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231 Commits

Author SHA1 Message Date
Brian
131baefac3 fix date for 7.0 release 2007-06-22 16:41:36 -06:00
Brian
a450078b67 update version 2007-06-22 16:40:17 -06:00
Brian
f6b041bf6c bring in Eric's FreeBSD fixes for -pthread 2007-06-22 15:40:46 -06:00
Brian
4f340d181a set tentative 7.0 release date 2007-06-20 19:59:15 -06:00
Brian
b58e38e936 fix TEXTREL problem (bug 7459) 2007-06-12 09:52:05 -06:00
Brian
8713cb48a8 Fix TEXREL issues when using GLX_USE_TLS (see bug 7459). 2007-06-12 09:46:12 -06:00
Brian
277c5e57ed fix GLX_USE_TLS breakage 2007-06-12 08:57:39 -06:00
Brian
b3d62d5af5 disable depthBits check in check_compatible(), see bug 11161 2007-06-08 12:36:00 -06:00
Brian
9c0f0c8d81 remove old comment about DEFAULT_SOFTWARE_DEPTH_BITS 2007-06-08 12:35:37 -06:00
Brian
18a0a2a7ac document bug 11049 fix 2007-05-23 16:50:22 -06:00
Brian
8b99d9e33c restore GL_TEXTURE_LOD_BIAS in _mesa_PopAttrib(), bug 11049 2007-05-23 16:49:19 -06:00
Brian
01e7e153e3 document point attentuation fix 2007-05-23 08:59:02 -06:00
Brian
0ad4ca24d2 Fix point attentuation problem (bug 11042)
ctx->Point._Attentuation was computed in wrong place and the VB->Eye coord Z
array wasn't indexed correctly in run_point_stage().
2007-05-23 08:56:45 -06:00
Brian
724a155552 if light position is local, treat it as a homogeneous coord and divide by W (see bug 11009) 2007-05-21 10:55:15 -06:00
Roland Scheidegger
d38b74a316 fix miptree layout (i915) for small compressed mipmaps
This seems to work now. Also fix i945 set_level_info, need to match i915
behaviour for storing mip height, as it's assumed to be the mip width
(in texels) elsewhere and the division by 4 is done later (untested).
2007-05-19 04:43:50 +02:00
Roland Scheidegger
54cab4b47b fix copy & paste bug of previous commit, breaking dxt5 formats 2007-05-19 03:56:06 +02:00
Roland Scheidegger
c093666bc5 fix miptree comparison with compressed textures
TexelBytes is always 0 with compressed textures, thus would never match
mt->cpp. This caused constant blitting around of textures, and it fixes at
least the horrible performance of Q3 if compressed textures are enabled.
2007-05-19 01:39:54 +02:00
Roland Scheidegger
04972f6761 fix small s3tc mipmaps (#10968)
make sure that always whole blocks are uploaded.
(May still not work correctly if the top mip map is not at least a full block,
that is 4 pixels wide - not sure, but probably doesn't happen in real world)
2007-05-19 01:39:16 +02:00
Brian
67f8234622 set version to 7.0 2007-05-18 09:41:34 -06:00
Brian
201d6dbd9c fix STATE_HALF_VECTOR value (bug 10987) 2007-05-18 09:35:18 -06:00
Ian Romanick
fbcac5aa83 Refactor determining whether a texture target can use compressed format 2007-05-17 14:45:25 -07:00
Brian
2b72ab8f8f document glXDestroyPbuffer fix 2007-05-17 15:30:39 -06:00
Brian
0ea97b9408 In DestroyPbuffer(), use GetReq() intead of GetReqExtra(). See bug 10983. 2007-05-17 15:26:39 -06:00
Brian
28683ac7c0 version 7.0, not 7.1 2007-05-17 09:07:25 -06:00
Brian
c72e3e210f version should be 7.0 2007-05-17 09:04:19 -06:00
Ian Romanick
b0fe0d8a55 Bring framebuffer_texture's error checking more in-line with the spec. 2007-05-15 13:42:25 -07:00
Brian
c128c3ce8c master/trunk is now for Mesa 7.1 devel: bump versions 2007-05-14 14:30:36 -06:00
Bruce Merry
6efdf648f5 in __glXGetArrayType() return type, not enabled (bug 10938) 2007-05-14 09:38:23 -06:00
Brian
6a587c0124 comment about fixing uniform structs 2007-05-14 09:38:23 -06:00
Oliver McFadden
524c3336c4 r300: Enable the non-user-buffers code to compile. 2007-05-13 13:38:38 +00:00
Oliver McFadden
0e7e211055 r300: Use e32(0x0) rather than e32(0); makes greping for hex values easier. 2007-05-13 12:59:41 +00:00
Oliver McFadden
4e641bf3e9 r300: Use the defined values when writing to R300_RS_ROUTE_0. 2007-05-13 12:56:59 +00:00
Oliver McFadden
2189ff5e51 r300: Use the defined values when writing to R300_SE_VTE_CNTL.
You can verify this is correct with the following code.

  assert (0x043f ==
	  (R300_VTX_W0_FMT | R300_VPORT_X_SCALE_ENA | R300_VPORT_X_OFFSET_ENA
	   | R300_VPORT_Y_SCALE_ENA | R300_VPORT_Y_OFFSET_ENA |
	   R300_VPORT_Z_SCALE_ENA | R300_VPORT_Z_OFFSET_ENA));
2007-05-13 12:43:40 +00:00
Oliver McFadden
33a73466ae r300: Added a TODO comment for the R300_VAP_INPUT_ROUTE_[01]_0 values. 2007-05-13 12:36:27 +00:00
Oliver McFadden
13c0abd8a7 r300: Changed some more functions to static functions.
This required reordering some of the functions which is why the diff is a little
larger.
2007-05-13 09:09:30 +00:00
Oliver McFadden
82de92c0fb r300: Changed a couple of functions in r300_state.c to static functions. 2007-05-13 08:59:54 +00:00
Oliver McFadden
e4b8481f39 r300: Removed the unused r300_aos_rec (replaced by r300_dma_region) structure. 2007-05-13 08:43:30 +00:00
Oliver McFadden
b5990cec90 r300: Use #if 0 for disabled code, rather than commenting it out. 2007-05-13 08:28:51 +00:00
Oliver McFadden
d93642251e r300: Removed a couple of obsolete/commented out includes. 2007-05-13 08:21:50 +00:00
Oliver McFadden
c66fd808ac r300: A few very minor indenting corrections. 2007-05-13 07:51:41 +00:00
Oliver McFadden
73449270bb r300: Use the defined values for the interpolater (interp_magic) magic values. 2007-05-13 07:44:20 +00:00
Oliver McFadden
6f56e68ee3 r300: Use the defined values when writing to R300_VAP_INPUT_CNTL_[01].
You can verify this is correct with the following code.

  assert (0x00000001 == R300_INPUT_CNTL_0_COLOR);

  assert (0x00000405 ==
	  (R300_INPUT_CNTL_POS | R300_INPUT_CNTL_COLOR |
	   R300_INPUT_CNTL_TC0));
2007-05-13 06:39:24 +00:00
Oliver McFadden
65fae19383 Revert "r300: Perform the locking closer to the DRM texture upload call."
This reverts commit 93881edb46.
2007-05-12 17:18:57 +00:00
Roland Scheidegger
b78aec5767 bring over recent radeonMakeCurrent fixes for r300 to radeon/r200 2007-05-12 11:20:24 +02:00
Oliver McFadden
6bae7d40f7 r300: Removed the name argument to ALLOC_STATE; do the name via the macro. 2007-05-12 01:53:56 +00:00
Oliver McFadden
5f1f1f5704 r300: Renamed r300DoEmitState to r300EmitAtoms. 2007-05-12 01:13:54 +00:00
Oliver McFadden
93881edb46 r300: Perform the locking closer to the DRM texture upload call.
This might help if with attaching GDB if the driver gets into a -EAGAIN loop.
2007-05-12 00:14:33 +00:00
Oliver McFadden
56b99ace19 r300: Removed unused FORCE_32BITS_ELTS define. 2007-05-11 23:35:37 +00:00
Oliver McFadden
3aad47679e r300: Removed the unused CPT macro. 2007-05-11 23:33:47 +00:00
Oliver McFadden
dac5303692 r300: Moved r300PackFloat24 near r300PackFloat32. 2007-05-11 23:32:03 +00:00
Oliver McFadden
64b03f33ee r300: Added insert_at_tail to the ALLOC_STATE macro. 2007-05-11 23:13:08 +00:00
Oliver McFadden
b8b0dd1e20 Revert "r300: Merged radeon_span.c."
This reverts commit 0aa998b2ab.
2007-05-11 23:03:40 +00:00
Oliver McFadden
93f9e61f43 r300: Corrected another error; regexp replaced something it shouldn't have. 2007-05-11 22:26:47 +00:00
Oliver McFadden
f405fbb36d r300: Corrected some macro errors from the previous commit. 2007-05-11 22:23:31 +00:00
Oliver McFadden
5a09ea01e0 r300: Reduced the diff on radeon_lock.[ch]. 2007-05-11 22:21:19 +00:00
Oliver McFadden
98d25a5a28 r300: Initial work on merging radeon_lock.[ch]. 2007-05-11 22:02:52 +00:00
Oliver McFadden
0aa998b2ab r300: Merged radeon_span.c. 2007-05-11 21:56:10 +00:00
Oliver McFadden
b6087270a0 r300: Cleaned up function names in r300_texstate.c. 2007-05-11 21:45:14 +00:00
Oliver McFadden
3f709f16ef r300: Enable hardware 3D texture support. Fixes the stex3d demo. 2007-05-11 21:41:16 +00:00
Oliver McFadden
67363327e5 r300: Corrected a small error from 37cbf38c344012f9d6e938937dac3697b73721a8. 2007-05-11 21:41:16 +00:00
Oliver McFadden
bcaf8fc7b1 r300: Cleaned up the blend factor function. 2007-05-11 21:41:16 +00:00
Oliver McFadden
ef29d6af6c r300: Removed the r300BindProgram function; mesa default does better checking. 2007-05-11 21:41:16 +00:00
Oliver McFadden
6a69bb5864 r300: Removed deprecated/disabled VBO code from r300_mem.c
Also removed a couple of unused fields from the r300_memory_manager structure.
2007-05-11 21:41:16 +00:00
Oliver McFadden
cbd29adbc8 r300: Indented r300_mem.c; I forgot this because it used to be radeon_mm.c. 2007-05-11 21:41:16 +00:00
Oliver McFadden
c729e67321 r300: Use __FUNCTION__ not __func__.
Just for consistency; most of the code already uses __FUNCTION__.
2007-05-11 21:41:16 +00:00
Oliver McFadden
5b23d36613 r300: Assert if the primitive type is unknown; this can't really happen. 2007-05-11 21:41:16 +00:00
Oliver McFadden
a87390504f r300: Moved some code around in r300_render.c and general clean up. 2007-05-11 21:41:16 +00:00
Brian
cc358d861d user-declared uniform structs not supported yet (see bug 10908) 2007-05-11 15:35:12 -06:00
Brian
749e093e33 don't ignore return value of _slang_codegen_global_variable() 2007-05-11 15:34:29 -06:00
Brian
eab6e16522 remove some unneeded code in init_machine() 2007-05-11 15:12:40 -06:00
Oliver McFadden
1b39be3790 r300: Removed some checking in r300NumVerts that is not needed.
According to Aapo Tahkola the OpenGL specification defines the behaviour when
there are not enough vertices for the primitive type, thus DRI drivers do not
need to perform verification on the number of vertices per primitive.
2007-05-11 19:45:28 +00:00
Oliver McFadden
69ff5a3dbc r300: Function naming correction in r300_texmem.c. 2007-05-11 19:45:28 +00:00
Oliver McFadden
01ec508c7f r300: Cleaned up function names in r300_state.c. 2007-05-11 19:45:28 +00:00
Oliver McFadden
d4e3b0b2c2 r300: Cleaned up function naming in r300_emit.c. 2007-05-11 19:45:28 +00:00
Oliver McFadden
b63c70666f r300: Renamed r300_maos.c to r300_emit.c; it contains mostly emit code now. 2007-05-11 19:45:28 +00:00
Brian
c33c00764c Remove unused FB_* tokens, re-indent code. 2007-05-11 08:41:34 -06:00
Brian
6c342ad859 When feeding back texcoords, don't divide by W. See bug 10913. 2007-05-11 08:39:18 -06:00
Patrick Baggett
86e4f52f3c Fix some bugs related to loop counters and conditional branching. 2007-05-11 08:19:33 -06:00
Brian
f0707c789a more indentation fixes, remove 'register' keywords 2007-05-10 17:33:14 -06:00
Brian
aed53ba525 re-indent some code 2007-05-10 17:30:44 -06:00
Brian
3dec7c57b0 document exp(), mod() fixes 2007-05-10 16:14:16 -06:00
Brian
544e441f53 regenerated 2007-05-10 16:14:16 -06:00
Brian
fa546c367d Implement exp() in terms of __asm float_power. Fix typo in mod(vec4) function.
exp() was using __asm float_exp (OPCODE_EXP) but that computes base two, not e.
See bug 10907.
2007-05-10 16:14:15 -06:00
Ian Romanick
64a6a50155 Fix reversed enable logic in enable_texture
Fix bug inserted in commit c9e723e501.
Discovered by Oliver McFadden (z3ro).
2007-05-10 15:01:52 -07:00
Oliver McFadden
c103453d4f r300: Added TODO comment regarding texture tiling; I'm not sure about this. 2007-05-10 22:01:41 +00:00
Oliver McFadden
d7e3d1dc42 r300: Corrected a compile error introduced by one of the previous commits. 2007-05-10 21:40:20 +00:00
Oliver McFadden
02e44e41c8 r300: Removed obsolete start_index16_packet/start_index32_packet.
It's all in r300_render.c now.
2007-05-10 21:28:04 +00:00
Oliver McFadden
eed67a6e3e r300: Moved some more emit code into r300_render.c. 2007-05-10 19:24:16 +00:00
Oliver McFadden
e856edb279 r300: Moved some more of the emit code into r300_render.c. 2007-05-10 19:24:16 +00:00
Brian
58239d2ae3 document tex sampler bug fix, code changes 2007-05-10 10:52:19 -06:00
Brian
2f6a0840c4 Replace pkg-config --cflags libdrm with LIBDRM_CFLAGS, remove disabled lines, remove obsolete comments. 2007-05-10 10:51:54 -06:00
Ian Romanick
c9e723e501 Convert "bit" parameters to GLbitfield. Fix cut-and-paste bug in _mesa_IsEnabled
These changes are based on patch review comments from Brian Paul, Alan
Hourihane, and vehemens.
2007-05-10 08:20:42 -07:00
Ian Romanick
87a980a795 Refactor the loop in unbind_texobj_from_texunits.
Common code was pulled out of the per-target if-statment and put at the end
of the for-loop.  The common code is guarded by a new variable, curr, that
is set to point to the unit's current target in each if-statement.
2007-05-10 08:20:41 -07:00
Ian Romanick
e282f89a38 Refactor queries of GL_(SOURCE|OPERAND)[012]_(ALPHA|RGB).
Most switch-statements that have cases for these enums already use code like:

    const GLuint idx = pname - GL_SOURCE0_RGB;
    ... texUnit->Combine.SourceRGB[idx] ...

This patch just brings the remaining bits up to speed.
2007-05-10 08:20:41 -07:00
Ian Romanick
e2e4b60c7d Refactor the way TestProxyTexImage is called in texture_error_check. 2007-05-10 08:20:41 -07:00
Ian Romanick
58dacc8df1 Refactor Enable / Disable and IsEnabled bits related to texture targets. 2007-05-10 08:20:41 -07:00
Oliver McFadden
b470189378 r300: Name the render functions in r300_render.c consistently. 2007-05-09 22:43:01 +00:00
Oliver McFadden
574bf4d346 r300: Return -1 for error. 2007-05-09 22:43:01 +00:00
Oliver McFadden
795ebb1a3b r300: Probably a good idea to always check the vertices; it's a WARN_ONCE so the
performance impact is extremely minimal.
2007-05-09 22:43:01 +00:00
Oliver McFadden
d0be8b959a r300: Added some more Doxygen documentation and made some functions static. 2007-05-09 22:43:01 +00:00
Oliver McFadden
672ecba175 r300: Removed the "texmicrotile" variable; the tiling code is disabled via a
compiler conditional anyway; probably broken?
2007-05-09 22:43:01 +00:00
Oliver McFadden
0dcea4bf8e r300: Converted a few "if (0)" into "if (RADEON_DEBUG & DEBUG_TEXTURE)". 2007-05-09 22:43:01 +00:00
Brian
16c503f39a Tweak the shell scripting for descending into and building subdirs.
In general, use this:
	@for dir in $(SUBDIRS) ; do \
		if [ -d $$dir ] ; then \
			(cd $$dir && $(MAKE)) || exit 1; \
		fi \
	done

Basically, silently skip missing subdirs but generate an error and stop if
there's a compilation or install problem.
This was done inconsistantly before.  In once case, a missing subdir was
causing us to go into an infinte loop!
2007-05-09 16:23:11 -06:00
Oliver McFadden
4d5d4e1f97 r300: Cleaned up radeon_context.h slightly; mostly Indent. 2007-05-09 21:06:28 +00:00
Oliver McFadden
a9ab36b8f2 r300: radeon_span.h is now common code; radeon_span.c still needs some work. 2007-05-09 20:52:09 +00:00
Oliver McFadden
88288b614e r300: Renamed the R300 memory manager from "radeon" to "r300"; it's R300
specific.
2007-05-09 20:49:49 +00:00
Oliver McFadden
a154706061 r300: Indented radeon_span.h 2007-05-09 20:41:27 +00:00
Oliver McFadden
6fe41a4c01 r300: Further reduced the radeon_span.c diff. 2007-05-09 20:36:48 +00:00
Oliver McFadden
f4a2b9f83d r300: I have no idea why this was forced on, but it seems to work fine when
restored to the previous behaviour.
2007-05-09 19:30:59 +00:00
Oliver McFadden
56c2f7bb42 r300: Removed the dangerous R300_SPAN_DISABLE_LOCKING flag.
Enabling R300_SPAN_DISABLE_LOCKING would probably cause more lockups; I think
there are a couple of other little bugs in this code, too. It's best to remove
it.
2007-05-09 19:24:59 +00:00
Oliver McFadden
df747eb354 r300: Removed a bit of disabled code. 2007-05-09 18:44:56 +00:00
Oliver McFadden
ff7a41a159 r300: Don't need to include the deprecated r300_program.h in some files.
The only file that still requires r300_program.h is r300_ioctl.c; and it should
use the new defines in r300_reg.h!
2007-05-09 18:37:46 +00:00
Oliver McFadden
01fdb34b39 r300; Indent would destroy r300_reg.h, so add *INDENT-OFF*. 2007-05-09 18:31:04 +00:00
Christoph Bill
3c9e5cb0bd r300: Added a few more Doxygen comments. 2007-05-09 18:25:12 +00:00
Christoph Bill
a6aa1f8016 r300: Added some Doxygen comments. 2007-05-09 18:24:06 +00:00
Oliver McFadden
967c2d220d r300: Converted "rp" variables (r300_fragment_program) to "fp". 2007-05-09 18:14:42 +00:00
Oliver McFadden
0e6b7eb9c0 r300: Don't need to sleep here; might cause performance problems the first time. 2007-05-09 18:11:38 +00:00
Oliver McFadden
ed42bd6e20 r300: Removed the obsolete GLX_DIRECT_RENDERING define. 2007-05-09 18:07:16 +00:00
Oliver McFadden
2db667290a r300: Further reduced the diff between radeon_span.[ch]. 2007-05-09 18:06:10 +00:00
Oliver McFadden
cea0c2b144 r300: Indented both copies of radeon_span.[ch] in preparation for merging. 2007-05-09 18:01:43 +00:00
Oliver McFadden
2b5ef29a7b r300: Removed the deprecated VTXFMT code.
This was okayed by Jerome Glisse and Keith Whitwell on the dri-devel IRC channel
and list, respectively.
2007-05-09 16:10:08 +00:00
Oliver McFadden
4ed59c6012 r300: The empty check_space doesn't and never has done anything; removed it. 2007-05-09 15:57:30 +00:00
Oliver McFadden
7e7b1f7c4d r300: Fix a couple of static errors. 2007-05-09 15:38:18 +00:00
Oliver McFadden
c48e4c6f09 r300: Fixed indenting from previous commit
d28f6d9176.
2007-05-09 15:28:38 +00:00
Oliver McFadden
4f20fe8a93 r300: Added R300_PRIM_NUM_VERTICES_MASK suggested by Jerome Glisse. 2007-05-09 15:21:13 +00:00
Oliver McFadden
d28f6d9176 r300: Fixed some more function names.
Note there might be some calls to the old function names in conditionally
disabled code, but I think I've got them all.
2007-05-09 15:19:05 +00:00
Oliver McFadden
fe6a2c4295 r300: Changed r300_run_vb_render calls to r300RunRender in some conditionally
disabled code.
2007-05-09 15:07:34 +00:00
Oliver McFadden
faf47d9f84 r300: Added a "not implemented yet" comment back. 2007-05-09 14:45:42 +00:00
Oliver McFadden
f9828f5c4f Merge branch 'master' of git://anongit.freedesktop.org/git/mesa/mesa 2007-05-09 14:23:22 +00:00
Oliver McFadden
7b165de5f8 r300: Last of the indent changes. :) 2007-05-09 14:19:45 +00:00
Brian
62ef001de7 add pointers to git repo for drm/libpciaccess, replace & with & 2007-05-09 08:17:57 -06:00
Oliver McFadden
76d7b62cd2 r300: Indented r300_cmdbuf.[ch]. 2007-05-09 14:17:16 +00:00
Oliver McFadden
901fc0de18 r300: Indented r300_state.[ch]. 2007-05-09 14:12:34 +00:00
Oliver McFadden
c970811dab r300: Indented r300_texmem.[ch]. 2007-05-09 14:11:17 +00:00
Oliver McFadden
bb97694fad r300: Indented r300_texstate.[ch] 2007-05-09 14:09:35 +00:00
Brian
516259d609 Clean-up in I830AllocVidMem(), s/int/unsigned long/ for ret variable. 2007-05-09 08:07:15 -06:00
Brian
3e4302fe3b Check that texture units/samplers specified with glUniform1i() are legal. 2007-05-09 08:07:15 -06:00
Oliver McFadden
dcc8e5f4c1 r300: Indented r300_tex.[ch]. 2007-05-09 13:59:28 +00:00
Oliver McFadden
32c8d002d0 r300: Indented r300_context.[ch]. 2007-05-09 13:55:14 +00:00
Oliver McFadden
c9b87b8ad8 r300: Removed the unused immediate vertices mode macro.
Immediate vertices mode hasn't been supported since early CVS versions of the
R300 driver.
2007-05-09 04:30:16 +00:00
Oliver McFadden
5d61cfd1fd r300: Removed a disabled/obsolete e32 in the AOS function. 2007-05-09 04:27:31 +00:00
Oliver McFadden
93e957cc65 r300: Removed some disabled R200 code from the R300 driver. 2007-05-09 04:25:27 +00:00
Oliver McFadden
3eae496deb r300: Don't indent the tables in r300_texstate.c. 2007-05-09 04:20:35 +00:00
Oliver McFadden
81c6516af1 r300: Indented r300_vertprog.[ch]. 2007-05-09 04:12:04 +00:00
Oliver McFadden
9e91351826 r300: Indented r300_fragprog.[ch]. 2007-05-09 04:08:27 +00:00
Oliver McFadden
328b307e2f r300: Cleaned up the R300 Makefile. 2007-05-09 03:44:40 +00:00
Oliver McFadden
d316b4dc22 r300: Corrected a couple of "control reaches end of non-void function" warnings. 2007-05-09 03:40:06 +00:00
Oliver McFadden
f0126a76ac r300: Corrected an error in r300_vertprog.c.
Cannot use _mesa_warning here because we don't have a context pointer; perhaps
R300 specific warning and error functions are needed.
2007-05-09 03:38:45 +00:00
Oliver McFadden
b8640db021 r300: Corrected the exit codes for consistency; they are all -1 for error now.
The one exception is 300FlushCmdBuf.
2007-05-09 03:36:28 +00:00
Oliver McFadden
28b47110b6 r300: Converted exit calls to _mesa_exit calls.
Note that the exit codes are inconsistent and should be fixed.
2007-05-09 03:32:15 +00:00
Oliver McFadden
fe2c58d2d5 r300: Converted a few fprintf calls to _mesa_warning calls. 2007-05-09 03:25:33 +00:00
Oliver McFadden
4917955205 r300: Added a warning when texture state update fails. 2007-05-09 03:22:37 +00:00
Oliver McFadden
eca50a27e1 r300: Removed some obsolete code from r300_tex.c. 2007-05-09 03:18:14 +00:00
Oliver McFadden
0950e9727e mesa: Added Vim swap files to .gitignore. 2007-05-09 03:14:08 +00:00
Oliver McFadden
504fafe389 r300: Updated .gitignore. 2007-05-09 03:12:51 +00:00
Oliver McFadden
72608aedc3 r300: Added the Linux Kernel indent script. 2007-05-09 03:12:22 +00:00
Oliver McFadden
be56660ba0 r300: Indented r300_state.[ch]. 2007-05-09 02:59:11 +00:00
Oliver McFadden
36c8bc6141 r300: Indented r300_emit.h. 2007-05-09 02:52:37 +00:00
Oliver McFadden
5c8296a6ab r300: Indented r300_cmdbuf.[ch]. 2007-05-09 02:51:13 +00:00
Oliver McFadden
6665658a56 r300: Indented r300_shader.[ch]. 2007-05-09 02:50:13 +00:00
Oliver McFadden
204bc4e441 r300: Indented r300_maos.[ch]. 2007-05-09 02:49:14 +00:00
Oliver McFadden
e90ad3dbbb r300: Indented r300_ioctl.[ch]. 2007-05-09 02:46:57 +00:00
Oliver McFadden
8d62afdb6a r300: Removed the obsolete pfs_reg_t type from r300_fragprog.h. 2007-05-09 02:41:38 +00:00
Oliver McFadden
59494bafb4 r300: Use an array for the vertex program sources and corrected an error from
4960af08ad.
2007-05-09 02:35:07 +00:00
Oliver McFadden
33939fd29b r300: Removed the ugly CARD32 type. 2007-05-09 02:27:08 +00:00
Oliver McFadden
4960af08ad r300: Renamed vertex_shader.h to r300_vertprog.h 2007-05-09 02:24:59 +00:00
Oliver McFadden
f5b0cafbb1 r300: Removed obsolete pixel_shader.h header file. 2007-05-09 02:18:29 +00:00
Oliver McFadden
c578354642 r300: Renamed the VBO functions to the R300 name format. 2007-05-08 21:04:57 +00:00
Brian
da37ac5ee7 remove some debug code 2007-05-08 14:08:45 -06:00
Brian
ed2fddc98e special case for -pthread (bug 10876) 2007-05-08 14:03:04 -06:00
Brian
58eaf0acca a somewhat nicer demo w/ command line options 2007-05-08 13:48:52 -06:00
Oliver McFadden
d132f7245d r300: Removed some deprecated code from r300_context.c and corrected an unused
variable warning in r300_render.c.
2007-05-08 19:46:25 +00:00
Oliver McFadden
73bc8b63ac r300: Last few r300_render.c clean up. 2007-05-08 19:38:44 +00:00
Oliver McFadden
377ce9e074 r300: Merged some comments into the Doxygen documentation. 2007-05-08 19:35:36 +00:00
Oliver McFadden
f1d785188b r300: Cleaned up r300_render.c using Indent with appropriate options.
This corrects the mess of space and tab indenting that existed in this file, and
probably others. The diff is actually very small if you use an external diff
program and ignore whitespace.
2007-05-08 19:31:30 +00:00
Oliver McFadden
313c4c2643 r300: General render clean up; added some Doxygen documentation, too. 2007-05-08 19:22:15 +00:00
Oliver McFadden
fbeae4f70c r300: Moved the pipeline stages together for readability. 2007-05-08 18:47:26 +00:00
Oliver McFadden
9301a6a325 r300: Print the OpenGL define instead of a 2-digit char code in the warning. 2007-05-08 18:43:56 +00:00
Oliver McFadden
6c036812be r300: Clean up the vertex buffer emission code and reduced code duplication.
I tested both the unoptimized and optimized versions with Quake 3 Arena; there
are no problems.
2007-05-08 18:28:04 +00:00
Oliver McFadden
c6abbbfd02 r300: Cleaned up a lot of cruft in r300_render.c. 2007-05-08 18:05:10 +00:00
Dave Airlie
8a7f474c69 i915/miniglx: remove unused code 2007-05-08 10:53:43 +10:00
Dave Airlie
47e33a27df miniglx: fixup use of create windows x and y coordinates
This makes miniglx take not of the x and y from XCreateWindow
2007-05-08 10:51:44 +10:00
Dave Airlie
401629c721 miniglx/glut: should use the x/y pos to create window
This allows moving miniglx glut windows around the framebuffer
2007-05-08 10:49:31 +10:00
Brian
f1770c3210 better comments for _mesa_debug(), _mesa_warning(), etc 2007-05-07 14:13:23 -06:00
Dave Airlie
8130a4fe98 radeon: enable xpress chipsets
glxgears and googleearth now run so that seems like a good start

Thanks to Aapo Tahkola for doing the 3D work on this so far, I got lost
after the GART changes.
2007-05-07 07:06:08 +10:00
Aapo Tahkola
8f1c63b263 rs480: fix secondary color for real this time 2007-05-06 19:25:45 +03:00
Aapo Tahkola
857ebc6d47 Merge branch 'master' of git+ssh://aapot@git.freedesktop.org/git/mesa/mesa 2007-05-06 19:19:16 +03:00
Aapo Tahkola
660bdc616b rs480: fix textures and secondary color(?). clipping is still busted. tested on r480 2007-05-06 19:18:10 +03:00
Aapo Tahkola
88ae491bd2 r300: fix broken vbos 2007-05-06 19:10:39 +03:00
Oliver McFadden
8445960d9f r300: Added R300_AA_DISABLE for R300_GB_AA_CONFIG. 2007-05-06 12:09:42 +00:00
Oliver McFadden
74cae00c0e r300: Removed more deprecated state code that is now set in separate functions. 2007-05-06 11:56:36 +00:00
Oliver McFadden
56d9663574 r300: R300_ZS_... is now set in separate functions; removed the deprecated code. 2007-05-06 11:54:00 +00:00
Oliver McFadden
81d1a04e04 r300: Point size is now set in a separate function; removed the deprecated code. 2007-05-06 11:52:03 +00:00
Oliver McFadden
62cbe6c3f3 r300: Use the defined values for R300_VAP_CNTL_STATUS. 2007-05-06 11:36:24 +00:00
Aapo Tahkola
16cec9f767 r300: fix primary color on rs480 2007-05-06 14:28:23 +03:00
Aapo Tahkola
5e2a66466d don't use hw to perform vertex transform etc. when using swtcl. This for compatibility with vertex programs and the fact that swtcl very rarely gets hit with tcl capable hw. 2007-05-05 17:07:46 +03:00
Dave Airlie
b3378f6cc5 nouveau: disable nouveau build by default
Until this is API/ABI stable building it by default isn't a good idea.
2007-05-05 15:43:01 +10:00
Brian
91948f99dd add </ol> tag 2007-05-04 18:32:02 -06:00
Brian
ae5f67575d Makefile clean-ups for miniglx. 2007-05-04 18:27:12 -06:00
Brian
e75fbd3f91 Assorted miniglx updates. 2007-05-04 18:26:41 -06:00
Brian
a6dad578b5 document R300 bug fix 10848 2007-05-03 13:52:33 -06:00
Brian
c6443eb1a3 fix some matrix/state token indexing bugs (see bug 10848) 2007-05-03 12:33:25 -06:00
Brian
121533defb add some #includes to silence warnings 2007-05-03 09:50:08 -06:00
Brian
3cddba688d get rid of normal vector 2007-05-02 18:55:45 -06:00
Brian
dc881e1909 get rid of OSMESA stuff 2007-05-02 18:54:57 -06:00
Brian
2dfb03beb2 New test of the dFdx(), dFdy() functions. 2007-05-02 18:48:51 -06:00
Brian
18cfe0c801 document recent GLSL, R300 fixes 2007-05-02 18:46:45 -06:00
Brian
60d136f63c changes to get DDX/DDY working again 2007-05-02 18:45:44 -06:00
Brian
62da6a1b3e Resuscitate some of the DDX,DDY code.
Only works for program input registers at this time.
Good enough for the common case of texcoords, though.
2007-05-02 18:44:34 -06:00
Brian
77e7535c0f fix some DDX,DDY mix-ups 2007-05-02 18:42:57 -06:00
Brian
5c1b53d58d Document a deficiency in the _swrast_Translate() function with regard to point size. 2007-05-02 12:06:43 -06:00
Brian
b2f1d6422b fix some renderbuffer/wrapper bugs 2007-05-02 08:48:43 -06:00
Brian
99f24c8d17 fix some StepX/StepY mix-ups in alpha interpolation 2007-05-02 08:48:20 -06:00
Brian
04c401c91e add *gc, *syn files to tarballs 2007-05-02 08:29:14 -06:00
Brian
03f201d935 regenerated 2007-05-01 14:03:16 -06:00
Brian
594b5ad87d implement acos(), asin(), atan() 2007-05-01 14:02:49 -06:00
Brian
bfd5cf72c4 fog, mix() bug fixes 2007-05-01 10:23:15 -06:00
Brian
7559364027 Rewrite of slang_inline_asm_function() to do full parameter/argument substitution.
We had been taking a short-cut w/ asm inlines by just using parameters in order
rather than doing full formal parameter -> actual argument substitution like
ordinary inlined function calls.  This worked in all cases but one: mix() in
which the parameters were used in a different order.
This fixes bug 10821.
2007-05-01 10:22:08 -06:00
Michel Dänzer
65faf02367 r300: Don't crash in radeonUpdatePageFlipping when !radeon->glCtx->DrawBuffer.
This feels like a kludge, maybe there's a better solution.
2007-04-30 18:28:24 +02:00
Michel Dänzer
c409dbcae3 r300: Page flipping fixes.
Mostly making sure the page flipping state is respected when necessary.
2007-04-29 13:52:48 +02:00
Michel Dänzer
cbf280dc26 r300: radeonMakeCurrent cleanups.
r300UpdateWindow is superfluous or even possibly wrong here; _mesa_make_current
will set the viewport when necessary. So the conditional _mesa_set_viewport call
can go as well.
2007-04-29 13:52:11 +02:00
Brian
af0ae93863 only load front/back face attrib if using a shader (bug 10788) 2007-04-28 08:51:23 -06:00
Brian
bcc3baadba use EMIT_1F or EMIT_4F for fog depending on fragment program (bug 10788) 2007-04-28 08:50:07 -06:00
Brian
4ca7c804db fix GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB bug (10787) 2007-04-28 08:01:18 -06:00
Keith Packard
bfaf6156fb additional checks that attr is a texcoord 2007-04-28 07:50:06 -06:00
Brian
d741b10be6 7.0 blurb 2007-04-27 17:05:29 -06:00
Brian
e371a5f084 Version bumps for 7.0 2007-04-27 17:01:23 -06:00
Brian
af846712fd updates for 7.0 2007-04-27 17:00:13 -06:00
Brian
c4615abb11 added 7.0 relnotes link 2007-04-27 16:54:05 -06:00
Brian
430e036413 added 6.5.3 MD5 sums 2007-04-27 16:53:42 -06:00
Brian
502ebe90e8 7.0 release notes (template) 2007-04-27 16:53:26 -06:00
758 changed files with 150332 additions and 14263 deletions

9
.gitignore vendored Normal file
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@@ -0,0 +1,9 @@
*.a
*.o
*.so
*.sw[a-z]
*~
depend
depend.bak
lib
lib64

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@@ -7,7 +7,9 @@ SUBDIRS = src progs
default: $(TOP)/configs/current
@for dir in $(SUBDIRS) ; do \
(cd $$dir ; $(MAKE)) || exit 1 ; \
if [ -d $$dir ] ; then \
(cd $$dir && $(MAKE)) || exit 1 ; \
fi \
done
@@ -16,7 +18,9 @@ doxygen:
clean:
@for dir in $(SUBDIRS) ; do \
(cd $$dir ; $(MAKE) clean) ; \
if [ -d $$dir ] ; then \
(cd $$dir && $(MAKE) clean) ; \
fi \
done
@@ -34,9 +38,12 @@ realclean:
install:
@for dir in $(SUBDIRS) ; do \
(cd $$dir ; $(MAKE) install) || exit 1 ; \
if [ -d $$dir ] ; then \
(cd $$dir && $(MAKE) install) || exit 1 ; \
fi \
done
# DirectFBGL module installation
linux-directfb-install:
cd src/mesa/drivers/directfb && $(MAKE) install
@@ -155,10 +162,10 @@ ultrix-gcc:
# Rules for making release tarballs
DIRECTORY = Mesa-6.5.3
LIB_NAME = MesaLib-6.5.3
DEMO_NAME = MesaDemos-6.5.3
GLUT_NAME = MesaGLUT-6.5.3
DIRECTORY = Mesa-7.0
LIB_NAME = MesaLib-7.0
DEMO_NAME = MesaDemos-7.0
GLUT_NAME = MesaGLUT-7.0
MAIN_FILES = \
$(DIRECTORY)/Makefile* \
@@ -222,6 +229,9 @@ MAIN_FILES = \
$(DIRECTORY)/src/mesa/shader/slang/descrip.mms \
$(DIRECTORY)/src/mesa/shader/slang/sources \
$(DIRECTORY)/src/mesa/shader/slang/library/*.[ch] \
$(DIRECTORY)/src/mesa/shader/slang/library/*.gc \
$(DIRECTORY)/src/mesa/shader/slang/library/*.syn \
$(DIRECTORY)/src/mesa/shader/slang/library/Makefile \
$(DIRECTORY)/src/mesa/swrast/*.[ch] \
$(DIRECTORY)/src/mesa/swrast/descrip.mms \
$(DIRECTORY)/src/mesa/swrast/sources \

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@@ -100,6 +100,14 @@ do
-L*)
DEPS="$DEPS $1"
;;
-pthread)
# this is a special case (see bugzilla 10876)
DEPS="$DEPS $1"
;;
'-pthread')
# for FreeBSD
DEPS="$DEPS -pthread"
;;
'-cplusplus')
CPLUSPLUS=1
;;

1
configs/.gitignore vendored Normal file
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@@ -0,0 +1 @@
current

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@@ -1,18 +0,0 @@
# Define Debian-specific defaults.
CONFIG_NAME = debian-default
OPT_FLAGS = -O2 -g
CFLAGS += -fno-strict-aliasing
# override settings in configs/linux-x86-64
LIB_DIR = lib
EXTRA_LIB_PATH =
SRC_DIRS = mesa
PROGRAM_DIRS =
INSTALL_DIR = $(DESTDIR)/usr
# vim: ft=make

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@@ -1,9 +0,0 @@
# Configuration for building the DRI drivers on i386.
include $(TOP)/configs/linux-dri-x86-64
include $(TOP)/configs/debian-dri-default
CONFIG_NAME = debian-dri-amd64
# vim: ft=make

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@@ -1,9 +0,0 @@
# Configuration for building the DRI drivers on the build architecture.
include $(TOP)/configs/linux-dri
include $(TOP)/configs/debian-dri-default
CONFIG_NAME = debian-dri-any
# vim: ft=make

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@@ -1,36 +0,0 @@
# Configuration defaults for building the DRI drivers and DRI/GLX-enabled
# libGL.
include $(TOP)/configs/debian-default
CONFIG_NAME = debian-dri-default
SRC_DIRS = glx/x11 mesa progs
DRIVER_DIRS = dri
PROGRAM_DIRS = xdemos
PROGS = glxdemo \
glxgears \
glxheads \
glxinfo
LIB_DIR = lib/glx
DRI_DRIVER_INSTALL_DIR = $(INSTALL_DIR)/lib/dri
DRI_DRIVER_SEARCH_DIR = /usr/lib/dri
DRI_DIRS = mach64 mga r128 r200 r300 radeon s3v savage tdfx trident
ARCH_X86 = i386 amd64
ifneq ($(findstring $(DEB_BUILD_ARCH), $(ARCH_X86)),)
DRI_DIRS += i810 i915 i915tex i965 sis unichrome
endif
ifeq ($(DEB_BUILD_ARCH), sparc)
DRI_DIRS += ffb
endif
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
# vim: ft=make

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@@ -1,9 +0,0 @@
# Configuration for building the DRI drivers on i386.
include $(TOP)/configs/linux-dri-x86
include $(TOP)/configs/debian-dri-default
CONFIG_NAME = debian-dri-i386
# vim: ft=make

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@@ -1,14 +0,0 @@
# Configuration for building the DRI drivers on i386.
include $(TOP)/configs/linux-dri-x86
include $(TOP)/configs/debian-dri-optimized-default
CONFIG_NAME = debian-dri-i386-i686
ARCH_FLAGS = -march=i686
LIB_DIR = lib/glx/i686/cmov
DRI_DRIVER_INSTALL_DIR = $(INSTALL_DIR)/lib/dri/i686/cmov
# vim: ft=make

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@@ -1,13 +0,0 @@
# Configuration defaults for CPU-optimized builds of the DRI drivers and
# DRI/GLX-enabled libGL.
include $(TOP)/configs/debian-dri-default
CONFIG_NAME = debian-dri-optimized-default
# override so that the utility programs are not rebuilt with CPU-specific
# optimizations
SRC_DIRS = glx/x11 mesa
# vim: ft=make

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@@ -1,9 +0,0 @@
# Configuration for building only OSMesa on Debian.
include $(TOP)/configs/linux-osmesa
include $(TOP)/configs/debian-osmesa-default
CONFIG_NAME = debian-osmesa
# vim: ft=make

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@@ -1,10 +0,0 @@
# Configuration defaults for building OSMesa.
include $(TOP)/configs/debian-default
CONFIG_NAME = debian-osmesa-default
DRIVER_DIRS = osmesa
# vim: ft=make

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@@ -1,9 +0,0 @@
# Configuration for building only OSMesa (static version) on Debian.
include $(TOP)/configs/linux-osmesa-static
include $(TOP)/configs/debian-osmesa-default
CONFIG_NAME = debian-osmesa-static
# vim: ft=make

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@@ -1,10 +0,0 @@
# Configuration for building OSMesa with support for 16 bits per color
# channel.
include $(TOP)/configs/linux-osmesa16
include $(TOP)/configs/debian-osmesa-default
CONFIG_NAME = debian-osmesa16
# vim: ft=make

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@@ -1,10 +0,0 @@
# Configuration for building a static version of OSMesa with support for 16
# bits per color channel.
include $(TOP)/configs/linux-osmesa16-static
include $(TOP)/configs/debian-osmesa-default
CONFIG_NAME = debian-osmesa16-static
# vim: ft=make

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@@ -1,10 +0,0 @@
# Configuration for building OSMesa with support for 32 bits per color
# channel.
include $(TOP)/configs/linux-osmesa32
include $(TOP)/configs/debian-osmesa-default
CONFIG_NAME = debian-osmesa32
# vim: ft=make

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@@ -1,10 +0,0 @@
# Configuration for building a static version of OSMesa with support for 32
# bits per color channel.
include $(TOP)/configs/linux-osmesa32-static
include $(TOP)/configs/debian-osmesa-default
CONFIG_NAME = debian-osmesa32-static
# vim: ft=make

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@@ -1,12 +0,0 @@
# Configuration for building Mesa (swx11 and GLU) on alpha (ev5 optimized).
include $(TOP)/configs/linux-alpha
include $(TOP)/configs/debian-swx11+glu-default
CONFIG_NAME = debian-swx11+glu-alpha-ev5
SRC_DIRS = mesa
LIB_DIR = lib/ev5/cmov
# vim: ft=make

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@@ -1,10 +0,0 @@
# Configuration for building Mesa (swx11 and GLU) with runtime-detected
# assembler optimizations on amd64.
include $(TOP)/configs/linux-x86-64
include $(TOP)/configs/debian-swx11+glu-default
CONFIG_NAME = debian-swx11+glu-amd64
# vim: ft=make

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@@ -1,9 +0,0 @@
# Configuration for building Mesa (swx11 and GLU) on the build architecture.
include $(TOP)/configs/linux
include $(TOP)/configs/debian-swx11+glu-default
CONFIG_NAME = debian-swx11+glu-any
# vim: ft=make

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@@ -1,14 +0,0 @@
# Configuration defaults for building Mesa (swx11 and GLU).
include $(TOP)/configs/debian-default
CONFIG_NAME = debian-swx11+glu-default
SRC_DIRS = mesa glu glw
DRIVER_DIRS = x11
GLW_SOURCES += GLwMDrawA.c
GLW_LIB_DEPS += -lXm
# vim: ft=make

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@@ -1,10 +0,0 @@
# Configuration for building Mesa (swx11 and GLU) with runtime-detected
# assembler optimizations on i386.
include $(TOP)/configs/linux-x86
include $(TOP)/configs/debian-swx11+glu-default
CONFIG_NAME = debian-swx11+glu-i386
# vim: ft=make

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@@ -1,14 +0,0 @@
# Configuration for building Mesa (swx11 and GLU) with runtime-detected
# assembler optimizations on i386 (i686 optimized).
include $(TOP)/configs/linux-x86
include $(TOP)/configs/debian-swx11+glu-default
CONFIG_NAME = debian-swx11+glu-i386-i686
ARCH_FLAGS += -march=i686
SRC_DIRS = mesa
LIB_DIR = lib/i686/cmov
# vim: ft=make

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@@ -1,13 +0,0 @@
# Configuration for building Mesa (swx11 and GLU) with runtime-detected
# assembler optimizations on powerpc (603 optimized).
include $(TOP)/configs/linux-ppc
include $(TOP)/configs/debian-swx11+glu-default
CONFIG_NAME = debian-swx11+glu-powerpc-603
SRC_DIRS = mesa
LIB_DIR = lib/603/cmov
# vim: ft=make

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@@ -1,11 +0,0 @@
# Configuration for building Mesa (swx11 and GLU) with runtime-detected
# assembler optimizations on ppc64.
include $(TOP)/configs/debian-swx11+glu-any
CONFIG_NAME = debian-swx11+glu-ppc64
LIB_DIR = lib64
# vim: ft=make

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@@ -1,10 +0,0 @@
# Configuration for building Mesa (swx11 and GLU) with runtime-detected
# assembler optimizations on sparc.
include $(TOP)/configs/linux-sparc
include $(TOP)/configs/debian-swx11+glu-default
CONFIG_NAME = debian-swx11+glu-sparc
# vim: ft=make

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@@ -1,13 +0,0 @@
# Configuration for building Mesa (swx11 and GLU) with runtime-detected
# assembler optimizations on sparc (ultrasparc-optimized).
include $(TOP)/configs/linux-ultrasparc
include $(TOP)/configs/debian-swx11+glu-default
CONFIG_NAME = debian-swx11+glu-sparc-ultrasparc
SRC_DIRS = mesa
LIB_DIR = lib/ultrasparc/cmov
# vim: ft=make

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@@ -1,10 +0,0 @@
# Configuration for building static versions of the libraries (swx11 and GLU)
# on amd64.
include $(TOP)/configs/linux-x86-64-static
include $(TOP)/configs/debian-swx11+glu-default
CONFIG_NAME = debian-swx11+glu-static-amd64
# vim: ft=make

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@@ -1,10 +0,0 @@
# Configuration for building static versions of the libraries (swx11 and GLU)
# on the build architecture.
include $(TOP)/configs/linux-static
include $(TOP)/configs/debian-swx11+glu-default
CONFIG_NAME = debian-swx11+glu-static-any
# vim: ft=make

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@@ -1,10 +0,0 @@
# Configuration for building static versions of the libraries (swx11 and GLU)
# on i386.
include $(TOP)/configs/linux-x86-static
include $(TOP)/configs/debian-swx11+glu-default
CONFIG_NAME = debian-swx11+glu-static-i386
# vim: ft=make

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@@ -1,11 +0,0 @@
# Configuration for building static versions of the libraries (swx11 and GLU)
# on ppc64.
include $(TOP)/configs/debian-swx11+glu-static-any
CONFIG_NAME = debian-swx11+glu-static-ppc64
LIB_DIR = lib64
# vim: ft=make

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@@ -8,9 +8,9 @@
CONFIG_NAME = default
# Version info
MESA_MAJOR=6
MESA_MINOR=5
MESA_TINY=3
MESA_MAJOR=7
MESA_MINOR=1
MESA_TINY=0
# external projects. This should be useless now that we use libdrm.
DRM_SOURCE_PATH=$(TOP)/../drm

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@@ -1,75 +0,0 @@
# Default/template configuration
# This is included by other config files which may override some
# of these variables.
CONFIG_NAME = default
# Version info
MESA_MAJOR=6
MESA_MINOR=3
MESA_TINY=0
# external projects
#DRM_SOURCE_PATH=$(TOP)/../drm
DRM_SOURCE_PATH=/home/projects/DRI-freedesktop/drm
# Compiler and flags
CC = cc
CXX = CC
CFLAGS = -O
CXXFLAGS = -O
GLU_CFLAGS =
# Misc tools and flags
MKLIB_OPTIONS =
MKDEP = makedepend
MKDEP_OPTIONS = -fdepend
MAKE = make
# Library names (base name)
GL_LIB = GL
GLU_LIB = GLU
GLUT_LIB = glut
GLW_LIB = GLw
OSMESA_LIB = OSMesa
# Library names (actual file names)
GL_LIB_NAME = lib$(GL_LIB).so
GLU_LIB_NAME = lib$(GLU_LIB).so
GLUT_LIB_NAME = lib$(GLUT_LIB).so
GLW_LIB_NAME = lib$(GLW_LIB).so
OSMESA_LIB_NAME = lib$(OSMesa).so
# Optional assembly language optimization files for libGL
ASM_SOURCES =
# GLw widget sources (Append "GLwMDrawA.c" here and add -lXm to GLW_LIB_DEPS in
# order to build the Motif widget too)
GLW_SOURCES = GLwDrawA.c
# Directories
LIB_DIR = $(TOP)/lib
INSTALL_PREFIX = /usr/local
SRC_DIRS = mesa glu glut/glx glw
GLU_DIRS = sgi
DRIVER_DIRS = x11 osmesa
# Which subdirs under $(TOP)/progs/ to enter:
PROGRAM_DIRS = demos redbook samples xdemos
# Library/program dependencies
GL_LIB_DEPS = -lX11 -lXext -lm -lpthread
OSMESA_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB)
GLU_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = -L$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB) -lXt -lX11
APP_LIB_DEPS = -L$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm
# Shading language support (set to 0 or 1)
SHADING_LANGUAGE = 0

View File

@@ -27,9 +27,9 @@ ASM_SOURCES =
# Library/program dependencies
LIBDRM_CFLAGS = `pkg-config --cflags libdrm`
LIBDRM_LIB = `pkg-config --libs libdrm`
DRI_LIB_DEPS = -L/usr/local/lib -lm -lpthread -lexpat $(LIBDRM_LIB)
DRI_LIB_DEPS = -L/usr/local/lib -lm -pthread -lexpat $(LIBDRM_LIB)
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \
-lm -lpthread $(LIBDRM_LIB)
-lm -pthread $(LIBDRM_LIB)
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/X11R6/lib -lGLU -lGL -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/X11R6/lib -lGL -lXt -lX11

View File

@@ -67,4 +67,4 @@ WINDOW_SYSTEM=dri
# gamma are missing because they have not been converted to use the new
# interface.
DRI_DIRS = i810 i915tex i915 i965 mach64 mga r128 r200 r300 radeon s3v \
savage sis tdfx trident unichrome ffb nouveau
savage sis tdfx trident unichrome ffb

View File

@@ -1,55 +0,0 @@
# -*-makefile-*-
# Configuration for linux-dri: Linux DRI hardware drivers for XFree86 & others
include $(TOP)/configs/default
CONFIG_NAME = linux-dri
# Compiler and flags
CC = gcc
CXX = g++
MKDEP = /usr/X11R6/bin/makedepend
#MKDEP = gcc -M
#MKDEP_OPTIONS = -MF depend
WARN_FLAGS = -Wall
OPT_FLAGS = -g
PIC_FLAGS = -fPIC
# Add '-DGLX_USE_TLS' to ARCH_FLAGS to enable TLS support.
ARCH_FLAGS ?=
DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \
-D_BSD_SOURCE -D_GNU_SOURCE \
-DDRI_NEW_INTERFACE_ONLY -DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1
X11_INCLUDES = -I/usr/X11R6/include -I/usr/X11R6/include/X11/extensions
CFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) \
$(ASM_FLAGS) -std=c99 -ffast-math
CXXFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
ASM_SOURCES =
# Library/program dependencies
EXTRA_LIB_PATH=-L/usr/X11R6/lib
DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lm -lpthread -ldl
GLUT_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(LIB_DIR) -l$(GL_LIB) -lXt -lX11
# Directories
SRC_DIRS = glx/x11 mesa glu glut/glx glw
DRIVER_DIRS = dri
PROGRAM_DIRS =
WINDOW_SYSTEM=dri
# ffb and gamma are missing because they have not been converted to use the new
# interface.
DRI_DIRS = dri_client i810 i830 i915 mach64 mga r128 r200 radeon s3v \
savage sis tdfx trident unichrome fb

View File

@@ -1,14 +0,0 @@
# Configuration for building only libOSMesa on Linux, no Xlib driver
# This doesn't really have any Linux dependencies, so it should be usable
# on other (gcc-based) systems.
include $(TOP)/configs/linux-osmesa
CONFIG_NAME = linux-osmesa-static
# Compiler and flags
MKLIB_OPTIONS = -static
# Library names
OSMESA_LIB_NAME = libOSMesa.a

View File

@@ -1,28 +0,0 @@
# Configuration for 32 bits/channel OSMesa library on Linux
include $(TOP)/configs/default
CONFIG_NAME = linux-osmesa32-static
# Compiler and flags
CC = gcc
CXX = g++
CFLAGS = -O3 -ansi -pedantic -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DPTHREADS -I/usr/X11R6/include -DCHAN_BITS=32 -DDEFAULT_SOFTWARE_DEPTH_BITS=31
CXXFLAGS = -O3 -ansi -pedantic -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
MKLIB_OPTIONS = -static
# Library names
OSMESA_LIB = OSMesa32
OSMESA_LIB_NAME = libOSMesa32.a
# Directories
SRC_DIRS = mesa glu
DRIVER_DIRS = osmesa
PROGRAM_DIRS =
# Dependencies
OSMESA_LIB_DEPS = -lm -lpthread
APP_LIB_DEPS = -lOSMesa32

View File

@@ -15,6 +15,13 @@ PIC_FLAGS = -fPIC
# Add '-DGLX_USE_TLS' to ARCH_FLAGS to enable TLS support.
ARCH_FLAGS ?=
# DRM and pciaccess
LIBDRM_CFLAGS = `pkg-config --cflags libdrm`
LIBDRM_LIB = `pkg-config --libs libdrm`
PCIACCESS_CFLAGS = `pkg-config --cflags pciaccess`
PCIACCESS_LIB = `pkg-config --libs pciaccess`
DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \
-D_BSD_SOURCE -D_GNU_SOURCE -DHAVE_POSIX_MEMALIGN \
-DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1 -DDRM_USE_MALLOC -DIN_DRI_DRIVER
@@ -28,7 +35,7 @@ CXXFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
ASM_SOURCES =
# Library/program dependencies
DRI_LIB_DEPS = -lm -lpthread -lexpat -ldl -L$(TOP)/$(LIB_DIR)
DRI_LIB_DEPS = -lm -lpthread -lexpat -ldl -L$(TOP)/$(LIB_DIR) $(PCIACCESS_LIB)
GL_LIB_DEPS = -lm -lpthread -ldl
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lm
@@ -39,5 +46,5 @@ SRC_DIRS = glx/mini mesa glu glut/mini
DRIVER_DIRS = dri
PROGRAM_DIRS = miniglx
#DRI_DIRS = ffb gamma sis savage
DRI_DIRS = i810 i915 mach64 mga r128 r200 radeon tdfx unichrome fb
#DRI_DIRS = ffb gamma sis savage tdfx unichrome fb
DRI_DIRS = i810 i915tex i915 mach64 mga r128 r200 radeon

View File

@@ -1,22 +0,0 @@
# Configuration for debugging on Linux
include $(TOP)/configs/default
CONFIG_NAME = linux-tcc
# Compiler and flags
CC = gcc
CXX = g++
TCC_DIR=/home/progs/tcc-0.9.20
CFLAGS = -g -ansi -pedantic -Wall -Wmissing-prototypes -Wundef -fPIC -ffast-math -D_POSIX_SOURCE -D_SVID_SOURCE -D_BSD_SOURCE -I/usr/X11R6/include -DUSE_XSHM -DPTHREADS -DDEBUG -DMESA_DEBUG -DUSE_TCC -I$(TCC_DIR)
CXXFLAGS = -g -ansi -pedantic -Wall -Wundef -fPIC -ffast-math -D_POSIX_SOURCE -D_SVID_SOURCE -D_BSD_SOURCE -DDEBUG -DMESA_DEBUG
GLUT_CFLAGS = -fexceptions
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread -L$(TCC_DIR) -ltcc -ldl
GLUT_LIB_DEPS = -L$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB) -lXt -L/usr/X11R6/lib -lX11
APP_LIB_DEPS = -L$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm

1036
debian/changelog vendored

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1
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@@ -1 +0,0 @@
5

354
debian/control vendored
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@@ -1,354 +0,0 @@
Source: mesa
Section: graphics
Priority: optional
Maintainer: Debian X Strike Force <debian-x@lists.debian.org>
Uploaders: Thierry Reding <thierry@gilfi.de>, Julien Cristau <jcristau@debian.org>
Standards-Version: 3.7.2
Build-Depends: debhelper (>= 5), quilt (>= 0.40), pkg-config, libdrm-dev (>= 2.2.0) [!hurd-i386], libx11-dev, xutils-dev, x11proto-gl-dev (>= 1.4.8), libxxf86vm-dev, libexpat1-dev, lesstif2-dev, dpkg-dev (>= 1.13.19), libxfixes-dev, libxdamage-dev
Package: libgl1-mesa-swx11
Section: libs
Architecture: any
Depends: ${shlibs:Depends}
Conflicts: mesag3-glide, mesag3-glide2, mesag3+ggi, libgl1, nvidia-glx, mesag3, libgl1-mesa-swrast
Provides: libgl1, mesag3, libgl1-mesa-swrast
Replaces: libgl1, mesag3, libgl1-mesa-swrast
Description: A free implementation of the OpenGL API -- runtime
Mesa is a 3-D graphics library with an API which is very similar to
that of OpenGL. To the extent that Mesa utilizes the OpenGL command
syntax or state machine, it is being used with authorization from
Silicon Graphics, Inc. However, the author makes no claim that Mesa
is in any way a compatible replacement for OpenGL or associated with
Silicon Graphics, Inc.
.
This library provides a pure software rasteriser; it does not provide
a direct rendering-capable library, or one which uses GLX. For that,
please see libgl1-mesa-glx.
.
On Linux, this library is also known as libGL or libGL.so.1.
Package: libgl1-mesa-swx11-dbg
Section: libs
Priority: extra
Architecture: any
Depends: libgl1-mesa-swx11 (= ${binary:Version})
Conflicts: libgl1-mesa-swrast-dbg
Provides: libgl1-mesa-swrast-dbg
Replaces: libgl1-mesa-swrast-dbg
Description: A free implementation of the OpenGL API -- debugging symbols
Mesa is a 3-D graphics library with an API which is very similar to
that of OpenGL. To the extent that Mesa utilizes the OpenGL command
syntax or state machine, it is being used with authorization from
Silicon Graphics, Inc. However, the author makes no claim that Mesa
is in any way a compatible replacement for OpenGL or associated with
Silicon Graphics, Inc.
.
This library provides a pure software rasteriser; it does not provide
a direct rendering-capable library, or one which uses GLX. For that,
please see libgl1-mesa-glx.
.
On Linux, this library is also known as libGL or libGL.so.1.
.
This package contains debugging symbols for the software rasterization GL
library.
Package: libgl1-mesa-swx11-i686
Section: libs
Priority: extra
Architecture: i386
Pre-Depends: libgl1-mesa-swx11
Description: A free implementation of the OpenGL API -- runtime [i686 optimized]
Mesa is a 3-D graphics library with an API which is very similar to
that of OpenGL. To the extent that Mesa utilizes the OpenGL command
syntax or state machine, it is being used with authorization from
Silicon Graphics, Inc. However, the author makes no claim that Mesa
is in any way a compatible replacement for OpenGL or associated with
Silicon Graphics, Inc.
.
This library provides a pure software rasteriser; it does not provide
a direct rendering-capable library, or one which uses GLX. For that,
please see libgl1-mesa-glx.
.
On Linux, this library is also known as libGL or libGL.so.1.
.
This set of libraries is optimized for i686 machines and will only be used if
you are running a 2.6 kernel on an i686 class CPU. This includes Pentium Pro,
Pentium II/II/IV, Celeron CPU's and similar class CPU's (including clones
such as AMD Athlon/Opteron, VIA C3 Nehemiah, but not VIA C3 Ezla).
Package: libgl1-mesa-swx11-dev
Section: libdevel
Architecture: any
Depends: libgl1-mesa-swx11 (= ${binary:Version}), libc6-dev, libx11-dev, libxext6, mesa-common-dev (= ${source:Version})
Provides: libgl-dev, mesag-dev, libgl1-mesa-swrast-dev
Conflicts: mesa-dev, libgl-dev, mesag3 (<< 3.1-1), nvidia-glx-dev, mesag-dev, libgl1-mesa-swrast-dev
Replaces: libgl-dev, mesag-dev, libgl1-mesa-swrast-dev
Description: A free implementation of the OpenGL API -- development support files
This package provides the development environment required for
compiling programs with Mesa. For a complete description of Mesa,
please look at the libgl1-mesa-swx11 package.
.
This library provides a pure software rasteriser; it does not provide
a direct rendering-capable library, or one which uses GLX. For that,
please see libgl1-mesa-dev.
Package: libgl1-mesa-glx
Section: libs
Architecture: any
Depends: ${shlibs:Depends}
Conflicts: libgl1, libgl1-mesa-dri (<< 6.4.0)
Replaces: libgl1, libgl1-mesa-dri (<< 6.4.0)
Provides: libgl1
Description: A free implementation of the OpenGL API -- GLX runtime
This version of Mesa provides GLX and DRI capabilities: it is capable of
both direct and indirect rendering. For direct rendering, it can use DRI
modules from the libgl1-mesa-dri package to accelerate drawing.
.
This package does not include the modules themselves: these can be found
in the libgl1-mesa-dri package.
.
For a complete description of Mesa, please look at the
libgl1-mesa-swx11 package.
Package: libgl1-mesa-glx-dbg
Section: libdevel
Priority: extra
Architecture: any
Depends: libgl1-mesa-glx (= ${binary:Version})
Description: A free implementation of the OpenGL API -- GLX runtime -- debugging symbols
This version of Mesa provides GLX and DRI capabilities: it is capable of
both direct and indirect rendering. For direct rendering, it can use DRI
modules from the libgl1-mesa-dri package to accelerate drawing.
.
This package does not include the modules themselves: these can be found
in the libgl1-mesa-dri package.
.
For a complete description of Mesa, please look at the
libgl1-mesa-swx11 package.
.
This package contains debugging symbols for the GL library with GLX and DRI
capabilities.
#Package: libgl1-mesa-glx-i686
#Section: libs
#Priority: extra
#Architecture: i386
#Pre-Depends: libgl1-mesa-glx
#Description: A free implementation of the OpenGL API -- GLX runtime [i686 optimized]
# This version of Mesa provides GLX and DRI capabilities: it is capable of
# both direct and indirect rendering. For direct rendering, it can use DRI
# modules from the libgl1-mesa-dri package to accelerate drawing.
# .
# This package does not include the modules themselves: these can be found
# in the libgl1-mesa-dri package.
# .
# For a complete description of Mesa, please look at the
# libgl1-mesa-swx11 package.
# .
# This set of libraries is optimized for i686 machines and will only be used if
# you are running a 2.6 kernel on an i686 class CPU. This includes Pentium Pro,
# Pentium II/II/IV, Celeron CPU's and similar class CPU's (including clones
# such as AMD Athlon/Opteron, VIA C3 Nehemiah, but not VIA C3 Ezla).
Package: libgl1-mesa-dri
Section: libs
Priority: optional
Architecture: any
Depends: ${shlibs:Depends}, libgl1-mesa-glx (= ${binary:Version})
Suggests: libglide3
Conflicts: xlibmesa-dri (<< 1:7.0.0)
Replaces: xlibmesa-dri (<< 1:7.0.0)
Description: A free implementation of the OpenGL API -- DRI modules
This version of Mesa provides GLX and DRI capabilities: it is capable of
both direct and indirect rendering. For direct rendering, it can use DRI
modules from the libgl1-mesa-dri package to accelerate drawing.
.
This package does not include the OpenGL library itself, only the DRI
modules for accelerating direct rendering.
.
For a complete description of Mesa, please look at the
libgl1-mesa-swx11 package.
.
The tdfx DRI module needs libglide3 to enable direct rendering.
Package: libgl1-mesa-dri-dbg
Section: libdevel
Priority: extra
Architecture: any
Depends: libgl1-mesa-dri (= ${binary:Version})
Description: A free implementation of the OpenGL API -- DRI modules -- debugging symbols
This version of Mesa provides GLX and DRI capabilities: it is capable of
both direct and indirect rendering. For direct rendering, it can use DRI
modules from the libgl1-mesa-dri package to accelerate drawing.
.
This package does not include the OpenGL library itself, only the DRI
modules for accelerating direct rendering.
.
For a complete description of Mesa, please look at the
libgl1-mesa-swx11 package.
.
This package contains debugging symbols for the DRI modules.
#Package: libgl1-mesa-dri-i686
#Section: libs
#Priority: extra
#Architecture: i386
#Pre-Depends: libgl1-mesa-dri
#Description: A free implementation of the OpenGL API -- DRI modules [i686 optimized]
# This version of Mesa provides GLX and DRI capabilities: it is capable of
# both direct and indirect rendering. For direct rendering, it can use DRI
# modules from the libgl1-mesa-dri package to accelerate drawing.
# .
# This package does not include the OpenGL library itself, only the DRI
# modules for accelerating direct rendering.
# .
# For a complete description of Mesa, please look at the
# libgl1-mesa-swx11 package.
# .
# This set of libraries is optimized for i686 machines and will only be used if
# you are running a 2.6 kernel on an i686 class CPU. This includes Pentium Pro,
# Pentium II/II/IV, Celeron CPU's and similar class CPU's (including clones
# such as AMD Athlon/Opteron, VIA C3 Nehemiah, but not VIA C3 Ezla).
Package: libgl1-mesa-dev
Section: libdevel
Architecture: all
Depends: libc6-dev, mesa-common-dev (= ${source:Version}), libgl1-mesa-glx (>= ${Source-Version}), libgl1-mesa-dri (>= ${Source-Version})
Conflicts: libgl-dev, libgl1-mesa-dri-dev
Replaces: libgl-dev, libgl1-mesa-dri-dev
Provides: libgl-dev, libgl1-mesa-dri-dev
Description: A free implementation of the OpenGL API -- GLX development support files
This version of Mesa provides GLX and DRI capabilities: it is capable of
both direct and indirect rendering. For direct rendering, it can use DRI
modules from the libgl1-mesa-dri package to accelerate drawing.
.
This package includes headers and static libraries for compiling
programs with Mesa.
.
For a complete description of Mesa, please look at the libgl1-mesa-swx11
package.
Package: mesa-common-dev
Section: devel
Architecture: all
Replaces: xlibmesa-gl-dev (<< 1:7), xlibosmesa-dev, libgl1-mesa-swx11-dev (<< 6.5.2), libgl1-mesa-dev (<< 6.5.2)
Depends: libx11-dev
Description: Developer documentation for Mesa
This package includes the specifications for the Mesa-specific OpenGL
extensions, the complete set of release release notes and the
development header files common to all Mesa packages.
Package: libosmesa6
Section: libs
Architecture: any
Depends: ${shlibs:Depends}
Replaces: libgl1-mesa-swx11 (<< 6.5.2)
Description: Mesa Off-screen rendering extension
OSmesa is a Mesa extension that allows programs to render to an
off-screen buffer using the OpenGL API without having to create a
rendering context on an X Server. It uses a pure software renderer.
.
This package provides both 16-bit and 32-bit versions of the off-screen
renderer which do not require external libraries to work.
Package: libosmesa6-dev
Section: devel
Architecture: any
Depends: libosmesa6 (= ${binary:Version}), mesa-common-dev (= ${source:Version}) | libgl-dev
Conflicts: xlibosmesa-dev, libosmesa4-dev, libosmesa-dev
Replaces: xlibosmesa-dev, libosmesa-dev, libgl1-mesa-swx11-dev (<< 6.5.2), mesa-common-dev (<< 6.5.2)
Provides: xlibosmesa-dev, libosmesa-dev
Description: Mesa Off-screen rendering extension -- development support files
This package provides the required environment for developing programs
that use the off-screen rendering extension of Mesa.
.
For more information on OSmesa see the libosmesa6 package.
Package: libglu1-mesa
Section: libs
Architecture: any
Depends: ${shlibs:Depends}, libgl1-mesa-glx | libgl1
Provides: libglu1
Conflicts: mesag3 (<< 5.0.0-1), xlibmesa3, libglu1
Replaces: libglu1
Description: The OpenGL utility library (GLU)
GLU offers simple interfaces for building mipmaps; checking for the
presence of extensions in the OpenGL (or other libraries which follow
the same conventions for advertising extensions); drawing
piecewise-linear curves, NURBS, quadrics and other primitives
(including, but not limited to, teapots); tesselating surfaces; setting
up projection matrices and unprojecting screen coordinates to world
coordinates.
.
On Linux, this library is also known as libGLU or libGLU.so.1.
.
This package provides the SGI implementation of GLU shipped with the
Mesa package (ergo the "-mesa" suffix).
Package: libglu1-mesa-dev
Section: libdevel
Architecture: any
Depends: libglu1-mesa (= ${binary:Version}), libgl1-mesa-dev | libgl-dev
Provides: libglu-dev, xlibmesa-glu-dev
Conflicts: mesag-dev (<< 5.0.0-1), mesa-glide2-dev (<< 5.0.0-1), mesag3+ggi-dev (<< 5.0.0-1), xlibmesa-dev
Replaces: libglu-dev
Description: The OpenGL utility library -- development support files
Includes headers and static libraries for compiling programs with GLU.
.
For a complete description of GLU, please look at the libglu1-mesa
package.
Package: libglw1-mesa
Section: libs
Architecture: any
Depends: ${shlibs:Depends}
Provides: libglw1
Description: A free implementation of the OpenGL API -- runtime
Mesa is a 3-D graphics library with an API which is very similar to
that of OpenGL. To the extent that Mesa utilizes the OpenGL command
syntax or state machine, it is being used with authorization from
Silicon Graphics, Inc. However, the author makes no claim that Mesa
is in any way a compatible replacement for OpenGL or associated with
Silicon Graphics, Inc.
.
This package provides a simple widgets library, libGLw, which
allows Motif-based applications to embed an OpenGL drawing context.
.
On Linux, this library is also known as libGLw or libGLw.so.1.
Package: libglw1-mesa-dev
Section: libdevel
Architecture: any
Depends: libglw1-mesa (= ${binary:Version}), libc6-dev, libx11-dev, libxext6, mesa-common-dev (= ${source:Version})
Provides: mesag3-widgets, mesag-widgets-dev, libglw-dev
Conflicts: libglw-dev, libgl1-mesa-swx11-dev (<< 6.5.2-4)
Replaces: libglw-dev
Description: A free implementation of the OpenGL API -- development support files
This package provides the development environment required for
compiling programs with the Mesa widgets library, libGLw, which
allows Motif-based applications to embed an OpenGL drawing context.
The headers and static libraries for compiling programs that use this
library are included.
Package: mesa-swx11-source
Section: libdevel
Architecture: all
Description: Mesa software rasteriser source -- development support files
This package contains the source to the Mesa software rasteriser, which
implements all of Mesa's GL support in software. It powers the X11 and
X server backends (assuming unaccelerated indirect). This package is
provided mainly for modular X servers which support GL, and need the
software rasteriser source to build the GLcore module for unaccelerated
indirect rendering.
Package: mesa-utils
Section: x11
Priority: optional
Architecture: any
Depends: ${shlibs:Depends}
Replaces: xbase-clients (<< 6.8.2-38)
Description: Miscellaneous Mesa GL utilities
This package provides several basic GL utilities built by Mesa, including
glxinfo and glxgears.
# vim: tw=0

444
debian/copyright vendored
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@@ -1,444 +0,0 @@
This package was debianized by James A. Treacy treacy@debian.org on Thu,
6 Jan 2000 01:11:34 -0500. It was newly debianized by Marcelo E.
Magallon <mmagallo@debian.org> on Sat, 25 Dec 2004 14:50:02 -0600. It was
again debianized by Thierry Reding <thierry@gilfi.de> on Sat, 14 Oct 2006
02:01:12 +0200.
It was downloaded from http://www.mesa3d.org/download.html
For more information see:
http://www.mesa3d.org/
Copyright:
Upstream Author: Brian Paul <brian.paul@tungstengraphics.com>
License:
License / Copyright Information
The Mesa distribution consists of several components. Different
copyrights and licenses apply to different components. For
example, GLUT is copyrighted by Mark Kilgard, some demo programs
are copyrighted by SGI, some of the Mesa device drivers are
copyrighted by their authors. See below for a list of Mesa's
components and the copyright/license for each.
The core Mesa library is licensed according to the terms of the
XFree86 copyright (an MIT-style license). This allows integration
with the XFree86/DRI project. Unless otherwise stated, the Mesa
source code and documentation is licensed as follows:
Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Attention, Contributors
When contributing to the Mesa project you must agree to relinquish
your work to the holder of the copyright for the particular
component you're contributing to. That is, you can't put your own
copyright on the code, unless it's a modular piece that can be
omitted from Mesa (like a new device driver). If for example, you
contribute a bug fix to Mesa's texture mapping code, your code
will become a part of the body of work which is copyrighted by
Brian Paul and licensed by the above terms.
----------------------------------------------------------------------
Some files, as listed below, are made available under the SGI Free B
license. This license is as follows:
SGI FREE SOFTWARE LICENSE B (Version 1.1 [02/22/2000])
1. Definitions.
1.1. "Additional Notice Provisions" means such additional provisions as
appear in the Notice in Original Code under the heading "Additional
Notice Provisions."
1.2. "Covered Code" means the Original Code or Modifications, or any
combination thereof.
1.3. "Hardware" means any physical device that accepts input, processes
input, stores the results of processing, and/or provides output.
1.4. "Larger Work" means a work that combines Covered Code or portions
thereof with code not governed by the terms of this License.
1.5. "Licensable" means having the right to grant, to the maximum extent
possible, whether at the time of the initial grant or subsequently
acquired, any and all of the rights conveyed herein.
1.6. "License" means this document.
1.7. "Licensed Patents" means patent claims Licensable by SGI that are
infringed by the use or sale of Original Code or any Modifications
provided by SGI, or any combination thereof.
1.8. "Modifications" means any addition to or deletion from the
substance or structure of the Original Code or any previous
Modifications. When Covered Code is released as a series of files,
a Modification is:
A. Any addition to the contents of a file containing Original Code
and/or addition to or deletion from the contents of a file
containing previous Modifications.
B. Any new file that contains any part of the Original Code or
previous Modifications.
1.9. "Notice" means any notice in Original Code or Covered Code, as
required by and in compliance with this License.
1.10. "Original Code" means source code of computer software code that
is described in the source code Notice required by Exhibit A as
Original Code, and updates and error corrections specifically
thereto.
1.11. "Recipient" means an individual or a legal entity exercising
rights under, and complying with all of the terms of, this License
or a future version of this License issued under Section 8. For
legal entities, "Recipient" includes any entity that controls, is
controlled by, or is under common control with Recipient. For
purposes of this definition, "control" of an entity means (a) the
power, direct or indirect, to direct or manage such entity, or (b)
ownership of fifty percent (50%) or more of the outstanding shares
or beneficial ownership of such entity.
1.12. "Recipient Patents" means patent claims Licensable by a Recipient
that are infringed by the use or sale of Original Code or any
Modifications provided by SGI, or any combination thereof.
1.13. "SGI" means Silicon Graphics, Inc.
1.14. "SGI Patents" means patent claims Licensable by SGI other than the
Licensed Patents.
2. License Grant and Restrictions.
2.1. SGI License Grant. Subject to the terms of this License and any
third party intellectual property claims, for the duration of
intellectual property protections inherent in the Original Code,
SGI hereby grants Recipient a worldwide, royalty-free,
non-exclusive license, to do the following: (i) under copyrights
Licensable by SGI, to reproduce, distribute, create derivative
works from, and, to the extent applicable, display and perform the
Original Code and/or any Modifications provided by SGI alone and/or
as part of a Larger Work; and (ii) under any Licensable Patents, to
make, have made, use, sell, offer for sale, import and/or otherwise
transfer the Original Code and/or any Modifications provided by
SGI. Recipient accepts the terms and conditions of this License by
undertaking any of the aforementioned actions. The patent license
shall apply to the Covered Code if, at the time any related
Modification is added, such addition of the Modification causes
such combination to be covered by the Licensed Patents. The patent
license in Section 2.1(ii) shall not apply to any other
combinations that include the Modification. No patent license is
provided under SGI Patents for infringements of SGI Patents by
Modifications not provided by SGI or combinations of Original Code
and Modifications not provided by SGI.
2.2. Recipient License Grant. Subject to the terms of this License and
any third party intellectual property claims, Recipient hereby
grants SGI and any other Recipients a worldwide, royalty-free,
non-exclusive license, under any Recipient Patents, to make, have
made, use, sell, offer for sale, import and/or otherwise transfer
the Original Code and/or any Modifications provided by SGI.
2.3. No License For Hardware Implementations. The licenses granted in
Section 2.1 and 2.2 are not applicable to implementation in
Hardware of the algorithms embodied in the Original Code or any
Modifications provided by SGI .
3. Redistributions.
3.1. Retention of Notice/Copy of License. The Notice set forth in
Exhibit A, below, must be conspicuously retained or included in any
and all redistributions of Covered Code. For distributions of the
Covered Code in source code form, the Notice must appear in every
file that can include a text comments field; in executable form,
the Notice and a copy of this License must appear in related
documentation or collateral where the Recipients rights relating
to Covered Code are described. Any Additional Notice Provisions
which actually appears in the Original Code must also be retained
or included in any and all redistributions of Covered Code.
3.2. Alternative License. Provided that Recipient is in compliance with
the terms of this License, Recipient may, so long as without
derogation of any of SGIs rights in and to the Original Code,
distribute the source code and/or executable version(s) of Covered
Code under (1) this License; (2) a license identical to this
License but for only such changes as are necessary in order to
clarify Recipients role as licensor of Modifications; and/or (3) a
license of Recipients choosing, containing terms different from
this License, provided that the license terms include this Section
3 and Sections 4, 6, 7, 10, 12, and 13, which terms may not be
modified or superseded by any other terms of such license. If
Recipient elects to use any license other than this License,
Recipient must make it absolutely clear that any of its terms which
differ from this License are offered by Recipient alone, and not by
SGI. It is emphasized that this License is a limited license, and,
regardless of the license form employed by Recipient in accordance
with this Section 3.2, Recipient may relicense only such rights, in
Original Code and Modifications by SGI, as it has actually been
granted by SGI in this License.
3.3. Indemnity. Recipient hereby agrees to indemnify SGI for any
liability incurred by SGI as a result of any such alternative
license terms Recipient offers.
4. Termination. This License and the rights granted hereunder will
terminate automatically if Recipient breaches any term herein and
fails to cure such breach within 30 days thereof. Any sublicense to
the Covered Code that is properly granted shall survive any
termination of this License, absent termination by the terms of such
sublicense. Provisions that, by their nature, must remain in effect
beyond the termination of this License, shall survive.
5. No Trademark Or Other Rights. This License does not grant any rights
to: (i) any software apart from the Covered Code, nor shall any
other rights or licenses not expressly granted hereunder arise by
implication, estoppel or otherwise with respect to the Covered Code;
(ii) any trade name, trademark or service mark whatsoever, including
without limitation any related right for purposes of endorsement or
promotion of products derived from the Covered Code, without prior
written permission of SGI; or (iii) any title to or ownership of the
Original Code, which shall at all times remains with SGI. All rights
in the Original Code not expressly granted under this License are
reserved.
6. Compliance with Laws; Non-Infringement. There are various worldwide
laws, regulations, and executive orders applicable to dispositions
of Covered Code, including without limitation export, re-export, and
import control laws, regulations, and executive orders, of the U.S.
government and other countries, and Recipient is reminded it is
obliged to obey such laws, regulations, and executive orders.
Recipient may not distribute Covered Code that (i) in any way
infringes (directly or contributorily) any intellectual property
rights of any kind of any other person or entity or (ii) breaches
any representation or warranty, express, implied or statutory, to
which, under any applicable law, it might be deemed to have been
subject.
7. Claims of Infringement. If Recipient learns of any third party claim
that any disposition of Covered Code and/or functionality wholly or
partially infringes the third party's intellectual property rights,
Recipient will promptly notify SGI of such claim.
8. Versions of the License. SGI may publish revised and/or new versions
of the License from time to time, each with a distinguishing version
number. Once Covered Code has been published under a particular
version of the License, Recipient may, for the duration of the
license, continue to use it under the terms of that version, or
choose to use such Covered Code under the terms of any subsequent
version published by SGI. Subject to the provisions of Sections 3
and 4 of this License, only SGI may modify the terms applicable to
Covered Code created under this License.
9. DISCLAIMER OF WARRANTY. COVERED CODE IS PROVIDED "AS IS." ALL
EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ARE DISCLAIMED,
INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND CONDITIONS
OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A PARTICULAR
PURPOSE, AND NON-INFRINGEMENT. SGI ASSUMES NO RISK AS TO THE QUALITY
AND PERFORMANCE OF THE SOFTWARE. SHOULD THE SOFTWARE PROVE DEFECTIVE
IN ANY RESPECT, SGI ASSUMES NO COST OR LIABILITY FOR SERVICING,
REPAIR OR CORRECTION. THIS DISCLAIMER OF WARRANTY IS AN ESSENTIAL
PART OF THIS LICENSE. NO USE OF ANY COVERED CODE IS AUTHORIZED
HEREUNDER EXCEPT SUBJECT TO THIS DISCLAIMER.
10. LIMITATION OF LIABILITY. UNDER NO CIRCUMSTANCES NOR LEGAL THEORY,
WHETHER TORT (INCLUDING, WITHOUT LIMITATION, NEGLIGENCE OR STRICT
LIABILITY), CONTRACT, OR OTHERWISE, SHALL SGI OR ANY SGI LICENSOR
BE LIABLE FOR ANY DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR
CONSEQUENTIAL DAMAGES OF ANY CHARACTER INCLUDING, WITHOUT
LIMITATION, DAMAGES FOR LOSS OF GOODWILL, WORK STOPPAGE, LOSS OF
DATA, COMPUTER FAILURE OR MALFUNCTION, OR ANY AND ALL OTHER
COMMERCIAL DAMAGES OR LOSSES, EVEN IF SUCH PARTY SHALL HAVE BEEN
INFORMED OF THE POSSIBILITY OF SUCH DAMAGES. THIS LIMITATION OF
LIABILITY SHALL NOT APPLY TO LIABILITY FOR DEATH OR PERSONAL INJURY
RESULTING FROM SGI's NEGLIGENCE TO THE EXTENT APPLICABLE LAW
PROHIBITS SUCH LIMITATION. SOME JURISDICTIONS DO NOT ALLOW THE
EXCLUSION OR LIMITATION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO
THAT EXCLUSION AND LIMITATION MAY NOT APPLY TO RECIPIENT.
11. Indemnity. Recipient shall be solely responsible for damages
arising, directly or indirectly, out of its utilization of rights
under this License. Recipient will defend, indemnify and hold
harmless Silicon Graphics, Inc. from and against any loss,
liability, damages, costs or expenses (including the payment of
reasonable attorneys fees) arising out of Recipient's use,
modification, reproduction and distribution of the Covered Code or
out of any representation or warranty made by Recipient.
12. U.S. Government End Users. The Covered Code is a "commercial item"
consisting of "commercial computer software" as such terms are
defined in title 48 of the Code of Federal Regulations and all U.S.
Government End Users acquire only the rights set forth in this
License and are subject to the terms of this License.
13. Miscellaneous. This License represents the complete agreement
concerning the its subject matter. If any provision of this License
is held to be unenforceable, such provision shall be reformed so as
to achieve as nearly as possible the same legal and economic effect
as the original provision and the remainder of this License will
remain in effect. This License shall be governed by and construed
in accordance with the laws of the United States and the State of
California as applied to agreements entered into and to be
performed entirely within California between California residents.
Any litigation relating to this License shall be subject to the
exclusive jurisdiction of the Federal Courts of the Northern
District of California (or, absent subject matter jurisdiction in
such courts, the courts of the State of California), with venue
lying exclusively in Santa Clara County, California, with the
losing party responsible for costs, including without limitation,
court costs and reasonable attorneys fees and expenses. The
application of the United Nations Convention on Contracts for the
International Sale of Goods is expressly excluded. Any law or
regulation that provides that the language of a contract shall be
construed against the drafter shall not apply to this License.
Exhibit A
License Applicability. Except to the extent portions of this file are
made subject to an alternative license as permitted in the SGI Free
Software License B, Version 1.1 (the "License"), the contents of this
file are subject only to the provisions of the License. You may not use
this file except in compliance with the License. You may obtain a copy
of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
http://oss.sgi.com/projects/FreeB
Note that, as provided in the License, the Software is distributed on an
"AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
Original Code. The Original Code is: [name of software, version number,
and release date], developed by Silicon Graphics, Inc. The Original Code
is Copyright (c) [dates of first publication, as appearing in the Notice
in the Original Code] Silicon Graphics, Inc. Copyright in any portions
created by third parties is as indicated elsewhere herein. All Rights
Reserved.
Additional Notice Provisions: [such additional provisions, if any, as
appear in the Notice in the Original Code under the heading "Additional
Notice Provisions"]
--------------------------------------------------------------------------
Some other files listed below are made available from Silicon Graphics,
Inc. under a more liberal, MIT-style license, as follows:
Permission to use, copy, modify, and distribute this software for
any purpose and without fee is hereby granted, provided that the above
copyright notice appear in all copies and that both the copyright notice
and this permission notice appear in supporting documentation, and that
the name of Silicon Graphics, Inc. not be used in advertising
or publicity pertaining to distribution of the software without specific,
written prior permission.
THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE
INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
US Government Users Restricted Rights
Use, duplication, or disclosure by the Government is subject to
restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
(c)(1)(ii) of the Rights in Technical Data and Computer Software
clause at DFARS 252.227-7013 and/or in similar or successor
clauses in the FAR or the DOD or NASA FAR Supplement.
Unpublished-- rights reserved under the copyright laws of the
United States. Contractor/manufacturer is Silicon Graphics,
Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
--------------------------------------------------------------------------
Mesa Component Licenses:
Component Files Primary Author License
----------------------------------------------------------------------------
core Mesa code src/*.[ch] Brian Paul Mesa
include/GL/gl.h
GLX driver src/X/* Brian Paul Mesa
include/GL/glx.h
include/GL/xmesa.h
OS/Mesa driver src/OSmesa/* Brian Paul Mesa
include/GL/osmesa.h
3Dfx driver src/FX/* David Bucciarelli Mesa
include/GL/fxmesa.h
BeOS R4 driver mesa/drivers/beos/ Brian Paul Mesa
MGL driver include/GL/mglmesa.h SciTech, Inc GNU LGPL
Windows driver mesa/drivers/windows/ Li Wei GNU LGPL
include/GL/wmesa.h
SVGA driver mesa/drivers/svga/ Brian Paul GNU LGPL
include/GL/svgamesa.h
DOS driver mesa/drivers/dos/ Charlie Wallace GNU LGPL
include/GL/dosmesa.h
GGI driver mesa/drivers/ggi/ Uwe Maurer GNU LGPL
include/GL/ggimesa.h
GLUT src/glut/* Mark Kilgard Mark's copyright
include/GL/*glut*.h
GLU library src/glu/* Brian Paul GNU LGPL
SGI GLU library src/glu/sgi/* SGI SGI Free B
include/GL/glu.h
Ext registry include/GL/glext.h SGI SGI Free B
include/GL/glxext.h
demo programs progs/demos/* various see source files
X demos progs/xdemos/* Brian Paul see source files
SGI demos progs/samples/* SGI SGI MIT-style
RedBook demos progs/redbook/* SGI SGI MIT-style
On Debian systems the full text of the GNU LGPL license is found in
/usr/share/common-licenses/LGPL.
------------------------------------------------------------------------------
The Debian packaging is (C) 2006, Thierry Reding <thierry@gilfi.de> and
is licensed under the GPL, see `/usr/share/common-licenses/GPL'.

15
debian/glxdemo.1 vendored
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@@ -1,15 +0,0 @@
.TH glxdemo 1 "2006-11-29"
.SH NAME
glxdemo \- a demonstration of the GLX functions
.SH SYNOPSIS
.B glxdemo
.SH DESCRIPTION
The \fIglxdemo\fP program shows how to use the GLX functions in order to
create an OpenGL program running on top of an X server. This program is most
useful when studied in its source code form.
.SH AUTHOR
glxdemo was written by Brian Paul <brian.paul@tungstengraphics.com>.
.PP
This manual page was written by Thierry Reding <thierry@gilfi.de>, for the
Debian project (but may be used by others).

29
debian/glxgears.1 vendored
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@@ -1,29 +0,0 @@
.TH glxgears 1 "2006-11-29"
.SH NAME
glxgears \- ``gears'' demo for GLX
.SH SYNOPSIS
.B glxgears
.RI [ options ]
.SH DESCRIPTION
The \fIglxgears\fP program is a port of the ``gears'' demo to GLX. It displays
a set of rotating gears and prints out the frame rate at regular intervals. It
has become quite popular as basic benchmarking tool.
.SH OPTIONS
.TP 8
.B \-display \fIdisplay\fP
Specify which X display to run on.
.TP 8
.B \-info
Display OpenGL renderer information.
.TP 8
.B \-stereo
Use a stereo enabled GLX visual.
.TP 8
.B \-fullscreen
Run in fullscreen mode.
.SH AUTHOR
glxgears was written by Brian Paul <brian.paul@tungstengraphics.com>.
.PP
This manual page was written by Thierry Reding <thierry@gilfi.de>, for the
Debian project (but may be used by others).

30
debian/glxheads.1 vendored
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@@ -1,30 +0,0 @@
.TH glxheads 1 "2006-11-29"
.SH NAME
glxheads \- exercise multiple GLX connections
.SH SYNOPSIS
.B glxheads
[\fIdisplay\fP ...]
.SH DESCRIPTION
The \fIglxheads\fP program will try to open GLX connections on multiple X
displays as specified on the command-line. If a connection can be made it will
try to create a direct GLX context (and fallback to using indirect contexts if
that fails) and open a window displaying a spinning green triangle.
.PP
If no display names are specified, \fIglxheads\fP will default to opening a
single local connection on display 0.
.SH EXAMPLE
To open a local connection on display 0 and two remote connections to the
hosts \fImars\fP (display 0) and \fIvenus\fP (display 1), run glxheads with
the following command-line:
.PP
.RS 3n
.nf
$ glxheads :0 mars:0 venus:1
.fi
.RE
.SH AUTHOR
glxheads was written by Brian Paul <brian.paul@tungstengraphics.com>.
.PP
This manual page was written by Thierry Reding <thierry@gilfi.de> for the
Debian project (but may be used by others).

41
debian/glxinfo.1 vendored
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@@ -1,41 +0,0 @@
.TH glxinfo 1 "2006-11-29"
.SH NAME
glxinfo \- show information about the GLX implementation
.SH SYNOPSIS
.B glxinfo
.RI [ options ]
.SH DESCRIPTION
The \fIglxinfo\fP program shows information about the OpenGL and GLX
implementations running on a given X display.
.PP
The information includes details about the server- and client-side GLX
implementation, the OpenGL and GLU implementations as well as a list
of available GLX visuals.
.SH OPTIONS
.TP 8
.B \-v
Print visuals info in verbose form.
.TP 8
.B \-t
Print verbose table.
.TP 8
.B \-display \fIdisplay\fP
Specify the X display to interrogate.
.TP 8
.B \-h
Print usage information.
.TP 8
.B \-i
Force an indirect rendering context.
.TP 8
.B \-b
Find the ``best'' visual and print it's number.
.TP 8
.B \-l
Print interesting OpenGL limits.
.SH AUTHOR
glxinfo was written by Brian Paul <brian.paul@tungstengraphics.com>.
.PP
This manual page was written by Thierry Reding <thierry@gilfi.de>, for the
Debian project (but may be used by others).

View File

@@ -1 +0,0 @@
usr/lib/libGL.so

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@@ -1 +0,0 @@
usr/lib/dri/i686/cmov/*.so

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@@ -1 +0,0 @@
usr/lib/dri/*.so

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@@ -1 +0,0 @@
usr/lib/glx/i686/cmov/libGL.so.* usr/lib/i686/cmov

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@@ -1 +0,0 @@
usr/lib/glx/libGL.so.* usr/lib

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@@ -1 +0,0 @@
libGL 1 libgl1-mesa-glx | libgl1

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@@ -1,2 +0,0 @@
usr/lib/libGL.a
usr/lib/libGL.so

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@@ -1 +0,0 @@
usr/lib/i686/cmov/libGL.so.*

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@@ -1 +0,0 @@
usr/lib/libGL.so.*

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@@ -1 +0,0 @@
libGL 1 libgl1-mesa-glx | libgl1

View File

@@ -1,4 +0,0 @@
usr/include/GL/glu.h
usr/include/GL/glu_mangle.h
usr/lib/libGLU.a
usr/lib/libGLU.so

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@@ -1 +0,0 @@
usr/lib/libGLU.so.*

View File

@@ -1 +0,0 @@
libGLU 1 libglu1-mesa | libglu1

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@@ -1,3 +0,0 @@
usr/include/GL/GLw*A.h
usr/lib/libGLw.a
usr/lib/libGLw.so

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@@ -1 +0,0 @@
usr/lib/libGLw.so.*

View File

@@ -1 +0,0 @@
libGLw 1 libglw1-mesa | libglw1

View File

@@ -1,7 +0,0 @@
usr/include/GL/osmesa.h
usr/lib/libOSMesa.a
usr/lib/libOSMesa.so
usr/lib/libOSMesa16.a
usr/lib/libOSMesa16.so
usr/lib/libOSMesa32.a
usr/lib/libOSMesa32.so

View File

@@ -1,3 +0,0 @@
usr/lib/libOSMesa.so.*
usr/lib/libOSMesa16.so.*
usr/lib/libOSMesa32.so.*

View File

@@ -1,3 +0,0 @@
libOSMesa 6 libosmesa6 (>= 6.5.2-1) | libgl1-mesa-glide3
libOSMesa16 6 libosmesa6 (>= 6.5.2-1)
libOSMesa32 6 libosmesa6 (>= 6.5.2-1)

View File

@@ -1,8 +0,0 @@
docs/bugs.html
docs/debugging.html
docs/envvars.html
docs/faq.html
docs/osmesa.html
docs/RELNOTES-*
docs/relnotes*
docs/*.spec

View File

@@ -1,4 +0,0 @@
usr/include/GL/gl.h
usr/include/GL/glext.h
usr/include/GL/gl_mangle.h
usr/include/GL/glx*.h

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@@ -1 +0,0 @@
usr/share/mesa-source/*

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@@ -1,4 +0,0 @@
usr/bin/glxdemo
usr/bin/glxgears
usr/bin/glxheads
usr/bin/glxinfo

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@@ -1,4 +0,0 @@
debian/glxdemo.1
debian/glxgears.1
debian/glxheads.1
debian/glxinfo.1

View File

@@ -1,17 +0,0 @@
Patch that allows the Mesa makefile to create a LIB_DIR that is more than one
level below TOP.
This patch by Thierry Reding.
Not submitted to Mesa.
--- a/src/Makefile
+++ b/src/Makefile
@@ -29,7 +29,7 @@
done
$(TOP)/$(LIB_DIR):
- -mkdir $(TOP)/$(LIB_DIR)
+ mkdir -p $(TOP)/$(LIB_DIR)
clean:

View File

@@ -1,18 +0,0 @@
Do not build OSMesa for a standalone configuration, since Debian only ships
OSMesa in a separate package.
This patch by Thierry Reding.
Index: mesa/src/mesa/Makefile
===================================================================
--- mesa.orig/src/mesa/Makefile 2007-04-25 01:44:31.000000000 +0200
+++ mesa/src/mesa/Makefile 2007-04-25 01:44:58.000000000 +0200
@@ -105,7 +105,7 @@
$(OSMESA_DRIVER_OBJECTS)
-stand-alone: depend subdirs $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME)
+stand-alone: depend subdirs $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
osmesa-only: depend subdirs $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME)

View File

@@ -1,19 +0,0 @@
Patch that fixes Debian bug #349437.
This patch by David Nusinow.
Index: mesa/src/mesa/main/imports.h
===================================================================
--- mesa.orig/src/mesa/main/imports.h 2007-04-25 01:44:31.000000000 +0200
+++ mesa/src/mesa/main/imports.h 2007-04-25 01:45:04.000000000 +0200
@@ -158,8 +158,9 @@
*** USE_IEEE: Determine if we're using IEEE floating point
***/
#if defined(__i386__) || defined(__386__) || defined(__sparc__) || \
- defined(__s390x__) || defined(__powerpc__) || \
+ defined(__s390__) || defined(__s390x__) || defined(__powerpc__) || \
defined(__amd64__) || \
+ defined(__m68k__) || \
defined(ia64) || defined(__ia64__) || \
defined(__hppa__) || defined(hpux) || \
defined(__mips) || defined(_MIPS_ARCH) || \

View File

@@ -1,45 +0,0 @@
Allow the programs that are to be built to be defined in the build
configuration.
Provide an install target for installing the programs in $(INSTALL_DIR)/bin.
This patch by Thierry Reding.
Not submitted to Mesa.
--- a/progs/xdemos/Makefile
+++ b/progs/xdemos/Makefile
@@ -8,7 +8,7 @@
LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME)
-PROGS = glthreads \
+PROGS ?= glthreads \
glxdemo \
glxgears \
glxgears_fbconfig \
@@ -44,6 +44,9 @@
default: $(PROGS)
+install: $(PROGS)
+ $(INSTALL) -d $(INSTALL_DIR)/bin
+ $(INSTALL) -m 755 $(PROGS) $(INSTALL_DIR)/bin
clean:
-rm -f $(PROGS)
--- a/progs/Makefile
+++ b/progs/Makefile
@@ -21,8 +21,12 @@
fi \
done
-# Dummy install target
install:
+ @for dir in $(SUBDIRS) ; do \
+ if [ -d $$dir ] ; then \
+ (cd $$dir ; $(MAKE) install) ; \
+ fi \
+ done
clean:
@for dir in $(SUBDIRS) tests ; do \

View File

@@ -1,189 +0,0 @@
diff --git a/configs/linux-osmesa b/configs/linux-osmesa
index cc1fbbd..aabab59 100644
--- a/configs/linux-osmesa
+++ b/configs/linux-osmesa
@@ -9,8 +9,17 @@ CONFIG_NAME = linux-osmesa
# Compiler and flags
CC = gcc
CXX = g++
-CFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DPTHREADS
-CXXFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
+
+PIC_FLAGS = -fPIC
+
+DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \
+ -D_BSD_SOURCE -D_GNU_SOURCE \
+ -DPTHREADS -DUSE_XSHM -DHAVE_POSIX_MEMALIGN
+
+CFLAGS = -ansi -pedantic $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) \
+ $(ASM_FLAGS) -ffast-math
+
+CXXFLAGS = -ansi -pedantic $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
# Directories
@@ -23,3 +33,4 @@ PROGRAM_DIRS = osdemos
OSMESA_LIB_DEPS = -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(OSMESA_LIB)
APP_LIB_DEPS = -lOSMesa -lGLU
+
diff --git a/configs/linux-osmesa-static b/configs/linux-osmesa-static
index 465f83c..eb3575f 100644
--- a/configs/linux-osmesa-static
+++ b/configs/linux-osmesa-static
@@ -8,7 +8,8 @@ CONFIG_NAME = linux-osmesa-static
# Compiler and flags
MKLIB_OPTIONS = -static
+PIC_FLAGS =
# Library names
-OSMESA_LIB_NAME = libOSMesa.a
+OSMESA_LIB_NAME = lib$(OSMESA_LIB).a
diff --git a/configs/linux-osmesa16 b/configs/linux-osmesa16
index 1fb0186..2a06254 100644
--- a/configs/linux-osmesa16
+++ b/configs/linux-osmesa16
@@ -1,28 +1,17 @@
# Configuration for 16 bits/channel OSMesa library on Linux
-include $(TOP)/configs/default
+include $(TOP)/configs/linux-osmesa
CONFIG_NAME = linux-osmesa16
-# Compiler and flags
-CC = gcc
-CXX = g++
-CFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DPTHREADS -I/usr/X11R6/include -DCHAN_BITS=16 -DDEFAULT_SOFTWARE_DEPTH_BITS=31
-CXXFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
-
+DEFINES += -DCHAN_BITS=16 -DDEFAULT_SOFTWARE_DEPTH_BITS=32
# Library names
OSMESA_LIB = OSMesa16
-OSMESA_LIB_NAME = libOSMesa16.so
-
# Directories
-SRC_DIRS = mesa glu
-DRIVER_DIRS = osmesa
PROGRAM_DIRS =
-
# Dependencies
-OSMESA_LIB_DEPS = -lm -lpthread
-GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(OSMESA_LIB)
-APP_LIB_DEPS = -lOSMesa16
+APP_LIB_DEPS = -l$(OSMESA_LIB)
+
diff --git a/configs/linux-osmesa16-static b/configs/linux-osmesa16-static
index 6645504..894cf82 100644
--- a/configs/linux-osmesa16-static
+++ b/configs/linux-osmesa16-static
@@ -1,28 +1,13 @@
# Configuration for 16 bits/channel OSMesa library on Linux
-include $(TOP)/configs/default
+include $(TOP)/configs/linux-osmesa16
CONFIG_NAME = linux-osmesa16-static
# Compiler and flags
-CC = gcc
-CXX = g++
-CFLAGS = -O3 -ansi -pedantic -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DPTHREADS -I/usr/X11R6/include -DCHAN_BITS=16 -DDEFAULT_SOFTWARE_DEPTH_BITS=31
-CXXFLAGS = -O3 -ansi -pedantic -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
MKLIB_OPTIONS = -static
-
+PIC_FLAGS =
# Library names
-OSMESA_LIB = OSMesa16
-OSMESA_LIB_NAME = libOSMesa16.a
-
-
-# Directories
-SRC_DIRS = mesa glu
-DRIVER_DIRS = osmesa
-PROGRAM_DIRS =
-
+OSMESA_LIB_NAME = lib$(OSMESA_LIB).a
-# Dependencies
-OSMESA_LIB_DEPS = -lm -lpthread
-APP_LIB_DEPS = -lOSMesa16
diff --git a/configs/linux-osmesa32 b/configs/linux-osmesa32
index a1e5a35..5a703f6 100644
--- a/configs/linux-osmesa32
+++ b/configs/linux-osmesa32
@@ -1,28 +1,18 @@
# Configuration for 32 bits/channel OSMesa library on Linux
-include $(TOP)/configs/default
+include $(TOP)/configs/linux-osmesa
CONFIG_NAME = linux-osmesa32
# Compiler and flags
-CC = gcc
-CXX = g++
-CFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DPTHREADS -I/usr/X11R6/include -DCHAN_BITS=32 -DDEFAULT_SOFTWARE_DEPTH_BITS=31
-CXXFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
-
+DEFINES += -DCHAN_BITS=32 -DDEFAULT_SOFTWARE_DEPTH_BITS=31
# Library names
OSMESA_LIB = OSMesa32
-OSMESA_LIB_NAME = libOSMesa32.so
-
# Directories
-SRC_DIRS = mesa glu
-DRIVER_DIRS = osmesa
PROGRAM_DIRS =
-
# Dependencies
-OSMESA_LIB_DEPS = -lm -lpthread
-GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(OSMESA_LIB)
-APP_LIB_DEPS = -lOSMesa32
+APP_LIB_DEPS = -l$(OSMESA_LIB)
+
diff --git a/configs/linux-osmesa32-static b/configs/linux-osmesa32-static
index 6db8bc0..ecbb72e 100644
--- a/configs/linux-osmesa32-static
+++ b/configs/linux-osmesa32-static
@@ -1,28 +1,13 @@
# Configuration for 32 bits/channel OSMesa library on Linux
-include $(TOP)/configs/default
+include $(TOP)/configs/linux-osmesa32
CONFIG_NAME = linux-osmesa32-static
# Compiler and flags
-CC = gcc
-CXX = g++
-CFLAGS = -O3 -ansi -pedantic -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DPTHREADS -I/usr/X11R6/include -DCHAN_BITS=32 -DDEFAULT_SOFTWARE_DEPTH_BITS=31
-CXXFLAGS = -O3 -ansi -pedantic -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
MKLIB_OPTIONS = -static
-
+PIC_FLAGS =
# Library names
-OSMESA_LIB = OSMesa32
-OSMESA_LIB_NAME = libOSMesa32.a
-
-
-# Directories
-SRC_DIRS = mesa glu
-DRIVER_DIRS = osmesa
-PROGRAM_DIRS =
-
+OSMESA_LIB_NAME = lib$(OSMESA_LIB).a
-# Dependencies
-OSMESA_LIB_DEPS = -lm -lpthread
-APP_LIB_DEPS = -lOSMesa32

View File

@@ -1,60 +0,0 @@
diff --git a/configs/linux-alpha-static b/configs/linux-alpha-static
index 2a30af9..eb6a08a 100644
--- a/configs/linux-alpha-static
+++ b/configs/linux-alpha-static
@@ -11,6 +11,7 @@ CFLAGS = -O3 -mcpu=ev5 -ansi -mieee -pedantic -D_XOPEN_SOURCE -DUSE_XSHM
CXXFLAGS = -O3 -mcpu=ev5 -ansi -mieee -pedantic -D_XOPEN_SOURCE
GLUT_CFLAGS = -fexceptions
MKLIB_OPTIONS = -static
+PIC_FLAGS =
# Library names (actual file names)
diff --git a/configs/linux-ppc-static b/configs/linux-ppc-static
index d0e1688..3f3dc55 100644
--- a/configs/linux-ppc-static
+++ b/configs/linux-ppc-static
@@ -5,6 +5,7 @@ include $(TOP)/configs/linux-ppc
CONFIG_NAME = linux-ppc-static
MKLIB_OPTIONS = -static
+PIC_FLAGS =
# Library names (actual file names)
GL_LIB_NAME = libGL.a
diff --git a/configs/linux-static b/configs/linux-static
index 85141ea..1592668 100644
--- a/configs/linux-static
+++ b/configs/linux-static
@@ -5,6 +5,7 @@ include $(TOP)/configs/linux
CONFIG_NAME = linux-static
MKLIB_OPTIONS = -static
+PIC_FLAGS =
# Library names (actual file names)
GL_LIB_NAME = libGL.a
diff --git a/configs/linux-x86-64-static b/configs/linux-x86-64-static
index 0257430..2d0b664 100644
--- a/configs/linux-x86-64-static
+++ b/configs/linux-x86-64-static
@@ -5,6 +5,7 @@ include $(TOP)/configs/linux-x86-64
CONFIG_NAME = linux-x86-64-static
MKLIB_OPTIONS = -static
+PIC_FLAGS =
# Library names (actual file names)
GL_LIB_NAME = libGL.a
diff --git a/configs/linux-x86-static b/configs/linux-x86-static
index 9915987..e6a3696 100644
--- a/configs/linux-x86-static
+++ b/configs/linux-x86-static
@@ -5,6 +5,7 @@ include $(TOP)/configs/linux-x86
CONFIG_NAME = linux-x86-static
MKLIB_OPTIONS = -static
+PIC_FLAGS =
# Library names (actual file names)
GL_LIB_NAME = libGL.a

View File

@@ -1,6 +0,0 @@
00_create-libdir.patch
01_fix-makefile.patch
02_use-ieee-fp-on-s390-and-m68k.patch
03_optional-progs-and-install.patch
04_cleanup-osmesa-configs.patch
05_static-nonpic.patch

139
debian/rules vendored
View File

@@ -1,139 +0,0 @@
#!/usr/bin/make -f
# debian/rules for the Debian mesa package
# Copyright © 2006 Thierry Reding <thierry@gilfi.de>
# Uncomment this to turn on verbose mode.
#export DH_VERBOSE=1
STAMP_DIR = debian/stamp
QUILT_STAMPFN = $(STAMP_DIR)/patch
include /usr/share/quilt/quilt.make
CFLAGS = -Wall -g
ifneq (,$(findstring noopt,$(DEB_BUILD_OPTIONS)))
CFLAGS += -O0
else
CFLAGS += -O2
endif
ifeq (,$(findstring nostrip,$(DEB_BUILD_OPTIONS)))
INSTALL_PROGRAM += -s
endif
DEB_BUILD_ARCH ?= $(shell dpkg-architecture -qDEB_BUILD_ARCH)
DEB_BUILD_GNU_TYPE ?= $(shell dpkg-architecture -qDEB_BUILD_GNU_TYPE)
DEB_BUILD_DIR ?= $(CURDIR)/obj-$(DEB_BUILD_GNU_TYPE)
export DEB_BUILD_ARCH
# choose which configurations to build
SWX11_GLU_CONFIGS =
DRI_CONFIGS =
include debian/scripts/choose-configs
# build the following configurations by default
CONFIGS = $(SWX11_GLU_CONFIGS) \
$(DRI_CONFIGS) \
debian-osmesa \
debian-osmesa-static \
debian-osmesa16 \
debian-osmesa16-static \
debian-osmesa32 \
debian-osmesa32-static
STAMP = $(STAMP_DIR)/$(DEB_BUILD_GNU_TYPE)
BUILD_STAMPS = $(addprefix $(STAMP)-build-, $(CONFIGS))
ARCH_INSTALL_STAMPS = $(addprefix $(STAMP)-install-, $(CONFIGS))
INDEP_INSTALL_STAMPS = $(STAMP_DIR)/install-source
# list the configurations that will built
configs:
@echo Building the following configurations: $(CONFIGS)
$(STAMP_DIR):
dh_testdir
mkdir -p $@
$(QUILT_STAMPFN): $(STAMP_DIR)
build: $(BUILD_STAMPS)
$(STAMP)-build-%: patch
dh_testdir
mkdir -p $(DEB_BUILD_DIR)/$*
find $(CURDIR)/* -maxdepth 0 -not -path '$(DEB_BUILD_DIR)*' | \
xargs cp -rlf -t $(DEB_BUILD_DIR)/$*
ln -sf $* $(DEB_BUILD_DIR)/$*/configs/current
cd $(DEB_BUILD_DIR)/$* && $(MAKE)
touch $@
pre-install:
dh_testdir
dh_testroot
dh_clean -k
rm -rf $(INSTALL_STAMPS)
install: pre-install $(ARCH_INSTALL_STAMPS)
$(STAMP)-install-%: $(STAMP)-build-%
# Add here commands to install the package into debian/tmp
cd $(DEB_BUILD_DIR)/$* && $(MAKE) install DESTDIR=$(CURDIR)/debian/tmp
touch $@
$(STAMP_DIR)/install-source: pre-install
# install Mesa source for mesa-swx11-source package
chmod a+x debian/scripts/install-source.sh
debian/scripts/install-source.sh
touch $@
clean: unpatch
dh_testdir
dh_testroot
dh_clean --exclude ./Makefile.orig
rm -rf $(DEB_BUILD_DIR) $(STAMP_DIR)
# Build architecture-independent files here.
binary-indep: build install $(INDEP_INSTALL_STAMPS)
dh_testdir
dh_testroot
dh_installchangelogs -i
dh_installdocs -i
dh_installexamples -i
dh_install --sourcedir=debian/tmp --list-missing -i
dh_installman -i
dh_link -i
dh_compress -i
dh_fixperms -i
dh_installdeb -i
dh_gencontrol -i
dh_md5sums -i
dh_builddeb -i
# Build architecture-dependent files here.
binary-arch: build install
dh_testdir
dh_testroot
dh_installchangelogs -s
dh_installdocs -s
dh_installexamples -s
dh_install --sourcedir=debian/tmp --list-missing -s
dh_installman -s
dh_link -s
dh_strip -plibgl1-mesa-swx11 --dbg-package=libgl1-mesa-swx11-dbg
dh_strip -plibgl1-mesa-glx --dbg-package=libgl1-mesa-glx-dbg
dh_strip -plibgl1-mesa-dri --dbg-package=libgl1-mesa-dri-dbg
dh_strip -s
dh_compress -s
dh_fixperms -s
dh_makeshlibs -s
dh_installdeb -s
dh_shlibdeps -s
dh_gencontrol -s
dh_md5sums -s
dh_builddeb -s
binary: binary-indep binary-arch
.PHONY: configs build clean binary-indep binary-arch binary install configure

View File

@@ -1,52 +0,0 @@
# Script to choose which configurations are to be built depending on the value
# of the DEB_BUILD_ARCH variable.
#
# Copyright © 2006 Thierry Reding <thierry@gilfi.de>
##############################################################################
## architecture-specific configurations ######################################
# choose an architecture-specific build of swx11 and GLU if a matching
# configuration exists
ifneq ($(wildcard configs/debian-swx11+glu-$(DEB_BUILD_ARCH)),)
SWX11_GLU_CONFIGS := debian-swx11+glu-$(DEB_BUILD_ARCH)
else
SWX11_GLU_CONFIGS := debian-swx11+glu-any
endif
# same for static builds
ifneq ($(wildcard configs/debian-swx11+glu-static-$(DEB_BUILD_ARCH)),)
SWX11_GLU_CONFIGS += debian-swx11+glu-static-$(DEB_BUILD_ARCH)
else
SWX11_GLU_CONFIGS += debian-swx11+glu-static-any
endif
# and for the GLX/DRI-enabled libGL
ifneq ($(wildcard configs/debian-dri-$(DEB_BUILD_ARCH)),)
DRI_CONFIGS := debian-dri-$(DEB_BUILD_ARCH)
else
DRI_CONFIGS := debian-dri-any
endif
##############################################################################
## CPU-optimized configurations ##############################################
ifeq ($(DEB_BUILD_ARCH), i386)
SWX11_GLU_CONFIGS += debian-swx11+glu-i386-i686
# DRI_CONFIGS += debian-dri-i386-i686
endif
#ifeq ($(DEB_BUILD_ARCH), alpha)
# SWX11_GLU_CONFIGS += debian-swx11+glu-alpha-ev5
#endif
#ifeq ($(DEB_BUILD_ARCH), powerpc)
# SWX11_GLU_CONFIGS += debian-swx11+glu-powerpc-603
#endif
#ifeq ($(DEB_BUILD_ARCH), sparc)
# SWX11_GLU_CONFIGS += debian-swx11+glu-sparc-ultrasparc
#endif
# vim: ft=make

View File

@@ -1,46 +0,0 @@
#!/bin/sh
if [ -n "$1" ]; then
TOP="$1"
else
TOP=`pwd`
fi
SOURCE_DIRS='
include/GL/internal
src/glx/x11
src/mesa/drivers/common
src/mesa/drivers/dri/common
src/mesa/drivers/dri/glcore
src/mesa/drivers/x11
src/mesa/glapi
src/mesa/main
src/mesa/math
src/mesa/ppc
src/mesa/shader
src/mesa/sparc
src/mesa/swrast_setup
src/mesa/swrast
src/mesa/tnl_dd
src/mesa/tnl
src/mesa/vbo
src/mesa/x86-64
src/mesa/x86
'
FILTER="-not -path '*/.svn*'"
TARGET=${TOP}/debian/tmp/usr/share/mesa-source
(
find $SOURCE_DIRS $FILTER -name '*.[ch]';
find include/GL $FILTER -name 'xmesa*.h';
) | \
while read x; do
DIRNAME=`dirname "$x"`
mkdir -p "$TARGET/$DIRNAME"
cp -lf "$x" "$TARGET/$DIRNAME"
done
# fix permissions
find "$TARGET" -type f | xargs chmod 0644

2
debian/watch vendored
View File

@@ -1,2 +0,0 @@
version=3
http://sf.net/mesa3d/MesaLib-(.*)\.tar\.gz

View File

@@ -88,19 +88,6 @@ driver (such as <code>radeon_dri.so</code>) at runtime. &nbsp;The
environment variable <code>LIBGL_DRIVERS_PATH</code> should name the
directory where these modules are located.<br>
<br>
Prior to running a MiniGXL application, the following kernel modules
must be installed:<br>
<br>
<div style="margin-left: 40px;"> agpgart.o<br>
radeonfb.o &nbsp;(assuming Radeon hardware)<br>
radeon.o &nbsp;(assuming Radeon hardware)<br>
</div>
<code></code> <br>
Finally, MiniGLX reads a configuration file (by default,<code>
/etc/miniglx.conf</code>) to determine basic configuration information.
&nbsp;The configuration file may also be located in the directory
specified by the <code>MINIGLX_CONF</code> environment variable).<br>
<br>
The remainder of this section describes the MiniGLX API functions.<br>
<br>
<h2>3.1 Initialization</h2>

View File

@@ -71,8 +71,8 @@ a:visited {
<li><a href="helpwanted.html" target="MainFrame">Help Wanted</a>
<li><a href="devinfo.html" target="MainFrame">Development Notes</a>
<li><a href="sourcedocs.html" target="MainFrame">Source Documentation</a>
<li><a href="subset.html" target="MainFrame">Subset Information</a>
<li><a href="fbdev-dri.html" target="MainFrame">fbdev/DRI Environment</a>
<li><a href="subset.html" target="MainFrame">Mesa Subset Driver</a>
<li><a href="glfbdev-driver.html" target="MainFrame">glFBDev Driver</a>
<LI><A HREF="dispatch.html" target="MainFrame">GL Dispatch</A>
</ul>

View File

@@ -9,11 +9,7 @@
<H1>Downloading</H1>
<p>
Last development release: <b>6.5.3</b>
</p>
<p>
Last stable release: <b>6.4.2</b>
Last stable release: <b>7.0</b>
</p>
<p>

View File

@@ -1,221 +0,0 @@
<HTML>
<TITLE>Writing Mesa Device Drivers</TITLE>
<BODY text="#000000" bgcolor="#55bbff" link="#111188">
<center><h1>Writing Mesa Device Drivers</h1></center>
<h2>Introduction</h2>
<p>
Several different classes of drivers can be identified:
</p>
<ul>
<li><b>100% Software Driver</b> -
a software driver that does not utilize accelerated graphics hardware.
Such a driver will basically just write (and read) pixel values to the
computer's frame buffer or a malloc'd color buffer.
Examples include the X11/XMesa driver, the Windows driver and OSMesa.
</li>
<br>
<li><b>Hardware Rasterization Driver</b> -
for graphics hardware that implements accelerated point/line/triangle
rasterization, but relies on core Mesa for vertex transformation.
Examples include the DRI 3Dfx, Matrox, and Rage 128 drivers.
</li>
<br>
<li><b>Hardware Transformation and Rasterization Driver</b> -
for graphics hardware that implements accelerated rasterization and vertex
transformation.
Examples include the DRI Radeon and R200 drivers.
</li>
</ul>
<p>
Each class of driver builds on the functionality of the preceeding one.
For example, a hardware rasterization driver may need to fall back to
software rasterization when a particular OpenGL state combination is set
but not supported by the hardware (perhaps smooth, stippled, textured
triangles).
</p>
<p>
Likewise, a hardware transformation driver might need to fall back to
software-based transformation when a particular, seldom-used lighting
mode is enabled.
</p>
<h2>Getting Started</h2>
<p>
The best way to get started writing a new driver is to find an existing
driver similar to what you plan to implement, and then study it.
</p>
<p>
It's not feasible for this document to explain every detail of writing
a driver.
The minute details can be gleaned by looking at existing drivers.
This document focuses on the high-level concepts and will perhaps expand
on the details in the future.
</p>
<p>
For examples of 100% software drivers, the OSMesa and XMesa (fake/stand-alone
GLX) drivers are the best examples.
</p>
<p>
For examples of hardware drivers, the DRI Radeon and R200 drivers are good
examples.
</p>
<h2>Programming API vs. Drivers</h2>
<p>
There are two aspects to a Mesa device driver:
</p>
<ul>
<li><b>Public programming API</b> -
this is the interface which application programmers use.
Examples are the GLX, WGL and OSMesa interfaces.
If you're developing a device driver for a new operating system or
window system you'll have to design and implement an <em>OpenGL glue</em>
interface similar to these.
This interface will, in turn, communicate with the internal driver code.
</li>
<br>
<li><b>Private/internal driver code</b> -
this is the code which (effectively) translates OpenGL API calls into
rendering operations.
The device driver must manage hardware resources, track OpenGL state
and implement or dispatch the fundamental rendering operations such as
point, line, triangle and image rendering.
</li>
</ul>
<p>
The remainder of this document will focus on the later part.
Furthermore, we'll use the GLX interface for examples.
</p>
<p>
In the case of the DRI drivers, the public GLX interface is contained in
the <b>libGL.so</b> library.
libGL.so, in turn, dynamically loads one of the DRI drivers (such as
radeon_dri.so).
Both libGL.so and the driver modules talk to the X window system via the
DRI extension.
Furthermore, the driver modules interface to the graphics hardware with
the help of a kernel module and the conventional 2D X server driver.
</p>
<h2>Software Driver Overview</h2>
<p>
A software driver is primarily concerned with writing pixel values to the
system's color buffer (and reading them back).
The color buffers might be window canvases (typically the front
color buffer) and/or off-screen image buffers (typically the back color
buffer).
The depth, stencil and accumulation buffers will be implemented within
core Mesa.
</p>
<p>
The software driver must also be concerned with allocation and deallocation
of rendering contexts, frame buffers and pixel formats (visuals).
</p>
<h3>Rendering Contexts</h3>
<p>
The glue interface will always have a function for creating new rendering
contexts (such as glXCreateContext).
The device driver must have a function which allocates and initializes
a device-specific rendering context.
</p>
<h3>Frame Buffers</h3>
<p>
The <em>frame buffer</em> can either be a screen region defined by a window
or the entire screen.
</p>
<p>
In either case, the device driver must implement functions for allocating,
initializing and managing frame buffers.
<p>
<h3>Spans</h3>
<p>
The fundamental rendering operation is to write (and read)
<em>spans</em> of pixels to the front / back color buffers.
A span is a horizontal array of pixel colors with an array of mask
flags. The span begins at a particular (x,y) screen coordinate,
extends for N pixels, describes N RGBA colors (or color indexes) and
has an array of N boolean flags indicating which pixels to write and skip.
<p>
<h3>Miscellaneous functions</h3>
<p>
Additionally, a software driver will typically have functions for
binding rendering contexts to frame buffers (via glXMakeCurrent),
swapping color buffers (via glXSwapBuffers), synchronization
(via glFlush/glFinish) and queries (via glGetString).
</p>
<h3>Optimizations</h3>
<p>
A software driver might implement optimized routines for drawing lines
and triangles for common cases (such as smooth shading with depth-testing).
Then, the span functions can be bypassed for a little extra speed.
The OSMesa and XMesa drivers have examples of this.
</p>
<h2>Hardware Driver Overview</h2>
<p>
To do...
</p>
<h2>OOP-Style Inheritance and Specialization</h2>
<p>
Even though Mesa and most device drivers are written in C, object oriented
programming principles are used in several places.
</p>
<h3>Rendering Contexts</h3>
<p>
Every Mesa device driver will need to define a device-specific rendering
context structure.
</p>
<h2>State Tracking</h2>
</BODY>
</HTML>

View File

@@ -12,161 +12,77 @@
<H1>1. Introduction</H1>
<p>
The fbdev/DRI sub-project within Mesa brings hardware accelerated OpenGL
rendering to the Linux fbdev environment.
The X Window System / XFree86 is not needed.
The fbdev/DRI environment supports hardware-accelerated 3D rendering without
the X window system. This is typically used for embedded applications.
</p>
<p>
Basically, the <a href="http://dri.sf.net/">DRI</a> drivers for hardware
accelerated OpenGL for XFree86 have been ported to fbdev so that X is
not needed.
This means fbdev/DRI works in full-screen mode only.
Contributors to this project include Jon Smirl, Keith Whitwell and Dave Airlie.
</p>
<p>
DRI driver writers may find this simplified environment easier to work in,
compared to the full XFree86/DRI environment.
Applications in the fbdev/DRI environment use
the <a href="MiniGXL.html"> MiniGLX</a> interface to choose pixel
formats, create rendering contexts, etc. It's a subset of the GLX and
Xlib interfaces allowing some degree of application portability between
the X and X-less environments.
</p>
<p>
Much of the work for this project has been done by Jon Smirl and
Keith Whitwell.
</p>
<p>
To use fbdev/DRI, you'll need a Linux 2.4 or 2.6 kernel.
</p>
<h3>Background Info</h3>
<p>
The Mesa-based DRI drivers used to be hosted in the DRI tree (which is
basically a copy of the XFree86 tree).
Since the Mesa-based DRI drivers are moreso "Mesa drivers" than "XFree86
drivers" and the fact that with some work, the drivers could be used
without X, the driver code was moved into the Mesa tree.
</p>
<p>
So now the DRI drivers can be compiled for two different environments:
fbdev and XFree86.
To build the drivers for XFree86, one has to download/build the DRI
source tree.
Eventually, we'd like to be able to build the drivers for XFree86 outside
of the XFree86/DRI trees.
</p>
<h1>2. Compilation</h1>
<h2>2.1 Compiling the DRM modules</h2>
<p>
First, you'll need the DRM (Direct Rendering Manager) kernel module sources.
They're found in a module of the DRI CVS tree.
To obtain the code do the following:
You'll need the DRM and pciaccess libraries. Check with:
</p>
<pre>
cvs -d:pserver:anonymous@anoncvs.freedesktop.org:/cvs/dri login
</pre>
<p>
Press Enter/Return when prompted for a password. Then,
</p>
<pre>
cvs -d:pserver:anonymous@anoncvs.freedesktop.org:/cvs/dri co drm
pkg-config --modversion libdrm
pkg-config --modversion pciaccess
</pre>
<p>
Compile the DRM kernel modules:
You can get them from the git repository with:
</p>
<pre>
cd drm/linux
make
git clone git://anongit.freedesktop.org/git/mesa/drm
git clone git://anongit.freedesktop.org/git/xorg/lib/libpciaccess
</pre>
<p>
Note: you may need to be root in order to make a few symlinks.
See the README files in those projects for build/install instructions.
</p>
<p>
When compilation is done, you should have at least the following
kernel modules:
You'll need fbdev header files. Check with:
</p>
<pre>
gamma.o
i810.o
i830.o
mach64.o
mga.o
r128.o
radeon.o
savage.o
sis.o
tdfx.o
via.o
ls -l /usr/include/linux/fb.h
</pre>
<p>
You'll probably want to copy/move them into your kernel module directory
(for example: <code>/lib/modules/2.4.18-14/kernel/drivers/char/drm/</code>).
</p>
<h2>2.2 Compiling the Mesa drivers</h2>
<p>
Begin by editing the <code>Mesa/configs/default</code> file to set
the <code>DRM_SOURCE_PATH</code> variable.
Set it to the location where the DRM module sources are located.
For example, if your current directory in step 2.1 was <code>/home/fred/</code>
set DRM_SOURCE_PATH to <code>/home/fred/drm</code>
</p>
<p>
Next, assuming you're starting with a fresh Mesa CVS checkout,
do the following:
Compile Mesa with the 'linux-solo' configuration:
</p>
<pre>
make linux-solo
</pre>
<p>
If you previously built the source tree, run <code>make realclean</code>
first to remove the old object files.
When complete you should have the following:
</p>
<p>
When this is finished, check the <code>Mesa/lib/</code> directory
to verify that the following files were made:
</p>
<ul>
<li><code>libGL.so.1.2</code> - the client-side OpenGL library
(and a few symlinks to it).
<li><code>libGLU.so.1.1</code> - the GLU library (and a few symlinks to it).
<li><code>libglut.so.3.7</code> - the GLUT library (and a few symlinks to it).
<li><code>mga_dri.so</code> - DRI driver for Matrox G200/G400 cards.
<li><code>r128_dri.so</code> - DRI driver for ATI Rage 128 cards.
<li><code>r200_dri.so</code> - DRI driver for ATI R200 Radeon cards.
<li><code>radeon_dri.so</code> - DRI driver for original ATI Radeon cards.
<li><code>i810_dri.so</code> - DRI driver for Intel i810/i815 chips.
<li><code>i830_dri.so</code> - DRI driver for Intel i830/i845 chips.
<li><code>mga_dri.so</code> - DRI driver for Matrox G200/G400 cards.
<li><code>sis_dri.so</code> - DRI driver for SIS cards.
<li><code>tdfx_dri.so</code> - DRI driver for 3dfx Voodoo 3/4/5 cards.
<li><code>gamma_dri.so</code> - DRI driver for 3Dlabs gamma cards.
<li><code>fb_dri.so</code> - software-only fbdev driver.
<li><code>miniglx.conf</code> - configuration file for the MiniGLX interface
<li>lib/libGL.so - the GL library which applications link with
<li>lib/*_dri_so - DRI drivers
<li>lib/miniglx.conf - sample MiniGLX config file
<li>progs/miniglx/* - several MiniGLX sample programs
</ul>
<h1>3. Using fbdev/DRI</h1>
<p>
If XFree86 is currently running, exit/stop the X server so you're
working from the console.
If an X server currently running, exit/stop it so you're working from
the console.
</p>
@@ -175,12 +91,23 @@ working from the console.
<p>
You'll need to load the kernel modules specific to your graphics hardware.
Typically, this consists of the agpgart module, an fbdev driver module
and the DRM kernel module (from step 2.1).
and the DRM kernel module.
</p>
<p>
As root, the kernel modules can be loaded as follows:
</p>
<p>
If you have Intel i915/i945 hardware:
</p>
<pre>
modprobe agpgart # the AGP GART module
modprobe intelfb # the Intel fbdev driver
modprobe i915 # the i915/945 DRI kernel module
</pre>
<p>
If you have ATI Radeon/R200 hardware, run as root:
If you have ATI Radeon/R200 hardware:
</p>
<pre>
modprobe agpgart # the AGP GART module
@@ -189,7 +116,7 @@ If you have ATI Radeon/R200 hardware, run as root:
</pre>
<p>
If you have ATI Rage 128 hardware, run as root:
If you have ATI Rage 128 hardware:
</p>
<pre>
modprobe agpgart # the AGP GART module
@@ -198,7 +125,7 @@ If you have ATI Rage 128 hardware, run as root:
</pre>
<p>
If you have Matrox G200/G400 hardware, run as root:
If you have Matrox G200/G400 hardware:
</p>
<pre>
modprobe agpgart # the AGP GART module
@@ -207,37 +134,46 @@ If you have Matrox G200/G400 hardware, run as root:
</pre>
<p>
Then run <code>lsmod</code> to be sure the modules are loaded.
For a Radeon card, you should see something like this:
To verify that the agpgart, fbdev and drm modules are loaded:
</p>
<pre>
Module Size Used by Not tainted
radeon 110308 0 (unused)
radeonfb 21900 0 (unused)
agpgart 43072 1
ls -l /dev/agpgart /dev/fb* /dev/dri
</pre>
<p>
Alternately, use lsmod to inspect the currently installed modules.
If you have problems, look at the output of dmesg.
</p>
<h2>3.2 Configuration File</h2>
<p>
The <code>Mesa/lib/miniglx.conf</code> file should be installed
in <code>/etc/</code>.
Copy the sample miniglx.conf to /etc/miniglx.conf and review/edit its contents.
Alternately, the MINIGLX_CONF environment variable can be used to
indicate the location of miniglx.conf
</p>
<p>
Edit <code>/etc/miniglx.conf</code> to be sure it's set up correctly
for your hardware.
Comments in the file explain the options.
To determine the pciBusID value, run lspci and examine the output.
For example:
</p>
<pre>
/sbin/lspci:
00:02.0 VGA compatible controller: Intel Corporation 82915G/GV/910GL Express Chipset Family Graphics Controller (rev 04)
</pre>
<p>
00:02.0 indicates that pciBusID should be PCI:0:2:0
</p>
<h2>3.3 Running fbdev/DRI Programs</h2>
<p>
Make sure your LD_LIBRARY_PATH environment variable is set to the
<code>Mesa/lib/</code> directory.
location of the libGL.so library. You may need to append other paths
to LD_LIBRARY_PATH if libpciaccess.so is in a non-standard location,
for example.
</p>
<p>
@@ -245,7 +181,7 @@ Change to the <code>Mesa/progs/miniglx/</code> directory and
start the sample_server program in the background:
</p>
<pre>
./sample_server &
./sample_server &amp;
</pre>
<p>
@@ -268,27 +204,24 @@ them from a remote shell so that you can stop them with ctrl-C.
<h1>4.0 Troubleshooting</h1>
<p>
<ol>
<li>
If you try to run miniglxtest and get the following:
</p>
<br>
<pre>
[miniglx] failed to probe chipset
connect: Connection refused
server connection lost
</pre>
<p>
It means that the sample_server process is not running.
</p>
<br>
<br>
</li>
</ol>
<h1>5.0 Programming Information</h1>
<p>
The full OpenGL API is available with fbdev/DRI.
</p>
<p>
OpenGL/Mesa is interfaced to fbdev via the <a href="MiniGLX.html">MiniGLX</a>
interface.

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@@ -128,10 +128,15 @@ specification as well as the GL_ARB_vertex_program and
GL_ARB_fragment_program extensions.
</p>
<p>
June 2007: Mesa 7.0 is released, implementing the OpenGL 2.1 specification
and OpenGL Shading Language.
</p>
<p>
Ongoing: Mesa is used as the core of many hardware OpenGL drivers for
the XFree86 X.org X servers within the
the XFree86 and X.org X servers within the
<A href="http://dri.freedesktop.org/" target="_parent">DRI project</A>.
I continue to enhance Mesa with new extensions and features.
</p>
@@ -141,9 +146,16 @@ I continue to enhance Mesa with new extensions and features.
<H1>Major Versions</H1>
<p>
This is a summary of the major versions of Mesa. Note that Mesa's major
version number tracks OpenGL's minor version number (+1).
Work is underway to implement the OpenGL 2.0 specification.
This is a summary of the major versions of Mesa.
Mesa's major version number has been incremented whenever a new version
of the OpenGL specification is implemented.
</p>
<H2>Version 7.x features</H2>
<p>
Version 7.x of Mesa implements the OpenGL 2.1 API. The main feature
of OpenGL 2.x is the OpenGL Shading Language.
</p>

View File

@@ -11,6 +11,13 @@
<H1>News</H1>
<h2>June 22, 2007</h2>
<p>
<a href="relnotes-7.0.html">Mesa 7.0</a> is released.
This is a stable release featuring OpenGL 2.1 support.
</p>
<h2>April 27, 2007</h2>
<p>
<a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.

View File

@@ -18,7 +18,15 @@ Mesa 7.0 is expected to follow shortly.
<h2>MD5 checksums</h2>
<pre>
TBD
39f33ea64e34e2d5b20640b008b57649 MesaLib-6.5.3.tar.gz
46359457147c469745f24b5074a186f0 MesaLib-6.5.3.tar.bz2
a8946fa861634ce15971396f47992c41 MesaLib-6.5.3.zip
08e26948d57eaca74d02a530b2d8106e MesaDemos-6.5.3.tar.gz
8af91773ab2653fe537499676b05f2e8 MesaDemos-6.5.3.tar.bz2
783f81b171bf89b0929abc894efd25a6 MesaDemos-6.5.3.zip
9467d415388fe1ad82991fb20704b812 MesaGLUT-6.5.3.tar.gz
360843e46b7ebb6909290b023f9b26fa MesaGLUT-6.5.3.tar.bz2
7686065e5c15a30de08a1610860b6840 MesaGLUT-6.5.3.zip
</pre>

85
docs/relnotes-7.0.html Normal file
View File

@@ -0,0 +1,85 @@
<HTML>
<TITLE>Mesa Release Notes</TITLE>
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
<BODY>
<body bgcolor="#eeeeee">
<H1>Mesa 7.0 Release Notes / June 22, 2007</H1>
<p>
Mesa 7.0 is a stable release, featuring OpenGL 2.1 API support.
A number of bugs have been fixed since the 6.5.3 release.
</p>
<h2>MD5 checksums</h2>
<pre>
TBD
</pre>
<h2>New features</h2>
<ul>
<li>OpenGL 2.0 and 2.1 API support.
</ul>
<h2>Bug fixes</h2>
<ul>
<li>Fixed a few fog-related bugs.
<li>Fixed broken GLSL mix() function.
<li>Fixed broken GLSL exp() functions.
<li>Fixed GLSL mod4(vec4, vec4) bug.
<li>Implemented GLSL asin(), acos(), atan() functions.
<li>Fixed an R300 driver bug that caused Xorg composite manager to crash
<li>Fixed R300 vertex program/matrix bug (10848)
<li>GLSL dFdx() and dFdy() work for fragment program inputs now (texcoords)
<li>Specifying an invalid texture unit as a sampler could lead to a crash
<li>The GLX protocol request for glXDestroyPBuffer() was incorrect (bug 10983)
<li>ARB vp state.light[n].half value was incorrect (bug 10987)
<li>Fixed a positional light source bug (bug 11009)
<li>Fixed point size attenuation problem (bug 11042)
<li>glPopAttrib didn't restore texture object's LOD bias (bug 11049)
<li>Fixed a TLS / TEXTREL problem (bug 7459)
</ul>
<h2>Internal code changes</h2>
<ul>
<li>Some texture code consolidation and simplifiction (Ian Romanick)
<li>R300 driver clean-ups.
</ul>
<h2>To Do (someday) items</h2>
<ul>
<li>Switch to freeglut
<li>Fix linux-glide target/driver.
<li>Improved lambda and derivative calculation for frag progs.
</ul>
<h2>Driver Status</h2>
<pre>
Driver Status
---------------------- ----------------------
DRI drivers varies with the driver
XMesa/GLX (on Xlib) implements OpenGL 2.1
OSMesa (off-screen) implements OpenGL 2.1
Windows/Win32 implements OpenGL 2.1
Glide (3dfx Voodoo1/2) implements OpenGL 1.3
SVGA unsupported
Wind River UGL unsupported
DJGPP unsupported
GGI unsupported
BeOS unsupported
Allegro unsupported
D3D unsupported
</pre>
</body>
</html>

View File

@@ -20,6 +20,7 @@ The release notes summarize what's new or changed in each Mesa release.
</p>
<UL>
<LI><A HREF="relnotes-7.0.html">7.0 release notes</A>
<LI><A HREF="relnotes-6.5.3.html">6.5.3 release notes</A>
<LI><A HREF="relnotes-6.5.2.html">6.5.2 release notes</A>
<LI><A HREF="relnotes-6.5.1.html">6.5.1 release notes</A>

View File

@@ -1,17 +1,18 @@
<HTML>
<TITLE>Mesa Subset</TITLE>
<TITLE>Mesa Subset Driver</TITLE>
<link rel="stylesheet" type="text/css" href="mesa.css"></head>
<BODY>
<H1>Mesa Subset</H1>
<H1>Mesa Subset Driver</H1>
<p>
In 2002/2003 Tungsten Graphics was contracted to develop a subset Mesa/Radeon
driver for an embedded environment. The result is a reduced-size DRI driver
for the ATI R200 chip, for use with Linux fbdev rather than XFree86.
for the ATI R200 chip, for use with
<a href="fbdev-dri.html">fbdev/DRI environment</a>.
</p>
<p>
@@ -19,15 +20,5 @@ The specification for this subset can be found
<a href="subset-A.html">here</a>.
</p>
<p>
The <a href="MiniGLX.html">MiniGLX specification</a> describes the
interface between fbdev and Mesa.
</p>
<p>
More info to come...
</p>
</BODY>
</HTML>

15
doxygen/.gitignore vendored Normal file
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@@ -0,0 +1,15 @@
*.tag
agpgart
array_cache
core
core_subset
math
math_subset
miniglx
radeon_subset
radeondrm
radeonfb
swrast
swrast_setup
tnl
tnl_dd

33
doxygen/Makefile Normal file
View File

@@ -0,0 +1,33 @@
default: full
all: full subset
%.tag: %.doxy
doxygen $<
FULL = \
main.doxy \
math.doxy \
vbo.doxy \
glapi.doxy \
shader.doxy \
swrast.doxy \
swrast_setup.doxy \
tnl.doxy \
tnl_dd.doxy
full: $(FULL:.doxy=.tag)
$(foreach FILE,$(FULL),doxygen $(FILE);)
SUBSET = \
main.doxy \
math.doxy \
miniglx.doxy
subset: $(SUBSET:.doxy=.tag)
$(foreach FILE,$(SUBSET),doxygen $(FILE);)
clean:
rm -rf $(FULL:.doxy=) $(SUBSET:.doxy=)
rm -rf *.tag

10
doxygen/README Normal file
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@@ -0,0 +1,10 @@
This directory is for doxygen (a source code documentation system).
See http://www.doxygen.org/ for more info.
Either run 'make' (Unix) or 'doxy.bat' (Windows) to run doxygen
and generate souce code documentation.
Then, load either doxygen/main/index.html or doxygen/core_subset/index.html into
your web browser.

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