditional_render) DONE (swrast & softpipe)
|
||||
Map buffer subranges (GL_ARB_map_buffer_range) DONE
|
||||
Float textures, renderbuffers some infrastructure done
|
||||
(incl. GL_EXT_packed_float, GL_EXT_shared_exponent)
|
||||
Framebuffer objects (GL_EXT_framebuffer_object) DONE
|
||||
Half-float some infrastructure done
|
||||
Multisample blit DONE
|
||||
Non-normalized Integer texture/framebuffer formats ~50% done
|
||||
1D/2D Texture arrays core Mesa, swrast done
|
||||
Packed depth/stencil formats DONE
|
||||
Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE
|
||||
GL_EXT_texture_compression_rgtc not started
|
||||
Red and red/green texture formats DONE (swrast, i965, gallium)
|
||||
Transform feedback (GL_EXT_transform_feedback) ~50% done
|
||||
glBindFragDataLocation, glGetFragDataLocation,
|
||||
glBindBufferRange, glBindBufferBase commands
|
||||
Vertex array objects (GL_APPLE_vertex_array_object) DONE
|
||||
sRGB framebuffer format (GL_EXT_framebuffer_sRGB) not started
|
||||
glClearBuffer commands DONE
|
||||
glGetStringi command DONE
|
||||
glTexParameterI, glGetTexParameterI commands DONE
|
||||
glVertexAttribI commands DONE (but converts int
|
||||
values to floats)
|
||||
|
||||
|
||||
GL 3.1:
|
||||
|
||||
GLSL 1.30 and 1.40 not started
|
||||
Instanced drawing (GL_ARB_draw_instanced) ~50% done
|
||||
Buffer copying (GL_ARB_copy_buffer) DONE
|
||||
Primitive restart (GL_NV_primitive_restart) DONE (gallium)
|
||||
16 vertex texture image units not started
|
||||
Texture buffer objs (GL_ARB_texture_buffer_object) not started
|
||||
Rectangular textures (GL_ARB_texture_rectangle) DONE
|
||||
Uniform buffer objs (GL_ARB_uniform_buffer_object) not started
|
||||
Signed normalized texture formats ~50% done
|
||||
|
||||
|
||||
GL 3.2:
|
||||
|
||||
Core/compatibility profiles not started
|
||||
GLSL 1.50 not started
|
||||
Geometry shaders (GL_ARB_geometry_shader4) partially done (Zack)
|
||||
BGRA vertex order (GL_ARB_vertex_array_bgra) DONE
|
||||
Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE
|
||||
Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (swrast, gallium)
|
||||
Provoking vertex (GL_ARB_provoking_vertex) DONE
|
||||
Seamless cubemaps (GL_ARB_seamless_cube_map) DONE, mostly?
|
||||
Multisample textures (GL_ARB_texture_multisample) not started
|
||||
Frag depth clamp (GL_ARB_depth_clamp) DONE
|
||||
Fence objects (GL_ARB_sync) DONE
|
||||
|
||||
|
||||
GL 3.3:
|
||||
|
||||
GLSL 3.30 not started
|
||||
GL_ARB_blend_func_extended not started
|
||||
GL_ARB_explicit_attrib_location DONE (swrast, i915, i965)
|
||||
GL_ARB_occlusion_query2 not started
|
||||
GL_ARB_sampler_objects not started
|
||||
GL_ARB_texture_rgb10_a2ui not started
|
||||
GL_ARB_texture_swizzle DONE (same as EXT version)
|
||||
GL_ARB_timer_query DONE (only Xlib sw driver)
|
||||
GL_ARB_instanced_arrays not started
|
||||
GL_ARB_vertex_type_2_10_10_10_rev not started
|
||||
|
||||
|
||||
GL 4.0:
|
||||
|
||||
GLSL 4.0 not started
|
||||
GL_ARB_texture_query_lod not started
|
||||
GL_ARB_draw_buffers_blend not started
|
||||
GL_ARB_draw_indirect not started
|
||||
GL_ARB_gpu_shader_fp64 not started
|
||||
GL_ARB_sample_shading not started
|
||||
GL_ARB_shader_subroutine not started
|
||||
GL_ARB_tessellation_shader not started
|
||||
GL_ARB_texture_buffer_object_rgb32 not started
|
||||
GL_ARB_texture_cube_map_array not started
|
||||
GL_ARB_texture_gather not started
|
||||
GL_ARB_transform_feedback2 not started
|
||||
GL_ARB_transform_feedback3 not started
|
||||
|
||||
|
||||
GL 4.1:
|
||||
|
||||
GLSL 4.1 not started
|
||||
GL_ARB_ES2_compatibility not started
|
||||
GL_ARB_get_program_binary not started
|
||||
GL_ARB_separate_shader_objects some infrastructure done
|
||||
GL_ARB_shader_precision not started
|
||||
GL_ARB_vertex_attrib_64bit not started
|
||||
GL_ARB_viewport_array not started
|
||||
|
||||
|
||||
|
||||
|
||||
More info about these features and the work involved can be found at
|
||||
http://dri.freedesktop.org/wiki/MissingFunctionality
|
||||
@@ -1,149 +0,0 @@
|
||||
Name
|
||||
|
||||
MESA_drm_image
|
||||
|
||||
Name Strings
|
||||
|
||||
EGL_MESA_drm_image
|
||||
|
||||
Contact
|
||||
|
||||
Kristian Høgsberg <krh@bitplanet.net>
|
||||
|
||||
Status
|
||||
|
||||
Proposal
|
||||
|
||||
Version
|
||||
|
||||
Version 2, August 25, 2010
|
||||
|
||||
Number
|
||||
|
||||
EGL Extension #not assigned
|
||||
|
||||
Dependencies
|
||||
|
||||
Reguires EGL 1.4 or later. This extension is written against the
|
||||
wording of the EGL 1.4 specification.
|
||||
|
||||
EGL_KHR_base_image is required.
|
||||
|
||||
Overview
|
||||
|
||||
This extension provides entry points for integrating EGLImage with the
|
||||
Linux DRM mode setting and memory management drivers. The extension
|
||||
lets applications create EGLImages without a client API resource and
|
||||
lets the application get the DRM buffer handles.
|
||||
|
||||
IP Status
|
||||
|
||||
Open-source; freely implementable.
|
||||
|
||||
New Procedures and Functions
|
||||
|
||||
EGLImageKHR eglCreateDRMImageMESA(EGLDisplay dpy,
|
||||
const EGLint *attrib_list);
|
||||
|
||||
EGLBoolean eglExportDRMImageMESA(EGLDisplay dpy,
|
||||
EGLImageKHR image,
|
||||
EGLint *name,
|
||||
EGLint *handle,
|
||||
EGLint *stride);
|
||||
|
||||
New Tokens
|
||||
|
||||
Accepted in the <attrib_list> parameter of eglCreateDRMImageMESA:
|
||||
|
||||
EGL_DRM_BUFFER_FORMAT_MESA 0x31D0
|
||||
EGL_DRM_BUFFER_USE_MESA 0x31D1
|
||||
|
||||
Accepted as values for the EGL_IMAGE_FORMAT_MESA attribute:
|
||||
|
||||
EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2
|
||||
|
||||
Bits accepted in EGL_DRM_BUFFER_USE_MESA:
|
||||
|
||||
EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x0001
|
||||
EGL_DRM_BUFFER_USE_SHARE_MESA 0x0002
|
||||
|
||||
Accepted in the <target> parameter of eglCreateImageKHR:
|
||||
|
||||
EGL_DRM_BUFFER_MESA 0x31D3
|
||||
|
||||
Use when importing drm buffer:
|
||||
|
||||
EGL_DRM_BUFFER_STRIDE_MESA 0x31D4
|
||||
EGL_DRM_BUFFER_FORMAT_MESA 0x31D0
|
||||
|
||||
Additions to the EGL 1.4 Specification:
|
||||
|
||||
To create a DRM EGLImage, call
|
||||
|
||||
EGLImageKHR eglCreateDRMImageMESA(EGLDisplay dpy,
|
||||
const EGLint *attrib_list);
|
||||
|
||||
In the attribute list, pass EGL_WIDTH, EGL_HEIGHT and format and
|
||||
use in the attrib list using EGL_DRM_BUFFER_FORMAT_MESA and
|
||||
EGL_DRM_BUFFER_USE_MESA. The only format specified by this
|
||||
extension is EGL_DRM_BUFFER_FORMAT_ARGB32_MESA, where each pixel
|
||||
is a CPU-endian, 32-bit quantity, with alpha in the upper 8 bits,
|
||||
then red, then green, then blue. The bit values accepted by
|
||||
EGL_DRM_BUFFER_USE_MESA are EGL_DRM_BUFFER_USE_SCANOUT_MESA and
|
||||
EGL_DRM_BUFFER_USE_SHARE_MESA. EGL_DRM_BUFFER_USE_SCANOUT_MESA
|
||||
requests that the created EGLImage should be usable as a scanout
|
||||
buffer with the DRM kernel modesetting API. The
|
||||
EGL_DRM_BUFFER_USE_SHARE_MESA bit requests that the EGLImage can
|
||||
be shared with other processes by passing the underlying DRM
|
||||
buffer name.
|
||||
|
||||
To create a process local handle or a global DRM name for a
|
||||
buffer, call
|
||||
|
||||
EGLBoolean eglExportDRMImageMESA(EGLDisplay dpy,
|
||||
EGLImageKHR image,
|
||||
EGLint *name,
|
||||
EGLint *handle,
|
||||
EGLint *stride);
|
||||
|
||||
If <name> is non-NULL, a global name is assigned to the image and
|
||||
written to <name>, the handle (local to the DRM file descriptor,
|
||||
for use with DRM kernel modesetting API) is written to <handle> if
|
||||
non-NULL and the stride (in bytes) is written to <stride>, if
|
||||
non-NULL.
|
||||
|
||||
Import a shared buffer by calling eglCreateImageKHR with
|
||||
EGL_DRM_BUFFER_MESA as the target, using EGL_WIDTH, EGL_HEIGHT,
|
||||
EGL_DRM_BUFFER_FORMAT_MESA, EGL_DRM_BUFFER_STRIDE_MESA
|
||||
in the attrib list.
|
||||
|
||||
Issues
|
||||
|
||||
1. Why don't we use eglCreateImageKHR with a target that
|
||||
indicates that we want to create an EGLImage from scratch?
|
||||
|
||||
RESOLVED: The eglCreateImageKHR entry point is reserved for
|
||||
creating an EGLImage from an already existing client API
|
||||
resource. This is fine when we're creating the EGLImage from
|
||||
an existing DRM buffer name, it doesn't seem right to overload
|
||||
the function to also allocate the underlying resource.
|
||||
|
||||
2. Why don't we use an eglQueryImageMESA type functions for
|
||||
querying the DRM EGLImage attributes (name, handle, and stride)?
|
||||
|
||||
RESOLVED: The eglQueryImage function has been proposed often,
|
||||
but it goes against the EGLImage design. EGLImages are opaque
|
||||
handles to a 2D array of pixels, which can be passed between
|
||||
client APIs. By referenceing an EGLImage in a client API, the
|
||||
EGLImage target (a texture, a renderbuffer or such) can be
|
||||
used to query the attributes of the EGLImage. We don't have a
|
||||
full client API for creating and querying DRM buffers, though,
|
||||
so we use a new EGL extension entry point instead.
|
||||
|
||||
Revision History
|
||||
|
||||
Version 1, June 3, 2010
|
||||
Initial draft (Kristian Høgsberg)
|
||||
Version 2, August 25, 2010
|
||||
Flesh out the extension a bit, add final EGL tokens, capture
|
||||
some of the original discussion in the issues section.
|
||||
@@ -43,7 +43,7 @@ Issues
|
||||
|
||||
New Procedures and Functions
|
||||
|
||||
int glXSwapIntervalMESA(unsigned int interval)
|
||||
int glXSwapIntervalMESA(int interval)
|
||||
int glXGetSwapIntervalMESA(void)
|
||||
|
||||
New Tokens
|
||||
@@ -103,8 +103,11 @@ Additions to the GLX 1.3 Specification
|
||||
|
||||
Errors
|
||||
|
||||
glXSwapIntervalMESA returns GLX_BAD_VALUE if parameter <interval> is
|
||||
less than zero.
|
||||
|
||||
glXSwapIntervalMESA returns GLX_BAD_CONTEXT if there is no current
|
||||
GLXContext or if the current context is not a direct rendering context.
|
||||
GLXContext.
|
||||
|
||||
GLX Protocol
|
||||
|
||||
|
||||
534
docs/MiniGLX.html
Normal file
534
docs/MiniGLX.html
Normal file
@@ -0,0 +1,534 @@
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
|
||||
<html>
|
||||
<head>
|
||||
<title>Mini GLX Specification</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>
|
||||
<center>Mini GLX Specification</center>
|
||||
</h1>
|
||||
<h2>
|
||||
<center>Tungsten Graphics, Inc.<br>
|
||||
<br>
|
||||
January 20, 2003<br>
|
||||
<br>
|
||||
</center>
|
||||
</h2>
|
||||
<p> Copyright © 2002-2003 by Tungsten Graphics, Inc., Cedar Park,
|
||||
Texas. All Rights Reserved. <br>
|
||||
<br>
|
||||
Permission is granted to make and distribute verbatim copies of this
|
||||
document provided the copyright notice and this permission notice are
|
||||
preserved on all copies.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h1>1. Introduction</h1>
|
||||
<p>The Mini GLX interface facilitates OpenGL rendering on embedded
|
||||
devices. The interface is a subset of the GLX interface, plus a minimal
|
||||
set of Xlib-like functions.</p>
|
||||
<p>Programs written to the Mini GLX specification should run unchanged
|
||||
on systems with the X Window System and the GLX extension. The intention
|
||||
is to allow flexibility for prototyping and testing.</p>
|
||||
<p>This document serves as both the reference guide and programming
|
||||
guide for Mini GLX.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h1>2. Mini GLX Concepts</h1>
|
||||
<p>The OpenGL specification does not describe how OpenGL rendering
|
||||
contexts and drawing surfaces (i.e. the frame buffer) are created and
|
||||
managed. Rather, this is handled by an OpenGL window system interface,
|
||||
such as Mini GLX.</p>
|
||||
<p>There are three main datatypes or resources managed by Mini GLX. The
|
||||
resources and their corresponding GLX or Xlib data types are:</p>
|
||||
<table cellspacing="10" align="center">
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><u>Resource</u></td>
|
||||
<td><u>Data type</u></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>pixel formats</td>
|
||||
<td>X Visual and XVisualInfo</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>drawing surfaces</td>
|
||||
<td>X Window or GLXDrawable</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>rendering contexts</td>
|
||||
<td>GLXContext</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<p>Pixel formats or X Visuals describe the per-pixel attributes of the
|
||||
frame buffer. For example, bits per color component, Z buffer size,
|
||||
stencil size, TrueColor vs PseudoColor, etc.</p>
|
||||
<p>Drawing surfaces or X Windows typically describe a spatial
|
||||
allocation of the frame buffer (i.e. the position and size of a
|
||||
rectangular region of pixels). Since MiniGLX doesn't really support a
|
||||
window system, the window is effectively the entire frame buffer.</p>
|
||||
<p>A rendering context represents the current OpenGL state such as
|
||||
current drawing color, line width, blending mode, texture parameters,
|
||||
etc. Several rendering contexts can be created but only one can be in
|
||||
use at any given time.</p>
|
||||
<p>The Mini GLX interface provides all the functions needed for
|
||||
choosing pixel formats, create drawing surfaces, creating rendering
|
||||
contexts and binding rendering contexts to drawing surfaces.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h1>3. Using Mini GLX</h1>
|
||||
<p>To use the Mini GLX interface in your application, include the
|
||||
GL/miniglx.h header file at compile time:</p>
|
||||
<blockquote><code> #include <GL/miniglx.h><br>
|
||||
</code></blockquote>
|
||||
<code></code>Applications should link with libGL.so (i.e. <code>gcc
|
||||
myprogram.o -lGL -o myprogram</code>). libGL.so implements the
|
||||
MiniGLX API functions and, in turn, loads a hardware-specific device
|
||||
driver (such as <code>radeon_dri.so</code>) at runtime. The
|
||||
environment variable <code>LIBGL_DRIVERS_PATH</code> should name the
|
||||
directory where these modules are located.<br>
|
||||
<br>
|
||||
The remainder of this section describes the MiniGLX API functions.<br>
|
||||
<br>
|
||||
<h2>3.1 Initialization</h2>
|
||||
<p>The XOpenDisplay function is used to initialize the graphics system:</p>
|
||||
<blockquote>
|
||||
<pre>Display *XOpenDisplay(const char *displayname)<br></pre>
|
||||
</blockquote>
|
||||
<p>The <code>displayName</code> parameter is currently ignored in Mini
|
||||
GLX. It is recommended that <code>NULL</code> be passed as the<code>displayName</code>
|
||||
parameter.</p>
|
||||
<p>If XOpenDisplay is able to initialize the graphics system a pointer
|
||||
to a Display will be returned. Otherwise, NULL will be returned.</p>
|
||||
<h2>3.2 Choosing a Visual</h2>
|
||||
<p>A visual (i.e. pixel format) must be chosen before a drawing surface
|
||||
or rendering context can be created. This is done with the
|
||||
glXChooseVisual function:</p>
|
||||
<blockquote>
|
||||
<pre>XVisualInfo *glXChooseVisual(Display *dpy, int screen, const int *attribList)<br></pre>
|
||||
</blockquote>
|
||||
<p><code>dpy</code> is a pointer to the display returned by
|
||||
XOpenDisplay. </p>
|
||||
<p><code>screen</code> is currently ignored by Mini GLX and should be
|
||||
zero. </p>
|
||||
<p><code>attribList</code> is a list of GLX attributes which describe
|
||||
the desired pixel format. It is terminated by the token <code>None</code>.
|
||||
The attributes are as follows:</p>
|
||||
<blockquote>
|
||||
<dl>
|
||||
<dt><code>GLX_USE_GL</code></dt>
|
||||
<dd>This attribute should always be present in order to maintain
|
||||
compatibility with GLX.</dd>
|
||||
<dt><code>GLX_RGBA</code></dt>
|
||||
<dd>If present, only RGBA pixel formats will be considered.
|
||||
Otherwise, only color index formats are considered.</dd>
|
||||
<dt><code>GLX_DOUBLEBUFFER</code></dt>
|
||||
<dd>if present, only double-buffered pixel formats will be chosen.</dd>
|
||||
<dt><code>GLX_RED_SIZE n</code></dt>
|
||||
<dd>Must be followed by a non-negative integer indicating the
|
||||
minimum number of bits per red pixel component that is acceptable.</dd>
|
||||
<dt><code>GLX_GREEN_SIZE n</code></dt>
|
||||
<dd>Must be followed by a non-negative integer indicating the
|
||||
minimum number of bits per green pixel component that is acceptable.</dd>
|
||||
<dt><code>GLX_BLUE_SIZE n</code></dt>
|
||||
<dd>Must be followed by a non-negative integer indicating the
|
||||
minimum number of bits per blue pixel component that is acceptable.</dd>
|
||||
<dt><code>GLX_ALPHA_SIZE n</code></dt>
|
||||
<dd>Must be followed by a non-negative integer indicating the
|
||||
minimum number of bits per alpha pixel component that is acceptable.</dd>
|
||||
<dt><code>GLX_STENCIL_SIZE n</code></dt>
|
||||
<dd>Must be followed by a non-negative integer indicating the
|
||||
minimum number of bits per stencil value that is acceptable.</dd>
|
||||
<dt><code>None</code></dt>
|
||||
<dd>This token is used to terminate the attribute list.</dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
<p>glXChooseVisual will return a pointer to an XVisualInfo object which
|
||||
most closely matches the requirements of the attribute list. If there
|
||||
is no visual which matches the request, NULL will be returned.</p>
|
||||
<p>Note that visuals with accumulation buffers and depth buffers are
|
||||
not available.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h2>3.3 Creating a Drawing Surface</h2>
|
||||
<p>Drawing surfaces are created as X windows. For Mini GLX,
|
||||
windows are <i>full-screen</i>; they cover the entire frame buffer.
|
||||
Also, Mini GLX imposes a limit of one window. A second window
|
||||
cannot be created until the first one is destroyed.</p>
|
||||
<h3>3.3.1 Window Creation</h3>
|
||||
<p>The XCreateWindow function is used to create a drawing surface:</p>
|
||||
<blockquote>
|
||||
<pre>Window XCreateWindow( Display *display,<br> Window parent,<br> int x, int y,<br> unsigned int width, unsigned int height,<br> unsigned int borderWidth,<br> int depth,<br> unsigned int class,<br> Visual *visual,<br> unsigned long valuemask,<br> XSetWindowAttributes *attributes )<br></pre>
|
||||
</blockquote>
|
||||
<p>The parameters are as follows:</p>
|
||||
<blockquote>
|
||||
<dl>
|
||||
<dt><code>display</code></dt>
|
||||
<dd>A Display pointer, as returned by XOpenDisplay.</dd>
|
||||
<dt><code>parent</code></dt>
|
||||
<dd>The parent window for the new window. For Mini GLX, this
|
||||
should be<code>RootWindow(dpy, 0)</code>.</dd>
|
||||
<dt><code>x, y</code></dt>
|
||||
<dd>The position of the window. For Mini GLX, both values should
|
||||
be zero.</dd>
|
||||
<dt><code>width, height</code></dt>
|
||||
<dd>The size of the window. For Mini GLX, this specifies the
|
||||
desired screen size such as 1024, 768 or 1280, 1024.</dd>
|
||||
<dt><code>borderWidth</code></dt>
|
||||
<dd>This parameter should be zero.</dd>
|
||||
<dt><code>depth</code></dt>
|
||||
<dd>The pixel depth for the window. For Mini GLX this should be
|
||||
the depth found in the XVisualInfo object returned by <code>glxChooseVisual</code>.</dd>
|
||||
<dt><code>class</code></dt>
|
||||
<dd>The window class. For Mini GLX this value should be <code>InputOutput</code>.</dd>
|
||||
<dt><code>visual</code></dt>
|
||||
<dd>This parameter should be the <code>visual</code> field of the <code>XVisualInfo</code>
|
||||
object returned by <code>glxChooseVisual</code>.</dd>
|
||||
<dt><code>valuemask</code></dt>
|
||||
<dd>This parameter indicates which fields of the <code>XSetWindowAttributes</code>
|
||||
are to be used. For Mini GLX this is typically the bitmask<code>CWBackPixel
|
||||
| CWBorderPixel | CWColormap</code>.</dd>
|
||||
<dt><code>attributes</code></dt>
|
||||
<dd>Initial window attributes. Of the fields in the <code>XSetWindowAttributes</code>
|
||||
structure, the<code>background_pixel</code>, <code>border_pixel</code>
|
||||
and <code>colormap</code> fields should be set. See the discussion
|
||||
below regarding colormaps.</dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
<p><code>XCreateWindow</code> will return a window handle if it succeeds
|
||||
or zero if it fails.</p>
|
||||
<h3>3.3.2 Window Mapping</h3>
|
||||
<p>To display the window the XMapWindow function must be called:</p>
|
||||
<blockquote>
|
||||
<pre>void XMapWindow(Display *dpy, Window w)</pre>
|
||||
</blockquote>
|
||||
<p>This function does nothing in Mini GLX but is required for Xlib/GLX
|
||||
compatibility</p>
|
||||
<h3>3.3.3 Colormaps<br>
|
||||
</h3>
|
||||
<p>Xlib requires specification of a colormap when creating a window.
|
||||
For purposes of interoperability, Mini GLX requires this as well,
|
||||
though the colormap is not actually used. The XCreateColormap
|
||||
function is used to create a colormap:</p>
|
||||
<blockquote><code>Colormap XCreateColormap(Display *dpy, Window window,
|
||||
Visual *visual, int alloc)</code><br>
|
||||
<code></code></blockquote>
|
||||
<p>The parameters are as follows:<br>
|
||||
</p>
|
||||
<blockquote>
|
||||
<dl>
|
||||
<dt><code>dpy</code></dt>
|
||||
<dd>The display handle as returned by XOpenDisplay.</dd>
|
||||
<dt><code>window</code></dt>
|
||||
<dd> This parameter is ignored by Mini GLX but should be the value
|
||||
returned by the <code>RootWindow(dpy, 0)</code> macro.<br>
|
||||
</dd>
|
||||
<dt><code>visual</code></dt>
|
||||
<dd>This parameter is ignored by Mini GLX but should be the visual
|
||||
field of the XVisualInfo object returned by glXChooseVisual. </dd>
|
||||
<dt><code>alloc</code></dt>
|
||||
<dd>This parameter is ignored by Mini GLX but should be set to <code>AllocNone</code>.</dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
<br>
|
||||
<h2>3.4 Creating a Rendering Context</h2>
|
||||
<p>An OpenGL rendering context is created with the <code>glXCreateContext</code>
|
||||
function:</p>
|
||||
<blockquote>
|
||||
<pre>GLXContext glXCreateContext(Display *dpy, XVisualInfo *visInfo, GLXContext shareList, Bool direct)<br></pre>
|
||||
</blockquote>
|
||||
<p>The parameters are as follows:</p>
|
||||
<blockquote>
|
||||
<dl>
|
||||
<dt><code>dpy</code></dt>
|
||||
<dd>The display handle as returned by XOpenDisplay.</dd>
|
||||
<dt><code>visInfo</code></dt>
|
||||
<dd>The visual as returned by glXChooseVisual.</dd>
|
||||
<dt><code>shareList</code></dt>
|
||||
<dd>If non-zero, texture objects and display lists are shared with
|
||||
the named rendering context. If zero, texture objects and display lists
|
||||
will (initially) be private to this context. They may be shared when a
|
||||
subsequent context is created.</dd>
|
||||
<dt><code>direct</code></dt>
|
||||
<dd>Specifies whether direct or indirect rendering is desired. For
|
||||
Mini GLX this value is ignored but it should be set to <code>True</code>.</dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
<p><code>glXCreateContext</code> will return a GLXContext handle if it
|
||||
succeeds or zero if it fails due to invalid parameter or insufficient
|
||||
resources.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h2>3.5 Binding a Rendering Context</h2>
|
||||
<p>The final step before beginning OpenGL rendering is to bind (i.e.
|
||||
activate) a rendering context and drawing surface with the
|
||||
glXMakeCurrent function:</p>
|
||||
<blockquote>
|
||||
<pre>Bool glXMakeCurrent(Display *dpy, GLXDrawable drawable, GLXContext ctx)<br></pre>
|
||||
</blockquote>
|
||||
<p>The parameters are as follows:</p>
|
||||
<blockquote>
|
||||
<dl>
|
||||
<dt><code>dpy</code></dt>
|
||||
<dd>The display handle, as returned by XOpenDisplay.</dd>
|
||||
<dt><code>drawable</code></dt>
|
||||
<dd>The window or drawable to bind to the rendering context. This
|
||||
should be the value returned by XCreateWindow.</dd>
|
||||
<dt><code>ctx</code></dt>
|
||||
<dd>The rendering context to bind, as returned by glXCreateContext.</dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
<p>If glXMakeCurrent succeeds True is returned. Otherwise False is
|
||||
returned to indicate an invalid display, window or context parameter.</p>
|
||||
<p>After the rendering context has been bound to the drawing surface
|
||||
OpenGL rendering can begin.</p>
|
||||
<p>The current rendering context may be unbound by calling
|
||||
glXMakeCurrent with the window and context parameters set to zero.</p>
|
||||
<p>An application may create any number of rendering contexts and bind
|
||||
them as needed. Note that binding a rendering context is generally not a
|
||||
light-weight operation. Most simple OpenGL applications create
|
||||
only one rendering context.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h2>3.6 Color Buffer Swapping</h2>
|
||||
<p>A double buffered window has two color buffers: a front buffer and a
|
||||
back buffer. Normally, rendering is directed to the back buffer while
|
||||
the front buffer is displayed. When rendering of a frame is finished
|
||||
the front and back buffers are swapped to provide the illusion of
|
||||
instanteous screen updates.</p>
|
||||
<p>The color buffers for a particular window (i.e. drawable) may be
|
||||
swapped with the glXSwapBuffers command:</p>
|
||||
<blockquote>
|
||||
<pre>void glXSwapBuffers(Display *dpy, GLXDrawable drawable)<br></pre>
|
||||
</blockquote>
|
||||
Any pending rendering commands will be completed before the buffer swap
|
||||
takes place.<br>
|
||||
<br>
|
||||
Calling glXSwapBuffers on a window which is single-buffered has no
|
||||
effect.<br>
|
||||
<br>
|
||||
<h2>3.7 Releasing Resources</h2>
|
||||
<h3>3.7.1 Releasing Rendering Contexts</h3>
|
||||
<p>A rendering context may be destroyed by calling glXDestroyContext:</p>
|
||||
<blockquote>
|
||||
<pre>void glXDestroyContext(Display *dpy, GLXContext ctx)<br></pre>
|
||||
</blockquote>
|
||||
<h3>3.7.2 Releasing Windows</h3>
|
||||
<p>A window may be destroyed by calling XDestroyWindow:</p>
|
||||
<blockquote>
|
||||
<pre>void XDestroyWindow(Display *dpy, Window window)<br></pre>
|
||||
</blockquote>
|
||||
<h3>3.7.3 Releasing Visuals</h3>
|
||||
<p>An XVisualInfo object may be freed by calling XFree:</p>
|
||||
<blockquote>
|
||||
<pre>void XFree(void *data)<br></pre>
|
||||
</blockquote>
|
||||
<h3>3.7.4 Releasing Colormaps</h3>
|
||||
<p>A colormap may be freed by calling XFreeColormap:</p>
|
||||
<blockquote>
|
||||
<pre>void XFreeColormap(Display *dpy, Colormap colormap)<br></pre>
|
||||
</blockquote>
|
||||
<h3>3.7.4 Releasing Display Resources</h3>
|
||||
<p>When the application is about to exit, the resources associated with
|
||||
the graphics system can be released by calling XCloseDisplay:</p>
|
||||
<blockquote>
|
||||
<pre>void XCloseDisplay(Display *dpy)<br></pre>
|
||||
</blockquote>
|
||||
<p>The display handle becomes invalid at this point.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h2>3.8 Query Functions</h2>
|
||||
<h3>3.8.1 Querying Available Visuals</h3>
|
||||
A list of all available visuals can be obtained with the XGetVisualInfo
|
||||
function:<br>
|
||||
<br>
|
||||
<div style="margin-left: 40px;"><code>XVisualInfo
|
||||
*XGetVisualInfo(Display *dpy, long vinfo_mask, XVisualInfo
|
||||
*vinfo_template, int *nitems_return)<br>
|
||||
</code></div>
|
||||
<br>
|
||||
The parameters are as follows:<br>
|
||||
<blockquote>
|
||||
<dl>
|
||||
<dt><code>dpy</code></dt>
|
||||
<dd>The display handle, as returned by XOpenDisplay.</dd>
|
||||
<dt><code>vinfo_mask</code></dt>
|
||||
<dd>A bitmask indicating which fields of the vinfo_template are to
|
||||
be matched. The value must be VisualScreenMask.</dd>
|
||||
<dt><code>vinfo_template</code></dt>
|
||||
<dd>A template whose fields indicate which visual attributes must
|
||||
be matched by the results. The screen field of this structure must
|
||||
be zero.</dd>
|
||||
<dt><code>nitems_return</code></dt>
|
||||
<dd>Returns the number of visuals returned. </dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
The return value is the address of an array of all available visuals.<br>
|
||||
<br>
|
||||
An example of using XGetVisualInfo to get all available visuals follows:<br>
|
||||
<br>
|
||||
<div style="margin-left: 40px;"><code>XVisualInfo visTemplate, *results;</code><br>
|
||||
<code>int numVisuals;</code><br>
|
||||
<code>Display *dpy = XOpenDisplay(NULL);</code><br>
|
||||
<code>visTemplate.screen = 0;</code><br>
|
||||
<code>results = XGetVisualInfo(dpy, VisualScreenMask, &visTemplate,
|
||||
&numVisuals);</code><br>
|
||||
<code></code></div>
|
||||
<br>
|
||||
<h3>3.8.2 Querying Visual Attributes</h3>
|
||||
<p>The GLX attributes of an X visual may be queried with the
|
||||
glXGetConfig function:</p>
|
||||
<blockquote>
|
||||
<pre>int glXGetConfig(Display *dpy, XVisualInfo *vis, int attribute, int *value)<br></pre>
|
||||
</blockquote>
|
||||
<p>The parameters are as follows:</p>
|
||||
<blockquote>
|
||||
<dl>
|
||||
<dt><code>dpy</code></dt>
|
||||
<dd>The display handle, as returned by XOpenDisplay.</dd>
|
||||
<dt><code>vis</code></dt>
|
||||
<dd>The visual, as returned by glXChooseVisual.</dd>
|
||||
<dt><code>attribute</code></dt>
|
||||
<dd>The attribute to query. The attributes are listed below.</dd>
|
||||
<dt><code>value</code></dt>
|
||||
<dd>Pointer to an integer in which the result of the query will be
|
||||
stored. </dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
<p>The return value will be zero if no error occurs.<code>
|
||||
GLX_INVALID_ATTRIBUTE</code> will be returned if the attribute
|
||||
parameter is invalid.<code> GLX_BAD_VISUAL</code> will be returned
|
||||
if the XVisualInfo parameter is invalid.</p>
|
||||
<p>The following attributes may be queried:</p>
|
||||
<blockquote>
|
||||
<dl>
|
||||
<dt><code>GLX_USE_GL</code></dt>
|
||||
<dd>The result will be <code>True</code> or <code>False</code> to
|
||||
indicate if OpenGL rendering is supported with the visual. Mini GLX
|
||||
always return <code>True</code>.</dd>
|
||||
<dt><code>GLX_RGBA</code></dt>
|
||||
<dd>The result will be <code>True</code> for RGBA visuals or <code>False</code>
|
||||
for color index visuals.</dd>
|
||||
<dt><code>GLX_DOUBLEBUFFER</code></dt>
|
||||
<dd>The result will be <code>True</code> if the visual has two
|
||||
color buffers or <code>False</code> if the visual has one color buffer.</dd>
|
||||
<dt><code>GLX_RED_SIZE</code></dt>
|
||||
<dd>The result will be the number of red bits per pixel.</dd>
|
||||
<dt><code>GLX_GREEN_SIZE</code></dt>
|
||||
<dd>The result will be the number of green bits per pixel.</dd>
|
||||
<dt><code>GLX_BLUE_SIZE</code></dt>
|
||||
<dd>The result will be the number of blue bits per pixel.</dd>
|
||||
<dt><code>GLX_ALPHA_SIZE</code></dt>
|
||||
<dd>The result will be the number of alpha bits per pixel.</dd>
|
||||
<dt><code>GLX_DEPTH_SIZE</code></dt>
|
||||
<dd>The result will be the number of bits per Z value.</dd>
|
||||
<dt><code>GLX_STENCIL_SIZE</code></dt>
|
||||
<dd>The result will be the number of bits per stencil value.<br>
|
||||
<br>
|
||||
</dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
<h3>3.8.3 Querying the Current Rendering Context</h3>
|
||||
<p>The current rendering context can be queried with
|
||||
glXGetCurrentContext: </p>
|
||||
<blockquote>
|
||||
<pre>GLXContext glXGetCurrentContext(void)<br></pre>
|
||||
</blockquote>
|
||||
<p>Zero will be returned if no context is currently bound.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h3>3.8.4 Querying the Current Drawable</h3>
|
||||
<p>The current drawable (i.e. window or drawing surface) can be queried
|
||||
with glXGetCurrentDrawable:</p>
|
||||
<blockquote>
|
||||
<pre>GLXDrawable glXGetCurrentDrawable(void)<br></pre>
|
||||
</blockquote>
|
||||
<p>Zero will be returned if no drawable is currently bound.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h3>3.8.5 Function Address Queries</h3>
|
||||
<p>The glXGetProcAddress function will return the address of any
|
||||
available OpenGL or Mini GLX function:</p>
|
||||
<blockquote>
|
||||
<pre>void *glXGetProcAddress(const GLubyte *procName)<br></pre>
|
||||
</blockquote>
|
||||
<p>If <code>procName</code> is a valid function name, a pointer to that
|
||||
function will be returned. Otherwise, NULL will be returned.</p>
|
||||
<p>The purpose of glXGetProcAddress is to facilitate using future
|
||||
extensions to OpenGL or Mini GLX. If a future version of the library
|
||||
adds new extension functions they'll be accessible via
|
||||
glXGetProcAddress. The alternative is to hard-code calls to the new
|
||||
functions in the application but doing so will prevent linking the
|
||||
application with older versions of the library.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h2>3.9 Versioning</h2>
|
||||
The Mini GLX version can be queried at run time with glXQueryVersion:
|
||||
<blockquote>
|
||||
<pre>Bool glXQueryVersion(Display *dpy, int *major, int *minor)<br></pre>
|
||||
</blockquote>
|
||||
<p><code>major</code> will be set to the major version number and<code>minor</code>
|
||||
will be set to the minor version number.<code>True</code> will be
|
||||
returned if the function succeeds. <code>False</code> will be returned
|
||||
if the function fails due to invalid parameters. The <code>dpy</code>
|
||||
argument is currently ignored, but should be the value returned by
|
||||
XOpenDisplay.</p>
|
||||
<p>At compile time, the Mini GLX interface version can be tested with
|
||||
the MINI_GLX_VERSION_1_<i>x</i> preprocessor tokens. For example, if
|
||||
version 1.0 of Mini GLX is supported, then<code> MINI_GLX_VERSION_1_0</code>
|
||||
will be defined. If version 1.1 of Mini GLX is supported, then<code>
|
||||
MINI_GLX_VERSION_1_1</code> will be defined.</p>
|
||||
<p>At the time of writing the current Mini GLX version is 1.0.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h1>4.0 Interoperability with GLX and Xlib</h1>
|
||||
While Mini GLX strives to be compatible with GLX and Xlib there are
|
||||
some unavoidable differences which must be taken into consideration.<br>
|
||||
<h2>4.1 Public vs Private Structures</h2>
|
||||
The structure of many X data types is public. For example, the <code>Display</code>
|
||||
data type is defined as a structure in /usr/include/X11/Xlib.h and
|
||||
programmers may access any fields of that structure at will. Mini
|
||||
GLX also defines a Display data type but its fields are hidden and not
|
||||
visiblein <code>miniglx.h</code>. Duplicating the Xlib
|
||||
declaration for the <code>Display</code> data type in minigl.h would
|
||||
require defining a large number of other superfluous Xlib datatypes.<br>
|
||||
<br>
|
||||
Mini GLX users are discouraged from directly accessing the fields of
|
||||
Xlib data types to maximize portability - though this is unavoidable to
|
||||
some extent. For example, the <code>XVisualInfo</code> and <code>XSetWindowAtttributes</code>
|
||||
data types must be completely public.
|
||||
<h2>4.2 Macros</h2>
|
||||
In some cases, Xlib defines macros which are meant to be used instead
|
||||
of direct structure accesses. For example, the <code>RootWindow(dpy,
|
||||
screen)</code> macro returns the root window for a given screen on a
|
||||
given display. Unfortunately, macros do nothing to aid in ABI
|
||||
compatibility since they are resolved at compile time instead of at
|
||||
link/run time.<br>
|
||||
<br>
|
||||
Mini GLX also defines a <code>RootWindow</code> macro since it's
|
||||
essential for creating windows. But the implementation of this
|
||||
macro by Xlib and Mini GLX is completely different.<br>
|
||||
<h2>4.3 Summary</h2>
|
||||
Because Xlib and Mini GLX define data types and macros differently,
|
||||
Mini GLX applications must be recompiled when retargeting Mini GLX or
|
||||
native Xlib/GLX. That is, applications can't simply be re-linked
|
||||
because of ABI incompatibilities.<br>
|
||||
<br>
|
||||
Nevertheless, the fact that Mini GLX programs can be recompiled for
|
||||
Xlib and GLX increases portability and flexibility for testing and
|
||||
prototyping.<br>
|
||||
<br>
|
||||
<h1>5.0 Example Program</h1>
|
||||
<p>This section shows an example program which uses the Mini GLX
|
||||
interface. The program simply draws several frames of a rotating square.<br>
|
||||
</p>
|
||||
<p>The program may be compiled for use with Xlib/GLX or Mini GLX by
|
||||
setting the <code>USE_MINIGLX</code> token to 0 or 1, respectively.
|
||||
Note that the only difference is the header files which are
|
||||
included.<br>
|
||||
</p>
|
||||
<p> </p>
|
||||
<pre><code><br></code>#define USE_MINIGLX 1 /* 1 = use Mini GLX, 0 = use Xlib/GLX */<br><br>#include <stdio.h><br>#include <stdlib.h><br>#include <GL/gl.h><br><br>#if USE_MINIGLX<br>#include <GL/miniglx.h><br>#else<br>#include <GL/glx.h><br>#include <X11/Xlib.h><br>#endif<br><br><code>/*<br> * Create a simple double-buffered RGBA window.<br> */<br>static Window<br>MakeWindow(Display * dpy, unsigned int width, unsigned int height)<br>{<br> int visAttributes[] = {<br> GLX_RGBA,<br> GLX_RED_SIZE, 1,<br> GLX_GREEN_SIZE, 1,<br> GLX_BLUE_SIZE, 1,<br> GLX_DOUBLEBUFFER,<br> None<br> };<br> XSetWindowAttributes attr;<br> unsigned long attrMask;<br> Window root;<br> Window win;<br> GLXContext ctx;<br> XVisualInfo *visinfo;<br><br> root = RootWindow(dpy, 0);<br><br> /* Choose GLX visual / pixel format */<br> visinfo = glXChooseVisual(dpy, 0, visAttributes);<br> if (!visinfo) {<br> printf("Error: couldn't get an RGB, Double-buffered visual\n");<br> exit(1);<br> }<br><br> /* Create the window */<br> attr.background_pixel = 0;<br> attr.border_pixel = 0;<br> attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone);<br> attrMask = CWBackPixel | CWBorderPixel | CWColormap;<br> win = XCreateWindow(dpy, root, 0, 0, width, height,<br> 0, visinfo->depth, InputOutput,<br> visinfo->visual, attrMask, &attr);<br> if (!win) {<br> printf("Error: XCreateWindow failed\n");<br> exit(1);<br> }<br><br> /* Display the window */<br> XMapWindow(dpy, win);<br><br> /* Create GLX rendering context */<br> ctx = glXCreateContext(dpy, visinfo, NULL, True);<br> if (!ctx) {<br> printf("Error: glXCreateContext failed\n");<br> exit(1);<br> }<br><br> /* Bind the rendering context and window */<br> glXMakeCurrent(dpy, win, ctx);<br><br> return win;<br>}<br><br><br>/*<br> * Draw a few frames of a rotating square.<br> */<br>static void<br>DrawFrames(Display * dpy, Window win)<br>{<br> int angle;<br> glShadeModel(GL_FLAT);<br> glClearColor(0.5, 0.5, 0.5, 1.0);<br> for (angle = 0; angle < 360; angle += 10) {<br> glClear(GL_COLOR_BUFFER_BIT);<br> glColor3f(1.0, 1.0, 0.0);<br> glPushMatrix();<br> glRotatef(angle, 0, 0, 1);<br> glRectf(-0.8, -0.8, 0.8, 0.8);<br> glPopMatrix();<br> glXSwapBuffers(dpy, win);<br> }<br>}<br><br><br>int<br>main(int argc, char *argv[])<br>{<br> Display *dpy;<br> Window win;<br><br> dpy = XOpenDisplay(NULL);<br> if (!dpy) {<br> printf("Error: XOpenDisplay failed\n");<br> return 1;<br> }<br><br> win = MakeWindow(dpy, 300, 300);<br><br> DrawFrames(dpy, win);<br><br> return 0;<br>}<br></code></pre>
|
||||
<br>
|
||||
</body>
|
||||
</html>
|
||||
@@ -644,7 +644,7 @@ Hints and Special Features:
|
||||
|
||||
- The Voodoo driver supports the GL_EXT_paletted_texture. it works
|
||||
only with GL_COLOR_INDEX8_EXT, GL_RGBA palettes and the alpha value
|
||||
is ignored because this is a limitation of the current Glide
|
||||
is ignored because this is a limitation of the the current Glide
|
||||
version and of the Voodoo hardware. See Mesa-3.1/3Dfx/demos/paltex.c for
|
||||
a demo of this extension.
|
||||
|
||||
|
||||
124
docs/README.D3D
Normal file
124
docs/README.D3D
Normal file
@@ -0,0 +1,124 @@
|
||||
|
||||
DirectX 6 Driver for Mesa 3.0
|
||||
|
||||
|
||||
This software is distributed under the terms of the GNU Library
|
||||
General Public License, see the LICENSE file for details.
|
||||
|
||||
|
||||
|
||||
What do you need ?
|
||||
------------------
|
||||
|
||||
- A PC with a DirectX 6 video driver installed.
|
||||
|
||||
- Mesa 3.0
|
||||
|
||||
- The 3Dfx Glide library 2.3 or later for your OS (the 2.4 works fine).
|
||||
The Voodoo2 requires the Glide library 2.51. The Glide 3.0 is not
|
||||
compatible with the Glide 2.x so it doesn't work with the current
|
||||
version of the driver;
|
||||
|
||||
- Visual C++ 5.0 is only compiler test but others should be ok with
|
||||
changes to the makefiles (CFLAGS/LFLAGS).
|
||||
|
||||
- DirectX 6 SDK (was a MS download but not sure if still available).
|
||||
|
||||
- SoftIce or another debugger that will get DPF's is nice.
|
||||
|
||||
|
||||
Tested on:
|
||||
----------
|
||||
Windows 95
|
||||
Windows 98
|
||||
Windows NT 5.0 (beta 2)
|
||||
|
||||
|
||||
What is able to do ?
|
||||
--------------------
|
||||
|
||||
- the driver will try and use DirectX to rasterize the OpenGL primitives
|
||||
that are sent to the driver. The driver will fall back to SW if the rendering
|
||||
context is too big. The fallback to SW still uses DirectDraw. If the driver
|
||||
fails to support and operation (accum, stencil, etc) then it will try and get
|
||||
Mesa to render it in SW. DirectX 6 features that are unsupported by the
|
||||
installed DirectX 6 driver will be mapped to some other best fit feature.
|
||||
|
||||
|
||||
How to compile:
|
||||
---------------
|
||||
|
||||
These instructions assume you have Visual C++ installed.
|
||||
|
||||
You might need to increase you enviroment space. You can do this by
|
||||
adding the following statement to you config.sys.
|
||||
|
||||
shell=C:\COMMAND.COM C:\ /p /e:8198
|
||||
|
||||
Next setup you compiler enviroment by running vcvars32.bat in the Visual C++
|
||||
'bin' directoy.
|
||||
|
||||
c:\DevStudio\VC\bin\vcvars32.bat
|
||||
|
||||
Modify the D3D makefile to point at your SDK install. Example has the SDK
|
||||
installed on my 'f' drive in the root.
|
||||
|
||||
file: \Mesa-3.0\src\makefile.d3d
|
||||
|
||||
SDKROOT=f:\mssdk
|
||||
|
||||
Now you can simply make the project. If you look in the makefile you can see
|
||||
I have some different targets like 'install'.
|
||||
|
||||
nmake /f makefile.d3d
|
||||
|
||||
|
||||
FAQ:
|
||||
----
|
||||
|
||||
1) I don't think the driver is using my DirectX driver.
|
||||
|
||||
This maybe true as the current version will only select the Primary D3D driver
|
||||
installed. If you 3D card is the secondary (3dfx) then your out of luck for this
|
||||
release.
|
||||
|
||||
2) The driver seems like its not HW accelerated.
|
||||
|
||||
If you have a video card with limited memory then you might want to try and
|
||||
change your destop resolution to a low setting (640x480x16) so that the 3D part
|
||||
of the card has more resources. Remeber the driver can't make the card better...
|
||||
|
||||
3) Nothing works.
|
||||
|
||||
Make sure you have a DirectX '6' driver installed. Check you driver docs for this
|
||||
info or use the SDK info utilities.
|
||||
The final 'dll' is named opengl32.dll and is either in the same directory as the
|
||||
OpenGL program or in your system directory (x:\windows\system or x:\winnt\system32).
|
||||
Check your destop resolution. Most DirectX 6 drivers will only support 16bit and
|
||||
32bit color depth. To find out for sure you can check the DirectX Info Viewer in
|
||||
the SDK.
|
||||
|
||||
|
||||
4) Rendering doesn't look right.
|
||||
|
||||
Sometimes this is because the card doesn't support a feature that that is required.
|
||||
This is usually due to unsupported alpha functions (test/blend) or texture mapping.
|
||||
Some cards suffer from too small of an alpha channel. The driver does its best to
|
||||
fallback on unsupported features. This is not to say the driver may not have a bug(s).
|
||||
|
||||
5) Textures look bad.
|
||||
|
||||
No mipmapping in this release.
|
||||
|
||||
|
||||
Thanks to:
|
||||
----------
|
||||
|
||||
Brian Paul
|
||||
|
||||
|
||||
|
||||
|
||||
Leigh McRae (leigh@altsoftware.com)
|
||||
February 9, 1999
|
||||
|
||||
29
docs/README.directfb
Normal file
29
docs/README.directfb
Normal file
@@ -0,0 +1,29 @@
|
||||
|
||||
Mesa DirectFB Information
|
||||
|
||||
|
||||
Requirements
|
||||
============
|
||||
|
||||
To build Mesa with DirectFB (DirectFBGL) support you need:
|
||||
- DirectFB at least 1.0.0 (http://directfb.org)
|
||||
- pkg-config at least 0.9 (http://pkgconfig.sf.net)
|
||||
|
||||
|
||||
Installation
|
||||
============
|
||||
Run
|
||||
|
||||
make linux-directfb
|
||||
|
||||
to build Mesa and DirectFBGL module,
|
||||
|
||||
make install
|
||||
|
||||
to install OpenGL libraries and
|
||||
|
||||
cd src/mesa/drivers/directfb ; make install
|
||||
|
||||
to install DirectFBGL module in the proper location.
|
||||
Actually, that last command may not be needed. Please provide feedback.
|
||||
|
||||
@@ -52,12 +52,9 @@ a:visited {
|
||||
|
||||
<b>User Topics</b>
|
||||
<ul>
|
||||
<li><a href="shading.html" target="MainFrame">Shading Language</a>
|
||||
<li><a href="egl.html" target="MainFrame">EGL</a>
|
||||
<li><a href="opengles.html" target="MainFrame">OpenGL ES</a>
|
||||
<li><a href="openvg.html" target="MainFrame">OpenVG / Vega</a>
|
||||
<LI><A HREF="envvars.html" target="MainFrame">Environment Variables</A>
|
||||
<LI><A HREF="osmesa.html" target="MainFrame">Off-Screen Rendering</A>
|
||||
<LI><A HREF="pbuffers.html" target="MainFrame">Pbuffer Rendering</A>
|
||||
<LI><A HREF="debugging.html" target="MainFrame">Debugging Tips</A>
|
||||
<LI><A HREF="perf.html" target="MainFrame">Performance Tips</A>
|
||||
<LI><A HREF="extensions.html" target="MainFrame">Mesa Extensions</A>
|
||||
@@ -68,7 +65,8 @@ a:visited {
|
||||
<ul>
|
||||
<li><a href="http://sourceforge.net/projects/mesa3d" target="_parent">SourceForge homepage</a>
|
||||
<li><a href="repository.html" target="MainFrame">Source Code Repository</a>
|
||||
<li><a href="sourcetree.html" target="MainFrame">Source Code Tree</a>
|
||||
<li><a href="memory.html" target="MainFrame">DRI Memory Management</a>
|
||||
<li><a href="shading.html" target="MainFrame">Shading Language</a>
|
||||
<li><a href="glu.html" target="MainFrame">SGI's GLU</a>
|
||||
<li><a href="utilities.html" target="MainFrame">Utilities</a>
|
||||
<li><a href="helpwanted.html" target="MainFrame">Help Wanted</a>
|
||||
@@ -91,6 +89,7 @@ a:visited {
|
||||
<li><a href="modelers.html" target="MainFrame">Modeling and Rendering</a>
|
||||
<li><a href="science.html" target="MainFrame">Science and Technical</a>
|
||||
<li><a href="utility.html" target="MainFrame">Utilities</a>
|
||||
<li><a href="demos.html" target="MainFrame">Demos / other</a>
|
||||
</ul>
|
||||
|
||||
<b>Hosted by:</b>
|
||||
|
||||
18
docs/demos.html
Normal file
18
docs/demos.html
Normal file
@@ -0,0 +1,18 @@
|
||||
<HTML>
|
||||
|
||||
<TITLE>Demos</TITLE>
|
||||
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<H1>Demos</H1>
|
||||
|
||||
|
||||
<ul>
|
||||
<li><a href="http://www.geocities.com/shobhand/homepage.html">Shobhan Dutta's Geartrain and Walkthrough Demos</a>
|
||||
</li></ul>
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
||||
@@ -12,14 +12,12 @@
|
||||
Both professional and volunteer developers contribute to Mesa.
|
||||
</p>
|
||||
<p>
|
||||
<a href="http://www.vmware.com/" target="_parent">VMware</a>
|
||||
<a href="http://www.tungstengraphics.com/" target="_parent">Tungsten Graphics</a>
|
||||
employs several of the main Mesa developers including Brian Paul
|
||||
and Keith Whitwell.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
In the past, Tungsten Graphics contracts implemented many Mesa features
|
||||
including:
|
||||
Much of the on-going work in Mesa is done through Tungsten Graphics engineering
|
||||
contracts.
|
||||
Prominent examples of this work includes:
|
||||
</p>
|
||||
<ul>
|
||||
<li>DRI drivers for Intel i965, i945, i915 and other chips
|
||||
@@ -31,13 +29,7 @@ including:
|
||||
<p>
|
||||
Other companies including
|
||||
<a href="http://www.intellinuxgraphics.org/index.html" target="_parent">Intel</a>
|
||||
and RedHat also actively contribute to the project.
|
||||
Intel has recently contributed the new GLSL compiler in Mesa 7.9.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
<a href="http://www.lunarg.com/" target="_parent">LunarG</a> can be contacted
|
||||
for custom Mesa / 3D graphics development.
|
||||
and IBM also actively contribute to the project.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
@@ -45,5 +37,15 @@ Volunteers have made significant contributions to all parts of Mesa, including
|
||||
complete device drivers.
|
||||
</p>
|
||||
|
||||
|
||||
<H1>Custom Development</H1>
|
||||
<p>
|
||||
Contact <a href="http://www.tungstengraphics.com/" target="_parent">
|
||||
Tungsten Graphics</a>
|
||||
for information about custom development in Mesa, OpenGL, X and other
|
||||
graphics technologies.
|
||||
</p>
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
||||
@@ -107,7 +107,7 @@ Global variables are not allowed.
|
||||
Function name examples:
|
||||
</p>
|
||||
<pre>
|
||||
glFooBar() - a public GL entry point (in glapi_dispatch.c)
|
||||
glFooBar() - a public GL entry point (in dispatch.c)
|
||||
_mesa_FooBar() - the internal immediate mode function
|
||||
save_FooBar() - retained mode (display list) function in dlist.c
|
||||
foo_bar() - a static (private) function
|
||||
@@ -145,7 +145,7 @@ Make sure the values in src/mesa/main/version.h are correct.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Update docs/news.html.
|
||||
Update the docs/news.html file and docs/download.html files.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
@@ -208,11 +208,10 @@ sftp USERNAME,mesa3d@web.sourceforge.net
|
||||
|
||||
<p>
|
||||
Make an announcement on the mailing lists:
|
||||
|
||||
<em>m</em><em>e</em><em>s</em><em>a</em><em>-</em><em>d</em><em>e</em><em>v</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>f</em><em>r</em><em>e</em><em>e</em><em>d</em><em>e</em><em>s</em><em>k</em><em>t</em><em>o</em><em>p</em><em>.</em><em>o</em><em>r</em><em>g</em>,
|
||||
<em>m</em><em>e</em><em>s</em><em>a</em><em>-</em><em>u</em><em>s</em><em>e</em><em>r</em><em>s</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>f</em><em>r</em><em>e</em><em>e</em><em>d</em><em>e</em><em>s</em><em>k</em><em>t</em><em>o</em><em>p</em><em>.</em><em>o</em><em>r</em><em>g</em>
|
||||
<em>m</em><em>e</em><em>s</em><em>a</em><em>3</em><em>d</em><em>-</em><em>d</em><em>e</em><em>v</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>s</em><em>f</em><em>.</em><em>n</em><em>e</em><em>t</em>,
|
||||
<em>m</em><em>e</em><em>s</em><em>a</em><em>3</em><em>d</em><em>-</em><em>u</em><em>s</em><em>e</em><em>r</em><em>s</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>s</em><em>f</em><em>.</em><em>n</em><em>e</em><em>t</em>
|
||||
and
|
||||
<em>m</em><em>e</em><em>s</em><em>a</em><em>-</em><em>a</em><em>n</em><em>n</em><em>o</em><em>u</em><em>n</em><em>c</em><em>e</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>f</em><em>r</em><em>e</em><em>e</em><em>d</em><em>e</em><em>s</em><em>k</em><em>t</em><em>o</em><em>p</em><em>.</em><em>o</em><em>r</em><em>g</em>
|
||||
<em>m</em><em>e</em><em>s</em><em>a</em><em>3</em><em>d</em><em>-</em><em>a</em><em>n</em><em>n</em><em>o</em><em>u</em><em>n</em><em>c</em><em>e</em><em>@</em><em>l</em><em>i</em><em>s</em><em>t</em><em>s</em><em>.</em><em>s</em><em>f</em><em>.</em><em>n</em><em>e</em><em>t</em>
|
||||
</p>
|
||||
|
||||
|
||||
|
||||
@@ -199,7 +199,7 @@ few preprocessor defines.</p>
|
||||
<li>If <tt>GLX_USE_TLS</tt> is defined, method #4 is used.</li>
|
||||
<li>If <tt>PTHREADS</tt> is defined, method #3 is used.</li>
|
||||
<li>If any of <tt>PTHREADS</tt>,
|
||||
<tt>WIN32_THREADS</tt>, or <tt>BEOS_THREADS</tt>
|
||||
<tt>SOLARIS_THREADS</tt>, <tt>WIN32_THREADS</tt>, or <tt>BEOS_THREADS</tt>
|
||||
is defined, method #2 is used.</li>
|
||||
<li>If none of the preceeding are defined, method #1 is used.</li>
|
||||
</ul>
|
||||
@@ -244,8 +244,8 @@ isn't a significant problem.</p>
|
||||
system. There are two steps to this. The file must first be added to
|
||||
<tt>src/mesa/sources</tt>. That gets the file built and linked. The second
|
||||
step is to add the correct <tt>#ifdef</tt> magic to
|
||||
<tt>src/mesa/glapi/glapi_dispatch.c</tt> to prevent the C version of the
|
||||
dispatch functions from being built.</p>
|
||||
<tt>src/mesa/main/dispatch.c</tt> to prevent the C version of the dispatch
|
||||
functions from being built.</p>
|
||||
|
||||
<A NAME="fixedsize"/>
|
||||
<H3>3.4. Fixed-Length Dispatch Stubs</H3>
|
||||
|
||||
@@ -21,52 +21,76 @@ When a new release is coming, release candidates (betas) may be found
|
||||
|
||||
|
||||
<p>
|
||||
The Mesa package is named MesaLib-x.y.z.{tar.bz2, tar.gz, zip} where x.y.z
|
||||
is the version. There are three types of compressed archives.
|
||||
Mesa is distributed in several parts:
|
||||
</p>
|
||||
<ul>
|
||||
<li><b>MesaLib-x.y.z</b> - the main Mesa library source code, drivers
|
||||
and documentation.
|
||||
</li>
|
||||
<li><b>MesaDemos-x.y.z</b> - OpenGL demonstration and test programs.
|
||||
Most of the programs require GLUT (either the
|
||||
<a href="http://www.opengl.org/resources/libraries/glut"
|
||||
target="_parent">original GLUT by Mark Kilgard</a> or
|
||||
<a href="http://freeglut.sourceforge.net" target="_parent">freeglut</a> or
|
||||
<a href="http://openglut.sourceforge.net" target="_parent">OpenGLUT</a>).
|
||||
</li>
|
||||
<li><b>MesaGLUT-x.y.z</b> - Mark Kilgard's GLUT, easily compiled and used
|
||||
with Mesa. Plus, other implementation of GLUT for DOS, OS/2, BeOS, etc.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
There's also the MesaGLUT-x.y.z.{tar.bz2, tar.gz, zip} packages which
|
||||
contain Mark Kilgard's GLUT library.
|
||||
This is optional.
|
||||
Most Linux distributions include an implementation of GLUT (such as freeglut).
|
||||
</p>
|
||||
<p>
|
||||
In the past, the Mesa demos collection was distributed as
|
||||
MesaDemos-x.y.z.{tar.bz2, tar.gz, zip}.
|
||||
Now, the
|
||||
<a href="ftp://ftp.freedesktop.org/pub/mesa/demos/" target="_parent">
|
||||
Mesa demos</a> are distributed separately.
|
||||
If you're not interested in running the demos, you'll only need the first
|
||||
package.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
If you're new to this and not sure what you're doing, grab all three packages.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The packages are available in .tar.gz, .tar.bz2 and .zip formats.
|
||||
Other sites might offer additional package formats.
|
||||
</p>
|
||||
|
||||
<H1>Unpacking</H1>
|
||||
|
||||
<p>
|
||||
To unpack .tar.gz files:
|
||||
All the packages should be in the same directory prior to unpacking.
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li>To unpack .tar.gz files:
|
||||
<pre>
|
||||
tar zxf MesaLib-x.y.z.tar.gz
|
||||
tar zxf MesaLib-X.Y.tar.gz
|
||||
tar zxf MesaDemos-X.Y.tar.gz
|
||||
tar zxf MesaGLUT-X.Y.tar.gz
|
||||
</pre>
|
||||
or
|
||||
<pre>
|
||||
gzcat MesaLib-x.y.z.tar.gz | tar xf -
|
||||
gzcat MesaLib-X.Y.tar.gz | tar xf -
|
||||
gzcat MesaDemos-X.Y.tar.gz | tar xf -
|
||||
gzcat MesaGLUT-X.Y.tar.gz | tar xf -
|
||||
</pre>
|
||||
or
|
||||
<pre>
|
||||
gunzip MesaLib-x.y.z.tar.gz ; tar xf MesaLib-x.y.z.tar
|
||||
gunzip MesaLib-X.Y.tar.gz ; tar xf MesaLib-X.Y.tar
|
||||
gunzip MesaDemos-X.Y.tar.gz ; tar xf MesaDemos-X.Y.tar
|
||||
gunzip MesaGLUT-X.Y.tar.gz ; tar xf MesaGLUT-X.Y.tar
|
||||
</pre>
|
||||
<p>
|
||||
To unpack .tar.bz2 files:
|
||||
</p>
|
||||
<li>To unpack .tar.bz2 files:
|
||||
<pre>
|
||||
bunzip2 -c MesaLib-x.y.z.tar.gz | tar xf -
|
||||
bunzip2 -c MesaLib-X.Y.tar.gz | tar xf -
|
||||
bunzip2 -c MesaDemos-X.Y.tar.gz | tar xf -
|
||||
bunzip2 -c MesaGLUT-X.Y.tar.gz | tar xf -
|
||||
</pre>
|
||||
<p>
|
||||
To unpack .zip files:
|
||||
</p>
|
||||
<li>To unpack .zip files:
|
||||
<pre>
|
||||
unzip MesaLib-x.y.z.zip
|
||||
unzip MesaLib-X.Y.zip
|
||||
unzip MesaDemos-X.Y.zip
|
||||
unzip MesaGLUT-X.Y.zip
|
||||
</pre>
|
||||
</ul>
|
||||
|
||||
|
||||
<h1>Contents</h1>
|
||||
@@ -82,13 +106,22 @@ bin/ - shell scripts for making shared libraries, etc
|
||||
docs/ - documentation
|
||||
src/ - source code for libraries
|
||||
src/mesa - sources for the main Mesa library and device drivers
|
||||
src/gallium - sources for Gallium and Gallium drivers
|
||||
src/glu - libGLU source code
|
||||
src/glx - sources for building libGL with full GLX and DRI support
|
||||
src/glw - Xt/Motif/OpenGL widget code
|
||||
</pre>
|
||||
|
||||
If you downloaded and unpacked the MesaGLUT.x.y.z package:
|
||||
If you downloaded and unpacked the MesaDemos.X.Y package:
|
||||
|
||||
<pre>
|
||||
progs/demos - original Mesa demos
|
||||
progs/xdemos - GLX OpenGL/Mesa demos
|
||||
progs/redbook - examples from the OpenGL Programming Guide
|
||||
progs/samples - examples from SGI
|
||||
progs/images/ - image files
|
||||
</pre>
|
||||
|
||||
If you downloaded and unpacked the MesaGLUT.X.Y package:
|
||||
<pre>
|
||||
src/glut - GLUT library source code
|
||||
</pre>
|
||||
|
||||
333
docs/egl.html
333
docs/egl.html
@@ -1,333 +0,0 @@
|
||||
<html>
|
||||
|
||||
<title>Mesa EGL</title>
|
||||
|
||||
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<body>
|
||||
|
||||
<h1>Mesa EGL</h1>
|
||||
|
||||
<p>The current version of EGL in Mesa implements EGL 1.4. More information
|
||||
about EGL can be found at
|
||||
<a href="http://www.khronos.org/egl/" target="_parent">
|
||||
http://www.khronos.org/egl/</a>.</p>
|
||||
|
||||
<p>The Mesa's implementation of EGL uses a driver architecture. The main
|
||||
library (<code>libEGL</code>) is window system neutral. It provides the EGL
|
||||
API entry points and helper functions for use by the drivers. Drivers are
|
||||
dynamically loaded by the main library and most of the EGL API calls are
|
||||
directly dispatched to the drivers.</p>
|
||||
|
||||
<p>The driver in use decides the window system to support.</p>
|
||||
|
||||
<h2>Build EGL</h2>
|
||||
|
||||
<ol>
|
||||
<li>
|
||||
<p>Run <code>configure</code> with the desired client APIs and enable
|
||||
the driver for your hardware. For example</p>
|
||||
|
||||
<pre>
|
||||
$ ./configure --enable-gles2 --enable-openvg --enable-gallium-nouveau
|
||||
</pre>
|
||||
|
||||
<p>The main library and OpenGL is enabled by default. The first option above
|
||||
enables <a href="opengles.html">OpenGL ES 2.x</a>. The second option enables
|
||||
<a href="openvg.html">OpenVG</a>.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li>Build and install Mesa as usual.</li>
|
||||
</ol>
|
||||
|
||||
<p>In the given example, it will build and install <code>libEGL</code>,
|
||||
<code>libGL</code>, <code>libGLESv1_CM</code>, <code>libGLESv2</code>,
|
||||
<code>libOpenVG</code>, and one or more EGL drivers.</p>
|
||||
|
||||
<h3>Configure Options</h3>
|
||||
|
||||
<p>There are several options that control the build of EGL at configuration
|
||||
time</p>
|
||||
|
||||
<ul>
|
||||
<li><code>--enable-egl</code>
|
||||
|
||||
<p>By default, EGL is enabled. When disabled, the main library and the drivers
|
||||
will not be built.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>--with-egl-driver-dir</code>
|
||||
|
||||
<p>The directory EGL drivers should be installed to. If not specified, EGL
|
||||
drivers will be installed to <code>${libdir}/egl</code>.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>--with-egl-platforms</code>
|
||||
|
||||
<p>List the platforms (window systems) to support. Its argument is a comma
|
||||
seprated string such as <code>--with-egl-platforms=x11,drm</code>. It decides
|
||||
the platforms a driver may support. The first listed platform is also used by
|
||||
the main library to decide the native platform: the platform the EGL native
|
||||
types such as <code>EGLNativeDisplayType</code> or
|
||||
<code>EGLNativeWindowType</code> defined for.</p>
|
||||
|
||||
<p>The available platforms are <code>x11</code>, <code>drm</code>,
|
||||
<code>fbdev</code>, and <code>gdi</code>. The <code>gdi</code> platform can
|
||||
only be built with SCons. Unless for special needs, the build system should
|
||||
select the right platforms automatically.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>--enable-gles1</code> and <code>--enable-gles2</code>
|
||||
|
||||
<p>These options enable OpenGL ES support in OpenGL. The result is one big
|
||||
internal library that supports multiple APIs.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>--enable-gles-overlay</code>
|
||||
|
||||
<p>This option enables OpenGL ES as separate internal libraries. This is an
|
||||
alternative approach to enable OpenGL ES.</p>
|
||||
|
||||
<p>This is only supported by <code>egl_gallium</code>. For systems using DRI
|
||||
drivers, <code>--enable-gles1</code> and <code>--enable-gles2</code> are
|
||||
suggested instead as all drivers will benefit.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>--enable-openvg</code>
|
||||
|
||||
<p>OpenVG must be explicitly enabled by this option.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>--enable-gallium-egl</code>
|
||||
|
||||
<p>Explicitly enable or disable <code>egl_gallium</code>.</p>
|
||||
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Use EGL</h2>
|
||||
|
||||
<h3>Demos</h3>
|
||||
|
||||
<p>There are demos for the client APIs supported by EGL. They can be found in
|
||||
mesa/demos repository.</p>
|
||||
|
||||
<h3>Environment Variables</h3>
|
||||
|
||||
<p>There are several environment variables that control the behavior of EGL at
|
||||
runtime</p>
|
||||
|
||||
<ul>
|
||||
<li><code>EGL_DRIVERS_PATH</code>
|
||||
|
||||
<p>By default, the main library will look for drivers in the directory where
|
||||
the drivers are installed to. This variable specifies a list of
|
||||
colon-separated directories where the main library will look for drivers, in
|
||||
addition to the default directory. This variable is ignored for setuid/setgid
|
||||
binaries.</p>
|
||||
|
||||
<p>This variable is usually set to test an uninstalled build. For example, one
|
||||
may set</p>
|
||||
|
||||
<pre>
|
||||
$ export LD_LIBRARY_PATH=$mesa/lib
|
||||
$ export EGL_DRIVERS_PATH=$mesa/lib/egl
|
||||
</pre>
|
||||
|
||||
<p>to test a build without installation</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>EGL_DRIVER</code>
|
||||
|
||||
<p>This variable specifies a full path to an EGL driver and it forces the
|
||||
specified EGL driver to be loaded. It comes in handy when one wants to test a
|
||||
specific driver. This variable is ignored for setuid/setgid binaries.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>EGL_PLATFORM</code>
|
||||
|
||||
<p>This variable specifies the native platform. The valid values are the same
|
||||
as those for <code>--with-egl-platforms</code>. When the variable is not set,
|
||||
the main library uses the first platform listed in
|
||||
<code>--with-egl-platforms</code> as the native platform.</p>
|
||||
|
||||
<p>Extensions like <code>EGL_MESA_drm_display</code> define new functions to
|
||||
create displays for non-native platforms. These extensions are usually used by
|
||||
applications that support non-native platforms. Setting this variable is
|
||||
probably required only for some of the demos found in mesa/demo repository.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>EGL_LOG_LEVEL</code>
|
||||
|
||||
<p>This changes the log level of the main library and the drivers. The valid
|
||||
values are: <code>debug</code>, <code>info</code>, <code>warning</code>, and
|
||||
<code>fatal</code>.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>EGL_SOFTWARE</code>
|
||||
|
||||
<p>For drivers that support both hardware and software rendering, setting this
|
||||
variable to true forces the use of software rendering.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h2>EGL Drivers</h2>
|
||||
|
||||
<ul>
|
||||
<li><code>egl_dri2</code>
|
||||
|
||||
<p>This driver supports both <code>x11</code> and <code>drm</code> platforms.
|
||||
It functions as a DRI driver loader. For <code>x11</code> support, it talks to
|
||||
the X server directly using (XCB-)DRI2 protocol.</p>
|
||||
|
||||
<p>This driver can share DRI drivers with <code>libGL</code>.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>egl_gallium</code>
|
||||
|
||||
<p>This driver is based on Gallium3D. It supports all rendering APIs and
|
||||
hardwares supported by Gallium3D. It is the only driver that supports OpenVG.
|
||||
The supported platforms are X11, DRM, FBDEV, and GDI.</p>
|
||||
|
||||
<p>This driver comes with its own hardware drivers
|
||||
(<code>pipe_<hw></code>) and client API modules
|
||||
(<code>st_<api></code>).</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>egl_glx</code>
|
||||
|
||||
<p>This driver provides a wrapper to GLX. It uses exclusively GLX to implement
|
||||
the EGL API. It supports both direct and indirect rendering when the GLX does.
|
||||
It is accelerated when the GLX is. As such, it cannot provide functions that
|
||||
is not available in GLX or GLX extensions.</p>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h2>Packaging</h2>
|
||||
|
||||
<p>The ABI between the main library and its drivers are not stable. Nor is
|
||||
there a plan to stabilize it at the moment. Of the EGL drivers,
|
||||
<code>egl_gallium</code> has its own hardware drivers and client API modules.
|
||||
They are considered internal to <code>egl_gallium</code> and there is also no
|
||||
stable ABI between them. These should be kept in mind when packaging for
|
||||
distribution.</p>
|
||||
|
||||
<p>Generally, <code>egl_dri2</code> is preferred over <code>egl_gallium</code>
|
||||
when the system already has DRI drivers. As <code>egl_gallium</code> is loaded
|
||||
before <code>egl_dri2</code> when both are available, <code>egl_gallium</code>
|
||||
may either be disabled with <code>--disable-gallium-egl</code> or packaged
|
||||
separately.</p>
|
||||
|
||||
<h2>Developers</h2>
|
||||
|
||||
<p>The sources of the main library and the classic drivers can be found at
|
||||
<code>src/egl/</code>. The sources of the <code>egl</code> state tracker can
|
||||
be found at <code>src/gallium/state_trackers/egl/</code>.</p>
|
||||
|
||||
<p>The suggested way to learn to write a EGL driver is to see how other drivers
|
||||
are written. <code>egl_glx</code> should be a good reference. It works in any
|
||||
environment that has GLX support, and it is simpler than most drivers.</p>
|
||||
|
||||
<h3>Lifetime of Display Resources</h3>
|
||||
|
||||
<p>Contexts and surfaces are examples of display resources. They might live
|
||||
longer than the display that creates them.</p>
|
||||
|
||||
<p>In EGL, when a display is terminated through <code>eglTerminate</code>, all
|
||||
display resources should be destroyed. Similarly, when a thread is released
|
||||
throught <code>eglReleaseThread</code>, all current display resources should be
|
||||
released. Another way to destory or release resources is through functions
|
||||
such as <code>eglDestroySurface</code> or <code>eglMakeCurrent</code>.</p>
|
||||
|
||||
<p>When a resource that is current to some thread is destroyed, the resource
|
||||
should not be destroyed immediately. EGL requires the resource to live until
|
||||
it is no longer current. A driver usually calls
|
||||
<code>eglIs<Resource>Bound</code> to check if a resource is bound
|
||||
(current) to any thread in the destroy callbacks. If it is still bound, the
|
||||
resource is not destroyed.</p>
|
||||
|
||||
<p>The main library will mark destroyed current resources as unlinked. In a
|
||||
driver's <code>MakeCurrent</code> callback,
|
||||
<code>eglIs<Resource>Linked</code> can then be called to check if a newly
|
||||
released resource is linked to a display. If it is not, the last reference to
|
||||
the resource is removed and the driver should destroy the resource. But it
|
||||
should be careful here because <code>MakeCurrent</code> might be called with an
|
||||
uninitialized display.</p>
|
||||
|
||||
<p>This is the only mechanism provided by the main library to help manage the
|
||||
resources. The drivers are responsible to the correct behavior as defined by
|
||||
EGL.</p>
|
||||
|
||||
<h3><code>EGL_RENDER_BUFFER</code></h3>
|
||||
|
||||
<p>In EGL, the color buffer a context should try to render to is decided by the
|
||||
binding surface. It should try to render to the front buffer if the binding
|
||||
surface has <code>EGL_RENDER_BUFFER</code> set to
|
||||
<code>EGL_SINGLE_BUFFER</code>; If the same context is later bound to a
|
||||
surface with <code>EGL_RENDER_BUFFER</code> set to
|
||||
<code>EGL_BACK_BUFFER</code>, the context should try to render to the back
|
||||
buffer. However, the context is allowed to make the final decision as to which
|
||||
color buffer it wants to or is able to render to.</p>
|
||||
|
||||
<p>For pbuffer surfaces, the render buffer is always
|
||||
<code>EGL_BACK_BUFFER</code>. And for pixmap surfaces, the render buffer is
|
||||
always <code>EGL_SINGLE_BUFFER</code>. Unlike window surfaces, EGL spec
|
||||
requires their <code>EGL_RENDER_BUFFER</code> values to be honored. As a
|
||||
result, a driver should never set <code>EGL_PIXMAP_BIT</code> or
|
||||
<code>EGL_PBUFFER_BIT</code> bits of a config if the contexts created with the
|
||||
config won't be able to honor the <code>EGL_RENDER_BUFFER</code> of pixmap or
|
||||
pbuffer surfaces.</p>
|
||||
|
||||
<p>It should also be noted that pixmap and pbuffer surfaces are assumed to be
|
||||
single-buffered, in that <code>eglSwapBuffers</code> has no effect on them. It
|
||||
is desirable that a driver allocates a private color buffer for each pbuffer
|
||||
surface created. If the window system the driver supports has native pbuffers,
|
||||
or if the native pixmaps have more than one color buffers, the driver should
|
||||
carefully attach the native color buffers to the EGL surfaces, re-route them if
|
||||
required.</p>
|
||||
|
||||
<p>There is no defined behavior as to, for example, how
|
||||
<code>glDrawBuffer</code> interacts with <code>EGL_RENDER_BUFFER</code>. Right
|
||||
now, it is desired that the draw buffer in a client API be fixed for pixmap and
|
||||
pbuffer surfaces. Therefore, the driver is responsible to guarantee that the
|
||||
client API renders to the specified render buffer for pixmap and pbuffer
|
||||
surfaces.</p>
|
||||
|
||||
<h3><code>EGLDisplay</code> Mutex</h3>
|
||||
|
||||
The <code>EGLDisplay</code> will be locked before calling any of the dispatch
|
||||
functions (well, except for GetProcAddress which does not take an
|
||||
<code>EGLDisplay</code>). This guarantees that the same dispatch function will
|
||||
not be called with the sample display at the same time. If a driver has access
|
||||
to an <code>EGLDisplay</code> without going through the EGL APIs, the driver
|
||||
should as well lock the display before using it.
|
||||
|
||||
<h3>TODOs</h3>
|
||||
|
||||
<ul>
|
||||
<li>Pass the conformance tests</li>
|
||||
<li>Mixed use of OpenGL, OpenGL ES 1.1, and OpenGL ES 2.0 is supported. But
|
||||
which one of <code>libGL.so</code>, <code>libGLESv1_CM.so</code>, and
|
||||
<code>libGLESv2.so</code> should an application link to? Bad things may happen
|
||||
when, say, an application is linked to <code>libGLESv2.so</code> and
|
||||
<code>libcairo</code>, which is linked to <code>libGL.so</code> instead.</li>
|
||||
|
||||
</ul>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
@@ -9,38 +9,16 @@
|
||||
<H1>Environment Variables</H1>
|
||||
|
||||
<p>
|
||||
Normally, no environment variables need to be set. Most of the environment
|
||||
variables used by Mesa/Gallium are for debugging purposes, but they can
|
||||
sometimes be useful for debugging end-user issues.
|
||||
Mesa supports the following environment variables:
|
||||
</p>
|
||||
|
||||
|
||||
<H2>LibGL environment variables</H2>
|
||||
|
||||
<ul>
|
||||
<li>LIBGL_DEBUG - If defined debug information will be printed to stderr.
|
||||
If set to 'verbose' additional information will be printed.
|
||||
<li>LIBGL_DRIVERS_PATH - colon-separated list of paths to search for DRI drivers
|
||||
<li>LIBGL_ALWAYS_INDIRECT - forces an indirect rendering context/connection.
|
||||
<li>LIBGL_ALWAYS_SOFTWARE - if set, always use software rendering
|
||||
<li>LIBGL_NO_DRAWARRAYS - if set do not use DrawArrays GLX protocol (for debugging)
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
<H2>Core Mesa environment variables</H2>
|
||||
|
||||
<ul>
|
||||
<li>MESA_NO_ASM - if set, disables all assembly language optimizations
|
||||
<li>MESA_NO_MMX - if set, disables Intel MMX optimizations
|
||||
<li>MESA_NO_3DNOW - if set, disables AMD 3DNow! optimizations
|
||||
<li>MESA_NO_SSE - if set, disables Intel SSE optimizations
|
||||
<li>MESA_DEBUG - if set, error messages are printed to stderr. For example,
|
||||
if the application generates a GL_INVALID_ENUM error, a corresponding error
|
||||
message indicating where the error occured, and possibly why, will be
|
||||
printed to stderr.<br>
|
||||
If the value of MESA_DEBUG is 'FP' floating point arithmetic errors will
|
||||
generate exceptions.
|
||||
<li>MESA_DEBUG - if set, error messages are printed to stderr.
|
||||
If the value of MESA_DEBUG is "FP" floating point arithmetic errors will
|
||||
generate exceptions.
|
||||
<li>MESA_NO_DITHER - if set, disables dithering, overriding glEnable(GL_DITHER)
|
||||
<li>MESA_TEX_PROG - if set, implement conventional texture env modes with
|
||||
fragment programs (intended for developers only)
|
||||
@@ -50,14 +28,11 @@ Setting this variable automatically sets the MESA_TEX_PROG variable as well.
|
||||
<li>MESA_EXTENSION_OVERRIDE - can be used to enable/disable extensions.
|
||||
A value such as "GL_EXT_foo -GL_EXT_bar" will enable the GL_EXT_foo extension
|
||||
and disable the GL_EXT_bar extension.
|
||||
<li>MESA_GLSL - <a href="shading.html#envvars">shading language compiler options</a>
|
||||
<li>MESA_GLSL - <a href="shading.html#envvars">shading language options</a>
|
||||
</ul>
|
||||
|
||||
|
||||
<H2>Mesa Xlib driver environment variables</H2>
|
||||
|
||||
<p>
|
||||
The following are only applicable to the Mesa Xlib software driver.
|
||||
The following are only applicable to the Xlib software driver.
|
||||
See the <A HREF="xlibdriver.html">Xlib software driver page</A> for details.
|
||||
</p>
|
||||
<ul>
|
||||
@@ -76,8 +51,9 @@ See the <A HREF="xlibdriver.html">Xlib software driver page</A> for details.
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>i945/i965 driver environment variables (non-Gallium)</h2>
|
||||
|
||||
<p>
|
||||
These environment variables are for the Intel i945/i965 drivers:
|
||||
</p>
|
||||
<ul>
|
||||
<li>INTEL_STRICT_CONFORMANCE - if set to 1, enable sw fallbacks to improve
|
||||
OpenGL conformance. If set to 2, always use software rendering.
|
||||
@@ -86,71 +62,13 @@ See the <A HREF="xlibdriver.html">Xlib software driver page</A> for details.
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Radeon R300 driver environment variables (non-Gallium)</h2>
|
||||
|
||||
<p>
|
||||
These environment variables are for the Radeon R300 driver:
|
||||
</p>
|
||||
<ul>
|
||||
<li>R300_NO_TCL - if set, disable hardware-accelerated Transform/Clip/Lighting.
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>EGL environment variables</h2>
|
||||
|
||||
<p>
|
||||
Mesa EGL supports different sets of environment variables. See the
|
||||
<a href="egl.html">Mesa EGL</a> page for the details.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>Gallium environment variables</h2>
|
||||
|
||||
<ul>
|
||||
<li>GALLIUM_PRINT_OPTIONS - if non-zero, print all the Gallium environment
|
||||
variables which are used, and their current values.
|
||||
<li>GALLIUM_NOSSE - if non-zero, do not use SSE runtime code generation for
|
||||
shader execution
|
||||
<li>GALLIUM_NOPPC - if non-zero, do not use PPC runtime code generation for
|
||||
shader execution
|
||||
<li>GALLIUM_DUMP_CPU - if non-zero, print information about the CPU on start-up
|
||||
<li>TGSI_PRINT_SANITY - if set, do extra sanity checking on TGSI shaders and
|
||||
print any errors to stderr.
|
||||
<LI>DRAW_FSE - ???
|
||||
<LI>DRAW_NO_FSE - ???
|
||||
<li>DRAW_USE_LLVM - if set to zero, the draw module will not use LLVM to execute
|
||||
shaders, vertex fetch, etc.
|
||||
</ul>
|
||||
|
||||
<h3>Softpipe driver environment variables</h3>
|
||||
<ul>
|
||||
<li>SOFTPIPE_DUMP_FS - if set, the softpipe driver will print fragment shaders
|
||||
to stderr
|
||||
<li>SOFTPIPE_DUMP_GS - if set, the softpipe driver will print geometry shaders
|
||||
to stderr
|
||||
<li>SOFTPIPE_NO_RAST - if set, rasterization is no-op'd. For profiling purposes.
|
||||
</ul>
|
||||
|
||||
|
||||
<h3>LLVMpipe driver environment variables</h3>
|
||||
<ul>
|
||||
<li>LP_NO_RAST - if set LLVMpipe will no-op rasterization
|
||||
<li>LP_DEBUG - a comma-separated list of debug options is acceptec. See the
|
||||
source code for details.
|
||||
<li>LP_PERF - a comma-separated list of options to selectively no-op various
|
||||
parts of the driver. See the source code for details.
|
||||
<li>LP_NUM_THREADS - an integer indicating how many threads to use for rendering.
|
||||
Zero turns of threading completely. The default value is the number of CPU
|
||||
cores present.
|
||||
</ul>
|
||||
|
||||
|
||||
<p>
|
||||
Other Gallium drivers have their own environment variables. These may change
|
||||
frequently so the source code should be consulted for details.
|
||||
</p>
|
||||
|
||||
|
||||
<br>
|
||||
<br>
|
||||
|
||||
|
||||
</BODY>
|
||||
</HTML>
|
||||
|
||||
@@ -9,9 +9,6 @@
|
||||
<center><h1>Mesa fbdev/DRI Drivers</h1></center>
|
||||
<br>
|
||||
|
||||
<h1><center>NOTE: this information is obsolete and will be removed at
|
||||
a future date</center></h1>
|
||||
|
||||
<h1>1. Introduction</h1>
|
||||
|
||||
<p>
|
||||
@@ -25,7 +22,7 @@ Contributors to this project include Jon Smirl, Keith Whitwell and Dave Airlie.
|
||||
|
||||
<p>
|
||||
Applications in the fbdev/DRI environment use
|
||||
the MiniGLX interface to choose pixel
|
||||
the <a href="http://www.nabble.com/file/p15480666/MiniGXL.html"> MiniGLX</a> interface to choose pixel
|
||||
formats, create rendering contexts, etc. It's a subset of the GLX and
|
||||
Xlib interfaces allowing some degree of application portability between
|
||||
the X and X-less environments.
|
||||
@@ -318,7 +315,8 @@ It means that the sample_server process is not running.
|
||||
<h1>5.0 Programming Information</h1>
|
||||
|
||||
<p>
|
||||
OpenGL/Mesa is interfaced to fbdev via the MiniGLX interface.
|
||||
OpenGL/Mesa is interfaced to fbdev via the <a href="http://www.nabble.com/file/p15480666/MiniGLX.html">MiniGLX</a>
|
||||
interface.
|
||||
MiniGLX is a subset of Xlib and GLX API functions which provides just
|
||||
enough functionality to setup OpenGL rendering and respond to simple
|
||||
input events.
|
||||
@@ -334,7 +332,7 @@ This allows some degree of flexibility for software development and testing.
|
||||
However, the MiniGLX API is not binary-compatible with full Xlib/GLX.
|
||||
Some of the structures are different and some macros/functions work
|
||||
differently.
|
||||
See the GL/miniglx.h header file for details.
|
||||
See the <code>GL/miniglx.h</code> header file for details.
|
||||
</p>
|
||||
|
||||
|
||||
|
||||
@@ -12,16 +12,16 @@
|
||||
<ol>
|
||||
<li><a href="#unix-x11">Unix / X11</a>
|
||||
<ul>
|
||||
<li><a href="#prereq-general">General prerequisites for building</a>
|
||||
<li><a href="#prereq-dri">Prerequisites for DRI and hardware acceleration</a>
|
||||
<li><a href="#prereq">Prerequisites for DRI and hardware acceleration</a>
|
||||
<li><a href="#autoconf">Building with autoconf</a>
|
||||
<li><a href="#traditional">Building with traditional Makefiles</a>
|
||||
<li><a href="#libs">The Libraries</a>
|
||||
<li><a href="#demos">Running the demos
|
||||
<li><a href="#install">Installing the header and library files
|
||||
<li><a href="#pkg-config">Building OpenGL programs with pkg-config
|
||||
</ul>
|
||||
<li><a href="#windows">Windows</a>
|
||||
<li><a href="#scons">Building with SCons</a>
|
||||
<li><a href="#scons">SCons</a>
|
||||
<li><a href="#other">Other</a>
|
||||
</ol>
|
||||
<br>
|
||||
@@ -31,22 +31,8 @@
|
||||
<H2>1. Unix/X11 Compilation and Installation</H1>
|
||||
|
||||
|
||||
<a name="prereq-general">
|
||||
<h3>1.1 General prerequisites for building</h3>
|
||||
|
||||
<ul>
|
||||
<li>lex / yacc - for building the GLSL compiler.
|
||||
On Linux systems, flex and bison are used.
|
||||
Versions 2.5.35 and 2.4.1, respectively, (or later) should work.
|
||||
</li>
|
||||
<li>python - Python is needed for building the Gallium components.
|
||||
Version 2.6.4 or later should work.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<a name="prereq-dri">
|
||||
<h3>1.2 Prerequisites for DRI and hardware acceleration</h3>
|
||||
<a name="prereq">
|
||||
<h3>1.1 Prerequisites for DRI and hardware acceleration</h3>
|
||||
|
||||
<p>
|
||||
The following are required for DRI-based hardware acceleration with Mesa:
|
||||
@@ -63,7 +49,7 @@ version 2.4.15 or later
|
||||
|
||||
|
||||
<a name="autoconf">
|
||||
<h3>1.3 Building with Autoconf</h3>
|
||||
<h3>1.2 Building with Autoconf</h3>
|
||||
|
||||
<p>
|
||||
Mesa may be <a href="autoconf.html">built using autoconf</a>.
|
||||
@@ -73,7 +59,7 @@ If that fails the traditional Mesa build system is available.
|
||||
|
||||
|
||||
<a name="traditional">
|
||||
<h3>1.4 Building with traditional Makefiles</h3>
|
||||
<h3>1.3 Building with traditional Makefiles</h3>
|
||||
|
||||
<p>
|
||||
The traditional Mesa build system is based on a collection of pre-defined
|
||||
@@ -140,7 +126,7 @@ Later, if you want to rebuild for a different configuration run
|
||||
|
||||
|
||||
<a name="libs">
|
||||
<h3>1.5 The libraries</h3>
|
||||
<h3>1.4 The libraries</h3>
|
||||
|
||||
<p>
|
||||
When compilation has finished, look in the top-level <code>lib/</code>
|
||||
@@ -199,11 +185,81 @@ If you built the DRI hardware drivers, you'll also see the DRI drivers:
|
||||
-rwxr-xr-x 1 brian users 10997120 Jul 21 12:13 unichrome_dri.so
|
||||
</pre>
|
||||
|
||||
|
||||
<a name="demos">
|
||||
<h3>1.5 Running the demos</h3>
|
||||
|
||||
<p>
|
||||
If you built with Gallium support, look in lib/gallium/ for Gallium-based
|
||||
versions of libGL and device drivers.
|
||||
If you downloaded/unpacked the MesaDemos-x.y.z.tar.gz archive or
|
||||
obtained Mesa from CVS, the <b>progs/</b> directory will contain a
|
||||
bunch of demonstration programs.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Before running a demo, you'll probably have to set two environment variables
|
||||
to indicate where the libraries are located. For example:
|
||||
<p>
|
||||
<blockquote>
|
||||
<b>cd lib/</b>
|
||||
<br>
|
||||
<b>export LD_LIBRARY_PATH=${PWD}</b>
|
||||
<br>
|
||||
<b>export LIBGL_DRIVERS_PATH=${PWD}</b> (if using DRI drivers)
|
||||
</blockquote>
|
||||
|
||||
<p>
|
||||
Next, change to the Mesa/demos/ directory:
|
||||
</p>
|
||||
<blockquote>
|
||||
<b>cd ../progs/demos</b>
|
||||
</blockquote>
|
||||
|
||||
<p>
|
||||
Run a demo such as gears:
|
||||
</p>
|
||||
<blockquote>
|
||||
<b>./gears</b>
|
||||
</blockquote>
|
||||
|
||||
<p>
|
||||
If this doesn't work, try the <b>Mesa/progs/xdemos/glxinfo</b> program
|
||||
and see that it prints the expected Mesa version number.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
If you're using Linux or a similar OS, verify that the demo program is
|
||||
being linked with the proper library files:
|
||||
</p>
|
||||
<blockquote>
|
||||
<b>ldd gears</b>
|
||||
</blockquote>
|
||||
|
||||
<p>
|
||||
You should see something like this:
|
||||
</p>
|
||||
<pre>
|
||||
libglut.so.3 => /home/brian/Mesa/lib/libglut.so.3 (0x40013000)
|
||||
libGLU.so.1 => /home/brian/Mesa/lib/libGLU.so.1 (0x40051000)
|
||||
libGL.so.1 => /home/brian/Mesa/lib/libGL.so.1 (0x400e0000)
|
||||
libc.so.6 => /lib/i686/libc.so.6 (0x42000000)
|
||||
libm.so.6 => /lib/i686/libm.so.6 (0x403da000)
|
||||
libX11.so.6 => /usr/X11R6/lib/libX11.so.6 (0x403fc000)
|
||||
libXmu.so.6 => /usr/X11R6/lib/libXmu.so.6 (0x404da000)
|
||||
libXt.so.6 => /usr/X11R6/lib/libXt.so.6 (0x404f1000)
|
||||
libXi.so.6 => /usr/X11R6/lib/libXi.so.6 (0x40543000)
|
||||
libstdc++.so.5 => /usr/lib/libstdc++.so.5 (0x4054b000)
|
||||
libgcc_s.so.1 => /lib/libgcc_s.so.1 (0x405fd000)
|
||||
libXext.so.6 => /usr/X11R6/lib/libXext.so.6 (0x40605000)
|
||||
libpthread.so.0 => /lib/i686/libpthread.so.0 (0x40613000)
|
||||
/lib/ld-linux.so.2 => /lib/ld-linux.so.2 (0x40000000)
|
||||
libdl.so.2 => /lib/libdl.so.2 (0x40644000)
|
||||
libSM.so.6 => /usr/X11R6/lib/libSM.so.6 (0x40647000)
|
||||
libICE.so.6 => /usr/X11R6/lib/libICE.so.6 (0x40650000)
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Retrace your steps if this doesn't look right.
|
||||
</p>
|
||||
|
||||
|
||||
<a name="install">
|
||||
@@ -295,17 +351,26 @@ example linux or windows, <i>machine</i> is x86 or x86_64, optionally followed
|
||||
by -debug for debug builds.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The sample programs are built seperately. To build them do
|
||||
<pre>
|
||||
scons -C progs
|
||||
</pre>
|
||||
And the build output will be placed in progs/build/...
|
||||
</p>
|
||||
|
||||
<p>
|
||||
To build Mesa with SCons for Windows on Linux using the MinGW crosscompiler toolchain do
|
||||
</p>
|
||||
<pre>
|
||||
scons platform=windows toolchain=crossmingw machine=x86 statetrackers=mesa drivers=softpipe,trace winsys=gdi
|
||||
scons -C progs platform=windows toolchain=crossmingw machine=x86 -k
|
||||
</pre>
|
||||
<p>
|
||||
This will create:
|
||||
</p>
|
||||
<ul>
|
||||
<li>build/windows-x86-debug/gallium/targets/libgl-gdi/opengl32.dll — Mesa + Gallium + softpipe, binary compatible with Windows's opengl32.dll
|
||||
<li>build/windows-x86-debug/gallium/winsys/gdi/opengl32.dll — Mesa + Gallium + softpipe, binary compatible with Windows's opengl32.dll
|
||||
<li>build/windows-x86-debug/glut/glx/glut32.dll
|
||||
<li>progs/build/windows-x86-debug/wgl/wglinfo.exe
|
||||
<li>progs/build/windows-x86-debug/trivial/tri.exe
|
||||
|
||||
@@ -111,9 +111,11 @@ It implements the OpenGL 1.3 specification.
|
||||
|
||||
|
||||
<p>
|
||||
November 2001: I cofounded Tungsten Graphics, Inc. with Keith Whitwell,
|
||||
Jens Owen, David Dawes and Frank LaMonica.
|
||||
Tungsten Graphics was acquired by VMware in December 2008.
|
||||
November 2001: I cofound <a href="http://www.tungstengraphics.com" target="_parent">
|
||||
Tungsten Graphics, Inc.</a> with Keith Whitwell, Jens Owen, David Dawes and
|
||||
Frank LaMonica.
|
||||
I continue to develop Mesa as part of my resposibilities with Tungsten
|
||||
Graphics and as a spare-time project.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
|
||||
@@ -13,14 +13,14 @@
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-users"
|
||||
target="_parent">mesa-users</a> - intended for end-users of Mesa and DRI
|
||||
<li><a href="https://lists.sourceforge.net/lists/listinfo/mesa3d-users"
|
||||
target="_parent">mesa3d-users</a> - intended for end-users of Mesa and DRI
|
||||
drivers. Newbie questions are OK, but please try the general OpenGL
|
||||
resources and Mesa/DRI documentation first.
|
||||
</li>
|
||||
<br>
|
||||
<li><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-dev"
|
||||
target="_parent">mesa-dev</a> - for Mesa, Gallium and DRI development
|
||||
<li><a href="https://lists.sourceforge.net/lists/listinfo/mesa3d-dev"
|
||||
target="_parent">mesa3d-dev</a> - for Mesa, Gallium and DRI development
|
||||
discussion. Not for beginners.
|
||||
</li>
|
||||
<br>
|
||||
@@ -30,8 +30,8 @@ target="_parent">mesa-commit</a> - relays git check-in messages
|
||||
In general, people should not post to this list.
|
||||
</li>
|
||||
<br>
|
||||
<li><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-announce"
|
||||
target="_parent">mesa-announce</a> - announcements of new Mesa
|
||||
<li><a href="https://lists.sourceforge.net/lists/listinfo/mesa3d-announce"
|
||||
target="_parent">mesa3d-announce</a> - announcements of new Mesa
|
||||
versions are sent to this list. Very low traffic.
|
||||
</li>
|
||||
</ul>
|
||||
@@ -40,15 +40,6 @@ versions are sent to this list. Very low traffic.
|
||||
Follow the links above for list archives.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The old Mesa lists hosted at SourceForge are no longer in use.
|
||||
The archives are still available, however:
|
||||
<a href="http://sourceforge.net/mailarchive/forum.php?forum_name=mesa3d-announce" target="_parent">mesa3d-announce</a>,
|
||||
<a href="http://sourceforge.net/mailarchive/forum.php?forum_name=mesa3d-users" target="_parent">mesa3d-users</a>,
|
||||
<a href="http://sourceforge.net/mailarchive/forum.php?forum_name=mesa3d-dev" target="_parent">mesa3d-dev</a>.
|
||||
</p>
|
||||
|
||||
|
||||
<p>For mailing lists about Direct Rendering Modules (drm) in Linux/BSD
|
||||
kernels, see the
|
||||
<a href="http://dri.freedesktop.org/wiki/MailingLists" target="_parent">
|
||||
|
||||
@@ -11,80 +11,11 @@
|
||||
<H1>News</H1>
|
||||
|
||||
|
||||
<h2>April 6, 2011</h2>
|
||||
|
||||
<p>
|
||||
<a href="relnotes-7.10.2.html">Mesa 7.10.2</a> is released. This is a bug
|
||||
fix release release.
|
||||
</p>
|
||||
|
||||
<h2>March 2, 2011</h2>
|
||||
|
||||
<p>
|
||||
<a href="relnotes-7.10.1.html">Mesa 7.10.1</a> is released. This is a bug
|
||||
fix release release.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Also, <a href="relnotes-7.9.2.html">Mesa 7.9.2</a> is released.
|
||||
This is a bug fix release.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>January 7, 2011</h2>
|
||||
|
||||
<p>
|
||||
<a href="relnotes-7.10.html">Mesa 7.10</a> (final) is released. This is a new
|
||||
development release.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Also, <a href="relnotes-7.9.1.html">Mesa 7.9.1</a> (final) is released.
|
||||
This is a bug fix release.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>October 4, 2010</h2>
|
||||
|
||||
<p>
|
||||
<a href="relnotes-7.9.html">Mesa 7.9</a> (final) is released. This is a new
|
||||
development release.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>September 27, 2010</h2>
|
||||
|
||||
<p>
|
||||
<a href="relnotes-7.9.html">Mesa 7.9.0-rc1</a> is released. This is a
|
||||
release candidate for the 7.9 development release.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>June 16, 2010</h2>
|
||||
|
||||
<p>
|
||||
<a href="relnotes-7.8.2.html">Mesa 7.8.2</a> is released. This is a bug-fix
|
||||
release collecting fixes since the 7.8.1 release.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>April 5, 2010</h2>
|
||||
|
||||
<p>
|
||||
<a href="relnotes-7.8.1.html">Mesa 7.8.1</a> is released. This is a bug-fix
|
||||
release for a few critical issues in the 7.8 release.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>March 28, 2010</h2>
|
||||
<h2>March 26, 2010</h2>
|
||||
<p>
|
||||
<a href="relnotes-7.7.1.html">Mesa 7.7.1</a> is released. This is a bug-fix
|
||||
release fixing issues found in the 7.7 release.
|
||||
</p>
|
||||
<p>
|
||||
Also, <a href="relnotes-7.8.html">Mesa 7.8</a> is released. This is a new
|
||||
development release.
|
||||
</p>
|
||||
|
||||
|
||||
|
||||
@@ -214,6 +145,9 @@ Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
|
||||
<p>
|
||||
Gallium3D is the codename for the new Mesa device driver architecture
|
||||
which is currently under development.
|
||||
A <a href="http://wiki.freedesktop.org/wiki/Software/gallium"
|
||||
target="_parent"> summary</a> of the architecture can be found on the
|
||||
Tungsten Graphics website.
|
||||
</p>
|
||||
<p>
|
||||
Gallium3D development is taking place on the <em>gallium-0.1</em> branch
|
||||
@@ -264,8 +198,11 @@ shading language and built-in functions.
|
||||
|
||||
<h2>April 2007</h2>
|
||||
<p>
|
||||
Thomas Hellström of Tungsten Graphics has written a whitepaper
|
||||
describing the new DRI memory management system</a>.
|
||||
Thomas Hellström of
|
||||
<a href="http://www.tungstengraphics.com" target="_parent">
|
||||
Tungsten Graphics</a> has written a whitepaper describing the new
|
||||
<a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management
|
||||
system</a>.
|
||||
</p>
|
||||
|
||||
<h2>December 5, 2006</h2>
|
||||
@@ -1326,6 +1263,7 @@ grateful.
|
||||
<p>
|
||||
</p><h2>March 18, 1999</h2>
|
||||
<p>The new webpages are now online. Enjoy, and let me know if you find any errors.
|
||||
For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
|
||||
<p>
|
||||
</p><h2>February 16, 1999</h2>
|
||||
<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
|
||||
|
||||
@@ -1,80 +0,0 @@
|
||||
<html>
|
||||
|
||||
<title>OpenGL ES</title>
|
||||
|
||||
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<body>
|
||||
|
||||
<h1>OpenGL ES</h1>
|
||||
|
||||
<p>Mesa implements OpenGL ES 1.1 and OpenGL ES 2.0. More informations about
|
||||
OpenGL ES can be found at <a href="http://www.khronos.org/opengles/"
|
||||
target="_parent"> http://www.khronos.org/opengles/</a>.</p>
|
||||
|
||||
<p>OpenGL ES depends on a working EGL implementation. Please refer to
|
||||
<a href="egl.html">Mesa EGL</a> for more information about EGL.</p>
|
||||
|
||||
<h2>Build the Libraries</h2>
|
||||
<ol>
|
||||
<li>Run <code>configure</code> with <code>--enable-gles-overlay</code> and enable the Gallium driver for your hardware.</li>
|
||||
<li>Build and install Mesa as usual.</li>
|
||||
</ol>
|
||||
|
||||
Alternatively, if XCB-DRI2 is installed on the system, one can use
|
||||
<code>egl_dri2</code> EGL driver with OpenGL|ES-enabled DRI drivers
|
||||
|
||||
<ol>
|
||||
<li>Run <code>configure</code> with <code>--enable-gles1 --enable-gles2</code>.</li>
|
||||
<li>Build and install Mesa as usual.</li>
|
||||
</ol>
|
||||
|
||||
<p>Both methods will install libGLESv1_CM, libGLESv2, libEGL, and one or more
|
||||
EGL drivers for your hardware.</p>
|
||||
|
||||
<h2>Run the Demos</h2>
|
||||
|
||||
<p>There are some demos in <code>progs/egl/</code>. You can use them to test
|
||||
your build. For example,</p>
|
||||
|
||||
<pre>
|
||||
$ cd progs/egl/eglut
|
||||
$ make
|
||||
$ cd ../opengles1
|
||||
$ make
|
||||
$ ./torus_x11
|
||||
</pre>
|
||||
|
||||
<h2>Developers</h2>
|
||||
|
||||
<h3>Internal Libraries</h3>
|
||||
|
||||
<table border="1" style="text-align: center;">
|
||||
<tr><td>Library Name</td><td>Used By</td><td>Enabled</td><td>OpenGL</td><td>OpenGL ES 1.x</td><td>OpenGL ES 2.x</td></tr>
|
||||
<tr><td><code>libmesa.a</td><td>Classic DRI drivers</td><td>y</td><td>y</td><td>--enable-gles1</td><td>--enable-gles2</td></tr>
|
||||
<tr><td><code>libmesagallium.a</td><td>Gallium EGL and DRI drivers</td><td>y</td><td>y</td><td>--enable-gles1</td><td>--enable-gles2</td></tr>
|
||||
<tr><td><code>libes1gallium.a</td><td>Gallium EGL drivers</td><td>--enable-gles-overlay</td><td>n</td><td>y</td><td>n</td></tr>
|
||||
<tr><td><code>libes2gallium.a</td><td>Gallium EGL drivers</td><td>--enable-gles-overlay</td><td>n</td><td>n</td><td>y</td></tr>
|
||||
</table>
|
||||
|
||||
<h3>Dispatch Table</h3>
|
||||
|
||||
<p>OpenGL ES has an additional indirection when dispatching fucntions</p>
|
||||
|
||||
<pre>
|
||||
Mesa: glFoo() --> _mesa_Foo()
|
||||
OpenGL ES: glFoo() --> _es_Foo() --> _mesa_Foo()
|
||||
</pre>
|
||||
|
||||
<p>The indirection serves several purposes</p>
|
||||
|
||||
<ul>
|
||||
<li>When a function is in Mesa and the type matches, it checks the arguments and calls the Mesa function.</li>
|
||||
<li>When a function is in Mesa but the type mismatches, it checks and converts the arguments before calling the Mesa function.</li>
|
||||
<li>When a function is not available in Mesa, or accepts arguments that are not available in OpenGL, it provides its own implementation.</li>
|
||||
</ul>
|
||||
|
||||
<p>Other than the last case, OpenGL ES uses <code>APIspec.xml</code> to generate functions to check and/or converts the arguments.</p>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
@@ -1,6 +1,6 @@
|
||||
<HTML>
|
||||
|
||||
<TITLE>OpenVG State Tracker</TITLE>
|
||||
<TITLE>Mesa Release Notes</TITLE>
|
||||
|
||||
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
@@ -20,33 +20,49 @@ http://www.khronos.org/openvg/</a> .
|
||||
</p>
|
||||
<p>
|
||||
The OpenVG state tracker depends on the Gallium architecture and a working EGL implementation.
|
||||
Please refer to <a href="egl.html">Mesa EGL</a> for more information about EGL.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>Building the library</h2>
|
||||
<ol>
|
||||
<li>Run <code>configure</code> with <code>--enable-openvg</code>. If you do
|
||||
not need OpenGL, you can add <code>--disable-opengl</code> to save the
|
||||
compilation time.</li>
|
||||
|
||||
<li>Build and install Mesa as usual.</li>
|
||||
<li>Build Mesa3D with Gallium3D. Any build that builds Gallium3D libraries and EGL will suffice</li>
|
||||
<li>cd src/gallium/state_trackers/vega; make</li>
|
||||
<li>The last step will build libOpenVG library. You can add the libdir to LD_LIBRARY_PATH or install libOpenVG</li>
|
||||
</ol>
|
||||
|
||||
<h3>Sample build</h3>
|
||||
A sample build looks as follows:
|
||||
<pre>
|
||||
$ ./configure --disable-opengl --enable-openvg
|
||||
$ make
|
||||
$ make install
|
||||
make linux-x86-64-debug
|
||||
cd src/gallium/state_trackers/vega
|
||||
make
|
||||
cd ../../../..
|
||||
export LD_LIBRARY_PATH=$PWD/lib64
|
||||
export EGL_DRIVER="egl_softpipe"
|
||||
</pre>
|
||||
|
||||
<p>It will install <code>libOpenVG.so</code>, <code>libEGL.so</code>, and one
|
||||
or more EGL drivers.</p>
|
||||
|
||||
<h2>OpenVG Demos</h2>
|
||||
|
||||
<p>OpenVG demos can be found in mesa/demos repository.</p>
|
||||
<p>
|
||||
To build the OpenVG demos:
|
||||
</p>
|
||||
<pre>
|
||||
cd progs/openvg
|
||||
make
|
||||
</pre>
|
||||
<p>
|
||||
To run a demo:
|
||||
</p>
|
||||
<pre>
|
||||
cd openvg/demos
|
||||
./lion
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>Notes</h2>
|
||||
<ul>
|
||||
<li>EGL_DRIVER environmental variable: forces usage of a specific EGL driver. Unless you force egl_softpipe the implementation will look for a DRI hardware accelerate driver and unless you have a Gallium driver that supports it, you'll see crashes</li>
|
||||
</ul>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
||||
54
docs/pbuffers.html
Normal file
54
docs/pbuffers.html
Normal file
@@ -0,0 +1,54 @@
|
||||
<HTML>
|
||||
|
||||
<TITLE>PBuffer Rendering</TITLE>
|
||||
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<H1>PBuffer Rendering</H1>
|
||||
|
||||
<p>
|
||||
Basically, FBconfigs and PBuffers allow you to do off-screen rendering
|
||||
with OpenGL. The OSMesa interface does basically the same thing, but
|
||||
fbconfigs and pbuffers are supported by more vendors.
|
||||
PBuffer rendering may also be hardware accelerated.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
PBuffers are getting more use nowadays, though they've actually been
|
||||
around for a long time on IRIX systems and other workstations.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The
|
||||
<a href="http://oss.sgi.com/projects/ogl-sample/registry/SGIX/fbconfig.txt"
|
||||
target="_parent">GL_SGIX_fbconfig</a>
|
||||
and
|
||||
<a href="http://oss.sgi.com/projects/ogl-sample/registry/SGIX/pbuffer.txt"
|
||||
target="_parent">
|
||||
GL_SGIX_pbuffer</a> extensions describe the functionality.
|
||||
More recently, these extensions have been promoted to ARB extensions (on
|
||||
Windows at least).
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The Mesa/progs/xdemos/ directory has some useful code for working
|
||||
with pbuffers:
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li><b>pbinfo.c</b> - like glxinfo, it prints a list of available
|
||||
fbconfigs and whether each supports pbuffers.
|
||||
<li><b>pbutil.c</b> - a few utility functions for dealing with
|
||||
fbconfigs and pbuffers.
|
||||
<li><b>pbdemo.c</b> - a demonstration of off-screen rendering with pbuffers.
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
Mesa 4.1 and later support GL_SGIX_fbconfig and GL_SGIX_pbuffer (software
|
||||
rendering only).
|
||||
</p>
|
||||
|
||||
</BODY>
|
||||
</HTML>
|
||||
@@ -1,380 +0,0 @@
|
||||
<HTML>
|
||||
|
||||
<head>
|
||||
<TITLE>Mesa Release Notes</TITLE>
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css">
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8" />
|
||||
</head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>Mesa 7.10.1 Release Notes / March 2, 2011</H1>
|
||||
|
||||
<p>
|
||||
Mesa 7.10.1 is a bug fix release which fixes bugs found since the 7.10 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 7.10.1 implements the OpenGL 2.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 2.1.
|
||||
</p>
|
||||
<p>
|
||||
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
|
||||
for DRI hardware acceleration.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
4b4cee19f3bf16eb78bd4cc278ccf812 MesaLib-7.10.1.tar.gz
|
||||
efe8da4d80c2a5d32a800770b8ce5dfa MesaLib-7.10.1.tar.bz2
|
||||
0fd2b1a025934de3f8cecf9fb9b57f4c MesaLib-7.10.1.zip
|
||||
42beb0f5188d544476c19496f725fa67 MesaGLUT-7.10.1.tar.gz
|
||||
637bb8a20fdad89f7382b4ea83f896e3 MesaGLUT-7.10.1.tar.bz2
|
||||
bdbf3ffb2606d6aa8afabb6c6243b91b MesaGLUT-7.10.1.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None.</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
<p>This list is likely incomplete.</p>
|
||||
<ul>
|
||||
<li>Fix an off-by-one bug in a vsplit assertion.</li>
|
||||
<li>Fix incorrect handling of <tt>layout</tt> qualifier
|
||||
with <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and <tt>varying</tt>.</li>
|
||||
|
||||
<li>Fix an i965 shader bug where the negative absolute value was generated instead of the absolute value of a negation.</li>
|
||||
|
||||
<li>Fix numerous issues handling precision qualifiers in GLSL ES.</li>
|
||||
|
||||
<li>Fixed a few GLX protocol encoder bugs (Julien Cristau)</li>
|
||||
|
||||
<li>Assorted Gallium llvmpipe driver bug fixes</li>
|
||||
|
||||
<li>Assorted Mesa/Gallium state tracker bug fixes</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=26795">Bug 26795</a> - gl_FragCoord off by one in Gallium drivers.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29164">Bug 29164</a> - [GLSL 1.20] invariant variable shouldn't be used before declaration</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29823">Bug 29823</a> - GetUniform[if]v busted</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29927">Bug 29927</a> - [glsl2] fail to compile shader with constructor for array of struct type</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30156">Bug 30156</a> - [i965] After updating to Mesa 7.9, Civilization IV starts to show garbage</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31923">Bug 31923</a> - [GLSL 1.20] allowing inconsistent centroid declaration between two vertex shaders</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31925">Bug 31925</a> - [GLSL 1.20] "#pragma STDGL invariant(all)" fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32214">Bug 32214</a> - [gles2]no link error happens when missing vertex shader or frag shader</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32375">Bug 32375</a> - [gl gles2] Not able to get the attribute by function glGetVertexAttribfv</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32541">Bug 32541</a> - Segmentation Fault while running an HDR (high dynamic range) rendering demo</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32569">Bug 32569</a> - [gles2] glGetShaderPrecisionFormat not implemented yet</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32695">Bug 32695</a> - [glsl] SIGSEGV glcpp/glcpp-parse.y:833</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32831">Bug 32831</a> - [glsl] division by zero crashes GLSL compiler</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32910">Bug 32910</a> - Keywords 'in' and 'out' not handled properly for GLSL 1.20 shaders</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33219">Bug 33219</a> -[GLSL bisected] implicit sized array triggers segfault in ir_to_mesa_visitor::copy_propagate</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33306">Bug 33306</a> - GLSL integer division by zero crashes GLSL compiler</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33308">Bug 33308</a> -[glsl] ast_to_hir.cpp:3016: virtual ir_rvalue* ast_jump_statement::hir(exec_list*, _mesa_glsl_parse_state*): Assertion `ret != __null' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33316">Bug 33316</a> - uniform array will be allocate one line more and initialize it when it was freed will abort</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33386">Bug 33386</a> - Dubious assembler in read_rgba_span_x86.S</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33388">Bug 33388</a> - Dubious assembler in xform4.S</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33433">Bug 33433</a> - Error in x86-64 API dispatch code.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33507">Bug 33507</a> - [glsl] GLSL preprocessor modulus by zero crash</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33508">Bug 33508</a> - [glsl] GLSL compiler modulus by zero crash</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33916">Bug 33916</a> - Compiler accepts reserved operators % and %=</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34030">Bug 34030</a> - [bisected] Starcraft 2: some effects are corrupted or too big</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34047">Bug 34047</a> - Assert in _tnl_import_array() when using GLfixed vertex datatypes with GLESv2</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34114">Bug 34114</a> - Sun Studio build fails due to standard library functions not being in global namespace</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34179">Bug 34179</a> - Nouveau 3D driver: nv50_pc_emit.c:863 assertion error kills Compiz</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34198">Bug 34198</a> - [GLSL] implicit sized array with index 0 used gets assertion</li>
|
||||
|
||||
<li><a href="https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/691653">Ubuntu bug 691653</a> - compiz crashes when using alt-tab (the radeon driver kills it) </li>
|
||||
|
||||
<li><a href="https://bugs.meego.com/show_bug.cgi?id=13005">Meego bug 13005</a> - Graphics GLSL issue lead to camera preview fail on Pinetrail</li>
|
||||
|
||||
<!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> -->
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
<p>The full set of changes can be viewed by using the following GIT command:</p>
|
||||
|
||||
<pre>
|
||||
git log mesa-7.10..mesa-7.10.1
|
||||
</pre>
|
||||
|
||||
<p>Alberto Milone (1):
|
||||
<ul>
|
||||
<li>r600c: add evergreen ARL support.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Brian Paul (21):
|
||||
<ul>
|
||||
<li>draw: Fix an off-by-one bug in a vsplit assertion.</li>
|
||||
<li>docs: add links to 7.9.1 and 7.10 release notes</li>
|
||||
<li>docs: added news item for 7.9.1 and 7.10 release</li>
|
||||
<li>gallivm: work around LLVM 2.6 bug when calling C functions</li>
|
||||
<li>gallivm: fix copy&paste error from previous commit</li>
|
||||
<li>mesa: fix a few format table mistakes, assertions</li>
|
||||
<li>mesa: fix num_draw_buffers==0 in fixed-function fragment program generation</li>
|
||||
<li>mesa: don't assert in GetIntegerIndexed, etc</li>
|
||||
<li>mesa: check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT()</li>
|
||||
<li>llvmpipe: make sure binning is active when we begin/end a query</li>
|
||||
<li>st/mesa: fix incorrect fragcoord.x translation</li>
|
||||
<li>softpipe: fix off-by-one error in setup_fragcoord_coeff()</li>
|
||||
<li>cso: fix loop bound in cso_set_vertex_samplers()</li>
|
||||
<li>st/mesa: fix incorrect glCopyPixels position on fallback path</li>
|
||||
<li>st/mesa: set renderbuffer _BaseFormat in a few places</li>
|
||||
<li>st/mesa: fix the default case in st_format_datatype()</li>
|
||||
<li>st/mesa: need to translate clear color according to surface's base format</li>
|
||||
<li>docs: update 7.9.2 release notes with Brian's cherry-picks</li>
|
||||
<li>docs: add link to 7.10.1 release notes</li>
|
||||
<li>mesa: implement glGetShaderPrecisionFormat()</li>
|
||||
<li>docs: updated environment variable list</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Bryce Harrington (1):
|
||||
<ul>
|
||||
<li>r300g: Null pointer check for buffer deref in gallium winsys</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Chad Versace (20):
|
||||
<ul>
|
||||
<li>glsl: At link-time, check that globals have matching centroid qualifiers</li>
|
||||
<li>glcpp: Fix segfault when validating macro redefinitions</li>
|
||||
<li>glsl: Fix parser rule for type_specifier</li>
|
||||
<li>glsl: Change default value of ast_type_specifier::precision</li>
|
||||
<li>glsl: Add semantic checks for precision qualifiers</li>
|
||||
<li>glsl: Add support for default precision statements</li>
|
||||
<li>glsl: Remove redundant semantic check in parser</li>
|
||||
<li>glsl: Fix semantic checks on precision qualifiers</li>
|
||||
<li>glsl: Fix segfault due to missing printf argument</li>
|
||||
<li>glsl: Mark 'in' variables at global scope as read-only</li>
|
||||
<li>mesa: Refactor handling of extension strings</li>
|
||||
<li>mesa: Add/remove extensions in extension string</li>
|
||||
<li>mesa: Change dependencies of some OES extension strings</li>
|
||||
<li>mesa: Change OES_point_sprite to depend on ARB_point_sprite</li>
|
||||
<li>mesa: Change OES_standard_derivatives to be stand-alone extension</li>
|
||||
<li>i915: Disable extension OES_standard_derivatives</li>
|
||||
<li>glcpp: Raise error when modulus is zero</li>
|
||||
<li>glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30</li>
|
||||
<li>glsl: Reinstate constant-folding for division by zero</li>
|
||||
<li>tnl: Add support for datatype GL_FIXED in vertex arrays</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Chia-I Wu (1):
|
||||
<ul>
|
||||
<li>mesa: Add glDepthRangef and glClearDepthf to APIspec.xml.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Christoph Bumiller (1):
|
||||
<ul>
|
||||
<li>nv50,nvc0: do not forget to apply sign mode to saved TGSI inputs</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Cyril Brulebois (1):
|
||||
<ul>
|
||||
<li>Point to bugs.freedesktop.org rather than bugzilla.freedesktop.org</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Dave Airlie (3):
|
||||
<ul>
|
||||
<li>radeon/r200: fix fbo-clearmipmap + gen-teximage</li>
|
||||
<li>radeon: calculate complete texture state inside TFP function</li>
|
||||
<li>radeon: avoid segfault on 3D textures.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Dimitry Andric (4):
|
||||
<ul>
|
||||
<li>mesa: s/movzx/movzbl/</li>
|
||||
<li>mesa: s/movzxw/movzwl/ in read_rgba_span_x86.S</li>
|
||||
<li>glapi: adding @ char before type specifier in glapi_x86.S</li>
|
||||
<li>glapi: add @GOTPCREL relocation type</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Eric Anholt (16):
|
||||
<ul>
|
||||
<li>glsl: Fix the lowering of variable array indexing to not lose write_masks.</li>
|
||||
<li>i965/fs: When producing ir_unop_abs of an operand, strip negate.</li>
|
||||
<li>i965/vs: When MOVing to produce ABS, strip negate of the operand.</li>
|
||||
<li>i965/fs: Do flat shading when appropriate.</li>
|
||||
<li>i965: Avoid double-negation of immediate values in the VS.</li>
|
||||
<li>intel: Make renderbuffer tiling choice match texture tiling choice.</li>
|
||||
<li>i965: Fix dead pointers to fp->Parameters->ParameterValues[] after realloc.</li>
|
||||
<li>docs: Add a relnote for the Civ IV on i965.</li>
|
||||
<li>glapi: Add entrypoints and enums for GL_ARB_ES2_compatibility.</li>
|
||||
<li>mesa: Add extension enable bit for GL_ARB_ES2_compatibility.</li>
|
||||
<li>mesa: Add actual support for glReleaseShaderCompiler from ES2.</li>
|
||||
<li>mesa: Add support for glDepthRangef and glClearDepthf.</li>
|
||||
<li>mesa: Add getters for ARB_ES2_compatibility MAX_*_VECTORS.</li>
|
||||
<li>mesa: Add getter for GL_SHADER_COMPILER with ARB_ES2_compatibility.</li>
|
||||
<li>i965: Fix a bug in i965 compute-to-MRF.</li>
|
||||
<li>i965/fs: Add a helper function for detecting math opcodes.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Fredrik Höglund (1):
|
||||
<ul>
|
||||
<li>st/mesa: fix a regression from cae2bb76</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Ian Romanick (42):
|
||||
<ul>
|
||||
<li>docs: Add 7.10 md5sums</li>
|
||||
<li>glsl: Support the 'invariant(all)' pragma</li>
|
||||
<li>glcpp: Generate an error for division by zero</li>
|
||||
<li>glsl: Add version_string containing properly formatted GLSL version</li>
|
||||
<li>glsl & glcpp: Refresh autogenerated lexer and parser files.</li>
|
||||
<li>glsl: Disallow 'in' and 'out' on globals in GLSL 1.20</li>
|
||||
<li>glsl: Track variable usage, use that to enforce semantics</li>
|
||||
<li>glsl: Allow 'in' and 'out' when 'layout' is also available</li>
|
||||
<li>docs: Initial bits of 7.10.1 release notes</li>
|
||||
<li>mesa: bump version to 7.10.1-devel</li>
|
||||
<li>doc: Update 7.10.1 release notes</li>
|
||||
<li>glsl: Emit errors or warnings when 'layout' is used with 'attribute' or 'varying'</li>
|
||||
<li>docs: Update 7.10.1 release notes</li>
|
||||
<li>glsl: Refresh autogenerated lexer and parser files.</li>
|
||||
<li>glsl: Don't assert when the value returned by a function has no rvalue</li>
|
||||
<li>linker: Set sizes for non-global arrays as well</li>
|
||||
<li>linker: Propagate max_array_access while linking functions</li>
|
||||
<li>docs: Update 7.10.1 release notes</li>
|
||||
<li>mesa: glGetUniform only returns a single element of an array</li>
|
||||
<li>linker: Generate link errors when ES shaders are missing stages</li>
|
||||
<li>mesa: Fix error checks in GetVertexAttrib functions</li>
|
||||
<li>Use C-style system headers in C++ code to avoid issues with std:: namespace</li>
|
||||
<li>docs: Update 7.10.1 release notes</li>
|
||||
<li>glapi: Regenerate for GL_ARB_ES2_compatibility.</li>
|
||||
<li>mesa: Connect glGetShaderPrecisionFormat into the dispatch table</li>
|
||||
<li>i965: Set correct values for range/precision of fragment shader types</li>
|
||||
<li>i915: Set correct values for range/precision of fragment shader types</li>
|
||||
<li>intel: Fix typeos from 3d028024 and 790ff232</li>
|
||||
<li>glsl: Ensure that all GLSL versions are supported in the stand-alone compiler</li>
|
||||
<li>glsl: Reject shader versions not supported by the implementation</li>
|
||||
<li>mesa: Initial size for secondary color array is 3</li>
|
||||
<li>glsl: Finish out the reduce/reduce error fixes</li>
|
||||
<li>glsl: Regenerate compiler and glcpp files from cherry picks</li>
|
||||
<li>linker: Fix off-by-one error implicit array sizing</li>
|
||||
<li>docs: update 7.10.1 release notes with Ian's recent cherry picks</li>
|
||||
<li>i915: Only mark a register as available if all components are written</li>
|
||||
<li>i915: Calculate partial result to temp register first</li>
|
||||
<li>i915: Force lowering of all types of indirect array accesses in the FS</li>
|
||||
<li>docs: Update 7.10.1 with (hopefully) the last of the cherry picks</li>
|
||||
<li>docs: Clean up bug fixes list</li>
|
||||
<li>intel: Remove driver date and related bits from renderer string</li>
|
||||
<li>mesa: set version string to 7.10.1 (final)</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Jian Zhao (1):
|
||||
<ul>
|
||||
<li>mesa: fix an error in uniform arrays in row calculating.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Julien Cristau (3):
|
||||
<ul>
|
||||
<li>glx: fix request lengths</li>
|
||||
<li>glx: fix GLXChangeDrawableAttributesSGIX request</li>
|
||||
<li>glx: fix length of GLXGetFBConfigsSGIX</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Keith Packard (1):
|
||||
<ul>
|
||||
<li>glsl: Eliminate reduce/reduce conflicts in glsl grammar</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Kenneth Graunke (20):
|
||||
<ul>
|
||||
<li>glsl: Expose a public glsl_type::void_type const pointer.</li>
|
||||
<li>glsl: Don't bother unsetting a destructor that was never set.</li>
|
||||
<li>glsl, i965: Remove unnecessary talloc includes.</li>
|
||||
<li>glcpp: Remove use of talloc reference counting.</li>
|
||||
<li>ralloc: Add a fake implementation of ralloc based on talloc.</li>
|
||||
<li>Convert everything from the talloc API to the ralloc API.</li>
|
||||
<li>ralloc: a new MIT-licensed recursive memory allocator.</li>
|
||||
<li>Remove talloc from the make and automake build systems.</li>
|
||||
<li>Remove talloc from the SCons build system.</li>
|
||||
<li>Remove the talloc sources from the Mesa repository.</li>
|
||||
<li>glsl: Fix use of uninitialized values in _mesa_glsl_parse_state ctor.</li>
|
||||
<li>i965/fs: Apply source modifier workarounds to POW as well.</li>
|
||||
<li>i965: Fix shaders that write to gl_PointSize on Sandybridge.</li>
|
||||
<li>i965/fs: Avoid register coalescing away gen6 MATH workarounds.</li>
|
||||
<li>i965/fs: Correctly set up gl_FragCoord.w on Sandybridge.</li>
|
||||
<li>i965: Increase Sandybridge point size clamp.</li>
|
||||
<li>i965/fs: Refactor control flow stack handling.</li>
|
||||
<li>i965: Increase Sandybridge point size clamp in the clip state.</li>
|
||||
<li>glsl: Use reralloc instead of plain realloc.</li>
|
||||
<li>Revert "i965/fs: Correctly set up gl_FragCoord.w on Sandybridge."</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Marek Olšák (4):
|
||||
<ul>
|
||||
<li>docs: fix messed up names with special characters in relnotes-7.10</li>
|
||||
<li>docs: fix messed up names with special characters in relnotes-7.9.1</li>
|
||||
<li>mesa: fix texture3D mipmap generation for UNSIGNED_BYTE_3_3_2</li>
|
||||
<li>st/dri: Track drawable context bindings</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Paulo Zanoni (1):
|
||||
<ul>
|
||||
<li>dri_util: fail driCreateNewScreen if InitScreen is NULL</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Sam Hocevar (2):
|
||||
<ul>
|
||||
<li>docs: add glsl info</li>
|
||||
<li>docs: fix glsl_compiler name</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Tom Fogal (1):
|
||||
<ul>
|
||||
<li>Regenerate gl_mangle.h.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Tom Stellard (2):
|
||||
<ul>
|
||||
<li>r300/compiler: Disable register rename pass on r500</li>
|
||||
<li>r300/compiler: Don't erase sources when converting RGB->Alpha</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Vinson Lee (3):
|
||||
<ul>
|
||||
<li>ralloc: Add missing va_end following va_copy.</li>
|
||||
<li>mesa: Move declaration before code in extensions.c.</li>
|
||||
<li>mesa: Move loop variable declarations outside for loop in extensions.c.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>nobled (1):
|
||||
<ul>
|
||||
<li>glx: Put null check before use</li>
|
||||
</ul></p>
|
||||
|
||||
</p>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
@@ -1,201 +0,0 @@
|
||||
<HTML>
|
||||
|
||||
<head>
|
||||
<TITLE>Mesa Release Notes</TITLE>
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css">
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8" />
|
||||
</head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>Mesa 7.10.2 Release Notes / TBD</H1>
|
||||
|
||||
<p>
|
||||
Mesa 7.10.2 is a bug fix release which fixes bugs found since the 7.10 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 7.10.2 implements the OpenGL 2.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 2.1.
|
||||
</p>
|
||||
<p>
|
||||
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
|
||||
for DRI hardware acceleration.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
TBD
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None.</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
<p>This list is likely incomplete.</p>
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29172">Bug 29172</a> - Arrandale - Pill Popper Pops Pills</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31159">Bug 31159</a> - shadow problem in 0ad game</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32688">Bug 32688</a> - [RADEON:KMS:R300G] some games have a wireframe or outline visible</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32949">Bug 32949</a> - [glsl wine] Need for Speed renders incorrectly with GLSL enabled</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34203">Bug 34203</a> - [GLSL] fail to call long chains across shaders</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34376">Bug 34376</a> - [GLSL] allowing assignment to unsized array
|
||||
<ul>
|
||||
<li>The commit message incorrectly
|
||||
lists <a href="https://bugs.freedesktop.org/show_bug.cgi?id=34367">bug
|
||||
34367</a>.</li>
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34370">Bug 34370</a> - [GLSL] "i<5 && i<4" in for loop fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34374">Bug 34374</a> - [GLSL] fail to redeclare an array using initializer</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=35073">Bug 35073</a> - [GM45] Alpha test is broken when rendering to FBO with no color attachment</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=35483">Bug 35483</a> - util_blit_pixels_writemask: crash in line 322 of src/gallium/auxiliary/util/u_blit.c</li>
|
||||
|
||||
<!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> -->
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
<p>The full set of changes can be viewed by using the following GIT command:</p>
|
||||
|
||||
<pre>
|
||||
git log mesa-7.10.1..mesa-7.10.2
|
||||
</pre>
|
||||
|
||||
<p><em>Note:</em> Reverted commits and the reverts are not included in this list.</p>
|
||||
|
||||
<p>Alex Deucher (2):
|
||||
<ul>
|
||||
<li>r600c: add new ontario pci ids</li>
|
||||
<li>r600g: add some additional ontario pci ids</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Benjamin Franzke (1):
|
||||
<ul>
|
||||
<li>st/dri: Fix surfaceless gl using contexts with previous bound surfaces</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Brian Paul (9):
|
||||
<ul>
|
||||
<li>docs: pull 7.9.2 release notes into 7.10 branch</li>
|
||||
<li>docs: update news.html with 7.10.1 and 7.9.2 releases</li>
|
||||
<li>docs: fill in 7.10.1 release data</li>
|
||||
<li>docs: add, fix release notes links</li>
|
||||
<li>docs: update info about Mesa packaging/contents</li>
|
||||
<li>docs: update prerequisites, remove old demo info</li>
|
||||
<li>mesa: Guard against null pointer deref in fbo validation</li>
|
||||
<li>st/mesa: Apply LOD bias from correct texture unit</li>
|
||||
<li>glsl: silence warning in printf() with a cast</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Chad Versace (1):
|
||||
<ul>
|
||||
<li>i965: Fix tex_swizzle when depth mode is GL_RED</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Dave Airlie (1):
|
||||
<ul>
|
||||
<li>r600: don't close fd on failed load</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Eric Anholt (2):
|
||||
<ul>
|
||||
<li>i965: Apply a workaround for the Ironlake "vertex flashing".</li>
|
||||
<li>i965: Fix alpha testing when there is no color buffer in the FBO.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Fabian Bieler (1):
|
||||
<ul>
|
||||
<li>st/mesa: Apply LOD from texture object</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Henri Verbeet (1):
|
||||
<ul>
|
||||
<li>st/mesa: Validate state before doing blits.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Ian Romanick (13):
|
||||
<ul>
|
||||
<li>docs: Add 7.10.1 md5sums</li>
|
||||
<li>glsl: Refactor AST-to-HIR code handling variable initializers</li>
|
||||
<li>glsl: Refactor AST-to-HIR code handling variable redeclarations</li>
|
||||
<li>glsl: Process redeclarations before initializers</li>
|
||||
<li>glsl: Function signatures cannot have NULL return type</li>
|
||||
<li>glsl: Add several function / call related validations</li>
|
||||
<li>linker: Add imported functions to the linked IR</li>
|
||||
<li>glsl: Use insert_before for lists instead of open coding it</li>
|
||||
<li>glsl: Only allow unsized array assignment in an initializer</li>
|
||||
<li>glcpp: Refresh autogenerated lexer files</li>
|
||||
<li>docs: Initial bits of 7.10.2 release notes</li>
|
||||
<li>mesa: set version string to 7.10.2</li>
|
||||
<li>mesa: Remove nonexistant files from _FILES lists</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Jerome Glisse (1):
|
||||
<ul>
|
||||
<li>r600g: move user fence into base radeon structure</li>
|
||||
</ul></p>
|
||||
|
||||
<p>José Fonseca (2):
|
||||
<ul>
|
||||
<li>mesa: Fix typo glGet*v(GL_TEXTURE_COORD_ARRAY_*).</li>
|
||||
<li>mesa: More glGet* fixes.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Kenneth Graunke (4):
|
||||
<ul>
|
||||
<li>glcpp: Rework lexer to use a SKIP state rather than REJECT.</li>
|
||||
<li>glcpp: Remove trailing contexts from #if rules.</li>
|
||||
<li>i965/fs: Fix linear gl_Color interpolation on pre-gen6 hardware.</li>
|
||||
<li>glsl: Accept precision qualifiers on sampler types, but only in ES.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Marek Olšák (15):
|
||||
<ul>
|
||||
<li>st/mesa: fix crash when DrawBuffer->_ColorDrawBuffers[0] is NULL</li>
|
||||
<li>st/mesa: fail to alloc a renderbuffer if st_choose_renderbuffer_format fails</li>
|
||||
<li>r300/compiler: fix the saturate modifier when applied to TEX instructions</li>
|
||||
<li>r300/compiler: fix translating the src negate bits in pair_translate</li>
|
||||
<li>r300/compiler: Abs doesn't cancel Negate (in the conversion to native swizzles)</li>
|
||||
<li>r300/compiler: TEX instructions don't support negation on source arguments</li>
|
||||
<li>r300/compiler: do not set TEX_IGNORE_UNCOVERED on r500</li>
|
||||
<li>r300/compiler: saturate Z before the shadow comparison</li>
|
||||
<li>r300/compiler: fix equal and notequal shadow compare functions</li>
|
||||
<li>r300/compiler: remove unused variables</li>
|
||||
<li>st/mesa: fix crash when using both user and vbo buffers with the same stride</li>
|
||||
<li>r300g: fix alpha-test with no colorbuffer</li>
|
||||
<li>r300g: tell the GLSL compiler to lower the continue opcode</li>
|
||||
<li>r300/compiler: propagate SaturateMode down to the result of shadow comparison</li>
|
||||
<li>r300/compiler: apply the texture swizzle to shadow pass and fail values too</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Michel Dänzer (1):
|
||||
<ul>
|
||||
<li>Use proper source row stride when getting depth/stencil texels.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Tom Stellard (4):
|
||||
<ul>
|
||||
<li>r300/compiler: Use a 4-bit writemask in pair instructions</li>
|
||||
<li>prog_optimize: Fix reallocating registers for shaders with loops</li>
|
||||
<li>r300/compiler: Fix vertex shader MAD instructions with constant swizzles</li>
|
||||
<li>r300/compiler: Don't try to convert RGB to Alpha in full instructions</li>
|
||||
</ul></p>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,62 +0,0 @@
|
||||
<HTML>
|
||||
|
||||
<TITLE>Mesa Release Notes</TITLE>
|
||||
|
||||
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>Mesa 7.8.1 Release Notes / April, 5, 2010</H1>
|
||||
|
||||
<p>
|
||||
Mesa 7.8.1 fixes a couple critical bugs in the recent Mesa 7.8 release. Even
|
||||
though this is a bug fix release, given its proximity to the 7.8 release, a
|
||||
new development release, it should also be considered new development release.
|
||||
People who are concerned with stability and reliability should stick
|
||||
with a previous release, such as 7.7.1, or wait for Mesa 7.8.2.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 7.8.1 implements the OpenGL 2.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 2.1.
|
||||
</p>
|
||||
<p>
|
||||
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
|
||||
for DRI hardware acceleration.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
62e8e47cbd63741b4bbe634dcdc8a56a MesaLib-7.8.1.tar.gz
|
||||
25ec15f8e41fde6d206118cc786dbac4 MesaLib-7.8.1.tar.bz2
|
||||
22b1153010ffdf513836ea9931159e80 MesaLib-7.8.1.zip
|
||||
c9c0a830923d3820807a08c09d521b3e MesaDemos-7.8.1.tar.gz
|
||||
9ef47f911869657c6bf2f43ebce86b61 MesaDemos-7.8.1.tar.bz2
|
||||
93720605eb3f784f9bcc289a4dd2ff52 MesaDemos-7.8.1.zip
|
||||
ed1d0b1e960afe6a3768eab747cbdbd3 MesaGLUT-7.8.1.tar.gz
|
||||
6bae516a44c6d26ff3152c960ab648e7 MesaGLUT-7.8.1.tar.bz2
|
||||
ba306f603ea73c30ee0e7efa14dc5581 MesaGLUT-7.8.1.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None.</p>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
<ul>
|
||||
<li>Fix incorrect enums for GLX_INTEL_swap_event by updating glxext.h to
|
||||
version 27 from OpenGL.org.</li>
|
||||
<li>Fix compilation errors on non-GLX_DIRECT_RENDERING builds.</li>
|
||||
<li>Various fixes for building Mesa on OS X.</li>
|
||||
<li>Pass GLX drawable ID to dri2InvalidateBuffers. Fixes bug #27190.</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
<p>None.</p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -1,146 +0,0 @@
|
||||
<HTML>
|
||||
|
||||
<TITLE>Mesa Release Notes</TITLE>
|
||||
|
||||
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>Mesa 7.8.2 Release Notes / (date tbd)</H1>
|
||||
|
||||
<p>
|
||||
Mesa 7.8.2 is a bug fix release which fixes bugs found since the 7.8.1 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 7.8.2 implements the OpenGL 2.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 2.1.
|
||||
</p>
|
||||
<p>
|
||||
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
|
||||
for DRI hardware acceleration.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
c89b63d253605ed40e8ac370d25a833c MesaLib-7.8.2.tar.gz
|
||||
6be2d343a0089bfd395ce02aaf8adb57 MesaLib-7.8.2.tar.bz2
|
||||
a04ad3b06ac5ff3969a003fa7bbf7d5b MesaLib-7.8.2.zip
|
||||
7c213f92efeb471f0331670d5079d4c0 MesaDemos-7.8.2.tar.gz
|
||||
757d9e2e06f48b1a52848be9b0307ced MesaDemos-7.8.2.tar.bz2
|
||||
8d0e5cfe68b8ebf90265d350ae2c48b1 MesaDemos-7.8.2.zip
|
||||
b74482e3f44f35ed395c4aada4fd8240 MesaGLUT-7.8.2.tar.gz
|
||||
a471807b65e49c325808ba4551be93ed MesaGLUT-7.8.2.tar.bz2
|
||||
9f190268c42be582ef66e47365ee61e3 MesaGLUT-7.8.2.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None.</p>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
<ul>
|
||||
<li>Upgraded glext.h to version 61, and upgraded glxext.h
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
<ul>
|
||||
<li>Fixed Gallium glDrawPixels(GL_DEPTH_COMPONENT).
|
||||
<li>Fixed Gallium Cell driver to buildable, runable state
|
||||
<li>Fixed bad error checking for glFramebufferRenderbuffer(attachment=GL_DEPTH_STENCIL_ATTACHMENT).
|
||||
<li>Fixed incorrect Z coordinate handling in "meta" glDraw/CopyPixels.
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=23670">Bug
|
||||
#23670</a>.</li>
|
||||
|
||||
<li>Assorted i965 driver fixes.
|
||||
Including but not limited to:
|
||||
<ul>
|
||||
<li>Fix scissoring when width or height is
|
||||
0. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27643">Bug
|
||||
#27643</a>.
|
||||
<li>Fix bit allocation for number of color regions for
|
||||
ARB_draw_buffers.</li>
|
||||
<li>Set the correct provoking vertex for clipped first-mode
|
||||
trifans. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=24470">Bug
|
||||
#24470</a>.</li>
|
||||
<li>Use <code>R16G16B16A16_FLOAT</code> for 3-component half-float.</li>
|
||||
<li>Fix assertion for surface tile offset usage on Ironlake.</li>
|
||||
<li>Fix cube map layouts on Ironlake.</li>
|
||||
<li>When an RB gets a new region, clear the old from the state
|
||||
cache. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=24119">Bug
|
||||
#24119</a>.</li>
|
||||
<li>Reject shaders with uninlined function calls instead of hanging.</li>
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li>Assorted i915 driver fixes. Including but not limited to:
|
||||
<ul>
|
||||
<li>Fixed texture LOD clamping in i915 driver.
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=24846">Bug
|
||||
#24846</a>.</li>
|
||||
<li>Fix off-by-one for drawing rectangle.
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=27408">Bug
|
||||
#27408</a>.</li>
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li>Fixed hangs in etracer on 830 and 845
|
||||
chipsets. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=26557">Bug
|
||||
#26557</a>.</li>
|
||||
<li>Fixed tiling of small textures on all Intel drivers.</li>
|
||||
<li>Fixed crash in Savage driver when using <code>_mesa_CopyTexImage2D</code>.
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=27652">Bug
|
||||
#27652</a>.</li>
|
||||
|
||||
<li>Assorted GLX fixes. Including but not limited to:
|
||||
<ul>
|
||||
<li>Fixed <code>__glXInitializeVisualConfigFromTags</code>'s handling of
|
||||
unrecognized fbconfig tags.</li>
|
||||
<li>Fixed regression with <code>GLX_USE_GL</code>.
|
||||
<li>Fixed config chooser logic for 'mask' matching.</li>
|
||||
<li>Report swap events correctly in direct rendered case (DRI2)</li>
|
||||
<li>Fixed build with dri2proto which doesn't define
|
||||
<code>X_DRI2SwapInterval</code>.</li>
|
||||
<li>Get <code>GLX_SCREEN</code> first in <code>__glXQueryContextInfo</code>.
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=14245">Bug
|
||||
#14245</a>.</li>
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li>Assorted GLSL fixes. Including but not limited to:
|
||||
<ul>
|
||||
<li>Change variable declared assertion into conditional in GLSL
|
||||
compiler. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27921">Bug
|
||||
#27921</a>.</li>
|
||||
<li>Fix instruction indexing
|
||||
bugs. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27566">Bug
|
||||
#27566</a>.</li>
|
||||
<li>Updated uniform location / offset encoding to be more like
|
||||
other implementations.</li>
|
||||
<li>Don't overwrite a driver's shader infolog with generic failure
|
||||
message.</li>
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li>Fixed OSMesa build for 16 and 32-bit color channel depth.
|
||||
<li>Fixed OSMesa build with hidden symbol visibility. libOSMesa no longer links to libGL.
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=28305">Bug
|
||||
#28305</a>.
|
||||
<li>Fixed handling of multiple render targets in fixed-function
|
||||
texture envrionmnent programs.</li>
|
||||
<li>Fixed conversion errors in <code>signed_rgba8888[rev]</code> texel
|
||||
fetch.</li>
|
||||
<li>Don't set srcLevel on <code>GL_TEXTURE_RECTANGLE_ARB</code> targets.</li>
|
||||
<li>Various build fixes for OpenBSD.</li>
|
||||
<li>Various build fixes for OS X.</li>
|
||||
<li>Various build fixes for GCC 3.3.</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
||||
@@ -1,89 +0,0 @@
|
||||
<HTML>
|
||||
|
||||
<TITLE>Mesa Release Notes</TITLE>
|
||||
|
||||
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>Mesa 7.8.3 Release Notes / (date tbd)</H1>
|
||||
|
||||
<p>
|
||||
Mesa 7.8.3 is a bug fix release which fixes bugs found since the 7.8.2 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 7.8.3 implements the OpenGL 2.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 2.1.
|
||||
</p>
|
||||
<p>
|
||||
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
|
||||
for DRI hardware acceleration.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
x MesaLib-7.8.3.tar.gz
|
||||
x MesaLib-7.8.3.tar.bz2
|
||||
x MesaLib-7.8.3.zip
|
||||
x MesaDemos-7.8.3.tar.gz
|
||||
x MesaDemos-7.8.3.tar.bz2
|
||||
x MesaDemos-7.8.3.zip
|
||||
x MesaGLUT-7.8.3.tar.gz
|
||||
x MesaGLUT-7.8.3.tar.bz2
|
||||
x MesaGLUT-7.8.3.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None.</p>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
<ul>
|
||||
<li>The radeon driver should use less memory when searching for a valid mip
|
||||
image.</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
<ul>
|
||||
<li>Fix unsupported FB with D24S8 (bug
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=23670">29116</a>)</li>
|
||||
<li>Fix ReadPixels crash when reading depth/stencil from an FBO</li>
|
||||
<li>Fixed a bug rendering to 16-bit buffers using swrast.</li>
|
||||
<li>Fixed a state tracker/TGSI bug that caused crashes when using Windows'
|
||||
memory debugging features.</li>
|
||||
<li>Fixed an issue rendering to 32-bit channels with swrast (bug
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=29487">29487</a>)</li>
|
||||
<li>GLSL: fix indirect <TT>gl_TextureMatrix</TT> addressing (bug
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=28967">28967</a>)</li>
|
||||
<li>GLSL: fix for bug
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=27216">27216</a></li>
|
||||
<li>GLSL: fix zw fragcoord entries in some cases (bug
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=29183">29183</a>)</li>
|
||||
<li>Fix texture env generation in some cases (bug
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=28169">28169</a>)</li>
|
||||
<li>osmesa: a fix for calling <TT>OSMesaMakeCurrent</TT> twice was applied (bug
|
||||
<a href="https://bugs.freedesktop.org/show_bug.cgi?id=10966">10966</a></li>
|
||||
<li>A bug was fixed which could cause Mesa to ignore the
|
||||
<TT>MESA_EXTENSION_OVERRIDE</TT> environment variable.</li>
|
||||
<li>A bug related to specular highlights on backfaces was fixed.</li>
|
||||
<li>A radeon-specific issue with <TT>glCopyTex(Sub)Image</TT> was
|
||||
corrected.</li>
|
||||
<li>radeon/wine: flush command stream in more cases, fixing wine d3d9
|
||||
tests.</li>
|
||||
<li>r600: fix sin+cos normalization.</li>
|
||||
<li>r600: (properly) ignore <TT>GL_COORD_REPLACE</TT> when point sprites are
|
||||
disabled.</li>
|
||||
<li>radeon: avoid flushing when the context is not current.</li>
|
||||
<li>r300c: a bug affecting unaligned BOs was fixed.</li>
|
||||
<li>r300c: a hardlock caused by ARB_half_float_vertex incorrectly advertised on some chipsets.</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
||||
@@ -1,70 +0,0 @@
|
||||
<HTML>
|
||||
|
||||
<TITLE>Mesa Release Notes</TITLE>
|
||||
|
||||
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>Mesa 7.8 Release Notes / March 28, 2010</H1>
|
||||
|
||||
<p>
|
||||
Mesa 7.8 is a new development release.
|
||||
People who are concerned with stability and reliability should stick
|
||||
with a previous release or wait for Mesa 7.8.1.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 7.8 implements the OpenGL 2.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 2.1.
|
||||
</p>
|
||||
<p>
|
||||
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
|
||||
for DRI hardware acceleration.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
5fcfde5383eccb3e9fd665f08a0ea59b MesaLib-7.8.tar.gz
|
||||
85cb891eecb89aae4fdd3499cccd934b MesaLib-7.8.tar.bz2
|
||||
754f39593006effc1c8ec3c27c2f1296 MesaLib-7.8.zip
|
||||
c3869c29fa6c3dbdd763f7428d271e12 MesaDemos-7.8.tar.gz
|
||||
9fe8ec184c7f78691e43c4c0a7f97d56 MesaDemos-7.8.tar.bz2
|
||||
063a96947f7b83d4ad789c6cf291b184 MesaDemos-7.8.zip
|
||||
5f4246756b7daaddb4fb3f970cad1e28 MesaGLUT-7.8.tar.gz
|
||||
ca7048a4aa7a437dcc84cc2c7d731336 MesaGLUT-7.8.tar.bz2
|
||||
b54581aeb79b585b158d6a32f94feff2 MesaGLUT-7.8.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<ul>
|
||||
<li>GL_NV_conditional_render extension (swrast driver only)
|
||||
<li>GL_EXT_draw_buffers2 extension (swrast and i965 driver only)
|
||||
<li>GL_ARB_fragment_coord_conventions extension (for swrast, i965, and Gallium drivers)
|
||||
<li>GL_EXT_texture_array extension (swrast driver only)
|
||||
<li>GL_APPLE_object_purgeable extension (swrast and i945/i965 DRI drivers)
|
||||
<li>Much improved support for <a href="egl.html">EGL in Mesa</a>
|
||||
<li>New state trackers for <a href="opengles.html">OpenGL ES 1.1 and 2.0</a>
|
||||
<li>Dedicated documentation for Gallium
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
<ul>
|
||||
<li>Massive improvements to the Gallium driver for R300-R500 Radeons; this
|
||||
driver is now moderately stable but not terribly performant.
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
<ul>
|
||||
<li>Removed support for color-index rendering</li>
|
||||
<li>Removed support for GCC versions earlier than 3.3.0.</li>
|
||||
</ul>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
@@ -1,406 +0,0 @@
|
||||
<HTML>
|
||||
|
||||
<head>
|
||||
<TITLE>Mesa Release Notes</TITLE>
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css">
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8" />
|
||||
</head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>Mesa 7.9.1 Release Notes / January 7, 2011</H1>
|
||||
|
||||
<p>
|
||||
Mesa 7.9.1 is a bug fix release which fixes bugs found since the 7.9 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 7.9.1 implements the OpenGL 2.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 2.1.
|
||||
</p>
|
||||
<p>
|
||||
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
|
||||
for DRI hardware acceleration.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
78422843ea875ad4eac35b9b8584032b MesaLib-7.9.1.tar.gz
|
||||
07dc6cfb5928840b8b9df5bd1b3ae434 MesaLib-7.9.1.tar.bz2
|
||||
c8eaea5b3c3d6dee784bd8c2db91c80f MesaLib-7.9.1.zip
|
||||
ee9ecae4ca56fbb2d14dc15e3a0a7640 MesaGLUT-7.9.1.tar.gz
|
||||
41fc477d524e7dc5c84da8ef22422bea MesaGLUT-7.9.1.tar.bz2
|
||||
90b287229afdf19317aa989d19462e7a MesaGLUT-7.9.1.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None.</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
<p>This list is likely incomplete.</p>
|
||||
<ul>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28800">Bug 28800</a> - [r300c, r300g] Texture corruption with World of Warcraft</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29420">Bug 29420</a> - Amnesia / HPL2 RendererFeatTest - not rendering correctly</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29946">Bug 29946</a> - [swrast] piglit valgrind glsl-array-bounds-04 fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30261">Bug 30261</a> - [GLSL 1.20] allowing inconsistent invariant declaration between two vertex shaders</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30632">Bug 30632</a> - [softpipe] state_tracker/st_manager.c:489: st_context_notify_invalid_framebuffer: Assertion `stfb && stfb->iface == stfbi' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30694">Bug 30694</a> - wincopy will crash on Gallium drivers when going to front buffer</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30787">Bug 30787</a> - Invalid asm shader does not generate draw-time error when used with GLSL shader</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30993">Bug 30993</a> - getFramebufferAttachmentParameteriv wrongly generates error</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31101">Bug 31101</a> - [glsl2] abort() in ir_validate::visit_enter(ir_assignment *ir)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31193">Bug 31193</a> - [regression] aa43176e break water reflections</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31194">Bug 31194</a> - The mesa meta save/restore code doesn't ref the current GLSL program</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31371">Bug 31371</a> - glslparsertest: ir.cpp:358: ir_constant::ir_constant(const glsl_type*, const ir_constant_data*): Assertion `(type->base_type >= 0) && (type->base_type <= 3)' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31439">Bug 31439</a> - Crash in glBufferSubData() with size == 0</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31495">Bug 31495</a> - [i965 gles2c bisected] OpenGL ES 2.0 conformance GL2Tests_GetBIFD_input.run regressed</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31514">Bug 31514</a> - isBuffer returns true for unbound buffers</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31560">Bug 31560</a> - [tdfx] tdfx_tex.c:702: error: ‘const struct gl_color_table’ has no member named ‘Format’</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31617">Bug 31617</a> - Radeon/Compiz: 'failed to attach dri2 front buffer', error case not handled</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31648">Bug 31648</a> - [GLSL] array-struct-array gets assertion: `(size >= 1) && (size <= 4)' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31650">Bug 31650</a> - [GLSL] varying gl_TexCoord fails to be re-declared to different size in the second shader</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31673">Bug 31673</a> - GL_FRAGMENT_PRECISION_HIGH preprocessor macro undefined in GLSL ES</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31690">Bug 31690</a> - i915 shader compiler fails to flatten if in Aquarium webgl demo.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31832">Bug 31832</a> - [i915] Bad renderbuffer format: 21</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31841">Bug 31841</a> - [drm:radeon_cs_ioctl] *ERROR* Invalid command stream !</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31894">Bug 31894</a> - Writing to gl_PointSize with GLES2 corrupts other varyings</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31909">Bug 31909</a> - [i965] brw_fs.cpp:1461: void fs_visitor::emit_bool_to_cond_code(ir_rvalue*): Assertion `expr->operands[i]->type->is_scalar()' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31934">Bug 31934</a> - [gallium] Mapping empty buffer object causes SIGSEGV</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31983">Bug 31983</a> - [i915 gles2] "if (expression with builtin/varying variables) discard" breaks linkage</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31985">Bug 31985</a> - [GLSL 1.20] initialized uniform array considered as "unsized"</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31987">Bug 31987</a> - [gles2] if input a wrong pname(GL_NONE) to glGetBoolean, it will not case GL_INVALID_ENUM</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32035">Bug 32035</a> - [GLSL bisected] comparing unsized array gets segfault</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32070">Bug 32070</a> - llvmpipe renders stencil demo incorrectly</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32273">Bug 32273</a> - assertion fails when starting vdrift 2010 release with shaders enabled</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32287">Bug 32287</a> - [bisected GLSL] float-int failure</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32311">Bug 32311</a> - [965 bisected] Array look-ups broken on GM45</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32520">Bug 32520</a> - [gles2] glBlendFunc(GL_ZERO, GL_DST_COLOR) will result in GL_INVALID_ENUM</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32825">Bug 32825</a> - egl_glx driver completely broken in 7.9 branch [fix in master]</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
<p>The full set of changes can be viewed by using the following GIT command:</p>
|
||||
|
||||
<pre>
|
||||
git log mesa-7.9..mesa-7.9.1
|
||||
</pre>
|
||||
|
||||
<p>Alex Deucher (5):
|
||||
<ul>
|
||||
<li>r100: revalidate after radeon_update_renderbuffers</li>
|
||||
<li>r600c: add missing radeon_prepare_render() call on evergreen</li>
|
||||
<li>r600c: properly align mipmaps to group size</li>
|
||||
<li>gallium/egl: fix r300 vs r600 loading</li>
|
||||
<li>r600c: fix some opcodes on evergreen</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Aras Pranckevicius (2):
|
||||
<ul>
|
||||
<li>glsl: fix crash in loop analysis when some controls can't be determined</li>
|
||||
<li>glsl: fix matrix type check in ir_algebraic</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Brian Paul (27):
|
||||
<ul>
|
||||
<li>swrast: fix choose_depth_texture_level() to respect mipmap filtering state</li>
|
||||
<li>st/mesa: replace assertion w/ conditional in framebuffer invalidation</li>
|
||||
<li>egl/i965: include inline_wrapper_sw_helper.h</li>
|
||||
<li>mesa: Add missing else in do_row_3D</li>
|
||||
<li>mesa: add missing formats in _mesa_format_to_type_and_comps()</li>
|
||||
<li>mesa: handle more pixel types in mipmap generation code</li>
|
||||
<li>mesa: make glIsBuffer() return false for never bound buffers</li>
|
||||
<li>mesa: fix glDeleteBuffers() regression</li>
|
||||
<li>swrast: init alpha value to 1.0 in opt_sample_rgb_2d()</li>
|
||||
<li>meta: Mask Stencil.Clear against stencilMax in _mesa_meta_Clear</li>
|
||||
<li>st/mesa: fix mapping of zero-sized buffer objects</li>
|
||||
<li>mesa: check for posix_memalign() errors</li>
|
||||
<li>llvmpipe: fix broken stencil writemask</li>
|
||||
<li>mesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME query</li>
|
||||
<li>mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment type</li>
|
||||
<li>mesa: make glGet*(GL_NONE) generate GL_INVALID_ENUM</li>
|
||||
<li>mesa: test for cube map completeness in glGenerateMipmap()</li>
|
||||
<li>tnl: Initialize gl_program_machine memory in run_vp.</li>
|
||||
<li>tnl: a better way to initialize the gl_program_machine memory</li>
|
||||
<li>mesa, st/mesa: disable GL_ARB_geometry_shader4</li>
|
||||
<li>glsl: fix off by one in register index assertion</li>
|
||||
<li>st/mesa: fix mipmap generation bug</li>
|
||||
<li>glsl: new glsl_strtod() wrapper to fix decimal point interpretation</li>
|
||||
<li>mesa: no-op glBufferSubData() on size==0</li>
|
||||
<li>tdfx: s/Format/_BaseFormat/</li>
|
||||
<li>st/mesa: fix renderbuffer pointer check in st_Clear()</li>
|
||||
<li>mesa: Bump the number of bits in the register index.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Chad Versace (5):
|
||||
<ul>
|
||||
<li>glsl: Fix lexer rule for ^=</li>
|
||||
<li>glsl: Fix ast-to-hir for ARB_fragment_coord_conventions</li>
|
||||
<li>glsl: Fix ir_expression::constant_expression_value()</li>
|
||||
<li>glsl: Fix erroneous cast in ast_jump_statement::hir()</li>
|
||||
<li>glsl: Fix linker bug in cross_validate_globals()</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Chia-I Wu (10):
|
||||
<ul>
|
||||
<li>targets/egl: Fix linking with libdrm.</li>
|
||||
<li>st/vega: Fix version check in context creation.</li>
|
||||
<li>st/egl: Do not finish a fence that is NULL.</li>
|
||||
<li>egl: Fix a false negative check in _eglCheckMakeCurrent.</li>
|
||||
<li>st/mesa: Unreference the sampler view in st_bind_surface.</li>
|
||||
<li>egl_dri2: Fix __DRI_DRI2 version 1 support.</li>
|
||||
<li>st/vega: Do not wait NULL fences.</li>
|
||||
<li>mesa: Do not advertise GL_OES_texture_3D.</li>
|
||||
<li>egl_glx: Fix borken driver.</li>
|
||||
<li>egl: Check extensions.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Daniel Lichtenberger (1):
|
||||
<ul>
|
||||
<li>radeon: fix potential segfault in renderbuffer update</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Daniel Vetter (1):
|
||||
<ul>
|
||||
<li>r200: revalidate after radeon_update_renderbuffers</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Dave Airlie (1):
|
||||
<ul>
|
||||
<li>r300g: fixup rs690 tiling stride alignment calculations.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Eric Anholt (13):
|
||||
<ul>
|
||||
<li>intel: Allow CopyTexSubImage to InternalFormat 3/4 textures, like RGB/RGBA.</li>
|
||||
<li>glsl: Free the loop state context when we free the loop state.</li>
|
||||
<li>i965: Allow OPCODE_SWZ to put immediates in the first arg.</li>
|
||||
<li>i965: Add support for rendering to SARGB8 FBOs.</li>
|
||||
<li>glsl: Add a helper constructor for expressions that works out result type.</li>
|
||||
<li>glsl: Fix structure and array comparisions.</li>
|
||||
<li>glsl: Quiet unreachable no-return-from-function warning.</li>
|
||||
<li>glsl: Mark the array access for whole-array comparisons.</li>
|
||||
<li>glsl: Fix flipped return of has_value() for array constants.</li>
|
||||
<li>mesa: Add getters for the rest of the supported draw buffers.</li>
|
||||
<li>mesa: Add getters for ARB_copy_buffer's attachment points.</li>
|
||||
<li>i965: Correct the dp_read message descriptor setup on g4x.</li>
|
||||
<li>glsl: Correct the marking of InputsRead/OutputsWritten on in/out matrices.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Fabian Bieler (1):
|
||||
<ul>
|
||||
<li>glsl: fix lowering conditional returns in subroutines</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Francisco Jerez (3):
|
||||
<ul>
|
||||
<li>meta: Don't leak alpha function/reference value changes.</li>
|
||||
<li>meta: Fix incorrect rendering of the bitmap alpha component.</li>
|
||||
<li>meta: Don't try to disable cube maps if the driver doesn't expose the extension.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Henri Verbeet (2):
|
||||
<ul>
|
||||
<li>r600: Evergreen has two extra frac_bits for the sampler LOD state.</li>
|
||||
<li>st/mesa: Handle wrapped depth buffers in st_copy_texsubimage().</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Ian Romanick (33):
|
||||
<ul>
|
||||
<li>Add 7.9 md5sums</li>
|
||||
<li>docs: Import 7.8.x release notes from 7.8 branch.</li>
|
||||
<li>docs: download.html does not need to be updated for each release</li>
|
||||
<li>docs: Update mailing lines from sf.net to freedesktop.org</li>
|
||||
<li>docs: added news item for 7.9 release</li>
|
||||
<li>mesa: Validate assembly shaders when GLSL shaders are used</li>
|
||||
<li>linker: Reject shaders that have unresolved function calls</li>
|
||||
<li>mesa: Refactor validation of shader targets</li>
|
||||
<li>glsl: Slightly change the semantic of _LinkedShaders</li>
|
||||
<li>linker: Improve handling of unread/unwritten shader inputs/outputs</li>
|
||||
<li>glsl: Commit lexer files changed by previous cherry picking</li>
|
||||
<li>mesa: Make metaops use program refcounts instead of names.</li>
|
||||
<li>glsl: Fix incorrect gl_type of sampler2DArray and sampler1DArrayShadow</li>
|
||||
<li>mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisample</li>
|
||||
<li>glsl: better handling of linker failures</li>
|
||||
<li>mesa: Fix glGet of ES2's GL_MAX_*_VECTORS properties.</li>
|
||||
<li>i915: Disallow alpha, red, RG, and sRGB as render targets</li>
|
||||
<li>glsl/linker: Free any IR discarded by optimization passes.</li>
|
||||
<li>glsl: Add an optimization pass to simplify discards.</li>
|
||||
<li>glsl: Add a lowering pass to move discards out of if-statements.</li>
|
||||
<li>i915: Correctly generate unconditional KIL instructions</li>
|
||||
<li>glsl: Add unary ir_expression constructor</li>
|
||||
<li>glsl: Ensure that equality comparisons don't return a NULL IR tree</li>
|
||||
<li>glcpp: Commit changes in generated files cause by previous commit</li>
|
||||
<li>glsl: Inherrit type of declared variable from initializer</li>
|
||||
<li>glsl: Inherrit type of declared variable from initializer after processing assignment</li>
|
||||
<li>linker: Ensure that unsized arrays have a size after linking</li>
|
||||
<li>linker: Fix regressions caused by previous commit</li>
|
||||
<li>linker: Allow built-in arrays to have different sizes between shader stages</li>
|
||||
<li>ir_to_mesa: Don't generate swizzles for record derefs of non-scalar/vectors</li>
|
||||
<li>Refresh autogenerated file builtin_function.cpp.</li>
|
||||
<li>docs: Initial set of release notes for 7.9.1</li>
|
||||
<li>mesa: set version string to 7.9.1</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Julien Cristau (1):
|
||||
<ul>
|
||||
<li>Makefile: don't include the same files twice in the tarball</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Kenneth Graunke (19):
|
||||
<ul>
|
||||
<li>glcpp: Return NEWLINE token for newlines inside multi-line comments.</li>
|
||||
<li>generate_builtins.py: Output large strings as arrays of characters.</li>
|
||||
<li>glsl: Fix constant component count in vector constructor emitting.</li>
|
||||
<li>ir_dead_functions: Actually free dead functions and signatures.</li>
|
||||
<li>glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30.</li>
|
||||
<li>glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2 shaders.</li>
|
||||
<li>glsl: Fix constant expression handling for <, >, <=, >= on vectors.</li>
|
||||
<li>glsl: Use do_common_optimization in the standalone compiler.</li>
|
||||
<li>glsl: Don't inline function prototypes.</li>
|
||||
<li>glsl: Add a virtual as_discard() method.</li>
|
||||
<li>glsl: Remove "discard" support from lower_jumps.</li>
|
||||
<li>glsl: Refactor get_num_operands.</li>
|
||||
<li>glcpp: Don't emit SPACE tokens in conditional_tokens production.</li>
|
||||
<li>glsl: Clean up code by adding a new is_break() function.</li>
|
||||
<li>glsl: Consider the "else" branch when looking for loop breaks.</li>
|
||||
<li>Remove OES_compressed_paletted_texture from the ES2 extension list.</li>
|
||||
<li>glsl/builtins: Compute the correct value for smoothstep(vec, vec, vec).</li>
|
||||
<li>Fix build on systems where "python" is python 3.</li>
|
||||
<li>i965: Internally enable GL_NV_blend_square on ES2.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Kristian Høgsberg (1):
|
||||
<ul>
|
||||
<li>i965: Don't write mrf assignment for pointsize output</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Luca Barbieri (1):
|
||||
<ul>
|
||||
<li>glsl: Unroll loops with conditional breaks anywhere (not just the end)</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Marek Olšák (17):
|
||||
<ul>
|
||||
<li>r300g: fix microtiling for 16-bits-per-channel formats</li>
|
||||
<li>r300g: fix texture border for 16-bits-per-channel formats</li>
|
||||
<li>r300g: add a default channel ordering of texture border for unhandled formats</li>
|
||||
<li>r300g: fix texture border color for all texture formats</li>
|
||||
<li>r300g: fix rendering with no vertex elements</li>
|
||||
<li>r300/compiler: fix rc_rewrite_depth_out for it to work with any instruction</li>
|
||||
<li>r300g: fix texture border color once again</li>
|
||||
<li>r300g: fix texture swizzling with compressed textures on r400-r500</li>
|
||||
<li>r300g: disable ARB_texture_swizzle if S3TC is enabled on r3xx-only</li>
|
||||
<li>mesa, st/mesa: fix gl_FragCoord with FBOs in Gallium</li>
|
||||
<li>st/mesa: initialize key in st_vp_varient</li>
|
||||
<li>r300/compiler: fix swizzle lowering with a presubtract source operand</li>
|
||||
<li>r300g: fix rendering with a vertex attrib having a zero stride</li>
|
||||
<li>ir_to_mesa: Add support for conditional discards.</li>
|
||||
<li>r300g: finally fix the texture corruption on r3xx-r4xx</li>
|
||||
<li>mesa: fix texel store functions for some float formats</li>
|
||||
<li>r300/compiler: disable the rename_regs pass for loops</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Mario Kleiner (1):
|
||||
<ul>
|
||||
<li>mesa/r300classic: Fix dri2Invalidate/radeon_prepare_render for page flipping.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Peter Clifton (1):
|
||||
<ul>
|
||||
<li>intel: Fix emit_linear_blit to use DWORD aligned width blits</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Robert Hooker (2):
|
||||
<ul>
|
||||
<li>intel: Add a new B43 pci id.</li>
|
||||
<li>egl_dri2: Add missing intel chip ids.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Roland Scheidegger (1):
|
||||
<ul>
|
||||
<li>r200: fix r200 large points</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Thomas Hellstrom (17):
|
||||
<ul>
|
||||
<li>st/xorg: Don't try to use option values before processing options</li>
|
||||
<li>xorg/vmwgfx: Make vmwarectrl work also on 64-bit servers</li>
|
||||
<li>st/xorg: Add a customizer option to get rid of annoying cursor update flicker</li>
|
||||
<li>xorg/vmwgfx: Don't hide HW cursors when updating them</li>
|
||||
<li>st/xorg: Don't try to remove invalid fbs</li>
|
||||
<li>st/xorg: Fix typo</li>
|
||||
<li>st/xorg, xorg/vmwgfx: Be a bit more frendly towards cross-compiling environments</li>
|
||||
<li>st/xorg: Fix compilation errors for Xservers compiled without Composite</li>
|
||||
<li>st/xorg: Don't use deprecated x*alloc / xfree functions</li>
|
||||
<li>xorg/vmwgfx: Don't use deprecated x*alloc / xfree functions</li>
|
||||
<li>st/xorg: Fix compilation for Xservers >= 1.10</li>
|
||||
<li>mesa: Make sure we have the talloc cflags when using the talloc headers</li>
|
||||
<li>egl: Add an include for size_t</li>
|
||||
<li>mesa: Add talloc includes for gles</li>
|
||||
<li>st/egl: Fix build for include files in nonstandard places</li>
|
||||
<li>svga/drm: Optionally resolve calls to powf during link-time</li>
|
||||
<li>gallium/targets: Trivial crosscompiling fix</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Tom Stellard (7):
|
||||
<ul>
|
||||
<li>r300/compiler: Make sure presubtract sources use supported swizzles</li>
|
||||
<li>r300/compiler: Fix register allocator's handling of loops</li>
|
||||
<li>r300/compiler: Fix instruction scheduling within IF blocks</li>
|
||||
<li>r300/compiler: Use zero as the register index for unused sources</li>
|
||||
<li>r300/compiler: Ignore alpha dest register when replicating the result</li>
|
||||
<li>r300/compiler: Use correct swizzles for all presubtract sources</li>
|
||||
<li>r300/compiler: Don't allow presubtract sources to be remapped twice</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Vinson Lee (1):
|
||||
<ul>
|
||||
<li>glsl: Fix 'control reaches end of non-void function' warning.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>richard (1):
|
||||
<ul>
|
||||
<li>r600c : inline vertex format is not updated in an app, switch to use vfetch constants. For the 7.9 and 7.10 branches as well.</li>
|
||||
</ul></p>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
@@ -1,336 +0,0 @@
|
||||
<HTML>
|
||||
|
||||
<head>
|
||||
<TITLE>Mesa Release Notes</TITLE>
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css">
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8" />
|
||||
</head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>Mesa 7.9.2 Release Notes / March 2, 2011</H1>
|
||||
|
||||
<p>
|
||||
Mesa 7.9.2 is a bug fix release which fixes bugs found since the 7.9.1 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 7.9.2 implements the OpenGL 2.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 2.1.
|
||||
</p>
|
||||
<p>
|
||||
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
|
||||
for DRI hardware acceleration.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
eb4ab8c1a03386def3ea34b1358e9cda MesaLib-7.9.2.tar.gz
|
||||
8f6d1474912787ce13bd35f3bae9938a MesaLib-7.9.2.tar.bz2
|
||||
427a81dd43ac97603768dc5c6af3df26 MesaLib-7.9.2.zip
|
||||
aacb8f4db997e346db40c6066942140a MesaGLUT-7.9.2.tar.gz
|
||||
18abe6cff4fad8ad4752c7b7ab548e5d MesaGLUT-7.9.2.tar.bz2
|
||||
3189e5732d636c71baf3d8bc23ce7b11 MesaGLUT-7.9.2.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None.</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
<p>This list is likely incomplete.</p>
|
||||
<ul>
|
||||
<li>Fix an off-by-one bug in a vsplit assertion.</li>
|
||||
<li>Fix incorrect handling of <tt>layout</tt> qualifier
|
||||
with <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and <tt>varying</tt>.</li>
|
||||
|
||||
<li>Fix an i965 GPU hang in GLSL shaders that contain an unconditional <tt>discard</tt> statement.</li>
|
||||
|
||||
<li>Fix an i965 shader bug where the negative absolute value was generated instead of the absolute value of a negation.</li>
|
||||
|
||||
<li>Fix numerous issues handling precision qualifiers in GLSL ES.</li>
|
||||
|
||||
<li>Fixed a few GLX protocol encoder bugs (Julien Cristau)</li>
|
||||
|
||||
<li>Assorted Gallium llvmpipe driver bug fixes</li>
|
||||
|
||||
<li>Assorted Mesa/Gallium state tracker bug fixes</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=26795">Bug 26795</a> - gl_FragCoord off by one in Gallium drivers.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29164">Bug 29164</a> - [GLSL 1.20] invariant variable shouldn't be used before declaration</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29823">Bug 29823</a> - GetUniform[if]v busted</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29927">Bug 29927</a> - [glsl2] fail to compile shader with constructor for array of struct type</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30156">Bug 30156</a> - [i965] After updating to Mesa 7.9, Civilization IV starts to show garbage</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31923">Bug 31923</a> - [GLSL 1.20] allowing inconsistent centroid declaration between two vertex shaders</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31925">Bug 31925</a> - [GLSL 1.20] "#pragma STDGL invariant(all)" fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32214">Bug 32214</a> - [gles2]no link error happens when missing vertex shader or frag shader</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32375">Bug 32375</a> - [gl gles2] Not able to get the attribute by function glGetVertexAttribfv</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32541">Bug 32541</a> - Segmentation Fault while running an HDR (high dynamic range) rendering demo</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32569">Bug 32569</a> - [gles2] glGetShaderPrecisionFormat not implemented yet</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32695">Bug 32695</a> - [glsl] SIGSEGV glcpp/glcpp-parse.y:833</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32831">Bug 32831</a> - [glsl] division by zero crashes GLSL compiler</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32910">Bug 32910</a> - Keywords 'in' and 'out' not handled properly for GLSL 1.20 shaders</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33219">Bug 33219</a> -[GLSL bisected] implicit sized array triggers segfault in ir_to_mesa_visitor::copy_propagate</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33306">Bug 33306</a> - GLSL integer division by zero crashes GLSL compiler</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33308">Bug 33308</a> -[glsl] ast_to_hir.cpp:3016: virtual ir_rvalue* ast_jump_statement::hir(exec_list*, _mesa_glsl_parse_state*): Assertion `ret != __null' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33316">Bug 33316</a> - uniform array will be allocate one line more and initialize it when it was freed will abort</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33386">Bug 33386</a> - Dubious assembler in read_rgba_span_x86.S</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33388">Bug 33388</a> - Dubious assembler in xform4.S</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33433">Bug 33433</a> - Error in x86-64 API dispatch code.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33507">Bug 33507</a> - [glsl] GLSL preprocessor modulus by zero crash</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33508">Bug 33508</a> - [glsl] GLSL compiler modulus by zero crash</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33916">Bug 33916</a> - Compiler accepts reserved operators % and %=</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34047">Bug 34047</a> - Assert in _tnl_import_array() when using GLfixed vertex datatypes with GLESv2</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34114">Bug 34114</a> - Sun Studio build fails due to standard library functions not being in global namespace</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34198">Bug 34198</a> - [GLSL] implicit sized array with index 0 used gets assertion</li>
|
||||
|
||||
<li><a href="https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/691653">Ubuntu bug 691653</a> - compiz crashes when using alt-tab (the radeon driver kills it) </li>
|
||||
|
||||
<li><a href="https://bugs.meego.com/show_bug.cgi?id=13005">Meego bug 13005</a> - Graphics GLSL issue lead to camera preview fail on Pinetrail</li>
|
||||
|
||||
<!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> -->
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
<p>The full set of changes can be viewed by using the following GIT command:</p>
|
||||
|
||||
<pre>
|
||||
git log mesa-7.9.1..mesa-7.9.2
|
||||
</pre>
|
||||
|
||||
<p>Alberto Milone (1):
|
||||
<ul>
|
||||
<li>r600c: add evergreen ARL support.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Brian Paul (19):
|
||||
<ul>
|
||||
<li>draw: Fix an off-by-one bug in a vsplit assertion.</li>
|
||||
<li>mesa: fix a few format table mistakes, assertions</li>
|
||||
<li>mesa: fix num_draw_buffers==0 in fixed-function fragment program generation</li>
|
||||
<li>mesa: don't assert in GetIntegerIndexed, etc</li>
|
||||
<li>mesa: check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT()</li>
|
||||
<li>llvmpipe: make sure binning is active when we begin/end a query</li>
|
||||
<li>st/mesa: fix incorrect fragcoord.x translation</li>
|
||||
<li>softpipe: fix off-by-one error in setup_fragcoord_coeff()</li>
|
||||
<li>cso: fix loop bound in cso_set_vertex_samplers()</li>
|
||||
<li>st/mesa: set renderbuffer _BaseFormat in a few places</li>
|
||||
<li>st/mesa: fix the default case in st_format_datatype()</li>
|
||||
<li>st/mesa: need to translate clear color according to surface's base format</li>
|
||||
<li>docs: update 7.9.2 release notes with Brian's cherry-picks</li>
|
||||
<li>docs: add links to 7.9.1 and 7.9.2 release notes</li>
|
||||
<li>mesa: include compiler.h for ASSERT macro</li>
|
||||
<li>glsl: add ir_shader case in switch stmt to silence warning</li>
|
||||
<li>glsl2: fix signed/unsigned comparison warning</li>
|
||||
<li>mesa: implement glGetShaderPrecisionFormat()</li>
|
||||
<li>docs: updated environment variable list</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Bryce Harrington (1):
|
||||
<ul>
|
||||
<li>r300g: Null pointer check for buffer deref in gallium winsys</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Chad Versace (14):
|
||||
<ul>
|
||||
<li>glsl: At link-time, check that globals have matching centroid qualifiers</li>
|
||||
<li>glcpp: Fix segfault when validating macro redefinitions</li>
|
||||
<li>glsl: Fix parser rule for type_specifier</li>
|
||||
<li>glsl: Change default value of ast_type_specifier::precision</li>
|
||||
<li>glsl: Add semantic checks for precision qualifiers</li>
|
||||
<li>glsl: Add support for default precision statements</li>
|
||||
<li>glsl: Remove redundant semantic check in parser</li>
|
||||
<li>glsl: Fix semantic checks on precision qualifiers</li>
|
||||
<li>glsl: Fix segfault due to missing printf argument</li>
|
||||
<li>glsl: Mark 'in' variables at global scope as read-only</li>
|
||||
<li>glcpp: Raise error when modulus is zero</li>
|
||||
<li>glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30</li>
|
||||
<li>glsl: Reinstate constant-folding for division by zero</li>
|
||||
<li>tnl: Add support for datatype GL_FIXED in vertex arrays</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Chia-I Wu (1):
|
||||
<ul>
|
||||
<li>mesa: Add glDepthRangef and glClearDepthf to APIspec.xml.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Chris Wilson (1):
|
||||
<ul>
|
||||
<li>intel: Check for unsupported texture when finishing using as a render target</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Cyril Brulebois (1):
|
||||
<ul>
|
||||
<li>Point to bugs.freedesktop.org rather than bugzilla.freedesktop.org</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Dave Airlie (2):
|
||||
<ul>
|
||||
<li>radeon/r200: fix fbo-clearmipmap + gen-teximage</li>
|
||||
<li>radeon: avoid segfault on 3D textures.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Dimitry Andric (4):
|
||||
<ul>
|
||||
<li>mesa: s/movzx/movzbl/</li>
|
||||
<li>mesa: s/movzxw/movzwl/ in read_rgba_span_x86.S</li>
|
||||
<li>glapi: adding @ char before type specifier in glapi_x86.S</li>
|
||||
<li>glapi: add @GOTPCREL relocation type</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Eric Anholt (11):
|
||||
<ul>
|
||||
<li>i965: Avoid double-negation of immediate values in the VS.</li>
|
||||
<li>docs: Add a relnote for the Civ IV on i965.</li>
|
||||
<li>i965/vs: When MOVing to produce ABS, strip negate of the operand.</li>
|
||||
<li>glsl: Fix the lowering of variable array indexing to not lose write_masks.</li>
|
||||
<li>intel: Make renderbuffer tiling choice match texture tiling choice.</li>
|
||||
<li>glapi: Add entrypoints and enums for GL_ARB_ES2_compatibility.</li>
|
||||
<li>mesa: Add extension enable bit for GL_ARB_ES2_compatibility.</li>
|
||||
<li>mesa: Add actual support for glReleaseShaderCompiler from ES2.</li>
|
||||
<li>mesa: Add support for glDepthRangef and glClearDepthf.</li>
|
||||
<li>mesa: Add getters for ARB_ES2_compatibility MAX_*_VECTORS.</li>
|
||||
<li>mesa: Add getter for GL_SHADER_COMPILER with ARB_ES2_compatibility.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Ian Romanick (42):
|
||||
<ul>
|
||||
<li>docs: Add 7.9.1 md5sums</li>
|
||||
<li>glsl: Support the 'invariant(all)' pragma</li>
|
||||
<li>glcpp: Generate an error for division by zero</li>
|
||||
<li>glsl: Add version_string containing properly formatted GLSL version</li>
|
||||
<li>glsl & glcpp: Refresh autogenerated lexer and parser files.</li>
|
||||
<li>glsl: Disallow 'in' and 'out' on globals in GLSL 1.20</li>
|
||||
<li>glsl: Track variable usage, use that to enforce semantics</li>
|
||||
<li>glsl: Allow 'in' and 'out' when 'layout' is also available</li>
|
||||
<li>docs: Initial set of release notes for 7.9.2</li>
|
||||
<li>mesa: bump version to 7.9.2-devel</li>
|
||||
<li>docs: Update 7.9.2 release notes</li>
|
||||
<li>i965: Make OPCODE_KIL_NV do its work in a temp, not the null reg!</li>
|
||||
<li>glsl: Refresh autogenerated lexer and parser files.</li>
|
||||
<li>glsl: Don't assert when the value returned by a function has no rvalue</li>
|
||||
<li>linker: Set sizes for non-global arrays as well</li>
|
||||
<li>linker: Propagate max_array_access while linking functions</li>
|
||||
<li>docs: Update 7.9.2 release notes</li>
|
||||
<li>Use C-style system headers in C++ code to avoid issues with std:: namespace</li>
|
||||
<li>mesa: glGetUniform only returns a single element of an array</li>
|
||||
<li>linker: Generate link errors when ES shaders are missing stages</li>
|
||||
<li>mesa: Fix error checks in GetVertexAttrib functions</li>
|
||||
<li>docs: Update 7.9.2 release notes</li>
|
||||
<li>mesa: Remove unsupported OES extensions</li>
|
||||
<li>glapi: Regenerate for GL_ARB_ES2_compatibility.</li>
|
||||
<li>mesa: Connect glGetShaderPrecisionFormat into the dispatch table</li>
|
||||
<li>i965: Set correct values for range/precision of fragment shader types</li>
|
||||
<li>i915: Set correct values for range/precision of fragment shader types</li>
|
||||
<li>intel: Fix typeos from 3d028024 and 790ff232</li>
|
||||
<li>glsl: Ensure that all GLSL versions are supported in the stand-alone compiler</li>
|
||||
<li>glsl: Reject shader versions not supported by the implementation</li>
|
||||
<li>mesa: Initial size for secondary color array is 3</li>
|
||||
<li>glcpp: Regenerate files from recent cherry picks</li>
|
||||
<li>glsl: Finish out the reduce/reduce error fixes</li>
|
||||
<li>glsl: Regenerate compiler files from cherry picks</li>
|
||||
<li>linker: Fix off-by-one error implicit array sizing</li>
|
||||
<li>i915: Only mark a register as available if all components are written</li>
|
||||
<li>i915: Calculate partial result to temp register first</li>
|
||||
<li>i915: Force lowering of all types of indirect array accesses in the FS</li>
|
||||
<li>docs: Update 7.9.2 release notes for recent cherry picks</li>
|
||||
<li>docs: Clean up bug fixes list</li>
|
||||
<li>intel: Remove driver date and related bits from renderer string</li>
|
||||
<li>mesa: set version string to 7.9.2 (final)</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Jian Zhao (1):
|
||||
<ul>
|
||||
<li>mesa: fix an error in uniform arrays in row calculating.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Julien Cristau (3):
|
||||
<ul>
|
||||
<li>glx: fix request lengths</li>
|
||||
<li>glx: fix GLXChangeDrawableAttributesSGIX request</li>
|
||||
<li>glx: fix length of GLXGetFBConfigsSGIX</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Keith Packard (1):
|
||||
<ul>
|
||||
<li>glsl: Eliminate reduce/reduce conflicts in glsl grammar</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Kenneth Graunke (12):
|
||||
<ul>
|
||||
<li>glsl: Expose a public glsl_type::void_type const pointer.</li>
|
||||
<li>glsl: Don't bother unsetting a destructor that was never set.</li>
|
||||
<li>glsl, i965: Remove unnecessary talloc includes.</li>
|
||||
<li>glcpp: Remove use of talloc reference counting.</li>
|
||||
<li>ralloc: Add a fake implementation of ralloc based on talloc.</li>
|
||||
<li>Convert everything from the talloc API to the ralloc API.</li>
|
||||
<li>ralloc: a new MIT-licensed recursive memory allocator.</li>
|
||||
<li>Remove talloc from the make and automake build systems.</li>
|
||||
<li>Remove talloc from the SCons build system.</li>
|
||||
<li>Remove the talloc sources from the Mesa repository.</li>
|
||||
<li>glsl: Fix use of uninitialized values in _mesa_glsl_parse_state ctor.</li>
|
||||
<li>glsl: Use reralloc instead of plain realloc.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Marek Olšák (3):
|
||||
<ul>
|
||||
<li>docs: fix messed up names with special characters in relnotes-7.9.1</li>
|
||||
<li>mesa: fix texture3D mipmap generation for UNSIGNED_BYTE_3_3_2</li>
|
||||
<li>st/dri: Track drawable context bindings</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Paulo Zanoni (1):
|
||||
<ul>
|
||||
<li>dri_util: fail driCreateNewScreen if InitScreen is NULL</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Sam Hocevar (2):
|
||||
<ul>
|
||||
<li>docs: add glsl info</li>
|
||||
<li>docs: fix glsl_compiler name</li>
|
||||
</ul></p>
|
||||
|
||||
<p>Vinson Lee (1):
|
||||
<ul>
|
||||
<li>ralloc: Add missing va_end following va_copy.</li>
|
||||
</ul></p>
|
||||
|
||||
<p>nobled (1):
|
||||
<ul>
|
||||
<li>glx: Put null check before use</li>
|
||||
</ul></p>
|
||||
</p>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
@@ -1,137 +0,0 @@
|
||||
<HTML>
|
||||
|
||||
<TITLE>Mesa Release Notes</TITLE>
|
||||
|
||||
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>Mesa 7.9 Release Notes / October 4, 2010</H1>
|
||||
|
||||
<p>
|
||||
Mesa 7.9 is a new development release.
|
||||
People who are concerned with stability and reliability should stick
|
||||
with a previous release or wait for Mesa 7.9.1.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 7.9 implements the OpenGL 2.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 2.1.
|
||||
</p>
|
||||
<p>
|
||||
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
|
||||
for DRI hardware acceleration.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
ed65ab425b25895c7f473d0a5e6e64f8 MesaLib-7.9.tar.gz
|
||||
82c740c49d572baa6da2b1a1eee90bca MesaLib-7.9.tar.bz2
|
||||
cd2b6ecec759b0457475e94bbb38fedb MesaLib-7.9.zip
|
||||
7b54af9fb9b1f6a1a65db2520f50848f MesaGLUT-7.9.tar.gz
|
||||
20d07419d1929f833fdb36bced290ad5 MesaGLUT-7.9.tar.bz2
|
||||
62a7edecd7c92675cd6029b05217eb0a MesaGLUT-7.9.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<ul>
|
||||
<li>New, improved GLSL compiler written by Intel.
|
||||
See the <a href="shading.html"> Shading Language</a> page for
|
||||
more information.
|
||||
<li>New, very experimental Gallium driver for R600-R700 Radeons.
|
||||
<li>Support for AMD Evergreen-based Radeons (HD 5xxx)
|
||||
<li>GL_EXT_timer_query extension (i965 driver and softpipe only)
|
||||
<li>GL_EXT_framebuffer_multisample extension (intel drivers, MAX_SAMPLES = 1)
|
||||
<li>GL_ARB_texture_swizzle extension (alias of GL_EXT_texture_swizzle)
|
||||
<li>GL_ARB_draw_elements_base_vertex, GL_ARB_fragment_program_shadow,
|
||||
GL_ARB_window_pos, GL_EXT_gpu_program_parameters,
|
||||
GL_ATI_texture_env_combine3, GL_MESA_pack_invert, and GL_OES_EGL_image
|
||||
extensions in Gallium drivers
|
||||
<li>GL_ARB_depth_clamp and GL_NV_depth_clamp extensions (in nv50 and r600
|
||||
Gallium drivers)
|
||||
<li>GL_ARB_half_float_vertex extension (in nvfx, r300, r600, softpipe,
|
||||
and llvmpipe Gallium drivers)
|
||||
<li>GL_EXT_draw_buffers2 (in nv50, r600, softpipe, and llvmpipe Gallium
|
||||
drivers)
|
||||
<li>GL_EXT_texture_swizzle (in nvfx, r300, r600, softpipe, and llvmpipe
|
||||
Gallium drivers)
|
||||
<li>GL_ATI_texture_mirror_once (in nvfx, nv50, r300, r600, softpipe, and
|
||||
llvmpipe Gallium drivers)
|
||||
<li>GL_NV_conditional_render (in r300 Gallium driver)
|
||||
<li>Initial "signs of life" support for Sandybridge hardware in i965 DRI
|
||||
driver.
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
<p>This list is likely incomplete.</p>
|
||||
<ul>
|
||||
<li>Massive improvements to the Gallium driver for R300-R500 Radeons; this
|
||||
driver is now considered stable for use as a DRI (OpenGL) driver.
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=10908">Bug 10908</a> - GLSL: gl_FogParamaters gl_Fog built-in uniform not functioning</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=13753">Bug 13753</a> - Numerous bugs in GLSL uniform handling</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=16854">Bug 16854</a> - GLSL function call at global scope causes SEGV</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=16856">Bug 16856</a> - GLSL indexing of unsized array results in assertion failure</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=18659">Bug 18659</a> - Crash in shader/slang/slang_codegen.c _slang_gen_function_call_name()</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=19089">Bug 19089</a> - [GLSL] glsl1/shadow2D() cases fail</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=22622">Bug 22622</a> - [GM965 GLSL] noise*() cause GPU lockup</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=23743">Bug 23743</a> - For loop from 0 to 0 not optimized out</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=24553">Bug 24553</a> - shader compilation times explode when using more () pairs</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25664">Bug 25664</a> - [GLSL] re-declaring an empty array fails to compile</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25769">Bug 25769</a> - [GLSL] "float" can be implicitly converted to "int"</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25808">Bug 25808</a> - [GLSL] const variable is modified successfully</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25826">Bug 25826</a> - [GLSL] declaring an unsized array then re-declaring with a size fails</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25827">Bug 25827</a> - [GLSL] vector constructor accepts too many arguments successfully</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25829">Bug 25829</a> - [GLSL] allowing non-void function without returning value</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25830">Bug 25830</a> - [GLSL] allowing non-constant-expression as const declaration initializer</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25877">Bug 25877</a> - [GLSL 1.10] implicit conversion from "int" to "float" should not be allowed</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25878">Bug 25878</a> - [GLSL] sampler is converted to int successfully</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25994">Bug 25994</a> - [GM45][GLSL] 'return' statement in vertex shader unsupported</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25999">Bug 25999</a> - [GLSL] embedded structure constructor fails to compile</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=26000">Bug 26000</a> - [GLSL] allowing different parameter qualifier between the function definition and declaration</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=26001">Bug 26001</a> - [GLSL 1.10] constructing matrix from matrix succeeds</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=26224">Bug 26224</a> - [GLSL] Cannot get location of a uniform struct member</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=26990">Bug 26990</a> - [GLSL] variable declaration in "while" fails to compile</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27004">Bug 27004</a> - [GLSL] allowing macro redefinition</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27060">Bug 27060</a> - [965] piglit glsl-fs-raytrace failure due to lack of function calls.</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27216">Bug 27216</a> - Assignment with a function call in an if statement causes an assertion failure</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27261">Bug 27261</a> - GLSL Compiler fails on the following vertex shader</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27265">Bug 27265</a> - GLSL Compiler doesnt link the attached vertex shader</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27388">Bug 27388</a> - [i965] piglit glsl-vs-arrays failure</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27403">Bug 27403</a> - GLSL struct causing "Invalid src register file ..." error</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27914">Bug 27914</a> - GLSL compiler uses MUL+ADD where it could use MAD</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28055">Bug 28055</a> - glsl-texcoord-array fails GLSL compilation</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28374">Bug 28374</a> - SIGSEGV shader/slang/slang_typeinfo.c:534</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28748">Bug 28748</a> - [i965] uninlined function calls support</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28833">Bug 28833</a> - piglit/shaders/glsl-texcoord-array fail</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28834">Bug 28834</a> - Add support for system fpclassify to GL_OES_query_matrix function for OpenBSD / NetBSD</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28837">Bug 28837</a> - varying vec4 index support</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28845">Bug 28845</a> - The GLU tesselator code has some warnings</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28889">Bug 28889</a> - [regression] wine game crash</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28894">Bug 28894</a> - slang build fails if absolute path contains spaces</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28913">Bug 28913</a> - [GLSL] allowing two version statements</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28931">Bug 28931</a> - Floating Point Exception in Warzone2100 Trunk version</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28966">Bug 28966</a> - [r300g] Dynamic branching 3 demo does not run</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28967">Bug 28967</a> - slang/slang_emit.c:350: storage_to_src_reg: Assertion `index >= 0' failed.</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29013">Bug 29013</a> - [r300g] translate_rgb_op: unknown opcode ILLEGAL OPCODE</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29020">Bug 29020</a> - [r300g] Wine d3d9 tests hardlock</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29910">Bug 29910</a> - Mesa advertises bogus GL_ARB_shading_language_120</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30196">Bug 30196</a> - [GLSL] gl_TextureMatrix{Inverse,Transpose,InverseTranspose} unsupported</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
<ul>
|
||||
<li>The Mesa demo/test programs have been moved into a separate git
|
||||
repository.
|
||||
<li>GL/glext.h file upgraded to version 64
|
||||
<li>GL/glxext.h file upgraded to version 32
|
||||
<li>GL/wglext.h file upgraded to version 22
|
||||
</ul>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
@@ -13,15 +13,6 @@ The release notes summarize what's new or changed in each Mesa release.
|
||||
</p>
|
||||
|
||||
<UL>
|
||||
<LI><A HREF="relnotes-7.10.1.html">7.10.1 release notes</A>
|
||||
<LI><A HREF="relnotes-7.10.html">7.10 release notes</A>
|
||||
<LI><A HREF="relnotes-7.9.2.html">7.9.2 release notes</A>
|
||||
<LI><A HREF="relnotes-7.9.1.html">7.9.1 release notes</A>
|
||||
<LI><A HREF="relnotes-7.9.html">7.9 release notes</A>
|
||||
<LI><A HREF="relnotes-7.8.3.html">7.8.3 release notes</A>
|
||||
<LI><A HREF="relnotes-7.8.2.html">7.8.2 release notes</A>
|
||||
<LI><A HREF="relnotes-7.8.1.html">7.8.1 release notes</A>
|
||||
<LI><A HREF="relnotes-7.8.html">7.8 release notes</A>
|
||||
<LI><A HREF="relnotes-7.7.1.html">7.7.1 release notes</A>
|
||||
<LI><A HREF="relnotes-7.7.html">7.7 release notes</A>
|
||||
<LI><A HREF="relnotes-7.6.1.html">7.6.1 release notes</A>
|
||||
|
||||
@@ -9,8 +9,11 @@
|
||||
<h1>Code Repository</h1>
|
||||
|
||||
<p>
|
||||
Mesa uses <a href="http://git.or.cz/"target="_parent">git</a>
|
||||
As of December 5, 2006, Mesa is using
|
||||
<a href="http://git.or.cz/"target="_parent">git</a>
|
||||
as its source code management system.
|
||||
CVS was used previously.
|
||||
The old CVS repository should no longer be used.
|
||||
</p>
|
||||
|
||||
The master git repository is hosted on
|
||||
@@ -27,9 +30,7 @@ You may access the repository either as an
|
||||
<p>
|
||||
You may also
|
||||
<a href="http://gitweb.freedesktop.org/?p=mesa/mesa.git"
|
||||
target="_parent">browse the main Mesa git repository</a> and the
|
||||
<a href="http://cgit.freedesktop.org/mesa/demos"
|
||||
target="_parent">Mesa demos and tests git repository</a>.
|
||||
target="_parent">browse the git repository</a>.
|
||||
</p>
|
||||
|
||||
|
||||
@@ -50,10 +51,6 @@ To get the Mesa sources anonymously (read-only):
|
||||
<pre>
|
||||
git pull origin
|
||||
</pre>
|
||||
<li>If you also want the Mesa demos/tests repository:
|
||||
<pre>
|
||||
git clone git://anongit.freedesktop.org/git/mesa/demos
|
||||
</pre>
|
||||
</ol>
|
||||
|
||||
|
||||
@@ -85,10 +82,6 @@ Once your account is established:
|
||||
<pre>
|
||||
git pull origin
|
||||
</pre>
|
||||
<li>If you also want the Mesa demos/tests repository:
|
||||
<pre>
|
||||
git clone git+ssh://username@git.freedesktop.org/git/mesa/demos
|
||||
</pre>
|
||||
</ol>
|
||||
|
||||
|
||||
@@ -132,83 +125,6 @@ Questions about branch status/activity should be posted to the
|
||||
mesa3d-dev mailing list.
|
||||
</p>
|
||||
|
||||
<H2>Developer Git Tips</H2>
|
||||
|
||||
<ol>
|
||||
<li>Setting up to edit the master branch
|
||||
<p>
|
||||
If you try to do a pull by just saying<code> git pull </code>
|
||||
and git complains that you have not specified a
|
||||
branch, try:
|
||||
<pre>
|
||||
git config branch.master.remote origin
|
||||
git config branch.master.merge master
|
||||
</pre>
|
||||
Otherwise, you have to say<code> git pull origin master </code>
|
||||
each time you do a pull.
|
||||
</p>
|
||||
<li>Small changes to master
|
||||
<p>
|
||||
If you are an experienced git user working on substancial modifications,
|
||||
you are probably
|
||||
working on a separate branch and would rebase your branch prior to
|
||||
merging with master.
|
||||
But for small changes to the master branch itself,
|
||||
you also need to use the rebase feature in order to avoid an
|
||||
unnecessary and distracting branch in master.
|
||||
</p>
|
||||
<p>
|
||||
If it has been awhile since you've done the initial clone, try
|
||||
<pre>
|
||||
git pull
|
||||
</pre>
|
||||
to get the latest files before you start working.
|
||||
</p>
|
||||
<p>
|
||||
Make your changes and use
|
||||
<pre>
|
||||
git add <files to commit>
|
||||
git commit
|
||||
</pre>
|
||||
to get your changes ready to push back into the fd.o repository.
|
||||
</p>
|
||||
<p>
|
||||
It is possible (and likely) that someone has changed master since
|
||||
you did your last pull. Even if your changes do not conflict with
|
||||
their changes, git will make a fast-forward
|
||||
merge branch, branching from the point in time
|
||||
where you did your last pull and merging it to a point after the other changes.
|
||||
</p>
|
||||
<p>
|
||||
To avoid this,
|
||||
<pre>
|
||||
git pull --rebase
|
||||
git push
|
||||
</pre>
|
||||
If you are familiar with CVS or similar system, this is similar to doing a
|
||||
<code> cvs update </code> in order to update your source tree to
|
||||
the current repository state, instead of the time you did the last update.
|
||||
(CVS doesn't work like git in this respect, but this is easiest way
|
||||
to explain it.)
|
||||
</br>
|
||||
In any case, your repository now looks like you made your changes after
|
||||
all the other changes.
|
||||
</p>
|
||||
<p>
|
||||
If the rebase resulted in conflicts or changes that could affect
|
||||
the proper operation of your changes, you'll need to investigate
|
||||
those before doing the push.
|
||||
</p>
|
||||
<p>
|
||||
If you want the rebase action to be the default action, then
|
||||
<pre>
|
||||
git config branch.master.rebase true
|
||||
git config --global branch.autosetuprebase=always
|
||||
</pre>
|
||||
<p>
|
||||
See <a href="http://www.eecs.harvard.edu/~cduan/technical/git/" target="_parent">Understanding Git Conceptually</a> for a fairly clear explanation about all of this.
|
||||
</p>
|
||||
</ol>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
||||
@@ -14,6 +14,10 @@ This page describes the features and status of Mesa's support for the
|
||||
OpenGL Shading Language</a>.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Last updated on 15 December 2008.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Contents
|
||||
</p>
|
||||
@@ -39,19 +43,19 @@ list of keywords to control some aspects of the GLSL compiler and shader
|
||||
execution. These are generally used for debugging.
|
||||
</p>
|
||||
<ul>
|
||||
<li><b>dump</b> - print GLSL shader code to stdout at link time
|
||||
<li><b>log</b> - log all GLSL shaders to files.
|
||||
<li>dump - print GLSL shader code to stdout at link time
|
||||
<li>log - log all GLSL shaders to files.
|
||||
The filenames will be "shader_X.vert" or "shader_X.frag" where X
|
||||
the shader ID.
|
||||
<li><b>nopt</b> - disable compiler optimizations
|
||||
<li><b>opt</b> - force compiler optimizations
|
||||
<li><b>uniform</b> - print message to stdout when glUniform is called
|
||||
<li><b>nopvert</b> - force vertex shaders to be a simple shader that just transforms
|
||||
<li>nopt - disable compiler optimizations
|
||||
<li>opt - force compiler optimizations
|
||||
<li>uniform - print message to stdout when glUniform is called
|
||||
<li>nopvert - force vertex shaders to be a simple shader that just transforms
|
||||
the vertex position with ftransform() and passes through the color and
|
||||
texcoord[0] attributes.
|
||||
<li><b>nopfrag</b> - force fragment shader to be a simple shader that passes
|
||||
<li>nopfrag - force fragment shader to be a simple shader that passes
|
||||
through the color attribute.
|
||||
<li><b>useprog</b> - log glUseProgram calls to stderr
|
||||
<li>useprog - log glUseProgram calls to stderr
|
||||
</ul>
|
||||
<p>
|
||||
Example: export MESA_GLSL=dump,nopt
|
||||
@@ -59,28 +63,30 @@ Example: export MESA_GLSL=dump,nopt
|
||||
|
||||
|
||||
<a name="120">
|
||||
<h2>GLSL Version</h2>
|
||||
<h2>GLSL 1.20 support</h2>
|
||||
|
||||
<p>
|
||||
The GLSL compiler currently supports version 1.20 of the shading language.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Several GLSL extensions are also supported:
|
||||
</p>
|
||||
GLSL version 1.20 is supported in Mesa 7.3 and later.
|
||||
Among the features/differences of GLSL 1.20 are:
|
||||
<ul>
|
||||
<li>GL_ARB_draw_buffers
|
||||
<li>GL_ARB_texture_rectangle
|
||||
<li>GL_ARB_fragment_coord_conventions
|
||||
<li>GL_EXT_texture_array
|
||||
<li><code>mat2x3, mat2x4</code>, etc. types and functions
|
||||
<li><code>transpose(), outerProduct(), matrixCompMult()</code> functions
|
||||
(but untested)
|
||||
<li>precision qualifiers (lowp, mediump, highp)
|
||||
<li><code>invariant</code> qualifier
|
||||
<li><code>array.length()</code> method
|
||||
<li><code>float[5] a;</code> array syntax
|
||||
<li><code>centroid</code> qualifier
|
||||
<li>unsized array constructors
|
||||
<li>initializers for uniforms
|
||||
<li>const initializers calling built-in functions
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
<a name="unsup">
|
||||
<h2>Unsupported Features</h2>
|
||||
|
||||
<p>XXX update this section</p>
|
||||
|
||||
<p>
|
||||
The following features of the shading language are not yet fully supported
|
||||
in Mesa:
|
||||
@@ -128,6 +134,39 @@ These issues will be addressed/resolved in the future.
|
||||
<h2>Programming Hints</h2>
|
||||
|
||||
<ul>
|
||||
<li>Declare <em>in</em> function parameters as <em>const</em> whenever possible.
|
||||
This improves the efficiency of function inlining.
|
||||
</li>
|
||||
<br>
|
||||
<li>To reduce register usage, declare variables within smaller scopes.
|
||||
For example, the following code:
|
||||
<pre>
|
||||
void main()
|
||||
{
|
||||
vec4 a1, a2, b1, b2;
|
||||
gl_Position = expression using a1, a2.
|
||||
gl_Color = expression using b1, b2;
|
||||
}
|
||||
</pre>
|
||||
Can be rewritten as follows to use half as many registers:
|
||||
<pre>
|
||||
void main()
|
||||
{
|
||||
{
|
||||
vec4 a1, a2;
|
||||
gl_Position = expression using a1, a2.
|
||||
}
|
||||
{
|
||||
vec4 b1, b2;
|
||||
gl_Color = expression using b1, b2;
|
||||
}
|
||||
}
|
||||
</pre>
|
||||
Alternately, rather than using several float variables, use
|
||||
a vec4 instead. Use swizzling and writemasks to access the
|
||||
components of the vec4 as floats.
|
||||
</li>
|
||||
<br>
|
||||
<li>Use the built-in library functions whenever possible.
|
||||
For example, instead of writing this:
|
||||
<pre>
|
||||
@@ -137,6 +176,8 @@ These issues will be addressed/resolved in the future.
|
||||
<pre>
|
||||
float x = inversesqrt(y);
|
||||
</pre>
|
||||
<li>
|
||||
Use ++i when possible as it's more efficient than i++
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
@@ -145,8 +186,13 @@ These issues will be addressed/resolved in the future.
|
||||
<h2>Stand-alone GLSL Compiler</h2>
|
||||
|
||||
<p>
|
||||
The stand-alone GLSL compiler program can be used to compile GLSL shaders
|
||||
into low-level GPU code.
|
||||
A unique stand-alone GLSL compiler driver has been added to Mesa.
|
||||
<p>
|
||||
|
||||
<p>
|
||||
The stand-alone compiler (like a conventional command-line compiler)
|
||||
is a tool that accepts Shading Language programs and emits low-level
|
||||
GPU programs.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
@@ -159,25 +205,59 @@ This tool is useful for:
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
After building Mesa, the compiler can be found at src/glsl/glsl_compiler
|
||||
After building Mesa, the glslcompiler can be built by manually running:
|
||||
</p>
|
||||
<pre>
|
||||
make realclean
|
||||
make linux
|
||||
cd src/mesa/drivers/glslcompiler
|
||||
make
|
||||
</pre>
|
||||
|
||||
|
||||
<p>
|
||||
Here's an example of using the compiler to compile a vertex shader and
|
||||
emit GL_ARB_vertex_program-style instructions:
|
||||
</p>
|
||||
<pre>
|
||||
src/glsl/glsl_compiler --dump-ast myshader.vert
|
||||
bin/glslcompiler --debug --numbers --fs progs/glsl/CH06-brick.frag.txt
|
||||
</pre>
|
||||
<p>
|
||||
results in:
|
||||
</p>
|
||||
<pre>
|
||||
# Fragment Program/Shader
|
||||
0: RCP TEMP[4].x, UNIFORM[2].xxxx;
|
||||
1: RCP TEMP[4].y, UNIFORM[2].yyyy;
|
||||
2: MUL TEMP[3].xy, VARYING[0], TEMP[4];
|
||||
3: MOV TEMP[1], TEMP[3];
|
||||
4: MUL TEMP[0].w, TEMP[1].yyyy, CONST[4].xxxx;
|
||||
5: FRC TEMP[1].z, TEMP[0].wwww;
|
||||
6: SGT.C TEMP[0].w, TEMP[1].zzzz, CONST[4].xxxx;
|
||||
7: IF (NE.wwww); # (if false, goto 9);
|
||||
8: ADD TEMP[1].x, TEMP[1].xxxx, CONST[4].xxxx;
|
||||
9: ENDIF;
|
||||
10: FRC TEMP[1].xy, TEMP[1];
|
||||
11: SGT TEMP[2].xy, UNIFORM[3], TEMP[1];
|
||||
12: MUL TEMP[1].z, TEMP[2].xxxx, TEMP[2].yyyy;
|
||||
13: LRP TEMP[0], TEMP[1].zzzz, UNIFORM[0], UNIFORM[1];
|
||||
14: MUL TEMP[0].xyz, TEMP[0], VARYING[1].xxxx;
|
||||
15: MOV OUTPUT[0].xyz, TEMP[0];
|
||||
16: MOV OUTPUT[0].w, CONST[4].yyyy;
|
||||
17: END
|
||||
</pre>
|
||||
|
||||
Options include
|
||||
<ul>
|
||||
<li><b>--dump-ast</b> - dump GPU code
|
||||
<li><b>--dump-hir</b> - dump high-level IR code
|
||||
<li><b>--dump-lir</b> - dump low-level IR code
|
||||
<li><b>--link</b> - ???
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
Note that some shading language constructs (such as uniform and varying
|
||||
variables) aren't expressible in ARB or NV-style programs.
|
||||
Therefore, the resulting output is not always legal by definition of
|
||||
those program languages.
|
||||
</p>
|
||||
<p>
|
||||
Also note that this compiler driver is still under development.
|
||||
Over time, the correctness of the GPU programs, with respect to the ARB
|
||||
and NV languagues, should improve.
|
||||
</p>
|
||||
|
||||
|
||||
|
||||
@@ -186,12 +266,38 @@ Options include
|
||||
|
||||
<p>
|
||||
The source code for Mesa's shading language compiler is in the
|
||||
<code>src/glsl/</code> directory.
|
||||
<code>src/mesa/shader/slang/</code> directory.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
XXX provide some info about the compiler....
|
||||
The compiler follows a fairly standard design and basically works as follows:
|
||||
</p>
|
||||
<ul>
|
||||
<li>The input string is tokenized (see grammar.c) and parsed
|
||||
(see slang_compiler_*.c) to produce an Abstract Syntax Tree (AST).
|
||||
The nodes in this tree are slang_operation structures
|
||||
(see slang_compile_operation.h).
|
||||
The nodes are decorated with symbol table, scoping and datatype information.
|
||||
<li>The AST is converted into an Intermediate representation (IR) tree
|
||||
(see the slang_codegen.c file).
|
||||
The IR nodes represent basic GPU instructions, like add, dot product,
|
||||
move, etc.
|
||||
The IR tree is mostly a binary tree, but a few nodes have three or four
|
||||
children.
|
||||
In principle, the IR tree could be executed by doing an in-order traversal.
|
||||
<li>The IR tree is traversed in-order to emit code (see slang_emit.c).
|
||||
This is also when registers are allocated to store variables and temps.
|
||||
<li>In the future, a pattern-matching code generator-generator may be
|
||||
used for code generation.
|
||||
Programs such as L-BURG (Bottom-Up Rewrite Generator) and Twig look for
|
||||
patterns in IR trees, compute weights for subtrees and use the weights
|
||||
to select the best instructions to represent the sub-tree.
|
||||
<li>The emitted GPU instructions (see prog_instruction.h) are stored in a
|
||||
gl_program object (see mtypes.h).
|
||||
<li>When a fragment shader and vertex shader are linked (see slang_link.c)
|
||||
the varying vars are matched up, uniforms are merged, and vertex
|
||||
attributes are resolved (rewriting instructions as needed).
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
The final vertex and fragment programs may be interpreted in software
|
||||
@@ -249,20 +355,20 @@ Extra NOP instructions will also be inserted.
|
||||
<h2>Compiler Validation</h2>
|
||||
|
||||
<p>
|
||||
Developers working on the GLSL compiler should test frequently to avoid
|
||||
A <a href="http://glean.sf.net" target="_parent">Glean</a> test has
|
||||
been create to exercise the GLSL compiler.
|
||||
</p>
|
||||
<p>
|
||||
The <em>glsl1</em> test runs over 170 sub-tests to check that the language
|
||||
features and built-in functions work properly.
|
||||
This test should be run frequently while working on the compiler to catch
|
||||
regressions.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The <a href="http://people.freedesktop.org/~nh/piglit/">Piglit</a> project
|
||||
has many GLSL tests and the
|
||||
<a href="http://glean.sf.net" target="_parent">Glean</a> glsl1 test
|
||||
tests GLSL features.
|
||||
The test coverage is reasonably broad and complete but additional tests
|
||||
should be added.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The Mesa demos repository also has some good GLSL tests.
|
||||
</p>
|
||||
|
||||
</BODY>
|
||||
</HTML>
|
||||
|
||||
@@ -1,166 +0,0 @@
|
||||
<HTML>
|
||||
|
||||
<TITLE>Mesa Source Tree</TITLE>
|
||||
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<h1>Mesa source code tree overview</h1>
|
||||
|
||||
<p>
|
||||
This is a brief summary of Mesa's directory tree and what's contained in
|
||||
each directory.
|
||||
</p>
|
||||
|
||||
|
||||
<ul>
|
||||
<li><b>docs</b> - Documentation
|
||||
<li><b>include</b> - Public OpenGL header files
|
||||
<li><b>src</b>
|
||||
<ul>
|
||||
<li><b>egl</b> - EGL library sources
|
||||
<ul>
|
||||
<li><b>docs</b> - EGL documentation
|
||||
<li><b>drivers</b> - EGL drivers
|
||||
<li><b>glsl</b> - the GLSL compiler
|
||||
<li><b>main</b> - main EGL library implementation. This is where all
|
||||
the EGL API functions are implemented, like eglCreateContext().
|
||||
</ul>
|
||||
<li><b>mesa</b> - Main Mesa sources
|
||||
<ul>
|
||||
<li><b>glapi</b> - OpenGL API dispatch layer. This is where all the
|
||||
GL entrypoints like glClear, glBegin, etc. are generated, as well as
|
||||
the GL dispatch table. All GL function calls jump through the
|
||||
dispatch table to functions found in main/.
|
||||
<li><b>main</b> - The core Mesa code (mainly state management)
|
||||
<li><b>drivers</b> - Mesa drivers (not used with Gallium)
|
||||
<ul>
|
||||
<li><b>common</b> - code which may be shared by all drivers
|
||||
<li><b>dri</b> - Direct Rendering Infrastructure drivers
|
||||
<ul>
|
||||
<li><b>common</b> - code shared by all DRI drivers
|
||||
<li><b>i915</b> - driver for Intel i915/i945
|
||||
<li><b>i965</b> - driver for Intel i965
|
||||
<li>XXX more
|
||||
</ul>
|
||||
<li><b>x11</b> - Xlib-based software driver
|
||||
<li><b>osmesa</b> - off-screen software driver
|
||||
<li><b>glslcompiler</b> - a stand-alone GLSL compiler driver
|
||||
<li>XXX more
|
||||
</ul>
|
||||
<li><b>es</b> - OpenGL ES overlay, parallelly buildable with the core Mesa
|
||||
<li><b>math</b> - vertex array translation and transformation code
|
||||
(not used with Gallium)
|
||||
<li><b>ppc</b> - Assembly code/optimizations for PPC systems
|
||||
(not used with Gallium)
|
||||
<li><b>shader</b> - Vertex/fragment shader and GLSL compiler code
|
||||
<li><b>sparc</b> - Assembly code/optimizations for SPARC systems
|
||||
(not used with Gallium)
|
||||
<li><b>state_tracker</b> - State tracker / driver for Gallium. This
|
||||
is basically a Mesa device driver that speaks to Gallium. This
|
||||
directory may be moved to src/mesa/drivers/gallium at some point.
|
||||
<li><b>swrast</b> - Software rasterization module. For drawing points,
|
||||
lines, triangles, bitmaps, images, etc. in software.
|
||||
(not used with Gallium)
|
||||
<li><b>swrast_setup</b> - Software primitive setup. Does things like
|
||||
polygon culling, glPolygonMode, polygon offset, etc.
|
||||
(not used with Gallium)
|
||||
<li><b>tnl</b> - Software vertex Transformation 'n Lighting.
|
||||
(not used with Gallium)
|
||||
<li><b>tnl_dd</b> - TNL code for device drivers.
|
||||
(not used with Gallium)
|
||||
<li><b>vbo</b> - Vertex Buffer Object code. All drawing with
|
||||
glBegin/glEnd, glDrawArrays, display lists, etc. goes through this
|
||||
module. The results is a well-defined set of vertex arrays which
|
||||
are passed to the device driver (or tnl module) for rendering.
|
||||
<li><b>vf</b> - vertex format conversion (currently unused)
|
||||
<li><b>x86</b> - Assembly code/optimizations for 32-bit x86 systems
|
||||
(not used with Gallium)
|
||||
<li><b>x86-64</b> - Assembly code/optimizations for 64-bit x86 systems
|
||||
(not used with Gallium)
|
||||
</ul>
|
||||
<li><b>gallium</b> - Gallium3D source code
|
||||
<ul>
|
||||
<li><b>include</b> - Gallium3D header files which define the Gallium3D
|
||||
interfaces
|
||||
<li><b>drivers</b> - Gallium3D device drivers
|
||||
<ul>
|
||||
<li><b>cell</b> - Driver for Cell processor.
|
||||
<li><b>i915</b> - Driver for Intel i915/i945.
|
||||
<li><b>i965</b> - Driver for Intel i965.
|
||||
<li><b>llvmpipe</b> - Software driver using LLVM for runtime code generation.
|
||||
<li><b>nv*</b> - Drivers for NVIDIA GPUs.
|
||||
<li><b>r300</b> - Driver for ATI/AMD R300.
|
||||
<li><b>softpipe</b> - Software reference driver.
|
||||
<li><b>svga</b> - Driver for VMware's SVGA virtual GPU.
|
||||
<li><b>trace</b> - Driver for tracing Gallium calls.
|
||||
<li>XXX more
|
||||
</ul>
|
||||
<li><b>auxiliary</b> - Gallium support code
|
||||
<ul>
|
||||
<li><b>draw</b> - Software vertex processing and primitive assembly
|
||||
module. This includes vertex program execution, clipping, culling
|
||||
and optional stages for drawing wide lines, stippled lines,
|
||||
polygon stippling, two-sided lighting, etc.
|
||||
Intended for use by drivers for hardware that does not have
|
||||
vertex shaders.
|
||||
Geometry shaders will also be implemented in this module.
|
||||
<li><b>cso_cache</b> - Constant State Objects Cache. Used to filter out
|
||||
redundant state changes between state trackers and drivers.
|
||||
<li><b>gallivm</b> - LLVM module for Gallium. For LLVM-based
|
||||
compilation, optimization and code generation for TGSI shaders.
|
||||
Incomplete.
|
||||
<li><b>pipebuffer</b> - utility module for managing buffers
|
||||
<li><b>rbug</b> - Gallium remote debug utility
|
||||
<li><b>rtasm</b> - run-time assembly/machine code generation.
|
||||
Currently there's run-time code generation for x86/SSE, PowerPC
|
||||
and Cell SPU.
|
||||
<li><b>tgsi</b> - TG Shader Infrastructure. Code for encoding,
|
||||
manipulating and interpretting GPU programs.
|
||||
<li><b>translate</b> - module for translating vertex data from one format
|
||||
to another.
|
||||
<li><b>util</b> - assorted utilities for arithmetic, hashing, surface
|
||||
creation, memory management, 2D blitting, simple rendering, etc.
|
||||
</ul>
|
||||
<li><b>state_trackers</b> -
|
||||
<ul>
|
||||
<li><b>dri</b> - Meta state tracker for DRI drivers
|
||||
<li><b>egl</b> - Meta state tracker for EGL drivers
|
||||
<li><b>es</b> - OpenGL ES 1.x and 2.x state trackers
|
||||
<li><b>g3dvl</b> -
|
||||
<li><b>glx</b> - Meta state tracker for GLX
|
||||
<li><b>python</b> -
|
||||
<li><b>vega</b> - OpenVG 1.x state tracker
|
||||
<li><b>wgl</b> -
|
||||
<li><b>xorg</b> - Meta state tracker for Xorg video drivers
|
||||
</ul>
|
||||
<li><b>winsys</b> -
|
||||
<ul>
|
||||
<li><b>drm</b> -
|
||||
<li><b>g3dvl</b> -
|
||||
<li><b>gdi</b> -
|
||||
<li><b>xlib</b> -
|
||||
</ul>
|
||||
</ul>
|
||||
</ul>
|
||||
<ul>
|
||||
<li><b>glu</b> - The OpenGL Utility library
|
||||
<ul>
|
||||
<li><b>sgi</b> - GLU from SGI
|
||||
<li><b>mesa</b> - Mesa version of GLU (deprecated)
|
||||
</ul>
|
||||
<li><b>glut</b> - Mark Kilgard's OpenGL OpenGL Utility Toolkit library
|
||||
<li><b>glx</b> - The GLX library code for building libGL. This is used for
|
||||
direct rendering drivers. It will dynamically load one of the
|
||||
xxx_dri.so drivers.
|
||||
<li><b>glw</b> - Widgets for Xt/Motif.
|
||||
<li><b>glew</b> - OpenGL Extension Wrangler library (used by demo programs)
|
||||
</ul>
|
||||
<li><b>progs</b> - OpenGL test and demonstration programs
|
||||
<li><b>lib</b> - where the GL libraries are placed
|
||||
</ul>
|
||||
|
||||
|
||||
</BODY>
|
||||
</HTML>
|
||||
@@ -16,7 +16,8 @@
|
||||
</h3>
|
||||
</center>
|
||||
</h2>
|
||||
<p> Copyright © 2002-2003 by Tungsten Graphics, Inc.,
|
||||
<p> Copyright © 2002-2003 by <a
|
||||
href="http://www.tungstengraphics.com/">Tungsten Graphics, Inc.</a>,
|
||||
Cedar Park, Texas. All Rights Reserved. <br>
|
||||
<br>
|
||||
Permission is granted to make and distribute verbatim copies of this
|
||||
|
||||
@@ -22,7 +22,8 @@ full: $(FULL:.doxy=.tag)
|
||||
|
||||
SUBSET = \
|
||||
main.doxy \
|
||||
math.doxy
|
||||
math.doxy \
|
||||
miniglx.doxy
|
||||
|
||||
subset: $(SUBSET:.doxy=.tag)
|
||||
$(foreach FILE,$(SUBSET),doxygen $(FILE);)
|
||||
|
||||
179
doxygen/miniglx.doxy
Normal file
179
doxygen/miniglx.doxy
Normal file
@@ -0,0 +1,179 @@
|
||||
# Doxyfile 0.1
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# General configuration options
|
||||
#---------------------------------------------------------------------------
|
||||
PROJECT_NAME = "MiniGLX"
|
||||
PROJECT_NUMBER =
|
||||
OUTPUT_DIRECTORY =
|
||||
OUTPUT_LANGUAGE = English
|
||||
EXTRACT_ALL = NO
|
||||
EXTRACT_PRIVATE = NO
|
||||
EXTRACT_STATIC = YES
|
||||
EXTRACT_LOCAL_CLASSES = YES
|
||||
HIDE_UNDOC_MEMBERS = NO
|
||||
HIDE_UNDOC_CLASSES = NO
|
||||
BRIEF_MEMBER_DESC = YES
|
||||
REPEAT_BRIEF = YES
|
||||
ALWAYS_DETAILED_SEC = NO
|
||||
INLINE_INHERITED_MEMB = NO
|
||||
FULL_PATH_NAMES = NO
|
||||
STRIP_FROM_PATH =
|
||||
INTERNAL_DOCS = YES
|
||||
STRIP_CODE_COMMENTS = YES
|
||||
CASE_SENSE_NAMES = YES
|
||||
SHORT_NAMES = NO
|
||||
HIDE_SCOPE_NAMES = NO
|
||||
VERBATIM_HEADERS = NO
|
||||
SHOW_INCLUDE_FILES = NO
|
||||
JAVADOC_AUTOBRIEF = NO
|
||||
INHERIT_DOCS = YES
|
||||
INLINE_INFO = YES
|
||||
SORT_MEMBER_DOCS = NO
|
||||
DISTRIBUTE_GROUP_DOC = NO
|
||||
TAB_SIZE = 8
|
||||
GENERATE_TODOLIST = YES
|
||||
GENERATE_TESTLIST = YES
|
||||
GENERATE_BUGLIST = YES
|
||||
ALIASES =
|
||||
ENABLED_SECTIONS =
|
||||
MAX_INITIALIZER_LINES = 30
|
||||
OPTIMIZE_OUTPUT_FOR_C = NO
|
||||
SHOW_USED_FILES = YES
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to warning and progress messages
|
||||
#---------------------------------------------------------------------------
|
||||
QUIET = YES
|
||||
WARNINGS = YES
|
||||
WARN_IF_UNDOCUMENTED = NO
|
||||
WARN_FORMAT =
|
||||
WARN_LOGFILE =
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the input files
|
||||
#---------------------------------------------------------------------------
|
||||
INPUT = ../src/glx/mini/ ../include/GL/miniglx.h
|
||||
FILE_PATTERNS = *.h *.c
|
||||
RECURSIVE = NO
|
||||
EXCLUDE = ../src/glx/mini/glapi.c
|
||||
EXCLUDE_PATTERNS =
|
||||
EXAMPLE_PATH =
|
||||
EXAMPLE_PATTERNS =
|
||||
EXAMPLE_RECURSIVE = NO
|
||||
IMAGE_PATH =
|
||||
INPUT_FILTER =
|
||||
FILTER_SOURCE_FILES = NO
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to source browsing
|
||||
#---------------------------------------------------------------------------
|
||||
SOURCE_BROWSER = NO
|
||||
INLINE_SOURCES = NO
|
||||
REFERENCED_BY_RELATION = YES
|
||||
REFERENCES_RELATION = YES
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the alphabetical class index
|
||||
#---------------------------------------------------------------------------
|
||||
ALPHABETICAL_INDEX = NO
|
||||
COLS_IN_ALPHA_INDEX = 5
|
||||
IGNORE_PREFIX =
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the HTML output
|
||||
#---------------------------------------------------------------------------
|
||||
GENERATE_HTML = YES
|
||||
HTML_OUTPUT = miniglx
|
||||
HTML_HEADER = header_subset.html
|
||||
HTML_FOOTER =
|
||||
HTML_STYLESHEET =
|
||||
HTML_ALIGN_MEMBERS = YES
|
||||
GENERATE_HTMLHELP = NO
|
||||
GENERATE_CHI = NO
|
||||
BINARY_TOC = NO
|
||||
TOC_EXPAND = NO
|
||||
DISABLE_INDEX = NO
|
||||
ENUM_VALUES_PER_LINE = 4
|
||||
GENERATE_TREEVIEW = NO
|
||||
TREEVIEW_WIDTH = 250
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the LaTeX output
|
||||
#---------------------------------------------------------------------------
|
||||
GENERATE_LATEX = NO
|
||||
LATEX_OUTPUT =
|
||||
COMPACT_LATEX = NO
|
||||
PAPER_TYPE = a4wide
|
||||
EXTRA_PACKAGES =
|
||||
LATEX_HEADER =
|
||||
PDF_HYPERLINKS = NO
|
||||
USE_PDFLATEX = NO
|
||||
LATEX_BATCHMODE = NO
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the RTF output
|
||||
#---------------------------------------------------------------------------
|
||||
GENERATE_RTF = NO
|
||||
RTF_OUTPUT =
|
||||
COMPACT_RTF = NO
|
||||
RTF_HYPERLINKS = NO
|
||||
RTF_STYLESHEET_FILE =
|
||||
RTF_EXTENSIONS_FILE =
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the man page output
|
||||
#---------------------------------------------------------------------------
|
||||
GENERATE_MAN = NO
|
||||
MAN_OUTPUT =
|
||||
MAN_EXTENSION =
|
||||
MAN_LINKS = NO
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the XML output
|
||||
#---------------------------------------------------------------------------
|
||||
GENERATE_XML = NO
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options for the AutoGen Definitions output
|
||||
#---------------------------------------------------------------------------
|
||||
GENERATE_AUTOGEN_DEF = NO
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration options related to the preprocessor
|
||||
#---------------------------------------------------------------------------
|
||||
ENABLE_PREPROCESSING = YES
|
||||
MACRO_EXPANSION = NO
|
||||
EXPAND_ONLY_PREDEF = NO
|
||||
SEARCH_INCLUDES = YES
|
||||
INCLUDE_PATH = ../include/
|
||||
INCLUDE_FILE_PATTERNS =
|
||||
PREDEFINED =
|
||||
EXPAND_AS_DEFINED =
|
||||
SKIP_FUNCTION_MACROS = YES
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration::addtions related to external references
|
||||
#---------------------------------------------------------------------------
|
||||
TAGFILES = \
|
||||
core_subset.tag=../core_subset \
|
||||
math_subset.tag=../math_subset
|
||||
GENERATE_TAGFILE = miniglx.tag
|
||||
ALLEXTERNALS = NO
|
||||
PERL_PATH =
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration options related to the dot tool
|
||||
#---------------------------------------------------------------------------
|
||||
CLASS_DIAGRAMS = NO
|
||||
HAVE_DOT = NO
|
||||
CLASS_GRAPH = YES
|
||||
COLLABORATION_GRAPH = YES
|
||||
TEMPLATE_RELATIONS = YES
|
||||
HIDE_UNDOC_RELATIONS = YES
|
||||
INCLUDE_GRAPH = YES
|
||||
INCLUDED_BY_GRAPH = YES
|
||||
GRAPHICAL_HIERARCHY = YES
|
||||
DOT_PATH =
|
||||
DOTFILE_DIRS =
|
||||
MAX_DOT_GRAPH_WIDTH = 1024
|
||||
MAX_DOT_GRAPH_HEIGHT = 1024
|
||||
GENERATE_LEGEND = YES
|
||||
DOT_CLEANUP = YES
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration::addtions related to the search engine
|
||||
#---------------------------------------------------------------------------
|
||||
SEARCHENGINE = NO
|
||||
CGI_NAME =
|
||||
CGI_URL =
|
||||
DOC_URL =
|
||||
DOC_ABSPATH =
|
||||
BIN_ABSPATH =
|
||||
EXT_DOC_PATHS =
|
||||
@@ -1,32 +1,9 @@
|
||||
/* -*- mode: c; tab-width: 8; -*- */
|
||||
/* vi: set sw=4 ts=8: */
|
||||
/* Reference version of egl.h for EGL 1.4.
|
||||
* $Revision: 9356 $ on $Date: 2009-10-21 02:52:25 -0700 (Wed, 21 Oct 2009) $
|
||||
* Last modified 2008/05/02
|
||||
*/
|
||||
|
||||
/*
|
||||
** Copyright (c) 2007-2009 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
#ifndef __egl_h_
|
||||
#define __egl_h_
|
||||
|
||||
@@ -40,7 +17,7 @@ extern "C" {
|
||||
#endif
|
||||
|
||||
/* EGL Types */
|
||||
/* EGLint is defined in eglplatform.h */
|
||||
typedef int32_t EGLint;
|
||||
typedef unsigned int EGLBoolean;
|
||||
typedef unsigned int EGLenum;
|
||||
typedef void *EGLConfig;
|
||||
@@ -65,7 +42,7 @@ typedef void *EGLClientBuffer;
|
||||
#define EGL_TRUE 1
|
||||
|
||||
/* Out-of-band handle values */
|
||||
#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0)
|
||||
#define EGL_DEFAULT_DISPLAY ((void *)0)
|
||||
#define EGL_NO_CONTEXT ((EGLContext)0)
|
||||
#define EGL_NO_DISPLAY ((EGLDisplay)0)
|
||||
#define EGL_NO_SURFACE ((EGLSurface)0)
|
||||
@@ -109,6 +86,7 @@ typedef void *EGLClientBuffer;
|
||||
#define EGL_NATIVE_RENDERABLE 0x302D
|
||||
#define EGL_NATIVE_VISUAL_ID 0x302E
|
||||
#define EGL_NATIVE_VISUAL_TYPE 0x302F
|
||||
#define EGL_PRESERVED_RESOURCES 0x3030
|
||||
#define EGL_SAMPLES 0x3031
|
||||
#define EGL_SAMPLE_BUFFERS 0x3032
|
||||
#define EGL_SURFACE_TYPE 0x3033
|
||||
@@ -313,14 +291,7 @@ EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface)
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface,
|
||||
EGLNativePixmapType target);
|
||||
|
||||
/* This is a generic function pointer type, whose name indicates it must
|
||||
* be cast to the proper type *and calling convention* before use.
|
||||
*/
|
||||
typedef void (*__eglMustCastToProperFunctionPointerType)(void);
|
||||
|
||||
/* Now, define eglGetProcAddress using the generic function ptr. type */
|
||||
EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY
|
||||
eglGetProcAddress(const char *procname);
|
||||
EGLAPI void (* EGLAPIENTRY eglGetProcAddress(const char *procname))(void);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
||||
@@ -6,7 +6,7 @@ extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
** Copyright (c) 2007-2010 The Khronos Group Inc.
|
||||
** Copyright (c) 2007 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
@@ -33,9 +33,9 @@ extern "C" {
|
||||
/*************************************************************/
|
||||
|
||||
/* Header file version number */
|
||||
/* eglext.h last updated 2007/11/20 */
|
||||
/* Current version at http://www.khronos.org/registry/egl/ */
|
||||
/* $Revision: 12124 $ on $Date: 2010-07-27 20:12:35 -0700 (Tue, 27 Jul 2010) $ */
|
||||
#define EGL_EGLEXT_VERSION 7
|
||||
#define EGL_EGLEXT_VERSION 1
|
||||
|
||||
#ifndef EGL_KHR_config_attribs
|
||||
#define EGL_KHR_config_attribs 1
|
||||
@@ -79,12 +79,12 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay display
|
||||
#define EGL_KHR_image 1
|
||||
#define EGL_NATIVE_PIXMAP_KHR 0x30B0 /* eglCreateImageKHR target */
|
||||
typedef void *EGLImageKHR;
|
||||
#define EGL_NO_IMAGE_KHR ((EGLImageKHR)0)
|
||||
extern const EGLImageKHR EGL_NO_IMAGE_KHR;
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
|
||||
EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, EGLint *attr_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
|
||||
typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, EGLint *attr_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image);
|
||||
#endif
|
||||
|
||||
@@ -120,60 +120,6 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGL
|
||||
#define EGL_GL_RENDERBUFFER_KHR 0x30B9 /* eglCreateImageKHR target */
|
||||
#endif
|
||||
|
||||
#ifndef EGL_MESA_drm_image
|
||||
#define EGL_MESA_drm_image 1
|
||||
#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 /* eglCreateImageKHR attribute */
|
||||
#define EGL_DRM_BUFFER_USE_MESA 0x31D1
|
||||
|
||||
/* EGL_DRM_BUFFER_FORMAT_MESA tokens */
|
||||
#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2
|
||||
|
||||
/* EGL_DRM_BUFFER_USE_MESA bits */
|
||||
#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x0001
|
||||
#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x0002
|
||||
|
||||
#define EGL_DRM_BUFFER_MESA 0x31D3 /* eglCreateImageKHR target */
|
||||
#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 /* eglCreateImageKHR attribute */
|
||||
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA(EGLDisplay dpy, const EGLint *attrib_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA(EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
|
||||
#endif
|
||||
typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESA) (EGLDisplay dpy, const EGLint *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESA) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64 /* EGLTimeKHR requires 64-bit uint support */
|
||||
#ifndef EGL_KHR_reusable_sync
|
||||
#define EGL_KHR_reusable_sync 1
|
||||
|
||||
typedef void* EGLSyncKHR;
|
||||
typedef khronos_utime_nanoseconds_t EGLTimeKHR;
|
||||
|
||||
#define EGL_SYNC_STATUS_KHR 0x30F1
|
||||
#define EGL_SIGNALED_KHR 0x30F2
|
||||
#define EGL_UNSIGNALED_KHR 0x30F3
|
||||
#define EGL_TIMEOUT_EXPIRED_KHR 0x30F5
|
||||
#define EGL_CONDITION_SATISFIED_KHR 0x30F6
|
||||
#define EGL_SYNC_TYPE_KHR 0x30F7
|
||||
#define EGL_SYNC_REUSABLE_KHR 0x30FA
|
||||
#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 /* eglClientWaitSyncKHR <flags> bitfield */
|
||||
#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull
|
||||
#define EGL_NO_SYNC_KHR ((EGLSyncKHR)0)
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync);
|
||||
EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync);
|
||||
typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/* EGL_MESA_screen extension >>> PRELIMINARY <<< */
|
||||
#ifndef EGL_MESA_screen_surface
|
||||
@@ -190,8 +136,8 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EG
|
||||
#define EGL_INTERLACED_MESA 0x4008
|
||||
#define EGL_SCREEN_BIT_MESA 0x08
|
||||
|
||||
typedef khronos_uint32_t EGLScreenMESA;
|
||||
typedef khronos_uint32_t EGLModeMESA;
|
||||
typedef uint32_t EGLScreenMESA;
|
||||
typedef uint32_t EGLModeMESA;
|
||||
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglChooseModeMESA(EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
|
||||
@@ -233,150 +179,6 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOPYCONTEXTMESA) (EGLDisplay dpy, EGLCont
|
||||
|
||||
#endif /* EGL_MESA_copy_context */
|
||||
|
||||
#ifndef EGL_MESA_drm_display
|
||||
#define EGL_MESA_drm_display 1
|
||||
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLDisplay EGLAPIENTRY eglGetDRMDisplayMESA(int fd);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
|
||||
typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETDRMDISPLAYMESA) (int fd);
|
||||
|
||||
#endif /* EGL_MESA_drm_display */
|
||||
|
||||
#ifndef EGL_KHR_image_base
|
||||
#define EGL_KHR_image_base 1
|
||||
/* Most interfaces defined by EGL_KHR_image_pixmap above */
|
||||
#define EGL_IMAGE_PRESERVED_KHR 0x30D2 /* eglCreateImageKHR attribute */
|
||||
#endif
|
||||
|
||||
#ifndef EGL_KHR_image_pixmap
|
||||
#define EGL_KHR_image_pixmap 1
|
||||
/* Interfaces defined by EGL_KHR_image above */
|
||||
#endif
|
||||
|
||||
#ifndef EGL_IMG_context_priority
|
||||
#define EGL_IMG_context_priority 1
|
||||
#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100
|
||||
#define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101
|
||||
#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102
|
||||
#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103
|
||||
#endif
|
||||
|
||||
#ifndef EGL_KHR_lock_surface2
|
||||
#define EGL_KHR_lock_surface2 1
|
||||
#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110
|
||||
#endif
|
||||
|
||||
#ifndef EGL_NV_coverage_sample
|
||||
#define EGL_NV_coverage_sample 1
|
||||
#define EGL_COVERAGE_BUFFERS_NV 0x30E0
|
||||
#define EGL_COVERAGE_SAMPLES_NV 0x30E1
|
||||
#endif
|
||||
|
||||
#ifndef EGL_NV_depth_nonlinear
|
||||
#define EGL_NV_depth_nonlinear 1
|
||||
#define EGL_DEPTH_ENCODING_NV 0x30E2
|
||||
#define EGL_DEPTH_ENCODING_NONE_NV 0
|
||||
#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64 /* EGLTimeNV requires 64-bit uint support */
|
||||
#ifndef EGL_NV_sync
|
||||
#define EGL_NV_sync 1
|
||||
#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6
|
||||
#define EGL_SYNC_STATUS_NV 0x30E7
|
||||
#define EGL_SIGNALED_NV 0x30E8
|
||||
#define EGL_UNSIGNALED_NV 0x30E9
|
||||
#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001
|
||||
#define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFFull
|
||||
#define EGL_ALREADY_SIGNALED_NV 0x30EA
|
||||
#define EGL_TIMEOUT_EXPIRED_NV 0x30EB
|
||||
#define EGL_CONDITION_SATISFIED_NV 0x30EC
|
||||
#define EGL_SYNC_TYPE_NV 0x30ED
|
||||
#define EGL_SYNC_CONDITION_NV 0x30EE
|
||||
#define EGL_SYNC_FENCE_NV 0x30EF
|
||||
#define EGL_NO_SYNC_NV ((EGLSyncNV)0)
|
||||
typedef void* EGLSyncNV;
|
||||
typedef khronos_utime_nanoseconds_t EGLTimeNV;
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLSyncNV eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
|
||||
EGLBoolean eglDestroySyncNV (EGLSyncNV sync);
|
||||
EGLBoolean eglFenceNV (EGLSyncNV sync);
|
||||
EGLint eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
|
||||
EGLBoolean eglSignalSyncNV (EGLSyncNV sync, EGLenum mode);
|
||||
EGLBoolean eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync);
|
||||
typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64 /* Dependent on EGL_KHR_reusable_sync which requires 64-bit uint support */
|
||||
#ifndef EGL_KHR_fence_sync
|
||||
#define EGL_KHR_fence_sync 1
|
||||
/* Reuses most tokens and entry points from EGL_KHR_reusable_sync */
|
||||
#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0
|
||||
#define EGL_SYNC_CONDITION_KHR 0x30F8
|
||||
#define EGL_SYNC_FENCE_KHR 0x30F9
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef EGL_HI_clientpixmap
|
||||
#define EGL_HI_clientpixmap 1
|
||||
|
||||
/* Surface Attribute */
|
||||
#define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74
|
||||
/*
|
||||
* Structure representing a client pixmap
|
||||
* (pixmap's data is in client-space memory).
|
||||
*/
|
||||
struct EGLClientPixmapHI
|
||||
{
|
||||
void* pData;
|
||||
EGLint iWidth;
|
||||
EGLint iHeight;
|
||||
EGLint iStride;
|
||||
};
|
||||
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI(EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap);
|
||||
#endif /* EGL_HI_clientpixmap */
|
||||
|
||||
#ifndef EGL_HI_colorformats
|
||||
#define EGL_HI_colorformats 1
|
||||
/* Config Attribute */
|
||||
#define EGL_COLOR_FORMAT_HI 0x8F70
|
||||
/* Color Formats */
|
||||
#define EGL_COLOR_RGB_HI 0x8F71
|
||||
#define EGL_COLOR_RGBA_HI 0x8F72
|
||||
#define EGL_COLOR_ARGB_HI 0x8F73
|
||||
#endif /* EGL_HI_colorformats */
|
||||
|
||||
#ifndef EGL_NOK_swap_region
|
||||
#define EGL_NOK_swap_region 1
|
||||
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersRegionNOK(EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint* rects);
|
||||
#endif
|
||||
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGIONNOK) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint* rects);
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef EGL_NOK_texture_from_pixmap
|
||||
#define EGL_NOK_texture_from_pixmap 1
|
||||
|
||||
#define EGL_Y_INVERTED_NOK 0x307F
|
||||
#endif /* EGL_NOK_texture_from_pixmap */
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -1,59 +1,38 @@
|
||||
/* -*- mode: c; tab-width: 8; -*- */
|
||||
/* vi: set sw=4 ts=8: */
|
||||
/* Platform-specific types and definitions for egl.h */
|
||||
|
||||
#ifndef __eglplatform_h_
|
||||
#define __eglplatform_h_
|
||||
|
||||
/*
|
||||
** Copyright (c) 2007-2009 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
/* Windows calling convention boilerplate */
|
||||
#if (defined(WIN32) || defined(_WIN32_WCE))
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
#define WIN32_LEAN_AND_MEAN /* Exclude rarely-used stuff from Windows headers */
|
||||
#endif
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
/* Platform-specific types and definitions for egl.h
|
||||
* $Revision: 9724 $ on $Date: 2009-12-02 02:05:33 -0800 (Wed, 02 Dec 2009) $
|
||||
*
|
||||
* Adopters may modify khrplatform.h and this file to suit their platform.
|
||||
* You are encouraged to submit all modifications to the Khronos group so that
|
||||
* they can be included in future versions of this file. Please submit changes
|
||||
* by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
|
||||
* by filing a bug against product "EGL" component "Registry".
|
||||
*/
|
||||
|
||||
#include <KHR/khrplatform.h>
|
||||
#if !defined(_WIN32_WCE)
|
||||
#include <sys/types.h>
|
||||
#include <stdint.h>
|
||||
#endif
|
||||
|
||||
/* Macros used in EGL function prototype declarations.
|
||||
*
|
||||
* EGL functions should be prototyped as:
|
||||
*
|
||||
* EGLAPI return-type EGLAPIENTRY eglFunction(arguments);
|
||||
* typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments);
|
||||
*
|
||||
* KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h
|
||||
* On Windows, EGLAPIENTRY can be defined like APIENTRY.
|
||||
* On most other platforms, it should be empty.
|
||||
*/
|
||||
|
||||
#ifndef EGLAPI
|
||||
#define EGLAPI KHRONOS_APICALL
|
||||
#endif
|
||||
|
||||
#ifndef EGLAPIENTRY
|
||||
#define EGLAPIENTRY KHRONOS_APIENTRY
|
||||
#define EGLAPIENTRY
|
||||
#endif
|
||||
#ifndef EGLAPIENTRYP
|
||||
#define EGLAPIENTRYP EGLAPIENTRY *
|
||||
#endif
|
||||
#define EGLAPIENTRYP EGLAPIENTRY*
|
||||
|
||||
/* The types NativeDisplayType, NativeWindowType, and NativePixmapType
|
||||
* are aliases of window-system-dependent types, such as X Display * or
|
||||
@@ -62,59 +41,53 @@
|
||||
* types, renamed in EGL 1.3 so all types in the API start with "EGL".
|
||||
*/
|
||||
|
||||
#if defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
#define WIN32_LEAN_AND_MEAN 1
|
||||
/* Unix (tentative)
|
||||
#include <X headers>
|
||||
typedef Display *NativeDisplayType;
|
||||
- or maybe, if encoding "hostname:display.head"
|
||||
typedef const char *NativeWindowType;
|
||||
etc.
|
||||
*/
|
||||
|
||||
|
||||
#if (defined(WIN32) || defined(_WIN32_WCE))
|
||||
|
||||
/** BEGIN Added for Windows **/
|
||||
#ifndef EGLAPI
|
||||
#define EGLAPI __declspec(dllexport)
|
||||
#endif
|
||||
#include <windows.h>
|
||||
|
||||
typedef HDC EGLNativeDisplayType;
|
||||
typedef HBITMAP EGLNativePixmapType;
|
||||
typedef HWND EGLNativeWindowType;
|
||||
typedef long int32_t;
|
||||
typedef unsigned long uint32_t;
|
||||
typedef unsigned char uint8_t;
|
||||
#define snprintf _snprintf
|
||||
#define strcasecmp _stricmp
|
||||
#define vsnprintf _vsnprintf
|
||||
|
||||
#elif defined(__WINSCW__) || defined(__SYMBIAN32__) /* Symbian */
|
||||
typedef HDC NativeDisplayType;
|
||||
typedef HWND NativeWindowType;
|
||||
typedef HBITMAP NativePixmapType;
|
||||
/** END Added for Windows **/
|
||||
|
||||
typedef int EGLNativeDisplayType;
|
||||
typedef void *EGLNativeWindowType;
|
||||
typedef void *EGLNativePixmapType;
|
||||
#elif defined(__gnu_linux__) || defined(__FreeBSD__) || defined(__sun) || defined(__APPLE__)
|
||||
|
||||
#elif defined(__unix__) || defined(__unix)
|
||||
|
||||
#ifdef MESA_EGL_NO_X11_HEADERS
|
||||
/** BEGIN Added for X (Mesa) **/
|
||||
#ifndef EGLAPI
|
||||
#define EGLAPI extern
|
||||
#endif
|
||||
|
||||
typedef void *EGLNativeDisplayType;
|
||||
typedef khronos_uint32_t EGLNativePixmapType;
|
||||
typedef khronos_uint32_t EGLNativeWindowType;
|
||||
|
||||
#else
|
||||
|
||||
/* X11 (tentative) */
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
typedef Display *NativeDisplayType;
|
||||
typedef Window NativeWindowType;
|
||||
typedef Pixmap NativePixmapType;
|
||||
/** END Added for X (Mesa) **/
|
||||
|
||||
typedef Display *EGLNativeDisplayType;
|
||||
typedef Pixmap EGLNativePixmapType;
|
||||
typedef Window EGLNativeWindowType;
|
||||
|
||||
#endif /* MESA_EGL_NO_X11_HEADERS */
|
||||
|
||||
#else
|
||||
#error "Platform not recognized"
|
||||
#endif
|
||||
|
||||
/* EGL 1.2 types, renamed for consistency in EGL 1.3 */
|
||||
typedef EGLNativeDisplayType NativeDisplayType;
|
||||
typedef EGLNativePixmapType NativePixmapType;
|
||||
typedef EGLNativeWindowType NativeWindowType;
|
||||
|
||||
|
||||
/* Define EGLint. This must be a signed integral type large enough to contain
|
||||
* all legal attribute names and values passed into and out of EGL, whether
|
||||
* their type is boolean, bitmask, enumerant (symbolic constant), integer,
|
||||
* handle, or other. While in general a 32-bit integer will suffice, if
|
||||
* handles are 64 bit types, then EGLint should be defined as a signed 64-bit
|
||||
* integer type.
|
||||
*/
|
||||
typedef khronos_int32_t EGLint;
|
||||
typedef NativeDisplayType EGLNativeDisplayType;
|
||||
typedef NativePixmapType EGLNativePixmapType;
|
||||
typedef NativeWindowType EGLNativeWindowType;
|
||||
|
||||
#endif /* __eglplatform_h */
|
||||
|
||||
38
include/GL/Makefile.am
Normal file
38
include/GL/Makefile.am
Normal file
@@ -0,0 +1,38 @@
|
||||
## Process this file with automake to produce Makefile.in
|
||||
|
||||
GLincludedir = $(includedir)/GL
|
||||
|
||||
INC_GGI = ggimesa.h
|
||||
INC_OSMESA = osmesa.h
|
||||
INC_SVGA = svgamesa.h
|
||||
INC_X11 = glx.h glxext.h glx_mangle.h
|
||||
INC_GLUT = glut.h glutf90.h
|
||||
|
||||
if HAVE_GGI
|
||||
sel_inc_ggi = $(INC_GGI)
|
||||
endif
|
||||
|
||||
if HAVE_OSMESA
|
||||
sel_inc_osmesa = $(INC_OSMESA)
|
||||
endif
|
||||
|
||||
if HAVE_SVGA
|
||||
sel_inc_svga = $(INC_SVGA)
|
||||
endif
|
||||
|
||||
if HAVE_X11
|
||||
sel_inc_x11 = $(INC_X11)
|
||||
endif
|
||||
|
||||
if NEED_GLUT
|
||||
sel_inc_glut = $(INC_GLUT)
|
||||
endif
|
||||
|
||||
EXTRA_HEADERS = amesa.h dosmesa.h foomesa.h glut_h.dja mesa_wgl.h mglmesa.h \
|
||||
vms_x_fix.h wmesa.h \
|
||||
$(INC_GGI) $(INC_OSMESA) $(INC_SVGA) $(INC_X11) $(INC_GLUT)
|
||||
|
||||
GLinclude_HEADERS = gl.h glext.h gl_mangle.h glu.h glu_mangle.h \
|
||||
$(sel_inc_ggi) $(sel_inc_osmesa) $(sel_inc_svga) \
|
||||
$(sel_inc_x11) $(sel_inc_glut)
|
||||
include $(top_srcdir)/common_rules.make
|
||||
89
include/GL/directfbgl.h
Normal file
89
include/GL/directfbgl.h
Normal file
@@ -0,0 +1,89 @@
|
||||
/*
|
||||
(c) Copyright 2001 convergence integrated media GmbH.
|
||||
All rights reserved.
|
||||
|
||||
Written by Denis Oliver Kropp <dok@convergence.de> and
|
||||
Andreas Hundt <andi@convergence.de>.
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the
|
||||
Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
Boston, MA 02111-1307, USA.
|
||||
*/
|
||||
|
||||
#ifndef __DIRECTFBGL_H__
|
||||
#define __DIRECTFBGL_H__
|
||||
|
||||
#include <directfb.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
|
||||
|
||||
typedef struct {
|
||||
int buffer_size;
|
||||
int depth_size;
|
||||
int stencil_size;
|
||||
int aux_buffers;
|
||||
|
||||
int red_size;
|
||||
int green_size;
|
||||
int blue_size;
|
||||
int alpha_size;
|
||||
|
||||
int accum_red_size;
|
||||
int accum_green_size;
|
||||
int accum_blue_size;
|
||||
int accum_alpha_size;
|
||||
|
||||
DFBBoolean double_buffer;
|
||||
DFBBoolean stereo;
|
||||
} DFBGLAttributes;
|
||||
|
||||
|
||||
DEFINE_INTERFACE( IDirectFBGL,
|
||||
|
||||
/** Context handling **/
|
||||
|
||||
/*
|
||||
* Acquire the hardware lock.
|
||||
*/
|
||||
DFBResult (*Lock) (
|
||||
IDirectFBGL *thiz
|
||||
);
|
||||
|
||||
/*
|
||||
* Release the lock.
|
||||
*/
|
||||
DFBResult (*Unlock) (
|
||||
IDirectFBGL *thiz
|
||||
);
|
||||
|
||||
/*
|
||||
* Query the OpenGL attributes.
|
||||
*/
|
||||
DFBResult (*GetAttributes) (
|
||||
IDirectFBGL *thiz,
|
||||
DFBGLAttributes *attributes
|
||||
);
|
||||
)
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
160
include/GL/dmesa.h
Normal file
160
include/GL/dmesa.h
Normal file
@@ -0,0 +1,160 @@
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 6.1
|
||||
*
|
||||
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
/*
|
||||
* DOS/DJGPP device driver for Mesa
|
||||
*
|
||||
* Author: Daniel Borca
|
||||
* Email : dborca@users.sourceforge.net
|
||||
* Web : http://www.geocities.com/dborca
|
||||
*/
|
||||
|
||||
|
||||
#ifndef DMESA_H_included
|
||||
#define DMESA_H_included
|
||||
|
||||
#define DMESA_MAJOR_VERSION 6
|
||||
#define DMESA_MINOR_VERSION 5
|
||||
|
||||
/* Sample Usage:
|
||||
*
|
||||
* 1. Call DMesaCreateVisual() to initialize graphics.
|
||||
* 2. Call DMesaCreateContext() to create a DMesa rendering context.
|
||||
* 3. Call DMesaCreateBuffer() to define the window.
|
||||
* 4. Call DMesaMakeCurrent() to bind the DMesaBuffer to a DMesaContext.
|
||||
* 5. Make gl* calls to render your graphics.
|
||||
* 6. Use DMesaSwapBuffers() when double buffering to swap front/back buffers.
|
||||
* 7. Before exiting, destroy DMesaBuffer, DMesaContext and DMesaVisual.
|
||||
*/
|
||||
|
||||
typedef struct dmesa_context *DMesaContext;
|
||||
typedef struct dmesa_visual *DMesaVisual;
|
||||
typedef struct dmesa_buffer *DMesaBuffer;
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Create a new Visual and set graphics mode.
|
||||
*/
|
||||
DMesaVisual DMesaCreateVisual (GLint width, /* X res */
|
||||
GLint height, /* Y res */
|
||||
GLint colDepth, /* BPP */
|
||||
GLint refresh, /* refresh rate: 0=default */
|
||||
GLboolean dbFlag, /* double-buffered */
|
||||
GLboolean rgbFlag, /* RGB mode */
|
||||
GLint alphaSize, /* requested bits/alpha */
|
||||
GLint depthSize, /* requested bits/depth */
|
||||
GLint stencilSize, /* requested bits/stencil */
|
||||
GLint accumSize); /* requested bits/accum */
|
||||
|
||||
/*
|
||||
* Destroy Visual and restore screen.
|
||||
*/
|
||||
void DMesaDestroyVisual (DMesaVisual v);
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* Create a new Context for rendering.
|
||||
*/
|
||||
DMesaContext DMesaCreateContext (DMesaVisual visual, DMesaContext share);
|
||||
|
||||
/*
|
||||
* Destroy Context.
|
||||
*/
|
||||
void DMesaDestroyContext (DMesaContext c);
|
||||
|
||||
/*
|
||||
* Return a handle to the current context.
|
||||
*/
|
||||
DMesaContext DMesaGetCurrentContext (void);
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* Create a new Buffer (window).
|
||||
*/
|
||||
DMesaBuffer DMesaCreateBuffer (DMesaVisual visual,
|
||||
GLint xpos, GLint ypos,
|
||||
GLint width, GLint height);
|
||||
|
||||
/*
|
||||
* Destroy Buffer.
|
||||
*/
|
||||
void DMesaDestroyBuffer (DMesaBuffer b);
|
||||
|
||||
/*
|
||||
* Return a handle to the current buffer.
|
||||
*/
|
||||
DMesaBuffer DMesaGetCurrentBuffer (void);
|
||||
|
||||
/*
|
||||
* Swap the front and back buffers for the given Buffer.
|
||||
* No action is taken if the buffer is not double buffered.
|
||||
*/
|
||||
void DMesaSwapBuffers (DMesaBuffer b);
|
||||
|
||||
/*
|
||||
* Bind Buffer to Context and make the Context the current one.
|
||||
*/
|
||||
GLboolean DMesaMakeCurrent (DMesaContext c, DMesaBuffer b);
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* Move/Resize current Buffer.
|
||||
*/
|
||||
GLboolean DMesaMoveBuffer (GLint xpos, GLint ypos);
|
||||
GLboolean DMesaResizeBuffer (GLint width, GLint height);
|
||||
|
||||
/*
|
||||
* Set palette index, using normalized values.
|
||||
*/
|
||||
void DMesaSetCI (int ndx, GLfloat red, GLfloat green, GLfloat blue);
|
||||
|
||||
/*
|
||||
* DMesa functions
|
||||
*/
|
||||
typedef void (*DMesaProc) ();
|
||||
DMesaProc DMesaGetProcAddress (const char *name);
|
||||
|
||||
/*
|
||||
* DMesa state retrieval.
|
||||
*/
|
||||
#define DMESA_GET_SCREEN_SIZE 0x0100
|
||||
#define DMESA_GET_DRIVER_CAPS 0x0200
|
||||
#define DMESA_GET_VIDEO_MODES 0x0300
|
||||
#define DMESA_GET_BUFFER_ADDR 0x0400
|
||||
|
||||
#define DMESA_DRIVER_DBL_BIT 0x1 /* double-buffered */
|
||||
#define DMESA_DRIVER_YUP_BIT 0x2 /* lower-left window origin */
|
||||
int DMesaGetIntegerv (GLenum pname, GLint *params);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
85
include/GL/ggimesa.h
Normal file
85
include/GL/ggimesa.h
Normal file
@@ -0,0 +1,85 @@
|
||||
/*
|
||||
* Mesa 3-D graphics library GGI bindings (GGIGL [giggle])
|
||||
* Version: 4.0
|
||||
* Copyright (C) 1995-2000 Brian Paul
|
||||
* Copyright (C) 1998 Uwe Maurer
|
||||
* Copyrigth (C) 2001 Filip Spacek
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the Free
|
||||
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef GGIMESA_H
|
||||
#define GGIMESA_H
|
||||
|
||||
#define GGIMESA_MAJOR_VERSION 4
|
||||
#define GGIMESA_MINOR_VERSION 0
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include <ggi/ggi.h>
|
||||
#include "GL/gl.h"
|
||||
|
||||
typedef struct ggi_mesa_context *ggi_mesa_context_t;
|
||||
|
||||
/*
|
||||
* Initialize Mesa GGI extension
|
||||
*/
|
||||
int ggiMesaInit(void);
|
||||
/*
|
||||
* Clean up Mesa GGI exension
|
||||
*/
|
||||
int ggiMesaExit(void);
|
||||
|
||||
/*
|
||||
* Attach Mesa GGI extension to the visual 'vis'
|
||||
*/
|
||||
int ggiMesaAttach(ggi_visual_t vis);
|
||||
/*
|
||||
* Detach Mesa GGI extension from the visual 'vis'
|
||||
*/
|
||||
int ggiMesaDetach(ggi_visual_t vis);
|
||||
|
||||
int ggiMesaExtendVisual(ggi_visual_t vis, GLboolean alpha_flag,
|
||||
GLboolean stereo_flag, GLint depth_size,
|
||||
GLint stencil_size, GLint accum_red_size,
|
||||
GLint accum_green_size, GLint accum_blue_size,
|
||||
GLint accum_alpha_size, GLint num_samples);
|
||||
|
||||
/*
|
||||
* Create a new context capable of displaying on the visual vis.
|
||||
*/
|
||||
ggi_mesa_context_t ggiMesaCreateContext(ggi_visual_t vis);
|
||||
/*
|
||||
* Destroy the context 'ctx'
|
||||
*/
|
||||
void ggiMesaDestroyContext(ggi_mesa_context_t ctx);
|
||||
|
||||
/*
|
||||
* Make context 'ctx' the current context and bind it to visual 'vis'.
|
||||
* Note that the context must have been created with respect to that visual.
|
||||
*/
|
||||
void ggiMesaMakeCurrent(ggi_mesa_context_t ctx, ggi_visual_t vis);
|
||||
|
||||
void ggiMesaSwapBuffers(void);
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
@@ -67,7 +67,7 @@
|
||||
#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
|
||||
# define GLAPI extern
|
||||
# define GLAPIENTRY __stdcall
|
||||
#elif defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
|
||||
#elif defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
|
||||
# define GLAPI __attribute__((visibility("default")))
|
||||
# define GLAPIENTRY
|
||||
#endif /* WIN32 && !CYGWIN */
|
||||
@@ -85,9 +85,7 @@
|
||||
* glut.h or gl.h.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
#define WIN32_LEAN_AND_MEAN 1
|
||||
#endif
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
@@ -2195,21 +2193,6 @@ typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLen
|
||||
#endif /* GL_ATI_blend_equation_separate */
|
||||
|
||||
|
||||
/* GL_OES_EGL_image */
|
||||
#ifndef GL_OES_EGL_image
|
||||
typedef void* GLeglImageOES;
|
||||
#endif
|
||||
|
||||
#ifndef GL_OES_EGL_image
|
||||
#define GL_OES_EGL_image 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
|
||||
GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
|
||||
#endif
|
||||
typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
|
||||
typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
|
||||
#endif
|
||||
|
||||
|
||||
/**
|
||||
** NOTE!!!!! If you add new functions to this file, or update
|
||||
|
||||
@@ -31,7 +31,6 @@
|
||||
|
||||
#define glAccum MANGLE(Accum)
|
||||
#define glActiveProgramEXT MANGLE(ActiveProgramEXT)
|
||||
#define glActiveShaderProgram MANGLE(ActiveShaderProgram)
|
||||
#define glActiveStencilFaceEXT MANGLE(ActiveStencilFaceEXT)
|
||||
#define glActiveTextureARB MANGLE(ActiveTextureARB)
|
||||
#define glActiveTexture MANGLE(ActiveTexture)
|
||||
@@ -57,7 +56,6 @@
|
||||
#define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV)
|
||||
#define glBeginPerfMonitorAMD MANGLE(BeginPerfMonitorAMD)
|
||||
#define glBeginQueryARB MANGLE(BeginQueryARB)
|
||||
#define glBeginQueryIndexed MANGLE(BeginQueryIndexed)
|
||||
#define glBeginQuery MANGLE(BeginQuery)
|
||||
#define glBeginTransformFeedbackEXT MANGLE(BeginTransformFeedbackEXT)
|
||||
#define glBeginTransformFeedback MANGLE(BeginTransformFeedback)
|
||||
@@ -77,27 +75,22 @@
|
||||
#define glBindBufferRange MANGLE(BindBufferRange)
|
||||
#define glBindBufferRangeNV MANGLE(BindBufferRangeNV)
|
||||
#define glBindFragDataLocationEXT MANGLE(BindFragDataLocationEXT)
|
||||
#define glBindFragDataLocationIndexed MANGLE(BindFragDataLocationIndexed)
|
||||
#define glBindFragDataLocation MANGLE(BindFragDataLocation)
|
||||
#define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI)
|
||||
#define glBindFramebufferEXT MANGLE(BindFramebufferEXT)
|
||||
#define glBindFramebuffer MANGLE(BindFramebuffer)
|
||||
#define glBindImageTextureEXT MANGLE(BindImageTextureEXT)
|
||||
#define glBindLightParameterEXT MANGLE(BindLightParameterEXT)
|
||||
#define glBindMaterialParameterEXT MANGLE(BindMaterialParameterEXT)
|
||||
#define glBindMultiTextureEXT MANGLE(BindMultiTextureEXT)
|
||||
#define glBindParameterEXT MANGLE(BindParameterEXT)
|
||||
#define glBindProgramARB MANGLE(BindProgramARB)
|
||||
#define glBindProgramNV MANGLE(BindProgramNV)
|
||||
#define glBindProgramPipeline MANGLE(BindProgramPipeline)
|
||||
#define glBindRenderbufferEXT MANGLE(BindRenderbufferEXT)
|
||||
#define glBindRenderbuffer MANGLE(BindRenderbuffer)
|
||||
#define glBindSampler MANGLE(BindSampler)
|
||||
#define glBindTexGenParameterEXT MANGLE(BindTexGenParameterEXT)
|
||||
#define glBindTextureEXT MANGLE(BindTextureEXT)
|
||||
#define glBindTexture MANGLE(BindTexture)
|
||||
#define glBindTextureUnitParameterEXT MANGLE(BindTextureUnitParameterEXT)
|
||||
#define glBindTransformFeedback MANGLE(BindTransformFeedback)
|
||||
#define glBindTransformFeedbackNV MANGLE(BindTransformFeedbackNV)
|
||||
#define glBindVertexArrayAPPLE MANGLE(BindVertexArrayAPPLE)
|
||||
#define glBindVertexArray MANGLE(BindVertexArray)
|
||||
@@ -119,22 +112,18 @@
|
||||
#define glBlendColorEXT MANGLE(BlendColorEXT)
|
||||
#define glBlendColor MANGLE(BlendColor)
|
||||
#define glBlendEquationEXT MANGLE(BlendEquationEXT)
|
||||
#define glBlendEquationiARB MANGLE(BlendEquationiARB)
|
||||
#define glBlendEquationi MANGLE(BlendEquationi)
|
||||
#define glBlendEquationIndexedAMD MANGLE(BlendEquationIndexedAMD)
|
||||
#define glBlendEquation MANGLE(BlendEquation)
|
||||
#define glBlendEquationSeparateATI MANGLE(BlendEquationSeparateATI)
|
||||
#define glBlendEquationSeparateEXT MANGLE(BlendEquationSeparateEXT)
|
||||
#define glBlendEquationSeparateiARB MANGLE(BlendEquationSeparateiARB)
|
||||
#define glBlendEquationSeparatei MANGLE(BlendEquationSeparatei)
|
||||
#define glBlendEquationSeparateIndexedAMD MANGLE(BlendEquationSeparateIndexedAMD)
|
||||
#define glBlendEquationSeparate MANGLE(BlendEquationSeparate)
|
||||
#define glBlendFunciARB MANGLE(BlendFunciARB)
|
||||
#define glBlendFunci MANGLE(BlendFunci)
|
||||
#define glBlendFuncIndexedAMD MANGLE(BlendFuncIndexedAMD)
|
||||
#define glBlendFunc MANGLE(BlendFunc)
|
||||
#define glBlendFuncSeparateEXT MANGLE(BlendFuncSeparateEXT)
|
||||
#define glBlendFuncSeparateiARB MANGLE(BlendFuncSeparateiARB)
|
||||
#define glBlendFuncSeparatei MANGLE(BlendFuncSeparatei)
|
||||
#define glBlendFuncSeparateIndexedAMD MANGLE(BlendFuncSeparateIndexedAMD)
|
||||
#define glBlendFuncSeparateINGR MANGLE(BlendFuncSeparateINGR)
|
||||
@@ -164,7 +153,6 @@
|
||||
#define glClearColor MANGLE(ClearColor)
|
||||
#define glClearDebugLogMESA MANGLE(ClearDebugLogMESA)
|
||||
#define glClearDepthdNV MANGLE(ClearDepthdNV)
|
||||
#define glClearDepthf MANGLE(ClearDepthf)
|
||||
#define glClearDepth MANGLE(ClearDepth)
|
||||
#define glClearIndex MANGLE(ClearIndex)
|
||||
#define glClear MANGLE(Clear)
|
||||
@@ -227,10 +215,6 @@
|
||||
#define glColorMaskIndexedEXT MANGLE(ColorMaskIndexedEXT)
|
||||
#define glColorMask MANGLE(ColorMask)
|
||||
#define glColorMaterial MANGLE(ColorMaterial)
|
||||
#define glColorP3ui MANGLE(ColorP3ui)
|
||||
#define glColorP3uiv MANGLE(ColorP3uiv)
|
||||
#define glColorP4ui MANGLE(ColorP4ui)
|
||||
#define glColorP4uiv MANGLE(ColorP4uiv)
|
||||
#define glColorPointerEXT MANGLE(ColorPointerEXT)
|
||||
#define glColorPointerListIBM MANGLE(ColorPointerListIBM)
|
||||
#define glColorPointer MANGLE(ColorPointer)
|
||||
@@ -252,7 +236,6 @@
|
||||
#define glCombinerParameterivNV MANGLE(CombinerParameterivNV)
|
||||
#define glCombinerStageParameterfvNV MANGLE(CombinerStageParameterfvNV)
|
||||
#define glCompileShaderARB MANGLE(CompileShaderARB)
|
||||
#define glCompileShaderIncludeARB MANGLE(CompileShaderIncludeARB)
|
||||
#define glCompileShader MANGLE(CompileShader)
|
||||
#define glCompressedMultiTexImage1DEXT MANGLE(CompressedMultiTexImage1DEXT)
|
||||
#define glCompressedMultiTexImage2DEXT MANGLE(CompressedMultiTexImage2DEXT)
|
||||
@@ -327,18 +310,10 @@
|
||||
#define glCreateShader MANGLE(CreateShader)
|
||||
#define glCreateShaderObjectARB MANGLE(CreateShaderObjectARB)
|
||||
#define glCreateShaderProgramEXT MANGLE(CreateShaderProgramEXT)
|
||||
#define glCreateShaderProgramv MANGLE(CreateShaderProgramv)
|
||||
#define glCreateSyncFromCLeventARB MANGLE(CreateSyncFromCLeventARB)
|
||||
#define glCullFace MANGLE(CullFace)
|
||||
#define glCullParameterdvEXT MANGLE(CullParameterdvEXT)
|
||||
#define glCullParameterfvEXT MANGLE(CullParameterfvEXT)
|
||||
#define glCurrentPaletteMatrixARB MANGLE(CurrentPaletteMatrixARB)
|
||||
#define glDebugMessageCallbackAMD MANGLE(DebugMessageCallbackAMD)
|
||||
#define glDebugMessageCallbackARB MANGLE(DebugMessageCallbackARB)
|
||||
#define glDebugMessageControlARB MANGLE(DebugMessageControlARB)
|
||||
#define glDebugMessageEnableAMD MANGLE(DebugMessageEnableAMD)
|
||||
#define glDebugMessageInsertAMD MANGLE(DebugMessageInsertAMD)
|
||||
#define glDebugMessageInsertARB MANGLE(DebugMessageInsertARB)
|
||||
#define glDeformationMap3dSGIX MANGLE(DeformationMap3dSGIX)
|
||||
#define glDeformationMap3fSGIX MANGLE(DeformationMap3fSGIX)
|
||||
#define glDeformSGIX MANGLE(DeformSGIX)
|
||||
@@ -351,25 +326,20 @@
|
||||
#define glDeleteFramebuffersEXT MANGLE(DeleteFramebuffersEXT)
|
||||
#define glDeleteFramebuffers MANGLE(DeleteFramebuffers)
|
||||
#define glDeleteLists MANGLE(DeleteLists)
|
||||
#define glDeleteNamedStringARB MANGLE(DeleteNamedStringARB)
|
||||
#define glDeleteNamesAMD MANGLE(DeleteNamesAMD)
|
||||
#define glDeleteObjectARB MANGLE(DeleteObjectARB)
|
||||
#define glDeleteOcclusionQueriesNV MANGLE(DeleteOcclusionQueriesNV)
|
||||
#define glDeletePerfMonitorsAMD MANGLE(DeletePerfMonitorsAMD)
|
||||
#define glDeleteProgram MANGLE(DeleteProgram)
|
||||
#define glDeleteProgramPipelines MANGLE(DeleteProgramPipelines)
|
||||
#define glDeleteProgramsARB MANGLE(DeleteProgramsARB)
|
||||
#define glDeleteProgramsNV MANGLE(DeleteProgramsNV)
|
||||
#define glDeleteQueriesARB MANGLE(DeleteQueriesARB)
|
||||
#define glDeleteQueries MANGLE(DeleteQueries)
|
||||
#define glDeleteRenderbuffersEXT MANGLE(DeleteRenderbuffersEXT)
|
||||
#define glDeleteRenderbuffers MANGLE(DeleteRenderbuffers)
|
||||
#define glDeleteSamplers MANGLE(DeleteSamplers)
|
||||
#define glDeleteShader MANGLE(DeleteShader)
|
||||
#define glDeleteSync MANGLE(DeleteSync)
|
||||
#define glDeleteTexturesEXT MANGLE(DeleteTexturesEXT)
|
||||
#define glDeleteTextures MANGLE(DeleteTextures)
|
||||
#define glDeleteTransformFeedbacks MANGLE(DeleteTransformFeedbacks)
|
||||
#define glDeleteTransformFeedbacksNV MANGLE(DeleteTransformFeedbacksNV)
|
||||
#define glDeleteVertexArraysAPPLE MANGLE(DeleteVertexArraysAPPLE)
|
||||
#define glDeleteVertexArrays MANGLE(DeleteVertexArrays)
|
||||
@@ -378,10 +348,7 @@
|
||||
#define glDepthBoundsEXT MANGLE(DepthBoundsEXT)
|
||||
#define glDepthFunc MANGLE(DepthFunc)
|
||||
#define glDepthMask MANGLE(DepthMask)
|
||||
#define glDepthRangeArrayv MANGLE(DepthRangeArrayv)
|
||||
#define glDepthRangedNV MANGLE(DepthRangedNV)
|
||||
#define glDepthRangef MANGLE(DepthRangef)
|
||||
#define glDepthRangeIndexed MANGLE(DepthRangeIndexed)
|
||||
#define glDepthRange MANGLE(DepthRange)
|
||||
#define glDetachObjectARB MANGLE(DetachObjectARB)
|
||||
#define glDetachShader MANGLE(DetachShader)
|
||||
@@ -396,7 +363,6 @@
|
||||
#define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB)
|
||||
#define glDisableVertexAttribArray MANGLE(DisableVertexAttribArray)
|
||||
#define glDrawArraysEXT MANGLE(DrawArraysEXT)
|
||||
#define glDrawArraysIndirect MANGLE(DrawArraysIndirect)
|
||||
#define glDrawArraysInstancedARB MANGLE(DrawArraysInstancedARB)
|
||||
#define glDrawArraysInstancedEXT MANGLE(DrawArraysInstancedEXT)
|
||||
#define glDrawArraysInstanced MANGLE(DrawArraysInstanced)
|
||||
@@ -408,7 +374,6 @@
|
||||
#define glDrawElementArrayAPPLE MANGLE(DrawElementArrayAPPLE)
|
||||
#define glDrawElementArrayATI MANGLE(DrawElementArrayATI)
|
||||
#define glDrawElementsBaseVertex MANGLE(DrawElementsBaseVertex)
|
||||
#define glDrawElementsIndirect MANGLE(DrawElementsIndirect)
|
||||
#define glDrawElementsInstancedARB MANGLE(DrawElementsInstancedARB)
|
||||
#define glDrawElementsInstancedBaseVertex MANGLE(DrawElementsInstancedBaseVertex)
|
||||
#define glDrawElementsInstancedEXT MANGLE(DrawElementsInstancedEXT)
|
||||
@@ -421,17 +386,13 @@
|
||||
#define glDrawRangeElementsBaseVertex MANGLE(DrawRangeElementsBaseVertex)
|
||||
#define glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT)
|
||||
#define glDrawRangeElements MANGLE(DrawRangeElements)
|
||||
#define glDrawTransformFeedback MANGLE(DrawTransformFeedback)
|
||||
#define glDrawTransformFeedbackNV MANGLE(DrawTransformFeedbackNV)
|
||||
#define glDrawTransformFeedbackStream MANGLE(DrawTransformFeedbackStream)
|
||||
#define glEdgeFlagFormatNV MANGLE(EdgeFlagFormatNV)
|
||||
#define glEdgeFlag MANGLE(EdgeFlag)
|
||||
#define glEdgeFlagPointerEXT MANGLE(EdgeFlagPointerEXT)
|
||||
#define glEdgeFlagPointerListIBM MANGLE(EdgeFlagPointerListIBM)
|
||||
#define glEdgeFlagPointer MANGLE(EdgeFlagPointer)
|
||||
#define glEdgeFlagv MANGLE(EdgeFlagv)
|
||||
#define glEGLImageTargetRenderbufferStorageOES MANGLE(EGLImageTargetRenderbufferStorageOES)
|
||||
#define glEGLImageTargetTexture2DOES MANGLE(EGLImageTargetTexture2DOES)
|
||||
#define glElementPointerAPPLE MANGLE(ElementPointerAPPLE)
|
||||
#define glElementPointerATI MANGLE(ElementPointerATI)
|
||||
#define glEnableClientStateIndexedEXT MANGLE(EnableClientStateIndexedEXT)
|
||||
@@ -451,7 +412,6 @@
|
||||
#define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV)
|
||||
#define glEndPerfMonitorAMD MANGLE(EndPerfMonitorAMD)
|
||||
#define glEndQueryARB MANGLE(EndQueryARB)
|
||||
#define glEndQueryIndexed MANGLE(EndQueryIndexed)
|
||||
#define glEndQuery MANGLE(EndQuery)
|
||||
#define glEndTransformFeedbackEXT MANGLE(EndTransformFeedbackEXT)
|
||||
#define glEndTransformFeedback MANGLE(EndTransformFeedback)
|
||||
@@ -485,7 +445,6 @@
|
||||
#define glFlush MANGLE(Flush)
|
||||
#define glFlushMappedBufferRangeAPPLE MANGLE(FlushMappedBufferRangeAPPLE)
|
||||
#define glFlushMappedBufferRange MANGLE(FlushMappedBufferRange)
|
||||
#define glFlushMappedNamedBufferRangeEXT MANGLE(FlushMappedNamedBufferRangeEXT)
|
||||
#define glFlushPixelDataRangeNV MANGLE(FlushPixelDataRangeNV)
|
||||
#define glFlushRasterSGIX MANGLE(FlushRasterSGIX)
|
||||
#define glFlushVertexArrayRangeAPPLE MANGLE(FlushVertexArrayRangeAPPLE)
|
||||
@@ -537,6 +496,7 @@
|
||||
#define glFramebufferTextureEXT MANGLE(FramebufferTextureEXT)
|
||||
#define glFramebufferTextureFaceARB MANGLE(FramebufferTextureFaceARB)
|
||||
#define glFramebufferTextureFaceEXT MANGLE(FramebufferTextureFaceEXT)
|
||||
#define glFramebufferTextureFace MANGLE(FramebufferTextureFace)
|
||||
#define glFramebufferTextureLayerARB MANGLE(FramebufferTextureLayerARB)
|
||||
#define glFramebufferTextureLayerEXT MANGLE(FramebufferTextureLayerEXT)
|
||||
#define glFramebufferTextureLayer MANGLE(FramebufferTextureLayer)
|
||||
@@ -559,30 +519,23 @@
|
||||
#define glGenFramebuffersEXT MANGLE(GenFramebuffersEXT)
|
||||
#define glGenFramebuffers MANGLE(GenFramebuffers)
|
||||
#define glGenLists MANGLE(GenLists)
|
||||
#define glGenNamesAMD MANGLE(GenNamesAMD)
|
||||
#define glGenOcclusionQueriesNV MANGLE(GenOcclusionQueriesNV)
|
||||
#define glGenPerfMonitorsAMD MANGLE(GenPerfMonitorsAMD)
|
||||
#define glGenProgramPipelines MANGLE(GenProgramPipelines)
|
||||
#define glGenProgramsARB MANGLE(GenProgramsARB)
|
||||
#define glGenProgramsNV MANGLE(GenProgramsNV)
|
||||
#define glGenQueriesARB MANGLE(GenQueriesARB)
|
||||
#define glGenQueries MANGLE(GenQueries)
|
||||
#define glGenRenderbuffersEXT MANGLE(GenRenderbuffersEXT)
|
||||
#define glGenRenderbuffers MANGLE(GenRenderbuffers)
|
||||
#define glGenSamplers MANGLE(GenSamplers)
|
||||
#define glGenSymbolsEXT MANGLE(GenSymbolsEXT)
|
||||
#define glGenTexturesEXT MANGLE(GenTexturesEXT)
|
||||
#define glGenTextures MANGLE(GenTextures)
|
||||
#define glGenTransformFeedbacks MANGLE(GenTransformFeedbacks)
|
||||
#define glGenTransformFeedbacksNV MANGLE(GenTransformFeedbacksNV)
|
||||
#define glGenVertexArraysAPPLE MANGLE(GenVertexArraysAPPLE)
|
||||
#define glGenVertexArrays MANGLE(GenVertexArrays)
|
||||
#define glGenVertexShadersEXT MANGLE(GenVertexShadersEXT)
|
||||
#define glGetActiveAttribARB MANGLE(GetActiveAttribARB)
|
||||
#define glGetActiveAttrib MANGLE(GetActiveAttrib)
|
||||
#define glGetActiveSubroutineName MANGLE(GetActiveSubroutineName)
|
||||
#define glGetActiveSubroutineUniformiv MANGLE(GetActiveSubroutineUniformiv)
|
||||
#define glGetActiveSubroutineUniformName MANGLE(GetActiveSubroutineUniformName)
|
||||
#define glGetActiveUniformARB MANGLE(GetActiveUniformARB)
|
||||
#define glGetActiveUniformBlockiv MANGLE(GetActiveUniformBlockiv)
|
||||
#define glGetActiveUniformBlockName MANGLE(GetActiveUniformBlockName)
|
||||
@@ -634,21 +587,16 @@
|
||||
#define glGetConvolutionParameteriv MANGLE(GetConvolutionParameteriv)
|
||||
#define glGetDebugLogLengthMESA MANGLE(GetDebugLogLengthMESA)
|
||||
#define glGetDebugLogMESA MANGLE(GetDebugLogMESA)
|
||||
#define glGetDebugMessageLogAMD MANGLE(GetDebugMessageLogAMD)
|
||||
#define glGetDebugMessageLogARB MANGLE(GetDebugMessageLogARB)
|
||||
#define glGetDetailTexFuncSGIS MANGLE(GetDetailTexFuncSGIS)
|
||||
#define glGetDoubleIndexedvEXT MANGLE(GetDoubleIndexedvEXT)
|
||||
#define glGetDoublei_v MANGLE(GetDoublei_v)
|
||||
#define glGetDoublev MANGLE(GetDoublev)
|
||||
#define glGetError MANGLE(GetError)
|
||||
#define glGetFenceivNV MANGLE(GetFenceivNV)
|
||||
#define glGetFinalCombinerInputParameterfvNV MANGLE(GetFinalCombinerInputParameterfvNV)
|
||||
#define glGetFinalCombinerInputParameterivNV MANGLE(GetFinalCombinerInputParameterivNV)
|
||||
#define glGetFloatIndexedvEXT MANGLE(GetFloatIndexedvEXT)
|
||||
#define glGetFloati_v MANGLE(GetFloati_v)
|
||||
#define glGetFloatv MANGLE(GetFloatv)
|
||||
#define glGetFogFuncSGIS MANGLE(GetFogFuncSGIS)
|
||||
#define glGetFragDataIndex MANGLE(GetFragDataIndex)
|
||||
#define glGetFragDataLocationEXT MANGLE(GetFragDataLocationEXT)
|
||||
#define glGetFragDataLocation MANGLE(GetFragDataLocation)
|
||||
#define glGetFragmentLightfvSGIX MANGLE(GetFragmentLightfvSGIX)
|
||||
@@ -658,7 +606,6 @@
|
||||
#define glGetFramebufferAttachmentParameterivEXT MANGLE(GetFramebufferAttachmentParameterivEXT)
|
||||
#define glGetFramebufferAttachmentParameteriv MANGLE(GetFramebufferAttachmentParameteriv)
|
||||
#define glGetFramebufferParameterivEXT MANGLE(GetFramebufferParameterivEXT)
|
||||
#define glGetGraphicsResetStatusARB MANGLE(GetGraphicsResetStatusARB)
|
||||
#define glGetHandleARB MANGLE(GetHandleARB)
|
||||
#define glGetHistogramEXT MANGLE(GetHistogramEXT)
|
||||
#define glGetHistogram MANGLE(GetHistogram)
|
||||
@@ -729,26 +676,6 @@
|
||||
#define glGetNamedProgramLocalParameterIuivEXT MANGLE(GetNamedProgramLocalParameterIuivEXT)
|
||||
#define glGetNamedProgramStringEXT MANGLE(GetNamedProgramStringEXT)
|
||||
#define glGetNamedRenderbufferParameterivEXT MANGLE(GetNamedRenderbufferParameterivEXT)
|
||||
#define glGetNamedStringARB MANGLE(GetNamedStringARB)
|
||||
#define glGetNamedStringivARB MANGLE(GetNamedStringivARB)
|
||||
#define glGetnColorTableARB MANGLE(GetnColorTableARB)
|
||||
#define glGetnCompressedTexImageARB MANGLE(GetnCompressedTexImageARB)
|
||||
#define glGetnConvolutionFilterARB MANGLE(GetnConvolutionFilterARB)
|
||||
#define glGetnHistogramARB MANGLE(GetnHistogramARB)
|
||||
#define glGetnMapdvARB MANGLE(GetnMapdvARB)
|
||||
#define glGetnMapfvARB MANGLE(GetnMapfvARB)
|
||||
#define glGetnMapivARB MANGLE(GetnMapivARB)
|
||||
#define glGetnMinmaxARB MANGLE(GetnMinmaxARB)
|
||||
#define glGetnPixelMapfvARB MANGLE(GetnPixelMapfvARB)
|
||||
#define glGetnPixelMapuivARB MANGLE(GetnPixelMapuivARB)
|
||||
#define glGetnPixelMapusvARB MANGLE(GetnPixelMapusvARB)
|
||||
#define glGetnPolygonStippleARB MANGLE(GetnPolygonStippleARB)
|
||||
#define glGetnSeparableFilterARB MANGLE(GetnSeparableFilterARB)
|
||||
#define glGetnTexImageARB MANGLE(GetnTexImageARB)
|
||||
#define glGetnUniformdvARB MANGLE(GetnUniformdvARB)
|
||||
#define glGetnUniformfvARB MANGLE(GetnUniformfvARB)
|
||||
#define glGetnUniformivARB MANGLE(GetnUniformivARB)
|
||||
#define glGetnUniformuivARB MANGLE(GetnUniformuivARB)
|
||||
#define glGetObjectBufferfvATI MANGLE(GetObjectBufferfvATI)
|
||||
#define glGetObjectBufferivATI MANGLE(GetObjectBufferivATI)
|
||||
#define glGetObjectParameterfvARB MANGLE(GetObjectParameterfvARB)
|
||||
@@ -771,7 +698,6 @@
|
||||
#define glGetPointervEXT MANGLE(GetPointervEXT)
|
||||
#define glGetPointerv MANGLE(GetPointerv)
|
||||
#define glGetPolygonStipple MANGLE(GetPolygonStipple)
|
||||
#define glGetProgramBinary MANGLE(GetProgramBinary)
|
||||
#define glGetProgramEnvParameterdvARB MANGLE(GetProgramEnvParameterdvARB)
|
||||
#define glGetProgramEnvParameterfvARB MANGLE(GetProgramEnvParameterfvARB)
|
||||
#define glGetProgramEnvParameterIivNV MANGLE(GetProgramEnvParameterIivNV)
|
||||
@@ -788,42 +714,28 @@
|
||||
#define glGetProgramNamedParameterfvNV MANGLE(GetProgramNamedParameterfvNV)
|
||||
#define glGetProgramParameterdvNV MANGLE(GetProgramParameterdvNV)
|
||||
#define glGetProgramParameterfvNV MANGLE(GetProgramParameterfvNV)
|
||||
#define glGetProgramPipelineInfoLog MANGLE(GetProgramPipelineInfoLog)
|
||||
#define glGetProgramPipelineiv MANGLE(GetProgramPipelineiv)
|
||||
#define glGetProgramRegisterfvMESA MANGLE(GetProgramRegisterfvMESA)
|
||||
#define glGetProgramStageiv MANGLE(GetProgramStageiv)
|
||||
#define glGetProgramStringARB MANGLE(GetProgramStringARB)
|
||||
#define glGetProgramStringNV MANGLE(GetProgramStringNV)
|
||||
#define glGetProgramSubroutineParameteruivNV MANGLE(GetProgramSubroutineParameteruivNV)
|
||||
#define glGetQueryIndexediv MANGLE(GetQueryIndexediv)
|
||||
#define glGetQueryivARB MANGLE(GetQueryivARB)
|
||||
#define glGetQueryiv MANGLE(GetQueryiv)
|
||||
#define glGetQueryObjecti64vEXT MANGLE(GetQueryObjecti64vEXT)
|
||||
#define glGetQueryObjecti64v MANGLE(GetQueryObjecti64v)
|
||||
#define glGetQueryObjectivARB MANGLE(GetQueryObjectivARB)
|
||||
#define glGetQueryObjectiv MANGLE(GetQueryObjectiv)
|
||||
#define glGetQueryObjectui64vEXT MANGLE(GetQueryObjectui64vEXT)
|
||||
#define glGetQueryObjectui64v MANGLE(GetQueryObjectui64v)
|
||||
#define glGetQueryObjectuivARB MANGLE(GetQueryObjectuivARB)
|
||||
#define glGetQueryObjectuiv MANGLE(GetQueryObjectuiv)
|
||||
#define glGetRenderbufferParameterivEXT MANGLE(GetRenderbufferParameterivEXT)
|
||||
#define glGetRenderbufferParameteriv MANGLE(GetRenderbufferParameteriv)
|
||||
#define glGetSamplerParameterfv MANGLE(GetSamplerParameterfv)
|
||||
#define glGetSamplerParameterIiv MANGLE(GetSamplerParameterIiv)
|
||||
#define glGetSamplerParameterIuiv MANGLE(GetSamplerParameterIuiv)
|
||||
#define glGetSamplerParameteriv MANGLE(GetSamplerParameteriv)
|
||||
#define glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT)
|
||||
#define glGetSeparableFilter MANGLE(GetSeparableFilter)
|
||||
#define glGetShaderInfoLog MANGLE(GetShaderInfoLog)
|
||||
#define glGetShaderiv MANGLE(GetShaderiv)
|
||||
#define glGetShaderPrecisionFormat MANGLE(GetShaderPrecisionFormat)
|
||||
#define glGetShaderSourceARB MANGLE(GetShaderSourceARB)
|
||||
#define glGetShaderSource MANGLE(GetShaderSource)
|
||||
#define glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS)
|
||||
#define glGetStringi MANGLE(GetStringi)
|
||||
#define glGetString MANGLE(GetString)
|
||||
#define glGetSubroutineIndex MANGLE(GetSubroutineIndex)
|
||||
#define glGetSubroutineUniformLocation MANGLE(GetSubroutineUniformLocation)
|
||||
#define glGetSynciv MANGLE(GetSynciv)
|
||||
#define glGetTexBumpParameterfvATI MANGLE(GetTexBumpParameterfvATI)
|
||||
#define glGetTexBumpParameterivATI MANGLE(GetTexBumpParameterivATI)
|
||||
@@ -856,17 +768,14 @@
|
||||
#define glGetTransformFeedbackVaryingNV MANGLE(GetTransformFeedbackVaryingNV)
|
||||
#define glGetUniformBlockIndex MANGLE(GetUniformBlockIndex)
|
||||
#define glGetUniformBufferSizeEXT MANGLE(GetUniformBufferSizeEXT)
|
||||
#define glGetUniformdv MANGLE(GetUniformdv)
|
||||
#define glGetUniformfvARB MANGLE(GetUniformfvARB)
|
||||
#define glGetUniformfv MANGLE(GetUniformfv)
|
||||
#define glGetUniformi64vNV MANGLE(GetUniformi64vNV)
|
||||
#define glGetUniformIndices MANGLE(GetUniformIndices)
|
||||
#define glGetUniformivARB MANGLE(GetUniformivARB)
|
||||
#define glGetUniformiv MANGLE(GetUniformiv)
|
||||
#define glGetUniformLocationARB MANGLE(GetUniformLocationARB)
|
||||
#define glGetUniformLocation MANGLE(GetUniformLocation)
|
||||
#define glGetUniformOffsetEXT MANGLE(GetUniformOffsetEXT)
|
||||
#define glGetUniformSubroutineuiv MANGLE(GetUniformSubroutineuiv)
|
||||
#define glGetUniformui64vNV MANGLE(GetUniformui64vNV)
|
||||
#define glGetUniformuivEXT MANGLE(GetUniformuivEXT)
|
||||
#define glGetUniformuiv MANGLE(GetUniformuiv)
|
||||
@@ -892,10 +801,6 @@
|
||||
#define glGetVertexAttribivARB MANGLE(GetVertexAttribivARB)
|
||||
#define glGetVertexAttribiv MANGLE(GetVertexAttribiv)
|
||||
#define glGetVertexAttribivNV MANGLE(GetVertexAttribivNV)
|
||||
#define glGetVertexAttribLdvEXT MANGLE(GetVertexAttribLdvEXT)
|
||||
#define glGetVertexAttribLdv MANGLE(GetVertexAttribLdv)
|
||||
#define glGetVertexAttribLi64vNV MANGLE(GetVertexAttribLi64vNV)
|
||||
#define glGetVertexAttribLui64vNV MANGLE(GetVertexAttribLui64vNV)
|
||||
#define glGetVertexAttribPointervARB MANGLE(GetVertexAttribPointervARB)
|
||||
#define glGetVertexAttribPointerv MANGLE(GetVertexAttribPointerv)
|
||||
#define glGetVertexAttribPointervNV MANGLE(GetVertexAttribPointervNV)
|
||||
@@ -957,25 +862,20 @@
|
||||
#define glIsFramebufferEXT MANGLE(IsFramebufferEXT)
|
||||
#define glIsFramebuffer MANGLE(IsFramebuffer)
|
||||
#define glIsList MANGLE(IsList)
|
||||
#define glIsNameAMD MANGLE(IsNameAMD)
|
||||
#define glIsNamedBufferResidentNV MANGLE(IsNamedBufferResidentNV)
|
||||
#define glIsNamedStringARB MANGLE(IsNamedStringARB)
|
||||
#define glIsObjectBufferATI MANGLE(IsObjectBufferATI)
|
||||
#define glIsOcclusionQueryNV MANGLE(IsOcclusionQueryNV)
|
||||
#define glIsProgramARB MANGLE(IsProgramARB)
|
||||
#define glIsProgram MANGLE(IsProgram)
|
||||
#define glIsProgramNV MANGLE(IsProgramNV)
|
||||
#define glIsProgramPipeline MANGLE(IsProgramPipeline)
|
||||
#define glIsQueryARB MANGLE(IsQueryARB)
|
||||
#define glIsQuery MANGLE(IsQuery)
|
||||
#define glIsRenderbufferEXT MANGLE(IsRenderbufferEXT)
|
||||
#define glIsRenderbuffer MANGLE(IsRenderbuffer)
|
||||
#define glIsSampler MANGLE(IsSampler)
|
||||
#define glIsShader MANGLE(IsShader)
|
||||
#define glIsSync MANGLE(IsSync)
|
||||
#define glIsTextureEXT MANGLE(IsTextureEXT)
|
||||
#define glIsTexture MANGLE(IsTexture)
|
||||
#define glIsTransformFeedback MANGLE(IsTransformFeedback)
|
||||
#define glIsTransformFeedbackNV MANGLE(IsTransformFeedbackNV)
|
||||
#define glIsVariantEnabledEXT MANGLE(IsVariantEnabledEXT)
|
||||
#define glIsVertexArrayAPPLE MANGLE(IsVertexArrayAPPLE)
|
||||
@@ -1013,8 +913,6 @@
|
||||
#define glLogicOp MANGLE(LogicOp)
|
||||
#define glMakeBufferNonResidentNV MANGLE(MakeBufferNonResidentNV)
|
||||
#define glMakeBufferResidentNV MANGLE(MakeBufferResidentNV)
|
||||
#define glMakeNamedBufferNonResidentNV MANGLE(MakeNamedBufferNonResidentNV)
|
||||
#define glMakeNamedBufferResidentNV MANGLE(MakeNamedBufferResidentNV)
|
||||
#define glMap1d MANGLE(Map1d)
|
||||
#define glMap1f MANGLE(Map1f)
|
||||
#define glMap2d MANGLE(Map2d)
|
||||
@@ -1028,7 +926,6 @@
|
||||
#define glMapGrid2d MANGLE(MapGrid2d)
|
||||
#define glMapGrid2f MANGLE(MapGrid2f)
|
||||
#define glMapNamedBufferEXT MANGLE(MapNamedBufferEXT)
|
||||
#define glMapNamedBufferRangeEXT MANGLE(MapNamedBufferRangeEXT)
|
||||
#define glMapObjectBufferATI MANGLE(MapObjectBufferATI)
|
||||
#define glMapParameterfvNV MANGLE(MapParameterfvNV)
|
||||
#define glMapParameterivNV MANGLE(MapParameterivNV)
|
||||
@@ -1064,10 +961,8 @@
|
||||
#define glMatrixScalefEXT MANGLE(MatrixScalefEXT)
|
||||
#define glMatrixTranslatedEXT MANGLE(MatrixTranslatedEXT)
|
||||
#define glMatrixTranslatefEXT MANGLE(MatrixTranslatefEXT)
|
||||
#define glMemoryBarrierEXT MANGLE(MemoryBarrierEXT)
|
||||
#define glMinmaxEXT MANGLE(MinmaxEXT)
|
||||
#define glMinmax MANGLE(Minmax)
|
||||
#define glMinSampleShadingARB MANGLE(MinSampleShadingARB)
|
||||
#define glMinSampleShading MANGLE(MinSampleShading)
|
||||
#define glMultiDrawArraysEXT MANGLE(MultiDrawArraysEXT)
|
||||
#define glMultiDrawArrays MANGLE(MultiDrawArrays)
|
||||
@@ -1151,14 +1046,6 @@
|
||||
#define glMultiTexCoord4s MANGLE(MultiTexCoord4s)
|
||||
#define glMultiTexCoord4svARB MANGLE(MultiTexCoord4svARB)
|
||||
#define glMultiTexCoord4sv MANGLE(MultiTexCoord4sv)
|
||||
#define glMultiTexCoordP1ui MANGLE(MultiTexCoordP1ui)
|
||||
#define glMultiTexCoordP1uiv MANGLE(MultiTexCoordP1uiv)
|
||||
#define glMultiTexCoordP2ui MANGLE(MultiTexCoordP2ui)
|
||||
#define glMultiTexCoordP2uiv MANGLE(MultiTexCoordP2uiv)
|
||||
#define glMultiTexCoordP3ui MANGLE(MultiTexCoordP3ui)
|
||||
#define glMultiTexCoordP3uiv MANGLE(MultiTexCoordP3uiv)
|
||||
#define glMultiTexCoordP4ui MANGLE(MultiTexCoordP4ui)
|
||||
#define glMultiTexCoordP4uiv MANGLE(MultiTexCoordP4uiv)
|
||||
#define glMultiTexCoordPointerEXT MANGLE(MultiTexCoordPointerEXT)
|
||||
#define glMultiTexEnvfEXT MANGLE(MultiTexEnvfEXT)
|
||||
#define glMultiTexEnvfvEXT MANGLE(MultiTexEnvfvEXT)
|
||||
@@ -1191,7 +1078,6 @@
|
||||
#define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf)
|
||||
#define glNamedBufferDataEXT MANGLE(NamedBufferDataEXT)
|
||||
#define glNamedBufferSubDataEXT MANGLE(NamedBufferSubDataEXT)
|
||||
#define glNamedCopyBufferSubDataEXT MANGLE(NamedCopyBufferSubDataEXT)
|
||||
#define glNamedFramebufferRenderbufferEXT MANGLE(NamedFramebufferRenderbufferEXT)
|
||||
#define glNamedFramebufferTexture1DEXT MANGLE(NamedFramebufferTexture1DEXT)
|
||||
#define glNamedFramebufferTexture2DEXT MANGLE(NamedFramebufferTexture2DEXT)
|
||||
@@ -1199,6 +1085,8 @@
|
||||
#define glNamedFramebufferTextureEXT MANGLE(NamedFramebufferTextureEXT)
|
||||
#define glNamedFramebufferTextureFaceEXT MANGLE(NamedFramebufferTextureFaceEXT)
|
||||
#define glNamedFramebufferTextureLayerEXT MANGLE(NamedFramebufferTextureLayerEXT)
|
||||
#define glNamedMakeBufferNonResidentNV MANGLE(NamedMakeBufferNonResidentNV)
|
||||
#define glNamedMakeBufferResidentNV MANGLE(NamedMakeBufferResidentNV)
|
||||
#define glNamedProgramLocalParameter4dEXT MANGLE(NamedProgramLocalParameter4dEXT)
|
||||
#define glNamedProgramLocalParameter4dvEXT MANGLE(NamedProgramLocalParameter4dvEXT)
|
||||
#define glNamedProgramLocalParameter4fEXT MANGLE(NamedProgramLocalParameter4fEXT)
|
||||
@@ -1214,7 +1102,6 @@
|
||||
#define glNamedRenderbufferStorageEXT MANGLE(NamedRenderbufferStorageEXT)
|
||||
#define glNamedRenderbufferStorageMultisampleCoverageEXT MANGLE(NamedRenderbufferStorageMultisampleCoverageEXT)
|
||||
#define glNamedRenderbufferStorageMultisampleEXT MANGLE(NamedRenderbufferStorageMultisampleEXT)
|
||||
#define glNamedStringARB MANGLE(NamedStringARB)
|
||||
#define glNewList MANGLE(NewList)
|
||||
#define glNewObjectBufferATI MANGLE(NewObjectBufferATI)
|
||||
#define glNormal3b MANGLE(Normal3b)
|
||||
@@ -1232,8 +1119,6 @@
|
||||
#define glNormal3s MANGLE(Normal3s)
|
||||
#define glNormal3sv MANGLE(Normal3sv)
|
||||
#define glNormalFormatNV MANGLE(NormalFormatNV)
|
||||
#define glNormalP3ui MANGLE(NormalP3ui)
|
||||
#define glNormalP3uiv MANGLE(NormalP3uiv)
|
||||
#define glNormalPointerEXT MANGLE(NormalPointerEXT)
|
||||
#define glNormalPointerListIBM MANGLE(NormalPointerListIBM)
|
||||
#define glNormalPointer MANGLE(NormalPointer)
|
||||
@@ -1253,9 +1138,6 @@
|
||||
#define glOrtho MANGLE(Ortho)
|
||||
#define glPassTexCoordATI MANGLE(PassTexCoordATI)
|
||||
#define glPassThrough MANGLE(PassThrough)
|
||||
#define glPatchParameterfv MANGLE(PatchParameterfv)
|
||||
#define glPatchParameteri MANGLE(PatchParameteri)
|
||||
#define glPauseTransformFeedback MANGLE(PauseTransformFeedback)
|
||||
#define glPauseTransformFeedbackNV MANGLE(PauseTransformFeedbackNV)
|
||||
#define glPixelDataRangeNV MANGLE(PixelDataRangeNV)
|
||||
#define glPixelMapfv MANGLE(PixelMapfv)
|
||||
@@ -1307,7 +1189,6 @@
|
||||
#define glPrimitiveRestartNV MANGLE(PrimitiveRestartNV)
|
||||
#define glPrioritizeTexturesEXT MANGLE(PrioritizeTexturesEXT)
|
||||
#define glPrioritizeTextures MANGLE(PrioritizeTextures)
|
||||
#define glProgramBinary MANGLE(ProgramBinary)
|
||||
#define glProgramBufferParametersfvNV MANGLE(ProgramBufferParametersfvNV)
|
||||
#define glProgramBufferParametersIivNV MANGLE(ProgramBufferParametersIivNV)
|
||||
#define glProgramBufferParametersIuivNV MANGLE(ProgramBufferParametersIuivNV)
|
||||
@@ -1348,123 +1229,39 @@
|
||||
#define glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV)
|
||||
#define glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV)
|
||||
#define glProgramStringARB MANGLE(ProgramStringARB)
|
||||
#define glProgramSubroutineParametersuivNV MANGLE(ProgramSubroutineParametersuivNV)
|
||||
#define glProgramUniform1dEXT MANGLE(ProgramUniform1dEXT)
|
||||
#define glProgramUniform1d MANGLE(ProgramUniform1d)
|
||||
#define glProgramUniform1dvEXT MANGLE(ProgramUniform1dvEXT)
|
||||
#define glProgramUniform1dv MANGLE(ProgramUniform1dv)
|
||||
#define glProgramUniform1fEXT MANGLE(ProgramUniform1fEXT)
|
||||
#define glProgramUniform1f MANGLE(ProgramUniform1f)
|
||||
#define glProgramUniform1fvEXT MANGLE(ProgramUniform1fvEXT)
|
||||
#define glProgramUniform1fv MANGLE(ProgramUniform1fv)
|
||||
#define glProgramUniform1i64NV MANGLE(ProgramUniform1i64NV)
|
||||
#define glProgramUniform1i64vNV MANGLE(ProgramUniform1i64vNV)
|
||||
#define glProgramUniform1iEXT MANGLE(ProgramUniform1iEXT)
|
||||
#define glProgramUniform1i MANGLE(ProgramUniform1i)
|
||||
#define glProgramUniform1ivEXT MANGLE(ProgramUniform1ivEXT)
|
||||
#define glProgramUniform1iv MANGLE(ProgramUniform1iv)
|
||||
#define glProgramUniform1ui64NV MANGLE(ProgramUniform1ui64NV)
|
||||
#define glProgramUniform1ui64vNV MANGLE(ProgramUniform1ui64vNV)
|
||||
#define glProgramUniform1uiEXT MANGLE(ProgramUniform1uiEXT)
|
||||
#define glProgramUniform1ui MANGLE(ProgramUniform1ui)
|
||||
#define glProgramUniform1uivEXT MANGLE(ProgramUniform1uivEXT)
|
||||
#define glProgramUniform1uiv MANGLE(ProgramUniform1uiv)
|
||||
#define glProgramUniform2dEXT MANGLE(ProgramUniform2dEXT)
|
||||
#define glProgramUniform2d MANGLE(ProgramUniform2d)
|
||||
#define glProgramUniform2dvEXT MANGLE(ProgramUniform2dvEXT)
|
||||
#define glProgramUniform2dv MANGLE(ProgramUniform2dv)
|
||||
#define glProgramUniform2fEXT MANGLE(ProgramUniform2fEXT)
|
||||
#define glProgramUniform2f MANGLE(ProgramUniform2f)
|
||||
#define glProgramUniform2fvEXT MANGLE(ProgramUniform2fvEXT)
|
||||
#define glProgramUniform2fv MANGLE(ProgramUniform2fv)
|
||||
#define glProgramUniform2i64NV MANGLE(ProgramUniform2i64NV)
|
||||
#define glProgramUniform2i64vNV MANGLE(ProgramUniform2i64vNV)
|
||||
#define glProgramUniform2iEXT MANGLE(ProgramUniform2iEXT)
|
||||
#define glProgramUniform2i MANGLE(ProgramUniform2i)
|
||||
#define glProgramUniform2ivEXT MANGLE(ProgramUniform2ivEXT)
|
||||
#define glProgramUniform2iv MANGLE(ProgramUniform2iv)
|
||||
#define glProgramUniform2ui64NV MANGLE(ProgramUniform2ui64NV)
|
||||
#define glProgramUniform2ui64vNV MANGLE(ProgramUniform2ui64vNV)
|
||||
#define glProgramUniform2uiEXT MANGLE(ProgramUniform2uiEXT)
|
||||
#define glProgramUniform2ui MANGLE(ProgramUniform2ui)
|
||||
#define glProgramUniform2uivEXT MANGLE(ProgramUniform2uivEXT)
|
||||
#define glProgramUniform2uiv MANGLE(ProgramUniform2uiv)
|
||||
#define glProgramUniform3dEXT MANGLE(ProgramUniform3dEXT)
|
||||
#define glProgramUniform3d MANGLE(ProgramUniform3d)
|
||||
#define glProgramUniform3dvEXT MANGLE(ProgramUniform3dvEXT)
|
||||
#define glProgramUniform3dv MANGLE(ProgramUniform3dv)
|
||||
#define glProgramUniform3fEXT MANGLE(ProgramUniform3fEXT)
|
||||
#define glProgramUniform3f MANGLE(ProgramUniform3f)
|
||||
#define glProgramUniform3fvEXT MANGLE(ProgramUniform3fvEXT)
|
||||
#define glProgramUniform3fv MANGLE(ProgramUniform3fv)
|
||||
#define glProgramUniform3i64NV MANGLE(ProgramUniform3i64NV)
|
||||
#define glProgramUniform3i64vNV MANGLE(ProgramUniform3i64vNV)
|
||||
#define glProgramUniform3iEXT MANGLE(ProgramUniform3iEXT)
|
||||
#define glProgramUniform3i MANGLE(ProgramUniform3i)
|
||||
#define glProgramUniform3ivEXT MANGLE(ProgramUniform3ivEXT)
|
||||
#define glProgramUniform3iv MANGLE(ProgramUniform3iv)
|
||||
#define glProgramUniform3ui64NV MANGLE(ProgramUniform3ui64NV)
|
||||
#define glProgramUniform3ui64vNV MANGLE(ProgramUniform3ui64vNV)
|
||||
#define glProgramUniform3uiEXT MANGLE(ProgramUniform3uiEXT)
|
||||
#define glProgramUniform3ui MANGLE(ProgramUniform3ui)
|
||||
#define glProgramUniform3uivEXT MANGLE(ProgramUniform3uivEXT)
|
||||
#define glProgramUniform3uiv MANGLE(ProgramUniform3uiv)
|
||||
#define glProgramUniform4dEXT MANGLE(ProgramUniform4dEXT)
|
||||
#define glProgramUniform4d MANGLE(ProgramUniform4d)
|
||||
#define glProgramUniform4dvEXT MANGLE(ProgramUniform4dvEXT)
|
||||
#define glProgramUniform4dv MANGLE(ProgramUniform4dv)
|
||||
#define glProgramUniform4fEXT MANGLE(ProgramUniform4fEXT)
|
||||
#define glProgramUniform4f MANGLE(ProgramUniform4f)
|
||||
#define glProgramUniform4fvEXT MANGLE(ProgramUniform4fvEXT)
|
||||
#define glProgramUniform4fv MANGLE(ProgramUniform4fv)
|
||||
#define glProgramUniform4i64NV MANGLE(ProgramUniform4i64NV)
|
||||
#define glProgramUniform4i64vNV MANGLE(ProgramUniform4i64vNV)
|
||||
#define glProgramUniform4iEXT MANGLE(ProgramUniform4iEXT)
|
||||
#define glProgramUniform4i MANGLE(ProgramUniform4i)
|
||||
#define glProgramUniform4ivEXT MANGLE(ProgramUniform4ivEXT)
|
||||
#define glProgramUniform4iv MANGLE(ProgramUniform4iv)
|
||||
#define glProgramUniform4ui64NV MANGLE(ProgramUniform4ui64NV)
|
||||
#define glProgramUniform4ui64vNV MANGLE(ProgramUniform4ui64vNV)
|
||||
#define glProgramUniform4uiEXT MANGLE(ProgramUniform4uiEXT)
|
||||
#define glProgramUniform4ui MANGLE(ProgramUniform4ui)
|
||||
#define glProgramUniform4uivEXT MANGLE(ProgramUniform4uivEXT)
|
||||
#define glProgramUniform4uiv MANGLE(ProgramUniform4uiv)
|
||||
#define glProgramUniformMatrix2dvEXT MANGLE(ProgramUniformMatrix2dvEXT)
|
||||
#define glProgramUniformMatrix2dv MANGLE(ProgramUniformMatrix2dv)
|
||||
#define glProgramUniformMatrix2fvEXT MANGLE(ProgramUniformMatrix2fvEXT)
|
||||
#define glProgramUniformMatrix2fv MANGLE(ProgramUniformMatrix2fv)
|
||||
#define glProgramUniformMatrix2x3dvEXT MANGLE(ProgramUniformMatrix2x3dvEXT)
|
||||
#define glProgramUniformMatrix2x3dv MANGLE(ProgramUniformMatrix2x3dv)
|
||||
#define glProgramUniformMatrix2x3fvEXT MANGLE(ProgramUniformMatrix2x3fvEXT)
|
||||
#define glProgramUniformMatrix2x3fv MANGLE(ProgramUniformMatrix2x3fv)
|
||||
#define glProgramUniformMatrix2x4dvEXT MANGLE(ProgramUniformMatrix2x4dvEXT)
|
||||
#define glProgramUniformMatrix2x4dv MANGLE(ProgramUniformMatrix2x4dv)
|
||||
#define glProgramUniformMatrix2x4fvEXT MANGLE(ProgramUniformMatrix2x4fvEXT)
|
||||
#define glProgramUniformMatrix2x4fv MANGLE(ProgramUniformMatrix2x4fv)
|
||||
#define glProgramUniformMatrix3dvEXT MANGLE(ProgramUniformMatrix3dvEXT)
|
||||
#define glProgramUniformMatrix3dv MANGLE(ProgramUniformMatrix3dv)
|
||||
#define glProgramUniformMatrix3fvEXT MANGLE(ProgramUniformMatrix3fvEXT)
|
||||
#define glProgramUniformMatrix3fv MANGLE(ProgramUniformMatrix3fv)
|
||||
#define glProgramUniformMatrix3x2dvEXT MANGLE(ProgramUniformMatrix3x2dvEXT)
|
||||
#define glProgramUniformMatrix3x2dv MANGLE(ProgramUniformMatrix3x2dv)
|
||||
#define glProgramUniformMatrix3x2fvEXT MANGLE(ProgramUniformMatrix3x2fvEXT)
|
||||
#define glProgramUniformMatrix3x2fv MANGLE(ProgramUniformMatrix3x2fv)
|
||||
#define glProgramUniformMatrix3x4dvEXT MANGLE(ProgramUniformMatrix3x4dvEXT)
|
||||
#define glProgramUniformMatrix3x4dv MANGLE(ProgramUniformMatrix3x4dv)
|
||||
#define glProgramUniformMatrix3x4fvEXT MANGLE(ProgramUniformMatrix3x4fvEXT)
|
||||
#define glProgramUniformMatrix3x4fv MANGLE(ProgramUniformMatrix3x4fv)
|
||||
#define glProgramUniformMatrix4dvEXT MANGLE(ProgramUniformMatrix4dvEXT)
|
||||
#define glProgramUniformMatrix4dv MANGLE(ProgramUniformMatrix4dv)
|
||||
#define glProgramUniformMatrix4fvEXT MANGLE(ProgramUniformMatrix4fvEXT)
|
||||
#define glProgramUniformMatrix4fv MANGLE(ProgramUniformMatrix4fv)
|
||||
#define glProgramUniformMatrix4x2dvEXT MANGLE(ProgramUniformMatrix4x2dvEXT)
|
||||
#define glProgramUniformMatrix4x2dv MANGLE(ProgramUniformMatrix4x2dv)
|
||||
#define glProgramUniformMatrix4x2fvEXT MANGLE(ProgramUniformMatrix4x2fvEXT)
|
||||
#define glProgramUniformMatrix4x2fv MANGLE(ProgramUniformMatrix4x2fv)
|
||||
#define glProgramUniformMatrix4x3dvEXT MANGLE(ProgramUniformMatrix4x3dvEXT)
|
||||
#define glProgramUniformMatrix4x3dv MANGLE(ProgramUniformMatrix4x3dv)
|
||||
#define glProgramUniformMatrix4x3fvEXT MANGLE(ProgramUniformMatrix4x3fvEXT)
|
||||
#define glProgramUniformMatrix4x3fv MANGLE(ProgramUniformMatrix4x3fv)
|
||||
#define glProgramUniformui64NV MANGLE(ProgramUniformui64NV)
|
||||
#define glProgramUniformui64vNV MANGLE(ProgramUniformui64vNV)
|
||||
#define glProgramVertexLimitNV MANGLE(ProgramVertexLimitNV)
|
||||
@@ -1475,7 +1272,6 @@
|
||||
#define glPushClientAttrib MANGLE(PushClientAttrib)
|
||||
#define glPushMatrix MANGLE(PushMatrix)
|
||||
#define glPushName MANGLE(PushName)
|
||||
#define glQueryCounter MANGLE(QueryCounter)
|
||||
#define glRasterPos2d MANGLE(RasterPos2d)
|
||||
#define glRasterPos2dv MANGLE(RasterPos2dv)
|
||||
#define glRasterPos2f MANGLE(RasterPos2f)
|
||||
@@ -1502,7 +1298,6 @@
|
||||
#define glRasterPos4sv MANGLE(RasterPos4sv)
|
||||
#define glReadBuffer MANGLE(ReadBuffer)
|
||||
#define glReadInstrumentsSGIX MANGLE(ReadInstrumentsSGIX)
|
||||
#define glReadnPixelsARB MANGLE(ReadnPixelsARB)
|
||||
#define glReadPixels MANGLE(ReadPixels)
|
||||
#define glRectd MANGLE(Rectd)
|
||||
#define glRectdv MANGLE(Rectdv)
|
||||
@@ -1513,7 +1308,6 @@
|
||||
#define glRects MANGLE(Rects)
|
||||
#define glRectsv MANGLE(Rectsv)
|
||||
#define glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX)
|
||||
#define glReleaseShaderCompiler MANGLE(ReleaseShaderCompiler)
|
||||
#define glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT)
|
||||
#define glRenderbufferStorage MANGLE(RenderbufferStorage)
|
||||
#define glRenderbufferStorageMultisampleCoverageNV MANGLE(RenderbufferStorageMultisampleCoverageNV)
|
||||
@@ -1549,7 +1343,6 @@
|
||||
#define glResetMinmaxEXT MANGLE(ResetMinmaxEXT)
|
||||
#define glResetMinmax MANGLE(ResetMinmax)
|
||||
#define glResizeBuffersMESA MANGLE(ResizeBuffersMESA)
|
||||
#define glResumeTransformFeedback MANGLE(ResumeTransformFeedback)
|
||||
#define glResumeTransformFeedbackNV MANGLE(ResumeTransformFeedbackNV)
|
||||
#define glRotated MANGLE(Rotated)
|
||||
#define glRotatef MANGLE(Rotatef)
|
||||
@@ -1562,17 +1355,8 @@
|
||||
#define glSampleMaskSGIS MANGLE(SampleMaskSGIS)
|
||||
#define glSamplePatternEXT MANGLE(SamplePatternEXT)
|
||||
#define glSamplePatternSGIS MANGLE(SamplePatternSGIS)
|
||||
#define glSamplerParameterf MANGLE(SamplerParameterf)
|
||||
#define glSamplerParameterfv MANGLE(SamplerParameterfv)
|
||||
#define glSamplerParameterIiv MANGLE(SamplerParameterIiv)
|
||||
#define glSamplerParameteri MANGLE(SamplerParameteri)
|
||||
#define glSamplerParameterIuiv MANGLE(SamplerParameterIuiv)
|
||||
#define glSamplerParameteriv MANGLE(SamplerParameteriv)
|
||||
#define glScaled MANGLE(Scaled)
|
||||
#define glScalef MANGLE(Scalef)
|
||||
#define glScissorArrayv MANGLE(ScissorArrayv)
|
||||
#define glScissorIndexed MANGLE(ScissorIndexed)
|
||||
#define glScissorIndexedv MANGLE(ScissorIndexedv)
|
||||
#define glScissor MANGLE(Scissor)
|
||||
#define glSecondaryColor3bEXT MANGLE(SecondaryColor3bEXT)
|
||||
#define glSecondaryColor3b MANGLE(SecondaryColor3b)
|
||||
@@ -1609,8 +1393,6 @@
|
||||
#define glSecondaryColor3usvEXT MANGLE(SecondaryColor3usvEXT)
|
||||
#define glSecondaryColor3usv MANGLE(SecondaryColor3usv)
|
||||
#define glSecondaryColorFormatNV MANGLE(SecondaryColorFormatNV)
|
||||
#define glSecondaryColorP3ui MANGLE(SecondaryColorP3ui)
|
||||
#define glSecondaryColorP3uiv MANGLE(SecondaryColorP3uiv)
|
||||
#define glSecondaryColorPointerEXT MANGLE(SecondaryColorPointerEXT)
|
||||
#define glSecondaryColorPointerListIBM MANGLE(SecondaryColorPointerListIBM)
|
||||
#define glSecondaryColorPointer MANGLE(SecondaryColorPointer)
|
||||
@@ -1624,7 +1406,6 @@
|
||||
#define glSetInvariantEXT MANGLE(SetInvariantEXT)
|
||||
#define glSetLocalConstantEXT MANGLE(SetLocalConstantEXT)
|
||||
#define glShadeModel MANGLE(ShadeModel)
|
||||
#define glShaderBinary MANGLE(ShaderBinary)
|
||||
#define glShaderOp1EXT MANGLE(ShaderOp1EXT)
|
||||
#define glShaderOp2EXT MANGLE(ShaderOp2EXT)
|
||||
#define glShaderOp3EXT MANGLE(ShaderOp3EXT)
|
||||
@@ -1726,14 +1507,6 @@
|
||||
#define glTexCoord4s MANGLE(TexCoord4s)
|
||||
#define glTexCoord4sv MANGLE(TexCoord4sv)
|
||||
#define glTexCoordFormatNV MANGLE(TexCoordFormatNV)
|
||||
#define glTexCoordP1ui MANGLE(TexCoordP1ui)
|
||||
#define glTexCoordP1uiv MANGLE(TexCoordP1uiv)
|
||||
#define glTexCoordP2ui MANGLE(TexCoordP2ui)
|
||||
#define glTexCoordP2uiv MANGLE(TexCoordP2uiv)
|
||||
#define glTexCoordP3ui MANGLE(TexCoordP3ui)
|
||||
#define glTexCoordP3uiv MANGLE(TexCoordP3uiv)
|
||||
#define glTexCoordP4ui MANGLE(TexCoordP4ui)
|
||||
#define glTexCoordP4uiv MANGLE(TexCoordP4uiv)
|
||||
#define glTexCoordPointerEXT MANGLE(TexCoordPointerEXT)
|
||||
#define glTexCoordPointerListIBM MANGLE(TexCoordPointerListIBM)
|
||||
#define glTexCoordPointer MANGLE(TexCoordPointer)
|
||||
@@ -1794,108 +1567,73 @@
|
||||
#define glTextureSubImage3DEXT MANGLE(TextureSubImage3DEXT)
|
||||
#define glTrackMatrixNV MANGLE(TrackMatrixNV)
|
||||
#define glTransformFeedbackAttribsNV MANGLE(TransformFeedbackAttribsNV)
|
||||
#define glTransformFeedbackStreamAttribsNV MANGLE(TransformFeedbackStreamAttribsNV)
|
||||
#define glTransformFeedbackVaryingsEXT MANGLE(TransformFeedbackVaryingsEXT)
|
||||
#define glTransformFeedbackVaryings MANGLE(TransformFeedbackVaryings)
|
||||
#define glTransformFeedbackVaryingsNV MANGLE(TransformFeedbackVaryingsNV)
|
||||
#define glTranslated MANGLE(Translated)
|
||||
#define glTranslatef MANGLE(Translatef)
|
||||
#define glUniform1d MANGLE(Uniform1d)
|
||||
#define glUniform1dv MANGLE(Uniform1dv)
|
||||
#define glUniform1fARB MANGLE(Uniform1fARB)
|
||||
#define glUniform1f MANGLE(Uniform1f)
|
||||
#define glUniform1fvARB MANGLE(Uniform1fvARB)
|
||||
#define glUniform1fv MANGLE(Uniform1fv)
|
||||
#define glUniform1i64NV MANGLE(Uniform1i64NV)
|
||||
#define glUniform1i64vNV MANGLE(Uniform1i64vNV)
|
||||
#define glUniform1iARB MANGLE(Uniform1iARB)
|
||||
#define glUniform1i MANGLE(Uniform1i)
|
||||
#define glUniform1ivARB MANGLE(Uniform1ivARB)
|
||||
#define glUniform1iv MANGLE(Uniform1iv)
|
||||
#define glUniform1ui64NV MANGLE(Uniform1ui64NV)
|
||||
#define glUniform1ui64vNV MANGLE(Uniform1ui64vNV)
|
||||
#define glUniform1uiEXT MANGLE(Uniform1uiEXT)
|
||||
#define glUniform1ui MANGLE(Uniform1ui)
|
||||
#define glUniform1uivEXT MANGLE(Uniform1uivEXT)
|
||||
#define glUniform1uiv MANGLE(Uniform1uiv)
|
||||
#define glUniform2d MANGLE(Uniform2d)
|
||||
#define glUniform2dv MANGLE(Uniform2dv)
|
||||
#define glUniform2fARB MANGLE(Uniform2fARB)
|
||||
#define glUniform2f MANGLE(Uniform2f)
|
||||
#define glUniform2fvARB MANGLE(Uniform2fvARB)
|
||||
#define glUniform2fv MANGLE(Uniform2fv)
|
||||
#define glUniform2i64NV MANGLE(Uniform2i64NV)
|
||||
#define glUniform2i64vNV MANGLE(Uniform2i64vNV)
|
||||
#define glUniform2iARB MANGLE(Uniform2iARB)
|
||||
#define glUniform2i MANGLE(Uniform2i)
|
||||
#define glUniform2ivARB MANGLE(Uniform2ivARB)
|
||||
#define glUniform2iv MANGLE(Uniform2iv)
|
||||
#define glUniform2ui64NV MANGLE(Uniform2ui64NV)
|
||||
#define glUniform2ui64vNV MANGLE(Uniform2ui64vNV)
|
||||
#define glUniform2uiEXT MANGLE(Uniform2uiEXT)
|
||||
#define glUniform2ui MANGLE(Uniform2ui)
|
||||
#define glUniform2uivEXT MANGLE(Uniform2uivEXT)
|
||||
#define glUniform2uiv MANGLE(Uniform2uiv)
|
||||
#define glUniform3d MANGLE(Uniform3d)
|
||||
#define glUniform3dv MANGLE(Uniform3dv)
|
||||
#define glUniform3fARB MANGLE(Uniform3fARB)
|
||||
#define glUniform3f MANGLE(Uniform3f)
|
||||
#define glUniform3fvARB MANGLE(Uniform3fvARB)
|
||||
#define glUniform3fv MANGLE(Uniform3fv)
|
||||
#define glUniform3i64NV MANGLE(Uniform3i64NV)
|
||||
#define glUniform3i64vNV MANGLE(Uniform3i64vNV)
|
||||
#define glUniform3iARB MANGLE(Uniform3iARB)
|
||||
#define glUniform3i MANGLE(Uniform3i)
|
||||
#define glUniform3ivARB MANGLE(Uniform3ivARB)
|
||||
#define glUniform3iv MANGLE(Uniform3iv)
|
||||
#define glUniform3ui64NV MANGLE(Uniform3ui64NV)
|
||||
#define glUniform3ui64vNV MANGLE(Uniform3ui64vNV)
|
||||
#define glUniform3uiEXT MANGLE(Uniform3uiEXT)
|
||||
#define glUniform3ui MANGLE(Uniform3ui)
|
||||
#define glUniform3uivEXT MANGLE(Uniform3uivEXT)
|
||||
#define glUniform3uiv MANGLE(Uniform3uiv)
|
||||
#define glUniform4d MANGLE(Uniform4d)
|
||||
#define glUniform4dv MANGLE(Uniform4dv)
|
||||
#define glUniform4fARB MANGLE(Uniform4fARB)
|
||||
#define glUniform4f MANGLE(Uniform4f)
|
||||
#define glUniform4fvARB MANGLE(Uniform4fvARB)
|
||||
#define glUniform4fv MANGLE(Uniform4fv)
|
||||
#define glUniform4i64NV MANGLE(Uniform4i64NV)
|
||||
#define glUniform4i64vNV MANGLE(Uniform4i64vNV)
|
||||
#define glUniform4iARB MANGLE(Uniform4iARB)
|
||||
#define glUniform4i MANGLE(Uniform4i)
|
||||
#define glUniform4ivARB MANGLE(Uniform4ivARB)
|
||||
#define glUniform4iv MANGLE(Uniform4iv)
|
||||
#define glUniform4ui64NV MANGLE(Uniform4ui64NV)
|
||||
#define glUniform4ui64vNV MANGLE(Uniform4ui64vNV)
|
||||
#define glUniform4uiEXT MANGLE(Uniform4uiEXT)
|
||||
#define glUniform4ui MANGLE(Uniform4ui)
|
||||
#define glUniform4uivEXT MANGLE(Uniform4uivEXT)
|
||||
#define glUniform4uiv MANGLE(Uniform4uiv)
|
||||
#define glUniformBlockBinding MANGLE(UniformBlockBinding)
|
||||
#define glUniformBufferEXT MANGLE(UniformBufferEXT)
|
||||
#define glUniformMatrix2dv MANGLE(UniformMatrix2dv)
|
||||
#define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB)
|
||||
#define glUniformMatrix2fv MANGLE(UniformMatrix2fv)
|
||||
#define glUniformMatrix2x3dv MANGLE(UniformMatrix2x3dv)
|
||||
#define glUniformMatrix2x3fv MANGLE(UniformMatrix2x3fv)
|
||||
#define glUniformMatrix2x4dv MANGLE(UniformMatrix2x4dv)
|
||||
#define glUniformMatrix2x4fv MANGLE(UniformMatrix2x4fv)
|
||||
#define glUniformMatrix3dv MANGLE(UniformMatrix3dv)
|
||||
#define glUniformMatrix3fvARB MANGLE(UniformMatrix3fvARB)
|
||||
#define glUniformMatrix3fv MANGLE(UniformMatrix3fv)
|
||||
#define glUniformMatrix3x2dv MANGLE(UniformMatrix3x2dv)
|
||||
#define glUniformMatrix3x2fv MANGLE(UniformMatrix3x2fv)
|
||||
#define glUniformMatrix3x4dv MANGLE(UniformMatrix3x4dv)
|
||||
#define glUniformMatrix3x4fv MANGLE(UniformMatrix3x4fv)
|
||||
#define glUniformMatrix4dv MANGLE(UniformMatrix4dv)
|
||||
#define glUniformMatrix4fvARB MANGLE(UniformMatrix4fvARB)
|
||||
#define glUniformMatrix4fv MANGLE(UniformMatrix4fv)
|
||||
#define glUniformMatrix4x2dv MANGLE(UniformMatrix4x2dv)
|
||||
#define glUniformMatrix4x2fv MANGLE(UniformMatrix4x2fv)
|
||||
#define glUniformMatrix4x3dv MANGLE(UniformMatrix4x3dv)
|
||||
#define glUniformMatrix4x3fv MANGLE(UniformMatrix4x3fv)
|
||||
#define glUniformSubroutinesuiv MANGLE(UniformSubroutinesuiv)
|
||||
#define glUniformui64NV MANGLE(Uniformui64NV)
|
||||
#define glUniformui64vNV MANGLE(Uniformui64vNV)
|
||||
#define glUnlockArraysEXT MANGLE(UnlockArraysEXT)
|
||||
@@ -1906,11 +1644,9 @@
|
||||
#define glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI)
|
||||
#define glUseProgram MANGLE(UseProgram)
|
||||
#define glUseProgramObjectARB MANGLE(UseProgramObjectARB)
|
||||
#define glUseProgramStages MANGLE(UseProgramStages)
|
||||
#define glUseShaderProgramEXT MANGLE(UseShaderProgramEXT)
|
||||
#define glValidateProgramARB MANGLE(ValidateProgramARB)
|
||||
#define glValidateProgram MANGLE(ValidateProgram)
|
||||
#define glValidateProgramPipeline MANGLE(ValidateProgramPipeline)
|
||||
#define glVariantArrayObjectATI MANGLE(VariantArrayObjectATI)
|
||||
#define glVariantbvEXT MANGLE(VariantbvEXT)
|
||||
#define glVariantdvEXT MANGLE(VariantdvEXT)
|
||||
@@ -1921,16 +1657,6 @@
|
||||
#define glVariantubvEXT MANGLE(VariantubvEXT)
|
||||
#define glVariantuivEXT MANGLE(VariantuivEXT)
|
||||
#define glVariantusvEXT MANGLE(VariantusvEXT)
|
||||
#define glVDPAUFiniNV MANGLE(VDPAUFiniNV)
|
||||
#define glVDPAUGetSurfaceivNV MANGLE(VDPAUGetSurfaceivNV)
|
||||
#define glVDPAUInitNV MANGLE(VDPAUInitNV)
|
||||
#define glVDPAUIsSurfaceNV MANGLE(VDPAUIsSurfaceNV)
|
||||
#define glVDPAUMapSurfacesNV MANGLE(VDPAUMapSurfacesNV)
|
||||
#define glVDPAURegisterOutputSurfaceNV MANGLE(VDPAURegisterOutputSurfaceNV)
|
||||
#define glVDPAURegisterVideoSurfaceNV MANGLE(VDPAURegisterVideoSurfaceNV)
|
||||
#define glVDPAUSurfaceAccessNV MANGLE(VDPAUSurfaceAccessNV)
|
||||
#define glVDPAUUnmapSurfacesNV MANGLE(VDPAUUnmapSurfacesNV)
|
||||
#define glVDPAUUnregisterSurfaceNV MANGLE(VDPAUUnregisterSurfaceNV)
|
||||
#define glVertex2d MANGLE(Vertex2d)
|
||||
#define glVertex2dv MANGLE(Vertex2dv)
|
||||
#define glVertex2f MANGLE(Vertex2f)
|
||||
@@ -1964,7 +1690,6 @@
|
||||
#define glVertexArrayParameteriAPPLE MANGLE(VertexArrayParameteriAPPLE)
|
||||
#define glVertexArrayRangeAPPLE MANGLE(VertexArrayRangeAPPLE)
|
||||
#define glVertexArrayRangeNV MANGLE(VertexArrayRangeNV)
|
||||
#define glVertexArrayVertexAttribLOffsetEXT MANGLE(VertexArrayVertexAttribLOffsetEXT)
|
||||
#define glVertexAttrib1dARB MANGLE(VertexAttrib1dARB)
|
||||
#define glVertexAttrib1d MANGLE(VertexAttrib1d)
|
||||
#define glVertexAttrib1dNV MANGLE(VertexAttrib1dNV)
|
||||
@@ -2073,7 +1798,6 @@
|
||||
#define glVertexAttrib4usv MANGLE(VertexAttrib4usv)
|
||||
#define glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI)
|
||||
#define glVertexAttribDivisorARB MANGLE(VertexAttribDivisorARB)
|
||||
#define glVertexAttribDivisor MANGLE(VertexAttribDivisor)
|
||||
#define glVertexAttribFormatNV MANGLE(VertexAttribFormatNV)
|
||||
#define glVertexAttribI1iEXT MANGLE(VertexAttribI1iEXT)
|
||||
#define glVertexAttribI1i MANGLE(VertexAttribI1i)
|
||||
@@ -2118,49 +1842,6 @@
|
||||
#define glVertexAttribIFormatNV MANGLE(VertexAttribIFormatNV)
|
||||
#define glVertexAttribIPointerEXT MANGLE(VertexAttribIPointerEXT)
|
||||
#define glVertexAttribIPointer MANGLE(VertexAttribIPointer)
|
||||
#define glVertexAttribL1dEXT MANGLE(VertexAttribL1dEXT)
|
||||
#define glVertexAttribL1d MANGLE(VertexAttribL1d)
|
||||
#define glVertexAttribL1dvEXT MANGLE(VertexAttribL1dvEXT)
|
||||
#define glVertexAttribL1dv MANGLE(VertexAttribL1dv)
|
||||
#define glVertexAttribL1i64NV MANGLE(VertexAttribL1i64NV)
|
||||
#define glVertexAttribL1i64vNV MANGLE(VertexAttribL1i64vNV)
|
||||
#define glVertexAttribL1ui64NV MANGLE(VertexAttribL1ui64NV)
|
||||
#define glVertexAttribL1ui64vNV MANGLE(VertexAttribL1ui64vNV)
|
||||
#define glVertexAttribL2dEXT MANGLE(VertexAttribL2dEXT)
|
||||
#define glVertexAttribL2d MANGLE(VertexAttribL2d)
|
||||
#define glVertexAttribL2dvEXT MANGLE(VertexAttribL2dvEXT)
|
||||
#define glVertexAttribL2dv MANGLE(VertexAttribL2dv)
|
||||
#define glVertexAttribL2i64NV MANGLE(VertexAttribL2i64NV)
|
||||
#define glVertexAttribL2i64vNV MANGLE(VertexAttribL2i64vNV)
|
||||
#define glVertexAttribL2ui64NV MANGLE(VertexAttribL2ui64NV)
|
||||
#define glVertexAttribL2ui64vNV MANGLE(VertexAttribL2ui64vNV)
|
||||
#define glVertexAttribL3dEXT MANGLE(VertexAttribL3dEXT)
|
||||
#define glVertexAttribL3d MANGLE(VertexAttribL3d)
|
||||
#define glVertexAttribL3dvEXT MANGLE(VertexAttribL3dvEXT)
|
||||
#define glVertexAttribL3dv MANGLE(VertexAttribL3dv)
|
||||
#define glVertexAttribL3i64NV MANGLE(VertexAttribL3i64NV)
|
||||
#define glVertexAttribL3i64vNV MANGLE(VertexAttribL3i64vNV)
|
||||
#define glVertexAttribL3ui64NV MANGLE(VertexAttribL3ui64NV)
|
||||
#define glVertexAttribL3ui64vNV MANGLE(VertexAttribL3ui64vNV)
|
||||
#define glVertexAttribL4dEXT MANGLE(VertexAttribL4dEXT)
|
||||
#define glVertexAttribL4d MANGLE(VertexAttribL4d)
|
||||
#define glVertexAttribL4dvEXT MANGLE(VertexAttribL4dvEXT)
|
||||
#define glVertexAttribL4dv MANGLE(VertexAttribL4dv)
|
||||
#define glVertexAttribL4i64NV MANGLE(VertexAttribL4i64NV)
|
||||
#define glVertexAttribL4i64vNV MANGLE(VertexAttribL4i64vNV)
|
||||
#define glVertexAttribL4ui64NV MANGLE(VertexAttribL4ui64NV)
|
||||
#define glVertexAttribL4ui64vNV MANGLE(VertexAttribL4ui64vNV)
|
||||
#define glVertexAttribLFormatNV MANGLE(VertexAttribLFormatNV)
|
||||
#define glVertexAttribLPointerEXT MANGLE(VertexAttribLPointerEXT)
|
||||
#define glVertexAttribLPointer MANGLE(VertexAttribLPointer)
|
||||
#define glVertexAttribP1ui MANGLE(VertexAttribP1ui)
|
||||
#define glVertexAttribP1uiv MANGLE(VertexAttribP1uiv)
|
||||
#define glVertexAttribP2ui MANGLE(VertexAttribP2ui)
|
||||
#define glVertexAttribP2uiv MANGLE(VertexAttribP2uiv)
|
||||
#define glVertexAttribP3ui MANGLE(VertexAttribP3ui)
|
||||
#define glVertexAttribP3uiv MANGLE(VertexAttribP3uiv)
|
||||
#define glVertexAttribP4ui MANGLE(VertexAttribP4ui)
|
||||
#define glVertexAttribP4uiv MANGLE(VertexAttribP4uiv)
|
||||
#define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB)
|
||||
#define glVertexAttribPointer MANGLE(VertexAttribPointer)
|
||||
#define glVertexAttribPointerNV MANGLE(VertexAttribPointerNV)
|
||||
@@ -2185,12 +1866,6 @@
|
||||
#define glVertexBlendEnvfATI MANGLE(VertexBlendEnvfATI)
|
||||
#define glVertexBlendEnviATI MANGLE(VertexBlendEnviATI)
|
||||
#define glVertexFormatNV MANGLE(VertexFormatNV)
|
||||
#define glVertexP2ui MANGLE(VertexP2ui)
|
||||
#define glVertexP2uiv MANGLE(VertexP2uiv)
|
||||
#define glVertexP3ui MANGLE(VertexP3ui)
|
||||
#define glVertexP3uiv MANGLE(VertexP3uiv)
|
||||
#define glVertexP4ui MANGLE(VertexP4ui)
|
||||
#define glVertexP4uiv MANGLE(VertexP4uiv)
|
||||
#define glVertexPointerEXT MANGLE(VertexPointerEXT)
|
||||
#define glVertexPointerListIBM MANGLE(VertexPointerListIBM)
|
||||
#define glVertexPointer MANGLE(VertexPointer)
|
||||
@@ -2236,9 +1911,6 @@
|
||||
#define glVideoCaptureStreamParameterdvNV MANGLE(VideoCaptureStreamParameterdvNV)
|
||||
#define glVideoCaptureStreamParameterfvNV MANGLE(VideoCaptureStreamParameterfvNV)
|
||||
#define glVideoCaptureStreamParameterivNV MANGLE(VideoCaptureStreamParameterivNV)
|
||||
#define glViewportArrayv MANGLE(ViewportArrayv)
|
||||
#define glViewportIndexedf MANGLE(ViewportIndexedf)
|
||||
#define glViewportIndexedfv MANGLE(ViewportIndexedfv)
|
||||
#define glViewport MANGLE(Viewport)
|
||||
#define glWaitSync MANGLE(WaitSync)
|
||||
#define glWeightbvARB MANGLE(WeightbvARB)
|
||||
|
||||
12262
include/GL/glew.h
Normal file
12262
include/GL/glew.h
Normal file
File diff suppressed because it is too large
Load Diff
4816
include/GL/glext.h
4816
include/GL/glext.h
File diff suppressed because it is too large
Load Diff
@@ -27,9 +27,6 @@
|
||||
#define GLFBDEV_H
|
||||
|
||||
|
||||
/* for size_t */
|
||||
#include <stdlib.h>
|
||||
|
||||
/* avoid including linux/fb.h */
|
||||
struct fb_fix_screeninfo;
|
||||
struct fb_var_screeninfo;
|
||||
|
||||
@@ -103,7 +103,7 @@ extern "C" {
|
||||
# define GLUTAPI extern
|
||||
#endif
|
||||
|
||||
#elif defined(__GNUC__)
|
||||
#elif defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
|
||||
|
||||
# define GLUTAPIENTRY
|
||||
# define GLUTAPIENTRYV
|
||||
@@ -452,7 +452,8 @@ GLUTAPI void GLUTAPIENTRY glutInit(int *argcp, char **argv);
|
||||
#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
|
||||
GLUTAPI void GLUTAPIENTRY __glutInitWithExit(int *argcp, char **argv, void (__cdecl *exitfunc)(int));
|
||||
#ifndef GLUT_BUILDING_LIB
|
||||
#define glutInit(__argcp, __argv) __glutInitWithExit(__argcp, __argv, exit)
|
||||
static void GLUTAPIENTRY glutInit_ATEXIT_HACK(int *argcp, char **argv) { __glutInitWithExit(argcp, argv, exit); }
|
||||
#define glutInit glutInit_ATEXIT_HACK
|
||||
#endif
|
||||
#endif
|
||||
GLUTAPI void GLUTAPIENTRY glutInitDisplayMode(unsigned int mode);
|
||||
@@ -468,7 +469,8 @@ GLUTAPI int GLUTAPIENTRY glutCreateWindow(const char *title);
|
||||
#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
|
||||
GLUTAPI int GLUTAPIENTRY __glutCreateWindowWithExit(const char *title, void (__cdecl *exitfunc)(int));
|
||||
#ifndef GLUT_BUILDING_LIB
|
||||
#define glutCreateWindow(__title) __glutCreateWindowWithExit(__title, exit)
|
||||
static int GLUTAPIENTRY glutCreateWindow_ATEXIT_HACK(const char *title) { return __glutCreateWindowWithExit(title, exit); }
|
||||
#define glutCreateWindow glutCreateWindow_ATEXIT_HACK
|
||||
#endif
|
||||
#endif
|
||||
GLUTAPI int GLUTAPIENTRY glutCreateSubWindow(int win, int x, int y, int width, int height);
|
||||
@@ -513,7 +515,8 @@ GLUTAPI int GLUTAPIENTRY glutCreateMenu(void (GLUTCALLBACK *func)(int));
|
||||
#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
|
||||
GLUTAPI int GLUTAPIENTRY __glutCreateMenuWithExit(void (GLUTCALLBACK *func)(int), void (__cdecl *exitfunc)(int));
|
||||
#ifndef GLUT_BUILDING_LIB
|
||||
#define glutCreateMenu(__func) __glutCreateMenuWithExit(__func, exit)
|
||||
static int GLUTAPIENTRY glutCreateMenu_ATEXIT_HACK(void (GLUTCALLBACK *func)(int)) { return __glutCreateMenuWithExit(func, exit); }
|
||||
#define glutCreateMenu glutCreateMenu_ATEXIT_HACK
|
||||
#endif
|
||||
#endif
|
||||
GLUTAPI void GLUTAPIENTRY glutDestroyMenu(int menu);
|
||||
|
||||
340
include/GL/glut_h.dja
Normal file
340
include/GL/glut_h.dja
Normal file
@@ -0,0 +1,340 @@
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 3.1
|
||||
* Copyright (C) 1995-1998 Brian Paul
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the Free
|
||||
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*/
|
||||
|
||||
|
||||
/*
|
||||
* This header file is based on the REAL glut.h by Mark J. Kilgard.
|
||||
*
|
||||
* The DJGPP/ALLEGRO (DJA) GLUT implementation was written by
|
||||
* Bernhard Tschirren (bernie-t@geocities.com) for the sole purpose
|
||||
* of compiling all the sample programs (which use GLUT). Therefore,
|
||||
* is NOT AT ALL a complete version of GLUT!
|
||||
*/
|
||||
|
||||
|
||||
#ifndef __AGLUT_H__
|
||||
#define __AGLUT_H__
|
||||
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glu.h>
|
||||
|
||||
#define GLUTCALLBACK
|
||||
#define APIENTRY
|
||||
#define GLUTAPI extern
|
||||
|
||||
#define GLUT_RGB 0
|
||||
#define GLUT_RGBA GLUT_RGB
|
||||
#define GLUT_INDEX 1
|
||||
#define GLUT_SINGLE 0
|
||||
#define GLUT_DOUBLE 2
|
||||
#define GLUT_ACCUM 4
|
||||
#define GLUT_ALPHA 8
|
||||
#define GLUT_DEPTH 16
|
||||
#define GLUT_STENCIL 32
|
||||
|
||||
/* Mouse buttons. */
|
||||
#define GLUT_LEFT_BUTTON 0
|
||||
#define GLUT_MIDDLE_BUTTON 1
|
||||
#define GLUT_RIGHT_BUTTON 2
|
||||
|
||||
/* Mouse button state. */
|
||||
#define GLUT_DOWN 0
|
||||
#define GLUT_UP 1
|
||||
|
||||
/* function keys */
|
||||
#define GLUT_KEY_F1 1
|
||||
#define GLUT_KEY_F2 2
|
||||
#define GLUT_KEY_F3 3
|
||||
#define GLUT_KEY_F4 4
|
||||
#define GLUT_KEY_F5 5
|
||||
#define GLUT_KEY_F6 6
|
||||
#define GLUT_KEY_F7 7
|
||||
#define GLUT_KEY_F8 8
|
||||
#define GLUT_KEY_F9 9
|
||||
#define GLUT_KEY_F10 10
|
||||
#define GLUT_KEY_F11 11
|
||||
#define GLUT_KEY_F12 12
|
||||
|
||||
/* directional keys */
|
||||
#define GLUT_KEY_LEFT 100
|
||||
#define GLUT_KEY_UP 101
|
||||
#define GLUT_KEY_RIGHT 102
|
||||
#define GLUT_KEY_DOWN 103
|
||||
#define GLUT_KEY_PAGE_UP 104
|
||||
#define GLUT_KEY_PAGE_DOWN 105
|
||||
#define GLUT_KEY_HOME 106
|
||||
#define GLUT_KEY_END 107
|
||||
#define GLUT_KEY_INSERT 108
|
||||
|
||||
/* Entry/exit state. */
|
||||
#define GLUT_LEFT 0
|
||||
#define GLUT_ENTERED 1
|
||||
|
||||
/* Visibility state. */
|
||||
#define GLUT_NOT_VISIBLE 0
|
||||
#define GLUT_VISIBLE 1
|
||||
|
||||
/* Color index component selection values. */
|
||||
#define GLUT_RED 0
|
||||
#define GLUT_GREEN 1
|
||||
#define GLUT_BLUE 2
|
||||
|
||||
/* Layers for use. */
|
||||
#define GLUT_NORMAL 0
|
||||
#define GLUT_OVERLAY 1
|
||||
|
||||
/* Stroke font constants (use these in GLUT program). */
|
||||
#define GLUT_STROKE_ROMAN ((void*)0)
|
||||
#define GLUT_STROKE_MONO_ROMAN ((void*)1)
|
||||
|
||||
/* Bitmap font constants (use these in GLUT program). */
|
||||
#define GLUT_BITMAP_9_BY_15 ((void*)2)
|
||||
#define GLUT_BITMAP_8_BY_13 ((void*)3)
|
||||
#define GLUT_BITMAP_TIMES_ROMAN_10 ((void*)4)
|
||||
#define GLUT_BITMAP_TIMES_ROMAN_24 ((void*)5)
|
||||
#define GLUT_BITMAP_HELVETICA_10 ((void*)6)
|
||||
#define GLUT_BITMAP_HELVETICA_12 ((void*)7)
|
||||
#define GLUT_BITMAP_HELVETICA_18 ((void*)8)
|
||||
|
||||
/* glutGet parameters. */
|
||||
#define GLUT_WINDOW_X 100
|
||||
#define GLUT_WINDOW_Y 101
|
||||
#define GLUT_WINDOW_WIDTH 102
|
||||
#define GLUT_WINDOW_HEIGHT 103
|
||||
#define GLUT_WINDOW_BUFFER_SIZE 104
|
||||
#define GLUT_WINDOW_STENCIL_SIZE 105
|
||||
#define GLUT_WINDOW_DEPTH_SIZE 106
|
||||
#define GLUT_WINDOW_RED_SIZE 107
|
||||
#define GLUT_WINDOW_GREEN_SIZE 108
|
||||
#define GLUT_WINDOW_BLUE_SIZE 109
|
||||
#define GLUT_WINDOW_ALPHA_SIZE 110
|
||||
#define GLUT_WINDOW_ACCUM_RED_SIZE 111
|
||||
#define GLUT_WINDOW_ACCUM_GREEN_SIZE 112
|
||||
#define GLUT_WINDOW_ACCUM_BLUE_SIZE 113
|
||||
#define GLUT_WINDOW_ACCUM_ALPHA_SIZE 114
|
||||
#define GLUT_WINDOW_DOUBLEBUFFER 115
|
||||
#define GLUT_WINDOW_RGBA 116
|
||||
#define GLUT_WINDOW_PARENT 117
|
||||
#define GLUT_WINDOW_NUM_CHILDREN 118
|
||||
#define GLUT_WINDOW_COLORMAP_SIZE 119
|
||||
#define GLUT_WINDOW_NUM_SAMPLES 120
|
||||
#define GLUT_WINDOW_STEREO 121
|
||||
#define GLUT_WINDOW_CURSOR 122
|
||||
#define GLUT_SCREEN_WIDTH 200
|
||||
#define GLUT_SCREEN_HEIGHT 201
|
||||
#define GLUT_SCREEN_WIDTH_MM 202
|
||||
#define GLUT_SCREEN_HEIGHT_MM 203
|
||||
#define GLUT_MENU_NUM_ITEMS 300
|
||||
#define GLUT_DISPLAY_MODE_POSSIBLE 400
|
||||
#define GLUT_INIT_WINDOW_X 500
|
||||
#define GLUT_INIT_WINDOW_Y 501
|
||||
#define GLUT_INIT_WINDOW_WIDTH 502
|
||||
#define GLUT_INIT_WINDOW_HEIGHT 503
|
||||
#define GLUT_INIT_DISPLAY_MODE 504
|
||||
#define GLUT_ELAPSED_TIME 700
|
||||
#define GLUT_WINDOW_FORMAT_ID 123
|
||||
|
||||
/* glutDeviceGet parameters. */
|
||||
#define GLUT_HAS_KEYBOARD 600
|
||||
#define GLUT_HAS_MOUSE 601
|
||||
#define GLUT_HAS_SPACEBALL 602
|
||||
#define GLUT_HAS_DIAL_AND_BUTTON_BOX 603
|
||||
#define GLUT_HAS_TABLET 604
|
||||
#define GLUT_NUM_MOUSE_BUTTONS 605
|
||||
#define GLUT_NUM_SPACEBALL_BUTTONS 606
|
||||
#define GLUT_NUM_BUTTON_BOX_BUTTONS 607
|
||||
#define GLUT_NUM_DIALS 608
|
||||
#define GLUT_NUM_TABLET_BUTTONS 609
|
||||
#define GLUT_DEVICE_IGNORE_KEY_REPEAT 610
|
||||
#define GLUT_DEVICE_KEY_REPEAT 611
|
||||
#define GLUT_HAS_JOYSTICK 612
|
||||
#define GLUT_OWNS_JOYSTICK 613
|
||||
#define GLUT_JOYSTICK_BUTTONS 614
|
||||
#define GLUT_JOYSTICK_AXES 615
|
||||
#define GLUT_JOYSTICK_POLL_RATE 616
|
||||
|
||||
/* glutLayerGet parameters. */
|
||||
#define GLUT_OVERLAY_POSSIBLE 800
|
||||
#define GLUT_LAYER_IN_USE 801
|
||||
#define GLUT_HAS_OVERLAY 802
|
||||
#define GLUT_TRANSPARENT_INDEX 803
|
||||
#define GLUT_NORMAL_DAMAGED 804
|
||||
#define GLUT_OVERLAY_DAMAGED 805
|
||||
|
||||
/* glutVideoResizeGet parameters. */
|
||||
#define GLUT_VIDEO_RESIZE_POSSIBLE 900
|
||||
#define GLUT_VIDEO_RESIZE_IN_USE 901
|
||||
#define GLUT_VIDEO_RESIZE_X_DELTA 902
|
||||
#define GLUT_VIDEO_RESIZE_Y_DELTA 903
|
||||
#define GLUT_VIDEO_RESIZE_WIDTH_DELTA 904
|
||||
#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 905
|
||||
#define GLUT_VIDEO_RESIZE_X 906
|
||||
#define GLUT_VIDEO_RESIZE_Y 907
|
||||
#define GLUT_VIDEO_RESIZE_WIDTH 908
|
||||
#define GLUT_VIDEO_RESIZE_HEIGHT 909
|
||||
|
||||
/* glutUseLayer parameters. */
|
||||
#define GLUT_NORMAL 0
|
||||
#define GLUT_OVERLAY 1
|
||||
|
||||
/* glutGetModifiers return mask. */
|
||||
#define GLUT_ACTIVE_SHIFT 1
|
||||
#define GLUT_ACTIVE_CTRL 2
|
||||
#define GLUT_ACTIVE_ALT 4
|
||||
|
||||
/* glutSetCursor parameters. */
|
||||
/* Basic arrows. */
|
||||
#define GLUT_CURSOR_RIGHT_ARROW 0
|
||||
#define GLUT_CURSOR_LEFT_ARROW 1
|
||||
/* Symbolic cursor shapes. */
|
||||
#define GLUT_CURSOR_INFO 2
|
||||
#define GLUT_CURSOR_DESTROY 3
|
||||
#define GLUT_CURSOR_HELP 4
|
||||
#define GLUT_CURSOR_CYCLE 5
|
||||
#define GLUT_CURSOR_SPRAY 6
|
||||
#define GLUT_CURSOR_WAIT 7
|
||||
#define GLUT_CURSOR_TEXT 8
|
||||
#define GLUT_CURSOR_CROSSHAIR 9
|
||||
/* Directional cursors. */
|
||||
#define GLUT_CURSOR_UP_DOWN 10
|
||||
#define GLUT_CURSOR_LEFT_RIGHT 11
|
||||
/* Sizing cursors. */
|
||||
#define GLUT_CURSOR_TOP_SIDE 12
|
||||
#define GLUT_CURSOR_BOTTOM_SIDE 13
|
||||
#define GLUT_CURSOR_LEFT_SIDE 14
|
||||
#define GLUT_CURSOR_RIGHT_SIDE 15
|
||||
#define GLUT_CURSOR_TOP_LEFT_CORNER 16
|
||||
#define GLUT_CURSOR_TOP_RIGHT_CORNER 17
|
||||
#define GLUT_CURSOR_BOTTOM_RIGHT_CORNER 18
|
||||
#define GLUT_CURSOR_BOTTOM_LEFT_CORNER 19
|
||||
/* Inherit from parent window. */
|
||||
#define GLUT_CURSOR_INHERIT 100
|
||||
/* Blank cursor. */
|
||||
#define GLUT_CURSOR_NONE 101
|
||||
/* Fullscreen crosshair (if available). */
|
||||
#define GLUT_CURSOR_FULL_CROSSHAIR 102
|
||||
|
||||
/* GLUT initialization sub-API. */
|
||||
GLUTAPI void APIENTRY glutInit(int *argcp, char **argv);
|
||||
GLUTAPI void APIENTRY glutInitDisplayMode(unsigned int mode);
|
||||
GLUTAPI void APIENTRY glutInitWindowPosition(int x, int y);
|
||||
GLUTAPI void APIENTRY glutInitWindowSize(int width, int height);
|
||||
GLUTAPI void APIENTRY glutMainLoop(void);
|
||||
|
||||
/* GLUT window sub-API. */
|
||||
GLUTAPI int APIENTRY glutCreateWindow(const char *title);
|
||||
GLUTAPI int APIENTRY glutCreateSubWindow(int win, int x, int y, int width, int height);
|
||||
GLUTAPI void APIENTRY glutDestroyWindow(int win);
|
||||
GLUTAPI void APIENTRY glutPostRedisplay(void);
|
||||
GLUTAPI void APIENTRY glutSwapBuffers(void);
|
||||
GLUTAPI int APIENTRY glutGetWindow(void);
|
||||
GLUTAPI void APIENTRY glutSetWindow(int win);
|
||||
GLUTAPI void APIENTRY glutSetWindowTitle(const char *title);
|
||||
GLUTAPI void APIENTRY glutSetIconTitle(const char *title);
|
||||
GLUTAPI void APIENTRY glutPositionWindow(int x, int y);
|
||||
GLUTAPI void APIENTRY glutReshapeWindow(int width, int height);
|
||||
GLUTAPI void APIENTRY glutPopWindow(void);
|
||||
GLUTAPI void APIENTRY glutPushWindow(void);
|
||||
GLUTAPI void APIENTRY glutIconifyWindow(void);
|
||||
GLUTAPI void APIENTRY glutShowWindow(void);
|
||||
GLUTAPI void APIENTRY glutHideWindow(void);
|
||||
|
||||
/* GLUT overlay sub-API. */
|
||||
GLUTAPI void APIENTRY glutEstablishOverlay(void);
|
||||
GLUTAPI void APIENTRY glutRemoveOverlay(void);
|
||||
GLUTAPI void APIENTRY glutUseLayer(GLenum layer);
|
||||
GLUTAPI void APIENTRY glutPostOverlayRedisplay(void);
|
||||
GLUTAPI void APIENTRY glutShowOverlay(void);
|
||||
GLUTAPI void APIENTRY glutHideOverlay(void);
|
||||
|
||||
/* GLUT menu sub-API. */
|
||||
GLUTAPI int APIENTRY glutCreateMenu(void (GLUTCALLBACK *)(int));
|
||||
GLUTAPI void APIENTRY glutDestroyMenu(int menu);
|
||||
GLUTAPI int APIENTRY glutGetMenu(void);
|
||||
GLUTAPI void APIENTRY glutSetMenu(int menu);
|
||||
GLUTAPI void APIENTRY glutAddMenuEntry(const char *label, int value);
|
||||
GLUTAPI void APIENTRY glutAddSubMenu(const char *label, int submenu);
|
||||
GLUTAPI void APIENTRY glutChangeToMenuEntry(int item, const char *label, int value);
|
||||
GLUTAPI void APIENTRY glutChangeToSubMenu(int item, const char *label, int submenu);
|
||||
GLUTAPI void APIENTRY glutRemoveMenuItem(int item);
|
||||
GLUTAPI void APIENTRY glutAttachMenu(int button);
|
||||
GLUTAPI void APIENTRY glutDetachMenu(int button);
|
||||
|
||||
/* GLUT window callback sub-API. */
|
||||
GLUTAPI void APIENTRY glutDisplayFunc(void (GLUTCALLBACK * func)(void));
|
||||
GLUTAPI void APIENTRY glutReshapeFunc(void (GLUTCALLBACK * func)(int width, int height));
|
||||
GLUTAPI void APIENTRY glutKeyboardFunc(void (GLUTCALLBACK * func)(unsigned char key, int x, int y));
|
||||
GLUTAPI void APIENTRY glutMouseFunc(void (GLUTCALLBACK * func)(int button, int state, int x, int y));
|
||||
GLUTAPI void APIENTRY glutMotionFunc(void (GLUTCALLBACK * func)(int x, int y));
|
||||
GLUTAPI void APIENTRY glutPassiveMotionFunc(void (GLUTCALLBACK * func)(int x, int y));
|
||||
GLUTAPI void APIENTRY glutEntryFunc(void (GLUTCALLBACK * func)(int state));
|
||||
GLUTAPI void APIENTRY glutVisibilityFunc(void (GLUTCALLBACK * func)(int state));
|
||||
GLUTAPI void APIENTRY glutIdleFunc(void (GLUTCALLBACK * func)(void));
|
||||
GLUTAPI void APIENTRY glutTimerFunc(unsigned int millis, void (GLUTCALLBACK * func)(int value), int value);
|
||||
GLUTAPI void APIENTRY glutMenuStateFunc(void (GLUTCALLBACK * func)(int state));
|
||||
GLUTAPI void APIENTRY glutSpecialFunc(void (GLUTCALLBACK * func)(int key, int x, int y));
|
||||
GLUTAPI void APIENTRY glutSpaceballMotionFunc(void (GLUTCALLBACK * func)(int x, int y, int z));
|
||||
GLUTAPI void APIENTRY glutSpaceballRotateFunc(void (GLUTCALLBACK * func)(int x, int y, int z));
|
||||
GLUTAPI void APIENTRY glutSpaceballButtonFunc(void (GLUTCALLBACK * func)(int button, int state));
|
||||
GLUTAPI void APIENTRY glutButtonBoxFunc(void (GLUTCALLBACK * func)(int button, int state));
|
||||
GLUTAPI void APIENTRY glutDialsFunc(void (GLUTCALLBACK * func)(int dial, int value));
|
||||
GLUTAPI void APIENTRY glutTabletMotionFunc(void (GLUTCALLBACK * func)(int x, int y));
|
||||
GLUTAPI void APIENTRY glutTabletButtonFunc(void (GLUTCALLBACK * func)(int button, int state, int x, int y));
|
||||
GLUTAPI void APIENTRY glutMenuStatusFunc(void (GLUTCALLBACK * func)(int status, int x, int y));
|
||||
GLUTAPI void APIENTRY glutOverlayDisplayFunc(void (GLUTCALLBACK * func)(void));
|
||||
GLUTAPI void APIENTRY glutWindowStatusFunc(void (GLUTCALLBACK * func)(int state));
|
||||
|
||||
/* GLUT color index sub-API. */
|
||||
GLUTAPI void APIENTRY glutSetColor(int, GLfloat red, GLfloat green, GLfloat blue);
|
||||
GLUTAPI GLfloat APIENTRY glutGetColor(int ndx, int component);
|
||||
GLUTAPI void APIENTRY glutCopyColormap(int win);
|
||||
|
||||
/* GLUT state retrieval sub-API. */
|
||||
GLUTAPI int APIENTRY glutGet(GLenum type);
|
||||
GLUTAPI int APIENTRY glutDeviceGet(GLenum type);
|
||||
|
||||
/* GLUT font sub-API */
|
||||
GLUTAPI void APIENTRY glutBitmapCharacter(void *font, int character);
|
||||
GLUTAPI int APIENTRY glutBitmapWidth(void *font, int character);
|
||||
GLUTAPI void APIENTRY glutStrokeCharacter(void *font, int character);
|
||||
GLUTAPI int APIENTRY glutStrokeWidth(void *font, int character);
|
||||
|
||||
/* GLUT pre-built models sub-API */
|
||||
GLUTAPI void APIENTRY glutWireSphere(GLdouble radius, GLint slices, GLint stacks);
|
||||
GLUTAPI void APIENTRY glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);
|
||||
GLUTAPI void APIENTRY glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
|
||||
GLUTAPI void APIENTRY glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
|
||||
GLUTAPI void APIENTRY glutWireCube(GLdouble size);
|
||||
GLUTAPI void APIENTRY glutSolidCube(GLdouble size);
|
||||
GLUTAPI void APIENTRY glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
|
||||
GLUTAPI void APIENTRY glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
|
||||
GLUTAPI void APIENTRY glutWireDodecahedron(void);
|
||||
GLUTAPI void APIENTRY glutSolidDodecahedron(void);
|
||||
GLUTAPI void APIENTRY glutWireTeapot(GLdouble size);
|
||||
GLUTAPI void APIENTRY glutSolidTeapot(GLdouble size);
|
||||
GLUTAPI void APIENTRY glutWireOctahedron(void);
|
||||
GLUTAPI void APIENTRY glutSolidOctahedron(void);
|
||||
GLUTAPI void APIENTRY glutWireTetrahedron(void);
|
||||
GLUTAPI void APIENTRY glutSolidTetrahedron(void);
|
||||
GLUTAPI void APIENTRY glutWireIcosahedron(void);
|
||||
GLUTAPI void APIENTRY glutSolidIcosahedron(void);
|
||||
|
||||
#endif /* __AGLUT_H__ */
|
||||
@@ -186,16 +186,6 @@ typedef XID GLXWindow;
|
||||
typedef XID GLXPbuffer;
|
||||
|
||||
|
||||
/*
|
||||
** Events.
|
||||
** __GLX_NUMBER_EVENTS is set to 17 to account for the BufferClobberSGIX
|
||||
** event - this helps initialization if the server supports the pbuffer
|
||||
** extension and the client doesn't.
|
||||
*/
|
||||
#define GLX_PbufferClobber 0
|
||||
#define GLX_BufferSwapComplete 1
|
||||
|
||||
#define __GLX_NUMBER_EVENTS 17
|
||||
|
||||
extern XVisualInfo* glXChooseVisual( Display *dpy, int screen,
|
||||
int *attribList );
|
||||
@@ -367,6 +357,22 @@ typedef void ( * PFNGLXFREEMEMORYNVPROC) (GLvoid *pointer);
|
||||
#endif /* GLX_NV_vertex_array_range */
|
||||
|
||||
|
||||
/*
|
||||
* ???. GLX_MESA_allocate_memory
|
||||
*/
|
||||
#ifndef GLX_MESA_allocate_memory
|
||||
#define GLX_MESA_allocate_memory 1
|
||||
|
||||
extern void *glXAllocateMemoryMESA(Display *dpy, int scrn, size_t size, float readfreq, float writefreq, float priority);
|
||||
extern void glXFreeMemoryMESA(Display *dpy, int scrn, void *pointer);
|
||||
extern GLuint glXGetMemoryOffsetMESA(Display *dpy, int scrn, const void *pointer);
|
||||
typedef void * ( * PFNGLXALLOCATEMEMORYMESAPROC) (Display *dpy, int scrn, size_t size, float readfreq, float writefreq, float priority);
|
||||
typedef void ( * PFNGLXFREEMEMORYMESAPROC) (Display *dpy, int scrn, void *pointer);
|
||||
typedef GLuint (* PFNGLXGETMEMORYOFFSETMESAPROC) (Display *dpy, int scrn, const void *pointer);
|
||||
|
||||
#endif /* GLX_MESA_allocate_memory */
|
||||
|
||||
|
||||
/*
|
||||
* ARB ?. GLX_ARB_render_texture
|
||||
* XXX This was never finalized!
|
||||
@@ -501,21 +507,8 @@ typedef struct {
|
||||
int count; /* if nonzero, at least this many more */
|
||||
} GLXPbufferClobberEvent;
|
||||
|
||||
typedef struct {
|
||||
int type;
|
||||
unsigned long serial; /* # of last request processed by server */
|
||||
Bool send_event; /* true if this came from a SendEvent request */
|
||||
Display *display; /* Display the event was read from */
|
||||
GLXDrawable drawable; /* drawable on which event was requested in event mask */
|
||||
int event_type;
|
||||
int64_t ust;
|
||||
int64_t msc;
|
||||
int64_t sbc;
|
||||
} GLXBufferSwapComplete;
|
||||
|
||||
typedef union __GLXEvent {
|
||||
GLXPbufferClobberEvent glxpbufferclobber;
|
||||
GLXBufferSwapComplete glxbufferswapcomplete;
|
||||
long pad[24];
|
||||
} GLXEvent;
|
||||
|
||||
|
||||
1397
include/GL/glxew.h
Normal file
1397
include/GL/glxew.h
Normal file
File diff suppressed because it is too large
Load Diff
@@ -6,7 +6,7 @@ extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
** Copyright (c) 2007-2010 The Khronos Group Inc.
|
||||
** Copyright (c) 2007-2009 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
@@ -48,9 +48,9 @@ extern "C" {
|
||||
/*************************************************************/
|
||||
|
||||
/* Header file version number, required by OpenGL ABI for Linux */
|
||||
/* glxext.h last updated 2010/08/06 */
|
||||
/* glxext.h last updated 2009/10/08 */
|
||||
/* Current version at http://www.opengl.org/registry/ */
|
||||
#define GLX_GLXEXT_VERSION 32
|
||||
#define GLX_GLXEXT_VERSION 25
|
||||
|
||||
#ifndef GLX_VERSION_1_3
|
||||
#define GLX_WINDOW_BIT 0x00000001
|
||||
@@ -124,19 +124,11 @@ extern "C" {
|
||||
#define GLX_SAMPLES_ARB 100001
|
||||
#endif
|
||||
|
||||
#ifndef GLX_ARB_vertex_buffer_object
|
||||
#define GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095
|
||||
#endif
|
||||
|
||||
#ifndef GLX_ARB_fbconfig_float
|
||||
#define GLX_RGBA_FLOAT_TYPE_ARB 0x20B9
|
||||
#define GLX_RGBA_FLOAT_BIT_ARB 0x00000004
|
||||
#endif
|
||||
|
||||
#ifndef GLX_ARB_framebuffer_sRGB
|
||||
#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2
|
||||
#endif
|
||||
|
||||
#ifndef GLX_ARB_create_context
|
||||
#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001
|
||||
#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
|
||||
@@ -151,13 +143,6 @@ extern "C" {
|
||||
#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
|
||||
#endif
|
||||
|
||||
#ifndef GLX_ARB_create_context_robustness
|
||||
#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
|
||||
#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252
|
||||
#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
|
||||
#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261
|
||||
#endif
|
||||
|
||||
#ifndef GLX_SGIS_multisample
|
||||
#define GLX_SAMPLE_BUFFERS_SGIS 100000
|
||||
#define GLX_SAMPLES_SGIS 100001
|
||||
@@ -411,35 +396,6 @@ extern "C" {
|
||||
#ifndef GLX_NV_copy_image
|
||||
#endif
|
||||
|
||||
#ifndef GLX_INTEL_swap_event
|
||||
#define GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000
|
||||
#define GLX_EXCHANGE_COMPLETE_INTEL 0x8180
|
||||
#define GLX_COPY_COMPLETE_INTEL 0x8181
|
||||
#define GLX_FLIP_COMPLETE_INTEL 0x8182
|
||||
#endif
|
||||
|
||||
#ifndef GLX_NV_multisample_coverage
|
||||
#define GLX_COVERAGE_SAMPLES_NV 100001
|
||||
#define GLX_COLOR_SAMPLES_NV 0x20B3
|
||||
#endif
|
||||
|
||||
#ifndef GLX_AMD_gpu_association
|
||||
#define GLX_GPU_VENDOR_AMD 0x1F00
|
||||
#define GLX_GPU_RENDERER_STRING_AMD 0x1F01
|
||||
#define GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
|
||||
#define GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
|
||||
#define GLX_GPU_RAM_AMD 0x21A3
|
||||
#define GLX_GPU_CLOCK_AMD 0x21A4
|
||||
#define GLX_GPU_NUM_PIPES_AMD 0x21A5
|
||||
#define GLX_GPU_NUM_SIMD_AMD 0x21A6
|
||||
#define GLX_GPU_NUM_RB_AMD 0x21A7
|
||||
#define GLX_GPU_NUM_SPI_AMD 0x21A8
|
||||
#endif
|
||||
|
||||
#ifndef GLX_EXT_create_context_es2_profile
|
||||
#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
|
||||
#endif
|
||||
|
||||
|
||||
/*************************************************************/
|
||||
|
||||
@@ -521,24 +477,24 @@ typedef unsigned __int64 uint64_t;
|
||||
#ifndef GLX_VERSION_1_3
|
||||
#define GLX_VERSION_1_3 1
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern GLXFBConfig * glXGetFBConfigs (Display *dpy, int screen, int *nelements);
|
||||
extern GLXFBConfig * glXChooseFBConfig (Display *dpy, int screen, const int *attrib_list, int *nelements);
|
||||
extern int glXGetFBConfigAttrib (Display *dpy, GLXFBConfig config, int attribute, int *value);
|
||||
extern XVisualInfo * glXGetVisualFromFBConfig (Display *dpy, GLXFBConfig config);
|
||||
extern GLXWindow glXCreateWindow (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
|
||||
extern void glXDestroyWindow (Display *dpy, GLXWindow win);
|
||||
extern GLXPixmap glXCreatePixmap (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
|
||||
extern void glXDestroyPixmap (Display *dpy, GLXPixmap pixmap);
|
||||
extern GLXPbuffer glXCreatePbuffer (Display *dpy, GLXFBConfig config, const int *attrib_list);
|
||||
extern void glXDestroyPbuffer (Display *dpy, GLXPbuffer pbuf);
|
||||
extern void glXQueryDrawable (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
|
||||
extern GLXContext glXCreateNewContext (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
|
||||
extern Bool glXMakeContextCurrent (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
|
||||
extern GLXFBConfig * glXGetFBConfigs (Display *, int, int *);
|
||||
extern GLXFBConfig * glXChooseFBConfig (Display *, int, const int *, int *);
|
||||
extern int glXGetFBConfigAttrib (Display *, GLXFBConfig, int, int *);
|
||||
extern XVisualInfo * glXGetVisualFromFBConfig (Display *, GLXFBConfig);
|
||||
extern GLXWindow glXCreateWindow (Display *, GLXFBConfig, Window, const int *);
|
||||
extern void glXDestroyWindow (Display *, GLXWindow);
|
||||
extern GLXPixmap glXCreatePixmap (Display *, GLXFBConfig, Pixmap, const int *);
|
||||
extern void glXDestroyPixmap (Display *, GLXPixmap);
|
||||
extern GLXPbuffer glXCreatePbuffer (Display *, GLXFBConfig, const int *);
|
||||
extern void glXDestroyPbuffer (Display *, GLXPbuffer);
|
||||
extern void glXQueryDrawable (Display *, GLXDrawable, int, unsigned int *);
|
||||
extern GLXContext glXCreateNewContext (Display *, GLXFBConfig, int, GLXContext, Bool);
|
||||
extern Bool glXMakeContextCurrent (Display *, GLXDrawable, GLXDrawable, GLXContext);
|
||||
extern GLXDrawable glXGetCurrentReadDrawable (void);
|
||||
extern Display * glXGetCurrentDisplay (void);
|
||||
extern int glXQueryContext (Display *dpy, GLXContext ctx, int attribute, int *value);
|
||||
extern void glXSelectEvent (Display *dpy, GLXDrawable draw, unsigned long event_mask);
|
||||
extern void glXGetSelectedEvent (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
|
||||
extern int glXQueryContext (Display *, GLXContext, int, int *);
|
||||
extern void glXSelectEvent (Display *, GLXDrawable, unsigned long);
|
||||
extern void glXGetSelectedEvent (Display *, GLXDrawable, unsigned long *);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef GLXFBConfig * ( * PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements);
|
||||
typedef GLXFBConfig * ( * PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
|
||||
@@ -563,7 +519,7 @@ typedef void ( * PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, un
|
||||
#ifndef GLX_VERSION_1_4
|
||||
#define GLX_VERSION_1_4 1
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern __GLXextFuncPtr glXGetProcAddress (const GLubyte *procName);
|
||||
extern __GLXextFuncPtr glXGetProcAddress (const GLubyte *);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);
|
||||
#endif
|
||||
@@ -571,7 +527,7 @@ typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);
|
||||
#ifndef GLX_ARB_get_proc_address
|
||||
#define GLX_ARB_get_proc_address 1
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *procName);
|
||||
extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName);
|
||||
#endif
|
||||
@@ -584,14 +540,10 @@ typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procNam
|
||||
#define GLX_ARB_fbconfig_float 1
|
||||
#endif
|
||||
|
||||
#ifndef GLX_ARB_framebuffer_sRGB
|
||||
#define GLX_ARB_framebuffer_sRGB 1
|
||||
#endif
|
||||
|
||||
#ifndef GLX_ARB_create_context
|
||||
#define GLX_ARB_create_context 1
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern GLXContext glXCreateContextAttribsARB (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
|
||||
extern GLXContext glXCreateContextAttribsARB (Display *, GLXFBConfig, GLXContext, Bool, const int *);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
|
||||
#endif
|
||||
@@ -600,10 +552,6 @@ typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display *dpy, GLXFBCo
|
||||
#define GLX_ARB_create_context_profile 1
|
||||
#endif
|
||||
|
||||
#ifndef GLX_ARB_create_context_robustness
|
||||
#define GLX_ARB_create_context_robustness 1
|
||||
#endif
|
||||
|
||||
#ifndef GLX_SGIS_multisample
|
||||
#define GLX_SGIS_multisample 1
|
||||
#endif
|
||||
@@ -615,7 +563,7 @@ typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display *dpy, GLXFBCo
|
||||
#ifndef GLX_SGI_swap_control
|
||||
#define GLX_SGI_swap_control 1
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern int glXSwapIntervalSGI (int interval);
|
||||
extern int glXSwapIntervalSGI (int);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef int ( * PFNGLXSWAPINTERVALSGIPROC) (int interval);
|
||||
#endif
|
||||
@@ -623,8 +571,8 @@ typedef int ( * PFNGLXSWAPINTERVALSGIPROC) (int interval);
|
||||
#ifndef GLX_SGI_video_sync
|
||||
#define GLX_SGI_video_sync 1
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern int glXGetVideoSyncSGI (unsigned int *count);
|
||||
extern int glXWaitVideoSyncSGI (int divisor, int remainder, unsigned int *count);
|
||||
extern int glXGetVideoSyncSGI (unsigned int *);
|
||||
extern int glXWaitVideoSyncSGI (int, int, unsigned int *);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef int ( * PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int *count);
|
||||
typedef int ( * PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int *count);
|
||||
@@ -633,7 +581,7 @@ typedef int ( * PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigne
|
||||
#ifndef GLX_SGI_make_current_read
|
||||
#define GLX_SGI_make_current_read 1
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern Bool glXMakeCurrentReadSGI (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
|
||||
extern Bool glXMakeCurrentReadSGI (Display *, GLXDrawable, GLXDrawable, GLXContext);
|
||||
extern GLXDrawable glXGetCurrentReadDrawableSGI (void);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef Bool ( * PFNGLXMAKECURRENTREADSGIPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
|
||||
@@ -644,8 +592,8 @@ typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void);
|
||||
#define GLX_SGIX_video_source 1
|
||||
#ifdef _VL_H
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern GLXVideoSourceSGIX glXCreateGLXVideoSourceSGIX (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
|
||||
extern void glXDestroyGLXVideoSourceSGIX (Display *dpy, GLXVideoSourceSGIX glxvideosource);
|
||||
extern GLXVideoSourceSGIX glXCreateGLXVideoSourceSGIX (Display *, int, VLServer, VLPath, int, VLNode);
|
||||
extern void glXDestroyGLXVideoSourceSGIX (Display *, GLXVideoSourceSGIX);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef GLXVideoSourceSGIX ( * PFNGLXCREATEGLXVIDEOSOURCESGIXPROC) (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
|
||||
typedef void ( * PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC) (Display *dpy, GLXVideoSourceSGIX glxvideosource);
|
||||
@@ -660,10 +608,10 @@ typedef void ( * PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC) (Display *dpy, GLXVideoSou
|
||||
#define GLX_EXT_import_context 1
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern Display * glXGetCurrentDisplayEXT (void);
|
||||
extern int glXQueryContextInfoEXT (Display *dpy, GLXContext context, int attribute, int *value);
|
||||
extern GLXContextID glXGetContextIDEXT (const GLXContext context);
|
||||
extern GLXContext glXImportContextEXT (Display *dpy, GLXContextID contextID);
|
||||
extern void glXFreeContextEXT (Display *dpy, GLXContext context);
|
||||
extern int glXQueryContextInfoEXT (Display *, GLXContext, int, int *);
|
||||
extern GLXContextID glXGetContextIDEXT (const GLXContext);
|
||||
extern GLXContext glXImportContextEXT (Display *, GLXContextID);
|
||||
extern void glXFreeContextEXT (Display *, GLXContext);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef Display * ( * PFNGLXGETCURRENTDISPLAYEXTPROC) (void);
|
||||
typedef int ( * PFNGLXQUERYCONTEXTINFOEXTPROC) (Display *dpy, GLXContext context, int attribute, int *value);
|
||||
@@ -675,12 +623,12 @@ typedef void ( * PFNGLXFREECONTEXTEXTPROC) (Display *dpy, GLXContext context);
|
||||
#ifndef GLX_SGIX_fbconfig
|
||||
#define GLX_SGIX_fbconfig 1
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern int glXGetFBConfigAttribSGIX (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
|
||||
extern GLXFBConfigSGIX * glXChooseFBConfigSGIX (Display *dpy, int screen, int *attrib_list, int *nelements);
|
||||
extern GLXPixmap glXCreateGLXPixmapWithConfigSGIX (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap);
|
||||
extern GLXContext glXCreateContextWithConfigSGIX (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct);
|
||||
extern XVisualInfo * glXGetVisualFromFBConfigSGIX (Display *dpy, GLXFBConfigSGIX config);
|
||||
extern GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX (Display *dpy, XVisualInfo *vis);
|
||||
extern int glXGetFBConfigAttribSGIX (Display *, GLXFBConfigSGIX, int, int *);
|
||||
extern GLXFBConfigSGIX * glXChooseFBConfigSGIX (Display *, int, int *, int *);
|
||||
extern GLXPixmap glXCreateGLXPixmapWithConfigSGIX (Display *, GLXFBConfigSGIX, Pixmap);
|
||||
extern GLXContext glXCreateContextWithConfigSGIX (Display *, GLXFBConfigSGIX, int, GLXContext, Bool);
|
||||
extern XVisualInfo * glXGetVisualFromFBConfigSGIX (Display *, GLXFBConfigSGIX);
|
||||
extern GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX (Display *, XVisualInfo *);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef int ( * PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
|
||||
typedef GLXFBConfigSGIX * ( * PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, int *attrib_list, int *nelements);
|
||||
@@ -693,11 +641,11 @@ typedef GLXFBConfigSGIX ( * PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display *dpy,
|
||||
#ifndef GLX_SGIX_pbuffer
|
||||
#define GLX_SGIX_pbuffer 1
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern GLXPbufferSGIX glXCreateGLXPbufferSGIX (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list);
|
||||
extern void glXDestroyGLXPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuf);
|
||||
extern int glXQueryGLXPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
|
||||
extern void glXSelectEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long mask);
|
||||
extern void glXGetSelectedEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long *mask);
|
||||
extern GLXPbufferSGIX glXCreateGLXPbufferSGIX (Display *, GLXFBConfigSGIX, unsigned int, unsigned int, int *);
|
||||
extern void glXDestroyGLXPbufferSGIX (Display *, GLXPbufferSGIX);
|
||||
extern int glXQueryGLXPbufferSGIX (Display *, GLXPbufferSGIX, int, unsigned int *);
|
||||
extern void glXSelectEventSGIX (Display *, GLXDrawable, unsigned long);
|
||||
extern void glXGetSelectedEventSGIX (Display *, GLXDrawable, unsigned long *);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef GLXPbufferSGIX ( * PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list);
|
||||
typedef void ( * PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf);
|
||||
@@ -709,7 +657,7 @@ typedef void ( * PFNGLXGETSELECTEDEVENTSGIXPROC) (Display *dpy, GLXDrawable draw
|
||||
#ifndef GLX_SGI_cushion
|
||||
#define GLX_SGI_cushion 1
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern void glXCushionSGI (Display *dpy, Window window, float cushion);
|
||||
extern void glXCushionSGI (Display *, Window, float);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef void ( * PFNGLXCUSHIONSGIPROC) (Display *dpy, Window window, float cushion);
|
||||
#endif
|
||||
@@ -717,11 +665,11 @@ typedef void ( * PFNGLXCUSHIONSGIPROC) (Display *dpy, Window window, float cushi
|
||||
#ifndef GLX_SGIX_video_resize
|
||||
#define GLX_SGIX_video_resize 1
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern int glXBindChannelToWindowSGIX (Display *display, int screen, int channel, Window window);
|
||||
extern int glXChannelRectSGIX (Display *display, int screen, int channel, int x, int y, int w, int h);
|
||||
extern int glXQueryChannelRectSGIX (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
|
||||
extern int glXQueryChannelDeltasSGIX (Display *display, int screen, int channel, int *x, int *y, int *w, int *h);
|
||||
extern int glXChannelRectSyncSGIX (Display *display, int screen, int channel, GLenum synctype);
|
||||
extern int glXBindChannelToWindowSGIX (Display *, int, int, Window);
|
||||
extern int glXChannelRectSGIX (Display *, int, int, int, int, int, int);
|
||||
extern int glXQueryChannelRectSGIX (Display *, int, int, int *, int *, int *, int *);
|
||||
extern int glXQueryChannelDeltasSGIX (Display *, int, int, int *, int *, int *, int *);
|
||||
extern int glXChannelRectSyncSGIX (Display *, int, int, GLenum);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef int ( * PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display *display, int screen, int channel, Window window);
|
||||
typedef int ( * PFNGLXCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int x, int y, int w, int h);
|
||||
@@ -734,7 +682,7 @@ typedef int ( * PFNGLXCHANNELRECTSYNCSGIXPROC) (Display *display, int screen, in
|
||||
#define GLX_SGIX_dmbuffer 1
|
||||
#ifdef _DM_BUFFER_H_
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern Bool glXAssociateDMPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
|
||||
extern Bool glXAssociateDMPbufferSGIX (Display *, GLXPbufferSGIX, DMparams *, DMbuffer);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef Bool ( * PFNGLXASSOCIATEDMPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
|
||||
#endif /* _DM_BUFFER_H_ */
|
||||
@@ -743,7 +691,7 @@ typedef Bool ( * PFNGLXASSOCIATEDMPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX
|
||||
#ifndef GLX_SGIX_swap_group
|
||||
#define GLX_SGIX_swap_group 1
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern void glXJoinSwapGroupSGIX (Display *dpy, GLXDrawable drawable, GLXDrawable member);
|
||||
extern void glXJoinSwapGroupSGIX (Display *, GLXDrawable, GLXDrawable);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef void ( * PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member);
|
||||
#endif
|
||||
@@ -751,8 +699,8 @@ typedef void ( * PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawabl
|
||||
#ifndef GLX_SGIX_swap_barrier
|
||||
#define GLX_SGIX_swap_barrier 1
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern void glXBindSwapBarrierSGIX (Display *dpy, GLXDrawable drawable, int barrier);
|
||||
extern Bool glXQueryMaxSwapBarriersSGIX (Display *dpy, int screen, int *max);
|
||||
extern void glXBindSwapBarrierSGIX (Display *, GLXDrawable, int);
|
||||
extern Bool glXQueryMaxSwapBarriersSGIX (Display *, int, int *);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef void ( * PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier);
|
||||
typedef Bool ( * PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max);
|
||||
@@ -761,7 +709,7 @@ typedef Bool ( * PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen,
|
||||
#ifndef GLX_SUN_get_transparent_index
|
||||
#define GLX_SUN_get_transparent_index 1
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern Status glXGetTransparentIndexSUN (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex);
|
||||
extern Status glXGetTransparentIndexSUN (Display *, Window, Window, long *);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef Status ( * PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex);
|
||||
#endif
|
||||
@@ -769,7 +717,7 @@ typedef Status ( * PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display *dpy, Window overl
|
||||
#ifndef GLX_MESA_copy_sub_buffer
|
||||
#define GLX_MESA_copy_sub_buffer 1
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern void glXCopySubBufferMESA (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
|
||||
extern void glXCopySubBufferMESA (Display *, GLXDrawable, int, int, int, int);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef void ( * PFNGLXCOPYSUBBUFFERMESAPROC) (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
|
||||
#endif
|
||||
@@ -777,7 +725,7 @@ typedef void ( * PFNGLXCOPYSUBBUFFERMESAPROC) (Display *dpy, GLXDrawable drawabl
|
||||
#ifndef GLX_MESA_pixmap_colormap
|
||||
#define GLX_MESA_pixmap_colormap 1
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern GLXPixmap glXCreateGLXPixmapMESA (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
|
||||
extern GLXPixmap glXCreateGLXPixmapMESA (Display *, XVisualInfo *, Pixmap, Colormap);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPMESAPROC) (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
|
||||
#endif
|
||||
@@ -785,7 +733,7 @@ typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPMESAPROC) (Display *dpy, XVisualInfo
|
||||
#ifndef GLX_MESA_release_buffers
|
||||
#define GLX_MESA_release_buffers 1
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern Bool glXReleaseBuffersMESA (Display *dpy, GLXDrawable drawable);
|
||||
extern Bool glXReleaseBuffersMESA (Display *, GLXDrawable);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef Bool ( * PFNGLXRELEASEBUFFERSMESAPROC) (Display *dpy, GLXDrawable drawable);
|
||||
#endif
|
||||
@@ -793,7 +741,7 @@ typedef Bool ( * PFNGLXRELEASEBUFFERSMESAPROC) (Display *dpy, GLXDrawable drawab
|
||||
#ifndef GLX_MESA_set_3dfx_mode
|
||||
#define GLX_MESA_set_3dfx_mode 1
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern Bool glXSet3DfxModeMESA (int mode);
|
||||
extern Bool glXSet3DfxModeMESA (int);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef Bool ( * PFNGLXSET3DFXMODEMESAPROC) (int mode);
|
||||
#endif
|
||||
@@ -809,11 +757,11 @@ typedef Bool ( * PFNGLXSET3DFXMODEMESAPROC) (int mode);
|
||||
#ifndef GLX_OML_sync_control
|
||||
#define GLX_OML_sync_control 1
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern Bool glXGetSyncValuesOML (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc);
|
||||
extern Bool glXGetMscRateOML (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
|
||||
extern int64_t glXSwapBuffersMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
|
||||
extern Bool glXWaitForMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc);
|
||||
extern Bool glXWaitForSbcOML (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc);
|
||||
extern Bool glXGetSyncValuesOML (Display *, GLXDrawable, int64_t *, int64_t *, int64_t *);
|
||||
extern Bool glXGetMscRateOML (Display *, GLXDrawable, int32_t *, int32_t *);
|
||||
extern int64_t glXSwapBuffersMscOML (Display *, GLXDrawable, int64_t, int64_t, int64_t);
|
||||
extern Bool glXWaitForMscOML (Display *, GLXDrawable, int64_t, int64_t, int64_t, int64_t *, int64_t *, int64_t *);
|
||||
extern Bool glXWaitForSbcOML (Display *, GLXDrawable, int64_t, int64_t *, int64_t *, int64_t *);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef Bool ( * PFNGLXGETSYNCVALUESOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc);
|
||||
typedef Bool ( * PFNGLXGETMSCRATEOMLPROC) (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
|
||||
@@ -854,14 +802,14 @@ typedef struct {
|
||||
} GLXPipeRectLimits;
|
||||
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern GLXHyperpipeNetworkSGIX * glXQueryHyperpipeNetworkSGIX (Display *dpy, int *npipes);
|
||||
extern int glXHyperpipeConfigSGIX (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
|
||||
extern GLXHyperpipeConfigSGIX * glXQueryHyperpipeConfigSGIX (Display *dpy, int hpId, int *npipes);
|
||||
extern int glXDestroyHyperpipeConfigSGIX (Display *dpy, int hpId);
|
||||
extern int glXBindHyperpipeSGIX (Display *dpy, int hpId);
|
||||
extern int glXQueryHyperpipeBestAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList);
|
||||
extern int glXHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList);
|
||||
extern int glXQueryHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList);
|
||||
extern GLXHyperpipeNetworkSGIX * glXQueryHyperpipeNetworkSGIX (Display *, int *);
|
||||
extern int glXHyperpipeConfigSGIX (Display *, int, int, GLXHyperpipeConfigSGIX *, int *);
|
||||
extern GLXHyperpipeConfigSGIX * glXQueryHyperpipeConfigSGIX (Display *, int, int *);
|
||||
extern int glXDestroyHyperpipeConfigSGIX (Display *, int);
|
||||
extern int glXBindHyperpipeSGIX (Display *, int);
|
||||
extern int glXQueryHyperpipeBestAttribSGIX (Display *, int, int, int, void *, void *);
|
||||
extern int glXHyperpipeAttribSGIX (Display *, int, int, int, void *);
|
||||
extern int glXQueryHyperpipeAttribSGIX (Display *, int, int, int, void *);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef GLXHyperpipeNetworkSGIX * ( * PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes);
|
||||
typedef int ( * PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
|
||||
@@ -876,7 +824,7 @@ typedef int ( * PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice
|
||||
#ifndef GLX_MESA_agp_offset
|
||||
#define GLX_MESA_agp_offset 1
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern unsigned int glXGetAGPOffsetMESA (const void *pointer);
|
||||
extern unsigned int glXGetAGPOffsetMESA (const void *);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef unsigned int ( * PFNGLXGETAGPOFFSETMESAPROC) (const void *pointer);
|
||||
#endif
|
||||
@@ -892,8 +840,8 @@ typedef unsigned int ( * PFNGLXGETAGPOFFSETMESAPROC) (const void *pointer);
|
||||
#ifndef GLX_EXT_texture_from_pixmap
|
||||
#define GLX_EXT_texture_from_pixmap 1
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern void glXBindTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
|
||||
extern void glXReleaseTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer);
|
||||
extern void glXBindTexImageEXT (Display *, GLXDrawable, int, const int *);
|
||||
extern void glXReleaseTexImageEXT (Display *, GLXDrawable, int);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef void ( * PFNGLXBINDTEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
|
||||
typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer);
|
||||
@@ -902,8 +850,8 @@ typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawab
|
||||
#ifndef GLX_NV_present_video
|
||||
#define GLX_NV_present_video 1
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern unsigned int * glXEnumerateVideoDevicesNV (Display *dpy, int screen, int *nelements);
|
||||
extern int glXBindVideoDeviceNV (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list);
|
||||
extern unsigned int * glXEnumerateVideoDevicesNV (Display *, int, int *);
|
||||
extern int glXBindVideoDeviceNV (Display *, unsigned int, unsigned int, const int *);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef unsigned int * ( * PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy, int screen, int *nelements);
|
||||
typedef int ( * PFNGLXBINDVIDEODEVICENVPROC) (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list);
|
||||
@@ -912,12 +860,12 @@ typedef int ( * PFNGLXBINDVIDEODEVICENVPROC) (Display *dpy, unsigned int video_s
|
||||
#ifndef GLX_NV_video_output
|
||||
#define GLX_NV_video_output 1
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern int glXGetVideoDeviceNV (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice);
|
||||
extern int glXReleaseVideoDeviceNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice);
|
||||
extern int glXBindVideoImageNV (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer);
|
||||
extern int glXReleaseVideoImageNV (Display *dpy, GLXPbuffer pbuf);
|
||||
extern int glXSendPbufferToVideoNV (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock);
|
||||
extern int glXGetVideoInfoNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
|
||||
extern int glXGetVideoDeviceNV (Display *, int, int, GLXVideoDeviceNV *);
|
||||
extern int glXReleaseVideoDeviceNV (Display *, int, GLXVideoDeviceNV);
|
||||
extern int glXBindVideoImageNV (Display *, GLXVideoDeviceNV, GLXPbuffer, int);
|
||||
extern int glXReleaseVideoImageNV (Display *, GLXPbuffer);
|
||||
extern int glXSendPbufferToVideoNV (Display *, GLXPbuffer, int, unsigned long *, GLboolean);
|
||||
extern int glXGetVideoInfoNV (Display *, int, GLXVideoDeviceNV, unsigned long *, unsigned long *);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef int ( * PFNGLXGETVIDEODEVICENVPROC) (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice);
|
||||
typedef int ( * PFNGLXRELEASEVIDEODEVICENVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice);
|
||||
@@ -930,12 +878,12 @@ typedef int ( * PFNGLXGETVIDEOINFONVPROC) (Display *dpy, int screen, GLXVideoDev
|
||||
#ifndef GLX_NV_swap_group
|
||||
#define GLX_NV_swap_group 1
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern Bool glXJoinSwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint group);
|
||||
extern Bool glXBindSwapBarrierNV (Display *dpy, GLuint group, GLuint barrier);
|
||||
extern Bool glXQuerySwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier);
|
||||
extern Bool glXQueryMaxSwapGroupsNV (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers);
|
||||
extern Bool glXQueryFrameCountNV (Display *dpy, int screen, GLuint *count);
|
||||
extern Bool glXResetFrameCountNV (Display *dpy, int screen);
|
||||
extern Bool glXJoinSwapGroupNV (Display *, GLXDrawable, GLuint);
|
||||
extern Bool glXBindSwapBarrierNV (Display *, GLuint, GLuint);
|
||||
extern Bool glXQuerySwapGroupNV (Display *, GLXDrawable, GLuint *, GLuint *);
|
||||
extern Bool glXQueryMaxSwapGroupsNV (Display *, int, GLuint *, GLuint *);
|
||||
extern Bool glXQueryFrameCountNV (Display *, int, GLuint *);
|
||||
extern Bool glXResetFrameCountNV (Display *, int);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef Bool ( * PFNGLXJOINSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint group);
|
||||
typedef Bool ( * PFNGLXBINDSWAPBARRIERNVPROC) (Display *dpy, GLuint group, GLuint barrier);
|
||||
@@ -948,11 +896,11 @@ typedef Bool ( * PFNGLXRESETFRAMECOUNTNVPROC) (Display *dpy, int screen);
|
||||
#ifndef GLX_NV_video_capture
|
||||
#define GLX_NV_video_capture 1
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern int glXBindVideoCaptureDeviceNV (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device);
|
||||
extern GLXVideoCaptureDeviceNV * glXEnumerateVideoCaptureDevicesNV (Display *dpy, int screen, int *nelements);
|
||||
extern void glXLockVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device);
|
||||
extern int glXQueryVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value);
|
||||
extern void glXReleaseVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device);
|
||||
extern int glXBindVideoCaptureDeviceNV (Display *, unsigned int, GLXVideoCaptureDeviceNV);
|
||||
extern GLXVideoCaptureDeviceNV * glXEnumerateVideoCaptureDevicesNV (Display *, int, int *);
|
||||
extern void glXLockVideoCaptureDeviceNV (Display *, GLXVideoCaptureDeviceNV);
|
||||
extern int glXQueryVideoCaptureDeviceNV (Display *, GLXVideoCaptureDeviceNV, int, int *);
|
||||
extern void glXReleaseVideoCaptureDeviceNV (Display *, GLXVideoCaptureDeviceNV);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef int ( * PFNGLXBINDVIDEOCAPTUREDEVICENVPROC) (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device);
|
||||
typedef GLXVideoCaptureDeviceNV * ( * PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC) (Display *dpy, int screen, int *nelements);
|
||||
@@ -964,7 +912,7 @@ typedef void ( * PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoC
|
||||
#ifndef GLX_EXT_swap_control
|
||||
#define GLX_EXT_swap_control 1
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern int glXSwapIntervalEXT (Display *dpy, GLXDrawable drawable, int interval);
|
||||
extern int glXSwapIntervalEXT (Display *, GLXDrawable, int);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef int ( * PFNGLXSWAPINTERVALEXTPROC) (Display *dpy, GLXDrawable drawable, int interval);
|
||||
#endif
|
||||
@@ -972,19 +920,11 @@ typedef int ( * PFNGLXSWAPINTERVALEXTPROC) (Display *dpy, GLXDrawable drawable,
|
||||
#ifndef GLX_NV_copy_image
|
||||
#define GLX_NV_copy_image 1
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
extern void glXCopyImageSubDataNV (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
|
||||
extern void glXCopyImageSubDataNV (Display *, GLXContext, GLuint, GLenum, GLint, GLint, GLint, GLint, GLXContext, GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei);
|
||||
#endif /* GLX_GLXEXT_PROTOTYPES */
|
||||
typedef void ( * PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
|
||||
#endif
|
||||
|
||||
#ifndef GLX_INTEL_swap_event
|
||||
#define GLX_INTEL_swap_event 1
|
||||
#endif
|
||||
|
||||
#ifndef GLX_NV_multisample_coverage
|
||||
#define GLX_NV_multisample_coverage 1
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
||||
@@ -41,13 +41,7 @@
|
||||
#define DRI_INTERFACE_H
|
||||
|
||||
/* For archs with no drm.h */
|
||||
#if defined(__APPLE__) || defined(__CYGWIN__) || defined(__GNU__)
|
||||
#ifndef __NOT_HAVE_DRM_H
|
||||
#define __NOT_HAVE_DRM_H
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef __NOT_HAVE_DRM_H
|
||||
#if !defined(__APPLE__) && !defined(__CYGWIN__) && !defined(__GNU__)
|
||||
#include <drm.h>
|
||||
#else
|
||||
typedef unsigned int drm_context_t;
|
||||
@@ -74,6 +68,7 @@ typedef struct __DRIcoreExtensionRec __DRIcoreExtension;
|
||||
typedef struct __DRIextensionRec __DRIextension;
|
||||
typedef struct __DRIcopySubBufferExtensionRec __DRIcopySubBufferExtension;
|
||||
typedef struct __DRIswapControlExtensionRec __DRIswapControlExtension;
|
||||
typedef struct __DRIallocateExtensionRec __DRIallocateExtension;
|
||||
typedef struct __DRIframeTrackingExtensionRec __DRIframeTrackingExtension;
|
||||
typedef struct __DRImediaStreamCounterExtensionRec __DRImediaStreamCounterExtension;
|
||||
typedef struct __DRItexOffsetExtensionRec __DRItexOffsetExtension;
|
||||
@@ -148,6 +143,23 @@ struct __DRIswapControlExtensionRec {
|
||||
unsigned int (*getSwapInterval)(__DRIdrawable *drawable);
|
||||
};
|
||||
|
||||
/**
|
||||
* Used by drivers that implement the GLX_MESA_allocate_memory.
|
||||
*/
|
||||
#define __DRI_ALLOCATE "DRI_Allocate"
|
||||
#define __DRI_ALLOCATE_VERSION 1
|
||||
struct __DRIallocateExtensionRec {
|
||||
__DRIextension base;
|
||||
|
||||
void *(*allocateMemory)(__DRIscreen *screen, GLsizei size,
|
||||
GLfloat readfreq, GLfloat writefreq,
|
||||
GLfloat priority);
|
||||
|
||||
void (*freeMemory)(__DRIscreen *screen, GLvoid *pointer);
|
||||
|
||||
GLuint (*memoryOffset)(__DRIscreen *screen, const GLvoid *pointer);
|
||||
};
|
||||
|
||||
/**
|
||||
* Used by drivers that implement the GLX_MESA_swap_frame_usage extension.
|
||||
*/
|
||||
@@ -218,13 +230,6 @@ struct __DRItexOffsetExtensionRec {
|
||||
};
|
||||
|
||||
|
||||
/* Valid values for format in the setTexBuffer2 function below. These
|
||||
* values match the GLX tokens for compatibility reasons, but we
|
||||
* define them here since the DRI interface can't depend on GLX. */
|
||||
#define __DRI_TEXTURE_FORMAT_NONE 0x20D8
|
||||
#define __DRI_TEXTURE_FORMAT_RGB 0x20D9
|
||||
#define __DRI_TEXTURE_FORMAT_RGBA 0x20DA
|
||||
|
||||
#define __DRI_TEX_BUFFER "DRI_TexBuffer"
|
||||
#define __DRI_TEX_BUFFER_VERSION 2
|
||||
struct __DRItexBufferExtensionRec {
|
||||
@@ -257,20 +262,10 @@ struct __DRItexBufferExtensionRec {
|
||||
* Used by drivers that implement DRI2
|
||||
*/
|
||||
#define __DRI2_FLUSH "DRI2_Flush"
|
||||
#define __DRI2_FLUSH_VERSION 3
|
||||
#define __DRI2_FLUSH_VERSION 1
|
||||
struct __DRI2flushExtensionRec {
|
||||
__DRIextension base;
|
||||
void (*flush)(__DRIdrawable *drawable);
|
||||
|
||||
/**
|
||||
* Ask the driver to call getBuffers/getBuffersWithFormat before
|
||||
* it starts rendering again.
|
||||
*
|
||||
* \param drawable the drawable to invalidate
|
||||
*
|
||||
* \since 3
|
||||
*/
|
||||
void (*invalidate)(__DRIdrawable *drawable);
|
||||
};
|
||||
|
||||
|
||||
@@ -398,35 +393,15 @@ struct __DRIswrastLoaderExtensionRec {
|
||||
* Put image to drawable
|
||||
*/
|
||||
void (*putImage)(__DRIdrawable *drawable, int op,
|
||||
int x, int y, int width, int height,
|
||||
char *data, void *loaderPrivate);
|
||||
int x, int y, int width, int height, char *data,
|
||||
void *loaderPrivate);
|
||||
|
||||
/**
|
||||
* Get image from readable
|
||||
* Get image from drawable
|
||||
*/
|
||||
void (*getImage)(__DRIdrawable *readable,
|
||||
int x, int y, int width, int height,
|
||||
char *data, void *loaderPrivate);
|
||||
};
|
||||
|
||||
/**
|
||||
* Invalidate loader extension. The presence of this extension
|
||||
* indicates to the DRI driver that the loader will call invalidate in
|
||||
* the __DRI2_FLUSH extension, whenever the needs to query for new
|
||||
* buffers. This means that the DRI driver can drop the polling in
|
||||
* glViewport().
|
||||
*
|
||||
* The extension doesn't provide any functionality, it's only use to
|
||||
* indicate to the driver that it can use the new semantics. A DRI
|
||||
* driver can use this to switch between the different semantics or
|
||||
* just refuse to initialize if this extension isn't present.
|
||||
*/
|
||||
#define __DRI_USE_INVALIDATE "DRI_UseInvalidate"
|
||||
#define __DRI_USE_INVALIDATE_VERSION 1
|
||||
|
||||
typedef struct __DRIuseInvalidateExtensionRec __DRIuseInvalidateExtension;
|
||||
struct __DRIuseInvalidateExtensionRec {
|
||||
__DRIextension base;
|
||||
void (*getImage)(__DRIdrawable *drawable,
|
||||
int x, int y, int width, int height, char *data,
|
||||
void *loaderPrivate);
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -738,11 +713,7 @@ struct __DRIdri2LoaderExtensionRec {
|
||||
* constructors for DRI2.
|
||||
*/
|
||||
#define __DRI_DRI2 "DRI_DRI2"
|
||||
#define __DRI_DRI2_VERSION 2
|
||||
|
||||
#define __DRI_API_OPENGL 0
|
||||
#define __DRI_API_GLES 1
|
||||
#define __DRI_API_GLES2 2
|
||||
#define __DRI_DRI2_VERSION 1
|
||||
|
||||
struct __DRIdri2ExtensionRec {
|
||||
__DRIextension base;
|
||||
@@ -761,102 +732,6 @@ struct __DRIdri2ExtensionRec {
|
||||
__DRIcontext *shared,
|
||||
void *loaderPrivate);
|
||||
|
||||
/* Since version 2 */
|
||||
unsigned int (*getAPIMask)(__DRIscreen *screen);
|
||||
|
||||
__DRIcontext *(*createNewContextForAPI)(__DRIscreen *screen,
|
||||
int api,
|
||||
const __DRIconfig *config,
|
||||
__DRIcontext *shared,
|
||||
void *data);
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* This extension provides functionality to enable various EGLImage
|
||||
* extensions.
|
||||
*/
|
||||
#define __DRI_IMAGE "DRI_IMAGE"
|
||||
#define __DRI_IMAGE_VERSION 1
|
||||
|
||||
/**
|
||||
* These formats correspond to the similarly named MESA_FORMAT_*
|
||||
* tokens, except in the native endian of the CPU. For example, on
|
||||
* little endian __DRI_IMAGE_FORMAT_XRGB8888 corresponds to
|
||||
* MESA_FORMAT_XRGB8888, but MESA_FORMAT_XRGB8888_REV on big endian.
|
||||
*/
|
||||
#define __DRI_IMAGE_FORMAT_RGB565 0x1001
|
||||
#define __DRI_IMAGE_FORMAT_XRGB8888 0x1002
|
||||
#define __DRI_IMAGE_FORMAT_ARGB8888 0x1003
|
||||
|
||||
#define __DRI_IMAGE_USE_SHARE 0x0001
|
||||
#define __DRI_IMAGE_USE_SCANOUT 0x0002
|
||||
|
||||
/**
|
||||
* queryImage attributes
|
||||
*/
|
||||
|
||||
#define __DRI_IMAGE_ATTRIB_STRIDE 0x2000
|
||||
#define __DRI_IMAGE_ATTRIB_HANDLE 0x2001
|
||||
#define __DRI_IMAGE_ATTRIB_NAME 0x2002
|
||||
|
||||
typedef struct __DRIimageRec __DRIimage;
|
||||
typedef struct __DRIimageExtensionRec __DRIimageExtension;
|
||||
struct __DRIimageExtensionRec {
|
||||
__DRIextension base;
|
||||
|
||||
__DRIimage *(*createImageFromName)(__DRIscreen *screen,
|
||||
int width, int height, int format,
|
||||
int name, int pitch,
|
||||
void *loaderPrivate);
|
||||
|
||||
__DRIimage *(*createImageFromRenderbuffer)(__DRIcontext *context,
|
||||
int renderbuffer,
|
||||
void *loaderPrivate);
|
||||
|
||||
void (*destroyImage)(__DRIimage *image);
|
||||
|
||||
__DRIimage *(*createImage)(__DRIscreen *screen,
|
||||
int width, int height, int format,
|
||||
unsigned int use,
|
||||
void *loaderPrivate);
|
||||
|
||||
GLboolean (*queryImage)(__DRIimage *image, int attrib, int *value);
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* This extension must be implemented by the loader and passed to the
|
||||
* driver at screen creation time. The EGLImage entry points in the
|
||||
* various client APIs take opaque EGLImage handles and use this
|
||||
* extension to map them to a __DRIimage. At version 1, this
|
||||
* extensions allows mapping EGLImage pointers to __DRIimage pointers,
|
||||
* but future versions could support other EGLImage-like, opaque types
|
||||
* with new lookup functions.
|
||||
*/
|
||||
#define __DRI_IMAGE_LOOKUP "DRI_IMAGE_LOOKUP"
|
||||
#define __DRI_IMAGE_LOOKUP_VERSION 1
|
||||
|
||||
typedef struct __DRIimageLookupExtensionRec __DRIimageLookupExtension;
|
||||
struct __DRIimageLookupExtensionRec {
|
||||
__DRIextension base;
|
||||
|
||||
__DRIimage *(*lookupEGLImage)(__DRIscreen *screen, void *image,
|
||||
void *loaderPrivate);
|
||||
};
|
||||
|
||||
/**
|
||||
* This extension allows for common DRI2 options
|
||||
*/
|
||||
#define __DRI2_CONFIG_QUERY "DRI_CONFIG_QUERY"
|
||||
#define __DRI2_CONFIG_QUERY_VERSION 1
|
||||
|
||||
typedef struct __DRI2configQueryExtensionRec __DRI2configQueryExtension;
|
||||
struct __DRI2configQueryExtensionRec {
|
||||
__DRIextension base;
|
||||
|
||||
int (*configQueryb)(__DRIscreen *screen, const char *var, GLboolean *val);
|
||||
int (*configQueryi)(__DRIscreen *screen, const char *var, GLint *val);
|
||||
int (*configQueryf)(__DRIscreen *screen, const char *var, GLfloat *val);
|
||||
};
|
||||
#endif
|
||||
|
||||
@@ -178,4 +178,8 @@ typedef struct __GLcontextModesRec {
|
||||
#define GLX_TEXTURE_2D_BIT_EXT 0x00000002
|
||||
#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004
|
||||
|
||||
#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8
|
||||
#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9
|
||||
#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA
|
||||
|
||||
#endif /* __gl_core_h_ */
|
||||
79
include/GL/mglmesa.h
Normal file
79
include/GL/mglmesa.h
Normal file
@@ -0,0 +1,79 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* Mesa bindings for SciTech MGL
|
||||
*
|
||||
* Copyright (C) 1996 SciTech Software.
|
||||
* All rights reserved.
|
||||
*
|
||||
* Filename: mglmesa.h
|
||||
* Version: Revision: 1.1.1.1
|
||||
*
|
||||
* Language: ANSI C
|
||||
* Environment: Any
|
||||
*
|
||||
* Description: Header file for the Mesa/OpenGL interface bindings for the
|
||||
* SciTech MGL graphics library. Uses the MGL internal
|
||||
* device context structures to get direct access to the
|
||||
* high performance MGL rasterization functions for maximum
|
||||
* performance. Utilizes the VESA VBE/AF Accelerator Functions
|
||||
* via the MGL's accelerated device driver functions, as well
|
||||
* as basic DirectDraw accelerated functions provided by the
|
||||
* MGL.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the Free
|
||||
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*
|
||||
*
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef __MGLMESA_H
|
||||
#define __MGLMESA_H
|
||||
|
||||
#include "mgraph.h"
|
||||
|
||||
/*------------------------- Function Prototypes ---------------------------*/
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" { /* Use "C" linkage when in C++ mode */
|
||||
#endif
|
||||
|
||||
#ifndef __WINDOWS__
|
||||
#define GLAPIENTRY
|
||||
#endif
|
||||
|
||||
#ifdef __WINDOWS__
|
||||
bool GLAPIENTRY MGLMesaInitDLL(MGLCallbacks *cb,char *version);
|
||||
#endif
|
||||
void GLAPIENTRY MGLMesaChooseVisual(MGLDC *dc,MGLVisual *visual);
|
||||
bool GLAPIENTRY MGLMesaSetVisual(MGLDC *dc,MGLVisual *visual);
|
||||
bool GLAPIENTRY MGLMesaCreateContext(MGLDC *dc,bool forceMemDC);
|
||||
void GLAPIENTRY MGLMesaDestroyContext(MGLDC *dc);
|
||||
void GLAPIENTRY MGLMesaMakeCurrent(MGLDC *dc);
|
||||
void GLAPIENTRY MGLMesaSwapBuffers(MGLDC *dc,bool waitVRT);
|
||||
|
||||
/* Palette manipulation support. The reason we provide palette manipulation
|
||||
* routines is so that when rendering in double buffered modes with a
|
||||
* software backbuffer, the palette for the backbuffer is kept consistent
|
||||
* with the hardware front buffer.
|
||||
*/
|
||||
|
||||
void GLAPIENTRY MGLMesaSetPaletteEntry(MGLDC *dc,int entry,uchar red,uchar green,uchar blue);
|
||||
void GLAPIENTRY MGLMesaSetPalette(MGLDC *dc,palette_t *pal,int numColors,int startIndex);
|
||||
void GLAPIENTRY MGLMesaRealizePalette(MGLDC *dc,int numColors,int startIndex,int waitVRT);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* End of "C" linkage for C++ */
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __MGLMESA_H */
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user