Compare commits

...

37 Commits

Author SHA1 Message Date
Carl Worth
3d3cada9c1 docs: Add md5sums for 9.1.7 release files.
Now that they've been generated, we can do this.
2013-10-04 21:27:12 -07:00
Carl Worth
7d4a1f508b Revert "radeon/winsys: pad IBs to a multiple of 8 DWs"
This reverts commit 4a8d1c5ef2.

This commit causes compilation failures ("'SI' undeclared"), which,
embarrassingly enough, I failed to notice earlier.
2013-10-04 21:19:29 -07:00
Carl Worth
08ffe9c541 doc: Add releases notes for the upcoming 9.1.7 release.
Complete except for the md5sums, (which we cannot have generated yet).
2013-10-04 21:10:59 -07:00
Carl Worth
b91b957208 Bump version to 9.1.7
Even remembering to fix MESA_PATCH this time, (which I had missed in the bump
to 9.1.6).
2013-10-04 20:56:52 -07:00
Ian Romanick
ca2e6012eb mesa: Don't return any data for GL_SHADER_BINARY_FORMATS
We return 0 for GL_NUM_SHADER_BINARY_FORMATS, so
GL_SHADER_BINARY_FORMATS should not write any data to the application
buffer.

Fixes piglit test 'arb_get_program_binary-overrun shader'.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit 0667e2c969)
2013-10-04 14:33:34 -07:00
Torsten Duwe
32b28b0c17 wayland-egl.pc requires wayland-client.pc.
Mesa provides the wayland-egl libs and the pkgconfig file, but the headers
originate from the wayland package. Ensure everything matches, by requiring
application builds to look at the wayland headers as well.

Signed-off-by: Torsten Duwe <duwe@suse.de>
Signed-off-by: Johannes Obermayr <johannesobermayr@gmx.de>
(cherry picked from commit 3bc642cbf6)
2013-10-04 14:22:20 -07:00
Johannes Obermayr
15204c3840 st/gbm: Add $(WAYLAND_CFLAGS) for HAVE_EGL_PLATFORM_WAYLAND.
(cherry picked from commit 87ebbe1270)
2013-10-04 14:22:09 -07:00
Kenneth Graunke
d227751144 meta: Set correct viewport and projection in decompress_texture_image.
_mesa_meta_begin() sets up an orthographic project and initializes the
viewport based on the current drawbuffer's width and height.  This is
likely the window size, since it occurs before the meta operation binds
any temporary buffers.

decompress_texture_image needs the viewport to be the size of the image
it's trying to draw.  Otherwise, it may only draw part of the image.

v2: Actually set the projection properly too.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=68250
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: Mak Nazecic-Andrlon <owlberteinstein@gmail.com>
(cherry picked from commit 62411681da)
2013-10-04 14:12:50 -07:00
Carl Worth
8c753e01e4 cherry-ignore: Ignore last two patches in current get-pick-list output
Neither of these are suitable for 9.1 for now. For both patches, the original
authors of the patch have been emailed.
2013-10-04 14:04:37 -07:00
Carl Worth
a6b6ad7d17 Update get-pick-list to look specifically for "9.1" in NOTE
We previously adjusted this script so that the new-style markup, (with CC)
would only trigger if it specifically mentioned "9.1", but the old-style
markup (with "NOTE:") was always triggering. Fix it to look for "9.1" as well.

This removes several patches from the current output.
2013-10-04 13:52:46 -07:00
Rico Schüller
68473d07d4 glx: Initialize OpenGL version to 1.0
The old code in dri2_glx suffered from a typographical error that caused
the default version to be 2.1 instead of 1.2 (minimum required by the
Linux OpenGL ABI).  drisw_glx had a similar error resulting in a default
version of 0.1.

Some driver/card combinations (r200/RV280, i915/915G) don't support
OpenGL 2.1.  These create in some corner cases an indirect context
instead of a direct context when calling glXCreateContextAttribsARB().
This happens because of a bad default value.  To avoid this, just used
the default value specified by the GLX_ARB_create_context specification:

    "The default values for GLX_CONTEXT_MAJOR_VERSION_ARB and
    GLX_CONTEXT_MINOR_VERSION_ARB are 1 and 0 respectively. In this
    case, implementations will typically return the most recent version
    of OpenGL they support which is backwards compatible with OpenGL 1.0
    (e.g. 3.0, 3.1 + GL_ARB_compatibility, or 3.2 compatibility
    profile)"

Refactor all the default value setting to dri2_convert_glx_attribs, and
make sure the correct defaults are set in that one place.

Signed-off-by: Rico Schüller <kgbricola@web.de>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla http://bugs.winehq.org/show_bug.cgi?id=34238
Cc: "9.1 9.2" <mesa-stable@lists.freedesktop.org>

(cherry picked from commit 8b302e1635)

Conflicts:
	src/glx/dri2_glx.c
	src/glx/dri_common.c
	src/glx/drisw_glx.c
2013-10-03 10:02:33 -07:00
Ian Romanick
5bddd3f392 glsl: Move and refine test for unsized arrays in GLSL ES
GLSL ES does not allow unsized arrays, and GLSL ES 1.00 does not allow
array initializers.  However, GLSL ES 3.00 allows array initializers,
and the initializer can explicitly size the array.  The specification
even includes some examples of this:

    float x[] = float[2] (1.0, 2.0);     // declares an array of size 2
    float y[] = float[] (1.0, 2.0, 3.0); // declares an array of size 3

    float a[5];
    float b[] = a;

Move the unsized array check to after the initializer has been
processed.  If the array is still unsized, generate the error.  This
should have no effect in GLSL ES 1.00 because, as previously mentioned,
array initializers are not allowed.

Fixes piglit "glsl-es-3.00 compiler array-sized-by-initializer.vert".

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "9.1 9.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 42624b1c81)

Conflicts:
	src/glsl/ast_to_hir.cpp
2013-10-03 09:53:44 -07:00
Ian Romanick
64d3c2b7d5 mesa: Generate a renderbuffer wrapper even if the texture has no image
This prevents a segfault in check_begin_texture_render when an FBO is
rebound while in this state.  This fixes the piglit test
fbo-incomplete-invalid-texture.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "9.1 9.2" mesa-stable@lists.freedesktop.org
(cherry picked from commit 2f9fe2d80a)

Conflicts:
	src/mesa/main/fbobject.c
2013-10-03 09:53:44 -07:00
Ian Romanick
b10122ac03 mesa: Don't call driver RenderTexture for invalid zoffset
This fixes the segfault in the 'invalid slice of 3D texture' and
'invalid layer of an array texture' subtests of piglit's fbo-incomplete
test.

The 'invalid layer of an array texture' subtest still fails.

v2: Fix off-by-one comparison error noticed by Chris Forbes.  Also,
1D_ARRAY textures have Depth == 1.  Instead, compare against Height.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> [v1]
Cc: "9.1 9.2" mesa-stable@lists.freedesktop.org
(cherry picked from commit 41485fea7c)
2013-10-03 09:53:43 -07:00
Ian Romanick
398c705c3d mesa: Don't call driver RenderTexture for really broken textures
This fixes the segfault in the '0x0 texture' subtest of piglit's
fbo-incomplete test.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "9.1 9.2" mesa-stable@lists.freedesktop.org
(cherry picked from commit fb49713f8e)

Conflicts:
	src/mesa/main/fbobject.c
2013-10-03 09:53:43 -07:00
Ian Romanick
c6d5d39147 mesa: Remove all traces of GL_OES_matrix_get
I believe this extension was enabled by accident.  As far as I can tell,
there has never been any code in Mesa to actually support it.  Not only
that, this extension is only useful in the common-lite profile, and Mesa
does the common profile.

This "fixes" the piglit test oes_matrix_get-api.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: "9.1 9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 3e1fdf3899)
2013-10-02 21:47:31 -07:00
Carl Worth
66f8724ef4 Use -Bsymbolic when linking libEGL.so
For some reason that I don't yet fully understand, Glaze does not work with
libEGL unless libEGL is linked with -Bsymbolic.[*]

Beyond that specific reason, all of the reasons for which libGL.so is linked
with -Bsymbolic, (see the commit history), should also apply here.

[*] The specific behavior I am seeing is that when Glaze calls dlopen for
libEGL.so, ifunc resolvers within Glaze for EGL functions are called before
the dlopen returns. These resolvers cannot succeed, as they need the return
value from dlopen in order to find the functions to resolve to. I don't know
what's causing these resolvers to be called, but I have verified that linking
libEGL with -Bsymbolic causes this problematic behavior to stop.

CC: "9.1 and 9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
(cherry picked from commit 9baf35de5c)
2013-10-02 21:47:31 -07:00
Eric Anholt
ce10cafee0 i965/gen4: Fix fragment program rectangle texture shadow compares.
The rescale_texcoord(), if it does something, will return just the
GLSL-sized coordinate, leaving out the 3rd and 4th components where we
were storing our projected shadow compare and the texture projector.
Deref the shadow compare before using the shared rescale-the-coordinate
code to fix the problem.

Fixes piglit tex-shadow2drect.shader_test and txp-shadow2drect.shader_test

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=69525
NOTE: This is a candidate for stable branches.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 938956ad52)
2013-10-02 21:47:30 -07:00
Alex Deucher
4a8d1c5ef2 radeon/winsys: pad IBs to a multiple of 8 DWs
This aligns the gfx, compute, and dma IBs to 8 DW boundries.
This aligns the the IB to the fetch size of the CP for optimal
performance. Additionally, r6xx hardware requires at least 4
DW alignment to avoid a hw bug.  This also aligns the DMA
IBs to 8 DW which is required for the DMA engine.  This
alignment is already handled in the gallium driver, but that
patch can be removed now that it's done in the winsys.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
CC: "9.2" <mesa-stable@lists.freedesktop.org>
CC: "9.1" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit a81beee37e)
2013-10-02 21:47:02 -07:00
Joakim Sindholt
5af672491a nvc0: fix blitctx memory leak
Cc: "9.2 and 9.1" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 2a7762bdb6)
2013-10-02 21:46:35 -07:00
Tiziano Bacocco
2e8bcfa56d nvc0/ir: fix use after free in texture barrier insertion pass
Fixes crash with Amnesia: The Dark Descent.

Cc: "9.2 and 9.1" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 7086636358)
2013-10-02 21:46:35 -07:00
Emil Velikov
fa5554fce7 nouveau: initialise the nouveau_transfer maps
Cc: "9.2 and 9.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit dc10251d08)
2013-10-02 21:46:34 -07:00
Chris Forbes
c910c620ef i965/fs: Gen4: Zero out extra coordinates when using shadow compare
Fixes broken rendering if these MRFs contained anything other than zero.

NOTE: This is a candidate for stable branches.
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit f35dea05b1)
2013-10-02 21:46:34 -07:00
Ian Romanick
895663a24f glsl: Use alignment of container record for its first field
The first field of a record in a UBO has the aligment of the record
itself.

Fixes piglit vs-struct-pad, fs-struct-pad, and (with the patch posted to
the piglit list that extends the test) layout-std140.

NOTE: The bit of strangeness with the version of visit_field without the
record_type poitner is because that method is pure virtual in the base
class.  The original implementation of the class did this to ensure
derived classes remembered to implement that flavor.  Now they can
implement either flavor but not both.  I don't know a C++ way to enforce
that.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=68195
Cc: "9.2 9.1" mesa-stable@lists.freedesktop.org
(cherry picked from commit 574e4843e9)
2013-10-02 21:45:44 -07:00
Ian Romanick
7e32aff8fd glsl: Add new overload of program_resource_visitor::visit_field method
The outer-most record is passed into the visit_field method for
the first field.  In other words, in the following structure:

    struct S1 {
        vec4 v;
        float f;
    };

    struct S {
        S1 s1;
        S1 s2;
    };

    uniform Ubo {
        S s;
    };

s.s1.v would get record_type = S (because s1.v is the first non-record
field in S), and s.s2.v would get record_type = S1.  s.s1.f and s.s2.f
would get record_type = NULL becuase they aren't the first field of
anything.

This new overload isn't used yet, but the next patch will add several
uses.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Cc: "9.2 9.1" mesa-stable@lists.freedesktop.org
(cherry picked from commit 5ac884fd9f)
2013-10-02 21:45:44 -07:00
Anuj Phogat
ac93b20390 meta: Fix blitting a framebuffer with renderbuffer attachment
This patch fixes a case of framebuffer blitting with renderbuffer
as color attachment and GL_LINEAR filter. Meta implementation of
glBlitFrambuffer() converts source color buffer to a texture and
uses it to do the scaled blitting in to destination buffer. Using
the exact source rectangle to create the texture does incorrect
linear filtering along the edges. This patch makes the changes to
extend the texture edges by one pixel in x, y directions. This
ensures correct linear filtering.
It fixes failing piglit fbo-attachments-blit-scaled-linear test.

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
CC: "9.2" <mesa-stable@lists.freedesktop.org>
CC: "9.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
(cherry picked from commit d944a6144f)
2013-10-02 21:45:43 -07:00
Ilia Mirkin
4cdda60fb8 nv30: remove no-longer-used formats from table
Commit 14ee790df7 removed the formats from the vtxfmt_table but forgot
to also update the info_table.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "9.2 and 9.1" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit c1a6f59b20)
2013-10-02 21:45:43 -07:00
Ian Romanick
01419c0f42 mesa/vbo: Fix handling of attribute 0 in non-compatibilty contexts
It is only in OpenGL compatibility-style contexts where generic
attribute 0 and GL_VERTEX_ARRAY have a bizzare, aliasing relationship.
Moreover, it is only in OpenGL compatibility-style contexts and OpenGL
ES 1.x where one of these attributes provokes the vertex.  In all other
APIs each implicit call to glArrayElement provokes a vertex regardless
of which attributes are enabled.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Robert Bragg <robert@sixbynine.org>
Cc: "9.0 9.1 9.2" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=55503
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=66292
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=67548
(cherry picked from commit 41eef83cc0)
2013-10-02 21:45:43 -07:00
Ilia Mirkin
1dd4b0e6ad nv30: U8_USCALED only works for size 4
See https://bugs.freedesktop.org/show_bug.cgi?id=61635 for a sample
program. Changing it to use a vec4 makes it work. Remove the unsupported
formats.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "9.2 and 9.1" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 14ee790df7)
2013-10-02 21:44:34 -07:00
Alex Deucher
0437388d59 r600g: disable GPUVM by default
Cayman and trinity systems still seem to suffer from
stability problems with GPUVM.  This also fixes compute
on these asics.  It can still be enabled for testing
by setting env var RADEON_VA=true.

Fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=65958

Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
CC: "9.2" <mesa-stable@lists.freedesktop.org>
CC: "9.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Christian König <christian.koenig@amd.com>
(cherry picked from commit c88783047e)
2013-10-02 21:43:59 -07:00
Emil Velikov
7b4b012c49 nv50: handle pure integer vertex attributes
And as a side effect fix a crash in the following piglit test:
general/attribs GL3

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Cc: "9.2 and 9.1" mesa-stable@lists.freedesktop.org
(cherry picked from commit 07c8f7a6f8)
2013-10-02 21:43:58 -07:00
Ian Romanick
7ff9d952f2 mesa: Validate the layer selection of an array texture too
Previously only the slice of a 3D texture was validated in the FBO
completeness check.  This fixes the failure in the 'invalid layer of an
array texture' subtest of piglit's fbo-incomplete test.

v2: 1D_ARRAY textures have Depth == 1.  Instead, compare against Height.

v3: Handle CUBE_MAP_ARRAY textures too.  Noticed by Marek.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "9.1 9.2" mesa-stable@lists.freedesktop.org
(cherry picked from commit 25281fef0f)
2013-10-02 18:15:14 -07:00
Ian Romanick
11611881ca mesa: Remove stray debug printfs in attachment completeness code
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "9.1 9.2" mesa-stable@lists.freedesktop.org
(cherry picked from commit 0c3dbd689b)
2013-10-02 18:11:14 -07:00
Maarten Lankhorst
93670a73ff nvc0: restore viewport after blit
Based on calim's original fix in the nine branch.

Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Cc: "9.2 and 9.1" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit ad4dc77231)

Conflicts:
	src/gallium/drivers/nvc0/nvc0_context.h
2013-09-05 12:24:27 +02:00
Andreas Boll
0dbbfa054c mesa: Fix MESA_PATCH version 2013-08-02 09:51:24 +02:00
Andreas Boll
4589a8a0f3 docs: Fix a typo in the 9.1.6 release notes 2013-08-02 09:50:32 +02:00
Carl Worth
ebc926a206 docs: Add 9.1.6 release md5sums 2013-08-01 14:41:17 -07:00
35 changed files with 489 additions and 115 deletions

View File

@@ -36,7 +36,7 @@ check-local:
# Rules for making release tarballs
PACKAGE_VERSION=9.1.6
PACKAGE_VERSION=9.1.7
PACKAGE_DIR = Mesa-$(PACKAGE_VERSION)
PACKAGE_NAME = MesaLib-$(PACKAGE_VERSION)

View File

@@ -64,3 +64,9 @@ a3dcab43c6b6fed2f35aa0e802be6398985f100c clover: Pass corresponding module::argu
829caf410e2c2c6f79902199da5a7900abc16129 clover: Byte-swap kernel arguments when host and device endianness differ.
f64c0ca692d3e8c78dd9ae1f015f58f1dfc1c760 clover: Extend kernel arguments for differing host and device data types.
df530829f757a8968389427eb26f45a0d46623fa clover: Respect kernel argument alignment restrictions.
# Memory leak being fixed doesn't exist in 9.1 (as far as I can tell)
035bf2198368d3fa69387788a63039d71319f0bf i915,i965: Fix memory leak in try_pbo_upload (v2)
# This commit depends on other, unspecified commits (does not compile alone)
d38765f3c8fbd473b949177cc9698b2cd459902c mesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query with ES3

View File

@@ -14,7 +14,7 @@ git log --reverse --grep="cherry picked from commit" origin/master..HEAD |\
sed -e 's/^[[:space:]]*(cherry picked from commit[[:space:]]*//' -e 's/)//' > already_picked
# Grep for commits that were marked as a candidate for the stable tree.
git log --reverse --pretty=%H -i --grep='^\([[:space:]]*NOTE: .*[Cc]andidate\|CC:.*9\.1.*mesa-stable\)' HEAD..origin/master |\
git log --reverse --pretty=%H -i --grep='^\([[:space:]]*NOTE: .*[Cc]andidate.*9\.1\|CC:.*9\.1.*mesa-stable\)' HEAD..origin/master |\
while read sha
do
# Check to see whether the patch is on the ignore list.

View File

@@ -6,7 +6,7 @@ dnl Tell the user about autoconf.html in the --help output
m4_divert_once([HELP_END], [
See docs/autoconf.html for more details on the options for Mesa.])
AC_INIT([Mesa], [9.1.6],
AC_INIT([Mesa], [9.1.7],
[https://bugs.freedesktop.org/enter_bug.cgi?product=Mesa])
AC_CONFIG_AUX_DIR([bin])
AC_CONFIG_MACRO_DIR([m4])

View File

@@ -30,7 +30,9 @@ because GL_ARB_compatibility is not supported.
<h2>MD5 checksums</h2>
<pre>
TBD
443a2a352667294b53d56cb1a74114e9 MesaLib-9.1.6.tar.bz2
08d3069cccd6821e5f33e0840bca0718 MesaLib-9.1.6.tar.gz
90aa7a6d9878cdbfcb055312f356d6b9 MesaLib-9.1.6.zip
</pre>
<h2>New features</h2>
@@ -70,7 +72,7 @@ TBD
<p>The full set of changes can be viewed by using the following GIT command:</p>
<pre>
git log mesa-9.1.4..mesa-9.1.5
git log mesa-9.1.5..mesa-9.1.6
</pre>
<p>Andreas Boll (1):</p>

168
docs/relnotes-9.1.7.html Normal file
View File

@@ -0,0 +1,168 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="contents.html"></iframe>
<div class="content">
<h1>Mesa 9.1.7 Release Notes / October 4, 2013</h1>
<p>
Mesa 9.1.7 is a bug fix release which fixes bugs found since the 9.1.6 release.
</p>
<p>
Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.1. OpenGL
3.1 is <strong>only</strong> available if requested at context creation
because GL_ARB_compatibility is not supported.
</p>
<h2>MD5 checksums</h2>
<pre>
9e4abf7b7a6db762012c3c9917a8e8c7 MesaLib-9.1.7.tar.bz2
f1d4d479d6ce12b9566fdb379960a912 MesaLib-9.1.7.tar.gz
abd612bfc5dd478d04fcc630dd7672f2 MesaLib-9.1.7.zip
</pre>
<h2>New features</h2>
<p>None.</p>
<h2>Bug fixes</h2>
<p>This list is likely incomplete.</p>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=55503">Bug 55503</a> - Constant vertex attributes broken</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61635">Bug 61635</a> - glVertexAttribPointer(id, GL_UNSIGNED_BYTE, GL_FALSE,...) does not work</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=65958">Bug 65958</a> - GPU Lockup on Trinity 7500G</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66292">Bug 66292</a> - [SNB/IVB/HSW Bisected]Ogles3conform GL3Tests_depth24_depth24_basic.test fail</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=67548">Bug 67548</a> - glGetAttribLocation seems to be broken</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68195">Bug 68195</a> - piglit tests vs-struct-pad and fs-struct-pad both fail</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68250">Bug 68250</a> - Automatic mipmap generation with texture compression produces borders that fade to black</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69525">Bug 69525</a> - [GM45, bisected] Piglit tex-shadow2drect fails</li>
</ul>
<h2>Changes</h2>
<p>Alex Deucher (2):</p>
<ul>
<li>r600g: disable GPUVM by default</li>
<li>radeon/winsys: pad IBs to a multiple of 8 DWs</li>
</ul>
<p>Andreas Boll (2):</p>
<ul>
<li>docs: Fix a typo in the 9.1.6 release notes</li>
<li>mesa: Fix MESA_PATCH version</li>
</ul>
<p>Anuj Phogat (1):</p>
<ul>
<li>meta: Fix blitting a framebuffer with renderbuffer attachment</li>
</ul>
<p>Carl Worth (5):</p>
<ul>
<li>docs: Add 9.1.6 release md5sums</li>
<li>Use -Bsymbolic when linking libEGL.so</li>
<li>Update get-pick-list to look specifically for "9.1" in NOTE</li>
<li>cherry-ignore: Ignore last two patches in current get-pick-list output</li>
<li>Bump version to 9.1.7</li>
</ul>
<p>Chris Forbes (1):</p>
<ul>
<li>i965/fs: Gen4: Zero out extra coordinates when using shadow compare</li>
</ul>
<p>Emil Velikov (2):</p>
<ul>
<li>nv50: handle pure integer vertex attributes</li>
<li>nouveau: initialise the nouveau_transfer maps</li>
</ul>
<p>Eric Anholt (1):</p>
<ul>
<li>i965/gen4: Fix fragment program rectangle texture shadow compares.</li>
</ul>
<p>Ian Romanick (11):</p>
<ul>
<li>mesa: Remove stray debug printfs in attachment completeness code</li>
<li>mesa: Validate the layer selection of an array texture too</li>
<li>mesa/vbo: Fix handling of attribute 0 in non-compatibilty contexts</li>
<li>glsl: Add new overload of program_resource_visitor::visit_field method</li>
<li>glsl: Use alignment of container record for its first field</li>
<li>mesa: Remove all traces of GL_OES_matrix_get</li>
<li>mesa: Don't call driver RenderTexture for really broken textures</li>
<li>mesa: Don't call driver RenderTexture for invalid zoffset</li>
<li>mesa: Generate a renderbuffer wrapper even if the texture has no image</li>
<li>glsl: Move and refine test for unsized arrays in GLSL ES</li>
<li>mesa: Don't return any data for GL_SHADER_BINARY_FORMATS</li>
</ul>
<p>Ilia Mirkin (2):</p>
<ul>
<li>nv30: U8_USCALED only works for size 4</li>
<li>nv30: remove no-longer-used formats from table</li>
</ul>
<p>Joakim Sindholt (1):</p>
<ul>
<li>nvc0: fix blitctx memory leak</li>
</ul>
<p>Johannes Obermayr (1):</p>
<ul>
<li>st/gbm: Add $(WAYLAND_CFLAGS) for HAVE_EGL_PLATFORM_WAYLAND.</li>
</ul>
<p>Kenneth Graunke (1):</p>
<ul>
<li>meta: Set correct viewport and projection in decompress_texture_image.</li>
</ul>
<p>Maarten Lankhorst (1):</p>
<ul>
<li>nvc0: restore viewport after blit</li>
</ul>
<p>Rico Schüller (1):</p>
<ul>
<li>glx: Initialize OpenGL version to 1.0</li>
</ul>
<p>Tiziano Bacocco (1):</p>
<ul>
<li>nvc0/ir: fix use after free in texture barrier insertion pass</li>
</ul>
<p>Torsten Duwe (1):</p>
<ul>
<li>wayland-egl.pc requires wayland-client.pc.</li>
</ul>
</div>
</body>
</html>

View File

@@ -74,7 +74,7 @@ libEGL_la_SOURCES = \
libEGL_la_LIBADD = \
$(EGL_LIB_DEPS)
libEGL_la_LDFLAGS = -version-number 1:0 -no-undefined
libEGL_la_LDFLAGS = -Wl,-Bsymbolic -version-number 1:0 -no-undefined
if HAVE_EGL_PLATFORM_X11
AM_CFLAGS += -DHAVE_X11_PLATFORM

View File

@@ -6,5 +6,6 @@ includedir=@includedir@
Name: wayland-egl
Description: Mesa wayland-egl library
Version: @VERSION@
Requires: wayland-client
Libs: -L${libdir} -lwayland-egl
Cflags: -I${includedir}

View File

@@ -266,6 +266,7 @@ nouveau_buffer_cache(struct nouveau_context *nv, struct nv04_resource *buf)
tx.base.box.x = 0;
tx.base.box.width = buf->base.width0;
tx.bo = NULL;
tx.map = NULL;
if (!buf->data)
if (!nouveau_buffer_malloc(buf))
@@ -624,6 +625,7 @@ nouveau_buffer_migrate(struct nouveau_context *nv,
tx.base.box.x = 0;
tx.base.box.width = buf->base.width0;
tx.bo = NULL;
tx.map = NULL;
if (!nouveau_transfer_staging(nv, &tx, FALSE))
return FALSE;
nouveau_transfer_write(nv, &tx, 0, tx.base.box.width);

View File

@@ -111,9 +111,6 @@ nv30_format_info_table[PIPE_FORMAT_COUNT] = {
_(R16G16_SNORM , __V_),
_(R16G16B16_SNORM , __V_),
_(R16G16B16A16_SNORM , __V_),
_(R8_USCALED , __V_),
_(R8G8_USCALED , __V_),
_(R8G8B8_USCALED , __V_),
_(R8G8B8A8_USCALED , __V_),
_(R16_FLOAT , __V_),
_(R16G16_FLOAT , __V_), //S_V_),
@@ -160,9 +157,6 @@ nv30_vtxfmt_table[PIPE_FORMAT_COUNT] = {
_(R8G8_UNORM , U8_UNORM , 2),
_(R8G8B8_UNORM , U8_UNORM , 3),
_(R8G8B8A8_UNORM , U8_UNORM , 4),
_(R8_USCALED , U8_USCALED , 1),
_(R8G8_USCALED , U8_USCALED , 2),
_(R8G8B8_USCALED , U8_USCALED , 3),
_(R8G8B8A8_USCALED , U8_USCALED , 4),
_(R16_SNORM , V16_SNORM , 1),
_(R16G16_SNORM , V16_SNORM , 2),

View File

@@ -40,13 +40,15 @@ nv30_emit_vtxattr(struct nv30_context *nv30, struct pipe_vertex_buffer *vb,
const unsigned nc = util_format_get_nr_components(ve->src_format);
struct nouveau_pushbuf *push = nv30->base.pushbuf;
struct nv04_resource *res = nv04_resource(vb->buffer);
const struct util_format_description *desc =
util_format_description(ve->src_format);
const void *data;
float v[4];
data = nouveau_resource_map_offset(&nv30->base, res, vb->buffer_offset +
ve->src_offset, NOUVEAU_BO_RD);
util_format_read_4f(ve->src_format, v, 0, data, 0, 0, 0, 1, 1);
desc->unpack_rgba_float(v, 0, data, 0, 1, 1);
switch (nc) {
case 4:

View File

@@ -139,10 +139,20 @@ nv50_emit_vtxattr(struct nv50_context *nv50, struct pipe_vertex_buffer *vb,
const void *data = (const uint8_t *)vb->user_buffer + ve->src_offset;
float v[4];
const unsigned nc = util_format_get_nr_components(ve->src_format);
const struct util_format_description *desc =
util_format_description(ve->src_format);
assert(vb->user_buffer);
util_format_read_4f(ve->src_format, v, 0, data, 0, 0, 0, 1, 1);
if (desc->channel[0].pure_integer) {
if (desc->channel[0].type == UTIL_FORMAT_TYPE_SIGNED) {
desc->unpack_rgba_sint((int32_t *)v, 0, data, 0, 1, 1);
} else {
desc->unpack_rgba_uint((uint32_t *)v, 0, data, 0, 1, 1);
}
} else {
desc->unpack_rgba_float(v, 0, data, 0, 1, 1);
}
switch (nc) {
case 4:

View File

@@ -441,6 +441,7 @@ NVC0LegalizePostRA::insertTextureBarriers(Function *fn)
if (i->op == OP_TEXBAR) {
if (i->subOp >= max) {
delete_Instruction(prog, i);
i = NULL;
} else {
max = i->subOp;
if (prev && prev->op == OP_TEXBAR && prev->subOp >= max) {
@@ -452,7 +453,7 @@ NVC0LegalizePostRA::insertTextureBarriers(Function *fn)
if (isTextureOp(i->op)) {
max++;
}
if (!i->isNop())
if (i && !i->isNop())
prev = i;
}
}

View File

@@ -97,6 +97,7 @@ nvc0_destroy(struct pipe_context *pipe)
nouveau_pushbuf_kick(nvc0->base.pushbuf, nvc0->base.pushbuf->channel);
nvc0_context_unreference_resources(nvc0);
nvc0_blitctx_destroy(nvc0);
#ifdef NVC0_WITH_DRAW_MODULE
draw_destroy(nvc0->draw);

View File

@@ -75,6 +75,7 @@
struct nvc0_blitctx;
boolean nvc0_blitctx_create(struct nvc0_context *);
void nvc0_blitctx_destroy(struct nvc0_context *);
struct nvc0_context {
struct nouveau_context base;
@@ -169,6 +170,8 @@ struct nvc0_context {
struct nvc0_blitctx *blit;
uint32_t vport_int[2];
#ifdef NVC0_WITH_DRAW_MODULE
struct draw_context *draw;
#endif

View File

@@ -243,9 +243,11 @@ nvc0_validate_viewport(struct nvc0_context *nvc0)
zmin = vp->translate[2] - fabsf(vp->scale[2]);
zmax = vp->translate[2] + fabsf(vp->scale[2]);
nvc0->vport_int[0] = (w << 16) | x;
nvc0->vport_int[1] = (h << 16) | y;
BEGIN_NVC0(push, NVC0_3D(VIEWPORT_HORIZ(0)), 2);
PUSH_DATA (push, (w << 16) | x);
PUSH_DATA (push, (h << 16) | y);
PUSH_DATA (push, nvc0->vport_int[0]);
PUSH_DATA (push, nvc0->vport_int[1]);
BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(0)), 2);
PUSH_DATAf(push, zmin);
PUSH_DATAf(push, zmax);

View File

@@ -937,8 +937,8 @@ nvc0_blit_3d(struct nvc0_context *nvc0, const struct pipe_blit_info *info)
/* restore viewport */
BEGIN_NVC0(push, NVC0_3D(VIEWPORT_HORIZ(0)), 2);
PUSH_DATA (push, nvc0->framebuffer.width << 16);
PUSH_DATA (push, nvc0->framebuffer.height << 16);
PUSH_DATA (push, nvc0->vport_int[0]);
PUSH_DATA (push, nvc0->vport_int[1]);
IMMED_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
}
@@ -1230,6 +1230,13 @@ nvc0_blitctx_create(struct nvc0_context *nvc0)
return TRUE;
}
void
nvc0_blitctx_destroy(struct nvc0_context *nvc0)
{
if (nvc0->blit)
FREE(nvc0->blit);
}
void
nvc0_init_surface_functions(struct nvc0_context *nvc0)
{

View File

@@ -27,6 +27,7 @@ AM_CPPFLAGS = \
-I$(top_srcdir)/src/gbm/main \
-I$(top_srcdir)/include
if HAVE_EGL_PLATFORM_WAYLAND
AM_CFLAGS += $(WAYLAND_CFLAGS)
AM_CPPFLAGS += -DHAVE_WAYLAND_PLATFORM
endif

View File

@@ -382,7 +382,7 @@ static boolean do_winsys_init(struct radeon_drm_winsys *ws)
&ws->info.r600_ib_vm_max_size))
ws->info.r600_virtual_address = FALSE;
}
if (ws->gen == DRV_R600 && !debug_get_bool_option("RADEON_VA", TRUE))
if (ws->gen == DRV_R600 && !debug_get_bool_option("RADEON_VA", FALSE))
ws->info.r600_virtual_address = FALSE;
}

View File

@@ -1904,12 +1904,6 @@ process_array_type(YYLTYPE *loc, const glsl_type *base, ast_node *array_size,
}
}
}
} else if (state->es_shader) {
/* Section 10.17 of the GLSL ES 1.00 specification states that unsized
* array declarations have been removed from the language.
*/
_mesa_glsl_error(loc, state, "unsized array declarations are not "
"allowed in GLSL ES 1.00.");
}
return glsl_type::get_array_instance(base, length);
@@ -3040,6 +3034,33 @@ ast_declarator_list::hir(exec_list *instructions,
decl->identifier);
}
if (state->es_shader) {
const glsl_type *const t = (earlier == NULL)
? var->type : earlier->type;
if (t->is_array() && t->length == 0)
/* Section 10.17 of the GLSL ES 1.00 specification states that
* unsized array declarations have been removed from the language.
* Arrays that are sized using an initializer are still explicitly
* sized. However, GLSL ES 1.00 does not allow array
* initializers. That is only allowed in GLSL ES 3.00.
*
* Section 4.1.9 (Arrays) of the GLSL ES 3.00 spec says:
*
* "An array type can also be formed without specifying a size
* if the definition includes an initializer:
*
* float x[] = float[2] (1.0, 2.0); // declares an array of size 2
* float y[] = float[] (1.0, 2.0, 3.0); // declares an array of size 3
*
* float a[5];
* float b[] = a;"
*/
_mesa_glsl_error(& loc, state,
"unsized array declarations are not allowed in "
"GLSL ES");
}
/* If the declaration is not a redeclaration, there are a few additional
* semantic checks that must be applied. In addition, variable that was
* created for the declaration should be added to the IR stream.

View File

@@ -58,6 +58,15 @@ public:
private:
virtual void visit_field(const glsl_type *type, const char *name,
bool row_major)
{
(void) type;
(void) name;
(void) row_major;
assert(!"Should not get here.");
}
virtual void visit_field(const glsl_type *type, const char *name,
bool row_major, const glsl_type *record_type)
{
assert(this->index < this->num_variables);
@@ -85,7 +94,9 @@ private:
v->IndexName = v->Name;
}
unsigned alignment = type->std140_base_alignment(v->RowMajor);
const unsigned alignment = record_type
? record_type->std140_base_alignment(v->RowMajor)
: type->std140_base_alignment(v->RowMajor);
unsigned size = type->std140_size(v->RowMajor);
this->offset = glsl_align(this->offset, alignment);
@@ -107,6 +118,10 @@ private:
virtual void visit_field(const glsl_struct_field *field)
{
/* FINISHME: When support for doubles (dvec4, etc.) is added to the
* FINISHME: compiler, this may be incorrect for a structure in a UBO
* FINISHME: like struct s { struct { float f } s1; dvec4 v; };.
*/
this->offset = glsl_align(this->offset,
field->type->std140_base_alignment(false));
}

View File

@@ -60,7 +60,7 @@ program_resource_visitor::process(const glsl_type *type, const char *name)
|| (type->is_array() && type->fields.array->is_interface()));
char *name_copy = ralloc_strdup(NULL, name);
recursion(type, &name_copy, strlen(name), false);
recursion(type, &name_copy, strlen(name), false, NULL);
ralloc_free(name_copy);
}
@@ -77,24 +77,25 @@ program_resource_visitor::process(ir_variable *var)
/* Only strdup the name if we actually will need to modify it. */
if (t->is_record() || (t->is_array() && t->fields.array->is_record())) {
char *name = ralloc_strdup(NULL, var->name);
recursion(var->type, &name, strlen(name), false);
recursion(var->type, &name, strlen(name), false, NULL);
ralloc_free(name);
} else if (t->is_interface()) {
char *name = ralloc_strdup(NULL, var->type->name);
recursion(var->type, &name, strlen(name), false);
recursion(var->type, &name, strlen(name), false, NULL);
ralloc_free(name);
} else if (t->is_array() && t->fields.array->is_interface()) {
char *name = ralloc_strdup(NULL, var->type->fields.array->name);
recursion(var->type, &name, strlen(name), false);
recursion(var->type, &name, strlen(name), false, NULL);
ralloc_free(name);
} else {
this->visit_field(t, var->name, false);
this->visit_field(t, var->name, false, NULL);
}
}
void
program_resource_visitor::recursion(const glsl_type *t, char **name,
size_t name_length, bool row_major)
size_t name_length, bool row_major,
const glsl_type *record_type)
{
/* Records need to have each field processed individually.
*
@@ -103,6 +104,9 @@ program_resource_visitor::recursion(const glsl_type *t, char **name,
* individually.
*/
if (t->is_record() || t->is_interface()) {
if (record_type == NULL && t->is_record())
record_type = t;
for (unsigned i = 0; i < t->length; i++) {
const char *field = t->fields.structure[i].name;
size_t new_length = name_length;
@@ -118,10 +122,18 @@ program_resource_visitor::recursion(const glsl_type *t, char **name,
}
recursion(t->fields.structure[i].type, name, new_length,
t->fields.structure[i].row_major);
t->fields.structure[i].row_major, record_type);
/* Only the first leaf-field of the record gets called with the
* record type pointer.
*/
record_type = NULL;
}
} else if (t->is_array() && (t->fields.array->is_record()
|| t->fields.array->is_interface())) {
if (record_type == NULL && t->fields.array->is_record())
record_type = t->fields.array;
for (unsigned i = 0; i < t->length; i++) {
size_t new_length = name_length;
@@ -129,13 +141,26 @@ program_resource_visitor::recursion(const glsl_type *t, char **name,
ralloc_asprintf_rewrite_tail(name, &new_length, "[%u]", i);
recursion(t->fields.array, name, new_length,
t->fields.structure[i].row_major);
t->fields.structure[i].row_major, record_type);
/* Only the first leaf-field of the record gets called with the
* record type pointer.
*/
record_type = NULL;
}
} else {
this->visit_field(t, *name, row_major);
this->visit_field(t, *name, row_major, record_type);
}
}
void
program_resource_visitor::visit_field(const glsl_type *type, const char *name,
bool row_major,
const glsl_type *record_type)
{
visit_field(type, name, row_major);
}
void
program_resource_visitor::visit_field(const glsl_struct_field *field)
{
@@ -339,6 +364,15 @@ public:
private:
virtual void visit_field(const glsl_type *type, const char *name,
bool row_major)
{
(void) type;
(void) name;
(void) row_major;
assert(!"Should not get here.");
}
virtual void visit_field(const glsl_type *type, const char *name,
bool row_major, const glsl_type *record_type)
{
assert(!type->is_record());
assert(!(type->is_array() && type->fields.array->is_record()));
@@ -419,7 +453,9 @@ private:
if (this->ubo_block_index != -1) {
this->uniforms[id].block_index = this->ubo_block_index;
unsigned alignment = type->std140_base_alignment(ubo_row_major);
const unsigned alignment = record_type
? record_type->std140_base_alignment(ubo_row_major)
: type->std140_base_alignment(ubo_row_major);
this->ubo_byte_offset = glsl_align(this->ubo_byte_offset, alignment);
this->uniforms[id].offset = this->ubo_byte_offset;
this->ubo_byte_offset += type->std140_size(ubo_row_major);

View File

@@ -110,6 +110,19 @@ public:
void process(const glsl_type *type, const char *name);
protected:
/**
* Method invoked for each leaf of the variable
*
* \param type Type of the field.
* \param name Fully qualified name of the field.
* \param row_major For a matrix type, is it stored row-major.
* \param record_type Type of the record containing the field.
*
* The default implementation just calls the other \c visit_field method.
*/
virtual void visit_field(const glsl_type *type, const char *name,
bool row_major, const glsl_type *record_type);
/**
* Method invoked for each leaf of the variable
*
@@ -136,7 +149,7 @@ private:
* terminating \c NUL character.
*/
void recursion(const glsl_type *t, char **name, size_t name_length,
bool row_major);
bool row_major, const glsl_type *record_type);
};
void

View File

@@ -254,11 +254,11 @@ dri2_create_context_attribs(struct glx_screen *base,
__GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) config_base;
__DRIcontext *shared = NULL;
uint32_t minor_ver = 1;
uint32_t major_ver = 2;
uint32_t flags = 0;
uint32_t minor_ver;
uint32_t major_ver;
uint32_t flags;
unsigned api;
int reset = __DRI_CTX_RESET_NO_NOTIFICATION;
int reset;
uint32_t ctx_attribs[2 * 5];
unsigned num_ctx_attribs = 0;

View File

@@ -465,8 +465,13 @@ dri2_convert_glx_attribs(unsigned num_attribs, const uint32_t *attribs,
uint32_t profile;
int render_type = GLX_RGBA_TYPE;
*major_ver = 1;
*minor_ver = 0;
*reset = __DRI_CTX_RESET_NO_NOTIFICATION;
*flags = 0;
*api = __DRI_API_OPENGL;
if (num_attribs == 0) {
*api = __DRI_API_OPENGL;
return true;
}
@@ -477,10 +482,6 @@ dri2_convert_glx_attribs(unsigned num_attribs, const uint32_t *attribs,
return false;
}
*major_ver = 1;
*minor_ver = 0;
*reset = __DRI_CTX_RESET_NO_NOTIFICATION;
for (i = 0; i < num_attribs; i++) {
switch (attribs[i * 2]) {
case GLX_CONTEXT_MAJOR_VERSION_ARB:
@@ -520,7 +521,6 @@ dri2_convert_glx_attribs(unsigned num_attribs, const uint32_t *attribs,
}
}
*api = __DRI_API_OPENGL;
if (!got_profile) {
if (*major_ver > 3 || (*major_ver == 3 && *minor_ver >= 2))
*api = __DRI_API_OPENGL_CORE;

View File

@@ -427,11 +427,11 @@ drisw_create_context_attribs(struct glx_screen *base,
struct drisw_screen *psc = (struct drisw_screen *) base;
__DRIcontext *shared = NULL;
uint32_t minor_ver = 1;
uint32_t major_ver = 0;
uint32_t flags = 0;
uint32_t minor_ver;
uint32_t major_ver;
uint32_t flags;
unsigned api;
int reset = __DRI_CTX_RESET_NO_NOTIFICATION;
int reset;
uint32_t ctx_attribs[2 * 4];
unsigned num_ctx_attribs = 0;

View File

@@ -1876,19 +1876,24 @@ _mesa_meta_BlitFramebuffer(struct gl_context *ctx,
const GLenum rb_base_format =
_mesa_base_tex_format(ctx, colorReadRb->InternalFormat);
newTex = alloc_texture(tex, srcW, srcH, rb_base_format);
setup_copypix_texture(ctx, tex, newTex, srcX, srcY, srcW, srcH,
/* Using the exact source rectangle to create the texture does incorrect
* linear filtering along the edges. So, allocate the texture extended along
* edges by one pixel in x, y directions.
*/
newTex = alloc_texture(tex, srcW + 2, srcH + 2, rb_base_format);
setup_copypix_texture(ctx, tex, newTex,
srcX - 1, srcY - 1, srcW + 2, srcH + 2,
rb_base_format, filter);
/* texcoords (after texture allocation!) */
{
verts[0].s = 0.0F;
verts[0].t = 0.0F;
verts[1].s = tex->Sright;
verts[1].t = 0.0F;
verts[2].s = tex->Sright;
verts[2].t = tex->Ttop;
verts[3].s = 0.0F;
verts[3].t = tex->Ttop;
verts[0].s = 1.0F;
verts[0].t = 1.0F;
verts[1].s = tex->Sright - 1.0F;
verts[1].t = 1.0F;
verts[2].s = tex->Sright - 1.0F;
verts[2].t = tex->Ttop - 1.0F;
verts[3].s = 1.0F;
verts[3].t = tex->Ttop - 1.0F;
/* upload new vertex data */
_mesa_BufferSubData(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);
@@ -3951,6 +3956,11 @@ decompress_texture_image(struct gl_context *ctx,
verts[3].x = 0.0F;
verts[3].y = height;
_mesa_MatrixMode(GL_PROJECTION);
_mesa_LoadIdentity();
_mesa_Ortho(0.0, width, 0.0, height, -1.0, 1.0);
_mesa_set_viewport(ctx, 0, 0, width, height);
/* upload new vertex data */
_mesa_BufferSubData(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);

View File

@@ -493,15 +493,15 @@ fs_visitor::emit_fragment_program_code()
ir_constant_data junk_data;
ir->coordinate = new(mem_ctx) ir_constant(coordinate_type, &junk_data);
coordinate = rescale_texcoord(ir, coordinate,
fpi->TexSrcTarget == TEXTURE_RECT_INDEX,
fpi->TexSrcUnit, fpi->TexSrcUnit);
if (fpi->TexShadow) {
shadow_c = regoffset(coordinate, 2);
ir->shadow_comparitor = new(mem_ctx) ir_constant(0.0f);
}
coordinate = rescale_texcoord(ir, coordinate,
fpi->TexSrcTarget == TEXTURE_RECT_INDEX,
fpi->TexSrcUnit, fpi->TexSrcUnit);
fs_inst *inst;
if (intel->gen >= 7) {
inst = emit_texture_gen7(ir, dst, coordinate, shadow_c, lod, dpdy);

View File

@@ -786,7 +786,13 @@ fs_visitor::emit_texture_gen4(ir_texture *ir, fs_reg dst, fs_reg coordinate,
emit(MOV(fs_reg(MRF, base_mrf + mlen + i), coordinate));
coordinate.reg_offset++;
}
/* gen4's SIMD8 sampler always has the slots for u,v,r present. */
/* gen4's SIMD8 sampler always has the slots for u,v,r present.
* the unused slots must be zeroed.
*/
for (int i = ir->coordinate->type->vector_elements; i < 3; i++) {
emit(MOV(fs_reg(MRF, base_mrf + mlen + i), fs_reg(0.0f)));
}
mlen += 3;
if (ir->op == ir_tex) {

View File

@@ -257,7 +257,6 @@ static const struct extension extension_table[] = {
{ "GL_OES_framebuffer_object", o(EXT_framebuffer_object), ES1, 2005 },
{ "GL_OES_get_program_binary", o(ARB_shader_objects), ES2, 2008 },
{ "GL_OES_mapbuffer", o(dummy_true), ES1 | ES2, 2005 },
{ "GL_OES_matrix_get", o(dummy_true), ES1, 2004 },
{ "GL_OES_packed_depth_stencil", o(EXT_packed_depth_stencil), ES1 | ES2, 2007 },
{ "GL_OES_point_size_array", o(dummy_true), ES1, 2004 },
{ "GL_OES_point_sprite", o(ARB_point_sprite), ES1, 2004 },

View File

@@ -342,6 +342,28 @@ _mesa_remove_attachment(struct gl_context *ctx,
att->Complete = GL_TRUE;
}
/**
* Verify a couple error conditions that will lead to an incomplete FBO and
* may cause problems for the driver's RenderTexture path.
*/
static bool
driver_RenderTexture_is_safe(const struct gl_renderbuffer_attachment *att)
{
const struct gl_texture_image *const texImage =
att->Texture->Image[att->CubeMapFace][att->TextureLevel];
if (texImage->Width == 0 || texImage->Height == 0 || texImage->Depth == 0)
return false;
if ((texImage->TexObject->Target == GL_TEXTURE_1D_ARRAY
&& att->Zoffset >= texImage->Height)
|| (texImage->TexObject->Target != GL_TEXTURE_1D_ARRAY
&& att->Zoffset >= texImage->Depth))
return false;
return true;
}
/**
* Create a renderbuffer which will be set up by the driver to wrap the
* texture image slice.
@@ -363,8 +385,6 @@ _mesa_update_texture_renderbuffer(struct gl_context *ctx,
struct gl_renderbuffer *rb;
texImage = _mesa_get_attachment_teximage(att);
if (!texImage)
return;
rb = att->Renderbuffer;
if (!rb) {
@@ -383,7 +403,11 @@ _mesa_update_texture_renderbuffer(struct gl_context *ctx,
rb->NeedsFinishRenderTexture = ctx->Driver.FinishRenderTexture != NULL;
}
ctx->Driver.RenderTexture(ctx, fb, att);
if (!texImage)
return;
if (driver_RenderTexture_is_safe(att))
ctx->Driver.RenderTexture(ctx, fb, att);
}
/**
@@ -660,15 +684,39 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format,
}
if (texImage->Width < 1 || texImage->Height < 1) {
att_incomplete("teximage width/height=0");
printf("texobj = %u\n", texObj->Name);
printf("level = %d\n", att->TextureLevel);
att->Complete = GL_FALSE;
return;
}
if (texObj->Target == GL_TEXTURE_3D && att->Zoffset >= texImage->Depth) {
att_incomplete("bad z offset");
att->Complete = GL_FALSE;
return;
switch (texObj->Target) {
case GL_TEXTURE_3D:
if (att->Zoffset >= texImage->Depth) {
att_incomplete("bad z offset");
att->Complete = GL_FALSE;
return;
}
break;
case GL_TEXTURE_1D_ARRAY:
if (att->Zoffset >= texImage->Height) {
att_incomplete("bad 1D-array layer");
att->Complete = GL_FALSE;
return;
}
break;
case GL_TEXTURE_2D_ARRAY:
if (att->Zoffset >= texImage->Depth) {
att_incomplete("bad 2D-array layer");
att->Complete = GL_FALSE;
return;
}
break;
case GL_TEXTURE_CUBE_MAP_ARRAY:
if (att->Zoffset >= texImage->Depth) {
att_incomplete("bad cube-array layer");
att->Complete = GL_FALSE;
return;
}
break;
}
baseFormat = _mesa_get_format_base_format(texImage->TexFormat);
@@ -1761,7 +1809,8 @@ check_begin_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb)
for (i = 0; i < BUFFER_COUNT; i++) {
struct gl_renderbuffer_attachment *att = fb->Attachment + i;
if (att->Texture && _mesa_get_attachment_teximage(att)) {
if (att->Texture && _mesa_get_attachment_teximage(att)
&& driver_RenderTexture_is_safe(att)) {
ctx->Driver.RenderTexture(ctx, fb, att);
}
}

View File

@@ -229,11 +229,6 @@ descriptor=[
{ "apis": ["GLES"], "params": [
# XXX: OES_matrix_get
[ "MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES", "" ],
[ "PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES", "" ],
[ "TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES", "" ],
# OES_point_size_array
[ "POINT_SIZE_ARRAY_OES", "ARRAY_FIELD(VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled, TYPE_BOOLEAN)" ],
[ "POINT_SIZE_ARRAY_TYPE_OES", "ARRAY_FIELD(VertexAttrib[VERT_ATTRIB_POINT_SIZE].Type, TYPE_ENUM)" ],
@@ -308,7 +303,7 @@ descriptor=[
[ "MAX_VERTEX_UNIFORM_VECTORS", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_ES2_compatibility_api_es2" ],
[ "MAX_FRAGMENT_UNIFORM_VECTORS", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_ES2_compatibility_api_es2" ],
[ "NUM_SHADER_BINARY_FORMATS", "CONST(0), extra_ARB_ES2_compatibility_api_es2" ],
[ "SHADER_BINARY_FORMATS", "CONST(0), extra_ARB_ES2_compatibility_api_es2" ],
[ "SHADER_BINARY_FORMATS", "LOC_CUSTOM, TYPE_INVALID, 0, extra_ARB_ES2_compatibility_api_es2" ],
# GL_ARB_get_program_binary / GL_OES_get_program_binary
[ "NUM_PROGRAM_BINARY_FORMATS", "CONST(0), extra_ARB_shader_objects" ],

View File

@@ -119,12 +119,6 @@ typedef void *GLeglImageOES;
#define GL_PALETTE8_RGB5_A1_OES 0x8B99
#endif
#ifndef GL_OES_matrix_get
#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D
#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E
#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F
#endif
#ifndef GL_ES_VERSION_2_0
#define GL_SHADER_BINARY_FORMATS 0x8DF8
#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9

View File

@@ -34,8 +34,8 @@ struct gl_context;
/* Mesa version */
#define MESA_MAJOR 9
#define MESA_MINOR 1
#define MESA_PATCH 4
#define MESA_VERSION_STRING "9.1.6"
#define MESA_PATCH 7
#define MESA_VERSION_STRING "9.1.7"
/* To make version comparison easy */
#define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c))

View File

@@ -441,41 +441,77 @@ recalculate_input_bindings(struct gl_context *ctx)
break;
case VP_ARB:
/* GL_ARB_vertex_program or GLSL vertex shader - Only the generic[0]
/* There are no shaders in OpenGL ES 1.x, so this code path should be
* impossible to reach. The meta code is careful to not use shaders in
* ES1.
*/
assert(ctx->API != API_OPENGLES);
/* In the compatibility profile of desktop OpenGL, the generic[0]
* attribute array aliases and overrides the legacy position array.
*
* Otherwise, legacy attributes available in the legacy slots,
* generic attributes in the generic slots and materials are not
* available as per-vertex attributes.
*
* In all other APIs, only the generic attributes exist, and none of the
* slots are considered "magic."
*/
if (vertexAttrib[VERT_ATTRIB_GENERIC0].Enabled)
inputs[0] = &vertexAttrib[VERT_ATTRIB_GENERIC0];
else if (vertexAttrib[VERT_ATTRIB_POS].Enabled)
inputs[0] = &vertexAttrib[VERT_ATTRIB_POS];
else {
inputs[0] = &vbo->currval[VBO_ATTRIB_POS];
const_inputs |= VERT_BIT_POS;
}
if (ctx->API == API_OPENGL_COMPAT) {
if (vertexAttrib[VERT_ATTRIB_GENERIC0].Enabled)
inputs[0] = &vertexAttrib[VERT_ATTRIB_GENERIC0];
else if (vertexAttrib[VERT_ATTRIB_POS].Enabled)
inputs[0] = &vertexAttrib[VERT_ATTRIB_POS];
else {
inputs[0] = &vbo->currval[VBO_ATTRIB_POS];
const_inputs |= VERT_BIT_POS;
}
for (i = 1; i < VERT_ATTRIB_FF_MAX; i++) {
if (vertexAttrib[VERT_ATTRIB_FF(i)].Enabled)
inputs[i] = &vertexAttrib[VERT_ATTRIB_FF(i)];
else {
inputs[i] = &vbo->currval[VBO_ATTRIB_POS+i];
for (i = 1; i < VERT_ATTRIB_FF_MAX; i++) {
if (vertexAttrib[VERT_ATTRIB_FF(i)].Enabled)
inputs[i] = &vertexAttrib[VERT_ATTRIB_FF(i)];
else {
inputs[i] = &vbo->currval[VBO_ATTRIB_POS+i];
const_inputs |= VERT_BIT_FF(i);
}
}
for (i = 1; i < VERT_ATTRIB_GENERIC_MAX; i++) {
if (vertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled)
inputs[VERT_ATTRIB_GENERIC(i)] =
&vertexAttrib[VERT_ATTRIB_GENERIC(i)];
else {
inputs[VERT_ATTRIB_GENERIC(i)] =
&vbo->currval[VBO_ATTRIB_GENERIC0+i];
const_inputs |= VERT_BIT_GENERIC(i);
}
}
inputs[VERT_ATTRIB_GENERIC0] = inputs[0];
} else {
/* Other parts of the code assume that inputs[0] through
* inputs[VERT_ATTRIB_FF_MAX] will be non-NULL. However, in OpenGL
* ES 2.0+ or OpenGL core profile, none of these arrays should ever
* be enabled.
*/
for (i = 0; i < VERT_ATTRIB_FF_MAX; i++) {
assert(!vertexAttrib[VERT_ATTRIB_FF(i)].Enabled);
inputs[i] = &vbo->currval[VBO_ATTRIB_POS+i];
const_inputs |= VERT_BIT_FF(i);
}
}
for (i = 1; i < VERT_ATTRIB_GENERIC_MAX; i++) {
if (vertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled)
inputs[VERT_ATTRIB_GENERIC(i)] = &vertexAttrib[VERT_ATTRIB_GENERIC(i)];
else {
inputs[VERT_ATTRIB_GENERIC(i)] = &vbo->currval[VBO_ATTRIB_GENERIC0+i];
const_inputs |= VERT_BIT_GENERIC(i);
for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++) {
if (vertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled)
inputs[VERT_ATTRIB_GENERIC(i)] =
&vertexAttrib[VERT_ATTRIB_GENERIC(i)];
else {
inputs[VERT_ATTRIB_GENERIC(i)] =
&vbo->currval[VBO_ATTRIB_GENERIC0+i];
const_inputs |= VERT_BIT_GENERIC(i);
}
}
}
inputs[VERT_ATTRIB_GENERIC0] = inputs[0];
break;
}