Compare commits
83 Commits
mesa-18.2.
...
mesa-10.6.
Author | SHA1 | Date | |
---|---|---|---|
|
3b9cde5c81 | ||
|
9719f26cc6 | ||
|
81027ea1e2 | ||
|
a439cafc7c | ||
|
1c2a462125 | ||
|
279b1d85cc | ||
|
28b3e4f925 | ||
|
ea3d26eeb4 | ||
|
39aa6b8bea | ||
|
1a47d37c99 | ||
|
a2f216b329 | ||
|
9b8d492781 | ||
|
ef90205704 | ||
|
c6184b2b5c | ||
|
bf538839ed | ||
|
7abb5e3f13 | ||
|
2353b2197c | ||
|
10b7dba331 | ||
|
55104870a1 | ||
|
fbc04dcddb | ||
|
8631c00acb | ||
|
add82b672d | ||
|
3514680b91 | ||
|
4f68af254e | ||
|
70ac6a2655 | ||
|
9dc43dc361 | ||
|
038fc5a7f7 | ||
|
66e1ee52ad | ||
|
bc8fa4311e | ||
|
eafe639aee | ||
|
97eb22e959 | ||
|
964d358bc1 | ||
|
384ee736e7 | ||
|
3599928fc6 | ||
|
0330429005 | ||
|
828eeb65dc | ||
|
74e7328281 | ||
|
9e71637022 | ||
|
83eed1ea90 | ||
|
7ddacf6df3 | ||
|
83007290c6 | ||
|
38fb22cece | ||
|
1deda22b88 | ||
|
ef6670ca43 | ||
|
b8c030d9cf | ||
|
9c04f375db | ||
|
944bf20c17 | ||
|
b4da1d9ebd | ||
|
75691166be | ||
|
8c57dc26a7 | ||
|
230891cc9c | ||
|
ffd133bdbe | ||
|
77b116f1d3 | ||
|
1eef92e336 | ||
|
317fa3e7ef | ||
|
580351d3d3 | ||
|
534f5e8d80 | ||
|
74e2db8a92 | ||
|
c288bf3b89 | ||
|
18e05588df | ||
|
407e20d45d | ||
|
5eef18390d | ||
|
34ff020aea | ||
|
8fc109160e | ||
|
cb0c057a31 | ||
|
60294f8c39 | ||
|
6319fd51fe | ||
|
08baacb6db | ||
|
c23bbfc007 | ||
|
aa326e4e22 | ||
|
1595955974 | ||
|
a760db21ec | ||
|
2cf0e748c3 | ||
|
564c56de12 | ||
|
45986bd391 | ||
|
90644f9217 | ||
|
61c6819d1a | ||
|
bf33fc653d | ||
|
e4f74121db | ||
|
62fda88080 | ||
|
4c83138e5f | ||
|
f02f25dcf7 | ||
|
7c5cca5ee2 |
@@ -1,18 +1,12 @@
|
||||
((nil . ((show-trailing-whitespace . t)))
|
||||
(prog-mode
|
||||
((prog-mode
|
||||
(indent-tabs-mode . nil)
|
||||
(tab-width . 8)
|
||||
(c-basic-offset . 3)
|
||||
(c-file-style . "stroustrup")
|
||||
(fill-column . 78)
|
||||
(eval . (progn
|
||||
(c-set-offset 'case-label '0)
|
||||
(c-set-offset 'innamespace '0)
|
||||
(c-set-offset 'inline-open '0)))
|
||||
(whitespace-style face indentation)
|
||||
(whitespace-line-column . 79)
|
||||
(eval ignore-errors
|
||||
(require 'whitespace)
|
||||
(whitespace-mode 1)))
|
||||
)
|
||||
(makefile-mode (indent-tabs-mode . t))
|
||||
)
|
||||
|
@@ -1,39 +0,0 @@
|
||||
# To use this config on you editor, follow the instructions at:
|
||||
# http://editorconfig.org
|
||||
|
||||
root = true
|
||||
|
||||
[*]
|
||||
charset = utf-8
|
||||
insert_final_newline = true
|
||||
tab_width = 8
|
||||
|
||||
[*.{c,h,cpp,hpp,cc,hh}]
|
||||
indent_style = space
|
||||
indent_size = 3
|
||||
|
||||
[{Makefile*,*.mk}]
|
||||
indent_style = tab
|
||||
|
||||
[{*.py,SCons*}]
|
||||
indent_style = space
|
||||
indent_size = 4
|
||||
|
||||
[*.pl]
|
||||
indent_style = space
|
||||
indent_size = 4
|
||||
|
||||
[*.m4]
|
||||
indent_style = space
|
||||
indent_size = 2
|
||||
|
||||
[*.yml]
|
||||
indent_style = space
|
||||
indent_size = 2
|
||||
|
||||
[*.patch]
|
||||
trim_trailing_whitespace = false
|
||||
|
||||
[meson.build,meson_options.txt]
|
||||
indent_style = space
|
||||
indent_size = 2
|
6
.gitignore
vendored
6
.gitignore
vendored
@@ -7,13 +7,11 @@
|
||||
*.log
|
||||
*.o
|
||||
*.obj
|
||||
*.orig
|
||||
*.os
|
||||
*.pc
|
||||
*.pdb
|
||||
*.pyc
|
||||
*.pyo
|
||||
*.rej
|
||||
*.so
|
||||
*.so.*
|
||||
*.sw[a-z]
|
||||
@@ -36,7 +34,6 @@ aclocal.m4
|
||||
config.log
|
||||
config.status
|
||||
cscope*
|
||||
tags
|
||||
.scon*
|
||||
config.py
|
||||
build
|
||||
@@ -49,6 +46,3 @@ manifest.txt
|
||||
Makefile
|
||||
Makefile.in
|
||||
.install-mesa-links
|
||||
.install-gallium-links
|
||||
/src/git_sha1.h
|
||||
TAGS
|
||||
|
466
.mailmap
466
.mailmap
@@ -1,466 +0,0 @@
|
||||
Aapo Tahkola <aet@rasterburn.org> <aapo@aapo-desktop.(none)>
|
||||
|
||||
Adam Jackson <ajax@redhat.com> <ajax@benzedrine.nwnk.net>
|
||||
Adam Jackson <ajax@redhat.com> <ajax@freedesktop.org>
|
||||
|
||||
Adrian Marius Negreanu <adrian.m.negreanu@intel.com> Adrian Negreanu <adrian.m.negreanu@intel.com>
|
||||
Adrian Marius Negreanu <adrian.m.negreanu@intel.com> Negreanu Marius Adrian <adrian.m.negreanu@intel.com>
|
||||
|
||||
Dave Airlie <airlied@redhat.com> <airliedfreedesktop.org>
|
||||
Dave Airlie <airlied@redhat.com> airlied <airlied@unused-12-215.bne.redhat.com>
|
||||
Dave Airlie <airlied@redhat.com> <airlied@dhcp-1-203.bne.redhat.com>
|
||||
Dave Airlie <airlied@redhat.com> <airlied@gmail.com>
|
||||
Dave Airlie <airlied@redhat.com> <airlied@itt42.(none)>
|
||||
Dave Airlie <airlied@redhat.com> <airlied@linux.ie>
|
||||
Dave Airlie <airlied@redhat.com> <airlied@nx6125b.(none)>
|
||||
Dave Airlie <airlied@redhat.com> <airlied@panoply-rh.(none)>
|
||||
Dave Airlie <airlied@redhat.com> <airlied@ppcg5.localdomain>
|
||||
|
||||
Alan Coopersmith <alan.coopersmith@oracle.com> <alan.coopersmith@sun.com>
|
||||
|
||||
Alan Hourihane <alanh@vmware.com> <alanh@tungstengraphics.com>
|
||||
Alan Hourihane <alanh@vmware.com> <alanh@fairlite.demon.co.uk>
|
||||
Alan Hourihane <alanh@vmware.com> <alanh@jetpack.(none)>
|
||||
|
||||
Alexander Monakov <amonakov@gmail.com> <amonakov@ispras.ru>
|
||||
|
||||
Alexander von Gluck IV <kallisti5@unixzen.com> Alexander von Gluck <kallisti5@unixzen.com>
|
||||
|
||||
Alex Corscadden <alexc@vmware.com> <alexc@alexc-dev1.prom.eng.vmware.com>
|
||||
Alex Corscadden <alexc@vmware.com> <alexc@alexc-dev1.vmware.com>
|
||||
|
||||
Alex Deucher <alexdeucher@gmail.com> <alexander.deucher@amd.com>
|
||||
Alex Deucher <alexdeucher@gmail.com> <agd5f@yahoo.com>
|
||||
Alex Deucher <alexdeucher@gmail.com> <alex@botch2.com>
|
||||
Alex Deucher <alexdeucher@gmail.com> <alex@botch2.(none)>
|
||||
Alex Deucher <alexdeucher@gmail.com> <alex@cube.(none)>
|
||||
Alex Deucher <alexdeucher@gmail.com> <alex@samba.(none)>
|
||||
|
||||
Andreas Fänger <a.faenger@e-sign.com> <a.faenger@e-sign.com>
|
||||
|
||||
Andreas Hartmetz <ahartmetz@gmail.com> <andreas.hartmetz@kdab.com>
|
||||
|
||||
Andre Heider <a.heider@gmail.com>
|
||||
Andreas Heider <andreas@heider.io>
|
||||
|
||||
Andreas Pokorny <andreas.pokorny@canonical.com> <andreas.pokorny@elektrobit.com>
|
||||
|
||||
Andrew Randrianasulu <randrianasulu@gmail.com> <randrik_a@yahoo.com>
|
||||
Andrew Randrianasulu <randrianasulu@gmail.com> <randrik@mail.ru>
|
||||
|
||||
Arthur Huillet <arthur.huillet@free.fr> Arthur HUILLET <arthur.huillet@free.fr>
|
||||
|
||||
Benjamin Franzke <benjaminfranzke@googlemail.com> ben <benjaminfranzke@googlemail.com>
|
||||
|
||||
Ben Skeggs <bskeggs@redhat.com> <darktama@beleth.(none)>
|
||||
Ben Skeggs <bskeggs@redhat.com> <darktama@iinet.net.au>
|
||||
Ben Skeggs <bskeggs@redhat.com> <darktama@nisroch.keine.ath.cx>
|
||||
Ben Skeggs <bskeggs@redhat.com> <skeggsb-at-gmail.com>
|
||||
Ben Skeggs <bskeggs@redhat.com> <skeggsb@gmail.com>
|
||||
Ben Skeggs <bskeggs@redhat.com> <skeggsb@localhost.localdomain>
|
||||
Ben Skeggs <bskeggs@redhat.com> <skeggsb@nisroch.keine.ath.cx>
|
||||
|
||||
Ben Widawsky <benjamin.widawsky@intel.com> Ben Widawsky <ben@bwidawsk.net>
|
||||
|
||||
Blair Sadewitz <blair.sadewitz@gmail.com> Blair Sadewitz <blair.sadewitz.gmail.com>
|
||||
|
||||
Boris Peterbarg <reist@users.sourceforge.net> reist <reist>
|
||||
|
||||
Brian Paul <brianp@vmware.com> Brian <brian.paul@tungstengraphics.com>
|
||||
Brian Paul <brianp@vmware.com> <brian.paul@tungstengraphics.com>
|
||||
Brian Paul <brianp@vmware.com> <brian.e.paul@gmail.com>
|
||||
Brian Paul <brianp@vmware.com> <brianp@kemper.freedesktop.org>
|
||||
Brian Paul <brianp@vmware.com> brian <brian@cvp965.(none)>
|
||||
Brian Paul <brianp@vmware.com> Brian <brian@i915.localnet.net>
|
||||
Brian Paul <brianp@vmware.com> Brian <brian@nostromo.localnet.net>
|
||||
Brian Paul <brianp@vmware.com> Brian <brian@poulsbo.localnet.net>
|
||||
Brian Paul <brianp@vmware.com> Brian <brian@ps3.localnet.net>
|
||||
Brian Paul <brianp@vmware.com> Brian <brianp@vmware.com>
|
||||
Brian Paul <brianp@vmware.com> Brian <brian@yutani.localnet.net>
|
||||
Brian Paul <brianp@vmware.com> root <brian.paul@tungstengraphics.com>
|
||||
Brian Paul <brianp@vmware.com> root <root@i915.localnet.net>
|
||||
Brian Paul <brianp@vmware.com> root <root@nostromo.localnet.net>
|
||||
Brian Paul <brianp@vmware.com> root <root@i965.localnet.net>
|
||||
|
||||
Bruce Merry <bmerry@users.sourceforge.net> <bmerry@gmail.com>
|
||||
|
||||
Carl-Philip Hänsch <cphaensch@googlemail.com> Carl-Philip Haensch <s3734770@mail.zih.tu-dresden.de>
|
||||
Carl-Philip Hänsch <cphaensch@googlemail.com> Carl-Philip Haensch <carli@carli-laptop.(none)>
|
||||
Carl-Philip Hänsch <cphaensch@googlemail.com> Carl-Philip Haensch <Carl-Philip.Haensch@mailbox.tu-dresden.de>
|
||||
|
||||
Chad Versace <chadversary@chromium.org> <chad@kiwitree.net>
|
||||
Chad Versace <chadversary@chromium.org> <chad@chad-versace.us>
|
||||
Chad Versace <chadversary@chromium.org> <Chad Versace chad@chad-versace.us>
|
||||
Chad Versace <chadversary@chromium.org> <chad.versace@intel.com>
|
||||
Chad Versace <chadversary@chromium.org> <chad.versace@linux.intel.com>
|
||||
|
||||
Chia-I Wu <olvaffe@gmail.com> <olv@lunarg.com>
|
||||
Chia-I Wu <olvaffe@gmail.com> Chia-Wu <olvaffe@gmail.com>
|
||||
|
||||
Chih-Wei Huang <cwhuang@linux.org.tw> Chih-Wei Huang <cwhuang@android-x86.org>
|
||||
|
||||
Christian König <christian.koenig@amd.com> Christian Koenig <christian.koenig@amd.com>
|
||||
Christian König <christian.koenig@amd.com> Christian König <christian.koenig at amd.com>
|
||||
Christian König <christian.koenig@amd.com> Christian König <deathsimple@vodafone.de>
|
||||
|
||||
Christoph Brill <egore911@egore911.de> Christoph Bill <egore@gmx.de>
|
||||
Christoph Brill <egore911@egore911.de> <egore@gmx.de>
|
||||
|
||||
Christoph Bumiller <christoph.bumiller@speed.at> <e0425955@student.tuwien.ac.at>
|
||||
|
||||
Christopher James Halse Rogers <christopher.halse.rogers@canonical.com> Christopher James Halse Rogers <raof@ubuntu.com>
|
||||
|
||||
Claudio Ciccani <klan@directfb.org> <klan@users.sf.net>
|
||||
Claudio Ciccani <klan@directfb.org> <klan@users.sourceforge.net>
|
||||
|
||||
Connor Abbott <cwabbott0@gmail.com> <connor.w.abbott@intel.com>
|
||||
Connor Abbott <cwabbott0@gmail.com> <connor.abbott@intel.com>
|
||||
|
||||
Corbin Simpson <MostAwesomeDude@gmail.com> <mostawesomed...@gmail.com>
|
||||
Corbin Simpson <MostAwesomeDude@gmail.com> <mostawesomedude@gmail.com>
|
||||
|
||||
Courtney Goeltzenleuchter <courtney@lunarg.com> <courtney@LunarG.com>
|
||||
|
||||
Daniel Skinner <sio@users.sourceforge.net> sio <sio>
|
||||
|
||||
Daniel Stone <daniels@collabora.com> <daniel@fooishbar.org>
|
||||
|
||||
David Miller <davem@davemloft.net> David S. Miller <davem@davemloft.net>
|
||||
David Miller <davem@davemloft.net> Dave Miller <davem@davemloft.net>
|
||||
David Miller <davem@davemloft.net> davem69 <davem69>
|
||||
|
||||
David Heidelberger <david.heidelberger@ixit.cz> David Heidelberg <david@ixit.cz>
|
||||
David Heidelberger <david.heidelberger@ixit.cz> <d.okias@gmail.com>
|
||||
|
||||
David Reveman <reveman@chromium.org> <c99drn@cs.umu.se>
|
||||
|
||||
Dieter Nützel <Dieter@nuetzel-hh.de> Dieter Nützel <dieter@nuetzel-hh.de>
|
||||
|
||||
Dmitry Cherkassov <dcherkassov@gmail.com> Dmitry Cherkasov <dcherkassov@gmail.com>
|
||||
|
||||
Dylan Baker <dylanx.c.baker@intel.com> <baker.dylan.c@gmail.com>
|
||||
|
||||
Edward O'Callaghan <funfunctor@folklore1984.net> <eocallaghan@alterapraxis.com>
|
||||
|
||||
Emeric Grange <emeric.grange@gmail.com> Emeric <emeric.grange@gmail.com>
|
||||
|
||||
Emil Velikov <emil.l.velikov@gmail.com> <emil.velikov@collabora.com>
|
||||
|
||||
Eric Anholt <eric@anholt.net> Eric Anholt <anholt@FreeBSD.org>
|
||||
|
||||
Eric Engestrom <eric@engestrom.ch> <eric.engestrom@imgtec.com>
|
||||
|
||||
Eugeni Dodonov <eugeni.dodonov@intel.com> <eugeni@mandriva.com>
|
||||
|
||||
Fabian Bieler <der.fabe@gmx.net> <fabianbieler@fastmail.fm>
|
||||
Fabian Bieler <der.fabe@gmx.net> <<der.fabe@gmx.net>>
|
||||
|
||||
Feng, Haitao <haitao.feng@intel.com> Haitao Feng <haitao.feng@intel.com>
|
||||
|
||||
Frank Henigman <fjhenigman@google.com> <fjhenigman@chromium.org>
|
||||
|
||||
George Sapountzis <gsapountzis@gmail.com> George Sapountzis <gsap7@yahoo.gr>
|
||||
|
||||
Gwenole Beauchesne <gwenole.beauchesne@intel.com> <gb.devel@gmail.com>
|
||||
|
||||
Hamish Marson <hmarson@users.sourceforge.net> hmarson <hmarson>
|
||||
|
||||
Hans de Goede <hdegoede@redhat.com> Hans de Goede <j.w..r..degoede@hhs.nl>
|
||||
|
||||
Homer Hsing <dongsheng.xing@intel.com> <homer.hsing@gmail.com>
|
||||
|
||||
Hui Qi Tay <hqtay@vmware.com> <tayhuiqithq@gmail.com>
|
||||
|
||||
Ian Romanick <ian.d.romanick@intel.com> <idr@freedesktop.org>
|
||||
Ian Romanick <ian.d.romanick@intel.com> <idr@us.ibm.com>
|
||||
|
||||
Jakob Bornecrantz <wallbraker@gmail.com> <jakob@vmware.com>
|
||||
Jakob Bornecrantz <wallbraker@gmail.com> <jakob@aurora.(none)>
|
||||
Jakob Bornecrantz <wallbraker@gmail.com> <jakob@aurora.walkyrie.se>
|
||||
Jakob Bornecrantz <wallbraker@gmail.com> <jakob@tungstengraphics.com>
|
||||
Jakob Bornecrantz <wallbraker@gmail.com> <wallbraker 'at' gmail 'dot' com>
|
||||
|
||||
Jakub Bogusz <qboosh@pld-linux.org> <gboosh@pld-linux.org>
|
||||
|
||||
James Legg <jlegg@feralinteractive.com> <lankyleggy@gmail.com>
|
||||
|
||||
Jan Vesely <jano.vesely@gmail.com> Jan Vesely <jan.vesely@rutgers.edu>
|
||||
|
||||
Jason Ekstrand <jason@jlekstrand.net> <jason.ekstrand@intel.com>
|
||||
|
||||
Jeremy Huddleston <jeremyhu@apple.com> <jeremyhu@freedesktop.org>
|
||||
Jeremy Huddleston <jeremyhu@apple.com> <jeremy@tifa.local>
|
||||
Jeremy Huddleston <jeremyhu@apple.com> <jeremy@vincent.local>
|
||||
Jeremy Huddleston <jeremyhu@apple.com> <jeremy@yuffie.local>
|
||||
Jeremy Huddleston <jeremyhu@apple.com> Jeremy Huddleston Sequoia <jeremyhu@apple.com>
|
||||
|
||||
Jeremy Kolb <jkolb@freedesktop.org> <jkolb@brandeis.edu>
|
||||
|
||||
Jerome Glisse <jglisse@redhat.com> <glisse@freedesktop.org>
|
||||
Jerome Glisse <jglisse@redhat.com> <glisse@kemper.freedesktop.org>
|
||||
Jerome Glisse <jglisse@redhat.com> John Doe <glisse@barney.(none)>
|
||||
Jerome Glisse <jglisse@redhat.com> John Doe <glisse@localhost.localdomain>
|
||||
|
||||
Jesse Barnes <jesse.barnes@intel.com> <jbarnes@hobbes.lan>
|
||||
Jesse Barnes <jesse.barnes@intel.com> <jbarnes@hobbes.(none)>
|
||||
Jesse Barnes <jesse.barnes@intel.com> <jbarnes@jbarnes-desktop.localdomain>
|
||||
Jesse Barnes <jesse.barnes@intel.com> <jbarnes@jbarnes-t61.(none)>
|
||||
Jesse Barnes <jesse.barnes@intel.com> <jbarnes@virtuousgeek.org>
|
||||
|
||||
Joakim Sindholt <bacn@zhasha.com> <opensource@zhasha.com>
|
||||
Joakim Sindholt <bacn@zhasha.com> <zhasha@gallium-dev.(none)>
|
||||
|
||||
Jochen Gerlach <jtg@users.sourceforge.net> jtg <jtg>
|
||||
|
||||
Joel Bosveld <joel.bosveld@gmail.com> <Joel.Bosveld@gmail.com>
|
||||
|
||||
Jonathan Adamczewski <jadamcze@utas.edu.au> <jadamcze@utas.edu.a>
|
||||
|
||||
Jon Turney <jon.turney@dronecode.org.uk> Jon TURNEY <jon.turney@dronecode.org.uk>
|
||||
|
||||
José Fonseca <jfonseca@vmware.com> Jose Fonseca <jfonseca@vmware.com>
|
||||
José Fonseca <jfonseca@vmware.com> Jose Fonseca <jrfonseca@tungstengraphics.com>
|
||||
José Fonseca <jfonseca@vmware.com> <jfonseca@pegasus.(none)>
|
||||
José Fonseca <jfonseca@vmware.com> <jfonseca@titan.(none)>
|
||||
José Fonseca <jfonseca@vmware.com> <jose.r.fonseca@gmail.com>
|
||||
José Fonseca <jfonseca@vmware.com> <jrfonseca@tungstengraphics.com>
|
||||
José Fonseca <jfonseca@vmware.com> <j_r_fonseca@yahoo.co.uk>
|
||||
|
||||
Jouk Jansen <joukj@hrem.nano.tudelft.nl> Jouk Jansen <jouk@hrem.nano.tudelft.nl>
|
||||
Jouk Jansen <joukj@hrem.nano.tudelft.nl> Jouk Jansen <joukj@hrem.stm.tudelft.nl>
|
||||
Jouk Jansen <joukj@hrem.nano.tudelft.nl> joukj <joukj@tarantella.(none)>
|
||||
Jouk Jansen <joukj@hrem.nano.tudelft.nl> Jouk <joukj@tarantella.nano.tudelft.nl>
|
||||
Jouk Jansen <joukj@hrem.nano.tudelft.nl> Jouk <joukj@tarantella.(none)>
|
||||
Jouk Jansen <joukj@hrem.nano.tudelft.nl> J.Jansen <joukj@tarantella.nano.tudelft.nl>
|
||||
|
||||
Juan Zhao <juan.j.zhao@intel.com> <juan.j.zhao@linux.intel.com>
|
||||
|
||||
Julien Cristau <jcristau@debian.org> <julien.cristau@logilab.fr>
|
||||
|
||||
Julien Isorce <j.isorce@samsung.com> <julien.isorce@gmail.com>
|
||||
|
||||
Kalyan Kondapally <kalyan.kondapally@intel.com> <kondapallykalyancontribute@gmail.com>
|
||||
|
||||
Karl Schultz <karl.w.schultz@gmail.com> Karl Schultze <k.w.schultz@comcast.net>
|
||||
Karl Schultz <karl.w.schultz@gmail.com> unknown <kwschult@.na.qualcomm.com>
|
||||
Karl Schultz <karl.w.schultz@gmail.com> <k.w.schultz@comcast.net>
|
||||
Karl Schultz <karl.w.schultz@gmail.com> <Karl.W.Schultz@gmail.com>
|
||||
Karl Schultz <karl.w.schultz@gmail.com> <kschultz@freedesktop.org>
|
||||
|
||||
Keith Harrison <sio2@users.sourceforge.net> sio2 <sio2>
|
||||
|
||||
Keith Packard <keithp@keithp.com> <keithp@koto.keithp.com>
|
||||
Keith Packard <keithp@keithp.com> <keithp@neko.keithp.com>
|
||||
|
||||
Keith Whitwell <keithw@vmware.com> <keith@tungstengraphics.com>
|
||||
Keith Whitwell <keithw@vmware.com> keithw <keithw@keithw-laptop.(none)>
|
||||
|
||||
Kristian Høgsberg <krh@bitplanet.net> <krh@redhat.com>
|
||||
Kristian Høgsberg <krh@bitplanet.net> <krh@hinata.boston.redhat.com>
|
||||
Kristian Høgsberg <krh@bitplanet.net> <krh@sasori.boston.redhat.com>
|
||||
Kristian Høgsberg <krh@bitplanet.net> <krh@temari.boston.redhat.com>
|
||||
Kristian Høgsberg <krh@bitplanet.net> <kristian.h.kristensen@intel.com>
|
||||
|
||||
Krzesimir Nowak <qdlacz@gmail.com> <krzesimir@kinvolk.io>
|
||||
|
||||
Li Peng <peng.li@intel.com> <peng.li@linux.intel.com>
|
||||
|
||||
Lucas Stach <dev@lynxeye.de> <l.stach@pengutronix.de>
|
||||
|
||||
Maarten Lankhorst <maarten.lankhorst@ubuntu.com> <dev@mblankhorst.nl>
|
||||
Maarten Lankhorst <maarten.lankhorst@ubuntu.com> <m.b.lankhorst@gmail.com>
|
||||
Maarten Lankhorst <maarten.lankhorst@ubuntu.com> <maarten.lankhorst@canonical.com>
|
||||
|
||||
Maciej Cencora <m.cencora@gmail.com> <maciej@osiris.(none)>
|
||||
|
||||
Marc-André Lureau <marcandre.lureau@gmail.com> Marc-Andre Lureau <marcandre.lureau@gmail.com>
|
||||
|
||||
Marc Dietrich <marvin24@gmx.de> Marc <marvin24@gmx.de>
|
||||
Marc Dietrich <marvin24@gmx.de> marvin24 <marvin24@gmx.de>
|
||||
|
||||
Marcin Ślusarz <marcin.slusarz@gmail.com> Marcin Slusarz <marcin.slusarz@gmail.com>
|
||||
|
||||
Marek Olšák <maraeo@gmail.com> <marek.olsak@amd.com>
|
||||
|
||||
Mario Kleiner <mario.kleiner.de@gmail.com> kleinerm <mario.kleiner@tuebingen.mpg.de>
|
||||
Mario Kleiner <mario.kleiner.de@gmail.com> <mario.kleiner@tuebingen.mpg.de>
|
||||
|
||||
Mark Mueller <markkmueller@gmail.com> <MarkKMueller@gmail.com>
|
||||
|
||||
Marta Lofstedt <marta.lofstedt@intel.com> <marta.lofstedt@linux.intel.com>
|
||||
|
||||
Martin Peres <martin.peres@linux.intel.com> <martin.peres@labri.fr>
|
||||
|
||||
Mathias Fröhlich <mathias.froehlich@gmx.net> Mathias Froehlich <Mathias.Froehlich@gmx.net>
|
||||
Mathias Fröhlich <mathias.froehlich@gmx.net> Mathias Froehlich <Mathias.Froehlich@web.de>
|
||||
Mathias Fröhlich <mathias.froehlich@gmx.net> Mathias Frohlich <M.Froehlich@science-computing.de>
|
||||
Mathias Fröhlich <mathias.froehlich@gmx.net> <frohlich8@users.sourceforge.net>
|
||||
Mathias Fröhlich <mathias.froehlich@gmx.net> <Mathias.Froehlich@gmx.net>
|
||||
Mathias Fröhlich <mathias.froehlich@gmx.net> <Mathias.Froehlich@web.de>
|
||||
Mathias Fröhlich <mathias.froehlich@gmx.net> M.Froehlich@science-computing.de <M.Froehlich@science-computing.de>
|
||||
|
||||
Matthew W. S. Bell <matthew@bells23.org.uk> Matthew Bell <matthew@bells23.org.uk>
|
||||
|
||||
Maxence Le Doré <maxence.ledore@gmail.com> Maxence Le Dore <maxence.ledore@gmail.com>
|
||||
|
||||
Micah Fedke <micah.fedke@collabora.co.uk> <M.Fedke@Astronautics.com>
|
||||
|
||||
Michal Krol <michal@vmware.com> <michal@tungstengraphics.com>
|
||||
Michal Krol <michal@vmware.com> Michal Krol <michal@ubuntu-vbox.(none)>
|
||||
Michal Krol <michal@vmware.com> Michal Krol <mjkrol@gmail.org>
|
||||
Michal Krol <michal@vmware.com> michal <michal@capacitor.(none)>
|
||||
Michal Krol <michal@vmware.com> michal <michal@michal-laptop.(none)>
|
||||
Michal Krol <michal@vmware.com> michal <michal@quad.(none)>
|
||||
Michal Krol <michal@vmware.com> michal <michal@transistor.(none)>
|
||||
Michal Krol <michal@vmware.com> Michal <michal@tungstengraphics.com>
|
||||
Michal Krol <michal@vmware.com> michal <michal@wmvare.com>
|
||||
|
||||
Michel Dänzer <michel@daenzer.net> <michel.daenzer@amd.com>
|
||||
Michel Dänzer <michel@daenzer.net> <daenzer@vmware.com>
|
||||
Michel Dänzer <michel@daenzer.net> <michel@tungstengraphics.com>
|
||||
Michel Dänzer <michel@daenzer.net> Michel Daenzer <michel.daenzer@amd.com>
|
||||
Michel Dänzer <michel@daenzer.net> Michel Daenzer <daenzer@localhost.(none)>
|
||||
|
||||
Mike Kaplinskiy <mike.kaplinskiy@gmail.com> Mike Kaplinksiy <mike.kaplinskiy@gmail.com>
|
||||
Mike Kaplinskiy <mike.kaplinskiy@gmail.com> <mike.kaplinskiy@gmai.com>
|
||||
|
||||
Mike Stroyan <mike@lunarg.com> <mike@LunarG.com>
|
||||
|
||||
Nian Wu <nian.wu@intel.com> <nian@graphics.(none)>
|
||||
Nian Wu <nian.wu@intel.com> <nian@tinderbox.sh.intel.com>
|
||||
|
||||
Nick Bowler <nbowler@draconx.ca>
|
||||
|
||||
Nick Sarnie <commendsarnex@gmail.com>
|
||||
|
||||
Nicolai Hähnle <nicolai.haehnle@amd.com> <nhaehnle@gmail.com>
|
||||
Nicolai Hähnle <nicolai.haehnle@amd.com> Nicolai Haehnle <nhaehnle@gmail.com>
|
||||
Nicolai Hähnle <nicolai.haehnle@amd.com> Nicolai Haehnle <prefect_@gmx.net>
|
||||
Nicolai Hähnle <nicolai.haehnle@amd.com> Nicolai Haehnle <prefect@upb.de>
|
||||
|
||||
Nigel Stewart <nigels@users.sourceforge.net> <nigels@sourceforge.net>
|
||||
Nigel Stewart <nigels@users.sourceforge.net> <nstewart@nvidia.com>
|
||||
|
||||
nobled <nobled@dreamwidth.org> <nobled2@nobled2-karmic.(none)>
|
||||
|
||||
Oliver McFadden <oliver.mcfadden@linux.intel.com> <z3ro.geek@gmail.com>
|
||||
|
||||
Owain Ainsworth <zerooa@googlemail.com> Owain G. Ainsworth <oga@openbsd.org>
|
||||
|
||||
Owen W. Taylor <otaylor@fishsoup.net> Owen Taylor <otaylor@snell.localdomain>
|
||||
|
||||
Patrice Mandin <patmandin@gmail.com> <patrice@manoir.racoon.city>
|
||||
Patrice Mandin <patmandin@gmail.com> <pmandin@caramail.com>
|
||||
Patrice Mandin <patmandin@gmail.com> <pmandin@freedesktop.org>
|
||||
|
||||
Pauli Nieminen <pauli.nieminen@linux.intel.com> <suokkos@gmail.com>
|
||||
|
||||
Paulo Zanoni <paulo.r.zanoni@intel.com> Paulo Zanoni <pzanoni@mandriva.com>
|
||||
|
||||
Paul Seidler <sepek@exherbo.org> Paul Seidler <pl.seidler@googlemail.com>
|
||||
|
||||
Pekka Paalanen <pekka.paalanen@collabora.co.uk> <ppaalanen@gmail.com>
|
||||
Pekka Paalanen <pekka.paalanen@collabora.co.uk> <pq@iki.fi>
|
||||
|
||||
Peter Hutterer <peter.hutterer@who-t.net> <peter@cs.unisa.edu.au>
|
||||
|
||||
Pierre-Eric Pelloux-Prayer <pelloux@gmail.com> pepp <pelloux@gmail.com>
|
||||
|
||||
Pierre Willenbrock <pierre@pirsoft.de> Pierre Willenbrok <pierre@pirsoft.de>
|
||||
|
||||
Quentin Glidic <sardemff7+git@sardemff7.net> <sardemff7@sardemff7.net>
|
||||
|
||||
RALOVICH, Kristóf <tade60@freemail.hu> <kristof.ralovich@gmail.com>
|
||||
|
||||
Richard Li <richardradeon@gmail.com> <RichardZ.Li@amd.com>
|
||||
# The next ones are not 100% sure
|
||||
Richard Li <richardradeon@gmail.com> richard <richard@richard-desktop3.(none)>
|
||||
Richard Li <richardradeon@gmail.com> richard <richard@richard-desktop.(none)>
|
||||
Richard Li <richardradeon@gmail.com> root <root@richard-desktop.(none)>
|
||||
|
||||
Richard Sandiford <rsandifo@linux.vnet.ibm.com> <r.sandiford@uk.ibm.com>
|
||||
|
||||
Rob Clark <robclark@freedesktop.org> <Rob Clark robdclark@freedesktop.org>
|
||||
Rob Clark <robclark@freedesktop.org> <robdclark@gmail.com>
|
||||
|
||||
Robert Bragg <robert@sixbynine.org> <robert@linux.intel.com>
|
||||
|
||||
Robert Ellison <papillo@vmware.com> <papillo@i965-laptop.(none)>
|
||||
Robert Ellison <papillo@vmware.com> <papillo@tungstengraphics.com>
|
||||
|
||||
Robert Hooker <sarvatt@ubuntu.com> <robert.hooker@canonical.com>
|
||||
|
||||
Roland Scheidegger <sroland@vmware.com> <rscheidegger@gmx.ch>
|
||||
Roland Scheidegger <sroland@vmware.com> <sroland@tungstengraphics.com>
|
||||
|
||||
Roy Spliet <rspliet@eclipso.eu> <r.spliet@student.tudelft.nl>
|
||||
|
||||
Rune Petersen <rune@megahurts.dk> Rune Peterson <rune@megahurts.dk>
|
||||
|
||||
Ryan Houdek <sonicadvance1@gmail.com> <Sonicadvance1@gmail.com>
|
||||
|
||||
Sam Hocevar <sam@hocevar.net> Sam Hocevar <sam@zoy.org>
|
||||
|
||||
Samuel Iglesias Gonsálvez <siglesias@igalia.com> Samuel Iglesias Gonsalvez <siglesias@igalia.com>
|
||||
|
||||
Sean D'Epagnier <sean@depagnier.com> <geckosenator@freedesktop.org>
|
||||
|
||||
Serge Martin <edb+mesa@sigluy.net> Serge Martin (EdB) <edb+mesa@sigluy.net>
|
||||
Serge Martin <edb+mesa@sigluy.net> EdB <edb+mesa@sigluy.net>
|
||||
|
||||
Sinclair Yeh <syeh@vmware.com> <sinclair.yeh@intel.com>
|
||||
|
||||
Stefan Brüns <stefan.bruens@rwth-aachen.de> <Stefan.Bruens@rwth-aachen.de>
|
||||
|
||||
Stéphane Marchesin <marcheu@chromium.org> Stephane Marchesin <marchesin@icps.u-strasbg.fr>
|
||||
Stéphane Marchesin <marcheu@chromium.org> Stephane Marchesin <stephane.marchesin@gmail.com>
|
||||
|
||||
Sven M. Hallberg <pesco@users.sourceforge.net> pesco <pesco>
|
||||
|
||||
Tapani Pälli <tapani.palli@intel.com> <tapani.palli@gmail.com>
|
||||
Tapani Pälli <tapani.palli@intel.com> Tapani <tapani.palli@intel.com>
|
||||
|
||||
Thierry Reding <treding@nvidia.com> <thierry@gilfi.de>
|
||||
Thierry Reding <treding@nvidia.com> <thierry.reding@avionic-design.de>
|
||||
|
||||
Thierry Vignaud <thierry.vignaud@gmail.com> <tvignaud@mandriva.com>
|
||||
|
||||
Thomas Balling Sørensen <tball@io.dk> <tball@tball-laptop.(none)>
|
||||
|
||||
Thomas Hellstrom <thellstrom@vmware.com> Thomas <thellstrom@vmware.com>
|
||||
Thomas Hellstrom <thellstrom@vmware.com> Thomas Hellstrom <thellstrom-at-vmware-dot-com>
|
||||
Thomas Hellstrom <thellstrom@vmware.com> Thomas Hellstrom <thomas-at-tungstengraphics-dot-com>
|
||||
Thomas Hellstrom <thellstrom@vmware.com> Thomas Hellstrom <thomas@tungstengraphics.com>
|
||||
Thomas Hellstrom <thellstrom@vmware.com> Thomas Hellström <thomas@tungstengraphics.com>
|
||||
|
||||
Thomas Tanner <tanner@gmx.net> tanner <tanner>
|
||||
|
||||
Tilman Sauerbeck <tilman@code-monkey.de> <tilman@freedesktop.org>
|
||||
|
||||
Timothy Arceri <timothy.arceri@collabora.com> <t_arceri@yahoo.com.au>
|
||||
Timothy Arceri <timothy.arceri@collabora.com> Timothy <t_arceri@yahoo.com.au>
|
||||
|
||||
Tom Fogal <tfogal@alumni.unh.edu> <tfogal@sci.utah.edu>
|
||||
|
||||
Tom Stellard <thomas.stellard@amd.com> <tstellar@gmail.com>
|
||||
Tom Stellard <thomas.stellard@amd.com> Thomas Stellard <tom.stellard@amd.com>
|
||||
|
||||
Tormod Volden <debian.tormod@gmail.com> <lists.tormod@gmail.com>
|
||||
|
||||
Török Edwin <edwin+mesa@etorok.net> Török Edvin <edwintorok@gmail.com>
|
||||
Török Edwin <edwin+mesa@etorok.net> <edwintorok@gmail.com>
|
||||
|
||||
Ville Syrjälä <ville.syrjala@linux.intel.com> Ville Syrjala <syrjala@freedesktop.org>
|
||||
Ville Syrjälä <ville.syrjala@linux.intel.com> Ville Syrjala <syrjala@sci.fi>
|
||||
|
||||
Vincent Lejeune <vljn@ovi.com> <peluche.canard@gmail.com>
|
||||
|
||||
Vinson Lee <vlee@freedesktop.org> <vlee@vmware.com>
|
||||
|
||||
Zhenyu Wang <zhenyuw@linux.intel.com> Wang Zhenyu <zhenyu.z.wang@intel.com>
|
||||
|
||||
Zack Rusin <zackr@vmware.com> <zack@kde.org>
|
||||
Zack Rusin <zackr@vmware.com> <zack@pixel.(none)>
|
||||
Zack Rusin <zackr@vmware.com> <zack@tungstengraphics.com>
|
||||
|
||||
Zhang <zxpmyth@yahoo.com.cn> zhang <zxpmyth@yahoo.com.cn>
|
671
.travis.yml
671
.travis.yml
@@ -1,671 +0,0 @@
|
||||
language: c
|
||||
|
||||
sudo: false
|
||||
dist: trusty
|
||||
|
||||
cache:
|
||||
apt: true
|
||||
ccache: true
|
||||
|
||||
env:
|
||||
global:
|
||||
- XORG_RELEASES=http://xorg.freedesktop.org/releases/individual
|
||||
- XCB_RELEASES=http://xcb.freedesktop.org/dist
|
||||
- WAYLAND_RELEASES=http://wayland.freedesktop.org/releases
|
||||
- XORGMACROS_VERSION=util-macros-1.19.0
|
||||
- GLPROTO_VERSION=glproto-1.4.17
|
||||
- DRI2PROTO_VERSION=dri2proto-2.8
|
||||
- LIBPCIACCESS_VERSION=libpciaccess-0.13.4
|
||||
- LIBDRM_VERSION=libdrm-2.4.74
|
||||
- XCBPROTO_VERSION=xcb-proto-1.13
|
||||
- RANDRPROTO_VERSION=randrproto-1.3.0
|
||||
- LIBXRANDR_VERSION=libXrandr-1.3.0
|
||||
- LIBXCB_VERSION=libxcb-1.13
|
||||
- LIBXSHMFENCE_VERSION=libxshmfence-1.2
|
||||
- LIBVDPAU_VERSION=libvdpau-1.1
|
||||
- LIBVA_VERSION=libva-1.7.0
|
||||
- LIBWAYLAND_VERSION=wayland-1.15.0
|
||||
- WAYLAND_PROTOCOLS_VERSION=wayland-protocols-1.8
|
||||
- PKG_CONFIG_PATH=$HOME/prefix/lib/pkgconfig:$HOME/prefix/share/pkgconfig
|
||||
- LD_LIBRARY_PATH="$HOME/prefix/lib:$LD_LIBRARY_PATH"
|
||||
- PATH="$HOME/prefix/bin:$PATH"
|
||||
|
||||
matrix:
|
||||
include:
|
||||
- env:
|
||||
- LABEL="meson Vulkan"
|
||||
- BUILD=meson
|
||||
- MESON_OPTIONS="-Ddri-drivers=[] -Dgallium-drivers=[]"
|
||||
- LLVM_VERSION=5.0
|
||||
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- llvm-toolchain-trusty-5.0
|
||||
packages:
|
||||
# LLVM packaging is broken and misses these dependencies
|
||||
- libedit-dev
|
||||
# From sources above
|
||||
- llvm-5.0-dev
|
||||
# Common
|
||||
- xz-utils
|
||||
- libexpat1-dev
|
||||
- libelf-dev
|
||||
- python3-pip
|
||||
- env:
|
||||
- LABEL="meson loaders/classic DRI"
|
||||
- BUILD=meson
|
||||
- MESON_OPTIONS="-Dvulkan-drivers=[] -Dgallium-drivers=[]"
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- xz-utils
|
||||
- x11proto-xf86vidmode-dev
|
||||
- libexpat1-dev
|
||||
- libx11-xcb-dev
|
||||
- libxdamage-dev
|
||||
- libxfixes-dev
|
||||
- python3-pip
|
||||
- env:
|
||||
- LABEL="make loaders/classic DRI"
|
||||
- BUILD=make
|
||||
- MAKEFLAGS="-j4"
|
||||
- MAKE_CHECK_COMMAND="make check"
|
||||
- DRI_LOADERS="--enable-glx --enable-gbm --enable-egl --with-platforms=x11,drm,surfaceless,wayland --enable-osmesa"
|
||||
- DRI_DRIVERS="i915,i965,radeon,r200,swrast,nouveau"
|
||||
- GALLIUM_ST="--enable-dri --disable-opencl --disable-xa --disable-nine --disable-xvmc --disable-vdpau --disable-va --disable-omx-bellagio --disable-gallium-osmesa"
|
||||
- GALLIUM_DRIVERS=""
|
||||
- VULKAN_DRIVERS=""
|
||||
- LIBUNWIND_FLAGS="--disable-libunwind"
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- xz-utils
|
||||
- x11proto-xf86vidmode-dev
|
||||
- libexpat1-dev
|
||||
- libx11-xcb-dev
|
||||
- libxdamage-dev
|
||||
- libxfixes-dev
|
||||
- env:
|
||||
# NOTE: Building SWR is 2x (yes two) times slower than all the other
|
||||
# gallium drivers combined.
|
||||
# Start this early so that it doesn't hunder the run time.
|
||||
- LABEL="make Gallium Drivers SWR"
|
||||
- BUILD=make
|
||||
- MAKEFLAGS="-j4"
|
||||
- MAKE_CHECK_COMMAND="true"
|
||||
- LLVM_VERSION=5.0
|
||||
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
|
||||
- OVERRIDE_CC="gcc-4.8"
|
||||
- OVERRIDE_CXX="g++-4.8"
|
||||
- DRI_LOADERS="--disable-glx --disable-gbm --disable-egl"
|
||||
- DRI_DRIVERS=""
|
||||
- GALLIUM_ST="--enable-dri --disable-opencl --disable-xa --disable-nine --disable-xvmc --disable-vdpau --disable-va --disable-omx-bellagio --disable-gallium-osmesa"
|
||||
- GALLIUM_DRIVERS="swr"
|
||||
- VULKAN_DRIVERS=""
|
||||
- LIBUNWIND_FLAGS="--enable-libunwind"
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- llvm-toolchain-trusty-5.0
|
||||
packages:
|
||||
# LLVM packaging is broken and misses these dependencies
|
||||
- libedit-dev
|
||||
# From sources above
|
||||
- llvm-5.0-dev
|
||||
# Common
|
||||
- xz-utils
|
||||
- x11proto-xf86vidmode-dev
|
||||
- libexpat1-dev
|
||||
- libx11-xcb-dev
|
||||
- libelf-dev
|
||||
- libunwind8-dev
|
||||
- env:
|
||||
- LABEL="make Gallium Drivers RadeonSI"
|
||||
- BUILD=make
|
||||
- MAKEFLAGS="-j4"
|
||||
- MAKE_CHECK_COMMAND="true"
|
||||
- LLVM_VERSION=5.0
|
||||
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
|
||||
- DRI_LOADERS="--disable-glx --disable-gbm --disable-egl"
|
||||
- DRI_DRIVERS=""
|
||||
- GALLIUM_ST="--enable-dri --disable-opencl --disable-xa --disable-nine --disable-xvmc --disable-vdpau --disable-va --disable-omx-bellagio --disable-gallium-osmesa"
|
||||
- GALLIUM_DRIVERS="radeonsi"
|
||||
- VULKAN_DRIVERS=""
|
||||
- LIBUNWIND_FLAGS="--enable-libunwind"
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- llvm-toolchain-trusty-5.0
|
||||
packages:
|
||||
# LLVM packaging is broken and misses these dependencies
|
||||
- libedit-dev
|
||||
# From sources above
|
||||
- llvm-5.0-dev
|
||||
# Common
|
||||
- xz-utils
|
||||
- x11proto-xf86vidmode-dev
|
||||
- libexpat1-dev
|
||||
- libx11-xcb-dev
|
||||
- libelf-dev
|
||||
- libunwind8-dev
|
||||
- env:
|
||||
- LABEL="make Gallium Drivers Other"
|
||||
- BUILD=make
|
||||
- MAKEFLAGS="-j4"
|
||||
- MAKE_CHECK_COMMAND="true"
|
||||
- LLVM_VERSION=3.9
|
||||
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
|
||||
# New binutils linker is required for llvm-3.9
|
||||
- OVERRIDE_PATH=/usr/lib/binutils-2.26/bin
|
||||
- DRI_LOADERS="--disable-glx --disable-gbm --disable-egl"
|
||||
- DRI_DRIVERS=""
|
||||
- GALLIUM_ST="--enable-dri --disable-opencl --disable-xa --disable-nine --disable-xvmc --disable-vdpau --disable-va --disable-omx-bellagio --disable-gallium-osmesa"
|
||||
- GALLIUM_DRIVERS="i915,nouveau,pl111,r300,r600,freedreno,svga,swrast,v3d,vc4,virgl,etnaviv,imx"
|
||||
- VULKAN_DRIVERS=""
|
||||
- LIBUNWIND_FLAGS="--enable-libunwind"
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- llvm-toolchain-trusty-3.9
|
||||
packages:
|
||||
- binutils-2.26
|
||||
# LLVM packaging is broken and misses these dependencies
|
||||
- libedit-dev
|
||||
# From sources above
|
||||
- llvm-3.9-dev
|
||||
# Common
|
||||
- xz-utils
|
||||
- x11proto-xf86vidmode-dev
|
||||
- libexpat1-dev
|
||||
- libx11-xcb-dev
|
||||
- libelf-dev
|
||||
- libunwind8-dev
|
||||
- env:
|
||||
# NOTE: Analogous to SWR above, building Clover is quite slow.
|
||||
- LABEL="make Gallium ST Clover LLVM-3.9"
|
||||
- BUILD=make
|
||||
- MAKEFLAGS="-j4"
|
||||
- MAKE_CHECK_COMMAND="true"
|
||||
- LLVM_VERSION=3.9
|
||||
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
|
||||
- OVERRIDE_CC=gcc-4.7
|
||||
- OVERRIDE_CXX=g++-4.7
|
||||
# New binutils linker is required for llvm-3.9
|
||||
- OVERRIDE_PATH=/usr/lib/binutils-2.26/bin
|
||||
- DRI_LOADERS="--disable-glx --disable-gbm --disable-egl"
|
||||
- DRI_DRIVERS=""
|
||||
- GALLIUM_ST="--disable-dri --enable-opencl --enable-opencl-icd --enable-llvm --disable-xa --disable-nine --disable-xvmc --disable-vdpau --disable-va --disable-omx-bellagio --disable-gallium-osmesa"
|
||||
- GALLIUM_DRIVERS="r600"
|
||||
- VULKAN_DRIVERS=""
|
||||
- LIBUNWIND_FLAGS="--enable-libunwind"
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- llvm-toolchain-trusty-3.9
|
||||
packages:
|
||||
- binutils-2.26
|
||||
- libclc-dev
|
||||
# LLVM packaging is broken and misses these dependencies
|
||||
- libedit-dev
|
||||
- g++-4.7
|
||||
# From sources above
|
||||
- llvm-3.9-dev
|
||||
- clang-3.9
|
||||
- libclang-3.9-dev
|
||||
# Common
|
||||
- xz-utils
|
||||
- x11proto-xf86vidmode-dev
|
||||
- libexpat1-dev
|
||||
- libx11-xcb-dev
|
||||
- libelf-dev
|
||||
- libunwind8-dev
|
||||
- env:
|
||||
# NOTE: Analogous to SWR above, building Clover is quite slow.
|
||||
- LABEL="make Gallium ST Clover LLVM-4.0"
|
||||
- BUILD=make
|
||||
- MAKEFLAGS="-j4"
|
||||
- MAKE_CHECK_COMMAND="true"
|
||||
- LLVM_VERSION=4.0
|
||||
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
|
||||
- OVERRIDE_CC=gcc-4.8
|
||||
- OVERRIDE_CXX=g++-4.8
|
||||
- DRI_LOADERS="--disable-glx --disable-gbm --disable-egl"
|
||||
- DRI_DRIVERS=""
|
||||
- GALLIUM_ST="--disable-dri --enable-opencl --enable-opencl-icd --enable-llvm --disable-xa --disable-nine --disable-xvmc --disable-vdpau --disable-va --disable-omx-bellagio --disable-gallium-osmesa"
|
||||
- GALLIUM_DRIVERS="r600"
|
||||
- VULKAN_DRIVERS=""
|
||||
- LIBUNWIND_FLAGS="--enable-libunwind"
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- llvm-toolchain-trusty-4.0
|
||||
packages:
|
||||
- libclc-dev
|
||||
# LLVM packaging is broken and misses these dependencies
|
||||
- libedit-dev
|
||||
- g++-4.8
|
||||
# From sources above
|
||||
- llvm-4.0-dev
|
||||
- clang-4.0
|
||||
- libclang-4.0-dev
|
||||
# Common
|
||||
- xz-utils
|
||||
- x11proto-xf86vidmode-dev
|
||||
- libexpat1-dev
|
||||
- libx11-xcb-dev
|
||||
- libelf-dev
|
||||
- libunwind8-dev
|
||||
- env:
|
||||
# NOTE: Analogous to SWR above, building Clover is quite slow.
|
||||
- LABEL="make Gallium ST Clover LLVM-5.0"
|
||||
- BUILD=make
|
||||
- MAKEFLAGS="-j4"
|
||||
- MAKE_CHECK_COMMAND="true"
|
||||
- LLVM_VERSION=5.0
|
||||
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
|
||||
- OVERRIDE_CC=gcc-4.8
|
||||
- OVERRIDE_CXX=g++-4.8
|
||||
- DRI_LOADERS="--disable-glx --disable-gbm --disable-egl"
|
||||
- DRI_DRIVERS=""
|
||||
- GALLIUM_ST="--disable-dri --enable-opencl --enable-opencl-icd --enable-llvm --disable-xa --disable-nine --disable-xvmc --disable-vdpau --disable-va --disable-omx-bellagio --disable-gallium-osmesa"
|
||||
- GALLIUM_DRIVERS="r600,radeonsi"
|
||||
- VULKAN_DRIVERS=""
|
||||
- LIBUNWIND_FLAGS="--enable-libunwind"
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- llvm-toolchain-trusty-5.0
|
||||
packages:
|
||||
- libclc-dev
|
||||
# LLVM packaging is broken and misses these dependencies
|
||||
- libedit-dev
|
||||
- g++-4.8
|
||||
# From sources above
|
||||
- llvm-5.0-dev
|
||||
- clang-5.0
|
||||
- libclang-5.0-dev
|
||||
# Common
|
||||
- xz-utils
|
||||
- x11proto-xf86vidmode-dev
|
||||
- libexpat1-dev
|
||||
- libx11-xcb-dev
|
||||
- libelf-dev
|
||||
- libunwind8-dev
|
||||
- env:
|
||||
# NOTE: Analogous to SWR above, building Clover is quite slow.
|
||||
- LABEL="make Gallium ST Clover LLVM-6.0"
|
||||
- BUILD=make
|
||||
- MAKEFLAGS="-j4"
|
||||
- MAKE_CHECK_COMMAND="true"
|
||||
- LLVM_VERSION=6.0
|
||||
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
|
||||
- DRI_LOADERS="--disable-glx --disable-gbm --disable-egl"
|
||||
- DRI_DRIVERS=""
|
||||
- GALLIUM_ST="--disable-dri --enable-opencl --enable-opencl-icd --enable-llvm --disable-xa --disable-nine --disable-xvmc --disable-vdpau --disable-va --disable-omx-bellagio --disable-gallium-osmesa"
|
||||
- GALLIUM_DRIVERS="r600,radeonsi"
|
||||
- VULKAN_DRIVERS=""
|
||||
- LIBUNWIND_FLAGS="--enable-libunwind"
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- llvm-toolchain-trusty-6.0
|
||||
# llvm-6 depends on gcc-4.9 which is not in main repo
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- libclc-dev
|
||||
# From sources above
|
||||
- llvm-6.0-dev
|
||||
- clang-6.0
|
||||
- libclang-6.0-dev
|
||||
# Common
|
||||
- xz-utils
|
||||
- x11proto-xf86vidmode-dev
|
||||
- libexpat1-dev
|
||||
- libx11-xcb-dev
|
||||
- libelf-dev
|
||||
- libunwind8-dev
|
||||
- env:
|
||||
- LABEL="make Gallium ST Other"
|
||||
- BUILD=make
|
||||
- MAKEFLAGS="-j4"
|
||||
- MAKE_CHECK_COMMAND="true"
|
||||
- LLVM_VERSION=3.3
|
||||
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
|
||||
- DRI_LOADERS="--disable-glx --disable-gbm --disable-egl"
|
||||
- DRI_DRIVERS=""
|
||||
- GALLIUM_ST="--enable-dri --disable-opencl --enable-xa --enable-nine --enable-xvmc --enable-vdpau --enable-va --enable-omx-bellagio --enable-gallium-osmesa"
|
||||
# We need swrast for osmesa and nine.
|
||||
# i915 most likely doesn't work with most ST.
|
||||
# Regardless - we're doing a quick build test here.
|
||||
- GALLIUM_DRIVERS="i915,swrast"
|
||||
- VULKAN_DRIVERS=""
|
||||
- LIBUNWIND_FLAGS="--enable-libunwind"
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
# We actually want to test against llvm-3.3
|
||||
- llvm-3.3-dev
|
||||
# Nine requires gcc 4.6... which is the one we have right ?
|
||||
- libxvmc-dev
|
||||
# Build locally, for now.
|
||||
#- libvdpau-dev
|
||||
#- libva-dev
|
||||
- libomxil-bellagio-dev
|
||||
# LLVM packaging is broken and misses these dependencies
|
||||
- libedit-dev
|
||||
# Common
|
||||
- xz-utils
|
||||
- x11proto-xf86vidmode-dev
|
||||
- libexpat1-dev
|
||||
- libx11-xcb-dev
|
||||
- libelf-dev
|
||||
- libunwind8-dev
|
||||
- env:
|
||||
- LABEL="make Vulkan"
|
||||
- BUILD=make
|
||||
- MAKEFLAGS="-j4"
|
||||
- MAKE_CHECK_COMMAND="make -C src/gtest check && make -C src/intel check"
|
||||
- LLVM_VERSION=5.0
|
||||
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
|
||||
- DRI_LOADERS="--disable-glx --disable-gbm --disable-egl --with-platforms=x11,wayland"
|
||||
- DRI_DRIVERS=""
|
||||
- GALLIUM_ST="--enable-dri --enable-dri3 --disable-opencl --disable-xa --disable-nine --disable-xvmc --disable-vdpau --disable-va --disable-omx-bellagio --disable-gallium-osmesa"
|
||||
- GALLIUM_DRIVERS=""
|
||||
- VULKAN_DRIVERS="intel,radeon"
|
||||
- LIBUNWIND_FLAGS="--disable-libunwind"
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- llvm-toolchain-trusty-5.0
|
||||
packages:
|
||||
# LLVM packaging is broken and misses these dependencies
|
||||
- libedit-dev
|
||||
# From sources above
|
||||
- llvm-5.0-dev
|
||||
# Common
|
||||
- xz-utils
|
||||
- x11proto-xf86vidmode-dev
|
||||
- libexpat1-dev
|
||||
- libx11-xcb-dev
|
||||
- libelf-dev
|
||||
- env:
|
||||
- LABEL="scons"
|
||||
- BUILD=scons
|
||||
- SCONSFLAGS="-j4"
|
||||
# Explicitly disable.
|
||||
- SCONS_TARGET="llvm=0"
|
||||
# Keep it symmetrical to the make build.
|
||||
- SCONS_CHECK_COMMAND="scons llvm=0 check"
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
# Common
|
||||
- xz-utils
|
||||
- x11proto-xf86vidmode-dev
|
||||
- libexpat1-dev
|
||||
- libx11-xcb-dev
|
||||
- libelf-dev
|
||||
- env:
|
||||
- LABEL="scons LLVM"
|
||||
- BUILD=scons
|
||||
- SCONSFLAGS="-j4"
|
||||
- SCONS_TARGET="llvm=1"
|
||||
# Keep it symmetrical to the make build.
|
||||
- SCONS_CHECK_COMMAND="scons llvm=1 check"
|
||||
- LLVM_VERSION=3.3
|
||||
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
# LLVM packaging is broken and misses these dependencies
|
||||
- libedit-dev
|
||||
- llvm-3.3-dev
|
||||
# Common
|
||||
- xz-utils
|
||||
- x11proto-xf86vidmode-dev
|
||||
- libexpat1-dev
|
||||
- libx11-xcb-dev
|
||||
- libelf-dev
|
||||
- env:
|
||||
- LABEL="scons SWR"
|
||||
- BUILD=scons
|
||||
- SCONSFLAGS="-j4"
|
||||
- SCONS_TARGET="swr=1"
|
||||
- LLVM_VERSION=5.0
|
||||
- LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
|
||||
# Keep it symmetrical to the make build. There's no actual SWR, yet.
|
||||
- SCONS_CHECK_COMMAND="true"
|
||||
- OVERRIDE_CC="gcc-4.8"
|
||||
- OVERRIDE_CXX="g++-4.8"
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- llvm-toolchain-trusty-5.0
|
||||
packages:
|
||||
# LLVM packaging is broken and misses these dependencies
|
||||
- libedit-dev
|
||||
# From sources above
|
||||
- llvm-5.0-dev
|
||||
# Common
|
||||
- xz-utils
|
||||
- x11proto-xf86vidmode-dev
|
||||
- libexpat1-dev
|
||||
- libx11-xcb-dev
|
||||
- libelf-dev
|
||||
- env:
|
||||
- LABEL="macOS make"
|
||||
- BUILD=make
|
||||
- MAKEFLAGS="-j4"
|
||||
- MAKE_CHECK_COMMAND="make check"
|
||||
- DRI_LOADERS="--with-platforms=x11 --disable-egl"
|
||||
os: osx
|
||||
- env:
|
||||
- LABEL="macOS meson"
|
||||
- BUILD=meson
|
||||
- MESON_OPTIONS="-Degl=false"
|
||||
os: osx
|
||||
|
||||
before_install:
|
||||
- |
|
||||
if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
|
||||
HOMEBREW_NO_AUTO_UPDATE=1 brew install python3 ninja expat gettext
|
||||
# Set PATH for homebrew pip3 installs
|
||||
PATH="$HOME/Library/Python/3.6/bin:${PATH}"
|
||||
# Set PKG_CONFIG_PATH for keg-only expat
|
||||
PKG_CONFIG_PATH="/usr/local/opt/expat/lib/pkgconfig:${PKG_CONFIG_PATH}"
|
||||
# Set PATH for keg-only gettext
|
||||
PATH="/usr/local/opt/gettext/bin:${PATH}"
|
||||
|
||||
# Install xquartz for prereqs ...
|
||||
XQUARTZ_VERSION="2.7.11"
|
||||
wget -nv https://dl.bintray.com/xquartz/downloads/XQuartz-${XQUARTZ_VERSION}.dmg
|
||||
hdiutil attach XQuartz-${XQUARTZ_VERSION}.dmg
|
||||
sudo installer -pkg /Volumes/XQuartz-${XQUARTZ_VERSION}/XQuartz.pkg -target /
|
||||
hdiutil detach /Volumes/XQuartz-${XQUARTZ_VERSION}
|
||||
# ... and set paths
|
||||
PATH="/opt/X11/bin:${PATH}"
|
||||
PKG_CONFIG_PATH="/opt/X11/share/pkgconfig:/opt/X11/lib/pkgconfig:${PKG_CONFIG_PATH}"
|
||||
ACLOCAL="aclocal -I /opt/X11/share/aclocal -I /usr/local/share/aclocal"
|
||||
fi
|
||||
|
||||
install:
|
||||
- pip2 install --user mako
|
||||
|
||||
# Install a more modern meson from pip, since the version in the
|
||||
# ubuntu repos is often quite old. Avoid >=0.45.0 as it needs python
|
||||
# 3.5+
|
||||
- if test "x$BUILD" = xmeson; then
|
||||
pip3 install --user "meson<0.45.0";
|
||||
fi
|
||||
|
||||
# Install a more modern scons from pip.
|
||||
- if test "x$BUILD" = xscons; then
|
||||
pip2 install --user "scons>=2.4";
|
||||
fi
|
||||
|
||||
# Since libdrm gets updated in configure.ac regularly, try to pick up the
|
||||
# latest version from there.
|
||||
- for line in `grep "^LIBDRM.*_REQUIRED=" configure.ac`; do
|
||||
old_ver=`echo $LIBDRM_VERSION | sed 's/libdrm-//'`;
|
||||
new_ver=`echo $line | sed 's/.*REQUIRED=//'`;
|
||||
if `echo "$old_ver,$new_ver" | tr ',' '\n' | sort -Vc 2> /dev/null`; then
|
||||
export LIBDRM_VERSION="libdrm-$new_ver";
|
||||
fi;
|
||||
done
|
||||
|
||||
# Install dependencies where we require specific versions (or where
|
||||
# disallowed by Travis CI's package whitelisting).
|
||||
|
||||
- |
|
||||
if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then
|
||||
wget $XORG_RELEASES/util/$XORGMACROS_VERSION.tar.bz2
|
||||
tar -jxvf $XORGMACROS_VERSION.tar.bz2
|
||||
(cd $XORGMACROS_VERSION && ./configure --prefix=$HOME/prefix && make install)
|
||||
|
||||
wget $XORG_RELEASES/proto/$GLPROTO_VERSION.tar.bz2
|
||||
tar -jxvf $GLPROTO_VERSION.tar.bz2
|
||||
(cd $GLPROTO_VERSION && ./configure --prefix=$HOME/prefix && make install)
|
||||
|
||||
wget $XORG_RELEASES/proto/$DRI2PROTO_VERSION.tar.bz2
|
||||
tar -jxvf $DRI2PROTO_VERSION.tar.bz2
|
||||
(cd $DRI2PROTO_VERSION && ./configure --prefix=$HOME/prefix && make install)
|
||||
|
||||
wget $XCB_RELEASES/$XCBPROTO_VERSION.tar.bz2
|
||||
tar -jxvf $XCBPROTO_VERSION.tar.bz2
|
||||
(cd $XCBPROTO_VERSION && ./configure --prefix=$HOME/prefix && make install)
|
||||
|
||||
wget $XCB_RELEASES/$LIBXCB_VERSION.tar.bz2
|
||||
tar -jxvf $LIBXCB_VERSION.tar.bz2
|
||||
(cd $LIBXCB_VERSION && ./configure --prefix=$HOME/prefix && make install)
|
||||
|
||||
wget $XORG_RELEASES/lib/$LIBPCIACCESS_VERSION.tar.bz2
|
||||
tar -jxvf $LIBPCIACCESS_VERSION.tar.bz2
|
||||
(cd $LIBPCIACCESS_VERSION && ./configure --prefix=$HOME/prefix && make install)
|
||||
|
||||
wget http://dri.freedesktop.org/libdrm/$LIBDRM_VERSION.tar.bz2
|
||||
tar -jxvf $LIBDRM_VERSION.tar.bz2
|
||||
(cd $LIBDRM_VERSION && ./configure --prefix=$HOME/prefix --enable-vc4 --enable-freedreno --enable-etnaviv-experimental-api && make install)
|
||||
|
||||
wget $XORG_RELEASES/proto/$RANDRPROTO_VERSION.tar.bz2
|
||||
tar -jxvf $RANDRPROTO_VERSION.tar.bz2
|
||||
(cd $RANDRPROTO_VERSION && ./configure --prefix=$HOME/prefix && make install)
|
||||
|
||||
wget $XORG_RELEASES/lib/$LIBXRANDR_VERSION.tar.bz2
|
||||
tar -jxvf $LIBXRANDR_VERSION.tar.bz2
|
||||
(cd $LIBXRANDR_VERSION && ./configure --prefix=$HOME/prefix && make install)
|
||||
|
||||
wget $XORG_RELEASES/lib/$LIBXSHMFENCE_VERSION.tar.bz2
|
||||
tar -jxvf $LIBXSHMFENCE_VERSION.tar.bz2
|
||||
(cd $LIBXSHMFENCE_VERSION && ./configure --prefix=$HOME/prefix && make install)
|
||||
|
||||
wget http://people.freedesktop.org/~aplattner/vdpau/$LIBVDPAU_VERSION.tar.bz2
|
||||
tar -jxvf $LIBVDPAU_VERSION.tar.bz2
|
||||
(cd $LIBVDPAU_VERSION && ./configure --prefix=$HOME/prefix && make install)
|
||||
|
||||
wget http://www.freedesktop.org/software/vaapi/releases/libva/$LIBVA_VERSION.tar.bz2
|
||||
tar -jxvf $LIBVA_VERSION.tar.bz2
|
||||
(cd $LIBVA_VERSION && ./configure --prefix=$HOME/prefix --disable-wayland --disable-dummy-driver && make install)
|
||||
|
||||
wget $WAYLAND_RELEASES/$LIBWAYLAND_VERSION.tar.xz
|
||||
tar -axvf $LIBWAYLAND_VERSION.tar.xz
|
||||
(cd $LIBWAYLAND_VERSION && ./configure --prefix=$HOME/prefix --enable-libraries --without-host-scanner --disable-documentation --disable-dtd-validation && make install)
|
||||
|
||||
wget $WAYLAND_RELEASES/$WAYLAND_PROTOCOLS_VERSION.tar.xz
|
||||
tar -axvf $WAYLAND_PROTOCOLS_VERSION.tar.xz
|
||||
(cd $WAYLAND_PROTOCOLS_VERSION && ./configure --prefix=$HOME/prefix && make install)
|
||||
|
||||
# Meson requires ninja >= 1.6, but trusty has 1.3.x
|
||||
wget https://github.com/ninja-build/ninja/releases/download/v1.6.0/ninja-linux.zip
|
||||
unzip ninja-linux.zip
|
||||
mv ninja $HOME/prefix/bin/
|
||||
|
||||
# Generate this header since one is missing on the Travis instance
|
||||
mkdir -p linux
|
||||
printf "%s\n" \
|
||||
"#ifndef _LINUX_MEMFD_H" \
|
||||
"#define _LINUX_MEMFD_H" \
|
||||
"" \
|
||||
"#define MFD_CLOEXEC 0x0001U" \
|
||||
"#define MFD_ALLOW_SEALING 0x0002U" \
|
||||
"" \
|
||||
"#endif /* _LINUX_MEMFD_H */" > linux/memfd.h
|
||||
|
||||
# Generate this header, including the missing SYS_memfd_create
|
||||
# macro, which is not provided by the header in the Travis
|
||||
# instance
|
||||
mkdir -p sys
|
||||
printf "%s\n" \
|
||||
"#ifndef _SYSCALL_H" \
|
||||
"#define _SYSCALL_H 1" \
|
||||
"" \
|
||||
"#include <asm/unistd.h>" \
|
||||
"" \
|
||||
"#ifndef _LIBC" \
|
||||
"# include <bits/syscall.h>" \
|
||||
"#endif" \
|
||||
"" \
|
||||
"#ifndef __NR_memfd_create" \
|
||||
"# define __NR_memfd_create 319 /* Taken from <asm/unistd_64.h> */" \
|
||||
"#endif" \
|
||||
"" \
|
||||
"#ifndef SYS_memfd_create" \
|
||||
"# define SYS_memfd_create __NR_memfd_create" \
|
||||
"#endif" \
|
||||
"" \
|
||||
"#endif" > sys/syscall.h
|
||||
fi
|
||||
|
||||
script:
|
||||
- if test "x$BUILD" = xmake; then
|
||||
test -n "$OVERRIDE_CC" && export CC="$OVERRIDE_CC";
|
||||
test -n "$OVERRIDE_CXX" && export CXX="$OVERRIDE_CXX";
|
||||
test -n "$OVERRIDE_PATH" && export PATH="$OVERRIDE_PATH:$PATH";
|
||||
|
||||
export CFLAGS="$CFLAGS -isystem`pwd`";
|
||||
|
||||
mkdir build &&
|
||||
cd build &&
|
||||
../autogen.sh --enable-debug
|
||||
$LIBUNWIND_FLAGS
|
||||
$DRI_LOADERS
|
||||
--with-dri-drivers=$DRI_DRIVERS
|
||||
$GALLIUM_ST
|
||||
--with-gallium-drivers=$GALLIUM_DRIVERS
|
||||
--with-vulkan-drivers=$VULKAN_DRIVERS
|
||||
--disable-llvm-shared-libs
|
||||
&&
|
||||
make && eval $MAKE_CHECK_COMMAND;
|
||||
fi
|
||||
|
||||
- if test "x$BUILD" = xscons; then
|
||||
test -n "$OVERRIDE_CC" && export CC="$OVERRIDE_CC";
|
||||
test -n "$OVERRIDE_CXX" && export CXX="$OVERRIDE_CXX";
|
||||
scons $SCONS_TARGET && eval $SCONS_CHECK_COMMAND;
|
||||
fi
|
||||
|
||||
- |
|
||||
if test "x$BUILD" = xmeson; then
|
||||
|
||||
# Travis CI has moved to LLVM 5.0, and meson is detecting
|
||||
# automatically the available version in /usr/local/bin based on
|
||||
# the PATH env variable order preference.
|
||||
#
|
||||
# As for 0.44.x, Meson cannot receive the path to the
|
||||
# llvm-config binary as a configuration parameter. See
|
||||
# https://github.com/mesonbuild/meson/issues/2887 and
|
||||
# https://github.com/dcbaker/meson/commit/7c8b6ee3fa42f43c9ac7dcacc61a77eca3f1bcef
|
||||
#
|
||||
# We want to use the custom (APT) installed version. Therefore,
|
||||
# let's make Meson find our wanted version sooner than the one
|
||||
# at /usr/local/bin
|
||||
#
|
||||
# Once this is corrected, we would still need a patch similar
|
||||
# to:
|
||||
# https://lists.freedesktop.org/archives/mesa-dev/2017-December/180217.html
|
||||
test -f /usr/bin/$LLVM_CONFIG && ln -s /usr/bin/$LLVM_CONFIG $HOME/prefix/bin/llvm-config
|
||||
|
||||
export CFLAGS="$CFLAGS -isystem`pwd`"
|
||||
meson _build $MESON_OPTIONS
|
||||
ninja -C _build
|
||||
fi
|
@@ -21,8 +21,13 @@
|
||||
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
# DEALINGS IN THE SOFTWARE.
|
||||
|
||||
# use c99 compiler by default
|
||||
ifeq ($(LOCAL_CC),)
|
||||
ifeq ($(LOCAL_IS_HOST_MODULE),true)
|
||||
LOCAL_CFLAGS += -D_GNU_SOURCE
|
||||
LOCAL_CC := $(HOST_CC) -std=c99 -D_GNU_SOURCE
|
||||
else
|
||||
LOCAL_CC := $(TARGET_CC) -std=c99
|
||||
endif
|
||||
endif
|
||||
|
||||
LOCAL_C_INCLUDES += \
|
||||
@@ -30,37 +35,20 @@ LOCAL_C_INCLUDES += \
|
||||
$(MESA_TOP)/include
|
||||
|
||||
MESA_VERSION := $(shell cat $(MESA_TOP)/VERSION)
|
||||
# define ANDROID_VERSION (e.g., 4.0.x => 0x0400)
|
||||
LOCAL_CFLAGS += \
|
||||
-Wno-error \
|
||||
-Wno-unused-parameter \
|
||||
-Wno-pointer-arith \
|
||||
-Wno-missing-field-initializers \
|
||||
-Wno-initializer-overrides \
|
||||
-Wno-mismatched-tags \
|
||||
-DVERSION=\"$(MESA_VERSION)\" \
|
||||
-DPACKAGE_VERSION=\"$(MESA_VERSION)\" \
|
||||
-DPACKAGE_BUGREPORT=\"https://bugs.freedesktop.org/enter_bug.cgi?product=Mesa\"
|
||||
-DPACKAGE_BUGREPORT=\"https://bugs.freedesktop.org/enter_bug.cgi?product=Mesa\" \
|
||||
-DANDROID_VERSION=0x0$(MESA_ANDROID_MAJOR_VERSION)0$(MESA_ANDROID_MINOR_VERSION)
|
||||
|
||||
# XXX: The following __STDC_*_MACROS defines should not be needed.
|
||||
# It's likely due to a bug elsewhere, but let's temporarily add them
|
||||
# here to fix the radeonsi build.
|
||||
LOCAL_CFLAGS += \
|
||||
-DANDROID_API_LEVEL=$(PLATFORM_SDK_VERSION) \
|
||||
-DENABLE_SHADER_CACHE \
|
||||
-D__STDC_CONSTANT_MACROS \
|
||||
-D__STDC_LIMIT_MACROS \
|
||||
-DHAVE___BUILTIN_EXPECT \
|
||||
-DHAVE___BUILTIN_FFS \
|
||||
-DHAVE___BUILTIN_FFSLL \
|
||||
-DHAVE_DLFCN_H \
|
||||
-DHAVE_FUNC_ATTRIBUTE_FLATTEN \
|
||||
-DHAVE_FUNC_ATTRIBUTE_UNUSED \
|
||||
-DHAVE_FUNC_ATTRIBUTE_FORMAT \
|
||||
-DHAVE_FUNC_ATTRIBUTE_PACKED \
|
||||
-DHAVE_FUNC_ATTRIBUTE_ALIAS \
|
||||
-DHAVE_FUNC_ATTRIBUTE_NORETURN \
|
||||
-DHAVE_FUNC_ATTRIBUTE_RETURNS_NONNULL \
|
||||
-DHAVE_FUNC_ATTRIBUTE_WARN_UNUSED_RESULT \
|
||||
-DHAVE___BUILTIN_CTZ \
|
||||
-DHAVE___BUILTIN_POPCOUNT \
|
||||
-DHAVE___BUILTIN_POPCOUNTLL \
|
||||
@@ -68,47 +56,21 @@ LOCAL_CFLAGS += \
|
||||
-DHAVE___BUILTIN_CLZLL \
|
||||
-DHAVE___BUILTIN_UNREACHABLE \
|
||||
-DHAVE_PTHREAD=1 \
|
||||
-DHAVE_DLADDR \
|
||||
-DHAVE_DL_ITERATE_PHDR \
|
||||
-DHAVE_LINUX_FUTEX_H \
|
||||
-DHAVE_ENDIAN_H \
|
||||
-DHAVE_ZLIB \
|
||||
-DMAJOR_IN_SYSMACROS \
|
||||
-DVK_USE_PLATFORM_ANDROID_KHR \
|
||||
-fvisibility=hidden \
|
||||
-Wno-sign-compare
|
||||
|
||||
LOCAL_CPPFLAGS += \
|
||||
-D__STDC_CONSTANT_MACROS \
|
||||
-D__STDC_FORMAT_MACROS \
|
||||
-D__STDC_LIMIT_MACROS \
|
||||
-Wno-error=non-virtual-dtor \
|
||||
-Wno-non-virtual-dtor
|
||||
|
||||
# mesa requires at least c99 compiler
|
||||
LOCAL_CONLYFLAGS += \
|
||||
-std=c99
|
||||
|
||||
ifeq ($(strip $(MESA_ENABLE_ASM)),true)
|
||||
ifeq ($(TARGET_ARCH),x86)
|
||||
LOCAL_CFLAGS += \
|
||||
-DUSE_X86_ASM
|
||||
-DUSE_X86_ASM \
|
||||
-DHAVE_DLOPEN \
|
||||
|
||||
endif
|
||||
endif
|
||||
ifeq ($(ARCH_ARM_HAVE_NEON),true)
|
||||
LOCAL_CFLAGS_arm += -DUSE_ARM_ASM
|
||||
endif
|
||||
LOCAL_CFLAGS_arm64 += -DUSE_AARCH64_ASM
|
||||
|
||||
ifneq ($(LOCAL_IS_HOST_MODULE),true)
|
||||
LOCAL_CFLAGS += -DHAVE_LIBDRM
|
||||
LOCAL_SHARED_LIBRARIES += libdrm
|
||||
endif
|
||||
|
||||
LOCAL_CFLAGS_32 += -DDEFAULT_DRIVER_DIR=\"/vendor/lib/$(MESA_DRI_MODULE_REL_PATH)\"
|
||||
LOCAL_CFLAGS_64 += -DDEFAULT_DRIVER_DIR=\"/vendor/lib64/$(MESA_DRI_MODULE_REL_PATH)\"
|
||||
LOCAL_PROPRIETARY_MODULE := true
|
||||
LOCAL_CPPFLAGS += \
|
||||
-Wno-error=non-virtual-dtor \
|
||||
-Wno-non-virtual-dtor
|
||||
|
||||
# uncomment to keep the debug symbols
|
||||
#LOCAL_STRIP_MODULE := false
|
||||
@@ -116,6 +78,3 @@ LOCAL_PROPRIETARY_MODULE := true
|
||||
ifeq ($(strip $(LOCAL_MODULE_TAGS)),)
|
||||
LOCAL_MODULE_TAGS := optional
|
||||
endif
|
||||
|
||||
# Quiet down the build system and remove any .h files from the sources
|
||||
LOCAL_SRC_FILES := $(patsubst %.h, , $(LOCAL_SRC_FILES))
|
||||
|
117
Android.mk
117
Android.mk
@@ -24,7 +24,7 @@
|
||||
# BOARD_GPU_DRIVERS should be defined. The valid values are
|
||||
#
|
||||
# classic drivers: i915 i965
|
||||
# gallium drivers: swrast freedreno i915g nouveau pl111 r300g r600g radeonsi vc4 virgl vmwgfx etnaviv imx
|
||||
# gallium drivers: swrast freedreno i915g ilo nouveau r300g r600g radeonsi vmwgfx
|
||||
#
|
||||
# The main target is libGLES_mesa. For each classic driver enabled, a DRI
|
||||
# module will also be built. DRI modules will be loaded by libGLES_mesa.
|
||||
@@ -32,55 +32,34 @@
|
||||
MESA_TOP := $(call my-dir)
|
||||
|
||||
MESA_ANDROID_MAJOR_VERSION := $(word 1, $(subst ., , $(PLATFORM_VERSION)))
|
||||
ifneq ($(filter 2 4, $(MESA_ANDROID_MAJOR_VERSION)),)
|
||||
$(error "Android 4.4 and earlier not supported")
|
||||
MESA_ANDROID_MINOR_VERSION := $(word 2, $(subst ., , $(PLATFORM_VERSION)))
|
||||
MESA_ANDROID_VERSION := $(MESA_ANDROID_MAJOR_VERSION).$(MESA_ANDROID_MINOR_VERSION)
|
||||
ifeq ($(filter 1 2 3 4,$(MESA_ANDROID_MAJOR_VERSION)),)
|
||||
MESA_LOLLIPOP_BUILD := true
|
||||
else
|
||||
define local-generated-sources-dir
|
||||
$(call local-intermediates-dir)
|
||||
endef
|
||||
endif
|
||||
|
||||
MESA_DRI_MODULE_REL_PATH := dri
|
||||
MESA_DRI_MODULE_PATH := $(TARGET_OUT_SHARED_LIBRARIES)/$(MESA_DRI_MODULE_REL_PATH)
|
||||
MESA_DRI_MODULE_UNSTRIPPED_PATH := $(TARGET_OUT_SHARED_LIBRARIES_UNSTRIPPED)/$(MESA_DRI_MODULE_REL_PATH)
|
||||
MESA_DRI_LDFLAGS := -Wl,--build-id=sha1
|
||||
|
||||
MESA_COMMON_MK := $(MESA_TOP)/Android.common.mk
|
||||
MESA_PYTHON2 := python
|
||||
|
||||
# Lists to convert driver names to boolean variables
|
||||
# in form of <driver name>.<boolean make variable>
|
||||
classic_drivers := i915.HAVE_I915_DRI i965.HAVE_I965_DRI
|
||||
gallium_drivers := \
|
||||
swrast.HAVE_GALLIUM_SOFTPIPE \
|
||||
freedreno.HAVE_GALLIUM_FREEDRENO \
|
||||
i915g.HAVE_GALLIUM_I915 \
|
||||
nouveau.HAVE_GALLIUM_NOUVEAU \
|
||||
pl111.HAVE_GALLIUM_PL111 \
|
||||
r300g.HAVE_GALLIUM_R300 \
|
||||
r600g.HAVE_GALLIUM_R600 \
|
||||
radeonsi.HAVE_GALLIUM_RADEONSI \
|
||||
vmwgfx.HAVE_GALLIUM_VMWGFX \
|
||||
vc4.HAVE_GALLIUM_VC4 \
|
||||
virgl.HAVE_GALLIUM_VIRGL \
|
||||
etnaviv.HAVE_GALLIUM_ETNAVIV \
|
||||
imx.HAVE_GALLIUM_IMX
|
||||
DRM_GRALLOC_TOP := hardware/drm_gralloc
|
||||
|
||||
ifeq ($(BOARD_GPU_DRIVERS),all)
|
||||
MESA_BUILD_CLASSIC := $(filter HAVE_%, $(subst ., , $(classic_drivers)))
|
||||
MESA_BUILD_GALLIUM := $(filter HAVE_%, $(subst ., , $(gallium_drivers)))
|
||||
else
|
||||
# Warn if we have any invalid driver names
|
||||
$(foreach d, $(BOARD_GPU_DRIVERS), \
|
||||
$(if $(findstring $(d).,$(classic_drivers) $(gallium_drivers)), \
|
||||
, \
|
||||
$(warning invalid GPU driver: $(d)) \
|
||||
) \
|
||||
)
|
||||
MESA_BUILD_CLASSIC := $(strip $(foreach d, $(BOARD_GPU_DRIVERS), $(patsubst $(d).%,%, $(filter $(d).%, $(classic_drivers)))))
|
||||
MESA_BUILD_GALLIUM := $(strip $(foreach d, $(BOARD_GPU_DRIVERS), $(patsubst $(d).%,%, $(filter $(d).%, $(gallium_drivers)))))
|
||||
endif
|
||||
ifeq ($(filter x86%,$(TARGET_ARCH)),)
|
||||
MESA_BUILD_CLASSIC :=
|
||||
endif
|
||||
classic_drivers := i915 i965
|
||||
gallium_drivers := swrast freedreno i915g ilo nouveau r300g r600g radeonsi vmwgfx
|
||||
|
||||
$(foreach d, $(MESA_BUILD_CLASSIC) $(MESA_BUILD_GALLIUM), $(eval $(d) := true))
|
||||
MESA_GPU_DRIVERS := $(strip $(BOARD_GPU_DRIVERS))
|
||||
|
||||
# warn about invalid drivers
|
||||
invalid_drivers := $(filter-out \
|
||||
$(classic_drivers) $(gallium_drivers), $(MESA_GPU_DRIVERS))
|
||||
ifneq ($(invalid_drivers),)
|
||||
$(warning invalid GPU drivers: $(invalid_drivers))
|
||||
# tidy up
|
||||
MESA_GPU_DRIVERS := $(filter-out $(invalid_drivers), $(MESA_GPU_DRIVERS))
|
||||
endif
|
||||
|
||||
# host and target must be the same arch to generate matypes.h
|
||||
ifeq ($(TARGET_ARCH),$(HOST_ARCH))
|
||||
@@ -89,39 +68,39 @@ else
|
||||
MESA_ENABLE_ASM := false
|
||||
endif
|
||||
|
||||
ifneq ($(filter true, $(HAVE_GALLIUM_RADEONSI)),)
|
||||
MESA_ENABLE_LLVM := true
|
||||
ifneq ($(filter $(classic_drivers), $(MESA_GPU_DRIVERS)),)
|
||||
MESA_BUILD_CLASSIC := true
|
||||
else
|
||||
MESA_BUILD_CLASSIC := false
|
||||
endif
|
||||
|
||||
define mesa-build-with-llvm
|
||||
$(if $(filter $(MESA_ANDROID_MAJOR_VERSION), 4 5), \
|
||||
$(warning Unsupported LLVM version in Android $(MESA_ANDROID_MAJOR_VERSION)),) \
|
||||
$(if $(filter 6,$(MESA_ANDROID_MAJOR_VERSION)), \
|
||||
$(eval LOCAL_CFLAGS += -DHAVE_LLVM=0x0307 -DMESA_LLVM_VERSION_PATCH=0)) \
|
||||
$(if $(filter 7,$(MESA_ANDROID_MAJOR_VERSION)), \
|
||||
$(eval LOCAL_CFLAGS += -DHAVE_LLVM=0x0308 -DMESA_LLVM_VERSION_PATCH=0)) \
|
||||
$(if $(filter 8,$(MESA_ANDROID_MAJOR_VERSION)), \
|
||||
$(eval LOCAL_CFLAGS += -DHAVE_LLVM=0x0309 -DMESA_LLVM_VERSION_PATCH=0)) \
|
||||
$(if $(filter P,$(MESA_ANDROID_MAJOR_VERSION)), \
|
||||
$(eval LOCAL_CFLAGS += -DHAVE_LLVM=0x0309 -DMESA_LLVM_VERSION_PATCH=0)) \
|
||||
$(eval LOCAL_SHARED_LIBRARIES += libLLVM)
|
||||
endef
|
||||
ifneq ($(filter $(gallium_drivers), $(MESA_GPU_DRIVERS)),)
|
||||
MESA_BUILD_GALLIUM := true
|
||||
else
|
||||
MESA_BUILD_GALLIUM := false
|
||||
endif
|
||||
|
||||
# add subdirectories
|
||||
ifneq ($(strip $(MESA_GPU_DRIVERS)),)
|
||||
|
||||
SUBDIRS := \
|
||||
src/gbm \
|
||||
src/loader \
|
||||
src/mapi \
|
||||
src/compiler \
|
||||
src/glsl \
|
||||
src/mesa \
|
||||
src/util \
|
||||
src/egl \
|
||||
src/amd \
|
||||
src/broadcom \
|
||||
src/intel \
|
||||
src/mesa/drivers/dri \
|
||||
src/vulkan
|
||||
src/egl/main
|
||||
|
||||
INC_DIRS := $(call all-named-subdir-makefiles,$(SUBDIRS))
|
||||
INC_DIRS += $(call all-named-subdir-makefiles,src/gallium)
|
||||
include $(INC_DIRS)
|
||||
ifeq ($(strip $(MESA_BUILD_CLASSIC)),true)
|
||||
SUBDIRS += \
|
||||
src/egl/drivers/dri2 \
|
||||
src/mesa/drivers/dri
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(MESA_BUILD_GALLIUM)),true)
|
||||
SUBDIRS += src/gallium
|
||||
endif
|
||||
|
||||
include $(call all-named-subdir-makefiles,$(SUBDIRS))
|
||||
|
||||
endif
|
||||
|
@@ -13,4 +13,3 @@ $(call add-clean-step, rm -rf $(PRODUCT_OUT)/*/SHARED_LIBRARIES/libGLES_mesa_int
|
||||
$(call add-clean-step, rm -rf $(HOST_OUT_release)/*/EXECUTABLES/mesa_*_intermediates)
|
||||
$(call add-clean-step, rm -rf $(HOST_OUT_release)/*/EXECUTABLES/glsl_compiler_intermediates)
|
||||
$(call add-clean-step, rm -rf $(HOST_OUT_release)/*/STATIC_LIBRARIES/libmesa_*_intermediates)
|
||||
$(call add-clean-step, rm -rf $(PRODUCT_OUT)/*/SHARED_LIBRARIES/*_dri_intermediates)
|
||||
|
39
Makefile.am
39
Makefile.am
@@ -22,31 +22,17 @@
|
||||
SUBDIRS = src
|
||||
|
||||
AM_DISTCHECK_CONFIGURE_FLAGS = \
|
||||
--enable-dri \
|
||||
--enable-dri3 \
|
||||
--enable-egl \
|
||||
--enable-gallium-tests \
|
||||
--enable-gallium-osmesa \
|
||||
--enable-llvm \
|
||||
--enable-gbm \
|
||||
--enable-gles1 \
|
||||
--enable-gles2 \
|
||||
--enable-glx \
|
||||
--enable-glx-tls \
|
||||
--enable-nine \
|
||||
--enable-opencl \
|
||||
--enable-opencl-icd \
|
||||
--enable-opengl \
|
||||
--enable-va \
|
||||
--enable-vdpau \
|
||||
--enable-xa \
|
||||
--enable-xvmc \
|
||||
--enable-llvm-shared-libs \
|
||||
--enable-libunwind \
|
||||
--with-platforms=x11,wayland,drm,surfaceless \
|
||||
--with-dri-drivers=i915,i965,nouveau,radeon,r200,swrast \
|
||||
--with-gallium-drivers=i915,nouveau,r300,pl111,r600,radeonsi,freedreno,svga,swrast,vc4,tegra,virgl,swr,etnaviv,imx \
|
||||
--with-vulkan-drivers=intel,radeon
|
||||
--with-egl-platforms=x11,wayland,drm
|
||||
|
||||
ACLOCAL_AMFLAGS = -I m4
|
||||
|
||||
@@ -55,36 +41,19 @@ EXTRA_DIST = \
|
||||
common.py \
|
||||
docs \
|
||||
doxygen \
|
||||
bin/git_sha1_gen.py \
|
||||
scons \
|
||||
SConstruct \
|
||||
build-support/conftest.dyn \
|
||||
build-support/conftest.map \
|
||||
meson.build \
|
||||
meson_options.txt \
|
||||
bin/meson.build \
|
||||
include/meson.build \
|
||||
bin/install_megadrivers.py \
|
||||
bin/meson_get_version.py
|
||||
SConstruct
|
||||
|
||||
noinst_HEADERS = \
|
||||
include/c99_alloca.h \
|
||||
include/c99_compat.h \
|
||||
include/c99_math.h \
|
||||
include/c99 \
|
||||
include/c11 \
|
||||
include/drm-uapi/drm.h \
|
||||
include/drm-uapi/drm_fourcc.h \
|
||||
include/drm-uapi/drm_mode.h \
|
||||
include/drm-uapi/i915_drm.h \
|
||||
include/drm-uapi/tegra_drm.h \
|
||||
include/drm-uapi/v3d_drm.h \
|
||||
include/drm-uapi/vc4_drm.h \
|
||||
include/D3D9 \
|
||||
include/GL/wglext.h \
|
||||
include/HaikuGL \
|
||||
include/no_extern_c.h \
|
||||
include/pci_ids \
|
||||
include/vulkan
|
||||
include/pci_ids
|
||||
|
||||
# We list some directories in EXTRA_DIST, but don't actually want to include
|
||||
# the .gitignore files in the tarball.
|
||||
|
79
README.rst
79
README.rst
@@ -1,79 +0,0 @@
|
||||
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
|
||||
======================================================
|
||||
|
||||
|
||||
Source
|
||||
------
|
||||
|
||||
This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
|
||||
Other repositories are likely forks, and code found there is not supported.
|
||||
|
||||
|
||||
Build status
|
||||
------------
|
||||
|
||||
Travis:
|
||||
|
||||
.. image:: https://travis-ci.org/mesa3d/mesa.svg?branch=master
|
||||
:target: https://travis-ci.org/mesa3d/mesa
|
||||
|
||||
Appveyor:
|
||||
|
||||
.. image:: https://img.shields.io/appveyor/ci/mesa3d/mesa.svg
|
||||
:target: https://ci.appveyor.com/project/mesa3d/mesa
|
||||
|
||||
Coverity:
|
||||
|
||||
.. image:: https://scan.coverity.com/projects/139/badge.svg?flat=1
|
||||
:target: https://scan.coverity.com/projects/mesa
|
||||
|
||||
|
||||
Build & install
|
||||
---------------
|
||||
|
||||
You can find more information in our documentation (`docs/install.html
|
||||
<https://mesa3d.org/install.html>`_), but the recommended way is to use
|
||||
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):
|
||||
|
||||
.. code-block:: sh
|
||||
|
||||
$ mkdir build
|
||||
$ cd build
|
||||
$ meson ..
|
||||
$ sudo ninja install
|
||||
|
||||
|
||||
Support
|
||||
-------
|
||||
|
||||
Many Mesa devs hang on IRC; if you're not sure which channel is
|
||||
appropriate, you should ask your question on `Freenode's #dri-devel
|
||||
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
|
||||
necessary.
|
||||
Remember that not everyone is in the same timezone as you, so it might
|
||||
take a while before someone qualified sees your question.
|
||||
To figure out who you're talking to, or which nick to ping for your
|
||||
question, check out `Who's Who on IRC
|
||||
<https://dri.freedesktop.org/wiki/WhosWho/>`_.
|
||||
|
||||
The next best option is to ask your question in an email to the
|
||||
mailing lists: `mesa-dev\@lists.freedesktop.org
|
||||
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_
|
||||
|
||||
|
||||
Bug reports
|
||||
-----------
|
||||
|
||||
If you think something isn't working properly, please file a bug report
|
||||
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).
|
||||
|
||||
|
||||
Contributing
|
||||
------------
|
||||
|
||||
Contributions are welcome, and step-by-step instructions can be found in our
|
||||
documentation (`docs/submittingpatches.html
|
||||
<https://mesa3d.org/submittingpatches.html>`_).
|
||||
|
||||
Note that Mesa uses email mailing-lists for patches submission, review and
|
||||
discussions.
|
138
REVIEWERS
138
REVIEWERS
@@ -1,138 +0,0 @@
|
||||
Overview:
|
||||
|
||||
This file is similar in syntax (or more precisly a subset) of what is
|
||||
used by the MAINTAINERS file in the linux kernel. Some fields do not
|
||||
apply, for example, in all cases, send patches to:
|
||||
|
||||
mesa-dev@lists.freedesktop.org
|
||||
|
||||
and in all cases the patchwork instance is:
|
||||
|
||||
https://patchwork.freedesktop.org/project/mesa/
|
||||
|
||||
The purpose is not exactly the same the MAINTAINERS file in the linux
|
||||
kernel, as there are not official/formal maintainers of different
|
||||
subsystems in mesa, but is meant to give an idea of who to CC for
|
||||
various patches for review, and to allow the use of
|
||||
scripts/get_reviewer.pl as git --cc-cmd.
|
||||
|
||||
Usage:
|
||||
|
||||
When sending patches:
|
||||
|
||||
git send-email --cc-cmd ./scripts/get_reviewer.pl ...
|
||||
|
||||
Or to configure as default:
|
||||
|
||||
git config sendemail.cccmd ./scripts/get_reviewer.pl
|
||||
|
||||
Descriptions of section entries:
|
||||
|
||||
R: Designated reviewer: FullName <address@domain>
|
||||
These reviewers should be CCed on patches.
|
||||
F: Files and directories with wildcard patterns.
|
||||
A trailing slash includes all files and subdirectory files.
|
||||
F: drivers/net/ all files in and below drivers/net
|
||||
F: drivers/net/* all files in drivers/net, but not below
|
||||
F: */net/* all files in "any top level directory"/net
|
||||
One pattern per line. Multiple F: lines acceptable.
|
||||
N: Files and directories with regex patterns.
|
||||
N: [^a-z]tegra all files whose path contains the word tegra
|
||||
One pattern per line. Multiple N: lines acceptable.
|
||||
scripts/get_maintainer.pl has different behavior for files that
|
||||
match F: pattern and matches of N: patterns. By default,
|
||||
get_maintainer will not look at git log history when an F: pattern
|
||||
match occurs. When an N: match occurs, git log history is used
|
||||
to also notify the people that have git commit signatures.
|
||||
|
||||
Maintainers List (try to look for most precise areas first)
|
||||
|
||||
Note: this is an opt-in system, I have not tried to add anyone who hasn't
|
||||
either asked me or sent a patch to add themselves.
|
||||
|
||||
-----------------------------------
|
||||
|
||||
NIR
|
||||
R: Jason Ekstrand <jason@jlekstrand.net>
|
||||
F: src/compiler/nir/
|
||||
|
||||
DOCUMENTATION
|
||||
R: Emil Velikov <emil.l.velikov@gmail.com>
|
||||
R: Eric Engestrom <eric@engestrom.ch>
|
||||
F: docs/
|
||||
F: doxygen/
|
||||
|
||||
COMPATIBILITY HEADERS
|
||||
R: Emil Velikov <emil.l.velikov@gmail.com>
|
||||
F: include/c99*
|
||||
|
||||
DRI LOADER
|
||||
R: Emil Velikov <emil.l.velikov@gmail.com>
|
||||
F: src/loader/
|
||||
|
||||
EGL
|
||||
R: Eric Engestrom <eric@engestrom.ch>
|
||||
F: src/egl/
|
||||
|
||||
HAIKU
|
||||
R: Alexander von Gluck IV <kallisti5@unixzen.com>
|
||||
F: include/HaikuGL/
|
||||
F: src/egl/drivers/haiku/
|
||||
F: src/gallium/state_trackers/hgl/
|
||||
F: src/gallium/targets/haiku-softpipe/
|
||||
F: src/gallium/winsys/sw/hgl/
|
||||
F: src/hgl/
|
||||
|
||||
GALLIUM LOADER
|
||||
R: Emil Velikov <emil.l.velikov@gmail.com>
|
||||
F: src/gallium/auxiliary/pipe-loader/
|
||||
F: src/gallium/auxiliary/target-helpers/
|
||||
|
||||
GALLIUM TARGETS
|
||||
R: Emil Velikov <emil.l.velikov@gmail.com>
|
||||
F: src/gallium/targets/
|
||||
|
||||
AUTOCONF BUILD
|
||||
R: Emil Velikov <emil.l.velikov@gmail.com>
|
||||
F: autogen.sh
|
||||
F: configure.ac
|
||||
F: */Automake.inc
|
||||
F: */Makefile.*am
|
||||
F: */Makefile.sources
|
||||
|
||||
SCONS BUILD
|
||||
F: scons/
|
||||
F: */SConscript*
|
||||
F: */Makefile.sources
|
||||
|
||||
ANDROID BUILD
|
||||
R: Emil Velikov <emil.l.velikov@gmail.com>
|
||||
R: Rob Herring <robh@kernel.org>
|
||||
F: CleanSpec.mk
|
||||
F: */Android.*mk
|
||||
F: */Makefile.sources
|
||||
|
||||
MESON BUILD
|
||||
R: Dylan Baker <dylan@pnwbakers.com>
|
||||
R: Eric Engestrom <eric@engestrom.ch>
|
||||
F: */meson.build
|
||||
F: meson.build
|
||||
F: meson_options.txt
|
||||
|
||||
ANDROID EGL SUPPORT
|
||||
R: Rob Herring <robh@kernel.org>
|
||||
R: Tomasz Figa <tfiga@chromium.org>
|
||||
F: src/egl/drivers/dri2/platform_android.c
|
||||
|
||||
WAYLAND EGL SUPPORT
|
||||
R: Daniel Stone <daniels@collabora.com>
|
||||
F: src/egl/wayland/*
|
||||
F: src/egl/drivers/dri2/platform_wayland.c
|
||||
|
||||
FREEDRENO
|
||||
R: Rob Clark <robclark@freedesktop.org>
|
||||
F: src/gallium/drivers/freedreno/
|
||||
|
||||
GLX
|
||||
R: Adam Jackson <ajax@redhat.com>
|
||||
F: src/glx/
|
34
SConstruct
34
SConstruct
@@ -1,7 +1,7 @@
|
||||
#######################################################################
|
||||
# Top-level SConstruct
|
||||
#
|
||||
# For example, invoke scons as
|
||||
# For example, invoke scons as
|
||||
#
|
||||
# scons build=debug llvm=yes machine=x86
|
||||
#
|
||||
@@ -12,13 +12,13 @@
|
||||
# build='debug'
|
||||
# llvm=True
|
||||
# machine='x86'
|
||||
#
|
||||
#
|
||||
# Invoke
|
||||
#
|
||||
# scons -h
|
||||
#
|
||||
# to get the full list of options. See scons manpage for more info.
|
||||
#
|
||||
#
|
||||
|
||||
import os
|
||||
import os.path
|
||||
@@ -27,12 +27,6 @@ import SCons.Util
|
||||
|
||||
import common
|
||||
|
||||
#######################################################################
|
||||
# Minimal scons version
|
||||
|
||||
EnsureSConsVersion(2, 4)
|
||||
|
||||
|
||||
#######################################################################
|
||||
# Configuration options
|
||||
|
||||
@@ -42,7 +36,7 @@ common.AddOptions(opts)
|
||||
env = Environment(
|
||||
options = opts,
|
||||
tools = ['gallium'],
|
||||
toolpath = ['#scons'],
|
||||
toolpath = ['#scons'],
|
||||
ENV = os.environ,
|
||||
)
|
||||
|
||||
@@ -56,10 +50,10 @@ except KeyError:
|
||||
pass
|
||||
else:
|
||||
targets = targets.split(',')
|
||||
print('scons: warning: targets option is deprecated; pass the targets on their own such as')
|
||||
print()
|
||||
print(' scons %s' % ' '.join(targets))
|
||||
print()
|
||||
print 'scons: warning: targets option is deprecated; pass the targets on their own such as'
|
||||
print
|
||||
print ' scons %s' % ' '.join(targets)
|
||||
print
|
||||
COMMAND_LINE_TARGETS.append(targets)
|
||||
|
||||
|
||||
@@ -90,14 +84,9 @@ env.Append(CPPPATH = [
|
||||
#print env.Dump()
|
||||
|
||||
|
||||
# Add a check target for running tests
|
||||
check = env.Alias('check')
|
||||
env.AlwaysBuild(check)
|
||||
|
||||
|
||||
#######################################################################
|
||||
# Invoke host SConscripts
|
||||
#
|
||||
# Invoke host SConscripts
|
||||
#
|
||||
# For things that are meant to be run on the native host build machine, instead
|
||||
# of the target machine.
|
||||
#
|
||||
@@ -158,7 +147,8 @@ try:
|
||||
except ImportError:
|
||||
pass
|
||||
else:
|
||||
aliases = sorted(default_ans.keys())
|
||||
aliases = default_ans.keys()
|
||||
aliases.sort()
|
||||
env.Help('\n')
|
||||
env.Help('Recognized targets:\n')
|
||||
for alias in aliases:
|
||||
|
82
appveyor.yml
82
appveyor.yml
@@ -1,82 +0,0 @@
|
||||
# http://www.appveyor.com/docs/appveyor-yml
|
||||
#
|
||||
# To setup AppVeyor for your own personal repositories do the following:
|
||||
# - Sign up
|
||||
# - Add a new project
|
||||
# - Select Git and fill in the Git clone URL
|
||||
# - Setup a Git hook as explained in
|
||||
# https://github.com/appveyor/webhooks#installing-git-hook
|
||||
# - Check 'Settings > General > Skip branches without appveyor.yml'
|
||||
# - Check 'Settings > General > Rolling builds'
|
||||
# - Setup the global or project notifications to your liking
|
||||
#
|
||||
# Note that kicking (or restarting) a build via the web UI will not work, as it
|
||||
# will fail to find appveyor.yml . The Git hook is the most practical way to
|
||||
# kick a build.
|
||||
#
|
||||
# See also:
|
||||
# - http://help.appveyor.com/discussions/problems/2209-node-grunt-build-specify-a-project-or-solution-file-the-directory-does-not-contain-a-project-or-solution-file
|
||||
# - http://help.appveyor.com/discussions/questions/1184-build-config-vs-appveyoryaml
|
||||
|
||||
version: '{build}'
|
||||
|
||||
branches:
|
||||
except:
|
||||
- /^travis.*$/
|
||||
|
||||
# Don't download the full Mesa history to speed up cloning. However the clone
|
||||
# depth must not be too small, otherwise builds might fail when lots of patches
|
||||
# are committed in succession, because the desired commit is not found on the
|
||||
# truncated history.
|
||||
#
|
||||
# See also:
|
||||
# - https://www.appveyor.com/blog/2014/06/04/shallow-clone-for-git-repositories
|
||||
clone_depth: 100
|
||||
|
||||
cache:
|
||||
- win_flex_bison-2.5.9.zip
|
||||
- llvm-5.0.1-msvc2015-mtd.7z
|
||||
|
||||
os: Visual Studio 2015
|
||||
|
||||
environment:
|
||||
WINFLEXBISON_ARCHIVE: win_flex_bison-2.5.9.zip
|
||||
LLVM_ARCHIVE: llvm-5.0.1-msvc2015-mtd.7z
|
||||
|
||||
install:
|
||||
# Check pip
|
||||
- python --version
|
||||
- python -m pip --version
|
||||
# Install Mako
|
||||
- python -m pip install Mako==1.0.6
|
||||
# Install pywin32 extensions, needed by SCons
|
||||
- python -m pip install pypiwin32
|
||||
# Install python wheels, necessary to install SCons via pip
|
||||
- python -m pip install wheel
|
||||
# Install SCons
|
||||
- python -m pip install scons==2.5.1
|
||||
- scons --version
|
||||
# Install flex/bison
|
||||
- if not exist "%WINFLEXBISON_ARCHIVE%" appveyor DownloadFile "https://downloads.sourceforge.net/project/winflexbison/old_versions/%WINFLEXBISON_ARCHIVE%"
|
||||
- 7z x -y -owinflexbison\ "%WINFLEXBISON_ARCHIVE%" > nul
|
||||
- set Path=%CD%\winflexbison;%Path%
|
||||
- win_flex --version
|
||||
- win_bison --version
|
||||
# Download and extract LLVM
|
||||
- if not exist "%LLVM_ARCHIVE%" appveyor DownloadFile "https://people.freedesktop.org/~jrfonseca/llvm/%LLVM_ARCHIVE%"
|
||||
- 7z x -y "%LLVM_ARCHIVE%" > nul
|
||||
- mkdir llvm\bin
|
||||
- set LLVM=%CD%\llvm
|
||||
|
||||
build_script:
|
||||
- scons -j%NUMBER_OF_PROCESSORS% MSVC_VERSION=14.0 llvm=1
|
||||
|
||||
after_build:
|
||||
- scons -j%NUMBER_OF_PROCESSORS% MSVC_VERSION=14.0 llvm=1 check
|
||||
|
||||
|
||||
# It's possible to setup notification here, as described in
|
||||
# http://www.appveyor.com/docs/notifications#appveyor-yml-configuration , but
|
||||
# doing so would cause the notification settings to be replicated across all
|
||||
# repos, which is most likely undesired. So it's better to rely on the
|
||||
# Appveyor global/project notification settings.
|
@@ -1,11 +0,0 @@
|
||||
# fixes: This commit has more than one Fixes tag but the commit it
|
||||
# addresses didn't land in branch.
|
||||
6ff1c479968819b93c46d24bd898e89ce14ac401 autotools: don't ship the git_sha1.h generated in git in the tarballs
|
||||
# pick: This commit addresses a regression introduced by previous
|
||||
# commit fa9e6c235da, which didn't make it for 18.2.
|
||||
a72dbc461bdb7714656e62cd8f4b00a404c2e6e0 mesa: allow GL_UNSIGNED_BYTE type for SNORM reads
|
||||
# fixes: This commit has more than one Fixes tag but the commit it
|
||||
# addresses didn't land in branch.
|
||||
c9f54486959716762e6818dabb0a73a8cd46df67 radeonsi: fix regression in indirect input swizzles.
|
||||
# extra: Just some comments update.
|
||||
2ad9917e187c1e9dbb053d3c98aa0e39fa374059 anv/blorp: Fix a comment as per Nanley's review feedback
|
@@ -1,2 +0,0 @@
|
||||
[*.sh]
|
||||
indent_style = tab
|
@@ -1,4 +1,4 @@
|
||||
#!/bin/sh
|
||||
#!/bin/bash
|
||||
|
||||
# This script is used to generate the list of fixed bugs that
|
||||
# appears in the release notes files, with HTML formatting.
|
||||
@@ -11,25 +11,42 @@
|
||||
# $ bin/bugzilla_mesa.sh mesa-9.0.2..mesa-9.0.3
|
||||
# $ bin/bugzilla_mesa.sh mesa-9.0.2..mesa-9.0.3 > bugfixes
|
||||
# $ bin/bugzilla_mesa.sh mesa-9.0.2..mesa-9.0.3 | tee bugfixes
|
||||
# $ DRYRUN=yes bin/bugzilla_mesa.sh mesa-9.0.2..mesa-9.0.3
|
||||
# $ DRYRUN=yes bin/bugzilla_mesa.sh mesa-9.0.2..mesa-9.0.3 | wc -l
|
||||
|
||||
|
||||
# regex pattern: trim before bug number
|
||||
trim_before='s/.*show_bug.cgi?id=\([0-9]*\).*/\1/'
|
||||
# regex pattern: trim before url
|
||||
trim_before='s/.*\(http\)/\1/'
|
||||
|
||||
# regex pattern: reconstruct the url
|
||||
use_after='s,^,https://bugs.freedesktop.org/show_bug.cgi?id=,'
|
||||
# regex pattern: trim after url
|
||||
trim_after='s/\(show_bug.cgi?id=[0-9]*\).*/\1/'
|
||||
|
||||
echo "<ul>"
|
||||
echo ""
|
||||
# regex pattern: always use https
|
||||
use_https='s/http:/https:/'
|
||||
|
||||
# extract fdo urls from commit log
|
||||
git log --pretty=medium $* | grep 'bugs.freedesktop.org/show_bug' | sed -e $trim_before | sort -n -u | sed -e $use_after |\
|
||||
while read url
|
||||
do
|
||||
id=$(echo $url | cut -d'=' -f2)
|
||||
summary=$(wget --quiet -O - $url | grep -e '<title>.*</title>' | sed -e 's/ *<title>[0-9]\+ – \(.*\)<\/title>/\1/')
|
||||
echo "<li><a href=\"$url\">Bug $id</a> - $summary</li>"
|
||||
echo ""
|
||||
done
|
||||
urls=$(git log $* | grep 'bugs.freedesktop.org/show_bug' | sed -e $trim_before -e $trim_after -e $use_https | sort | uniq)
|
||||
|
||||
echo "</ul>"
|
||||
# if DRYRUN is set to "yes", simply print the URLs and don't fetch the
|
||||
# details from fdo bugzilla.
|
||||
#DRYRUN=yes
|
||||
|
||||
if [ "x$DRYRUN" = xyes ]; then
|
||||
for i in $urls
|
||||
do
|
||||
echo $i
|
||||
done
|
||||
else
|
||||
echo "<ul>"
|
||||
echo ""
|
||||
|
||||
for i in $urls
|
||||
do
|
||||
id=$(echo $i | cut -d'=' -f2)
|
||||
summary=$(wget --quiet -O - $i | grep -e '<title>.*</title>' | sed -e 's/ *<title>Bug [0-9]\+ – \(.*\)<\/title>/\1/')
|
||||
echo "<li><a href=\"$i\">Bug $id</a> - $summary</li>"
|
||||
echo ""
|
||||
done
|
||||
|
||||
echo "</ul>"
|
||||
fi
|
||||
|
@@ -1,45 +0,0 @@
|
||||
#!/bin/sh
|
||||
|
||||
# Script for generating a list of candidates which fix commits that have been
|
||||
# previously cherry-picked to a stable branch.
|
||||
#
|
||||
# Usage examples:
|
||||
#
|
||||
# $ bin/get-extra-pick-list.sh
|
||||
# $ bin/get-extra-pick-list.sh > picklist
|
||||
# $ bin/get-extra-pick-list.sh | tee picklist
|
||||
|
||||
# Use the last branchpoint as our limit for the search
|
||||
latest_branchpoint=`git merge-base origin/master HEAD`
|
||||
|
||||
# Grep for commits with "cherry picked from commit" in the commit message.
|
||||
git log --reverse --grep="cherry picked from commit" $latest_branchpoint..HEAD |\
|
||||
grep "cherry picked from commit" |\
|
||||
sed -e 's/^[[:space:]]*(cherry picked from commit[[:space:]]*//' -e 's/)//' > already_picked
|
||||
|
||||
# For each cherry-picked commit...
|
||||
cat already_picked | cut -c -8 |\
|
||||
while read sha
|
||||
do
|
||||
# ... check if it's referenced (fixed by another) patch
|
||||
git log -n1 --pretty=oneline --grep=$sha $latest_branchpoint..origin/master |\
|
||||
cut -c -8 |\
|
||||
while read candidate
|
||||
do
|
||||
# And flag up if it hasn't landed in branch yet.
|
||||
if grep -q ^$candidate already_picked ; then
|
||||
continue
|
||||
fi
|
||||
# Or if it isn't in the ignore list.
|
||||
if [ -f bin/.cherry-ignore ] ; then
|
||||
if grep -q ^$candidate bin/.cherry-ignore ; then
|
||||
continue
|
||||
fi
|
||||
fi
|
||||
printf "Commit \"%s\" references %s\n" \
|
||||
"`git log -n1 --pretty=oneline $candidate`" \
|
||||
"$sha"
|
||||
done
|
||||
done
|
||||
|
||||
rm -f already_picked
|
@@ -1,81 +0,0 @@
|
||||
#!/bin/sh
|
||||
|
||||
# Script for generating a list of candidates [referenced by a Fixes tag] for
|
||||
# cherry-picking to a stable branch
|
||||
#
|
||||
# Usage examples:
|
||||
#
|
||||
# $ bin/get-fixes-pick-list.sh
|
||||
# $ bin/get-fixes-pick-list.sh > picklist
|
||||
# $ bin/get-fixes-pick-list.sh | tee picklist
|
||||
|
||||
# Use the last branchpoint as our limit for the search
|
||||
latest_branchpoint=`git merge-base origin/master HEAD`
|
||||
|
||||
# List all the commits between day 1 and the branch point...
|
||||
git log --reverse --pretty=%H $latest_branchpoint > already_landed
|
||||
|
||||
# ... and the ones cherry-picked.
|
||||
git log --reverse --pretty=medium --grep="cherry picked from commit" $latest_branchpoint..HEAD |\
|
||||
grep "cherry picked from commit" |\
|
||||
sed -e 's/^[[:space:]]*(cherry picked from commit[[:space:]]*//' -e 's/)//' > already_picked
|
||||
|
||||
# Grep for commits with Fixes tag
|
||||
git log --reverse --pretty=%H -i --grep="fixes:" $latest_branchpoint..origin/master |\
|
||||
while read sha
|
||||
do
|
||||
# Check to see whether the patch is on the ignore list ...
|
||||
if [ -f bin/.cherry-ignore ] ; then
|
||||
if grep -q ^$sha bin/.cherry-ignore ; then
|
||||
continue
|
||||
fi
|
||||
fi
|
||||
|
||||
# Skip if it has been already cherry-picked.
|
||||
if grep -q ^$sha already_picked ; then
|
||||
continue
|
||||
fi
|
||||
|
||||
# Place every "fixes:" tag on its own line and join with the next word
|
||||
# on its line or a later one.
|
||||
fixes=`git show --pretty=medium -s $sha | tr -d "\n" | sed -e 's/fixes:[[:space:]]*/\nfixes:/Ig' | grep "fixes:" | sed -e 's/\(fixes:[a-zA-Z0-9]*\).*$/\1/'`
|
||||
|
||||
# For each one try to extract the tag
|
||||
fixes_count=`echo "$fixes" | wc -l`
|
||||
warn=`(test $fixes_count -gt 1 && echo $fixes_count) || echo 0`
|
||||
while [ $fixes_count -gt 0 ] ; do
|
||||
# Treat only the current line
|
||||
id=`echo "$fixes" | tail -n $fixes_count | head -n 1 | cut -d : -f 2`
|
||||
fixes_count=$(($fixes_count-1))
|
||||
|
||||
# Bail out if we cannot find suitable id.
|
||||
# Any specific validation the $id is valid and not some junk, is
|
||||
# implied with the follow up code
|
||||
if [ "x$id" = x ] ; then
|
||||
continue
|
||||
fi
|
||||
|
||||
# Check if the offending commit is in branch.
|
||||
|
||||
# Be that cherry-picked ...
|
||||
# ... or landed before the branchpoint.
|
||||
if grep -q ^$id already_picked ||
|
||||
grep -q ^$id already_landed ; then
|
||||
|
||||
printf "Commit \"%s\" fixes %s\n" \
|
||||
"`git log -n1 --pretty=oneline $sha`" \
|
||||
"$id"
|
||||
warn=$(($warn-1))
|
||||
fi
|
||||
|
||||
done
|
||||
|
||||
if [ $warn -gt 0 ] ; then
|
||||
printf "WARNING: Commit \"%s\" has more than one Fixes tag\n" \
|
||||
"`git log -n1 --pretty=oneline $sha`"
|
||||
fi
|
||||
|
||||
done
|
||||
|
||||
rm -f already_picked
|
||||
rm -f already_landed
|
@@ -8,16 +8,13 @@
|
||||
# $ bin/get-pick-list.sh > picklist
|
||||
# $ bin/get-pick-list.sh | tee picklist
|
||||
|
||||
# Use the last branchpoint as our limit for the search
|
||||
latest_branchpoint=`git merge-base origin/master HEAD`
|
||||
|
||||
# Grep for commits with "cherry picked from commit" in the commit message.
|
||||
git log --reverse --pretty=medium --grep="cherry picked from commit" $latest_branchpoint..HEAD |\
|
||||
git log --reverse --grep="cherry picked from commit" origin/master..HEAD |\
|
||||
grep "cherry picked from commit" |\
|
||||
sed -e 's/^[[:space:]]*(cherry picked from commit[[:space:]]*//' -e 's/)//' > already_picked
|
||||
|
||||
# Grep for commits that were marked as a candidate for the stable tree.
|
||||
git log --reverse --pretty=%H -i --grep='^CC:.*mesa-stable' $latest_branchpoint..origin/master |\
|
||||
git log --reverse --pretty=%H -i --grep='^\([[:space:]]*NOTE: .*[Cc]andidate\|CC:.*mesa-stable\)' HEAD..origin/master |\
|
||||
while read sha
|
||||
do
|
||||
# Check to see whether the patch is on the ignore list.
|
||||
|
@@ -1,42 +0,0 @@
|
||||
#!/bin/sh
|
||||
|
||||
# Script for generating a list of candidates which have typos in the nomination line
|
||||
#
|
||||
# Usage examples:
|
||||
#
|
||||
# $ bin/get-typod-pick-list.sh
|
||||
# $ bin/get-typod-pick-list.sh > picklist
|
||||
# $ bin/get-typod-pick-list.sh | tee picklist
|
||||
|
||||
# NB:
|
||||
# This script intentionally _never_ checks for specific version tag
|
||||
# Should we consider folding it with the original get-pick-list.sh
|
||||
|
||||
# Use the last branchpoint as our limit for the search
|
||||
latest_branchpoint=`git merge-base origin/master HEAD`
|
||||
|
||||
# Grep for commits with "cherry picked from commit" in the commit message.
|
||||
git log --reverse --grep="cherry picked from commit" $latest_branchpoint..HEAD |\
|
||||
grep "cherry picked from commit" |\
|
||||
sed -e 's/^[[:space:]]*(cherry picked from commit[[:space:]]*//' -e 's/)//' > already_picked
|
||||
|
||||
# Grep for commits that were marked as a candidate for the stable tree.
|
||||
git log --reverse --pretty=%H -i --grep='^CC:.*mesa-dev' $latest_branchpoint..origin/master |\
|
||||
while read sha
|
||||
do
|
||||
# Check to see whether the patch is on the ignore list.
|
||||
if [ -f bin/.cherry-ignore ] ; then
|
||||
if grep -q ^$sha bin/.cherry-ignore ; then
|
||||
continue
|
||||
fi
|
||||
fi
|
||||
|
||||
# Check to see if it has already been picked over.
|
||||
if grep -q ^$sha already_picked ; then
|
||||
continue
|
||||
fi
|
||||
|
||||
git log -n1 --pretty=oneline $sha | cat
|
||||
done
|
||||
|
||||
rm -f already_picked
|
@@ -1,49 +0,0 @@
|
||||
#!/usr/bin/env python
|
||||
|
||||
"""
|
||||
Generate the contents of the git_sha1.h file.
|
||||
The output of this script goes to stdout.
|
||||
"""
|
||||
|
||||
|
||||
import argparse
|
||||
import os
|
||||
import os.path
|
||||
import subprocess
|
||||
import sys
|
||||
|
||||
|
||||
def get_git_sha1():
|
||||
"""Try to get the git SHA1 with git rev-parse."""
|
||||
git_dir = os.path.join(os.path.dirname(sys.argv[0]), '..', '.git')
|
||||
try:
|
||||
git_sha1 = subprocess.check_output([
|
||||
'git',
|
||||
'--git-dir=' + git_dir,
|
||||
'rev-parse',
|
||||
'HEAD',
|
||||
], stderr=open(os.devnull, 'w')).decode("ascii")
|
||||
except:
|
||||
# don't print anything if it fails
|
||||
git_sha1 = ''
|
||||
return git_sha1
|
||||
|
||||
parser = argparse.ArgumentParser()
|
||||
parser.add_argument('--output', help='File to write the #define in',
|
||||
required=True)
|
||||
args = parser.parse_args()
|
||||
|
||||
git_sha1 = os.environ.get('MESA_GIT_SHA1_OVERRIDE', get_git_sha1())[:10]
|
||||
if git_sha1:
|
||||
git_sha1_h_in_path = os.path.join(os.path.dirname(sys.argv[0]),
|
||||
'..', 'src', 'git_sha1.h.in')
|
||||
with open(git_sha1_h_in_path , 'r') as git_sha1_h_in:
|
||||
new_sha1 = git_sha1_h_in.read().replace('@VCS_TAG@', git_sha1)
|
||||
if os.path.isfile(args.output):
|
||||
with open(args.output, 'r') as git_sha1_h:
|
||||
if git_sha1_h.read() == new_sha1:
|
||||
quit()
|
||||
with open(args.output, 'w') as git_sha1_h:
|
||||
git_sha1_h.write(new_sha1)
|
||||
else:
|
||||
open(args.output, 'w').close()
|
@@ -1,75 +0,0 @@
|
||||
#!/usr/bin/env python
|
||||
# encoding=utf-8
|
||||
# Copyright © 2017-2018 Intel Corporation
|
||||
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
# of this software and associated documentation files (the "Software"), to deal
|
||||
# in the Software without restriction, including without limitation the rights
|
||||
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
# copies of the Software, and to permit persons to whom the Software is
|
||||
# furnished to do so, subject to the following conditions:
|
||||
|
||||
# The above copyright notice and this permission notice shall be included in
|
||||
# all copies or substantial portions of the Software.
|
||||
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
# SOFTWARE.
|
||||
|
||||
"""Script to install megadriver symlinks for meson."""
|
||||
|
||||
from __future__ import print_function
|
||||
import argparse
|
||||
import os
|
||||
import shutil
|
||||
|
||||
|
||||
def main():
|
||||
parser = argparse.ArgumentParser()
|
||||
parser.add_argument('megadriver')
|
||||
parser.add_argument('libdir')
|
||||
parser.add_argument('drivers', nargs='+')
|
||||
args = parser.parse_args()
|
||||
|
||||
if os.path.isabs(args.libdir):
|
||||
to = os.path.join(os.environ.get('DESTDIR', '/'), args.libdir[1:])
|
||||
else:
|
||||
to = os.path.join(os.environ['MESON_INSTALL_DESTDIR_PREFIX'], args.libdir)
|
||||
|
||||
master = os.path.join(to, os.path.basename(args.megadriver))
|
||||
|
||||
if not os.path.exists(to):
|
||||
if os.path.lexists(to):
|
||||
os.unlink(to)
|
||||
os.makedirs(to)
|
||||
shutil.copy(args.megadriver, master)
|
||||
|
||||
for driver in args.drivers:
|
||||
abs_driver = os.path.join(to, driver)
|
||||
|
||||
if os.path.lexists(abs_driver):
|
||||
os.unlink(abs_driver)
|
||||
print('installing {} to {}'.format(args.megadriver, abs_driver))
|
||||
os.link(master, abs_driver)
|
||||
|
||||
try:
|
||||
ret = os.getcwd()
|
||||
os.chdir(to)
|
||||
|
||||
name, ext = os.path.splitext(driver)
|
||||
while ext != '.so':
|
||||
if os.path.lexists(name):
|
||||
os.unlink(name)
|
||||
os.symlink(driver, name)
|
||||
name, ext = os.path.splitext(name)
|
||||
finally:
|
||||
os.chdir(ret)
|
||||
os.unlink(master)
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
main()
|
@@ -1,21 +0,0 @@
|
||||
# Copyright © 2017 Eric Engestrom
|
||||
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
# of this software and associated documentation files (the "Software"), to deal
|
||||
# in the Software without restriction, including without limitation the rights
|
||||
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
# copies of the Software, and to permit persons to whom the Software is
|
||||
# furnished to do so, subject to the following conditions:
|
||||
|
||||
# The above copyright notice and this permission notice shall be included in
|
||||
# all copies or substantial portions of the Software.
|
||||
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
# SOFTWARE.
|
||||
|
||||
git_sha1_gen_py = files('git_sha1_gen.py')
|
@@ -1,35 +0,0 @@
|
||||
#!/usr/bin/env python
|
||||
# encoding=utf-8
|
||||
# Copyright © 2017 Intel Corporation
|
||||
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
# of this software and associated documentation files (the "Software"), to deal
|
||||
# in the Software without restriction, including without limitation the rights
|
||||
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
# copies of the Software, and to permit persons to whom the Software is
|
||||
# furnished to do so, subject to the following conditions:
|
||||
|
||||
# The above copyright notice and this permission notice shall be included in
|
||||
# all copies or substantial portions of the Software.
|
||||
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
# SOFTWARE.
|
||||
|
||||
from __future__ import print_function
|
||||
import os
|
||||
|
||||
|
||||
def main():
|
||||
filename = os.path.join(os.environ['MESON_SOURCE_ROOT'], 'VERSION')
|
||||
with open(filename) as f:
|
||||
version = f.read().strip()
|
||||
print(version, end='')
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
main()
|
251
bin/perf-annotate-jit
Executable file
251
bin/perf-annotate-jit
Executable file
@@ -0,0 +1,251 @@
|
||||
#!/usr/bin/env python
|
||||
#
|
||||
# Copyright 2012 VMware Inc
|
||||
# Copyright 2008-2009 Jose Fonseca
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
# of this software and associated documentation files (the "Software"), to deal
|
||||
# in the Software without restriction, including without limitation the rights
|
||||
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
# copies of the Software, and to permit persons to whom the Software is
|
||||
# furnished to do so, subject to the following conditions:
|
||||
#
|
||||
# The above copyright notice and this permission notice shall be included in
|
||||
# all copies or substantial portions of the Software.
|
||||
#
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
# THE SOFTWARE.
|
||||
#
|
||||
|
||||
"""Perf annotate for JIT code.
|
||||
|
||||
Linux `perf annotate` does not work with JIT code. This script takes the data
|
||||
produced by `perf script` command, plus the diassemblies outputed by gallivm
|
||||
into /tmp/perf-XXXXX.map.asm and produces output similar to `perf annotate`.
|
||||
|
||||
See docs/llvmpipe.html for usage instructions.
|
||||
|
||||
The `perf script` output parser was derived from the gprof2dot.py script.
|
||||
"""
|
||||
|
||||
|
||||
import sys
|
||||
import os.path
|
||||
import re
|
||||
import optparse
|
||||
import subprocess
|
||||
|
||||
|
||||
class Parser:
|
||||
"""Parser interface."""
|
||||
|
||||
def __init__(self):
|
||||
pass
|
||||
|
||||
def parse(self):
|
||||
raise NotImplementedError
|
||||
|
||||
|
||||
class LineParser(Parser):
|
||||
"""Base class for parsers that read line-based formats."""
|
||||
|
||||
def __init__(self, file):
|
||||
Parser.__init__(self)
|
||||
self._file = file
|
||||
self.__line = None
|
||||
self.__eof = False
|
||||
self.line_no = 0
|
||||
|
||||
def readline(self):
|
||||
line = self._file.readline()
|
||||
if not line:
|
||||
self.__line = ''
|
||||
self.__eof = True
|
||||
else:
|
||||
self.line_no += 1
|
||||
self.__line = line.rstrip('\r\n')
|
||||
|
||||
def lookahead(self):
|
||||
assert self.__line is not None
|
||||
return self.__line
|
||||
|
||||
def consume(self):
|
||||
assert self.__line is not None
|
||||
line = self.__line
|
||||
self.readline()
|
||||
return line
|
||||
|
||||
def eof(self):
|
||||
assert self.__line is not None
|
||||
return self.__eof
|
||||
|
||||
|
||||
mapFile = None
|
||||
|
||||
def lookupMap(filename, matchSymbol):
|
||||
global mapFile
|
||||
mapFile = filename
|
||||
stream = open(filename, 'rt')
|
||||
for line in stream:
|
||||
start, length, symbol = line.split()
|
||||
|
||||
start = int(start, 16)
|
||||
length = int(length,16)
|
||||
|
||||
if symbol == matchSymbol:
|
||||
return start
|
||||
|
||||
return None
|
||||
|
||||
def lookupAsm(filename, desiredFunction):
|
||||
stream = open(filename + '.asm', 'rt')
|
||||
while stream.readline() != desiredFunction + ':\n':
|
||||
pass
|
||||
|
||||
asm = []
|
||||
line = stream.readline().strip()
|
||||
while line:
|
||||
addr, instr = line.split(':', 1)
|
||||
addr = int(addr)
|
||||
asm.append((addr, instr))
|
||||
line = stream.readline().strip()
|
||||
|
||||
return asm
|
||||
|
||||
|
||||
|
||||
samples = {}
|
||||
|
||||
|
||||
class PerfParser(LineParser):
|
||||
"""Parser for linux perf callgraph output.
|
||||
|
||||
It expects output generated with
|
||||
|
||||
perf record -g
|
||||
perf script
|
||||
"""
|
||||
|
||||
def __init__(self, infile, symbol):
|
||||
LineParser.__init__(self, infile)
|
||||
self.symbol = symbol
|
||||
|
||||
def readline(self):
|
||||
# Override LineParser.readline to ignore comment lines
|
||||
while True:
|
||||
LineParser.readline(self)
|
||||
if self.eof() or not self.lookahead().startswith('#'):
|
||||
break
|
||||
|
||||
def parse(self):
|
||||
# read lookahead
|
||||
self.readline()
|
||||
|
||||
while not self.eof():
|
||||
self.parse_event()
|
||||
|
||||
asm = lookupAsm(mapFile, self.symbol)
|
||||
|
||||
addresses = samples.keys()
|
||||
addresses.sort()
|
||||
total_samples = 0
|
||||
|
||||
sys.stdout.write('%s:\n' % self.symbol)
|
||||
for address, instr in asm:
|
||||
try:
|
||||
sample = samples.pop(address)
|
||||
except KeyError:
|
||||
sys.stdout.write(6*' ')
|
||||
else:
|
||||
sys.stdout.write('%6u' % (sample))
|
||||
total_samples += sample
|
||||
sys.stdout.write('%6u: %s\n' % (address, instr))
|
||||
print 'total:', total_samples
|
||||
assert len(samples) == 0
|
||||
|
||||
sys.exit(0)
|
||||
|
||||
def parse_event(self):
|
||||
if self.eof():
|
||||
return
|
||||
|
||||
line = self.consume()
|
||||
assert line
|
||||
|
||||
callchain = self.parse_callchain()
|
||||
if not callchain:
|
||||
return
|
||||
|
||||
def parse_callchain(self):
|
||||
callchain = []
|
||||
while self.lookahead():
|
||||
function = self.parse_call(len(callchain) == 0)
|
||||
if function is None:
|
||||
break
|
||||
callchain.append(function)
|
||||
if self.lookahead() == '':
|
||||
self.consume()
|
||||
return callchain
|
||||
|
||||
call_re = re.compile(r'^\s+(?P<address>[0-9a-fA-F]+)\s+(?P<symbol>.*)\s+\((?P<module>[^)]*)\)$')
|
||||
|
||||
def parse_call(self, first):
|
||||
line = self.consume()
|
||||
mo = self.call_re.match(line)
|
||||
assert mo
|
||||
if not mo:
|
||||
return None
|
||||
|
||||
if not first:
|
||||
return None
|
||||
|
||||
function_name = mo.group('symbol')
|
||||
if not function_name:
|
||||
function_name = mo.group('address')
|
||||
|
||||
module = mo.group('module')
|
||||
|
||||
function_id = function_name + ':' + module
|
||||
|
||||
address = mo.group('address')
|
||||
address = int(address, 16)
|
||||
|
||||
if function_name != self.symbol:
|
||||
return None
|
||||
|
||||
start_address = lookupMap(module, function_name)
|
||||
address -= start_address
|
||||
|
||||
#print function_name, module, address
|
||||
|
||||
samples[address] = samples.get(address, 0) + 1
|
||||
|
||||
return True
|
||||
|
||||
|
||||
def main():
|
||||
"""Main program."""
|
||||
|
||||
optparser = optparse.OptionParser(
|
||||
usage="\n\t%prog [options] symbol_name")
|
||||
(options, args) = optparser.parse_args(sys.argv[1:])
|
||||
if len(args) != 1:
|
||||
optparser.error('wrong number of arguments')
|
||||
|
||||
symbol = args[0]
|
||||
|
||||
p = subprocess.Popen(['perf', 'script'], stdout=subprocess.PIPE, stderr=subprocess.PIPE)
|
||||
parser = PerfParser(p.stdout, symbol)
|
||||
parser.parse()
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
main()
|
||||
|
||||
|
||||
# vim: set sw=4 et:
|
@@ -1,251 +0,0 @@
|
||||
#!/usr/bin/env python
|
||||
#
|
||||
# Copyright 2012 VMware Inc
|
||||
# Copyright 2008-2009 Jose Fonseca
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
# of this software and associated documentation files (the "Software"), to deal
|
||||
# in the Software without restriction, including without limitation the rights
|
||||
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
# copies of the Software, and to permit persons to whom the Software is
|
||||
# furnished to do so, subject to the following conditions:
|
||||
#
|
||||
# The above copyright notice and this permission notice shall be included in
|
||||
# all copies or substantial portions of the Software.
|
||||
#
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
# THE SOFTWARE.
|
||||
#
|
||||
|
||||
"""Perf annotate for JIT code.
|
||||
|
||||
Linux `perf annotate` does not work with JIT code. This script takes the data
|
||||
produced by `perf script` command, plus the diassemblies outputed by gallivm
|
||||
into /tmp/perf-XXXXX.map.asm and produces output similar to `perf annotate`.
|
||||
|
||||
See docs/llvmpipe.html for usage instructions.
|
||||
|
||||
The `perf script` output parser was derived from the gprof2dot.py script.
|
||||
"""
|
||||
|
||||
|
||||
import sys
|
||||
import os.path
|
||||
import re
|
||||
import optparse
|
||||
import subprocess
|
||||
|
||||
|
||||
class Parser:
|
||||
"""Parser interface."""
|
||||
|
||||
def __init__(self):
|
||||
pass
|
||||
|
||||
def parse(self):
|
||||
raise NotImplementedError
|
||||
|
||||
|
||||
class LineParser(Parser):
|
||||
"""Base class for parsers that read line-based formats."""
|
||||
|
||||
def __init__(self, file):
|
||||
Parser.__init__(self)
|
||||
self._file = file
|
||||
self.__line = None
|
||||
self.__eof = False
|
||||
self.line_no = 0
|
||||
|
||||
def readline(self):
|
||||
line = self._file.readline()
|
||||
if not line:
|
||||
self.__line = ''
|
||||
self.__eof = True
|
||||
else:
|
||||
self.line_no += 1
|
||||
self.__line = line.rstrip('\r\n')
|
||||
|
||||
def lookahead(self):
|
||||
assert self.__line is not None
|
||||
return self.__line
|
||||
|
||||
def consume(self):
|
||||
assert self.__line is not None
|
||||
line = self.__line
|
||||
self.readline()
|
||||
return line
|
||||
|
||||
def eof(self):
|
||||
assert self.__line is not None
|
||||
return self.__eof
|
||||
|
||||
|
||||
mapFile = None
|
||||
|
||||
def lookupMap(filename, matchSymbol):
|
||||
global mapFile
|
||||
mapFile = filename
|
||||
stream = open(filename, 'rt')
|
||||
for line in stream:
|
||||
start, length, symbol = line.split()
|
||||
|
||||
start = int(start, 16)
|
||||
length = int(length,16)
|
||||
|
||||
if symbol == matchSymbol:
|
||||
return start
|
||||
|
||||
return None
|
||||
|
||||
def lookupAsm(filename, desiredFunction):
|
||||
stream = open(filename + '.asm', 'rt')
|
||||
while stream.readline() != desiredFunction + ':\n':
|
||||
pass
|
||||
|
||||
asm = []
|
||||
line = stream.readline().strip()
|
||||
while line:
|
||||
addr, instr = line.split(':', 1)
|
||||
addr = int(addr)
|
||||
asm.append((addr, instr))
|
||||
line = stream.readline().strip()
|
||||
|
||||
return asm
|
||||
|
||||
|
||||
|
||||
samples = {}
|
||||
|
||||
|
||||
class PerfParser(LineParser):
|
||||
"""Parser for linux perf callgraph output.
|
||||
|
||||
It expects output generated with
|
||||
|
||||
perf record -g
|
||||
perf script
|
||||
"""
|
||||
|
||||
def __init__(self, infile, symbol):
|
||||
LineParser.__init__(self, infile)
|
||||
self.symbol = symbol
|
||||
|
||||
def readline(self):
|
||||
# Override LineParser.readline to ignore comment lines
|
||||
while True:
|
||||
LineParser.readline(self)
|
||||
if self.eof() or not self.lookahead().startswith('#'):
|
||||
break
|
||||
|
||||
def parse(self):
|
||||
# read lookahead
|
||||
self.readline()
|
||||
|
||||
while not self.eof():
|
||||
self.parse_event()
|
||||
|
||||
asm = lookupAsm(mapFile, self.symbol)
|
||||
|
||||
addresses = samples.keys()
|
||||
addresses.sort()
|
||||
total_samples = 0
|
||||
|
||||
sys.stdout.write('%s:\n' % self.symbol)
|
||||
for address, instr in asm:
|
||||
try:
|
||||
sample = samples.pop(address)
|
||||
except KeyError:
|
||||
sys.stdout.write(6*' ')
|
||||
else:
|
||||
sys.stdout.write('%6u' % (sample))
|
||||
total_samples += sample
|
||||
sys.stdout.write('%6u: %s\n' % (address, instr))
|
||||
print 'total:', total_samples
|
||||
assert len(samples) == 0
|
||||
|
||||
sys.exit(0)
|
||||
|
||||
def parse_event(self):
|
||||
if self.eof():
|
||||
return
|
||||
|
||||
line = self.consume()
|
||||
assert line
|
||||
|
||||
callchain = self.parse_callchain()
|
||||
if not callchain:
|
||||
return
|
||||
|
||||
def parse_callchain(self):
|
||||
callchain = []
|
||||
while self.lookahead():
|
||||
function = self.parse_call(len(callchain) == 0)
|
||||
if function is None:
|
||||
break
|
||||
callchain.append(function)
|
||||
if self.lookahead() == '':
|
||||
self.consume()
|
||||
return callchain
|
||||
|
||||
call_re = re.compile(r'^\s+(?P<address>[0-9a-fA-F]+)\s+(?P<symbol>.*)\s+\((?P<module>[^)]*)\)$')
|
||||
|
||||
def parse_call(self, first):
|
||||
line = self.consume()
|
||||
mo = self.call_re.match(line)
|
||||
assert mo
|
||||
if not mo:
|
||||
return None
|
||||
|
||||
if not first:
|
||||
return None
|
||||
|
||||
function_name = mo.group('symbol')
|
||||
if not function_name:
|
||||
function_name = mo.group('address')
|
||||
|
||||
module = mo.group('module')
|
||||
|
||||
function_id = function_name + ':' + module
|
||||
|
||||
address = mo.group('address')
|
||||
address = int(address, 16)
|
||||
|
||||
if function_name != self.symbol:
|
||||
return None
|
||||
|
||||
start_address = lookupMap(module, function_name)
|
||||
address -= start_address
|
||||
|
||||
#print function_name, module, address
|
||||
|
||||
samples[address] = samples.get(address, 0) + 1
|
||||
|
||||
return True
|
||||
|
||||
|
||||
def main():
|
||||
"""Main program."""
|
||||
|
||||
optparser = optparse.OptionParser(
|
||||
usage="\n\t%prog [options] symbol_name")
|
||||
(options, args) = optparser.parse_args(sys.argv[1:])
|
||||
if len(args) != 1:
|
||||
optparser.error('wrong number of arguments')
|
||||
|
||||
symbol = args[0]
|
||||
|
||||
p = subprocess.Popen(['perf', 'script'], stdout=subprocess.PIPE, stderr=subprocess.PIPE)
|
||||
parser = PerfParser(p.stdout, symbol)
|
||||
parser.parse()
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
main()
|
||||
|
||||
|
||||
# vim: set sw=4 et:
|
@@ -1,4 +1,4 @@
|
||||
#!/bin/sh
|
||||
#!/bin/bash
|
||||
|
||||
# This script is used to generate the list of changes that
|
||||
# appears in the release notes files, with HTML formatting.
|
||||
@@ -10,7 +10,7 @@
|
||||
# $ bin/shortlog_mesa.sh mesa-9.0.2..mesa-9.0.3 | tee changes
|
||||
|
||||
|
||||
in_log=0
|
||||
typeset -i in_log=0
|
||||
|
||||
git shortlog $* | while read l
|
||||
do
|
||||
|
@@ -1,3 +0,0 @@
|
||||
{
|
||||
radeon_drm_winsys_create;
|
||||
};
|
@@ -1,6 +0,0 @@
|
||||
VERSION_1 {
|
||||
global:
|
||||
main;
|
||||
local:
|
||||
*;
|
||||
};
|
@@ -59,7 +59,7 @@ if target_platform == 'windows' and host_platform != 'windows':
|
||||
|
||||
|
||||
# find default_llvm value
|
||||
if 'LLVM' in os.environ or 'LLVM_CONFIG' in os.environ:
|
||||
if 'LLVM' in os.environ:
|
||||
default_llvm = 'yes'
|
||||
else:
|
||||
default_llvm = 'no'
|
||||
@@ -86,7 +86,7 @@ def AddOptions(opts):
|
||||
from SCons.Options.EnumOption import EnumOption
|
||||
opts.Add(EnumOption('build', 'build type', 'debug',
|
||||
allowed_values=('debug', 'checked', 'profile',
|
||||
'release', 'opt')))
|
||||
'release')))
|
||||
opts.Add(BoolOption('verbose', 'verbose output', 'no'))
|
||||
opts.Add(EnumOption('machine', 'use machine-specific assembly code',
|
||||
default_machine,
|
||||
@@ -97,7 +97,6 @@ def AddOptions(opts):
|
||||
opts.Add(BoolOption('embedded', 'embedded build', 'no'))
|
||||
opts.Add(BoolOption('analyze',
|
||||
'enable static code analysis where available', 'no'))
|
||||
opts.Add(BoolOption('asan', 'enable Address Sanitizer', 'no'))
|
||||
opts.Add('toolchain', 'compiler toolchain', default_toolchain)
|
||||
opts.Add(BoolOption('gles', 'EXPERIMENTAL: enable OpenGL ES support',
|
||||
'no'))
|
||||
@@ -110,6 +109,5 @@ def AddOptions(opts):
|
||||
opts.Add(BoolOption('texture_float',
|
||||
'enable floating-point textures and renderbuffers',
|
||||
'no'))
|
||||
opts.Add(BoolOption('swr', 'Build OpenSWR', 'no'))
|
||||
if host_platform == 'windows':
|
||||
opts.Add('MSVC_VERSION', 'Microsoft Visual C/C++ version')
|
||||
|
3052
configure.ac
3052
configure.ac
File diff suppressed because it is too large
Load Diff
490
docs/COPYING
Normal file
490
docs/COPYING
Normal file
@@ -0,0 +1,490 @@
|
||||
|
||||
Some parts of Mesa are copyrighted under the GNU LGPL. See the
|
||||
Mesa/docs/COPYRIGHT file for details.
|
||||
|
||||
The following is the standard GNU copyright file.
|
||||
----------------------------------------------------------------------
|
||||
|
||||
|
||||
GNU LIBRARY GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1991 Free Software Foundation, Inc.
|
||||
675 Mass Ave, Cambridge, MA 02139, USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
[This is the first released version of the library GPL. It is
|
||||
numbered 2 because it goes with version 2 of the ordinary GPL.]
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
Licenses are intended to guarantee your freedom to share and change
|
||||
free software--to make sure the software is free for all its users.
|
||||
|
||||
This license, the Library General Public License, applies to some
|
||||
specially designated Free Software Foundation software, and to any
|
||||
other libraries whose authors decide to use it. You can use it for
|
||||
your libraries, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
this service if you wish), that you receive source code or can get it
|
||||
if you want it, that you can change the software or use pieces of it
|
||||
in new free programs; and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
anyone to deny you these rights or to ask you to surrender the rights.
|
||||
These restrictions translate to certain responsibilities for you if
|
||||
you distribute copies of the library, or if you modify it.
|
||||
|
||||
For example, if you distribute copies of the library, whether gratis
|
||||
or for a fee, you must give the recipients all the rights that we gave
|
||||
you. You must make sure that they, too, receive or can get the source
|
||||
code. If you link a program with the library, you must provide
|
||||
complete object files to the recipients so that they can relink them
|
||||
with the library, after making changes to the library and recompiling
|
||||
it. And you must show them these terms so they know their rights.
|
||||
|
||||
Our method of protecting your rights has two steps: (1) copyright
|
||||
the library, and (2) offer you this license which gives you legal
|
||||
permission to copy, distribute and/or modify the library.
|
||||
|
||||
Also, for each distributor's protection, we want to make certain
|
||||
that everyone understands that there is no warranty for this free
|
||||
library. If the library is modified by someone else and passed on, we
|
||||
want its recipients to know that what they have is not the original
|
||||
version, so that any problems introduced by others will not reflect on
|
||||
the original authors' reputations.
|
||||
|
||||
Finally, any free program is threatened constantly by software
|
||||
patents. We wish to avoid the danger that companies distributing free
|
||||
software will individually obtain patent licenses, thus in effect
|
||||
transforming the program into proprietary software. To prevent this,
|
||||
we have made it clear that any patent must be licensed for everyone's
|
||||
free use or not licensed at all.
|
||||
|
||||
Most GNU software, including some libraries, is covered by the ordinary
|
||||
GNU General Public License, which was designed for utility programs. This
|
||||
license, the GNU Library General Public License, applies to certain
|
||||
designated libraries. This license is quite different from the ordinary
|
||||
one; be sure to read it in full, and don't assume that anything in it is
|
||||
the same as in the ordinary license.
|
||||
|
||||
The reason we have a separate public license for some libraries is that
|
||||
they blur the distinction we usually make between modifying or adding to a
|
||||
program and simply using it. Linking a program with a library, without
|
||||
changing the library, is in some sense simply using the library, and is
|
||||
analogous to running a utility program or application program. However, in
|
||||
a textual and legal sense, the linked executable is a combined work, a
|
||||
derivative of the original library, and the ordinary General Public License
|
||||
treats it as such.
|
||||
|
||||
Because of this blurred distinction, using the ordinary General
|
||||
Public License for libraries did not effectively promote software
|
||||
sharing, because most developers did not use the libraries. We
|
||||
concluded that weaker conditions might promote sharing better.
|
||||
|
||||
However, unrestricted linking of non-free programs would deprive the
|
||||
users of those programs of all benefit from the free status of the
|
||||
libraries themselves. This Library General Public License is intended to
|
||||
permit developers of non-free programs to use free libraries, while
|
||||
preserving your freedom as a user of such programs to change the free
|
||||
libraries that are incorporated in them. (We have not seen how to achieve
|
||||
this as regards changes in header files, but we have achieved it as regards
|
||||
changes in the actual functions of the Library.) The hope is that this
|
||||
will lead to faster development of free libraries.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow. Pay close attention to the difference between a
|
||||
"work based on the library" and a "work that uses the library". The
|
||||
former contains code derived from the library, while the latter only
|
||||
works together with the library.
|
||||
|
||||
Note that it is possible for a library to be covered by the ordinary
|
||||
General Public License rather than by this special one.
|
||||
|
||||
GNU LIBRARY GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License Agreement applies to any software library which
|
||||
contains a notice placed by the copyright holder or other authorized
|
||||
party saying it may be distributed under the terms of this Library
|
||||
General Public License (also called "this License"). Each licensee is
|
||||
addressed as "you".
|
||||
|
||||
A "library" means a collection of software functions and/or data
|
||||
prepared so as to be conveniently linked with application programs
|
||||
(which use some of those functions and data) to form executables.
|
||||
|
||||
The "Library", below, refers to any such software library or work
|
||||
which has been distributed under these terms. A "work based on the
|
||||
Library" means either the Library or any derivative work under
|
||||
copyright law: that is to say, a work containing the Library or a
|
||||
portion of it, either verbatim or with modifications and/or translated
|
||||
straightforwardly into another language. (Hereinafter, translation is
|
||||
included without limitation in the term "modification".)
|
||||
|
||||
"Source code" for a work means the preferred form of the work for
|
||||
making modifications to it. For a library, complete source code means
|
||||
all the source code for all modules it contains, plus any associated
|
||||
interface definition files, plus the scripts used to control compilation
|
||||
and installation of the library.
|
||||
|
||||
Activities other than copying, distribution and modification are not
|
||||
covered by this License; they are outside its scope. The act of
|
||||
running a program using the Library is not restricted, and output from
|
||||
such a program is covered only if its contents constitute a work based
|
||||
on the Library (independent of the use of the Library in a tool for
|
||||
writing it). Whether that is true depends on what the Library does
|
||||
and what the program that uses the Library does.
|
||||
|
||||
1. You may copy and distribute verbatim copies of the Library's
|
||||
complete source code as you receive it, in any medium, provided that
|
||||
you conspicuously and appropriately publish on each copy an
|
||||
appropriate copyright notice and disclaimer of warranty; keep intact
|
||||
all the notices that refer to this License and to the absence of any
|
||||
warranty; and distribute a copy of this License along with the
|
||||
Library.
|
||||
|
||||
You may charge a fee for the physical act of transferring a copy,
|
||||
and you may at your option offer warranty protection in exchange for a
|
||||
fee.
|
||||
|
||||
2. You may modify your copy or copies of the Library or any portion
|
||||
of it, thus forming a work based on the Library, and copy and
|
||||
distribute such modifications or work under the terms of Section 1
|
||||
above, provided that you also meet all of these conditions:
|
||||
|
||||
a) The modified work must itself be a software library.
|
||||
|
||||
b) You must cause the files modified to carry prominent notices
|
||||
stating that you changed the files and the date of any change.
|
||||
|
||||
c) You must cause the whole of the work to be licensed at no
|
||||
charge to all third parties under the terms of this License.
|
||||
|
||||
d) If a facility in the modified Library refers to a function or a
|
||||
table of data to be supplied by an application program that uses
|
||||
the facility, other than as an argument passed when the facility
|
||||
is invoked, then you must make a good faith effort to ensure that,
|
||||
in the event an application does not supply such function or
|
||||
table, the facility still operates, and performs whatever part of
|
||||
its purpose remains meaningful.
|
||||
|
||||
(For example, a function in a library to compute square roots has
|
||||
a purpose that is entirely well-defined independent of the
|
||||
application. Therefore, Subsection 2d requires that any
|
||||
application-supplied function or table used by this function must
|
||||
be optional: if the application does not supply it, the square
|
||||
root function must still compute square roots.)
|
||||
|
||||
These requirements apply to the modified work as a whole. If
|
||||
identifiable sections of that work are not derived from the Library,
|
||||
and can be reasonably considered independent and separate works in
|
||||
themselves, then this License, and its terms, do not apply to those
|
||||
sections when you distribute them as separate works. But when you
|
||||
distribute the same sections as part of a whole which is a work based
|
||||
on the Library, the distribution of the whole must be on the terms of
|
||||
this License, whose permissions for other licensees extend to the
|
||||
entire whole, and thus to each and every part regardless of who wrote
|
||||
it.
|
||||
|
||||
Thus, it is not the intent of this section to claim rights or contest
|
||||
your rights to work written entirely by you; rather, the intent is to
|
||||
exercise the right to control the distribution of derivative or
|
||||
collective works based on the Library.
|
||||
|
||||
In addition, mere aggregation of another work not based on the Library
|
||||
with the Library (or with a work based on the Library) on a volume of
|
||||
a storage or distribution medium does not bring the other work under
|
||||
the scope of this License.
|
||||
|
||||
3. You may opt to apply the terms of the ordinary GNU General Public
|
||||
License instead of this License to a given copy of the Library. To do
|
||||
this, you must alter all the notices that refer to this License, so
|
||||
that they refer to the ordinary GNU General Public License, version 2,
|
||||
instead of to this License. (If a newer version than version 2 of the
|
||||
ordinary GNU General Public License has appeared, then you can specify
|
||||
that version instead if you wish.) Do not make any other change in
|
||||
these notices.
|
||||
|
||||
Once this change is made in a given copy, it is irreversible for
|
||||
that copy, so the ordinary GNU General Public License applies to all
|
||||
subsequent copies and derivative works made from that copy.
|
||||
|
||||
This option is useful when you wish to copy part of the code of
|
||||
the Library into a program that is not a library.
|
||||
|
||||
4. You may copy and distribute the Library (or a portion or
|
||||
derivative of it, under Section 2) in object code or executable form
|
||||
under the terms of Sections 1 and 2 above provided that you accompany
|
||||
it with the complete corresponding machine-readable source code, which
|
||||
must be distributed under the terms of Sections 1 and 2 above on a
|
||||
medium customarily used for software interchange.
|
||||
|
||||
If distribution of object code is made by offering access to copy
|
||||
from a designated place, then offering equivalent access to copy the
|
||||
source code from the same place satisfies the requirement to
|
||||
distribute the source code, even though third parties are not
|
||||
compelled to copy the source along with the object code.
|
||||
|
||||
5. A program that contains no derivative of any portion of the
|
||||
Library, but is designed to work with the Library by being compiled or
|
||||
linked with it, is called a "work that uses the Library". Such a
|
||||
work, in isolation, is not a derivative work of the Library, and
|
||||
therefore falls outside the scope of this License.
|
||||
|
||||
However, linking a "work that uses the Library" with the Library
|
||||
creates an executable that is a derivative of the Library (because it
|
||||
contains portions of the Library), rather than a "work that uses the
|
||||
library". The executable is therefore covered by this License.
|
||||
Section 6 states terms for distribution of such executables.
|
||||
|
||||
When a "work that uses the Library" uses material from a header file
|
||||
that is part of the Library, the object code for the work may be a
|
||||
derivative work of the Library even though the source code is not.
|
||||
Whether this is true is especially significant if the work can be
|
||||
linked without the Library, or if the work is itself a library. The
|
||||
threshold for this to be true is not precisely defined by law.
|
||||
|
||||
If such an object file uses only numerical parameters, data
|
||||
structure layouts and accessors, and small macros and small inline
|
||||
functions (ten lines or less in length), then the use of the object
|
||||
file is unrestricted, regardless of whether it is legally a derivative
|
||||
work. (Executables containing this object code plus portions of the
|
||||
Library will still fall under Section 6.)
|
||||
|
||||
Otherwise, if the work is a derivative of the Library, you may
|
||||
distribute the object code for the work under the terms of Section 6.
|
||||
Any executables containing that work also fall under Section 6,
|
||||
whether or not they are linked directly with the Library itself.
|
||||
|
||||
6. As an exception to the Sections above, you may also compile or
|
||||
link a "work that uses the Library" with the Library to produce a
|
||||
work containing portions of the Library, and distribute that work
|
||||
under terms of your choice, provided that the terms permit
|
||||
modification of the work for the customer's own use and reverse
|
||||
engineering for debugging such modifications.
|
||||
|
||||
You must give prominent notice with each copy of the work that the
|
||||
Library is used in it and that the Library and its use are covered by
|
||||
this License. You must supply a copy of this License. If the work
|
||||
during execution displays copyright notices, you must include the
|
||||
copyright notice for the Library among them, as well as a reference
|
||||
directing the user to the copy of this License. Also, you must do one
|
||||
of these things:
|
||||
|
||||
a) Accompany the work with the complete corresponding
|
||||
machine-readable source code for the Library including whatever
|
||||
changes were used in the work (which must be distributed under
|
||||
Sections 1 and 2 above); and, if the work is an executable linked
|
||||
with the Library, with the complete machine-readable "work that
|
||||
uses the Library", as object code and/or source code, so that the
|
||||
user can modify the Library and then relink to produce a modified
|
||||
executable containing the modified Library. (It is understood
|
||||
that the user who changes the contents of definitions files in the
|
||||
Library will not necessarily be able to recompile the application
|
||||
to use the modified definitions.)
|
||||
|
||||
b) Accompany the work with a written offer, valid for at
|
||||
least three years, to give the same user the materials
|
||||
specified in Subsection 6a, above, for a charge no more
|
||||
than the cost of performing this distribution.
|
||||
|
||||
c) If distribution of the work is made by offering access to copy
|
||||
from a designated place, offer equivalent access to copy the above
|
||||
specified materials from the same place.
|
||||
|
||||
d) Verify that the user has already received a copy of these
|
||||
materials or that you have already sent this user a copy.
|
||||
|
||||
For an executable, the required form of the "work that uses the
|
||||
Library" must include any data and utility programs needed for
|
||||
reproducing the executable from it. However, as a special exception,
|
||||
the source code distributed need not include anything that is normally
|
||||
distributed (in either source or binary form) with the major
|
||||
components (compiler, kernel, and so on) of the operating system on
|
||||
which the executable runs, unless that component itself accompanies
|
||||
the executable.
|
||||
|
||||
It may happen that this requirement contradicts the license
|
||||
restrictions of other proprietary libraries that do not normally
|
||||
accompany the operating system. Such a contradiction means you cannot
|
||||
use both them and the Library together in an executable that you
|
||||
distribute.
|
||||
|
||||
7. You may place library facilities that are a work based on the
|
||||
Library side-by-side in a single library together with other library
|
||||
facilities not covered by this License, and distribute such a combined
|
||||
library, provided that the separate distribution of the work based on
|
||||
the Library and of the other library facilities is otherwise
|
||||
permitted, and provided that you do these two things:
|
||||
|
||||
a) Accompany the combined library with a copy of the same work
|
||||
based on the Library, uncombined with any other library
|
||||
facilities. This must be distributed under the terms of the
|
||||
Sections above.
|
||||
|
||||
b) Give prominent notice with the combined library of the fact
|
||||
that part of it is a work based on the Library, and explaining
|
||||
where to find the accompanying uncombined form of the same work.
|
||||
|
||||
8. You may not copy, modify, sublicense, link with, or distribute
|
||||
the Library except as expressly provided under this License. Any
|
||||
attempt otherwise to copy, modify, sublicense, link with, or
|
||||
distribute the Library is void, and will automatically terminate your
|
||||
rights under this License. However, parties who have received copies,
|
||||
or rights, from you under this License will not have their licenses
|
||||
terminated so long as such parties remain in full compliance.
|
||||
|
||||
9. You are not required to accept this License, since you have not
|
||||
signed it. However, nothing else grants you permission to modify or
|
||||
distribute the Library or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Library (or any work based on the
|
||||
Library), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Library or works based on it.
|
||||
|
||||
10. Each time you redistribute the Library (or any work based on the
|
||||
Library), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute, link with or modify the Library
|
||||
subject to these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties to
|
||||
this License.
|
||||
|
||||
11. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Library at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Library by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Library.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under any
|
||||
particular circumstance, the balance of the section is intended to apply,
|
||||
and the section as a whole is intended to apply in other circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
12. If the distribution and/or use of the Library is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Library under this License may add
|
||||
an explicit geographical distribution limitation excluding those countries,
|
||||
so that distribution is permitted only in or among countries not thus
|
||||
excluded. In such case, this License incorporates the limitation as if
|
||||
written in the body of this License.
|
||||
|
||||
13. The Free Software Foundation may publish revised and/or new
|
||||
versions of the Library General Public License from time to time.
|
||||
Such new versions will be similar in spirit to the present version,
|
||||
but may differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Library
|
||||
specifies a version number of this License which applies to it and
|
||||
"any later version", you have the option of following the terms and
|
||||
conditions either of that version or of any later version published by
|
||||
the Free Software Foundation. If the Library does not specify a
|
||||
license version number, you may choose any version ever published by
|
||||
the Free Software Foundation.
|
||||
|
||||
14. If you wish to incorporate parts of the Library into other free
|
||||
programs whose distribution conditions are incompatible with these,
|
||||
write to the author to ask for permission. For software which is
|
||||
copyrighted by the Free Software Foundation, write to the Free
|
||||
Software Foundation; we sometimes make exceptions for this. Our
|
||||
decision will be guided by the two goals of preserving the free status
|
||||
of all derivatives of our free software and of promoting the sharing
|
||||
and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
Appendix: How to Apply These Terms to Your New Libraries
|
||||
|
||||
If you develop a new library, and you want it to be of the greatest
|
||||
possible use to the public, we recommend making it free software that
|
||||
everyone can redistribute and change. You can do so by permitting
|
||||
redistribution under these terms (or, alternatively, under the terms of the
|
||||
ordinary General Public License).
|
||||
|
||||
To apply these terms, attach the following notices to the library. It is
|
||||
safest to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least the
|
||||
"copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the library's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the library, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1990
|
||||
Ty Coon, President of Vice
|
||||
|
||||
That's all there is to it!
|
||||
|
241
docs/GL3.txt
Normal file
241
docs/GL3.txt
Normal file
@@ -0,0 +1,241 @@
|
||||
|
||||
Status of OpenGL 3.x features in Mesa
|
||||
|
||||
|
||||
Note: when an item is marked as "DONE" it means all the core Mesa
|
||||
infrastructure is complete but it may be the case that few (if any) drivers
|
||||
implement the features.
|
||||
|
||||
|
||||
OpenGL Core and Compatibility context support
|
||||
|
||||
OpenGL 3.1 and later versions are only supported with the Core profile.
|
||||
There are no plans to support GL_ARB_compatibility. The last supported OpenGL
|
||||
version with all deprecated features is 3.0. Some of the later GL features
|
||||
are exposed in the 3.0 context as extensions.
|
||||
|
||||
|
||||
Feature Status
|
||||
----------------------------------------------------- ------------------------
|
||||
|
||||
GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
|
||||
|
||||
glBindFragDataLocation, glGetFragDataLocation DONE
|
||||
Conditional rendering (GL_NV_conditional_render) DONE ()
|
||||
Map buffer subranges (GL_ARB_map_buffer_range) DONE ()
|
||||
Clamping controls (GL_ARB_color_buffer_float) DONE ()
|
||||
Float textures, renderbuffers (GL_ARB_texture_float) DONE ()
|
||||
GL_EXT_packed_float DONE ()
|
||||
GL_EXT_texture_shared_exponent DONE ()
|
||||
Float depth buffers (GL_ARB_depth_buffer_float) DONE ()
|
||||
Framebuffer objects (GL_ARB_framebuffer_object) DONE ()
|
||||
GL_ARB_half_float_pixel DONE (all drivers)
|
||||
GL_ARB_half_float_vertex DONE ()
|
||||
GL_EXT_texture_integer DONE ()
|
||||
GL_EXT_texture_array DONE ()
|
||||
Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE ()
|
||||
GL_EXT_texture_compression_rgtc DONE ()
|
||||
GL_ARB_texture_rg DONE ()
|
||||
Transform feedback (GL_EXT_transform_feedback) DONE ()
|
||||
Vertex array objects (GL_ARB_vertex_array_object) DONE ()
|
||||
sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE ()
|
||||
glClearBuffer commands DONE
|
||||
glGetStringi command DONE
|
||||
glTexParameterI, glGetTexParameterI commands DONE
|
||||
glVertexAttribI commands DONE
|
||||
Depth format cube textures DONE ()
|
||||
GLX_ARB_create_context (GLX 1.4 is required) DONE
|
||||
Multisample anti-aliasing DONE (llvmpipe (*), softpipe (*))
|
||||
|
||||
(*) llvmpipe and softpipe have fake Multisample anti-aliasing support
|
||||
|
||||
|
||||
GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
|
||||
|
||||
Forward compatible context support/deprecations DONE ()
|
||||
Instanced drawing (GL_ARB_draw_instanced) DONE ()
|
||||
Buffer copying (GL_ARB_copy_buffer) DONE ()
|
||||
Primitive restart (GL_NV_primitive_restart) DONE ()
|
||||
16 vertex texture image units DONE ()
|
||||
Texture buffer objs (GL_ARB_texture_buffer_object) DONE for OpenGL 3.1 contexts ()
|
||||
Rectangular textures (GL_ARB_texture_rectangle) DONE ()
|
||||
Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE ()
|
||||
Signed normalized textures (GL_EXT_texture_snorm) DONE ()
|
||||
|
||||
|
||||
GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
|
||||
|
||||
Core/compatibility profiles DONE
|
||||
Geometry shaders DONE ()
|
||||
BGRA vertex order (GL_ARB_vertex_array_bgra) DONE ()
|
||||
Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE ()
|
||||
Frag shader coord (GL_ARB_fragment_coord_conventions) DONE ()
|
||||
Provoking vertex (GL_ARB_provoking_vertex) DONE ()
|
||||
Seamless cubemaps (GL_ARB_seamless_cube_map) DONE ()
|
||||
Multisample textures (GL_ARB_texture_multisample) DONE ()
|
||||
Frag depth clamp (GL_ARB_depth_clamp) DONE ()
|
||||
Fence objects (GL_ARB_sync) DONE ()
|
||||
GLX_ARB_create_context_profile DONE
|
||||
|
||||
|
||||
GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
|
||||
|
||||
GL_ARB_blend_func_extended DONE ()
|
||||
GL_ARB_explicit_attrib_location DONE (all drivers that support GLSL)
|
||||
GL_ARB_occlusion_query2 DONE ()
|
||||
GL_ARB_sampler_objects DONE (all drivers)
|
||||
GL_ARB_shader_bit_encoding DONE ()
|
||||
GL_ARB_texture_rgb10_a2ui DONE ()
|
||||
GL_ARB_texture_swizzle DONE ()
|
||||
GL_ARB_timer_query DONE ()
|
||||
GL_ARB_instanced_arrays DONE ()
|
||||
GL_ARB_vertex_type_2_10_10_10_rev DONE ()
|
||||
|
||||
|
||||
GL 4.0, GLSL 4.00:
|
||||
|
||||
GL_ARB_draw_buffers_blend DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
|
||||
GL_ARB_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
|
||||
GL_ARB_gpu_shader5 DONE (i965, nvc0)
|
||||
- 'precise' qualifier DONE
|
||||
- Dynamically uniform sampler array indices DONE (r600)
|
||||
- Dynamically uniform UBO array indices DONE (r600)
|
||||
- Implicit signed -> unsigned conversions DONE
|
||||
- Fused multiply-add DONE ()
|
||||
- Packing/bitfield/conversion functions DONE (r600, radeonsi)
|
||||
- Enhanced textureGather DONE (r600, radeonsi)
|
||||
- Geometry shader instancing DONE (r600)
|
||||
- Geometry shader multiple streams DONE ()
|
||||
- Enhanced per-sample shading DONE (r600, radeonsi)
|
||||
- Interpolation functions DONE (r600)
|
||||
- New overload resolution rules DONE
|
||||
GL_ARB_gpu_shader_fp64 DONE (nvc0, softpipe)
|
||||
GL_ARB_sample_shading DONE (i965, nv50, nvc0, r600, radeonsi)
|
||||
GL_ARB_shader_subroutine started (Dave)
|
||||
GL_ARB_tessellation_shader started (Chris, Ilia)
|
||||
GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
|
||||
GL_ARB_texture_cube_map_array DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
|
||||
GL_ARB_texture_gather DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe)
|
||||
GL_ARB_texture_query_lod DONE (i965, nv50, nvc0, r600, radeonsi)
|
||||
GL_ARB_transform_feedback2 DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
|
||||
GL_ARB_transform_feedback3 DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
|
||||
|
||||
|
||||
GL 4.1, GLSL 4.10:
|
||||
|
||||
GL_ARB_ES2_compatibility DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
|
||||
GL_ARB_get_program_binary DONE (0 binary formats)
|
||||
GL_ARB_separate_shader_objects DONE (all drivers)
|
||||
GL_ARB_shader_precision started (Micah)
|
||||
GL_ARB_vertex_attrib_64bit DONE (nvc0, softpipe)
|
||||
GL_ARB_viewport_array DONE (i965, nv50, nvc0, r600, llvmpipe)
|
||||
|
||||
|
||||
GL 4.2, GLSL 4.20:
|
||||
|
||||
GL_ARB_texture_compression_bptc DONE (i965, nvc0, r600, radeonsi)
|
||||
GL_ARB_compressed_texture_pixel_storage DONE (all drivers)
|
||||
GL_ARB_shader_atomic_counters DONE (i965)
|
||||
GL_ARB_texture_storage DONE (all drivers)
|
||||
GL_ARB_transform_feedback_instanced DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
|
||||
GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
|
||||
GL_ARB_shader_image_load_store in progress (curro)
|
||||
GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30)
|
||||
GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30)
|
||||
GL_ARB_shading_language_packing DONE (all drivers)
|
||||
GL_ARB_internalformat_query DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
|
||||
GL_ARB_map_buffer_alignment DONE (all drivers)
|
||||
|
||||
|
||||
GL 4.3, GLSL 4.30:
|
||||
|
||||
GL_ARB_arrays_of_arrays started (Timothy)
|
||||
GL_ARB_ES3_compatibility DONE (all drivers that support GLSL 3.30)
|
||||
GL_ARB_clear_buffer_object DONE (all drivers)
|
||||
GL_ARB_compute_shader in progress (jljusten)
|
||||
GL_ARB_copy_image DONE (i965)
|
||||
GL_KHR_debug DONE (all drivers)
|
||||
GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
|
||||
GL_ARB_fragment_layer_viewport DONE (nv50, nvc0, r600, llvmpipe)
|
||||
GL_ARB_framebuffer_no_attachments not started
|
||||
GL_ARB_internalformat_query2 not started
|
||||
GL_ARB_invalidate_subdata DONE (all drivers)
|
||||
GL_ARB_multi_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
|
||||
GL_ARB_program_interface_query DONE (all drivers)
|
||||
GL_ARB_robust_buffer_access_behavior not started
|
||||
GL_ARB_shader_image_size in progress (Martin Peres)
|
||||
GL_ARB_shader_storage_buffer_object not started
|
||||
GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
|
||||
GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi, llvmpipe)
|
||||
GL_ARB_texture_query_levels DONE (all drivers that support GLSL 1.30)
|
||||
GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
|
||||
GL_ARB_texture_view DONE (i965, nv50, nvc0, llvmpipe, softpipe)
|
||||
GL_ARB_vertex_attrib_binding DONE (all drivers)
|
||||
|
||||
|
||||
GL 4.4, GLSL 4.40:
|
||||
|
||||
GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers)
|
||||
GL_ARB_buffer_storage DONE (i965, nv50, nvc0, r600, radeonsi)
|
||||
GL_ARB_clear_texture DONE (i965)
|
||||
GL_ARB_enhanced_layouts not started
|
||||
GL_ARB_multi_bind DONE (all drivers)
|
||||
GL_ARB_query_buffer_object not started
|
||||
GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
|
||||
GL_ARB_texture_stencil8 DONE (nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
|
||||
GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
|
||||
|
||||
GL 4.5, GLSL 4.50:
|
||||
|
||||
GL_ARB_ES3_1_compatibility not started
|
||||
GL_ARB_clip_control DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
|
||||
GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, llvmpipe, softpipe)
|
||||
GL_ARB_cull_distance not started
|
||||
GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600)
|
||||
GL_ARB_direct_state_access DONE (all drivers)
|
||||
- Transform Feedback object DONE
|
||||
- Buffer object DONE
|
||||
- Framebuffer object DONE
|
||||
- Renderbuffer object DONE
|
||||
- Texture object DONE
|
||||
- Vertex array object DONE
|
||||
- Sampler object DONE
|
||||
- Program Pipeline object DONE
|
||||
- Query object DONE (will require changes when GL_ARB_query_buffer_object lands)
|
||||
GL_ARB_get_texture_sub_image started (Brian Paul)
|
||||
GL_ARB_shader_texture_image_samples not started
|
||||
GL_ARB_texture_barrier DONE (nv50, nvc0, r600, radeonsi)
|
||||
GL_KHR_context_flush_control DONE (all - but needs GLX/EXT extension to be useful)
|
||||
GL_KHR_robust_buffer_access_behavior not started
|
||||
GL_KHR_robustness 90% done (the ARB variant)
|
||||
GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
|
||||
|
||||
These are the extensions cherry-picked to make GLES 3.1
|
||||
GLES3.1, GLSL ES 3.1
|
||||
GL_ARB_arrays_of_arrays started (Timothy)
|
||||
GL_ARB_compute_shader in progress (jljusten)
|
||||
GL_ARB_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
|
||||
GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
|
||||
GL_ARB_framebuffer_no_attachments not started
|
||||
GL_ARB_program_interface_query DONE (all drivers)
|
||||
GL_ARB_shader_atomic_counters DONE (i965)
|
||||
GL_ARB_shader_image_load_store in progress (curro)
|
||||
GL_ARB_shader_image_size in progress (Martin Peres)
|
||||
GL_ARB_shader_storage_buffer_object not started
|
||||
GL_ARB_shading_language_packing DONE (all drivers)
|
||||
GL_ARB_separate_shader_objects DONE (all drivers)
|
||||
GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
|
||||
Multisample textures (GL_ARB_texture_multisample) DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
|
||||
GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
|
||||
GL_ARB_vertex_attrib_binding DONE (all drivers)
|
||||
GS5 Enhanced textureGather DONE (i965, nvc0, r600, radeonsi)
|
||||
GS5 Packing/bitfield/conversion functions DONE (i965, nvc0, r600, radeonsi)
|
||||
GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
|
||||
|
||||
Additional functions not covered above:
|
||||
glMemoryBarrierByRegion
|
||||
glGetTexLevelParameter[fi]v - needs updates to restrict to GLES enums
|
||||
glGetBooleani_v - needs updates to restrict to GLES enums
|
||||
|
||||
More info about these features and the work involved can be found at
|
||||
http://dri.freedesktop.org/wiki/MissingFunctionality
|
@@ -2,8 +2,8 @@ The software may implement third party technologies (e.g. third party
|
||||
libraries) that are not licensed to you by AMD and for which you may need
|
||||
to obtain licenses from other parties. Unless explicitly stated otherwise,
|
||||
these third party technologies are not licensed hereunder. Such third
|
||||
party technologies include, but are not limited, to H.264, H.265, HEVC, MPEG-2,
|
||||
MPEG-4, AVC, and VC-1.
|
||||
party technologies include, but are not limited, to H.264, MPEG-2, MPEG-4,
|
||||
AVC, and VC-1.
|
||||
|
||||
For MPEG-2 Encoding Products ANY USE OF THIS PRODUCT IN ANY MANNER OTHER
|
||||
THAN PERSONAL USE THAT COMPLIES WITH THE MPEG-2 STANDARD FOR ENCODING VIDEO
|
||||
|
@@ -39,7 +39,7 @@ steps that work as of this writing.
|
||||
get pywin32-218.4.win-amd64-py2.7.exe
|
||||
- install git
|
||||
- download mesa from git
|
||||
see https://www.mesa3d.org/repository.html
|
||||
see http://www.mesa3d.org/repository.html
|
||||
- run scons
|
||||
|
||||
General
|
||||
|
@@ -33,7 +33,7 @@ without a depth buffer.
|
||||
<p>
|
||||
Mesa 9.1.2 and later (will) support a DRI configuration option to work around
|
||||
this issue.
|
||||
Using the <a href="https://dri.freedesktop.org/wiki/DriConf">driconf</a> tool,
|
||||
Using the <a href="http://dri.freedesktop.org/wiki/DriConf">driconf</a> tool,
|
||||
set the "Create all visuals with a depth buffer" option before running Topogun.
|
||||
Then, all GLX visuals will be created with a depth buffer.
|
||||
</p>
|
||||
|
@@ -55,7 +55,7 @@ to your preference, type:
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
This will produce libGL.so and/or several other libraries depending on the
|
||||
This will produce libGL.so and several other libraries depending on the
|
||||
options you have chosen. Later, if you want to rebuild for a different
|
||||
configuration run <code>make realclean</code> before rebuilding.
|
||||
</p>
|
||||
@@ -87,13 +87,6 @@ created in a <code>lib64</code> directory at the top of the Mesa source
|
||||
tree.</p>
|
||||
</dd>
|
||||
|
||||
<dt><code>--sysconfdir=DIR</code></dt>
|
||||
<dd><p>This option specifies the directory where the configuration
|
||||
files will be installed. The default is <code>${prefix}/etc</code>.
|
||||
Currently there's only one config file provided when dri drivers are
|
||||
enabled - it's <code>drirc</code>.</p>
|
||||
</dd>
|
||||
|
||||
<dt><code>--enable-static, --disable-shared</code></dt>
|
||||
<dd><p>By default, Mesa
|
||||
will build shared libraries. Either of these options will force static
|
||||
@@ -118,7 +111,7 @@ directories. For example, <code>LDFLAGS="-L/usr/X11R6/lib"</code>.</p>
|
||||
|
||||
<dt><code>PKG_CONFIG_PATH</code></dt>
|
||||
<dd><p>The
|
||||
<code>pkg-config</code> utility is a hard requirement for configuring and
|
||||
<code>pkg-config</code> utility is a hard requirement for cofiguring and
|
||||
building mesa. It is used to search for external libraries
|
||||
on the system. This environment variable is used to control the search
|
||||
path for <code>pkg-config</code>. For instance, setting
|
||||
@@ -133,11 +126,9 @@ There are also a few general options for altering the Mesa build:
|
||||
</p>
|
||||
<dl>
|
||||
<dt><code>--enable-debug</code></dt>
|
||||
<dd><p>This option will set the compiler debug/optimisation levels (if the user
|
||||
hasn't already set them via the CFLAGS/CXXFLAGS) and macros to aid in
|
||||
debugging the Mesa libraries.</p>
|
||||
|
||||
<p>Note that enabling this option can lead to noticeable loss of performance.</p>
|
||||
<dd><p>This option will enable compiler
|
||||
options and macros to aid in debugging the Mesa libraries.</p>
|
||||
</dd>
|
||||
|
||||
<dt><code>--disable-asm</code></dt>
|
||||
<dd><p>There are assembly routines
|
||||
@@ -176,22 +167,27 @@ architecture, the following should be sufficient to configure multilib Mesa</p>
|
||||
</dl>
|
||||
|
||||
|
||||
<h2 id="driver">2. GL Driver Options</h2>
|
||||
<h2 id="driver">2. Driver Options</h2>
|
||||
|
||||
<p>
|
||||
There are several different driver modes that Mesa can use. These are
|
||||
described in more detail in the <a href="install.html">basic
|
||||
installation instructions</a>. The Mesa driver is controlled through the
|
||||
configure options <code>--enable-glx</code> and <code>--enable-osmesa</code>
|
||||
configure options <code>--enable-xlib-glx</code>, <code>--enable-osmesa</code>,
|
||||
and <code>--enable-dri</code>.
|
||||
</p>
|
||||
|
||||
<h3 id="xlib">Xlib</h3><p>
|
||||
It uses Xlib as a software renderer to do all rendering. It corresponds
|
||||
to the option <code>--enable-glx=xlib</code> or <code>--enable-glx=gallium-xlib</code>.
|
||||
to the option <code>--enable-xlib-glx</code>. The libX11 and libXext
|
||||
libraries, as well as the X11 development headers, will be need to
|
||||
support the Xlib driver.
|
||||
|
||||
<h3 id="dri">DRI</h3><p>This mode uses the DRI hardware drivers for
|
||||
accelerated OpenGL rendering. To enable use <code>--enable-glx=dri
|
||||
--enable-dri</code>.
|
||||
accelerated OpenGL rendering. Enable the DRI drivers with the option
|
||||
<code>--enable-dri</code>. See the <a href="install.html">basic
|
||||
installation instructions</a> for details on prerequisites for the DRI
|
||||
drivers.
|
||||
|
||||
<!-- DRI specific options -->
|
||||
<dl>
|
||||
@@ -221,7 +217,7 @@ GLX.
|
||||
<dt><code>--with-expat=DIR</code>
|
||||
<dd><p><strong>DEPRECATED</strong>, use <code>PKG_CONFIG_PATH</code> instead.</p>
|
||||
<p>The DRI-enabled libGL uses expat to
|
||||
parse the DRI configuration files in <code>${sysconfdir}/drirc</code> and
|
||||
parse the DRI configuration files in <code>/etc/drirc</code> and
|
||||
<code>~/.drirc</code>. This option allows a specific expat installation
|
||||
to be used. For example, <code>--with-expat=/usr/local</code> will
|
||||
search for expat headers and libraries in <code>/usr/local/include</code>
|
||||
@@ -249,8 +245,10 @@ will create the libOSMesa16 library with a 16-bit color channel.
|
||||
<h2 id="library">3. Library Options</h2>
|
||||
|
||||
<p>
|
||||
The configure script provides more fine grained control over the libraries
|
||||
that will be built.
|
||||
The configure script provides more fine grained control over the GL
|
||||
libraries that will be built. More details on the specific GL libraries
|
||||
can be found in the <a href="install.html">basic installation
|
||||
instructions</a>.
|
||||
|
||||
</div>
|
||||
</body>
|
||||
|
@@ -18,7 +18,7 @@
|
||||
|
||||
<p>
|
||||
The Mesa bug database is hosted on
|
||||
<a href="https://freedesktop.org">freedesktop.org</a>.
|
||||
<a href="http://freedesktop.org">freedesktop.org</a>.
|
||||
The old bug database on SourceForge is no longer used.
|
||||
</p>
|
||||
|
||||
@@ -37,14 +37,11 @@ Please follow these bug reporting guidelines:
|
||||
the problem.
|
||||
<li>Check if your bug is already reported in the database.
|
||||
<li>Monitor your bug report for requests for additional information, etc.
|
||||
<li>Attach the output of running glxinfo or wglinfo.
|
||||
This will tell us the Mesa version, which device driver you're using, etc.
|
||||
<li>If you're reporting a crash, try to use your debugger (gdb) to get a stack
|
||||
trace. Also, recompile Mesa in debug mode to get more detailed information.
|
||||
<li>Describe in detail how to reproduce the bug, especially with games
|
||||
and applications that the Mesa developers might not be familiar with.
|
||||
<li>Provide an <a href="https://github.com/apitrace/apitrace">apitrace</a>
|
||||
or simple GLUT-based test program if possible.
|
||||
<li>Provide a simple GLUT-based test program if possible
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
|
@@ -1,142 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Coding Style</title>
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Coding Style</h1>
|
||||
|
||||
<p>
|
||||
Mesa is over 20 years old and the coding style has evolved over time.
|
||||
Some old parts use a style that's a bit out of date.
|
||||
|
||||
Different sections of mesa can use different coding style as set in the local
|
||||
EditorConfig (.editorconfig) and/or Emacs (.dir-locals.el) file.
|
||||
|
||||
Alternatively the following is applicable.
|
||||
|
||||
If the guidelines below don't cover something, try following the format of
|
||||
existing, neighboring code.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Basic formatting guidelines
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li>3-space indentation, no tabs.
|
||||
<li>Limit lines to 78 or fewer characters. The idea is to prevent line
|
||||
wrapping in 80-column editors and terminals. There are exceptions, such
|
||||
as if you're defining a large, static table of information.
|
||||
<li>Opening braces go on the same line as the if/for/while statement.
|
||||
For example:
|
||||
<pre>
|
||||
if (condition) {
|
||||
foo;
|
||||
} else {
|
||||
bar;
|
||||
}
|
||||
</pre>
|
||||
|
||||
<li>Put a space before/after operators. For example, <tt>a = b + c;</tt>
|
||||
and not <tt>a=b+c;</tt>
|
||||
|
||||
<li>This GNU indent command generally does the right thing for formatting:
|
||||
<pre>
|
||||
indent -br -i3 -npcs --no-tabs infile.c -o outfile.c
|
||||
</pre>
|
||||
|
||||
<li>Use comments wherever you think it would be helpful for other developers.
|
||||
Several specific cases and style examples follow. Note that we roughly
|
||||
follow <a href="https://www.stack.nl/~dimitri/doxygen/">Doxygen</a> conventions.
|
||||
<br>
|
||||
<br>
|
||||
Single-line comments:
|
||||
<pre>
|
||||
/* null-out pointer to prevent dangling reference below */
|
||||
bufferObj = NULL;
|
||||
</pre>
|
||||
Or,
|
||||
<pre>
|
||||
bufferObj = NULL; /* prevent dangling reference below */
|
||||
</pre>
|
||||
Multi-line comment:
|
||||
<pre>
|
||||
/* If this is a new buffer object id, or one which was generated but
|
||||
* never used before, allocate a buffer object now.
|
||||
*/
|
||||
</pre>
|
||||
We try to quote the OpenGL specification where prudent:
|
||||
<pre>
|
||||
/* Page 38 of the PDF of the OpenGL ES 3.0 spec says:
|
||||
*
|
||||
* "An INVALID_OPERATION error is generated for any of the following
|
||||
* conditions:
|
||||
*
|
||||
* * <length> is zero."
|
||||
*
|
||||
* Additionally, page 94 of the PDF of the OpenGL 4.5 core spec
|
||||
* (30.10.2014) also says this, so it's no longer allowed for desktop GL,
|
||||
* either.
|
||||
*/
|
||||
</pre>
|
||||
Function comment example:
|
||||
<pre>
|
||||
/**
|
||||
* Create and initialize a new buffer object. Called via the
|
||||
* ctx->Driver.CreateObject() driver callback function.
|
||||
* \param name integer name of the object
|
||||
* \param type one of GL_FOO, GL_BAR, etc.
|
||||
* \return pointer to new object or NULL if error
|
||||
*/
|
||||
struct gl_object *
|
||||
_mesa_create_object(GLuint name, GLenum type)
|
||||
{
|
||||
/* function body */
|
||||
}
|
||||
</pre>
|
||||
|
||||
<li>Put the function return type and qualifiers on one line and the function
|
||||
name and parameters on the next, as seen above. This makes it easy to use
|
||||
<code>grep ^function_name dir/*</code> to find function definitions. Also,
|
||||
the opening brace goes on the next line by itself (see above.)
|
||||
|
||||
<li>Function names follow various conventions depending on the type of function:
|
||||
<pre>
|
||||
glFooBar() - a public GL entry point (in glapi_dispatch.c)
|
||||
_mesa_FooBar() - the internal immediate mode function
|
||||
save_FooBar() - retained mode (display list) function in dlist.c
|
||||
foo_bar() - a static (private) function
|
||||
_mesa_foo_bar() - an internal non-static Mesa function
|
||||
</pre>
|
||||
|
||||
<li>Constants, macros and enum names are ALL_UPPERCASE, with _ between
|
||||
words.
|
||||
<li>Mesa usually uses camel case for local variables (Ex: "localVarname")
|
||||
while gallium typically uses underscores (Ex: "local_var_name").
|
||||
<li>Global variables are almost never used because Mesa should be thread-safe.
|
||||
|
||||
<li>Booleans. Places that are not directly visible to the GL API
|
||||
should prefer the use of <tt>bool</tt>, <tt>true</tt>, and
|
||||
<tt>false</tt> over <tt>GLboolean</tt>, <tt>GL_TRUE</tt>, and
|
||||
<tt>GL_FALSE</tt>. In C code, this may mean that
|
||||
<tt>#include <stdbool.h></tt> needs to be added. The
|
||||
<tt>try_emit_</tt>* methods in src/mesa/program/ir_to_mesa.cpp and
|
||||
src/mesa/state_tracker/st_glsl_to_tgsi.cpp can serve as examples.
|
||||
|
||||
</ul>
|
||||
</p>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -43,7 +43,6 @@
|
||||
<li><a href="install.html" target="_parent">Compiling / Installing</a>
|
||||
<ul>
|
||||
<li><a href="autoconf.html" target="_parent">Autoconf</a></li>
|
||||
<li><a href="meson.html" target="_parent">Meson</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li><a href="precompiled.html" target="_parent">Precompiled Libraries</a>
|
||||
@@ -54,7 +53,7 @@
|
||||
<li><a href="lists.html" target="_parent">Mailing Lists</a>
|
||||
<li><a href="bugs.html" target="_parent">Bug Database</a>
|
||||
<li><a href="webmaster.html" target="_parent">Webmaster</a>
|
||||
<li><a href="https://dri.freedesktop.org/" target="_parent">Mesa/DRI Wiki</a>
|
||||
<li><a href="http://dri.freedesktop.org/" target="_parent">Mesa/DRI Wiki</a>
|
||||
</ul>
|
||||
|
||||
<b>User Topics</b>
|
||||
@@ -67,7 +66,7 @@
|
||||
<li><a href="debugging.html" target="_parent">Debugging Tips</a>
|
||||
<li><a href="perf.html" target="_parent">Performance Tips</a>
|
||||
<li><a href="extensions.html" target="_parent">Mesa Extensions</a>
|
||||
<li><a href="mangling.html" target="_parent">GL Function Name Mangling</a>
|
||||
<li><a href="mangling.html" target="_parent">Function Name Mangling</a>
|
||||
<li><a href="llvmpipe.html" target="_parent">Gallium llvmpipe driver</a>
|
||||
<li><a href="vmware-guest.html" target="_parent">VMware SVGA3D guest driver</a>
|
||||
<li><a href="postprocess.html" target="_parent">Gallium post-processing</a>
|
||||
@@ -82,26 +81,23 @@
|
||||
<li><a href="utilities.html" target="_parent">Utilities</a>
|
||||
<li><a href="helpwanted.html" target="_parent">Help Wanted</a>
|
||||
<li><a href="devinfo.html" target="_parent">Development Notes</a>
|
||||
<li><a href="codingstyle.html" target="_parent">Coding Style</a>
|
||||
<li><a href="submittingpatches.html" target="_parent">Submitting patches</a>
|
||||
<li><a href="releasing.html" target="_parent">Releasing process</a>
|
||||
<li><a href="release-calendar.html" target="_parent">Release calendar</a>
|
||||
<li><a href="sourcedocs.html" target="_parent">Source Documentation</a>
|
||||
<li><a href="dispatch.html" target="_parent">GL Dispatch</a>
|
||||
</ul>
|
||||
|
||||
<b>Links</b>
|
||||
<ul>
|
||||
<li><a href="https://www.opengl.org" target="_parent">OpenGL website</a>
|
||||
<li><a href="https://dri.freedesktop.org" target="_parent">DRI website</a>
|
||||
<li><a href="https://www.freedesktop.org" target="_parent">freedesktop.org</a>
|
||||
<li><a href="https://planet.freedesktop.org" target="_parent">Developer blogs</a>
|
||||
<li><a href="http://www.opengl.org" target="_parent">OpenGL website</a>
|
||||
<li><a href="http://dri.freedesktop.org" target="_parent">DRI website</a>
|
||||
<li><a href="http://www.freedesktop.org" target="_parent">freedesktop.org</a>
|
||||
</ul>
|
||||
|
||||
<b>Hosted by:</b>
|
||||
<br>
|
||||
<blockquote>
|
||||
<a href="https://freedesktop.org" target="_parent">freedesktop.org</a>
|
||||
<a href="http://sourceforge.net"
|
||||
target="_parent"><img src="http://sourceforge.net/sflogo.php?group_id=3&type=1"
|
||||
width="88" height="31" align="bottom" alt="Sourceforge.net" border="0"></a>
|
||||
</blockquote>
|
||||
|
||||
</body>
|
||||
|
@@ -20,7 +20,7 @@
|
||||
Both professional and volunteer developers contribute to Mesa.
|
||||
</p>
|
||||
<p>
|
||||
<a href="https://www.vmware.com/">VMware</a>
|
||||
<a href="http://www.vmware.com/">VMware</a>
|
||||
employs several of the main Mesa developers including Brian Paul
|
||||
and Keith Whitwell.
|
||||
</p>
|
||||
@@ -38,13 +38,13 @@ including:
|
||||
|
||||
<p>
|
||||
Other companies including
|
||||
<a href="https://01.org/linuxgraphics">Intel</a>
|
||||
<a href="http://www.intellinuxgraphics.org/index.html">Intel</a>
|
||||
and RedHat also actively contribute to the project.
|
||||
Intel has recently contributed the new GLSL compiler in Mesa 7.9.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
<a href="https://www.lunarg.com/">LunarG</a> can be contacted
|
||||
<a href="http://www.lunarg.com/">LunarG</a> can be contacted
|
||||
for custom Mesa / 3D graphics development.
|
||||
</p>
|
||||
|
||||
|
@@ -17,11 +17,7 @@
|
||||
<h1>Development Notes</h1>
|
||||
|
||||
|
||||
<ul>
|
||||
<li><a href="#extensions">Adding Extensions</a>
|
||||
</ul>
|
||||
|
||||
<h2 id="extensions">Adding Extensions</h2>
|
||||
<h2>Adding Extensions</h2>
|
||||
|
||||
<p>
|
||||
To add a new GL extension to Mesa you have to do at least the following.
|
||||
@@ -47,11 +43,9 @@ To add a new GL extension to Mesa you have to do at least the following.
|
||||
</li>
|
||||
<li>
|
||||
Add a new entry to the <code>gl_extensions</code> struct in mtypes.h
|
||||
if the extension requires driver capabilities not already exposed by
|
||||
another extension.
|
||||
</li>
|
||||
<li>
|
||||
Add a new entry to the src/mesa/main/extensions_table.h file.
|
||||
Update the <code>extensions.c</code> file.
|
||||
</li>
|
||||
<li>
|
||||
From this point, the best way to proceed is to find another extension,
|
||||
@@ -62,21 +56,492 @@ To add a new GL extension to Mesa you have to do at least the following.
|
||||
If the new extension adds new GL state, the functions in get.c, enable.c
|
||||
and attrib.c will most likely require new code.
|
||||
</li>
|
||||
<li>
|
||||
To determine if the new extension is active in the current context,
|
||||
use the auto-generated _mesa_has_##name_str() function defined in
|
||||
src/mesa/main/extensions.h.
|
||||
</li>
|
||||
<li>
|
||||
The dispatch tests check_table.cpp and dispatch_sanity.cpp
|
||||
should be updated with details about the new extensions functions. These
|
||||
tests are run using 'make check'
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
<h2>Coding Style</h2>
|
||||
|
||||
<p>
|
||||
Mesa's code style has changed over the years. Here's the latest.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Comment your code! It's extremely important that open-source code be
|
||||
well documented. Also, strive to write clean, easily understandable code.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
3-space indentation
|
||||
</p>
|
||||
|
||||
<p>
|
||||
If you use tabs, set them to 8 columns
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Line width: the preferred width to fill comments and code in Mesa is 78
|
||||
columns. Exceptions are sometimes made for clarity (e.g. tabular data is
|
||||
sometimes filled to a much larger width so that extraneous carriage returns
|
||||
don't obscure the table).
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Brace example:
|
||||
</p>
|
||||
<pre>
|
||||
if (condition) {
|
||||
foo;
|
||||
}
|
||||
else {
|
||||
bar;
|
||||
}
|
||||
|
||||
switch (condition) {
|
||||
case 0:
|
||||
foo();
|
||||
break;
|
||||
|
||||
case 1: {
|
||||
...
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
...
|
||||
break;
|
||||
}
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Here's the GNU indent command which will best approximate my preferred style:
|
||||
(Note that it won't format switch statements in the preferred way)
|
||||
</p>
|
||||
<pre>
|
||||
indent -br -i3 -npcs --no-tabs infile.c -o outfile.c
|
||||
</pre>
|
||||
|
||||
|
||||
<p>
|
||||
Local variable name example: localVarName (no underscores)
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Constants and macros are ALL_UPPERCASE, with _ between words
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Global variables are not allowed.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Function name examples:
|
||||
</p>
|
||||
<pre>
|
||||
glFooBar() - a public GL entry point (in glapi_dispatch.c)
|
||||
_mesa_FooBar() - the internal immediate mode function
|
||||
save_FooBar() - retained mode (display list) function in dlist.c
|
||||
foo_bar() - a static (private) function
|
||||
_mesa_foo_bar() - an internal non-static Mesa function
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Places that are not directly visible to the GL API should prefer the use
|
||||
of <tt>bool</tt>, <tt>true</tt>, and
|
||||
<tt>false</tt> over <tt>GLboolean</tt>, <tt>GL_TRUE</tt>, and
|
||||
<tt>GL_FALSE</tt>. In C code, this may mean that
|
||||
<tt>#include <stdbool.h></tt> needs to be added. The
|
||||
<tt>try_emit_</tt>* methods in src/mesa/program/ir_to_mesa.cpp and
|
||||
src/mesa/state_tracker/st_glsl_to_tgsi.cpp can serve as examples.
|
||||
</p>
|
||||
|
||||
<h2>Submitting patches</h2>
|
||||
|
||||
<p>
|
||||
You should always run the Mesa Testsuite before submitting patches.
|
||||
The Testsuite can be run using the 'make check' command. All tests
|
||||
must pass before patches will be accepted, this may mean you have
|
||||
to update the tests themselves.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Patches should be sent to the Mesa mailing list for review.
|
||||
When submitting a patch make sure to use git send-email rather than attaching
|
||||
patches to emails. Sending patches as attachments prevents people from being
|
||||
able to provide in-line review comments.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
When submitting follow-up patches you can use --in-reply-to to make v2, v3,
|
||||
etc patches show up as replies to the originals. This usually works well
|
||||
when you're sending out updates to individual patches (as opposed to
|
||||
re-sending the whole series). Using --in-reply-to makes
|
||||
it harder for reviewers to accidentally review old patches.
|
||||
</p>
|
||||
|
||||
<h2>Marking a commit as a candidate for a stable branch</h2>
|
||||
|
||||
<p>
|
||||
If you want a commit to be applied to a stable branch,
|
||||
you should add an appropriate note to the commit message.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Here are some examples of such a note:
|
||||
</p>
|
||||
<ul>
|
||||
<li>CC: <mesa-stable@lists.freedesktop.org></li>
|
||||
<li>CC: "9.2 10.0" <mesa-stable@lists.freedesktop.org></li>
|
||||
<li>CC: "10.0" <mesa-stable@lists.freedesktop.org></li>
|
||||
</ul>
|
||||
|
||||
Simply adding the CC to the mesa-stable list address is adequate to nominate
|
||||
the commit for the most-recently-created stable branch. It is only necessary
|
||||
to specify a specific branch name, (such as "9.2 10.0" or "10.0" in the
|
||||
examples above), if you want to nominate the commit for an older stable
|
||||
branch. And, as in these examples, you can nominate the commit for the older
|
||||
branch in addition to the more recent branch, or nominate the commit
|
||||
exclusively for the older branch.
|
||||
|
||||
This "CC" syntax for patch nomination will cause patches to automatically be
|
||||
copied to the mesa-stable@ mailing list when you use "git send-email" to send
|
||||
patches to the mesa-dev@ mailing list. Also, if you realize that a commit
|
||||
should be nominated for the stable branch after it has already been committed,
|
||||
you can send a note directly to the mesa-stable@lists.freedesktop.org where
|
||||
the Mesa stable-branch maintainers will receive it. Be sure to mention the
|
||||
commit ID of the commit of interest (as it appears in the mesa master branch).
|
||||
|
||||
The latest set of patches that have been nominated, accepted, or rejected for
|
||||
the upcoming stable release can always be seen on the
|
||||
<a href="http://cworth.org/~cworth/mesa-stable-queue/">Mesa Stable Queue</a>
|
||||
page.
|
||||
|
||||
<h2>Criteria for accepting patches to the stable branch</h2>
|
||||
|
||||
Mesa has a designated release manager for each stable branch, and the release
|
||||
manager is the only developer that should be pushing changes to these
|
||||
branches. Everyone else should simply nominate patches using the mechanism
|
||||
described above.
|
||||
|
||||
The stable-release manager will work with the list of nominated patches, and
|
||||
for each patch that meets the crtieria below will cherry-pick the patch with:
|
||||
<code>git cherry-pick -x <commit></code>. The <code>-x</code> option is
|
||||
important so that the picked patch references the comit ID of the original
|
||||
patch.
|
||||
|
||||
The stable-release manager may at times need to force-push changes to the
|
||||
stable branches, for example, to drop a previously-picked patch that was later
|
||||
identified as causing a regression). These force-pushes may cause changes to
|
||||
be lost from the stable branch if developers push things directly. Consider
|
||||
yourself warned.
|
||||
|
||||
The stable-release manager is also given broad discretion in rejecting patches
|
||||
that have been nominated for the stable branch. The most basic rule is that
|
||||
the stable branch is for bug fixes only, (no new features, no
|
||||
regressions). Here is a non-exhaustive list of some reasons that a patch may
|
||||
be rejected:
|
||||
|
||||
<ul>
|
||||
<li>Patch introduces a regression. Any reported build breakage or other
|
||||
regression caused by a particular patch, (game no longer work, piglit test
|
||||
changes from PASS to FAIL), is justification for rejecting a patch.</li>
|
||||
|
||||
<li>Patch is too large, (say, larger than 100 lines)</li>
|
||||
|
||||
<li>Patch is not a fix. For example, a commit that moves code around with no
|
||||
functional change should be rejected.</li>
|
||||
|
||||
<li>Patch fix is not clearly described. For example, a commit message
|
||||
of only a single line, no description of the bug, no mention of bugzilla,
|
||||
etc.</li>
|
||||
|
||||
<li>Patch has not obviously been reviewed, For example, the commit message
|
||||
has no Reviewed-by, Signed-off-by, nor Tested-by tags from anyone but the
|
||||
author.</li>
|
||||
|
||||
<li>Patch has not already been merged to the master branch. As a rule, bug
|
||||
fixes should never be applied first to a stable branch. Patches should land
|
||||
first on the master branch and then be cherry-picked to a stable
|
||||
branch. (This is to avoid future releases causing regressions if the patch
|
||||
is not also applied to master.) The only things that might look like
|
||||
exceptions would be backports of patches from master that happen to look
|
||||
significantly different.</li>
|
||||
|
||||
<li>Patch depends on too many other patches. Ideally, all stable-branch
|
||||
patches should be self-contained. It sometimes occurs that a single, logical
|
||||
bug-fix occurs as two separate patches on master, (such as an original
|
||||
patch, then a subsequent fix-up to that patch). In such a case, these two
|
||||
patches should be squashed into a single, self-contained patch for the
|
||||
stable branch. (Of course, if the squashing makes the patch too large, then
|
||||
that could be a reason to reject the patch.)</li>
|
||||
|
||||
<li>Patch includes new feature development, not bug fixes. New OpenGL
|
||||
features, extensions, etc. should be applied to Mesa master and included in
|
||||
the next major release. Stable releases are intended only for bug fixes.
|
||||
|
||||
Note: As an exception to this rule, the stable-release manager may accept
|
||||
hardware-enabling "features". For example, backports of new code to support
|
||||
a newly-developed hardware product can be accepted if they can be reasonably
|
||||
determined to not have effects on other hardware.</li>
|
||||
|
||||
<li>Patch is a performance optimization. As a rule, performance patches are
|
||||
not candidates for the stable branch. The only exception might be a case
|
||||
where an application's performance was recently severely impacted so as to
|
||||
become unusable. The fix for this performance regression could then be
|
||||
considered for a stable branch. The optimization must also be
|
||||
non-controversial and the patches still need to meet the other criteria of
|
||||
being simple and self-contained</li>
|
||||
|
||||
<li>Patch introduces a new failure mode (such as an assert). While the new
|
||||
assert might technically be correct, for example to make Mesa more
|
||||
conformant, this is not the kind of "bug fix" we want in a stable
|
||||
release. The potential problem here is that an OpenGL program that was
|
||||
previously working, (even if technically non-compliant with the
|
||||
specification), could stop working after this patch. So that would be a
|
||||
regression that is unaacceptable for the stable branch.</li>
|
||||
</ul>
|
||||
|
||||
<h2>Making a New Mesa Release</h2>
|
||||
|
||||
<p>
|
||||
These are the instructions for making a new Mesa release.
|
||||
</p>
|
||||
|
||||
<h3>Get latest source files</h3>
|
||||
<p>
|
||||
Use git to get the latest Mesa files from the git repository, from whatever
|
||||
branch is relevant. This document uses the convention X.Y.Z for the release
|
||||
being created, which should be created from a branch named X.Y.
|
||||
</p>
|
||||
|
||||
<h3>Perform basic testing</h3>
|
||||
<p>
|
||||
The release manager should, at the very least, test the code by compiling it,
|
||||
installing it, and running the latest piglit to ensure that no piglit tests
|
||||
have regressed since the previous release.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The release manager should do this testing with at least one hardware driver,
|
||||
(say, whatever is contained in the local development machine), as well as on
|
||||
both Gallium and non-Gallium software drivers. The software testing can be
|
||||
performed by running piglit with the following environment-variable set:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
LIBGL_ALWAYS_SOFTWARE=1
|
||||
</pre>
|
||||
|
||||
And Gallium vs. non-Gallium software drivers can be obtained by using the
|
||||
following configure flags on separate builds:
|
||||
|
||||
<pre>
|
||||
--with-dri-drivers=swrast
|
||||
--with-gallium-drivers=swrast
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Note: If both options are given in one build, both swrast_dri.so drivers will
|
||||
be compiled, but only one will be installed. The following command can be used
|
||||
to ensure the correct driver is being tested:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
LIBGL_ALWAYS_SOFTWARE=1 glxinfo | grep "renderer string"
|
||||
</pre>
|
||||
|
||||
If any regressions are found in this testing with piglit, stop here, and do
|
||||
not perform a release until regressions are fixed.
|
||||
|
||||
<h3>Update version in file VERSION</h3>
|
||||
|
||||
<p>
|
||||
Increment the version contained in the file VERSION at Mesa's top-level, then
|
||||
commit this change.
|
||||
</p>
|
||||
|
||||
<h3>Create release notes for the new release</h3>
|
||||
|
||||
<p>
|
||||
Create a new file docs/relnotes/X.Y.Z.html, (follow the style of the previous
|
||||
release notes). Note that the sha256sums section of the release notes should
|
||||
be empty at this point.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Two scripts are available to help generate portions of the release notes:
|
||||
|
||||
<pre>
|
||||
./bin/bugzilla_mesa.sh
|
||||
./bin/shortlog_mesa.sh
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
The first script identifies commits that reference bugzilla bugs and obtains
|
||||
the descriptions of those bugs from bugzilla. The second script generates a
|
||||
log of all commits. In both cases, HTML-formatted lists are printed to stdout
|
||||
to be included in the release notes.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Commit these changes
|
||||
</p>
|
||||
|
||||
<h3>Make the release archives, signatures, and the release tag</h3>
|
||||
<p>
|
||||
From inside the Mesa directory:
|
||||
<pre>
|
||||
./autogen.sh
|
||||
make -j1 tarballs
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
After the tarballs are created, the sha256 checksums for the files will
|
||||
be computed and printed. These will be used in a step below.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
It's important at this point to also verify that the constructed tar file
|
||||
actually builds:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
tar xjf MesaLib-X.Y.Z.tar.bz2
|
||||
cd Mesa-X.Y.Z
|
||||
./configure --enable-gallium-llvm
|
||||
make -j6
|
||||
make install
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Some touch testing should also be performed at this point, (run glxgears or
|
||||
more involved OpenGL programs against the installed Mesa).
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Create detached GPG signatures for each of the archive files created above:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
gpg --sign --detach MesaLib-X.Y.Z.tar.gz
|
||||
gpg --sign --detach MesaLib-X.Y.Z.tar.bz2
|
||||
gpg --sign --detach MesaLib-X.Y.Z.zip
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Tag the commit used for the build:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
git tag -s mesa-X.Y.X -m "Mesa X.Y.Z release"
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Note: It would be nice to investigate and fix the issue that causes the
|
||||
tarballs target to fail with multiple build process, such as with "-j4". It
|
||||
would also be nice to incorporate all of the above commands into a single
|
||||
makefile target. And instead of a custom "tarballs" target, we should
|
||||
incorporate things into the standard "make dist" and "make distcheck" targets.
|
||||
</p>
|
||||
|
||||
<h3>Add the sha256sums to the release notes</h3>
|
||||
|
||||
<p>
|
||||
Edit docs/relnotes/X.Y.Z.html to add the sha256sums printed as part of "make
|
||||
tarballs" in the previous step. Commit this change.
|
||||
</p>
|
||||
|
||||
<h3>Push all commits and the tag creates above</h3>
|
||||
|
||||
<p>
|
||||
This is the first step that cannot easily be undone. The release is going
|
||||
forward from this point:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
git push origin X.Y --tags
|
||||
</pre>
|
||||
|
||||
<h3>Install the release files and signatures on the distribution server</h3>
|
||||
|
||||
<p>
|
||||
The following commands can be used to copy the release archive files and
|
||||
signatures to the freedesktop.org server:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
scp MesaLib-X.Y.Z* people.freedesktop.org:
|
||||
ssh people.freedesktop.org
|
||||
cd /srv/ftp.freedesktop.org/pub/mesa
|
||||
mkdir X.Y.Z
|
||||
cd X.Y.Z
|
||||
mv ~/MesaLib-X.Y.Z* .
|
||||
</pre>
|
||||
|
||||
<h3>Back on mesa master, andd the new release notes into the tree</h3>
|
||||
|
||||
<p>
|
||||
Something like the following steps will do the trick:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
cp docs/relnotes/X.Y.Z.html /tmp
|
||||
git checkout master
|
||||
cp /tmp/X.Y.Z.html docs/relnotes
|
||||
git add docs/relnotes/X.Y.Z.html
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Also, edit docs/relnotes.html to add a link to the new release notes, and edit
|
||||
docs/index.html to add a news entry. Then commit and push:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
git commit -a -m "docs: Import X.Y.Z release notes, add news item."
|
||||
git push origin
|
||||
</pre>
|
||||
|
||||
<h3>Update the mesa3d.org website</h3>
|
||||
|
||||
<p>
|
||||
NOTE: The recent release managers have not been performing this step
|
||||
themselves, but leaving this to Brian Paul, (who has access to the
|
||||
sourceforge.net hosting for mesa3d.org). Brian is more than willing to grant
|
||||
the permission necessary to future release managers to do this step on their
|
||||
own.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Update the web site by copying the docs/ directory's files to
|
||||
/home/users/b/br/brianp/mesa-www/htdocs/ with:
|
||||
<br>
|
||||
<code>
|
||||
sftp USERNAME,mesa3d@web.sourceforge.net
|
||||
</code>
|
||||
</p>
|
||||
|
||||
|
||||
<h3>Announce the release</h3>
|
||||
<p>
|
||||
Make an announcement on the mailing lists:
|
||||
|
||||
<em>mesa-dev@lists.freedesktop.org</em>,
|
||||
and
|
||||
<em>mesa-announce@lists.freedesktop.org</em>
|
||||
|
||||
Follow the template of previously-sent release announcements. The following
|
||||
command can be used to generate the log of changes to be included in the
|
||||
release announcement:
|
||||
|
||||
<pre>
|
||||
git shortlog mesa-X.Y.Z-1..mesa-X.Y.Z
|
||||
</pre>
|
||||
</p>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
|
@@ -18,42 +18,47 @@
|
||||
|
||||
<p>
|
||||
Primary Mesa download site:
|
||||
<a href="ftp://ftp.freedesktop.org/pub/mesa/">ftp.freedesktop.org</a> (FTP)
|
||||
or <a href="https://mesa.freedesktop.org/archive/">mesa.freedesktop.org</a>
|
||||
(HTTPS).
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Starting with the first release of 2017, Mesa's version scheme is
|
||||
year-based. Filenames are in the form <tt>mesa-Y.N.P.tar.gz</tt>, where
|
||||
<tt>Y</tt> is the year (two digits), <tt>N</tt> is an incremental number
|
||||
(starting at 0) and <tt>P</tt> is the patch number (0 for the first
|
||||
release, 1 for the first patch after that).
|
||||
<a href="ftp://ftp.freedesktop.org/pub/mesa/">freedesktop.org</a> (FTP)
|
||||
</p>
|
||||
|
||||
<p>
|
||||
When a new release is coming, release candidates (betas) may be found
|
||||
in the same directory, and are recognisable by the
|
||||
<tt>mesa-Y.N.P-<b>rc</b>X.tar.gz</tt> filename.
|
||||
<a href="ftp://ftp.freedesktop.org/pub/mesa/beta/">here</a>.
|
||||
</p>
|
||||
|
||||
|
||||
<h1>Unpacking</h1>
|
||||
|
||||
<p>
|
||||
Mesa releases are available in two formats: <tt>.tar.xz</tt> and <tt>.tar.gz</tt>.
|
||||
Mesa releases are available in three formats: .tar.bz2, .tar.gz, and .zip
|
||||
</p>
|
||||
|
||||
<p>
|
||||
To unpack the tarball:
|
||||
To unpack .tar.gz files:
|
||||
</p>
|
||||
<pre>
|
||||
tar xf mesa-Y.N.P.tar.xz
|
||||
tar zxf MesaLib-x.y.z.tar.gz
|
||||
</pre>
|
||||
or
|
||||
<pre>
|
||||
tar xf mesa-Y.N.P.tar.gz
|
||||
gzcat MesaLib-x.y.z.tar.gz | tar xf -
|
||||
</pre>
|
||||
or
|
||||
<pre>
|
||||
gunzip MesaLib-x.y.z.tar.gz ; tar xf MesaLib-x.y.z.tar
|
||||
</pre>
|
||||
<p>
|
||||
To unpack .tar.bz2 files:
|
||||
</p>
|
||||
<pre>
|
||||
bunzip2 -c MesaLib-x.y.z.tar.gz | tar xf -
|
||||
</pre>
|
||||
<p>
|
||||
To unpack .zip files:
|
||||
</p>
|
||||
<pre>
|
||||
unzip MesaLib-x.y.z.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h1>Contents</h1>
|
||||
@@ -62,8 +67,8 @@ or
|
||||
After unpacking you'll have these files and directories (among others):
|
||||
</p>
|
||||
<pre>
|
||||
autogen.sh - Autoconf script for *nix systems
|
||||
scons/ - SCons script for Windows builds
|
||||
Makefile - top-level Makefile for most systems
|
||||
configs/ - makefile parameter files for various systems
|
||||
include/ - GL header (include) files
|
||||
bin/ - shell scripts for making shared libraries, etc
|
||||
docs/ - documentation
|
||||
@@ -102,9 +107,9 @@ In the past, GLUT, GLU and the Mesa demos were released in conjunction with
|
||||
Mesa releases. But since GLUT, GLU and the demos change infrequently, they
|
||||
were split off into their own git repositories:
|
||||
|
||||
<a href="https://cgit.freedesktop.org/mesa/glut/">GLUT</a>,
|
||||
<a href="https://cgit.freedesktop.org/mesa/glu/">GLU</a> and
|
||||
<a href="https://cgit.freedesktop.org/mesa/demos/">Demos</a>,
|
||||
<a href="http://cgit.freedesktop.org/mesa/glut/">GLUT</a>,
|
||||
<a href="http://cgit.freedesktop.org/mesa/glu/">GLU</a> and
|
||||
<a href="http://cgit.freedesktop.org/mesa/demos/">Demos</a>,
|
||||
</p>
|
||||
|
||||
</div>
|
||||
|
@@ -18,8 +18,8 @@
|
||||
|
||||
<p>The current version of EGL in Mesa implements EGL 1.4. More information
|
||||
about EGL can be found at
|
||||
<a href="https://www.khronos.org/egl/">
|
||||
https://www.khronos.org/egl/</a>.</p>
|
||||
<a href="http://www.khronos.org/egl/">
|
||||
http://www.khronos.org/egl/</a>.</p>
|
||||
|
||||
<p>The Mesa's implementation of EGL uses a driver architecture. The main
|
||||
library (<code>libEGL</code>) is window system neutral. It provides the EGL
|
||||
@@ -44,7 +44,7 @@ the driver for your hardware. For example</p>
|
||||
|
||||
<p>The main library and OpenGL is enabled by default. The first two options
|
||||
above enables <a href="opengles.html">OpenGL ES 1.x and 2.x</a>. The last two
|
||||
options enables the listed classic and Gallium drivers respectively.</p>
|
||||
options enables the listed classic and and Gallium drivers respectively.</p>
|
||||
|
||||
</li>
|
||||
|
||||
@@ -77,21 +77,21 @@ drivers will be installed to <code>${libdir}/egl</code>.</p>
|
||||
|
||||
</dd>
|
||||
|
||||
<dt><code>--with-platforms</code></dt>
|
||||
<dt><code>--with-egl-platforms</code></dt>
|
||||
<dd>
|
||||
|
||||
<p>List the platforms (window systems) to support. Its argument is a comma
|
||||
separated string such as <code>--with-platforms=x11,drm</code>. It decides
|
||||
separated string such as <code>--with-egl-platforms=x11,drm</code>. It decides
|
||||
the platforms a driver may support. The first listed platform is also used by
|
||||
the main library to decide the native platform.</p>
|
||||
the main library to decide the native platform: the platform the EGL native
|
||||
types such as <code>EGLNativeDisplayType</code> or
|
||||
<code>EGLNativeWindowType</code> defined for.</p>
|
||||
|
||||
<p>The available platforms are <code>x11</code>, <code>drm</code>,
|
||||
<code>wayland</code>, <code>surfaceless</code>, <code>android</code>,
|
||||
and <code>haiku</code>.
|
||||
The <code>android</code> platform can either be built as a system
|
||||
component, part of AOSP, using <code>Android.mk</code> files, or
|
||||
cross-compiled using appropriate <code>configure</code> options.
|
||||
The <code>haiku</code> platform can only be built with SCons.
|
||||
<code>wayland</code>, <code>null</code>, <code>android</code>,
|
||||
<code>haiku</code>, and <code>gdi</code>. The <code>android</code> platform
|
||||
can only be built as a system component, part of AOSP, while the
|
||||
<code>haiku</code> and <code>gdi</code> platforms can only be built with SCons.
|
||||
Unless for special needs, the build system should
|
||||
select the right platforms automatically.</p>
|
||||
|
||||
@@ -130,13 +130,44 @@ mesa/demos repository.</p>
|
||||
runtime</p>
|
||||
|
||||
<dl>
|
||||
<dt><code>EGL_DRIVERS_PATH</code></dt>
|
||||
<dd>
|
||||
|
||||
<p>By default, the main library will look for drivers in the directory where
|
||||
the drivers are installed to. This variable specifies a list of
|
||||
colon-separated directories where the main library will look for drivers, in
|
||||
addition to the default directory. This variable is ignored for setuid/setgid
|
||||
binaries.</p>
|
||||
|
||||
<p>This variable is usually set to test an uninstalled build. For example, one
|
||||
may set</p>
|
||||
|
||||
<pre>
|
||||
$ export LD_LIBRARY_PATH=$mesa/lib
|
||||
$ export EGL_DRIVERS_PATH=$mesa/lib/egl
|
||||
</pre>
|
||||
|
||||
<p>to test a build without installation</p>
|
||||
|
||||
</dd>
|
||||
|
||||
<dt><code>EGL_DRIVER</code></dt>
|
||||
<dd>
|
||||
|
||||
<p>This variable specifies a full path to or the name of an EGL driver. It
|
||||
forces the specified EGL driver to be loaded. It comes in handy when one wants
|
||||
to test a specific driver. This variable is ignored for setuid/setgid
|
||||
binaries.</p>
|
||||
|
||||
</dd>
|
||||
|
||||
<dt><code>EGL_PLATFORM</code></dt>
|
||||
<dd>
|
||||
|
||||
<p>This variable specifies the native platform. The valid values are the same
|
||||
as those for <code>--with-platforms</code>. When the variable is not set,
|
||||
as those for <code>--with-egl-platforms</code>. When the variable is not set,
|
||||
the main library uses the first platform listed in
|
||||
<code>--with-platforms</code> as the native platform.</p>
|
||||
<code>--with-egl-platforms</code> as the native platform.</p>
|
||||
|
||||
<p>Extensions like <code>EGL_MESA_drm_display</code> define new functions to
|
||||
create displays for non-native platforms. These extensions are usually used by
|
||||
@@ -168,7 +199,6 @@ the X server directly using (XCB-)DRI2 protocol.</p>
|
||||
<p>This driver can share DRI drivers with <code>libGL</code>.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
<h2>Packaging</h2>
|
||||
|
||||
|
@@ -29,12 +29,12 @@ sometimes be useful for debugging end-user issues.
|
||||
<li>LIBGL_DEBUG - If defined debug information will be printed to stderr.
|
||||
If set to 'verbose' additional information will be printed.
|
||||
<li>LIBGL_DRIVERS_PATH - colon-separated list of paths to search for DRI drivers
|
||||
<li>LIBGL_ALWAYS_INDIRECT - if set to `true`, forces an indirect rendering context/connection.
|
||||
<li>LIBGL_ALWAYS_SOFTWARE - if set to `true`, always use software rendering
|
||||
<li>LIBGL_NO_DRAWARRAYS - if set to `true`, do not use DrawArrays GLX protocol (for debugging)
|
||||
<li>LIBGL_ALWAYS_INDIRECT - forces an indirect rendering context/connection.
|
||||
<li>LIBGL_ALWAYS_SOFTWARE - if set, always use software rendering
|
||||
<li>LIBGL_NO_DRAWARRAYS - if set do not use DrawArrays GLX protocol (for debugging)
|
||||
<li>LIBGL_SHOW_FPS - print framerate to stdout based on the number of glXSwapBuffers
|
||||
calls per second.
|
||||
<li>LIBGL_DRI3_DISABLE - disable DRI3 if set to `true`.
|
||||
<li>LIBGL_DRI3_DISABLE - disable DRI3 if set (the value does not matter)
|
||||
</ul>
|
||||
|
||||
|
||||
@@ -46,26 +46,12 @@ sometimes be useful for debugging end-user issues.
|
||||
<li>MESA_NO_MMX - if set, disables Intel MMX optimizations
|
||||
<li>MESA_NO_3DNOW - if set, disables AMD 3DNow! optimizations
|
||||
<li>MESA_NO_SSE - if set, disables Intel SSE optimizations
|
||||
<li>MESA_NO_ERROR - if set to 1, error checking is disabled as per KHR_no_error.
|
||||
This will result in undefined behaviour for invalid use of the api, but
|
||||
can reduce CPU use for apps that are known to be error free.</li>
|
||||
<li>MESA_DEBUG - if set, error messages are printed to stderr. For example,
|
||||
if the application generates a GL_INVALID_ENUM error, a corresponding error
|
||||
message indicating where the error occurred, and possibly why, will be
|
||||
printed to stderr.<br>
|
||||
|
||||
For release builds, MESA_DEBUG defaults to off (no debug output).
|
||||
|
||||
MESA_DEBUG accepts the following comma-separated list of named
|
||||
flags, which adds extra behaviour to just set MESA_DEBUG=1:
|
||||
<ul>
|
||||
<li>silent - turn off debug messages. Only useful for debug builds.</li>
|
||||
<li>flush - flush after each drawing command</li>
|
||||
<li>incomplete_tex - extra debug messages when a texture is incomplete</li>
|
||||
<li>incomplete_fbo - extra debug messages when a fbo is incomplete</li>
|
||||
<li>context - create a debug context (see GLX_CONTEXT_DEBUG_BIT_ARB) and
|
||||
print error and performance messages to stderr (or MESA_LOG_FILE).</li>
|
||||
</ul>
|
||||
If the value of MESA_DEBUG is 'FP' floating point arithmetic errors will
|
||||
generate exceptions.
|
||||
<li>MESA_LOG_FILE - specifies a file name for logging all errors, warnings,
|
||||
etc., rather than stderr
|
||||
<li>MESA_TEX_PROG - if set, implement conventional texture env modes with
|
||||
@@ -88,46 +74,20 @@ This is a work-around for that.
|
||||
<li>MESA_GL_VERSION_OVERRIDE - changes the value returned by
|
||||
glGetString(GL_VERSION) and possibly the GL API type.
|
||||
<ul>
|
||||
<li>The format should be MAJOR.MINOR[FC|COMPAT]
|
||||
<li>FC is an optional suffix that indicates a forward compatible
|
||||
context. This is only valid for versions >= 3.0.
|
||||
<li>COMPAT is an optional suffix that indicates a compatibility
|
||||
context or GL_ARB_compatibility support. This is only valid for
|
||||
versions >= 3.1.
|
||||
<li>GL versions <= 3.0 are set to a compatibility (non-Core)
|
||||
profile
|
||||
<li>GL versions = 3.1, depending on the driver, it may or may not
|
||||
have the ARB_compatibility extension enabled.
|
||||
<li>GL versions >= 3.2 are set to a Core profile
|
||||
<li>Examples: 2.1, 3.0, 3.0FC, 3.1, 3.1FC, 3.1COMPAT, X.Y, X.YFC,
|
||||
X.YCOMPAT.
|
||||
<ul>
|
||||
<li>2.1 - select a compatibility (non-Core) profile with GL
|
||||
version 2.1.
|
||||
<li>3.0 - select a compatibility (non-Core) profile with GL
|
||||
version 3.0.
|
||||
<li>3.0FC - select a Core+Forward Compatible profile with GL
|
||||
version 3.0.
|
||||
<li>3.1 - select GL version 3.1 with GL_ARB_compatibility enabled
|
||||
per the driver default.
|
||||
<li>3.1FC - select GL version 3.1 with forward compatibility and
|
||||
GL_ARB_compatibility disabled.
|
||||
<li>3.1COMPAT - select GL version 3.1 with GL_ARB_compatibility
|
||||
enabled.
|
||||
<li>X.Y - override GL version to X.Y without changing the profile.
|
||||
<li>X.YFC - select a Core+Forward Compatible profile with GL
|
||||
version X.Y.
|
||||
<li>X.YCOMPAT - select a Compatibility profile with GL version
|
||||
X.Y.
|
||||
</ul>
|
||||
<li>Mesa may not really implement all the features of the given
|
||||
version. (for developers only)
|
||||
</ul>
|
||||
<li>MESA_GLES_VERSION_OVERRIDE - changes the value returned by
|
||||
glGetString(GL_VERSION) for OpenGL ES.
|
||||
<li> The format should be MAJOR.MINOR[FC]
|
||||
<li> FC is an optional suffix that indicates a forward compatible context.
|
||||
This is only valid for versions >= 3.0.
|
||||
<li> GL versions < 3.0 are set to a compatibility (non-Core) profile
|
||||
<li> GL versions = 3.0, see below
|
||||
<li> GL versions > 3.0 are set to a Core profile
|
||||
<li> Examples: 2.1, 3.0, 3.0FC, 3.1, 3.1FC
|
||||
<ul>
|
||||
<li> The format should be MAJOR.MINOR
|
||||
<li> Examples: 2.0, 3.0, 3.1
|
||||
<li> 2.1 - select a compatibility (non-Core) profile with GL version 2.1
|
||||
<li> 3.0 - select a compatibility (non-Core) profile with GL version 3.0
|
||||
<li> 3.0FC - select a Core+Forward Compatible profile with GL version 3.0
|
||||
<li> 3.1 - select a Core profile with GL version 3.1
|
||||
<li> 3.1FC - select a Core+Forward Compatible profile with GL version 3.1
|
||||
</ul>
|
||||
<li> Mesa may not really implement all the features of the given version.
|
||||
(for developers only)
|
||||
</ul>
|
||||
@@ -135,34 +95,7 @@ glGetString(GL_VERSION) for OpenGL ES.
|
||||
glGetString(GL_SHADING_LANGUAGE_VERSION). Valid values are integers, such as
|
||||
"130". Mesa will not really implement all the features of the given language version
|
||||
if it's higher than what's normally reported. (for developers only)
|
||||
<li>MESA_GLSL_CACHE_DISABLE - if set to `true`, disables the GLSL shader cache
|
||||
<li>MESA_GLSL_CACHE_MAX_SIZE - if set, determines the maximum size of
|
||||
the on-disk cache of compiled GLSL programs. Should be set to a number
|
||||
optionally followed by 'K', 'M', or 'G' to specify a size in
|
||||
kilobytes, megabytes, or gigabytes. By default, gigabytes will be
|
||||
assumed. And if unset, a maximum size of 1GB will be used. Note: A separate
|
||||
cache might be created for each architecture that Mesa is installed for on
|
||||
your system. For example under the default settings you may end up with a 1GB
|
||||
cache for x86_64 and another 1GB cache for i386.
|
||||
<li>MESA_GLSL_CACHE_DIR - if set, determines the directory to be used
|
||||
for the on-disk cache of compiled GLSL programs. If this variable is
|
||||
not set, then the cache will be stored in $XDG_CACHE_HOME/mesa (if
|
||||
that variable is set), or else within .cache/mesa within the user's
|
||||
home directory.
|
||||
<li>MESA_GLSL - <a href="shading.html#envvars">shading language compiler options</a>
|
||||
<li>MESA_NO_MINMAX_CACHE - when set, the minmax index cache is globally disabled.
|
||||
<li>MESA_SHADER_CAPTURE_PATH - see <a href="shading.html#capture">Capturing Shaders</a></li>
|
||||
<li>MESA_SHADER_DUMP_PATH and MESA_SHADER_READ_PATH - see <a href="shading.html#replacement">Experimenting with Shader Replacements</a></li>
|
||||
<li>MESA_VK_VERSION_OVERRIDE - changes the Vulkan physical device version
|
||||
as returned in VkPhysicalDeviceProperties::apiVersion.
|
||||
<ul>
|
||||
<li>The format should be MAJOR.MINOR[.PATCH]</li>
|
||||
<li>This will not let you force a version higher than the driver's
|
||||
instance versionas advertised by vkEnumerateInstanceVersion</li>
|
||||
<li>This can be very useful for debugging but some features may not be
|
||||
implemented correctly. (For developers only)</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
@@ -193,51 +126,34 @@ See the <a href="xlibdriver.html">Xlib software driver page</a> for details.
|
||||
This is useful for debugging hangs, etc.</li>
|
||||
<li>INTEL_DEBUG - a comma-separated list of named flags, which do various things:
|
||||
<ul>
|
||||
<li>ann - annotate IR in assembly dumps</li>
|
||||
<li>aub - dump batches into an AUB trace for use with simulation tools</li>
|
||||
<li>bat - emit batch information</li>
|
||||
<li>tex - emit messages about textures.</li>
|
||||
<li>state - emit messages about state flag tracking</li>
|
||||
<li>blit - emit messages about blit operations</li>
|
||||
<li>blorp - emit messages about the blorp operations (blits & clears)</li>
|
||||
<li>miptree - emit messages about miptrees</li>
|
||||
<li>perf - emit messages about performance issues</li>
|
||||
<li>perfmon - emit messages about AMD_performance_monitor</li>
|
||||
<li>bat - emit batch information</li>
|
||||
<li>pix - emit messages about pixel operations</li>
|
||||
<li>buf - emit messages about buffer objects</li>
|
||||
<li>clip - emit messages about the clip unit (for old gens, includes the CLIP program)</li>
|
||||
<li>color - use color in output</li>
|
||||
<li>cs - dump shader assembly for compute shaders</li>
|
||||
<li>do32 - generate compute shader SIMD32 programs even if workgroup size doesn't exceed the SIMD16 limit</li>
|
||||
<li>dri - emit messages about the DRI interface</li>
|
||||
<li>reg - emit messages about regions</li>
|
||||
<li>fbo - emit messages about framebuffers</li>
|
||||
<li>fs - dump shader assembly for fragment shaders</li>
|
||||
<li>gs - dump shader assembly for geometry shaders</li>
|
||||
<li>hex - print instruction hex dump with the disassembly</li>
|
||||
<li>l3 - emit messages about the new L3 state during transitions</li>
|
||||
<li>miptree - emit messages about miptrees</li>
|
||||
<li>no8 - don't generate SIMD8 fragment shader</li>
|
||||
<li>no16 - suppress generation of 16-wide fragment shaders. useful for debugging broken shaders</li>
|
||||
<li>nocompact - disable instruction compaction</li>
|
||||
<li>nodualobj - suppress generation of dual-object geometry shader code</li>
|
||||
<li>norbc - disable single sampled render buffer compression</li>
|
||||
<li>optimizer - dump shader assembly to files at each optimization pass and iteration that make progress</li>
|
||||
<li>perf - emit messages about performance issues</li>
|
||||
<li>perfmon - emit messages about AMD_performance_monitor</li>
|
||||
<li>pix - emit messages about pixel operations</li>
|
||||
<li>sync - emit messages about synchronization</li>
|
||||
<li>prim - emit messages about drawing primitives</li>
|
||||
<li>reemit - mark all state dirty on each draw call</li>
|
||||
<li>sf - emit messages about the strips & fans unit (for old gens, includes the SF program)</li>
|
||||
<li>shader_time - record how much GPU time is spent in each shader</li>
|
||||
<li>spill_fs - force spilling of all registers in the scalar backend (useful to debug spilling code)</li>
|
||||
<li>spill_vec4 - force spilling of all registers in the vec4 backend (useful to debug spilling code)</li>
|
||||
<li>state - emit messages about state flag tracking</li>
|
||||
<li>submit - emit batchbuffer usage statistics</li>
|
||||
<li>sync - after sending each batch, emit a message and wait for that batch to finish rendering</li>
|
||||
<li>tcs - dump shader assembly for tessellation control shaders</li>
|
||||
<li>tes - dump shader assembly for tessellation evaluation shaders</li>
|
||||
<li>tex - emit messages about textures.</li>
|
||||
<li>urb - emit messages about URB setup</li>
|
||||
<li>vert - emit messages about vertex assembly</li>
|
||||
<li>dri - emit messages about the DRI interface</li>
|
||||
<li>sf - emit messages about the strips & fans unit (for old gens, includes the SF program)</li>
|
||||
<li>stats - enable statistics counters. you probably actually want perfmon or intel_gpu_top instead.</li>
|
||||
<li>urb - emit messages about URB setup</li>
|
||||
<li>vs - dump shader assembly for vertex shaders</li>
|
||||
<li>clip - emit messages about the clip unit (for old gens, includes the CLIP program)</li>
|
||||
<li>aub - dump batches into an AUB trace for use with simulation tools</li>
|
||||
<li>shader_time - record how much GPU time is spent in each shader</li>
|
||||
<li>no16 - suppress generation of 16-wide fragment shaders. useful for debugging broken shaders</li>
|
||||
<li>blorp - emit messages about the blorp operations (blits & clears)</li>
|
||||
<li>nodualobj - suppress generation of dual-object geometry shader code</li>
|
||||
</ul>
|
||||
<li>INTEL_SCALAR_VS (or TCS, TES, GS) - force scalar/vec4 mode for a shader stage (Gen8-9 only)</li>
|
||||
<li>INTEL_PRECISE_TRIG - if set to 1, true or yes, then the driver prefers
|
||||
accuracy over performance in trig functions.</li>
|
||||
</ul>
|
||||
|
||||
|
||||
@@ -262,18 +178,6 @@ Mesa EGL supports different sets of environment variables. See the
|
||||
<li>GALLIUM_HUD - draws various information on the screen, like framerate,
|
||||
cpu load, driver statistics, performance counters, etc.
|
||||
Set GALLIUM_HUD=help and run e.g. glxgears for more info.
|
||||
<li>GALLIUM_HUD_PERIOD - sets the hud update rate in seconds (float). Use zero
|
||||
to update every frame. The default period is 1/2 second.
|
||||
<li>GALLIUM_HUD_VISIBLE - control default visibility, defaults to true.
|
||||
<li>GALLIUM_HUD_TOGGLE_SIGNAL - toggle visibility via user specified signal.
|
||||
Especially useful to toggle hud at specific points of application and
|
||||
disable for unencumbered viewing the rest of the time. For example, set
|
||||
GALLIUM_HUD_VISIBLE to false and GALLIUM_HUD_TOGGLE_SIGNAL to 10 (SIGUSR1).
|
||||
Use kill -10 <pid> to toggle the hud as desired.
|
||||
<li>GALLIUM_HUD_DUMP_DIR - specifies a directory for writing the displayed
|
||||
hud values into files.
|
||||
<li>GALLIUM_DRIVER - useful in combination with LIBGL_ALWAYS_SOFTWARE=true for
|
||||
choosing one of the software renderers "softpipe", "llvmpipe" or "swr".
|
||||
<li>GALLIUM_LOG_FILE - specifies a file for logging all errors, warnings, etc.
|
||||
rather than stderr.
|
||||
<li>GALLIUM_PRINT_OPTIONS - if non-zero, print all the Gallium environment
|
||||
@@ -290,21 +194,6 @@ Setting to "tgsi", for example, will print all the TGSI shaders.
|
||||
See src/mesa/state_tracker/st_debug.c for other options.
|
||||
</ul>
|
||||
|
||||
<h3>Clover state tracker environment variables</h3>
|
||||
|
||||
<ul>
|
||||
<li>CLOVER_EXTRA_BUILD_OPTIONS - allows specifying additional compiler and linker
|
||||
options. Specified options are appended after the options set by the OpenCL
|
||||
program in clBuildProgram.
|
||||
<li>CLOVER_EXTRA_COMPILE_OPTIONS - allows specifying additional compiler
|
||||
options. Specified options are appended after the options set by the OpenCL
|
||||
program in clCompileProgram.
|
||||
<li>CLOVER_EXTRA_LINK_OPTIONS - allows specifying additional linker
|
||||
options. Specified options are appended after the options set by the OpenCL
|
||||
program in clLinkProgram.
|
||||
</ul>
|
||||
|
||||
|
||||
<h3>Softpipe driver environment variables</h3>
|
||||
<ul>
|
||||
<li>SOFTPIPE_DUMP_FS - if set, the softpipe driver will print fragment shaders
|
||||
@@ -325,7 +214,7 @@ See src/mesa/state_tracker/st_debug.c for other options.
|
||||
<li>LP_PERF - a comma-separated list of options to selectively no-op various
|
||||
parts of the driver. See the source code for details.
|
||||
<li>LP_NUM_THREADS - an integer indicating how many threads to use for rendering.
|
||||
Zero turns off threading completely. The default value is the number of CPU
|
||||
Zero turns of threading completely. The default value is the number of CPU
|
||||
cores present.
|
||||
</ul>
|
||||
|
||||
@@ -336,42 +225,9 @@ See src/mesa/state_tracker/st_debug.c for other options.
|
||||
(will often result in incorrect rendering).
|
||||
<li>SVGA_DEBUG - for dumping shaders, constant buffers, etc. See the code
|
||||
for details.
|
||||
<li>SVGA_EXTRA_LOGGING - if set, enables extra logging to the vmware.log file,
|
||||
such as the OpenGL program's name and command line arguments.
|
||||
<li>See the driver code for other, lesser-used variables.
|
||||
</ul>
|
||||
|
||||
<h3>WGL environment variables</h3>
|
||||
<ul>
|
||||
<li>WGL_SWAP_INTERVAL - to set a swap interval, equivalent to calling
|
||||
wglSwapIntervalEXT() in an application. If this environment variable
|
||||
is set, application calls to wglSwapIntervalEXT() will have no effect.
|
||||
</ul>
|
||||
|
||||
<h3>VA-API state tracker environment variables</h3>
|
||||
<ul>
|
||||
<li>VAAPI_MPEG4_ENABLED - enable MPEG4 for VA-API, disabled by default.
|
||||
</ul>
|
||||
|
||||
|
||||
<h3>VC4 driver environment variables</h3>
|
||||
<ul>
|
||||
<li>VC4_DEBUG - a comma-separated list of named flags, which do various things:
|
||||
<ul>
|
||||
<li>cl - dump command list during creation</li>
|
||||
<li>qpu - dump generated QPU instructions</li>
|
||||
<li>qir - dump QPU IR during program compile</li>
|
||||
<li>nir - dump NIR during program compile</li>
|
||||
<li>tgsi - dump TGSI during program compile</li>
|
||||
<li>shaderdb - dump program compile information for shader-db analysis</li>
|
||||
<li>perf - print during performance-related events</li>
|
||||
<li>norast - skip actual hardware execution of commands</li>
|
||||
<li>always_flush - flush after each draw call</li>
|
||||
<li>always_sync - wait for finish after each flush</li>
|
||||
<li>dump - write a GPU command stream trace file (VC4 simulator only)</li>
|
||||
</ul>
|
||||
</ul>
|
||||
|
||||
|
||||
<p>
|
||||
Other Gallium drivers have their own environment variables. These may change
|
||||
|
@@ -23,7 +23,7 @@ The specifications follow.
|
||||
|
||||
|
||||
<ul>
|
||||
<li><a href="specs/OLD/MESA_agp_offset.spec">MESA_agp_offset.spec</a>
|
||||
<li><a href="specs/MESA_agp_offset.spec">MESA_agp_offset.spec</a>
|
||||
<li><a href="specs/MESA_copy_sub_buffer.spec">MESA_copy_sub_buffer.spec</a>
|
||||
<li><a href="specs/MESA_drm_image.spec">MESA_drm_image.spec</a>
|
||||
<li><a href="specs/MESA_multithread_makecurrent.spec">MESA_multithread_makecurrent.spec</a>
|
||||
@@ -33,7 +33,7 @@ The specifications follow.
|
||||
<li><a href="specs/OLD/MESA_program_debug.spec">MESA_program_debug.spec</a> (obsolete)
|
||||
<li><a href="specs/MESA_release_buffers.spec">MESA_release_buffers.spec</a>
|
||||
<li><a href="specs/OLD/MESA_resize_buffers.spec">MESA_resize_buffers.spec</a> (obsolete)
|
||||
<li><a href="specs/OLD/MESA_set_3dfx_mode.spec">MESA_set_3dfx_mode.spec</a>
|
||||
<li><a href="specs/MESA_set_3dfx_mode.spec">MESA_set_3dfx_mode.spec</a>
|
||||
<li><a href="specs/MESA_shader_debug.spec">MESA_shader_debug.spec</a>
|
||||
<li><a href="specs/OLD/MESA_sprite_point.spec">MESA_sprite_point.spec</a> (obsolete)
|
||||
<li><a href="specs/MESA_swap_control.spec">MESA_swap_control.spec</a>
|
||||
|
@@ -41,7 +41,7 @@ Last updated: 9 October 2012
|
||||
<p>
|
||||
Mesa is an open-source implementation of the OpenGL specification.
|
||||
OpenGL is a programming library for writing interactive 3D applications.
|
||||
See the <a href="https://www.opengl.org/">OpenGL website</a> for more
|
||||
See the <a href="http://www.opengl.org/">OpenGL website</a> for more
|
||||
information.
|
||||
</p>
|
||||
<p>
|
||||
@@ -55,13 +55,13 @@ Yes. Specifically, Mesa serves as the OpenGL core for the open-source DRI
|
||||
drivers for X.org.
|
||||
</p>
|
||||
<ul>
|
||||
<li>See the <a href="https://dri.freedesktop.org/">DRI website</a>
|
||||
<li>See the <a href="http://dri.freedesktop.org/">DRI website</a>
|
||||
for more information.</li>
|
||||
<li>See <a href="https://01.org/linuxgraphics">01.org</a>
|
||||
<li>See <a href="http://intellinuxgraphics.org">intellinuxgraphics.org</a>
|
||||
for more information about Intel drivers.</li>
|
||||
<li>See <a href="https://nouveau.freedesktop.org">nouveau.freedesktop.org</a>
|
||||
<li>See <a href="http://nouveau.freedesktop.org">nouveau.freedesktop.org</a>
|
||||
for more information about Nouveau drivers.</li>
|
||||
<li>See <a href="https://www.x.org/wiki/RadeonFeature">www.x.org/wiki/RadeonFeature</a>
|
||||
<li>See <a href="http://www.x.org/wiki/RadeonFeature">www.x.org/wiki/RadeonFeature</a>
|
||||
for more information about Radeon drivers.</li>
|
||||
</ul>
|
||||
|
||||
@@ -144,7 +144,7 @@ Mesa is much more up to date with modern features and extensions.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
<a href="https://sourceforge.net/projects/ogl-es/">Vincent</a> is
|
||||
<a href="http://sourceforge.net/projects/ogl-es/">Vincent</a> is
|
||||
an open-source implementation of OpenGL ES for mobile devices.
|
||||
|
||||
<p>
|
||||
@@ -157,7 +157,7 @@ is a subset of OpenGL.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
<a href="https://sourceforge.net/projects/softgl/">SoftGL</a>
|
||||
<a href="http://sourceforge.net/projects/softgl/">SoftGL</a>
|
||||
is an OpenGL subset for mobile devices.
|
||||
</p>
|
||||
|
||||
@@ -213,7 +213,7 @@ If you don't already have GLUT installed, you should grab
|
||||
|
||||
<h2>2.4 Where is the GLw library?</h2>
|
||||
<p>
|
||||
GLw (OpenGL widget library) is now available from a separate <a href="https://cgit.freedesktop.org/mesa/glw/">git repository</a>. Unless you're using very old Xt/Motif applications with OpenGL, you shouldn't need it.
|
||||
GLw (OpenGL widget library) is now available from a separate <a href="http://cgit.freedesktop.org/mesa/glw/">git repository</a>. Unless you're using very old Xt/Motif applications with OpenGL, you shouldn't need it.
|
||||
</p>
|
||||
|
||||
|
||||
@@ -276,7 +276,7 @@ If you're using a hardware accelerated driver you want <code>direct rendering: Y
|
||||
</p>
|
||||
<p>
|
||||
If your DRI-based driver isn't working, go to the
|
||||
<a href="https://dri.freedesktop.org/">DRI website</a> for trouble-shooting information.
|
||||
<a href="http://dri.freedesktop.org/">DRI website</a> for trouble-shooting information.
|
||||
</p>
|
||||
|
||||
|
||||
@@ -284,7 +284,7 @@ If your DRI-based driver isn't working, go to the
|
||||
<p>
|
||||
Make sure the ratio of the far to near clipping planes isn't too great.
|
||||
Look
|
||||
<a href="https://www.opengl.org/resources/faq/technical/depthbuffer.htm#0040">here</a>
|
||||
<a href="http://www.opengl.org/resources/faq/technical/depthbuffer.htm#0040">here</a>
|
||||
for details.
|
||||
</p>
|
||||
<p>
|
||||
@@ -339,7 +339,7 @@ First, join the <a href="lists.html">mesa-dev mailing list</a>.
|
||||
That's where Mesa development is discussed.
|
||||
</p>
|
||||
<p>
|
||||
The <a href="https://www.opengl.org/documentation">
|
||||
The <a href="http://www.opengl.org/documentation">
|
||||
OpenGL Specification</a> is the bible for OpenGL implementation work.
|
||||
You should read it.
|
||||
</p>
|
||||
@@ -383,7 +383,7 @@ implement the extension (specifically the compression/decompression
|
||||
algorithms).
|
||||
</p>
|
||||
<p>
|
||||
In the mean time, a 3rd party <a href="https://dri.freedesktop.org/wiki/S3TC">
|
||||
In the mean time, a 3rd party <a href="http://dri.freedesktop.org/wiki/S3TC">
|
||||
plug-in library</a> is available.
|
||||
</p>
|
||||
|
||||
|
BIN
docs/favicon.ico
BIN
docs/favicon.ico
Binary file not shown.
Before Width: | Height: | Size: 13 KiB |
BIN
docs/favicon.png
BIN
docs/favicon.png
Binary file not shown.
Before Width: | Height: | Size: 2.9 KiB |
@@ -1,414 +0,0 @@
|
||||
# Status of OpenGL extensions in Mesa
|
||||
|
||||
Here's how to read this file:
|
||||
|
||||
all DONE: <driver>, ...
|
||||
All the extensions are done for the given list of drivers.
|
||||
|
||||
DONE
|
||||
The extension is done for Mesa and no implementation is necessary on the
|
||||
driver-side.
|
||||
|
||||
DONE ()
|
||||
The extension is done for Mesa and all the drivers in the "all DONE" list.
|
||||
|
||||
DONE (<driver>, ...)
|
||||
The extension is done for Mesa, all the drivers in the "all DONE" list, and
|
||||
all the drivers in the brackets.
|
||||
|
||||
in progress
|
||||
The extension is started but not finished yet.
|
||||
|
||||
not started
|
||||
The extension isn't started yet.
|
||||
|
||||
# OpenGL Core and Compatibility context support
|
||||
|
||||
Some drivers do not support the Compatibility profile or the
|
||||
ARB_compatibility extensions. If an application does not request a
|
||||
specific version without the forward-compatiblity flag, such drivers
|
||||
will be limited to OpenGL 3.0. If an application requests OpenGL 3.1,
|
||||
it will get a context that may or may not have the ARB_compatibility
|
||||
extension enabled. Some of the later GL features are exposed in the 3.0
|
||||
context as extensions.
|
||||
|
||||
|
||||
Feature Status
|
||||
------------------------------------------------------- ------------------------
|
||||
|
||||
GL 3.0, GLSL 1.30 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr, virgl
|
||||
|
||||
glBindFragDataLocation, glGetFragDataLocation DONE
|
||||
GL_NV_conditional_render (Conditional rendering) DONE ()
|
||||
GL_ARB_map_buffer_range (Map buffer subranges) DONE ()
|
||||
GL_ARB_color_buffer_float (Clamping controls) DONE ()
|
||||
GL_ARB_texture_float (Float textures, renderbuffers) DONE ()
|
||||
GL_EXT_packed_float DONE ()
|
||||
GL_EXT_texture_shared_exponent DONE ()
|
||||
GL_ARB_depth_buffer_float (Float depth buffers) DONE ()
|
||||
GL_ARB_framebuffer_object (Framebuffer objects) DONE ()
|
||||
GL_ARB_half_float_pixel DONE (all drivers)
|
||||
GL_ARB_half_float_vertex DONE ()
|
||||
GL_EXT_texture_integer DONE ()
|
||||
GL_EXT_texture_array DONE ()
|
||||
GL_EXT_draw_buffers2 (Per-buffer blend and masks) DONE ()
|
||||
GL_EXT_texture_compression_rgtc DONE ()
|
||||
GL_ARB_texture_rg DONE ()
|
||||
GL_EXT_transform_feedback (Transform feedback) DONE ()
|
||||
GL_ARB_vertex_array_object (Vertex array objects) DONE ()
|
||||
GL_EXT_framebuffer_sRGB (sRGB framebuffer format) DONE ()
|
||||
glClearBuffer commands DONE
|
||||
glGetStringi command DONE
|
||||
glTexParameterI, glGetTexParameterI commands DONE
|
||||
glVertexAttribI commands DONE
|
||||
Depth format cube textures DONE ()
|
||||
GLX_ARB_create_context (GLX 1.4 is required) DONE
|
||||
Multisample anti-aliasing DONE (freedreno/a5xx, freedreno (*), llvmpipe (*), softpipe (*), swr (*))
|
||||
|
||||
(*) freedreno (a2xx-a4xx), llvmpipe, softpipe, and swr have fake Multisample anti-aliasing support
|
||||
|
||||
|
||||
GL 3.1, GLSL 1.40 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr, virgl
|
||||
|
||||
Forward compatible context support/deprecations DONE ()
|
||||
GL_ARB_draw_instanced (Instanced drawing) DONE ()
|
||||
GL_ARB_copy_buffer (Buffer copying) DONE ()
|
||||
GL_NV_primitive_restart (Primitive restart) DONE ()
|
||||
16 vertex texture image units DONE ()
|
||||
GL_ARB_texture_buffer_object (Texture buffer objs) DONE (for OpenGL 3.1 contexts)
|
||||
GL_ARB_texture_rectangle (Rectangular textures) DONE ()
|
||||
GL_ARB_uniform_buffer_object (Uniform buffer objs) DONE ()
|
||||
GL_EXT_texture_snorm (Signed normalized textures) DONE ()
|
||||
|
||||
|
||||
GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr, virgl
|
||||
|
||||
Core/compatibility profiles DONE
|
||||
Geometry shaders DONE ()
|
||||
GL_ARB_vertex_array_bgra (BGRA vertex order) DONE (freedreno)
|
||||
GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE (freedreno)
|
||||
GL_ARB_fragment_coord_conventions (Frag shader coord) DONE (freedreno)
|
||||
GL_ARB_provoking_vertex (Provoking vertex) DONE (freedreno)
|
||||
GL_ARB_seamless_cube_map (Seamless cubemaps) DONE (freedreno)
|
||||
GL_ARB_texture_multisample (Multisample textures) DONE (freedreno/a5xx)
|
||||
GL_ARB_depth_clamp (Frag depth clamp) DONE (freedreno)
|
||||
GL_ARB_sync (Fence objects) DONE (freedreno)
|
||||
GLX_ARB_create_context_profile DONE
|
||||
|
||||
|
||||
GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, virgl
|
||||
|
||||
GL_ARB_blend_func_extended DONE (freedreno/a3xx, swr)
|
||||
GL_ARB_explicit_attrib_location DONE (all drivers that support GLSL)
|
||||
GL_ARB_occlusion_query2 DONE (freedreno, swr)
|
||||
GL_ARB_sampler_objects DONE (all drivers)
|
||||
GL_ARB_shader_bit_encoding DONE (freedreno, swr)
|
||||
GL_ARB_texture_rgb10_a2ui DONE (freedreno, swr)
|
||||
GL_ARB_texture_swizzle DONE (freedreno, swr)
|
||||
GL_ARB_timer_query DONE (freedreno, swr)
|
||||
GL_ARB_instanced_arrays DONE (freedreno, swr)
|
||||
GL_ARB_vertex_type_2_10_10_10_rev DONE (freedreno, swr)
|
||||
|
||||
|
||||
GL 4.0, GLSL 4.00 --- all DONE: i965/gen7+, nvc0, r600, radeonsi, virgl
|
||||
|
||||
GL_ARB_draw_buffers_blend DONE (freedreno, i965/gen6+, nv50, llvmpipe, softpipe, swr)
|
||||
GL_ARB_draw_indirect DONE (freedreno, i965/gen7+, llvmpipe, softpipe, swr)
|
||||
GL_ARB_gpu_shader5 DONE (i965/gen7+)
|
||||
- 'precise' qualifier DONE
|
||||
- Dynamically uniform sampler array indices DONE (softpipe)
|
||||
- Dynamically uniform UBO array indices DONE (freedreno)
|
||||
- Implicit signed -> unsigned conversions DONE
|
||||
- Fused multiply-add DONE ()
|
||||
- Packing/bitfield/conversion functions DONE (freedreno, softpipe)
|
||||
- Enhanced textureGather DONE (freedreno, softpipe)
|
||||
- Geometry shader instancing DONE (llvmpipe, softpipe)
|
||||
- Geometry shader multiple streams DONE ()
|
||||
- Enhanced per-sample shading DONE ()
|
||||
- Interpolation functions DONE ()
|
||||
- New overload resolution rules DONE
|
||||
GL_ARB_gpu_shader_fp64 DONE (i965/gen7+, llvmpipe, softpipe)
|
||||
GL_ARB_sample_shading DONE (i965/gen6+, nv50)
|
||||
GL_ARB_shader_subroutine DONE (freedreno, i965/gen6+, nv50, llvmpipe, softpipe, swr)
|
||||
GL_ARB_tessellation_shader DONE (i965/gen7+)
|
||||
GL_ARB_texture_buffer_object_rgb32 DONE (freedreno, i965/gen6+, llvmpipe, softpipe, swr)
|
||||
GL_ARB_texture_cube_map_array DONE (i965/gen6+, nv50, llvmpipe, softpipe)
|
||||
GL_ARB_texture_gather DONE (freedreno, i965/gen6+, nv50, llvmpipe, softpipe, swr)
|
||||
GL_ARB_texture_query_lod DONE (freedreno, i965, nv50, llvmpipe, softpipe)
|
||||
GL_ARB_transform_feedback2 DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr)
|
||||
GL_ARB_transform_feedback3 DONE (i965/gen7+, llvmpipe, softpipe, swr)
|
||||
|
||||
|
||||
GL 4.1, GLSL 4.10 --- all DONE: i965/gen7+, nvc0, r600, radeonsi, virgl
|
||||
|
||||
GL_ARB_ES2_compatibility DONE (freedreno, i965, nv50, llvmpipe, softpipe, swr)
|
||||
GL_ARB_get_program_binary DONE (0 or 1 binary formats)
|
||||
GL_ARB_separate_shader_objects DONE (all drivers)
|
||||
GL_ARB_shader_precision DONE (i965/gen7+, all drivers that support GLSL 4.10)
|
||||
GL_ARB_vertex_attrib_64bit DONE (i965/gen7+, llvmpipe, softpipe)
|
||||
GL_ARB_viewport_array DONE (i965, nv50, llvmpipe, softpipe)
|
||||
|
||||
|
||||
GL 4.2, GLSL 4.20 -- all DONE: i965/gen7+, nvc0, r600, radeonsi, virgl
|
||||
|
||||
GL_ARB_texture_compression_bptc DONE (freedreno, i965)
|
||||
GL_ARB_compressed_texture_pixel_storage DONE (all drivers)
|
||||
GL_ARB_shader_atomic_counters DONE (freedreno/a5xx, i965, softpipe)
|
||||
GL_ARB_texture_storage DONE (all drivers)
|
||||
GL_ARB_transform_feedback_instanced DONE (freedreno, i965, nv50, llvmpipe, softpipe, swr)
|
||||
GL_ARB_base_instance DONE (freedreno, i965, nv50, llvmpipe, softpipe, swr)
|
||||
GL_ARB_shader_image_load_store DONE (freedreno/a5xx, i965, softpipe)
|
||||
GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30)
|
||||
GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30)
|
||||
GL_ARB_shading_language_packing DONE (all drivers)
|
||||
GL_ARB_internalformat_query DONE (freedreno, i965, nv50, llvmpipe, softpipe, swr)
|
||||
GL_ARB_map_buffer_alignment DONE (all drivers)
|
||||
|
||||
|
||||
GL 4.3, GLSL 4.30 -- all DONE: i965/gen8+, nvc0, r600, radeonsi, virgl
|
||||
|
||||
GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
|
||||
GL_ARB_ES3_compatibility DONE (all drivers that support GLSL 3.30)
|
||||
GL_ARB_clear_buffer_object DONE (all drivers)
|
||||
GL_ARB_compute_shader DONE (freedreno/a5xx, i965, softpipe)
|
||||
GL_ARB_copy_image DONE (i965, nv50, softpipe, llvmpipe)
|
||||
GL_KHR_debug DONE (all drivers)
|
||||
GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
|
||||
GL_ARB_fragment_layer_viewport DONE (i965, nv50, llvmpipe, softpipe)
|
||||
GL_ARB_framebuffer_no_attachments DONE (freedreno, i965, softpipe)
|
||||
GL_ARB_internalformat_query2 DONE (all drivers)
|
||||
GL_ARB_invalidate_subdata DONE (all drivers)
|
||||
GL_ARB_multi_draw_indirect DONE (freedreno, i965, llvmpipe, softpipe, swr)
|
||||
GL_ARB_program_interface_query DONE (all drivers)
|
||||
GL_ARB_robust_buffer_access_behavior DONE (i965)
|
||||
GL_ARB_shader_image_size DONE (freedreno/a5xx, i965, softpipe)
|
||||
GL_ARB_shader_storage_buffer_object DONE (freedreno/a5xx, i965, softpipe)
|
||||
GL_ARB_stencil_texturing DONE (freedreno, i965/hsw+, nv50, llvmpipe, softpipe, swr)
|
||||
GL_ARB_texture_buffer_range DONE (freedreno, nv50, i965, llvmpipe)
|
||||
GL_ARB_texture_query_levels DONE (all drivers that support GLSL 1.30)
|
||||
GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
|
||||
GL_ARB_texture_view DONE (freedreno, i965, nv50, llvmpipe, softpipe, swr)
|
||||
GL_ARB_vertex_attrib_binding DONE (all drivers)
|
||||
|
||||
|
||||
GL 4.4, GLSL 4.40 -- all DONE: i965/gen8+, nvc0, r600, radeonsi
|
||||
|
||||
GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers)
|
||||
GL_ARB_buffer_storage DONE (freedreno, i965, nv50, llvmpipe, swr)
|
||||
GL_ARB_clear_texture DONE (i965, nv50, llvmpipe, softpipe, swr)
|
||||
GL_ARB_enhanced_layouts DONE (i965, nv50, llvmpipe, softpipe)
|
||||
- compile-time constant expressions DONE
|
||||
- explicit byte offsets for blocks DONE
|
||||
- forced alignment within blocks DONE
|
||||
- specified vec4-slot component numbers DONE
|
||||
- specified transform/feedback layout DONE
|
||||
- input/output block locations DONE
|
||||
GL_ARB_multi_bind DONE (all drivers)
|
||||
GL_ARB_query_buffer_object DONE (i965/hsw+)
|
||||
GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, llvmpipe, softpipe, swr, virgl)
|
||||
GL_ARB_texture_stencil8 DONE (freedreno, i965/hsw+, nv50, llvmpipe, softpipe, swr, virgl)
|
||||
GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, llvmpipe, softpipe, swr, virgl)
|
||||
|
||||
GL 4.5, GLSL 4.50 -- all DONE: nvc0, radeonsi
|
||||
|
||||
GL_ARB_ES3_1_compatibility DONE (i965/hsw+, r600, virgl)
|
||||
GL_ARB_clip_control DONE (freedreno, i965, nv50, r600, llvmpipe, softpipe, swr)
|
||||
GL_ARB_conditional_render_inverted DONE (freedreno, i965, nv50, r600, llvmpipe, softpipe, swr, virgl)
|
||||
GL_ARB_cull_distance DONE (i965, nv50, r600, llvmpipe, softpipe, swr, virgl)
|
||||
GL_ARB_derivative_control DONE (i965, nv50, r600, virgl)
|
||||
GL_ARB_direct_state_access DONE (all drivers)
|
||||
GL_ARB_get_texture_sub_image DONE (all drivers)
|
||||
GL_ARB_shader_texture_image_samples DONE (i965, nv50, r600, virgl)
|
||||
GL_ARB_texture_barrier DONE (freedreno, i965, nv50, r600)
|
||||
GL_KHR_context_flush_control DONE (all - but needs GLX/EGL extension to be useful)
|
||||
GL_KHR_robustness DONE (i965)
|
||||
GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
|
||||
|
||||
GL 4.6, GLSL 4.60
|
||||
|
||||
GL_ARB_gl_spirv in progress (Nicolai Hähnle, Ian Romanick)
|
||||
GL_ARB_indirect_parameters DONE (i965/gen7+, nvc0, radeonsi)
|
||||
GL_ARB_pipeline_statistics_query DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
|
||||
GL_ARB_polygon_offset_clamp DONE (freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, swr, virgl)
|
||||
GL_ARB_shader_atomic_counter_ops DONE (freedreno/a5xx, i965/gen7+, nvc0, r600, radeonsi, softpipe, virgl)
|
||||
GL_ARB_shader_draw_parameters DONE (i965, nvc0, radeonsi)
|
||||
GL_ARB_shader_group_vote DONE (i965, nvc0, radeonsi)
|
||||
GL_ARB_spirv_extensions in progress (Nicolai Hähnle, Ian Romanick)
|
||||
GL_ARB_texture_filter_anisotropic DONE (freedreno, i965, nv50, nvc0, r600, radeonsi, softpipe (*), llvmpipe (*))
|
||||
GL_ARB_transform_feedback_overflow_query DONE (i965/gen6+, nvc0, radeonsi, llvmpipe, softpipe, virgl)
|
||||
GL_KHR_no_error DONE (all drivers)
|
||||
|
||||
(*) softpipe and llvmpipe advertise 16x anisotropy but simply ignore the setting
|
||||
|
||||
These are the extensions cherry-picked to make GLES 3.1
|
||||
GLES3.1, GLSL ES 3.1 -- all DONE: i965/hsw+, nvc0, r600, radeonsi, virgl
|
||||
|
||||
GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
|
||||
GL_ARB_compute_shader DONE (freedreno/a5xx, i965/gen7+, softpipe)
|
||||
GL_ARB_draw_indirect DONE (freedreno, i965/gen7+, llvmpipe, softpipe, swr)
|
||||
GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
|
||||
GL_ARB_framebuffer_no_attachments DONE (freedreno, i965/gen7+, softpipe)
|
||||
GL_ARB_program_interface_query DONE (all drivers)
|
||||
GL_ARB_shader_atomic_counters DONE (freedreno/a5xx, i965/gen7+, softpipe)
|
||||
GL_ARB_shader_image_load_store DONE (freedreno/a5xx, i965/gen7+, softpipe)
|
||||
GL_ARB_shader_image_size DONE (freedreno/a5xx, i965/gen7+, softpipe)
|
||||
GL_ARB_shader_storage_buffer_object DONE (freedreno/a5xx, i965/gen7+, softpipe)
|
||||
GL_ARB_shading_language_packing DONE (all drivers)
|
||||
GL_ARB_separate_shader_objects DONE (all drivers)
|
||||
GL_ARB_stencil_texturing DONE (freedreno, nv50, llvmpipe, softpipe, swr)
|
||||
GL_ARB_texture_multisample (Multisample textures) DONE (freedreno/a5xx, i965/gen7+, nv50, llvmpipe, softpipe)
|
||||
GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
|
||||
GL_ARB_vertex_attrib_binding DONE (all drivers)
|
||||
GS5 Enhanced textureGather DONE (freedreno, i965/gen7+)
|
||||
GS5 Packing/bitfield/conversion functions DONE (freedreno/a5xx, i965/gen6+)
|
||||
GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
|
||||
|
||||
Additional functionality not covered above:
|
||||
glMemoryBarrierByRegion DONE
|
||||
glGetTexLevelParameter[fi]v - needs updates DONE
|
||||
glGetBooleani_v - restrict to GLES enums
|
||||
gl_HelperInvocation support DONE (i965, r600)
|
||||
|
||||
GLES3.2, GLSL ES 3.2 -- all DONE: i965/gen9+, radeonsi, virgl
|
||||
|
||||
GL_EXT_color_buffer_float DONE (all drivers)
|
||||
GL_KHR_blend_equation_advanced DONE (i965, nvc0)
|
||||
GL_KHR_debug DONE (all drivers)
|
||||
GL_KHR_robustness DONE (i965, nvc0)
|
||||
GL_KHR_texture_compression_astc_ldr DONE (freedreno, i965/gen9+)
|
||||
GL_OES_copy_image DONE (all drivers)
|
||||
GL_OES_draw_buffers_indexed DONE (all drivers that support GL_ARB_draw_buffers_blend)
|
||||
GL_OES_draw_elements_base_vertex DONE (all drivers)
|
||||
GL_OES_geometry_shader DONE (i965/hsw+, nvc0)
|
||||
GL_OES_gpu_shader5 DONE (all drivers that support GL_ARB_gpu_shader5)
|
||||
GL_OES_primitive_bounding_box DONE (i965/gen7+, nvc0)
|
||||
GL_OES_sample_shading DONE (i965, nvc0, r600)
|
||||
GL_OES_sample_variables DONE (i965, nvc0, r600)
|
||||
GL_OES_shader_image_atomic DONE (all drivers that support GL_ARB_shader_image_load_store)
|
||||
GL_OES_shader_io_blocks DONE (All drivers that support GLES 3.1)
|
||||
GL_OES_shader_multisample_interpolation DONE (i965, nvc0, r600)
|
||||
GL_OES_tessellation_shader DONE (all drivers that support GL_ARB_tessellation_shader)
|
||||
GL_OES_texture_border_clamp DONE (all drivers)
|
||||
GL_OES_texture_buffer DONE (freedreno, i965, nvc0)
|
||||
GL_OES_texture_cube_map_array DONE (i965/hsw+, nvc0)
|
||||
GL_OES_texture_stencil8 DONE (all drivers that support GL_ARB_texture_stencil8)
|
||||
GL_OES_texture_storage_multisample_2d_array DONE (all drivers that support GL_ARB_texture_multisample)
|
||||
|
||||
Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL ES version:
|
||||
|
||||
GL_ARB_bindless_texture DONE (nvc0, radeonsi)
|
||||
GL_ARB_cl_event not started
|
||||
GL_ARB_compute_variable_group_size DONE (nvc0, radeonsi)
|
||||
GL_ARB_ES3_2_compatibility DONE (i965/gen8+, radeonsi, virgl)
|
||||
GL_ARB_fragment_shader_interlock DONE (i965)
|
||||
GL_ARB_gpu_shader_int64 DONE (i965/gen8+, nvc0, radeonsi, softpipe, llvmpipe)
|
||||
GL_ARB_parallel_shader_compile not started, but Chia-I Wu did some related work in 2014
|
||||
GL_ARB_post_depth_coverage DONE (i965, nvc0)
|
||||
GL_ARB_robustness_isolation not started
|
||||
GL_ARB_sample_locations DONE (nvc0)
|
||||
GL_ARB_seamless_cubemap_per_texture DONE (freedreno, i965, nvc0, radeonsi, r600, softpipe, swr, virgl)
|
||||
GL_ARB_shader_ballot DONE (i965/gen8+, nvc0, radeonsi)
|
||||
GL_ARB_shader_clock DONE (i965/gen7+, nv50, nvc0, r600, radeonsi)
|
||||
GL_ARB_shader_stencil_export DONE (i965/gen9+, r600, radeonsi, softpipe, llvmpipe, swr, virgl)
|
||||
GL_ARB_shader_viewport_layer_array DONE (i965/gen6+, nvc0, radeonsi)
|
||||
GL_ARB_sparse_buffer DONE (radeonsi/CIK+)
|
||||
GL_ARB_sparse_texture not started
|
||||
GL_ARB_sparse_texture2 not started
|
||||
GL_ARB_sparse_texture_clamp not started
|
||||
GL_ARB_texture_filter_minmax not started
|
||||
GL_EXT_memory_object DONE (radeonsi)
|
||||
GL_EXT_memory_object_fd DONE (radeonsi)
|
||||
GL_EXT_memory_object_win32 not started
|
||||
GL_EXT_semaphore DONE (radeonsi)
|
||||
GL_EXT_semaphore_fd DONE (radeonsi)
|
||||
GL_EXT_semaphore_win32 not started
|
||||
GL_EXT_texture_norm16 DONE (i965, r600, radeonsi, nvc0)
|
||||
GL_KHR_blend_equation_advanced_coherent DONE (i965/gen9+)
|
||||
GL_KHR_texture_compression_astc_hdr DONE (i965/bxt)
|
||||
GL_KHR_texture_compression_astc_sliced_3d DONE (i965/gen9+)
|
||||
GL_OES_depth_texture_cube_map DONE (all drivers that support GLSL 1.30+)
|
||||
GL_OES_EGL_image DONE (all drivers)
|
||||
GL_OES_EGL_image_external DONE (all drivers)
|
||||
GL_OES_EGL_image_external_essl3 DONE (all drivers)
|
||||
GL_OES_required_internalformat DONE (all drivers)
|
||||
GL_OES_surfaceless_context DONE (all drivers)
|
||||
GL_OES_texture_compression_astc DONE (core only)
|
||||
GL_OES_texture_float DONE (freedreno, i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
|
||||
GL_OES_texture_float_linear DONE (freedreno, i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
|
||||
GL_OES_texture_half_float DONE (freedreno, i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
|
||||
GL_OES_texture_half_float_linear DONE (freedreno, i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
|
||||
GL_OES_texture_view DONE (i965/gen8+)
|
||||
GL_OES_viewport_array DONE (i965, nvc0, radeonsi)
|
||||
GLX_ARB_context_flush_control not started
|
||||
GLX_ARB_robustness_application_isolation not started
|
||||
GLX_ARB_robustness_share_group_isolation not started
|
||||
|
||||
The following extensions are not part of any OpenGL or OpenGL ES version, and
|
||||
we DO NOT WANT implementations of these extensions for Mesa.
|
||||
|
||||
GL_ARB_geometry_shader4 Superseded by GL 3.2 geometry shaders
|
||||
GL_ARB_matrix_palette Superseded by GL_ARB_vertex_program
|
||||
GL_ARB_shading_language_include Not interesting
|
||||
GL_ARB_shadow_ambient Superseded by GL_ARB_fragment_program
|
||||
GL_ARB_vertex_blend Superseded by GL_ARB_vertex_program
|
||||
|
||||
Vulkan 1.0 -- all DONE: anv, radv
|
||||
|
||||
Vulkan 1.1 -- all DONE: anv, radv
|
||||
|
||||
VK_KHR_16bit_storage in progress (Alejandro)
|
||||
VK_KHR_bind_memory2 DONE (anv, radv)
|
||||
VK_KHR_dedicated_allocation DONE (anv, radv)
|
||||
VK_KHR_descriptor_update_template DONE (anv, radv)
|
||||
VK_KHR_device_group not started
|
||||
VK_KHR_device_group_creation not started
|
||||
VK_KHR_external_fence DONE (anv, radv)
|
||||
VK_KHR_external_fence_capabilities DONE (anv, radv)
|
||||
VK_KHR_external_memory DONE (anv, radv)
|
||||
VK_KHR_external_memory_capabilities DONE (anv, radv)
|
||||
VK_KHR_external_semaphore DONE (anv, radv)
|
||||
VK_KHR_external_semaphore_capabilities DONE (anv, radv)
|
||||
VK_KHR_get_memory_requirements2 DONE (anv, radv)
|
||||
VK_KHR_get_physical_device_properties2 DONE (anv, radv)
|
||||
VK_KHR_maintenance1 DONE (anv, radv)
|
||||
VK_KHR_maintenance2 DONE (anv, radv)
|
||||
VK_KHR_maintenance3 DONE (anv, radv)
|
||||
VK_KHR_multiview DONE (anv, radv)
|
||||
VK_KHR_relaxed_block_layout DONE (anv, radv)
|
||||
VK_KHR_sampler_ycbcr_conversion DONE (anv)
|
||||
VK_KHR_shader_draw_parameters DONE (anv, radv)
|
||||
VK_KHR_storage_buffer_storage_class DONE (anv, radv)
|
||||
VK_KHR_variable_pointers DONE (anv, radv)
|
||||
|
||||
Khronos extensions that are not part of any Vulkan version:
|
||||
VK_KHR_8bit_storage DONE (anv)
|
||||
VK_KHR_android_surface not started
|
||||
VK_KHR_create_renderpass2 DONE (anv, radv)
|
||||
VK_KHR_display DONE (anv, radv)
|
||||
VK_KHR_display_swapchain DONE (anv, radv)
|
||||
VK_KHR_draw_indirect_count DONE (radv)
|
||||
VK_KHR_external_fence_fd DONE (anv, radv)
|
||||
VK_KHR_external_fence_win32 not started
|
||||
VK_KHR_external_memory_fd DONE (anv, radv)
|
||||
VK_KHR_external_memory_win32 not started
|
||||
VK_KHR_external_semaphore_fd DONE (anv, radv)
|
||||
VK_KHR_external_semaphore_win32 not started
|
||||
VK_KHR_get_display_properties2 DONE (anv, radv)
|
||||
VK_KHR_get_surface_capabilities2 DONE (anv, radv)
|
||||
VK_KHR_image_format_list DONE (anv, radv)
|
||||
VK_KHR_incremental_present DONE (anv, radv)
|
||||
VK_KHR_mir_surface not started
|
||||
VK_KHR_push_descriptor DONE (anv, radv)
|
||||
VK_KHR_sampler_mirror_clamp_to_edge DONE (anv, radv)
|
||||
VK_KHR_shared_presentable_image not started
|
||||
VK_KHR_surface DONE (anv, radv)
|
||||
VK_KHR_swapchain DONE (anv, radv)
|
||||
VK_KHR_wayland_surface DONE (anv, radv)
|
||||
VK_KHR_win32_keyed_mutex not started
|
||||
VK_KHR_win32_surface not started
|
||||
VK_KHR_xcb_surface DONE (anv, radv)
|
||||
VK_KHR_xlib_surface DONE (anv, radv)
|
||||
|
||||
|
||||
A graphical representation of this information can be found at
|
||||
https://mesamatrix.net/
|
@@ -24,7 +24,7 @@ Here are some specific ideas and areas where help would be appreciated:
|
||||
<ol>
|
||||
<li>
|
||||
<b>Driver patching and testing.</b>
|
||||
Patches are often posted to the <a href="https://lists.freedesktop.org/mailman/listinfo/mesa-dev">mesa-dev mailing list</a>, but aren't
|
||||
Patches are often posted to the <a href="http://lists.freedesktop.org/mailman/listinfo/mesa-dev">mesa-dev mailing list</a>, but aren't
|
||||
immediately checked into git because not enough people are testing them.
|
||||
Just applying patches, testing and reporting back is helpful.
|
||||
<li>
|
||||
@@ -35,8 +35,17 @@ There are plenty of open bugs in the <a href="https://bugs.freedesktop.org/descr
|
||||
Enable gcc -Wstrict-aliasing=2 -fstrict-aliasing and track down aliasing
|
||||
issues in the code.
|
||||
<li>
|
||||
<b>Windows driver building, testing and maintenance.</b>
|
||||
Fixing MSVC builds.
|
||||
<li>
|
||||
<b>Contribute more tests to
|
||||
<a href="https://piglit.freedesktop.org/">Piglit</a>.</b>
|
||||
<a href="http://piglit.freedesktop.org/">Piglit</a>.</b>
|
||||
<li>
|
||||
<b>Automatic testing.
|
||||
</b>
|
||||
It would be great if someone would set up an automated system for grabbing
|
||||
the latest Mesa code and run tests (such as piglit) then report issues to
|
||||
the mailing list.
|
||||
</ol>
|
||||
|
||||
<p>
|
||||
@@ -47,18 +56,26 @@ You can find some further To-do lists here:
|
||||
<b>Common To-Do lists:</b>
|
||||
</p>
|
||||
<ul>
|
||||
<li><a href="https://cgit.freedesktop.org/mesa/mesa/tree/docs/features.txt">
|
||||
<b>features.txt</b></a> - Status of OpenGL 3.x / 4.x features in Mesa.</li>
|
||||
<li><a href="http://cgit.freedesktop.org/mesa/mesa/tree/docs/GL3.txt">
|
||||
<b>GL3.txt</b></a> - Status of OpenGL 3.x / 4.x features in Mesa.</li>
|
||||
<li><a href="http://dri.freedesktop.org/wiki/MissingFunctionality">
|
||||
<b>MissingFunctionality</b></a> - Detailed information about missing OpenGL features.</li>
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
<b>Legacy Driver specific To-Do lists:</b>
|
||||
<b>Driver specific To-Do lists:</b>
|
||||
</p>
|
||||
<ul>
|
||||
<li><a href="https://dri.freedesktop.org/wiki/R600ToDo">
|
||||
<li><a href="http://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/docs/llvm-todo.txt">
|
||||
<b>LLVMpipe</b></a> - Software driver using LLVM for runtime code generation.</li>
|
||||
<li><a href="http://dri.freedesktop.org/wiki/RadeonsiToDo">
|
||||
<b>radeonsi</b></a> - Driver for AMD Southern Island.</li>
|
||||
<li><a href="http://dri.freedesktop.org/wiki/R600ToDo">
|
||||
<b>r600g</b></a> - Driver for ATI/AMD R600 - Northern Island.</li>
|
||||
<li><a href="https://dri.freedesktop.org/wiki/R300ToDo">
|
||||
<li><a href="http://dri.freedesktop.org/wiki/R300ToDo">
|
||||
<b>r300g</b></a> - Driver for ATI R300 - R500.</li>
|
||||
<li><a href="http://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/i915/TODO">
|
||||
<b>i915g</b></a> - Driver for Intel i915/i945.</li>
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
|
652
docs/index.html
652
docs/index.html
@@ -16,636 +16,6 @@
|
||||
|
||||
<h1>News</h1>
|
||||
|
||||
<h2>July 27, 2018</h2>
|
||||
<p>
|
||||
<a href="relnotes/18.1.5.html">Mesa 18.1.5</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>July 13, 2018</h2>
|
||||
<p>
|
||||
<a href="relnotes/18.1.4.html">Mesa 18.1.4</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>June 29, 2018</h2>
|
||||
<p>
|
||||
<a href="relnotes/18.1.3.html">Mesa 18.1.3</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>June 15, 2018</h2>
|
||||
<p>
|
||||
<a href="relnotes/18.1.2.html">Mesa 18.1.2</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>June 3, 2018</h2>
|
||||
<p>
|
||||
<a href="relnotes/18.0.5.html">Mesa 18.0.5</a> is released.
|
||||
This is a bug-fix release.
|
||||
<br>
|
||||
NOTE: It is anticipated that 18.0.5 will be the final release in the
|
||||
18.0 series. Users of 18.0 are encouraged to migrate to the 18.1
|
||||
series in order to obtain future fixes.
|
||||
</p>
|
||||
|
||||
<h2>June 1, 2018</h2>
|
||||
<p>
|
||||
<a href="relnotes/18.1.1.html">Mesa 18.1.1</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>May 18, 2018</h2>
|
||||
<p>
|
||||
<a href="relnotes/18.1.0.html">Mesa 18.1.0</a> is released. This is a
|
||||
new development release. See the release notes for more information
|
||||
about the release.
|
||||
</p>
|
||||
|
||||
<h2>May 17, 2018</h2>
|
||||
<p>
|
||||
<a href="relnotes/18.0.4.html">Mesa 18.0.4</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>May 7, 2018</h2>
|
||||
<p>
|
||||
<a href="relnotes/18.0.3.html">Mesa 18.0.3</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>April 28, 2018</h2>
|
||||
<p>
|
||||
<a href="relnotes/18.0.2.html">Mesa 18.0.2</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>April 18, 2018</h2>
|
||||
<p>
|
||||
<a href="relnotes/18.0.1.html">Mesa 18.0.1</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>April 18, 2018</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.3.9.html">Mesa 17.3.9</a> is released.
|
||||
This is a bug-fix release.
|
||||
<br>
|
||||
NOTE: It is anticipated that 17.3.9 will be the final release in the
|
||||
17.3 series. Users of 17.3 are encouraged to migrate to the 18.0
|
||||
series in order to obtain future fixes.
|
||||
</p>
|
||||
|
||||
<h2>April 03, 2018</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.3.8.html">Mesa 17.3.8</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>March 27, 2018</h2>
|
||||
<p>
|
||||
<a href="relnotes/18.0.0.html">Mesa 18.0.0</a> is released. This is a
|
||||
new development release. See the release notes for more information
|
||||
about the release.
|
||||
</p>
|
||||
|
||||
<h2>March 21, 2018</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.3.7.html">Mesa 17.3.7</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>February 26, 2018</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.3.6.html">Mesa 17.3.6</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>February 19, 2018</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.3.5.html">Mesa 17.3.5</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>February 15, 2018</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.3.4.html">Mesa 17.3.4</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>January 18, 2018</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.3.3.html">Mesa 17.3.3</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>January 8, 2018</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.3.2.html">Mesa 17.3.2</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>December 22, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.2.8.html">Mesa 17.2.8</a> is released.
|
||||
This is a bug-fix release.
|
||||
<br>
|
||||
NOTE: It is anticipated that 17.2.8 will be the final release in the
|
||||
17.2 series. Users of 17.2 are encouraged to migrate to the 17.3
|
||||
series in order to obtain future fixes.
|
||||
</p>
|
||||
|
||||
<h2>December 21, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.3.1.html">Mesa 17.3.1</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>December 14, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.2.7.html">Mesa 17.2.7</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>December 8, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.3.0.html">Mesa 17.3.0</a> is released. This is a
|
||||
new development release. See the release notes for more information
|
||||
about the release.
|
||||
</p>
|
||||
|
||||
<h2>November 25, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.2.6.html">Mesa 17.2.6</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>November 10, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.2.5.html">Mesa 17.2.5</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>October 30, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.2.4.html">Mesa 17.2.4</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>October 19, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.2.3.html">Mesa 17.2.3</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>October 2, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.2.2.html">Mesa 17.2.2</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>September 25, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.1.10.html">Mesa 17.1.10</a> is released.
|
||||
This is a bug-fix release.
|
||||
<br>
|
||||
NOTE: It is anticipated that 17.1.10 will be the final release in the
|
||||
17.1 series. Users of 17.1 are encouraged to migrate to the 17.2
|
||||
series in order to obtain future fixes.
|
||||
</p>
|
||||
|
||||
<h2>September 17, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.2.1.html">Mesa 17.2.1</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>September 8, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.1.9.html">Mesa 17.1.9</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>September 4, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.2.0.html">Mesa 17.2.0</a> is released. This is a
|
||||
new development release. See the release notes for more information
|
||||
about the release.
|
||||
</p>
|
||||
|
||||
<h2>August 28, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.1.8.html">Mesa 17.1.8</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>August 21, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.1.7.html">Mesa 17.1.7</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>August 7, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.1.6.html">Mesa 17.1.6</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>July 14, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.1.5.html">Mesa 17.1.5</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>June 30, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.1.4.html">Mesa 17.1.4</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>June 19, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.1.3.html">Mesa 17.1.3</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>June 5, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.1.2.html">Mesa 17.1.2</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>June 1, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.0.7.html">Mesa 17.0.7</a> is released.
|
||||
This is a bug-fix release.
|
||||
<br>
|
||||
NOTE: It is anticipated that 17.0.7 will be the final release in the 17.0
|
||||
series. Users of 17.0 are encouraged to migrate to the 17.1 series in order
|
||||
to obtain future fixes.
|
||||
</p>
|
||||
|
||||
<h2>May 25, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.1.1.html">Mesa 17.1.1</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>May 12, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.0.6.html">Mesa 17.0.6</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>May 10, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.1.0.html">Mesa 17.1.0</a> is released. This is a
|
||||
new development release. See the release notes for more information
|
||||
about the release.
|
||||
</p>
|
||||
|
||||
<h2>April 28, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.0.5.html">Mesa 17.0.5</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>April 17, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.0.4.html">Mesa 17.0.4</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>April 1, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.0.3.html">Mesa 17.0.3</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>March 20, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/13.0.6.html">Mesa 13.0.6</a> and
|
||||
<a href="relnotes/17.0.2.html">Mesa 17.0.2</a> are released.
|
||||
|
||||
These are bug-fix releases from the 13.0 and 17.0 branches, respectively.
|
||||
<br>
|
||||
NOTE: It is anticipated that 13.0.6 will be the final release in the 13.0
|
||||
series. Users of 13.0 are encouraged to migrate to the 17.0 series in order
|
||||
to obtain future fixes.
|
||||
</p>
|
||||
|
||||
<h2>March 4, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.0.1.html">Mesa 17.0.1</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>February 20, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/13.0.5.html">Mesa 13.0.5</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>February 13, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/17.0.0.html">Mesa 17.0.0</a> is released. This is a
|
||||
new development release. See the release notes for more information
|
||||
about the release.
|
||||
</p>
|
||||
|
||||
<h2>February 1, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/13.0.4.html">Mesa 13.0.4</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>January 23, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/12.0.6.html">Mesa 12.0.6</a> is released.
|
||||
This is a bug-fix release.
|
||||
<br>
|
||||
NOTE: This is an extra release for the 12.0 stable branch, as per developers'
|
||||
feedback. It is anticipated that 12.0.6 will be the final release in the 12.0
|
||||
series. Users of 12.0 are encouraged to migrate to the 13.0 series in order
|
||||
to obtain future fixes.
|
||||
</p>
|
||||
|
||||
<h2>January 5, 2017</h2>
|
||||
<p>
|
||||
<a href="relnotes/13.0.3.html">Mesa 13.0.3</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>December 5, 2016</h2>
|
||||
<p>
|
||||
<a href="relnotes/12.0.5.html">Mesa 12.0.5</a> is released.
|
||||
This is a bug-fix release.
|
||||
<br>
|
||||
NOTE: It is anticipated that 12.0.5 will be the final release in the 12.0
|
||||
series. Users of 12.0 are encouraged to migrate to the 13.0 series in order
|
||||
to obtain future fixes.
|
||||
</p>
|
||||
|
||||
<h2>November 28, 2016</h2>
|
||||
<p>
|
||||
<a href="relnotes/13.0.2.html">Mesa 13.0.2</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>November 14, 2016</h2>
|
||||
<p>
|
||||
<a href="relnotes/13.0.1.html">Mesa 13.0.1</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>November 10, 2016</h2>
|
||||
<p>
|
||||
<a href="relnotes/12.0.4.html">Mesa 12.0.4</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>November 1, 2016</h2>
|
||||
<p>
|
||||
<a href="relnotes/13.0.0.html">Mesa 13.0.0</a> is released. This is a
|
||||
new development release. See the release notes for more information
|
||||
about the release.
|
||||
</p>
|
||||
|
||||
<h2>September 15, 2016</h2>
|
||||
<p>
|
||||
<a href="relnotes/12.0.3.html">Mesa 12.0.3</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>September 2, 2016</h2>
|
||||
<p>
|
||||
<a href="relnotes/12.0.2.html">Mesa 12.0.2</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>July 8, 2016</h2>
|
||||
<p>
|
||||
<a href="relnotes/12.0.1.html">Mesa 12.0.1</a> is released.
|
||||
This is a bug-fix release, resolving build issues in the r600 and
|
||||
radeonsi drivers.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
<a href="relnotes/12.0.0.html">Mesa 12.0.0</a> is released. This is a
|
||||
new development release. See the release notes for more information
|
||||
about the release.
|
||||
</p>
|
||||
|
||||
<h2>May 9, 2016</h2>
|
||||
<p>
|
||||
<a href="relnotes/11.1.4.html">Mesa 11.1.4</a> and
|
||||
<a href="relnotes/11.2.2.html">Mesa 11.2.2</a> are released.
|
||||
|
||||
These are bug-fix releases from the 11.1 and 11.2 branches, respectively.
|
||||
<br>
|
||||
NOTE: It is anticipated that 11.1.4 will be the final release in the 11.1.4
|
||||
series. Users of 11.1 are encouraged to migrate to the 11.2 series in order
|
||||
to obtain future fixes.
|
||||
</p>
|
||||
|
||||
<h2>April 17, 2016</h2>
|
||||
<p>
|
||||
<a href="relnotes/11.1.3.html">Mesa 11.1.3</a> and
|
||||
<a href="relnotes/11.2.1.html">Mesa 11.2.1</a> are released.
|
||||
|
||||
These are bug-fix releases from the 11.1 and 11.2 branches, respectively.
|
||||
</p>
|
||||
|
||||
<h2>April 4, 2016</h2>
|
||||
<p>
|
||||
<a href="relnotes/11.2.0.html">Mesa 11.2.0</a> is released. This is a
|
||||
new development release. See the release notes for more information
|
||||
about the release.
|
||||
</p>
|
||||
|
||||
<h2>February 10, 2016</h2>
|
||||
<p>
|
||||
<a href="relnotes/11.1.2.html">Mesa 11.1.2</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>January 22, 2016</h2>
|
||||
<p>
|
||||
<a href="relnotes/11.0.9.html">Mesa 11.0.9</a> is released.
|
||||
This is a bug-fix release.
|
||||
<br>
|
||||
NOTE: It is anticipated that 11.0.9 will be the final release in the 11.0
|
||||
series. Users of 11.0 are encouraged to migrate to the 11.1 series in order
|
||||
to obtain future fixes.
|
||||
</p>
|
||||
|
||||
<h2>January 13, 2016</h2>
|
||||
<p>
|
||||
<a href="relnotes/11.1.1.html">Mesa 11.1.1</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>December 21, 2015</h2>
|
||||
<p>
|
||||
<a href="relnotes/11.0.8.html">Mesa 11.0.8</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>December 15, 2015</h2>
|
||||
<p>
|
||||
<a href="relnotes/11.1.0.html">Mesa 11.1.0</a> is released. This is a new
|
||||
development release. See the release notes for more information about
|
||||
the release.
|
||||
</p>
|
||||
|
||||
<h2>December 9, 2015</h2>
|
||||
<p>
|
||||
<a href="relnotes/11.0.7.html">Mesa 11.0.7</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa demos 8.3.0 is also released.
|
||||
See the <a href="https://lists.freedesktop.org/archives/mesa-announce/2015-December/000191.html">announcement</a> for more information about the release.
|
||||
You can download it from <a href="ftp://ftp.freedesktop.org/pub/mesa/demos/8.3.0/">ftp.freedesktop.org/pub/mesa/demos/8.3.0/</a>.
|
||||
</p>
|
||||
|
||||
<h2>November 21, 2015</h2>
|
||||
<p>
|
||||
<a href="relnotes/11.0.6.html">Mesa 11.0.6</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>November 11, 2015</h2>
|
||||
<p>
|
||||
<a href="relnotes/11.0.5.html">Mesa 11.0.5</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>October 24, 2015</h2>
|
||||
<p>
|
||||
<a href="relnotes/11.0.4.html">Mesa 11.0.4</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>October 10, 2015</h2>
|
||||
<p>
|
||||
<a href="relnotes/11.0.3.html">Mesa 11.0.3</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>October 3, 2015</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.6.9.html">Mesa 10.6.9</a> is released.
|
||||
This is a bug-fix release.
|
||||
<br>
|
||||
NOTE: It is anticipated that 10.6.9 will be the final release in the 10.6
|
||||
series. Users of 10.6 are encouraged to migrate to the 11.0 series in order
|
||||
to obtain future fixes.
|
||||
</p>
|
||||
|
||||
<h2>September 28, 2015</h2>
|
||||
<p>
|
||||
<a href="relnotes/11.0.2.html">Mesa 11.0.2</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>September 26, 2015</h2>
|
||||
<p>
|
||||
<a href="relnotes/11.0.1.html">Mesa 11.0.1</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>September 20, 2015</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.6.8.html">Mesa 10.6.8</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>September 12, 2015</h2>
|
||||
<p>
|
||||
<a href="relnotes/11.0.0.html">Mesa 11.0.0</a> is released. This is a new
|
||||
development release. See the release notes for more information about
|
||||
the release.
|
||||
</p>
|
||||
|
||||
<h2>September 10, 2015</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.6.7.html">Mesa 10.6.7</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>September 4, 2015</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.6.6.html">Mesa 10.6.6</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>August 22, 2015</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.6.5.html">Mesa 10.6.5</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>August 11, 2015</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.6.4.html">Mesa 10.6.4</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>July 26, 2015</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.6.3.html">Mesa 10.6.3</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>July 11, 2015</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.6.2.html">Mesa 10.6.2</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>July 04, 2015</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.5.9.html">Mesa 10.5.9</a> is released.
|
||||
This is a bug-fix release.
|
||||
<br>
|
||||
NOTE: It is anticipated that 10.5.9 will be the final release in the 10.5
|
||||
series. Users of 10.5 are encouraged to migrate to the 10.6 series in order
|
||||
to obtain future fixes.
|
||||
</p>
|
||||
|
||||
<h2>June 29, 2015</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.6.1.html">Mesa 10.6.1</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>June 20, 2015</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.5.8.html">Mesa 10.5.8</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>June 14, 2015</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.6.0.html">Mesa 10.6.0</a> is released. This is a new
|
||||
development release. See the release notes for more information about
|
||||
the release.
|
||||
</p>
|
||||
|
||||
<h2>June 07, 2015</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.5.7.html">Mesa 10.5.7</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>May 23, 2015</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.5.6.html">Mesa 10.5.6</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
<h2>May 11, 2015</h2>
|
||||
<p>
|
||||
<a href="relnotes/10.5.5.html">Mesa 10.5.5</a> is released.
|
||||
@@ -821,7 +191,7 @@ This is a bug-fix release.
|
||||
|
||||
<p>
|
||||
Mesa demos 8.2.0 is released.
|
||||
See the <a href="https://lists.freedesktop.org/archives/mesa-announce/2014-July/000100.html">announcement</a> for more information about the release.
|
||||
See the <a href="http://lists.freedesktop.org/archives/mesa-announce/2014-July/000100.html">announcement</a> for more information about the release.
|
||||
You can download it from <a href="ftp://ftp.freedesktop.org/pub/mesa/demos/8.2.0/">ftp.freedesktop.org/pub/mesa/demos/8.2.0/</a>.
|
||||
</p>
|
||||
|
||||
@@ -1000,7 +370,7 @@ This is a bug fix release.
|
||||
|
||||
<p>
|
||||
Mesa demos 8.1.0 is released.
|
||||
See the <a href="https://lists.freedesktop.org/archives/mesa-dev/2013-February/035180.html">announcement</a> for more information about the release.
|
||||
See the <a href="http://lists.freedesktop.org/archives/mesa-dev/2013-February/035180.html">announcement</a> for more information about the release.
|
||||
You can download it from <a href="ftp://ftp.freedesktop.org/pub/mesa/demos/8.1.0/">ftp.freedesktop.org/pub/mesa/demos/8.1.0/</a>.
|
||||
</p>
|
||||
|
||||
@@ -1696,7 +1066,7 @@ and primarily just incorporates bug fixes.
|
||||
<h2>December 28, 2003</h2>
|
||||
|
||||
<p>
|
||||
The Mesa CVS server has been moved to <a href="https://www.freedesktop.org">
|
||||
The Mesa CVS server has been moved to <a href="http://www.freedesktop.org">
|
||||
freedesktop.org</a> because of problems with SourceForge's anonymous
|
||||
CVS service.
|
||||
</p>
|
||||
@@ -2268,7 +1638,7 @@ Here's what's new:</p>
|
||||
</pre>
|
||||
|
||||
<h2>March 23, 2000</h2>
|
||||
<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="https://sourceforge.net/project/showfiles.php?group_id=3">https://sourceforge.net/project/filelist.php?group_id=3</a></p>
|
||||
<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3">http://sourceforge.net/project/filelist.php?group_id=3</a></p>
|
||||
<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
|
||||
just bug fixes.</p>
|
||||
<p>Here's what's changed:</p>
|
||||
@@ -2316,7 +1686,7 @@ After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
|
||||
|
||||
<h2>December 17, 1999</h2>
|
||||
<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
|
||||
can be found at <a href="https://slashdot.org/interviews/99/12/17/0927212.shtml">https://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
|
||||
can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
|
||||
|
||||
<h2>December 14, 1999</h2>
|
||||
<p>Mesa 3.1 is released!</p>
|
||||
@@ -2350,7 +1720,7 @@ BOF meeting is now available.</p>
|
||||
<p>-Brian</p>
|
||||
|
||||
<h2>August 14, 1999</h2>
|
||||
<p><a href="https://www.mesa3d.org">www.mesa3d.org</a> is having
|
||||
<p><a href="http://www.mesa3d.org">www.mesa3d.org</a> is having
|
||||
technical problems due to hardware failures at VA Linux systems. The Mac pages,
|
||||
ftp, and CVS services aren't fully restored yet. Please be patient.</p>
|
||||
<p>-Brian</p>
|
||||
@@ -2359,9 +1729,9 @@ ftp, and CVS services aren't fully restored yet. Please be patient.</p>
|
||||
<p>RPMS of the nVidia RIVA server can be found at <code>ftp://ftp.mesa3d.org/mesa/misc/nVidia/</code>.</p>
|
||||
|
||||
<h2>June 2, 1999</h2>
|
||||
<p><a href="https://www.nvidia.com/">nVidia</a> has released some Linux binaries for
|
||||
<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
|
||||
xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
|
||||
based on Mesa 3.0. They can be downloaded from <code>https://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</code>.</p>
|
||||
based on Mesa 3.0. They can be downloaded from <code>http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</code>.</p>
|
||||
|
||||
<h2>May 24, 1999</h2>
|
||||
<p>Beta 2 of Mesa 3.1 has been make available at <code>ftp://ftp.mesa3d.org/mesa/beta/</code>.
|
||||
@@ -2409,11 +1779,11 @@ grateful.
|
||||
<p>The new webpages are now online. Enjoy, and let me know if you find any errors.
|
||||
|
||||
<h2>February 16, 1999</h2>
|
||||
<p><a href="https://www.sgi.com/">SGI</a> releases its
|
||||
<a href="https://www.sgi.com/software/opensource/glx/">GLX source code</a>.</p>
|
||||
<p><a href="http://www.sgi.com/">SGI</a> releases its
|
||||
<a href="http://www.sgi.com/software/opensource/glx/">GLX source code</a>.</p>
|
||||
|
||||
<h2>January 22, 1999</h2>
|
||||
<p><a href="https://www.mesa3d.org">www.mesa3d.org</a> established</p>
|
||||
<p><a href="http://www.mesa3d.org">www.mesa3d.org</a> established</p>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
|
@@ -24,7 +24,7 @@
|
||||
</ul>
|
||||
<li><a href="#autoconf">Building with autoconf (Linux/Unix/X11)</a>
|
||||
<li><a href="#scons">Building with SCons (Windows/Linux)</a>
|
||||
<li><a href="#android">Building with AOSP (Android)</a>
|
||||
<li><a href="#other">Building for other systems</a>
|
||||
<li><a href="#libs">Library Information</a>
|
||||
<li><a href="#pkg-config">Building OpenGL programs with pkg-config</a>
|
||||
</ol>
|
||||
@@ -33,85 +33,60 @@
|
||||
<h1 id="prereq-general">1. Prerequisites for building</h1>
|
||||
|
||||
<h2>1.1 General</h2>
|
||||
|
||||
<p>
|
||||
Build system.
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li>Autoconf is required when building on *nix platforms.
|
||||
<li><a href="http://www.python.org/">Python</a> - Python is required.
|
||||
Version 2.6.4 or later should work.
|
||||
</li>
|
||||
<br>
|
||||
<li><a href="http://www.makotemplates.org/">Python Mako module</a> -
|
||||
Python Mako module is required. Version 0.7.3 or later should work.
|
||||
</li>
|
||||
</br>
|
||||
<li><a href="http://www.scons.org/">SCons</a> is required for building on
|
||||
Windows and optional for Linux (it's an alternative to autoconf/automake.)
|
||||
</li>
|
||||
<li>Android Build system when building as native Android component. Autoconf
|
||||
is used when when building ARC.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<p>
|
||||
The following compilers are known to work, if you know of others or you're
|
||||
willing to maintain support for other compiler get in touch.
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li>GCC 4.2.0 or later (some parts of Mesa may require later versions)
|
||||
<li>clang - exact minimum requirement is currently unknown.
|
||||
<li>Microsoft Visual Studio 2013 Update 4 or later is required, for building on Windows.
|
||||
</ul>
|
||||
|
||||
|
||||
<p>
|
||||
Third party/extra tools.
|
||||
<br>
|
||||
<strong>Note</strong>: These should not be required, when building from a release tarball. If
|
||||
you think you've spotted a bug let developers know by filing a
|
||||
<a href="bugs.html">bug report</a>.
|
||||
</p>
|
||||
|
||||
|
||||
<ul>
|
||||
<li><a href="https://www.python.org/">Python</a> - Python is required.
|
||||
Version 2.6.4 or later should work.
|
||||
</li>
|
||||
<li><a href="http://www.makotemplates.org/">Python Mako module</a> -
|
||||
Python Mako module is required. Version 0.8.0 or later should work.
|
||||
</li>
|
||||
<li>lex / yacc - for building the Mesa IR and GLSL compiler.
|
||||
<div>
|
||||
On Linux systems, flex and bison versions 2.5.35 and 2.4.1, respectively,
|
||||
(or later) should work.
|
||||
<li>lex / yacc - for building the GLSL compiler.
|
||||
<br>
|
||||
<br>
|
||||
On Linux systems, flex and bison are used.
|
||||
Versions 2.5.35 and 2.4.1, respectively, (or later) should work.
|
||||
<br>
|
||||
<br>
|
||||
On Windows with MinGW, install flex and bison with:
|
||||
<pre>mingw-get install msys-flex msys-bison</pre>
|
||||
For MSVC on Windows, install
|
||||
<a href="http://winflexbison.sourceforge.net/">Win flex-bison</a>.
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
<p><strong>Note</strong>: Some versions can be buggy (eg. flex 2.6.2) so do try others if things fail.</p>
|
||||
|
||||
|
||||
<h3 id="prereq-dri">1.2 Requirements</h3>
|
||||
<h3 id="prereq-dri">1.2 For DRI and hardware acceleration</h3>
|
||||
|
||||
<p>
|
||||
The requirements depends on the features selected at configure stage.
|
||||
Check/install the respective -devel package as prompted by the configure error
|
||||
message.
|
||||
The following are required for DRI-based hardware acceleration with Mesa:
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li><a href="http://xorg.freedesktop.org/releases/individual/proto/">
|
||||
dri2proto</a> version 2.6 or later
|
||||
<li><a href="http://dri.freedesktop.org/libdrm/">libDRM</a>
|
||||
version 2.4.33 or later
|
||||
<li>Xorg server version 1.5 or later
|
||||
<li>Linux 2.6.28 or later
|
||||
</ul>
|
||||
<p>
|
||||
Here are some common ways to retrieve most/all of the dependencies based on
|
||||
the packaging tool used by your distro.
|
||||
If you're using a fedora distro the following command should install all
|
||||
the needed dependencies:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
zypper source-install --build-deps-only Mesa # openSUSE/SLED/SLES
|
||||
yum-builddep mesa # yum Fedora, OpenSuse(?)
|
||||
dnf builddep mesa # dnf Fedora
|
||||
apt-get build-dep mesa # Debian and derivatives
|
||||
... # others
|
||||
sudo yum install flex bison imake libtool xorg-x11-proto-devel libdrm-devel \
|
||||
gcc-c++ xorg-x11-server-devel libXi-devel libXmu-devel libXdamage-devel git \
|
||||
expat-devel llvm-devel python-mako
|
||||
</pre>
|
||||
|
||||
|
||||
|
||||
<h1 id="autoconf">2. Building with autoconf (Linux/Unix/X11)</h1>
|
||||
|
||||
<p>
|
||||
@@ -162,30 +137,22 @@ This will create:
|
||||
</ul>
|
||||
<p>
|
||||
Put them all in the same directory to test them.
|
||||
|
||||
Additional information is available in <a href="README.WIN32">README.WIN32</a>.
|
||||
|
||||
</p>
|
||||
|
||||
|
||||
|
||||
<h1 id="android">4. Building with AOSP (Android)</h1>
|
||||
<h1 id="other">4. Building for other systems</h1>
|
||||
|
||||
<p>
|
||||
Currently one can build Mesa for Android as part of the AOSP project, yet
|
||||
your experience might vary.
|
||||
Documentation for other environments (some may be very out of date):
|
||||
</p>
|
||||
|
||||
<p>
|
||||
In order to achieve that one should update their local manifest to point to the
|
||||
upstream repo, set the appropriate BOARD_GPU_DRIVERS and build the
|
||||
libGLES_mesa library.
|
||||
</p>
|
||||
<ul>
|
||||
<li><a href="README.VMS">README.VMS</a> - VMS
|
||||
<li><a href="README.CYGWIN">README.CYGWIN</a> - Cygwin
|
||||
<li><a href="README.WIN32">README.WIN32</a> - Win32
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
FINISHME: Improve on the instructions add references to Rob H repos/Jenkins,
|
||||
Android-x86 and/or other resources.
|
||||
</p>
|
||||
|
||||
|
||||
<h1 id="libs">5. Library Information</h1>
|
||||
|
@@ -17,34 +17,22 @@
|
||||
<h1>Introduction</h1>
|
||||
|
||||
<p>
|
||||
The Mesa project began as an open-source implementation of the
|
||||
<a href="https://www.opengl.org/">OpenGL</a> specification -
|
||||
Mesa is an open-source implementation of the
|
||||
<a href="http://www.opengl.org/">OpenGL</a> specification -
|
||||
a system for rendering interactive 3D graphics.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Over the years the project has grown to implement more graphics APIs,
|
||||
including
|
||||
<a href="https://www.khronos.org/opengles/">OpenGL ES</a> (versions 1, 2, 3),
|
||||
<a href="https://www.khronos.org/opencl/">OpenCL</a>,
|
||||
<a href="https://www.khronos.org/openmax/">OpenMAX</a>,
|
||||
<a href="https://en.wikipedia.org/wiki/VDPAU">VDPAU</a>,
|
||||
<a href="https://en.wikipedia.org/wiki/Video_Acceleration_API">VA API</a>,
|
||||
<a href="https://en.wikipedia.org/wiki/X-Video_Motion_Compensation">XvMC</a> and
|
||||
<a href="https://www.khronos.org/vulkan/">Vulkan</a>.
|
||||
A variety of device drivers allows Mesa to be used in many different
|
||||
environments ranging from software emulation to complete hardware acceleration
|
||||
for modern GPUs.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
A variety of device drivers allows the Mesa libraries to be used in many
|
||||
different environments ranging from software emulation to complete hardware
|
||||
acceleration for modern GPUs.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Mesa ties into several other open-source projects: the
|
||||
<a href="https://dri.freedesktop.org/">Direct Rendering
|
||||
Infrastructure</a> and <a href="https://x.org">X.org</a> to
|
||||
provide OpenGL support on Linux, FreeBSD and other operating
|
||||
Mesa ties into several other open-source projects: the
|
||||
<a href="http://dri.freedesktop.org/">Direct Rendering
|
||||
Infrastructure</a> and <a href="http://x.org">X.org</a> to
|
||||
provide OpenGL support to users of X on Linux, FreeBSD and other operating
|
||||
systems.
|
||||
</p>
|
||||
|
||||
@@ -97,7 +85,7 @@ the OpenGL API, so they didn't feel threatened by the project.
|
||||
1995-1996: I continue working on Mesa both during my spare time and during
|
||||
my work hours at the Space Science and Engineering Center at the University
|
||||
of Wisconsin in Madison. My supervisor, Bill Hibbard, lets me do this because
|
||||
Mesa is now being using for the <a href="https://www.ssec.wisc.edu/%7Ebillh/vis.html">Vis5D</a> project.
|
||||
Mesa is now being using for the <a href="http://www.ssec.wisc.edu/%7Ebillh/vis.html">Vis5D</a> project.
|
||||
</p><p>
|
||||
October 1996: Mesa 2.0 is released. It implements the OpenGL 1.1 specification.
|
||||
</p>
|
||||
@@ -154,7 +142,7 @@ and OpenGL Shading Language.
|
||||
|
||||
<p>
|
||||
2008: Keith Whitwell and other Tungsten Graphics employees develop
|
||||
<a href="https://en.wikipedia.org/wiki/Gallium3D">Gallium</a>
|
||||
<a href="http://en.wikipedia.org/wiki/Gallium3D">Gallium</a>
|
||||
- a new GPU abstraction layer. The latest Mesa drivers are based on
|
||||
Gallium and other APIs such as OpenVG are implemented on top of Gallium.
|
||||
</p>
|
||||
@@ -165,22 +153,13 @@ and version 1.30 of the OpenGL Shading Language.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
July 2016: Mesa 12.0 is released, including OpenGL 4.3 support and initial
|
||||
support for Vulkan for Intel GPUs. Plus, there's another gallium software
|
||||
driver ("swr") based on LLVM and developed by Intel.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Ongoing: Mesa is the OpenGL implementation for devices designed by
|
||||
Intel, AMD, NVIDIA, Qualcomm, Broadcom, Vivante, plus the VMware and
|
||||
VirGL virtual GPUs.
|
||||
Ongoing: Mesa is the OpenGL implementation for several types of hardware
|
||||
made by Intel, AMD and NVIDIA, plus the VMware virtual GPU.
|
||||
There's also several software-based renderers: swrast (the legacy
|
||||
Mesa rasterizer), softpipe (a gallium reference driver), llvmpipe
|
||||
(LLVM/JIT-based high-speed rasterizer) and swr (another LLVM-based driver).
|
||||
</p>
|
||||
<p>
|
||||
Mesa rasterizer), softpipe (a gallium reference driver) and llvmpipe
|
||||
(LLVM/JIT-based high-speed rasterizer).
|
||||
Work continues on the drivers and core Mesa to implement newer versions
|
||||
of the OpenGL, OpenGL ES and Vulkan specifications.
|
||||
of the OpenGL specification.
|
||||
</p>
|
||||
|
||||
|
||||
@@ -194,30 +173,6 @@ of the OpenGL specification is implemented.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>Version 12.x features</h2>
|
||||
<p>
|
||||
Version 12.x of Mesa implements the OpenGL 4.3 API, but not all drivers
|
||||
support OpenGL 4.3.
|
||||
</p>
|
||||
<p>
|
||||
Initial support for Vulkan is also included.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>Version 11.x features</h2>
|
||||
<p>
|
||||
Version 11.x of Mesa implements the OpenGL 4.1 API, but not all drivers
|
||||
support OpenGL 4.1.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>Version 10.x features</h2>
|
||||
<p>
|
||||
Version 10.x of Mesa implements the OpenGL 3.3 API, but not all drivers
|
||||
support OpenGL 3.3.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>Version 9.x features</h2>
|
||||
<p>
|
||||
Version 9.x of Mesa implements the OpenGL 3.1 API.
|
||||
@@ -227,10 +182,6 @@ community contributed features required for OpenGL 3.1. The primary
|
||||
features added since the Mesa 8.0 release are
|
||||
GL_ARB_texture_buffer_object and GL_ARB_uniform_buffer_object.
|
||||
</p>
|
||||
<p>
|
||||
Version 9.0 of Mesa also included the first release of the Clover state
|
||||
tracker for OpenCL.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>Version 8.x features</h2>
|
||||
@@ -283,7 +234,7 @@ GL_SRC2_ALPHA GL_SOURCE2_ALPHA
|
||||
</pre>
|
||||
<p>
|
||||
See the
|
||||
<a href="https://www.opengl.org/documentation/spec.html">
|
||||
<a href="http://www.opengl.org/documentation/spec.html">
|
||||
OpenGL specification</a> for more details.
|
||||
</p>
|
||||
|
||||
|
@@ -59,7 +59,7 @@ to learn if it is thread safe.
|
||||
Indirect Rendering
|
||||
|
||||
You can force indirect rendering mode by setting the LIBGL_ALWAYS_INDIRECT
|
||||
environment variable to `true`. Hardware acceleration will not be used.
|
||||
environment variable. Hardware acceleration will not be used.
|
||||
|
||||
|
||||
|
||||
|
@@ -18,10 +18,10 @@
|
||||
|
||||
<p>
|
||||
Mesa is a 3-D graphics library with an API which is very similar to
|
||||
that of <a href="https://www.opengl.org/">OpenGL</a>.*
|
||||
that of <a href="http://www.opengl.org/">OpenGL</a>.*
|
||||
To the extent that Mesa utilizes the OpenGL command syntax or state
|
||||
machine, it is being used with authorization from <a
|
||||
href="https://www.sgi.com/">Silicon Graphics,
|
||||
href="http://www.sgi.com/">Silicon Graphics,
|
||||
Inc.</a>(SGI). However, the author does not possess an OpenGL license
|
||||
from SGI, and makes no claim that Mesa is in any way a compatible
|
||||
replacement for OpenGL or associated with SGI. Those who want a
|
||||
@@ -36,7 +36,7 @@ library</em>. <br>
|
||||
</p>
|
||||
|
||||
<p>
|
||||
* OpenGL is a trademark of <a href="https://www.sgi.com/"
|
||||
* OpenGL is a trademark of <a href="http://www.sgi.com/"
|
||||
>Silicon Graphics Incorporated</a>.
|
||||
</p>
|
||||
|
||||
@@ -46,10 +46,10 @@ library</em>. <br>
|
||||
|
||||
<p>
|
||||
The Mesa distribution consists of several components. Different copyrights
|
||||
and licenses apply to different components.
|
||||
For example, the GLX client code uses the SGI Free Software License B, and
|
||||
some of the Mesa device drivers are copyrighted by their authors.
|
||||
See below for a list of Mesa's main components and the license for each.
|
||||
and licenses apply to different components. For example, some demo programs
|
||||
are copyrighted by SGI, some of the Mesa device drivers are copyrighted by
|
||||
their authors. See below for a list of Mesa's main components and the license
|
||||
for each.
|
||||
</p>
|
||||
<p>
|
||||
The core Mesa library is licensed according to the terms of the MIT license.
|
||||
@@ -97,17 +97,13 @@ and their respective licenses.
|
||||
<pre>
|
||||
Component Location License
|
||||
------------------------------------------------------------------
|
||||
Main Mesa code src/mesa/ MIT
|
||||
Main Mesa code src/mesa/ Mesa (MIT)
|
||||
|
||||
Device drivers src/mesa/drivers/* MIT, generally
|
||||
|
||||
Gallium code src/gallium/ MIT
|
||||
|
||||
Ext headers include/GL/glext.h Khronos
|
||||
include/GL/glxext.h
|
||||
|
||||
GLX client code src/glx/ SGI Free Software License B
|
||||
|
||||
C11 thread include/c11/threads*.h Boost (permissive)
|
||||
emulation
|
||||
</pre>
|
||||
|
@@ -21,23 +21,23 @@
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li><p><a href="https://lists.freedesktop.org/mailman/listinfo/mesa-users">mesa-users</a>
|
||||
<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-users">mesa-users</a>
|
||||
- intended for end-users of Mesa and DRI drivers. Newbie questions are OK,
|
||||
but please try the general OpenGL resources and Mesa/DRI documentation first.</p>
|
||||
</li>
|
||||
<li><p><a href="https://lists.freedesktop.org/mailman/listinfo/mesa-dev">mesa-dev</a>
|
||||
<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-dev">mesa-dev</a>
|
||||
- for Mesa, Gallium and DRI development
|
||||
discussion. Not for beginners.</p>
|
||||
</li>
|
||||
<li><p><a href="https://lists.freedesktop.org/mailman/listinfo/mesa-commit">mesa-commit</a>
|
||||
<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-commit">mesa-commit</a>
|
||||
- relays git check-in messages (for developers).
|
||||
In general, people should not post to this list.</p>
|
||||
</li>
|
||||
<li><p><a href="https://lists.freedesktop.org/mailman/listinfo/mesa-announce">mesa-announce</a>
|
||||
<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-announce">mesa-announce</a>
|
||||
- announcements of new Mesa
|
||||
versions are sent to this list. Very low traffic.</p>
|
||||
</li>
|
||||
<li><p><a href="https://lists.freedesktop.org/mailman/listinfo/piglit">piglit</a>
|
||||
<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/piglit">piglit</a>
|
||||
- for Piglit (OpenGL driver testing framework) discussion.</p>
|
||||
</li>
|
||||
</ul>
|
||||
@@ -56,22 +56,22 @@ Follow the links above for list archives.
|
||||
<p>
|
||||
The old Mesa lists hosted at SourceForge are no longer in use.
|
||||
The archives are still available, however:
|
||||
<a href="https://sourceforge.net/mailarchive/forum.php?forum_name=mesa3d-announce">mesa3d-announce</a>,
|
||||
<a href="https://sourceforge.net/mailarchive/forum.php?forum_name=mesa3d-users">mesa3d-users</a>,
|
||||
<a href="https://sourceforge.net/mailarchive/forum.php?forum_name=mesa3d-dev">mesa3d-dev</a>.
|
||||
<a href="http://sourceforge.net/mailarchive/forum.php?forum_name=mesa3d-announce">mesa3d-announce</a>,
|
||||
<a href="http://sourceforge.net/mailarchive/forum.php?forum_name=mesa3d-users">mesa3d-users</a>,
|
||||
<a href="http://sourceforge.net/mailarchive/forum.php?forum_name=mesa3d-dev">mesa3d-dev</a>.
|
||||
</p>
|
||||
|
||||
|
||||
<p>For mailing lists about Direct Rendering Modules (drm) in Linux/BSD
|
||||
kernels, see the
|
||||
<a href="https://dri.freedesktop.org/wiki/MailingLists">DRI wiki</a>.
|
||||
<a href="http://dri.freedesktop.org/wiki/MailingLists">DRI wiki</a>.
|
||||
</p>
|
||||
|
||||
|
||||
<h1>IRC</h1>
|
||||
|
||||
<p>join <a href="irc://chat.freenode.net#dri-devel">#dri-devel channel</a>
|
||||
on <a href="https://webchat.freenode.net/">irc.freenode.net</a>
|
||||
on <a href="http://webchat.freenode.net/">irc.freenode.net</a>
|
||||
</p>
|
||||
|
||||
|
||||
@@ -82,7 +82,7 @@ Here are some other OpenGL-related forums you might find useful:
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li><a href="https://www.opengl.org/discussion_boards/">OpenGL discussion forums</a>
|
||||
<li><a href="http://www.opengl.org/cgi-bin/ubb/ultimatebb.cgi">OpenGL discussion forums</a>
|
||||
at www.opengl.org</li>
|
||||
<li>Usenet newsgroups:
|
||||
<ul>
|
||||
|
@@ -20,7 +20,7 @@
|
||||
The Gallium llvmpipe driver is a software rasterizer that uses LLVM to
|
||||
do runtime code generation.
|
||||
Shaders, point/line/triangle rasterization and vertex processing are
|
||||
implemented with LLVM IR which is translated to x86, x86-64, or ppc64le machine
|
||||
implemented with LLVM IR which is translated to x86 or x86-64 machine
|
||||
code.
|
||||
Also, the driver is multithreaded to take advantage of multiple CPU cores
|
||||
(up to 8 at this time).
|
||||
@@ -32,36 +32,24 @@ It's the fastest software rasterizer for Mesa.
|
||||
|
||||
<ul>
|
||||
<li>
|
||||
<p>An x86 or amd64 processor; 64-bit mode recommended.</p>
|
||||
<p>
|
||||
For x86 or amd64 processors, 64-bit mode is recommended.
|
||||
Support for SSE2 is strongly encouraged. Support for SSE3 and SSE4.1 will
|
||||
Support for SSE2 is strongly encouraged. Support for SSSE3 and SSE4.1 will
|
||||
yield the most efficient code. The fewer features the CPU has the more
|
||||
likely it is that you will run into underperforming, buggy, or incomplete code.
|
||||
</p>
|
||||
<p>
|
||||
For ppc64le processors, use of the Altivec feature (the Vector
|
||||
Facility) is recommended if supported; use of the VSX feature (the
|
||||
Vector-Scalar Facility) is recommended if supported AND Mesa is
|
||||
built with LLVM version 4.0 or later.
|
||||
likely is that you run into underperforming, buggy, or incomplete code.
|
||||
</p>
|
||||
<p>
|
||||
See /proc/cpuinfo to know what your CPU supports.
|
||||
</p>
|
||||
</li>
|
||||
<li>
|
||||
<p>Unless otherwise stated, LLVM version 3.4 is recommended; 3.3 or later is required.</p>
|
||||
<p>LLVM: version 3.4 recommended; 3.3 or later required.</p>
|
||||
<p>
|
||||
For Linux, on a recent Debian based distribution do:
|
||||
</p>
|
||||
<pre>
|
||||
aptitude install llvm-dev
|
||||
</pre>
|
||||
<p>
|
||||
If you want development snapshot builds of LLVM for Debian and derived
|
||||
distributions like Ubuntu, you can use the APT repository at <a
|
||||
href="https://apt.llvm.org/" title="Debian Development packages for LLVM"
|
||||
>apt.llvm.org</a>, which are maintained by Debian's LLVM maintainer.
|
||||
</p>
|
||||
<p>
|
||||
For a RPM-based distribution do:
|
||||
</p>
|
||||
@@ -120,10 +108,10 @@ To build everything on Linux invoke scons as:
|
||||
scons build=debug libgl-xlib
|
||||
</pre>
|
||||
|
||||
Alternatively, you can build it with autoconf/make with:
|
||||
Alternatively, you can build it with GNU make, if you prefer, by invoking it as
|
||||
|
||||
<pre>
|
||||
./configure --enable-glx=gallium-xlib --with-gallium-drivers=swrast --disable-dri --disable-gbm --disable-egl
|
||||
make
|
||||
make linux-llvm
|
||||
</pre>
|
||||
|
||||
but the rest of these instructions assume that scons is used.
|
||||
@@ -177,8 +165,8 @@ any OpenGL drivers):
|
||||
<li><p>load this registry settings:</p>
|
||||
<pre>REGEDIT4
|
||||
|
||||
; https://technet.microsoft.com/en-us/library/cc749368.aspx
|
||||
; https://www.msfn.org/board/topic/143241-portable-windows-7-build-from-winpe-30/page-5#entry942596
|
||||
; http://technet.microsoft.com/en-us/library/cc749368.aspx
|
||||
; http://www.msfn.org/board/topic/143241-portable-windows-7-build-from-winpe-30/page-5#entry942596
|
||||
[HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Windows NT\CurrentVersion\OpenGLDrivers\MSOGL]
|
||||
"DLL"="mesadrv.dll"
|
||||
"DriverVersion"=dword:00000001
|
||||
@@ -207,7 +195,7 @@ that no tail call optimizations are done by gcc.
|
||||
<h2>Linux perf integration</h2>
|
||||
|
||||
<p>
|
||||
On Linux, it is possible to have symbol resolution of JIT code with <a href="https://perf.wiki.kernel.org/">Linux perf</a>:
|
||||
On Linux, it is possible to have symbol resolution of JIT code with <a href="http://perf.wiki.kernel.org/">Linux perf</a>:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
@@ -218,12 +206,12 @@ On Linux, it is possible to have symbol resolution of JIT code with <a href="htt
|
||||
<p>
|
||||
When run inside Linux perf, llvmpipe will create a /tmp/perf-XXXXX.map file with
|
||||
symbol address table. It also dumps assembly code to /tmp/perf-XXXXX.map.asm,
|
||||
which can be used by the bin/perf-annotate-jit.py script to produce disassembly of
|
||||
which can be used by the bin/perf-annotate-jit script to produce disassembly of
|
||||
the generated code annotated with the samples.
|
||||
</p>
|
||||
|
||||
<p>You can obtain a call graph via
|
||||
<a href="https://github.com/jrfonseca/gprof2dot#linux-perf">Gprof2Dot</a>.</p>
|
||||
<a href="http://code.google.com/p/jrfonseca/wiki/Gprof2Dot#linux_perf">Gprof2Dot</a>.</p>
|
||||
|
||||
|
||||
<h1>Unit testing</h1>
|
||||
@@ -240,8 +228,8 @@ build/linux-???-debug/gallium/drivers/llvmpipe:
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
Some of these tests can output results and benchmarks to a tab-separated file
|
||||
for later analysis, e.g.:
|
||||
Some of this tests can output results and benchmarks to a tab-separated-file
|
||||
for posterior analysis, e.g.:
|
||||
</p>
|
||||
<pre>
|
||||
build/linux-x86_64-debug/gallium/drivers/llvmpipe/lp_test_blend -o blend.tsv
|
||||
@@ -252,8 +240,8 @@ for later analysis, e.g.:
|
||||
|
||||
<ul>
|
||||
<li>
|
||||
When looking at this code for the first time, start in lp_state_fs.c, and
|
||||
then skim through the lp_bld_* functions called there, and the comments
|
||||
When looking to this code by the first time start in lp_state_fs.c, and
|
||||
then skim through the lp_bld_* functions called in there, and the comments
|
||||
at the top of the lp_bld_*.c functions.
|
||||
</li>
|
||||
<li>
|
||||
@@ -265,7 +253,7 @@ for later analysis, e.g.:
|
||||
We use LLVM-C bindings for now. They are not documented, but follow the C++
|
||||
interfaces very closely, and appear to be complete enough for code
|
||||
generation. See
|
||||
<a href="https://npcontemplation.blogspot.com/2008/06/secret-of-llvm-c-bindings.html">
|
||||
<a href="http://npcontemplation.blogspot.com/2008/06/secret-of-llvm-c-bindings.html">
|
||||
this stand-alone example</a>. See the llvm-c/Core.h file for reference.
|
||||
</li>
|
||||
</ul>
|
||||
@@ -276,18 +264,18 @@ for later analysis, e.g.:
|
||||
<li>
|
||||
<p>Rasterization</p>
|
||||
<ul>
|
||||
<li><a href="https://www.cs.unc.edu/~olano/papers/2dh-tri/">Triangle Scan Conversion using 2D Homogeneous Coordinates</a></li>
|
||||
<li><a href="http://www.cs.unc.edu/~olano/papers/2dh-tri/">Triangle Scan Conversion using 2D Homogeneous Coordinates</a></li>
|
||||
<li><a href="http://www.drdobbs.com/parallel/rasterization-on-larrabee/217200602">Rasterization on Larrabee</a> (<a href="http://devmaster.net/posts/2887/rasterization-on-larrabee">DevMaster copy</a>)</li>
|
||||
<li><a href="http://devmaster.net/posts/6133/rasterization-using-half-space-functions">Rasterization using half-space functions</a></li>
|
||||
<li><a href="http://devmaster.net/posts/6145/advanced-rasterization">Advanced Rasterization</a></li>
|
||||
<li><a href="https://fgiesen.wordpress.com/2013/02/17/optimizing-sw-occlusion-culling-index/">Optimizing Software Occlusion Culling</a></li>
|
||||
<li><a href="http://fgiesen.wordpress.com/2013/02/17/optimizing-sw-occlusion-culling-index/">Optimizing Software Occlusion Culling</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>
|
||||
<p>Texture sampling</p>
|
||||
<ul>
|
||||
<li><a href="http://chrishecker.com/Miscellaneous_Technical_Articles#Perspective_Texture_Mapping">Perspective Texture Mapping</a></li>
|
||||
<li><a href="https://www.flipcode.com/archives/Texturing_As_In_Unreal.shtml">Texturing As In Unreal</a></li>
|
||||
<li><a href="http://www.flipcode.com/archives/Texturing_As_In_Unreal.shtml">Texturing As In Unreal</a></li>
|
||||
<li><a href="http://www.gamasutra.com/view/feature/3301/runtime_mipmap_filtering.php">Run-Time MIP-Map Filtering</a></li>
|
||||
<li><a href="http://alt.3dcenter.org/artikel/2003/10-26_a_english.php">Will "brilinear" filtering persist?</a></li>
|
||||
<li><a href="http://ixbtlabs.com/articles2/gffx/nv40-rx800-3.html">Trilinear filtering</a></li>
|
||||
@@ -306,21 +294,21 @@ for later analysis, e.g.:
|
||||
<li><a href="http://www.drdobbs.com/optimizing-pixomatic-for-modern-x86-proc/184405807">Optimizing Pixomatic For Modern x86 Processors</a></li>
|
||||
<li><a href="http://www.intel.com/content/www/us/en/architecture-and-technology/64-ia-32-architectures-optimization-manual.html">Intel 64 and IA-32 Architectures Optimization Reference Manual</a></li>
|
||||
<li><a href="http://www.agner.org/optimize/">Software optimization resources</a></li>
|
||||
<li><a href="https://software.intel.com/en-us/articles/intel-intrinsics-guide">Intel Intrinsics Guide</a><li>
|
||||
<li><a href="http://software.intel.com/en-us/articles/intel-intrinsics-guide">Intel Intrinsics Guide</a><li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>
|
||||
<p>LLVM</p>
|
||||
<ul>
|
||||
<li><a href="http://llvm.org/docs/LangRef.html">LLVM Language Reference Manual</a></li>
|
||||
<li><a href="https://npcontemplation.blogspot.co.uk/2008/06/secret-of-llvm-c-bindings.html">The secret of LLVM C bindings</a></li>
|
||||
<li><a href="http://npcontemplation.blogspot.co.uk/2008/06/secret-of-llvm-c-bindings.html">The secret of LLVM C bindings</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>
|
||||
<p>General</p>
|
||||
<ul>
|
||||
<li><a href="https://fgiesen.wordpress.com/2011/07/09/a-trip-through-the-graphics-pipeline-2011-index/">A trip through the Graphics Pipeline</a></li>
|
||||
<li><a href="https://msdn.microsoft.com/en-us/library/gg615082.aspx#architecture">WARP Architecture and Performance</a></li>
|
||||
<li><a href="http://fgiesen.wordpress.com/2011/07/09/a-trip-through-the-graphics-pipeline-2011-index/">A trip through the Graphics Pipeline</a></li>
|
||||
<li><a href="http://msdn.microsoft.com/en-us/library/gg615082.aspx#architecture">WARP Architecture and Performance</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
|
@@ -2,7 +2,7 @@
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>GL Function Name Mangling</title>
|
||||
<title>Function Name Mangling</title>
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
@@ -14,7 +14,7 @@
|
||||
<iframe src="contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>GL Function Name Mangling</h1>
|
||||
<h1>Function Name Mangling</h1>
|
||||
|
||||
<p>
|
||||
If you want to use both Mesa and another OpenGL library in the same
|
||||
@@ -25,11 +25,12 @@ This results in all the Mesa functions being prefixed with
|
||||
</p>
|
||||
|
||||
<p>
|
||||
This option is supported only with the autoconf build. To use it add
|
||||
--enable-mangling to your configure line.
|
||||
To do this, recompile Mesa with the compiler flag -DUSE_MGL_NAMESPACE.
|
||||
Add the flag to CFLAGS in the configuration file which you want to use.
|
||||
For example:
|
||||
</p>
|
||||
<pre>
|
||||
<code>./configure --enable-mangling ...</code>
|
||||
CFLAGS += -DUSE_MGL_NAMESPACE
|
||||
</pre>
|
||||
|
||||
</div>
|
||||
|
187
docs/meson.html
187
docs/meson.html
@@ -1,187 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Compilation and Installation using Meson</title>
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Compilation and Installation using Meson</h1>
|
||||
|
||||
<h2 id="basic">1. Basic Usage</h2>
|
||||
|
||||
<p><strong>The Meson build system is generally considered stable and ready
|
||||
for production</strong></p>
|
||||
|
||||
<p>The meson build is tested on on Linux, macOS, Cygwin and Haiku, it should
|
||||
work on FreeBSD, DragonflyBSD, NetBSD, and OpenBSD.</p>
|
||||
|
||||
<p><strong>Mesa requires Meson >= 0.44.1 to build.</strong>
|
||||
|
||||
Some older versions of meson do not check that they are too old and will error
|
||||
out in odd ways.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The meson program is used to configure the source directory and generates
|
||||
either a ninja build file or Visual Studio® build files. The latter must
|
||||
be enabled via the <code>--backend</code> switch, as ninja is the default backend on all
|
||||
operating systems. Meson only supports out-of-tree builds, and must be passed a
|
||||
directory to put built and generated sources into. We'll call that directory
|
||||
"build" for examples.
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
meson build/
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
To see a description of your options you can run <code>meson configure</code>
|
||||
along with a build directory to view the selected options for. This will show
|
||||
your meson global arguments and project arguments, along with their defaults
|
||||
and your local settings.
|
||||
|
||||
Meson does not currently support listing options before configure a build
|
||||
directory, but this feature is being discussed upstream.
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
meson configure build/
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
With additional arguments <code>meson configure</code> is used to change
|
||||
options on already configured build directory. All options passed to this
|
||||
command are in the form <code>-D "command"="value"</code>.
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
meson configure build/ -Dprefix=/tmp/install -Dglx=true
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Note that options taking lists (such as <code>platforms</code>) are
|
||||
<a href="http://mesonbuild.com/Build-options.html#using-build-options">a bit
|
||||
more complicated</a>, but the simplest form compatible with Mesa options
|
||||
is to use a comma to separate values (<code>-D platforms=drm,wayland</code>)
|
||||
and brackets to represent an empty list (<code>-D platforms=[]</code>).
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Once you've run the initial <code>meson</code> command successfully you can use
|
||||
your configured backend to build the project. With ninja, the -C option can be
|
||||
be used to point at a directory to build.
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
ninja -C build/
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Without arguments, it will produce libGL.so and/or several other libraries
|
||||
depending on the options you have chosen. Later, if you want to rebuild for a
|
||||
different configuration, you should run <code>ninja clean</code> before
|
||||
changing the configuration, or create a new out of tree build directory for
|
||||
each configuration you want to build
|
||||
<a href="http://mesonbuild.com/Using-multiple-build-directories.html">as
|
||||
recommended in the documentation</a>
|
||||
</p>
|
||||
|
||||
<dl>
|
||||
<dt><code>Environment Variables</code></dt>
|
||||
<dd><p>Meson supports the standard CC and CXX environment variables for
|
||||
changing the default compiler, and CFLAGS, CXXFLAGS, and LDFLAGS for setting
|
||||
options to the compiler and linker.
|
||||
|
||||
The default compilers depends on your operating system. Meson supports most of
|
||||
the popular compilers, a complete list is available
|
||||
<a href="http://mesonbuild.com/Reference-tables.html#compiler-ids">here</a>.
|
||||
|
||||
These arguments are consumed and stored by meson when it is initialized or
|
||||
re-initialized. Therefore passing them to meson configure will not do anything,
|
||||
and passing them to ninja will only do something if ninja decides to
|
||||
re-initialize meson, for example, if a meson.build file has been changed.
|
||||
Changing these variables will not cause all targets to be rebuilt, so running
|
||||
ninja clean is recommended when changing CFLAGS or CXXFLAGS. Meson will never
|
||||
change compiler in a configured build directory.
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
CC=clang CXX=clang++ meson build-clang
|
||||
ninja -C build-clang
|
||||
ninja -C build-clang clean
|
||||
touch meson.build
|
||||
CFLAGS=-Wno-typedef-redefinition ninja -C build-clang
|
||||
</pre>
|
||||
|
||||
<p>Meson also honors <code>DESTDIR</code> for installs</p>
|
||||
</dd>
|
||||
|
||||
|
||||
<dt><code>LLVM</code></dt>
|
||||
<dd><p>Meson includes upstream logic to wrap llvm-config using it's standard
|
||||
dependency interface. It will search <code>$PATH</code> (or <code>%PATH%</code> on windows) for
|
||||
llvm-config, so using an LLVM from a non-standard path is as easy as
|
||||
<code>PATH=/path/with/llvm-config:$PATH meson build</code>.
|
||||
</p></dd>
|
||||
</dl>
|
||||
|
||||
<dl>
|
||||
<dt><code>PKG_CONFIG_PATH</code></dt>
|
||||
<dd><p>The
|
||||
<code>pkg-config</code> utility is a hard requirement for configuring and
|
||||
building Mesa on Unix-like systems. It is used to search for external libraries
|
||||
on the system. This environment variable is used to control the search path for
|
||||
<code>pkg-config</code>. For instance, setting
|
||||
<code>PKG_CONFIG_PATH=/usr/X11R6/lib/pkgconfig</code> will search for package
|
||||
metadata in <code>/usr/X11R6</code> before the standard directories.</p>
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
<p>
|
||||
One of the oddities of meson is that some options are different when passed to
|
||||
the <code>meson</code> than to <code>meson configure</code>. These options are
|
||||
passed as --option=foo to <code>meson</code>, but -Doption=foo to <code>meson
|
||||
configure</code>. Mesa defined options are always passed as -Doption=foo.
|
||||
</p>
|
||||
|
||||
<p>For those coming from autotools be aware of the following:</p>
|
||||
|
||||
<dl>
|
||||
<dt><code>--buildtype/-Dbuildtype</code></dt>
|
||||
<dd><p>This option will set the compiler debug/optimisation levels to aid
|
||||
debugging the Mesa libraries.</p>
|
||||
|
||||
<p>Note that in meson this defaults to <code>debugoptimized</code>, and
|
||||
not setting it to <code>release</code> will yield non-optimal
|
||||
performance and binary size. Not using <code>debug</code> may interfere
|
||||
with debugging as some code and validation will be optimized away.
|
||||
</p>
|
||||
|
||||
<p> For those wishing to pass their own optimization flags, use the <code>plain</code>
|
||||
buildtype, which causes meson to inject no additional compiler arguments, only
|
||||
those in the C/CXXFLAGS and those that mesa itself defines.</p>
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
<dl>
|
||||
<dt><code>-Db_ndebug</code></dt>
|
||||
<dd><p>This option controls assertions in meson projects. When set to <code>false</code>
|
||||
(the default) assertions are enabled, when set to true they are disabled. This
|
||||
is unrelated to the <code>buildtype</code>; setting the latter to
|
||||
<code>release</code> will not turn off assertions.
|
||||
</p>
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -17,8 +17,8 @@
|
||||
<h1>OpenGL ES</h1>
|
||||
|
||||
<p>Mesa implements OpenGL ES 1.1 and OpenGL ES 2.0. More information about
|
||||
OpenGL ES can be found at <a href="https://www.khronos.org/opengles/">
|
||||
https://www.khronos.org/opengles/</a>.</p>
|
||||
OpenGL ES can be found at <a href="http://www.khronos.org/opengles/">
|
||||
http://www.khronos.org/opengles/</a>.</p>
|
||||
|
||||
<p>OpenGL ES depends on a working EGL implementation. Please refer to
|
||||
<a href="egl.html">Mesa EGL</a> for more information about EGL.</p>
|
||||
|
31
docs/patents.txt
Normal file
31
docs/patents.txt
Normal file
@@ -0,0 +1,31 @@
|
||||
ARB_texture_float:
|
||||
|
||||
Silicon Graphics, Inc. owns US Patent #6,650,327, issued November 18,
|
||||
2003 [1].
|
||||
|
||||
SGI believes this patent contains necessary IP for graphics systems
|
||||
implementing floating point rasterization and floating point
|
||||
framebuffer capabilities described in ARB_texture_float extension, and
|
||||
will discuss licensing on RAND terms, on an individual basis with
|
||||
companies wishing to use this IP in the context of conformant OpenGL
|
||||
implementations [2].
|
||||
|
||||
The source code to implement ARB_texture_float extension is included
|
||||
and can be toggled on at compile time, for those who purchased a
|
||||
license from SGI, or are in a country where the patent does not apply,
|
||||
etc.
|
||||
|
||||
The software is provided "as is", without warranty of any kind, express
|
||||
or implied, including but not limited to the warranties of
|
||||
merchantability, fitness for a particular purpose and noninfringement.
|
||||
In no event shall the authors or copyright holders be liable for any
|
||||
claim, damages or other liability, whether in an action of contract,
|
||||
tort or otherwise, arising from, out of or in connection with the
|
||||
software or the use or other dealings in the software.
|
||||
|
||||
You should contact a lawyer or SGI's legal department if you want to
|
||||
enable this extension.
|
||||
|
||||
|
||||
[1] http://www.google.com/patents/about?id=mIIOAAAAEBAJ&dq=6650327
|
||||
[2] http://www.opengl.org/registry/specs/ARB/texture_float.txt
|
@@ -45,7 +45,7 @@ Multiple filters can be used together.
|
||||
<li>pp_nored, pp_nogreen, pp_noblue - set to 1 to remove the corresponding color channel.
|
||||
These are basic filters for easy testing of the PP queue.
|
||||
<li>pp_jimenezmlaa, pp_jimenezmlaa_color -
|
||||
<a href="https://www.iryokufx.com/mlaa/" target=_blank>Jimenez's MLAA</a>
|
||||
<a href="http://www.iryokufx.com/mlaa/" target=_blank>Jimenez's MLAA</a>
|
||||
is a morphological antialiasing filter.
|
||||
The two versions use depth and color data, respectively.
|
||||
Which works better depends on the app - depth will not blur text, but it will
|
||||
|
@@ -20,16 +20,8 @@
|
||||
In general, precompiled Mesa libraries are not available.
|
||||
</p>
|
||||
<p>
|
||||
Some Linux distributions closely follow the latest Mesa releases. On others one
|
||||
has to use unofficial channels.
|
||||
<br>
|
||||
There are some general directions:
|
||||
<ul>
|
||||
<li>Debian/Ubuntu based distros - PPA: xorg-edgers, oibaf and padoka</li>
|
||||
<li>Fedora - Corp: erp and che</li>
|
||||
<li>OpenSuse/SLES - OBS: X11:XOrg and pontostroy:X11</li>
|
||||
<li>Gentoo/Archlinux - officially provided/supported</li>
|
||||
</ul>
|
||||
However, some Linux distros (such as Ubuntu) seem to closely track
|
||||
Mesa and often have the latest Mesa release available as an update.
|
||||
</p>
|
||||
|
||||
</div>
|
||||
|
@@ -1,89 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Release calendar</title>
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Overview</h1>
|
||||
|
||||
<p>
|
||||
Mesa provides feature/development and stable releases.
|
||||
</p>
|
||||
<p>
|
||||
The table below lists the date and release manager that is expected to do the
|
||||
specific release.
|
||||
<br>
|
||||
Take a look <a href="submittingpatches.html#criteria" target="_parent">here</a>
|
||||
if you'd like to nominate a patch in the next stable release.
|
||||
</p>
|
||||
|
||||
<h1 id="calendar">Calendar</h1>
|
||||
|
||||
<table border="1">
|
||||
|
||||
<tr>
|
||||
<th>Branch</th>
|
||||
<th>Expected date</th>
|
||||
<th>Release</th>
|
||||
<th>Release manager</th>
|
||||
<th>Notes</th>
|
||||
</tr>
|
||||
<tr>
|
||||
<td rowspan="3">18.1</td>
|
||||
<td>2018-08-10</td>
|
||||
<td>18.1.6</td>
|
||||
<td>Dylan Baker</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>2018-08-24</td>
|
||||
<td>18.1.7</td>
|
||||
<td>Dylan Baker</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>2018-09-07</td>
|
||||
<td>18.1.8</td>
|
||||
<td>Dylan Baker</td>
|
||||
<td>Last planned 18.1.x release</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td rowspan="4">18.2</td>
|
||||
<td>2018-08-01</td>
|
||||
<td>18.2.0rc1</td>
|
||||
<td>Andres Gomez</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>2018-08-08</td>
|
||||
<td>18.2.0rc2</td>
|
||||
<td>Andres Gomez</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>2018-08-15</td>
|
||||
<td>18.2.0rc3</td>
|
||||
<td>Andres Gomez</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>2018-08-22</td>
|
||||
<td>18.2.0rc4</td>
|
||||
<td>Andres Gomez</td>
|
||||
<td>Last planned RC/Final release</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,654 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Releasing process</title>
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
|
||||
<h1>Releasing process</h1>
|
||||
|
||||
<ul>
|
||||
<li><a href="#overview">Overview</a>
|
||||
<li><a href="#schedule">Release schedule</a>
|
||||
<li><a href="#pickntest">Cherry-pick and test</a>
|
||||
<li><a href="#branch">Making a branchpoint</a>
|
||||
<li><a href="#prerelease">Pre-release announcement</a>
|
||||
<li><a href="#release">Making a new release</a>
|
||||
<li><a href="#announce">Announce the release</a>
|
||||
<li><a href="#website">Update the mesa3d.org website</a>
|
||||
<li><a href="#bugzilla">Update Bugzilla</a>
|
||||
</ul>
|
||||
|
||||
|
||||
<h1 id="overview">Overview</h1>
|
||||
|
||||
<p>
|
||||
This document uses the convention X.Y.Z for the release number with X.Y being
|
||||
the stable branch name.
|
||||
<br>
|
||||
Mesa provides feature and bugfix releases. Former use zero as patch version (Z),
|
||||
while the latter have a non-zero one.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
For example:
|
||||
</p>
|
||||
<pre>
|
||||
Mesa 10.1.0 - 10.1 branch, feature
|
||||
Mesa 10.1.4 - 10.1 branch, bugfix
|
||||
Mesa 12.0.0 - 12.0 branch, feature
|
||||
Mesa 12.0.2 - 12.0 branch, bugfix
|
||||
</pre>
|
||||
|
||||
|
||||
<h1 id="schedule">Release schedule</h1>
|
||||
|
||||
<p>
|
||||
Releases should happen on Wednesdays. Delays can occur although those
|
||||
should be keep to a minimum.
|
||||
<br>
|
||||
See our <a href="release-calendar.html" target="_parent">calendar</a> for the
|
||||
date and other details for individual releases.
|
||||
</p>
|
||||
|
||||
<h2>Feature releases</h2>
|
||||
<ul>
|
||||
<li>Available approximately every three months.
|
||||
<li>Initial timeplan available 2-4 weeks before the planned branchpoint (rc1)
|
||||
on the mesa-announce@ mailing list.
|
||||
<li>A <a href="#prerelease">pre-release</a> announcement should be available
|
||||
approximately 24 hours before the final (non-rc) release.
|
||||
</ul>
|
||||
|
||||
<h2>Stable releases</h2>
|
||||
<ul>
|
||||
<li>Normally available once every two weeks.
|
||||
<li>Only the latest branch has releases. See note below.
|
||||
<li>A <a href="#prerelease">pre-release</a> announcement should be available
|
||||
approximately 48 hours before the actual release.
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
Note: There is one or two releases overlap when changing branches. For example:
|
||||
<br>
|
||||
The final release from the 12.0 series Mesa 12.0.5 will be out around the same
|
||||
time (or shortly after) 13.0.1 is out.
|
||||
</p>
|
||||
|
||||
|
||||
<h1 id="pickntest">Cherry-picking and testing</h1>
|
||||
|
||||
<p>
|
||||
Commits nominated for the active branch are picked as based on the
|
||||
<a href="submittingpatches.html#criteria" target="_parent">criteria</a> as
|
||||
described in the same section.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Nomination happens in the mesa-stable@ mailing list. However,
|
||||
maintainer is responsible of checking for forgotten candidates in the
|
||||
master branch. This is achieved by a combination of ad-hoc scripts and
|
||||
a casual search for terms such as regression, fix, broken and similar.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Maintainer is also responsible for testing in various possible permutations of
|
||||
the autoconf and scons build.
|
||||
</p>
|
||||
|
||||
<h2>Cherry-picking and build/check testing</h2>
|
||||
|
||||
<p>Done continuously up-to the <a href="#prerelease">pre-release</a> announcement.</p>
|
||||
|
||||
<p>
|
||||
As an exception, patches can be applied up-to the last ~1h before the actual
|
||||
release. This is made <strong>only</strong> with explicit permission/request,
|
||||
and the patch <strong>must</strong> be very well contained. Thus it cannot
|
||||
affect more than one driver/subsystem.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Currently Ilia Mirkin and AMD devs have requested "permanent" exception.
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li>make distcheck, scons and scons check must pass
|
||||
<li>Testing with different version of system components - LLVM and others is also
|
||||
performed where possible.
|
||||
<li>As a general rule, testing with various combinations of configure
|
||||
switches, depending on the specific patchset.
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
Achieved by combination of local ad-hoc scripts, mingw-w64 cross
|
||||
compilation and AppVeyor plus Travis-CI, the latter as part of their
|
||||
Github integration.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
For Windows related changes, the main contact point is Brian
|
||||
Paul. Jose Fonseca can also help as a fallback contact.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
For Android related changes, the main contact is Tapani
|
||||
Pälli. Mauro Rossi is collaborating with android-x86 and may
|
||||
provide feedback about the build status in that project.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
For MacOSX related changes, Jeremy Huddleston Sequoia is currently a
|
||||
good contact point.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
<strong>Note:</strong> If a patch in the current queue needs any additional
|
||||
fix(es), then they should be squashed together.
|
||||
<br>
|
||||
The commit messages and the <code>cherry picked from</code> tags must be preserved.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
This should be noted in the <a href="#prerelease">pre-announce</a> email.
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
git show b10859ec41d09c57663a258f43fe57c12332698e
|
||||
|
||||
commit b10859ec41d09c57663a258f43fe57c12332698e
|
||||
Author: Jonas Pfeil <pfeiljonas@gmx.de>
|
||||
Date: Wed Mar 1 18:11:10 2017 +0100
|
||||
|
||||
ralloc: Make sure ralloc() allocations match malloc()'s alignment.
|
||||
|
||||
The header of ralloc needs to be aligned, because the compiler assumes
|
||||
...
|
||||
|
||||
(cherry picked from commit cd2b55e536dc806f9358f71db438dd9c246cdb14)
|
||||
|
||||
Squashed with commit:
|
||||
|
||||
ralloc: don't leave out the alignment factor
|
||||
|
||||
Experimentation shows that without alignment factor gcc and clang choose
|
||||
...
|
||||
|
||||
(cherry picked from commit ff494fe999510ea40e3ed5827e7818550b6de126)
|
||||
</pre>
|
||||
|
||||
<h2>Regression/functionality testing</h2>
|
||||
|
||||
<p>
|
||||
Less often (once or twice), shortly before the pre-release announcement.
|
||||
Ensure that testing is redone if Intel devs have requested an exception, as per above.
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li><em>no regressions should be observed for Piglit/dEQP/CTS/Vulkan on Intel platforms</em>
|
||||
<li><em>no regressions should be observed for Piglit using the swrast, softpipe
|
||||
and llvmpipe drivers</em>
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
Currently testing is performed courtesy of the Intel OTC team and their Jenkins CI setup. Check with the Intel team over IRC how to get things setup.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Installing the built driver from the pre-announced RC branch in the
|
||||
system and making some every day's use until the release may be a good
|
||||
idea too.
|
||||
</p>
|
||||
|
||||
|
||||
<h1 id="branch">Making a branchpoint</h1>
|
||||
|
||||
<p>
|
||||
A branchpoint is made such that new development can continue in parallel to
|
||||
stabilisation and bugfixing.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Note: Before doing a branch ensure that basic build and <code>make check</code>
|
||||
testing is done and there are little to-no issues.
|
||||
<br>
|
||||
Ideally all of those should be tackled already.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Check if the version number is going to remain as, alternatively
|
||||
<code> git mv docs/relnotes/{current,new}.html </code> as appropriate.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
To setup the branchpoint:
|
||||
</p>
|
||||
<pre>
|
||||
git checkout master # make sure we're in master first
|
||||
git tag -s X.Y-branchpoint -m "Mesa X.Y branchpoint"
|
||||
git checkout -b X.Y
|
||||
git checkout master
|
||||
$EDITOR VERSION # bump the version number
|
||||
git commit -as
|
||||
cp docs/relnotes/{X.Y,X.Y+1}.html # copy/create relnotes template
|
||||
git commit -as
|
||||
git push origin X.Y-branchpoint X.Y
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Now go to
|
||||
<a href="https://bugs.freedesktop.org/editversions.cgi?action=add&product=Mesa" target="_parent">Bugzilla</a> and add the new Mesa version X.Y.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Check that there are no distribution breaking changes and revert them if needed.
|
||||
For example: files being overwritten on install, etc. Happens extremely rarely -
|
||||
we had only one case so far (see commit 2ced8eb136528914e1bf4e000dea06a9d53c7e04).
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Proceed to <a href="#release">release</a> -rc1.
|
||||
</p>
|
||||
|
||||
|
||||
<h1 id="prerelease">Pre-release announcement</h1>
|
||||
|
||||
<p>
|
||||
It comes shortly after outstanding patches in the respective branch are pushed.
|
||||
Developers can check, in brief, what's the status of their patches. They,
|
||||
alongside very early testers, are strongly encouraged to test the branch and
|
||||
report any regressions.
|
||||
<br>
|
||||
It is followed by a brief period (normally 24 or 48 hours) before the actual
|
||||
release is made.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Be aware to add a note to warn about a final release in a series, if
|
||||
that is the case.
|
||||
</p>
|
||||
|
||||
<h2>Terminology used</h2>
|
||||
|
||||
<ul><li>Nominated</ul>
|
||||
|
||||
<p>
|
||||
Patch that is nominated but yet to to merged in the patch queue/branch.
|
||||
</p>
|
||||
|
||||
<ul><li>Queued</ul>
|
||||
|
||||
<p>
|
||||
Patch is in the queue/branch and will feature in the next release.
|
||||
Barring reported regressions or objections from developers.
|
||||
</p>
|
||||
|
||||
<ul><li>Rejected</ul>
|
||||
|
||||
<p>
|
||||
Patch does not fit the
|
||||
<a href="submittingpatches.html#criteria" target="_parent">criteria</a> and
|
||||
is followed by a brief information.
|
||||
<br>
|
||||
The release maintainer is human so if you believe you've spotted a mistake do
|
||||
let them know.
|
||||
</p>
|
||||
|
||||
<h2>Format/template</h2>
|
||||
<pre>
|
||||
Subject: [ANNOUNCE] Mesa X.Y.Z release candidate
|
||||
To: mesa-announce@...
|
||||
Cc: mesa-dev@...
|
||||
|
||||
Hello list,
|
||||
|
||||
The candidate for the Mesa X.Y.Z is now available. Currently we have:
|
||||
- NUMBER queued
|
||||
- NUMBER nominated (outstanding)
|
||||
- and NUMBER rejected patches
|
||||
|
||||
[If applicable:
|
||||
Note: this is the final anticipated release in the SERIES series. Users are
|
||||
encouraged to migrate to the NEXT_SERIES series in order to obtain future fixes.]
|
||||
|
||||
BRIEF SUMMARY OF CHANGES
|
||||
|
||||
Take a look at section "Mesa stable queue" for more information.
|
||||
|
||||
|
||||
Testing reports/general approval
|
||||
--------------------------------
|
||||
Any testing reports (or general approval of the state of the branch) will be
|
||||
greatly appreciated.
|
||||
|
||||
The plan is to have X.Y.Z this DAY (DATE), around or shortly after TIME.
|
||||
|
||||
If you have any questions or suggestions - be that about the current patch
|
||||
queue or otherwise, please go ahead.
|
||||
|
||||
|
||||
Trivial merge conflicts
|
||||
-----------------------
|
||||
List of commits where manual intervention was required.
|
||||
Keep the authors in the CC list.
|
||||
|
||||
commit SHA
|
||||
Author: AUTHOR
|
||||
|
||||
COMMIT SUMMARY
|
||||
|
||||
CHERRY PICKED FROM
|
||||
|
||||
|
||||
For example:
|
||||
|
||||
commit 990f395e007c3204639daa34efc3049f350ee819
|
||||
Author: Emil Velikov <emil.velikov@collabora.com>
|
||||
|
||||
anv: automake: cleanup the generated json file during make clean
|
||||
|
||||
(cherry picked from commit 8df581520a823564be0ab5af7dbb7d501b1c9670)
|
||||
|
||||
|
||||
Cheers,
|
||||
Emil
|
||||
|
||||
|
||||
Mesa stable queue
|
||||
-----------------
|
||||
|
||||
Nominated (NUMBER)
|
||||
==================
|
||||
|
||||
AUTHOR (NUMBER):
|
||||
SHA COMMIT SUMMARY
|
||||
|
||||
For example:
|
||||
|
||||
Dave Airlie (1):
|
||||
2de85eb radv: fix texturesamples to handle single sample case
|
||||
|
||||
|
||||
Queued (NUMBER)
|
||||
===============
|
||||
|
||||
AUTHOR (NUMBER):
|
||||
COMMIT SUMMARY
|
||||
[If applicable:
|
||||
Squashed with
|
||||
COMMIT SUMMARY]
|
||||
|
||||
For example:
|
||||
|
||||
Jonas Pfeil (1):
|
||||
ralloc: Make sure ralloc() allocations match malloc()'s alignment.
|
||||
Squashed with
|
||||
ralloc: don't leave out the alignment factor
|
||||
|
||||
|
||||
Rejected (NUMBER)
|
||||
=================
|
||||
|
||||
AUTHOR (NUMBER):
|
||||
SHA COMMIT SUMMARY
|
||||
|
||||
Reason: ...
|
||||
|
||||
For example:
|
||||
|
||||
Emil Velikov (1)
|
||||
a39ad18 configure.ac: honour LLVM_LIBDIR when linking against LLVM
|
||||
|
||||
Reason: The patch was reverted shortly after it was merged.
|
||||
</pre>
|
||||
|
||||
|
||||
<h1 id="release">Making a new release</h1>
|
||||
|
||||
<p>
|
||||
These are the instructions for making a new Mesa release.
|
||||
</p>
|
||||
|
||||
<h3>Get latest source files</h3>
|
||||
|
||||
<p>
|
||||
Ensure the latest code is available - both in your local master and the
|
||||
relevant branch.
|
||||
</p>
|
||||
|
||||
<h3>Perform basic testing</h3>
|
||||
|
||||
<p>
|
||||
Most of the testing should already be done during the
|
||||
<a href="#pickntest">cherry-pick</a> and
|
||||
<a href="#prerelease">pre-announce</a> stages.
|
||||
So we do a quick 'touch test'
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li>make distcheck (you can omit this if you're not using --dist below)
|
||||
<li>scons (from release tarball)
|
||||
<li>the produced binaries work
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
Here is one solution that I've been using.
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
# Set MAKEFLAGS if you haven't already
|
||||
git clean -fXd; git clean -nxd
|
||||
read # quick cross check any outstanding files
|
||||
export __version=`cat VERSION`
|
||||
export __mesa_root=../
|
||||
export __build_root=./foo
|
||||
chmod 755 -fR $__build_root; rm -rf $__build_root
|
||||
mkdir -p $__build_root && cd $__build_root
|
||||
|
||||
# For the native builds - such as distcheck, scons, sanity test, you
|
||||
# may want to specify which LLVM to use:
|
||||
# export LLVM_CONFIG=/usr/lib/llvm-3.9/bin/llvm-config
|
||||
|
||||
# Do a full distcheck
|
||||
$__mesa_root/autogen.sh && make distcheck
|
||||
|
||||
# Build check the tarballs (scons, linux)
|
||||
tar -xaf mesa-$__version.tar.xz && cd mesa-$__version
|
||||
scons
|
||||
cd .. && rm -rf mesa-$__version
|
||||
|
||||
# Build check the tarballs (scons, windows/mingw)
|
||||
# Temporary drop LLVM_CONFIG, unless you have a Windows/mingw one.
|
||||
# save_LLVM_CONFIG=`echo $LLVM_CONFIG`; unset LLVM_CONFIG
|
||||
tar -xaf mesa-$__version.tar.xz && cd mesa-$__version
|
||||
scons platform=windows toolchain=crossmingw
|
||||
cd .. && rm -rf mesa-$__version
|
||||
|
||||
# Test the automake binaries
|
||||
# Restore LLVM_CONFIG, if applicable:
|
||||
# export LLVM_CONFIG=`echo $save_LLVM_CONFIG`; unset save_LLVM_CONFIG
|
||||
tar -xaf mesa-$__version.tar.xz && cd mesa-$__version
|
||||
./configure \
|
||||
--with-dri-drivers=i965,swrast \
|
||||
--with-gallium-drivers=swrast \
|
||||
--with-vulkan-drivers=intel \
|
||||
--enable-llvm-shared-libs \
|
||||
--enable-llvm \
|
||||
--enable-glx-tls \
|
||||
--enable-gbm \
|
||||
--enable-egl \
|
||||
--with-platforms=x11,drm,wayland,surfaceless
|
||||
make && DESTDIR=`pwd`/test make install
|
||||
|
||||
# Drop LLVM_CONFIG, if applicable:
|
||||
# unset LLVM_CONFIG
|
||||
|
||||
__glxinfo_cmd='glxinfo 2>&1 | egrep -o "Mesa.*|Gallium.*|.*dri\.so"'
|
||||
__glxgears_cmd='glxgears 2>&1 | grep -v "configuration file"'
|
||||
__es2info_cmd='es2_info 2>&1 | egrep "GL_VERSION|GL_RENDERER|.*dri\.so"'
|
||||
__es2gears_cmd='es2gears_x11 2>&1 | grep -v "configuration file"'
|
||||
test "x$LD_LIBRARY_PATH" != 'x' && __old_ld="$LD_LIBRARY_PATH"
|
||||
export LD_LIBRARY_PATH=`pwd`/test/usr/local/lib/:"${__old_ld}"
|
||||
export LIBGL_DRIVERS_PATH=`pwd`/test/usr/local/lib/dri/
|
||||
export LIBGL_DEBUG=verbose
|
||||
eval $__glxinfo_cmd
|
||||
eval $__glxgears_cmd
|
||||
eval $__es2info_cmd
|
||||
eval $__es2gears_cmd
|
||||
export LIBGL_ALWAYS_SOFTWARE=true
|
||||
eval $__glxinfo_cmd
|
||||
eval $__glxgears_cmd
|
||||
eval $__es2info_cmd
|
||||
eval $__es2gears_cmd
|
||||
export LIBGL_ALWAYS_SOFTWARE=true
|
||||
export GALLIUM_DRIVER=softpipe
|
||||
eval $__glxinfo_cmd
|
||||
eval $__glxgears_cmd
|
||||
eval $__es2info_cmd
|
||||
eval $__es2gears_cmd
|
||||
# Smoke test DOTA2
|
||||
unset LD_LIBRARY_PATH
|
||||
test "x$__old_ld" != 'x' && export LD_LIBRARY_PATH="$__old_ld" && unset __old_ld
|
||||
unset LIBGL_DRIVERS_PATH
|
||||
unset LIBGL_DEBUG
|
||||
unset LIBGL_ALWAYS_SOFTWARE
|
||||
unset GALLIUM_DRIVER
|
||||
export VK_ICD_FILENAMES=`pwd`/src/intel/vulkan/dev_icd.json
|
||||
steam steam://rungameid/570 -vconsole -vulkan
|
||||
unset VK_ICD_FILENAMES
|
||||
</pre>
|
||||
|
||||
<h3>Update version in file VERSION</h3>
|
||||
|
||||
<p>
|
||||
Increment the version contained in the file VERSION at Mesa's top-level, then
|
||||
commit this change.
|
||||
</p>
|
||||
|
||||
<h3>Create release notes for the new release</h3>
|
||||
|
||||
<p>
|
||||
Create a new file docs/relnotes/X.Y.Z.html, (follow the style of the previous
|
||||
release notes). Note that the sha256sums section of the release notes should
|
||||
be empty (TBD) at this point.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Two scripts are available to help generate portions of the release notes:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
./bin/bugzilla_mesa.sh
|
||||
./bin/shortlog_mesa.sh
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
The first script identifies commits that reference bugzilla bugs and obtains
|
||||
the descriptions of those bugs from bugzilla. The second script generates a
|
||||
log of all commits. In both cases, HTML-formatted lists are printed to stdout
|
||||
to be included in the release notes.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Commit these changes and push the branch.
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
git push origin HEAD
|
||||
</pre>
|
||||
|
||||
|
||||
<h3>Use the release.sh script from xorg <a href="https://cgit.freedesktop.org/xorg/util/modular/">util-modular</a></h3>
|
||||
|
||||
<p>
|
||||
Start the release process.
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
# For the dist/distcheck, you may want to specify which LLVM to use:
|
||||
# export LLVM_CONFIG=/usr/lib/llvm-3.9/bin/llvm-config
|
||||
../relative/path/to/release.sh . # append --dist if you've already done distcheck above
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Pay close attention to the prompts as you might be required to enter your GPG
|
||||
and SSH passphrase(s) to sign and upload the files, respectively.
|
||||
</p>
|
||||
|
||||
<h3>Add the sha256sums to the release notes</h3>
|
||||
|
||||
<p>
|
||||
Edit docs/relnotes/X.Y.Z.html to add the sha256sums as available in the mesa-X.Y.Z.announce template. Commit this change.
|
||||
</p>
|
||||
|
||||
<h3>Back on mesa master, add the new release notes into the tree</h3>
|
||||
|
||||
<p>
|
||||
Something like the following steps will do the trick:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
git cherry-pick -x X.Y~1
|
||||
git cherry-pick -x X.Y
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Also, edit docs/relnotes.html to add a link to the new release notes,
|
||||
edit docs/index.html to add a news entry and a note in case of the
|
||||
last release in a series, and remove the version from
|
||||
docs/release-calendar.html. Then commit and push:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
git commit -as -m "docs: update calendar, add news item and link release notes for X.Y.Z"
|
||||
git push origin master X.Y
|
||||
</pre>
|
||||
|
||||
|
||||
<h1 id="announce">Announce the release</h1>
|
||||
|
||||
<p>
|
||||
Use the generated template during the releasing process.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Again, pay attention to add a note to warn about a final release in a
|
||||
series, if that is the case.
|
||||
</p>
|
||||
|
||||
|
||||
<h1 id="website">Update the mesa3d.org website</h1>
|
||||
|
||||
<p>
|
||||
As the hosting was moved to freedesktop, git hooks are deployed to update the
|
||||
website. Manually check that it is updated 5-10 minutes after the final <code>git push</code>
|
||||
</p>
|
||||
|
||||
|
||||
<h1 id="bugzilla">Update Bugzilla</h1>
|
||||
|
||||
<p>
|
||||
Parse through the bugreports as listed in the docs/relnotes/X.Y.Z.html
|
||||
document.
|
||||
<br>
|
||||
If there's outstanding action, close the bug referencing the commit ID which
|
||||
addresses the bug and mention the Mesa version that has the fix.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Note: the above is not applicable to all the reports, so use common sense.
|
||||
</p>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -21,102 +21,6 @@ The release notes summarize what's new or changed in each Mesa release.
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li><a href="relnotes/18.1.5.html">18.1.5 release notes</a>
|
||||
<li><a href="relnotes/18.1.4.html">18.1.4 release notes</a>
|
||||
<li><a href="relnotes/18.1.3.html">18.1.3 release notes</a>
|
||||
<li><a href="relnotes/18.1.2.html">18.1.2 release notes</a>
|
||||
<li><a href="relnotes/18.0.5.html">18.0.5 release notes</a>
|
||||
<li><a href="relnotes/18.1.1.html">18.1.1 release notes</a>
|
||||
<li><a href="relnotes/18.1.0.html">18.1.0 release notes</a>
|
||||
<li><a href="relnotes/18.0.4.html">18.0.4 release notes</a>
|
||||
<li><a href="relnotes/18.0.3.html">18.0.3 release notes</a>
|
||||
<li><a href="relnotes/18.0.2.html">18.0.2 release notes</a>
|
||||
<li><a href="relnotes/18.0.1.html">18.0.1 release notes</a>
|
||||
<li><a href="relnotes/17.3.9.html">17.3.9 release notes</a>
|
||||
<li><a href="relnotes/17.3.8.html">17.3.8 release notes</a>
|
||||
<li><a href="relnotes/18.0.0.html">18.0.0 release notes</a>
|
||||
<li><a href="relnotes/17.3.7.html">17.3.7 release notes</a>
|
||||
<li><a href="relnotes/17.3.6.html">17.3.6 release notes</a>
|
||||
<li><a href="relnotes/17.3.5.html">17.3.5 release notes</a>
|
||||
<li><a href="relnotes/17.3.4.html">17.3.4 release notes</a>
|
||||
<li><a href="relnotes/17.3.3.html">17.3.3 release notes</a>
|
||||
<li><a href="relnotes/17.3.2.html">17.3.2 release notes</a>
|
||||
<li><a href="relnotes/17.2.8.html">17.2.8 release notes</a>
|
||||
<li><a href="relnotes/17.3.1.html">17.3.1 release notes</a>
|
||||
<li><a href="relnotes/17.2.7.html">17.2.7 release notes</a>
|
||||
<li><a href="relnotes/17.3.0.html">17.3.0 release notes</a>
|
||||
<li><a href="relnotes/17.2.6.html">17.2.6 release notes</a>
|
||||
<li><a href="relnotes/17.2.5.html">17.2.5 release notes</a>
|
||||
<li><a href="relnotes/17.2.4.html">17.2.4 release notes</a>
|
||||
<li><a href="relnotes/17.2.3.html">17.2.3 release notes</a>
|
||||
<li><a href="relnotes/17.2.2.html">17.2.2 release notes</a>
|
||||
<li><a href="relnotes/17.1.10.html">17.1.10 release notes</a>
|
||||
<li><a href="relnotes/17.2.1.html">17.2.1 release notes</a>
|
||||
<li><a href="relnotes/17.1.9.html">17.1.9 release notes</a>
|
||||
<li><a href="relnotes/17.2.0.html">17.2.0 release notes</a>
|
||||
<li><a href="relnotes/17.1.8.html">17.1.8 release notes</a>
|
||||
<li><a href="relnotes/17.1.7.html">17.1.7 release notes</a>
|
||||
<li><a href="relnotes/17.1.6.html">17.1.6 release notes</a>
|
||||
<li><a href="relnotes/17.1.5.html">17.1.5 release notes</a>
|
||||
<li><a href="relnotes/17.1.4.html">17.1.4 release notes</a>
|
||||
<li><a href="relnotes/17.1.3.html">17.1.3 release notes</a>
|
||||
<li><a href="relnotes/17.1.2.html">17.1.2 release notes</a>
|
||||
<li><a href="relnotes/17.0.7.html">17.0.7 release notes</a>
|
||||
<li><a href="relnotes/17.1.1.html">17.1.1 release notes</a>
|
||||
<li><a href="relnotes/17.0.6.html">17.0.6 release notes</a>
|
||||
<li><a href="relnotes/17.1.0.html">17.1.0 release notes</a>
|
||||
<li><a href="relnotes/17.0.5.html">17.0.5 release notes</a>
|
||||
<li><a href="relnotes/17.0.4.html">17.0.4 release notes</a>
|
||||
<li><a href="relnotes/17.0.3.html">17.0.3 release notes</a>
|
||||
<li><a href="relnotes/17.0.2.html">17.0.2 release notes</a>
|
||||
<li><a href="relnotes/13.0.6.html">13.0.6 release notes</a>
|
||||
<li><a href="relnotes/17.0.1.html">17.0.1 release notes</a>
|
||||
<li><a href="relnotes/13.0.5.html">13.0.5 release notes</a>
|
||||
<li><a href="relnotes/17.0.0.html">17.0.0 release notes</a>
|
||||
<li><a href="relnotes/13.0.4.html">13.0.4 release notes</a>
|
||||
<li><a href="relnotes/12.0.6.html">12.0.6 release notes</a>
|
||||
<li><a href="relnotes/13.0.3.html">13.0.3 release notes</a>
|
||||
<li><a href="relnotes/12.0.5.html">12.0.5 release notes</a>
|
||||
<li><a href="relnotes/13.0.2.html">13.0.2 release notes</a>
|
||||
<li><a href="relnotes/13.0.1.html">13.0.1 release notes</a>
|
||||
<li><a href="relnotes/12.0.4.html">12.0.4 release notes</a>
|
||||
<li><a href="relnotes/13.0.0.html">13.0.0 release notes</a>
|
||||
<li><a href="relnotes/12.0.3.html">12.0.3 release notes</a>
|
||||
<li><a href="relnotes/12.0.2.html">12.0.2 release notes</a>
|
||||
<li><a href="relnotes/12.0.1.html">12.0.1 release notes</a>
|
||||
<li><a href="relnotes/12.0.0.html">12.0.0 release notes</a>
|
||||
<li><a href="relnotes/11.2.2.html">11.2.2 release notes</a>
|
||||
<li><a href="relnotes/11.1.4.html">11.1.4 release notes</a>
|
||||
<li><a href="relnotes/11.2.1.html">11.2.1 release notes</a>
|
||||
<li><a href="relnotes/11.1.3.html">11.1.3 release notes</a>
|
||||
<li><a href="relnotes/11.2.0.html">11.2.0 release notes</a>
|
||||
<li><a href="relnotes/11.1.2.html">11.1.2 release notes</a>
|
||||
<li><a href="relnotes/11.0.9.html">11.0.9 release notes</a>
|
||||
<li><a href="relnotes/11.1.1.html">11.1.1 release notes</a>
|
||||
<li><a href="relnotes/11.0.8.html">11.0.8 release notes</a>
|
||||
<li><a href="relnotes/11.1.0.html">11.1.0 release notes</a>
|
||||
<li><a href="relnotes/11.0.7.html">11.0.7 release notes</a>
|
||||
<li><a href="relnotes/11.0.6.html">11.0.6 release notes</a>
|
||||
<li><a href="relnotes/11.0.5.html">11.0.5 release notes</a>
|
||||
<li><a href="relnotes/11.0.4.html">11.0.4 release notes</a>
|
||||
<li><a href="relnotes/11.0.3.html">11.0.3 release notes</a>
|
||||
<li><a href="relnotes/10.6.9.html">10.6.9 release notes</a>
|
||||
<li><a href="relnotes/11.0.2.html">11.0.2 release notes</a>
|
||||
<li><a href="relnotes/11.0.1.html">11.0.1 release notes</a>
|
||||
<li><a href="relnotes/10.6.8.html">10.6.8 release notes</a>
|
||||
<li><a href="relnotes/11.0.0.html">11.0.0 release notes</a>
|
||||
<li><a href="relnotes/10.6.7.html">10.6.7 release notes</a>
|
||||
<li><a href="relnotes/10.6.6.html">10.6.6 release notes</a>
|
||||
<li><a href="relnotes/10.6.5.html">10.6.5 release notes</a>
|
||||
<li><a href="relnotes/10.6.4.html">10.6.4 release notes</a>
|
||||
<li><a href="relnotes/10.6.3.html">10.6.3 release notes</a>
|
||||
<li><a href="relnotes/10.6.2.html">10.6.2 release notes</a>
|
||||
<li><a href="relnotes/10.5.9.html">10.5.9 release notes</a>
|
||||
<li><a href="relnotes/10.6.1.html">10.6.1 release notes</a>
|
||||
<li><a href="relnotes/10.5.8.html">10.5.8 release notes</a>
|
||||
<li><a href="relnotes/10.6.0.html">10.6.0 release notes</a>
|
||||
<li><a href="relnotes/10.5.7.html">10.5.7 release notes</a>
|
||||
<li><a href="relnotes/10.5.6.html">10.5.6 release notes</a>
|
||||
<li><a href="relnotes/10.5.5.html">10.5.5 release notes</a>
|
||||
<li><a href="relnotes/10.5.4.html">10.5.4 release notes</a>
|
||||
<li><a href="relnotes/10.5.3.html">10.5.3 release notes</a>
|
||||
|
@@ -1,147 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.5.6 Release Notes / May 23, 2015</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.5.6 is a bug fix release which fixes bugs found since the 10.5.5 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.5.6 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
89ff9cb08d0f6e3f34154864c3071253057cd21020759457c8ae27e0f70985d3 mesa-10.5.6.tar.gz
|
||||
66017853bde5f7a6647db3eede30512a091a3491daa1708e0ad8027c328ba595 mesa-10.5.6.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86792">Bug 86792</a> - [NVC0] Portal 2 Crashes in Wine</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90147">Bug 90147</a> - swrast: build error undeclared _SC_PHYS_PAGES on osx</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90350">Bug 90350</a> - [G96] Portal's portal are incorrectly rendered</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90363">Bug 90363</a> - [nv50] HW state is not reset correctly when using a new GL context</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Alex Deucher (1):</p>
|
||||
<ul>
|
||||
<li>radeonsi: add new bonaire pci id</li>
|
||||
</ul>
|
||||
|
||||
<p>Axel Davy (2):</p>
|
||||
<ul>
|
||||
<li>egl/wayland: properly destroy wayland objects</li>
|
||||
<li>glx/dri3: Add additional check for gpu offloading case</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (4):</p>
|
||||
<ul>
|
||||
<li>docs: Add sha256 sums for the 10.5.5 release</li>
|
||||
<li>egl/main: fix EGL_KHR_get_all_proc_addresses</li>
|
||||
<li>targets/osmesa: drop the -module tag from LDFLAGS</li>
|
||||
<li>Update version to 10.5.6</li>
|
||||
</ul>
|
||||
|
||||
<p>Francisco Jerez (4):</p>
|
||||
<ul>
|
||||
<li>clover: Refactor event::trigger and ::abort to prevent deadlock and reentrancy issues.</li>
|
||||
<li>clover: Wrap event::_status in a method to prevent unlocked access.</li>
|
||||
<li>clover: Implement locking of the wait_count, _chain and _status members of event.</li>
|
||||
<li>i965: Fix PBO cache coherency issue after _mesa_meta_pbo_GetTexSubImage().</li>
|
||||
</ul>
|
||||
|
||||
<p>Fredrik Höglund (2):</p>
|
||||
<ul>
|
||||
<li>main: Require that the texture exists in framebuffer_texture</li>
|
||||
<li>mesa: Generate GL_INVALID_VALUE in framebuffer_texture when layer < 0</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (7):</p>
|
||||
<ul>
|
||||
<li>nv50/ir: only propagate saturate up if some actual folding took place</li>
|
||||
<li>nv50: keep track of PGRAPH state in nv50_screen</li>
|
||||
<li>nvc0: keep track of PGRAPH state in nvc0_screen</li>
|
||||
<li>nvc0: reset the instanced elements state when doing blit using 3d engine</li>
|
||||
<li>nv50/ir: only enable mul saturate on G200+</li>
|
||||
<li>st/mesa: make sure to create a "clean" bool when doing i2b</li>
|
||||
<li>nvc0: switch mechanism for shader eviction to be a while loop</li>
|
||||
</ul>
|
||||
|
||||
<p>Jeremy Huddleston Sequoia (2):</p>
|
||||
<ul>
|
||||
<li>swrast: Build fix for darwin</li>
|
||||
<li>darwin: Fix install name of libOSMesa</li>
|
||||
</ul>
|
||||
|
||||
<p>Laura Ekstrand (2):</p>
|
||||
<ul>
|
||||
<li>main: Fix an error generated by FramebufferTexture</li>
|
||||
<li>main: Complete error conditions for glInvalidate*Framebuffer.</li>
|
||||
</ul>
|
||||
|
||||
<p>Marta Lofstedt (1):</p>
|
||||
<ul>
|
||||
<li>main: glGetIntegeri_v fails for GL_VERTEX_BINDING_STRIDE</li>
|
||||
</ul>
|
||||
|
||||
<p>Rob Clark (2):</p>
|
||||
<ul>
|
||||
<li>freedreno: enable a306</li>
|
||||
<li>freedreno: fix bug in tile/slot calculation</li>
|
||||
</ul>
|
||||
|
||||
<p>Roland Scheidegger (1):</p>
|
||||
<ul>
|
||||
<li>draw: (trivial) fix out-of-bounds vector initialization</li>
|
||||
</ul>
|
||||
|
||||
<p>Tim Rowley (1):</p>
|
||||
<ul>
|
||||
<li>mesa: fix shininess check for ffvertex_prog v2</li>
|
||||
</ul>
|
||||
|
||||
<p>Tom Stellard (2):</p>
|
||||
<ul>
|
||||
<li>clover: Add a mutex to guard queue::queued_events</li>
|
||||
<li>clover: Fix a bug with multi-threaded events v2</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,103 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.5.7 Release Notes / June 07, 2015</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.5.7 is a bug fix release which fixes bugs found since the 10.5.6 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.5.7 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
8f865ce497435fdf25d4e35f3b5551b2bcd5f9bc6570561183be82af20d18b82 mesa-10.5.7.tar.gz
|
||||
04d06890cd69af8089d6ca76f40e46dcf9cacfe4a9788b32be620574d4638818 mesa-10.5.7.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89131">Bug 89131</a> - [Bisected] Graphical corruption in Weston, shows old framebuffer pieces</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Ben Widawsky (1):</p>
|
||||
<ul>
|
||||
<li>i965: Emit 3DSTATE_MULTISAMPLE before WM_HZ_OP (gen8+)</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (4):</p>
|
||||
<ul>
|
||||
<li>docs: Add sha256sums for the 10.5.6 release</li>
|
||||
<li>get-pick-list.sh: Require explicit "10.5" for nominating stable patches</li>
|
||||
<li>cherry-ignore: add clover build fix not applicable for 10.5</li>
|
||||
<li>Update version to 10.5.7</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (18):</p>
|
||||
<ul>
|
||||
<li>nvc0/ir: set ftz when sources are floats, not just destinations</li>
|
||||
<li>nv50/ir: guess that the constant offset is the starting slot of array</li>
|
||||
<li>nvc0/ir: LOAD's can't be used for shader inputs</li>
|
||||
<li>nvc0: a geometry shader can have up to 1024 vertices output</li>
|
||||
<li>nv50/ir: avoid messing up arg1 of PFETCH</li>
|
||||
<li>nv30: don't leak fragprog consts</li>
|
||||
<li>nv30: avoid leaking render state and draw shaders</li>
|
||||
<li>nv30: fix clip plane uploads and enable changes</li>
|
||||
<li>nv30/draw: avoid leaving stale pointers in draw state</li>
|
||||
<li>nv30/draw: draw expects constbuf size in bytes, not vec4 units</li>
|
||||
<li>st/mesa: don't leak glsl_to_tgsi object on link failure</li>
|
||||
<li>glsl: avoid leaking linked gl_shader when there's a late linker error</li>
|
||||
<li>nv30/draw: fix indexed draws with swtnl path and a resource index buffer</li>
|
||||
<li>nv30/draw: only use the DMA1 object (GART) if the bo is not in VRAM</li>
|
||||
<li>nv30/draw: allocate vertex buffers in gart</li>
|
||||
<li>nv30/draw: switch varying hookup logic to know about texcoords</li>
|
||||
<li>nv30: falling back to draw path for edgeflag does no good</li>
|
||||
<li>nv30: avoid doing extra work on clear and hitting unexpected states</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (1):</p>
|
||||
<ul>
|
||||
<li>i965/fs: Fix implied_mrf_writes for scratch writes</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (1):</p>
|
||||
<ul>
|
||||
<li>st/dri: fix postprocessing crash when there's no depth buffer</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,112 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.5.8 Release Notes / June 20, 2015</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.5.8 is a bug fix release which fixes bugs found since the 10.5.7 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.5.8 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
611ddcfa3c1bf13f7e6ccac785c8749c3b74c9a78452bac70f8372cf6b209aa0 mesa-10.5.8.tar.gz
|
||||
2866b855c5299a4aed066338c77ff6467c389b2c30ada7647be8758663da2b54 mesa-10.5.8.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90310">Bug 90310</a> - Fails to build gallium_dri.so at linking stage with clang because of multiple redefinitions</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90347">Bug 90347</a> - [NVE0+] Failure to insert texbar under some circumstances (causing bad colors in Terasology)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90520">Bug 90520</a> - Register spilling clobbers registers used elsewhere in the shader</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90905">Bug 90905</a> - mesa: Finish subdir-objects transition</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Ben Widawsky (1):</p>
|
||||
<ul>
|
||||
<li>i965: Disable compaction for EOT send messages</li>
|
||||
</ul>
|
||||
|
||||
<p>Boyan Ding (1):</p>
|
||||
<ul>
|
||||
<li>egl/x11: Set version of swrastLoader to 2</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (2):</p>
|
||||
<ul>
|
||||
<li>docs: Add sha256sums for the 10.5.7 release</li>
|
||||
<li>Update version to 10.5.8</li>
|
||||
</ul>
|
||||
|
||||
<p>Erik Faye-Lund (1):</p>
|
||||
<ul>
|
||||
<li>mesa: build xmlconfig to a separate static library</li>
|
||||
</ul>
|
||||
|
||||
<p>Francisco Jerez (1):</p>
|
||||
<ul>
|
||||
<li>i965: Don't compact instructions with unmapped bits.</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (3):</p>
|
||||
<ul>
|
||||
<li>nvc0/ir: fix collection of first uses for texture barrier insertion</li>
|
||||
<li>nv50,nvc0: clamp uniform size to 64k</li>
|
||||
<li>nvc0/ir: can't have a join on a load with an indirect source</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (1):</p>
|
||||
<ul>
|
||||
<li>i965/fs: Don't let the EOT send message interfere with the MRF hack</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (1):</p>
|
||||
<ul>
|
||||
<li>egl: fix setting context flags</li>
|
||||
</ul>
|
||||
|
||||
<p>Roland Scheidegger (1):</p>
|
||||
<ul>
|
||||
<li>draw: (trivial) fix NULL pointer dereference</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,140 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.5.9 Release Notes / July 04, 2015</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.5.9 is a bug fix release which fixes bugs found since the 10.5.8 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.5.9 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
0c081b59572ee9732e7438d34adc3817fe8cc8d4b58abc0e71fd4b4c904945cb mesa-10.5.9.tar.gz
|
||||
71c69f31d3dbc35cfa79950e58a01d27030378d8c7ef1259a0b31d4d0487f4ec mesa-10.5.9.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84225">Bug 84225</a> - Allow constant-index-expression sampler array indexing with GLSL-ES < 300</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88999">Bug 88999</a> - [SKL] Compiz crashes after opening unity dash</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89118">Bug 89118</a> - [SKL Bisected]many Ogles3conform cases core dumped</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90537">Bug 90537</a> - radeonsi bo/va conflict on RADEON_GEM_VA (rscreen->ws->buffer_from_handle returns NULL)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90839">Bug 90839</a> - [10.5.5/10.6 regression, bisected] PBO glDrawPixels no longer using blit fastpath</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90873">Bug 90873</a> - Kernel hang, TearFree On, Mate desktop environment</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91056">Bug 91056</a> - The Bard's Tale (2005, native) has rendering issues</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91117">Bug 91117</a> - Nimbus (running in wine) has rendering issues, objects are semi-transparent</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91124">Bug 91124</a> - Civilization V (in Wine) has rendering issues: text missing, menu bar corrupted</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Ben Widawsky (2):</p>
|
||||
<ul>
|
||||
<li>i965/gen9: Implement Push Constant Buffer workaround</li>
|
||||
<li>i965/skl: Use 1 register for uniform pull constant payload</li>
|
||||
</ul>
|
||||
|
||||
<p>Boyan Ding (1):</p>
|
||||
<ul>
|
||||
<li>egl/x11: Remove duplicate call to dri2_x11_add_configs_for_visuals</li>
|
||||
</ul>
|
||||
|
||||
<p>Chris Wilson (3):</p>
|
||||
<ul>
|
||||
<li>i965: Fix HW blitter pitch limits</li>
|
||||
<li>i915: Blit RGBX<->RGBA drawpixels</li>
|
||||
<li>i965: Export format comparison for blitting between miptrees</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (6):</p>
|
||||
<ul>
|
||||
<li>docs: Add sha256sums for the 10.5.8 release</li>
|
||||
<li>configure: warn about shared_glapi & xlib-glx only when both are set</li>
|
||||
<li>configure: error out when building backend-less libEGL</li>
|
||||
<li>configure: error out when building libEGL without shared-glapi</li>
|
||||
<li>gbm: do not (over)link against libglapi.so</li>
|
||||
<li>Update version to 10.5.9</li>
|
||||
</ul>
|
||||
|
||||
<p>Frank Henigman (1):</p>
|
||||
<ul>
|
||||
<li>gbm: dlopen libglapi so gbm_create_device works</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (8):</p>
|
||||
<ul>
|
||||
<li>glsl: add version checks to conditionals for builtin variable enablement</li>
|
||||
<li>mesa: add GL_PROGRAM_PIPELINE support in KHR_debug calls</li>
|
||||
<li>glsl: binding point is a texture unit, which is a combined space</li>
|
||||
<li>nvc0: always put all tfb bufs into bufctx</li>
|
||||
<li>nv50,nvc0: make sure to pushbuf_refn before putting bo into pushbuf_data</li>
|
||||
<li>nv50/ir: propagate modifier to right arg when const-folding mad</li>
|
||||
<li>nv50/ir: fix emission of address reg in 3rd source</li>
|
||||
<li>nv50/ir: copy joinAt when splitting both before and after</li>
|
||||
</ul>
|
||||
|
||||
<p>Mario Kleiner (2):</p>
|
||||
<ul>
|
||||
<li>nouveau: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.</li>
|
||||
<li>winsys/radeon: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.</li>
|
||||
</ul>
|
||||
|
||||
<p>Michel Dänzer (1):</p>
|
||||
<ul>
|
||||
<li>winsys/radeon: Unmap GPU VM address range when destroying BO</li>
|
||||
</ul>
|
||||
|
||||
<p>Tapani Pälli (6):</p>
|
||||
<ul>
|
||||
<li>glsl: Allow dynamic sampler array indexing with GLSL ES < 3.00</li>
|
||||
<li>mesa/glsl: new compiler option EmitNoIndirectSampler</li>
|
||||
<li>i915: use EmitNoIndirectSampler</li>
|
||||
<li>mesa/st: use EmitNoIndirectSampler if !ARB_gpu_shader5</li>
|
||||
<li>i965: use EmitNoIndirectSampler for gen < 7</li>
|
||||
<li>glsl: validate sampler array indexing for 'constant-index-expression'</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -31,10 +31,9 @@ because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
9bc659abdba26202509304f259723aaa4343dba6aac4bd87d5baea11d23c8c63 mesa-10.6.0.tar.gz
|
||||
f37e2633978deed02ff0522abc36c709586e2b555fd439a82ab71dce2c866c76 mesa-10.6.0.tar.xz
|
||||
TBD.
|
||||
</pre>
|
||||
|
||||
|
||||
|
@@ -1,104 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.6.1 Release Notes / June 29, 2015</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.6.1 is a bug fix release which fixes bugs found since the 10.6.0 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.6.1 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
b4cccd4d0eabcc2bca00c3175d3ad88fdda57ffdb883a7998525b873a21fe607 mesa-10.6.1.tar.gz
|
||||
6c80a2b647e57c85dc36e609d9aed17f878f0d8e0cf9ace86d14cf604101e1eb mesa-10.6.1.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90347">Bug 90347</a> - [NVE0+] Failure to insert texbar under some circumstances (causing bad colors in Terasology)</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Anuj Phogat (4):</p>
|
||||
<ul>
|
||||
<li>mesa: Handle integer formats in need_rgb_to_luminance_conversion()</li>
|
||||
<li>mesa: Use helper function need_rgb_to_luminance_conversion()</li>
|
||||
<li>mesa: Turn need_rgb_to_luminance_conversion() in to a global function</li>
|
||||
<li>meta: Abort meta path if ReadPixels need rgb to luminance conversion</li>
|
||||
</ul>
|
||||
|
||||
<p>Ben Widawsky (1):</p>
|
||||
<ul>
|
||||
<li>i965/gen9: Implement Push Constant Buffer workaround</li>
|
||||
</ul>
|
||||
|
||||
<p>Boyan Ding (2):</p>
|
||||
<ul>
|
||||
<li>egl/x11: Set version of swrastLoader to 2</li>
|
||||
<li>egl/x11: Remove duplicate call to dri2_x11_add_configs_for_visuals</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (6):</p>
|
||||
<ul>
|
||||
<li>docs: Add sha256sums for the 10.6.0 release</li>
|
||||
<li>configure: warn about shared_glapi & xlib-glx only when both are set</li>
|
||||
<li>configure: error out when building backend-less libEGL</li>
|
||||
<li>configure: error out when building libEGL without shared-glapi</li>
|
||||
<li>gbm: do not (over)link against libglapi.so</li>
|
||||
<li>Update version to 10.6.1</li>
|
||||
</ul>
|
||||
|
||||
<p>Frank Henigman (1):</p>
|
||||
<ul>
|
||||
<li>gbm: dlopen libglapi so gbm_create_device works</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (9):</p>
|
||||
<ul>
|
||||
<li>nvc0/ir: fix collection of first uses for texture barrier insertion</li>
|
||||
<li>nv50,nvc0: clamp uniform size to 64k</li>
|
||||
<li>nvc0/ir: can't have a join on a load with an indirect source</li>
|
||||
<li>glsl: handle conversions to double when comparing param matches</li>
|
||||
<li>glsl: add version checks to conditionals for builtin variable enablement</li>
|
||||
<li>mesa: add GL_PROGRAM_PIPELINE support in KHR_debug calls</li>
|
||||
<li>glsl: binding point is a texture unit, which is a combined space</li>
|
||||
<li>nvc0: always put all tfb bufs into bufctx</li>
|
||||
<li>nv50,nvc0: make sure to pushbuf_refn before putting bo into pushbuf_data</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,165 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.6.2 Release Notes / July 11, 2015</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.6.2 is a bug fix release which fixes bugs found since the 10.6.1 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.6.2 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
9c7ab9300dda6c912faaaff97995ec1820ba21d114d9cf555f145cbad90995f4 mesa-10.6.2.tar.gz
|
||||
05753d3db4212900927b9894221a1669a10f56786e86a7e818b6e18a0817dca9 mesa-10.6.2.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73528">Bug 73528</a> - Deferred lighting in Second Life causes system hiccups and screen flickering</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80500">Bug 80500</a> - Flickering shadows in unreleased title trace</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82186">Bug 82186</a> - [r600g] BARTS GPU lockup with minecraft shaders</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84225">Bug 84225</a> - Allow constant-index-expression sampler array indexing with GLSL-ES < 300</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90537">Bug 90537</a> - radeonsi bo/va conflict on RADEON_GEM_VA (rscreen->ws->buffer_from_handle returns NULL)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90873">Bug 90873</a> - Kernel hang, TearFree On, Mate desktop environment</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91022">Bug 91022</a> - [g45 g965 bisected] assertions generated from textureGrad cube samplers fix</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91047">Bug 91047</a> - [SNB Bisected] Messed up Fog in Super Smash Bros. Melee in Dolphin</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91056">Bug 91056</a> - The Bard's Tale (2005, native) has rendering issues</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91117">Bug 91117</a> - Nimbus (running in wine) has rendering issues, objects are semi-transparent</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91124">Bug 91124</a> - Civilization V (in Wine) has rendering issues: text missing, menu bar corrupted</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91173">Bug 91173</a> - Oddworld: Stranger's Wrath HD: disfigured models in wrong colors</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91226">Bug 91226</a> - Crash in glLinkProgram (NEW)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91231">Bug 91231</a> - [NV92] Psychonauts (native) segfaults on start when DRI3 enabled</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Chris Wilson (1):</p>
|
||||
<ul>
|
||||
<li>loader: Look for any version of currently linked libudev.so</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (2):</p>
|
||||
<ul>
|
||||
<li>docs: Add sha256 checksums for the 10.6.1 release</li>
|
||||
<li>Update version to 10.6.2</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (8):</p>
|
||||
<ul>
|
||||
<li>nv50/ir: propagate modifier to right arg when const-folding mad</li>
|
||||
<li>nv50/ir: fix emission of address reg in 3rd source</li>
|
||||
<li>nv50/ir: copy joinAt when splitting both before and after</li>
|
||||
<li>mesa: reset the source packing when creating temp transfer image</li>
|
||||
<li>nv50/ir: don't emit src2 in immediate form</li>
|
||||
<li>mesa/prog: relative offsets into constbufs are not constant</li>
|
||||
<li>nv50/ir: UCMP arguments are float, so make sure modifiers are applied</li>
|
||||
<li>nvc0: turn sample counts off during blit</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (5):</p>
|
||||
<ul>
|
||||
<li>i965/fs: Fix ir_txs in emit_texture_gen4_simd16().</li>
|
||||
<li>i965: Reserve more batch space to accomodate Gen6 perfmonitors.</li>
|
||||
<li>i965/vs: Fix matNxM vertex attributes where M != 4.</li>
|
||||
<li>Revert "glsl: clone inputs and outputs during linking"</li>
|
||||
<li>Revert "i965: Delete linked GLSL IR when using NIR."</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (3):</p>
|
||||
<ul>
|
||||
<li>r600g: disable single-sample fast color clear due to hangs</li>
|
||||
<li>radeonsi: fix a hang with DrawTransformFeedback on 4 SE chips</li>
|
||||
<li>st/dri: don't set PIPE_BIND_SCANOUT for MSAA surfaces</li>
|
||||
</ul>
|
||||
|
||||
<p>Mario Kleiner (2):</p>
|
||||
<ul>
|
||||
<li>nouveau: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.</li>
|
||||
<li>winsys/radeon: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.</li>
|
||||
</ul>
|
||||
|
||||
<p>Matt Turner (2):</p>
|
||||
<ul>
|
||||
<li>i965/fs: Don't mess up stride for uniform integer multiplication.</li>
|
||||
<li>Revert SHA1 additions.</li>
|
||||
</ul>
|
||||
|
||||
<p>Michel Dänzer (1):</p>
|
||||
<ul>
|
||||
<li>winsys/radeon: Unmap GPU VM address range when destroying BO</li>
|
||||
</ul>
|
||||
|
||||
<p>Mike Stroyan (2):</p>
|
||||
<ul>
|
||||
<li>meta: Only change and restore viewport 0 in mesa meta mode</li>
|
||||
<li>i965: allocate at least 1 BLEND_STATE element</li>
|
||||
</ul>
|
||||
|
||||
<p>Neil Roberts (4):</p>
|
||||
<ul>
|
||||
<li>i965/skl: Set the pulls bary bit in 3DSTATE_PS_EXTRA</li>
|
||||
<li>glsl: Add missing check for whether an expression is an add operation</li>
|
||||
<li>glsl: Make sure not to dereference NULL</li>
|
||||
<li>i965: Don't try to print the GLSL IR if it has been freed</li>
|
||||
</ul>
|
||||
|
||||
<p>Tapani Pälli (8):</p>
|
||||
<ul>
|
||||
<li>glsl: clone inputs and outputs during linking</li>
|
||||
<li>i965: Delete linked GLSL IR when using NIR.</li>
|
||||
<li>glsl: Allow dynamic sampler array indexing with GLSL ES < 3.00</li>
|
||||
<li>mesa/glsl: new compiler option EmitNoIndirectSampler</li>
|
||||
<li>i965: use EmitNoIndirectSampler for gen < 7</li>
|
||||
<li>i915: use EmitNoIndirectSampler</li>
|
||||
<li>mesa/st: use EmitNoIndirectSampler if !ARB_gpu_shader5</li>
|
||||
<li>glsl: validate sampler array indexing for 'constant-index-expression'</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,106 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.6.3 Release Notes / July 26, 2015</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.6.3 is a bug fix release which fixes bugs found since the 10.6.2 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.6.3 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
c27e1e33798e69a6d2d2425aee8ac7b4c0b243066a65dd76cbb182ea31b1c7f2 mesa-10.6.3.tar.gz
|
||||
58592e07c350cd2e8969b73fa83048c657a39fe2f13f3b88f5e5818fe2e4676d mesa-10.6.3.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90728">Bug 90728</a> - dvd playback with vlc and vdpau causes segmentation fault</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91337">Bug 91337</a> - OSMesaGetProcAdress("OSMesaPixelStore") returns nil</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Brian Paul (1):</p>
|
||||
<ul>
|
||||
<li>osmesa: fix OSMesaPixelsStore typo</li>
|
||||
</ul>
|
||||
|
||||
<p>Chad Versace (1):</p>
|
||||
<ul>
|
||||
<li>mesa: Fix generation of git_sha1.h.tmp for gitlinks</li>
|
||||
</ul>
|
||||
|
||||
<p>Christian König (2):</p>
|
||||
<ul>
|
||||
<li>vl: cleanup video buffer private when the decoder is destroyed</li>
|
||||
<li>st/vdpau: fix mixer size checks</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (3):</p>
|
||||
<ul>
|
||||
<li>docs: Add sha256 checksums for the 10.6.2 release</li>
|
||||
<li>auxiliary/vl: use the correct screen index</li>
|
||||
<li>Update version to 10.6.3</li>
|
||||
</ul>
|
||||
|
||||
<p>Francisco Jerez (1):</p>
|
||||
<ul>
|
||||
<li>i965/gen9: Use custom MOCS entries set up by the kernel.</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (5):</p>
|
||||
<ul>
|
||||
<li>nv50, nvc0: enable at least one color RT if alphatest is enabled</li>
|
||||
<li>nvc0/ir: fix txq on indirect samplers</li>
|
||||
<li>nvc0/ir: don't worry about sampler in txq handling</li>
|
||||
<li>gm107/ir: fix indirect txq emission</li>
|
||||
<li>nv50: fix max level clamping on G80</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (1):</p>
|
||||
<ul>
|
||||
<li>program: Allow redundant OPTION ARB_fog_* directives.</li>
|
||||
</ul>
|
||||
|
||||
<p>Rob Clark (1):</p>
|
||||
<ul>
|
||||
<li>xa: don't leak fences</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,137 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.6.4 Release Notes / August 11, 2015</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.6.4 is a bug fix release which fixes bugs found since the 10.6.3 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.6.4 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
4960bf17d8b5d6a6503c6954ec6cf480b5cd930797bac901c60bea192675f85e mesa-10.6.4.tar.gz
|
||||
8f5ac103f0f503de2f7a985b0df349bd4ecdfe7f51c714be146fa5a9a3c07b77 mesa-10.6.4.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73512">Bug 73512</a> - [clover] mesa.icd. should contain full path</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91290">Bug 91290</a> - SIGSEGV glcpp/glcpp-parse.y:1077</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Anuj Phogat (6):</p>
|
||||
<ul>
|
||||
<li>mesa: Turn get_readpixels_transfer_ops() in to a global function</li>
|
||||
<li>meta: Fix transfer operations check in meta pbo path for readpixels</li>
|
||||
<li>meta: Abort meta pbo path if readpixels need signed-unsigned conversion</li>
|
||||
<li>meta: Don't do fragment color clamping in _mesa_meta_pbo_GetTexSubImage</li>
|
||||
<li>mesa: Add a helper function _mesa_need_luminance_to_rgb_conversion()</li>
|
||||
<li>meta: Fix reading luminance texture as rgba in _mesa_meta_pbo_GetTexSubImage()</li>
|
||||
</ul>
|
||||
|
||||
<p>Ben Widawsky (1):</p>
|
||||
<ul>
|
||||
<li>i965/skl: Add production thread counts and URB size</li>
|
||||
</ul>
|
||||
|
||||
<p>Eduardo Lima Mitev (3):</p>
|
||||
<ul>
|
||||
<li>mesa: Fix errors values returned by glShaderBinary()</li>
|
||||
<li>mesa: Validate target before resolving tex obj in glTex(ture)SubImageXD</li>
|
||||
<li>mesa: Fix error returned by glCopyTexImage2D() upon an invalid internal format</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (6):</p>
|
||||
<ul>
|
||||
<li>docs: Add checksums for mesa 10.6.3 tarballs</li>
|
||||
<li>configure.ac: do not set HAVE_DRI(23) when libdrm is missing</li>
|
||||
<li>egl/wayland: libdrm is a hard requirement, treat it as such</li>
|
||||
<li>winsys/radeon: don't leak the fd when it is 0</li>
|
||||
<li>bugzilla_mesa.sh: sort the bugs list by number</li>
|
||||
<li>Update version to 10.6.4</li>
|
||||
</ul>
|
||||
|
||||
<p>Francisco Jerez (1):</p>
|
||||
<ul>
|
||||
<li>i965/fs: Fix fs_inst::regs_read() for sources in the ATTR file.</li>
|
||||
</ul>
|
||||
|
||||
<p>Frank Binns (2):</p>
|
||||
<ul>
|
||||
<li>egl/dri: Add error info needed for EGL_EXT_image_dma_buf_import extension</li>
|
||||
<li>egl: Add eglQuerySurface surface type check for EGL_LARGEST_PBUFFER attrib</li>
|
||||
</ul>
|
||||
|
||||
<p>Igor Gnatenko (1):</p>
|
||||
<ul>
|
||||
<li>opencl: use versioned .so in mesa.icd</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (1):</p>
|
||||
<ul>
|
||||
<li>nvc0: fix geometry program revalidation of clipping params</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (1):</p>
|
||||
<ul>
|
||||
<li>glsl: Fix a bug where LHS swizzles of swizzles were too small.</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (6):</p>
|
||||
<ul>
|
||||
<li>st/mesa: don't call st_validate_state in BlitFramebuffer</li>
|
||||
<li>radeonsi: upload shader rodata after updating scratch relocations</li>
|
||||
<li>st/mesa: don't ignore texture buffer state changes</li>
|
||||
<li>radeonsi: rework how shader pointers to descriptors are set</li>
|
||||
<li>radeonsi: completely rework updating descriptors without CP DMA</li>
|
||||
<li>r600g: fix the CB_SHADER_MASK setup</li>
|
||||
</ul>
|
||||
|
||||
<p>Samuel Iglesias Gonsalvez (1):</p>
|
||||
<ul>
|
||||
<li>glsl/glcpp: fix SIGSEGV when checking error condition for macro redefinition</li>
|
||||
</ul>
|
||||
|
||||
<p>Samuel Pitoiset (1):</p>
|
||||
<ul>
|
||||
<li>nv50: avoid segfault with enabled but unbound vertex attrib</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,124 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.6.5 Release Notes / August 22, 2015</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.6.5 is a bug fix release which fixes bugs found since the 10.6.4 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.6.5 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
afe290fc7af75a25df5ee52396a9f09e5dba85fb3e159304bdda265b8564b0d4 mesa-10.6.5.tar.gz
|
||||
fb6fac3c85bcfa9d06b8dd439169f23f0c0924a88e44362e738b99b1feff762f mesa-10.6.5.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85252">Bug 85252</a> - Segfault in compiler while processing ternary operator with void arguments</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91570">Bug 91570</a> - Upgrading mesa to 10.6 causes segfault in OpenGL applications with GeForce4 MX 440 / AGP 8X</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91610">Bug 91610</a> - [BSW] GPU hang for spec.shaders.point-vertex-id gl_instanceid divisor</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Adam Jackson (1):</p>
|
||||
<ul>
|
||||
<li>glx: Fix __glXWireToEvent for BufferSwapComplete</li>
|
||||
</ul>
|
||||
|
||||
<p>Alex Deucher (2):</p>
|
||||
<ul>
|
||||
<li>radeonsi: add new OLAND pci id</li>
|
||||
<li>radeonsi: properly set the raster_config for KV</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (4):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 10.6.4</li>
|
||||
<li>vc4: add missing nir include, to fix the build</li>
|
||||
<li>Revert "radeonsi: properly set the raster_config for KV"</li>
|
||||
<li>Update version to 10.6.5</li>
|
||||
</ul>
|
||||
|
||||
<p>Frank Binns (1):</p>
|
||||
<ul>
|
||||
<li>egl/x11: don't abort when creating a DRI2 drawable fails</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (3):</p>
|
||||
<ul>
|
||||
<li>nouveau: no need to do tnl wakeup, state updates are always hooked up</li>
|
||||
<li>gm107/ir: indirect handle goes first on maxwell also</li>
|
||||
<li>nv50,nvc0: take level into account when doing eng2d multi-layer blits</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (4):</p>
|
||||
<ul>
|
||||
<li>meta/copy_image: Stash off the scissor</li>
|
||||
<li>mesa/formats: Only do byteswapping for packed formats</li>
|
||||
<li>mesa/formats: Fix swizzle flipping for big-endian targets</li>
|
||||
<li>mesa/formats: Don't flip channels of null array formats</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (3):</p>
|
||||
<ul>
|
||||
<li>radeonsi: fix polygon offset scale</li>
|
||||
<li>r600g: fix polygon offset scale</li>
|
||||
<li>r600g: allow setting geometry shader sampler states</li>
|
||||
</ul>
|
||||
|
||||
<p>Neil Roberts (1):</p>
|
||||
<ul>
|
||||
<li>i965/bdw: Fix setting the instancing state for the SGVS element</li>
|
||||
</ul>
|
||||
|
||||
<p>Oded Gabbay (2):</p>
|
||||
<ul>
|
||||
<li>mesa: clear existing swizzle info before bitwise-OR</li>
|
||||
<li>mesa/formats: don't byteswap when building array formats</li>
|
||||
</ul>
|
||||
|
||||
<p>Renaud Gaubert (1):</p>
|
||||
<ul>
|
||||
<li>glsl: avoid compiler's segfault when processing operators with void arguments</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,164 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.6.6 Release Notes / September 04, 2015</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.6.6 is a bug fix release which fixes bugs found since the 10.6.5 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.6.6 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
416517aa9df4791f97d34451a9e4da33c966afcd18c115c5769b92b15b018ef5 mesa-10.6.6.tar.gz
|
||||
570f2154b7340ff5db61ff103bc6e85165b8958798b78a50fa2df488e98e5778 mesa-10.6.6.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84677">Bug 84677</a> - Triangle disappears with glPolygonMode GL_LINE</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90734">Bug 90734</a> - glBufferSubData is corrupting data when buffer is > 32k</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90748">Bug 90748</a> - [BDW Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg_half_float_oes fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90902">Bug 90902</a> - [bsw][regression] dEQP: "Found invalid pixel values"</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90925">Bug 90925</a> - "high fidelity": Segfault in _mesa_program_resource_find_name</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91254">Bug 91254</a> - (regresion) video using VA-API on Intel slow and freeze system with mesa 10.6 or 10.6.1</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91292">Bug 91292</a> - [BDW+] glVertexAttribDivisor not working in combination with glPolygonMode</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91673">Bug 91673</a> - Segfault when calling glTexSubImage2D on storage texture to bound FBO</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91726">Bug 91726</a> - R600 asserts in tgsi_cmp/make_src_for_op3</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Chris Wilson (2):</p>
|
||||
<ul>
|
||||
<li>i965: Prevent coordinate overflow in intel_emit_linear_blit</li>
|
||||
<li>i965: Always re-emit the pipeline select during invariant state emission</li>
|
||||
</ul>
|
||||
|
||||
<p>Daniel Scharrer (1):</p>
|
||||
<ul>
|
||||
<li>mesa: add missing queries for ARB_direct_state_access</li>
|
||||
</ul>
|
||||
|
||||
<p>Dave Airlie (8):</p>
|
||||
<ul>
|
||||
<li>mesa/arb_gpu_shader_fp64: add support for glGetUniformdv</li>
|
||||
<li>mesa/texgetimage: fix missing stencil check</li>
|
||||
<li>st/readpixels: fix accel path for skipimages.</li>
|
||||
<li>texcompress_s3tc/fxt1: fix stride checks (v1.1)</li>
|
||||
<li>mesa/readpixels: check strides are equal before skipping conversion</li>
|
||||
<li>mesa: enable texture stencil8 for multisample</li>
|
||||
<li>r600/sb: update last_cf for finalize if.</li>
|
||||
<li>r600g: fix calculation for gpr allocation</li>
|
||||
</ul>
|
||||
|
||||
<p>David Heidelberg (1):</p>
|
||||
<ul>
|
||||
<li>st/nine: Require gcc >= 4.6</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (2):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 10.6.5</li>
|
||||
<li>get-pick-list.sh: Require explicit "10.6" for nominating stable patches</li>
|
||||
</ul>
|
||||
|
||||
<p>Glenn Kennard (4):</p>
|
||||
<ul>
|
||||
<li>r600g: Fix assert in tgsi_cmp</li>
|
||||
<li>r600g/sb: Handle undef in read port tracker</li>
|
||||
<li>r600g/sb: Don't read junk after EOP</li>
|
||||
<li>r600g/sb: Don't crash on empty if jump target</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (5):</p>
|
||||
<ul>
|
||||
<li>st/mesa: fix assignments with 4-operand arguments (i.e. BFI)</li>
|
||||
<li>st/mesa: pass through 4th opcode argument in bitmap/pixel visitors</li>
|
||||
<li>nv50,nvc0: disable depth bounds test on blit</li>
|
||||
<li>nv50: fix 2d engine blits for 64- and 128-bit formats</li>
|
||||
<li>mesa: only copy the requested teximage faces</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (1):</p>
|
||||
<ul>
|
||||
<li>i965/fs: Split VGRFs after lowering pull constants</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (3):</p>
|
||||
<ul>
|
||||
<li>i965: Fix copy propagation type changes.</li>
|
||||
<li>Revert "i965: Advertise a line width of 40.0 on Cherryview and Skylake."</li>
|
||||
<li>i965: Momentarily pretend to support ARB_texture_stencil8 for blits.</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (3):</p>
|
||||
<ul>
|
||||
<li>gallium/radeon: fix the ADDRESS_HI mask for EVENT_WRITE CIK packets</li>
|
||||
<li>mesa: create multisample fallback textures like normal textures</li>
|
||||
<li>radeonsi: fix a Unigine Heaven hang when drirc is missing</li>
|
||||
</ul>
|
||||
|
||||
<p>Matt Turner (1):</p>
|
||||
<ul>
|
||||
<li>i965/fs: Handle MRF destinations in lower_integer_multiplication().</li>
|
||||
</ul>
|
||||
|
||||
<p>Neil Roberts (2):</p>
|
||||
<ul>
|
||||
<li>i965: Swap the order of the vertex ID and edge flag attributes</li>
|
||||
<li>i965/bdw: Fix 3DSTATE_VF_INSTANCING when the edge flag is used</li>
|
||||
</ul>
|
||||
|
||||
<p>Tapani Pälli (5):</p>
|
||||
<ul>
|
||||
<li>mesa: update fbo state in glTexStorage</li>
|
||||
<li>glsl: build stageref mask using IR, not symbol table</li>
|
||||
<li>glsl: expose build_program_resource_list function</li>
|
||||
<li>glsl: create program resource list after LinkShader</li>
|
||||
<li>mesa: add GL_RED, GL_RG support for floating point textures</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,75 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.6.7 Release Notes / September 10, 2015</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.6.7 is a bug fix release which fixes bugs found since the 10.6.6 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.6.7 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
4ba10c59abee30d72476543a57afd2f33803dabf4620dc333b335d47966ff842 mesa-10.6.7.tar.gz
|
||||
feb1f640b915dada88a7c793dfaff0ae23580f8903f87a6b76469253de0d28d8 mesa-10.6.7.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90751">Bug 90751</a> - [BDW Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.stencil_index8 fails</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Dave Airlie (1):</p>
|
||||
<ul>
|
||||
<li>mesa/teximage: use correct extension for accept stencil texture.</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (3):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 10.6.6</li>
|
||||
<li>Revert "i965: Momentarily pretend to support ARB_texture_stencil8 for blits."</li>
|
||||
<li>Update version to 10.6.7</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (1):</p>
|
||||
<ul>
|
||||
<li>glsl: Handle attribute aliasing in attribute storage limit check.</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,136 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.6.8 Release Notes / September 20, 2015</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.6.8 is a bug fix release which fixes bugs found since the 10.6.7 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.6.8 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
1f34dba2a8059782e3e4e0f18b9628004e253b2c69085f735b846d2e63c9e250 mesa-10.6.8.tar.gz
|
||||
e36ee5ceeadb3966fb5ce5b4cf18322dbb76a4f075558ae49c3bba94f57d58fd mesa-10.6.8.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90621">Bug 90621</a> - Mesa fail to build from git</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91526">Bug 91526</a> - World of Warcraft (on Wine) has UI corruption with nouveau</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91719">Bug 91719</a> - [SNB,HSW,BYT] dEQP regressions associated with using NIR for vertex shaders</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Alejandro Piñeiro (1):</p>
|
||||
<ul>
|
||||
<li>i965/vec4: fill src_reg type using the constructor type parameter</li>
|
||||
</ul>
|
||||
|
||||
<p>Antia Puentes (1):</p>
|
||||
<ul>
|
||||
<li>i965/vec4: Fix saturation errors when coalescing registers</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (2):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 10.6.7</li>
|
||||
<li>cherry-ignore: add commit non applicable for 10.6</li>
|
||||
</ul>
|
||||
|
||||
<p>Hans de Goede (4):</p>
|
||||
<ul>
|
||||
<li>nv30: Fix creation of scanout buffers</li>
|
||||
<li>nv30: Implement color resolve for msaa</li>
|
||||
<li>nv30: Fix max width / height checks in nv30 sifm code</li>
|
||||
<li>nv30: Disable msaa unless requested from the env by NV30_MAX_MSAA</li>
|
||||
</ul>
|
||||
|
||||
<p>Ian Romanick (2):</p>
|
||||
<ul>
|
||||
<li>mesa: Pass the type to _mesa_uniform_matrix as a glsl_base_type</li>
|
||||
<li>mesa: Don't allow wrong type setters for matrix uniforms</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (5):</p>
|
||||
<ul>
|
||||
<li>st/mesa: don't fall back to 16F when 32F is requested</li>
|
||||
<li>nvc0: always emit a full shader colormask</li>
|
||||
<li>nvc0: remove BGRA4 format support</li>
|
||||
<li>st/mesa: avoid integer overflows with buffers >= 512MB</li>
|
||||
<li>nv50, nvc0: fix max texture buffer size to 128M elements</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (1):</p>
|
||||
<ul>
|
||||
<li>i965/vec4: Don't reswizzle hardware registers</li>
|
||||
</ul>
|
||||
|
||||
<p>Jose Fonseca (1):</p>
|
||||
<ul>
|
||||
<li>gallivm: Workaround LLVM PR23628.</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (1):</p>
|
||||
<ul>
|
||||
<li>i965: Momentarily pretend to support ARB_texture_stencil8 for blits.</li>
|
||||
</ul>
|
||||
|
||||
<p>Oded Gabbay (1):</p>
|
||||
<ul>
|
||||
<li>llvmpipe: convert double to long long instead of unsigned long long</li>
|
||||
</ul>
|
||||
|
||||
<p>Ray Strode (1):</p>
|
||||
<ul>
|
||||
<li>gbm: convert gbm bo format to fourcc format on dma-buf import</li>
|
||||
</ul>
|
||||
|
||||
<p>Ulrich Weigand (1):</p>
|
||||
<ul>
|
||||
<li>mesa: Fix texture compression on big-endian systems</li>
|
||||
</ul>
|
||||
|
||||
<p>Vinson Lee (1):</p>
|
||||
<ul>
|
||||
<li>gallivm: Do not use NoFramePointerElim with LLVM 3.7.</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,130 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 10.6.9 Release Notes / Octover 03, 2015</h1>
|
||||
|
||||
<p>
|
||||
Mesa 10.6.9 is a bug fix release which fixes bugs found since the 10.6.8 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 10.6.9 implements the OpenGL 3.3 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
|
||||
3.3 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
3406876aac67546d0c3e2cb97da330b62644c313e7992b95618662e13c54296a mesa-10.6.9.tar.gz
|
||||
b04c4de6280b863babc2929573da17218d92e9e4ba6272d548d135415723e8c3 mesa-10.6.9.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=38109">Bug 38109</a> - i915 driver crashes if too few vertices are submitted (Mesa 7.10.2)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=55552">Bug 55552</a> - Compile errors with --enable-mangling</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86281">Bug 86281</a> - brw_meta_fast_clear (brw=brw@entry=0x7fffd4097a08, fb=fb@entry=0x7fffd40fa900, buffers=buffers@entry=2, partial_clear=partial_clear@entry=false)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91970">Bug 91970</a> - [BSW regression] dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92072">Bug 92072</a> - Wine breakage since d082c5324 (st/mesa: don't call st_validate_state in BlitFramebuffer)</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Brian Paul (1):</p>
|
||||
<ul>
|
||||
<li>st/mesa: try PIPE_BIND_RENDER_TARGET when choosing float texture formats</li>
|
||||
</ul>
|
||||
|
||||
<p>Chris Wilson (1):</p>
|
||||
<ul>
|
||||
<li>i965: Remove early release of DRI2 miptree</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (4):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 10.6.8</li>
|
||||
<li>cherry-ignore: add commit non applicable for 10.6</li>
|
||||
<li>cherry-ignore: add commit non applicable for 10.6</li>
|
||||
<li>Update version to 10.6.9</li>
|
||||
</ul>
|
||||
|
||||
<p>Iago Toral Quiroga (1):</p>
|
||||
<ul>
|
||||
<li>mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default framebuffer.</li>
|
||||
</ul>
|
||||
|
||||
<p>Ian Romanick (5):</p>
|
||||
<ul>
|
||||
<li>t_dd_dmatmp: Make "count" actually be the count</li>
|
||||
<li>t_dd_dmatmp: Clean up improper code formatting from previous patch</li>
|
||||
<li>t_dd_dmatmp: Use '& 3' instead of '% 4' everywhere</li>
|
||||
<li>t_dd_dmatmp: Pull out common 'count -= count & 3' code</li>
|
||||
<li>t_dd_dmatmp: Use addition instead of subtraction in loop bounds</li>
|
||||
</ul>
|
||||
|
||||
<p>Jeremy Huddleston (1):</p>
|
||||
<ul>
|
||||
<li>configure.ac: Add support to enable read-only text segment on x86.</li>
|
||||
</ul>
|
||||
|
||||
<p>Kristian Høgsberg Kristensen (1):</p>
|
||||
<ul>
|
||||
<li>i965: Respect stride and subreg_offset for ATTR registers</li>
|
||||
</ul>
|
||||
|
||||
<p>Kyle Brenneman (3):</p>
|
||||
<ul>
|
||||
<li>glx: Fix build errors with --enable-mangling (v2)</li>
|
||||
<li>mapi: Make _glapi_get_stub work with "gl" or "mgl" prefix.</li>
|
||||
<li>glx: Don't hard-code the name "libGL.so.1" in driOpenDriver (v3)</li>
|
||||
</ul>
|
||||
|
||||
<p>Leo Liu (1):</p>
|
||||
<ul>
|
||||
<li>radeon/vce: fix vui time_scale zero error</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (1):</p>
|
||||
<ul>
|
||||
<li>st/mesa: fix front buffer regression after dropping st_validate_state in Blit</li>
|
||||
</ul>
|
||||
|
||||
<p>Roland Scheidegger (1):</p>
|
||||
<ul>
|
||||
<li>mesa: fix mipmap generation for immutable, compressed textures</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,259 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 11.0.0 Release Notes / September 12, 2015</h1>
|
||||
|
||||
<p>
|
||||
Mesa 11.0.0 is a new development release.
|
||||
People who are concerned with stability and reliability should stick
|
||||
with a previous release or wait for Mesa 11.0.1.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 11.0.0 implements the OpenGL 4.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.1. OpenGL
|
||||
4.1 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
7d7e4ddffa3b162506efa01e2cc41e329caa4995336b92e5cc21f2e1fb36c1b3 mesa-11.0.0.tar.gz
|
||||
e095a3eb2eca9dfde7efca8946527c8ae20a0cc938a8c78debc7f158ad44af32 mesa-11.0.0.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
|
||||
<p>
|
||||
Note: some of the new features are only available with certain drivers.
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li>New hardware support for AMD GCN 1.2 GPUs: Tonga, Iceland, Carrizo, Fiji</li>
|
||||
<li>OpenGL 4.1 on radeonsi, nvc0</li>
|
||||
<li>OpenGL ES 3.0 on freedreno (a3xx, a4xx)
|
||||
<li>GL_AMD_vertex_shader_viewport_index on radeonsi</li>
|
||||
<li>GL_ARB_conditional_render_inverted on r600, radeonsi</li>
|
||||
<li>GL_ARB_depth_buffer_float on a4xx</li>
|
||||
<li>GL_ARB_derivative_control on radeonsi</li>
|
||||
<li>GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend on a4xx</li>
|
||||
<li>GL_ARB_fragment_layer_viewport on radeonsi</li>
|
||||
<li>GL_ARB_framebuffer_no_attachments on i965</li>
|
||||
<li>GL_ARB_get_texture_sub_image for all drivers</li>
|
||||
<li>GL_ARB_gpu_shader5 on radeonsi</li>
|
||||
<li>GL_ARB_gpu_shader_fp64 on llvmpipe, radeonsi</li>
|
||||
<li>GL_ARB_shader_image_load_store on i965</li>
|
||||
<li>GL_ARB_shader_precision on radeonsi, nvc0</li>
|
||||
<li>GL_ARB_shader_image_size on i965</li>
|
||||
<li>GL_ARB_shader_stencil_export on llvmpipe</li>
|
||||
<li>GL_ARB_shader_subroutine on core profile all drivers</li>
|
||||
<li>GL_ARB_tessellation_shader on nvc0, radeonsi</li>
|
||||
<li>GL_ARB_transform_feedback2, GL_ARB_transform_feedback_instanced, GL_EXT_transform_feedback on a3xx, a4xx</li>
|
||||
<li>GL_ARB_vertex_attrib_64bit on llvmpipe, radeonsi</li>
|
||||
<li>GL_ARB_viewport_array on radeonsi</li>
|
||||
<li>GL_EXT_depth_bounds_test on radeonsi, nv30, nv50, nvc0</li>
|
||||
<li>GL_EXT_texture_compression_s3tc on freedreno (a3xx)</li>
|
||||
<li>GL_NV_read_depth (GLES) on all drivers</li>
|
||||
<li>GL_NV_read_depth_stencil (GLES) on all drivers</li>
|
||||
<li>GL_NV_read_stencil (GLES) on all drivers</li>
|
||||
<li>GL_OES_texture_float on all r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe</li>
|
||||
<li>GL_OES_texture_half_float on all r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe</li>
|
||||
<li>GL_OES_texture_float_linear on all r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe</li>
|
||||
<li>GL_OES_texture_half_float_linear on all r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe</li>
|
||||
<li>GL_EXT_draw_buffers2 on a4xx</li>
|
||||
<li>GLX_ARB_create_context_robustness on r600, radeonsi</li>
|
||||
<li>EGL_EXT_create_context_robustness on r600, radeonsi</li>
|
||||
<li>EGL_KHR_gl_colorspace on r600, radeonsi, nv50, nvc0</li>
|
||||
<li>EGL_KHR_gl_texture_3D_image on r600, radeonsi, nv50, nvc0</li>
|
||||
<li>EGL 1.5 on r600, radeonsi, nv50, nvc0</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=51658">Bug 51658</a> - r200 (& possibly radeon) DRI fixes for gnome shell on Mesa 8.0.3</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=65525">Bug 65525</a> - [llvmpipe] lp_scene.h:210:lp_scene_alloc: Assertion `size <= (64 * 1024)' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66346">Bug 66346</a> - shader_query.cpp:49: error: invalid conversion from 'void*' to 'GLuint'</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73512">Bug 73512</a> - [clover] mesa.icd. should contain full path</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73528">Bug 73528</a> - Deferred lighting in Second Life causes system hiccups and screen flickering</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74329">Bug 74329</a> - Please expose OES_texture_float and OES_texture_half_float on the ES3 context</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80500">Bug 80500</a> - Flickering shadows in unreleased title trace</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82186">Bug 82186</a> - [r600g] BARTS GPU lockup with minecraft shaders</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84225">Bug 84225</a> - Allow constant-index-expression sampler array indexing with GLSL-ES < 300</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84677">Bug 84677</a> - Triangle disappears with glPolygonMode GL_LINE</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85252">Bug 85252</a> - Segfault in compiler while processing ternary operator with void arguments</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89131">Bug 89131</a> - [Bisected] Graphical corruption in Weston, shows old framebuffer pieces</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90000">Bug 90000</a> - [i965 Bisected NIR] Piglit/gglean_fragprog1-z-write_test fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90073">Bug 90073</a> - Leaks in xcb_dri3_open_reply_fds() and get_render_node_from_id_path_tag</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90249">Bug 90249</a> - Fails to build egl_dri2 on osx</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90310">Bug 90310</a> - Fails to build gallium_dri.so at linking stage with clang because of multiple redefinitions</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90347">Bug 90347</a> - [NVE0+] Failure to insert texbar under some circumstances (causing bad colors in Terasology)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90466">Bug 90466</a> - arm: linker error ndefined reference to `nir_metadata_preserve'</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90520">Bug 90520</a> - Register spilling clobbers registers used elsewhere in the shader</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90537">Bug 90537</a> - radeonsi bo/va conflict on RADEON_GEM_VA (rscreen->ws->buffer_from_handle returns NULL)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90547">Bug 90547</a> - [BDW/BSW/SKL Bisected]Piglit/glean@vertprog1-rsq_test_2_(reciprocal_square_root_of_negative_value) fais</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90580">Bug 90580</a> - [HSW bisected] integer multiplication bug</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90600">Bug 90600</a> - IOError: [Errno 2] No such file or directory: 'gl_API.xml'</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90621">Bug 90621</a> - Mesa fail to build from git</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90629">Bug 90629</a> - [i965] SIMD16 dual_source_blend assertion `src[i].file != GRF || src[i].width == dst.width' failed</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90691">Bug 90691</a> - [BSW]Piglit/spec/nv_conditional_render/dlist fails intermittently</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90728">Bug 90728</a> - dvd playback with vlc and vdpau causes segmentation fault</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90734">Bug 90734</a> - glBufferSubData is corrupting data when buffer is > 32k</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90748">Bug 90748</a> - [BDW Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg_half_float_oes fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90749">Bug 90749</a> - [BDW Bisected]dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.lines_wide fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90751">Bug 90751</a> - [BDW Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.stencil_index8 fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90797">Bug 90797</a> - [ALL bisected] Mesa change cause performance case manhattan fail.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90817">Bug 90817</a> - swrast fails to load with certain remote X servers</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90830">Bug 90830</a> - [bsw bisected regression] GPU hang for spec.arb_gpu_shader5.execution.sampler_array_indexing.vs-nonzero-base</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90839">Bug 90839</a> - [10.5.5/10.6 regression, bisected] PBO glDrawPixels no longer using blit fastpath</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90873">Bug 90873</a> - Kernel hang, TearFree On, Mate desktop environment</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90887">Bug 90887</a> - PhiMovesPass in register allocator broken</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90895">Bug 90895</a> - [IVB/HSW/BDW/BSW Bisected] GLB2.7 Egypt, GfxBench3.0 T-Rex & ALU and many SynMark cases performance reduced by 10-23%</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90902">Bug 90902</a> - [bsw][regression] dEQP: "Found invalid pixel values"</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90903">Bug 90903</a> - egl_dri2.c:dri2_load fails to load libglapi on osx</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90904">Bug 90904</a> - OSX: EXC_BAD_ACCESS when using translate_sse + gallium + softpipe/llvmpipe</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90905">Bug 90905</a> - mesa: Finish subdir-objects transition</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90925">Bug 90925</a> - "high fidelity": Segfault in _mesa_program_resource_find_name</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91022">Bug 91022</a> - [g45 g965 bisected] assertions generated from textureGrad cube samplers fix</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91047">Bug 91047</a> - [SNB Bisected] Messed up Fog in Super Smash Bros. Melee in Dolphin</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91056">Bug 91056</a> - The Bard's Tale (2005, native) has rendering issues</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91077">Bug 91077</a> - dri2_glx.c:1186: undefined reference to `loader_open_device'</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91099">Bug 91099</a> - [llvmpipe] piglit glsl-max-varyings >max_varying_components regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91101">Bug 91101</a> - [softpipe] piglit glsl-1.50@execution@geometry@max-input-components regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91117">Bug 91117</a> - Nimbus (running in wine) has rendering issues, objects are semi-transparent</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91124">Bug 91124</a> - Civilization V (in Wine) has rendering issues: text missing, menu bar corrupted</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91173">Bug 91173</a> - Oddworld: Stranger's Wrath HD: disfigured models in wrong colors</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91193">Bug 91193</a> - [290x] Dota2 reborn ingame rendering breaks with git-af4b9c7</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91222">Bug 91222</a> - lp_test_format regression on CentOS 7</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91226">Bug 91226</a> - Crash in glLinkProgram (NEW)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91231">Bug 91231</a> - [NV92] Psychonauts (native) segfaults on start when DRI3 enabled</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91254">Bug 91254</a> - (regresion) video using VA-API on Intel slow and freeze system with mesa 10.6 or 10.6.1</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91290">Bug 91290</a> - SIGSEGV glcpp/glcpp-parse.y:1077</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91292">Bug 91292</a> - [BDW+] glVertexAttribDivisor not working in combination with glPolygonMode</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91337">Bug 91337</a> - OSMesaGetProcAdress("OSMesaPixelStore") returns nil</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91418">Bug 91418</a> - Visual Studio 2015 vsnprintf build error</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91425">Bug 91425</a> - [regression, bisected] Piglit spec/ext_packed_float/ getteximage-invalid-format-for-packed-type fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91441">Bug 91441</a> - make check DispatchSanity_test.GL30 regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91444">Bug 91444</a> - regression bisected radeonsi: don't change pipe_resource in resource_copy_region</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91461">Bug 91461</a> - gl_TessLevel* writes have no effect for all but the last TCS invocation</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91513">Bug 91513</a> - [IVB/HSW/BDW/SKL Bisected] Lightsmark performance reduced by 7%-10%</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91526">Bug 91526</a> - World of Warcraft (on Wine) has UI corruption with nouveau</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91544">Bug 91544</a> - [i965, regression, bisected] regression of several tests in 93977d3a151675946c03e</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91551">Bug 91551</a> - DXTn compressed normal maps produce severe artifacts on all NV5x and NVDx chipsets</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91570">Bug 91570</a> - Upgrading mesa to 10.6 causes segfault in OpenGL applications with GeForce4 MX 440 / AGP 8X</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91591">Bug 91591</a> - rounding.h:102:2: error: #error "Unsupported or undefined LONG_BIT"</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91610">Bug 91610</a> - [BSW] GPU hang for spec.shaders.point-vertex-id gl_instanceid divisor</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91673">Bug 91673</a> - Segfault when calling glTexSubImage2D on storage texture to bound FBO</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91726">Bug 91726</a> - R600 asserts in tgsi_cmp/make_src_for_op3</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91847">Bug 91847</a> - glGenerateTextureMipmap not working (no errors) unless glActiveTexture(GL_TEXTURE1) is called before</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91857">Bug 91857</a> - Mesa 10.6.3 linker is slow</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91881">Bug 91881</a> - regression: GPU lockups since mesa-11.0.0_rc1 on RV620 (r600) driver</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91890">Bug 91890</a> - [nve7] witcher2: blurry image & DATA_ERRORs (class 0xa097 mthd 0x2380/0x238c)</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<li>Removed the EGL loader from the Linux SCons build.</li>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,134 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 11.0.1 Release Notes / September 26, 2015</h1>
|
||||
|
||||
<p>
|
||||
Mesa 11.0.1 is a bug fix release which fixes bugs found since the 11.0.0 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 11.0.1 implements the OpenGL 4.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.1. OpenGL
|
||||
4.1 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
6dab262877e12c0546a0e2970c6835a0f217e6d4026ccecb3cd5dd733d1ce867 mesa-11.0.1.tar.gz
|
||||
43d0dfcd1f1e36f07f8228cd76d90175d3fc74c1ed25d7071794a100a98ef2a6 mesa-11.0.1.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=38109">Bug 38109</a> - i915 driver crashes if too few vertices are submitted (Mesa 7.10.2)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91114">Bug 91114</a> - ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91716">Bug 91716</a> - [bisected] piglit.shaders.glsl-vs-int-attrib regresses on 32 bit BYT, HSW, IVB, SNB</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91719">Bug 91719</a> - [SNB,HSW,BYT] dEQP regressions associated with using NIR for vertex shaders</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92009">Bug 92009</a> - ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels fails</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Antia Puentes (2):</p>
|
||||
<ul>
|
||||
<li>i965/vec4: Fix saturation errors when coalescing registers</li>
|
||||
<li>i965/vec4_nir: Load constants as integers</li>
|
||||
</ul>
|
||||
|
||||
<p>Anuj Phogat (1):</p>
|
||||
<ul>
|
||||
<li>meta: Abort meta pbo path if TexSubImage need signed unsigned conversion</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (2):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 11.0.0</li>
|
||||
<li>Update version to 11.0.1</li>
|
||||
</ul>
|
||||
|
||||
<p>Iago Toral Quiroga (1):</p>
|
||||
<ul>
|
||||
<li>mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default framebuffer.</li>
|
||||
</ul>
|
||||
|
||||
<p>Ian Romanick (5):</p>
|
||||
<ul>
|
||||
<li>t_dd_dmatmp: Make "count" actually be the count</li>
|
||||
<li>t_dd_dmatmp: Clean up improper code formatting from previous patch</li>
|
||||
<li>t_dd_dmatmp: Use '& 3' instead of '% 4' everywhere</li>
|
||||
<li>t_dd_dmatmp: Pull out common 'count -= count & 3' code</li>
|
||||
<li>t_dd_dmatmp: Use addition instead of subtraction in loop bounds</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (6):</p>
|
||||
<ul>
|
||||
<li>st/mesa: avoid integer overflows with buffers >= 512MB</li>
|
||||
<li>nv50, nvc0: fix max texture buffer size to 128M elements</li>
|
||||
<li>freedreno/a3xx: fix blending of L8 format</li>
|
||||
<li>nv50,nvc0: detect underlying resource changes and update tic</li>
|
||||
<li>nv50,nvc0: flush texture cache in presence of coherent bufs</li>
|
||||
<li>radeonsi: load fmask ptr relative to the resources array</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (2):</p>
|
||||
<ul>
|
||||
<li>nir: Fix a bunch of ralloc parenting errors</li>
|
||||
<li>i965/vec4: Don't reswizzle hardware registers</li>
|
||||
</ul>
|
||||
|
||||
<p>Jeremy Huddleston (1):</p>
|
||||
<ul>
|
||||
<li>configure.ac: Add support to enable read-only text segment on x86.</li>
|
||||
</ul>
|
||||
|
||||
<p>Ray Strode (1):</p>
|
||||
<ul>
|
||||
<li>gbm: convert gbm bo format to fourcc format on dma-buf import</li>
|
||||
</ul>
|
||||
|
||||
<p>Tapani Pälli (2):</p>
|
||||
<ul>
|
||||
<li>mesa: fix errors when reading depth with glReadPixels</li>
|
||||
<li>i965: fix textureGrad for cubemaps</li>
|
||||
</ul>
|
||||
|
||||
<p>Ulrich Weigand (1):</p>
|
||||
<ul>
|
||||
<li>mesa: Fix texture compression on big-endian systems</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,85 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 11.0.2 Release Notes / September 28, 2015</h1>
|
||||
|
||||
<p>
|
||||
Mesa 11.0.2 is a bug fix release which fixes bugs found since the 11.0.1 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 11.0.2 implements the OpenGL 4.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.1. OpenGL
|
||||
4.1 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
45170773500d6ae2f9eb93fc85efee69f7c97084411ada4eddf92f78bca56d20 mesa-11.0.2.tar.gz
|
||||
fce11fb27eb87adf1e620a76455d635c6136dfa49ae58c53b34ef8d0c7b7eae4 mesa-11.0.2.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91582">Bug 91582</a> - [bisected] Regression in DEQP gles2.functional.negative_api.texture.texsubimage2d_neg_offset</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91970">Bug 91970</a> - [BSW regression] dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92095">Bug 92095</a> - [Regression, bisected] arb_shader_atomic_counters.compiler.builtins.frag</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Eduardo Lima Mitev (3):</p>
|
||||
<ul>
|
||||
<li>mesa: Fix order of format+type and internal format checks for glTexImageXD ops</li>
|
||||
<li>mesa: Move _mesa_base_tex_format() from teximage to glformats files</li>
|
||||
<li>mesa: Use the effective internal format instead for validation</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (2):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 11.0.1</li>
|
||||
<li>Update version to 11.0.2</li>
|
||||
</ul>
|
||||
|
||||
<p>Kristian Høgsberg Kristensen (1):</p>
|
||||
<ul>
|
||||
<li>i965: Respect stride and subreg_offset for ATTR registers</li>
|
||||
</ul>
|
||||
|
||||
<p>Matt Turner (1):</p>
|
||||
<ul>
|
||||
<li>glsl: Expose gl_MaxTess{Control,Evaluation}AtomicCounters.</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,185 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 11.0.3 Release Notes / October 10, 2015</h1>
|
||||
|
||||
<p>
|
||||
Mesa 11.0.3 is a bug fix release which fixes bugs found since the 11.0.2 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 11.0.3 implements the OpenGL 4.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.1. OpenGL
|
||||
4.1 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
c2210e3daecc10ed9fdcea500327652ed6effc2f47c4b9cee63fb08f560d7117 mesa-11.0.3.tar.gz
|
||||
ab2992eece21adc23c398720ef8c6933cb69ea42e1b2611dc09d031e17e033d6 mesa-11.0.3.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=55552">Bug 55552</a> - Compile errors with --enable-mangling</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=71789">Bug 71789</a> - [r300g] Visuals not found in (default) depth = 24</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91044">Bug 91044</a> - piglit spec/egl_khr_create_context/valid debug flag gles* fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91342">Bug 91342</a> - Very dark textures on some objects in indoors environments in Postal 2</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91596">Bug 91596</a> - EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91718">Bug 91718</a> - piglit.spec.arb_shader_image_load_store.invalid causes intermittent GPU HANG</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92072">Bug 92072</a> - Wine breakage since d082c5324 (st/mesa: don't call st_validate_state in BlitFramebuffer)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92265">Bug 92265</a> - Black windows in weston after update mesa to 11.0.2-1</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Brian Paul (1):</p>
|
||||
<ul>
|
||||
<li>st/mesa: try PIPE_BIND_RENDER_TARGET when choosing float texture formats</li>
|
||||
</ul>
|
||||
|
||||
<p>Daniel Scharrer (1):</p>
|
||||
<ul>
|
||||
<li>mesa: Add abs input modifier to base for POW in ffvertex_prog</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (3):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 11.0.2</li>
|
||||
<li>Revert "nouveau: make sure there's always room to emit a fence"</li>
|
||||
<li>Update version to 11.0.3</li>
|
||||
</ul>
|
||||
|
||||
<p>Francisco Jerez (1):</p>
|
||||
<ul>
|
||||
<li>i965/fs: Fix hang on IVB and VLV with image format mismatch.</li>
|
||||
</ul>
|
||||
|
||||
<p>Ian Romanick (1):</p>
|
||||
<ul>
|
||||
<li>meta: Handle array textures in scaled MSAA blits</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (6):</p>
|
||||
<ul>
|
||||
<li>nouveau: be more careful about freeing temporary transfer buffers</li>
|
||||
<li>nouveau: delay deleting buffer with unflushed fence</li>
|
||||
<li>nouveau: wait to unref the transfer's bo until it's no longer used</li>
|
||||
<li>nv30: pretend to have packed texture/surface formats</li>
|
||||
<li>nv30: always go through translate module on big-endian</li>
|
||||
<li>nouveau: make sure there's always room to emit a fence</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (1):</p>
|
||||
<ul>
|
||||
<li>mesa: Correctly handle GL_BGRA_EXT in ES3 format_and_type checks</li>
|
||||
</ul>
|
||||
|
||||
<p>Kyle Brenneman (3):</p>
|
||||
<ul>
|
||||
<li>glx: Fix build errors with --enable-mangling (v2)</li>
|
||||
<li>mapi: Make _glapi_get_stub work with "gl" or "mgl" prefix.</li>
|
||||
<li>glx: Don't hard-code the name "libGL.so.1" in driOpenDriver (v3)</li>
|
||||
</ul>
|
||||
|
||||
<p>Leo Liu (1):</p>
|
||||
<ul>
|
||||
<li>radeon/vce: fix vui time_scale zero error</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (21):</p>
|
||||
<ul>
|
||||
<li>st/mesa: fix front buffer regression after dropping st_validate_state in Blit</li>
|
||||
<li>radeonsi: handle index buffer alloc failures</li>
|
||||
<li>radeonsi: handle constant buffer alloc failures</li>
|
||||
<li>gallium/radeon: handle buffer_map staging buffer failures better</li>
|
||||
<li>gallium/radeon: handle buffer alloc failures in r600_draw_rectangle</li>
|
||||
<li>gallium/radeon: add a fail path for depth MSAA texture readback</li>
|
||||
<li>radeonsi: report alloc failure from si_shader_binary_read</li>
|
||||
<li>radeonsi: add malloc fail paths to si_create_shader_state</li>
|
||||
<li>radeonsi: skip drawing if the tess factor ring allocation fails</li>
|
||||
<li>radeonsi: skip drawing if GS ring allocations fail</li>
|
||||
<li>radeonsi: handle shader precompile failures</li>
|
||||
<li>radeonsi: handle fixed-func TCS shader create failure</li>
|
||||
<li>radeonsi: skip drawing if VS, TCS, TES, GS fail to compile or upload</li>
|
||||
<li>radeonsi: skip drawing if PS fails to compile or upload</li>
|
||||
<li>radeonsi: skip drawing if updating the scratch buffer fails</li>
|
||||
<li>radeonsi: don't forget to update scratch relocations for LS, HS, ES shaders</li>
|
||||
<li>radeonsi: handle dummy constant buffer allocation failure</li>
|
||||
<li>gallium/u_blitter: handle allocation failures</li>
|
||||
<li>radeonsi: add scratch buffer to the buffer list when it's re-allocated</li>
|
||||
<li>st/dri: don't use _ctx in client_wait_sync</li>
|
||||
<li>egl/dri2: don't require a context for ClientWaitSync (v2)</li>
|
||||
</ul>
|
||||
|
||||
<p>Matthew Waters (1):</p>
|
||||
<ul>
|
||||
<li>egl: rework handling EGL_CONTEXT_FLAGS</li>
|
||||
</ul>
|
||||
|
||||
<p>Michel Dänzer (1):</p>
|
||||
<ul>
|
||||
<li>st/dri: Use packed RGB formats</li>
|
||||
</ul>
|
||||
|
||||
<p>Roland Scheidegger (1):</p>
|
||||
<ul>
|
||||
<li>mesa: fix mipmap generation for immutable, compressed textures</li>
|
||||
</ul>
|
||||
|
||||
<p>Tom Stellard (3):</p>
|
||||
<ul>
|
||||
<li>gallium/radeon: Use call_once() when initailizing LLVM targets</li>
|
||||
<li>gallivm: Allow drivers and state trackers to initialize gallivm LLVM targets v2</li>
|
||||
<li>radeon/llvm: Initialize gallivm targets when initializing the AMDGPU target v2</li>
|
||||
</ul>
|
||||
|
||||
<p>Varad Gautam (1):</p>
|
||||
<ul>
|
||||
<li>egl: restore surface type before linking config to its display</li>
|
||||
</ul>
|
||||
|
||||
<p>Ville Syrjälä (3):</p>
|
||||
<ul>
|
||||
<li>i830: Fix collision between I830_UPLOAD_RASTER_RULES and I830_UPLOAD_TEX(0)</li>
|
||||
<li>i915: Fix texcoord vs. varying collision in fragment programs</li>
|
||||
<li>i915: Remember to call intel_prepare_render() before blitting</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,168 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 11.0.4 Release Notes / October 24, 2015</h1>
|
||||
|
||||
<p>
|
||||
Mesa 11.0.4 is a bug fix release which fixes bugs found since the 11.0.3 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 11.0.4 implements the OpenGL 4.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.1. OpenGL
|
||||
4.1 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
ed412ca6a46d1bd055120e5c12806c15419ae8c4dd6d3f6ea20a83091d5c78bf mesa-11.0.4.tar.gz
|
||||
40201bf7fc6fa12a6d9edfe870b41eb4dd6669154e3c42c48a96f70805f5483d mesa-11.0.4.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86281">Bug 86281</a> - brw_meta_fast_clear (brw=brw@entry=0x7fffd4097a08, fb=fb@entry=0x7fffd40fa900, buffers=buffers@entry=2, partial_clear=partial_clear@entry=false)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86720">Bug 86720</a> - [radeon] Europa Universalis 4 freezing during game start (10.3.3+, still broken on 11.0.2)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91788">Bug 91788</a> - [HSW Regression] Synmark2_v6 Multithread performance case FPS reduced by 36%</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92304">Bug 92304</a> - [cts] cts.shaders.negative conformance tests fail</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Alejandro Piñeiro (2):</p>
|
||||
<ul>
|
||||
<li>i965/vec4: check writemask when bailing out at register coalesce</li>
|
||||
<li>i965/vec4: fill src_reg type using the constructor type parameter</li>
|
||||
</ul>
|
||||
|
||||
<p>Brian Paul (2):</p>
|
||||
<ul>
|
||||
<li>vbo: fix incorrect switch statement in init_mat_currval()</li>
|
||||
<li>mesa: fix incorrect opcode in save_BlendFunci()</li>
|
||||
</ul>
|
||||
|
||||
<p>Chih-Wei Huang (3):</p>
|
||||
<ul>
|
||||
<li>mesa: android: Fix the incorrect path of sse_minmax.c</li>
|
||||
<li>nv50/ir: use C++11 standard std::unordered_map if possible</li>
|
||||
<li>nv30: include the header of ffs prototype</li>
|
||||
</ul>
|
||||
|
||||
<p>Chris Wilson (1):</p>
|
||||
<ul>
|
||||
<li>i965: Remove early release of DRI2 miptree</li>
|
||||
</ul>
|
||||
|
||||
<p>Dave Airlie (1):</p>
|
||||
<ul>
|
||||
<li>mesa/uniforms: fix get_uniform for doubles (v2)</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (1):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 11.0.3</li>
|
||||
</ul>
|
||||
|
||||
<p>Francisco Jerez (5):</p>
|
||||
<ul>
|
||||
<li>i965: Don't tell the hardware about our UAV access.</li>
|
||||
<li>mesa: Expose function to calculate whether a shader image unit is valid.</li>
|
||||
<li>mesa: Skip redundant texture completeness checking during image validation.</li>
|
||||
<li>i965: Use _mesa_is_image_unit_valid() instead of gl_image_unit::_Valid.</li>
|
||||
<li>mesa: Get rid of texture-dependent image unit derived state.</li>
|
||||
</ul>
|
||||
|
||||
<p>Ian Romanick (8):</p>
|
||||
<ul>
|
||||
<li>glsl: Allow built-in functions as constant expressions in OpenGL ES 1.00</li>
|
||||
<li>ff_fragment_shader: Use binding to set the sampler unit</li>
|
||||
<li>glsl/linker: Use constant_initializer instead of constant_value to initialize uniforms</li>
|
||||
<li>glsl: Use constant_initializer instead of constant_value to determine whether to keep an unused uniform</li>
|
||||
<li>glsl: Only set ir_variable::constant_value for const-decorated variables</li>
|
||||
<li>glsl: Restrict initializers for global variables to constant expression in ES</li>
|
||||
<li>glsl: Add method to determine whether an expression contains the sequence operator</li>
|
||||
<li>glsl: In later GLSL versions, sequence operator is cannot be a constant expression</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (1):</p>
|
||||
<ul>
|
||||
<li>nouveau: make sure there's always room to emit a fence</li>
|
||||
</ul>
|
||||
|
||||
<p>Indrajit Das (1):</p>
|
||||
<ul>
|
||||
<li>st/va: Used correct parameter to derive the value of the "h" variable in vlVaCreateImage</li>
|
||||
</ul>
|
||||
|
||||
<p>Jonathan Gray (1):</p>
|
||||
<ul>
|
||||
<li>configure.ac: ensure RM is set</li>
|
||||
</ul>
|
||||
|
||||
<p>Krzysztof Sobiecki (1):</p>
|
||||
<ul>
|
||||
<li>st/fbo: use pipe_surface_release instead of pipe_surface_reference</li>
|
||||
</ul>
|
||||
|
||||
<p>Leo Liu (1):</p>
|
||||
<ul>
|
||||
<li>st/omx/dec/h264: fix field picture type 0 poc disorder</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (3):</p>
|
||||
<ul>
|
||||
<li>st/mesa: fix clip state dependencies</li>
|
||||
<li>radeonsi: fix a GS copy shader leak</li>
|
||||
<li>gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT</li>
|
||||
</ul>
|
||||
|
||||
<p>Nicolai Hähnle (1):</p>
|
||||
<ul>
|
||||
<li>u_vbuf: fix vb slot assignment for translated buffers</li>
|
||||
</ul>
|
||||
|
||||
<p>Rob Clark (1):</p>
|
||||
<ul>
|
||||
<li>freedreno/a3xx: cache-flush is needed after MEM_WRITE</li>
|
||||
</ul>
|
||||
|
||||
<p>Tapani Pälli (3):</p>
|
||||
<ul>
|
||||
<li>mesa: add GL_UNSIGNED_INT_24_8 to _mesa_pack_depth_span</li>
|
||||
<li>mesa: Set api prefix to version string when overriding version</li>
|
||||
<li>mesa: fix ARRAY_SIZE query for GetProgramResourceiv</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,172 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 11.0.5 Release Notes / November 11, 2015</h1>
|
||||
|
||||
<p>
|
||||
Mesa 11.0.5 is a bug fix release which fixes bugs found since the 11.0.4 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 11.0.5 implements the OpenGL 4.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.1. OpenGL
|
||||
4.1 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
8495ef5c06f7f726452462b7d408a5b40048373ff908f2283a3b4d1f49b45ee6 mesa-11.0.5.tar.gz
|
||||
9c255a2a6695fcc6ef4a279e1df0aeaf417dc142f39ee59dfb533d80494bb67a mesa-11.0.5.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91993">Bug 91993</a> - Graphical glitch in Astromenace (open-source game).</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92214">Bug 92214</a> - Flightgear crashes during splashboot with R600 driver, LLVM 3.7.0 and mesa 11.0.2</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92437">Bug 92437</a> - osmesa: Expose GL entry points for Windows build, via .def file</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92476">Bug 92476</a> - [cts] ES2-CTS.gtf.GL2ExtensionTests.egl_image.egl_image fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92623">Bug 92623</a> - Differences in prog_data ignored when caching fragment programs (causes hangs)</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Alex Deucher (1):</p>
|
||||
<ul>
|
||||
<li>radeon/uvd: don't expose HEVC on old UVD hw (v3)</li>
|
||||
</ul>
|
||||
|
||||
<p>Ben Widawsky (1):</p>
|
||||
<ul>
|
||||
<li>i965/skl: Add GT4 PCI IDs</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (4):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 11.0.4</li>
|
||||
<li>cherry-ignore: ignore a possible wrong nomination</li>
|
||||
<li>Revert "mesa/glformats: Undo code changes from _mesa_base_tex_format() move"</li>
|
||||
<li>Update version to 11.0.5</li>
|
||||
</ul>
|
||||
|
||||
<p>Emmanuel Gil Peyrot (1):</p>
|
||||
<ul>
|
||||
<li>gbm.h: Add a missing stddef.h include for size_t.</li>
|
||||
</ul>
|
||||
|
||||
<p>Eric Anholt (1):</p>
|
||||
<ul>
|
||||
<li>vc4: When the create ioctl fails, free our cache and try again.</li>
|
||||
</ul>
|
||||
|
||||
<p>Ian Romanick (1):</p>
|
||||
<ul>
|
||||
<li>i965: Fix is-renderable check in intel_image_target_renderbuffer_storage</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (3):</p>
|
||||
<ul>
|
||||
<li>nvc0: respect edgeflag attribute width</li>
|
||||
<li>nouveau: set MaxDrawBuffers to the same value as MaxColorAttachments</li>
|
||||
<li>nouveau: relax fence emit space assert</li>
|
||||
</ul>
|
||||
|
||||
<p>Ivan Kalvachev (1):</p>
|
||||
<ul>
|
||||
<li>r600g: Fix special negative immediate constants when using ABS modifier.</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (2):</p>
|
||||
<ul>
|
||||
<li>nir/lower_vec_to_movs: Pass the shader around directly</li>
|
||||
<li>nir: Report progress from lower_vec_to_movs().</li>
|
||||
</ul>
|
||||
|
||||
<p>Jose Fonseca (2):</p>
|
||||
<ul>
|
||||
<li>gallivm: Translate all util_cpu_caps bits to LLVM attributes.</li>
|
||||
<li>gallivm: Explicitly disable unsupported CPU features.</li>
|
||||
</ul>
|
||||
|
||||
<p>Julien Isorce (4):</p>
|
||||
<ul>
|
||||
<li>st/va: pass picture desc to begin and decode</li>
|
||||
<li>nvc0: fix crash when nv50_miptree_from_handle fails</li>
|
||||
<li>st/va: do not destroy old buffer when new one failed</li>
|
||||
<li>st/va: add more errors checks in vlVaBufferSetNumElements and vlVaMapBuffer</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (6):</p>
|
||||
<ul>
|
||||
<li>i965: Fix missing BRW_NEW_*_PROG_DATA flagging caused by cache reuse.</li>
|
||||
<li>nir: Report progress from nir_split_var_copies().</li>
|
||||
<li>nir: Properly invalidate metadata in nir_split_var_copies().</li>
|
||||
<li>nir: Properly invalidate metadata in nir_opt_copy_prop().</li>
|
||||
<li>nir: Properly invalidate metadata in nir_lower_vec_to_movs().</li>
|
||||
<li>nir: Properly invalidate metadata in nir_opt_remove_phis().</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (1):</p>
|
||||
<ul>
|
||||
<li>radeonsi: add register definitions for Stoney</li>
|
||||
</ul>
|
||||
|
||||
<p>Nanley Chery (1):</p>
|
||||
<ul>
|
||||
<li>mesa/glformats: Undo code changes from _mesa_base_tex_format() move</li>
|
||||
</ul>
|
||||
|
||||
<p>Nicolai Hähnle (1):</p>
|
||||
<ul>
|
||||
<li>st/mesa: fix mipmap generation for immutable textures with incomplete pyramids</li>
|
||||
</ul>
|
||||
|
||||
<p>Nigel Stewart (1):</p>
|
||||
<ul>
|
||||
<li>osmesa: Expose GL entry points for Windows build via DEF file.</li>
|
||||
</ul>
|
||||
|
||||
<p>Roland Scheidegger (1):</p>
|
||||
<ul>
|
||||
<li>gallivm: disable f16c when not using AVX</li>
|
||||
</ul>
|
||||
|
||||
<p>Samuel Li (2):</p>
|
||||
<ul>
|
||||
<li>radeonsi: add support for Stoney asics (v3)</li>
|
||||
<li>radeonsi: add Stoney pci ids</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,145 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 11.0.6 Release Notes / November 21, 2015</h1>
|
||||
|
||||
<p>
|
||||
Mesa 11.0.6 is a bug fix release which fixes bugs found since the 11.0.5 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 11.0.6 implements the OpenGL 4.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.1. OpenGL
|
||||
4.1 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
4bdf054af66ebabf3eca0616f9f5e44c2f234695661b570261c391bc2f4f7482 mesa-11.0.6.tar.gz
|
||||
8340e64cdc91999840404c211496f3de38e7b4cb38db34e2f72f1642c5134760 mesa-11.0.6.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91780">Bug 91780</a> - Rendering issues with geometry shader</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92588">Bug 92588</a> - [HSW,BDW,BSW,SKL-Y][GLES 3.1 CTS] ES31-CTS.arrays_of_arrays.InteractionFunctionCalls2 - assert</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92738">Bug 92738</a> - Randon R7 240 doesn't work on 16KiB page size platform</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92860">Bug 92860</a> - [radeonsi][bisected] st/mesa: implement ARB_copy_image - Corruption in ARK Survival Evolved</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92900">Bug 92900</a> - [regression bisected] About 700 piglit regressions is what could go wrong</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Alex Deucher (1):</p>
|
||||
<ul>
|
||||
<li>radeonsi: enable optimal raster config setting for fiji (v2)</li>
|
||||
</ul>
|
||||
|
||||
<p>Ben Widawsky (1):</p>
|
||||
<ul>
|
||||
<li>i965/skl/gt4: Fix URB programming restriction.</li>
|
||||
</ul>
|
||||
|
||||
<p>Boyuan Zhang (2):</p>
|
||||
<ul>
|
||||
<li>st/vaapi: fix vaapi VC-1 simple/main corruption v2</li>
|
||||
<li>radeon/uvd: fix VC-1 simple/main profile decode v2</li>
|
||||
</ul>
|
||||
|
||||
<p>Dave Airlie (1):</p>
|
||||
<ul>
|
||||
<li>r600: initialised PGM_RESOURCES_2 for ES/GS</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (4):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 11.0.5</li>
|
||||
<li>cherry-ignore: add the swrast front buffer support</li>
|
||||
<li>automake: use static llvm for make distcheck</li>
|
||||
<li>Update version to 11.0.6</li>
|
||||
</ul>
|
||||
|
||||
<p>Eric Anholt (3):</p>
|
||||
<ul>
|
||||
<li>vc4: Return GL_OUT_OF_MEMORY when buffer allocation fails.</li>
|
||||
<li>vc4: Return NULL when we can't make our shadow for a sampler view.</li>
|
||||
<li>vc4: Add support for nir_op_uge, using the carry bit on QPU_A_SUB.</li>
|
||||
</ul>
|
||||
|
||||
<p>Ian Romanick (2):</p>
|
||||
<ul>
|
||||
<li>meta/generate_mipmap: Don't leak the sampler object</li>
|
||||
<li>meta/generate_mipmap: Only modify the draw framebuffer binding in fallback_required</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (2):</p>
|
||||
<ul>
|
||||
<li>mesa/copyimage: allow width/height to not be multiples of block</li>
|
||||
<li>nouveau: don't expose HEVC decoding support</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (1):</p>
|
||||
<ul>
|
||||
<li>nir/vars_to_ssa: Rework copy set handling in lower_copies_to_load_store</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (1):</p>
|
||||
<ul>
|
||||
<li>glsl: Allow implicit int -> uint conversions for the % operator.</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (1):</p>
|
||||
<ul>
|
||||
<li>radeonsi: initialize SX_PS_DOWNCONVERT to 0 on Stoney</li>
|
||||
</ul>
|
||||
|
||||
<p>Michel Dänzer (1):</p>
|
||||
<ul>
|
||||
<li>winsys/radeon: Use CPU page size instead of hardcoding 4096 bytes v3</li>
|
||||
</ul>
|
||||
|
||||
<p>Oded Gabbay (1):</p>
|
||||
<ul>
|
||||
<li>llvmpipe: use simple coeffs calc for 128bit vectors</li>
|
||||
</ul>
|
||||
|
||||
<p>Roland Scheidegger (2):</p>
|
||||
<ul>
|
||||
<li>radeon: fix bgrx8/xrgb8 blits</li>
|
||||
<li>r200: fix bgrx8/xrgb8 blits</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,154 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 11.0.7 Release Notes / December 9, 2015</h1>
|
||||
|
||||
<p>
|
||||
Mesa 11.0.7 is a bug fix release which fixes bugs found since the 11.0.6 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 11.0.7 implements the OpenGL 4.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.1. OpenGL
|
||||
4.1 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
07c27004ff68b288097d17b2faa7bdf15ec73c96b7e6c9835266e544adf0a62f mesa-11.0.7.tar.gz
|
||||
e7e90a332ede6c8fd08eff90786a3fd1605a4e62ebf3a9b514047838194538cb mesa-11.0.7.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90348">Bug 90348</a> - Spilling failure of b96 merged value</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92363">Bug 92363</a> - [BSW/BDW] ogles1conform Gets test fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92438">Bug 92438</a> - Segfault in pushbuf_kref when running the android emulator (qemu) on nv50</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93110">Bug 93110</a> - [NVE4] textureSize() and textureQueryLevels() uses a texture bound during the previous draw call</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93126">Bug 93126</a> - wrongly claim supporting GL_EXT_texture_rg</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Chris Wilson (1):</p>
|
||||
<ul>
|
||||
<li>meta: Compute correct buffer size with SkipRows/SkipPixels</li>
|
||||
</ul>
|
||||
|
||||
<p>Daniel Stone (1):</p>
|
||||
<ul>
|
||||
<li>egl/wayland: Ignore rects from SwapBuffersWithDamage</li>
|
||||
</ul>
|
||||
|
||||
<p>Dave Airlie (4):</p>
|
||||
<ul>
|
||||
<li>texgetimage: consolidate 1D array handling code.</li>
|
||||
<li>r600: geometry shader gsvs itemsize workaround</li>
|
||||
<li>r600: rv670 use at least 16es/gs threads</li>
|
||||
<li>r600: workaround empty geom shader.</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (4):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 11.0.6</li>
|
||||
<li>get-pick-list.sh: Require explicit "11.0" for nominating stable patches</li>
|
||||
<li>mesa; add get-extra-pick-list.sh script into bin/</li>
|
||||
<li>Update version to 11.0.7</li>
|
||||
</ul>
|
||||
|
||||
<p>François Tigeot (1):</p>
|
||||
<ul>
|
||||
<li>xmlconfig: Add support for DragonFly</li>
|
||||
</ul>
|
||||
|
||||
<p>Ian Romanick (22):</p>
|
||||
<ul>
|
||||
<li>mesa: Make bind_vertex_buffer avilable outside varray.c</li>
|
||||
<li>mesa: Refactor update_array_format to make _mesa_update_array_format_public</li>
|
||||
<li>mesa: Refactor enable_vertex_array_attrib to make _mesa_enable_vertex_array_attrib</li>
|
||||
<li>i965: Pass brw_context instead of gl_context to brw_draw_rectlist</li>
|
||||
<li>i965: Use DSA functions for VBOs in brw_meta_fast_clear</li>
|
||||
<li>i965: Use internal functions for buffer object access</li>
|
||||
<li>i965: Don't pollute the buffer object namespace in brw_meta_fast_clear</li>
|
||||
<li>meta: Use DSA functions for PBO in create_texture_for_pbo</li>
|
||||
<li>meta: Use _mesa_NamedBufferData and _mesa_NamedBufferSubData for users of _mesa_meta_setup_vertex_objects</li>
|
||||
<li>i965: Use _mesa_NamedBufferSubData for users of _mesa_meta_setup_vertex_objects</li>
|
||||
<li>meta: Don't leave the VBO bound after _mesa_meta_setup_vertex_objects</li>
|
||||
<li>meta: Track VBO using gl_buffer_object instead of GL API object handle</li>
|
||||
<li>meta: Use DSA functions for VBOs in _mesa_meta_setup_vertex_objects</li>
|
||||
<li>meta: Use internal functions for buffer object and VAO access</li>
|
||||
<li>meta: Don't pollute the buffer object namespace in _mesa_meta_setup_vertex_objects</li>
|
||||
<li>meta: Partially convert _mesa_meta_DrawTex to DSA</li>
|
||||
<li>meta: Track VBO using gl_buffer_object instead of GL API object handle in _mesa_meta_DrawTex</li>
|
||||
<li>meta: Use internal functions for buffer object and VAO access in _mesa_meta_DrawTex</li>
|
||||
<li>meta: Don't pollute the buffer object namespace in _mesa_meta_DrawTex</li>
|
||||
<li>meta/TexSubImage: Don't pollute the buffer object namespace</li>
|
||||
<li>meta/generate_mipmap: Don't leak the framebuffer object</li>
|
||||
<li>glsl: Fix off-by-one error in array size check assertion</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (7):</p>
|
||||
<ul>
|
||||
<li>nvc0/ir: actually emit AFETCH on kepler</li>
|
||||
<li>nir: fix typo in idiv lowering, causing large-udiv-udiv failures</li>
|
||||
<li>nouveau: use the buffer usage to determine placement when no binding</li>
|
||||
<li>nv50,nvc0: properly handle buffer storage invalidation on dsa buffer</li>
|
||||
<li>nv50/ir: fix (un)spilling of 3-wide results</li>
|
||||
<li>mesa: support GL_RED/GL_RG in ES2 contexts when driver support exists</li>
|
||||
<li>nvc0/ir: start offset at texBindBase for txq, like regular texturing</li>
|
||||
</ul>
|
||||
|
||||
<p>Jonathan Gray (1):</p>
|
||||
<ul>
|
||||
<li>automake: fix some occurrences of hardcoded -ldl and -lpthread</li>
|
||||
</ul>
|
||||
|
||||
<p>Leo Liu (1):</p>
|
||||
<ul>
|
||||
<li>radeon/vce: disable Stoney VCE for 11.0</li>
|
||||
</ul>
|
||||
|
||||
<p>Marta Lofstedt (1):</p>
|
||||
<ul>
|
||||
<li>gles2: Update gl2ext.h to revision: 32120</li>
|
||||
</ul>
|
||||
|
||||
<p>Oded Gabbay (1):</p>
|
||||
<ul>
|
||||
<li>llvmpipe: disable VSX in ppc due to LLVM PPC bug</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,200 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 11.0.8 Release Notes / December 9, 2015</h1>
|
||||
|
||||
<p>
|
||||
Mesa 11.0.8 is a bug fix release which fixes bugs found since the 11.0.7 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 11.0.8 implements the OpenGL 4.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.1. OpenGL
|
||||
4.1 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
ab9db87b54d7525e4b611b82577ea9a9eae55927558df57b190059d5ecd9406f mesa-11.0.8.tar.gz
|
||||
5696e4730518b6805d2ed5def393c4293f425a2c2c01bd5ed4bdd7ad62f7ad75 mesa-11.0.8.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91806">Bug 91806</a> - configure does not test whether assembler supports sse4.1</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92849">Bug 92849</a> - [IVB HSW BDW] piglit image load/store load-from-cleared-image.shader_test fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92909">Bug 92909</a> - Offset/alignment issue with layout std140 and vec3</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93004">Bug 93004</a> - Guild Wars 2 crash on nouveau DX11 cards</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93215">Bug 93215</a> - [Regression bisected] Ogles1conform Automatic mipmap generation test is fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93266">Bug 93266</a> - gl_arb_shading_language_420pack does not allow binding of image variables</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Boyuan Zhang (1):</p>
|
||||
<ul>
|
||||
<li>radeon/uvd: uv pitch separation for stoney</li>
|
||||
</ul>
|
||||
|
||||
<p>Dave Airlie (9):</p>
|
||||
<ul>
|
||||
<li>r600: do SQ flush ES ring rolling workaround</li>
|
||||
<li>r600: SMX returns CONTEXT_DONE early workaround</li>
|
||||
<li>r600/shader: split address get out to a function.</li>
|
||||
<li>r600/shader: add utility functions to do single slot arithmatic</li>
|
||||
<li>r600g: fix geom shader input indirect indexing.</li>
|
||||
<li>r600: handle geometry dynamic input array index</li>
|
||||
<li>radeonsi: handle doubles in lds load path.</li>
|
||||
<li>mesa/varray: set double arrays to non-normalised.</li>
|
||||
<li>mesa/shader: return correct attribute location for double matrix arrays</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (8):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 11.0.7</li>
|
||||
<li>cherry-ignore: don't pick a specific i965 formats patch</li>
|
||||
<li>Revert "i965/nir: Remove unused indirect handling"</li>
|
||||
<li>Revert "i965/state: Get rid of dword_pitch arguments to buffer functions"</li>
|
||||
<li>Revert "i965/vec4: Use a stride of 1 and byte offsets for UBOs"</li>
|
||||
<li>Revert "i965/fs: Use a stride of 1 and byte offsets for UBOs"</li>
|
||||
<li>Revert "i965/vec4: Use byte offsets for UBO pulls on Sandy Bridge"</li>
|
||||
<li>Update version to 11.0.8</li>
|
||||
</ul>
|
||||
|
||||
<p>Francisco Jerez (1):</p>
|
||||
<ul>
|
||||
<li>i965: Resolve color and flush for all active shader images in intel_update_state().</li>
|
||||
</ul>
|
||||
|
||||
<p>Ian Romanick (1):</p>
|
||||
<ul>
|
||||
<li>meta/generate_mipmap: Work-around GLES 1.x problem with GL_DRAW_FRAMEBUFFER</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (17):</p>
|
||||
<ul>
|
||||
<li>freedreno/a4xx: support lod_bias</li>
|
||||
<li>freedreno/a4xx: fix 5_5_5_1 texture sampler format</li>
|
||||
<li>freedreno/a4xx: point regid to "red" even for alpha-only rb formats</li>
|
||||
<li>nvc0/ir: fold postfactor into immediate</li>
|
||||
<li>nv50/ir: deal with loops with no breaks</li>
|
||||
<li>nv50/ir: the mad source might not have a defining instruction</li>
|
||||
<li>nv50/ir: fix instruction permutation logic</li>
|
||||
<li>nv50/ir: don't forget to mark flagsDef on cvt in txb lowering</li>
|
||||
<li>nv50/ir: fix DCE to not generate 96-bit loads</li>
|
||||
<li>nv50/ir: avoid looking at uninitialized srcMods entries</li>
|
||||
<li>gk110/ir: fix imul hi emission with limm arg</li>
|
||||
<li>gk104/ir: sampler doesn't matter for txf</li>
|
||||
<li>gk110/ir: fix imad sat/hi flag emission for immediate args</li>
|
||||
<li>nv50/ir: fix cutoff for using r63 vs r127 when replacing zero</li>
|
||||
<li>nv50/ir: can't have predication and immediates</li>
|
||||
<li>glsl: assign varying locations to tess shaders when doing SSO</li>
|
||||
<li>ttn: add TEX2 support</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (5):</p>
|
||||
<ul>
|
||||
<li>i965/vec4: Use byte offsets for UBO pulls on Sandy Bridge</li>
|
||||
<li>i965/fs: Use a stride of 1 and byte offsets for UBOs</li>
|
||||
<li>i965/vec4: Use a stride of 1 and byte offsets for UBOs</li>
|
||||
<li>i965/state: Get rid of dword_pitch arguments to buffer functions</li>
|
||||
<li>i965/nir: Remove unused indirect handling</li>
|
||||
</ul>
|
||||
|
||||
<p>Jonathan Gray (2):</p>
|
||||
<ul>
|
||||
<li>configure.ac: use pkg-config for libelf</li>
|
||||
<li>configure: check for python2.7 for PYTHON2</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (2):</p>
|
||||
<ul>
|
||||
<li>i965: Fix fragment shader struct inputs.</li>
|
||||
<li>i965: Fix scalar vertex shader struct outputs.</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (8):</p>
|
||||
<ul>
|
||||
<li>radeonsi: fix occlusion queries on Fiji</li>
|
||||
<li>radeonsi: fix a hang due to uninitialized border color registers</li>
|
||||
<li>radeonsi: fix Fiji for LLVM <= 3.7</li>
|
||||
<li>radeonsi: don't call of u_prims_for_vertices for patches and rectangles</li>
|
||||
<li>radeonsi: apply the streamout workaround to Fiji as well</li>
|
||||
<li>gallium/radeon: fix Hyper-Z hangs by programming PA_SC_MODE_CNTL_1 correctly</li>
|
||||
<li>tgsi/scan: add flag colors_written</li>
|
||||
<li>r600g: write all MRTs only if there is exactly one output (fixes a hang)</li>
|
||||
</ul>
|
||||
|
||||
<p>Matt Turner (1):</p>
|
||||
<ul>
|
||||
<li>glsl: Allow binding of image variables with 420pack.</li>
|
||||
</ul>
|
||||
|
||||
<p>Neil Roberts (2):</p>
|
||||
<ul>
|
||||
<li>i965: Add MESA_FORMAT_B8G8R8X8_SRGB to brw_format_for_mesa_format</li>
|
||||
<li>i965: Add B8G8R8X8_SRGB to the alpha format override</li>
|
||||
</ul>
|
||||
|
||||
<p>Oded Gabbay (1):</p>
|
||||
<ul>
|
||||
<li>configura.ac: fix test for SSE4.1 assembler support</li>
|
||||
</ul>
|
||||
|
||||
<p>Patrick Rudolph (2):</p>
|
||||
<ul>
|
||||
<li>nv50,nvc0: fix use-after-free when vertex buffers are unbound</li>
|
||||
<li>gallium/util: return correct number of bound vertex buffers</li>
|
||||
</ul>
|
||||
|
||||
<p>Samuel Pitoiset (1):</p>
|
||||
<ul>
|
||||
<li>nvc0: free memory allocated by the prog which reads MP perf counters</li>
|
||||
</ul>
|
||||
|
||||
<p>Tapani Pälli (1):</p>
|
||||
<ul>
|
||||
<li>i965: use _Shader to get fragment program when updating surface state</li>
|
||||
</ul>
|
||||
|
||||
<p>Tom Stellard (2):</p>
|
||||
<ul>
|
||||
<li>radeonsi: Rename si_shader::ls_rsrc{1,2} to si_shader::rsrc{1,2}</li>
|
||||
<li>radeonsi/compute: Use the compiler's COMPUTE_PGM_RSRC* register values</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,127 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 11.0.9 Release Notes / January 22, 2016</h1>
|
||||
|
||||
<p>
|
||||
Mesa 11.0.9 is a bug fix release which fixes bugs found since the 11.0.8 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 11.0.9 implements the OpenGL 4.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.1. OpenGL
|
||||
4.1 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
1597c2e983f476f98efdd6cd58b5298896d18479ff542bdeff28b98b129ede05 mesa-11.0.9.tar.gz
|
||||
a1262ff1c66a16ccf341186cf0e57b306b8589eb2cc5ce92ffb6788ab01d2b01 mesa-11.0.9.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91596">Bug 91596</a> - EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92229">Bug 92229</a> - [APITRACE] SOMA have serious graphical errors</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93257">Bug 93257</a> - [SKL, bisected] ASTC dEQP tests segfault</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Emil Velikov (6):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 11.0.8</li>
|
||||
<li>cherry-ignore: add patch already in branch</li>
|
||||
<li>cherry-ignore: add the dri3 glx null check patch</li>
|
||||
<li>i915: correctly parse/set the context flags</li>
|
||||
<li>egl/dri2: expose srgb configs when KHR_gl_colorspace is available</li>
|
||||
<li>Update version to 11.0.9</li>
|
||||
</ul>
|
||||
|
||||
<p>Grazvydas Ignotas (1):</p>
|
||||
<ul>
|
||||
<li>r600: fix constant buffer size programming</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (5):</p>
|
||||
<ul>
|
||||
<li>nvc0: don't forget to reset VTX_TMP bufctx slot after blit completion</li>
|
||||
<li>nv50/ir: float(s32 & 0xff) = float(u8), not s8</li>
|
||||
<li>nv50,nvc0: make sure there's pushbuf space and that we ref the bo early</li>
|
||||
<li>nv50,nvc0: fix crash when increasing bsp bo size for h264</li>
|
||||
<li>nvc0: scale up inter_bo size so that it's 16M for a 4K video</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (2):</p>
|
||||
<ul>
|
||||
<li>ralloc: Fix ralloc_adopt() to the old context's last child's parent.</li>
|
||||
<li>nvc0: Set winding order regardless of domain.</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (1):</p>
|
||||
<ul>
|
||||
<li>radeonsi: don't miss changes to SPI_TMPRING_SIZE</li>
|
||||
</ul>
|
||||
|
||||
<p>Miklós Máté (1):</p>
|
||||
<ul>
|
||||
<li>mesa: Don't leak ATIfs instructions in DeleteFragmentShader</li>
|
||||
</ul>
|
||||
|
||||
<p>Neil Roberts (1):</p>
|
||||
<ul>
|
||||
<li>i965: Fix crash when calling glViewport with no surface bound</li>
|
||||
</ul>
|
||||
|
||||
<p>Nicolai Hähnle (6):</p>
|
||||
<ul>
|
||||
<li>gallium/radeon: only dispose locally created target machine in radeon_llvm_compile</li>
|
||||
<li>mesa/bufferobj: make _mesa_delete_buffer_object externally accessible</li>
|
||||
<li>st/mesa: use _mesa_delete_buffer_object</li>
|
||||
<li>radeon: use _mesa_delete_buffer_object</li>
|
||||
<li>i915: use _mesa_delete_buffer_object</li>
|
||||
<li>i965: use _mesa_delete_buffer_object</li>
|
||||
</ul>
|
||||
|
||||
<p>Oded Gabbay (1):</p>
|
||||
<ul>
|
||||
<li>llvmpipe: use vpkswss when dst is signed</li>
|
||||
</ul>
|
||||
|
||||
<p>Rob Herring (1):</p>
|
||||
<ul>
|
||||
<li>freedreno/ir3: fix 32-bit builds with pointer-to-int-cast error enabled</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,281 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 11.1.0 Release Notes / 15 December 2015</h1>
|
||||
|
||||
<p>
|
||||
Mesa 11.1.0 is a new development release.
|
||||
People who are concerned with stability and reliability should stick
|
||||
with a previous release or wait for Mesa 11.1.1.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 11.1.0 implements the OpenGL 4.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.1. OpenGL
|
||||
4.1 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
e3bc44be4df5e4dc728dfda7b55b1aaeadfce36eca6a367b76cc07598070cb2d mesa-11.1.0.tar.gz
|
||||
9befe03b04223eb1ede177fa8cac001e2850292c8c12a3ec9929106afad9cf1f mesa-11.1.0.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
|
||||
<p>
|
||||
Note: some of the new features are only available with certain drivers.
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li>OpenGL 3.1 support on freedreno (a3xx, a4xx)</li>
|
||||
<li>OpenGL 3.3 support for VMware guest VM driver (supported by Workstation 12
|
||||
and Fusion 8).
|
||||
<li>GL_AMD_performance_monitor on nv50</li>
|
||||
<li>GL_ARB_arrays_of_arrays on i965</li>
|
||||
<li>GL_ARB_blend_func_extended on freedreno (a3xx)</li>
|
||||
<li>GL_ARB_clear_texture on nv50, nvc0</li>
|
||||
<li>GL_ARB_clip_control on freedreno/a4xx</li>
|
||||
<li>GL_ARB_copy_image on nv50, nvc0, radeonsi</li>
|
||||
<li>GL_ARB_depth_clamp on freedreno/a4xx</li>
|
||||
<li>GL_ARB_fragment_layer_viewport on i965 (gen6+)</li>
|
||||
<li>GL_ARB_gpu_shader_fp64 on r600 for Cypress/Cayman/Aruba chips</li>
|
||||
<li>GL_ARB_gpu_shader5 on r600 for Evergreen and later chips</li>
|
||||
<li>GL_ARB_seamless_cubemap_per_texture on freedreno/a4xx</li>
|
||||
<li>GL_ARB_shader_clock on i965 (gen7+)</li>
|
||||
<li>GL_ARB_shader_stencil_export on i965 (gen9+)</li>
|
||||
<li>GL_ARB_shader_storage_buffer_object on i965</li>
|
||||
<li>GL_ARB_shader_texture_image_samples on i965, nv50, nvc0, r600, radeonsi</li>
|
||||
<li>GL_ARB_texture_barrier / GL_NV_texture_barrier on i965</li>
|
||||
<li>GL_ARB_texture_buffer_range on freedreno/a3xx</li>
|
||||
<li>GL_ARB_texture_compression_bptc on freedreno/a4xx</li>
|
||||
<li>GL_ARB_texture_query_lod on softpipe</li>
|
||||
<li>GL_ARB_texture_view on radeonsi and r600 (for evergeen and newer)</li>
|
||||
<li>GL_ARB_vertex_type_2_10_10_10_rev on freedreno (a3xx, a4xx)</li>
|
||||
<li>GL_EXT_blend_func_extended on all drivers that support the ARB version</li>
|
||||
<li>GL_EXT_buffer_storage implemented for when ES 3.1 support is gained</li>
|
||||
<li>GL_EXT_draw_elements_base_vertex on all drivers</li>
|
||||
<li>GL_EXT_texture_compression_rgtc / latc on freedreno (a3xx & a4xx)</li>
|
||||
<li>GL_KHR_debug (GLES)</li>
|
||||
<li>GL_NV_conditional_render on freedreno</li>
|
||||
<li>GL_OES_draw_elements_base_vertex on all drivers</li>
|
||||
<li>EGL_KHR_create_context on softpipe, llvmpipe</li>
|
||||
<li>EGL_KHR_gl_colorspace on softpipe, llvmpipe</li>
|
||||
<li>new virgl gallium driver for qemu virtio-gpu</li>
|
||||
<li>16x multisampling on i965 (gen9+)</li>
|
||||
<li>GL_EXT_shader_samples_identical on i965.</li>
|
||||
</ul>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28130">Bug 28130</a> - vbo: premature flushing breaks GL_LINE_LOOP</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=38109">Bug 38109</a> - i915 driver crashes if too few vertices are submitted (Mesa 7.10.2)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=49779">Bug 49779</a> - Extra line segments in GL_LINE_LOOP</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=55552">Bug 55552</a> - Compile errors with --enable-mangling</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=71789">Bug 71789</a> - [r300g] Visuals not found in (default) depth = 24</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79783">Bug 79783</a> - Distorted output in obs-studio where other vendors "work"</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80821">Bug 80821</a> - When LIBGL_ALWAYS_SOFTWARE is set, KHR_create_context is not supported</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=81174">Bug 81174</a> - Gallium: GL_LINE_LOOP broken with more than 512 points</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83508">Bug 83508</a> - [UBO] Assertion for array of blocks</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84677">Bug 84677</a> - Triangle disappears with glPolygonMode GL_LINE</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86281">Bug 86281</a> - brw_meta_fast_clear (brw=brw@entry=0x7fffd4097a08, fb=fb@entry=0x7fffd40fa900, buffers=buffers@entry=2, partial_clear=partial_clear@entry=false)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86469">Bug 86469</a> - Unreal Engine demo doesn't run</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86720">Bug 86720</a> - [radeon] Europa Universalis 4 freezing during game start (10.3.3+, still broken on 11.0.2)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89014">Bug 89014</a> - PIPE_QUERY_GPU_FINISHED is not acting as expected on SI</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90175">Bug 90175</a> - [hsw bisected][PATCH] atomic counters doesn't work for a binding point different to zero</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90348">Bug 90348</a> - Spilling failure of b96 merged value</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90631">Bug 90631</a> - Compilation failure for fragment shader with many branches on Sandy Bridge</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90734">Bug 90734</a> - glBufferSubData is corrupting data when buffer is > 32k</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90887">Bug 90887</a> - PhiMovesPass in register allocator broken</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91044">Bug 91044</a> - piglit spec/egl_khr_create_context/valid debug flag gles* fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91114">Bug 91114</a> - ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91254">Bug 91254</a> - (regresion) video using VA-API on Intel slow and freeze system with mesa 10.6 or 10.6.1</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91292">Bug 91292</a> - [BDW+] glVertexAttribDivisor not working in combination with glPolygonMode</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91342">Bug 91342</a> - Very dark textures on some objects in indoors environments in Postal 2</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91526">Bug 91526</a> - World of Warcraft (on Wine) has UI corruption with nouveau</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91551">Bug 91551</a> - DXTn compressed normal maps produce severe artifacts on all NV5x and NVDx chipsets</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91596">Bug 91596</a> - EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91716">Bug 91716</a> - [bisected] piglit.shaders.glsl-vs-int-attrib regresses on 32 bit BYT, HSW, IVB, SNB</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91718">Bug 91718</a> - piglit.spec.arb_shader_image_load_store.invalid causes intermittent GPU HANG</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91719">Bug 91719</a> - [SNB,HSW,BYT] dEQP regressions associated with using NIR for vertex shaders</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91726">Bug 91726</a> - R600 asserts in tgsi_cmp/make_src_for_op3</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91780">Bug 91780</a> - Rendering issues with geometry shader</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91785">Bug 91785</a> - make check DispatchSanity_test.GLES31 regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91788">Bug 91788</a> - [HSW Regression] Synmark2_v6 Multithread performance case FPS reduced by 36%</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91847">Bug 91847</a> - glGenerateTextureMipmap not working (no errors) unless glActiveTexture(GL_TEXTURE1) is called before</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91857">Bug 91857</a> - Mesa 10.6.3 linker is slow</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91881">Bug 91881</a> - regression: GPU lockups since mesa-11.0.0_rc1 on RV620 (r600) driver</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91890">Bug 91890</a> - [nve7] witcher2: blurry image & DATA_ERRORs (class 0xa097 mthd 0x2380/0x238c)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91898">Bug 91898</a> - src/util/mesa-sha1.c:250:25: fatal error: openssl/sha.h: No such file or directory</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91927">Bug 91927</a> - [SKL] [regression] piglit compressed textures tests fail with kernel upgrade</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91930">Bug 91930</a> - Program with GtkGLArea widget does not redraw</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91970">Bug 91970</a> - [BSW regression] dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91985">Bug 91985</a> - [regression, bisected] FTBFS with commit f9caabe8f1: R600_UCP_CONST_BUFFER is undefined</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91993">Bug 91993</a> - Graphical glitch in Astromenace (open-source game).</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92009">Bug 92009</a> - ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92033">Bug 92033</a> - [SNB,regression,dEQP,bisected] functional.shaders.random tests regressed</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92052">Bug 92052</a> - nir/nir_builder.h:79: error: expected primary-expression before ‘.’ token</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92054">Bug 92054</a> - make check gbm-symbols-check regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92066">Bug 92066</a> - [ILK,G45,regression] New assertion on BRW_MAX_MRF breaks ilk and g45</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92072">Bug 92072</a> - Wine breakage since d082c5324 (st/mesa: don't call st_validate_state in BlitFramebuffer)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92095">Bug 92095</a> - [Regression, bisected] arb_shader_atomic_counters.compiler.builtins.frag</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92122">Bug 92122</a> - [bisected, cts] Regression with Assault Android Cactus</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92124">Bug 92124</a> - shader_query.cpp:841:34: error: ‘strndup’ was not declared in this scope</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92183">Bug 92183</a> - linker.cpp:3187:46: error: ‘strtok_r’ was not declared in this scope</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92193">Bug 92193</a> - [SKL] ES2-CTS.gtf.GL2ExtensionTests.compressed_astc_texture.compressed_astc_texture fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92214">Bug 92214</a> - Flightgear crashes during splashboot with R600 driver, LLVM 3.7.0 and mesa 11.0.2</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92221">Bug 92221</a> - Unintended code changes in _mesa_base_tex_format commit</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92265">Bug 92265</a> - Black windows in weston after update mesa to 11.0.2-1</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92304">Bug 92304</a> - [cts] cts.shaders.negative conformance tests fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92363">Bug 92363</a> - [BSW/BDW] ogles1conform Gets test fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92437">Bug 92437</a> - osmesa: Expose GL entry points for Windows build, via .def file</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92438">Bug 92438</a> - Segfault in pushbuf_kref when running the android emulator (qemu) on nv50</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92476">Bug 92476</a> - [cts] ES2-CTS.gtf.GL2ExtensionTests.egl_image.egl_image fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92588">Bug 92588</a> - [HSW,BDW,BSW,SKL-Y][GLES 3.1 CTS] ES31-CTS.arrays_of_arrays.InteractionFunctionCalls2 - assert</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92621">Bug 92621</a> - [G965 ILK G45] Regression: 24 piglit regressions in glsl-1.10</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92623">Bug 92623</a> - Differences in prog_data ignored when caching fragment programs (causes hangs)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92634">Bug 92634</a> - gallium's vl_mpeg12_decoder does not work with st/va</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92639">Bug 92639</a> - [Regression bisected] Ogles1conform mustpass.c fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92641">Bug 92641</a> - [SKL BSW] [Regression] Ogles1conform userclip.c fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92645">Bug 92645</a> - kodi vdpau interop fails since mesa,meta: move gl_texture_object::TargetIndex initializations</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92705">Bug 92705</a> - [clover] fail to build with llvm-svn/clang-svn 3.8</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92709">Bug 92709</a> - "LLVM triggered Diagnostic Handler: unsupported call to function ldexpf in main" when starting race in stuntrally</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92738">Bug 92738</a> - Randon R7 240 doesn't work on 16KiB page size platform</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92744">Bug 92744</a> - [g965 Regression bisected] Performance regression and piglit assertions due to liveness analysis</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92770">Bug 92770</a> - [SNB, regression, dEQP] deqp-gles3.functional.shaders.discard.dynamic_loop_texture</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92824">Bug 92824</a> - [regression, bisected] `make check` dispatch-sanity broken by GL_EXT_buffer_storage</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92849">Bug 92849</a> - [IVB HSW BDW] piglit image load/store load-from-cleared-image.shader_test fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92859">Bug 92859</a> - [regression, bisected] validate_intrinsic_instr: Assertion triggered</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92860">Bug 92860</a> - [radeonsi][bisected] st/mesa: implement ARB_copy_image - Corruption in ARK Survival Evolved</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92900">Bug 92900</a> - [regression bisected] About 700 piglit regressions is what could go wrong</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92909">Bug 92909</a> - Offset/alignment issue with layout std140 and vec3</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92985">Bug 92985</a> - Mac OS X build error "ar: no archive members specified"</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93015">Bug 93015</a> - Tonga Elemental segfault + VM faults since radeon: implement r600_query_hw_get_result via function pointers</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93048">Bug 93048</a> - [CTS regression] mesa af2723 breaks GL Conformance for debug extension</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93063">Bug 93063</a> - drm_helper.h:227:1: error: static declaration of ‘pipe_virgl_create_screen’ follows non-static declaration</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93091">Bug 93091</a> - [opencl] segfault when running any opencl programs (like clinfo)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93126">Bug 93126</a> - wrongly claim supporting GL_EXT_texture_rg</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93180">Bug 93180</a> - [regression] arb_separate_shader_objects.active sampler conflict fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93235">Bug 93235</a> - [regression] dispatch sanity broken by GetPointerv</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93266">Bug 93266</a> - gl_arb_shading_language_420pack does not allow binding of image variables</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<li>MPEG4 decoding has been disabled by default in the VAAPI driver</li>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,197 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 11.1.1 Release Notes / January 13, 2016</h1>
|
||||
|
||||
<p>
|
||||
Mesa 11.1.1 is a bug fix release which fixes bugs found since the 11.1.0 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 11.1.1 implements the OpenGL 4.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.1. OpenGL
|
||||
4.1 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
b15089817540ba0bffd0aad323ecf3a8ff6779568451827c7274890b4a269d58 mesa-11.1.1.tar.gz
|
||||
64db074fc514136b5fb3890111f0d50604db52f0b1e94ba3fcb0fe8668a7fd20 mesa-11.1.1.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91806">Bug 91806</a> - configure does not test whether assembler supports sse4.1</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92229">Bug 92229</a> - [APITRACE] SOMA have serious graphical errors</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92233">Bug 92233</a> - Unigine Heaven 4.0 silhuette run</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93004">Bug 93004</a> - Guild Wars 2 crash on nouveau DX11 cards</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93215">Bug 93215</a> - [Regression bisected] Ogles1conform Automatic mipmap generation test is fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93257">Bug 93257</a> - [SKL, bisected] ASTC dEQP tests segfault</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Brian Paul (1):</p>
|
||||
<ul>
|
||||
<li>st/mesa: check state->mesa in early return check in st_validate_state()</li>
|
||||
</ul>
|
||||
|
||||
<p>Dave Airlie (6):</p>
|
||||
<ul>
|
||||
<li>mesa/varray: set double arrays to non-normalised.</li>
|
||||
<li>mesa/shader: return correct attribute location for double matrix arrays</li>
|
||||
<li>glsl: pass stage into mark function</li>
|
||||
<li>glsl/fp64: add helper for dual slot double detection.</li>
|
||||
<li>glsl: fix count_attribute_slots to allow for different 64-bit handling</li>
|
||||
<li>glsl: only update doubles inputs for vertex inputs.</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (4):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 11.0.1</li>
|
||||
<li>cherry-ignore: drop the "re-enable" DCC on Stoney</li>
|
||||
<li>cherry-ignore: don't pick a specific i965 formats patch</li>
|
||||
<li>Update version to 11.1.1</li>
|
||||
</ul>
|
||||
|
||||
<p>Eric Anholt (2):</p>
|
||||
<ul>
|
||||
<li>vc4: Warn instead of abort()ing on exec ioctl failures.</li>
|
||||
<li>vc4: Keep sample mask writes from being reordered after TLB writes</li>
|
||||
</ul>
|
||||
|
||||
<p>Grazvydas Ignotas (1):</p>
|
||||
<ul>
|
||||
<li>r600: fix constant buffer size programming</li>
|
||||
</ul>
|
||||
|
||||
<p>Ian Romanick (1):</p>
|
||||
<ul>
|
||||
<li>meta/generate_mipmap: Work-around GLES 1.x problem with GL_DRAW_FRAMEBUFFER</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (9):</p>
|
||||
<ul>
|
||||
<li>nv50/ir: can't have predication and immediates</li>
|
||||
<li>gk104/ir: simplify and fool-proof texbar algorithm</li>
|
||||
<li>glsl: assign varying locations to tess shaders when doing SSO</li>
|
||||
<li>glx/dri3: a drawable might not be bound at wait time</li>
|
||||
<li>nvc0: don't forget to reset VTX_TMP bufctx slot after blit completion</li>
|
||||
<li>nv50/ir: float(s32 & 0xff) = float(u8), not s8</li>
|
||||
<li>nv50,nvc0: make sure there's pushbuf space and that we ref the bo early</li>
|
||||
<li>nv50,nvc0: fix crash when increasing bsp bo size for h264</li>
|
||||
<li>nvc0: scale up inter_bo size so that it's 16M for a 4K video</li>
|
||||
</ul>
|
||||
|
||||
<p>Jonathan Gray (2):</p>
|
||||
<ul>
|
||||
<li>configure.ac: use pkg-config for libelf</li>
|
||||
<li>configure: check for python2.7 for PYTHON2</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (5):</p>
|
||||
<ul>
|
||||
<li>ralloc: Fix ralloc_adopt() to the old context's last child's parent.</li>
|
||||
<li>drirc: Disable ARB_blend_func_extended for Heaven 4.0/Valley 1.0.</li>
|
||||
<li>glsl: Fix varying struct locations when varying packing is disabled.</li>
|
||||
<li>nvc0: Set winding order regardless of domain.</li>
|
||||
<li>nir: Add a lower_fdiv option, turn fdiv into fmul/frcp.</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (7):</p>
|
||||
<ul>
|
||||
<li>tgsi/scan: add flag colors_written</li>
|
||||
<li>r600g: write all MRTs only if there is exactly one output (fixes a hang)</li>
|
||||
<li>radeonsi: don't call of u_prims_for_vertices for patches and rectangles</li>
|
||||
<li>radeonsi: apply the streamout workaround to Fiji as well</li>
|
||||
<li>gallium/radeon: fix Hyper-Z hangs by programming PA_SC_MODE_CNTL_1 correctly</li>
|
||||
<li>program: add _mesa_reserve_parameter_storage</li>
|
||||
<li>st/mesa: fix GLSL uniform updates for glBitmap & glDrawPixels (v2)</li>
|
||||
</ul>
|
||||
|
||||
<p>Mark Janes (1):</p>
|
||||
<ul>
|
||||
<li>Add missing platform information for KBL</li>
|
||||
</ul>
|
||||
|
||||
<p>Miklós Máté (1):</p>
|
||||
<ul>
|
||||
<li>mesa: Don't leak ATIfs instructions in DeleteFragmentShader</li>
|
||||
</ul>
|
||||
|
||||
<p>Neil Roberts (3):</p>
|
||||
<ul>
|
||||
<li>i965: Add MESA_FORMAT_B8G8R8X8_SRGB to brw_format_for_mesa_format</li>
|
||||
<li>i965: Add B8G8R8X8_SRGB to the alpha format override</li>
|
||||
<li>i965: Fix crash when calling glViewport with no surface bound</li>
|
||||
</ul>
|
||||
|
||||
<p>Nicolai Hähnle (2):</p>
|
||||
<ul>
|
||||
<li>gallium/radeon: only dispose locally created target machine in radeon_llvm_compile</li>
|
||||
<li>gallium/radeon: fix regression in a number of driver queries</li>
|
||||
</ul>
|
||||
|
||||
<p>Oded Gabbay (1):</p>
|
||||
<ul>
|
||||
<li>configura.ac: fix test for SSE4.1 assembler support</li>
|
||||
</ul>
|
||||
|
||||
<p>Patrick Rudolph (2):</p>
|
||||
<ul>
|
||||
<li>nv50,nvc0: fix use-after-free when vertex buffers are unbound</li>
|
||||
<li>gallium/util: return correct number of bound vertex buffers</li>
|
||||
</ul>
|
||||
|
||||
<p>Rob Herring (1):</p>
|
||||
<ul>
|
||||
<li>freedreno/ir3: fix 32-bit builds with pointer-to-int-cast error enabled</li>
|
||||
</ul>
|
||||
|
||||
<p>Samuel Pitoiset (3):</p>
|
||||
<ul>
|
||||
<li>nvc0: free memory allocated by the prog which reads MP perf counters</li>
|
||||
<li>nv50,nvc0: free memory allocated by performance metrics</li>
|
||||
<li>nv50: free memory allocated by the prog which reads MP perf counters</li>
|
||||
</ul>
|
||||
|
||||
<p>Sarah Sharp (1):</p>
|
||||
<ul>
|
||||
<li>mesa: Add KBL PCI IDs and platform information.</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,182 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 11.1.2 Release Notes / February 10, 2016</h1>
|
||||
|
||||
<p>
|
||||
Mesa 11.1.2 is a bug fix release which fixes bugs found since the 11.1.1 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 11.1.2 implements the OpenGL 4.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.1. OpenGL
|
||||
4.1 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
ba0e7462b2936b86e6684c26fbb55519f8d9ad31d13a1c1e1afbe41e73466eea mesa-11.1.2.tar.gz
|
||||
8f72aead896b340ba0f7a4a474bfaf71681f5d675592aec1cb7ba698e319148b mesa-11.1.2.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91596">Bug 91596</a> - EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93628">Bug 93628</a> - Exception: attempt to use unavailable module DRM when building MesaGL 11.1.0 on windows</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93648">Bug 93648</a> - Random lines being rendered when playing Dolphin (geometry shaders related, w/ apitrace)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93650">Bug 93650</a> - GL_ARB_separate_shader_objects is buggy (PCSX2)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93717">Bug 93717</a> - Meta mipmap generation can corrupt texture state</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93722">Bug 93722</a> - Segfault when compiling shader with a subroutine that takes a parameter</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93731">Bug 93731</a> - glUniformSubroutinesuiv segfaults when subroutine uniform is bound to a specific location</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93761">Bug 93761</a> - A conditional discard in a fragment shader causes no depth writing at all</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Ben Widawsky (1):</p>
|
||||
<ul>
|
||||
<li>i965/bxt: Fix conservative wm thread counts.</li>
|
||||
</ul>
|
||||
|
||||
<p>Dave Airlie (1):</p>
|
||||
<ul>
|
||||
<li>glsl: fix subroutine lowering reusing actual parmaters</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (6):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 11.1.1</li>
|
||||
<li>cherry-ignore: drop the i965/kbl .num_slices patch</li>
|
||||
<li>i915: correctly parse/set the context flags</li>
|
||||
<li>targets/dri: android: use WHOLE static libraries</li>
|
||||
<li>egl/dri2: expose srgb configs when KHR_gl_colorspace is available</li>
|
||||
<li>Update version to 11.1.2</li>
|
||||
</ul>
|
||||
|
||||
<p>Eric Anholt (2):</p>
|
||||
<ul>
|
||||
<li>vc4: Don't record the seqno of a failed job submit.</li>
|
||||
<li>vc4: Throttle outstanding rendering after submission.</li>
|
||||
</ul>
|
||||
|
||||
<p>François Tigeot (1):</p>
|
||||
<ul>
|
||||
<li>gallium: Add DragonFly support</li>
|
||||
</ul>
|
||||
|
||||
<p>Grazvydas Ignotas (1):</p>
|
||||
<ul>
|
||||
<li>r600g: don't leak driver const buffers</li>
|
||||
</ul>
|
||||
|
||||
<p>Ian Romanick (2):</p>
|
||||
<ul>
|
||||
<li>meta/blit: Restore GL_DEPTH_STENCIL_TEXTURE_MODE state for GL_TEXTURE_RECTANGLE</li>
|
||||
<li>meta: Use internal functions to set texture parameters</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (6):</p>
|
||||
<ul>
|
||||
<li>st/mesa: use surface format to generate mipmaps when available</li>
|
||||
<li>glsl: always compute proper varying type, irrespective of varying packing</li>
|
||||
<li>nvc0: avoid crashing when there are holes in vertex array bindings</li>
|
||||
<li>nv50,nvc0: fix buffer clearing to respect engine alignment requirements</li>
|
||||
<li>nv50/ir: fix false global CSE on instructions with multiple defs</li>
|
||||
<li>st/mesa: treat a write as a read for range purposes</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (3):</p>
|
||||
<ul>
|
||||
<li>i965/vec4: Use UW type for multiply into accumulator on GEN8+</li>
|
||||
<li>i965/fs/generator: Take an actual shader stage rather than a string</li>
|
||||
<li>i965/fs: Always set channel 2 of texture headers in some stages</li>
|
||||
</ul>
|
||||
|
||||
<p>Jose Fonseca (2):</p>
|
||||
<ul>
|
||||
<li>scons: Conditionally use DRM module on pipe-loader.</li>
|
||||
<li>pipe-loader: Fix PATH_MAX define on MSVC.</li>
|
||||
</ul>
|
||||
|
||||
<p>Karol Herbst (1):</p>
|
||||
<ul>
|
||||
<li>nv50/ir: fix memory corruption when spilling and redoing RA</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (2):</p>
|
||||
<ul>
|
||||
<li>glsl: Make bitfield_insert/extract and bfi/bfm non-vectorizable.</li>
|
||||
<li>glsl: Allow implicit int -> uint conversions for bitwise operators (&, ^, |).</li>
|
||||
</ul>
|
||||
|
||||
<p>Leo Liu (2):</p>
|
||||
<ul>
|
||||
<li>vl: add zig zag scan for list 4x4</li>
|
||||
<li>st/omx/dec/h264: fix corruption when scaling matrix present flag set</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (1):</p>
|
||||
<ul>
|
||||
<li>radeonsi: don't miss changes to SPI_TMPRING_SIZE</li>
|
||||
</ul>
|
||||
|
||||
<p>Nicolai Hähnle (11):</p>
|
||||
<ul>
|
||||
<li>mesa/bufferobj: make _mesa_delete_buffer_object externally accessible</li>
|
||||
<li>st/mesa: use _mesa_delete_buffer_object</li>
|
||||
<li>radeon: use _mesa_delete_buffer_object</li>
|
||||
<li>i915: use _mesa_delete_buffer_object</li>
|
||||
<li>i965: use _mesa_delete_buffer_object</li>
|
||||
<li>util/u_pstipple.c: copy immediates during transformation</li>
|
||||
<li>radeonsi: extract the VGT_GS_MODE calculation into its own function</li>
|
||||
<li>radeonsi: ensure that VGT_GS_MODE is sent when necessary</li>
|
||||
<li>radeonsi: add DCC buffer for sampler views on new CS</li>
|
||||
<li>st/mesa: use the correct address generation functions in st_TexSubImage blit</li>
|
||||
<li>radeonsi: fix discard-only fragment shaders (11.1 version)</li>
|
||||
</ul>
|
||||
|
||||
<p>Timothy Arceri (4):</p>
|
||||
<ul>
|
||||
<li>glsl: fix segfault linking subroutine uniform with explicit location</li>
|
||||
<li>mesa: fix segfault in glUniformSubroutinesuiv()</li>
|
||||
<li>glsl: fix interface block error message</li>
|
||||
<li>glsl: create helper to remove outer vertex index array used by some stages</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,319 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 11.1.3 Release Notes / April 17, 2016</h1>
|
||||
|
||||
<p>
|
||||
Mesa 11.1.3 is a bug fix release which fixes bugs found since the 11.1.2 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 11.1.3 implements the OpenGL 4.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.1. OpenGL
|
||||
4.1 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
9e86c72b6b2e8adb53c1c4a0002ab267b45094d753eb9404b1db34f81ce94ccf mesa-11.1.3.tar.gz
|
||||
51f6658a214d75e4d9f05207586d7ed56ebba75c6b10841176fb6675efa310ac mesa-11.1.3.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27512">Bug 27512</a> - Illegal instruction _mesa_x86_64_transform_points4_general</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91526">Bug 91526</a> - World of Warcraft (on Wine) has UI corruption with nouveau</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92193">Bug 92193</a> - [SKL] ES2-CTS.gtf.GL2ExtensionTests.compressed_astc_texture.compressed_astc_texture fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93358">Bug 93358</a> - [HSW] Unreal Elemental demo - assertion error in copy_image_with_blitter</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93418">Bug 93418</a> - Geometry Shaders output wrong vertices on Sandy Bridge</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93524">Bug 93524</a> - Clover doesn't build</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93667">Bug 93667</a> - Crash in eglCreateImageKHR with huge texture size</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93813">Bug 93813</a> - Incorrect viewport range when GL_CLIP_ORIGIN is GL_UPPER_LEFT</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94050">Bug 94050</a> - test_vec4_register_coalesce regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94073">Bug 94073</a> - Miscompilation of abs_vec3_vert_xvary_ref.vert in WebGL conformance</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94088">Bug 94088</a> - [llvmpipe] SIGFPE pthread_barrier_destroy.c:40</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94193">Bug 94193</a> - [llvmpipe] Line antialiasing looks different when GL_LINE_STIPPLE is enabled with pattern 0xffff</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94195">Bug 94195</a> - [llvmpipe] Does not build with LLVM 3.7.x on Windows</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94388">Bug 94388</a> - r600_blit.c:281: r600_decompress_depth_textures: Assertion `tex->is_depth && !tex->is_flushing_texture' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94412">Bug 94412</a> - Trine 3 misrender</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94481">Bug 94481</a> - softpipe - access violation in img_filter_2d_nearest</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94595">Bug 94595</a> - [Mesa AMD&swrast] Texture views attached as framebuffers return their viewed tecture's color encoding and render incorrectly</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94954">Bug 94954</a> - test_vec4_copy_propagation fails in `make check`</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Anuj Phogat (1):</p>
|
||||
<ul>
|
||||
<li>i965: Fix assert conditions for src/dst x/y offsets</li>
|
||||
</ul>
|
||||
|
||||
<p>Ben Widawsky (2):</p>
|
||||
<ul>
|
||||
<li>i965: Make sure we blit a full compressed block</li>
|
||||
<li>i965/skl: Add two missing device IDs</li>
|
||||
</ul>
|
||||
|
||||
<p>Brian Paul (1):</p>
|
||||
<ul>
|
||||
<li>mesa: fix incorrect viewport position when GL_CLIP_ORIGIN = GL_LOWER_LEFT</li>
|
||||
</ul>
|
||||
|
||||
<p>Chris Forbes (1):</p>
|
||||
<ul>
|
||||
<li>i965/blorp: Fix hiz ops on MSAA surfaces</li>
|
||||
</ul>
|
||||
|
||||
<p>Christian König (1):</p>
|
||||
<ul>
|
||||
<li>radeon/uvd: disable MPEG1</li>
|
||||
</ul>
|
||||
|
||||
<p>Christian Schmidbauer (1):</p>
|
||||
<ul>
|
||||
<li>st/nine: specify WINAPI only for i386 and amd64</li>
|
||||
</ul>
|
||||
|
||||
<p>Daniel Czarnowski (3):</p>
|
||||
<ul>
|
||||
<li>egl_dri2: NULL check for xcb_dri2_get_buffers_reply()</li>
|
||||
<li>egl_dri2: set correct error code if swapbuffers fails</li>
|
||||
<li>egl: support EGL_LARGEST_PBUFFER in eglCreatePbufferSurface(...)</li>
|
||||
</ul>
|
||||
|
||||
<p>Dave Airlie (1):</p>
|
||||
<ul>
|
||||
<li>mesa/fbobject: propogate Layered when reusing attachments.</li>
|
||||
</ul>
|
||||
|
||||
<p>Derek Foreman (1):</p>
|
||||
<ul>
|
||||
<li>egl/wayland: Try to use wl_surface.damage_buffer for SwapBuffersWithDamage</li>
|
||||
</ul>
|
||||
|
||||
<p>Dongwon Kim (1):</p>
|
||||
<ul>
|
||||
<li>egl: move Null check to eglGetSyncAttribKHR to prevent Segfault</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (10):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 11.1.2</li>
|
||||
<li>get-pick-list.sh: Require explicit "11.1" for nominating stable patches</li>
|
||||
<li>cherry-ignore: do not pick nv50/ir commit</li>
|
||||
<li>automake: add nine to make distcheck</li>
|
||||
<li>install-gallium-links: port changes from install-lib-links</li>
|
||||
<li>automake: add more missing options for make distcheck</li>
|
||||
<li>mesa; add get-extra-pick-list.sh script into bin/</li>
|
||||
<li>egl/x11: check the return value of xcb_dri2_get_buffers_reply()</li>
|
||||
<li>nvc/ir: remove duplicate variable declaration</li>
|
||||
<li>Update version to 11.1.3</li>
|
||||
</ul>
|
||||
|
||||
<p>Francisco Jerez (4):</p>
|
||||
<ul>
|
||||
<li>i965: Reupload push and pull constants when we get new shader image unit state.</li>
|
||||
<li>i965/fs: Add missing analysis invalidation in opt_sampler_eot().</li>
|
||||
<li>i965/fs: Add missing analysis invalidation in fixup_3src_null_dest().</li>
|
||||
<li>i965/vec4: Consider removal of no-op MOVs as progress during register coalesce.</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (21):</p>
|
||||
<ul>
|
||||
<li>nvc0/ir: fix converting between predicate and gpr</li>
|
||||
<li>nvc0: add some missing PUSH_SPACE's</li>
|
||||
<li>nvc0: avoid negatives in PUSH_SPACE argument</li>
|
||||
<li>glsl: make sure builtins are initialized before getting the shader</li>
|
||||
<li>glsl: return cloned signature, not the builtin one</li>
|
||||
<li>nv50/ir: fix quadop emission in the presence of predication</li>
|
||||
<li>st/mesa: fix up result_src.type when doing i2u/u2i conversions</li>
|
||||
<li>meta/copy_image: use precomputed dst_internal_format to avoid segfault</li>
|
||||
<li>st/mesa: force depth mode to GL_RED for sized depth/stencil formats</li>
|
||||
<li>glx: update to updated version of EXT_create_context_es2_profile</li>
|
||||
<li>nv50,nvc0: bump minimum texture buffer offset alignment</li>
|
||||
<li>nvc0: reset TFB bufctx when we no longer hold a reference to the buffers</li>
|
||||
<li>glsl: avoid stack smashing when there are too many attributes</li>
|
||||
<li>nvc0: fix blit triangle size to fully cover FB's > 8192x8192</li>
|
||||
<li>nv50: reset TFB bufctx when we no longer hold a reference to the buffers</li>
|
||||
<li>nv50/ir: force-enable derivatives on TXD ops</li>
|
||||
<li>st/mesa: only minify depth for 3d targets</li>
|
||||
<li>nv50/ir: fix indirect texturing for non-array textures on nvc0</li>
|
||||
<li>nvc0/ir: fix picking of coordinates from tex instruction for textureGrad</li>
|
||||
<li>nvc0: disable primitive restart and index bias during blits</li>
|
||||
<li>nv50/ir: we can't load local memory directly into an output</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (1):</p>
|
||||
<ul>
|
||||
<li>nir/lower_vec_to_movs: Better report channels handled by insert_mov</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (3):</p>
|
||||
<ul>
|
||||
<li>mesa: Make glGet queries initialize ctx->Debug when necessary.</li>
|
||||
<li>mesa: Allow Get*() of several forgotten IsEnabled() pnames.</li>
|
||||
<li>i965: Only magnify depth for 3D textures, not array textures.</li>
|
||||
</ul>
|
||||
|
||||
<p>Koop Mast (1):</p>
|
||||
<ul>
|
||||
<li>st/clover: Add libelf cflags to the build</li>
|
||||
</ul>
|
||||
|
||||
<p>Marc-André Lureau (1):</p>
|
||||
<ul>
|
||||
<li>virtio_gpu: Add virtio 1.0 PCI ID to driver map</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (3):</p>
|
||||
<ul>
|
||||
<li>radeonsi: fix Hyper-Z on Stoney</li>
|
||||
<li>gallium/radeon: don't use temporary buffers for persistent mappings</li>
|
||||
<li>radeonsi: fix Hyper-Z hangs on P2 configs</li>
|
||||
</ul>
|
||||
|
||||
<p>Matt Turner (3):</p>
|
||||
<ul>
|
||||
<li>i965/vec4: don't copy ATTR into 3src instructions with complex swizzles</li>
|
||||
<li>i965/fs: Don't CSE negated multiplies with saturation.</li>
|
||||
<li>i965/vec4: Update vec4 unit tests for commit 01dacc83ff.</li>
|
||||
</ul>
|
||||
|
||||
<p>Nanley Chery (2):</p>
|
||||
<ul>
|
||||
<li>mesa/image: Make _mesa_clip_readpixels() work with renderbuffers</li>
|
||||
<li>mesa/readpix: Clip ReadPixels() area to the ReadBuffer's</li>
|
||||
</ul>
|
||||
|
||||
<p>Nicolai Hähnle (2):</p>
|
||||
<ul>
|
||||
<li>r600g: clear compressed_depthtex/colortex_mask when binding buffer texture</li>
|
||||
<li>st/mesa: use the texture view's format for render-to-texture</li>
|
||||
</ul>
|
||||
|
||||
<p>Nishanth Peethambaran (2):</p>
|
||||
<ul>
|
||||
<li>st/omx: Remove trailing spaces</li>
|
||||
<li>st/omx/dec: Correct the timestamping</li>
|
||||
</ul>
|
||||
|
||||
<p>Oded Gabbay (8):</p>
|
||||
<ul>
|
||||
<li>gallium/radeon: Correctly translate colorswaps for big endian</li>
|
||||
<li>llvmpipe: use vpkswss when dst is signed</li>
|
||||
<li>gallium/radeon: return correct values for BE in r600_translate_colorswap</li>
|
||||
<li>gallium/radeon: remove separate BE path in r600_translate_colorswap</li>
|
||||
<li>gallium/r600: Don't let h/w do endian swap for colorformat</li>
|
||||
<li>gallium/radeon: disable evergreen_do_fast_color_clear for BE</li>
|
||||
<li>r600g: Do colorformat endian swap for PIPE_USAGE_STAGING</li>
|
||||
<li>radeonsi: Do colorformat endian swap for PIPE_USAGE_STAGING</li>
|
||||
</ul>
|
||||
|
||||
<p>Olivier Pena (1):</p>
|
||||
<ul>
|
||||
<li>scons: support for LLVM 3.7.</li>
|
||||
</ul>
|
||||
|
||||
<p>Patrick Baggett (1):</p>
|
||||
<ul>
|
||||
<li>mesa: Use SSE prefetch instructions rather than 3DNow instructions</li>
|
||||
</ul>
|
||||
|
||||
<p>Rob Herring (10):</p>
|
||||
<ul>
|
||||
<li>Android: remove dependence on .SECONDEXPANSION</li>
|
||||
<li>Android: glsl: fix dependence on YACC_HEADER_SUFFIX from build system</li>
|
||||
<li>Android: add -Wno-date-time flag for clang</li>
|
||||
<li>Android: remove headers from LOCAL_SRC_FILES</li>
|
||||
<li>Android: clean-up and fix DRI module path handling</li>
|
||||
<li>freedreno: drop unnecessary -Wno-packed-bitfield-compat</li>
|
||||
<li>gallium/radeon: Add space between string literal and identifier</li>
|
||||
<li>r600: Make enum alu_op_flags unsigned</li>
|
||||
<li>virtio_gpu: Add PCI ID to driver map</li>
|
||||
<li>Android: fix x86 gallium builds</li>
|
||||
</ul>
|
||||
|
||||
<p>Roland Scheidegger (2):</p>
|
||||
<ul>
|
||||
<li>softpipe: fix anisotropic filtering crash</li>
|
||||
<li>draw: fix line stippling</li>
|
||||
</ul>
|
||||
|
||||
<p>Samuel Pitoiset (1):</p>
|
||||
<ul>
|
||||
<li>nvc0: make sure to delete samplers used by compute shaders</li>
|
||||
</ul>
|
||||
|
||||
<p>Steinar H. Gunderson (1):</p>
|
||||
<ul>
|
||||
<li>mesa: Fix locking of GLsync objects.</li>
|
||||
</ul>
|
||||
|
||||
<p>Tamil velan (1):</p>
|
||||
<ul>
|
||||
<li>radeon/uvd: increase max height to 4096 for VI and newer</li>
|
||||
</ul>
|
||||
|
||||
<p>Thomas Hellstrom (2):</p>
|
||||
<ul>
|
||||
<li>winsys/svga: Fix an uninitialized return value</li>
|
||||
<li>winsys/svga: Increase the fence timeout</li>
|
||||
</ul>
|
||||
|
||||
<p>Vinson Lee (1):</p>
|
||||
<ul>
|
||||
<li>llvmpipe: Do not use barriers if not using threads.</li>
|
||||
</ul>
|
||||
|
||||
<p>xavier (1):</p>
|
||||
<ul>
|
||||
<li>r600/sb: Do not distribute neg in expr_handler::fold_assoc() when folding multiplications.</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,182 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 11.1.4 Release Notes / May 9, 2016</h1>
|
||||
|
||||
<p>
|
||||
Mesa 11.1.4 is a bug fix release which fixes bugs found since the 11.1.3 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 11.1.4 implements the OpenGL 4.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.1. OpenGL
|
||||
4.1 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
034231fffb22621dadb8e4a968cb44752b8b68db7a2417568d63c275b3490cea mesa-11.1.4.tar.gz
|
||||
0f781e9072655305f576efd4204d183bf99ac8cb8d9e0dd9fc2b4093230a0eba mesa-11.1.4.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92850">Bug 92850</a> - Segfault loading War Thunder</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93962">Bug 93962</a> - [HSW, regression, bisected, CTS] ES2-CTS.gtf.GL2FixedTests.scissor.scissor - segfault/asserts</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94955">Bug 94955</a> - Uninitialized variables leads to random segfaults (valgrind log, apitrace attached)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94994">Bug 94994</a> - OSMesaGetProcAdress always fails on mangled OSMesa</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95026">Bug 95026</a> - Alien Isolation segfault after initial loading screen/video</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95133">Bug 95133</a> - X-COM Enemy Within crashes when entering tactical mission with Bonaire</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Brian Paul (1):</p>
|
||||
<ul>
|
||||
<li>gallium/util: initialize pipe_framebuffer_state to zeros</li>
|
||||
</ul>
|
||||
|
||||
<p>Chad Versace (1):</p>
|
||||
<ul>
|
||||
<li>dri: Fix robust context creation via EGL attribute</li>
|
||||
</ul>
|
||||
|
||||
<p>Egbert Eich (1):</p>
|
||||
<ul>
|
||||
<li>dri2: Check for dummyContext to see if the glx_context is valid</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (5):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 11.1.3</li>
|
||||
<li>cherry-ignore: add non-applicable "fix of a fix"</li>
|
||||
<li>cherry-ignore: ignore st_DrawAtlasBitmaps mem leak fix</li>
|
||||
<li>cherry-ignore: add CodeEmitterGK110::emitATOM() fix</li>
|
||||
<li>Update version to 11.1.4</li>
|
||||
</ul>
|
||||
|
||||
<p>Eric Anholt (4):</p>
|
||||
<ul>
|
||||
<li>vc4: Fix subimage accesses to LT textures.</li>
|
||||
<li>vc4: Add support for rendering to cube map surfaces.</li>
|
||||
<li>vc4: Fix tests for format supported with nr_samples == 1.</li>
|
||||
<li>vc4: Make sure we recompile when sample_mask changes.</li>
|
||||
</ul>
|
||||
|
||||
<p>Frederic Devernay (1):</p>
|
||||
<ul>
|
||||
<li>glapi: fix _glapi_get_proc_address() for mangled function names</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (2):</p>
|
||||
<ul>
|
||||
<li>i965/tiled_memcopy: Add aligned mem_copy parameters to the [de]tiling functions</li>
|
||||
<li>i965/tiled_memcpy: Rework the RGBA -> BGRA mem_copy functions</li>
|
||||
</ul>
|
||||
|
||||
<p>Jonathan Gray (1):</p>
|
||||
<ul>
|
||||
<li>egl/x11: authenticate before doing chipset id ioctls</li>
|
||||
</ul>
|
||||
|
||||
<p>Jose Fonseca (1):</p>
|
||||
<ul>
|
||||
<li>winsys/sw/xlib: use correct free function for xlib_dt->data</li>
|
||||
</ul>
|
||||
|
||||
<p>Leo Liu (1):</p>
|
||||
<ul>
|
||||
<li>radeon/uvd: fix tonga feedback buffer size</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (2):</p>
|
||||
<ul>
|
||||
<li>drirc: add a workaround for blackness in Warsow</li>
|
||||
<li>st/mesa: fix blit-based GetTexImage for non-finalized textures</li>
|
||||
</ul>
|
||||
|
||||
<p>Nicolai Hähnle (5):</p>
|
||||
<ul>
|
||||
<li>radeonsi: fix bounds check in si_create_vertex_elements</li>
|
||||
<li>gallium/radeon: handle failure when mapping staging buffer</li>
|
||||
<li>st/glsl_to_tgsi: reduce stack explosion in recursive expression visitor</li>
|
||||
<li>gallium/radeon: fix crash in r600_set_streamout_targets</li>
|
||||
<li>radeonsi: correct NULL-pointer check in si_upload_const_buffer</li>
|
||||
</ul>
|
||||
|
||||
<p>Oded Gabbay (4):</p>
|
||||
<ul>
|
||||
<li>r600g/radeonsi: send endian info to format translation functions</li>
|
||||
<li>r600g: set endianess of 16/32-bit buffers according to do_endian_swap</li>
|
||||
<li>r600g: use do_endian_swap in color swapping functions</li>
|
||||
<li>r600g: use do_endian_swap in texture swapping function</li>
|
||||
</ul>
|
||||
|
||||
<p>Roland Scheidegger (3):</p>
|
||||
<ul>
|
||||
<li>llvmpipe: (trivial) initialize src1_alpha var to NULL</li>
|
||||
<li>gallivm: fix bogus argument order to lp_build_sample_mipmap function</li>
|
||||
<li>gallivm: make sampling more robust against bogus coordinates</li>
|
||||
</ul>
|
||||
|
||||
<p>Samuel Pitoiset (5):</p>
|
||||
<ul>
|
||||
<li>gk110/ir: make use of IMUL32I for all immediates</li>
|
||||
<li>nvc0/ir: fix wrong emission of (a OP b) OP c</li>
|
||||
<li>gk110/ir: add emission for (a OP b) OP c</li>
|
||||
<li>nvc0: reduce GL_MAX_3D_TEXTURE_SIZE to 2048 on Kepler+</li>
|
||||
<li>st/glsl_to_tgsi: fix potential crash when allocating temporaries</li>
|
||||
</ul>
|
||||
|
||||
<p>Stefan Dirsch (1):</p>
|
||||
<ul>
|
||||
<li>dri3: Check for dummyContext to see if the glx_context is valid</li>
|
||||
</ul>
|
||||
|
||||
<p>Thomas Hindoe Paaboel Andersen (1):</p>
|
||||
<ul>
|
||||
<li>st/va: avoid dereference after free in vlVaDestroyImage</li>
|
||||
</ul>
|
||||
|
||||
<p>WuZhen (3):</p>
|
||||
<ul>
|
||||
<li>tgsi: initialize stack allocated struct</li>
|
||||
<li>winsys/sw/dri: use correct free function for dri_sw_dt->data</li>
|
||||
<li>android: enable dlopen() on all architectures</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,296 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 11.2.0 Release Notes / 4 April 2016</h1>
|
||||
|
||||
<p>
|
||||
Mesa 11.2.0 is a new development release.
|
||||
People who are concerned with stability and reliability should stick
|
||||
with a previous release or wait for Mesa 11.2.1.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 11.2.0 implements the OpenGL 4.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.1. OpenGL
|
||||
4.1 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
dea3d8143929aad5c24ef0993ddb05807b30c284b488fc62903adfcc1c127887 mesa-11.2.0.tar.gz
|
||||
1c1fed2674abf3f16ed2623e9a5694d6752c293194e18462ebc644a19cfaafb2 mesa-11.2.0.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
|
||||
<p>
|
||||
Note: some of the new features are only available with certain drivers.
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li>GL_ARB_arrays_of_arrays on all gallium drivers that provide GLSL 1.30</li>
|
||||
<li>GL_ARB_base_instance on freedreno/a4xx</li>
|
||||
<li>GL_ARB_compute_shader on i965</li>
|
||||
<li>GL_ARB_copy_image on r600</li>
|
||||
<li>GL_ARB_indirect_parameters on nvc0</li>
|
||||
<li>GL_ARB_query_buffer_object on nvc0</li>
|
||||
<li>GL_ARB_shader_atomic_counters on nvc0</li>
|
||||
<li>GL_ARB_shader_draw_parameters on i965, nvc0</li>
|
||||
<li>GL_ARB_shader_storage_buffer_object on nvc0</li>
|
||||
<li>GL_ARB_tessellation_shader on i965 and r600 (evergreen/cayman only)</li>
|
||||
<li>GL_ARB_texture_buffer_object_rgb32 on freedreno/a4xx</li>
|
||||
<li>GL_ARB_texture_buffer_range on freedreno/a4xx</li>
|
||||
<li>GL_ARB_texture_query_lod on freedreno/a4xx</li>
|
||||
<li>GL_ARB_texture_rgb10_a2ui on freedreno/a4xx</li>
|
||||
<li>GL_ARB_texture_view on freedreno/a4xx</li>
|
||||
<li>GL_ARB_vertex_type_10f_11f_11f_rev on freedreno/a4xx</li>
|
||||
<li>GL_KHR_texture_compression_astc_ldr on freedreno/a4xx</li>
|
||||
<li>GL_AMD_performance_monitor on radeonsi (CIK+ only)</li>
|
||||
<li>GL_ATI_meminfo on r600, radeonsi</li>
|
||||
<li>GL_NVX_gpu_memory_info on r600, radeonsi</li>
|
||||
<li>New OSMesaCreateContextAttribs() function (for creating core profile
|
||||
contexts)</li>
|
||||
</ul>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27512">Bug 27512</a> - Illegal instruction _mesa_x86_64_transform_points4_general</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75165">Bug 75165</a> - compute.c:464:49: error: function definition is not allowed here</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79783">Bug 79783</a> - Distorted output in obs-studio where other vendors "work"</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89330">Bug 89330</a> - piglit glsl-1.50 invariant-qualifier-in-out-block-01 regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89969">Bug 89969</a> - nouveau: add support for chunk decoding in order to support vaapi (st/va)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90348">Bug 90348</a> - Spilling failure of b96 merged value</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91526">Bug 91526</a> - World of Warcraft (on Wine) has UI corruption with nouveau</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91596">Bug 91596</a> - EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91806">Bug 91806</a> - configure does not test whether assembler supports sse4.1</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91927">Bug 91927</a> - [SKL] [regression] piglit compressed textures tests fail with kernel upgrade</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92193">Bug 92193</a> - [SKL] ES2-CTS.gtf.GL2ExtensionTests.compressed_astc_texture.compressed_astc_texture fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92229">Bug 92229</a> - [APITRACE] SOMA have serious graphical errors</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92233">Bug 92233</a> - Unigine Heaven 4.0 silhuette run</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92363">Bug 92363</a> - [BSW/BDW] ogles1conform Gets test fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92438">Bug 92438</a> - Segfault in pushbuf_kref when running the android emulator (qemu) on nv50</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92589">Bug 92589</a> - [BDW BSW SKL CTS] ES31-CTS.texture_gather.* GPU_HANG</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92595">Bug 92595</a> - [HSW,BDW,SKL][GLES 3.1 CTS] Big difference in the results for the ES31-CTS.shader_bitfield_operation.* tests</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92609">Bug 92609</a> - [BDW, BSW] piglit sampling-2d-array-as-2d-layer fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92687">Bug 92687</a> - Add support for ARB_internalformat_query2</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92706">Bug 92706</a> - glBlitFramebuffer refuses to blit RGBA to RGB with MSAA</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92709">Bug 92709</a> - "LLVM triggered Diagnostic Handler: unsupported call to function ldexpf in main" when starting race in stuntrally</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92743">Bug 92743</a> - Centroid shouldn't have to match between the FS and the VS</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92759">Bug 92759</a> - [Regression, bisected] Visuals without alpha bits are not sRGB-capable</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92849">Bug 92849</a> - [IVB HSW BDW] piglit image load/store load-from-cleared-image.shader_test fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92909">Bug 92909</a> - Offset/alignment issue with layout std140 and vec3</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93004">Bug 93004</a> - Guild Wars 2 crash on nouveau DX11 cards</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93048">Bug 93048</a> - [CTS regression] mesa af2723 breaks GL Conformance for debug extension</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93063">Bug 93063</a> - drm_helper.h:227:1: error: static declaration of ‘pipe_virgl_create_screen’ follows non-static declaration</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93091">Bug 93091</a> - [opencl] segfault when running any opencl programs (like clinfo)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93092">Bug 93092</a> - lp_test_format regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93126">Bug 93126</a> - wrongly claim supporting GL_EXT_texture_rg</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93180">Bug 93180</a> - [regression] arb_separate_shader_objects.active sampler conflict fails</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93189">Bug 93189</a> - "./util/u_inlines.h", line 83: operands have incompatible types: void ":" int</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93215">Bug 93215</a> - [Regression bisected] Ogles1conform Automatic mipmap generation test is fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93235">Bug 93235</a> - [regression] dispatch sanity broken by GetPointerv</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93257">Bug 93257</a> - [SKL, bisected] ASTC dEQP tests segfault</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93264">Bug 93264</a> - Tonga VM Faults since llvm ScheduleDAGInstrs: Rework schedule graph builder.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93266">Bug 93266</a> - gl_arb_shading_language_420pack does not allow binding of image variables</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93300">Bug 93300</a> - Two Worlds 2 renders water incorrectly</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93312">Bug 93312</a> - [SKL][GLES 3.1 CTS] ES31-CTS.layout_binding* GPU_HANG</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93320">Bug 93320</a> - [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.vertex_attrib_binding.advanced-bindingUpdate fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93322">Bug 93322</a> - [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.compute_shader.resource-ubo fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93323">Bug 93323</a> - [HSW,BDW,SKL][GLES 3.1 CTS]ES31-CTS.shader_image_load_store.basic-allTargets-store-fs fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93325">Bug 93325</a> - [HSW,BDW,SKL]ES31-CTS.explicit_uniform_location.uniform-loc-* 2 tests fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93339">Bug 93339</a> - glLinkProgram() should fail when a varying is never written to in a previous stage</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93348">Bug 93348</a> - [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.compute_shader.* segfault</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93358">Bug 93358</a> - [HSW] Unreal Elemental demo - assertion error in copy_image_with_blitter</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93387">Bug 93387</a> - inverse() shouldn’t be exposed in GLSL 1.20 and 1.30</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93388">Bug 93388</a> - [i965, regression, bisection] MESA_FORMAT_B8G8R8X8_SRGB changes break kwin</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93407">Bug 93407</a> - [SKL][GLES 3.1 CTS]ES31-CTS.compute_shader.resources-texture fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93410">Bug 93410</a> - [BDW,SKL][GLES 3.1 CTS]ES31-CTS.shader_image_load_store.negative-linkErrors fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93418">Bug 93418</a> - Geometry Shaders output wrong vertices on Sandy Bridge</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93426">Bug 93426</a> - [SKL,BDW,BSW,BXT] CTS regression: es2-cts.gtf.gl2fixedtests.buffer_objects.buffer_object,s</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93524">Bug 93524</a> - Clover doesn't build</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93526">Bug 93526</a> - GfxBench 4 tessellation demos misrender</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93532">Bug 93532</a> - [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.compute_shader.*. Regression, bisected.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93540">Bug 93540</a> - [BISECTED, HSW] Rendering issue in Heaven (and other benchmarks)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93560">Bug 93560</a> - opt_combine_constants failing fabsf(reg->f) == table.imm[i].val assertion</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93599">Bug 93599</a> - Strange green flashes with "Metro: Last Light Redux" + "Metro 2033 Redux" with Intel Mesa driver</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93648">Bug 93648</a> - Random lines being rendered when playing Dolphin (geometry shaders related, w/ apitrace)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93650">Bug 93650</a> - GL_ARB_separate_shader_objects is buggy (PCSX2)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93667">Bug 93667</a> - Crash in eglCreateImageKHR with huge texture size</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93696">Bug 93696</a> - [HSW,BDW;SKL][GLES 3.1 CTS]ES31-CTS.explicit_uniform_location.uniform-loc-mix-with-implicit-max-* fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93700">Bug 93700</a> - [SKL, regression] deqp-gles2.functional.texture.completeness</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93717">Bug 93717</a> - Meta mipmap generation can corrupt texture state</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93722">Bug 93722</a> - Segfault when compiling shader with a subroutine that takes a parameter</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93725">Bug 93725</a> - [HSW, regression, bisected] ES31-CTS.texture_gather.*depth*</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93731">Bug 93731</a> - glUniformSubroutinesuiv segfaults when subroutine uniform is bound to a specific location</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93761">Bug 93761</a> - A conditional discard in a fragment shader causes no depth writing at all</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93790">Bug 93790</a> - [HSW] Use after free with compute programs</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93792">Bug 93792</a> - [HSW] intel_mipmap_tree.c:1325: intel_miptree_copy_slice: Assertion `src_mt->format == dst_mt->format</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93813">Bug 93813</a> - Incorrect viewport range when GL_CLIP_ORIGIN is GL_UPPER_LEFT</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93840">Bug 93840</a> - [i965] Alien: Isolation fails with GL_ARB_compute_shader enabled</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93862">Bug 93862</a> - [Bisected] "drm/amdgpu: fix amdgpu_bo_pin_restricted VRAM placing v2" is bad</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93878">Bug 93878</a> - [llvmpipe][softpipe] piglit arb_gpu_shader_fp64-double-gettransformfeedbackvarying regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93957">Bug 93957</a> - [HSW] Mishandling of sample count when using an attachment-less framebuffer (assertion error)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93961">Bug 93961</a> - virgl build failure after 2016-02-01 changes - no previous prototype for 'virgl_drm_winsys_create'</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93962">Bug 93962</a> - [HSW, regression, bisected, CTS] ES2-CTS.gtf.GL2FixedTests.scissor.scissor - segfault/asserts</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93989">Bug 93989</a> - build: flex-2.5.39 seems to be failing for glsl_lexer.ll</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94016">Bug 94016</a> - make check MesaExtensionsTest.AlphabeticallySorted regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94019">Bug 94019</a> - [bisected] 3D acceleration broken with gallium/radeon: just get num_tile_pipes from the winsys</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94050">Bug 94050</a> - test_vec4_register_coalesce regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94073">Bug 94073</a> - Miscompilation of abs_vec3_vert_xvary_ref.vert in WebGL conformance</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94081">Bug 94081</a> - [HSW] compute shader shared var + atomic op = fail</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94088">Bug 94088</a> - [llvmpipe] SIGFPE pthread_barrier_destroy.c:40</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94091">Bug 94091</a> - Tonga unreal elemental segfault since radeonsi: put image, fmask, and sampler descriptors into one array</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94100">Bug 94100</a> - [HSW] compute indirect dispatch with 0 work groups causes gpu hang</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94134">Bug 94134</a> - [regression] piglit.spec.arb_texture_view.sampling-2d-array-as-2d-layer assertion</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94139">Bug 94139</a> - [regression, HSW, IVB] piglit.spec.arb_compute_shader.minmax</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94150">Bug 94150</a> - UE4 Suntemple rendering errors</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94186">Bug 94186</a> - Crash when launching glxinfo and World of Warcraft with RV790</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94188">Bug 94188</a> - define (or undef) defined behaves stupidly</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94193">Bug 94193</a> - [llvmpipe] Line antialiasing looks different when GL_LINE_STIPPLE is enabled with pattern 0xffff</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94199">Bug 94199</a> - Shader abort/crash</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94253">Bug 94253</a> - [llvmpipe] piglit gl-1.0-swapbuffers-behavior regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94254">Bug 94254</a> - [llvmpipe] [softpipe] piglit read-front regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94257">Bug 94257</a> - [softpipe] piglit glx-copy-sub-buffer regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94274">Bug 94274</a> - [swrast] piglit arb_occlusion_query2-render regression</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94284">Bug 94284</a> - [radeonsi] outlast segfault on start</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94388">Bug 94388</a> - r600_blit.c:281: r600_decompress_depth_textures: Assertion `tex->is_depth && !tex->is_flushing_texture' failed.</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94412">Bug 94412</a> - Trine 3 misrender</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94481">Bug 94481</a> - softpipe - access violation in img_filter_2d_nearest</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94524">Bug 94524</a> - Wrong gl_TessLevelOuter interpretation for isolines</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94595">Bug 94595</a> - [Mesa AMD&swrast] Texture views attached as framebuffers return their viewed tecture's color encoding and render incorrectly</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
Microsoft Visual Studio 2013 or later is now required for building
|
||||
on Windows.
|
||||
Previously, Visual Studio 2008 and later were supported.
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,119 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 11.2.1 Release Notes / April 17, 2016</h1>
|
||||
|
||||
<p>
|
||||
Mesa 11.2.1 is a bug fix release which fixes bugs found since the 11.2.0 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 11.2.1 implements the OpenGL 4.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.1. OpenGL
|
||||
4.1 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
cc2a024204564a71acc95cf262bf618fe49b1d77d351e5755eea705cadac5167 mesa-11.2.1.tar.gz
|
||||
a65207e9ae5c5f1c29f863c6a2cc98a7ab99762a24b82a248337f0ea9cfce01b mesa-11.2.1.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93962">Bug 93962</a> - [HSW, regression, bisected, CTS] ES2-CTS.gtf.GL2FixedTests.scissor.scissor - segfault/asserts</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Brian Paul (2):</p>
|
||||
<ul>
|
||||
<li>st/mesa: fix glReadBuffer() assertion failure</li>
|
||||
<li>st/mesa: fix memleak in glDrawPixels cache code</li>
|
||||
</ul>
|
||||
|
||||
<p>Christian Schmidbauer (1):</p>
|
||||
<ul>
|
||||
<li>st/nine: specify WINAPI only for i386 and amd64</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (3):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 11.2.0</li>
|
||||
<li>configure.ac: update the path of the generated files</li>
|
||||
<li>Update version to 11.2.1</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (1):</p>
|
||||
<ul>
|
||||
<li>glsl: allow usage of the keyword buffer before GLSL 430 / ESSL 310</li>
|
||||
</ul>
|
||||
|
||||
<p>Iurie Salomov (1):</p>
|
||||
<ul>
|
||||
<li>va: check null context in vlVaDestroyContext</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (2):</p>
|
||||
<ul>
|
||||
<li>i965/tiled_memcopy: Add aligned mem_copy parameters to the [de]tiling functions</li>
|
||||
<li>i965/tiled_memcpy: Rework the RGBA -> BGRA mem_copy functions</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (3):</p>
|
||||
<ul>
|
||||
<li>i965: Fix textureSize() depth value for 1 layer surfaces on Gen4-6.</li>
|
||||
<li>i965: Use brw->urb.min_vs_urb_entries instead of 32 for BLORP.</li>
|
||||
<li>glsl: Lower variable indexing of system value arrays unconditionally.</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (1):</p>
|
||||
<ul>
|
||||
<li>drirc: add a workaround for blackness in Warsow</li>
|
||||
</ul>
|
||||
|
||||
<p>Nicolai Hähnle (1):</p>
|
||||
<ul>
|
||||
<li>radeonsi: fix bounds check in si_create_vertex_elements</li>
|
||||
</ul>
|
||||
|
||||
<p>Samuel Pitoiset (1):</p>
|
||||
<ul>
|
||||
<li>nv50/ir: do not try to attach JOIN ops to ATOM</li>
|
||||
</ul>
|
||||
|
||||
<p>Thomas Hindoe Paaboel Andersen (1):</p>
|
||||
<ul>
|
||||
<li>st/va: avoid dereference after free in vlVaDestroyImage</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@@ -1,210 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
||||
<title>Mesa Release Notes</title>
|
||||
<link rel="stylesheet" type="text/css" href="../mesa.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div class="header">
|
||||
<h1>The Mesa 3D Graphics Library</h1>
|
||||
</div>
|
||||
|
||||
<iframe src="../contents.html"></iframe>
|
||||
<div class="content">
|
||||
|
||||
<h1>Mesa 11.2.2 Release Notes / May 9, 2016</h1>
|
||||
|
||||
<p>
|
||||
Mesa 11.2.2 is a bug fix release which fixes bugs found since the 11.2.1 release.
|
||||
</p>
|
||||
<p>
|
||||
Mesa 11.2.2 implements the OpenGL 4.1 API, but the version reported by
|
||||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
||||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
|
||||
Some drivers don't support all the features required in OpenGL 4.1. OpenGL
|
||||
4.1 is <strong>only</strong> available if requested at context creation
|
||||
because compatibility contexts are not supported.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>SHA256 checksums</h2>
|
||||
<pre>
|
||||
e2453014cd2cc5337a5180cdeffe8cf24fffbb83e20a96888e2b01df868eaae6 mesa-11.2.2.tar.gz
|
||||
40e148812388ec7c6d7b6657d5a16e2e8dabba8b97ddfceea5197947647bdfb4 mesa-11.2.2.tar.xz
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<p>None</p>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
|
||||
<p>This list is likely incomplete.</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92850">Bug 92850</a> - Segfault loading War Thunder</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93767">Bug 93767</a> - Glitches with soft shadows and MSAA in Knights of the Old Republic 2</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94955">Bug 94955</a> - Uninitialized variables leads to random segfaults (valgrind log, apitrace attached)</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94994">Bug 94994</a> - OSMesaGetProcAdress always fails on mangled OSMesa</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95026">Bug 95026</a> - Alien Isolation segfault after initial loading screen/video</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95133">Bug 95133</a> - X-COM Enemy Within crashes when entering tactical mission with Bonaire</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95164">Bug 95164</a> - GLSL compiler (linker I think) emits assertion upon call to glAttachShader</li>
|
||||
|
||||
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95251">Bug 95251</a> - vdpau decoder capabilities: not supported</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
|
||||
<p>Boyuan Zhang (1):</p>
|
||||
<ul>
|
||||
<li>radeon/uvd: alignment fix for decode message buffer</li>
|
||||
</ul>
|
||||
|
||||
<p>Brian Paul (2):</p>
|
||||
<ul>
|
||||
<li>st/mesa: fix sampler view leak in st_DrawAtlasBitmaps()</li>
|
||||
<li>gallium/util: initialize pipe_framebuffer_state to zeros</li>
|
||||
</ul>
|
||||
|
||||
<p>Chad Versace (1):</p>
|
||||
<ul>
|
||||
<li>dri: Fix robust context creation via EGL attribute</li>
|
||||
</ul>
|
||||
|
||||
<p>Egbert Eich (1):</p>
|
||||
<ul>
|
||||
<li>dri2: Check for dummyContext to see if the glx_context is valid</li>
|
||||
</ul>
|
||||
|
||||
<p>Emil Velikov (5):</p>
|
||||
<ul>
|
||||
<li>docs: add sha256 checksums for 11.2.1</li>
|
||||
<li>docs: update the sha256 checksums for 11.2.1</li>
|
||||
<li>cherry-ignore: remove duplicate commit</li>
|
||||
<li>cherry-ignore: ignore the GetSamplerParameterIuiv{EXT,OES} fixups</li>
|
||||
<li>Update version to 11.2.2</li>
|
||||
</ul>
|
||||
|
||||
<p>Eric Anholt (4):</p>
|
||||
<ul>
|
||||
<li>vc4: Fix subimage accesses to LT textures.</li>
|
||||
<li>vc4: Add support for rendering to cube map surfaces.</li>
|
||||
<li>vc4: Fix tests for format supported with nr_samples == 1.</li>
|
||||
<li>vc4: Make sure we recompile when sample_mask changes.</li>
|
||||
</ul>
|
||||
|
||||
<p>Frederic Devernay (1):</p>
|
||||
<ul>
|
||||
<li>glapi: fix _glapi_get_proc_address() for mangled function names</li>
|
||||
</ul>
|
||||
|
||||
<p>Ilia Mirkin (2):</p>
|
||||
<ul>
|
||||
<li>nvc0: fix retrieving query results into buffer for timestamps</li>
|
||||
<li>nouveau/video: properly detect the decoder class for availability checks</li>
|
||||
</ul>
|
||||
|
||||
<p>Jason Ekstrand (1):</p>
|
||||
<ul>
|
||||
<li>i965/fs: Properly report regs_written from SAMPLEINFO</li>
|
||||
</ul>
|
||||
|
||||
<p>Jonathan Gray (1):</p>
|
||||
<ul>
|
||||
<li>egl/x11: authenticate before doing chipset id ioctls</li>
|
||||
</ul>
|
||||
|
||||
<p>Jose Fonseca (1):</p>
|
||||
<ul>
|
||||
<li>winsys/sw/xlib: use correct free function for xlib_dt->data</li>
|
||||
</ul>
|
||||
|
||||
<p>Kenneth Graunke (3):</p>
|
||||
<ul>
|
||||
<li>i965: Fix clear code for ignoring colormask for XRGB formats on Gen9+.</li>
|
||||
<li>glsl: Convert lower_vec_index_to_swizzle to a rvalue visitor.</li>
|
||||
<li>glsl: Lower vector_extracts to swizzles after lower_vector_derefs.</li>
|
||||
</ul>
|
||||
|
||||
<p>Leo Liu (1):</p>
|
||||
<ul>
|
||||
<li>radeon/uvd: fix tonga feedback buffer size</li>
|
||||
</ul>
|
||||
|
||||
<p>Marek Olšák (1):</p>
|
||||
<ul>
|
||||
<li>st/mesa: fix blit-based GetTexImage for non-finalized textures</li>
|
||||
</ul>
|
||||
|
||||
<p>Nicolai Hähnle (5):</p>
|
||||
<ul>
|
||||
<li>gallium/radeon: handle failure when mapping staging buffer</li>
|
||||
<li>st/glsl_to_tgsi: reduce stack explosion in recursive expression visitor</li>
|
||||
<li>gallium/radeon: fix crash in r600_set_streamout_targets</li>
|
||||
<li>radeonsi: correct NULL-pointer check in si_upload_const_buffer</li>
|
||||
<li>radeonsi: work around an MSAA fast stencil clear problem</li>
|
||||
</ul>
|
||||
|
||||
<p>Oded Gabbay (4):</p>
|
||||
<ul>
|
||||
<li>r600g/radeonsi: send endian info to format translation functions</li>
|
||||
<li>r600g: set endianess of 16/32-bit buffers according to do_endian_swap</li>
|
||||
<li>r600g: use do_endian_swap in color swapping functions</li>
|
||||
<li>r600g: use do_endian_swap in texture swapping function</li>
|
||||
</ul>
|
||||
|
||||
<p>Patrick Rudolph (1):</p>
|
||||
<ul>
|
||||
<li>r600g: fix and optimize tgsi_cmp when using ABS and NEG modifier</li>
|
||||
</ul>
|
||||
|
||||
<p>Roland Scheidegger (3):</p>
|
||||
<ul>
|
||||
<li>llvmpipe: (trivial) initialize src1_alpha var to NULL</li>
|
||||
<li>gallivm: fix bogus argument order to lp_build_sample_mipmap function</li>
|
||||
<li>gallivm: make sampling more robust against bogus coordinates</li>
|
||||
</ul>
|
||||
|
||||
<p>Samuel Pitoiset (6):</p>
|
||||
<ul>
|
||||
<li>gk110/ir: do not overwrite def value with zero for EXCH ops</li>
|
||||
<li>gk110/ir: make use of IMUL32I for all immediates</li>
|
||||
<li>nvc0/ir: fix wrong emission of (a OP b) OP c</li>
|
||||
<li>gk110/ir: add emission for (a OP b) OP c</li>
|
||||
<li>nvc0: reduce GL_MAX_3D_TEXTURE_SIZE to 2048 on Kepler+</li>
|
||||
<li>st/glsl_to_tgsi: fix potential crash when allocating temporaries</li>
|
||||
</ul>
|
||||
|
||||
<p>Stefan Dirsch (1):</p>
|
||||
<ul>
|
||||
<li>dri3: Check for dummyContext to see if the glx_context is valid</li>
|
||||
</ul>
|
||||
|
||||
<p>Topi Pohjolainen (2):</p>
|
||||
<ul>
|
||||
<li>i965/blorp/gen7: Prepare re-using for gen8</li>
|
||||
<li>i965/blorp: Use 8k chunk size for urb allocation</li>
|
||||
</ul>
|
||||
|
||||
<p>WuZhen (3):</p>
|
||||
<ul>
|
||||
<li>tgsi: initialize stack allocated struct</li>
|
||||
<li>winsys/sw/dri: use correct free function for dri_sw_dt->data</li>
|
||||
<li>android: enable dlopen() on all architectures</li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user