Compare commits
307 Commits
mesa-17.1.
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mesa-12.0.
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@@ -1,5 +1,4 @@
|
||||
((nil . ((show-trailing-whitespace . t)))
|
||||
(prog-mode
|
||||
((prog-mode
|
||||
(indent-tabs-mode . nil)
|
||||
(tab-width . 8)
|
||||
(c-basic-offset . 3)
|
||||
@@ -9,10 +8,6 @@
|
||||
(c-set-offset 'case-label '0)
|
||||
(c-set-offset 'innamespace '0)
|
||||
(c-set-offset 'inline-open '0)))
|
||||
(whitespace-style face indentation)
|
||||
(whitespace-line-column . 79)
|
||||
(eval ignore-errors
|
||||
(require 'whitespace)
|
||||
(whitespace-mode 1)))
|
||||
)
|
||||
(makefile-mode (indent-tabs-mode . t))
|
||||
)
|
||||
|
@@ -1,35 +0,0 @@
|
||||
# To use this config on you editor, follow the instructions at:
|
||||
# http://editorconfig.org
|
||||
|
||||
root = true
|
||||
|
||||
[*]
|
||||
charset = utf-8
|
||||
insert_final_newline = true
|
||||
tab_width = 8
|
||||
|
||||
[*.{c,h,cpp,hpp,cc,hh}]
|
||||
indent_style = space
|
||||
indent_size = 3
|
||||
|
||||
[{Makefile*,*.mk}]
|
||||
indent_style = tab
|
||||
|
||||
[{*.py,SCons*}]
|
||||
indent_style = space
|
||||
indent_size = 4
|
||||
|
||||
[*.pl]
|
||||
indent_style = space
|
||||
indent_size = 4
|
||||
|
||||
[*.m4]
|
||||
indent_style = space
|
||||
indent_size = 2
|
||||
|
||||
[*.yml]
|
||||
indent_style = space
|
||||
indent_size = 2
|
||||
|
||||
[*.patch]
|
||||
trim_trailing_whitespace = false
|
1
.gitignore
vendored
1
.gitignore
vendored
@@ -49,4 +49,3 @@ Makefile.in
|
||||
.install-mesa-links
|
||||
.install-gallium-links
|
||||
/src/git_sha1.h
|
||||
TAGS
|
||||
|
12
.mailmap
12
.mailmap
@@ -88,11 +88,9 @@ Carl-Philip Hänsch <cphaensch@googlemail.com> Carl-Philip Haensch <s3734770@mai
|
||||
Carl-Philip Hänsch <cphaensch@googlemail.com> Carl-Philip Haensch <carli@carli-laptop.(none)>
|
||||
Carl-Philip Hänsch <cphaensch@googlemail.com> Carl-Philip Haensch <Carl-Philip.Haensch@mailbox.tu-dresden.de>
|
||||
|
||||
Chad Versace <chadversary@chromium.org> <chad@kiwitree.net>
|
||||
Chad Versace <chadversary@chromium.org> <chad@chad-versace.us>
|
||||
Chad Versace <chadversary@chromium.org> <Chad Versace chad@chad-versace.us>
|
||||
Chad Versace <chadversary@chromium.org> <chad.versace@intel.com>
|
||||
Chad Versace <chadversary@chromium.org> <chad.versace@linux.intel.com>
|
||||
Chad Versace <chad.versace@intel.com> <chad@chad-versace.us>
|
||||
Chad Versace <chad.versace@intel.com> <Chad Versace chad@chad-versace.us>
|
||||
Chad Versace <chad.versace@intel.com> <chad.versace@linux.intel.com>
|
||||
|
||||
Chia-I Wu <olvaffe@gmail.com> <olv@lunarg.com>
|
||||
Chia-I Wu <olvaffe@gmail.com> Chia-Wu <olvaffe@gmail.com>
|
||||
@@ -140,8 +138,6 @@ Dmitry Cherkassov <dcherkassov@gmail.com> Dmitry Cherkasov <dcherkassov@gmail.co
|
||||
|
||||
Dylan Baker <dylanx.c.baker@intel.com> <baker.dylan.c@gmail.com>
|
||||
|
||||
Edward O'Callaghan <funfunctor@folklore1984.net> <eocallaghan@alterapraxis.com>
|
||||
|
||||
Emeric Grange <emeric.grange@gmail.com> Emeric <emeric.grange@gmail.com>
|
||||
|
||||
Emil Velikov <emil.l.velikov@gmail.com> <emil.velikov@collabora.com>
|
||||
@@ -278,7 +274,7 @@ Marc Dietrich <marvin24@gmx.de> marvin24 <marvin24@gmx.de>
|
||||
|
||||
Marcin Ślusarz <marcin.slusarz@gmail.com> Marcin Slusarz <marcin.slusarz@gmail.com>
|
||||
|
||||
Marek Olšák <maraeo@gmail.com> <marek.olsak@amd.com>
|
||||
Marek Olšák <marek.olsak@amd.com> <maraeo@gmail.com>
|
||||
|
||||
Mario Kleiner <mario.kleiner.de@gmail.com> kleinerm <mario.kleiner@tuebingen.mpg.de>
|
||||
Mario Kleiner <mario.kleiner.de@gmail.com> <mario.kleiner@tuebingen.mpg.de>
|
||||
|
361
.travis.yml
361
.travis.yml
@@ -1,11 +1,22 @@
|
||||
language: c
|
||||
|
||||
sudo: false
|
||||
dist: trusty
|
||||
|
||||
cache:
|
||||
apt: true
|
||||
ccache: true
|
||||
directories:
|
||||
- $HOME/.ccache
|
||||
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libdrm-dev
|
||||
- libudev-dev
|
||||
- x11proto-xf86vidmode-dev
|
||||
- libexpat1-dev
|
||||
- libxcb-dri2-0-dev
|
||||
- libx11-xcb-dev
|
||||
- llvm-3.4-dev
|
||||
- scons
|
||||
|
||||
env:
|
||||
global:
|
||||
@@ -14,274 +25,22 @@ env:
|
||||
- XORGMACROS_VERSION=util-macros-1.19.0
|
||||
- GLPROTO_VERSION=glproto-1.4.17
|
||||
- DRI2PROTO_VERSION=dri2proto-2.8
|
||||
- DRI3PROTO_VERSION=dri3proto-1.0
|
||||
- PRESENTPROTO_VERSION=presentproto-1.0
|
||||
- LIBPCIACCESS_VERSION=libpciaccess-0.13.4
|
||||
- LIBDRM_VERSION=libdrm-2.4.74
|
||||
- LIBDRM_VERSION=libdrm-2.4.65
|
||||
- XCBPROTO_VERSION=xcb-proto-1.11
|
||||
- LIBXCB_VERSION=libxcb-1.11
|
||||
- LIBXSHMFENCE_VERSION=libxshmfence-1.2
|
||||
- LIBTXC_DXTN_VERSION=libtxc_dxtn-1.0.1
|
||||
- LIBVDPAU_VERSION=libvdpau-1.1
|
||||
- LIBVA_VERSION=libva-1.6.2
|
||||
- LIBWAYLAND_VERSION=wayland-1.11.1
|
||||
- PKG_CONFIG_PATH=$HOME/prefix/lib/pkgconfig
|
||||
- LD_LIBRARY_PATH="$HOME/prefix/lib:$LD_LIBRARY_PATH"
|
||||
|
||||
matrix:
|
||||
include:
|
||||
- env:
|
||||
- LABEL="make loaders/classic DRI"
|
||||
- BUILD=make
|
||||
- MAKEFLAGS="-j4"
|
||||
- MAKE_CHECK_COMMAND="make check"
|
||||
- DRI_LOADERS="--enable-glx --enable-gbm --enable-egl --with-platforms=x11,drm,surfaceless,wayland --enable-osmesa"
|
||||
- DRI_DRIVERS="i915,i965,radeon,r200,swrast,nouveau"
|
||||
- GALLIUM_ST="--enable-dri --disable-opencl --disable-xa --disable-nine --disable-xvmc --disable-vdpau --disable-va --disable-omx --disable-gallium-osmesa"
|
||||
- GALLIUM_DRIVERS=""
|
||||
- VULKAN_DRIVERS=""
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- xz-utils
|
||||
- x11proto-xf86vidmode-dev
|
||||
- libexpat1-dev
|
||||
- libx11-xcb-dev
|
||||
- env:
|
||||
# NOTE: Building SWR is 2x (yes two) times slower than all the other
|
||||
# gallium drivers combined.
|
||||
# Start this early so that it doesn't hunder the run time.
|
||||
- LABEL="make Gallium Drivers SWR"
|
||||
- BUILD=make
|
||||
- MAKEFLAGS="-j4"
|
||||
- MAKE_CHECK_COMMAND="true"
|
||||
- LLVM_VERSION=3.9
|
||||
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
|
||||
- OVERRIDE_CC="gcc-5"
|
||||
- OVERRIDE_CXX="g++-5"
|
||||
- DRI_LOADERS="--disable-glx --disable-gbm --disable-egl"
|
||||
- DRI_DRIVERS=""
|
||||
- GALLIUM_ST="--enable-dri --disable-opencl --disable-xa --disable-nine --disable-xvmc --disable-vdpau --disable-va --disable-omx --disable-gallium-osmesa"
|
||||
- GALLIUM_DRIVERS="swr"
|
||||
- VULKAN_DRIVERS=""
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
- llvm-toolchain-trusty-3.9
|
||||
packages:
|
||||
# LLVM packaging is broken and misses these dependencies
|
||||
- libedit-dev
|
||||
# From sources above
|
||||
- g++-5
|
||||
- llvm-3.9-dev
|
||||
# Common
|
||||
- xz-utils
|
||||
- x11proto-xf86vidmode-dev
|
||||
- libexpat1-dev
|
||||
- libx11-xcb-dev
|
||||
- libelf-dev
|
||||
- env:
|
||||
- LABEL="make Gallium Drivers Other"
|
||||
- BUILD=make
|
||||
- MAKEFLAGS="-j4"
|
||||
- MAKE_CHECK_COMMAND="true"
|
||||
- LLVM_VERSION=3.9
|
||||
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
|
||||
- DRI_LOADERS="--disable-glx --disable-gbm --disable-egl"
|
||||
- DRI_DRIVERS=""
|
||||
- GALLIUM_ST="--enable-dri --disable-opencl --disable-xa --disable-nine --disable-xvmc --disable-vdpau --disable-va --disable-omx --disable-gallium-osmesa"
|
||||
- GALLIUM_DRIVERS="i915,nouveau,r300,r600,radeonsi,freedreno,svga,swrast,vc4,virgl,etnaviv,imx"
|
||||
- VULKAN_DRIVERS=""
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- llvm-toolchain-trusty-3.9
|
||||
packages:
|
||||
# LLVM packaging is broken and misses these dependencies
|
||||
- libedit-dev
|
||||
# From sources above
|
||||
- llvm-3.9-dev
|
||||
# Common
|
||||
- xz-utils
|
||||
- x11proto-xf86vidmode-dev
|
||||
- libexpat1-dev
|
||||
- libx11-xcb-dev
|
||||
- libelf-dev
|
||||
- env:
|
||||
# NOTE: Analogous to SWR above, building Clover is quite slow.
|
||||
- LABEL="make Gallium ST Clover"
|
||||
- BUILD=make
|
||||
- MAKEFLAGS="-j4"
|
||||
- MAKE_CHECK_COMMAND="true"
|
||||
- LLVM_VERSION=3.6
|
||||
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
|
||||
- OVERRIDE_CC=gcc-4.7
|
||||
- OVERRIDE_CXX=g++-4.7
|
||||
- DRI_LOADERS="--disable-glx --disable-gbm --disable-egl"
|
||||
- DRI_DRIVERS=""
|
||||
- GALLIUM_ST="--disable-dri --enable-opencl --enable-opencl-icd --enable-llvm --disable-xa --disable-nine --disable-xvmc --disable-vdpau --disable-va --disable-omx --disable-gallium-osmesa"
|
||||
# i915 most likely doesn't work with OpenCL.
|
||||
# Regardless - we're doing a quick build test here.
|
||||
- GALLIUM_DRIVERS="i915"
|
||||
- VULKAN_DRIVERS=""
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- llvm-toolchain-trusty-3.6
|
||||
packages:
|
||||
- libclc-dev
|
||||
# LLVM packaging is broken and misses these dependencies
|
||||
- libedit-dev
|
||||
- g++-4.7
|
||||
# From sources above
|
||||
- llvm-3.6-dev
|
||||
- clang-3.6
|
||||
- libclang-3.6-dev
|
||||
# Common
|
||||
- xz-utils
|
||||
- x11proto-xf86vidmode-dev
|
||||
- libexpat1-dev
|
||||
- libx11-xcb-dev
|
||||
- libelf-dev
|
||||
- env:
|
||||
- LABEL="make Gallium ST Other"
|
||||
- BUILD=make
|
||||
- MAKEFLAGS="-j4"
|
||||
- MAKE_CHECK_COMMAND="true"
|
||||
- DRI_LOADERS="--disable-glx --disable-gbm --disable-egl"
|
||||
- DRI_DRIVERS=""
|
||||
- GALLIUM_ST="--enable-dri --disable-opencl --enable-xa --enable-nine --enable-xvmc --enable-vdpau --enable-va --enable-omx --enable-gallium-osmesa"
|
||||
# We need swrast for osmesa and nine.
|
||||
# i915 most likely doesn't work with most ST.
|
||||
# Regardless - we're doing a quick build test here.
|
||||
- GALLIUM_DRIVERS="i915,swrast"
|
||||
- VULKAN_DRIVERS=""
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
# Nine requires gcc 4.6... which is the one we have right ?
|
||||
- libxvmc-dev
|
||||
# Build locally, for now.
|
||||
#- libvdpau-dev
|
||||
#- libva-dev
|
||||
- libomxil-bellagio-dev
|
||||
# LLVM packaging is broken and misses these dependencies
|
||||
- libedit-dev
|
||||
# Common
|
||||
- xz-utils
|
||||
- x11proto-xf86vidmode-dev
|
||||
- libexpat1-dev
|
||||
- libx11-xcb-dev
|
||||
- libelf-dev
|
||||
- env:
|
||||
- LABEL="make Vulkan"
|
||||
- BUILD=make
|
||||
- MAKEFLAGS="-j4"
|
||||
- MAKE_CHECK_COMMAND="make -C src/gtest check && make -C src/intel check"
|
||||
- LLVM_VERSION=3.9
|
||||
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
|
||||
- DRI_LOADERS="--disable-glx --disable-gbm --disable-egl --with-platforms=x11,wayland"
|
||||
- DRI_DRIVERS=""
|
||||
- GALLIUM_ST="--enable-dri --enable-dri3 --disable-opencl --disable-xa --disable-nine --disable-xvmc --disable-vdpau --disable-va --disable-omx --disable-gallium-osmesa"
|
||||
- GALLIUM_DRIVERS=""
|
||||
- VULKAN_DRIVERS="intel,radeon"
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- llvm-toolchain-trusty-3.9
|
||||
packages:
|
||||
# LLVM packaging is broken and misses these dependencies
|
||||
- libedit-dev
|
||||
# From sources above
|
||||
- llvm-3.9-dev
|
||||
# Common
|
||||
- xz-utils
|
||||
- x11proto-xf86vidmode-dev
|
||||
- libexpat1-dev
|
||||
- libx11-xcb-dev
|
||||
- libelf-dev
|
||||
- env:
|
||||
- LABEL="scons"
|
||||
- BUILD=scons
|
||||
- SCONSFLAGS="-j4"
|
||||
# Explicitly disable.
|
||||
- SCONS_TARGET="llvm=0"
|
||||
# Keep it symmetrical to the make build.
|
||||
- SCONS_CHECK_COMMAND="scons llvm=0 check"
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- scons
|
||||
# Common
|
||||
- xz-utils
|
||||
- x11proto-xf86vidmode-dev
|
||||
- libexpat1-dev
|
||||
- libx11-xcb-dev
|
||||
- libelf-dev
|
||||
- env:
|
||||
- LABEL="scons LLVM"
|
||||
- BUILD=scons
|
||||
- SCONSFLAGS="-j4"
|
||||
- SCONS_TARGET="llvm=1"
|
||||
# Keep it symmetrical to the make build.
|
||||
- SCONS_CHECK_COMMAND="scons llvm=1 check"
|
||||
- LLVM_VERSION=3.3
|
||||
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- scons
|
||||
# LLVM packaging is broken and misses these dependencies
|
||||
- libedit-dev
|
||||
- llvm-3.3-dev
|
||||
# Common
|
||||
- xz-utils
|
||||
- x11proto-xf86vidmode-dev
|
||||
- libexpat1-dev
|
||||
- libx11-xcb-dev
|
||||
- libelf-dev
|
||||
- env:
|
||||
- LABEL="scons SWR"
|
||||
- BUILD=scons
|
||||
- SCONSFLAGS="-j4"
|
||||
- SCONS_TARGET="swr=1"
|
||||
- LLVM_VERSION=3.9
|
||||
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
|
||||
# Keep it symmetrical to the make build. There's no actual SWR, yet.
|
||||
- SCONS_CHECK_COMMAND="true"
|
||||
- OVERRIDE_CC="gcc-5"
|
||||
- OVERRIDE_CXX="g++-5"
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
- llvm-toolchain-trusty-3.9
|
||||
packages:
|
||||
- scons
|
||||
# LLVM packaging is broken and misses these dependencies
|
||||
- libedit-dev
|
||||
# From sources above
|
||||
- g++-5
|
||||
- llvm-3.9-dev
|
||||
# Common
|
||||
- xz-utils
|
||||
- x11proto-xf86vidmode-dev
|
||||
- libexpat1-dev
|
||||
- libx11-xcb-dev
|
||||
- libelf-dev
|
||||
matrix:
|
||||
- BUILD=make
|
||||
- BUILD=scons
|
||||
|
||||
install:
|
||||
- export PATH="/usr/lib/ccache:$PATH"
|
||||
- pip install --user mako
|
||||
|
||||
# Since libdrm gets updated in configure.ac regularly, try to pick up the
|
||||
# latest version from there.
|
||||
- for line in `grep "^LIBDRM.*_REQUIRED=" configure.ac`; do
|
||||
old_ver=`echo $LIBDRM_VERSION | sed 's/libdrm-//'`;
|
||||
new_ver=`echo $line | sed 's/.*REQUIRED=//'`;
|
||||
if `echo "$old_ver,$new_ver" | tr ',' '\n' | sort -Vc 2> /dev/null`; then
|
||||
export LIBDRM_VERSION="libdrm-$new_ver";
|
||||
fi;
|
||||
done
|
||||
|
||||
# Install dependencies where we require specific versions (or where
|
||||
# disallowed by Travis CI's package whitelisting).
|
||||
|
||||
@@ -297,6 +56,14 @@ install:
|
||||
- tar -jxvf $DRI2PROTO_VERSION.tar.bz2
|
||||
- (cd $DRI2PROTO_VERSION && ./configure --prefix=$HOME/prefix && make install)
|
||||
|
||||
- wget $XORG_RELEASES/proto/$DRI3PROTO_VERSION.tar.bz2
|
||||
- tar -jxvf $DRI3PROTO_VERSION.tar.bz2
|
||||
- (cd $DRI3PROTO_VERSION && ./configure --prefix=$HOME/prefix && make install)
|
||||
|
||||
- wget $XORG_RELEASES/proto/$PRESENTPROTO_VERSION.tar.bz2
|
||||
- tar -jxvf $PRESENTPROTO_VERSION.tar.bz2
|
||||
- (cd $PRESENTPROTO_VERSION && ./configure --prefix=$HOME/prefix && make install)
|
||||
|
||||
- wget $XCB_RELEASES/$XCBPROTO_VERSION.tar.bz2
|
||||
- tar -jxvf $XCBPROTO_VERSION.tar.bz2
|
||||
- (cd $XCBPROTO_VERSION && ./configure --prefix=$HOME/prefix && make install)
|
||||
@@ -311,70 +78,24 @@ install:
|
||||
|
||||
- wget http://dri.freedesktop.org/libdrm/$LIBDRM_VERSION.tar.bz2
|
||||
- tar -jxvf $LIBDRM_VERSION.tar.bz2
|
||||
- (cd $LIBDRM_VERSION && ./configure --prefix=$HOME/prefix --enable-vc4 --enable-freedreno --enable-etnaviv-experimental-api && make install)
|
||||
- (cd $LIBDRM_VERSION && ./configure --prefix=$HOME/prefix && make install)
|
||||
|
||||
- wget $XORG_RELEASES/lib/$LIBXSHMFENCE_VERSION.tar.bz2
|
||||
- tar -jxvf $LIBXSHMFENCE_VERSION.tar.bz2
|
||||
- (cd $LIBXSHMFENCE_VERSION && ./configure --prefix=$HOME/prefix && make install)
|
||||
|
||||
# libtxc-dxtn uses the patented S3 Texture Compression
|
||||
# algorithm. Therefore, we don't want to use this library but it is
|
||||
# still possible through setting the USE_TXC_DXTN variable to yes in
|
||||
# the travis web UI.
|
||||
#
|
||||
# According to Wikipedia, the patent expires on October 2, 2017:
|
||||
# https://en.wikipedia.org/wiki/S3_Texture_Compression#Patent
|
||||
- if test "x$USE_TXC_DXTN" = xyes; then
|
||||
wget https://people.freedesktop.org/~cbrill/libtxc_dxtn/$LIBTXC_DXTN_VERSION.tar.bz2;
|
||||
tar -jxvf $LIBTXC_DXTN_VERSION.tar.bz2;
|
||||
(cd $LIBTXC_DXTN_VERSION && ./configure --prefix=$HOME/prefix && make install);
|
||||
fi
|
||||
|
||||
- wget http://people.freedesktop.org/~aplattner/vdpau/$LIBVDPAU_VERSION.tar.bz2
|
||||
- tar -jxvf $LIBVDPAU_VERSION.tar.bz2
|
||||
- (cd $LIBVDPAU_VERSION && ./configure --prefix=$HOME/prefix && make install)
|
||||
|
||||
- wget http://www.freedesktop.org/software/vaapi/releases/libva/$LIBVA_VERSION.tar.bz2
|
||||
- tar -jxvf $LIBVA_VERSION.tar.bz2
|
||||
- (cd $LIBVA_VERSION && ./configure --prefix=$HOME/prefix --disable-wayland --disable-dummy-driver && make install)
|
||||
|
||||
- wget http://wayland.freedesktop.org/releases/$LIBWAYLAND_VERSION.tar.xz
|
||||
- tar -axvf $LIBWAYLAND_VERSION.tar.xz
|
||||
- (cd $LIBWAYLAND_VERSION && ./configure --prefix=$HOME/prefix --enable-libraries --without-host-scanner --disable-documentation --disable-dtd-validation && make install)
|
||||
|
||||
# Generate the header since one is missing on the Travis instance
|
||||
- mkdir -p linux
|
||||
- printf "%s\n" \
|
||||
"#ifndef _LINUX_MEMFD_H" \
|
||||
"#define _LINUX_MEMFD_H" \
|
||||
"" \
|
||||
"#define __NR_memfd_create 319" \
|
||||
"#define SYS_memfd_create __NR_memfd_create" \
|
||||
"" \
|
||||
"#define MFD_CLOEXEC 0x0001U" \
|
||||
"#define MFD_ALLOW_SEALING 0x0002U" \
|
||||
"" \
|
||||
"#endif /* _LINUX_MEMFD_H */" > linux/memfd.h
|
||||
|
||||
# Disabled LLVM (and therefore r300 and r600) because the build fails
|
||||
# with "undefined reference to `clock_gettime'" and "undefined
|
||||
# reference to `setupterm'" in llvmpipe.
|
||||
script:
|
||||
- if test "x$BUILD" = xmake; then
|
||||
test -n "$OVERRIDE_CC" && export CC="$OVERRIDE_CC";
|
||||
test -n "$OVERRIDE_CXX" && export CXX="$OVERRIDE_CXX";
|
||||
export CC="$CC -isystem`pwd`";
|
||||
|
||||
./autogen.sh --enable-debug
|
||||
$DRI_LOADERS
|
||||
--with-dri-drivers=$DRI_DRIVERS
|
||||
$GALLIUM_ST
|
||||
--with-gallium-drivers=$GALLIUM_DRIVERS
|
||||
--with-vulkan-drivers=$VULKAN_DRIVERS
|
||||
--disable-llvm-shared-libs
|
||||
&&
|
||||
make && eval $MAKE_CHECK_COMMAND;
|
||||
fi
|
||||
|
||||
- if test "x$BUILD" = xscons; then
|
||||
test -n "$OVERRIDE_CC" && export CC="$OVERRIDE_CC";
|
||||
test -n "$OVERRIDE_CXX" && export CXX="$OVERRIDE_CXX";
|
||||
scons $SCONS_TARGET && eval $SCONS_CHECK_COMMAND;
|
||||
--disable-gallium-llvm
|
||||
--with-egl-platforms=x11,drm
|
||||
--with-dri-drivers=i915,i965,radeon,r200,swrast,nouveau
|
||||
--with-gallium-drivers=svga,swrast,vc4,virgl
|
||||
;
|
||||
make && make check;
|
||||
elif test x$BUILD = xscons; then
|
||||
scons;
|
||||
fi
|
||||
|
@@ -30,18 +30,16 @@ LOCAL_C_INCLUDES += \
|
||||
$(MESA_TOP)/include
|
||||
|
||||
MESA_VERSION := $(shell cat $(MESA_TOP)/VERSION)
|
||||
# define ANDROID_VERSION (e.g., 4.0.x => 0x0400)
|
||||
LOCAL_CFLAGS += \
|
||||
-Wno-unused-parameter \
|
||||
-Wno-date-time \
|
||||
-Wno-pointer-arith \
|
||||
-Wno-missing-field-initializers \
|
||||
-Wno-initializer-overrides \
|
||||
-Wno-mismatched-tags \
|
||||
-DPACKAGE_VERSION=\"$(MESA_VERSION)\" \
|
||||
-DPACKAGE_BUGREPORT=\"https://bugs.freedesktop.org/enter_bug.cgi?product=Mesa\"
|
||||
-DPACKAGE_BUGREPORT=\"https://bugs.freedesktop.org/enter_bug.cgi?product=Mesa\" \
|
||||
-DANDROID_VERSION=0x0$(MESA_ANDROID_MAJOR_VERSION)0$(MESA_ANDROID_MINOR_VERSION)
|
||||
|
||||
LOCAL_CFLAGS += \
|
||||
-DENABLE_SHADER_CACHE \
|
||||
-D__STDC_LIMIT_MACROS \
|
||||
-DHAVE___BUILTIN_EXPECT \
|
||||
-DHAVE___BUILTIN_FFS \
|
||||
-DHAVE___BUILTIN_FFSLL \
|
||||
@@ -49,7 +47,6 @@ LOCAL_CFLAGS += \
|
||||
-DHAVE_FUNC_ATTRIBUTE_UNUSED \
|
||||
-DHAVE_FUNC_ATTRIBUTE_FORMAT \
|
||||
-DHAVE_FUNC_ATTRIBUTE_PACKED \
|
||||
-DHAVE_FUNC_ATTRIBUTE_ALIAS \
|
||||
-DHAVE___BUILTIN_CTZ \
|
||||
-DHAVE___BUILTIN_POPCOUNT \
|
||||
-DHAVE___BUILTIN_POPCOUNTLL \
|
||||
@@ -58,17 +55,9 @@ LOCAL_CFLAGS += \
|
||||
-DHAVE___BUILTIN_UNREACHABLE \
|
||||
-DHAVE_PTHREAD=1 \
|
||||
-DHAVE_DLOPEN \
|
||||
-DHAVE_DL_ITERATE_PHDR \
|
||||
-fvisibility=hidden \
|
||||
-Wno-sign-compare
|
||||
|
||||
LOCAL_CPPFLAGS += \
|
||||
-D__STDC_CONSTANT_MACROS \
|
||||
-D__STDC_FORMAT_MACROS \
|
||||
-D__STDC_LIMIT_MACROS \
|
||||
-Wno-error=non-virtual-dtor \
|
||||
-Wno-non-virtual-dtor
|
||||
|
||||
# mesa requires at least c99 compiler
|
||||
LOCAL_CONLYFLAGS += \
|
||||
-std=c99
|
||||
@@ -76,36 +65,30 @@ LOCAL_CONLYFLAGS += \
|
||||
ifeq ($(strip $(MESA_ENABLE_ASM)),true)
|
||||
ifeq ($(TARGET_ARCH),x86)
|
||||
LOCAL_CFLAGS += \
|
||||
-DUSE_X86_ASM
|
||||
-DUSE_X86_ASM \
|
||||
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(MESA_ENABLE_LLVM),true)
|
||||
ifeq ($(MESA_ANDROID_MAJOR_VERSION),5)
|
||||
LOCAL_CFLAGS += -DHAVE_LLVM=0x0305 -DMESA_LLVM_VERSION_PATCH=2
|
||||
ELF_INCLUDES := external/elfutils/0.153/libelf
|
||||
endif
|
||||
ifeq ($(MESA_ANDROID_MAJOR_VERSION),6)
|
||||
LOCAL_CFLAGS += -DHAVE_LLVM=0x0307 -DMESA_LLVM_VERSION_PATCH=0
|
||||
ELF_INCLUDES := external/elfutils/src/libelf
|
||||
endif
|
||||
ifeq ($(MESA_ANDROID_MAJOR_VERSION),7)
|
||||
LOCAL_CFLAGS += -DHAVE_LLVM=0x0308 -DMESA_LLVM_VERSION_PATCH=0
|
||||
ELF_INCLUDES := external/elfutils/libelf
|
||||
endif
|
||||
LOCAL_CFLAGS += \
|
||||
-DHAVE_LLVM=0x0305 -DMESA_LLVM_VERSION_PATCH=2 \
|
||||
-D__STDC_CONSTANT_MACROS \
|
||||
-D__STDC_FORMAT_MACROS \
|
||||
-D__STDC_LIMIT_MACROS
|
||||
endif
|
||||
|
||||
ifneq ($(LOCAL_IS_HOST_MODULE),true)
|
||||
# add libdrm if there are hardware drivers
|
||||
ifneq ($(filter-out swrast,$(MESA_GPU_DRIVERS)),)
|
||||
LOCAL_CFLAGS += -DHAVE_LIBDRM
|
||||
LOCAL_SHARED_LIBRARIES += libdrm
|
||||
endif
|
||||
endif
|
||||
LOCAL_CPPFLAGS += \
|
||||
$(if $(filter true,$(MESA_LOLLIPOP_BUILD)),-D_USING_LIBCXX) \
|
||||
-Wno-error=non-virtual-dtor \
|
||||
-Wno-non-virtual-dtor
|
||||
|
||||
LOCAL_CFLAGS_32 += -DDEFAULT_DRIVER_DIR=\"/system/lib/$(MESA_DRI_MODULE_REL_PATH)\"
|
||||
LOCAL_CFLAGS_64 += -DDEFAULT_DRIVER_DIR=\"/system/lib64/$(MESA_DRI_MODULE_REL_PATH)\"
|
||||
ifeq ($(MESA_LOLLIPOP_BUILD),true)
|
||||
LOCAL_CFLAGS_32 += -DDEFAULT_DRIVER_DIR=\"/system/lib/$(MESA_DRI_MODULE_REL_PATH)\"
|
||||
LOCAL_CFLAGS_64 += -DDEFAULT_DRIVER_DIR=\"/system/lib64/$(MESA_DRI_MODULE_REL_PATH)\"
|
||||
else
|
||||
LOCAL_CFLAGS += -DDEFAULT_DRIVER_DIR=\"/system/lib/$(MESA_DRI_MODULE_REL_PATH)\"
|
||||
endif
|
||||
|
||||
# uncomment to keep the debug symbols
|
||||
#LOCAL_STRIP_MODULE := false
|
||||
|
20
Android.mk
20
Android.mk
@@ -24,7 +24,7 @@
|
||||
# BOARD_GPU_DRIVERS should be defined. The valid values are
|
||||
#
|
||||
# classic drivers: i915 i965
|
||||
# gallium drivers: swrast freedreno i915g nouveau r300g r600g radeonsi vc4 virgl vmwgfx
|
||||
# gallium drivers: swrast freedreno i915g ilo nouveau r300g r600g radeonsi vc4 virgl vmwgfx
|
||||
#
|
||||
# The main target is libGLES_mesa. For each classic driver enabled, a DRI
|
||||
# module will also be built. DRI modules will be loaded by libGLES_mesa.
|
||||
@@ -32,6 +32,15 @@
|
||||
MESA_TOP := $(call my-dir)
|
||||
|
||||
MESA_ANDROID_MAJOR_VERSION := $(word 1, $(subst ., , $(PLATFORM_VERSION)))
|
||||
MESA_ANDROID_MINOR_VERSION := $(word 2, $(subst ., , $(PLATFORM_VERSION)))
|
||||
MESA_ANDROID_VERSION := $(MESA_ANDROID_MAJOR_VERSION).$(MESA_ANDROID_MINOR_VERSION)
|
||||
ifeq ($(filter 1 2 3 4,$(MESA_ANDROID_MAJOR_VERSION)),)
|
||||
MESA_LOLLIPOP_BUILD := true
|
||||
else
|
||||
define local-generated-sources-dir
|
||||
$(call local-intermediates-dir)
|
||||
endef
|
||||
endif
|
||||
|
||||
MESA_DRI_MODULE_REL_PATH := dri
|
||||
MESA_DRI_MODULE_PATH := $(TARGET_OUT_SHARED_LIBRARIES)/$(MESA_DRI_MODULE_REL_PATH)
|
||||
@@ -41,7 +50,7 @@ MESA_COMMON_MK := $(MESA_TOP)/Android.common.mk
|
||||
MESA_PYTHON2 := python
|
||||
|
||||
classic_drivers := i915 i965
|
||||
gallium_drivers := swrast freedreno i915g nouveau r300g r600g radeonsi vmwgfx vc4 virgl
|
||||
gallium_drivers := swrast freedreno i915g ilo nouveau r300g r600g radeonsi vmwgfx vc4 virgl
|
||||
|
||||
MESA_GPU_DRIVERS := $(strip $(BOARD_GPU_DRIVERS))
|
||||
|
||||
@@ -86,10 +95,9 @@ SUBDIRS := \
|
||||
src/mesa \
|
||||
src/util \
|
||||
src/egl \
|
||||
src/amd \
|
||||
src/intel \
|
||||
src/mesa/drivers/dri \
|
||||
src/vulkan
|
||||
src/intel/genxml \
|
||||
src/intel/isl \
|
||||
src/mesa/drivers/dri
|
||||
|
||||
INC_DIRS := $(call all-named-subdir-makefiles,$(SUBDIRS))
|
||||
|
||||
|
11
Makefile.am
11
Makefile.am
@@ -27,7 +27,7 @@ AM_DISTCHECK_CONFIGURE_FLAGS = \
|
||||
--enable-egl \
|
||||
--enable-gallium-tests \
|
||||
--enable-gallium-osmesa \
|
||||
--enable-llvm \
|
||||
--enable-gallium-llvm \
|
||||
--enable-gbm \
|
||||
--enable-gles1 \
|
||||
--enable-gles2 \
|
||||
@@ -40,11 +40,11 @@ AM_DISTCHECK_CONFIGURE_FLAGS = \
|
||||
--enable-vdpau \
|
||||
--enable-xa \
|
||||
--enable-xvmc \
|
||||
--enable-llvm-shared-libs \
|
||||
--with-platforms=x11,wayland,drm,surfaceless \
|
||||
--disable-llvm-shared-libs \
|
||||
--with-egl-platforms=x11,wayland,drm,surfaceless \
|
||||
--with-dri-drivers=i915,i965,nouveau,radeon,r200,swrast \
|
||||
--with-gallium-drivers=i915,nouveau,r300,r600,radeonsi,freedreno,svga,swrast,vc4,virgl,swr,etnaviv,imx \
|
||||
--with-vulkan-drivers=intel,radeon
|
||||
--with-gallium-drivers=i915,ilo,nouveau,r300,r600,radeonsi,freedreno,svga,swrast,vc4,virgl,swr \
|
||||
--with-vulkan-drivers=intel
|
||||
|
||||
ACLOCAL_AMFLAGS = -I m4
|
||||
|
||||
@@ -62,7 +62,6 @@ noinst_HEADERS = \
|
||||
include/c99_math.h \
|
||||
include/c11 \
|
||||
include/D3D9 \
|
||||
include/GL/wglext.h \
|
||||
include/HaikuGL \
|
||||
include/no_extern_c.h \
|
||||
include/pci_ids
|
||||
|
16
REVIEWERS
16
REVIEWERS
@@ -58,7 +58,6 @@ F: src/compiler/nir/
|
||||
|
||||
DOCUMENTATION
|
||||
R: Emil Velikov <emil.l.velikov@gmail.com>
|
||||
R: Eric Engestrom <eric@engestrom.ch>
|
||||
F: docs/
|
||||
F: doxygen/
|
||||
|
||||
@@ -70,10 +69,6 @@ DRI LOADER
|
||||
R: Emil Velikov <emil.l.velikov@gmail.com>
|
||||
F: src/loader/
|
||||
|
||||
EGL
|
||||
R: Eric Engestrom <eric@engestrom.ch>
|
||||
F: src/egl/
|
||||
|
||||
GALLIUM LOADER
|
||||
R: Emil Velikov <emil.l.velikov@gmail.com>
|
||||
F: src/gallium/auxiliary/pipe-loader/
|
||||
@@ -85,7 +80,6 @@ F: src/gallium/targets/
|
||||
|
||||
AUTOCONF BUILD
|
||||
R: Emil Velikov <emil.l.velikov@gmail.com>
|
||||
F: autogen.sh
|
||||
F: configure.ac
|
||||
F: */Automake.inc
|
||||
F: */Makefile.*am
|
||||
@@ -98,16 +92,10 @@ F: */Makefile.sources
|
||||
|
||||
ANDROID BUILD
|
||||
R: Emil Velikov <emil.l.velikov@gmail.com>
|
||||
R: Rob Herring <robh@kernel.org>
|
||||
F: CleanSpec.mk
|
||||
F: */Android.*mk
|
||||
F: */Makefile.sources
|
||||
|
||||
ANDROID EGL SUPPORT
|
||||
R: Rob Herring <robh@kernel.org>
|
||||
R: Tomasz Figa <tfiga@chromium.org>
|
||||
F: src/egl/drivers/dri2/platform_android.c
|
||||
|
||||
WAYLAND EGL SUPPORT
|
||||
R: Daniel Stone <daniels@collabora.com>
|
||||
F: src/egl/wayland/*
|
||||
@@ -116,7 +104,3 @@ F: src/egl/drivers/dri2/platform_wayland.c
|
||||
FREEDRENO
|
||||
R: Rob Clark <robclark@freedesktop.org>
|
||||
F: src/gallium/drivers/freedreno/
|
||||
|
||||
GLX
|
||||
R: Adam Jackson <ajax@redhat.com>
|
||||
F: src/glx/
|
||||
|
16
appveyor.yml
16
appveyor.yml
@@ -34,13 +34,11 @@ branches:
|
||||
clone_depth: 100
|
||||
|
||||
cache:
|
||||
- win_flex_bison-2.5.9.zip
|
||||
- win_flex_bison-2.4.5.zip
|
||||
- llvm-3.3.1-msvc2013-mtd.7z
|
||||
|
||||
os: Visual Studio 2013
|
||||
|
||||
environment:
|
||||
WINFLEXBISON_ARCHIVE: win_flex_bison-2.5.9.zip
|
||||
WINFLEXBISON_ARCHIVE: win_flex_bison-2.4.5.zip
|
||||
LLVM_ARCHIVE: llvm-3.3.1-msvc2013-mtd.7z
|
||||
|
||||
install:
|
||||
@@ -48,16 +46,12 @@ install:
|
||||
- python --version
|
||||
- python -m pip --version
|
||||
# Install Mako
|
||||
- python -m pip install Mako==1.0.6
|
||||
# Install pywin32 extensions, needed by SCons
|
||||
- python -m pip install pypiwin32
|
||||
# Install python wheels, necessary to install SCons via pip
|
||||
- python -m pip install wheel
|
||||
- python -m pip install --egg Mako
|
||||
# Install SCons
|
||||
- python -m pip install scons==2.5.1
|
||||
- python -m pip install --egg scons==2.4.1
|
||||
- scons --version
|
||||
# Install flex/bison
|
||||
- if not exist "%WINFLEXBISON_ARCHIVE%" appveyor DownloadFile "https://downloads.sourceforge.net/project/winflexbison/old_versions/%WINFLEXBISON_ARCHIVE%"
|
||||
- if not exist "%WINFLEXBISON_ARCHIVE%" appveyor DownloadFile "http://downloads.sourceforge.net/project/winflexbison/%WINFLEXBISON_ARCHIVE%"
|
||||
- 7z x -y -owinflexbison\ "%WINFLEXBISON_ARCHIVE%" > nul
|
||||
- set Path=%CD%\winflexbison;%Path%
|
||||
- win_flex --version
|
||||
|
@@ -1,4 +1,2 @@
|
||||
# This commit depends on 9fd9a7d0ba3 and 678d568c7b2, neither of which is in branch.
|
||||
b84b631c6381d9b36bca5d0e7cc67dd23af188c1 radeonsi: load patch_id for TES-as-ES when exporting for PS
|
||||
# This commit addressed an earlier commit 126d5ad which did not land in branch.
|
||||
9da104593386f6e8ddec8f0d9d288aceb8908fe1 radv: fix regression in descriptor set freeing.
|
||||
# The offending commit that this patch (part) reverts isn't in 12.0
|
||||
be32a2132785fbc119f17e62070e007ee7d17af7 i965/compiler: Bring back the INTEL_PRECISE_TRIG environment variable
|
||||
|
@@ -1,3 +0,0 @@
|
||||
[*.sh]
|
||||
indent_style = space
|
||||
indent_size = 2
|
@@ -1,4 +1,4 @@
|
||||
#!/bin/sh
|
||||
#!/bin/bash
|
||||
|
||||
# This script is used to generate the list of fixed bugs that
|
||||
# appears in the release notes files, with HTML formatting.
|
||||
@@ -11,6 +11,8 @@
|
||||
# $ bin/bugzilla_mesa.sh mesa-9.0.2..mesa-9.0.3
|
||||
# $ bin/bugzilla_mesa.sh mesa-9.0.2..mesa-9.0.3 > bugfixes
|
||||
# $ bin/bugzilla_mesa.sh mesa-9.0.2..mesa-9.0.3 | tee bugfixes
|
||||
# $ DRYRUN=yes bin/bugzilla_mesa.sh mesa-9.0.2..mesa-9.0.3
|
||||
# $ DRYRUN=yes bin/bugzilla_mesa.sh mesa-9.0.2..mesa-9.0.3 | wc -l
|
||||
|
||||
|
||||
# regex pattern: trim before bug number
|
||||
@@ -19,17 +21,29 @@ trim_before='s/.*show_bug.cgi?id=\([0-9]*\).*/\1/'
|
||||
# regex pattern: reconstruct the url
|
||||
use_after='s,^,https://bugs.freedesktop.org/show_bug.cgi?id=,'
|
||||
|
||||
echo "<ul>"
|
||||
echo ""
|
||||
|
||||
# extract fdo urls from commit log
|
||||
git log $* | grep 'bugs.freedesktop.org/show_bug' | sed -e $trim_before | sort -n -u | sed -e $use_after |\
|
||||
while read url
|
||||
do
|
||||
id=$(echo $url | cut -d'=' -f2)
|
||||
summary=$(wget --quiet -O - $url | grep -e '<title>.*</title>' | sed -e 's/ *<title>[0-9]\+ – \(.*\)<\/title>/\1/')
|
||||
echo "<li><a href=\"$url\">Bug $id</a> - $summary</li>"
|
||||
echo ""
|
||||
done
|
||||
urls=$(git log $* | grep 'bugs.freedesktop.org/show_bug' | sed -e $trim_before | sort -n -u | sed -e $use_after)
|
||||
|
||||
echo "</ul>"
|
||||
# if DRYRUN is set to "yes", simply print the URLs and don't fetch the
|
||||
# details from fdo bugzilla.
|
||||
#DRYRUN=yes
|
||||
|
||||
if [ "x$DRYRUN" = xyes ]; then
|
||||
for i in $urls
|
||||
do
|
||||
echo $i
|
||||
done
|
||||
else
|
||||
echo "<ul>"
|
||||
echo ""
|
||||
|
||||
for i in $urls
|
||||
do
|
||||
id=$(echo $i | cut -d'=' -f2)
|
||||
summary=$(wget --quiet -O - $i | grep -e '<title>.*</title>' | sed -e 's/ *<title>[0-9]\+ – \(.*\)<\/title>/\1/')
|
||||
echo "<li><a href=\"$i\">Bug $id</a> - $summary</li>"
|
||||
echo ""
|
||||
done
|
||||
|
||||
echo "</ul>"
|
||||
fi
|
||||
|
@@ -10,36 +10,26 @@
|
||||
# $ bin/get-extra-pick-list.sh | tee picklist
|
||||
|
||||
# Use the last branchpoint as our limit for the search
|
||||
latest_branchpoint=`git merge-base origin/master HEAD`
|
||||
# XXX: there should be a better way for this
|
||||
latest_branchpoint=`git branch | grep \* | cut -c 3-`-branchpoint
|
||||
|
||||
# Grep for commits with "cherry picked from commit" in the commit message.
|
||||
git log --reverse --grep="cherry picked from commit" $latest_branchpoint..HEAD |\
|
||||
grep "cherry picked from commit" |\
|
||||
sed -e 's/^[[:space:]]*(cherry picked from commit[[:space:]]*//' -e 's/)//' > already_picked
|
||||
|
||||
# For each cherry-picked commit...
|
||||
cat already_picked | cut -c -8 |\
|
||||
sed -e 's/^[[:space:]]*(cherry picked from commit[[:space:]]*//' -e 's/)//' |\
|
||||
cut -c -8 |\
|
||||
while read sha
|
||||
do
|
||||
# ... check if it's referenced (fixed by another) patch
|
||||
# Check if the original commit is referenced in master
|
||||
git log -n1 --pretty=oneline --grep=$sha $latest_branchpoint..origin/master |\
|
||||
cut -c -8 |\
|
||||
while read candidate
|
||||
do
|
||||
# And flag up if it hasn't landed in branch yet.
|
||||
if grep -q ^$candidate already_picked ; then
|
||||
continue
|
||||
# Check if the potential fix, hasn't landed in branch yet.
|
||||
found=`git log -n1 --pretty=oneline --reverse --grep=$candidate $latest_branchpoint..HEAD |wc -l`
|
||||
if test $found = 0
|
||||
then
|
||||
echo Commit $candidate might need to be picked, as it references $sha
|
||||
fi
|
||||
# Or if it isn't in the ignore list.
|
||||
if [ -f bin/.cherry-ignore ] ; then
|
||||
if grep -q ^$candidate bin/.cherry-ignore ; then
|
||||
continue
|
||||
fi
|
||||
fi
|
||||
printf "Commit \"%s\" references %s\n" \
|
||||
"`git log -n1 --pretty=oneline $candidate`" \
|
||||
"$sha"
|
||||
done
|
||||
done
|
||||
|
||||
rm -f already_picked
|
||||
|
@@ -1,78 +0,0 @@
|
||||
#!/bin/sh
|
||||
|
||||
# Script for generating a list of candidates [referenced by a Fixes tag] for
|
||||
# cherry-picking to a stable branch
|
||||
#
|
||||
# Usage examples:
|
||||
#
|
||||
# $ bin/get-fixes-pick-list.sh
|
||||
# $ bin/get-fixes-pick-list.sh > picklist
|
||||
# $ bin/get-fixes-pick-list.sh | tee picklist
|
||||
|
||||
# Use the last branchpoint as our limit for the search
|
||||
latest_branchpoint=`git merge-base origin/master HEAD`
|
||||
|
||||
# List all the commits between day 1 and the branch point...
|
||||
git log --reverse --pretty=%H $latest_branchpoint > already_landed
|
||||
|
||||
# ... and the ones cherry-picked.
|
||||
git log --reverse --grep="cherry picked from commit" $latest_branchpoint..HEAD |\
|
||||
grep "cherry picked from commit" |\
|
||||
sed -e 's/^[[:space:]]*(cherry picked from commit[[:space:]]*//' -e 's/)//' > already_picked
|
||||
|
||||
# Grep for commits with Fixes tag
|
||||
git log --reverse --pretty=%H -i --grep="fixes:" $latest_branchpoint..origin/master |\
|
||||
while read sha
|
||||
do
|
||||
# Check to see whether the patch is on the ignore list ...
|
||||
if [ -f bin/.cherry-ignore ] ; then
|
||||
if grep -q ^$sha bin/.cherry-ignore ; then
|
||||
continue
|
||||
fi
|
||||
fi
|
||||
|
||||
# Skip if it has been already cherry-picked.
|
||||
if grep -q ^$sha already_picked ; then
|
||||
continue
|
||||
fi
|
||||
|
||||
# For each one try to extract the tag
|
||||
fixes_count=`git show $sha | grep -i "fixes:" | wc -l`
|
||||
warn=`(test $fixes_count -gt 1 && echo $fixes_count) || echo 0`
|
||||
while [ $fixes_count -gt 0 ] ; do
|
||||
fixes=`git show $sha | grep -i "fixes:" | tail -n $fixes_count`
|
||||
fixes_count=$(($fixes_count-1))
|
||||
# The following sed/cut combination is borrowed from GregKH
|
||||
id=`echo ${fixes} | sed -e 's/^[ \t]*//' | cut -f 2 -d ':' | sed -e 's/^[ \t]*//' | cut -f 1 -d ' '`
|
||||
|
||||
# Bail out if we cannot find suitable id.
|
||||
# Any specific validation the $id is valid and not some junk, is
|
||||
# implied with the follow up code
|
||||
if [ "x$id" = x ] ; then
|
||||
continue
|
||||
fi
|
||||
|
||||
# Check if the offending commit is in branch.
|
||||
|
||||
# Be that cherry-picked ...
|
||||
# ... or landed before the branchpoint.
|
||||
if grep -q ^$id already_picked ||
|
||||
grep -q ^$id already_landed ; then
|
||||
|
||||
printf "Commit \"%s\" fixes %s\n" \
|
||||
"`git log -n1 --pretty=oneline $sha`" \
|
||||
"$id"
|
||||
warn=$(($warn-1))
|
||||
fi
|
||||
|
||||
done
|
||||
|
||||
if [ $warn -gt 0 ] ; then
|
||||
printf "WARNING: Commit \"%s\" has more than one Fixes tag\n" \
|
||||
"`git log -n1 --pretty=oneline $sha`"
|
||||
fi
|
||||
|
||||
done
|
||||
|
||||
rm -f already_picked
|
||||
rm -f already_landed
|
@@ -8,16 +8,13 @@
|
||||
# $ bin/get-pick-list.sh > picklist
|
||||
# $ bin/get-pick-list.sh | tee picklist
|
||||
|
||||
# Use the last branchpoint as our limit for the search
|
||||
latest_branchpoint=`git merge-base origin/master HEAD`
|
||||
|
||||
# Grep for commits with "cherry picked from commit" in the commit message.
|
||||
git log --reverse --grep="cherry picked from commit" $latest_branchpoint..HEAD |\
|
||||
git log --reverse --grep="cherry picked from commit" origin/master..HEAD |\
|
||||
grep "cherry picked from commit" |\
|
||||
sed -e 's/^[[:space:]]*(cherry picked from commit[[:space:]]*//' -e 's/)//' > already_picked
|
||||
|
||||
# Grep for commits that were marked as a candidate for the stable tree.
|
||||
git log --reverse --pretty=%H -i --grep='^CC:.*mesa-stable' $latest_branchpoint..origin/master |\
|
||||
git log --reverse --pretty=%H -i --grep='^\([[:space:]]*NOTE: .*[Cc]andidate\|CC:.*mesa-stable\)' HEAD..origin/master |\
|
||||
while read sha
|
||||
do
|
||||
# Check to see whether the patch is on the ignore list.
|
||||
|
@@ -1,42 +0,0 @@
|
||||
#!/bin/sh
|
||||
|
||||
# Script for generating a list of candidates which have typos in the nomination line
|
||||
#
|
||||
# Usage examples:
|
||||
#
|
||||
# $ bin/get-typod-pick-list.sh
|
||||
# $ bin/get-typod-pick-list.sh > picklist
|
||||
# $ bin/get-typod-pick-list.sh | tee picklist
|
||||
|
||||
# NB:
|
||||
# This script intentionally _never_ checks for specific version tag
|
||||
# Should we consider folding it with the original get-pick-list.sh
|
||||
|
||||
# Use the last branchpoint as our limit for the search
|
||||
latest_branchpoint=`git merge-base origin/master HEAD`
|
||||
|
||||
# Grep for commits with "cherry picked from commit" in the commit message.
|
||||
git log --reverse --grep="cherry picked from commit" $latest_branchpoint..HEAD |\
|
||||
grep "cherry picked from commit" |\
|
||||
sed -e 's/^[[:space:]]*(cherry picked from commit[[:space:]]*//' -e 's/)//' > already_picked
|
||||
|
||||
# Grep for commits that were marked as a candidate for the stable tree.
|
||||
git log --reverse --pretty=%H -i --grep='^CC:.*mesa-dev' $latest_branchpoint..origin/master |\
|
||||
while read sha
|
||||
do
|
||||
# Check to see whether the patch is on the ignore list.
|
||||
if [ -f bin/.cherry-ignore ] ; then
|
||||
if grep -q ^$sha bin/.cherry-ignore ; then
|
||||
continue
|
||||
fi
|
||||
fi
|
||||
|
||||
# Check to see if it has already been picked over.
|
||||
if grep -q ^$sha already_picked ; then
|
||||
continue
|
||||
fi
|
||||
|
||||
git log -n1 --pretty=oneline $sha | cat
|
||||
done
|
||||
|
||||
rm -f already_picked
|
@@ -1,4 +1,4 @@
|
||||
#!/bin/sh
|
||||
#!/bin/bash
|
||||
|
||||
# This script is used to generate the list of changes that
|
||||
# appears in the release notes files, with HTML formatting.
|
||||
@@ -10,7 +10,7 @@
|
||||
# $ bin/shortlog_mesa.sh mesa-9.0.2..mesa-9.0.3 | tee changes
|
||||
|
||||
|
||||
in_log=0
|
||||
typeset -i in_log=0
|
||||
|
||||
git shortlog $* | while read l
|
||||
do
|
||||
|
@@ -59,7 +59,7 @@ if target_platform == 'windows' and host_platform != 'windows':
|
||||
|
||||
|
||||
# find default_llvm value
|
||||
if 'LLVM' in os.environ or 'LLVM_CONFIG' in os.environ:
|
||||
if 'LLVM' in os.environ:
|
||||
default_llvm = 'yes'
|
||||
else:
|
||||
default_llvm = 'no'
|
||||
@@ -86,7 +86,7 @@ def AddOptions(opts):
|
||||
from SCons.Options.EnumOption import EnumOption
|
||||
opts.Add(EnumOption('build', 'build type', 'debug',
|
||||
allowed_values=('debug', 'checked', 'profile',
|
||||
'release', 'opt')))
|
||||
'release')))
|
||||
opts.Add(BoolOption('verbose', 'verbose output', 'no'))
|
||||
opts.Add(EnumOption('machine', 'use machine-specific assembly code',
|
||||
default_machine,
|
||||
@@ -110,6 +110,5 @@ def AddOptions(opts):
|
||||
opts.Add(BoolOption('texture_float',
|
||||
'enable floating-point textures and renderbuffers',
|
||||
'no'))
|
||||
opts.Add(BoolOption('swr', 'Build OpenSWR', 'no'))
|
||||
if host_platform == 'windows':
|
||||
opts.Add('MSVC_VERSION', 'Microsoft Visual C/C++ version')
|
||||
|
1704
configure.ac
1704
configure.ac
File diff suppressed because it is too large
Load Diff
@@ -33,7 +33,7 @@ are exposed in the 3.0 context as extensions.
|
||||
Feature Status
|
||||
------------------------------------------------------- ------------------------
|
||||
|
||||
GL 3.0, GLSL 1.30 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr
|
||||
GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr
|
||||
|
||||
glBindFragDataLocation, glGetFragDataLocation DONE
|
||||
GL_NV_conditional_render (Conditional rendering) DONE ()
|
||||
@@ -60,12 +60,12 @@ GL 3.0, GLSL 1.30 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llv
|
||||
glVertexAttribI commands DONE
|
||||
Depth format cube textures DONE ()
|
||||
GLX_ARB_create_context (GLX 1.4 is required) DONE
|
||||
Multisample anti-aliasing DONE (freedreno (*), llvmpipe (*), softpipe (*), swr (*))
|
||||
Multisample anti-aliasing DONE (llvmpipe (*), softpipe (*), swr (*))
|
||||
|
||||
(*) freedreno, llvmpipe, softpipe, and swr have fake Multisample anti-aliasing support
|
||||
(*) llvmpipe, softpipe, and swr have fake Multisample anti-aliasing support
|
||||
|
||||
|
||||
GL 3.1, GLSL 1.40 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr
|
||||
GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr
|
||||
|
||||
Forward compatible context support/deprecations DONE ()
|
||||
GL_ARB_draw_instanced (Instanced drawing) DONE ()
|
||||
@@ -78,40 +78,40 @@ GL 3.1, GLSL 1.40 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llv
|
||||
GL_EXT_texture_snorm (Signed normalized textures) DONE ()
|
||||
|
||||
|
||||
GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr
|
||||
GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
|
||||
|
||||
Core/compatibility profiles DONE
|
||||
Geometry shaders DONE ()
|
||||
GL_ARB_vertex_array_bgra (BGRA vertex order) DONE (freedreno)
|
||||
GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE (freedreno)
|
||||
GL_ARB_fragment_coord_conventions (Frag shader coord) DONE (freedreno)
|
||||
GL_ARB_provoking_vertex (Provoking vertex) DONE (freedreno)
|
||||
GL_ARB_seamless_cube_map (Seamless cubemaps) DONE (freedreno)
|
||||
GL_ARB_texture_multisample (Multisample textures) DONE ()
|
||||
GL_ARB_depth_clamp (Frag depth clamp) DONE (freedreno)
|
||||
GL_ARB_sync (Fence objects) DONE (freedreno)
|
||||
GL_ARB_vertex_array_bgra (BGRA vertex order) DONE (swr)
|
||||
GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE (swr)
|
||||
GL_ARB_fragment_coord_conventions (Frag shader coord) DONE (swr)
|
||||
GL_ARB_provoking_vertex (Provoking vertex) DONE (swr)
|
||||
GL_ARB_seamless_cube_map (Seamless cubemaps) DONE (swr)
|
||||
GL_ARB_texture_multisample (Multisample textures) DONE (swr)
|
||||
GL_ARB_depth_clamp (Frag depth clamp) DONE (swr)
|
||||
GL_ARB_sync (Fence objects) DONE (swr)
|
||||
GLX_ARB_create_context_profile DONE
|
||||
|
||||
|
||||
GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
|
||||
|
||||
GL_ARB_blend_func_extended DONE (freedreno/a3xx, swr)
|
||||
GL_ARB_blend_func_extended DONE (swr)
|
||||
GL_ARB_explicit_attrib_location DONE (all drivers that support GLSL)
|
||||
GL_ARB_occlusion_query2 DONE (freedreno, swr)
|
||||
GL_ARB_occlusion_query2 DONE (swr)
|
||||
GL_ARB_sampler_objects DONE (all drivers)
|
||||
GL_ARB_shader_bit_encoding DONE (freedreno, swr)
|
||||
GL_ARB_texture_rgb10_a2ui DONE (freedreno, swr)
|
||||
GL_ARB_texture_swizzle DONE (freedreno, swr)
|
||||
GL_ARB_shader_bit_encoding DONE (swr)
|
||||
GL_ARB_texture_rgb10_a2ui DONE (swr)
|
||||
GL_ARB_texture_swizzle DONE (swr)
|
||||
GL_ARB_timer_query DONE (swr)
|
||||
GL_ARB_instanced_arrays DONE (freedreno, swr)
|
||||
GL_ARB_vertex_type_2_10_10_10_rev DONE (freedreno, swr)
|
||||
GL_ARB_instanced_arrays DONE (swr)
|
||||
GL_ARB_vertex_type_2_10_10_10_rev DONE (swr)
|
||||
|
||||
|
||||
GL 4.0, GLSL 4.00 --- all DONE: i965/gen7+, nvc0, r600, radeonsi
|
||||
GL 4.0, GLSL 4.00 --- all DONE: nvc0, r600, radeonsi
|
||||
|
||||
GL_ARB_draw_buffers_blend DONE (freedreno, i965/gen6+, nv50, llvmpipe, softpipe, swr)
|
||||
GL_ARB_draw_indirect DONE (i965/gen7+, llvmpipe, softpipe, swr)
|
||||
GL_ARB_gpu_shader5 DONE (i965/gen7+)
|
||||
GL_ARB_draw_buffers_blend DONE (i965, nv50, llvmpipe, softpipe, swr)
|
||||
GL_ARB_draw_indirect DONE (i965, llvmpipe, softpipe, swr)
|
||||
GL_ARB_gpu_shader5 DONE (i965)
|
||||
- 'precise' qualifier DONE
|
||||
- Dynamically uniform sampler array indices DONE (softpipe)
|
||||
- Dynamically uniform UBO array indices DONE ()
|
||||
@@ -124,215 +124,154 @@ GL 4.0, GLSL 4.00 --- all DONE: i965/gen7+, nvc0, r600, radeonsi
|
||||
- Enhanced per-sample shading DONE ()
|
||||
- Interpolation functions DONE ()
|
||||
- New overload resolution rules DONE
|
||||
GL_ARB_gpu_shader_fp64 DONE (i965/gen7+, llvmpipe, softpipe)
|
||||
GL_ARB_sample_shading DONE (i965/gen6+, nv50)
|
||||
GL_ARB_shader_subroutine DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr)
|
||||
GL_ARB_tessellation_shader DONE (i965/gen7+)
|
||||
GL_ARB_texture_buffer_object_rgb32 DONE (i965/gen6+, llvmpipe, softpipe, swr)
|
||||
GL_ARB_texture_cube_map_array DONE (i965/gen6+, nv50, llvmpipe, softpipe)
|
||||
GL_ARB_texture_gather DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr)
|
||||
GL_ARB_gpu_shader_fp64 DONE (i965/gen8+, llvmpipe, softpipe)
|
||||
GL_ARB_sample_shading DONE (i965, nv50)
|
||||
GL_ARB_shader_subroutine DONE (i965, nv50, llvmpipe, softpipe, swr)
|
||||
GL_ARB_tessellation_shader DONE (i965)
|
||||
GL_ARB_texture_buffer_object_rgb32 DONE (i965, llvmpipe, softpipe, swr)
|
||||
GL_ARB_texture_cube_map_array DONE (i965, nv50, llvmpipe, softpipe)
|
||||
GL_ARB_texture_gather DONE (i965, nv50, llvmpipe, softpipe, swr)
|
||||
GL_ARB_texture_query_lod DONE (i965, nv50, softpipe)
|
||||
GL_ARB_transform_feedback2 DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr)
|
||||
GL_ARB_transform_feedback3 DONE (i965/gen7+, llvmpipe, softpipe, swr)
|
||||
GL_ARB_transform_feedback2 DONE (i965, nv50, llvmpipe, softpipe, swr)
|
||||
GL_ARB_transform_feedback3 DONE (i965, nv50, llvmpipe, softpipe, swr)
|
||||
|
||||
|
||||
GL 4.1, GLSL 4.10 --- all DONE: i965/gen7+, nvc0, r600, radeonsi
|
||||
GL 4.1, GLSL 4.10 --- all DONE: nvc0, r600, radeonsi
|
||||
|
||||
GL_ARB_ES2_compatibility DONE (i965, nv50, llvmpipe, softpipe, swr)
|
||||
GL_ARB_get_program_binary DONE (0 binary formats)
|
||||
GL_ARB_separate_shader_objects DONE (all drivers)
|
||||
GL_ARB_shader_precision DONE (i965/gen7+, all drivers that support GLSL 4.10)
|
||||
GL_ARB_vertex_attrib_64bit DONE (i965/gen7+, llvmpipe, softpipe)
|
||||
GL_ARB_shader_precision DONE (all drivers that support GLSL 4.10)
|
||||
GL_ARB_vertex_attrib_64bit DONE (i965/gen8+, llvmpipe, softpipe)
|
||||
GL_ARB_viewport_array DONE (i965, nv50, llvmpipe, softpipe)
|
||||
|
||||
|
||||
GL 4.2, GLSL 4.20 -- all DONE: i965/gen7+, nvc0, radeonsi
|
||||
GL 4.2, GLSL 4.20 -- all DONE: radeonsi
|
||||
|
||||
GL_ARB_texture_compression_bptc DONE (i965, r600)
|
||||
GL_ARB_texture_compression_bptc DONE (i965, nvc0, r600, radeonsi)
|
||||
GL_ARB_compressed_texture_pixel_storage DONE (all drivers)
|
||||
GL_ARB_shader_atomic_counters DONE (i965, softpipe)
|
||||
GL_ARB_shader_atomic_counters DONE (i965, nvc0, radeonsi, softpipe)
|
||||
GL_ARB_texture_storage DONE (all drivers)
|
||||
GL_ARB_transform_feedback_instanced DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
|
||||
GL_ARB_base_instance DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
|
||||
GL_ARB_shader_image_load_store DONE (i965, softpipe)
|
||||
GL_ARB_transform_feedback_instanced DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
|
||||
GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
|
||||
GL_ARB_shader_image_load_store DONE (i965, nvc0, radeonsi, softpipe)
|
||||
GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30)
|
||||
GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30)
|
||||
GL_ARB_shading_language_packing DONE (all drivers)
|
||||
GL_ARB_internalformat_query DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
|
||||
GL_ARB_internalformat_query DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
|
||||
GL_ARB_map_buffer_alignment DONE (all drivers)
|
||||
|
||||
|
||||
GL 4.3, GLSL 4.30 -- all DONE: i965/gen8+, nvc0, radeonsi
|
||||
GL 4.3, GLSL 4.30:
|
||||
|
||||
GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
|
||||
GL_ARB_ES3_compatibility DONE (all drivers that support GLSL 3.30)
|
||||
GL_ARB_clear_buffer_object DONE (all drivers)
|
||||
GL_ARB_compute_shader DONE (i965, softpipe)
|
||||
GL_ARB_copy_image DONE (i965, nv50, r600, softpipe, llvmpipe)
|
||||
GL_ARB_compute_shader DONE (i965, nvc0, radeonsi, softpipe)
|
||||
GL_ARB_copy_image DONE (i965, nv50, nvc0, r600, radeonsi)
|
||||
GL_KHR_debug DONE (all drivers)
|
||||
GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
|
||||
GL_ARB_fragment_layer_viewport DONE (i965, nv50, r600, llvmpipe, softpipe)
|
||||
GL_ARB_framebuffer_no_attachments DONE (i965, r600, softpipe)
|
||||
GL_ARB_fragment_layer_viewport DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe)
|
||||
GL_ARB_framebuffer_no_attachments DONE (i965, nvc0, r600, radeonsi, softpipe)
|
||||
GL_ARB_internalformat_query2 DONE (all drivers)
|
||||
GL_ARB_invalidate_subdata DONE (all drivers)
|
||||
GL_ARB_multi_draw_indirect DONE (i965, r600, llvmpipe, softpipe, swr)
|
||||
GL_ARB_multi_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
|
||||
GL_ARB_program_interface_query DONE (all drivers)
|
||||
GL_ARB_robust_buffer_access_behavior DONE (i965)
|
||||
GL_ARB_shader_image_size DONE (i965, softpipe)
|
||||
GL_ARB_shader_storage_buffer_object DONE (i965, softpipe)
|
||||
GL_ARB_stencil_texturing DONE (i965/hsw+, nv50, r600, llvmpipe, softpipe, swr)
|
||||
GL_ARB_texture_buffer_range DONE (nv50, i965, r600, llvmpipe)
|
||||
GL_ARB_robust_buffer_access_behavior DONE (i965, nvc0, radeonsi)
|
||||
GL_ARB_shader_image_size DONE (i965, nvc0, radeonsi, softpipe)
|
||||
GL_ARB_shader_storage_buffer_object DONE (i965, nvc0, radeonsi, softpipe)
|
||||
GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
|
||||
GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi, llvmpipe)
|
||||
GL_ARB_texture_query_levels DONE (all drivers that support GLSL 1.30)
|
||||
GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
|
||||
GL_ARB_texture_view DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
|
||||
GL_ARB_texture_view DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
|
||||
GL_ARB_vertex_attrib_binding DONE (all drivers)
|
||||
|
||||
|
||||
GL 4.4, GLSL 4.40 -- all DONE: i965/gen8+, nvc0, radeonsi
|
||||
GL 4.4, GLSL 4.40:
|
||||
|
||||
GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers)
|
||||
GL_ARB_buffer_storage DONE (i965, nv50, r600, llvmpipe, swr)
|
||||
GL_ARB_clear_texture DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
|
||||
GL_ARB_enhanced_layouts DONE (i965, nv50, llvmpipe, softpipe)
|
||||
GL_ARB_buffer_storage DONE (i965, nv50, nvc0, r600, radeonsi)
|
||||
GL_ARB_clear_texture DONE (i965, nv50, nvc0)
|
||||
GL_ARB_enhanced_layouts in progress (Timothy)
|
||||
- compile-time constant expressions DONE
|
||||
- explicit byte offsets for blocks DONE
|
||||
- forced alignment within blocks DONE
|
||||
- specified vec4-slot component numbers DONE (i965, nv50, llvmpipe, softpipe)
|
||||
- specified vec4-slot component numbers in progress
|
||||
- specified transform/feedback layout DONE
|
||||
- input/output block locations DONE
|
||||
GL_ARB_multi_bind DONE (all drivers)
|
||||
GL_ARB_query_buffer_object DONE (i965/hsw+)
|
||||
GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
|
||||
GL_ARB_texture_stencil8 DONE (i965/hsw+, nv50, r600, llvmpipe, softpipe, swr)
|
||||
GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
|
||||
GL_ARB_query_buffer_object DONE (i965/hsw+, nvc0)
|
||||
GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
|
||||
GL_ARB_texture_stencil8 DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
|
||||
GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
|
||||
|
||||
GL 4.5, GLSL 4.50 -- all DONE: nvc0, radeonsi
|
||||
GL 4.5, GLSL 4.50:
|
||||
|
||||
GL_ARB_ES3_1_compatibility DONE (i965/hsw+)
|
||||
GL_ARB_clip_control DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
|
||||
GL_ARB_conditional_render_inverted DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
|
||||
GL_ARB_cull_distance DONE (i965, nv50, llvmpipe, softpipe, swr)
|
||||
GL_ARB_derivative_control DONE (i965, nv50, r600)
|
||||
GL_ARB_ES3_1_compatibility DONE (nvc0, radeonsi)
|
||||
GL_ARB_clip_control DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
|
||||
GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
|
||||
GL_ARB_cull_distance DONE (i965, nv50, nvc0, llvmpipe, softpipe)
|
||||
GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600, radeonsi)
|
||||
GL_ARB_direct_state_access DONE (all drivers)
|
||||
GL_ARB_get_texture_sub_image DONE (all drivers)
|
||||
GL_ARB_shader_texture_image_samples DONE (i965, nv50, r600)
|
||||
GL_ARB_texture_barrier DONE (i965, nv50, r600)
|
||||
GL_ARB_shader_texture_image_samples DONE (i965, nv50, nvc0, r600, radeonsi)
|
||||
GL_ARB_texture_barrier DONE (i965, nv50, nvc0, r600, radeonsi)
|
||||
GL_KHR_context_flush_control DONE (all - but needs GLX/EGL extension to be useful)
|
||||
GL_KHR_robustness DONE (i965)
|
||||
GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
|
||||
|
||||
These are the extensions cherry-picked to make GLES 3.1
|
||||
GLES3.1, GLSL ES 3.1 -- all DONE: i965/hsw+, nvc0, radeonsi
|
||||
|
||||
GLES3.1, GLSL ES 3.1
|
||||
GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
|
||||
GL_ARB_compute_shader DONE (i965/gen7+, softpipe)
|
||||
GL_ARB_draw_indirect DONE (i965/gen7+, r600, llvmpipe, softpipe, swr)
|
||||
GL_ARB_compute_shader DONE (i965, nvc0, radeonsi, softpipe)
|
||||
GL_ARB_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
|
||||
GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
|
||||
GL_ARB_framebuffer_no_attachments DONE (i965/gen7+, r600, softpipe)
|
||||
GL_ARB_framebuffer_no_attachments DONE (i965, nvc0, r600, radeonsi, softpipe)
|
||||
GL_ARB_program_interface_query DONE (all drivers)
|
||||
GL_ARB_shader_atomic_counters DONE (i965/gen7+, softpipe)
|
||||
GL_ARB_shader_image_load_store DONE (i965/gen7+, softpipe)
|
||||
GL_ARB_shader_image_size DONE (i965/gen7+, softpipe)
|
||||
GL_ARB_shader_storage_buffer_object DONE (i965/gen7+, softpipe)
|
||||
GL_ARB_shader_atomic_counters DONE (i965, nvc0, radeonsi, softpipe)
|
||||
GL_ARB_shader_image_load_store DONE (i965, nvc0, radeonsi, softpipe)
|
||||
GL_ARB_shader_image_size DONE (i965, nvc0, radeonsi, softpipe)
|
||||
GL_ARB_shader_storage_buffer_object DONE (i965, nvc0, radeonsi, softpipe)
|
||||
GL_ARB_shading_language_packing DONE (all drivers)
|
||||
GL_ARB_separate_shader_objects DONE (all drivers)
|
||||
GL_ARB_stencil_texturing DONE (nv50, r600, llvmpipe, softpipe, swr)
|
||||
GL_ARB_texture_multisample (Multisample textures) DONE (i965/gen7+, nv50, r600, llvmpipe, softpipe)
|
||||
GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
|
||||
GL_ARB_texture_multisample (Multisample textures) DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
|
||||
GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
|
||||
GL_ARB_vertex_attrib_binding DONE (all drivers)
|
||||
GS5 Enhanced textureGather DONE (i965/gen7+, r600)
|
||||
GS5 Packing/bitfield/conversion functions DONE (i965/gen6+, r600)
|
||||
GS5 Enhanced textureGather DONE (i965, nvc0, r600, radeonsi)
|
||||
GS5 Packing/bitfield/conversion functions DONE (i965, nvc0, r600, radeonsi)
|
||||
GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
|
||||
|
||||
Additional functionality not covered above:
|
||||
glMemoryBarrierByRegion DONE
|
||||
glGetTexLevelParameter[fi]v - needs updates DONE
|
||||
glGetBooleani_v - restrict to GLES enums
|
||||
gl_HelperInvocation support DONE (i965, r600)
|
||||
|
||||
GLES3.2, GLSL ES 3.2 -- all DONE: i965/gen9+
|
||||
gl_HelperInvocation support DONE (i965, nvc0, r600, radeonsi)
|
||||
|
||||
GLES3.2, GLSL ES 3.2
|
||||
GL_EXT_color_buffer_float DONE (all drivers)
|
||||
GL_KHR_blend_equation_advanced DONE (i965, nvc0)
|
||||
GL_KHR_blend_equation_advanced not started
|
||||
GL_KHR_debug DONE (all drivers)
|
||||
GL_KHR_robustness DONE (i965, nvc0, radeonsi)
|
||||
GL_KHR_robustness DONE (i965)
|
||||
GL_KHR_texture_compression_astc_ldr DONE (i965/gen9+)
|
||||
GL_OES_copy_image DONE (all drivers)
|
||||
GL_OES_copy_image DONE (i965)
|
||||
GL_OES_draw_buffers_indexed DONE (all drivers that support GL_ARB_draw_buffers_blend)
|
||||
GL_OES_draw_elements_base_vertex DONE (all drivers)
|
||||
GL_OES_geometry_shader DONE (i965/hsw+, nvc0, radeonsi)
|
||||
GL_OES_geometry_shader started (idr)
|
||||
GL_OES_gpu_shader5 DONE (all drivers that support GL_ARB_gpu_shader5)
|
||||
GL_OES_primitive_bounding_box DONE (i965/gen7+, nvc0, radeonsi)
|
||||
GL_OES_primitive_bounding_box not started
|
||||
GL_OES_sample_shading DONE (i965, nvc0, r600, radeonsi)
|
||||
GL_OES_sample_variables DONE (i965, nvc0, r600, radeonsi)
|
||||
GL_OES_shader_image_atomic DONE (all drivers that support GL_ARB_shader_image_load_store)
|
||||
GL_OES_shader_io_blocks DONE (All drivers that support GLES 3.1)
|
||||
GL_OES_shader_io_blocks DONE (i965/gen8+, nvc0, radeonsi)
|
||||
GL_OES_shader_multisample_interpolation DONE (i965, nvc0, r600, radeonsi)
|
||||
GL_OES_tessellation_shader DONE (all drivers that support GL_ARB_tessellation_shader)
|
||||
GL_OES_tessellation_shader started (Ken)
|
||||
GL_OES_texture_border_clamp DONE (all drivers)
|
||||
GL_OES_texture_buffer DONE (i965, nvc0, radeonsi)
|
||||
GL_OES_texture_cube_map_array DONE (i965/hsw+, nvc0, radeonsi)
|
||||
GL_OES_texture_cube_map_array not started (based on GL_ARB_texture_cube_map_array, which is done for all drivers)
|
||||
GL_OES_texture_stencil8 DONE (all drivers that support GL_ARB_texture_stencil8)
|
||||
GL_OES_texture_storage_multisample_2d_array DONE (all drivers that support GL_ARB_texture_multisample)
|
||||
|
||||
Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL ES version:
|
||||
|
||||
GL_ARB_bindless_texture started (airlied)
|
||||
GL_ARB_cl_event not started
|
||||
GL_ARB_compute_variable_group_size DONE (nvc0, radeonsi)
|
||||
GL_ARB_ES3_2_compatibility DONE (i965/gen8+)
|
||||
GL_ARB_fragment_shader_interlock not started
|
||||
GL_ARB_gl_spirv not started
|
||||
GL_ARB_gpu_shader_int64 DONE (i965/gen8+, nvc0, radeonsi, softpipe, llvmpipe)
|
||||
GL_ARB_indirect_parameters DONE (nvc0, radeonsi)
|
||||
GL_ARB_parallel_shader_compile not started, but Chia-I Wu did some related work in 2014
|
||||
GL_ARB_pipeline_statistics_query DONE (i965, nvc0, radeonsi, softpipe, swr)
|
||||
GL_ARB_post_depth_coverage DONE (i965)
|
||||
GL_ARB_robustness_isolation not started
|
||||
GL_ARB_sample_locations not started
|
||||
GL_ARB_seamless_cubemap_per_texture DONE (i965, nvc0, radeonsi, r600, softpipe, swr)
|
||||
GL_ARB_shader_atomic_counter_ops DONE (i965/gen7+, nvc0, radeonsi, softpipe)
|
||||
GL_ARB_shader_ballot DONE (nvc0, radeonsi)
|
||||
GL_ARB_shader_clock DONE (i965/gen7+, nv50, nvc0, radeonsi)
|
||||
GL_ARB_shader_draw_parameters DONE (i965, nvc0, radeonsi)
|
||||
GL_ARB_shader_group_vote DONE (nvc0, radeonsi)
|
||||
GL_ARB_shader_stencil_export DONE (i965/gen9+, radeonsi, softpipe, llvmpipe, swr)
|
||||
GL_ARB_shader_viewport_layer_array DONE (i965/gen6+, radeonsi)
|
||||
GL_ARB_sparse_buffer DONE (radeonsi/CIK+)
|
||||
GL_ARB_sparse_texture not started
|
||||
GL_ARB_sparse_texture2 not started
|
||||
GL_ARB_sparse_texture_clamp not started
|
||||
GL_ARB_texture_filter_minmax not started
|
||||
GL_ARB_transform_feedback_overflow_query DONE (i965/gen6+)
|
||||
GL_KHR_blend_equation_advanced_coherent DONE (i965/gen9+)
|
||||
GL_KHR_no_error not started
|
||||
GL_KHR_texture_compression_astc_hdr DONE (core only)
|
||||
GL_KHR_texture_compression_astc_sliced_3d not started
|
||||
GL_OES_depth_texture_cube_map DONE (all drivers that support GLSL 1.30+)
|
||||
GL_OES_EGL_image DONE (all drivers)
|
||||
GL_OES_EGL_image_external_essl3 not started
|
||||
GL_OES_required_internalformat not started - GLES2 extension based on OpenGL ES 3.0 feature
|
||||
GL_OES_surfaceless_context DONE (all drivers)
|
||||
GL_OES_texture_compression_astc DONE (core only)
|
||||
GL_OES_texture_float DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
|
||||
GL_OES_texture_float_linear DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
|
||||
GL_OES_texture_half_float DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
|
||||
GL_OES_texture_half_float_linear DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
|
||||
GL_OES_texture_view not started - based on GL_ARB_texture_view
|
||||
GL_OES_viewport_array DONE (i965, nvc0, radeonsi)
|
||||
GLX_ARB_context_flush_control not started
|
||||
GLX_ARB_robustness_application_isolation not started
|
||||
GLX_ARB_robustness_share_group_isolation not started
|
||||
|
||||
The following extensions are not part of any OpenGL or OpenGL ES version, and
|
||||
we DO NOT WANT implementations of these extensions for Mesa.
|
||||
|
||||
GL_ARB_geometry_shader4 Superseded by GL 3.2 geometry shaders
|
||||
GL_ARB_matrix_palette Superseded by GL_ARB_vertex_program
|
||||
GL_ARB_shading_language_include Not interesting
|
||||
GL_ARB_shadow_ambient Superseded by GL_ARB_fragment_program
|
||||
GL_ARB_vertex_blend Superseded by GL_ARB_vertex_program
|
||||
|
||||
|
||||
A graphical representation of this information can be found at
|
||||
https://mesamatrix.net/
|
||||
More info about these features and the work involved can be found at
|
||||
http://dri.freedesktop.org/wiki/MissingFunctionality
|
@@ -39,7 +39,7 @@ steps that work as of this writing.
|
||||
get pywin32-218.4.win-amd64-py2.7.exe
|
||||
- install git
|
||||
- download mesa from git
|
||||
see https://www.mesa3d.org/repository.html
|
||||
see http://www.mesa3d.org/repository.html
|
||||
- run scons
|
||||
|
||||
General
|
||||
|
@@ -33,7 +33,7 @@ without a depth buffer.
|
||||
<p>
|
||||
Mesa 9.1.2 and later (will) support a DRI configuration option to work around
|
||||
this issue.
|
||||
Using the <a href="https://dri.freedesktop.org/wiki/DriConf">driconf</a> tool,
|
||||
Using the <a href="http://dri.freedesktop.org/wiki/DriConf">driconf</a> tool,
|
||||
set the "Create all visuals with a depth buffer" option before running Topogun.
|
||||
Then, all GLX visuals will be created with a depth buffer.
|
||||
</p>
|
||||
|
@@ -55,7 +55,7 @@ to your preference, type:
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
This will produce libGL.so and/or several other libraries depending on the
|
||||
This will produce libGL.so and several other libraries depending on the
|
||||
options you have chosen. Later, if you want to rebuild for a different
|
||||
configuration run <code>make realclean</code> before rebuilding.
|
||||
</p>
|
||||
@@ -118,7 +118,7 @@ directories. For example, <code>LDFLAGS="-L/usr/X11R6/lib"</code>.</p>
|
||||
|
||||
<dt><code>PKG_CONFIG_PATH</code></dt>
|
||||
<dd><p>The
|
||||
<code>pkg-config</code> utility is a hard requirement for configuring and
|
||||
<code>pkg-config</code> utility is a hard requirement for cofiguring and
|
||||
building mesa. It is used to search for external libraries
|
||||
on the system. This environment variable is used to control the search
|
||||
path for <code>pkg-config</code>. For instance, setting
|
||||
@@ -133,11 +133,9 @@ There are also a few general options for altering the Mesa build:
|
||||
</p>
|
||||
<dl>
|
||||
<dt><code>--enable-debug</code></dt>
|
||||
<dd><p>This option will set the compiler debug/optimisation levels (if the user
|
||||
hasn't already set them via the CFLAGS/CXXFLAGS) and macros to aid in
|
||||
debugging the Mesa libraries.</p>
|
||||
|
||||
<p>Note that enabling this option can lead to noticeable loss of performance.</p>
|
||||
<dd><p>This option will enable compiler
|
||||
options and macros to aid in debugging the Mesa libraries.</p>
|
||||
</dd>
|
||||
|
||||
<dt><code>--disable-asm</code></dt>
|
||||
<dd><p>There are assembly routines
|
||||
@@ -176,22 +174,27 @@ architecture, the following should be sufficient to configure multilib Mesa</p>
|
||||
</dl>
|
||||
|
||||
|
||||
<h2 id="driver">2. GL Driver Options</h2>
|
||||
<h2 id="driver">2. Driver Options</h2>
|
||||
|
||||
<p>
|
||||
There are several different driver modes that Mesa can use. These are
|
||||
described in more detail in the <a href="install.html">basic
|
||||
installation instructions</a>. The Mesa driver is controlled through the
|
||||
configure options <code>--enable-glx</code> and <code>--enable-osmesa</code>
|
||||
configure options <code>--enable-xlib-glx</code>, <code>--enable-osmesa</code>,
|
||||
and <code>--enable-dri</code>.
|
||||
</p>
|
||||
|
||||
<h3 id="xlib">Xlib</h3><p>
|
||||
It uses Xlib as a software renderer to do all rendering. It corresponds
|
||||
to the option <code>--enable-glx=xlib</code> or <code>--enable-glx=gallium-xlib</code>.
|
||||
to the option <code>--enable-xlib-glx</code>. The libX11 and libXext
|
||||
libraries, as well as the X11 development headers, will be need to
|
||||
support the Xlib driver.
|
||||
|
||||
<h3 id="dri">DRI</h3><p>This mode uses the DRI hardware drivers for
|
||||
accelerated OpenGL rendering. To enable use <code>--enable-glx=dri
|
||||
--enable-dri</code>.
|
||||
accelerated OpenGL rendering. Enable the DRI drivers with the option
|
||||
<code>--enable-dri</code>. See the <a href="install.html">basic
|
||||
installation instructions</a> for details on prerequisites for the DRI
|
||||
drivers.
|
||||
|
||||
<!-- DRI specific options -->
|
||||
<dl>
|
||||
@@ -249,8 +252,10 @@ will create the libOSMesa16 library with a 16-bit color channel.
|
||||
<h2 id="library">3. Library Options</h2>
|
||||
|
||||
<p>
|
||||
The configure script provides more fine grained control over the libraries
|
||||
that will be built.
|
||||
The configure script provides more fine grained control over the GL
|
||||
libraries that will be built. More details on the specific GL libraries
|
||||
can be found in the <a href="install.html">basic installation
|
||||
instructions</a>.
|
||||
|
||||
</div>
|
||||
</body>
|
||||
|
@@ -18,7 +18,7 @@
|
||||
|
||||
<p>
|
||||
The Mesa bug database is hosted on
|
||||
<a href="https://freedesktop.org">freedesktop.org</a>.
|
||||
<a href="http://freedesktop.org">freedesktop.org</a>.
|
||||
The old bug database on SourceForge is no longer used.
|
||||
</p>
|
||||
|
||||
|
@@ -1,142 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Coding Style</title>
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Coding Style</h1>
|
||||
|
||||
<p>
|
||||
Mesa is over 20 years old and the coding style has evolved over time.
|
||||
Some old parts use a style that's a bit out of date.
|
||||
|
||||
Different sections of mesa can use different coding style as set in the local
|
||||
EditorConfig (.editorconfig) and/or Emacs (.dir-locals.el) file.
|
||||
|
||||
Alternatively the following is applicable.
|
||||
|
||||
If the guidelines below don't cover something, try following the format of
|
||||
existing, neighboring code.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Basic formatting guidelines
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li>3-space indentation, no tabs.
|
||||
<li>Limit lines to 78 or fewer characters. The idea is to prevent line
|
||||
wrapping in 80-column editors and terminals. There are exceptions, such
|
||||
as if you're defining a large, static table of information.
|
||||
<li>Opening braces go on the same line as the if/for/while statement.
|
||||
For example:
|
||||
<pre>
|
||||
if (condition) {
|
||||
foo;
|
||||
} else {
|
||||
bar;
|
||||
}
|
||||
</pre>
|
||||
|
||||
<li>Put a space before/after operators. For example, <tt>a = b + c;</tt>
|
||||
and not <tt>a=b+c;</tt>
|
||||
|
||||
<li>This GNU indent command generally does the right thing for formatting:
|
||||
<pre>
|
||||
indent -br -i3 -npcs --no-tabs infile.c -o outfile.c
|
||||
</pre>
|
||||
|
||||
<li>Use comments wherever you think it would be helpful for other developers.
|
||||
Several specific cases and style examples follow. Note that we roughly
|
||||
follow <a href="https://www.stack.nl/~dimitri/doxygen/">Doxygen</a> conventions.
|
||||
<br>
|
||||
<br>
|
||||
Single-line comments:
|
||||
<pre>
|
||||
/* null-out pointer to prevent dangling reference below */
|
||||
bufferObj = NULL;
|
||||
</pre>
|
||||
Or,
|
||||
<pre>
|
||||
bufferObj = NULL; /* prevent dangling reference below */
|
||||
</pre>
|
||||
Multi-line comment:
|
||||
<pre>
|
||||
/* If this is a new buffer object id, or one which was generated but
|
||||
* never used before, allocate a buffer object now.
|
||||
*/
|
||||
</pre>
|
||||
We try to quote the OpenGL specification where prudent:
|
||||
<pre>
|
||||
/* Page 38 of the PDF of the OpenGL ES 3.0 spec says:
|
||||
*
|
||||
* "An INVALID_OPERATION error is generated for any of the following
|
||||
* conditions:
|
||||
*
|
||||
* * <length> is zero."
|
||||
*
|
||||
* Additionally, page 94 of the PDF of the OpenGL 4.5 core spec
|
||||
* (30.10.2014) also says this, so it's no longer allowed for desktop GL,
|
||||
* either.
|
||||
*/
|
||||
</pre>
|
||||
Function comment example:
|
||||
<pre>
|
||||
/**
|
||||
* Create and initialize a new buffer object. Called via the
|
||||
* ctx->Driver.CreateObject() driver callback function.
|
||||
* \param name integer name of the object
|
||||
* \param type one of GL_FOO, GL_BAR, etc.
|
||||
* \return pointer to new object or NULL if error
|
||||
*/
|
||||
struct gl_object *
|
||||
_mesa_create_object(GLuint name, GLenum type)
|
||||
{
|
||||
/* function body */
|
||||
}
|
||||
</pre>
|
||||
|
||||
<li>Put the function return type and qualifiers on one line and the function
|
||||
name and parameters on the next, as seen above. This makes it easy to use
|
||||
<code>grep ^function_name dir/*</code> to find function definitions. Also,
|
||||
the opening brace goes on the next line by itself (see above.)
|
||||
|
||||
<li>Function names follow various conventions depending on the type of function:
|
||||
<pre>
|
||||
glFooBar() - a public GL entry point (in glapi_dispatch.c)
|
||||
_mesa_FooBar() - the internal immediate mode function
|
||||
save_FooBar() - retained mode (display list) function in dlist.c
|
||||
foo_bar() - a static (private) function
|
||||
_mesa_foo_bar() - an internal non-static Mesa function
|
||||
</pre>
|
||||
|
||||
<li>Constants, macros and enum names are ALL_UPPERCASE, with _ between
|
||||
words.
|
||||
<li>Mesa usually uses camel case for local variables (Ex: "localVarname")
|
||||
while gallium typically uses underscores (Ex: "local_var_name").
|
||||
<li>Global variables are almost never used because Mesa should be thread-safe.
|
||||
|
||||
<li>Booleans. Places that are not directly visible to the GL API
|
||||
should prefer the use of <tt>bool</tt>, <tt>true</tt>, and
|
||||
<tt>false</tt> over <tt>GLboolean</tt>, <tt>GL_TRUE</tt>, and
|
||||
<tt>GL_FALSE</tt>. In C code, this may mean that
|
||||
<tt>#include <stdbool.h></tt> needs to be added. The
|
||||
<tt>try_emit_</tt>* methods in src/mesa/program/ir_to_mesa.cpp and
|
||||
src/mesa/state_tracker/st_glsl_to_tgsi.cpp can serve as examples.
|
||||
|
||||
</ul>
|
||||
</p>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -53,7 +53,7 @@
|
||||
<li><a href="lists.html" target="_parent">Mailing Lists</a>
|
||||
<li><a href="bugs.html" target="_parent">Bug Database</a>
|
||||
<li><a href="webmaster.html" target="_parent">Webmaster</a>
|
||||
<li><a href="https://dri.freedesktop.org/" target="_parent">Mesa/DRI Wiki</a>
|
||||
<li><a href="http://dri.freedesktop.org/" target="_parent">Mesa/DRI Wiki</a>
|
||||
</ul>
|
||||
|
||||
<b>User Topics</b>
|
||||
@@ -66,7 +66,7 @@
|
||||
<li><a href="debugging.html" target="_parent">Debugging Tips</a>
|
||||
<li><a href="perf.html" target="_parent">Performance Tips</a>
|
||||
<li><a href="extensions.html" target="_parent">Mesa Extensions</a>
|
||||
<li><a href="mangling.html" target="_parent">GL Function Name Mangling</a>
|
||||
<li><a href="mangling.html" target="_parent">Function Name Mangling</a>
|
||||
<li><a href="llvmpipe.html" target="_parent">Gallium llvmpipe driver</a>
|
||||
<li><a href="vmware-guest.html" target="_parent">VMware SVGA3D guest driver</a>
|
||||
<li><a href="postprocess.html" target="_parent">Gallium post-processing</a>
|
||||
@@ -81,25 +81,23 @@
|
||||
<li><a href="utilities.html" target="_parent">Utilities</a>
|
||||
<li><a href="helpwanted.html" target="_parent">Help Wanted</a>
|
||||
<li><a href="devinfo.html" target="_parent">Development Notes</a>
|
||||
<li><a href="codingstyle.html" target="_parent">Coding Style</a>
|
||||
<li><a href="submittingpatches.html" target="_parent">Submitting patches</a>
|
||||
<li><a href="releasing.html" target="_parent">Releasing process</a>
|
||||
<li><a href="sourcedocs.html" target="_parent">Source Documentation</a>
|
||||
<li><a href="dispatch.html" target="_parent">GL Dispatch</a>
|
||||
</ul>
|
||||
|
||||
<b>Links</b>
|
||||
<ul>
|
||||
<li><a href="https://www.opengl.org" target="_parent">OpenGL website</a>
|
||||
<li><a href="https://dri.freedesktop.org" target="_parent">DRI website</a>
|
||||
<li><a href="https://www.freedesktop.org" target="_parent">freedesktop.org</a>
|
||||
<li><a href="https://planet.freedesktop.org" target="_parent">Developer blogs</a>
|
||||
<li><a href="http://www.opengl.org" target="_parent">OpenGL website</a>
|
||||
<li><a href="http://dri.freedesktop.org" target="_parent">DRI website</a>
|
||||
<li><a href="http://www.freedesktop.org" target="_parent">freedesktop.org</a>
|
||||
<li><a href="http://planet.freedesktop.org" target="_parent">Developer blogs</a>
|
||||
</ul>
|
||||
|
||||
<b>Hosted by:</b>
|
||||
<br>
|
||||
<blockquote>
|
||||
<a href="https://freedesktop.org" target="_parent">freedesktop.org</a>
|
||||
<a href="http://sourceforge.net"
|
||||
target="_parent">sourceforge.net</a>
|
||||
</blockquote>
|
||||
|
||||
</body>
|
||||
|
@@ -20,7 +20,7 @@
|
||||
Both professional and volunteer developers contribute to Mesa.
|
||||
</p>
|
||||
<p>
|
||||
<a href="https://www.vmware.com/">VMware</a>
|
||||
<a href="http://www.vmware.com/">VMware</a>
|
||||
employs several of the main Mesa developers including Brian Paul
|
||||
and Keith Whitwell.
|
||||
</p>
|
||||
@@ -38,13 +38,13 @@ including:
|
||||
|
||||
<p>
|
||||
Other companies including
|
||||
<a href="https://01.org/linuxgraphics">Intel</a>
|
||||
<a href="http://www.intellinuxgraphics.org/index.html">Intel</a>
|
||||
and RedHat also actively contribute to the project.
|
||||
Intel has recently contributed the new GLSL compiler in Mesa 7.9.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
<a href="https://www.lunarg.com/">LunarG</a> can be contacted
|
||||
<a href="http://www.lunarg.com/">LunarG</a> can be contacted
|
||||
for custom Mesa / 3D graphics development.
|
||||
</p>
|
||||
|
||||
|
@@ -18,9 +18,646 @@
|
||||
|
||||
|
||||
<ul>
|
||||
<li><a href="#style">Coding Style</a>
|
||||
<li><a href="#submitting">Submitting Patches</a>
|
||||
<li><a href="#release">Making a New Mesa Release</a>
|
||||
<li><a href="#extensions">Adding Extensions</a>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2 id="style">Coding Style</h2>
|
||||
|
||||
<p>
|
||||
Mesa is over 20 years old and the coding style has evolved over time.
|
||||
Some old parts use a style that's a bit out of date.
|
||||
If the guidelines below don't cover something, try following the format of
|
||||
existing, neighboring code.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Basic formatting guidelines
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li>3-space indentation, no tabs.
|
||||
<li>Limit lines to 78 or fewer characters. The idea is to prevent line
|
||||
wrapping in 80-column editors and terminals. There are exceptions, such
|
||||
as if you're defining a large, static table of information.
|
||||
<li>Opening braces go on the same line as the if/for/while statement.
|
||||
For example:
|
||||
<pre>
|
||||
if (condition) {
|
||||
foo;
|
||||
} else {
|
||||
bar;
|
||||
}
|
||||
</pre>
|
||||
|
||||
<li>Put a space before/after operators. For example, <tt>a = b + c;</tt>
|
||||
and not <tt>a=b+c;</tt>
|
||||
|
||||
<li>This GNU indent command generally does the right thing for formatting:
|
||||
<pre>
|
||||
indent -br -i3 -npcs --no-tabs infile.c -o outfile.c
|
||||
</pre>
|
||||
|
||||
<li>Use comments wherever you think it would be helpful for other developers.
|
||||
Several specific cases and style examples follow. Note that we roughly
|
||||
follow <a href="http://www.stack.nl/~dimitri/doxygen/">Doxygen</a> conventions.
|
||||
<br>
|
||||
<br>
|
||||
Single-line comments:
|
||||
<pre>
|
||||
/* null-out pointer to prevent dangling reference below */
|
||||
bufferObj = NULL;
|
||||
</pre>
|
||||
Or,
|
||||
<pre>
|
||||
bufferObj = NULL; /* prevent dangling reference below */
|
||||
</pre>
|
||||
Multi-line comment:
|
||||
<pre>
|
||||
/* If this is a new buffer object id, or one which was generated but
|
||||
* never used before, allocate a buffer object now.
|
||||
*/
|
||||
</pre>
|
||||
We try to quote the OpenGL specification where prudent:
|
||||
<pre>
|
||||
/* Page 38 of the PDF of the OpenGL ES 3.0 spec says:
|
||||
*
|
||||
* "An INVALID_OPERATION error is generated for any of the following
|
||||
* conditions:
|
||||
*
|
||||
* * <length> is zero."
|
||||
*
|
||||
* Additionally, page 94 of the PDF of the OpenGL 4.5 core spec
|
||||
* (30.10.2014) also says this, so it's no longer allowed for desktop GL,
|
||||
* either.
|
||||
*/
|
||||
</pre>
|
||||
Function comment example:
|
||||
<pre>
|
||||
/**
|
||||
* Create and initialize a new buffer object. Called via the
|
||||
* ctx->Driver.CreateObject() driver callback function.
|
||||
* \param name integer name of the object
|
||||
* \param type one of GL_FOO, GL_BAR, etc.
|
||||
* \return pointer to new object or NULL if error
|
||||
*/
|
||||
struct gl_object *
|
||||
_mesa_create_object(GLuint name, GLenum type)
|
||||
{
|
||||
/* function body */
|
||||
}
|
||||
</pre>
|
||||
|
||||
<li>Put the function return type and qualifiers on one line and the function
|
||||
name and parameters on the next, as seen above. This makes it easy to use
|
||||
<code>grep ^function_name dir/*</code> to find function definitions. Also,
|
||||
the opening brace goes on the next line by itself (see above.)
|
||||
|
||||
<li>Function names follow various conventions depending on the type of function:
|
||||
<pre>
|
||||
glFooBar() - a public GL entry point (in glapi_dispatch.c)
|
||||
_mesa_FooBar() - the internal immediate mode function
|
||||
save_FooBar() - retained mode (display list) function in dlist.c
|
||||
foo_bar() - a static (private) function
|
||||
_mesa_foo_bar() - an internal non-static Mesa function
|
||||
</pre>
|
||||
|
||||
<li>Constants, macros and enumerant names are ALL_UPPERCASE, with _ between
|
||||
words.
|
||||
<li>Mesa usually uses camel case for local variables (Ex: "localVarname")
|
||||
while gallium typically uses underscores (Ex: "local_var_name").
|
||||
<li>Global variables are almost never used because Mesa should be thread-safe.
|
||||
|
||||
<li>Booleans. Places that are not directly visible to the GL API
|
||||
should prefer the use of <tt>bool</tt>, <tt>true</tt>, and
|
||||
<tt>false</tt> over <tt>GLboolean</tt>, <tt>GL_TRUE</tt>, and
|
||||
<tt>GL_FALSE</tt>. In C code, this may mean that
|
||||
<tt>#include <stdbool.h></tt> needs to be added. The
|
||||
<tt>try_emit_</tt>* methods in src/mesa/program/ir_to_mesa.cpp and
|
||||
src/mesa/state_tracker/st_glsl_to_tgsi.cpp can serve as examples.
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2 id="submitting">Submitting patches</h2>
|
||||
|
||||
<p>
|
||||
The basic guidelines for submitting patches are:
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li>Patches should be sufficiently tested before submitting.
|
||||
<li>Code patches should follow Mesa coding conventions.
|
||||
<li>Whenever possible, patches should only effect individual Mesa/Gallium
|
||||
components.
|
||||
<li>Patches should never introduce build breaks and should be bisectable (see
|
||||
<code>git bisect</code>.)
|
||||
<li>Patches should be properly formatted (see below).
|
||||
<li>Patches should be submitted to mesa-dev for review using
|
||||
<code>git send-email</code>.
|
||||
<li>Patches should not mix code changes with code formatting changes (except,
|
||||
perhaps, in very trivial cases.)
|
||||
</ul>
|
||||
|
||||
<h3>Patch formatting</h3>
|
||||
|
||||
<p>
|
||||
The basic rules for patch formatting are:
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li>Lines should be limited to 75 characters or less so that git logs
|
||||
displayed in 80-column terminals avoid line wrapping. Note that git
|
||||
log uses 4 spaces of indentation (4 + 75 < 80).
|
||||
<li>The first line should be a short, concise summary of the change prefixed
|
||||
with a module name. Examples:
|
||||
<pre>
|
||||
mesa: Add support for querying GL_VERTEX_ATTRIB_ARRAY_LONG
|
||||
|
||||
gallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERY
|
||||
|
||||
i965: Fix missing type in local variable declaration.
|
||||
</pre>
|
||||
<li>Subsequent patch comments should describe the change in more detail,
|
||||
if needed. For example:
|
||||
<pre>
|
||||
i965: Remove end-of-thread SEND alignment code.
|
||||
|
||||
This was present in Eric's initial implementation of the compaction code
|
||||
for Sandybridge (commit 077d01b6). There is no documentation saying this
|
||||
is necessary, and removing it causes no regressions in piglit on any
|
||||
platform.
|
||||
</pre>
|
||||
<li>A "Signed-off-by:" line is not required, but not discouraged either.
|
||||
<li>If a patch address a bugzilla issue, that should be noted in the
|
||||
patch comment. For example:
|
||||
<pre>
|
||||
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89689
|
||||
</pre>
|
||||
<li>If there have been several revisions to a patch during the review
|
||||
process, they should be noted such as in this example:
|
||||
<pre>
|
||||
st/mesa: add ARB_texture_stencil8 support (v4)
|
||||
|
||||
if we support stencil texturing, enable texture_stencil8
|
||||
there is no requirement to support native S8 for this,
|
||||
the texture can be converted to x24s8 fine.
|
||||
|
||||
v2: fold fixes from Marek in:
|
||||
a) put S8 last in the list
|
||||
b) fix renderable to always test for d/s renderable
|
||||
fixup the texture case to use a stencil only format
|
||||
for picking the format for the texture view.
|
||||
v3: hit fallback for getteximage
|
||||
v4: put s8 back in front, it shouldn't get picked now (Ilia)
|
||||
</pre>
|
||||
<li>If someone tested your patch, document it with a line like this:
|
||||
<pre>
|
||||
Tested-by: Joe Hacker <jhacker@foo.com>
|
||||
</pre>
|
||||
<li>If the patch was reviewed (usually the case) or acked by someone,
|
||||
that should be documented with:
|
||||
<pre>
|
||||
Reviewed-by: Joe Hacker <jhacker@foo.com>
|
||||
Acked-by: Joe Hacker <jhacker@foo.com>
|
||||
</pre>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
<h3>Testing Patches</h3>
|
||||
|
||||
<p>
|
||||
It should go without saying that patches must be tested. In general,
|
||||
do whatever testing is prudent.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
You should always run the Mesa test suite before submitting patches.
|
||||
The test suite can be run using the 'make check' command. All tests
|
||||
must pass before patches will be accepted, this may mean you have
|
||||
to update the tests themselves.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Whenever possible and applicable, test the patch with
|
||||
<a href="http://piglit.freedesktop.org">Piglit</a> to
|
||||
check for regressions.
|
||||
</p>
|
||||
|
||||
|
||||
<h3>Mailing Patches</h3>
|
||||
|
||||
<p>
|
||||
Patches should be sent to the Mesa mailing list for review.
|
||||
When submitting a patch make sure to use git send-email rather than attaching
|
||||
patches to emails. Sending patches as attachments prevents people from being
|
||||
able to provide in-line review comments.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
When submitting follow-up patches you can use --in-reply-to to make v2, v3,
|
||||
etc patches show up as replies to the originals. This usually works well
|
||||
when you're sending out updates to individual patches (as opposed to
|
||||
re-sending the whole series). Using --in-reply-to makes
|
||||
it harder for reviewers to accidentally review old patches.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
When submitting follow-up patches you should also login to
|
||||
<a href="https://patchwork.freedesktop.org">patchwork</a> and change the
|
||||
state of your old patches to Superseded.
|
||||
</p>
|
||||
|
||||
<h3>Reviewing Patches</h3>
|
||||
|
||||
<p>
|
||||
When you've reviewed a patch on the mailing list, please be unambiguous
|
||||
about your review. That is, state either
|
||||
<pre>
|
||||
Reviewed-by: Joe Hacker <jhacker@foo.com>
|
||||
</pre>
|
||||
or
|
||||
<pre>
|
||||
Acked-by: Joe Hacker <jhacker@foo.com>
|
||||
</pre>
|
||||
Rather than saying just "LGTM" or "Seems OK".
|
||||
</p>
|
||||
|
||||
<p>
|
||||
If small changes are suggested, it's OK to say something like:
|
||||
<pre>
|
||||
With the above fixes, Reviewed-by: Joe Hacker <jhacker@foo.com>
|
||||
</pre>
|
||||
which tells the patch author that the patch can be committed, as long
|
||||
as the issues are resolved first.
|
||||
</p>
|
||||
|
||||
|
||||
<h3>Marking a commit as a candidate for a stable branch</h3>
|
||||
|
||||
<p>
|
||||
If you want a commit to be applied to a stable branch,
|
||||
you should add an appropriate note to the commit message.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Here are some examples of such a note:
|
||||
</p>
|
||||
<ul>
|
||||
<li>CC: <mesa-stable@lists.freedesktop.org></li>
|
||||
<li>CC: "9.2 10.0" <mesa-stable@lists.freedesktop.org></li>
|
||||
<li>CC: "10.0" <mesa-stable@lists.freedesktop.org></li>
|
||||
</ul>
|
||||
|
||||
Simply adding the CC to the mesa-stable list address is adequate to nominate
|
||||
the commit for the most-recently-created stable branch. It is only necessary
|
||||
to specify a specific branch name, (such as "9.2 10.0" or "10.0" in the
|
||||
examples above), if you want to nominate the commit for an older stable
|
||||
branch. And, as in these examples, you can nominate the commit for the older
|
||||
branch in addition to the more recent branch, or nominate the commit
|
||||
exclusively for the older branch.
|
||||
|
||||
This "CC" syntax for patch nomination will cause patches to automatically be
|
||||
copied to the mesa-stable@ mailing list when you use "git send-email" to send
|
||||
patches to the mesa-dev@ mailing list. Also, if you realize that a commit
|
||||
should be nominated for the stable branch after it has already been committed,
|
||||
you can send a note directly to the mesa-stable@lists.freedesktop.org where
|
||||
the Mesa stable-branch maintainers will receive it. Be sure to mention the
|
||||
commit ID of the commit of interest (as it appears in the mesa master branch).
|
||||
|
||||
The latest set of patches that have been nominated, accepted, or rejected for
|
||||
the upcoming stable release can always be seen on the
|
||||
<a href="http://cworth.org/~cworth/mesa-stable-queue/">Mesa Stable Queue</a>
|
||||
page.
|
||||
|
||||
<h3>Criteria for accepting patches to the stable branch</h3>
|
||||
|
||||
Mesa has a designated release manager for each stable branch, and the release
|
||||
manager is the only developer that should be pushing changes to these
|
||||
branches. Everyone else should simply nominate patches using the mechanism
|
||||
described above.
|
||||
|
||||
The stable-release manager will work with the list of nominated patches, and
|
||||
for each patch that meets the crtieria below will cherry-pick the patch with:
|
||||
<code>git cherry-pick -x <commit></code>. The <code>-x</code> option is
|
||||
important so that the picked patch references the comit ID of the original
|
||||
patch.
|
||||
|
||||
The stable-release manager may at times need to force-push changes to the
|
||||
stable branches, for example, to drop a previously-picked patch that was later
|
||||
identified as causing a regression). These force-pushes may cause changes to
|
||||
be lost from the stable branch if developers push things directly. Consider
|
||||
yourself warned.
|
||||
|
||||
The stable-release manager is also given broad discretion in rejecting patches
|
||||
that have been nominated for the stable branch. The most basic rule is that
|
||||
the stable branch is for bug fixes only, (no new features, no
|
||||
regressions). Here is a non-exhaustive list of some reasons that a patch may
|
||||
be rejected:
|
||||
|
||||
<ul>
|
||||
<li>Patch introduces a regression. Any reported build breakage or other
|
||||
regression caused by a particular patch, (game no longer work, piglit test
|
||||
changes from PASS to FAIL), is justification for rejecting a patch.</li>
|
||||
|
||||
<li>Patch is too large, (say, larger than 100 lines)</li>
|
||||
|
||||
<li>Patch is not a fix. For example, a commit that moves code around with no
|
||||
functional change should be rejected.</li>
|
||||
|
||||
<li>Patch fix is not clearly described. For example, a commit message
|
||||
of only a single line, no description of the bug, no mention of bugzilla,
|
||||
etc.</li>
|
||||
|
||||
<li>Patch has not obviously been reviewed, For example, the commit message
|
||||
has no Reviewed-by, Signed-off-by, nor Tested-by tags from anyone but the
|
||||
author.</li>
|
||||
|
||||
<li>Patch has not already been merged to the master branch. As a rule, bug
|
||||
fixes should never be applied first to a stable branch. Patches should land
|
||||
first on the master branch and then be cherry-picked to a stable
|
||||
branch. (This is to avoid future releases causing regressions if the patch
|
||||
is not also applied to master.) The only things that might look like
|
||||
exceptions would be backports of patches from master that happen to look
|
||||
significantly different.</li>
|
||||
|
||||
<li>Patch depends on too many other patches. Ideally, all stable-branch
|
||||
patches should be self-contained. It sometimes occurs that a single, logical
|
||||
bug-fix occurs as two separate patches on master, (such as an original
|
||||
patch, then a subsequent fix-up to that patch). In such a case, these two
|
||||
patches should be squashed into a single, self-contained patch for the
|
||||
stable branch. (Of course, if the squashing makes the patch too large, then
|
||||
that could be a reason to reject the patch.)</li>
|
||||
|
||||
<li>Patch includes new feature development, not bug fixes. New OpenGL
|
||||
features, extensions, etc. should be applied to Mesa master and included in
|
||||
the next major release. Stable releases are intended only for bug fixes.
|
||||
|
||||
Note: As an exception to this rule, the stable-release manager may accept
|
||||
hardware-enabling "features". For example, backports of new code to support
|
||||
a newly-developed hardware product can be accepted if they can be reasonably
|
||||
determined to not have effects on other hardware.</li>
|
||||
|
||||
<li>Patch is a performance optimization. As a rule, performance patches are
|
||||
not candidates for the stable branch. The only exception might be a case
|
||||
where an application's performance was recently severely impacted so as to
|
||||
become unusable. The fix for this performance regression could then be
|
||||
considered for a stable branch. The optimization must also be
|
||||
non-controversial and the patches still need to meet the other criteria of
|
||||
being simple and self-contained</li>
|
||||
|
||||
<li>Patch introduces a new failure mode (such as an assert). While the new
|
||||
assert might technically be correct, for example to make Mesa more
|
||||
conformant, this is not the kind of "bug fix" we want in a stable
|
||||
release. The potential problem here is that an OpenGL program that was
|
||||
previously working, (even if technically non-compliant with the
|
||||
specification), could stop working after this patch. So that would be a
|
||||
regression that is unaacceptable for the stable branch.</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2 id="release">Making a New Mesa Release</h2>
|
||||
|
||||
<p>
|
||||
These are the instructions for making a new Mesa release.
|
||||
</p>
|
||||
|
||||
<h3>Get latest source files</h3>
|
||||
<p>
|
||||
Use git to get the latest Mesa files from the git repository, from whatever
|
||||
branch is relevant. This document uses the convention X.Y.Z for the release
|
||||
being created, which should be created from a branch named X.Y.
|
||||
</p>
|
||||
|
||||
<h3>Perform basic testing</h3>
|
||||
<p>
|
||||
The release manager should, at the very least, test the code by compiling it,
|
||||
installing it, and running the latest piglit to ensure that no piglit tests
|
||||
have regressed since the previous release.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The release manager should do this testing with at least one hardware driver,
|
||||
(say, whatever is contained in the local development machine), as well as on
|
||||
both Gallium and non-Gallium software drivers. The software testing can be
|
||||
performed by running piglit with the following environment-variable set:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
LIBGL_ALWAYS_SOFTWARE=1
|
||||
</pre>
|
||||
|
||||
And Gallium vs. non-Gallium software drivers can be obtained by using the
|
||||
following configure flags on separate builds:
|
||||
|
||||
<pre>
|
||||
--with-dri-drivers=swrast
|
||||
--with-gallium-drivers=swrast
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Note: If both options are given in one build, both swrast_dri.so drivers will
|
||||
be compiled, but only one will be installed. The following command can be used
|
||||
to ensure the correct driver is being tested:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
LIBGL_ALWAYS_SOFTWARE=1 glxinfo | grep "renderer string"
|
||||
</pre>
|
||||
|
||||
If any regressions are found in this testing with piglit, stop here, and do
|
||||
not perform a release until regressions are fixed.
|
||||
|
||||
<h3>Update version in file VERSION</h3>
|
||||
|
||||
<p>
|
||||
Increment the version contained in the file VERSION at Mesa's top-level, then
|
||||
commit this change.
|
||||
</p>
|
||||
|
||||
<h3>Create release notes for the new release</h3>
|
||||
|
||||
<p>
|
||||
Create a new file docs/relnotes/X.Y.Z.html, (follow the style of the previous
|
||||
release notes). Note that the sha256sums section of the release notes should
|
||||
be empty at this point.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Two scripts are available to help generate portions of the release notes:
|
||||
|
||||
<pre>
|
||||
./bin/bugzilla_mesa.sh
|
||||
./bin/shortlog_mesa.sh
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
The first script identifies commits that reference bugzilla bugs and obtains
|
||||
the descriptions of those bugs from bugzilla. The second script generates a
|
||||
log of all commits. In both cases, HTML-formatted lists are printed to stdout
|
||||
to be included in the release notes.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Commit these changes
|
||||
</p>
|
||||
|
||||
<h3>Make the release archives, signatures, and the release tag</h3>
|
||||
<p>
|
||||
From inside the Mesa directory:
|
||||
<pre>
|
||||
./autogen.sh
|
||||
make -j1 tarballs
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
After the tarballs are created, the sha256 checksums for the files will
|
||||
be computed and printed. These will be used in a step below.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
It's important at this point to also verify that the constructed tar file
|
||||
actually builds:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
tar xjf MesaLib-X.Y.Z.tar.bz2
|
||||
cd Mesa-X.Y.Z
|
||||
./configure --enable-gallium-llvm
|
||||
make -j6
|
||||
make install
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Some touch testing should also be performed at this point, (run glxgears or
|
||||
more involved OpenGL programs against the installed Mesa).
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Create detached GPG signatures for each of the archive files created above:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
gpg --sign --detach MesaLib-X.Y.Z.tar.gz
|
||||
gpg --sign --detach MesaLib-X.Y.Z.tar.bz2
|
||||
gpg --sign --detach MesaLib-X.Y.Z.zip
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Tag the commit used for the build:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
git tag -s mesa-X.Y.X -m "Mesa X.Y.Z release"
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Note: It would be nice to investigate and fix the issue that causes the
|
||||
tarballs target to fail with multiple build process, such as with "-j4". It
|
||||
would also be nice to incorporate all of the above commands into a single
|
||||
makefile target. And instead of a custom "tarballs" target, we should
|
||||
incorporate things into the standard "make dist" and "make distcheck" targets.
|
||||
</p>
|
||||
|
||||
<h3>Add the sha256sums to the release notes</h3>
|
||||
|
||||
<p>
|
||||
Edit docs/relnotes/X.Y.Z.html to add the sha256sums printed as part of "make
|
||||
tarballs" in the previous step. Commit this change.
|
||||
</p>
|
||||
|
||||
<h3>Push all commits and the tag created above</h3>
|
||||
|
||||
<p>
|
||||
This is the first step that cannot easily be undone. The release is going
|
||||
forward from this point:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
git push origin X.Y --tags
|
||||
</pre>
|
||||
|
||||
<h3>Install the release files and signatures on the distribution server</h3>
|
||||
|
||||
<p>
|
||||
The following commands can be used to copy the release archive files and
|
||||
signatures to the freedesktop.org server:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
scp MesaLib-X.Y.Z* people.freedesktop.org:
|
||||
ssh people.freedesktop.org
|
||||
cd /srv/ftp.freedesktop.org/pub/mesa
|
||||
mkdir X.Y.Z
|
||||
cd X.Y.Z
|
||||
mv ~/MesaLib-X.Y.Z* .
|
||||
</pre>
|
||||
|
||||
<h3>Back on mesa master, add the new release notes into the tree</h3>
|
||||
|
||||
<p>
|
||||
Something like the following steps will do the trick:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
cp docs/relnotes/X.Y.Z.html /tmp
|
||||
git checkout master
|
||||
cp /tmp/X.Y.Z.html docs/relnotes
|
||||
git add docs/relnotes/X.Y.Z.html
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Also, edit docs/relnotes.html to add a link to the new release notes, and edit
|
||||
docs/index.html to add a news entry. Then commit and push:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
git commit -a -m "docs: Import X.Y.Z release notes, add news item."
|
||||
git push origin
|
||||
</pre>
|
||||
|
||||
<h3>Update the mesa3d.org website</h3>
|
||||
|
||||
<p>
|
||||
NOTE: The recent release managers have not been performing this step
|
||||
themselves, but leaving this to Brian Paul, (who has access to the
|
||||
sourceforge.net hosting for mesa3d.org). Brian is more than willing to grant
|
||||
the permission necessary to future release managers to do this step on their
|
||||
own.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Update the web site by copying the docs/ directory's files to
|
||||
/home/users/b/br/brianp/mesa-www/htdocs/ with:
|
||||
<br>
|
||||
<code>
|
||||
sftp USERNAME,mesa3d@web.sourceforge.net
|
||||
</code>
|
||||
</p>
|
||||
|
||||
|
||||
<h3>Announce the release</h3>
|
||||
<p>
|
||||
Make an announcement on the mailing lists:
|
||||
|
||||
<em>mesa-dev@lists.freedesktop.org</em>,
|
||||
and
|
||||
<em>mesa-announce@lists.freedesktop.org</em>
|
||||
|
||||
Follow the template of previously-sent release announcements. The following
|
||||
command can be used to generate the log of changes to be included in the
|
||||
release announcement:
|
||||
|
||||
<pre>
|
||||
git shortlog mesa-X.Y.Z-1..mesa-X.Y.Z
|
||||
</pre>
|
||||
</p>
|
||||
|
||||
|
||||
<h2 id="extensions">Adding Extensions</h2>
|
||||
|
||||
<p>
|
||||
@@ -47,11 +684,9 @@ To add a new GL extension to Mesa you have to do at least the following.
|
||||
</li>
|
||||
<li>
|
||||
Add a new entry to the <code>gl_extensions</code> struct in mtypes.h
|
||||
if the extension requires driver capabilities not already exposed by
|
||||
another extension.
|
||||
</li>
|
||||
<li>
|
||||
Add a new entry to the src/mesa/main/extensions_table.h file.
|
||||
Update the <code>extensions.c</code> file.
|
||||
</li>
|
||||
<li>
|
||||
From this point, the best way to proceed is to find another extension,
|
||||
@@ -62,18 +697,12 @@ To add a new GL extension to Mesa you have to do at least the following.
|
||||
If the new extension adds new GL state, the functions in get.c, enable.c
|
||||
and attrib.c will most likely require new code.
|
||||
</li>
|
||||
<li>
|
||||
To determine if the new extension is active in the current context,
|
||||
use the auto-generated _mesa_has_##name_str() function defined in
|
||||
src/mesa/main/extensions.h.
|
||||
</li>
|
||||
<li>
|
||||
The dispatch tests check_table.cpp and dispatch_sanity.cpp
|
||||
should be updated with details about the new extensions functions. These
|
||||
tests are run using 'make check'
|
||||
</li>
|
||||
</ul>
|
||||
</p>
|
||||
|
||||
|
||||
|
||||
|
@@ -23,37 +23,44 @@ or <a href="https://mesa.freedesktop.org/archive/">mesa.freedesktop.org</a>
|
||||
(HTTP).
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Starting with the first release of 2017, Mesa's version scheme is
|
||||
year-based. Filenames are in the form <tt>mesa-Y.N.P.tar.gz</tt>, where
|
||||
<tt>Y</tt> is the year (two digits), <tt>N</tt> is an incremental number
|
||||
(starting at 0) and <tt>P</tt> is the patch number (0 for the first
|
||||
release, 1 for the first patch after that).
|
||||
</p>
|
||||
|
||||
<p>
|
||||
When a new release is coming, release candidates (betas) may be found
|
||||
in the same directory, and are recognisable by the
|
||||
<tt>mesa-Y.N.P-<b>rc</b>X.tar.gz</tt> filename.
|
||||
<a href="ftp://ftp.freedesktop.org/pub/mesa/beta/">here</a>.
|
||||
</p>
|
||||
|
||||
|
||||
<h1>Unpacking</h1>
|
||||
|
||||
<p>
|
||||
Mesa releases are available in two formats: <tt>.tar.xz</tt> and <tt>.tar.gz</tt>.
|
||||
Mesa releases are available in three formats: .tar.bz2, .tar.gz, and .zip
|
||||
</p>
|
||||
|
||||
<p>
|
||||
To unpack the tarball:
|
||||
To unpack .tar.gz files:
|
||||
</p>
|
||||
<pre>
|
||||
tar xf mesa-Y.N.P.tar.xz
|
||||
tar zxf MesaLib-x.y.z.tar.gz
|
||||
</pre>
|
||||
or
|
||||
<pre>
|
||||
tar xf mesa-Y.N.P.tar.gz
|
||||
gzcat MesaLib-x.y.z.tar.gz | tar xf -
|
||||
</pre>
|
||||
or
|
||||
<pre>
|
||||
gunzip MesaLib-x.y.z.tar.gz ; tar xf MesaLib-x.y.z.tar
|
||||
</pre>
|
||||
<p>
|
||||
To unpack .tar.bz2 files:
|
||||
</p>
|
||||
<pre>
|
||||
bunzip2 -c MesaLib-x.y.z.tar.gz | tar xf -
|
||||
</pre>
|
||||
<p>
|
||||
To unpack .zip files:
|
||||
</p>
|
||||
<pre>
|
||||
unzip MesaLib-x.y.z.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h1>Contents</h1>
|
||||
@@ -62,8 +69,8 @@ or
|
||||
After unpacking you'll have these files and directories (among others):
|
||||
</p>
|
||||
<pre>
|
||||
autogen.sh - Autoconf script for *nix systems
|
||||
scons/ - SCons script for Windows builds
|
||||
Makefile - top-level Makefile for most systems
|
||||
configs/ - makefile parameter files for various systems
|
||||
include/ - GL header (include) files
|
||||
bin/ - shell scripts for making shared libraries, etc
|
||||
docs/ - documentation
|
||||
@@ -102,9 +109,9 @@ In the past, GLUT, GLU and the Mesa demos were released in conjunction with
|
||||
Mesa releases. But since GLUT, GLU and the demos change infrequently, they
|
||||
were split off into their own git repositories:
|
||||
|
||||
<a href="https://cgit.freedesktop.org/mesa/glut/">GLUT</a>,
|
||||
<a href="https://cgit.freedesktop.org/mesa/glu/">GLU</a> and
|
||||
<a href="https://cgit.freedesktop.org/mesa/demos/">Demos</a>,
|
||||
<a href="http://cgit.freedesktop.org/mesa/glut/">GLUT</a>,
|
||||
<a href="http://cgit.freedesktop.org/mesa/glu/">GLU</a> and
|
||||
<a href="http://cgit.freedesktop.org/mesa/demos/">Demos</a>,
|
||||
</p>
|
||||
|
||||
</div>
|
||||
|
@@ -18,8 +18,8 @@
|
||||
|
||||
<p>The current version of EGL in Mesa implements EGL 1.4. More information
|
||||
about EGL can be found at
|
||||
<a href="https://www.khronos.org/egl/">
|
||||
https://www.khronos.org/egl/</a>.</p>
|
||||
<a href="http://www.khronos.org/egl/">
|
||||
http://www.khronos.org/egl/</a>.</p>
|
||||
|
||||
<p>The Mesa's implementation of EGL uses a driver architecture. The main
|
||||
library (<code>libEGL</code>) is window system neutral. It provides the EGL
|
||||
@@ -44,7 +44,7 @@ the driver for your hardware. For example</p>
|
||||
|
||||
<p>The main library and OpenGL is enabled by default. The first two options
|
||||
above enables <a href="opengles.html">OpenGL ES 1.x and 2.x</a>. The last two
|
||||
options enables the listed classic and Gallium drivers respectively.</p>
|
||||
options enables the listed classic and and Gallium drivers respectively.</p>
|
||||
|
||||
</li>
|
||||
|
||||
@@ -77,13 +77,15 @@ drivers will be installed to <code>${libdir}/egl</code>.</p>
|
||||
|
||||
</dd>
|
||||
|
||||
<dt><code>--with-platforms</code></dt>
|
||||
<dt><code>--with-egl-platforms</code></dt>
|
||||
<dd>
|
||||
|
||||
<p>List the platforms (window systems) to support. Its argument is a comma
|
||||
separated string such as <code>--with-platforms=x11,drm</code>. It decides
|
||||
separated string such as <code>--with-egl-platforms=x11,drm</code>. It decides
|
||||
the platforms a driver may support. The first listed platform is also used by
|
||||
the main library to decide the native platform.</p>
|
||||
the main library to decide the native platform: the platform the EGL native
|
||||
types such as <code>EGLNativeDisplayType</code> or
|
||||
<code>EGLNativeWindowType</code> defined for.</p>
|
||||
|
||||
<p>The available platforms are <code>x11</code>, <code>drm</code>,
|
||||
<code>wayland</code>, <code>surfaceless</code>, <code>android</code>,
|
||||
@@ -165,9 +167,9 @@ binaries.</p>
|
||||
<dd>
|
||||
|
||||
<p>This variable specifies the native platform. The valid values are the same
|
||||
as those for <code>--with-platforms</code>. When the variable is not set,
|
||||
as those for <code>--with-egl-platforms</code>. When the variable is not set,
|
||||
the main library uses the first platform listed in
|
||||
<code>--with-platforms</code> as the native platform.</p>
|
||||
<code>--with-egl-platforms</code> as the native platform.</p>
|
||||
|
||||
<p>Extensions like <code>EGL_MESA_drm_display</code> define new functions to
|
||||
create displays for non-native platforms. These extensions are usually used by
|
||||
|
@@ -50,19 +50,8 @@ sometimes be useful for debugging end-user issues.
|
||||
if the application generates a GL_INVALID_ENUM error, a corresponding error
|
||||
message indicating where the error occurred, and possibly why, will be
|
||||
printed to stderr.<br>
|
||||
|
||||
For release builds, MESA_DEBUG defaults to off (no debug output).
|
||||
|
||||
MESA_DEBUG accepts the following comma-separated list of named
|
||||
flags, which adds extra behaviour to just set MESA_DEBUG=1:
|
||||
<ul>
|
||||
<li>silent - turn off debug messages. Only useful for debug builds.</li>
|
||||
<li>flush - flush after each drawing command</li>
|
||||
<li>incomplete_tex - extra debug messages when a texture is incomplete</li>
|
||||
<li>incomplete_fbo - extra debug messages when a fbo is incomplete</li>
|
||||
<li>context - create a debug context (see GLX_CONTEXT_DEBUG_BIT_ARB) and
|
||||
print error and performance messages to stderr (or MESA_LOG_FILE).</li>
|
||||
</ul>
|
||||
If the value of MESA_DEBUG is 'FP' floating point arithmetic errors will
|
||||
generate exceptions.
|
||||
<li>MESA_LOG_FILE - specifies a file name for logging all errors, warnings,
|
||||
etc., rather than stderr
|
||||
<li>MESA_TEX_PROG - if set, implement conventional texture env modes with
|
||||
@@ -114,20 +103,6 @@ glGetString(GL_VERSION) for OpenGL ES.
|
||||
glGetString(GL_SHADING_LANGUAGE_VERSION). Valid values are integers, such as
|
||||
"130". Mesa will not really implement all the features of the given language version
|
||||
if it's higher than what's normally reported. (for developers only)
|
||||
<li>MESA_GLSL_CACHE_DISABLE - if set, disables the GLSL shader cache
|
||||
<li>MESA_GLSL_CACHE_MAX_SIZE - if set, determines the maximum size of
|
||||
the on-disk cache of compiled GLSL programs. Should be set to a number
|
||||
optionally followed by 'K', 'M', or 'G' to specify a size in
|
||||
kilobytes, megabytes, or gigabytes. By default, gigabytes will be
|
||||
assumed. And if unset, a maximum size of 1GB will be used. Note: A separate
|
||||
cache might be created for each architecture that Mesa is installed for on
|
||||
your system. For example under the default settings you may end up with a 1GB
|
||||
cache for x86_64 and another 1GB cache for i386.
|
||||
<li>MESA_GLSL_CACHE_DIR - if set, determines the directory to be used
|
||||
for the on-disk cache of compiled GLSL programs. If this variable is
|
||||
not set, then the cache will be stored in $XDG_CACHE_HOME/mesa (if
|
||||
that variable is set), or else within .cache/mesa within the user's
|
||||
home directory.
|
||||
<li>MESA_GLSL - <a href="shading.html#envvars">shading language compiler options</a>
|
||||
<li>MESA_NO_MINMAX_CACHE - when set, the minmax index cache is globally disabled.
|
||||
</ul>
|
||||
@@ -160,7 +135,6 @@ See the <a href="xlibdriver.html">Xlib software driver page</a> for details.
|
||||
This is useful for debugging hangs, etc.</li>
|
||||
<li>INTEL_DEBUG - a comma-separated list of named flags, which do various things:
|
||||
<ul>
|
||||
<li>color - use color in output</li>
|
||||
<li>tex - emit messages about textures.</li>
|
||||
<li>state - emit messages about state flag tracking</li>
|
||||
<li>blit - emit messages about blit operations</li>
|
||||
@@ -170,10 +144,11 @@ See the <a href="xlibdriver.html">Xlib software driver page</a> for details.
|
||||
<li>bat - emit batch information</li>
|
||||
<li>pix - emit messages about pixel operations</li>
|
||||
<li>buf - emit messages about buffer objects</li>
|
||||
<li>reg - emit messages about regions</li>
|
||||
<li>fbo - emit messages about framebuffers</li>
|
||||
<li>fs - dump shader assembly for fragment shaders</li>
|
||||
<li>gs - dump shader assembly for geometry shaders</li>
|
||||
<li>sync - after sending each batch, emit a message and wait for that batch to finish rendering</li>
|
||||
<li>sync - emit messages about synchronization</li>
|
||||
<li>prim - emit messages about drawing primitives</li>
|
||||
<li>vert - emit messages about vertex assembly</li>
|
||||
<li>dri - emit messages about the DRI interface</li>
|
||||
@@ -188,22 +163,11 @@ See the <a href="xlibdriver.html">Xlib software driver page</a> for details.
|
||||
<li>blorp - emit messages about the blorp operations (blits & clears)</li>
|
||||
<li>nodualobj - suppress generation of dual-object geometry shader code</li>
|
||||
<li>optimizer - dump shader assembly to files at each optimization pass and iteration that make progress</li>
|
||||
<li>ann - annotate IR in assembly dumps</li>
|
||||
<li>no8 - don't generate SIMD8 fragment shader</li>
|
||||
<li>vec4 - force vec4 mode in vertex shader</li>
|
||||
<li>spill_fs - force spilling of all registers in the scalar backend (useful to debug spilling code)</li>
|
||||
<li>spill_vec4 - force spilling of all registers in the vec4 backend (useful to debug spilling code)</li>
|
||||
<li>cs - dump shader assembly for compute shaders</li>
|
||||
<li>hex - print instruction hex dump with the disassembly</li>
|
||||
<li>nocompact - disable instruction compaction</li>
|
||||
<li>tcs - dump shader assembly for tessellation control shaders</li>
|
||||
<li>tes - dump shader assembly for tessellation evaluation shaders</li>
|
||||
<li>l3 - emit messages about the new L3 state during transitions</li>
|
||||
<li>do32 - generate compute shader SIMD32 programs even if workgroup size doesn't exceed the SIMD16 limit</li>
|
||||
<li>norbc - disable single sampled render buffer compression</li>
|
||||
</ul>
|
||||
<li>INTEL_PRECISE_TRIG - if set to 1, true or yes, then the driver prefers
|
||||
accuracy over performance in trig functions.</li>
|
||||
</ul>
|
||||
|
||||
|
||||
@@ -234,12 +198,8 @@ Mesa EGL supports different sets of environment variables. See the
|
||||
<li>GALLIUM_HUD_TOGGLE_SIGNAL - toggle visibility via user specified signal.
|
||||
Especially useful to toggle hud at specific points of application and
|
||||
disable for unencumbered viewing the rest of the time. For example, set
|
||||
GALLIUM_HUD_VISIBLE to false and GALLIUM_HUD_TOGGLE_SIGNAL to 10 (SIGUSR1).
|
||||
GALLIUM_HUD_VISIBLE to false and GALLIUM_HUD_SIGNAL_TOGGLE to 10 (SIGUSR1).
|
||||
Use kill -10 <pid> to toggle the hud as desired.
|
||||
<li>GALLIUM_HUD_DUMP_DIR - specifies a directory for writing the displayed
|
||||
hud values into files.
|
||||
<li>GALLIUM_DRIVER - useful in combination with LIBGL_ALWAYS_SOFTWARE=1 for
|
||||
choosing one of the software renderers "softpipe", "llvmpipe" or "swr".
|
||||
<li>GALLIUM_LOG_FILE - specifies a file for logging all errors, warnings, etc.
|
||||
rather than stderr.
|
||||
<li>GALLIUM_PRINT_OPTIONS - if non-zero, print all the Gallium environment
|
||||
@@ -256,21 +216,6 @@ Setting to "tgsi", for example, will print all the TGSI shaders.
|
||||
See src/mesa/state_tracker/st_debug.c for other options.
|
||||
</ul>
|
||||
|
||||
<h3>Clover state tracker environment variables</h3>
|
||||
|
||||
<ul>
|
||||
<li>CLOVER_EXTRA_BUILD_OPTIONS - allows specifying additional compiler and linker
|
||||
options. Specified options are appended after the options set by the OpenCL
|
||||
program in clBuildProgram.
|
||||
<li>CLOVER_EXTRA_COMPILE_OPTIONS - allows specifying additional compiler
|
||||
options. Specified options are appended after the options set by the OpenCL
|
||||
program in clCompileProgram.
|
||||
<li>CLOVER_EXTRA_LINK_OPTIONS - allows specifying additional linker
|
||||
options. Specified options are appended after the options set by the OpenCL
|
||||
program in clLinkProgram.
|
||||
</ul>
|
||||
|
||||
|
||||
<h3>Softpipe driver environment variables</h3>
|
||||
<ul>
|
||||
<li>SOFTPIPE_DUMP_FS - if set, the softpipe driver will print fragment shaders
|
||||
|
@@ -41,7 +41,7 @@ Last updated: 9 October 2012
|
||||
<p>
|
||||
Mesa is an open-source implementation of the OpenGL specification.
|
||||
OpenGL is a programming library for writing interactive 3D applications.
|
||||
See the <a href="https://www.opengl.org/">OpenGL website</a> for more
|
||||
See the <a href="http://www.opengl.org/">OpenGL website</a> for more
|
||||
information.
|
||||
</p>
|
||||
<p>
|
||||
@@ -55,13 +55,13 @@ Yes. Specifically, Mesa serves as the OpenGL core for the open-source DRI
|
||||
drivers for X.org.
|
||||
</p>
|
||||
<ul>
|
||||
<li>See the <a href="https://dri.freedesktop.org/">DRI website</a>
|
||||
<li>See the <a href="http://dri.freedesktop.org/">DRI website</a>
|
||||
for more information.</li>
|
||||
<li>See <a href="https://01.org/linuxgraphics">01.org</a>
|
||||
<li>See <a href="http://intellinuxgraphics.org">intellinuxgraphics.org</a>
|
||||
for more information about Intel drivers.</li>
|
||||
<li>See <a href="https://nouveau.freedesktop.org">nouveau.freedesktop.org</a>
|
||||
<li>See <a href="http://nouveau.freedesktop.org">nouveau.freedesktop.org</a>
|
||||
for more information about Nouveau drivers.</li>
|
||||
<li>See <a href="https://www.x.org/wiki/RadeonFeature">www.x.org/wiki/RadeonFeature</a>
|
||||
<li>See <a href="http://www.x.org/wiki/RadeonFeature">www.x.org/wiki/RadeonFeature</a>
|
||||
for more information about Radeon drivers.</li>
|
||||
</ul>
|
||||
|
||||
@@ -144,7 +144,7 @@ Mesa is much more up to date with modern features and extensions.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
<a href="https://sourceforge.net/projects/ogl-es/">Vincent</a> is
|
||||
<a href="http://sourceforge.net/projects/ogl-es/">Vincent</a> is
|
||||
an open-source implementation of OpenGL ES for mobile devices.
|
||||
|
||||
<p>
|
||||
@@ -157,7 +157,7 @@ is a subset of OpenGL.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
<a href="https://sourceforge.net/projects/softgl/">SoftGL</a>
|
||||
<a href="http://sourceforge.net/projects/softgl/">SoftGL</a>
|
||||
is an OpenGL subset for mobile devices.
|
||||
</p>
|
||||
|
||||
@@ -213,7 +213,7 @@ If you don't already have GLUT installed, you should grab
|
||||
|
||||
<h2>2.4 Where is the GLw library?</h2>
|
||||
<p>
|
||||
GLw (OpenGL widget library) is now available from a separate <a href="https://cgit.freedesktop.org/mesa/glw/">git repository</a>. Unless you're using very old Xt/Motif applications with OpenGL, you shouldn't need it.
|
||||
GLw (OpenGL widget library) is now available from a separate <a href="http://cgit.freedesktop.org/mesa/glw/">git repository</a>. Unless you're using very old Xt/Motif applications with OpenGL, you shouldn't need it.
|
||||
</p>
|
||||
|
||||
|
||||
@@ -276,7 +276,7 @@ If you're using a hardware accelerated driver you want <code>direct rendering: Y
|
||||
</p>
|
||||
<p>
|
||||
If your DRI-based driver isn't working, go to the
|
||||
<a href="https://dri.freedesktop.org/">DRI website</a> for trouble-shooting information.
|
||||
<a href="http://dri.freedesktop.org/">DRI website</a> for trouble-shooting information.
|
||||
</p>
|
||||
|
||||
|
||||
@@ -284,7 +284,7 @@ If your DRI-based driver isn't working, go to the
|
||||
<p>
|
||||
Make sure the ratio of the far to near clipping planes isn't too great.
|
||||
Look
|
||||
<a href="https://www.opengl.org/resources/faq/technical/depthbuffer.htm#0040">here</a>
|
||||
<a href="http://www.opengl.org/resources/faq/technical/depthbuffer.htm#0040">here</a>
|
||||
for details.
|
||||
</p>
|
||||
<p>
|
||||
@@ -339,7 +339,7 @@ First, join the <a href="lists.html">mesa-dev mailing list</a>.
|
||||
That's where Mesa development is discussed.
|
||||
</p>
|
||||
<p>
|
||||
The <a href="https://www.opengl.org/documentation">
|
||||
The <a href="http://www.opengl.org/documentation">
|
||||
OpenGL Specification</a> is the bible for OpenGL implementation work.
|
||||
You should read it.
|
||||
</p>
|
||||
@@ -383,7 +383,7 @@ implement the extension (specifically the compression/decompression
|
||||
algorithms).
|
||||
</p>
|
||||
<p>
|
||||
In the mean time, a 3rd party <a href="https://dri.freedesktop.org/wiki/S3TC">
|
||||
In the mean time, a 3rd party <a href="http://dri.freedesktop.org/wiki/S3TC">
|
||||
plug-in library</a> is available.
|
||||
</p>
|
||||
|
||||
|
@@ -24,7 +24,7 @@ Here are some specific ideas and areas where help would be appreciated:
|
||||
<ol>
|
||||
<li>
|
||||
<b>Driver patching and testing.</b>
|
||||
Patches are often posted to the <a href="https://lists.freedesktop.org/mailman/listinfo/mesa-dev">mesa-dev mailing list</a>, but aren't
|
||||
Patches are often posted to the <a href="http://lists.freedesktop.org/mailman/listinfo/mesa-dev">mesa-dev mailing list</a>, but aren't
|
||||
immediately checked into git because not enough people are testing them.
|
||||
Just applying patches, testing and reporting back is helpful.
|
||||
<li>
|
||||
@@ -39,7 +39,7 @@ issues in the code.
|
||||
Fixing MSVC builds.
|
||||
<li>
|
||||
<b>Contribute more tests to
|
||||
<a href="https://piglit.freedesktop.org/">Piglit</a>.</b>
|
||||
<a href="http://piglit.freedesktop.org/">Piglit</a>.</b>
|
||||
<li>
|
||||
<b>Automatic testing.
|
||||
</b>
|
||||
@@ -56,9 +56,9 @@ You can find some further To-do lists here:
|
||||
<b>Common To-Do lists:</b>
|
||||
</p>
|
||||
<ul>
|
||||
<li><a href="https://cgit.freedesktop.org/mesa/mesa/tree/docs/features.txt">
|
||||
<b>features.txt</b></a> - Status of OpenGL 3.x / 4.x features in Mesa.</li>
|
||||
<li><a href="https://dri.freedesktop.org/wiki/MissingFunctionality">
|
||||
<li><a href="http://cgit.freedesktop.org/mesa/mesa/tree/docs/GL3.txt">
|
||||
<b>GL3.txt</b></a> - Status of OpenGL 3.x / 4.x features in Mesa.</li>
|
||||
<li><a href="http://dri.freedesktop.org/wiki/MissingFunctionality">
|
||||
<b>MissingFunctionality</b></a> - Detailed information about missing OpenGL features.</li>
|
||||
</ul>
|
||||
|
||||
@@ -66,15 +66,15 @@ You can find some further To-do lists here:
|
||||
<b>Driver specific To-Do lists:</b>
|
||||
</p>
|
||||
<ul>
|
||||
<li><a href="https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/docs/llvm-todo.txt">
|
||||
<li><a href="http://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/docs/llvm-todo.txt">
|
||||
<b>LLVMpipe</b></a> - Software driver using LLVM for runtime code generation.</li>
|
||||
<li><a href="https://dri.freedesktop.org/wiki/RadeonsiToDo">
|
||||
<li><a href="http://dri.freedesktop.org/wiki/RadeonsiToDo">
|
||||
<b>radeonsi</b></a> - Driver for AMD Southern Island.</li>
|
||||
<li><a href="https://dri.freedesktop.org/wiki/R600ToDo">
|
||||
<li><a href="http://dri.freedesktop.org/wiki/R600ToDo">
|
||||
<b>r600g</b></a> - Driver for ATI/AMD R600 - Northern Island.</li>
|
||||
<li><a href="https://dri.freedesktop.org/wiki/R300ToDo">
|
||||
<li><a href="http://dri.freedesktop.org/wiki/R300ToDo">
|
||||
<b>r300g</b></a> - Driver for ATI R300 - R500.</li>
|
||||
<li><a href="https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/i915/TODO">
|
||||
<li><a href="http://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/i915/TODO">
|
||||
<b>i915g</b></a> - Driver for Intel i915/i945.</li>
|
||||
</ul>
|
||||
|
||||
|
144
docs/index.html
144
docs/index.html
@@ -16,126 +16,6 @@
|
||||
|
||||
<h1>News</h1>
|
||||
|
||||
<h2>April 1, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.0.3.html">Mesa 17.0.3</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>March 20, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/13.0.6.html">Mesa 13.0.6</a> and
|
||||
<a href="relnotes/17.0.2.html">Mesa 17.0.2</a> are released.
|
||||
|
||||
These are bug-fix releases from the 13.0 and 17.0 branches, respectively.
|
||||
<br>
|
||||
NOTE: It is anticipated that 13.0.6 will be the final release in the 13.0
|
||||
series. Users of 13.0 are encouraged to migrate to the 17.0 series in order
|
||||
to obtain future fixes.
|
||||
</p>
|
||||
|
||||
<h2>March 4, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.0.1.html">Mesa 17.0.1</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>February 20, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/13.0.5.html">Mesa 13.0.5</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>February 13, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.0.0.html">Mesa 17.0.0</a> is released. This is a
|
||||
new development release. See the release notes for more information
|
||||
about the release.
|
||||
</p>
|
||||
|
||||
<h2>February 1, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/13.0.4.html">Mesa 13.0.4</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>January 23, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/12.0.6.html">Mesa 12.0.6</a> is released.
|
||||
This is a bug-fix release.
|
||||
<br>
|
||||
NOTE: This is an extra release for the 12.0 stable branch, as per developers'
|
||||
feedback. It is anticipated that 12.0.6 will be the final release in the 12.0
|
||||
series. Users of 12.0 are encouraged to migrate to the 13.0 series in order
|
||||
to obtain future fixes.
|
||||
</p>
|
||||
|
||||
<h2>January 5, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/13.0.3.html">Mesa 13.0.3</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>December 5, 2016</h2>
|
||||
<p>
|
||||
<a href="relnotes/12.0.5.html">Mesa 12.0.5</a> is released.
|
||||
This is a bug-fix release.
|
||||
<br>
|
||||
NOTE: It is anticipated that 12.0.5 will be the final release in the 12.0
|
||||
series. Users of 12.0 are encouraged to migrate to the 13.0 series in order
|
||||
to obtain future fixes.
|
||||
</p>
|
||||
|
||||
<h2>November 28, 2016</h2>
|
||||
<p>
|
||||
<a href="relnotes/13.0.2.html">Mesa 13.0.2</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>November 14, 2016</h2>
|
||||
<p>
|
||||
<a href="relnotes/13.0.1.html">Mesa 13.0.1</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>November 10, 2016</h2>
|
||||
<p>
|
||||
<a href="relnotes/12.0.4.html">Mesa 12.0.4</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>November 1, 2016</h2>
|
||||
<p>
|
||||
<a href="relnotes/13.0.0.html">Mesa 13.0.0</a> is released. This is a
|
||||
new development release. See the release notes for more information
|
||||
about the release.
|
||||
</p>
|
||||
|
||||
<h2>September 15, 2016</h2>
|
||||
<p>
|
||||
<a href="relnotes/12.0.3.html">Mesa 12.0.3</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>September 2, 2016</h2>
|
||||
<p>
|
||||
<a href="relnotes/12.0.2.html">Mesa 12.0.2</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>July 8, 2016</h2>
|
||||
<p>
|
||||
<a href="relnotes/12.0.1.html">Mesa 12.0.1</a> is released.
|
||||
This is a bug-fix release, resolving build issues in the r600 and
|
||||
radeonsi drivers.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
<a href="relnotes/12.0.0.html">Mesa 12.0.0</a> is released. This is a
|
||||
new development release. See the release notes for more information
|
||||
about the release.
|
||||
</p>
|
||||
|
||||
<h2>May 9, 2016</h2>
|
||||
<p>
|
||||
<a href="relnotes/11.1.4.html">Mesa 11.1.4</a> and
|
||||
@@ -205,7 +85,7 @@ This is a bug-fix release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa demos 8.3.0 is also released.
|
||||
See the <a href="https://lists.freedesktop.org/archives/mesa-announce/2015-December/000191.html">announcement</a> for more information about the release.
|
||||
See the <a href="http://lists.freedesktop.org/archives/mesa-announce/2015-December/000191.html">announcement</a> for more information about the release.
|
||||
You can download it from <a href="ftp://ftp.freedesktop.org/pub/mesa/demos/8.3.0/">ftp.freedesktop.org/pub/mesa/demos/8.3.0/</a>.
|
||||
</p>
|
||||
|
||||
@@ -520,7 +400,7 @@ This is a bug-fix release.
|
||||
|
||||
<p>
|
||||
Mesa demos 8.2.0 is released.
|
||||
See the <a href="https://lists.freedesktop.org/archives/mesa-announce/2014-July/000100.html">announcement</a> for more information about the release.
|
||||
See the <a href="http://lists.freedesktop.org/archives/mesa-announce/2014-July/000100.html">announcement</a> for more information about the release.
|
||||
You can download it from <a href="ftp://ftp.freedesktop.org/pub/mesa/demos/8.2.0/">ftp.freedesktop.org/pub/mesa/demos/8.2.0/</a>.
|
||||
</p>
|
||||
|
||||
@@ -699,7 +579,7 @@ This is a bug fix release.
|
||||
|
||||
<p>
|
||||
Mesa demos 8.1.0 is released.
|
||||
See the <a href="https://lists.freedesktop.org/archives/mesa-dev/2013-February/035180.html">announcement</a> for more information about the release.
|
||||
See the <a href="http://lists.freedesktop.org/archives/mesa-dev/2013-February/035180.html">announcement</a> for more information about the release.
|
||||
You can download it from <a href="ftp://ftp.freedesktop.org/pub/mesa/demos/8.1.0/">ftp.freedesktop.org/pub/mesa/demos/8.1.0/</a>.
|
||||
</p>
|
||||
|
||||
@@ -1395,7 +1275,7 @@ and primarily just incorporates bug fixes.
|
||||
<h2>December 28, 2003</h2>
|
||||
|
||||
<p>
|
||||
The Mesa CVS server has been moved to <a href="https://www.freedesktop.org">
|
||||
The Mesa CVS server has been moved to <a href="http://www.freedesktop.org">
|
||||
freedesktop.org</a> because of problems with SourceForge's anonymous
|
||||
CVS service.
|
||||
</p>
|
||||
@@ -1967,7 +1847,7 @@ Here's what's new:</p>
|
||||
</pre>
|
||||
|
||||
<h2>March 23, 2000</h2>
|
||||
<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="https://sourceforge.net/project/showfiles.php?group_id=3">https://sourceforge.net/project/filelist.php?group_id=3</a></p>
|
||||
<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3">http://sourceforge.net/project/filelist.php?group_id=3</a></p>
|
||||
<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
|
||||
just bug fixes.</p>
|
||||
<p>Here's what's changed:</p>
|
||||
@@ -2015,7 +1895,7 @@ After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
|
||||
|
||||
<h2>December 17, 1999</h2>
|
||||
<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
|
||||
can be found at <a href="https://slashdot.org/interviews/99/12/17/0927212.shtml">https://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
|
||||
can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
|
||||
|
||||
<h2>December 14, 1999</h2>
|
||||
<p>Mesa 3.1 is released!</p>
|
||||
@@ -2049,7 +1929,7 @@ BOF meeting is now available.</p>
|
||||
<p>-Brian</p>
|
||||
|
||||
<h2>August 14, 1999</h2>
|
||||
<p><a href="https://www.mesa3d.org">www.mesa3d.org</a> is having
|
||||
<p><a href="http://www.mesa3d.org">www.mesa3d.org</a> is having
|
||||
technical problems due to hardware failures at VA Linux systems. The Mac pages,
|
||||
ftp, and CVS services aren't fully restored yet. Please be patient.</p>
|
||||
<p>-Brian</p>
|
||||
@@ -2058,9 +1938,9 @@ ftp, and CVS services aren't fully restored yet. Please be patient.</p>
|
||||
<p>RPMS of the nVidia RIVA server can be found at <code>ftp://ftp.mesa3d.org/mesa/misc/nVidia/</code>.</p>
|
||||
|
||||
<h2>June 2, 1999</h2>
|
||||
<p><a href="https://www.nvidia.com/">nVidia</a> has released some Linux binaries for
|
||||
<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
|
||||
xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
|
||||
based on Mesa 3.0. They can be downloaded from <code>https://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</code>.</p>
|
||||
based on Mesa 3.0. They can be downloaded from <code>http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</code>.</p>
|
||||
|
||||
<h2>May 24, 1999</h2>
|
||||
<p>Beta 2 of Mesa 3.1 has been make available at <code>ftp://ftp.mesa3d.org/mesa/beta/</code>.
|
||||
@@ -2108,11 +1988,11 @@ grateful.
|
||||
<p>The new webpages are now online. Enjoy, and let me know if you find any errors.
|
||||
|
||||
<h2>February 16, 1999</h2>
|
||||
<p><a href="https://www.sgi.com/">SGI</a> releases its
|
||||
<a href="https://www.sgi.com/software/opensource/glx/">GLX source code</a>.</p>
|
||||
<p><a href="http://www.sgi.com/">SGI</a> releases its
|
||||
<a href="http://www.sgi.com/software/opensource/glx/">GLX source code</a>.</p>
|
||||
|
||||
<h2>January 22, 1999</h2>
|
||||
<p><a href="https://www.mesa3d.org">www.mesa3d.org</a> established</p>
|
||||
<p><a href="http://www.mesa3d.org">www.mesa3d.org</a> established</p>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
|
@@ -24,7 +24,7 @@
|
||||
</ul>
|
||||
<li><a href="#autoconf">Building with autoconf (Linux/Unix/X11)</a>
|
||||
<li><a href="#scons">Building with SCons (Windows/Linux)</a>
|
||||
<li><a href="#android">Building with AOSP (Android)</a>
|
||||
<li><a href="#other">Building for other systems</a>
|
||||
<li><a href="#libs">Library Information</a>
|
||||
<li><a href="#pkg-config">Building OpenGL programs with pkg-config</a>
|
||||
</ol>
|
||||
@@ -33,85 +33,62 @@
|
||||
<h1 id="prereq-general">1. Prerequisites for building</h1>
|
||||
|
||||
<h2>1.1 General</h2>
|
||||
|
||||
<p>
|
||||
Build system.
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li>Autoconf is required when building on *nix platforms.
|
||||
<li><a href="http://www.scons.org/">SCons</a> is required for building on
|
||||
Windows and optional for Linux (it's an alternative to autoconf/automake.)
|
||||
</li>
|
||||
<li>Android Build system when building as native Android component. Autoconf
|
||||
is used when when building ARC.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<p>
|
||||
The following compilers are known to work, if you know of others or you're
|
||||
willing to maintain support for other compiler get in touch.
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li>GCC 4.2.0 or later (some parts of Mesa may require later versions)
|
||||
<li>clang - exact minimum requirement is currently unknown.
|
||||
<li>Microsoft Visual Studio 2013 Update 4 or later is required, for building on Windows.
|
||||
</ul>
|
||||
|
||||
|
||||
<p>
|
||||
Third party/extra tools.
|
||||
<br>
|
||||
<strong>Note</strong>: These should not be required, when building from a release tarball. If
|
||||
you think you've spotted a bug let developers know by filing a
|
||||
<a href="bugs.html">bug report</a>.
|
||||
</p>
|
||||
|
||||
|
||||
<ul>
|
||||
<li><a href="https://www.python.org/">Python</a> - Python is required.
|
||||
<li><a href="http://www.python.org/">Python</a> - Python is required.
|
||||
Version 2.6.4 or later should work.
|
||||
</li>
|
||||
<br>
|
||||
<li><a href="http://www.makotemplates.org/">Python Mako module</a> -
|
||||
Python Mako module is required. Version 0.3.4 or later should work.
|
||||
</li>
|
||||
<li>lex / yacc - for building the Mesa IR and GLSL compiler.
|
||||
<div>
|
||||
On Linux systems, flex and bison versions 2.5.35 and 2.4.1, respectively,
|
||||
(or later) should work.
|
||||
</br>
|
||||
<li><a href="http://www.scons.org/">SCons</a> is required for building on
|
||||
Windows and optional for Linux (it's an alternative to autoconf/automake.)
|
||||
</li>
|
||||
<br>
|
||||
<li>lex / yacc - for building the GLSL compiler.
|
||||
<br>
|
||||
<br>
|
||||
On Linux systems, flex and bison are used.
|
||||
Versions 2.5.35 and 2.4.1, respectively, (or later) should work.
|
||||
<br>
|
||||
<br>
|
||||
On Windows with MinGW, install flex and bison with:
|
||||
<pre>mingw-get install msys-flex msys-bison</pre>
|
||||
For MSVC on Windows, install
|
||||
<a href="http://winflexbison.sourceforge.net/">Win flex-bison</a>.
|
||||
</div>
|
||||
</li>
|
||||
<br>
|
||||
<li>For building on Windows, Microsoft Visual Studio 2013 or later is required.
|
||||
</li>
|
||||
</ul>
|
||||
<p><strong>Note</strong>: Some versions can be buggy (eg. flex 2.6.2) so do try others if things fail.</p>
|
||||
|
||||
|
||||
<h3 id="prereq-dri">1.2 Requirements</h3>
|
||||
<h3 id="prereq-dri">1.2 For DRI and hardware acceleration</h3>
|
||||
|
||||
<p>
|
||||
The requirements depends on the features selected at configure stage.
|
||||
Check/install the respective -devel package as prompted by the configure error
|
||||
message.
|
||||
The following are required for DRI-based hardware acceleration with Mesa:
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li><a href="http://xorg.freedesktop.org/releases/individual/proto/">
|
||||
dri2proto</a> version 2.6 or later
|
||||
<li><a href="http://dri.freedesktop.org/libdrm/">libDRM</a> latest version
|
||||
<li>Xorg server version 1.5 or later
|
||||
<li>Linux 2.6.28 or later
|
||||
</ul>
|
||||
<p>
|
||||
Here are some common ways to retrieve most/all of the dependencies based on
|
||||
the packaging tool used by your distro.
|
||||
If you're using a fedora distro the following command should install all
|
||||
the needed dependencies:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
zypper source-install --build-deps-only Mesa # openSUSE/SLED/SLES
|
||||
yum-builddep mesa # yum Fedora, OpenSuse(?)
|
||||
dnf builddep mesa # dnf Fedora
|
||||
apt-get build-dep mesa # Debian and derivatives
|
||||
... # others
|
||||
sudo yum install flex bison imake libtool xorg-x11-proto-devel libdrm-devel \
|
||||
gcc-c++ xorg-x11-server-devel libXi-devel libXmu-devel libXdamage-devel git \
|
||||
expat-devel llvm-devel python-mako
|
||||
</pre>
|
||||
|
||||
|
||||
|
||||
<h1 id="autoconf">2. Building with autoconf (Linux/Unix/X11)</h1>
|
||||
|
||||
<p>
|
||||
@@ -162,30 +139,22 @@ This will create:
|
||||
</ul>
|
||||
<p>
|
||||
Put them all in the same directory to test them.
|
||||
|
||||
Additional information is available in <a href="README.WIN32">README.WIN32</a>.
|
||||
|
||||
</p>
|
||||
|
||||
|
||||
|
||||
<h1 id="android">4. Building with AOSP (Android)</h1>
|
||||
<h1 id="other">4. Building for other systems</h1>
|
||||
|
||||
<p>
|
||||
Currently one can build Mesa for Android as part of the AOSP project, yet
|
||||
your experience might vary.
|
||||
Documentation for other environments (some may be very out of date):
|
||||
</p>
|
||||
|
||||
<p>
|
||||
In order to achieve that one should update their local manifest to point to the
|
||||
upstream repo, set the appropriate BOARD_GPU_DRIVERS and build the
|
||||
libGLES_mesa library.
|
||||
</p>
|
||||
<ul>
|
||||
<li><a href="README.VMS">README.VMS</a> - VMS
|
||||
<li><a href="README.CYGWIN">README.CYGWIN</a> - Cygwin
|
||||
<li><a href="README.WIN32">README.WIN32</a> - Win32
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
FINISHME: Improve on the instructions add references to Rob H repos/Jenkins,
|
||||
Android-x86 and/or other resources.
|
||||
</p>
|
||||
|
||||
|
||||
<h1 id="libs">5. Library Information</h1>
|
||||
|
@@ -17,34 +17,22 @@
|
||||
<h1>Introduction</h1>
|
||||
|
||||
<p>
|
||||
The Mesa project began as an open-source implementation of the
|
||||
<a href="https://www.opengl.org/">OpenGL</a> specification -
|
||||
Mesa is an open-source implementation of the
|
||||
<a href="http://www.opengl.org/">OpenGL</a> specification -
|
||||
a system for rendering interactive 3D graphics.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Over the years the project has grown to implement more graphics APIs,
|
||||
including
|
||||
<a href="https://www.khronos.org/opengles/">OpenGL ES</a> (versions 1, 2, 3),
|
||||
<a href="https://www.khronos.org/opencl/">OpenCL</a>,
|
||||
<a href="https://www.khronos.org/openmax/">OpenMAX</a>,
|
||||
<a href="https://en.wikipedia.org/wiki/VDPAU">VDPAU</a>,
|
||||
<a href="https://en.wikipedia.org/wiki/Video_Acceleration_API">VA API</a>,
|
||||
<a href="https://en.wikipedia.org/wiki/X-Video_Motion_Compensation">XvMC</a> and
|
||||
<a href="https://www.khronos.org/vulkan/">Vulkan</a>.
|
||||
A variety of device drivers allows Mesa to be used in many different
|
||||
environments ranging from software emulation to complete hardware acceleration
|
||||
for modern GPUs.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
A variety of device drivers allows the Mesa libraries to be used in many
|
||||
different environments ranging from software emulation to complete hardware
|
||||
acceleration for modern GPUs.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Mesa ties into several other open-source projects: the
|
||||
<a href="https://dri.freedesktop.org/">Direct Rendering
|
||||
Infrastructure</a> and <a href="https://x.org">X.org</a> to
|
||||
provide OpenGL support on Linux, FreeBSD and other operating
|
||||
Mesa ties into several other open-source projects: the
|
||||
<a href="http://dri.freedesktop.org/">Direct Rendering
|
||||
Infrastructure</a> and <a href="http://x.org">X.org</a> to
|
||||
provide OpenGL support to users of X on Linux, FreeBSD and other operating
|
||||
systems.
|
||||
</p>
|
||||
|
||||
@@ -97,7 +85,7 @@ the OpenGL API, so they didn't feel threatened by the project.
|
||||
1995-1996: I continue working on Mesa both during my spare time and during
|
||||
my work hours at the Space Science and Engineering Center at the University
|
||||
of Wisconsin in Madison. My supervisor, Bill Hibbard, lets me do this because
|
||||
Mesa is now being using for the <a href="https://www.ssec.wisc.edu/%7Ebillh/vis.html">Vis5D</a> project.
|
||||
Mesa is now being using for the <a href="http://www.ssec.wisc.edu/%7Ebillh/vis.html">Vis5D</a> project.
|
||||
</p><p>
|
||||
October 1996: Mesa 2.0 is released. It implements the OpenGL 1.1 specification.
|
||||
</p>
|
||||
@@ -154,7 +142,7 @@ and OpenGL Shading Language.
|
||||
|
||||
<p>
|
||||
2008: Keith Whitwell and other Tungsten Graphics employees develop
|
||||
<a href="https://en.wikipedia.org/wiki/Gallium3D">Gallium</a>
|
||||
<a href="http://en.wikipedia.org/wiki/Gallium3D">Gallium</a>
|
||||
- a new GPU abstraction layer. The latest Mesa drivers are based on
|
||||
Gallium and other APIs such as OpenVG are implemented on top of Gallium.
|
||||
</p>
|
||||
@@ -165,22 +153,13 @@ and version 1.30 of the OpenGL Shading Language.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
July 2016: Mesa 12.0 is released, including OpenGL 4.3 support and initial
|
||||
support for Vulkan for Intel GPUs. Plus, there's another gallium software
|
||||
driver ("swr") based on LLVM and developed by Intel.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Ongoing: Mesa is the OpenGL implementation for devices designed by
|
||||
Intel, AMD, NVIDIA, Qualcomm, Broadcom, Vivante, plus the VMware and
|
||||
VirGL virtual GPUs.
|
||||
Ongoing: Mesa is the OpenGL implementation for several types of hardware
|
||||
made by Intel, AMD and NVIDIA, plus the VMware virtual GPU.
|
||||
There's also several software-based renderers: swrast (the legacy
|
||||
Mesa rasterizer), softpipe (a gallium reference driver), llvmpipe
|
||||
(LLVM/JIT-based high-speed rasterizer) and swr (another LLVM-based driver).
|
||||
</p>
|
||||
<p>
|
||||
Mesa rasterizer), softpipe (a gallium reference driver) and llvmpipe
|
||||
(LLVM/JIT-based high-speed rasterizer).
|
||||
Work continues on the drivers and core Mesa to implement newer versions
|
||||
of the OpenGL, OpenGL ES and Vulkan specifications.
|
||||
of the OpenGL specification.
|
||||
</p>
|
||||
|
||||
|
||||
@@ -194,30 +173,6 @@ of the OpenGL specification is implemented.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>Version 12.x features</h2>
|
||||
<p>
|
||||
Version 12.x of Mesa implements the OpenGL 4.3 API, but not all drivers
|
||||
support OpenGL 4.3.
|
||||
</p>
|
||||
<p>
|
||||
Initial support for Vulkan is also included.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>Version 11.x features</h2>
|
||||
<p>
|
||||
Version 11.x of Mesa implements the OpenGL 4.1 API, but not all drivers
|
||||
support OpenGL 4.1.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>Version 10.x features</h2>
|
||||
<p>
|
||||
Version 10.x of Mesa implements the OpenGL 3.3 API, but not all drivers
|
||||
support OpenGL 3.3.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>Version 9.x features</h2>
|
||||
<p>
|
||||
Version 9.x of Mesa implements the OpenGL 3.1 API.
|
||||
@@ -227,10 +182,6 @@ community contributed features required for OpenGL 3.1. The primary
|
||||
features added since the Mesa 8.0 release are
|
||||
GL_ARB_texture_buffer_object and GL_ARB_uniform_buffer_object.
|
||||
</p>
|
||||
<p>
|
||||
Version 9.0 of Mesa also included the first release of the Clover state
|
||||
tracker for OpenCL.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>Version 8.x features</h2>
|
||||
@@ -283,7 +234,7 @@ GL_SRC2_ALPHA GL_SOURCE2_ALPHA
|
||||
</pre>
|
||||
<p>
|
||||
See the
|
||||
<a href="https://www.opengl.org/documentation/spec.html">
|
||||
<a href="http://www.opengl.org/documentation/spec.html">
|
||||
OpenGL specification</a> for more details.
|
||||
</p>
|
||||
|
||||
|
@@ -18,10 +18,10 @@
|
||||
|
||||
<p>
|
||||
Mesa is a 3-D graphics library with an API which is very similar to
|
||||
that of <a href="https://www.opengl.org/">OpenGL</a>.*
|
||||
that of <a href="http://www.opengl.org/">OpenGL</a>.*
|
||||
To the extent that Mesa utilizes the OpenGL command syntax or state
|
||||
machine, it is being used with authorization from <a
|
||||
href="https://www.sgi.com/">Silicon Graphics,
|
||||
href="http://www.sgi.com/">Silicon Graphics,
|
||||
Inc.</a>(SGI). However, the author does not possess an OpenGL license
|
||||
from SGI, and makes no claim that Mesa is in any way a compatible
|
||||
replacement for OpenGL or associated with SGI. Those who want a
|
||||
@@ -36,7 +36,7 @@ library</em>. <br>
|
||||
</p>
|
||||
|
||||
<p>
|
||||
* OpenGL is a trademark of <a href="https://www.sgi.com/"
|
||||
* OpenGL is a trademark of <a href="http://www.sgi.com/"
|
||||
>Silicon Graphics Incorporated</a>.
|
||||
</p>
|
||||
|
||||
|
@@ -21,23 +21,23 @@
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li><p><a href="https://lists.freedesktop.org/mailman/listinfo/mesa-users">mesa-users</a>
|
||||
<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-users">mesa-users</a>
|
||||
- intended for end-users of Mesa and DRI drivers. Newbie questions are OK,
|
||||
but please try the general OpenGL resources and Mesa/DRI documentation first.</p>
|
||||
</li>
|
||||
<li><p><a href="https://lists.freedesktop.org/mailman/listinfo/mesa-dev">mesa-dev</a>
|
||||
<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-dev">mesa-dev</a>
|
||||
- for Mesa, Gallium and DRI development
|
||||
discussion. Not for beginners.</p>
|
||||
</li>
|
||||
<li><p><a href="https://lists.freedesktop.org/mailman/listinfo/mesa-commit">mesa-commit</a>
|
||||
<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-commit">mesa-commit</a>
|
||||
- relays git check-in messages (for developers).
|
||||
In general, people should not post to this list.</p>
|
||||
</li>
|
||||
<li><p><a href="https://lists.freedesktop.org/mailman/listinfo/mesa-announce">mesa-announce</a>
|
||||
<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-announce">mesa-announce</a>
|
||||
- announcements of new Mesa
|
||||
versions are sent to this list. Very low traffic.</p>
|
||||
</li>
|
||||
<li><p><a href="https://lists.freedesktop.org/mailman/listinfo/piglit">piglit</a>
|
||||
<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/piglit">piglit</a>
|
||||
- for Piglit (OpenGL driver testing framework) discussion.</p>
|
||||
</li>
|
||||
</ul>
|
||||
@@ -56,22 +56,22 @@ Follow the links above for list archives.
|
||||
<p>
|
||||
The old Mesa lists hosted at SourceForge are no longer in use.
|
||||
The archives are still available, however:
|
||||
<a href="https://sourceforge.net/mailarchive/forum.php?forum_name=mesa3d-announce">mesa3d-announce</a>,
|
||||
<a href="https://sourceforge.net/mailarchive/forum.php?forum_name=mesa3d-users">mesa3d-users</a>,
|
||||
<a href="https://sourceforge.net/mailarchive/forum.php?forum_name=mesa3d-dev">mesa3d-dev</a>.
|
||||
<a href="http://sourceforge.net/mailarchive/forum.php?forum_name=mesa3d-announce">mesa3d-announce</a>,
|
||||
<a href="http://sourceforge.net/mailarchive/forum.php?forum_name=mesa3d-users">mesa3d-users</a>,
|
||||
<a href="http://sourceforge.net/mailarchive/forum.php?forum_name=mesa3d-dev">mesa3d-dev</a>.
|
||||
</p>
|
||||
|
||||
|
||||
<p>For mailing lists about Direct Rendering Modules (drm) in Linux/BSD
|
||||
kernels, see the
|
||||
<a href="https://dri.freedesktop.org/wiki/MailingLists">DRI wiki</a>.
|
||||
<a href="http://dri.freedesktop.org/wiki/MailingLists">DRI wiki</a>.
|
||||
</p>
|
||||
|
||||
|
||||
<h1>IRC</h1>
|
||||
|
||||
<p>join <a href="irc://chat.freenode.net#dri-devel">#dri-devel channel</a>
|
||||
on <a href="https://webchat.freenode.net/">irc.freenode.net</a>
|
||||
on <a href="http://webchat.freenode.net/">irc.freenode.net</a>
|
||||
</p>
|
||||
|
||||
|
||||
@@ -82,7 +82,7 @@ Here are some other OpenGL-related forums you might find useful:
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li><a href="https://www.opengl.org/discussion_boards/">OpenGL discussion forums</a>
|
||||
<li><a href="http://www.opengl.org/cgi-bin/ubb/ultimatebb.cgi">OpenGL discussion forums</a>
|
||||
at www.opengl.org</li>
|
||||
<li>Usenet newsgroups:
|
||||
<ul>
|
||||
|
@@ -34,7 +34,7 @@ It's the fastest software rasterizer for Mesa.
|
||||
<li>
|
||||
<p>An x86 or amd64 processor; 64-bit mode recommended.</p>
|
||||
<p>
|
||||
Support for SSE2 is strongly encouraged. Support for SSE3 and SSE4.1 will
|
||||
Support for SSE2 is strongly encouraged. Support for SSSE3 and SSE4.1 will
|
||||
yield the most efficient code. The fewer features the CPU has the more
|
||||
likely is that you run into underperforming, buggy, or incomplete code.
|
||||
</p>
|
||||
@@ -165,8 +165,8 @@ any OpenGL drivers):
|
||||
<li><p>load this registry settings:</p>
|
||||
<pre>REGEDIT4
|
||||
|
||||
; https://technet.microsoft.com/en-us/library/cc749368.aspx
|
||||
; https://www.msfn.org/board/topic/143241-portable-windows-7-build-from-winpe-30/page-5#entry942596
|
||||
; http://technet.microsoft.com/en-us/library/cc749368.aspx
|
||||
; http://www.msfn.org/board/topic/143241-portable-windows-7-build-from-winpe-30/page-5#entry942596
|
||||
[HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Windows NT\CurrentVersion\OpenGLDrivers\MSOGL]
|
||||
"DLL"="mesadrv.dll"
|
||||
"DriverVersion"=dword:00000001
|
||||
@@ -195,7 +195,7 @@ that no tail call optimizations are done by gcc.
|
||||
<h2>Linux perf integration</h2>
|
||||
|
||||
<p>
|
||||
On Linux, it is possible to have symbol resolution of JIT code with <a href="https://perf.wiki.kernel.org/">Linux perf</a>:
|
||||
On Linux, it is possible to have symbol resolution of JIT code with <a href="http://perf.wiki.kernel.org/">Linux perf</a>:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
@@ -206,12 +206,12 @@ On Linux, it is possible to have symbol resolution of JIT code with <a href="htt
|
||||
<p>
|
||||
When run inside Linux perf, llvmpipe will create a /tmp/perf-XXXXX.map file with
|
||||
symbol address table. It also dumps assembly code to /tmp/perf-XXXXX.map.asm,
|
||||
which can be used by the bin/perf-annotate-jit.py script to produce disassembly of
|
||||
which can be used by the bin/perf-annotate-jit script to produce disassembly of
|
||||
the generated code annotated with the samples.
|
||||
</p>
|
||||
|
||||
<p>You can obtain a call graph via
|
||||
<a href="https://github.com/jrfonseca/gprof2dot#linux-perf">Gprof2Dot</a>.</p>
|
||||
<a href="http://code.google.com/p/jrfonseca/wiki/Gprof2Dot#linux_perf">Gprof2Dot</a>.</p>
|
||||
|
||||
|
||||
<h1>Unit testing</h1>
|
||||
@@ -253,7 +253,7 @@ for posterior analysis, e.g.:
|
||||
We use LLVM-C bindings for now. They are not documented, but follow the C++
|
||||
interfaces very closely, and appear to be complete enough for code
|
||||
generation. See
|
||||
<a href="https://npcontemplation.blogspot.com/2008/06/secret-of-llvm-c-bindings.html">
|
||||
<a href="http://npcontemplation.blogspot.com/2008/06/secret-of-llvm-c-bindings.html">
|
||||
this stand-alone example</a>. See the llvm-c/Core.h file for reference.
|
||||
</li>
|
||||
</ul>
|
||||
@@ -264,18 +264,18 @@ for posterior analysis, e.g.:
|
||||
<li>
|
||||
<p>Rasterization</p>
|
||||
<ul>
|
||||
<li><a href="https://www.cs.unc.edu/~olano/papers/2dh-tri/">Triangle Scan Conversion using 2D Homogeneous Coordinates</a></li>
|
||||
<li><a href="http://www.cs.unc.edu/~olano/papers/2dh-tri/">Triangle Scan Conversion using 2D Homogeneous Coordinates</a></li>
|
||||
<li><a href="http://www.drdobbs.com/parallel/rasterization-on-larrabee/217200602">Rasterization on Larrabee</a> (<a href="http://devmaster.net/posts/2887/rasterization-on-larrabee">DevMaster copy</a>)</li>
|
||||
<li><a href="http://devmaster.net/posts/6133/rasterization-using-half-space-functions">Rasterization using half-space functions</a></li>
|
||||
<li><a href="http://devmaster.net/posts/6145/advanced-rasterization">Advanced Rasterization</a></li>
|
||||
<li><a href="https://fgiesen.wordpress.com/2013/02/17/optimizing-sw-occlusion-culling-index/">Optimizing Software Occlusion Culling</a></li>
|
||||
<li><a href="http://fgiesen.wordpress.com/2013/02/17/optimizing-sw-occlusion-culling-index/">Optimizing Software Occlusion Culling</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>
|
||||
<p>Texture sampling</p>
|
||||
<ul>
|
||||
<li><a href="http://chrishecker.com/Miscellaneous_Technical_Articles#Perspective_Texture_Mapping">Perspective Texture Mapping</a></li>
|
||||
<li><a href="https://www.flipcode.com/archives/Texturing_As_In_Unreal.shtml">Texturing As In Unreal</a></li>
|
||||
<li><a href="http://www.flipcode.com/archives/Texturing_As_In_Unreal.shtml">Texturing As In Unreal</a></li>
|
||||
<li><a href="http://www.gamasutra.com/view/feature/3301/runtime_mipmap_filtering.php">Run-Time MIP-Map Filtering</a></li>
|
||||
<li><a href="http://alt.3dcenter.org/artikel/2003/10-26_a_english.php">Will "brilinear" filtering persist?</a></li>
|
||||
<li><a href="http://ixbtlabs.com/articles2/gffx/nv40-rx800-3.html">Trilinear filtering</a></li>
|
||||
@@ -294,21 +294,21 @@ for posterior analysis, e.g.:
|
||||
<li><a href="http://www.drdobbs.com/optimizing-pixomatic-for-modern-x86-proc/184405807">Optimizing Pixomatic For Modern x86 Processors</a></li>
|
||||
<li><a href="http://www.intel.com/content/www/us/en/architecture-and-technology/64-ia-32-architectures-optimization-manual.html">Intel 64 and IA-32 Architectures Optimization Reference Manual</a></li>
|
||||
<li><a href="http://www.agner.org/optimize/">Software optimization resources</a></li>
|
||||
<li><a href="https://software.intel.com/en-us/articles/intel-intrinsics-guide">Intel Intrinsics Guide</a><li>
|
||||
<li><a href="http://software.intel.com/en-us/articles/intel-intrinsics-guide">Intel Intrinsics Guide</a><li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>
|
||||
<p>LLVM</p>
|
||||
<ul>
|
||||
<li><a href="http://llvm.org/docs/LangRef.html">LLVM Language Reference Manual</a></li>
|
||||
<li><a href="https://npcontemplation.blogspot.co.uk/2008/06/secret-of-llvm-c-bindings.html">The secret of LLVM C bindings</a></li>
|
||||
<li><a href="http://npcontemplation.blogspot.co.uk/2008/06/secret-of-llvm-c-bindings.html">The secret of LLVM C bindings</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>
|
||||
<p>General</p>
|
||||
<ul>
|
||||
<li><a href="https://fgiesen.wordpress.com/2011/07/09/a-trip-through-the-graphics-pipeline-2011-index/">A trip through the Graphics Pipeline</a></li>
|
||||
<li><a href="https://msdn.microsoft.com/en-us/library/gg615082.aspx#architecture">WARP Architecture and Performance</a></li>
|
||||
<li><a href="http://fgiesen.wordpress.com/2011/07/09/a-trip-through-the-graphics-pipeline-2011-index/">A trip through the Graphics Pipeline</a></li>
|
||||
<li><a href="http://msdn.microsoft.com/en-us/library/gg615082.aspx#architecture">WARP Architecture and Performance</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
|
@@ -2,7 +2,7 @@
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>GL Function Name Mangling</title>
|
||||
<title>Function Name Mangling</title>
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
@@ -14,7 +14,7 @@
|
||||
<iframe src="contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>GL Function Name Mangling</h1>
|
||||
<h1>Function Name Mangling</h1>
|
||||
|
||||
<p>
|
||||
If you want to use both Mesa and another OpenGL library in the same
|
||||
@@ -25,11 +25,12 @@ This results in all the Mesa functions being prefixed with
|
||||
</p>
|
||||
|
||||
<p>
|
||||
This option is supported only with the autoconf build. To use it add
|
||||
--enable-mangling to your configure line.
|
||||
To do this, recompile Mesa with the compiler flag -DUSE_MGL_NAMESPACE.
|
||||
Add the flag to CFLAGS in the configuration file which you want to use.
|
||||
For example:
|
||||
</p>
|
||||
<pre>
|
||||
<code>./configure --enable-mangling ...</code>
|
||||
CFLAGS += -DUSE_MGL_NAMESPACE
|
||||
</pre>
|
||||
|
||||
</div>
|
||||
|
@@ -17,8 +17,8 @@
|
||||
<h1>OpenGL ES</h1>
|
||||
|
||||
<p>Mesa implements OpenGL ES 1.1 and OpenGL ES 2.0. More information about
|
||||
OpenGL ES can be found at <a href="https://www.khronos.org/opengles/">
|
||||
https://www.khronos.org/opengles/</a>.</p>
|
||||
OpenGL ES can be found at <a href="http://www.khronos.org/opengles/">
|
||||
http://www.khronos.org/opengles/</a>.</p>
|
||||
|
||||
<p>OpenGL ES depends on a working EGL implementation. Please refer to
|
||||
<a href="egl.html">Mesa EGL</a> for more information about EGL.</p>
|
||||
|
@@ -27,5 +27,5 @@ ARB_texture_float:
|
||||
enable this extension.
|
||||
|
||||
|
||||
[1] https://www.google.com/patents/about?id=mIIOAAAAEBAJ&dq=6650327
|
||||
[2] https://www.opengl.org/registry/specs/ARB/texture_float.txt
|
||||
[1] http://www.google.com/patents/about?id=mIIOAAAAEBAJ&dq=6650327
|
||||
[2] http://www.opengl.org/registry/specs/ARB/texture_float.txt
|
||||
|
@@ -45,7 +45,7 @@ Multiple filters can be used together.
|
||||
<li>pp_nored, pp_nogreen, pp_noblue - set to 1 to remove the corresponding color channel.
|
||||
These are basic filters for easy testing of the PP queue.
|
||||
<li>pp_jimenezmlaa, pp_jimenezmlaa_color -
|
||||
<a href="https://www.iryokufx.com/mlaa/" target=_blank>Jimenez's MLAA</a>
|
||||
<a href="http://www.iryokufx.com/mlaa/" target=_blank>Jimenez's MLAA</a>
|
||||
is a morphological antialiasing filter.
|
||||
The two versions use depth and color data, respectively.
|
||||
Which works better depends on the app - depth will not blur text, but it will
|
||||
|
@@ -20,14 +20,8 @@
|
||||
In general, precompiled Mesa libraries are not available.
|
||||
</p>
|
||||
<p>
|
||||
Some Linux distributions closely follow the latest Mesa releases. On others one
|
||||
has to use unofficial channels.
|
||||
<br>
|
||||
There are some general directions:
|
||||
<li>Debian/Ubuntu based distros - PPA: xorg-edgers, oibaf and padoka</li>
|
||||
<li>Fedora - Corp: erp and che</li>
|
||||
<li>OpenSuse/SLES - OBS: X11:XOrg and pontostroy:X11</li>
|
||||
<li>Gentoo/Archlinux - officially provided/supported</li>
|
||||
However, some Linux distros (such as Ubuntu) seem to closely track
|
||||
Mesa and often have the latest Mesa release available as an update.
|
||||
</p>
|
||||
|
||||
</div>
|
||||
|
@@ -1,548 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Releasing process</title>
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Releasing process</h1>
|
||||
|
||||
<ul>
|
||||
<li><a href="#overview">Overview</a>
|
||||
<li><a href="#schedule">Release schedule</a>
|
||||
<li><a href="#pickntest">Cherry-pick and test</a>
|
||||
<li><a href="#branch">Making a branchpoint</a>
|
||||
<li><a href="#prerelease">Pre-release announcement</a>
|
||||
<li><a href="#release">Making a new release</a>
|
||||
<li><a href="#announce">Announce the release</a>
|
||||
<li><a href="#website">Update the mesa3d.org website</a>
|
||||
<li><a href="#bugzilla">Update Bugzilla</a>
|
||||
</ul>
|
||||
|
||||
<h1 id="overview">Overview</h1>
|
||||
|
||||
<p>
|
||||
This document uses the convention X.Y.Z for the release number with X.Y being
|
||||
the stable branch name.
|
||||
<br>
|
||||
Mesa provides feature and bugfix releases. Former use zero as patch version (Z),
|
||||
while the latter have a non-zero one.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
For example:
|
||||
</p>
|
||||
<pre>
|
||||
Mesa 10.1.0 - 10.1 branch, feature
|
||||
Mesa 10.1.4 - 10.1 branch, bugfix
|
||||
Mesa 12.0.0 - 12.0 branch, feature
|
||||
Mesa 12.0.2 - 12.0 branch, bugfix
|
||||
</pre>
|
||||
|
||||
<h1 id="schedule">Release schedule</h1>
|
||||
|
||||
<p>
|
||||
Releases should happen on Fridays. Delays can occur although those should be keep
|
||||
to a minimum.
|
||||
</p>
|
||||
|
||||
<h2>Feature releases</h2>
|
||||
<ul>
|
||||
<li>Available approximately every three months.
|
||||
<li>Initial timeplan available 2-4 weeks before the planned branchpoint (rc1)
|
||||
on the mesa-announce@ mailing list.
|
||||
<li>A <a href="#prerelease">pre-release</a> announcement should be available
|
||||
approximately 24 hours before the final (non-rc) release.
|
||||
</ul>
|
||||
|
||||
<h2>Stable releases</h2>
|
||||
<ul>
|
||||
<li>Normally available once every two weeks.
|
||||
<li>Only the latest branch has releases. See note below.
|
||||
<li>A <a href="#prerelease">pre-release</a> announcement should be available
|
||||
approximately 48 hours before the actual release.
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
Note: There is one or two releases overlap when changing branches. For example:
|
||||
<br>
|
||||
The final release from the 12.0 series Mesa 12.0.5 will be out around the same
|
||||
time (or shortly after) 13.0.1 is out.
|
||||
</p>
|
||||
|
||||
<h1 id="pickntest">Cherry-picking and testing</h1>
|
||||
|
||||
<p>
|
||||
Commits nominated for the active branch are picked as based on the
|
||||
<a href="submittingpatches.html#criteria" target="_parent">criteria</a> as
|
||||
described in the same section.
|
||||
|
||||
<p>
|
||||
Maintainer is responsible for testing in various possible permutations of
|
||||
the autoconf and scons build.
|
||||
</p>
|
||||
|
||||
<h2>Cherry-picking and build/check testing</h2>
|
||||
|
||||
<p>Done continuously up-to the <a href="#prerelease">pre-release</a> announcement.</p>
|
||||
|
||||
<p>
|
||||
As an exception, patches can be applied up-to the last ~1h before the actual
|
||||
release. This is made <strong>only</strong> with explicit permission/request,
|
||||
and the patch <strong>must</strong> be very well contained. Thus it cannot
|
||||
affect more than one driver/subsystem.
|
||||
</p>
|
||||
<p>
|
||||
Currently Ilia Mirkin and AMD devs have requested "permanent" exception.
|
||||
</p>
|
||||
|
||||
|
||||
<ul>
|
||||
<li>make distcheck, scons and scons check must pass
|
||||
<li>Testing with different version of system components - LLVM and others is also
|
||||
performed where possible.
|
||||
</ul>
|
||||
<p>
|
||||
Achieved by combination of local ad-hoc scripts and AppVeyor plus Travis-CI,
|
||||
the latter as part of their Github integration.
|
||||
</p>
|
||||
<p>
|
||||
<strong>Note:</strong> If a patch in the current queue needs any additional
|
||||
fix(es), then they should be squashed together.
|
||||
<br>
|
||||
The commit messages and the <code>cherry picked from</code> tags must be preserved.
|
||||
</p>
|
||||
<p>
|
||||
This should be noted in the <a href="#prerelease">pre-announce</a> email.
|
||||
<pre>
|
||||
git show b10859ec41d09c57663a258f43fe57c12332698e
|
||||
|
||||
commit b10859ec41d09c57663a258f43fe57c12332698e
|
||||
Author: Jonas Pfeil <pfeiljonas@gmx.de>
|
||||
Date: Wed Mar 1 18:11:10 2017 +0100
|
||||
|
||||
ralloc: Make sure ralloc() allocations match malloc()'s alignment.
|
||||
|
||||
The header of ralloc needs to be aligned, because the compiler assumes
|
||||
...
|
||||
|
||||
(cherry picked from commit cd2b55e536dc806f9358f71db438dd9c246cdb14)
|
||||
|
||||
Squashed with commit:
|
||||
|
||||
ralloc: don't leave out the alignment factor
|
||||
|
||||
Experimentation shows that without alignment factor gcc and clang choose
|
||||
...
|
||||
|
||||
(cherry picked from commit ff494fe999510ea40e3ed5827e7818550b6de126)
|
||||
</pre>
|
||||
</p>
|
||||
|
||||
<h2>Regression/functionality testing</h2>
|
||||
|
||||
<p>
|
||||
Less often (once or twice), shortly before the pre-release announcement.
|
||||
Ensure that testing is redone if Intel devs have requested an exception, as per above.
|
||||
</p>
|
||||
<ul>
|
||||
<li><em>no regressions should be observed for Piglit/dEQP/CTS/Vulkan on Intel platforms</em>
|
||||
<li><em>no regressions should be observed for Piglit using the swrast, softpipe
|
||||
and llvmpipe drivers</em>
|
||||
</ul>
|
||||
<p>
|
||||
Currently testing is performed courtesy of the Intel OTC team and their Jenkins CI setup. Check with the Intel team over IRC how to get things setup.
|
||||
</p>
|
||||
|
||||
|
||||
<h1 id="branch">Making a branchpoint</h1>
|
||||
|
||||
<p>
|
||||
A branchpoint is made such that new development can continue in parallel to
|
||||
stabilisation and bugfixing.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Note: Before doing a branch ensure that basic build and <code>make check</code>
|
||||
testing is done and there are little to-no issues.
|
||||
<br>
|
||||
Ideally all of those should be tackled already.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Check if the version number is going to remain as, alternatively
|
||||
<code> git mv docs/relnotes/{current,new}.html </code> as appropriate.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
To setup the branchpoint:
|
||||
</p>
|
||||
<pre>
|
||||
git checkout master # make sure we're in master first
|
||||
git tag -s X.Y-branchpoint -m "Mesa X.Y branchpoint"
|
||||
git checkout -b X.Y
|
||||
git checkout master
|
||||
$EDITOR VERSION # bump the version number
|
||||
git commit -as
|
||||
cp docs/relnotes/{X.Y,X.Y+1}.html # copy/create relnotes template
|
||||
git commit -as
|
||||
git push origin X.Y-branchpoint X.Y
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Now go to
|
||||
<a href="https://bugs.freedesktop.org/editversions.cgi?action=add&product=Mesa" target="_parent">Bugzilla</a> and add the new Mesa version X.Y.
|
||||
</p>
|
||||
<p>
|
||||
Check that there are no distribution breaking changes and revert them if needed.
|
||||
For example: files being overwritten on install, etc. Happens extremely rarely -
|
||||
we had only one case so far (see commit 2ced8eb136528914e1bf4e000dea06a9d53c7e04).
|
||||
</p>
|
||||
<p>
|
||||
Proceed to <a href="#release">release</a> -rc1.
|
||||
</p>
|
||||
|
||||
<h1 id="prerelease">Pre-release announcement</h1>
|
||||
|
||||
<p>
|
||||
It comes shortly after outstanding patches in the respective branch are pushed.
|
||||
Developers can check, in brief, what's the status of their patches. They,
|
||||
alongside very early testers, are strongly encouraged to test the branch and
|
||||
report any regressions.
|
||||
<br>
|
||||
It is followed by a brief period (normally 24 or 48 hours) before the actual
|
||||
release is made.
|
||||
</p>
|
||||
|
||||
<h2>Terminology used</h2>
|
||||
<ul><li>Nominated</ul>
|
||||
<p>
|
||||
Patch that is nominated but yet to to merged in the patch queue/branch.
|
||||
</p>
|
||||
|
||||
<ul><li>Queued</ul>
|
||||
<p>
|
||||
Patch is in the queue/branch and will feature in the next release.
|
||||
Barring reported regressions or objections from developers.
|
||||
</p>
|
||||
|
||||
<ul><li>Rejected</ul>
|
||||
<p>
|
||||
Patch does not fit the
|
||||
<a href="submittingpatches.html#criteria" target="_parent">criteria</a> and
|
||||
is followed by a brief information.
|
||||
<br>
|
||||
The release maintainer is human so if you believe you've spotted a mistake do
|
||||
let them know.
|
||||
</p>
|
||||
|
||||
<h2>Format/template</h2>
|
||||
<pre>
|
||||
Subject: [ANNOUNCE] Mesa X.Y.Z release candidate
|
||||
To: mesa-announce@...
|
||||
Cc: mesa-dev@...
|
||||
|
||||
Hello list,
|
||||
|
||||
The candidate for the Mesa X.Y.Z is now available. Currently we have:
|
||||
- NUMBER queued
|
||||
- NUMBER nominated (outstanding)
|
||||
- and NUMBER rejected patches
|
||||
|
||||
BRIEF SUMMARY OF CHANGES
|
||||
|
||||
Take a look at section "Mesa stable queue" for more information.
|
||||
|
||||
|
||||
Testing reports/general approval
|
||||
--------------------------------
|
||||
Any testing reports (or general approval of the state of the branch) will be
|
||||
greatly appreciated.
|
||||
|
||||
The plan is to have X.Y.Z this DAY (DATE), around or shortly after TIME.
|
||||
|
||||
If you have any questions or suggestions - be that about the current patch
|
||||
queue or otherwise, please go ahead.
|
||||
|
||||
|
||||
Trivial merge conflicts
|
||||
-----------------------
|
||||
List of commits where manual intervention was required.
|
||||
Keep the authors in the CC list.
|
||||
|
||||
commit SHA
|
||||
Author: AUTHOR
|
||||
|
||||
COMMIT SUMMARY
|
||||
|
||||
CHERRY PICKED FROM
|
||||
|
||||
|
||||
For example:
|
||||
|
||||
commit 990f395e007c3204639daa34efc3049f350ee819
|
||||
Author: Emil Velikov <emil.velikov@collabora.com>
|
||||
|
||||
anv: automake: cleanup the generated json file during make clean
|
||||
|
||||
(cherry picked from commit 8df581520a823564be0ab5af7dbb7d501b1c9670)
|
||||
|
||||
|
||||
Cheers,
|
||||
Emil
|
||||
|
||||
|
||||
Mesa stable queue
|
||||
-----------------
|
||||
|
||||
Nominated (NUMBER)
|
||||
==================
|
||||
|
||||
AUTHOR (NUMBER):
|
||||
SHA COMMIT SUMMARY
|
||||
|
||||
For example:
|
||||
|
||||
Dave Airlie (1):
|
||||
2de85eb radv: fix texturesamples to handle single sample case
|
||||
|
||||
|
||||
Queued (NUMBER)
|
||||
===============
|
||||
|
||||
AUTHOR (NUMBER):
|
||||
COMMIT SUMMARY
|
||||
|
||||
For example:
|
||||
|
||||
Jonas Pfeil (1):
|
||||
ralloc: Make sure ralloc() allocations match malloc()'s alignment.
|
||||
Squashed with
|
||||
ralloc: don't leave out the alignment factor
|
||||
|
||||
Rejected (NUMBER)
|
||||
=================
|
||||
|
||||
Rejected (11)
|
||||
=============
|
||||
|
||||
AUTHOR (NUMBER):
|
||||
SHA COMMIT SUMMARY
|
||||
|
||||
Reason: ...
|
||||
</pre>
|
||||
|
||||
<h1 id="release">Making a new release</h1>
|
||||
|
||||
<p>
|
||||
These are the instructions for making a new Mesa release.
|
||||
</p>
|
||||
|
||||
<h3>Get latest source files</h3>
|
||||
<p>
|
||||
Ensure the latest code is available - both in your local master and the
|
||||
relevant branch.
|
||||
</p>
|
||||
|
||||
<h3>Perform basic testing</h3>
|
||||
<p>
|
||||
Most of the testing should already be done during the
|
||||
<a href="#pickntest">cherry-pick</a> and
|
||||
<a href="#prerelease">pre-announce</a> stages.
|
||||
|
||||
So we do a quick 'touch test'
|
||||
<ul>
|
||||
<li>make distcheck (you can omit this if you're not using --dist below)
|
||||
<li>scons (from release tarball)
|
||||
<li>the produced binaries work
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
Here is one solution that I've been using.
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
git clean -fXd; git clean -nxd
|
||||
read # quick cross check any outstanding files
|
||||
export __version=`cat VERSION`
|
||||
export __mesa_root=../
|
||||
export __build_root=./foo
|
||||
chmod 755 -fR $__build_root; rm -rf $__build_root
|
||||
mkdir -p $__build_root && cd $__build_root
|
||||
|
||||
$__mesa_root/autogen.sh && make -j2 distcheck
|
||||
|
||||
# Build check the tarballs (scons, linux)
|
||||
tar -xaf mesa-$__version.tar.xz && cd mesa-$__version
|
||||
scons
|
||||
cd .. && rm -rf mesa-$__version
|
||||
|
||||
# Build check the tarballs (scons, windows/mingw)
|
||||
tar -xaf mesa-$__version.tar.xz && cd mesa-$__version
|
||||
scons platform=windows toolchain=crossmingw
|
||||
cd .. && rm -rf mesa-$__version
|
||||
|
||||
# Test the automake binaries
|
||||
tar -xaf mesa-$__version.tar.xz && cd mesa-$__version
|
||||
./configure \
|
||||
--with-dri-drivers=i965,swrast \
|
||||
--with-gallium-drivers=swrast \
|
||||
--with-vulkan-drivers=intel \
|
||||
--enable-llvm-shared-libs \
|
||||
--enable-llvm \
|
||||
--enable-glx-tls \
|
||||
--enable-gbm \
|
||||
--enable-egl \
|
||||
--with-platforms=x11,drm,wayland,surfaceless
|
||||
make -j2 && DESTDIR=`pwd`/test make -j6 install
|
||||
__glxinfo_cmd='glxinfo 2>&1 | egrep -o "Mesa.*|Gallium.*|.*dri\.so"'
|
||||
__glxgears_cmd='glxgears 2>&1 | grep -v "configuration file"'
|
||||
__es2info_cmd='es2_info 2>&1 | egrep "GL_VERSION|GL_RENDERER|.*dri\.so"'
|
||||
__es2gears_cmd='es2gears_x11 2>&1 | grep -v "configuration file"'
|
||||
export LD_LIBRARY_PATH=`pwd`/test/usr/local/lib/
|
||||
export LIBGL_DRIVERS_PATH=`pwd`/test/usr/local/lib/dri/
|
||||
export LIBGL_DEBUG=verbose
|
||||
eval $__glxinfo_cmd
|
||||
eval $__glxgears_cmd
|
||||
eval $__es2info_cmd
|
||||
eval $__es2gears_cmd
|
||||
export LIBGL_ALWAYS_SOFTWARE=1
|
||||
eval $__glxinfo_cmd
|
||||
eval $__glxgears_cmd
|
||||
eval $__es2info_cmd
|
||||
eval $__es2gears_cmd
|
||||
export LIBGL_ALWAYS_SOFTWARE=1
|
||||
export GALLIUM_DRIVER=softpipe
|
||||
eval $__glxinfo_cmd
|
||||
eval $__glxgears_cmd
|
||||
eval $__es2info_cmd
|
||||
eval $__es2gears_cmd
|
||||
# Smoke test DOTA2
|
||||
unset LD_LIBRARY_PATH
|
||||
unset LIBGL_DRIVERS_PATH
|
||||
unset LIBGL_DEBUG
|
||||
unset LIBGL_ALWAYS_SOFTWARE
|
||||
export VK_ICD_FILENAMES=`pwd`/src/intel/vulkan/dev_icd.json
|
||||
steam steam://rungameid/570 -vconsole -vulkan
|
||||
</pre>
|
||||
|
||||
<h3>Update version in file VERSION</h3>
|
||||
|
||||
<p>
|
||||
Increment the version contained in the file VERSION at Mesa's top-level, then
|
||||
commit this change.
|
||||
</p>
|
||||
|
||||
<h3>Create release notes for the new release</h3>
|
||||
|
||||
<p>
|
||||
Create a new file docs/relnotes/X.Y.Z.html, (follow the style of the previous
|
||||
release notes). Note that the sha256sums section of the release notes should
|
||||
be empty (TBD) at this point.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Two scripts are available to help generate portions of the release notes:
|
||||
|
||||
<pre>
|
||||
./bin/bugzilla_mesa.sh
|
||||
./bin/shortlog_mesa.sh
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
The first script identifies commits that reference bugzilla bugs and obtains
|
||||
the descriptions of those bugs from bugzilla. The second script generates a
|
||||
log of all commits. In both cases, HTML-formatted lists are printed to stdout
|
||||
to be included in the release notes.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Commit these changes and push the branch.
|
||||
</p>
|
||||
<pre>
|
||||
git push origin HEAD
|
||||
</pre>
|
||||
|
||||
|
||||
<h3>Use the release.sh script from xorg <a href="https://cgit.freedesktop.org/xorg/util/modular/">util-modular</a></h3>
|
||||
|
||||
<p>
|
||||
Start the release process.
|
||||
</p>
|
||||
<pre>
|
||||
../relative/path/to/release.sh . # append --dist if you've already done distcheck above
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Pay close attention to the prompts as you might be required to enter your GPG
|
||||
and SSH passphrase(s) to sign and upload the files, respectively.
|
||||
</p>
|
||||
|
||||
<h3>Add the sha256sums to the release notes</h3>
|
||||
|
||||
<p>
|
||||
Edit docs/relnotes/X.Y.Z.html to add the sha256sums as available in the mesa-X.Y.Z.announce template. Commit this change.
|
||||
</p>
|
||||
|
||||
<h3>Back on mesa master, add the new release notes into the tree</h3>
|
||||
|
||||
<p>
|
||||
Something like the following steps will do the trick:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
git cherry-pick -x X.Y~1
|
||||
git cherry-pick -x X.Y
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Also, edit docs/relnotes.html to add a link to the new release notes, and edit
|
||||
docs/index.html to add a news entry. Then commit and push:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
git commit -as -m "docs: add news item and link release notes for X.Y.Z"
|
||||
git push origin master X.Y
|
||||
</pre>
|
||||
|
||||
|
||||
<h1 id="announce">Announce the release</h1>
|
||||
<p>
|
||||
Use the generated template during the releasing process.
|
||||
</p>
|
||||
|
||||
|
||||
<h1 id="website">Update the mesa3d.org website</h1>
|
||||
|
||||
<p>
|
||||
As the hosting was moved to freedesktop, git hooks are deployed to update the
|
||||
website. Manually check that it is updated 5-10 minutes after the final <code>git push</code>
|
||||
</p>
|
||||
|
||||
<h1 id="bugzilla">Update Bugzilla</h1>
|
||||
|
||||
<p>
|
||||
Parse through the bugreports as listed in the docs/relnotes/X.Y.Z.html
|
||||
document.
|
||||
<br>
|
||||
If there's outstanding action, close the bug referencing the commit ID which
|
||||
addresses the bug and mention the Mesa version that has the fix.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Note: the above is not applicable to all the reports, so use common sense.
|
||||
</p>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -21,24 +21,6 @@ The release notes summarize what's new or changed in each Mesa release.
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li><a href="relnotes/17.0.3.html">17.0.3 release notes</a>
|
||||
<li><a href="relnotes/17.0.2.html">17.0.2 release notes</a>
|
||||
<li><a href="relnotes/13.0.6.html">13.0.6 release notes</a>
|
||||
<li><a href="relnotes/17.0.1.html">17.0.1 release notes</a>
|
||||
<li><a href="relnotes/13.0.5.html">13.0.5 release notes</a>
|
||||
<li><a href="relnotes/17.0.0.html">17.0.0 release notes</a>
|
||||
<li><a href="relnotes/13.0.4.html">13.0.4 release notes</a>
|
||||
<li><a href="relnotes/12.0.6.html">12.0.6 release notes</a>
|
||||
<li><a href="relnotes/13.0.3.html">13.0.3 release notes</a>
|
||||
<li><a href="relnotes/12.0.5.html">12.0.5 release notes</a>
|
||||
<li><a href="relnotes/13.0.2.html">13.0.2 release notes</a>
|
||||
<li><a href="relnotes/13.0.1.html">13.0.1 release notes</a>
|
||||
<li><a href="relnotes/12.0.4.html">12.0.4 release notes</a>
|
||||
<li><a href="relnotes/13.0.0.html">13.0.0 release notes</a>
|
||||
<li><a href="relnotes/12.0.3.html">12.0.3 release notes</a>
|
||||
<li><a href="relnotes/12.0.2.html">12.0.2 release notes</a>
|
||||
<li><a href="relnotes/12.0.1.html">12.0.1 release notes</a>
|
||||
<li><a href="relnotes/12.0.0.html">12.0.0 release notes</a>
|
||||
<li><a href="relnotes/11.2.2.html">11.2.2 release notes</a>
|
||||
<li><a href="relnotes/11.1.4.html">11.1.4 release notes</a>
|
||||
<li><a href="relnotes/11.2.1.html">11.2.1 release notes</a>
|
||||
|
@@ -16,6 +16,8 @@
|
||||
|
||||
<h1>Mesa 12.0.1 Release Notes / July 8, 2016</h1>
|
||||
|
||||
<h1>Mesa 12.0.1 Release Notes / July 8, 2016</h1>
|
||||
|
||||
<p>
|
||||
Mesa 12.0.1 is a bug fix release which fixes bugs found since the 12.0.1 release.
|
||||
</p>
|
||||
@@ -31,8 +33,7 @@ because compatibility contexts are not supported.
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
28dff9c045f4305c96a875a487b9f06c7e88d910511cd6016dbddcd1f53ade0d mesa-12.0.1.tar.gz
|
||||
bab24fb79f78c876073527f515ed871fc9c81d816f66c8a0b051d8d653896389 mesa-12.0.1.tar.xz
|
||||
TBD.
|
||||
</pre>
|
||||
|
||||
|
||||
|
@@ -1,403 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 12.0.2 Release Notes / September 2, 2016</h1>
|
||||
|
||||
<p>
|
||||
Mesa 12.0.2 is a bug fix release which fixes bugs found since the 12.0.1 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 12.0.2 implements the OpenGL 4.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.3. OpenGL
|
||||
4.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
a08565ab1273751ebe2ffa928cbf785056594c803077c9719d0763da780f2918 mesa-12.0.2.tar.gz
|
||||
d957a5cc371dcd7ff2aa0d87492f263aece46f79352f4520039b58b1f32552cb mesa-12.0.2.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69622">Bug 69622</a> - eglTerminate then eglMakeCurrent crahes</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89599">Bug 89599</a> - symbol 'x86_64_entry_start' is already defined when building with LLVM/clang</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91342">Bug 91342</a> - Very dark textures on some objects in indoors environments in Postal 2</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92306">Bug 92306</a> - GL Excess demo renders incorrectly on nv43</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94148">Bug 94148</a> - Framebuffer considered invalid when a draw call is done before glCheckFramebufferStatus</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96274">Bug 96274</a> - [NVC0] Failure when compiling compute shader: Assertion `bb->getFirst()->serial <= bb->getExit()->serial' failed</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96358">Bug 96358</a> - SSO: wrong interface validation between GS and VS (regresion due to latest gles 3.1)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96381">Bug 96381</a> - Texture artifacts with immutable texture storage and mipmaps</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96762">Bug 96762</a> - [radeonsi,apitrace] Firewatch: nothing rendered in scrollable (text) areas</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96835">Bug 96835</a> - "gallium: Force blend color to 16-byte alignment" crash with "-march=native -O3" causes some 32bit games to crash</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96850">Bug 96850</a> - Crucible tests fail for 32bit mesa</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96908">Bug 96908</a> - [radeonsi] MSAA causes graphical artifacts</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96911">Bug 96911</a> - webgl2 conformance2/textures/misc/tex-mipmap-levels.html crashes 12.1 Intel driver</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96971">Bug 96971</a> - invariant qualifier is not valid for shader inputs</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97039">Bug 97039</a> - The Talos Principle and Serious Sam 3 GPU faults</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97207">Bug 97207</a> - [IVY BRIDGE] Fragment shader discard writing to depth</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97214">Bug 97214</a> - X not running with error "Failed to make EGL context current"</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97225">Bug 97225</a> - [i965 on HD4600 Haswell] xcom switch to ingame cinematics cause segmentation fault</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97231">Bug 97231</a> - GL_DEPTH_CLAMP doesn't clamp to the far plane</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97307">Bug 97307</a> - glsl/glcpp/tests/glcpp-test regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97331">Bug 97331</a> - glDrawElementsBaseVertex doesn't work in display list on i915</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97351">Bug 97351</a> - DrawElementsBaseVertex with VBO ignores base vertex on Intel GMA 9xx in some cases</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97426">Bug 97426</a> - glScissor gives vertically inverted result</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97476">Bug 97476</a> - Shader binaries should not be stored in the PipelineCache</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97567">Bug 97567</a> - [SNB, ILK] ctl, piglit regressions in mesa 12.0.2rc1</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Andreas Boll (1):</p>
|
||||
<ul>
|
||||
<li>configure.ac: Use ${datarootdir} for --with-vulkan-icddir help string too</li>
|
||||
</ul>
|
||||
|
||||
<p>Bernard Kilarski (1):</p>
|
||||
<ul>
|
||||
<li>glx: fix error code when there is no context bound</li>
|
||||
</ul>
|
||||
|
||||
<p>Brian Paul (4):</p>
|
||||
<ul>
|
||||
<li>svga: handle mismatched number of samplers, sampler views</li>
|
||||
<li>mesa: use _mesa_clear_texture_image() in clear_texture_fields()</li>
|
||||
<li>swrast: fix incorrectly positioned putImage() in swrast driver</li>
|
||||
<li>mesa: fix format conversion bug in get_tex_rgba_uncompressed()</li>
|
||||
</ul>
|
||||
|
||||
<p>Chad Versace (2):</p>
|
||||
<ul>
|
||||
<li>i965: Fix miptree layout for EGLImage-based renderbuffers</li>
|
||||
<li>i965: Respect miptree offsets in intel_readpixels_tiled_memcpy()</li>
|
||||
</ul>
|
||||
|
||||
<p>Christian König (1):</p>
|
||||
<ul>
|
||||
<li>st/mesa: fix reference counting bug in st_vdpau</li>
|
||||
</ul>
|
||||
|
||||
<p>Chuck Atkins (1):</p>
|
||||
<ul>
|
||||
<li>swr: Refactor checks for compiler feature flags</li>
|
||||
</ul>
|
||||
|
||||
<p>Daniel Scharrer (1):</p>
|
||||
<ul>
|
||||
<li>mesa: Fix fixed function spot lighting on newer hardware (again)</li>
|
||||
</ul>
|
||||
|
||||
<p>Dave Airlie (2):</p>
|
||||
<ul>
|
||||
<li>anv: fix writemask on blit fragment shader.</li>
|
||||
<li>st/glsl_to_tgsi: fix st_src_reg_for_double constant.</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (15):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 12.0.1</li>
|
||||
<li>mesa: automake: list builddir before srcdir</li>
|
||||
<li>mesa: scons: list builddir before srcdir</li>
|
||||
<li>i965: store reference to the context within struct brw_fence (v2)</li>
|
||||
<li>anv: remove internal 'validate' layer</li>
|
||||
<li>anv: automake: use VISIBILITY_CFLAGS to restrict symbol visibility</li>
|
||||
<li>anv: automake: build with -Bsymbolic</li>
|
||||
<li>anv: do not export the Vulkan API</li>
|
||||
<li>anv: remove dummy VK_DEBUG_MARKER_EXT entry points</li>
|
||||
<li>isl: automake: use VISIBILITY_CFLAGS to restrict symbol visibility</li>
|
||||
<li>cherry-ignore: temporary(?) drop "a4xx: make sure to actually clamp depth"</li>
|
||||
<li>i915: Check return value of screen->image.loader->getBuffers</li>
|
||||
<li>Revert "i965/miptree: Set logical_depth0 == 6 for cube maps"</li>
|
||||
<li>glx/glvnd: list the strcmp arguments in correct order</li>
|
||||
<li>Update version to 12.0.2</li>
|
||||
</ul>
|
||||
|
||||
<p>Eric Anholt (4):</p>
|
||||
<ul>
|
||||
<li>vc4: Close our screen's fd on screen close.</li>
|
||||
<li>vc4: Disable early Z with computed depth.</li>
|
||||
<li>vc4: Fix a leak of the src[] array of VPM reads in optimization.</li>
|
||||
<li>vc4: Fix leak of the bo_handles table.</li>
|
||||
</ul>
|
||||
|
||||
<p>Francisco Jerez (3):</p>
|
||||
<ul>
|
||||
<li>i965: Emit SKL VF cache invalidation W/A from brw_emit_pipe_control_flush.</li>
|
||||
<li>i965: Make room in the batch epilogue for three more pipe controls.</li>
|
||||
<li>i965: Fix remaining flush vs invalidate race conditions in brw_emit_pipe_control_flush.</li>
|
||||
</ul>
|
||||
|
||||
<p>Haixia Shi (1):</p>
|
||||
<ul>
|
||||
<li>platform_android: prevent deadlock in droid_swap_buffers</li>
|
||||
</ul>
|
||||
|
||||
<p>Ian Romanick (5):</p>
|
||||
<ul>
|
||||
<li>mesa: Strip arrayness from interface block names in some IO validation</li>
|
||||
<li>glsl: Pack integer and double varyings as flat even if interpolation mode is none</li>
|
||||
<li>glcpp: Track the actual version instead of just the version_resolved flag</li>
|
||||
<li>glcpp: Only disallow #undef of pre-defined macros on GLSL ES >= 3.00 shaders</li>
|
||||
<li>glsl: Mark cube map array sampler types as reserved in GLSL ES 3.10</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (16):</p>
|
||||
<ul>
|
||||
<li>mesa: etc2 online compression is unsupported, don't attempt it</li>
|
||||
<li>st/mesa: return appropriate mesa format for ETC texture formats</li>
|
||||
<li>mesa: set _NEW_BUFFERS when updating texture bound to current buffers</li>
|
||||
<li>nv50,nvc0: srgb rendering is only available for rgba/bgra</li>
|
||||
<li>vbo: allow DrawElementsBaseVertex in display lists</li>
|
||||
<li>gallium/util: add helper to compute zmin/zmax for a viewport state</li>
|
||||
<li>nv50,nvc0: fix depth range when halfz is enabled</li>
|
||||
<li>nv50/ir: fix bb positions after exit instructions</li>
|
||||
<li>vbo: add basevertex when looking up elements for vbo splitting</li>
|
||||
<li>a4xx: only disable depth clipping, not all clipping, when requested</li>
|
||||
<li>nv50/ir: make sure cfg iterator always hits all blocks</li>
|
||||
<li>main: add missing EXTRA_END in OES_sample_variables get check</li>
|
||||
<li>nouveau: always enable at least one RC</li>
|
||||
<li>nv30: only bail on color/depth bpp mismatch when surfaces are swizzled</li>
|
||||
<li>a4xx: make sure to actually clamp depth as requested</li>
|
||||
<li>gk110/ir: fix quadop dall emission</li>
|
||||
</ul>
|
||||
|
||||
<p>Jan Ziak (2):</p>
|
||||
<ul>
|
||||
<li>egl/x11: avoid using freed memory if dri2 init fails</li>
|
||||
<li>loader: fix memory leak in loader_dri3_open</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (31):</p>
|
||||
<ul>
|
||||
<li>nir/spirv: Don't multiply the push constant block size by 4</li>
|
||||
<li>anv: Add a stub for CmdCopyQueryPoolResults on Ivy Bridge</li>
|
||||
<li>glsl/types: Fix function type comparison function</li>
|
||||
<li>glsl/types: Use _mesa_hash_data for hashing function types</li>
|
||||
<li>genxml: Make gen6-7 blending look more like gen8</li>
|
||||
<li>anv/pipeline: Unify blend state setup between gen7 and gen8</li>
|
||||
<li>anv: Enable independentBlend on gen7</li>
|
||||
<li>anv: Add an align_down_npot_u32 helper</li>
|
||||
<li>anv: Handle VK_WHOLE_SIZE properly for buffer views</li>
|
||||
<li>i965/miptree: Enforce that height == 1 for 1-D array textures</li>
|
||||
<li>i965/miptree: Set logical_depth0 == 6 for cube maps</li>
|
||||
<li>nir: Add a nir_deref_foreach_leaf helper</li>
|
||||
<li>nir/inline: Constant-initialize local variables in the callee if needed</li>
|
||||
<li>anv/pipeline: Set up point coord enables</li>
|
||||
<li>i965/miptree: Stop multiplying cube depth by 6 in HiZ calculations</li>
|
||||
<li>i965/vec4: Make opt_vector_float reset at the top of each block</li>
|
||||
<li>anv/blit2d: Add a format parameter to bind_dst and create_iview</li>
|
||||
<li>anv/blit2d: Add support for RGB destinations</li>
|
||||
<li>anv/clear: Make cmd_clear_image take an actual VkClearValue</li>
|
||||
<li>anv/clear: Clear E5B9G9R9 images as R32_UINT</li>
|
||||
<li>anv: Include the pipeline layout in the shader hash</li>
|
||||
<li>isl: Allow multisampled array textures</li>
|
||||
<li>anv/descriptor_set: memset anv_descriptor_set_layout</li>
|
||||
<li>anv/pipeline: Fix bind maps for fragment output arrays</li>
|
||||
<li>anv/allocator: Correctly set the number of buckets</li>
|
||||
<li>anv/pipeline: Properly handle OOM during shader compilation</li>
|
||||
<li>anv: Remove unused fields from anv_pipeline_bind_map</li>
|
||||
<li>anv: Add pipeline_has_stage guards a few places</li>
|
||||
<li>anv: Add a struct for storing a compiled shader</li>
|
||||
<li>anv/pipeline: Add support for caching the push constant map</li>
|
||||
<li>anv: Rework pipeline caching</li>
|
||||
</ul>
|
||||
|
||||
<p>José Fonseca (2):</p>
|
||||
<ul>
|
||||
<li>appveyor: Install pywin32 extensions.</li>
|
||||
<li>appveyor: Force Visual Studio 2013 image.</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (21):</p>
|
||||
<ul>
|
||||
<li>genxml: Add CLIPMODE_* prefix to 3DSTATE_CLIP's "Clip Mode" enum values.</li>
|
||||
<li>genxml: Add APIMODE_D3D missing enum values and improve consistency.</li>
|
||||
<li>anv: Fix near plane clipping on Gen7/7.5.</li>
|
||||
<li>anv: Enable early culling on Gen7.</li>
|
||||
<li>anv: Unify 3DSTATE_CLIP code across generations.</li>
|
||||
<li>genxml: Rename "API Rendering Disable" to "Rendering Disable".</li>
|
||||
<li>anv: Properly call gen75_emit_state_base_address on Haswell.</li>
|
||||
<li>i965: Include VUE handles for GS with invocations > 1.</li>
|
||||
<li>nir: Add a base const_index to shared atomic intrinsics.</li>
|
||||
<li>i965: Fix shared atomic intrinsics to pay attention to base.</li>
|
||||
<li>mesa: Add GL_BGRA_EXT to the list of GenerateMipmap internal formats.</li>
|
||||
<li>mesa: Don't call GenerateMipmap if Width or Height == 0.</li>
|
||||
<li>glsl: Delete bogus ir_set_program_inouts assert.</li>
|
||||
<li>glsl: Fix the program resource names of gl_TessLevelOuter/Inner[].</li>
|
||||
<li>glsl: Fix location bias for patch variables.</li>
|
||||
<li>glsl: Fix invariant matching in GLSL 4.30 and GLSL ES 1.00.</li>
|
||||
<li>mesa: Fix uf10_to_f32() scale factor in the E == 0 and M != 0 case.</li>
|
||||
<li>nir/builder: Add bany_inequal and bany helpers.</li>
|
||||
<li>i965: Implement the WaPreventHSTessLevelsInterference workaround.</li>
|
||||
<li>i965: Fix execution size of scalar TCS barrier setup code.</li>
|
||||
<li>i965: Fix barrier count shift in scalar TCS backend.</li>
|
||||
</ul>
|
||||
|
||||
<p>Leo Liu (2):</p>
|
||||
<ul>
|
||||
<li>st/omx/enc: check uninitialized list from task release</li>
|
||||
<li>vl/dri3: fix a memory leak from front buffer</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (7):</p>
|
||||
<ul>
|
||||
<li>glsl_to_tgsi: don't use the negate modifier in integer ops after bitcast</li>
|
||||
<li>radeonsi: add a workaround for a compute VGPR-usage LLVM bug</li>
|
||||
<li>winsys/amdgpu: disallow DCC with mipmaps</li>
|
||||
<li>gallium/util: fix align64</li>
|
||||
<li>radeonsi: only set dual source blending for MRT0</li>
|
||||
<li>radeonsi: fix VM faults due NULL internal const buffers on CIK</li>
|
||||
<li>radeonsi: disable SDMA texture copying on Carrizo</li>
|
||||
</ul>
|
||||
|
||||
<p>Matt Turner (4):</p>
|
||||
<ul>
|
||||
<li>mapi: Massage code to allow clang to compile.</li>
|
||||
<li>i965/vec4: Ignore swizzle of VGRF for use by var_range_end().</li>
|
||||
<li>mesa: Use AC_HEADER_MAJOR to include correct header for major().</li>
|
||||
<li>nir: Walk blocks in source code order in lower_vars_to_ssa.</li>
|
||||
</ul>
|
||||
|
||||
<p>Michel Dänzer (1):</p>
|
||||
<ul>
|
||||
<li>glx: Don't use current context in __glXSendError</li>
|
||||
</ul>
|
||||
|
||||
<p>Miklós Máté (1):</p>
|
||||
<ul>
|
||||
<li>vbo: set draw_id</li>
|
||||
</ul>
|
||||
|
||||
<p>Nanley Chery (5):</p>
|
||||
<ul>
|
||||
<li>anv/descriptor_set: Fix binding partly undefined descriptor sets</li>
|
||||
<li>isl: Fix assert on raw buffer surface state size</li>
|
||||
<li>anv/device: Fix max buffer range limits</li>
|
||||
<li>isl: Fix isl_tiling_is_any_y()</li>
|
||||
<li>anv/gen7_pipeline: Set PixelShaderKillPixel for discards</li>
|
||||
</ul>
|
||||
|
||||
<p>Nicolai Hähnle (7):</p>
|
||||
<ul>
|
||||
<li>radeonsi: explicitly choose center locations for 1xAA on Polaris</li>
|
||||
<li>radeonsi: fix Polaris MSAA regression</li>
|
||||
<li>radeonsi: ensure sample locations are set for line and polygon smoothing</li>
|
||||
<li>st_glsl_to_tgsi: only skip over slots of an input array that are present</li>
|
||||
<li>glsl: fix optimization of discard nested multiple levels</li>
|
||||
<li>radeonsi: flush TC L2 cache for indirect draw data</li>
|
||||
<li>radeonsi: add si_set_rw_buffer to be used for internal descriptors</li>
|
||||
</ul>
|
||||
|
||||
<p>Nicolas Boichat (6):</p>
|
||||
<ul>
|
||||
<li>egl/dri2: dri2_make_current: Set EGL error if bindContext fails</li>
|
||||
<li>egl/wayland: Set disp->DriverData to NULL on error</li>
|
||||
<li>egl/surfaceless: Set disp->DriverData to NULL on error</li>
|
||||
<li>egl/drm: Set disp->DriverData to NULL on error</li>
|
||||
<li>egl/android: Set dpy->DriverData to NULL on error</li>
|
||||
<li>egl/dri2: Add reference count for dri2_egl_display</li>
|
||||
</ul>
|
||||
|
||||
<p>Rob Herring (3):</p>
|
||||
<ul>
|
||||
<li>Android: add missing u_math.h include path for libmesa_isl</li>
|
||||
<li>vc4: fix vc4_resource_from_handle() stride calculation</li>
|
||||
<li>vc4: add hash table look-up for exported dmabufs</li>
|
||||
</ul>
|
||||
|
||||
<p>Samuel Pitoiset (7):</p>
|
||||
<ul>
|
||||
<li>nvc0/ir: fix images indirect access on Fermi</li>
|
||||
<li>nvc0: fix the driver cb size when draw parameters are used</li>
|
||||
<li>gm107/ir: add missing NEG modifier for IADD32I</li>
|
||||
<li>gm107/ir: make use of ADD32I for all immediates</li>
|
||||
<li>nvc0: upload sample locations on GM20x</li>
|
||||
<li>nvc0: invalidate textures/samplers on GK104+</li>
|
||||
<li>nv50/ir: always emit the NDV bit for OP_QUADOP</li>
|
||||
</ul>
|
||||
|
||||
<p>Stefan Dirsch (1):</p>
|
||||
<ul>
|
||||
<li>Avoid overflow in 'last' variable of FindGLXFunction(...)</li>
|
||||
</ul>
|
||||
|
||||
<p>Stencel, Joanna (1):</p>
|
||||
<ul>
|
||||
<li>egl/wayland-egl: Fix for segfault in dri2_wl_destroy_surface.</li>
|
||||
</ul>
|
||||
|
||||
<p>Tim Rowley (2):</p>
|
||||
<ul>
|
||||
<li>Revert "gallium: Force blend color to 16-byte alignment"</li>
|
||||
<li>swr: switch from overriding -march to selecting features</li>
|
||||
</ul>
|
||||
|
||||
<p>Tomasz Figa (8):</p>
|
||||
<ul>
|
||||
<li>gallium/dri: Add shared glapi to LIBADD on Android</li>
|
||||
<li>egl/android: Remove unused variables</li>
|
||||
<li>egl/android: Check return value of dri2_get_dri_config()</li>
|
||||
<li>egl/android: Stop leaking DRI images</li>
|
||||
<li>gallium/winsys/kms: Fix double refcount when importing from prime FD (v2)</li>
|
||||
<li>gallium/winsys/kms: Fully initialize kms_sw_dt at prime import time (v2)</li>
|
||||
<li>gallium/winsys/kms: Move display target handle lookup to separate function</li>
|
||||
<li>gallium/winsys/kms: Look up the GEM handle after importing a prime FD</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,71 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 12.0.3 Release Notes / September 15, 2016</h1>
|
||||
|
||||
<p>
|
||||
Mesa 12.0.3 is a bug fix release which fixes bugs found since the 12.0.3 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 12.0.3 implements the OpenGL 4.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.3. OpenGL
|
||||
4.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
79abcfab3de30dbd416d1582a3cf6b1be308466231488775f1b7bb43be353602 mesa-12.0.3.tar.gz
|
||||
1dc86dd9b51272eee1fad3df65e18cda2e556ef1bc0b6e07cd750b9757f493b1 mesa-12.0.3.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97781">Bug 97781</a> - [HSW, BYT, IVB] es2-cts.gtf.gl2extensiontests.depth_texture_cube_map.depth_texture_cube_map</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Emil Velikov (3):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 12.0.2</li>
|
||||
<li>Revert "i965/miptree: Stop multiplying cube depth by 6 in HiZ calculations"</li>
|
||||
<li>Update version to 12.0.3</li>
|
||||
</ul>
|
||||
|
||||
<p>José Fonseca (1):</p>
|
||||
<ul>
|
||||
<li>appveyor: Update winflexbison download URL.</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,321 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 12.0.4 Release Notes / November 10, 2016</h1>
|
||||
|
||||
<p>
|
||||
Mesa 12.0.4 is a bug fix release which fixes bugs found since the 12.0.4 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 12.0.4 implements the OpenGL 4.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.3. OpenGL
|
||||
4.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
22026ce4f1c6a7908b0d10ff057decec0a5633afe7f38a0cef5c08d0689f02a6 mesa-12.0.4.tar.gz
|
||||
5d6003da867d3f54e5000b4acdfc37e6cce5b6a4459274fdad73e24bd2f0065e mesa-12.0.4.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=71759">Bug 71759</a> - Intel driver fails with "intel_do_flush_locked failed: No such file or directory" if buffer imported with EGL_NATIVE_PIXMAP_KHR</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94354">Bug 94354</a> - R9285 Unigine Valley perf regression since radeonsi: use re-Z</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96770">Bug 96770</a> - include/GL/mesa_glinterop.h:62: error: redefinition of typedef ‘GLXContext’</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97231">Bug 97231</a> - GL_DEPTH_CLAMP doesn't clamp to the far plane</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97233">Bug 97233</a> - vkQuake VkSpecializationMapEntry related bug</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97260">Bug 97260</a> - R9 290 low performance in Linux 4.7</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97549">Bug 97549</a> - [SNB, BXT] up to 40% perf drop from "loader/dri3: Overhaul dri3_update_num_back" commit</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97887">Bug 97887</a> - llvm segfault in janusvr -render vive</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98025">Bug 98025</a> - [radeonsi] incorrect primitive restart index used</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98134">Bug 98134</a> - dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.draw_buffers wants a different GL error code</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98326">Bug 98326</a> - [dEQP, EGL] pbuffer depth/stencil tests fail</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Axel Davy (4):</p>
|
||||
<ul>
|
||||
<li>gallium/util: Really allow aliasing of dst for u_box_union_*</li>
|
||||
<li>st/nine: Fix the calculation of the number of vs inputs</li>
|
||||
<li>st/nine: Fix mistake in Volume9 UnlockBox</li>
|
||||
<li>st/nine: Fix locking CubeTexture surfaces.</li>
|
||||
</ul>
|
||||
|
||||
<p>Brendan King (1):</p>
|
||||
<ul>
|
||||
<li>configure.ac: fix the name of the Wayland Scanner pc file</li>
|
||||
</ul>
|
||||
|
||||
<p>Brian Paul (1):</p>
|
||||
<ul>
|
||||
<li>st/mesa: fix swizzle issue in st_create_sampler_view_from_stobj()</li>
|
||||
</ul>
|
||||
|
||||
<p>Chad Versace (3):</p>
|
||||
<ul>
|
||||
<li>egl: Fix truncation error in _eglParseSyncAttribList64</li>
|
||||
<li>i965/sync: Fix uninitalized usage and leak of mutex</li>
|
||||
<li>egl: Don't advertise unsupported platform extensions</li>
|
||||
</ul>
|
||||
|
||||
<p>Chuanbo Weng (1):</p>
|
||||
<ul>
|
||||
<li>gbm: fix potential NULL deref of mapImage/unmapImage.</li>
|
||||
</ul>
|
||||
|
||||
<p>Chuck Atkins (1):</p>
|
||||
<ul>
|
||||
<li>autoconf: Make header install distinct for various APIs (v2)</li>
|
||||
</ul>
|
||||
|
||||
<p>Dave Airlie (3):</p>
|
||||
<ul>
|
||||
<li>anv: initialise and increment send_sbc</li>
|
||||
<li>anv/wsi: fix apps that acquire multiple images up front</li>
|
||||
<li>Revert "st/vdpau: use linear layout for output surfaces"</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (12):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 12.0.3</li>
|
||||
<li>cherry-ignore: add non-applicable i965 commit</li>
|
||||
<li>cherry-ignore: add vaapi encode fix</li>
|
||||
<li>cherry-ignore: add EGL_KHR_debug fix</li>
|
||||
<li>cherry-ignore: add update_renderbuffer_read_surfaces()</li>
|
||||
<li>isl/gen6: correctly check msaa layout samples count</li>
|
||||
<li>egl/x11: don't crash if dri2_dpy->conn is NULL</li>
|
||||
<li>get-pick-list.sh: Require explicit "12.0" for nominating stable patches</li>
|
||||
<li>automake: don't forget to pick wglext.h in the tarball</li>
|
||||
<li>cherry-ignore: add N/A EGL revert</li>
|
||||
<li>cherry-ignore: add ClientWaitSync fixes</li>
|
||||
<li>Update version to 12.0.4</li>
|
||||
</ul>
|
||||
|
||||
<p>Eric Anholt (5):</p>
|
||||
<ul>
|
||||
<li>travis: Parse configure.ac to pick an updated LIBDRM_VERSION.</li>
|
||||
<li>travis: Update to the Ubuntu Trusty image.</li>
|
||||
<li>travis: Enable vc4 in libdrm to satisfy vc4 test build dependency.</li>
|
||||
<li>travis: Upgrade LLVM dependency to 3.5 and enable LLVM drivers.</li>
|
||||
<li>gallium: Fix install-gallium-links.mk on non-bash /bin/sh</li>
|
||||
</ul>
|
||||
|
||||
<p>Hans de Goede (1):</p>
|
||||
<ul>
|
||||
<li>pipe_loader_sw: Fix fd leak when instantiated via pipe_loader_sw_probe_kms</li>
|
||||
</ul>
|
||||
|
||||
<p>Ian Romanick (1):</p>
|
||||
<ul>
|
||||
<li>glsl: Fix cut-and-paste bug in hierarchical visitor ir_expression::accept</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (16):</p>
|
||||
<ul>
|
||||
<li>nv30: set usage to staging so that the buffer is allocated in GART</li>
|
||||
<li>a3xx: make sure to actually clamp depth as requested</li>
|
||||
<li>a3xx: make use of software clipping when hw can't handle it</li>
|
||||
<li>a3xx: use window scissor to simulate viewport xy clip</li>
|
||||
<li>main: GL_RGB10_A2UI does not come with GL 3.0/EXT_texture_integer</li>
|
||||
<li>mesa/formatquery: limit ES target support, fix core context support</li>
|
||||
<li>nir: fix definition of pack_uvec2_to_uint</li>
|
||||
<li>gm107/ir: AL2P writes to a predicate register</li>
|
||||
<li>st/mesa: fix is_scissor_enabled when X/Y are negative</li>
|
||||
<li>nvc0/ir: fix overwriting of value backing non-constant gather offset</li>
|
||||
<li>nv50/ir: copy over value's register id when resolving merge of a phi</li>
|
||||
<li>nvc0/ir: fix textureGather with a single offset</li>
|
||||
<li>gm107/ir: fix texturing with indirect samplers</li>
|
||||
<li>gm107/ir: fix bit offset of tex lod setting for indirect texturing</li>
|
||||
<li>nv50,nvc0: avoid reading out of bounds when getting bogus so info</li>
|
||||
<li>nv50/ir: process texture offset sources as regular sources</li>
|
||||
</ul>
|
||||
|
||||
<p>James Legg (1):</p>
|
||||
<ul>
|
||||
<li>radeonsi: Fix primitive restart when index changes</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (9):</p>
|
||||
<ul>
|
||||
<li>nir/spirv: Swap the argument order for AtomicCompareExchange</li>
|
||||
<li>nir/spirv: Use the correct sources for CompareExchange on images</li>
|
||||
<li>nir/spirv: Break variable decoration handling into a helper</li>
|
||||
<li>nir/spirv: Refactor variable deocration handling</li>
|
||||
<li>nir/spirv/cfg: Handle switches whose break block is a loop continue</li>
|
||||
<li>nir/spirv/cfg: Detect switch_break after loop_break/continue</li>
|
||||
<li>nir: Add a nop intrinsic</li>
|
||||
<li>nir/spirv/cfg: Use a nop intrinsic for tagging the ends of blocks</li>
|
||||
<li>intel/blorp: Rework our usage of ralloc when compiling shaders</li>
|
||||
</ul>
|
||||
|
||||
<p>Jonathan Gray (3):</p>
|
||||
<ul>
|
||||
<li>genxml: add generated headers to EXTRA_DIST</li>
|
||||
<li>mapi: automake: set VISIBILITY_CFLAGS for shared glapi</li>
|
||||
<li>mesa: automake: include mesa_glinterop.h in distfile</li>
|
||||
</ul>
|
||||
|
||||
<p>Julien Isorce (1):</p>
|
||||
<ul>
|
||||
<li>st/va: also honors interlaced preference when providing a video format</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (8):</p>
|
||||
<ul>
|
||||
<li>nir: Call nir_metadata_preserve from nir_lower_alu_to_scalar().</li>
|
||||
<li>mesa: Expose RESET_NOTIFICATION_STRATEGY with KHR_robustness.</li>
|
||||
<li>i965: Fix missing _NEW_TRANSFORM in Gen8+ 3DSTATE_DS atom.</li>
|
||||
<li>i965: Add missing BRW_NEW_VS_PROG_DATA to 3DSTATE_CLIP.</li>
|
||||
<li>i965: Move BRW_NEW_FRAGMENT_PROGRAM from 3DSTATE_PS to PS_EXTRA.</li>
|
||||
<li>i965: Add missing BRW_NEW_CS_PROG_DATA to compute constant atom.</li>
|
||||
<li>i965: Add missing BRW_CS_PROG_DATA to CS work group surface atom.</li>
|
||||
<li>i965: Fix gl_InvocationID in dual object GS where invocations == 1.</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (12):</p>
|
||||
<ul>
|
||||
<li>radeonsi: fix cubemaps viewed as 2D</li>
|
||||
<li>radeonsi: take compute shader and dispatch indirect memory usage into account</li>
|
||||
<li>radeonsi: fix FP64 UBO loads with indirect uniform block indexing</li>
|
||||
<li>mesa: fix glGetFramebufferAttachmentParameteriv w/ on-demand FRONT_BACK alloc</li>
|
||||
<li>radeonsi: fix interpolateAt opcodes for .zw components</li>
|
||||
<li>radeonsi: fix texture border colors for compute shaders</li>
|
||||
<li>radeonsi: disable ReZ</li>
|
||||
<li>gallium/radeon: make sure the address of separate CMASK is aligned properly</li>
|
||||
<li>winsys/amdgpu: fix radeon_surf::macro_tile_index for imported textures</li>
|
||||
<li>egl: use util/macros.h</li>
|
||||
<li>egl: make interop ABI visible again</li>
|
||||
<li>glx: make interop ABI visible again</li>
|
||||
</ul>
|
||||
|
||||
<p>Mario Kleiner (1):</p>
|
||||
<ul>
|
||||
<li>glx: Perform check for valid fbconfig against proper X-Screen.</li>
|
||||
</ul>
|
||||
|
||||
<p>Martin Peres (2):</p>
|
||||
<ul>
|
||||
<li>loader/dri3: add get_dri_screen() to the vtable</li>
|
||||
<li>loader/dri3: import prime buffers in the currently-bound screen</li>
|
||||
</ul>
|
||||
|
||||
<p>Matt Whitlock (5):</p>
|
||||
<ul>
|
||||
<li>egl/android: replace call to dup(2) with fcntl(F_DUPFD_CLOEXEC)</li>
|
||||
<li>gallium/auxiliary: replace call to dup(2) with fcntl(F_DUPFD_CLOEXEC)</li>
|
||||
<li>st/dri: replace calls to dup(2) with fcntl(F_DUPFD_CLOEXEC)</li>
|
||||
<li>st/xa: replace call to dup(2) with fcntl(F_DUPFD_CLOEXEC)</li>
|
||||
<li>gallium/winsys: replace calls to dup(2) with fcntl(F_DUPFD_CLOEXEC)</li>
|
||||
</ul>
|
||||
|
||||
<p>Max Staudt (1):</p>
|
||||
<ul>
|
||||
<li>r300g: Set R300_VAP_CNTL on RSxxx to avoid triangle flickering</li>
|
||||
</ul>
|
||||
|
||||
<p>Michel Dänzer (1):</p>
|
||||
<ul>
|
||||
<li>loader/dri3: Overhaul dri3_update_num_back</li>
|
||||
</ul>
|
||||
|
||||
<p>Nicholas Bishop (2):</p>
|
||||
<ul>
|
||||
<li>gbm: return appropriate error when queryImage() fails</li>
|
||||
<li>st/dri: check pipe_screen->resource_get_handle() return value</li>
|
||||
</ul>
|
||||
|
||||
<p>Nicolai Hähnle (10):</p>
|
||||
<ul>
|
||||
<li>gallium/radeon: cleanup and fix branch emits</li>
|
||||
<li>st/glsl_to_tgsi: disable on-the-fly peephole for 64-bit operations</li>
|
||||
<li>st/glsl_to_tgsi: simplify translate_tex_offset</li>
|
||||
<li>st/glsl_to_tgsi: fix textureGatherOffset with indirectly loaded offsets</li>
|
||||
<li>st/mesa: fix vertex elements setup for doubles</li>
|
||||
<li>radeonsi: fix indirect loads of 64 bit constants</li>
|
||||
<li>st/glsl_to_tgsi: fix atomic counter addressing</li>
|
||||
<li>st/glsl_to_tgsi: fix block copies of arrays of doubles</li>
|
||||
<li>st/mesa: only set primitive_restart when the restart index is in range</li>
|
||||
<li>radeonsi: fix 64-bit loads from LDS</li>
|
||||
</ul>
|
||||
|
||||
<p>Samuel Pitoiset (4):</p>
|
||||
<ul>
|
||||
<li>nvc0/ir: fix subops for IMAD</li>
|
||||
<li>gk110/ir: fix wrong emission of OP_NOT</li>
|
||||
<li>nvc0: use correct bufctx when invalidating CP textures</li>
|
||||
<li>nvc0/ir: fix emission of IMAD with NEG modifiers</li>
|
||||
</ul>
|
||||
|
||||
<p>Stencel, Joanna (1):</p>
|
||||
<ul>
|
||||
<li>egl/wayland: add missing destroy_window callback</li>
|
||||
</ul>
|
||||
|
||||
<p>Tapani Pälli (5):</p>
|
||||
<ul>
|
||||
<li>egl: stop claiming support for pbuffer + msaa</li>
|
||||
<li>egl/dri2: set max values for pbuffer width and height</li>
|
||||
<li>egl: add check that eglCreateContext gets a valid config</li>
|
||||
<li>mesa: fix error handling in DrawBuffers</li>
|
||||
<li>egl: set preserved behavior for surface only if config supports it</li>
|
||||
</ul>
|
||||
|
||||
<p>Tim Rowley (1):</p>
|
||||
<ul>
|
||||
<li>configure.ac: add llvm inteljitevents component if enabled</li>
|
||||
</ul>
|
||||
|
||||
<p>Vedran Miletić (1):</p>
|
||||
<ul>
|
||||
<li>clover: Fix build against clang SVN >= r273191</li>
|
||||
</ul>
|
||||
|
||||
<p>Vinson Lee (1):</p>
|
||||
<ul>
|
||||
<li>Revert "mesa_glinterop: remove inclusion of GLX header"</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,138 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 12.0.5 Release Notes / December 5, 2016</h1>
|
||||
|
||||
<p>
|
||||
Mesa 12.0.5 is a bug fix release which fixes bugs found since the 12.0.5 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 12.0.5 implements the OpenGL 4.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.3. OpenGL
|
||||
4.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
44d08a27d98bfeacd864381189e434d98afbf451689d01f80380dc1d66450e5b mesa-12.0.5.tar.gz
|
||||
2b0a972d8282860a11291c09c3ef01ac45171405951eb21a83c45ed2b4321924 mesa-12.0.5.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77662">Bug 77662</a> - Fail to render to different faces of depth-stencil cube map</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97779">Bug 97779</a> - [regression, bisected][BDW, GPU hang] stuck on render ring, always reproducible</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98415">Bug 98415</a> - Vulkan Driver JSON file contains incorrect field</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Adam Jackson (2):</p>
|
||||
<ul>
|
||||
<li>glx/glvnd: Don't modify the dummy slot in the dispatch table</li>
|
||||
<li>glx/glvnd: Fix dispatch function names and indices</li>
|
||||
</ul>
|
||||
|
||||
<p>Anuj Phogat (1):</p>
|
||||
<ul>
|
||||
<li>i965: Fix GPU hang related to multiple render targets and alpha testing</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (4):</p>
|
||||
<ul>
|
||||
<li>docs: add release notes for 12.0.4</li>
|
||||
<li>docs: add sha256 checksums for 12.0.4</li>
|
||||
<li>cherry-ignore: add reverted LLVM_LIBDIR patch</li>
|
||||
<li>Update version to 12.0.5</li>
|
||||
</ul>
|
||||
|
||||
<p>Haixia Shi (1):</p>
|
||||
<ul>
|
||||
<li>mesa: change state query return value for RGB565</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (3):</p>
|
||||
<ul>
|
||||
<li>i965/fs/generator: Don't use the address immediate for MOV_INDIRECT</li>
|
||||
<li>anv/cmd_buffer: Take a command buffer instead of a batch in two helpers</li>
|
||||
<li>anv/cmd_buffer: Enable a CS stall workaround for Sky Lake gt4</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (1):</p>
|
||||
<ul>
|
||||
<li>intel: Fix pixel shader scratch space allocation on Gen9+ platforms.</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (13):</p>
|
||||
<ul>
|
||||
<li>gallium/radeon: fix behavior of GLSL findLSB(0)</li>
|
||||
<li>gallium/radeon: make sure HTILE address is aligned properly</li>
|
||||
<li>radeonsi: fix an assertion failure in si_decompress_sampler_color_textures</li>
|
||||
<li>gallium/radeon: unify viewport emission code</li>
|
||||
<li>gallium/radeon: set VPORT_ZMIN/MAX registers correctly</li>
|
||||
<li>radeonsi: fix gl_PatchVerticesIn for tessellation evaluation shader</li>
|
||||
<li>radeonsi: fix a crash in imageSize for cubemap arrays</li>
|
||||
<li>radeonsi: emit TA_CS_BC_BASE_ADDR on SI only if the kernel allows it</li>
|
||||
<li>gallium/radeon: add support for sharing textures with DCC between processes</li>
|
||||
<li>radeonsi: always set all blend registers</li>
|
||||
<li>radeonsi: set CB_BLEND1_CONTROL.ENABLE for dual source blending</li>
|
||||
<li>radeonsi: disable RB+ blend optimizations for dual source blending</li>
|
||||
<li>radeonsi: silence runtime warnings with LLVM 3.9</li>
|
||||
</ul>
|
||||
|
||||
<p>Matt Turner (1):</p>
|
||||
<ul>
|
||||
<li>anv: Replace "abi_versions" with correct "api_version".</li>
|
||||
</ul>
|
||||
|
||||
<p>Nanley Chery (1):</p>
|
||||
<ul>
|
||||
<li>mesa/fbobject: Update CubeMapFace when reusing textures</li>
|
||||
</ul>
|
||||
|
||||
<p>Steinar H. Gunderson (1):</p>
|
||||
<ul>
|
||||
<li>Fix races during _mesa_HashWalk().</li>
|
||||
</ul>
|
||||
|
||||
<p>Tim Rowley (3):</p>
|
||||
<ul>
|
||||
<li>swr: [rasterizer jitter] cleanup supporting different llvm versions</li>
|
||||
<li>swr: [rasterizer jitter] fix llvm-3.7 compile</li>
|
||||
<li>swr: [rasterizer] add support for llvm-3.9</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,148 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 12.0.6 Release Notes / January 23, 2017</h1>
|
||||
|
||||
<p>
|
||||
Mesa 12.0.6 is a bug fix release which fixes bugs found since the 12.0.5 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 12.0.6 implements the OpenGL 4.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.3. OpenGL
|
||||
4.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
65339ba5d76a45225b8b56f9a1da9db15c569e1d163760faa2921da0a8461741 mesa-12.0.6.tar.gz
|
||||
7d6da9744c1022a4c2ab6ad01a206984d00443fb691568011d01b3dd97e36448 mesa-12.0.6.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92234">Bug 92234</a> - [BDW] GPU hang in Shogun2</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95130">Bug 95130</a> - Derivatives of gl_Color wrong when helper pixels used</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98329">Bug 98329</a> - [dEQP, EGL, SKL, BDW, BSW] dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_depth16_depth_buffer</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99030">Bug 99030</a> - [HSW, regression] transform feedback fails on Linux 4.8</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99354">Bug 99354</a> - [G71] "Assertion `bkref' failed" reproducible with glmark2</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Chad Versace (3):</p>
|
||||
<ul>
|
||||
<li>i965/mt: Disable aux surfaces after making miptree shareable</li>
|
||||
<li>i965/mt: Disable HiZ when sharing depth buffer externally (v2)</li>
|
||||
<li>anv: Handle vkGetPhysicalDeviceQueueFamilyProperties with count == 0</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (5):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 12.0.5</li>
|
||||
<li>get-typod-pick-list.sh: add new script</li>
|
||||
<li>automake: use shared llvm libs for make distcheck</li>
|
||||
<li>egl/wayland: use the destroy_window_callback for swrast</li>
|
||||
<li>Update version to 12.0.6</li>
|
||||
</ul>
|
||||
|
||||
<p>Fredrik Höglund (1):</p>
|
||||
<ul>
|
||||
<li>dri3: Fix MakeCurrent without a default framebuffer</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (1):</p>
|
||||
<ul>
|
||||
<li>nouveau: take extra push space into account for pushbuf_space calls</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (19):</p>
|
||||
<ul>
|
||||
<li>spirv/nir: Fix some texture opcode asserts</li>
|
||||
<li>spirv/nir: Add support for shadow samplers that return vec4</li>
|
||||
<li>spirv/nir: Properly handle gather components</li>
|
||||
<li>anv/pipeline: Set binding_table.gather_texture_start</li>
|
||||
<li>nir: Add a helper for determining the type of a texture source</li>
|
||||
<li>nir/lower_tex: Add some helpers for working with tex sources</li>
|
||||
<li>nir/lower_tex: Add support for lowering coordinate offsets</li>
|
||||
<li>i965/nir: Enable NIR lowering of txf and rect offsets</li>
|
||||
<li>i965: Get rid of the do_lower_unnormalized_offsets pass</li>
|
||||
<li>spirv/nir: Don't increment coord_components for array lod queries</li>
|
||||
<li>anv/image: Assert that the image format is actually supported</li>
|
||||
<li>spirv/nir: Move opcode selection higher up in handle_texture</li>
|
||||
<li>spirv/nir: Refactor type handling in handle_texture</li>
|
||||
<li>nir/spirv: Refactor coordinate handling in handle_texture</li>
|
||||
<li>spirv/nir: Handle texture projectors</li>
|
||||
<li>spirv/nir: Add support for ImageQuerySamples</li>
|
||||
<li>anv/device: Return the right error for failed maps</li>
|
||||
<li>anv/device: Implicitly unmap memory objects in FreeMemory</li>
|
||||
<li>anv/descriptor_set: Write the state offset in the surface state free list.</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (2):</p>
|
||||
<ul>
|
||||
<li>spirv: Move cursor before calling vtn_ssa_value() in phi 2nd pass.</li>
|
||||
<li>i965: Properly flush in hsw_pause_transform_feedback().</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (6):</p>
|
||||
<ul>
|
||||
<li>cso: don't release sampler states that are bound</li>
|
||||
<li>radeonsi: always restore sampler states when unbinding sampler views</li>
|
||||
<li>radeonsi: fix incorrect FMASK checking in bind_sampler_states</li>
|
||||
<li>radeonsi: disable CE on SI + AMDGPU</li>
|
||||
<li>radeonsi: disable the constant engine (CE) on Carrizo and Stoney</li>
|
||||
<li>gallium/radeon: fix the draw-calls HUD query</li>
|
||||
</ul>
|
||||
|
||||
<p>Matt Turner (3):</p>
|
||||
<ul>
|
||||
<li>i965/fs: Rename opt_copy_propagate -> opt_copy_propagation.</li>
|
||||
<li>i965/fs: Add unit tests for copy propagation pass.</li>
|
||||
<li>i965/fs: Reject copy propagation into SEL if not min/max.</li>
|
||||
</ul>
|
||||
|
||||
<p>Michel Dänzer (1):</p>
|
||||
<ul>
|
||||
<li>cso: Don't restore nr_samplers in cso_restore_fragment_samplers</li>
|
||||
</ul>
|
||||
|
||||
<p>Nicolai Hähnle (1):</p>
|
||||
<ul>
|
||||
<li>radeonsi: enable WQM in PS prolog when needed</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,311 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 13.0.0 Release Notes / November 1, 2016</h1>
|
||||
|
||||
<p>
|
||||
Mesa 13.0.0 is a new development release.
|
||||
People who are concerned with stability and reliability should stick
|
||||
with a previous release or wait for Mesa 13.0.1.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 13.0.0 implements the OpenGL 4.4 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.4. OpenGL
|
||||
4.4 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
4a54d7cdc1a94a8dae05a75ccff48356406d51b0d6a64cbdc641c266e3e008eb mesa-13.0.0.tar.gz
|
||||
94edb4ebff82066a68be79d9c2627f15995e1fe10f67ab3fc63deb842027d727 mesa-13.0.0.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
|
||||
<p>
|
||||
Note: some of the new features are only available with certain drivers.
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li>OpenGL ES 3.1 on i965/hsw</li>
|
||||
<li>OpenGL ES 3.2 on i965/gen9+ (Skylake and later)</li>
|
||||
<li>GL_ARB_ES3_1_compatibility on i965</li>
|
||||
<li>GL_ARB_ES3_2_compatibility on i965/gen8+</li>
|
||||
<li>GL_ARB_clear_texture on r600, radeonsi</li>
|
||||
<li>GL_ARB_compute_variable_group_size on nvc0, radeonsi</li>
|
||||
<li>GL_ARB_cull_distance on radeonsi</li>
|
||||
<li>GL_ARB_enhanced_layouts on i965, nv50, nvc0, radeonsi, llvmpipe, softpipe</li>
|
||||
<li>GL_ARB_indirect_parameters on radeonsi</li>
|
||||
<li>GL_ARB_query_buffer_object on radeonsi</li>
|
||||
<li>GL_ARB_shader_draw_parameters on radeonsi</li>
|
||||
<li>GL_ARB_shader_group_vote on nvc0</li>
|
||||
<li>GL_ARB_shader_viewport_layer_array on i965/gen6+</li>
|
||||
<li>GL_ARB_stencil_texturing on i965/hsw</li>
|
||||
<li>GL_ARB_texture_stencil8 on i965/hsw</li>
|
||||
<li>GL_EXT_window_rectangles on nv50, nvc0</li>
|
||||
<li>GL_KHR_blend_equation_advanced on i965</li>
|
||||
<li>GL_KHR_robustness on nvc0, radeonsi</li>
|
||||
<li>GL_KHR_texture_compression_astc_sliced_3d on i965</li>
|
||||
<li>GL_OES_copy_image on nv50, nvc0, r600, radeonsi, softpipe, llvmpipe</li>
|
||||
<li>GL_OES_geometry_shader on i965/gen8+, nvc0, radeonsi</li>
|
||||
<li>GL_OES_primitive_bounding_box on i965/gen7+, nvc0, radeonsi</li>
|
||||
<li>GL_OES_texture_cube_map_array on i965/gen8+, nvc0, radeonsi</li>
|
||||
<li>GL_OES_tessellation_shader on i965/gen7+, nvc0, radeonsi</li>
|
||||
<li>GL_OES_viewport_array on nvc0, radeonsi</li>
|
||||
<li>GL_ANDROID_extension_pack_es31a on i965/gen9+</li>
|
||||
</ul>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61907">Bug 61907</a> - Indirect rendering of multi-texture vertex arrays broken</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69622">Bug 69622</a> - eglTerminate then eglMakeCurrent crahes</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=71759">Bug 71759</a> - Intel driver fails with "intel_do_flush_locked failed: No such file or directory" if buffer imported with EGL_NATIVE_PIXMAP_KHR</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83036">Bug 83036</a> - [ILK]Piglit spec_ARB_copy_image_arb_copy_image-formats fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89599">Bug 89599</a> - symbol 'x86_64_entry_start' is already defined when building with LLVM/clang</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90513">Bug 90513</a> - Odd gray and red flicker in The Talos Principle on GK104</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91342">Bug 91342</a> - Very dark textures on some objects in indoors environments in Postal 2</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92306">Bug 92306</a> - GL Excess demo renders incorrectly on nv43</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94148">Bug 94148</a> - Framebuffer considered invalid when a draw call is done before glCheckFramebufferStatus</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94354">Bug 94354</a> - R9285 Unigine Valley perf regression since radeonsi: use re-Z</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94561">Bug 94561</a> - [llvmpipe] PIPE_CAP_VIDEO_MEMORY reports negative value on 32 bits (with 16GB ram)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94627">Bug 94627</a> - Game Risen on wine black grass</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94681">Bug 94681</a> - dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.23 takes 25 minutes to compile</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95000">Bug 95000</a> - deqp: assert in dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.user_ptr_stride17_components2_quads1</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95130">Bug 95130</a> - Derivatives of gl_Color wrong when helper pixels used</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95246">Bug 95246</a> - Segfault in glBindFramebuffer()</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95419">Bug 95419</a> - [HSW][regression][bisect] RPG Maker game gives "invalid floating point operation" at startup</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95462">Bug 95462</a> - [BXT,BSW] arb_gpu_shader_fp64 causes gpu hang</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95529">Bug 95529</a> - [regression, bisected] Image corruption in Chrome</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96235">Bug 96235</a> - st_nir.h:34: error: redefinition of typedef ‘nir_shader’</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96274">Bug 96274</a> - [NVC0] Failure when compiling compute shader: Assertion `bb->getFirst()->serial <= bb->getExit()->serial' failed</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96285">Bug 96285</a> - Mesa build broken</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96299">Bug 96299</a> - [vulkan] 64 regressions due to mesa d5f2f32</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96343">Bug 96343</a> - oom since st/mesa: implement PBO downloads for ReadPixels</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96346">Bug 96346</a> - [SNB,CTS] es2-cts.gtf.gl.atan regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96349">Bug 96349</a> - [CTS,SKL,BSW,BDW,KBL,BXT] es31-cts.arrays_of_arrays.interactionuniformbuffers3</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96351">Bug 96351</a> - [CTS,SKL,KBL,BXT] es2-cts.gtf.gl2extensiontests.egl_image.egl_image</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96358">Bug 96358</a> - SSO: wrong interface validation between GS and VS (regresion due to latest gles 3.1)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96425">Bug 96425</a> - [bisected] occasional dark render in The Talos Principle</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96484">Bug 96484</a> - [vulkan] deqp-vk.glsl.builtin.precision.sin / cos regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96504">Bug 96504</a> - [vulkancts] compute tests crash</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96516">Bug 96516</a> - [bisected: 482526] "clover: Update OpenCL version string to match OpenGL": clover's build fails because of missing git_sha1.h</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96528">Bug 96528</a> - Location qualifier segfaults during shader compilation</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96541">Bug 96541</a> - Tonga Unreal elemental bad rendering since radeonsi: Decompress DCC textures in a render feedback loop</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96565">Bug 96565</a> - Clive Barker's Jericho displays strange,vivid colors when motion blur enabled</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96607">Bug 96607</a> - [bisected] texture misrender / flicker in The Talos Principle on SKL</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96617">Bug 96617</a> - gl_SecondaryFragDataEXT doesn't work for extended blend func</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96629">Bug 96629</a> - dEQP-GLES2.functional.texture.completeness.cube.not_positive_level_0: Assertion `width >= 1' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96639">Bug 96639</a> - st/mesa: transfer_map with too-high level with dEQP-GLES2.functional.texture.completeness.cube.extra_level</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96674">Bug 96674</a> - [SNB, ILK] spec.ext_image_dma_buf_import.ext_image_dma_buf_import-sample_nv1</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96729">Bug 96729</a> - Wrong shader compilation error message</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96762">Bug 96762</a> - [radeonsi,apitrace] Firewatch: nothing rendered in scrollable (text) areas</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96765">Bug 96765</a> - BindFragDataLocationIndexed on array fragment shader output.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96770">Bug 96770</a> - include/GL/mesa_glinterop.h:62: error: redefinition of typedef ‘GLXContext’</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96782">Bug 96782</a> - [regression bisected] R600 fp64 and glsl-4.00 piglit failures</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96791">Bug 96791</a> - Cannot use image from swapchains for sampling</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96825">Bug 96825</a> - anv_device.c:31:27: fatal error: anv_timestamp.h: No such file or directory</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96835">Bug 96835</a> - "gallium: Force blend color to 16-byte alignment" crash with "-march=native -O3" causes some 32bit games to crash</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96850">Bug 96850</a> - Crucible tests fail for 32bit mesa</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96878">Bug 96878</a> - [Bisected: cc2d0e6][HSW] "GPU HANG" msg after autologin to gnome-session</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96908">Bug 96908</a> - [radeonsi] MSAA causes graphical artifacts</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96911">Bug 96911</a> - webgl2 conformance2/textures/misc/tex-mipmap-levels.html crashes 12.1 Intel driver</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96949">Bug 96949</a> - [regression] Piglit numSamples assertion failures with 9a23a177b90</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96950">Bug 96950</a> - Another regression from bc4e0c486: vbo: Use a bitmask to track the active arrays in vbo_exec*.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96971">Bug 96971</a> - invariant qualifier is not valid for shader inputs</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97019">Bug 97019</a> - [clover] build failure in llvm/codegen/native.cpp:129:52</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97032">Bug 97032</a> - [BDW,SKL] piglit.spec.arb_gpu_shader5.arb_gpu_shader5-interpolateatcentroid-flat</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97033">Bug 97033</a> - [BDW,SKL] piglit.spec.arb_gpu_shader_fp64.varying-packing.simple regressions</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97039">Bug 97039</a> - The Talos Principle and Serious Sam 3 GPU faults</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97083">Bug 97083</a> - [IVB,BYT] GPU hang on deqp-gles31.functional.separate.shader.random</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97140">Bug 97140</a> - dd_draw.c:949:11: error: implicit declaration of function 'fmemopen' is invalid in C99 [-Werror,-Wimplicit-function-declaration]</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97207">Bug 97207</a> - [IVY BRIDGE] Fragment shader discard writing to depth</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97214">Bug 97214</a> - X not running with error "Failed to make EGL context current"</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97225">Bug 97225</a> - [i965 on HD4600 Haswell] xcom switch to ingame cinematics cause segmentation fault</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97231">Bug 97231</a> - GL_DEPTH_CLAMP doesn't clamp to the far plane</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97233">Bug 97233</a> - vkQuake VkSpecializationMapEntry related bug</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97260">Bug 97260</a> - R9 290 low performance in Linux 4.7</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97267">Bug 97267</a> - [BDW] GL45-CTS.texture_cube_map_array.sampling asserts inside brw_fs.cpp</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97278">Bug 97278</a> - [vulkancts,HSW] all vulkancts tests assert on HSW</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97285">Bug 97285</a> - Darkness in Dota 2 after Patch "Make Gallium's BlitFramebuffer follow the GL 4.4 sRGB rules"</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97286">Bug 97286</a> - `make check` fails uniform-initializer-test</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97305">Bug 97305</a> - Gallium: TBOs and images set the offset in elements, not bytes</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97307">Bug 97307</a> - glsl/glcpp/tests/glcpp-test regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97309">Bug 97309</a> - piglit.spec.glsl-1_30.compiler.switch-statement.switch-case-duplicated.vert regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97322">Bug 97322</a> - GenerateMipmap creates wrong mipmap for sRGB texture</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97331">Bug 97331</a> - glDrawElementsBaseVertex doesn't work in display list on i915</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97351">Bug 97351</a> - DrawElementsBaseVertex with VBO ignores base vertex on Intel GMA 9xx in some cases</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97413">Bug 97413</a> - BioShock Infinite crashes on startup with Mesa Git version, R7 370</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97426">Bug 97426</a> - glScissor gives vertically inverted result</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97448">Bug 97448</a> - [HSW] deqp-vk.api_.copy_and_blit.image_to_image_stencil regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97476">Bug 97476</a> - Shader binaries should not be stored in the PipelineCache</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97477">Bug 97477</a> - i915g: gl_FragCoord is always (0.0, max_y)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97513">Bug 97513</a> - clover reports wrong device pointer size</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97549">Bug 97549</a> - [SNB, BXT] up to 40% perf drop from "loader/dri3: Overhaul dri3_update_num_back" commit</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97587">Bug 97587</a> - make check nir/tests/control_flow_tests regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97761">Bug 97761</a> - es2-cts.gtf.gl2extensiontests.egl_image_external.testsimpleunassociated crashes</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97773">Bug 97773</a> - New Mesa master now results in warnings in glrender (and subsurfaces and simple-egl), black screen</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97779">Bug 97779</a> - [regression, bisected][BDW, GPU hang] stuck on render ring, always reproducible</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97790">Bug 97790</a> - Vulkan cts regressions due to 24be63066</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97804">Bug 97804</a> - Later precision statement isn't overriding earlier one</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97808">Bug 97808</a> - "tgsi/scan: don't set interp flags for inputs only used by INTERP instructions" causes glitches in wine with gallium nine</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97887">Bug 97887</a> - llvm segfault in janusvr -render vive</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97894">Bug 97894</a> - Crash in u_transfer_unmap_vtbl when unmapping a buffer mapped in different context</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97952">Bug 97952</a> - /usr/include/string.h:518:12: error: exception specification in declaration does not match previous declaration</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97969">Bug 97969</a> - [radeonsi, bisected: fb827c0] Video decoding shows green artifacts</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97976">Bug 97976</a> - VCE regression BO to small for addr since winsys/amdgpu: enable buffer allocation from slabs</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98005">Bug 98005</a> - VCE dual instance encoding inconsistent since st/va: enable dual instances encode by sync surface</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98025">Bug 98025</a> - [radeonsi] incorrect primitive restart index used</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98128">Bug 98128</a> - nir/tests/control_flow_tests.cpp:79:73: error: ‘nir_loop_first_cf_node’ was not declared in this scope</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98131">Bug 98131</a> - Compiler should reject lowp/mediump qualifiers on atomic_uints</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98133">Bug 98133</a> - GetSynciv should raise an error if bufSize < 0</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98134">Bug 98134</a> - dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.draw_buffers wants a different GL error code</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98135">Bug 98135</a> - dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.transform_feedback_varyings wants a different GL error code</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98167">Bug 98167</a> - [vulkan, radv] missing libgcrypt and openssl devel results in linker error in libvulkan_common</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98172">Bug 98172</a> - Concurrent call to glClientWaitSync results in segfault in one of the waiters.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98244">Bug 98244</a> - dEQP: textureOffset(sampler2DArrayShadow, ...) should not exist.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98264">Bug 98264</a> - Build broken for i965 due to multiple deifnitions of intelFenceExtension</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98307">Bug 98307</a> - "st/glsl_to_tgsi: explicitly track all input and output declaration" broke flightgear colors on rs780</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98326">Bug 98326</a> - [dEQP, EGL] pbuffer depth/stencil tests fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98415">Bug 98415</a> - Vulkan Driver JSON file contains incorrect field</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98431">Bug 98431</a> - UnrealEngine v4 demos startup fails to blorp blit assert</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
Mesa no longer depends on libudev.
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,188 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 13.0.1 Release Notes / November 14, 2016</h1>
|
||||
|
||||
<p>
|
||||
Mesa 13.0.1 is a bug fix release which fixes bugs found since the 13.0.0 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 13.0.1 implements the OpenGL 4.4 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.4. OpenGL
|
||||
4.4 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
7cbb91dead05cde279ee95f86e8321c8e1c8fc9deb88f12e0f587672a10d88c5 mesa-13.0.1.tar.gz
|
||||
71962fb2bf77d33b0ad4a565b490dbbeaf4619099c6d9722f04a73187957a731 mesa-13.0.1.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97715">Bug 97715</a> - [ILK,G45,G965] piglit.spec.arb_separate_shader_objects.misc api error checks</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98012">Bug 98012</a> - [IVB] Segfault when running Dolphin twice with Vulkan</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98512">Bug 98512</a> - radeon r600 vdpau: Invalid command stream: texture bo too small</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Adam Jackson (2):</p>
|
||||
<ul>
|
||||
<li>glx/glvnd: Don't modify the dummy slot in the dispatch table</li>
|
||||
<li>glx/glvnd: Fix dispatch function names and indices</li>
|
||||
</ul>
|
||||
|
||||
<p>Andreas Boll (1):</p>
|
||||
<ul>
|
||||
<li>glx/windows: Add wgl.h to the sources list</li>
|
||||
</ul>
|
||||
|
||||
<p>Anuj Phogat (1):</p>
|
||||
<ul>
|
||||
<li>i965: Fix GPU hang related to multiple render targets and alpha testing</li>
|
||||
</ul>
|
||||
|
||||
<p>Chih-Wei Huang (1):</p>
|
||||
<ul>
|
||||
<li>android: avoid using libdrm with host modules</li>
|
||||
</ul>
|
||||
|
||||
<p>Darren Salt (1):</p>
|
||||
<ul>
|
||||
<li>radv/pipeline: Don't dereference NULL dynamic state pointers</li>
|
||||
</ul>
|
||||
|
||||
<p>Dave Airlie (8):</p>
|
||||
<ul>
|
||||
<li>radv: expose xlib platform extension</li>
|
||||
<li>radv: fix dual source blending</li>
|
||||
<li>Revert "st/vdpau: use linear layout for output surfaces"</li>
|
||||
<li>radv: emit correct last export when Z/stencil export is enabled</li>
|
||||
<li>ac/nir: add support for discard_if intrinsic (v2)</li>
|
||||
<li>nir: add conditional discard optimisation (v4)</li>
|
||||
<li>radv: enable conditional discard optimisation on radv.</li>
|
||||
<li>radv: fix GetFenceStatus for signaled fences</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (6):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 13.0.0</li>
|
||||
<li>amd/addrlib: limit fastcall/regparm to GCC i386</li>
|
||||
<li>anv: use correct .specVersion for extensions</li>
|
||||
<li>radv: use correct .specVersion for extensions</li>
|
||||
<li>radv: Suffix the radeon_icd file with the host CPU</li>
|
||||
<li>Update version to 13.0.1</li>
|
||||
</ul>
|
||||
|
||||
<p>Eric Anholt (1):</p>
|
||||
<ul>
|
||||
<li>vc4: Use Newton-Raphson on the 1/W write to fix glmark2 terrain.</li>
|
||||
</ul>
|
||||
|
||||
<p>Francisco Jerez (1):</p>
|
||||
<ul>
|
||||
<li>nir: Flip gl_SamplePosition in nir_lower_wpos_ytransform().</li>
|
||||
</ul>
|
||||
|
||||
<p>Fredrik Höglund (1):</p>
|
||||
<ul>
|
||||
<li>radv: add support for anisotropic filtering on VI+</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (21):</p>
|
||||
<ul>
|
||||
<li>anv/device: Return DEVICE_LOST if execbuf2 fails</li>
|
||||
<li>vulkan/wsi/x11: Better handle wsi_x11_connection_create failure</li>
|
||||
<li>vulkan/wsi/x11: Clean up connections in finish_wsi</li>
|
||||
<li>anv: Better handle return codes from anv_physical_device_init</li>
|
||||
<li>intel/blorp: Use wm_prog_data instead of hand-rolling our own</li>
|
||||
<li>intel/blorp: Pass a brw_stage_prog_data to upload_shader</li>
|
||||
<li>anv/pipeline: Put actual pointers in anv_shader_bin</li>
|
||||
<li>anv/pipeline: Properly cache prog_data::param</li>
|
||||
<li>intel/blorp: Emit all the binding tables</li>
|
||||
<li>anv/device: Add an execbuf wrapper</li>
|
||||
<li>anv: Add a cmd_buffer_execbuf helper</li>
|
||||
<li>anv: Don't presume to know what address is in a surface relocation</li>
|
||||
<li>anv: Add a new bo_pool_init helper</li>
|
||||
<li>anv/allocator: Simplify anv_scratch_pool</li>
|
||||
<li>anv: Initialize anv_bo::offset to -1</li>
|
||||
<li>anv/batch_chain: Improve write_reloc</li>
|
||||
<li>anv: Add an anv_execbuf helper struct</li>
|
||||
<li>anv/batch: Move last_ss_pool_bo_offset to the command buffer</li>
|
||||
<li>anv: Move relocation handling from EndCommandBuffer to QueueSubmit</li>
|
||||
<li>anv/cmd_buffer: Take a command buffer instead of a batch in two helpers</li>
|
||||
<li>anv/cmd_buffer: Enable a CS stall workaround for Sky Lake gt4</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (2):</p>
|
||||
<ul>
|
||||
<li>glsl: Update deref types when resizing implicitly sized arrays.</li>
|
||||
<li>mesa: Fix pixel shader scratch space allocation on Gen9+ platforms.</li>
|
||||
</ul>
|
||||
|
||||
<p>Kristian Høgsberg (1):</p>
|
||||
<ul>
|
||||
<li>anv: Do relocations in userspace before execbuf ioctl</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (4):</p>
|
||||
<ul>
|
||||
<li>egl: use util/macros.h</li>
|
||||
<li>egl: make interop ABI visible again</li>
|
||||
<li>glx: make interop ABI visible again</li>
|
||||
<li>radeonsi: fix an assertion failure in si_decompress_sampler_color_textures</li>
|
||||
</ul>
|
||||
|
||||
<p>Nicolai Hähnle (4):</p>
|
||||
<ul>
|
||||
<li>radeonsi: fix BFE/BFI lowering for GLSL semantics</li>
|
||||
<li>glsl: fix lowering of UBO references of named blocks</li>
|
||||
<li>st/glsl_to_tgsi: fix dvec[34] loads from SSBO</li>
|
||||
<li>st/mesa: fix the layer of VDPAU surface samplers</li>
|
||||
</ul>
|
||||
|
||||
<p>Steven Toth (3):</p>
|
||||
<ul>
|
||||
<li>gallium/hud: fix a problem where objects are free'd while in use.</li>
|
||||
<li>gallium/hud: close a previously opened handle</li>
|
||||
<li>gallium/hud: protect against and initialization race</li>
|
||||
</ul>
|
||||
|
||||
<p>Timothy Arceri (1):</p>
|
||||
<ul>
|
||||
<li>mesa/glsl: delete previously linked shaders earlier when linking</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,189 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 13.0.2 Release Notes / November 28, 2016</h1>
|
||||
|
||||
<p>
|
||||
Mesa 13.0.2 is a bug fix release which fixes bugs found since the 13.0.1 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 13.0.2 implements the OpenGL 4.4 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.4. OpenGL
|
||||
4.4 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
6014233a5db6032ab8de4881384871bbe029de684502707794ce7b3e6beec308 mesa-13.0.2.tar.gz
|
||||
a6ed622645f4ed61da418bf65adde5bcc4bb79023c36ba7d6b45b389da4416d5 mesa-13.0.2.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97321">Bug 97321</a> - Query INFO_LOG_LENGTH for empty info log should return 0</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97420">Bug 97420</a> - "#version 0" crashes glsl_compiler</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98632">Bug 98632</a> - Fix build on Hurd without PATH_MAX</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Ben Widawsky (3):</p>
|
||||
<ul>
|
||||
<li>i965: Add some APL and KBL SKU strings</li>
|
||||
<li>i965: Reorder PCI ID list to match release order</li>
|
||||
<li>i965/glk: Add basic Geminilake support</li>
|
||||
</ul>
|
||||
|
||||
<p>Dave Airlie (14):</p>
|
||||
<ul>
|
||||
<li>radv: fix texturesamples to handle single sample case</li>
|
||||
<li>wsi: fix VK_INCOMPLETE for vkGetSwapchainImagesKHR</li>
|
||||
<li>radv: don't crash on null swapchain destroy.</li>
|
||||
<li>ac/nir/llvm: fix channel in texture gather lowering code.</li>
|
||||
<li>radv: make sure to flush input attachments correctly.</li>
|
||||
<li>radv: fix image view creation for depth and stencil only</li>
|
||||
<li>radv: spir-v allows texture size query with and without lod.</li>
|
||||
<li>vulkan/wsi/x11: handle timeouts properly in next image acquire (v1.1)</li>
|
||||
<li>vulkan/wsi: store present mode in swapchain base class</li>
|
||||
<li>vulkan/wsi/x11: add support for IMMEDIATE present mode</li>
|
||||
<li>radv: fix texel fetch offset with 2d arrays.</li>
|
||||
<li>radv/si: fix optimal micro tile selection</li>
|
||||
<li>radv/ac/llvm: shadow samplers only return one value.</li>
|
||||
<li>radv: fix 3D clears with baseMiplevel</li>
|
||||
</ul>
|
||||
|
||||
<p>Eduardo Lima Mitev (2):</p>
|
||||
<ul>
|
||||
<li>vulkan/wsi/x11: Fix behavior of vkGetPhysicalDeviceSurfaceFormatsKHR</li>
|
||||
<li>vulkan/wsi/x11: Fix behavior of vkGetPhysicalDeviceSurfacePresentModesKHR</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (5):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 13.0.1</li>
|
||||
<li>cherry-ignore: add reverted LLVM_LIBDIR patch</li>
|
||||
<li>anv: fix enumeration of properties</li>
|
||||
<li>radv: honour the number of properties available</li>
|
||||
<li>Update version to 13.0.2</li>
|
||||
</ul>
|
||||
|
||||
<p>Eric Anholt (3):</p>
|
||||
<ul>
|
||||
<li>vc4: Don't abort when a shader compile fails.</li>
|
||||
<li>vc4: Clamp the shadow comparison value.</li>
|
||||
<li>vc4: Fix register class handling of DDX/DDY arguments.</li>
|
||||
</ul>
|
||||
|
||||
<p>Gwan-gyeong Mun (2):</p>
|
||||
<ul>
|
||||
<li>util/disk_cache: close a previously opened handle in disk_cache_put (v2)</li>
|
||||
<li>anv: Fix unintentional integer overflow in anv_CreateDmaBufImageINTEL</li>
|
||||
</ul>
|
||||
|
||||
<p>Iago Toral Quiroga (1):</p>
|
||||
<ul>
|
||||
<li>anv/format: handle unsupported formats properly</li>
|
||||
</ul>
|
||||
|
||||
<p>Ian Romanick (2):</p>
|
||||
<ul>
|
||||
<li>glcpp: Handle '#version 0' and other invalid values</li>
|
||||
<li>glsl: Parse 0 as a preprocessor INTCONSTANT</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (15):</p>
|
||||
<ul>
|
||||
<li>anv/gen8: Stall when needed in Cmd(Set|Reset)Event</li>
|
||||
<li>anv/wsi: Set the fence to signaled in AcquireNextImageKHR</li>
|
||||
<li>anv: Rework fences</li>
|
||||
<li>vulkan/wsi/wayland: Include pthread.h</li>
|
||||
<li>vulkan/wsi/wayland: Clean up some error handling paths</li>
|
||||
<li>vulkan/wsi: Report the correct min/maxImageCount</li>
|
||||
<li>i965/gs: Allow primitive id to be a system value</li>
|
||||
<li>anv: Handle null in all destructors</li>
|
||||
<li>anv/fence: Handle ANV_FENCE_CREATE_SIGNALED_BIT</li>
|
||||
<li>nir/spirv: Fix handling of gl_PrimitiveId</li>
|
||||
<li>anv/blorp: Ignore clears for attachments first used as resolve destinations</li>
|
||||
<li>anv: Implement a depth stall restriction on gen7</li>
|
||||
<li>anv/cmd_buffer: Handle running out of binding tables in compute shaders</li>
|
||||
<li>anv/cmd_buffer: Emit a CS stall before setting a CS pipeline</li>
|
||||
<li>vulkan/wsi/x11: Implement FIFO mode.</li>
|
||||
</ul>
|
||||
|
||||
<p>Jordan Justen (2):</p>
|
||||
<ul>
|
||||
<li>isl: Fix height calculation in isl_msaa_interleaved_scale_px_to_sa</li>
|
||||
<li>i965/hsw: Set integer mode in sampling state for stencil texturing</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (4):</p>
|
||||
<ul>
|
||||
<li>intel: Set min_ds_entries on Broxton.</li>
|
||||
<li>i965: Fix compute shader crash.</li>
|
||||
<li>mesa: Drop PATH_MAX usage.</li>
|
||||
<li>i965: Fix GS push inputs with enhanced layouts.</li>
|
||||
</ul>
|
||||
|
||||
<p>Kevin Strasser (1):</p>
|
||||
<ul>
|
||||
<li>vulkan/wsi: Add a thread-safe queue implementation</li>
|
||||
</ul>
|
||||
|
||||
<p>Lionel Landwerlin (1):</p>
|
||||
<ul>
|
||||
<li>anv: fix multi level clears with VK_REMAINING_MIP_LEVELS</li>
|
||||
</ul>
|
||||
|
||||
<p>Lucas Stach (1):</p>
|
||||
<ul>
|
||||
<li>gbm: request correct version of the DRI2_FENCE extension</li>
|
||||
</ul>
|
||||
|
||||
<p>Nicolai Hähnle (2):</p>
|
||||
<ul>
|
||||
<li>radeonsi: store group_size_variable in struct si_compute</li>
|
||||
<li>glsl/lower_output_reads: fix geometry shader output handling with conditional emit</li>
|
||||
</ul>
|
||||
|
||||
<p>Steinar H. Gunderson (1):</p>
|
||||
<ul>
|
||||
<li>Fix races during _mesa_HashWalk().</li>
|
||||
</ul>
|
||||
|
||||
<p>Tapani Pälli (1):</p>
|
||||
<ul>
|
||||
<li>mesa: fix empty program log length</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,177 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 13.0.3 Release Notes / January 5, 2017</h1>
|
||||
|
||||
<p>
|
||||
Mesa 13.0.3 is a bug fix release which fixes bugs found since the 13.0.2 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 13.0.3 implements the OpenGL 4.4 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.4. OpenGL
|
||||
4.4 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
55b07d056f9b855ba9d7c8b2ddc7d3b220a61c6ab1bdc73cbfc2f607721094c2 mesa-13.0.3.tar.gz
|
||||
d9aa8be5c176d00d0cd503cb2f64a5a403ea471ec819c022581414860d7ba40e mesa-13.0.3.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77662">Bug 77662</a> - Fail to render to different faces of depth-stencil cube map</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92234">Bug 92234</a> - [BDW] GPU hang in Shogun2</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98329">Bug 98329</a> - [dEQP, EGL, SKL, BDW, BSW] dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_depth16_depth_buffer</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99038">Bug 99038</a> - [dEQP, EGL, SKL, BDW, BSW] dEQP-EGL.functional.negative_api.create_pixmap_surface crashes</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Chad Versace (2):</p>
|
||||
<ul>
|
||||
<li>i965/mt: Disable aux surfaces after making miptree shareable</li>
|
||||
<li>egl: Fix crashes in eglCreate*Surface()</li>
|
||||
</ul>
|
||||
|
||||
<p>Dave Airlie (4):</p>
|
||||
<ul>
|
||||
<li>anv: set maxFragmentDualSrcAttachments to 1</li>
|
||||
<li>radv: set maxFragmentDualSrcAttachments to 1</li>
|
||||
<li>radv: fix another regression since shadow fixes.</li>
|
||||
<li>radv: add missing license file to radv_meta_bufimage.</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (5):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 13.0.2</li>
|
||||
<li>anv: don't double-close the same fd</li>
|
||||
<li>anv: don't leak memory if anv_init_wsi() fails</li>
|
||||
<li>radv: don't leak the fd if radv_physical_device_init() succeeds</li>
|
||||
<li>Update version to 13.0.3</li>
|
||||
</ul>
|
||||
|
||||
<p>Eric Anholt (1):</p>
|
||||
<ul>
|
||||
<li>vc4: In a loop break/continue, jump if everyone has taken the path.</li>
|
||||
</ul>
|
||||
|
||||
<p>Gwan-gyeong Mun (3):</p>
|
||||
<ul>
|
||||
<li>anv: Add missing error-checking to anv_block_pool_init (v2)</li>
|
||||
<li>anv: Update the teardown in reverse order of the anv_CreateDevice</li>
|
||||
<li>vulkan/wsi: Fix resource leak in success path of wsi_queue_init()</li>
|
||||
</ul>
|
||||
|
||||
<p>Haixia Shi (1):</p>
|
||||
<ul>
|
||||
<li>compiler/glsl: fix precision problem of tanh</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (1):</p>
|
||||
<ul>
|
||||
<li>mesa: only verify that enabled arrays have backing buffers</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (8):</p>
|
||||
<ul>
|
||||
<li>anv/cmd_buffer: Re-emit MEDIA_CURBE_LOAD when CS push constants are dirty</li>
|
||||
<li>anv/image: Rename hiz_surface to aux_surface</li>
|
||||
<li>anv/cmd_buffer: Remove the 1-D case from the HiZ QPitch calculation</li>
|
||||
<li>genxml/gen9: Change the default of MI_SEMAPHORE_WAIT::RegisterPoleMode</li>
|
||||
<li>anv/device: Return the right error for failed maps</li>
|
||||
<li>anv/device: Implicitly unmap memory objects in FreeMemory</li>
|
||||
<li>anv/descriptor_set: Write the state offset in the surface state free list.</li>
|
||||
<li>spirv: Use a simpler and more correct implementaiton of tanh()</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (1):</p>
|
||||
<ul>
|
||||
<li>i965: Allocate at least some URB space even when max_vertices = 0.</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (17):</p>
|
||||
<ul>
|
||||
<li>radeonsi: always set all blend registers</li>
|
||||
<li>radeonsi: set CB_BLEND1_CONTROL.ENABLE for dual source blending</li>
|
||||
<li>radeonsi: disable RB+ blend optimizations for dual source blending</li>
|
||||
<li>radeonsi: consolidate max-work-group-size computation</li>
|
||||
<li>radeonsi: apply a multi-wave workgroup SPI bug workaround to affected CIK chips</li>
|
||||
<li>radeonsi: apply a TC L1 write corruption workaround for SI</li>
|
||||
<li>radeonsi: apply a tessellation bug workaround for SI</li>
|
||||
<li>radeonsi: add a tess+GS hang workaround for VI dGPUs</li>
|
||||
<li>radeonsi: apply the double EVENT_WRITE_EOP workaround to VI as well</li>
|
||||
<li>cso: don't release sampler states that are bound</li>
|
||||
<li>radeonsi: always restore sampler states when unbinding sampler views</li>
|
||||
<li>radeonsi: fix incorrect FMASK checking in bind_sampler_states</li>
|
||||
<li>radeonsi: allow specifying simm16 of emit_waitcnt at call sites</li>
|
||||
<li>radeonsi: wait for outstanding memory instructions in TCS barriers</li>
|
||||
<li>tgsi: fix the src type of TGSI_OPCODE_MEMBAR</li>
|
||||
<li>radeonsi: wait for outstanding LDS instructions in memory barriers if needed</li>
|
||||
<li>radeonsi: disable the constant engine (CE) on Carrizo and Stoney</li>
|
||||
</ul>
|
||||
|
||||
<p>Matt Turner (3):</p>
|
||||
<ul>
|
||||
<li>i965/fs: Rename opt_copy_propagate -> opt_copy_propagation.</li>
|
||||
<li>i965/fs: Add unit tests for copy propagation pass.</li>
|
||||
<li>i965/fs: Reject copy propagation into SEL if not min/max.</li>
|
||||
</ul>
|
||||
|
||||
<p>Nanley Chery (1):</p>
|
||||
<ul>
|
||||
<li>mesa/fbobject: Update CubeMapFace when reusing textures</li>
|
||||
</ul>
|
||||
|
||||
<p>Nicolai Hähnle (4):</p>
|
||||
<ul>
|
||||
<li>radeonsi: fix isolines tess factor writes to control ring</li>
|
||||
<li>radeonsi: update all GSVS ring descriptors for new buffer allocations</li>
|
||||
<li>radeonsi: do not kill GS with memory writes</li>
|
||||
<li>radeonsi: fix an off-by-one error in the bounds check for max_vertices</li>
|
||||
</ul>
|
||||
|
||||
<p>Rhys Kidd (1):</p>
|
||||
<ul>
|
||||
<li>glsl: Add pthread libs to cache_test</li>
|
||||
</ul>
|
||||
|
||||
<p>Timothy Arceri (2):</p>
|
||||
<ul>
|
||||
<li>mesa: fix active subroutine uniforms properly</li>
|
||||
<li>Revert "nir: Turn imov/fmov of undef into undef."</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,255 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 13.0.4 Release Notes / February 1, 2017</h1>
|
||||
|
||||
<p>
|
||||
Mesa 13.0.4 is a bug fix release which fixes bugs found since the 13.0.3 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 13.0.4 implements the OpenGL 4.4 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.4. OpenGL
|
||||
4.4 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
a78518030b0b7d77a6c426ac3ff40f4b27fb0e2cdb0dfbe685024a46cae59bad mesa-13.0.4.tar.gz
|
||||
a95d7ce8f7bd5f88585e4be3144a341236d8c0fc91f6feaec59bb8ba3120e726 mesa-13.0.4.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92634">Bug 92634</a> - gallium's vl_mpeg12_decoder does not work with st/va</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94512">Bug 94512</a> - X segfaults with glx-tls enabled in a x32 environment</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94900">Bug 94900</a> - HD6950 GPU lockup loop with various steam games (octodad[always], saints row 4[always], dead island[always], grid autosport[sometimes])</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98263">Bug 98263</a> - [radv] The Talos Principle fails to launch with "Fatal error: Cannot set display mode."</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98914">Bug 98914</a> - mesa-vdpau-drivers: breaks vdpau for mpeg2video</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98975">Bug 98975</a> - Wasteland 2 Directors Cut: Hangs. GPU fault</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99030">Bug 99030</a> - [HSW, regression] transform feedback fails on Linux 4.8</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99085">Bug 99085</a> - [EGL] dEQP-EGL.functional.sharing.gles2.multithread intermittent</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99097">Bug 99097</a> - [vulkancts] dEQP-VK.image.store regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99100">Bug 99100</a> - [SKL,BDW,BSW,KBL] dEQP-VK.glsl.return.return_in_dynamic_loop_dynamic_vertex regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99144">Bug 99144</a> - Incorrect rendering using glDrawArraysInstancedBaseInstance and first != 0 on Skylake</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99154">Bug 99154</a> - Link time error when using multiple builtin functions</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99158">Bug 99158</a> - vdpau segfaults and gpu locks with kodi on R9285</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99185">Bug 99185</a> - dEQP-EGL.functional.image.modify.tex_rgb5_a1_tex_subimage_rgba8</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99188">Bug 99188</a> - dEQP-EGL.functional.create_context_ext.robust_gl_30.rgb565_no_depth_no_stencil</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99210">Bug 99210</a> - ES3-CTS.functional.texture.mipmap.cube.generate.rgba5551_*</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99354">Bug 99354</a> - [G71] "Assertion `bkref' failed" reproducible with glmark2</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99450">Bug 99450</a> - [amdgpu] Payday 2 visual glitches on some models</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99451">Bug 99451</a> - polygon offset use after free</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Andres Rodriguez (2):</p>
|
||||
<ul>
|
||||
<li>vulkan/wsi: clarify the severity of lack of DRI3 v2</li>
|
||||
<li>radv: fix include order for installed headers v2</li>
|
||||
</ul>
|
||||
|
||||
<p>Arda Coskunses (2):</p>
|
||||
<ul>
|
||||
<li>vulkan/wsi/x11: don't crash on null visual</li>
|
||||
<li>vulkan/wsi/x11: don't crash on null wsi x11 connection</li>
|
||||
</ul>
|
||||
|
||||
<p>Bas Nieuwenhuizen (1):</p>
|
||||
<ul>
|
||||
<li>radv: Support loader interface version 3.</li>
|
||||
</ul>
|
||||
|
||||
<p>Chad Versace (10):</p>
|
||||
<ul>
|
||||
<li>egl: Check config's surface types in eglCreate*Surface()</li>
|
||||
<li>dri: Add __DRI_IMAGE_FORMAT_ARGB1555</li>
|
||||
<li>mesa/texformat: Handle GL_RGBA + GL_UNSIGNED_SHORT_5_5_5_1</li>
|
||||
<li>egl: Emit correct error when robust context creation fails</li>
|
||||
<li>anv: Handle vkGetPhysicalDeviceQueueFamilyProperties with count == 0</li>
|
||||
<li>mesa/shaderobj: Fix races on refcounts</li>
|
||||
<li>meta: Disable dithering during glGenerateMipmap</li>
|
||||
<li>vulkan: Add new cast macros for VkIcd types</li>
|
||||
<li>vulkan: Update vk_icd.h to interface version 3</li>
|
||||
<li>anv: Support loader interface version 3 (patch v2)</li>
|
||||
</ul>
|
||||
|
||||
<p>Christian König (1):</p>
|
||||
<ul>
|
||||
<li>vl/zscan: fix "Fix trivial sign compare warnings"</li>
|
||||
</ul>
|
||||
|
||||
<p>Chuck Atkins (1):</p>
|
||||
<ul>
|
||||
<li>glx: Add missing glproto dependency for gallium-xlib glx</li>
|
||||
</ul>
|
||||
|
||||
<p>Damien Grassart (1):</p>
|
||||
<ul>
|
||||
<li>anv: return count of queue families written</li>
|
||||
</ul>
|
||||
|
||||
<p>Dave Airlie (1):</p>
|
||||
<ul>
|
||||
<li>radv: flush smem for uniform buffer bit.</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (10):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 13.0.3</li>
|
||||
<li>cherry-ignore: add couple of intel_miptree_copy related patches</li>
|
||||
<li>cherry-ignore: add radv: Call nir_lower_constant_initializers."</li>
|
||||
<li>get-typod-pick-list.sh: add new script</li>
|
||||
<li>cherry-ignore: add "_mesa_ClampColor extension/version fix"</li>
|
||||
<li>cherry-ignore: add wayland race condition fix</li>
|
||||
<li>egl/wayland: use the destroy_window_callback for swrast</li>
|
||||
<li>automake: use shared llvm libs for make distcheck</li>
|
||||
<li>get-pick-list.sh: Require explicit "13.0" for nominating stable patches</li>
|
||||
<li>Update version to 13.0.4</li>
|
||||
</ul>
|
||||
|
||||
<p>Francisco Jerez (1):</p>
|
||||
<ul>
|
||||
<li>anv: Fix uniform and storage buffer offset alignment limits.</li>
|
||||
</ul>
|
||||
|
||||
<p>Fredrik Höglund (2):</p>
|
||||
<ul>
|
||||
<li>radv: fix dual source blending</li>
|
||||
<li>dri3: Fix MakeCurrent without a default framebuffer</li>
|
||||
</ul>
|
||||
|
||||
<p>Grazvydas Ignotas (1):</p>
|
||||
<ul>
|
||||
<li>mapi: update the asm code to support x32</li>
|
||||
</ul>
|
||||
|
||||
<p>Heiko Przybyl (1):</p>
|
||||
<ul>
|
||||
<li>r600/sb: Fix loop optimization related hangs on eg</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (1):</p>
|
||||
<ul>
|
||||
<li>nouveau: take extra push space into account for pushbuf_space calls</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (4):</p>
|
||||
<ul>
|
||||
<li>i965/generator/tex: Handle an immediate sampler with an indirect texture</li>
|
||||
<li>anv/formats: Use the real format for B4G4R4A4_UNORM_PACK16 on gen8</li>
|
||||
<li>nir/search: Only allow matching SSA values</li>
|
||||
<li>isl: Mark A4B4G4R4_UNORM as supported on gen8</li>
|
||||
</ul>
|
||||
|
||||
<p>Jonas Ådahl (1):</p>
|
||||
<ul>
|
||||
<li>egl/wayland: Cleanup private display connection when init fails</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (7):</p>
|
||||
<ul>
|
||||
<li>i965: Don't bail on vertex element processing if we need draw params.</li>
|
||||
<li>i965: Fix last slot calculations</li>
|
||||
<li>i965: Fix texturing in the vec4 TCS and GS backends.</li>
|
||||
<li>spirv: Move cursor before calling vtn_ssa_value() in phi 2nd pass.</li>
|
||||
<li>i965: Make BLORP disable the NP Z PMA stall fix.</li>
|
||||
<li>glsl: Use ir_var_temporary when generating inline functions.</li>
|
||||
<li>i965: Properly flush in hsw_pause_transform_feedback().</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (4):</p>
|
||||
<ul>
|
||||
<li>vdpau: call texture_get_handle while the mutex is being held</li>
|
||||
<li>va: call texture_get_handle while the mutex is being held</li>
|
||||
<li>radeonsi: for the tess barrier, only use emit_waitcnt on SI and LLVM 3.9+</li>
|
||||
<li>radeonsi: don't forget to add HTILE to the buffer list for texturing</li>
|
||||
</ul>
|
||||
|
||||
<p>Michel Dänzer (1):</p>
|
||||
<ul>
|
||||
<li>cso: Don't restore nr_samplers in cso_restore_fragment_samplers</li>
|
||||
</ul>
|
||||
|
||||
<p>Nanley Chery (3):</p>
|
||||
<ul>
|
||||
<li>anv/cmd_buffer: Fix arrayed depth/stencil attachments</li>
|
||||
<li>anv/cmd_buffer: Fix programmed HiZ qpitch</li>
|
||||
<li>anv/image: Disable HiZ for depth buffer arrays</li>
|
||||
</ul>
|
||||
|
||||
<p>Nayan Deshmukh (1):</p>
|
||||
<ul>
|
||||
<li>st/va: delay calling begin_frame until we have all parameters</li>
|
||||
</ul>
|
||||
|
||||
<p>Rob Clark (1):</p>
|
||||
<ul>
|
||||
<li>freedreno: some fence cleanup</li>
|
||||
</ul>
|
||||
|
||||
<p>Samuel Pitoiset (1):</p>
|
||||
<ul>
|
||||
<li>gallium/hud: add missing break in hud_cpufreq_graph_install()</li>
|
||||
</ul>
|
||||
|
||||
<p>Timothy Arceri (3):</p>
|
||||
<ul>
|
||||
<li>nir: Turn imov/fmov of undef into undef</li>
|
||||
<li>glsl: fix opt_minmax redundancy checks against baserange</li>
|
||||
<li>util: fix list_is_singular()</li>
|
||||
</ul>
|
||||
|
||||
<p>Zachary Michaels (1):</p>
|
||||
<ul>
|
||||
<li>radeonsi: Always leave poly_offset in a valid state</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,210 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 13.0.5 Release Notes / February 20, 2017</h1>
|
||||
|
||||
<p>
|
||||
Mesa 13.0.5 is a bug fix release which fixes bugs found since the 13.0.4 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 13.0.5 implements the OpenGL 4.4 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.4. OpenGL
|
||||
4.4 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
7e45e3812078726eabca6d9384364bf035a3c4279024ec9090dd1b19a8989926 mesa-13.0.5.tar.gz
|
||||
bfcea7e2c801525a60895c8aff11aa68457ee9aa35d01a4638e1f310a3f5ef87 mesa-13.0.5.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98329">Bug 98329</a> - [dEQP, EGL, SKL, BDW, BSW] dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_depth16_depth_buffer</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98421">Bug 98421</a> - src/loader/loader.c:111:40: error: unknown type name ‘drmDevicePtr’</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98526">Bug 98526</a> - glsl/tests/general-ir-test regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99532">Bug 99532</a> - Compute shader doesn't give right result under some circumstances</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99631">Bug 99631</a> - segfault with OSVRTrackerView and openscenegraph git master</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99633">Bug 99633</a> - rasterizer/core/clip.h:279:49: error: ‘const struct API_STATE’ has no member named ‘linkageCount’</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99692">Bug 99692</a> - [radv] Mostly broken on Hawaii PRO/CIK ASICs</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Bartosz Tomczyk (2):</p>
|
||||
<ul>
|
||||
<li>r600: Fix stack overflow</li>
|
||||
<li>r600/sb: Fix memory leak</li>
|
||||
</ul>
|
||||
|
||||
<p>Bruce Cherniak (1):</p>
|
||||
<ul>
|
||||
<li>swr: [rasterizer core] Remove dead code Clipper::ClipScalar()</li>
|
||||
</ul>
|
||||
|
||||
<p>Chad Versace (1):</p>
|
||||
<ul>
|
||||
<li>i965/mt: Disable HiZ when sharing depth buffer externally (v2)</li>
|
||||
</ul>
|
||||
|
||||
<p>Dave Airlie (3):</p>
|
||||
<ul>
|
||||
<li>radv: change base aligmment for allocated memory.</li>
|
||||
<li>radv: fix cik macroModeIndex.</li>
|
||||
<li>radv: adopt some init config workarounds from radeonsi.</li>
|
||||
</ul>
|
||||
|
||||
<p>Derek Foreman (1):</p>
|
||||
<ul>
|
||||
<li>egl/dri2: add image_loader_extension back into loader extensions for wayland</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (26):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 13.0.4</li>
|
||||
<li>configure.ac: list radeon in --with-vulkan-drivers help string</li>
|
||||
<li>i965: automake: correctly set MKDIR_GEN</li>
|
||||
<li>freedreno: automake: correctly set MKDIR_GEN</li>
|
||||
<li>i965: automake: include builddir prior to srcdir</li>
|
||||
<li>i915: automake: include builddir prior to srcdir</li>
|
||||
<li>egl: automake: include builddir prior to srcdir</li>
|
||||
<li>clover: automake: include builddir prior to srcdir</li>
|
||||
<li>st/dri: automake: include builddir prior to srcdir</li>
|
||||
<li>d3dadapter9: automake: include builddir prior to srcdir</li>
|
||||
<li>glx: automake: include builddir prior to srcdir</li>
|
||||
<li>glx/apple: automake: include builddir prior to srcdir</li>
|
||||
<li>glx/windows: automake: include builddir prior to srcdir</li>
|
||||
<li>loader: automake: include builddir prior to srcdir</li>
|
||||
<li>mapi: automake: include builddir prior to srcdir</li>
|
||||
<li>radeon, r200: automake: include builddir prior to srcdir</li>
|
||||
<li>dri/swrast: automake: include builddir prior to srcdir</li>
|
||||
<li>dri/osmesa: automake: include builddir prior to srcdir</li>
|
||||
<li>mesa/tests: automake: include builddir prior to srcdir</li>
|
||||
<li>bin/get-extra-pick-list: use git merge-base to get the branchpoint</li>
|
||||
<li>bin/get-extra-pick-list: rework to use already_picked list</li>
|
||||
<li>bin/get-typod-pick-list.sh: limit `git grep ...' to only as needed</li>
|
||||
<li>bin/get-pick-list.sh: limit `git grep ...' only as needed</li>
|
||||
<li>bin/get-pick-list.sh: remove ancient way of nominating patches</li>
|
||||
<li>bin/get-fixes-pick-list.sh: add new script</li>
|
||||
<li>Update version to 13.0.5</li>
|
||||
</ul>
|
||||
|
||||
<p>Eric Anholt (1):</p>
|
||||
<ul>
|
||||
<li>vc4: Avoid emitting small immediates for UBO indirect load address guards.</li>
|
||||
</ul>
|
||||
|
||||
<p>Hans de Goede (1):</p>
|
||||
<ul>
|
||||
<li>glx/glvnd: Fix GLXdispatchIndex sorting</li>
|
||||
</ul>
|
||||
|
||||
<p>Ian Romanick (11):</p>
|
||||
<ul>
|
||||
<li>linker: Slight code rearrange to prevent duplication in the next commit</li>
|
||||
<li>linker: Accurately track gl_uniform_block::stageref</li>
|
||||
<li>glsl: Split process_block_array into two functions</li>
|
||||
<li>glsl: Fix wonkey indentation left from previous commit</li>
|
||||
<li>glsl: Track the linearized array index for each UBO instance array element</li>
|
||||
<li>glsl: Use simpler visitor to determine which UBO and SSBO blocks are used</li>
|
||||
<li>glsl: Add tracking for elements of an array-of-arrays that have been accessed</li>
|
||||
<li>glsl: Add structures to track accessed elements of a single array</li>
|
||||
<li>glsl: Mark a set of array elements as accessed using a list of array_deref_range</li>
|
||||
<li>glsl: Walk a list of ir_dereference_array to mark array elements as accessed</li>
|
||||
<li>linker: Accurately mark a uniform block instance array element as used in a stage</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (3):</p>
|
||||
<ul>
|
||||
<li>vbo: process buffer binding state changes on draw when recording</li>
|
||||
<li>st/mesa: MAX_VARYING is the max supported number of patch varyings, not min</li>
|
||||
<li>nvc0: disable linked tsc mode in compute launch descriptor</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (11):</p>
|
||||
<ul>
|
||||
<li>nir/search: Use the correct bit size for integer comparisons</li>
|
||||
<li>i965/blorp: Use the correct ISL format for combined depth/stencil</li>
|
||||
<li>intel/blorp: Handle clearing of A4B4G4R4 on all platforms</li>
|
||||
<li>isl/formats: Only advertise sampling for A4B4G4R4 on Broadwell</li>
|
||||
<li>anv: Flush render cache before STATE_BASE_ADDRESS on gen7</li>
|
||||
<li>anv: Improve flushing around STATE_BASE_ADDRESS</li>
|
||||
<li>vulkan/wsi/wayland: Handle VK_INCOMPLETE for GetFormats</li>
|
||||
<li>vulkan/wsi/wayland: Handle VK_INCOMPLETE for GetPresentModes</li>
|
||||
<li>vulkan/wsi: Lower the maximum image sizes</li>
|
||||
<li>i965/sampler_state: Pass texObj into update_sampler_state</li>
|
||||
<li>i965/sampler_state: Set the "Base Mip Level" field on Sandy Bridge</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (1):</p>
|
||||
<ul>
|
||||
<li>i965: Unbind deleted shaders from brw_context, fixing malloc heisenbug.</li>
|
||||
</ul>
|
||||
|
||||
<p>Lionel Landwerlin (5):</p>
|
||||
<ul>
|
||||
<li>anv: don't require render target isl bit for depth/stencil surfaces</li>
|
||||
<li>anv: set command buffer to NULL when allocations fail</li>
|
||||
<li>anv: fix descriptor pool internal size allocation</li>
|
||||
<li>spirv: handle OpUndef as part of the variable parsing pass</li>
|
||||
<li>spirv: handle undefined components for OpVectorShuffle</li>
|
||||
</ul>
|
||||
|
||||
<p>Marc-André Lureau (1):</p>
|
||||
<ul>
|
||||
<li>tgsi-dump: dump label if instruction has one</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (2):</p>
|
||||
<ul>
|
||||
<li>radeonsi: always set the TCL1_ACTION_ENA when invalidating L2</li>
|
||||
<li>gallium/radeon: fix performance of buffer readbacks</li>
|
||||
</ul>
|
||||
|
||||
<p>Topi Pohjolainen (2):</p>
|
||||
<ul>
|
||||
<li>i965: Make depth clear flushing more explicit</li>
|
||||
<li>i965/gen6: Issue direct depth stall and flush after depth clear</li>
|
||||
</ul>
|
||||
|
||||
<p>Vinson Lee (2):</p>
|
||||
<ul>
|
||||
<li>scons: Require libdrm >= 2.4.66 for DRM.</li>
|
||||
<li>util: Fix Clang trivial destructor check.</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,287 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 13.0.6 Release Notes / March 20, 2017</h1>
|
||||
|
||||
<p>
|
||||
Mesa 13.0.6 is a bug fix release which fixes bugs found since the 13.0.5 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 13.0.6 implements the OpenGL 4.4 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.4. OpenGL
|
||||
4.4 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
1076590f29103f022a2cd87e6dff6ae77072013745603d06b0410c373ab2bb1a mesa-13.0.6.tar.gz
|
||||
29ef104a7fc082d352b1599bd6cb1d040be424ccd22f5e0eb7ee9b0e9acd3597 mesa-13.0.6.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68504">Bug 68504</a> - 9.2-rc1 workaround for clover build failure on ppc/altivec: cannot convert 'bool' to '__vector(4) __bool int' in return</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97102">Bug 97102</a> - [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98869">Bug 98869</a> - Electronic Super Joy graphic artefacts (regression,bisected)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99401">Bug 99401</a> - [g33] regression: piglit.spec.!opengl 1_0.gl-1_0-beginend-coverage</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99456">Bug 99456</a> - Firefox crashing when opening about:support with WebGL2 enabled</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99677">Bug 99677</a> - heap-use-after-free in glsl</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99715">Bug 99715</a> - Don't print: "Note: Buggy applications may crash, if they do please report to vendor"</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99850">Bug 99850</a> - Tessellation bug on Carrizo</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100049">Bug 100049</a> - "ralloc: Make sure ralloc() allocations match malloc()'s alignment." causes seg fault in 32bit build</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Alex Smith (2):</p>
|
||||
<ul>
|
||||
<li>radv: Emit pending flushes before executing a secondary command buffer</li>
|
||||
<li>radv: Flush before copying with PKT3_WRITE_DATA in CmdUpdateBuffer</li>
|
||||
</ul>
|
||||
|
||||
<p>Bartosz Tomczyk (1):</p>
|
||||
<ul>
|
||||
<li>glsl: fix heap-buffer-overflow</li>
|
||||
</ul>
|
||||
|
||||
<p>Bas Nieuwenhuizen (8):</p>
|
||||
<ul>
|
||||
<li>radv: Pass CMASK alignment to application.</li>
|
||||
<li>radv: Pass DCC alignment to application.</li>
|
||||
<li>radv: Never try to create more than max_sets descriptor sets.</li>
|
||||
<li>radv: Reset emitted compute pipeline when calling secondary cmd buffer.</li>
|
||||
<li>radv: Only use PKT3_OCCLUSION_QUERY when it doesn't hang.</li>
|
||||
<li>radv: Use correct size for availability flag.</li>
|
||||
<li>radv: Disable HTILE for textures with multiple layers/levels.</li>
|
||||
<li>radv: Emit cache flushes before CP DMA.</li>
|
||||
</ul>
|
||||
|
||||
<p>Ben Crocker (3):</p>
|
||||
<ul>
|
||||
<li>gallivm: Improve debug output (V2)</li>
|
||||
<li>gallivm: Override getHostCPUName() "generic" w/ "pwr8" (v4)</li>
|
||||
<li>gallivm: Reenable PPC VSX (v3)</li>
|
||||
</ul>
|
||||
|
||||
<p>Brendan King (1):</p>
|
||||
<ul>
|
||||
<li>egl/dri3: implement query surface hook</li>
|
||||
</ul>
|
||||
|
||||
<p>Bruce Cherniak (1):</p>
|
||||
<ul>
|
||||
<li>swr: Prune empty nodes in CalculateProcessorTopology.</li>
|
||||
</ul>
|
||||
|
||||
<p>Connor Abbott (1):</p>
|
||||
<ul>
|
||||
<li>anv: fix Get*MemoryRequirements for !LLC</li>
|
||||
</ul>
|
||||
|
||||
<p>Dave Airlie (13):</p>
|
||||
<ul>
|
||||
<li>radv: program a default point size.</li>
|
||||
<li>radv: handle transfer_write as a dst flag.</li>
|
||||
<li>radv/ac: handle nir irem opcode.</li>
|
||||
<li>radv/ac: implement txs for buffer textures.</li>
|
||||
<li>radv/ac: correctly size shared memory usage.</li>
|
||||
<li>radv/ac: avoid the fmask path when doing txs.</li>
|
||||
<li>radv: pass FMASK alignment to application</li>
|
||||
<li>tgsi: fix memory leak in tgsi sanity check</li>
|
||||
<li>radv: fix depth format in blit2d.</li>
|
||||
<li>radv: fix txs for sampler buffers</li>
|
||||
<li>radv: drop Z24 support.</li>
|
||||
<li>radv: disable mip point pre clamping.</li>
|
||||
<li>radv: setup llvm target data layout</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (6):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 13.0.5</li>
|
||||
<li>Revert "get-pick-list.sh: Require explicit "13.0" for nominating stable patches"</li>
|
||||
<li>cherry-ignore: don't pick nir_op_pack_double optimisation fix</li>
|
||||
<li>i965: move brw_define.h ifndef guard to the top</li>
|
||||
<li>cherry-ignore: add ANV fast clears related fixes</li>
|
||||
<li>Update version to 13.0.6</li>
|
||||
</ul>
|
||||
|
||||
<p>Fredrik Höglund (2):</p>
|
||||
<ul>
|
||||
<li>radv: fix the dynamic buffer index in vkCmdBindDescriptorSets</li>
|
||||
<li>radv/ac: fix multiple descriptor sets with dynamic buffers</li>
|
||||
</ul>
|
||||
|
||||
<p>George Kyriazis (1):</p>
|
||||
<ul>
|
||||
<li>swr: Align query results allocation</li>
|
||||
</ul>
|
||||
|
||||
<p>Grazvydas Ignotas (3):</p>
|
||||
<ul>
|
||||
<li>r300g: only allow byteswapped formats on big endian</li>
|
||||
<li>gallium/u_queue: fix a crash with atexit handlers</li>
|
||||
<li>gallium/u_queue: set num_threads correctly if not all threads start</li>
|
||||
</ul>
|
||||
|
||||
<p>Gregory Hainaut (1):</p>
|
||||
<ul>
|
||||
<li>glapi: fix typo in count_scale</li>
|
||||
</ul>
|
||||
|
||||
<p>Ian Romanick (1):</p>
|
||||
<ul>
|
||||
<li>mesa: Don't advertise GL_OES_read_format in core profile</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (8):</p>
|
||||
<ul>
|
||||
<li>nvc0: increase number of ubo binding points</li>
|
||||
<li>nvc0/ir: fix robustness guarantees for constbuf loads on kepler+ compute</li>
|
||||
<li>nvc0/ir: fix ubo max clamp, reset file index</li>
|
||||
<li>gm107/ir: fix address offset bitfield for ATOMS</li>
|
||||
<li>nvc0: set the render condition in the compute object</li>
|
||||
<li>st/mesa: don't pass compare mode for stencil-sampled textures</li>
|
||||
<li>nvc0: take extra pushbuf space into account for pushbuf_space calls</li>
|
||||
<li>nvc0: increase alignment to 256 for texture buffers on fermi</li>
|
||||
</ul>
|
||||
|
||||
<p>Jacob Lifshay (1):</p>
|
||||
<ul>
|
||||
<li>vulkan/wsi: Improve the DRI3 error message</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (11):</p>
|
||||
<ul>
|
||||
<li>i965: Use a better guardband calculation.</li>
|
||||
<li>intel/blorp: Swizzle clear colors on the CPU</li>
|
||||
<li>i965/fs: Remove the inline pack_double_2x32 optimization</li>
|
||||
<li>anv: Add an invalidate_range helper</li>
|
||||
<li>anv/query: clflush the bo map on non-LLC platforms</li>
|
||||
<li>genxml: Make MI_STORE_DATA_IMM more consistent</li>
|
||||
<li>anv/query: Perform CmdResetQueryPool on the GPU</li>
|
||||
<li>blorp/exec: Use uint32_t for copying varying data</li>
|
||||
<li>intel/blorp: Explicitly flush all allocated state</li>
|
||||
<li>anv: Accurately advertise dynamic descriptor limits</li>
|
||||
<li>anv: Properly handle destroying NULL devices and instances</li>
|
||||
</ul>
|
||||
|
||||
<p>Jonas Pfeil (1):</p>
|
||||
<ul>
|
||||
<li>ralloc: Make sure ralloc() allocations match malloc()'s alignment.</li>
|
||||
</ul>
|
||||
|
||||
<p>Jose Maria Casanova Crespo (1):</p>
|
||||
<ul>
|
||||
<li>glsl: non-last member unsized array on SSBO must fail compilation on GLSL ES 3.1</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (7):</p>
|
||||
<ul>
|
||||
<li>i965: Fix fast depth clears for surfaces with a dimension of 16384.</li>
|
||||
<li>i965: Use a UW source type for CS_OPCODE_CS_TERMINATE.</li>
|
||||
<li>i965: Fix check for negative pitch in can_do_fast_copy_blit().</li>
|
||||
<li>i965: Support the force_glsl_version driconf option.</li>
|
||||
<li>i965: Combine the Gen6 SF and Clip viewport atoms.</li>
|
||||
<li>mesa: Do (TCS && !TES) draw time validation in ES as well.</li>
|
||||
<li>egl: Ensure ResetNotificationStrategy matches for shared contexts.</li>
|
||||
</ul>
|
||||
|
||||
<p>Lionel Landwerlin (3):</p>
|
||||
<ul>
|
||||
<li>spirv: don't assert with location decorations on non i/o variables</li>
|
||||
<li>anv: wsi: report presentation error per image request</li>
|
||||
<li>i965/fs: fix uninitialized memory access</li>
|
||||
</ul>
|
||||
|
||||
<p>Marc Di Luzio (1):</p>
|
||||
<ul>
|
||||
<li>glsl: correct compute shader checks for memoryBarrier functions</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (10):</p>
|
||||
<ul>
|
||||
<li>st/mesa: destroy pipe_context before destroying st_context (v2)</li>
|
||||
<li>radeonsi: don't invoke DCC decompression in update_all_texture_descriptors</li>
|
||||
<li>radeonsi: fix UNSIGNED_BYTE index buffer fallback with non-zero start (v2)</li>
|
||||
<li>gallium/util: remove unused u_index_modify helpers</li>
|
||||
<li>gallium/u_index_modify: don't add PIPE_TRANSFER_UNSYNCHRONIZED unconditionally</li>
|
||||
<li>gallium/u_queue: fix random crashes when the app calls exit()</li>
|
||||
<li>st/mesa: reset sample_mask, min_sample, and render_condition for PBO ops</li>
|
||||
<li>st/mesa: set blend state for PBO readbacks</li>
|
||||
<li>radeonsi: fix broken tessellation on Carrizo and Stoney</li>
|
||||
<li>radeonsi: mark all bound shader buffer ranges as initialized</li>
|
||||
</ul>
|
||||
|
||||
<p>Matt Turner (1):</p>
|
||||
<ul>
|
||||
<li>clover: Work around build failure with AltiVec.</li>
|
||||
</ul>
|
||||
|
||||
<p>Nicolai Hähnle (12):</p>
|
||||
<ul>
|
||||
<li>mesa/main: fix meta caller of _mesa_ClampColor</li>
|
||||
<li>radeonsi: fix texture gather on stencil textures</li>
|
||||
<li>glsl: split DIV_TO_MUL_RCP into single- and double-precision flags</li>
|
||||
<li>glx/dri3: handle NULL pointers in loader-to-DRI3 drawable conversion</li>
|
||||
<li>glx/dri3: guard in_current_context against a disappeared drawable</li>
|
||||
<li>glx: guard swap-interval functions against destroyed drawables</li>
|
||||
<li>dri/common: clear the loaderPrivate pointer in driDestroyDrawable</li>
|
||||
<li>winsys/amdgpu: reduce max_alloc_size based on GTT limits</li>
|
||||
<li>radeonsi: handle MultiDrawIndirect in si_get_draw_start_count</li>
|
||||
<li>radeonsi: fix UINT/SINT clamping for 10-bit formats on <= CIK</li>
|
||||
<li>st/glsl_to_tgsi: avoid iterating past the head of the instruction list</li>
|
||||
<li>st/mesa: inform the driver of framebuffer changes before compute dispatches</li>
|
||||
</ul>
|
||||
|
||||
<p>Samuel Iglesias Gonsálvez (6):</p>
|
||||
<ul>
|
||||
<li>glsl: fix heap-use-after-free in ast_declarator_list::hir()</li>
|
||||
<li>i965/fs: mark last DF uniform array element as 64 bit live one</li>
|
||||
<li>i965/fs: detect different bit size accesses to uniforms to push them in proper locations</li>
|
||||
<li>i965/fs: fix indirect load DF uniforms on BSW/BXT</li>
|
||||
<li>i965/fs: fix source type when emitting MOV_INDIRECT to read ICP handles</li>
|
||||
<li>i965/fs: emit MOV_INDIRECT with the source with the right register type</li>
|
||||
</ul>
|
||||
|
||||
<p>Samuel Pitoiset (1):</p>
|
||||
<ul>
|
||||
<li>winsys/amdgpu: avoid potential segfault in amdgpu_bo_map()</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,285 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 17.0.0 Release Notes / February 13, 2017</h1>
|
||||
|
||||
<p>
|
||||
Mesa 17.0.0 is a new development release.
|
||||
People who are concerned with stability and reliability should stick
|
||||
with a previous release or wait for Mesa 17.0.1.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 17.0.0 implements the OpenGL 4.5 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
|
||||
4.5 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
696578f0b83796470511a88a95fff15a2a25fa201a9e487716f2ca20c177c3ab mesa-17.0.0.tar.gz
|
||||
39db3d59700159add7f977307d12a7dfe016363e760ad82280ac4168ea668481 mesa-17.0.0.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
|
||||
<p>
|
||||
Note: some of the new features are only available with certain drivers.
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li>GL_ARB_post_depth_coverage on i965/gen9+</li>
|
||||
<li>GL_KHR_blend_equation_advanced on nvc0</li>
|
||||
<li>GL_INTEL_conservative_rasterization on i965/gen9+</li>
|
||||
<li>GL_NV_image_formats on any driver supporting GL_ARB_shader_image_load_store (i965, nvc0, radeonsi, softpipe)</li>
|
||||
<li>GL_ARB_gpu_shader_fp64 in i965/haswell</li>
|
||||
<li>GL_ARB_vertex_attrib_64bit in i965/haswell</li>
|
||||
<li>GL_ARB_shader_precision in i965/haswell</li>
|
||||
<li>Intel Haswell now supports OpenGL 4.2</li>
|
||||
<li>GL_OES_geometry_shader on i965/haswell</li>
|
||||
<li>GL_OES_texture_cube_map_array on i965/haswell</li>
|
||||
<li>GL_OES_viewport_array on i965/haswell</li>
|
||||
<li>Vulkan Float64 capability support on Intel's ANV driver</li>
|
||||
</ul>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=70623">Bug 70623</a> - libglx.so: undefined symbol: _glapi_tls_Context</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72902">Bug 72902</a> - [IVB/HSW/BDW] DOTA2 segfaults unless Mesa is configured with (non-default) --enable-glx-tls</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73778">Bug 73778</a> - _glapi_tls_Dispatch undefined</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77662">Bug 77662</a> - Fail to render to different faces of depth-stencil cube map</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89043">Bug 89043</a> - undefined symbol: _glapi_tls_Dispatch</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91281">Bug 91281</a> - Tonga VCE 2160p encode fails with BO to small for addr</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92234">Bug 92234</a> - [BDW] GPU hang in Shogun2</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92634">Bug 92634</a> - gallium's vl_mpeg12_decoder does not work with st/va</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92760">Bug 92760</a> - Add FP64 support to the i965 shader backends</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92925">Bug 92925</a> - Incorrect GEN for ASTC in Surface Format Table</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93551">Bug 93551</a> - Divinity: Original Sin Enhanced Edition(Native) crash on start</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94512">Bug 94512</a> - X segfaults with glx-tls enabled in a x32 environment</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94900">Bug 94900</a> - HD6950 GPU lockup loop with various steam games (octodad[always], saints row 4[always], dead island[always], grid autosport[sometimes])</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94904">Bug 94904</a> - [vulkan, BSW] dEQP-VK.api.object_management.multithreaded_per_thread_device intermittent crash</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95460">Bug 95460</a> - Please add more drivers (freedreno, virgl) to features.txt status document</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96959">Bug 96959</a> - nop.sat generated by pow workaround?</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97102">Bug 97102</a> - [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97232">Bug 97232</a> - Line rendering broken in Dolphin when using gl_ClipDistance</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97287">Bug 97287</a> - GL45-CTS.vertex_attrib_binding.basic-inputL-case1 fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97321">Bug 97321</a> - Query INFO_LOG_LENGTH for empty info log should return 0</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97420">Bug 97420</a> - "#version 0" crashes glsl_compiler</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97422">Bug 97422</a> - trying to call a number as a function results into a crash</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97447">Bug 97447</a> - GL 3.0 compatibility context exposes GL_ARB_compute_shader</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97473">Bug 97473</a> - Memory corruption when uploading DXT5 cubemap faces</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97715">Bug 97715</a> - [ILK,G45,G965] piglit.spec.arb_separate_shader_objects.misc api error checks</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97779">Bug 97779</a> - [regression, bisected][BDW, GPU hang] stuck on render ring, always reproducible</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97804">Bug 97804</a> - Later precision statement isn't overriding earlier one</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97952">Bug 97952</a> - /usr/include/string.h:518:12: error: exception specification in declaration does not match previous declaration</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97967">Bug 97967</a> - glsl/tests/cache-test regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98005">Bug 98005</a> - VCE dual instance encoding inconsistent since st/va: enable dual instances encode by sync surface</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98012">Bug 98012</a> - [IVB] Segfault when running Dolphin twice with Vulkan</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98134">Bug 98134</a> - dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.draw_buffers wants a different GL error code</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98172">Bug 98172</a> - Concurrent call to glClientWaitSync results in segfault in one of the waiters.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98238">Bug 98238</a> - witcher 2: objects are black when changing lod</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98243">Bug 98243</a> - dEQP mismatched UBO precision qualifiers</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98245">Bug 98245</a> - GLES3.1 link negative dEQP "expected linking to fail, but passed."</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98250">Bug 98250</a> - dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texparameterIiv/texparameterIuiv failure</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98263">Bug 98263</a> - [radv] The Talos Principle fails to launch with "Fatal error: Cannot set display mode."</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98297">Bug 98297</a> - Can't configure a desktop with 3x4k monitors in one row</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98299">Bug 98299</a> - Compute shaders generate stupid divides</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98307">Bug 98307</a> - "st/glsl_to_tgsi: explicitly track all input and output declaration" broke flightgear colors on rs780</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98326">Bug 98326</a> - [dEQP, EGL] pbuffer depth/stencil tests fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98327">Bug 98327</a> - [dEQP, EGL] dEQP-EGL.functional.resize not supported</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98328">Bug 98328</a> - [dEQP, EGL] luminance tests fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98329">Bug 98329</a> - [dEQP, EGL, SKL, BDW, BSW] dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_depth16_depth_buffer</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98330">Bug 98330</a> - [dEQP, EGL] dEQP-EGL.functional.buffer_age.no_preserve fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98339">Bug 98339</a> - dEQP-EGL: Got EGL_BAD_MATCH: eglCreateSyncKHR()</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98343">Bug 98343</a> - dEQP-EGL: GL_INVALID_ENUM at teglCreateContextExtTests</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98415">Bug 98415</a> - Vulkan Driver JSON file contains incorrect field</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98421">Bug 98421</a> - src/loader/loader.c:111:40: error: unknown type name ‘drmDevicePtr’</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98431">Bug 98431</a> - UnrealEngine v4 demos startup fails to blorp blit assert</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98480">Bug 98480</a> - Support R8 image texture in ES 3.1</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98512">Bug 98512</a> - radeon r600 vdpau: Invalid command stream: texture bo too small</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98518">Bug 98518</a> - [r600g, bisected] regression: NI/Turks MSAA texture corruption with FreeCAD and Wine games</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98526">Bug 98526</a> - glsl/tests/general-ir-test regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98595">Bug 98595</a> - glsl: ralloc assertion "info->canary == CANARY" failed</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98599">Bug 98599</a> - xterm menus corrupt since tgsi/scan: handle indirect image indexing correctly</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98632">Bug 98632</a> - Fix build on Hurd without PATH_MAX</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98681">Bug 98681</a> - ir_builder_print_visitor.cpp:401:67: error: expected ')' before 'PRIx64'</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98694">Bug 98694</a> - "(5=2)?1:1" as array size decleration crashes glsl_compiler</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98740">Bug 98740</a> - bitcode.cpp:102:8: error: ‘Error’ is not a member of ‘llvm’</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98767">Bug 98767</a> - [swrast] ralloc.c:84: get_header: Assertion `info->canary == CANARY' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98774">Bug 98774</a> - glsl/tests/warnings-test regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98815">Bug 98815</a> - [SKL/BDW GT2] large perf regression in TessMark</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98840">Bug 98840</a> - nir clone test fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98893">Bug 98893</a> - [SKL] piglit.spec.arb_shader_image_load_store.semantics intermittent</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98914">Bug 98914</a> - mesa-vdpau-drivers: breaks vdpau for mpeg2video</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98917">Bug 98917</a> - [BDW SKL BSW KBL] Tessellation CTS tests regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98975">Bug 98975</a> - Wasteland 2 Directors Cut: Hangs. GPU fault</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99010">Bug 99010</a> - --disable-gallium-llvm no longer recognized</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99013">Bug 99013</a> - [regression, bisected] radeonsi: commit 4c8c13b3 "Use amdgcn intrinsics for fs interpolation" makes system unusable</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99030">Bug 99030</a> - [HSW, regression] transform feedback fails on Linux 4.8</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99038">Bug 99038</a> - [dEQP, EGL, SKL, BDW, BSW] dEQP-EGL.functional.negative_api.create_pixmap_surface crashes</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99072">Bug 99072</a> - [byt,ivb,snb] ES3-CTS.gtf.GL3Tests.shadow regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99085">Bug 99085</a> - [EGL] dEQP-EGL.functional.sharing.gles2.multithread intermittent</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99097">Bug 99097</a> - [vulkancts] dEQP-VK.image.store regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99100">Bug 99100</a> - [SKL,BDW,BSW,KBL] dEQP-VK.glsl.return.return_in_dynamic_loop_dynamic_vertex regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99119">Bug 99119</a> - swr_fence_work.cpp(42): error: argument of type "std::nullptr_t" is incompatible with parameter of type "unsigned long"</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99144">Bug 99144</a> - Incorrect rendering using glDrawArraysInstancedBaseInstance and first != 0 on Skylake</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99154">Bug 99154</a> - Link time error when using multiple builtin functions</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99158">Bug 99158</a> - vdpau segfaults and gpu locks with kodi on R9285</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99185">Bug 99185</a> - dEQP-EGL.functional.image.modify.tex_rgb5_a1_tex_subimage_rgba8</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99188">Bug 99188</a> - dEQP-EGL.functional.create_context_ext.robust_gl_30.rgb565_no_depth_no_stencil</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99210">Bug 99210</a> - ES3-CTS.functional.texture.mipmap.cube.generate.rgba5551_*</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99214">Bug 99214</a> - Crash in library libswrAVX.so when assigning vertex buffer object pointers with elements of type GL_DOUBLE</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99219">Bug 99219</a> - The Stanley Parable GPU hang when starting a new game</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99229">Bug 99229</a> - [G33] thousands of tests crash</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99231">Bug 99231</a> - [HSW][i965] Crash in upload_3dstate_streamout()</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99287">Bug 99287</a> - piglit.spec.glsl-1_10.execution.vs-nested-return-sibling-loop regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99303">Bug 99303</a> - [REGRESSION][BISECTED] DMs are crashing on start with "radeon"</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99314">Bug 99314</a> - [g33] glsl regressions</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99339">Bug 99339</a> - Blender line rendering broken after removing XY clipping of lines</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99354">Bug 99354</a> - [G71] "Assertion `bkref' failed" reproducible with glmark2</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99389">Bug 99389</a> - Mesa build broken: sid_tables.h</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99391">Bug 99391</a> - [ILK,G45,G965] piglit regressions</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99401">Bug 99401</a> - [g33] regression: piglit.spec.!opengl 1_0.gl-1_0-beginend-coverage</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99419">Bug 99419</a> - Crash(Segmentation fault) si_shader_select in Master Of Orion</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99450">Bug 99450</a> - [amdgpu] Payday 2 visual glitches on some models</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99451">Bug 99451</a> - polygon offset use after free</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99456">Bug 99456</a> - Firefox crashing when opening about:support with WebGL2 enabled</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99631">Bug 99631</a> - segfault with OSVRTrackerView and openscenegraph git master</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99633">Bug 99633</a> - rasterizer/core/clip.h:279:49: error: ‘const struct API_STATE’ has no member named ‘linkageCount’</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99637">Bug 99637</a> - VLC video has corrupted colors when using VDPAU output on Radeon SI</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<ul>
|
||||
<li>Building RADV requires --enable-gallium-llvm</li>
|
||||
<li>The vulkan headers vk_platform.h and vulkan.h are no longer installed</li>
|
||||
<li>The configure options --with-sha1 and --disable-shader-cache are
|
||||
removed alongside their respective library requirements</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,221 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 17.0.1 Release Notes / March 4, 2017</h1>
|
||||
|
||||
<p>
|
||||
Mesa 17.0.1 is a bug fix release which fixes bugs found since the 17.0.0 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 17.0.1 implements the OpenGL 4.5 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
|
||||
4.5 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
e819bd3e515dac26faf9836d8f27a4ddf05323b9b23afb6c06536d4ac82e2743 mesa-17.0.1.tar.gz
|
||||
96fd70ef5f31d276a17e424e7e1bb79447ccbbe822b56844213ef932e7ad1b0c mesa-17.0.1.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98869">Bug 98869</a> - Electronic Super Joy graphic artefacts (regression,bisected)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99532">Bug 99532</a> - Compute shader doesn't give right result under some circumstances</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99677">Bug 99677</a> - heap-use-after-free in glsl</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99692">Bug 99692</a> - [radv] Mostly broken on Hawaii PRO/CIK ASICs</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99850">Bug 99850</a> - Tessellation bug on Carrizo</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Bas Nieuwenhuizen (4):</p>
|
||||
<ul>
|
||||
<li>radv: Never try to create more than max_sets descriptor sets.</li>
|
||||
<li>radv: Reset emitted compute pipeline when calling secondary cmd buffer.</li>
|
||||
<li>radv: Only use PKT3_OCCLUSION_QUERY when it doesn't hang.</li>
|
||||
<li>radv: Use correct size for availability flag.</li>
|
||||
</ul>
|
||||
|
||||
<p>Ben Crocker (3):</p>
|
||||
<ul>
|
||||
<li>gallivm: Reenable PPC VSX (v3)</li>
|
||||
<li>gallivm: Improve debug output (V2)</li>
|
||||
<li>gallivm: Override getHostCPUName() "generic" w/ "pwr8" (v4)</li>
|
||||
</ul>
|
||||
|
||||
<p>Brendan King (1):</p>
|
||||
<ul>
|
||||
<li>egl/dri3: implement query surface hook</li>
|
||||
</ul>
|
||||
|
||||
<p>Christian Gmeiner (2):</p>
|
||||
<ul>
|
||||
<li>etnaviv: move pctx initialisation to avoid a null dereference</li>
|
||||
<li>etnaviv: remove number of pixel pipes validation</li>
|
||||
</ul>
|
||||
|
||||
<p>Connor Abbott (1):</p>
|
||||
<ul>
|
||||
<li>anv: fix Get*MemoryRequirements for !LLC</li>
|
||||
</ul>
|
||||
|
||||
<p>Daniel Stone (1):</p>
|
||||
<ul>
|
||||
<li>egl/wayland: Don't use DRM format codes for SHM</li>
|
||||
</ul>
|
||||
|
||||
<p>Dave Airlie (6):</p>
|
||||
<ul>
|
||||
<li>tgsi: fix memory leak in tgsi sanity check</li>
|
||||
<li>radv: change base aligmment for allocated memory.</li>
|
||||
<li>radv: fix cik macroModeIndex.</li>
|
||||
<li>radv: adopt some init config workarounds from radeonsi.</li>
|
||||
<li>radv: fix depth format in blit2d.</li>
|
||||
<li>radv: fix txs for sampler buffers</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (8):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 17.0.0</li>
|
||||
<li>bin/get-extra-pick-list: use git merge-base to get the branchpoint</li>
|
||||
<li>bin/get-extra-pick-list: rework to use already_picked list</li>
|
||||
<li>bin/get-typod-pick-list.sh: limit `git grep ...' to only as needed</li>
|
||||
<li>bin/get-pick-list.sh: limit `git grep ...' only as needed</li>
|
||||
<li>bin/get-pick-list.sh: remove ancient way of nominating patches</li>
|
||||
<li>bin/get-fixes-pick-list.sh: add new script</li>
|
||||
<li>Update version to 17.0.1</li>
|
||||
</ul>
|
||||
|
||||
<p>Eric Anholt (1):</p>
|
||||
<ul>
|
||||
<li>vc4: Avoid emitting small immediates for UBO indirect load address guards.</li>
|
||||
</ul>
|
||||
|
||||
<p>Grazvydas Ignotas (3):</p>
|
||||
<ul>
|
||||
<li>r300g: only allow byteswapped formats on big endian</li>
|
||||
<li>gallium/u_queue: fix a crash with atexit handlers</li>
|
||||
<li>gallium/u_queue: set num_threads correctly if not all threads start</li>
|
||||
</ul>
|
||||
|
||||
<p>Hans de Goede (1):</p>
|
||||
<ul>
|
||||
<li>glx/glvnd: Fix GLXdispatchIndex sorting</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (4):</p>
|
||||
<ul>
|
||||
<li>gm107/ir: fix address offset bitfield for ATOMS</li>
|
||||
<li>nvc0: set the render condition in the compute object</li>
|
||||
<li>st/mesa: don't pass compare mode for stencil-sampled textures</li>
|
||||
<li>nvc0: disable linked tsc mode in compute launch descriptor</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (10):</p>
|
||||
<ul>
|
||||
<li>i965/sampler_state: Clamp min/max LOD to 14 on gen7+</li>
|
||||
<li>i965/sampler_state: Pass texObj into update_sampler_state</li>
|
||||
<li>i965/sampler_state: Set the "Base Mip Level" field on Sandy Bridge</li>
|
||||
<li>intel/blorp: Swizzle clear colors on the CPU</li>
|
||||
<li>i965/fs: Fix the inline nir_op_pack_double optimization</li>
|
||||
<li>anv: Add an invalidate_range helper</li>
|
||||
<li>anv/query: clflush the bo map on non-LLC platforms</li>
|
||||
<li>genxml: Make MI_STORE_DATA_IMM more consistent</li>
|
||||
<li>anv/query: Perform CmdResetQueryPool on the GPU</li>
|
||||
<li>intel/blorp: Explicitly flush all allocated state</li>
|
||||
</ul>
|
||||
|
||||
<p>Jose Maria Casanova Crespo (1):</p>
|
||||
<ul>
|
||||
<li>glsl: non-last member unsized array on SSBO must fail compilation on GLSL ES 3.1</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (1):</p>
|
||||
<ul>
|
||||
<li>mesa: Do (TCS && !TES) draw time validation in ES as well.</li>
|
||||
</ul>
|
||||
|
||||
<p>Leo Liu (1):</p>
|
||||
<ul>
|
||||
<li>configure.ac: check require_basic_egl only if egl enabled</li>
|
||||
</ul>
|
||||
|
||||
<p>Lionel Landwerlin (2):</p>
|
||||
<ul>
|
||||
<li>anv: wsi: report presentation error per image request</li>
|
||||
<li>i965/fs: fix uninitialized memory access</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (6):</p>
|
||||
<ul>
|
||||
<li>radeonsi: fix UNSIGNED_BYTE index buffer fallback with non-zero start (v2)</li>
|
||||
<li>gallium/util: remove unused u_index_modify helpers</li>
|
||||
<li>gallium/u_index_modify: don't add PIPE_TRANSFER_UNSYNCHRONIZED unconditionally</li>
|
||||
<li>gallium/u_queue: fix random crashes when the app calls exit()</li>
|
||||
<li>radeonsi: fix broken tessellation on Carrizo and Stoney</li>
|
||||
<li>amd/common: fix ASICREV_IS_POLARIS11_M for Polaris12</li>
|
||||
</ul>
|
||||
|
||||
<p>Mauro Rossi (2):</p>
|
||||
<ul>
|
||||
<li>android: radeonsi: fix sid_table.h generated header include path</li>
|
||||
<li>android: glsl: build shader cache sources</li>
|
||||
</ul>
|
||||
|
||||
<p>Michel Dänzer (1):</p>
|
||||
<ul>
|
||||
<li>configure.ac: Drop LLVM compiler flags more radically</li>
|
||||
</ul>
|
||||
|
||||
<p>Nicolai Hähnle (3):</p>
|
||||
<ul>
|
||||
<li>winsys/amdgpu: reduce max_alloc_size based on GTT limits</li>
|
||||
<li>radeonsi: handle MultiDrawIndirect in si_get_draw_start_count</li>
|
||||
<li>radeonsi: fix UINT/SINT clamping for 10-bit formats on <= CIK</li>
|
||||
</ul>
|
||||
|
||||
<p>Samuel Iglesias Gonsálvez (1):</p>
|
||||
<ul>
|
||||
<li>glsl: fix heap-use-after-free in ast_declarator_list::hir()</li>
|
||||
</ul>
|
||||
|
||||
<p>Tapani Pälli (1):</p>
|
||||
<ul>
|
||||
<li>android: fix droid_create_image_from_prime_fd_yuv for YV12</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,185 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 17.0.2 Release Notes / March 20, 2017</h1>
|
||||
|
||||
<p>
|
||||
Mesa 17.0.2 is a bug fix release which fixes bugs found since the 17.0.1 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 17.0.2 implements the OpenGL 4.5 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
|
||||
4.5 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
2e0f41e7974ba7a36ca32bbeaf8ebcd65c8fd4d2dc9872f04d4becbd5e7a8cb5 mesa-17.0.2.tar.gz
|
||||
f8f191f909e01e65de38d5bdea5fb057f21649a3aed20948be02348e77a689d4 mesa-17.0.2.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68504">Bug 68504</a> - 9.2-rc1 workaround for clover build failure on ppc/altivec: cannot convert 'bool' to '__vector(4) __bool int' in return</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97988">Bug 97988</a> - [radeonsi] playing back videos with VDPAU exhibits deinterlacing/anti-aliasing issues not visible with VA-API</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99484">Bug 99484</a> - Crusader Kings 2 - Loading bars, siege bars, morale bars, etc. do not render correctly</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99715">Bug 99715</a> - Don't print: "Note: Buggy applications may crash, if they do please report to vendor"</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100049">Bug 100049</a> - "ralloc: Make sure ralloc() allocations match malloc()'s alignment." causes seg fault in 32bit build</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Alex Smith (3):</p>
|
||||
<ul>
|
||||
<li>radv: Emit pending flushes before executing a secondary command buffer</li>
|
||||
<li>radv: Flush before copying with PKT3_WRITE_DATA in CmdUpdateBuffer</li>
|
||||
<li>radv/ac: Fix shared memory offset calculation</li>
|
||||
</ul>
|
||||
|
||||
<p>Bas Nieuwenhuizen (3):</p>
|
||||
<ul>
|
||||
<li>radv: Disable HTILE for textures with multiple layers/levels.</li>
|
||||
<li>radv: Emit cache flushes before CP DMA.</li>
|
||||
<li>Revert "radv: Emit cache flushes before CP DMA."</li>
|
||||
</ul>
|
||||
|
||||
<p>Dave Airlie (3):</p>
|
||||
<ul>
|
||||
<li>radv: drop Z24 support.</li>
|
||||
<li>radv: disable mip point pre clamping.</li>
|
||||
<li>radv: setup llvm target data layout</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (4):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 17.0.1</li>
|
||||
<li>cherry-ignore: add the swizzle blorp_clear fix</li>
|
||||
<li>i965: move brw_define.h ifndef guard to the top</li>
|
||||
<li>Update version to 17.0.2</li>
|
||||
</ul>
|
||||
|
||||
<p>Fredrik Höglund (2):</p>
|
||||
<ul>
|
||||
<li>radv: fix the dynamic buffer index in vkCmdBindDescriptorSets</li>
|
||||
<li>radv/ac: fix multiple descriptor sets with dynamic buffers</li>
|
||||
</ul>
|
||||
|
||||
<p>Gregory Hainaut (1):</p>
|
||||
<ul>
|
||||
<li>glapi: fix typo in count_scale</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (2):</p>
|
||||
<ul>
|
||||
<li>nvc0: take extra pushbuf space into account for pushbuf_space calls</li>
|
||||
<li>nvc0: increase alignment to 256 for texture buffers on fermi</li>
|
||||
</ul>
|
||||
|
||||
<p>Jacob Lifshay (1):</p>
|
||||
<ul>
|
||||
<li>vulkan/wsi: Improve the DRI3 error message</li>
|
||||
</ul>
|
||||
|
||||
<p>James Legg (1):</p>
|
||||
<ul>
|
||||
<li>radv: Fix using more than 4 bound descriptor sets</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (7):</p>
|
||||
<ul>
|
||||
<li>anv/blorp/clear_subpass: Only set surface clear color for fast clears</li>
|
||||
<li>anv: Accurately advertise dynamic descriptor limits</li>
|
||||
<li>anv: Stall before fast-clear operations</li>
|
||||
<li>anv: Properly handle destroying NULL devices and instances</li>
|
||||
<li>anv/blorp: Turn off AUX after doing a CCS_D resolve</li>
|
||||
<li>anv/blorp: Only set a clear color for resolves if fast-cleared</li>
|
||||
<li>nir/intrinsics: Make load_barycentric_input take a 2-component coor</li>
|
||||
</ul>
|
||||
|
||||
<p>Jonas Pfeil (1):</p>
|
||||
<ul>
|
||||
<li>ralloc: Make sure ralloc() allocations match malloc()'s alignment.</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (1):</p>
|
||||
<ul>
|
||||
<li>egl: Ensure ResetNotificationStrategy matches for shared contexts.</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (3):</p>
|
||||
<ul>
|
||||
<li>st/mesa: reset sample_mask, min_sample, and render_condition for PBO ops</li>
|
||||
<li>st/mesa: set blend state for PBO readbacks</li>
|
||||
<li>radeonsi: mark all bound shader buffer ranges as initialized</li>
|
||||
</ul>
|
||||
|
||||
<p>Matt Turner (1):</p>
|
||||
<ul>
|
||||
<li>clover: Work around build failure with AltiVec.</li>
|
||||
</ul>
|
||||
|
||||
<p>Nanley Chery (2):</p>
|
||||
<ul>
|
||||
<li>anv/pass: Avoid accessing attachment array out of bounds</li>
|
||||
<li>anv/image: Remove extra dependency on HiZ-specific variable</li>
|
||||
</ul>
|
||||
|
||||
<p>Nicolai Hähnle (2):</p>
|
||||
<ul>
|
||||
<li>st/glsl_to_tgsi: avoid iterating past the head of the instruction list</li>
|
||||
<li>st/mesa: inform the driver of framebuffer changes before compute dispatches</li>
|
||||
</ul>
|
||||
|
||||
<p>Robert Foss (1):</p>
|
||||
<ul>
|
||||
<li>mesa: Avoid read of uninitialized variable</li>
|
||||
</ul>
|
||||
|
||||
<p>Samuel Iglesias Gonsálvez (5):</p>
|
||||
<ul>
|
||||
<li>i965/fs: mark last DF uniform array element as 64 bit live one</li>
|
||||
<li>i965/fs: detect different bit size accesses to uniforms to push them in proper locations</li>
|
||||
<li>i965/fs: fix indirect load DF uniforms on BSW/BXT</li>
|
||||
<li>i965/fs: fix source type when emitting MOV_INDIRECT to read ICP handles</li>
|
||||
<li>i965/fs: emit MOV_INDIRECT with the source with the right register type</li>
|
||||
</ul>
|
||||
|
||||
<p>Samuel Pitoiset (1):</p>
|
||||
<ul>
|
||||
<li>radeonsi: disable sinking common instructions down to the end block</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,189 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 17.0.3 Release Notes / April 1, 2017</h1>
|
||||
|
||||
<p>
|
||||
Mesa 17.0.3 is a bug fix release which fixes bugs found since the 17.0.2 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 17.0.3 implements the OpenGL 4.5 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
|
||||
4.5 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
8253edf1bdd7b14ab63d5982349143a5c9ac3767f39a63257cc9d7e7d92f60f1 mesa-17.0.3.tar.gz
|
||||
ca646f5075a002d60ef9123c8a4331cede155c01712ef945a65c59a5e69fe7ed mesa-17.0.3.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96743">Bug 96743</a> - [BYT, HSW, SKL, BXT, KBL] GPU hangs with GfxBench 4.0 CarChase</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99246">Bug 99246</a> - [d3dadapter+radeonsi & bisect] EVE-Online : hang on wormhole sight</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100061">Bug 100061</a> - LODQ instruction generated with invalid dst mask</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100182">Bug 100182</a> - Flickering in The Talos Principle on Sky Lake GT4.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100201">Bug 100201</a> - Windows scons build with MSVC toolchain and LLVM 4.0 fails</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Alex Deucher (1):</p>
|
||||
<ul>
|
||||
<li>radeonsi: add new polaris12 pci id</li>
|
||||
</ul>
|
||||
|
||||
<p>Andres Gomez (5):</p>
|
||||
<ul>
|
||||
<li>glsl: on UBO/SSBOs link error reset the number of active blocks to 0</li>
|
||||
<li>cherry-ignore: add the Invalidate L2 for TRANSFER_WRITE barriers fix</li>
|
||||
<li>cherry-ignore: add the Flush after unmap in gbm/dri fix</li>
|
||||
<li>cherry-ignore: corrected typo in the Flush after unmap in gbm/dri fix</li>
|
||||
<li>Update version to 17.0.3</li>
|
||||
</ul>
|
||||
|
||||
<p>Axel Davy (2):</p>
|
||||
<ul>
|
||||
<li>st/nine: Resolve deadlock in surface/volume dtors when using csmt</li>
|
||||
<li>st/nine: Use atomics for available_texture_mem</li>
|
||||
</ul>
|
||||
|
||||
<p>Bas Nieuwenhuizen (1):</p>
|
||||
<ul>
|
||||
<li>radv: flush DB cache before and after HTILE decompress.</li>
|
||||
</ul>
|
||||
|
||||
<p>Dave Airlie (1):</p>
|
||||
<ul>
|
||||
<li>radv: fix primitive reset index emission</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (1):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 17.0.2</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (1):</p>
|
||||
<ul>
|
||||
<li>st/mesa: set result writemask based on ir type</li>
|
||||
</ul>
|
||||
|
||||
<p>Jan Vesely (1):</p>
|
||||
<ul>
|
||||
<li>clover: use pipe_resource references</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (9):</p>
|
||||
<ul>
|
||||
<li>anv/query: Invalidate the correct range</li>
|
||||
<li>anv/GetQueryPoolResults: Actually implement the spec</li>
|
||||
<li>anv/image: Return early when unbinding an image</li>
|
||||
<li>anv/query: Fix the location of timestamp availability</li>
|
||||
<li>anv: Make anv_get_layerCount a macro</li>
|
||||
<li>anv/blorp: Use anv_get_layerCount everywhere</li>
|
||||
<li>anv/cmd_buffer: Apply flush operations prior to executing secondaries</li>
|
||||
<li>anv/cmd_buffer: Fix bad indentation</li>
|
||||
<li>anv: Flush caches prior to PIPELINE_SELECT on all gens</li>
|
||||
</ul>
|
||||
|
||||
<p>José Fonseca (1):</p>
|
||||
<ul>
|
||||
<li>c11/threads: Include thr/xtimec.h for xtime definition when building with MSVC.</li>
|
||||
</ul>
|
||||
|
||||
<p>Juan A. Suarez Romero (1):</p>
|
||||
<ul>
|
||||
<li>tests/cache_test: allow crossing mount points</li>
|
||||
</ul>
|
||||
|
||||
<p>Karol Herbst (1):</p>
|
||||
<ul>
|
||||
<li>nvc0/ir: treat FMA like MAD for operand propagation</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (1):</p>
|
||||
<ul>
|
||||
<li>i965: Fall back to GL 4.2/4.3 on Haswell if the kernel isn't new enough.</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (1):</p>
|
||||
<ul>
|
||||
<li>radeonsi: don't hang on shader compile failure</li>
|
||||
</ul>
|
||||
|
||||
<p>Matt Turner (1):</p>
|
||||
<ul>
|
||||
<li>i965/fs: Don't emit SEL instructions for type-converting MOVs.</li>
|
||||
</ul>
|
||||
|
||||
<p>Nanley Chery (1):</p>
|
||||
<ul>
|
||||
<li>intel: Correct the BDW surface state size</li>
|
||||
</ul>
|
||||
|
||||
<p>Nicolai Hähnle (1):</p>
|
||||
<ul>
|
||||
<li>mesa/main: fix MultiDrawElements[BaseVertex] validation of primcount</li>
|
||||
</ul>
|
||||
|
||||
<p>Rob Clark (1):</p>
|
||||
<ul>
|
||||
<li>freedreno: fix memory leak</li>
|
||||
</ul>
|
||||
|
||||
<p>Tim Rowley (1):</p>
|
||||
<ul>
|
||||
<li>swr: [rasterizer jitter] fix llvm >= 5.0 build break</li>
|
||||
</ul>
|
||||
|
||||
<p>Timothy Arceri (2):</p>
|
||||
<ul>
|
||||
<li>glsl: fix lower jumps for returns when loop is inside an if</li>
|
||||
<li>mesa: update lower_jumps tests after bug fix</li>
|
||||
</ul>
|
||||
|
||||
<p>Topi Pohjolainen (1):</p>
|
||||
<ul>
|
||||
<li>i965/gen8+: Do full stall when switching pipeline</li>
|
||||
</ul>
|
||||
|
||||
<p>Xu Randy (2):</p>
|
||||
<ul>
|
||||
<li>anv/blorp: Fix a crash in CmdClearColorImage</li>
|
||||
<li>anv/genX: Solve the vkCreateGraphicsPipelines crash</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,223 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 17.1.0 Release Notes / May 10, 2017</h1>
|
||||
|
||||
<p>
|
||||
Mesa 17.1.0 is a new development release.
|
||||
People who are concerned with stability and reliability should stick
|
||||
with a previous release or wait for Mesa 17.1.1.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 17.1.0 implements the OpenGL 4.5 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
|
||||
4.5 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
c388069581a72853161657ac365f2c083afabd7cffd53f80513dacfa1cfa58a8 mesa-17.1.0.tar.gz
|
||||
cf234a6ed4764673886b6661553b54675776ef0898f774716173cec890ac3b17 mesa-17.1.0.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
|
||||
<p>
|
||||
Note: some of the new features are only available with certain drivers.
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li>OpenGL 4.2 on i965/ivb</li>
|
||||
<li>GL_ARB_gpu_shader_fp64 on i965/ivybridge</li>
|
||||
<li>GL_ARB_gpu_shader_int64 on i965/gen8+, nvc0, radeonsi, softpipe, llvmpipe</li>
|
||||
<li>GL_ARB_shader_ballot on nvc0, radeonsi</li>
|
||||
<li>GL_ARB_shader_clock on nv50, nvc0, radeonsi</li>
|
||||
<li>GL_ARB_shader_group_vote on radeonsi</li>
|
||||
<li>GL_ARB_shader_precision on i965/ivb</li>
|
||||
<li>GL_ARB_shader_viewport_layer_array on radeonsi</li>
|
||||
<li>GL_ARB_sparse_buffer on radeonsi/CIK+</li>
|
||||
<li>GL_ARB_transform_feedback2 on i965/gen6</li>
|
||||
<li>GL_ARB_transform_feedback_overflow_query on i965/gen6+</li>
|
||||
<li>GL_ARB_vertex_attrib_64bit on i965/ivb</li>
|
||||
<li>GL_NV_fill_rectangle on nvc0</li>
|
||||
<li>Geometry shaders enabled on swr</li>
|
||||
</ul>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68504">Bug 68504</a> - 9.2-rc1 workaround for clover build failure on ppc/altivec: cannot convert 'bool' to '__vector(4) __bool int' in return</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84325">Bug 84325</a> - X.Org segfaults when starting DE on an Intel+Radeon laptop, caused by libpciaccess cleanup, patch attached</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93089">Bug 93089</a> - mesa fails to check for gcc atomic primitives before using them</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95460">Bug 95460</a> - Please add more drivers (freedreno, virgl) to features.txt status document</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96743">Bug 96743</a> - [BYT, HSW, SKL, BXT, KBL] GPU hangs with GfxBench 4.0 CarChase</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97102">Bug 97102</a> - [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97338">Bug 97338</a> - Black squares in the Spec Ops: The Line chapter select screen</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97524">Bug 97524</a> - Samplers referring to the same texture unit with different types should raise GL_INVALID_OPERATION</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97967">Bug 97967</a> - glsl/tests/cache-test regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97988">Bug 97988</a> - [radeonsi] playing back videos with VDPAU exhibits deinterlacing/anti-aliasing issues not visible with VA-API</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98263">Bug 98263</a> - [radv] The Talos Principle fails to launch with "Fatal error: Cannot set display mode."</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98428">Bug 98428</a> - Undefined non-weak-symbol in dri-drivers</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98502">Bug 98502</a> - Delay when starting firefox, thunderbird or chromium and dmesg spam</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98869">Bug 98869</a> - Electronic Super Joy graphic artefacts (regression,bisected)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98975">Bug 98975</a> - Wasteland 2 Directors Cut: Hangs. GPU fault</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99010">Bug 99010</a> - --disable-gallium-llvm no longer recognized</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99246">Bug 99246</a> - [d3dadapter+radeonsi & bisect] EVE-Online : hang on wormhole sight</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99265">Bug 99265</a> - i965: Piglit egl_khr_gl_renderbuffer_image-clear-shared-image fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99339">Bug 99339</a> - Blender line rendering broken after removing XY clipping of lines</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99401">Bug 99401</a> - [g33] regression: piglit.spec.!opengl 1_0.gl-1_0-beginend-coverage</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99450">Bug 99450</a> - [amdgpu] Payday 2 visual glitches on some models</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99451">Bug 99451</a> - polygon offset use after free</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99456">Bug 99456</a> - Firefox crashing when opening about:support with WebGL2 enabled</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99465">Bug 99465</a> - vtn_vector_construct writing out of bounds when given multiple non-zero length sources</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99484">Bug 99484</a> - Crusader Kings 2 - Loading bars, siege bars, morale bars, etc. do not render correctly</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99532">Bug 99532</a> - Compute shader doesn't give right result under some circumstances</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99542">Bug 99542</a> - vdpau logging errors since gallium/radeon: adjust the rule for using the LINEAR_ALIGNED layout</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99631">Bug 99631</a> - segfault with OSVRTrackerView and openscenegraph git master</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99633">Bug 99633</a> - rasterizer/core/clip.h:279:49: error: ‘const struct API_STATE’ has no member named ‘linkageCount’</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99660">Bug 99660</a> - Not all of the int64 conversion opcodes got implemented</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99677">Bug 99677</a> - heap-use-after-free in glsl</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99692">Bug 99692</a> - [radv] Mostly broken on Hawaii PRO/CIK ASICs</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99701">Bug 99701</a> - loader.c:353:8: error: implicit declaration of function 'geteuid' is invalid in C99 [-Werror,-Wimplicit-function-declaration]</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99715">Bug 99715</a> - Don't print: "Note: Buggy applications may crash, if they do please report to vendor"</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99789">Bug 99789</a> - Memory leak on failure to create an ir_constant in calculate_iterations in loop_controls.cpp</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99817">Bug 99817</a> - [softpipe] piglit glsl-fs-tan-1 regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99842">Bug 99842</a> - GL_ARB_transform_feedback2 on i965 gen6</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99850">Bug 99850</a> - Tessellation bug on Carrizo</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99918">Bug 99918</a> - disk_cache.h:57:20: error: no member named 'st_mtim' in 'struct stat'</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99953">Bug 99953</a> - device9.c:122:49: error: ‘PIPE_CAP_USER_INDEX_BUFFERS’ undeclared (first use in this function)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99955">Bug 99955</a> - [r600g] GPU load always displayed at 100% with GALLIUM_HUD=GPU-load</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100026">Bug 100026</a> - piglit.spec.arb_shader_subroutine.compiler.direct-call_vert regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100049">Bug 100049</a> - "ralloc: Make sure ralloc() allocations match malloc()'s alignment." causes seg fault in 32bit build</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100060">Bug 100060</a> - wsi/wsi_common_wayland.c:25:41: fatal error: wayland-drm-client-protocol.h: No such file or directory</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100061">Bug 100061</a> - LODQ instruction generated with invalid dst mask</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100068">Bug 100068</a> - LLVM ERROR: Cannot select: intrinsic %llvm.amdgcn.buffer.load.format</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100088">Bug 100088</a> - piglit.spec.arb_get_texture_sub_image.arb_get_texture_sub_image regressions</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100091">Bug 100091</a> - Failure to create folder for on-disk shader cache</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100133">Bug 100133</a> - swr_context.cpp:336:44: error: invalid conversion from ‘uint {aka unsigned int}’ to ‘pipe_render_cond_flag’ [-fpermissive]</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100154">Bug 100154</a> - test_eu_compact regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100180">Bug 100180</a> - Build failure in GNOME Continuous</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100182">Bug 100182</a> - Flickering in The Talos Principle on Sky Lake GT4.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100201">Bug 100201</a> - Windows scons build with MSVC toolchain and LLVM 4.0 fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100223">Bug 100223</a> - marshal_generated.c:38:10: fatal error: 'X11/Xlib-xcb.h' file not found</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100236">Bug 100236</a> - Undefined symbols for architecture x86_64: "typeinfo for llvm::RTDyldMemoryManager"</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100259">Bug 100259</a> - [EGL] [GBM] undefined reference to `gbm_bo_create_with_modifiers'</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100288">Bug 100288</a> - clover unable to run OpenCL kernels since 03127bb radeonsi: compile all TGSI compute shaders asynchronously</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100303">Bug 100303</a> - Adding a single, meaningless if-else to a shader source leads to different image</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100391">Bug 100391</a> - SachaWillems deferredmultisampling asserts</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100452">Bug 100452</a> - push_constants host memory leak when resetting command buffer</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100531">Bug 100531</a> - [regression] Broken graphics in several games</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100562">Bug 100562</a> - u_debug_stack.c:59: undefined reference to `_Ux86_64_getcontext'</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100569">Bug 100569</a> - core/resource.cpp:36:33: error: non-constant-expression cannot be narrowed from type 'int' to 'int16_t' (aka 'short') in initializer list [-Wc++11-narrowing]</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100574">Bug 100574</a> - anv_device.c:189: undefined reference to `anv_gem_supports_48b_addresses'</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100582">Bug 100582</a> - [GEN8+] piglit.spec.arb_stencil_texturing.glblitframebuffer corrupts state.gl_texture* assertions</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100600">Bug 100600</a> - anv_device.c:1337: undefined reference to `anv_gem_busy'</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100620">Bug 100620</a> - [SKL] 48-bit addresses break DOOM</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100663">Bug 100663</a> - commit 61e47d92c5196 breaks RS780</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100690">Bug 100690</a> - [Regression, bisected] TotalWar: Warhammer corrupted graphics</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100892">Bug 100892</a> - Polaris 12: winsys init bad switch (missing break) initializing addrlib</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<ul>
|
||||
<li>Removed the ilo gallium driver.</li>
|
||||
<li>The configure option --enable-gallium-llvm is superseded by --enable-llvm.</li>
|
||||
<li>The swr driver now requires LLVM >= 3.9.0 and a C++14 capable compiler.</li>
|
||||
<li>The radeonsi driver now requires LLVM 3.8.0.</li>
|
||||
<li>The MESA_GLSL=opt and MESA_GLSL=no_opt environment vars have been removed.</li>
|
||||
<li>The --with-egl-platforms configure option is deprecated. Use --with-platforms instead.</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,188 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 17.1.1 Release Notes / March 25, 2017</h1>
|
||||
|
||||
<p>
|
||||
Mesa 17.1.1 is a bug fix release which fixes bugs found since the 17.1.0 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 17.1.1 implements the OpenGL 4.5 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
|
||||
4.5 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
652315af87f2bb015ce99ee3b90d9d115d53cbf9e052493bd13d521a753b1930 mesa-17.1.1.tar.gz
|
||||
aed503f94c0c1630a162a3e276f4ee12a86764cee4cb92338ea2dea99a04e7ef mesa-17.1.1.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100854">Bug 100854</a> - YUV to RGB Color Space Conversion result is not precise</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100925">Bug 100925</a> - [HSW/BSW/BDW/SKL] Google Earth is not resolving all the details in the map correctly</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Alex Deucher (1):</p>
|
||||
<ul>
|
||||
<li>radeonsi: add new vega10 pci ids</li>
|
||||
</ul>
|
||||
|
||||
<p>Andres Gomez (2):</p>
|
||||
<ul>
|
||||
<li>bin/get-fixes-pick-list.sh: don't warn if more than one, go over them</li>
|
||||
<li>bin/get-fixes-pick-list.sh: bring back the warning</li>
|
||||
</ul>
|
||||
|
||||
<p>Bruce Cherniak (1):</p>
|
||||
<ul>
|
||||
<li>swr: move msaa resolve to generalized StoreTile</li>
|
||||
</ul>
|
||||
|
||||
<p>Chad Versace (1):</p>
|
||||
<ul>
|
||||
<li>egl: Partially revert 23c86c74, fix eglMakeCurrent</li>
|
||||
</ul>
|
||||
|
||||
<p>Chih-Wei Huang (1):</p>
|
||||
<ul>
|
||||
<li>Android: correct libz dependency</li>
|
||||
</ul>
|
||||
|
||||
<p>Daniel Stone (1):</p>
|
||||
<ul>
|
||||
<li>gbm/dri: Fix sign-extension in modifier query</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (6):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 17.1.0</li>
|
||||
<li>radeon: automake: remove unneeded elf Cflags/Libs</li>
|
||||
<li>configure: remove unneeded bits around libunwind handling</li>
|
||||
<li>egl: add g_egldispatchstubs.h to the release tarball</li>
|
||||
<li>automake: add SWR LLVM gen_builder.hpp workaround</li>
|
||||
<li>Update version to 17.1.1</li>
|
||||
</ul>
|
||||
|
||||
<p>Eric Anholt (2):</p>
|
||||
<ul>
|
||||
<li>renderonly: Initialize fields of struct winsys_handle.</li>
|
||||
<li>vc4: Don't allocate new BOs to avoid synchronization when they're shared.</li>
|
||||
</ul>
|
||||
|
||||
<p>Grazvydas Ignotas (2):</p>
|
||||
<ul>
|
||||
<li>anv: fix possible stack corruption</li>
|
||||
<li>anv: don't leak DRM devices</li>
|
||||
</ul>
|
||||
|
||||
<p>Hans de Goede (1):</p>
|
||||
<ul>
|
||||
<li>glxglvnddispatch: Add missing dispatch for GetDriverConfig</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (1):</p>
|
||||
<ul>
|
||||
<li>nvc0/ir: SHLADD's middle source must be an immediate</li>
|
||||
</ul>
|
||||
|
||||
<p>Johnson Lin (1):</p>
|
||||
<ul>
|
||||
<li>nir/lower_tex: Fix minor error in YUV color conversion matrix</li>
|
||||
</ul>
|
||||
|
||||
<p>Juan A. Suarez Romero (2):</p>
|
||||
<ul>
|
||||
<li>bin/get-{extra,fixes}-pick-list.sh: add support for ignore list</li>
|
||||
<li>bin/get-{extra,fixes}-pick-list.sh: improve output</li>
|
||||
</ul>
|
||||
|
||||
<p>Lucas Stach (2):</p>
|
||||
<ul>
|
||||
<li>etnaviv: stop oversizing buffer resources</li>
|
||||
<li>etnaviv: allow R/B swapped surfaces to be cleared</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (2):</p>
|
||||
<ul>
|
||||
<li>amd/addrlib: import Raven support</li>
|
||||
<li>radeonsi/gfx9: add support for Raven</li>
|
||||
</ul>
|
||||
|
||||
<p>Nanley Chery (2):</p>
|
||||
<ul>
|
||||
<li>anv/formats: Update the three-channel BC1 mappings</li>
|
||||
<li>i965/formats: Update the three-channel DXT1 mappings</li>
|
||||
</ul>
|
||||
|
||||
<p>Nicolai Hähnle (5):</p>
|
||||
<ul>
|
||||
<li>radeonsi: mark fast-cleared textures as compressed when dirtying</li>
|
||||
<li>radeonsi: fix primitive ID in fragment shader when using tessellation</li>
|
||||
<li>radeonsi: fix gl_PrimitiveID in tessellation with instanced draws on SI</li>
|
||||
<li>radeonsi: fix gl_PrimitiveIDIn in geometry shader when using tessellation</li>
|
||||
<li>st/mesa: remove an incorrect assertion</li>
|
||||
</ul>
|
||||
|
||||
<p>Pohjolainen, Topi (1):</p>
|
||||
<ul>
|
||||
<li>intel/isl/gen7: Use stencil vertical alignment of 8 instead of 4</li>
|
||||
</ul>
|
||||
|
||||
<p>Rob Clark (2):</p>
|
||||
<ul>
|
||||
<li>mesa/st: fix yuv EGLImage's</li>
|
||||
<li>freedreno: fix crash when flush() but no rendering</li>
|
||||
</ul>
|
||||
|
||||
<p>Rob Herring (1):</p>
|
||||
<ul>
|
||||
<li>virgl: fix virgl_bo_transfer_{put, get} box struct copy</li>
|
||||
</ul>
|
||||
|
||||
<p>Samuel Iglesias Gonsálvez (3):</p>
|
||||
<ul>
|
||||
<li>i965/vec4/gs: restore the uniform values which was overwritten by failed vec4_gs_visitor execution</li>
|
||||
<li>i965/vec4: fix swizzle and writemask when loading an uniform with constant offset</li>
|
||||
<li>i965/vec4: load dvec3/4 uniforms first in the push constant buffer</li>
|
||||
</ul>
|
||||
|
||||
<p>Tom Stellard (1):</p>
|
||||
<ul>
|
||||
<li>gallivm: Make sure module has the correct data layout when pass manager runs</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,186 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 17.1.2 Release Notes / June 5, 2017</h1>
|
||||
|
||||
<p>
|
||||
Mesa 17.1.2 is a bug fix release which fixes bugs found since the 17.1.1 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 17.1.2 implements the OpenGL 4.5 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
|
||||
4.5 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
TBD
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98833">Bug 98833</a> - [REGRESSION, bisected] Wayland revert commit breaks non-Vsync fullscreen frame updates</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100741">Bug 100741</a> - Chromium - Memory leak</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100877">Bug 100877</a> - vulkan/tests/block_pool_no_free regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101110">Bug 101110</a> - Build failure in GNOME Continuous</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Bartosz Tomczyk (1):</p>
|
||||
<ul>
|
||||
<li>mesa: Avoid leaking surface in st_renderbuffer_delete</li>
|
||||
</ul>
|
||||
|
||||
<p>Bas Nieuwenhuizen (1):</p>
|
||||
<ul>
|
||||
<li>radv: Reserve space for descriptor and push constant user SGPR setting.</li>
|
||||
</ul>
|
||||
|
||||
<p>Daniel Stone (7):</p>
|
||||
<ul>
|
||||
<li>vulkan: Fix Wayland uninitialised registry</li>
|
||||
<li>vulkan/wsi/wayland: Remove roundtrip when creating image</li>
|
||||
<li>vulkan/wsi/wayland: Use per-display event queue</li>
|
||||
<li>vulkan/wsi/wayland: Use proxy wrappers for swapchain</li>
|
||||
<li>egl/wayland: Don't open-code roundtrip</li>
|
||||
<li>egl/wayland: Use per-surface event queues</li>
|
||||
<li>egl/wayland: Ensure we get a back buffer</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (24):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 17.1.1</li>
|
||||
<li>configure: move platform handling further up</li>
|
||||
<li>configure: rename remaining HAVE_EGL_PLATFORM_* guards</li>
|
||||
<li>configure: update remaining --with-egl-platforms references</li>
|
||||
<li>configure: loosen --with-platforms heuristics</li>
|
||||
<li>configure: enable the surfaceless platform by default</li>
|
||||
<li>configure: set HAVE_foo_PLATFORM as applicable</li>
|
||||
<li>configure: error out when building GLX w/o the X11 platform</li>
|
||||
<li>configure: check once for DRI3 dependencies</li>
|
||||
<li>loader: build libloader_dri3_helper.la only with HAVE_PLATFORM_X11</li>
|
||||
<li>configure: error out when building X11 Vulkan without DRI3</li>
|
||||
<li>auxiliary/vl: use vl_*_screen_create stubs when building w/o platform</li>
|
||||
<li>st/va: fix misplaced closing bracket</li>
|
||||
<li>st/omx: remove unneeded X11 include</li>
|
||||
<li>st/omx: fix building against X11-less setups</li>
|
||||
<li>gallium/targets: link against XCB only as needed</li>
|
||||
<li>configure: error out if building VA w/o supported platform</li>
|
||||
<li>configure: error out if building OMX w/o supported platform</li>
|
||||
<li>configure: error out if building VDPAU w/o supported platform</li>
|
||||
<li>configure: error out if building XVMC w/o supported platform</li>
|
||||
<li>travis: remove workarounds for the Vulkan target</li>
|
||||
<li>anv: automake: list shared libraries after the static ones</li>
|
||||
<li>radv: automake: list shared libraries after the static ones</li>
|
||||
<li>egl/wayland: select the format based on the interface used</li>
|
||||
</ul>
|
||||
|
||||
<p>Ian Romanick (3):</p>
|
||||
<ul>
|
||||
<li>r100: Don't assume that the base mipmap of a texture exists</li>
|
||||
<li>r100,r200: Don't assume glVisual is non-NULL during context creation</li>
|
||||
<li>r100: Use _mesa_get_format_base_format in radeon_update_wrapper</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (17):</p>
|
||||
<ul>
|
||||
<li>anv: Handle color layout transitions from the UNINITIALIZED layout</li>
|
||||
<li>anv: Handle transitioning depth from UNDEFINED to other layouts</li>
|
||||
<li>anv/image: Get rid of the memset(aux, 0, sizeof(aux)) hack</li>
|
||||
<li>anv: Predicate 48bit support on gen >= 8</li>
|
||||
<li>anv: Set up memory types and heaps during physical device init</li>
|
||||
<li>anv: Set image memory types based on the type count</li>
|
||||
<li>i965/blorp: Do and end-of-pipe sync on both sides of fast-clear ops</li>
|
||||
<li>i965: Round copy size to the nearest block in intel_miptree_copy</li>
|
||||
<li>anv: Set EXEC_OBJECT_ASYNC when available</li>
|
||||
<li>anv: Determine the type of mapping based on type metadata</li>
|
||||
<li>anv: Add valid_bufer_usage to the memory type metadata</li>
|
||||
<li>anv: Stop setting BO flags in bo_init_new</li>
|
||||
<li>anv: Make supports_48bit_addresses a heap property</li>
|
||||
<li>anv: Refactor memory type setup</li>
|
||||
<li>anv: Advertise both 32-bit and 48-bit heaps when we have enough memory</li>
|
||||
<li>i965: Rework Sandy Bridge HiZ and stencil layouts</li>
|
||||
<li>anv: Require vertex buffers to come from a 32-bit heap</li>
|
||||
</ul>
|
||||
|
||||
<p>Juan A. Suarez Romero (13):</p>
|
||||
<ul>
|
||||
<li>Revert "android: fix segfault within swap_buffers"</li>
|
||||
<li>cherry-ignore: radeonsi: load patch_id for TES-as-ES when exporting for PS</li>
|
||||
<li>cherry-ignore: anv: Determine the type of mapping based on type metadata</li>
|
||||
<li>cherry-ignore: anv: Stop setting BO flags in bo_init_new</li>
|
||||
<li>cherry-ignore: anv: Make supports_48bit_addresses a heap property</li>
|
||||
<li>cherry-ignore: anv: Advertise both 32-bit and 48-bit heaps when we have enough memory</li>
|
||||
<li>cherry-ignore: anv: Require vertex buffers to come from a 32-bit heap</li>
|
||||
<li>cherry-ignore: radv: fix regression in descriptor set freeing</li>
|
||||
<li>cherry-ignore: anv: Add valid_bufer_usage to the memory type metadata</li>
|
||||
<li>cherry-ignore: anv: Refactor memory type setup</li>
|
||||
<li>Revert "cherry-ignore: anv: [...]"</li>
|
||||
<li>Revert "cherry-ignore: anv: Require vertex buffers to come from a 32-bit heap"</li>
|
||||
<li>Update version to 17.1.2</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (1):</p>
|
||||
<ul>
|
||||
<li>radeonsi/gfx9: compile shaders with +xnack</li>
|
||||
</ul>
|
||||
|
||||
<p>Nicolai Hähnle (1):</p>
|
||||
<ul>
|
||||
<li>st/mesa: remove redundant stfb->iface checks</li>
|
||||
</ul>
|
||||
|
||||
<p>Nicolas Boichat (1):</p>
|
||||
<ul>
|
||||
<li>configure.ac: Also match -androideabi tuple</li>
|
||||
</ul>
|
||||
|
||||
<p>Rob Clark (1):</p>
|
||||
<ul>
|
||||
<li>freedreno: fix fence creation fail if no rendering</li>
|
||||
</ul>
|
||||
|
||||
<p>Tapani Pälli (1):</p>
|
||||
<ul>
|
||||
<li>egl/android: fix segfault within swap_buffers</li>
|
||||
</ul>
|
||||
|
||||
<p>Timothy Arceri (1):</p>
|
||||
<ul>
|
||||
<li>st/mesa: don't mark the program as in cache_fallback when there is cache miss</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -57,7 +57,7 @@ copy texturing).
|
||||
<li>New Intel i965 DRI driver
|
||||
<li>New <code>minstall</code> script to replace normal install program
|
||||
<li>Faster fragment program execution in software
|
||||
<li>Added (or fixed) support for <a href="https://www.khronos.org/registry/OpenGL/extensions/SGI/GLX_SGI_make_current_read.txt">
|
||||
<li>Added (or fixed) support for <a href="http://www.opengl.org/registry/specs/SGI/make_current_read.txt">
|
||||
GLX_SGI_make_current_read</a> to the following drivers:
|
||||
<ul>
|
||||
<li>radeon</li>
|
||||
|
@@ -226,7 +226,7 @@ did not exist in the 7.10 release series at all.</p>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=36086">Bug 36086</a> - [wine] Segfault r300_resource_copy_region with some wine apps and RADEON_HYPERZ</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=36182">Bug 36182</a> - Game Trine from https://www.humblebundle.com/ needs ATI_draw_buffers</li>
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=36182">Bug 36182</a> - Game Trine from http://www.humblebundle.com/ needs ATI_draw_buffers</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=36268">Bug 36268</a> - [r300g, bisected] minor flickering in Unigine Sanctuary</li>
|
||||
|
||||
|
@@ -21,7 +21,7 @@ Mesa 7.5.1 is a bug-fix release fixing issues found since the 7.5 release.
|
||||
</p>
|
||||
<p>
|
||||
The main new feature of Mesa 7.5.x is the
|
||||
<a href="https://www.freedesktop.org/wiki/Software/gallium">Gallium3D</a> infrastructure.
|
||||
<a href="http://wiki.freedesktop.org/wiki/Software/gallium">Gallium3D</a> infrastructure.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 7.5.1 implements the OpenGL 2.1 API, but the version reported by
|
||||
|
@@ -21,7 +21,7 @@ Mesa 7.5.2 is a bug-fix release fixing issues found since the 7.5.1 release.
|
||||
</p>
|
||||
<p>
|
||||
The main new feature of Mesa 7.5.x is the
|
||||
<a href="https://www.freedesktop.org/wiki/Software/gallium">Gallium3D</a> infrastructure.
|
||||
<a href="http://wiki.freedesktop.org/wiki/Software/gallium">Gallium3D</a> infrastructure.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 7.5.2 implements the OpenGL 2.1 API, but the version reported by
|
||||
|
@@ -23,7 +23,7 @@ with the 7.4.x branch or wait for Mesa 7.5.1.
|
||||
</p>
|
||||
<p>
|
||||
The main new feature of Mesa 7.5 is the
|
||||
<a href="https://www.freedesktop.org/wiki/Software/gallium">Gallium3D</a> infrastructure.
|
||||
<a href="http://wiki.freedesktop.org/wiki/Software/gallium">Gallium3D</a> infrastructure.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 7.5 implements the OpenGL 2.1 API, but the version reported by
|
||||
|
@@ -90,7 +90,7 @@ The two supported build methods are now autoconf/automake and SCons.
|
||||
<li>Removed support for GL_ARB_shadow_ambient extension</li>
|
||||
<li>Removed Gallium3D - nvfx driver (use nv30 instead)</li>
|
||||
<li>
|
||||
libGLU has been moved into its own repository, found at <a href="https://cgit.freedesktop.org/mesa/glu/">https://cgit.freedesktop.org/mesa/glu/</a>
|
||||
libGLU has been moved into its own repository, found at <a href="http://cgit.freedesktop.org/mesa/glu/">http://cgit.freedesktop.org/mesa/glu/</a>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
@@ -68,9 +68,9 @@ b1ae5a4d9255953980bc9254f5323420 MesaLib-9.1.2.zip
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62434">Bug 62434</a> - [bisected] 3284.073] (EE) AIGLX error: dlopen of /usr/lib/xorg/modules/dri/r600_dri.so failed (/usr/lib/libllvmradeon9.2.0.so: undefined symbol: lp_build_tgsi_intrinsic)</li>
|
||||
|
||||
<li><a href="https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=349437">Debian bug #349437</a> - mesa - FTBFS: error: 'IEEE_ONE' undeclared</li>
|
||||
<li><a href="http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=349437">Debian bug #349437</a> - mesa - FTBFS: error: 'IEEE_ONE' undeclared</li>
|
||||
|
||||
<li><a href="https://bugzilla.redhat.com/show_bug.cgi?id=918661">Redhat bug #918661</a> - crash in routine Avogadro UI manipulation</li>
|
||||
<li><a href="http://bugzilla.redhat.com/show_bug.cgi?id=918661">Redhat bug #918661</a> - crash in routine Avogadro UI manipulation</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
@@ -17,13 +17,13 @@
|
||||
<h1>Code Repository</h1>
|
||||
|
||||
<p>
|
||||
Mesa uses <a href="https://git-scm.com">git</a>
|
||||
Mesa uses <a href="http://git-scm.com">git</a>
|
||||
as its source code management system.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The master git repository is hosted on
|
||||
<a href="https://www.freedesktop.org">freedesktop.org</a>.
|
||||
<a href="http://www.freedesktop.org">freedesktop.org</a>.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
@@ -35,9 +35,9 @@ You may access the repository either as an
|
||||
|
||||
<p>
|
||||
You may also
|
||||
<a href="https://cgit.freedesktop.org/mesa/mesa/"
|
||||
<a href="http://cgit.freedesktop.org/mesa/mesa/"
|
||||
>browse the main Mesa git repository</a> and the
|
||||
<a href="https://cgit.freedesktop.org/mesa/demos"
|
||||
<a href="http://cgit.freedesktop.org/mesa/demos"
|
||||
>Mesa demos and tests git repository</a>.
|
||||
</p>
|
||||
|
||||
@@ -73,10 +73,9 @@ follow this procedure:
|
||||
</p>
|
||||
<ol>
|
||||
<li>Subscribe to the
|
||||
<a href="https://lists.freedesktop.org/mailman/listinfo/mesa-dev">mesa-dev</a>
|
||||
<a href="http://lists.freedesktop.org/mailman/listinfo/mesa-dev">mesa-dev</a>
|
||||
mailing list.
|
||||
<li>Start contributing to the project by
|
||||
<a href="submittingpatches.html" target="_parent">submitting patches</a> to
|
||||
<li>Start contributing to the project by posting patches / review requests to
|
||||
the mesa-dev list. Specifically,
|
||||
<ul>
|
||||
<li>Use <code>git send-mail</code> to post your patches to mesa-dev.
|
||||
@@ -92,7 +91,7 @@ only if they're being supervised by another Mesa developer at the same
|
||||
organization and planning to work in a limited area of the code or on a
|
||||
separate branch.
|
||||
<li>To apply for an account, follow
|
||||
<a href="https://www.freedesktop.org/wiki/AccountRequests">these directions</a>.
|
||||
<a href="http://www.freedesktop.org/wiki/AccountRequests">these directions</a>.
|
||||
It's also appreciated if you briefly describe what you intend to do (work
|
||||
on a particular driver, add a new extension, etc.) in the bugzilla record.
|
||||
</ol>
|
||||
@@ -121,7 +120,7 @@ Once your account is established:
|
||||
<h2>Windows Users</h2>
|
||||
|
||||
<p>
|
||||
If you're <a href="https://git.wiki.kernel.org/index.php/WindowsInstall">
|
||||
If you're <a href="http://git.wiki.kernel.org/index.php/WindowsInstall">
|
||||
using git on Windows</a> you'll want to enable automatic CR/LF conversion in
|
||||
your local copy of the repository:
|
||||
</p>
|
||||
@@ -144,7 +143,7 @@ Unix users don't need to set this option.
|
||||
<p>
|
||||
At any given time, there may be several active branches in Mesa's
|
||||
repository.
|
||||
Generally, <tt>master</tt> contains the latest development (unstable)
|
||||
Generally, the trunk contains the latest development (unstable)
|
||||
code while a branch has the latest stable code.
|
||||
</p>
|
||||
|
||||
@@ -235,7 +234,7 @@ If you want the rebase action to be the default action, then
|
||||
git config --global branch.autosetuprebase=always
|
||||
</pre>
|
||||
<p>
|
||||
See <a href="https://www.eecs.harvard.edu/~cduan/technical/git/">Understanding Git Conceptually</a> for a fairly clear explanation about all of this.
|
||||
See <a href="http://www.eecs.harvard.edu/~cduan/technical/git/">Understanding Git Conceptually</a> for a fairly clear explanation about all of this.
|
||||
</p>
|
||||
</ol>
|
||||
|
||||
|
@@ -18,7 +18,7 @@
|
||||
|
||||
<p>
|
||||
This page describes the features and status of Mesa's support for the
|
||||
<a href="https://opengl.org/documentation/glsl/">
|
||||
<a href="http://opengl.org/documentation/glsl/">
|
||||
OpenGL Shading Language</a>.
|
||||
</p>
|
||||
|
||||
@@ -49,7 +49,8 @@ execution. These are generally used for debugging.
|
||||
<li><b>log</b> - log all GLSL shaders to files.
|
||||
The filenames will be "shader_X.vert" or "shader_X.frag" where X
|
||||
the shader ID.
|
||||
<li><b>cache_info</b> - print debug information about shader cache
|
||||
<li><b>nopt</b> - disable compiler optimizations
|
||||
<li><b>opt</b> - force compiler optimizations
|
||||
<li><b>uniform</b> - print message to stdout when glUniform is called
|
||||
<li><b>nopvert</b> - force vertex shaders to be a simple shader that just transforms
|
||||
the vertex position with ftransform() and passes through the color and
|
||||
@@ -171,7 +172,7 @@ This tool is useful for:
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
After building Mesa, the compiler can be found at src/compiler/glsl/glsl_compiler
|
||||
After building Mesa, the compiler can be found at src/glsl/glsl_compiler
|
||||
</p>
|
||||
|
||||
<p>
|
||||
@@ -179,7 +180,7 @@ Here's an example of using the compiler to compile a vertex shader and
|
||||
emit GL_ARB_vertex_program-style instructions:
|
||||
</p>
|
||||
<pre>
|
||||
src/compiler/glsl/glsl_compiler --version XXX --dump-ast myshader.vert
|
||||
src/glsl/glsl_compiler --dump-ast myshader.vert
|
||||
</pre>
|
||||
|
||||
Options include
|
||||
@@ -187,11 +188,7 @@ Options include
|
||||
<li><b>--dump-ast</b> - dump GPU code
|
||||
<li><b>--dump-hir</b> - dump high-level IR code
|
||||
<li><b>--dump-lir</b> - dump low-level IR code
|
||||
<li><b>--dump-builder</b> - dump GLSL IR code
|
||||
<li><b>--link</b> - link shaders
|
||||
<li><b>--just-log</b> - display only shader / linker info if exist,
|
||||
without any header or separator
|
||||
<li><b>--version</b> - [Mandatory] define the GLSL version to use
|
||||
<li><b>--link</b> - ???
|
||||
</ul>
|
||||
|
||||
|
||||
@@ -199,7 +196,7 @@ without any header or separator
|
||||
|
||||
<p>
|
||||
The source code for Mesa's shading language compiler is in the
|
||||
<code>src/compiler/glsl/</code> directory.
|
||||
<code>src/glsl/</code> directory.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
@@ -220,7 +217,7 @@ regressions.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The <a href="https://piglit.freedesktop.org/">Piglit</a> project
|
||||
The <a href="http://piglit.freedesktop.org/">Piglit</a> project
|
||||
has many GLSL tests.
|
||||
</p>
|
||||
|
||||
|
@@ -31,7 +31,7 @@ the <code>doxygen</code> directory and run <code>make</code>.
|
||||
|
||||
<p>
|
||||
For an example of Doxygen usage in Mesa, see a recent source file
|
||||
such as <a href="https://cgit.freedesktop.org/mesa/mesa/tree/src/mesa/main/bufferobj.c">bufferobj.c</a>.
|
||||
such as <a href="http://cgit.freedesktop.org/mesa/mesa/tree/src/mesa/main/bufferobj.c">bufferobj.c</a>.
|
||||
</p>
|
||||
|
||||
|
||||
@@ -41,11 +41,6 @@ run the doxygen scripts, you can read the documentation
|
||||
<a href="../doxygen/main/index.html">here</a>
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Gallium is also documented using Sphinx. The generated output can be found
|
||||
<a href="https://gallium.readthedocs.io">on Gallium.ReadTheDocs.io</a>.
|
||||
</p>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
|
@@ -27,18 +27,14 @@ each directory.
|
||||
<li><b>include</b> - Public OpenGL header files
|
||||
<li><b>src</b>
|
||||
<ul>
|
||||
<li><b>compiler</b> - Common utility sources for different compilers.
|
||||
<ul>
|
||||
<li><b>glsl</b> - the GLSL IR and compiler
|
||||
<li><b>nir</b> - the NIR IR and compiler
|
||||
<li><b>spirv</b> - the SPIR-V compiler
|
||||
</ul>
|
||||
<li><b>egl</b> - EGL library sources
|
||||
<ul>
|
||||
<li><b>docs</b> - EGL documentation
|
||||
<li><b>drivers</b> - EGL drivers
|
||||
<li><b>main</b> - main EGL library implementation. This is where all
|
||||
the EGL API functions are implemented, like eglCreateContext().
|
||||
</ul>
|
||||
<li><b>glsl</b> - the GLSL compiler
|
||||
<li><b>mapi</b> - Mesa APIs
|
||||
<li><b>glapi</b> - OpenGL API dispatch layer. This is where all the
|
||||
GL entrypoints like glClear, glBegin, etc. are generated, as well as
|
||||
@@ -98,8 +94,7 @@ each directory.
|
||||
<ul>
|
||||
<li><b>i915</b> - Driver for Intel i915/i945.
|
||||
<li><b>llvmpipe</b> - Software driver using LLVM for runtime code generation.
|
||||
<li><b>nouveau</b> - Driver for NVIDIA GPUs.
|
||||
<li><b>radeon</b> - Shared module for the r600 and radeonsi drivers.
|
||||
<li><b>nv*</b> - Drivers for NVIDIA GPUs.
|
||||
<li><b>radeonsi</b> - Driver for AMD Southern Island.
|
||||
<li><b>r300</b> - Driver for ATI R300 - R500.
|
||||
<li><b>r600</b> - Driver for ATI/AMD R600 - Northern Island.
|
||||
@@ -133,19 +128,16 @@ each directory.
|
||||
to another.
|
||||
<li><b>util</b> - assorted utilities for arithmetic, hashing, surface
|
||||
creation, memory management, 2D blitting, simple rendering, etc.
|
||||
<li>XXX more
|
||||
</ul>
|
||||
<li><b>state_trackers</b> -
|
||||
<ul>
|
||||
<li><b>clover</b> - OpenCL state tracker
|
||||
<li><b>dri</b> - Meta state tracker for DRI drivers
|
||||
<li><b>glx</b> - Meta state tracker for GLX
|
||||
<li><b>wgl</b> - Windows WGL state tracker
|
||||
<li><b>xa</b> - XA state tracker
|
||||
<li><b>xvmc</b> - XvMC state tracker
|
||||
<li><b>vdpau</b> - VDPAU state tracker
|
||||
<li><b>va</b> - VA-API state tracker
|
||||
<li><b>omx</b> - OpenMAX state tracker
|
||||
<li><b>wgl</b> -
|
||||
<li><b>xorg</b> - Meta state tracker for Xorg video drivers
|
||||
<li><b>xvmc</b> - XvMC state tracker
|
||||
</ul>
|
||||
<li><b>winsys</b> -
|
||||
<ul>
|
||||
@@ -156,11 +148,11 @@ each directory.
|
||||
</ul>
|
||||
</ul>
|
||||
<ul>
|
||||
<li><b>glx</b> - The GLX library code for building libGL using DRI drivers.
|
||||
<li><b>glx</b> - The GLX library code for building libGL. This is used for
|
||||
direct rendering drivers. It will dynamically load one of the
|
||||
xxx_dri.so drivers.
|
||||
</ul>
|
||||
<li><b>lib</b> - hardlinks to most binaries as produced by <strong>make</strong>.
|
||||
These (shortcuts) are used for development purposes in conjunction with
|
||||
LD_LIBRARY_PATH and/or LIBGL_DRIVERS_PATH.
|
||||
<li><b>lib</b> - where the GL libraries are placed
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
@@ -1,98 +0,0 @@
|
||||
Name
|
||||
|
||||
MESA_drm_image_formats
|
||||
|
||||
Name Strings
|
||||
|
||||
EGL_MESA_drm_image_formats
|
||||
|
||||
Contributors
|
||||
|
||||
Nicolai Hähnle <Nicolai.Haehnle@amd.com>
|
||||
Qiang Yu <Qiang.Yu@amd.com>
|
||||
|
||||
Contact
|
||||
|
||||
Nicolai Hähnle <Nicolai.Haehnle@amd.com>
|
||||
|
||||
Status
|
||||
|
||||
Proposal
|
||||
|
||||
Version
|
||||
|
||||
Version 1, January 26, 2017
|
||||
|
||||
Number
|
||||
|
||||
EGL Extension #??
|
||||
|
||||
Dependencies
|
||||
|
||||
This extension requires the EGL_MESA_drm_image extension.
|
||||
|
||||
This extension is written against the wording of EGL_MESA_drm_image
|
||||
specification.
|
||||
|
||||
Overview
|
||||
|
||||
This extension extends the functionality of EGL_MESA_drm_image by adding
|
||||
additional formats required by Glamor for use with DRM buffers.
|
||||
|
||||
IP Status
|
||||
|
||||
Open-source; freely implementable.
|
||||
|
||||
New Procedures and Functions
|
||||
|
||||
None
|
||||
|
||||
New Tokens
|
||||
|
||||
Accepted as values for the EGL_IMAGE_FORMAT_MESA attribute:
|
||||
|
||||
EGL_DRM_BUFFER_FORMAT_ARGB2101010_MESA 0x3290
|
||||
EGL_DRM_BUFFER_FORMAT_ARGB1555_MESA 0x3291
|
||||
EGL_DRM_BUFFER_FORMAT_RGB565_MESA 0x3292
|
||||
|
||||
Additions to the EGL_MESA_drm_image Specification:
|
||||
|
||||
Remove the sentence "The only format specified ..." from the paragraph
|
||||
describing eglCreateDRMImageMESA and add the following paragraph:
|
||||
|
||||
The formats specified for use with EGL_DRM_BUFFER_FORMAT_MESA are:
|
||||
|
||||
* EGL_DRM_BUFFER_FORMAT_ARGB32_MESA, where each pixel is a CPU-endian
|
||||
32-bit quantity, with alpha in the upper 8 bits, then red, then green,
|
||||
then blue,
|
||||
|
||||
* EGL_DRM_BUFFER_FORMAT_ARGB2101010_MESA, where each pixel is a CPU-
|
||||
endian, 32-bit quantity, with alpha in the most significant 2 bits,
|
||||
followed by 10 bits each for red, green, and blue,
|
||||
|
||||
* EGL_DRM_BUFFER_FORMAT_ARGB1555_MESA, where each pixel is a CPU-endian
|
||||
16-bit quantity, with alpha in the most significant bit, followed by
|
||||
5 bits each for red, green, and blue, and
|
||||
|
||||
* EGL_DRM_BUFFER_FORMAT_RGB565_MESA, where each pixel is a CPU-endian
|
||||
16-bit quantity, with red in the 5 most significant bits, followed by
|
||||
6 bits of green and 5 bits of blue.
|
||||
|
||||
Issues
|
||||
|
||||
1. Should we expose the full set of channel permutations for the formats,
|
||||
e.g. ABGR2101010, RGBA1010102, and BGRA1010102 in addition to
|
||||
ARGB2101010?
|
||||
|
||||
RESOLVED: No.
|
||||
|
||||
DISCUSSION: The original extension sets a precedent of only exposing one
|
||||
of the possible permutations of 8-bit channel formats. It is also not
|
||||
clear where the additional permutations would be used. For example,
|
||||
Glamor has a fixed mapping from pixmap/screen depth to format that
|
||||
doesn't allow for the other permutations.
|
||||
|
||||
Revision History
|
||||
|
||||
Version 1, January, 2017
|
||||
Initial draft (Nicolai Hähnle)
|
@@ -1,120 +0,0 @@
|
||||
Name
|
||||
|
||||
MESA_platform_surfaceless
|
||||
|
||||
Name Strings
|
||||
|
||||
EGL_MESA_platform_surfaceless
|
||||
|
||||
Contributors
|
||||
|
||||
Chad Versace <chadversary@google.com>
|
||||
Haixia Shi <hshi@google.com>
|
||||
Stéphane Marchesin <marcheu@google.com>
|
||||
Zach Reizner <zachr@chromium.org>
|
||||
Gurchetan Singh <gurchetansingh@google.com>
|
||||
|
||||
Contacts
|
||||
|
||||
Chad Versace <chadversary@google.com>
|
||||
|
||||
Status
|
||||
|
||||
DRAFT
|
||||
|
||||
Version
|
||||
|
||||
Version 2, 2016-10-13
|
||||
|
||||
Number
|
||||
|
||||
EGL Extension #TODO
|
||||
|
||||
Extension Type
|
||||
|
||||
EGL client extension
|
||||
|
||||
Dependencies
|
||||
|
||||
Requires EGL 1.5 or later; or EGL 1.4 with EGL_EXT_platform_base.
|
||||
|
||||
This extension is written against the EGL 1.5 Specification (draft
|
||||
20140122).
|
||||
|
||||
This extension interacts with EGL_EXT_platform_base as follows. If the
|
||||
implementation supports EGL_EXT_platform_base, then text regarding
|
||||
eglGetPlatformDisplay applies also to eglGetPlatformDisplayEXT;
|
||||
eglCreatePlatformWindowSurface to eglCreatePlatformWindowSurfaceEXT; and
|
||||
eglCreatePlatformPixmapSurface to eglCreatePlatformPixmapSurfaceEXT.
|
||||
|
||||
Overview
|
||||
|
||||
This extension defines a new EGL platform, the "surfaceless" platform. This
|
||||
platfom's defining property is that it has no native surfaces, and hence
|
||||
neither eglCreatePlatformWindowSurface nor eglCreatePlatformPixmapSurface
|
||||
can be used. The platform is independent of any native window system.
|
||||
|
||||
The platform's intended use case is for enabling OpenGL and OpenGL ES
|
||||
applications on systems where no window system exists. However, the
|
||||
platform's permitted usage is not restricted to this case. Since the
|
||||
platform is independent of any native window system, it may also be used on
|
||||
systems where a window system is present.
|
||||
|
||||
New Types
|
||||
|
||||
None
|
||||
|
||||
New Procedures and Functions
|
||||
|
||||
None
|
||||
|
||||
New Tokens
|
||||
|
||||
Accepted as the <platform> argument of eglGetPlatformDisplay:
|
||||
|
||||
EGL_PLATFORM_SURFACELESS_MESA 0x31DD
|
||||
|
||||
Additions to the EGL Specification
|
||||
|
||||
None.
|
||||
|
||||
New Behavior
|
||||
|
||||
To determine if the EGL implementation supports this extension, clients
|
||||
should query the EGL_EXTENSIONS string of EGL_NO_DISPLAY.
|
||||
|
||||
To obtain an EGLDisplay on the surfaceless platform, call
|
||||
eglGetPlatformDisplay with <platform> set to EGL_PLATFORM_SURFACELESS_MESA.
|
||||
The <native_display> parameter must be EGL_DEFAULT_DISPLAY.
|
||||
|
||||
eglCreatePlatformWindowSurface fails when called with a <display> that
|
||||
belongs to the surfaceless platform. It returns EGL_NO_SURFACE and
|
||||
generates EGL_BAD_NATIVE_WINDOW. The justification for this unconditional
|
||||
failure is that the surfaceless platform has no native windows, and
|
||||
therefore the <native_window> parameter is always invalid.
|
||||
|
||||
Likewise, eglCreatePlatformPixmapSurface also fails when called with a
|
||||
<display> that belongs to the surfaceless platform. It returns
|
||||
EGL_NO_SURFACE and generates EGL_BAD_NATIVE_PIXMAP.
|
||||
|
||||
The surfaceless platform imposes no platform-specific restrictions on the
|
||||
creation of pbuffers, as eglCreatePbufferSurface has no native surface
|
||||
parameter. Specifically, if the EGLDisplay advertises an EGLConfig whose
|
||||
EGL_SURFACE_TYPE attribute contains EGL_PBUFFER_BIT, then the EGLDisplay
|
||||
permits the creation of pbuffers with that config.
|
||||
|
||||
Issues
|
||||
|
||||
None.
|
||||
|
||||
Revision History
|
||||
|
||||
Version 2, 2016-10-13 (Chad Versace)
|
||||
- Assign enum values
|
||||
- Define interfactions with EGL 1.4 and EGL_EXT_platform_base.
|
||||
- Add Gurchetan as contributor, as he implemented the pbuffer support.
|
||||
|
||||
Version 1, 2016-09-23 (Chad Versace)
|
||||
- Initial version
|
||||
- Posted for review at
|
||||
https://lists.freedesktop.org/archives/mesa-dev/2016-September/129549.html
|
@@ -12,12 +12,11 @@ Contact
|
||||
|
||||
Status
|
||||
|
||||
Superseded by the functionally identical EGL_KHR_no_config_context
|
||||
extension.
|
||||
Proposal
|
||||
|
||||
Version
|
||||
|
||||
Version 2, September 9, 2016
|
||||
Version 1, February 28, 2014
|
||||
|
||||
Number
|
||||
|
||||
@@ -122,8 +121,5 @@ Issues
|
||||
|
||||
Revision History
|
||||
|
||||
Version 2, September 9, 2016
|
||||
Defer to EGL_KHR_no_config_context (Adam Jackson)
|
||||
|
||||
Version 1, February 28, 2014
|
||||
Initial draft (Neil Roberts)
|
||||
|
@@ -1,522 +0,0 @@
|
||||
Name
|
||||
|
||||
MESA_shader_integer_functions
|
||||
|
||||
Name Strings
|
||||
|
||||
GL_MESA_shader_integer_functions
|
||||
|
||||
Contact
|
||||
|
||||
Ian Romanick <ian.d.romanick@intel.com>
|
||||
|
||||
Contributors
|
||||
|
||||
All the contributors of GL_ARB_gpu_shader5
|
||||
|
||||
Status
|
||||
|
||||
Supported by all GLSL 1.30 capable drivers in Mesa 12.1 and later
|
||||
|
||||
Version
|
||||
|
||||
Version 3, March 31, 2017
|
||||
|
||||
Number
|
||||
|
||||
OpenGL Extension #495
|
||||
|
||||
Dependencies
|
||||
|
||||
This extension is written against the OpenGL 3.2 (Compatibility Profile)
|
||||
Specification.
|
||||
|
||||
This extension is written against Version 1.50 (Revision 09) of the OpenGL
|
||||
Shading Language Specification.
|
||||
|
||||
GLSL 1.30 (OpenGL) or GLSL ES 3.00 (OpenGL ES) is required.
|
||||
|
||||
This extension interacts with ARB_gpu_shader5.
|
||||
|
||||
This extension interacts with ARB_gpu_shader_fp64.
|
||||
|
||||
This extension interacts with NV_gpu_shader5.
|
||||
|
||||
Overview
|
||||
|
||||
GL_ARB_gpu_shader5 extends GLSL in a number of useful ways. Much of this
|
||||
added functionality requires significant hardware support. There are many
|
||||
aspects, however, that can be easily implmented on any GPU with "real"
|
||||
integer support (as opposed to simulating integers using floating point
|
||||
calculations).
|
||||
|
||||
This extension provides a set of new features to the OpenGL Shading
|
||||
Language to support capabilities of these GPUs, extending the
|
||||
capabilities of version 1.30 of the OpenGL Shading Language and version
|
||||
3.00 of the OpenGL ES Shading Language. Shaders using the new
|
||||
functionality provided by this extension should enable this
|
||||
functionality via the construct
|
||||
|
||||
#extension GL_MESA_shader_integer_functions : require (or enable)
|
||||
|
||||
This extension provides a variety of new features for all shader types,
|
||||
including:
|
||||
|
||||
* support for implicitly converting signed integer types to unsigned
|
||||
types, as well as more general implicit conversion and function
|
||||
overloading infrastructure to support new data types introduced by
|
||||
other extensions;
|
||||
|
||||
* new built-in functions supporting:
|
||||
|
||||
* splitting a floating-point number into a significand and exponent
|
||||
(frexp), or building a floating-point number from a significand and
|
||||
exponent (ldexp);
|
||||
|
||||
* integer bitfield manipulation, including functions to find the
|
||||
position of the most or least significant set bit, count the number
|
||||
of one bits, and bitfield insertion, extraction, and reversal;
|
||||
|
||||
* extended integer precision math, including add with carry, subtract
|
||||
with borrow, and extenended multiplication;
|
||||
|
||||
The resulting extension is a strict subset of GL_ARB_gpu_shader5.
|
||||
|
||||
IP Status
|
||||
|
||||
No known IP claims.
|
||||
|
||||
New Procedures and Functions
|
||||
|
||||
None
|
||||
|
||||
New Tokens
|
||||
|
||||
None
|
||||
|
||||
Additions to Chapter 2 of the OpenGL 3.2 (Compatibility Profile) Specification
|
||||
(OpenGL Operation)
|
||||
|
||||
None.
|
||||
|
||||
Additions to Chapter 3 of the OpenGL 3.2 (Compatibility Profile) Specification
|
||||
(Rasterization)
|
||||
|
||||
None.
|
||||
|
||||
Additions to Chapter 4 of the OpenGL 3.2 (Compatibility Profile) Specification
|
||||
(Per-Fragment Operations and the Frame Buffer)
|
||||
|
||||
None.
|
||||
|
||||
Additions to Chapter 5 of the OpenGL 3.2 (Compatibility Profile) Specification
|
||||
(Special Functions)
|
||||
|
||||
None.
|
||||
|
||||
Additions to Chapter 6 of the OpenGL 3.2 (Compatibility Profile) Specification
|
||||
(State and State Requests)
|
||||
|
||||
None.
|
||||
|
||||
Additions to Appendix A of the OpenGL 3.2 (Compatibility Profile)
|
||||
Specification (Invariance)
|
||||
|
||||
None.
|
||||
|
||||
Additions to the AGL/GLX/WGL Specifications
|
||||
|
||||
None.
|
||||
|
||||
Modifications to The OpenGL Shading Language Specification, Version 1.50
|
||||
(Revision 09)
|
||||
|
||||
Including the following line in a shader can be used to control the
|
||||
language features described in this extension:
|
||||
|
||||
#extension GL_MESA_shader_integer_functions : <behavior>
|
||||
|
||||
where <behavior> is as specified in section 3.3.
|
||||
|
||||
New preprocessor #defines are added to the OpenGL Shading Language:
|
||||
|
||||
#define GL_MESA_shader_integer_functions 1
|
||||
|
||||
|
||||
Modify Section 4.1.10, Implicit Conversions, p. 27
|
||||
|
||||
(modify table of implicit conversions)
|
||||
|
||||
Can be implicitly
|
||||
Type of expression converted to
|
||||
--------------------- -----------------
|
||||
int uint, float
|
||||
ivec2 uvec2, vec2
|
||||
ivec3 uvec3, vec3
|
||||
ivec4 uvec4, vec4
|
||||
|
||||
uint float
|
||||
uvec2 vec2
|
||||
uvec3 vec3
|
||||
uvec4 vec4
|
||||
|
||||
(modify second paragraph of the section) No implicit conversions are
|
||||
provided to convert from unsigned to signed integer types or from
|
||||
floating-point to integer types. There are no implicit array or structure
|
||||
conversions.
|
||||
|
||||
(insert before the final paragraph of the section) When performing
|
||||
implicit conversion for binary operators, there may be multiple data types
|
||||
to which the two operands can be converted. For example, when adding an
|
||||
int value to a uint value, both values can be implicitly converted to uint
|
||||
and float. In such cases, a floating-point type is chosen if either
|
||||
operand has a floating-point type. Otherwise, an unsigned integer type is
|
||||
chosen if either operand has an unsigned integer type. Otherwise, a
|
||||
signed integer type is chosen.
|
||||
|
||||
|
||||
Modify Section 5.9, Expressions, p. 57
|
||||
|
||||
(modify bulleted list as follows, adding support for implicit conversion
|
||||
between signed and unsigned types)
|
||||
|
||||
Expressions in the shading language are built from the following:
|
||||
|
||||
* Constants of type bool, int, int64_t, uint, uint64_t, float, all vector
|
||||
types, and all matrix types.
|
||||
|
||||
...
|
||||
|
||||
* The operator modulus (%) operates on signed or unsigned integer scalars
|
||||
or vectors. If the fundamental types of the operands do not match, the
|
||||
conversions from Section 4.1.10 "Implicit Conversions" are applied to
|
||||
produce matching types. ...
|
||||
|
||||
|
||||
Modify Section 6.1, Function Definitions, p. 63
|
||||
|
||||
(modify description of overloading, beginning at the top of p. 64)
|
||||
|
||||
Function names can be overloaded. The same function name can be used for
|
||||
multiple functions, as long as the parameter types differ. If a function
|
||||
name is declared twice with the same parameter types, then the return
|
||||
types and all qualifiers must also match, and it is the same function
|
||||
being declared. For example,
|
||||
|
||||
vec4 f(in vec4 x, out vec4 y); // (A)
|
||||
vec4 f(in vec4 x, out uvec4 y); // (B) okay, different argument type
|
||||
vec4 f(in ivec4 x, out uvec4 y); // (C) okay, different argument type
|
||||
|
||||
int f(in vec4 x, out ivec4 y); // error, only return type differs
|
||||
vec4 f(in vec4 x, in vec4 y); // error, only qualifier differs
|
||||
vec4 f(const in vec4 x, out vec4 y); // error, only qualifier differs
|
||||
|
||||
When function calls are resolved, an exact type match for all the
|
||||
arguments is sought. If an exact match is found, all other functions are
|
||||
ignored, and the exact match is used. If no exact match is found, then
|
||||
the implicit conversions in Section 4.1.10 (Implicit Conversions) will be
|
||||
applied to find a match. Mismatched types on input parameters (in or
|
||||
inout or default) must have a conversion from the calling argument type
|
||||
to the formal parameter type. Mismatched types on output parameters (out
|
||||
or inout) must have a conversion from the formal parameter type to the
|
||||
calling argument type.
|
||||
|
||||
If implicit conversions can be used to find more than one matching
|
||||
function, a single best-matching function is sought. To determine a best
|
||||
match, the conversions between calling argument and formal parameter
|
||||
types are compared for each function argument and pair of matching
|
||||
functions. After these comparisons are performed, each pair of matching
|
||||
functions are compared. A function definition A is considered a better
|
||||
match than function definition B if:
|
||||
|
||||
* for at least one function argument, the conversion for that argument
|
||||
in A is better than the corresponding conversion in B; and
|
||||
|
||||
* there is no function argument for which the conversion in B is better
|
||||
than the corresponding conversion in A.
|
||||
|
||||
If a single function definition is considered a better match than every
|
||||
other matching function definition, it will be used. Otherwise, a
|
||||
semantic error occurs and the shader will fail to compile.
|
||||
|
||||
To determine whether the conversion for a single argument in one match is
|
||||
better than that for another match, the following rules are applied, in
|
||||
order:
|
||||
|
||||
1. An exact match is better than a match involving any implicit
|
||||
conversion.
|
||||
|
||||
2. A match involving an implicit conversion from float to double is
|
||||
better than a match involving any other implicit conversion.
|
||||
|
||||
3. A match involving an implicit conversion from either int or uint to
|
||||
float is better than a match involving an implicit conversion from
|
||||
either int or uint to double.
|
||||
|
||||
If none of the rules above apply to a particular pair of conversions,
|
||||
neither conversion is considered better than the other.
|
||||
|
||||
For the function prototypes (A), (B), and (C) above, the following
|
||||
examples show how the rules apply to different sets of calling argument
|
||||
types:
|
||||
|
||||
f(vec4, vec4); // exact match of vec4 f(in vec4 x, out vec4 y)
|
||||
f(vec4, uvec4); // exact match of vec4 f(in vec4 x, out ivec4 y)
|
||||
f(vec4, ivec4); // matched to vec4 f(in vec4 x, out vec4 y)
|
||||
// (C) not relevant, can't convert vec4 to
|
||||
// ivec4. (A) better than (B) for 2nd
|
||||
// argument (rule 2), same on first argument.
|
||||
f(ivec4, vec4); // NOT matched. All three match by implicit
|
||||
// conversion. (C) is better than (A) and (B)
|
||||
// on the first argument. (A) is better than
|
||||
// (B) and (C).
|
||||
|
||||
|
||||
Modify Section 8.3, Common Functions, p. 84
|
||||
|
||||
(add support for single-precision frexp and ldexp functions)
|
||||
|
||||
Syntax:
|
||||
|
||||
genType frexp(genType x, out genIType exp);
|
||||
genType ldexp(genType x, in genIType exp);
|
||||
|
||||
The function frexp() splits each single-precision floating-point number in
|
||||
<x> into a binary significand, a floating-point number in the range [0.5,
|
||||
1.0), and an integral exponent of two, such that:
|
||||
|
||||
x = significand * 2 ^ exponent
|
||||
|
||||
The significand is returned by the function; the exponent is returned in
|
||||
the parameter <exp>. For a floating-point value of zero, the significant
|
||||
and exponent are both zero. For a floating-point value that is an
|
||||
infinity or is not a number, the results of frexp() are undefined.
|
||||
|
||||
If the input <x> is a vector, this operation is performed in a
|
||||
component-wise manner; the value returned by the function and the value
|
||||
written to <exp> are vectors with the same number of components as <x>.
|
||||
|
||||
The function ldexp() builds a single-precision floating-point number from
|
||||
each significand component in <x> and the corresponding integral exponent
|
||||
of two in <exp>, returning:
|
||||
|
||||
significand * 2 ^ exponent
|
||||
|
||||
If this product is too large to be represented as a single-precision
|
||||
floating-point value, the result is considered undefined.
|
||||
|
||||
If the input <x> is a vector, this operation is performed in a
|
||||
component-wise manner; the value passed in <exp> and returned by the
|
||||
function are vectors with the same number of components as <x>.
|
||||
|
||||
|
||||
(add support for new integer built-in functions)
|
||||
|
||||
Syntax:
|
||||
|
||||
genIType bitfieldExtract(genIType value, int offset, int bits);
|
||||
genUType bitfieldExtract(genUType value, int offset, int bits);
|
||||
|
||||
genIType bitfieldInsert(genIType base, genIType insert, int offset,
|
||||
int bits);
|
||||
genUType bitfieldInsert(genUType base, genUType insert, int offset,
|
||||
int bits);
|
||||
|
||||
genIType bitfieldReverse(genIType value);
|
||||
genUType bitfieldReverse(genUType value);
|
||||
|
||||
genIType bitCount(genIType value);
|
||||
genIType bitCount(genUType value);
|
||||
|
||||
genIType findLSB(genIType value);
|
||||
genIType findLSB(genUType value);
|
||||
|
||||
genIType findMSB(genIType value);
|
||||
genIType findMSB(genUType value);
|
||||
|
||||
The function bitfieldExtract() extracts bits <offset> through
|
||||
<offset>+<bits>-1 from each component in <value>, returning them in the
|
||||
least significant bits of corresponding component of the result. For
|
||||
unsigned data types, the most significant bits of the result will be set
|
||||
to zero. For signed data types, the most significant bits will be set to
|
||||
the value of bit <offset>+<base>-1. If <bits> is zero, the result will be
|
||||
zero. The result will be undefined if <offset> or <bits> is negative, or
|
||||
if the sum of <offset> and <bits> is greater than the number of bits used
|
||||
to store the operand. Note that for vector versions of bitfieldExtract(),
|
||||
a single pair of <offset> and <bits> values is shared for all components.
|
||||
|
||||
The function bitfieldInsert() inserts the <bits> least significant bits of
|
||||
each component of <insert> into the corresponding component of <base>.
|
||||
The result will have bits numbered <offset> through <offset>+<bits>-1
|
||||
taken from bits 0 through <bits>-1 of <insert>, and all other bits taken
|
||||
directly from the corresponding bits of <base>. If <bits> is zero, the
|
||||
result will simply be <base>. The result will be undefined if <offset> or
|
||||
<bits> is negative, or if the sum of <offset> and <bits> is greater than
|
||||
the number of bits used to store the operand. Note that for vector
|
||||
versions of bitfieldInsert(), a single pair of <offset> and <bits> values
|
||||
is shared for all components.
|
||||
|
||||
The function bitfieldReverse() reverses the bits of <value>. The bit
|
||||
numbered <n> of the result will be taken from bit (<bits>-1)-<n> of
|
||||
<value>, where <bits> is the total number of bits used to represent
|
||||
<value>.
|
||||
|
||||
The function bitCount() returns the number of one bits in the binary
|
||||
representation of <value>.
|
||||
|
||||
The function findLSB() returns the bit number of the least significant one
|
||||
bit in the binary representation of <value>. If <value> is zero, -1 will
|
||||
be returned.
|
||||
|
||||
The function findMSB() returns the bit number of the most significant bit
|
||||
in the binary representation of <value>. For positive integers, the
|
||||
result will be the bit number of the most significant one bit. For
|
||||
negative integers, the result will be the bit number of the most
|
||||
significant zero bit. For a <value> of zero or negative one, -1 will be
|
||||
returned.
|
||||
|
||||
|
||||
(support for unsigned integer add/subtract with carry-out)
|
||||
|
||||
Syntax:
|
||||
|
||||
genUType uaddCarry(genUType x, genUType y, out genUType carry);
|
||||
genUType usubBorrow(genUType x, genUType y, out genUType borrow);
|
||||
|
||||
The function uaddCarry() adds 32-bit unsigned integers or vectors <x> and
|
||||
<y>, returning the sum modulo 2^32. The value <carry> is set to zero if
|
||||
the sum was less than 2^32, or one otherwise.
|
||||
|
||||
The function usubBorrow() subtracts the 32-bit unsigned integer or vector
|
||||
<y> from <x>, returning the difference if non-negative or 2^32 plus the
|
||||
difference, otherwise. The value <borrow> is set to zero if x >= y, or
|
||||
one otherwise.
|
||||
|
||||
|
||||
(support for signed and unsigned multiplies, with 32-bit inputs and a
|
||||
64-bit result spanning two 32-bit outputs)
|
||||
|
||||
Syntax:
|
||||
|
||||
void umulExtended(genUType x, genUType y, out genUType msb,
|
||||
out genUType lsb);
|
||||
void imulExtended(genIType x, genIType y, out genIType msb,
|
||||
out genIType lsb);
|
||||
|
||||
The functions umulExtended() and imulExtended() multiply 32-bit unsigned
|
||||
or signed integers or vectors <x> and <y>, producing a 64-bit result. The
|
||||
32 least significant bits are returned in <lsb>; the 32 most significant
|
||||
bits are returned in <msb>.
|
||||
|
||||
|
||||
GLX Protocol
|
||||
|
||||
None.
|
||||
|
||||
Dependencies on ARB_gpu_shader_fp64
|
||||
|
||||
This extension, ARB_gpu_shader_fp64, and NV_gpu_shader5 all modify the set
|
||||
of implicit conversions supported in the OpenGL Shading Language. If more
|
||||
than one of these extensions is supported, an expression of one type may
|
||||
be converted to another type if that conversion is allowed by any of these
|
||||
specifications.
|
||||
|
||||
If ARB_gpu_shader_fp64 or a similar extension introducing new data types
|
||||
is not supported, the function overloading rule in the GLSL specification
|
||||
preferring promotion an input parameters to smaller type to a larger type
|
||||
is never applicable, as all data types are of the same size. That rule
|
||||
and the example referring to "double" should be removed.
|
||||
|
||||
|
||||
Dependencies on NV_gpu_shader5
|
||||
|
||||
This extension, ARB_gpu_shader_fp64, and NV_gpu_shader5 all modify the set
|
||||
of implicit conversions supported in the OpenGL Shading Language. If more
|
||||
than one of these extensions is supported, an expression of one type may
|
||||
be converted to another type if that conversion is allowed by any of these
|
||||
specifications.
|
||||
|
||||
If NV_gpu_shader5 is supported, integer data types are supported with four
|
||||
different precisions (8-, 16, 32-, and 64-bit) and floating-point data
|
||||
types are supported with three different precisions (16-, 32-, and
|
||||
64-bit). The extension adds the following rule for output parameters,
|
||||
which is similar to the one present in this extension for input
|
||||
parameters:
|
||||
|
||||
5. If the formal parameters in both matches are output parameters, a
|
||||
conversion from a type with a larger number of bits per component is
|
||||
better than a conversion from a type with a smaller number of bits
|
||||
per component. For example, a conversion from an "int16_t" formal
|
||||
parameter type to "int" is better than one from an "int8_t" formal
|
||||
parameter type to "int".
|
||||
|
||||
Such a rule is not provided in this extension because there is no
|
||||
combination of types in this extension and ARB_gpu_shader_fp64 where this
|
||||
rule has any effect.
|
||||
|
||||
|
||||
Errors
|
||||
|
||||
None
|
||||
|
||||
|
||||
New State
|
||||
|
||||
None
|
||||
|
||||
New Implementation Dependent State
|
||||
|
||||
None
|
||||
|
||||
Issues
|
||||
|
||||
(1) What should this extension be called?
|
||||
|
||||
UNRESOLVED. This extension borrows from GL_ARB_gpu_shader5, so creating
|
||||
some sort of a play on that name would be viable. However, nothing in
|
||||
this extension should require SM5 hardware, so such a name would be a
|
||||
little misleading and weird.
|
||||
|
||||
Since the primary purpose is to add integer related functions from
|
||||
GL_ARB_gpu_shader5, call this extension GL_MESA_shader_integer_functions
|
||||
for now.
|
||||
|
||||
(2) Why is some of the formatting in this extension weird?
|
||||
|
||||
RESOLVED: This extension is formatted to minimize the differences (as
|
||||
reported by 'diff --side-by-side -W180') with the GL_ARB_gpu_shader5
|
||||
specification.
|
||||
|
||||
(3) Should ldexp and frexp be included?
|
||||
|
||||
RESOLVED: Yes. Few GPUs have native instructions to implement these
|
||||
functions. These are generally implemented using existing GLSL built-in
|
||||
functions and the other functions provided by this extension.
|
||||
|
||||
(4) Should umulExtended and imulExtended be included?
|
||||
|
||||
RESOLVED: Yes. These functions should be implementable on any GPU that
|
||||
can support the rest of this extension, but the implementation may be
|
||||
complex. The implementation on a GPU that only supports 32bit x 32bit =
|
||||
32bit multiplication would be quite expensive. However, many GPUs
|
||||
(including OpenGL 4.0 GPUs that already support this function) have a
|
||||
32bit x 16bit = 48bit multiplier. The implementation there is only
|
||||
trivially more expensive than regular 32bit multiplication.
|
||||
|
||||
(5) Should the pack and unpack functions be included?
|
||||
|
||||
RESOLVED: No. These functions are already available via
|
||||
GL_ARB_shading_language_packing.
|
||||
|
||||
(6) Should the "BitsTo" functions be included?
|
||||
|
||||
RESOLVED: No. These functions are already available via
|
||||
GL_ARB_shader_bit_encoding.
|
||||
|
||||
Revision History
|
||||
|
||||
Rev. Date Author Changes
|
||||
---- ----------- -------- -----------------------------------------
|
||||
3 31-Mar-2017 Jon Leech Add ES support (OpenGL-Registry/issues/3)
|
||||
2 7-Jul-2016 idr Fix typo in #extension line
|
||||
1 20-Jun-2016 idr Initial version based on GL_ARB_gpu_shader5.
|
@@ -76,9 +76,9 @@ Overview
|
||||
|
||||
References:
|
||||
|
||||
https://www.opengl.org/discussion_boards/cgi_directory/ultimatebb.cgi?ubb=get_topic;f=3;t=011557
|
||||
https://www.opengl.org/discussion_boards/cgi_directory/ultimatebb.cgi?ubb=get_topic;f=3;t=000516
|
||||
https://www.opengl.org/discussion_boards/cgi_directory/ultimatebb.cgi?ubb=get_topic;f=3;t=011903
|
||||
http://www.opengl.org/discussion_boards/cgi_directory/ultimatebb.cgi?ubb=get_topic;f=3;t=011557
|
||||
http://www.opengl.org/discussion_boards/cgi_directory/ultimatebb.cgi?ubb=get_topic;f=3;t=000516
|
||||
http://www.opengl.org/discussion_boards/cgi_directory/ultimatebb.cgi?ubb=get_topic;f=3;t=011903
|
||||
http://www.delphi3d.net/articles/viewarticle.php?article=terraintex.htm
|
||||
|
||||
New Procedures and Functions
|
||||
|
@@ -75,7 +75,6 @@ New Tokens
|
||||
EGL_TEXTURE_Y_U_V_WL 0x31D7
|
||||
EGL_TEXTURE_Y_UV_WL 0x31D8
|
||||
EGL_TEXTURE_Y_XUXV_WL 0x31D9
|
||||
EGL_TEXTURE_EXTERNAL_WL 0x31DA
|
||||
|
||||
Accepted in the <attribute> parameter of eglQueryWaylandBufferWL:
|
||||
|
||||
@@ -149,10 +148,6 @@ Additions to the EGL 1.4 Specification:
|
||||
Two planes, samples Y from the first plane to r in
|
||||
the shader, U and V from the second plane to g and a.
|
||||
|
||||
EGL_TEXTURE_EXTERNAL_WL
|
||||
Treated as a single plane texture, but sampled with
|
||||
samplerExternalOES according to OES_EGL_image_external
|
||||
|
||||
After querying the wl_buffer layout, create EGLImages for the
|
||||
planes by calling eglCreateImageKHR with wl_buffer as
|
||||
EGLClientBuffer, EGL_WAYLAND_BUFFER_WL as the target, NULL
|
||||
|
@@ -1,18 +1,10 @@
|
||||
The definitive source for enum values and reserved ranges are the XML files in
|
||||
the Khronos registry:
|
||||
|
||||
https://github.com/KhronosGroup/EGL-Registry/blob/master/api/egl.xml
|
||||
https://github.com/KhronosGroup/OpenGL-Registry/blob/master/xml/gl.xml
|
||||
https://github.com/KhronosGroup/OpenGL-Registry/blob/master/xml/glx.xml
|
||||
https://github.com/KhronosGroup/OpenGL-Registry/blob/master/xml/wgl.xml
|
||||
See the OpenGL ARB enum registry at http://www.opengl.org/registry/api/enum.spec
|
||||
|
||||
GL blocks allocated to Mesa:
|
||||
Blocks allocated to Mesa:
|
||||
0x8750-0x875F
|
||||
0x8BB0-0x8BBF
|
||||
|
||||
EGL blocks allocated to Mesa:
|
||||
0x31D0-0x31DF
|
||||
0x3290-0x329F
|
||||
|
||||
GL_MESA_packed_depth_stencil
|
||||
GL_DEPTH_STENCIL_MESA 0x8750
|
||||
@@ -21,7 +13,7 @@ GL_MESA_packed_depth_stencil
|
||||
GL_UNSIGNED_SHORT_15_1_MESA 0x8753
|
||||
GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754
|
||||
|
||||
GL_MESA_trace:
|
||||
GL_MESA_trace.spec:
|
||||
GL_TRACE_ALL_BITS_MESA 0xFFFF
|
||||
GL_TRACE_OPERATIONS_BIT_MESA 0x0001
|
||||
GL_TRACE_PRIMITIVES_BIT_MESA 0x0002
|
||||
@@ -32,12 +24,12 @@ GL_MESA_trace:
|
||||
GL_TRACE_MASK_MESA 0x8755
|
||||
GL_TRACE_NAME_MESA 0x8756
|
||||
|
||||
GL_MESA_ycbcr_texture:
|
||||
MESA_ycbcr_texture.spec:
|
||||
GL_YCBCR_MESA 0x8757
|
||||
GL_UNSIGNED_SHORT_8_8_MESA 0x85BA /* same as Apple's */
|
||||
GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB /* same as Apple's */
|
||||
|
||||
GL_MESA_pack_invert:
|
||||
GL_MESA_pack_invert.spec
|
||||
GL_PACK_INVERT_MESA 0x8758
|
||||
|
||||
GL_MESA_shader_debug.spec: (obsolete)
|
||||
@@ -45,7 +37,7 @@ GL_MESA_shader_debug.spec: (obsolete)
|
||||
GL_DEBUG_PRINT_MESA 0x875A
|
||||
GL_DEBUG_ASSERT_MESA 0x875B
|
||||
|
||||
GL_MESA_program_debug: (obsolete)
|
||||
GL_MESA_program_debug.spec: (obsolete)
|
||||
GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x????
|
||||
GL_VERTEX_PROGRAM_CALLBACK_MESA 0x????
|
||||
GL_FRAGMENT_PROGRAM_POSITION_MESA 0x????
|
||||
@@ -63,29 +55,3 @@ GL_MESAX_texture_stack:
|
||||
GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
|
||||
GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
|
||||
|
||||
EGL_MESA_drm_image
|
||||
EGL_DRM_BUFFER_FORMAT_MESA 0x31D0
|
||||
EGL_DRM_BUFFER_USE_MESA 0x31D1
|
||||
EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2
|
||||
EGL_DRM_BUFFER_MESA 0x31D3
|
||||
EGL_DRM_BUFFER_STRIDE_MESA 0x31D4
|
||||
|
||||
EGL_MESA_platform_gbm
|
||||
EGL_PLATFORM_GBM_MESA 0x31D7
|
||||
|
||||
EGL_MESA_platform_surfaceless
|
||||
EGL_PLATFORM_SURFACELESS_MESA 0x31DD
|
||||
|
||||
EGL_MESA_drm_image
|
||||
EGL_DRM_BUFFER_FORMAT_ARGB2101010_MESA 0x3290
|
||||
EGL_DRM_BUFFER_FORMAT_ARGB1555_MESA 0x3291
|
||||
EGL_DRM_BUFFER_FORMAT_RGB565_MESA 0x3292
|
||||
|
||||
EGL_WL_bind_wayland_display
|
||||
EGL_TEXTURE_FORMAT 0x3080
|
||||
EGL_WAYLAND_BUFFER_WL 0x31D5
|
||||
EGL_WAYLAND_PLANE_WL 0x31D6
|
||||
EGL_TEXTURE_Y_U_V_WL 0x31D7
|
||||
EGL_TEXTURE_Y_UV_WL 0x31D8
|
||||
EGL_TEXTURE_Y_XUXV_WL 0x31D9
|
||||
EGL_WAYLAND_Y_INVERTED_WL 0x31DB
|
||||
|
@@ -1,374 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Submitting patches</title>
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Submitting patches</h1>
|
||||
|
||||
|
||||
<ul>
|
||||
<li><a href="#guidelines">Basic guidelines</a>
|
||||
<li><a href="#formatting">Patch formatting</a>
|
||||
<li><a href="#testing">Testing Patches</a>
|
||||
<li><a href="#mailing">Mailing Patches</a>
|
||||
<li><a href="#reviewing">Reviewing Patches</a>
|
||||
<li><a href="#nominations">Nominating a commit for a stable branch</a>
|
||||
<li><a href="#criteria">Criteria for accepting patches to the stable branch</a>
|
||||
<li><a href="#backports">Sending backports for the stable branch</a>
|
||||
<li><a href="#gittips">Git tips</a>
|
||||
</ul>
|
||||
|
||||
<h2 id="guidelines">Basic guidelines</h2>
|
||||
|
||||
<ul>
|
||||
<li>Patches should not mix code changes with code formatting changes (except,
|
||||
perhaps, in very trivial cases.)
|
||||
<li>Code patches should follow Mesa
|
||||
<a href="codingstyle.html" target="_parent">coding conventions</a>.
|
||||
<li>Whenever possible, patches should only effect individual Mesa/Gallium
|
||||
components.
|
||||
<li>Patches should never introduce build breaks and should be bisectable (see
|
||||
<code>git bisect</code>.)
|
||||
<li>Patches should be properly <a href="#formatting">formatted</a>.
|
||||
<li>Patches should be sufficiently <a href="#testing">tested</a> before submitting.
|
||||
<li>Patches should be submitted to <a href="#mailing">mesa-dev</a>
|
||||
for <a href="#reviewing">review</a> using <code>git send-email</code>.
|
||||
|
||||
</ul>
|
||||
|
||||
<h2 id="formatting">Patch formatting</h2>
|
||||
|
||||
<ul>
|
||||
<li>Lines should be limited to 75 characters or less so that git logs
|
||||
displayed in 80-column terminals avoid line wrapping. Note that git
|
||||
log uses 4 spaces of indentation (4 + 75 < 80).
|
||||
<li>The first line should be a short, concise summary of the change prefixed
|
||||
with a module name. Examples:
|
||||
<pre>
|
||||
mesa: Add support for querying GL_VERTEX_ATTRIB_ARRAY_LONG
|
||||
|
||||
gallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERY
|
||||
|
||||
i965: Fix missing type in local variable declaration.
|
||||
</pre>
|
||||
<li>Subsequent patch comments should describe the change in more detail,
|
||||
if needed. For example:
|
||||
<pre>
|
||||
i965: Remove end-of-thread SEND alignment code.
|
||||
|
||||
This was present in Eric's initial implementation of the compaction code
|
||||
for Sandybridge (commit 077d01b6). There is no documentation saying this
|
||||
is necessary, and removing it causes no regressions in piglit on any
|
||||
platform.
|
||||
</pre>
|
||||
<li>A "Signed-off-by:" line is not required, but not discouraged either.
|
||||
<li>If a patch addresses a bugzilla issue, that should be noted in the
|
||||
patch comment. For example:
|
||||
<pre>
|
||||
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89689
|
||||
</pre>
|
||||
<li>If a patch addresses a issue introduced with earlier commit, that should be
|
||||
noted in the patch comment. For example:
|
||||
<pre>
|
||||
Fixes: d7b3707c612 "util/disk_cache: use stat() to check if entry is a directory"
|
||||
</pre>
|
||||
<li>If there have been several revisions to a patch during the review
|
||||
process, they should be noted such as in this example:
|
||||
<pre>
|
||||
st/mesa: add ARB_texture_stencil8 support (v4)
|
||||
|
||||
if we support stencil texturing, enable texture_stencil8
|
||||
there is no requirement to support native S8 for this,
|
||||
the texture can be converted to x24s8 fine.
|
||||
|
||||
v2: fold fixes from Marek in:
|
||||
a) put S8 last in the list
|
||||
b) fix renderable to always test for d/s renderable
|
||||
fixup the texture case to use a stencil only format
|
||||
for picking the format for the texture view.
|
||||
v3: hit fallback for getteximage
|
||||
v4: put s8 back in front, it shouldn't get picked now (Ilia)
|
||||
</pre>
|
||||
<li>If someone tested your patch, document it with a line like this:
|
||||
<pre>
|
||||
Tested-by: Joe Hacker <jhacker@foo.com>
|
||||
</pre>
|
||||
<li>If the patch was reviewed (usually the case) or acked by someone,
|
||||
that should be documented with:
|
||||
<pre>
|
||||
Reviewed-by: Joe Hacker <jhacker@foo.com>
|
||||
Acked-by: Joe Hacker <jhacker@foo.com>
|
||||
</pre>
|
||||
<li>If sending later revision of a patch, add all the tags - ack, r-b,
|
||||
Cc: mesa-stable and/or other. This provides reviewers with quick feedback if the
|
||||
patch has already been reviewed.
|
||||
<li>In order for your patch to reach the prospective reviewer easier/faster,
|
||||
use the script scripts/get_reviewer.pl to get a list of individuals and include
|
||||
them in the CC list.
|
||||
<br>
|
||||
Please use common sense and do <strong>not</strong> blindly add everyone.
|
||||
<br>
|
||||
<pre>
|
||||
$ scripts/get_reviewer.pl --help # to get the help screen
|
||||
$ scripts/get_reviewer.pl -f src/egl/drivers/dri2/platform_android.c
|
||||
Rob Herring <robh@kernel.org> (reviewer:ANDROID EGL SUPPORT,added_lines:188/700=27%,removed_lines:58/283=20%)
|
||||
Tomasz Figa <tfiga@chromium.org> (reviewer:ANDROID EGL SUPPORT,authored:12/41=29%,added_lines:308/700=44%,removed_lines:115/283=41%)
|
||||
Emil Velikov <emil.l.velikov@gmail.com> (authored:13/41=32%,removed_lines:76/283=27%)
|
||||
</pre>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
<h2 id="testing">Testing Patches</h2>
|
||||
|
||||
<p>
|
||||
It should go without saying that patches must be tested. In general,
|
||||
do whatever testing is prudent.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
You should always run the Mesa test suite before submitting patches.
|
||||
The test suite can be run using the 'make check' command. All tests
|
||||
must pass before patches will be accepted, this may mean you have
|
||||
to update the tests themselves.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Whenever possible and applicable, test the patch with
|
||||
<a href="https://piglit.freedesktop.org">Piglit</a> and/or
|
||||
<a href="https://android.googlesource.com/platform/external/deqp/">dEQP</a>
|
||||
to check for regressions.
|
||||
</p>
|
||||
|
||||
|
||||
<h2 id="mailing">Mailing Patches</h2>
|
||||
|
||||
<p>
|
||||
Patches should be sent to the mesa-dev mailing list for review:
|
||||
<a href="https://lists.freedesktop.org/mailman/listinfo/mesa-dev">
|
||||
mesa-dev@lists.freedesktop.org</a>.
|
||||
When submitting a patch make sure to use
|
||||
<a href="https://git-scm.com/docs/git-send-email">git send-email</a>
|
||||
rather than attaching patches to emails. Sending patches as
|
||||
attachments prevents people from being able to provide in-line review
|
||||
comments.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
When submitting follow-up patches you can use --in-reply-to to make v2, v3,
|
||||
etc patches show up as replies to the originals. This usually works well
|
||||
when you're sending out updates to individual patches (as opposed to
|
||||
re-sending the whole series). Using --in-reply-to makes
|
||||
it harder for reviewers to accidentally review old patches.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
When submitting follow-up patches you should also login to
|
||||
<a href="https://patchwork.freedesktop.org">patchwork</a> and change the
|
||||
state of your old patches to Superseded.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Some companies' mail server automatically append a legal disclaimer,
|
||||
usually containing something along the lines of "The information in this
|
||||
email is confidential" and "distribution is strictly prohibited".<br/>
|
||||
These legal notices prevent us from being able to accept your patch,
|
||||
rendering the whole process pointless. Please make sure these are
|
||||
disabled before sending your patches. (Note that you may need to contact
|
||||
your email administrator for this.)
|
||||
</p>
|
||||
|
||||
<h2 id="reviewing">Reviewing Patches</h2>
|
||||
|
||||
<p>
|
||||
When you've reviewed a patch on the mailing list, please be unambiguous
|
||||
about your review. That is, state either
|
||||
</p>
|
||||
<pre>
|
||||
Reviewed-by: Joe Hacker <jhacker@foo.com>
|
||||
</pre>
|
||||
or
|
||||
<pre>
|
||||
Acked-by: Joe Hacker <jhacker@foo.com>
|
||||
</pre>
|
||||
<p>
|
||||
Rather than saying just "LGTM" or "Seems OK".
|
||||
</p>
|
||||
|
||||
<p>
|
||||
If small changes are suggested, it's OK to say something like:
|
||||
</p>
|
||||
<pre>
|
||||
With the above fixes, Reviewed-by: Joe Hacker <jhacker@foo.com>
|
||||
</pre>
|
||||
<p>
|
||||
which tells the patch author that the patch can be committed, as long
|
||||
as the issues are resolved first.
|
||||
</p>
|
||||
|
||||
|
||||
<h2 id="nominations">Nominating a commit for a stable branch</h2>
|
||||
|
||||
<p>
|
||||
There are three ways to nominate a patch for inclusion in the stable branch and
|
||||
release.
|
||||
</p>
|
||||
<ul>
|
||||
<li> By adding the Cc: mesa-stable@ tag as described below.
|
||||
<li> Sending the commit ID (as seen in master branch) to the mesa-stable@ mailing list.
|
||||
<li> Forwarding the patch from the mesa-dev@ mailing list.
|
||||
</li>
|
||||
</ul>
|
||||
<p>
|
||||
Note: resending patch identical to one on mesa-dev@ or one that differs only
|
||||
by the extra mesa-stable@ tag is <strong>not</strong> recommended.
|
||||
</p>
|
||||
|
||||
|
||||
<h3 id="thetag">The stable tag</h3>
|
||||
|
||||
<p>
|
||||
If you want a commit to be applied to a stable branch,
|
||||
you should add an appropriate note to the commit message.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Here are some examples of such a note:
|
||||
</p>
|
||||
<ul>
|
||||
<li>CC: <mesa-stable@lists.freedesktop.org></li>
|
||||
</ul>
|
||||
|
||||
Simply adding the CC to the mesa-stable list address is adequate to nominate
|
||||
the commit for all the active stable branches. If the commit is not applicable
|
||||
for said branch the stable-release manager will reply stating so.
|
||||
|
||||
This "CC" syntax for patch nomination will cause patches to automatically be
|
||||
copied to the mesa-stable@ mailing list when you use "git send-email" to send
|
||||
patches to the mesa-dev@ mailing list. If you prefer using --suppress-cc that
|
||||
won't have any negative effect on the patch nomination.
|
||||
|
||||
<p>
|
||||
Note: by removing the tag [as the commit is pushed] the patch is
|
||||
<strong>explicitly</strong> rejected from inclusion in the stable branch(es).
|
||||
<br>
|
||||
Thus, drop the line <strong>only</strong> if you want to cancel the nomination.
|
||||
</p>
|
||||
|
||||
Alternatively, if one uses the "Fixes" tag as described in the "Patch formatting"
|
||||
section, it nominates a commit for all active stable branches that include the
|
||||
commit that is referred to.
|
||||
|
||||
<h2 id="criteria">Criteria for accepting patches to the stable branch</h2>
|
||||
|
||||
Mesa has a designated release manager for each stable branch, and the release
|
||||
manager is the only developer that should be pushing changes to these branches.
|
||||
Everyone else should nominate patches using the mechanism described above.
|
||||
|
||||
The following rules define which patches are accepted and which are not. The
|
||||
stable-release manager is also given broad discretion in rejecting patches
|
||||
that have been nominated.
|
||||
|
||||
<ul>
|
||||
<li>Patch must conform with the <a href="#guidelines">Basic guidelines</a></li>
|
||||
|
||||
<li>Patch must have landed in master first. In case where the original
|
||||
patch is too large and/or otherwise contradicts with the rules set within, a
|
||||
backport is appropriate.</li>
|
||||
|
||||
<li>It must not introduce a regression - be that build or runtime wise.
|
||||
|
||||
Note: If the regression is due to faulty piglit/dEQP/CTS/other test the
|
||||
latter must be fixed first. A reference to the offending test(s) and
|
||||
respective fix(es) should be provided in the nominated patch.</li>
|
||||
|
||||
<li>Patch cannot be larger than 100 lines.</li>
|
||||
|
||||
<li>Patches that move code around with no functional change should be
|
||||
rejected.</li>
|
||||
|
||||
<li>Patch must be a bug fix and not a new feature.
|
||||
|
||||
Note: An exception to this rule, are hardware-enabling "features". For
|
||||
example, <a href="#backports">backports</a> of new code to support a
|
||||
newly-developed hardware product can be accepted if they can be reasonably
|
||||
determined not to have effects on other hardware.</li>
|
||||
|
||||
<li>Patch must be reviewed, For example, the commit message has Reviewed-by,
|
||||
Signed-off-by, or Tested-by tags from someone but the author.</li>
|
||||
|
||||
<li>Performance patches are considered only if they provide information
|
||||
about the hardware, program in question and observed improvement. Use numbers
|
||||
to represent your measurements.</li>
|
||||
</ul>
|
||||
|
||||
If the patch complies with the rules it will be
|
||||
<a href="releasing.html#pickntest">cherry-picked</a>. Alternatively the release
|
||||
manager will reply to the patch in question stating why the patch has been
|
||||
rejected or would request a backport.
|
||||
|
||||
A summary of all the picked/rejected patches will be presented in the
|
||||
<a href="releasing.html#prerelease">pre-release</a> announcement.
|
||||
|
||||
The stable-release manager may at times need to force-push changes to the
|
||||
stable branches, for example, to drop a previously-picked patch that was later
|
||||
identified as causing a regression). These force-pushes may cause changes to
|
||||
be lost from the stable branch if developers push things directly. Consider
|
||||
yourself warned.
|
||||
|
||||
<h2 id="backports">Sending backports for the stable branch</h2>
|
||||
By default merge conflicts are resolved by the stable-release manager. In which
|
||||
case he/she should provide a comment about the changes required, alongside the
|
||||
<code>Conflicts</code> section. Summary of which will be provided in the
|
||||
<a href="releasing.html#prerelease">pre-release</a> announcement.
|
||||
<br>
|
||||
Developers are interested in sending backports are recommended to use either a
|
||||
<code>[BACKPORT #branch]</code> subject prefix or provides similar information
|
||||
within the commit summary.
|
||||
|
||||
<h2 id="gittips">Git tips</h2>
|
||||
|
||||
<ul>
|
||||
<li><code>git rebase -i ...</code> is your friend. Don't be afraid to use it.
|
||||
<li>Apply a fixup to commit FOO.
|
||||
<pre>
|
||||
git add ...
|
||||
git commit --fixup=FOO
|
||||
git rebase -i --autosquash ...
|
||||
</pre>
|
||||
<li>Test for build breakage between patches e.g last 8 commits.
|
||||
<pre>
|
||||
git rebase -i --exec="make -j4" HEAD~8
|
||||
</pre>
|
||||
<li>Sets the default mailing address for your repo.
|
||||
<pre>
|
||||
git config --local sendemail.to mesa-dev@lists.freedesktop.org
|
||||
</pre>
|
||||
<li> Add version to subject line of patch series in this case for the last 8
|
||||
commits before sending.
|
||||
<pre>
|
||||
git send-email --subject-prefix="PATCH v4" HEAD~8
|
||||
git send-email -v4 @~8 # shorter version, inherited from git format-patch
|
||||
</pre>
|
||||
<li> Configure git to use the get_reviewer.pl script interactively. Thus you
|
||||
can avoid adding the world to the CC list.
|
||||
<pre>
|
||||
git config sendemail.cccmd "./scripts/get_reviewer.pl -i"
|
||||
</pre>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -36,10 +36,10 @@ Hardware drivers include:
|
||||
<li>Intel i965, i945, i915.
|
||||
See <a href="https://01.org/linuxgraphics">Intel's website</a></li>
|
||||
<li>AMD Radeon series.
|
||||
See <a href="https://www.x.org/wiki/RadeonFeature">RadeonFeature</a></li>
|
||||
See <a href="http://www.x.org/wiki/RadeonFeature">RadeonFeature</a></li>
|
||||
<li>NVIDIA GPUs.
|
||||
See <a href="https://nouveau.freedesktop.org">Nouveau Wiki</a></li>
|
||||
<li><a href="https://www.x.org/wiki/vmware">VMware virtual GPU</a></li>
|
||||
See <a href="http://nouveau.freedesktop.org">Nouveau Wiki</a></li>
|
||||
<li><a href="http://www.x.org/wiki/vmware">VMware virtual GPU</a></li>
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
@@ -57,7 +57,7 @@ Additional driver information:
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li><a href="https://dri.freedesktop.org/"> DRI hardware
|
||||
<li><a href="http://dri.freedesktop.org/"> DRI hardware
|
||||
drivers</a> for the X Window System
|
||||
<li><a href="xlibdriver.html">Xlib / swrast driver</a> for the X Window System
|
||||
and Unix-like operating systems
|
||||
|
@@ -24,7 +24,7 @@ This list is far from complete and somewhat dated, unfortunately.
|
||||
|
||||
<ul>
|
||||
<li>Early Mesa development was done while Brian was part of the
|
||||
<a href="https://www.ssec.wisc.edu/~billh/vis.html">
|
||||
<a href="http://www.ssec.wisc.edu/~billh/vis.html">
|
||||
SSEC Visualization Project</a> at the University of
|
||||
Wisconsin. He'd like to thank Bill Hibbard for letting him work on
|
||||
Mesa as part of that project.
|
||||
@@ -40,9 +40,14 @@ Tungsten Graphics, Inc. have supported the ongoing development of Mesa.
|
||||
<br>
|
||||
<br>
|
||||
<li>The
|
||||
<a href="https://www.mesa3d.org">Mesa</a>
|
||||
website and git repository are hosted by
|
||||
<a href="https://freedesktop.org/">freedesktop.org</a>.
|
||||
<a href="http://www.mesa3d.org">Mesa</a>
|
||||
website is hosted by
|
||||
<a href="http://sourceforge.net">sourceforge.net</a>.
|
||||
<br>
|
||||
<br>
|
||||
|
||||
<li>The Mesa git repository is hosted by
|
||||
<a href="http://freedesktop.org/">freedesktop.org</a>.
|
||||
<br>
|
||||
<br>
|
||||
|
||||
|
@@ -17,11 +17,11 @@
|
||||
<h1>Development Utilities</h1>
|
||||
|
||||
<dl>
|
||||
<dt><a href="https://cgit.freedesktop.org/mesa/demos">Mesa demos collection</a></dt>
|
||||
<dt><a href="http://cgit.freedesktop.org/mesa/demos">Mesa demos collection</a></dt>
|
||||
<dd>includes several utility routines in the <code>src/util/</code>
|
||||
directory.</dd>
|
||||
|
||||
<dt><a href="https://piglit.freedesktop.org">Piglit</a></dt>
|
||||
<dt><a href="http://piglit.freedesktop.org">Piglit</a></dt>
|
||||
<dd>is an open-source test suite for OpenGL implementations.</dd>
|
||||
|
||||
<dt><a href="https://github.com/apitrace/apitrace">ApiTrace</a></dt>
|
||||
@@ -31,7 +31,7 @@
|
||||
<dd>is a very useful tool for tracking down
|
||||
memory-related problems in your code.</dd>
|
||||
|
||||
<dt><a href="https://scan.coverity.com/projects/mesa">Coverity</a><dt>
|
||||
<dt><a href="http://scan.coverity.com/projects/mesa">Coverity</a><dt>
|
||||
<dd>provides static code analysis of Mesa. If you create an account
|
||||
you can see the results and try to fix outstanding issues.</dd>
|
||||
</dl>
|
||||
|
@@ -18,7 +18,7 @@
|
||||
|
||||
<p>
|
||||
This page lists known issues with
|
||||
<a href="https://www.spec.org/gwpg/gpc.static/vp11info.html" target="_main">SPEC Viewperf 11</a>
|
||||
<a href="http://www.spec.org/gwpg/gpc.static/vp11info.html" target="_main">SPEC Viewperf 11</a>
|
||||
and <a href="https://www.spec.org/gwpg/gpc.static/vp12info.html" target="_main">SPEC Viewperf 12</a>
|
||||
when running on Mesa-based drivers.
|
||||
</p>
|
||||
@@ -66,10 +66,10 @@ either in Viewperf or the Mesa driver.
|
||||
|
||||
<p>
|
||||
These tests use features of the
|
||||
<a href="https://www.opengl.org/registry/specs/NV/fragment_program2.txt"
|
||||
<a href="http://www.opengl.org/registry/specs/NV/fragment_program2.txt"
|
||||
target="_main">
|
||||
GL_NV_fragment_program2</a> and
|
||||
<a href="https://www.opengl.org/registry/specs/NV/vertex_program3.txt"
|
||||
<a href="http://www.opengl.org/registry/specs/NV/vertex_program3.txt"
|
||||
target="_main">
|
||||
GL_NV_vertex_program3</a> extensions without checking if the driver supports
|
||||
them.
|
||||
@@ -86,7 +86,7 @@ Subsequent drawing calls become no-ops and the rendering is incorrect.
|
||||
|
||||
<p>
|
||||
These tests depend on the
|
||||
<a href="https://www.opengl.org/registry/specs/NV/primitive_restart.txt"
|
||||
<a href="http://www.opengl.org/registry/specs/NV/primitive_restart.txt"
|
||||
target="_main">GL_NV_primitive_restart</a> extension.
|
||||
</p>
|
||||
|
||||
|
@@ -18,7 +18,7 @@
|
||||
|
||||
<p>
|
||||
This page describes how to build, install and use the
|
||||
<a href="https://www.vmware.com/">VMware</a> guest GL driver
|
||||
<a href="http://www.vmware.com/">VMware</a> guest GL driver
|
||||
(aka the SVGA or SVGA3D driver) for Linux using the latest source code.
|
||||
This driver gives a Linux virtual machine access to the host's GPU for
|
||||
hardware-accelerated 3D.
|
||||
@@ -62,9 +62,9 @@ these instructions explain what to do.
|
||||
For more information about the X components see these wiki pages at x.org:
|
||||
</p>
|
||||
<ul>
|
||||
<li><a href="https://wiki.x.org/wiki/vmware">
|
||||
<li><a href="http://wiki.x.org/wiki/vmware">
|
||||
Driver Overview</a>
|
||||
<li><a href="https://wiki.x.org/wiki/vmware/vmware3D">
|
||||
<li><a href="http://wiki.x.org/wiki/vmware/vmware3D">
|
||||
xf86-video-vmware Details</a>
|
||||
</ul>
|
||||
|
||||
@@ -82,8 +82,8 @@ The components involved in this include:
|
||||
<p>
|
||||
All of these components reside in the guest Linux virtual machine.
|
||||
On the host, all you're doing is running VMware
|
||||
<a href="https://www.vmware.com/products/workstation/">Workstation</a> or
|
||||
<a href="https://www.vmware.com/products/fusion/">Fusion</a>.
|
||||
<a href="http://www.vmware.com/products/workstation/">Workstation</a> or
|
||||
<a href="http://www.vmware.com/products/fusion/">Fusion</a>.
|
||||
</p>
|
||||
|
||||
|
||||
|
@@ -171,8 +171,9 @@ drawn with glDrawPixels.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
For more information about gamma correction, see the
|
||||
<a href="https://en.wikipedia.org/wiki/Gamma_correction">Wikipedia article</a>
|
||||
For more information about gamma correction see:
|
||||
<a href="http://www.inforamp.net/~poynton/notes/colour_and_gamma/GammaFAQ.html">
|
||||
the Gamma FAQ</a>
|
||||
</p>
|
||||
|
||||
|
||||
@@ -198,7 +199,7 @@ This incurs a small performance penalty.
|
||||
|
||||
<h2>Extensions</h2>
|
||||
<p>
|
||||
The following Mesa-specific extensions are implemented in the Xlib driver.
|
||||
The following MESA-specific extensions are implemented in the Xlib driver.
|
||||
</p>
|
||||
|
||||
<h3>GLX_MESA_pixmap_colormap</h3>
|
||||
|
@@ -1,2 +0,0 @@
|
||||
[*.h]
|
||||
indent_style = tab
|
@@ -6,7 +6,7 @@ extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
** Copyright (c) 2013-2017 The Khronos Group Inc.
|
||||
** Copyright (c) 2013-2014 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
@@ -31,14 +31,14 @@ extern "C" {
|
||||
** This header is generated from the Khronos OpenGL / OpenGL ES XML
|
||||
** API Registry. The current version of the Registry, generator scripts
|
||||
** used to make the header, and the header can be found at
|
||||
** http://www.opengl.org/registry/egl
|
||||
** http://www.opengl.org/registry/
|
||||
**
|
||||
** Khronos $Revision$ on $Date$
|
||||
** Khronos $Revision: 31039 $ on $Date: 2015-05-04 17:01:57 -0700 (Mon, 04 May 2015) $
|
||||
*/
|
||||
|
||||
#include <EGL/eglplatform.h>
|
||||
|
||||
/* Generated on date 20161230 */
|
||||
/* Generated on date 20150504 */
|
||||
|
||||
/* Generated C header for:
|
||||
* API: egl
|
||||
@@ -78,7 +78,7 @@ typedef void (*__eglMustCastToProperFunctionPointerType)(void);
|
||||
#define EGL_CONFIG_ID 0x3028
|
||||
#define EGL_CORE_NATIVE_ENGINE 0x305B
|
||||
#define EGL_DEPTH_SIZE 0x3025
|
||||
#define EGL_DONT_CARE EGL_CAST(EGLint,-1)
|
||||
#define EGL_DONT_CARE ((EGLint)-1)
|
||||
#define EGL_DRAW 0x3059
|
||||
#define EGL_EXTENSIONS 0x3055
|
||||
#define EGL_FALSE 0
|
||||
@@ -95,9 +95,9 @@ typedef void (*__eglMustCastToProperFunctionPointerType)(void);
|
||||
#define EGL_NONE 0x3038
|
||||
#define EGL_NON_CONFORMANT_CONFIG 0x3051
|
||||
#define EGL_NOT_INITIALIZED 0x3001
|
||||
#define EGL_NO_CONTEXT EGL_CAST(EGLContext,0)
|
||||
#define EGL_NO_DISPLAY EGL_CAST(EGLDisplay,0)
|
||||
#define EGL_NO_SURFACE EGL_CAST(EGLSurface,0)
|
||||
#define EGL_NO_CONTEXT ((EGLContext)0)
|
||||
#define EGL_NO_DISPLAY ((EGLDisplay)0)
|
||||
#define EGL_NO_SURFACE ((EGLSurface)0)
|
||||
#define EGL_PBUFFER_BIT 0x0001
|
||||
#define EGL_PIXMAP_BIT 0x0002
|
||||
#define EGL_READ 0x305A
|
||||
@@ -197,7 +197,7 @@ typedef void *EGLClientBuffer;
|
||||
#define EGL_RGB_BUFFER 0x308E
|
||||
#define EGL_SINGLE_BUFFER 0x3085
|
||||
#define EGL_SWAP_BEHAVIOR 0x3093
|
||||
#define EGL_UNKNOWN EGL_CAST(EGLint,-1)
|
||||
#define EGL_UNKNOWN ((EGLint)-1)
|
||||
#define EGL_VERTICAL_RESOLUTION 0x3091
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI (EGLenum api);
|
||||
EGLAPI EGLenum EGLAPIENTRY eglQueryAPI (void);
|
||||
@@ -224,7 +224,7 @@ EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient (void);
|
||||
|
||||
#ifndef EGL_VERSION_1_4
|
||||
#define EGL_VERSION_1_4 1
|
||||
#define EGL_DEFAULT_DISPLAY EGL_CAST(EGLNativeDisplayType,0)
|
||||
#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0)
|
||||
#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200
|
||||
#define EGL_MULTISAMPLE_RESOLVE 0x3099
|
||||
#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A
|
||||
@@ -266,7 +266,7 @@ typedef void *EGLImage;
|
||||
#define EGL_FOREVER 0xFFFFFFFFFFFFFFFFull
|
||||
#define EGL_TIMEOUT_EXPIRED 0x30F5
|
||||
#define EGL_CONDITION_SATISFIED 0x30F6
|
||||
#define EGL_NO_SYNC EGL_CAST(EGLSync,0)
|
||||
#define EGL_NO_SYNC ((EGLSync)0)
|
||||
#define EGL_SYNC_FENCE 0x30F9
|
||||
#define EGL_GL_COLORSPACE 0x309D
|
||||
#define EGL_GL_COLORSPACE_SRGB 0x3089
|
||||
@@ -283,7 +283,7 @@ typedef void *EGLImage;
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x30B7
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x30B8
|
||||
#define EGL_IMAGE_PRESERVED 0x30D2
|
||||
#define EGL_NO_IMAGE EGL_CAST(EGLImage,0)
|
||||
#define EGL_NO_IMAGE ((EGLImage)0)
|
||||
EGLAPI EGLSync EGLAPIENTRY eglCreateSync (EGLDisplay dpy, EGLenum type, const EGLAttrib *attrib_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglDestroySync (EGLDisplay dpy, EGLSync sync);
|
||||
EGLAPI EGLint EGLAPIENTRY eglClientWaitSync (EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout);
|
||||
|
@@ -6,7 +6,7 @@ extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
** Copyright (c) 2013-2017 The Khronos Group Inc.
|
||||
** Copyright (c) 2013-2014 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
@@ -31,14 +31,14 @@ extern "C" {
|
||||
** This header is generated from the Khronos OpenGL / OpenGL ES XML
|
||||
** API Registry. The current version of the Registry, generator scripts
|
||||
** used to make the header, and the header can be found at
|
||||
** http://www.opengl.org/registry/egl
|
||||
** http://www.opengl.org/registry/
|
||||
**
|
||||
** Khronos $Revision$ on $Date$
|
||||
*/
|
||||
|
||||
#include <EGL/eglplatform.h>
|
||||
|
||||
#define EGL_EGLEXT_VERSION 20161230
|
||||
#define EGL_EGLEXT_VERSION 20150508
|
||||
|
||||
/* Generated C header for:
|
||||
* API: egl
|
||||
@@ -77,13 +77,6 @@ EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSync64KHR (EGLDisplay dpy, EGLenum type,
|
||||
#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040
|
||||
#endif /* EGL_KHR_config_attribs */
|
||||
|
||||
#ifndef EGL_KHR_context_flush_control
|
||||
#define EGL_KHR_context_flush_control 1
|
||||
#define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0
|
||||
#define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097
|
||||
#define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098
|
||||
#endif /* EGL_KHR_context_flush_control */
|
||||
|
||||
#ifndef EGL_KHR_create_context
|
||||
#define EGL_KHR_create_context 1
|
||||
#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098
|
||||
@@ -106,33 +99,6 @@ EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSync64KHR (EGLDisplay dpy, EGLenum type,
|
||||
#define EGL_CONTEXT_OPENGL_NO_ERROR_KHR 0x31B3
|
||||
#endif /* EGL_KHR_create_context_no_error */
|
||||
|
||||
#ifndef EGL_KHR_debug
|
||||
#define EGL_KHR_debug 1
|
||||
typedef void *EGLLabelKHR;
|
||||
typedef void *EGLObjectKHR;
|
||||
typedef void (EGLAPIENTRY *EGLDEBUGPROCKHR)(EGLenum error,const char *command,EGLint messageType,EGLLabelKHR threadLabel,EGLLabelKHR objectLabel,const char* message);
|
||||
#define EGL_OBJECT_THREAD_KHR 0x33B0
|
||||
#define EGL_OBJECT_DISPLAY_KHR 0x33B1
|
||||
#define EGL_OBJECT_CONTEXT_KHR 0x33B2
|
||||
#define EGL_OBJECT_SURFACE_KHR 0x33B3
|
||||
#define EGL_OBJECT_IMAGE_KHR 0x33B4
|
||||
#define EGL_OBJECT_SYNC_KHR 0x33B5
|
||||
#define EGL_OBJECT_STREAM_KHR 0x33B6
|
||||
#define EGL_DEBUG_MSG_CRITICAL_KHR 0x33B9
|
||||
#define EGL_DEBUG_MSG_ERROR_KHR 0x33BA
|
||||
#define EGL_DEBUG_MSG_WARN_KHR 0x33BB
|
||||
#define EGL_DEBUG_MSG_INFO_KHR 0x33BC
|
||||
#define EGL_DEBUG_CALLBACK_KHR 0x33B8
|
||||
typedef EGLint (EGLAPIENTRYP PFNEGLDEBUGMESSAGECONTROLKHRPROC) (EGLDEBUGPROCKHR callback, const EGLAttrib *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDEBUGKHRPROC) (EGLint attribute, EGLAttrib *value);
|
||||
typedef EGLint (EGLAPIENTRYP PFNEGLLABELOBJECTKHRPROC) (EGLDisplay display, EGLenum objectType, EGLObjectKHR object, EGLLabelKHR label);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLint EGLAPIENTRY eglDebugMessageControlKHR (EGLDEBUGPROCKHR callback, const EGLAttrib *attrib_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglQueryDebugKHR (EGLint attribute, EGLAttrib *value);
|
||||
EGLAPI EGLint EGLAPIENTRY eglLabelObjectKHR (EGLDisplay display, EGLenum objectType, EGLObjectKHR object, EGLLabelKHR label);
|
||||
#endif
|
||||
#endif /* EGL_KHR_debug */
|
||||
|
||||
#ifndef EGL_KHR_fence_sync
|
||||
#define EGL_KHR_fence_sync 1
|
||||
typedef khronos_utime_nanoseconds_t EGLTimeKHR;
|
||||
@@ -195,7 +161,7 @@ EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR (EGLDisplay dpy, EGLSyncKHR sy
|
||||
#define EGL_KHR_image 1
|
||||
typedef void *EGLImageKHR;
|
||||
#define EGL_NATIVE_PIXMAP_KHR 0x30B0
|
||||
#define EGL_NO_IMAGE_KHR EGL_CAST(EGLImageKHR,0)
|
||||
#define EGL_NO_IMAGE_KHR ((EGLImageKHR)0)
|
||||
typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
@@ -257,16 +223,6 @@ EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface64KHR (EGLDisplay dpy, EGLSurface s
|
||||
#endif
|
||||
#endif /* EGL_KHR_lock_surface3 */
|
||||
|
||||
#ifndef EGL_KHR_mutable_render_buffer
|
||||
#define EGL_KHR_mutable_render_buffer 1
|
||||
#define EGL_MUTABLE_RENDER_BUFFER_BIT_KHR 0x1000
|
||||
#endif /* EGL_KHR_mutable_render_buffer */
|
||||
|
||||
#ifndef EGL_KHR_no_config_context
|
||||
#define EGL_KHR_no_config_context 1
|
||||
#define EGL_NO_CONFIG_KHR EGL_CAST(EGLConfig,0)
|
||||
#endif /* EGL_KHR_no_config_context */
|
||||
|
||||
#ifndef EGL_KHR_partial_update
|
||||
#define EGL_KHR_partial_update 1
|
||||
#define EGL_BUFFER_AGE_KHR 0x313D
|
||||
@@ -309,7 +265,7 @@ EGLAPI EGLBoolean EGLAPIENTRY eglSetDamageRegionKHR (EGLDisplay dpy, EGLSurface
|
||||
#define EGL_SYNC_REUSABLE_KHR 0x30FA
|
||||
#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001
|
||||
#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull
|
||||
#define EGL_NO_SYNC_KHR EGL_CAST(EGLSyncKHR,0)
|
||||
#define EGL_NO_SYNC_KHR ((EGLSyncKHR)0)
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
|
||||
@@ -322,7 +278,7 @@ EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR (EGLDisplay dpy, EGLSyncKHR sync,
|
||||
typedef void *EGLStreamKHR;
|
||||
typedef khronos_uint64_t EGLuint64KHR;
|
||||
#ifdef KHRONOS_SUPPORT_INT64
|
||||
#define EGL_NO_STREAM_KHR EGL_CAST(EGLStreamKHR,0)
|
||||
#define EGL_NO_STREAM_KHR ((EGLStreamKHR)0)
|
||||
#define EGL_CONSUMER_LATENCY_USEC_KHR 0x3210
|
||||
#define EGL_PRODUCER_FRAME_KHR 0x3212
|
||||
#define EGL_CONSUMER_FRAME_KHR 0x3213
|
||||
@@ -350,24 +306,6 @@ EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamu64KHR (EGLDisplay dpy, EGLStreamKHR
|
||||
#endif /* KHRONOS_SUPPORT_INT64 */
|
||||
#endif /* EGL_KHR_stream */
|
||||
|
||||
#ifndef EGL_KHR_stream_attrib
|
||||
#define EGL_KHR_stream_attrib 1
|
||||
#ifdef KHRONOS_SUPPORT_INT64
|
||||
typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMATTRIBKHRPROC) (EGLDisplay dpy, const EGLAttrib *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSETSTREAMATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib value);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib *value);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERACQUIREATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERRELEASEATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamAttribKHR (EGLDisplay dpy, const EGLAttrib *attrib_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglSetStreamAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib value);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib *value);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerAcquireAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerReleaseAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list);
|
||||
#endif
|
||||
#endif /* KHRONOS_SUPPORT_INT64 */
|
||||
#endif /* EGL_KHR_stream_attrib */
|
||||
|
||||
#ifndef EGL_KHR_stream_consumer_gltexture
|
||||
#define EGL_KHR_stream_consumer_gltexture 1
|
||||
#ifdef EGL_KHR_stream
|
||||
@@ -387,7 +325,7 @@ EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerReleaseKHR (EGLDisplay dpy, EGLSt
|
||||
#define EGL_KHR_stream_cross_process_fd 1
|
||||
typedef int EGLNativeFileDescriptorKHR;
|
||||
#ifdef EGL_KHR_stream
|
||||
#define EGL_NO_FILE_DESCRIPTOR_KHR EGL_CAST(EGLNativeFileDescriptorKHR,-1)
|
||||
#define EGL_NO_FILE_DESCRIPTOR_KHR ((EGLNativeFileDescriptorKHR)(-1))
|
||||
typedef EGLNativeFileDescriptorKHR (EGLAPIENTRYP PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
|
||||
typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
@@ -464,28 +402,11 @@ EGLAPI void EGLAPIENTRY eglSetBlobCacheFuncsANDROID (EGLDisplay dpy, EGLSetBlobF
|
||||
#endif
|
||||
#endif /* EGL_ANDROID_blob_cache */
|
||||
|
||||
#ifndef EGL_ANDROID_create_native_client_buffer
|
||||
#define EGL_ANDROID_create_native_client_buffer 1
|
||||
#define EGL_NATIVE_BUFFER_USAGE_ANDROID 0x3143
|
||||
#define EGL_NATIVE_BUFFER_USAGE_PROTECTED_BIT_ANDROID 0x00000001
|
||||
#define EGL_NATIVE_BUFFER_USAGE_RENDERBUFFER_BIT_ANDROID 0x00000002
|
||||
#define EGL_NATIVE_BUFFER_USAGE_TEXTURE_BIT_ANDROID 0x00000004
|
||||
typedef EGLClientBuffer (EGLAPIENTRYP PFNEGLCREATENATIVECLIENTBUFFERANDROIDPROC) (const EGLint *attrib_list);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLClientBuffer EGLAPIENTRY eglCreateNativeClientBufferANDROID (const EGLint *attrib_list);
|
||||
#endif
|
||||
#endif /* EGL_ANDROID_create_native_client_buffer */
|
||||
|
||||
#ifndef EGL_ANDROID_framebuffer_target
|
||||
#define EGL_ANDROID_framebuffer_target 1
|
||||
#define EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147
|
||||
#endif /* EGL_ANDROID_framebuffer_target */
|
||||
|
||||
#ifndef EGL_ANDROID_front_buffer_auto_refresh
|
||||
#define EGL_ANDROID_front_buffer_auto_refresh 1
|
||||
#define EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID 0x314C
|
||||
#endif /* EGL_ANDROID_front_buffer_auto_refresh */
|
||||
|
||||
#ifndef EGL_ANDROID_image_native_buffer
|
||||
#define EGL_ANDROID_image_native_buffer 1
|
||||
#define EGL_NATIVE_BUFFER_ANDROID 0x3140
|
||||
@@ -503,15 +424,6 @@ EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID (EGLDisplay dpy, EGLSyncKHR
|
||||
#endif
|
||||
#endif /* EGL_ANDROID_native_fence_sync */
|
||||
|
||||
#ifndef EGL_ANDROID_presentation_time
|
||||
#define EGL_ANDROID_presentation_time 1
|
||||
typedef khronos_stime_nanoseconds_t EGLnsecsANDROID;
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLPRESENTATIONTIMEANDROIDPROC) (EGLDisplay dpy, EGLSurface surface, EGLnsecsANDROID time);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglPresentationTimeANDROID (EGLDisplay dpy, EGLSurface surface, EGLnsecsANDROID time);
|
||||
#endif
|
||||
#endif /* EGL_ANDROID_presentation_time */
|
||||
|
||||
#ifndef EGL_ANDROID_recordable
|
||||
#define EGL_ANDROID_recordable 1
|
||||
#define EGL_RECORDABLE_ANDROID 0x3142
|
||||
@@ -545,11 +457,6 @@ EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurfacePointerANGLE (EGLDisplay dpy, EGLSu
|
||||
#define EGL_FIXED_SIZE_ANGLE 0x3201
|
||||
#endif /* EGL_ANGLE_window_fixed_size */
|
||||
|
||||
#ifndef EGL_ARM_implicit_external_sync
|
||||
#define EGL_ARM_implicit_external_sync 1
|
||||
#define EGL_SYNC_PRIOR_COMMANDS_IMPLICIT_EXTERNAL_ARM 0x328A
|
||||
#endif /* EGL_ARM_implicit_external_sync */
|
||||
|
||||
#ifndef EGL_ARM_pixmap_multisample_discard
|
||||
#define EGL_ARM_pixmap_multisample_discard 1
|
||||
#define EGL_DISCARD_SAMPLES_ARM 0x3286
|
||||
@@ -575,7 +482,7 @@ EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurfacePointerANGLE (EGLDisplay dpy, EGLSu
|
||||
#ifndef EGL_EXT_device_base
|
||||
#define EGL_EXT_device_base 1
|
||||
typedef void *EGLDeviceEXT;
|
||||
#define EGL_NO_DEVICE_EXT EGL_CAST(EGLDeviceEXT,0)
|
||||
#define EGL_NO_DEVICE_EXT ((EGLDeviceEXT)(0))
|
||||
#define EGL_BAD_DEVICE_EXT 0x322B
|
||||
#define EGL_DEVICE_EXT 0x322C
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDEVICEATTRIBEXTPROC) (EGLDeviceEXT device, EGLint attribute, EGLAttrib *value);
|
||||
@@ -608,21 +515,6 @@ EGLAPI EGLBoolean EGLAPIENTRY eglQueryDisplayAttribEXT (EGLDisplay dpy, EGLint a
|
||||
#define EGL_EXT_device_query 1
|
||||
#endif /* EGL_EXT_device_query */
|
||||
|
||||
#ifndef EGL_EXT_gl_colorspace_bt2020_linear
|
||||
#define EGL_EXT_gl_colorspace_bt2020_linear 1
|
||||
#define EGL_GL_COLORSPACE_BT2020_LINEAR_EXT 0x333F
|
||||
#endif /* EGL_EXT_gl_colorspace_bt2020_linear */
|
||||
|
||||
#ifndef EGL_EXT_gl_colorspace_bt2020_pq
|
||||
#define EGL_EXT_gl_colorspace_bt2020_pq 1
|
||||
#define EGL_GL_COLORSPACE_BT2020_PQ_EXT 0x3340
|
||||
#endif /* EGL_EXT_gl_colorspace_bt2020_pq */
|
||||
|
||||
#ifndef EGL_EXT_gl_colorspace_scrgb_linear
|
||||
#define EGL_EXT_gl_colorspace_scrgb_linear 1
|
||||
#define EGL_GL_COLORSPACE_SCRGB_LINEAR_EXT 0x3350
|
||||
#endif /* EGL_EXT_gl_colorspace_scrgb_linear */
|
||||
|
||||
#ifndef EGL_EXT_image_dma_buf_import
|
||||
#define EGL_EXT_image_dma_buf_import 1
|
||||
#define EGL_LINUX_DMA_BUF_EXT 0x3270
|
||||
@@ -649,27 +541,6 @@ EGLAPI EGLBoolean EGLAPIENTRY eglQueryDisplayAttribEXT (EGLDisplay dpy, EGLint a
|
||||
#define EGL_YUV_CHROMA_SITING_0_5_EXT 0x3285
|
||||
#endif /* EGL_EXT_image_dma_buf_import */
|
||||
|
||||
#ifndef EGL_EXT_image_dma_buf_import_modifiers
|
||||
#define EGL_EXT_image_dma_buf_import_modifiers 1
|
||||
#define EGL_DMA_BUF_PLANE3_FD_EXT 0x3440
|
||||
#define EGL_DMA_BUF_PLANE3_OFFSET_EXT 0x3441
|
||||
#define EGL_DMA_BUF_PLANE3_PITCH_EXT 0x3442
|
||||
#define EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT 0x3443
|
||||
#define EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT 0x3444
|
||||
#define EGL_DMA_BUF_PLANE1_MODIFIER_LO_EXT 0x3445
|
||||
#define EGL_DMA_BUF_PLANE1_MODIFIER_HI_EXT 0x3446
|
||||
#define EGL_DMA_BUF_PLANE2_MODIFIER_LO_EXT 0x3447
|
||||
#define EGL_DMA_BUF_PLANE2_MODIFIER_HI_EXT 0x3448
|
||||
#define EGL_DMA_BUF_PLANE3_MODIFIER_LO_EXT 0x3449
|
||||
#define EGL_DMA_BUF_PLANE3_MODIFIER_HI_EXT 0x344A
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDMABUFFORMATSEXTPROC) (EGLDisplay dpy, EGLint max_formats, EGLint *formats, EGLint *num_formats);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDMABUFMODIFIERSEXTPROC) (EGLDisplay dpy, EGLint format, EGLint max_modifiers, EGLuint64KHR *modifiers, EGLBoolean *external_only, EGLint *num_modifiers);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglQueryDmaBufFormatsEXT (EGLDisplay dpy, EGLint max_formats, EGLint *formats, EGLint *num_formats);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglQueryDmaBufModifiersEXT (EGLDisplay dpy, EGLint format, EGLint max_modifiers, EGLuint64KHR *modifiers, EGLBoolean *external_only, EGLint *num_modifiers);
|
||||
#endif
|
||||
#endif /* EGL_EXT_image_dma_buf_import_modifiers */
|
||||
|
||||
#ifndef EGL_EXT_multiview_window
|
||||
#define EGL_EXT_multiview_window 1
|
||||
#define EGL_MULTIVIEW_VIEW_COUNT_EXT 0x3134
|
||||
@@ -679,8 +550,8 @@ EGLAPI EGLBoolean EGLAPIENTRY eglQueryDmaBufModifiersEXT (EGLDisplay dpy, EGLint
|
||||
#define EGL_EXT_output_base 1
|
||||
typedef void *EGLOutputLayerEXT;
|
||||
typedef void *EGLOutputPortEXT;
|
||||
#define EGL_NO_OUTPUT_LAYER_EXT EGL_CAST(EGLOutputLayerEXT,0)
|
||||
#define EGL_NO_OUTPUT_PORT_EXT EGL_CAST(EGLOutputPortEXT,0)
|
||||
#define EGL_NO_OUTPUT_LAYER_EXT ((EGLOutputLayerEXT)0)
|
||||
#define EGL_NO_OUTPUT_PORT_EXT ((EGLOutputPortEXT)0)
|
||||
#define EGL_BAD_OUTPUT_LAYER_EXT 0x322D
|
||||
#define EGL_BAD_OUTPUT_PORT_EXT 0x322E
|
||||
#define EGL_SWAP_INTERVAL_EXT 0x322F
|
||||
@@ -717,13 +588,6 @@ EGLAPI const char *EGLAPIENTRY eglQueryOutputPortStringEXT (EGLDisplay dpy, EGLO
|
||||
#define EGL_OPENWF_PORT_ID_EXT 0x3239
|
||||
#endif /* EGL_EXT_output_openwf */
|
||||
|
||||
#ifndef EGL_EXT_pixel_format_float
|
||||
#define EGL_EXT_pixel_format_float 1
|
||||
#define EGL_COLOR_COMPONENT_TYPE_EXT 0x3339
|
||||
#define EGL_COLOR_COMPONENT_TYPE_FIXED_EXT 0x333A
|
||||
#define EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT 0x333B
|
||||
#endif /* EGL_EXT_pixel_format_float */
|
||||
|
||||
#ifndef EGL_EXT_platform_base
|
||||
#define EGL_EXT_platform_base 1
|
||||
typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETPLATFORMDISPLAYEXTPROC) (EGLenum platform, void *native_display, const EGLint *attrib_list);
|
||||
@@ -752,13 +616,9 @@ EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformPixmapSurfaceEXT (EGLDisplay dpy,
|
||||
#define EGL_PLATFORM_X11_SCREEN_EXT 0x31D6
|
||||
#endif /* EGL_EXT_platform_x11 */
|
||||
|
||||
#ifndef EGL_EXT_protected_content
|
||||
#define EGL_EXT_protected_content 1
|
||||
#define EGL_PROTECTED_CONTENT_EXT 0x32C0
|
||||
#endif /* EGL_EXT_protected_content */
|
||||
|
||||
#ifndef EGL_EXT_protected_surface
|
||||
#define EGL_EXT_protected_surface 1
|
||||
#define EGL_PROTECTED_CONTENT_EXT 0x32C0
|
||||
#endif /* EGL_EXT_protected_surface */
|
||||
|
||||
#ifndef EGL_EXT_stream_consumer_egloutput
|
||||
@@ -769,20 +629,6 @@ EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerOutputEXT (EGLDisplay dpy, EGLStr
|
||||
#endif
|
||||
#endif /* EGL_EXT_stream_consumer_egloutput */
|
||||
|
||||
#ifndef EGL_EXT_surface_SMPTE2086_metadata
|
||||
#define EGL_EXT_surface_SMPTE2086_metadata 1
|
||||
#define EGL_SMPTE2086_DISPLAY_PRIMARY_RX_EXT 0x3341
|
||||
#define EGL_SMPTE2086_DISPLAY_PRIMARY_RY_EXT 0x3342
|
||||
#define EGL_SMPTE2086_DISPLAY_PRIMARY_GX_EXT 0x3343
|
||||
#define EGL_SMPTE2086_DISPLAY_PRIMARY_GY_EXT 0x3344
|
||||
#define EGL_SMPTE2086_DISPLAY_PRIMARY_BX_EXT 0x3345
|
||||
#define EGL_SMPTE2086_DISPLAY_PRIMARY_BY_EXT 0x3346
|
||||
#define EGL_SMPTE2086_WHITE_POINT_X_EXT 0x3347
|
||||
#define EGL_SMPTE2086_WHITE_POINT_Y_EXT 0x3348
|
||||
#define EGL_SMPTE2086_MAX_LUMINANCE_EXT 0x3349
|
||||
#define EGL_SMPTE2086_MIN_LUMINANCE_EXT 0x334A
|
||||
#endif /* EGL_EXT_surface_SMPTE2086_metadata */
|
||||
|
||||
#ifndef EGL_EXT_swap_buffers_with_damage
|
||||
#define EGL_EXT_swap_buffers_with_damage 1
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC) (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
|
||||
@@ -851,12 +697,6 @@ EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI (EGLDisplay dpy, EGLConfi
|
||||
#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103
|
||||
#endif /* EGL_IMG_context_priority */
|
||||
|
||||
#ifndef EGL_IMG_image_plane_attribs
|
||||
#define EGL_IMG_image_plane_attribs 1
|
||||
#define EGL_NATIVE_BUFFER_MULTIPLANE_SEPARATE_IMG 0x3105
|
||||
#define EGL_NATIVE_BUFFER_PLANE_OFFSET_IMG 0x3106
|
||||
#endif /* EGL_IMG_image_plane_attribs */
|
||||
|
||||
#ifndef EGL_MESA_drm_image
|
||||
#define EGL_MESA_drm_image 1
|
||||
#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0
|
||||
@@ -889,11 +729,6 @@ EGLAPI EGLBoolean EGLAPIENTRY eglExportDMABUFImageMESA (EGLDisplay dpy, EGLImage
|
||||
#define EGL_PLATFORM_GBM_MESA 0x31D7
|
||||
#endif /* EGL_MESA_platform_gbm */
|
||||
|
||||
#ifndef EGL_MESA_platform_surfaceless
|
||||
#define EGL_MESA_platform_surfaceless 1
|
||||
#define EGL_PLATFORM_SURFACELESS_MESA 0x31DD
|
||||
#endif /* EGL_MESA_platform_surfaceless */
|
||||
|
||||
#ifndef EGL_NOK_swap_region
|
||||
#define EGL_NOK_swap_region 1
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGIONNOKPROC) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects);
|
||||
@@ -977,129 +812,6 @@ EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface sur
|
||||
#endif
|
||||
#endif /* EGL_NV_post_sub_buffer */
|
||||
|
||||
#ifndef EGL_NV_robustness_video_memory_purge
|
||||
#define EGL_NV_robustness_video_memory_purge 1
|
||||
#define EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x334C
|
||||
#endif /* EGL_NV_robustness_video_memory_purge */
|
||||
|
||||
#ifndef EGL_NV_stream_consumer_gltexture_yuv
|
||||
#define EGL_NV_stream_consumer_gltexture_yuv 1
|
||||
#define EGL_YUV_PLANE0_TEXTURE_UNIT_NV 0x332C
|
||||
#define EGL_YUV_PLANE1_TEXTURE_UNIT_NV 0x332D
|
||||
#define EGL_YUV_PLANE2_TEXTURE_UNIT_NV 0x332E
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLAttrib *attrib_list);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerGLTextureExternalAttribsNV (EGLDisplay dpy, EGLStreamKHR stream, EGLAttrib *attrib_list);
|
||||
#endif
|
||||
#endif /* EGL_NV_stream_consumer_gltexture_yuv */
|
||||
|
||||
#ifndef EGL_NV_stream_cross_display
|
||||
#define EGL_NV_stream_cross_display 1
|
||||
#define EGL_STREAM_CROSS_DISPLAY_NV 0x334E
|
||||
#endif /* EGL_NV_stream_cross_display */
|
||||
|
||||
#ifndef EGL_NV_stream_cross_object
|
||||
#define EGL_NV_stream_cross_object 1
|
||||
#define EGL_STREAM_CROSS_OBJECT_NV 0x334D
|
||||
#endif /* EGL_NV_stream_cross_object */
|
||||
|
||||
#ifndef EGL_NV_stream_cross_partition
|
||||
#define EGL_NV_stream_cross_partition 1
|
||||
#define EGL_STREAM_CROSS_PARTITION_NV 0x323F
|
||||
#endif /* EGL_NV_stream_cross_partition */
|
||||
|
||||
#ifndef EGL_NV_stream_cross_process
|
||||
#define EGL_NV_stream_cross_process 1
|
||||
#define EGL_STREAM_CROSS_PROCESS_NV 0x3245
|
||||
#endif /* EGL_NV_stream_cross_process */
|
||||
|
||||
#ifndef EGL_NV_stream_cross_system
|
||||
#define EGL_NV_stream_cross_system 1
|
||||
#define EGL_STREAM_CROSS_SYSTEM_NV 0x334F
|
||||
#endif /* EGL_NV_stream_cross_system */
|
||||
|
||||
#ifndef EGL_NV_stream_fifo_next
|
||||
#define EGL_NV_stream_fifo_next 1
|
||||
#define EGL_PENDING_FRAME_NV 0x3329
|
||||
#define EGL_STREAM_TIME_PENDING_NV 0x332A
|
||||
#endif /* EGL_NV_stream_fifo_next */
|
||||
|
||||
#ifndef EGL_NV_stream_fifo_synchronous
|
||||
#define EGL_NV_stream_fifo_synchronous 1
|
||||
#define EGL_STREAM_FIFO_SYNCHRONOUS_NV 0x3336
|
||||
#endif /* EGL_NV_stream_fifo_synchronous */
|
||||
|
||||
#ifndef EGL_NV_stream_frame_limits
|
||||
#define EGL_NV_stream_frame_limits 1
|
||||
#define EGL_PRODUCER_MAX_FRAME_HINT_NV 0x3337
|
||||
#define EGL_CONSUMER_MAX_FRAME_HINT_NV 0x3338
|
||||
#endif /* EGL_NV_stream_frame_limits */
|
||||
|
||||
#ifndef EGL_NV_stream_metadata
|
||||
#define EGL_NV_stream_metadata 1
|
||||
#define EGL_MAX_STREAM_METADATA_BLOCKS_NV 0x3250
|
||||
#define EGL_MAX_STREAM_METADATA_BLOCK_SIZE_NV 0x3251
|
||||
#define EGL_MAX_STREAM_METADATA_TOTAL_SIZE_NV 0x3252
|
||||
#define EGL_PRODUCER_METADATA_NV 0x3253
|
||||
#define EGL_CONSUMER_METADATA_NV 0x3254
|
||||
#define EGL_PENDING_METADATA_NV 0x3328
|
||||
#define EGL_METADATA0_SIZE_NV 0x3255
|
||||
#define EGL_METADATA1_SIZE_NV 0x3256
|
||||
#define EGL_METADATA2_SIZE_NV 0x3257
|
||||
#define EGL_METADATA3_SIZE_NV 0x3258
|
||||
#define EGL_METADATA0_TYPE_NV 0x3259
|
||||
#define EGL_METADATA1_TYPE_NV 0x325A
|
||||
#define EGL_METADATA2_TYPE_NV 0x325B
|
||||
#define EGL_METADATA3_TYPE_NV 0x325C
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDISPLAYATTRIBNVPROC) (EGLDisplay dpy, EGLint attribute, EGLAttrib *value);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSETSTREAMMETADATANVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLint n, EGLint offset, EGLint size, const void *data);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMMETADATANVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum name, EGLint n, EGLint offset, EGLint size, void *data);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglQueryDisplayAttribNV (EGLDisplay dpy, EGLint attribute, EGLAttrib *value);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglSetStreamMetadataNV (EGLDisplay dpy, EGLStreamKHR stream, EGLint n, EGLint offset, EGLint size, const void *data);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamMetadataNV (EGLDisplay dpy, EGLStreamKHR stream, EGLenum name, EGLint n, EGLint offset, EGLint size, void *data);
|
||||
#endif
|
||||
#endif /* EGL_NV_stream_metadata */
|
||||
|
||||
#ifndef EGL_NV_stream_remote
|
||||
#define EGL_NV_stream_remote 1
|
||||
#define EGL_STREAM_STATE_INITIALIZING_NV 0x3240
|
||||
#define EGL_STREAM_TYPE_NV 0x3241
|
||||
#define EGL_STREAM_PROTOCOL_NV 0x3242
|
||||
#define EGL_STREAM_ENDPOINT_NV 0x3243
|
||||
#define EGL_STREAM_LOCAL_NV 0x3244
|
||||
#define EGL_STREAM_PRODUCER_NV 0x3247
|
||||
#define EGL_STREAM_CONSUMER_NV 0x3248
|
||||
#define EGL_STREAM_PROTOCOL_FD_NV 0x3246
|
||||
#endif /* EGL_NV_stream_remote */
|
||||
|
||||
#ifndef EGL_NV_stream_reset
|
||||
#define EGL_NV_stream_reset 1
|
||||
#define EGL_SUPPORT_RESET_NV 0x3334
|
||||
#define EGL_SUPPORT_REUSE_NV 0x3335
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLRESETSTREAMNVPROC) (EGLDisplay dpy, EGLStreamKHR stream);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglResetStreamNV (EGLDisplay dpy, EGLStreamKHR stream);
|
||||
#endif
|
||||
#endif /* EGL_NV_stream_reset */
|
||||
|
||||
#ifndef EGL_NV_stream_socket
|
||||
#define EGL_NV_stream_socket 1
|
||||
#define EGL_STREAM_PROTOCOL_SOCKET_NV 0x324B
|
||||
#define EGL_SOCKET_HANDLE_NV 0x324C
|
||||
#define EGL_SOCKET_TYPE_NV 0x324D
|
||||
#endif /* EGL_NV_stream_socket */
|
||||
|
||||
#ifndef EGL_NV_stream_socket_inet
|
||||
#define EGL_NV_stream_socket_inet 1
|
||||
#define EGL_SOCKET_TYPE_INET_NV 0x324F
|
||||
#endif /* EGL_NV_stream_socket_inet */
|
||||
|
||||
#ifndef EGL_NV_stream_socket_unix
|
||||
#define EGL_NV_stream_socket_unix 1
|
||||
#define EGL_SOCKET_TYPE_UNIX_NV 0x324E
|
||||
#endif /* EGL_NV_stream_socket_unix */
|
||||
|
||||
#ifndef EGL_NV_stream_sync
|
||||
#define EGL_NV_stream_sync 1
|
||||
#define EGL_SYNC_NEW_FRAME_NV 0x321F
|
||||
@@ -1126,7 +838,7 @@ typedef khronos_utime_nanoseconds_t EGLTimeNV;
|
||||
#define EGL_SYNC_TYPE_NV 0x30ED
|
||||
#define EGL_SYNC_CONDITION_NV 0x30EE
|
||||
#define EGL_SYNC_FENCE_NV 0x30EF
|
||||
#define EGL_NO_SYNC_NV EGL_CAST(EGLSyncNV,0)
|
||||
#define EGL_NO_SYNC_NV ((EGLSyncNV)0)
|
||||
typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync);
|
||||
|
@@ -52,7 +52,6 @@ extern "C" {
|
||||
#define EGL_TEXTURE_Y_U_V_WL 0x31D7
|
||||
#define EGL_TEXTURE_Y_UV_WL 0x31D8
|
||||
#define EGL_TEXTURE_Y_XUXV_WL 0x31D9
|
||||
#define EGL_TEXTURE_EXTERNAL_WL 0x31DA
|
||||
|
||||
struct wl_display;
|
||||
struct wl_resource;
|
||||
@@ -85,13 +84,6 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGIONNOK) (EGLDisplay dpy, EG
|
||||
#define EGL_NO_CONFIG_MESA ((EGLConfig)0)
|
||||
#endif
|
||||
|
||||
#ifndef EGL_MESA_drm_image_formats
|
||||
#define EGL_MESA_drm_image_formats 1
|
||||
#define EGL_DRM_BUFFER_FORMAT_ARGB2101010_MESA 0x3290
|
||||
#define EGL_DRM_BUFFER_FORMAT_ARGB1555_MESA 0x3291
|
||||
#define EGL_DRM_BUFFER_FORMAT_RGB565_MESA 0x3292
|
||||
#endif /* EGL_MESA_drm_image_formats */
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
@@ -2,7 +2,7 @@
|
||||
#define __eglplatform_h_
|
||||
|
||||
/*
|
||||
** Copyright (c) 2007-2016 The Khronos Group Inc.
|
||||
** Copyright (c) 2007-2013 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
@@ -150,12 +150,4 @@ typedef EGLNativeWindowType NativeWindowType;
|
||||
*/
|
||||
typedef khronos_int32_t EGLint;
|
||||
|
||||
|
||||
/* C++ / C typecast macros for special EGL handle values */
|
||||
#if defined(__cplusplus)
|
||||
#define EGL_CAST(type, value) (static_cast<type>(value))
|
||||
#else
|
||||
#define EGL_CAST(type, value) ((type) (value))
|
||||
#endif
|
||||
|
||||
#endif /* __eglplatform_h */
|
||||
|
@@ -33,7 +33,7 @@ extern "C" {
|
||||
** used to make the header, and the header can be found at
|
||||
** http://www.opengl.org/registry/
|
||||
**
|
||||
** Khronos $Revision: 33061 $ on $Date: 2016-07-14 20:14:13 -0400 (Thu, 14 Jul 2016) $
|
||||
** Khronos $Revision: 32957 $ on $Date: 2016-06-09 17:03:08 -0400 (Thu, 09 Jun 2016) $
|
||||
*/
|
||||
|
||||
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
|
||||
@@ -53,7 +53,7 @@ extern "C" {
|
||||
#define GLAPI extern
|
||||
#endif
|
||||
|
||||
#define GL_GLEXT_VERSION 20160714
|
||||
#define GL_GLEXT_VERSION 20160609
|
||||
|
||||
/* Generated C header for:
|
||||
* API: gl
|
||||
@@ -8836,11 +8836,6 @@ GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRG
|
||||
#define GL_INTERLACE_READ_INGR 0x8568
|
||||
#endif /* GL_INGR_interlace_read */
|
||||
|
||||
#ifndef GL_INTEL_conservative_rasterization
|
||||
#define GL_INTEL_conservative_rasterization 1
|
||||
#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
|
||||
#endif /* GL_INTEL_conservative_rasterization */
|
||||
|
||||
#ifndef GL_INTEL_fragment_shader_ordering
|
||||
#define GL_INTEL_fragment_shader_ordering 1
|
||||
#endif /* GL_INTEL_fragment_shader_ordering */
|
||||
|
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Reference in New Issue
Block a user