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android-x8
...
7.8
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1
.gitignore
vendored
1
.gitignore
vendored
@@ -25,4 +25,3 @@ cscope*
|
||||
.scon*
|
||||
config.py
|
||||
build
|
||||
.dir-locals.el
|
||||
|
@@ -1,3 +0,0 @@
|
||||
ifneq ($(TARGET_SIMULATOR),true)
|
||||
include $(call all-subdir-makefiles)
|
||||
endif
|
181
Makefile
181
Makefile
@@ -2,7 +2,7 @@
|
||||
|
||||
TOP = .
|
||||
|
||||
SUBDIRS = src
|
||||
SUBDIRS = src progs
|
||||
|
||||
|
||||
default: $(TOP)/configs/current
|
||||
@@ -180,17 +180,12 @@ ultrix-gcc:
|
||||
|
||||
# Rules for making release tarballs
|
||||
|
||||
VERSION=7.10-devel
|
||||
VERSION=7.8.3-rc1
|
||||
DIRECTORY = Mesa-$(VERSION)
|
||||
LIB_NAME = MesaLib-$(VERSION)
|
||||
DEMO_NAME = MesaDemos-$(VERSION)
|
||||
GLUT_NAME = MesaGLUT-$(VERSION)
|
||||
|
||||
# This is part of MAIN_FILES
|
||||
MAIN_ES_FILES = \
|
||||
$(DIRECTORY)/src/mesa/main/*.xml \
|
||||
$(DIRECTORY)/src/mesa/main/*.py \
|
||||
$(DIRECTORY)/src/mesa/main/*.dtd
|
||||
|
||||
MAIN_FILES = \
|
||||
$(DIRECTORY)/Makefile* \
|
||||
$(DIRECTORY)/configure \
|
||||
@@ -220,18 +215,18 @@ MAIN_FILES = \
|
||||
$(DIRECTORY)/include/GL/glx_mangle.h \
|
||||
$(DIRECTORY)/include/GL/glfbdev.h \
|
||||
$(DIRECTORY)/include/GL/mesa_wgl.h \
|
||||
$(DIRECTORY)/include/GL/mglmesa.h \
|
||||
$(DIRECTORY)/include/GL/osmesa.h \
|
||||
$(DIRECTORY)/include/GL/vms_x_fix.h \
|
||||
$(DIRECTORY)/include/GL/wglext.h \
|
||||
$(DIRECTORY)/include/GL/wmesa.h \
|
||||
$(DIRECTORY)/include/VG/*.h \
|
||||
$(DIRECTORY)/include/KHR/*.h \
|
||||
$(DIRECTORY)/src/glsl/Makefile \
|
||||
$(DIRECTORY)/src/glsl/Makefile.template \
|
||||
$(DIRECTORY)/src/glsl/SConscript \
|
||||
$(DIRECTORY)/src/glsl/*.[ch] \
|
||||
$(DIRECTORY)/src/glsl/*.[cly]pp \
|
||||
$(DIRECTORY)/src/glsl/README \
|
||||
$(DIRECTORY)/src/glsl/glcpp/*.[chly] \
|
||||
$(DIRECTORY)/src/glsl/glcpp/README \
|
||||
$(DIRECTORY)/src/glsl/*/Makefile \
|
||||
$(DIRECTORY)/src/glsl/*/*.[ch] \
|
||||
$(DIRECTORY)/src/Makefile \
|
||||
$(DIRECTORY)/src/mesa/Makefile* \
|
||||
$(DIRECTORY)/src/mesa/sources.mak \
|
||||
@@ -239,15 +234,18 @@ MAIN_FILES = \
|
||||
$(DIRECTORY)/src/mesa/gl.pc.in \
|
||||
$(DIRECTORY)/src/mesa/osmesa.pc.in \
|
||||
$(DIRECTORY)/src/mesa/depend \
|
||||
$(MAIN_ES_FILES) \
|
||||
$(DIRECTORY)/src/mesa/main/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/main/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/glapi/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/math/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/math/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/program/*.[chly] \
|
||||
$(DIRECTORY)/src/mesa/program/*.cpp \
|
||||
$(DIRECTORY)/src/mesa/program/Makefile \
|
||||
$(DIRECTORY)/src/mesa/program/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/shader/*.[chly] \
|
||||
$(DIRECTORY)/src/mesa/shader/Makefile \
|
||||
$(DIRECTORY)/src/mesa/shader/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/library/*.gc \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/library/Makefile \
|
||||
$(DIRECTORY)/src/mesa/swrast/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/swrast/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/swrast_setup/*.[ch] \
|
||||
@@ -276,6 +274,8 @@ MAIN_FILES = \
|
||||
$(DIRECTORY)/src/mesa/drivers/x11/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/x11/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/drivers/x11/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/glslcompiler/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/glslcompiler/glslcompiler.c \
|
||||
$(DIRECTORY)/src/mesa/ppc/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/sparc/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/x86/Makefile \
|
||||
@@ -284,35 +284,27 @@ MAIN_FILES = \
|
||||
$(DIRECTORY)/src/mesa/x86/rtasm/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/x86-64/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/x86-64/Makefile \
|
||||
$(DIRECTORY)/progs/Makefile \
|
||||
$(DIRECTORY)/windows/VC8/
|
||||
|
||||
MAPI_FILES = \
|
||||
ES_FILES = \
|
||||
$(DIRECTORY)/include/GLES/*.h \
|
||||
$(DIRECTORY)/include/GLES2/*.h \
|
||||
$(DIRECTORY)/include/VG/*.h \
|
||||
$(DIRECTORY)/src/mapi/es?api/Makefile \
|
||||
$(DIRECTORY)/src/mapi/es?api/*.pc.in \
|
||||
$(DIRECTORY)/src/mapi/glapi/gen/Makefile \
|
||||
$(DIRECTORY)/src/mapi/glapi/gen/*.xml \
|
||||
$(DIRECTORY)/src/mapi/glapi/gen/*.py \
|
||||
$(DIRECTORY)/src/mapi/glapi/gen/*.dtd \
|
||||
$(DIRECTORY)/src/mapi/glapi/gen-es/Makefile \
|
||||
$(DIRECTORY)/src/mapi/glapi/gen-es/*.xml \
|
||||
$(DIRECTORY)/src/mapi/glapi/gen-es/*.py \
|
||||
$(DIRECTORY)/src/mapi/glapi/Makefile \
|
||||
$(DIRECTORY)/src/mapi/glapi/SConscript \
|
||||
$(DIRECTORY)/src/mapi/glapi/sources.mak \
|
||||
$(DIRECTORY)/src/mapi/glapi/*.[chS] \
|
||||
$(DIRECTORY)/src/mapi/mapi/mapi_abi.py \
|
||||
$(DIRECTORY)/src/mapi/mapi/sources.mak \
|
||||
$(DIRECTORY)/src/mapi/mapi/*.[ch] \
|
||||
$(DIRECTORY)/src/mapi/vgapi/Makefile \
|
||||
$(DIRECTORY)/src/mapi/vgapi/vgapi.csv \
|
||||
$(DIRECTORY)/src/mapi/vgapi/vg.pc.in \
|
||||
$(DIRECTORY)/src/mapi/vgapi/*.h
|
||||
$(DIRECTORY)/src/mesa/glapi/gen/*.xml \
|
||||
$(DIRECTORY)/src/mesa/glapi/gen/*.py \
|
||||
$(DIRECTORY)/src/mesa/glapi/gen/*.dtd \
|
||||
$(DIRECTORY)/src/mesa/es/glapi/Makefile \
|
||||
$(DIRECTORY)/src/mesa/es/glapi/*.xml \
|
||||
$(DIRECTORY)/src/mesa/es/glapi/*.py \
|
||||
$(DIRECTORY)/src/mesa/es/state_tracker/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/es/main/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/es/main/*.xml \
|
||||
$(DIRECTORY)/src/mesa/es/main/*.py \
|
||||
$(DIRECTORY)/src/mesa/es/main/*.dtd \
|
||||
$(DIRECTORY)/src/mesa/es/Makefile \
|
||||
$(DIRECTORY)/src/mesa/es/sources.mak \
|
||||
|
||||
EGL_FILES = \
|
||||
$(DIRECTORY)/include/KHR/*.h \
|
||||
$(DIRECTORY)/include/EGL/*.h \
|
||||
$(DIRECTORY)/src/egl/Makefile \
|
||||
$(DIRECTORY)/src/egl/*/Makefile \
|
||||
@@ -320,46 +312,47 @@ EGL_FILES = \
|
||||
$(DIRECTORY)/src/egl/*/*.[ch] \
|
||||
$(DIRECTORY)/src/egl/*/*/Makefile \
|
||||
$(DIRECTORY)/src/egl/*/*/*.[ch] \
|
||||
$(DIRECTORY)/src/egl/main/*.pc.in \
|
||||
$(DIRECTORY)/src/egl/main/*.def
|
||||
|
||||
GALLIUM_FILES = \
|
||||
$(DIRECTORY)/src/mesa/state_tracker/*[ch] \
|
||||
$(DIRECTORY)/src/gallium/Makefile \
|
||||
$(DIRECTORY)/src/gallium/Makefile.template \
|
||||
$(DIRECTORY)/src/gallium/SConscript \
|
||||
$(DIRECTORY)/src/gallium/targets/Makefile.dri \
|
||||
$(DIRECTORY)/src/gallium/targets/Makefile.xorg \
|
||||
$(DIRECTORY)/src/gallium/targets/SConscript.dri \
|
||||
$(DIRECTORY)/src/gallium/*/Makefile \
|
||||
$(DIRECTORY)/src/gallium/*/SConscript \
|
||||
$(DIRECTORY)/src/gallium/*/*/Makefile \
|
||||
$(DIRECTORY)/src/gallium/*/*/Makefile.egl \
|
||||
$(DIRECTORY)/src/gallium/*/*/Makefile.template \
|
||||
$(DIRECTORY)/src/gallium/*/*/SConscript \
|
||||
$(DIRECTORY)/src/gallium/*/*/*.[ch] \
|
||||
$(DIRECTORY)/src/gallium/auxiliary/gallivm/*.cpp \
|
||||
$(DIRECTORY)/src/gallium/*/*/*.py \
|
||||
$(DIRECTORY)/src/gallium/*/*/*.csv \
|
||||
$(DIRECTORY)/src/gallium/*/*/*/Makefile \
|
||||
$(DIRECTORY)/src/gallium/*/*/*/SConscript \
|
||||
$(DIRECTORY)/src/gallium/*/*/*/*.[ch] \
|
||||
$(DIRECTORY)/src/gallium/*/*/*/*.py
|
||||
$(DIRECTORY)/src/gallium/*/*/*/*.py \
|
||||
$(DIRECTORY)/src/gallium/*/*/*/*/Makefile \
|
||||
$(DIRECTORY)/src/gallium/*/*/*/*/*.[ch] \
|
||||
|
||||
|
||||
DRI_FILES = \
|
||||
$(DIRECTORY)/include/GL/internal/dri_interface.h \
|
||||
$(DIRECTORY)/include/GL/internal/glcore.h \
|
||||
$(DIRECTORY)/include/GL/internal/sarea.h \
|
||||
$(DIRECTORY)/src/glx/Makefile \
|
||||
$(DIRECTORY)/src/glx/Makefile \
|
||||
$(DIRECTORY)/src/glx/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/Makefile.template \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/dri.pc.in \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/common/xmlpool/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/common/xmlpool/*.po \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/*.cpp \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/*/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/*/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/Doxyfile
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/Doxyfile \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/server/*.[ch]
|
||||
|
||||
SGI_GLU_FILES = \
|
||||
$(DIRECTORY)/src/glu/Makefile \
|
||||
@@ -391,6 +384,62 @@ GLW_FILES = \
|
||||
$(DIRECTORY)/src/glw/glw.pc.in \
|
||||
$(DIRECTORY)/src/glw/depend
|
||||
|
||||
GLEW_FILES = \
|
||||
$(DIRECTORY)/include/GL/glew.h \
|
||||
$(DIRECTORY)/include/GL/glxew.h \
|
||||
$(DIRECTORY)/include/GL/wglew.h \
|
||||
$(DIRECTORY)/src/glew/*.c \
|
||||
$(DIRECTORY)/src/glew/Makefile \
|
||||
$(DIRECTORY)/src/glew/SConscript \
|
||||
$(DIRECTORY)/src/glew/LICENSE.txt
|
||||
|
||||
DEMO_FILES = \
|
||||
$(GLEW_FILES) \
|
||||
$(DIRECTORY)/progs/beos/*.cpp \
|
||||
$(DIRECTORY)/progs/beos/Makefile \
|
||||
$(DIRECTORY)/progs/images/*.rgb \
|
||||
$(DIRECTORY)/progs/images/*.rgba \
|
||||
$(DIRECTORY)/progs/demos/Makefile* \
|
||||
$(DIRECTORY)/progs/demos/descrip.mms \
|
||||
$(DIRECTORY)/progs/demos/*.[ch] \
|
||||
$(DIRECTORY)/progs/demos/*.cxx \
|
||||
$(DIRECTORY)/progs/demos/*.dat \
|
||||
$(DIRECTORY)/progs/demos/README \
|
||||
$(DIRECTORY)/progs/egl/Makefile \
|
||||
$(DIRECTORY)/progs/egl/*.[ch] \
|
||||
$(DIRECTORY)/progs/es1/*/Makefile \
|
||||
$(DIRECTORY)/progs/es1/*/*.[ch] \
|
||||
$(DIRECTORY)/progs/es2/*/Makefile \
|
||||
$(DIRECTORY)/progs/es2/*/*.[ch] \
|
||||
$(DIRECTORY)/progs/openvg/*/Makefile \
|
||||
$(DIRECTORY)/progs/openvg/*/*.[ch] \
|
||||
$(DIRECTORY)/progs/fbdev/Makefile \
|
||||
$(DIRECTORY)/progs/fbdev/glfbdevtest.c \
|
||||
$(DIRECTORY)/progs/objviewer/*.[ch] \
|
||||
$(DIRECTORY)/progs/objviewer/*.obj \
|
||||
$(DIRECTORY)/progs/objviewer/*.mtl \
|
||||
$(DIRECTORY)/progs/objviewer/*.rgb \
|
||||
$(DIRECTORY)/progs/objviewer/Makefile \
|
||||
$(DIRECTORY)/progs/objviewer/README.txt \
|
||||
$(DIRECTORY)/progs/osdemos/Makefile \
|
||||
$(DIRECTORY)/progs/osdemos/*.c \
|
||||
$(DIRECTORY)/progs/xdemos/Makefile* \
|
||||
$(DIRECTORY)/progs/xdemos/*.[chf] \
|
||||
$(DIRECTORY)/progs/redbook/Makefile* \
|
||||
$(DIRECTORY)/progs/redbook/README \
|
||||
$(DIRECTORY)/progs/redbook/*.[ch] \
|
||||
$(DIRECTORY)/progs/samples/Makefile* \
|
||||
$(DIRECTORY)/progs/samples/README \
|
||||
$(DIRECTORY)/progs/samples/*.c \
|
||||
$(DIRECTORY)/progs/glsl/Makefile* \
|
||||
$(DIRECTORY)/progs/glsl/*.c \
|
||||
$(DIRECTORY)/progs/glsl/*.frag \
|
||||
$(DIRECTORY)/progs/glsl/*.vert \
|
||||
$(DIRECTORY)/progs/glsl/*.shtest \
|
||||
$(DIRECTORY)/progs/util/README \
|
||||
$(DIRECTORY)/progs/util/*.[ch] \
|
||||
$(DIRECTORY)/progs/util/sampleMakefile
|
||||
|
||||
GLUT_FILES = \
|
||||
$(DIRECTORY)/include/GL/glut.h \
|
||||
$(DIRECTORY)/include/GL/glutf90.h \
|
||||
@@ -413,7 +462,6 @@ DEPEND_FILES = \
|
||||
|
||||
LIB_FILES = \
|
||||
$(MAIN_FILES) \
|
||||
$(MAPI_FILES) \
|
||||
$(ES_FILES) \
|
||||
$(EGL_FILES) \
|
||||
$(GALLIUM_FILES) \
|
||||
@@ -423,8 +471,8 @@ LIB_FILES = \
|
||||
|
||||
|
||||
# Everything for new a Mesa release:
|
||||
tarballs: rm_depend configure aclocal.m4 lib_gz glut_gz \
|
||||
lib_bz2 glut_bz2 lib_zip glut_zip md5
|
||||
tarballs: rm_depend configure aclocal.m4 lib_gz demo_gz glut_gz \
|
||||
lib_bz2 demo_bz2 glut_bz2 lib_zip demo_zip glut_zip md5
|
||||
|
||||
|
||||
# Helper for autoconf builds
|
||||
@@ -453,6 +501,12 @@ lib_gz: rm_config
|
||||
gzip $(LIB_NAME).tar ; \
|
||||
mv $(LIB_NAME).tar.gz $(DIRECTORY)
|
||||
|
||||
demo_gz:
|
||||
cd .. ; \
|
||||
tar -cf $(DEMO_NAME).tar $(DEMO_FILES) ; \
|
||||
gzip $(DEMO_NAME).tar ; \
|
||||
mv $(DEMO_NAME).tar.gz $(DIRECTORY)
|
||||
|
||||
glut_gz:
|
||||
cd .. ; \
|
||||
tar -cf $(GLUT_NAME).tar $(GLUT_FILES) ; \
|
||||
@@ -465,6 +519,12 @@ lib_bz2: rm_config
|
||||
bzip2 $(LIB_NAME).tar ; \
|
||||
mv $(LIB_NAME).tar.bz2 $(DIRECTORY)
|
||||
|
||||
demo_bz2:
|
||||
cd .. ; \
|
||||
tar -cf $(DEMO_NAME).tar $(DEMO_FILES) ; \
|
||||
bzip2 $(DEMO_NAME).tar ; \
|
||||
mv $(DEMO_NAME).tar.bz2 $(DIRECTORY)
|
||||
|
||||
glut_bz2:
|
||||
cd .. ; \
|
||||
tar -cf $(GLUT_NAME).tar $(GLUT_FILES) ; \
|
||||
@@ -477,6 +537,12 @@ lib_zip: rm_config
|
||||
zip -qr $(LIB_NAME).zip $(LIB_FILES) ; \
|
||||
mv $(LIB_NAME).zip $(DIRECTORY)
|
||||
|
||||
demo_zip:
|
||||
rm -f $(DEMO_NAME).zip ; \
|
||||
cd .. ; \
|
||||
zip -qr $(DEMO_NAME).zip $(DEMO_FILES) ; \
|
||||
mv $(DEMO_NAME).zip $(DIRECTORY)
|
||||
|
||||
glut_zip:
|
||||
rm -f $(GLUT_NAME).zip ; \
|
||||
cd .. ; \
|
||||
@@ -487,11 +553,14 @@ md5:
|
||||
@-md5sum $(LIB_NAME).tar.gz
|
||||
@-md5sum $(LIB_NAME).tar.bz2
|
||||
@-md5sum $(LIB_NAME).zip
|
||||
@-md5sum $(DEMO_NAME).tar.gz
|
||||
@-md5sum $(DEMO_NAME).tar.bz2
|
||||
@-md5sum $(DEMO_NAME).zip
|
||||
@-md5sum $(GLUT_NAME).tar.gz
|
||||
@-md5sum $(GLUT_NAME).tar.bz2
|
||||
@-md5sum $(GLUT_NAME).zip
|
||||
|
||||
.PHONY: tarballs rm_depend rm_config md5 \
|
||||
lib_gz glut_gz \
|
||||
lib_bz2 glut_bz2 \
|
||||
lib_zip glut_zip
|
||||
lib_gz demo_gz glut_gz \
|
||||
lib_bz2 demo_bz2 glut_bz2 \
|
||||
lib_zip demo_zip glut_zip
|
||||
|
158
SConstruct
158
SConstruct
@@ -3,14 +3,14 @@
|
||||
#
|
||||
# For example, invoke scons as
|
||||
#
|
||||
# scons build=debug llvm=yes machine=x86
|
||||
# scons debug=1 dri=0 machine=x86
|
||||
#
|
||||
# to set configuration variables. Or you can write those options to a file
|
||||
# named config.py:
|
||||
#
|
||||
# # config.py
|
||||
# build='debug'
|
||||
# llvm=True
|
||||
# debug=1
|
||||
# dri=0
|
||||
# machine='x86'
|
||||
#
|
||||
# Invoke
|
||||
@@ -30,8 +30,31 @@ import common
|
||||
#######################################################################
|
||||
# Configuration options
|
||||
|
||||
default_statetrackers = 'mesa'
|
||||
|
||||
if common.default_platform in ('linux', 'freebsd', 'darwin'):
|
||||
default_drivers = 'softpipe,failover,svga,i915,i965,trace,identity,llvmpipe'
|
||||
default_winsys = 'xlib'
|
||||
elif common.default_platform in ('winddk',):
|
||||
default_drivers = 'softpipe,svga,i915,i965,trace,identity'
|
||||
default_winsys = 'all'
|
||||
elif common.default_platform in ('embedded',):
|
||||
default_drivers = 'softpipe,llvmpipe'
|
||||
default_winsys = 'xlib'
|
||||
else:
|
||||
default_drivers = 'all'
|
||||
default_winsys = 'all'
|
||||
|
||||
opts = Variables('config.py')
|
||||
common.AddOptions(opts)
|
||||
opts.Add(ListVariable('statetrackers', 'state trackers to build', default_statetrackers,
|
||||
['mesa', 'python', 'xorg']))
|
||||
opts.Add(ListVariable('drivers', 'pipe drivers to build', default_drivers,
|
||||
['softpipe', 'failover', 'svga', 'i915', 'i965', 'trace', 'r300', 'identity', 'llvmpipe']))
|
||||
opts.Add(ListVariable('winsys', 'winsys drivers to build', default_winsys,
|
||||
['xlib', 'vmware', 'intel', 'i965', 'gdi', 'radeon']))
|
||||
|
||||
opts.Add(EnumVariable('MSVS_VERSION', 'MS Visual C++ version', None, allowed_values=('7.1', '8.0', '9.0')))
|
||||
|
||||
env = Environment(
|
||||
options = opts,
|
||||
@@ -40,42 +63,70 @@ env = Environment(
|
||||
ENV = os.environ,
|
||||
)
|
||||
|
||||
# Backwards compatability with old target configuration variable
|
||||
try:
|
||||
targets = ARGUMENTS['targets']
|
||||
except KeyError:
|
||||
pass
|
||||
else:
|
||||
targets = targets.split(',')
|
||||
print 'scons: warning: targets option is deprecated; pass the targets on their own such as'
|
||||
print
|
||||
print ' scons %s' % ' '.join(targets)
|
||||
print
|
||||
COMMAND_LINE_TARGETS.append(targets)
|
||||
|
||||
if os.environ.has_key('CC'):
|
||||
env['CC'] = os.environ['CC']
|
||||
if os.environ.has_key('CFLAGS'):
|
||||
env['CCFLAGS'] += SCons.Util.CLVar(os.environ['CFLAGS'])
|
||||
if os.environ.has_key('CXX'):
|
||||
env['CXX'] = os.environ['CXX']
|
||||
if os.environ.has_key('CXXFLAGS'):
|
||||
env['CXXFLAGS'] += SCons.Util.CLVar(os.environ['CXXFLAGS'])
|
||||
if os.environ.has_key('LDFLAGS'):
|
||||
env['LINKFLAGS'] += SCons.Util.CLVar(os.environ['LDFLAGS'])
|
||||
|
||||
Help(opts.GenerateHelpText(env))
|
||||
|
||||
# replicate options values in local variables
|
||||
debug = env['debug']
|
||||
dri = env['dri']
|
||||
machine = env['machine']
|
||||
platform = env['platform']
|
||||
drawllvm = 'llvmpipe' in env['drivers']
|
||||
|
||||
# LLVM support in the Draw module
|
||||
if drawllvm:
|
||||
env.Tool('llvm')
|
||||
if not env.has_key('LLVM_VERSION'):
|
||||
drawllvm = False
|
||||
|
||||
# derived options
|
||||
x86 = machine == 'x86'
|
||||
ppc = machine == 'ppc'
|
||||
gcc = platform in ('linux', 'freebsd', 'darwin', 'embedded')
|
||||
msvc = platform in ('windows', 'winddk')
|
||||
|
||||
Export([
|
||||
'debug',
|
||||
'x86',
|
||||
'ppc',
|
||||
'dri',
|
||||
'drawllvm',
|
||||
'platform',
|
||||
'gcc',
|
||||
'msvc',
|
||||
])
|
||||
|
||||
|
||||
#######################################################################
|
||||
# Environment setup
|
||||
|
||||
# Always build trace driver
|
||||
if 'trace' not in env['drivers']:
|
||||
env['drivers'].append('trace')
|
||||
|
||||
# Includes
|
||||
env.Prepend(CPPPATH = [
|
||||
'#/include',
|
||||
])
|
||||
env.Append(CPPPATH = [
|
||||
'#/include',
|
||||
'#/src/gallium/include',
|
||||
'#/src/gallium/auxiliary',
|
||||
'#/src/gallium/drivers',
|
||||
'#/src/gallium/winsys',
|
||||
])
|
||||
|
||||
if env['msvc']:
|
||||
env.Append(CPPPATH = ['#include/c99'])
|
||||
|
||||
# Embedded
|
||||
if env['platform'] == 'embedded':
|
||||
if platform == 'embedded':
|
||||
env.Append(CPPDEFINES = [
|
||||
'_POSIX_SOURCE',
|
||||
('_POSIX_C_SOURCE', '199309L'),
|
||||
@@ -92,26 +143,52 @@ if env['platform'] == 'embedded':
|
||||
])
|
||||
|
||||
# Posix
|
||||
if env['platform'] in ('posix', 'linux', 'freebsd', 'darwin'):
|
||||
if platform in ('posix', 'linux', 'freebsd', 'darwin'):
|
||||
env.Append(CPPDEFINES = [
|
||||
'_POSIX_SOURCE',
|
||||
('_POSIX_C_SOURCE', '199309L'),
|
||||
'_SVID_SOURCE',
|
||||
'_BSD_SOURCE',
|
||||
'_GNU_SOURCE',
|
||||
|
||||
'PTHREADS',
|
||||
'HAVE_POSIX_MEMALIGN',
|
||||
])
|
||||
if env['gcc']:
|
||||
env.Append(CFLAGS = ['-fvisibility=hidden'])
|
||||
if env['platform'] == 'darwin':
|
||||
if platform == 'darwin':
|
||||
env.Append(CPPDEFINES = ['_DARWIN_C_SOURCE'])
|
||||
env.Append(CPPPATH = ['/usr/X11R6/include'])
|
||||
env.Append(LIBPATH = ['/usr/X11R6/lib'])
|
||||
env.Append(LIBS = [
|
||||
'm',
|
||||
'pthread',
|
||||
'expat',
|
||||
'dl',
|
||||
])
|
||||
|
||||
# DRI
|
||||
if dri:
|
||||
env.ParseConfig('pkg-config --cflags --libs libdrm')
|
||||
env.Append(CPPDEFINES = [
|
||||
('USE_EXTERNAL_DXTN_LIB', '1'),
|
||||
'IN_DRI_DRIVER',
|
||||
'GLX_DIRECT_RENDERING',
|
||||
'GLX_INDIRECT_RENDERING',
|
||||
])
|
||||
|
||||
# LLVM support in the Draw module
|
||||
if drawllvm:
|
||||
env.Append(CPPDEFINES = ['DRAW_LLVM'])
|
||||
|
||||
# libGL
|
||||
if platform in ('linux', 'freebsd', 'darwin'):
|
||||
env.Append(LIBS = [
|
||||
'X11',
|
||||
'Xext',
|
||||
'Xxf86vm',
|
||||
'Xdamage',
|
||||
'Xfixes',
|
||||
])
|
||||
|
||||
# for debugging
|
||||
#print env.Dump()
|
||||
|
||||
@@ -124,9 +201,38 @@ Export('env')
|
||||
# TODO: Build several variants at the same time?
|
||||
# http://www.scons.org/wiki/SimultaneousVariantBuilds
|
||||
|
||||
if env['platform'] != common.default_platform:
|
||||
# GLSL code has to be built twice -- one for the host OS, another for the target OS...
|
||||
|
||||
host_env = Environment(
|
||||
# options are ignored
|
||||
# default tool is used
|
||||
tools = ['default', 'custom'],
|
||||
toolpath = ['#scons'],
|
||||
ENV = os.environ,
|
||||
)
|
||||
|
||||
host_env['platform'] = common.default_platform
|
||||
host_env['machine'] = common.default_machine
|
||||
host_env['debug'] = env['debug']
|
||||
|
||||
SConscript(
|
||||
'src/glsl/SConscript',
|
||||
variant_dir = os.path.join(env['build'], 'host'),
|
||||
duplicate = 0, # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html
|
||||
exports={'env':host_env},
|
||||
)
|
||||
|
||||
SConscript(
|
||||
'src/SConscript',
|
||||
variant_dir = env['build_dir'],
|
||||
variant_dir = env['build'],
|
||||
duplicate = 0 # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html
|
||||
)
|
||||
|
||||
env.Default('src')
|
||||
|
||||
SConscript(
|
||||
'progs/SConscript',
|
||||
variant_dir = os.path.join('progs', env['build']),
|
||||
duplicate = 0 # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html
|
||||
)
|
||||
|
21
bin/minstall
21
bin/minstall
@@ -31,7 +31,7 @@ if [ $# -ge 2 ] ; then
|
||||
|
||||
# Last cmd line arg is the dest dir
|
||||
for FILE in $@ ; do
|
||||
DESTDIR="$FILE"
|
||||
DEST="$FILE"
|
||||
done
|
||||
|
||||
# Loop over args, moving them to DEST directory
|
||||
@@ -42,25 +42,6 @@ if [ $# -ge 2 ] ; then
|
||||
exit 0
|
||||
fi
|
||||
|
||||
DEST=$DESTDIR
|
||||
|
||||
# On CYGWIN, because DLLs are loaded by the native Win32 loader,
|
||||
# they are installed in the executable path. Stub libraries used
|
||||
# only for linking are installed in the library path
|
||||
case `uname` in
|
||||
CYGWIN*)
|
||||
case $FILE in
|
||||
*.dll)
|
||||
DEST="$DEST/../bin"
|
||||
;;
|
||||
*)
|
||||
;;
|
||||
esac
|
||||
;;
|
||||
*)
|
||||
;;
|
||||
esac
|
||||
|
||||
PWDSAVE=`pwd`
|
||||
|
||||
# determine file's type
|
||||
|
45
bin/mklib
45
bin/mklib
@@ -494,16 +494,13 @@ case $ARCH in
|
||||
OPTS="${OPTS} -Wl,-Mmapfile.scope"
|
||||
fi
|
||||
|
||||
# Check if objects are 64-bit
|
||||
# Check if objects are SPARC v9
|
||||
# file says: ELF 64-bit MSB relocatable SPARCV9 Version 1
|
||||
set ${OBJECTS}
|
||||
if [ ${LINK} = "cc" -o ${LINK} = "CC" ] ; then
|
||||
ABI64=`file $1 | grep "ELF 64-bit"`
|
||||
if [ "${ABI64}" ] ; then
|
||||
case `uname -p` in
|
||||
sparc) OPTS="${OPTS} -xarch=v9" ;;
|
||||
i386) OPTS="${OPTS} -xarch=amd64" ;;
|
||||
esac
|
||||
SPARCV9=`file $1 | grep SPARCV9`
|
||||
if [ "${SPARCV9}" ] ; then
|
||||
OPTS="${OPTS} -xarch=v9"
|
||||
fi
|
||||
fi
|
||||
if [ "${ALTOPTS}" ] ; then
|
||||
@@ -930,16 +927,6 @@ case $ARCH in
|
||||
|
||||
CYGWIN*)
|
||||
# GCC-based environment
|
||||
|
||||
if [ "x$LINK" = "x" ] ; then
|
||||
# -linker was not specified so set default link command now
|
||||
if [ $CPLUSPLUS = 1 ] ; then
|
||||
LINK=g++
|
||||
else
|
||||
LINK=gcc
|
||||
fi
|
||||
fi
|
||||
|
||||
if [ $NOPREFIX = 1 ] ; then
|
||||
# No "lib" or ".so" part
|
||||
echo "mklib: Making CYGWIN shared library: " ${LIBNAME}
|
||||
@@ -948,7 +935,7 @@ case $ARCH in
|
||||
OPTS=${ALTOPTS}
|
||||
fi
|
||||
rm -f ${LIBNAME}
|
||||
${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME} ${OBJECTS} ${DEPS} || exit $?
|
||||
${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME} ${OBJECTS} ${DEPS}
|
||||
FINAL_LIBS=${LIBNAME}
|
||||
else
|
||||
CYGNAME="cyg${LIBNAME}" # prefix with "cyg"
|
||||
@@ -956,7 +943,7 @@ case $ARCH in
|
||||
|
||||
if [ $STATIC = 1 ] ; then
|
||||
LIBNAME=${LIBNAME}.a
|
||||
echo "mklib: Making CYGWIN static library: " ${LIBNAME}
|
||||
echo "mklib: Making" $ARCH "static library: " ${LIBNAME}
|
||||
OPTS="-ru"
|
||||
if [ "${ALTOPTS}" ] ; then
|
||||
OPTS=${ALTOPTS}
|
||||
@@ -974,7 +961,13 @@ case $ARCH in
|
||||
if [ "${ALTOPTS}" ] ; then
|
||||
OPTS=${ALTOPTS}
|
||||
fi
|
||||
echo "mklib: Making CYGWIN shared library: " ${CYGNAME}-${MAJOR}.dll
|
||||
echo "mklib: Making" $ARCH "shared library: " ${CYGNAME}-${MAJOR}.dll
|
||||
|
||||
if [ $CPLUSPLUS = 1 ] ; then
|
||||
LINK="g++"
|
||||
else
|
||||
LINK="gcc"
|
||||
fi
|
||||
|
||||
# rm any old libs
|
||||
rm -f ${CYGNAME}-${MAJOR}.dll
|
||||
@@ -983,7 +976,12 @@ case $ARCH in
|
||||
rm -f ${LIBNAME}.a
|
||||
|
||||
# make lib
|
||||
${LINK} ${OPTS} ${LDFLAGS} -o ${CYGNAME}-${MAJOR}.dll ${OBJECTS} ${DEPS} || exit $?
|
||||
${LINK} ${OPTS} ${LDFLAGS} -o ${CYGNAME}-${MAJOR}.dll ${OBJECTS} ${DEPS}
|
||||
# make build fail if link failed
|
||||
es=$?
|
||||
if [ "$es" -ne "0" ]; then
|
||||
exit $es
|
||||
fi
|
||||
# make usual symlinks
|
||||
ln -s ${LIBNAME}-${MAJOR}.dll.a ${LIBNAME}.dll.a
|
||||
# finish up
|
||||
@@ -1023,9 +1021,4 @@ if [ ${INSTALLDIR} != "." ] ; then
|
||||
echo "mklib: Installing" ${FINAL_LIBS} "in" ${INSTALLDIR}
|
||||
test -d ${INSTALLDIR} || mkdir -p ${INSTALLDIR}
|
||||
mv ${FINAL_LIBS} ${INSTALLDIR}/
|
||||
|
||||
if [ "x${FINAL_BINS}" != "x" ] ; then
|
||||
echo "mklib: Installing" ${FINAL_BINS} "in" ${INSTALLDIR}
|
||||
mv ${FINAL_BINS} ${INSTALLDIR}/
|
||||
fi
|
||||
fi
|
||||
|
52
common.py
52
common.py
@@ -3,13 +3,9 @@
|
||||
|
||||
import os
|
||||
import os.path
|
||||
import re
|
||||
import subprocess
|
||||
import sys
|
||||
import platform as _platform
|
||||
|
||||
import SCons.Script.SConscript
|
||||
|
||||
|
||||
#######################################################################
|
||||
# Defaults
|
||||
@@ -22,15 +18,6 @@ _platform_map = {
|
||||
default_platform = sys.platform
|
||||
default_platform = _platform_map.get(default_platform, default_platform)
|
||||
|
||||
# Search sys.argv[] for a "platform=foo" argument since we don't have
|
||||
# an 'env' variable at this point.
|
||||
if 'platform' in SCons.Script.ARGUMENTS:
|
||||
selected_platform = SCons.Script.ARGUMENTS['platform']
|
||||
else:
|
||||
selected_platform = default_platform
|
||||
|
||||
cross_compiling = selected_platform != default_platform
|
||||
|
||||
_machine_map = {
|
||||
'x86': 'x86',
|
||||
'i386': 'x86',
|
||||
@@ -40,32 +27,18 @@ _machine_map = {
|
||||
'ppc' : 'ppc',
|
||||
'x86_64': 'x86_64',
|
||||
}
|
||||
|
||||
|
||||
# find default_machine value
|
||||
if 'PROCESSOR_ARCHITECTURE' in os.environ:
|
||||
default_machine = os.environ['PROCESSOR_ARCHITECTURE']
|
||||
else:
|
||||
default_machine = _platform.machine()
|
||||
default_machine = _machine_map.get(default_machine, 'generic')
|
||||
default_toolchain = 'default'
|
||||
|
||||
if selected_platform == 'windows' and cross_compiling:
|
||||
default_machine = 'x86'
|
||||
default_toolchain = 'crossmingw'
|
||||
|
||||
|
||||
# find default_llvm value
|
||||
if 'LLVM' in os.environ:
|
||||
default_llvm = 'yes'
|
||||
if default_platform in ('linux', 'freebsd'):
|
||||
default_dri = 'yes'
|
||||
elif default_platform in ('winddk', 'windows', 'wince', 'darwin'):
|
||||
default_dri = 'no'
|
||||
else:
|
||||
default_llvm = 'no'
|
||||
try:
|
||||
if selected_platform != 'windows' and \
|
||||
subprocess.call(['llvm-config', '--version'], stdout=subprocess.PIPE) == 0:
|
||||
default_llvm = 'yes'
|
||||
except:
|
||||
pass
|
||||
default_dri = 'no'
|
||||
|
||||
|
||||
#######################################################################
|
||||
@@ -80,15 +53,14 @@ def AddOptions(opts):
|
||||
from SCons.Variables.EnumVariable import EnumVariable as EnumOption
|
||||
except ImportError:
|
||||
from SCons.Options.EnumOption import EnumOption
|
||||
opts.Add(EnumOption('build', 'build type', 'debug',
|
||||
allowed_values=('debug', 'checked', 'profile', 'release')))
|
||||
opts.Add(BoolOption('debug', 'debug build', 'no'))
|
||||
opts.Add(BoolOption('profile', 'profile build', 'no'))
|
||||
opts.Add(BoolOption('quiet', 'quiet command lines', 'yes'))
|
||||
opts.Add(EnumOption('machine', 'use machine-specific assembly code', default_machine,
|
||||
allowed_values=('generic', 'ppc', 'x86', 'x86_64')))
|
||||
opts.Add(EnumOption('platform', 'target platform', default_platform,
|
||||
allowed_values=('linux', 'cell', 'windows', 'winddk', 'wince', 'darwin', 'embedded', 'cygwin', 'sunos5', 'freebsd8')))
|
||||
opts.Add('toolchain', 'compiler toolchain', default_toolchain)
|
||||
opts.Add(BoolOption('llvm', 'use LLVM', default_llvm))
|
||||
opts.Add(BoolOption('debug', 'DEPRECATED: debug build', 'yes'))
|
||||
opts.Add(BoolOption('profile', 'DEPRECATED: profile build', 'no'))
|
||||
opts.Add(EnumOption('MSVS_VERSION', 'MS Visual C++ version', None, allowed_values=('7.1', '8.0', '9.0')))
|
||||
allowed_values=('linux', 'cell', 'windows', 'winddk', 'wince', 'darwin', 'embedded')))
|
||||
opts.Add(EnumOption('toolchain', 'compiler toolchain', 'default',
|
||||
allowed_values=('default', 'crossmingw', 'winsdk', 'winddk')))
|
||||
opts.Add(BoolOption('llvm', 'use LLVM', 'no'))
|
||||
opts.Add(BoolOption('dri', 'build DRI drivers', default_dri))
|
||||
|
@@ -14,8 +14,6 @@ ARCH_FLAGS = @ARCH_FLAGS@
|
||||
ASM_FLAGS = @ASM_FLAGS@
|
||||
PIC_FLAGS = @PIC_FLAGS@
|
||||
DEFINES = @DEFINES@
|
||||
API_DEFINES = @API_DEFINES@
|
||||
GLES_OVERLAY = @GLES_OVERLAY@
|
||||
CFLAGS = @CPPFLAGS@ @CFLAGS@ \
|
||||
$(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(ASM_FLAGS) $(DEFINES)
|
||||
CXXFLAGS = @CPPFLAGS@ @CXXFLAGS@ \
|
||||
@@ -28,19 +26,13 @@ INTEL_LIBS = @INTEL_LIBS@
|
||||
INTEL_CFLAGS = @INTEL_CFLAGS@
|
||||
X11_LIBS = @X11_LIBS@
|
||||
X11_CFLAGS = @X11_CFLAGS@
|
||||
LLVM_CFLAGS = @LLVM_CFLAGS@
|
||||
LLVM_LDFLAGS = @LLVM_LDFLAGS@
|
||||
LLVM_LIBS = @LLVM_LIBS@
|
||||
GLW_CFLAGS = @GLW_CFLAGS@
|
||||
GLUT_CFLAGS = @GLUT_CFLAGS@
|
||||
|
||||
TALLOC_LIBS = @TALLOC_LIBS@
|
||||
TALLOC_CFLAGS = @TALLOC_CFLAGS@
|
||||
|
||||
# dlopen
|
||||
DLOPEN_LIBS = @DLOPEN_LIBS@
|
||||
|
||||
# Source selection
|
||||
# Assembler
|
||||
MESA_ASM_SOURCES = @MESA_ASM_SOURCES@
|
||||
GLAPI_ASM_SOURCES = @GLAPI_ASM_SOURCES@
|
||||
|
||||
@@ -53,7 +45,7 @@ MKDEP_OPTIONS = @MKDEP_OPTIONS@
|
||||
INSTALL = @INSTALL@
|
||||
|
||||
# Python and flags (generally only needed by the developers)
|
||||
PYTHON2 = @PYTHON2@
|
||||
PYTHON2 = python
|
||||
PYTHON_FLAGS = -t -O -O
|
||||
|
||||
# Library names (base name)
|
||||
@@ -62,9 +54,6 @@ GLU_LIB = GLU
|
||||
GLUT_LIB = glut
|
||||
GLW_LIB = GLw
|
||||
OSMESA_LIB = @OSMESA_LIB@
|
||||
GLESv1_CM_LIB = GLESv1_CM
|
||||
GLESv2_LIB = GLESv2
|
||||
VG_LIB = OpenVG
|
||||
|
||||
# Library names (actual file names)
|
||||
GL_LIB_NAME = @GL_LIB_NAME@
|
||||
@@ -73,9 +62,6 @@ GLUT_LIB_NAME = @GLUT_LIB_NAME@
|
||||
GLW_LIB_NAME = @GLW_LIB_NAME@
|
||||
OSMESA_LIB_NAME = @OSMESA_LIB_NAME@
|
||||
EGL_LIB_NAME = @EGL_LIB_NAME@
|
||||
GLESv1_CM_LIB_NAME = @GLESv1_CM_LIB_NAME@
|
||||
GLESv2_LIB_NAME = @GLESv2_LIB_NAME@
|
||||
VG_LIB_NAME = @VG_LIB_NAME@
|
||||
|
||||
# Globs used to install the lib and all symlinks
|
||||
GL_LIB_GLOB = @GL_LIB_GLOB@
|
||||
@@ -84,9 +70,6 @@ GLUT_LIB_GLOB = @GLUT_LIB_GLOB@
|
||||
GLW_LIB_GLOB = @GLW_LIB_GLOB@
|
||||
OSMESA_LIB_GLOB = @OSMESA_LIB_GLOB@
|
||||
EGL_LIB_GLOB = @EGL_LIB_GLOB@
|
||||
GLESv1_CM_LIB_GLOB = @GLESv1_CM_LIB_GLOB@
|
||||
GLESv2_LIB_GLOB = @GLESv2_LIB_GLOB@
|
||||
VG_LIB_GLOB = @VG_LIB_GLOB@
|
||||
|
||||
# Directories to build
|
||||
LIB_DIR = @LIB_DIR@
|
||||
@@ -97,15 +80,18 @@ EGL_DRIVERS_DIRS = @EGL_DRIVERS_DIRS@
|
||||
GALLIUM_DIRS = @GALLIUM_DIRS@
|
||||
GALLIUM_DRIVERS_DIRS = @GALLIUM_DRIVERS_DIRS@
|
||||
GALLIUM_WINSYS_DIRS = @GALLIUM_WINSYS_DIRS@
|
||||
GALLIUM_TARGET_DIRS = @GALLIUM_TARGET_DIRS@
|
||||
GALLIUM_WINSYS_DRM_DIRS = @GALLIUM_WINSYS_DRM_DIRS@
|
||||
GALLIUM_STATE_TRACKERS_DIRS = @GALLIUM_STATE_TRACKERS_DIRS@
|
||||
GALLIUM_AUXILIARIES = $(TOP)/src/gallium/auxiliary/libgallium.a
|
||||
GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVERS_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a)
|
||||
|
||||
# Which subdirs under $(TOP)/progs/ to enter:
|
||||
PROGRAM_DIRS = @PROGRAM_DIRS@
|
||||
|
||||
# Driver specific build vars
|
||||
DRI_DIRS = @DRI_DIRS@
|
||||
EGL_PLATFORMS = @EGL_PLATFORMS@
|
||||
EGL_CLIENT_APIS = @EGL_CLIENT_APIS@
|
||||
WINDOW_SYSTEM = @WINDOW_SYSTEM@
|
||||
EGL_DISPLAYS = @EGL_DISPLAYS@
|
||||
|
||||
# Dependencies
|
||||
X11_INCLUDES = @X11_INCLUDES@
|
||||
@@ -126,9 +112,6 @@ GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @GLUT_MESA_DEPS@ \
|
||||
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @GLW_MESA_DEPS@ \
|
||||
$(EXTRA_LIB_PATH) @GLW_LIB_DEPS@
|
||||
APP_LIB_DEPS = $(EXTRA_LIB_PATH) @APP_LIB_DEPS@
|
||||
GLESv1_CM_LIB_DEPS = $(EXTRA_LIB_PATH) @GLESv1_CM_LIB_DEPS@
|
||||
GLESv2_LIB_DEPS = $(EXTRA_LIB_PATH) @GLESv2_LIB_DEPS@
|
||||
VG_LIB_DEPS = $(EXTRA_LIB_PATH) @VG_LIB_DEPS@
|
||||
|
||||
# DRI dependencies
|
||||
DRI_LIB_DEPS = $(EXTRA_LIB_PATH) @DRI_LIB_DEPS@
|
||||
@@ -177,23 +160,6 @@ GLW_PC_LIB_PRIV = @GLW_PC_LIB_PRIV@
|
||||
GLW_PC_CFLAGS = @GLW_PC_CFLAGS@
|
||||
OSMESA_PC_REQ = @OSMESA_PC_REQ@
|
||||
OSMESA_PC_LIB_PRIV = @OSMESA_PC_LIB_PRIV@
|
||||
GLESv1_CM_PC_LIB_PRIV = @GLESv1_CM_PC_LIB_PRIV@
|
||||
GLESv2_PC_LIB_PRIV = @GLESv2_PC_LIB_PRIV@
|
||||
EGL_PC_REQ_PRIV = @GL_PC_REQ_PRIV@
|
||||
EGL_PC_LIB_PRIV = @GL_PC_LIB_PRIV@
|
||||
EGL_PC_CFLAGS = @GL_PC_CFLAGS@
|
||||
|
||||
XCB_DRI2_CFLAGS = @XCB_DRI2_CFLAGS@
|
||||
XCB_DRI2_LIBS = @XCB_DRI2_LIBS@
|
||||
LIBUDEV_CFLAGS = @LIBUDEV_CFLAGS@
|
||||
LIBUDEV_LIBS = @LIBUDEV_LIBS@
|
||||
|
||||
MESA_LLVM = @MESA_LLVM@
|
||||
|
||||
LLVM_VERSION = @LLVM_VERSION@
|
||||
ifneq ($(LLVM_VERSION),)
|
||||
HAVE_LLVM := 0x0$(subst .,0,$(LLVM_VERSION:svn=))
|
||||
DEFINES += -DHAVE_LLVM=$(HAVE_LLVM)
|
||||
endif
|
||||
|
||||
HAVE_XF86VIDMODE = @HAVE_XF86VIDMODE@
|
||||
EGL_DRI2_CFLAGS = @EGL_DRI2_CFLAGS@
|
||||
EGL_DRI2_LIBS = @EGL_DRI2_LIBS@
|
||||
|
@@ -90,9 +90,10 @@ else
|
||||
endif
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = gallium mesa glu glut/beos
|
||||
SRC_DIRS = gallium mesa glu glut/beos glew
|
||||
GLU_DIRS = sgi
|
||||
DRIVER_DIRS = beos
|
||||
PROGRAM_DIRS = beos samples redbook demos tests
|
||||
|
||||
# Library/program dependencies
|
||||
GL_LIB_DEPS =
|
||||
|
@@ -24,6 +24,7 @@ OSMESA_LIB_NAME = libOSMesa.a
|
||||
# Directories
|
||||
SRC_DIRS = mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS = osdemos
|
||||
|
||||
|
||||
# Dependencies
|
||||
|
@@ -20,6 +20,7 @@ OSMESA_LIB_NAME = libOSMesa.a
|
||||
# Directories
|
||||
SRC_DIRS = mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS = osdemos
|
||||
|
||||
|
||||
# Dependencies
|
||||
|
@@ -23,6 +23,7 @@ OSMESA_LIB_NAME = libOSMesa.a
|
||||
# Directories
|
||||
SRC_DIRS = mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS = osdemos
|
||||
|
||||
|
||||
# Dependencies
|
||||
|
@@ -52,8 +52,9 @@ GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X
|
||||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXmu -lXt -lXi -lm
|
||||
|
||||
# omit glw lib for now:
|
||||
SRC_DIRS = glsl mapi/glapi mapi/vgapi glx/apple mesa gallium glu glut/glx
|
||||
SRC_DIRS = glsl glx/apple mesa gallium glu glut/glx glew
|
||||
GLU_DIRS = sgi
|
||||
DRIVER_DIRS = osmesa
|
||||
#DRIVER_DIRS = dri
|
||||
DRI_DIRS = swrast
|
||||
PROGRAM_DIRS = xdemos
|
||||
|
@@ -9,8 +9,8 @@ CONFIG_NAME = default
|
||||
|
||||
# Version info
|
||||
MESA_MAJOR=7
|
||||
MESA_MINOR=10
|
||||
MESA_TINY=0
|
||||
MESA_MINOR=8
|
||||
MESA_TINY=2
|
||||
MESA_VERSION = $(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY)
|
||||
|
||||
# external projects. This should be useless now that we use libdrm.
|
||||
@@ -52,24 +52,20 @@ INDENT_FLAGS = -i4 -nut -br -brs -npcs -ce -T GLubyte -T GLbyte -T Bool
|
||||
GL_LIB = GL
|
||||
GLU_LIB = GLU
|
||||
GLUT_LIB = glut
|
||||
GLEW_LIB = GLEW
|
||||
GLW_LIB = GLw
|
||||
OSMESA_LIB = OSMesa
|
||||
EGL_LIB = EGL
|
||||
GLESv1_CM_LIB = GLESv1_CM
|
||||
GLESv2_LIB = GLESv2
|
||||
VG_LIB = OpenVG
|
||||
|
||||
|
||||
# Library names (actual file names)
|
||||
GL_LIB_NAME = lib$(GL_LIB).so
|
||||
GLU_LIB_NAME = lib$(GLU_LIB).so
|
||||
GLUT_LIB_NAME = lib$(GLUT_LIB).so
|
||||
GLEW_LIB_NAME = lib$(GLEW_LIB).a
|
||||
GLW_LIB_NAME = lib$(GLW_LIB).so
|
||||
OSMESA_LIB_NAME = lib$(OSMESA_LIB).so
|
||||
EGL_LIB_NAME = lib$(EGL_LIB).so
|
||||
GLESv1_CM_LIB_NAME = lib$(GLESv1_CM_LIB).so
|
||||
GLESv2_LIB_NAME = lib$(GLESv2_LIB).so
|
||||
VG_LIB_NAME = lib$(VG_LIB).so
|
||||
|
||||
# globs used to install the lib and all symlinks
|
||||
GL_LIB_GLOB = $(GL_LIB_NAME)*
|
||||
@@ -78,12 +74,6 @@ GLUT_LIB_GLOB = $(GLUT_LIB_NAME)*
|
||||
GLW_LIB_GLOB = $(GLW_LIB_NAME)*
|
||||
OSMESA_LIB_GLOB = $(OSMESA_LIB_NAME)*
|
||||
EGL_LIB_GLOB = $(EGL_LIB_NAME)*
|
||||
GLESv1_CM_LIB_GLOB = $(GLESv1_CM_LIB_NAME)*
|
||||
GLESv2_LIB_GLOB = $(GLESv2_LIB_NAME)*
|
||||
VG_LIB_GLOB = $(VG_LIB_NAME)*
|
||||
|
||||
TALLOC_LIBS = `pkg-config --libs talloc`
|
||||
TALLOC_CFLAGS = `pkg-config --cflags talloc`
|
||||
|
||||
# Optional assembly language optimization files for libGL
|
||||
MESA_ASM_SOURCES =
|
||||
@@ -96,10 +86,11 @@ MOTIF_CFLAGS = -I/usr/include/Motif1.2
|
||||
|
||||
# Directories to build
|
||||
LIB_DIR = lib
|
||||
SRC_DIRS = glsl mapi/glapi mapi/vgapi mesa \
|
||||
gallium egl gallium/winsys gallium/targets glu glut/glx glw
|
||||
SRC_DIRS = glsl mesa gallium egl gallium/winsys glu glut/glx glew glw
|
||||
GLU_DIRS = sgi
|
||||
DRIVER_DIRS = x11 osmesa
|
||||
# Which subdirs under $(TOP)/progs/ to enter:
|
||||
PROGRAM_DIRS = demos redbook samples glsl objviewer xdemos
|
||||
|
||||
# EGL drivers to build
|
||||
EGL_DRIVERS_DIRS = glx
|
||||
@@ -107,28 +98,24 @@ EGL_DRIVERS_DIRS = glx
|
||||
# Gallium directories and
|
||||
GALLIUM_DIRS = auxiliary drivers state_trackers
|
||||
GALLIUM_AUXILIARIES = $(TOP)/src/gallium/auxiliary/libgallium.a
|
||||
GALLIUM_DRIVERS_DIRS = softpipe trace rbug identity galahad i915 i965 svga r300 nvfx nv50 failover
|
||||
GALLIUM_DRIVERS_DIRS = softpipe failover svga i915 i965 r300 trace identity
|
||||
GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVERS_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a)
|
||||
GALLIUM_WINSYS_DIRS = sw sw/xlib
|
||||
GALLIUM_TARGET_DIRS = libgl-xlib
|
||||
GALLIUM_WINSYS_DIRS = drm xlib
|
||||
GALLIUM_WINSYS_DRM_DIRS = swrast
|
||||
GALLIUM_STATE_TRACKERS_DIRS = glx vega
|
||||
|
||||
# native platforms EGL should support
|
||||
EGL_PLATFORMS = x11
|
||||
EGL_CLIENT_APIS = $(GL_LIB)
|
||||
# native displays EGL should support
|
||||
EGL_DISPLAYS = x11
|
||||
|
||||
# Library dependencies
|
||||
#EXTRA_LIB_PATH ?=
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread $(TALLOC_LIBS)
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread
|
||||
EGL_LIB_DEPS = $(EXTRA_LIB_PATH) -ldl -lpthread
|
||||
OSMESA_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
|
||||
GLU_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
|
||||
GLUT_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXmu -lXi -lm
|
||||
GLW_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lXt -lX11
|
||||
APP_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm
|
||||
GLESv1_CM_LIB_DEPS = $(EXTRA_LIB_PATH) -lpthread
|
||||
GLESv2_LIB_DEPS = $(EXTRA_LIB_PATH) -lpthread
|
||||
VG_LIB_DEPS = $(EXTRA_LIB_PATH) -lpthread
|
||||
|
||||
# Program dependencies - specific GL/glut libraries added in Makefiles
|
||||
APP_LIB_DEPS = -lm
|
||||
@@ -168,12 +155,3 @@ GLW_PC_LIB_PRIV =
|
||||
GLW_PC_CFLAGS =
|
||||
OSMESA_PC_REQ =
|
||||
OSMESA_PC_LIB_PRIV =
|
||||
GLESv1_CM_PC_REQ_PRIV =
|
||||
GLESv1_CM_PC_LIB_PRIV =
|
||||
GLESv1_CM_PC_CFLAGS =
|
||||
GLESv2_PC_REQ_PRIV =
|
||||
GLESv2_PC_LIB_PRIV =
|
||||
GLESv2_PC_CFLAGS =
|
||||
VG_PC_REQ_PRIV =
|
||||
VG_PC_LIB_PRIV =
|
||||
VG_PC_CFLAGS =
|
||||
|
@@ -41,8 +41,10 @@ GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/local/lib -lGL -lXt -lX11
|
||||
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = glx gallium mesa glu glut/glx glw
|
||||
SRC_DIRS = glx gallium mesa glu glut/glx glew glw
|
||||
DRIVER_DIRS = dri
|
||||
PROGRAM_DIRS =
|
||||
WINDOW_SYSTEM=dri
|
||||
|
||||
DRM_SOURCE_PATH=$(TOP)/../drm
|
||||
|
||||
|
@@ -6,7 +6,7 @@ CONFIG_NAME = linux-cell
|
||||
|
||||
|
||||
# Omiting other gallium drivers:
|
||||
GALLIUM_DRIVERS_DIRS = cell softpipe trace rbug identity
|
||||
GALLIUM_DRIVERS_DIRS = cell softpipe trace
|
||||
|
||||
|
||||
# Compiler and flags
|
||||
@@ -37,8 +37,7 @@ CXXFLAGS = $(COMMON_C_CPP_FLAGS)
|
||||
|
||||
|
||||
# Omitting glw here:
|
||||
SRC_DIRS = glsl mapi/glapi mapi/vgapi mesa \
|
||||
gallium gallium/winsys gallium/targets glu glut/glx
|
||||
SRC_DIRS = glsl mesa gallium gallium/winsys glu glut/glx glew
|
||||
|
||||
# Build no traditional Mesa drivers:
|
||||
DRIVER_DIRS =
|
||||
|
@@ -5,5 +5,5 @@ include $(TOP)/configs/linux
|
||||
CONFIG_NAME = linux-debug
|
||||
|
||||
OPT_FLAGS = -g
|
||||
#CFLAGS += -pedantic
|
||||
CFLAGS += -pedantic
|
||||
DEFINES += -DDEBUG -DDEBUG_MATH
|
||||
|
@@ -45,20 +45,22 @@ EXTRA_LIB_PATH=-L/usr/X11R6/lib
|
||||
|
||||
LIBDRM_CFLAGS = $(shell pkg-config --cflags libdrm)
|
||||
LIBDRM_LIB = $(shell pkg-config --libs libdrm)
|
||||
DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl -ltalloc $(LIBDRM_LIB)
|
||||
DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB)
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \
|
||||
-lm -lpthread -ldl $(LIBDRM_LIB)
|
||||
|
||||
|
||||
# Directories
|
||||
SRC_DIRS := glx egl $(SRC_DIRS)
|
||||
PROGRAM_DIRS := egl $(PROGRAM_DIRS)
|
||||
|
||||
# EGL directories
|
||||
EGL_DRIVERS_DIRS = glx
|
||||
|
||||
DRIVER_DIRS = dri
|
||||
GALLIUM_WINSYS_DIRS = sw sw/xlib drm/vmware drm/intel drm/i965
|
||||
GALLIUM_TARGET_DIRS =
|
||||
WINDOW_SYSTEM = dri
|
||||
GALLIUM_WINSYS_DIRS = drm
|
||||
GALLIUM_WINSYS_DRM_DIRS = vmware intel i965
|
||||
GALLIUM_STATE_TRACKERS_DIRS = egl
|
||||
|
||||
DRI_DIRS = i810 i915 i965 mach64 mga r128 r200 r300 radeon \
|
||||
|
@@ -47,8 +47,11 @@ DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB)
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lm -lpthread -ldl \
|
||||
$(LIBDRM_LIB) $(shell pkg-config --libs xcb) $(shell pkg-config --libs x11-xcb) $(shell pkg-config --libs xcb-glx)
|
||||
|
||||
SRC_DIRS = glx gallium mesa glu glut/glx glw
|
||||
SRC_DIRS = glx gallium mesa glu glut/glx glew glw
|
||||
PROGRAM_DIRS = xdemos
|
||||
|
||||
DRIVER_DIRS = dri
|
||||
WINDOW_SYSTEM=dri
|
||||
|
||||
DRI_DIRS = i810 i915 mach64 mga r128 r200 r300 radeon \
|
||||
savage sis tdfx unichrome
|
||||
|
@@ -47,10 +47,11 @@ GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \
|
||||
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = gallium mesa gallium/winsys gallium/targets glu egl
|
||||
SRC_DIRS = gallium mesa gallium/winsys glu egl
|
||||
PROGRAM_DIRS = egl
|
||||
|
||||
DRIVER_DIRS = dri
|
||||
WINDOW_SYSTEM = dri
|
||||
GALLIUM_WINSYS_DIRS = egl_drm
|
||||
GALLIUM_TARGET_DIRS =
|
||||
|
||||
DRI_DIRS = intel
|
||||
|
@@ -4,13 +4,14 @@ include $(TOP)/configs/linux
|
||||
|
||||
CONFIG_NAME = linux-fbdev
|
||||
|
||||
CFLAGS += -DUSE_GLFBDEV_DRIVER
|
||||
CFLAGS = -O3 -ffast-math -ansi -pedantic -fPIC -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DPTHREADS -DUSE_GLFBDEV_DRIVER
|
||||
|
||||
# Work around aliasing bugs - developers should comment this out
|
||||
CFLAGS += -fno-strict-aliasing
|
||||
|
||||
SRC_DIRS += glut/fbdev
|
||||
SRC_DIRS = gallium mesa glu glut/fbdev glew
|
||||
DRIVER_DIRS = fbdev osmesa
|
||||
PROGRAM_DIRS = fbdev demos redbook samples
|
||||
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread
|
||||
OSMESA_LIB_DEPS = -lm -lpthread
|
||||
|
@@ -6,4 +6,3 @@ CONFIG_NAME = linux-i965
|
||||
|
||||
GALLIUM_DRIVER_DIRS = i965
|
||||
GALLIUM_WINSYS_DIRS = drm/i965/xlib
|
||||
GALLIUM_TARGET_DIRS =
|
||||
|
@@ -47,5 +47,7 @@ GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lm -lpthread -ldl
|
||||
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = glx glu glut/glx glw
|
||||
SRC_DIRS = glx glu glut/glx glew glw
|
||||
DRIVER_DIRS =
|
||||
PROGRAM_DIRS =
|
||||
WINDOW_SYSTEM=dri
|
||||
|
@@ -10,9 +10,9 @@ CONFIG_NAME = linux-llvm
|
||||
GALLIUM_DRIVERS_DIRS += llvmpipe
|
||||
|
||||
OPT_FLAGS = -O3 -ansi -pedantic
|
||||
ARCH_FLAGS = -mmmx -msse -msse2 -mstackrealign
|
||||
ARCH_FLAGS = -m32 -mmmx -msse -msse2 -mstackrealign
|
||||
|
||||
DEFINES += -DNDEBUG -DGALLIUM_LLVMPIPE -DHAVE_UDIS86
|
||||
DEFINES += -DNDEBUG -DGALLIUM_LLVMPIPE -DDRAW_LLVM -DHAVE_UDIS86
|
||||
|
||||
# override -std=c99
|
||||
CFLAGS += -std=gnu99
|
||||
@@ -24,13 +24,11 @@ ifeq ($(LLVM_VERSION),)
|
||||
MESA_LLVM=0
|
||||
else
|
||||
MESA_LLVM=1
|
||||
HAVE_LLVM := 0x0$(subst .,0,$(LLVM_VERSION:svn=))
|
||||
DEFINES += -DHAVE_LLVM=$(HAVE_LLVM)
|
||||
# $(info Using LLVM version: $(LLVM_VERSION))
|
||||
endif
|
||||
|
||||
ifeq ($(MESA_LLVM),1)
|
||||
LLVM_CFLAGS=`llvm-config --cppflags`
|
||||
# LLVM_CFLAGS=`llvm-config --cflags`
|
||||
LLVM_CXXFLAGS=`llvm-config --cxxflags backend bitreader engine ipo interpreter instrumentation` -Wno-long-long
|
||||
LLVM_LDFLAGS = $(shell llvm-config --ldflags backend bitreader engine ipo interpreter instrumentation)
|
||||
LLVM_LIBS = $(shell llvm-config --libs backend bitwriter bitreader engine ipo interpreter instrumentation)
|
||||
@@ -41,4 +39,4 @@ else
|
||||
endif
|
||||
|
||||
LD = g++
|
||||
GL_LIB_DEPS = $(LLVM_LDFLAGS) $(LLVM_LIBS) $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread -ltalloc -lstdc++ -ludis86
|
||||
GL_LIB_DEPS = $(LLVM_LDFLAGS) $(LLVM_LIBS) $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread -lstdc++ -ludis86
|
||||
|
@@ -6,8 +6,8 @@ CONFIG_NAME = linux-opengl-es
|
||||
|
||||
# Directories to build
|
||||
LIB_DIR = lib
|
||||
SRC_DIRS = egl glsl mapi/es1api mapi/es2api mesa/es \
|
||||
gallium gallium/winsys gallium/targets
|
||||
SRC_DIRS = egl glsl mesa/es gallium gallium/winsys
|
||||
PROGRAM_DIRS = es1/screen es1/xegl es2/xegl
|
||||
|
||||
# egl st needs this
|
||||
DEFINES += -DGLX_DIRECT_RENDERING
|
||||
@@ -22,7 +22,7 @@ GALLIUM_DRIVERS_DIRS = softpipe
|
||||
GALLIUM_STATE_TRACKERS_DIRS = es
|
||||
|
||||
# build egl_x11_{swrast,i915}.so
|
||||
GALLIUM_DRIVERS_DIRS += trace rbug i915
|
||||
GALLIUM_DRIVERS_DIRS += trace i915
|
||||
GALLIUM_STATE_TRACKERS_DIRS += egl
|
||||
GALLIUM_WINSYS_DIRS += drm/intel
|
||||
GALLIUM_TARGET_DIRS += egl-swrast egl-i915
|
||||
GALLIUM_WINSYS_DIRS += drm
|
||||
GALLIUM_WINSYS_DRM_DIRS += intel swrast
|
||||
|
@@ -17,8 +17,9 @@ CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = mapi/glapi glsl mesa glu
|
||||
SRC_DIRS = glsl mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS = osdemos
|
||||
|
||||
|
||||
# Dependencies
|
||||
|
@@ -24,6 +24,7 @@ OSMESA_LIB_NAME = libOSMesa.a
|
||||
# Directories
|
||||
SRC_DIRS = mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS = osdemos
|
||||
|
||||
|
||||
# Dependencies
|
||||
|
@@ -20,8 +20,9 @@ OSMESA_LIB_NAME = libOSMesa16.so
|
||||
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = mapi/glapi glsl mesa glu
|
||||
SRC_DIRS = glsl mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS =
|
||||
|
||||
|
||||
# Dependencies
|
||||
|
@@ -24,6 +24,7 @@ OSMESA_LIB_NAME = libOSMesa16.a
|
||||
# Directories
|
||||
SRC_DIRS = gallium mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS =
|
||||
|
||||
|
||||
# Dependencies
|
||||
|
@@ -20,8 +20,9 @@ OSMESA_LIB_NAME = libOSMesa32.so
|
||||
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = mapi/glapi glsl mesa glu
|
||||
SRC_DIRS = glsl mesa glu
|
||||
DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS =
|
||||
|
||||
|
||||
# Dependencies
|
||||
|
781
configure.ac
781
configure.ac
File diff suppressed because it is too large
Load Diff
75
docs/GL3.txt
75
docs/GL3.txt
@@ -14,41 +14,39 @@ GL 3.0:
|
||||
|
||||
GLSL changes (GL_EXT_gpu_shader4, etc) not started
|
||||
Conditional rendering (GL_NV_conditional_render) DONE (swrast & softpipe)
|
||||
Map buffer subranges (GL_ARB_map_buffer_range) DONE
|
||||
Map buffer subranges (GL_APPLE_flush_buffer_range) not started
|
||||
Float textures, renderbuffers some infrastructure done
|
||||
(incl. GL_EXT_packed_float, GL_EXT_shared_exponent)
|
||||
Framebuffer objects (GL_EXT_framebuffer_object) DONE
|
||||
Half-float some infrastructure done
|
||||
Multisample blit DONE
|
||||
Non-normalized Integer texture/framebuffer formats ~50% done
|
||||
Non-normalized Integer texture/framebuffer formats not started
|
||||
1D/2D Texture arrays core Mesa, swrast done
|
||||
Packed depth/stencil formats DONE
|
||||
Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE
|
||||
GL_EXT_texture_compression_rgtc not started
|
||||
Red and red/green texture formats DONE (swrast, i965, gallium)
|
||||
Transform feedback (GL_EXT_transform_feedback) ~50% done
|
||||
glBindFragDataLocation, glGetFragDataLocation,
|
||||
glBindBufferRange, glBindBufferBase commands
|
||||
Red and red/green texture formats Ian?
|
||||
Transform feedback (GL_EXT_transform_feedback) not started
|
||||
Vertex array objects (GL_APPLE_vertex_array_object) DONE
|
||||
sRGB framebuffer format (GL_EXT_framebuffer_sRGB) not started
|
||||
glClearBuffer commands DONE
|
||||
glGetStringi command DONE
|
||||
glTexParameterI, glGetTexParameterI commands DONE
|
||||
glVertexAttribI commands DONE (but converts int
|
||||
values to floats)
|
||||
glClearBuffer commands DONE, except for dispatch
|
||||
glGetStringi command DONE, except for dispatch
|
||||
glTexParameterI, glGetTexParameterI commands DONE, except for dispatch
|
||||
glVertexAttribI commands not started
|
||||
glBindFragDataLocation, glGetFragDataLocation cmds not started
|
||||
glBindBufferRange, glBindBufferBase commands not started
|
||||
|
||||
|
||||
GL 3.1:
|
||||
|
||||
GLSL 1.30 and 1.40 not started
|
||||
Instanced drawing (GL_ARB_draw_instanced) ~50% done
|
||||
Instanced drawing (GL_ARB_draw_instanced) not started
|
||||
Buffer copying (GL_ARB_copy_buffer) DONE
|
||||
Primitive restart (GL_NV_primitive_restart) DONE (gallium)
|
||||
Primitive restart (GL_NV_primitive_restart) not started
|
||||
16 vertex texture image units not started
|
||||
Texture buffer objs (GL_ARB_texture_buffer_object) not started
|
||||
Texture buffer objs (GL_ARB_textur_buffer_object) not started
|
||||
Rectangular textures (GL_ARB_texture_rectangle) DONE
|
||||
Uniform buffer objs (GL_ARB_uniform_buffer_object) not started
|
||||
Signed normalized texture formats ~50% done
|
||||
Signed normalized texture formats not started
|
||||
|
||||
|
||||
GL 3.2:
|
||||
@@ -58,7 +56,7 @@ GLSL 1.50 not started
|
||||
Geometry shaders (GL_ARB_geometry_shader4) partially done (Zack)
|
||||
BGRA vertex order (GL_ARB_vertex_array_bgra) DONE
|
||||
Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE
|
||||
Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (swrast, gallium)
|
||||
Frag shader coord (GL_ARB_fragment_coord_conventions) not started
|
||||
Provoking vertex (GL_ARB_provoking_vertex) DONE
|
||||
Seamless cubemaps (GL_ARB_seamless_cube_map) DONE, mostly?
|
||||
Multisample textures (GL_ARB_texture_multisample) not started
|
||||
@@ -66,49 +64,6 @@ Frag depth clamp (GL_ARB_depth_clamp) DONE
|
||||
Fence objects (GL_ARB_sync) DONE
|
||||
|
||||
|
||||
GL 3.3:
|
||||
|
||||
GLSL 3.30 not started
|
||||
GL_ARB_blend_func_extended not started
|
||||
GL_ARB_explicit_attrib_location DONE (swrast, i915, i965)
|
||||
GL_ARB_occlusion_query2 not started
|
||||
GL_ARB_sampler_objects not started
|
||||
GL_ARB_texture_rgb10_a2ui not started
|
||||
GL_ARB_texture_swizzle DONE (same as EXT version)
|
||||
GL_ARB_timer_query DONE (only Xlib sw driver)
|
||||
GL_ARB_instanced_arrays not started
|
||||
GL_ARB_vertex_type_2_10_10_10_rev not started
|
||||
|
||||
|
||||
GL 4.0:
|
||||
|
||||
GLSL 4.0 not started
|
||||
GL_ARB_texture_query_lod not started
|
||||
GL_ARB_draw_buffers_blend not started
|
||||
GL_ARB_draw_indirect not started
|
||||
GL_ARB_gpu_shader_fp64 not started
|
||||
GL_ARB_sample_shading not started
|
||||
GL_ARB_shader_subroutine not started
|
||||
GL_ARB_tessellation_shader not started
|
||||
GL_ARB_texture_buffer_object_rgb32 not started
|
||||
GL_ARB_texture_cube_map_array not started
|
||||
GL_ARB_texture_gather not started
|
||||
GL_ARB_transform_feedback2 not started
|
||||
GL_ARB_transform_feedback3 not started
|
||||
|
||||
|
||||
GL 4.1:
|
||||
|
||||
GLSL 4.1 not started
|
||||
GL_ARB_ES2_compatibility not started
|
||||
GL_ARB_get_program_binary not started
|
||||
GL_ARB_separate_shader_objects some infrastructure done
|
||||
GL_ARB_shader_precision not started
|
||||
GL_ARB_vertex_attrib_64bit not started
|
||||
GL_ARB_viewport_array not started
|
||||
|
||||
|
||||
|
||||
|
||||
More info about these features and the work involved can be found at
|
||||
http://dri.freedesktop.org/wiki/MissingFunctionality
|
||||
|
@@ -1,149 +0,0 @@
|
||||
Name
|
||||
|
||||
MESA_drm_image
|
||||
|
||||
Name Strings
|
||||
|
||||
EGL_MESA_drm_image
|
||||
|
||||
Contact
|
||||
|
||||
Kristian Høgsberg <krh@bitplanet.net>
|
||||
|
||||
Status
|
||||
|
||||
Proposal
|
||||
|
||||
Version
|
||||
|
||||
Version 2, August 25, 2010
|
||||
|
||||
Number
|
||||
|
||||
EGL Extension #not assigned
|
||||
|
||||
Dependencies
|
||||
|
||||
Reguires EGL 1.4 or later. This extension is written against the
|
||||
wording of the EGL 1.4 specification.
|
||||
|
||||
EGL_KHR_base_image is required.
|
||||
|
||||
Overview
|
||||
|
||||
This extension provides entry points for integrating EGLImage with the
|
||||
Linux DRM mode setting and memory management drivers. The extension
|
||||
lets applications create EGLImages without a client API resource and
|
||||
lets the application get the DRM buffer handles.
|
||||
|
||||
IP Status
|
||||
|
||||
Open-source; freely implementable.
|
||||
|
||||
New Procedures and Functions
|
||||
|
||||
EGLImageKHR eglCreateDRMImageMESA(EGLDisplay dpy,
|
||||
const EGLint *attrib_list);
|
||||
|
||||
EGLBoolean eglExportDRMImageMESA(EGLDisplay dpy,
|
||||
EGLImageKHR image,
|
||||
EGLint *name,
|
||||
EGLint *handle,
|
||||
EGLint *stride);
|
||||
|
||||
New Tokens
|
||||
|
||||
Accepted in the <attrib_list> parameter of eglCreateDRMImageMESA:
|
||||
|
||||
EGL_DRM_BUFFER_FORMAT_MESA 0x31D0
|
||||
EGL_DRM_BUFFER_USE_MESA 0x31D1
|
||||
|
||||
Accepted as values for the EGL_IMAGE_FORMAT_MESA attribute:
|
||||
|
||||
EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2
|
||||
|
||||
Bits accepted in EGL_DRM_BUFFER_USE_MESA:
|
||||
|
||||
EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x0001
|
||||
EGL_DRM_BUFFER_USE_SHARE_MESA 0x0002
|
||||
|
||||
Accepted in the <target> parameter of eglCreateImageKHR:
|
||||
|
||||
EGL_DRM_BUFFER_MESA 0x31D3
|
||||
|
||||
Use when importing drm buffer:
|
||||
|
||||
EGL_DRM_BUFFER_STRIDE_MESA 0x31D4
|
||||
EGL_DRM_BUFFER_FORMAT_MESA 0x31D0
|
||||
|
||||
Additions to the EGL 1.4 Specification:
|
||||
|
||||
To create a DRM EGLImage, call
|
||||
|
||||
EGLImageKHR eglCreateDRMImageMESA(EGLDisplay dpy,
|
||||
const EGLint *attrib_list);
|
||||
|
||||
In the attribute list, pass EGL_WIDTH, EGL_HEIGHT and format and
|
||||
use in the attrib list using EGL_DRM_BUFFER_FORMAT_MESA and
|
||||
EGL_DRM_BUFFER_USE_MESA. The only format specified by this
|
||||
extension is EGL_DRM_BUFFER_FORMAT_ARGB32_MESA, where each pixel
|
||||
is a CPU-endian, 32-bit quantity, with alpha in the upper 8 bits,
|
||||
then red, then green, then blue. The bit values accepted by
|
||||
EGL_DRM_BUFFER_USE_MESA are EGL_DRM_BUFFER_USE_SCANOUT_MESA and
|
||||
EGL_DRM_BUFFER_USE_SHARE_MESA. EGL_DRM_BUFFER_USE_SCANOUT_MESA
|
||||
requests that the created EGLImage should be usable as a scanout
|
||||
buffer with the DRM kernel modesetting API. The
|
||||
EGL_DRM_BUFFER_USE_SHARE_MESA bit requests that the EGLImage can
|
||||
be shared with other processes by passing the underlying DRM
|
||||
buffer name.
|
||||
|
||||
To create a process local handle or a global DRM name for a
|
||||
buffer, call
|
||||
|
||||
EGLBoolean eglExportDRMImageMESA(EGLDisplay dpy,
|
||||
EGLImageKHR image,
|
||||
EGLint *name,
|
||||
EGLint *handle,
|
||||
EGLint *stride);
|
||||
|
||||
If <name> is non-NULL, a global name is assigned to the image and
|
||||
written to <name>, the handle (local to the DRM file descriptor,
|
||||
for use with DRM kernel modesetting API) is written to <handle> if
|
||||
non-NULL and the stride (in bytes) is written to <stride>, if
|
||||
non-NULL.
|
||||
|
||||
Import a shared buffer by calling eglCreateImageKHR with
|
||||
EGL_DRM_BUFFER_MESA as the target, using EGL_WIDTH, EGL_HEIGHT,
|
||||
EGL_DRM_BUFFER_FORMAT_MESA, EGL_DRM_BUFFER_STRIDE_MESA
|
||||
in the attrib list.
|
||||
|
||||
Issues
|
||||
|
||||
1. Why don't we use eglCreateImageKHR with a target that
|
||||
indicates that we want to create an EGLImage from scratch?
|
||||
|
||||
RESOLVED: The eglCreateImageKHR entry point is reserved for
|
||||
creating an EGLImage from an already existing client API
|
||||
resource. This is fine when we're creating the EGLImage from
|
||||
an existing DRM buffer name, it doesn't seem right to overload
|
||||
the function to also allocate the underlying resource.
|
||||
|
||||
2. Why don't we use an eglQueryImageMESA type functions for
|
||||
querying the DRM EGLImage attributes (name, handle, and stride)?
|
||||
|
||||
RESOLVED: The eglQueryImage function has been proposed often,
|
||||
but it goes against the EGLImage design. EGLImages are opaque
|
||||
handles to a 2D array of pixels, which can be passed between
|
||||
client APIs. By referenceing an EGLImage in a client API, the
|
||||
EGLImage target (a texture, a renderbuffer or such) can be
|
||||
used to query the attributes of the EGLImage. We don't have a
|
||||
full client API for creating and querying DRM buffers, though,
|
||||
so we use a new EGL extension entry point instead.
|
||||
|
||||
Revision History
|
||||
|
||||
Version 1, June 3, 2010
|
||||
Initial draft (Kristian Høgsberg)
|
||||
Version 2, August 25, 2010
|
||||
Flesh out the extension a bit, add final EGL tokens, capture
|
||||
some of the original discussion in the issues section.
|
@@ -69,6 +69,7 @@ a:visited {
|
||||
<li><a href="http://sourceforge.net/projects/mesa3d" target="_parent">SourceForge homepage</a>
|
||||
<li><a href="repository.html" target="MainFrame">Source Code Repository</a>
|
||||
<li><a href="sourcetree.html" target="MainFrame">Source Code Tree</a>
|
||||
<li><a href="memory.html" target="MainFrame">DRI Memory Management</a>
|
||||
<li><a href="glu.html" target="MainFrame">SGI's GLU</a>
|
||||
<li><a href="utilities.html" target="MainFrame">Utilities</a>
|
||||
<li><a href="helpwanted.html" target="MainFrame">Help Wanted</a>
|
||||
|
@@ -12,14 +12,12 @@
|
||||
Both professional and volunteer developers contribute to Mesa.
|
||||
</p>
|
||||
<p>
|
||||
<a href="http://www.vmware.com/" target="_parent">VMware</a>
|
||||
<a href="http://www.tungstengraphics.com/" target="_parent">Tungsten Graphics</a>
|
||||
employs several of the main Mesa developers including Brian Paul
|
||||
and Keith Whitwell.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
In the past, Tungsten Graphics contracts implemented many Mesa features
|
||||
including:
|
||||
Much of the on-going work in Mesa is done through Tungsten Graphics engineering
|
||||
contracts.
|
||||
Prominent examples of this work includes:
|
||||
</p>
|
||||
<ul>
|
||||
<li>DRI drivers for Intel i965, i945, i915 and other chips
|
||||
@@ -31,13 +29,7 @@ including:
|
||||
<p>
|
||||
Other companies including
|
||||
<a href="http://www.intellinuxgraphics.org/index.html" target="_parent">Intel</a>
|
||||
and RedHat also actively contribute to the project.
|
||||
Intel has recently contributed the new GLSL compiler in Mesa 7.9.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
<a href="http://www.lunarg.com/" target="_parent">LunarG</a> can be contacted
|
||||
for custom Mesa / 3D graphics development.
|
||||
and IBM also actively contribute to the project.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
@@ -45,5 +37,15 @@ Volunteers have made significant contributions to all parts of Mesa, including
|
||||
complete device drivers.
|
||||
</p>
|
||||
|
||||
|
||||
<H1>Custom Development</H1>
|
||||
<p>
|
||||
Contact <a href="http://www.tungstengraphics.com/" target="_parent">
|
||||
Tungsten Graphics</a>
|
||||
for information about custom development in Mesa, OpenGL, X and other
|
||||
graphics technologies.
|
||||
</p>
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
166
docs/egl.html
166
docs/egl.html
@@ -28,25 +28,26 @@ cards.</p>
|
||||
|
||||
<ol>
|
||||
<li>
|
||||
<p>Run <code>configure</code> with the desired client APIs and enable
|
||||
the driver for your hardware. For example</p>
|
||||
<p>Run <code>configure</code> with the desired state trackers and enable
|
||||
the Gallium driver for your hardware. For example</p>
|
||||
|
||||
<pre>
|
||||
$ ./configure --enable-gles2 --enable-openvg --enable-gallium-nouveau
|
||||
$ ./configure --with-state-trackers=egl,es,vega --enable-gallium-{swrast,intel}
|
||||
</pre>
|
||||
|
||||
<p>The main library and OpenGL is enabled by default. The first option above
|
||||
enables <a href="opengles.html">OpenGL ES 2.x</a>. The second option enables
|
||||
<a href="openvg.html">OpenVG</a>.</p>
|
||||
|
||||
<p>The main library will be enabled by default. The <code>egl</code> state
|
||||
tracker is needed by a number of EGL drivers. EGL drivers will be covered
|
||||
later. The <a href="opengles.html">es state tracker</a> provides OpenGL ES 1.x
|
||||
and 2.x and the <a href="openvg.html">vega state tracker</a> provides OpenVG
|
||||
1.x.</p>
|
||||
</li>
|
||||
|
||||
<li>Build and install Mesa as usual.</li>
|
||||
</ol>
|
||||
|
||||
<p>In the given example, it will build and install <code>libEGL</code>,
|
||||
<code>libGL</code>, <code>libGLESv1_CM</code>, <code>libGLESv2</code>,
|
||||
<code>libOpenVG</code>, and one or more EGL drivers.</p>
|
||||
<code>libGLESv1_CM</code>, <code>libGLESv2</code>, <code>libOpenVG</code>, and
|
||||
one or more EGL drivers.</p>
|
||||
|
||||
<h3>Configure Options</h3>
|
||||
|
||||
@@ -68,57 +69,56 @@ drivers will be installed to <code>${libdir}/egl</code>.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>--with-egl-platforms</code>
|
||||
<li><code>--with-egl-displays</code>
|
||||
|
||||
<p>List the platforms (window systems) to support. Its argument is a comma
|
||||
seprated string such as <code>--with-egl-platforms=x11,drm</code>. It decides
|
||||
the platforms a driver may support. The first listed platform is also used by
|
||||
the main library to decide the native platform: the platform the EGL native
|
||||
types such as <code>EGLNativeDisplayType</code> or
|
||||
<code>EGLNativeWindowType</code> defined for.</p>
|
||||
|
||||
<p>The available platforms are <code>x11</code>, <code>drm</code>,
|
||||
<code>fbdev</code>, and <code>gdi</code>. The <code>gdi</code> platform can
|
||||
only be built with SCons. Unless for special needs, the build system should
|
||||
select the right platforms automatically.</p>
|
||||
<p>List the window system(s) to support. It is by default <code>x11</code>,
|
||||
which supports the X Window System. Its argument is a comma separated string
|
||||
like, for example, <code>--with-egl-displays=x11,kms</code>. Because an EGL
|
||||
driver decides which window system to support, this example will enable two
|
||||
(sets of) EGL drivers. One supports the X window system and the other supports
|
||||
bare KMS (kernel modesetting).</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>--enable-gles1</code> and <code>--enable-gles2</code>
|
||||
<li><code>--with-state-trackers</code>
|
||||
|
||||
<p>These options enable OpenGL ES support in OpenGL. The result is
|
||||
one big library that supports multiple APIs.</p>
|
||||
<p>The argument is a comma separated string. It is usually used to specify the
|
||||
rendering APIs, like OpenGL ES or OpenVG, to build. But it should be noted
|
||||
that a number of EGL drivers depend on the <code>egl</code> state tracker.
|
||||
They will <em>not</em> be built without the <code>egl</code> state tracker.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>--enable-gles-overlay</code>
|
||||
<li><code>--enable-gallium-swrast</code>
|
||||
|
||||
<p>This option enables OpenGL ES as separate libraries. This is an alternative
|
||||
approach to enable OpenGL ES. It is only supported by
|
||||
<code>egl_gallium</code>.</p>
|
||||
<p>This option is not specific to EGL. But if there is no driver for your
|
||||
hardware, or you are experiencing problems with the hardware driver, you can
|
||||
enable the swrast DRM driver. It is a dummy driver and EGL will fallback to
|
||||
software rendering automatically.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>--enable-openvg</code>
|
||||
|
||||
<p>OpenVG must be explicitly enabled by this option.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>--enable-gallium-egl</code>
|
||||
|
||||
<p>Explicitly enable or disable <code>egl_gallium</code>.</p>
|
||||
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h3>OpenGL</h3>
|
||||
|
||||
<p>The OpenGL state tracker is not built in the above example. It should be
|
||||
noted that the classic <code>libGL</code> is not a state tracker and cannot be
|
||||
used with EGL (unless the EGL driver in use is <code>egl_glx</code>). To build
|
||||
the OpenGL state tracker, one may append <code>glx</code> to
|
||||
<code>--with-state-trackers</code> and manually build
|
||||
<code>src/gallium/winsys/xlib/</code>.</p>
|
||||
|
||||
<h2>Use EGL</h2>
|
||||
|
||||
<h3>Demos</h3>
|
||||
<p> The demos for OpenGL ES and OpenVG can be found in <code>progs/es1/</code>,
|
||||
<code>progs/es2/</code> and <code>progs/openvg/</code>. You can use them to
|
||||
test your build. For example,</p>
|
||||
|
||||
<p>There are demos for the client APIs supported by EGL. They can be found in
|
||||
mesa/demos repository.</p>
|
||||
<pre>
|
||||
$ cd progs/es1/xegl
|
||||
$ make
|
||||
$ ./torus
|
||||
</pre>
|
||||
|
||||
<h3>Environment Variables</h3>
|
||||
|
||||
@@ -144,17 +144,14 @@ specific driver. This variable is ignored for setuid/setgid binaries.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>EGL_PLATFORM</code>
|
||||
<li><code>EGL_DISPLAY</code>
|
||||
|
||||
<p>This variable specifies the native platform. The valid values are the same
|
||||
as those for <code>--with-egl-platforms</code>. When the variable is not set,
|
||||
the main library uses the first platform listed in
|
||||
<code>--with-egl-platforms</code> as the native platform.</p>
|
||||
|
||||
<p>Extensions like <code>EGL_MESA_drm_display</code> define new functions to
|
||||
create displays for non-native platforms. These extensions are usually used by
|
||||
applications that support non-native platforms. Setting this variable is
|
||||
probably required only for some of the demos found in mesa/demo repository.</p>
|
||||
<p>When <code>EGL_DRIVER</code> is not set, the main library loads <em>all</em>
|
||||
EGL drivers that support a certain window system. <code>EGL_DISPLAY</code> can
|
||||
be used to specify the window system and the valid values are, for example,
|
||||
<code>x11</code> or <code>kms</code>. When the variable is not set, the main
|
||||
library defaults the value to the first window system listed in
|
||||
<code>--with-egl-displays</code> at configuration time.
|
||||
|
||||
</li>
|
||||
|
||||
@@ -176,32 +173,60 @@ variable to true forces the use of software rendering.</p>
|
||||
|
||||
<h2>EGL Drivers</h2>
|
||||
|
||||
<p>There are two categories of EGL drivers: Gallium and classic.</p>
|
||||
|
||||
<p>Gallium EGL drivers supports all rendering APIs specified in EGL 1.4. The
|
||||
support for optional EGL functions and EGL extensions is usually more complete
|
||||
than the classic ones. These drivers depend on the <code>egl</code> state
|
||||
tracker to build. The available drivers are</p>
|
||||
|
||||
<ul>
|
||||
<li><code>egl_dri2</code>
|
||||
<li><code>egl_<dpy>_i915</code></li>
|
||||
<li><code>egl_<dpy>_i965</code></li>
|
||||
<li><code>egl_<dpy>_radeon</code></li>
|
||||
<li><code>egl_<dpy>_nouveau</code></li>
|
||||
<li><code>egl_<dpy>_swrast</code></li>
|
||||
<li><code>egl_<dpy>_vmwgfx</code></li>
|
||||
</ul>
|
||||
|
||||
<p>This driver supports both <code>x11</code> and <code>drm</code> platforms.
|
||||
It functions as a DRI2 driver loader. For <code>x11</code> support, it talks
|
||||
to the X server directly using (XCB-)DRI2 protocol.</p>
|
||||
<p><code><dpy></code> is given by <code>--with-egl-displays</code> at
|
||||
configuration time. There will be one EGL driver for each combination of the
|
||||
displays listed and the hardware drivers enabled.</p>
|
||||
|
||||
</li>
|
||||
|
||||
<li><code>egl_gallium</code>
|
||||
|
||||
<p>This driver is based on Gallium3D. It supports all rendering APIs and
|
||||
hardwares supported by Gallium3D. It is the only driver that supports OpenVG.
|
||||
The supported platforms are X11, DRM, FBDEV, and GDI.</p>
|
||||
|
||||
</li>
|
||||
<p>Classic EGL drivers, on the other hand, supports only OpenGL as its
|
||||
rendering API. They can be found under <code>src/egl/drivers/</code>. There
|
||||
are 3 of them</p>
|
||||
|
||||
<ul>
|
||||
<li><code>egl_glx</code>
|
||||
|
||||
<p>This driver provides a wrapper to GLX. It uses exclusively GLX to implement
|
||||
the EGL API. It supports both direct and indirect rendering when the GLX does.
|
||||
It is accelerated when the GLX is. As such, it cannot provide functions that
|
||||
is not available in GLX or GLX extensions.</p>
|
||||
</li>
|
||||
|
||||
<li><code>egl_dri2</code>
|
||||
|
||||
<p>This driver supports the X Window System as its window system. It functions
|
||||
as a DRI2 driver loader. Unlike <code>egl_glx</code>, it has no dependency on
|
||||
<code>libGL</code>. It talks to the X server directly using DRI2 protocol.</p>
|
||||
|
||||
</li>
|
||||
<li><code>egl_dri</code>
|
||||
|
||||
<p>This driver lacks maintenance and does <em>not</em> build. It is similiar
|
||||
to <code>egl_dri2</code> in that it functions as a DRI(1) driver loader. But
|
||||
unlike <code>egl_dri2</code>, it supports Linux framebuffer devices as its
|
||||
window system and supports EGL_MESA_screen_surface extension. As DRI1 drivers
|
||||
are phasing out, it might eventually be replaced by <code>egl_dri2</code>.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<p>To use the classic drivers, one must manually set <code>EGL_DRIVER</code> at
|
||||
runtime.</p>
|
||||
|
||||
<h2>Developers</h2>
|
||||
|
||||
<p>The sources of the main library and the classic drivers can be found at
|
||||
@@ -290,11 +315,8 @@ should as well lock the display before using it.
|
||||
|
||||
<ul>
|
||||
<li>Pass the conformance tests</li>
|
||||
<li>Mixed use of OpenGL, OpenGL ES 1.1, and OpenGL ES 2.0 is supported. But
|
||||
which one of <code>libGL.so</code>, <code>libGLESv1_CM.so</code>, and
|
||||
<code>libGLESv2.so</code> should an application link to? Bad things may happen
|
||||
when, say, an application is linked to <code>libGLESv2.so</code> and
|
||||
<code>libcairo</code>, which is linked to <code>libGL.so</code> instead.</li>
|
||||
<li>Better automatic driver selection: <code>EGL_DISPLAY</code> loads all
|
||||
drivers and might eat too much memory.</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
@@ -9,9 +9,6 @@
|
||||
<center><h1>Mesa fbdev/DRI Drivers</h1></center>
|
||||
<br>
|
||||
|
||||
<h1><center>NOTE: this information is obsolete and will be removed at
|
||||
a future date</center></h1>
|
||||
|
||||
<h1>1. Introduction</h1>
|
||||
|
||||
<p>
|
||||
@@ -25,7 +22,7 @@ Contributors to this project include Jon Smirl, Keith Whitwell and Dave Airlie.
|
||||
|
||||
<p>
|
||||
Applications in the fbdev/DRI environment use
|
||||
the MiniGLX interface to choose pixel
|
||||
the <a href="http://www.nabble.com/file/p15480666/MiniGXL.html"> MiniGLX</a> interface to choose pixel
|
||||
formats, create rendering contexts, etc. It's a subset of the GLX and
|
||||
Xlib interfaces allowing some degree of application portability between
|
||||
the X and X-less environments.
|
||||
@@ -318,7 +315,8 @@ It means that the sample_server process is not running.
|
||||
<h1>5.0 Programming Information</h1>
|
||||
|
||||
<p>
|
||||
OpenGL/Mesa is interfaced to fbdev via the MiniGLX interface.
|
||||
OpenGL/Mesa is interfaced to fbdev via the <a href="http://www.nabble.com/file/p15480666/MiniGLX.html">MiniGLX</a>
|
||||
interface.
|
||||
MiniGLX is a subset of Xlib and GLX API functions which provides just
|
||||
enough functionality to setup OpenGL rendering and respond to simple
|
||||
input events.
|
||||
@@ -334,7 +332,7 @@ This allows some degree of flexibility for software development and testing.
|
||||
However, the MiniGLX API is not binary-compatible with full Xlib/GLX.
|
||||
Some of the structures are different and some macros/functions work
|
||||
differently.
|
||||
See the GL/miniglx.h header file for details.
|
||||
See the <code>GL/miniglx.h</code> header file for details.
|
||||
</p>
|
||||
|
||||
|
||||
|
@@ -361,7 +361,7 @@ To build Mesa with SCons for Windows on Linux using the MinGW crosscompiler tool
|
||||
This will create:
|
||||
</p>
|
||||
<ul>
|
||||
<li>build/windows-x86-debug/gallium/targets/libgl-gdi/opengl32.dll — Mesa + Gallium + softpipe, binary compatible with Windows's opengl32.dll
|
||||
<li>build/windows-x86-debug/gallium/winsys/gdi/opengl32.dll — Mesa + Gallium + softpipe, binary compatible with Windows's opengl32.dll
|
||||
<li>build/windows-x86-debug/glut/glx/glut32.dll
|
||||
<li>progs/build/windows-x86-debug/wgl/wglinfo.exe
|
||||
<li>progs/build/windows-x86-debug/trivial/tri.exe
|
||||
|
@@ -111,9 +111,11 @@ It implements the OpenGL 1.3 specification.
|
||||
|
||||
|
||||
<p>
|
||||
November 2001: I cofounded Tungsten Graphics, Inc. with Keith Whitwell,
|
||||
Jens Owen, David Dawes and Frank LaMonica.
|
||||
Tungsten Graphics was acquired by VMware in December 2008.
|
||||
November 2001: I cofound <a href="http://www.tungstengraphics.com" target="_parent">
|
||||
Tungsten Graphics, Inc.</a> with Keith Whitwell, Jens Owen, David Dawes and
|
||||
Frank LaMonica.
|
||||
I continue to develop Mesa as part of my resposibilities with Tungsten
|
||||
Graphics and as a spare-time project.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
|
@@ -11,19 +11,11 @@
|
||||
<H1>News</H1>
|
||||
|
||||
|
||||
<h2>October 4, 2010</h2>
|
||||
<h2>TBD, 2010</h2>
|
||||
|
||||
<p>
|
||||
<a href="relnotes-7.9.html">Mesa 7.9</a> (final) is released. This is a new
|
||||
development release.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>September 27, 2010</h2>
|
||||
|
||||
<p>
|
||||
<a href="relnotes-7.9.html">Mesa 7.9.0-rc1</a> is released. This is a
|
||||
release candidate for the 7.9 development release.
|
||||
<a href="relnotes-7.8.3.html">Mesa 7.8.3</a> is released. This is a bug-fix
|
||||
release collecting fixes since the 7.8.2 release.
|
||||
</p>
|
||||
|
||||
|
||||
@@ -181,6 +173,9 @@ Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
|
||||
<p>
|
||||
Gallium3D is the codename for the new Mesa device driver architecture
|
||||
which is currently under development.
|
||||
A <a href="http://wiki.freedesktop.org/wiki/Software/gallium"
|
||||
target="_parent"> summary</a> of the architecture can be found on the
|
||||
Tungsten Graphics website.
|
||||
</p>
|
||||
<p>
|
||||
Gallium3D development is taking place on the <em>gallium-0.1</em> branch
|
||||
@@ -231,8 +226,11 @@ shading language and built-in functions.
|
||||
|
||||
<h2>April 2007</h2>
|
||||
<p>
|
||||
Thomas Hellström of Tungsten Graphics has written a whitepaper
|
||||
describing the new DRI memory management system</a>.
|
||||
Thomas Hellström of
|
||||
<a href="http://www.tungstengraphics.com" target="_parent">
|
||||
Tungsten Graphics</a> has written a whitepaper describing the new
|
||||
<a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management
|
||||
system</a>.
|
||||
</p>
|
||||
|
||||
<h2>December 5, 2006</h2>
|
||||
@@ -1293,6 +1291,7 @@ grateful.
|
||||
<p>
|
||||
</p><h2>March 18, 1999</h2>
|
||||
<p>The new webpages are now online. Enjoy, and let me know if you find any errors.
|
||||
For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
|
||||
<p>
|
||||
</p><h2>February 16, 1999</h2>
|
||||
<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
|
||||
|
@@ -1,69 +1,68 @@
|
||||
<html>
|
||||
|
||||
<title>OpenGL ES</title>
|
||||
<title>OpenGL ES State Trackers</title>
|
||||
|
||||
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<body>
|
||||
|
||||
<h1>OpenGL ES</h1>
|
||||
<h1>OpenGL ES State Trackers</h1>
|
||||
|
||||
<p>Mesa implements OpenGL ES 1.1 and OpenGL ES 2.0. More informations about
|
||||
OpenGL ES can be found at <a href="http://www.khronos.org/opengles/"
|
||||
target="_parent"> http://www.khronos.org/opengles/</a>.</p>
|
||||
<p>The current version of the OpenGL ES state trackers implement OpenGL ES 1.1 and OpenGL ES 2.0.
|
||||
More informations about OpenGL ES can be found at
|
||||
<a href="http://www.khronos.org/opengles/" target="_parent">
|
||||
http://www.khronos.org/opengles/</a>.</p>
|
||||
|
||||
<p>The OpenGL ES state trackers depends on the Gallium architecture and a
|
||||
working EGL implementation. Please refer to <a href="egl.html">Mesa EGL</a>
|
||||
for more information about EGL.</p>
|
||||
|
||||
<p>OpenGL ES depends on a working EGL implementation. Please refer to
|
||||
<a href="egl.html">Mesa EGL</a> for more information about EGL.</p>
|
||||
|
||||
<h2>Build the Libraries</h2>
|
||||
<ol>
|
||||
<li>Run <code>configure</code> with <code>--enable-gles-overlay</code> and enable the Gallium driver for your hardware.</li>
|
||||
<li>Run <code>configure</code> with <code>--with-state-trackers=egl,es</code> and enable the Gallium driver for your hardware.</li>
|
||||
<li>Build and install Mesa as usual.</li>
|
||||
</ol>
|
||||
|
||||
Alternatively, if XCB-DRI2 is installed on the system, one can use
|
||||
<code>egl_dri2</code> EGL driver with OpenGL|ES-enabled DRI drivers
|
||||
|
||||
<ol>
|
||||
<li>Run <code>configure</code> with <code>--enable-gles1 --enable-gles2</code>.</li>
|
||||
<li>Build and install Mesa as usual.</li>
|
||||
</ol>
|
||||
|
||||
<p>Both methods will install libGLESv1_CM, libGLESv2, libEGL, and one or more
|
||||
EGL drivers for your hardware.</p>
|
||||
|
||||
<p>It will install libGLESv1_CM, libGLESv2, libEGL, and one or more EGL drivers for your hardware.</p>
|
||||
<h2>Run the Demos</h2>
|
||||
|
||||
<p>There are some demos in <code>progs/egl/</code>. You can use them to test
|
||||
your build. For example,</p>
|
||||
<p>There are some demos in <code>progs/es1/</code> and <code>progs/es2/</code>. You can use them to test your build. For example,</p>
|
||||
|
||||
<pre>
|
||||
$ cd progs/egl/eglut
|
||||
$ cd progs/es1/xegl
|
||||
$ make
|
||||
$ cd ../opengles1
|
||||
$ make
|
||||
$ ./torus_x11
|
||||
$ ./torus
|
||||
</pre>
|
||||
|
||||
<h2>Developers</h2>
|
||||
|
||||
<h3>Internal Libraries</h3>
|
||||
<p>The core of OpenGL ES state trackers is the ES overlay. It is located in
|
||||
<code>src/mesa/es/</code>.</p>
|
||||
|
||||
<table border="1" style="text-align: center;">
|
||||
<tr><td>Library Name</td><td>Used By</td><td>Enabled</td><td>OpenGL</td><td>OpenGL ES 1.x</td><td>OpenGL ES 2.x</td></tr>
|
||||
<tr><td><code>libmesa.a</td><td>Classic DRI drivers</td><td>y</td><td>y</td><td>--enable-gles1</td><td>--enable-gles2</td></tr>
|
||||
<tr><td><code>libmesagallium.a</td><td>Gallium EGL and DRI drivers</td><td>y</td><td>y</td><td>--enable-gles1</td><td>--enable-gles2</td></tr>
|
||||
<tr><td><code>libes1gallium.a</td><td>Gallium EGL drivers</td><td>--enable-gles-overlay</td><td>n</td><td>y</td><td>n</td></tr>
|
||||
<tr><td><code>libes2gallium.a</td><td>Gallium EGL drivers</td><td>--enable-gles-overlay</td><td>n</td><td>n</td><td>y</td></tr>
|
||||
<h3>Structure</h3>
|
||||
|
||||
<p>The ES overlay uses as much code as possible from Mesa. It has its own glapi XMLs to describe the APIs of OpenGL ES. The ES overlay can be built parallelly with Mesa, and they will give</p>
|
||||
|
||||
<table border="1">
|
||||
<tr><td>Library Name</td><td>Usage</td><td>Source</td></tr>
|
||||
<tr><td>libmesagallium.a</td><td>OpenGL state tracker</td><td>Mesa</td></tr>
|
||||
<tr><td>libes1gallium.a</td><td>OpenGL ES 1.x state tracker</td><td>ES overlay</td></tr>
|
||||
<tr><td>libes2gallium.a</td><td>OpenGL ES 2.x state tracker</td><td>ES overlay</td></tr>
|
||||
<tr><td>libglapi.a</td><td>OpenGL API</td><td>Mesa</td></tr>
|
||||
<tr><td>libes1api.a</td><td>OpenGL ES 1.x API</td><td>ES overlay</td></tr>
|
||||
<tr><td>libes2api.a</td><td>OpenGL ES 2.x API</td><td>ES overlay</td></tr>
|
||||
</table>
|
||||
|
||||
<p>The OpenGL ES state trackers and APIs are then used by <code>src/gallium/state_trackers/es/</code> to create the final libraries.</p>
|
||||
|
||||
<h3>Dispatch Table</h3>
|
||||
|
||||
<p>OpenGL ES has an additional indirection when dispatching fucntions</p>
|
||||
<p>The ES overlay uses an additional indirection when dispatching fucntions</p>
|
||||
|
||||
<pre>
|
||||
Mesa: glFoo() --> _mesa_Foo()
|
||||
OpenGL ES: glFoo() --> _es_Foo() --> _mesa_Foo()
|
||||
ES overlay: glFoo() --> _es_Foo() --> _mesa_Foo()
|
||||
</pre>
|
||||
|
||||
<p>The indirection serves several purposes</p>
|
||||
@@ -74,7 +73,7 @@ your build. For example,</p>
|
||||
<li>When a function is not available in Mesa, or accepts arguments that are not available in OpenGL, it provides its own implementation.</li>
|
||||
</ul>
|
||||
|
||||
<p>Other than the last case, OpenGL ES uses <code>APIspec.xml</code> to generate functions to check and/or converts the arguments.</p>
|
||||
<p>Other than the last case, the ES overlay uses <code>APIspec.xml</code> to generate functions to check and/or converts the arguments.</p>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
@@ -26,27 +26,36 @@ Please refer to <a href="egl.html">Mesa EGL</a> for more information about EGL.
|
||||
|
||||
<h2>Building the library</h2>
|
||||
<ol>
|
||||
<li>Run <code>configure</code> with <code>--enable-openvg</code>. If you do
|
||||
not need OpenGL, you can add <code>--disable-opengl</code> to save the
|
||||
compilation time.</li>
|
||||
|
||||
<li>Build and install Mesa as usual.</li>
|
||||
<li>Build Mesa3D with Gallium3D. Any build that builds Gallium3D libraries, EGL, and Gallium EGL drivers will suffice</li>
|
||||
<li>cd src/gallium/state_trackers/vega; make</li>
|
||||
<li>The last step will build libOpenVG library. You can add the libdir to LD_LIBRARY_PATH or install libOpenVG</li>
|
||||
</ol>
|
||||
|
||||
<h3>Sample build</h3>
|
||||
A sample build looks as follows:
|
||||
<pre>
|
||||
$ ./configure --disable-opengl --enable-openvg
|
||||
$ ./configure --with-state-trackers=egl,vega --enable-gallium-intel
|
||||
$ make
|
||||
$ make install
|
||||
</pre>
|
||||
|
||||
<p>It will install <code>libOpenVG.so</code>, <code>libEGL.so</code>, and one
|
||||
or more EGL drivers.</p>
|
||||
|
||||
<h2>OpenVG Demos</h2>
|
||||
|
||||
<p>OpenVG demos can be found in mesa/demos repository.</p>
|
||||
<p>
|
||||
To build the OpenVG demos:
|
||||
</p>
|
||||
<pre>
|
||||
cd progs/openvg
|
||||
make
|
||||
</pre>
|
||||
<p>
|
||||
To run a demo:
|
||||
</p>
|
||||
<pre>
|
||||
cd openvg/demos
|
||||
./lion
|
||||
</pre>
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
@@ -1,56 +0,0 @@
|
||||
<HTML>
|
||||
|
||||
<TITLE>Mesa Release Notes</TITLE>
|
||||
|
||||
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>Mesa 7.10 Release Notes / tbd</H1>
|
||||
|
||||
<p>
|
||||
Mesa 7.10 is a new development release.
|
||||
People who are concerned with stability and reliability should stick
|
||||
with a previous release or wait for Mesa 7.10.1.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 7.10 implements the OpenGL 2.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 2.1.
|
||||
</p>
|
||||
<p>
|
||||
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
|
||||
for DRI hardware acceleration.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
tbd
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<ul>
|
||||
<li>GL_ARB_explicit_attrib_location extension (Intel and software drivers).
|
||||
<li>GL_ARB_texture_rg (Intel, software drivers, gallium drivers).
|
||||
<li>GL_EXT_separate_shader_objects extension (Intel and software drivers).
|
||||
<li>GL_NV_primitive_restart extension (Gallium softpipe, llvmpipe).
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
<ul>
|
||||
<li>tbd</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
<ul>
|
||||
<li>Upgraded glext.h to version 66</li>
|
||||
</ul>
|
||||
|
||||
</body>
|
||||
</html>
|
@@ -1,137 +0,0 @@
|
||||
<HTML>
|
||||
|
||||
<TITLE>Mesa Release Notes</TITLE>
|
||||
|
||||
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>Mesa 7.9 Release Notes / October 4, 2010</H1>
|
||||
|
||||
<p>
|
||||
Mesa 7.9 is a new development release.
|
||||
People who are concerned with stability and reliability should stick
|
||||
with a previous release or wait for Mesa 7.9.1.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 7.9 implements the OpenGL 2.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 2.1.
|
||||
</p>
|
||||
<p>
|
||||
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
|
||||
for DRI hardware acceleration.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
ed65ab425b25895c7f473d0a5e6e64f8 MesaLib-7.9.tar.gz
|
||||
82c740c49d572baa6da2b1a1eee90bca MesaLib-7.9.tar.bz2
|
||||
cd2b6ecec759b0457475e94bbb38fedb MesaLib-7.9.zip
|
||||
7b54af9fb9b1f6a1a65db2520f50848f MesaGLUT-7.9.tar.gz
|
||||
20d07419d1929f833fdb36bced290ad5 MesaGLUT-7.9.tar.bz2
|
||||
62a7edecd7c92675cd6029b05217eb0a MesaGLUT-7.9.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<ul>
|
||||
<li>New, improved GLSL compiler written by Intel.
|
||||
See the <a href="shading.html"> Shading Language</a> page for
|
||||
more information.
|
||||
<li>New, very experimental Gallium driver for R600-R700 Radeons.
|
||||
<li>Support for AMD Evergreen-based Radeons (HD 5xxx)
|
||||
<li>GL_EXT_timer_query extension (i965 driver and softpipe only)
|
||||
<li>GL_EXT_framebuffer_multisample extension (intel drivers, MAX_SAMPLES = 1)
|
||||
<li>GL_ARB_texture_swizzle extension (alias of GL_EXT_texture_swizzle)
|
||||
<li>GL_ARB_draw_elements_base_vertex, GL_ARB_fragment_program_shadow,
|
||||
GL_ARB_window_pos, GL_EXT_gpu_program_parameters,
|
||||
GL_ATI_texture_env_combine3, GL_MESA_pack_invert, and GL_OES_EGL_image
|
||||
extensions in Gallium drivers
|
||||
<li>GL_ARB_depth_clamp and GL_NV_depth_clamp extensions (in nv50 and r600
|
||||
Gallium drivers)
|
||||
<li>GL_ARB_half_float_vertex extension (in nvfx, r300, r600, softpipe,
|
||||
and llvmpipe Gallium drivers)
|
||||
<li>GL_EXT_draw_buffers2 (in nv50, r600, softpipe, and llvmpipe Gallium
|
||||
drivers)
|
||||
<li>GL_EXT_texture_swizzle (in nvfx, r300, r600, softpipe, and llvmpipe
|
||||
Gallium drivers)
|
||||
<li>GL_ATI_texture_mirror_once (in nvfx, nv50, r300, r600, softpipe, and
|
||||
llvmpipe Gallium drivers)
|
||||
<li>GL_NV_conditional_render (in r300 Gallium driver)
|
||||
<li>Initial "signs of life" support for Sandybridge hardware in i965 DRI
|
||||
driver.
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
<p>This list is likely incomplete.</p>
|
||||
<ul>
|
||||
<li>Massive improvements to the Gallium driver for R300-R500 Radeons; this
|
||||
driver is now considered stable for use as a DRI (OpenGL) driver.
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=10908">Bug 10908</a> - GLSL: gl_FogParamaters gl_Fog built-in uniform not functioning</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=13753">Bug 13753</a> - Numerous bugs in GLSL uniform handling</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=16854">Bug 16854</a> - GLSL function call at global scope causes SEGV</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=16856">Bug 16856</a> - GLSL indexing of unsized array results in assertion failure</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=18659">Bug 18659</a> - Crash in shader/slang/slang_codegen.c _slang_gen_function_call_name()</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=19089">Bug 19089</a> - [GLSL] glsl1/shadow2D() cases fail</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=22622">Bug 22622</a> - [GM965 GLSL] noise*() cause GPU lockup</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=23743">Bug 23743</a> - For loop from 0 to 0 not optimized out</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=24553">Bug 24553</a> - shader compilation times explode when using more () pairs</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25664">Bug 25664</a> - [GLSL] re-declaring an empty array fails to compile</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25769">Bug 25769</a> - [GLSL] "float" can be implicitly converted to "int"</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25808">Bug 25808</a> - [GLSL] const variable is modified successfully</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25826">Bug 25826</a> - [GLSL] declaring an unsized array then re-declaring with a size fails</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25827">Bug 25827</a> - [GLSL] vector constructor accepts too many arguments successfully</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25829">Bug 25829</a> - [GLSL] allowing non-void function without returning value</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25830">Bug 25830</a> - [GLSL] allowing non-constant-expression as const declaration initializer</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25877">Bug 25877</a> - [GLSL 1.10] implicit conversion from "int" to "float" should not be allowed</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25878">Bug 25878</a> - [GLSL] sampler is converted to int successfully</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25994">Bug 25994</a> - [GM45][GLSL] 'return' statement in vertex shader unsupported</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25999">Bug 25999</a> - [GLSL] embedded structure constructor fails to compile</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=26000">Bug 26000</a> - [GLSL] allowing different parameter qualifier between the function definition and declaration</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=26001">Bug 26001</a> - [GLSL 1.10] constructing matrix from matrix succeeds</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=26224">Bug 26224</a> - [GLSL] Cannot get location of a uniform struct member</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=26990">Bug 26990</a> - [GLSL] variable declaration in "while" fails to compile</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27004">Bug 27004</a> - [GLSL] allowing macro redefinition</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27060">Bug 27060</a> - [965] piglit glsl-fs-raytrace failure due to lack of function calls.</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27216">Bug 27216</a> - Assignment with a function call in an if statement causes an assertion failure</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27261">Bug 27261</a> - GLSL Compiler fails on the following vertex shader</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27265">Bug 27265</a> - GLSL Compiler doesnt link the attached vertex shader</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27388">Bug 27388</a> - [i965] piglit glsl-vs-arrays failure</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27403">Bug 27403</a> - GLSL struct causing "Invalid src register file ..." error</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27914">Bug 27914</a> - GLSL compiler uses MUL+ADD where it could use MAD</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28055">Bug 28055</a> - glsl-texcoord-array fails GLSL compilation</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28374">Bug 28374</a> - SIGSEGV shader/slang/slang_typeinfo.c:534</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28748">Bug 28748</a> - [i965] uninlined function calls support</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28833">Bug 28833</a> - piglit/shaders/glsl-texcoord-array fail</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28834">Bug 28834</a> - Add support for system fpclassify to GL_OES_query_matrix function for OpenBSD / NetBSD</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28837">Bug 28837</a> - varying vec4 index support</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28845">Bug 28845</a> - The GLU tesselator code has some warnings</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28889">Bug 28889</a> - [regression] wine game crash</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28894">Bug 28894</a> - slang build fails if absolute path contains spaces</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28913">Bug 28913</a> - [GLSL] allowing two version statements</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28931">Bug 28931</a> - Floating Point Exception in Warzone2100 Trunk version</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28966">Bug 28966</a> - [r300g] Dynamic branching 3 demo does not run</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28967">Bug 28967</a> - slang/slang_emit.c:350: storage_to_src_reg: Assertion `index >= 0' failed.</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29013">Bug 29013</a> - [r300g] translate_rgb_op: unknown opcode ILLEGAL OPCODE</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29020">Bug 29020</a> - [r300g] Wine d3d9 tests hardlock</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29910">Bug 29910</a> - Mesa advertises bogus GL_ARB_shading_language_120</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30196">Bug 30196</a> - [GLSL] gl_TextureMatrix{Inverse,Transpose,InverseTranspose} unsupported</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
<ul>
|
||||
<li>The Mesa demo/test programs have been moved into a separate git
|
||||
repository.
|
||||
<li>GL/glext.h file upgraded to version 64
|
||||
<li>GL/glxext.h file upgraded to version 32
|
||||
<li>GL/wglext.h file upgraded to version 22
|
||||
</ul>
|
||||
|
||||
</body>
|
||||
</html>
|
@@ -13,7 +13,6 @@ The release notes summarize what's new or changed in each Mesa release.
|
||||
</p>
|
||||
|
||||
<UL>
|
||||
<LI><A HREF="relnotes-7.9.html">7.9 release notes</A>
|
||||
<LI><A HREF="relnotes-7.8.3.html">7.8.3 release notes</A>
|
||||
<LI><A HREF="relnotes-7.8.2.html">7.8.2 release notes</A>
|
||||
<LI><A HREF="relnotes-7.8.1.html">7.8.1 release notes</A>
|
||||
|
@@ -27,9 +27,7 @@ You may access the repository either as an
|
||||
<p>
|
||||
You may also
|
||||
<a href="http://gitweb.freedesktop.org/?p=mesa/mesa.git"
|
||||
target="_parent">browse the main Mesa git repository</a> and the
|
||||
<a href="http://cgit.freedesktop.org/mesa/demos"
|
||||
target="_parent">Mesa demos and tests git repository</a>.
|
||||
target="_parent">browse the git repository</a>.
|
||||
</p>
|
||||
|
||||
|
||||
@@ -50,10 +48,6 @@ To get the Mesa sources anonymously (read-only):
|
||||
<pre>
|
||||
git pull origin
|
||||
</pre>
|
||||
<li>If you also want the Mesa demos/tests repository:
|
||||
<pre>
|
||||
git clone git://anongit.freedesktop.org/git/mesa/demos
|
||||
</pre>
|
||||
</ol>
|
||||
|
||||
|
||||
@@ -85,10 +79,6 @@ Once your account is established:
|
||||
<pre>
|
||||
git pull origin
|
||||
</pre>
|
||||
<li>If you also want the Mesa demos/tests repository:
|
||||
<pre>
|
||||
git clone git+ssh://username@git.freedesktop.org/git/mesa/demos
|
||||
</pre>
|
||||
</ol>
|
||||
|
||||
|
||||
|
@@ -39,19 +39,19 @@ list of keywords to control some aspects of the GLSL compiler and shader
|
||||
execution. These are generally used for debugging.
|
||||
</p>
|
||||
<ul>
|
||||
<li><b>dump</b> - print GLSL shader code to stdout at link time
|
||||
<li><b>log</b> - log all GLSL shaders to files.
|
||||
<li>dump - print GLSL shader code to stdout at link time
|
||||
<li>log - log all GLSL shaders to files.
|
||||
The filenames will be "shader_X.vert" or "shader_X.frag" where X
|
||||
the shader ID.
|
||||
<li><b>nopt</b> - disable compiler optimizations
|
||||
<li><b>opt</b> - force compiler optimizations
|
||||
<li><b>uniform</b> - print message to stdout when glUniform is called
|
||||
<li><b>nopvert</b> - force vertex shaders to be a simple shader that just transforms
|
||||
<li>nopt - disable compiler optimizations
|
||||
<li>opt - force compiler optimizations
|
||||
<li>uniform - print message to stdout when glUniform is called
|
||||
<li>nopvert - force vertex shaders to be a simple shader that just transforms
|
||||
the vertex position with ftransform() and passes through the color and
|
||||
texcoord[0] attributes.
|
||||
<li><b>nopfrag</b> - force fragment shader to be a simple shader that passes
|
||||
<li>nopfrag - force fragment shader to be a simple shader that passes
|
||||
through the color attribute.
|
||||
<li><b>useprog</b> - log glUseProgram calls to stderr
|
||||
<li>useprog - log glUseProgram calls to stderr
|
||||
</ul>
|
||||
<p>
|
||||
Example: export MESA_GLSL=dump,nopt
|
||||
@@ -59,28 +59,30 @@ Example: export MESA_GLSL=dump,nopt
|
||||
|
||||
|
||||
<a name="120">
|
||||
<h2>GLSL Version</h2>
|
||||
<h2>GLSL 1.20 support</h2>
|
||||
|
||||
<p>
|
||||
The GLSL compiler currently supports version 1.20 of the shading language.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Several GLSL extensions are also supported:
|
||||
</p>
|
||||
GLSL version 1.20 is supported in Mesa 7.3 and later.
|
||||
Among the features/differences of GLSL 1.20 are:
|
||||
<ul>
|
||||
<li>GL_ARB_draw_buffers
|
||||
<li>GL_ARB_texture_rectangle
|
||||
<li>GL_ARB_fragment_coord_conventions
|
||||
<li>GL_EXT_texture_array
|
||||
<li><code>mat2x3, mat2x4</code>, etc. types and functions
|
||||
<li><code>transpose(), outerProduct(), matrixCompMult()</code> functions
|
||||
(but untested)
|
||||
<li>precision qualifiers (lowp, mediump, highp)
|
||||
<li><code>invariant</code> qualifier
|
||||
<li><code>array.length()</code> method
|
||||
<li><code>float[5] a;</code> array syntax
|
||||
<li><code>centroid</code> qualifier
|
||||
<li>unsized array constructors
|
||||
<li>initializers for uniforms
|
||||
<li>const initializers calling built-in functions
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
<a name="unsup">
|
||||
<h2>Unsupported Features</h2>
|
||||
|
||||
<p>XXX update this section</p>
|
||||
|
||||
<p>
|
||||
The following features of the shading language are not yet fully supported
|
||||
in Mesa:
|
||||
@@ -128,6 +130,39 @@ These issues will be addressed/resolved in the future.
|
||||
<h2>Programming Hints</h2>
|
||||
|
||||
<ul>
|
||||
<li>Declare <em>in</em> function parameters as <em>const</em> whenever possible.
|
||||
This improves the efficiency of function inlining.
|
||||
</li>
|
||||
<br>
|
||||
<li>To reduce register usage, declare variables within smaller scopes.
|
||||
For example, the following code:
|
||||
<pre>
|
||||
void main()
|
||||
{
|
||||
vec4 a1, a2, b1, b2;
|
||||
gl_Position = expression using a1, a2.
|
||||
gl_Color = expression using b1, b2;
|
||||
}
|
||||
</pre>
|
||||
Can be rewritten as follows to use half as many registers:
|
||||
<pre>
|
||||
void main()
|
||||
{
|
||||
{
|
||||
vec4 a1, a2;
|
||||
gl_Position = expression using a1, a2.
|
||||
}
|
||||
{
|
||||
vec4 b1, b2;
|
||||
gl_Color = expression using b1, b2;
|
||||
}
|
||||
}
|
||||
</pre>
|
||||
Alternately, rather than using several float variables, use
|
||||
a vec4 instead. Use swizzling and writemasks to access the
|
||||
components of the vec4 as floats.
|
||||
</li>
|
||||
<br>
|
||||
<li>Use the built-in library functions whenever possible.
|
||||
For example, instead of writing this:
|
||||
<pre>
|
||||
@@ -137,6 +172,8 @@ These issues will be addressed/resolved in the future.
|
||||
<pre>
|
||||
float x = inversesqrt(y);
|
||||
</pre>
|
||||
<li>
|
||||
Use ++i when possible as it's more efficient than i++
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
@@ -145,8 +182,13 @@ These issues will be addressed/resolved in the future.
|
||||
<h2>Stand-alone GLSL Compiler</h2>
|
||||
|
||||
<p>
|
||||
The stand-alone GLSL compiler program can be used to compile GLSL shaders
|
||||
into low-level GPU code.
|
||||
A unique stand-alone GLSL compiler driver has been added to Mesa.
|
||||
<p>
|
||||
|
||||
<p>
|
||||
The stand-alone compiler (like a conventional command-line compiler)
|
||||
is a tool that accepts Shading Language programs and emits low-level
|
||||
GPU programs.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
@@ -159,25 +201,59 @@ This tool is useful for:
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
After building Mesa, the compiler can be found at src/glsl/glsl_compiler
|
||||
After building Mesa, the glslcompiler can be built by manually running:
|
||||
</p>
|
||||
<pre>
|
||||
make realclean
|
||||
make linux
|
||||
cd src/mesa/drivers/glslcompiler
|
||||
make
|
||||
</pre>
|
||||
|
||||
|
||||
<p>
|
||||
Here's an example of using the compiler to compile a vertex shader and
|
||||
emit GL_ARB_vertex_program-style instructions:
|
||||
</p>
|
||||
<pre>
|
||||
src/glsl/glslcompiler --dump-ast myshader.vert
|
||||
bin/glslcompiler --debug --numbers --fs progs/glsl/CH06-brick.frag.txt
|
||||
</pre>
|
||||
<p>
|
||||
results in:
|
||||
</p>
|
||||
<pre>
|
||||
# Fragment Program/Shader
|
||||
0: RCP TEMP[4].x, UNIFORM[2].xxxx;
|
||||
1: RCP TEMP[4].y, UNIFORM[2].yyyy;
|
||||
2: MUL TEMP[3].xy, VARYING[0], TEMP[4];
|
||||
3: MOV TEMP[1], TEMP[3];
|
||||
4: MUL TEMP[0].w, TEMP[1].yyyy, CONST[4].xxxx;
|
||||
5: FRC TEMP[1].z, TEMP[0].wwww;
|
||||
6: SGT.C TEMP[0].w, TEMP[1].zzzz, CONST[4].xxxx;
|
||||
7: IF (NE.wwww); # (if false, goto 9);
|
||||
8: ADD TEMP[1].x, TEMP[1].xxxx, CONST[4].xxxx;
|
||||
9: ENDIF;
|
||||
10: FRC TEMP[1].xy, TEMP[1];
|
||||
11: SGT TEMP[2].xy, UNIFORM[3], TEMP[1];
|
||||
12: MUL TEMP[1].z, TEMP[2].xxxx, TEMP[2].yyyy;
|
||||
13: LRP TEMP[0], TEMP[1].zzzz, UNIFORM[0], UNIFORM[1];
|
||||
14: MUL TEMP[0].xyz, TEMP[0], VARYING[1].xxxx;
|
||||
15: MOV OUTPUT[0].xyz, TEMP[0];
|
||||
16: MOV OUTPUT[0].w, CONST[4].yyyy;
|
||||
17: END
|
||||
</pre>
|
||||
|
||||
Options include
|
||||
<ul>
|
||||
<li><b>--dump-ast</b> - dump GPU code
|
||||
<li><b>--dump-hir</b> - dump high-level IR code
|
||||
<li><b>--dump-lir</b> - dump low-level IR code
|
||||
<li><b>--link</b> - ???
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
Note that some shading language constructs (such as uniform and varying
|
||||
variables) aren't expressible in ARB or NV-style programs.
|
||||
Therefore, the resulting output is not always legal by definition of
|
||||
those program languages.
|
||||
</p>
|
||||
<p>
|
||||
Also note that this compiler driver is still under development.
|
||||
Over time, the correctness of the GPU programs, with respect to the ARB
|
||||
and NV languagues, should improve.
|
||||
</p>
|
||||
|
||||
|
||||
|
||||
@@ -186,12 +262,38 @@ Options include
|
||||
|
||||
<p>
|
||||
The source code for Mesa's shading language compiler is in the
|
||||
<code>src/glsl/</code> directory.
|
||||
<code>src/mesa/shader/slang/</code> directory.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
XXX provide some info about the compiler....
|
||||
The compiler follows a fairly standard design and basically works as follows:
|
||||
</p>
|
||||
<ul>
|
||||
<li>The input string is tokenized (see grammar.c) and parsed
|
||||
(see slang_compiler_*.c) to produce an Abstract Syntax Tree (AST).
|
||||
The nodes in this tree are slang_operation structures
|
||||
(see slang_compile_operation.h).
|
||||
The nodes are decorated with symbol table, scoping and datatype information.
|
||||
<li>The AST is converted into an Intermediate representation (IR) tree
|
||||
(see the slang_codegen.c file).
|
||||
The IR nodes represent basic GPU instructions, like add, dot product,
|
||||
move, etc.
|
||||
The IR tree is mostly a binary tree, but a few nodes have three or four
|
||||
children.
|
||||
In principle, the IR tree could be executed by doing an in-order traversal.
|
||||
<li>The IR tree is traversed in-order to emit code (see slang_emit.c).
|
||||
This is also when registers are allocated to store variables and temps.
|
||||
<li>In the future, a pattern-matching code generator-generator may be
|
||||
used for code generation.
|
||||
Programs such as L-BURG (Bottom-Up Rewrite Generator) and Twig look for
|
||||
patterns in IR trees, compute weights for subtrees and use the weights
|
||||
to select the best instructions to represent the sub-tree.
|
||||
<li>The emitted GPU instructions (see prog_instruction.h) are stored in a
|
||||
gl_program object (see mtypes.h).
|
||||
<li>When a fragment shader and vertex shader are linked (see slang_link.c)
|
||||
the varying vars are matched up, uniforms are merged, and vertex
|
||||
attributes are resolved (rewriting instructions as needed).
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
The final vertex and fragment programs may be interpreted in software
|
||||
@@ -249,20 +351,20 @@ Extra NOP instructions will also be inserted.
|
||||
<h2>Compiler Validation</h2>
|
||||
|
||||
<p>
|
||||
Developers working on the GLSL compiler should test frequently to avoid
|
||||
A <a href="http://glean.sf.net" target="_parent">Glean</a> test has
|
||||
been create to exercise the GLSL compiler.
|
||||
</p>
|
||||
<p>
|
||||
The <em>glsl1</em> test runs over 170 sub-tests to check that the language
|
||||
features and built-in functions work properly.
|
||||
This test should be run frequently while working on the compiler to catch
|
||||
regressions.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The <a href="http://people.freedesktop.org/~nh/piglit/">Piglit</a> project
|
||||
has many GLSL tests and the
|
||||
<a href="http://glean.sf.net" target="_parent">Glean</a> glsl1 test
|
||||
tests GLSL features.
|
||||
The test coverage is reasonably broad and complete but additional tests
|
||||
should be added.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The Mesa demos repository also has some good GLSL tests.
|
||||
</p>
|
||||
|
||||
</BODY>
|
||||
</HTML>
|
||||
|
@@ -16,7 +16,8 @@
|
||||
</h3>
|
||||
</center>
|
||||
</h2>
|
||||
<p> Copyright © 2002-2003 by Tungsten Graphics, Inc.,
|
||||
<p> Copyright © 2002-2003 by <a
|
||||
href="http://www.tungstengraphics.com/">Tungsten Graphics, Inc.</a>,
|
||||
Cedar Park, Texas. All Rights Reserved. <br>
|
||||
<br>
|
||||
Permission is granted to make and distribute verbatim copies of this
|
||||
|
@@ -6,7 +6,7 @@ extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
** Copyright (c) 2007-2010 The Khronos Group Inc.
|
||||
** Copyright (c) 2007-2009 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
@@ -34,8 +34,8 @@ extern "C" {
|
||||
|
||||
/* Header file version number */
|
||||
/* Current version at http://www.khronos.org/registry/egl/ */
|
||||
/* $Revision: 12124 $ on $Date: 2010-07-27 20:12:35 -0700 (Tue, 27 Jul 2010) $ */
|
||||
#define EGL_EGLEXT_VERSION 7
|
||||
/* $Revision: 10185 $ on $Date: 2010-01-22 11:38:01 -0800 (Fri, 22 Jan 2010) $ */
|
||||
#define EGL_EGLEXT_VERSION 5
|
||||
|
||||
#ifndef EGL_KHR_config_attribs
|
||||
#define EGL_KHR_config_attribs 1
|
||||
@@ -120,30 +120,6 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGL
|
||||
#define EGL_GL_RENDERBUFFER_KHR 0x30B9 /* eglCreateImageKHR target */
|
||||
#endif
|
||||
|
||||
#ifndef EGL_MESA_drm_image
|
||||
#define EGL_MESA_drm_image 1
|
||||
#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 /* eglCreateImageKHR attribute */
|
||||
#define EGL_DRM_BUFFER_USE_MESA 0x31D1
|
||||
|
||||
/* EGL_DRM_BUFFER_FORMAT_MESA tokens */
|
||||
#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2
|
||||
|
||||
/* EGL_DRM_BUFFER_USE_MESA bits */
|
||||
#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x0001
|
||||
#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x0002
|
||||
|
||||
#define EGL_DRM_BUFFER_MESA 0x31D3 /* eglCreateImageKHR target */
|
||||
#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 /* eglCreateImageKHR attribute */
|
||||
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA(EGLDisplay dpy, const EGLint *attrib_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA(EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
|
||||
#endif
|
||||
typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESA) (EGLDisplay dpy, const EGLint *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESA) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64 /* EGLTimeKHR requires 64-bit uint support */
|
||||
#ifndef EGL_KHR_reusable_sync
|
||||
#define EGL_KHR_reusable_sync 1
|
||||
|
||||
@@ -173,7 +149,6 @@ typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSy
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/* EGL_MESA_screen extension >>> PRELIMINARY <<< */
|
||||
#ifndef EGL_MESA_screen_surface
|
||||
@@ -190,8 +165,8 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EG
|
||||
#define EGL_INTERLACED_MESA 0x4008
|
||||
#define EGL_SCREEN_BIT_MESA 0x08
|
||||
|
||||
typedef khronos_uint32_t EGLScreenMESA;
|
||||
typedef khronos_uint32_t EGLModeMESA;
|
||||
typedef uint32_t EGLScreenMESA;
|
||||
typedef uint32_t EGLModeMESA;
|
||||
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglChooseModeMESA(EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
|
||||
@@ -233,17 +208,6 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOPYCONTEXTMESA) (EGLDisplay dpy, EGLCont
|
||||
|
||||
#endif /* EGL_MESA_copy_context */
|
||||
|
||||
#ifndef EGL_MESA_drm_display
|
||||
#define EGL_MESA_drm_display 1
|
||||
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLDisplay EGLAPIENTRY eglGetDRMDisplayMESA(int fd);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
|
||||
typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETDRMDISPLAYMESA) (int fd);
|
||||
|
||||
#endif /* EGL_MESA_drm_display */
|
||||
|
||||
#ifndef EGL_KHR_image_base
|
||||
#define EGL_KHR_image_base 1
|
||||
/* Most interfaces defined by EGL_KHR_image_pixmap above */
|
||||
@@ -263,142 +227,6 @@ typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETDRMDISPLAYMESA) (int fd);
|
||||
#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103
|
||||
#endif
|
||||
|
||||
#ifndef EGL_KHR_lock_surface2
|
||||
#define EGL_KHR_lock_surface2 1
|
||||
#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110
|
||||
#endif
|
||||
|
||||
#ifndef EGL_NV_coverage_sample
|
||||
#define EGL_NV_coverage_sample 1
|
||||
#define EGL_COVERAGE_BUFFERS_NV 0x30E0
|
||||
#define EGL_COVERAGE_SAMPLES_NV 0x30E1
|
||||
#endif
|
||||
|
||||
#ifndef EGL_NV_depth_nonlinear
|
||||
#define EGL_NV_depth_nonlinear 1
|
||||
#define EGL_DEPTH_ENCODING_NV 0x30E2
|
||||
#define EGL_DEPTH_ENCODING_NONE_NV 0
|
||||
#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64 /* EGLTimeNV requires 64-bit uint support */
|
||||
#ifndef EGL_NV_sync
|
||||
#define EGL_NV_sync 1
|
||||
#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6
|
||||
#define EGL_SYNC_STATUS_NV 0x30E7
|
||||
#define EGL_SIGNALED_NV 0x30E8
|
||||
#define EGL_UNSIGNALED_NV 0x30E9
|
||||
#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001
|
||||
#define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFFull
|
||||
#define EGL_ALREADY_SIGNALED_NV 0x30EA
|
||||
#define EGL_TIMEOUT_EXPIRED_NV 0x30EB
|
||||
#define EGL_CONDITION_SATISFIED_NV 0x30EC
|
||||
#define EGL_SYNC_TYPE_NV 0x30ED
|
||||
#define EGL_SYNC_CONDITION_NV 0x30EE
|
||||
#define EGL_SYNC_FENCE_NV 0x30EF
|
||||
#define EGL_NO_SYNC_NV ((EGLSyncNV)0)
|
||||
typedef void* EGLSyncNV;
|
||||
typedef khronos_utime_nanoseconds_t EGLTimeNV;
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLSyncNV eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
|
||||
EGLBoolean eglDestroySyncNV (EGLSyncNV sync);
|
||||
EGLBoolean eglFenceNV (EGLSyncNV sync);
|
||||
EGLint eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
|
||||
EGLBoolean eglSignalSyncNV (EGLSyncNV sync, EGLenum mode);
|
||||
EGLBoolean eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync);
|
||||
typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64 /* Dependent on EGL_KHR_reusable_sync which requires 64-bit uint support */
|
||||
#ifndef EGL_KHR_fence_sync
|
||||
#define EGL_KHR_fence_sync 1
|
||||
/* Reuses most tokens and entry points from EGL_KHR_reusable_sync */
|
||||
#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0
|
||||
#define EGL_SYNC_CONDITION_KHR 0x30F8
|
||||
#define EGL_SYNC_FENCE_KHR 0x30F9
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef EGL_HI_clientpixmap
|
||||
#define EGL_HI_clientpixmap 1
|
||||
|
||||
/* Surface Attribute */
|
||||
#define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74
|
||||
/*
|
||||
* Structure representing a client pixmap
|
||||
* (pixmap's data is in client-space memory).
|
||||
*/
|
||||
struct EGLClientPixmapHI
|
||||
{
|
||||
void* pData;
|
||||
EGLint iWidth;
|
||||
EGLint iHeight;
|
||||
EGLint iStride;
|
||||
};
|
||||
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI(EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap);
|
||||
#endif /* EGL_HI_clientpixmap */
|
||||
|
||||
#ifndef EGL_HI_colorformats
|
||||
#define EGL_HI_colorformats 1
|
||||
/* Config Attribute */
|
||||
#define EGL_COLOR_FORMAT_HI 0x8F70
|
||||
/* Color Formats */
|
||||
#define EGL_COLOR_RGB_HI 0x8F71
|
||||
#define EGL_COLOR_RGBA_HI 0x8F72
|
||||
#define EGL_COLOR_ARGB_HI 0x8F73
|
||||
#endif /* EGL_HI_colorformats */
|
||||
|
||||
#ifndef EGL_NOK_swap_region
|
||||
#define EGL_NOK_swap_region 1
|
||||
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersRegionNOK(EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint* rects);
|
||||
#endif
|
||||
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGIONNOK) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint* rects);
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef EGL_NOK_texture_from_pixmap
|
||||
#define EGL_NOK_texture_from_pixmap 1
|
||||
|
||||
#define EGL_Y_INVERTED_NOK 0x307F
|
||||
#endif /* EGL_NOK_texture_from_pixmap */
|
||||
|
||||
#ifndef EGL_ANDROID_image_native_buffer
|
||||
#define EGL_ANDROID_image_native_buffer 1
|
||||
struct android_native_buffer_t;
|
||||
#define EGL_NATIVE_BUFFER_ANDROID 0x3140 /* eglCreateImageKHR target */
|
||||
#endif
|
||||
|
||||
#ifndef EGL_ANDROID_get_render_buffer
|
||||
#define EGL_ANDROID_get_render_buffer 1
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLClientBuffer EGLAPIENTRY eglGetRenderBufferANDROID(EGLDisplay dpy, EGLSurface draw);
|
||||
#endif
|
||||
typedef EGLClientBuffer (EGLAPIENTRYP PFNEGLGETRENDERBUFFERANDROIDPROC) (EGLDisplay dpy, EGLSurface draw);
|
||||
#endif
|
||||
|
||||
#ifndef EGL_ANDROID_swap_rectangle
|
||||
#define EGL_ANDROID_swap_rectangle 1
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglSetSwapRectangleANDROID (EGLDisplay dpy, EGLSurface draw, EGLint left, EGLint top, EGLint width, EGLint height);
|
||||
#endif /* EGL_EGLEXT_PROTOTYPES */
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSETSWAPRECTANGLEANDROIDPROC) (EGLDisplay dpy, EGLSurface draw, EGLint left, EGLint top, EGLint width, EGLint height);
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
@@ -78,25 +78,8 @@ typedef int EGLNativeDisplayType;
|
||||
typedef void *EGLNativeWindowType;
|
||||
typedef void *EGLNativePixmapType;
|
||||
|
||||
#elif defined(ANDROID) /* Android */
|
||||
|
||||
struct android_native_window_t;
|
||||
struct egl_native_pixmap_t;
|
||||
|
||||
typedef struct android_native_window_t* EGLNativeWindowType;
|
||||
typedef struct egl_native_pixmap_t* EGLNativePixmapType;
|
||||
typedef void* EGLNativeDisplayType;
|
||||
|
||||
#elif defined(__unix__) || defined(__unix)
|
||||
|
||||
#ifdef MESA_EGL_NO_X11_HEADERS
|
||||
|
||||
typedef void *EGLNativeDisplayType;
|
||||
typedef khronos_uint32_t EGLNativePixmapType;
|
||||
typedef khronos_uint32_t EGLNativeWindowType;
|
||||
|
||||
#else
|
||||
|
||||
/* X11 (tentative) */
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
@@ -105,8 +88,6 @@ typedef Display *EGLNativeDisplayType;
|
||||
typedef Pixmap EGLNativePixmapType;
|
||||
typedef Window EGLNativeWindowType;
|
||||
|
||||
#endif /* MESA_EGL_NO_X11_HEADERS */
|
||||
|
||||
#else
|
||||
#error "Platform not recognized"
|
||||
#endif
|
||||
|
@@ -56,6 +56,7 @@
|
||||
#define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV)
|
||||
#define glBeginPerfMonitorAMD MANGLE(BeginPerfMonitorAMD)
|
||||
#define glBeginQueryARB MANGLE(BeginQueryARB)
|
||||
#define glBeginQueryIndexed MANGLE(BeginQueryIndexed)
|
||||
#define glBeginQuery MANGLE(BeginQuery)
|
||||
#define glBeginTransformFeedbackEXT MANGLE(BeginTransformFeedbackEXT)
|
||||
#define glBeginTransformFeedback MANGLE(BeginTransformFeedback)
|
||||
@@ -75,6 +76,7 @@
|
||||
#define glBindBufferRange MANGLE(BindBufferRange)
|
||||
#define glBindBufferRangeNV MANGLE(BindBufferRangeNV)
|
||||
#define glBindFragDataLocationEXT MANGLE(BindFragDataLocationEXT)
|
||||
#define glBindFragDataLocationIndexed MANGLE(BindFragDataLocationIndexed)
|
||||
#define glBindFragDataLocation MANGLE(BindFragDataLocation)
|
||||
#define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI)
|
||||
#define glBindFramebufferEXT MANGLE(BindFramebufferEXT)
|
||||
@@ -87,10 +89,12 @@
|
||||
#define glBindProgramNV MANGLE(BindProgramNV)
|
||||
#define glBindRenderbufferEXT MANGLE(BindRenderbufferEXT)
|
||||
#define glBindRenderbuffer MANGLE(BindRenderbuffer)
|
||||
#define glBindSampler MANGLE(BindSampler)
|
||||
#define glBindTexGenParameterEXT MANGLE(BindTexGenParameterEXT)
|
||||
#define glBindTextureEXT MANGLE(BindTextureEXT)
|
||||
#define glBindTexture MANGLE(BindTexture)
|
||||
#define glBindTextureUnitParameterEXT MANGLE(BindTextureUnitParameterEXT)
|
||||
#define glBindTransformFeedback MANGLE(BindTransformFeedback)
|
||||
#define glBindTransformFeedbackNV MANGLE(BindTransformFeedbackNV)
|
||||
#define glBindVertexArrayAPPLE MANGLE(BindVertexArrayAPPLE)
|
||||
#define glBindVertexArray MANGLE(BindVertexArray)
|
||||
@@ -215,6 +219,10 @@
|
||||
#define glColorMaskIndexedEXT MANGLE(ColorMaskIndexedEXT)
|
||||
#define glColorMask MANGLE(ColorMask)
|
||||
#define glColorMaterial MANGLE(ColorMaterial)
|
||||
#define glColorP3ui MANGLE(ColorP3ui)
|
||||
#define glColorP3uiv MANGLE(ColorP3uiv)
|
||||
#define glColorP4ui MANGLE(ColorP4ui)
|
||||
#define glColorP4uiv MANGLE(ColorP4uiv)
|
||||
#define glColorPointerEXT MANGLE(ColorPointerEXT)
|
||||
#define glColorPointerListIBM MANGLE(ColorPointerListIBM)
|
||||
#define glColorPointer MANGLE(ColorPointer)
|
||||
@@ -236,6 +244,7 @@
|
||||
#define glCombinerParameterivNV MANGLE(CombinerParameterivNV)
|
||||
#define glCombinerStageParameterfvNV MANGLE(CombinerStageParameterfvNV)
|
||||
#define glCompileShaderARB MANGLE(CompileShaderARB)
|
||||
#define glCompileShaderIncludeARB MANGLE(CompileShaderIncludeARB)
|
||||
#define glCompileShader MANGLE(CompileShader)
|
||||
#define glCompressedMultiTexImage1DEXT MANGLE(CompressedMultiTexImage1DEXT)
|
||||
#define glCompressedMultiTexImage2DEXT MANGLE(CompressedMultiTexImage2DEXT)
|
||||
@@ -326,6 +335,7 @@
|
||||
#define glDeleteFramebuffersEXT MANGLE(DeleteFramebuffersEXT)
|
||||
#define glDeleteFramebuffers MANGLE(DeleteFramebuffers)
|
||||
#define glDeleteLists MANGLE(DeleteLists)
|
||||
#define glDeleteNamedStringARB MANGLE(DeleteNamedStringARB)
|
||||
#define glDeleteObjectARB MANGLE(DeleteObjectARB)
|
||||
#define glDeleteOcclusionQueriesNV MANGLE(DeleteOcclusionQueriesNV)
|
||||
#define glDeletePerfMonitorsAMD MANGLE(DeletePerfMonitorsAMD)
|
||||
@@ -336,10 +346,12 @@
|
||||
#define glDeleteQueries MANGLE(DeleteQueries)
|
||||
#define glDeleteRenderbuffersEXT MANGLE(DeleteRenderbuffersEXT)
|
||||
#define glDeleteRenderbuffers MANGLE(DeleteRenderbuffers)
|
||||
#define glDeleteSamplers MANGLE(DeleteSamplers)
|
||||
#define glDeleteShader MANGLE(DeleteShader)
|
||||
#define glDeleteSync MANGLE(DeleteSync)
|
||||
#define glDeleteTexturesEXT MANGLE(DeleteTexturesEXT)
|
||||
#define glDeleteTextures MANGLE(DeleteTextures)
|
||||
#define glDeleteTransformFeedbacks MANGLE(DeleteTransformFeedbacks)
|
||||
#define glDeleteTransformFeedbacksNV MANGLE(DeleteTransformFeedbacksNV)
|
||||
#define glDeleteVertexArraysAPPLE MANGLE(DeleteVertexArraysAPPLE)
|
||||
#define glDeleteVertexArrays MANGLE(DeleteVertexArrays)
|
||||
@@ -363,6 +375,7 @@
|
||||
#define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB)
|
||||
#define glDisableVertexAttribArray MANGLE(DisableVertexAttribArray)
|
||||
#define glDrawArraysEXT MANGLE(DrawArraysEXT)
|
||||
#define glDrawArraysIndirect MANGLE(DrawArraysIndirect)
|
||||
#define glDrawArraysInstancedARB MANGLE(DrawArraysInstancedARB)
|
||||
#define glDrawArraysInstancedEXT MANGLE(DrawArraysInstancedEXT)
|
||||
#define glDrawArraysInstanced MANGLE(DrawArraysInstanced)
|
||||
@@ -374,6 +387,7 @@
|
||||
#define glDrawElementArrayAPPLE MANGLE(DrawElementArrayAPPLE)
|
||||
#define glDrawElementArrayATI MANGLE(DrawElementArrayATI)
|
||||
#define glDrawElementsBaseVertex MANGLE(DrawElementsBaseVertex)
|
||||
#define glDrawElementsIndirect MANGLE(DrawElementsIndirect)
|
||||
#define glDrawElementsInstancedARB MANGLE(DrawElementsInstancedARB)
|
||||
#define glDrawElementsInstancedBaseVertex MANGLE(DrawElementsInstancedBaseVertex)
|
||||
#define glDrawElementsInstancedEXT MANGLE(DrawElementsInstancedEXT)
|
||||
@@ -386,7 +400,9 @@
|
||||
#define glDrawRangeElementsBaseVertex MANGLE(DrawRangeElementsBaseVertex)
|
||||
#define glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT)
|
||||
#define glDrawRangeElements MANGLE(DrawRangeElements)
|
||||
#define glDrawTransformFeedback MANGLE(DrawTransformFeedback)
|
||||
#define glDrawTransformFeedbackNV MANGLE(DrawTransformFeedbackNV)
|
||||
#define glDrawTransformFeedbackStream MANGLE(DrawTransformFeedbackStream)
|
||||
#define glEdgeFlagFormatNV MANGLE(EdgeFlagFormatNV)
|
||||
#define glEdgeFlag MANGLE(EdgeFlag)
|
||||
#define glEdgeFlagPointerEXT MANGLE(EdgeFlagPointerEXT)
|
||||
@@ -414,6 +430,7 @@
|
||||
#define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV)
|
||||
#define glEndPerfMonitorAMD MANGLE(EndPerfMonitorAMD)
|
||||
#define glEndQueryARB MANGLE(EndQueryARB)
|
||||
#define glEndQueryIndexed MANGLE(EndQueryIndexed)
|
||||
#define glEndQuery MANGLE(EndQuery)
|
||||
#define glEndTransformFeedbackEXT MANGLE(EndTransformFeedbackEXT)
|
||||
#define glEndTransformFeedback MANGLE(EndTransformFeedback)
|
||||
@@ -498,7 +515,6 @@
|
||||
#define glFramebufferTextureEXT MANGLE(FramebufferTextureEXT)
|
||||
#define glFramebufferTextureFaceARB MANGLE(FramebufferTextureFaceARB)
|
||||
#define glFramebufferTextureFaceEXT MANGLE(FramebufferTextureFaceEXT)
|
||||
#define glFramebufferTextureFace MANGLE(FramebufferTextureFace)
|
||||
#define glFramebufferTextureLayerARB MANGLE(FramebufferTextureLayerARB)
|
||||
#define glFramebufferTextureLayerEXT MANGLE(FramebufferTextureLayerEXT)
|
||||
#define glFramebufferTextureLayer MANGLE(FramebufferTextureLayer)
|
||||
@@ -529,15 +545,20 @@
|
||||
#define glGenQueries MANGLE(GenQueries)
|
||||
#define glGenRenderbuffersEXT MANGLE(GenRenderbuffersEXT)
|
||||
#define glGenRenderbuffers MANGLE(GenRenderbuffers)
|
||||
#define glGenSamplers MANGLE(GenSamplers)
|
||||
#define glGenSymbolsEXT MANGLE(GenSymbolsEXT)
|
||||
#define glGenTexturesEXT MANGLE(GenTexturesEXT)
|
||||
#define glGenTextures MANGLE(GenTextures)
|
||||
#define glGenTransformFeedbacks MANGLE(GenTransformFeedbacks)
|
||||
#define glGenTransformFeedbacksNV MANGLE(GenTransformFeedbacksNV)
|
||||
#define glGenVertexArraysAPPLE MANGLE(GenVertexArraysAPPLE)
|
||||
#define glGenVertexArrays MANGLE(GenVertexArrays)
|
||||
#define glGenVertexShadersEXT MANGLE(GenVertexShadersEXT)
|
||||
#define glGetActiveAttribARB MANGLE(GetActiveAttribARB)
|
||||
#define glGetActiveAttrib MANGLE(GetActiveAttrib)
|
||||
#define glGetActiveSubroutineName MANGLE(GetActiveSubroutineName)
|
||||
#define glGetActiveSubroutineUniformiv MANGLE(GetActiveSubroutineUniformiv)
|
||||
#define glGetActiveSubroutineUniformName MANGLE(GetActiveSubroutineUniformName)
|
||||
#define glGetActiveUniformARB MANGLE(GetActiveUniformARB)
|
||||
#define glGetActiveUniformBlockiv MANGLE(GetActiveUniformBlockiv)
|
||||
#define glGetActiveUniformBlockName MANGLE(GetActiveUniformBlockName)
|
||||
@@ -599,6 +620,7 @@
|
||||
#define glGetFloatIndexedvEXT MANGLE(GetFloatIndexedvEXT)
|
||||
#define glGetFloatv MANGLE(GetFloatv)
|
||||
#define glGetFogFuncSGIS MANGLE(GetFogFuncSGIS)
|
||||
#define glGetFragDataIndex MANGLE(GetFragDataIndex)
|
||||
#define glGetFragDataLocationEXT MANGLE(GetFragDataLocationEXT)
|
||||
#define glGetFragDataLocation MANGLE(GetFragDataLocation)
|
||||
#define glGetFragmentLightfvSGIX MANGLE(GetFragmentLightfvSGIX)
|
||||
@@ -678,6 +700,8 @@
|
||||
#define glGetNamedProgramLocalParameterIuivEXT MANGLE(GetNamedProgramLocalParameterIuivEXT)
|
||||
#define glGetNamedProgramStringEXT MANGLE(GetNamedProgramStringEXT)
|
||||
#define glGetNamedRenderbufferParameterivEXT MANGLE(GetNamedRenderbufferParameterivEXT)
|
||||
#define glGetNamedStringARB MANGLE(GetNamedStringARB)
|
||||
#define glGetNamedStringivARB MANGLE(GetNamedStringivARB)
|
||||
#define glGetObjectBufferfvATI MANGLE(GetObjectBufferfvATI)
|
||||
#define glGetObjectBufferivATI MANGLE(GetObjectBufferivATI)
|
||||
#define glGetObjectParameterfvARB MANGLE(GetObjectParameterfvARB)
|
||||
@@ -717,18 +741,26 @@
|
||||
#define glGetProgramParameterdvNV MANGLE(GetProgramParameterdvNV)
|
||||
#define glGetProgramParameterfvNV MANGLE(GetProgramParameterfvNV)
|
||||
#define glGetProgramRegisterfvMESA MANGLE(GetProgramRegisterfvMESA)
|
||||
#define glGetProgramStageiv MANGLE(GetProgramStageiv)
|
||||
#define glGetProgramStringARB MANGLE(GetProgramStringARB)
|
||||
#define glGetProgramStringNV MANGLE(GetProgramStringNV)
|
||||
#define glGetQueryIndexediv MANGLE(GetQueryIndexediv)
|
||||
#define glGetQueryivARB MANGLE(GetQueryivARB)
|
||||
#define glGetQueryiv MANGLE(GetQueryiv)
|
||||
#define glGetQueryObjecti64vEXT MANGLE(GetQueryObjecti64vEXT)
|
||||
#define glGetQueryObjecti64v MANGLE(GetQueryObjecti64v)
|
||||
#define glGetQueryObjectivARB MANGLE(GetQueryObjectivARB)
|
||||
#define glGetQueryObjectiv MANGLE(GetQueryObjectiv)
|
||||
#define glGetQueryObjectui64vEXT MANGLE(GetQueryObjectui64vEXT)
|
||||
#define glGetQueryObjectui64v MANGLE(GetQueryObjectui64v)
|
||||
#define glGetQueryObjectuivARB MANGLE(GetQueryObjectuivARB)
|
||||
#define glGetQueryObjectuiv MANGLE(GetQueryObjectuiv)
|
||||
#define glGetRenderbufferParameterivEXT MANGLE(GetRenderbufferParameterivEXT)
|
||||
#define glGetRenderbufferParameteriv MANGLE(GetRenderbufferParameteriv)
|
||||
#define glGetSamplerParameterfv MANGLE(GetSamplerParameterfv)
|
||||
#define glGetSamplerParameterIfv MANGLE(GetSamplerParameterIfv)
|
||||
#define glGetSamplerParameterIiv MANGLE(GetSamplerParameterIiv)
|
||||
#define glGetSamplerParameteriv MANGLE(GetSamplerParameteriv)
|
||||
#define glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT)
|
||||
#define glGetSeparableFilter MANGLE(GetSeparableFilter)
|
||||
#define glGetShaderInfoLog MANGLE(GetShaderInfoLog)
|
||||
@@ -738,6 +770,8 @@
|
||||
#define glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS)
|
||||
#define glGetStringi MANGLE(GetStringi)
|
||||
#define glGetString MANGLE(GetString)
|
||||
#define glGetSubroutineIndex MANGLE(GetSubroutineIndex)
|
||||
#define glGetSubroutineUniformLocation MANGLE(GetSubroutineUniformLocation)
|
||||
#define glGetSynciv MANGLE(GetSynciv)
|
||||
#define glGetTexBumpParameterfvATI MANGLE(GetTexBumpParameterfvATI)
|
||||
#define glGetTexBumpParameterivATI MANGLE(GetTexBumpParameterivATI)
|
||||
@@ -770,6 +804,7 @@
|
||||
#define glGetTransformFeedbackVaryingNV MANGLE(GetTransformFeedbackVaryingNV)
|
||||
#define glGetUniformBlockIndex MANGLE(GetUniformBlockIndex)
|
||||
#define glGetUniformBufferSizeEXT MANGLE(GetUniformBufferSizeEXT)
|
||||
#define glGetUniformdv MANGLE(GetUniformdv)
|
||||
#define glGetUniformfvARB MANGLE(GetUniformfvARB)
|
||||
#define glGetUniformfv MANGLE(GetUniformfv)
|
||||
#define glGetUniformIndices MANGLE(GetUniformIndices)
|
||||
@@ -778,6 +813,7 @@
|
||||
#define glGetUniformLocationARB MANGLE(GetUniformLocationARB)
|
||||
#define glGetUniformLocation MANGLE(GetUniformLocation)
|
||||
#define glGetUniformOffsetEXT MANGLE(GetUniformOffsetEXT)
|
||||
#define glGetUniformSubroutineuiv MANGLE(GetUniformSubroutineuiv)
|
||||
#define glGetUniformui64vNV MANGLE(GetUniformui64vNV)
|
||||
#define glGetUniformuivEXT MANGLE(GetUniformuivEXT)
|
||||
#define glGetUniformuiv MANGLE(GetUniformuiv)
|
||||
@@ -865,6 +901,7 @@
|
||||
#define glIsFramebuffer MANGLE(IsFramebuffer)
|
||||
#define glIsList MANGLE(IsList)
|
||||
#define glIsNamedBufferResidentNV MANGLE(IsNamedBufferResidentNV)
|
||||
#define glIsNamedStringARB MANGLE(IsNamedStringARB)
|
||||
#define glIsObjectBufferATI MANGLE(IsObjectBufferATI)
|
||||
#define glIsOcclusionQueryNV MANGLE(IsOcclusionQueryNV)
|
||||
#define glIsProgramARB MANGLE(IsProgramARB)
|
||||
@@ -874,10 +911,12 @@
|
||||
#define glIsQuery MANGLE(IsQuery)
|
||||
#define glIsRenderbufferEXT MANGLE(IsRenderbufferEXT)
|
||||
#define glIsRenderbuffer MANGLE(IsRenderbuffer)
|
||||
#define glIsSampler MANGLE(IsSampler)
|
||||
#define glIsShader MANGLE(IsShader)
|
||||
#define glIsSync MANGLE(IsSync)
|
||||
#define glIsTextureEXT MANGLE(IsTextureEXT)
|
||||
#define glIsTexture MANGLE(IsTexture)
|
||||
#define glIsTransformFeedback MANGLE(IsTransformFeedback)
|
||||
#define glIsTransformFeedbackNV MANGLE(IsTransformFeedbackNV)
|
||||
#define glIsVariantEnabledEXT MANGLE(IsVariantEnabledEXT)
|
||||
#define glIsVertexArrayAPPLE MANGLE(IsVertexArrayAPPLE)
|
||||
@@ -915,6 +954,8 @@
|
||||
#define glLogicOp MANGLE(LogicOp)
|
||||
#define glMakeBufferNonResidentNV MANGLE(MakeBufferNonResidentNV)
|
||||
#define glMakeBufferResidentNV MANGLE(MakeBufferResidentNV)
|
||||
#define glMakeNamedBufferNonResidentNV MANGLE(MakeNamedBufferNonResidentNV)
|
||||
#define glMakeNamedBufferResidentNV MANGLE(MakeNamedBufferResidentNV)
|
||||
#define glMap1d MANGLE(Map1d)
|
||||
#define glMap1f MANGLE(Map1f)
|
||||
#define glMap2d MANGLE(Map2d)
|
||||
@@ -1048,6 +1089,14 @@
|
||||
#define glMultiTexCoord4s MANGLE(MultiTexCoord4s)
|
||||
#define glMultiTexCoord4svARB MANGLE(MultiTexCoord4svARB)
|
||||
#define glMultiTexCoord4sv MANGLE(MultiTexCoord4sv)
|
||||
#define glMultiTexCoordP1ui MANGLE(MultiTexCoordP1ui)
|
||||
#define glMultiTexCoordP1uiv MANGLE(MultiTexCoordP1uiv)
|
||||
#define glMultiTexCoordP2ui MANGLE(MultiTexCoordP2ui)
|
||||
#define glMultiTexCoordP2uiv MANGLE(MultiTexCoordP2uiv)
|
||||
#define glMultiTexCoordP3ui MANGLE(MultiTexCoordP3ui)
|
||||
#define glMultiTexCoordP3uiv MANGLE(MultiTexCoordP3uiv)
|
||||
#define glMultiTexCoordP4ui MANGLE(MultiTexCoordP4ui)
|
||||
#define glMultiTexCoordP4uiv MANGLE(MultiTexCoordP4uiv)
|
||||
#define glMultiTexCoordPointerEXT MANGLE(MultiTexCoordPointerEXT)
|
||||
#define glMultiTexEnvfEXT MANGLE(MultiTexEnvfEXT)
|
||||
#define glMultiTexEnvfvEXT MANGLE(MultiTexEnvfvEXT)
|
||||
@@ -1087,8 +1136,6 @@
|
||||
#define glNamedFramebufferTextureEXT MANGLE(NamedFramebufferTextureEXT)
|
||||
#define glNamedFramebufferTextureFaceEXT MANGLE(NamedFramebufferTextureFaceEXT)
|
||||
#define glNamedFramebufferTextureLayerEXT MANGLE(NamedFramebufferTextureLayerEXT)
|
||||
#define glNamedMakeBufferNonResidentNV MANGLE(NamedMakeBufferNonResidentNV)
|
||||
#define glNamedMakeBufferResidentNV MANGLE(NamedMakeBufferResidentNV)
|
||||
#define glNamedProgramLocalParameter4dEXT MANGLE(NamedProgramLocalParameter4dEXT)
|
||||
#define glNamedProgramLocalParameter4dvEXT MANGLE(NamedProgramLocalParameter4dvEXT)
|
||||
#define glNamedProgramLocalParameter4fEXT MANGLE(NamedProgramLocalParameter4fEXT)
|
||||
@@ -1104,6 +1151,7 @@
|
||||
#define glNamedRenderbufferStorageEXT MANGLE(NamedRenderbufferStorageEXT)
|
||||
#define glNamedRenderbufferStorageMultisampleCoverageEXT MANGLE(NamedRenderbufferStorageMultisampleCoverageEXT)
|
||||
#define glNamedRenderbufferStorageMultisampleEXT MANGLE(NamedRenderbufferStorageMultisampleEXT)
|
||||
#define glNamedStringARB MANGLE(NamedStringARB)
|
||||
#define glNewList MANGLE(NewList)
|
||||
#define glNewObjectBufferATI MANGLE(NewObjectBufferATI)
|
||||
#define glNormal3b MANGLE(Normal3b)
|
||||
@@ -1121,6 +1169,8 @@
|
||||
#define glNormal3s MANGLE(Normal3s)
|
||||
#define glNormal3sv MANGLE(Normal3sv)
|
||||
#define glNormalFormatNV MANGLE(NormalFormatNV)
|
||||
#define glNormalP3ui MANGLE(NormalP3ui)
|
||||
#define glNormalP3uiv MANGLE(NormalP3uiv)
|
||||
#define glNormalPointerEXT MANGLE(NormalPointerEXT)
|
||||
#define glNormalPointerListIBM MANGLE(NormalPointerListIBM)
|
||||
#define glNormalPointer MANGLE(NormalPointer)
|
||||
@@ -1140,6 +1190,9 @@
|
||||
#define glOrtho MANGLE(Ortho)
|
||||
#define glPassTexCoordATI MANGLE(PassTexCoordATI)
|
||||
#define glPassThrough MANGLE(PassThrough)
|
||||
#define glPatchParameterfv MANGLE(PatchParameterfv)
|
||||
#define glPatchParameteri MANGLE(PatchParameteri)
|
||||
#define glPauseTransformFeedback MANGLE(PauseTransformFeedback)
|
||||
#define glPauseTransformFeedbackNV MANGLE(PauseTransformFeedbackNV)
|
||||
#define glPixelDataRangeNV MANGLE(PixelDataRangeNV)
|
||||
#define glPixelMapfv MANGLE(PixelMapfv)
|
||||
@@ -1231,38 +1284,55 @@
|
||||
#define glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV)
|
||||
#define glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV)
|
||||
#define glProgramStringARB MANGLE(ProgramStringARB)
|
||||
#define glProgramUniform1dEXT MANGLE(ProgramUniform1dEXT)
|
||||
#define glProgramUniform1dvEXT MANGLE(ProgramUniform1dvEXT)
|
||||
#define glProgramUniform1fEXT MANGLE(ProgramUniform1fEXT)
|
||||
#define glProgramUniform1fvEXT MANGLE(ProgramUniform1fvEXT)
|
||||
#define glProgramUniform1iEXT MANGLE(ProgramUniform1iEXT)
|
||||
#define glProgramUniform1ivEXT MANGLE(ProgramUniform1ivEXT)
|
||||
#define glProgramUniform1uiEXT MANGLE(ProgramUniform1uiEXT)
|
||||
#define glProgramUniform1uivEXT MANGLE(ProgramUniform1uivEXT)
|
||||
#define glProgramUniform2dEXT MANGLE(ProgramUniform2dEXT)
|
||||
#define glProgramUniform2dvEXT MANGLE(ProgramUniform2dvEXT)
|
||||
#define glProgramUniform2fEXT MANGLE(ProgramUniform2fEXT)
|
||||
#define glProgramUniform2fvEXT MANGLE(ProgramUniform2fvEXT)
|
||||
#define glProgramUniform2iEXT MANGLE(ProgramUniform2iEXT)
|
||||
#define glProgramUniform2ivEXT MANGLE(ProgramUniform2ivEXT)
|
||||
#define glProgramUniform2uiEXT MANGLE(ProgramUniform2uiEXT)
|
||||
#define glProgramUniform2uivEXT MANGLE(ProgramUniform2uivEXT)
|
||||
#define glProgramUniform3dEXT MANGLE(ProgramUniform3dEXT)
|
||||
#define glProgramUniform3dvEXT MANGLE(ProgramUniform3dvEXT)
|
||||
#define glProgramUniform3fEXT MANGLE(ProgramUniform3fEXT)
|
||||
#define glProgramUniform3fvEXT MANGLE(ProgramUniform3fvEXT)
|
||||
#define glProgramUniform3iEXT MANGLE(ProgramUniform3iEXT)
|
||||
#define glProgramUniform3ivEXT MANGLE(ProgramUniform3ivEXT)
|
||||
#define glProgramUniform3uiEXT MANGLE(ProgramUniform3uiEXT)
|
||||
#define glProgramUniform3uivEXT MANGLE(ProgramUniform3uivEXT)
|
||||
#define glProgramUniform4dEXT MANGLE(ProgramUniform4dEXT)
|
||||
#define glProgramUniform4dvEXT MANGLE(ProgramUniform4dvEXT)
|
||||
#define glProgramUniform4fEXT MANGLE(ProgramUniform4fEXT)
|
||||
#define glProgramUniform4fvEXT MANGLE(ProgramUniform4fvEXT)
|
||||
#define glProgramUniform4iEXT MANGLE(ProgramUniform4iEXT)
|
||||
#define glProgramUniform4ivEXT MANGLE(ProgramUniform4ivEXT)
|
||||
#define glProgramUniform4uiEXT MANGLE(ProgramUniform4uiEXT)
|
||||
#define glProgramUniform4uivEXT MANGLE(ProgramUniform4uivEXT)
|
||||
#define glProgramUniformMatrix2dvEXT MANGLE(ProgramUniformMatrix2dvEXT)
|
||||
#define glProgramUniformMatrix2fvEXT MANGLE(ProgramUniformMatrix2fvEXT)
|
||||
#define glProgramUniformMatrix2x3dvEXT MANGLE(ProgramUniformMatrix2x3dvEXT)
|
||||
#define glProgramUniformMatrix2x3fvEXT MANGLE(ProgramUniformMatrix2x3fvEXT)
|
||||
#define glProgramUniformMatrix2x4dvEXT MANGLE(ProgramUniformMatrix2x4dvEXT)
|
||||
#define glProgramUniformMatrix2x4fvEXT MANGLE(ProgramUniformMatrix2x4fvEXT)
|
||||
#define glProgramUniformMatrix3dvEXT MANGLE(ProgramUniformMatrix3dvEXT)
|
||||
#define glProgramUniformMatrix3fvEXT MANGLE(ProgramUniformMatrix3fvEXT)
|
||||
#define glProgramUniformMatrix3x2dvEXT MANGLE(ProgramUniformMatrix3x2dvEXT)
|
||||
#define glProgramUniformMatrix3x2fvEXT MANGLE(ProgramUniformMatrix3x2fvEXT)
|
||||
#define glProgramUniformMatrix3x4dvEXT MANGLE(ProgramUniformMatrix3x4dvEXT)
|
||||
#define glProgramUniformMatrix3x4fvEXT MANGLE(ProgramUniformMatrix3x4fvEXT)
|
||||
#define glProgramUniformMatrix4dvEXT MANGLE(ProgramUniformMatrix4dvEXT)
|
||||
#define glProgramUniformMatrix4fvEXT MANGLE(ProgramUniformMatrix4fvEXT)
|
||||
#define glProgramUniformMatrix4x2dvEXT MANGLE(ProgramUniformMatrix4x2dvEXT)
|
||||
#define glProgramUniformMatrix4x2fvEXT MANGLE(ProgramUniformMatrix4x2fvEXT)
|
||||
#define glProgramUniformMatrix4x3dvEXT MANGLE(ProgramUniformMatrix4x3dvEXT)
|
||||
#define glProgramUniformMatrix4x3fvEXT MANGLE(ProgramUniformMatrix4x3fvEXT)
|
||||
#define glProgramUniformui64NV MANGLE(ProgramUniformui64NV)
|
||||
#define glProgramUniformui64vNV MANGLE(ProgramUniformui64vNV)
|
||||
@@ -1274,6 +1344,7 @@
|
||||
#define glPushClientAttrib MANGLE(PushClientAttrib)
|
||||
#define glPushMatrix MANGLE(PushMatrix)
|
||||
#define glPushName MANGLE(PushName)
|
||||
#define glQueryCounter MANGLE(QueryCounter)
|
||||
#define glRasterPos2d MANGLE(RasterPos2d)
|
||||
#define glRasterPos2dv MANGLE(RasterPos2dv)
|
||||
#define glRasterPos2f MANGLE(RasterPos2f)
|
||||
@@ -1345,6 +1416,7 @@
|
||||
#define glResetMinmaxEXT MANGLE(ResetMinmaxEXT)
|
||||
#define glResetMinmax MANGLE(ResetMinmax)
|
||||
#define glResizeBuffersMESA MANGLE(ResizeBuffersMESA)
|
||||
#define glResumeTransformFeedback MANGLE(ResumeTransformFeedback)
|
||||
#define glResumeTransformFeedbackNV MANGLE(ResumeTransformFeedbackNV)
|
||||
#define glRotated MANGLE(Rotated)
|
||||
#define glRotatef MANGLE(Rotatef)
|
||||
@@ -1357,6 +1429,12 @@
|
||||
#define glSampleMaskSGIS MANGLE(SampleMaskSGIS)
|
||||
#define glSamplePatternEXT MANGLE(SamplePatternEXT)
|
||||
#define glSamplePatternSGIS MANGLE(SamplePatternSGIS)
|
||||
#define glSamplerParameterf MANGLE(SamplerParameterf)
|
||||
#define glSamplerParameterfv MANGLE(SamplerParameterfv)
|
||||
#define glSamplerParameterIiv MANGLE(SamplerParameterIiv)
|
||||
#define glSamplerParameteri MANGLE(SamplerParameteri)
|
||||
#define glSamplerParameterIuiv MANGLE(SamplerParameterIuiv)
|
||||
#define glSamplerParameteriv MANGLE(SamplerParameteriv)
|
||||
#define glScaled MANGLE(Scaled)
|
||||
#define glScalef MANGLE(Scalef)
|
||||
#define glScissor MANGLE(Scissor)
|
||||
@@ -1395,6 +1473,8 @@
|
||||
#define glSecondaryColor3usvEXT MANGLE(SecondaryColor3usvEXT)
|
||||
#define glSecondaryColor3usv MANGLE(SecondaryColor3usv)
|
||||
#define glSecondaryColorFormatNV MANGLE(SecondaryColorFormatNV)
|
||||
#define glSecondaryColorP3ui MANGLE(SecondaryColorP3ui)
|
||||
#define glSecondaryColorP3uiv MANGLE(SecondaryColorP3uiv)
|
||||
#define glSecondaryColorPointerEXT MANGLE(SecondaryColorPointerEXT)
|
||||
#define glSecondaryColorPointerListIBM MANGLE(SecondaryColorPointerListIBM)
|
||||
#define glSecondaryColorPointer MANGLE(SecondaryColorPointer)
|
||||
@@ -1509,6 +1589,14 @@
|
||||
#define glTexCoord4s MANGLE(TexCoord4s)
|
||||
#define glTexCoord4sv MANGLE(TexCoord4sv)
|
||||
#define glTexCoordFormatNV MANGLE(TexCoordFormatNV)
|
||||
#define glTexCoordP1ui MANGLE(TexCoordP1ui)
|
||||
#define glTexCoordP1uiv MANGLE(TexCoordP1uiv)
|
||||
#define glTexCoordP2ui MANGLE(TexCoordP2ui)
|
||||
#define glTexCoordP2uiv MANGLE(TexCoordP2uiv)
|
||||
#define glTexCoordP3ui MANGLE(TexCoordP3ui)
|
||||
#define glTexCoordP3uiv MANGLE(TexCoordP3uiv)
|
||||
#define glTexCoordP4ui MANGLE(TexCoordP4ui)
|
||||
#define glTexCoordP4uiv MANGLE(TexCoordP4uiv)
|
||||
#define glTexCoordPointerEXT MANGLE(TexCoordPointerEXT)
|
||||
#define glTexCoordPointerListIBM MANGLE(TexCoordPointerListIBM)
|
||||
#define glTexCoordPointer MANGLE(TexCoordPointer)
|
||||
@@ -1574,6 +1662,8 @@
|
||||
#define glTransformFeedbackVaryingsNV MANGLE(TransformFeedbackVaryingsNV)
|
||||
#define glTranslated MANGLE(Translated)
|
||||
#define glTranslatef MANGLE(Translatef)
|
||||
#define glUniform1d MANGLE(Uniform1d)
|
||||
#define glUniform1dv MANGLE(Uniform1dv)
|
||||
#define glUniform1fARB MANGLE(Uniform1fARB)
|
||||
#define glUniform1f MANGLE(Uniform1f)
|
||||
#define glUniform1fvARB MANGLE(Uniform1fvARB)
|
||||
@@ -1586,6 +1676,8 @@
|
||||
#define glUniform1ui MANGLE(Uniform1ui)
|
||||
#define glUniform1uivEXT MANGLE(Uniform1uivEXT)
|
||||
#define glUniform1uiv MANGLE(Uniform1uiv)
|
||||
#define glUniform2d MANGLE(Uniform2d)
|
||||
#define glUniform2dv MANGLE(Uniform2dv)
|
||||
#define glUniform2fARB MANGLE(Uniform2fARB)
|
||||
#define glUniform2f MANGLE(Uniform2f)
|
||||
#define glUniform2fvARB MANGLE(Uniform2fvARB)
|
||||
@@ -1598,6 +1690,8 @@
|
||||
#define glUniform2ui MANGLE(Uniform2ui)
|
||||
#define glUniform2uivEXT MANGLE(Uniform2uivEXT)
|
||||
#define glUniform2uiv MANGLE(Uniform2uiv)
|
||||
#define glUniform3d MANGLE(Uniform3d)
|
||||
#define glUniform3dv MANGLE(Uniform3dv)
|
||||
#define glUniform3fARB MANGLE(Uniform3fARB)
|
||||
#define glUniform3f MANGLE(Uniform3f)
|
||||
#define glUniform3fvARB MANGLE(Uniform3fvARB)
|
||||
@@ -1610,6 +1704,8 @@
|
||||
#define glUniform3ui MANGLE(Uniform3ui)
|
||||
#define glUniform3uivEXT MANGLE(Uniform3uivEXT)
|
||||
#define glUniform3uiv MANGLE(Uniform3uiv)
|
||||
#define glUniform4d MANGLE(Uniform4d)
|
||||
#define glUniform4dv MANGLE(Uniform4dv)
|
||||
#define glUniform4fARB MANGLE(Uniform4fARB)
|
||||
#define glUniform4f MANGLE(Uniform4f)
|
||||
#define glUniform4fvARB MANGLE(Uniform4fvARB)
|
||||
@@ -1624,18 +1720,28 @@
|
||||
#define glUniform4uiv MANGLE(Uniform4uiv)
|
||||
#define glUniformBlockBinding MANGLE(UniformBlockBinding)
|
||||
#define glUniformBufferEXT MANGLE(UniformBufferEXT)
|
||||
#define glUniformMatrix2dv MANGLE(UniformMatrix2dv)
|
||||
#define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB)
|
||||
#define glUniformMatrix2fv MANGLE(UniformMatrix2fv)
|
||||
#define glUniformMatrix2x3dv MANGLE(UniformMatrix2x3dv)
|
||||
#define glUniformMatrix2x3fv MANGLE(UniformMatrix2x3fv)
|
||||
#define glUniformMatrix2x4dv MANGLE(UniformMatrix2x4dv)
|
||||
#define glUniformMatrix2x4fv MANGLE(UniformMatrix2x4fv)
|
||||
#define glUniformMatrix3dv MANGLE(UniformMatrix3dv)
|
||||
#define glUniformMatrix3fvARB MANGLE(UniformMatrix3fvARB)
|
||||
#define glUniformMatrix3fv MANGLE(UniformMatrix3fv)
|
||||
#define glUniformMatrix3x2dv MANGLE(UniformMatrix3x2dv)
|
||||
#define glUniformMatrix3x2fv MANGLE(UniformMatrix3x2fv)
|
||||
#define glUniformMatrix3x4dv MANGLE(UniformMatrix3x4dv)
|
||||
#define glUniformMatrix3x4fv MANGLE(UniformMatrix3x4fv)
|
||||
#define glUniformMatrix4dv MANGLE(UniformMatrix4dv)
|
||||
#define glUniformMatrix4fvARB MANGLE(UniformMatrix4fvARB)
|
||||
#define glUniformMatrix4fv MANGLE(UniformMatrix4fv)
|
||||
#define glUniformMatrix4x2dv MANGLE(UniformMatrix4x2dv)
|
||||
#define glUniformMatrix4x2fv MANGLE(UniformMatrix4x2fv)
|
||||
#define glUniformMatrix4x3dv MANGLE(UniformMatrix4x3dv)
|
||||
#define glUniformMatrix4x3fv MANGLE(UniformMatrix4x3fv)
|
||||
#define glUniformSubroutinesuiv MANGLE(UniformSubroutinesuiv)
|
||||
#define glUniformui64NV MANGLE(Uniformui64NV)
|
||||
#define glUniformui64vNV MANGLE(Uniformui64vNV)
|
||||
#define glUnlockArraysEXT MANGLE(UnlockArraysEXT)
|
||||
@@ -1844,6 +1950,14 @@
|
||||
#define glVertexAttribIFormatNV MANGLE(VertexAttribIFormatNV)
|
||||
#define glVertexAttribIPointerEXT MANGLE(VertexAttribIPointerEXT)
|
||||
#define glVertexAttribIPointer MANGLE(VertexAttribIPointer)
|
||||
#define glVertexAttribP1ui MANGLE(VertexAttribP1ui)
|
||||
#define glVertexAttribP1uiv MANGLE(VertexAttribP1uiv)
|
||||
#define glVertexAttribP2ui MANGLE(VertexAttribP2ui)
|
||||
#define glVertexAttribP2uiv MANGLE(VertexAttribP2uiv)
|
||||
#define glVertexAttribP3ui MANGLE(VertexAttribP3ui)
|
||||
#define glVertexAttribP3uiv MANGLE(VertexAttribP3uiv)
|
||||
#define glVertexAttribP4ui MANGLE(VertexAttribP4ui)
|
||||
#define glVertexAttribP4uiv MANGLE(VertexAttribP4uiv)
|
||||
#define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB)
|
||||
#define glVertexAttribPointer MANGLE(VertexAttribPointer)
|
||||
#define glVertexAttribPointerNV MANGLE(VertexAttribPointerNV)
|
||||
@@ -1868,6 +1982,12 @@
|
||||
#define glVertexBlendEnvfATI MANGLE(VertexBlendEnvfATI)
|
||||
#define glVertexBlendEnviATI MANGLE(VertexBlendEnviATI)
|
||||
#define glVertexFormatNV MANGLE(VertexFormatNV)
|
||||
#define glVertexP2ui MANGLE(VertexP2ui)
|
||||
#define glVertexP2uiv MANGLE(VertexP2uiv)
|
||||
#define glVertexP3ui MANGLE(VertexP3ui)
|
||||
#define glVertexP3uiv MANGLE(VertexP3uiv)
|
||||
#define glVertexP4ui MANGLE(VertexP4ui)
|
||||
#define glVertexP4uiv MANGLE(VertexP4uiv)
|
||||
#define glVertexPointerEXT MANGLE(VertexPointerEXT)
|
||||
#define glVertexPointerListIBM MANGLE(VertexPointerListIBM)
|
||||
#define glVertexPointer MANGLE(VertexPointer)
|
||||
|
13369
include/GL/glew.h
Normal file
13369
include/GL/glew.h
Normal file
File diff suppressed because it is too large
Load Diff
1126
include/GL/glext.h
1126
include/GL/glext.h
File diff suppressed because it is too large
Load Diff
@@ -27,9 +27,6 @@
|
||||
#define GLFBDEV_H
|
||||
|
||||
|
||||
/* for size_t */
|
||||
#include <stdlib.h>
|
||||
|
||||
/* avoid including linux/fb.h */
|
||||
struct fb_fix_screeninfo;
|
||||
struct fb_var_screeninfo;
|
||||
|
340
include/GL/glut_h.dja
Normal file
340
include/GL/glut_h.dja
Normal file
@@ -0,0 +1,340 @@
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 3.1
|
||||
* Copyright (C) 1995-1998 Brian Paul
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the Free
|
||||
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*/
|
||||
|
||||
|
||||
/*
|
||||
* This header file is based on the REAL glut.h by Mark J. Kilgard.
|
||||
*
|
||||
* The DJGPP/ALLEGRO (DJA) GLUT implementation was written by
|
||||
* Bernhard Tschirren (bernie-t@geocities.com) for the sole purpose
|
||||
* of compiling all the sample programs (which use GLUT). Therefore,
|
||||
* is NOT AT ALL a complete version of GLUT!
|
||||
*/
|
||||
|
||||
|
||||
#ifndef __AGLUT_H__
|
||||
#define __AGLUT_H__
|
||||
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glu.h>
|
||||
|
||||
#define GLUTCALLBACK
|
||||
#define APIENTRY
|
||||
#define GLUTAPI extern
|
||||
|
||||
#define GLUT_RGB 0
|
||||
#define GLUT_RGBA GLUT_RGB
|
||||
#define GLUT_INDEX 1
|
||||
#define GLUT_SINGLE 0
|
||||
#define GLUT_DOUBLE 2
|
||||
#define GLUT_ACCUM 4
|
||||
#define GLUT_ALPHA 8
|
||||
#define GLUT_DEPTH 16
|
||||
#define GLUT_STENCIL 32
|
||||
|
||||
/* Mouse buttons. */
|
||||
#define GLUT_LEFT_BUTTON 0
|
||||
#define GLUT_MIDDLE_BUTTON 1
|
||||
#define GLUT_RIGHT_BUTTON 2
|
||||
|
||||
/* Mouse button state. */
|
||||
#define GLUT_DOWN 0
|
||||
#define GLUT_UP 1
|
||||
|
||||
/* function keys */
|
||||
#define GLUT_KEY_F1 1
|
||||
#define GLUT_KEY_F2 2
|
||||
#define GLUT_KEY_F3 3
|
||||
#define GLUT_KEY_F4 4
|
||||
#define GLUT_KEY_F5 5
|
||||
#define GLUT_KEY_F6 6
|
||||
#define GLUT_KEY_F7 7
|
||||
#define GLUT_KEY_F8 8
|
||||
#define GLUT_KEY_F9 9
|
||||
#define GLUT_KEY_F10 10
|
||||
#define GLUT_KEY_F11 11
|
||||
#define GLUT_KEY_F12 12
|
||||
|
||||
/* directional keys */
|
||||
#define GLUT_KEY_LEFT 100
|
||||
#define GLUT_KEY_UP 101
|
||||
#define GLUT_KEY_RIGHT 102
|
||||
#define GLUT_KEY_DOWN 103
|
||||
#define GLUT_KEY_PAGE_UP 104
|
||||
#define GLUT_KEY_PAGE_DOWN 105
|
||||
#define GLUT_KEY_HOME 106
|
||||
#define GLUT_KEY_END 107
|
||||
#define GLUT_KEY_INSERT 108
|
||||
|
||||
/* Entry/exit state. */
|
||||
#define GLUT_LEFT 0
|
||||
#define GLUT_ENTERED 1
|
||||
|
||||
/* Visibility state. */
|
||||
#define GLUT_NOT_VISIBLE 0
|
||||
#define GLUT_VISIBLE 1
|
||||
|
||||
/* Color index component selection values. */
|
||||
#define GLUT_RED 0
|
||||
#define GLUT_GREEN 1
|
||||
#define GLUT_BLUE 2
|
||||
|
||||
/* Layers for use. */
|
||||
#define GLUT_NORMAL 0
|
||||
#define GLUT_OVERLAY 1
|
||||
|
||||
/* Stroke font constants (use these in GLUT program). */
|
||||
#define GLUT_STROKE_ROMAN ((void*)0)
|
||||
#define GLUT_STROKE_MONO_ROMAN ((void*)1)
|
||||
|
||||
/* Bitmap font constants (use these in GLUT program). */
|
||||
#define GLUT_BITMAP_9_BY_15 ((void*)2)
|
||||
#define GLUT_BITMAP_8_BY_13 ((void*)3)
|
||||
#define GLUT_BITMAP_TIMES_ROMAN_10 ((void*)4)
|
||||
#define GLUT_BITMAP_TIMES_ROMAN_24 ((void*)5)
|
||||
#define GLUT_BITMAP_HELVETICA_10 ((void*)6)
|
||||
#define GLUT_BITMAP_HELVETICA_12 ((void*)7)
|
||||
#define GLUT_BITMAP_HELVETICA_18 ((void*)8)
|
||||
|
||||
/* glutGet parameters. */
|
||||
#define GLUT_WINDOW_X 100
|
||||
#define GLUT_WINDOW_Y 101
|
||||
#define GLUT_WINDOW_WIDTH 102
|
||||
#define GLUT_WINDOW_HEIGHT 103
|
||||
#define GLUT_WINDOW_BUFFER_SIZE 104
|
||||
#define GLUT_WINDOW_STENCIL_SIZE 105
|
||||
#define GLUT_WINDOW_DEPTH_SIZE 106
|
||||
#define GLUT_WINDOW_RED_SIZE 107
|
||||
#define GLUT_WINDOW_GREEN_SIZE 108
|
||||
#define GLUT_WINDOW_BLUE_SIZE 109
|
||||
#define GLUT_WINDOW_ALPHA_SIZE 110
|
||||
#define GLUT_WINDOW_ACCUM_RED_SIZE 111
|
||||
#define GLUT_WINDOW_ACCUM_GREEN_SIZE 112
|
||||
#define GLUT_WINDOW_ACCUM_BLUE_SIZE 113
|
||||
#define GLUT_WINDOW_ACCUM_ALPHA_SIZE 114
|
||||
#define GLUT_WINDOW_DOUBLEBUFFER 115
|
||||
#define GLUT_WINDOW_RGBA 116
|
||||
#define GLUT_WINDOW_PARENT 117
|
||||
#define GLUT_WINDOW_NUM_CHILDREN 118
|
||||
#define GLUT_WINDOW_COLORMAP_SIZE 119
|
||||
#define GLUT_WINDOW_NUM_SAMPLES 120
|
||||
#define GLUT_WINDOW_STEREO 121
|
||||
#define GLUT_WINDOW_CURSOR 122
|
||||
#define GLUT_SCREEN_WIDTH 200
|
||||
#define GLUT_SCREEN_HEIGHT 201
|
||||
#define GLUT_SCREEN_WIDTH_MM 202
|
||||
#define GLUT_SCREEN_HEIGHT_MM 203
|
||||
#define GLUT_MENU_NUM_ITEMS 300
|
||||
#define GLUT_DISPLAY_MODE_POSSIBLE 400
|
||||
#define GLUT_INIT_WINDOW_X 500
|
||||
#define GLUT_INIT_WINDOW_Y 501
|
||||
#define GLUT_INIT_WINDOW_WIDTH 502
|
||||
#define GLUT_INIT_WINDOW_HEIGHT 503
|
||||
#define GLUT_INIT_DISPLAY_MODE 504
|
||||
#define GLUT_ELAPSED_TIME 700
|
||||
#define GLUT_WINDOW_FORMAT_ID 123
|
||||
|
||||
/* glutDeviceGet parameters. */
|
||||
#define GLUT_HAS_KEYBOARD 600
|
||||
#define GLUT_HAS_MOUSE 601
|
||||
#define GLUT_HAS_SPACEBALL 602
|
||||
#define GLUT_HAS_DIAL_AND_BUTTON_BOX 603
|
||||
#define GLUT_HAS_TABLET 604
|
||||
#define GLUT_NUM_MOUSE_BUTTONS 605
|
||||
#define GLUT_NUM_SPACEBALL_BUTTONS 606
|
||||
#define GLUT_NUM_BUTTON_BOX_BUTTONS 607
|
||||
#define GLUT_NUM_DIALS 608
|
||||
#define GLUT_NUM_TABLET_BUTTONS 609
|
||||
#define GLUT_DEVICE_IGNORE_KEY_REPEAT 610
|
||||
#define GLUT_DEVICE_KEY_REPEAT 611
|
||||
#define GLUT_HAS_JOYSTICK 612
|
||||
#define GLUT_OWNS_JOYSTICK 613
|
||||
#define GLUT_JOYSTICK_BUTTONS 614
|
||||
#define GLUT_JOYSTICK_AXES 615
|
||||
#define GLUT_JOYSTICK_POLL_RATE 616
|
||||
|
||||
/* glutLayerGet parameters. */
|
||||
#define GLUT_OVERLAY_POSSIBLE 800
|
||||
#define GLUT_LAYER_IN_USE 801
|
||||
#define GLUT_HAS_OVERLAY 802
|
||||
#define GLUT_TRANSPARENT_INDEX 803
|
||||
#define GLUT_NORMAL_DAMAGED 804
|
||||
#define GLUT_OVERLAY_DAMAGED 805
|
||||
|
||||
/* glutVideoResizeGet parameters. */
|
||||
#define GLUT_VIDEO_RESIZE_POSSIBLE 900
|
||||
#define GLUT_VIDEO_RESIZE_IN_USE 901
|
||||
#define GLUT_VIDEO_RESIZE_X_DELTA 902
|
||||
#define GLUT_VIDEO_RESIZE_Y_DELTA 903
|
||||
#define GLUT_VIDEO_RESIZE_WIDTH_DELTA 904
|
||||
#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 905
|
||||
#define GLUT_VIDEO_RESIZE_X 906
|
||||
#define GLUT_VIDEO_RESIZE_Y 907
|
||||
#define GLUT_VIDEO_RESIZE_WIDTH 908
|
||||
#define GLUT_VIDEO_RESIZE_HEIGHT 909
|
||||
|
||||
/* glutUseLayer parameters. */
|
||||
#define GLUT_NORMAL 0
|
||||
#define GLUT_OVERLAY 1
|
||||
|
||||
/* glutGetModifiers return mask. */
|
||||
#define GLUT_ACTIVE_SHIFT 1
|
||||
#define GLUT_ACTIVE_CTRL 2
|
||||
#define GLUT_ACTIVE_ALT 4
|
||||
|
||||
/* glutSetCursor parameters. */
|
||||
/* Basic arrows. */
|
||||
#define GLUT_CURSOR_RIGHT_ARROW 0
|
||||
#define GLUT_CURSOR_LEFT_ARROW 1
|
||||
/* Symbolic cursor shapes. */
|
||||
#define GLUT_CURSOR_INFO 2
|
||||
#define GLUT_CURSOR_DESTROY 3
|
||||
#define GLUT_CURSOR_HELP 4
|
||||
#define GLUT_CURSOR_CYCLE 5
|
||||
#define GLUT_CURSOR_SPRAY 6
|
||||
#define GLUT_CURSOR_WAIT 7
|
||||
#define GLUT_CURSOR_TEXT 8
|
||||
#define GLUT_CURSOR_CROSSHAIR 9
|
||||
/* Directional cursors. */
|
||||
#define GLUT_CURSOR_UP_DOWN 10
|
||||
#define GLUT_CURSOR_LEFT_RIGHT 11
|
||||
/* Sizing cursors. */
|
||||
#define GLUT_CURSOR_TOP_SIDE 12
|
||||
#define GLUT_CURSOR_BOTTOM_SIDE 13
|
||||
#define GLUT_CURSOR_LEFT_SIDE 14
|
||||
#define GLUT_CURSOR_RIGHT_SIDE 15
|
||||
#define GLUT_CURSOR_TOP_LEFT_CORNER 16
|
||||
#define GLUT_CURSOR_TOP_RIGHT_CORNER 17
|
||||
#define GLUT_CURSOR_BOTTOM_RIGHT_CORNER 18
|
||||
#define GLUT_CURSOR_BOTTOM_LEFT_CORNER 19
|
||||
/* Inherit from parent window. */
|
||||
#define GLUT_CURSOR_INHERIT 100
|
||||
/* Blank cursor. */
|
||||
#define GLUT_CURSOR_NONE 101
|
||||
/* Fullscreen crosshair (if available). */
|
||||
#define GLUT_CURSOR_FULL_CROSSHAIR 102
|
||||
|
||||
/* GLUT initialization sub-API. */
|
||||
GLUTAPI void APIENTRY glutInit(int *argcp, char **argv);
|
||||
GLUTAPI void APIENTRY glutInitDisplayMode(unsigned int mode);
|
||||
GLUTAPI void APIENTRY glutInitWindowPosition(int x, int y);
|
||||
GLUTAPI void APIENTRY glutInitWindowSize(int width, int height);
|
||||
GLUTAPI void APIENTRY glutMainLoop(void);
|
||||
|
||||
/* GLUT window sub-API. */
|
||||
GLUTAPI int APIENTRY glutCreateWindow(const char *title);
|
||||
GLUTAPI int APIENTRY glutCreateSubWindow(int win, int x, int y, int width, int height);
|
||||
GLUTAPI void APIENTRY glutDestroyWindow(int win);
|
||||
GLUTAPI void APIENTRY glutPostRedisplay(void);
|
||||
GLUTAPI void APIENTRY glutSwapBuffers(void);
|
||||
GLUTAPI int APIENTRY glutGetWindow(void);
|
||||
GLUTAPI void APIENTRY glutSetWindow(int win);
|
||||
GLUTAPI void APIENTRY glutSetWindowTitle(const char *title);
|
||||
GLUTAPI void APIENTRY glutSetIconTitle(const char *title);
|
||||
GLUTAPI void APIENTRY glutPositionWindow(int x, int y);
|
||||
GLUTAPI void APIENTRY glutReshapeWindow(int width, int height);
|
||||
GLUTAPI void APIENTRY glutPopWindow(void);
|
||||
GLUTAPI void APIENTRY glutPushWindow(void);
|
||||
GLUTAPI void APIENTRY glutIconifyWindow(void);
|
||||
GLUTAPI void APIENTRY glutShowWindow(void);
|
||||
GLUTAPI void APIENTRY glutHideWindow(void);
|
||||
|
||||
/* GLUT overlay sub-API. */
|
||||
GLUTAPI void APIENTRY glutEstablishOverlay(void);
|
||||
GLUTAPI void APIENTRY glutRemoveOverlay(void);
|
||||
GLUTAPI void APIENTRY glutUseLayer(GLenum layer);
|
||||
GLUTAPI void APIENTRY glutPostOverlayRedisplay(void);
|
||||
GLUTAPI void APIENTRY glutShowOverlay(void);
|
||||
GLUTAPI void APIENTRY glutHideOverlay(void);
|
||||
|
||||
/* GLUT menu sub-API. */
|
||||
GLUTAPI int APIENTRY glutCreateMenu(void (GLUTCALLBACK *)(int));
|
||||
GLUTAPI void APIENTRY glutDestroyMenu(int menu);
|
||||
GLUTAPI int APIENTRY glutGetMenu(void);
|
||||
GLUTAPI void APIENTRY glutSetMenu(int menu);
|
||||
GLUTAPI void APIENTRY glutAddMenuEntry(const char *label, int value);
|
||||
GLUTAPI void APIENTRY glutAddSubMenu(const char *label, int submenu);
|
||||
GLUTAPI void APIENTRY glutChangeToMenuEntry(int item, const char *label, int value);
|
||||
GLUTAPI void APIENTRY glutChangeToSubMenu(int item, const char *label, int submenu);
|
||||
GLUTAPI void APIENTRY glutRemoveMenuItem(int item);
|
||||
GLUTAPI void APIENTRY glutAttachMenu(int button);
|
||||
GLUTAPI void APIENTRY glutDetachMenu(int button);
|
||||
|
||||
/* GLUT window callback sub-API. */
|
||||
GLUTAPI void APIENTRY glutDisplayFunc(void (GLUTCALLBACK * func)(void));
|
||||
GLUTAPI void APIENTRY glutReshapeFunc(void (GLUTCALLBACK * func)(int width, int height));
|
||||
GLUTAPI void APIENTRY glutKeyboardFunc(void (GLUTCALLBACK * func)(unsigned char key, int x, int y));
|
||||
GLUTAPI void APIENTRY glutMouseFunc(void (GLUTCALLBACK * func)(int button, int state, int x, int y));
|
||||
GLUTAPI void APIENTRY glutMotionFunc(void (GLUTCALLBACK * func)(int x, int y));
|
||||
GLUTAPI void APIENTRY glutPassiveMotionFunc(void (GLUTCALLBACK * func)(int x, int y));
|
||||
GLUTAPI void APIENTRY glutEntryFunc(void (GLUTCALLBACK * func)(int state));
|
||||
GLUTAPI void APIENTRY glutVisibilityFunc(void (GLUTCALLBACK * func)(int state));
|
||||
GLUTAPI void APIENTRY glutIdleFunc(void (GLUTCALLBACK * func)(void));
|
||||
GLUTAPI void APIENTRY glutTimerFunc(unsigned int millis, void (GLUTCALLBACK * func)(int value), int value);
|
||||
GLUTAPI void APIENTRY glutMenuStateFunc(void (GLUTCALLBACK * func)(int state));
|
||||
GLUTAPI void APIENTRY glutSpecialFunc(void (GLUTCALLBACK * func)(int key, int x, int y));
|
||||
GLUTAPI void APIENTRY glutSpaceballMotionFunc(void (GLUTCALLBACK * func)(int x, int y, int z));
|
||||
GLUTAPI void APIENTRY glutSpaceballRotateFunc(void (GLUTCALLBACK * func)(int x, int y, int z));
|
||||
GLUTAPI void APIENTRY glutSpaceballButtonFunc(void (GLUTCALLBACK * func)(int button, int state));
|
||||
GLUTAPI void APIENTRY glutButtonBoxFunc(void (GLUTCALLBACK * func)(int button, int state));
|
||||
GLUTAPI void APIENTRY glutDialsFunc(void (GLUTCALLBACK * func)(int dial, int value));
|
||||
GLUTAPI void APIENTRY glutTabletMotionFunc(void (GLUTCALLBACK * func)(int x, int y));
|
||||
GLUTAPI void APIENTRY glutTabletButtonFunc(void (GLUTCALLBACK * func)(int button, int state, int x, int y));
|
||||
GLUTAPI void APIENTRY glutMenuStatusFunc(void (GLUTCALLBACK * func)(int status, int x, int y));
|
||||
GLUTAPI void APIENTRY glutOverlayDisplayFunc(void (GLUTCALLBACK * func)(void));
|
||||
GLUTAPI void APIENTRY glutWindowStatusFunc(void (GLUTCALLBACK * func)(int state));
|
||||
|
||||
/* GLUT color index sub-API. */
|
||||
GLUTAPI void APIENTRY glutSetColor(int, GLfloat red, GLfloat green, GLfloat blue);
|
||||
GLUTAPI GLfloat APIENTRY glutGetColor(int ndx, int component);
|
||||
GLUTAPI void APIENTRY glutCopyColormap(int win);
|
||||
|
||||
/* GLUT state retrieval sub-API. */
|
||||
GLUTAPI int APIENTRY glutGet(GLenum type);
|
||||
GLUTAPI int APIENTRY glutDeviceGet(GLenum type);
|
||||
|
||||
/* GLUT font sub-API */
|
||||
GLUTAPI void APIENTRY glutBitmapCharacter(void *font, int character);
|
||||
GLUTAPI int APIENTRY glutBitmapWidth(void *font, int character);
|
||||
GLUTAPI void APIENTRY glutStrokeCharacter(void *font, int character);
|
||||
GLUTAPI int APIENTRY glutStrokeWidth(void *font, int character);
|
||||
|
||||
/* GLUT pre-built models sub-API */
|
||||
GLUTAPI void APIENTRY glutWireSphere(GLdouble radius, GLint slices, GLint stacks);
|
||||
GLUTAPI void APIENTRY glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);
|
||||
GLUTAPI void APIENTRY glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
|
||||
GLUTAPI void APIENTRY glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
|
||||
GLUTAPI void APIENTRY glutWireCube(GLdouble size);
|
||||
GLUTAPI void APIENTRY glutSolidCube(GLdouble size);
|
||||
GLUTAPI void APIENTRY glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
|
||||
GLUTAPI void APIENTRY glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
|
||||
GLUTAPI void APIENTRY glutWireDodecahedron(void);
|
||||
GLUTAPI void APIENTRY glutSolidDodecahedron(void);
|
||||
GLUTAPI void APIENTRY glutWireTeapot(GLdouble size);
|
||||
GLUTAPI void APIENTRY glutSolidTeapot(GLdouble size);
|
||||
GLUTAPI void APIENTRY glutWireOctahedron(void);
|
||||
GLUTAPI void APIENTRY glutSolidOctahedron(void);
|
||||
GLUTAPI void APIENTRY glutWireTetrahedron(void);
|
||||
GLUTAPI void APIENTRY glutSolidTetrahedron(void);
|
||||
GLUTAPI void APIENTRY glutWireIcosahedron(void);
|
||||
GLUTAPI void APIENTRY glutSolidIcosahedron(void);
|
||||
|
||||
#endif /* __AGLUT_H__ */
|
@@ -367,6 +367,22 @@ typedef void ( * PFNGLXFREEMEMORYNVPROC) (GLvoid *pointer);
|
||||
#endif /* GLX_NV_vertex_array_range */
|
||||
|
||||
|
||||
/*
|
||||
* ???. GLX_MESA_allocate_memory
|
||||
*/
|
||||
#ifndef GLX_MESA_allocate_memory
|
||||
#define GLX_MESA_allocate_memory 1
|
||||
|
||||
extern void *glXAllocateMemoryMESA(Display *dpy, int scrn, size_t size, float readfreq, float writefreq, float priority);
|
||||
extern void glXFreeMemoryMESA(Display *dpy, int scrn, void *pointer);
|
||||
extern GLuint glXGetMemoryOffsetMESA(Display *dpy, int scrn, const void *pointer);
|
||||
typedef void * ( * PFNGLXALLOCATEMEMORYMESAPROC) (Display *dpy, int scrn, size_t size, float readfreq, float writefreq, float priority);
|
||||
typedef void ( * PFNGLXFREEMEMORYMESAPROC) (Display *dpy, int scrn, void *pointer);
|
||||
typedef GLuint (* PFNGLXGETMEMORYOFFSETMESAPROC) (Display *dpy, int scrn, const void *pointer);
|
||||
|
||||
#endif /* GLX_MESA_allocate_memory */
|
||||
|
||||
|
||||
/*
|
||||
* ARB ?. GLX_ARB_render_texture
|
||||
* XXX This was never finalized!
|
||||
|
1446
include/GL/glxew.h
Normal file
1446
include/GL/glxew.h
Normal file
File diff suppressed because it is too large
Load Diff
@@ -48,9 +48,9 @@ extern "C" {
|
||||
/*************************************************************/
|
||||
|
||||
/* Header file version number, required by OpenGL ABI for Linux */
|
||||
/* glxext.h last updated 2010/08/06 */
|
||||
/* glxext.h last updated 2010/02/10 */
|
||||
/* Current version at http://www.opengl.org/registry/ */
|
||||
#define GLX_GLXEXT_VERSION 32
|
||||
#define GLX_GLXEXT_VERSION 27
|
||||
|
||||
#ifndef GLX_VERSION_1_3
|
||||
#define GLX_WINDOW_BIT 0x00000001
|
||||
@@ -133,10 +133,6 @@ extern "C" {
|
||||
#define GLX_RGBA_FLOAT_BIT_ARB 0x00000004
|
||||
#endif
|
||||
|
||||
#ifndef GLX_ARB_framebuffer_sRGB
|
||||
#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2
|
||||
#endif
|
||||
|
||||
#ifndef GLX_ARB_create_context
|
||||
#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001
|
||||
#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
|
||||
@@ -151,13 +147,6 @@ extern "C" {
|
||||
#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
|
||||
#endif
|
||||
|
||||
#ifndef GLX_ARB_create_context_robustness
|
||||
#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
|
||||
#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252
|
||||
#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
|
||||
#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261
|
||||
#endif
|
||||
|
||||
#ifndef GLX_SGIS_multisample
|
||||
#define GLX_SAMPLE_BUFFERS_SGIS 100000
|
||||
#define GLX_SAMPLES_SGIS 100001
|
||||
@@ -418,28 +407,6 @@ extern "C" {
|
||||
#define GLX_FLIP_COMPLETE_INTEL 0x8182
|
||||
#endif
|
||||
|
||||
#ifndef GLX_NV_multisample_coverage
|
||||
#define GLX_COVERAGE_SAMPLES_NV 100001
|
||||
#define GLX_COLOR_SAMPLES_NV 0x20B3
|
||||
#endif
|
||||
|
||||
#ifndef GLX_AMD_gpu_association
|
||||
#define GLX_GPU_VENDOR_AMD 0x1F00
|
||||
#define GLX_GPU_RENDERER_STRING_AMD 0x1F01
|
||||
#define GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
|
||||
#define GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
|
||||
#define GLX_GPU_RAM_AMD 0x21A3
|
||||
#define GLX_GPU_CLOCK_AMD 0x21A4
|
||||
#define GLX_GPU_NUM_PIPES_AMD 0x21A5
|
||||
#define GLX_GPU_NUM_SIMD_AMD 0x21A6
|
||||
#define GLX_GPU_NUM_RB_AMD 0x21A7
|
||||
#define GLX_GPU_NUM_SPI_AMD 0x21A8
|
||||
#endif
|
||||
|
||||
#ifndef GLX_EXT_create_context_es2_profile
|
||||
#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
|
||||
#endif
|
||||
|
||||
|
||||
/*************************************************************/
|
||||
|
||||
@@ -584,10 +551,6 @@ typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procNam
|
||||
#define GLX_ARB_fbconfig_float 1
|
||||
#endif
|
||||
|
||||
#ifndef GLX_ARB_framebuffer_sRGB
|
||||
#define GLX_ARB_framebuffer_sRGB 1
|
||||
#endif
|
||||
|
||||
#ifndef GLX_ARB_create_context
|
||||
#define GLX_ARB_create_context 1
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
@@ -600,10 +563,6 @@ typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display *dpy, GLXFBCo
|
||||
#define GLX_ARB_create_context_profile 1
|
||||
#endif
|
||||
|
||||
#ifndef GLX_ARB_create_context_robustness
|
||||
#define GLX_ARB_create_context_robustness 1
|
||||
#endif
|
||||
|
||||
#ifndef GLX_SGIS_multisample
|
||||
#define GLX_SGIS_multisample 1
|
||||
#endif
|
||||
@@ -981,10 +940,6 @@ typedef void ( * PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx,
|
||||
#define GLX_INTEL_swap_event 1
|
||||
#endif
|
||||
|
||||
#ifndef GLX_NV_multisample_coverage
|
||||
#define GLX_NV_multisample_coverage 1
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
@@ -41,13 +41,7 @@
|
||||
#define DRI_INTERFACE_H
|
||||
|
||||
/* For archs with no drm.h */
|
||||
#if defined(__APPLE__) || defined(__CYGWIN__) || defined(__GNU__)
|
||||
#ifndef __NOT_HAVE_DRM_H
|
||||
#define __NOT_HAVE_DRM_H
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef __NOT_HAVE_DRM_H
|
||||
#if !defined(__APPLE__) && !defined(__CYGWIN__) && !defined(__GNU__)
|
||||
#include <drm.h>
|
||||
#else
|
||||
typedef unsigned int drm_context_t;
|
||||
@@ -74,6 +68,7 @@ typedef struct __DRIcoreExtensionRec __DRIcoreExtension;
|
||||
typedef struct __DRIextensionRec __DRIextension;
|
||||
typedef struct __DRIcopySubBufferExtensionRec __DRIcopySubBufferExtension;
|
||||
typedef struct __DRIswapControlExtensionRec __DRIswapControlExtension;
|
||||
typedef struct __DRIallocateExtensionRec __DRIallocateExtension;
|
||||
typedef struct __DRIframeTrackingExtensionRec __DRIframeTrackingExtension;
|
||||
typedef struct __DRImediaStreamCounterExtensionRec __DRImediaStreamCounterExtension;
|
||||
typedef struct __DRItexOffsetExtensionRec __DRItexOffsetExtension;
|
||||
@@ -148,6 +143,23 @@ struct __DRIswapControlExtensionRec {
|
||||
unsigned int (*getSwapInterval)(__DRIdrawable *drawable);
|
||||
};
|
||||
|
||||
/**
|
||||
* Used by drivers that implement the GLX_MESA_allocate_memory.
|
||||
*/
|
||||
#define __DRI_ALLOCATE "DRI_Allocate"
|
||||
#define __DRI_ALLOCATE_VERSION 1
|
||||
struct __DRIallocateExtensionRec {
|
||||
__DRIextension base;
|
||||
|
||||
void *(*allocateMemory)(__DRIscreen *screen, GLsizei size,
|
||||
GLfloat readfreq, GLfloat writefreq,
|
||||
GLfloat priority);
|
||||
|
||||
void (*freeMemory)(__DRIscreen *screen, GLvoid *pointer);
|
||||
|
||||
GLuint (*memoryOffset)(__DRIscreen *screen, const GLvoid *pointer);
|
||||
};
|
||||
|
||||
/**
|
||||
* Used by drivers that implement the GLX_MESA_swap_frame_usage extension.
|
||||
*/
|
||||
@@ -398,35 +410,15 @@ struct __DRIswrastLoaderExtensionRec {
|
||||
* Put image to drawable
|
||||
*/
|
||||
void (*putImage)(__DRIdrawable *drawable, int op,
|
||||
int x, int y, int width, int height,
|
||||
char *data, void *loaderPrivate);
|
||||
int x, int y, int width, int height, char *data,
|
||||
void *loaderPrivate);
|
||||
|
||||
/**
|
||||
* Get image from readable
|
||||
* Get image from drawable
|
||||
*/
|
||||
void (*getImage)(__DRIdrawable *readable,
|
||||
int x, int y, int width, int height,
|
||||
char *data, void *loaderPrivate);
|
||||
};
|
||||
|
||||
/**
|
||||
* Invalidate loader extension. The presence of this extension
|
||||
* indicates to the DRI driver that the loader will call invalidate in
|
||||
* the __DRI2_FLUSH extension, whenever the needs to query for new
|
||||
* buffers. This means that the DRI driver can drop the polling in
|
||||
* glViewport().
|
||||
*
|
||||
* The extension doesn't provide any functionality, it's only use to
|
||||
* indicate to the driver that it can use the new semantics. A DRI
|
||||
* driver can use this to switch between the different semantics or
|
||||
* just refuse to initialize if this extension isn't present.
|
||||
*/
|
||||
#define __DRI_USE_INVALIDATE "DRI_UseInvalidate"
|
||||
#define __DRI_USE_INVALIDATE_VERSION 1
|
||||
|
||||
typedef struct __DRIuseInvalidateExtensionRec __DRIuseInvalidateExtension;
|
||||
struct __DRIuseInvalidateExtensionRec {
|
||||
__DRIextension base;
|
||||
void (*getImage)(__DRIdrawable *drawable,
|
||||
int x, int y, int width, int height, char *data,
|
||||
void *loaderPrivate);
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -738,11 +730,7 @@ struct __DRIdri2LoaderExtensionRec {
|
||||
* constructors for DRI2.
|
||||
*/
|
||||
#define __DRI_DRI2 "DRI_DRI2"
|
||||
#define __DRI_DRI2_VERSION 2
|
||||
|
||||
#define __DRI_API_OPENGL 0
|
||||
#define __DRI_API_GLES 1
|
||||
#define __DRI_API_GLES2 2
|
||||
#define __DRI_DRI2_VERSION 1
|
||||
|
||||
struct __DRIdri2ExtensionRec {
|
||||
__DRIextension base;
|
||||
@@ -761,14 +749,6 @@ struct __DRIdri2ExtensionRec {
|
||||
__DRIcontext *shared,
|
||||
void *loaderPrivate);
|
||||
|
||||
/* Since version 2 */
|
||||
unsigned int (*getAPIMask)(__DRIscreen *screen);
|
||||
|
||||
__DRIcontext *(*createNewContextForAPI)(__DRIscreen *screen,
|
||||
int api,
|
||||
const __DRIconfig *config,
|
||||
__DRIcontext *shared,
|
||||
void *data);
|
||||
};
|
||||
|
||||
|
||||
@@ -788,25 +768,13 @@ struct __DRIdri2ExtensionRec {
|
||||
#define __DRI_IMAGE_FORMAT_RGB565 0x1001
|
||||
#define __DRI_IMAGE_FORMAT_XRGB8888 0x1002
|
||||
#define __DRI_IMAGE_FORMAT_ARGB8888 0x1003
|
||||
#define __DRI_IMAGE_FORMAT_RGBA8888_REV 0x1004
|
||||
|
||||
#define __DRI_IMAGE_USE_SHARE 0x0001
|
||||
#define __DRI_IMAGE_USE_SCANOUT 0x0002
|
||||
|
||||
/**
|
||||
* queryImage attributes
|
||||
*/
|
||||
|
||||
#define __DRI_IMAGE_ATTRIB_STRIDE 0x2000
|
||||
#define __DRI_IMAGE_ATTRIB_HANDLE 0x2001
|
||||
#define __DRI_IMAGE_ATTRIB_NAME 0x2002
|
||||
|
||||
typedef struct __DRIimageRec __DRIimage;
|
||||
typedef struct __DRIimageExtensionRec __DRIimageExtension;
|
||||
struct __DRIimageExtensionRec {
|
||||
__DRIextension base;
|
||||
|
||||
__DRIimage *(*createImageFromName)(__DRIscreen *screen,
|
||||
__DRIimage *(*createImageFromName)(__DRIcontext *context,
|
||||
int width, int height, int format,
|
||||
int name, int pitch,
|
||||
void *loaderPrivate);
|
||||
@@ -816,16 +784,8 @@ struct __DRIimageExtensionRec {
|
||||
void *loaderPrivate);
|
||||
|
||||
void (*destroyImage)(__DRIimage *image);
|
||||
|
||||
__DRIimage *(*createImage)(__DRIscreen *screen,
|
||||
int width, int height, int format,
|
||||
unsigned int use,
|
||||
void *loaderPrivate);
|
||||
|
||||
GLboolean (*queryImage)(__DRIimage *image, int attrib, int *value);
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* This extension must be implemented by the loader and passed to the
|
||||
* driver at screen creation time. The EGLImage entry points in the
|
||||
@@ -842,22 +802,8 @@ typedef struct __DRIimageLookupExtensionRec __DRIimageLookupExtension;
|
||||
struct __DRIimageLookupExtensionRec {
|
||||
__DRIextension base;
|
||||
|
||||
__DRIimage *(*lookupEGLImage)(__DRIscreen *screen, void *image,
|
||||
__DRIimage *(*lookupEGLImage)(__DRIcontext *context, void *image,
|
||||
void *loaderPrivate);
|
||||
};
|
||||
|
||||
/**
|
||||
* This extension allows for common DRI2 options
|
||||
*/
|
||||
#define __DRI2_CONFIG_QUERY "DRI_CONFIG_QUERY"
|
||||
#define __DRI2_CONFIG_QUERY_VERSION 1
|
||||
|
||||
typedef struct __DRI2configQueryExtensionRec __DRI2configQueryExtension;
|
||||
struct __DRI2configQueryExtensionRec {
|
||||
__DRIextension base;
|
||||
|
||||
int (*configQueryb)(__DRIscreen *screen, const char *var, GLboolean *val);
|
||||
int (*configQueryi)(__DRIscreen *screen, const char *var, GLint *val);
|
||||
int (*configQueryf)(__DRIscreen *screen, const char *var, GLfloat *val);
|
||||
};
|
||||
#endif
|
||||
|
79
include/GL/mglmesa.h
Normal file
79
include/GL/mglmesa.h
Normal file
@@ -0,0 +1,79 @@
|
||||
/****************************************************************************
|
||||
*
|
||||
* Mesa bindings for SciTech MGL
|
||||
*
|
||||
* Copyright (C) 1996 SciTech Software.
|
||||
* All rights reserved.
|
||||
*
|
||||
* Filename: mglmesa.h
|
||||
* Version: Revision: 1.1.1.1
|
||||
*
|
||||
* Language: ANSI C
|
||||
* Environment: Any
|
||||
*
|
||||
* Description: Header file for the Mesa/OpenGL interface bindings for the
|
||||
* SciTech MGL graphics library. Uses the MGL internal
|
||||
* device context structures to get direct access to the
|
||||
* high performance MGL rasterization functions for maximum
|
||||
* performance. Utilizes the VESA VBE/AF Accelerator Functions
|
||||
* via the MGL's accelerated device driver functions, as well
|
||||
* as basic DirectDraw accelerated functions provided by the
|
||||
* MGL.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the Free
|
||||
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*
|
||||
*
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef __MGLMESA_H
|
||||
#define __MGLMESA_H
|
||||
|
||||
#include "mgraph.h"
|
||||
|
||||
/*------------------------- Function Prototypes ---------------------------*/
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" { /* Use "C" linkage when in C++ mode */
|
||||
#endif
|
||||
|
||||
#ifndef __WINDOWS__
|
||||
#define GLAPIENTRY
|
||||
#endif
|
||||
|
||||
#ifdef __WINDOWS__
|
||||
bool GLAPIENTRY MGLMesaInitDLL(MGLCallbacks *cb,char *version);
|
||||
#endif
|
||||
void GLAPIENTRY MGLMesaChooseVisual(MGLDC *dc,MGLVisual *visual);
|
||||
bool GLAPIENTRY MGLMesaSetVisual(MGLDC *dc,MGLVisual *visual);
|
||||
bool GLAPIENTRY MGLMesaCreateContext(MGLDC *dc,bool forceMemDC);
|
||||
void GLAPIENTRY MGLMesaDestroyContext(MGLDC *dc);
|
||||
void GLAPIENTRY MGLMesaMakeCurrent(MGLDC *dc);
|
||||
void GLAPIENTRY MGLMesaSwapBuffers(MGLDC *dc,bool waitVRT);
|
||||
|
||||
/* Palette manipulation support. The reason we provide palette manipulation
|
||||
* routines is so that when rendering in double buffered modes with a
|
||||
* software backbuffer, the palette for the backbuffer is kept consistent
|
||||
* with the hardware front buffer.
|
||||
*/
|
||||
|
||||
void GLAPIENTRY MGLMesaSetPaletteEntry(MGLDC *dc,int entry,uchar red,uchar green,uchar blue);
|
||||
void GLAPIENTRY MGLMesaSetPalette(MGLDC *dc,palette_t *pal,int numColors,int startIndex);
|
||||
void GLAPIENTRY MGLMesaRealizePalette(MGLDC *dc,int numColors,int startIndex,int waitVRT);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* End of "C" linkage for C++ */
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __MGLMESA_H */
|
1247
include/GL/wglew.h
Normal file
1247
include/GL/wglew.h
Normal file
File diff suppressed because it is too large
Load Diff
@@ -6,7 +6,7 @@ extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
** Copyright (c) 2007-2010 The Khronos Group Inc.
|
||||
** Copyright (c) 2007-2009 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
@@ -48,9 +48,9 @@ extern "C" {
|
||||
/*************************************************************/
|
||||
|
||||
/* Header file version number */
|
||||
/* wglext.h last updated 2010/08/06 */
|
||||
/* wglext.h last updated 2009/09/16 */
|
||||
/* Current version at http://www.opengl.org/registry/ */
|
||||
#define WGL_WGLEXT_VERSION 22
|
||||
#define WGL_WGLEXT_VERSION 17
|
||||
|
||||
#ifndef WGL_ARB_buffer_region
|
||||
#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
|
||||
@@ -175,10 +175,6 @@ extern "C" {
|
||||
#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_framebuffer_sRGB
|
||||
#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_create_context
|
||||
#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001
|
||||
#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
|
||||
@@ -196,13 +192,6 @@ extern "C" {
|
||||
#define ERROR_INVALID_PROFILE_ARB 0x2096
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_create_context_robustness
|
||||
#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
|
||||
#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
|
||||
#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
|
||||
#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_make_current_read
|
||||
#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
|
||||
#endif
|
||||
@@ -399,21 +388,12 @@ extern "C" {
|
||||
#define WGL_GPU_NUM_SPI_AMD 0x21A8
|
||||
#endif
|
||||
|
||||
#ifndef WGL_NV_video_capture
|
||||
#ifndef NV_video_capture
|
||||
#define WGL_UNIQUE_ID_NV 0x20CE
|
||||
#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
|
||||
#endif
|
||||
|
||||
#ifndef WGL_NV_copy_image
|
||||
#endif
|
||||
|
||||
#ifndef WGL_NV_multisample_coverage
|
||||
#define WGL_COVERAGE_SAMPLES_NV 0x2042
|
||||
#define WGL_COLOR_SAMPLES_NV 0x20B9
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_create_context_es2_profile
|
||||
#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
|
||||
#ifndef NV_copy_image
|
||||
#endif
|
||||
|
||||
|
||||
@@ -450,10 +430,10 @@ DECLARE_HANDLE(HVIDEOINPUTDEVICENV);
|
||||
#ifndef WGL_ARB_buffer_region
|
||||
#define WGL_ARB_buffer_region 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern HANDLE WINAPI wglCreateBufferRegionARB (HDC hDC, int iLayerPlane, UINT uType);
|
||||
extern VOID WINAPI wglDeleteBufferRegionARB (HANDLE hRegion);
|
||||
extern BOOL WINAPI wglSaveBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height);
|
||||
extern BOOL WINAPI wglRestoreBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
|
||||
extern HANDLE WINAPI wglCreateBufferRegionARB (HDC, int, UINT);
|
||||
extern VOID WINAPI wglDeleteBufferRegionARB (HANDLE);
|
||||
extern BOOL WINAPI wglSaveBufferRegionARB (HANDLE, int, int, int, int);
|
||||
extern BOOL WINAPI wglRestoreBufferRegionARB (HANDLE, int, int, int, int, int, int);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
|
||||
typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
|
||||
@@ -468,7 +448,7 @@ typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x,
|
||||
#ifndef WGL_ARB_extensions_string
|
||||
#define WGL_ARB_extensions_string 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern const char * WINAPI wglGetExtensionsStringARB (HDC hdc);
|
||||
extern const char * WINAPI wglGetExtensionsStringARB (HDC);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
|
||||
#endif
|
||||
@@ -476,9 +456,9 @@ typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
|
||||
#ifndef WGL_ARB_pixel_format
|
||||
#define WGL_ARB_pixel_format 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglGetPixelFormatAttribivARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
|
||||
extern BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
|
||||
extern BOOL WINAPI wglChoosePixelFormatARB (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
|
||||
extern BOOL WINAPI wglGetPixelFormatAttribivARB (HDC, int, int, UINT, const int *, int *);
|
||||
extern BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC, int, int, UINT, const int *, FLOAT *);
|
||||
extern BOOL WINAPI wglChoosePixelFormatARB (HDC, const int *, const FLOAT *, UINT, int *, UINT *);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
|
||||
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
|
||||
@@ -488,7 +468,7 @@ typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAt
|
||||
#ifndef WGL_ARB_make_current_read
|
||||
#define WGL_ARB_make_current_read 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglMakeContextCurrentARB (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
|
||||
extern BOOL WINAPI wglMakeContextCurrentARB (HDC, HDC, HGLRC);
|
||||
extern HDC WINAPI wglGetCurrentReadDCARB (void);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
|
||||
@@ -498,11 +478,11 @@ typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (void);
|
||||
#ifndef WGL_ARB_pbuffer
|
||||
#define WGL_ARB_pbuffer 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern HPBUFFERARB WINAPI wglCreatePbufferARB (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
|
||||
extern HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB hPbuffer);
|
||||
extern int WINAPI wglReleasePbufferDCARB (HPBUFFERARB hPbuffer, HDC hDC);
|
||||
extern BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB hPbuffer);
|
||||
extern BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
|
||||
extern HPBUFFERARB WINAPI wglCreatePbufferARB (HDC, int, int, int, const int *);
|
||||
extern HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB);
|
||||
extern int WINAPI wglReleasePbufferDCARB (HPBUFFERARB, HDC);
|
||||
extern BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB);
|
||||
extern BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB, int, int *);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
|
||||
typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
|
||||
@@ -514,9 +494,9 @@ typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAt
|
||||
#ifndef WGL_ARB_render_texture
|
||||
#define WGL_ARB_render_texture 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
|
||||
extern BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
|
||||
extern BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB hPbuffer, const int *piAttribList);
|
||||
extern BOOL WINAPI wglBindTexImageARB (HPBUFFERARB, int);
|
||||
extern BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB, int);
|
||||
extern BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB, const int *);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
|
||||
typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
|
||||
@@ -527,14 +507,10 @@ typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, con
|
||||
#define WGL_ARB_pixel_format_float 1
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_framebuffer_sRGB
|
||||
#define WGL_ARB_framebuffer_sRGB 1
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_create_context
|
||||
#define WGL_ARB_create_context 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern HGLRC WINAPI wglCreateContextAttribsARB (HDC hDC, HGLRC hShareContext, const int *attribList);
|
||||
extern HGLRC WINAPI wglCreateContextAttribsARB (HDC, HGLRC, const int *);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList);
|
||||
#endif
|
||||
@@ -543,17 +519,13 @@ typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShar
|
||||
#define WGL_ARB_create_context_profile 1
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_create_context_robustness
|
||||
#define WGL_ARB_create_context_robustness 1
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_display_color_table
|
||||
#define WGL_EXT_display_color_table 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort id);
|
||||
extern GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *table, GLuint length);
|
||||
extern GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort id);
|
||||
extern VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort id);
|
||||
extern GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort);
|
||||
extern GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *, GLuint);
|
||||
extern GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort);
|
||||
extern VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
|
||||
typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length);
|
||||
@@ -572,7 +544,7 @@ typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
|
||||
#ifndef WGL_EXT_make_current_read
|
||||
#define WGL_EXT_make_current_read 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglMakeContextCurrentEXT (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
|
||||
extern BOOL WINAPI wglMakeContextCurrentEXT (HDC, HDC, HGLRC);
|
||||
extern HDC WINAPI wglGetCurrentReadDCEXT (void);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
|
||||
@@ -582,11 +554,11 @@ typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (void);
|
||||
#ifndef WGL_EXT_pbuffer
|
||||
#define WGL_EXT_pbuffer 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
|
||||
extern HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT hPbuffer);
|
||||
extern int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT hPbuffer, HDC hDC);
|
||||
extern BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT hPbuffer);
|
||||
extern BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
|
||||
extern HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC, int, int, int, const int *);
|
||||
extern HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT);
|
||||
extern int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT, HDC);
|
||||
extern BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT);
|
||||
extern BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT, int, int *);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
|
||||
typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
|
||||
@@ -598,9 +570,9 @@ typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAt
|
||||
#ifndef WGL_EXT_pixel_format
|
||||
#define WGL_EXT_pixel_format 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
|
||||
extern BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
|
||||
extern BOOL WINAPI wglChoosePixelFormatEXT (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
|
||||
extern BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC, int, int, UINT, int *, int *);
|
||||
extern BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC, int, int, UINT, int *, FLOAT *);
|
||||
extern BOOL WINAPI wglChoosePixelFormatEXT (HDC, const int *, const FLOAT *, UINT, int *, UINT *);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
|
||||
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
|
||||
@@ -610,7 +582,7 @@ typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAt
|
||||
#ifndef WGL_EXT_swap_control
|
||||
#define WGL_EXT_swap_control 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglSwapIntervalEXT (int interval);
|
||||
extern BOOL WINAPI wglSwapIntervalEXT (int);
|
||||
extern int WINAPI wglGetSwapIntervalEXT (void);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
|
||||
@@ -624,8 +596,8 @@ typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
|
||||
#ifndef WGL_NV_vertex_array_range
|
||||
#define WGL_NV_vertex_array_range 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern void* WINAPI wglAllocateMemoryNV (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
|
||||
extern void WINAPI wglFreeMemoryNV (void *pointer);
|
||||
extern void* WINAPI wglAllocateMemoryNV (GLsizei, GLfloat, GLfloat, GLfloat);
|
||||
extern void WINAPI wglFreeMemoryNV (void *);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef void* (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
|
||||
typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
|
||||
@@ -642,12 +614,12 @@ typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
|
||||
#ifndef WGL_OML_sync_control
|
||||
#define WGL_OML_sync_control 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglGetSyncValuesOML (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
|
||||
extern BOOL WINAPI wglGetMscRateOML (HDC hdc, INT32 *numerator, INT32 *denominator);
|
||||
extern INT64 WINAPI wglSwapBuffersMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
|
||||
extern INT64 WINAPI wglSwapLayerBuffersMscOML (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
|
||||
extern BOOL WINAPI wglWaitForMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
|
||||
extern BOOL WINAPI wglWaitForSbcOML (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
|
||||
extern BOOL WINAPI wglGetSyncValuesOML (HDC, INT64 *, INT64 *, INT64 *);
|
||||
extern BOOL WINAPI wglGetMscRateOML (HDC, INT32 *, INT32 *);
|
||||
extern INT64 WINAPI wglSwapBuffersMscOML (HDC, INT64, INT64, INT64);
|
||||
extern INT64 WINAPI wglSwapLayerBuffersMscOML (HDC, int, INT64, INT64, INT64);
|
||||
extern BOOL WINAPI wglWaitForMscOML (HDC, INT64, INT64, INT64, INT64 *, INT64 *, INT64 *);
|
||||
extern BOOL WINAPI wglWaitForSbcOML (HDC, INT64, INT64 *, INT64 *, INT64 *);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
|
||||
typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator);
|
||||
@@ -660,8 +632,8 @@ typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT6
|
||||
#ifndef WGL_I3D_digital_video_control
|
||||
#define WGL_I3D_digital_video_control 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC hDC, int iAttribute, int *piValue);
|
||||
extern BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC hDC, int iAttribute, const int *piValue);
|
||||
extern BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC, int, int *);
|
||||
extern BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC, int, const int *);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
|
||||
typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
|
||||
@@ -670,10 +642,10 @@ typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAt
|
||||
#ifndef WGL_I3D_gamma
|
||||
#define WGL_I3D_gamma 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglGetGammaTableParametersI3D (HDC hDC, int iAttribute, int *piValue);
|
||||
extern BOOL WINAPI wglSetGammaTableParametersI3D (HDC hDC, int iAttribute, const int *piValue);
|
||||
extern BOOL WINAPI wglGetGammaTableI3D (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
|
||||
extern BOOL WINAPI wglSetGammaTableI3D (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
|
||||
extern BOOL WINAPI wglGetGammaTableParametersI3D (HDC, int, int *);
|
||||
extern BOOL WINAPI wglSetGammaTableParametersI3D (HDC, int, const int *);
|
||||
extern BOOL WINAPI wglGetGammaTableI3D (HDC, int, USHORT *, USHORT *, USHORT *);
|
||||
extern BOOL WINAPI wglSetGammaTableI3D (HDC, int, const USHORT *, const USHORT *, const USHORT *);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
|
||||
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
|
||||
@@ -684,18 +656,18 @@ typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const
|
||||
#ifndef WGL_I3D_genlock
|
||||
#define WGL_I3D_genlock 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglEnableGenlockI3D (HDC hDC);
|
||||
extern BOOL WINAPI wglDisableGenlockI3D (HDC hDC);
|
||||
extern BOOL WINAPI wglIsEnabledGenlockI3D (HDC hDC, BOOL *pFlag);
|
||||
extern BOOL WINAPI wglGenlockSourceI3D (HDC hDC, UINT uSource);
|
||||
extern BOOL WINAPI wglGetGenlockSourceI3D (HDC hDC, UINT *uSource);
|
||||
extern BOOL WINAPI wglGenlockSourceEdgeI3D (HDC hDC, UINT uEdge);
|
||||
extern BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC hDC, UINT *uEdge);
|
||||
extern BOOL WINAPI wglGenlockSampleRateI3D (HDC hDC, UINT uRate);
|
||||
extern BOOL WINAPI wglGetGenlockSampleRateI3D (HDC hDC, UINT *uRate);
|
||||
extern BOOL WINAPI wglGenlockSourceDelayI3D (HDC hDC, UINT uDelay);
|
||||
extern BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC hDC, UINT *uDelay);
|
||||
extern BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
|
||||
extern BOOL WINAPI wglEnableGenlockI3D (HDC);
|
||||
extern BOOL WINAPI wglDisableGenlockI3D (HDC);
|
||||
extern BOOL WINAPI wglIsEnabledGenlockI3D (HDC, BOOL *);
|
||||
extern BOOL WINAPI wglGenlockSourceI3D (HDC, UINT);
|
||||
extern BOOL WINAPI wglGetGenlockSourceI3D (HDC, UINT *);
|
||||
extern BOOL WINAPI wglGenlockSourceEdgeI3D (HDC, UINT);
|
||||
extern BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC, UINT *);
|
||||
extern BOOL WINAPI wglGenlockSampleRateI3D (HDC, UINT);
|
||||
extern BOOL WINAPI wglGetGenlockSampleRateI3D (HDC, UINT *);
|
||||
extern BOOL WINAPI wglGenlockSourceDelayI3D (HDC, UINT);
|
||||
extern BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC, UINT *);
|
||||
extern BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC, UINT *, UINT *);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
|
||||
typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
|
||||
@@ -714,10 +686,10 @@ typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT *
|
||||
#ifndef WGL_I3D_image_buffer
|
||||
#define WGL_I3D_image_buffer 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern LPVOID WINAPI wglCreateImageBufferI3D (HDC hDC, DWORD dwSize, UINT uFlags);
|
||||
extern BOOL WINAPI wglDestroyImageBufferI3D (HDC hDC, LPVOID pAddress);
|
||||
extern BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
|
||||
extern BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC hDC, const LPVOID *pAddress, UINT count);
|
||||
extern LPVOID WINAPI wglCreateImageBufferI3D (HDC, DWORD, UINT);
|
||||
extern BOOL WINAPI wglDestroyImageBufferI3D (HDC, LPVOID);
|
||||
extern BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC, const HANDLE *, const LPVOID *, const DWORD *, UINT);
|
||||
extern BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC, const LPVOID *, UINT);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
|
||||
typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
|
||||
@@ -730,8 +702,8 @@ typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const LP
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglEnableFrameLockI3D (void);
|
||||
extern BOOL WINAPI wglDisableFrameLockI3D (void);
|
||||
extern BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *pFlag);
|
||||
extern BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *pFlag);
|
||||
extern BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *);
|
||||
extern BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (void);
|
||||
typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (void);
|
||||
@@ -742,10 +714,10 @@ typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL *pFlag);
|
||||
#ifndef WGL_I3D_swap_frame_usage
|
||||
#define WGL_I3D_swap_frame_usage 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglGetFrameUsageI3D (float *pUsage);
|
||||
extern BOOL WINAPI wglGetFrameUsageI3D (float *);
|
||||
extern BOOL WINAPI wglBeginFrameTrackingI3D (void);
|
||||
extern BOOL WINAPI wglEndFrameTrackingI3D (void);
|
||||
extern BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
|
||||
extern BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *, DWORD *, float *);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float *pUsage);
|
||||
typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
|
||||
@@ -764,7 +736,7 @@ typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWO
|
||||
#ifndef WGL_3DL_stereo_control
|
||||
#define WGL_3DL_stereo_control 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglSetStereoEmitterState3DL (HDC hDC, UINT uState);
|
||||
extern BOOL WINAPI wglSetStereoEmitterState3DL (HDC, UINT);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState);
|
||||
#endif
|
||||
@@ -780,9 +752,9 @@ typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState
|
||||
#ifndef WGL_NV_present_video
|
||||
#define WGL_NV_present_video 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern int WINAPI wglEnumerateVideoDevicesNV (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList);
|
||||
extern BOOL WINAPI wglBindVideoDeviceNV (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList);
|
||||
extern BOOL WINAPI wglQueryCurrentContextNV (int iAttribute, int *piValue);
|
||||
extern int WINAPI wglEnumerateVideoDevicesNV (HDC, HVIDEOOUTPUTDEVICENV *);
|
||||
extern BOOL WINAPI wglBindVideoDeviceNV (HDC, unsigned int, HVIDEOOUTPUTDEVICENV, const int *);
|
||||
extern BOOL WINAPI wglQueryCurrentContextNV (int, int *);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList);
|
||||
typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList);
|
||||
@@ -792,12 +764,12 @@ typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int *pi
|
||||
#ifndef WGL_NV_video_output
|
||||
#define WGL_NV_video_output 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglGetVideoDeviceNV (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice);
|
||||
extern BOOL WINAPI wglReleaseVideoDeviceNV (HPVIDEODEV hVideoDevice);
|
||||
extern BOOL WINAPI wglBindVideoImageNV (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
|
||||
extern BOOL WINAPI wglReleaseVideoImageNV (HPBUFFERARB hPbuffer, int iVideoBuffer);
|
||||
extern BOOL WINAPI wglSendPbufferToVideoNV (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock);
|
||||
extern BOOL WINAPI wglGetVideoInfoNV (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
|
||||
extern BOOL WINAPI wglGetVideoDeviceNV (HDC, int, HPVIDEODEV *);
|
||||
extern BOOL WINAPI wglReleaseVideoDeviceNV (HPVIDEODEV);
|
||||
extern BOOL WINAPI wglBindVideoImageNV (HPVIDEODEV, HPBUFFERARB, int);
|
||||
extern BOOL WINAPI wglReleaseVideoImageNV (HPBUFFERARB, int);
|
||||
extern BOOL WINAPI wglSendPbufferToVideoNV (HPBUFFERARB, int, unsigned long *, BOOL);
|
||||
extern BOOL WINAPI wglGetVideoInfoNV (HPVIDEODEV, unsigned long *, unsigned long *);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice);
|
||||
typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice);
|
||||
@@ -810,12 +782,12 @@ typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsi
|
||||
#ifndef WGL_NV_swap_group
|
||||
#define WGL_NV_swap_group 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglJoinSwapGroupNV (HDC hDC, GLuint group);
|
||||
extern BOOL WINAPI wglBindSwapBarrierNV (GLuint group, GLuint barrier);
|
||||
extern BOOL WINAPI wglQuerySwapGroupNV (HDC hDC, GLuint *group, GLuint *barrier);
|
||||
extern BOOL WINAPI wglQueryMaxSwapGroupsNV (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers);
|
||||
extern BOOL WINAPI wglQueryFrameCountNV (HDC hDC, GLuint *count);
|
||||
extern BOOL WINAPI wglResetFrameCountNV (HDC hDC);
|
||||
extern BOOL WINAPI wglJoinSwapGroupNV (HDC, GLuint);
|
||||
extern BOOL WINAPI wglBindSwapBarrierNV (GLuint, GLuint);
|
||||
extern BOOL WINAPI wglQuerySwapGroupNV (HDC, GLuint *, GLuint *);
|
||||
extern BOOL WINAPI wglQueryMaxSwapGroupsNV (HDC, GLuint *, GLuint *);
|
||||
extern BOOL WINAPI wglQueryFrameCountNV (HDC, GLuint *);
|
||||
extern BOOL WINAPI wglResetFrameCountNV (HDC);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group);
|
||||
typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier);
|
||||
@@ -828,11 +800,11 @@ typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC);
|
||||
#ifndef WGL_NV_gpu_affinity
|
||||
#define WGL_NV_gpu_affinity 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglEnumGpusNV (UINT iGpuIndex, HGPUNV *phGpu);
|
||||
extern BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
|
||||
extern HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *phGpuList);
|
||||
extern BOOL WINAPI wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
|
||||
extern BOOL WINAPI wglDeleteDCNV (HDC hdc);
|
||||
extern BOOL WINAPI wglEnumGpusNV (UINT, HGPUNV *);
|
||||
extern BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV, UINT, PGPU_DEVICE);
|
||||
extern HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *);
|
||||
extern BOOL WINAPI wglEnumGpusFromAffinityDCNV (HDC, UINT, HGPUNV *);
|
||||
extern BOOL WINAPI wglDeleteDCNV (HDC);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu);
|
||||
typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
|
||||
@@ -844,15 +816,15 @@ typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc);
|
||||
#ifndef WGL_AMD_gpu_association
|
||||
#define WGL_AMD_gpu_association 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern UINT WINAPI wglGetGPUIDsAMD (UINT maxCount, UINT *ids);
|
||||
extern INT WINAPI wglGetGPUInfoAMD (UINT id, int property, GLenum dataType, UINT size, void *data);
|
||||
extern UINT WINAPI wglGetContextGPUIDAMD (HGLRC hglrc);
|
||||
extern HGLRC WINAPI wglCreateAssociatedContextAMD (UINT id);
|
||||
extern HGLRC WINAPI wglCreateAssociatedContextAttribsAMD (UINT id, HGLRC hShareContext, const int *attribList);
|
||||
extern BOOL WINAPI wglDeleteAssociatedContextAMD (HGLRC hglrc);
|
||||
extern BOOL WINAPI wglMakeAssociatedContextCurrentAMD (HGLRC hglrc);
|
||||
extern UINT WINAPI wglGetGPUIDsAMD (UINT, UINT *);
|
||||
extern INT WINAPI wglGetGPUInfoAMD (UINT, int, GLenum, UINT, void *);
|
||||
extern UINT WINAPI wglGetContextGPUIDAMD (HGLRC);
|
||||
extern HGLRC WINAPI wglCreateAssociatedContextAMD (UINT);
|
||||
extern HGLRC WINAPI wglCreateAssociatedContextAttribsAMD (UINT, HGLRC, const int *);
|
||||
extern BOOL WINAPI wglDeleteAssociatedContextAMD (HGLRC);
|
||||
extern BOOL WINAPI wglMakeAssociatedContextCurrentAMD (HGLRC);
|
||||
extern HGLRC WINAPI wglGetCurrentAssociatedContextAMD (void);
|
||||
extern VOID WINAPI wglBlitContextFramebufferAMD (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
||||
extern VOID WINAPI wglBlitContextFramebufferAMD (HGLRC, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT *ids);
|
||||
typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, int property, GLenum dataType, UINT size, void *data);
|
||||
@@ -868,11 +840,11 @@ typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint
|
||||
#ifndef WGL_NV_video_capture
|
||||
#define WGL_NV_video_capture 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglBindVideoCaptureDeviceNV (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
|
||||
extern UINT WINAPI wglEnumerateVideoCaptureDevicesNV (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList);
|
||||
extern BOOL WINAPI wglLockVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
|
||||
extern BOOL WINAPI wglQueryVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue);
|
||||
extern BOOL WINAPI wglReleaseVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
|
||||
extern BOOL WINAPI wglBindVideoCaptureDeviceNV (UINT, HVIDEOINPUTDEVICENV);
|
||||
extern UINT WINAPI wglEnumerateVideoCaptureDevicesNV (HDC, HVIDEOINPUTDEVICENV *);
|
||||
extern BOOL WINAPI wglLockVideoCaptureDeviceNV (HDC, HVIDEOINPUTDEVICENV);
|
||||
extern BOOL WINAPI wglQueryVideoCaptureDeviceNV (HDC, HVIDEOINPUTDEVICENV, int, int *);
|
||||
extern BOOL WINAPI wglReleaseVideoCaptureDeviceNV (HDC, HVIDEOINPUTDEVICENV);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
|
||||
typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList);
|
||||
@@ -884,15 +856,11 @@ typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOIN
|
||||
#ifndef WGL_NV_copy_image
|
||||
#define WGL_NV_copy_image 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
|
||||
extern BOOL WINAPI wglCopyImageSubDataNV (HGLRC, GLuint, GLenum, GLint, GLint, GLint, GLint, HGLRC, GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_NV_multisample_coverage
|
||||
#define WGL_NV_multisample_coverage 1
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
@@ -1,15 +1,6 @@
|
||||
/*
|
||||
* Skeleton egl.h to provide compatibility for early GLES 1.0
|
||||
* applications. Several early implementations included gl.h
|
||||
* in egl.h leading applications to include only egl.h
|
||||
*
|
||||
* $Revision: 6252 $ on $Date:: 2008-08-06 16:35:08 -0700 #$
|
||||
/* For compatibility with early OpenGL ES 1.0 implementations that
|
||||
* included gl.h in egl.h (and apps that only included egl.h)
|
||||
* See: http://www.khronos.org/registry/implementers_guide.html
|
||||
*/
|
||||
|
||||
#ifndef __legacy_egl_h_
|
||||
#define __legacy_egl_h_
|
||||
|
||||
#include <EGL/egl.h>
|
||||
#include <GLES/gl.h>
|
||||
|
||||
#endif /* __legacy_egl_h_ */
|
||||
|
45
include/GLES/egltypes.h
Normal file
45
include/GLES/egltypes.h
Normal file
@@ -0,0 +1,45 @@
|
||||
/*
|
||||
** egltypes.h for Mesa
|
||||
**
|
||||
** ONLY egl.h SHOULD INCLUDE THIS FILE!
|
||||
**
|
||||
** See comments about egltypes.h in the standard egl.h file.
|
||||
*/
|
||||
|
||||
|
||||
#include <sys/types.h>
|
||||
|
||||
|
||||
/*
|
||||
** These opaque EGL types are implemented as unsigned 32-bit integers:
|
||||
*/
|
||||
typedef uint32_t EGLDisplay;
|
||||
typedef uint32_t EGLConfig;
|
||||
typedef uint32_t EGLSurface;
|
||||
typedef uint32_t EGLContext;
|
||||
|
||||
/* EGL_MESA_screen_surface */
|
||||
typedef uint32_t EGLModeMESA;
|
||||
typedef uint32_t EGLScreenMESA;
|
||||
|
||||
|
||||
/*
|
||||
** Other basic EGL types:
|
||||
*/
|
||||
typedef uint8_t EGLBoolean;
|
||||
typedef int32_t EGLint;
|
||||
|
||||
typedef void * NativeDisplayType;
|
||||
typedef int NativePixmapType;
|
||||
typedef int NativeWindowType;
|
||||
|
||||
/*
|
||||
** EGL and native handle null values:
|
||||
*/
|
||||
#define EGL_DEFAULT_DISPLAY ((NativeDisplayType) 0)
|
||||
#define EGL_NO_CONTEXT ((EGLContext) 0)
|
||||
#define EGL_NO_DISPLAY ((EGLDisplay) 0)
|
||||
#define EGL_NO_SURFACE ((EGLSurface) 0)
|
||||
|
||||
/* EGL_MESA_screen_surface */
|
||||
#define EGL_NO_MODE_MESA ((EGLModeMESA) 0)
|
@@ -1,7 +1,6 @@
|
||||
#ifndef __gl_h_
|
||||
#define __gl_h_
|
||||
|
||||
/* $Revision: 10601 $ on $Date:: 2010-03-04 22:15:27 -0800 #$ */
|
||||
|
||||
#include <GLES/glplatform.h>
|
||||
|
||||
@@ -10,38 +9,66 @@ extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
* This document is licensed under the SGI Free Software B License Version
|
||||
* 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
|
||||
*/
|
||||
** License Applicability. Except to the extent portions of this file are
|
||||
** made subject to an alternative license as permitted in the SGI Free
|
||||
** Software License B, Version 1.0 (the "License"), the contents of this
|
||||
** file are subject only to the provisions of the License. You may not use
|
||||
** this file except in compliance with the License. You may obtain a copy
|
||||
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
|
||||
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
|
||||
**
|
||||
** http://oss.sgi.com/projects/FreeB
|
||||
**
|
||||
** Note that, as provided in the License, the Software is distributed on an
|
||||
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
|
||||
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
|
||||
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
|
||||
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
|
||||
**
|
||||
** Original Code. The Original Code is: OpenGL Sample Implementation,
|
||||
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
|
||||
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
|
||||
** Copyright in any portions created by third parties is as indicated
|
||||
** elsewhere herein. All Rights Reserved.
|
||||
**
|
||||
** Additional Notice Provisions: The application programming interfaces
|
||||
** established by SGI in conjunction with the Original Code are The
|
||||
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
|
||||
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
|
||||
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
|
||||
** Window System(R) (Version 1.3), released October 19, 1998. This software
|
||||
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
|
||||
** published by SGI, but has not been independently verified as being
|
||||
** compliant with the OpenGL(R) version 1.2.1 Specification.
|
||||
*/
|
||||
|
||||
typedef void GLvoid;
|
||||
typedef char GLchar;
|
||||
typedef unsigned int GLenum;
|
||||
typedef unsigned char GLboolean;
|
||||
typedef unsigned int GLbitfield;
|
||||
typedef khronos_int8_t GLbyte;
|
||||
typedef short GLshort;
|
||||
typedef int GLint;
|
||||
typedef int GLsizei;
|
||||
typedef khronos_uint8_t GLubyte;
|
||||
typedef unsigned short GLushort;
|
||||
typedef unsigned int GLuint;
|
||||
typedef khronos_float_t GLfloat;
|
||||
typedef khronos_float_t GLclampf;
|
||||
typedef khronos_int32_t GLfixed;
|
||||
typedef khronos_int32_t GLclampx;
|
||||
typedef unsigned int GLenum;
|
||||
typedef unsigned char GLboolean;
|
||||
typedef unsigned int GLbitfield;
|
||||
typedef signed char GLbyte;
|
||||
typedef short GLshort;
|
||||
typedef int GLint;
|
||||
typedef int GLsizei;
|
||||
typedef unsigned char GLubyte;
|
||||
typedef unsigned short GLushort;
|
||||
typedef unsigned int GLuint;
|
||||
typedef float GLfloat;
|
||||
typedef float GLclampf;
|
||||
typedef void GLvoid;
|
||||
typedef int GLfixed;
|
||||
typedef int GLclampx;
|
||||
|
||||
typedef khronos_intptr_t GLintptr;
|
||||
typedef khronos_ssize_t GLsizeiptr;
|
||||
typedef int GLintptr;
|
||||
typedef int GLsizeiptr;
|
||||
|
||||
|
||||
/*************************************************************/
|
||||
|
||||
/* OpenGL ES core versions */
|
||||
#define GL_VERSION_ES_CM_1_0 1
|
||||
#define GL_VERSION_ES_CL_1_0 1
|
||||
#define GL_VERSION_ES_CM_1_1 1
|
||||
#define GL_VERSION_ES_CL_1_1 1
|
||||
#define GL_VERSION_ES_CM_1_0 1
|
||||
#define GL_VERSION_ES_CL_1_0 1
|
||||
#define GL_VERSION_ES_CM_1_1 1
|
||||
#define GL_VERSION_ES_CL_1_1 1
|
||||
|
||||
/* ClearBufferMask */
|
||||
#define GL_DEPTH_BUFFER_BIT 0x00000100
|
||||
@@ -679,7 +706,7 @@ GL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params);
|
||||
GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *params);
|
||||
GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params);
|
||||
GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params);
|
||||
GL_API void GL_APIENTRY glGetPointerv (GLenum pname, GLvoid **params);
|
||||
GL_API void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
|
||||
GL_API const GLubyte * GL_APIENTRY glGetString (GLenum name);
|
||||
GL_API void GL_APIENTRY glGetTexEnviv (GLenum env, GLenum pname, GLint *params);
|
||||
GL_API void GL_APIENTRY glGetTexEnvxv (GLenum env, GLenum pname, GLfixed *params);
|
||||
|
@@ -1,16 +1,44 @@
|
||||
#ifndef __glext_h_
|
||||
#define __glext_h_
|
||||
|
||||
/* $Revision: 10965 $ on $Date:: 2010-04-09 02:11:29 -0700 #$ */
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
* This document is licensed under the SGI Free Software B License Version
|
||||
* 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
|
||||
*/
|
||||
** License Applicability. Except to the extent portions of this file are
|
||||
** made subject to an alternative license as permitted in the SGI Free
|
||||
** Software License B, Version 1.0 (the "License"), the contents of this
|
||||
** file are subject only to the provisions of the License. You may not use
|
||||
** this file except in compliance with the License. You may obtain a copy
|
||||
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
|
||||
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
|
||||
**
|
||||
** http://oss.sgi.com/projects/FreeB
|
||||
**
|
||||
** Note that, as provided in the License, the Software is distributed on an
|
||||
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
|
||||
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
|
||||
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
|
||||
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
|
||||
**
|
||||
** Original Code. The Original Code is: OpenGL Sample Implementation,
|
||||
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
|
||||
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
|
||||
** Copyright in any portions created by third parties is as indicated
|
||||
** elsewhere herein. All Rights Reserved.
|
||||
**
|
||||
** Additional Notice Provisions: The application programming interfaces
|
||||
** established by SGI in conjunction with the Original Code are The
|
||||
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
|
||||
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
|
||||
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
|
||||
** Window System(R) (Version 1.3), released October 19, 1998. This software
|
||||
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
|
||||
** published by SGI, but has not been independently verified as being
|
||||
** compliant with the OpenGL(R) version 1.2.1 Specification.
|
||||
*/
|
||||
|
||||
#ifndef GL_APIENTRYP
|
||||
# define GL_APIENTRYP GL_APIENTRY*
|
||||
@@ -48,37 +76,17 @@ extern "C" {
|
||||
#define GL_ETC1_RGB8_OES 0x8D64
|
||||
#endif
|
||||
|
||||
/* GL_OES_depth24 */
|
||||
#ifndef GL_OES_depth24
|
||||
#define GL_DEPTH_COMPONENT24_OES 0x81A6
|
||||
#endif
|
||||
|
||||
/* GL_OES_depth32 */
|
||||
#ifndef GL_OES_depth32
|
||||
#define GL_DEPTH_COMPONENT32_OES 0x81A7
|
||||
#endif
|
||||
|
||||
/* GL_OES_draw_texture */
|
||||
/* OES_draw_texture */
|
||||
#ifndef GL_OES_draw_texture
|
||||
#define GL_TEXTURE_CROP_RECT_OES 0x8B9D
|
||||
#endif
|
||||
|
||||
/* GL_OES_EGL_image */
|
||||
#ifndef GL_OES_EGL_image
|
||||
typedef void* GLeglImageOES;
|
||||
#endif
|
||||
|
||||
/* GL_OES_element_index_uint */
|
||||
#ifndef GL_OES_element_index_uint
|
||||
#define GL_UNSIGNED_INT 0x1405
|
||||
#endif
|
||||
|
||||
/* GL_OES_fixed_point */
|
||||
/* OES_fixed_point */
|
||||
#ifndef GL_OES_fixed_point
|
||||
#define GL_FIXED_OES 0x140C
|
||||
#endif
|
||||
|
||||
/* GL_OES_framebuffer_object */
|
||||
/* OES_framebuffer_object */
|
||||
#ifndef GL_OES_framebuffer_object
|
||||
#define GL_NONE_OES 0
|
||||
#define GL_FRAMEBUFFER_OES 0x8D40
|
||||
@@ -115,22 +123,14 @@ typedef void* GLeglImageOES;
|
||||
#define GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506
|
||||
#endif
|
||||
|
||||
/* GL_OES_mapbuffer */
|
||||
#ifndef GL_OES_mapbuffer
|
||||
#define GL_WRITE_ONLY_OES 0x88B9
|
||||
#define GL_BUFFER_ACCESS_OES 0x88BB
|
||||
#define GL_BUFFER_MAPPED_OES 0x88BC
|
||||
#define GL_BUFFER_MAP_POINTER_OES 0x88BD
|
||||
#endif
|
||||
|
||||
/* GL_OES_matrix_get */
|
||||
/* OES_matrix_get */
|
||||
#ifndef GL_OES_matrix_get
|
||||
#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D
|
||||
#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E
|
||||
#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F
|
||||
#endif
|
||||
|
||||
/* GL_OES_matrix_palette */
|
||||
/* OES_matrix_palette */
|
||||
#ifndef GL_OES_matrix_palette
|
||||
#define GL_MAX_VERTEX_UNITS_OES 0x86A4
|
||||
#define GL_MAX_PALETTE_MATRICES_OES 0x8842
|
||||
@@ -150,34 +150,6 @@ typedef void* GLeglImageOES;
|
||||
#define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES 0x889E
|
||||
#endif
|
||||
|
||||
/* GL_OES_packed_depth_stencil */
|
||||
#ifndef GL_OES_packed_depth_stencil
|
||||
#define GL_DEPTH_STENCIL_OES 0x84F9
|
||||
#define GL_UNSIGNED_INT_24_8_OES 0x84FA
|
||||
#define GL_DEPTH24_STENCIL8_OES 0x88F0
|
||||
#endif
|
||||
|
||||
/* GL_OES_rgb8_rgba8 */
|
||||
#ifndef GL_OES_rgb8_rgba8
|
||||
#define GL_RGB8_OES 0x8051
|
||||
#define GL_RGBA8_OES 0x8058
|
||||
#endif
|
||||
|
||||
/* GL_OES_stencil1 */
|
||||
#ifndef GL_OES_stencil1
|
||||
#define GL_STENCIL_INDEX1_OES 0x8D46
|
||||
#endif
|
||||
|
||||
/* GL_OES_stencil4 */
|
||||
#ifndef GL_OES_stencil4
|
||||
#define GL_STENCIL_INDEX4_OES 0x8D47
|
||||
#endif
|
||||
|
||||
/* GL_OES_stencil8 */
|
||||
#ifndef GL_OES_stencil8
|
||||
#define GL_STENCIL_INDEX8_OES 0x8D48
|
||||
#endif
|
||||
|
||||
/* GL_OES_stencil_wrap */
|
||||
#ifndef GL_OES_stencil_wrap
|
||||
#define GL_INCR_WRAP_OES 0x8507
|
||||
@@ -206,14 +178,49 @@ typedef void* GLeglImageOES;
|
||||
#define GL_MIRRORED_REPEAT_OES 0x8370
|
||||
#endif
|
||||
|
||||
/* GL_OES_vertex_array_object */
|
||||
#ifndef GL_OES_vertex_array_object
|
||||
#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
|
||||
/* GL_OES_EGL_image */
|
||||
#ifndef GL_OES_EGL_image
|
||||
typedef void* GLeglImageOES;
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* AMD extension tokens
|
||||
*------------------------------------------------------------------------*/
|
||||
/* GL_OES_depth24 */
|
||||
#ifndef GL_OES_depth24
|
||||
#define GL_DEPTH_COMPONENT24_OES 0x81A6
|
||||
#endif
|
||||
|
||||
/* GL_OES_depth32 */
|
||||
#ifndef GL_OES_depth32
|
||||
#define GL_DEPTH_COMPONENT32_OES 0x81A7
|
||||
#endif
|
||||
|
||||
/* GL_OES_mapbuffer */
|
||||
#ifndef GL_OES_mapbuffer
|
||||
#define GL_WRITE_ONLY_OES 0x88B9
|
||||
#define GL_BUFFER_ACCESS_OES 0x88BB
|
||||
#define GL_BUFFER_MAPPED_OES 0x88BC
|
||||
#define GL_BUFFER_MAP_POINTER_OES 0x88BD
|
||||
#endif
|
||||
|
||||
/* GL_OES_rgb8_rgba8 */
|
||||
#ifndef GL_OES_rgb8_rgba8
|
||||
#define GL_RGB8_OES 0x8051
|
||||
#define GL_RGBA8_OES 0x8058
|
||||
#endif
|
||||
|
||||
/* GL_OES_stencil1 */
|
||||
#ifndef GL_OES_stencil1
|
||||
#define GL_STENCIL_INDEX1_OES 0x8D46
|
||||
#endif
|
||||
|
||||
/* GL_OES_stencil4 */
|
||||
#ifndef GL_OES_stencil4
|
||||
#define GL_STENCIL_INDEX4_OES 0x8D47
|
||||
#endif
|
||||
|
||||
/* GL_OES_stencil8 */
|
||||
#ifndef GL_OES_stencil8
|
||||
#define GL_STENCIL_INDEX8_OES 0x8D48
|
||||
#endif
|
||||
|
||||
/* GL_AMD_compressed_3DC_texture */
|
||||
#ifndef GL_AMD_compressed_3DC_texture
|
||||
@@ -228,192 +235,12 @@ typedef void* GLeglImageOES;
|
||||
#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* APPLE extension tokens
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* GL_APPLE_texture_2D_limited_npot */
|
||||
/* No new tokens introduced by this extension. */
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* EXT extension tokens
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* GL_EXT_blend_minmax */
|
||||
#ifndef GL_EXT_blend_minmax
|
||||
#define GL_MIN_EXT 0x8007
|
||||
#define GL_MAX_EXT 0x8008
|
||||
#endif
|
||||
|
||||
/* GL_EXT_discard_framebuffer */
|
||||
#ifndef GL_EXT_discard_framebuffer
|
||||
#define GL_COLOR_EXT 0x1800
|
||||
#define GL_DEPTH_EXT 0x1801
|
||||
#define GL_STENCIL_EXT 0x1802
|
||||
#endif
|
||||
|
||||
/* GL_EXT_multi_draw_arrays */
|
||||
/* No new tokens introduced by this extension. */
|
||||
|
||||
/* GL_EXT_read_format_bgra */
|
||||
#ifndef GL_EXT_read_format_bgra
|
||||
#define GL_BGRA_EXT 0x80E1
|
||||
#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
|
||||
#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
|
||||
#endif
|
||||
|
||||
/* GL_EXT_texture_filter_anisotropic */
|
||||
#ifndef GL_EXT_texture_filter_anisotropic
|
||||
#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
|
||||
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
|
||||
#endif
|
||||
|
||||
/* GL_EXT_texture_format_BGRA8888 */
|
||||
#ifndef GL_EXT_texture_format_BGRA8888
|
||||
#define GL_BGRA_EXT 0x80E1
|
||||
#endif
|
||||
|
||||
/* GL_EXT_texture_lod_bias */
|
||||
#ifndef GL_EXT_texture_lod_bias
|
||||
#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
|
||||
#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
|
||||
#define GL_TEXTURE_LOD_BIAS_EXT 0x8501
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* IMG extension tokens
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* GL_IMG_read_format */
|
||||
#ifndef GL_IMG_read_format
|
||||
#define GL_BGRA_IMG 0x80E1
|
||||
#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
|
||||
#endif
|
||||
|
||||
/* GL_IMG_texture_compression_pvrtc */
|
||||
#ifndef GL_IMG_texture_compression_pvrtc
|
||||
#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
|
||||
#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
|
||||
#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
|
||||
#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
|
||||
#endif
|
||||
|
||||
/* GL_IMG_texture_env_enhanced_fixed_function */
|
||||
#ifndef GL_IMG_texture_env_enhanced_fixed_function
|
||||
#define GL_MODULATE_COLOR_IMG 0x8C04
|
||||
#define GL_RECIP_ADD_SIGNED_ALPHA_IMG 0x8C05
|
||||
#define GL_TEXTURE_ALPHA_MODULATE_IMG 0x8C06
|
||||
#define GL_FACTOR_ALPHA_MODULATE_IMG 0x8C07
|
||||
#define GL_FRAGMENT_ALPHA_MODULATE_IMG 0x8C08
|
||||
#define GL_ADD_BLEND_IMG 0x8C09
|
||||
#define GL_DOT3_RGBA_IMG 0x86AF
|
||||
#endif
|
||||
|
||||
/* GL_IMG_user_clip_plane */
|
||||
#ifndef GL_IMG_user_clip_plane
|
||||
#define GL_CLIP_PLANE0_IMG 0x3000
|
||||
#define GL_CLIP_PLANE1_IMG 0x3001
|
||||
#define GL_CLIP_PLANE2_IMG 0x3002
|
||||
#define GL_CLIP_PLANE3_IMG 0x3003
|
||||
#define GL_CLIP_PLANE4_IMG 0x3004
|
||||
#define GL_CLIP_PLANE5_IMG 0x3005
|
||||
#define GL_MAX_CLIP_PLANES_IMG 0x0D32
|
||||
#endif
|
||||
|
||||
/* GL_IMG_multisampled_render_to_texture */
|
||||
#ifndef GL_IMG_multisampled_render_to_texture
|
||||
#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
|
||||
#define GL_MAX_SAMPLES_IMG 0x9135
|
||||
#define GL_TEXTURE_SAMPLES_IMG 0x9136
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* NV extension tokens
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* GL_NV_fence */
|
||||
#ifndef GL_NV_fence
|
||||
#define GL_ALL_COMPLETED_NV 0x84F2
|
||||
#define GL_FENCE_STATUS_NV 0x84F3
|
||||
#define GL_FENCE_CONDITION_NV 0x84F4
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* QCOM extension tokens
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* GL_QCOM_driver_control */
|
||||
/* No new tokens introduced by this extension. */
|
||||
|
||||
/* GL_QCOM_extended_get */
|
||||
#ifndef GL_QCOM_extended_get
|
||||
#define GL_TEXTURE_WIDTH_QCOM 0x8BD2
|
||||
#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
|
||||
#define GL_TEXTURE_DEPTH_QCOM 0x8BD4
|
||||
#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
|
||||
#define GL_TEXTURE_FORMAT_QCOM 0x8BD6
|
||||
#define GL_TEXTURE_TYPE_QCOM 0x8BD7
|
||||
#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
|
||||
#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
|
||||
#define GL_TEXTURE_TARGET_QCOM 0x8BDA
|
||||
#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
|
||||
#define GL_STATE_RESTORE 0x8BDC
|
||||
#endif
|
||||
|
||||
/* GL_QCOM_extended_get2 */
|
||||
/* No new tokens introduced by this extension. */
|
||||
|
||||
/* GL_QCOM_perfmon_global_mode */
|
||||
#ifndef GL_QCOM_perfmon_global_mode
|
||||
#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
|
||||
#endif
|
||||
|
||||
/* GL_QCOM_writeonly_rendering */
|
||||
#ifndef GL_QCOM_writeonly_rendering
|
||||
#define GL_WRITEONLY_RENDERING_QCOM 0x8823
|
||||
#endif
|
||||
|
||||
/* GL_QCOM_tiled_rendering */
|
||||
#ifndef GL_QCOM_tiled_rendering
|
||||
#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
|
||||
#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
|
||||
#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
|
||||
#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
|
||||
#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
|
||||
#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
|
||||
#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
|
||||
#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
|
||||
#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
|
||||
#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
|
||||
#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
|
||||
#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
|
||||
#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
|
||||
#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
|
||||
#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
|
||||
#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
|
||||
#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
|
||||
#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
|
||||
#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
|
||||
#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
|
||||
#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
|
||||
#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
|
||||
#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
|
||||
#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
|
||||
#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
|
||||
#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
|
||||
#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
|
||||
#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
|
||||
#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
|
||||
#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
|
||||
#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
|
||||
#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* End of extension tokens, start of corresponding extension functions
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* OES extension functions
|
||||
*------------------------------------------------------------------------*/
|
||||
@@ -455,16 +282,6 @@ typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONOESPROC) (GLenum mode);
|
||||
#define GL_OES_compressed_ETC1_RGB8_texture 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_depth24 */
|
||||
#ifndef GL_OES_depth24
|
||||
#define GL_OES_depth24 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_depth32 */
|
||||
#ifndef GL_OES_depth32
|
||||
#define GL_OES_depth32 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_draw_texture */
|
||||
#ifndef GL_OES_draw_texture
|
||||
#define GL_OES_draw_texture 1
|
||||
@@ -488,32 +305,11 @@ typedef void (GL_APIENTRYP PFNGLDRAWTEXFOESPROC) (GLfloat x, GLfloat y, GLfloat
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWTEXFVOESPROC) (const GLfloat *coords);
|
||||
#endif
|
||||
|
||||
/* GL_OES_EGL_image */
|
||||
#ifndef GL_OES_EGL_image
|
||||
#define GL_OES_EGL_image 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
|
||||
GL_API void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
|
||||
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
|
||||
#endif
|
||||
|
||||
/* GL_OES_element_index_uint */
|
||||
#ifndef GL_OES_element_index_uint
|
||||
#define GL_OES_element_index_uint 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_extended_matrix_palette */
|
||||
#ifndef GL_OES_extended_matrix_palette
|
||||
#define GL_OES_extended_matrix_palette 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_fbo_render_mipmap */
|
||||
#ifndef GL_OES_fbo_render_mipmap
|
||||
#define GL_OES_fbo_render_mipmap 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_fixed_point */
|
||||
#ifndef GL_OES_fixed_point
|
||||
#define GL_OES_fixed_point 1
|
||||
@@ -636,19 +432,6 @@ typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) (GLe
|
||||
typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPOESPROC) (GLenum target);
|
||||
#endif
|
||||
|
||||
/* GL_OES_mapbuffer */
|
||||
#ifndef GL_OES_mapbuffer
|
||||
#define GL_OES_mapbuffer 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
|
||||
GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
|
||||
GL_API void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid ** params);
|
||||
#endif
|
||||
typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
|
||||
typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid ** params);
|
||||
#endif
|
||||
|
||||
/* GL_OES_matrix_get */
|
||||
#ifndef GL_OES_matrix_get
|
||||
#define GL_OES_matrix_get 1
|
||||
@@ -669,11 +452,6 @@ typedef void (GL_APIENTRYP PFNGLMATRIXINDEXPOINTEROESPROC) (GLint size, GLenum t
|
||||
typedef void (GL_APIENTRYP PFNGLWEIGHTPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
||||
#endif
|
||||
|
||||
/* GL_OES_packed_depth_stencil */
|
||||
#ifndef GL_OES_packed_depth_stencil
|
||||
#define GL_OES_packed_depth_stencil 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_query_matrix */
|
||||
#ifndef GL_OES_query_matrix
|
||||
#define GL_OES_query_matrix 1
|
||||
@@ -683,11 +461,6 @@ GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES (GLfixed mantissa[16], GLint exp
|
||||
typedef GLbitfield (GL_APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed mantissa[16], GLint exponent[16]);
|
||||
#endif
|
||||
|
||||
/* GL_OES_rgb8_rgba8 */
|
||||
#ifndef GL_OES_rgb8_rgba8
|
||||
#define GL_OES_rgb8_rgba8 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_single_precision */
|
||||
#ifndef GL_OES_single_precision
|
||||
#define GL_OES_single_precision 1
|
||||
@@ -707,21 +480,6 @@ typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum pname, GLfloat eqn
|
||||
typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth);
|
||||
#endif
|
||||
|
||||
/* GL_OES_stencil1 */
|
||||
#ifndef GL_OES_stencil1
|
||||
#define GL_OES_stencil1 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_stencil4 */
|
||||
#ifndef GL_OES_stencil4
|
||||
#define GL_OES_stencil4 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_stencil8 */
|
||||
#ifndef GL_OES_stencil8
|
||||
#define GL_OES_stencil8 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_stencil_wrap */
|
||||
#ifndef GL_OES_stencil_wrap
|
||||
#define GL_OES_stencil_wrap 1
|
||||
@@ -762,24 +520,69 @@ typedef void (GL_APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname,
|
||||
#define GL_OES_texture_mirrored_repeat 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_vertex_array_object */
|
||||
#ifndef GL_OES_vertex_array_object
|
||||
#define GL_OES_vertex_array_object 1
|
||||
/* GL_OES_EGL_image */
|
||||
#ifndef GL_OES_EGL_image
|
||||
#define GL_OES_EGL_image 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glBindVertexArrayOES (GLuint array);
|
||||
GL_API void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
|
||||
GL_API void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
|
||||
GL_API GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
|
||||
GL_API void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
|
||||
GL_API void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
|
||||
typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
|
||||
typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
|
||||
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
|
||||
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* AMD extension functions
|
||||
*------------------------------------------------------------------------*/
|
||||
/* GL_OES_depth24 */
|
||||
#ifndef GL_OES_depth24
|
||||
#define GL_OES_depth24 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_depth32 */
|
||||
#ifndef GL_OES_depth32
|
||||
#define GL_OES_depth32 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_element_index_uint */
|
||||
#ifndef GL_OES_element_index_uint
|
||||
#define GL_OES_element_index_uint 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_fbo_render_mipmap */
|
||||
#ifndef GL_OES_fbo_render_mipmap
|
||||
#define GL_OES_fbo_render_mipmap 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_mapbuffer */
|
||||
#ifndef GL_OES_mapbuffer
|
||||
#define GL_OES_mapbuffer 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
|
||||
GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
|
||||
GL_API void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void** params);
|
||||
#endif
|
||||
typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
|
||||
typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void** params);
|
||||
#endif
|
||||
|
||||
/* GL_OES_rgb8_rgba8 */
|
||||
#ifndef GL_OES_rgb8_rgba8
|
||||
#define GL_OES_rgb8_rgba8 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_stencil1 */
|
||||
#ifndef GL_OES_stencil1
|
||||
#define GL_OES_stencil1 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_stencil4 */
|
||||
#ifndef GL_OES_stencil4
|
||||
#define GL_OES_stencil4 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_stencil8 */
|
||||
#ifndef GL_OES_stencil8
|
||||
#define GL_OES_stencil8 1
|
||||
#endif
|
||||
|
||||
/* GL_AMD_compressed_3DC_texture */
|
||||
#ifndef GL_AMD_compressed_3DC_texture
|
||||
@@ -791,208 +594,11 @@ typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
|
||||
#define GL_AMD_compressed_ATC_texture 1
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* APPLE extension functions
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* GL_APPLE_texture_2D_limited_npot */
|
||||
#ifndef GL_APPLE_texture_2D_limited_npot
|
||||
#define GL_APPLE_texture_2D_limited_npot 1
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* EXT extension functions
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* GL_EXT_blend_minmax */
|
||||
#ifndef GL_EXT_blend_minmax
|
||||
#define GL_EXT_blend_minmax 1
|
||||
#endif
|
||||
|
||||
/* GL_EXT_discard_framebuffer */
|
||||
#ifndef GL_EXT_discard_framebuffer
|
||||
#define GL_EXT_discard_framebuffer 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
|
||||
#endif
|
||||
|
||||
/* GL_EXT_multi_draw_arrays */
|
||||
#ifndef GL_EXT_multi_draw_arrays
|
||||
#define GL_EXT_multi_draw_arrays 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
|
||||
GL_API void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
|
||||
typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
|
||||
#endif
|
||||
|
||||
/* GL_EXT_read_format_bgra */
|
||||
#ifndef GL_EXT_read_format_bgra
|
||||
#define GL_EXT_read_format_bgra 1
|
||||
#endif
|
||||
|
||||
/* GL_EXT_texture_filter_anisotropic */
|
||||
#ifndef GL_EXT_texture_filter_anisotropic
|
||||
#define GL_EXT_texture_filter_anisotropic 1
|
||||
#endif
|
||||
|
||||
/* GL_EXT_texture_format_BGRA8888 */
|
||||
#ifndef GL_EXT_texture_format_BGRA8888
|
||||
#define GL_EXT_texture_format_BGRA8888 1
|
||||
#endif
|
||||
|
||||
/* GL_EXT_texture_lod_bias */
|
||||
#ifndef GL_EXT_texture_lod_bias
|
||||
#define GL_EXT_texture_lod_bias 1
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* IMG extension functions
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* GL_IMG_read_format */
|
||||
#ifndef GL_IMG_read_format
|
||||
#define GL_IMG_read_format 1
|
||||
#endif
|
||||
|
||||
/* GL_IMG_texture_compression_pvrtc */
|
||||
#ifndef GL_IMG_texture_compression_pvrtc
|
||||
#define GL_IMG_texture_compression_pvrtc 1
|
||||
#endif
|
||||
|
||||
/* GL_IMG_texture_env_enhanced_fixed_function */
|
||||
#ifndef GL_IMG_texture_env_enhanced_fixed_function
|
||||
#define GL_IMG_texture_env_enhanced_fixed_function 1
|
||||
#endif
|
||||
|
||||
/* GL_IMG_user_clip_plane */
|
||||
#ifndef GL_IMG_user_clip_plane
|
||||
#define GL_IMG_user_clip_plane 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glClipPlanefIMG (GLenum, const GLfloat *);
|
||||
GL_API void GL_APIENTRY glClipPlanexIMG (GLenum, const GLfixed *);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLCLIPPLANEFIMGPROC) (GLenum p, const GLfloat *eqn);
|
||||
typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMGPROC) (GLenum p, const GLfixed *eqn);
|
||||
#endif
|
||||
|
||||
/* GL_IMG_multisampled_render_to_texture */
|
||||
#ifndef GL_IMG_multisampled_render_to_texture
|
||||
#define GL_IMG_multisampled_render_to_texture 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
|
||||
GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* NV extension functions
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* NV_fence */
|
||||
#ifndef GL_NV_fence
|
||||
#define GL_NV_fence 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
|
||||
GL_API void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
|
||||
GL_API GLboolean GL_APIENTRY glIsFenceNV (GLuint);
|
||||
GL_API GLboolean GL_APIENTRY glTestFenceNV (GLuint);
|
||||
GL_API void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
|
||||
GL_API void GL_APIENTRY glFinishFenceNV (GLuint);
|
||||
GL_API void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
|
||||
typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
|
||||
typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
|
||||
typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* QCOM extension functions
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* GL_QCOM_driver_control */
|
||||
#ifndef GL_QCOM_driver_control
|
||||
#define GL_QCOM_driver_control 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
|
||||
GL_API void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
|
||||
GL_API void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
|
||||
GL_API void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
|
||||
typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
|
||||
typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
|
||||
typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
|
||||
#endif
|
||||
|
||||
/* GL_QCOM_extended_get */
|
||||
#ifndef GL_QCOM_extended_get
|
||||
#define GL_QCOM_extended_get 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
|
||||
GL_API void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
|
||||
GL_API void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
|
||||
GL_API void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
|
||||
GL_API void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
|
||||
GL_API void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
|
||||
GL_API void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
|
||||
GL_API void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
|
||||
typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
|
||||
typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
|
||||
typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
|
||||
typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
|
||||
typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
|
||||
typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
|
||||
#endif
|
||||
|
||||
/* GL_QCOM_extended_get2 */
|
||||
#ifndef GL_QCOM_extended_get2
|
||||
#define GL_QCOM_extended_get2 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
|
||||
GL_API void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
|
||||
GL_API GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
|
||||
GL_API void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
|
||||
typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
|
||||
typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
|
||||
#endif
|
||||
|
||||
/* GL_QCOM_perfmon_global_mode */
|
||||
#ifndef GL_QCOM_perfmon_global_mode
|
||||
#define GL_QCOM_perfmon_global_mode 1
|
||||
#endif
|
||||
|
||||
/* GL_QCOM_writeonly_rendering */
|
||||
#ifndef GL_QCOM_writeonly_rendering
|
||||
#define GL_QCOM_writeonly_rendering 1
|
||||
#endif
|
||||
|
||||
/* GL_QCOM_tiled_rendering */
|
||||
#ifndef GL_QCOM_tiled_rendering
|
||||
#define GL_QCOM_tiled_rendering 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
|
||||
GL_API void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
|
||||
typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
@@ -1,30 +1,76 @@
|
||||
#ifndef __glplatform_h_
|
||||
#define __glplatform_h_
|
||||
|
||||
/* $Revision: 10601 $ on $Date:: 2010-03-04 22:15:27 -0800 #$ */
|
||||
|
||||
/*
|
||||
* This document is licensed under the SGI Free Software B License Version
|
||||
* 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
|
||||
*/
|
||||
|
||||
/* Platform-specific types and definitions for OpenGL ES 1.X gl.h
|
||||
*
|
||||
* Adopters may modify khrplatform.h and this file to suit their platform.
|
||||
* You are encouraged to submit all modifications to the Khronos group so that
|
||||
* they can be included in future versions of this file. Please submit changes
|
||||
* by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
|
||||
* by filing a bug against product "OpenGL-ES" component "Registry".
|
||||
*/
|
||||
|
||||
#include <KHR/khrplatform.h>
|
||||
|
||||
#ifndef GL_API
|
||||
#define GL_API KHRONOS_APICALL
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifndef GL_APIENTRY
|
||||
#define GL_APIENTRY KHRONOS_APIENTRY
|
||||
/*
|
||||
** License Applicability. Except to the extent portions of this file are
|
||||
** made subject to an alternative license as permitted in the SGI Free
|
||||
** Software License B, Version 1.0 (the "License"), the contents of this
|
||||
** file are subject only to the provisions of the License. You may not use
|
||||
** this file except in compliance with the License. You may obtain a copy
|
||||
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
|
||||
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
|
||||
**
|
||||
** http://oss.sgi.com/projects/FreeB
|
||||
**
|
||||
** Note that, as provided in the License, the Software is distributed on an
|
||||
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
|
||||
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
|
||||
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
|
||||
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
|
||||
**
|
||||
** Original Code. The Original Code is: OpenGL Sample Implementation,
|
||||
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
|
||||
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
|
||||
** Copyright in any portions created by third parties is as indicated
|
||||
** elsewhere herein. All Rights Reserved.
|
||||
**
|
||||
** Additional Notice Provisions: The application programming interfaces
|
||||
** established by SGI in conjunction with the Original Code are The
|
||||
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
|
||||
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
|
||||
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
|
||||
** Window System(R) (Version 1.3), released October 19, 1998. This software
|
||||
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
|
||||
** published by SGI, but has not been independently verified as being
|
||||
** compliant with the OpenGL(R) version 1.2.1 Specification.
|
||||
*/
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of GL_API and GL_APIENTRY
|
||||
*-----------------------------------------------------------------------*/
|
||||
|
||||
#ifdef _WIN32
|
||||
# ifdef __GL_EXPORTS
|
||||
# define GL_API __declspec(dllexport)
|
||||
# else
|
||||
# define GL_API __declspec(dllimport)
|
||||
# endif
|
||||
# ifdef UNDER_CE
|
||||
# define GL_APIENTRY
|
||||
# else
|
||||
# define GL_APIENTRY __stdcall
|
||||
# endif
|
||||
#else
|
||||
# ifdef __GL_EXPORTS
|
||||
# define GL_API
|
||||
# else
|
||||
# define GL_API extern
|
||||
# endif
|
||||
# define GL_APIENTRY
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef APIENTRY
|
||||
# define APIENTRY GL_APIENTRY
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __glplatform_h_ */
|
||||
|
@@ -1,7 +1,6 @@
|
||||
#ifndef __gl2_h_
|
||||
#define __gl2_h_
|
||||
|
||||
/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */
|
||||
|
||||
#include <GLES2/gl2platform.h>
|
||||
|
||||
@@ -10,33 +9,62 @@ extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
* This document is licensed under the SGI Free Software B License Version
|
||||
* 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
|
||||
*/
|
||||
** License Applicability. Except to the extent portions of this file are
|
||||
** made subject to an alternative license as permitted in the SGI Free
|
||||
** Software License B, Version 1.0 (the "License"), the contents of this
|
||||
** file are subject only to the provisions of the License. You may not use
|
||||
** this file except in compliance with the License. You may obtain a copy
|
||||
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
|
||||
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
|
||||
**
|
||||
** http://oss.sgi.com/projects/FreeB
|
||||
**
|
||||
** Note that, as provided in the License, the Software is distributed on an
|
||||
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
|
||||
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
|
||||
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
|
||||
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
|
||||
**
|
||||
** Original Code. The Original Code is: OpenGL Sample Implementation,
|
||||
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
|
||||
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
|
||||
** Copyright in any portions created by third parties is as indicated
|
||||
** elsewhere herein. All Rights Reserved.
|
||||
**
|
||||
** Additional Notice Provisions: The application programming interfaces
|
||||
** established by SGI in conjunction with the Original Code are The
|
||||
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
|
||||
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
|
||||
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
|
||||
** Window System(R) (Version 1.3), released October 19, 1998. This software
|
||||
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
|
||||
** published by SGI, but has not been independently verified as being
|
||||
** compliant with the OpenGL(R) version 1.2.1 Specification.
|
||||
*/
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Data type definitions
|
||||
*-----------------------------------------------------------------------*/
|
||||
|
||||
typedef void GLvoid;
|
||||
typedef char GLchar;
|
||||
typedef unsigned int GLenum;
|
||||
typedef unsigned char GLboolean;
|
||||
typedef unsigned int GLbitfield;
|
||||
typedef khronos_int8_t GLbyte;
|
||||
typedef short GLshort;
|
||||
typedef int GLint;
|
||||
typedef int GLsizei;
|
||||
typedef khronos_uint8_t GLubyte;
|
||||
typedef unsigned short GLushort;
|
||||
typedef unsigned int GLuint;
|
||||
typedef khronos_float_t GLfloat;
|
||||
typedef khronos_float_t GLclampf;
|
||||
typedef khronos_int32_t GLfixed;
|
||||
typedef void GLvoid;
|
||||
typedef unsigned int GLenum;
|
||||
typedef unsigned char GLboolean;
|
||||
typedef unsigned int GLbitfield;
|
||||
typedef signed char GLbyte;
|
||||
typedef short GLshort;
|
||||
typedef int GLint;
|
||||
typedef int GLsizei;
|
||||
typedef unsigned char GLubyte;
|
||||
typedef unsigned short GLushort;
|
||||
typedef unsigned int GLuint;
|
||||
typedef float GLfloat;
|
||||
typedef float GLclampf;
|
||||
typedef int GLfixed;
|
||||
typedef int GLclampx;
|
||||
|
||||
/* GL types for handling large vertex buffer objects */
|
||||
typedef khronos_intptr_t GLintptr;
|
||||
typedef khronos_ssize_t GLsizeiptr;
|
||||
typedef int GLintptr;
|
||||
typedef int GLsizeiptr;
|
||||
|
||||
/* OpenGL ES core versions */
|
||||
#define GL_ES_VERSION_2_0 1
|
||||
@@ -50,6 +78,9 @@ typedef khronos_ssize_t GLsizeiptr;
|
||||
#define GL_FALSE 0
|
||||
#define GL_TRUE 1
|
||||
|
||||
/* \todo check that this should be in core. */
|
||||
#define GL_NONE 0
|
||||
|
||||
/* BeginMode */
|
||||
#define GL_POINTS 0x0000
|
||||
#define GL_LINES 0x0001
|
||||
@@ -412,6 +443,7 @@ typedef khronos_ssize_t GLsizeiptr;
|
||||
#define GL_SHADER_COMPILER 0x8DFA
|
||||
|
||||
/* Shader Binary */
|
||||
#define GL_PLATFORM_BINARY 0x8D63
|
||||
#define GL_SHADER_BINARY_FORMATS 0x8DF8
|
||||
#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
|
||||
|
||||
@@ -453,12 +485,11 @@ typedef khronos_ssize_t GLsizeiptr;
|
||||
#define GL_DEPTH_ATTACHMENT 0x8D00
|
||||
#define GL_STENCIL_ATTACHMENT 0x8D20
|
||||
|
||||
#define GL_NONE 0
|
||||
|
||||
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS 0x8CDA
|
||||
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
|
||||
|
||||
#define GL_FRAMEBUFFER_BINDING 0x8CA6
|
||||
@@ -473,18 +504,18 @@ typedef khronos_ssize_t GLsizeiptr;
|
||||
|
||||
GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
|
||||
GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
|
||||
GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name);
|
||||
GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
|
||||
GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
|
||||
GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
|
||||
GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
|
||||
GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
||||
GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode );
|
||||
GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
|
||||
GL_APICALL void GL_APIENTRY glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
||||
GL_APICALL void GL_APIENTRY glBlendEquation( GLenum mode );
|
||||
GL_APICALL void GL_APIENTRY glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha);
|
||||
GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
|
||||
GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
|
||||
GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
|
||||
GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
|
||||
GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void* data, GLenum usage);
|
||||
GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void* data);
|
||||
GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
|
||||
GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
|
||||
GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
||||
@@ -492,8 +523,8 @@ GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth);
|
||||
GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
|
||||
GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
||||
GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
|
||||
GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data);
|
||||
GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data);
|
||||
GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
|
||||
GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
|
||||
GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
|
||||
@@ -512,7 +543,7 @@ GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shade
|
||||
GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
|
||||
GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
|
||||
GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
|
||||
GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices);
|
||||
GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void* indices);
|
||||
GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
|
||||
GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
|
||||
GL_APICALL void GL_APIENTRY glFinish (void);
|
||||
@@ -525,10 +556,10 @@ GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
|
||||
GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers);
|
||||
GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
|
||||
GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
|
||||
GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
|
||||
GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
|
||||
GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
|
||||
GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
|
||||
GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
|
||||
GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
|
||||
GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const char* name);
|
||||
GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
|
||||
GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
|
||||
GL_APICALL GLenum GL_APIENTRY glGetError (void);
|
||||
@@ -536,21 +567,21 @@ GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
|
||||
GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
|
||||
GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog);
|
||||
GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, char* source);
|
||||
GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
|
||||
GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params);
|
||||
GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params);
|
||||
GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
|
||||
GL_APICALL int GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
|
||||
GL_APICALL int GL_APIENTRY glGetUniformLocation (GLuint program, const char* name);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void** pointer);
|
||||
GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
|
||||
@@ -563,25 +594,25 @@ GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
|
||||
GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
|
||||
GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
|
||||
GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
|
||||
GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels);
|
||||
GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
|
||||
GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
|
||||
GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
|
||||
GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length);
|
||||
GL_APICALL void GL_APIENTRY glShaderBinary (GLint n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLint length);
|
||||
GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const char** string, const GLint* length);
|
||||
GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
|
||||
GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
|
||||
GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
|
||||
GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels);
|
||||
GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
|
||||
GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params);
|
||||
GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
|
||||
GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels);
|
||||
GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels);
|
||||
GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x);
|
||||
GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x);
|
||||
@@ -611,7 +642,7 @@ GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GL
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr);
|
||||
GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
@@ -1,16 +1,44 @@
|
||||
#ifndef __gl2ext_h_
|
||||
#define __gl2ext_h_
|
||||
|
||||
/* $Revision: 10969 $ on $Date:: 2010-04-09 02:27:15 -0700 #$ */
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
* This document is licensed under the SGI Free Software B License Version
|
||||
* 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
|
||||
*/
|
||||
** License Applicability. Except to the extent portions of this file are
|
||||
** made subject to an alternative license as permitted in the SGI Free
|
||||
** Software License B, Version 1.0 (the "License"), the contents of this
|
||||
** file are subject only to the provisions of the License. You may not use
|
||||
** this file except in compliance with the License. You may obtain a copy
|
||||
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
|
||||
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
|
||||
**
|
||||
** http://oss.sgi.com/projects/FreeB
|
||||
**
|
||||
** Note that, as provided in the License, the Software is distributed on an
|
||||
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
|
||||
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
|
||||
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
|
||||
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
|
||||
**
|
||||
** Original Code. The Original Code is: OpenGL Sample Implementation,
|
||||
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
|
||||
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
|
||||
** Copyright in any portions created by third parties is as indicated
|
||||
** elsewhere herein. All Rights Reserved.
|
||||
**
|
||||
** Additional Notice Provisions: The application programming interfaces
|
||||
** established by SGI in conjunction with the Original Code are The
|
||||
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
|
||||
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
|
||||
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
|
||||
** Window System(R) (Version 1.3), released October 19, 1998. This software
|
||||
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
|
||||
** published by SGI, but has not been independently verified as being
|
||||
** compliant with the OpenGL(R) version 1.2.1 Specification.
|
||||
*/
|
||||
|
||||
#ifndef GL_APIENTRYP
|
||||
# define GL_APIENTRYP GL_APIENTRY*
|
||||
@@ -39,6 +67,11 @@ extern "C" {
|
||||
#define GL_PALETTE8_RGB5_A1_OES 0x8B99
|
||||
#endif
|
||||
|
||||
/* GL_OES_EGL_image */
|
||||
#ifndef GL_OES_EGL_image
|
||||
typedef void* GLeglImageOES;
|
||||
#endif
|
||||
|
||||
/* GL_OES_depth24 */
|
||||
#ifndef GL_OES_depth24
|
||||
#define GL_DEPTH_COMPONENT24_OES 0x81A6
|
||||
@@ -52,25 +85,9 @@ extern "C" {
|
||||
/* GL_OES_depth_texture */
|
||||
/* No new tokens introduced by this extension. */
|
||||
|
||||
/* GL_OES_EGL_image */
|
||||
#ifndef GL_OES_EGL_image
|
||||
typedef void* GLeglImageOES;
|
||||
#endif
|
||||
|
||||
/* GL_OES_element_index_uint */
|
||||
#ifndef GL_OES_element_index_uint
|
||||
#define GL_UNSIGNED_INT 0x1405
|
||||
#endif
|
||||
|
||||
/* GL_OES_get_program_binary */
|
||||
#ifndef GL_OES_get_program_binary
|
||||
#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
|
||||
#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
|
||||
#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF
|
||||
#endif
|
||||
|
||||
/* GL_OES_mapbuffer */
|
||||
#ifndef GL_OES_mapbuffer
|
||||
/* GL_READ_ONLY and GL_READ_WRITE not supported */
|
||||
#define GL_WRITE_ONLY_OES 0x88B9
|
||||
#define GL_BUFFER_ACCESS_OES 0x88BB
|
||||
#define GL_BUFFER_MAPPED_OES 0x88BC
|
||||
@@ -105,8 +122,8 @@ typedef void* GLeglImageOES;
|
||||
#define GL_STENCIL_INDEX4_OES 0x8D47
|
||||
#endif
|
||||
|
||||
/* GL_OES_texture_3D */
|
||||
#ifndef GL_OES_texture_3D
|
||||
/* GL_OES_texture3D */
|
||||
#ifndef GL_OES_texture3D
|
||||
#define GL_TEXTURE_WRAP_R_OES 0x8072
|
||||
#define GL_TEXTURE_3D_OES 0x806F
|
||||
#define GL_TEXTURE_BINDING_3D_OES 0x806A
|
||||
@@ -115,28 +132,11 @@ typedef void* GLeglImageOES;
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
|
||||
#endif
|
||||
|
||||
/* GL_OES_texture_float */
|
||||
/* No new tokens introduced by this extension. */
|
||||
|
||||
/* GL_OES_texture_float_linear */
|
||||
/* No new tokens introduced by this extension. */
|
||||
|
||||
/* GL_OES_texture_half_float */
|
||||
#ifndef GL_OES_texture_half_float
|
||||
#define GL_HALF_FLOAT_OES 0x8D61
|
||||
#endif
|
||||
|
||||
/* GL_OES_texture_half_float_linear */
|
||||
/* No new tokens introduced by this extension. */
|
||||
|
||||
/* GL_OES_texture_npot */
|
||||
/* No new tokens introduced by this extension. */
|
||||
|
||||
/* GL_OES_vertex_array_object */
|
||||
#ifndef GL_OES_vertex_array_object
|
||||
#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
|
||||
#endif
|
||||
|
||||
/* GL_OES_vertex_half_float */
|
||||
/* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */
|
||||
|
||||
@@ -146,6 +146,18 @@ typedef void* GLeglImageOES;
|
||||
#define GL_INT_10_10_10_2_OES 0x8DF7
|
||||
#endif
|
||||
|
||||
/* GL_OES_get_program_binary */
|
||||
#ifndef GL_OES_get_program_binary
|
||||
#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
|
||||
#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
|
||||
#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF
|
||||
#endif
|
||||
|
||||
/* GL_AMD_program_binary_Z400 */
|
||||
#ifndef GL_AMD_program_binary_Z400
|
||||
#define GL_Z400_BINARY_AMD 0x8740
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* AMD extension tokens
|
||||
*------------------------------------------------------------------------*/
|
||||
@@ -163,211 +175,21 @@ typedef void* GLeglImageOES;
|
||||
#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
|
||||
#endif
|
||||
|
||||
/* GL_AMD_performance_monitor */
|
||||
#ifndef GL_AMD_performance_monitor
|
||||
#define GL_COUNTER_TYPE_AMD 0x8BC0
|
||||
#define GL_COUNTER_RANGE_AMD 0x8BC1
|
||||
#define GL_UNSIGNED_INT64_AMD 0x8BC2
|
||||
#define GL_PERCENTAGE_AMD 0x8BC3
|
||||
#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
|
||||
#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
|
||||
#define GL_PERFMON_RESULT_AMD 0x8BC6
|
||||
#endif
|
||||
|
||||
/* GL_AMD_program_binary_Z400 */
|
||||
#ifndef GL_AMD_program_binary_Z400
|
||||
#define GL_Z400_BINARY_AMD 0x8740
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* EXT extension tokens
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* GL_EXT_blend_minmax */
|
||||
#ifndef GL_EXT_blend_minmax
|
||||
#define GL_MIN_EXT 0x8007
|
||||
#define GL_MAX_EXT 0x8008
|
||||
#endif
|
||||
|
||||
/* GL_EXT_discard_framebuffer */
|
||||
#ifndef GL_EXT_discard_framebuffer
|
||||
#define GL_COLOR_EXT 0x1800
|
||||
#define GL_DEPTH_EXT 0x1801
|
||||
#define GL_STENCIL_EXT 0x1802
|
||||
#endif
|
||||
|
||||
/* GL_EXT_multi_draw_arrays */
|
||||
/* No new tokens introduced by this extension. */
|
||||
|
||||
/* GL_EXT_read_format_bgra */
|
||||
#ifndef GL_EXT_read_format_bgra
|
||||
#define GL_BGRA_EXT 0x80E1
|
||||
#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
|
||||
#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
|
||||
#endif
|
||||
|
||||
/* GL_EXT_texture_filter_anisotropic */
|
||||
#ifndef GL_EXT_texture_filter_anisotropic
|
||||
#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
|
||||
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
|
||||
#endif
|
||||
|
||||
/* GL_EXT_texture_format_BGRA8888 */
|
||||
#ifndef GL_EXT_texture_format_BGRA8888
|
||||
#define GL_BGRA_EXT 0x80E1
|
||||
#endif
|
||||
|
||||
/* GL_EXT_texture_type_2_10_10_10_REV */
|
||||
#ifndef GL_EXT_texture_type_2_10_10_10_REV
|
||||
#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
|
||||
#endif
|
||||
|
||||
/* GL_EXT_texture_compression_dxt1 */
|
||||
#ifndef GL_EXT_texture_compression_dxt1
|
||||
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
|
||||
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* IMG extension tokens
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* GL_IMG_program_binary */
|
||||
#ifndef GL_IMG_program_binary
|
||||
#define GL_SGX_PROGRAM_BINARY_IMG 0x9130
|
||||
#endif
|
||||
|
||||
/* GL_IMG_read_format */
|
||||
#ifndef GL_IMG_read_format
|
||||
#define GL_BGRA_IMG 0x80E1
|
||||
#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
|
||||
#endif
|
||||
|
||||
/* GL_IMG_shader_binary */
|
||||
#ifndef GL_IMG_shader_binary
|
||||
#define GL_SGX_BINARY_IMG 0x8C0A
|
||||
#endif
|
||||
|
||||
/* GL_IMG_texture_compression_pvrtc */
|
||||
#ifndef GL_IMG_texture_compression_pvrtc
|
||||
#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
|
||||
#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
|
||||
#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
|
||||
#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
|
||||
#endif
|
||||
|
||||
/* GL_IMG_multisampled_render_to_texture */
|
||||
#ifndef GL_IMG_multisampled_render_to_texture
|
||||
#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
|
||||
#define GL_MAX_SAMPLES_IMG 0x9135
|
||||
#define GL_TEXTURE_SAMPLES_IMG 0x9136
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* NV extension tokens
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* GL_NV_fence */
|
||||
#ifndef GL_NV_fence
|
||||
#define GL_ALL_COMPLETED_NV 0x84F2
|
||||
#define GL_FENCE_STATUS_NV 0x84F3
|
||||
#define GL_FENCE_CONDITION_NV 0x84F4
|
||||
#endif
|
||||
|
||||
/* GL_NV_coverage_sample */
|
||||
#ifndef GL_NV_coverage_sample
|
||||
#define GL_COVERAGE_COMPONENT_NV 0x8ED0
|
||||
#define GL_COVERAGE_COMPONENT4_NV 0x8ED1
|
||||
#define GL_COVERAGE_ATTACHMENT_NV 0x8ED2
|
||||
#define GL_COVERAGE_BUFFERS_NV 0x8ED3
|
||||
#define GL_COVERAGE_SAMPLES_NV 0x8ED4
|
||||
#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5
|
||||
#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6
|
||||
#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7
|
||||
#define GL_COVERAGE_BUFFER_BIT_NV 0x8000
|
||||
#endif
|
||||
|
||||
/* GL_NV_depth_nonlinear */
|
||||
#ifndef GL_NV_depth_nonlinear
|
||||
#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* QCOM extension tokens
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* GL_QCOM_driver_control */
|
||||
/* No new tokens introduced by this extension. */
|
||||
|
||||
/* GL_QCOM_extended_get */
|
||||
#ifndef GL_QCOM_extended_get
|
||||
#define GL_TEXTURE_WIDTH_QCOM 0x8BD2
|
||||
#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
|
||||
#define GL_TEXTURE_DEPTH_QCOM 0x8BD4
|
||||
#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
|
||||
#define GL_TEXTURE_FORMAT_QCOM 0x8BD6
|
||||
#define GL_TEXTURE_TYPE_QCOM 0x8BD7
|
||||
#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
|
||||
#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
|
||||
#define GL_TEXTURE_TARGET_QCOM 0x8BDA
|
||||
#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
|
||||
#define GL_STATE_RESTORE 0x8BDC
|
||||
#endif
|
||||
|
||||
/* GL_QCOM_extended_get2 */
|
||||
/* No new tokens introduced by this extension. */
|
||||
|
||||
/* GL_QCOM_perfmon_global_mode */
|
||||
#ifndef GL_QCOM_perfmon_global_mode
|
||||
#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
|
||||
#endif
|
||||
|
||||
/* GL_QCOM_writeonly_rendering */
|
||||
#ifndef GL_QCOM_writeonly_rendering
|
||||
#define GL_WRITEONLY_RENDERING_QCOM 0x8823
|
||||
#endif
|
||||
|
||||
/* GL_QCOM_tiled_rendering */
|
||||
#ifndef GL_QCOM_tiled_rendering
|
||||
#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
|
||||
#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
|
||||
#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
|
||||
#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
|
||||
#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
|
||||
#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
|
||||
#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
|
||||
#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
|
||||
#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
|
||||
#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
|
||||
#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
|
||||
#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
|
||||
#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
|
||||
#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
|
||||
#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
|
||||
#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
|
||||
#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
|
||||
#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
|
||||
#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
|
||||
#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
|
||||
#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
|
||||
#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
|
||||
#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
|
||||
#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
|
||||
#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
|
||||
#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
|
||||
#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
|
||||
#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
|
||||
#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
|
||||
#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
|
||||
#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
|
||||
#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* End of extension tokens, start of corresponding extension functions
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* OES extension functions
|
||||
*------------------------------------------------------------------------*/
|
||||
@@ -382,6 +204,17 @@ typedef void* GLeglImageOES;
|
||||
#define GL_OES_compressed_paletted_texture 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_EGL_image */
|
||||
#ifndef GL_OES_EGL_image
|
||||
#define GL_OES_EGL_image 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
|
||||
GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
|
||||
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
|
||||
#endif
|
||||
|
||||
/* GL_OES_depth24 */
|
||||
#ifndef GL_OES_depth24
|
||||
#define GL_OES_depth24 1
|
||||
@@ -397,17 +230,6 @@ typedef void* GLeglImageOES;
|
||||
#define GL_OES_depth_texture 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_EGL_image */
|
||||
#ifndef GL_OES_EGL_image
|
||||
#define GL_OES_EGL_image 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
|
||||
GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
|
||||
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
|
||||
#endif
|
||||
|
||||
/* GL_OES_element_index_uint */
|
||||
#ifndef GL_OES_element_index_uint
|
||||
#define GL_OES_element_index_uint 1
|
||||
@@ -423,28 +245,17 @@ typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenu
|
||||
#define GL_OES_fragment_precision_high 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_get_program_binary */
|
||||
#ifndef GL_OES_get_program_binary
|
||||
#define GL_OES_get_program_binary 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
|
||||
GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
|
||||
typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
|
||||
#endif
|
||||
|
||||
/* GL_OES_mapbuffer */
|
||||
#ifndef GL_OES_mapbuffer
|
||||
#define GL_OES_mapbuffer 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
|
||||
GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
|
||||
GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params);
|
||||
GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void** params);
|
||||
#endif
|
||||
typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
|
||||
typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void** params);
|
||||
#endif
|
||||
|
||||
/* GL_OES_packed_depth_stencil */
|
||||
@@ -476,61 +287,46 @@ typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum
|
||||
#ifndef GL_OES_texture_3D
|
||||
#define GL_OES_texture_3D 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
|
||||
GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
|
||||
GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels);
|
||||
GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels);
|
||||
GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
|
||||
GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
|
||||
GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data);
|
||||
GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data);
|
||||
GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels);
|
||||
typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
|
||||
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
|
||||
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data);
|
||||
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data);
|
||||
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
|
||||
#endif
|
||||
|
||||
/* GL_OES_texture_float */
|
||||
#ifndef GL_OES_texture_float
|
||||
#define GL_OES_texture_float 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_texture_float_linear */
|
||||
#ifndef GL_OES_texture_float_linear
|
||||
#define GL_OES_texture_float_linear 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_texture_half_float */
|
||||
#ifndef GL_OES_texture_half_float
|
||||
#define GL_OES_texture_half_float 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_texture_half_float_linear */
|
||||
#ifndef GL_OES_texture_half_float_linear
|
||||
#define GL_OES_texture_half_float_linear 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_texture_float */
|
||||
#ifndef GL_OES_texture_float
|
||||
#define GL_OES_texture_float 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_texture_half_float */
|
||||
#ifndef GL_OES_texture_half_float
|
||||
#define GL_OES_texture_half_float 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_texture_npot */
|
||||
#ifndef GL_OES_texture_npot
|
||||
#define GL_OES_texture_npot 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_vertex_array_object */
|
||||
#ifndef GL_OES_vertex_array_object
|
||||
#define GL_OES_vertex_array_object 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
|
||||
GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
|
||||
GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
|
||||
typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
|
||||
typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
|
||||
#endif
|
||||
|
||||
/* GL_OES_vertex_half_float */
|
||||
#ifndef GL_OES_vertex_half_float
|
||||
#define GL_OES_vertex_half_float 1
|
||||
@@ -541,6 +337,17 @@ typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
|
||||
#define GL_OES_vertex_type_10_10_10_2 1
|
||||
#endif
|
||||
|
||||
/* GL_OES_get_program_binary */
|
||||
#ifndef GL_OES_get_program_binary
|
||||
#define GL_OES_get_program_binary 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
|
||||
GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
|
||||
typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* AMD extension functions
|
||||
*------------------------------------------------------------------------*/
|
||||
@@ -555,35 +362,6 @@ typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
|
||||
#define GL_AMD_compressed_ATC_texture 1
|
||||
#endif
|
||||
|
||||
/* AMD_performance_monitor */
|
||||
#ifndef GL_AMD_performance_monitor
|
||||
#define GL_AMD_performance_monitor 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
|
||||
GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
|
||||
GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
|
||||
GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
|
||||
GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
|
||||
GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
|
||||
GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
|
||||
GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
|
||||
GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
|
||||
GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
|
||||
GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
|
||||
typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
|
||||
typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
|
||||
typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
|
||||
typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
|
||||
typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
|
||||
typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
|
||||
typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
|
||||
typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
|
||||
typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
|
||||
typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
|
||||
#endif
|
||||
|
||||
/* GL_AMD_program_binary_Z400 */
|
||||
#ifndef GL_AMD_program_binary_Z400
|
||||
#define GL_AMD_program_binary_Z400 1
|
||||
@@ -593,209 +371,16 @@ typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monito
|
||||
* EXT extension functions
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* GL_EXT_blend_minmax */
|
||||
#ifndef GL_EXT_blend_minmax
|
||||
#define GL_EXT_blend_minmax 1
|
||||
#endif
|
||||
|
||||
/* GL_EXT_discard_framebuffer */
|
||||
#ifndef GL_EXT_discard_framebuffer
|
||||
#define GL_EXT_discard_framebuffer 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
|
||||
#endif
|
||||
|
||||
#ifndef GL_EXT_multi_draw_arrays
|
||||
#define GL_EXT_multi_draw_arrays 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
|
||||
GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
|
||||
#endif /* GL_GLEXT_PROTOTYPES */
|
||||
typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
|
||||
typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
|
||||
#endif
|
||||
|
||||
/* GL_EXT_read_format_bgra */
|
||||
#ifndef GL_EXT_read_format_bgra
|
||||
#define GL_EXT_read_format_bgra 1
|
||||
#endif
|
||||
|
||||
/* GL_EXT_texture_filter_anisotropic */
|
||||
#ifndef GL_EXT_texture_filter_anisotropic
|
||||
#define GL_EXT_texture_filter_anisotropic 1
|
||||
#endif
|
||||
|
||||
/* GL_EXT_texture_format_BGRA8888 */
|
||||
#ifndef GL_EXT_texture_format_BGRA8888
|
||||
#define GL_EXT_texture_format_BGRA8888 1
|
||||
#endif
|
||||
|
||||
/* GL_EXT_texture_type_2_10_10_10_REV */
|
||||
#ifndef GL_EXT_texture_type_2_10_10_10_REV
|
||||
#define GL_EXT_texture_type_2_10_10_10_REV 1
|
||||
#endif
|
||||
|
||||
/* GL_EXT_texture_compression_dxt1 */
|
||||
#ifndef GL_EXT_texture_compression_dxt1
|
||||
#define GL_EXT_texture_compression_dxt1 1
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* IMG extension functions
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* GL_IMG_program_binary */
|
||||
#ifndef GL_IMG_program_binary
|
||||
#define GL_IMG_program_binary 1
|
||||
#endif
|
||||
|
||||
/* GL_IMG_read_format */
|
||||
#ifndef GL_IMG_read_format
|
||||
#define GL_IMG_read_format 1
|
||||
#endif
|
||||
|
||||
/* GL_IMG_shader_binary */
|
||||
#ifndef GL_IMG_shader_binary
|
||||
#define GL_IMG_shader_binary 1
|
||||
#endif
|
||||
|
||||
/* GL_IMG_texture_compression_pvrtc */
|
||||
#ifndef GL_IMG_texture_compression_pvrtc
|
||||
#define GL_IMG_texture_compression_pvrtc 1
|
||||
#endif
|
||||
|
||||
/* GL_IMG_multisampled_render_to_texture */
|
||||
#ifndef GL_IMG_multisampled_render_to_texture
|
||||
#define GL_IMG_multisampled_render_to_texture 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
|
||||
GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* NV extension functions
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* GL_NV_fence */
|
||||
#ifndef GL_NV_fence
|
||||
#define GL_NV_fence 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
|
||||
GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint);
|
||||
GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint);
|
||||
GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
|
||||
GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint);
|
||||
GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
|
||||
typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
|
||||
typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
|
||||
typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
|
||||
#endif
|
||||
|
||||
/* GL_NV_coverage_sample */
|
||||
#ifndef GL_NV_coverage_sample
|
||||
#define GL_NV_coverage_sample 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
|
||||
GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
|
||||
typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
|
||||
#endif
|
||||
|
||||
/* GL_NV_depth_nonlinear */
|
||||
#ifndef GL_NV_depth_nonlinear
|
||||
#define GL_NV_depth_nonlinear 1
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* QCOM extension functions
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* GL_QCOM_driver_control */
|
||||
#ifndef GL_QCOM_driver_control
|
||||
#define GL_QCOM_driver_control 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
|
||||
GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
|
||||
GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
|
||||
GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
|
||||
typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
|
||||
typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
|
||||
typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
|
||||
#endif
|
||||
|
||||
/* GL_QCOM_extended_get */
|
||||
#ifndef GL_QCOM_extended_get
|
||||
#define GL_QCOM_extended_get 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
|
||||
GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
|
||||
GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
|
||||
GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
|
||||
GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
|
||||
GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
|
||||
GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
|
||||
typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
|
||||
typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
|
||||
typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
|
||||
typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
|
||||
typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
|
||||
typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
|
||||
#endif
|
||||
|
||||
/* GL_QCOM_extended_get2 */
|
||||
#ifndef GL_QCOM_extended_get2
|
||||
#define GL_QCOM_extended_get2 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
|
||||
GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
|
||||
GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
|
||||
typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
|
||||
typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
|
||||
#endif
|
||||
|
||||
/* GL_QCOM_perfmon_global_mode */
|
||||
#ifndef GL_QCOM_perfmon_global_mode
|
||||
#define GL_QCOM_perfmon_global_mode 1
|
||||
#endif
|
||||
|
||||
/* GL_QCOM_writeonly_rendering */
|
||||
#ifndef GL_QCOM_writeonly_rendering
|
||||
#define GL_QCOM_writeonly_rendering 1
|
||||
#endif
|
||||
|
||||
/* GL_QCOM_tiled_rendering */
|
||||
#ifndef GL_QCOM_tiled_rendering
|
||||
#define GL_QCOM_tiled_rendering 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
|
||||
GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
|
||||
typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
@@ -1,30 +1,72 @@
|
||||
#ifndef __gl2platform_h_
|
||||
#define __gl2platform_h_
|
||||
|
||||
/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */
|
||||
|
||||
/*
|
||||
* This document is licensed under the SGI Free Software B License Version
|
||||
* 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
|
||||
*/
|
||||
|
||||
/* Platform-specific types and definitions for OpenGL ES 2.X gl2.h
|
||||
*
|
||||
* Adopters may modify khrplatform.h and this file to suit their platform.
|
||||
* You are encouraged to submit all modifications to the Khronos group so that
|
||||
* they can be included in future versions of this file. Please submit changes
|
||||
* by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
|
||||
* by filing a bug against product "OpenGL-ES" component "Registry".
|
||||
*/
|
||||
|
||||
#include <KHR/khrplatform.h>
|
||||
|
||||
#ifndef GL_APICALL
|
||||
#define GL_APICALL KHRONOS_APICALL
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifndef GL_APIENTRY
|
||||
#define GL_APIENTRY KHRONOS_APIENTRY
|
||||
/*
|
||||
** License Applicability. Except to the extent portions of this file are
|
||||
** made subject to an alternative license as permitted in the SGI Free
|
||||
** Software License B, Version 1.0 (the "License"), the contents of this
|
||||
** file are subject only to the provisions of the License. You may not use
|
||||
** this file except in compliance with the License. You may obtain a copy
|
||||
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
|
||||
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
|
||||
**
|
||||
** http://oss.sgi.com/projects/FreeB
|
||||
**
|
||||
** Note that, as provided in the License, the Software is distributed on an
|
||||
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
|
||||
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
|
||||
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
|
||||
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
|
||||
**
|
||||
** Original Code. The Original Code is: OpenGL Sample Implementation,
|
||||
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
|
||||
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
|
||||
** Copyright in any portions created by third parties is as indicated
|
||||
** elsewhere herein. All Rights Reserved.
|
||||
**
|
||||
** Additional Notice Provisions: The application programming interfaces
|
||||
** established by SGI in conjunction with the Original Code are The
|
||||
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
|
||||
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
|
||||
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
|
||||
** Window System(R) (Version 1.3), released October 19, 1998. This software
|
||||
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
|
||||
** published by SGI, but has not been independently verified as being
|
||||
** compliant with the OpenGL(R) version 1.2.1 Specification.
|
||||
*/
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of GL_APICALL and GL_APIENTRY
|
||||
*-----------------------------------------------------------------------*/
|
||||
|
||||
#ifdef _WIN32
|
||||
# ifdef __GL_EXPORTS
|
||||
# define GL_APICALL __declspec(dllexport)
|
||||
# else
|
||||
# define GL_APICALL __declspec(dllimport)
|
||||
# endif
|
||||
# ifdef UNDER_CE
|
||||
# define GL_APIENTRY
|
||||
# else
|
||||
# define GL_APIENTRY __stdcall
|
||||
# endif
|
||||
#else
|
||||
# ifdef __GL_EXPORTS
|
||||
# define GL_APICALL
|
||||
# else
|
||||
# define GL_APICALL extern
|
||||
# endif
|
||||
# define GL_APIENTRY
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __gl2platform_h_ */
|
||||
|
@@ -98,11 +98,7 @@
|
||||
* This precedes the return type of the function in the function prototype.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
||||
# if defined(KHRONOS_DLL_EXPORTS)
|
||||
# define KHRONOS_APICALL __declspec(dllexport)
|
||||
# else
|
||||
# define KHRONOS_APICALL __declspec(dllimport)
|
||||
# endif
|
||||
# define KHRONOS_APICALL __declspec(dllimport)
|
||||
#elif defined (__SYMBIAN32__)
|
||||
# define KHRONOS_APICALL IMPORT_C
|
||||
#elif (defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303) \
|
||||
|
@@ -1,8 +1,8 @@
|
||||
/* $Revision: 9203 $ on $Date:: 2009-10-07 02:21:52 -0700 #$ */
|
||||
/* $Revision: 6822 $ on $Date:: 2008-10-30 05:14:19 -0400 #$ */
|
||||
|
||||
/*------------------------------------------------------------------------
|
||||
*
|
||||
* OpenVG 1.1 Reference Implementation
|
||||
* OpenVG 1.0.1 Reference Implementation
|
||||
* -------------------------------------
|
||||
*
|
||||
* Copyright (c) 2008 The Khronos Group Inc.
|
||||
@@ -28,7 +28,7 @@
|
||||
*
|
||||
*//**
|
||||
* \file
|
||||
* \brief OpenVG 1.1 API.
|
||||
* \brief OpenVG 1.0.1 API.
|
||||
*//*-------------------------------------------------------------------*/
|
||||
|
||||
#ifndef _OPENVG_H
|
||||
@@ -42,7 +42,6 @@ extern "C" {
|
||||
|
||||
#define OPENVG_VERSION_1_0 1
|
||||
#define OPENVG_VERSION_1_0_1 1
|
||||
#define OPENVG_VERSION_1_1 2
|
||||
|
||||
#ifndef VG_MAXSHORT
|
||||
#define VG_MAXSHORT 0x7FFF
|
||||
@@ -56,12 +55,10 @@ extern "C" {
|
||||
#define VG_MAX_ENUM 0x7FFFFFFF
|
||||
#endif
|
||||
|
||||
typedef VGuint VGHandle;
|
||||
typedef long VGHandle;
|
||||
|
||||
typedef VGHandle VGPath;
|
||||
typedef VGHandle VGImage;
|
||||
typedef VGHandle VGMaskLayer;
|
||||
typedef VGHandle VGFont;
|
||||
typedef VGHandle VGPaint;
|
||||
|
||||
#define VG_INVALID_HANDLE ((VGHandle)0)
|
||||
@@ -99,10 +96,6 @@ typedef enum {
|
||||
/* Scissoring rectangles */
|
||||
VG_SCISSOR_RECTS = 0x1106,
|
||||
|
||||
/* Color Transformation */
|
||||
VG_COLOR_TRANSFORM = 0x1170,
|
||||
VG_COLOR_TRANSFORM_VALUES = 0x1171,
|
||||
|
||||
/* Stroke parameters */
|
||||
VG_STROKE_LINE_WIDTH = 0x1110,
|
||||
VG_STROKE_CAP_STYLE = 0x1111,
|
||||
@@ -118,9 +111,6 @@ typedef enum {
|
||||
/* Color for vgClear */
|
||||
VG_CLEAR_COLOR = 0x1121,
|
||||
|
||||
/* Glyph origin */
|
||||
VG_GLYPH_ORIGIN = 0x1122,
|
||||
|
||||
/* Enable/disable alpha masking and scissoring */
|
||||
VG_MASKING = 0x1130,
|
||||
VG_SCISSORING = 0x1131,
|
||||
@@ -175,7 +165,6 @@ typedef enum {
|
||||
VG_MATRIX_IMAGE_USER_TO_SURFACE = 0x1401,
|
||||
VG_MATRIX_FILL_PAINT_TO_USER = 0x1402,
|
||||
VG_MATRIX_STROKE_PAINT_TO_USER = 0x1403,
|
||||
VG_MATRIX_GLYPH_USER_TO_SURFACE = 0x1404,
|
||||
|
||||
VG_MATRIX_MODE_FORCE_SIZE = VG_MAX_ENUM
|
||||
} VGMatrixMode;
|
||||
@@ -376,8 +365,6 @@ typedef enum {
|
||||
VG_lL_8 = 10,
|
||||
VG_A_8 = 11,
|
||||
VG_BW_1 = 12,
|
||||
VG_A_1 = 13,
|
||||
VG_A_4 = 14,
|
||||
|
||||
/* {A,X}RGB channel ordering */
|
||||
VG_sXRGB_8888 = 0 | (1 << 6),
|
||||
@@ -461,12 +448,6 @@ typedef enum {
|
||||
VG_BLEND_MODE_FORCE_SIZE = VG_MAX_ENUM
|
||||
} VGBlendMode;
|
||||
|
||||
typedef enum {
|
||||
VG_FONT_NUM_GLYPHS = 0x2F00,
|
||||
|
||||
VG_FONT_PARAM_TYPE_FORCE_SIZE = VG_MAX_ENUM
|
||||
} VGFontParamType;
|
||||
|
||||
typedef enum {
|
||||
VG_IMAGE_FORMAT_QUERY = 0x2100,
|
||||
VG_PATH_DATATYPE_QUERY = 0x2101,
|
||||
@@ -560,22 +541,8 @@ VG_API_CALL void VG_API_ENTRY vgShear(VGfloat shx, VGfloat shy) VG_API_EXIT;
|
||||
VG_API_CALL void VG_API_ENTRY vgRotate(VGfloat angle) VG_API_EXIT;
|
||||
|
||||
/* Masking and Clearing */
|
||||
VG_API_CALL void VG_API_ENTRY vgMask(VGHandle mask, VGMaskOperation operation,
|
||||
VGint x, VGint y,
|
||||
VGint width, VGint height) VG_API_EXIT;
|
||||
VG_API_CALL void VG_API_ENTRY vgRenderToMask(VGPath path,
|
||||
VGbitfield paintModes,
|
||||
VGMaskOperation operation) VG_API_EXIT;
|
||||
VG_API_CALL VGMaskLayer VG_API_ENTRY vgCreateMaskLayer(VGint width, VGint height) VG_API_EXIT;
|
||||
VG_API_CALL void VG_API_ENTRY vgDestroyMaskLayer(VGMaskLayer maskLayer) VG_API_EXIT;
|
||||
VG_API_CALL void VG_API_ENTRY vgFillMaskLayer(VGMaskLayer maskLayer,
|
||||
VGint x, VGint y,
|
||||
VGint width, VGint height,
|
||||
VGfloat value) VG_API_EXIT;
|
||||
VG_API_CALL void VG_API_ENTRY vgCopyMask(VGMaskLayer maskLayer,
|
||||
VGint dx, VGint dy,
|
||||
VGint sx, VGint sy,
|
||||
VGint width, VGint height) VG_API_EXIT;
|
||||
VG_API_CALL void VG_API_ENTRY vgMask(VGImage mask, VGMaskOperation operation,
|
||||
VGint x, VGint y, VGint width, VGint height) VG_API_EXIT;
|
||||
VG_API_CALL void VG_API_ENTRY vgClear(VGint x, VGint y, VGint width, VGint height) VG_API_EXIT;
|
||||
|
||||
/* Paths */
|
||||
@@ -669,33 +636,6 @@ VG_API_CALL void VG_API_ENTRY vgCopyPixels(VGint dx, VGint dy,
|
||||
VGint sx, VGint sy,
|
||||
VGint width, VGint height) VG_API_EXIT;
|
||||
|
||||
/* Text */
|
||||
VG_API_CALL VGFont VG_API_ENTRY vgCreateFont(VGint glyphCapacityHint) VG_API_EXIT;
|
||||
VG_API_CALL void VG_API_ENTRY vgDestroyFont(VGFont font) VG_API_EXIT;
|
||||
VG_API_CALL void VG_API_ENTRY vgSetGlyphToPath(VGFont font,
|
||||
VGuint glyphIndex,
|
||||
VGPath path,
|
||||
VGboolean isHinted,
|
||||
const VGfloat glyphOrigin [2],
|
||||
const VGfloat escapement[2]) VG_API_EXIT;
|
||||
VG_API_CALL void VG_API_ENTRY vgSetGlyphToImage(VGFont font,
|
||||
VGuint glyphIndex,
|
||||
VGImage image,
|
||||
const VGfloat glyphOrigin [2],
|
||||
const VGfloat escapement[2]) VG_API_EXIT;
|
||||
VG_API_CALL void VG_API_ENTRY vgClearGlyph(VGFont font,VGuint glyphIndex) VG_API_EXIT;
|
||||
VG_API_CALL void VG_API_ENTRY vgDrawGlyph(VGFont font,
|
||||
VGuint glyphIndex,
|
||||
VGbitfield paintModes,
|
||||
VGboolean allowAutoHinting) VG_API_EXIT;
|
||||
VG_API_CALL void VG_API_ENTRY vgDrawGlyphs(VGFont font,
|
||||
VGint glyphCount,
|
||||
const VGuint *glyphIndices,
|
||||
const VGfloat *adjustments_x,
|
||||
const VGfloat *adjustments_y,
|
||||
VGbitfield paintModes,
|
||||
VGboolean allowAutoHinting) VG_API_EXIT;
|
||||
|
||||
/* Image Filters */
|
||||
VG_API_CALL void VG_API_ENTRY vgColorMatrix(VGImage dst, VGImage src,
|
||||
const VGfloat * matrix) VG_API_EXIT;
|
||||
|
@@ -1,233 +1,233 @@
|
||||
/* $Revision: 6810 $ on $Date:: 2008-10-29 07:31:37 -0700 #$ */
|
||||
|
||||
/*------------------------------------------------------------------------
|
||||
*
|
||||
* VG extensions Reference Implementation
|
||||
* -------------------------------------
|
||||
*
|
||||
* Copyright (c) 2008 The Khronos Group Inc.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and /or associated documentation files
|
||||
* (the "Materials "), to deal in the Materials without restriction,
|
||||
* including without limitation the rights to use, copy, modify, merge,
|
||||
* publish, distribute, sublicense, and/or sell copies of the Materials,
|
||||
* and to permit persons to whom the Materials are furnished to do so,
|
||||
* subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Materials.
|
||||
*
|
||||
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
|
||||
* THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*
|
||||
*//**
|
||||
* \file
|
||||
* \brief VG extensions
|
||||
*//*-------------------------------------------------------------------*/
|
||||
|
||||
|
||||
|
||||
#ifndef _VGEXT_H
|
||||
#define _VGEXT_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include <VG/openvg.h>
|
||||
#include <VG/vgu.h>
|
||||
|
||||
#ifndef VG_API_ENTRYP
|
||||
# define VG_API_ENTRYP VG_API_ENTRY*
|
||||
#endif
|
||||
|
||||
#ifndef VGU_API_ENTRYP
|
||||
# define VGU_API_ENTRYP VGU_API_ENTRY*
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------------
|
||||
* KHR extensions
|
||||
*------------------------------------------------------------------------------*/
|
||||
|
||||
typedef enum {
|
||||
|
||||
#ifndef VG_KHR_iterative_average_blur
|
||||
VG_MAX_AVERAGE_BLUR_DIMENSION_KHR = 0x116B,
|
||||
VG_AVERAGE_BLUR_DIMENSION_RESOLUTION_KHR = 0x116C,
|
||||
VG_MAX_AVERAGE_BLUR_ITERATIONS_KHR = 0x116D,
|
||||
#endif
|
||||
|
||||
VG_PARAM_TYPE_KHR_FORCE_SIZE = VG_MAX_ENUM
|
||||
} VGParamTypeKHR;
|
||||
|
||||
#ifndef VG_KHR_EGL_image
|
||||
#define VG_KHR_EGL_image 1
|
||||
/* VGEGLImageKHR is an opaque handle to an EGLImage */
|
||||
typedef void* VGeglImageKHR;
|
||||
|
||||
#ifdef VG_VGEXT_PROTOTYPES
|
||||
VG_API_CALL VGImage VG_API_ENTRY vgCreateEGLImageTargetKHR(VGeglImageKHR image);
|
||||
#endif
|
||||
typedef VGImage (VG_API_ENTRYP PFNVGCREATEEGLIMAGETARGETKHRPROC) (VGeglImageKHR image);
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef VG_KHR_iterative_average_blur
|
||||
#define VG_KHR_iterative_average_blur 1
|
||||
|
||||
#ifdef VG_VGEXT_PROTOTYPES
|
||||
VG_API_CALL void vgIterativeAverageBlurKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGTilingMode tilingMode);
|
||||
#endif
|
||||
typedef void (VG_API_ENTRYP PFNVGITERATIVEAVERAGEBLURKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGTilingMode tilingMode);
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef VG_KHR_advanced_blending
|
||||
#define VG_KHR_advanced_blending 1
|
||||
|
||||
typedef enum {
|
||||
VG_BLEND_OVERLAY_KHR = 0x2010,
|
||||
VG_BLEND_HARDLIGHT_KHR = 0x2011,
|
||||
VG_BLEND_SOFTLIGHT_SVG_KHR = 0x2012,
|
||||
VG_BLEND_SOFTLIGHT_KHR = 0x2013,
|
||||
VG_BLEND_COLORDODGE_KHR = 0x2014,
|
||||
VG_BLEND_COLORBURN_KHR = 0x2015,
|
||||
VG_BLEND_DIFFERENCE_KHR = 0x2016,
|
||||
VG_BLEND_SUBTRACT_KHR = 0x2017,
|
||||
VG_BLEND_INVERT_KHR = 0x2018,
|
||||
VG_BLEND_EXCLUSION_KHR = 0x2019,
|
||||
VG_BLEND_LINEARDODGE_KHR = 0x201a,
|
||||
VG_BLEND_LINEARBURN_KHR = 0x201b,
|
||||
VG_BLEND_VIVIDLIGHT_KHR = 0x201c,
|
||||
VG_BLEND_LINEARLIGHT_KHR = 0x201d,
|
||||
VG_BLEND_PINLIGHT_KHR = 0x201e,
|
||||
VG_BLEND_HARDMIX_KHR = 0x201f,
|
||||
VG_BLEND_CLEAR_KHR = 0x2020,
|
||||
VG_BLEND_DST_KHR = 0x2021,
|
||||
VG_BLEND_SRC_OUT_KHR = 0x2022,
|
||||
VG_BLEND_DST_OUT_KHR = 0x2023,
|
||||
VG_BLEND_SRC_ATOP_KHR = 0x2024,
|
||||
VG_BLEND_DST_ATOP_KHR = 0x2025,
|
||||
VG_BLEND_XOR_KHR = 0x2026,
|
||||
|
||||
VG_BLEND_MODE_KHR_FORCE_SIZE= VG_MAX_ENUM
|
||||
} VGBlendModeKHR;
|
||||
#endif
|
||||
|
||||
#ifndef VG_KHR_parametric_filter
|
||||
#define VG_KHR_parametric_filter 1
|
||||
|
||||
typedef enum {
|
||||
VG_PF_OBJECT_VISIBLE_FLAG_KHR = (1 << 0),
|
||||
VG_PF_KNOCKOUT_FLAG_KHR = (1 << 1),
|
||||
VG_PF_OUTER_FLAG_KHR = (1 << 2),
|
||||
VG_PF_INNER_FLAG_KHR = (1 << 3),
|
||||
|
||||
VG_PF_TYPE_KHR_FORCE_SIZE = VG_MAX_ENUM
|
||||
} VGPfTypeKHR;
|
||||
|
||||
typedef enum {
|
||||
VGU_IMAGE_IN_USE_ERROR = 0xF010,
|
||||
|
||||
VGU_ERROR_CODE_KHR_FORCE_SIZE = VG_MAX_ENUM
|
||||
} VGUErrorCodeKHR;
|
||||
|
||||
#ifdef VG_VGEXT_PROTOTYPES
|
||||
VG_API_CALL void VG_API_ENTRY vgParametricFilterKHR(VGImage dst,VGImage src,VGImage blur,VGfloat strength,VGfloat offsetX,VGfloat offsetY,VGbitfield filterFlags,VGPaint highlightPaint,VGPaint shadowPaint);
|
||||
VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguDropShadowKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint shadowColorRGBA);
|
||||
VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguGlowKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint glowColorRGBA) ;
|
||||
VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguBevelKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint highlightColorRGBA,VGuint shadowColorRGBA);
|
||||
VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguGradientGlowKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint stopsCount,const VGfloat* glowColorRampStops);
|
||||
VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguGradientBevelKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint stopsCount,const VGfloat* bevelColorRampStops);
|
||||
#endif
|
||||
typedef void (VG_API_ENTRYP PFNVGPARAMETRICFILTERKHRPROC) (VGImage dst,VGImage src,VGImage blur,VGfloat strength,VGfloat offsetX,VGfloat offsetY,VGbitfield filterFlags,VGPaint highlightPaint,VGPaint shadowPaint);
|
||||
typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUDROPSHADOWKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint shadowColorRGBA);
|
||||
typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUGLOWKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint glowColorRGBA);
|
||||
typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUBEVELKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint highlightColorRGBA,VGuint shadowColorRGBA);
|
||||
typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUGRADIENTGLOWKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint stopsCount,const VGfloat* glowColorRampStops);
|
||||
typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUGRADIENTBEVELKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint stopsCount,const VGfloat* bevelColorRampStops);
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/*-------------------------------------------------------------------------------
|
||||
* NDS extensions
|
||||
*------------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef VG_NDS_paint_generation
|
||||
#define VG_NDS_paint_generation 1
|
||||
|
||||
typedef enum {
|
||||
VG_PAINT_COLOR_RAMP_LINEAR_NDS = 0x1A10,
|
||||
VG_COLOR_MATRIX_NDS = 0x1A11,
|
||||
VG_PAINT_COLOR_TRANSFORM_LINEAR_NDS = 0x1A12,
|
||||
|
||||
VG_PAINT_PARAM_TYPE_NDS_FORCE_SIZE = VG_MAX_ENUM
|
||||
} VGPaintParamTypeNds;
|
||||
|
||||
typedef enum {
|
||||
VG_DRAW_IMAGE_COLOR_MATRIX_NDS = 0x1F10,
|
||||
|
||||
VG_IMAGE_MODE_NDS_FORCE_SIZE = VG_MAX_ENUM
|
||||
} VGImageModeNds;
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef VG_NDS_projective_geometry
|
||||
#define VG_NDS_projective_geometry 1
|
||||
|
||||
typedef enum {
|
||||
VG_CLIP_MODE_NDS = 0x1180,
|
||||
VG_CLIP_LINES_NDS = 0x1181,
|
||||
VG_MAX_CLIP_LINES_NDS = 0x1182,
|
||||
|
||||
VG_PARAM_TYPE_NDS_FORCE_SIZE = VG_MAX_ENUM
|
||||
} VGParamTypeNds;
|
||||
|
||||
typedef enum {
|
||||
VG_CLIPMODE_NONE_NDS = 0x3000,
|
||||
VG_CLIPMODE_CLIP_CLOSED_NDS = 0x3001,
|
||||
VG_CLIPMODE_CLIP_OPEN_NDS = 0x3002,
|
||||
VG_CLIPMODE_CULL_NDS = 0x3003,
|
||||
|
||||
VG_CLIPMODE_NDS_FORCE_SIZE = VG_MAX_ENUM
|
||||
} VGClipModeNds;
|
||||
|
||||
typedef enum {
|
||||
VG_RQUAD_TO_NDS = ( 13 << 1 ),
|
||||
VG_RCUBIC_TO_NDS = ( 14 << 1 ),
|
||||
|
||||
VG_PATH_SEGMENT_NDS_FORCE_SIZE = VG_MAX_ENUM
|
||||
} VGPathSegmentNds;
|
||||
|
||||
typedef enum {
|
||||
VG_RQUAD_TO_ABS_NDS = (VG_RQUAD_TO_NDS | VG_ABSOLUTE),
|
||||
VG_RQUAD_TO_REL_NDS = (VG_RQUAD_TO_NDS | VG_RELATIVE),
|
||||
VG_RCUBIC_TO_ABS_NDS = (VG_RCUBIC_TO_NDS | VG_ABSOLUTE),
|
||||
VG_RCUBIC_TO_REL_NDS = (VG_RCUBIC_TO_NDS | VG_RELATIVE),
|
||||
|
||||
VG_PATH_COMMAND_NDS_FORCE_SIZE = VG_MAX_ENUM
|
||||
} VGPathCommandNds;
|
||||
|
||||
#ifdef VG_VGEXT_PROTOTYPES
|
||||
VG_API_CALL void VG_API_ENTRY vgProjectiveMatrixNDS(VGboolean enable) ;
|
||||
VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguTransformClipLineNDS(const VGfloat Ain,const VGfloat Bin,const VGfloat Cin,const VGfloat* matrix,const VGboolean inverse,VGfloat* Aout,VGfloat* Bout,VGfloat* Cout);
|
||||
#endif
|
||||
typedef void (VG_API_ENTRYP PFNVGPROJECTIVEMATRIXNDSPROC) (VGboolean enable) ;
|
||||
typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUTRANSFORMCLIPLINENDSPROC) (const VGfloat Ain,const VGfloat Bin,const VGfloat Cin,const VGfloat* matrix,const VGboolean inverse,VGfloat* Aout,VGfloat* Bout,VGfloat* Cout);
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* extern "C" */
|
||||
#endif
|
||||
|
||||
#endif /* _VGEXT_H */
|
||||
/* $Revision: 6810 $ on $Date:: 2008-10-29 10:31:37 -0400 #$ */
|
||||
|
||||
/*------------------------------------------------------------------------
|
||||
*
|
||||
* VG extensions Reference Implementation
|
||||
* -------------------------------------
|
||||
*
|
||||
* Copyright (c) 2008 The Khronos Group Inc.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and /or associated documentation files
|
||||
* (the "Materials "), to deal in the Materials without restriction,
|
||||
* including without limitation the rights to use, copy, modify, merge,
|
||||
* publish, distribute, sublicense, and/or sell copies of the Materials,
|
||||
* and to permit persons to whom the Materials are furnished to do so,
|
||||
* subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Materials.
|
||||
*
|
||||
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
|
||||
* THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*
|
||||
*//**
|
||||
* \file
|
||||
* \brief VG extensions
|
||||
*//*-------------------------------------------------------------------*/
|
||||
|
||||
|
||||
|
||||
#ifndef _VGEXT_H
|
||||
#define _VGEXT_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include <VG/openvg.h>
|
||||
#include <VG/vgu.h>
|
||||
|
||||
#ifndef VG_API_ENTRYP
|
||||
# define VG_API_ENTRYP VG_API_ENTRY*
|
||||
#endif
|
||||
|
||||
#ifndef VGU_API_ENTRYP
|
||||
# define VGU_API_ENTRYP VGU_API_ENTRY*
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------------
|
||||
* KHR extensions
|
||||
*------------------------------------------------------------------------------*/
|
||||
|
||||
typedef enum {
|
||||
|
||||
#ifndef VG_KHR_iterative_average_blur
|
||||
VG_MAX_AVERAGE_BLUR_DIMENSION_KHR = 0x116B,
|
||||
VG_AVERAGE_BLUR_DIMENSION_RESOLUTION_KHR = 0x116C,
|
||||
VG_MAX_AVERAGE_BLUR_ITERATIONS_KHR = 0x116D,
|
||||
#endif
|
||||
|
||||
VG_PARAM_TYPE_KHR_FORCE_SIZE = VG_MAX_ENUM
|
||||
} VGParamTypeKHR;
|
||||
|
||||
#ifndef VG_KHR_EGL_image
|
||||
#define VG_KHR_EGL_image 1
|
||||
/* VGEGLImageKHR is an opaque handle to an EGLImage */
|
||||
typedef void* VGeglImageKHR;
|
||||
|
||||
#ifdef VG_VGEXT_PROTOTYPES
|
||||
VG_API_CALL VGImage VG_API_ENTRY vgCreateEGLImageTargetKHR(VGeglImageKHR image);
|
||||
#endif
|
||||
typedef VGImage (VG_API_ENTRYP PFNVGCREATEEGLIMAGETARGETKHRPROC) (VGeglImageKHR image);
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef VG_KHR_iterative_average_blur
|
||||
#define VG_KHR_iterative_average_blur 1
|
||||
|
||||
#ifdef VG_VGEXT_PROTOTYPES
|
||||
VG_API_CALL void vgIterativeAverageBlurKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGTilingMode tilingMode);
|
||||
#endif
|
||||
typedef void (VG_API_ENTRYP PFNVGITERATIVEAVERAGEBLURKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGTilingMode tilingMode);
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef VG_KHR_advanced_blending
|
||||
#define VG_KHR_advanced_blending 1
|
||||
|
||||
typedef enum {
|
||||
VG_BLEND_OVERLAY_KHR = 0x2010,
|
||||
VG_BLEND_HARDLIGHT_KHR = 0x2011,
|
||||
VG_BLEND_SOFTLIGHT_SVG_KHR = 0x2012,
|
||||
VG_BLEND_SOFTLIGHT_KHR = 0x2013,
|
||||
VG_BLEND_COLORDODGE_KHR = 0x2014,
|
||||
VG_BLEND_COLORBURN_KHR = 0x2015,
|
||||
VG_BLEND_DIFFERENCE_KHR = 0x2016,
|
||||
VG_BLEND_SUBTRACT_KHR = 0x2017,
|
||||
VG_BLEND_INVERT_KHR = 0x2018,
|
||||
VG_BLEND_EXCLUSION_KHR = 0x2019,
|
||||
VG_BLEND_LINEARDODGE_KHR = 0x201a,
|
||||
VG_BLEND_LINEARBURN_KHR = 0x201b,
|
||||
VG_BLEND_VIVIDLIGHT_KHR = 0x201c,
|
||||
VG_BLEND_LINEARLIGHT_KHR = 0x201d,
|
||||
VG_BLEND_PINLIGHT_KHR = 0x201e,
|
||||
VG_BLEND_HARDMIX_KHR = 0x201f,
|
||||
VG_BLEND_CLEAR_KHR = 0x2020,
|
||||
VG_BLEND_DST_KHR = 0x2021,
|
||||
VG_BLEND_SRC_OUT_KHR = 0x2022,
|
||||
VG_BLEND_DST_OUT_KHR = 0x2023,
|
||||
VG_BLEND_SRC_ATOP_KHR = 0x2024,
|
||||
VG_BLEND_DST_ATOP_KHR = 0x2025,
|
||||
VG_BLEND_XOR_KHR = 0x2026,
|
||||
|
||||
VG_BLEND_MODE_KHR_FORCE_SIZE= VG_MAX_ENUM
|
||||
} VGBlendModeKHR;
|
||||
#endif
|
||||
|
||||
#ifndef VG_KHR_parametric_filter
|
||||
#define VG_KHR_parametric_filter 1
|
||||
|
||||
typedef enum {
|
||||
VG_PF_OBJECT_VISIBLE_FLAG_KHR = (1 << 0),
|
||||
VG_PF_KNOCKOUT_FLAG_KHR = (1 << 1),
|
||||
VG_PF_OUTER_FLAG_KHR = (1 << 2),
|
||||
VG_PF_INNER_FLAG_KHR = (1 << 3),
|
||||
|
||||
VG_PF_TYPE_KHR_FORCE_SIZE = VG_MAX_ENUM
|
||||
} VGPfTypeKHR;
|
||||
|
||||
typedef enum {
|
||||
VGU_IMAGE_IN_USE_ERROR = 0xF010,
|
||||
|
||||
VGU_ERROR_CODE_KHR_FORCE_SIZE = VG_MAX_ENUM
|
||||
} VGUErrorCodeKHR;
|
||||
|
||||
#ifdef VG_VGEXT_PROTOTYPES
|
||||
VG_API_CALL void VG_API_ENTRY vgParametricFilterKHR(VGImage dst,VGImage src,VGImage blur,VGfloat strength,VGfloat offsetX,VGfloat offsetY,VGbitfield filterFlags,VGPaint highlightPaint,VGPaint shadowPaint);
|
||||
VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguDropShadowKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint shadowColorRGBA);
|
||||
VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguGlowKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint glowColorRGBA) ;
|
||||
VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguBevelKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint highlightColorRGBA,VGuint shadowColorRGBA);
|
||||
VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguGradientGlowKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint stopsCount,const VGfloat* glowColorRampStops);
|
||||
VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguGradientBevelKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint stopsCount,const VGfloat* bevelColorRampStops);
|
||||
#endif
|
||||
typedef void (VG_API_ENTRYP PFNVGPARAMETRICFILTERKHRPROC) (VGImage dst,VGImage src,VGImage blur,VGfloat strength,VGfloat offsetX,VGfloat offsetY,VGbitfield filterFlags,VGPaint highlightPaint,VGPaint shadowPaint);
|
||||
typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUDROPSHADOWKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint shadowColorRGBA);
|
||||
typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUGLOWKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint glowColorRGBA);
|
||||
typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUBEVELKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint highlightColorRGBA,VGuint shadowColorRGBA);
|
||||
typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUGRADIENTGLOWKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint stopsCount,const VGfloat* glowColorRampStops);
|
||||
typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUGRADIENTBEVELKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint stopsCount,const VGfloat* bevelColorRampStops);
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/*-------------------------------------------------------------------------------
|
||||
* NDS extensions
|
||||
*------------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef VG_NDS_paint_generation
|
||||
#define VG_NDS_paint_generation 1
|
||||
|
||||
typedef enum {
|
||||
VG_PAINT_COLOR_RAMP_LINEAR_NDS = 0x1A10,
|
||||
VG_COLOR_MATRIX_NDS = 0x1A11,
|
||||
VG_PAINT_COLOR_TRANSFORM_LINEAR_NDS = 0x1A12,
|
||||
|
||||
VG_PAINT_PARAM_TYPE_NDS_FORCE_SIZE = VG_MAX_ENUM
|
||||
} VGPaintParamTypeNds;
|
||||
|
||||
typedef enum {
|
||||
VG_DRAW_IMAGE_COLOR_MATRIX_NDS = 0x1F10,
|
||||
|
||||
VG_IMAGE_MODE_NDS_FORCE_SIZE = VG_MAX_ENUM
|
||||
} VGImageModeNds;
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef VG_NDS_projective_geometry
|
||||
#define VG_NDS_projective_geometry 1
|
||||
|
||||
typedef enum {
|
||||
VG_CLIP_MODE_NDS = 0x1180,
|
||||
VG_CLIP_LINES_NDS = 0x1181,
|
||||
VG_MAX_CLIP_LINES_NDS = 0x1182,
|
||||
|
||||
VG_PARAM_TYPE_NDS_FORCE_SIZE = VG_MAX_ENUM
|
||||
} VGParamTypeNds;
|
||||
|
||||
typedef enum {
|
||||
VG_CLIPMODE_NONE_NDS = 0x3000,
|
||||
VG_CLIPMODE_CLIP_CLOSED_NDS = 0x3001,
|
||||
VG_CLIPMODE_CLIP_OPEN_NDS = 0x3002,
|
||||
VG_CLIPMODE_CULL_NDS = 0x3003,
|
||||
|
||||
VG_CLIPMODE_NDS_FORCE_SIZE = VG_MAX_ENUM
|
||||
} VGClipModeNds;
|
||||
|
||||
typedef enum {
|
||||
VG_RQUAD_TO_NDS = ( 13 << 1 ),
|
||||
VG_RCUBIC_TO_NDS = ( 14 << 1 ),
|
||||
|
||||
VG_PATH_SEGMENT_NDS_FORCE_SIZE = VG_MAX_ENUM
|
||||
} VGPathSegmentNds;
|
||||
|
||||
typedef enum {
|
||||
VG_RQUAD_TO_ABS_NDS = (VG_RQUAD_TO_NDS | VG_ABSOLUTE),
|
||||
VG_RQUAD_TO_REL_NDS = (VG_RQUAD_TO_NDS | VG_RELATIVE),
|
||||
VG_RCUBIC_TO_ABS_NDS = (VG_RCUBIC_TO_NDS | VG_ABSOLUTE),
|
||||
VG_RCUBIC_TO_REL_NDS = (VG_RCUBIC_TO_NDS | VG_RELATIVE),
|
||||
|
||||
VG_PATH_COMMAND_NDS_FORCE_SIZE = VG_MAX_ENUM
|
||||
} VGPathCommandNds;
|
||||
|
||||
#ifdef VG_VGEXT_PROTOTYPES
|
||||
VG_API_CALL void VG_API_ENTRY vgProjectiveMatrixNDS(VGboolean enable) ;
|
||||
VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguTransformClipLineNDS(const VGfloat Ain,const VGfloat Bin,const VGfloat Cin,const VGfloat* matrix,const VGboolean inverse,VGfloat* Aout,VGfloat* Bout,VGfloat* Cout);
|
||||
#endif
|
||||
typedef void (VG_API_ENTRYP PFNVGPROJECTIVEMATRIXNDSPROC) (VGboolean enable) ;
|
||||
typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUTRANSFORMCLIPLINENDSPROC) (const VGfloat Ain,const VGfloat Bin,const VGfloat Cin,const VGfloat* matrix,const VGboolean inverse,VGfloat* Aout,VGfloat* Bout,VGfloat* Cout);
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* extern "C" */
|
||||
#endif
|
||||
|
||||
#endif /* _VGEXT_H */
|
||||
|
@@ -1,92 +1,111 @@
|
||||
/* $Revision: 6810 $ on $Date:: 2008-10-29 07:31:37 -0700 #$ */
|
||||
|
||||
/*------------------------------------------------------------------------
|
||||
*
|
||||
* VG platform specific header Reference Implementation
|
||||
* ----------------------------------------------------
|
||||
*
|
||||
* Copyright (c) 2008 The Khronos Group Inc.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and /or associated documentation files
|
||||
* (the "Materials "), to deal in the Materials without restriction,
|
||||
* including without limitation the rights to use, copy, modify, merge,
|
||||
* publish, distribute, sublicense, and/or sell copies of the Materials,
|
||||
* and to permit persons to whom the Materials are furnished to do so,
|
||||
* subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Materials.
|
||||
*
|
||||
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
|
||||
* THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*
|
||||
*//**
|
||||
* \file
|
||||
* \brief VG platform specific header
|
||||
*//*-------------------------------------------------------------------*/
|
||||
|
||||
#ifndef _VGPLATFORM_H
|
||||
#define _VGPLATFORM_H
|
||||
|
||||
#include <KHR/khrplatform.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifndef VG_API_CALL
|
||||
#if defined(OPENVG_STATIC_LIBRARY)
|
||||
# define VG_API_CALL
|
||||
#else
|
||||
# define VG_API_CALL KHRONOS_APICALL
|
||||
#endif /* defined OPENVG_STATIC_LIBRARY */
|
||||
#endif /* ifndef VG_API_CALL */
|
||||
|
||||
#ifndef VGU_API_CALL
|
||||
#if defined(OPENVG_STATIC_LIBRARY)
|
||||
# define VGU_API_CALL
|
||||
#else
|
||||
# define VGU_API_CALL KHRONOS_APICALL
|
||||
#endif /* defined OPENVG_STATIC_LIBRARY */
|
||||
#endif /* ifndef VGU_API_CALL */
|
||||
|
||||
|
||||
#ifndef VG_API_ENTRY
|
||||
#define VG_API_ENTRY
|
||||
#endif
|
||||
|
||||
#ifndef VG_API_EXIT
|
||||
#define VG_API_EXIT
|
||||
#endif
|
||||
|
||||
#ifndef VGU_API_ENTRY
|
||||
#define VGU_API_ENTRY
|
||||
#endif
|
||||
|
||||
#ifndef VGU_API_EXIT
|
||||
#define VGU_API_EXIT
|
||||
#endif
|
||||
|
||||
typedef float VGfloat;
|
||||
typedef signed char VGbyte;
|
||||
typedef unsigned char VGubyte;
|
||||
typedef signed short VGshort;
|
||||
typedef signed int VGint;
|
||||
typedef unsigned int VGuint;
|
||||
typedef unsigned int VGbitfield;
|
||||
|
||||
#ifndef VG_VGEXT_PROTOTYPES
|
||||
#define VG_VGEXT_PROTOTYPES
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* extern "C" */
|
||||
#endif
|
||||
|
||||
#endif /* _VGPLATFORM_H */
|
||||
/* $Revision: 6810 $ on $Date:: 2008-10-29 10:31:37 -0400 #$ */
|
||||
|
||||
/*------------------------------------------------------------------------
|
||||
*
|
||||
* VG platform specific header Reference Implementation
|
||||
* ----------------------------------------------------
|
||||
*
|
||||
* Copyright (c) 2008 The Khronos Group Inc.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and /or associated documentation files
|
||||
* (the "Materials "), to deal in the Materials without restriction,
|
||||
* including without limitation the rights to use, copy, modify, merge,
|
||||
* publish, distribute, sublicense, and/or sell copies of the Materials,
|
||||
* and to permit persons to whom the Materials are furnished to do so,
|
||||
* subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Materials.
|
||||
*
|
||||
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
|
||||
* THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*
|
||||
*//**
|
||||
* \file
|
||||
* \brief VG platform specific header
|
||||
*//*-------------------------------------------------------------------*/
|
||||
|
||||
#ifndef _VGPLATFORM_H
|
||||
#define _VGPLATFORM_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
|
||||
# define VG_API_CALL __attribute__((visibility("default")))
|
||||
# define VGU_API_CALL __attribute__((visibility("default")))
|
||||
#endif
|
||||
|
||||
#ifndef VG_API_CALL
|
||||
#if defined(OPENVG_STATIC_LIBRARY)
|
||||
# define VG_API_CALL
|
||||
#else
|
||||
# if defined(_WIN32) || defined(__VC32__) /* Win32 */
|
||||
# if defined (OPENVG_DLL_EXPORTS)
|
||||
# define VG_API_CALL __declspec(dllexport)
|
||||
# else
|
||||
# define VG_API_CALL __declspec(dllimport)
|
||||
# endif
|
||||
# else
|
||||
# define VG_API_CALL extern
|
||||
# endif /* defined(_WIN32) ||... */
|
||||
#endif /* defined OPENVG_STATIC_LIBRARY */
|
||||
#endif /* ifndef VG_API_CALL */
|
||||
|
||||
#ifndef VGU_API_CALL
|
||||
#if defined(OPENVG_STATIC_LIBRARY)
|
||||
# define VGU_API_CALL
|
||||
#else
|
||||
# if defined(_WIN32) || defined(__VC32__) /* Win32 */
|
||||
# if defined (OPENVG_DLL_EXPORTS)
|
||||
# define VGU_API_CALL __declspec(dllexport)
|
||||
# else
|
||||
# define VGU_API_CALL __declspec(dllimport)
|
||||
# endif
|
||||
# else
|
||||
# define VGU_API_CALL extern
|
||||
# endif /* defined(_WIN32) ||... */
|
||||
#endif /* defined OPENVG_STATIC_LIBRARY */
|
||||
#endif /* ifndef VGU_API_CALL */
|
||||
|
||||
|
||||
#ifndef VG_API_ENTRY
|
||||
#define VG_API_ENTRY
|
||||
#endif
|
||||
|
||||
#ifndef VG_API_EXIT
|
||||
#define VG_API_EXIT
|
||||
#endif
|
||||
|
||||
#ifndef VGU_API_ENTRY
|
||||
#define VGU_API_ENTRY
|
||||
#endif
|
||||
|
||||
#ifndef VGU_API_EXIT
|
||||
#define VGU_API_EXIT
|
||||
#endif
|
||||
|
||||
typedef float VGfloat;
|
||||
typedef signed char VGbyte;
|
||||
typedef unsigned char VGubyte;
|
||||
typedef signed short VGshort;
|
||||
typedef signed int VGint;
|
||||
typedef unsigned int VGuint;
|
||||
typedef unsigned int VGbitfield;
|
||||
|
||||
#ifndef VG_VGEXT_PROTOTYPES
|
||||
#define VG_VGEXT_PROTOTYPES
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* extern "C" */
|
||||
#endif
|
||||
|
||||
#endif /* _VGPLATFORM_H */
|
||||
|
261
include/VG/vgu.h
261
include/VG/vgu.h
@@ -1,131 +1,130 @@
|
||||
/* $Revision: 6810 $ on $Date:: 2008-10-29 07:31:37 -0700 #$ */
|
||||
|
||||
/*------------------------------------------------------------------------
|
||||
*
|
||||
* VGU 1.1 Reference Implementation
|
||||
* -------------------------------------
|
||||
*
|
||||
* Copyright (c) 2008 The Khronos Group Inc.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and /or associated documentation files
|
||||
* (the "Materials "), to deal in the Materials without restriction,
|
||||
* including without limitation the rights to use, copy, modify, merge,
|
||||
* publish, distribute, sublicense, and/or sell copies of the Materials,
|
||||
* and to permit persons to whom the Materials are furnished to do so,
|
||||
* subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Materials.
|
||||
*
|
||||
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
|
||||
* THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*
|
||||
*//**
|
||||
* \file
|
||||
* \brief VGU 1.1 API.
|
||||
*//*-------------------------------------------------------------------*/
|
||||
|
||||
#ifndef _VGU_H
|
||||
#define _VGU_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include <VG/openvg.h>
|
||||
|
||||
#define VGU_VERSION_1_0 1
|
||||
#define VGU_VERSION_1_1 2
|
||||
|
||||
#ifndef VGU_API_CALL
|
||||
# error VGU_API_CALL must be defined
|
||||
#endif
|
||||
|
||||
#ifndef VGU_API_ENTRY
|
||||
# error VGU_API_ENTRY must be defined
|
||||
#endif
|
||||
|
||||
#ifndef VGU_API_EXIT
|
||||
# error VGU_API_EXIT must be defined
|
||||
#endif
|
||||
|
||||
|
||||
typedef enum {
|
||||
VGU_NO_ERROR = 0,
|
||||
VGU_BAD_HANDLE_ERROR = 0xF000,
|
||||
VGU_ILLEGAL_ARGUMENT_ERROR = 0xF001,
|
||||
VGU_OUT_OF_MEMORY_ERROR = 0xF002,
|
||||
VGU_PATH_CAPABILITY_ERROR = 0xF003,
|
||||
VGU_BAD_WARP_ERROR = 0xF004,
|
||||
|
||||
VGU_ERROR_CODE_FORCE_SIZE = VG_MAX_ENUM
|
||||
} VGUErrorCode;
|
||||
|
||||
typedef enum {
|
||||
VGU_ARC_OPEN = 0xF100,
|
||||
VGU_ARC_CHORD = 0xF101,
|
||||
VGU_ARC_PIE = 0xF102,
|
||||
|
||||
VGU_ARC_TYPE_FORCE_SIZE = VG_MAX_ENUM
|
||||
} VGUArcType;
|
||||
|
||||
VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguLine(VGPath path,
|
||||
VGfloat x0, VGfloat y0,
|
||||
VGfloat x1, VGfloat y1) VGU_API_EXIT;
|
||||
|
||||
VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguPolygon(VGPath path,
|
||||
const VGfloat * points, VGint count,
|
||||
VGboolean closed) VGU_API_EXIT;
|
||||
|
||||
VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguRect(VGPath path,
|
||||
VGfloat x, VGfloat y,
|
||||
VGfloat width, VGfloat height) VGU_API_EXIT;
|
||||
|
||||
VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguRoundRect(VGPath path,
|
||||
VGfloat x, VGfloat y,
|
||||
VGfloat width, VGfloat height,
|
||||
VGfloat arcWidth, VGfloat arcHeight) VGU_API_EXIT;
|
||||
|
||||
VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguEllipse(VGPath path,
|
||||
VGfloat cx, VGfloat cy,
|
||||
VGfloat width, VGfloat height) VGU_API_EXIT;
|
||||
|
||||
VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguArc(VGPath path,
|
||||
VGfloat x, VGfloat y,
|
||||
VGfloat width, VGfloat height,
|
||||
VGfloat startAngle, VGfloat angleExtent,
|
||||
VGUArcType arcType) VGU_API_EXIT;
|
||||
|
||||
VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguComputeWarpQuadToSquare(VGfloat sx0, VGfloat sy0,
|
||||
VGfloat sx1, VGfloat sy1,
|
||||
VGfloat sx2, VGfloat sy2,
|
||||
VGfloat sx3, VGfloat sy3,
|
||||
VGfloat * matrix) VGU_API_EXIT;
|
||||
|
||||
VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguComputeWarpSquareToQuad(VGfloat dx0, VGfloat dy0,
|
||||
VGfloat dx1, VGfloat dy1,
|
||||
VGfloat dx2, VGfloat dy2,
|
||||
VGfloat dx3, VGfloat dy3,
|
||||
VGfloat * matrix) VGU_API_EXIT;
|
||||
|
||||
VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguComputeWarpQuadToQuad(VGfloat dx0, VGfloat dy0,
|
||||
VGfloat dx1, VGfloat dy1,
|
||||
VGfloat dx2, VGfloat dy2,
|
||||
VGfloat dx3, VGfloat dy3,
|
||||
VGfloat sx0, VGfloat sy0,
|
||||
VGfloat sx1, VGfloat sy1,
|
||||
VGfloat sx2, VGfloat sy2,
|
||||
VGfloat sx3, VGfloat sy3,
|
||||
VGfloat * matrix) VGU_API_EXIT;
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* extern "C" */
|
||||
#endif
|
||||
|
||||
#endif /* #ifndef _VGU_H */
|
||||
/* $Revision: 6810 $ on $Date:: 2008-10-29 10:31:37 -0400 #$ */
|
||||
|
||||
/*------------------------------------------------------------------------
|
||||
*
|
||||
* VGU 1.0.1 Reference Implementation
|
||||
* -------------------------------------
|
||||
*
|
||||
* Copyright (c) 2008 The Khronos Group Inc.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and /or associated documentation files
|
||||
* (the "Materials "), to deal in the Materials without restriction,
|
||||
* including without limitation the rights to use, copy, modify, merge,
|
||||
* publish, distribute, sublicense, and/or sell copies of the Materials,
|
||||
* and to permit persons to whom the Materials are furnished to do so,
|
||||
* subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Materials.
|
||||
*
|
||||
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
|
||||
* THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*
|
||||
*//**
|
||||
* \file
|
||||
* \brief VGU 1.0.1 API.
|
||||
*//*-------------------------------------------------------------------*/
|
||||
|
||||
#ifndef _VGU_H
|
||||
#define _VGU_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include <VG/openvg.h>
|
||||
|
||||
#define VGU_VERSION_1_0 1
|
||||
|
||||
#ifndef VGU_API_CALL
|
||||
# error VGU_API_CALL must be defined
|
||||
#endif
|
||||
|
||||
#ifndef VGU_API_ENTRY
|
||||
# error VGU_API_ENTRY must be defined
|
||||
#endif
|
||||
|
||||
#ifndef VGU_API_EXIT
|
||||
# error VGU_API_EXIT must be defined
|
||||
#endif
|
||||
|
||||
|
||||
typedef enum {
|
||||
VGU_NO_ERROR = 0,
|
||||
VGU_BAD_HANDLE_ERROR = 0xF000,
|
||||
VGU_ILLEGAL_ARGUMENT_ERROR = 0xF001,
|
||||
VGU_OUT_OF_MEMORY_ERROR = 0xF002,
|
||||
VGU_PATH_CAPABILITY_ERROR = 0xF003,
|
||||
VGU_BAD_WARP_ERROR = 0xF004,
|
||||
|
||||
VGU_ERROR_CODE_FORCE_SIZE = VG_MAX_ENUM
|
||||
} VGUErrorCode;
|
||||
|
||||
typedef enum {
|
||||
VGU_ARC_OPEN = 0xF100,
|
||||
VGU_ARC_CHORD = 0xF101,
|
||||
VGU_ARC_PIE = 0xF102,
|
||||
|
||||
VGU_ARC_TYPE_FORCE_SIZE = VG_MAX_ENUM
|
||||
} VGUArcType;
|
||||
|
||||
VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguLine(VGPath path,
|
||||
VGfloat x0, VGfloat y0,
|
||||
VGfloat x1, VGfloat y1) VGU_API_EXIT;
|
||||
|
||||
VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguPolygon(VGPath path,
|
||||
const VGfloat * points, VGint count,
|
||||
VGboolean closed) VGU_API_EXIT;
|
||||
|
||||
VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguRect(VGPath path,
|
||||
VGfloat x, VGfloat y,
|
||||
VGfloat width, VGfloat height) VGU_API_EXIT;
|
||||
|
||||
VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguRoundRect(VGPath path,
|
||||
VGfloat x, VGfloat y,
|
||||
VGfloat width, VGfloat height,
|
||||
VGfloat arcWidth, VGfloat arcHeight) VGU_API_EXIT;
|
||||
|
||||
VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguEllipse(VGPath path,
|
||||
VGfloat cx, VGfloat cy,
|
||||
VGfloat width, VGfloat height) VGU_API_EXIT;
|
||||
|
||||
VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguArc(VGPath path,
|
||||
VGfloat x, VGfloat y,
|
||||
VGfloat width, VGfloat height,
|
||||
VGfloat startAngle, VGfloat angleExtent,
|
||||
VGUArcType arcType) VGU_API_EXIT;
|
||||
|
||||
VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguComputeWarpQuadToSquare(VGfloat sx0, VGfloat sy0,
|
||||
VGfloat sx1, VGfloat sy1,
|
||||
VGfloat sx2, VGfloat sy2,
|
||||
VGfloat sx3, VGfloat sy3,
|
||||
VGfloat * matrix) VGU_API_EXIT;
|
||||
|
||||
VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguComputeWarpSquareToQuad(VGfloat dx0, VGfloat dy0,
|
||||
VGfloat dx1, VGfloat dy1,
|
||||
VGfloat dx2, VGfloat dy2,
|
||||
VGfloat dx3, VGfloat dy3,
|
||||
VGfloat * matrix) VGU_API_EXIT;
|
||||
|
||||
VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguComputeWarpQuadToQuad(VGfloat dx0, VGfloat dy0,
|
||||
VGfloat dx1, VGfloat dy1,
|
||||
VGfloat dx2, VGfloat dy2,
|
||||
VGfloat dx3, VGfloat dy3,
|
||||
VGfloat sx0, VGfloat sy0,
|
||||
VGfloat sx1, VGfloat sy1,
|
||||
VGfloat sx2, VGfloat sy2,
|
||||
VGfloat sx3, VGfloat sy3,
|
||||
VGfloat * matrix) VGU_API_EXIT;
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* extern "C" */
|
||||
#endif
|
||||
|
||||
#endif /* #ifndef _VGU_H */
|
||||
|
@@ -1,305 +0,0 @@
|
||||
// ISO C9x compliant inttypes.h for Microsoft Visual Studio
|
||||
// Based on ISO/IEC 9899:TC2 Committee draft (May 6, 2005) WG14/N1124
|
||||
//
|
||||
// Copyright (c) 2006 Alexander Chemeris
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are met:
|
||||
//
|
||||
// 1. Redistributions of source code must retain the above copyright notice,
|
||||
// this list of conditions and the following disclaimer.
|
||||
//
|
||||
// 2. Redistributions in binary form must reproduce the above copyright
|
||||
// notice, this list of conditions and the following disclaimer in the
|
||||
// documentation and/or other materials provided with the distribution.
|
||||
//
|
||||
// 3. The name of the author may be used to endorse or promote products
|
||||
// derived from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
||||
// EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
||||
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef _MSC_VER // [
|
||||
#error "Use this header only with Microsoft Visual C++ compilers!"
|
||||
#endif // _MSC_VER ]
|
||||
|
||||
#ifndef _MSC_INTTYPES_H_ // [
|
||||
#define _MSC_INTTYPES_H_
|
||||
|
||||
#if _MSC_VER > 1000
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "stdint.h"
|
||||
|
||||
// 7.8 Format conversion of integer types
|
||||
|
||||
typedef struct {
|
||||
intmax_t quot;
|
||||
intmax_t rem;
|
||||
} imaxdiv_t;
|
||||
|
||||
// 7.8.1 Macros for format specifiers
|
||||
|
||||
#if !defined(__cplusplus) || defined(__STDC_FORMAT_MACROS) // [ See footnote 185 at page 198
|
||||
|
||||
// The fprintf macros for signed integers are:
|
||||
#define PRId8 "d"
|
||||
#define PRIi8 "i"
|
||||
#define PRIdLEAST8 "d"
|
||||
#define PRIiLEAST8 "i"
|
||||
#define PRIdFAST8 "d"
|
||||
#define PRIiFAST8 "i"
|
||||
|
||||
#define PRId16 "hd"
|
||||
#define PRIi16 "hi"
|
||||
#define PRIdLEAST16 "hd"
|
||||
#define PRIiLEAST16 "hi"
|
||||
#define PRIdFAST16 "hd"
|
||||
#define PRIiFAST16 "hi"
|
||||
|
||||
#define PRId32 "I32d"
|
||||
#define PRIi32 "I32i"
|
||||
#define PRIdLEAST32 "I32d"
|
||||
#define PRIiLEAST32 "I32i"
|
||||
#define PRIdFAST32 "I32d"
|
||||
#define PRIiFAST32 "I32i"
|
||||
|
||||
#define PRId64 "I64d"
|
||||
#define PRIi64 "I64i"
|
||||
#define PRIdLEAST64 "I64d"
|
||||
#define PRIiLEAST64 "I64i"
|
||||
#define PRIdFAST64 "I64d"
|
||||
#define PRIiFAST64 "I64i"
|
||||
|
||||
#define PRIdMAX "I64d"
|
||||
#define PRIiMAX "I64i"
|
||||
|
||||
#define PRIdPTR "Id"
|
||||
#define PRIiPTR "Ii"
|
||||
|
||||
// The fprintf macros for unsigned integers are:
|
||||
#define PRIo8 "o"
|
||||
#define PRIu8 "u"
|
||||
#define PRIx8 "x"
|
||||
#define PRIX8 "X"
|
||||
#define PRIoLEAST8 "o"
|
||||
#define PRIuLEAST8 "u"
|
||||
#define PRIxLEAST8 "x"
|
||||
#define PRIXLEAST8 "X"
|
||||
#define PRIoFAST8 "o"
|
||||
#define PRIuFAST8 "u"
|
||||
#define PRIxFAST8 "x"
|
||||
#define PRIXFAST8 "X"
|
||||
|
||||
#define PRIo16 "ho"
|
||||
#define PRIu16 "hu"
|
||||
#define PRIx16 "hx"
|
||||
#define PRIX16 "hX"
|
||||
#define PRIoLEAST16 "ho"
|
||||
#define PRIuLEAST16 "hu"
|
||||
#define PRIxLEAST16 "hx"
|
||||
#define PRIXLEAST16 "hX"
|
||||
#define PRIoFAST16 "ho"
|
||||
#define PRIuFAST16 "hu"
|
||||
#define PRIxFAST16 "hx"
|
||||
#define PRIXFAST16 "hX"
|
||||
|
||||
#define PRIo32 "I32o"
|
||||
#define PRIu32 "I32u"
|
||||
#define PRIx32 "I32x"
|
||||
#define PRIX32 "I32X"
|
||||
#define PRIoLEAST32 "I32o"
|
||||
#define PRIuLEAST32 "I32u"
|
||||
#define PRIxLEAST32 "I32x"
|
||||
#define PRIXLEAST32 "I32X"
|
||||
#define PRIoFAST32 "I32o"
|
||||
#define PRIuFAST32 "I32u"
|
||||
#define PRIxFAST32 "I32x"
|
||||
#define PRIXFAST32 "I32X"
|
||||
|
||||
#define PRIo64 "I64o"
|
||||
#define PRIu64 "I64u"
|
||||
#define PRIx64 "I64x"
|
||||
#define PRIX64 "I64X"
|
||||
#define PRIoLEAST64 "I64o"
|
||||
#define PRIuLEAST64 "I64u"
|
||||
#define PRIxLEAST64 "I64x"
|
||||
#define PRIXLEAST64 "I64X"
|
||||
#define PRIoFAST64 "I64o"
|
||||
#define PRIuFAST64 "I64u"
|
||||
#define PRIxFAST64 "I64x"
|
||||
#define PRIXFAST64 "I64X"
|
||||
|
||||
#define PRIoMAX "I64o"
|
||||
#define PRIuMAX "I64u"
|
||||
#define PRIxMAX "I64x"
|
||||
#define PRIXMAX "I64X"
|
||||
|
||||
#define PRIoPTR "Io"
|
||||
#define PRIuPTR "Iu"
|
||||
#define PRIxPTR "Ix"
|
||||
#define PRIXPTR "IX"
|
||||
|
||||
// The fscanf macros for signed integers are:
|
||||
#define SCNd8 "d"
|
||||
#define SCNi8 "i"
|
||||
#define SCNdLEAST8 "d"
|
||||
#define SCNiLEAST8 "i"
|
||||
#define SCNdFAST8 "d"
|
||||
#define SCNiFAST8 "i"
|
||||
|
||||
#define SCNd16 "hd"
|
||||
#define SCNi16 "hi"
|
||||
#define SCNdLEAST16 "hd"
|
||||
#define SCNiLEAST16 "hi"
|
||||
#define SCNdFAST16 "hd"
|
||||
#define SCNiFAST16 "hi"
|
||||
|
||||
#define SCNd32 "ld"
|
||||
#define SCNi32 "li"
|
||||
#define SCNdLEAST32 "ld"
|
||||
#define SCNiLEAST32 "li"
|
||||
#define SCNdFAST32 "ld"
|
||||
#define SCNiFAST32 "li"
|
||||
|
||||
#define SCNd64 "I64d"
|
||||
#define SCNi64 "I64i"
|
||||
#define SCNdLEAST64 "I64d"
|
||||
#define SCNiLEAST64 "I64i"
|
||||
#define SCNdFAST64 "I64d"
|
||||
#define SCNiFAST64 "I64i"
|
||||
|
||||
#define SCNdMAX "I64d"
|
||||
#define SCNiMAX "I64i"
|
||||
|
||||
#ifdef _WIN64 // [
|
||||
# define SCNdPTR "I64d"
|
||||
# define SCNiPTR "I64i"
|
||||
#else // _WIN64 ][
|
||||
# define SCNdPTR "ld"
|
||||
# define SCNiPTR "li"
|
||||
#endif // _WIN64 ]
|
||||
|
||||
// The fscanf macros for unsigned integers are:
|
||||
#define SCNo8 "o"
|
||||
#define SCNu8 "u"
|
||||
#define SCNx8 "x"
|
||||
#define SCNX8 "X"
|
||||
#define SCNoLEAST8 "o"
|
||||
#define SCNuLEAST8 "u"
|
||||
#define SCNxLEAST8 "x"
|
||||
#define SCNXLEAST8 "X"
|
||||
#define SCNoFAST8 "o"
|
||||
#define SCNuFAST8 "u"
|
||||
#define SCNxFAST8 "x"
|
||||
#define SCNXFAST8 "X"
|
||||
|
||||
#define SCNo16 "ho"
|
||||
#define SCNu16 "hu"
|
||||
#define SCNx16 "hx"
|
||||
#define SCNX16 "hX"
|
||||
#define SCNoLEAST16 "ho"
|
||||
#define SCNuLEAST16 "hu"
|
||||
#define SCNxLEAST16 "hx"
|
||||
#define SCNXLEAST16 "hX"
|
||||
#define SCNoFAST16 "ho"
|
||||
#define SCNuFAST16 "hu"
|
||||
#define SCNxFAST16 "hx"
|
||||
#define SCNXFAST16 "hX"
|
||||
|
||||
#define SCNo32 "lo"
|
||||
#define SCNu32 "lu"
|
||||
#define SCNx32 "lx"
|
||||
#define SCNX32 "lX"
|
||||
#define SCNoLEAST32 "lo"
|
||||
#define SCNuLEAST32 "lu"
|
||||
#define SCNxLEAST32 "lx"
|
||||
#define SCNXLEAST32 "lX"
|
||||
#define SCNoFAST32 "lo"
|
||||
#define SCNuFAST32 "lu"
|
||||
#define SCNxFAST32 "lx"
|
||||
#define SCNXFAST32 "lX"
|
||||
|
||||
#define SCNo64 "I64o"
|
||||
#define SCNu64 "I64u"
|
||||
#define SCNx64 "I64x"
|
||||
#define SCNX64 "I64X"
|
||||
#define SCNoLEAST64 "I64o"
|
||||
#define SCNuLEAST64 "I64u"
|
||||
#define SCNxLEAST64 "I64x"
|
||||
#define SCNXLEAST64 "I64X"
|
||||
#define SCNoFAST64 "I64o"
|
||||
#define SCNuFAST64 "I64u"
|
||||
#define SCNxFAST64 "I64x"
|
||||
#define SCNXFAST64 "I64X"
|
||||
|
||||
#define SCNoMAX "I64o"
|
||||
#define SCNuMAX "I64u"
|
||||
#define SCNxMAX "I64x"
|
||||
#define SCNXMAX "I64X"
|
||||
|
||||
#ifdef _WIN64 // [
|
||||
# define SCNoPTR "I64o"
|
||||
# define SCNuPTR "I64u"
|
||||
# define SCNxPTR "I64x"
|
||||
# define SCNXPTR "I64X"
|
||||
#else // _WIN64 ][
|
||||
# define SCNoPTR "lo"
|
||||
# define SCNuPTR "lu"
|
||||
# define SCNxPTR "lx"
|
||||
# define SCNXPTR "lX"
|
||||
#endif // _WIN64 ]
|
||||
|
||||
#endif // __STDC_FORMAT_MACROS ]
|
||||
|
||||
// 7.8.2 Functions for greatest-width integer types
|
||||
|
||||
// 7.8.2.1 The imaxabs function
|
||||
#define imaxabs _abs64
|
||||
|
||||
// 7.8.2.2 The imaxdiv function
|
||||
|
||||
// This is modified version of div() function from Microsoft's div.c found
|
||||
// in %MSVC.NET%\crt\src\div.c
|
||||
#ifdef STATIC_IMAXDIV // [
|
||||
static
|
||||
#else // STATIC_IMAXDIV ][
|
||||
_inline
|
||||
#endif // STATIC_IMAXDIV ]
|
||||
imaxdiv_t __cdecl imaxdiv(intmax_t numer, intmax_t denom)
|
||||
{
|
||||
imaxdiv_t result;
|
||||
|
||||
result.quot = numer / denom;
|
||||
result.rem = numer % denom;
|
||||
|
||||
if (numer < 0 && result.rem > 0) {
|
||||
// did division wrong; must fix up
|
||||
++result.quot;
|
||||
result.rem -= denom;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// 7.8.2.3 The strtoimax and strtoumax functions
|
||||
#define strtoimax _strtoi64
|
||||
#define strtoumax _strtoui64
|
||||
|
||||
// 7.8.2.4 The wcstoimax and wcstoumax functions
|
||||
#define wcstoimax _wcstoi64
|
||||
#define wcstoumax _wcstoui64
|
||||
|
||||
|
||||
#endif // _MSC_INTTYPES_H_ ]
|
@@ -1,247 +1,119 @@
|
||||
// ISO C9x compliant stdint.h for Microsoft Visual Studio
|
||||
// Based on ISO/IEC 9899:TC2 Committee draft (May 6, 2005) WG14/N1124
|
||||
//
|
||||
// Copyright (c) 2006-2008 Alexander Chemeris
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are met:
|
||||
//
|
||||
// 1. Redistributions of source code must retain the above copyright notice,
|
||||
// this list of conditions and the following disclaimer.
|
||||
//
|
||||
// 2. Redistributions in binary form must reproduce the above copyright
|
||||
// notice, this list of conditions and the following disclaimer in the
|
||||
// documentation and/or other materials provided with the distribution.
|
||||
//
|
||||
// 3. The name of the author may be used to endorse or promote products
|
||||
// derived from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
||||
// EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
||||
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
/**************************************************************************
|
||||
*
|
||||
* Copyright 2007-2010 VMware, Inc.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
#ifndef _MSC_VER // [
|
||||
#error "Use this header only with Microsoft Visual C++ compilers!"
|
||||
#endif // _MSC_VER ]
|
||||
/*
|
||||
* stdint.h --
|
||||
*
|
||||
* Portable subset of C99's stdint.h.
|
||||
*
|
||||
* At the moment it only supports MSVC, given all other mainstream compilers
|
||||
* already support C99. If this is necessary for other compilers then it
|
||||
* might be worth to replace this with
|
||||
* http://www.azillionmonkeys.com/qed/pstdint.h.
|
||||
*/
|
||||
|
||||
#ifndef _MSC_STDINT_H_ // [
|
||||
#define _MSC_STDINT_H_
|
||||
#ifndef _STDINT_H_
|
||||
#define _STDINT_H_
|
||||
|
||||
#if _MSC_VER > 1000
|
||||
#pragma once
|
||||
|
||||
#ifndef INT8_MAX
|
||||
#define INT8_MAX 127
|
||||
#endif
|
||||
#ifndef INT8_MIN
|
||||
#define INT8_MIN -128
|
||||
#endif
|
||||
#ifndef UINT8_MAX
|
||||
#define UINT8_MAX 255
|
||||
#endif
|
||||
#ifndef INT16_MAX
|
||||
#define INT16_MAX 32767
|
||||
#endif
|
||||
#ifndef INT16_MIN
|
||||
#define INT16_MIN -32768
|
||||
#endif
|
||||
#ifndef UINT16_MAX
|
||||
#define UINT16_MAX 65535
|
||||
#endif
|
||||
#ifndef INT32_MAX
|
||||
#define INT32_MAX 2147483647
|
||||
#endif
|
||||
#ifndef INT32_MIN
|
||||
#define INT32_MIN -2147483648
|
||||
#endif
|
||||
#ifndef UINT32_MAX
|
||||
#define UINT32_MAX 4294967295U
|
||||
#endif
|
||||
|
||||
#include <limits.h>
|
||||
|
||||
// For Visual Studio 6 in C++ mode and for many Visual Studio versions when
|
||||
// compiling for ARM we should wrap <wchar.h> include with 'extern "C++" {}'
|
||||
// or compiler give many errors like this:
|
||||
// error C2733: second C linkage of overloaded function 'wmemchr' not allowed
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#ifndef INT8_C
|
||||
#define INT8_C(__val) __val
|
||||
#endif
|
||||
# include <wchar.h>
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#ifndef UINT8_C
|
||||
#define UINT8_C(__val) __val
|
||||
#endif
|
||||
|
||||
// Define _W64 macros to mark types changing their size, like intptr_t.
|
||||
#ifndef _W64
|
||||
# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300
|
||||
# define _W64 __w64
|
||||
# else
|
||||
# define _W64
|
||||
# endif
|
||||
#ifndef INT16_C
|
||||
#define INT16_C(__val) __val
|
||||
#endif
|
||||
#ifndef UINT16_C
|
||||
#define UINT16_C(__val) __val
|
||||
#endif
|
||||
#ifndef INT32_C
|
||||
#define INT32_C(__val) __val
|
||||
#endif
|
||||
#ifndef UINT32_C
|
||||
#define UINT32_C(__val) __val##U
|
||||
#endif
|
||||
|
||||
|
||||
// 7.18.1 Integer types
|
||||
#if defined(_MSC_VER)
|
||||
|
||||
// 7.18.1.1 Exact-width integer types
|
||||
typedef __int8 int8_t;
|
||||
typedef unsigned __int8 uint8_t;
|
||||
typedef __int16 int16_t;
|
||||
typedef unsigned __int16 uint16_t;
|
||||
#ifndef __eglplatform_h_
|
||||
typedef __int32 int32_t;
|
||||
#endif
|
||||
typedef unsigned __int32 uint32_t;
|
||||
typedef __int64 int64_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
|
||||
// Visual Studio 6 and Embedded Visual C++ 4 doesn't
|
||||
// realize that, e.g. char has the same size as __int8
|
||||
// so we give up on __intX for them.
|
||||
#if (_MSC_VER < 1300)
|
||||
typedef signed char int8_t;
|
||||
typedef signed short int16_t;
|
||||
typedef signed int int32_t;
|
||||
typedef unsigned char uint8_t;
|
||||
typedef unsigned short uint16_t;
|
||||
typedef unsigned int uint32_t;
|
||||
#if defined(_WIN64)
|
||||
typedef __int64 intptr_t;
|
||||
typedef unsigned __int64 uintptr_t;
|
||||
#else
|
||||
typedef signed __int8 int8_t;
|
||||
typedef signed __int16 int16_t;
|
||||
typedef signed __int32 int32_t;
|
||||
typedef unsigned __int8 uint8_t;
|
||||
typedef unsigned __int16 uint16_t;
|
||||
typedef unsigned __int32 uint32_t;
|
||||
typedef __int32 intptr_t;
|
||||
typedef unsigned __int32 uintptr_t;
|
||||
#endif
|
||||
typedef signed __int64 int64_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
|
||||
#define INT64_C(__val) __val##i64
|
||||
#define UINT64_C(__val) __val##ui64
|
||||
|
||||
// 7.18.1.2 Minimum-width integer types
|
||||
typedef int8_t int_least8_t;
|
||||
typedef int16_t int_least16_t;
|
||||
typedef int32_t int_least32_t;
|
||||
typedef int64_t int_least64_t;
|
||||
typedef uint8_t uint_least8_t;
|
||||
typedef uint16_t uint_least16_t;
|
||||
typedef uint32_t uint_least32_t;
|
||||
typedef uint64_t uint_least64_t;
|
||||
#else
|
||||
#error "Unsupported compiler"
|
||||
#endif
|
||||
|
||||
// 7.18.1.3 Fastest minimum-width integer types
|
||||
typedef int8_t int_fast8_t;
|
||||
typedef int16_t int_fast16_t;
|
||||
typedef int32_t int_fast32_t;
|
||||
typedef int64_t int_fast64_t;
|
||||
typedef uint8_t uint_fast8_t;
|
||||
typedef uint16_t uint_fast16_t;
|
||||
typedef uint32_t uint_fast32_t;
|
||||
typedef uint64_t uint_fast64_t;
|
||||
|
||||
// 7.18.1.4 Integer types capable of holding object pointers
|
||||
#ifdef _WIN64 // [
|
||||
typedef signed __int64 intptr_t;
|
||||
typedef unsigned __int64 uintptr_t;
|
||||
#else // _WIN64 ][
|
||||
typedef _W64 signed int intptr_t;
|
||||
typedef _W64 unsigned int uintptr_t;
|
||||
#endif // _WIN64 ]
|
||||
|
||||
// 7.18.1.5 Greatest-width integer types
|
||||
typedef int64_t intmax_t;
|
||||
typedef uint64_t uintmax_t;
|
||||
|
||||
|
||||
// 7.18.2 Limits of specified-width integer types
|
||||
|
||||
#if !defined(__cplusplus) || defined(__STDC_LIMIT_MACROS) // [ See footnote 220 at page 257 and footnote 221 at page 259
|
||||
|
||||
// 7.18.2.1 Limits of exact-width integer types
|
||||
#define INT8_MIN ((int8_t)_I8_MIN)
|
||||
#define INT8_MAX _I8_MAX
|
||||
#define INT16_MIN ((int16_t)_I16_MIN)
|
||||
#define INT16_MAX _I16_MAX
|
||||
#define INT32_MIN ((int32_t)_I32_MIN)
|
||||
#define INT32_MAX _I32_MAX
|
||||
#define INT64_MIN ((int64_t)_I64_MIN)
|
||||
#define INT64_MAX _I64_MAX
|
||||
#define UINT8_MAX _UI8_MAX
|
||||
#define UINT16_MAX _UI16_MAX
|
||||
#define UINT32_MAX _UI32_MAX
|
||||
#define UINT64_MAX _UI64_MAX
|
||||
|
||||
// 7.18.2.2 Limits of minimum-width integer types
|
||||
#define INT_LEAST8_MIN INT8_MIN
|
||||
#define INT_LEAST8_MAX INT8_MAX
|
||||
#define INT_LEAST16_MIN INT16_MIN
|
||||
#define INT_LEAST16_MAX INT16_MAX
|
||||
#define INT_LEAST32_MIN INT32_MIN
|
||||
#define INT_LEAST32_MAX INT32_MAX
|
||||
#define INT_LEAST64_MIN INT64_MIN
|
||||
#define INT_LEAST64_MAX INT64_MAX
|
||||
#define UINT_LEAST8_MAX UINT8_MAX
|
||||
#define UINT_LEAST16_MAX UINT16_MAX
|
||||
#define UINT_LEAST32_MAX UINT32_MAX
|
||||
#define UINT_LEAST64_MAX UINT64_MAX
|
||||
|
||||
// 7.18.2.3 Limits of fastest minimum-width integer types
|
||||
#define INT_FAST8_MIN INT8_MIN
|
||||
#define INT_FAST8_MAX INT8_MAX
|
||||
#define INT_FAST16_MIN INT16_MIN
|
||||
#define INT_FAST16_MAX INT16_MAX
|
||||
#define INT_FAST32_MIN INT32_MIN
|
||||
#define INT_FAST32_MAX INT32_MAX
|
||||
#define INT_FAST64_MIN INT64_MIN
|
||||
#define INT_FAST64_MAX INT64_MAX
|
||||
#define UINT_FAST8_MAX UINT8_MAX
|
||||
#define UINT_FAST16_MAX UINT16_MAX
|
||||
#define UINT_FAST32_MAX UINT32_MAX
|
||||
#define UINT_FAST64_MAX UINT64_MAX
|
||||
|
||||
// 7.18.2.4 Limits of integer types capable of holding object pointers
|
||||
#ifdef _WIN64 // [
|
||||
# define INTPTR_MIN INT64_MIN
|
||||
# define INTPTR_MAX INT64_MAX
|
||||
# define UINTPTR_MAX UINT64_MAX
|
||||
#else // _WIN64 ][
|
||||
# define INTPTR_MIN INT32_MIN
|
||||
# define INTPTR_MAX INT32_MAX
|
||||
# define UINTPTR_MAX UINT32_MAX
|
||||
#endif // _WIN64 ]
|
||||
|
||||
// 7.18.2.5 Limits of greatest-width integer types
|
||||
#define INTMAX_MIN INT64_MIN
|
||||
#define INTMAX_MAX INT64_MAX
|
||||
#define UINTMAX_MAX UINT64_MAX
|
||||
|
||||
// 7.18.3 Limits of other integer types
|
||||
|
||||
#ifdef _WIN64 // [
|
||||
# define PTRDIFF_MIN _I64_MIN
|
||||
# define PTRDIFF_MAX _I64_MAX
|
||||
#else // _WIN64 ][
|
||||
# define PTRDIFF_MIN _I32_MIN
|
||||
# define PTRDIFF_MAX _I32_MAX
|
||||
#endif // _WIN64 ]
|
||||
|
||||
#define SIG_ATOMIC_MIN INT_MIN
|
||||
#define SIG_ATOMIC_MAX INT_MAX
|
||||
|
||||
#ifndef SIZE_MAX // [
|
||||
# ifdef _WIN64 // [
|
||||
# define SIZE_MAX _UI64_MAX
|
||||
# else // _WIN64 ][
|
||||
# define SIZE_MAX _UI32_MAX
|
||||
# endif // _WIN64 ]
|
||||
#endif // SIZE_MAX ]
|
||||
|
||||
// WCHAR_MIN and WCHAR_MAX are also defined in <wchar.h>
|
||||
#ifndef WCHAR_MIN // [
|
||||
# define WCHAR_MIN 0
|
||||
#endif // WCHAR_MIN ]
|
||||
#ifndef WCHAR_MAX // [
|
||||
# define WCHAR_MAX _UI16_MAX
|
||||
#endif // WCHAR_MAX ]
|
||||
|
||||
#define WINT_MIN 0
|
||||
#define WINT_MAX _UI16_MAX
|
||||
|
||||
#endif // __STDC_LIMIT_MACROS ]
|
||||
|
||||
|
||||
// 7.18.4 Limits of other integer types
|
||||
|
||||
#if !defined(__cplusplus) || defined(__STDC_CONSTANT_MACROS) // [ See footnote 224 at page 260
|
||||
|
||||
// 7.18.4.1 Macros for minimum-width integer constants
|
||||
|
||||
#define INT8_C(val) val##i8
|
||||
#define INT16_C(val) val##i16
|
||||
#define INT32_C(val) val##i32
|
||||
#define INT64_C(val) val##i64
|
||||
|
||||
#define UINT8_C(val) val##ui8
|
||||
#define UINT16_C(val) val##ui16
|
||||
#define UINT32_C(val) val##ui32
|
||||
#define UINT64_C(val) val##ui64
|
||||
|
||||
// 7.18.4.2 Macros for greatest-width integer constants
|
||||
#define INTMAX_C INT64_C
|
||||
#define UINTMAX_C UINT64_C
|
||||
|
||||
#endif // __STDC_CONSTANT_MACROS ]
|
||||
|
||||
|
||||
#endif // _MSC_STDINT_H_ ]
|
||||
#endif /* _STDINT_H_ */
|
||||
|
1
progs/.gitignore
vendored
Normal file
1
progs/.gitignore
vendored
Normal file
@@ -0,0 +1 @@
|
||||
*.dSYM
|
32
progs/Makefile
Normal file
32
progs/Makefile
Normal file
@@ -0,0 +1,32 @@
|
||||
# progs/Makefile
|
||||
|
||||
TOP = ..
|
||||
|
||||
include $(TOP)/configs/current
|
||||
|
||||
SUBDIRS = $(PROGRAM_DIRS)
|
||||
|
||||
|
||||
default: message subdirs
|
||||
|
||||
|
||||
message:
|
||||
@echo "Making programs for" $(CONFIG_NAME)
|
||||
|
||||
|
||||
subdirs:
|
||||
@list='$(SUBDIRS)'; for dir in $$list ; do \
|
||||
if [ -d $$dir ] ; then \
|
||||
(cd $$dir && $(MAKE)) || exit 1 ; \
|
||||
fi \
|
||||
done
|
||||
|
||||
# Dummy install target
|
||||
install:
|
||||
|
||||
clean:
|
||||
@list='$(SUBDIRS)'; for dir in $$list tests ; do \
|
||||
if [ -d $$dir ] ; then \
|
||||
(cd $$dir && $(MAKE) clean) ; \
|
||||
fi \
|
||||
done
|
59
progs/SConscript
Normal file
59
progs/SConscript
Normal file
@@ -0,0 +1,59 @@
|
||||
Import('*')
|
||||
|
||||
if env['platform'] == 'embedded':
|
||||
Return()
|
||||
|
||||
SConscript([
|
||||
'util/SConscript',
|
||||
])
|
||||
|
||||
Import('util')
|
||||
|
||||
progs_env = env.Clone()
|
||||
|
||||
if progs_env['platform'] == 'windows':
|
||||
progs_env.Append(CPPDEFINES = ['NOMINMAX'])
|
||||
progs_env.Prepend(LIBS = [
|
||||
'winmm',
|
||||
'kernel32',
|
||||
'user32',
|
||||
'gdi32',
|
||||
])
|
||||
|
||||
# OpenGL
|
||||
if progs_env['platform'] == 'windows':
|
||||
progs_env.Prepend(LIBS = ['glu32', 'opengl32'])
|
||||
else:
|
||||
progs_env.Prepend(LIBS = ['GLU', 'GL'])
|
||||
|
||||
# Glut
|
||||
progs_env.Prepend(LIBPATH = [glut.dir])
|
||||
progs_env.Prepend(LIBS = [glut.name])
|
||||
|
||||
# GLEW
|
||||
progs_env.Prepend(LIBS = [glew])
|
||||
|
||||
progs_env.Prepend(CPPPATH = [
|
||||
'#progs/util',
|
||||
])
|
||||
|
||||
progs_env.Prepend(LIBS = [
|
||||
util,
|
||||
])
|
||||
|
||||
Export('progs_env')
|
||||
|
||||
SConscript([
|
||||
'demos/SConscript',
|
||||
'glsl/SConscript',
|
||||
'redbook/SConscript',
|
||||
'samples/SConscript',
|
||||
'tests/SConscript',
|
||||
'trivial/SConscript',
|
||||
'vp/SConscript',
|
||||
'vpglsl/SConscript',
|
||||
'fp/SConscript',
|
||||
'wgl/SConscript',
|
||||
'perf/SConscript',
|
||||
'gallium/unit/SConscript',
|
||||
])
|
3
progs/beos/.gitignore
vendored
Normal file
3
progs/beos/.gitignore
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
demo
|
||||
GLInfo
|
||||
sample
|
151
progs/beos/GLInfo.cpp
Normal file
151
progs/beos/GLInfo.cpp
Normal file
@@ -0,0 +1,151 @@
|
||||
// Small app to display GL infos
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
#include <Application.h>
|
||||
#include <Window.h>
|
||||
#include <OutlineListView.h>
|
||||
#include <ScrollView.h>
|
||||
#include <GLView.h>
|
||||
|
||||
#include <String.h>
|
||||
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glu.h>
|
||||
|
||||
#define GLUT_INFO 1
|
||||
#ifdef GLUT_INFO
|
||||
#include <GL/glut.h>
|
||||
#endif
|
||||
|
||||
|
||||
class GLInfoWindow : public BWindow
|
||||
{
|
||||
public:
|
||||
GLInfoWindow(BRect frame);
|
||||
virtual bool QuitRequested() { be_app->PostMessage(B_QUIT_REQUESTED); return true; }
|
||||
|
||||
private:
|
||||
BGLView *gl;
|
||||
BOutlineListView *list;
|
||||
BScrollView *scroller;
|
||||
};
|
||||
|
||||
|
||||
class GLInfoApp : public BApplication
|
||||
{
|
||||
public:
|
||||
GLInfoApp();
|
||||
private:
|
||||
GLInfoWindow *window;
|
||||
};
|
||||
|
||||
|
||||
GLInfoApp::GLInfoApp()
|
||||
: BApplication("application/x-vnd.OBOS-GLInfo")
|
||||
{
|
||||
window = new GLInfoWindow(BRect(50, 50, 350, 350));
|
||||
}
|
||||
|
||||
GLInfoWindow::GLInfoWindow(BRect frame)
|
||||
: BWindow(frame, "OpenGL Info", B_TITLED_WINDOW, 0)
|
||||
{
|
||||
BRect r = Bounds();
|
||||
char *s;
|
||||
BString l;
|
||||
|
||||
// Add a outline list view
|
||||
r.right -= B_V_SCROLL_BAR_WIDTH;
|
||||
list = new BOutlineListView(r, "GLInfoList", B_SINGLE_SELECTION_LIST, B_FOLLOW_ALL_SIDES);
|
||||
scroller = new BScrollView("GLInfoListScroller", list, B_FOLLOW_ALL_SIDES,
|
||||
B_WILL_DRAW | B_FRAME_EVENTS, false, true);
|
||||
|
||||
gl = new BGLView(r, "opengl", B_FOLLOW_ALL_SIDES, 0, BGL_RGB | BGL_DOUBLE);
|
||||
gl->Hide();
|
||||
AddChild(gl);
|
||||
AddChild(scroller);
|
||||
|
||||
Show();
|
||||
|
||||
LockLooper();
|
||||
|
||||
// gl->LockGL();
|
||||
|
||||
list->AddItem(new BStringItem("OpenGL", 0));
|
||||
|
||||
s = (char *) glGetString(GL_VENDOR);
|
||||
if (s) {
|
||||
l = ""; l << "Vendor Name: " << s;
|
||||
list->AddItem(new BStringItem(l.String(), 1));
|
||||
}
|
||||
|
||||
s = (char *) glGetString(GL_VERSION);
|
||||
if (s) {
|
||||
l = ""; l << "Version: " << s;
|
||||
list->AddItem(new BStringItem(l.String(), 1));
|
||||
}
|
||||
|
||||
s = (char *) glGetString(GL_RENDERER);
|
||||
if (s) {
|
||||
l = ""; l << "Renderer Name: " << s;
|
||||
list->AddItem(new BStringItem(l.String(), 1));
|
||||
}
|
||||
|
||||
s = (char *) glGetString(GL_EXTENSIONS);
|
||||
if (s) {
|
||||
list->AddItem(new BStringItem("Extensions", 1));
|
||||
while (*s) {
|
||||
char extname[255];
|
||||
int n = strcspn(s, " ");
|
||||
strncpy(extname, s, n);
|
||||
extname[n] = 0;
|
||||
list->AddItem(new BStringItem(extname, 2));
|
||||
if (! s[n])
|
||||
break;
|
||||
s += (n + 1); // next !
|
||||
}
|
||||
}
|
||||
|
||||
list->AddItem(new BStringItem("GLU", 0));
|
||||
s = (char *) gluGetString(GLU_VERSION);
|
||||
if (s) {
|
||||
l = ""; l << "Version: " << s;
|
||||
list->AddItem(new BStringItem(l.String(), 1));
|
||||
}
|
||||
|
||||
s = (char *) gluGetString(GLU_EXTENSIONS);
|
||||
if (s) {
|
||||
list->AddItem(new BStringItem("Extensions", 1));
|
||||
while (*s) {
|
||||
char extname[255];
|
||||
int n = strcspn(s, " ");
|
||||
strncpy(extname, s, n);
|
||||
extname[n] = 0;
|
||||
list->AddItem(new BStringItem(extname, 2));
|
||||
if (! s[n])
|
||||
break;
|
||||
s += (n + 1); // next !
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef GLUT_INFO
|
||||
list->AddItem(new BStringItem("GLUT", 0));
|
||||
l = "API version: "; l << GLUT_API_VERSION;
|
||||
list->AddItem(new BStringItem(l.String(), 1));
|
||||
#endif
|
||||
|
||||
// gl->UnlockGL();
|
||||
|
||||
UnlockLooper();
|
||||
}
|
||||
|
||||
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
GLInfoApp *app = new GLInfoApp;
|
||||
app->Run();
|
||||
delete app;
|
||||
return 0;
|
||||
}
|
35
progs/beos/Makefile
Normal file
35
progs/beos/Makefile
Normal file
@@ -0,0 +1,35 @@
|
||||
# progs/beos/Makefile
|
||||
|
||||
TOP = ../..
|
||||
include $(TOP)/configs/current
|
||||
|
||||
# Makefile for BeOS demos
|
||||
|
||||
# Written by Brian Paul
|
||||
# This file is in the public domain.
|
||||
#
|
||||
# Modified by Philippe Houdoin
|
||||
|
||||
LDFLAGS += -soname=_APP_
|
||||
|
||||
LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
|
||||
|
||||
INCLUDES = -I. -I- -I../../include
|
||||
|
||||
default: demo sample GLInfo
|
||||
|
||||
clean:
|
||||
-rm -f demo sample GLInfo
|
||||
-rm -f *.o
|
||||
|
||||
demo: demo.o
|
||||
$(LD) demo.o $(LDFLAGS) $(LIBS) -o $@
|
||||
|
||||
sample: sample.o
|
||||
$(LD) sample.o $(LDFLAGS) $(LIBS) -o $@
|
||||
|
||||
GTLInfo: GLInfo.o
|
||||
$(LD) GLInfo.o $(INCLUDES) $(LDFLAGS) $(LIBS) -o $@
|
||||
|
||||
.cpp.o:
|
||||
$(CC) -c $< $(INCLUDES) $(CFLAGS) -o $@
|
146
progs/beos/demo.cpp
Normal file
146
progs/beos/demo.cpp
Normal file
@@ -0,0 +1,146 @@
|
||||
|
||||
// Simple BeOS GLView demo
|
||||
// Written by Brian Paul
|
||||
// Changes by Philippe Houdoin
|
||||
// This file is in the public domain.
|
||||
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
#include <Application.h>
|
||||
#include <Window.h>
|
||||
#include <GLView.h>
|
||||
|
||||
class MyGL : public BGLView
|
||||
{
|
||||
public:
|
||||
MyGL(BRect rect, char *name, ulong options);
|
||||
|
||||
virtual void AttachedToWindow();
|
||||
virtual void Pulse();
|
||||
virtual void FrameResized(float w, float h);
|
||||
|
||||
private:
|
||||
void Render();
|
||||
void Reshape(float w, float h);
|
||||
float mAngle;
|
||||
};
|
||||
|
||||
|
||||
class MyWindow : public BWindow
|
||||
{
|
||||
public:
|
||||
MyWindow(BRect frame);
|
||||
virtual bool QuitRequested();
|
||||
};
|
||||
|
||||
|
||||
MyWindow::MyWindow(BRect frame)
|
||||
: BWindow(frame, "demo", B_TITLED_WINDOW, B_NOT_ZOOMABLE)
|
||||
{
|
||||
// Make OpenGL view and put it in the window
|
||||
BRect r = Bounds();
|
||||
r.InsetBy(5, 5);
|
||||
|
||||
MyGL *gl = new MyGL(r, "GL", BGL_RGB | BGL_DOUBLE);
|
||||
AddChild(gl);
|
||||
SetPulseRate(1000000 / 30);
|
||||
}
|
||||
|
||||
bool MyWindow::QuitRequested()
|
||||
{
|
||||
be_app->PostMessage(B_QUIT_REQUESTED);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
MyGL::MyGL(BRect rect, char *name, ulong options)
|
||||
: BGLView(rect, name, B_FOLLOW_ALL_SIDES, B_PULSE_NEEDED, options)
|
||||
{
|
||||
mAngle = 0.0;
|
||||
}
|
||||
|
||||
|
||||
void MyGL::AttachedToWindow()
|
||||
{
|
||||
BGLView::AttachedToWindow();
|
||||
|
||||
LockGL();
|
||||
glClearColor(0.7, 0.7, 0, 0);
|
||||
Reshape(Bounds().Width(), Bounds().Height());
|
||||
UnlockGL();
|
||||
}
|
||||
|
||||
|
||||
void MyGL::FrameResized(float w, float h)
|
||||
{
|
||||
BGLView::FrameResized(w, h);
|
||||
|
||||
LockGL();
|
||||
Reshape(w, h);
|
||||
UnlockGL();
|
||||
|
||||
Render();
|
||||
}
|
||||
|
||||
|
||||
void MyGL::Pulse()
|
||||
{
|
||||
mAngle += 1.0;
|
||||
Render();
|
||||
}
|
||||
|
||||
|
||||
void MyGL::Render()
|
||||
{
|
||||
LockGL();
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
glPushMatrix();
|
||||
|
||||
glRotated(mAngle, 0, 0, 1);
|
||||
glColor3f(0, 0, 1);
|
||||
|
||||
glBegin(GL_POLYGON);
|
||||
glVertex2f(-1, -1);
|
||||
glVertex2f( 1, -1);
|
||||
glVertex2f( 1, 1);
|
||||
glVertex2f(-1, 1);
|
||||
glEnd();
|
||||
|
||||
glPopMatrix();
|
||||
|
||||
SwapBuffers();
|
||||
|
||||
UnlockGL();
|
||||
}
|
||||
|
||||
|
||||
void MyGL::Reshape(float w, float h)
|
||||
{
|
||||
glViewport(0, 0, (int) (w + 1), (int) (h + 1));
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glFrustum(-1, 1, -1, 1, 10, 30);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
glTranslatef(0, 0, -18);
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
BApplication *app = new BApplication("application/demo");
|
||||
|
||||
// make top-level window
|
||||
MyWindow *win = new MyWindow(BRect(100, 100, 500, 500));
|
||||
win->Show();
|
||||
|
||||
app->Run();
|
||||
|
||||
delete app;
|
||||
|
||||
return 0;
|
||||
}
|
225
progs/beos/sample.cpp
Normal file
225
progs/beos/sample.cpp
Normal file
@@ -0,0 +1,225 @@
|
||||
// sample BGLView app from the Be Book
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
#include <Application.h>
|
||||
#include <Window.h>
|
||||
#include <GLView.h>
|
||||
|
||||
|
||||
class SampleGLView : public BGLView
|
||||
{
|
||||
public:
|
||||
SampleGLView(BRect frame, uint32 type);
|
||||
virtual void AttachedToWindow(void);
|
||||
virtual void FrameResized(float newWidth, float newHeight);
|
||||
virtual void ErrorCallback(GLenum which);
|
||||
|
||||
void Render(void);
|
||||
|
||||
private:
|
||||
void gInit(void);
|
||||
void gDraw(void);
|
||||
void gReshape(int width, int height);
|
||||
|
||||
float width;
|
||||
float height;
|
||||
};
|
||||
|
||||
|
||||
|
||||
class SampleGLWindow : public BWindow
|
||||
{
|
||||
public:
|
||||
SampleGLWindow(BRect frame, uint32 type);
|
||||
virtual bool QuitRequested() { be_app->PostMessage(B_QUIT_REQUESTED); return true; }
|
||||
|
||||
private:
|
||||
SampleGLView *theView;
|
||||
};
|
||||
|
||||
|
||||
class SampleGLApp : public BApplication
|
||||
{
|
||||
public:
|
||||
SampleGLApp();
|
||||
private:
|
||||
SampleGLWindow *theWindow;
|
||||
};
|
||||
|
||||
|
||||
SampleGLApp::SampleGLApp()
|
||||
: BApplication("application/x-vnd.sample")
|
||||
{
|
||||
BRect windowRect;
|
||||
uint32 type = BGL_RGB|BGL_DOUBLE;
|
||||
|
||||
windowRect.Set(50, 50, 350, 350);
|
||||
|
||||
theWindow = new SampleGLWindow(windowRect, type);
|
||||
}
|
||||
|
||||
|
||||
|
||||
SampleGLWindow::SampleGLWindow(BRect frame, uint32 type)
|
||||
: BWindow(frame, "OpenGL Test", B_TITLED_WINDOW, 0)
|
||||
{
|
||||
theView = new SampleGLView(Bounds(), type);
|
||||
AddChild(theView);
|
||||
Show();
|
||||
theView->Render();
|
||||
}
|
||||
|
||||
|
||||
|
||||
SampleGLView::SampleGLView(BRect frame, uint32 type)
|
||||
: BGLView(frame, "SampleGLView", B_FOLLOW_ALL_SIDES, 0, type)
|
||||
{
|
||||
width = frame.right-frame.left;
|
||||
height = frame.bottom-frame.top;
|
||||
}
|
||||
|
||||
|
||||
void SampleGLView::AttachedToWindow(void)
|
||||
{
|
||||
LockGL();
|
||||
BGLView::AttachedToWindow();
|
||||
gInit();
|
||||
gReshape(width, height);
|
||||
UnlockGL();
|
||||
}
|
||||
|
||||
|
||||
void SampleGLView::FrameResized(float newWidth, float newHeight)
|
||||
{
|
||||
BGLView::FrameResized(newWidth, newHeight);
|
||||
|
||||
LockGL();
|
||||
|
||||
width = newWidth;
|
||||
height = newHeight;
|
||||
|
||||
gReshape(width,height);
|
||||
|
||||
UnlockGL();
|
||||
Render();
|
||||
}
|
||||
|
||||
|
||||
void SampleGLView::ErrorCallback(GLenum whichError)
|
||||
{
|
||||
// fprintf(stderr, "Unexpected error occured (%d):\\n", whichError);
|
||||
// fprintf(stderr, " %s\\n", gluErrorString(whichError));
|
||||
}
|
||||
|
||||
|
||||
|
||||
// globals
|
||||
GLenum use_stipple_mode; // GL_TRUE to use dashed lines
|
||||
GLenum use_smooth_mode; // GL_TRUE to use anti-aliased lines
|
||||
GLint linesize; // Line width
|
||||
GLint pointsize; // Point diameter
|
||||
|
||||
float pntA[3] = {
|
||||
-160.0, 0.0, 0.0
|
||||
};
|
||||
float pntB[3] = {
|
||||
-130.0, 0.0, 0.0
|
||||
};
|
||||
|
||||
|
||||
|
||||
void SampleGLView::gInit(void)
|
||||
{
|
||||
glClearColor(0.0, 0.0, 0.0, 0.0);
|
||||
glLineStipple(1, 0xF0E0);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
|
||||
use_stipple_mode = GL_FALSE;
|
||||
use_smooth_mode = GL_TRUE;
|
||||
linesize = 2;
|
||||
pointsize = 6;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void SampleGLView::gDraw(void)
|
||||
{
|
||||
GLint i;
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glLineWidth(linesize);
|
||||
|
||||
/*
|
||||
|
||||
if (use_stipple_mode) {
|
||||
glEnable(GL_LINE_STIPPLE);
|
||||
} else {
|
||||
glDisable(GL_LINE_STIPPLE);
|
||||
}
|
||||
*/
|
||||
|
||||
glDisable(GL_POINT_SMOOTH);
|
||||
|
||||
|
||||
glPushMatrix();
|
||||
|
||||
glPointSize(pointsize); // Set size for point
|
||||
|
||||
for (i = 0; i < 360; i += 5) {
|
||||
glRotatef(5.0, 0,0,1); // Rotate right 5 degrees
|
||||
|
||||
if (use_smooth_mode) {
|
||||
glEnable(GL_LINE_SMOOTH);
|
||||
glEnable(GL_BLEND);
|
||||
} else {
|
||||
glDisable(GL_LINE_SMOOTH);
|
||||
glDisable(GL_BLEND);
|
||||
}
|
||||
|
||||
glColor3f(1.0, 1.0, 0.0); // Set color for line
|
||||
glBegin(GL_LINE_STRIP); // And create the line
|
||||
glVertex3fv(pntA);
|
||||
glVertex3fv(pntB);
|
||||
glEnd();
|
||||
|
||||
glDisable(GL_POINT_SMOOTH);
|
||||
glDisable(GL_BLEND);
|
||||
|
||||
glColor3f(0.0, 1.0, 0.0); // Set color for point
|
||||
glBegin(GL_POINTS);
|
||||
glVertex3fv(pntA); // Draw point at one end
|
||||
glVertex3fv(pntB); // Draw point at other end
|
||||
glEnd();
|
||||
}
|
||||
|
||||
glPopMatrix(); // Done with matrix
|
||||
}
|
||||
|
||||
|
||||
void SampleGLView::gReshape(int width, int height)
|
||||
{
|
||||
glViewport(0, 0, width, height);
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glOrtho(-175, 175, -175, 175, -1, 1);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
}
|
||||
|
||||
|
||||
void SampleGLView::Render(void)
|
||||
{
|
||||
LockGL();
|
||||
gDraw();
|
||||
SwapBuffers();
|
||||
UnlockGL();
|
||||
}
|
||||
|
||||
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
SampleGLApp *app = new SampleGLApp;
|
||||
app->Run();
|
||||
delete app;
|
||||
return 0;
|
||||
}
|
68
progs/demos/.gitignore
vendored
Normal file
68
progs/demos/.gitignore
vendored
Normal file
@@ -0,0 +1,68 @@
|
||||
arbfplight
|
||||
arbfslight
|
||||
arbocclude
|
||||
arbocclude2
|
||||
bounce
|
||||
clearspd
|
||||
copypix
|
||||
cubemap
|
||||
dinoshade
|
||||
dissolve
|
||||
drawpix
|
||||
engine
|
||||
extfuncs.h
|
||||
fbo_firecube
|
||||
fbotexture
|
||||
fire
|
||||
fogcoord
|
||||
fplight
|
||||
fslight
|
||||
gamma
|
||||
gearbox
|
||||
gears
|
||||
geartrain
|
||||
glinfo
|
||||
gloss
|
||||
glslnoise
|
||||
gltestperf
|
||||
glutfx
|
||||
ipers
|
||||
isosurf
|
||||
lodbias
|
||||
morph3d
|
||||
multiarb
|
||||
paltex
|
||||
pointblast
|
||||
projtex
|
||||
rain
|
||||
ray
|
||||
readpix
|
||||
readtex.c
|
||||
readtex.h
|
||||
reflect
|
||||
renormal
|
||||
shadowtex
|
||||
showbuffer.c
|
||||
showbuffer.h
|
||||
singlebuffer
|
||||
spectex
|
||||
spriteblast
|
||||
stex3d
|
||||
streaming_rect
|
||||
teapot
|
||||
terrain
|
||||
tessdemo
|
||||
texcyl
|
||||
texdown
|
||||
texenv
|
||||
texobj
|
||||
textures
|
||||
trackball.c
|
||||
trackball.h
|
||||
trispd
|
||||
tunnel
|
||||
tunnel2
|
||||
vao_demo
|
||||
Windows
|
||||
winpos
|
||||
*.rgb
|
173
progs/demos/Makefile
Normal file
173
progs/demos/Makefile
Normal file
@@ -0,0 +1,173 @@
|
||||
# progs/demos/Makefile
|
||||
|
||||
TOP = ../..
|
||||
include $(TOP)/configs/current
|
||||
|
||||
INCDIR = $(TOP)/include
|
||||
|
||||
LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) \
|
||||
$(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME)
|
||||
|
||||
LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLEW_LIB) -l$(GLU_LIB) -l$(GL_LIB) \
|
||||
$(APP_LIB_DEPS)
|
||||
|
||||
PROGS = \
|
||||
arbfplight \
|
||||
arbfslight \
|
||||
arbocclude \
|
||||
arbocclude2 \
|
||||
bounce \
|
||||
clearspd \
|
||||
copypix \
|
||||
cubemap \
|
||||
dinoshade \
|
||||
dissolve \
|
||||
drawpix \
|
||||
engine \
|
||||
fbo_firecube \
|
||||
fbotexture \
|
||||
fire \
|
||||
fogcoord \
|
||||
fplight \
|
||||
fslight \
|
||||
gamma \
|
||||
gearbox \
|
||||
gears \
|
||||
geartrain \
|
||||
glinfo \
|
||||
gloss \
|
||||
gltestperf \
|
||||
isosurf \
|
||||
ipers \
|
||||
lodbias \
|
||||
morph3d \
|
||||
multiarb \
|
||||
paltex \
|
||||
pointblast \
|
||||
projtex \
|
||||
rain \
|
||||
ray \
|
||||
readpix \
|
||||
reflect \
|
||||
renormal \
|
||||
shadowtex \
|
||||
singlebuffer \
|
||||
spectex \
|
||||
spriteblast \
|
||||
stex3d \
|
||||
teapot \
|
||||
terrain \
|
||||
tessdemo \
|
||||
texcyl \
|
||||
texenv \
|
||||
textures \
|
||||
trispd \
|
||||
tunnel \
|
||||
tunnel2 \
|
||||
vao_demo \
|
||||
winpos
|
||||
|
||||
|
||||
##### RULES #####
|
||||
|
||||
.SUFFIXES:
|
||||
.SUFFIXES: .c
|
||||
.SUFFIXES: .cxx
|
||||
|
||||
# make executable from .c file:
|
||||
.c: $(LIB_DEP) readtex.o
|
||||
$(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< readtex.o $(LIBS) -o $@
|
||||
|
||||
|
||||
##### TARGETS #####
|
||||
|
||||
default: $(PROGS)
|
||||
|
||||
$(PROGS): readtex.o
|
||||
|
||||
readtex.c: $(TOP)/progs/util/readtex.c
|
||||
cp $< .
|
||||
|
||||
readtex.h: $(TOP)/progs/util/readtex.h
|
||||
cp $< .
|
||||
|
||||
readtex.o: readtex.c readtex.h
|
||||
$(APP_CC) -c -I$(INCDIR) $(CFLAGS) readtex.c
|
||||
|
||||
|
||||
showbuffer.c: $(TOP)/progs/util/showbuffer.c
|
||||
cp $< .
|
||||
|
||||
showbuffer.h: $(TOP)/progs/util/showbuffer.h
|
||||
cp $< .
|
||||
|
||||
showbuffer.o: showbuffer.c showbuffer.h
|
||||
$(APP_CC) -c -I$(INCDIR) $(CFLAGS) showbuffer.c
|
||||
|
||||
|
||||
trackball.c: $(TOP)/progs/util/trackball.c
|
||||
cp $< .
|
||||
|
||||
trackball.h: $(TOP)/progs/util/trackball.h
|
||||
cp $< .
|
||||
|
||||
trackball.o: trackball.c trackball.h
|
||||
$(APP_CC) -c -I$(INCDIR) $(CFLAGS) trackball.c
|
||||
|
||||
|
||||
extfuncs.h: $(TOP)/progs/util/extfuncs.h
|
||||
cp $< .
|
||||
|
||||
|
||||
reflect: reflect.o showbuffer.o readtex.o
|
||||
$(APP_CC) $(CFLAGS) $(LDFLAGS) reflect.o showbuffer.o readtex.o $(LIBS) -o $@
|
||||
|
||||
reflect.o: reflect.c showbuffer.h
|
||||
$(APP_CC) -c -I$(INCDIR) $(CFLAGS) reflect.c
|
||||
|
||||
|
||||
gloss: gloss.o trackball.o readtex.o
|
||||
$(APP_CC) $(CFLAGS) $(LDFLAGS) gloss.o trackball.o readtex.o $(LIBS) -o $@
|
||||
|
||||
gloss.o: gloss.c trackball.h
|
||||
$(APP_CC) -c -I$(INCDIR) $(CFLAGS) gloss.c
|
||||
|
||||
|
||||
engine: engine.o trackball.o readtex.o
|
||||
$(APP_CC) $(CFLAGS) $(LDFLAGS) engine.o trackball.o readtex.o $(LIBS) -o $@
|
||||
|
||||
engine.o: engine.c trackball.h
|
||||
$(APP_CC) -c -I$(INCDIR) $(CFLAGS) engine.c
|
||||
|
||||
|
||||
fbotexture: fbotexture.o
|
||||
$(APP_CC) $(CFLAGS) $(LDFLAGS) fbotexture.o $(LIBS) -o $@
|
||||
|
||||
fbotexture.o: fbotexture.c extfuncs.h
|
||||
$(APP_CC) -c -I$(INCDIR) $(CFLAGS) fbotexture.c
|
||||
|
||||
|
||||
fslight: fslight.o
|
||||
$(APP_CC) $(CFLAGS) $(LDFLAGS) fslight.o $(LIBS) -o $@
|
||||
|
||||
fslight.o: fslight.c extfuncs.h
|
||||
$(APP_CC) -c -I$(INCDIR) $(CFLAGS) fslight.c
|
||||
|
||||
rain: particles.o rain.o readtex.o
|
||||
$(CXX) $(CXXFLAGS) $(LDFLAGS) $^ $(LIBS) -o $@
|
||||
|
||||
rain.o: rain.cxx readtex.h
|
||||
$(CXX) -c -I$(INCDIR) $(CXXFLAGS) $<
|
||||
|
||||
particles.o: particles.cxx
|
||||
$(CXX) -c -I$(INCDIR) $(CXXFLAGS) $<
|
||||
|
||||
|
||||
viewdds: viewdds.c
|
||||
$(CC) -I$(INCDIR) $(CFLAGS) $< readtex.o $(LIBS) -L. -lgltc -o $@
|
||||
|
||||
|
||||
clean:
|
||||
-rm -f $(PROGS)
|
||||
-rm -f *.o *~
|
||||
-rm -f readtex.[ch] showbuffer.[ch]
|
87
progs/demos/Makefile.cygnus
Normal file
87
progs/demos/Makefile.cygnus
Normal file
@@ -0,0 +1,87 @@
|
||||
|
||||
# Mesa 3-D graphics library
|
||||
# Version: 3.3
|
||||
# Copyright (C) 1995-2000 Brian Paul
|
||||
|
||||
|
||||
# Makefile for demo programs for cygnus
|
||||
# Stephane Rehel (rehel@worldnet.fr) April 13 1997
|
||||
|
||||
|
||||
|
||||
##### MACROS #####
|
||||
|
||||
INCDIR = ../include
|
||||
LIBDIR = ../lib
|
||||
|
||||
GL_LIBS = -L$(LIBDIR) -lglut -lMesaGLU -lMesaGL -lm $(WLIBS)
|
||||
|
||||
LIB_DEP = $(LIBDIR)/$(GL_LIB) $(LIBDIR)/$(GLU_LIB) $(LIBDIR)/$(GLUT_LIB)
|
||||
|
||||
PROGS = bounce \
|
||||
clearspd \
|
||||
cubemap \
|
||||
drawpix \
|
||||
fire \
|
||||
gamma \
|
||||
gears \
|
||||
geartrain \
|
||||
glinfo \
|
||||
gloss \
|
||||
gltestperf \
|
||||
glutfx \
|
||||
isosurf \
|
||||
ipers \
|
||||
lodbias \
|
||||
morph3d \
|
||||
multiarb \
|
||||
occlude \
|
||||
osdemo \
|
||||
paltex \
|
||||
pixeltex \
|
||||
pointblast \
|
||||
ray \
|
||||
readpix \
|
||||
reflect \
|
||||
renormal \
|
||||
spectex \
|
||||
stex3d \
|
||||
teapot \
|
||||
terrain \
|
||||
tessdemo \
|
||||
texcyl \
|
||||
texdown \
|
||||
texenv \
|
||||
texobj \
|
||||
trispd \
|
||||
tunnel \
|
||||
tunnel2 \
|
||||
winpos
|
||||
|
||||
|
||||
##### RULES #####
|
||||
|
||||
.SUFFIXES:
|
||||
.SUFFIXES: .c
|
||||
|
||||
.c: $(LIB_DEP)
|
||||
$(CC) -I$(INCDIR) -I../util $(CFLAGS) $< $(GL_LIBS) -o $@
|
||||
|
||||
|
||||
##### TARGETS #####
|
||||
|
||||
default:
|
||||
@echo "Specify a target configuration"
|
||||
|
||||
clean:
|
||||
-rm *.o *~
|
||||
|
||||
realclean:
|
||||
-rm $(PROGS:=.exe)
|
||||
-rm *.o *~
|
||||
|
||||
targets: $(PROGS)
|
||||
|
||||
include ../Make-config
|
||||
|
||||
|
131
progs/demos/Makefile.win
Normal file
131
progs/demos/Makefile.win
Normal file
@@ -0,0 +1,131 @@
|
||||
|
||||
# Mesa 3-D graphics library
|
||||
# Version: 6.5
|
||||
# Copyright (C) 1995-2006 Brian Paul
|
||||
|
||||
# Makefile for GLUT-based demo programs for Windows
|
||||
|
||||
# Build the Mesa and GLUT libraries by using the Visual Studio
|
||||
# Workspaces in this distribution before running this Makefile.
|
||||
|
||||
# Invocation: nmake -f Makefile.win
|
||||
|
||||
NODEBUG=1
|
||||
!include <win32.mak>
|
||||
|
||||
##### MACROS #####
|
||||
|
||||
TOP = ..\..
|
||||
INCDIR = ..\..\include
|
||||
LIBDIR = ..\..\lib
|
||||
LIBS = GLUT32.LIB OPENGL32.LIB
|
||||
|
||||
all: OPENGL32.DLL GLU32.DLL GLUT32.DLL \
|
||||
readtex.h readtex.c showbuffer.h showbuffer.c \
|
||||
extfuncs.h trackball.h trackball.c \
|
||||
arbfplight.exe arbfslight.exe arbocclude.exe bounce.exe \
|
||||
clearspd.exe cubemap.exe drawpix.exe engine.exe \
|
||||
fire.exe fogcoord.exe \
|
||||
fplight.exe fslight.exe gamma.exe gearbox.exe \
|
||||
gears.exe geartrain.exe gloss.exe \
|
||||
glinfo.exe glslnoise.exe \
|
||||
gltestperf.exe glutfx.exe ipers.exe isosurf.exe lodbias.exe \
|
||||
morph3d.exe multiarb.exe occlude.exe paltex.exe pointblast.exe \
|
||||
ray.exe readpix.exe reflect.exe renormal.exe \
|
||||
shadowtex.exe singlebuffer.exe spectex.exe spriteblast.exe \
|
||||
stex3d.exe teapot.exe terrain.exe tessdemo.exe texcyl.exe \
|
||||
texdown.exe texenv.exe texobj.exe trispd.exe tunnel.exe tunnel2.exe \
|
||||
winpos.exe
|
||||
|
||||
arbfplight.exe: arbfplight.obj
|
||||
arbfslight.exe: arbfslight.obj
|
||||
arbocclude.exe: arbocclude.obj
|
||||
bounce.exe: bounce.obj
|
||||
clearspd.exe: clearspd.obj
|
||||
cubemap.exe: cubemap.obj readtex.obj
|
||||
drawpix.exe: drawpix.obj readtex.obj
|
||||
engine.exe: engine.obj readtex.obj trackball.obj
|
||||
fire.exe: fire.obj readtex.obj
|
||||
fogcoord.exe: fogcoord.obj readtex.obj
|
||||
fplight.exe: fplight.obj
|
||||
fslight.exe: fslight.obj
|
||||
gamma.exe: gamma.obj
|
||||
gearbox.exe: gearbox.obj
|
||||
gears.exe: gears.obj
|
||||
geartrain.exe: geartrain.obj
|
||||
gloss.exe: gloss.obj readtex.obj trackball.obj
|
||||
glinfo.exe: glinfo.obj
|
||||
glslnoise.exe: glslnoise.obj
|
||||
gltestperf.exe: gltestperf.obj
|
||||
glutfx.exe: glutfx.obj
|
||||
ipers.exe: ipers.obj readtex.obj
|
||||
isosurf.exe: isosurf.obj readtex.obj
|
||||
lodbias.exe: lodbias.obj readtex.obj
|
||||
morph3d.exe: morph3d.obj
|
||||
multiarb.exe: multiarb.obj readtex.obj
|
||||
occlude.exe: occlude.obj
|
||||
paltex.exe: paltex.obj
|
||||
pointblast.exe: pointblast.obj
|
||||
ray.exe: ray.obj
|
||||
readpix.exe: readpix.obj readtex.obj
|
||||
reflect.exe: reflect.obj readtex.obj showbuffer.obj
|
||||
renormal.exe: renormal.obj
|
||||
shadowtex.exe: shadowtex.obj showbuffer.obj
|
||||
singlebuffer.exe: singlebuffer.obj
|
||||
spectex.exe: spectex.obj
|
||||
spriteblast.exe: spriteblast.obj
|
||||
stex3d.exe: stex3d.obj
|
||||
teapot.exe: teapot.obj readtex.obj
|
||||
terrain.exe: terrain.obj
|
||||
tessdemo.exe: tessdemo.obj
|
||||
texcyl.exe: texcyl.obj readtex.obj
|
||||
texdown.exe: texdown.obj
|
||||
texenv.exe: texenv.obj
|
||||
texobj.exe: texobj.obj
|
||||
trispd.exe: trispd.obj
|
||||
tunnel.exe: tunnel.obj readtex.obj
|
||||
tunnel2.exe: tunnel2.obj readtex.obj
|
||||
winpos.exe: winpos.obj readtex.obj
|
||||
|
||||
|
||||
OPENGL32.DLL: $(LIBDIR)\OPENGL32.DLL
|
||||
copy $? .
|
||||
|
||||
GLU32.DLL: $(LIBDIR)\GLU32.DLL
|
||||
copy $? .
|
||||
|
||||
GLUT32.DLL: $(LIBDIR)\GLUT32.DLL
|
||||
copy $? .
|
||||
|
||||
readtex.c: $(TOP)\progs\util\readtex.c
|
||||
copy $** .
|
||||
|
||||
readtex.h: $(TOP)\progs\util\readtex.h
|
||||
copy $** .
|
||||
|
||||
showbuffer.c: $(TOP)\progs\util\showbuffer.c
|
||||
copy $** .
|
||||
|
||||
showbuffer.h: $(TOP)\progs\util\showbuffer.h
|
||||
copy $** .
|
||||
|
||||
trackball.c: $(TOP)\progs\util\trackball.c
|
||||
copy $** .
|
||||
|
||||
trackball.h: $(TOP)\progs\util\trackball.h
|
||||
copy $** .
|
||||
|
||||
extfuncs.h: $(TOP)\progs\util\extfuncs.h
|
||||
copy $** .
|
||||
|
||||
.obj.exe:
|
||||
$(link) $(ldebug) -out:$@ $** /LIBPATH:$(LIBDIR) $(LIBS)
|
||||
|
||||
.c.obj:
|
||||
$(cc) $(cdebug) $(cflags) $(cvars) -D_USE_MATH_DEFINES /I$(INCDIR) $*.c
|
||||
|
||||
clean::
|
||||
del *.obj *.exe readtex.* showbuffer.* trackball.*
|
||||
|
||||
clobber::
|
||||
|
230
progs/demos/README
Normal file
230
progs/demos/README
Normal file
@@ -0,0 +1,230 @@
|
||||
INTRODUCTION
|
||||
------------
|
||||
|
||||
This directory is usually included in the Mesa demos distribution or
|
||||
in the GLUT distribution.
|
||||
|
||||
I have written the demos included in this directory mainly for showing
|
||||
the capabilities of the Mesa library when using the Voodoo driver.
|
||||
However all the demos are written using the GLUT and OpenGL so they
|
||||
work with any GLUT/OpenGL platform (tested: Linux+Mesa+Voodoo driver,
|
||||
Linux+Mesa+X11 driver, Win95+Mesa+Voodoo driver and SGI Onyx IR thanks
|
||||
to Mark Kilgard).
|
||||
|
||||
All the demos make an heavy use of texture mapping, blending, etc. so
|
||||
you _need_ some kind of hardware support for the OpenGL otherwise they
|
||||
will run at ~1fps. You need also a OpenGL 1.1 compliant library.
|
||||
|
||||
You can find some screenshot of these demos at
|
||||
http://www-hmw.caribel.pisa.it/fxmesa/fxdemos.hmtl
|
||||
|
||||
Write me if you find some bug in the demos.
|
||||
|
||||
David Bucciarelli (tech.hmw@plus.it)
|
||||
|
||||
Humanware s.r.l.
|
||||
Via XXIV Maggio 62
|
||||
Pisa, Italy
|
||||
Tel./Fax +39-50-554108
|
||||
email: info.hmw@plus.it
|
||||
www: www-hmw.caribel.pisa.it
|
||||
|
||||
|
||||
A BRIEF DESCRIPTION OF THE DEMOS
|
||||
--------------------------------
|
||||
|
||||
|
||||
IPERS
|
||||
-----
|
||||
|
||||
Sources: ipers.c image.c
|
||||
|
||||
A nice spinning fractal object.
|
||||
|
||||
|
||||
RAY
|
||||
---
|
||||
|
||||
Sources: ray.c
|
||||
|
||||
I'm using ray tracing to dynamically generate texture maps with
|
||||
specular, diffuse, shadows, and mirror colors. Each frame the texture
|
||||
maps of the plane and of the sphere are partially updated. With this
|
||||
technique you can obtain true mirrors, shadows, specular highlights,
|
||||
bump mapping, etc. in realtime. This demo is really CPU intensive
|
||||
(~25fps on a PentiumII@300MHz with a Pure3D). Support on-the-fly
|
||||
switching between fullscreen and in-window rendering under Linux/Mesa
|
||||
(start your X server in 16 bpp mode and press the spacebar).
|
||||
|
||||
|
||||
TUNNEL
|
||||
------
|
||||
|
||||
Sources: tunnel.c image.c sources.c
|
||||
Data: bw.rgb tile.rgb
|
||||
|
||||
The model was designed and prelighted with Alias|Wavefront
|
||||
PowerAnimator V8. Triangle strips were built with a tool written by me
|
||||
and then statically included in the sources. This demo doesn't
|
||||
require the ZBuffer and use antialiased polygons. Support on-the-fly
|
||||
switching between fullscreen and in-window rendering under Linux/Mesa
|
||||
(start your X server in 16 bpp mode and press the spacebar).
|
||||
|
||||
|
||||
TUNNEL2
|
||||
------
|
||||
|
||||
Sources: tunnel2.c image.c sources.c
|
||||
Data: bw.rgb tile.rgb
|
||||
|
||||
The some tunnel demo but with two output channels. A nice
|
||||
example of the Mesa/Voodoo support for multiple boards in
|
||||
the some PC.
|
||||
|
||||
|
||||
TEAPOT
|
||||
------
|
||||
|
||||
Sources: teapot.c image.c dteapot.c shadow.c
|
||||
Data: bw.rgb tile.rgb
|
||||
|
||||
The shadow is drawn projecting the teapot geometry over the plane. All
|
||||
other light effects are drawn using the standard OpenGL capabilities.
|
||||
Support on-the-fly switching between fullscreen and in-window
|
||||
rendering under Linux/Mesa (start your X server in 16 bpp mode and
|
||||
press the spacebar).
|
||||
|
||||
|
||||
FIRE
|
||||
----
|
||||
|
||||
Sources: fire.c image.c
|
||||
Data: s128.rgb tree2.rgb
|
||||
|
||||
The demo use a small particle system to draw some nice visual effect.
|
||||
You can interactively change many parameters of the particle system
|
||||
and you can choose the number of particles at the startup ('fire
|
||||
4000'). This demo should be called fountain. Support on-the-fly
|
||||
switching between fullscreen and in-window rendering under Linux/Mesa
|
||||
(start your X server in 16 bpp mode and press the spacebar).
|
||||
|
||||
|
||||
TERRAIN
|
||||
-------
|
||||
|
||||
Sources: mesaland.c
|
||||
|
||||
This demo is base on another demo written by Mikael SkiZoWalker. I
|
||||
have added the capabilities to freely fly around, view culling and
|
||||
some nice color. Support on-the-fly switching between fullscreen and
|
||||
in-window rendering under Linux/Mesa (start your X server in 16 bpp
|
||||
mode and press the spacebar).
|
||||
|
||||
|
||||
GLTEST
|
||||
------
|
||||
|
||||
Sources: gltest.c
|
||||
|
||||
This is a simple benchmark suite that I'm using in the development of
|
||||
the Mesa/Voodoo driver. Type 'gltest >my.res' and you will get some
|
||||
data about the performances of your OpenGL. Follow the results with my
|
||||
PC (Linux+Mesa-2.6+PentiumII@300MHz+Pure3D):
|
||||
|
||||
Simple Points
|
||||
587900.080674 Pnts/sec
|
||||
|
||||
Smooth Lines
|
||||
SIZE=480 => 39007.426183 Lins/sec
|
||||
SIZE=250 => 74575.016485 Lins/sec
|
||||
SIZE=100 => 179734.882409 Lins/sec
|
||||
SIZE=050 => 183987.795297 Lins/sec
|
||||
SIZE=025 => 183820.086309 Lins/sec
|
||||
|
||||
|
||||
ZSmooth Triangles
|
||||
SIZE=480 => 784.954997 Tris/sec
|
||||
SIZE=250 => 2862.325889 Tris/sec
|
||||
SIZE=100 => 17779.492938 Tris/sec
|
||||
SIZE=050 => 159339.829844 Tris/sec
|
||||
SIZE=025 => 428602.984008 Tris/sec
|
||||
|
||||
|
||||
ZSmooth Tex Blend Triangles
|
||||
SIZE=480 => 784.473931 Tris/sec
|
||||
SIZE=250 => 2853.781513 Tris/sec
|
||||
SIZE=100 => 17598.252146 Tris/sec
|
||||
SIZE=050 => 152632.578337 Tris/sec
|
||||
SIZE=025 => 377584.760048 Tris/sec
|
||||
|
||||
|
||||
ZSmooth Tex Blend TMesh Triangles
|
||||
SIZE=400 => 563.900695 Tris/sec, MPixel Fill/sec: 45.112056
|
||||
SIZE=250 => 1449.777225 Tris/sec, MPixel Fill/sec: 45.305538
|
||||
SIZE=100 => 8702.869121 Tris/sec, MPixel Fill/sec: 43.514346
|
||||
SIZE=050 => 31896.867466 Tris/sec, MPixel Fill/sec: 39.871084
|
||||
SIZE=025 => 114037.262894 Tris/sec, MPixel Fill/sec: 35.636645
|
||||
SIZE=010 => 220494.235839 Tris/sec, MPixel Fill/sec: 11.024712
|
||||
SIZE=005 => 225615.506651 Tris/sec, MPixel Fill/sec: 2.820194
|
||||
SIZE=002 => 225607.681439 Tris/sec, MPixel Fill/sec: 0.451215
|
||||
|
||||
|
||||
Color/Depth Buffer Clears
|
||||
295.042474 Clrs/sec, MPixel Fill/sec: 90.553256
|
||||
|
||||
|
||||
Follow the results with my
|
||||
PC (Linux+Mesa-3.0beta5+PentiumII@300MHz+Voodoo2):
|
||||
|
||||
|
||||
Simple Points
|
||||
1620113.525130 Pnts/sec
|
||||
|
||||
Smooth Lines
|
||||
SIZE=480 => 73841.166065 Lins/sec
|
||||
SIZE=250 => 140794.035316 Lins/sec
|
||||
SIZE=100 => 344185.242157 Lins/sec
|
||||
SIZE=050 => 420399.008289 Lins/sec
|
||||
SIZE=025 => 420261.389773 Lins/sec
|
||||
|
||||
|
||||
ZSmooth Triangles
|
||||
SIZE=480 => 1434.668506 Tris/sec
|
||||
SIZE=250 => 5228.449614 Tris/sec
|
||||
SIZE=100 => 46603.815842 Tris/sec
|
||||
SIZE=050 => 325757.045961 Tris/sec
|
||||
SIZE=025 => 589022.403336 Tris/sec
|
||||
|
||||
|
||||
ZSmooth Tex Blend Triangles
|
||||
SIZE=480 => 1414.900041 Tris/sec
|
||||
SIZE=250 => 5006.055235 Tris/sec
|
||||
SIZE=100 => 43602.252031 Tris/sec
|
||||
SIZE=050 => 303497.092692 Tris/sec
|
||||
SIZE=025 => 517087.428669 Tris/sec
|
||||
|
||||
|
||||
ZSmooth Tex Blend TMesh Triangles
|
||||
SIZE=400 => 1023.273112 Tris/sec, MPixel Fill/sec: 81.861849
|
||||
SIZE=250 => 2595.692121 Tris/sec, MPixel Fill/sec: 81.115379
|
||||
SIZE=100 => 15788.198912 Tris/sec, MPixel Fill/sec: 78.940995
|
||||
SIZE=050 => 58784.121300 Tris/sec, MPixel Fill/sec: 73.480152
|
||||
SIZE=025 => 244233.873481 Tris/sec, MPixel Fill/sec: 76.323085
|
||||
SIZE=010 => 474995.004191 Tris/sec, MPixel Fill/sec: 23.749750
|
||||
SIZE=005 => 475124.354163 Tris/sec, MPixel Fill/sec: 5.939054
|
||||
SIZE=002 => 474959.089503 Tris/sec, MPixel Fill/sec: 0.949918
|
||||
|
||||
|
||||
Color/Depth Buffer Clears
|
||||
478.654830 Clrs/sec, MPixel Fill/sec: 146.906826
|
||||
|
||||
|
||||
PALTEX and GLBPALTX
|
||||
-------------------
|
||||
|
||||
Sources: paltex.c and glbpaltx.c
|
||||
|
||||
The PALTEX example was written by Brian Paul and it shows the
|
||||
capabilities of the GL_EXT_paletted_texture extension. I have written
|
||||
the other example in order to show the capabilities of the
|
||||
gl3DfxSetPaletteEXT() (it used only by GLQuake and Quake2).
|
71
progs/demos/SConscript
Normal file
71
progs/demos/SConscript
Normal file
@@ -0,0 +1,71 @@
|
||||
Import('*')
|
||||
|
||||
progs = [
|
||||
'arbfplight',
|
||||
'arbfslight',
|
||||
'arbocclude',
|
||||
'arbocclude2',
|
||||
'bounce',
|
||||
'clearspd',
|
||||
'copypix',
|
||||
'cubemap',
|
||||
'dinoshade',
|
||||
'dissolve',
|
||||
'drawpix',
|
||||
'engine',
|
||||
'fbo_firecube',
|
||||
'fbotexture',
|
||||
'fire',
|
||||
'fogcoord',
|
||||
'fplight',
|
||||
'fslight',
|
||||
'gamma',
|
||||
'gearbox',
|
||||
'gears',
|
||||
'geartrain',
|
||||
'glinfo',
|
||||
'gloss',
|
||||
'gltestperf',
|
||||
'ipers',
|
||||
'isosurf',
|
||||
'lodbias',
|
||||
'morph3d',
|
||||
'multiarb',
|
||||
'paltex',
|
||||
'pointblast',
|
||||
'projtex',
|
||||
'ray',
|
||||
'readpix',
|
||||
'reflect',
|
||||
'renormal',
|
||||
'shadowtex',
|
||||
'singlebuffer',
|
||||
'spectex',
|
||||
'spriteblast',
|
||||
'stex3d',
|
||||
'teapot',
|
||||
'terrain',
|
||||
'tessdemo',
|
||||
'texcyl',
|
||||
'texenv',
|
||||
'textures',
|
||||
'trispd',
|
||||
'tunnel',
|
||||
'tunnel2',
|
||||
'vao_demo',
|
||||
'winpos',
|
||||
]
|
||||
|
||||
for prog in progs:
|
||||
progs_env.Program(
|
||||
target = prog,
|
||||
source = prog + '.c',
|
||||
)
|
||||
|
||||
progs_env.Program(
|
||||
target = 'rain',
|
||||
source = [
|
||||
'rain.cxx',
|
||||
'particles.cxx',
|
||||
]
|
||||
)
|
101
progs/demos/Windows/all.dsp
Normal file
101
progs/demos/Windows/all.dsp
Normal file
@@ -0,0 +1,101 @@
|
||||
# Microsoft Developer Studio Project File - Name="all" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Application" 0x0101
|
||||
|
||||
CFG=all - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "all.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "all.mak" CFG="all - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "all - Win32 Release" (based on "Win32 (x86) Application")
|
||||
!MESSAGE "all - Win32 Debug" (based on "Win32 (x86) Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
# PROP Scc_ProjName ""
|
||||
# PROP Scc_LocalPath ""
|
||||
CPP=cl.exe
|
||||
MTL=midl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "all - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
|
||||
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
|
||||
!ELSEIF "$(CFG)" == "all - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
||||
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "all - Win32 Release"
|
||||
# Name "all - Win32 Debug"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
# End Group
|
||||
# Begin Group "Header Files"
|
||||
|
||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||
# End Group
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
112
progs/demos/Windows/bounce.dsp
Normal file
112
progs/demos/Windows/bounce.dsp
Normal file
@@ -0,0 +1,112 @@
|
||||
# Microsoft Developer Studio Project File - Name="bounce" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=bounce - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "bounce.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "bounce.mak" CFG="bounce - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
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||||
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||||
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112
progs/demos/Windows/clearspd.dsp
Normal file
112
progs/demos/Windows/clearspd.dsp
Normal file
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112
progs/demos/Windows/cubemap.dsp
Normal file
112
progs/demos/Windows/cubemap.dsp
Normal file
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progs/demos/Windows/demos.dsw
Normal file
782
progs/demos/Windows/demos.dsw
Normal file
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
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|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "clearspd"=".\clearspd.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "cubemap"=".\cubemap.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "drawpix"=".\drawpix.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "fire"=".\fire.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "gears"=".\gears.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "geartrain"=".\geartrain.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "glinfo"=".\glinfo.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "gloss"=".\gloss.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "gltestperf"=".\gltestperf.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "glut"="..\..\..\src\glut\glx\glut.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "glutfx"=".\glutfx.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "ipers"=".\ipers.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "isosurf"=".\isosurf.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "lodbias"=".\loadbias.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "morph3d"=".\morph3d.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "multiarb"=".\multiarb.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "occlude"=".\occlude.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "osdemo"=".\osdemo.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "paltex"=".\paltex.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "pixeltex"=".\pixeltex.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "pointblast"=".\pointblast.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "rain"=".\rain.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "ray"=".\ray.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "readpix"=".\readpix.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "reflect"=".\reflect.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "renormal"=".\renormal.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "shadowtex"=".\shadowtex.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "spectex"=".\spectex.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "spriteblast"=".\spriteblast.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "stex3d"=".\stex3d.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "teapot"=".\teapot.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "terrain"=".\terrain.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "tessdemo"=".\tessdemo.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "texcyl"=".\texcyl.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "texdown"=".\texdown.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "texenv"=".\texenv.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
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|
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||||
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|
||||
|
||||
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|
||||
{{{
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||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
|
||||
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||||
|
||||
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|
||||
{{{
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||||
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|
||||
|
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|
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|
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|
||||
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|
||||
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|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "tunnel"=".\tunnel.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
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||||
}}}
|
||||
|
||||
Package=<4>
|
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{{{
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||||
Begin Project Dependency
|
||||
Project_Dep_Name glut
|
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End Project Dependency
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|
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|
||||
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|
||||
|
||||
Project: "tunnel2"=".\tunnel2.dsp" - Package Owner=<4>
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||||
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||||
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|
||||
{{{
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|
||||
|
||||
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|
||||
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||||
Begin Project Dependency
|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
|
||||
Project: "winpos"=".\winpos.dsp" - Package Owner=<4>
|
||||
|
||||
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||||
{{{
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||||
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|
||||
|
||||
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|
||||
{{{
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|
||||
Project_Dep_Name glut
|
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|
||||
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|
||||
|
||||
###############################################################################
|
||||
|
||||
Global:
|
||||
|
||||
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|
||||
{{{
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||||
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|
||||
|
||||
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|
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|
||||
|
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||||
|
112
progs/demos/Windows/drawpix.dsp
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112
progs/demos/Windows/drawpix.dsp
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112
progs/demos/Windows/fire.dsp
Normal file
112
progs/demos/Windows/fire.dsp
Normal file
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112
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Normal file
112
progs/demos/Windows/gears.dsp
Normal file
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||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../gears.exe" /pdbtype:sept
|
||||
# Begin Special Build Tool
|
||||
SOURCE="$(InputPath)"
|
||||
PostBuild_Desc=Copy DLLs
|
||||
PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
|
||||
# End Special Build Tool
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "gears - Win32 Release"
|
||||
# Name "gears - Win32 Debug"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\gears.c
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Header Files"
|
||||
|
||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||
# End Group
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user